mirror of
				https://github.com/jiawanlong/Cesium-Examples.git
				synced 2025-11-04 01:04:17 +00:00 
			
		
		
		
	
		
			
	
	
		
			14560 lines
		
	
	
		
			518 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
		
		
			
		
	
	
			14560 lines
		
	
	
		
			518 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
| 
								 | 
							
								(function(f){if(typeof exports==="object"&&typeof module!=="undefined"){module.exports=f()}else if(typeof define==="function"&&define.amd){define([],f)}else{var g;if(typeof window!=="undefined"){g=window}else if(typeof global!=="undefined"){g=global}else if(typeof self!=="undefined"){g=self}else{g=this}g.shp = f()}})(function(){var define,module,exports;return (function(){function r(e,n,t){function o(i,f){if(!n[i]){if(!e[i]){var c="function"==typeof require&&require;if(!f&&c)return c(i,!0);if(u)return u(i,!0);var a=new Error("Cannot find module '"+i+"'");throw a.code="MODULE_NOT_FOUND",a}var p=n[i]={exports:{}};e[i][0].call(p.exports,function(r){var n=e[i][1][r];return o(n||r)},p,p.exports,r,e,n,t)}return n[i].exports}for(var u="function"==typeof require&&require,i=0;i<t.length;i++)o(t[i]);return o}return r})()({1:[function(require,module,exports){
							 | 
						|||
| 
								 | 
							
								'use strict';
							 | 
						|||
| 
								 | 
							
								const Promise = require('lie');
							 | 
						|||
| 
								 | 
							
								const combine = require('./combine');
							 | 
						|||
| 
								 | 
							
								const Buffer = require('buffer').Buffer;
							 | 
						|||
| 
								 | 
							
								module.exports = binaryAjax;
							 | 
						|||
| 
								 | 
							
								function binaryAjax (_url, type) {
							 | 
						|||
| 
								 | 
							
								  return new Promise(function (resolve, reject) {
							 | 
						|||
| 
								 | 
							
								    const url = combine(_url, type);
							 | 
						|||
| 
								 | 
							
								    const ajax = new XMLHttpRequest();
							 | 
						|||
| 
								 | 
							
								    ajax.open('GET', url, true);
							 | 
						|||
| 
								 | 
							
								    if (type !== 'prj' && type !== 'cpg') {
							 | 
						|||
| 
								 | 
							
								      ajax.responseType = 'arraybuffer';
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								    ajax.addEventListener('load', function () {
							 | 
						|||
| 
								 | 
							
								      if (ajax.status > 399) {
							 | 
						|||
| 
								 | 
							
								        if (type === 'prj' || type === 'cpg') {
							 | 
						|||
| 
								 | 
							
								          return resolve(false);
							 | 
						|||
| 
								 | 
							
								        } else {
							 | 
						|||
| 
								 | 
							
								          return reject(new Error(ajax.status));
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      if (type !== 'prj' && type !== 'cpg') {
							 | 
						|||
| 
								 | 
							
								        return resolve(Buffer.from(ajax.response));
							 | 
						|||
| 
								 | 
							
								      } else {
							 | 
						|||
| 
								 | 
							
								        return resolve(ajax.response);
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								    }, false);
							 | 
						|||
| 
								 | 
							
								    ajax.send();
							 | 
						|||
| 
								 | 
							
								  });
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								},{"./combine":3,"buffer":8,"lie":12}],2:[function(require,module,exports){
							 | 
						|||
| 
								 | 
							
								(function (global){(function (){
							 | 
						|||
| 
								 | 
							
								'use strict';
							 | 
						|||
| 
								 | 
							
								const fallback = require('./binaryajax-browser');
							 | 
						|||
| 
								 | 
							
								const combine = require('./combine');
							 | 
						|||
| 
								 | 
							
								const Buffer = require('buffer').Buffer;
							 | 
						|||
| 
								 | 
							
								module.exports = async function binaryAjax (_url, type) {
							 | 
						|||
| 
								 | 
							
								  if (!global.fetch) {
							 | 
						|||
| 
								 | 
							
								    return fallback(_url, type);
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  const url = combine(_url, type);
							 | 
						|||
| 
								 | 
							
								  const isOptionalTxt = type === 'prj' || type === 'cpg';
							 | 
						|||
| 
								 | 
							
								  try {
							 | 
						|||
| 
								 | 
							
								    const resp = await fetch(url);
							 | 
						|||
| 
								 | 
							
								    if (resp.status > 399) {
							 | 
						|||
| 
								 | 
							
								      throw new Error(resp.statusText);
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								    if (isOptionalTxt) {
							 | 
						|||
| 
								 | 
							
								      return resp.text();
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								    const parsed = await resp.arrayBuffer();
							 | 
						|||
| 
								 | 
							
								    return Buffer.from(parsed);
							 | 
						|||
| 
								 | 
							
								  } catch (e) {
							 | 
						|||
| 
								 | 
							
								    console.log('ERROR', e, type);
							 | 
						|||
| 
								 | 
							
								    if (isOptionalTxt || type === 'dbf') {
							 | 
						|||
| 
								 | 
							
								      return false;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								    throw e;
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								}).call(this)}).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
							 | 
						|||
| 
								 | 
							
								},{"./binaryajax-browser":1,"./combine":3,"buffer":8}],3:[function(require,module,exports){
							 | 
						|||
| 
								 | 
							
								(function (global){(function (){
							 | 
						|||
| 
								 | 
							
								const URL = global.URL;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								module.exports = (base, type) => {
							 | 
						|||
| 
								 | 
							
								  if (!type) {
							 | 
						|||
| 
								 | 
							
								    return base;
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  const url = new URL(base);
							 | 
						|||
| 
								 | 
							
								  url.pathname = `${url.pathname}.${type}`;
							 | 
						|||
| 
								 | 
							
								  return url.href;
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								}).call(this)}).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
							 | 
						|||
| 
								 | 
							
								},{}],4:[function(require,module,exports){
							 | 
						|||
| 
								 | 
							
								'use strict';
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function isClockWise (array) {
							 | 
						|||
| 
								 | 
							
								  let sum = 0;
							 | 
						|||
| 
								 | 
							
								  let i = 1;
							 | 
						|||
| 
								 | 
							
								  const len = array.length;
							 | 
						|||
| 
								 | 
							
								  let prev, cur;
							 | 
						|||
| 
								 | 
							
								  while (i < len) {
							 | 
						|||
| 
								 | 
							
								    prev = cur || array[0];
							 | 
						|||
| 
								 | 
							
								    cur = array[i];
							 | 
						|||
| 
								 | 
							
								    sum += ((cur[0] - prev[0]) * (cur[1] + prev[1]));
							 | 
						|||
| 
								 | 
							
								    i++;
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  return sum > 0;
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function polyReduce (a, b) {
							 | 
						|||
| 
								 | 
							
								  if (isClockWise(b) || !a.length) {
							 | 
						|||
| 
								 | 
							
								    a.push([b]);
							 | 
						|||
| 
								 | 
							
								  } else {
							 | 
						|||
| 
								 | 
							
								    a[a.length - 1].push(b);
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  return a;
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								ParseShp.prototype.parsePoint = function (data) {
							 | 
						|||
| 
								 | 
							
								  return {
							 | 
						|||
| 
								 | 
							
								    type: 'Point',
							 | 
						|||
| 
								 | 
							
								    coordinates: this.parseCoord(data, 0)
							 | 
						|||
| 
								 | 
							
								  };
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								ParseShp.prototype.parseZPoint = function (data) {
							 | 
						|||
| 
								 | 
							
								  const pointXY = this.parsePoint(data);
							 | 
						|||
| 
								 | 
							
								  pointXY.coordinates.push(data.readDoubleLE(16));
							 | 
						|||
| 
								 | 
							
								  return pointXY;
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								ParseShp.prototype.parsePointArray = function (data, offset, num) {
							 | 
						|||
| 
								 | 
							
								  const out = [];
							 | 
						|||
| 
								 | 
							
								  let done = 0;
							 | 
						|||
| 
								 | 
							
								  while (done < num) {
							 | 
						|||
| 
								 | 
							
								    out.push(this.parseCoord(data, offset));
							 | 
						|||
| 
								 | 
							
								    offset += 16;
							 | 
						|||
| 
								 | 
							
								    done++;
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  return out;
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								ParseShp.prototype.parseZPointArray = function (data, zOffset, num, coordinates) {
							 | 
						|||
| 
								 | 
							
								  let i = 0;
							 | 
						|||
| 
								 | 
							
								  while (i < num) {
							 | 
						|||
| 
								 | 
							
								    coordinates[i].push(data.readDoubleLE(zOffset));
							 | 
						|||
| 
								 | 
							
								    i++;
							 | 
						|||
| 
								 | 
							
								    zOffset += 8;
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  return coordinates;
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								ParseShp.prototype.parseArrayGroup = function (data, offset, partOffset, num, tot) {
							 | 
						|||
| 
								 | 
							
								  const out = [];
							 | 
						|||
| 
								 | 
							
								  let done = 0;
							 | 
						|||
| 
								 | 
							
								  let curNum; let nextNum = 0;
							 | 
						|||
| 
								 | 
							
								  let pointNumber;
							 | 
						|||
| 
								 | 
							
								  while (done < num) {
							 | 
						|||
| 
								 | 
							
								    done++;
							 | 
						|||
| 
								 | 
							
								    partOffset += 4;
							 | 
						|||
| 
								 | 
							
								    curNum = nextNum;
							 | 
						|||
| 
								 | 
							
								    if (done === num) {
							 | 
						|||
| 
								 | 
							
								      nextNum = tot;
							 | 
						|||
| 
								 | 
							
								    } else {
							 | 
						|||
| 
								 | 
							
								      nextNum = data.readInt32LE(partOffset);
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								    pointNumber = nextNum - curNum;
							 | 
						|||
| 
								 | 
							
								    if (!pointNumber) {
							 | 
						|||
| 
								 | 
							
								      continue;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								    out.push(this.parsePointArray(data, offset, pointNumber));
							 | 
						|||
| 
								 | 
							
								    offset += (pointNumber << 4);
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  return out;
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								ParseShp.prototype.parseZArrayGroup = function (data, zOffset, num, coordinates) {
							 | 
						|||
| 
								 | 
							
								  let i = 0;
							 | 
						|||
| 
								 | 
							
								  while (i < num) {
							 | 
						|||
| 
								 | 
							
								    coordinates[i] = this.parseZPointArray(data, zOffset, coordinates[i].length, coordinates[i]);
							 | 
						|||
| 
								 | 
							
								    zOffset += (coordinates[i].length << 3);
							 | 
						|||
| 
								 | 
							
								    i++;
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  return coordinates;
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								ParseShp.prototype.parseMultiPoint = function (data) {
							 | 
						|||
| 
								 | 
							
								  const out = {};
							 | 
						|||
| 
								 | 
							
								  const num = data.readInt32LE(32, true);
							 | 
						|||
| 
								 | 
							
								  if (!num) {
							 | 
						|||
| 
								 | 
							
								    return null;
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  const mins = this.parseCoord(data, 0);
							 | 
						|||
| 
								 | 
							
								  const maxs = this.parseCoord(data, 16);
							 | 
						|||
| 
								 | 
							
								  out.bbox = [
							 | 
						|||
| 
								 | 
							
								    mins[0],
							 | 
						|||
| 
								 | 
							
								    mins[1],
							 | 
						|||
| 
								 | 
							
								    maxs[0],
							 | 
						|||
| 
								 | 
							
								    maxs[1]
							 | 
						|||
| 
								 | 
							
								  ];
							 | 
						|||
| 
								 | 
							
								  const offset = 36;
							 | 
						|||
| 
								 | 
							
								  if (num === 1) {
							 | 
						|||
| 
								 | 
							
								    out.type = 'Point';
							 | 
						|||
| 
								 | 
							
								    out.coordinates = this.parseCoord(data, offset);
							 | 
						|||
| 
								 | 
							
								  } else {
							 | 
						|||
| 
								 | 
							
								    out.type = 'MultiPoint';
							 | 
						|||
| 
								 | 
							
								    out.coordinates = this.parsePointArray(data, offset, num);
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  return out;
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								ParseShp.prototype.parseZMultiPoint = function (data) {
							 | 
						|||
| 
								 | 
							
								  const geoJson = this.parseMultiPoint(data);
							 | 
						|||
| 
								 | 
							
								  if (!geoJson) {
							 | 
						|||
| 
								 | 
							
								    return null;
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  let num;
							 | 
						|||
| 
								 | 
							
								  if (geoJson.type === 'Point') {
							 | 
						|||
| 
								 | 
							
								    geoJson.coordinates.push(data.readDoubleLE(72));
							 | 
						|||
| 
								 | 
							
								    return geoJson;
							 | 
						|||
| 
								 | 
							
								  } else {
							 | 
						|||
| 
								 | 
							
								    num = geoJson.coordinates.length;
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  const zOffset = 52 + (num << 4);
							 | 
						|||
| 
								 | 
							
								  geoJson.coordinates = this.parseZPointArray(data, zOffset, num, geoJson.coordinates);
							 | 
						|||
| 
								 | 
							
								  return geoJson;
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								ParseShp.prototype.parsePolyline = function (data) {
							 | 
						|||
| 
								 | 
							
								  const out = {};
							 | 
						|||
| 
								 | 
							
								  const numParts = data.readInt32LE(32);
							 | 
						|||
| 
								 | 
							
								  if (!numParts) {
							 | 
						|||
| 
								 | 
							
								    return null;
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  const mins = this.parseCoord(data, 0);
							 | 
						|||
| 
								 | 
							
								  const maxs = this.parseCoord(data, 16);
							 | 
						|||
| 
								 | 
							
								  out.bbox = [
							 | 
						|||
| 
								 | 
							
								    mins[0],
							 | 
						|||
| 
								 | 
							
								    mins[1],
							 | 
						|||
| 
								 | 
							
								    maxs[0],
							 | 
						|||
| 
								 | 
							
								    maxs[1]
							 | 
						|||
| 
								 | 
							
								  ];
							 | 
						|||
| 
								 | 
							
								  const num = data.readInt32LE(36);
							 | 
						|||
| 
								 | 
							
								  let offset, partOffset;
							 | 
						|||
| 
								 | 
							
								  if (numParts === 1) {
							 | 
						|||
| 
								 | 
							
								    out.type = 'LineString';
							 | 
						|||
| 
								 | 
							
								    offset = 44;
							 | 
						|||
| 
								 | 
							
								    out.coordinates = this.parsePointArray(data, offset, num);
							 | 
						|||
| 
								 | 
							
								  } else {
							 | 
						|||
| 
								 | 
							
								    out.type = 'MultiLineString';
							 | 
						|||
| 
								 | 
							
								    offset = 40 + (numParts << 2);
							 | 
						|||
| 
								 | 
							
								    partOffset = 40;
							 | 
						|||
| 
								 | 
							
								    out.coordinates = this.parseArrayGroup(data, offset, partOffset, numParts, num);
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  return out;
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								ParseShp.prototype.parseZPolyline = function (data) {
							 | 
						|||
| 
								 | 
							
								  const geoJson = this.parsePolyline(data);
							 | 
						|||
| 
								 | 
							
								  if (!geoJson) {
							 | 
						|||
| 
								 | 
							
								    return null;
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  const num = geoJson.coordinates.length;
							 | 
						|||
| 
								 | 
							
								  let zOffset;
							 | 
						|||
| 
								 | 
							
								  if (geoJson.type === 'LineString') {
							 | 
						|||
| 
								 | 
							
								    zOffset = 60 + (num << 4);
							 | 
						|||
| 
								 | 
							
								    geoJson.coordinates = this.parseZPointArray(data, zOffset, num, geoJson.coordinates);
							 | 
						|||
| 
								 | 
							
								    return geoJson;
							 | 
						|||
| 
								 | 
							
								  } else {
							 | 
						|||
| 
								 | 
							
								    const totalPoints = geoJson.coordinates.reduce(function (a, v) {
							 | 
						|||
| 
								 | 
							
								      return a + v.length;
							 | 
						|||
| 
								 | 
							
								    }, 0);
							 | 
						|||
| 
								 | 
							
								    zOffset = 56 + (totalPoints << 4) + (num << 2);
							 | 
						|||
| 
								 | 
							
								    geoJson.coordinates = this.parseZArrayGroup(data, zOffset, num, geoJson.coordinates);
							 | 
						|||
| 
								 | 
							
								    return geoJson;
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								ParseShp.prototype.polyFuncs = function (out) {
							 | 
						|||
| 
								 | 
							
								  if (!out) {
							 | 
						|||
| 
								 | 
							
								    return out;
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  if (out.type === 'LineString') {
							 | 
						|||
| 
								 | 
							
								    out.type = 'Polygon';
							 | 
						|||
| 
								 | 
							
								    out.coordinates = [out.coordinates];
							 | 
						|||
| 
								 | 
							
								    return out;
							 | 
						|||
| 
								 | 
							
								  } else {
							 | 
						|||
| 
								 | 
							
								    out.coordinates = out.coordinates.reduce(polyReduce, []);
							 | 
						|||
| 
								 | 
							
								    if (out.coordinates.length === 1) {
							 | 
						|||
| 
								 | 
							
								      out.type = 'Polygon';
							 | 
						|||
| 
								 | 
							
								      out.coordinates = out.coordinates[0];
							 | 
						|||
| 
								 | 
							
								      return out;
							 | 
						|||
| 
								 | 
							
								    } else {
							 | 
						|||
| 
								 | 
							
								      out.type = 'MultiPolygon';
							 | 
						|||
| 
								 | 
							
								      return out;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								ParseShp.prototype.parsePolygon = function (data) {
							 | 
						|||
| 
								 | 
							
								  return this.polyFuncs(this.parsePolyline(data));
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								ParseShp.prototype.parseZPolygon = function (data) {
							 | 
						|||
| 
								 | 
							
								  return this.polyFuncs(this.parseZPolyline(data));
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								const shpFuncObj = {
							 | 
						|||
| 
								 | 
							
								  1: 'parsePoint',
							 | 
						|||
| 
								 | 
							
								  3: 'parsePolyline',
							 | 
						|||
| 
								 | 
							
								  5: 'parsePolygon',
							 | 
						|||
| 
								 | 
							
								  8: 'parseMultiPoint',
							 | 
						|||
| 
								 | 
							
								  11: 'parseZPoint',
							 | 
						|||
| 
								 | 
							
								  13: 'parseZPolyline',
							 | 
						|||
| 
								 | 
							
								  15: 'parseZPolygon',
							 | 
						|||
| 
								 | 
							
								  18: 'parseZMultiPoint'
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function makeParseCoord (trans) {
							 | 
						|||
| 
								 | 
							
								  if (trans) {
							 | 
						|||
| 
								 | 
							
								    return function (data, offset) {
							 | 
						|||
| 
								 | 
							
								      const args = [data.readDoubleLE(offset), data.readDoubleLE(offset + 8)];
							 | 
						|||
| 
								 | 
							
								      return trans.inverse(args);
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								  } else {
							 | 
						|||
| 
								 | 
							
								    return function (data, offset) {
							 | 
						|||
| 
								 | 
							
								      return [data.readDoubleLE(offset), data.readDoubleLE(offset + 8)];
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function ParseShp (buffer, trans) {
							 | 
						|||
| 
								 | 
							
								  if (!(this instanceof ParseShp)) {
							 | 
						|||
| 
								 | 
							
								    return new ParseShp(buffer, trans);
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  this.buffer = buffer;
							 | 
						|||
| 
								 | 
							
								  this.headers = this.parseHeader();
							 | 
						|||
| 
								 | 
							
								  if (this.headers.length < this.buffer.byteLength) {
							 | 
						|||
| 
								 | 
							
								    this.buffer = this.buffer.slice(0, this.headers.length);
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  this.shpFuncs(trans);
							 | 
						|||
| 
								 | 
							
								  this.rows = this.getRows();
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								ParseShp.prototype.shpFuncs = function (tran) {
							 | 
						|||
| 
								 | 
							
								  let num = this.headers.shpCode;
							 | 
						|||
| 
								 | 
							
								  if (num > 20) {
							 | 
						|||
| 
								 | 
							
								    num -= 20;
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  if (!(num in shpFuncObj)) {
							 | 
						|||
| 
								 | 
							
								    throw new Error('I don\'t know that shp type');
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  this.parseFunc = this[shpFuncObj[num]];
							 | 
						|||
| 
								 | 
							
								  this.parseCoord = makeParseCoord(tran);
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								ParseShp.prototype.getShpCode = function () {
							 | 
						|||
| 
								 | 
							
								  return this.parseHeader().shpCode;
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								ParseShp.prototype.parseHeader = function () {
							 | 
						|||
| 
								 | 
							
								  const view = this.buffer.slice(0, 100);
							 | 
						|||
| 
								 | 
							
								  return {
							 | 
						|||
| 
								 | 
							
								    length: view.readInt32BE(6 << 2) << 1,
							 | 
						|||
| 
								 | 
							
								    version: view.readInt32LE(7 << 2),
							 | 
						|||
| 
								 | 
							
								    shpCode: view.readInt32LE(8 << 2),
							 | 
						|||
| 
								 | 
							
								    bbox: [
							 | 
						|||
| 
								 | 
							
								      view.readDoubleLE(9 << 2),
							 | 
						|||
| 
								 | 
							
								      view.readDoubleLE(11 << 2),
							 | 
						|||
| 
								 | 
							
								      view.readDoubleLE(13 << 2),
							 | 
						|||
| 
								 | 
							
								      view.readDoubleLE(13 << 2)
							 | 
						|||
| 
								 | 
							
								    ]
							 | 
						|||
| 
								 | 
							
								  };
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								ParseShp.prototype.getRows = function () {
							 | 
						|||
| 
								 | 
							
								  let offset = 100;
							 | 
						|||
| 
								 | 
							
								  const len = this.buffer.byteLength;
							 | 
						|||
| 
								 | 
							
								  const out = [];
							 | 
						|||
| 
								 | 
							
								  let current;
							 | 
						|||
| 
								 | 
							
								  while (offset < len) {
							 | 
						|||
| 
								 | 
							
								    current = this.getRow(offset);
							 | 
						|||
| 
								 | 
							
								    if (!current) {
							 | 
						|||
| 
								 | 
							
								      break;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								    offset += 8;
							 | 
						|||
| 
								 | 
							
								    offset += current.len;
							 | 
						|||
| 
								 | 
							
								    if (current.type) {
							 | 
						|||
| 
								 | 
							
								      out.push(this.parseFunc(current.data));
							 | 
						|||
| 
								 | 
							
								    } else {
							 | 
						|||
| 
								 | 
							
								      out.push(null);
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  return out;
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								ParseShp.prototype.getRow = function (offset) {
							 | 
						|||
| 
								 | 
							
								  const view = this.buffer.slice(offset, offset + 12);
							 | 
						|||
| 
								 | 
							
								  const len = view.readInt32BE(4) << 1;
							 | 
						|||
| 
								 | 
							
								  const id = view.readInt32BE(0);
							 | 
						|||
| 
								 | 
							
								  if (len === 0) {
							 | 
						|||
| 
								 | 
							
								    return {
							 | 
						|||
| 
								 | 
							
								      id: id,
							 | 
						|||
| 
								 | 
							
								      len: len,
							 | 
						|||
| 
								 | 
							
								      type: 0
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  return {
							 | 
						|||
| 
								 | 
							
								    id: id,
							 | 
						|||
| 
								 | 
							
								    len: len,
							 | 
						|||
| 
								 | 
							
								    data: this.buffer.slice(offset + 12, offset + len + 8),
							 | 
						|||
| 
								 | 
							
								    type: view.readInt32LE(8)
							 | 
						|||
| 
								 | 
							
								  };
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								module.exports = function (buffer, trans) {
							 | 
						|||
| 
								 | 
							
								  return new ParseShp(buffer, trans).rows;
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								},{}],5:[function(require,module,exports){
							 | 
						|||
| 
								 | 
							
								'use strict';
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								const JSZip = require('jszip');
							 | 
						|||
| 
								 | 
							
								module.exports = async (buffer) => {
							 | 
						|||
| 
								 | 
							
								  const zip = new JSZip();
							 | 
						|||
| 
								 | 
							
								  await zip.loadAsync(buffer);
							 | 
						|||
| 
								 | 
							
								  const files = zip.file(/.+/);
							 | 
						|||
| 
								 | 
							
								  const out = {};
							 | 
						|||
| 
								 | 
							
								  await Promise.all(files.map(async (a) => {
							 | 
						|||
| 
								 | 
							
								    let result;
							 | 
						|||
| 
								 | 
							
								    if (a.name.slice(-3).toLowerCase() === 'shp' || a.name.slice(-3).toLowerCase() === 'dbf') {
							 | 
						|||
| 
								 | 
							
								      result = await a.async('nodebuffer');
							 | 
						|||
| 
								 | 
							
								    } else {
							 | 
						|||
| 
								 | 
							
								      result = await a.async('text');
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								    out[a.name] = result;
							 | 
						|||
| 
								 | 
							
								  }));
							 | 
						|||
| 
								 | 
							
								  return out;
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								},{"jszip":11}],6:[function(require,module,exports){
							 | 
						|||
| 
								 | 
							
								'use strict'
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								exports.byteLength = byteLength
							 | 
						|||
| 
								 | 
							
								exports.toByteArray = toByteArray
							 | 
						|||
| 
								 | 
							
								exports.fromByteArray = fromByteArray
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								var lookup = []
							 | 
						|||
| 
								 | 
							
								var revLookup = []
							 | 
						|||
| 
								 | 
							
								var Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								var code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'
							 | 
						|||
| 
								 | 
							
								for (var i = 0, len = code.length; i < len; ++i) {
							 | 
						|||
| 
								 | 
							
								  lookup[i] = code[i]
							 | 
						|||
| 
								 | 
							
								  revLookup[code.charCodeAt(i)] = i
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								// Support decoding URL-safe base64 strings, as Node.js does.
							 | 
						|||
| 
								 | 
							
								// See: https://en.wikipedia.org/wiki/Base64#URL_applications
							 | 
						|||
| 
								 | 
							
								revLookup['-'.charCodeAt(0)] = 62
							 | 
						|||
| 
								 | 
							
								revLookup['_'.charCodeAt(0)] = 63
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function getLens (b64) {
							 | 
						|||
| 
								 | 
							
								  var len = b64.length
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  if (len % 4 > 0) {
							 | 
						|||
| 
								 | 
							
								    throw new Error('Invalid string. Length must be a multiple of 4')
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  // Trim off extra bytes after placeholder bytes are found
							 | 
						|||
| 
								 | 
							
								  // See: https://github.com/beatgammit/base64-js/issues/42
							 | 
						|||
| 
								 | 
							
								  var validLen = b64.indexOf('=')
							 | 
						|||
| 
								 | 
							
								  if (validLen === -1) validLen = len
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  var placeHoldersLen = validLen === len
							 | 
						|||
| 
								 | 
							
								    ? 0
							 | 
						|||
| 
								 | 
							
								    : 4 - (validLen % 4)
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  return [validLen, placeHoldersLen]
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								// base64 is 4/3 + up to two characters of the original data
							 | 
						|||
| 
								 | 
							
								function byteLength (b64) {
							 | 
						|||
| 
								 | 
							
								  var lens = getLens(b64)
							 | 
						|||
| 
								 | 
							
								  var validLen = lens[0]
							 | 
						|||
| 
								 | 
							
								  var placeHoldersLen = lens[1]
							 | 
						|||
| 
								 | 
							
								  return ((validLen + placeHoldersLen) * 3 / 4) - placeHoldersLen
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function _byteLength (b64, validLen, placeHoldersLen) {
							 | 
						|||
| 
								 | 
							
								  return ((validLen + placeHoldersLen) * 3 / 4) - placeHoldersLen
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function toByteArray (b64) {
							 | 
						|||
| 
								 | 
							
								  var tmp
							 | 
						|||
| 
								 | 
							
								  var lens = getLens(b64)
							 | 
						|||
| 
								 | 
							
								  var validLen = lens[0]
							 | 
						|||
| 
								 | 
							
								  var placeHoldersLen = lens[1]
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  var arr = new Arr(_byteLength(b64, validLen, placeHoldersLen))
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  var curByte = 0
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  // if there are placeholders, only get up to the last complete 4 chars
							 | 
						|||
| 
								 | 
							
								  var len = placeHoldersLen > 0
							 | 
						|||
| 
								 | 
							
								    ? validLen - 4
							 | 
						|||
| 
								 | 
							
								    : validLen
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  var i
							 | 
						|||
| 
								 | 
							
								  for (i = 0; i < len; i += 4) {
							 | 
						|||
| 
								 | 
							
								    tmp =
							 | 
						|||
| 
								 | 
							
								      (revLookup[b64.charCodeAt(i)] << 18) |
							 | 
						|||
| 
								 | 
							
								      (revLookup[b64.charCodeAt(i + 1)] << 12) |
							 | 
						|||
| 
								 | 
							
								      (revLookup[b64.charCodeAt(i + 2)] << 6) |
							 | 
						|||
| 
								 | 
							
								      revLookup[b64.charCodeAt(i + 3)]
							 | 
						|||
| 
								 | 
							
								    arr[curByte++] = (tmp >> 16) & 0xFF
							 | 
						|||
| 
								 | 
							
								    arr[curByte++] = (tmp >> 8) & 0xFF
							 | 
						|||
| 
								 | 
							
								    arr[curByte++] = tmp & 0xFF
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  if (placeHoldersLen === 2) {
							 | 
						|||
| 
								 | 
							
								    tmp =
							 | 
						|||
| 
								 | 
							
								      (revLookup[b64.charCodeAt(i)] << 2) |
							 | 
						|||
| 
								 | 
							
								      (revLookup[b64.charCodeAt(i + 1)] >> 4)
							 | 
						|||
| 
								 | 
							
								    arr[curByte++] = tmp & 0xFF
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  if (placeHoldersLen === 1) {
							 | 
						|||
| 
								 | 
							
								    tmp =
							 | 
						|||
| 
								 | 
							
								      (revLookup[b64.charCodeAt(i)] << 10) |
							 | 
						|||
| 
								 | 
							
								      (revLookup[b64.charCodeAt(i + 1)] << 4) |
							 | 
						|||
| 
								 | 
							
								      (revLookup[b64.charCodeAt(i + 2)] >> 2)
							 | 
						|||
| 
								 | 
							
								    arr[curByte++] = (tmp >> 8) & 0xFF
							 | 
						|||
| 
								 | 
							
								    arr[curByte++] = tmp & 0xFF
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  return arr
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function tripletToBase64 (num) {
							 | 
						|||
| 
								 | 
							
								  return lookup[num >> 18 & 0x3F] +
							 | 
						|||
| 
								 | 
							
								    lookup[num >> 12 & 0x3F] +
							 | 
						|||
| 
								 | 
							
								    lookup[num >> 6 & 0x3F] +
							 | 
						|||
| 
								 | 
							
								    lookup[num & 0x3F]
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function encodeChunk (uint8, start, end) {
							 | 
						|||
| 
								 | 
							
								  var tmp
							 | 
						|||
| 
								 | 
							
								  var output = []
							 | 
						|||
| 
								 | 
							
								  for (var i = start; i < end; i += 3) {
							 | 
						|||
| 
								 | 
							
								    tmp =
							 | 
						|||
| 
								 | 
							
								      ((uint8[i] << 16) & 0xFF0000) +
							 | 
						|||
| 
								 | 
							
								      ((uint8[i + 1] << 8) & 0xFF00) +
							 | 
						|||
| 
								 | 
							
								      (uint8[i + 2] & 0xFF)
							 | 
						|||
| 
								 | 
							
								    output.push(tripletToBase64(tmp))
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  return output.join('')
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function fromByteArray (uint8) {
							 | 
						|||
| 
								 | 
							
								  var tmp
							 | 
						|||
| 
								 | 
							
								  var len = uint8.length
							 | 
						|||
| 
								 | 
							
								  var extraBytes = len % 3 // if we have 1 byte left, pad 2 bytes
							 | 
						|||
| 
								 | 
							
								  var parts = []
							 | 
						|||
| 
								 | 
							
								  var maxChunkLength = 16383 // must be multiple of 3
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  // go through the array every three bytes, we'll deal with trailing stuff later
							 | 
						|||
| 
								 | 
							
								  for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) {
							 | 
						|||
| 
								 | 
							
								    parts.push(encodeChunk(uint8, i, (i + maxChunkLength) > len2 ? len2 : (i + maxChunkLength)))
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  // pad the end with zeros, but make sure to not forget the extra bytes
							 | 
						|||
| 
								 | 
							
								  if (extraBytes === 1) {
							 | 
						|||
| 
								 | 
							
								    tmp = uint8[len - 1]
							 | 
						|||
| 
								 | 
							
								    parts.push(
							 | 
						|||
| 
								 | 
							
								      lookup[tmp >> 2] +
							 | 
						|||
| 
								 | 
							
								      lookup[(tmp << 4) & 0x3F] +
							 | 
						|||
| 
								 | 
							
								      '=='
							 | 
						|||
| 
								 | 
							
								    )
							 | 
						|||
| 
								 | 
							
								  } else if (extraBytes === 2) {
							 | 
						|||
| 
								 | 
							
								    tmp = (uint8[len - 2] << 8) + uint8[len - 1]
							 | 
						|||
| 
								 | 
							
								    parts.push(
							 | 
						|||
| 
								 | 
							
								      lookup[tmp >> 10] +
							 | 
						|||
| 
								 | 
							
								      lookup[(tmp >> 4) & 0x3F] +
							 | 
						|||
| 
								 | 
							
								      lookup[(tmp << 2) & 0x3F] +
							 | 
						|||
| 
								 | 
							
								      '='
							 | 
						|||
| 
								 | 
							
								    )
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  return parts.join('')
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								},{}],7:[function(require,module,exports){
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								},{}],8:[function(require,module,exports){
							 | 
						|||
| 
								 | 
							
								(function (Buffer){(function (){
							 | 
						|||
| 
								 | 
							
								/*!
							 | 
						|||
| 
								 | 
							
								 * The buffer module from node.js, for the browser.
							 | 
						|||
| 
								 | 
							
								 *
							 | 
						|||
| 
								 | 
							
								 * @author   Feross Aboukhadijeh <https://feross.org>
							 | 
						|||
| 
								 | 
							
								 * @license  MIT
							 | 
						|||
| 
								 | 
							
								 */
							 | 
						|||
| 
								 | 
							
								/* eslint-disable no-proto */
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								'use strict'
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								var base64 = require('base64-js')
							 | 
						|||
| 
								 | 
							
								var ieee754 = require('ieee754')
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								exports.Buffer = Buffer
							 | 
						|||
| 
								 | 
							
								exports.SlowBuffer = SlowBuffer
							 | 
						|||
| 
								 | 
							
								exports.INSPECT_MAX_BYTES = 50
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								var K_MAX_LENGTH = 0x7fffffff
							 | 
						|||
| 
								 | 
							
								exports.kMaxLength = K_MAX_LENGTH
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								/**
							 | 
						|||
| 
								 | 
							
								 * If `Buffer.TYPED_ARRAY_SUPPORT`:
							 | 
						|||
| 
								 | 
							
								 *   === true    Use Uint8Array implementation (fastest)
							 | 
						|||
| 
								 | 
							
								 *   === false   Print warning and recommend using `buffer` v4.x which has an Object
							 | 
						|||
| 
								 | 
							
								 *               implementation (most compatible, even IE6)
							 | 
						|||
| 
								 | 
							
								 *
							 | 
						|||
| 
								 | 
							
								 * Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+,
							 | 
						|||
| 
								 | 
							
								 * Opera 11.6+, iOS 4.2+.
							 | 
						|||
| 
								 | 
							
								 *
							 | 
						|||
| 
								 | 
							
								 * We report that the browser does not support typed arrays if the are not subclassable
							 | 
						|||
| 
								 | 
							
								 * using __proto__. Firefox 4-29 lacks support for adding new properties to `Uint8Array`
							 | 
						|||
| 
								 | 
							
								 * (See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438). IE 10 lacks support
							 | 
						|||
| 
								 | 
							
								 * for __proto__ and has a buggy typed array implementation.
							 | 
						|||
| 
								 | 
							
								 */
							 | 
						|||
| 
								 | 
							
								Buffer.TYPED_ARRAY_SUPPORT = typedArraySupport()
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								if (!Buffer.TYPED_ARRAY_SUPPORT && typeof console !== 'undefined' &&
							 | 
						|||
| 
								 | 
							
								    typeof console.error === 'function') {
							 | 
						|||
| 
								 | 
							
								  console.error(
							 | 
						|||
| 
								 | 
							
								    'This browser lacks typed array (Uint8Array) support which is required by ' +
							 | 
						|||
| 
								 | 
							
								    '`buffer` v5.x. Use `buffer` v4.x if you require old browser support.'
							 | 
						|||
| 
								 | 
							
								  )
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function typedArraySupport () {
							 | 
						|||
| 
								 | 
							
								  // Can typed array instances can be augmented?
							 | 
						|||
| 
								 | 
							
								  try {
							 | 
						|||
| 
								 | 
							
								    var arr = new Uint8Array(1)
							 | 
						|||
| 
								 | 
							
								    arr.__proto__ = { __proto__: Uint8Array.prototype, foo: function () { return 42 } }
							 | 
						|||
| 
								 | 
							
								    return arr.foo() === 42
							 | 
						|||
| 
								 | 
							
								  } catch (e) {
							 | 
						|||
| 
								 | 
							
								    return false
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								Object.defineProperty(Buffer.prototype, 'parent', {
							 | 
						|||
| 
								 | 
							
								  enumerable: true,
							 | 
						|||
| 
								 | 
							
								  get: function () {
							 | 
						|||
| 
								 | 
							
								    if (!Buffer.isBuffer(this)) return undefined
							 | 
						|||
| 
								 | 
							
								    return this.buffer
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								})
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								Object.defineProperty(Buffer.prototype, 'offset', {
							 | 
						|||
| 
								 | 
							
								  enumerable: true,
							 | 
						|||
| 
								 | 
							
								  get: function () {
							 | 
						|||
| 
								 | 
							
								    if (!Buffer.isBuffer(this)) return undefined
							 | 
						|||
| 
								 | 
							
								    return this.byteOffset
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								})
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function createBuffer (length) {
							 | 
						|||
| 
								 | 
							
								  if (length > K_MAX_LENGTH) {
							 | 
						|||
| 
								 | 
							
								    throw new RangeError('The value "' + length + '" is invalid for option "size"')
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  // Return an augmented `Uint8Array` instance
							 | 
						|||
| 
								 | 
							
								  var buf = new Uint8Array(length)
							 | 
						|||
| 
								 | 
							
								  buf.__proto__ = Buffer.prototype
							 | 
						|||
| 
								 | 
							
								  return buf
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								/**
							 | 
						|||
| 
								 | 
							
								 * The Buffer constructor returns instances of `Uint8Array` that have their
							 | 
						|||
| 
								 | 
							
								 * prototype changed to `Buffer.prototype`. Furthermore, `Buffer` is a subclass of
							 | 
						|||
| 
								 | 
							
								 * `Uint8Array`, so the returned instances will have all the node `Buffer` methods
							 | 
						|||
| 
								 | 
							
								 * and the `Uint8Array` methods. Square bracket notation works as expected -- it
							 | 
						|||
| 
								 | 
							
								 * returns a single octet.
							 | 
						|||
| 
								 | 
							
								 *
							 | 
						|||
| 
								 | 
							
								 * The `Uint8Array` prototype remains unmodified.
							 | 
						|||
| 
								 | 
							
								 */
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function Buffer (arg, encodingOrOffset, length) {
							 | 
						|||
| 
								 | 
							
								  // Common case.
							 | 
						|||
| 
								 | 
							
								  if (typeof arg === 'number') {
							 | 
						|||
| 
								 | 
							
								    if (typeof encodingOrOffset === 'string') {
							 | 
						|||
| 
								 | 
							
								      throw new TypeError(
							 | 
						|||
| 
								 | 
							
								        'The "string" argument must be of type string. Received type number'
							 | 
						|||
| 
								 | 
							
								      )
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								    return allocUnsafe(arg)
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  return from(arg, encodingOrOffset, length)
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								// Fix subarray() in ES2016. See: https://github.com/feross/buffer/pull/97
							 | 
						|||
| 
								 | 
							
								if (typeof Symbol !== 'undefined' && Symbol.species != null &&
							 | 
						|||
| 
								 | 
							
								    Buffer[Symbol.species] === Buffer) {
							 | 
						|||
| 
								 | 
							
								  Object.defineProperty(Buffer, Symbol.species, {
							 | 
						|||
| 
								 | 
							
								    value: null,
							 | 
						|||
| 
								 | 
							
								    configurable: true,
							 | 
						|||
| 
								 | 
							
								    enumerable: false,
							 | 
						|||
| 
								 | 
							
								    writable: false
							 | 
						|||
| 
								 | 
							
								  })
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								Buffer.poolSize = 8192 // not used by this implementation
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function from (value, encodingOrOffset, length) {
							 | 
						|||
| 
								 | 
							
								  if (typeof value === 'string') {
							 | 
						|||
| 
								 | 
							
								    return fromString(value, encodingOrOffset)
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  if (ArrayBuffer.isView(value)) {
							 | 
						|||
| 
								 | 
							
								    return fromArrayLike(value)
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  if (value == null) {
							 | 
						|||
| 
								 | 
							
								    throw TypeError(
							 | 
						|||
| 
								 | 
							
								      'The first argument must be one of type string, Buffer, ArrayBuffer, Array, ' +
							 | 
						|||
| 
								 | 
							
								      'or Array-like Object. Received type ' + (typeof value)
							 | 
						|||
| 
								 | 
							
								    )
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  if (isInstance(value, ArrayBuffer) ||
							 | 
						|||
| 
								 | 
							
								      (value && isInstance(value.buffer, ArrayBuffer))) {
							 | 
						|||
| 
								 | 
							
								    return fromArrayBuffer(value, encodingOrOffset, length)
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  if (typeof value === 'number') {
							 | 
						|||
| 
								 | 
							
								    throw new TypeError(
							 | 
						|||
| 
								 | 
							
								      'The "value" argument must not be of type number. Received type number'
							 | 
						|||
| 
								 | 
							
								    )
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  var valueOf = value.valueOf && value.valueOf()
							 | 
						|||
| 
								 | 
							
								  if (valueOf != null && valueOf !== value) {
							 | 
						|||
| 
								 | 
							
								    return Buffer.from(valueOf, encodingOrOffset, length)
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  var b = fromObject(value)
							 | 
						|||
| 
								 | 
							
								  if (b) return b
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  if (typeof Symbol !== 'undefined' && Symbol.toPrimitive != null &&
							 | 
						|||
| 
								 | 
							
								      typeof value[Symbol.toPrimitive] === 'function') {
							 | 
						|||
| 
								 | 
							
								    return Buffer.from(
							 | 
						|||
| 
								 | 
							
								      value[Symbol.toPrimitive]('string'), encodingOrOffset, length
							 | 
						|||
| 
								 | 
							
								    )
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  throw new TypeError(
							 | 
						|||
| 
								 | 
							
								    'The first argument must be one of type string, Buffer, ArrayBuffer, Array, ' +
							 | 
						|||
| 
								 | 
							
								    'or Array-like Object. Received type ' + (typeof value)
							 | 
						|||
| 
								 | 
							
								  )
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								/**
							 | 
						|||
| 
								 | 
							
								 * Functionally equivalent to Buffer(arg, encoding) but throws a TypeError
							 | 
						|||
| 
								 | 
							
								 * if value is a number.
							 | 
						|||
| 
								 | 
							
								 * Buffer.from(str[, encoding])
							 | 
						|||
| 
								 | 
							
								 * Buffer.from(array)
							 | 
						|||
| 
								 | 
							
								 * Buffer.from(buffer)
							 | 
						|||
| 
								 | 
							
								 * Buffer.from(arrayBuffer[, byteOffset[, length]])
							 | 
						|||
| 
								 | 
							
								 **/
							 | 
						|||
| 
								 | 
							
								Buffer.from = function (value, encodingOrOffset, length) {
							 | 
						|||
| 
								 | 
							
								  return from(value, encodingOrOffset, length)
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								// Note: Change prototype *after* Buffer.from is defined to workaround Chrome bug:
							 | 
						|||
| 
								 | 
							
								// https://github.com/feross/buffer/pull/148
							 | 
						|||
| 
								 | 
							
								Buffer.prototype.__proto__ = Uint8Array.prototype
							 | 
						|||
| 
								 | 
							
								Buffer.__proto__ = Uint8Array
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function assertSize (size) {
							 | 
						|||
| 
								 | 
							
								  if (typeof size !== 'number') {
							 | 
						|||
| 
								 | 
							
								    throw new TypeError('"size" argument must be of type number')
							 | 
						|||
| 
								 | 
							
								  } else if (size < 0) {
							 | 
						|||
| 
								 | 
							
								    throw new RangeError('The value "' + size + '" is invalid for option "size"')
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function alloc (size, fill, encoding) {
							 | 
						|||
| 
								 | 
							
								  assertSize(size)
							 | 
						|||
| 
								 | 
							
								  if (size <= 0) {
							 | 
						|||
| 
								 | 
							
								    return createBuffer(size)
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  if (fill !== undefined) {
							 | 
						|||
| 
								 | 
							
								    // Only pay attention to encoding if it's a string. This
							 | 
						|||
| 
								 | 
							
								    // prevents accidentally sending in a number that would
							 | 
						|||
| 
								 | 
							
								    // be interpretted as a start offset.
							 | 
						|||
| 
								 | 
							
								    return typeof encoding === 'string'
							 | 
						|||
| 
								 | 
							
								      ? createBuffer(size).fill(fill, encoding)
							 | 
						|||
| 
								 | 
							
								      : createBuffer(size).fill(fill)
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  return createBuffer(size)
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								/**
							 | 
						|||
| 
								 | 
							
								 * Creates a new filled Buffer instance.
							 | 
						|||
| 
								 | 
							
								 * alloc(size[, fill[, encoding]])
							 | 
						|||
| 
								 | 
							
								 **/
							 | 
						|||
| 
								 | 
							
								Buffer.alloc = function (size, fill, encoding) {
							 | 
						|||
| 
								 | 
							
								  return alloc(size, fill, encoding)
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function allocUnsafe (size) {
							 | 
						|||
| 
								 | 
							
								  assertSize(size)
							 | 
						|||
| 
								 | 
							
								  return createBuffer(size < 0 ? 0 : checked(size) | 0)
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								/**
							 | 
						|||
| 
								 | 
							
								 * Equivalent to Buffer(num), by default creates a non-zero-filled Buffer instance.
							 | 
						|||
| 
								 | 
							
								 * */
							 | 
						|||
| 
								 | 
							
								Buffer.allocUnsafe = function (size) {
							 | 
						|||
| 
								 | 
							
								  return allocUnsafe(size)
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								/**
							 | 
						|||
| 
								 | 
							
								 * Equivalent to SlowBuffer(num), by default creates a non-zero-filled Buffer instance.
							 | 
						|||
| 
								 | 
							
								 */
							 | 
						|||
| 
								 | 
							
								Buffer.allocUnsafeSlow = function (size) {
							 | 
						|||
| 
								 | 
							
								  return allocUnsafe(size)
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function fromString (string, encoding) {
							 | 
						|||
| 
								 | 
							
								  if (typeof encoding !== 'string' || encoding === '') {
							 | 
						|||
| 
								 | 
							
								    encoding = 'utf8'
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  if (!Buffer.isEncoding(encoding)) {
							 | 
						|||
| 
								 | 
							
								    throw new TypeError('Unknown encoding: ' + encoding)
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  var length = byteLength(string, encoding) | 0
							 | 
						|||
| 
								 | 
							
								  var buf = createBuffer(length)
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  var actual = buf.write(string, encoding)
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  if (actual !== length) {
							 | 
						|||
| 
								 | 
							
								    // Writing a hex string, for example, that contains invalid characters will
							 | 
						|||
| 
								 | 
							
								    // cause everything after the first invalid character to be ignored. (e.g.
							 | 
						|||
| 
								 | 
							
								    // 'abxxcd' will be treated as 'ab')
							 | 
						|||
| 
								 | 
							
								    buf = buf.slice(0, actual)
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  return buf
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function fromArrayLike (array) {
							 | 
						|||
| 
								 | 
							
								  var length = array.length < 0 ? 0 : checked(array.length) | 0
							 | 
						|||
| 
								 | 
							
								  var buf = createBuffer(length)
							 | 
						|||
| 
								 | 
							
								  for (var i = 0; i < length; i += 1) {
							 | 
						|||
| 
								 | 
							
								    buf[i] = array[i] & 255
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  return buf
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function fromArrayBuffer (array, byteOffset, length) {
							 | 
						|||
| 
								 | 
							
								  if (byteOffset < 0 || array.byteLength < byteOffset) {
							 | 
						|||
| 
								 | 
							
								    throw new RangeError('"offset" is outside of buffer bounds')
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  if (array.byteLength < byteOffset + (length || 0)) {
							 | 
						|||
| 
								 | 
							
								    throw new RangeError('"length" is outside of buffer bounds')
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  var buf
							 | 
						|||
| 
								 | 
							
								  if (byteOffset === undefined && length === undefined) {
							 | 
						|||
| 
								 | 
							
								    buf = new Uint8Array(array)
							 | 
						|||
| 
								 | 
							
								  } else if (length === undefined) {
							 | 
						|||
| 
								 | 
							
								    buf = new Uint8Array(array, byteOffset)
							 | 
						|||
| 
								 | 
							
								  } else {
							 | 
						|||
| 
								 | 
							
								    buf = new Uint8Array(array, byteOffset, length)
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  // Return an augmented `Uint8Array` instance
							 | 
						|||
| 
								 | 
							
								  buf.__proto__ = Buffer.prototype
							 | 
						|||
| 
								 | 
							
								  return buf
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function fromObject (obj) {
							 | 
						|||
| 
								 | 
							
								  if (Buffer.isBuffer(obj)) {
							 | 
						|||
| 
								 | 
							
								    var len = checked(obj.length) | 0
							 | 
						|||
| 
								 | 
							
								    var buf = createBuffer(len)
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    if (buf.length === 0) {
							 | 
						|||
| 
								 | 
							
								      return buf
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    obj.copy(buf, 0, 0, len)
							 | 
						|||
| 
								 | 
							
								    return buf
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  if (obj.length !== undefined) {
							 | 
						|||
| 
								 | 
							
								    if (typeof obj.length !== 'number' || numberIsNaN(obj.length)) {
							 | 
						|||
| 
								 | 
							
								      return createBuffer(0)
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								    return fromArrayLike(obj)
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  if (obj.type === 'Buffer' && Array.isArray(obj.data)) {
							 | 
						|||
| 
								 | 
							
								    return fromArrayLike(obj.data)
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function checked (length) {
							 | 
						|||
| 
								 | 
							
								  // Note: cannot use `length < K_MAX_LENGTH` here because that fails when
							 | 
						|||
| 
								 | 
							
								  // length is NaN (which is otherwise coerced to zero.)
							 | 
						|||
| 
								 | 
							
								  if (length >= K_MAX_LENGTH) {
							 | 
						|||
| 
								 | 
							
								    throw new RangeError('Attempt to allocate Buffer larger than maximum ' +
							 | 
						|||
| 
								 | 
							
								                         'size: 0x' + K_MAX_LENGTH.toString(16) + ' bytes')
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  return length | 0
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function SlowBuffer (length) {
							 | 
						|||
| 
								 | 
							
								  if (+length != length) { // eslint-disable-line eqeqeq
							 | 
						|||
| 
								 | 
							
								    length = 0
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  return Buffer.alloc(+length)
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								Buffer.isBuffer = function isBuffer (b) {
							 | 
						|||
| 
								 | 
							
								  return b != null && b._isBuffer === true &&
							 | 
						|||
| 
								 | 
							
								    b !== Buffer.prototype // so Buffer.isBuffer(Buffer.prototype) will be false
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								Buffer.compare = function compare (a, b) {
							 | 
						|||
| 
								 | 
							
								  if (isInstance(a, Uint8Array)) a = Buffer.from(a, a.offset, a.byteLength)
							 | 
						|||
| 
								 | 
							
								  if (isInstance(b, Uint8Array)) b = Buffer.from(b, b.offset, b.byteLength)
							 | 
						|||
| 
								 | 
							
								  if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) {
							 | 
						|||
| 
								 | 
							
								    throw new TypeError(
							 | 
						|||
| 
								 | 
							
								      'The "buf1", "buf2" arguments must be one of type Buffer or Uint8Array'
							 | 
						|||
| 
								 | 
							
								    )
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  if (a === b) return 0
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  var x = a.length
							 | 
						|||
| 
								 | 
							
								  var y = b.length
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  for (var i = 0, len = Math.min(x, y); i < len; ++i) {
							 | 
						|||
| 
								 | 
							
								    if (a[i] !== b[i]) {
							 | 
						|||
| 
								 | 
							
								      x = a[i]
							 | 
						|||
| 
								 | 
							
								      y = b[i]
							 | 
						|||
| 
								 | 
							
								      break
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  if (x < y) return -1
							 | 
						|||
| 
								 | 
							
								  if (y < x) return 1
							 | 
						|||
| 
								 | 
							
								  return 0
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								Buffer.isEncoding = function isEncoding (encoding) {
							 | 
						|||
| 
								 | 
							
								  switch (String(encoding).toLowerCase()) {
							 | 
						|||
| 
								 | 
							
								    case 'hex':
							 | 
						|||
| 
								 | 
							
								    case 'utf8':
							 | 
						|||
| 
								 | 
							
								    case 'utf-8':
							 | 
						|||
| 
								 | 
							
								    case 'ascii':
							 | 
						|||
| 
								 | 
							
								    case 'latin1':
							 | 
						|||
| 
								 | 
							
								    case 'binary':
							 | 
						|||
| 
								 | 
							
								    case 'base64':
							 | 
						|||
| 
								 | 
							
								    case 'ucs2':
							 | 
						|||
| 
								 | 
							
								    case 'ucs-2':
							 | 
						|||
| 
								 | 
							
								    case 'utf16le':
							 | 
						|||
| 
								 | 
							
								    case 'utf-16le':
							 | 
						|||
| 
								 | 
							
								      return true
							 | 
						|||
| 
								 | 
							
								    default:
							 | 
						|||
| 
								 | 
							
								      return false
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								Buffer.concat = function concat (list, length) {
							 | 
						|||
| 
								 | 
							
								  if (!Array.isArray(list)) {
							 | 
						|||
| 
								 | 
							
								    throw new TypeError('"list" argument must be an Array of Buffers')
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  if (list.length === 0) {
							 | 
						|||
| 
								 | 
							
								    return Buffer.alloc(0)
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  var i
							 | 
						|||
| 
								 | 
							
								  if (length === undefined) {
							 | 
						|||
| 
								 | 
							
								    length = 0
							 | 
						|||
| 
								 | 
							
								    for (i = 0; i < list.length; ++i) {
							 | 
						|||
| 
								 | 
							
								      length += list[i].length
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  var buffer = Buffer.allocUnsafe(length)
							 | 
						|||
| 
								 | 
							
								  var pos = 0
							 | 
						|||
| 
								 | 
							
								  for (i = 0; i < list.length; ++i) {
							 | 
						|||
| 
								 | 
							
								    var buf = list[i]
							 | 
						|||
| 
								 | 
							
								    if (isInstance(buf, Uint8Array)) {
							 | 
						|||
| 
								 | 
							
								      buf = Buffer.from(buf)
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								    if (!Buffer.isBuffer(buf)) {
							 | 
						|||
| 
								 | 
							
								      throw new TypeError('"list" argument must be an Array of Buffers')
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								    buf.copy(buffer, pos)
							 | 
						|||
| 
								 | 
							
								    pos += buf.length
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  return buffer
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function byteLength (string, encoding) {
							 | 
						|||
| 
								 | 
							
								  if (Buffer.isBuffer(string)) {
							 | 
						|||
| 
								 | 
							
								    return string.length
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  if (ArrayBuffer.isView(string) || isInstance(string, ArrayBuffer)) {
							 | 
						|||
| 
								 | 
							
								    return string.byteLength
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  if (typeof string !== 'string') {
							 | 
						|||
| 
								 | 
							
								    throw new TypeError(
							 | 
						|||
| 
								 | 
							
								      'The "string" argument must be one of type string, Buffer, or ArrayBuffer. ' +
							 | 
						|||
| 
								 | 
							
								      'Received type ' + typeof string
							 | 
						|||
| 
								 | 
							
								    )
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  var len = string.length
							 | 
						|||
| 
								 | 
							
								  var mustMatch = (arguments.length > 2 && arguments[2] === true)
							 | 
						|||
| 
								 | 
							
								  if (!mustMatch && len === 0) return 0
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  // Use a for loop to avoid recursion
							 | 
						|||
| 
								 | 
							
								  var loweredCase = false
							 | 
						|||
| 
								 | 
							
								  for (;;) {
							 | 
						|||
| 
								 | 
							
								    switch (encoding) {
							 | 
						|||
| 
								 | 
							
								      case 'ascii':
							 | 
						|||
| 
								 | 
							
								      case 'latin1':
							 | 
						|||
| 
								 | 
							
								      case 'binary':
							 | 
						|||
| 
								 | 
							
								        return len
							 | 
						|||
| 
								 | 
							
								      case 'utf8':
							 | 
						|||
| 
								 | 
							
								      case 'utf-8':
							 | 
						|||
| 
								 | 
							
								        return utf8ToBytes(string).length
							 | 
						|||
| 
								 | 
							
								      case 'ucs2':
							 | 
						|||
| 
								 | 
							
								      case 'ucs-2':
							 | 
						|||
| 
								 | 
							
								      case 'utf16le':
							 | 
						|||
| 
								 | 
							
								      case 'utf-16le':
							 | 
						|||
| 
								 | 
							
								        return len * 2
							 | 
						|||
| 
								 | 
							
								      case 'hex':
							 | 
						|||
| 
								 | 
							
								        return len >>> 1
							 | 
						|||
| 
								 | 
							
								      case 'base64':
							 | 
						|||
| 
								 | 
							
								        return base64ToBytes(string).length
							 | 
						|||
| 
								 | 
							
								      default:
							 | 
						|||
| 
								 | 
							
								        if (loweredCase) {
							 | 
						|||
| 
								 | 
							
								          return mustMatch ? -1 : utf8ToBytes(string).length // assume utf8
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        encoding = ('' + encoding).toLowerCase()
							 | 
						|||
| 
								 | 
							
								        loweredCase = true
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								Buffer.byteLength = byteLength
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function slowToString (encoding, start, end) {
							 | 
						|||
| 
								 | 
							
								  var loweredCase = false
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  // No need to verify that "this.length <= MAX_UINT32" since it's a read-only
							 | 
						|||
| 
								 | 
							
								  // property of a typed array.
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  // This behaves neither like String nor Uint8Array in that we set start/end
							 | 
						|||
| 
								 | 
							
								  // to their upper/lower bounds if the value passed is out of range.
							 | 
						|||
| 
								 | 
							
								  // undefined is handled specially as per ECMA-262 6th Edition,
							 | 
						|||
| 
								 | 
							
								  // Section 13.3.3.7 Runtime Semantics: KeyedBindingInitialization.
							 | 
						|||
| 
								 | 
							
								  if (start === undefined || start < 0) {
							 | 
						|||
| 
								 | 
							
								    start = 0
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  // Return early if start > this.length. Done here to prevent potential uint32
							 | 
						|||
| 
								 | 
							
								  // coercion fail below.
							 | 
						|||
| 
								 | 
							
								  if (start > this.length) {
							 | 
						|||
| 
								 | 
							
								    return ''
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  if (end === undefined || end > this.length) {
							 | 
						|||
| 
								 | 
							
								    end = this.length
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  if (end <= 0) {
							 | 
						|||
| 
								 | 
							
								    return ''
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  // Force coersion to uint32. This will also coerce falsey/NaN values to 0.
							 | 
						|||
| 
								 | 
							
								  end >>>= 0
							 | 
						|||
| 
								 | 
							
								  start >>>= 0
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  if (end <= start) {
							 | 
						|||
| 
								 | 
							
								    return ''
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  if (!encoding) encoding = 'utf8'
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  while (true) {
							 | 
						|||
| 
								 | 
							
								    switch (encoding) {
							 | 
						|||
| 
								 | 
							
								      case 'hex':
							 | 
						|||
| 
								 | 
							
								        return hexSlice(this, start, end)
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      case 'utf8':
							 | 
						|||
| 
								 | 
							
								      case 'utf-8':
							 | 
						|||
| 
								 | 
							
								        return utf8Slice(this, start, end)
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      case 'ascii':
							 | 
						|||
| 
								 | 
							
								        return asciiSlice(this, start, end)
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      case 'latin1':
							 | 
						|||
| 
								 | 
							
								      case 'binary':
							 | 
						|||
| 
								 | 
							
								        return latin1Slice(this, start, end)
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      case 'base64':
							 | 
						|||
| 
								 | 
							
								        return base64Slice(this, start, end)
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      case 'ucs2':
							 | 
						|||
| 
								 | 
							
								      case 'ucs-2':
							 | 
						|||
| 
								 | 
							
								      case 'utf16le':
							 | 
						|||
| 
								 | 
							
								      case 'utf-16le':
							 | 
						|||
| 
								 | 
							
								        return utf16leSlice(this, start, end)
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      default:
							 | 
						|||
| 
								 | 
							
								        if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)
							 | 
						|||
| 
								 | 
							
								        encoding = (encoding + '').toLowerCase()
							 | 
						|||
| 
								 | 
							
								        loweredCase = true
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								// This property is used by `Buffer.isBuffer` (and the `is-buffer` npm package)
							 | 
						|||
| 
								 | 
							
								// to detect a Buffer instance. It's not possible to use `instanceof Buffer`
							 | 
						|||
| 
								 | 
							
								// reliably in a browserify context because there could be multiple different
							 | 
						|||
| 
								 | 
							
								// copies of the 'buffer' package in use. This method works even for Buffer
							 | 
						|||
| 
								 | 
							
								// instances that were created from another copy of the `buffer` package.
							 | 
						|||
| 
								 | 
							
								// See: https://github.com/feross/buffer/issues/154
							 | 
						|||
| 
								 | 
							
								Buffer.prototype._isBuffer = true
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function swap (b, n, m) {
							 | 
						|||
| 
								 | 
							
								  var i = b[n]
							 | 
						|||
| 
								 | 
							
								  b[n] = b[m]
							 | 
						|||
| 
								 | 
							
								  b[m] = i
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								Buffer.prototype.swap16 = function swap16 () {
							 | 
						|||
| 
								 | 
							
								  var len = this.length
							 | 
						|||
| 
								 | 
							
								  if (len % 2 !== 0) {
							 | 
						|||
| 
								 | 
							
								    throw new RangeError('Buffer size must be a multiple of 16-bits')
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  for (var i = 0; i < len; i += 2) {
							 | 
						|||
| 
								 | 
							
								    swap(this, i, i + 1)
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  return this
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								Buffer.prototype.swap32 = function swap32 () {
							 | 
						|||
| 
								 | 
							
								  var len = this.length
							 | 
						|||
| 
								 | 
							
								  if (len % 4 !== 0) {
							 | 
						|||
| 
								 | 
							
								    throw new RangeError('Buffer size must be a multiple of 32-bits')
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  for (var i = 0; i < len; i += 4) {
							 | 
						|||
| 
								 | 
							
								    swap(this, i, i + 3)
							 | 
						|||
| 
								 | 
							
								    swap(this, i + 1, i + 2)
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  return this
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								Buffer.prototype.swap64 = function swap64 () {
							 | 
						|||
| 
								 | 
							
								  var len = this.length
							 | 
						|||
| 
								 | 
							
								  if (len % 8 !== 0) {
							 | 
						|||
| 
								 | 
							
								    throw new RangeError('Buffer size must be a multiple of 64-bits')
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  for (var i = 0; i < len; i += 8) {
							 | 
						|||
| 
								 | 
							
								    swap(this, i, i + 7)
							 | 
						|||
| 
								 | 
							
								    swap(this, i + 1, i + 6)
							 | 
						|||
| 
								 | 
							
								    swap(this, i + 2, i + 5)
							 | 
						|||
| 
								 | 
							
								    swap(this, i + 3, i + 4)
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  return this
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								Buffer.prototype.toString = function toString () {
							 | 
						|||
| 
								 | 
							
								  var length = this.length
							 | 
						|||
| 
								 | 
							
								  if (length === 0) return ''
							 | 
						|||
| 
								 | 
							
								  if (arguments.length === 0) return utf8Slice(this, 0, length)
							 | 
						|||
| 
								 | 
							
								  return slowToString.apply(this, arguments)
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								Buffer.prototype.toLocaleString = Buffer.prototype.toString
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								Buffer.prototype.equals = function equals (b) {
							 | 
						|||
| 
								 | 
							
								  if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer')
							 | 
						|||
| 
								 | 
							
								  if (this === b) return true
							 | 
						|||
| 
								 | 
							
								  return Buffer.compare(this, b) === 0
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								Buffer.prototype.inspect = function inspect () {
							 | 
						|||
| 
								 | 
							
								  var str = ''
							 | 
						|||
| 
								 | 
							
								  var max = exports.INSPECT_MAX_BYTES
							 | 
						|||
| 
								 | 
							
								  str = this.toString('hex', 0, max).replace(/(.{2})/g, '$1 ').trim()
							 | 
						|||
| 
								 | 
							
								  if (this.length > max) str += ' ... '
							 | 
						|||
| 
								 | 
							
								  return '<Buffer ' + str + '>'
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								Buffer.prototype.compare = function compare (target, start, end, thisStart, thisEnd) {
							 | 
						|||
| 
								 | 
							
								  if (isInstance(target, Uint8Array)) {
							 | 
						|||
| 
								 | 
							
								    target = Buffer.from(target, target.offset, target.byteLength)
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  if (!Buffer.isBuffer(target)) {
							 | 
						|||
| 
								 | 
							
								    throw new TypeError(
							 | 
						|||
| 
								 | 
							
								      'The "target" argument must be one of type Buffer or Uint8Array. ' +
							 | 
						|||
| 
								 | 
							
								      'Received type ' + (typeof target)
							 | 
						|||
| 
								 | 
							
								    )
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  if (start === undefined) {
							 | 
						|||
| 
								 | 
							
								    start = 0
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  if (end === undefined) {
							 | 
						|||
| 
								 | 
							
								    end = target ? target.length : 0
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  if (thisStart === undefined) {
							 | 
						|||
| 
								 | 
							
								    thisStart = 0
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  if (thisEnd === undefined) {
							 | 
						|||
| 
								 | 
							
								    thisEnd = this.length
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  if (start < 0 || end > target.length || thisStart < 0 || thisEnd > this.length) {
							 | 
						|||
| 
								 | 
							
								    throw new RangeError('out of range index')
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  if (thisStart >= thisEnd && start >= end) {
							 | 
						|||
| 
								 | 
							
								    return 0
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  if (thisStart >= thisEnd) {
							 | 
						|||
| 
								 | 
							
								    return -1
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  if (start >= end) {
							 | 
						|||
| 
								 | 
							
								    return 1
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  start >>>= 0
							 | 
						|||
| 
								 | 
							
								  end >>>= 0
							 | 
						|||
| 
								 | 
							
								  thisStart >>>= 0
							 | 
						|||
| 
								 | 
							
								  thisEnd >>>= 0
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  if (this === target) return 0
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  var x = thisEnd - thisStart
							 | 
						|||
| 
								 | 
							
								  var y = end - start
							 | 
						|||
| 
								 | 
							
								  var len = Math.min(x, y)
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  var thisCopy = this.slice(thisStart, thisEnd)
							 | 
						|||
| 
								 | 
							
								  var targetCopy = target.slice(start, end)
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  for (var i = 0; i < len; ++i) {
							 | 
						|||
| 
								 | 
							
								    if (thisCopy[i] !== targetCopy[i]) {
							 | 
						|||
| 
								 | 
							
								      x = thisCopy[i]
							 | 
						|||
| 
								 | 
							
								      y = targetCopy[i]
							 | 
						|||
| 
								 | 
							
								      break
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  if (x < y) return -1
							 | 
						|||
| 
								 | 
							
								  if (y < x) return 1
							 | 
						|||
| 
								 | 
							
								  return 0
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								// Finds either the first index of `val` in `buffer` at offset >= `byteOffset`,
							 | 
						|||
| 
								 | 
							
								// OR the last index of `val` in `buffer` at offset <= `byteOffset`.
							 | 
						|||
| 
								 | 
							
								//
							 | 
						|||
| 
								 | 
							
								// Arguments:
							 | 
						|||
| 
								 | 
							
								// - buffer - a Buffer to search
							 | 
						|||
| 
								 | 
							
								// - val - a string, Buffer, or number
							 | 
						|||
| 
								 | 
							
								// - byteOffset - an index into `buffer`; will be clamped to an int32
							 | 
						|||
| 
								 | 
							
								// - encoding - an optional encoding, relevant is val is a string
							 | 
						|||
| 
								 | 
							
								// - dir - true for indexOf, false for lastIndexOf
							 | 
						|||
| 
								 | 
							
								function bidirectionalIndexOf (buffer, val, byteOffset, encoding, dir) {
							 | 
						|||
| 
								 | 
							
								  // Empty buffer means no match
							 | 
						|||
| 
								 | 
							
								  if (buffer.length === 0) return -1
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  // Normalize byteOffset
							 | 
						|||
| 
								 | 
							
								  if (typeof byteOffset === 'string') {
							 | 
						|||
| 
								 | 
							
								    encoding = byteOffset
							 | 
						|||
| 
								 | 
							
								    byteOffset = 0
							 | 
						|||
| 
								 | 
							
								  } else if (byteOffset > 0x7fffffff) {
							 | 
						|||
| 
								 | 
							
								    byteOffset = 0x7fffffff
							 | 
						|||
| 
								 | 
							
								  } else if (byteOffset < -0x80000000) {
							 | 
						|||
| 
								 | 
							
								    byteOffset = -0x80000000
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  byteOffset = +byteOffset // Coerce to Number.
							 | 
						|||
| 
								 | 
							
								  if (numberIsNaN(byteOffset)) {
							 | 
						|||
| 
								 | 
							
								    // byteOffset: it it's undefined, null, NaN, "foo", etc, search whole buffer
							 | 
						|||
| 
								 | 
							
								    byteOffset = dir ? 0 : (buffer.length - 1)
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  // Normalize byteOffset: negative offsets start from the end of the buffer
							 | 
						|||
| 
								 | 
							
								  if (byteOffset < 0) byteOffset = buffer.length + byteOffset
							 | 
						|||
| 
								 | 
							
								  if (byteOffset >= buffer.length) {
							 | 
						|||
| 
								 | 
							
								    if (dir) return -1
							 | 
						|||
| 
								 | 
							
								    else byteOffset = buffer.length - 1
							 | 
						|||
| 
								 | 
							
								  } else if (byteOffset < 0) {
							 | 
						|||
| 
								 | 
							
								    if (dir) byteOffset = 0
							 | 
						|||
| 
								 | 
							
								    else return -1
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  // Normalize val
							 | 
						|||
| 
								 | 
							
								  if (typeof val === 'string') {
							 | 
						|||
| 
								 | 
							
								    val = Buffer.from(val, encoding)
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  // Finally, search either indexOf (if dir is true) or lastIndexOf
							 | 
						|||
| 
								 | 
							
								  if (Buffer.isBuffer(val)) {
							 | 
						|||
| 
								 | 
							
								    // Special case: looking for empty string/buffer always fails
							 | 
						|||
| 
								 | 
							
								    if (val.length === 0) {
							 | 
						|||
| 
								 | 
							
								      return -1
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								    return arrayIndexOf(buffer, val, byteOffset, encoding, dir)
							 | 
						|||
| 
								 | 
							
								  } else if (typeof val === 'number') {
							 | 
						|||
| 
								 | 
							
								    val = val & 0xFF // Search for a byte value [0-255]
							 | 
						|||
| 
								 | 
							
								    if (typeof Uint8Array.prototype.indexOf === 'function') {
							 | 
						|||
| 
								 | 
							
								      if (dir) {
							 | 
						|||
| 
								 | 
							
								        return Uint8Array.prototype.indexOf.call(buffer, val, byteOffset)
							 | 
						|||
| 
								 | 
							
								      } else {
							 | 
						|||
| 
								 | 
							
								        return Uint8Array.prototype.lastIndexOf.call(buffer, val, byteOffset)
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								    return arrayIndexOf(buffer, [ val ], byteOffset, encoding, dir)
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  throw new TypeError('val must be string, number or Buffer')
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function arrayIndexOf (arr, val, byteOffset, encoding, dir) {
							 | 
						|||
| 
								 | 
							
								  var indexSize = 1
							 | 
						|||
| 
								 | 
							
								  var arrLength = arr.length
							 | 
						|||
| 
								 | 
							
								  var valLength = val.length
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  if (encoding !== undefined) {
							 | 
						|||
| 
								 | 
							
								    encoding = String(encoding).toLowerCase()
							 | 
						|||
| 
								 | 
							
								    if (encoding === 'ucs2' || encoding === 'ucs-2' ||
							 | 
						|||
| 
								 | 
							
								        encoding === 'utf16le' || encoding === 'utf-16le') {
							 | 
						|||
| 
								 | 
							
								      if (arr.length < 2 || val.length < 2) {
							 | 
						|||
| 
								 | 
							
								        return -1
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      indexSize = 2
							 | 
						|||
| 
								 | 
							
								      arrLength /= 2
							 | 
						|||
| 
								 | 
							
								      valLength /= 2
							 | 
						|||
| 
								 | 
							
								      byteOffset /= 2
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  function read (buf, i) {
							 | 
						|||
| 
								 | 
							
								    if (indexSize === 1) {
							 | 
						|||
| 
								 | 
							
								      return buf[i]
							 | 
						|||
| 
								 | 
							
								    } else {
							 | 
						|||
| 
								 | 
							
								      return buf.readUInt16BE(i * indexSize)
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  var i
							 | 
						|||
| 
								 | 
							
								  if (dir) {
							 | 
						|||
| 
								 | 
							
								    var foundIndex = -1
							 | 
						|||
| 
								 | 
							
								    for (i = byteOffset; i < arrLength; i++) {
							 | 
						|||
| 
								 | 
							
								      if (read(arr, i) === read(val, foundIndex === -1 ? 0 : i - foundIndex)) {
							 | 
						|||
| 
								 | 
							
								        if (foundIndex === -1) foundIndex = i
							 | 
						|||
| 
								 | 
							
								        if (i - foundIndex + 1 === valLength) return foundIndex * indexSize
							 | 
						|||
| 
								 | 
							
								      } else {
							 | 
						|||
| 
								 | 
							
								        if (foundIndex !== -1) i -= i - foundIndex
							 | 
						|||
| 
								 | 
							
								        foundIndex = -1
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								  } else {
							 | 
						|||
| 
								 | 
							
								    if (byteOffset + valLength > arrLength) byteOffset = arrLength - valLength
							 | 
						|||
| 
								 | 
							
								    for (i = byteOffset; i >= 0; i--) {
							 | 
						|||
| 
								 | 
							
								      var found = true
							 | 
						|||
| 
								 | 
							
								      for (var j = 0; j < valLength; j++) {
							 | 
						|||
| 
								 | 
							
								        if (read(arr, i + j) !== read(val, j)) {
							 | 
						|||
| 
								 | 
							
								          found = false
							 | 
						|||
| 
								 | 
							
								          break
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      if (found) return i
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  return -1
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								Buffer.prototype.includes = function includes (val, byteOffset, encoding) {
							 | 
						|||
| 
								 | 
							
								  return this.indexOf(val, byteOffset, encoding) !== -1
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								Buffer.prototype.indexOf = function indexOf (val, byteOffset, encoding) {
							 | 
						|||
| 
								 | 
							
								  return bidirectionalIndexOf(this, val, byteOffset, encoding, true)
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								Buffer.prototype.lastIndexOf = function lastIndexOf (val, byteOffset, encoding) {
							 | 
						|||
| 
								 | 
							
								  return bidirectionalIndexOf(this, val, byteOffset, encoding, false)
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function hexWrite (buf, string, offset, length) {
							 | 
						|||
| 
								 | 
							
								  offset = Number(offset) || 0
							 | 
						|||
| 
								 | 
							
								  var remaining = buf.length - offset
							 | 
						|||
| 
								 | 
							
								  if (!length) {
							 | 
						|||
| 
								 | 
							
								    length = remaining
							 | 
						|||
| 
								 | 
							
								  } else {
							 | 
						|||
| 
								 | 
							
								    length = Number(length)
							 | 
						|||
| 
								 | 
							
								    if (length > remaining) {
							 | 
						|||
| 
								 | 
							
								      length = remaining
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  var strLen = string.length
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  if (length > strLen / 2) {
							 | 
						|||
| 
								 | 
							
								    length = strLen / 2
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  for (var i = 0; i < length; ++i) {
							 | 
						|||
| 
								 | 
							
								    var parsed = parseInt(string.substr(i * 2, 2), 16)
							 | 
						|||
| 
								 | 
							
								    if (numberIsNaN(parsed)) return i
							 | 
						|||
| 
								 | 
							
								    buf[offset + i] = parsed
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  return i
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function utf8Write (buf, string, offset, length) {
							 | 
						|||
| 
								 | 
							
								  return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length)
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function asciiWrite (buf, string, offset, length) {
							 | 
						|||
| 
								 | 
							
								  return blitBuffer(asciiToBytes(string), buf, offset, length)
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function latin1Write (buf, string, offset, length) {
							 | 
						|||
| 
								 | 
							
								  return asciiWrite(buf, string, offset, length)
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function base64Write (buf, string, offset, length) {
							 | 
						|||
| 
								 | 
							
								  return blitBuffer(base64ToBytes(string), buf, offset, length)
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function ucs2Write (buf, string, offset, length) {
							 | 
						|||
| 
								 | 
							
								  return blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length)
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								Buffer.prototype.write = function write (string, offset, length, encoding) {
							 | 
						|||
| 
								 | 
							
								  // Buffer#write(string)
							 | 
						|||
| 
								 | 
							
								  if (offset === undefined) {
							 | 
						|||
| 
								 | 
							
								    encoding = 'utf8'
							 | 
						|||
| 
								 | 
							
								    length = this.length
							 | 
						|||
| 
								 | 
							
								    offset = 0
							 | 
						|||
| 
								 | 
							
								  // Buffer#write(string, encoding)
							 | 
						|||
| 
								 | 
							
								  } else if (length === undefined && typeof offset === 'string') {
							 | 
						|||
| 
								 | 
							
								    encoding = offset
							 | 
						|||
| 
								 | 
							
								    length = this.length
							 | 
						|||
| 
								 | 
							
								    offset = 0
							 | 
						|||
| 
								 | 
							
								  // Buffer#write(string, offset[, length][, encoding])
							 | 
						|||
| 
								 | 
							
								  } else if (isFinite(offset)) {
							 | 
						|||
| 
								 | 
							
								    offset = offset >>> 0
							 | 
						|||
| 
								 | 
							
								    if (isFinite(length)) {
							 | 
						|||
| 
								 | 
							
								      length = length >>> 0
							 | 
						|||
| 
								 | 
							
								      if (encoding === undefined) encoding = 'utf8'
							 | 
						|||
| 
								 | 
							
								    } else {
							 | 
						|||
| 
								 | 
							
								      encoding = length
							 | 
						|||
| 
								 | 
							
								      length = undefined
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								  } else {
							 | 
						|||
| 
								 | 
							
								    throw new Error(
							 | 
						|||
| 
								 | 
							
								      'Buffer.write(string, encoding, offset[, length]) is no longer supported'
							 | 
						|||
| 
								 | 
							
								    )
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  var remaining = this.length - offset
							 | 
						|||
| 
								 | 
							
								  if (length === undefined || length > remaining) length = remaining
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  if ((string.length > 0 && (length < 0 || offset < 0)) || offset > this.length) {
							 | 
						|||
| 
								 | 
							
								    throw new RangeError('Attempt to write outside buffer bounds')
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  if (!encoding) encoding = 'utf8'
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  var loweredCase = false
							 | 
						|||
| 
								 | 
							
								  for (;;) {
							 | 
						|||
| 
								 | 
							
								    switch (encoding) {
							 | 
						|||
| 
								 | 
							
								      case 'hex':
							 | 
						|||
| 
								 | 
							
								        return hexWrite(this, string, offset, length)
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      case 'utf8':
							 | 
						|||
| 
								 | 
							
								      case 'utf-8':
							 | 
						|||
| 
								 | 
							
								        return utf8Write(this, string, offset, length)
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      case 'ascii':
							 | 
						|||
| 
								 | 
							
								        return asciiWrite(this, string, offset, length)
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      case 'latin1':
							 | 
						|||
| 
								 | 
							
								      case 'binary':
							 | 
						|||
| 
								 | 
							
								        return latin1Write(this, string, offset, length)
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      case 'base64':
							 | 
						|||
| 
								 | 
							
								        // Warning: maxLength not taken into account in base64Write
							 | 
						|||
| 
								 | 
							
								        return base64Write(this, string, offset, length)
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      case 'ucs2':
							 | 
						|||
| 
								 | 
							
								      case 'ucs-2':
							 | 
						|||
| 
								 | 
							
								      case 'utf16le':
							 | 
						|||
| 
								 | 
							
								      case 'utf-16le':
							 | 
						|||
| 
								 | 
							
								        return ucs2Write(this, string, offset, length)
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      default:
							 | 
						|||
| 
								 | 
							
								        if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)
							 | 
						|||
| 
								 | 
							
								        encoding = ('' + encoding).toLowerCase()
							 | 
						|||
| 
								 | 
							
								        loweredCase = true
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								Buffer.prototype.toJSON = function toJSON () {
							 | 
						|||
| 
								 | 
							
								  return {
							 | 
						|||
| 
								 | 
							
								    type: 'Buffer',
							 | 
						|||
| 
								 | 
							
								    data: Array.prototype.slice.call(this._arr || this, 0)
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function base64Slice (buf, start, end) {
							 | 
						|||
| 
								 | 
							
								  if (start === 0 && end === buf.length) {
							 | 
						|||
| 
								 | 
							
								    return base64.fromByteArray(buf)
							 | 
						|||
| 
								 | 
							
								  } else {
							 | 
						|||
| 
								 | 
							
								    return base64.fromByteArray(buf.slice(start, end))
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function utf8Slice (buf, start, end) {
							 | 
						|||
| 
								 | 
							
								  end = Math.min(buf.length, end)
							 | 
						|||
| 
								 | 
							
								  var res = []
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  var i = start
							 | 
						|||
| 
								 | 
							
								  while (i < end) {
							 | 
						|||
| 
								 | 
							
								    var firstByte = buf[i]
							 | 
						|||
| 
								 | 
							
								    var codePoint = null
							 | 
						|||
| 
								 | 
							
								    var bytesPerSequence = (firstByte > 0xEF) ? 4
							 | 
						|||
| 
								 | 
							
								      : (firstByte > 0xDF) ? 3
							 | 
						|||
| 
								 | 
							
								        : (firstByte > 0xBF) ? 2
							 | 
						|||
| 
								 | 
							
								          : 1
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    if (i + bytesPerSequence <= end) {
							 | 
						|||
| 
								 | 
							
								      var secondByte, thirdByte, fourthByte, tempCodePoint
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      switch (bytesPerSequence) {
							 | 
						|||
| 
								 | 
							
								        case 1:
							 | 
						|||
| 
								 | 
							
								          if (firstByte < 0x80) {
							 | 
						|||
| 
								 | 
							
								            codePoint = firstByte
							 | 
						|||
| 
								 | 
							
								          }
							 | 
						|||
| 
								 | 
							
								          break
							 | 
						|||
| 
								 | 
							
								        case 2:
							 | 
						|||
| 
								 | 
							
								          secondByte = buf[i + 1]
							 | 
						|||
| 
								 | 
							
								          if ((secondByte & 0xC0) === 0x80) {
							 | 
						|||
| 
								 | 
							
								            tempCodePoint = (firstByte & 0x1F) << 0x6 | (secondByte & 0x3F)
							 | 
						|||
| 
								 | 
							
								            if (tempCodePoint > 0x7F) {
							 | 
						|||
| 
								 | 
							
								              codePoint = tempCodePoint
							 | 
						|||
| 
								 | 
							
								            }
							 | 
						|||
| 
								 | 
							
								          }
							 | 
						|||
| 
								 | 
							
								          break
							 | 
						|||
| 
								 | 
							
								        case 3:
							 | 
						|||
| 
								 | 
							
								          secondByte = buf[i + 1]
							 | 
						|||
| 
								 | 
							
								          thirdByte = buf[i + 2]
							 | 
						|||
| 
								 | 
							
								          if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80) {
							 | 
						|||
| 
								 | 
							
								            tempCodePoint = (firstByte & 0xF) << 0xC | (secondByte & 0x3F) << 0x6 | (thirdByte & 0x3F)
							 | 
						|||
| 
								 | 
							
								            if (tempCodePoint > 0x7FF && (tempCodePoint < 0xD800 || tempCodePoint > 0xDFFF)) {
							 | 
						|||
| 
								 | 
							
								              codePoint = tempCodePoint
							 | 
						|||
| 
								 | 
							
								            }
							 | 
						|||
| 
								 | 
							
								          }
							 | 
						|||
| 
								 | 
							
								          break
							 | 
						|||
| 
								 | 
							
								        case 4:
							 | 
						|||
| 
								 | 
							
								          secondByte = buf[i + 1]
							 | 
						|||
| 
								 | 
							
								          thirdByte = buf[i + 2]
							 | 
						|||
| 
								 | 
							
								          fourthByte = buf[i + 3]
							 | 
						|||
| 
								 | 
							
								          if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80 && (fourthByte & 0xC0) === 0x80) {
							 | 
						|||
| 
								 | 
							
								            tempCodePoint = (firstByte & 0xF) << 0x12 | (secondByte & 0x3F) << 0xC | (thirdByte & 0x3F) << 0x6 | (fourthByte & 0x3F)
							 | 
						|||
| 
								 | 
							
								            if (tempCodePoint > 0xFFFF && tempCodePoint < 0x110000) {
							 | 
						|||
| 
								 | 
							
								              codePoint = tempCodePoint
							 | 
						|||
| 
								 | 
							
								            }
							 | 
						|||
| 
								 | 
							
								          }
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    if (codePoint === null) {
							 | 
						|||
| 
								 | 
							
								      // we did not generate a valid codePoint so insert a
							 | 
						|||
| 
								 | 
							
								      // replacement char (U+FFFD) and advance only 1 byte
							 | 
						|||
| 
								 | 
							
								      codePoint = 0xFFFD
							 | 
						|||
| 
								 | 
							
								      bytesPerSequence = 1
							 | 
						|||
| 
								 | 
							
								    } else if (codePoint > 0xFFFF) {
							 | 
						|||
| 
								 | 
							
								      // encode to utf16 (surrogate pair dance)
							 | 
						|||
| 
								 | 
							
								      codePoint -= 0x10000
							 | 
						|||
| 
								 | 
							
								      res.push(codePoint >>> 10 & 0x3FF | 0xD800)
							 | 
						|||
| 
								 | 
							
								      codePoint = 0xDC00 | codePoint & 0x3FF
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    res.push(codePoint)
							 | 
						|||
| 
								 | 
							
								    i += bytesPerSequence
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  return decodeCodePointsArray(res)
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								// Based on http://stackoverflow.com/a/22747272/680742, the browser with
							 | 
						|||
| 
								 | 
							
								// the lowest limit is Chrome, with 0x10000 args.
							 | 
						|||
| 
								 | 
							
								// We go 1 magnitude less, for safety
							 | 
						|||
| 
								 | 
							
								var MAX_ARGUMENTS_LENGTH = 0x1000
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function decodeCodePointsArray (codePoints) {
							 | 
						|||
| 
								 | 
							
								  var len = codePoints.length
							 | 
						|||
| 
								 | 
							
								  if (len <= MAX_ARGUMENTS_LENGTH) {
							 | 
						|||
| 
								 | 
							
								    return String.fromCharCode.apply(String, codePoints) // avoid extra slice()
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  // Decode in chunks to avoid "call stack size exceeded".
							 | 
						|||
| 
								 | 
							
								  var res = ''
							 | 
						|||
| 
								 | 
							
								  var i = 0
							 | 
						|||
| 
								 | 
							
								  while (i < len) {
							 | 
						|||
| 
								 | 
							
								    res += String.fromCharCode.apply(
							 | 
						|||
| 
								 | 
							
								      String,
							 | 
						|||
| 
								 | 
							
								      codePoints.slice(i, i += MAX_ARGUMENTS_LENGTH)
							 | 
						|||
| 
								 | 
							
