2025-03-11 08:25:45 +00:00
										 
									 
								 
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								<!--********************************************************************
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								* by jiawanlong
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								*********************************************************************-->
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								<!DOCTYPE html>
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								<html>
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								<head>
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								    <meta charset="UTF-8" />
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											2025-03-19 03:00:22 +00:00
										 
									 
								 
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								    <link rel="stylesheet" href="./../../libs/cesium/Cesium1.98/Widgets/widgets.css">
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								    <script type="text/javascript" src="./../../libs/cesium/Cesium1.98/Cesium.js"></script>
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											2025-03-11 08:25:45 +00:00
										 
									 
								 
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								</head>
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								<body style="margin: 0; overflow: hidden; background: #fff; width: 100%; height: 100%; position: absolute; top: 0">
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								    <div id="map" style="margin: 0 auto; width: 100%; height: 100%"></div>
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								    <script type="text/javascript">
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											2025-05-29 02:59:44 +00:00
										 
									 
								 
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								        Cesium.Ion.defaultAccessToken = 'eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJqdGkiOiIyNDMxOTA2NS1lY2Q3LTQ0YmUtOTE1Mi1iNWE2OGYwZjc0MjkiLCJpZCI6MjM1NjMwLCJpYXQiOjE3MzA3MjQzMTJ9.Xhu-9FyVEyqBKWEr0V9Sybt-elTCWHt9peL9-mNh-4E'
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											2025-03-11 08:25:45 +00:00
										 
									 
								 
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								        const viewer = new Cesium.Viewer('map', {});
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								        viewer.scene.debugShowFramesPerSecond = true;
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								        viewer.scene.globe.depthTestAgainstTerrain = true;
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								        //喷雾特效
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								        class sprayEffect {
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								            constructor(viewer,obj) {
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								                this.viewer = viewer
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								                this.viewModel = {
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								                    emissionRate: 5,
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								                    gravity: 0.0,//设置重力参数
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								                    minimumParticleLife: 1,
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								                    maximumParticleLife: 6,
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								                    minimumSpeed: 1.0,//粒子发射的最小速度
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								                    maximumSpeed: 4.0,//粒子发射的最大速度
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								                    startScale: 0.0,
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								                    endScale: 10.0,
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								                    particleSize: 25.0,
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								                }
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								                this.emitterModelMatrix = new Cesium.Matrix4()
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								                this.translation = new Cesium.Cartesian3()
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								                this.rotation = new Cesium.Quaternion()
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								                this.hpr = new Cesium.HeadingPitchRoll()
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								                this.trs = new Cesium.TranslationRotationScale()
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								                this.scene = this.viewer.scene
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								                this.particleSystem = ''
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								                this.entity = this.viewer.entities.add({
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								                    //选择粒子放置的坐标
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								                    position: Cesium.Cartesian3.fromDegrees(
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								                        obj.lng,obj.lat
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								                    ),
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								                });
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								                this.init();
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								            }
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								            init() {
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								                const _this = this
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								                this.viewer.clock.shouldAnimate = true;
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								                this.viewer.scene.globe.depthTestAgainstTerrain = false;
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								                // this.viewer.trackedEntity = this.entity;
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								                var particleSystem = this.scene.primitives.add(
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								                    new Cesium.ParticleSystem({
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								                        image: './fire.png',//生成所需粒子的图片路径
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								                        //粒子在生命周期开始时的颜色
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								                        startColor: Cesium.Color.RED.withAlpha(0.7),
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								                        //粒子在生命周期结束时的颜色
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								                        endColor: Cesium.Color.YELLOW.withAlpha(0.3),
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								                        //粒子在生命周期开始时初始比例
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								                        startScale: _this.viewModel.startScale,
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								                        //粒子在生命周期结束时比例
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								                        endScale: _this.viewModel.endScale,
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								                        //粒子发射的最小速度
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								                        minimumParticleLife: _this.viewModel.minimumParticleLife,
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								                        //粒子发射的最大速度
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								                        maximumParticleLife: _this.viewModel.maximumParticleLife,
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								                        //粒子质量的最小界限
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								                        minimumSpeed: _this.viewModel.minimumSpeed,
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								                        //粒子质量的最大界限
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								                        maximumSpeed: _this.viewModel.maximumSpeed,
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								                        //以像素为单位缩放粒子图像尺寸
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								                        imageSize: new Cesium.Cartesian2(
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								                            _this.viewModel.particleSize,
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								                            _this.viewModel.particleSize
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								                        ),
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								                        //每秒发射的粒子数
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								                        emissionRate: _this.viewModel.emissionRate,
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								                        //粒子系统发射粒子的时间(秒)
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								                        lifetime: 16.0,
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								                        //设置粒子的大小是否以米或像素为单位
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								                        sizeInMeters: true,
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								                        //系统的粒子发射器
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								                        emitter: new Cesium.CircleEmitter(2.0),//BoxEmitter 盒形发射器,ConeEmitter 锥形发射器,SphereEmitter 球形发射器,CircleEmitter圆形发射器
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								                        //回调函数,实现各种喷泉、烟雾效果
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								                        updateCallback: (p, dt) => {
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								                            return this.applyGravity(p, dt);
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								                        },
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								                    })
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								                );
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								                this.particleSystem = particleSystem;
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								                this.preUpdateEvent()
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								            }
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								            //场景渲染事件
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								            preUpdateEvent() {
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								                let _this = this;
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								                this.viewer.scene.preUpdate.addEventListener(function (scene, time) {
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								                    //发射器地理位置
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								                    _this.particleSystem.modelMatrix = _this.computeModelMatrix(_this.entity, time);
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								                    //发射器局部位置
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								                    _this.particleSystem.emitterModelMatrix = _this.computeEmitterModelMatrix();
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								                    // 将发射器旋转
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								                    if (_this.viewModel.spin) {
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								                        _this.viewModel.heading += 1.0;
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								                        _this.viewModel.pitch += 1.0;
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								                        _this.viewModel.roll += 1.0;
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								                    }
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								                });
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								            }
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								            computeModelMatrix(entity, time) {
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								                return entity.computeModelMatrix(time, new Cesium.Matrix4());
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								            }
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								            computeEmitterModelMatrix() {
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								                this.hpr = Cesium.HeadingPitchRoll.fromDegrees(0.0, 0.0, 0.0, this.hpr);
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								                this.trs.translation = Cesium.Cartesian3.fromElements(
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								                    -4.0,
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								                    0.0,
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								                    1.4,
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							 | 
							
