2025-03-11 08:25:45 +00:00
										 
									 
								 
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								<!--********************************************************************
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								* by jiawanlong
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								*********************************************************************-->
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								<!DOCTYPE html>
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								<html>
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								<head>
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								    <meta charset="UTF-8" />
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											2025-03-19 03:00:22 +00:00
										 
									 
								 
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								    <link rel="stylesheet" href="./../../libs/cesium/Cesium1.98/Widgets/widgets.css">
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								    <script type="text/javascript" src="./../../libs/cesium/Cesium1.98/Cesium.js"></script>
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											2025-03-11 08:25:45 +00:00
										 
									 
								 
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								    <script src="./jquery-1.8.3.min.js"></script>
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								    <style>
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								        input {
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								            position: absolute;
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								            top: 10px;
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								            left: 10px;
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								        }
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								    </style>
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								</head>
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								<body style="margin: 0; overflow: hidden; background: #fff; width: 100%; height: 100%; position: absolute; top: 0">
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								    <div id="map" style="margin: 0 auto; width: 100%; height: 100%"></div>
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								    <input type="range" min="-100" id="inp" max="100" value="0">
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								    <script type="text/javascript">
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								        Cesium.Ion.defaultAccessToken = 'eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJqdGkiOiI3ZjQ5ZGUzNC1jNWYwLTQ1ZTMtYmNjYS05YTY4ZTVmN2I2MDkiLCJpZCI6MTE3MTM4LCJpYXQiOjE2NzY0NDUyODB9.ZaNSBIfc1sGLhQd_xqhiSsc0yr8oS0wt1hAo9gbke6M'
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								        const viewer = new Cesium.Viewer('map', {});
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								        let yszb;
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								        // 开启帧率
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								        viewer.scene.debugShowFramesPerSecond = true;
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								        const tileset = new Cesium.Cesium3DTileset({
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								            url: "./data/tileset.json",
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								        });
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								        tileset.readyPromise
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								            .then(function (tileset) {
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								                viewer.scene.primitives.add(tileset);
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								                viewer.zoomTo(tileset)
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								                // 打印出当前模型的位置
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								                console.log(getModelInfo())
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								                ysgd = getModelInfo()
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								                var cartographic = Cesium.Cartographic.fromDegrees(ysgd.x, ysgd.y, ysgd.z);
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								                var posi = new Cesium.Cartographic(cartographic.longitude, cartographic.latitude)
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								                var height = viewer.scene.globe.getHeight(posi)
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								                changePosition(ysgd.x, ysgd.y, height, 0, 0, 0, 1)
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								            })
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								            .catch(function (error) {
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								                console.log(error);
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								            });
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								        // 获取模型信息
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								        function getModelInfo() {
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								            var result = {};
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								            var boundingSphere = tileset.boundingSphere;
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								            var position = boundingSphere.center;
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								            var catographic = Cesium.Cartographic.fromCartesian(position);
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								            var height = Number(catographic.height.toFixed(2));
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								            var longitude = Number(Cesium.Math.toDegrees(catographic.longitude).toFixed(6));
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								            var latitude = Number(Cesium.Math.toDegrees(catographic.latitude).toFixed(6));
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								            result = {
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								                x: longitude,
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								                y: latitude,
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								                z: height,
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								                heading: 0
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								            };
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								            var mat = Cesium.Matrix4.fromArray(tileset._root.transform);
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								            var pos = Cesium.Matrix4.getTranslation(mat, new Cesium.Cartesian3());
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								            var wpos = Cesium.Cartographic.fromCartesian(pos);
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								            result.x = Number(Cesium.Math.toDegrees(wpos.longitude).toFixed(6));
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								            result.y = Number(Cesium.Math.toDegrees(wpos.latitude).toFixed(6));
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								            result.z = Number(wpos.height.toFixed(2));
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								            return result;
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								        }
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								        // ----------------------------更改位置------------------------------
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								        // rx: 俯仰(pitch),机头上下摇摆
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								        // ry: 滚转(roll),机身绕中轴线旋转
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								        // rz:偏航(heading),即机头朝左右摇摆
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								        // scales放大系数
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								        function changePosition(tx, ty, tz, rx, ry, rz, scales) {
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								            let params = {
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								                tx,
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								                ty,
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								                tz,
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								                rx,
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								                ry,
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								                rz
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								            };
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								            let mx = Cesium.Matrix3.fromRotationX(Cesium.Math.toRadians(params.rx));
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								            let my = Cesium.Matrix3.fromRotationY(Cesium.Math.toRadians(params.ry));
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								            let mz = Cesium.Matrix3.fromRotationZ(Cesium.Math.toRadians(params.rz));
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								            let rotationX = Cesium.Matrix4.fromRotationTranslation(mx);
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								            let rotationY = Cesium.Matrix4.fromRotationTranslation(my);
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								            let rotationZ = Cesium.Matrix4.fromRotationTranslation(mz);
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								            //平移
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								            let position = Cesium.Cartesian3.fromDegrees(params.tx, params.ty, params.tz);
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								            let m = Cesium.Transforms.eastNorthUpToFixedFrame(position);
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								            let scale = Cesium.Matrix4.fromUniformScale(scales);
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								            // //缩放
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								            Cesium.Matrix4.multiply(m, scale, m);
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								            //旋转、平移矩阵相乘
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								            Cesium.Matrix4.multiply(m, rotationX, m);
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								            Cesium.Matrix4.multiply(m, rotationY, m);
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								            Cesium.Matrix4.multiply(m, rotationZ, m);
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								            // return m;
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								            console.log(JSON.stringify(m))
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								            tileset._root.transform = m;
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								        }
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								        $("#inp").change(() => {
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								            let v = $("#inp").val();
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								            changePosition(ysgd.x, ysgd.y, ysgd.z + Number(v), 0, 0, 0, 1)
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								        })
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								        // 深度监测
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								        viewer.scene.globe.depthTestAgainstTerrain = false;
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								        // changePosition(121.5480435,25.0421187,13,0,0,20,1)
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								        viewer.zoomTo(tileset)
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								        // 修改位置
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								        // changePosition(120,40,-100000,0,0,0,2)
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								        // 修改模型颜色等
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								        // var r = 255;
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								        // var g = 0;
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								        // var b = 255;
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								        // var a = 0.9;
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								        // tileset.style = new Cesium.Cesium3DTileStyle({color: "color('rgba(" + r + "," + g + "," + b + ", " + a + ")')"})
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								    </script>
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								</body>
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								</html>
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