								    )
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  return res
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function asciiSlice (buf, start, end) {
							 | 
						|||
| 
								 | 
							
								  var ret = ''
							 | 
						|||
| 
								 | 
							
								  end = Math.min(buf.length, end)
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  for (var i = start; i < end; ++i) {
							 | 
						|||
| 
								 | 
							
								    ret += String.fromCharCode(buf[i] & 0x7F)
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  return ret
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function latin1Slice (buf, start, end) {
							 | 
						|||
| 
								 | 
							
								  var ret = ''
							 | 
						|||
| 
								 | 
							
								  end = Math.min(buf.length, end)
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  for (var i = start; i < end; ++i) {
							 | 
						|||
| 
								 | 
							
								    ret += String.fromCharCode(buf[i])
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  return ret
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function hexSlice (buf, start, end) {
							 | 
						|||
| 
								 | 
							
								  var len = buf.length
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  if (!start || start < 0) start = 0
							 | 
						|||
| 
								 | 
							
								  if (!end || end < 0 || end > len) end = len
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  var out = ''
							 | 
						|||
| 
								 | 
							
								  for (var i = start; i < end; ++i) {
							 | 
						|||
| 
								 | 
							
								    out += toHex(buf[i])
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  return out
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function utf16leSlice (buf, start, end) {
							 | 
						|||
| 
								 | 
							
								  var bytes = buf.slice(start, end)
							 | 
						|||
| 
								 | 
							
								  var res = ''
							 | 
						|||
| 
								 | 
							
								  for (var i = 0; i < bytes.length; i += 2) {
							 | 
						|||
| 
								 | 
							
								    res += String.fromCharCode(bytes[i] + (bytes[i + 1] * 256))
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  return res
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								Buffer.prototype.slice = function slice (start, end) {
							 | 
						|||
| 
								 | 
							
								  var len = this.length
							 | 
						|||
| 
								 | 
							
								  start = ~~start
							 | 
						|||
| 
								 | 
							
								  end = end === undefined ? len : ~~end
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  if (start < 0) {
							 | 
						|||
| 
								 | 
							
								    start += len
							 | 
						|||
| 
								 | 
							
								    if (start < 0) start = 0
							 | 
						|||
| 
								 | 
							
								  } else if (start > len) {
							 | 
						|||
| 
								 | 
							
								    start = len
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  if (end < 0) {
							 | 
						|||
| 
								 | 
							
								    end += len
							 | 
						|||
| 
								 | 
							
								    if (end < 0) end = 0
							 | 
						|||
| 
								 | 
							
								  } else if (end > len) {
							 | 
						|||
| 
								 | 
							
								    end = len
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  if (end < start) end = start
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  var newBuf = this.subarray(start, end)
							 | 
						|||
| 
								 | 
							
								  // Return an augmented `Uint8Array` instance
							 | 
						|||
| 
								 | 
							
								  newBuf.__proto__ = Buffer.prototype
							 | 
						|||
| 
								 | 
							
								  return newBuf
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								/*
							 | 
						|||
| 
								 | 
							
								 * Need to make sure that buffer isn't trying to write out of bounds.
							 | 
						|||
| 
								 | 
							
								 */
							 | 
						|||
| 
								 | 
							
								function checkOffset (offset, ext, length) {
							 | 
						|||
| 
								 | 
							
								  if ((offset % 1) !== 0 || offset < 0) throw new RangeError('offset is not uint')
							 | 
						|||
| 
								 | 
							
								  if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length')
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								Buffer.prototype.readUIntLE = function readUIntLE (offset, byteLength, noAssert) {
							 | 
						|||
| 
								 | 
							
								  offset = offset >>> 0
							 | 
						|||
| 
								 | 
							
								  byteLength = byteLength >>> 0
							 | 
						|||
| 
								 | 
							
								  if (!noAssert) checkOffset(offset, byteLength, this.length)
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  var val = this[offset]
							 | 
						|||
| 
								 | 
							
								  var mul = 1
							 | 
						|||
| 
								 | 
							
								  var i = 0
							 | 
						|||
| 
								 | 
							
								  while (++i < byteLength && (mul *= 0x100)) {
							 | 
						|||
| 
								 | 
							
								    val += this[offset + i] * mul
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  return val
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								Buffer.prototype.readUIntBE = function readUIntBE (offset, byteLength, noAssert) {
							 | 
						|||
| 
								 | 
							
								  offset = offset >>> 0
							 | 
						|||
| 
								 | 
							
								  byteLength = byteLength >>> 0
							 | 
						|||
| 
								 | 
							
								  if (!noAssert) {
							 | 
						|||
| 
								 | 
							
								    checkOffset(offset, byteLength, this.length)
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  var val = this[offset + --byteLength]
							 | 
						|||
| 
								 | 
							
								  var mul = 1
							 | 
						|||
| 
								 | 
							
								  while (byteLength > 0 && (mul *= 0x100)) {
							 | 
						|||
| 
								 | 
							
								    val += this[offset + --byteLength] * mul
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  return val
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								Buffer.prototype.readUInt8 = function readUInt8 (offset, noAssert) {
							 | 
						|||
| 
								 | 
							
								  offset = offset >>> 0
							 | 
						|||
| 
								 | 
							
								  if (!noAssert) checkOffset(offset, 1, this.length)
							 | 
						|||
| 
								 | 
							
								  return this[offset]
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								Buffer.prototype.readUInt16LE = function readUInt16LE (offset, noAssert) {
							 | 
						|||
| 
								 | 
							
								  offset = offset >>> 0
							 | 
						|||
| 
								 | 
							
								  if (!noAssert) checkOffset(offset, 2, this.length)
							 | 
						|||
| 
								 | 
							
								  return this[offset] | (this[offset + 1] << 8)
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								Buffer.prototype.readUInt16BE = function readUInt16BE (offset, noAssert) {
							 | 
						|||
| 
								 | 
							
								  offset = offset >>> 0
							 | 
						|||
| 
								 | 
							
								  if (!noAssert) checkOffset(offset, 2, this.length)
							 | 
						|||
| 
								 | 
							
								  return (this[offset] << 8) | this[offset + 1]
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								Buffer.prototype.readUInt32LE = function readUInt32LE (offset, noAssert) {
							 | 
						|||
| 
								 | 
							
								  offset = offset >>> 0
							 | 
						|||
| 
								 | 
							
								  if (!noAssert) checkOffset(offset, 4, this.length)
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  return ((this[offset]) |
							 | 
						|||
| 
								 | 
							
								      (this[offset + 1] << 8) |
							 | 
						|||
| 
								 | 
							
								      (this[offset + 2] << 16)) +
							 | 
						|||
| 
								 | 
							
								      (this[offset + 3] * 0x1000000)
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								Buffer.prototype.readUInt32BE = function readUInt32BE (offset, noAssert) {
							 | 
						|||
| 
								 | 
							
								  offset = offset >>> 0
							 | 
						|||
| 
								 | 
							
								  if (!noAssert) checkOffset(offset, 4, this.length)
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  return (this[offset] * 0x1000000) +
							 | 
						|||
| 
								 | 
							
								    ((this[offset + 1] << 16) |
							 | 
						|||
| 
								 | 
							
								    (this[offset + 2] << 8) |
							 | 
						|||
| 
								 | 
							
								    this[offset + 3])
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								Buffer.prototype.readIntLE = function readIntLE (offset, byteLength, noAssert) {
							 | 
						|||
| 
								 | 
							
								  offset = offset >>> 0
							 | 
						|||
| 
								 | 
							
								  byteLength = byteLength >>> 0
							 | 
						|||
| 
								 | 
							
								  if (!noAssert) checkOffset(offset, byteLength, this.length)
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  var val = this[offset]
							 | 
						|||
| 
								 | 
							
								  var mul = 1
							 | 
						|||
| 
								 | 
							
								  var i = 0
							 | 
						|||
| 
								 | 
							
								  while (++i < byteLength && (mul *= 0x100)) {
							 | 
						|||
| 
								 | 
							
								    val += this[offset + i] * mul
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  mul *= 0x80
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  if (val >= mul) val -= Math.pow(2, 8 * byteLength)
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  return val
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								Buffer.prototype.readIntBE = function readIntBE (offset, byteLength, noAssert) {
							 | 
						|||
| 
								 | 
							
								  offset = offset >>> 0
							 | 
						|||
| 
								 | 
							
								  byteLength = byteLength >>> 0
							 | 
						|||
| 
								 | 
							
								  if (!noAssert) checkOffset(offset, byteLength, this.length)
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  var i = byteLength
							 | 
						|||
| 
								 | 
							
								  var mul = 1
							 | 
						|||
| 
								 | 
							
								  var val = this[offset + --i]
							 | 
						|||
| 
								 | 
							
								  while (i > 0 && (mul *= 0x100)) {
							 | 
						|||
| 
								 | 
							
								    val += this[offset + --i] * mul
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  mul *= 0x80
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  if (val >= mul) val -= Math.pow(2, 8 * byteLength)
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  return val
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								Buffer.prototype.readInt8 = function readInt8 (offset, noAssert) {
							 | 
						|||
| 
								 | 
							
								  offset = offset >>> 0
							 | 
						|||
| 
								 | 
							
								  if (!noAssert) checkOffset(offset, 1, this.length)
							 | 
						|||
| 
								 | 
							
								  if (!(this[offset] & 0x80)) return (this[offset])
							 | 
						|||
| 
								 | 
							
								  return ((0xff - this[offset] + 1) * -1)
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								Buffer.prototype.readInt16LE = function readInt16LE (offset, noAssert) {
							 | 
						|||
| 
								 | 
							
								  offset = offset >>> 0
							 | 
						|||
| 
								 | 
							
								  if (!noAssert) checkOffset(offset, 2, this.length)
							 | 
						|||
| 
								 | 
							
								  var val = this[offset] | (this[offset + 1] << 8)
							 | 
						|||
| 
								 | 
							
								  return (val & 0x8000) ? val | 0xFFFF0000 : val
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								Buffer.prototype.readInt16BE = function readInt16BE (offset, noAssert) {
							 | 
						|||
| 
								 | 
							
								  offset = offset >>> 0
							 | 
						|||
| 
								 | 
							
								  if (!noAssert) checkOffset(offset, 2, this.length)
							 | 
						|||
| 
								 | 
							
								  var val = this[offset + 1] | (this[offset] << 8)
							 | 
						|||
| 
								 | 
							
								  return (val & 0x8000) ? val | 0xFFFF0000 : val
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								Buffer.prototype.readInt32LE = function readInt32LE (offset, noAssert) {
							 | 
						|||
| 
								 | 
							
								  offset = offset >>> 0
							 | 
						|||
| 
								 | 
							
								  if (!noAssert) checkOffset(offset, 4, this.length)
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  return (this[offset]) |
							 | 
						|||
| 
								 | 
							
								    (this[offset + 1] << 8) |
							 | 
						|||
| 
								 | 
							
								    (this[offset + 2] << 16) |
							 | 
						|||
| 
								 | 
							
								    (this[offset + 3] << 24)
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								Buffer.prototype.readInt32BE = function readInt32BE (offset, noAssert) {
							 | 
						|||
| 
								 | 
							
								  offset = offset >>> 0
							 | 
						|||
| 
								 | 
							
								  if (!noAssert) checkOffset(offset, 4, this.length)
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  return (this[offset] << 24) |
							 | 
						|||
| 
								 | 
							
								    (this[offset + 1] << 16) |
							 | 
						|||
| 
								 | 
							
								    (this[offset + 2] << 8) |
							 | 
						|||
| 
								 | 
							
								    (this[offset + 3])
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								Buffer.prototype.readFloatLE = function readFloatLE (offset, noAssert) {
							 | 
						|||
| 
								 | 
							
								  offset = offset >>> 0
							 | 
						|||
| 
								 | 
							
								  if (!noAssert) checkOffset(offset, 4, this.length)
							 | 
						|||
| 
								 | 
							
								  return ieee754.read(this, offset, true, 23, 4)
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								Buffer.prototype.readFloatBE = function readFloatBE (offset, noAssert) {
							 | 
						|||
| 
								 | 
							
								  offset = offset >>> 0
							 | 
						|||
| 
								 | 
							
								  if (!noAssert) checkOffset(offset, 4, this.length)
							 | 
						|||
| 
								 | 
							
								  return ieee754.read(this, offset, false, 23, 4)
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								Buffer.prototype.readDoubleLE = function readDoubleLE (offset, noAssert) {
							 | 
						|||
| 
								 | 
							
								  offset = offset >>> 0
							 | 
						|||
| 
								 | 
							
								  if (!noAssert) checkOffset(offset, 8, this.length)
							 | 
						|||
| 
								 | 
							
								  return ieee754.read(this, offset, true, 52, 8)
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								Buffer.prototype.readDoubleBE = function readDoubleBE (offset, noAssert) {
							 | 
						|||
| 
								 | 
							
								  offset = offset >>> 0
							 | 
						|||
| 
								 | 
							
								  if (!noAssert) checkOffset(offset, 8, this.length)
							 | 
						|||
| 
								 | 
							
								  return ieee754.read(this, offset, false, 52, 8)
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function checkInt (buf, value, offset, ext, max, min) {
							 | 
						|||
| 
								 | 
							
								  if (!Buffer.isBuffer(buf)) throw new TypeError('"buffer" argument must be a Buffer instance')
							 | 
						|||
| 
								 | 
							
								  if (value > max || value < min) throw new RangeError('"value" argument is out of bounds')
							 | 
						|||
| 
								 | 
							
								  if (offset + ext > buf.length) throw new RangeError('Index out of range')
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								Buffer.prototype.writeUIntLE = function writeUIntLE (value, offset, byteLength, noAssert) {
							 | 
						|||
| 
								 | 
							
								  value = +value
							 | 
						|||
| 
								 | 
							
								  offset = offset >>> 0
							 | 
						|||
| 
								 | 
							
								  byteLength = byteLength >>> 0
							 | 
						|||
| 
								 | 
							
								  if (!noAssert) {
							 | 
						|||
| 
								 | 
							
								    var maxBytes = Math.pow(2, 8 * byteLength) - 1
							 | 
						|||
| 
								 | 
							
								    checkInt(this, value, offset, byteLength, maxBytes, 0)
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  var mul = 1
							 | 
						|||
| 
								 | 
							
								  var i = 0
							 | 
						|||
| 
								 | 
							
								  this[offset] = value & 0xFF
							 | 
						|||
| 
								 | 
							
								  while (++i < byteLength && (mul *= 0x100)) {
							 | 
						|||
| 
								 | 
							
								    this[offset + i] = (value / mul) & 0xFF
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  return offset + byteLength
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								Buffer.prototype.writeUIntBE = function writeUIntBE (value, offset, byteLength, noAssert) {
							 | 
						|||
| 
								 | 
							
								  value = +value
							 | 
						|||
| 
								 | 
							
								  offset = offset >>> 0
							 | 
						|||
| 
								 | 
							
								  byteLength = byteLength >>> 0
							 | 
						|||
| 
								 | 
							
								  if (!noAssert) {
							 | 
						|||
| 
								 | 
							
								    var maxBytes = Math.pow(2, 8 * byteLength) - 1
							 | 
						|||
| 
								 | 
							
								    checkInt(this, value, offset, byteLength, maxBytes, 0)
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  var i = byteLength - 1
							 | 
						|||
| 
								 | 
							
								  var mul = 1
							 | 
						|||
| 
								 | 
							
								  this[offset + i] = value & 0xFF
							 | 
						|||
| 
								 | 
							
								  while (--i >= 0 && (mul *= 0x100)) {
							 | 
						|||
| 
								 | 
							
								    this[offset + i] = (value / mul) & 0xFF
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  return offset + byteLength
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								Buffer.prototype.writeUInt8 = function writeUInt8 (value, offset, noAssert) {
							 | 
						|||
| 
								 | 
							
								  value = +value
							 | 
						|||
| 
								 | 
							
								  offset = offset >>> 0
							 | 
						|||
| 
								 | 
							
								  if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0)
							 | 
						|||
| 
								 | 
							
								  this[offset] = (value & 0xff)
							 | 
						|||
| 
								 | 
							
								  return offset + 1
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								Buffer.prototype.writeUInt16LE = function writeUInt16LE (value, offset, noAssert) {
							 | 
						|||
| 
								 | 
							
								  value = +value
							 | 
						|||
| 
								 | 
							
								  offset = offset >>> 0
							 | 
						|||
| 
								 | 
							
								  if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)
							 | 
						|||
| 
								 | 
							
								  this[offset] = (value & 0xff)
							 | 
						|||
| 
								 | 
							
								  this[offset + 1] = (value >>> 8)
							 | 
						|||
| 
								 | 
							
								  return offset + 2
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								Buffer.prototype.writeUInt16BE = function writeUInt16BE (value, offset, noAssert) {
							 | 
						|||
| 
								 | 
							
								  value = +value
							 | 
						|||
| 
								 | 
							
								  offset = offset >>> 0
							 | 
						|||
| 
								 | 
							
								  if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)
							 | 
						|||
| 
								 | 
							
								  this[offset] = (value >>> 8)
							 | 
						|||
| 
								 | 
							
								  this[offset + 1] = (value & 0xff)
							 | 
						|||
| 
								 | 
							
								  return offset + 2
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								Buffer.prototype.writeUInt32LE = function writeUInt32LE (value, offset, noAssert) {
							 | 
						|||
| 
								 | 
							
								  value = +value
							 | 
						|||
| 
								 | 
							
								  offset = offset >>> 0
							 | 
						|||
| 
								 | 
							
								  if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)
							 | 
						|||
| 
								 | 
							
								  this[offset + 3] = (value >>> 24)
							 | 
						|||
| 
								 | 
							
								  this[offset + 2] = (value >>> 16)
							 | 
						|||
| 
								 | 
							
								  this[offset + 1] = (value >>> 8)
							 | 
						|||
| 
								 | 
							
								  this[offset] = (value & 0xff)
							 | 
						|||
| 
								 | 
							
								  return offset + 4
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								Buffer.prototype.writeUInt32BE = function writeUInt32BE (value, offset, noAssert) {
							 | 
						|||
| 
								 | 
							
								  value = +value
							 | 
						|||
| 
								 | 
							
								  offset = offset >>> 0
							 | 
						|||
| 
								 | 
							
								  if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)
							 | 
						|||
| 
								 | 
							
								  this[offset] = (value >>> 24)
							 | 
						|||
| 
								 | 
							
								  this[offset + 1] = (value >>> 16)
							 | 
						|||
| 
								 | 
							
								  this[offset + 2] = (value >>> 8)
							 | 
						|||
| 
								 | 
							
								  this[offset + 3] = (value & 0xff)
							 | 
						|||
| 
								 | 
							
								  return offset + 4
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								Buffer.prototype.writeIntLE = function writeIntLE (value, offset, byteLength, noAssert) {
							 | 
						|||
| 
								 | 
							
								  value = +value
							 | 
						|||
| 
								 | 
							
								  offset = offset >>> 0
							 | 
						|||
| 
								 | 
							
								  if (!noAssert) {
							 | 
						|||
| 
								 | 
							
								    var limit = Math.pow(2, (8 * byteLength) - 1)
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    checkInt(this, value, offset, byteLength, limit - 1, -limit)
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  var i = 0
							 | 
						|||
| 
								 | 
							
								  var mul = 1
							 | 
						|||
| 
								 | 
							
								  var sub = 0
							 | 
						|||
| 
								 | 
							
								  this[offset] = value & 0xFF
							 | 
						|||
| 
								 | 
							
								  while (++i < byteLength && (mul *= 0x100)) {
							 | 
						|||
| 
								 | 
							
								    if (value < 0 && sub === 0 && this[offset + i - 1] !== 0) {
							 | 
						|||
| 
								 | 
							
								      sub = 1
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								    this[offset + i] = ((value / mul) >> 0) - sub & 0xFF
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  return offset + byteLength
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								Buffer.prototype.writeIntBE = function writeIntBE (value, offset, byteLength, noAssert) {
							 | 
						|||
| 
								 | 
							
								  value = +value
							 | 
						|||
| 
								 | 
							
								  offset = offset >>> 0
							 | 
						|||
| 
								 | 
							
								  if (!noAssert) {
							 | 
						|||
| 
								 | 
							
								    var limit = Math.pow(2, (8 * byteLength) - 1)
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    checkInt(this, value, offset, byteLength, limit - 1, -limit)
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  var i = byteLength - 1
							 | 
						|||
| 
								 | 
							
								  var mul = 1
							 | 
						|||
| 
								 | 
							
								  var sub = 0
							 | 
						|||
| 
								 | 
							
								  this[offset + i] = value & 0xFF
							 | 
						|||
| 
								 | 
							
								  while (--i >= 0 && (mul *= 0x100)) {
							 | 
						|||
| 
								 | 
							
								    if (value < 0 && sub === 0 && this[offset + i + 1] !== 0) {
							 | 
						|||
| 
								 | 
							
								      sub = 1
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								    this[offset + i] = ((value / mul) >> 0) - sub & 0xFF
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  return offset + byteLength
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								Buffer.prototype.writeInt8 = function writeInt8 (value, offset, noAssert) {
							 | 
						|||
| 
								 | 
							
								  value = +value
							 | 
						|||
| 
								 | 
							
								  offset = offset >>> 0
							 | 
						|||
| 
								 | 
							
								  if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80)
							 | 
						|||
| 
								 | 
							
								  if (value < 0) value = 0xff + value + 1
							 | 
						|||
| 
								 | 
							
								  this[offset] = (value & 0xff)
							 | 
						|||
| 
								 | 
							
								  return offset + 1
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								Buffer.prototype.writeInt16LE = function writeInt16LE (value, offset, noAssert) {
							 | 
						|||
| 
								 | 
							
								  value = +value
							 | 
						|||
| 
								 | 
							
								  offset = offset >>> 0
							 | 
						|||
| 
								 | 
							
								  if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)
							 | 
						|||
| 
								 | 
							
								  this[offset] = (value & 0xff)
							 | 
						|||
| 
								 | 
							
								  this[offset + 1] = (value >>> 8)
							 | 
						|||
| 
								 | 
							
								  return offset + 2
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								Buffer.prototype.writeInt16BE = function writeInt16BE (value, offset, noAssert) {
							 | 
						|||
| 
								 | 
							
								  value = +value
							 | 
						|||
| 
								 | 
							
								  offset = offset >>> 0
							 | 
						|||
| 
								 | 
							
								  if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)
							 | 
						|||
| 
								 | 
							
								  this[offset] = (value >>> 8)
							 | 
						|||
| 
								 | 
							
								  this[offset + 1] = (value & 0xff)
							 | 
						|||
| 
								 | 
							
								  return offset + 2
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								Buffer.prototype.writeInt32LE = function writeInt32LE (value, offset, noAssert) {
							 | 
						|||
| 
								 | 
							
								  value = +value
							 | 
						|||
| 
								 | 
							
								  offset = offset >>> 0
							 | 
						|||
| 
								 | 
							
								  if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)
							 | 
						|||
| 
								 | 
							
								  this[offset] = (value & 0xff)
							 | 
						|||
| 
								 | 
							
								  this[offset + 1] = (value >>> 8)
							 | 
						|||
| 
								 | 
							
								  this[offset + 2] = (value >>> 16)
							 | 
						|||
| 
								 | 
							
								  this[offset + 3] = (value >>> 24)
							 | 
						|||
| 
								 | 
							
								  return offset + 4
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								Buffer.prototype.writeInt32BE = function writeInt32BE (value, offset, noAssert) {
							 | 
						|||
| 
								 | 
							
								  value = +value
							 | 
						|||
| 
								 | 
							
								  offset = offset >>> 0
							 | 
						|||
| 
								 | 
							
								  if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)
							 | 
						|||
| 
								 | 
							
								  if (value < 0) value = 0xffffffff + value + 1
							 | 
						|||
| 
								 | 
							
								  this[offset] = (value >>> 24)
							 | 
						|||
| 
								 | 
							
								  this[offset + 1] = (value >>> 16)
							 | 
						|||
| 
								 | 
							
								  this[offset + 2] = (value >>> 8)
							 | 
						|||
| 
								 | 
							
								  this[offset + 3] = (value & 0xff)
							 | 
						|||
| 
								 | 
							
								  return offset + 4
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function checkIEEE754 (buf, value, offset, ext, max, min) {
							 | 
						|||
| 
								 | 
							
								  if (offset + ext > buf.length) throw new RangeError('Index out of range')
							 | 
						|||
| 
								 | 
							
								  if (offset < 0) throw new RangeError('Index out of range')
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function writeFloat (buf, value, offset, littleEndian, noAssert) {
							 | 
						|||
| 
								 | 
							
								  value = +value
							 | 
						|||
| 
								 | 
							
								  offset = offset >>> 0
							 | 
						|||
| 
								 | 
							
								  if (!noAssert) {
							 | 
						|||
| 
								 | 
							
								    checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38)
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  ieee754.write(buf, value, offset, littleEndian, 23, 4)
							 | 
						|||
| 
								 | 
							
								  return offset + 4
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								Buffer.prototype.writeFloatLE = function writeFloatLE (value, offset, noAssert) {
							 | 
						|||
| 
								 | 
							
								  return writeFloat(this, value, offset, true, noAssert)
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								Buffer.prototype.writeFloatBE = function writeFloatBE (value, offset, noAssert) {
							 | 
						|||
| 
								 | 
							
								  return writeFloat(this, value, offset, false, noAssert)
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function writeDouble (buf, value, offset, littleEndian, noAssert) {
							 | 
						|||
| 
								 | 
							
								  value = +value
							 | 
						|||
| 
								 | 
							
								  offset = offset >>> 0
							 | 
						|||
| 
								 | 
							
								  if (!noAssert) {
							 | 
						|||
| 
								 | 
							
								    checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308)
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  ieee754.write(buf, value, offset, littleEndian, 52, 8)
							 | 
						|||
| 
								 | 
							
								  return offset + 8
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								Buffer.prototype.writeDoubleLE = function writeDoubleLE (value, offset, noAssert) {
							 | 
						|||
| 
								 | 
							
								  return writeDouble(this, value, offset, true, noAssert)
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								Buffer.prototype.writeDoubleBE = function writeDoubleBE (value, offset, noAssert) {
							 | 
						|||
| 
								 | 
							
								  return writeDouble(this, value, offset, false, noAssert)
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								// copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length)
							 | 
						|||
| 
								 | 
							
								Buffer.prototype.copy = function copy (target, targetStart, start, end) {
							 | 
						|||
| 
								 | 
							
								  if (!Buffer.isBuffer(target)) throw new TypeError('argument should be a Buffer')
							 | 
						|||
| 
								 | 
							
								  if (!start) start = 0
							 | 
						|||
| 
								 | 
							
								  if (!end && end !== 0) end = this.length
							 | 
						|||
| 
								 | 
							
								  if (targetStart >= target.length) targetStart = target.length
							 | 
						|||
| 
								 | 
							
								  if (!targetStart) targetStart = 0
							 | 
						|||
| 
								 | 
							
								  if (end > 0 && end < start) end = start
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  // Copy 0 bytes; we're done
							 | 
						|||
| 
								 | 
							
								  if (end === start) return 0
							 | 
						|||
| 
								 | 
							
								  if (target.length === 0 || this.length === 0) return 0
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  // Fatal error conditions
							 | 
						|||
| 
								 | 
							
								  if (targetStart < 0) {
							 | 
						|||
| 
								 | 
							
								    throw new RangeError('targetStart out of bounds')
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  if (start < 0 || start >= this.length) throw new RangeError('Index out of range')
							 | 
						|||
| 
								 | 
							
								  if (end < 0) throw new RangeError('sourceEnd out of bounds')
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  // Are we oob?
							 | 
						|||
| 
								 | 
							
								  if (end > this.length) end = this.length
							 | 
						|||
| 
								 | 
							
								  if (target.length - targetStart < end - start) {
							 | 
						|||
| 
								 | 
							
								    end = target.length - targetStart + start
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  var len = end - start
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  if (this === target && typeof Uint8Array.prototype.copyWithin === 'function') {
							 | 
						|||
| 
								 | 
							
								    // Use built-in when available, missing from IE11
							 | 
						|||
| 
								 | 
							
								    this.copyWithin(targetStart, start, end)
							 | 
						|||
| 
								 | 
							
								  } else if (this === target && start < targetStart && targetStart < end) {
							 | 
						|||
| 
								 | 
							
								    // descending copy from end
							 | 
						|||
| 
								 | 
							
								    for (var i = len - 1; i >= 0; --i) {
							 | 
						|||
| 
								 | 
							
								      target[i + targetStart] = this[i + start]
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								  } else {
							 | 
						|||
| 
								 | 
							
								    Uint8Array.prototype.set.call(
							 | 
						|||
| 
								 | 
							
								      target,
							 | 
						|||
| 
								 | 
							
								      this.subarray(start, end),
							 | 
						|||
| 
								 | 
							
								      targetStart
							 | 
						|||
| 
								 | 
							
								    )
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  return len
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								// Usage:
							 | 
						|||
| 
								 | 
							
								//    buffer.fill(number[, offset[, end]])
							 | 
						|||
| 
								 | 
							
								//    buffer.fill(buffer[, offset[, end]])
							 | 
						|||
| 
								 | 
							
								//    buffer.fill(string[, offset[, end]][, encoding])
							 | 
						|||
| 
								 | 
							
								Buffer.prototype.fill = function fill (val, start, end, encoding) {
							 | 
						|||
| 
								 | 
							
								  // Handle string cases:
							 | 
						|||
| 
								 | 
							
								  if (typeof val === 'string') {
							 | 
						|||
| 
								 | 
							
								    if (typeof start === 'string') {
							 | 
						|||
| 
								 | 
							
								      encoding = start
							 | 
						|||
| 
								 | 
							
								      start = 0
							 | 
						|||
| 
								 | 
							
								      end = this.length
							 | 
						|||
| 
								 | 
							
								    } else if (typeof end === 'string') {
							 | 
						|||
| 
								 | 
							
								      encoding = end
							 | 
						|||
| 
								 | 
							
								      end = this.length
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								    if (encoding !== undefined && typeof encoding !== 'string') {
							 | 
						|||
| 
								 | 
							
								      throw new TypeError('encoding must be a string')
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								    if (typeof encoding === 'string' && !Buffer.isEncoding(encoding)) {
							 | 
						|||
| 
								 | 
							
								      throw new TypeError('Unknown encoding: ' + encoding)
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								    if (val.length === 1) {
							 | 
						|||
| 
								 | 
							
								      var code = val.charCodeAt(0)
							 | 
						|||
| 
								 | 
							
								      if ((encoding === 'utf8' && code < 128) ||
							 | 
						|||
| 
								 | 
							
								          encoding === 'latin1') {
							 | 
						|||
| 
								 | 
							
								        // Fast path: If `val` fits into a single byte, use that numeric value.
							 | 
						|||
| 
								 | 
							
								        val = code
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								  } else if (typeof val === 'number') {
							 | 
						|||
| 
								 | 
							
								    val = val & 255
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  // Invalid ranges are not set to a default, so can range check early.
							 | 
						|||
| 
								 | 
							
								  if (start < 0 || this.length < start || this.length < end) {
							 | 
						|||
| 
								 | 
							
								    throw new RangeError('Out of range index')
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  if (end <= start) {
							 | 
						|||
| 
								 | 
							
								    return this
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  start = start >>> 0
							 | 
						|||
| 
								 | 
							
								  end = end === undefined ? this.length : end >>> 0
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  if (!val) val = 0
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  var i
							 | 
						|||
| 
								 | 
							
								  if (typeof val === 'number') {
							 | 
						|||
| 
								 | 
							
								    for (i = start; i < end; ++i) {
							 | 
						|||
| 
								 | 
							
								      this[i] = val
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								  } else {
							 | 
						|||
| 
								 | 
							
								    var bytes = Buffer.isBuffer(val)
							 | 
						|||
| 
								 | 
							
								      ? val
							 | 
						|||
| 
								 | 
							
								      : Buffer.from(val, encoding)
							 | 
						|||
| 
								 | 
							
								    var len = bytes.length
							 | 
						|||
| 
								 | 
							
								    if (len === 0) {
							 | 
						|||
| 
								 | 
							
								      throw new TypeError('The value "' + val +
							 | 
						|||
| 
								 | 
							
								        '" is invalid for argument "value"')
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								    for (i = 0; i < end - start; ++i) {
							 | 
						|||
| 
								 | 
							
								      this[i + start] = bytes[i % len]
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  return this
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								// HELPER FUNCTIONS
							 | 
						|||
| 
								 | 
							
								// ================
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								var INVALID_BASE64_RE = /[^+/0-9A-Za-z-_]/g
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function base64clean (str) {
							 | 
						|||
| 
								 | 
							
								  // Node takes equal signs as end of the Base64 encoding
							 | 
						|||
| 
								 | 
							
								  str = str.split('=')[0]
							 | 
						|||
| 
								 | 
							
								  // Node strips out invalid characters like \n and \t from the string, base64-js does not
							 | 
						|||
| 
								 | 
							
								  str = str.trim().replace(INVALID_BASE64_RE, '')
							 | 
						|||
| 
								 | 
							
								  // Node converts strings with length < 2 to ''
							 | 
						|||
| 
								 | 
							
								  if (str.length < 2) return ''
							 | 
						|||
| 
								 | 
							
								  // Node allows for non-padded base64 strings (missing trailing ===), base64-js does not
							 | 
						|||
| 
								 | 
							
								  while (str.length % 4 !== 0) {
							 | 
						|||
| 
								 | 
							
								    str = str + '='
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  return str
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function toHex (n) {
							 | 
						|||
| 
								 | 
							
								  if (n < 16) return '0' + n.toString(16)
							 | 
						|||
| 
								 | 
							
								  return n.toString(16)
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function utf8ToBytes (string, units) {
							 | 
						|||
| 
								 | 
							
								  units = units || Infinity
							 | 
						|||
| 
								 | 
							
								  var codePoint
							 | 
						|||
| 
								 | 
							
								  var length = string.length
							 | 
						|||
| 
								 | 
							
								  var leadSurrogate = null
							 | 
						|||
| 
								 | 
							
								  var bytes = []
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  for (var i = 0; i < length; ++i) {
							 | 
						|||
| 
								 | 
							
								    codePoint = string.charCodeAt(i)
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    // is surrogate component
							 | 
						|||
| 
								 | 
							
								    if (codePoint > 0xD7FF && codePoint < 0xE000) {
							 | 
						|||
| 
								 | 
							
								      // last char was a lead
							 | 
						|||
| 
								 | 
							
								      if (!leadSurrogate) {
							 | 
						|||
| 
								 | 
							
								        // no lead yet
							 | 
						|||
| 
								 | 
							
								        if (codePoint > 0xDBFF) {
							 | 
						|||
| 
								 | 
							
								          // unexpected trail
							 | 
						|||
| 
								 | 
							
								          if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
							 | 
						|||
| 
								 | 
							
								          continue
							 | 
						|||
| 
								 | 
							
								        } else if (i + 1 === length) {
							 | 
						|||
| 
								 | 
							
								          // unpaired lead
							 | 
						|||
| 
								 | 
							
								          if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
							 | 
						|||
| 
								 | 
							
								          continue
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // valid lead
							 | 
						|||
| 
								 | 
							
								        leadSurrogate = codePoint
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        continue
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 2 leads in a row
							 | 
						|||
| 
								 | 
							
								      if (codePoint < 0xDC00) {
							 | 
						|||
| 
								 | 
							
								        if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
							 | 
						|||
| 
								 | 
							
								        leadSurrogate = codePoint
							 | 
						|||
| 
								 | 
							
								        continue
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // valid surrogate pair
							 | 
						|||
| 
								 | 
							
								      codePoint = (leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00) + 0x10000
							 | 
						|||
| 
								 | 
							
								    } else if (leadSurrogate) {
							 | 
						|||
| 
								 | 
							
								      // valid bmp char, but last char was a lead
							 | 
						|||
| 
								 | 
							
								      if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    leadSurrogate = null
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    // encode utf8
							 | 
						|||
| 
								 | 
							
								    if (codePoint < 0x80) {
							 | 
						|||
| 
								 | 
							
								      if ((units -= 1) < 0) break
							 | 
						|||
| 
								 | 
							
								      bytes.push(codePoint)
							 | 
						|||
| 
								 | 
							
								    } else if (codePoint < 0x800) {
							 | 
						|||
| 
								 | 
							
								      if ((units -= 2) < 0) break
							 | 
						|||
| 
								 | 
							
								      bytes.push(
							 | 
						|||
| 
								 | 
							
								        codePoint >> 0x6 | 0xC0,
							 | 
						|||
| 
								 | 
							
								        codePoint & 0x3F | 0x80
							 | 
						|||
| 
								 | 
							
								      )
							 | 
						|||
| 
								 | 
							
								    } else if (codePoint < 0x10000) {
							 | 
						|||
| 
								 | 
							
								      if ((units -= 3) < 0) break
							 | 
						|||
| 
								 | 
							
								      bytes.push(
							 | 
						|||
| 
								 | 
							
								        codePoint >> 0xC | 0xE0,
							 | 
						|||
| 
								 | 
							
								        codePoint >> 0x6 & 0x3F | 0x80,
							 | 
						|||
| 
								 | 
							
								        codePoint & 0x3F | 0x80
							 | 
						|||
| 
								 | 
							
								      )
							 | 
						|||
| 
								 | 
							
								    } else if (codePoint < 0x110000) {
							 | 
						|||
| 
								 | 
							
								      if ((units -= 4) < 0) break
							 | 
						|||
| 
								 | 
							
								      bytes.push(
							 | 
						|||
| 
								 | 
							
								        codePoint >> 0x12 | 0xF0,
							 | 
						|||
| 
								 | 
							
								        codePoint >> 0xC & 0x3F | 0x80,
							 | 
						|||
| 
								 | 
							
								        codePoint >> 0x6 & 0x3F | 0x80,
							 | 
						|||
| 
								 | 
							
								        codePoint & 0x3F | 0x80
							 | 
						|||
| 
								 | 
							
								      )
							 | 
						|||
| 
								 | 
							
								    } else {
							 | 
						|||
| 
								 | 
							
								      throw new Error('Invalid code point')
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  return bytes
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function asciiToBytes (str) {
							 | 
						|||
| 
								 | 
							
								  var byteArray = []
							 | 
						|||
| 
								 | 
							
								  for (var i = 0; i < str.length; ++i) {
							 | 
						|||
| 
								 | 
							
								    // Node's code seems to be doing this and not & 0x7F..
							 | 
						|||
| 
								 | 
							
								    byteArray.push(str.charCodeAt(i) & 0xFF)
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  return byteArray
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function utf16leToBytes (str, units) {
							 | 
						|||
| 
								 | 
							
								  var c, hi, lo
							 | 
						|||
| 
								 | 
							
								  var byteArray = []
							 | 
						|||
| 
								 | 
							
								  for (var i = 0; i < str.length; ++i) {
							 | 
						|||
| 
								 | 
							
								    if ((units -= 2) < 0) break
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    c = str.charCodeAt(i)
							 | 
						|||
| 
								 | 
							
								    hi = c >> 8
							 | 
						|||
| 
								 | 
							
								    lo = c % 256
							 | 
						|||
| 
								 | 
							
								    byteArray.push(lo)
							 | 
						|||
| 
								 | 
							
								    byteArray.push(hi)
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  return byteArray
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function base64ToBytes (str) {
							 | 
						|||
| 
								 | 
							
								  return base64.toByteArray(base64clean(str))
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function blitBuffer (src, dst, offset, length) {
							 | 
						|||
| 
								 | 
							
								  for (var i = 0; i < length; ++i) {
							 | 
						|||
| 
								 | 
							
								    if ((i + offset >= dst.length) || (i >= src.length)) break
							 | 
						|||
| 
								 | 
							
								    dst[i + offset] = src[i]
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  return i
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								// ArrayBuffer or Uint8Array objects from other contexts (i.e. iframes) do not pass
							 | 
						|||
| 
								 | 
							
								// the `instanceof` check but they should be treated as of that type.
							 | 
						|||
| 
								 | 
							
								// See: https://github.com/feross/buffer/issues/166
							 | 
						|||
| 
								 | 
							
								function isInstance (obj, type) {
							 | 
						|||
| 
								 | 
							
								  return obj instanceof type ||
							 | 
						|||
| 
								 | 
							
								    (obj != null && obj.constructor != null && obj.constructor.name != null &&
							 | 
						|||
| 
								 | 
							
								      obj.constructor.name === type.name)
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								function numberIsNaN (obj) {
							 | 
						|||
| 
								 | 
							
								  // For IE11 support
							 | 
						|||
| 
								 | 
							
								  return obj !== obj // eslint-disable-line no-self-compare
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								}).call(this)}).call(this,require("buffer").Buffer)
							 | 
						|||
| 
								 | 
							
								},{"base64-js":6,"buffer":8,"ieee754":9}],9:[function(require,module,exports){
							 | 
						|||
| 
								 | 
							
								/*! ieee754. BSD-3-Clause License. Feross Aboukhadijeh <https://feross.org/opensource> */
							 | 
						|||
| 
								 | 
							
								exports.read = function (buffer, offset, isLE, mLen, nBytes) {
							 | 
						|||
| 
								 | 
							
								  var e, m
							 | 
						|||
| 
								 | 
							
								  var eLen = (nBytes * 8) - mLen - 1
							 | 
						|||
| 
								 | 
							
								  var eMax = (1 << eLen) - 1
							 | 
						|||
| 
								 | 
							
								  var eBias = eMax >> 1
							 | 
						|||
| 
								 | 
							
								  var nBits = -7
							 | 
						|||
| 
								 | 
							
								  var i = isLE ? (nBytes - 1) : 0
							 | 
						|||
| 
								 | 
							
								  var d = isLE ? -1 : 1
							 | 
						|||
| 
								 | 
							
								  var s = buffer[offset + i]
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  i += d
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  e = s & ((1 << (-nBits)) - 1)
							 | 
						|||
| 
								 | 
							
								  s >>= (-nBits)
							 | 
						|||
| 
								 | 
							
								  nBits += eLen
							 | 
						|||
| 
								 | 
							
								  for (; nBits > 0; e = (e * 256) + buffer[offset + i], i += d, nBits -= 8) {}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  m = e & ((1 << (-nBits)) - 1)
							 | 
						|||
| 
								 | 
							
								  e >>= (-nBits)
							 | 
						|||
| 
								 | 
							
								  nBits += mLen
							 | 
						|||
| 
								 | 
							
								  for (; nBits > 0; m = (m * 256) + buffer[offset + i], i += d, nBits -= 8) {}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  if (e === 0) {
							 | 
						|||
| 
								 | 
							
								    e = 1 - eBias
							 | 
						|||
| 
								 | 
							
								  } else if (e === eMax) {
							 | 
						|||
| 
								 | 
							
								    return m ? NaN : ((s ? -1 : 1) * Infinity)
							 | 
						|||
| 
								 | 
							
								  } else {
							 | 
						|||
| 
								 | 
							
								    m = m + Math.pow(2, mLen)
							 | 
						|||
| 
								 | 
							
								    e = e - eBias
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  return (s ? -1 : 1) * m * Math.pow(2, e - mLen)
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								exports.write = function (buffer, value, offset, isLE, mLen, nBytes) {
							 | 
						|||
| 
								 | 
							
								  var e, m, c
							 | 
						|||
| 
								 | 
							
								  var eLen = (nBytes * 8) - mLen - 1
							 | 
						|||
| 
								 | 
							
								  var eMax = (1 << eLen) - 1
							 | 
						|||
| 
								 | 
							
								  var eBias = eMax >> 1
							 | 
						|||
| 
								 | 
							
								  var rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0)
							 | 
						|||
| 
								 | 
							
								  var i = isLE ? 0 : (nBytes - 1)
							 | 
						|||
| 
								 | 
							
								  var d = isLE ? 1 : -1
							 | 
						|||
| 
								 | 
							
								  var s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  value = Math.abs(value)
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  if (isNaN(value) || value === Infinity) {
							 | 
						|||
| 
								 | 
							
								    m = isNaN(value) ? 1 : 0
							 | 
						|||
| 
								 | 
							
								    e = eMax
							 | 
						|||
| 
								 | 
							
								  } else {
							 | 
						|||
| 
								 | 
							
								    e = Math.floor(Math.log(value) / Math.LN2)
							 | 
						|||
| 
								 | 
							
								    if (value * (c = Math.pow(2, -e)) < 1) {
							 | 
						|||
| 
								 | 
							
								      e--
							 | 
						|||
| 
								 | 
							
								      c *= 2
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								    if (e + eBias >= 1) {
							 | 
						|||
| 
								 | 
							
								      value += rt / c
							 | 
						|||
| 
								 | 
							
								    } else {
							 | 
						|||
| 
								 | 
							
								      value += rt * Math.pow(2, 1 - eBias)
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								    if (value * c >= 2) {
							 | 
						|||
| 
								 | 
							
								      e++
							 | 
						|||
| 
								 | 
							
								      c /= 2
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    if (e + eBias >= eMax) {
							 | 
						|||
| 
								 | 
							
								      m = 0
							 | 
						|||
| 
								 | 
							
								      e = eMax
							 | 
						|||
| 
								 | 
							
								    } else if (e + eBias >= 1) {
							 | 
						|||
| 
								 | 
							
								      m = ((value * c) - 1) * Math.pow(2, mLen)
							 | 
						|||
| 
								 | 
							
								      e = e + eBias
							 | 
						|||
| 
								 | 
							
								    } else {
							 | 
						|||
| 
								 | 
							
								      m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen)
							 | 
						|||
| 
								 | 
							
								      e = 0
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8) {}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  e = (e << mLen) | m
							 | 
						|||
| 
								 | 
							
								  eLen += mLen
							 | 
						|||
| 
								 | 
							
								  for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8) {}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  buffer[offset + i - d] |= s * 128
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								},{}],10:[function(require,module,exports){
							 | 
						|||
| 
								 | 
							
								(function (global){(function (){
							 | 
						|||
| 
								 | 
							
								'use strict';
							 | 
						|||
| 
								 | 
							
								var Mutation = global.MutationObserver || global.WebKitMutationObserver;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								var scheduleDrain;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								{
							 | 
						|||
| 
								 | 
							
								  if (Mutation) {
							 | 
						|||
| 
								 | 
							
								    var called = 0;
							 | 
						|||
| 
								 | 
							
								    var observer = new Mutation(nextTick);
							 | 
						|||
| 
								 | 
							
								    var element = global.document.createTextNode('');
							 | 
						|||
| 
								 | 
							
								    observer.observe(element, {
							 | 
						|||
| 
								 | 
							
								      characterData: true
							 | 
						|||
| 
								 | 
							
								    });
							 | 
						|||
| 
								 | 
							
								    scheduleDrain = function () {
							 | 
						|||
| 
								 | 
							
								      element.data = (called = ++called % 2);
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								  } else if (!global.setImmediate && typeof global.MessageChannel !== 'undefined') {
							 | 
						|||
| 
								 | 
							
								    var channel = new global.MessageChannel();
							 | 
						|||
| 
								 | 
							
								    channel.port1.onmessage = nextTick;
							 | 
						|||
| 
								 | 
							
								    scheduleDrain = function () {
							 | 
						|||
| 
								 | 
							
								      channel.port2.postMessage(0);
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								  } else if ('document' in global && 'onreadystatechange' in global.document.createElement('script')) {
							 | 
						|||
| 
								 | 
							
								    scheduleDrain = function () {
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // Create a <script> element; its readystatechange event will be fired asynchronously once it is inserted
							 | 
						|||
| 
								 | 
							
								      // into the document. Do so, thus queuing up the task. Remember to clean up once it's been called.
							 | 
						|||
| 
								 | 
							
								      var scriptEl = global.document.createElement('script');
							 | 
						|||
| 
								 | 
							
								      scriptEl.onreadystatechange = function () {
							 | 
						|||
| 
								 | 
							
								        nextTick();
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        scriptEl.onreadystatechange = null;
							 | 
						|||
| 
								 | 
							
								        scriptEl.parentNode.removeChild(scriptEl);
							 | 
						|||
| 
								 | 
							
								        scriptEl = null;
							 | 
						|||
| 
								 | 
							
								      };
							 | 
						|||
| 
								 | 
							
								      global.document.documentElement.appendChild(scriptEl);
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								  } else {
							 | 
						|||
| 
								 | 
							
								    scheduleDrain = function () {
							 | 
						|||
| 
								 | 
							
								      setTimeout(nextTick, 0);
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								var draining;
							 | 
						|||
| 
								 | 
							
								var queue = [];
							 | 
						|||
| 
								 | 
							
								//named nextTick for less confusing stack traces
							 | 
						|||
| 
								 | 
							
								function nextTick() {
							 | 
						|||
| 
								 | 
							
								  draining = true;
							 | 
						|||
| 
								 | 
							
								  var i, oldQueue;
							 | 
						|||
| 
								 | 
							
								  var len = queue.length;
							 | 
						|||
| 
								 | 
							
								  while (len) {
							 | 
						|||
| 
								 | 
							
								    oldQueue = queue;
							 | 
						|||
| 
								 | 
							
								    queue = [];
							 | 
						|||
| 
								 | 
							
								    i = -1;
							 | 
						|||
| 
								 | 
							
								    while (++i < len) {
							 | 
						|||
| 
								 | 
							
								      oldQueue[i]();
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								    len = queue.length;
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  draining = false;
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								module.exports = immediate;
							 | 
						|||
| 
								 | 
							
								function immediate(task) {
							 | 
						|||
| 
								 | 
							
								  if (queue.push(task) === 1 && !draining) {
							 | 
						|||
| 
								 | 
							
								    scheduleDrain();
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								}).call(this)}).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
							 | 
						|||
| 
								 | 
							
								},{}],11:[function(require,module,exports){
							 | 
						|||
| 
								 | 
							
								(function (global,Buffer,setImmediate){(function (){
							 | 
						|||
| 
								 | 
							
								/*!
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								JSZip v3.6.0 - A JavaScript class for generating and reading zip files
							 | 
						|||
| 
								 | 
							
								<http://stuartk.com/jszip>
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								(c) 2009-2016 Stuart Knightley <stuart [at] stuartk.com>
							 | 
						|||
| 
								 | 
							
								Dual licenced under the MIT license or GPLv3. See https://raw.github.com/Stuk/jszip/master/LICENSE.markdown.
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								JSZip uses the library pako released under the MIT license :
							 | 
						|||
| 
								 | 
							
								https://github.com/nodeca/pako/blob/master/LICENSE
							 | 
						|||
| 
								 | 
							
								*/
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								!function(e){if("object"==typeof exports&&"undefined"!=typeof module)module.exports=e();else if("function"==typeof define&&define.amd)define([],e);else{("undefined"!=typeof window?window:"undefined"!=typeof global?global:"undefined"!=typeof self?self:this).JSZip=e()}}(function(){return function s(a,o,u){function h(r,e){if(!o[r]){if(!a[r]){var t="function"==typeof require&&require;if(!e&&t)return t(r,!0);if(f)return f(r,!0);var n=new Error("Cannot find module '"+r+"'");throw n.code="MODULE_NOT_FOUND",n}var i=o[r]={exports:{}};a[r][0].call(i.exports,function(e){var t=a[r][1][e];return h(t||e)},i,i.exports,s,a,o,u)}return o[r].exports}for(var f="function"==typeof require&&require,e=0;e<u.length;e++)h(u[e]);return h}({1:[function(l,t,n){(function(r){!function(e){"object"==typeof n&&void 0!==t?t.exports=e():("undefined"!=typeof window?window:void 0!==r?r:"undefined"!=typeof self?self:this).JSZip=e()}(function(){return function s(a,o,u){function h(t,e){if(!o[t]){if(!a[t]){var r="function"==typeof l&&l;if(!e&&r)return r(t,!0);if(f)return f(t,!0);var n=new Error("Cannot find module '"+t+"'");throw n.code="MODULE_NOT_FOUND",n}var i=o[t]={exports:{}};a[t][0].call(i.exports,function(e){return h(a[t][1][e]||e)},i,i.exports,s,a,o,u)}return o[t].exports}for(var f="function"==typeof l&&l,e=0;e<u.length;e++)h(u[e]);return h}({1:[function(l,t,n){(function(r){!function(e){"object"==typeof n&&void 0!==t?t.exports=e():("undefined"!=typeof window?window:void 0!==r?r:"undefined"!=typeof self?self:this).JSZip=e()}(function(){return function s(a,o,u){function h(t,e){if(!o[t]){if(!a[t]){var r="function"==typeof l&&l;if(!e&&r)return r(t,!0);if(f)return f(t,!0);var n=new Error("Cannot find module '"+t+"'");throw n.code="MODULE_NOT_FOUND",n}var i=o[t]={exports:{}};a[t][0].call(i.exports,function(e){return h(a[t][1][e]||e)},i,i.exports,s,a,o,u)}return o[t].exports}for(var f="function"==typeof l&&l,e=0;e<u.length;e++)h(u[e]);return h}({1:[function(l,t,n){(function(r){!function(e){"object"==typeof n&&void 0!==t?t.exports=e():("undefined"!=typeof window?window:void 0!==r?r:"undefined"!=typeof self?self:this).JSZip=e()}(function(){return function s(a,o,u){function h(t,e){if(!o[t]){if(!a[t]){var r="function"==typeof l&&l;if(!e&&r)return r(t,!0);if(f)return f(t,!0);var n=new Error("Cannot find module '"+t+"'");throw n.code="MODULE_NOT_FOUND",n}var i=o[t]={exports:{}};a[t][0].call(i.exports,function(e){return h(a[t][1][e]||e)},i,i.exports,s,a,o,u)}return o[t].exports}for(var f="function"==typeof l&&l,e=0;e<u.length;e++)h(u[e]);return h}({1:[function(l,t,n){(function(r){!function(e){"object"==typeof n&&void 0!==t?t.exports=e():("undefined"!=typeof window?window:void 0!==r?r:"undefined"!=typeof self?self:this).JSZip=e()}(function(){return function s(a,o,u){function h(t,e){if(!o[t]){if(!a[t]){var r="function"==typeof l&&l;if(!e&&r)return r(t,!0);if(f)return f(t,!0);var n=new Error("Cannot find module '"+t+"'");throw n.code="MODULE_NOT_FOUND",n}var i=o[t]={exports:{}};a[t][0].call(i.exports,function(e){return h(a[t][1][e]||e)},i,i.exports,s,a,o,u)}return o[t].exports}for(var f="function"==typeof l&&l,e=0;e<u.length;e++)h(u[e]);return h}({1:[function(l,t,n){(function(r){!function(e){"object"==typeof n&&void 0!==t?t.exports=e():("undefined"!=typeof window?window:void 0!==r?r:"undefined"!=typeof self?self:this).JSZip=e()}(function(){return function s(a,o,u){function h(t,e){if(!o[t]){if(!a[t]){var r="function"==typeof l&&l;if(!e&&r)return r(t,!0);if(f)return f(t,!0);var n=new Error("Cannot find module '"+t+"'");throw n.code="MODULE_NOT_FOUND",n}var i=o[t]={exports:{}};a[t][0].call(i.exports,function(e){return h(a[t][1][e]||e)},i,i.exports,s,a,o,u)}return o[t].exports}for(var f="function"==typeof l&&l,e=0;e<u.length;e++)h(u[e]);return h}({1:[function(e,t,r){"use strict";var c=e("./utils"),l=e("./support"),p="ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=";r.encode=function(e){for(var t,r,n,i,s,a,o,u=[],h=0,f=e.length,l=f,d="string"!==c.getTypeOf(e);h<e.length;)l=f-h,n=d?(t=e[h++],r=h<f?e[h++]:0,h<f?e[h++]:0):(t=e.charCodeAt(h++),r=h<f?e.charCode
							 | 
						|||
| 
								 | 
							
								}).call(this)}).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {},require("buffer").Buffer,require("timers").setImmediate)
							 | 
						|||
| 
								 | 
							
								},{"buffer":8,"timers":22}],12:[function(require,module,exports){
							 | 
						|||
| 
								 | 
							
								'use strict';
							 | 
						|||
| 
								 | 
							
								var immediate = require('immediate');
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								/* istanbul ignore next */
							 | 
						|||
| 
								 | 
							
								function INTERNAL() {}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								var handlers = {};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								var REJECTED = ['REJECTED'];
							 | 
						|||
| 
								 | 
							
								var FULFILLED = ['FULFILLED'];
							 | 
						|||
| 
								 | 
							
								var PENDING = ['PENDING'];
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								module.exports = Promise;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function Promise(resolver) {
							 | 
						|||
| 
								 | 
							
								  if (typeof resolver !== 'function') {
							 | 
						|||
| 
								 | 
							
								    throw new TypeError('resolver must be a function');
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  this.state = PENDING;
							 | 
						|||
| 
								 | 
							
								  this.queue = [];
							 | 
						|||
| 
								 | 
							
								  this.outcome = void 0;
							 | 
						|||
| 
								 | 
							
								  if (resolver !== INTERNAL) {
							 | 
						|||
| 
								 | 
							
								    safelyResolveThenable(this, resolver);
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								Promise.prototype["finally"] = function (callback) {
							 | 
						|||
| 
								 | 
							
								  if (typeof callback !== 'function') {
							 | 
						|||
| 
								 | 
							
								    return this;
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  var p = this.constructor;
							 | 
						|||
| 
								 | 
							
								  return this.then(resolve, reject);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  function resolve(value) {
							 | 
						|||
| 
								 | 
							
								    function yes () {
							 | 
						|||
| 
								 | 
							
								      return value;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								    return p.resolve(callback()).then(yes);
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  function reject(reason) {
							 | 
						|||
| 
								 | 
							
								    function no () {
							 | 
						|||
| 
								 | 
							
								      throw reason;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								    return p.resolve(callback()).then(no);
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								Promise.prototype["catch"] = function (onRejected) {
							 | 
						|||
| 
								 | 
							
								  return this.then(null, onRejected);
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								Promise.prototype.then = function (onFulfilled, onRejected) {
							 | 
						|||
| 
								 | 
							
								  if (typeof onFulfilled !== 'function' && this.state === FULFILLED ||
							 | 
						|||
| 
								 | 
							
								    typeof onRejected !== 'function' && this.state === REJECTED) {
							 | 
						|||
| 
								 | 
							
								    return this;
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  var promise = new this.constructor(INTERNAL);
							 | 
						|||
| 
								 | 
							
								  if (this.state !== PENDING) {
							 | 
						|||
| 
								 | 
							
								    var resolver = this.state === FULFILLED ? onFulfilled : onRejected;
							 | 
						|||
| 
								 | 
							
								    unwrap(promise, resolver, this.outcome);
							 | 
						|||
| 
								 | 
							
								  } else {
							 | 
						|||
| 
								 | 
							
								    this.queue.push(new QueueItem(promise, onFulfilled, onRejected));
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  return promise;
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								function QueueItem(promise, onFulfilled, onRejected) {
							 | 
						|||
| 
								 | 
							
								  this.promise = promise;
							 | 
						|||
| 
								 | 
							
								  if (typeof onFulfilled === 'function') {
							 | 
						|||
| 
								 | 
							
								    this.onFulfilled = onFulfilled;
							 | 
						|||
| 
								 | 
							
								    this.callFulfilled = this.otherCallFulfilled;
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  if (typeof onRejected === 'function') {
							 | 
						|||
| 
								 | 
							
								    this.onRejected = onRejected;
							 | 
						|||
| 
								 | 
							
								    this.callRejected = this.otherCallRejected;
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								QueueItem.prototype.callFulfilled = function (value) {
							 | 
						|||
| 
								 | 
							
								  handlers.resolve(this.promise, value);
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								QueueItem.prototype.otherCallFulfilled = function (value) {
							 | 
						|||
| 
								 | 
							
								  unwrap(this.promise, this.onFulfilled, value);
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								QueueItem.prototype.callRejected = function (value) {
							 | 
						|||
| 
								 | 
							
								  handlers.reject(this.promise, value);
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								QueueItem.prototype.otherCallRejected = function (value) {
							 | 
						|||
| 
								 | 
							
								  unwrap(this.promise, this.onRejected, value);
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function unwrap(promise, func, value) {
							 | 
						|||
| 
								 | 
							
								  immediate(function () {
							 | 
						|||
| 
								 | 
							
								    var returnValue;
							 | 
						|||
| 
								 | 
							
								    try {
							 | 
						|||
| 
								 | 
							
								      returnValue = func(value);
							 | 
						|||
| 
								 | 
							
								    } catch (e) {
							 | 
						|||
| 
								 | 
							
								      return handlers.reject(promise, e);
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								    if (returnValue === promise) {
							 | 
						|||
| 
								 | 
							
								      handlers.reject(promise, new TypeError('Cannot resolve promise with itself'));
							 | 
						|||
| 
								 | 
							
								    } else {
							 | 
						|||
| 
								 | 
							
								      handlers.resolve(promise, returnValue);
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								  });
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								handlers.resolve = function (self, value) {
							 | 
						|||
| 
								 | 
							
								  var result = tryCatch(getThen, value);
							 | 
						|||
| 
								 | 
							
								  if (result.status === 'error') {
							 | 
						|||
| 
								 | 
							
								    return handlers.reject(self, result.value);
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  var thenable = result.value;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  if (thenable) {
							 | 
						|||
| 
								 | 
							
								    safelyResolveThenable(self, thenable);
							 | 
						|||
| 
								 | 
							
								  } else {
							 | 
						|||
| 
								 | 
							
								    self.state = FULFILLED;
							 | 
						|||
| 
								 | 
							
								    self.outcome = value;
							 | 
						|||
| 
								 | 
							
								    var i = -1;
							 | 
						|||
| 
								 | 
							
								    var len = self.queue.length;
							 | 
						|||
| 
								 | 
							
								    while (++i < len) {
							 | 
						|||
| 
								 | 
							
								      self.queue[i].callFulfilled(value);
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  return self;
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								handlers.reject = function (self, error) {
							 | 
						|||
| 
								 | 
							
								  self.state = REJECTED;
							 | 
						|||
| 
								 | 
							
								  self.outcome = error;
							 | 
						|||
| 
								 | 
							
								  var i = -1;
							 | 
						|||
| 
								 | 
							
								  var len = self.queue.length;
							 | 
						|||
| 
								 | 
							
								  while (++i < len) {
							 | 
						|||
| 
								 | 
							
								    self.queue[i].callRejected(error);
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  return self;
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function getThen(obj) {
							 | 
						|||
| 
								 | 
							
								  // Make sure we only access the accessor once as required by the spec
							 | 
						|||
| 
								 | 
							
								  var then = obj && obj.then;
							 | 
						|||
| 
								 | 
							
								  if (obj && (typeof obj === 'object' || typeof obj === 'function') && typeof then === 'function') {
							 | 
						|||
| 
								 | 
							
								    return function appyThen() {
							 | 
						|||
| 
								 | 
							
								      then.apply(obj, arguments);
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function safelyResolveThenable(self, thenable) {
							 | 
						|||
| 
								 | 
							
								  // Either fulfill, reject or reject with error
							 | 
						|||
| 
								 | 
							
								  var called = false;
							 | 
						|||
| 
								 | 
							
								  function onError(value) {
							 | 
						|||
| 
								 | 
							
								    if (called) {
							 | 
						|||
| 
								 | 
							
								      return;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								    called = true;
							 | 
						|||
| 
								 | 
							
								    handlers.reject(self, value);
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  function onSuccess(value) {
							 | 
						|||
| 
								 | 
							
								    if (called) {
							 | 
						|||
| 
								 | 
							
								      return;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								    called = true;
							 | 
						|||
| 
								 | 
							
								    handlers.resolve(self, value);
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  function tryToUnwrap() {
							 | 
						|||
| 
								 | 
							
								    thenable(onSuccess, onError);
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  var result = tryCatch(tryToUnwrap);
							 | 
						|||
| 
								 | 
							
								  if (result.status === 'error') {
							 | 
						|||
| 
								 | 
							
								    onError(result.value);
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function tryCatch(func, value) {
							 | 
						|||
| 
								 | 
							
								  var out = {};
							 | 
						|||
| 
								 | 
							
								  try {
							 | 
						|||
| 
								 | 
							
								    out.value = func(value);
							 | 
						|||
| 
								 | 
							
								    out.status = 'success';
							 | 
						|||
| 
								 | 
							
								  } catch (e) {
							 | 
						|||
| 
								 | 
							
								    out.status = 'error';
							 | 
						|||
| 
								 | 
							
								    out.value = e;
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  return out;
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								Promise.resolve = resolve;
							 | 
						|||
| 
								 | 
							
								function resolve(value) {
							 | 
						|||
| 
								 | 
							
								  if (value instanceof this) {
							 | 
						|||
| 
								 | 
							
								    return value;
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  return handlers.resolve(new this(INTERNAL), value);
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								Promise.reject = reject;
							 | 
						|||
| 
								 | 
							
								function reject(reason) {
							 | 
						|||
| 
								 | 
							
								  var promise = new this(INTERNAL);
							 | 
						|||
| 
								 | 
							
								  return handlers.reject(promise, reason);
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								Promise.all = all;
							 | 
						|||
| 
								 | 
							
								function all(iterable) {
							 | 
						|||
| 
								 | 
							
								  var self = this;
							 | 
						|||
| 
								 | 
							
								  if (Object.prototype.toString.call(iterable) !== '[object Array]') {
							 | 
						|||
| 
								 | 
							
								    return this.reject(new TypeError('must be an array'));
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  var len = iterable.length;
							 | 
						|||
| 
								 | 
							
								  var called = false;
							 | 
						|||
| 
								 | 
							
								  if (!len) {
							 | 
						|||
| 
								 | 
							
								    return this.resolve([]);
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  var values = new Array(len);
							 | 
						|||
| 
								 | 
							
								  var resolved = 0;
							 | 
						|||
| 
								 | 
							
								  var i = -1;
							 | 
						|||
| 
								 | 
							
								  var promise = new this(INTERNAL);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  while (++i < len) {
							 | 
						|||
| 
								 | 
							
								    allResolver(iterable[i], i);
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  return promise;
							 | 
						|||
| 
								 | 
							
								  function allResolver(value, i) {
							 | 
						|||
| 
								 | 
							
								    self.resolve(value).then(resolveFromAll, function (error) {
							 | 
						|||
| 
								 | 
							
								      if (!called) {
							 | 
						|||
| 
								 | 
							
								        called = true;
							 | 
						|||
| 
								 | 
							
								        handlers.reject(promise, error);
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								    });
							 | 
						|||
| 
								 | 
							
								    function resolveFromAll(outValue) {
							 | 
						|||
| 
								 | 
							
								      values[i] = outValue;
							 | 
						|||
| 
								 | 
							
								      if (++resolved === len && !called) {
							 | 
						|||
| 
								 | 
							
								        called = true;
							 | 
						|||
| 
								 | 
							
								        handlers.resolve(promise, values);
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								Promise.race = race;
							 | 
						|||
| 
								 | 
							
								function race(iterable) {
							 | 
						|||
| 
								 | 
							
								  var self = this;
							 | 
						|||
| 
								 | 
							
								  if (Object.prototype.toString.call(iterable) !== '[object Array]') {
							 | 
						|||
| 
								 | 
							
								    return this.reject(new TypeError('must be an array'));
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  var len = iterable.length;
							 | 
						|||
| 
								 | 
							
								  var called = false;
							 | 
						|||
| 
								 | 
							
								  if (!len) {
							 | 
						|||
| 
								 | 
							
								    return this.resolve([]);
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  var i = -1;
							 | 
						|||
| 
								 | 
							
								  var promise = new this(INTERNAL);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  while (++i < len) {
							 | 
						|||
| 
								 | 
							
								    resolver(iterable[i]);
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  return promise;
							 | 
						|||
| 
								 | 
							
								  function resolver(value) {
							 | 
						|||
| 
								 | 
							
								    self.resolve(value).then(function (response) {
							 | 
						|||
| 
								 | 
							
								      if (!called) {
							 | 
						|||
| 
								 | 
							
								        called = true;
							 | 
						|||
| 
								 | 
							
								        handlers.resolve(promise, response);
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								    }, function (error) {
							 | 
						|||
| 
								 | 
							
								      if (!called) {
							 | 
						|||
| 
								 | 
							
								        called = true;
							 | 
						|||
| 
								 | 
							
								        handlers.reject(promise, error);
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								    });
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								},{"immediate":10}],13:[function(require,module,exports){
							 | 
						|||
| 
								 | 
							
								;(function () { // closure for web browsers
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								if (typeof module === 'object' && module.exports) {
							 | 
						|||
| 
								 | 
							
								  module.exports = LRUCache
							 | 
						|||
| 
								 | 
							
								} else {
							 | 
						|||
| 
								 | 
							
								  // just set the global for non-node platforms.
							 | 
						|||
| 
								 | 
							
								  this.LRUCache = LRUCache
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function hOP (obj, key) {
							 | 
						|||
| 
								 | 
							
								  return Object.prototype.hasOwnProperty.call(obj, key)
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function naiveLength () { return 1 }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								var didTypeWarning = false
							 | 
						|||
| 
								 | 
							
								function typeCheckKey(key) {
							 | 
						|||
| 
								 | 
							
								  if (!didTypeWarning && typeof key !== 'string' && typeof key !== 'number') {
							 | 
						|||
| 
								 | 
							
								    didTypeWarning = true
							 | 
						|||
| 
								 | 
							
								    console.error(new TypeError("LRU: key must be a string or number. Almost certainly a bug! " + typeof key).stack)
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function LRUCache (options) {
							 | 
						|||
| 
								 | 
							
								  if (!(this instanceof LRUCache))
							 | 
						|||
| 
								 | 
							
								    return new LRUCache(options)
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  if (typeof options === 'number')
							 | 
						|||
| 
								 | 
							
								    options = { max: options }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  if (!options)
							 | 
						|||
| 
								 | 
							
								    options = {}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  this._max = options.max
							 | 
						|||
| 
								 | 
							
								  // Kind of weird to have a default max of Infinity, but oh well.
							 | 
						|||
| 
								 | 
							
								  if (!this._max || !(typeof this._max === "number") || this._max <= 0 )
							 | 
						|||
| 
								 | 
							
								    this._max = Infinity
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  this._lengthCalculator = options.length || naiveLength
							 | 
						|||
| 
								 | 
							
								  if (typeof this._lengthCalculator !== "function")
							 | 
						|||
| 
								 | 
							
								    this._lengthCalculator = naiveLength
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  this._allowStale = options.stale || false
							 | 
						|||
| 
								 | 
							
								  this._maxAge = options.maxAge || null
							 | 
						|||
| 
								 | 
							
								  this._dispose = options.dispose
							 | 
						|||
| 
								 | 
							
								  this.reset()
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								// resize the cache when the max changes.
							 | 
						|||
| 
								 | 
							
								Object.defineProperty(LRUCache.prototype, "max",
							 | 
						|||
| 
								 | 
							
								  { set : function (mL) {
							 | 
						|||
| 
								 | 
							
								      if (!mL || !(typeof mL === "number") || mL <= 0 ) mL = Infinity
							 | 
						|||
| 
								 | 
							
								      this._max = mL
							 | 
						|||
| 
								 | 
							
								      if (this._length > this._max) trim(this)
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								  , get : function () { return this._max }
							 | 
						|||
| 
								 | 
							
								  , enumerable : true
							 | 
						|||
| 
								 | 
							
								  })
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								// resize the cache when the lengthCalculator changes.
							 | 
						|||
| 
								 | 
							
								Object.defineProperty(LRUCache.prototype, "lengthCalculator",
							 | 
						|||
| 
								 | 
							
								  { set : function (lC) {
							 | 
						|||
| 
								 | 
							
								      if (typeof lC !== "function") {
							 | 
						|||
| 
								 | 
							
								        this._lengthCalculator = naiveLength
							 | 
						|||
| 
								 | 
							
								        this._length = this._itemCount
							 | 
						|||
| 
								 | 
							
								        for (var key in this._cache) {
							 | 
						|||
| 
								 | 
							
								          this._cache[key].length = 1
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								      } else {
							 | 
						|||
| 
								 | 
							
								        this._lengthCalculator = lC
							 | 
						|||
| 
								 | 
							
								        this._length = 0
							 | 
						|||
| 
								 | 
							
								        for (var key in this._cache) {
							 | 
						|||
| 
								 | 
							
								          this._cache[key].length = this._lengthCalculator(this._cache[key].value)
							 | 
						|||
| 
								 | 
							
								          this._length += this._cache[key].length
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      if (this._length > this._max) trim(this)
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								  , get : function () { return this._lengthCalculator }
							 | 
						|||
| 
								 | 
							
								  , enumerable : true
							 | 
						|||
| 
								 | 
							
								  })
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								Object.defineProperty(LRUCache.prototype, "length",
							 | 
						|||
| 
								 | 
							
								  { get : function () { return this._length }
							 | 
						|||
| 
								 | 
							
								  , enumerable : true
							 | 
						|||
| 
								 | 
							
								  })
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								Object.defineProperty(LRUCache.prototype, "itemCount",
							 | 
						|||
| 
								 | 
							
								  { get : function () { return this._itemCount }
							 | 
						|||
| 
								 | 
							
								  , enumerable : true
							 | 
						|||
| 
								 | 
							
								  })
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								LRUCache.prototype.forEach = function (fn, thisp) {
							 | 
						|||
| 
								 | 
							
								  thisp = thisp || this
							 | 
						|||
| 
								 | 
							
								  var i = 0
							 | 
						|||
| 
								 | 
							
								  var itemCount = this._itemCount
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  for (var k = this._mru - 1; k >= 0 && i < itemCount; k--) if (this._lruList[k]) {
							 | 
						|||
| 
								 | 
							
								    i++
							 | 
						|||
| 
								 | 
							
								    var hit = this._lruList[k]
							 | 
						|||
| 
								 | 
							
								    if (isStale(this, hit)) {
							 | 
						|||
| 
								 | 
							
								      del(this, hit)
							 | 
						|||
| 
								 | 
							
								      if (!this._allowStale) hit = undefined
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								    if (hit) {
							 | 
						|||
| 
								 | 
							
								      fn.call(thisp, hit.value, hit.key, this)
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								LRUCache.prototype.keys = function () {
							 | 
						|||
| 
								 | 
							
								  var keys = new Array(this._itemCount)
							 | 
						|||
| 
								 | 
							
								  var i = 0
							 | 
						|||
| 
								 | 
							
								  for (var k = this._mru - 1; k >= 0 && i < this._itemCount; k--) if (this._lruList[k]) {
							 | 
						|||
| 
								 | 
							
								    var hit = this._lruList[k]
							 | 
						|||
| 
								 | 
							
								    keys[i++] = hit.key
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  return keys
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								LRUCache.prototype.values = function () {
							 | 
						|||
| 
								 | 
							
								  var values = new Array(this._itemCount)
							 | 
						|||
| 
								 | 
							
								  var i = 0
							 | 
						|||
| 
								 | 
							
								  for (var k = this._mru - 1; k >= 0 && i < this._itemCount; k--) if (this._lruList[k]) {
							 | 
						|||
| 
								 | 
							
								    var hit = this._lruList[k]
							 | 
						|||
| 
								 | 
							
								    values[i++] = hit.value
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  return values
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								LRUCache.prototype.reset = function () {
							 | 
						|||
| 
								 | 
							
								  if (this._dispose && this._cache) {
							 | 
						|||
| 
								 | 
							
								    for (var k in this._cache) {
							 | 
						|||
| 
								 | 
							
								      this._dispose(k, this._cache[k].value)
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  this._cache = Object.create(null) // hash of items by key
							 | 
						|||
| 
								 | 
							
								  this._lruList = Object.create(null) // list of items in order of use recency
							 | 
						|||
| 
								 | 
							
								  this._mru = 0 // most recently used
							 | 
						|||
| 
								 | 
							
								  this._lru = 0 // least recently used
							 | 
						|||
| 
								 | 
							
								  this._length = 0 // number of items in the list
							 | 
						|||
| 
								 | 
							
								  this._itemCount = 0
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								LRUCache.prototype.dump = function () {
							 | 
						|||
| 
								 | 
							
								  var arr = []
							 | 
						|||
| 
								 | 
							
								  var i = 0
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  for (var k = this._mru - 1; k >= 0 && i < this._itemCount; k--) if (this._lruList[k]) {
							 | 
						|||
| 
								 | 
							
								    var hit = this._lruList[k]
							 | 
						|||
| 
								 | 
							
								    if (!isStale(this, hit)) {
							 | 
						|||
| 
								 | 
							
								      //Do not store staled hits
							 | 
						|||
| 
								 | 
							
								      ++i
							 | 
						|||
| 
								 | 
							
								      arr.push({
							 | 
						|||
| 
								 | 
							
								        k: hit.key,
							 | 
						|||
| 
								 | 
							
								        v: hit.value,
							 | 
						|||
| 
								 | 
							
								        e: hit.now + (hit.maxAge || 0)
							 | 
						|||
| 
								 | 
							
								      });
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  //arr has the most read first
							 | 
						|||
| 
								 | 
							
								  return arr
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								LRUCache.prototype.dumpLru = function () {
							 | 
						|||
| 
								 | 
							
								  return this._lruList
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								LRUCache.prototype.set = function (key, value, maxAge) {
							 | 
						|||
| 
								 | 
							
								  maxAge = maxAge || this._maxAge
							 | 
						|||
| 
								 | 
							
								  typeCheckKey(key)
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  var now = maxAge ? Date.now() : 0
							 | 
						|||
| 
								 | 
							
								  var len = this._lengthCalculator(value)
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  if (hOP(this._cache, key)) {
							 | 
						|||
| 
								 | 
							
								    if (len > this._max) {
							 | 
						|||
| 
								 | 
							
								      del(this, this._cache[key])
							 | 
						|||
| 
								 | 
							
								      return false
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								    // dispose of the old one before overwriting
							 | 
						|||
| 
								 | 
							
								    if (this._dispose)
							 | 
						|||
| 
								 | 
							
								      this._dispose(key, this._cache[key].value)
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    this._cache[key].now = now
							 | 
						|||
| 
								 | 
							
								    this._cache[key].maxAge = maxAge
							 | 
						|||
| 
								 | 
							
								    this._cache[key].value = value
							 | 
						|||
| 
								 | 
							
								    this._length += (len - this._cache[key].length)
							 | 
						|||
| 
								 | 
							
								    this._cache[key].length = len
							 | 
						|||
| 
								 | 
							
								    this.get(key)
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    if (this._length > this._max)
							 | 
						|||
| 
								 | 
							
								      trim(this)
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    return true
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  var hit = new Entry(key, value, this._mru++, len, now, maxAge)
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  // oversized objects fall out of cache automatically.
							 | 
						|||
| 
								 | 
							
								  if (hit.length > this._max) {
							 | 
						|||
| 
								 | 
							
								    if (this._dispose) this._dispose(key, value)
							 | 
						|||
| 
								 | 
							
								    return false
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  this._length += hit.length
							 | 
						|||
| 
								 | 
							
								  this._lruList[hit.lu] = this._cache[key] = hit
							 | 
						|||
| 
								 | 
							
								  this._itemCount ++
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  if (this._length > this._max)
							 | 
						|||
| 
								 | 
							
								    trim(this)
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  return true
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								LRUCache.prototype.has = function (key) {
							 | 
						|||
| 
								 | 
							
								  typeCheckKey(key)
							 | 
						|||
| 
								 | 
							
								  if (!hOP(this._cache, key)) return false
							 | 
						|||
| 
								 | 
							
								  var hit = this._cache[key]
							 | 
						|||
| 
								 | 
							
								  if (isStale(this, hit)) {
							 | 
						|||
| 
								 | 
							
								    return false
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  return true
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								LRUCache.prototype.get = function (key) {
							 | 
						|||
| 
								 | 
							
								  typeCheckKey(key)
							 | 
						|||
| 
								 | 
							
								  return get(this, key, true)
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								LRUCache.prototype.peek = function (key) {
							 | 
						|||
| 
								 | 
							
								  typeCheckKey(key)
							 | 
						|||
| 
								 | 
							
								  return get(this, key, false)
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								LRUCache.prototype.pop = function () {
							 | 
						|||
| 
								 | 
							
								  var hit = this._lruList[this._lru]
							 | 
						|||
| 
								 | 
							
								  del(this, hit)
							 | 
						|||
| 
								 | 
							
								  return hit || null
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								LRUCache.prototype.del = function (key) {
							 | 
						|||
| 
								 | 
							
								  typeCheckKey(key)
							 | 
						|||
| 
								 | 
							
								  del(this, this._cache[key])
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								LRUCache.prototype.load = function (arr) {
							 | 
						|||
| 
								 | 
							
								  //reset the cache
							 | 
						|||
| 
								 | 
							
								  this.reset();
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  var now = Date.now()
							 | 
						|||
| 
								 | 
							
								  //A previous serialized cache has the most recent items first
							 | 
						|||
| 
								 | 
							
								  for (var l = arr.length - 1; l >= 0; l-- ) {
							 | 
						|||
| 
								 | 
							
								    var hit = arr[l]
							 | 
						|||
| 
								 | 
							
								    typeCheckKey(hit.k)
							 | 
						|||
| 
								 | 
							
								    var expiresAt = hit.e || 0
							 | 
						|||
| 
								 | 
							
								    if (expiresAt === 0) {
							 | 
						|||
| 
								 | 
							
								      //the item was created without expiration in a non aged cache
							 | 
						|||
| 
								 | 
							
								      this.set(hit.k, hit.v)
							 | 
						|||
| 
								 | 
							
								    } else {
							 | 
						|||
| 
								 | 
							
								      var maxAge = expiresAt - now
							 | 
						|||
| 
								 | 
							
								      //dont add already expired items
							 | 
						|||
| 
								 | 
							
								      if (maxAge > 0) this.set(hit.k, hit.v, maxAge)
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function get (self, key, doUse) {
							 | 
						|||
| 
								 | 
							
								  typeCheckKey(key)
							 | 
						|||
| 
								 | 
							
								  var hit = self._cache[key]
							 | 
						|||
| 
								 | 
							
								  if (hit) {
							 | 
						|||
| 
								 | 
							
								    if (isStale(self, hit)) {
							 | 
						|||
| 
								 | 
							
								      del(self, hit)
							 | 
						|||
| 
								 | 
							
								      if (!self._allowStale) hit = undefined
							 | 
						|||
| 
								 | 
							
								    } else {
							 | 
						|||
| 
								 | 
							
								      if (doUse) use(self, hit)
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								    if (hit) hit = hit.value
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  return hit
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function isStale(self, hit) {
							 | 
						|||
| 
								 | 
							
								  if (!hit || (!hit.maxAge && !self._maxAge)) return false
							 | 
						|||
| 
								 | 
							
								  var stale = false;
							 | 
						|||
| 
								 | 
							
								  var diff = Date.now() - hit.now
							 | 
						|||
| 
								 | 
							
								  if (hit.maxAge) {
							 | 
						|||
| 
								 | 
							
								    stale = diff > hit.maxAge
							 | 
						|||
| 
								 | 
							
								  } else {
							 | 
						|||
| 
								 | 
							
								    stale = self._maxAge && (diff > self._maxAge)
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  return stale;
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function use (self, hit) {
							 | 
						|||
| 
								 | 
							
								  shiftLU(self, hit)
							 | 
						|||
| 
								 | 
							
								  hit.lu = self._mru ++
							 | 
						|||
| 
								 | 
							
								  self._lruList[hit.lu] = hit
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function trim (self) {
							 | 
						|||
| 
								 | 
							
								  while (self._lru < self._mru && self._length > self._max)
							 | 
						|||
| 
								 | 
							
								    del(self, self._lruList[self._lru])
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function shiftLU (self, hit) {
							 | 
						|||
| 
								 | 
							
								  delete self._lruList[ hit.lu ]
							 | 
						|||
| 
								 | 
							
								  while (self._lru < self._mru && !self._lruList[self._lru]) self._lru ++
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function del (self, hit) {
							 | 
						|||
| 
								 | 
							
								  if (hit) {
							 | 
						|||
| 
								 | 
							
								    if (self._dispose) self._dispose(hit.key, hit.value)
							 | 
						|||
| 
								 | 
							
								    self._length -= hit.length
							 | 
						|||
| 
								 | 
							
								    self._itemCount --
							 | 
						|||
| 
								 | 
							
								    delete self._cache[ hit.key ]
							 | 
						|||
| 
								 | 
							
								    shiftLU(self, hit)
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								// classy, since V8 prefers predictable objects.
							 | 
						|||
| 
								 | 
							
								function Entry (key, value, lu, length, now, maxAge) {
							 | 
						|||
| 
								 | 
							
								  this.key = key
							 | 
						|||
| 
								 | 
							
								  this.value = value
							 | 
						|||
| 
								 | 
							
								  this.lu = lu
							 | 
						|||
| 
								 | 
							
								  this.length = length
							 | 
						|||
| 
								 | 
							
								  this.now = now
							 | 
						|||
| 
								 | 
							
								  if (maxAge) this.maxAge = maxAge
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								})()
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								},{}],14:[function(require,module,exports){
							 | 
						|||
| 
								 | 
							
								require('text-encoding-polyfill');
							 | 
						|||
| 
								 | 
							
								var StringDecoder = require('string_decoder').StringDecoder;
							 | 
						|||
| 
								 | 
							
								function defaultDecoder(data) {
							 | 
						|||
| 
								 | 
							
								  var decoder = new StringDecoder();
							 | 
						|||
| 
								 | 
							
								  var out = decoder.write(data) + decoder.end();
							 | 
						|||
| 
								 | 
							
								  return out.replace(/\0/g, '').trim();
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								module.exports = createDecoder;
							 | 
						|||
| 
								 | 
							
								var regex = /^(?:ANSI\s)?(\d+)$/m;
							 | 
						|||
| 
								 | 
							
								function createDecoder(encoding, second) {
							 | 
						|||
| 
								 | 
							
								  if (!encoding) {
							 | 
						|||
| 
								 | 
							
								    return defaultDecoder;
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  try {
							 | 
						|||
| 
								 | 
							
								    new TextDecoder(encoding.trim());
							 | 
						|||
| 
								 | 
							
								  } catch(e) {
							 | 
						|||
| 
								 | 
							
								    var match = regex.exec(encoding);
							 | 
						|||
| 
								 | 
							
								    if (match && !second) {
							 | 
						|||
| 
								 | 
							
								      return createDecoder('windows-' + match[1], true);
							 | 
						|||
| 
								 | 
							
								    } else {
							 | 
						|||
| 
								 | 
							
								      return defaultDecoder;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  return browserDecoder;
							 | 
						|||
| 
								 | 
							
								  function browserDecoder(buffer) {
							 | 
						|||
| 
								 | 
							
								    var decoder = new TextDecoder(encoding);
							 | 
						|||
| 
								 | 
							
								    var out = decoder.decode(buffer, {
							 | 
						|||
| 
								 | 
							
								      stream: true
							 | 
						|||
| 
								 | 
							
								    }) + decoder.decode();
							 | 
						|||
| 
								 | 
							
								    return out.replace(/\0/g, '').trim();
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								},{"string_decoder":19,"text-encoding-polyfill":20}],15:[function(require,module,exports){
							 | 
						|||
| 
								 | 
							
								var createDecoder = require('./decoder');
							 | 
						|||
| 
								 | 
							
								function dbfHeader(data) {
							 | 
						|||
| 
								 | 
							
								  var out = {};
							 | 
						|||
| 
								 | 
							
								  out.lastUpdated = new Date(data.readUInt8(1) + 1900, data.readUInt8(2), data.readUInt8(3));
							 | 
						|||
| 
								 | 
							
								  out.records = data.readUInt32LE(4);
							 | 
						|||
| 
								 | 
							
								  out.headerLen = data.readUInt16LE(8);
							 | 
						|||
| 
								 | 
							
								  out.recLen = data.readUInt16LE(10);
							 | 
						|||
| 
								 | 
							
								  return out;
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function dbfRowHeader(data, headerLen, decoder) {
							 | 
						|||
| 
								 | 
							
								  var out = [];
							 | 
						|||
| 
								 | 
							
								  var offset = 32;
							 | 
						|||
| 
								 | 
							
								  while (offset < headerLen) {
							 | 
						|||
| 
								 | 
							
								    out.push({
							 | 
						|||
| 
								 | 
							
								      name: decoder(data.slice(offset, offset + 11)),
							 | 
						|||
| 
								 | 
							
								      dataType: String.fromCharCode(data.readUInt8(offset + 11)),
							 | 
						|||
| 
								 | 
							
								      len: data.readUInt8(offset + 16),
							 | 
						|||
| 
								 | 
							
								      decimal: data.readUInt8(offset + 17)
							 | 
						|||
| 
								 | 
							
								    });
							 | 
						|||
| 
								 | 
							
								    if (data.readUInt8(offset + 32) === 13) {
							 | 
						|||
| 
								 | 
							
								      break;
							 | 
						|||
| 
								 | 
							
								    } else {
							 | 
						|||
| 
								 | 
							
								      offset += 32;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  return out;
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function rowFuncs(buffer, offset, len, type, decoder) {
							 | 
						|||
| 
								 | 
							
								  var data = buffer.slice(offset, offset + len);
							 | 
						|||
| 
								 | 
							
								  var textData = decoder(data);
							 | 
						|||
| 
								 | 
							
								  switch (type) {
							 | 
						|||
| 
								 | 
							
								    case 'N':
							 | 
						|||
| 
								 | 
							
								    case 'F':
							 | 
						|||
| 
								 | 
							
								    case 'O':
							 | 
						|||
| 
								 | 
							
								      return parseFloat(textData, 10);
							 | 
						|||
| 
								 | 
							
								    case 'D':
							 | 
						|||
| 
								 | 
							
								      return new Date(textData.slice(0, 4), parseInt(textData.slice(4, 6), 10) - 1, textData.slice(6, 8));
							 | 
						|||
| 
								 | 
							
								    case 'L':
							 | 
						|||
| 
								 | 
							
								      return textData.toLowerCase() === 'y' || textData.toLowerCase() === 't';
							 | 
						|||
| 
								 | 
							
								    default:
							 | 
						|||
| 
								 | 
							
								      return textData;
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function parseRow(buffer, offset, rowHeaders, decoder) {
							 | 
						|||
| 
								 | 
							
								  var out = {};
							 | 
						|||
| 
								 | 
							
								  var i = 0;
							 | 
						|||
| 
								 | 
							
								  var len = rowHeaders.length;
							 | 
						|||
| 
								 | 
							
								  var field;
							 | 
						|||
| 
								 | 
							
								  var header;
							 | 
						|||
| 
								 | 
							
								  while (i < len) {
							 | 
						|||
| 
								 | 
							
								    header = rowHeaders[i];
							 | 
						|||
| 
								 | 
							
								    field = rowFuncs(buffer, offset, header.len, header.dataType, decoder);
							 | 
						|||
| 
								 | 
							
								    offset += header.len;
							 | 
						|||
| 
								 | 
							
								    if (typeof field !== 'undefined') {
							 | 
						|||
| 
								 | 
							
								      out[header.name] = field;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								    i++;
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  return out;
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								module.exports = function(buffer, encoding) {
							 | 
						|||
| 
								 | 
							
								  var decoder = createDecoder(encoding);
							 | 
						|||
| 
								 | 
							
								  var header = dbfHeader(buffer);
							 | 
						|||
| 
								 | 
							
								  var rowHeaders = dbfRowHeader(buffer, header.headerLen - 1, decoder);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  var offset = ((rowHeaders.length + 1) << 5) + 2;
							 | 
						|||
| 
								 | 
							
								  var recLen = header.recLen;
							 | 
						|||
| 
								 | 
							
								  var records = header.records;
							 | 
						|||
| 
								 | 
							
								  var out = [];
							 | 
						|||
| 
								 | 
							
								  while (records) {
							 | 
						|||
| 
								 | 
							
								    out.push(parseRow(buffer, offset, rowHeaders, decoder));
							 | 
						|||
| 
								 | 
							
								    offset += recLen;
							 | 
						|||
| 
								 | 
							
								    records--;
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  return out;
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								},{"./decoder":14}],16:[function(require,module,exports){
							 | 
						|||
| 
								 | 
							
