mirror of
				https://github.com/jiawanlong/Cesium-Examples.git
				synced 2025-11-04 09:14:17 +00:00 
			
		
		
		
	
		
			
	
	
		
			495 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
		
		
			
		
	
	
			495 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Default implementation of the WorkerRunner responsible for creation and configuration of the parser within the worker.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @class
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								THREE.LoaderSupport.WorkerRunnerRefImpl = (function () {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									function WorkerRunnerRefImpl() {
							 | 
						||
| 
								 | 
							
										var scope = this;
							 | 
						||
| 
								 | 
							
										var scopedRunner = function( event ) {
							 | 
						||
| 
								 | 
							
											scope.processMessage( event.data );
							 | 
						||
| 
								 | 
							
										};
							 | 
						||
| 
								 | 
							
										self.addEventListener( 'message', scopedRunner, false );
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									/**
							 | 
						||
| 
								 | 
							
									 * Applies values from parameter object via set functions or via direct assignment.
							 | 
						||
| 
								 | 
							
									 * @memberOf THREE.LoaderSupport.WorkerRunnerRefImpl
							 | 
						||
| 
								 | 
							
									 *
							 | 
						||
| 
								 | 
							
									 * @param {Object} parser The parser instance
							 | 
						||
| 
								 | 
							
									 * @param {Object} params The parameter object
							 | 
						||
| 
								 | 
							
									 */
							 | 
						||
| 
								 | 
							
									WorkerRunnerRefImpl.prototype.applyProperties = function ( parser, params ) {
							 | 
						||
| 
								 | 
							
										var property, funcName, values;
							 | 
						||
| 
								 | 
							
										for ( property in params ) {
							 | 
						||
| 
								 | 
							
											funcName = 'set' + property.substring( 0, 1 ).toLocaleUpperCase() + property.substring( 1 );
							 | 
						||
| 
								 | 
							
											values = params[ property ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( typeof parser[ funcName ] === 'function' ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												parser[ funcName ]( values );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											} else if ( parser.hasOwnProperty( property ) ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												parser[ property ] = values;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
									};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									/**
							 | 
						||
| 
								 | 
							
									 * Configures the Parser implementation according the supplied configuration object.
							 | 
						||
| 
								 | 
							
									 * @memberOf THREE.LoaderSupport.WorkerRunnerRefImpl
							 | 
						||
| 
								 | 
							
									 *
							 | 
						||
| 
								 | 
							
									 * @param {Object} payload Raw mesh description (buffers, params, materials) used to build one to many meshes.
							 | 
						||
| 
								 | 
							
									 */
							 | 
						||
| 
								 | 
							
									WorkerRunnerRefImpl.prototype.processMessage = function ( payload ) {
							 | 
						||
| 
								 | 
							
										if ( payload.cmd === 'run' ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											var callbacks = {
							 | 
						||
| 
								 | 
							
												callbackMeshBuilder: function ( payload ) {
							 | 
						||
| 
								 | 
							
													self.postMessage( payload );
							 | 
						||
| 
								 | 
							
												},
							 | 
						||
| 
								 | 
							
												callbackProgress: function ( text ) {
							 | 
						||
| 
								 | 
							
													if ( payload.logging.enabled && payload.logging.debug ) console.debug( 'WorkerRunner: progress: ' + text );
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
											};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											// Parser is expected to be named as such
							 | 
						||
| 
								 | 
							
											var parser = new Parser();
							 | 
						||
| 
								 | 
							
											if ( typeof parser[ 'setLogging' ] === 'function' ) parser.setLogging( payload.logging.enabled, payload.logging.debug );
							 | 
						||
| 
								 | 
							
											this.applyProperties( parser, payload.params );
							 | 
						||
| 
								 | 
							
											this.applyProperties( parser, payload.materials );
							 | 
						||
| 
								 | 
							
											this.applyProperties( parser, callbacks );
							 | 
						||
| 
								 | 
							
											parser.workerScope = self;
							 | 
						||
| 
								 | 
							
											parser.parse( payload.data.input, payload.data.options );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( payload.logging.enabled ) console.log( 'WorkerRunner: Run complete!' );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											callbacks.callbackMeshBuilder( {
							 | 
						||
| 
								 | 
							
												cmd: 'complete',
							 | 
						||
| 
								 | 
							
												msg: 'WorkerRunner completed run.'
							 | 
						||
| 
								 | 
							
											} );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										} else {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											console.error( 'WorkerRunner: Received unknown command: ' + payload.cmd );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
									};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									return WorkerRunnerRefImpl;
							 | 
						||
| 
								 | 
							
