2025-03-11 08:25:45 +00:00
										 
									 
								 
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								<!--********************************************************************
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								* by jiawanlong
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								*********************************************************************-->
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								<!DOCTYPE html>
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								<html>
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								<head>
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								    <meta charset="UTF-8" />
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											2025-03-19 03:00:22 +00:00
										 
									 
								 
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								    <link rel="stylesheet" href="./../../libs/cesium/Cesium1.98/Widgets/widgets.css">
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								    <script type="text/javascript" src="./../../libs/cesium/Cesium1.98/Cesium.js"></script>
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											2025-03-11 08:25:45 +00:00
										 
									 
								 
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								</head>
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								<body style="margin: 0; overflow: hidden; background: #fff; width: 100%; height: 100%; position: absolute; top: 0">
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								    <div id="map" style="margin: 0 auto; width: 100%; height: 100%"></div>
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								    <script type="text/javascript">
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								        Cesium.Ion.defaultAccessToken = 'eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJqdGkiOiI3ZjQ5ZGUzNC1jNWYwLTQ1ZTMtYmNjYS05YTY4ZTVmN2I2MDkiLCJpZCI6MTE3MTM4LCJpYXQiOjE2NzY0NDUyODB9.ZaNSBIfc1sGLhQd_xqhiSsc0yr8oS0wt1hAo9gbke6M'
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								        const viewer = new Cesium.Viewer('map', {});
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								        // 开启帧率
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								        viewer.scene.debugShowFramesPerSecond = true;
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								        const tileset = new Cesium.Cesium3DTileset({
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								            url: "./data/tileset.json",
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								        });
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								        tileset.readyPromise
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								            .then(function (tileset) {
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								                viewer.scene.primitives.add(tileset);
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								                viewer.zoomTo(tileset)
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								            })
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								            .catch(function (error) {
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								                console.log(error);
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								            });
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								        // 模型移动(只适合小范围内的偏移 笛卡尔坐标方向,非贴球面)
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								        // 0,0,100的话只修改高度
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								        function changePos(x, y, z) {
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								            var translation = Cesium.Cartesian3.fromArray([x, y, z])
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								            var m = Cesium.Matrix4.fromTranslation(translation)
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								            tileset.modelMatrix = m
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								        }
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								        changePos(0, 0, 100)
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								    </script>
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								</body>
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								</html>
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