								// shim for using process in browser
							 | 
						|||
| 
								 | 
							
								var process = module.exports = {};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								// cached from whatever global is present so that test runners that stub it
							 | 
						|||
| 
								 | 
							
								// don't break things.  But we need to wrap it in a try catch in case it is
							 | 
						|||
| 
								 | 
							
								// wrapped in strict mode code which doesn't define any globals.  It's inside a
							 | 
						|||
| 
								 | 
							
								// function because try/catches deoptimize in certain engines.
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								var cachedSetTimeout;
							 | 
						|||
| 
								 | 
							
								var cachedClearTimeout;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function defaultSetTimout() {
							 | 
						|||
| 
								 | 
							
								    throw new Error('setTimeout has not been defined');
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								function defaultClearTimeout () {
							 | 
						|||
| 
								 | 
							
								    throw new Error('clearTimeout has not been defined');
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								(function () {
							 | 
						|||
| 
								 | 
							
								    try {
							 | 
						|||
| 
								 | 
							
								        if (typeof setTimeout === 'function') {
							 | 
						|||
| 
								 | 
							
								            cachedSetTimeout = setTimeout;
							 | 
						|||
| 
								 | 
							
								        } else {
							 | 
						|||
| 
								 | 
							
								            cachedSetTimeout = defaultSetTimout;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								    } catch (e) {
							 | 
						|||
| 
								 | 
							
								        cachedSetTimeout = defaultSetTimout;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								    try {
							 | 
						|||
| 
								 | 
							
								        if (typeof clearTimeout === 'function') {
							 | 
						|||
| 
								 | 
							
								            cachedClearTimeout = clearTimeout;
							 | 
						|||
| 
								 | 
							
								        } else {
							 | 
						|||
| 
								 | 
							
								            cachedClearTimeout = defaultClearTimeout;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								    } catch (e) {
							 | 
						|||
| 
								 | 
							
								        cachedClearTimeout = defaultClearTimeout;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								} ())
							 | 
						|||
| 
								 | 
							
								function runTimeout(fun) {
							 | 
						|||
| 
								 | 
							
								    if (cachedSetTimeout === setTimeout) {
							 | 
						|||
| 
								 | 
							
								        //normal enviroments in sane situations
							 | 
						|||
| 
								 | 
							
								        return setTimeout(fun, 0);
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								    // if setTimeout wasn't available but was latter defined
							 | 
						|||
| 
								 | 
							
								    if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) {
							 | 
						|||
| 
								 | 
							
								        cachedSetTimeout = setTimeout;
							 | 
						|||
| 
								 | 
							
								        return setTimeout(fun, 0);
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								    try {
							 | 
						|||
| 
								 | 
							
								        // when when somebody has screwed with setTimeout but no I.E. maddness
							 | 
						|||
| 
								 | 
							
								        return cachedSetTimeout(fun, 0);
							 | 
						|||
| 
								 | 
							
								    } catch(e){
							 | 
						|||
| 
								 | 
							
								        try {
							 | 
						|||
| 
								 | 
							
								            // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally
							 | 
						|||
| 
								 | 
							
								            return cachedSetTimeout.call(null, fun, 0);
							 | 
						|||
| 
								 | 
							
								        } catch(e){
							 | 
						|||
| 
								 | 
							
								            // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error
							 | 
						|||
| 
								 | 
							
								            return cachedSetTimeout.call(this, fun, 0);
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								function runClearTimeout(marker) {
							 | 
						|||
| 
								 | 
							
								    if (cachedClearTimeout === clearTimeout) {
							 | 
						|||
| 
								 | 
							
								        //normal enviroments in sane situations
							 | 
						|||
| 
								 | 
							
								        return clearTimeout(marker);
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								    // if clearTimeout wasn't available but was latter defined
							 | 
						|||
| 
								 | 
							
								    if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) {
							 | 
						|||
| 
								 | 
							
								        cachedClearTimeout = clearTimeout;
							 | 
						|||
| 
								 | 
							
								        return clearTimeout(marker);
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								    try {
							 | 
						|||
| 
								 | 
							
								        // when when somebody has screwed with setTimeout but no I.E. maddness
							 | 
						|||
| 
								 | 
							
								        return cachedClearTimeout(marker);
							 | 
						|||
| 
								 | 
							
								    } catch (e){
							 | 
						|||
| 
								 | 
							
								        try {
							 | 
						|||
| 
								 | 
							
								            // When we are in I.E. but the script has been evaled so I.E. doesn't  trust the global object when called normally
							 | 
						|||
| 
								 | 
							
								            return cachedClearTimeout.call(null, marker);
							 | 
						|||
| 
								 | 
							
								        } catch (e){
							 | 
						|||
| 
								 | 
							
								            // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error.
							 | 
						|||
| 
								 | 
							
								            // Some versions of I.E. have different rules for clearTimeout vs setTimeout
							 | 
						|||
| 
								 | 
							
								            return cachedClearTimeout.call(this, marker);
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								var queue = [];
							 | 
						|||
| 
								 | 
							
								var draining = false;
							 | 
						|||
| 
								 | 
							
								var currentQueue;
							 | 
						|||
| 
								 | 
							
								var queueIndex = -1;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function cleanUpNextTick() {
							 | 
						|||
| 
								 | 
							
								    if (!draining || !currentQueue) {
							 | 
						|||
| 
								 | 
							
								        return;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								    draining = false;
							 | 
						|||
| 
								 | 
							
								    if (currentQueue.length) {
							 | 
						|||
| 
								 | 
							
								        queue = currentQueue.concat(queue);
							 | 
						|||
| 
								 | 
							
								    } else {
							 | 
						|||
| 
								 | 
							
								        queueIndex = -1;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								    if (queue.length) {
							 | 
						|||
| 
								 | 
							
								        drainQueue();
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function drainQueue() {
							 | 
						|||
| 
								 | 
							
								    if (draining) {
							 | 
						|||
| 
								 | 
							
								        return;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								    var timeout = runTimeout(cleanUpNextTick);
							 | 
						|||
| 
								 | 
							
								    draining = true;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var len = queue.length;
							 | 
						|||
| 
								 | 
							
								    while(len) {
							 | 
						|||
| 
								 | 
							
								        currentQueue = queue;
							 | 
						|||
| 
								 | 
							
								        queue = [];
							 | 
						|||
| 
								 | 
							
								        while (++queueIndex < len) {
							 | 
						|||
| 
								 | 
							
								            if (currentQueue) {
							 | 
						|||
| 
								 | 
							
								                currentQueue[queueIndex].run();
							 | 
						|||
| 
								 | 
							
								            }
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        queueIndex = -1;
							 | 
						|||
| 
								 | 
							
								        len = queue.length;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								    currentQueue = null;
							 | 
						|||
| 
								 | 
							
								    draining = false;
							 | 
						|||
| 
								 | 
							
								    runClearTimeout(timeout);
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								process.nextTick = function (fun) {
							 | 
						|||
| 
								 | 
							
								    var args = new Array(arguments.length - 1);
							 | 
						|||
| 
								 | 
							
								    if (arguments.length > 1) {
							 | 
						|||
| 
								 | 
							
								        for (var i = 1; i < arguments.length; i++) {
							 | 
						|||
| 
								 | 
							
								            args[i - 1] = arguments[i];
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								    queue.push(new Item(fun, args));
							 | 
						|||
| 
								 | 
							
								    if (queue.length === 1 && !draining) {
							 | 
						|||
| 
								 | 
							
								        runTimeout(drainQueue);
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								// v8 likes predictible objects
							 | 
						|||
| 
								 | 
							
								function Item(fun, array) {
							 | 
						|||
| 
								 | 
							
								    this.fun = fun;
							 | 
						|||
| 
								 | 
							
								    this.array = array;
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								Item.prototype.run = function () {
							 | 
						|||
| 
								 | 
							
								    this.fun.apply(null, this.array);
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								process.title = 'browser';
							 | 
						|||
| 
								 | 
							
								process.browser = true;
							 | 
						|||
| 
								 | 
							
								process.env = {};
							 | 
						|||
| 
								 | 
							
								process.argv = [];
							 | 
						|||
| 
								 | 
							
								process.version = ''; // empty string to avoid regexp issues
							 | 
						|||
| 
								 | 
							
								process.versions = {};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function noop() {}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								process.on = noop;
							 | 
						|||
| 
								 | 
							
								process.addListener = noop;
							 | 
						|||
| 
								 | 
							
								process.once = noop;
							 | 
						|||
| 
								 | 
							
								process.off = noop;
							 | 
						|||
| 
								 | 
							
								process.removeListener = noop;
							 | 
						|||
| 
								 | 
							
								process.removeAllListeners = noop;
							 | 
						|||
| 
								 | 
							
								process.emit = noop;
							 | 
						|||
| 
								 | 
							
								process.prependListener = noop;
							 | 
						|||
| 
								 | 
							
								process.prependOnceListener = noop;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								process.listeners = function (name) { return [] }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								process.binding = function (name) {
							 | 
						|||
| 
								 | 
							
								    throw new Error('process.binding is not supported');
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								process.cwd = function () { return '/' };
							 | 
						|||
| 
								 | 
							
								process.chdir = function (dir) {
							 | 
						|||
| 
								 | 
							
								    throw new Error('process.chdir is not supported');
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								process.umask = function() { return 0; };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								},{}],17:[function(require,module,exports){
							 | 
						|||
| 
								 | 
							
								(function (global, factory) {
							 | 
						|||
| 
								 | 
							
								    typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :
							 | 
						|||
| 
								 | 
							
								    typeof define === 'function' && define.amd ? define(factory) :
							 | 
						|||
| 
								 | 
							
								    (global.proj4 = factory());
							 | 
						|||
| 
								 | 
							
								}(this, (function () { 'use strict';
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var globals = function(defs) {
							 | 
						|||
| 
								 | 
							
								      defs('EPSG:4326', "+title=WGS 84 (long/lat) +proj=longlat +ellps=WGS84 +datum=WGS84 +units=degrees");
							 | 
						|||
| 
								 | 
							
								      defs('EPSG:4269', "+title=NAD83 (long/lat) +proj=longlat +a=6378137.0 +b=6356752.31414036 +ellps=GRS80 +datum=NAD83 +units=degrees");
							 | 
						|||
| 
								 | 
							
								      defs('EPSG:3857', "+title=WGS 84 / Pseudo-Mercator +proj=merc +a=6378137 +b=6378137 +lat_ts=0.0 +lon_0=0.0 +x_0=0.0 +y_0=0 +k=1.0 +units=m +nadgrids=@null +no_defs");
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      defs.WGS84 = defs['EPSG:4326'];
							 | 
						|||
| 
								 | 
							
								      defs['EPSG:3785'] = defs['EPSG:3857']; // maintain backward compat, official code is 3857
							 | 
						|||
| 
								 | 
							
								      defs.GOOGLE = defs['EPSG:3857'];
							 | 
						|||
| 
								 | 
							
								      defs['EPSG:900913'] = defs['EPSG:3857'];
							 | 
						|||
| 
								 | 
							
								      defs['EPSG:102113'] = defs['EPSG:3857'];
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var PJD_3PARAM = 1;
							 | 
						|||
| 
								 | 
							
								    var PJD_7PARAM = 2;
							 | 
						|||
| 
								 | 
							
								    var PJD_GRIDSHIFT = 3;
							 | 
						|||
| 
								 | 
							
								    var PJD_WGS84 = 4; // WGS84 or equivalent
							 | 
						|||
| 
								 | 
							
								    var PJD_NODATUM = 5; // WGS84 or equivalent
							 | 
						|||
| 
								 | 
							
								    var SRS_WGS84_SEMIMAJOR = 6378137.0;  // only used in grid shift transforms
							 | 
						|||
| 
								 | 
							
								    var SRS_WGS84_SEMIMINOR = 6356752.314;  // only used in grid shift transforms
							 | 
						|||
| 
								 | 
							
								    var SRS_WGS84_ESQUARED = 0.0066943799901413165; // only used in grid shift transforms
							 | 
						|||
| 
								 | 
							
								    var SEC_TO_RAD = 4.84813681109535993589914102357e-6;
							 | 
						|||
| 
								 | 
							
								    var HALF_PI = Math.PI/2;
							 | 
						|||
| 
								 | 
							
								    // ellipoid pj_set_ell.c
							 | 
						|||
| 
								 | 
							
								    var SIXTH = 0.1666666666666666667;
							 | 
						|||
| 
								 | 
							
								    /* 1/6 */
							 | 
						|||
| 
								 | 
							
								    var RA4 = 0.04722222222222222222;
							 | 
						|||
| 
								 | 
							
								    /* 17/360 */
							 | 
						|||
| 
								 | 
							
								    var RA6 = 0.02215608465608465608;
							 | 
						|||
| 
								 | 
							
								    var EPSLN = 1.0e-10;
							 | 
						|||
| 
								 | 
							
								    // you'd think you could use Number.EPSILON above but that makes
							 | 
						|||
| 
								 | 
							
								    // Mollweide get into an infinate loop.
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var D2R = 0.01745329251994329577;
							 | 
						|||
| 
								 | 
							
								    var R2D = 57.29577951308232088;
							 | 
						|||
| 
								 | 
							
								    var FORTPI = Math.PI/4;
							 | 
						|||
| 
								 | 
							
								    var TWO_PI = Math.PI * 2;
							 | 
						|||
| 
								 | 
							
								    // SPI is slightly greater than Math.PI, so values that exceed the -180..180
							 | 
						|||
| 
								 | 
							
								    // degree range by a tiny amount don't get wrapped. This prevents points that
							 | 
						|||
| 
								 | 
							
								    // have drifted from their original location along the 180th meridian (due to
							 | 
						|||
| 
								 | 
							
								    // floating point error) from changing their sign.
							 | 
						|||
| 
								 | 
							
								    var SPI = 3.14159265359;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var exports$1 = {};
							 | 
						|||
| 
								 | 
							
								    exports$1.greenwich = 0.0; //"0dE",
							 | 
						|||
| 
								 | 
							
								    exports$1.lisbon = -9.131906111111; //"9d07'54.862\"W",
							 | 
						|||
| 
								 | 
							
								    exports$1.paris = 2.337229166667; //"2d20'14.025\"E",
							 | 
						|||
| 
								 | 
							
								    exports$1.bogota = -74.080916666667; //"74d04'51.3\"W",
							 | 
						|||
| 
								 | 
							
								    exports$1.madrid = -3.687938888889; //"3d41'16.58\"W",
							 | 
						|||
| 
								 | 
							
								    exports$1.rome = 12.452333333333; //"12d27'8.4\"E",
							 | 
						|||
| 
								 | 
							
								    exports$1.bern = 7.439583333333; //"7d26'22.5\"E",
							 | 
						|||
| 
								 | 
							
								    exports$1.jakarta = 106.807719444444; //"106d48'27.79\"E",
							 | 
						|||
| 
								 | 
							
								    exports$1.ferro = -17.666666666667; //"17d40'W",
							 | 
						|||
| 
								 | 
							
								    exports$1.brussels = 4.367975; //"4d22'4.71\"E",
							 | 
						|||
| 
								 | 
							
								    exports$1.stockholm = 18.058277777778; //"18d3'29.8\"E",
							 | 
						|||
| 
								 | 
							
								    exports$1.athens = 23.7163375; //"23d42'58.815\"E",
							 | 
						|||
| 
								 | 
							
								    exports$1.oslo = 10.722916666667; //"10d43'22.5\"E"
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var units = {
							 | 
						|||
| 
								 | 
							
								      ft: {to_meter: 0.3048},
							 | 
						|||
| 
								 | 
							
								      'us-ft': {to_meter: 1200 / 3937}
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var ignoredChar = /[\s_\-\/\(\)]/g;
							 | 
						|||
| 
								 | 
							
								    function match(obj, key) {
							 | 
						|||
| 
								 | 
							
								      if (obj[key]) {
							 | 
						|||
| 
								 | 
							
								        return obj[key];
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      var keys = Object.keys(obj);
							 | 
						|||
| 
								 | 
							
								      var lkey = key.toLowerCase().replace(ignoredChar, '');
							 | 
						|||
| 
								 | 
							
								      var i = -1;
							 | 
						|||
| 
								 | 
							
								      var testkey, processedKey;
							 | 
						|||
| 
								 | 
							
								      while (++i < keys.length) {
							 | 
						|||
| 
								 | 
							
								        testkey = keys[i];
							 | 
						|||
| 
								 | 
							
								        processedKey = testkey.toLowerCase().replace(ignoredChar, '');
							 | 
						|||
| 
								 | 
							
								        if (processedKey === lkey) {
							 | 
						|||
| 
								 | 
							
								          return obj[testkey];
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var parseProj = function(defData) {
							 | 
						|||
| 
								 | 
							
								      var self = {};
							 | 
						|||
| 
								 | 
							
								      var paramObj = defData.split('+').map(function(v) {
							 | 
						|||
| 
								 | 
							
								        return v.trim();
							 | 
						|||
| 
								 | 
							
								      }).filter(function(a) {
							 | 
						|||
| 
								 | 
							
								        return a;
							 | 
						|||
| 
								 | 
							
								      }).reduce(function(p, a) {
							 | 
						|||
| 
								 | 
							
								        var split = a.split('=');
							 | 
						|||
| 
								 | 
							
								        split.push(true);
							 | 
						|||
| 
								 | 
							
								        p[split[0].toLowerCase()] = split[1];
							 | 
						|||
| 
								 | 
							
								        return p;
							 | 
						|||
| 
								 | 
							
								      }, {});
							 | 
						|||
| 
								 | 
							
								      var paramName, paramVal, paramOutname;
							 | 
						|||
| 
								 | 
							
								      var params = {
							 | 
						|||
| 
								 | 
							
								        proj: 'projName',
							 | 
						|||
| 
								 | 
							
								        datum: 'datumCode',
							 | 
						|||
| 
								 | 
							
								        rf: function(v) {
							 | 
						|||
| 
								 | 
							
								          self.rf = parseFloat(v);
							 | 
						|||
| 
								 | 
							
								        },
							 | 
						|||
| 
								 | 
							
								        lat_0: function(v) {
							 | 
						|||
| 
								 | 
							
								          self.lat0 = v * D2R;
							 | 
						|||
| 
								 | 
							
								        },
							 | 
						|||
| 
								 | 
							
								        lat_1: function(v) {
							 | 
						|||
| 
								 | 
							
								          self.lat1 = v * D2R;
							 | 
						|||
| 
								 | 
							
								        },
							 | 
						|||
| 
								 | 
							
								        lat_2: function(v) {
							 | 
						|||
| 
								 | 
							
								          self.lat2 = v * D2R;
							 | 
						|||
| 
								 | 
							
								        },
							 | 
						|||
| 
								 | 
							
								        lat_ts: function(v) {
							 | 
						|||
| 
								 | 
							
								          self.lat_ts = v * D2R;
							 | 
						|||
| 
								 | 
							
								        },
							 | 
						|||
| 
								 | 
							
								        lon_0: function(v) {
							 | 
						|||
| 
								 | 
							
								          self.long0 = v * D2R;
							 | 
						|||
| 
								 | 
							
								        },
							 | 
						|||
| 
								 | 
							
								        lon_1: function(v) {
							 | 
						|||
| 
								 | 
							
								          self.long1 = v * D2R;
							 | 
						|||
| 
								 | 
							
								        },
							 | 
						|||
| 
								 | 
							
								        lon_2: function(v) {
							 | 
						|||
| 
								 | 
							
								          self.long2 = v * D2R;
							 | 
						|||
| 
								 | 
							
								        },
							 | 
						|||
| 
								 | 
							
								        alpha: function(v) {
							 | 
						|||
| 
								 | 
							
								          self.alpha = parseFloat(v) * D2R;
							 | 
						|||
| 
								 | 
							
								        },
							 | 
						|||
| 
								 | 
							
								        gamma: function(v) {
							 | 
						|||
| 
								 | 
							
								          self.rectified_grid_angle = parseFloat(v);
							 | 
						|||
| 
								 | 
							
								        },
							 | 
						|||
| 
								 | 
							
								        lonc: function(v) {
							 | 
						|||
| 
								 | 
							
								          self.longc = v * D2R;
							 | 
						|||
| 
								 | 
							
								        },
							 | 
						|||
| 
								 | 
							
								        x_0: function(v) {
							 | 
						|||
| 
								 | 
							
								          self.x0 = parseFloat(v);
							 | 
						|||
| 
								 | 
							
								        },
							 | 
						|||
| 
								 | 
							
								        y_0: function(v) {
							 | 
						|||
| 
								 | 
							
								          self.y0 = parseFloat(v);
							 | 
						|||
| 
								 | 
							
								        },
							 | 
						|||
| 
								 | 
							
								        k_0: function(v) {
							 | 
						|||
| 
								 | 
							
								          self.k0 = parseFloat(v);
							 | 
						|||
| 
								 | 
							
								        },
							 | 
						|||
| 
								 | 
							
								        k: function(v) {
							 | 
						|||
| 
								 | 
							
								          self.k0 = parseFloat(v);
							 | 
						|||
| 
								 | 
							
								        },
							 | 
						|||
| 
								 | 
							
								        a: function(v) {
							 | 
						|||
| 
								 | 
							
								          self.a = parseFloat(v);
							 | 
						|||
| 
								 | 
							
								        },
							 | 
						|||
| 
								 | 
							
								        b: function(v) {
							 | 
						|||
| 
								 | 
							
								          self.b = parseFloat(v);
							 | 
						|||
| 
								 | 
							
								        },
							 | 
						|||
| 
								 | 
							
								        r_a: function() {
							 | 
						|||
| 
								 | 
							
								          self.R_A = true;
							 | 
						|||
| 
								 | 
							
								        },
							 | 
						|||
| 
								 | 
							
								        zone: function(v) {
							 | 
						|||
| 
								 | 
							
								          self.zone = parseInt(v, 10);
							 | 
						|||
| 
								 | 
							
								        },
							 | 
						|||
| 
								 | 
							
								        south: function() {
							 | 
						|||
| 
								 | 
							
								          self.utmSouth = true;
							 | 
						|||
| 
								 | 
							
								        },
							 | 
						|||
| 
								 | 
							
								        towgs84: function(v) {
							 | 
						|||
| 
								 | 
							
								          self.datum_params = v.split(",").map(function(a) {
							 | 
						|||
| 
								 | 
							
								            return parseFloat(a);
							 | 
						|||
| 
								 | 
							
								          });
							 | 
						|||
| 
								 | 
							
								        },
							 | 
						|||
| 
								 | 
							
								        to_meter: function(v) {
							 | 
						|||
| 
								 | 
							
								          self.to_meter = parseFloat(v);
							 | 
						|||
| 
								 | 
							
								        },
							 | 
						|||
| 
								 | 
							
								        units: function(v) {
							 | 
						|||
| 
								 | 
							
								          self.units = v;
							 | 
						|||
| 
								 | 
							
								          var unit = match(units, v);
							 | 
						|||
| 
								 | 
							
								          if (unit) {
							 | 
						|||
| 
								 | 
							
								            self.to_meter = unit.to_meter;
							 | 
						|||
| 
								 | 
							
								          }
							 | 
						|||
| 
								 | 
							
								        },
							 | 
						|||
| 
								 | 
							
								        from_greenwich: function(v) {
							 | 
						|||
| 
								 | 
							
								          self.from_greenwich = v * D2R;
							 | 
						|||
| 
								 | 
							
								        },
							 | 
						|||
| 
								 | 
							
								        pm: function(v) {
							 | 
						|||
| 
								 | 
							
								          var pm = match(exports$1, v);
							 | 
						|||
| 
								 | 
							
								          self.from_greenwich = (pm ? pm : parseFloat(v)) * D2R;
							 | 
						|||
| 
								 | 
							
								        },
							 | 
						|||
| 
								 | 
							
								        nadgrids: function(v) {
							 | 
						|||
| 
								 | 
							
								          if (v === '@null') {
							 | 
						|||
| 
								 | 
							
								            self.datumCode = 'none';
							 | 
						|||
| 
								 | 
							
								          }
							 | 
						|||
| 
								 | 
							
								          else {
							 | 
						|||
| 
								 | 
							
								            self.nadgrids = v;
							 | 
						|||
| 
								 | 
							
								          }
							 | 
						|||
| 
								 | 
							
								        },
							 | 
						|||
| 
								 | 
							
								        axis: function(v) {
							 | 
						|||
| 
								 | 
							
								          var legalAxis = "ewnsud";
							 | 
						|||
| 
								 | 
							
								          if (v.length === 3 && legalAxis.indexOf(v.substr(0, 1)) !== -1 && legalAxis.indexOf(v.substr(1, 1)) !== -1 && legalAxis.indexOf(v.substr(2, 1)) !== -1) {
							 | 
						|||
| 
								 | 
							
								            self.axis = v;
							 | 
						|||
| 
								 | 
							
								          }
							 | 
						|||
| 
								 | 
							
								        },
							 | 
						|||
| 
								 | 
							
								        approx: function() {
							 | 
						|||
| 
								 | 
							
								          self.approx = true;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								      };
							 | 
						|||
| 
								 | 
							
								      for (paramName in paramObj) {
							 | 
						|||
| 
								 | 
							
								        paramVal = paramObj[paramName];
							 | 
						|||
| 
								 | 
							
								        if (paramName in params) {
							 | 
						|||
| 
								 | 
							
								          paramOutname = params[paramName];
							 | 
						|||
| 
								 | 
							
								          if (typeof paramOutname === 'function') {
							 | 
						|||
| 
								 | 
							
								            paramOutname(paramVal);
							 | 
						|||
| 
								 | 
							
								          }
							 | 
						|||
| 
								 | 
							
								          else {
							 | 
						|||
| 
								 | 
							
								            self[paramOutname] = paramVal;
							 | 
						|||
| 
								 | 
							
								          }
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        else {
							 | 
						|||
| 
								 | 
							
								          self[paramName] = paramVal;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      if(typeof self.datumCode === 'string' && self.datumCode !== "WGS84"){
							 | 
						|||
| 
								 | 
							
								        self.datumCode = self.datumCode.toLowerCase();
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      return self;
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var NEUTRAL = 1;
							 | 
						|||
| 
								 | 
							
								    var KEYWORD = 2;
							 | 
						|||
| 
								 | 
							
								    var NUMBER = 3;
							 | 
						|||
| 
								 | 
							
								    var QUOTED = 4;
							 | 
						|||
| 
								 | 
							
								    var AFTERQUOTE = 5;
							 | 
						|||
| 
								 | 
							
								    var ENDED = -1;
							 | 
						|||
| 
								 | 
							
								    var whitespace = /\s/;
							 | 
						|||
| 
								 | 
							
								    var latin = /[A-Za-z]/;
							 | 
						|||
| 
								 | 
							
								    var keyword = /[A-Za-z84]/;
							 | 
						|||
| 
								 | 
							
								    var endThings = /[,\]]/;
							 | 
						|||
| 
								 | 
							
								    var digets = /[\d\.E\-\+]/;
							 | 
						|||
| 
								 | 
							
								    // const ignoredChar = /[\s_\-\/\(\)]/g;
							 | 
						|||
| 
								 | 
							
								    function Parser(text) {
							 | 
						|||
| 
								 | 
							
								      if (typeof text !== 'string') {
							 | 
						|||
| 
								 | 
							
								        throw new Error('not a string');
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      this.text = text.trim();
							 | 
						|||
| 
								 | 
							
								      this.level = 0;
							 | 
						|||
| 
								 | 
							
								      this.place = 0;
							 | 
						|||
| 
								 | 
							
								      this.root = null;
							 | 
						|||
| 
								 | 
							
								      this.stack = [];
							 | 
						|||
| 
								 | 
							
								      this.currentObject = null;
							 | 
						|||
| 
								 | 
							
								      this.state = NEUTRAL;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								    Parser.prototype.readCharicter = function() {
							 | 
						|||
| 
								 | 
							
								      var char = this.text[this.place++];
							 | 
						|||
| 
								 | 
							
								      if (this.state !== QUOTED) {
							 | 
						|||
| 
								 | 
							
								        while (whitespace.test(char)) {
							 | 
						|||
| 
								 | 
							
								          if (this.place >= this.text.length) {
							 | 
						|||
| 
								 | 
							
								            return;
							 | 
						|||
| 
								 | 
							
								          }
							 | 
						|||
| 
								 | 
							
								          char = this.text[this.place++];
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      switch (this.state) {
							 | 
						|||
| 
								 | 
							
								        case NEUTRAL:
							 | 
						|||
| 
								 | 
							
								          return this.neutral(char);
							 | 
						|||
| 
								 | 
							
								        case KEYWORD:
							 | 
						|||
| 
								 | 
							
								          return this.keyword(char)
							 | 
						|||
| 
								 | 
							
								        case QUOTED:
							 | 
						|||
| 
								 | 
							
								          return this.quoted(char);
							 | 
						|||
| 
								 | 
							
								        case AFTERQUOTE:
							 | 
						|||
| 
								 | 
							
								          return this.afterquote(char);
							 | 
						|||
| 
								 | 
							
								        case NUMBER:
							 | 
						|||
| 
								 | 
							
								          return this.number(char);
							 | 
						|||
| 
								 | 
							
								        case ENDED:
							 | 
						|||
| 
								 | 
							
								          return;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								    Parser.prototype.afterquote = function(char) {
							 | 
						|||
| 
								 | 
							
								      if (char === '"') {
							 | 
						|||
| 
								 | 
							
								        this.word += '"';
							 | 
						|||
| 
								 | 
							
								        this.state = QUOTED;
							 | 
						|||
| 
								 | 
							
								        return;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      if (endThings.test(char)) {
							 | 
						|||
| 
								 | 
							
								        this.word = this.word.trim();
							 | 
						|||
| 
								 | 
							
								        this.afterItem(char);
							 | 
						|||
| 
								 | 
							
								        return;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      throw new Error('havn\'t handled "' +char + '" in afterquote yet, index ' + this.place);
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								    Parser.prototype.afterItem = function(char) {
							 | 
						|||
| 
								 | 
							
								      if (char === ',') {
							 | 
						|||
| 
								 | 
							
								        if (this.word !== null) {
							 | 
						|||
| 
								 | 
							
								          this.currentObject.push(this.word);
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        this.word = null;
							 | 
						|||
| 
								 | 
							
								        this.state = NEUTRAL;
							 | 
						|||
| 
								 | 
							
								        return;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      if (char === ']') {
							 | 
						|||
| 
								 | 
							
								        this.level--;
							 | 
						|||
| 
								 | 
							
								        if (this.word !== null) {
							 | 
						|||
| 
								 | 
							
								          this.currentObject.push(this.word);
							 | 
						|||
| 
								 | 
							
								          this.word = null;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        this.state = NEUTRAL;
							 | 
						|||
| 
								 | 
							
								        this.currentObject = this.stack.pop();
							 | 
						|||
| 
								 | 
							
								        if (!this.currentObject) {
							 | 
						|||
| 
								 | 
							
								          this.state = ENDED;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        return;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								    Parser.prototype.number = function(char) {
							 | 
						|||
| 
								 | 
							
								      if (digets.test(char)) {
							 | 
						|||
| 
								 | 
							
								        this.word += char;
							 | 
						|||
| 
								 | 
							
								        return;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      if (endThings.test(char)) {
							 | 
						|||
| 
								 | 
							
								        this.word = parseFloat(this.word);
							 | 
						|||
| 
								 | 
							
								        this.afterItem(char);
							 | 
						|||
| 
								 | 
							
								        return;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      throw new Error('havn\'t handled "' +char + '" in number yet, index ' + this.place);
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								    Parser.prototype.quoted = function(char) {
							 | 
						|||
| 
								 | 
							
								      if (char === '"') {
							 | 
						|||
| 
								 | 
							
								        this.state = AFTERQUOTE;
							 | 
						|||
| 
								 | 
							
								        return;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      this.word += char;
							 | 
						|||
| 
								 | 
							
								      return;
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								    Parser.prototype.keyword = function(char) {
							 | 
						|||
| 
								 | 
							
								      if (keyword.test(char)) {
							 | 
						|||
| 
								 | 
							
								        this.word += char;
							 | 
						|||
| 
								 | 
							
								        return;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      if (char === '[') {
							 | 
						|||
| 
								 | 
							
								        var newObjects = [];
							 | 
						|||
| 
								 | 
							
								        newObjects.push(this.word);
							 | 
						|||
| 
								 | 
							
								        this.level++;
							 | 
						|||
| 
								 | 
							
								        if (this.root === null) {
							 | 
						|||
| 
								 | 
							
								          this.root = newObjects;
							 | 
						|||
| 
								 | 
							
								        } else {
							 | 
						|||
| 
								 | 
							
								          this.currentObject.push(newObjects);
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        this.stack.push(this.currentObject);
							 | 
						|||
| 
								 | 
							
								        this.currentObject = newObjects;
							 | 
						|||
| 
								 | 
							
								        this.state = NEUTRAL;
							 | 
						|||
| 
								 | 
							
								        return;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      if (endThings.test(char)) {
							 | 
						|||
| 
								 | 
							
								        this.afterItem(char);
							 | 
						|||
| 
								 | 
							
								        return;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      throw new Error('havn\'t handled "' +char + '" in keyword yet, index ' + this.place);
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								    Parser.prototype.neutral = function(char) {
							 | 
						|||
| 
								 | 
							
								      if (latin.test(char)) {
							 | 
						|||
| 
								 | 
							
								        this.word = char;
							 | 
						|||
| 
								 | 
							
								        this.state = KEYWORD;
							 | 
						|||
| 
								 | 
							
								        return;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      if (char === '"') {
							 | 
						|||
| 
								 | 
							
								        this.word = '';
							 | 
						|||
| 
								 | 
							
								        this.state = QUOTED;
							 | 
						|||
| 
								 | 
							
								        return;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      if (digets.test(char)) {
							 | 
						|||
| 
								 | 
							
								        this.word = char;
							 | 
						|||
| 
								 | 
							
								        this.state = NUMBER;
							 | 
						|||
| 
								 | 
							
								        return;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      if (endThings.test(char)) {
							 | 
						|||
| 
								 | 
							
								        this.afterItem(char);
							 | 
						|||
| 
								 | 
							
								        return;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      throw new Error('havn\'t handled "' +char + '" in neutral yet, index ' + this.place);
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								    Parser.prototype.output = function() {
							 | 
						|||
| 
								 | 
							
								      while (this.place < this.text.length) {
							 | 
						|||
| 
								 | 
							
								        this.readCharicter();
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      if (this.state === ENDED) {
							 | 
						|||
| 
								 | 
							
								        return this.root;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      throw new Error('unable to parse string "' +this.text + '". State is ' + this.state);
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function parseString(txt) {
							 | 
						|||
| 
								 | 
							
								      var parser = new Parser(txt);
							 | 
						|||
| 
								 | 
							
								      return parser.output();
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function mapit(obj, key, value) {
							 | 
						|||
| 
								 | 
							
								      if (Array.isArray(key)) {
							 | 
						|||
| 
								 | 
							
								        value.unshift(key);
							 | 
						|||
| 
								 | 
							
								        key = null;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      var thing = key ? {} : obj;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      var out = value.reduce(function(newObj, item) {
							 | 
						|||
| 
								 | 
							
								        sExpr(item, newObj);
							 | 
						|||
| 
								 | 
							
								        return newObj
							 | 
						|||
| 
								 | 
							
								      }, thing);
							 | 
						|||
| 
								 | 
							
								      if (key) {
							 | 
						|||
| 
								 | 
							
								        obj[key] = out;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function sExpr(v, obj) {
							 | 
						|||
| 
								 | 
							
								      if (!Array.isArray(v)) {
							 | 
						|||
| 
								 | 
							
								        obj[v] = true;
							 | 
						|||
| 
								 | 
							
								        return;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      var key = v.shift();
							 | 
						|||
| 
								 | 
							
								      if (key === 'PARAMETER') {
							 | 
						|||
| 
								 | 
							
								        key = v.shift();
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      if (v.length === 1) {
							 | 
						|||
| 
								 | 
							
								        if (Array.isArray(v[0])) {
							 | 
						|||
| 
								 | 
							
								          obj[key] = {};
							 | 
						|||
| 
								 | 
							
								          sExpr(v[0], obj[key]);
							 | 
						|||
| 
								 | 
							
								          return;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        obj[key] = v[0];
							 | 
						|||
| 
								 | 
							
								        return;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      if (!v.length) {
							 | 
						|||
| 
								 | 
							
								        obj[key] = true;
							 | 
						|||
| 
								 | 
							
								        return;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      if (key === 'TOWGS84') {
							 | 
						|||
| 
								 | 
							
								        obj[key] = v;
							 | 
						|||
| 
								 | 
							
								        return;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      if (key === 'AXIS') {
							 | 
						|||
| 
								 | 
							
								        if (!(key in obj)) {
							 | 
						|||
| 
								 | 
							
								          obj[key] = [];
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        obj[key].push(v);
							 | 
						|||
| 
								 | 
							
								        return;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      if (!Array.isArray(key)) {
							 | 
						|||
| 
								 | 
							
								        obj[key] = {};
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      var i;
							 | 
						|||
| 
								 | 
							
								      switch (key) {
							 | 
						|||
| 
								 | 
							
								        case 'UNIT':
							 | 
						|||
| 
								 | 
							
								        case 'PRIMEM':
							 | 
						|||
| 
								 | 
							
								        case 'VERT_DATUM':
							 | 
						|||
| 
								 | 
							
								          obj[key] = {
							 | 
						|||
| 
								 | 
							
								            name: v[0].toLowerCase(),
							 | 
						|||
| 
								 | 
							
								            convert: v[1]
							 | 
						|||
| 
								 | 
							
								          };
							 | 
						|||
| 
								 | 
							
								          if (v.length === 3) {
							 | 
						|||
| 
								 | 
							
								            sExpr(v[2], obj[key]);
							 | 
						|||
| 
								 | 
							
								          }
							 | 
						|||
| 
								 | 
							
								          return;
							 | 
						|||
| 
								 | 
							
								        case 'SPHEROID':
							 | 
						|||
| 
								 | 
							
								        case 'ELLIPSOID':
							 | 
						|||
| 
								 | 
							
								          obj[key] = {
							 | 
						|||
| 
								 | 
							
								            name: v[0],
							 | 
						|||
| 
								 | 
							
								            a: v[1],
							 | 
						|||
| 
								 | 
							
								            rf: v[2]
							 | 
						|||
| 
								 | 
							
								          };
							 | 
						|||
| 
								 | 
							
								          if (v.length === 4) {
							 | 
						|||
| 
								 | 
							
								            sExpr(v[3], obj[key]);
							 | 
						|||
| 
								 | 
							
								          }
							 | 
						|||
| 
								 | 
							
								          return;
							 | 
						|||
| 
								 | 
							
								        case 'PROJECTEDCRS':
							 | 
						|||
| 
								 | 
							
								        case 'PROJCRS':
							 | 
						|||
| 
								 | 
							
								        case 'GEOGCS':
							 | 
						|||
| 
								 | 
							
								        case 'GEOCCS':
							 | 
						|||
| 
								 | 
							
								        case 'PROJCS':
							 | 
						|||
| 
								 | 
							
								        case 'LOCAL_CS':
							 | 
						|||
| 
								 | 
							
								        case 'GEODCRS':
							 | 
						|||
| 
								 | 
							
								        case 'GEODETICCRS':
							 | 
						|||
| 
								 | 
							
								        case 'GEODETICDATUM':
							 | 
						|||
| 
								 | 
							
								        case 'EDATUM':
							 | 
						|||
| 
								 | 
							
								        case 'ENGINEERINGDATUM':
							 | 
						|||
| 
								 | 
							
								        case 'VERT_CS':
							 | 
						|||
| 
								 | 
							
								        case 'VERTCRS':
							 | 
						|||
| 
								 | 
							
								        case 'VERTICALCRS':
							 | 
						|||
| 
								 | 
							
								        case 'COMPD_CS':
							 | 
						|||
| 
								 | 
							
								        case 'COMPOUNDCRS':
							 | 
						|||
| 
								 | 
							
								        case 'ENGINEERINGCRS':
							 | 
						|||
| 
								 | 
							
								        case 'ENGCRS':
							 | 
						|||
| 
								 | 
							
								        case 'FITTED_CS':
							 | 
						|||
| 
								 | 
							
								        case 'LOCAL_DATUM':
							 | 
						|||
| 
								 | 
							
								        case 'DATUM':
							 | 
						|||
| 
								 | 
							
								          v[0] = ['name', v[0]];
							 | 
						|||
| 
								 | 
							
								          mapit(obj, key, v);
							 | 
						|||
| 
								 | 
							
								          return;
							 | 
						|||
| 
								 | 
							
								        default:
							 | 
						|||
| 
								 | 
							
								          i = -1;
							 | 
						|||
| 
								 | 
							
								          while (++i < v.length) {
							 | 
						|||
| 
								 | 
							
								            if (!Array.isArray(v[i])) {
							 | 
						|||
| 
								 | 
							
								              return sExpr(v, obj[key]);
							 | 
						|||
| 
								 | 
							
								            }
							 | 
						|||
| 
								 | 
							
								          }
							 | 
						|||
| 
								 | 
							
								          return mapit(obj, key, v);
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var D2R$1 = 0.01745329251994329577;
							 | 
						|||
| 
								 | 
							
								    function rename(obj, params) {
							 | 
						|||
| 
								 | 
							
								      var outName = params[0];
							 | 
						|||
| 
								 | 
							
								      var inName = params[1];
							 | 
						|||
| 
								 | 
							
								      if (!(outName in obj) && (inName in obj)) {
							 | 
						|||
| 
								 | 
							
								        obj[outName] = obj[inName];
							 | 
						|||
| 
								 | 
							
								        if (params.length === 3) {
							 | 
						|||
| 
								 | 
							
								          obj[outName] = params[2](obj[outName]);
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function d2r(input) {
							 | 
						|||
| 
								 | 
							
								      return input * D2R$1;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function cleanWKT(wkt) {
							 | 
						|||
| 
								 | 
							
								      if (wkt.type === 'GEOGCS') {
							 | 
						|||
| 
								 | 
							
								        wkt.projName = 'longlat';
							 | 
						|||
| 
								 | 
							
								      } else if (wkt.type === 'LOCAL_CS') {
							 | 
						|||
| 
								 | 
							
								        wkt.projName = 'identity';
							 | 
						|||
| 
								 | 
							
								        wkt.local = true;
							 | 
						|||
| 
								 | 
							
								      } else {
							 | 
						|||
| 
								 | 
							
								        if (typeof wkt.PROJECTION === 'object') {
							 | 
						|||
| 
								 | 
							
								          wkt.projName = Object.keys(wkt.PROJECTION)[0];
							 | 
						|||
| 
								 | 
							
								        } else {
							 | 
						|||
| 
								 | 
							
								          wkt.projName = wkt.PROJECTION;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      if (wkt.AXIS) {
							 | 
						|||
| 
								 | 
							
								        var axisOrder = '';
							 | 
						|||
| 
								 | 
							
								        for (var i = 0, ii = wkt.AXIS.length; i < ii; ++i) {
							 | 
						|||
| 
								 | 
							
								          var axis = [wkt.AXIS[i][0].toLowerCase(), wkt.AXIS[i][1].toLowerCase()];
							 | 
						|||
| 
								 | 
							
								          if (axis[0].indexOf('north') !== -1 || ((axis[0] === 'y' || axis[0] === 'lat') && axis[1] === 'north')) {
							 | 
						|||
| 
								 | 
							
								            axisOrder += 'n';
							 | 
						|||
| 
								 | 
							
								          } else if (axis[0].indexOf('south') !== -1 || ((axis[0] === 'y' || axis[0] === 'lat') && axis[1] === 'south')) {
							 | 
						|||
| 
								 | 
							
								            axisOrder += 's';
							 | 
						|||
| 
								 | 
							
								          } else if (axis[0].indexOf('east') !== -1 || ((axis[0] === 'x' || axis[0] === 'lon') && axis[1] === 'east')) {
							 | 
						|||
| 
								 | 
							
								            axisOrder += 'e';
							 | 
						|||
| 
								 | 
							
								          } else if (axis[0].indexOf('west') !== -1 || ((axis[0] === 'x' || axis[0] === 'lon') && axis[1] === 'west')) {
							 | 
						|||
| 
								 | 
							
								            axisOrder += 'w';
							 | 
						|||
| 
								 | 
							
								          }
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        if (axisOrder.length === 2) {
							 | 
						|||
| 
								 | 
							
								          axisOrder += 'u';
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        if (axisOrder.length === 3) {
							 | 
						|||
| 
								 | 
							
								          wkt.axis = axisOrder;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      if (wkt.UNIT) {
							 | 
						|||
| 
								 | 
							
								        wkt.units = wkt.UNIT.name.toLowerCase();
							 | 
						|||
| 
								 | 
							
								        if (wkt.units === 'metre') {
							 | 
						|||
| 
								 | 
							
								          wkt.units = 'meter';
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        if (wkt.UNIT.convert) {
							 | 
						|||
| 
								 | 
							
								          if (wkt.type === 'GEOGCS') {
							 | 
						|||
| 
								 | 
							
								            if (wkt.DATUM && wkt.DATUM.SPHEROID) {
							 | 
						|||
| 
								 | 
							
								              wkt.to_meter = wkt.UNIT.convert*wkt.DATUM.SPHEROID.a;
							 | 
						|||
| 
								 | 
							
								            }
							 | 
						|||
| 
								 | 
							
								          } else {
							 | 
						|||
| 
								 | 
							
								            wkt.to_meter = wkt.UNIT.convert;
							 | 
						|||
| 
								 | 
							
								          }
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      var geogcs = wkt.GEOGCS;
							 | 
						|||
| 
								 | 
							
								      if (wkt.type === 'GEOGCS') {
							 | 
						|||
| 
								 | 
							
								        geogcs = wkt;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      if (geogcs) {
							 | 
						|||
| 
								 | 
							
								        //if(wkt.GEOGCS.PRIMEM&&wkt.GEOGCS.PRIMEM.convert){
							 | 
						|||
| 
								 | 
							
								        //  wkt.from_greenwich=wkt.GEOGCS.PRIMEM.convert*D2R;
							 | 
						|||
| 
								 | 
							
								        //}
							 | 
						|||
| 
								 | 
							
								        if (geogcs.DATUM) {
							 | 
						|||
| 
								 | 
							
								          wkt.datumCode = geogcs.DATUM.name.toLowerCase();
							 | 
						|||
| 
								 | 
							
								        } else {
							 | 
						|||
| 
								 | 
							
								          wkt.datumCode = geogcs.name.toLowerCase();
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        if (wkt.datumCode.slice(0, 2) === 'd_') {
							 | 
						|||
| 
								 | 
							
								          wkt.datumCode = wkt.datumCode.slice(2);
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        if (wkt.datumCode === 'new_zealand_geodetic_datum_1949' || wkt.datumCode === 'new_zealand_1949') {
							 | 
						|||
| 
								 | 
							
								          wkt.datumCode = 'nzgd49';
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        if (wkt.datumCode === 'wgs_1984' || wkt.datumCode === 'world_geodetic_system_1984') {
							 | 
						|||
| 
								 | 
							
								          if (wkt.PROJECTION === 'Mercator_Auxiliary_Sphere') {
							 | 
						|||
| 
								 | 
							
								            wkt.sphere = true;
							 | 
						|||
| 
								 | 
							
								          }
							 | 
						|||
| 
								 | 
							
								          wkt.datumCode = 'wgs84';
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        if (wkt.datumCode.slice(-6) === '_ferro') {
							 | 
						|||
| 
								 | 
							
								          wkt.datumCode = wkt.datumCode.slice(0, - 6);
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        if (wkt.datumCode.slice(-8) === '_jakarta') {
							 | 
						|||
| 
								 | 
							
								          wkt.datumCode = wkt.datumCode.slice(0, - 8);
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        if (~wkt.datumCode.indexOf('belge')) {
							 | 
						|||
| 
								 | 
							
								          wkt.datumCode = 'rnb72';
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        if (geogcs.DATUM && geogcs.DATUM.SPHEROID) {
							 | 
						|||
| 
								 | 
							
								          wkt.ellps = geogcs.DATUM.SPHEROID.name.replace('_19', '').replace(/[Cc]larke\_18/, 'clrk');
							 | 
						|||
| 
								 | 
							
								          if (wkt.ellps.toLowerCase().slice(0, 13) === 'international') {
							 | 
						|||
| 
								 | 
							
								            wkt.ellps = 'intl';
							 | 
						|||
| 
								 | 
							
								          }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								          wkt.a = geogcs.DATUM.SPHEROID.a;
							 | 
						|||
| 
								 | 
							
								          wkt.rf = parseFloat(geogcs.DATUM.SPHEROID.rf, 10);
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        if (geogcs.DATUM && geogcs.DATUM.TOWGS84) {
							 | 
						|||
| 
								 | 
							
								          wkt.datum_params = geogcs.DATUM.TOWGS84;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        if (~wkt.datumCode.indexOf('osgb_1936')) {
							 | 
						|||
| 
								 | 
							
								          wkt.datumCode = 'osgb36';
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        if (~wkt.datumCode.indexOf('osni_1952')) {
							 | 
						|||
| 
								 | 
							
								          wkt.datumCode = 'osni52';
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        if (~wkt.datumCode.indexOf('tm65')
							 | 
						|||
| 
								 | 
							
								          || ~wkt.datumCode.indexOf('geodetic_datum_of_1965')) {
							 | 
						|||
| 
								 | 
							
								          wkt.datumCode = 'ire65';
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        if (wkt.datumCode === 'ch1903+') {
							 | 
						|||
| 
								 | 
							
								          wkt.datumCode = 'ch1903';
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        if (~wkt.datumCode.indexOf('israel')) {
							 | 
						|||
| 
								 | 
							
								          wkt.datumCode = 'isr93';
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      if (wkt.b && !isFinite(wkt.b)) {
							 | 
						|||
| 
								 | 
							
								        wkt.b = wkt.a;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      function toMeter(input) {
							 | 
						|||
| 
								 | 
							
								        var ratio = wkt.to_meter || 1;
							 | 
						|||
| 
								 | 
							
								        return input * ratio;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      var renamer = function(a) {
							 | 
						|||
| 
								 | 
							
								        return rename(wkt, a);
							 | 
						|||
| 
								 | 
							
								      };
							 | 
						|||
| 
								 | 
							
								      var list = [
							 | 
						|||
| 
								 | 
							
								        ['standard_parallel_1', 'Standard_Parallel_1'],
							 | 
						|||
| 
								 | 
							
								        ['standard_parallel_1', 'Latitude of 1st standard parallel'],
							 | 
						|||
| 
								 | 
							
								        ['standard_parallel_2', 'Standard_Parallel_2'],
							 | 
						|||
| 
								 | 
							
								        ['standard_parallel_2', 'Latitude of 2nd standard parallel'],
							 | 
						|||
| 
								 | 
							
								        ['false_easting', 'False_Easting'],
							 | 
						|||
| 
								 | 
							
								        ['false_easting', 'False easting'],
							 | 
						|||
| 
								 | 
							
								        ['false-easting', 'Easting at false origin'],
							 | 
						|||
| 
								 | 
							
								        ['false_northing', 'False_Northing'],
							 | 
						|||
| 
								 | 
							
								        ['false_northing', 'False northing'],
							 | 
						|||
| 
								 | 
							
								        ['false_northing', 'Northing at false origin'],
							 | 
						|||
| 
								 | 
							
								        ['central_meridian', 'Central_Meridian'],
							 | 
						|||
| 
								 | 
							
								        ['central_meridian', 'Longitude of natural origin'],
							 | 
						|||
| 
								 | 
							
								        ['central_meridian', 'Longitude of false origin'],
							 | 
						|||
| 
								 | 
							
								        ['latitude_of_origin', 'Latitude_Of_Origin'],
							 | 
						|||
| 
								 | 
							
								        ['latitude_of_origin', 'Central_Parallel'],
							 | 
						|||
| 
								 | 
							
								        ['latitude_of_origin', 'Latitude of natural origin'],
							 | 
						|||
| 
								 | 
							
								        ['latitude_of_origin', 'Latitude of false origin'],
							 | 
						|||
| 
								 | 
							
								        ['scale_factor', 'Scale_Factor'],
							 | 
						|||
| 
								 | 
							
								        ['k0', 'scale_factor'],
							 | 
						|||
| 
								 | 
							
								        ['latitude_of_center', 'Latitude_Of_Center'],
							 | 
						|||
| 
								 | 
							
								        ['latitude_of_center', 'Latitude_of_center'],
							 | 
						|||
| 
								 | 
							
								        ['lat0', 'latitude_of_center', d2r],
							 | 
						|||
| 
								 | 
							
								        ['longitude_of_center', 'Longitude_Of_Center'],
							 | 
						|||
| 
								 | 
							
								        ['longitude_of_center', 'Longitude_of_center'],
							 | 
						|||
| 
								 | 
							
								        ['longc', 'longitude_of_center', d2r],
							 | 
						|||
| 
								 | 
							
								        ['x0', 'false_easting', toMeter],
							 | 
						|||
| 
								 | 
							
								        ['y0', 'false_northing', toMeter],
							 | 
						|||
| 
								 | 
							
								        ['long0', 'central_meridian', d2r],
							 | 
						|||
| 
								 | 
							
								        ['lat0', 'latitude_of_origin', d2r],
							 | 
						|||
| 
								 | 
							
								        ['lat0', 'standard_parallel_1', d2r],
							 | 
						|||
| 
								 | 
							
								        ['lat1', 'standard_parallel_1', d2r],
							 | 
						|||
| 
								 | 
							
								        ['lat2', 'standard_parallel_2', d2r],
							 | 
						|||
| 
								 | 
							
								        ['azimuth', 'Azimuth'],
							 | 
						|||
| 
								 | 
							
								        ['alpha', 'azimuth', d2r],
							 | 
						|||
| 
								 | 
							
								        ['srsCode', 'name']
							 | 
						|||
| 
								 | 
							
								      ];
							 | 
						|||
| 
								 | 
							
								      list.forEach(renamer);
							 | 
						|||
| 
								 | 
							
								      if (!wkt.long0 && wkt.longc && (wkt.projName === 'Albers_Conic_Equal_Area' || wkt.projName === 'Lambert_Azimuthal_Equal_Area')) {
							 | 
						|||
| 
								 | 
							
								        wkt.long0 = wkt.longc;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      if (!wkt.lat_ts && wkt.lat1 && (wkt.projName === 'Stereographic_South_Pole' || wkt.projName === 'Polar Stereographic (variant B)')) {
							 | 
						|||
| 
								 | 
							
								        wkt.lat0 = d2r(wkt.lat1 > 0 ? 90 : -90);
							 | 
						|||
| 
								 | 
							
								        wkt.lat_ts = wkt.lat1;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								    var wkt = function(wkt) {
							 | 
						|||
| 
								 | 
							
								      var lisp = parseString(wkt);
							 | 
						|||
| 
								 | 
							
								      var type = lisp.shift();
							 | 
						|||
| 
								 | 
							
								      var name = lisp.shift();
							 | 
						|||
| 
								 | 
							
								      lisp.unshift(['name', name]);
							 | 
						|||
| 
								 | 
							
								      lisp.unshift(['type', type]);
							 | 
						|||
| 
								 | 
							
								      var obj = {};
							 | 
						|||
| 
								 | 
							
								      sExpr(lisp, obj);
							 | 
						|||
| 
								 | 
							
								      cleanWKT(obj);
							 | 
						|||
| 
								 | 
							
								      return obj;
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function defs(name) {
							 | 
						|||
| 
								 | 
							
								      /*global console*/
							 | 
						|||
| 
								 | 
							
								      var that = this;
							 | 
						|||
| 
								 | 
							
								      if (arguments.length === 2) {
							 | 
						|||
| 
								 | 
							
								        var def = arguments[1];
							 | 
						|||
| 
								 | 
							
								        if (typeof def === 'string') {
							 | 
						|||
| 
								 | 
							
								          if (def.charAt(0) === '+') {
							 | 
						|||
| 
								 | 
							
								            defs[name] = parseProj(arguments[1]);
							 | 
						|||
| 
								 | 
							
								          }
							 | 
						|||
| 
								 | 
							
								          else {
							 | 
						|||
| 
								 | 
							
								            defs[name] = wkt(arguments[1]);
							 | 
						|||
| 
								 | 
							
								          }
							 | 
						|||
| 
								 | 
							
								        } else {
							 | 
						|||
| 
								 | 
							
								          defs[name] = def;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      else if (arguments.length === 1) {
							 | 
						|||
| 
								 | 
							
								        if (Array.isArray(name)) {
							 | 
						|||
| 
								 | 
							
								          return name.map(function(v) {
							 | 
						|||
| 
								 | 
							
								            if (Array.isArray(v)) {
							 | 
						|||
| 
								 | 
							
								              defs.apply(that, v);
							 | 
						|||
| 
								 | 
							
								            }
							 | 
						|||
| 
								 | 
							
								            else {
							 | 
						|||
| 
								 | 
							
								              defs(v);
							 | 
						|||
| 
								 | 
							
								            }
							 | 
						|||
| 
								 | 
							
								          });
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        else if (typeof name === 'string') {
							 | 
						|||
| 
								 | 
							
								          if (name in defs) {
							 | 
						|||
| 
								 | 
							
								            return defs[name];
							 | 
						|||
| 
								 | 
							
								          }
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        else if ('EPSG' in name) {
							 | 
						|||
| 
								 | 
							
								          defs['EPSG:' + name.EPSG] = name;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        else if ('ESRI' in name) {
							 | 
						|||
| 
								 | 
							
								          defs['ESRI:' + name.ESRI] = name;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        else if ('IAU2000' in name) {
							 | 
						|||
| 
								 | 
							
								          defs['IAU2000:' + name.IAU2000] = name;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        else {
							 | 
						|||
| 
								 | 
							
								          console.log(name);
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        return;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								    globals(defs);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function testObj(code){
							 | 
						|||
| 
								 | 
							
								      return typeof code === 'string';
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								    function testDef(code){
							 | 
						|||
| 
								 | 
							
								      return code in defs;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								    var codeWords = ['PROJECTEDCRS', 'PROJCRS', 'GEOGCS','GEOCCS','PROJCS','LOCAL_CS', 'GEODCRS', 'GEODETICCRS', 'GEODETICDATUM', 'ENGCRS', 'ENGINEERINGCRS'];
							 | 
						|||
| 
								 | 
							
								    function testWKT(code){
							 | 
						|||
| 
								 | 
							
								      return codeWords.some(function (word) {
							 | 
						|||
| 
								 | 
							
								        return code.indexOf(word) > -1;
							 | 
						|||
| 
								 | 
							
								      });
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								    var codes = ['3857', '900913', '3785', '102113'];
							 | 
						|||
| 
								 | 
							
								    function checkMercator(item) {
							 | 
						|||
| 
								 | 
							
								      var auth = match(item, 'authority');
							 | 
						|||
| 
								 | 
							
								      if (!auth) {
							 | 
						|||
| 
								 | 
							
								        return;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      var code = match(auth, 'epsg');
							 | 
						|||
| 
								 | 
							
								      return code && codes.indexOf(code) > -1;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								    function checkProjStr(item) {
							 | 
						|||
| 
								 | 
							
								      var ext = match(item, 'extension');
							 | 
						|||
| 
								 | 
							
								      if (!ext) {
							 | 
						|||
| 
								 | 
							
								        return;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      return match(ext, 'proj4');
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								    function testProj(code){
							 | 
						|||
| 
								 | 
							
								      return code[0] === '+';
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								    function parse(code){
							 | 
						|||
| 
								 | 
							
								      if (testObj(code)) {
							 | 
						|||
| 
								 | 
							
								        //check to see if this is a WKT string
							 | 
						|||
| 
								 | 
							
								        if (testDef(code)) {
							 | 
						|||
| 
								 | 
							
								          return defs[code];
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        if (testWKT(code)) {
							 | 
						|||
| 
								 | 
							
								          var out = wkt(code);
							 | 
						|||
| 
								 | 
							
								          // test of spetial case, due to this being a very common and often malformed
							 | 
						|||
| 
								 | 
							
								          if (checkMercator(out)) {
							 | 
						|||
| 
								 | 
							
								            return defs['EPSG:3857'];
							 | 
						|||
| 
								 | 
							
								          }
							 | 
						|||
| 
								 | 
							
								          var maybeProjStr = checkProjStr(out);
							 | 
						|||
| 
								 | 
							
								          if (maybeProjStr) {
							 | 
						|||
| 
								 | 
							
								            return parseProj(maybeProjStr);
							 | 
						|||
| 
								 | 
							
								          }
							 | 
						|||
| 
								 | 
							
								          return out;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        if (testProj(code)) {
							 | 
						|||
| 
								 | 
							
								          return parseProj(code);
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								      }else{
							 | 
						|||
| 
								 | 
							
								        return code;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var extend = function(destination, source) {
							 | 
						|||
| 
								 | 
							
								      destination = destination || {};
							 | 
						|||
| 
								 | 
							
								      var value, property;
							 | 
						|||
| 
								 | 
							
								      if (!source) {
							 | 
						|||
| 
								 | 
							
								        return destination;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      for (property in source) {
							 | 
						|||
| 
								 | 
							
								        value = source[property];
							 | 
						|||
| 
								 | 
							
								        if (value !== undefined) {
							 | 
						|||
| 
								 | 
							
								          destination[property] = value;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      return destination;
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var msfnz = function(eccent, sinphi, cosphi) {
							 | 
						|||
| 
								 | 
							
								      var con = eccent * sinphi;
							 | 
						|||
| 
								 | 
							
								      return cosphi / (Math.sqrt(1 - con * con));
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var sign = function(x) {
							 | 
						|||
| 
								 | 
							
								      return x<0 ? -1 : 1;
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var adjust_lon = function(x) {
							 | 
						|||
| 
								 | 
							
								      return (Math.abs(x) <= SPI) ? x : (x - (sign(x) * TWO_PI));
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var tsfnz = function(eccent, phi, sinphi) {
							 | 
						|||
| 
								 | 
							
								      var con = eccent * sinphi;
							 | 
						|||
| 
								 | 
							
								      var com = 0.5 * eccent;
							 | 
						|||
| 
								 | 
							
								      con = Math.pow(((1 - con) / (1 + con)), com);
							 | 
						|||
| 
								 | 
							
								      return (Math.tan(0.5 * (HALF_PI - phi)) / con);
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var phi2z = function(eccent, ts) {
							 | 
						|||
| 
								 | 
							
								      var eccnth = 0.5 * eccent;
							 | 
						|||
| 
								 | 
							
								      var con, dphi;
							 | 
						|||
| 
								 | 
							
								      var phi = HALF_PI - 2 * Math.atan(ts);
							 | 
						|||
| 
								 | 
							
								      for (var i = 0; i <= 15; i++) {
							 | 
						|||
| 
								 | 
							
								        con = eccent * Math.sin(phi);
							 | 
						|||
| 
								 | 
							
								        dphi = HALF_PI - 2 * Math.atan(ts * (Math.pow(((1 - con) / (1 + con)), eccnth))) - phi;
							 | 
						|||
| 
								 | 
							
								        phi += dphi;
							 | 
						|||
| 
								 | 
							
								        if (Math.abs(dphi) <= 0.0000000001) {
							 | 
						|||
| 
								 | 
							
								          return phi;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      //console.log("phi2z has NoConvergence");
							 | 
						|||
| 
								 | 
							
								      return -9999;
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function init() {
							 | 
						|||
| 
								 | 
							
								      var con = this.b / this.a;
							 | 
						|||
| 
								 | 
							
								      this.es = 1 - con * con;
							 | 
						|||
| 
								 | 
							
								      if(!('x0' in this)){
							 | 
						|||
| 
								 | 
							
								        this.x0 = 0;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      if(!('y0' in this)){
							 | 
						|||
| 
								 | 
							
								        this.y0 = 0;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      this.e = Math.sqrt(this.es);
							 | 
						|||
| 
								 | 
							
								      if (this.lat_ts) {
							 | 
						|||
| 
								 | 
							
								        if (this.sphere) {
							 | 
						|||
| 
								 | 
							
								          this.k0 = Math.cos(this.lat_ts);
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        else {
							 | 
						|||
| 
								 | 
							
								          this.k0 = msfnz(this.e, Math.sin(this.lat_ts), Math.cos(this.lat_ts));
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      else {
							 | 
						|||
| 
								 | 
							
								        if (!this.k0) {
							 | 
						|||
| 
								 | 
							
								          if (this.k) {
							 | 
						|||
| 
								 | 
							
								            this.k0 = this.k;
							 | 
						|||
| 
								 | 
							
								          }
							 | 
						|||
| 
								 | 
							
								          else {
							 | 
						|||
| 
								 | 
							
								            this.k0 = 1;
							 | 
						|||
| 
								 | 
							
								          }
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    /* Mercator forward equations--mapping lat,long to x,y
							 | 
						|||
| 
								 | 
							
								      --------------------------------------------------*/
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function forward(p) {
							 | 
						|||
| 
								 | 
							
								      var lon = p.x;
							 | 
						|||
| 
								 | 
							
								      var lat = p.y;
							 | 
						|||
| 
								 | 
							
								      // convert to radians
							 | 
						|||
| 
								 | 
							
								      if (lat * R2D > 90 && lat * R2D < -90 && lon * R2D > 180 && lon * R2D < -180) {
							 | 
						|||
| 
								 | 
							
								        return null;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      var x, y;
							 | 
						|||
| 
								 | 
							
								      if (Math.abs(Math.abs(lat) - HALF_PI) <= EPSLN) {
							 | 
						|||
| 
								 | 
							
								        return null;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      else {
							 | 
						|||
| 
								 | 
							
								        if (this.sphere) {
							 | 
						|||
| 
								 | 
							
								          x = this.x0 + this.a * this.k0 * adjust_lon(lon - this.long0);
							 | 
						|||
| 
								 | 
							
								          y = this.y0 + this.a * this.k0 * Math.log(Math.tan(FORTPI + 0.5 * lat));
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        else {
							 | 
						|||
| 
								 | 
							
								          var sinphi = Math.sin(lat);
							 | 
						|||
| 
								 | 
							
								          var ts = tsfnz(this.e, lat, sinphi);
							 | 
						|||
| 
								 | 
							
								          x = this.x0 + this.a * this.k0 * adjust_lon(lon - this.long0);
							 | 
						|||
| 
								 | 
							
								          y = this.y0 - this.a * this.k0 * Math.log(ts);
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        p.x = x;
							 | 
						|||
| 
								 | 
							
								        p.y = y;
							 | 
						|||
| 
								 | 
							
								        return p;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    /* Mercator inverse equations--mapping x,y to lat/long
							 | 
						|||
| 
								 | 
							
								      --------------------------------------------------*/
							 | 
						|||
| 
								 | 
							
								    function inverse(p) {
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      var x = p.x - this.x0;
							 | 
						|||
| 
								 | 
							
								      var y = p.y - this.y0;
							 | 
						|||
| 
								 | 
							
								      var lon, lat;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      if (this.sphere) {
							 | 
						|||
| 
								 | 
							
								        lat = HALF_PI - 2 * Math.atan(Math.exp(-y / (this.a * this.k0)));
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      else {
							 | 
						|||
| 
								 | 
							
								        var ts = Math.exp(-y / (this.a * this.k0));
							 | 
						|||
| 
								 | 
							
								        lat = phi2z(this.e, ts);
							 | 
						|||
| 
								 | 
							
								        if (lat === -9999) {
							 | 
						|||
| 
								 | 
							
								          return null;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      lon = adjust_lon(this.long0 + x / (this.a * this.k0));
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      p.x = lon;
							 | 
						|||
| 
								 | 
							
								      p.y = lat;
							 | 
						|||
| 
								 | 
							
								      return p;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var names$1 = ["Mercator", "Popular Visualisation Pseudo Mercator", "Mercator_1SP", "Mercator_Auxiliary_Sphere", "merc"];
							 | 
						|||
| 
								 | 
							
								    var merc = {
							 | 
						|||
| 
								 | 
							
								      init: init,
							 | 
						|||
| 
								 | 
							
								      forward: forward,
							 | 
						|||
| 
								 | 
							
								      inverse: inverse,
							 | 
						|||
| 
								 | 
							
								      names: names$1
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function init$1() {
							 | 
						|||
| 
								 | 
							
								      //no-op for longlat
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function identity(pt) {
							 | 
						|||
| 
								 | 
							
								      return pt;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								    var names$2 = ["longlat", "identity"];
							 | 
						|||
| 
								 | 
							
								    var longlat = {
							 | 
						|||
| 
								 | 
							
								      init: init$1,
							 | 
						|||
| 
								 | 
							
								      forward: identity,
							 | 
						|||
| 
								 | 
							
								      inverse: identity,
							 | 
						|||
| 
								 | 
							
								      names: names$2
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var projs = [merc, longlat];
							 | 
						|||
| 
								 | 
							
								    var names = {};
							 | 
						|||
| 
								 | 
							
								    var projStore = [];
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function add(proj, i) {
							 | 
						|||
| 
								 | 
							
								      var len = projStore.length;
							 | 
						|||
| 
								 | 
							
								      if (!proj.names) {
							 | 
						|||
| 
								 | 
							
								        console.log(i);
							 | 
						|||
| 
								 | 
							
								        return true;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      projStore[len] = proj;
							 | 
						|||
| 
								 | 
							
								      proj.names.forEach(function(n) {
							 | 
						|||
| 
								 | 
							
								        names[n.toLowerCase()] = len;
							 | 
						|||
| 
								 | 
							
								      });
							 | 
						|||
| 
								 | 
							
								      return this;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function get(name) {
							 | 
						|||
| 
								 | 
							
								      if (!name) {
							 | 
						|||
| 
								 | 
							
								        return false;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      var n = name.toLowerCase();
							 | 
						|||
| 
								 | 
							
								      if (typeof names[n] !== 'undefined' && projStore[names[n]]) {
							 | 
						|||
| 
								 | 
							
								        return projStore[names[n]];
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function start() {
							 | 
						|||
| 
								 | 
							
								      projs.forEach(add);
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								    var projections = {
							 | 
						|||
| 
								 | 
							
								      start: start,
							 | 
						|||
| 
								 | 
							
								      add: add,
							 | 
						|||
| 
								 | 
							
								      get: get
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var exports$2 = {};
							 | 
						|||
| 
								 | 
							
								    exports$2.MERIT = {
							 | 
						|||
| 
								 | 
							
								      a: 6378137.0,
							 | 
						|||
| 
								 | 
							
								      rf: 298.257,
							 | 
						|||
| 
								 | 
							
								      ellipseName: "MERIT 1983"
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    exports$2.SGS85 = {
							 | 
						|||
| 
								 | 
							
								      a: 6378136.0,
							 | 
						|||
| 
								 | 
							
								      rf: 298.257,
							 | 
						|||
| 
								 | 
							
								      ellipseName: "Soviet Geodetic System 85"
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    exports$2.GRS80 = {
							 | 
						|||
| 
								 | 
							
								      a: 6378137.0,
							 | 
						|||
| 
								 | 
							
								      rf: 298.257222101,
							 | 
						|||
| 
								 | 
							
								      ellipseName: "GRS 1980(IUGG, 1980)"
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    exports$2.IAU76 = {
							 | 
						|||
| 
								 | 
							
								      a: 6378140.0,
							 | 
						|||
| 
								 | 
							
								      rf: 298.257,
							 | 
						|||
| 
								 | 
							
								      ellipseName: "IAU 1976"
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    exports$2.airy = {
							 | 
						|||
| 
								 | 
							
								      a: 6377563.396,
							 | 
						|||
| 
								 | 
							
								      b: 6356256.910,
							 | 
						|||
| 
								 | 
							
								      ellipseName: "Airy 1830"
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    exports$2.APL4 = {
							 | 
						|||
| 
								 | 
							
								      a: 6378137,
							 | 
						|||
| 
								 | 
							
								      rf: 298.25,
							 | 
						|||
| 
								 | 
							
								      ellipseName: "Appl. Physics. 1965"
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    exports$2.NWL9D = {
							 | 
						|||
| 
								 | 
							
								      a: 6378145.0,
							 | 
						|||
| 
								 | 
							
								      rf: 298.25,
							 | 
						|||
| 
								 | 
							
								      ellipseName: "Naval Weapons Lab., 1965"
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    exports$2.mod_airy = {
							 | 
						|||
| 
								 | 
							
								      a: 6377340.189,
							 | 
						|||
| 
								 | 
							
								      b: 6356034.446,
							 | 
						|||
| 
								 | 
							
								      ellipseName: "Modified Airy"
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    exports$2.andrae = {
							 | 
						|||
| 
								 | 
							
								      a: 6377104.43,
							 | 
						|||
| 
								 | 
							
								      rf: 300.0,
							 | 
						|||
| 
								 | 
							
								      ellipseName: "Andrae 1876 (Den., Iclnd.)"
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    exports$2.aust_SA = {
							 | 
						|||
| 
								 | 
							
								      a: 6378160.0,
							 | 
						|||
| 
								 | 
							
								      rf: 298.25,
							 | 
						|||
| 
								 | 
							
								      ellipseName: "Australian Natl & S. Amer. 1969"
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    exports$2.GRS67 = {
							 | 
						|||
| 
								 | 
							
								      a: 6378160.0,
							 | 
						|||
| 
								 | 
							
								      rf: 298.2471674270,
							 | 
						|||
| 
								 | 
							
								      ellipseName: "GRS 67(IUGG 1967)"
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    exports$2.bessel = {
							 | 
						|||
| 
								 | 
							
								      a: 6377397.155,
							 | 
						|||
| 
								 | 
							
								      rf: 299.1528128,
							 | 
						|||
| 
								 | 
							
								      ellipseName: "Bessel 1841"
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    exports$2.bess_nam = {
							 | 
						|||
| 
								 | 
							
								      a: 6377483.865,
							 | 
						|||
| 
								 | 
							
								      rf: 299.1528128,
							 | 
						|||
| 
								 | 
							
								      ellipseName: "Bessel 1841 (Namibia)"
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    exports$2.clrk66 = {
							 | 
						|||
| 
								 | 
							
								      a: 6378206.4,
							 | 
						|||
| 
								 | 
							
								      b: 6356583.8,
							 | 
						|||
| 
								 | 
							
								      ellipseName: "Clarke 1866"
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    exports$2.clrk80 = {
							 | 
						|||
| 
								 | 
							
								      a: 6378249.145,
							 | 
						|||
| 
								 | 
							
								      rf: 293.4663,
							 | 
						|||
| 
								 | 
							
								      ellipseName: "Clarke 1880 mod."
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    exports$2.clrk58 = {
							 | 
						|||
| 
								 | 
							
								      a: 6378293.645208759,
							 | 
						|||
| 
								 | 
							
								      rf: 294.2606763692654,
							 | 
						|||
| 
								 | 
							
								      ellipseName: "Clarke 1858"
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    exports$2.CPM = {
							 | 
						|||
| 
								 | 
							
								      a: 6375738.7,
							 | 
						|||
| 
								 | 
							
								      rf: 334.29,
							 | 
						|||
| 
								 | 
							
								      ellipseName: "Comm. des Poids et Mesures 1799"
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    exports$2.delmbr = {
							 | 
						|||
| 
								 | 
							
								      a: 6376428.0,
							 | 
						|||
| 
								 | 
							
								      rf: 311.5,
							 | 
						|||
| 
								 | 
							
								      ellipseName: "Delambre 1810 (Belgium)"
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    exports$2.engelis = {
							 | 
						|||
| 
								 | 
							
								      a: 6378136.05,
							 | 
						|||
| 
								 | 
							
								      rf: 298.2566,
							 | 
						|||
| 
								 | 
							
								      ellipseName: "Engelis 1985"
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    exports$2.evrst30 = {
							 | 
						|||
| 
								 | 
							
								      a: 6377276.345,
							 | 
						|||
| 
								 | 
							
								      rf: 300.8017,
							 | 
						|||
| 
								 | 
							
								      ellipseName: "Everest 1830"
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    exports$2.evrst48 = {
							 | 
						|||
| 
								 | 
							
								      a: 6377304.063,
							 | 
						|||
| 
								 | 
							
								      rf: 300.8017,
							 | 
						|||
| 
								 | 
							
								      ellipseName: "Everest 1948"
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    exports$2.evrst56 = {
							 | 
						|||
| 
								 | 
							
								      a: 6377301.243,
							 | 
						|||
| 
								 | 
							
								      rf: 300.8017,
							 | 
						|||
| 
								 | 
							
								      ellipseName: "Everest 1956"
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    exports$2.evrst69 = {
							 | 
						|||
| 
								 | 
							
								      a: 6377295.664,
							 | 
						|||
| 
								 | 
							
								      rf: 300.8017,
							 | 
						|||
| 
								 | 
							
								      ellipseName: "Everest 1969"
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    exports$2.evrstSS = {
							 | 
						|||
| 
								 | 
							
								      a: 6377298.556,
							 | 
						|||
| 
								 | 
							
								      rf: 300.8017,
							 | 
						|||
| 
								 | 
							
								      ellipseName: "Everest (Sabah & Sarawak)"
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    exports$2.fschr60 = {
							 | 
						|||
| 
								 | 
							
								      a: 6378166.0,
							 | 
						|||
| 
								 | 
							
								      rf: 298.3,
							 | 
						|||
| 
								 | 
							
								      ellipseName: "Fischer (Mercury Datum) 1960"
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    exports$2.fschr60m = {
							 | 
						|||
| 
								 | 
							
								      a: 6378155.0,
							 | 
						|||
| 
								 | 
							
								      rf: 298.3,
							 | 
						|||
| 
								 | 
							
								      ellipseName: "Fischer 1960"
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    exports$2.fschr68 = {
							 | 
						|||
| 
								 | 
							
								      a: 6378150.0,
							 | 
						|||
| 
								 | 
							
								      rf: 298.3,
							 | 
						|||
| 
								 | 
							
								      ellipseName: "Fischer 1968"
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    exports$2.helmert = {
							 | 
						|||
| 
								 | 
							
								      a: 6378200.0,
							 | 
						|||
| 
								 | 
							
								      rf: 298.3,
							 | 
						|||
| 
								 | 
							
								      ellipseName: "Helmert 1906"
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    exports$2.hough = {
							 | 
						|||
| 
								 | 
							
								      a: 6378270.0,
							 | 
						|||
| 
								 | 
							
								      rf: 297.0,
							 | 
						|||
| 
								 | 
							
								      ellipseName: "Hough"
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    exports$2.intl = {
							 | 
						|||
| 
								 | 
							
								      a: 6378388.0,
							 | 
						|||
| 
								 | 
							
								      rf: 297.0,
							 | 
						|||
| 
								 | 
							
								      ellipseName: "International 1909 (Hayford)"
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    exports$2.kaula = {
							 | 
						|||
| 
								 | 
							
								      a: 6378163.0,
							 | 
						|||
| 
								 | 
							
								      rf: 298.24,
							 | 
						|||
| 
								 | 
							
								      ellipseName: "Kaula 1961"
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    exports$2.lerch = {
							 | 
						|||
| 
								 | 
							
								      a: 6378139.0,
							 | 
						|||
| 
								 | 
							
								      rf: 298.257,
							 | 
						|||
| 
								 | 
							
								      ellipseName: "Lerch 1979"
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    exports$2.mprts = {
							 | 
						|||
| 
								 | 
							
								      a: 6397300.0,
							 | 
						|||
| 
								 | 
							
								      rf: 191.0,
							 | 
						|||
| 
								 | 
							
								      ellipseName: "Maupertius 1738"
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    exports$2.new_intl = {
							 | 
						|||
| 
								 | 
							
								      a: 6378157.5,
							 | 
						|||
| 
								 | 
							
								      b: 6356772.2,
							 | 
						|||
| 
								 | 
							
								      ellipseName: "New International 1967"
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    exports$2.plessis = {
							 | 
						|||
| 
								 | 
							
								      a: 6376523.0,
							 | 
						|||
| 
								 | 
							
								      rf: 6355863.0,
							 | 
						|||
| 
								 | 
							
								      ellipseName: "Plessis 1817 (France)"
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    exports$2.krass = {
							 | 
						|||
| 
								 | 
							
								      a: 6378245.0,
							 | 
						|||
| 
								 | 
							
								      rf: 298.3,
							 | 
						|||
| 
								 | 
							
								      ellipseName: "Krassovsky, 1942"
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    exports$2.SEasia = {
							 | 
						|||
| 
								 | 
							
								      a: 6378155.0,
							 | 
						|||
| 
								 | 
							
								      b: 6356773.3205,
							 | 
						|||
| 
								 | 
							
								      ellipseName: "Southeast Asia"
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    exports$2.walbeck = {
							 | 
						|||
| 
								 | 
							
								      a: 6376896.0,
							 | 
						|||
| 
								 | 
							
								      b: 6355834.8467,
							 | 
						|||
| 
								 | 
							
								      ellipseName: "Walbeck"
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    exports$2.WGS60 = {
							 | 
						|||
| 
								 | 
							
								      a: 6378165.0,
							 | 
						|||
| 
								 | 
							
								      rf: 298.3,
							 | 
						|||
| 
								 | 
							
								      ellipseName: "WGS 60"
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    exports$2.WGS66 = {
							 | 
						|||
| 
								 | 
							
								      a: 6378145.0,
							 | 
						|||
| 
								 | 
							
								      rf: 298.25,
							 | 
						|||
| 
								 | 
							
								      ellipseName: "WGS 66"
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    exports$2.WGS7 = {
							 | 
						|||
| 
								 | 
							
								      a: 6378135.0,
							 | 
						|||
| 
								 | 
							
								      rf: 298.26,
							 | 
						|||
| 
								 | 
							
								      ellipseName: "WGS 72"
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var WGS84 = exports$2.WGS84 = {
							 | 
						|||
| 
								 | 
							
								      a: 6378137.0,
							 | 
						|||
| 
								 | 
							
								      rf: 298.257223563,
							 | 
						|||
| 
								 | 
							
								      ellipseName: "WGS 84"
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    exports$2.sphere = {
							 | 
						|||
| 
								 | 
							
								      a: 6370997.0,
							 | 
						|||
| 
								 | 
							
								      b: 6370997.0,
							 | 
						|||
| 
								 | 
							
								      ellipseName: "Normal Sphere (r=6370997)"
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function eccentricity(a, b, rf, R_A) {
							 | 
						|||
| 
								 | 
							
								      var a2 = a * a; // used in geocentric
							 | 
						|||
| 
								 | 
							
								      var b2 = b * b; // used in geocentric
							 | 
						|||
| 
								 | 
							
								      var es = (a2 - b2) / a2; // e ^ 2
							 | 
						|||
| 
								 | 
							
								      var e = 0;
							 | 
						|||
| 
								 | 
							
								      if (R_A) {
							 | 
						|||
| 
								 | 
							
								        a *= 1 - es * (SIXTH + es * (RA4 + es * RA6));
							 | 
						|||
| 
								 | 
							
								        a2 = a * a;
							 | 
						|||
| 
								 | 
							
								        es = 0;
							 | 
						|||
| 
								 | 
							
								      } else {
							 | 
						|||
| 
								 | 
							
								        e = Math.sqrt(es); // eccentricity
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      var ep2 = (a2 - b2) / b2; // used in geocentric
							 | 
						|||
| 
								 | 
							
								      return {
							 | 
						|||
| 
								 | 
							
								        es: es,
							 | 
						|||
| 
								 | 
							
								        e: e,
							 | 
						|||
| 
								 | 
							
								        ep2: ep2
							 | 
						|||
| 
								 | 
							
								      };
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								    function sphere(a, b, rf, ellps, sphere) {
							 | 
						|||
| 
								 | 
							
								      if (!a) { // do we have an ellipsoid?
							 | 
						|||
| 
								 | 
							
								        var ellipse = match(exports$2, ellps);
							 | 
						|||
| 
								 | 
							
								        if (!ellipse) {
							 | 
						|||
| 
								 | 
							
								          ellipse = WGS84;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        a = ellipse.a;
							 | 
						|||
| 
								 | 
							
								        b = ellipse.b;
							 | 
						|||
| 
								 | 
							
								        rf = ellipse.rf;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      if (rf && !b) {
							 | 
						|||
| 
								 | 
							
								        b = (1.0 - 1.0 / rf) * a;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      if (rf === 0 || Math.abs(a - b) < EPSLN) {
							 | 
						|||
| 
								 | 
							
								        sphere = true;
							 | 
						|||
| 
								 | 
							
								        b = a;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      return {
							 | 
						|||
| 
								 | 
							
								        a: a,
							 | 
						|||
| 
								 | 
							
								        b: b,
							 | 
						|||
| 
								 | 
							
								        rf: rf,
							 | 
						|||
| 
								 | 
							
								        sphere: sphere
							 | 
						|||
| 
								 | 
							
								      };
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var exports$3 = {};
							 | 
						|||
| 
								 | 
							
								    exports$3.wgs84 = {
							 | 
						|||
| 
								 | 
							
								      towgs84: "0,0,0",
							 | 
						|||
| 
								 | 
							
								      ellipse: "WGS84",
							 | 
						|||
| 
								 | 
							
								      datumName: "WGS84"
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    exports$3.ch1903 = {
							 | 
						|||
| 
								 | 
							
								      towgs84: "674.374,15.056,405.346",
							 | 
						|||
| 
								 | 
							
								      ellipse: "bessel",
							 | 
						|||
| 
								 | 
							
								      datumName: "swiss"
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    exports$3.ggrs87 = {
							 | 
						|||
| 
								 | 
							
								      towgs84: "-199.87,74.79,246.62",
							 | 
						|||
| 
								 | 
							
								      ellipse: "GRS80",
							 | 
						|||
| 
								 | 
							
								      datumName: "Greek_Geodetic_Reference_System_1987"
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    exports$3.nad83 = {
							 | 
						|||
| 
								 | 
							
								      towgs84: "0,0,0",
							 | 
						|||
| 
								 | 
							
								      ellipse: "GRS80",
							 | 
						|||
| 
								 | 
							
								      datumName: "North_American_Datum_1983"
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    exports$3.nad27 = {
							 | 
						|||
| 
								 | 
							
								      nadgrids: "@conus,@alaska,@ntv2_0.gsb,@ntv1_can.dat",
							 | 
						|||
| 
								 | 
							
								      ellipse: "clrk66",
							 | 
						|||
| 
								 | 
							
								      datumName: "North_American_Datum_1927"
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    exports$3.potsdam = {
							 | 
						|||
| 
								 | 
							
								      towgs84: "598.1,73.7,418.2,0.202,0.045,-2.455,6.7",
							 | 
						|||
| 
								 | 
							
								      ellipse: "bessel",
							 | 
						|||
| 
								 | 
							
								      datumName: "Potsdam Rauenberg 1950 DHDN"
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    exports$3.carthage = {
							 | 
						|||
| 
								 | 
							
								      towgs84: "-263.0,6.0,431.0",
							 | 
						|||
| 
								 | 
							
								      ellipse: "clark80",
							 | 
						|||
| 
								 | 
							
								      datumName: "Carthage 1934 Tunisia"
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    exports$3.hermannskogel = {
							 | 
						|||
| 
								 | 
							
								      towgs84: "577.326,90.129,463.919,5.137,1.474,5.297,2.4232",
							 | 
						|||
| 
								 | 
							
								      ellipse: "bessel",
							 | 
						|||
| 
								 | 
							
								      datumName: "Hermannskogel"
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    exports$3.osni52 = {
							 | 
						|||
| 
								 | 
							
								      towgs84: "482.530,-130.596,564.557,-1.042,-0.214,-0.631,8.15",
							 | 
						|||
| 
								 | 
							
								      ellipse: "airy",
							 | 
						|||
| 
								 | 
							
								      datumName: "Irish National"
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    exports$3.ire65 = {
							 | 
						|||
| 
								 | 
							
								      towgs84: "482.530,-130.596,564.557,-1.042,-0.214,-0.631,8.15",
							 | 
						|||
| 
								 | 
							
								      ellipse: "mod_airy",
							 | 
						|||
| 
								 | 
							
								      datumName: "Ireland 1965"
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    exports$3.rassadiran = {
							 | 
						|||
| 
								 | 
							
								      towgs84: "-133.63,-157.5,-158.62",
							 | 
						|||
| 
								 | 
							
								      ellipse: "intl",
							 | 
						|||
| 
								 | 
							
								      datumName: "Rassadiran"
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    exports$3.nzgd49 = {
							 | 
						|||
| 
								 | 
							
								      towgs84: "59.47,-5.04,187.44,0.47,-0.1,1.024,-4.5993",
							 | 
						|||
| 
								 | 
							
								      ellipse: "intl",
							 | 
						|||
| 
								 | 
							
								      datumName: "New Zealand Geodetic Datum 1949"
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    exports$3.osgb36 = {
							 | 
						|||
| 
								 | 
							
								      towgs84: "446.448,-125.157,542.060,0.1502,0.2470,0.8421,-20.4894",
							 | 
						|||
| 
								 | 
							
								      ellipse: "airy",
							 | 
						|||
| 
								 | 
							
								      datumName: "Airy 1830"
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    exports$3.s_jtsk = {
							 | 
						|||
| 
								 | 
							
								      towgs84: "589,76,480",
							 | 
						|||
| 
								 | 
							
								      ellipse: 'bessel',
							 | 
						|||
| 
								 | 
							
								      datumName: 'S-JTSK (Ferro)'
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    exports$3.beduaram = {
							 | 
						|||
| 
								 | 
							
								      towgs84: '-106,-87,188',
							 | 
						|||
| 
								 | 
							
								      ellipse: 'clrk80',
							 | 
						|||
| 
								 | 
							
								      datumName: 'Beduaram'
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    exports$3.gunung_segara = {
							 | 
						|||
| 
								 | 
							
								      towgs84: '-403,684,41',
							 | 
						|||
| 
								 | 
							
								      ellipse: 'bessel',
							 | 
						|||
| 
								 | 
							
								      datumName: 'Gunung Segara Jakarta'
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    exports$3.rnb72 = {
							 | 
						|||
| 
								 | 
							
								      towgs84: "106.869,-52.2978,103.724,-0.33657,0.456955,-1.84218,1",
							 | 
						|||
| 
								 | 
							
								      ellipse: "intl",
							 | 
						|||
| 
								 | 
							
								      datumName: "Reseau National Belge 1972"
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function datum(datumCode, datum_params, a, b, es, ep2, nadgrids) {
							 | 
						|||
| 
								 | 
							
								      var out = {};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      if (datumCode === undefined || datumCode === 'none') {
							 | 
						|||
| 
								 | 
							
								        out.datum_type = PJD_NODATUM;
							 | 
						|||
| 
								 | 
							
								      } else {
							 | 
						|||
| 
								 | 
							
								        out.datum_type = PJD_WGS84;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      if (datum_params) {
							 | 
						|||
| 
								 | 
							
								        out.datum_params = datum_params.map(parseFloat);
							 | 
						|||
| 
								 | 
							
								        if (out.datum_params[0] !== 0 || out.datum_params[1] !== 0 || out.datum_params[2] !== 0) {
							 | 
						|||
| 
								 | 
							
								          out.datum_type = PJD_3PARAM;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        if (out.datum_params.length > 3) {
							 | 
						|||
| 
								 | 
							
								          if (out.datum_params[3] !== 0 || out.datum_params[4] !== 0 || out.datum_params[5] !== 0 || out.datum_params[6] !== 0) {
							 | 
						|||
| 
								 | 
							
								            out.datum_type = PJD_7PARAM;
							 | 
						|||
| 
								 | 
							
								            out.datum_params[3] *= SEC_TO_RAD;
							 | 
						|||
| 
								 | 
							
								            out.datum_params[4] *= SEC_TO_RAD;
							 | 
						|||
| 
								 | 
							
								            out.datum_params[5] *= SEC_TO_RAD;
							 | 
						|||
| 
								 | 
							
								            out.datum_params[6] = (out.datum_params[6] / 1000000.0) + 1.0;
							 | 
						|||
| 
								 | 
							