								})();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * This class provides means to transform existing parser code into a web worker. It defines a simple communication protocol
							 | 
						||
| 
								 | 
							
								 * which allows to configure the worker and receive raw mesh data during execution.
							 | 
						||
| 
								 | 
							
								 * @class
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								THREE.LoaderSupport.WorkerSupport = (function () {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									var WORKER_SUPPORT_VERSION = '2.2.0';
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									var Validator = THREE.LoaderSupport.Validator;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									var LoaderWorker = (function () {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										function LoaderWorker() {
							 | 
						||
| 
								 | 
							
											this._reset();
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										LoaderWorker.prototype._reset = function () {
							 | 
						||
| 
								 | 
							
											this.logging = {
							 | 
						||
| 
								 | 
							
												enabled: true,
							 | 
						||
| 
								 | 
							
												debug: false
							 | 
						||
| 
								 | 
							
											};
							 | 
						||
| 
								 | 
							
											this.worker = null;
							 | 
						||
| 
								 | 
							
											this.runnerImplName = null;
							 | 
						||
| 
								 | 
							
											this.callbacks = {
							 | 
						||
| 
								 | 
							
												meshBuilder: null,
							 | 
						||
| 
								 | 
							
												onLoad: null
							 | 
						||
| 
								 | 
							
											};
							 | 
						||
| 
								 | 
							
											this.terminateRequested = false;
							 | 
						||
| 
								 | 
							
											this.queuedMessage = null;
							 | 
						||
| 
								 | 
							
											this.started = false;
							 | 
						||
| 
								 | 
							
											this.forceCopy = false;
							 | 
						||
| 
								 | 
							
										};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										LoaderWorker.prototype.setLogging = function ( enabled, debug ) {
							 | 
						||
| 
								 | 
							
											this.logging.enabled = enabled === true;
							 | 
						||
| 
								 | 
							
											this.logging.debug = debug === true;
							 | 
						||
| 
								 | 
							
										};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										LoaderWorker.prototype.setForceCopy = function ( forceCopy ) {
							 | 
						||
| 
								 | 
							
											this.forceCopy = forceCopy === true;
							 | 
						||
| 
								 | 
							
										};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										LoaderWorker.prototype.initWorker = function ( code, runnerImplName ) {
							 | 
						||
| 
								 | 
							
											this.runnerImplName = runnerImplName;
							 | 
						||
| 
								 | 
							
											var blob = new Blob( [ code ], { type: 'application/javascript' } );
							 | 
						||
| 
								 | 
							
											this.worker = new Worker( window.URL.createObjectURL( blob ) );
							 | 
						||
| 
								 | 
							
											this.worker.onmessage = this._receiveWorkerMessage;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											// set referemce to this, then processing in worker scope within "_receiveWorkerMessage" can access members
							 | 
						||
| 
								 | 
							
											this.worker.runtimeRef = this;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											// process stored queuedMessage
							 | 
						||
| 
								 | 
							
											this._postMessage();
							 | 
						||
| 
								 | 
							
										};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										/**
							 | 
						||
| 
								 | 
							
										 * Executed in worker scope
							 | 
						||
| 
								 | 
							
								 		 */
							 | 
						||
| 
								 | 
							
										LoaderWorker.prototype._receiveWorkerMessage = function ( e ) {
							 | 
						||
| 
								 | 
							
											var payload = e.data;
							 | 
						||
| 
								 | 
							
											switch ( payload.cmd ) {
							 | 
						||
| 
								 | 
							
												case 'meshData':
							 | 
						||
| 
								 | 
							
												case 'materialData':
							 | 
						||
| 
								 | 
							
												case 'imageData':
							 | 
						||
| 
								 | 
							
													this.runtimeRef.callbacks.meshBuilder( payload );
							 | 
						||
| 
								 | 
							
													break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												case 'complete':
							 | 
						||
| 
								 | 
							
													this.runtimeRef.queuedMessage = null;
							 | 
						||
| 
								 | 
							
													this.started = false;
							 | 
						||
| 
								 | 
							
													this.runtimeRef.callbacks.onLoad( payload.msg );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													if ( this.runtimeRef.terminateRequested ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														if ( this.runtimeRef.logging.enabled ) console.info( 'WorkerSupport [' + this.runtimeRef.runnerImplName + ']: Run is complete. Terminating application on request!' );
							 | 
						||
| 
								 | 
							
