2025-03-11 08:25:45 +00:00
										 
									 
								 
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								<!--********************************************************************
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								* by jiawanlong
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								*********************************************************************-->
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								<!DOCTYPE html>
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								<html>
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								<head>
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								    <meta charset="UTF-8" />
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											2025-03-19 03:00:22 +00:00
										 
									 
								 
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								    <link rel="stylesheet" href="./../../libs/cesium/Cesium1.98/Widgets/widgets.css" />
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								    <script type="text/javascript" src="./../../libs/cesium/Cesium1.98/Cesium.js"></script>
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											2025-03-11 08:25:45 +00:00
										 
									 
								 
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								</head>
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								<body style="
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								      margin: 0;
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								      overflow: hidden;
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								      background: #fff;
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								      width: 100%;
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								      height: 100%;
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								      position: absolute;
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								      top: 0;
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								    ">
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								    <div id="map" style="margin: 0 auto; width: 100%; height: 100%"></div>
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								    <script type="text/javascript">
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								        Cesium.Ion.defaultAccessToken =
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								            "eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJqdGkiOiI3ZjQ5ZGUzNC1jNWYwLTQ1ZTMtYmNjYS05YTY4ZTVmN2I2MDkiLCJpZCI6MTE3MTM4LCJpYXQiOjE2NzY0NDUyODB9.ZaNSBIfc1sGLhQd_xqhiSsc0yr8oS0wt1hAo9gbke6M";
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								        const viewer = new Cesium.Viewer("map", {});
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								        viewer.scene.debugShowFramesPerSecond = true;
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								        viewer.scene.globe.depthTestAgainstTerrain = true;
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								        const boxGeometry = Cesium.BoxGeometry.fromDimensions({
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								            vertexFormat: Cesium.VertexFormat.POSITION_NORMAL_AND_ST,
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								            dimensions: new Cesium.Cartesian3(400000.0, 300000.0, 500000.0),
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								        })
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								        const boxModelMatrix = Cesium.Matrix4.multiplyByTranslation(
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								            Cesium.Transforms.eastNorthUpToFixedFrame(Cesium.Cartesian3.fromDegrees(-100, 35)),
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								            new Cesium.Cartesian3(0.0, 0.0, 500000 * 0.5),
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								            new Cesium.Matrix4()
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								        )
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								        const boxGeometryInstance = new Cesium.GeometryInstance({
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								            geometry: boxGeometry,
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								            modelMatrix: boxModelMatrix,
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								        })
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								        const shader = `czm_material czm_getMaterial(czm_materialInput materialInput) {
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								            czm_material material = czm_getDefaultMaterial(materialInput);
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								            material.diffuse = vec3(0.8, 0.2, 0.1);
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								            material.specular = 3.0;
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								            material.shininess = 0.8;
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								            material.alpha = 0.6;
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								            return material;
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								        }`
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								        const appearance = new Cesium.MaterialAppearance({
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								            material: new Cesium.Material({
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								                fabric: {
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								                    source: shader
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								                }
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								            }),
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								        })
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								        viewer.scene.primitives.add(
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								            new Cesium.Primitive({
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								                geometryInstances: boxGeometryInstance,
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								                appearance: appearance,
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								            })
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								        )
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								    </script>
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								</body>
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								</html>
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