								          }
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      if (nadgrids) {
							 | 
						|||
| 
								 | 
							
								        out.datum_type = PJD_GRIDSHIFT;
							 | 
						|||
| 
								 | 
							
								        out.grids = nadgrids;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      out.a = a; //datum object also uses these values
							 | 
						|||
| 
								 | 
							
								      out.b = b;
							 | 
						|||
| 
								 | 
							
								      out.es = es;
							 | 
						|||
| 
								 | 
							
								      out.ep2 = ep2;
							 | 
						|||
| 
								 | 
							
								      return out;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    /**
							 | 
						|||
| 
								 | 
							
								     * Resources for details of NTv2 file formats:
							 | 
						|||
| 
								 | 
							
								     * - https://web.archive.org/web/20140127204822if_/http://www.mgs.gov.on.ca:80/stdprodconsume/groups/content/@mgs/@iandit/documents/resourcelist/stel02_047447.pdf
							 | 
						|||
| 
								 | 
							
								     * - http://mimaka.com/help/gs/html/004_NTV2%20Data%20Format.htm
							 | 
						|||
| 
								 | 
							
								     */
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var loadedNadgrids = {};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    /**
							 | 
						|||
| 
								 | 
							
								     * Load a binary NTv2 file (.gsb) to a key that can be used in a proj string like +nadgrids=<key>. Pass the NTv2 file
							 | 
						|||
| 
								 | 
							
								     * as an ArrayBuffer.
							 | 
						|||
| 
								 | 
							
								     */
							 | 
						|||
| 
								 | 
							
								    function nadgrid(key, data) {
							 | 
						|||
| 
								 | 
							
								      var view = new DataView(data);
							 | 
						|||
| 
								 | 
							
								      var isLittleEndian = detectLittleEndian(view);
							 | 
						|||
| 
								 | 
							
								      var header = readHeader(view, isLittleEndian);
							 | 
						|||
| 
								 | 
							
								      if (header.nSubgrids > 1) {
							 | 
						|||
| 
								 | 
							
								        console.log('Only single NTv2 subgrids are currently supported, subsequent sub grids are ignored');
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      var subgrids = readSubgrids(view, header, isLittleEndian);
							 | 
						|||
| 
								 | 
							
								      var nadgrid = {header: header, subgrids: subgrids};
							 | 
						|||
| 
								 | 
							
								      loadedNadgrids[key] = nadgrid;
							 | 
						|||
| 
								 | 
							
								      return nadgrid;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    /**
							 | 
						|||
| 
								 | 
							
								     * Given a proj4 value for nadgrids, return an array of loaded grids
							 | 
						|||
| 
								 | 
							
								     */
							 | 
						|||
| 
								 | 
							
								    function getNadgrids(nadgrids) {
							 | 
						|||
| 
								 | 
							
								      // Format details: http://proj.maptools.org/gen_parms.html
							 | 
						|||
| 
								 | 
							
								      if (nadgrids === undefined) { return null; }
							 | 
						|||
| 
								 | 
							
								      var grids = nadgrids.split(',');
							 | 
						|||
| 
								 | 
							
								      return grids.map(parseNadgridString);
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function parseNadgridString(value) {
							 | 
						|||
| 
								 | 
							
								      if (value.length === 0) {
							 | 
						|||
| 
								 | 
							
								        return null;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      var optional = value[0] === '@';
							 | 
						|||
| 
								 | 
							
								      if (optional) {
							 | 
						|||
| 
								 | 
							
								        value = value.slice(1);
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      if (value === 'null') {
							 | 
						|||
| 
								 | 
							
								        return {name: 'null', mandatory: !optional, grid: null, isNull: true};
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      return {
							 | 
						|||
| 
								 | 
							
								        name: value,
							 | 
						|||
| 
								 | 
							
								        mandatory: !optional,
							 | 
						|||
| 
								 | 
							
								        grid: loadedNadgrids[value] || null,
							 | 
						|||
| 
								 | 
							
								        isNull: false
							 | 
						|||
| 
								 | 
							
								      };
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function secondsToRadians(seconds) {
							 | 
						|||
| 
								 | 
							
								      return (seconds / 3600) * Math.PI / 180;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function detectLittleEndian(view) {
							 | 
						|||
| 
								 | 
							
								      var nFields = view.getInt32(8, false);
							 | 
						|||
| 
								 | 
							
								      if (nFields === 11) {
							 | 
						|||
| 
								 | 
							
								        return false;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      nFields = view.getInt32(8, true);
							 | 
						|||
| 
								 | 
							
								      if (nFields !== 11) {
							 | 
						|||
| 
								 | 
							
								        console.warn('Failed to detect nadgrid endian-ness, defaulting to little-endian');
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      return true;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function readHeader(view, isLittleEndian) {
							 | 
						|||
| 
								 | 
							
								      return {
							 | 
						|||
| 
								 | 
							
								        nFields: view.getInt32(8, isLittleEndian),
							 | 
						|||
| 
								 | 
							
								        nSubgridFields: view.getInt32(24, isLittleEndian),
							 | 
						|||
| 
								 | 
							
								        nSubgrids: view.getInt32(40, isLittleEndian),
							 | 
						|||
| 
								 | 
							
								        shiftType: decodeString(view, 56, 56 + 8).trim(),
							 | 
						|||
| 
								 | 
							
								        fromSemiMajorAxis: view.getFloat64(120, isLittleEndian),
							 | 
						|||
| 
								 | 
							
								        fromSemiMinorAxis: view.getFloat64(136, isLittleEndian),
							 | 
						|||
| 
								 | 
							
								        toSemiMajorAxis: view.getFloat64(152, isLittleEndian),
							 | 
						|||
| 
								 | 
							
								        toSemiMinorAxis: view.getFloat64(168, isLittleEndian),
							 | 
						|||
| 
								 | 
							
								      };
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function decodeString(view, start, end) {
							 | 
						|||
| 
								 | 
							
								      return String.fromCharCode.apply(null, new Uint8Array(view.buffer.slice(start, end)));
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function readSubgrids(view, header, isLittleEndian) {
							 | 
						|||
| 
								 | 
							
								      var gridOffset = 176;
							 | 
						|||
| 
								 | 
							
								      var grids = [];
							 | 
						|||
| 
								 | 
							
								      for (var i = 0; i < header.nSubgrids; i++) {
							 | 
						|||
| 
								 | 
							
								        var subHeader = readGridHeader(view, gridOffset, isLittleEndian);
							 | 
						|||
| 
								 | 
							
								        var nodes = readGridNodes(view, gridOffset, subHeader, isLittleEndian);
							 | 
						|||
| 
								 | 
							
								        var lngColumnCount = Math.round(
							 | 
						|||
| 
								 | 
							
								          1 + (subHeader.upperLongitude - subHeader.lowerLongitude) / subHeader.longitudeInterval);
							 | 
						|||
| 
								 | 
							
								        var latColumnCount = Math.round(
							 | 
						|||
| 
								 | 
							
								          1 + (subHeader.upperLatitude - subHeader.lowerLatitude) / subHeader.latitudeInterval);
							 | 
						|||
| 
								 | 
							
								        // Proj4 operates on radians whereas the coordinates are in seconds in the grid
							 | 
						|||
| 
								 | 
							
								        grids.push({
							 | 
						|||
| 
								 | 
							
								          ll: [secondsToRadians(subHeader.lowerLongitude), secondsToRadians(subHeader.lowerLatitude)],
							 | 
						|||
| 
								 | 
							
								          del: [secondsToRadians(subHeader.longitudeInterval), secondsToRadians(subHeader.latitudeInterval)],
							 | 
						|||
| 
								 | 
							
								          lim: [lngColumnCount, latColumnCount],
							 | 
						|||
| 
								 | 
							
								          count: subHeader.gridNodeCount,
							 | 
						|||
| 
								 | 
							
								          cvs: mapNodes(nodes)
							 | 
						|||
| 
								 | 
							
								        });
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      return grids;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function mapNodes(nodes) {
							 | 
						|||
| 
								 | 
							
								      return nodes.map(function (r) {return [secondsToRadians(r.longitudeShift), secondsToRadians(r.latitudeShift)];});
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function readGridHeader(view, offset, isLittleEndian) {
							 | 
						|||
| 
								 | 
							
								      return {
							 | 
						|||
| 
								 | 
							
								        name: decodeString(view, offset + 8, offset + 16).trim(),
							 | 
						|||
| 
								 | 
							
								        parent: decodeString(view, offset + 24, offset + 24 + 8).trim(),
							 | 
						|||
| 
								 | 
							
								        lowerLatitude: view.getFloat64(offset + 72, isLittleEndian),
							 | 
						|||
| 
								 | 
							
								        upperLatitude: view.getFloat64(offset + 88, isLittleEndian),
							 | 
						|||
| 
								 | 
							
								        lowerLongitude: view.getFloat64(offset + 104, isLittleEndian),
							 | 
						|||
| 
								 | 
							
								        upperLongitude: view.getFloat64(offset + 120, isLittleEndian),
							 | 
						|||
| 
								 | 
							
								        latitudeInterval: view.getFloat64(offset + 136, isLittleEndian),
							 | 
						|||
| 
								 | 
							
								        longitudeInterval: view.getFloat64(offset + 152, isLittleEndian),
							 | 
						|||
| 
								 | 
							
								        gridNodeCount: view.getInt32(offset + 168, isLittleEndian)
							 | 
						|||
| 
								 | 
							
								      };
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function readGridNodes(view, offset, gridHeader, isLittleEndian) {
							 | 
						|||
| 
								 | 
							
								      var nodesOffset = offset + 176;
							 | 
						|||
| 
								 | 
							
								      var gridRecordLength = 16;
							 | 
						|||
| 
								 | 
							
								      var gridShiftRecords = [];
							 | 
						|||
| 
								 | 
							
								      for (var i = 0; i < gridHeader.gridNodeCount; i++) {
							 | 
						|||
| 
								 | 
							
								        var record = {
							 | 
						|||
| 
								 | 
							
								          latitudeShift: view.getFloat32(nodesOffset + i * gridRecordLength, isLittleEndian),
							 | 
						|||
| 
								 | 
							
								          longitudeShift: view.getFloat32(nodesOffset + i * gridRecordLength + 4, isLittleEndian),
							 | 
						|||
| 
								 | 
							
								          latitudeAccuracy: view.getFloat32(nodesOffset + i * gridRecordLength + 8, isLittleEndian),
							 | 
						|||
| 
								 | 
							
								          longitudeAccuracy: view.getFloat32(nodesOffset + i * gridRecordLength + 12, isLittleEndian),
							 | 
						|||
| 
								 | 
							
								        };
							 | 
						|||
| 
								 | 
							
								        gridShiftRecords.push(record);
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      return gridShiftRecords;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function Projection(srsCode,callback) {
							 | 
						|||
| 
								 | 
							
								      if (!(this instanceof Projection)) {
							 | 
						|||
| 
								 | 
							
								        return new Projection(srsCode);
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      callback = callback || function(error){
							 | 
						|||
| 
								 | 
							
								        if(error){
							 | 
						|||
| 
								 | 
							
								          throw error;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								      };
							 | 
						|||
| 
								 | 
							
								      var json = parse(srsCode);
							 | 
						|||
| 
								 | 
							
								      if(typeof json !== 'object'){
							 | 
						|||
| 
								 | 
							
								        callback(srsCode);
							 | 
						|||
| 
								 | 
							
								        return;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      var ourProj = Projection.projections.get(json.projName);
							 | 
						|||
| 
								 | 
							
								      if(!ourProj){
							 | 
						|||
| 
								 | 
							
								        callback(srsCode);
							 | 
						|||
| 
								 | 
							
								        return;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      if (json.datumCode && json.datumCode !== 'none') {
							 | 
						|||
| 
								 | 
							
								        var datumDef = match(exports$3, json.datumCode);
							 | 
						|||
| 
								 | 
							
								        if (datumDef) {
							 | 
						|||
| 
								 | 
							
								          json.datum_params = json.datum_params || (datumDef.towgs84 ? datumDef.towgs84.split(',') : null);
							 | 
						|||
| 
								 | 
							
								          json.ellps = datumDef.ellipse;
							 | 
						|||
| 
								 | 
							
								          json.datumName = datumDef.datumName ? datumDef.datumName : json.datumCode;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      json.k0 = json.k0 || 1.0;
							 | 
						|||
| 
								 | 
							
								      json.axis = json.axis || 'enu';
							 | 
						|||
| 
								 | 
							
								      json.ellps = json.ellps || 'wgs84';
							 | 
						|||
| 
								 | 
							
								      json.lat1 = json.lat1 || json.lat0; // Lambert_Conformal_Conic_1SP, for example, needs this
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      var sphere_ = sphere(json.a, json.b, json.rf, json.ellps, json.sphere);
							 | 
						|||
| 
								 | 
							
								      var ecc = eccentricity(sphere_.a, sphere_.b, sphere_.rf, json.R_A);
							 | 
						|||
| 
								 | 
							
								      var nadgrids = getNadgrids(json.nadgrids);
							 | 
						|||
| 
								 | 
							
								      var datumObj = json.datum || datum(json.datumCode, json.datum_params, sphere_.a, sphere_.b, ecc.es, ecc.ep2,
							 | 
						|||
| 
								 | 
							
								        nadgrids);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      extend(this, json); // transfer everything over from the projection because we don't know what we'll need
							 | 
						|||
| 
								 | 
							
								      extend(this, ourProj); // transfer all the methods from the projection
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // copy the 4 things over we calulated in deriveConstants.sphere
							 | 
						|||
| 
								 | 
							
								      this.a = sphere_.a;
							 | 
						|||
| 
								 | 
							
								      this.b = sphere_.b;
							 | 
						|||
| 
								 | 
							
								      this.rf = sphere_.rf;
							 | 
						|||
| 
								 | 
							
								      this.sphere = sphere_.sphere;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // copy the 3 things we calculated in deriveConstants.eccentricity
							 | 
						|||
| 
								 | 
							
								      this.es = ecc.es;
							 | 
						|||
| 
								 | 
							
								      this.e = ecc.e;
							 | 
						|||
| 
								 | 
							
								      this.ep2 = ecc.ep2;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // add in the datum object
							 | 
						|||
| 
								 | 
							
								      this.datum = datumObj;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // init the projection
							 | 
						|||
| 
								 | 
							
								      this.init();
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // legecy callback from back in the day when it went to spatialreference.org
							 | 
						|||
| 
								 | 
							
								      callback(null, this);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								    Projection.projections = projections;
							 | 
						|||
| 
								 | 
							
								    Projection.projections.start();
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    'use strict';
							 | 
						|||
| 
								 | 
							
								    function compareDatums(source, dest) {
							 | 
						|||
| 
								 | 
							
								      if (source.datum_type !== dest.datum_type) {
							 | 
						|||
| 
								 | 
							
								        return false; // false, datums are not equal
							 | 
						|||
| 
								 | 
							
								      } else if (source.a !== dest.a || Math.abs(source.es - dest.es) > 0.000000000050) {
							 | 
						|||
| 
								 | 
							
								        // the tolerance for es is to ensure that GRS80 and WGS84
							 | 
						|||
| 
								 | 
							
								        // are considered identical
							 | 
						|||
| 
								 | 
							
								        return false;
							 | 
						|||
| 
								 | 
							
								      } else if (source.datum_type === PJD_3PARAM) {
							 | 
						|||
| 
								 | 
							
								        return (source.datum_params[0] === dest.datum_params[0] && source.datum_params[1] === dest.datum_params[1] && source.datum_params[2] === dest.datum_params[2]);
							 | 
						|||
| 
								 | 
							
								      } else if (source.datum_type === PJD_7PARAM) {
							 | 
						|||
| 
								 | 
							
								        return (source.datum_params[0] === dest.datum_params[0] && source.datum_params[1] === dest.datum_params[1] && source.datum_params[2] === dest.datum_params[2] && source.datum_params[3] === dest.datum_params[3] && source.datum_params[4] === dest.datum_params[4] && source.datum_params[5] === dest.datum_params[5] && source.datum_params[6] === dest.datum_params[6]);
							 | 
						|||
| 
								 | 
							
								      } else {
							 | 
						|||
| 
								 | 
							
								        return true; // datums are equal
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								    } // cs_compare_datums()
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    /*
							 | 
						|||
| 
								 | 
							
								     * The function Convert_Geodetic_To_Geocentric converts geodetic coordinates
							 | 
						|||
| 
								 | 
							
								     * (latitude, longitude, and height) to geocentric coordinates (X, Y, Z),
							 | 
						|||
| 
								 | 
							
								     * according to the current ellipsoid parameters.
							 | 
						|||
| 
								 | 
							
								     *
							 | 
						|||
| 
								 | 
							
								     *    Latitude  : Geodetic latitude in radians                     (input)
							 | 
						|||
| 
								 | 
							
								     *    Longitude : Geodetic longitude in radians                    (input)
							 | 
						|||
| 
								 | 
							
								     *    Height    : Geodetic height, in meters                       (input)
							 | 
						|||
| 
								 | 
							
								     *    X         : Calculated Geocentric X coordinate, in meters    (output)
							 | 
						|||
| 
								 | 
							
								     *    Y         : Calculated Geocentric Y coordinate, in meters    (output)
							 | 
						|||
| 
								 | 
							
								     *    Z         : Calculated Geocentric Z coordinate, in meters    (output)
							 | 
						|||
| 
								 | 
							
								     *
							 | 
						|||
| 
								 | 
							
								     */
							 | 
						|||
| 
								 | 
							
								    function geodeticToGeocentric(p, es, a) {
							 | 
						|||
| 
								 | 
							
								      var Longitude = p.x;
							 | 
						|||
| 
								 | 
							
								      var Latitude = p.y;
							 | 
						|||
| 
								 | 
							
								      var Height = p.z ? p.z : 0; //Z value not always supplied
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      var Rn; /*  Earth radius at location  */
							 | 
						|||
| 
								 | 
							
								      var Sin_Lat; /*  Math.sin(Latitude)  */
							 | 
						|||
| 
								 | 
							
								      var Sin2_Lat; /*  Square of Math.sin(Latitude)  */
							 | 
						|||
| 
								 | 
							
								      var Cos_Lat; /*  Math.cos(Latitude)  */
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      /*
							 | 
						|||
| 
								 | 
							
								       ** Don't blow up if Latitude is just a little out of the value
							 | 
						|||
| 
								 | 
							
								       ** range as it may just be a rounding issue.  Also removed longitude
							 | 
						|||
| 
								 | 
							
								       ** test, it should be wrapped by Math.cos() and Math.sin().  NFW for PROJ.4, Sep/2001.
							 | 
						|||
| 
								 | 
							
								       */
							 | 
						|||
| 
								 | 
							
								      if (Latitude < -HALF_PI && Latitude > -1.001 * HALF_PI) {
							 | 
						|||
| 
								 | 
							
								        Latitude = -HALF_PI;
							 | 
						|||
| 
								 | 
							
								      } else if (Latitude > HALF_PI && Latitude < 1.001 * HALF_PI) {
							 | 
						|||
| 
								 | 
							
								        Latitude = HALF_PI;
							 | 
						|||
| 
								 | 
							
								      } else if (Latitude < -HALF_PI) {
							 | 
						|||
| 
								 | 
							
								        /* Latitude out of range */
							 | 
						|||
| 
								 | 
							
								        //..reportError('geocent:lat out of range:' + Latitude);
							 | 
						|||
| 
								 | 
							
								        return { x: -Infinity, y: -Infinity, z: p.z };
							 | 
						|||
| 
								 | 
							
								      } else if (Latitude > HALF_PI) {
							 | 
						|||
| 
								 | 
							
								        /* Latitude out of range */
							 | 
						|||
| 
								 | 
							
								        return { x: Infinity, y: Infinity, z: p.z };
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      if (Longitude > Math.PI) {
							 | 
						|||
| 
								 | 
							
								        Longitude -= (2 * Math.PI);
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      Sin_Lat = Math.sin(Latitude);
							 | 
						|||
| 
								 | 
							
								      Cos_Lat = Math.cos(Latitude);
							 | 
						|||
| 
								 | 
							
								      Sin2_Lat = Sin_Lat * Sin_Lat;
							 | 
						|||
| 
								 | 
							
								      Rn = a / (Math.sqrt(1.0e0 - es * Sin2_Lat));
							 | 
						|||
| 
								 | 
							
								      return {
							 | 
						|||
| 
								 | 
							
								        x: (Rn + Height) * Cos_Lat * Math.cos(Longitude),
							 | 
						|||
| 
								 | 
							
								        y: (Rn + Height) * Cos_Lat * Math.sin(Longitude),
							 | 
						|||
| 
								 | 
							
								        z: ((Rn * (1 - es)) + Height) * Sin_Lat
							 | 
						|||
| 
								 | 
							
								      };
							 | 
						|||
| 
								 | 
							
								    } // cs_geodetic_to_geocentric()
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function geocentricToGeodetic(p, es, a, b) {
							 | 
						|||
| 
								 | 
							
								      /* local defintions and variables */
							 | 
						|||
| 
								 | 
							
								      /* end-criterium of loop, accuracy of sin(Latitude) */
							 | 
						|||
| 
								 | 
							
								      var genau = 1e-12;
							 | 
						|||
| 
								 | 
							
								      var genau2 = (genau * genau);
							 | 
						|||
| 
								 | 
							
								      var maxiter = 30;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      var P; /* distance between semi-minor axis and location */
							 | 
						|||
| 
								 | 
							
								      var RR; /* distance between center and location */
							 | 
						|||
| 
								 | 
							
								      var CT; /* sin of geocentric latitude */
							 | 
						|||
| 
								 | 
							
								      var ST; /* cos of geocentric latitude */
							 | 
						|||
| 
								 | 
							
								      var RX;
							 | 
						|||
| 
								 | 
							
								      var RK;
							 | 
						|||
| 
								 | 
							
								      var RN; /* Earth radius at location */
							 | 
						|||
| 
								 | 
							
								      var CPHI0; /* cos of start or old geodetic latitude in iterations */
							 | 
						|||
| 
								 | 
							
								      var SPHI0; /* sin of start or old geodetic latitude in iterations */
							 | 
						|||
| 
								 | 
							
								      var CPHI; /* cos of searched geodetic latitude */
							 | 
						|||
| 
								 | 
							
								      var SPHI; /* sin of searched geodetic latitude */
							 | 
						|||
| 
								 | 
							
								      var SDPHI; /* end-criterium: addition-theorem of sin(Latitude(iter)-Latitude(iter-1)) */
							 | 
						|||
| 
								 | 
							
								      var iter; /* # of continous iteration, max. 30 is always enough (s.a.) */
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      var X = p.x;
							 | 
						|||
| 
								 | 
							
								      var Y = p.y;
							 | 
						|||
| 
								 | 
							
								      var Z = p.z ? p.z : 0.0; //Z value not always supplied
							 | 
						|||
| 
								 | 
							
								      var Longitude;
							 | 
						|||
| 
								 | 
							
								      var Latitude;
							 | 
						|||
| 
								 | 
							
								      var Height;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      P = Math.sqrt(X * X + Y * Y);
							 | 
						|||
| 
								 | 
							
								      RR = Math.sqrt(X * X + Y * Y + Z * Z);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      /*      special cases for latitude and longitude */
							 | 
						|||
| 
								 | 
							
								      if (P / a < genau) {
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        /*  special case, if P=0. (X=0., Y=0.) */
							 | 
						|||
| 
								 | 
							
								        Longitude = 0.0;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        /*  if (X,Y,Z)=(0.,0.,0.) then Height becomes semi-minor axis
							 | 
						|||
| 
								 | 
							
								         *  of ellipsoid (=center of mass), Latitude becomes PI/2 */
							 | 
						|||
| 
								 | 
							
								        if (RR / a < genau) {
							 | 
						|||
| 
								 | 
							
								          Latitude = HALF_PI;
							 | 
						|||
| 
								 | 
							
								          Height = -b;
							 | 
						|||
| 
								 | 
							
								          return {
							 | 
						|||
| 
								 | 
							
								            x: p.x,
							 | 
						|||
| 
								 | 
							
								            y: p.y,
							 | 
						|||
| 
								 | 
							
								            z: p.z
							 | 
						|||
| 
								 | 
							
								          };
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								      } else {
							 | 
						|||
| 
								 | 
							
								        /*  ellipsoidal (geodetic) longitude
							 | 
						|||
| 
								 | 
							
								         *  interval: -PI < Longitude <= +PI */
							 | 
						|||
| 
								 | 
							
								        Longitude = Math.atan2(Y, X);
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      /* --------------------------------------------------------------
							 | 
						|||
| 
								 | 
							
								       * Following iterative algorithm was developped by
							 | 
						|||
| 
								 | 
							
								       * "Institut for Erdmessung", University of Hannover, July 1988.
							 | 
						|||
| 
								 | 
							
								       * Internet: www.ife.uni-hannover.de
							 | 
						|||
| 
								 | 
							
								       * Iterative computation of CPHI,SPHI and Height.
							 | 
						|||
| 
								 | 
							
								       * Iteration of CPHI and SPHI to 10**-12 radian resp.
							 | 
						|||
| 
								 | 
							
								       * 2*10**-7 arcsec.
							 | 
						|||
| 
								 | 
							
								       * --------------------------------------------------------------
							 | 
						|||
| 
								 | 
							
								       */
							 | 
						|||
| 
								 | 
							
								      CT = Z / RR;
							 | 
						|||
| 
								 | 
							
								      ST = P / RR;
							 | 
						|||
| 
								 | 
							
								      RX = 1.0 / Math.sqrt(1.0 - es * (2.0 - es) * ST * ST);
							 | 
						|||
| 
								 | 
							
								      CPHI0 = ST * (1.0 - es) * RX;
							 | 
						|||
| 
								 | 
							
								      SPHI0 = CT * RX;
							 | 
						|||
| 
								 | 
							
								      iter = 0;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      /* loop to find sin(Latitude) resp. Latitude
							 | 
						|||
| 
								 | 
							
								       * until |sin(Latitude(iter)-Latitude(iter-1))| < genau */
							 | 
						|||
| 
								 | 
							
								      do {
							 | 
						|||
| 
								 | 
							
								        iter++;
							 | 
						|||
| 
								 | 
							
								        RN = a / Math.sqrt(1.0 - es * SPHI0 * SPHI0);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        /*  ellipsoidal (geodetic) height */
							 | 
						|||
| 
								 | 
							
								        Height = P * CPHI0 + Z * SPHI0 - RN * (1.0 - es * SPHI0 * SPHI0);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        RK = es * RN / (RN + Height);
							 | 
						|||
| 
								 | 
							
								        RX = 1.0 / Math.sqrt(1.0 - RK * (2.0 - RK) * ST * ST);
							 | 
						|||
| 
								 | 
							
								        CPHI = ST * (1.0 - RK) * RX;
							 | 
						|||
| 
								 | 
							
								        SPHI = CT * RX;
							 | 
						|||
| 
								 | 
							
								        SDPHI = SPHI * CPHI0 - CPHI * SPHI0;
							 | 
						|||
| 
								 | 
							
								        CPHI0 = CPHI;
							 | 
						|||
| 
								 | 
							
								        SPHI0 = SPHI;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      while (SDPHI * SDPHI > genau2 && iter < maxiter);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      /*      ellipsoidal (geodetic) latitude */
							 | 
						|||
| 
								 | 
							
								      Latitude = Math.atan(SPHI / Math.abs(CPHI));
							 | 
						|||
| 
								 | 
							
								      return {
							 | 
						|||
| 
								 | 
							
								        x: Longitude,
							 | 
						|||
| 
								 | 
							
								        y: Latitude,
							 | 
						|||
| 
								 | 
							
								        z: Height
							 | 
						|||
| 
								 | 
							
								      };
							 | 
						|||
| 
								 | 
							
								    } // cs_geocentric_to_geodetic()
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    /****************************************************************/
							 | 
						|||
| 
								 | 
							
								    // pj_geocentic_to_wgs84( p )
							 | 
						|||
| 
								 | 
							
								    //  p = point to transform in geocentric coordinates (x,y,z)
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    /** point object, nothing fancy, just allows values to be
							 | 
						|||
| 
								 | 
							
								        passed back and forth by reference rather than by value.
							 | 
						|||
| 
								 | 
							
								        Other point classes may be used as long as they have
							 | 
						|||
| 
								 | 
							
								        x and y properties, which will get modified in the transform method.
							 | 
						|||
| 
								 | 
							
								    */
							 | 
						|||
| 
								 | 
							
								    function geocentricToWgs84(p, datum_type, datum_params) {
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      if (datum_type === PJD_3PARAM) {
							 | 
						|||
| 
								 | 
							
								        // if( x[io] === HUGE_VAL )
							 | 
						|||
| 
								 | 
							
								        //    continue;
							 | 
						|||
| 
								 | 
							
								        return {
							 | 
						|||
| 
								 | 
							
								          x: p.x + datum_params[0],
							 | 
						|||
| 
								 | 
							
								          y: p.y + datum_params[1],
							 | 
						|||
| 
								 | 
							
								          z: p.z + datum_params[2],
							 | 
						|||
| 
								 | 
							
								        };
							 | 
						|||
| 
								 | 
							
								      } else if (datum_type === PJD_7PARAM) {
							 | 
						|||
| 
								 | 
							
								        var Dx_BF = datum_params[0];
							 | 
						|||
| 
								 | 
							
								        var Dy_BF = datum_params[1];
							 | 
						|||
| 
								 | 
							
								        var Dz_BF = datum_params[2];
							 | 
						|||
| 
								 | 
							
								        var Rx_BF = datum_params[3];
							 | 
						|||
| 
								 | 
							
								        var Ry_BF = datum_params[4];
							 | 
						|||
| 
								 | 
							
								        var Rz_BF = datum_params[5];
							 | 
						|||
| 
								 | 
							
								        var M_BF = datum_params[6];
							 | 
						|||
| 
								 | 
							
								        // if( x[io] === HUGE_VAL )
							 | 
						|||
| 
								 | 
							
								        //    continue;
							 | 
						|||
| 
								 | 
							
								        return {
							 | 
						|||
| 
								 | 
							
								          x: M_BF * (p.x - Rz_BF * p.y + Ry_BF * p.z) + Dx_BF,
							 | 
						|||
| 
								 | 
							
								          y: M_BF * (Rz_BF * p.x + p.y - Rx_BF * p.z) + Dy_BF,
							 | 
						|||
| 
								 | 
							
								          z: M_BF * (-Ry_BF * p.x + Rx_BF * p.y + p.z) + Dz_BF
							 | 
						|||
| 
								 | 
							
								        };
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								    } // cs_geocentric_to_wgs84
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    /****************************************************************/
							 | 
						|||
| 
								 | 
							
								    // pj_geocentic_from_wgs84()
							 | 
						|||
| 
								 | 
							
								    //  coordinate system definition,
							 | 
						|||
| 
								 | 
							
								    //  point to transform in geocentric coordinates (x,y,z)
							 | 
						|||
| 
								 | 
							
								    function geocentricFromWgs84(p, datum_type, datum_params) {
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      if (datum_type === PJD_3PARAM) {
							 | 
						|||
| 
								 | 
							
								        //if( x[io] === HUGE_VAL )
							 | 
						|||
| 
								 | 
							
								        //    continue;
							 | 
						|||
| 
								 | 
							
								        return {
							 | 
						|||
| 
								 | 
							
								          x: p.x - datum_params[0],
							 | 
						|||
| 
								 | 
							
								          y: p.y - datum_params[1],
							 | 
						|||
| 
								 | 
							
								          z: p.z - datum_params[2],
							 | 
						|||
| 
								 | 
							
								        };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      } else if (datum_type === PJD_7PARAM) {
							 | 
						|||
| 
								 | 
							
								        var Dx_BF = datum_params[0];
							 | 
						|||
| 
								 | 
							
								        var Dy_BF = datum_params[1];
							 | 
						|||
| 
								 | 
							
								        var Dz_BF = datum_params[2];
							 | 
						|||
| 
								 | 
							
								        var Rx_BF = datum_params[3];
							 | 
						|||
| 
								 | 
							
								        var Ry_BF = datum_params[4];
							 | 
						|||
| 
								 | 
							
								        var Rz_BF = datum_params[5];
							 | 
						|||
| 
								 | 
							
								        var M_BF = datum_params[6];
							 | 
						|||
| 
								 | 
							
								        var x_tmp = (p.x - Dx_BF) / M_BF;
							 | 
						|||
| 
								 | 
							
								        var y_tmp = (p.y - Dy_BF) / M_BF;
							 | 
						|||
| 
								 | 
							
								        var z_tmp = (p.z - Dz_BF) / M_BF;
							 | 
						|||
| 
								 | 
							
								        //if( x[io] === HUGE_VAL )
							 | 
						|||
| 
								 | 
							
								        //    continue;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        return {
							 | 
						|||
| 
								 | 
							
								          x: x_tmp + Rz_BF * y_tmp - Ry_BF * z_tmp,
							 | 
						|||
| 
								 | 
							
								          y: -Rz_BF * x_tmp + y_tmp + Rx_BF * z_tmp,
							 | 
						|||
| 
								 | 
							
								          z: Ry_BF * x_tmp - Rx_BF * y_tmp + z_tmp
							 | 
						|||
| 
								 | 
							
								        };
							 | 
						|||
| 
								 | 
							
								      } //cs_geocentric_from_wgs84()
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function checkParams(type) {
							 | 
						|||
| 
								 | 
							
								      return (type === PJD_3PARAM || type === PJD_7PARAM);
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var datum_transform = function(source, dest, point) {
							 | 
						|||
| 
								 | 
							
								      // Short cut if the datums are identical.
							 | 
						|||
| 
								 | 
							
								      if (compareDatums(source, dest)) {
							 | 
						|||
| 
								 | 
							
								        return point; // in this case, zero is sucess,
							 | 
						|||
| 
								 | 
							
								        // whereas cs_compare_datums returns 1 to indicate TRUE
							 | 
						|||
| 
								 | 
							
								        // confusing, should fix this
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // Explicitly skip datum transform by setting 'datum=none' as parameter for either source or dest
							 | 
						|||
| 
								 | 
							
								      if (source.datum_type === PJD_NODATUM || dest.datum_type === PJD_NODATUM) {
							 | 
						|||
| 
								 | 
							
								        return point;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // If this datum requires grid shifts, then apply it to geodetic coordinates.
							 | 
						|||
| 
								 | 
							
								      var source_a = source.a;
							 | 
						|||
| 
								 | 
							
								      var source_es = source.es;
							 | 
						|||
| 
								 | 
							
								      if (source.datum_type === PJD_GRIDSHIFT) {
							 | 
						|||
| 
								 | 
							
								        var gridShiftCode = applyGridShift(source, false, point);
							 | 
						|||
| 
								 | 
							
								        if (gridShiftCode !== 0) {
							 | 
						|||
| 
								 | 
							
								          return undefined;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        source_a = SRS_WGS84_SEMIMAJOR;
							 | 
						|||
| 
								 | 
							
								        source_es = SRS_WGS84_ESQUARED;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      var dest_a = dest.a;
							 | 
						|||
| 
								 | 
							
								      var dest_b = dest.b;
							 | 
						|||
| 
								 | 
							
								      var dest_es = dest.es;
							 | 
						|||
| 
								 | 
							
								      if (dest.datum_type === PJD_GRIDSHIFT) {
							 | 
						|||
| 
								 | 
							
								        dest_a = SRS_WGS84_SEMIMAJOR;
							 | 
						|||
| 
								 | 
							
								        dest_b = SRS_WGS84_SEMIMINOR;
							 | 
						|||
| 
								 | 
							
								        dest_es = SRS_WGS84_ESQUARED;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // Do we need to go through geocentric coordinates?
							 | 
						|||
| 
								 | 
							
								      if (source_es === dest_es && source_a === dest_a && !checkParams(source.datum_type) &&  !checkParams(dest.datum_type)) {
							 | 
						|||
| 
								 | 
							
								        return point;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // Convert to geocentric coordinates.
							 | 
						|||
| 
								 | 
							
								      point = geodeticToGeocentric(point, source_es, source_a);
							 | 
						|||
| 
								 | 
							
								      // Convert between datums
							 | 
						|||
| 
								 | 
							
								      if (checkParams(source.datum_type)) {
							 | 
						|||
| 
								 | 
							
								        point = geocentricToWgs84(point, source.datum_type, source.datum_params);
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      if (checkParams(dest.datum_type)) {
							 | 
						|||
| 
								 | 
							
								        point = geocentricFromWgs84(point, dest.datum_type, dest.datum_params);
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      point = geocentricToGeodetic(point, dest_es, dest_a, dest_b);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      if (dest.datum_type === PJD_GRIDSHIFT) {
							 | 
						|||
| 
								 | 
							
								        var destGridShiftResult = applyGridShift(dest, true, point);
							 | 
						|||
| 
								 | 
							
								        if (destGridShiftResult !== 0) {
							 | 
						|||
| 
								 | 
							
								          return undefined;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      return point;
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function applyGridShift(source, inverse, point) {
							 | 
						|||
| 
								 | 
							
								      if (source.grids === null || source.grids.length === 0) {
							 | 
						|||
| 
								 | 
							
								        console.log('Grid shift grids not found');
							 | 
						|||
| 
								 | 
							
								        return -1;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      var input = {x: -point.x, y: point.y};
							 | 
						|||
| 
								 | 
							
								      var output = {x: Number.NaN, y: Number.NaN};
							 | 
						|||
| 
								 | 
							
								      var attemptedGrids = [];
							 | 
						|||
| 
								 | 
							
								      for (var i = 0; i < source.grids.length; i++) {
							 | 
						|||
| 
								 | 
							
								        var grid = source.grids[i];
							 | 
						|||
| 
								 | 
							
								        attemptedGrids.push(grid.name);
							 | 
						|||
| 
								 | 
							
								        if (grid.isNull) {
							 | 
						|||
| 
								 | 
							
								          output = input;
							 | 
						|||
| 
								 | 
							
								          break;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        if (grid.grid === null) {
							 | 
						|||
| 
								 | 
							
								          if (grid.mandatory) {
							 | 
						|||
| 
								 | 
							
								            console.log("Unable to find mandatory grid '" + grid.name + "'");
							 | 
						|||
| 
								 | 
							
								            return -1;
							 | 
						|||
| 
								 | 
							
								          }
							 | 
						|||
| 
								 | 
							
								          continue;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        var subgrid = grid.grid.subgrids[0];
							 | 
						|||
| 
								 | 
							
								        // skip tables that don't match our point at all
							 | 
						|||
| 
								 | 
							
								        var epsilon = (Math.abs(subgrid.del[1]) + Math.abs(subgrid.del[0])) / 10000.0;
							 | 
						|||
| 
								 | 
							
								        var minX = subgrid.ll[0] - epsilon;
							 | 
						|||
| 
								 | 
							
								        var minY = subgrid.ll[1] - epsilon;
							 | 
						|||
| 
								 | 
							
								        var maxX = subgrid.ll[0] + (subgrid.lim[0] - 1) * subgrid.del[0] + epsilon;
							 | 
						|||
| 
								 | 
							
								        var maxY = subgrid.ll[1] + (subgrid.lim[1] - 1) * subgrid.del[1] + epsilon;
							 | 
						|||
| 
								 | 
							
								        if (minY > input.y || minX > input.x || maxY < input.y || maxX < input.x ) {
							 | 
						|||
| 
								 | 
							
								          continue;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        output = applySubgridShift(input, inverse, subgrid);
							 | 
						|||
| 
								 | 
							
								        if (!isNaN(output.x)) {
							 | 
						|||
| 
								 | 
							
								          break;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      if (isNaN(output.x)) {
							 | 
						|||
| 
								 | 
							
								        console.log("Failed to find a grid shift table for location '"+
							 | 
						|||
| 
								 | 
							
								          -input.x * R2D + " " + input.y * R2D + " tried: '" + attemptedGrids + "'");
							 | 
						|||
| 
								 | 
							
								        return -1;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      point.x = -output.x;
							 | 
						|||
| 
								 | 
							
								      point.y = output.y;
							 | 
						|||
| 
								 | 
							
								      return 0;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function applySubgridShift(pin, inverse, ct) {
							 | 
						|||
| 
								 | 
							
								      var val = {x: Number.NaN, y: Number.NaN};
							 | 
						|||
| 
								 | 
							
								      if (isNaN(pin.x)) { return val; }
							 | 
						|||
| 
								 | 
							
								      var tb = {x: pin.x, y: pin.y};
							 | 
						|||
| 
								 | 
							
								      tb.x -= ct.ll[0];
							 | 
						|||
| 
								 | 
							
								      tb.y -= ct.ll[1];
							 | 
						|||
| 
								 | 
							
								      tb.x = adjust_lon(tb.x - Math.PI) + Math.PI;
							 | 
						|||
| 
								 | 
							
								      var t = nadInterpolate(tb, ct);
							 | 
						|||
| 
								 | 
							
								      if (inverse) {
							 | 
						|||
| 
								 | 
							
								        if (isNaN(t.x)) {
							 | 
						|||
| 
								 | 
							
								          return val;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        t.x = tb.x - t.x;
							 | 
						|||
| 
								 | 
							
								        t.y = tb.y - t.y;
							 | 
						|||
| 
								 | 
							
								        var i = 9, tol = 1e-12;
							 | 
						|||
| 
								 | 
							
								        var dif, del;
							 | 
						|||
| 
								 | 
							
								        do {
							 | 
						|||
| 
								 | 
							
								          del = nadInterpolate(t, ct);
							 | 
						|||
| 
								 | 
							
								          if (isNaN(del.x)) {
							 | 
						|||
| 
								 | 
							
								            console.log("Inverse grid shift iteration failed, presumably at grid edge.  Using first approximation.");
							 | 
						|||
| 
								 | 
							
								            break;
							 | 
						|||
| 
								 | 
							
								          }
							 | 
						|||
| 
								 | 
							
								          dif = {x: tb.x - (del.x + t.x), y: tb.y - (del.y + t.y)};
							 | 
						|||
| 
								 | 
							
								          t.x += dif.x;
							 | 
						|||
| 
								 | 
							
								          t.y += dif.y;
							 | 
						|||
| 
								 | 
							
								        } while (i-- && Math.abs(dif.x) > tol && Math.abs(dif.y) > tol);
							 | 
						|||
| 
								 | 
							
								        if (i < 0) {
							 | 
						|||
| 
								 | 
							
								          console.log("Inverse grid shift iterator failed to converge.");
							 | 
						|||
| 
								 | 
							
								          return val;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        val.x = adjust_lon(t.x + ct.ll[0]);
							 | 
						|||
| 
								 | 
							
								        val.y = t.y + ct.ll[1];
							 | 
						|||
| 
								 | 
							
								      } else {
							 | 
						|||
| 
								 | 
							
								        if (!isNaN(t.x)) {
							 | 
						|||
| 
								 | 
							
								          val.x = pin.x + t.x;
							 | 
						|||
| 
								 | 
							
								          val.y = pin.y + t.y;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      return val;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function nadInterpolate(pin, ct) {
							 | 
						|||
| 
								 | 
							
								      var t = {x: pin.x / ct.del[0], y: pin.y / ct.del[1]};
							 | 
						|||
| 
								 | 
							
								      var indx = {x: Math.floor(t.x), y: Math.floor(t.y)};
							 | 
						|||
| 
								 | 
							
								      var frct = {x: t.x - 1.0 * indx.x, y: t.y - 1.0 * indx.y};
							 | 
						|||
| 
								 | 
							
								      var val= {x: Number.NaN, y: Number.NaN};
							 | 
						|||
| 
								 | 
							
								      var inx;
							 | 
						|||
| 
								 | 
							
								      if (indx.x < 0 || indx.x >= ct.lim[0]) {
							 | 
						|||
| 
								 | 
							
								        return val;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      if (indx.y < 0 || indx.y >= ct.lim[1]) {
							 | 
						|||
| 
								 | 
							
								        return val;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      inx = (indx.y * ct.lim[0]) + indx.x;
							 | 
						|||
| 
								 | 
							
								      var f00 = {x: ct.cvs[inx][0], y: ct.cvs[inx][1]};
							 | 
						|||
| 
								 | 
							
								      inx++;
							 | 
						|||
| 
								 | 
							
								      var f10= {x: ct.cvs[inx][0], y: ct.cvs[inx][1]};
							 | 
						|||
| 
								 | 
							
								      inx += ct.lim[0];
							 | 
						|||
| 
								 | 
							
								      var f11 = {x: ct.cvs[inx][0], y: ct.cvs[inx][1]};
							 | 
						|||
| 
								 | 
							
								      inx--;
							 | 
						|||
| 
								 | 
							
								      var f01 = {x: ct.cvs[inx][0], y: ct.cvs[inx][1]};
							 | 
						|||
| 
								 | 
							
								      var m11 = frct.x * frct.y, m10 = frct.x * (1.0 - frct.y),
							 | 
						|||
| 
								 | 
							
								        m00 = (1.0 - frct.x) * (1.0 - frct.y), m01 = (1.0 - frct.x) * frct.y;
							 | 
						|||
| 
								 | 
							
								      val.x = (m00 * f00.x + m10 * f10.x + m01 * f01.x + m11 * f11.x);
							 | 
						|||
| 
								 | 
							
								      val.y = (m00 * f00.y + m10 * f10.y + m01 * f01.y + m11 * f11.y);
							 | 
						|||
| 
								 | 
							
								      return val;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var adjust_axis = function(crs, denorm, point) {
							 | 
						|||
| 
								 | 
							
								      var xin = point.x,
							 | 
						|||
| 
								 | 
							
								        yin = point.y,
							 | 
						|||
| 
								 | 
							
								        zin = point.z || 0.0;
							 | 
						|||
| 
								 | 
							
								      var v, t, i;
							 | 
						|||
| 
								 | 
							
								      var out = {};
							 | 
						|||
| 
								 | 
							
								      for (i = 0; i < 3; i++) {
							 | 
						|||
| 
								 | 
							
								        if (denorm && i === 2 && point.z === undefined) {
							 | 
						|||
| 
								 | 
							
								          continue;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        if (i === 0) {
							 | 
						|||
| 
								 | 
							
								          v = xin;
							 | 
						|||
| 
								 | 
							
								          if ("ew".indexOf(crs.axis[i]) !== -1) {
							 | 
						|||
| 
								 | 
							
								            t = 'x';
							 | 
						|||
| 
								 | 
							
								          } else {
							 | 
						|||
| 
								 | 
							
								            t = 'y';
							 | 
						|||
| 
								 | 
							
								          }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        else if (i === 1) {
							 | 
						|||
| 
								 | 
							
								          v = yin;
							 | 
						|||
| 
								 | 
							
								          if ("ns".indexOf(crs.axis[i]) !== -1) {
							 | 
						|||
| 
								 | 
							
								            t = 'y';
							 | 
						|||
| 
								 | 
							
								          } else {
							 | 
						|||
| 
								 | 
							
								            t = 'x';
							 | 
						|||
| 
								 | 
							
								          }
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        else {
							 | 
						|||
| 
								 | 
							
								          v = zin;
							 | 
						|||
| 
								 | 
							
								          t = 'z';
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        switch (crs.axis[i]) {
							 | 
						|||
| 
								 | 
							
								        case 'e':
							 | 
						|||
| 
								 | 
							
								          out[t] = v;
							 | 
						|||
| 
								 | 
							
								          break;
							 | 
						|||
| 
								 | 
							
								        case 'w':
							 | 
						|||
| 
								 | 
							
								          out[t] = -v;
							 | 
						|||
| 
								 | 
							
								          break;
							 | 
						|||
| 
								 | 
							
								        case 'n':
							 | 
						|||
| 
								 | 
							
								          out[t] = v;
							 | 
						|||
| 
								 | 
							
								          break;
							 | 
						|||
| 
								 | 
							
								        case 's':
							 | 
						|||
| 
								 | 
							
								          out[t] = -v;
							 | 
						|||
| 
								 | 
							
								          break;
							 | 
						|||
| 
								 | 
							
								        case 'u':
							 | 
						|||
| 
								 | 
							
								          if (point[t] !== undefined) {
							 | 
						|||
| 
								 | 
							
								            out.z = v;
							 | 
						|||
| 
								 | 
							
								          }
							 | 
						|||
| 
								 | 
							
								          break;
							 | 
						|||
| 
								 | 
							
								        case 'd':
							 | 
						|||
| 
								 | 
							
								          if (point[t] !== undefined) {
							 | 
						|||
| 
								 | 
							
								            out.z = -v;
							 | 
						|||
| 
								 | 
							
								          }
							 | 
						|||
| 
								 | 
							
								          break;
							 | 
						|||
| 
								 | 
							
								        default:
							 | 
						|||
| 
								 | 
							
								          //console.log("ERROR: unknow axis ("+crs.axis[i]+") - check definition of "+crs.projName);
							 | 
						|||
| 
								 | 
							
								          return null;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      return out;
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var toPoint = function (array){
							 | 
						|||
| 
								 | 
							
								      var out = {
							 | 
						|||
| 
								 | 
							
								        x: array[0],
							 | 
						|||
| 
								 | 
							
								        y: array[1]
							 | 
						|||
| 
								 | 
							
								      };
							 | 
						|||
| 
								 | 
							
								      if (array.length>2) {
							 | 
						|||
| 
								 | 
							
								        out.z = array[2];
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      if (array.length>3) {
							 | 
						|||
| 
								 | 
							
								        out.m = array[3];
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      return out;
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var checkSanity = function (point) {
							 | 
						|||
| 
								 | 
							
								      checkCoord(point.x);
							 | 
						|||
| 
								 | 
							
								      checkCoord(point.y);
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								    function checkCoord(num) {
							 | 
						|||
| 
								 | 
							
								      if (typeof Number.isFinite === 'function') {
							 | 
						|||
| 
								 | 
							
								        if (Number.isFinite(num)) {
							 | 
						|||
| 
								 | 
							
								          return;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        throw new TypeError('coordinates must be finite numbers');
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      if (typeof num !== 'number' || num !== num || !isFinite(num)) {
							 | 
						|||
| 
								 | 
							
								        throw new TypeError('coordinates must be finite numbers');
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function checkNotWGS(source, dest) {
							 | 
						|||
| 
								 | 
							
								      return ((source.datum.datum_type === PJD_3PARAM || source.datum.datum_type === PJD_7PARAM) && dest.datumCode !== 'WGS84') || ((dest.datum.datum_type === PJD_3PARAM || dest.datum.datum_type === PJD_7PARAM) && source.datumCode !== 'WGS84');
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function transform(source, dest, point) {
							 | 
						|||
| 
								 | 
							
								      var wgs84;
							 | 
						|||
| 
								 | 
							
								      if (Array.isArray(point)) {
							 | 
						|||
| 
								 | 
							
								        point = toPoint(point);
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      checkSanity(point);
							 | 
						|||
| 
								 | 
							
								      // Workaround for datum shifts towgs84, if either source or destination projection is not wgs84
							 | 
						|||
| 
								 | 
							
								      if (source.datum && dest.datum && checkNotWGS(source, dest)) {
							 | 
						|||
| 
								 | 
							
								        wgs84 = new Projection('WGS84');
							 | 
						|||
| 
								 | 
							
								        point = transform(source, wgs84, point);
							 | 
						|||
| 
								 | 
							
								        source = wgs84;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      // DGR, 2010/11/12
							 | 
						|||
| 
								 | 
							
								      if (source.axis !== 'enu') {
							 | 
						|||
| 
								 | 
							
								        point = adjust_axis(source, false, point);
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      // Transform source points to long/lat, if they aren't already.
							 | 
						|||
| 
								 | 
							
								      if (source.projName === 'longlat') {
							 | 
						|||
| 
								 | 
							
								        point = {
							 | 
						|||
| 
								 | 
							
								          x: point.x * D2R,
							 | 
						|||
| 
								 | 
							
								          y: point.y * D2R,
							 | 
						|||
| 
								 | 
							
								          z: point.z || 0
							 | 
						|||
| 
								 | 
							
								        };
							 | 
						|||
| 
								 | 
							
								      } else {
							 | 
						|||
| 
								 | 
							
								        if (source.to_meter) {
							 | 
						|||
| 
								 | 
							
								          point = {
							 | 
						|||
| 
								 | 
							
								            x: point.x * source.to_meter,
							 | 
						|||
| 
								 | 
							
								            y: point.y * source.to_meter,
							 | 
						|||
| 
								 | 
							
								            z: point.z || 0
							 | 
						|||
| 
								 | 
							
								          };
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        point = source.inverse(point); // Convert Cartesian to longlat
							 | 
						|||
| 
								 | 
							
								        if (!point) {
							 | 
						|||
| 
								 | 
							
								          return;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      // Adjust for the prime meridian if necessary
							 | 
						|||
| 
								 | 
							
								      if (source.from_greenwich) {
							 | 
						|||
| 
								 | 
							
								        point.x += source.from_greenwich;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // Convert datums if needed, and if possible.
							 | 
						|||
| 
								 | 
							
								      point = datum_transform(source.datum, dest.datum, point);
							 | 
						|||
| 
								 | 
							
								      if (!point) {
							 | 
						|||
| 
								 | 
							
								        return;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // Adjust for the prime meridian if necessary
							 | 
						|||
| 
								 | 
							
								      if (dest.from_greenwich) {
							 | 
						|||
| 
								 | 
							
								        point = {
							 | 
						|||
| 
								 | 
							
								          x: point.x - dest.from_greenwich,
							 | 
						|||
| 
								 | 
							
								          y: point.y,
							 | 
						|||
| 
								 | 
							
								          z: point.z || 0
							 | 
						|||
| 
								 | 
							
								        };
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      if (dest.projName === 'longlat') {
							 | 
						|||
| 
								 | 
							
								        // convert radians to decimal degrees
							 | 
						|||
| 
								 | 
							
								        point = {
							 | 
						|||
| 
								 | 
							
								          x: point.x * R2D,
							 | 
						|||
| 
								 | 
							
								          y: point.y * R2D,
							 | 
						|||
| 
								 | 
							
								          z: point.z || 0
							 | 
						|||
| 
								 | 
							
								        };
							 | 
						|||
| 
								 | 
							
								      } else { // else project
							 | 
						|||
| 
								 | 
							
								        point = dest.forward(point);
							 | 
						|||
| 
								 | 
							
								        if (dest.to_meter) {
							 | 
						|||
| 
								 | 
							
								          point = {
							 | 
						|||
| 
								 | 
							
								            x: point.x / dest.to_meter,
							 | 
						|||
| 
								 | 
							
								            y: point.y / dest.to_meter,
							 | 
						|||
| 
								 | 
							
								            z: point.z || 0
							 | 
						|||
| 
								 | 
							
								          };
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // DGR, 2010/11/12
							 | 
						|||
| 
								 | 
							
								      if (dest.axis !== 'enu') {
							 | 
						|||
| 
								 | 
							
								        return adjust_axis(dest, true, point);
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      return point;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var wgs84 = Projection('WGS84');
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function transformer(from, to, coords) {
							 | 
						|||
| 
								 | 
							
								      var transformedArray, out, keys;
							 | 
						|||
| 
								 | 
							
								      if (Array.isArray(coords)) {
							 | 
						|||
| 
								 | 
							
								        transformedArray = transform(from, to, coords) || {x: NaN, y: NaN};
							 | 
						|||
| 
								 | 
							
								        if (coords.length > 2) {
							 | 
						|||
| 
								 | 
							
								          if ((typeof from.name !== 'undefined' && from.name === 'geocent') || (typeof to.name !== 'undefined' && to.name === 'geocent')) {
							 | 
						|||
| 
								 | 
							
								            if (typeof transformedArray.z === 'number') {
							 | 
						|||
| 
								 | 
							
								              return [transformedArray.x, transformedArray.y, transformedArray.z].concat(coords.splice(3));
							 | 
						|||
| 
								 | 
							
								            } else {
							 | 
						|||
| 
								 | 
							
								              return [transformedArray.x, transformedArray.y, coords[2]].concat(coords.splice(3));
							 | 
						|||
| 
								 | 
							
								            }
							 | 
						|||
| 
								 | 
							
								          } else {
							 | 
						|||
| 
								 | 
							
								            return [transformedArray.x, transformedArray.y].concat(coords.splice(2));
							 | 
						|||
| 
								 | 
							
								          }
							 | 
						|||
| 
								 | 
							
								        } else {
							 | 
						|||
| 
								 | 
							
								          return [transformedArray.x, transformedArray.y];
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								      } else {
							 | 
						|||
| 
								 | 
							
								        out = transform(from, to, coords);
							 | 
						|||
| 
								 | 
							
								        keys = Object.keys(coords);
							 | 
						|||
| 
								 | 
							
								        if (keys.length === 2) {
							 | 
						|||
| 
								 | 
							
								          return out;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        keys.forEach(function (key) {
							 | 
						|||
| 
								 | 
							
								          if ((typeof from.name !== 'undefined' && from.name === 'geocent') || (typeof to.name !== 'undefined' && to.name === 'geocent')) {
							 | 
						|||
| 
								 | 
							
								            if (key === 'x' || key === 'y' || key === 'z') {
							 | 
						|||
| 
								 | 
							
								              return;
							 | 
						|||
| 
								 | 
							
								            }
							 | 
						|||
| 
								 | 
							
								          } else {
							 | 
						|||
| 
								 | 
							
								            if (key === 'x' || key === 'y') {
							 | 
						|||
| 
								 | 
							
								              return;
							 | 
						|||
| 
								 | 
							
								            }
							 | 
						|||
| 
								 | 
							
								          }
							 | 
						|||
| 
								 | 
							
								          out[key] = coords[key];
							 | 
						|||
| 
								 | 
							
								        });
							 | 
						|||
| 
								 | 
							
								        return out;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function checkProj(item) {
							 | 
						|||
| 
								 | 
							
								      if (item instanceof Projection) {
							 | 
						|||
| 
								 | 
							
								        return item;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      if (item.oProj) {
							 | 
						|||
| 
								 | 
							
								        return item.oProj;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      return Projection(item);
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function proj4$1(fromProj, toProj, coord) {
							 | 
						|||
| 
								 | 
							
								      fromProj = checkProj(fromProj);
							 | 
						|||
| 
								 | 
							
								      var single = false;
							 | 
						|||
| 
								 | 
							
								      var obj;
							 | 
						|||
| 
								 | 
							
								      if (typeof toProj === 'undefined') {
							 | 
						|||
| 
								 | 
							
								        toProj = fromProj;
							 | 
						|||
| 
								 | 
							
								        fromProj = wgs84;
							 | 
						|||
| 
								 | 
							
								        single = true;
							 | 
						|||
| 
								 | 
							
								      } else if (typeof toProj.x !== 'undefined' || Array.isArray(toProj)) {
							 | 
						|||
| 
								 | 
							
								        coord = toProj;
							 | 
						|||
| 
								 | 
							
								        toProj = fromProj;
							 | 
						|||
| 
								 | 
							
								        fromProj = wgs84;
							 | 
						|||
| 
								 | 
							
								        single = true;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      toProj = checkProj(toProj);
							 | 
						|||
| 
								 | 
							
								      if (coord) {
							 | 
						|||
| 
								 | 
							
								        return transformer(fromProj, toProj, coord);
							 | 
						|||
| 
								 | 
							
								      } else {
							 | 
						|||
| 
								 | 
							
								        obj = {
							 | 
						|||
| 
								 | 
							
								          forward: function (coords) {
							 | 
						|||
| 
								 | 
							
								            return transformer(fromProj, toProj, coords);
							 | 
						|||
| 
								 | 
							
								          },
							 | 
						|||
| 
								 | 
							
								          inverse: function (coords) {
							 | 
						|||
| 
								 | 
							
								            return transformer(toProj, fromProj, coords);
							 | 
						|||
| 
								 | 
							
								          }
							 | 
						|||
| 
								 | 
							
								        };
							 | 
						|||
| 
								 | 
							
								        if (single) {
							 | 
						|||
| 
								 | 
							
								          obj.oProj = toProj;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        return obj;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    /**
							 | 
						|||
| 
								 | 
							
								     * UTM zones are grouped, and assigned to one of a group of 6
							 | 
						|||
| 
								 | 
							
								     * sets.
							 | 
						|||
| 
								 | 
							
								     *
							 | 
						|||
| 
								 | 
							
								     * {int} @private
							 | 
						|||
| 
								 | 
							
								     */
							 | 
						|||
| 
								 | 
							
								    var NUM_100K_SETS = 6;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    /**
							 | 
						|||
| 
								 | 
							
								     * The column letters (for easting) of the lower left value, per
							 | 
						|||
| 
								 | 
							
								     * set.
							 | 
						|||
| 
								 | 
							
								     *
							 | 
						|||
| 
								 | 
							
								     * {string} @private
							 | 
						|||
| 
								 | 
							
								     */
							 | 
						|||
| 
								 | 
							
								    var SET_ORIGIN_COLUMN_LETTERS = 'AJSAJS';
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    /**
							 | 
						|||
| 
								 | 
							
								     * The row letters (for northing) of the lower left value, per
							 | 
						|||
| 
								 | 
							
								     * set.
							 | 
						|||
| 
								 | 
							
								     *
							 | 
						|||
| 
								 | 
							
								     * {string} @private
							 | 
						|||
| 
								 | 
							
								     */
							 | 
						|||
| 
								 | 
							
								    var SET_ORIGIN_ROW_LETTERS = 'AFAFAF';
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var A = 65; // A
							 | 
						|||
| 
								 | 
							
								    var I = 73; // I
							 | 
						|||
| 
								 | 
							
								    var O = 79; // O
							 | 
						|||
| 
								 | 
							
								    var V = 86; // V
							 | 
						|||
| 
								 | 
							
								    var Z = 90; // Z
							 | 
						|||
| 
								 | 
							
								    var mgrs = {
							 | 
						|||
| 
								 | 
							
								      forward: forward$1,
							 | 
						|||
| 
								 | 
							
								      inverse: inverse$1,
							 | 
						|||
| 
								 | 
							
								      toPoint: toPoint$1
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								    /**
							 | 
						|||
| 
								 | 
							
								     * Conversion of lat/lon to MGRS.
							 | 
						|||
| 
								 | 
							
								     *
							 | 
						|||
| 
								 | 
							
								     * @param {object} ll Object literal with lat and lon properties on a
							 | 
						|||
| 
								 | 
							
								     *     WGS84 ellipsoid.
							 | 
						|||
| 
								 | 
							
								     * @param {int} accuracy Accuracy in digits (5 for 1 m, 4 for 10 m, 3 for
							 | 
						|||
| 
								 | 
							
								     *      100 m, 2 for 1000 m or 1 for 10000 m). Optional, default is 5.
							 | 
						|||
| 
								 | 
							
								     * @return {string} the MGRS string for the given location and accuracy.
							 | 
						|||
| 
								 | 
							
								     */
							 | 
						|||
| 
								 | 
							
								    function forward$1(ll, accuracy) {
							 | 
						|||
| 
								 | 
							
								      accuracy = accuracy || 5; // default accuracy 1m
							 | 
						|||
| 
								 | 
							
								      return encode(LLtoUTM({
							 | 
						|||
| 
								 | 
							
								        lat: ll[1],
							 | 
						|||
| 
								 | 
							
								        lon: ll[0]
							 | 
						|||
| 
								 | 
							
								      }), accuracy);
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    /**
							 | 
						|||
| 
								 | 
							
								     * Conversion of MGRS to lat/lon.
							 | 
						|||
| 
								 | 
							
								     *
							 | 
						|||
| 
								 | 
							
								     * @param {string} mgrs MGRS string.
							 | 
						|||
| 
								 | 
							
								     * @return {array} An array with left (longitude), bottom (latitude), right
							 | 
						|||
| 
								 | 
							
								     *     (longitude) and top (latitude) values in WGS84, representing the
							 | 
						|||
| 
								 | 
							
								     *     bounding box for the provided MGRS reference.
							 | 
						|||
| 
								 | 
							
								     */
							 | 
						|||
| 
								 | 
							
								    function inverse$1(mgrs) {
							 | 
						|||
| 
								 | 
							
								      var bbox = UTMtoLL(decode(mgrs.toUpperCase()));
							 | 
						|||
| 
								 | 
							
								      if (bbox.lat && bbox.lon) {
							 | 
						|||
| 
								 | 
							
								        return [bbox.lon, bbox.lat, bbox.lon, bbox.lat];
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      return [bbox.left, bbox.bottom, bbox.right, bbox.top];
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function toPoint$1(mgrs) {
							 | 
						|||
| 
								 | 
							
								      var bbox = UTMtoLL(decode(mgrs.toUpperCase()));
							 | 
						|||
| 
								 | 
							
								      if (bbox.lat && bbox.lon) {
							 | 
						|||
| 
								 | 
							
								        return [bbox.lon, bbox.lat];
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      return [(bbox.left + bbox.right) / 2, (bbox.top + bbox.bottom) / 2];
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								    /**
							 | 
						|||
| 
								 | 
							
								     * Conversion from degrees to radians.
							 | 
						|||
| 
								 | 
							
								     *
							 | 
						|||
| 
								 | 
							
								     * @private
							 | 
						|||
| 
								 | 
							
								     * @param {number} deg the angle in degrees.
							 | 
						|||
| 
								 | 
							
								     * @return {number} the angle in radians.
							 | 
						|||
| 
								 | 
							
								     */
							 | 
						|||
| 
								 | 
							
								    function degToRad(deg) {
							 | 
						|||
| 
								 | 
							
								      return (deg * (Math.PI / 180.0));
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    /**
							 | 
						|||
| 
								 | 
							
								     * Conversion from radians to degrees.
							 | 
						|||
| 
								 | 
							
								     *
							 | 
						|||
| 
								 | 
							
								     * @private
							 | 
						|||
| 
								 | 
							
								     * @param {number} rad the angle in radians.
							 | 
						|||
| 
								 | 
							
								     * @return {number} the angle in degrees.
							 | 
						|||
| 
								 | 
							
								     */
							 | 
						|||
| 
								 | 
							
								    function radToDeg(rad) {
							 | 
						|||
| 
								 | 
							
								      return (180.0 * (rad / Math.PI));
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    /**
							 | 
						|||
| 
								 | 
							
								     * Converts a set of Longitude and Latitude co-ordinates to UTM
							 | 
						|||
| 
								 | 
							
								     * using the WGS84 ellipsoid.
							 | 
						|||
| 
								 | 
							
								     *
							 | 
						|||
| 
								 | 
							
								     * @private
							 | 
						|||
| 
								 | 
							
								     * @param {object} ll Object literal with lat and lon properties
							 | 
						|||
| 
								 | 
							
								     *     representing the WGS84 coordinate to be converted.
							 | 
						|||
| 
								 | 
							
								     * @return {object} Object literal containing the UTM value with easting,
							 | 
						|||
| 
								 | 
							
								     *     northing, zoneNumber and zoneLetter properties, and an optional
							 | 
						|||
| 
								 | 
							
								     *     accuracy property in digits. Returns null if the conversion failed.
							 | 
						|||
| 
								 | 
							
								     */
							 | 
						|||
| 
								 | 
							
								    function LLtoUTM(ll) {
							 | 
						|||
| 
								 | 
							
								      var Lat = ll.lat;
							 | 
						|||
| 
								 | 
							
								      var Long = ll.lon;
							 | 
						|||
| 
								 | 
							
								      var a = 6378137.0; //ellip.radius;
							 | 
						|||
| 
								 | 
							
								      var eccSquared = 0.00669438; //ellip.eccsq;
							 | 
						|||
| 
								 | 
							
								      var k0 = 0.9996;
							 | 
						|||
| 
								 | 
							
								      var LongOrigin;
							 | 
						|||
| 
								 | 
							
								      var eccPrimeSquared;
							 | 
						|||
| 
								 | 
							
								      var N, T, C, A, M;
							 | 
						|||
| 
								 | 
							
								      var LatRad = degToRad(Lat);
							 | 
						|||
| 
								 | 
							
								      var LongRad = degToRad(Long);
							 | 
						|||
| 
								 | 
							
								      var LongOriginRad;
							 | 
						|||
| 
								 | 
							
								      var ZoneNumber;
							 | 
						|||
| 
								 | 
							
								      // (int)
							 | 
						|||
| 
								 | 
							
								      ZoneNumber = Math.floor((Long + 180) / 6) + 1;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      //Make sure the longitude 180.00 is in Zone 60
							 | 
						|||
| 
								 | 
							
								      if (Long === 180) {
							 | 
						|||
| 
								 | 
							
								        ZoneNumber = 60;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // Special zone for Norway
							 | 
						|||
| 
								 | 
							
								      if (Lat >= 56.0 && Lat < 64.0 && Long >= 3.0 && Long < 12.0) {
							 | 
						|||
| 
								 | 
							
								        ZoneNumber = 32;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // Special zones for Svalbard
							 | 
						|||
| 
								 | 
							
								      if (Lat >= 72.0 && Lat < 84.0) {
							 | 
						|||
| 
								 | 
							
								        if (Long >= 0.0 && Long < 9.0) {
							 | 
						|||
| 
								 | 
							
								          ZoneNumber = 31;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        else if (Long >= 9.0 && Long < 21.0) {
							 | 
						|||
| 
								 | 
							
								          ZoneNumber = 33;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        else if (Long >= 21.0 && Long < 33.0) {
							 | 
						|||
| 
								 | 
							
								          ZoneNumber = 35;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        else if (Long >= 33.0 && Long < 42.0) {
							 | 
						|||
| 
								 | 
							
								          ZoneNumber = 37;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      LongOrigin = (ZoneNumber - 1) * 6 - 180 + 3; //+3 puts origin
							 | 
						|||
| 
								 | 
							
								      // in middle of
							 | 
						|||
| 
								 | 
							
								      // zone
							 | 
						|||
| 
								 | 
							
								      LongOriginRad = degToRad(LongOrigin);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      eccPrimeSquared = (eccSquared) / (1 - eccSquared);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      N = a / Math.sqrt(1 - eccSquared * Math.sin(LatRad) * Math.sin(LatRad));
							 | 
						|||
| 
								 | 
							
								      T = Math.tan(LatRad) * Math.tan(LatRad);
							 | 
						|||
| 
								 | 
							
								      C = eccPrimeSquared * Math.cos(LatRad) * Math.cos(LatRad);
							 | 
						|||
| 
								 | 
							
								      A = Math.cos(LatRad) * (LongRad - LongOriginRad);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      M = a * ((1 - eccSquared / 4 - 3 * eccSquared * eccSquared / 64 - 5 * eccSquared * eccSquared * eccSquared / 256) * LatRad - (3 * eccSquared / 8 + 3 * eccSquared * eccSquared / 32 + 45 * eccSquared * eccSquared * eccSquared / 1024) * Math.sin(2 * LatRad) + (15 * eccSquared * eccSquared / 256 + 45 * eccSquared * eccSquared * eccSquared / 1024) * Math.sin(4 * LatRad) - (35 * eccSquared * eccSquared * eccSquared / 3072) * Math.sin(6 * LatRad));
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      var UTMEasting = (k0 * N * (A + (1 - T + C) * A * A * A / 6.0 + (5 - 18 * T + T * T + 72 * C - 58 * eccPrimeSquared) * A * A * A * A * A / 120.0) + 500000.0);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      var UTMNorthing = (k0 * (M + N * Math.tan(LatRad) * (A * A / 2 + (5 - T + 9 * C + 4 * C * C) * A * A * A * A / 24.0 + (61 - 58 * T + T * T + 600 * C - 330 * eccPrimeSquared) * A * A * A * A * A * A / 720.0)));
							 | 
						|||
| 
								 | 
							
								      if (Lat < 0.0) {
							 | 
						|||
| 
								 | 
							
								        UTMNorthing += 10000000.0; //10000000 meter offset for
							 | 
						|||
| 
								 | 
							
								        // southern hemisphere
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      return {
							 | 
						|||
| 
								 | 
							
								        northing: Math.round(UTMNorthing),
							 | 
						|||
| 
								 | 
							
								        easting: Math.round(UTMEasting),
							 | 
						|||
| 
								 | 
							
								        zoneNumber: ZoneNumber,
							 | 
						|||
| 
								 | 
							
								        zoneLetter: getLetterDesignator(Lat)
							 | 
						|||
| 
								 | 
							
								      };
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    /**
							 | 
						|||
| 
								 | 
							
								     * Converts UTM coords to lat/long, using the WGS84 ellipsoid. This is a convenience
							 | 
						|||
| 
								 | 
							
								     * class where the Zone can be specified as a single string eg."60N" which
							 | 
						|||
| 
								 | 
							
								     * is then broken down into the ZoneNumber and ZoneLetter.
							 | 
						|||
| 
								 | 
							
								     *
							 | 
						|||
| 
								 | 
							
								     * @private
							 | 
						|||
| 
								 | 
							
								     * @param {object} utm An object literal with northing, easting, zoneNumber
							 | 
						|||
| 
								 | 
							
								     *     and zoneLetter properties. If an optional accuracy property is
							 | 
						|||
| 
								 | 
							
								     *     provided (in meters), a bounding box will be returned instead of
							 | 
						|||
| 
								 | 
							
								     *     latitude and longitude.
							 | 
						|||
| 
								 | 
							
								     * @return {object} An object literal containing either lat and lon values
							 | 
						|||
| 
								 | 
							
								     *     (if no accuracy was provided), or top, right, bottom and left values
							 | 
						|||
| 
								 | 
							
								     *     for the bounding box calculated according to the provided accuracy.
							 | 
						|||
| 
								 | 
							
								     *     Returns null if the conversion failed.
							 | 
						|||
| 
								 | 
							
								     */
							 | 
						|||
| 
								 | 
							
								    function UTMtoLL(utm) {
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      var UTMNorthing = utm.northing;
							 | 
						|||
| 
								 | 
							
								      var UTMEasting = utm.easting;
							 | 
						|||
| 
								 | 
							
								      var zoneLetter = utm.zoneLetter;
							 | 
						|||
| 
								 | 
							
								      var zoneNumber = utm.zoneNumber;
							 | 
						|||
| 
								 | 
							
								      // check the ZoneNummber is valid
							 | 
						|||
| 
								 | 
							
								      if (zoneNumber < 0 || zoneNumber > 60) {
							 | 
						|||
| 
								 | 
							
								        return null;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      var k0 = 0.9996;
							 | 
						|||
| 
								 | 
							
								      var a = 6378137.0; //ellip.radius;
							 | 
						|||
| 
								 | 
							
								      var eccSquared = 0.00669438; //ellip.eccsq;
							 | 
						|||
| 
								 | 
							
								      var eccPrimeSquared;
							 | 
						|||
| 
								 | 
							
								      var e1 = (1 - Math.sqrt(1 - eccSquared)) / (1 + Math.sqrt(1 - eccSquared));
							 | 
						|||
| 
								 | 
							
								      var N1, T1, C1, R1, D, M;
							 | 
						|||
| 
								 | 
							
								      var LongOrigin;
							 | 
						|||
| 
								 | 
							
								      var mu, phi1Rad;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // remove 500,000 meter offset for longitude
							 | 
						|||
| 
								 | 
							
								      var x = UTMEasting - 500000.0;
							 | 
						|||
| 
								 | 
							
								      var y = UTMNorthing;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // We must know somehow if we are in the Northern or Southern
							 | 
						|||
| 
								 | 
							
								      // hemisphere, this is the only time we use the letter So even
							 | 
						|||
| 
								 | 
							
								      // if the Zone letter isn't exactly correct it should indicate
							 | 
						|||
| 
								 | 
							
								      // the hemisphere correctly
							 | 
						|||
| 
								 | 
							
								      if (zoneLetter < 'N') {
							 | 
						|||
| 
								 | 
							
								        y -= 10000000.0; // remove 10,000,000 meter offset used
							 | 
						|||
| 
								 | 
							
								        // for southern hemisphere
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // There are 60 zones with zone 1 being at West -180 to -174
							 | 
						|||
| 
								 | 
							
								      LongOrigin = (zoneNumber - 1) * 6 - 180 + 3; // +3 puts origin
							 | 
						|||
| 
								 | 
							
								      // in middle of
							 | 
						|||
| 
								 | 
							
								      // zone
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      eccPrimeSquared = (eccSquared) / (1 - eccSquared);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      M = y / k0;
							 | 
						|||
| 
								 | 
							
								      mu = M / (a * (1 - eccSquared / 4 - 3 * eccSquared * eccSquared / 64 - 5 * eccSquared * eccSquared * eccSquared / 256));
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      phi1Rad = mu + (3 * e1 / 2 - 27 * e1 * e1 * e1 / 32) * Math.sin(2 * mu) + (21 * e1 * e1 / 16 - 55 * e1 * e1 * e1 * e1 / 32) * Math.sin(4 * mu) + (151 * e1 * e1 * e1 / 96) * Math.sin(6 * mu);
							 | 
						|||
| 
								 | 
							
								      // double phi1 = ProjMath.radToDeg(phi1Rad);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      N1 = a / Math.sqrt(1 - eccSquared * Math.sin(phi1Rad) * Math.sin(phi1Rad));
							 | 
						|||
| 
								 | 
							
								      T1 = Math.tan(phi1Rad) * Math.tan(phi1Rad);
							 | 
						|||
| 
								 | 
							
								      C1 = eccPrimeSquared * Math.cos(phi1Rad) * Math.cos(phi1Rad);
							 | 
						|||
| 
								 | 
							
								      R1 = a * (1 - eccSquared) / Math.pow(1 - eccSquared * Math.sin(phi1Rad) * Math.sin(phi1Rad), 1.5);
							 | 
						|||
| 
								 | 
							
								      D = x / (N1 * k0);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      var lat = phi1Rad - (N1 * Math.tan(phi1Rad) / R1) * (D * D / 2 - (5 + 3 * T1 + 10 * C1 - 4 * C1 * C1 - 9 * eccPrimeSquared) * D * D * D * D / 24 + (61 + 90 * T1 + 298 * C1 + 45 * T1 * T1 - 252 * eccPrimeSquared - 3 * C1 * C1) * D * D * D * D * D * D / 720);
							 | 
						|||
| 
								 | 
							
								      lat = radToDeg(lat);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      var lon = (D - (1 + 2 * T1 + C1) * D * D * D / 6 + (5 - 2 * C1 + 28 * T1 - 3 * C1 * C1 + 8 * eccPrimeSquared + 24 * T1 * T1) * D * D * D * D * D / 120) / Math.cos(phi1Rad);
							 | 
						|||
| 
								 | 
							
								      lon = LongOrigin + radToDeg(lon);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      var result;
							 | 
						|||
| 
								 | 
							
								      if (utm.accuracy) {
							 | 
						|||
| 
								 | 
							
								        var topRight = UTMtoLL({
							 | 
						|||
| 
								 | 
							
								          northing: utm.northing + utm.accuracy,
							 | 
						|||
| 
								 | 
							
								          easting: utm.easting + utm.accuracy,
							 | 
						|||
| 
								 | 
							
								          zoneLetter: utm.zoneLetter,
							 | 
						|||
| 
								 | 
							
								          zoneNumber: utm.zoneNumber
							 | 
						|||
| 
								 | 
							
								        });
							 | 
						|||
| 
								 | 
							
								        result = {
							 | 
						|||
| 
								 | 
							
								          top: topRight.lat,
							 | 
						|||
| 
								 | 
							
								          right: topRight.lon,
							 | 
						|||
| 
								 | 
							
								          bottom: lat,
							 | 
						|||
| 
								 | 
							
								          left: lon
							 | 
						|||
| 
								 | 
							
								        };
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      else {
							 | 
						|||
| 
								 | 
							
								        result = {
							 | 
						|||
| 
								 | 
							
								          lat: lat,
							 | 
						|||
| 
								 | 
							
								          lon: lon
							 | 
						|||
| 
								 | 
							
								        };
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      return result;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    /**
							 | 
						|||
| 
								 | 
							
								     * Calculates the MGRS letter designator for the given latitude.
							 | 
						|||
| 
								 | 
							
								     *
							 | 
						|||
| 
								 | 
							
								     * @private
							 | 
						|||
| 
								 | 
							
								     * @param {number} lat The latitude in WGS84 to get the letter designator
							 | 
						|||
| 
								 | 
							
								     *     for.
							 | 
						|||
| 
								 | 
							
								     * @return {char} The letter designator.
							 | 
						|||
| 
								 | 
							
								     */
							 | 
						|||
| 
								 | 
							
								    function getLetterDesignator(lat) {
							 | 
						|||
| 
								 | 
							
								      //This is here as an error flag to show that the Latitude is
							 | 
						|||
| 
								 | 
							
								      //outside MGRS limits
							 | 
						|||
| 
								 | 
							
								      var LetterDesignator = 'Z';
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      if ((84 >= lat) && (lat >= 72)) {
							 | 
						|||
| 
								 | 
							
								        LetterDesignator = 'X';
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      else if ((72 > lat) && (lat >= 64)) {
							 | 
						|||
| 
								 | 
							
								        LetterDesignator = 'W';
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      else if ((64 > lat) && (lat >= 56)) {
							 | 
						|||
| 
								 | 
							
								        LetterDesignator = 'V';
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      else if ((56 > lat) && (lat >= 48)) {
							 | 
						|||
| 
								 | 
							
								        LetterDesignator = 'U';
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      else if ((48 > lat) && (lat >= 40)) {
							 | 
						|||
| 
								 | 
							
								        LetterDesignator = 'T';
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      else if ((40 > lat) && (lat >= 32)) {
							 | 
						|||
| 
								 | 
							
								        LetterDesignator = 'S';
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      else if ((32 > lat) && (lat >= 24)) {
							 | 
						|||
| 
								 | 
							
								        LetterDesignator = 'R';
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      else if ((24 > lat) && (lat >= 16)) {
							 | 
						|||
| 
								 | 
							
								        LetterDesignator = 'Q';
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      else if ((16 > lat) && (lat >= 8)) {
							 | 
						|||
| 
								 | 
							
								        LetterDesignator = 'P';
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      else if ((8 > lat) && (lat >= 0)) {
							 | 
						|||
| 
								 | 
							
								        LetterDesignator = 'N';
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      else if ((0 > lat) && (lat >= -8)) {
							 | 
						|||
| 
								 | 
							
								        LetterDesignator = 'M';
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      else if ((-8 > lat) && (lat >= -16)) {
							 | 
						|||
| 
								 | 
							
								        LetterDesignator = 'L';
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      else if ((-16 > lat) && (lat >= -24)) {
							 | 
						|||
| 
								 | 
							
								        LetterDesignator = 'K';
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      else if ((-24 > lat) && (lat >= -32)) {
							 | 
						|||
| 
								 | 
							
								        LetterDesignator = 'J';
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      else if ((-32 > lat) && (lat >= -40)) {
							 | 
						|||
| 
								 | 
							
								        LetterDesignator = 'H';
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      else if ((-40 > lat) && (lat >= -48)) {
							 | 
						|||
| 
								 | 
							
								        LetterDesignator = 'G';
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      else if ((-48 > lat) && (lat >= -56)) {
							 | 
						|||
| 
								 | 
							
								        LetterDesignator = 'F';
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      else if ((-56 > lat) && (lat >= -64)) {
							 | 
						|||
| 
								 | 
							
								        LetterDesignator = 'E';
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      else if ((-64 > lat) && (lat >= -72)) {
							 | 
						|||
| 
								 | 
							
								        LetterDesignator = 'D';
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      else if ((-72 > lat) && (lat >= -80)) {
							 | 
						|||
| 
								 | 
							
								        LetterDesignator = 'C';
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      return LetterDesignator;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    /**
							 | 
						|||
| 
								 | 
							
								     * Encodes a UTM location as MGRS string.
							 | 
						|||
| 
								 | 
							
								     *
							 | 
						|||
| 
								 | 
							
								     * @private
							 | 
						|||
| 
								 | 
							
								     * @param {object} utm An object literal with easting, northing,
							 | 
						|||
| 
								 | 
							
								     *     zoneLetter, zoneNumber
							 | 
						|||
| 
								 | 
							
								     * @param {number} accuracy Accuracy in digits (1-5).
							 | 
						|||
| 
								 | 
							
								     * @return {string} MGRS string for the given UTM location.
							 | 
						|||
| 
								 | 
							
								     */
							 | 
						|||
| 
								 | 
							
								    function encode(utm, accuracy) {
							 | 
						|||
| 
								 | 
							
								      // prepend with leading zeroes
							 | 
						|||
| 
								 | 
							
								      var seasting = "00000" + utm.easting,
							 | 
						|||
| 
								 | 
							
								        snorthing = "00000" + utm.northing;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      return utm.zoneNumber + utm.zoneLetter + get100kID(utm.easting, utm.northing, utm.zoneNumber) + seasting.substr(seasting.length - 5, accuracy) + snorthing.substr(snorthing.length - 5, accuracy);
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    /**
							 | 
						|||
| 
								 | 
							
								     * Get the two letter 100k designator for a given UTM easting,
							 | 
						|||
| 
								 | 
							
								     * northing and zone number value.
							 | 
						|||
| 
								 | 
							
								     *
							 | 
						|||
| 
								 | 
							
								     * @private
							 | 
						|||
| 
								 | 
							
								     * @param {number} easting
							 | 
						|||
| 
								 | 
							
								     * @param {number} northing
							 | 
						|||
| 
								 | 
							
								     * @param {number} zoneNumber
							 | 
						|||
| 
								 | 
							
								     * @return the two letter 100k designator for the given UTM location.
							 | 
						|||
| 
								 | 
							
								     */
							 | 
						|||
| 
								 | 
							
								    function get100kID(easting, northing, zoneNumber) {
							 | 
						|||
| 
								 | 
							
								      var setParm = get100kSetForZone(zoneNumber);
							 | 
						|||
| 
								 | 
							
								      var setColumn = Math.floor(easting / 100000);
							 | 
						|||
| 
								 | 
							
								      var setRow = Math.floor(northing / 100000) % 20;
							 | 
						|||
| 
								 | 
							
								      return getLetter100kID(setColumn, setRow, setParm);
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    /**
							 | 
						|||
| 
								 | 
							
								     * Given a UTM zone number, figure out the MGRS 100K set it is in.
							 | 
						|||
| 
								 | 
							
								     *
							 | 
						|||
| 
								 | 
							
								     * @private
							 | 
						|||
| 
								 | 
							
								     * @param {number} i An UTM zone number.
							 | 
						|||
| 
								 | 
							
								     * @return {number} the 100k set the UTM zone is in.
							 | 
						|||
| 
								 | 
							
								     */
							 | 
						|||
| 
								 | 
							
								    function get100kSetForZone(i) {
							 | 
						|||
| 
								 | 
							
								      var setParm = i % NUM_100K_SETS;
							 | 
						|||
| 
								 | 
							
								      if (setParm === 0) {
							 | 
						|||
| 
								 | 
							
								        setParm = NUM_100K_SETS;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      return setParm;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    /**
							 | 
						|||
| 
								 | 
							