														this.runtimeRef._terminate();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													}
							 | 
						||
| 
								 | 
							
													break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												case 'error':
							 | 
						||
| 
								 | 
							
													console.error( 'WorkerSupport [' + this.runtimeRef.runnerImplName + ']: Reported error: ' + payload.msg );
							 | 
						||
| 
								 | 
							
													this.runtimeRef.queuedMessage = null;
							 | 
						||
| 
								 | 
							
													this.started = false;
							 | 
						||
| 
								 | 
							
													this.runtimeRef.callbacks.onLoad( payload.msg );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													if ( this.runtimeRef.terminateRequested ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														if ( this.runtimeRef.logging.enabled ) console.info( 'WorkerSupport [' + this.runtimeRef.runnerImplName + ']: Run reported error. Terminating application on request!' );
							 | 
						||
| 
								 | 
							
														this.runtimeRef._terminate();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													}
							 | 
						||
| 
								 | 
							
													break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												default:
							 | 
						||
| 
								 | 
							
													console.error( 'WorkerSupport [' + this.runtimeRef.runnerImplName + ']: Received unknown command: ' + payload.cmd );
							 | 
						||
| 
								 | 
							
													break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
										};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										LoaderWorker.prototype.setCallbacks = function ( meshBuilder, onLoad ) {
							 | 
						||
| 
								 | 
							
											this.callbacks.meshBuilder = Validator.verifyInput( meshBuilder, this.callbacks.meshBuilder );
							 | 
						||
| 
								 | 
							
											this.callbacks.onLoad = Validator.verifyInput( onLoad, this.callbacks.onLoad );
							 | 
						||
| 
								 | 
							
										};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										LoaderWorker.prototype.run = function( payload ) {
							 | 
						||
| 
								 | 
							
											if ( Validator.isValid( this.queuedMessage ) ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												console.warn( 'Already processing message. Rejecting new run instruction' );
							 | 
						||
| 
								 | 
							
												return;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											} else {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												this.queuedMessage = payload;
							 | 
						||
| 
								 | 
							
												this.started = true;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
											if ( ! Validator.isValid( this.callbacks.meshBuilder ) ) throw 'Unable to run as no "MeshBuilder" callback is set.';
							 | 
						||
| 
								 | 
							
											if ( ! Validator.isValid( this.callbacks.onLoad ) ) throw 'Unable to run as no "onLoad" callback is set.';
							 | 
						||
| 
								 | 
							
											if ( payload.cmd !== 'run' ) payload.cmd = 'run';
							 | 
						||
| 
								 | 
							
											if ( Validator.isValid( payload.logging ) ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												payload.logging.enabled = payload.logging.enabled === true;
							 | 
						||
| 
								 | 
							
												payload.logging.debug = payload.logging.debug === true;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											} else {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												payload.logging = {
							 | 
						||
| 
								 | 
							
													enabled: true,
							 | 
						||
| 
								 | 
							
													debug: false
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
											this._postMessage();
							 | 
						||
| 
								 | 
							
										};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										LoaderWorker.prototype._postMessage = function () {
							 | 
						||
| 
								 | 
							
											if ( Validator.isValid( this.queuedMessage ) && Validator.isValid( this.worker ) ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												if ( this.queuedMessage.data.input instanceof ArrayBuffer ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													var content;
							 | 
						||
| 
								 | 
							
													if ( this.forceCopy ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														content = this.queuedMessage.data.input.slice( 0 );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													} else {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														content = this.queuedMessage.data.input;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													}
							 | 
						||
| 
								 | 
							
													this.worker.postMessage( this.queuedMessage, [ content ] );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												} else {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													this.worker.postMessage( this.queuedMessage );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
										};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										LoaderWorker.prototype.setTerminateRequested = function ( terminateRequested ) {
							 | 
						||
| 
								 | 
							
											this.terminateRequested = terminateRequested === true;
							 | 
						||
| 
								 | 
							
											if ( this.terminateRequested && Validator.isValid( this.worker ) && ! Validator.isValid( this.queuedMessage ) && this.started ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												if ( this.logging.enabled ) console.info( 'Worker is terminated immediately as it is not running!' );
							 | 
						||
| 
								 | 
							