								
									
								 | 
							
							
								                    this.translation
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								                );
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								                this.trs.rotation = Cesium.Quaternion.fromHeadingPitchRoll(this.hpr, this.rotation);
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							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								                return Cesium.Matrix4.fromTranslationRotationScale(
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								                    this.trs,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								                    this.emitterModelMatrix
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								                );
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								            }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								            applyGravity(p, dt) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								                var gravityScratch = new Cesium.Cartesian3()
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								                var position = p.position
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								                Cesium.Cartesian3.normalize(position, gravityScratch)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								                Cesium.Cartesian3.fromElements(
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								                    20 * dt,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								                    gravityScratch.y * dt,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								                    -30 * dt,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								                    gravityScratch
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								                );
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								                p.velocity = Cesium.Cartesian3.add(p.velocity, gravityScratch, p.velocity)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								            }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								            removeEvent() {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								                this.viewer.scene.preUpdate.removeEventListener(this.preUpdateEvent, this);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								                this.emitterModelMatrix = undefined;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								                this.translation = undefined;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								                this.rotation = undefined;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								                this.hpr = undefined;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								                this.trs = undefined;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								            }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
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								 | 
							
							
								
							 | 
						
					
						
							| 
								
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							 | 
							
								
									
								 | 
							
							
								            //移除粒子特效
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								            remove() {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								                () => { return this.removeEvent() }; //清除事件
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								                this.viewer.scene.primitives.remove(this.particleSystem); //删除粒子对象
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								                this.viewer.entities.remove(this.entity); //删除entity
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								            }
							 | 
						
					
						
							| 
								
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								 | 
							
							
								
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							| 
								
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								 | 
							
							
								        }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								        new sprayEffect(viewer,{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								            lng:-117.16,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								            lat:32.71
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								        })
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								        viewer.camera.setView({
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								            destination: Cesium.Cartesian3.fromDegrees(-117.16, 32.71, 1500.0)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								        });
							 | 
						
					
						
							| 
								
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								 | 
							
							
								
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							| 
								
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							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								    </script>
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							| 
								
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							 | 
							
								
									
								 | 
							
							
								</body>
							 | 
						
					
						
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								 | 
							
							
								</html>
							 |