								     * Get the two-letter MGRS 100k designator given information
							 | 
						|||
| 
								 | 
							
								     * translated from the UTM northing, easting and zone number.
							 | 
						|||
| 
								 | 
							
								     *
							 | 
						|||
| 
								 | 
							
								     * @private
							 | 
						|||
| 
								 | 
							
								     * @param {number} column the column index as it relates to the MGRS
							 | 
						|||
| 
								 | 
							
								     *        100k set spreadsheet, created from the UTM easting.
							 | 
						|||
| 
								 | 
							
								     *        Values are 1-8.
							 | 
						|||
| 
								 | 
							
								     * @param {number} row the row index as it relates to the MGRS 100k set
							 | 
						|||
| 
								 | 
							
								     *        spreadsheet, created from the UTM northing value. Values
							 | 
						|||
| 
								 | 
							
								     *        are from 0-19.
							 | 
						|||
| 
								 | 
							
								     * @param {number} parm the set block, as it relates to the MGRS 100k set
							 | 
						|||
| 
								 | 
							
								     *        spreadsheet, created from the UTM zone. Values are from
							 | 
						|||
| 
								 | 
							
								     *        1-60.
							 | 
						|||
| 
								 | 
							
								     * @return two letter MGRS 100k code.
							 | 
						|||
| 
								 | 
							
								     */
							 | 
						|||
| 
								 | 
							
								    function getLetter100kID(column, row, parm) {
							 | 
						|||
| 
								 | 
							
								      // colOrigin and rowOrigin are the letters at the origin of the set
							 | 
						|||
| 
								 | 
							
								      var index = parm - 1;
							 | 
						|||
| 
								 | 
							
								      var colOrigin = SET_ORIGIN_COLUMN_LETTERS.charCodeAt(index);
							 | 
						|||
| 
								 | 
							
								      var rowOrigin = SET_ORIGIN_ROW_LETTERS.charCodeAt(index);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // colInt and rowInt are the letters to build to return
							 | 
						|||
| 
								 | 
							
								      var colInt = colOrigin + column - 1;
							 | 
						|||
| 
								 | 
							
								      var rowInt = rowOrigin + row;
							 | 
						|||
| 
								 | 
							
								      var rollover = false;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      if (colInt > Z) {
							 | 
						|||
| 
								 | 
							
								        colInt = colInt - Z + A - 1;
							 | 
						|||
| 
								 | 
							
								        rollover = true;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      if (colInt === I || (colOrigin < I && colInt > I) || ((colInt > I || colOrigin < I) && rollover)) {
							 | 
						|||
| 
								 | 
							
								        colInt++;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      if (colInt === O || (colOrigin < O && colInt > O) || ((colInt > O || colOrigin < O) && rollover)) {
							 | 
						|||
| 
								 | 
							
								        colInt++;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        if (colInt === I) {
							 | 
						|||
| 
								 | 
							
								          colInt++;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      if (colInt > Z) {
							 | 
						|||
| 
								 | 
							
								        colInt = colInt - Z + A - 1;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      if (rowInt > V) {
							 | 
						|||
| 
								 | 
							
								        rowInt = rowInt - V + A - 1;
							 | 
						|||
| 
								 | 
							
								        rollover = true;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      else {
							 | 
						|||
| 
								 | 
							
								        rollover = false;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      if (((rowInt === I) || ((rowOrigin < I) && (rowInt > I))) || (((rowInt > I) || (rowOrigin < I)) && rollover)) {
							 | 
						|||
| 
								 | 
							
								        rowInt++;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      if (((rowInt === O) || ((rowOrigin < O) && (rowInt > O))) || (((rowInt > O) || (rowOrigin < O)) && rollover)) {
							 | 
						|||
| 
								 | 
							
								        rowInt++;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        if (rowInt === I) {
							 | 
						|||
| 
								 | 
							
								          rowInt++;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      if (rowInt > V) {
							 | 
						|||
| 
								 | 
							
								        rowInt = rowInt - V + A - 1;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      var twoLetter = String.fromCharCode(colInt) + String.fromCharCode(rowInt);
							 | 
						|||
| 
								 | 
							
								      return twoLetter;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    /**
							 | 
						|||
| 
								 | 
							
								     * Decode the UTM parameters from a MGRS string.
							 | 
						|||
| 
								 | 
							
								     *
							 | 
						|||
| 
								 | 
							
								     * @private
							 | 
						|||
| 
								 | 
							
								     * @param {string} mgrsString an UPPERCASE coordinate string is expected.
							 | 
						|||
| 
								 | 
							
								     * @return {object} An object literal with easting, northing, zoneLetter,
							 | 
						|||
| 
								 | 
							
								     *     zoneNumber and accuracy (in meters) properties.
							 | 
						|||
| 
								 | 
							
								     */
							 | 
						|||
| 
								 | 
							
								    function decode(mgrsString) {
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      if (mgrsString && mgrsString.length === 0) {
							 | 
						|||
| 
								 | 
							
								        throw ("MGRSPoint coverting from nothing");
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      var length = mgrsString.length;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      var hunK = null;
							 | 
						|||
| 
								 | 
							
								      var sb = "";
							 | 
						|||
| 
								 | 
							
								      var testChar;
							 | 
						|||
| 
								 | 
							
								      var i = 0;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // get Zone number
							 | 
						|||
| 
								 | 
							
								      while (!(/[A-Z]/).test(testChar = mgrsString.charAt(i))) {
							 | 
						|||
| 
								 | 
							
								        if (i >= 2) {
							 | 
						|||
| 
								 | 
							
								          throw ("MGRSPoint bad conversion from: " + mgrsString);
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        sb += testChar;
							 | 
						|||
| 
								 | 
							
								        i++;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      var zoneNumber = parseInt(sb, 10);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      if (i === 0 || i + 3 > length) {
							 | 
						|||
| 
								 | 
							
								        // A good MGRS string has to be 4-5 digits long,
							 | 
						|||
| 
								 | 
							
								        // ##AAA/#AAA at least.
							 | 
						|||
| 
								 | 
							
								        throw ("MGRSPoint bad conversion from: " + mgrsString);
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      var zoneLetter = mgrsString.charAt(i++);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // Should we check the zone letter here? Why not.
							 | 
						|||
| 
								 | 
							
								      if (zoneLetter <= 'A' || zoneLetter === 'B' || zoneLetter === 'Y' || zoneLetter >= 'Z' || zoneLetter === 'I' || zoneLetter === 'O') {
							 | 
						|||
| 
								 | 
							
								        throw ("MGRSPoint zone letter " + zoneLetter + " not handled: " + mgrsString);
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      hunK = mgrsString.substring(i, i += 2);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      var set = get100kSetForZone(zoneNumber);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      var east100k = getEastingFromChar(hunK.charAt(0), set);
							 | 
						|||
| 
								 | 
							
								      var north100k = getNorthingFromChar(hunK.charAt(1), set);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // We have a bug where the northing may be 2000000 too low.
							 | 
						|||
| 
								 | 
							
								      // How
							 | 
						|||
| 
								 | 
							
								      // do we know when to roll over?
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      while (north100k < getMinNorthing(zoneLetter)) {
							 | 
						|||
| 
								 | 
							
								        north100k += 2000000;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // calculate the char index for easting/northing separator
							 | 
						|||
| 
								 | 
							
								      var remainder = length - i;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      if (remainder % 2 !== 0) {
							 | 
						|||
| 
								 | 
							
								        throw ("MGRSPoint has to have an even number \nof digits after the zone letter and two 100km letters - front \nhalf for easting meters, second half for \nnorthing meters" + mgrsString);
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      var sep = remainder / 2;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      var sepEasting = 0.0;
							 | 
						|||
| 
								 | 
							
								      var sepNorthing = 0.0;
							 | 
						|||
| 
								 | 
							
								      var accuracyBonus, sepEastingString, sepNorthingString, easting, northing;
							 | 
						|||
| 
								 | 
							
								      if (sep > 0) {
							 | 
						|||
| 
								 | 
							
								        accuracyBonus = 100000.0 / Math.pow(10, sep);
							 | 
						|||
| 
								 | 
							
								        sepEastingString = mgrsString.substring(i, i + sep);
							 | 
						|||
| 
								 | 
							
								        sepEasting = parseFloat(sepEastingString) * accuracyBonus;
							 | 
						|||
| 
								 | 
							
								        sepNorthingString = mgrsString.substring(i + sep);
							 | 
						|||
| 
								 | 
							
								        sepNorthing = parseFloat(sepNorthingString) * accuracyBonus;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      easting = sepEasting + east100k;
							 | 
						|||
| 
								 | 
							
								      northing = sepNorthing + north100k;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      return {
							 | 
						|||
| 
								 | 
							
								        easting: easting,
							 | 
						|||
| 
								 | 
							
								        northing: northing,
							 | 
						|||
| 
								 | 
							
								        zoneLetter: zoneLetter,
							 | 
						|||
| 
								 | 
							
								        zoneNumber: zoneNumber,
							 | 
						|||
| 
								 | 
							
								        accuracy: accuracyBonus
							 | 
						|||
| 
								 | 
							
								      };
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    /**
							 | 
						|||
| 
								 | 
							
								     * Given the first letter from a two-letter MGRS 100k zone, and given the
							 | 
						|||
| 
								 | 
							
								     * MGRS table set for the zone number, figure out the easting value that
							 | 
						|||
| 
								 | 
							
								     * should be added to the other, secondary easting value.
							 | 
						|||
| 
								 | 
							
								     *
							 | 
						|||
| 
								 | 
							
								     * @private
							 | 
						|||
| 
								 | 
							
								     * @param {char} e The first letter from a two-letter MGRS 100´k zone.
							 | 
						|||
| 
								 | 
							
								     * @param {number} set The MGRS table set for the zone number.
							 | 
						|||
| 
								 | 
							
								     * @return {number} The easting value for the given letter and set.
							 | 
						|||
| 
								 | 
							
								     */
							 | 
						|||
| 
								 | 
							
								    function getEastingFromChar(e, set) {
							 | 
						|||
| 
								 | 
							
								      // colOrigin is the letter at the origin of the set for the
							 | 
						|||
| 
								 | 
							
								      // column
							 | 
						|||
| 
								 | 
							
								      var curCol = SET_ORIGIN_COLUMN_LETTERS.charCodeAt(set - 1);
							 | 
						|||
| 
								 | 
							
								      var eastingValue = 100000.0;
							 | 
						|||
| 
								 | 
							
								      var rewindMarker = false;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      while (curCol !== e.charCodeAt(0)) {
							 | 
						|||
| 
								 | 
							
								        curCol++;
							 | 
						|||
| 
								 | 
							
								        if (curCol === I) {
							 | 
						|||
| 
								 | 
							
								          curCol++;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        if (curCol === O) {
							 | 
						|||
| 
								 | 
							
								          curCol++;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        if (curCol > Z) {
							 | 
						|||
| 
								 | 
							
								          if (rewindMarker) {
							 | 
						|||
| 
								 | 
							
								            throw ("Bad character: " + e);
							 | 
						|||
| 
								 | 
							
								          }
							 | 
						|||
| 
								 | 
							
								          curCol = A;
							 | 
						|||
| 
								 | 
							
								          rewindMarker = true;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        eastingValue += 100000.0;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      return eastingValue;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    /**
							 | 
						|||
| 
								 | 
							
								     * Given the second letter from a two-letter MGRS 100k zone, and given the
							 | 
						|||
| 
								 | 
							
								     * MGRS table set for the zone number, figure out the northing value that
							 | 
						|||
| 
								 | 
							
								     * should be added to the other, secondary northing value. You have to
							 | 
						|||
| 
								 | 
							
								     * remember that Northings are determined from the equator, and the vertical
							 | 
						|||
| 
								 | 
							
								     * cycle of letters mean a 2000000 additional northing meters. This happens
							 | 
						|||
| 
								 | 
							
								     * approx. every 18 degrees of latitude. This method does *NOT* count any
							 | 
						|||
| 
								 | 
							
								     * additional northings. You have to figure out how many 2000000 meters need
							 | 
						|||
| 
								 | 
							
								     * to be added for the zone letter of the MGRS coordinate.
							 | 
						|||
| 
								 | 
							
								     *
							 | 
						|||
| 
								 | 
							
								     * @private
							 | 
						|||
| 
								 | 
							
								     * @param {char} n Second letter of the MGRS 100k zone
							 | 
						|||
| 
								 | 
							
								     * @param {number} set The MGRS table set number, which is dependent on the
							 | 
						|||
| 
								 | 
							
								     *     UTM zone number.
							 | 
						|||
| 
								 | 
							
								     * @return {number} The northing value for the given letter and set.
							 | 
						|||
| 
								 | 
							
								     */
							 | 
						|||
| 
								 | 
							
								    function getNorthingFromChar(n, set) {
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      if (n > 'V') {
							 | 
						|||
| 
								 | 
							
								        throw ("MGRSPoint given invalid Northing " + n);
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // rowOrigin is the letter at the origin of the set for the
							 | 
						|||
| 
								 | 
							
								      // column
							 | 
						|||
| 
								 | 
							
								      var curRow = SET_ORIGIN_ROW_LETTERS.charCodeAt(set - 1);
							 | 
						|||
| 
								 | 
							
								      var northingValue = 0.0;
							 | 
						|||
| 
								 | 
							
								      var rewindMarker = false;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      while (curRow !== n.charCodeAt(0)) {
							 | 
						|||
| 
								 | 
							
								        curRow++;
							 | 
						|||
| 
								 | 
							
								        if (curRow === I) {
							 | 
						|||
| 
								 | 
							
								          curRow++;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        if (curRow === O) {
							 | 
						|||
| 
								 | 
							
								          curRow++;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        // fixing a bug making whole application hang in this loop
							 | 
						|||
| 
								 | 
							
								        // when 'n' is a wrong character
							 | 
						|||
| 
								 | 
							
								        if (curRow > V) {
							 | 
						|||
| 
								 | 
							
								          if (rewindMarker) { // making sure that this loop ends
							 | 
						|||
| 
								 | 
							
								            throw ("Bad character: " + n);
							 | 
						|||
| 
								 | 
							
								          }
							 | 
						|||
| 
								 | 
							
								          curRow = A;
							 | 
						|||
| 
								 | 
							
								          rewindMarker = true;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        northingValue += 100000.0;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      return northingValue;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    /**
							 | 
						|||
| 
								 | 
							
								     * The function getMinNorthing returns the minimum northing value of a MGRS
							 | 
						|||
| 
								 | 
							
								     * zone.
							 | 
						|||
| 
								 | 
							
								     *
							 | 
						|||
| 
								 | 
							
								     * Ported from Geotrans' c Lattitude_Band_Value structure table.
							 | 
						|||
| 
								 | 
							
								     *
							 | 
						|||
| 
								 | 
							
								     * @private
							 | 
						|||
| 
								 | 
							
								     * @param {char} zoneLetter The MGRS zone to get the min northing for.
							 | 
						|||
| 
								 | 
							
								     * @return {number}
							 | 
						|||
| 
								 | 
							
								     */
							 | 
						|||
| 
								 | 
							
								    function getMinNorthing(zoneLetter) {
							 | 
						|||
| 
								 | 
							
								      var northing;
							 | 
						|||
| 
								 | 
							
								      switch (zoneLetter) {
							 | 
						|||
| 
								 | 
							
								      case 'C':
							 | 
						|||
| 
								 | 
							
								        northing = 1100000.0;
							 | 
						|||
| 
								 | 
							
								        break;
							 | 
						|||
| 
								 | 
							
								      case 'D':
							 | 
						|||
| 
								 | 
							
								        northing = 2000000.0;
							 | 
						|||
| 
								 | 
							
								        break;
							 | 
						|||
| 
								 | 
							
								      case 'E':
							 | 
						|||
| 
								 | 
							
								        northing = 2800000.0;
							 | 
						|||
| 
								 | 
							
								        break;
							 | 
						|||
| 
								 | 
							
								      case 'F':
							 | 
						|||
| 
								 | 
							
								        northing = 3700000.0;
							 | 
						|||
| 
								 | 
							
								        break;
							 | 
						|||
| 
								 | 
							
								      case 'G':
							 | 
						|||
| 
								 | 
							
								        northing = 4600000.0;
							 | 
						|||
| 
								 | 
							
								        break;
							 | 
						|||
| 
								 | 
							
								      case 'H':
							 | 
						|||
| 
								 | 
							
								        northing = 5500000.0;
							 | 
						|||
| 
								 | 
							
								        break;
							 | 
						|||
| 
								 | 
							
								      case 'J':
							 | 
						|||
| 
								 | 
							
								        northing = 6400000.0;
							 | 
						|||
| 
								 | 
							
								        break;
							 | 
						|||
| 
								 | 
							
								      case 'K':
							 | 
						|||
| 
								 | 
							
								        northing = 7300000.0;
							 | 
						|||
| 
								 | 
							
								        break;
							 | 
						|||
| 
								 | 
							
								      case 'L':
							 | 
						|||
| 
								 | 
							
								        northing = 8200000.0;
							 | 
						|||
| 
								 | 
							
								        break;
							 | 
						|||
| 
								 | 
							
								      case 'M':
							 | 
						|||
| 
								 | 
							
								        northing = 9100000.0;
							 | 
						|||
| 
								 | 
							
								        break;
							 | 
						|||
| 
								 | 
							
								      case 'N':
							 | 
						|||
| 
								 | 
							
								        northing = 0.0;
							 | 
						|||
| 
								 | 
							
								        break;
							 | 
						|||
| 
								 | 
							
								      case 'P':
							 | 
						|||
| 
								 | 
							
								        northing = 800000.0;
							 | 
						|||
| 
								 | 
							
								        break;
							 | 
						|||
| 
								 | 
							
								      case 'Q':
							 | 
						|||
| 
								 | 
							
								        northing = 1700000.0;
							 | 
						|||
| 
								 | 
							
								        break;
							 | 
						|||
| 
								 | 
							
								      case 'R':
							 | 
						|||
| 
								 | 
							
								        northing = 2600000.0;
							 | 
						|||
| 
								 | 
							
								        break;
							 | 
						|||
| 
								 | 
							
								      case 'S':
							 | 
						|||
| 
								 | 
							
								        northing = 3500000.0;
							 | 
						|||
| 
								 | 
							
								        break;
							 | 
						|||
| 
								 | 
							
								      case 'T':
							 | 
						|||
| 
								 | 
							
								        northing = 4400000.0;
							 | 
						|||
| 
								 | 
							
								        break;
							 | 
						|||
| 
								 | 
							
								      case 'U':
							 | 
						|||
| 
								 | 
							
								        northing = 5300000.0;
							 | 
						|||
| 
								 | 
							
								        break;
							 | 
						|||
| 
								 | 
							
								      case 'V':
							 | 
						|||
| 
								 | 
							
								        northing = 6200000.0;
							 | 
						|||
| 
								 | 
							
								        break;
							 | 
						|||
| 
								 | 
							
								      case 'W':
							 | 
						|||
| 
								 | 
							
								        northing = 7000000.0;
							 | 
						|||
| 
								 | 
							
								        break;
							 | 
						|||
| 
								 | 
							
								      case 'X':
							 | 
						|||
| 
								 | 
							
								        northing = 7900000.0;
							 | 
						|||
| 
								 | 
							
								        break;
							 | 
						|||
| 
								 | 
							
								      default:
							 | 
						|||
| 
								 | 
							
								        northing = -1.0;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      if (northing >= 0.0) {
							 | 
						|||
| 
								 | 
							
								        return northing;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      else {
							 | 
						|||
| 
								 | 
							
								        throw ("Invalid zone letter: " + zoneLetter);
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function Point(x, y, z) {
							 | 
						|||
| 
								 | 
							
								      if (!(this instanceof Point)) {
							 | 
						|||
| 
								 | 
							
								        return new Point(x, y, z);
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      if (Array.isArray(x)) {
							 | 
						|||
| 
								 | 
							
								        this.x = x[0];
							 | 
						|||
| 
								 | 
							
								        this.y = x[1];
							 | 
						|||
| 
								 | 
							
								        this.z = x[2] || 0.0;
							 | 
						|||
| 
								 | 
							
								      } else if(typeof x === 'object') {
							 | 
						|||
| 
								 | 
							
								        this.x = x.x;
							 | 
						|||
| 
								 | 
							
								        this.y = x.y;
							 | 
						|||
| 
								 | 
							
								        this.z = x.z || 0.0;
							 | 
						|||
| 
								 | 
							
								      } else if (typeof x === 'string' && typeof y === 'undefined') {
							 | 
						|||
| 
								 | 
							
								        var coords = x.split(',');
							 | 
						|||
| 
								 | 
							
								        this.x = parseFloat(coords[0], 10);
							 | 
						|||
| 
								 | 
							
								        this.y = parseFloat(coords[1], 10);
							 | 
						|||
| 
								 | 
							
								        this.z = parseFloat(coords[2], 10) || 0.0;
							 | 
						|||
| 
								 | 
							
								      } else {
							 | 
						|||
| 
								 | 
							
								        this.x = x;
							 | 
						|||
| 
								 | 
							
								        this.y = y;
							 | 
						|||
| 
								 | 
							
								        this.z = z || 0.0;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      console.warn('proj4.Point will be removed in version 3, use proj4.toPoint');
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    Point.fromMGRS = function(mgrsStr) {
							 | 
						|||
| 
								 | 
							
								      return new Point(toPoint$1(mgrsStr));
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								    Point.prototype.toMGRS = function(accuracy) {
							 | 
						|||
| 
								 | 
							
								      return forward$1([this.x, this.y], accuracy);
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var C00 = 1;
							 | 
						|||
| 
								 | 
							
								    var C02 = 0.25;
							 | 
						|||
| 
								 | 
							
								    var C04 = 0.046875;
							 | 
						|||
| 
								 | 
							
								    var C06 = 0.01953125;
							 | 
						|||
| 
								 | 
							
								    var C08 = 0.01068115234375;
							 | 
						|||
| 
								 | 
							
								    var C22 = 0.75;
							 | 
						|||
| 
								 | 
							
								    var C44 = 0.46875;
							 | 
						|||
| 
								 | 
							
								    var C46 = 0.01302083333333333333;
							 | 
						|||
| 
								 | 
							
								    var C48 = 0.00712076822916666666;
							 | 
						|||
| 
								 | 
							
								    var C66 = 0.36458333333333333333;
							 | 
						|||
| 
								 | 
							
								    var C68 = 0.00569661458333333333;
							 | 
						|||
| 
								 | 
							
								    var C88 = 0.3076171875;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var pj_enfn = function(es) {
							 | 
						|||
| 
								 | 
							
								      var en = [];
							 | 
						|||
| 
								 | 
							
								      en[0] = C00 - es * (C02 + es * (C04 + es * (C06 + es * C08)));
							 | 
						|||
| 
								 | 
							
								      en[1] = es * (C22 - es * (C04 + es * (C06 + es * C08)));
							 | 
						|||
| 
								 | 
							
								      var t = es * es;
							 | 
						|||
| 
								 | 
							
								      en[2] = t * (C44 - es * (C46 + es * C48));
							 | 
						|||
| 
								 | 
							
								      t *= es;
							 | 
						|||
| 
								 | 
							
								      en[3] = t * (C66 - es * C68);
							 | 
						|||
| 
								 | 
							
								      en[4] = t * es * C88;
							 | 
						|||
| 
								 | 
							
								      return en;
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var pj_mlfn = function(phi, sphi, cphi, en) {
							 | 
						|||
| 
								 | 
							
								      cphi *= sphi;
							 | 
						|||
| 
								 | 
							
								      sphi *= sphi;
							 | 
						|||
| 
								 | 
							
								      return (en[0] * phi - cphi * (en[1] + sphi * (en[2] + sphi * (en[3] + sphi * en[4]))));
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var MAX_ITER = 20;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var pj_inv_mlfn = function(arg, es, en) {
							 | 
						|||
| 
								 | 
							
								      var k = 1 / (1 - es);
							 | 
						|||
| 
								 | 
							
								      var phi = arg;
							 | 
						|||
| 
								 | 
							
								      for (var i = MAX_ITER; i; --i) { /* rarely goes over 2 iterations */
							 | 
						|||
| 
								 | 
							
								        var s = Math.sin(phi);
							 | 
						|||
| 
								 | 
							
								        var t = 1 - es * s * s;
							 | 
						|||
| 
								 | 
							
								        //t = this.pj_mlfn(phi, s, Math.cos(phi), en) - arg;
							 | 
						|||
| 
								 | 
							
								        //phi -= t * (t * Math.sqrt(t)) * k;
							 | 
						|||
| 
								 | 
							
								        t = (pj_mlfn(phi, s, Math.cos(phi), en) - arg) * (t * Math.sqrt(t)) * k;
							 | 
						|||
| 
								 | 
							
								        phi -= t;
							 | 
						|||
| 
								 | 
							
								        if (Math.abs(t) < EPSLN) {
							 | 
						|||
| 
								 | 
							
								          return phi;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      //..reportError("cass:pj_inv_mlfn: Convergence error");
							 | 
						|||
| 
								 | 
							
								      return phi;
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    // Heavily based on this tmerc projection implementation
							 | 
						|||
| 
								 | 
							
								    // https://github.com/mbloch/mapshaper-proj/blob/master/src/projections/tmerc.js
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function init$2() {
							 | 
						|||
| 
								 | 
							
								      this.x0 = this.x0 !== undefined ? this.x0 : 0;
							 | 
						|||
| 
								 | 
							
								      this.y0 = this.y0 !== undefined ? this.y0 : 0;
							 | 
						|||
| 
								 | 
							
								      this.long0 = this.long0 !== undefined ? this.long0 : 0;
							 | 
						|||
| 
								 | 
							
								      this.lat0 = this.lat0 !== undefined ? this.lat0 : 0;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      if (this.es) {
							 | 
						|||
| 
								 | 
							
								        this.en = pj_enfn(this.es);
							 | 
						|||
| 
								 | 
							
								        this.ml0 = pj_mlfn(this.lat0, Math.sin(this.lat0), Math.cos(this.lat0), this.en);
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    /**
							 | 
						|||
| 
								 | 
							
								        Transverse Mercator Forward  - long/lat to x/y
							 | 
						|||
| 
								 | 
							
								        long/lat in radians
							 | 
						|||
| 
								 | 
							
								      */
							 | 
						|||
| 
								 | 
							
								    function forward$2(p) {
							 | 
						|||
| 
								 | 
							
								      var lon = p.x;
							 | 
						|||
| 
								 | 
							
								      var lat = p.y;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      var delta_lon = adjust_lon(lon - this.long0);
							 | 
						|||
| 
								 | 
							
								      var con;
							 | 
						|||
| 
								 | 
							
								      var x, y;
							 | 
						|||
| 
								 | 
							
								      var sin_phi = Math.sin(lat);
							 | 
						|||
| 
								 | 
							
								      var cos_phi = Math.cos(lat);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      if (!this.es) {
							 | 
						|||
| 
								 | 
							
								        var b = cos_phi * Math.sin(delta_lon);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        if ((Math.abs(Math.abs(b) - 1)) < EPSLN) {
							 | 
						|||
| 
								 | 
							
								          return (93);
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        else {
							 | 
						|||
| 
								 | 
							
								          x = 0.5 * this.a * this.k0 * Math.log((1 + b) / (1 - b)) + this.x0;
							 | 
						|||
| 
								 | 
							
								          y = cos_phi * Math.cos(delta_lon) / Math.sqrt(1 - Math.pow(b, 2));
							 | 
						|||
| 
								 | 
							
								          b = Math.abs(y);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								          if (b >= 1) {
							 | 
						|||
| 
								 | 
							
								            if ((b - 1) > EPSLN) {
							 | 
						|||
| 
								 | 
							
								              return (93);
							 | 
						|||
| 
								 | 
							
								            }
							 | 
						|||
| 
								 | 
							
								            else {
							 | 
						|||
| 
								 | 
							
								              y = 0;
							 | 
						|||
| 
								 | 
							
								            }
							 | 
						|||
| 
								 | 
							
								          }
							 | 
						|||
| 
								 | 
							
								          else {
							 | 
						|||
| 
								 | 
							
								            y = Math.acos(y);
							 | 
						|||
| 
								 | 
							
								          }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								          if (lat < 0) {
							 | 
						|||
| 
								 | 
							
								            y = -y;
							 | 
						|||
| 
								 | 
							
								          }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								          y = this.a * this.k0 * (y - this.lat0) + this.y0;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      else {
							 | 
						|||
| 
								 | 
							
								        var al = cos_phi * delta_lon;
							 | 
						|||
| 
								 | 
							
								        var als = Math.pow(al, 2);
							 | 
						|||
| 
								 | 
							
								        var c = this.ep2 * Math.pow(cos_phi, 2);
							 | 
						|||
| 
								 | 
							
								        var cs = Math.pow(c, 2);
							 | 
						|||
| 
								 | 
							
								        var tq = Math.abs(cos_phi) > EPSLN ? Math.tan(lat) : 0;
							 | 
						|||
| 
								 | 
							
								        var t = Math.pow(tq, 2);
							 | 
						|||
| 
								 | 
							
								        var ts = Math.pow(t, 2);
							 | 
						|||
| 
								 | 
							
								        con = 1 - this.es * Math.pow(sin_phi, 2);
							 | 
						|||
| 
								 | 
							
								        al = al / Math.sqrt(con);
							 | 
						|||
| 
								 | 
							
								        var ml = pj_mlfn(lat, sin_phi, cos_phi, this.en);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        x = this.a * (this.k0 * al * (1 +
							 | 
						|||
| 
								 | 
							
								          als / 6 * (1 - t + c +
							 | 
						|||
| 
								 | 
							
								          als / 20 * (5 - 18 * t + ts + 14 * c - 58 * t * c +
							 | 
						|||
| 
								 | 
							
								          als / 42 * (61 + 179 * ts - ts * t - 479 * t))))) +
							 | 
						|||
| 
								 | 
							
								          this.x0;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        y = this.a * (this.k0 * (ml - this.ml0 +
							 | 
						|||
| 
								 | 
							
								          sin_phi * delta_lon * al / 2 * (1 +
							 | 
						|||
| 
								 | 
							
								          als / 12 * (5 - t + 9 * c + 4 * cs +
							 | 
						|||
| 
								 | 
							
								          als / 30 * (61 + ts - 58 * t + 270 * c - 330 * t * c +
							 | 
						|||
| 
								 | 
							
								          als / 56 * (1385 + 543 * ts - ts * t - 3111 * t)))))) +
							 | 
						|||
| 
								 | 
							
								          this.y0;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      p.x = x;
							 | 
						|||
| 
								 | 
							
								      p.y = y;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      return p;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    /**
							 | 
						|||
| 
								 | 
							
								        Transverse Mercator Inverse  -  x/y to long/lat
							 | 
						|||
| 
								 | 
							
								      */
							 | 
						|||
| 
								 | 
							
								    function inverse$2(p) {
							 | 
						|||
| 
								 | 
							
								      var con, phi;
							 | 
						|||
| 
								 | 
							
								      var lat, lon;
							 | 
						|||
| 
								 | 
							
								      var x = (p.x - this.x0) * (1 / this.a);
							 | 
						|||
| 
								 | 
							
								      var y = (p.y - this.y0) * (1 / this.a);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      if (!this.es) {
							 | 
						|||
| 
								 | 
							
								        var f = Math.exp(x / this.k0);
							 | 
						|||
| 
								 | 
							
								        var g = 0.5 * (f - 1 / f);
							 | 
						|||
| 
								 | 
							
								        var temp = this.lat0 + y / this.k0;
							 | 
						|||
| 
								 | 
							
								        var h = Math.cos(temp);
							 | 
						|||
| 
								 | 
							
								        con = Math.sqrt((1 - Math.pow(h, 2)) / (1 + Math.pow(g, 2)));
							 | 
						|||
| 
								 | 
							
								        lat = Math.asin(con);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        if (y < 0) {
							 | 
						|||
| 
								 | 
							
								          lat = -lat;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        if ((g === 0) && (h === 0)) {
							 | 
						|||
| 
								 | 
							
								          lon = 0;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        else {
							 | 
						|||
| 
								 | 
							
								          lon = adjust_lon(Math.atan2(g, h) + this.long0);
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      else { // ellipsoidal form
							 | 
						|||
| 
								 | 
							
								        con = this.ml0 + y / this.k0;
							 | 
						|||
| 
								 | 
							
								        phi = pj_inv_mlfn(con, this.es, this.en);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        if (Math.abs(phi) < HALF_PI) {
							 | 
						|||
| 
								 | 
							
								          var sin_phi = Math.sin(phi);
							 | 
						|||
| 
								 | 
							
								          var cos_phi = Math.cos(phi);
							 | 
						|||
| 
								 | 
							
								          var tan_phi = Math.abs(cos_phi) > EPSLN ? Math.tan(phi) : 0;
							 | 
						|||
| 
								 | 
							
								          var c = this.ep2 * Math.pow(cos_phi, 2);
							 | 
						|||
| 
								 | 
							
								          var cs = Math.pow(c, 2);
							 | 
						|||
| 
								 | 
							
								          var t = Math.pow(tan_phi, 2);
							 | 
						|||
| 
								 | 
							
								          var ts = Math.pow(t, 2);
							 | 
						|||
| 
								 | 
							
								          con = 1 - this.es * Math.pow(sin_phi, 2);
							 | 
						|||
| 
								 | 
							
								          var d = x * Math.sqrt(con) / this.k0;
							 | 
						|||
| 
								 | 
							
								          var ds = Math.pow(d, 2);
							 | 
						|||
| 
								 | 
							
								          con = con * tan_phi;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								          lat = phi - (con * ds / (1 - this.es)) * 0.5 * (1 -
							 | 
						|||
| 
								 | 
							
								            ds / 12 * (5 + 3 * t - 9 * c * t + c - 4 * cs -
							 | 
						|||
| 
								 | 
							
								            ds / 30 * (61 + 90 * t - 252 * c * t + 45 * ts + 46 * c -
							 | 
						|||
| 
								 | 
							
								            ds / 56 * (1385 + 3633 * t + 4095 * ts + 1574 * ts * t))));
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								          lon = adjust_lon(this.long0 + (d * (1 -
							 | 
						|||
| 
								 | 
							
								            ds / 6 * (1 + 2 * t + c -
							 | 
						|||
| 
								 | 
							
								            ds / 20 * (5 + 28 * t + 24 * ts + 8 * c * t + 6 * c -
							 | 
						|||
| 
								 | 
							
								            ds / 42 * (61 + 662 * t + 1320 * ts + 720 * ts * t)))) / cos_phi));
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        else {
							 | 
						|||
| 
								 | 
							
								          lat = HALF_PI * sign(y);
							 | 
						|||
| 
								 | 
							
								          lon = 0;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      p.x = lon;
							 | 
						|||
| 
								 | 
							
								      p.y = lat;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      return p;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var names$3 = ["Fast_Transverse_Mercator", "Fast Transverse Mercator"];
							 | 
						|||
| 
								 | 
							
								    var tmerc = {
							 | 
						|||
| 
								 | 
							
								      init: init$2,
							 | 
						|||
| 
								 | 
							
								      forward: forward$2,
							 | 
						|||
| 
								 | 
							
								      inverse: inverse$2,
							 | 
						|||
| 
								 | 
							
								      names: names$3
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var sinh = function(x) {
							 | 
						|||
| 
								 | 
							
								      var r = Math.exp(x);
							 | 
						|||
| 
								 | 
							
								      r = (r - 1 / r) / 2;
							 | 
						|||
| 
								 | 
							
								      return r;
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var hypot = function(x, y) {
							 | 
						|||
| 
								 | 
							
								      x = Math.abs(x);
							 | 
						|||
| 
								 | 
							
								      y = Math.abs(y);
							 | 
						|||
| 
								 | 
							
								      var a = Math.max(x, y);
							 | 
						|||
| 
								 | 
							
								      var b = Math.min(x, y) / (a ? a : 1);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      return a * Math.sqrt(1 + Math.pow(b, 2));
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var log1py = function(x) {
							 | 
						|||
| 
								 | 
							
								      var y = 1 + x;
							 | 
						|||
| 
								 | 
							
								      var z = y - 1;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      return z === 0 ? x : x * Math.log(y) / z;
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var asinhy = function(x) {
							 | 
						|||
| 
								 | 
							
								      var y = Math.abs(x);
							 | 
						|||
| 
								 | 
							
								      y = log1py(y * (1 + y / (hypot(1, y) + 1)));
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      return x < 0 ? -y : y;
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var gatg = function(pp, B) {
							 | 
						|||
| 
								 | 
							
								      var cos_2B = 2 * Math.cos(2 * B);
							 | 
						|||
| 
								 | 
							
								      var i = pp.length - 1;
							 | 
						|||
| 
								 | 
							
								      var h1 = pp[i];
							 | 
						|||
| 
								 | 
							
								      var h2 = 0;
							 | 
						|||
| 
								 | 
							
								      var h;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      while (--i >= 0) {
							 | 
						|||
| 
								 | 
							
								        h = -h2 + cos_2B * h1 + pp[i];
							 | 
						|||
| 
								 | 
							
								        h2 = h1;
							 | 
						|||
| 
								 | 
							
								        h1 = h;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      return (B + h * Math.sin(2 * B));
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var clens = function(pp, arg_r) {
							 | 
						|||
| 
								 | 
							
								      var r = 2 * Math.cos(arg_r);
							 | 
						|||
| 
								 | 
							
								      var i = pp.length - 1;
							 | 
						|||
| 
								 | 
							
								      var hr1 = pp[i];
							 | 
						|||
| 
								 | 
							
								      var hr2 = 0;
							 | 
						|||
| 
								 | 
							
								      var hr;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      while (--i >= 0) {
							 | 
						|||
| 
								 | 
							
								        hr = -hr2 + r * hr1 + pp[i];
							 | 
						|||
| 
								 | 
							
								        hr2 = hr1;
							 | 
						|||
| 
								 | 
							
								        hr1 = hr;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      return Math.sin(arg_r) * hr;
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var cosh = function(x) {
							 | 
						|||
| 
								 | 
							
								      var r = Math.exp(x);
							 | 
						|||
| 
								 | 
							
								      r = (r + 1 / r) / 2;
							 | 
						|||
| 
								 | 
							
								      return r;
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var clens_cmplx = function(pp, arg_r, arg_i) {
							 | 
						|||
| 
								 | 
							
								      var sin_arg_r = Math.sin(arg_r);
							 | 
						|||
| 
								 | 
							
								      var cos_arg_r = Math.cos(arg_r);
							 | 
						|||
| 
								 | 
							
								      var sinh_arg_i = sinh(arg_i);
							 | 
						|||
| 
								 | 
							
								      var cosh_arg_i = cosh(arg_i);
							 | 
						|||
| 
								 | 
							
								      var r = 2 * cos_arg_r * cosh_arg_i;
							 | 
						|||
| 
								 | 
							
								      var i = -2 * sin_arg_r * sinh_arg_i;
							 | 
						|||
| 
								 | 
							
								      var j = pp.length - 1;
							 | 
						|||
| 
								 | 
							
								      var hr = pp[j];
							 | 
						|||
| 
								 | 
							
								      var hi1 = 0;
							 | 
						|||
| 
								 | 
							
								      var hr1 = 0;
							 | 
						|||
| 
								 | 
							
								      var hi = 0;
							 | 
						|||
| 
								 | 
							
								      var hr2;
							 | 
						|||
| 
								 | 
							
								      var hi2;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      while (--j >= 0) {
							 | 
						|||
| 
								 | 
							
								        hr2 = hr1;
							 | 
						|||
| 
								 | 
							
								        hi2 = hi1;
							 | 
						|||
| 
								 | 
							
								        hr1 = hr;
							 | 
						|||
| 
								 | 
							
								        hi1 = hi;
							 | 
						|||
| 
								 | 
							
								        hr = -hr2 + r * hr1 - i * hi1 + pp[j];
							 | 
						|||
| 
								 | 
							
								        hi = -hi2 + i * hr1 + r * hi1;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      r = sin_arg_r * cosh_arg_i;
							 | 
						|||
| 
								 | 
							
								      i = cos_arg_r * sinh_arg_i;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      return [r * hr - i * hi, r * hi + i * hr];
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    // Heavily based on this etmerc projection implementation
							 | 
						|||
| 
								 | 
							
								    // https://github.com/mbloch/mapshaper-proj/blob/master/src/projections/etmerc.js
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function init$3() {
							 | 
						|||
| 
								 | 
							
								      if (!this.approx && (isNaN(this.es) || this.es <= 0)) {
							 | 
						|||
| 
								 | 
							
								        throw new Error('Incorrect elliptical usage. Try using the +approx option in the proj string, or PROJECTION["Fast_Transverse_Mercator"] in the WKT.');
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      if (this.approx) {
							 | 
						|||
| 
								 | 
							
								        // When '+approx' is set, use tmerc instead
							 | 
						|||
| 
								 | 
							
								        tmerc.init.apply(this);
							 | 
						|||
| 
								 | 
							
								        this.forward = tmerc.forward;
							 | 
						|||
| 
								 | 
							
								        this.inverse = tmerc.inverse;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      this.x0 = this.x0 !== undefined ? this.x0 : 0;
							 | 
						|||
| 
								 | 
							
								      this.y0 = this.y0 !== undefined ? this.y0 : 0;
							 | 
						|||
| 
								 | 
							
								      this.long0 = this.long0 !== undefined ? this.long0 : 0;
							 | 
						|||
| 
								 | 
							
								      this.lat0 = this.lat0 !== undefined ? this.lat0 : 0;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      this.cgb = [];
							 | 
						|||
| 
								 | 
							
								      this.cbg = [];
							 | 
						|||
| 
								 | 
							
								      this.utg = [];
							 | 
						|||
| 
								 | 
							
								      this.gtu = [];
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      var f = this.es / (1 + Math.sqrt(1 - this.es));
							 | 
						|||
| 
								 | 
							
								      var n = f / (2 - f);
							 | 
						|||
| 
								 | 
							
								      var np = n;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      this.cgb[0] = n * (2 + n * (-2 / 3 + n * (-2 + n * (116 / 45 + n * (26 / 45 + n * (-2854 / 675 ))))));
							 | 
						|||
| 
								 | 
							
								      this.cbg[0] = n * (-2 + n * ( 2 / 3 + n * ( 4 / 3 + n * (-82 / 45 + n * (32 / 45 + n * (4642 / 4725))))));
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      np = np * n;
							 | 
						|||
| 
								 | 
							
								      this.cgb[1] = np * (7 / 3 + n * (-8 / 5 + n * (-227 / 45 + n * (2704 / 315 + n * (2323 / 945)))));
							 | 
						|||
| 
								 | 
							
								      this.cbg[1] = np * (5 / 3 + n * (-16 / 15 + n * ( -13 / 9 + n * (904 / 315 + n * (-1522 / 945)))));
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      np = np * n;
							 | 
						|||
| 
								 | 
							
								      this.cgb[2] = np * (56 / 15 + n * (-136 / 35 + n * (-1262 / 105 + n * (73814 / 2835))));
							 | 
						|||
| 
								 | 
							
								      this.cbg[2] = np * (-26 / 15 + n * (34 / 21 + n * (8 / 5 + n * (-12686 / 2835))));
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      np = np * n;
							 | 
						|||
| 
								 | 
							
								      this.cgb[3] = np * (4279 / 630 + n * (-332 / 35 + n * (-399572 / 14175)));
							 | 
						|||
| 
								 | 
							
								      this.cbg[3] = np * (1237 / 630 + n * (-12 / 5 + n * ( -24832 / 14175)));
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      np = np * n;
							 | 
						|||
| 
								 | 
							
								      this.cgb[4] = np * (4174 / 315 + n * (-144838 / 6237));
							 | 
						|||
| 
								 | 
							
								      this.cbg[4] = np * (-734 / 315 + n * (109598 / 31185));
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      np = np * n;
							 | 
						|||
| 
								 | 
							
								      this.cgb[5] = np * (601676 / 22275);
							 | 
						|||
| 
								 | 
							
								      this.cbg[5] = np * (444337 / 155925);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      np = Math.pow(n, 2);
							 | 
						|||
| 
								 | 
							
								      this.Qn = this.k0 / (1 + n) * (1 + np * (1 / 4 + np * (1 / 64 + np / 256)));
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      this.utg[0] = n * (-0.5 + n * ( 2 / 3 + n * (-37 / 96 + n * ( 1 / 360 + n * (81 / 512 + n * (-96199 / 604800))))));
							 | 
						|||
| 
								 | 
							
								      this.gtu[0] = n * (0.5 + n * (-2 / 3 + n * (5 / 16 + n * (41 / 180 + n * (-127 / 288 + n * (7891 / 37800))))));
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      this.utg[1] = np * (-1 / 48 + n * (-1 / 15 + n * (437 / 1440 + n * (-46 / 105 + n * (1118711 / 3870720)))));
							 | 
						|||
| 
								 | 
							
								      this.gtu[1] = np * (13 / 48 + n * (-3 / 5 + n * (557 / 1440 + n * (281 / 630 + n * (-1983433 / 1935360)))));
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      np = np * n;
							 | 
						|||
| 
								 | 
							
								      this.utg[2] = np * (-17 / 480 + n * (37 / 840 + n * (209 / 4480 + n * (-5569 / 90720 ))));
							 | 
						|||
| 
								 | 
							
								      this.gtu[2] = np * (61 / 240 + n * (-103 / 140 + n * (15061 / 26880 + n * (167603 / 181440))));
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      np = np * n;
							 | 
						|||
| 
								 | 
							
								      this.utg[3] = np * (-4397 / 161280 + n * (11 / 504 + n * (830251 / 7257600)));
							 | 
						|||
| 
								 | 
							
								      this.gtu[3] = np * (49561 / 161280 + n * (-179 / 168 + n * (6601661 / 7257600)));
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      np = np * n;
							 | 
						|||
| 
								 | 
							
								      this.utg[4] = np * (-4583 / 161280 + n * (108847 / 3991680));
							 | 
						|||
| 
								 | 
							
								      this.gtu[4] = np * (34729 / 80640 + n * (-3418889 / 1995840));
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      np = np * n;
							 | 
						|||
| 
								 | 
							
								      this.utg[5] = np * (-20648693 / 638668800);
							 | 
						|||
| 
								 | 
							
								      this.gtu[5] = np * (212378941 / 319334400);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      var Z = gatg(this.cbg, this.lat0);
							 | 
						|||
| 
								 | 
							
								      this.Zb = -this.Qn * (Z + clens(this.gtu, 2 * Z));
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function forward$3(p) {
							 | 
						|||
| 
								 | 
							
								      var Ce = adjust_lon(p.x - this.long0);
							 | 
						|||
| 
								 | 
							
								      var Cn = p.y;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      Cn = gatg(this.cbg, Cn);
							 | 
						|||
| 
								 | 
							
								      var sin_Cn = Math.sin(Cn);
							 | 
						|||
| 
								 | 
							
								      var cos_Cn = Math.cos(Cn);
							 | 
						|||
| 
								 | 
							
								      var sin_Ce = Math.sin(Ce);
							 | 
						|||
| 
								 | 
							
								      var cos_Ce = Math.cos(Ce);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      Cn = Math.atan2(sin_Cn, cos_Ce * cos_Cn);
							 | 
						|||
| 
								 | 
							
								      Ce = Math.atan2(sin_Ce * cos_Cn, hypot(sin_Cn, cos_Cn * cos_Ce));
							 | 
						|||
| 
								 | 
							
								      Ce = asinhy(Math.tan(Ce));
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      var tmp = clens_cmplx(this.gtu, 2 * Cn, 2 * Ce);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      Cn = Cn + tmp[0];
							 | 
						|||
| 
								 | 
							
								      Ce = Ce + tmp[1];
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      var x;
							 | 
						|||
| 
								 | 
							
								      var y;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      if (Math.abs(Ce) <= 2.623395162778) {
							 | 
						|||
| 
								 | 
							
								        x = this.a * (this.Qn * Ce) + this.x0;
							 | 
						|||
| 
								 | 
							
								        y = this.a * (this.Qn * Cn + this.Zb) + this.y0;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      else {
							 | 
						|||
| 
								 | 
							
								        x = Infinity;
							 | 
						|||
| 
								 | 
							
								        y = Infinity;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      p.x = x;
							 | 
						|||
| 
								 | 
							
								      p.y = y;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      return p;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function inverse$3(p) {
							 | 
						|||
| 
								 | 
							
								      var Ce = (p.x - this.x0) * (1 / this.a);
							 | 
						|||
| 
								 | 
							
								      var Cn = (p.y - this.y0) * (1 / this.a);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      Cn = (Cn - this.Zb) / this.Qn;
							 | 
						|||
| 
								 | 
							
								      Ce = Ce / this.Qn;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      var lon;
							 | 
						|||
| 
								 | 
							
								      var lat;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      if (Math.abs(Ce) <= 2.623395162778) {
							 | 
						|||
| 
								 | 
							
								        var tmp = clens_cmplx(this.utg, 2 * Cn, 2 * Ce);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        Cn = Cn + tmp[0];
							 | 
						|||
| 
								 | 
							
								        Ce = Ce + tmp[1];
							 | 
						|||
| 
								 | 
							
								        Ce = Math.atan(sinh(Ce));
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        var sin_Cn = Math.sin(Cn);
							 | 
						|||
| 
								 | 
							
								        var cos_Cn = Math.cos(Cn);
							 | 
						|||
| 
								 | 
							
								        var sin_Ce = Math.sin(Ce);
							 | 
						|||
| 
								 | 
							
								        var cos_Ce = Math.cos(Ce);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        Cn = Math.atan2(sin_Cn * cos_Ce, hypot(sin_Ce, cos_Ce * cos_Cn));
							 | 
						|||
| 
								 | 
							
								        Ce = Math.atan2(sin_Ce, cos_Ce * cos_Cn);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        lon = adjust_lon(Ce + this.long0);
							 | 
						|||
| 
								 | 
							
								        lat = gatg(this.cgb, Cn);
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      else {
							 | 
						|||
| 
								 | 
							
								        lon = Infinity;
							 | 
						|||
| 
								 | 
							
								        lat = Infinity;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      p.x = lon;
							 | 
						|||
| 
								 | 
							
								      p.y = lat;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      return p;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var names$4 = ["Extended_Transverse_Mercator", "Extended Transverse Mercator", "etmerc", "Transverse_Mercator", "Transverse Mercator", "tmerc"];
							 | 
						|||
| 
								 | 
							
								    var etmerc = {
							 | 
						|||
| 
								 | 
							
								      init: init$3,
							 | 
						|||
| 
								 | 
							
								      forward: forward$3,
							 | 
						|||
| 
								 | 
							
								      inverse: inverse$3,
							 | 
						|||
| 
								 | 
							
								      names: names$4
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var adjust_zone = function(zone, lon) {
							 | 
						|||
| 
								 | 
							
								      if (zone === undefined) {
							 | 
						|||
| 
								 | 
							
								        zone = Math.floor((adjust_lon(lon) + Math.PI) * 30 / Math.PI) + 1;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        if (zone < 0) {
							 | 
						|||
| 
								 | 
							
								          return 0;
							 | 
						|||
| 
								 | 
							
								        } else if (zone > 60) {
							 | 
						|||
| 
								 | 
							
								          return 60;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      return zone;
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var dependsOn = 'etmerc';
							 | 
						|||
| 
								 | 
							
								    function init$4() {
							 | 
						|||
| 
								 | 
							
								      var zone = adjust_zone(this.zone, this.long0);
							 | 
						|||
| 
								 | 
							
								      if (zone === undefined) {
							 | 
						|||
| 
								 | 
							
								        throw new Error('unknown utm zone');
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      this.lat0 = 0;
							 | 
						|||
| 
								 | 
							
								      this.long0 =  ((6 * Math.abs(zone)) - 183) * D2R;
							 | 
						|||
| 
								 | 
							
								      this.x0 = 500000;
							 | 
						|||
| 
								 | 
							
								      this.y0 = this.utmSouth ? 10000000 : 0;
							 | 
						|||
| 
								 | 
							
								      this.k0 = 0.9996;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      etmerc.init.apply(this);
							 | 
						|||
| 
								 | 
							
								      this.forward = etmerc.forward;
							 | 
						|||
| 
								 | 
							
								      this.inverse = etmerc.inverse;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var names$5 = ["Universal Transverse Mercator System", "utm"];
							 | 
						|||
| 
								 | 
							
								    var utm = {
							 | 
						|||
| 
								 | 
							
								      init: init$4,
							 | 
						|||
| 
								 | 
							
								      names: names$5,
							 | 
						|||
| 
								 | 
							
								      dependsOn: dependsOn
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var srat = function(esinp, exp) {
							 | 
						|||
| 
								 | 
							
								      return (Math.pow((1 - esinp) / (1 + esinp), exp));
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var MAX_ITER$1 = 20;
							 | 
						|||
| 
								 | 
							
								    function init$6() {
							 | 
						|||
| 
								 | 
							
								      var sphi = Math.sin(this.lat0);
							 | 
						|||
| 
								 | 
							
								      var cphi = Math.cos(this.lat0);
							 | 
						|||
| 
								 | 
							
								      cphi *= cphi;
							 | 
						|||
| 
								 | 
							
								      this.rc = Math.sqrt(1 - this.es) / (1 - this.es * sphi * sphi);
							 | 
						|||
| 
								 | 
							
								      this.C = Math.sqrt(1 + this.es * cphi * cphi / (1 - this.es));
							 | 
						|||
| 
								 | 
							
								      this.phic0 = Math.asin(sphi / this.C);
							 | 
						|||
| 
								 | 
							
								      this.ratexp = 0.5 * this.C * this.e;
							 | 
						|||
| 
								 | 
							
								      this.K = Math.tan(0.5 * this.phic0 + FORTPI) / (Math.pow(Math.tan(0.5 * this.lat0 + FORTPI), this.C) * srat(this.e * sphi, this.ratexp));
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function forward$5(p) {
							 | 
						|||
| 
								 | 
							
								      var lon = p.x;
							 | 
						|||
| 
								 | 
							
								      var lat = p.y;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      p.y = 2 * Math.atan(this.K * Math.pow(Math.tan(0.5 * lat + FORTPI), this.C) * srat(this.e * Math.sin(lat), this.ratexp)) - HALF_PI;
							 | 
						|||
| 
								 | 
							
								      p.x = this.C * lon;
							 | 
						|||
| 
								 | 
							
								      return p;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function inverse$5(p) {
							 | 
						|||
| 
								 | 
							
								      var DEL_TOL = 1e-14;
							 | 
						|||
| 
								 | 
							
								      var lon = p.x / this.C;
							 | 
						|||
| 
								 | 
							
								      var lat = p.y;
							 | 
						|||
| 
								 | 
							
								      var num = Math.pow(Math.tan(0.5 * lat + FORTPI) / this.K, 1 / this.C);
							 | 
						|||
| 
								 | 
							
								      for (var i = MAX_ITER$1; i > 0; --i) {
							 | 
						|||
| 
								 | 
							
								        lat = 2 * Math.atan(num * srat(this.e * Math.sin(p.y), - 0.5 * this.e)) - HALF_PI;
							 | 
						|||
| 
								 | 
							
								        if (Math.abs(lat - p.y) < DEL_TOL) {
							 | 
						|||
| 
								 | 
							
								          break;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        p.y = lat;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      /* convergence failed */
							 | 
						|||
| 
								 | 
							
								      if (!i) {
							 | 
						|||
| 
								 | 
							
								        return null;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      p.x = lon;
							 | 
						|||
| 
								 | 
							
								      p.y = lat;
							 | 
						|||
| 
								 | 
							
								      return p;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var names$7 = ["gauss"];
							 | 
						|||
| 
								 | 
							
								    var gauss = {
							 | 
						|||
| 
								 | 
							
								      init: init$6,
							 | 
						|||
| 
								 | 
							
								      forward: forward$5,
							 | 
						|||
| 
								 | 
							
								      inverse: inverse$5,
							 | 
						|||
| 
								 | 
							
								      names: names$7
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function init$5() {
							 | 
						|||
| 
								 | 
							
								      gauss.init.apply(this);
							 | 
						|||
| 
								 | 
							
								      if (!this.rc) {
							 | 
						|||
| 
								 | 
							
								        return;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      this.sinc0 = Math.sin(this.phic0);
							 | 
						|||
| 
								 | 
							
								      this.cosc0 = Math.cos(this.phic0);
							 | 
						|||
| 
								 | 
							
								      this.R2 = 2 * this.rc;
							 | 
						|||
| 
								 | 
							
								      if (!this.title) {
							 | 
						|||
| 
								 | 
							
								        this.title = "Oblique Stereographic Alternative";
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function forward$4(p) {
							 | 
						|||
| 
								 | 
							
								      var sinc, cosc, cosl, k;
							 | 
						|||
| 
								 | 
							
								      p.x = adjust_lon(p.x - this.long0);
							 | 
						|||
| 
								 | 
							
								      gauss.forward.apply(this, [p]);
							 | 
						|||
| 
								 | 
							
								      sinc = Math.sin(p.y);
							 | 
						|||
| 
								 | 
							
								      cosc = Math.cos(p.y);
							 | 
						|||
| 
								 | 
							
								      cosl = Math.cos(p.x);
							 | 
						|||
| 
								 | 
							
								      k = this.k0 * this.R2 / (1 + this.sinc0 * sinc + this.cosc0 * cosc * cosl);
							 | 
						|||
| 
								 | 
							
								      p.x = k * cosc * Math.sin(p.x);
							 | 
						|||
| 
								 | 
							
								      p.y = k * (this.cosc0 * sinc - this.sinc0 * cosc * cosl);
							 | 
						|||
| 
								 | 
							
								      p.x = this.a * p.x + this.x0;
							 | 
						|||
| 
								 | 
							
								      p.y = this.a * p.y + this.y0;
							 | 
						|||
| 
								 | 
							
								      return p;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function inverse$4(p) {
							 | 
						|||
| 
								 | 
							
								      var sinc, cosc, lon, lat, rho;
							 | 
						|||
| 
								 | 
							
								      p.x = (p.x - this.x0) / this.a;
							 | 
						|||
| 
								 | 
							
								      p.y = (p.y - this.y0) / this.a;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      p.x /= this.k0;
							 | 
						|||
| 
								 | 
							
								      p.y /= this.k0;
							 | 
						|||
| 
								 | 
							
								      if ((rho = Math.sqrt(p.x * p.x + p.y * p.y))) {
							 | 
						|||
| 
								 | 
							
								        var c = 2 * Math.atan2(rho, this.R2);
							 | 
						|||
| 
								 | 
							
								        sinc = Math.sin(c);
							 | 
						|||
| 
								 | 
							
								        cosc = Math.cos(c);
							 | 
						|||
| 
								 | 
							
								        lat = Math.asin(cosc * this.sinc0 + p.y * sinc * this.cosc0 / rho);
							 | 
						|||
| 
								 | 
							
								        lon = Math.atan2(p.x * sinc, rho * this.cosc0 * cosc - p.y * this.sinc0 * sinc);
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      else {
							 | 
						|||
| 
								 | 
							
								        lat = this.phic0;
							 | 
						|||
| 
								 | 
							
								        lon = 0;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      p.x = lon;
							 | 
						|||
| 
								 | 
							
								      p.y = lat;
							 | 
						|||
| 
								 | 
							
								      gauss.inverse.apply(this, [p]);
							 | 
						|||
| 
								 | 
							
								      p.x = adjust_lon(p.x + this.long0);
							 | 
						|||
| 
								 | 
							
								      return p;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var names$6 = ["Stereographic_North_Pole", "Oblique_Stereographic", "Polar_Stereographic", "sterea","Oblique Stereographic Alternative","Double_Stereographic"];
							 | 
						|||
| 
								 | 
							
								    var sterea = {
							 | 
						|||
| 
								 | 
							
								      init: init$5,
							 | 
						|||
| 
								 | 
							
								      forward: forward$4,
							 | 
						|||
| 
								 | 
							
								      inverse: inverse$4,
							 | 
						|||
| 
								 | 
							
								      names: names$6
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function ssfn_(phit, sinphi, eccen) {
							 | 
						|||
| 
								 | 
							
								      sinphi *= eccen;
							 | 
						|||
| 
								 | 
							
								      return (Math.tan(0.5 * (HALF_PI + phit)) * Math.pow((1 - sinphi) / (1 + sinphi), 0.5 * eccen));
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function init$7() {
							 | 
						|||
| 
								 | 
							
								      this.coslat0 = Math.cos(this.lat0);
							 | 
						|||
| 
								 | 
							
								      this.sinlat0 = Math.sin(this.lat0);
							 | 
						|||
| 
								 | 
							
								      if (this.sphere) {
							 | 
						|||
| 
								 | 
							
								        if (this.k0 === 1 && !isNaN(this.lat_ts) && Math.abs(this.coslat0) <= EPSLN) {
							 | 
						|||
| 
								 | 
							
								          this.k0 = 0.5 * (1 + sign(this.lat0) * Math.sin(this.lat_ts));
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      else {
							 | 
						|||
| 
								 | 
							
								        if (Math.abs(this.coslat0) <= EPSLN) {
							 | 
						|||
| 
								 | 
							
								          if (this.lat0 > 0) {
							 | 
						|||
| 
								 | 
							
								            //North pole
							 | 
						|||
| 
								 | 
							
								            //trace('stere:north pole');
							 | 
						|||
| 
								 | 
							
								            this.con = 1;
							 | 
						|||
| 
								 | 
							
								          }
							 | 
						|||
| 
								 | 
							
								          else {
							 | 
						|||
| 
								 | 
							
								            //South pole
							 | 
						|||
| 
								 | 
							
								            //trace('stere:south pole');
							 | 
						|||
| 
								 | 
							
								            this.con = -1;
							 | 
						|||
| 
								 | 
							
								          }
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        this.cons = Math.sqrt(Math.pow(1 + this.e, 1 + this.e) * Math.pow(1 - this.e, 1 - this.e));
							 | 
						|||
| 
								 | 
							
								        if (this.k0 === 1 && !isNaN(this.lat_ts) && Math.abs(this.coslat0) <= EPSLN) {
							 | 
						|||
| 
								 | 
							
								          this.k0 = 0.5 * this.cons * msfnz(this.e, Math.sin(this.lat_ts), Math.cos(this.lat_ts)) / tsfnz(this.e, this.con * this.lat_ts, this.con * Math.sin(this.lat_ts));
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        this.ms1 = msfnz(this.e, this.sinlat0, this.coslat0);
							 | 
						|||
| 
								 | 
							
								        this.X0 = 2 * Math.atan(this.ssfn_(this.lat0, this.sinlat0, this.e)) - HALF_PI;
							 | 
						|||
| 
								 | 
							
								        this.cosX0 = Math.cos(this.X0);
							 | 
						|||
| 
								 | 
							
								        this.sinX0 = Math.sin(this.X0);
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    // Stereographic forward equations--mapping lat,long to x,y
							 | 
						|||
| 
								 | 
							
								    function forward$6(p) {
							 | 
						|||
| 
								 | 
							
								      var lon = p.x;
							 | 
						|||
| 
								 | 
							
								      var lat = p.y;
							 | 
						|||
| 
								 | 
							
								      var sinlat = Math.sin(lat);
							 | 
						|||
| 
								 | 
							
								      var coslat = Math.cos(lat);
							 | 
						|||
| 
								 | 
							
								      var A, X, sinX, cosX, ts, rh;
							 | 
						|||
| 
								 | 
							
								      var dlon = adjust_lon(lon - this.long0);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      if (Math.abs(Math.abs(lon - this.long0) - Math.PI) <= EPSLN && Math.abs(lat + this.lat0) <= EPSLN) {
							 | 
						|||
| 
								 | 
							
								        //case of the origine point
							 | 
						|||
| 
								 | 
							
								        //trace('stere:this is the origin point');
							 | 
						|||
| 
								 | 
							
								        p.x = NaN;
							 | 
						|||
| 
								 | 
							
								        p.y = NaN;
							 | 
						|||
| 
								 | 
							
								        return p;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      if (this.sphere) {
							 | 
						|||
| 
								 | 
							
								        //trace('stere:sphere case');
							 | 
						|||
| 
								 | 
							
								        A = 2 * this.k0 / (1 + this.sinlat0 * sinlat + this.coslat0 * coslat * Math.cos(dlon));
							 | 
						|||
| 
								 | 
							
								        p.x = this.a * A * coslat * Math.sin(dlon) + this.x0;
							 | 
						|||
| 
								 | 
							
								        p.y = this.a * A * (this.coslat0 * sinlat - this.sinlat0 * coslat * Math.cos(dlon)) + this.y0;
							 | 
						|||
| 
								 | 
							
								        return p;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      else {
							 | 
						|||
| 
								 | 
							
								        X = 2 * Math.atan(this.ssfn_(lat, sinlat, this.e)) - HALF_PI;
							 | 
						|||
| 
								 | 
							
								        cosX = Math.cos(X);
							 | 
						|||
| 
								 | 
							
								        sinX = Math.sin(X);
							 | 
						|||
| 
								 | 
							
								        if (Math.abs(this.coslat0) <= EPSLN) {
							 | 
						|||
| 
								 | 
							
								          ts = tsfnz(this.e, lat * this.con, this.con * sinlat);
							 | 
						|||
| 
								 | 
							
								          rh = 2 * this.a * this.k0 * ts / this.cons;
							 | 
						|||
| 
								 | 
							
								          p.x = this.x0 + rh * Math.sin(lon - this.long0);
							 | 
						|||
| 
								 | 
							
								          p.y = this.y0 - this.con * rh * Math.cos(lon - this.long0);
							 | 
						|||
| 
								 | 
							
								          //trace(p.toString());
							 | 
						|||
| 
								 | 
							
								          return p;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        else if (Math.abs(this.sinlat0) < EPSLN) {
							 | 
						|||
| 
								 | 
							
								          //Eq
							 | 
						|||
| 
								 | 
							
								          //trace('stere:equateur');
							 | 
						|||
| 
								 | 
							
								          A = 2 * this.a * this.k0 / (1 + cosX * Math.cos(dlon));
							 | 
						|||
| 
								 | 
							
								          p.y = A * sinX;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        else {
							 | 
						|||
| 
								 | 
							
								          //other case
							 | 
						|||
| 
								 | 
							
								          //trace('stere:normal case');
							 | 
						|||
| 
								 | 
							
								          A = 2 * this.a * this.k0 * this.ms1 / (this.cosX0 * (1 + this.sinX0 * sinX + this.cosX0 * cosX * Math.cos(dlon)));
							 | 
						|||
| 
								 | 
							
								          p.y = A * (this.cosX0 * sinX - this.sinX0 * cosX * Math.cos(dlon)) + this.y0;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        p.x = A * cosX * Math.sin(dlon) + this.x0;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      //trace(p.toString());
							 | 
						|||
| 
								 | 
							
								      return p;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    //* Stereographic inverse equations--mapping x,y to lat/long
							 | 
						|||
| 
								 | 
							
								    function inverse$6(p) {
							 | 
						|||
| 
								 | 
							
								      p.x -= this.x0;
							 | 
						|||
| 
								 | 
							
								      p.y -= this.y0;
							 | 
						|||
| 
								 | 
							
								      var lon, lat, ts, ce, Chi;
							 | 
						|||
| 
								 | 
							
								      var rh = Math.sqrt(p.x * p.x + p.y * p.y);
							 | 
						|||
| 
								 | 
							
								      if (this.sphere) {
							 | 
						|||
| 
								 | 
							
								        var c = 2 * Math.atan(rh / (2 * this.a * this.k0));
							 | 
						|||
| 
								 | 
							
								        lon = this.long0;
							 | 
						|||
| 
								 | 
							
								        lat = this.lat0;
							 | 
						|||
| 
								 | 
							
								        if (rh <= EPSLN) {
							 | 
						|||
| 
								 | 
							
								          p.x = lon;
							 | 
						|||
| 
								 | 
							
								          p.y = lat;
							 | 
						|||
| 
								 | 
							
								          return p;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        lat = Math.asin(Math.cos(c) * this.sinlat0 + p.y * Math.sin(c) * this.coslat0 / rh);
							 | 
						|||
| 
								 | 
							
								        if (Math.abs(this.coslat0) < EPSLN) {
							 | 
						|||
| 
								 | 
							
								          if (this.lat0 > 0) {
							 | 
						|||
| 
								 | 
							
								            lon = adjust_lon(this.long0 + Math.atan2(p.x, - 1 * p.y));
							 | 
						|||
| 
								 | 
							
								          }
							 | 
						|||
| 
								 | 
							
								          else {
							 | 
						|||
| 
								 | 
							
								            lon = adjust_lon(this.long0 + Math.atan2(p.x, p.y));
							 | 
						|||
| 
								 | 
							
								          }
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        else {
							 | 
						|||
| 
								 | 
							
								          lon = adjust_lon(this.long0 + Math.atan2(p.x * Math.sin(c), rh * this.coslat0 * Math.cos(c) - p.y * this.sinlat0 * Math.sin(c)));
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        p.x = lon;
							 | 
						|||
| 
								 | 
							
								        p.y = lat;
							 | 
						|||
| 
								 | 
							
								        return p;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      else {
							 | 
						|||
| 
								 | 
							
								        if (Math.abs(this.coslat0) <= EPSLN) {
							 | 
						|||
| 
								 | 
							
								          if (rh <= EPSLN) {
							 | 
						|||
| 
								 | 
							
								            lat = this.lat0;
							 | 
						|||
| 
								 | 
							
								            lon = this.long0;
							 | 
						|||
| 
								 | 
							
								            p.x = lon;
							 | 
						|||
| 
								 | 
							
								            p.y = lat;
							 | 
						|||
| 
								 | 
							
								            //trace(p.toString());
							 | 
						|||
| 
								 | 
							
								            return p;
							 | 
						|||
| 
								 | 
							
								          }
							 | 
						|||
| 
								 | 
							
								          p.x *= this.con;
							 | 
						|||
| 
								 | 
							
								          p.y *= this.con;
							 | 
						|||
| 
								 | 
							
								          ts = rh * this.cons / (2 * this.a * this.k0);
							 | 
						|||
| 
								 | 
							
								          lat = this.con * phi2z(this.e, ts);
							 | 
						|||
| 
								 | 
							
								          lon = this.con * adjust_lon(this.con * this.long0 + Math.atan2(p.x, - 1 * p.y));
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        else {
							 | 
						|||
| 
								 | 
							
								          ce = 2 * Math.atan(rh * this.cosX0 / (2 * this.a * this.k0 * this.ms1));
							 | 
						|||
| 
								 | 
							
								          lon = this.long0;
							 | 
						|||
| 
								 | 
							
								          if (rh <= EPSLN) {
							 | 
						|||
| 
								 | 
							
								            Chi = this.X0;
							 | 
						|||
| 
								 | 
							
								          }
							 | 
						|||
| 
								 | 
							
								          else {
							 | 
						|||
| 
								 | 
							
								            Chi = Math.asin(Math.cos(ce) * this.sinX0 + p.y * Math.sin(ce) * this.cosX0 / rh);
							 | 
						|||
| 
								 | 
							
								            lon = adjust_lon(this.long0 + Math.atan2(p.x * Math.sin(ce), rh * this.cosX0 * Math.cos(ce) - p.y * this.sinX0 * Math.sin(ce)));
							 | 
						|||
| 
								 | 
							
								          }
							 | 
						|||
| 
								 | 
							
								          lat = -1 * phi2z(this.e, Math.tan(0.5 * (HALF_PI + Chi)));
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      p.x = lon;
							 | 
						|||
| 
								 | 
							
								      p.y = lat;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      //trace(p.toString());
							 | 
						|||
| 
								 | 
							
								      return p;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var names$8 = ["stere", "Stereographic_South_Pole", "Polar Stereographic (variant B)"];
							 | 
						|||
| 
								 | 
							
								    var stere = {
							 | 
						|||
| 
								 | 
							
								      init: init$7,
							 | 
						|||
| 
								 | 
							
								      forward: forward$6,
							 | 
						|||
| 
								 | 
							
								      inverse: inverse$6,
							 | 
						|||
| 
								 | 
							
								      names: names$8,
							 | 
						|||
| 
								 | 
							
								      ssfn_: ssfn_
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    /*
							 | 
						|||
| 
								 | 
							
								      references:
							 | 
						|||
| 
								 | 
							
								        Formules et constantes pour le Calcul pour la
							 | 
						|||
| 
								 | 
							
								        projection cylindrique conforme à axe oblique et pour la transformation entre
							 | 
						|||
| 
								 | 
							
								        des systèmes de référence.
							 | 
						|||
| 
								 | 
							
								        http://www.swisstopo.admin.ch/internet/swisstopo/fr/home/topics/survey/sys/refsys/switzerland.parsysrelated1.31216.downloadList.77004.DownloadFile.tmp/swissprojectionfr.pdf
							 | 
						|||
| 
								 | 
							
								      */
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function init$8() {
							 | 
						|||
| 
								 | 
							
								      var phy0 = this.lat0;
							 | 
						|||
| 
								 | 
							
								      this.lambda0 = this.long0;
							 | 
						|||
| 
								 | 
							
								      var sinPhy0 = Math.sin(phy0);
							 | 
						|||
| 
								 | 
							
								      var semiMajorAxis = this.a;
							 | 
						|||
| 
								 | 
							
								      var invF = this.rf;
							 | 
						|||
| 
								 | 
							
								      var flattening = 1 / invF;
							 | 
						|||
| 
								 | 
							
								      var e2 = 2 * flattening - Math.pow(flattening, 2);
							 | 
						|||
| 
								 | 
							
								      var e = this.e = Math.sqrt(e2);
							 | 
						|||
| 
								 | 
							
								      this.R = this.k0 * semiMajorAxis * Math.sqrt(1 - e2) / (1 - e2 * Math.pow(sinPhy0, 2));
							 | 
						|||
| 
								 | 
							
								      this.alpha = Math.sqrt(1 + e2 / (1 - e2) * Math.pow(Math.cos(phy0), 4));
							 | 
						|||
| 
								 | 
							
								      this.b0 = Math.asin(sinPhy0 / this.alpha);
							 | 
						|||
| 
								 | 
							
								      var k1 = Math.log(Math.tan(Math.PI / 4 + this.b0 / 2));
							 | 
						|||
| 
								 | 
							
								      var k2 = Math.log(Math.tan(Math.PI / 4 + phy0 / 2));
							 | 
						|||
| 
								 | 
							
								      var k3 = Math.log((1 + e * sinPhy0) / (1 - e * sinPhy0));
							 | 
						|||
| 
								 | 
							
								      this.K = k1 - this.alpha * k2 + this.alpha * e / 2 * k3;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function forward$7(p) {
							 | 
						|||
| 
								 | 
							
								      var Sa1 = Math.log(Math.tan(Math.PI / 4 - p.y / 2));
							 | 
						|||
| 
								 | 
							
								      var Sa2 = this.e / 2 * Math.log((1 + this.e * Math.sin(p.y)) / (1 - this.e * Math.sin(p.y)));
							 | 
						|||
| 
								 | 
							
								      var S = -this.alpha * (Sa1 + Sa2) + this.K;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // spheric latitude
							 | 
						|||
| 
								 | 
							
								      var b = 2 * (Math.atan(Math.exp(S)) - Math.PI / 4);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // spheric longitude
							 | 
						|||
| 
								 | 
							
								      var I = this.alpha * (p.x - this.lambda0);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // psoeudo equatorial rotation
							 | 
						|||
| 
								 | 
							
								      var rotI = Math.atan(Math.sin(I) / (Math.sin(this.b0) * Math.tan(b) + Math.cos(this.b0) * Math.cos(I)));
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      var rotB = Math.asin(Math.cos(this.b0) * Math.sin(b) - Math.sin(this.b0) * Math.cos(b) * Math.cos(I));
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      p.y = this.R / 2 * Math.log((1 + Math.sin(rotB)) / (1 - Math.sin(rotB))) + this.y0;
							 | 
						|||
| 
								 | 
							
								      p.x = this.R * rotI + this.x0;
							 | 
						|||
| 
								 | 
							
								      return p;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function inverse$7(p) {
							 | 
						|||
| 
								 | 
							
								      var Y = p.x - this.x0;
							 | 
						|||
| 
								 | 
							
								      var X = p.y - this.y0;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      var rotI = Y / this.R;
							 | 
						|||
| 
								 | 
							
								      var rotB = 2 * (Math.atan(Math.exp(X / this.R)) - Math.PI / 4);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      var b = Math.asin(Math.cos(this.b0) * Math.sin(rotB) + Math.sin(this.b0) * Math.cos(rotB) * Math.cos(rotI));
							 | 
						|||
| 
								 | 
							
								      var I = Math.atan(Math.sin(rotI) / (Math.cos(this.b0) * Math.cos(rotI) - Math.sin(this.b0) * Math.tan(rotB)));
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      var lambda = this.lambda0 + I / this.alpha;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      var S = 0;
							 | 
						|||
| 
								 | 
							
								      var phy = b;
							 | 
						|||
| 
								 | 
							
								      var prevPhy = -1000;
							 | 
						|||
| 
								 | 
							
								      var iteration = 0;
							 | 
						|||
| 
								 | 
							
								      while (Math.abs(phy - prevPhy) > 0.0000001) {
							 | 
						|||
| 
								 | 
							
								        if (++iteration > 20) {
							 | 
						|||
| 
								 | 
							
								          //...reportError("omercFwdInfinity");
							 | 
						|||
| 
								 | 
							
								          return;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        //S = Math.log(Math.tan(Math.PI / 4 + phy / 2));
							 | 
						|||
| 
								 | 
							
								        S = 1 / this.alpha * (Math.log(Math.tan(Math.PI / 4 + b / 2)) - this.K) + this.e * Math.log(Math.tan(Math.PI / 4 + Math.asin(this.e * Math.sin(phy)) / 2));
							 | 
						|||
| 
								 | 
							
								        prevPhy = phy;
							 | 
						|||
| 
								 | 
							
								        phy = 2 * Math.atan(Math.exp(S)) - Math.PI / 2;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      p.x = lambda;
							 | 
						|||
| 
								 | 
							
								      p.y = phy;
							 | 
						|||
| 
								 | 
							
								      return p;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var names$9 = ["somerc"];
							 | 
						|||
| 
								 | 
							
								    var somerc = {
							 | 
						|||
| 
								 | 
							
								      init: init$8,
							 | 
						|||
| 
								 | 
							
								      forward: forward$7,
							 | 
						|||
| 
								 | 
							
								      inverse: inverse$7,
							 | 
						|||
| 
								 | 
							
								      names: names$9
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var TOL = 1e-7;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function isTypeA(P) {
							 | 
						|||
| 
								 | 
							
								      var typeAProjections = ['Hotine_Oblique_Mercator','Hotine_Oblique_Mercator_Azimuth_Natural_Origin'];
							 | 
						|||
| 
								 | 
							
								      var projectionName = typeof P.PROJECTION === "object" ? Object.keys(P.PROJECTION)[0] : P.PROJECTION;
							 | 
						|||
| 
								 | 
							
								      
							 | 
						|||
| 
								 | 
							
								      return 'no_uoff' in P || 'no_off' in P || typeAProjections.indexOf(projectionName) !== -1;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    /* Initialize the Oblique Mercator  projection
							 | 
						|||
| 
								 | 
							
								        ------------------------------------------*/
							 | 
						|||
| 
								 | 
							
								    function init$9() {  
							 | 
						|||
| 
								 | 
							
								      var con, com, cosph0, D, F, H, L, sinph0, p, J, gamma = 0,
							 | 
						|||
| 
								 | 
							
								        gamma0, lamc = 0, lam1 = 0, lam2 = 0, phi1 = 0, phi2 = 0, alpha_c = 0;
							 | 
						|||
| 
								 | 
							
								      
							 | 
						|||
| 
								 | 
							
								      // only Type A uses the no_off or no_uoff property
							 | 
						|||
| 
								 | 
							
								      // https://github.com/OSGeo/proj.4/issues/104
							 | 
						|||
| 
								 | 
							
								      this.no_off = isTypeA(this);
							 | 
						|||
| 
								 | 
							
								      this.no_rot = 'no_rot' in this;
							 | 
						|||
| 
								 | 
							
								      
							 | 
						|||
| 
								 | 
							
								      var alp = false;
							 | 
						|||
| 
								 | 
							
								      if ("alpha" in this) {
							 | 
						|||
| 
								 | 
							
								        alp = true;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      var gam = false;
							 | 
						|||
| 
								 | 
							
								      if ("rectified_grid_angle" in this) {
							 | 
						|||
| 
								 | 
							
								        gam = true;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      if (alp) {
							 | 
						|||
| 
								 | 
							
								        alpha_c = this.alpha;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      
							 | 
						|||
| 
								 | 
							
								      if (gam) {
							 | 
						|||
| 
								 | 
							
								        gamma = (this.rectified_grid_angle * D2R);
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      
							 | 
						|||
| 
								 | 
							
								      if (alp || gam) {
							 | 
						|||
| 
								 | 
							
								        lamc = this.longc;
							 | 
						|||
| 
								 | 
							
								      } else {
							 | 
						|||
| 
								 | 
							
								        lam1 = this.long1;
							 | 
						|||
| 
								 | 
							
								        phi1 = this.lat1;
							 | 
						|||
| 
								 | 
							
								        lam2 = this.long2;
							 | 
						|||
| 
								 | 
							
								        phi2 = this.lat2;
							 | 
						|||
| 
								 | 
							
								        
							 | 
						|||
| 
								 | 
							
								        if (Math.abs(phi1 - phi2) <= TOL || (con = Math.abs(phi1)) <= TOL ||
							 | 
						|||
| 
								 | 
							
								            Math.abs(con - HALF_PI) <= TOL || Math.abs(Math.abs(this.lat0) - HALF_PI) <= TOL ||
							 | 
						|||
| 
								 | 
							
								            Math.abs(Math.abs(phi2) - HALF_PI) <= TOL) {
							 | 
						|||
| 
								 | 
							
								          throw new Error();
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      
							 | 
						|||
| 
								 | 
							
								      var one_es = 1.0 - this.es;
							 | 
						|||
| 
								 | 
							
								      com = Math.sqrt(one_es);
							 | 
						|||
| 
								 | 
							
								      
							 | 
						|||
| 
								 | 
							
								      if (Math.abs(this.lat0) > EPSLN) {
							 | 
						|||
| 
								 | 
							
								        sinph0 = Math.sin(this.lat0);
							 | 
						|||
| 
								 | 
							
								        cosph0 = Math.cos(this.lat0);
							 | 
						|||
| 
								 | 
							
								        con = 1 - this.es * sinph0 * sinph0;
							 | 
						|||
| 
								 | 
							
								        this.B = cosph0 * cosph0;
							 | 
						|||
| 
								 | 
							
								        this.B = Math.sqrt(1 + this.es * this.B * this.B / one_es);
							 | 
						|||
| 
								 | 
							
								        this.A = this.B * this.k0 * com / con;
							 | 
						|||
| 
								 | 
							
								        D = this.B * com / (cosph0 * Math.sqrt(con));
							 | 
						|||
| 
								 | 
							
								        F = D * D -1;
							 | 
						|||
| 
								 | 
							
								        
							 | 
						|||
| 
								 | 
							
								        if (F <= 0) {
							 | 
						|||
| 
								 | 
							
								          F = 0;
							 | 
						|||
| 
								 | 
							
								        } else {
							 | 
						|||
| 
								 | 
							
								          F = Math.sqrt(F);
							 | 
						|||
| 
								 | 
							
								          if (this.lat0 < 0) {
							 | 
						|||
| 
								 | 
							
								            F = -F;
							 | 
						|||
| 
								 | 
							
								          }
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        
							 | 
						|||
| 
								 | 
							
								        this.E = F += D;
							 | 
						|||
| 
								 | 
							
								        this.E *= Math.pow(tsfnz(this.e, this.lat0, sinph0), this.B);
							 | 
						|||
| 
								 | 
							
								      } else {
							 | 
						|||
| 
								 | 
							
								        this.B = 1 / com;
							 | 
						|||
| 
								 | 
							
								        this.A = this.k0;
							 | 
						|||
| 
								 | 
							
								        this.E = D = F = 1;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      
							 | 
						|||
| 
								 | 
							
								      if (alp || gam) {
							 | 
						|||
| 
								 | 
							
								        if (alp) {
							 | 
						|||
| 
								 | 
							
								          gamma0 = Math.asin(Math.sin(alpha_c) / D);
							 | 
						|||
| 
								 | 
							
								          if (!gam) {
							 | 
						|||
| 
								 | 
							
								            gamma = alpha_c;
							 | 
						|||
| 
								 | 
							
								          }
							 | 
						|||
| 
								 | 
							
								        } else {
							 | 
						|||
| 
								 | 
							
								          gamma0 = gamma;
							 | 
						|||
| 
								 | 
							
								          alpha_c = Math.asin(D * Math.sin(gamma0));
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        this.lam0 = lamc - Math.asin(0.5 * (F - 1 / F) * Math.tan(gamma0)) / this.B;
							 | 
						|||
| 
								 | 
							
								      } else {
							 | 
						|||
| 
								 | 
							
								        H = Math.pow(tsfnz(this.e, phi1, Math.sin(phi1)), this.B);
							 | 
						|||
| 
								 | 
							
								        L = Math.pow(tsfnz(this.e, phi2, Math.sin(phi2)), this.B);
							 | 
						|||
| 
								 | 
							
								        F = this.E / H;
							 | 
						|||
| 
								 | 
							
								        p = (L - H) / (L + H);
							 | 
						|||
| 
								 | 
							
								        J = this.E * this.E;
							 | 
						|||
| 
								 | 
							
								        J = (J - L * H) / (J + L * H);
							 | 
						|||
| 
								 | 
							
								        con = lam1 - lam2;
							 | 
						|||
| 
								 | 
							
								        
							 | 
						|||
| 
								 | 
							
								        if (con < -Math.pi) {
							 | 
						|||
| 
								 | 
							
								          lam2 -=TWO_PI;
							 | 
						|||
| 
								 | 
							
								        } else if (con > Math.pi) {
							 | 
						|||
| 
								 | 
							
								          lam2 += TWO_PI;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        
							 | 
						|||
| 
								 | 
							
								        this.lam0 = adjust_lon(0.5 * (lam1 + lam2) - Math.atan(J * Math.tan(0.5 * this.B * (lam1 - lam2)) / p) / this.B);
							 | 
						|||
| 
								 | 
							
								        gamma0 = Math.atan(2 * Math.sin(this.B * adjust_lon(lam1 - this.lam0)) / (F - 1 / F));
							 | 
						|||
| 
								 | 
							
								        gamma = alpha_c = Math.asin(D * Math.sin(gamma0));
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      
							 | 
						|||
| 
								 | 
							
								      this.singam = Math.sin(gamma0);
							 | 
						|||
| 
								 | 
							
								      this.cosgam = Math.cos(gamma0);
							 | 
						|||
| 
								 | 
							
								      this.sinrot = Math.sin(gamma);
							 | 
						|||
| 
								 | 
							
								      this.cosrot = Math.cos(gamma);
							 | 
						|||
| 
								 | 
							
								      
							 | 
						|||
| 
								 | 
							
								      this.rB = 1 / this.B;
							 | 
						|||
| 
								 | 
							
								      this.ArB = this.A * this.rB;
							 | 
						|||
| 
								 | 
							
								      this.BrA = 1 / this.ArB;
							 | 
						|||
| 
								 | 
							
								      if (this.no_off) {
							 | 
						|||
| 
								 | 
							
								        this.u_0 = 0;
							 | 
						|||
| 
								 | 
							
								      } else {
							 | 
						|||
| 
								 | 
							
								        this.u_0 = Math.abs(this.ArB * Math.atan(Math.sqrt(D * D - 1) / Math.cos(alpha_c)));
							 | 
						|||
| 
								 | 
							
								        
							 | 
						|||
| 
								 | 
							
								        if (this.lat0 < 0) {
							 | 
						|||
| 
								 | 
							
								          this.u_0 = - this.u_0;
							 | 
						|||
| 
								 | 
							
								        }  
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								        
							 | 
						|||
| 
								 | 
							
								      F = 0.5 * gamma0;
							 | 
						|||
| 
								 | 
							
								      this.v_pole_n = this.ArB * Math.log(Math.tan(FORTPI - F));
							 | 
						|||
| 
								 | 
							
								      this.v_pole_s = this.ArB * Math.log(Math.tan(FORTPI + F));
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    /* Oblique Mercator forward equations--mapping lat,long to x,y
							 | 
						|||
| 
								 | 
							
								        ----------------------------------------------------------*/
							 | 
						|||
| 
								 | 
							
								    function forward$8(p) {
							 | 
						|||
| 
								 | 
							
								      var coords = {};
							 | 
						|||
| 
								 | 
							
								      var S, T, U, V, W, temp, u, v;
							 | 
						|||
| 
								 | 
							
								      p.x = p.x - this.lam0;
							 | 
						|||
| 
								 | 
							
								      
							 | 
						|||
| 
								 | 
							
								      if (Math.abs(Math.abs(p.y) - HALF_PI) > EPSLN) {
							 | 
						|||
| 
								 | 
							
								        W = this.E / Math.pow(tsfnz(this.e, p.y, Math.sin(p.y)), this.B);
							 | 
						|||
| 
								 | 
							