												this._terminate();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
										};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										LoaderWorker.prototype._terminate = function () {
							 | 
						||
| 
								 | 
							
											this.worker.terminate();
							 | 
						||
| 
								 | 
							
											this._reset();
							 | 
						||
| 
								 | 
							
										};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										return LoaderWorker;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									})();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									function WorkerSupport() {
							 | 
						||
| 
								 | 
							
										console.info( 'Using THREE.LoaderSupport.WorkerSupport version: ' + WORKER_SUPPORT_VERSION );
							 | 
						||
| 
								 | 
							
										this.logging = {
							 | 
						||
| 
								 | 
							
											enabled: true,
							 | 
						||
| 
								 | 
							
											debug: false
							 | 
						||
| 
								 | 
							
										};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										// check worker support first
							 | 
						||
| 
								 | 
							
										if ( window.Worker === undefined ) throw "This browser does not support web workers!";
							 | 
						||
| 
								 | 
							
										if ( window.Blob === undefined  ) throw "This browser does not support Blob!";
							 | 
						||
| 
								 | 
							
										if ( typeof window.URL.createObjectURL !== 'function'  ) throw "This browser does not support Object creation from URL!";
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										this.loaderWorker = new LoaderWorker();
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									/**
							 | 
						||
| 
								 | 
							
									 * Enable or disable logging in general (except warn and error), plus enable or disable debug logging.
							 | 
						||
| 
								 | 
							
									 * @memberOf THREE.LoaderSupport.WorkerSupport
							 | 
						||
| 
								 | 
							
									 *
							 | 
						||
| 
								 | 
							
									 * @param {boolean} enabled True or false.
							 | 
						||
| 
								 | 
							
									 * @param {boolean} debug True or false.
							 | 
						||
| 
								 | 
							
									 */
							 | 
						||
| 
								 | 
							
									WorkerSupport.prototype.setLogging = function ( enabled, debug ) {
							 | 
						||
| 
								 | 
							
										this.logging.enabled = enabled === true;
							 | 
						||
| 
								 | 
							
										this.logging.debug = debug === true;
							 | 
						||
| 
								 | 
							
										this.loaderWorker.setLogging( this.logging.enabled, this.logging.debug );
							 | 
						||
| 
								 | 
							
									};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									/**
							 | 
						||
| 
								 | 
							
									 * Forces all ArrayBuffers to be transferred to worker to be copied.
							 | 
						||
| 
								 | 
							
									 * @memberOf THREE.LoaderSupport.WorkerSupport
							 | 
						||
| 
								 | 
							
									 *
							 | 
						||
| 
								 | 
							
									 * @param {boolean} forceWorkerDataCopy True or false.
							 | 
						||
| 
								 | 
							
									 */
							 | 
						||
| 
								 | 
							
									WorkerSupport.prototype.setForceWorkerDataCopy = function ( forceWorkerDataCopy ) {
							 | 
						||
| 
								 | 
							
										this.loaderWorker.setForceCopy( forceWorkerDataCopy );
							 | 
						||
| 
								 | 
							
									};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									/**
							 | 
						||
| 
								 | 
							
									 * Validate the status of worker code and the derived worker.
							 | 
						||
| 
								 | 
							
									 * @memberOf THREE.LoaderSupport.WorkerSupport
							 | 
						||
| 
								 | 
							
									 *
							 | 
						||
| 
								 | 
							
									 * @param {Function} functionCodeBuilder Function that is invoked with funcBuildObject and funcBuildSingleton that allows stringification of objects and singletons.
							 | 
						||
| 
								 | 
							
									 * @param {String} parserName Name of the Parser object
							 | 
						||
| 
								 | 
							
									 * @param {String[]} libLocations URL of libraries that shall be added to worker code relative to libPath
							 | 
						||
| 
								 | 
							
									 * @param {String} libPath Base path used for loading libraries
							 | 
						||
| 
								 | 
							
									 * @param {THREE.LoaderSupport.WorkerRunnerRefImpl} runnerImpl The default worker parser wrapper implementation (communication and execution). An extended class could be passed here.
							 | 
						||
| 
								 | 
							
									 */
							 | 
						||
| 
								 | 
							
									WorkerSupport.prototype.validate = function ( functionCodeBuilder, parserName, libLocations, libPath, runnerImpl ) {
							 | 
						||
| 
								 | 
							
										if ( Validator.isValid( this.loaderWorker.worker ) ) return;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( this.logging.enabled ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											console.info( 'WorkerSupport: Building worker code...' );
							 | 
						||
| 
								 | 
							
											console.time( 'buildWebWorkerCode' );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
										if ( Validator.isValid( runnerImpl ) ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( this.logging.enabled ) console.info( 'WorkerSupport: Using "' + runnerImpl.name + '" as Runner class for worker.' );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										} else {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											runnerImpl = THREE.LoaderSupport.WorkerRunnerRefImpl;
							 | 
						||
| 
								 | 
							
											if ( this.logging.enabled ) console.info( 'WorkerSupport: Using DEFAULT "THREE.LoaderSupport.WorkerRunnerRefImpl" as Runner class for worker.' );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										var userWorkerCode = functionCodeBuilder( buildObject, buildSingleton );
							 | 
						||
| 
								 | 
							
										userWorkerCode += 'var Parser = '+ parserName +  ';\n\n';
							 | 
						||
| 
								 | 
							
										userWorkerCode += buildSingleton( runnerImpl.name, runnerImpl );
							 | 
						||
| 
								 | 
							
										userWorkerCode += 'new ' + runnerImpl.name + '();\n\n';
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										var scope = this;
							 | 
						||
| 
								 | 
							
										if ( Validator.isValid( libLocations ) && libLocations.length > 0 ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											var libsContent = '';
							 | 
						||
| 
								 | 
							
											var loadAllLibraries = function ( path, locations ) {
							 | 
						||
| 
								 | 
							
												if ( locations.length === 0 ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													scope.loaderWorker.initWorker( libsContent + userWorkerCode, runnerImpl.name );
							 | 
						||
| 
								 | 
							
													if ( scope.logging.enabled ) console.timeEnd( 'buildWebWorkerCode' );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												} else {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													var loadedLib = function ( contentAsString ) {
							 | 
						||
| 
								 | 
							
														libsContent += contentAsString;
							 | 
						||
| 
								 | 
							
														loadAllLibraries( path, locations );
							 | 
						||
| 
								 | 
							
													};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													var fileLoader = new THREE.FileLoader();
							 | 
						||
| 
								 | 
							
													fileLoader.setPath( path );
							 | 
						||
| 
								 | 
							
													fileLoader.setResponseType( 'text' );
							 | 
						||
| 
								 | 
							
													fileLoader.load( locations[ 0 ], loadedLib );
							 | 
						||
| 
								 | 
							
													locations.shift();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
											};
							 | 
						||
| 
								 | 
							
											loadAllLibraries( libPath, libLocations );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										} else {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											this.loaderWorker.initWorker( userWorkerCode, runnerImpl.name );
							 | 
						||
| 
								 | 
							
											if ( this.logging.enabled ) console.timeEnd( 'buildWebWorkerCode' );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
									};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									/**
							 | 
						||
| 
								 | 
							
									 * Specify functions that should be build when new raw mesh data becomes available and when the parser is finished.
							 | 
						||
| 
								 | 
							
									 * @memberOf THREE.LoaderSupport.WorkerSupport
							 | 
						||
| 
								 | 
							
									 *
							 | 
						||
| 
								 | 
							
									 * @param {Function} meshBuilder The mesh builder function. Default is {@link THREE.LoaderSupport.MeshBuilder}.
							 | 
						||
| 
								 | 
							
									 * @param {Function} onLoad The function that is called when parsing is complete.
							 | 
						||
| 
								 | 
							
									 */
							 | 
						||
| 
								 | 
							
									WorkerSupport.prototype.setCallbacks = function ( meshBuilder, onLoad ) {
							 | 
						||
| 
								 | 
							
										this.loaderWorker.setCallbacks( meshBuilder, onLoad );
							 | 
						||
| 
								 | 
							
									};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									/**
							 | 
						||
| 
								 | 
							
									 * Runs the parser with the provided configuration.
							 | 
						||
| 
								 | 
							
									 * @memberOf THREE.LoaderSupport.WorkerSupport
							 | 
						||
| 
								 | 
							
									 *
							 | 
						||
| 
								 | 
							
									 * @param {Object} payload Raw mesh description (buffers, params, materials) used to build one to many meshes.
							 | 
						||
| 
								 | 
							
									 */
							 | 
						||
| 
								 | 
							
									WorkerSupport.prototype.run = function ( payload ) {
							 | 
						||
| 
								 | 
							
										this.loaderWorker.run( payload );
							 | 
						||
| 
								 | 
							
									};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									/**
							 | 
						||
| 
								 | 
							