								        
							 | 
						|||
| 
								 | 
							
								        temp = 1 / W;
							 | 
						|||
| 
								 | 
							
								        S = 0.5 * (W - temp);
							 | 
						|||
| 
								 | 
							
								        T = 0.5 * (W + temp);
							 | 
						|||
| 
								 | 
							
								        V = Math.sin(this.B * p.x);
							 | 
						|||
| 
								 | 
							
								        U = (S * this.singam - V * this.cosgam) / T;
							 | 
						|||
| 
								 | 
							
								            
							 | 
						|||
| 
								 | 
							
								        if (Math.abs(Math.abs(U) - 1.0) < EPSLN) {
							 | 
						|||
| 
								 | 
							
								          throw new Error();
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        
							 | 
						|||
| 
								 | 
							
								        v = 0.5 * this.ArB * Math.log((1 - U)/(1 + U));
							 | 
						|||
| 
								 | 
							
								        temp = Math.cos(this.B * p.x);
							 | 
						|||
| 
								 | 
							
								        
							 | 
						|||
| 
								 | 
							
								        if (Math.abs(temp) < TOL) {
							 | 
						|||
| 
								 | 
							
								          u = this.A * p.x;
							 | 
						|||
| 
								 | 
							
								        } else {
							 | 
						|||
| 
								 | 
							
								          u = this.ArB * Math.atan2((S * this.cosgam + V * this.singam), temp);
							 | 
						|||
| 
								 | 
							
								        }    
							 | 
						|||
| 
								 | 
							
								      } else {
							 | 
						|||
| 
								 | 
							
								        v = p.y > 0 ? this.v_pole_n : this.v_pole_s;
							 | 
						|||
| 
								 | 
							
								        u = this.ArB * p.y;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								         
							 | 
						|||
| 
								 | 
							
								      if (this.no_rot) {
							 | 
						|||
| 
								 | 
							
								        coords.x = u;
							 | 
						|||
| 
								 | 
							
								        coords.y = v;
							 | 
						|||
| 
								 | 
							
								      } else {
							 | 
						|||
| 
								 | 
							
								        u -= this.u_0;
							 | 
						|||
| 
								 | 
							
								        coords.x = v * this.cosrot + u * this.sinrot;
							 | 
						|||
| 
								 | 
							
								        coords.y = u * this.cosrot - v * this.sinrot;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      
							 | 
						|||
| 
								 | 
							
								      coords.x = (this.a * coords.x + this.x0);
							 | 
						|||
| 
								 | 
							
								      coords.y = (this.a * coords.y + this.y0);
							 | 
						|||
| 
								 | 
							
								      
							 | 
						|||
| 
								 | 
							
								      return coords;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function inverse$8(p) {
							 | 
						|||
| 
								 | 
							
								      var u, v, Qp, Sp, Tp, Vp, Up;
							 | 
						|||
| 
								 | 
							
								      var coords = {};
							 | 
						|||
| 
								 | 
							
								      
							 | 
						|||
| 
								 | 
							
								      p.x = (p.x - this.x0) * (1.0 / this.a);
							 | 
						|||
| 
								 | 
							
								      p.y = (p.y - this.y0) * (1.0 / this.a);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      if (this.no_rot) {
							 | 
						|||
| 
								 | 
							
								        v = p.y;
							 | 
						|||
| 
								 | 
							
								        u = p.x;
							 | 
						|||
| 
								 | 
							
								      } else {
							 | 
						|||
| 
								 | 
							
								        v = p.x * this.cosrot - p.y * this.sinrot;
							 | 
						|||
| 
								 | 
							
								        u = p.y * this.cosrot + p.x * this.sinrot + this.u_0;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      
							 | 
						|||
| 
								 | 
							
								      Qp = Math.exp(-this.BrA * v);
							 | 
						|||
| 
								 | 
							
								      Sp = 0.5 * (Qp - 1 / Qp);
							 | 
						|||
| 
								 | 
							
								      Tp = 0.5 * (Qp + 1 / Qp);
							 | 
						|||
| 
								 | 
							
								      Vp = Math.sin(this.BrA * u);
							 | 
						|||
| 
								 | 
							
								      Up = (Vp * this.cosgam + Sp * this.singam) / Tp;
							 | 
						|||
| 
								 | 
							
								      
							 | 
						|||
| 
								 | 
							
								      if (Math.abs(Math.abs(Up) - 1) < EPSLN) {
							 | 
						|||
| 
								 | 
							
								        coords.x = 0;
							 | 
						|||
| 
								 | 
							
								        coords.y = Up < 0 ? -HALF_PI : HALF_PI;
							 | 
						|||
| 
								 | 
							
								      } else {
							 | 
						|||
| 
								 | 
							
								        coords.y = this.E / Math.sqrt((1 + Up) / (1 - Up));
							 | 
						|||
| 
								 | 
							
								        coords.y = phi2z(this.e, Math.pow(coords.y, 1 / this.B));
							 | 
						|||
| 
								 | 
							
								        
							 | 
						|||
| 
								 | 
							
								        if (coords.y === Infinity) {
							 | 
						|||
| 
								 | 
							
								          throw new Error();
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								            
							 | 
						|||
| 
								 | 
							
								        coords.x = -this.rB * Math.atan2((Sp * this.cosgam - Vp * this.singam), Math.cos(this.BrA * u));
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      
							 | 
						|||
| 
								 | 
							
								      coords.x += this.lam0;
							 | 
						|||
| 
								 | 
							
								      
							 | 
						|||
| 
								 | 
							
								      return coords;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var names$10 = ["Hotine_Oblique_Mercator", "Hotine Oblique Mercator", "Hotine_Oblique_Mercator_Azimuth_Natural_Origin", "Hotine_Oblique_Mercator_Two_Point_Natural_Origin", "Hotine_Oblique_Mercator_Azimuth_Center", "Oblique_Mercator", "omerc"];
							 | 
						|||
| 
								 | 
							
								    var omerc = {
							 | 
						|||
| 
								 | 
							
								      init: init$9,
							 | 
						|||
| 
								 | 
							
								      forward: forward$8,
							 | 
						|||
| 
								 | 
							
								      inverse: inverse$8,
							 | 
						|||
| 
								 | 
							
								      names: names$10
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function init$10() {
							 | 
						|||
| 
								 | 
							
								      
							 | 
						|||
| 
								 | 
							
								      //double lat0;                    /* the reference latitude               */
							 | 
						|||
| 
								 | 
							
								      //double long0;                   /* the reference longitude              */
							 | 
						|||
| 
								 | 
							
								      //double lat1;                    /* first standard parallel              */
							 | 
						|||
| 
								 | 
							
								      //double lat2;                    /* second standard parallel             */
							 | 
						|||
| 
								 | 
							
								      //double r_maj;                   /* major axis                           */
							 | 
						|||
| 
								 | 
							
								      //double r_min;                   /* minor axis                           */
							 | 
						|||
| 
								 | 
							
								      //double false_east;              /* x offset in meters                   */
							 | 
						|||
| 
								 | 
							
								      //double false_north;             /* y offset in meters                   */
							 | 
						|||
| 
								 | 
							
								      
							 | 
						|||
| 
								 | 
							
								      //the above value can be set with proj4.defs
							 | 
						|||
| 
								 | 
							
								      //example: proj4.defs("EPSG:2154","+proj=lcc +lat_1=49 +lat_2=44 +lat_0=46.5 +lon_0=3 +x_0=700000 +y_0=6600000 +ellps=GRS80 +towgs84=0,0,0,0,0,0,0 +units=m +no_defs");
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      if (!this.lat2) {
							 | 
						|||
| 
								 | 
							
								        this.lat2 = this.lat1;
							 | 
						|||
| 
								 | 
							
								      } //if lat2 is not defined
							 | 
						|||
| 
								 | 
							
								      if (!this.k0) {
							 | 
						|||
| 
								 | 
							
								        this.k0 = 1;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      this.x0 = this.x0 || 0;
							 | 
						|||
| 
								 | 
							
								      this.y0 = this.y0 || 0;
							 | 
						|||
| 
								 | 
							
								      // Standard Parallels cannot be equal and on opposite sides of the equator
							 | 
						|||
| 
								 | 
							
								      if (Math.abs(this.lat1 + this.lat2) < EPSLN) {
							 | 
						|||
| 
								 | 
							
								        return;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      var temp = this.b / this.a;
							 | 
						|||
| 
								 | 
							
								      this.e = Math.sqrt(1 - temp * temp);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      var sin1 = Math.sin(this.lat1);
							 | 
						|||
| 
								 | 
							
								      var cos1 = Math.cos(this.lat1);
							 | 
						|||
| 
								 | 
							
								      var ms1 = msfnz(this.e, sin1, cos1);
							 | 
						|||
| 
								 | 
							
								      var ts1 = tsfnz(this.e, this.lat1, sin1);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      var sin2 = Math.sin(this.lat2);
							 | 
						|||
| 
								 | 
							
								      var cos2 = Math.cos(this.lat2);
							 | 
						|||
| 
								 | 
							
								      var ms2 = msfnz(this.e, sin2, cos2);
							 | 
						|||
| 
								 | 
							
								      var ts2 = tsfnz(this.e, this.lat2, sin2);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      var ts0 = tsfnz(this.e, this.lat0, Math.sin(this.lat0));
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      if (Math.abs(this.lat1 - this.lat2) > EPSLN) {
							 | 
						|||
| 
								 | 
							
								        this.ns = Math.log(ms1 / ms2) / Math.log(ts1 / ts2);
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      else {
							 | 
						|||
| 
								 | 
							
								        this.ns = sin1;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      if (isNaN(this.ns)) {
							 | 
						|||
| 
								 | 
							
								        this.ns = sin1;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      this.f0 = ms1 / (this.ns * Math.pow(ts1, this.ns));
							 | 
						|||
| 
								 | 
							
								      this.rh = this.a * this.f0 * Math.pow(ts0, this.ns);
							 | 
						|||
| 
								 | 
							
								      if (!this.title) {
							 | 
						|||
| 
								 | 
							
								        this.title = "Lambert Conformal Conic";
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    // Lambert Conformal conic forward equations--mapping lat,long to x,y
							 | 
						|||
| 
								 | 
							
								    // -----------------------------------------------------------------
							 | 
						|||
| 
								 | 
							
								    function forward$9(p) {
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      var lon = p.x;
							 | 
						|||
| 
								 | 
							
								      var lat = p.y;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // singular cases :
							 | 
						|||
| 
								 | 
							
								      if (Math.abs(2 * Math.abs(lat) - Math.PI) <= EPSLN) {
							 | 
						|||
| 
								 | 
							
								        lat = sign(lat) * (HALF_PI - 2 * EPSLN);
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      var con = Math.abs(Math.abs(lat) - HALF_PI);
							 | 
						|||
| 
								 | 
							
								      var ts, rh1;
							 | 
						|||
| 
								 | 
							
								      if (con > EPSLN) {
							 | 
						|||
| 
								 | 
							
								        ts = tsfnz(this.e, lat, Math.sin(lat));
							 | 
						|||
| 
								 | 
							
								        rh1 = this.a * this.f0 * Math.pow(ts, this.ns);
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      else {
							 | 
						|||
| 
								 | 
							
								        con = lat * this.ns;
							 | 
						|||
| 
								 | 
							
								        if (con <= 0) {
							 | 
						|||
| 
								 | 
							
								          return null;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        rh1 = 0;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      var theta = this.ns * adjust_lon(lon - this.long0);
							 | 
						|||
| 
								 | 
							
								      p.x = this.k0 * (rh1 * Math.sin(theta)) + this.x0;
							 | 
						|||
| 
								 | 
							
								      p.y = this.k0 * (this.rh - rh1 * Math.cos(theta)) + this.y0;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      return p;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    // Lambert Conformal Conic inverse equations--mapping x,y to lat/long
							 | 
						|||
| 
								 | 
							
								    // -----------------------------------------------------------------
							 | 
						|||
| 
								 | 
							
								    function inverse$9(p) {
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      var rh1, con, ts;
							 | 
						|||
| 
								 | 
							
								      var lat, lon;
							 | 
						|||
| 
								 | 
							
								      var x = (p.x - this.x0) / this.k0;
							 | 
						|||
| 
								 | 
							
								      var y = (this.rh - (p.y - this.y0) / this.k0);
							 | 
						|||
| 
								 | 
							
								      if (this.ns > 0) {
							 | 
						|||
| 
								 | 
							
								        rh1 = Math.sqrt(x * x + y * y);
							 | 
						|||
| 
								 | 
							
								        con = 1;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      else {
							 | 
						|||
| 
								 | 
							
								        rh1 = -Math.sqrt(x * x + y * y);
							 | 
						|||
| 
								 | 
							
								        con = -1;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      var theta = 0;
							 | 
						|||
| 
								 | 
							
								      if (rh1 !== 0) {
							 | 
						|||
| 
								 | 
							
								        theta = Math.atan2((con * x), (con * y));
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      if ((rh1 !== 0) || (this.ns > 0)) {
							 | 
						|||
| 
								 | 
							
								        con = 1 / this.ns;
							 | 
						|||
| 
								 | 
							
								        ts = Math.pow((rh1 / (this.a * this.f0)), con);
							 | 
						|||
| 
								 | 
							
								        lat = phi2z(this.e, ts);
							 | 
						|||
| 
								 | 
							
								        if (lat === -9999) {
							 | 
						|||
| 
								 | 
							
								          return null;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      else {
							 | 
						|||
| 
								 | 
							
								        lat = -HALF_PI;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      lon = adjust_lon(theta / this.ns + this.long0);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      p.x = lon;
							 | 
						|||
| 
								 | 
							
								      p.y = lat;
							 | 
						|||
| 
								 | 
							
								      return p;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var names$11 = [
							 | 
						|||
| 
								 | 
							
								      "Lambert Tangential Conformal Conic Projection",
							 | 
						|||
| 
								 | 
							
								      "Lambert_Conformal_Conic",
							 | 
						|||
| 
								 | 
							
								      "Lambert_Conformal_Conic_1SP",
							 | 
						|||
| 
								 | 
							
								      "Lambert_Conformal_Conic_2SP",
							 | 
						|||
| 
								 | 
							
								      "lcc"
							 | 
						|||
| 
								 | 
							
								    ];
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var lcc = {
							 | 
						|||
| 
								 | 
							
								      init: init$10,
							 | 
						|||
| 
								 | 
							
								      forward: forward$9,
							 | 
						|||
| 
								 | 
							
								      inverse: inverse$9,
							 | 
						|||
| 
								 | 
							
								      names: names$11
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function init$11() {
							 | 
						|||
| 
								 | 
							
								      this.a = 6377397.155;
							 | 
						|||
| 
								 | 
							
								      this.es = 0.006674372230614;
							 | 
						|||
| 
								 | 
							
								      this.e = Math.sqrt(this.es);
							 | 
						|||
| 
								 | 
							
								      if (!this.lat0) {
							 | 
						|||
| 
								 | 
							
								        this.lat0 = 0.863937979737193;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      if (!this.long0) {
							 | 
						|||
| 
								 | 
							
								        this.long0 = 0.7417649320975901 - 0.308341501185665;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      /* if scale not set default to 0.9999 */
							 | 
						|||
| 
								 | 
							
								      if (!this.k0) {
							 | 
						|||
| 
								 | 
							
								        this.k0 = 0.9999;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      this.s45 = 0.785398163397448; /* 45 */
							 | 
						|||
| 
								 | 
							
								      this.s90 = 2 * this.s45;
							 | 
						|||
| 
								 | 
							
								      this.fi0 = this.lat0;
							 | 
						|||
| 
								 | 
							
								      this.e2 = this.es;
							 | 
						|||
| 
								 | 
							
								      this.e = Math.sqrt(this.e2);
							 | 
						|||
| 
								 | 
							
								      this.alfa = Math.sqrt(1 + (this.e2 * Math.pow(Math.cos(this.fi0), 4)) / (1 - this.e2));
							 | 
						|||
| 
								 | 
							
								      this.uq = 1.04216856380474;
							 | 
						|||
| 
								 | 
							
								      this.u0 = Math.asin(Math.sin(this.fi0) / this.alfa);
							 | 
						|||
| 
								 | 
							
								      this.g = Math.pow((1 + this.e * Math.sin(this.fi0)) / (1 - this.e * Math.sin(this.fi0)), this.alfa * this.e / 2);
							 | 
						|||
| 
								 | 
							
								      this.k = Math.tan(this.u0 / 2 + this.s45) / Math.pow(Math.tan(this.fi0 / 2 + this.s45), this.alfa) * this.g;
							 | 
						|||
| 
								 | 
							
								      this.k1 = this.k0;
							 | 
						|||
| 
								 | 
							
								      this.n0 = this.a * Math.sqrt(1 - this.e2) / (1 - this.e2 * Math.pow(Math.sin(this.fi0), 2));
							 | 
						|||
| 
								 | 
							
								      this.s0 = 1.37008346281555;
							 | 
						|||
| 
								 | 
							
								      this.n = Math.sin(this.s0);
							 | 
						|||
| 
								 | 
							
								      this.ro0 = this.k1 * this.n0 / Math.tan(this.s0);
							 | 
						|||
| 
								 | 
							
								      this.ad = this.s90 - this.uq;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    /* ellipsoid */
							 | 
						|||
| 
								 | 
							
								    /* calculate xy from lat/lon */
							 | 
						|||
| 
								 | 
							
								    /* Constants, identical to inverse transform function */
							 | 
						|||
| 
								 | 
							
								    function forward$10(p) {
							 | 
						|||
| 
								 | 
							
								      var gfi, u, deltav, s, d, eps, ro;
							 | 
						|||
| 
								 | 
							
								      var lon = p.x;
							 | 
						|||
| 
								 | 
							
								      var lat = p.y;
							 | 
						|||
| 
								 | 
							
								      var delta_lon = adjust_lon(lon - this.long0);
							 | 
						|||
| 
								 | 
							
								      /* Transformation */
							 | 
						|||
| 
								 | 
							
								      gfi = Math.pow(((1 + this.e * Math.sin(lat)) / (1 - this.e * Math.sin(lat))), (this.alfa * this.e / 2));
							 | 
						|||
| 
								 | 
							
								      u = 2 * (Math.atan(this.k * Math.pow(Math.tan(lat / 2 + this.s45), this.alfa) / gfi) - this.s45);
							 | 
						|||
| 
								 | 
							
								      deltav = -delta_lon * this.alfa;
							 | 
						|||
| 
								 | 
							
								      s = Math.asin(Math.cos(this.ad) * Math.sin(u) + Math.sin(this.ad) * Math.cos(u) * Math.cos(deltav));
							 | 
						|||
| 
								 | 
							
								      d = Math.asin(Math.cos(u) * Math.sin(deltav) / Math.cos(s));
							 | 
						|||
| 
								 | 
							
								      eps = this.n * d;
							 | 
						|||
| 
								 | 
							
								      ro = this.ro0 * Math.pow(Math.tan(this.s0 / 2 + this.s45), this.n) / Math.pow(Math.tan(s / 2 + this.s45), this.n);
							 | 
						|||
| 
								 | 
							
								      p.y = ro * Math.cos(eps) / 1;
							 | 
						|||
| 
								 | 
							
								      p.x = ro * Math.sin(eps) / 1;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      if (!this.czech) {
							 | 
						|||
| 
								 | 
							
								        p.y *= -1;
							 | 
						|||
| 
								 | 
							
								        p.x *= -1;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      return (p);
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    /* calculate lat/lon from xy */
							 | 
						|||
| 
								 | 
							
								    function inverse$10(p) {
							 | 
						|||
| 
								 | 
							
								      var u, deltav, s, d, eps, ro, fi1;
							 | 
						|||
| 
								 | 
							
								      var ok;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      /* Transformation */
							 | 
						|||
| 
								 | 
							
								      /* revert y, x*/
							 | 
						|||
| 
								 | 
							
								      var tmp = p.x;
							 | 
						|||
| 
								 | 
							
								      p.x = p.y;
							 | 
						|||
| 
								 | 
							
								      p.y = tmp;
							 | 
						|||
| 
								 | 
							
								      if (!this.czech) {
							 | 
						|||
| 
								 | 
							
								        p.y *= -1;
							 | 
						|||
| 
								 | 
							
								        p.x *= -1;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      ro = Math.sqrt(p.x * p.x + p.y * p.y);
							 | 
						|||
| 
								 | 
							
								      eps = Math.atan2(p.y, p.x);
							 | 
						|||
| 
								 | 
							
								      d = eps / Math.sin(this.s0);
							 | 
						|||
| 
								 | 
							
								      s = 2 * (Math.atan(Math.pow(this.ro0 / ro, 1 / this.n) * Math.tan(this.s0 / 2 + this.s45)) - this.s45);
							 | 
						|||
| 
								 | 
							
								      u = Math.asin(Math.cos(this.ad) * Math.sin(s) - Math.sin(this.ad) * Math.cos(s) * Math.cos(d));
							 | 
						|||
| 
								 | 
							
								      deltav = Math.asin(Math.cos(s) * Math.sin(d) / Math.cos(u));
							 | 
						|||
| 
								 | 
							
								      p.x = this.long0 - deltav / this.alfa;
							 | 
						|||
| 
								 | 
							
								      fi1 = u;
							 | 
						|||
| 
								 | 
							
								      ok = 0;
							 | 
						|||
| 
								 | 
							
								      var iter = 0;
							 | 
						|||
| 
								 | 
							
								      do {
							 | 
						|||
| 
								 | 
							
								        p.y = 2 * (Math.atan(Math.pow(this.k, - 1 / this.alfa) * Math.pow(Math.tan(u / 2 + this.s45), 1 / this.alfa) * Math.pow((1 + this.e * Math.sin(fi1)) / (1 - this.e * Math.sin(fi1)), this.e / 2)) - this.s45);
							 | 
						|||
| 
								 | 
							
								        if (Math.abs(fi1 - p.y) < 0.0000000001) {
							 | 
						|||
| 
								 | 
							
								          ok = 1;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        fi1 = p.y;
							 | 
						|||
| 
								 | 
							
								        iter += 1;
							 | 
						|||
| 
								 | 
							
								      } while (ok === 0 && iter < 15);
							 | 
						|||
| 
								 | 
							
								      if (iter >= 15) {
							 | 
						|||
| 
								 | 
							
								        return null;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      return (p);
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var names$12 = ["Krovak", "krovak"];
							 | 
						|||
| 
								 | 
							
								    var krovak = {
							 | 
						|||
| 
								 | 
							
								      init: init$11,
							 | 
						|||
| 
								 | 
							
								      forward: forward$10,
							 | 
						|||
| 
								 | 
							
								      inverse: inverse$10,
							 | 
						|||
| 
								 | 
							
								      names: names$12
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var mlfn = function(e0, e1, e2, e3, phi) {
							 | 
						|||
| 
								 | 
							
								      return (e0 * phi - e1 * Math.sin(2 * phi) + e2 * Math.sin(4 * phi) - e3 * Math.sin(6 * phi));
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var e0fn = function(x) {
							 | 
						|||
| 
								 | 
							
								      return (1 - 0.25 * x * (1 + x / 16 * (3 + 1.25 * x)));
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var e1fn = function(x) {
							 | 
						|||
| 
								 | 
							
								      return (0.375 * x * (1 + 0.25 * x * (1 + 0.46875 * x)));
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var e2fn = function(x) {
							 | 
						|||
| 
								 | 
							
								      return (0.05859375 * x * x * (1 + 0.75 * x));
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var e3fn = function(x) {
							 | 
						|||
| 
								 | 
							
								      return (x * x * x * (35 / 3072));
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var gN = function(a, e, sinphi) {
							 | 
						|||
| 
								 | 
							
								      var temp = e * sinphi;
							 | 
						|||
| 
								 | 
							
								      return a / Math.sqrt(1 - temp * temp);
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var adjust_lat = function(x) {
							 | 
						|||
| 
								 | 
							
								      return (Math.abs(x) < HALF_PI) ? x : (x - (sign(x) * Math.PI));
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var imlfn = function(ml, e0, e1, e2, e3) {
							 | 
						|||
| 
								 | 
							
								      var phi;
							 | 
						|||
| 
								 | 
							
								      var dphi;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      phi = ml / e0;
							 | 
						|||
| 
								 | 
							
								      for (var i = 0; i < 15; i++) {
							 | 
						|||
| 
								 | 
							
								        dphi = (ml - (e0 * phi - e1 * Math.sin(2 * phi) + e2 * Math.sin(4 * phi) - e3 * Math.sin(6 * phi))) / (e0 - 2 * e1 * Math.cos(2 * phi) + 4 * e2 * Math.cos(4 * phi) - 6 * e3 * Math.cos(6 * phi));
							 | 
						|||
| 
								 | 
							
								        phi += dphi;
							 | 
						|||
| 
								 | 
							
								        if (Math.abs(dphi) <= 0.0000000001) {
							 | 
						|||
| 
								 | 
							
								          return phi;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      //..reportError("IMLFN-CONV:Latitude failed to converge after 15 iterations");
							 | 
						|||
| 
								 | 
							
								      return NaN;
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function init$12() {
							 | 
						|||
| 
								 | 
							
								      if (!this.sphere) {
							 | 
						|||
| 
								 | 
							
								        this.e0 = e0fn(this.es);
							 | 
						|||
| 
								 | 
							
								        this.e1 = e1fn(this.es);
							 | 
						|||
| 
								 | 
							
								        this.e2 = e2fn(this.es);
							 | 
						|||
| 
								 | 
							
								        this.e3 = e3fn(this.es);
							 | 
						|||
| 
								 | 
							
								        this.ml0 = this.a * mlfn(this.e0, this.e1, this.e2, this.e3, this.lat0);
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    /* Cassini forward equations--mapping lat,long to x,y
							 | 
						|||
| 
								 | 
							
								      -----------------------------------------------------------------------*/
							 | 
						|||
| 
								 | 
							
								    function forward$11(p) {
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      /* Forward equations
							 | 
						|||
| 
								 | 
							
								          -----------------*/
							 | 
						|||
| 
								 | 
							
								      var x, y;
							 | 
						|||
| 
								 | 
							
								      var lam = p.x;
							 | 
						|||
| 
								 | 
							
								      var phi = p.y;
							 | 
						|||
| 
								 | 
							
								      lam = adjust_lon(lam - this.long0);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      if (this.sphere) {
							 | 
						|||
| 
								 | 
							
								        x = this.a * Math.asin(Math.cos(phi) * Math.sin(lam));
							 | 
						|||
| 
								 | 
							
								        y = this.a * (Math.atan2(Math.tan(phi), Math.cos(lam)) - this.lat0);
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      else {
							 | 
						|||
| 
								 | 
							
								        //ellipsoid
							 | 
						|||
| 
								 | 
							
								        var sinphi = Math.sin(phi);
							 | 
						|||
| 
								 | 
							
								        var cosphi = Math.cos(phi);
							 | 
						|||
| 
								 | 
							
								        var nl = gN(this.a, this.e, sinphi);
							 | 
						|||
| 
								 | 
							
								        var tl = Math.tan(phi) * Math.tan(phi);
							 | 
						|||
| 
								 | 
							
								        var al = lam * Math.cos(phi);
							 | 
						|||
| 
								 | 
							
								        var asq = al * al;
							 | 
						|||
| 
								 | 
							
								        var cl = this.es * cosphi * cosphi / (1 - this.es);
							 | 
						|||
| 
								 | 
							
								        var ml = this.a * mlfn(this.e0, this.e1, this.e2, this.e3, phi);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        x = nl * al * (1 - asq * tl * (1 / 6 - (8 - tl + 8 * cl) * asq / 120));
							 | 
						|||
| 
								 | 
							
								        y = ml - this.ml0 + nl * sinphi / cosphi * asq * (0.5 + (5 - tl + 6 * cl) * asq / 24);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      p.x = x + this.x0;
							 | 
						|||
| 
								 | 
							
								      p.y = y + this.y0;
							 | 
						|||
| 
								 | 
							
								      return p;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    /* Inverse equations
							 | 
						|||
| 
								 | 
							
								      -----------------*/
							 | 
						|||
| 
								 | 
							
								    function inverse$11(p) {
							 | 
						|||
| 
								 | 
							
								      p.x -= this.x0;
							 | 
						|||
| 
								 | 
							
								      p.y -= this.y0;
							 | 
						|||
| 
								 | 
							
								      var x = p.x / this.a;
							 | 
						|||
| 
								 | 
							
								      var y = p.y / this.a;
							 | 
						|||
| 
								 | 
							
								      var phi, lam;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      if (this.sphere) {
							 | 
						|||
| 
								 | 
							
								        var dd = y + this.lat0;
							 | 
						|||
| 
								 | 
							
								        phi = Math.asin(Math.sin(dd) * Math.cos(x));
							 | 
						|||
| 
								 | 
							
								        lam = Math.atan2(Math.tan(x), Math.cos(dd));
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      else {
							 | 
						|||
| 
								 | 
							
								        /* ellipsoid */
							 | 
						|||
| 
								 | 
							
								        var ml1 = this.ml0 / this.a + y;
							 | 
						|||
| 
								 | 
							
								        var phi1 = imlfn(ml1, this.e0, this.e1, this.e2, this.e3);
							 | 
						|||
| 
								 | 
							
								        if (Math.abs(Math.abs(phi1) - HALF_PI) <= EPSLN) {
							 | 
						|||
| 
								 | 
							
								          p.x = this.long0;
							 | 
						|||
| 
								 | 
							
								          p.y = HALF_PI;
							 | 
						|||
| 
								 | 
							
								          if (y < 0) {
							 | 
						|||
| 
								 | 
							
								            p.y *= -1;
							 | 
						|||
| 
								 | 
							
								          }
							 | 
						|||
| 
								 | 
							
								          return p;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        var nl1 = gN(this.a, this.e, Math.sin(phi1));
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        var rl1 = nl1 * nl1 * nl1 / this.a / this.a * (1 - this.es);
							 | 
						|||
| 
								 | 
							
								        var tl1 = Math.pow(Math.tan(phi1), 2);
							 | 
						|||
| 
								 | 
							
								        var dl = x * this.a / nl1;
							 | 
						|||
| 
								 | 
							
								        var dsq = dl * dl;
							 | 
						|||
| 
								 | 
							
								        phi = phi1 - nl1 * Math.tan(phi1) / rl1 * dl * dl * (0.5 - (1 + 3 * tl1) * dl * dl / 24);
							 | 
						|||
| 
								 | 
							
								        lam = dl * (1 - dsq * (tl1 / 3 + (1 + 3 * tl1) * tl1 * dsq / 15)) / Math.cos(phi1);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      p.x = adjust_lon(lam + this.long0);
							 | 
						|||
| 
								 | 
							
								      p.y = adjust_lat(phi);
							 | 
						|||
| 
								 | 
							
								      return p;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var names$13 = ["Cassini", "Cassini_Soldner", "cass"];
							 | 
						|||
| 
								 | 
							
								    var cass = {
							 | 
						|||
| 
								 | 
							
								      init: init$12,
							 | 
						|||
| 
								 | 
							
								      forward: forward$11,
							 | 
						|||
| 
								 | 
							
								      inverse: inverse$11,
							 | 
						|||
| 
								 | 
							
								      names: names$13
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var qsfnz = function(eccent, sinphi) {
							 | 
						|||
| 
								 | 
							
								      var con;
							 | 
						|||
| 
								 | 
							
								      if (eccent > 1.0e-7) {
							 | 
						|||
| 
								 | 
							
								        con = eccent * sinphi;
							 | 
						|||
| 
								 | 
							
								        return ((1 - eccent * eccent) * (sinphi / (1 - con * con) - (0.5 / eccent) * Math.log((1 - con) / (1 + con))));
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      else {
							 | 
						|||
| 
								 | 
							
								        return (2 * sinphi);
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    /*
							 | 
						|||
| 
								 | 
							
								      reference
							 | 
						|||
| 
								 | 
							
								        "New Equal-Area Map Projections for Noncircular Regions", John P. Snyder,
							 | 
						|||
| 
								 | 
							
								        The American Cartographer, Vol 15, No. 4, October 1988, pp. 341-355.
							 | 
						|||
| 
								 | 
							
								      */
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var S_POLE = 1;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var N_POLE = 2;
							 | 
						|||
| 
								 | 
							
								    var EQUIT = 3;
							 | 
						|||
| 
								 | 
							
								    var OBLIQ = 4;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    /* Initialize the Lambert Azimuthal Equal Area projection
							 | 
						|||
| 
								 | 
							
								      ------------------------------------------------------*/
							 | 
						|||
| 
								 | 
							
								    function init$13() {
							 | 
						|||
| 
								 | 
							
								      var t = Math.abs(this.lat0);
							 | 
						|||
| 
								 | 
							
								      if (Math.abs(t - HALF_PI) < EPSLN) {
							 | 
						|||
| 
								 | 
							
								        this.mode = this.lat0 < 0 ? this.S_POLE : this.N_POLE;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      else if (Math.abs(t) < EPSLN) {
							 | 
						|||
| 
								 | 
							
								        this.mode = this.EQUIT;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      else {
							 | 
						|||
| 
								 | 
							
								        this.mode = this.OBLIQ;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      if (this.es > 0) {
							 | 
						|||
| 
								 | 
							
								        var sinphi;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        this.qp = qsfnz(this.e, 1);
							 | 
						|||
| 
								 | 
							
								        this.mmf = 0.5 / (1 - this.es);
							 | 
						|||
| 
								 | 
							
								        this.apa = authset(this.es);
							 | 
						|||
| 
								 | 
							
								        switch (this.mode) {
							 | 
						|||
| 
								 | 
							
								        case this.N_POLE:
							 | 
						|||
| 
								 | 
							
								          this.dd = 1;
							 | 
						|||
| 
								 | 
							
								          break;
							 | 
						|||
| 
								 | 
							
								        case this.S_POLE:
							 | 
						|||
| 
								 | 
							
								          this.dd = 1;
							 | 
						|||
| 
								 | 
							
								          break;
							 | 
						|||
| 
								 | 
							
								        case this.EQUIT:
							 | 
						|||
| 
								 | 
							
								          this.rq = Math.sqrt(0.5 * this.qp);
							 | 
						|||
| 
								 | 
							
								          this.dd = 1 / this.rq;
							 | 
						|||
| 
								 | 
							
								          this.xmf = 1;
							 | 
						|||
| 
								 | 
							
								          this.ymf = 0.5 * this.qp;
							 | 
						|||
| 
								 | 
							
								          break;
							 | 
						|||
| 
								 | 
							
								        case this.OBLIQ:
							 | 
						|||
| 
								 | 
							
								          this.rq = Math.sqrt(0.5 * this.qp);
							 | 
						|||
| 
								 | 
							
								          sinphi = Math.sin(this.lat0);
							 | 
						|||
| 
								 | 
							
								          this.sinb1 = qsfnz(this.e, sinphi) / this.qp;
							 | 
						|||
| 
								 | 
							
								          this.cosb1 = Math.sqrt(1 - this.sinb1 * this.sinb1);
							 | 
						|||
| 
								 | 
							
								          this.dd = Math.cos(this.lat0) / (Math.sqrt(1 - this.es * sinphi * sinphi) * this.rq * this.cosb1);
							 | 
						|||
| 
								 | 
							
								          this.ymf = (this.xmf = this.rq) / this.dd;
							 | 
						|||
| 
								 | 
							
								          this.xmf *= this.dd;
							 | 
						|||
| 
								 | 
							
								          break;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      else {
							 | 
						|||
| 
								 | 
							
								        if (this.mode === this.OBLIQ) {
							 | 
						|||
| 
								 | 
							
								          this.sinph0 = Math.sin(this.lat0);
							 | 
						|||
| 
								 | 
							
								          this.cosph0 = Math.cos(this.lat0);
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    /* Lambert Azimuthal Equal Area forward equations--mapping lat,long to x,y
							 | 
						|||
| 
								 | 
							
								      -----------------------------------------------------------------------*/
							 | 
						|||
| 
								 | 
							
								    function forward$12(p) {
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      /* Forward equations
							 | 
						|||
| 
								 | 
							
								          -----------------*/
							 | 
						|||
| 
								 | 
							
								      var x, y, coslam, sinlam, sinphi, q, sinb, cosb, b, cosphi;
							 | 
						|||
| 
								 | 
							
								      var lam = p.x;
							 | 
						|||
| 
								 | 
							
								      var phi = p.y;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      lam = adjust_lon(lam - this.long0);
							 | 
						|||
| 
								 | 
							
								      if (this.sphere) {
							 | 
						|||
| 
								 | 
							
								        sinphi = Math.sin(phi);
							 | 
						|||
| 
								 | 
							
								        cosphi = Math.cos(phi);
							 | 
						|||
| 
								 | 
							
								        coslam = Math.cos(lam);
							 | 
						|||
| 
								 | 
							
								        if (this.mode === this.OBLIQ || this.mode === this.EQUIT) {
							 | 
						|||
| 
								 | 
							
								          y = (this.mode === this.EQUIT) ? 1 + cosphi * coslam : 1 + this.sinph0 * sinphi + this.cosph0 * cosphi * coslam;
							 | 
						|||
| 
								 | 
							
								          if (y <= EPSLN) {
							 | 
						|||
| 
								 | 
							
								            return null;
							 | 
						|||
| 
								 | 
							
								          }
							 | 
						|||
| 
								 | 
							
								          y = Math.sqrt(2 / y);
							 | 
						|||
| 
								 | 
							
								          x = y * cosphi * Math.sin(lam);
							 | 
						|||
| 
								 | 
							
								          y *= (this.mode === this.EQUIT) ? sinphi : this.cosph0 * sinphi - this.sinph0 * cosphi * coslam;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        else if (this.mode === this.N_POLE || this.mode === this.S_POLE) {
							 | 
						|||
| 
								 | 
							
								          if (this.mode === this.N_POLE) {
							 | 
						|||
| 
								 | 
							
								            coslam = -coslam;
							 | 
						|||
| 
								 | 
							
								          }
							 | 
						|||
| 
								 | 
							
								          if (Math.abs(phi + this.lat0) < EPSLN) {
							 | 
						|||
| 
								 | 
							
								            return null;
							 | 
						|||
| 
								 | 
							
								          }
							 | 
						|||
| 
								 | 
							
								          y = FORTPI - phi * 0.5;
							 | 
						|||
| 
								 | 
							
								          y = 2 * ((this.mode === this.S_POLE) ? Math.cos(y) : Math.sin(y));
							 | 
						|||
| 
								 | 
							
								          x = y * Math.sin(lam);
							 | 
						|||
| 
								 | 
							
								          y *= coslam;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      else {
							 | 
						|||
| 
								 | 
							
								        sinb = 0;
							 | 
						|||
| 
								 | 
							
								        cosb = 0;
							 | 
						|||
| 
								 | 
							
								        b = 0;
							 | 
						|||
| 
								 | 
							
								        coslam = Math.cos(lam);
							 | 
						|||
| 
								 | 
							
								        sinlam = Math.sin(lam);
							 | 
						|||
| 
								 | 
							
								        sinphi = Math.sin(phi);
							 | 
						|||
| 
								 | 
							
								        q = qsfnz(this.e, sinphi);
							 | 
						|||
| 
								 | 
							
								        if (this.mode === this.OBLIQ || this.mode === this.EQUIT) {
							 | 
						|||
| 
								 | 
							
								          sinb = q / this.qp;
							 | 
						|||
| 
								 | 
							
								          cosb = Math.sqrt(1 - sinb * sinb);
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        switch (this.mode) {
							 | 
						|||
| 
								 | 
							
								        case this.OBLIQ:
							 | 
						|||
| 
								 | 
							
								          b = 1 + this.sinb1 * sinb + this.cosb1 * cosb * coslam;
							 | 
						|||
| 
								 | 
							
								          break;
							 | 
						|||
| 
								 | 
							
								        case this.EQUIT:
							 | 
						|||
| 
								 | 
							
								          b = 1 + cosb * coslam;
							 | 
						|||
| 
								 | 
							
								          break;
							 | 
						|||
| 
								 | 
							
								        case this.N_POLE:
							 | 
						|||
| 
								 | 
							
								          b = HALF_PI + phi;
							 | 
						|||
| 
								 | 
							
								          q = this.qp - q;
							 | 
						|||
| 
								 | 
							
								          break;
							 | 
						|||
| 
								 | 
							
								        case this.S_POLE:
							 | 
						|||
| 
								 | 
							
								          b = phi - HALF_PI;
							 | 
						|||
| 
								 | 
							
								          q = this.qp + q;
							 | 
						|||
| 
								 | 
							
								          break;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        if (Math.abs(b) < EPSLN) {
							 | 
						|||
| 
								 | 
							
								          return null;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        switch (this.mode) {
							 | 
						|||
| 
								 | 
							
								        case this.OBLIQ:
							 | 
						|||
| 
								 | 
							
								        case this.EQUIT:
							 | 
						|||
| 
								 | 
							
								          b = Math.sqrt(2 / b);
							 | 
						|||
| 
								 | 
							
								          if (this.mode === this.OBLIQ) {
							 | 
						|||
| 
								 | 
							
								            y = this.ymf * b * (this.cosb1 * sinb - this.sinb1 * cosb * coslam);
							 | 
						|||
| 
								 | 
							
								          }
							 | 
						|||
| 
								 | 
							
								          else {
							 | 
						|||
| 
								 | 
							
								            y = (b = Math.sqrt(2 / (1 + cosb * coslam))) * sinb * this.ymf;
							 | 
						|||
| 
								 | 
							
								          }
							 | 
						|||
| 
								 | 
							
								          x = this.xmf * b * cosb * sinlam;
							 | 
						|||
| 
								 | 
							
								          break;
							 | 
						|||
| 
								 | 
							
								        case this.N_POLE:
							 | 
						|||
| 
								 | 
							
								        case this.S_POLE:
							 | 
						|||
| 
								 | 
							
								          if (q >= 0) {
							 | 
						|||
| 
								 | 
							
								            x = (b = Math.sqrt(q)) * sinlam;
							 | 
						|||
| 
								 | 
							
								            y = coslam * ((this.mode === this.S_POLE) ? b : -b);
							 | 
						|||
| 
								 | 
							
								          }
							 | 
						|||
| 
								 | 
							
								          else {
							 | 
						|||
| 
								 | 
							
								            x = y = 0;
							 | 
						|||
| 
								 | 
							
								          }
							 | 
						|||
| 
								 | 
							
								          break;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      p.x = this.a * x + this.x0;
							 | 
						|||
| 
								 | 
							
								      p.y = this.a * y + this.y0;
							 | 
						|||
| 
								 | 
							
								      return p;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    /* Inverse equations
							 | 
						|||
| 
								 | 
							
								      -----------------*/
							 | 
						|||
| 
								 | 
							
								    function inverse$12(p) {
							 | 
						|||
| 
								 | 
							
								      p.x -= this.x0;
							 | 
						|||
| 
								 | 
							
								      p.y -= this.y0;
							 | 
						|||
| 
								 | 
							
								      var x = p.x / this.a;
							 | 
						|||
| 
								 | 
							
								      var y = p.y / this.a;
							 | 
						|||
| 
								 | 
							
								      var lam, phi, cCe, sCe, q, rho, ab;
							 | 
						|||
| 
								 | 
							
								      if (this.sphere) {
							 | 
						|||
| 
								 | 
							
								        var cosz = 0,
							 | 
						|||
| 
								 | 
							
								          rh, sinz = 0;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        rh = Math.sqrt(x * x + y * y);
							 | 
						|||
| 
								 | 
							
								        phi = rh * 0.5;
							 | 
						|||
| 
								 | 
							
								        if (phi > 1) {
							 | 
						|||
| 
								 | 
							
								          return null;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        phi = 2 * Math.asin(phi);
							 | 
						|||
| 
								 | 
							
								        if (this.mode === this.OBLIQ || this.mode === this.EQUIT) {
							 | 
						|||
| 
								 | 
							
								          sinz = Math.sin(phi);
							 | 
						|||
| 
								 | 
							
								          cosz = Math.cos(phi);
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        switch (this.mode) {
							 | 
						|||
| 
								 | 
							
								        case this.EQUIT:
							 | 
						|||
| 
								 | 
							
								          phi = (Math.abs(rh) <= EPSLN) ? 0 : Math.asin(y * sinz / rh);
							 | 
						|||
| 
								 | 
							
								          x *= sinz;
							 | 
						|||
| 
								 | 
							
								          y = cosz * rh;
							 | 
						|||
| 
								 | 
							
								          break;
							 | 
						|||
| 
								 | 
							
								        case this.OBLIQ:
							 | 
						|||
| 
								 | 
							
								          phi = (Math.abs(rh) <= EPSLN) ? this.lat0 : Math.asin(cosz * this.sinph0 + y * sinz * this.cosph0 / rh);
							 | 
						|||
| 
								 | 
							
								          x *= sinz * this.cosph0;
							 | 
						|||
| 
								 | 
							
								          y = (cosz - Math.sin(phi) * this.sinph0) * rh;
							 | 
						|||
| 
								 | 
							
								          break;
							 | 
						|||
| 
								 | 
							
								        case this.N_POLE:
							 | 
						|||
| 
								 | 
							
								          y = -y;
							 | 
						|||
| 
								 | 
							
								          phi = HALF_PI - phi;
							 | 
						|||
| 
								 | 
							
								          break;
							 | 
						|||
| 
								 | 
							
								        case this.S_POLE:
							 | 
						|||
| 
								 | 
							
								          phi -= HALF_PI;
							 | 
						|||
| 
								 | 
							
								          break;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        lam = (y === 0 && (this.mode === this.EQUIT || this.mode === this.OBLIQ)) ? 0 : Math.atan2(x, y);
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      else {
							 | 
						|||
| 
								 | 
							
								        ab = 0;
							 | 
						|||
| 
								 | 
							
								        if (this.mode === this.OBLIQ || this.mode === this.EQUIT) {
							 | 
						|||
| 
								 | 
							
								          x /= this.dd;
							 | 
						|||
| 
								 | 
							
								          y *= this.dd;
							 | 
						|||
| 
								 | 
							
								          rho = Math.sqrt(x * x + y * y);
							 | 
						|||
| 
								 | 
							
								          if (rho < EPSLN) {
							 | 
						|||
| 
								 | 
							
								            p.x = this.long0;
							 | 
						|||
| 
								 | 
							
								            p.y = this.lat0;
							 | 
						|||
| 
								 | 
							
								            return p;
							 | 
						|||
| 
								 | 
							
								          }
							 | 
						|||
| 
								 | 
							
								          sCe = 2 * Math.asin(0.5 * rho / this.rq);
							 | 
						|||
| 
								 | 
							
								          cCe = Math.cos(sCe);
							 | 
						|||
| 
								 | 
							
								          x *= (sCe = Math.sin(sCe));
							 | 
						|||
| 
								 | 
							
								          if (this.mode === this.OBLIQ) {
							 | 
						|||
| 
								 | 
							
								            ab = cCe * this.sinb1 + y * sCe * this.cosb1 / rho;
							 | 
						|||
| 
								 | 
							
								            q = this.qp * ab;
							 | 
						|||
| 
								 | 
							
								            y = rho * this.cosb1 * cCe - y * this.sinb1 * sCe;
							 | 
						|||
| 
								 | 
							
								          }
							 | 
						|||
| 
								 | 
							
								          else {
							 | 
						|||
| 
								 | 
							
								            ab = y * sCe / rho;
							 | 
						|||
| 
								 | 
							
								            q = this.qp * ab;
							 | 
						|||
| 
								 | 
							
								            y = rho * cCe;
							 | 
						|||
| 
								 | 
							
								          }
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        else if (this.mode === this.N_POLE || this.mode === this.S_POLE) {
							 | 
						|||
| 
								 | 
							
								          if (this.mode === this.N_POLE) {
							 | 
						|||
| 
								 | 
							
								            y = -y;
							 | 
						|||
| 
								 | 
							
								          }
							 | 
						|||
| 
								 | 
							
								          q = (x * x + y * y);
							 | 
						|||
| 
								 | 
							
								          if (!q) {
							 | 
						|||
| 
								 | 
							
								            p.x = this.long0;
							 | 
						|||
| 
								 | 
							
								            p.y = this.lat0;
							 | 
						|||
| 
								 | 
							
								            return p;
							 | 
						|||
| 
								 | 
							
								          }
							 | 
						|||
| 
								 | 
							
								          ab = 1 - q / this.qp;
							 | 
						|||
| 
								 | 
							
								          if (this.mode === this.S_POLE) {
							 | 
						|||
| 
								 | 
							
								            ab = -ab;
							 | 
						|||
| 
								 | 
							
								          }
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        lam = Math.atan2(x, y);
							 | 
						|||
| 
								 | 
							
								        phi = authlat(Math.asin(ab), this.apa);
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      p.x = adjust_lon(this.long0 + lam);
							 | 
						|||
| 
								 | 
							
								      p.y = phi;
							 | 
						|||
| 
								 | 
							
								      return p;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    /* determine latitude from authalic latitude */
							 | 
						|||
| 
								 | 
							
								    var P00 = 0.33333333333333333333;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var P01 = 0.17222222222222222222;
							 | 
						|||
| 
								 | 
							
								    var P02 = 0.10257936507936507936;
							 | 
						|||
| 
								 | 
							
								    var P10 = 0.06388888888888888888;
							 | 
						|||
| 
								 | 
							
								    var P11 = 0.06640211640211640211;
							 | 
						|||
| 
								 | 
							
								    var P20 = 0.01641501294219154443;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function authset(es) {
							 | 
						|||
| 
								 | 
							
								      var t;
							 | 
						|||
| 
								 | 
							
								      var APA = [];
							 | 
						|||
| 
								 | 
							
								      APA[0] = es * P00;
							 | 
						|||
| 
								 | 
							
								      t = es * es;
							 | 
						|||
| 
								 | 
							
								      APA[0] += t * P01;
							 | 
						|||
| 
								 | 
							
								      APA[1] = t * P10;
							 | 
						|||
| 
								 | 
							
								      t *= es;
							 | 
						|||
| 
								 | 
							
								      APA[0] += t * P02;
							 | 
						|||
| 
								 | 
							
								      APA[1] += t * P11;
							 | 
						|||
| 
								 | 
							
								      APA[2] = t * P20;
							 | 
						|||
| 
								 | 
							
								      return APA;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function authlat(beta, APA) {
							 | 
						|||
| 
								 | 
							
								      var t = beta + beta;
							 | 
						|||
| 
								 | 
							
								      return (beta + APA[0] * Math.sin(t) + APA[1] * Math.sin(t + t) + APA[2] * Math.sin(t + t + t));
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var names$14 = ["Lambert Azimuthal Equal Area", "Lambert_Azimuthal_Equal_Area", "laea"];
							 | 
						|||
| 
								 | 
							
								    var laea = {
							 | 
						|||
| 
								 | 
							
								      init: init$13,
							 | 
						|||
| 
								 | 
							
								      forward: forward$12,
							 | 
						|||
| 
								 | 
							
								      inverse: inverse$12,
							 | 
						|||
| 
								 | 
							
								      names: names$14,
							 | 
						|||
| 
								 | 
							
								      S_POLE: S_POLE,
							 | 
						|||
| 
								 | 
							
								      N_POLE: N_POLE,
							 | 
						|||
| 
								 | 
							
								      EQUIT: EQUIT,
							 | 
						|||
| 
								 | 
							
								      OBLIQ: OBLIQ
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var asinz = function(x) {
							 | 
						|||
| 
								 | 
							
								      if (Math.abs(x) > 1) {
							 | 
						|||
| 
								 | 
							
								        x = (x > 1) ? 1 : -1;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      return Math.asin(x);
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function init$14() {
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      if (Math.abs(this.lat1 + this.lat2) < EPSLN) {
							 | 
						|||
| 
								 | 
							
								        return;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      this.temp = this.b / this.a;
							 | 
						|||
| 
								 | 
							
								      this.es = 1 - Math.pow(this.temp, 2);
							 | 
						|||
| 
								 | 
							
								      this.e3 = Math.sqrt(this.es);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      this.sin_po = Math.sin(this.lat1);
							 | 
						|||
| 
								 | 
							
								      this.cos_po = Math.cos(this.lat1);
							 | 
						|||
| 
								 | 
							
								      this.t1 = this.sin_po;
							 | 
						|||
| 
								 | 
							
								      this.con = this.sin_po;
							 | 
						|||
| 
								 | 
							
								      this.ms1 = msfnz(this.e3, this.sin_po, this.cos_po);
							 | 
						|||
| 
								 | 
							
								      this.qs1 = qsfnz(this.e3, this.sin_po, this.cos_po);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      this.sin_po = Math.sin(this.lat2);
							 | 
						|||
| 
								 | 
							
								      this.cos_po = Math.cos(this.lat2);
							 | 
						|||
| 
								 | 
							
								      this.t2 = this.sin_po;
							 | 
						|||
| 
								 | 
							
								      this.ms2 = msfnz(this.e3, this.sin_po, this.cos_po);
							 | 
						|||
| 
								 | 
							
								      this.qs2 = qsfnz(this.e3, this.sin_po, this.cos_po);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      this.sin_po = Math.sin(this.lat0);
							 | 
						|||
| 
								 | 
							
								      this.cos_po = Math.cos(this.lat0);
							 | 
						|||
| 
								 | 
							
								      this.t3 = this.sin_po;
							 | 
						|||
| 
								 | 
							
								      this.qs0 = qsfnz(this.e3, this.sin_po, this.cos_po);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      if (Math.abs(this.lat1 - this.lat2) > EPSLN) {
							 | 
						|||
| 
								 | 
							
								        this.ns0 = (this.ms1 * this.ms1 - this.ms2 * this.ms2) / (this.qs2 - this.qs1);
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      else {
							 | 
						|||
| 
								 | 
							
								        this.ns0 = this.con;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      this.c = this.ms1 * this.ms1 + this.ns0 * this.qs1;
							 | 
						|||
| 
								 | 
							
								      this.rh = this.a * Math.sqrt(this.c - this.ns0 * this.qs0) / this.ns0;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    /* Albers Conical Equal Area forward equations--mapping lat,long to x,y
							 | 
						|||
| 
								 | 
							
								      -------------------------------------------------------------------*/
							 | 
						|||
| 
								 | 
							
								    function forward$13(p) {
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      var lon = p.x;
							 | 
						|||
| 
								 | 
							
								      var lat = p.y;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      this.sin_phi = Math.sin(lat);
							 | 
						|||
| 
								 | 
							
								      this.cos_phi = Math.cos(lat);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      var qs = qsfnz(this.e3, this.sin_phi, this.cos_phi);
							 | 
						|||
| 
								 | 
							
								      var rh1 = this.a * Math.sqrt(this.c - this.ns0 * qs) / this.ns0;
							 | 
						|||
| 
								 | 
							
								      var theta = this.ns0 * adjust_lon(lon - this.long0);
							 | 
						|||
| 
								 | 
							
								      var x = rh1 * Math.sin(theta) + this.x0;
							 | 
						|||
| 
								 | 
							
								      var y = this.rh - rh1 * Math.cos(theta) + this.y0;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      p.x = x;
							 | 
						|||
| 
								 | 
							
								      p.y = y;
							 | 
						|||
| 
								 | 
							
								      return p;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function inverse$13(p) {
							 | 
						|||
| 
								 | 
							
								      var rh1, qs, con, theta, lon, lat;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      p.x -= this.x0;
							 | 
						|||
| 
								 | 
							
								      p.y = this.rh - p.y + this.y0;
							 | 
						|||
| 
								 | 
							
								      if (this.ns0 >= 0) {
							 | 
						|||
| 
								 | 
							
								        rh1 = Math.sqrt(p.x * p.x + p.y * p.y);
							 | 
						|||
| 
								 | 
							
								        con = 1;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      else {
							 | 
						|||
| 
								 | 
							
								        rh1 = -Math.sqrt(p.x * p.x + p.y * p.y);
							 | 
						|||
| 
								 | 
							
								        con = -1;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      theta = 0;
							 | 
						|||
| 
								 | 
							
								      if (rh1 !== 0) {
							 | 
						|||
| 
								 | 
							
								        theta = Math.atan2(con * p.x, con * p.y);
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      con = rh1 * this.ns0 / this.a;
							 | 
						|||
| 
								 | 
							
								      if (this.sphere) {
							 | 
						|||
| 
								 | 
							
								        lat = Math.asin((this.c - con * con) / (2 * this.ns0));
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      else {
							 | 
						|||
| 
								 | 
							
								        qs = (this.c - con * con) / this.ns0;
							 | 
						|||
| 
								 | 
							
								        lat = this.phi1z(this.e3, qs);
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      lon = adjust_lon(theta / this.ns0 + this.long0);
							 | 
						|||
| 
								 | 
							
								      p.x = lon;
							 | 
						|||
| 
								 | 
							
								      p.y = lat;
							 | 
						|||
| 
								 | 
							
								      return p;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    /* Function to compute phi1, the latitude for the inverse of the
							 | 
						|||
| 
								 | 
							
								       Albers Conical Equal-Area projection.
							 | 
						|||
| 
								 | 
							
								    -------------------------------------------*/
							 | 
						|||
| 
								 | 
							
								    function phi1z(eccent, qs) {
							 | 
						|||
| 
								 | 
							
								      var sinphi, cosphi, con, com, dphi;
							 | 
						|||
| 
								 | 
							
								      var phi = asinz(0.5 * qs);
							 | 
						|||
| 
								 | 
							
								      if (eccent < EPSLN) {
							 | 
						|||
| 
								 | 
							
								        return phi;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      var eccnts = eccent * eccent;
							 | 
						|||
| 
								 | 
							
								      for (var i = 1; i <= 25; i++) {
							 | 
						|||
| 
								 | 
							
								        sinphi = Math.sin(phi);
							 | 
						|||
| 
								 | 
							
								        cosphi = Math.cos(phi);
							 | 
						|||
| 
								 | 
							
								        con = eccent * sinphi;
							 | 
						|||
| 
								 | 
							
								        com = 1 - con * con;
							 | 
						|||
| 
								 | 
							
								        dphi = 0.5 * com * com / cosphi * (qs / (1 - eccnts) - sinphi / com + 0.5 / eccent * Math.log((1 - con) / (1 + con)));
							 | 
						|||
| 
								 | 
							
								        phi = phi + dphi;
							 | 
						|||
| 
								 | 
							
								        if (Math.abs(dphi) <= 1e-7) {
							 | 
						|||
| 
								 | 
							
								          return phi;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      return null;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var names$15 = ["Albers_Conic_Equal_Area", "Albers", "aea"];
							 | 
						|||
| 
								 | 
							
								    var aea = {
							 | 
						|||
| 
								 | 
							
								      init: init$14,
							 | 
						|||
| 
								 | 
							
								      forward: forward$13,
							 | 
						|||
| 
								 | 
							
								      inverse: inverse$13,
							 | 
						|||
| 
								 | 
							
								      names: names$15,
							 | 
						|||
| 
								 | 
							
								      phi1z: phi1z
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    /*
							 | 
						|||
| 
								 | 
							
								      reference:
							 | 
						|||
| 
								 | 
							
								        Wolfram Mathworld "Gnomonic Projection"
							 | 
						|||
| 
								 | 
							
								        http://mathworld.wolfram.com/GnomonicProjection.html
							 | 
						|||
| 
								 | 
							
								        Accessed: 12th November 2009
							 | 
						|||
| 
								 | 
							
								      */
							 | 
						|||
| 
								 | 
							
								    function init$15() {
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      /* Place parameters in static storage for common use
							 | 
						|||
| 
								 | 
							
								          -------------------------------------------------*/
							 | 
						|||
| 
								 | 
							
								      this.sin_p14 = Math.sin(this.lat0);
							 | 
						|||
| 
								 | 
							
								      this.cos_p14 = Math.cos(this.lat0);
							 | 
						|||
| 
								 | 
							
								      // Approximation for projecting points to the horizon (infinity)
							 | 
						|||
| 
								 | 
							
								      this.infinity_dist = 1000 * this.a;
							 | 
						|||
| 
								 | 
							
								      this.rc = 1;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    /* Gnomonic forward equations--mapping lat,long to x,y
							 | 
						|||
| 
								 | 
							
								        ---------------------------------------------------*/
							 | 
						|||
| 
								 | 
							
								    function forward$14(p) {
							 | 
						|||
| 
								 | 
							
								      var sinphi, cosphi; /* sin and cos value        */
							 | 
						|||
| 
								 | 
							
								      var dlon; /* delta longitude value      */
							 | 
						|||
| 
								 | 
							
								      var coslon; /* cos of longitude        */
							 | 
						|||
| 
								 | 
							
								      var ksp; /* scale factor          */
							 | 
						|||
| 
								 | 
							
								      var g;
							 | 
						|||
| 
								 | 
							
								      var x, y;
							 | 
						|||
| 
								 | 
							
								      var lon = p.x;
							 | 
						|||
| 
								 | 
							
								      var lat = p.y;
							 | 
						|||
| 
								 | 
							
								      /* Forward equations
							 | 
						|||
| 
								 | 
							
								          -----------------*/
							 | 
						|||
| 
								 | 
							
								      dlon = adjust_lon(lon - this.long0);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      sinphi = Math.sin(lat);
							 | 
						|||
| 
								 | 
							
								      cosphi = Math.cos(lat);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      coslon = Math.cos(dlon);
							 | 
						|||
| 
								 | 
							
								      g = this.sin_p14 * sinphi + this.cos_p14 * cosphi * coslon;
							 | 
						|||
| 
								 | 
							
								      ksp = 1;
							 | 
						|||
| 
								 | 
							
								      if ((g > 0) || (Math.abs(g) <= EPSLN)) {
							 | 
						|||
| 
								 | 
							
								        x = this.x0 + this.a * ksp * cosphi * Math.sin(dlon) / g;
							 | 
						|||
| 
								 | 
							
								        y = this.y0 + this.a * ksp * (this.cos_p14 * sinphi - this.sin_p14 * cosphi * coslon) / g;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      else {
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // Point is in the opposing hemisphere and is unprojectable
							 | 
						|||
| 
								 | 
							
								        // We still need to return a reasonable point, so we project
							 | 
						|||
| 
								 | 
							
								        // to infinity, on a bearing
							 | 
						|||
| 
								 | 
							
								        // equivalent to the northern hemisphere equivalent
							 | 
						|||
| 
								 | 
							
								        // This is a reasonable approximation for short shapes and lines that
							 | 
						|||
| 
								 | 
							
								        // straddle the horizon.
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        x = this.x0 + this.infinity_dist * cosphi * Math.sin(dlon);
							 | 
						|||
| 
								 | 
							
								        y = this.y0 + this.infinity_dist * (this.cos_p14 * sinphi - this.sin_p14 * cosphi * coslon);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      p.x = x;
							 | 
						|||
| 
								 | 
							
								      p.y = y;
							 | 
						|||
| 
								 | 
							
								      return p;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function inverse$14(p) {
							 | 
						|||
| 
								 | 
							
								      var rh; /* Rho */
							 | 
						|||
| 
								 | 
							
								      var sinc, cosc;
							 | 
						|||
| 
								 | 
							
								      var c;
							 | 
						|||
| 
								 | 
							
								      var lon, lat;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      /* Inverse equations
							 | 
						|||
| 
								 | 
							
								          -----------------*/
							 | 
						|||
| 
								 | 
							
								      p.x = (p.x - this.x0) / this.a;
							 | 
						|||
| 
								 | 
							
								      p.y = (p.y - this.y0) / this.a;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      p.x /= this.k0;
							 | 
						|||
| 
								 | 
							
								      p.y /= this.k0;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      if ((rh = Math.sqrt(p.x * p.x + p.y * p.y))) {
							 | 
						|||
| 
								 | 
							
								        c = Math.atan2(rh, this.rc);
							 | 
						|||
| 
								 | 
							
								        sinc = Math.sin(c);
							 | 
						|||
| 
								 | 
							
								        cosc = Math.cos(c);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        lat = asinz(cosc * this.sin_p14 + (p.y * sinc * this.cos_p14) / rh);
							 | 
						|||
| 
								 | 
							
								        lon = Math.atan2(p.x * sinc, rh * this.cos_p14 * cosc - p.y * this.sin_p14 * sinc);
							 | 
						|||
| 
								 | 
							
								        lon = adjust_lon(this.long0 + lon);
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      else {
							 | 
						|||
| 
								 | 
							
								        lat = this.phic0;
							 | 
						|||
| 
								 | 
							
								        lon = 0;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      p.x = lon;
							 | 
						|||
| 
								 | 
							
								      p.y = lat;
							 | 
						|||
| 
								 | 
							
								      return p;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var names$16 = ["gnom"];
							 | 
						|||
| 
								 | 
							
								    var gnom = {
							 | 
						|||
| 
								 | 
							
								      init: init$15,
							 | 
						|||
| 
								 | 
							
								      forward: forward$14,
							 | 
						|||
| 
								 | 
							
								      inverse: inverse$14,
							 | 
						|||
| 
								 | 
							
								      names: names$16
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var iqsfnz = function(eccent, q) {
							 | 
						|||
| 
								 | 
							
								      var temp = 1 - (1 - eccent * eccent) / (2 * eccent) * Math.log((1 - eccent) / (1 + eccent));
							 | 
						|||
| 
								 | 
							
								      if (Math.abs(Math.abs(q) - temp) < 1.0E-6) {
							 | 
						|||
| 
								 | 
							
								        if (q < 0) {
							 | 
						|||
| 
								 | 
							
								          return (-1 * HALF_PI);
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        else {
							 | 
						|||
| 
								 | 
							
								          return HALF_PI;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      //var phi = 0.5* q/(1-eccent*eccent);
							 | 
						|||
| 
								 | 
							
								      var phi = Math.asin(0.5 * q);
							 | 
						|||
| 
								 | 
							
								      var dphi;
							 | 
						|||
| 
								 | 
							
								      var sin_phi;
							 | 
						|||
| 
								 | 
							
								      var cos_phi;
							 | 
						|||
| 
								 | 
							
								      var con;
							 | 
						|||
| 
								 | 
							
								      for (var i = 0; i < 30; i++) {
							 | 
						|||
| 
								 | 
							
								        sin_phi = Math.sin(phi);
							 | 
						|||
| 
								 | 
							
								        cos_phi = Math.cos(phi);
							 | 
						|||
| 
								 | 
							
								        con = eccent * sin_phi;
							 | 
						|||
| 
								 | 
							
								        dphi = Math.pow(1 - con * con, 2) / (2 * cos_phi) * (q / (1 - eccent * eccent) - sin_phi / (1 - con * con) + 0.5 / eccent * Math.log((1 - con) / (1 + con)));
							 | 
						|||
| 
								 | 
							
								        phi += dphi;
							 | 
						|||
| 
								 | 
							
								        if (Math.abs(dphi) <= 0.0000000001) {
							 | 
						|||
| 
								 | 
							
								          return phi;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      //console.log("IQSFN-CONV:Latitude failed to converge after 30 iterations");
							 | 
						|||
| 
								 | 
							
								      return NaN;
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    /*
							 | 
						|||
| 
								 | 
							
								      reference:
							 | 
						|||
| 
								 | 
							
								        "Cartographic Projection Procedures for the UNIX Environment-
							 | 
						|||
| 
								 | 
							
								        A User's Manual" by Gerald I. Evenden,
							 | 
						|||
| 
								 | 
							
								        USGS Open File Report 90-284and Release 4 Interim Reports (2003)
							 | 
						|||
| 
								 | 
							
								    */
							 | 
						|||
| 
								 | 
							
								    function init$16() {
							 | 
						|||
| 
								 | 
							
								      //no-op
							 | 
						|||
| 
								 | 
							
								      if (!this.sphere) {
							 | 
						|||
| 
								 | 
							
								        this.k0 = msfnz(this.e, Math.sin(this.lat_ts), Math.cos(this.lat_ts));
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    /* Cylindrical Equal Area forward equations--mapping lat,long to x,y
							 | 
						|||
| 
								 | 
							
								        ------------------------------------------------------------*/
							 | 
						|||
| 
								 | 
							
								    function forward$15(p) {
							 | 
						|||
| 
								 | 
							
								      var lon = p.x;
							 | 
						|||
| 
								 | 
							
								      var lat = p.y;
							 | 
						|||
| 
								 | 
							
								      var x, y;
							 | 
						|||
| 
								 | 
							
								      /* Forward equations
							 | 
						|||
| 
								 | 
							
								          -----------------*/
							 | 
						|||
| 
								 | 
							
								      var dlon = adjust_lon(lon - this.long0);
							 | 
						|||
| 
								 | 
							
								      if (this.sphere) {
							 | 
						|||
| 
								 | 
							
								        x = this.x0 + this.a * dlon * Math.cos(this.lat_ts);
							 | 
						|||
| 
								 | 
							
								        y = this.y0 + this.a * Math.sin(lat) / Math.cos(this.lat_ts);
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      else {
							 | 
						|||
| 
								 | 
							
								        var qs = qsfnz(this.e, Math.sin(lat));
							 | 
						|||
| 
								 | 
							
								        x = this.x0 + this.a * this.k0 * dlon;
							 | 
						|||
| 
								 | 
							
								        y = this.y0 + this.a * qs * 0.5 / this.k0;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      p.x = x;
							 | 
						|||
| 
								 | 
							
								      p.y = y;
							 | 
						|||
| 
								 | 
							
								      return p;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    /* Cylindrical Equal Area inverse equations--mapping x,y to lat/long
							 | 
						|||
| 
								 | 
							
								        ------------------------------------------------------------*/
							 | 
						|||
| 
								 | 
							
								    function inverse$15(p) {
							 | 
						|||
| 
								 | 
							
								      p.x -= this.x0;
							 | 
						|||
| 
								 | 
							
								      p.y -= this.y0;
							 | 
						|||
| 
								 | 
							
								      var lon, lat;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      if (this.sphere) {
							 | 
						|||
| 
								 | 
							
								        lon = adjust_lon(this.long0 + (p.x / this.a) / Math.cos(this.lat_ts));
							 | 
						|||
| 
								 | 
							
								        lat = Math.asin((p.y / this.a) * Math.cos(this.lat_ts));
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      else {
							 | 
						|||
| 
								 | 
							
								        lat = iqsfnz(this.e, 2 * p.y * this.k0 / this.a);
							 | 
						|||
| 
								 | 
							
								        lon = adjust_lon(this.long0 + p.x / (this.a * this.k0));
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      p.x = lon;
							 | 
						|||
| 
								 | 
							
								      p.y = lat;
							 | 
						|||
| 
								 | 
							
								      return p;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var names$17 = ["cea"];
							 | 
						|||
| 
								 | 
							
								    var cea = {
							 | 
						|||
| 
								 | 
							
								      init: init$16,
							 | 
						|||
| 
								 | 
							
								      forward: forward$15,
							 | 
						|||
| 
								 | 
							
								      inverse: inverse$15,
							 | 
						|||
| 
								 | 
							
								      names: names$17
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function init$17() {
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      this.x0 = this.x0 || 0;
							 | 
						|||
| 
								 | 
							
								      this.y0 = this.y0 || 0;
							 | 
						|||
| 
								 | 
							
								      this.lat0 = this.lat0 || 0;
							 | 
						|||
| 
								 | 
							
								      this.long0 = this.long0 || 0;
							 | 
						|||
| 
								 | 
							
								      this.lat_ts = this.lat_ts || 0;
							 | 
						|||
| 
								 | 
							
								      this.title = this.title || "Equidistant Cylindrical (Plate Carre)";
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      this.rc = Math.cos(this.lat_ts);
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    // forward equations--mapping lat,long to x,y
							 | 
						|||
| 
								 | 
							
								    // -----------------------------------------------------------------
							 | 
						|||
| 
								 | 
							
								    function forward$16(p) {
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      var lon = p.x;
							 | 
						|||
| 
								 | 
							
								      var lat = p.y;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      var dlon = adjust_lon(lon - this.long0);
							 | 
						|||
| 
								 | 
							
								      var dlat = adjust_lat(lat - this.lat0);
							 | 
						|||
| 
								 | 
							
								      p.x = this.x0 + (this.a * dlon * this.rc);
							 | 
						|||
| 
								 | 
							
								      p.y = this.y0 + (this.a * dlat);
							 | 
						|||
| 
								 | 
							
								      return p;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    // inverse equations--mapping x,y to lat/long
							 | 
						|||
| 
								 | 
							
								    // -----------------------------------------------------------------
							 | 
						|||
| 
								 | 
							
								    function inverse$16(p) {
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      var x = p.x;
							 | 
						|||
| 
								 | 
							
								      var y = p.y;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      p.x = adjust_lon(this.long0 + ((x - this.x0) / (this.a * this.rc)));
							 | 
						|||
| 
								 | 
							
								      p.y = adjust_lat(this.lat0 + ((y - this.y0) / (this.a)));
							 | 
						|||
| 
								 | 
							
								      return p;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var names$18 = ["Equirectangular", "Equidistant_Cylindrical", "eqc"];
							 | 
						|||
| 
								 | 
							
								    var eqc = {
							 | 
						|||
| 
								 | 
							
								      init: init$17,
							 | 
						|||
| 
								 | 
							
								      forward: forward$16,
							 | 
						|||
| 
								 | 
							
								      inverse: inverse$16,
							 | 
						|||
| 
								 | 
							
								      names: names$18
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var MAX_ITER$2 = 20;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function init$18() {
							 | 
						|||
| 
								 | 
							
								      /* Place parameters in static storage for common use
							 | 
						|||
| 
								 | 
							
								          -------------------------------------------------*/
							 | 
						|||
| 
								 | 
							
								      this.temp = this.b / this.a;
							 | 
						|||
| 
								 | 
							
								      this.es = 1 - Math.pow(this.temp, 2); // devait etre dans tmerc.js mais n y est pas donc je commente sinon retour de valeurs nulles
							 | 
						|||
| 
								 | 
							
								      this.e = Math.sqrt(this.es);
							 | 
						|||
| 
								 | 
							
								      this.e0 = e0fn(this.es);
							 | 
						|||
| 
								 | 
							
								      this.e1 = e1fn(this.es);
							 | 
						|||
| 
								 | 
							
								      this.e2 = e2fn(this.es);
							 | 
						|||
| 
								 | 
							
								      this.e3 = e3fn(this.es);
							 | 
						|||
| 
								 | 
							
								      this.ml0 = this.a * mlfn(this.e0, this.e1, this.e2, this.e3, this.lat0); //si que des zeros le calcul ne se fait pas
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    /* Polyconic forward equations--mapping lat,long to x,y
							 | 
						|||
| 
								 | 
							
								        ---------------------------------------------------*/
							 | 
						|||
| 
								 | 
							
								    function forward$17(p) {
							 | 
						|||
| 
								 | 
							
								      var lon = p.x;
							 | 
						|||
| 
								 | 
							
								      var lat = p.y;
							 | 
						|||
| 
								 | 
							
								      var x, y, el;
							 | 
						|||
| 
								 | 
							
								      var dlon = adjust_lon(lon - this.long0);
							 | 
						|||
| 
								 | 
							
								      el = dlon * Math.sin(lat);
							 | 
						|||
| 
								 | 
							
								      if (this.sphere) {
							 | 
						|||
| 
								 | 
							
								        if (Math.abs(lat) <= EPSLN) {
							 | 
						|||
| 
								 | 
							
								          x = this.a * dlon;
							 | 
						|||
| 
								 | 
							
								          y = -1 * this.a * this.lat0;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        else {
							 | 
						|||
| 
								 | 
							
								          x = this.a * Math.sin(el) / Math.tan(lat);
							 | 
						|||
| 
								 | 
							
								          y = this.a * (adjust_lat(lat - this.lat0) + (1 - Math.cos(el)) / Math.tan(lat));
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      else {
							 | 
						|||
| 
								 | 
							
								        if (Math.abs(lat) <= EPSLN) {
							 | 
						|||
| 
								 | 
							
								          x = this.a * dlon;
							 | 
						|||
| 
								 | 
							
								          y = -1 * this.ml0;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        else {
							 | 
						|||
| 
								 | 
							
								          var nl = gN(this.a, this.e, Math.sin(lat)) / Math.tan(lat);
							 | 
						|||
| 
								 | 
							
								          x = nl * Math.sin(el);
							 | 
						|||
| 
								 | 
							
								          y = this.a * mlfn(this.e0, this.e1, this.e2, this.e3, lat) - this.ml0 + nl * (1 - Math.cos(el));
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      p.x = x + this.x0;
							 | 
						|||
| 
								 | 
							
								      p.y = y + this.y0;
							 | 
						|||
| 
								 | 
							
								      return p;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    /* Inverse equations
							 | 
						|||
| 
								 | 
							
								      -----------------*/
							 | 
						|||
| 
								 | 
							
								    function inverse$17(p) {
							 | 
						|||
| 
								 | 
							
								      var lon, lat, x, y, i;
							 | 
						|||
| 
								 | 
							
								      var al, bl;
							 | 
						|||
| 
								 | 
							
								      var phi, dphi;
							 | 
						|||
| 
								 | 
							
								      x = p.x - this.x0;
							 | 
						|||
| 
								 | 
							
								      y = p.y - this.y0;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      if (this.sphere) {
							 | 
						|||
| 
								 | 
							
								        if (Math.abs(y + this.a * this.lat0) <= EPSLN) {
							 | 
						|||
| 
								 | 
							
								          lon = adjust_lon(x / this.a + this.long0);
							 | 
						|||
| 
								 | 
							
								          lat = 0;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        else {
							 | 
						|||
| 
								 | 
							
								          al = this.lat0 + y / this.a;
							 | 
						|||
| 
								 | 
							
								          bl = x * x / this.a / this.a + al * al;
							 | 
						|||
| 
								 | 
							
								          phi = al;
							 | 
						|||
| 
								 | 
							
								          var tanphi;
							 | 
						|||
| 
								 | 
							
								          for (i = MAX_ITER$2; i; --i) {
							 | 
						|||
| 
								 | 
							
								            tanphi = Math.tan(phi);
							 | 
						|||
| 
								 | 
							
								            dphi = -1 * (al * (phi * tanphi + 1) - phi - 0.5 * (phi * phi + bl) * tanphi) / ((phi - al) / tanphi - 1);
							 | 
						|||
| 
								 | 
							
								            phi += dphi;
							 | 
						|||
| 
								 | 
							
								            if (Math.abs(dphi) <= EPSLN) {
							 | 
						|||
| 
								 | 
							
								              lat = phi;
							 | 
						|||
| 
								 | 
							
								              break;
							 | 
						|||
| 
								 | 
							
								            }
							 | 
						|||
| 
								 | 
							
								          }
							 | 
						|||
| 
								 | 
							
								          lon = adjust_lon(this.long0 + (Math.asin(x * Math.tan(phi) / this.a)) / Math.sin(lat));
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      else {
							 | 
						|||
| 
								 | 
							
								        if (Math.abs(y + this.ml0) <= EPSLN) {
							 | 
						|||
| 
								 | 
							
								          lat = 0;
							 | 
						|||
| 
								 | 
							
								          lon = adjust_lon(this.long0 + x / this.a);
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        else {
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								          al = (this.ml0 + y) / this.a;
							 | 
						|||
| 
								 | 
							
								          bl = x * x / this.a / this.a + al * al;
							 | 
						|||
| 
								 | 
							
								          phi = al;
							 | 
						|||
| 
								 | 
							
								          var cl, mln, mlnp, ma;
							 | 
						|||
| 
								 | 
							
								          var con;
							 | 
						|||
| 
								 | 
							
								          for (i = MAX_ITER$2; i; --i) {
							 | 
						|||
| 
								 | 
							
								            con = this.e * Math.sin(phi);
							 | 
						|||
| 
								 | 
							
								            cl = Math.sqrt(1 - con * con) * Math.tan(phi);
							 | 
						|||
| 
								 | 
							
								            mln = this.a * mlfn(this.e0, this.e1, this.e2, this.e3, phi);
							 | 
						|||
| 
								 | 
							
								            mlnp = this.e0 - 2 * this.e1 * Math.cos(2 * phi) + 4 * this.e2 * Math.cos(4 * phi) - 6 * this.e3 * Math.cos(6 * phi);
							 | 
						|||
| 
								 | 
							
								            ma = mln / this.a;
							 | 
						|||
| 
								 | 
							
								            dphi = (al * (cl * ma + 1) - ma - 0.5 * cl * (ma * ma + bl)) / (this.es * Math.sin(2 * phi) * (ma * ma + bl - 2 * al * ma) / (4 * cl) + (al - ma) * (cl * mlnp - 2 / Math.sin(2 * phi)) - mlnp);
							 | 
						|||
| 
								 | 
							
								            phi -= dphi;
							 | 
						|||
| 
								 | 
							
								            if (Math.abs(dphi) <= EPSLN) {
							 | 
						|||
| 
								 | 
							
								              lat = phi;
							 | 
						|||
| 
								 | 
							
								              break;
							 | 
						|||
| 
								 | 
							
								            }
							 | 
						|||
| 
								 | 
							
								          }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								          //lat=phi4z(this.e,this.e0,this.e1,this.e2,this.e3,al,bl,0,0);
							 | 
						|||
| 
								 | 
							
								          cl = Math.sqrt(1 - this.es * Math.pow(Math.sin(lat), 2)) * Math.tan(lat);
							 | 
						|||
| 
								 | 
							
								          lon = adjust_lon(this.long0 + Math.asin(x * cl / this.a) / Math.sin(lat));
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      p.x = lon;
							 | 
						|||
| 
								 | 
							
								      p.y = lat;
							 | 
						|||
| 
								 | 
							
								      return p;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var names$19 = ["Polyconic", "poly"];
							 | 
						|||
| 
								 | 
							
								    var poly = {
							 | 
						|||
| 
								 | 
							
								      init: init$18,
							 | 
						|||
| 
								 | 
							
								      forward: forward$17,
							 | 
						|||
| 
								 | 
							
								      inverse: inverse$17,
							 | 
						|||
| 
								 | 
							
								      names: names$19
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    /*
							 | 
						|||
| 
								 | 
							
								      reference
							 | 
						|||
| 
								 | 
							
								        Department of Land and Survey Technical Circular 1973/32
							 | 
						|||
| 
								 | 
							
								          http://www.linz.govt.nz/docs/miscellaneous/nz-map-definition.pdf
							 | 
						|||
| 
								 | 
							
								        OSG Technical Report 4.1
							 | 
						|||
| 
								 | 
							
								          http://www.linz.govt.nz/docs/miscellaneous/nzmg.pdf
							 | 
						|||
| 
								 | 
							
								      */
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    /**
							 | 
						|||
| 
								 | 
							
								     * iterations: Number of iterations to refine inverse transform.
							 | 
						|||
| 
								 | 
							
								     *     0 -> km accuracy
							 | 
						|||
| 
								 | 
							
								     *     1 -> m accuracy -- suitable for most mapping applications
							 | 
						|||
| 
								 | 
							
								     *     2 -> mm accuracy
							 | 
						|||
| 
								 | 
							
								     */
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function init$19() {
							 | 
						|||
| 
								 | 
							
								      this.A = [];
							 | 
						|||
| 
								 | 
							
								      this.A[1] = 0.6399175073;
							 | 
						|||
| 
								 | 
							
								      this.A[2] = -0.1358797613;
							 | 
						|||
| 
								 | 
							
								      this.A[3] = 0.063294409;
							 | 
						|||
| 
								 | 
							
								      this.A[4] = -0.02526853;
							 | 
						|||
| 
								 | 
							
								      this.A[5] = 0.0117879;
							 | 
						|||
| 
								 | 
							
								      this.A[6] = -0.0055161;
							 | 
						|||
| 
								 | 
							
								      this.A[7] = 0.0026906;
							 | 
						|||
| 
								 | 
							
								      this.A[8] = -0.001333;
							 | 
						|||
| 
								 | 
							
								      this.A[9] = 0.00067;
							 | 
						|||
| 
								 | 
							
								      this.A[10] = -0.00034;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      this.B_re = [];
							 | 
						|||
| 
								 | 
							
								      this.B_im = [];
							 | 
						|||
| 
								 | 
							
								      this.B_re[1] = 0.7557853228;
							 | 
						|||
| 
								 | 
							
								      this.B_im[1] = 0;
							 | 
						|||
| 
								 | 
							
								      this.B_re[2] = 0.249204646;
							 | 
						|||
| 
								 | 
							
								      this.B_im[2] = 0.003371507;
							 | 
						|||
| 
								 | 
							
								      this.B_re[3] = -0.001541739;
							 | 
						|||
| 
								 | 
							
								      this.B_im[3] = 0.041058560;
							 | 
						|||
| 
								 | 
							
								      this.B_re[4] = -0.10162907;
							 | 
						|||
| 
								 | 
							
								      this.B_im[4] = 0.01727609;
							 | 
						|||
| 
								 | 
							
								      this.B_re[5] = -0.26623489;
							 | 
						|||
| 
								 | 
							
								      this.B_im[5] = -0.36249218;
							 | 
						|||
| 
								 | 
							
								      this.B_re[6] = -0.6870983;
							 | 
						|||
| 
								 | 
							
								      this.B_im[6] = -1.1651967;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      this.C_re = [];
							 | 
						|||
| 
								 | 
							
								      this.C_im = [];
							 | 
						|||
| 
								 | 
							
								      this.C_re[1] = 1.3231270439;
							 | 
						|||
| 
								 | 
							
								      this.C_im[1] = 0;
							 | 
						|||
| 
								 | 
							
								      this.C_re[2] = -0.577245789;
							 | 
						|||
| 
								 | 
							
								      this.C_im[2] = -0.007809598;
							 | 
						|||
| 
								 | 
							
								      this.C_re[3] = 0.508307513;
							 | 
						|||
| 
								 | 
							
								      this.C_im[3] = -0.112208952;
							 | 
						|||
| 
								 | 
							
								      this.C_re[4] = -0.15094762;
							 | 
						|||
| 
								 | 
							
								      this.C_im[4] = 0.18200602;
							 | 
						|||
| 
								 | 
							
								      this.C_re[5] = 1.01418179;
							 | 
						|||
| 
								 | 
							
								      this.C_im[5] = 1.64497696;
							 | 
						|||
| 
								 | 
							
								      this.C_re[6] = 1.9660549;
							 | 
						|||
| 
								 | 
							
								      this.C_im[6] = 2.5127645;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      this.D = [];
							 | 
						|||
| 
								 | 
							
								      this.D[1] = 1.5627014243;
							 | 
						|||
| 
								 | 
							
								      this.D[2] = 0.5185406398;
							 | 
						|||
| 
								 | 
							
								      this.D[3] = -0.03333098;
							 | 
						|||
| 
								 | 
							
								      this.D[4] = -0.1052906;
							 | 
						|||
| 
								 | 
							
								      this.D[5] = -0.0368594;
							 | 
						|||
| 
								 | 
							
								      this.D[6] = 0.007317;
							 | 
						|||
| 
								 | 
							
								      this.D[7] = 0.01220;
							 | 
						|||
| 
								 | 
							
								      this.D[8] = 0.00394;
							 | 
						|||
| 
								 | 
							
								      this.D[9] = -0.0013;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    /**
							 | 
						|||
| 
								 | 
							
								        New Zealand Map Grid Forward  - long/lat to x/y
							 | 
						|||
| 
								 | 
							
								        long/lat in radians
							 | 
						|||
| 
								 | 
							
								      */
							 | 
						|||
| 
								 | 
							
								    function forward$18(p) {
							 | 
						|||
| 
								 | 
							
								      var n;
							 | 
						|||
| 
								 | 
							
								      var lon = p.x;
							 | 
						|||
| 
								 | 
							
								      var lat = p.y;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      var delta_lat = lat - this.lat0;
							 | 
						|||
| 
								 | 
							
								      var delta_lon = lon - this.long0;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 1. Calculate d_phi and d_psi    ...                          // and d_lambda
							 | 
						|||
| 
								 | 
							
								      // For this algorithm, delta_latitude is in seconds of arc x 10-5, so we need to scale to those units. Longitude is radians.
							 | 
						|||
| 
								 | 
							
								      var d_phi = delta_lat / SEC_TO_RAD * 1E-5;
							 | 
						|||
| 
								 | 
							
								      var d_lambda = delta_lon;
							 | 
						|||
| 
								 | 
							
								      var d_phi_n = 1; // d_phi^0
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      var d_psi = 0;
							 | 
						|||
| 
								 | 
							
								      for (n = 1; n <= 10; n++) {
							 | 
						|||
| 
								 | 
							
								        d_phi_n = d_phi_n * d_phi;
							 | 
						|||
| 
								 | 
							
								        d_psi = d_psi + this.A[n] * d_phi_n;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 2. Calculate theta
							 | 
						|||
| 
								 | 
							
								      var th_re = d_psi;
							 | 
						|||
| 
								 | 
							
								      var th_im = d_lambda;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 3. Calculate z
							 | 
						|||
| 
								 | 
							
								      var th_n_re = 1;
							 | 
						|||
| 
								 | 
							
								      var th_n_im = 0; // theta^0
							 | 
						|||
| 
								 | 
							
								      var th_n_re1;
							 | 
						|||
| 
								 | 
							
								      var th_n_im1;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      var z_re = 0;
							 | 
						|||
| 
								 | 
							
								      var z_im = 0;
							 | 
						|||
| 
								 | 
							
								      for (n = 1; n <= 6; n++) {
							 | 
						|||
| 
								 | 
							
								        th_n_re1 = th_n_re * th_re - th_n_im * th_im;
							 | 
						|||
| 
								 | 
							
								        th_n_im1 = th_n_im * th_re + th_n_re * th_im;
							 | 
						|||
| 
								 | 
							
								        th_n_re = th_n_re1;
							 | 
						|||
| 
								 | 
							
								        th_n_im = th_n_im1;
							 | 
						|||
| 
								 | 
							
								        z_re = z_re + this.B_re[n] * th_n_re - this.B_im[n] * th_n_im;
							 | 
						|||
| 
								 | 
							
								        z_im = z_im + this.B_im[n] * th_n_re + this.B_re[n] * th_n_im;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 4. Calculate easting and northing
							 | 
						|||
| 
								 | 
							
								      p.x = (z_im * this.a) + this.x0;
							 | 
						|||
| 
								 | 
							
								      p.y = (z_re * this.a) + this.y0;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      return p;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    /**
							 | 
						|||
| 
								 | 
							
								        New Zealand Map Grid Inverse  -  x/y to long/lat
							 | 
						|||
| 
								 | 
							
								      */
							 | 
						|||
| 
								 | 
							
								    function inverse$18(p) {
							 | 
						|||
| 
								 | 
							
								      var n;
							 | 
						|||
| 
								 | 
							
								      var x = p.x;
							 | 
						|||
| 
								 | 
							
								      var y = p.y;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      var delta_x = x - this.x0;
							 | 
						|||
| 
								 | 
							
								      var delta_y = y - this.y0;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 1. Calculate z
							 | 
						|||
| 
								 | 
							
								      var z_re = delta_y / this.a;
							 | 
						|||
| 
								 | 
							
								      var z_im = delta_x / this.a;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 2a. Calculate theta - first approximation gives km accuracy
							 | 
						|||
| 
								 | 
							
								      var z_n_re = 1;
							 | 
						|||
| 
								 | 
							
								      var z_n_im = 0; // z^0
							 | 
						|||
| 
								 | 
							
								      var z_n_re1;
							 | 
						|||
| 
								 | 
							
								      var z_n_im1;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      var th_re = 0;
							 | 
						|||
| 
								 | 
							
								      var th_im = 0;
							 | 
						|||
| 
								 | 
							
								      for (n = 1; n <= 6; n++) {
							 | 
						|||
| 
								 | 
							
								        z_n_re1 = z_n_re * z_re - z_n_im * z_im;
							 | 
						|||
| 
								 | 
							
								        z_n_im1 = z_n_im * z_re + z_n_re * z_im;
							 | 
						|||
| 
								 | 
							
								        z_n_re = z_n_re1;
							 | 
						|||
| 
								 | 
							
								        z_n_im = z_n_im1;
							 | 
						|||
| 
								 | 
							
								        th_re = th_re + this.C_re[n] * z_n_re - this.C_im[n] * z_n_im;
							 | 
						|||
| 
								 | 
							
								        th_im = th_im + this.C_im[n] * z_n_re + this.C_re[n] * z_n_im;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 2b. Iterate to refine the accuracy of the calculation
							 | 
						|||
| 
								 | 
							
								      //        0 iterations gives km accuracy
							 | 
						|||
| 
								 | 
							
								      //        1 iteration gives m accuracy -- good enough for most mapping applications
							 | 
						|||
| 
								 | 
							
								      //        2 iterations bives mm accuracy
							 | 
						|||
| 
								 | 
							
								      for (var i = 0; i < this.iterations; i++) {
							 | 
						|||
| 
								 | 
							
								        var th_n_re = th_re;
							 | 
						|||
| 
								 | 
							
								        var th_n_im = th_im;
							 | 
						|||
| 
								 | 
							
								        var th_n_re1;
							 | 
						|||
| 
								 | 
							
								        var th_n_im1;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        var num_re = z_re;
							 | 
						|||
| 
								 | 
							
								        var num_im = z_im;
							 | 
						|||
| 
								 | 
							
								        for (n = 2; n <= 6; n++) {
							 | 
						|||
| 
								 | 
							
								          th_n_re1 = th_n_re * th_re - th_n_im * th_im;
							 | 
						|||
| 
								 | 
							
								          th_n_im1 = th_n_im * th_re + th_n_re * th_im;
							 | 
						|||
| 
								 | 
							
								          th_n_re = th_n_re1;
							 | 
						|||
| 
								 | 
							
								          th_n_im = th_n_im1;
							 | 
						|||
| 
								 | 
							
								          num_re = num_re + (n - 1) * (this.B_re[n] * th_n_re - this.B_im[n] * th_n_im);
							 | 
						|||
| 
								 | 
							
								          num_im = num_im + (n - 1) * (this.B_im[n] * th_n_re + this.B_re[n] * th_n_im);
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        th_n_re = 1;
							 | 
						|||
| 
								 | 
							
								        th_n_im = 0;
							 | 
						|||
| 
								 | 
							
								        var den_re = this.B_re[1];
							 | 
						|||
| 
								 | 
							
								        var den_im = this.B_im[1];
							 | 
						|||
| 
								 | 
							
								        for (n = 2; n <= 6; n++) {
							 | 
						|||
| 
								 | 
							
								          th_n_re1 = th_n_re * th_re - th_n_im * th_im;
							 | 
						|||
| 
								 | 
							
								          th_n_im1 = th_n_im * th_re + th_n_re * th_im;
							 | 
						|||
| 
								 | 
							
								          th_n_re = th_n_re1;
							 | 
						|||
| 
								 | 
							
								          th_n_im = th_n_im1;
							 | 
						|||
| 
								 | 
							
								          den_re = den_re + n * (this.B_re[n] * th_n_re - this.B_im[n] * th_n_im);
							 | 
						|||
| 
								 | 
							
								          den_im = den_im + n * (this.B_im[n] * th_n_re + this.B_re[n] * th_n_im);
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // Complex division
							 | 
						|||
| 
								 | 
							
								        var den2 = den_re * den_re + den_im * den_im;
							 | 
						|||
| 
								 | 
							
								        th_re = (num_re * den_re + num_im * den_im) / den2;
							 | 
						|||
| 
								 | 
							
								        th_im = (num_im * den_re - num_re * den_im) / den2;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 3. Calculate d_phi              ...                                    // and d_lambda
							 | 
						|||
| 
								 | 
							
								      var d_psi = th_re;
							 | 
						|||
| 
								 | 
							
								      var d_lambda = th_im;
							 | 
						|||
| 
								 | 
							
								      var d_psi_n = 1; // d_psi^0
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      var d_phi = 0;
							 | 
						|||
| 
								 | 
							
								      for (n = 1; n <= 9; n++) {
							 | 
						|||
| 
								 | 
							
								        d_psi_n = d_psi_n * d_psi;
							 | 
						|||
| 
								 | 
							
								        d_phi = d_phi + this.D[n] * d_psi_n;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 4. Calculate latitude and longitude
							 | 
						|||
| 
								 | 
							
								      // d_phi is calcuated in second of arc * 10^-5, so we need to scale back to radians. d_lambda is in radians.
							 | 
						|||
| 
								 | 
							
								      var lat = this.lat0 + (d_phi * SEC_TO_RAD * 1E5);
							 | 
						|||
| 
								 | 
							
								      var lon = this.long0 + d_lambda;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      p.x = lon;
							 | 
						|||
| 
								 | 
							
								      p.y = lat;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      return p;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var names$20 = ["New_Zealand_Map_Grid", "nzmg"];
							 | 
						|||
| 
								 | 
							
								    var nzmg = {
							 | 
						|||
| 
								 | 
							
								      init: init$19,
							 | 
						|||
| 
								 | 
							
								      forward: forward$18,
							 | 
						|||
| 
								 | 
							
								      inverse: inverse$18,
							 | 
						|||
| 
								 | 
							
								      names: names$20
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    /*
							 | 
						|||
| 
								 | 
							
								      reference
							 | 
						|||
| 
								 | 
							
								        "New Equal-Area Map Projections for Noncircular Regions", John P. Snyder,
							 | 
						|||
| 
								 | 
							
								        The American Cartographer, Vol 15, No. 4, October 1988, pp. 341-355.
							 | 
						|||
| 
								 | 
							
								      */
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    /* Initialize the Miller Cylindrical projection
							 | 
						|||
| 
								 | 
							
								      -------------------------------------------*/
							 | 
						|||
| 
								 | 
							
								    function init$20() {
							 | 
						|||
| 
								 | 
							
								      //no-op
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    /* Miller Cylindrical forward equations--mapping lat,long to x,y
							 | 
						|||
| 
								 | 
							
								        ------------------------------------------------------------*/
							 | 
						|||
| 
								 | 
							
								    function forward$19(p) {
							 | 
						|||
| 
								 | 
							
								      var lon = p.x;
							 | 
						|||
| 
								 | 
							
								      var lat = p.y;
							 | 
						|||
| 
								 | 
							
								      /* Forward equations
							 | 
						|||
| 
								 | 
							
								          -----------------*/
							 | 
						|||
| 
								 | 
							
								      var dlon = adjust_lon(lon - this.long0);
							 | 
						|||
| 
								 | 
							
								      var x = this.x0 + this.a * dlon;
							 | 
						|||
| 
								 | 
							
								      var y = this.y0 + this.a * Math.log(Math.tan((Math.PI / 4) + (lat / 2.5))) * 1.25;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      p.x = x;
							 | 
						|||
| 
								 | 
							
								      p.y = y;
							 | 
						|||
| 
								 | 
							
								      return p;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    /* Miller Cylindrical inverse equations--mapping x,y to lat/long
							 | 
						|||
| 
								 | 
							
								        ------------------------------------------------------------*/
							 | 
						|||
| 
								 | 
							
								    function inverse$19(p) {
							 | 
						|||
| 
								 | 
							
								      p.x -= this.x0;
							 | 
						|||
| 
								 | 
							
								      p.y -= this.y0;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      var lon = adjust_lon(this.long0 + p.x / this.a);
							 | 
						|||
| 
								 | 
							
								      var lat = 2.5 * (Math.atan(Math.exp(0.8 * p.y / this.a)) - Math.PI / 4);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      p.x = lon;
							 | 
						|||
| 
								 | 
							
								      p.y = lat;
							 | 
						|||
| 
								 | 
							
								      return p;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var names$21 = ["Miller_Cylindrical", "mill"];
							 | 
						|||
| 
								 | 
							
								    var mill = {
							 | 
						|||
| 
								 | 
							
								      init: init$20,
							 | 
						|||
| 
								 | 
							
								      forward: forward$19,
							 | 
						|||
| 
								 | 
							
								      inverse: inverse$19,
							 | 
						|||
| 
								 | 
							
								      names: names$21
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var MAX_ITER$3 = 20;
							 | 
						|||
| 
								 | 
							
								    function init$21() {
							 | 
						|||
| 
								 | 
							
								      /* Place parameters in static storage for common use
							 | 
						|||
| 
								 | 
							
								        -------------------------------------------------*/
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      if (!this.sphere) {
							 | 
						|||
| 
								 | 
							
								        this.en = pj_enfn(this.es);
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      else {
							 | 
						|||
| 
								 | 
							
								        this.n = 1;
							 | 
						|||
| 
								 | 
							
								        this.m = 0;
							 | 
						|||
| 
								 | 
							
								        this.es = 0;
							 | 
						|||
| 
								 | 
							
								        this.C_y = Math.sqrt((this.m + 1) / this.n);
							 | 
						|||
| 
								 | 
							
								        this.C_x = this.C_y / (this.m + 1);
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    /* Sinusoidal forward equations--mapping lat,long to x,y
							 | 
						|||
| 
								 | 
							
								      -----------------------------------------------------*/
							 | 
						|||
| 
								 | 
							
								    function forward$20(p) {
							 | 
						|||
| 
								 | 
							
								      var x, y;
							 | 
						|||
| 
								 | 
							
								      var lon = p.x;
							 | 
						|||
| 
								 | 
							
								      var lat = p.y;
							 | 
						|||
| 
								 | 
							
								      /* Forward equations
							 | 
						|||
| 
								 | 
							
								        -----------------*/
							 | 
						|||
| 
								 | 
							
								      lon = adjust_lon(lon - this.long0);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      if (this.sphere) {
							 | 
						|||
| 
								 | 
							
								        if (!this.m) {
							 | 
						|||
| 
								 | 
							
								          lat = this.n !== 1 ? Math.asin(this.n * Math.sin(lat)) : lat;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        else {
							 | 
						|||
| 
								 | 
							
								          var k = this.n * Math.sin(lat);
							 | 
						|||
| 
								 | 
							
								          for (var i = MAX_ITER$3; i; --i) {
							 | 
						|||
| 
								 | 
							
								            var V = (this.m * lat + Math.sin(lat) - k) / (this.m + Math.cos(lat));
							 | 
						|||
| 
								 | 
							
								            lat -= V;
							 | 
						|||
| 
								 | 
							
								            if (Math.abs(V) < EPSLN) {
							 | 
						|||
| 
								 | 
							
								              break;
							 | 
						|||
| 
								 | 
							
								            }
							 | 
						|||
| 
								 | 
							
								          }
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        x = this.a * this.C_x * lon * (this.m + Math.cos(lat));
							 | 
						|||
| 
								 | 
							
								        y = this.a * this.C_y * lat;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      else {
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        var s = Math.sin(lat);
							 | 
						|||
| 
								 | 
							
								        var c = Math.cos(lat);
							 | 
						|||
| 
								 | 
							
								        y = this.a * pj_mlfn(lat, s, c, this.en);
							 | 
						|||
| 
								 | 
							
								        x = this.a * lon * c / Math.sqrt(1 - this.es * s * s);
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      p.x = x;
							 | 
						|||
| 
								 | 
							
								      p.y = y;
							 | 
						|||
| 
								 | 
							
								      return p;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function inverse$20(p) {
							 | 
						|||
| 
								 | 
							
								      var lat, temp, lon, s;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      p.x -= this.x0;
							 | 
						|||
| 
								 | 
							
								      lon = p.x / this.a;
							 | 
						|||
| 
								 | 
							
								      p.y -= this.y0;
							 | 
						|||
| 
								 | 
							
								      lat = p.y / this.a;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      if (this.sphere) {
							 | 
						|||
| 
								 | 
							
								        lat /= this.C_y;
							 | 
						|||
| 
								 | 
							
								        lon = lon / (this.C_x * (this.m + Math.cos(lat)));
							 | 
						|||
| 
								 | 
							
								        if (this.m) {
							 | 
						|||
| 
								 | 
							
								          lat = asinz((this.m * lat + Math.sin(lat)) / this.n);
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        else if (this.n !== 1) {
							 | 
						|||
| 
								 | 
							
								          lat = asinz(Math.sin(lat) / this.n);
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        lon = adjust_lon(lon + this.long0);
							 | 
						|||
| 
								 | 
							
								        lat = adjust_lat(lat);
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      else {
							 | 
						|||
| 
								 | 
							
								        lat = pj_inv_mlfn(p.y / this.a, this.es, this.en);
							 | 
						|||
| 
								 | 
							
								        s = Math.abs(lat);
							 | 
						|||
| 
								 | 
							
								        if (s < HALF_PI) {
							 | 
						|||
| 
								 | 
							
								          s = Math.sin(lat);
							 | 
						|||
| 
								 | 
							
								          temp = this.long0 + p.x * Math.sqrt(1 - this.es * s * s) / (this.a * Math.cos(lat));
							 | 
						|||
| 
								 | 
							
								          //temp = this.long0 + p.x / (this.a * Math.cos(lat));
							 | 
						|||
| 
								 | 
							
								          lon = adjust_lon(temp);
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        else if ((s - EPSLN) < HALF_PI) {
							 | 
						|||
| 
								 | 
							
								          lon = this.long0;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      p.x = lon;
							 | 
						|||
| 
								 | 
							
								      p.y = lat;
							 | 
						|||
| 
								 | 
							
								      return p;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var names$22 = ["Sinusoidal", "sinu"];
							 | 
						|||
| 
								 | 
							
								    var sinu = {
							 | 
						|||
| 
								 | 
							
								      init: init$21,
							 | 
						|||
| 
								 | 
							
								      forward: forward$20,
							 | 
						|||
| 
								 | 
							
								      inverse: inverse$20,
							 | 
						|||
| 
								 | 
							
								      names: names$22
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function init$22() {}
							 | 
						|||
| 
								 | 
							
								    /* Mollweide forward equations--mapping lat,long to x,y
							 | 
						|||
| 
								 | 
							
								        ----------------------------------------------------*/
							 | 
						|||
| 
								 | 
							
								    function forward$21(p) {
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      /* Forward equations
							 | 
						|||
| 
								 | 
							
								          -----------------*/
							 | 
						|||
| 
								 | 
							
								      var lon = p.x;
							 | 
						|||
| 
								 | 
							
								      var lat = p.y;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      var delta_lon = adjust_lon(lon - this.long0);
							 | 
						|||
| 
								 | 
							
								      var theta = lat;
							 | 
						|||
| 
								 | 
							
								      var con = Math.PI * Math.sin(lat);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      /* Iterate using the Newton-Raphson method to find theta
							 | 
						|||
| 
								 | 
							
								          -----------------------------------------------------*/
							 | 
						|||
| 
								 | 
							
								      while (true) {
							 | 
						|||
| 
								 | 
							
								        var delta_theta = -(theta + Math.sin(theta) - con) / (1 + Math.cos(theta));
							 | 
						|||
| 
								 | 
							
								        theta += delta_theta;
							 | 
						|||
| 
								 | 
							
								        if (Math.abs(delta_theta) < EPSLN) {
							 | 
						|||
| 
								 | 
							
								          break;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      theta /= 2;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      /* If the latitude is 90 deg, force the x coordinate to be "0 + false easting"
							 | 
						|||
| 
								 | 
							
								           this is done here because of precision problems with "cos(theta)"
							 | 
						|||
| 
								 | 
							
								           --------------------------------------------------------------------------*/
							 | 
						|||
| 
								 | 
							
								      if (Math.PI / 2 - Math.abs(lat) < EPSLN) {
							 | 
						|||
| 
								 | 
							
								        delta_lon = 0;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      var x = 0.900316316158 * this.a * delta_lon * Math.cos(theta) + this.x0;
							 | 
						|||
| 
								 | 
							
								      var y = 1.4142135623731 * this.a * Math.sin(theta) + this.y0;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      p.x = x;
							 | 
						|||
| 
								 | 
							
								      p.y = y;
							 | 
						|||
| 
								 | 
							
								      return p;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function inverse$21(p) {
							 | 
						|||
| 
								 | 
							
								      var theta;
							 | 
						|||
| 
								 | 
							
								      var arg;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      /* Inverse equations
							 | 
						|||
| 
								 | 
							
								          -----------------*/
							 | 
						|||
| 
								 | 
							
								      p.x -= this.x0;
							 | 
						|||
| 
								 | 
							
								      p.y -= this.y0;
							 | 
						|||
| 
								 | 
							
								      arg = p.y / (1.4142135623731 * this.a);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      /* Because of division by zero problems, 'arg' can not be 1.  Therefore
							 | 
						|||
| 
								 | 
							
								           a number very close to one is used instead.
							 | 
						|||
| 
								 | 
							
								           -------------------------------------------------------------------*/
							 | 
						|||
| 
								 | 
							
								      if (Math.abs(arg) > 0.999999999999) {
							 | 
						|||
| 
								 | 
							
								        arg = 0.999999999999;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      theta = Math.asin(arg);
							 | 
						|||
| 
								 | 
							
								      var lon = adjust_lon(this.long0 + (p.x / (0.900316316158 * this.a * Math.cos(theta))));
							 | 
						|||
| 
								 | 
							
								      if (lon < (-Math.PI)) {
							 | 
						|||
| 
								 | 
							
								        lon = -Math.PI;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      if (lon > Math.PI) {
							 | 
						|||
| 
								 | 
							
								        lon = Math.PI;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      arg = (2 * theta + Math.sin(2 * theta)) / Math.PI;
							 | 
						|||
| 
								 | 
							
								      if (Math.abs(arg) > 1) {
							 | 
						|||
| 
								 | 
							
								        arg = 1;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      var lat = Math.asin(arg);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      p.x = lon;
							 | 
						|||
| 
								 | 
							
								      p.y = lat;
							 | 
						|||
| 
								 | 
							
								      return p;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var names$23 = ["Mollweide", "moll"];
							 | 
						|||
| 
								 | 
							
								    var moll = {
							 | 
						|||
| 
								 | 
							
								      init: init$22,
							 | 
						|||
| 
								 | 
							
								      forward: forward$21,
							 | 
						|||
| 
								 | 
							
								      inverse: inverse$21,
							 | 
						|||
| 
								 | 
							
								      names: names$23
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function init$23() {
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      /* Place parameters in static storage for common use
							 | 
						|||
| 
								 | 
							
								          -------------------------------------------------*/
							 | 
						|||
| 
								 | 
							
								      // Standard Parallels cannot be equal and on opposite sides of the equator
							 | 
						|||
| 
								 | 
							
								      if (Math.abs(this.lat1 + this.lat2) < EPSLN) {
							 | 
						|||
| 
								 | 
							
								        return;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      this.lat2 = this.lat2 || this.lat1;
							 | 
						|||
| 
								 | 
							
								      this.temp = this.b / this.a;
							 | 
						|||
| 
								 | 
							
								      this.es = 1 - Math.pow(this.temp, 2);
							 | 
						|||
| 
								 | 
							
								      this.e = Math.sqrt(this.es);
							 | 
						|||
| 
								 | 
							
								      this.e0 = e0fn(this.es);
							 | 
						|||
| 
								 | 
							
								      this.e1 = e1fn(this.es);
							 | 
						|||
| 
								 | 
							
								      this.e2 = e2fn(this.es);
							 | 
						|||
| 
								 | 
							
								      this.e3 = e3fn(this.es);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      this.sinphi = Math.sin(this.lat1);
							 | 
						|||
| 
								 | 
							
								      this.cosphi = Math.cos(this.lat1);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      this.ms1 = msfnz(this.e, this.sinphi, this.cosphi);
							 | 
						|||
| 
								 | 
							
								      this.ml1 = mlfn(this.e0, this.e1, this.e2, this.e3, this.lat1);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      if (Math.abs(this.lat1 - this.lat2) < EPSLN) {
							 | 
						|||
| 
								 | 
							
								        this.ns = this.sinphi;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      else {
							 | 
						|||
| 
								 | 
							
								        this.sinphi = Math.sin(this.lat2);
							 | 
						|||
| 
								 | 
							
								        this.cosphi = Math.cos(this.lat2);
							 | 
						|||
| 
								 | 
							
								        this.ms2 = msfnz(this.e, this.sinphi, this.cosphi);
							 | 
						|||
| 
								 | 
							
								        this.ml2 = mlfn(this.e0, this.e1, this.e2, this.e3, this.lat2);
							 | 
						|||
| 
								 | 
							
								        this.ns = (this.ms1 - this.ms2) / (this.ml2 - this.ml1);
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      this.g = this.ml1 + this.ms1 / this.ns;
							 | 
						|||
| 
								 | 
							
								      this.ml0 = mlfn(this.e0, this.e1, this.e2, this.e3, this.lat0);
							 | 
						|||
| 
								 | 
							
								      this.rh = this.a * (this.g - this.ml0);
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    /* Equidistant Conic forward equations--mapping lat,long to x,y
							 | 
						|||
| 
								 | 
							
								      -----------------------------------------------------------*/
							 | 
						|||
| 
								 | 
							
								    function forward$22(p) {
							 | 
						|||
| 
								 | 
							
								      var lon = p.x;
							 | 
						|||
| 
								 | 
							
								      var lat = p.y;
							 | 
						|||
| 
								 | 
							
								      var rh1;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      /* Forward equations
							 | 
						|||
| 
								 | 
							
								          -----------------*/
							 | 
						|||
| 
								 | 
							
								      if (this.sphere) {
							 | 
						|||
| 
								 | 
							
								        rh1 = this.a * (this.g - lat);
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      else {
							 | 
						|||
| 
								 | 
							
								        var ml = mlfn(this.e0, this.e1, this.e2, this.e3, lat);
							 | 
						|||
| 
								 | 
							
								        rh1 = this.a * (this.g - ml);
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      var theta = this.ns * adjust_lon(lon - this.long0);
							 | 
						|||
| 
								 | 
							
								      var x = this.x0 + rh1 * Math.sin(theta);
							 | 
						|||
| 
								 | 
							
								      var y = this.y0 + this.rh - rh1 * Math.cos(theta);
							 | 
						|||
| 
								 | 
							
								      p.x = x;
							 | 
						|||
| 
								 | 
							
								      p.y = y;
							 | 
						|||
| 
								 | 
							
								      return p;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    /* Inverse equations
							 | 
						|||
| 
								 | 
							
								      -----------------*/
							 | 
						|||
| 
								 | 
							
								    function inverse$22(p) {
							 | 
						|||
| 
								 | 
							
								      p.x -= this.x0;
							 | 
						|||
| 
								 | 
							
								      p.y = this.rh - p.y + this.y0;
							 | 
						|||
| 
								 | 
							
								      var con, rh1, lat, lon;
							 | 
						|||
| 
								 | 
							
								      if (this.ns >= 0) {
							 | 
						|||
| 
								 | 
							
								        rh1 = Math.sqrt(p.x * p.x + p.y * p.y);
							 | 
						|||
| 
								 | 
							
								        con = 1;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      else {
							 | 
						|||
| 
								 | 
							
								        rh1 = -Math.sqrt(p.x * p.x + p.y * p.y);
							 | 
						|||
| 
								 | 
							
								        con = -1;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      var theta = 0;
							 | 
						|||
| 
								 | 
							
								      if (rh1 !== 0) {
							 | 
						|||
| 
								 | 
							
								        theta = Math.atan2(con * p.x, con * p.y);
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      if (this.sphere) {
							 | 
						|||
| 
								 | 
							
								        lon = adjust_lon(this.long0 + theta / this.ns);
							 | 
						|||
| 
								 | 
							
								        lat = adjust_lat(this.g - rh1 / this.a);
							 | 
						|||
| 
								 | 
							
								        p.x = lon;
							 | 
						|||
| 
								 | 
							
								        p.y = lat;
							 | 
						|||
| 
								 | 
							
								        return p;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      else {
							 | 
						|||
| 
								 | 
							
								        var ml = this.g - rh1 / this.a;
							 | 
						|||
| 
								 | 
							
								        lat = imlfn(ml, this.e0, this.e1, this.e2, this.e3);
							 | 
						|||
| 
								 | 
							
								        lon = adjust_lon(this.long0 + theta / this.ns);
							 | 
						|||
| 
								 | 
							
								        p.x = lon;
							 | 
						|||
| 
								 | 
							
								        p.y = lat;
							 | 
						|||
| 
								 | 
							
								        return p;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var names$24 = ["Equidistant_Conic", "eqdc"];
							 | 
						|||
| 
								 | 
							
								    var eqdc = {
							 | 
						|||
| 
								 | 
							
								      init: init$23,
							 | 
						|||
| 
								 | 
							
								      forward: forward$22,
							 | 
						|||
| 
								 | 
							
								      inverse: inverse$22,
							 | 
						|||
| 
								 | 
							
								      names: names$24
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    /* Initialize the Van Der Grinten projection
							 | 
						|||
| 
								 | 
							
								      ----------------------------------------*/
							 | 
						|||
| 
								 | 
							
								    function init$24() {
							 | 
						|||
| 
								 | 
							
								      //this.R = 6370997; //Radius of earth
							 | 
						|||
| 
								 | 
							
								      this.R = this.a;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function forward$23(p) {
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      var lon = p.x;
							 | 
						|||
| 
								 | 
							
								      var lat = p.y;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      /* Forward equations
							 | 
						|||
| 
								 | 
							
								        -----------------*/
							 | 
						|||
| 
								 | 
							
								      var dlon = adjust_lon(lon - this.long0);
							 | 
						|||
| 
								 | 
							
								      var x, y;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      if (Math.abs(lat) <= EPSLN) {
							 | 
						|||
| 
								 | 
							
								        x = this.x0 + this.R * dlon;
							 | 
						|||
| 
								 | 
							
								        y = this.y0;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      var theta = asinz(2 * Math.abs(lat / Math.PI));
							 | 
						|||
| 
								 | 
							
								      if ((Math.abs(dlon) <= EPSLN) || (Math.abs(Math.abs(lat) - HALF_PI) <= EPSLN)) {
							 | 
						|||
| 
								 | 
							
								        x = this.x0;
							 | 
						|||
| 
								 | 
							
								        if (lat >= 0) {
							 | 
						|||
| 
								 | 
							
								          y = this.y0 + Math.PI * this.R * Math.tan(0.5 * theta);
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        else {
							 | 
						|||
| 
								 | 
							
								          y = this.y0 + Math.PI * this.R * -Math.tan(0.5 * theta);
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        //  return(OK);
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      var al = 0.5 * Math.abs((Math.PI / dlon) - (dlon / Math.PI));
							 | 
						|||
| 
								 | 
							
								      var asq = al * al;
							 | 
						|||
| 
								 | 
							
								      var sinth = Math.sin(theta);
							 | 
						|||
| 
								 | 
							
								      var costh = Math.cos(theta);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      var g = costh / (sinth + costh - 1);
							 | 
						|||
| 
								 | 
							
								      var gsq = g * g;
							 | 
						|||
| 
								 | 
							
								      var m = g * (2 / sinth - 1);
							 | 
						|||
| 
								 | 
							
								      var msq = m * m;
							 | 
						|||
| 
								 | 
							
								      var con = Math.PI * this.R * (al * (g - msq) + Math.sqrt(asq * (g - msq) * (g - msq) - (msq + asq) * (gsq - msq))) / (msq + asq);
							 | 
						|||
| 
								 | 
							
								      if (dlon < 0) {
							 | 
						|||
| 
								 | 
							
								        con = -con;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      x = this.x0 + con;
							 | 
						|||
| 
								 | 
							
								      //con = Math.abs(con / (Math.PI * this.R));
							 | 
						|||
| 
								 | 
							
								      var q = asq + g;
							 | 
						|||
| 
								 | 
							
								      con = Math.PI * this.R * (m * q - al * Math.sqrt((msq + asq) * (asq + 1) - q * q)) / (msq + asq);
							 | 
						|||
| 
								 | 
							
								      if (lat >= 0) {
							 | 
						|||
| 
								 | 
							
								        //y = this.y0 + Math.PI * this.R * Math.sqrt(1 - con * con - 2 * al * con);
							 | 
						|||
| 
								 | 
							
								        y = this.y0 + con;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      else {
							 | 
						|||
| 
								 | 
							
								        //y = this.y0 - Math.PI * this.R * Math.sqrt(1 - con * con - 2 * al * con);
							 | 
						|||
| 
								 | 
							
								        y = this.y0 - con;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      p.x = x;
							 | 
						|||
| 
								 | 
							
								      p.y = y;
							 | 
						|||
| 
								 | 
							
								      return p;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    /* Van Der Grinten inverse equations--mapping x,y to lat/long
							 | 
						|||
| 
								 | 
							
								      ---------------------------------------------------------*/
							 | 
						|||
| 
								 | 
							
								    function inverse$23(p) {
							 | 
						|||
| 
								 | 
							
								      var lon, lat;
							 | 
						|||
| 
								 | 
							
								      var xx, yy, xys, c1, c2, c3;
							 | 
						|||
| 
								 | 
							
								      var a1;
							 | 
						|||
| 
								 | 
							
								      var m1;
							 | 
						|||
| 
								 | 
							
								      var con;
							 | 
						|||
| 
								 | 
							
								      var th1;
							 | 
						|||
| 
								 | 
							
								      var d;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      /* inverse equations
							 | 
						|||
| 
								 | 
							
								        -----------------*/
							 | 
						|||
| 
								 | 
							
								      p.x -= this.x0;
							 | 
						|||
| 
								 | 
							
								      p.y -= this.y0;
							 | 
						|||
| 
								 | 
							
								      con = Math.PI * this.R;
							 | 
						|||
| 
								 | 
							
								      xx = p.x / con;
							 | 
						|||
| 
								 | 
							
								      yy = p.y / con;
							 | 
						|||
| 
								 | 
							
								      xys = xx * xx + yy * yy;
							 | 
						|||
| 
								 | 
							
								      c1 = -Math.abs(yy) * (1 + xys);
							 | 
						|||
| 
								 | 
							
								      c2 = c1 - 2 * yy * yy + xx * xx;
							 | 
						|||
| 
								 | 
							
								      c3 = -2 * c1 + 1 + 2 * yy * yy + xys * xys;
							 | 
						|||
| 
								 | 
							
								      d = yy * yy / c3 + (2 * c2 * c2 * c2 / c3 / c3 / c3 - 9 * c1 * c2 / c3 / c3) / 27;
							 | 
						|||
| 
								 | 
							
								      a1 = (c1 - c2 * c2 / 3 / c3) / c3;
							 | 
						|||
| 
								 | 
							
								      m1 = 2 * Math.sqrt(-a1 / 3);
							 | 
						|||
| 
								 | 
							
								      con = ((3 * d) / a1) / m1;
							 | 
						|||
| 
								 | 
							
								      if (Math.abs(con) > 1) {
							 | 
						|||
| 
								 | 
							
								        if (con >= 0) {
							 | 
						|||
| 
								 | 
							
								          con = 1;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        else {
							 | 
						|||
| 
								 | 
							
								          con = -1;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      th1 = Math.acos(con) / 3;
							 | 
						|||
| 
								 | 
							
								      if (p.y >= 0) {
							 | 
						|||
| 
								 | 
							
								        lat = (-m1 * Math.cos(th1 + Math.PI / 3) - c2 / 3 / c3) * Math.PI;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      else {
							 | 
						|||
| 
								 | 
							
								        lat = -(-m1 * Math.cos(th1 + Math.PI / 3) - c2 / 3 / c3) * Math.PI;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      if (Math.abs(xx) < EPSLN) {
							 | 
						|||
| 
								 | 
							
								        lon = this.long0;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      else {
							 | 
						|||
| 
								 | 
							
								        lon = adjust_lon(this.long0 + Math.PI * (xys - 1 + Math.sqrt(1 + 2 * (xx * xx - yy * yy) + xys * xys)) / 2 / xx);
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      p.x = lon;
							 | 
						|||
| 
								 | 
							
								      p.y = lat;
							 | 
						|||
| 
								 | 
							
								      return p;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var names$25 = ["Van_der_Grinten_I", "VanDerGrinten", "vandg"];
							 | 
						|||
| 
								 | 
							
								    var vandg = {
							 | 
						|||
| 
								 | 
							
								      init: init$24,
							 | 
						|||
| 
								 | 
							
								      forward: forward$23,
							 | 
						|||
| 
								 | 
							
								      inverse: inverse$23,
							 | 
						|||
| 
								 | 
							
								      names: names$25
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function init$25() {
							 | 
						|||
| 
								 | 
							
								      this.sin_p12 = Math.sin(this.lat0);
							 | 
						|||
| 
								 | 
							
								      this.cos_p12 = Math.cos(this.lat0);
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function forward$24(p) {
							 | 
						|||
| 
								 | 
							
								      var lon = p.x;
							 | 
						|||
| 
								 | 
							
								      var lat = p.y;
							 | 
						|||
| 
								 | 
							
								      var sinphi = Math.sin(p.y);
							 | 
						|||
| 
								 | 
							
								      var cosphi = Math.cos(p.y);
							 | 
						|||
| 
								 | 
							
								      var dlon = adjust_lon(lon - this.long0);
							 | 
						|||
| 
								 | 
							
								      var e0, e1, e2, e3, Mlp, Ml, tanphi, Nl1, Nl, psi, Az, G, H, GH, Hs, c, kp, cos_c, s, s2, s3, s4, s5;
							 | 
						|||
| 
								 | 
							
								      if (this.sphere) {
							 | 
						|||
| 
								 | 
							
								        if (Math.abs(this.sin_p12 - 1) <= EPSLN) {
							 | 
						|||
| 
								 | 
							
								          //North Pole case
							 | 
						|||
| 
								 | 
							
								          p.x = this.x0 + this.a * (HALF_PI - lat) * Math.sin(dlon);
							 | 
						|||
| 
								 | 
							
								          p.y = this.y0 - this.a * (HALF_PI - lat) * Math.cos(dlon);
							 | 
						|||
| 
								 | 
							
								          return p;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        else if (Math.abs(this.sin_p12 + 1) <= EPSLN) {
							 | 
						|||
| 
								 | 
							
								          //South Pole case
							 | 
						|||
| 
								 | 
							
								          p.x = this.x0 + this.a * (HALF_PI + lat) * Math.sin(dlon);
							 | 
						|||
| 
								 | 
							
								          p.y = this.y0 + this.a * (HALF_PI + lat) * Math.cos(dlon);
							 | 
						|||
| 
								 | 
							
								          return p;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        else {
							 | 
						|||
| 
								 | 
							
								          //default case
							 | 
						|||
| 
								 | 
							
								          cos_c = this.sin_p12 * sinphi + this.cos_p12 * cosphi * Math.cos(dlon);
							 | 
						|||
| 
								 | 
							
								          c = Math.acos(cos_c);
							 | 
						|||
| 
								 | 
							
								          kp = c ? c / Math.sin(c) : 1;
							 | 
						|||
| 
								 | 
							
								          p.x = this.x0 + this.a * kp * cosphi * Math.sin(dlon);
							 | 
						|||
| 
								 | 
							
								          p.y = this.y0 + this.a * kp * (this.cos_p12 * sinphi - this.sin_p12 * cosphi * Math.cos(dlon));
							 | 
						|||
| 
								 | 
							
								          return p;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      else {
							 | 
						|||
| 
								 | 
							
								        e0 = e0fn(this.es);
							 | 
						|||
| 
								 | 
							
								        e1 = e1fn(this.es);
							 | 
						|||
| 
								 | 
							
								        e2 = e2fn(this.es);
							 | 
						|||
| 
								 | 
							
								        e3 = e3fn(this.es);
							 | 
						|||
| 
								 | 
							
								        if (Math.abs(this.sin_p12 - 1) <= EPSLN) {
							 | 
						|||
| 
								 | 
							
								          //North Pole case
							 | 
						|||
| 
								 | 
							
								          Mlp = this.a * mlfn(e0, e1, e2, e3, HALF_PI);
							 | 
						|||
| 
								 | 
							
								          Ml = this.a * mlfn(e0, e1, e2, e3, lat);
							 | 
						|||
| 
								 | 
							
								          p.x = this.x0 + (Mlp - Ml) * Math.sin(dlon);
							 | 
						|||
| 
								 | 
							
								          p.y = this.y0 - (Mlp - Ml) * Math.cos(dlon);
							 | 
						|||
| 
								 | 
							
								          return p;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        else if (Math.abs(this.sin_p12 + 1) <= EPSLN) {
							 | 
						|||
| 
								 | 
							
								          //South Pole case
							 | 
						|||
| 
								 | 
							
								          Mlp = this.a * mlfn(e0, e1, e2, e3, HALF_PI);
							 | 
						|||
| 
								 | 
							
								          Ml = this.a * mlfn(e0, e1, e2, e3, lat);
							 | 
						|||
| 
								 | 
							
								          p.x = this.x0 + (Mlp + Ml) * Math.sin(dlon);
							 | 
						|||
| 
								 | 
							
								          p.y = this.y0 + (Mlp + Ml) * Math.cos(dlon);
							 | 
						|||
| 
								 | 
							
								          return p;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        else {
							 | 
						|||
| 
								 | 
							
								          //Default case
							 | 
						|||
| 
								 | 
							
								          tanphi = sinphi / cosphi;
							 | 
						|||
| 
								 | 
							
								          Nl1 = gN(this.a, this.e, this.sin_p12);
							 | 
						|||
| 
								 | 
							
								          Nl = gN(this.a, this.e, sinphi);
							 | 
						|||
| 
								 | 
							
								          psi = Math.atan((1 - this.es) * tanphi + this.es * Nl1 * this.sin_p12 / (Nl * cosphi));
							 | 
						|||
| 
								 | 
							
								          Az = Math.atan2(Math.sin(dlon), this.cos_p12 * Math.tan(psi) - this.sin_p12 * Math.cos(dlon));
							 | 
						|||
| 
								 | 
							
								          if (Az === 0) {
							 | 
						|||
| 
								 | 
							
								            s = Math.asin(this.cos_p12 * Math.sin(psi) - this.sin_p12 * Math.cos(psi));
							 | 
						|||
| 
								 | 
							
								          }
							 | 
						|||
| 
								 | 
							
								          else if (Math.abs(Math.abs(Az) - Math.PI) <= EPSLN) {
							 | 
						|||
| 
								 | 
							
								            s = -Math.asin(this.cos_p12 * Math.sin(psi) - this.sin_p12 * Math.cos(psi));
							 | 
						|||
| 
								 | 
							
								          }
							 | 
						|||
| 
								 | 
							
								          else {
							 | 
						|||
| 
								 | 
							
								            s = Math.asin(Math.sin(dlon) * Math.cos(psi) / Math.sin(Az));
							 | 
						|||
| 
								 | 
							
								          }
							 | 
						|||
| 
								 | 
							
								          G = this.e * this.sin_p12 / Math.sqrt(1 - this.es);
							 | 
						|||
| 
								 | 
							
								          H = this.e * this.cos_p12 * Math.cos(Az) / Math.sqrt(1 - this.es);
							 | 
						|||
| 
								 | 
							
								          GH = G * H;
							 | 
						|||
| 
								 | 
							
								          Hs = H * H;
							 | 
						|||
| 
								 | 
							
								          s2 = s * s;
							 | 
						|||
| 
								 | 
							
								          s3 = s2 * s;
							 | 
						|||
| 
								 | 
							
								          s4 = s3 * s;
							 | 
						|||
| 
								 | 
							
								          s5 = s4 * s;
							 | 
						|||
| 
								 | 
							
								          c = Nl1 * s * (1 - s2 * Hs * (1 - Hs) / 6 + s3 / 8 * GH * (1 - 2 * Hs) + s4 / 120 * (Hs * (4 - 7 * Hs) - 3 * G * G * (1 - 7 * Hs)) - s5 / 48 * GH);
							 | 
						|||
| 
								 | 
							
								          p.x = this.x0 + c * Math.sin(Az);
							 | 
						|||
| 
								 | 
							
								          p.y = this.y0 + c * Math.cos(Az);
							 | 
						|||
| 
								 | 
							
								          return p;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function inverse$24(p) {
							 | 
						|||
| 
								 | 
							
								      p.x -= this.x0;
							 | 
						|||
| 
								 | 
							
								      p.y -= this.y0;
							 | 
						|||
| 
								 | 
							
								      var rh, z, sinz, cosz, lon, lat, con, e0, e1, e2, e3, Mlp, M, N1, psi, Az, cosAz, tmp, A, B, D, Ee, F, sinpsi;
							 | 
						|||
| 
								 | 
							
								      if (this.sphere) {
							 | 
						|||
| 
								 | 
							
								        rh = Math.sqrt(p.x * p.x + p.y * p.y);
							 | 
						|||
| 
								 | 
							
								        if (rh > (2 * HALF_PI * this.a)) {
							 | 
						|||
| 
								 | 
							
								          return;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        z = rh / this.a;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        sinz = Math.sin(z);
							 | 
						|||
| 
								 | 
							
								        cosz = Math.cos(z);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        lon = this.long0;
							 | 
						|||
| 
								 | 
							
								        if (Math.abs(rh) <= EPSLN) {
							 | 
						|||
| 
								 | 
							
								          lat = this.lat0;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        else {
							 | 
						|||
| 
								 | 
							
								          lat = asinz(cosz * this.sin_p12 + (p.y * sinz * this.cos_p12) / rh);
							 | 
						|||
| 
								 | 
							
								          con = Math.abs(this.lat0) - HALF_PI;
							 | 
						|||
| 
								 | 
							
								          if (Math.abs(con) <= EPSLN) {
							 | 
						|||
| 
								 | 
							
								            if (this.lat0 >= 0) {
							 | 
						|||
| 
								 | 
							
								              lon = adjust_lon(this.long0 + Math.atan2(p.x, - p.y));
							 | 
						|||
| 
								 | 
							
								            }
							 | 
						|||
| 
								 | 
							
								            else {
							 | 
						|||
| 
								 | 
							
								              lon = adjust_lon(this.long0 - Math.atan2(-p.x, p.y));
							 | 
						|||
| 
								 | 
							
								            }
							 | 
						|||
| 
								 | 
							
								          }
							 | 
						|||
| 
								 | 
							
								          else {
							 | 
						|||
| 
								 | 
							
								            /*con = cosz - this.sin_p12 * Math.sin(lat);
							 | 
						|||
| 
								 | 
							
								            if ((Math.abs(con) < EPSLN) && (Math.abs(p.x) < EPSLN)) {
							 | 
						|||
| 
								 | 
							
								              //no-op, just keep the lon value as is
							 | 
						|||
| 
								 | 
							
								            } else {
							 | 
						|||
| 
								 | 
							
								              var temp = Math.atan2((p.x * sinz * this.cos_p12), (con * rh));
							 | 
						|||
| 
								 | 
							
								              lon = adjust_lon(this.long0 + Math.atan2((p.x * sinz * this.cos_p12), (con * rh)));
							 | 
						|||
| 
								 | 
							
								            }*/
							 | 
						|||
| 
								 | 
							
								            lon = adjust_lon(this.long0 + Math.atan2(p.x * sinz, rh * this.cos_p12 * cosz - p.y * this.sin_p12 * sinz));
							 | 
						|||
| 
								 | 
							
								          }
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        p.x = lon;
							 | 
						|||
| 
								 | 
							
								        p.y = lat;
							 | 
						|||
| 
								 | 
							
								        return p;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      else {
							 | 
						|||
| 
								 | 
							
								        e0 = e0fn(this.es);
							 | 
						|||
| 
								 | 
							
								        e1 = e1fn(this.es);
							 | 
						|||
| 
								 | 
							
								        e2 = e2fn(this.es);
							 | 
						|||
| 
								 | 
							
								        e3 = e3fn(this.es);
							 | 
						|||
| 
								 | 
							
								        if (Math.abs(this.sin_p12 - 1) <= EPSLN) {
							 | 
						|||
| 
								 | 
							
								          //North pole case
							 | 
						|||
| 
								 | 
							
								          Mlp = this.a * mlfn(e0, e1, e2, e3, HALF_PI);
							 | 
						|||
| 
								 | 
							
								          rh = Math.sqrt(p.x * p.x + p.y * p.y);
							 | 
						|||
| 
								 | 
							
								          M = Mlp - rh;
							 | 
						|||
| 
								 | 
							
								          lat = imlfn(M / this.a, e0, e1, e2, e3);
							 | 
						|||
| 
								 | 
							
								          lon = adjust_lon(this.long0 + Math.atan2(p.x, - 1 * p.y));
							 | 
						|||
| 
								 | 
							
								          p.x = lon;
							 | 
						|||
| 
								 | 
							
								          p.y = lat;
							 | 
						|||
| 
								 | 
							
								          return p;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        else if (Math.abs(this.sin_p12 + 1) <= EPSLN) {
							 | 
						|||
| 
								 | 
							
								          //South pole case
							 | 
						|||
| 
								 | 
							
								          Mlp = this.a * mlfn(e0, e1, e2, e3, HALF_PI);
							 | 
						|||
| 
								 | 
							
								          rh = Math.sqrt(p.x * p.x + p.y * p.y);
							 | 
						|||
| 
								 | 
							
								          M = rh - Mlp;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								          lat = imlfn(M / this.a, e0, e1, e2, e3);
							 | 
						|||
| 
								 | 
							
								          lon = adjust_lon(this.long0 + Math.atan2(p.x, p.y));
							 | 
						|||
| 
								 | 
							
								          p.x = lon;
							 | 
						|||
| 
								 | 
							
								          p.y = lat;
							 | 
						|||
| 
								 | 
							
								          return p;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        else {
							 | 
						|||
| 
								 | 
							
								          //default case
							 | 
						|||
| 
								 | 
							
								          rh = Math.sqrt(p.x * p.x + p.y * p.y);
							 | 
						|||
| 
								 | 
							
								          Az = Math.atan2(p.x, p.y);
							 | 
						|||
| 
								 | 
							
								          N1 = gN(this.a, this.e, this.sin_p12);
							 | 
						|||
| 
								 | 
							
								          cosAz = Math.cos(Az);
							 | 
						|||
| 
								 | 
							
								          tmp = this.e * this.cos_p12 * cosAz;
							 | 
						|||
| 
								 | 
							
								          A = -tmp * tmp / (1 - this.es);
							 | 
						|||
| 
								 | 
							
								          B = 3 * this.es * (1 - A) * this.sin_p12 * this.cos_p12 * cosAz / (1 - this.es);
							 | 
						|||
| 
								 | 
							
								          D = rh / N1;
							 | 
						|||
| 
								 | 
							
								          Ee = D - A * (1 + A) * Math.pow(D, 3) / 6 - B * (1 + 3 * A) * Math.pow(D, 4) / 24;
							 | 
						|||
| 
								 | 
							
								          F = 1 - A * Ee * Ee / 2 - D * Ee * Ee * Ee / 6;
							 | 
						|||
| 
								 | 
							
								          psi = Math.asin(this.sin_p12 * Math.cos(Ee) + this.cos_p12 * Math.sin(Ee) * cosAz);
							 | 
						|||
| 
								 | 
							
								          lon = adjust_lon(this.long0 + Math.asin(Math.sin(Az) * Math.sin(Ee) / Math.cos(psi)));
							 | 
						|||
| 
								 | 
							
								          sinpsi = Math.sin(psi);
							 | 
						|||
| 
								 | 
							
								          lat = Math.atan2((sinpsi - this.es * F * this.sin_p12) * Math.tan(psi), sinpsi * (1 - this.es));
							 | 
						|||
| 
								 | 
							
								          p.x = lon;
							 | 
						|||
| 
								 | 
							
								          p.y = lat;
							 | 
						|||
| 
								 | 
							
								          return p;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var names$26 = ["Azimuthal_Equidistant", "aeqd"];
							 | 
						|||
| 
								 | 
							
								    var aeqd = {
							 | 
						|||
| 
								 | 
							
								      init: init$25,
							 | 
						|||
| 
								 | 
							
								      forward: forward$24,
							 | 
						|||
| 
								 | 
							
								      inverse: inverse$24,
							 | 
						|||
| 
								 | 
							
								      names: names$26
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function init$26() {
							 | 
						|||
| 
								 | 
							
								      //double temp;      /* temporary variable    */
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      /* Place parameters in static storage for common use
							 | 
						|||
| 
								 | 
							
								          -------------------------------------------------*/
							 | 
						|||
| 
								 | 
							
								      this.sin_p14 = Math.sin(this.lat0);
							 | 
						|||
| 
								 | 
							
								      this.cos_p14 = Math.cos(this.lat0);
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    /* Orthographic forward equations--mapping lat,long to x,y
							 | 
						|||
| 
								 | 
							
								        ---------------------------------------------------*/
							 | 
						|||
| 
								 | 
							
								    function forward$25(p) {
							 | 
						|||
| 
								 | 
							
								      var sinphi, cosphi; /* sin and cos value        */
							 | 
						|||
| 
								 | 
							
								      var dlon; /* delta longitude value      */
							 | 
						|||
| 
								 | 
							
								      var coslon; /* cos of longitude        */
							 | 
						|||
| 
								 | 
							
								      var ksp; /* scale factor          */
							 | 
						|||
| 
								 | 
							
								      var g, x, y;
							 | 
						|||
| 
								 | 
							
								      var lon = p.x;
							 | 
						|||
| 
								 | 
							
								      var lat = p.y;
							 | 
						|||
| 
								 | 
							
								      /* Forward equations
							 | 
						|||
| 
								 | 
							
								          -----------------*/
							 | 
						|||
| 
								 | 
							
								      dlon = adjust_lon(lon - this.long0);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      sinphi = Math.sin(lat);
							 | 
						|||
| 
								 | 
							
								      cosphi = Math.cos(lat);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      coslon = Math.cos(dlon);
							 | 
						|||
| 
								 | 
							
								      g = this.sin_p14 * sinphi + this.cos_p14 * cosphi * coslon;
							 | 
						|||
| 
								 | 
							
								      ksp = 1;
							 | 
						|||
| 
								 | 
							
								      if ((g > 0) || (Math.abs(g) <= EPSLN)) {
							 | 
						|||
| 
								 | 
							
								        x = this.a * ksp * cosphi * Math.sin(dlon);
							 | 
						|||
| 
								 | 
							
								        y = this.y0 + this.a * ksp * (this.cos_p14 * sinphi - this.sin_p14 * cosphi * coslon);
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      p.x = x;
							 | 
						|||
| 
								 | 
							
								      p.y = y;
							 | 
						|||
| 
								 | 
							
								      return p;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function inverse$25(p) {
							 | 
						|||
| 
								 | 
							
								      var rh; /* height above ellipsoid      */
							 | 
						|||
| 
								 | 
							
								      var z; /* angle          */
							 | 
						|||
| 
								 | 
							
								      var sinz, cosz; /* sin of z and cos of z      */
							 | 
						|||
| 
								 | 
							
								      var con;
							 | 
						|||
| 
								 | 
							
								      var lon, lat;
							 | 
						|||
| 
								 | 
							
								      /* Inverse equations
							 | 
						|||
| 
								 | 
							
								          -----------------*/
							 | 
						|||
| 
								 | 
							
								      p.x -= this.x0;
							 | 
						|||
| 
								 | 
							
								      p.y -= this.y0;
							 | 
						|||
| 
								 | 
							
								      rh = Math.sqrt(p.x * p.x + p.y * p.y);
							 | 
						|||
| 
								 | 
							
								      z = asinz(rh / this.a);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      sinz = Math.sin(z);
							 | 
						|||
| 
								 | 
							
								      cosz = Math.cos(z);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      lon = this.long0;
							 | 
						|||
| 
								 | 
							
								      if (Math.abs(rh) <= EPSLN) {
							 | 
						|||
| 
								 | 
							
								        lat = this.lat0;
							 | 
						|||
| 
								 | 
							
								        p.x = lon;
							 | 
						|||
| 
								 | 
							
								        p.y = lat;
							 | 
						|||
| 
								 | 
							
								        return p;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      lat = asinz(cosz * this.sin_p14 + (p.y * sinz * this.cos_p14) / rh);
							 | 
						|||
| 
								 | 
							
								      con = Math.abs(this.lat0) - HALF_PI;
							 | 
						|||
| 
								 | 
							
								      if (Math.abs(con) <= EPSLN) {
							 | 
						|||
| 
								 | 
							
								        if (this.lat0 >= 0) {
							 | 
						|||
| 
								 | 
							
								          lon = adjust_lon(this.long0 + Math.atan2(p.x, - p.y));
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        else {
							 | 
						|||
| 
								 | 
							
								          lon = adjust_lon(this.long0 - Math.atan2(-p.x, p.y));
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        p.x = lon;
							 | 
						|||
| 
								 | 
							
								        p.y = lat;
							 | 
						|||
| 
								 | 
							
								        return p;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      lon = adjust_lon(this.long0 + Math.atan2((p.x * sinz), rh * this.cos_p14 * cosz - p.y * this.sin_p14 * sinz));
							 | 
						|||
| 
								 | 
							
								      p.x = lon;
							 | 
						|||
| 
								 | 
							
								      p.y = lat;
							 | 
						|||
| 
								 | 
							
								      return p;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var names$27 = ["ortho"];
							 | 
						|||
| 
								 | 
							
								    var ortho = {
							 | 
						|||
| 
								 | 
							
								      init: init$26,
							 | 
						|||
| 
								 | 
							
								      forward: forward$25,
							 | 
						|||
| 
								 | 
							
								      inverse: inverse$25,
							 | 
						|||
| 
								 | 
							
								      names: names$27
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    // QSC projection rewritten from the original PROJ4
							 | 
						|||
| 
								 | 
							
								    // https://github.com/OSGeo/proj.4/blob/master/src/PJ_qsc.c
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    /* constants */
							 | 
						|||
| 
								 | 
							
								    var FACE_ENUM = {
							 | 
						|||
| 
								 | 
							
								        FRONT: 1,
							 | 
						|||
| 
								 | 
							
								        RIGHT: 2,
							 | 
						|||
| 
								 | 
							
								        BACK: 3,
							 | 
						|||
| 
								 | 
							
								        LEFT: 4,
							 | 
						|||
| 
								 | 
							
								        TOP: 5,
							 | 
						|||
| 
								 | 
							
								        BOTTOM: 6
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var AREA_ENUM = {
							 | 
						|||
| 
								 | 
							
								        AREA_0: 1,
							 | 
						|||
| 
								 | 
							
								        AREA_1: 2,
							 | 
						|||
| 
								 | 
							
								        AREA_2: 3,
							 | 
						|||
| 
								 | 
							
								        AREA_3: 4
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function init$27() {
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      this.x0 = this.x0 || 0;
							 | 
						|||
| 
								 | 
							
								      this.y0 = this.y0 || 0;
							 | 
						|||
| 
								 | 
							
								      this.lat0 = this.lat0 || 0;
							 | 
						|||
| 
								 | 
							
								      this.long0 = this.long0 || 0;
							 | 
						|||
| 
								 | 
							
								      this.lat_ts = this.lat_ts || 0;
							 | 
						|||
| 
								 | 
							
								      this.title = this.title || "Quadrilateralized Spherical Cube";
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      /* Determine the cube face from the center of projection. */
							 | 
						|||
| 
								 | 
							
								      if (this.lat0 >= HALF_PI - FORTPI / 2.0) {
							 | 
						|||
| 
								 | 
							
								        this.face = FACE_ENUM.TOP;
							 | 
						|||
| 
								 | 
							
								      } else if (this.lat0 <= -(HALF_PI - FORTPI / 2.0)) {
							 | 
						|||
| 
								 | 
							
								        this.face = FACE_ENUM.BOTTOM;
							 | 
						|||
| 
								 | 
							
								      } else if (Math.abs(this.long0) <= FORTPI) {
							 | 
						|||
| 
								 | 
							
								        this.face = FACE_ENUM.FRONT;
							 | 
						|||
| 
								 | 
							
								      } else if (Math.abs(this.long0) <= HALF_PI + FORTPI) {
							 | 
						|||
| 
								 | 
							
								        this.face = this.long0 > 0.0 ? FACE_ENUM.RIGHT : FACE_ENUM.LEFT;
							 | 
						|||
| 
								 | 
							
								      } else {
							 | 
						|||
| 
								 | 
							
								        this.face = FACE_ENUM.BACK;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      /* Fill in useful values for the ellipsoid <-> sphere shift
							 | 
						|||
| 
								 | 
							
								       * described in [LK12]. */
							 | 
						|||
| 
								 | 
							
								      if (this.es !== 0) {
							 | 
						|||
| 
								 | 
							
								        this.one_minus_f = 1 - (this.a - this.b) / this.a;
							 | 
						|||
| 
								 | 
							
								        this.one_minus_f_squared = this.one_minus_f * this.one_minus_f;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    // QSC forward equations--mapping lat,long to x,y
							 | 
						|||
| 
								 | 
							
								    // -----------------------------------------------------------------
							 | 
						|||
| 
								 | 
							
								    function forward$26(p) {
							 | 
						|||
| 
								 | 
							
								      var xy = {x: 0, y: 0};
							 | 
						|||
| 
								 | 
							
								      var lat, lon;
							 | 
						|||
| 
								 | 
							
								      var theta, phi;
							 | 
						|||
| 
								 | 
							
								      var t, mu;
							 | 
						|||
| 
								 | 
							
								      /* nu; */
							 | 
						|||
| 
								 | 
							
								      var area = {value: 0};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // move lon according to projection's lon
							 | 
						|||
| 
								 | 
							
								      p.x -= this.long0;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      /* Convert the geodetic latitude to a geocentric latitude.
							 | 
						|||
| 
								 | 
							
								       * This corresponds to the shift from the ellipsoid to the sphere
							 | 
						|||
| 
								 | 
							
								       * described in [LK12]. */
							 | 
						|||
| 
								 | 
							
								      if (this.es !== 0) {//if (P->es != 0) {
							 | 
						|||
| 
								 | 
							
								        lat = Math.atan(this.one_minus_f_squared * Math.tan(p.y));
							 | 
						|||
| 
								 | 
							
								      } else {
							 | 
						|||
| 
								 | 
							
								        lat = p.y;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      /* Convert the input lat, lon into theta, phi as used by QSC.
							 | 
						|||
| 
								 | 
							
								       * This depends on the cube face and the area on it.
							 | 
						|||
| 
								 | 
							
								       * For the top and bottom face, we can compute theta and phi
							 | 
						|||
| 
								 | 
							
								       * directly from phi, lam. For the other faces, we must use
							 | 
						|||
| 
								 | 
							
								       * unit sphere cartesian coordinates as an intermediate step. */
							 | 
						|||
| 
								 | 
							
								      lon = p.x; //lon = lp.lam;
							 | 
						|||
| 
								 | 
							
								      if (this.face === FACE_ENUM.TOP) {
							 | 
						|||
| 
								 | 
							
								        phi = HALF_PI - lat;
							 | 
						|||
| 
								 | 
							
								        if (lon >= FORTPI && lon <= HALF_PI + FORTPI) {
							 | 
						|||
| 
								 | 
							
								          area.value = AREA_ENUM.AREA_0;
							 | 
						|||
| 
								 | 
							
								          theta = lon - HALF_PI;
							 | 
						|||
| 
								 | 
							
								        } else if (lon > HALF_PI + FORTPI || lon <= -(HALF_PI + FORTPI)) {
							 | 
						|||
| 
								 | 
							
								          area.value = AREA_ENUM.AREA_1;
							 | 
						|||
| 
								 | 
							
								          theta = (lon > 0.0 ? lon - SPI : lon + SPI);
							 | 
						|||
| 
								 | 
							
								        } else if (lon > -(HALF_PI + FORTPI) && lon <= -FORTPI) {
							 | 
						|||
| 
								 | 
							
								          area.value = AREA_ENUM.AREA_2;
							 | 
						|||
| 
								 | 
							
								          theta = lon + HALF_PI;
							 | 
						|||
| 
								 | 
							
								        } else {
							 | 
						|||
| 
								 | 
							
								          area.value = AREA_ENUM.AREA_3;
							 | 
						|||
| 
								 | 
							
								          theta = lon;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								      } else if (this.face === FACE_ENUM.BOTTOM) {
							 | 
						|||
| 
								 | 
							
								        phi = HALF_PI + lat;
							 | 
						|||
| 
								 | 
							
								        if (lon >= FORTPI && lon <= HALF_PI + FORTPI) {
							 | 
						|||
| 
								 | 
							
								          area.value = AREA_ENUM.AREA_0;
							 | 
						|||
| 
								 | 
							
								          theta = -lon + HALF_PI;
							 | 
						|||
| 
								 | 
							
								        } else if (lon < FORTPI && lon >= -FORTPI) {
							 | 
						|||
| 
								 | 
							
								          area.value = AREA_ENUM.AREA_1;
							 | 
						|||
| 
								 | 
							
								          theta = -lon;
							 | 
						|||
| 
								 | 
							
								        } else if (lon < -FORTPI && lon >= -(HALF_PI + FORTPI)) {
							 | 
						|||
| 
								 | 
							
								          area.value = AREA_ENUM.AREA_2;
							 | 
						|||
| 
								 | 
							
								          theta = -lon - HALF_PI;
							 | 
						|||
| 
								 | 
							
								        } else {
							 | 
						|||
| 
								 | 
							
								          area.value = AREA_ENUM.AREA_3;
							 | 
						|||
| 
								 | 
							
								          theta = (lon > 0.0 ? -lon + SPI : -lon - SPI);
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								      } else {
							 | 
						|||
| 
								 | 
							
								        var q, r, s;
							 | 
						|||
| 
								 | 
							
								        var sinlat, coslat;
							 | 
						|||
| 
								 | 
							
								        var sinlon, coslon;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        if (this.face === FACE_ENUM.RIGHT) {
							 | 
						|||
| 
								 | 
							
								          lon = qsc_shift_lon_origin(lon, +HALF_PI);
							 | 
						|||
| 
								 | 
							
								        } else if (this.face === FACE_ENUM.BACK) {
							 | 
						|||
| 
								 | 
							
								          lon = qsc_shift_lon_origin(lon, +SPI);
							 | 
						|||
| 
								 | 
							
								        } else if (this.face === FACE_ENUM.LEFT) {
							 | 
						|||
| 
								 | 
							
								          lon = qsc_shift_lon_origin(lon, -HALF_PI);
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        sinlat = Math.sin(lat);
							 | 
						|||
| 
								 | 
							
								        coslat = Math.cos(lat);
							 | 
						|||
| 
								 | 
							
								        sinlon = Math.sin(lon);
							 | 
						|||
| 
								 | 
							
								        coslon = Math.cos(lon);
							 | 
						|||
| 
								 | 
							
								        q = coslat * coslon;
							 | 
						|||
| 
								 | 
							
								        r = coslat * sinlon;
							 | 
						|||
| 
								 | 
							
								        s = sinlat;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        if (this.face === FACE_ENUM.FRONT) {
							 | 
						|||
| 
								 | 
							
								          phi = Math.acos(q);
							 | 
						|||
| 
								 | 
							
								          theta = qsc_fwd_equat_face_theta(phi, s, r, area);
							 | 
						|||
| 
								 | 
							
								        } else if (this.face === FACE_ENUM.RIGHT) {
							 | 
						|||
| 
								 | 
							
								          phi = Math.acos(r);
							 | 
						|||
| 
								 | 
							
								          theta = qsc_fwd_equat_face_theta(phi, s, -q, area);
							 | 
						|||
| 
								 | 
							
								        } else if (this.face === FACE_ENUM.BACK) {
							 | 
						|||
| 
								 | 
							
								          phi = Math.acos(-q);
							 | 
						|||
| 
								 | 
							
								          theta = qsc_fwd_equat_face_theta(phi, s, -r, area);
							 | 
						|||
| 
								 | 
							
								        } else if (this.face === FACE_ENUM.LEFT) {
							 | 
						|||
| 
								 | 
							
								          phi = Math.acos(-r);
							 | 
						|||
| 
								 | 
							
								          theta = qsc_fwd_equat_face_theta(phi, s, q, area);
							 | 
						|||
| 
								 | 
							
								        } else {
							 | 
						|||
| 
								 | 
							
								          /* Impossible */
							 | 
						|||
| 
								 | 
							
								          phi = theta = 0;
							 | 
						|||
| 
								 | 
							
								          area.value = AREA_ENUM.AREA_0;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      /* Compute mu and nu for the area of definition.
							 | 
						|||
| 
								 | 
							
								       * For mu, see Eq. (3-21) in [OL76], but note the typos:
							 | 
						|||
| 
								 | 
							
								       * compare with Eq. (3-14). For nu, see Eq. (3-38). */
							 | 
						|||
| 
								 | 
							
								      mu = Math.atan((12 / SPI) * (theta + Math.acos(Math.sin(theta) * Math.cos(FORTPI)) - HALF_PI));
							 | 
						|||
| 
								 | 
							
								      t = Math.sqrt((1 - Math.cos(phi)) / (Math.cos(mu) * Math.cos(mu)) / (1 - Math.cos(Math.atan(1 / Math.cos(theta)))));
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      /* Apply the result to the real area. */
							 | 
						|||
| 
								 | 
							
								      if (area.value === AREA_ENUM.AREA_1) {
							 | 
						|||
| 
								 | 
							
								        mu += HALF_PI;
							 | 
						|||
| 
								 | 
							
								      } else if (area.value === AREA_ENUM.AREA_2) {
							 | 
						|||
| 
								 | 
							
								        mu += SPI;
							 | 
						|||
| 
								 | 
							
								      } else if (area.value === AREA_ENUM.AREA_3) {
							 | 
						|||
| 
								 | 
							
								        mu += 1.5 * SPI;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      /* Now compute x, y from mu and nu */
							 | 
						|||
| 
								 | 
							
								      xy.x = t * Math.cos(mu);
							 | 
						|||
| 
								 | 
							
								      xy.y = t * Math.sin(mu);
							 | 
						|||
| 
								 | 
							
								      xy.x = xy.x * this.a + this.x0;
							 | 
						|||
| 
								 | 
							
								      xy.y = xy.y * this.a + this.y0;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      p.x = xy.x;
							 | 
						|||
| 
								 | 
							
								      p.y = xy.y;
							 | 
						|||
| 
								 | 
							
								      return p;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    // QSC inverse equations--mapping x,y to lat/long
							 | 
						|||
| 
								 | 
							
								    // -----------------------------------------------------------------
							 | 
						|||
| 
								 | 
							
								    function inverse$26(p) {
							 | 
						|||
| 
								 | 
							
								      var lp = {lam: 0, phi: 0};
							 | 
						|||
| 
								 | 
							
								      var mu, nu, cosmu, tannu;
							 | 
						|||
| 
								 | 
							
								      var tantheta, theta, cosphi, phi;
							 | 
						|||
| 
								 | 
							
								      var t;
							 | 
						|||
| 
								 | 
							
								      var area = {value: 0};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      /* de-offset */
							 | 
						|||
| 
								 | 
							
								      p.x = (p.x - this.x0) / this.a;
							 | 
						|||
| 
								 | 
							
								      p.y = (p.y - this.y0) / this.a;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      /* Convert the input x, y to the mu and nu angles as used by QSC.
							 | 
						|||
| 
								 | 
							
								       * This depends on the area of the cube face. */
							 | 
						|||
| 
								 | 
							
								      nu = Math.atan(Math.sqrt(p.x * p.x + p.y * p.y));
							 | 
						|||
| 
								 | 
							
								      mu = Math.atan2(p.y, p.x);
							 | 
						|||
| 
								 | 
							
								      if (p.x >= 0.0 && p.x >= Math.abs(p.y)) {
							 | 
						|||
| 
								 | 
							
								        area.value = AREA_ENUM.AREA_0;
							 | 
						|||
| 
								 | 
							
								      } else if (p.y >= 0.0 && p.y >= Math.abs(p.x)) {
							 | 
						|||
| 
								 | 
							
								        area.value = AREA_ENUM.AREA_1;
							 | 
						|||
| 
								 | 
							
								        mu -= HALF_PI;
							 | 
						|||
| 
								 | 
							
								      } else if (p.x < 0.0 && -p.x >= Math.abs(p.y)) {
							 | 
						|||
| 
								 | 
							
								        area.value = AREA_ENUM.AREA_2;
							 | 
						|||
| 
								 | 
							
								        mu = (mu < 0.0 ? mu + SPI : mu - SPI);
							 | 
						|||
| 
								 | 
							
								      } else {
							 | 
						|||
| 
								 | 
							
								        area.value = AREA_ENUM.AREA_3;
							 | 
						|||
| 
								 | 
							
								        mu += HALF_PI;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      /* Compute phi and theta for the area of definition.
							 | 
						|||
| 
								 | 
							
								       * The inverse projection is not described in the original paper, but some
							 | 
						|||
| 
								 | 
							
								       * good hints can be found here (as of 2011-12-14):
							 | 
						|||
| 
								 | 
							
								       * http://fits.gsfc.nasa.gov/fitsbits/saf.93/saf.9302
							 | 
						|||
| 
								 | 
							
								       * (search for "Message-Id: <9302181759.AA25477 at fits.cv.nrao.edu>") */
							 | 
						|||
| 
								 | 
							
								      t = (SPI / 12) * Math.tan(mu);
							 | 
						|||
| 
								 | 
							
								      tantheta = Math.sin(t) / (Math.cos(t) - (1 / Math.sqrt(2)));
							 | 
						|||
| 
								 | 
							
								      theta = Math.atan(tantheta);
							 | 
						|||
| 
								 | 
							
								      cosmu = Math.cos(mu);
							 | 
						|||
| 
								 | 
							
								      tannu = Math.tan(nu);
							 | 
						|||
| 
								 | 
							
								      cosphi = 1 - cosmu * cosmu * tannu * tannu * (1 - Math.cos(Math.atan(1 / Math.cos(theta))));
							 | 
						|||
| 
								 | 
							
								      if (cosphi < -1) {
							 | 
						|||
| 
								 | 
							
								        cosphi = -1;
							 | 
						|||
| 
								 | 
							
								      } else if (cosphi > +1) {
							 | 
						|||
| 
								 | 
							
								        cosphi = +1;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      /* Apply the result to the real area on the cube face.
							 | 
						|||
| 
								 | 
							
								       * For the top and bottom face, we can compute phi and lam directly.
							 | 
						|||
| 
								 | 
							
								       * For the other faces, we must use unit sphere cartesian coordinates
							 | 
						|||
| 
								 | 
							
								       * as an intermediate step. */
							 | 
						|||
| 
								 | 
							
								      if (this.face === FACE_ENUM.TOP) {
							 | 
						|||
| 
								 | 
							
								        phi = Math.acos(cosphi);
							 | 
						|||
| 
								 | 
							
								        lp.phi = HALF_PI - phi;
							 | 
						|||
| 
								 | 
							
								        if (area.value === AREA_ENUM.AREA_0) {
							 | 
						|||
| 
								 | 
							
								          lp.lam = theta + HALF_PI;
							 | 
						|||
| 
								 | 
							
								        } else if (area.value === AREA_ENUM.AREA_1) {
							 | 
						|||
| 
								 | 
							
								          lp.lam = (theta < 0.0 ? theta + SPI : theta - SPI);
							 | 
						|||
| 
								 | 
							
								        } else if (area.value === AREA_ENUM.AREA_2) {
							 | 
						|||
| 
								 | 
							
								          lp.lam = theta - HALF_PI;
							 | 
						|||
| 
								 | 
							
								        } else /* area.value == AREA_ENUM.AREA_3 */ {
							 | 
						|||
| 
								 | 
							
								          lp.lam = theta;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								      } else if (this.face === FACE_ENUM.BOTTOM) {
							 | 
						|||
| 
								 | 
							
								        phi = Math.acos(cosphi);
							 | 
						|||
| 
								 | 
							
								        lp.phi = phi - HALF_PI;
							 | 
						|||
| 
								 | 
							
								        if (area.value === AREA_ENUM.AREA_0) {
							 | 
						|||
| 
								 | 
							
								          lp.lam = -theta + HALF_PI;
							 | 
						|||
| 
								 | 
							
								        } else if (area.value === AREA_ENUM.AREA_1) {
							 | 
						|||
| 
								 | 
							
								          lp.lam = -theta;
							 | 
						|||
| 
								 | 
							
								        } else if (area.value === AREA_ENUM.AREA_2) {
							 | 
						|||
| 
								 | 
							
								          lp.lam = -theta - HALF_PI;
							 | 
						|||
| 
								 | 
							
								        } else /* area.value == AREA_ENUM.AREA_3 */ {
							 | 
						|||
| 
								 | 
							
								          lp.lam = (theta < 0.0 ? -theta - SPI : -theta + SPI);
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								      } else {
							 | 
						|||
| 
								 | 
							
								        /* Compute phi and lam via cartesian unit sphere coordinates. */
							 | 
						|||
| 
								 | 
							
								        var q, r, s;
							 | 
						|||
| 
								 | 
							
								        q = cosphi;
							 | 
						|||
| 
								 | 
							
								        t = q * q;
							 | 
						|||
| 
								 | 
							
								        if (t >= 1) {
							 | 
						|||
| 
								 | 
							
								          s = 0;
							 | 
						|||
| 
								 | 
							
								        } else {
							 | 
						|||
| 
								 | 
							
								          s = Math.sqrt(1 - t) * Math.sin(theta);
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        t += s * s;
							 | 
						|||
| 
								 | 
							
								        if (t >= 1) {
							 | 
						|||
| 
								 | 
							
								          r = 0;
							 | 
						|||
| 
								 | 
							
								        } else {
							 | 
						|||
| 
								 | 
							
								          r = Math.sqrt(1 - t);
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        /* Rotate q,r,s into the correct area. */
							 | 
						|||
| 
								 | 
							
								        if (area.value === AREA_ENUM.AREA_1) {
							 | 
						|||
| 
								 | 
							
								          t = r;
							 | 
						|||
| 
								 | 
							
								          r = -s;
							 | 
						|||
| 
								 | 
							
								          s = t;
							 | 
						|||
| 
								 | 
							
								        } else if (area.value === AREA_ENUM.AREA_2) {
							 | 
						|||
| 
								 | 
							
								          r = -r;
							 | 
						|||
| 
								 | 
							
								          s = -s;
							 | 
						|||
| 
								 | 
							
								        } else if (area.value === AREA_ENUM.AREA_3) {
							 | 
						|||
| 
								 | 
							
								          t = r;
							 | 
						|||
| 
								 | 
							
								          r = s;
							 | 
						|||
| 
								 | 
							
								          s = -t;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        /* Rotate q,r,s into the correct cube face. */
							 | 
						|||
| 
								 | 
							
								        if (this.face === FACE_ENUM.RIGHT) {
							 | 
						|||
| 
								 | 
							
								          t = q;
							 | 
						|||
| 
								 | 
							
								          q = -r;
							 | 
						|||
| 
								 | 
							
								          r = t;
							 | 
						|||
| 
								 | 
							
								        } else if (this.face === FACE_ENUM.BACK) {
							 | 
						|||
| 
								 | 
							
								          q = -q;
							 | 
						|||
| 
								 | 
							
								          r = -r;
							 | 
						|||
| 
								 | 
							
								        } else if (this.face === FACE_ENUM.LEFT) {
							 | 
						|||
| 
								 | 
							
								          t = q;
							 | 
						|||
| 
								 | 
							
								          q = r;
							 | 
						|||
| 
								 | 
							
								          r = -t;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        /* Now compute phi and lam from the unit sphere coordinates. */
							 | 
						|||
| 
								 | 
							
								        lp.phi = Math.acos(-s) - HALF_PI;
							 | 
						|||
| 
								 | 
							
								        lp.lam = Math.atan2(r, q);
							 | 
						|||
| 
								 | 
							
								        if (this.face === FACE_ENUM.RIGHT) {
							 | 
						|||
| 
								 | 
							
								          lp.lam = qsc_shift_lon_origin(lp.lam, -HALF_PI);
							 | 
						|||
| 
								 | 
							
								        } else if (this.face === FACE_ENUM.BACK) {
							 | 
						|||
| 
								 | 
							
								          lp.lam = qsc_shift_lon_origin(lp.lam, -SPI);
							 | 
						|||
| 
								 | 
							
								        } else if (this.face === FACE_ENUM.LEFT) {
							 | 
						|||
| 
								 | 
							
								          lp.lam = qsc_shift_lon_origin(lp.lam, +HALF_PI);
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      /* Apply the shift from the sphere to the ellipsoid as described
							 | 
						|||
| 
								 | 
							
								       * in [LK12]. */
							 | 
						|||
| 
								 | 
							
								      if (this.es !== 0) {
							 | 
						|||
| 
								 | 
							
								        var invert_sign;
							 | 
						|||
| 
								 | 
							
								        var tanphi, xa;
							 | 
						|||
| 
								 | 
							
								        invert_sign = (lp.phi < 0 ? 1 : 0);
							 | 
						|||
| 
								 | 
							
								        tanphi = Math.tan(lp.phi);
							 | 
						|||
| 
								 | 
							
								        xa = this.b / Math.sqrt(tanphi * tanphi + this.one_minus_f_squared);
							 | 
						|||
| 
								 | 
							
								        lp.phi = Math.atan(Math.sqrt(this.a * this.a - xa * xa) / (this.one_minus_f * xa));
							 | 
						|||
| 
								 | 
							
								        if (invert_sign) {
							 | 
						|||
| 
								 | 
							
								          lp.phi = -lp.phi;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      lp.lam += this.long0;
							 | 
						|||
| 
								 | 
							
								      p.x = lp.lam;
							 | 
						|||
| 
								 | 
							
								      p.y = lp.phi;
							 | 
						|||
| 
								 | 
							
								      return p;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    /* Helper function for forward projection: compute the theta angle
							 | 
						|||
| 
								 | 
							
								     * and determine the area number. */
							 | 
						|||
| 
								 | 
							
								    function qsc_fwd_equat_face_theta(phi, y, x, area) {
							 | 
						|||
| 
								 | 
							
								      var theta;
							 | 
						|||
| 
								 | 
							
								      if (phi < EPSLN) {
							 | 
						|||
| 
								 | 
							
								        area.value = AREA_ENUM.AREA_0;
							 | 
						|||
| 
								 | 
							
								        theta = 0.0;
							 | 
						|||
| 
								 | 
							
								      } else {
							 | 
						|||
| 
								 | 
							
								        theta = Math.atan2(y, x);
							 | 
						|||
| 
								 | 
							
								        if (Math.abs(theta) <= FORTPI) {
							 | 
						|||
| 
								 | 
							
								          area.value = AREA_ENUM.AREA_0;
							 | 
						|||
| 
								 | 
							
								        } else if (theta > FORTPI && theta <= HALF_PI + FORTPI) {
							 | 
						|||
| 
								 | 
							
								          area.value = AREA_ENUM.AREA_1;
							 | 
						|||
| 
								 | 
							
								          theta -= HALF_PI;
							 | 
						|||
| 
								 | 
							
								        } else if (theta > HALF_PI + FORTPI || theta <= -(HALF_PI + FORTPI)) {
							 | 
						|||
| 
								 | 
							
								          area.value = AREA_ENUM.AREA_2;
							 | 
						|||
| 
								 | 
							
								          theta = (theta >= 0.0 ? theta - SPI : theta + SPI);
							 | 
						|||
| 
								 | 
							
								        } else {
							 | 
						|||
| 
								 | 
							
								          area.value = AREA_ENUM.AREA_3;
							 | 
						|||
| 
								 | 
							
								          theta += HALF_PI;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      return theta;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    /* Helper function: shift the longitude. */
							 | 
						|||
| 
								 | 
							
								    function qsc_shift_lon_origin(lon, offset) {
							 | 
						|||
| 
								 | 
							
								      var slon = lon + offset;
							 | 
						|||
| 
								 | 
							
								      if (slon < -SPI) {
							 | 
						|||
| 
								 | 
							
								        slon += TWO_PI;
							 | 
						|||
| 
								 | 
							
								      } else if (slon > +SPI) {
							 | 
						|||
| 
								 | 
							
								        slon -= TWO_PI;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      return slon;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var names$28 = ["Quadrilateralized Spherical Cube", "Quadrilateralized_Spherical_Cube", "qsc"];
							 | 
						|||
| 
								 | 
							
								    var qsc = {
							 | 
						|||
| 
								 | 
							
								      init: init$27,
							 | 
						|||
| 
								 | 
							
								      forward: forward$26,
							 | 
						|||
| 
								 | 
							
								      inverse: inverse$26,
							 | 
						|||
| 
								 | 
							
								      names: names$28
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    // Robinson projection
							 | 
						|||
| 
								 | 
							
								    // Based on https://github.com/OSGeo/proj.4/blob/master/src/PJ_robin.c
							 | 
						|||
| 
								 | 
							
								    // Polynomial coeficients from http://article.gmane.org/gmane.comp.gis.proj-4.devel/6039
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var COEFS_X = [
							 | 
						|||
| 
								 | 
							
								        [1.0000, 2.2199e-17, -7.15515e-05, 3.1103e-06],
							 | 
						|||
| 
								 | 
							
								        [0.9986, -0.000482243, -2.4897e-05, -1.3309e-06],
							 | 
						|||
| 
								 | 
							
								        [0.9954, -0.00083103, -4.48605e-05, -9.86701e-07],
							 | 
						|||
| 
								 | 
							
								        [0.9900, -0.00135364, -5.9661e-05, 3.6777e-06],
							 | 
						|||
| 
								 | 
							
								        [0.9822, -0.00167442, -4.49547e-06, -5.72411e-06],
							 | 
						|||
| 
								 | 
							
								        [0.9730, -0.00214868, -9.03571e-05, 1.8736e-08],
							 | 
						|||
| 
								 | 
							
								        [0.9600, -0.00305085, -9.00761e-05, 1.64917e-06],
							 | 
						|||
| 
								 | 
							
								        [0.9427, -0.00382792, -6.53386e-05, -2.6154e-06],
							 | 
						|||
| 
								 | 
							
								        [0.9216, -0.00467746, -0.00010457, 4.81243e-06],
							 | 
						|||
| 
								 | 
							
								        [0.8962, -0.00536223, -3.23831e-05, -5.43432e-06],
							 | 
						|||
| 
								 | 
							
								        [0.8679, -0.00609363, -0.000113898, 3.32484e-06],
							 | 
						|||
| 
								 | 
							
								        [0.8350, -0.00698325, -6.40253e-05, 9.34959e-07],
							 | 
						|||
| 
								 | 
							
								        [0.7986, -0.00755338, -5.00009e-05, 9.35324e-07],
							 | 
						|||
| 
								 | 
							
								        [0.7597, -0.00798324, -3.5971e-05, -2.27626e-06],
							 | 
						|||
| 
								 | 
							
								        [0.7186, -0.00851367, -7.01149e-05, -8.6303e-06],
							 | 
						|||
| 
								 | 
							
								        [0.6732, -0.00986209, -0.000199569, 1.91974e-05],
							 | 
						|||
| 
								 | 
							
								        [0.6213, -0.010418, 8.83923e-05, 6.24051e-06],
							 | 
						|||
| 
								 | 
							
								        [0.5722, -0.00906601, 0.000182, 6.24051e-06],
							 | 
						|||
| 
								 | 
							
								        [0.5322, -0.00677797, 0.000275608, 6.24051e-06]
							 | 
						|||
| 
								 | 
							
								    ];
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var COEFS_Y = [
							 | 
						|||
| 
								 | 
							
								        [-5.20417e-18, 0.0124, 1.21431e-18, -8.45284e-11],
							 | 
						|||
| 
								 | 
							
								        [0.0620, 0.0124, -1.26793e-09, 4.22642e-10],
							 | 
						|||
| 
								 | 
							
								        [0.1240, 0.0124, 5.07171e-09, -1.60604e-09],
							 | 
						|||
| 
								 | 
							
								        [0.1860, 0.0123999, -1.90189e-08, 6.00152e-09],
							 | 
						|||
| 
								 | 
							
								        [0.2480, 0.0124002, 7.10039e-08, -2.24e-08],
							 | 
						|||
| 
								 | 
							
								        [0.3100, 0.0123992, -2.64997e-07, 8.35986e-08],
							 | 
						|||
| 
								 | 
							
								        [0.3720, 0.0124029, 9.88983e-07, -3.11994e-07],
							 | 
						|||
| 
								 | 
							
								        [0.4340, 0.0123893, -3.69093e-06, -4.35621e-07],
							 | 
						|||
| 
								 | 
							
								        [0.4958, 0.0123198, -1.02252e-05, -3.45523e-07],
							 | 
						|||
| 
								 | 
							
								        [0.5571, 0.0121916, -1.54081e-05, -5.82288e-07],
							 | 
						|||
| 
								 | 
							
								        [0.6176, 0.0119938, -2.41424e-05, -5.25327e-07],
							 | 
						|||
| 
								 | 
							
								        [0.6769, 0.011713, -3.20223e-05, -5.16405e-07],
							 | 
						|||
| 
								 | 
							
								        [0.7346, 0.0113541, -3.97684e-05, -6.09052e-07],
							 | 
						|||
| 
								 | 
							
								        [0.7903, 0.0109107, -4.89042e-05, -1.04739e-06],
							 | 
						|||
| 
								 | 
							
								        [0.8435, 0.0103431, -6.4615e-05, -1.40374e-09],
							 | 
						|||
| 
								 | 
							
								        [0.8936, 0.00969686, -6.4636e-05, -8.547e-06],
							 | 
						|||
| 
								 | 
							
								        [0.9394, 0.00840947, -0.000192841, -4.2106e-06],
							 | 
						|||
| 
								 | 
							
								        [0.9761, 0.00616527, -0.000256, -4.2106e-06],
							 | 
						|||
| 
								 | 
							
								        [1.0000, 0.00328947, -0.000319159, -4.2106e-06]
							 | 
						|||
| 
								 | 
							
								    ];
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var FXC = 0.8487;
							 | 
						|||
| 
								 | 
							
								    var FYC = 1.3523;
							 | 
						|||
| 
								 | 
							
								    var C1 = R2D/5; // rad to 5-degree interval
							 | 
						|||
| 
								 | 
							
								    var RC1 = 1/C1;
							 | 
						|||
| 
								 | 
							
								    var NODES = 18;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var poly3_val = function(coefs, x) {
							 | 
						|||
| 
								 | 
							
								        return coefs[0] + x * (coefs[1] + x * (coefs[2] + x * coefs[3]));
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var poly3_der = function(coefs, x) {
							 | 
						|||
| 
								 | 
							
								        return coefs[1] + x * (2 * coefs[2] + x * 3 * coefs[3]);
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function newton_rapshon(f_df, start, max_err, iters) {
							 | 
						|||
| 
								 | 
							
								        var x = start;
							 | 
						|||
| 
								 | 
							
								        for (; iters; --iters) {
							 | 
						|||
| 
								 | 
							
								            var upd = f_df(x);
							 | 
						|||
| 
								 | 
							
								            x -= upd;
							 | 
						|||
| 
								 | 
							
								            if (Math.abs(upd) < max_err) {
							 | 
						|||
| 
								 | 
							
								                break;
							 | 
						|||
| 
								 | 
							
								            }
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        return x;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function init$28() {
							 | 
						|||
| 
								 | 
							
								        this.x0 = this.x0 || 0;
							 | 
						|||
| 
								 | 
							
								        this.y0 = this.y0 || 0;
							 | 
						|||
| 
								 | 
							
								        this.long0 = this.long0 || 0;
							 | 
						|||
| 
								 | 
							
								        this.es = 0;
							 | 
						|||
| 
								 | 
							
								        this.title = this.title || "Robinson";
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function forward$27(ll) {
							 | 
						|||
| 
								 | 
							
								        var lon = adjust_lon(ll.x - this.long0);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        var dphi = Math.abs(ll.y);
							 | 
						|||
| 
								 | 
							
								        var i = Math.floor(dphi * C1);
							 | 
						|||
| 
								 | 
							
								        if (i < 0) {
							 | 
						|||
| 
								 | 
							
								            i = 0;
							 | 
						|||
| 
								 | 
							
								        } else if (i >= NODES) {
							 | 
						|||
| 
								 | 
							
								            i = NODES - 1;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        dphi = R2D * (dphi - RC1 * i);
							 | 
						|||
| 
								 | 
							
								        var xy = {
							 | 
						|||
| 
								 | 
							
								            x: poly3_val(COEFS_X[i], dphi) * lon,
							 | 
						|||
| 
								 | 
							
								            y: poly3_val(COEFS_Y[i], dphi)
							 | 
						|||
| 
								 | 
							
								        };
							 | 
						|||
| 
								 | 
							
								        if (ll.y < 0) {
							 | 
						|||
| 
								 | 
							
								            xy.y = -xy.y;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        xy.x = xy.x * this.a * FXC + this.x0;
							 | 
						|||
| 
								 | 
							
								        xy.y = xy.y * this.a * FYC + this.y0;
							 | 
						|||
| 
								 | 
							
								        return xy;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function inverse$27(xy) {
							 | 
						|||
| 
								 | 
							
								        var ll = {
							 | 
						|||
| 
								 | 
							
								            x: (xy.x - this.x0) / (this.a * FXC),
							 | 
						|||
| 
								 | 
							
								            y: Math.abs(xy.y - this.y0) / (this.a * FYC)
							 | 
						|||
| 
								 | 
							
								        };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        if (ll.y >= 1) { // pathologic case
							 | 
						|||
| 
								 | 
							
								            ll.x /= COEFS_X[NODES][0];
							 | 
						|||
| 
								 | 
							
								            ll.y = xy.y < 0 ? -HALF_PI : HALF_PI;
							 | 
						|||
| 
								 | 
							
								        } else {
							 | 
						|||
| 
								 | 
							
								            // find table interval
							 | 
						|||
| 
								 | 
							
								            var i = Math.floor(ll.y * NODES);
							 | 
						|||
| 
								 | 
							
								            if (i < 0) {
							 | 
						|||
| 
								 | 
							
								                i = 0;
							 | 
						|||
| 
								 | 
							
								            } else if (i >= NODES) {
							 | 
						|||
| 
								 | 
							
								                i = NODES - 1;
							 | 
						|||
| 
								 | 
							
								            }
							 | 
						|||
| 
								 | 
							
								            for (;;) {
							 | 
						|||
| 
								 | 
							
								                if (COEFS_Y[i][0] > ll.y) {
							 | 
						|||
| 
								 | 
							
								                    --i;
							 | 
						|||
| 
								 | 
							
								                } else if (COEFS_Y[i+1][0] <= ll.y) {
							 | 
						|||
| 
								 | 
							
								                    ++i;
							 | 
						|||
| 
								 | 
							
								                } else {
							 | 
						|||
| 
								 | 
							
								                    break;
							 | 
						|||
| 
								 | 
							
								                }
							 | 
						|||
| 
								 | 
							
								            }
							 | 
						|||
| 
								 | 
							
								            // linear interpolation in 5 degree interval
							 | 
						|||
| 
								 | 
							
								            var coefs = COEFS_Y[i];
							 | 
						|||
| 
								 | 
							
								            var t = 5 * (ll.y - coefs[0]) / (COEFS_Y[i+1][0] - coefs[0]);
							 | 
						|||
| 
								 | 
							