									 * Request termination of worker once parser is finished.
							 | 
						||
| 
								 | 
							
									 * @memberOf THREE.LoaderSupport.WorkerSupport
							 | 
						||
| 
								 | 
							
									 *
							 | 
						||
| 
								 | 
							
									 * @param {boolean} terminateRequested True or false.
							 | 
						||
| 
								 | 
							
									 */
							 | 
						||
| 
								 | 
							
									WorkerSupport.prototype.setTerminateRequested = function ( terminateRequested ) {
							 | 
						||
| 
								 | 
							
										this.loaderWorker.setTerminateRequested( terminateRequested );
							 | 
						||
| 
								 | 
							
									};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									var buildObject = function ( fullName, object ) {
							 | 
						||
| 
								 | 
							
										var objectString = fullName + ' = {\n';
							 | 
						||
| 
								 | 
							
										var part;
							 | 
						||
| 
								 | 
							
										for ( var name in object ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											part = object[ name ];
							 | 
						||
| 
								 | 
							
											if ( typeof( part ) === 'string' || part instanceof String ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												part = part.replace( '\n', '\\n' );
							 | 
						||
| 
								 | 
							
												part = part.replace( '\r', '\\r' );
							 | 
						||
| 
								 | 
							
												objectString += '\t' + name + ': "' + part + '",\n';
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											} else if ( part instanceof Array ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												objectString += '\t' + name + ': [' + part + '],\n';
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											} else if ( Number.isInteger( part ) ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												objectString += '\t' + name + ': ' + part + ',\n';
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											} else if ( typeof part === 'function' ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												objectString += '\t' + name + ': ' + part + ',\n';
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
										objectString += '}\n\n';
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										return objectString;
							 | 
						||
| 
								 | 
							
									};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									var buildSingleton = function ( fullName, object, internalName, basePrototypeName, ignoreFunctions ) {
							 | 
						||
| 
								 | 
							
										var objectString = '';
							 | 
						||
| 
								 | 
							
										var objectName = ( Validator.isValid( internalName ) ) ? internalName : object.name;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										var funcString, objectPart, constructorString;
							 | 
						||
| 
								 | 
							
										ignoreFunctions = Validator.verifyInput( ignoreFunctions, [] );
							 | 
						||
| 
								 | 
							
										for ( var name in object.prototype ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											objectPart = object.prototype[ name ];
							 | 
						||
| 
								 | 
							
											if ( name === 'constructor' ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												funcString = objectPart.toString();
							 | 
						||
| 
								 | 
							
												funcString = funcString.replace( 'function', '' );
							 | 
						||
| 
								 | 
							
												constructorString = '\tfunction ' + objectName + funcString + ';\n\n';
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											} else if ( typeof objectPart === 'function' ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												if ( ignoreFunctions.indexOf( name ) < 0 ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													funcString = objectPart.toString();
							 | 
						||
| 
								 | 
							
													objectString += '\t' + objectName + '.prototype.' + name + ' = ' + funcString + ';\n\n';
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
										objectString += '\treturn ' + objectName + ';\n';
							 | 
						||
| 
								 | 
							
										objectString += '})();\n\n';
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										var inheritanceBlock = '';
							 | 
						||
| 
								 | 
							
										if ( Validator.isValid( basePrototypeName ) ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											inheritanceBlock += '\n';
							 | 
						||
| 
								 | 
							
											inheritanceBlock += objectName + '.prototype = Object.create( ' + basePrototypeName + '.prototype );\n';
							 | 
						||
| 
								 | 
							
											inheritanceBlock += objectName + '.constructor = ' + objectName + ';\n';
							 | 
						||
| 
								 | 
							
											inheritanceBlock += '\n';
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
										if ( ! Validator.isValid( constructorString ) ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											constructorString = fullName + ' = (function () {\n\n';
							 | 
						||
| 
								 | 
							
											constructorString += inheritanceBlock + '\t' + object.prototype.constructor.toString() + '\n\n';
							 | 
						||
| 
								 | 
							
											objectString = constructorString + objectString;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										} else {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											objectString = fullName + ' = (function () {\n\n' + inheritanceBlock + constructorString + objectString;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										return objectString;
							 | 
						||
| 
								 | 
							
									};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									return WorkerSupport;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								})();
							 |