								            // find t so that poly3_val(coefs, t) = ll.y
							 | 
						|||
| 
								 | 
							
								            t = newton_rapshon(function(x) {
							 | 
						|||
| 
								 | 
							
								                return (poly3_val(coefs, x) - ll.y) / poly3_der(coefs, x);
							 | 
						|||
| 
								 | 
							
								            }, t, EPSLN, 100);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								            ll.x /= poly3_val(COEFS_X[i], t);
							 | 
						|||
| 
								 | 
							
								            ll.y = (5 * i + t) * D2R;
							 | 
						|||
| 
								 | 
							
								            if (xy.y < 0) {
							 | 
						|||
| 
								 | 
							
								                ll.y = -ll.y;
							 | 
						|||
| 
								 | 
							
								            }
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        ll.x = adjust_lon(ll.x + this.long0);
							 | 
						|||
| 
								 | 
							
								        return ll;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var names$29 = ["Robinson", "robin"];
							 | 
						|||
| 
								 | 
							
								    var robin = {
							 | 
						|||
| 
								 | 
							
								      init: init$28,
							 | 
						|||
| 
								 | 
							
								      forward: forward$27,
							 | 
						|||
| 
								 | 
							
								      inverse: inverse$27,
							 | 
						|||
| 
								 | 
							
								      names: names$29
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function init$29() {
							 | 
						|||
| 
								 | 
							
								        this.name = 'geocent';
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function forward$28(p) {
							 | 
						|||
| 
								 | 
							
								        var point = geodeticToGeocentric(p, this.es, this.a);
							 | 
						|||
| 
								 | 
							
								        return point;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function inverse$28(p) {
							 | 
						|||
| 
								 | 
							
								        var point = geocentricToGeodetic(p, this.es, this.a, this.b);
							 | 
						|||
| 
								 | 
							
								        return point;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var names$30 = ["Geocentric", 'geocentric', "geocent", "Geocent"];
							 | 
						|||
| 
								 | 
							
								    var geocent = {
							 | 
						|||
| 
								 | 
							
								        init: init$29,
							 | 
						|||
| 
								 | 
							
								        forward: forward$28,
							 | 
						|||
| 
								 | 
							
								        inverse: inverse$28,
							 | 
						|||
| 
								 | 
							
								        names: names$30
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var mode = {
							 | 
						|||
| 
								 | 
							
								      N_POLE: 0,
							 | 
						|||
| 
								 | 
							
								      S_POLE: 1,
							 | 
						|||
| 
								 | 
							
								      EQUIT: 2,
							 | 
						|||
| 
								 | 
							
								      OBLIQ: 3
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var params = {
							 | 
						|||
| 
								 | 
							
								      h:     { def: 100000, num: true },           // default is Karman line, no default in PROJ.7
							 | 
						|||
| 
								 | 
							
								      azi:   { def: 0, num: true, degrees: true }, // default is North
							 | 
						|||
| 
								 | 
							
								      tilt:  { def: 0, num: true, degrees: true }, // default is Nadir
							 | 
						|||
| 
								 | 
							
								      long0: { def: 0, num: true },                // default is Greenwich, conversion to rad is automatic
							 | 
						|||
| 
								 | 
							
								      lat0:  { def: 0, num: true }                 // default is Equator, conversion to rad is automatic
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function init$30() {
							 | 
						|||
| 
								 | 
							
								      Object.keys(params).forEach(function (p) {
							 | 
						|||
| 
								 | 
							
								        if (typeof this[p] === "undefined") {
							 | 
						|||
| 
								 | 
							
								          this[p] = params[p].def;
							 | 
						|||
| 
								 | 
							
								        } else if (params[p].num && isNaN(this[p])) {
							 | 
						|||
| 
								 | 
							
								          throw new Error("Invalid parameter value, must be numeric " + p + " = " + this[p]);
							 | 
						|||
| 
								 | 
							
								        } else if (params[p].num) {
							 | 
						|||
| 
								 | 
							
								          this[p] = parseFloat(this[p]);
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        if (params[p].degrees) {
							 | 
						|||
| 
								 | 
							
								          this[p] = this[p] * D2R;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								      }.bind(this));
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      if (Math.abs((Math.abs(this.lat0) - HALF_PI)) < EPSLN) {
							 | 
						|||
| 
								 | 
							
								        this.mode = this.lat0 < 0 ? mode.S_POLE : mode.N_POLE;
							 | 
						|||
| 
								 | 
							
								      } else if (Math.abs(this.lat0) < EPSLN) {
							 | 
						|||
| 
								 | 
							
								        this.mode = mode.EQUIT;
							 | 
						|||
| 
								 | 
							
								      } else {
							 | 
						|||
| 
								 | 
							
								        this.mode = mode.OBLIQ;
							 | 
						|||
| 
								 | 
							
								        this.sinph0 = Math.sin(this.lat0);
							 | 
						|||
| 
								 | 
							
								        this.cosph0 = Math.cos(this.lat0);
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      this.pn1 = this.h / this.a;  // Normalize relative to the Earth's radius
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      if (this.pn1 <= 0 || this.pn1 > 1e10) {
							 | 
						|||
| 
								 | 
							
								        throw new Error("Invalid height");
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      
							 | 
						|||
| 
								 | 
							
								      this.p = 1 + this.pn1;
							 | 
						|||
| 
								 | 
							
								      this.rp = 1 / this.p;
							 | 
						|||
| 
								 | 
							
								      this.h1 = 1 / this.pn1;
							 | 
						|||
| 
								 | 
							
								      this.pfact = (this.p + 1) * this.h1;
							 | 
						|||
| 
								 | 
							
								      this.es = 0;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      var omega = this.tilt;
							 | 
						|||
| 
								 | 
							
								      var gamma = this.azi;
							 | 
						|||
| 
								 | 
							
								      this.cg = Math.cos(gamma);
							 | 
						|||
| 
								 | 
							
								      this.sg = Math.sin(gamma);
							 | 
						|||
| 
								 | 
							
								      this.cw = Math.cos(omega);
							 | 
						|||
| 
								 | 
							
								      this.sw = Math.sin(omega);
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function forward$29(p) {
							 | 
						|||
| 
								 | 
							
								      p.x -= this.long0;
							 | 
						|||
| 
								 | 
							
								      var sinphi = Math.sin(p.y);
							 | 
						|||
| 
								 | 
							
								      var cosphi = Math.cos(p.y);
							 | 
						|||
| 
								 | 
							
								      var coslam = Math.cos(p.x);
							 | 
						|||
| 
								 | 
							
								      var x, y;
							 | 
						|||
| 
								 | 
							
								      switch (this.mode) {
							 | 
						|||
| 
								 | 
							
								        case mode.OBLIQ:
							 | 
						|||
| 
								 | 
							
								          y = this.sinph0 * sinphi + this.cosph0 * cosphi * coslam;
							 | 
						|||
| 
								 | 
							
								          break;
							 | 
						|||
| 
								 | 
							
								        case mode.EQUIT:
							 | 
						|||
| 
								 | 
							
								          y = cosphi * coslam;
							 | 
						|||
| 
								 | 
							
								          break;
							 | 
						|||
| 
								 | 
							
								        case mode.S_POLE:
							 | 
						|||
| 
								 | 
							
								          y = -sinphi;
							 | 
						|||
| 
								 | 
							
								          break;
							 | 
						|||
| 
								 | 
							
								        case mode.N_POLE:
							 | 
						|||
| 
								 | 
							
								          y = sinphi;
							 | 
						|||
| 
								 | 
							
								          break;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      y = this.pn1 / (this.p - y);
							 | 
						|||
| 
								 | 
							
								      x = y * cosphi * Math.sin(p.x);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      switch (this.mode) {
							 | 
						|||
| 
								 | 
							
								        case mode.OBLIQ:
							 | 
						|||
| 
								 | 
							
								          y *= this.cosph0 * sinphi - this.sinph0 * cosphi * coslam;
							 | 
						|||
| 
								 | 
							
								          break;
							 | 
						|||
| 
								 | 
							
								        case mode.EQUIT:
							 | 
						|||
| 
								 | 
							
								          y *= sinphi;
							 | 
						|||
| 
								 | 
							
								          break;
							 | 
						|||
| 
								 | 
							
								        case mode.N_POLE:
							 | 
						|||
| 
								 | 
							
								          y *= -(cosphi * coslam);
							 | 
						|||
| 
								 | 
							
								          break;
							 | 
						|||
| 
								 | 
							
								        case mode.S_POLE:
							 | 
						|||
| 
								 | 
							
								          y *= cosphi * coslam;
							 | 
						|||
| 
								 | 
							
								          break;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // Tilt 
							 | 
						|||
| 
								 | 
							
								      var yt, ba;
							 | 
						|||
| 
								 | 
							
								      yt = y * this.cg + x * this.sg;
							 | 
						|||
| 
								 | 
							
								      ba = 1 / (yt * this.sw * this.h1 + this.cw);
							 | 
						|||
| 
								 | 
							
								      x = (x * this.cg - y * this.sg) * this.cw * ba;
							 | 
						|||
| 
								 | 
							
								      y = yt * ba;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      p.x = x * this.a;
							 | 
						|||
| 
								 | 
							
								      p.y = y * this.a;
							 | 
						|||
| 
								 | 
							
								      return p;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    function inverse$29(p) {
							 | 
						|||
| 
								 | 
							
								      p.x /= this.a;
							 | 
						|||
| 
								 | 
							
								      p.y /= this.a;
							 | 
						|||
| 
								 | 
							
								      var r = { x: p.x, y: p.y };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // Un-Tilt
							 | 
						|||
| 
								 | 
							
								      var bm, bq, yt;
							 | 
						|||
| 
								 | 
							
								      yt = 1 / (this.pn1 - p.y * this.sw);
							 | 
						|||
| 
								 | 
							
								      bm = this.pn1 * p.x * yt;
							 | 
						|||
| 
								 | 
							
								      bq = this.pn1 * p.y * this.cw * yt;
							 | 
						|||
| 
								 | 
							
								      p.x = bm * this.cg + bq * this.sg;
							 | 
						|||
| 
								 | 
							
								      p.y = bq * this.cg - bm * this.sg;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      var rh = hypot(p.x, p.y);
							 | 
						|||
| 
								 | 
							
								      if (Math.abs(rh) < EPSLN) {
							 | 
						|||
| 
								 | 
							
								        r.x = 0;
							 | 
						|||
| 
								 | 
							
								        r.y = p.y;
							 | 
						|||
| 
								 | 
							
								      } else {
							 | 
						|||
| 
								 | 
							
								        var cosz, sinz;
							 | 
						|||
| 
								 | 
							
								        sinz = 1 - rh * rh * this.pfact;
							 | 
						|||
| 
								 | 
							
								        sinz = (this.p - Math.sqrt(sinz)) / (this.pn1 / rh + rh / this.pn1);
							 | 
						|||
| 
								 | 
							
								        cosz = Math.sqrt(1 - sinz * sinz);
							 | 
						|||
| 
								 | 
							
								        switch (this.mode) {
							 | 
						|||
| 
								 | 
							
								          case mode.OBLIQ:
							 | 
						|||
| 
								 | 
							
								            r.y = Math.asin(cosz * this.sinph0 + p.y * sinz * this.cosph0 / rh);
							 | 
						|||
| 
								 | 
							
								            p.y = (cosz - this.sinph0 * Math.sin(r.y)) * rh;
							 | 
						|||
| 
								 | 
							
								            p.x *= sinz * this.cosph0;
							 | 
						|||
| 
								 | 
							
								            break;
							 | 
						|||
| 
								 | 
							
								          case mode.EQUIT:
							 | 
						|||
| 
								 | 
							
								            r.y = Math.asin(p.y * sinz / rh);
							 | 
						|||
| 
								 | 
							
								            p.y = cosz * rh;
							 | 
						|||
| 
								 | 
							
								            p.x *= sinz;
							 | 
						|||
| 
								 | 
							
								            break;
							 | 
						|||
| 
								 | 
							
								          case mode.N_POLE:
							 | 
						|||
| 
								 | 
							
								            r.y = Math.asin(cosz);
							 | 
						|||
| 
								 | 
							
								            p.y = -p.y;
							 | 
						|||
| 
								 | 
							
								            break;
							 | 
						|||
| 
								 | 
							
								          case mode.S_POLE:
							 | 
						|||
| 
								 | 
							
								            r.y = -Math.asin(cosz);
							 | 
						|||
| 
								 | 
							
								            break;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        r.x = Math.atan2(p.x, p.y);
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      p.x = r.x + this.long0;
							 | 
						|||
| 
								 | 
							
								      p.y = r.y;
							 | 
						|||
| 
								 | 
							
								      return p;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var names$31 = ["Tilted_Perspective", "tpers"];
							 | 
						|||
| 
								 | 
							
								    var tpers = {
							 | 
						|||
| 
								 | 
							
								      init: init$30,
							 | 
						|||
| 
								 | 
							
								      forward: forward$29,
							 | 
						|||
| 
								 | 
							
								      inverse: inverse$29,
							 | 
						|||
| 
								 | 
							
								      names: names$31
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    var includedProjections = function(proj4){
							 | 
						|||
| 
								 | 
							
								      proj4.Proj.projections.add(tmerc);
							 | 
						|||
| 
								 | 
							
								      proj4.Proj.projections.add(etmerc);
							 | 
						|||
| 
								 | 
							
								      proj4.Proj.projections.add(utm);
							 | 
						|||
| 
								 | 
							
								      proj4.Proj.projections.add(sterea);
							 | 
						|||
| 
								 | 
							
								      proj4.Proj.projections.add(stere);
							 | 
						|||
| 
								 | 
							
								      proj4.Proj.projections.add(somerc);
							 | 
						|||
| 
								 | 
							
								      proj4.Proj.projections.add(omerc);
							 | 
						|||
| 
								 | 
							
								      proj4.Proj.projections.add(lcc);
							 | 
						|||
| 
								 | 
							
								      proj4.Proj.projections.add(krovak);
							 | 
						|||
| 
								 | 
							
								      proj4.Proj.projections.add(cass);
							 | 
						|||
| 
								 | 
							
								      proj4.Proj.projections.add(laea);
							 | 
						|||
| 
								 | 
							
								      proj4.Proj.projections.add(aea);
							 | 
						|||
| 
								 | 
							
								      proj4.Proj.projections.add(gnom);
							 | 
						|||
| 
								 | 
							
								      proj4.Proj.projections.add(cea);
							 | 
						|||
| 
								 | 
							
								      proj4.Proj.projections.add(eqc);
							 | 
						|||
| 
								 | 
							
								      proj4.Proj.projections.add(poly);
							 | 
						|||
| 
								 | 
							
								      proj4.Proj.projections.add(nzmg);
							 | 
						|||
| 
								 | 
							
								      proj4.Proj.projections.add(mill);
							 | 
						|||
| 
								 | 
							
								      proj4.Proj.projections.add(sinu);
							 | 
						|||
| 
								 | 
							
								      proj4.Proj.projections.add(moll);
							 | 
						|||
| 
								 | 
							
								      proj4.Proj.projections.add(eqdc);
							 | 
						|||
| 
								 | 
							
								      proj4.Proj.projections.add(vandg);
							 | 
						|||
| 
								 | 
							
								      proj4.Proj.projections.add(aeqd);
							 | 
						|||
| 
								 | 
							
								      proj4.Proj.projections.add(ortho);
							 | 
						|||
| 
								 | 
							
								      proj4.Proj.projections.add(qsc);
							 | 
						|||
| 
								 | 
							
								      proj4.Proj.projections.add(robin);
							 | 
						|||
| 
								 | 
							
								      proj4.Proj.projections.add(geocent);
							 | 
						|||
| 
								 | 
							
								      proj4.Proj.projections.add(tpers);
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    proj4$1.defaultDatum = 'WGS84'; //default datum
							 | 
						|||
| 
								 | 
							
								    proj4$1.Proj = Projection;
							 | 
						|||
| 
								 | 
							
								    proj4$1.WGS84 = new proj4$1.Proj('WGS84');
							 | 
						|||
| 
								 | 
							
								    proj4$1.Point = Point;
							 | 
						|||
| 
								 | 
							
								    proj4$1.toPoint = toPoint;
							 | 
						|||
| 
								 | 
							
								    proj4$1.defs = defs;
							 | 
						|||
| 
								 | 
							
								    proj4$1.nadgrid = nadgrid;
							 | 
						|||
| 
								 | 
							
								    proj4$1.transform = transform;
							 | 
						|||
| 
								 | 
							
								    proj4$1.mgrs = mgrs;
							 | 
						|||
| 
								 | 
							
								    proj4$1.version = '2.7.4';
							 | 
						|||
| 
								 | 
							
								    includedProjections(proj4$1);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    return proj4$1;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								})));
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								},{}],18:[function(require,module,exports){
							 | 
						|||
| 
								 | 
							
								/*! safe-buffer. MIT License. Feross Aboukhadijeh <https://feross.org/opensource> */
							 | 
						|||
| 
								 | 
							
								/* eslint-disable node/no-deprecated-api */
							 | 
						|||
| 
								 | 
							
								var buffer = require('buffer')
							 | 
						|||
| 
								 | 
							
								var Buffer = buffer.Buffer
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								// alternative to using Object.keys for old browsers
							 | 
						|||
| 
								 | 
							
								function copyProps (src, dst) {
							 | 
						|||
| 
								 | 
							
								  for (var key in src) {
							 | 
						|||
| 
								 | 
							
								    dst[key] = src[key]
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								if (Buffer.from && Buffer.alloc && Buffer.allocUnsafe && Buffer.allocUnsafeSlow) {
							 | 
						|||
| 
								 | 
							
								  module.exports = buffer
							 | 
						|||
| 
								 | 
							
								} else {
							 | 
						|||
| 
								 | 
							
								  // Copy properties from require('buffer')
							 | 
						|||
| 
								 | 
							
								  copyProps(buffer, exports)
							 | 
						|||
| 
								 | 
							
								  exports.Buffer = SafeBuffer
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function SafeBuffer (arg, encodingOrOffset, length) {
							 | 
						|||
| 
								 | 
							
								  return Buffer(arg, encodingOrOffset, length)
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								SafeBuffer.prototype = Object.create(Buffer.prototype)
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								// Copy static methods from Buffer
							 | 
						|||
| 
								 | 
							
								copyProps(Buffer, SafeBuffer)
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								SafeBuffer.from = function (arg, encodingOrOffset, length) {
							 | 
						|||
| 
								 | 
							
								  if (typeof arg === 'number') {
							 | 
						|||
| 
								 | 
							
								    throw new TypeError('Argument must not be a number')
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  return Buffer(arg, encodingOrOffset, length)
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								SafeBuffer.alloc = function (size, fill, encoding) {
							 | 
						|||
| 
								 | 
							
								  if (typeof size !== 'number') {
							 | 
						|||
| 
								 | 
							
								    throw new TypeError('Argument must be a number')
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  var buf = Buffer(size)
							 | 
						|||
| 
								 | 
							
								  if (fill !== undefined) {
							 | 
						|||
| 
								 | 
							
								    if (typeof encoding === 'string') {
							 | 
						|||
| 
								 | 
							
								      buf.fill(fill, encoding)
							 | 
						|||
| 
								 | 
							
								    } else {
							 | 
						|||
| 
								 | 
							
								      buf.fill(fill)
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								  } else {
							 | 
						|||
| 
								 | 
							
								    buf.fill(0)
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  return buf
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								SafeBuffer.allocUnsafe = function (size) {
							 | 
						|||
| 
								 | 
							
								  if (typeof size !== 'number') {
							 | 
						|||
| 
								 | 
							
								    throw new TypeError('Argument must be a number')
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  return Buffer(size)
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								SafeBuffer.allocUnsafeSlow = function (size) {
							 | 
						|||
| 
								 | 
							
								  if (typeof size !== 'number') {
							 | 
						|||
| 
								 | 
							
								    throw new TypeError('Argument must be a number')
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  return buffer.SlowBuffer(size)
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								},{"buffer":8}],19:[function(require,module,exports){
							 | 
						|||
| 
								 | 
							
								// Copyright Joyent, Inc. and other Node contributors.
							 | 
						|||
| 
								 | 
							
								//
							 | 
						|||
| 
								 | 
							
								// Permission is hereby granted, free of charge, to any person obtaining a
							 | 
						|||
| 
								 | 
							
								// copy of this software and associated documentation files (the
							 | 
						|||
| 
								 | 
							
								// "Software"), to deal in the Software without restriction, including
							 | 
						|||
| 
								 | 
							
								// without limitation the rights to use, copy, modify, merge, publish,
							 | 
						|||
| 
								 | 
							
								// distribute, sublicense, and/or sell copies of the Software, and to permit
							 | 
						|||
| 
								 | 
							
								// persons to whom the Software is furnished to do so, subject to the
							 | 
						|||
| 
								 | 
							
								// following conditions:
							 | 
						|||
| 
								 | 
							
								//
							 | 
						|||
| 
								 | 
							
								// The above copyright notice and this permission notice shall be included
							 | 
						|||
| 
								 | 
							
								// in all copies or substantial portions of the Software.
							 | 
						|||
| 
								 | 
							
								//
							 | 
						|||
| 
								 | 
							
								// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
							 | 
						|||
| 
								 | 
							
								// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
							 | 
						|||
| 
								 | 
							
								// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
							 | 
						|||
| 
								 | 
							
								// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
							 | 
						|||
| 
								 | 
							
								// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
							 | 
						|||
| 
								 | 
							
								// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
							 | 
						|||
| 
								 | 
							
								// USE OR OTHER DEALINGS IN THE SOFTWARE.
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								'use strict';
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								/*<replacement>*/
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								var Buffer = require('safe-buffer').Buffer;
							 | 
						|||
| 
								 | 
							
								/*</replacement>*/
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								var isEncoding = Buffer.isEncoding || function (encoding) {
							 | 
						|||
| 
								 | 
							
								  encoding = '' + encoding;
							 | 
						|||
| 
								 | 
							
								  switch (encoding && encoding.toLowerCase()) {
							 | 
						|||
| 
								 | 
							
								    case 'hex':case 'utf8':case 'utf-8':case 'ascii':case 'binary':case 'base64':case 'ucs2':case 'ucs-2':case 'utf16le':case 'utf-16le':case 'raw':
							 | 
						|||
| 
								 | 
							
								      return true;
							 | 
						|||
| 
								 | 
							
								    default:
							 | 
						|||
| 
								 | 
							
								      return false;
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function _normalizeEncoding(enc) {
							 | 
						|||
| 
								 | 
							
								  if (!enc) return 'utf8';
							 | 
						|||
| 
								 | 
							
								  var retried;
							 | 
						|||
| 
								 | 
							
								  while (true) {
							 | 
						|||
| 
								 | 
							
								    switch (enc) {
							 | 
						|||
| 
								 | 
							
								      case 'utf8':
							 | 
						|||
| 
								 | 
							
								      case 'utf-8':
							 | 
						|||
| 
								 | 
							
								        return 'utf8';
							 | 
						|||
| 
								 | 
							
								      case 'ucs2':
							 | 
						|||
| 
								 | 
							
								      case 'ucs-2':
							 | 
						|||
| 
								 | 
							
								      case 'utf16le':
							 | 
						|||
| 
								 | 
							
								      case 'utf-16le':
							 | 
						|||
| 
								 | 
							
								        return 'utf16le';
							 | 
						|||
| 
								 | 
							
								      case 'latin1':
							 | 
						|||
| 
								 | 
							
								      case 'binary':
							 | 
						|||
| 
								 | 
							
								        return 'latin1';
							 | 
						|||
| 
								 | 
							
								      case 'base64':
							 | 
						|||
| 
								 | 
							
								      case 'ascii':
							 | 
						|||
| 
								 | 
							
								      case 'hex':
							 | 
						|||
| 
								 | 
							
								        return enc;
							 | 
						|||
| 
								 | 
							
								      default:
							 | 
						|||
| 
								 | 
							
								        if (retried) return; // undefined
							 | 
						|||
| 
								 | 
							
								        enc = ('' + enc).toLowerCase();
							 | 
						|||
| 
								 | 
							
								        retried = true;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								// Do not cache `Buffer.isEncoding` when checking encoding names as some
							 | 
						|||
| 
								 | 
							
								// modules monkey-patch it to support additional encodings
							 | 
						|||
| 
								 | 
							
								function normalizeEncoding(enc) {
							 | 
						|||
| 
								 | 
							
								  var nenc = _normalizeEncoding(enc);
							 | 
						|||
| 
								 | 
							
								  if (typeof nenc !== 'string' && (Buffer.isEncoding === isEncoding || !isEncoding(enc))) throw new Error('Unknown encoding: ' + enc);
							 | 
						|||
| 
								 | 
							
								  return nenc || enc;
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								// StringDecoder provides an interface for efficiently splitting a series of
							 | 
						|||
| 
								 | 
							
								// buffers into a series of JS strings without breaking apart multi-byte
							 | 
						|||
| 
								 | 
							
								// characters.
							 | 
						|||
| 
								 | 
							
								exports.StringDecoder = StringDecoder;
							 | 
						|||
| 
								 | 
							
								function StringDecoder(encoding) {
							 | 
						|||
| 
								 | 
							
								  this.encoding = normalizeEncoding(encoding);
							 | 
						|||
| 
								 | 
							
								  var nb;
							 | 
						|||
| 
								 | 
							
								  switch (this.encoding) {
							 | 
						|||
| 
								 | 
							
								    case 'utf16le':
							 | 
						|||
| 
								 | 
							
								      this.text = utf16Text;
							 | 
						|||
| 
								 | 
							
								      this.end = utf16End;
							 | 
						|||
| 
								 | 
							
								      nb = 4;
							 | 
						|||
| 
								 | 
							
								      break;
							 | 
						|||
| 
								 | 
							
								    case 'utf8':
							 | 
						|||
| 
								 | 
							
								      this.fillLast = utf8FillLast;
							 | 
						|||
| 
								 | 
							
								      nb = 4;
							 | 
						|||
| 
								 | 
							
								      break;
							 | 
						|||
| 
								 | 
							
								    case 'base64':
							 | 
						|||
| 
								 | 
							
								      this.text = base64Text;
							 | 
						|||
| 
								 | 
							
								      this.end = base64End;
							 | 
						|||
| 
								 | 
							
								      nb = 3;
							 | 
						|||
| 
								 | 
							
								      break;
							 | 
						|||
| 
								 | 
							
								    default:
							 | 
						|||
| 
								 | 
							
								      this.write = simpleWrite;
							 | 
						|||
| 
								 | 
							
								      this.end = simpleEnd;
							 | 
						|||
| 
								 | 
							
								      return;
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  this.lastNeed = 0;
							 | 
						|||
| 
								 | 
							
								  this.lastTotal = 0;
							 | 
						|||
| 
								 | 
							
								  this.lastChar = Buffer.allocUnsafe(nb);
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								StringDecoder.prototype.write = function (buf) {
							 | 
						|||
| 
								 | 
							
								  if (buf.length === 0) return '';
							 | 
						|||
| 
								 | 
							
								  var r;
							 | 
						|||
| 
								 | 
							
								  var i;
							 | 
						|||
| 
								 | 
							
								  if (this.lastNeed) {
							 | 
						|||
| 
								 | 
							
								    r = this.fillLast(buf);
							 | 
						|||
| 
								 | 
							
								    if (r === undefined) return '';
							 | 
						|||
| 
								 | 
							
								    i = this.lastNeed;
							 | 
						|||
| 
								 | 
							
								    this.lastNeed = 0;
							 | 
						|||
| 
								 | 
							
								  } else {
							 | 
						|||
| 
								 | 
							
								    i = 0;
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  if (i < buf.length) return r ? r + this.text(buf, i) : this.text(buf, i);
							 | 
						|||
| 
								 | 
							
								  return r || '';
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								StringDecoder.prototype.end = utf8End;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								// Returns only complete characters in a Buffer
							 | 
						|||
| 
								 | 
							
								StringDecoder.prototype.text = utf8Text;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								// Attempts to complete a partial non-UTF-8 character using bytes from a Buffer
							 | 
						|||
| 
								 | 
							
								StringDecoder.prototype.fillLast = function (buf) {
							 | 
						|||
| 
								 | 
							
								  if (this.lastNeed <= buf.length) {
							 | 
						|||
| 
								 | 
							
								    buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, this.lastNeed);
							 | 
						|||
| 
								 | 
							
								    return this.lastChar.toString(this.encoding, 0, this.lastTotal);
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, buf.length);
							 | 
						|||
| 
								 | 
							
								  this.lastNeed -= buf.length;
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								// Checks the type of a UTF-8 byte, whether it's ASCII, a leading byte, or a
							 | 
						|||
| 
								 | 
							
								// continuation byte. If an invalid byte is detected, -2 is returned.
							 | 
						|||
| 
								 | 
							
								function utf8CheckByte(byte) {
							 | 
						|||
| 
								 | 
							
								  if (byte <= 0x7F) return 0;else if (byte >> 5 === 0x06) return 2;else if (byte >> 4 === 0x0E) return 3;else if (byte >> 3 === 0x1E) return 4;
							 | 
						|||
| 
								 | 
							
								  return byte >> 6 === 0x02 ? -1 : -2;
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								// Checks at most 3 bytes at the end of a Buffer in order to detect an
							 | 
						|||
| 
								 | 
							
								// incomplete multi-byte UTF-8 character. The total number of bytes (2, 3, or 4)
							 | 
						|||
| 
								 | 
							
								// needed to complete the UTF-8 character (if applicable) are returned.
							 | 
						|||
| 
								 | 
							
								function utf8CheckIncomplete(self, buf, i) {
							 | 
						|||
| 
								 | 
							
								  var j = buf.length - 1;
							 | 
						|||
| 
								 | 
							
								  if (j < i) return 0;
							 | 
						|||
| 
								 | 
							
								  var nb = utf8CheckByte(buf[j]);
							 | 
						|||
| 
								 | 
							
								  if (nb >= 0) {
							 | 
						|||
| 
								 | 
							
								    if (nb > 0) self.lastNeed = nb - 1;
							 | 
						|||
| 
								 | 
							
								    return nb;
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  if (--j < i || nb === -2) return 0;
							 | 
						|||
| 
								 | 
							
								  nb = utf8CheckByte(buf[j]);
							 | 
						|||
| 
								 | 
							
								  if (nb >= 0) {
							 | 
						|||
| 
								 | 
							
								    if (nb > 0) self.lastNeed = nb - 2;
							 | 
						|||
| 
								 | 
							
								    return nb;
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  if (--j < i || nb === -2) return 0;
							 | 
						|||
| 
								 | 
							
								  nb = utf8CheckByte(buf[j]);
							 | 
						|||
| 
								 | 
							
								  if (nb >= 0) {
							 | 
						|||
| 
								 | 
							
								    if (nb > 0) {
							 | 
						|||
| 
								 | 
							
								      if (nb === 2) nb = 0;else self.lastNeed = nb - 3;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								    return nb;
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  return 0;
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								// Validates as many continuation bytes for a multi-byte UTF-8 character as
							 | 
						|||
| 
								 | 
							
								// needed or are available. If we see a non-continuation byte where we expect
							 | 
						|||
| 
								 | 
							
								// one, we "replace" the validated continuation bytes we've seen so far with
							 | 
						|||
| 
								 | 
							
								// a single UTF-8 replacement character ('\ufffd'), to match v8's UTF-8 decoding
							 | 
						|||
| 
								 | 
							
								// behavior. The continuation byte check is included three times in the case
							 | 
						|||
| 
								 | 
							
								// where all of the continuation bytes for a character exist in the same buffer.
							 | 
						|||
| 
								 | 
							
								// It is also done this way as a slight performance increase instead of using a
							 | 
						|||
| 
								 | 
							
								// loop.
							 | 
						|||
| 
								 | 
							
								function utf8CheckExtraBytes(self, buf, p) {
							 | 
						|||
| 
								 | 
							
								  if ((buf[0] & 0xC0) !== 0x80) {
							 | 
						|||
| 
								 | 
							
								    self.lastNeed = 0;
							 | 
						|||
| 
								 | 
							
								    return '\ufffd';
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  if (self.lastNeed > 1 && buf.length > 1) {
							 | 
						|||
| 
								 | 
							
								    if ((buf[1] & 0xC0) !== 0x80) {
							 | 
						|||
| 
								 | 
							
								      self.lastNeed = 1;
							 | 
						|||
| 
								 | 
							
								      return '\ufffd';
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								    if (self.lastNeed > 2 && buf.length > 2) {
							 | 
						|||
| 
								 | 
							
								      if ((buf[2] & 0xC0) !== 0x80) {
							 | 
						|||
| 
								 | 
							
								        self.lastNeed = 2;
							 | 
						|||
| 
								 | 
							
								        return '\ufffd';
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								// Attempts to complete a multi-byte UTF-8 character using bytes from a Buffer.
							 | 
						|||
| 
								 | 
							
								function utf8FillLast(buf) {
							 | 
						|||
| 
								 | 
							
								  var p = this.lastTotal - this.lastNeed;
							 | 
						|||
| 
								 | 
							
								  var r = utf8CheckExtraBytes(this, buf, p);
							 | 
						|||
| 
								 | 
							
								  if (r !== undefined) return r;
							 | 
						|||
| 
								 | 
							
								  if (this.lastNeed <= buf.length) {
							 | 
						|||
| 
								 | 
							
								    buf.copy(this.lastChar, p, 0, this.lastNeed);
							 | 
						|||
| 
								 | 
							
								    return this.lastChar.toString(this.encoding, 0, this.lastTotal);
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  buf.copy(this.lastChar, p, 0, buf.length);
							 | 
						|||
| 
								 | 
							
								  this.lastNeed -= buf.length;
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								// Returns all complete UTF-8 characters in a Buffer. If the Buffer ended on a
							 | 
						|||
| 
								 | 
							
								// partial character, the character's bytes are buffered until the required
							 | 
						|||
| 
								 | 
							
								// number of bytes are available.
							 | 
						|||
| 
								 | 
							
								function utf8Text(buf, i) {
							 | 
						|||
| 
								 | 
							
								  var total = utf8CheckIncomplete(this, buf, i);
							 | 
						|||
| 
								 | 
							
								  if (!this.lastNeed) return buf.toString('utf8', i);
							 | 
						|||
| 
								 | 
							
								  this.lastTotal = total;
							 | 
						|||
| 
								 | 
							
								  var end = buf.length - (total - this.lastNeed);
							 | 
						|||
| 
								 | 
							
								  buf.copy(this.lastChar, 0, end);
							 | 
						|||
| 
								 | 
							
								  return buf.toString('utf8', i, end);
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								// For UTF-8, a replacement character is added when ending on a partial
							 | 
						|||
| 
								 | 
							
								// character.
							 | 
						|||
| 
								 | 
							
								function utf8End(buf) {
							 | 
						|||
| 
								 | 
							
								  var r = buf && buf.length ? this.write(buf) : '';
							 | 
						|||
| 
								 | 
							
								  if (this.lastNeed) return r + '\ufffd';
							 | 
						|||
| 
								 | 
							
								  return r;
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								// UTF-16LE typically needs two bytes per character, but even if we have an even
							 | 
						|||
| 
								 | 
							
								// number of bytes available, we need to check if we end on a leading/high
							 | 
						|||
| 
								 | 
							
								// surrogate. In that case, we need to wait for the next two bytes in order to
							 | 
						|||
| 
								 | 
							
								// decode the last character properly.
							 | 
						|||
| 
								 | 
							
								function utf16Text(buf, i) {
							 | 
						|||
| 
								 | 
							
								  if ((buf.length - i) % 2 === 0) {
							 | 
						|||
| 
								 | 
							
								    var r = buf.toString('utf16le', i);
							 | 
						|||
| 
								 | 
							
								    if (r) {
							 | 
						|||
| 
								 | 
							
								      var c = r.charCodeAt(r.length - 1);
							 | 
						|||
| 
								 | 
							
								      if (c >= 0xD800 && c <= 0xDBFF) {
							 | 
						|||
| 
								 | 
							
								        this.lastNeed = 2;
							 | 
						|||
| 
								 | 
							
								        this.lastTotal = 4;
							 | 
						|||
| 
								 | 
							
								        this.lastChar[0] = buf[buf.length - 2];
							 | 
						|||
| 
								 | 
							
								        this.lastChar[1] = buf[buf.length - 1];
							 | 
						|||
| 
								 | 
							
								        return r.slice(0, -1);
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								    return r;
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  this.lastNeed = 1;
							 | 
						|||
| 
								 | 
							
								  this.lastTotal = 2;
							 | 
						|||
| 
								 | 
							
								  this.lastChar[0] = buf[buf.length - 1];
							 | 
						|||
| 
								 | 
							
								  return buf.toString('utf16le', i, buf.length - 1);
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								// For UTF-16LE we do not explicitly append special replacement characters if we
							 | 
						|||
| 
								 | 
							
								// end on a partial character, we simply let v8 handle that.
							 | 
						|||
| 
								 | 
							
								function utf16End(buf) {
							 | 
						|||
| 
								 | 
							
								  var r = buf && buf.length ? this.write(buf) : '';
							 | 
						|||
| 
								 | 
							
								  if (this.lastNeed) {
							 | 
						|||
| 
								 | 
							
								    var end = this.lastTotal - this.lastNeed;
							 | 
						|||
| 
								 | 
							
								    return r + this.lastChar.toString('utf16le', 0, end);
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  return r;
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function base64Text(buf, i) {
							 | 
						|||
| 
								 | 
							
								  var n = (buf.length - i) % 3;
							 | 
						|||
| 
								 | 
							
								  if (n === 0) return buf.toString('base64', i);
							 | 
						|||
| 
								 | 
							
								  this.lastNeed = 3 - n;
							 | 
						|||
| 
								 | 
							
								  this.lastTotal = 3;
							 | 
						|||
| 
								 | 
							
								  if (n === 1) {
							 | 
						|||
| 
								 | 
							
								    this.lastChar[0] = buf[buf.length - 1];
							 | 
						|||
| 
								 | 
							
								  } else {
							 | 
						|||
| 
								 | 
							
								    this.lastChar[0] = buf[buf.length - 2];
							 | 
						|||
| 
								 | 
							
								    this.lastChar[1] = buf[buf.length - 1];
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  return buf.toString('base64', i, buf.length - n);
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function base64End(buf) {
							 | 
						|||
| 
								 | 
							
								  var r = buf && buf.length ? this.write(buf) : '';
							 | 
						|||
| 
								 | 
							
								  if (this.lastNeed) return r + this.lastChar.toString('base64', 0, 3 - this.lastNeed);
							 | 
						|||
| 
								 | 
							
								  return r;
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								// Pass bytes on through for single-byte encodings (e.g. ascii, latin1, hex)
							 | 
						|||
| 
								 | 
							
								function simpleWrite(buf) {
							 | 
						|||
| 
								 | 
							
								  return buf.toString(this.encoding);
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function simpleEnd(buf) {
							 | 
						|||
| 
								 | 
							
								  return buf && buf.length ? this.write(buf) : '';
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								},{"safe-buffer":18}],20:[function(require,module,exports){
							 | 
						|||
| 
								 | 
							
								// This is free and unencumbered software released into the public domain.
							 | 
						|||
| 
								 | 
							
								// See LICENSE.md for more information.
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								module.exports = require("./lib/encoding.js");
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								},{"./lib/encoding.js":21}],21:[function(require,module,exports){
							 | 
						|||
| 
								 | 
							
								// This is free and unencumbered software released into the public domain.
							 | 
						|||
| 
								 | 
							
								// See LICENSE.md for more information.
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								/**
							 | 
						|||
| 
								 | 
							
								 * @fileoverview Global |this| required for resolving indexes in node.
							 | 
						|||
| 
								 | 
							
								 * @suppress {globalThis}
							 | 
						|||
| 
								 | 
							
								 */
							 | 
						|||
| 
								 | 
							
								(function(global) {
							 | 
						|||
| 
								 | 
							
								  'use strict';
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  // If we're in node require encoding-indexes and attach it to the global.
							 | 
						|||
| 
								 | 
							
								  if (typeof module !== "undefined" && module.exports &&
							 | 
						|||
| 
								 | 
							
								    !global["encoding-indexes"]) {
							 | 
						|||
| 
								 | 
							
								      require("./encoding-indexes.js");
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  //
							 | 
						|||
| 
								 | 
							
								  // Utilities
							 | 
						|||
| 
								 | 
							
								  //
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  /**
							 | 
						|||
| 
								 | 
							
								   * @param {number} a The number to test.
							 | 
						|||
| 
								 | 
							
								   * @param {number} min The minimum value in the range, inclusive.
							 | 
						|||
| 
								 | 
							
								   * @param {number} max The maximum value in the range, inclusive.
							 | 
						|||
| 
								 | 
							
								   * @return {boolean} True if a >= min and a <= max.
							 | 
						|||
| 
								 | 
							
								   */
							 | 
						|||
| 
								 | 
							
								  function inRange(a, min, max) {
							 | 
						|||
| 
								 | 
							
								    return min <= a && a <= max;
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  /**
							 | 
						|||
| 
								 | 
							
								   * @param {!Array.<*>} array The array to check.
							 | 
						|||
| 
								 | 
							
								   * @param {*} item The item to look for in the array.
							 | 
						|||
| 
								 | 
							
								   * @return {boolean} True if the item appears in the array.
							 | 
						|||
| 
								 | 
							
								   */
							 | 
						|||
| 
								 | 
							
								  function includes(array, item) {
							 | 
						|||
| 
								 | 
							
								    return array.indexOf(item) !== -1;
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  var floor = Math.floor;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  /**
							 | 
						|||
| 
								 | 
							
								   * @param {*} o
							 | 
						|||
| 
								 | 
							
								   * @return {Object}
							 | 
						|||
| 
								 | 
							
								   */
							 | 
						|||
| 
								 | 
							
								  function ToDictionary(o) {
							 | 
						|||
| 
								 | 
							
								    if (o === undefined) return {};
							 | 
						|||
| 
								 | 
							
								    if (o === Object(o)) return o;
							 | 
						|||
| 
								 | 
							
								    throw TypeError('Could not convert argument to dictionary');
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  /**
							 | 
						|||
| 
								 | 
							
								   * @param {string} string Input string of UTF-16 code units.
							 | 
						|||
| 
								 | 
							
								   * @return {!Array.<number>} Code points.
							 | 
						|||
| 
								 | 
							
								   */
							 | 
						|||
| 
								 | 
							
								  function stringToCodePoints(string) {
							 | 
						|||
| 
								 | 
							
								    // https://heycam.github.io/webidl/#dfn-obtain-unicode
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    // 1. Let S be the DOMString value.
							 | 
						|||
| 
								 | 
							
								    var s = String(string);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    // 2. Let n be the length of S.
							 | 
						|||
| 
								 | 
							
								    var n = s.length;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    // 3. Initialize i to 0.
							 | 
						|||
| 
								 | 
							
								    var i = 0;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    // 4. Initialize U to be an empty sequence of Unicode characters.
							 | 
						|||
| 
								 | 
							
								    var u = [];
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    // 5. While i < n:
							 | 
						|||
| 
								 | 
							
								    while (i < n) {
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 1. Let c be the code unit in S at index i.
							 | 
						|||
| 
								 | 
							
								      var c = s.charCodeAt(i);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 2. Depending on the value of c:
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // c < 0xD800 or c > 0xDFFF
							 | 
						|||
| 
								 | 
							
								      if (c < 0xD800 || c > 0xDFFF) {
							 | 
						|||
| 
								 | 
							
								        // Append to U the Unicode character with code point c.
							 | 
						|||
| 
								 | 
							
								        u.push(c);
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 0xDC00 ≤ c ≤ 0xDFFF
							 | 
						|||
| 
								 | 
							
								      else if (0xDC00 <= c && c <= 0xDFFF) {
							 | 
						|||
| 
								 | 
							
								        // Append to U a U+FFFD REPLACEMENT CHARACTER.
							 | 
						|||
| 
								 | 
							
								        u.push(0xFFFD);
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 0xD800 ≤ c ≤ 0xDBFF
							 | 
						|||
| 
								 | 
							
								      else if (0xD800 <= c && c <= 0xDBFF) {
							 | 
						|||
| 
								 | 
							
								        // 1. If i = n−1, then append to U a U+FFFD REPLACEMENT
							 | 
						|||
| 
								 | 
							
								        // CHARACTER.
							 | 
						|||
| 
								 | 
							
								        if (i === n - 1) {
							 | 
						|||
| 
								 | 
							
								          u.push(0xFFFD);
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								        // 2. Otherwise, i < n−1:
							 | 
						|||
| 
								 | 
							
								        else {
							 | 
						|||
| 
								 | 
							
								          // 1. Let d be the code unit in S at index i+1.
							 | 
						|||
| 
								 | 
							
								          var d = s.charCodeAt(i + 1);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								          // 2. If 0xDC00 ≤ d ≤ 0xDFFF, then:
							 | 
						|||
| 
								 | 
							
								          if (0xDC00 <= d && d <= 0xDFFF) {
							 | 
						|||
| 
								 | 
							
								            // 1. Let a be c & 0x3FF.
							 | 
						|||
| 
								 | 
							
								            var a = c & 0x3FF;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								            // 2. Let b be d & 0x3FF.
							 | 
						|||
| 
								 | 
							
								            var b = d & 0x3FF;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								            // 3. Append to U the Unicode character with code point
							 | 
						|||
| 
								 | 
							
								            // 2^16+2^10*a+b.
							 | 
						|||
| 
								 | 
							
								            u.push(0x10000 + (a << 10) + b);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								            // 4. Set i to i+1.
							 | 
						|||
| 
								 | 
							
								            i += 1;
							 | 
						|||
| 
								 | 
							
								          }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								          // 3. Otherwise, d < 0xDC00 or d > 0xDFFF. Append to U a
							 | 
						|||
| 
								 | 
							
								          // U+FFFD REPLACEMENT CHARACTER.
							 | 
						|||
| 
								 | 
							
								          else  {
							 | 
						|||
| 
								 | 
							
								            u.push(0xFFFD);
							 | 
						|||
| 
								 | 
							
								          }
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 3. Set i to i+1.
							 | 
						|||
| 
								 | 
							
								      i += 1;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    // 6. Return U.
							 | 
						|||
| 
								 | 
							
								    return u;
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  /**
							 | 
						|||
| 
								 | 
							
								   * @param {!Array.<number>} code_points Array of code points.
							 | 
						|||
| 
								 | 
							
								   * @return {string} string String of UTF-16 code units.
							 | 
						|||
| 
								 | 
							
								   */
							 | 
						|||
| 
								 | 
							
								  function codePointsToString(code_points) {
							 | 
						|||
| 
								 | 
							
								    var s = '';
							 | 
						|||
| 
								 | 
							
								    for (var i = 0; i < code_points.length; ++i) {
							 | 
						|||
| 
								 | 
							
								      var cp = code_points[i];
							 | 
						|||
| 
								 | 
							
								      if (cp <= 0xFFFF) {
							 | 
						|||
| 
								 | 
							
								        s += String.fromCharCode(cp);
							 | 
						|||
| 
								 | 
							
								      } else {
							 | 
						|||
| 
								 | 
							
								        cp -= 0x10000;
							 | 
						|||
| 
								 | 
							
								        s += String.fromCharCode((cp >> 10) + 0xD800,
							 | 
						|||
| 
								 | 
							
								                                 (cp & 0x3FF) + 0xDC00);
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								    return s;
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  //
							 | 
						|||
| 
								 | 
							
								  // Implementation of Encoding specification
							 | 
						|||
| 
								 | 
							
								  // https://encoding.spec.whatwg.org/
							 | 
						|||
| 
								 | 
							
								  //
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  //
							 | 
						|||
| 
								 | 
							
								  // 4. Terminology
							 | 
						|||
| 
								 | 
							
								  //
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  /**
							 | 
						|||
| 
								 | 
							
								   * An ASCII byte is a byte in the range 0x00 to 0x7F, inclusive.
							 | 
						|||
| 
								 | 
							
								   * @param {number} a The number to test.
							 | 
						|||
| 
								 | 
							
								   * @return {boolean} True if a is in the range 0x00 to 0x7F, inclusive.
							 | 
						|||
| 
								 | 
							
								   */
							 | 
						|||
| 
								 | 
							
								  function isASCIIByte(a) {
							 | 
						|||
| 
								 | 
							
								    return 0x00 <= a && a <= 0x7F;
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  /**
							 | 
						|||
| 
								 | 
							
								   * An ASCII code point is a code point in the range U+0000 to
							 | 
						|||
| 
								 | 
							
								   * U+007F, inclusive.
							 | 
						|||
| 
								 | 
							
								   */
							 | 
						|||
| 
								 | 
							
								  var isASCIICodePoint = isASCIIByte;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  /**
							 | 
						|||
| 
								 | 
							
								   * End-of-stream is a special token that signifies no more tokens
							 | 
						|||
| 
								 | 
							
								   * are in the stream.
							 | 
						|||
| 
								 | 
							
								   * @const
							 | 
						|||
| 
								 | 
							
								   */ var end_of_stream = -1;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  /**
							 | 
						|||
| 
								 | 
							
								   * A stream represents an ordered sequence of tokens.
							 | 
						|||
| 
								 | 
							
								   *
							 | 
						|||
| 
								 | 
							
								   * @constructor
							 | 
						|||
| 
								 | 
							
								   * @param {!(Array.<number>|Uint8Array)} tokens Array of tokens that provide
							 | 
						|||
| 
								 | 
							
								   * the stream.
							 | 
						|||
| 
								 | 
							
								   */
							 | 
						|||
| 
								 | 
							
								  function Stream(tokens) {
							 | 
						|||
| 
								 | 
							
								    /** @type {!Array.<number>} */
							 | 
						|||
| 
								 | 
							
								    this.tokens = [].slice.call(tokens);
							 | 
						|||
| 
								 | 
							
								    // Reversed as push/pop is more efficient than shift/unshift.
							 | 
						|||
| 
								 | 
							
								    this.tokens.reverse();
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  Stream.prototype = {
							 | 
						|||
| 
								 | 
							
								    /**
							 | 
						|||
| 
								 | 
							
								     * @return {boolean} True if end-of-stream has been hit.
							 | 
						|||
| 
								 | 
							
								     */
							 | 
						|||
| 
								 | 
							
								    endOfStream: function() {
							 | 
						|||
| 
								 | 
							
								      return !this.tokens.length;
							 | 
						|||
| 
								 | 
							
								    },
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    /**
							 | 
						|||
| 
								 | 
							
								     * When a token is read from a stream, the first token in the
							 | 
						|||
| 
								 | 
							
								     * stream must be returned and subsequently removed, and
							 | 
						|||
| 
								 | 
							
								     * end-of-stream must be returned otherwise.
							 | 
						|||
| 
								 | 
							
								     *
							 | 
						|||
| 
								 | 
							
								     * @return {number} Get the next token from the stream, or
							 | 
						|||
| 
								 | 
							
								     * end_of_stream.
							 | 
						|||
| 
								 | 
							
								     */
							 | 
						|||
| 
								 | 
							
								     read: function() {
							 | 
						|||
| 
								 | 
							
								      if (!this.tokens.length)
							 | 
						|||
| 
								 | 
							
								        return end_of_stream;
							 | 
						|||
| 
								 | 
							
								       return this.tokens.pop();
							 | 
						|||
| 
								 | 
							
								     },
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    /**
							 | 
						|||
| 
								 | 
							
								     * When one or more tokens are prepended to a stream, those tokens
							 | 
						|||
| 
								 | 
							
								     * must be inserted, in given order, before the first token in the
							 | 
						|||
| 
								 | 
							
								     * stream.
							 | 
						|||
| 
								 | 
							
								     *
							 | 
						|||
| 
								 | 
							
								     * @param {(number|!Array.<number>)} token The token(s) to prepend to the
							 | 
						|||
| 
								 | 
							
								     * stream.
							 | 
						|||
| 
								 | 
							
								     */
							 | 
						|||
| 
								 | 
							
								    prepend: function(token) {
							 | 
						|||
| 
								 | 
							
								      if (Array.isArray(token)) {
							 | 
						|||
| 
								 | 
							
								        var tokens = /**@type {!Array.<number>}*/(token);
							 | 
						|||
| 
								 | 
							
								        while (tokens.length)
							 | 
						|||
| 
								 | 
							
								          this.tokens.push(tokens.pop());
							 | 
						|||
| 
								 | 
							
								      } else {
							 | 
						|||
| 
								 | 
							
								        this.tokens.push(token);
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								    },
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    /**
							 | 
						|||
| 
								 | 
							
								     * When one or more tokens are pushed to a stream, those tokens
							 | 
						|||
| 
								 | 
							
								     * must be inserted, in given order, after the last token in the
							 | 
						|||
| 
								 | 
							
								     * stream.
							 | 
						|||
| 
								 | 
							
								     *
							 | 
						|||
| 
								 | 
							
								     * @param {(number|!Array.<number>)} token The tokens(s) to push to the
							 | 
						|||
| 
								 | 
							
								     * stream.
							 | 
						|||
| 
								 | 
							
								     */
							 | 
						|||
| 
								 | 
							
								    push: function(token) {
							 | 
						|||
| 
								 | 
							
								      if (Array.isArray(token)) {
							 | 
						|||
| 
								 | 
							
								        var tokens = /**@type {!Array.<number>}*/(token);
							 | 
						|||
| 
								 | 
							
								        while (tokens.length)
							 | 
						|||
| 
								 | 
							
								          this.tokens.unshift(tokens.shift());
							 | 
						|||
| 
								 | 
							
								      } else {
							 | 
						|||
| 
								 | 
							
								        this.tokens.unshift(token);
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								  };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  //
							 | 
						|||
| 
								 | 
							
								  // 5. Encodings
							 | 
						|||
| 
								 | 
							
								  //
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  // 5.1 Encoders and decoders
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  /** @const */
							 | 
						|||
| 
								 | 
							
								  var finished = -1;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  /**
							 | 
						|||
| 
								 | 
							
								   * @param {boolean} fatal If true, decoding errors raise an exception.
							 | 
						|||
| 
								 | 
							
								   * @param {number=} opt_code_point Override the standard fallback code point.
							 | 
						|||
| 
								 | 
							
								   * @return {number} The code point to insert on a decoding error.
							 | 
						|||
| 
								 | 
							
								   */
							 | 
						|||
| 
								 | 
							
								  function decoderError(fatal, opt_code_point) {
							 | 
						|||
| 
								 | 
							
								    if (fatal)
							 | 
						|||
| 
								 | 
							
								      throw TypeError('Decoder error');
							 | 
						|||
| 
								 | 
							
								    return opt_code_point || 0xFFFD;
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  /**
							 | 
						|||
| 
								 | 
							
								   * @param {number} code_point The code point that could not be encoded.
							 | 
						|||
| 
								 | 
							
								   * @return {number} Always throws, no value is actually returned.
							 | 
						|||
| 
								 | 
							
								   */
							 | 
						|||
| 
								 | 
							
								  function encoderError(code_point) {
							 | 
						|||
| 
								 | 
							
								    throw TypeError('The code point ' + code_point + ' could not be encoded.');
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  /** @interface */
							 | 
						|||
| 
								 | 
							
								  function Decoder() {}
							 | 
						|||
| 
								 | 
							
								  Decoder.prototype = {
							 | 
						|||
| 
								 | 
							
								    /**
							 | 
						|||
| 
								 | 
							
								     * @param {Stream} stream The stream of bytes being decoded.
							 | 
						|||
| 
								 | 
							
								     * @param {number} bite The next byte read from the stream.
							 | 
						|||
| 
								 | 
							
								     * @return {?(number|!Array.<number>)} The next code point(s)
							 | 
						|||
| 
								 | 
							
								     *     decoded, or null if not enough data exists in the input
							 | 
						|||
| 
								 | 
							
								     *     stream to decode a complete code point, or |finished|.
							 | 
						|||
| 
								 | 
							
								     */
							 | 
						|||
| 
								 | 
							
								    handler: function(stream, bite) {}
							 | 
						|||
| 
								 | 
							
								  };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  /** @interface */
							 | 
						|||
| 
								 | 
							
								  function Encoder() {}
							 | 
						|||
| 
								 | 
							
								  Encoder.prototype = {
							 | 
						|||
| 
								 | 
							
								    /**
							 | 
						|||
| 
								 | 
							
								     * @param {Stream} stream The stream of code points being encoded.
							 | 
						|||
| 
								 | 
							
								     * @param {number} code_point Next code point read from the stream.
							 | 
						|||
| 
								 | 
							
								     * @return {(number|!Array.<number>)} Byte(s) to emit, or |finished|.
							 | 
						|||
| 
								 | 
							
								     */
							 | 
						|||
| 
								 | 
							
								    handler: function(stream, code_point) {}
							 | 
						|||
| 
								 | 
							
								  };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  // 5.2 Names and labels
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  // TODO: Define @typedef for Encoding: {name:string,labels:Array.<string>}
							 | 
						|||
| 
								 | 
							
								  // https://github.com/google/closure-compiler/issues/247
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  /**
							 | 
						|||
| 
								 | 
							
								   * @param {string} label The encoding label.
							 | 
						|||
| 
								 | 
							
								   * @return {?{name:string,labels:Array.<string>}}
							 | 
						|||
| 
								 | 
							
								   */
							 | 
						|||
| 
								 | 
							
								  function getEncoding(label) {
							 | 
						|||
| 
								 | 
							
								    // 1. Remove any leading and trailing ASCII whitespace from label.
							 | 
						|||
| 
								 | 
							
								    label = String(label).trim().toLowerCase();
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    // 2. If label is an ASCII case-insensitive match for any of the
							 | 
						|||
| 
								 | 
							
								    // labels listed in the table below, return the corresponding
							 | 
						|||
| 
								 | 
							
								    // encoding, and failure otherwise.
							 | 
						|||
| 
								 | 
							
								    if (Object.prototype.hasOwnProperty.call(label_to_encoding, label)) {
							 | 
						|||
| 
								 | 
							
								      return label_to_encoding[label];
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								    return null;
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  /**
							 | 
						|||
| 
								 | 
							
								   * Encodings table: https://encoding.spec.whatwg.org/encodings.json
							 | 
						|||
| 
								 | 
							
								   * @const
							 | 
						|||
| 
								 | 
							
								   * @type {!Array.<{
							 | 
						|||
| 
								 | 
							
								   *          heading: string,
							 | 
						|||
| 
								 | 
							
								   *          encodings: Array.<{name:string,labels:Array.<string>}>
							 | 
						|||
| 
								 | 
							
								   *        }>}
							 | 
						|||
| 
								 | 
							
								   */
							 | 
						|||
| 
								 | 
							
								  var encodings = [
							 | 
						|||
| 
								 | 
							
								    {
							 | 
						|||
| 
								 | 
							
								      "encodings": [
							 | 
						|||
| 
								 | 
							
								        {
							 | 
						|||
| 
								 | 
							
								          "labels": [
							 | 
						|||
| 
								 | 
							
								            "unicode-1-1-utf-8",
							 | 
						|||
| 
								 | 
							
								            "utf-8",
							 | 
						|||
| 
								 | 
							
								            "utf8"
							 | 
						|||
| 
								 | 
							
								          ],
							 | 
						|||
| 
								 | 
							
								          "name": "UTF-8"
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								      ],
							 | 
						|||
| 
								 | 
							
								      "heading": "The Encoding"
							 | 
						|||
| 
								 | 
							
								    },
							 | 
						|||
| 
								 | 
							
								    {
							 | 
						|||
| 
								 | 
							
								      "encodings": [
							 | 
						|||
| 
								 | 
							
								        {
							 | 
						|||
| 
								 | 
							
								          "labels": [
							 | 
						|||
| 
								 | 
							
								            "866",
							 | 
						|||
| 
								 | 
							
								            "cp866",
							 | 
						|||
| 
								 | 
							
								            "csibm866",
							 | 
						|||
| 
								 | 
							
								            "ibm866"
							 | 
						|||
| 
								 | 
							
								          ],
							 | 
						|||
| 
								 | 
							
								          "name": "IBM866"
							 | 
						|||
| 
								 | 
							
								        },
							 | 
						|||
| 
								 | 
							
								        {
							 | 
						|||
| 
								 | 
							
								          "labels": [
							 | 
						|||
| 
								 | 
							
								            "csisolatin2",
							 | 
						|||
| 
								 | 
							
								            "iso-8859-2",
							 | 
						|||
| 
								 | 
							
								            "iso-ir-101",
							 | 
						|||
| 
								 | 
							
								            "iso8859-2",
							 | 
						|||
| 
								 | 
							
								            "iso88592",
							 | 
						|||
| 
								 | 
							
								            "iso_8859-2",
							 | 
						|||
| 
								 | 
							
								            "iso_8859-2:1987",
							 | 
						|||
| 
								 | 
							
								            "l2",
							 | 
						|||
| 
								 | 
							
								            "latin2"
							 | 
						|||
| 
								 | 
							
								          ],
							 | 
						|||
| 
								 | 
							
								          "name": "ISO-8859-2"
							 | 
						|||
| 
								 | 
							
								        },
							 | 
						|||
| 
								 | 
							
								        {
							 | 
						|||
| 
								 | 
							
								          "labels": [
							 | 
						|||
| 
								 | 
							
								            "csisolatin3",
							 | 
						|||
| 
								 | 
							
								            "iso-8859-3",
							 | 
						|||
| 
								 | 
							
								            "iso-ir-109",
							 | 
						|||
| 
								 | 
							
								            "iso8859-3",
							 | 
						|||
| 
								 | 
							
								            "iso88593",
							 | 
						|||
| 
								 | 
							
								            "iso_8859-3",
							 | 
						|||
| 
								 | 
							
								            "iso_8859-3:1988",
							 | 
						|||
| 
								 | 
							
								            "l3",
							 | 
						|||
| 
								 | 
							
								            "latin3"
							 | 
						|||
| 
								 | 
							
								          ],
							 | 
						|||
| 
								 | 
							
								          "name": "ISO-8859-3"
							 | 
						|||
| 
								 | 
							
								        },
							 | 
						|||
| 
								 | 
							
								        {
							 | 
						|||
| 
								 | 
							
								          "labels": [
							 | 
						|||
| 
								 | 
							
								            "csisolatin4",
							 | 
						|||
| 
								 | 
							
								            "iso-8859-4",
							 | 
						|||
| 
								 | 
							
								            "iso-ir-110",
							 | 
						|||
| 
								 | 
							
								            "iso8859-4",
							 | 
						|||
| 
								 | 
							
								            "iso88594",
							 | 
						|||
| 
								 | 
							
								            "iso_8859-4",
							 | 
						|||
| 
								 | 
							
								            "iso_8859-4:1988",
							 | 
						|||
| 
								 | 
							
								            "l4",
							 | 
						|||
| 
								 | 
							
								            "latin4"
							 | 
						|||
| 
								 | 
							
								          ],
							 | 
						|||
| 
								 | 
							
								          "name": "ISO-8859-4"
							 | 
						|||
| 
								 | 
							
								        },
							 | 
						|||
| 
								 | 
							
								        {
							 | 
						|||
| 
								 | 
							
								          "labels": [
							 | 
						|||
| 
								 | 
							
								            "csisolatincyrillic",
							 | 
						|||
| 
								 | 
							
								            "cyrillic",
							 | 
						|||
| 
								 | 
							
								            "iso-8859-5",
							 | 
						|||
| 
								 | 
							
								            "iso-ir-144",
							 | 
						|||
| 
								 | 
							
								            "iso8859-5",
							 | 
						|||
| 
								 | 
							
								            "iso88595",
							 | 
						|||
| 
								 | 
							
								            "iso_8859-5",
							 | 
						|||
| 
								 | 
							
								            "iso_8859-5:1988"
							 | 
						|||
| 
								 | 
							
								          ],
							 | 
						|||
| 
								 | 
							
								          "name": "ISO-8859-5"
							 | 
						|||
| 
								 | 
							
								        },
							 | 
						|||
| 
								 | 
							
								        {
							 | 
						|||
| 
								 | 
							
								          "labels": [
							 | 
						|||
| 
								 | 
							
								            "arabic",
							 | 
						|||
| 
								 | 
							
								            "asmo-708",
							 | 
						|||
| 
								 | 
							
								            "csiso88596e",
							 | 
						|||
| 
								 | 
							
								            "csiso88596i",
							 | 
						|||
| 
								 | 
							
								            "csisolatinarabic",
							 | 
						|||
| 
								 | 
							
								            "ecma-114",
							 | 
						|||
| 
								 | 
							
								            "iso-8859-6",
							 | 
						|||
| 
								 | 
							
								            "iso-8859-6-e",
							 | 
						|||
| 
								 | 
							
								            "iso-8859-6-i",
							 | 
						|||
| 
								 | 
							
								            "iso-ir-127",
							 | 
						|||
| 
								 | 
							
								            "iso8859-6",
							 | 
						|||
| 
								 | 
							
								            "iso88596",
							 | 
						|||
| 
								 | 
							
								            "iso_8859-6",
							 | 
						|||
| 
								 | 
							
								            "iso_8859-6:1987"
							 | 
						|||
| 
								 | 
							
								          ],
							 | 
						|||
| 
								 | 
							
								          "name": "ISO-8859-6"
							 | 
						|||
| 
								 | 
							
								        },
							 | 
						|||
| 
								 | 
							
								        {
							 | 
						|||
| 
								 | 
							
								          "labels": [
							 | 
						|||
| 
								 | 
							
								            "csisolatingreek",
							 | 
						|||
| 
								 | 
							
								            "ecma-118",
							 | 
						|||
| 
								 | 
							
								            "elot_928",
							 | 
						|||
| 
								 | 
							
								            "greek",
							 | 
						|||
| 
								 | 
							
								            "greek8",
							 | 
						|||
| 
								 | 
							
								            "iso-8859-7",
							 | 
						|||
| 
								 | 
							
								            "iso-ir-126",
							 | 
						|||
| 
								 | 
							
								            "iso8859-7",
							 | 
						|||
| 
								 | 
							
								            "iso88597",
							 | 
						|||
| 
								 | 
							
								            "iso_8859-7",
							 | 
						|||
| 
								 | 
							
								            "iso_8859-7:1987",
							 | 
						|||
| 
								 | 
							
								            "sun_eu_greek"
							 | 
						|||
| 
								 | 
							
								          ],
							 | 
						|||
| 
								 | 
							
								          "name": "ISO-8859-7"
							 | 
						|||
| 
								 | 
							
								        },
							 | 
						|||
| 
								 | 
							
								        {
							 | 
						|||
| 
								 | 
							
								          "labels": [
							 | 
						|||
| 
								 | 
							
								            "csiso88598e",
							 | 
						|||
| 
								 | 
							
								            "csisolatinhebrew",
							 | 
						|||
| 
								 | 
							
								            "hebrew",
							 | 
						|||
| 
								 | 
							
								            "iso-8859-8",
							 | 
						|||
| 
								 | 
							
								            "iso-8859-8-e",
							 | 
						|||
| 
								 | 
							
								            "iso-ir-138",
							 | 
						|||
| 
								 | 
							
								            "iso8859-8",
							 | 
						|||
| 
								 | 
							
								            "iso88598",
							 | 
						|||
| 
								 | 
							
								            "iso_8859-8",
							 | 
						|||
| 
								 | 
							
								            "iso_8859-8:1988",
							 | 
						|||
| 
								 | 
							
								            "visual"
							 | 
						|||
| 
								 | 
							
								          ],
							 | 
						|||
| 
								 | 
							
								          "name": "ISO-8859-8"
							 | 
						|||
| 
								 | 
							
								        },
							 | 
						|||
| 
								 | 
							
								        {
							 | 
						|||
| 
								 | 
							
								          "labels": [
							 | 
						|||
| 
								 | 
							
								            "csiso88598i",
							 | 
						|||
| 
								 | 
							
								            "iso-8859-8-i",
							 | 
						|||
| 
								 | 
							
								            "logical"
							 | 
						|||
| 
								 | 
							
								          ],
							 | 
						|||
| 
								 | 
							
								          "name": "ISO-8859-8-I"
							 | 
						|||
| 
								 | 
							
								        },
							 | 
						|||
| 
								 | 
							
								        {
							 | 
						|||
| 
								 | 
							
								          "labels": [
							 | 
						|||
| 
								 | 
							
								            "csisolatin6",
							 | 
						|||
| 
								 | 
							
								            "iso-8859-10",
							 | 
						|||
| 
								 | 
							
								            "iso-ir-157",
							 | 
						|||
| 
								 | 
							
								            "iso8859-10",
							 | 
						|||
| 
								 | 
							
								            "iso885910",
							 | 
						|||
| 
								 | 
							
								            "l6",
							 | 
						|||
| 
								 | 
							
								            "latin6"
							 | 
						|||
| 
								 | 
							
								          ],
							 | 
						|||
| 
								 | 
							
								          "name": "ISO-8859-10"
							 | 
						|||
| 
								 | 
							
								        },
							 | 
						|||
| 
								 | 
							
								        {
							 | 
						|||
| 
								 | 
							
								          "labels": [
							 | 
						|||
| 
								 | 
							
								            "iso-8859-13",
							 | 
						|||
| 
								 | 
							
								            "iso8859-13",
							 | 
						|||
| 
								 | 
							
								            "iso885913"
							 | 
						|||
| 
								 | 
							
								          ],
							 | 
						|||
| 
								 | 
							
								          "name": "ISO-8859-13"
							 | 
						|||
| 
								 | 
							
								        },
							 | 
						|||
| 
								 | 
							
								        {
							 | 
						|||
| 
								 | 
							
								          "labels": [
							 | 
						|||
| 
								 | 
							
								            "iso-8859-14",
							 | 
						|||
| 
								 | 
							
								            "iso8859-14",
							 | 
						|||
| 
								 | 
							
								            "iso885914"
							 | 
						|||
| 
								 | 
							
								          ],
							 | 
						|||
| 
								 | 
							
								          "name": "ISO-8859-14"
							 | 
						|||
| 
								 | 
							
								        },
							 | 
						|||
| 
								 | 
							
								        {
							 | 
						|||
| 
								 | 
							
								          "labels": [
							 | 
						|||
| 
								 | 
							
								            "csisolatin9",
							 | 
						|||
| 
								 | 
							
								            "iso-8859-15",
							 | 
						|||
| 
								 | 
							
								            "iso8859-15",
							 | 
						|||
| 
								 | 
							
								            "iso885915",
							 | 
						|||
| 
								 | 
							
								            "iso_8859-15",
							 | 
						|||
| 
								 | 
							
								            "l9"
							 | 
						|||
| 
								 | 
							
								          ],
							 | 
						|||
| 
								 | 
							
								          "name": "ISO-8859-15"
							 | 
						|||
| 
								 | 
							
								        },
							 | 
						|||
| 
								 | 
							
								        {
							 | 
						|||
| 
								 | 
							
								          "labels": [
							 | 
						|||
| 
								 | 
							
								            "iso-8859-16"
							 | 
						|||
| 
								 | 
							
								          ],
							 | 
						|||
| 
								 | 
							
								          "name": "ISO-8859-16"
							 | 
						|||
| 
								 | 
							
								        },
							 | 
						|||
| 
								 | 
							
								        {
							 | 
						|||
| 
								 | 
							
								          "labels": [
							 | 
						|||
| 
								 | 
							
								            "cskoi8r",
							 | 
						|||
| 
								 | 
							
								            "koi",
							 | 
						|||
| 
								 | 
							
								            "koi8",
							 | 
						|||
| 
								 | 
							
								            "koi8-r",
							 | 
						|||
| 
								 | 
							
								            "koi8_r"
							 | 
						|||
| 
								 | 
							
								          ],
							 | 
						|||
| 
								 | 
							
								          "name": "KOI8-R"
							 | 
						|||
| 
								 | 
							
								        },
							 | 
						|||
| 
								 | 
							
								        {
							 | 
						|||
| 
								 | 
							
								          "labels": [
							 | 
						|||
| 
								 | 
							
								            "koi8-ru",
							 | 
						|||
| 
								 | 
							
								            "koi8-u"
							 | 
						|||
| 
								 | 
							
								          ],
							 | 
						|||
| 
								 | 
							
								          "name": "KOI8-U"
							 | 
						|||
| 
								 | 
							
								        },
							 | 
						|||
| 
								 | 
							
								        {
							 | 
						|||
| 
								 | 
							
								          "labels": [
							 | 
						|||
| 
								 | 
							
								            "csmacintosh",
							 | 
						|||
| 
								 | 
							
								            "mac",
							 | 
						|||
| 
								 | 
							
								            "macintosh",
							 | 
						|||
| 
								 | 
							
								            "x-mac-roman"
							 | 
						|||
| 
								 | 
							
								          ],
							 | 
						|||
| 
								 | 
							
								          "name": "macintosh"
							 | 
						|||
| 
								 | 
							
								        },
							 | 
						|||
| 
								 | 
							
								        {
							 | 
						|||
| 
								 | 
							
								          "labels": [
							 | 
						|||
| 
								 | 
							
								            "dos-874",
							 | 
						|||
| 
								 | 
							
								            "iso-8859-11",
							 | 
						|||
| 
								 | 
							
								            "iso8859-11",
							 | 
						|||
| 
								 | 
							
								            "iso885911",
							 | 
						|||
| 
								 | 
							
								            "tis-620",
							 | 
						|||
| 
								 | 
							
								            "windows-874"
							 | 
						|||
| 
								 | 
							
								          ],
							 | 
						|||
| 
								 | 
							
								          "name": "windows-874"
							 | 
						|||
| 
								 | 
							
								        },
							 | 
						|||
| 
								 | 
							
								        {
							 | 
						|||
| 
								 | 
							
								          "labels": [
							 | 
						|||
| 
								 | 
							
								            "cp1250",
							 | 
						|||
| 
								 | 
							
								            "windows-1250",
							 | 
						|||
| 
								 | 
							
								            "x-cp1250"
							 | 
						|||
| 
								 | 
							
								          ],
							 | 
						|||
| 
								 | 
							
								          "name": "windows-1250"
							 | 
						|||
| 
								 | 
							
								        },
							 | 
						|||
| 
								 | 
							
								        {
							 | 
						|||
| 
								 | 
							
								          "labels": [
							 | 
						|||
| 
								 | 
							
								            "cp1251",
							 | 
						|||
| 
								 | 
							
								            "windows-1251",
							 | 
						|||
| 
								 | 
							
								            "x-cp1251"
							 | 
						|||
| 
								 | 
							
								          ],
							 | 
						|||
| 
								 | 
							
								          "name": "windows-1251"
							 | 
						|||
| 
								 | 
							
								        },
							 | 
						|||
| 
								 | 
							
								        {
							 | 
						|||
| 
								 | 
							
								          "labels": [
							 | 
						|||
| 
								 | 
							
								            "ansi_x3.4-1968",
							 | 
						|||
| 
								 | 
							
								            "ascii",
							 | 
						|||
| 
								 | 
							
								            "cp1252",
							 | 
						|||
| 
								 | 
							
								            "cp819",
							 | 
						|||
| 
								 | 
							
								            "csisolatin1",
							 | 
						|||
| 
								 | 
							
								            "ibm819",
							 | 
						|||
| 
								 | 
							
								            "iso-8859-1",
							 | 
						|||
| 
								 | 
							
								            "iso-ir-100",
							 | 
						|||
| 
								 | 
							
								            "iso8859-1",
							 | 
						|||
| 
								 | 
							
								            "iso88591",
							 | 
						|||
| 
								 | 
							
								            "iso_8859-1",
							 | 
						|||
| 
								 | 
							
								            "iso_8859-1:1987",
							 | 
						|||
| 
								 | 
							
								            "l1",
							 | 
						|||
| 
								 | 
							
								            "latin1",
							 | 
						|||
| 
								 | 
							
								            "us-ascii",
							 | 
						|||
| 
								 | 
							
								            "windows-1252",
							 | 
						|||
| 
								 | 
							
								            "x-cp1252"
							 | 
						|||
| 
								 | 
							
								          ],
							 | 
						|||
| 
								 | 
							
								          "name": "windows-1252"
							 | 
						|||
| 
								 | 
							
								        },
							 | 
						|||
| 
								 | 
							
								        {
							 | 
						|||
| 
								 | 
							
								          "labels": [
							 | 
						|||
| 
								 | 
							
								            "cp1253",
							 | 
						|||
| 
								 | 
							
								            "windows-1253",
							 | 
						|||
| 
								 | 
							
								            "x-cp1253"
							 | 
						|||
| 
								 | 
							
								          ],
							 | 
						|||
| 
								 | 
							
								          "name": "windows-1253"
							 | 
						|||
| 
								 | 
							
								        },
							 | 
						|||
| 
								 | 
							
								        {
							 | 
						|||
| 
								 | 
							
								          "labels": [
							 | 
						|||
| 
								 | 
							
								            "cp1254",
							 | 
						|||
| 
								 | 
							
								            "csisolatin5",
							 | 
						|||
| 
								 | 
							
								            "iso-8859-9",
							 | 
						|||
| 
								 | 
							
								            "iso-ir-148",
							 | 
						|||
| 
								 | 
							
								            "iso8859-9",
							 | 
						|||
| 
								 | 
							
								            "iso88599",
							 | 
						|||
| 
								 | 
							
								            "iso_8859-9",
							 | 
						|||
| 
								 | 
							
								            "iso_8859-9:1989",
							 | 
						|||
| 
								 | 
							
								            "l5",
							 | 
						|||
| 
								 | 
							
								            "latin5",
							 | 
						|||
| 
								 | 
							
								            "windows-1254",
							 | 
						|||
| 
								 | 
							
								            "x-cp1254"
							 | 
						|||
| 
								 | 
							
								          ],
							 | 
						|||
| 
								 | 
							
								          "name": "windows-1254"
							 | 
						|||
| 
								 | 
							
								        },
							 | 
						|||
| 
								 | 
							
								        {
							 | 
						|||
| 
								 | 
							
								          "labels": [
							 | 
						|||
| 
								 | 
							
								            "cp1255",
							 | 
						|||
| 
								 | 
							
								            "windows-1255",
							 | 
						|||
| 
								 | 
							
								            "x-cp1255"
							 | 
						|||
| 
								 | 
							
								          ],
							 | 
						|||
| 
								 | 
							
								          "name": "windows-1255"
							 | 
						|||
| 
								 | 
							
								        },
							 | 
						|||
| 
								 | 
							
								        {
							 | 
						|||
| 
								 | 
							
								          "labels": [
							 | 
						|||
| 
								 | 
							
								            "cp1256",
							 | 
						|||
| 
								 | 
							
								            "windows-1256",
							 | 
						|||
| 
								 | 
							
								            "x-cp1256"
							 | 
						|||
| 
								 | 
							
								          ],
							 | 
						|||
| 
								 | 
							
								          "name": "windows-1256"
							 | 
						|||
| 
								 | 
							
								        },
							 | 
						|||
| 
								 | 
							
								        {
							 | 
						|||
| 
								 | 
							
								          "labels": [
							 | 
						|||
| 
								 | 
							
								            "cp1257",
							 | 
						|||
| 
								 | 
							
								            "windows-1257",
							 | 
						|||
| 
								 | 
							
								            "x-cp1257"
							 | 
						|||
| 
								 | 
							
								          ],
							 | 
						|||
| 
								 | 
							
								          "name": "windows-1257"
							 | 
						|||
| 
								 | 
							
								        },
							 | 
						|||
| 
								 | 
							
								        {
							 | 
						|||
| 
								 | 
							
								          "labels": [
							 | 
						|||
| 
								 | 
							
								            "cp1258",
							 | 
						|||
| 
								 | 
							
								            "windows-1258",
							 | 
						|||
| 
								 | 
							
								            "x-cp1258"
							 | 
						|||
| 
								 | 
							
								          ],
							 | 
						|||
| 
								 | 
							
								          "name": "windows-1258"
							 | 
						|||
| 
								 | 
							
								        },
							 | 
						|||
| 
								 | 
							
								        {
							 | 
						|||
| 
								 | 
							
								          "labels": [
							 | 
						|||
| 
								 | 
							
								            "x-mac-cyrillic",
							 | 
						|||
| 
								 | 
							
								            "x-mac-ukrainian"
							 | 
						|||
| 
								 | 
							
								          ],
							 | 
						|||
| 
								 | 
							
								          "name": "x-mac-cyrillic"
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								      ],
							 | 
						|||
| 
								 | 
							
								      "heading": "Legacy single-byte encodings"
							 | 
						|||
| 
								 | 
							
								    },
							 | 
						|||
| 
								 | 
							
								    {
							 | 
						|||
| 
								 | 
							
								      "encodings": [
							 | 
						|||
| 
								 | 
							
								        {
							 | 
						|||
| 
								 | 
							
								          "labels": [
							 | 
						|||
| 
								 | 
							
								            "chinese",
							 | 
						|||
| 
								 | 
							
								            "csgb2312",
							 | 
						|||
| 
								 | 
							
								            "csiso58gb231280",
							 | 
						|||
| 
								 | 
							
								            "gb2312",
							 | 
						|||
| 
								 | 
							
								            "gb_2312",
							 | 
						|||
| 
								 | 
							
								            "gb_2312-80",
							 | 
						|||
| 
								 | 
							
								            "gbk",
							 | 
						|||
| 
								 | 
							
								            "iso-ir-58",
							 | 
						|||
| 
								 | 
							
								            "x-gbk"
							 | 
						|||
| 
								 | 
							
								          ],
							 | 
						|||
| 
								 | 
							
								          "name": "GBK"
							 | 
						|||
| 
								 | 
							
								        },
							 | 
						|||
| 
								 | 
							
								        {
							 | 
						|||
| 
								 | 
							
								          "labels": [
							 | 
						|||
| 
								 | 
							
								            "gb18030"
							 | 
						|||
| 
								 | 
							
								          ],
							 | 
						|||
| 
								 | 
							
								          "name": "gb18030"
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								      ],
							 | 
						|||
| 
								 | 
							
								      "heading": "Legacy multi-byte Chinese (simplified) encodings"
							 | 
						|||
| 
								 | 
							
								    },
							 | 
						|||
| 
								 | 
							
								    {
							 | 
						|||
| 
								 | 
							
								      "encodings": [
							 | 
						|||
| 
								 | 
							
								        {
							 | 
						|||
| 
								 | 
							
								          "labels": [
							 | 
						|||
| 
								 | 
							
								            "big5",
							 | 
						|||
| 
								 | 
							
								            "big5-hkscs",
							 | 
						|||
| 
								 | 
							
								            "cn-big5",
							 | 
						|||
| 
								 | 
							
								            "csbig5",
							 | 
						|||
| 
								 | 
							
								            "x-x-big5"
							 | 
						|||
| 
								 | 
							
								          ],
							 | 
						|||
| 
								 | 
							
								          "name": "Big5"
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								      ],
							 | 
						|||
| 
								 | 
							
								      "heading": "Legacy multi-byte Chinese (traditional) encodings"
							 | 
						|||
| 
								 | 
							
								    },
							 | 
						|||
| 
								 | 
							
								    {
							 | 
						|||
| 
								 | 
							
								      "encodings": [
							 | 
						|||
| 
								 | 
							
								        {
							 | 
						|||
| 
								 | 
							
								          "labels": [
							 | 
						|||
| 
								 | 
							
								            "cseucpkdfmtjapanese",
							 | 
						|||
| 
								 | 
							
								            "euc-jp",
							 | 
						|||
| 
								 | 
							
								            "x-euc-jp"
							 | 
						|||
| 
								 | 
							
								          ],
							 | 
						|||
| 
								 | 
							
								          "name": "EUC-JP"
							 | 
						|||
| 
								 | 
							
								        },
							 | 
						|||
| 
								 | 
							
								        {
							 | 
						|||
| 
								 | 
							
								          "labels": [
							 | 
						|||
| 
								 | 
							
								            "csiso2022jp",
							 | 
						|||
| 
								 | 
							
								            "iso-2022-jp"
							 | 
						|||
| 
								 | 
							
								          ],
							 | 
						|||
| 
								 | 
							
								          "name": "ISO-2022-JP"
							 | 
						|||
| 
								 | 
							
								        },
							 | 
						|||
| 
								 | 
							
								        {
							 | 
						|||
| 
								 | 
							
								          "labels": [
							 | 
						|||
| 
								 | 
							
								            "csshiftjis",
							 | 
						|||
| 
								 | 
							
								            "ms932",
							 | 
						|||
| 
								 | 
							
								            "ms_kanji",
							 | 
						|||
| 
								 | 
							
								            "shift-jis",
							 | 
						|||
| 
								 | 
							
								            "shift_jis",
							 | 
						|||
| 
								 | 
							
								            "sjis",
							 | 
						|||
| 
								 | 
							
								            "windows-31j",
							 | 
						|||
| 
								 | 
							
								            "x-sjis"
							 | 
						|||
| 
								 | 
							
								          ],
							 | 
						|||
| 
								 | 
							
								          "name": "Shift_JIS"
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								      ],
							 | 
						|||
| 
								 | 
							
								      "heading": "Legacy multi-byte Japanese encodings"
							 | 
						|||
| 
								 | 
							
								    },
							 | 
						|||
| 
								 | 
							
								    {
							 | 
						|||
| 
								 | 
							
								      "encodings": [
							 | 
						|||
| 
								 | 
							
								        {
							 | 
						|||
| 
								 | 
							
								          "labels": [
							 | 
						|||
| 
								 | 
							
								            "cseuckr",
							 | 
						|||
| 
								 | 
							
								            "csksc56011987",
							 | 
						|||
| 
								 | 
							
								            "euc-kr",
							 | 
						|||
| 
								 | 
							
								            "iso-ir-149",
							 | 
						|||
| 
								 | 
							
								            "korean",
							 | 
						|||
| 
								 | 
							
								            "ks_c_5601-1987",
							 | 
						|||
| 
								 | 
							
								            "ks_c_5601-1989",
							 | 
						|||
| 
								 | 
							
								            "ksc5601",
							 | 
						|||
| 
								 | 
							
								            "ksc_5601",
							 | 
						|||
| 
								 | 
							
								            "windows-949"
							 | 
						|||
| 
								 | 
							
								          ],
							 | 
						|||
| 
								 | 
							
								          "name": "EUC-KR"
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								      ],
							 | 
						|||
| 
								 | 
							
								      "heading": "Legacy multi-byte Korean encodings"
							 | 
						|||
| 
								 | 
							
								    },
							 | 
						|||
| 
								 | 
							
								    {
							 | 
						|||
| 
								 | 
							
								      "encodings": [
							 | 
						|||
| 
								 | 
							
								        {
							 | 
						|||
| 
								 | 
							
								          "labels": [
							 | 
						|||
| 
								 | 
							
								            "csiso2022kr",
							 | 
						|||
| 
								 | 
							
								            "hz-gb-2312",
							 | 
						|||
| 
								 | 
							
								            "iso-2022-cn",
							 | 
						|||
| 
								 | 
							
								            "iso-2022-cn-ext",
							 | 
						|||
| 
								 | 
							
								            "iso-2022-kr"
							 | 
						|||
| 
								 | 
							
								          ],
							 | 
						|||
| 
								 | 
							
								          "name": "replacement"
							 | 
						|||
| 
								 | 
							
								        },
							 | 
						|||
| 
								 | 
							
								        {
							 | 
						|||
| 
								 | 
							
								          "labels": [
							 | 
						|||
| 
								 | 
							
								            "utf-16be"
							 | 
						|||
| 
								 | 
							
								          ],
							 | 
						|||
| 
								 | 
							
								          "name": "UTF-16BE"
							 | 
						|||
| 
								 | 
							
								        },
							 | 
						|||
| 
								 | 
							
								        {
							 | 
						|||
| 
								 | 
							
								          "labels": [
							 | 
						|||
| 
								 | 
							
								            "utf-16",
							 | 
						|||
| 
								 | 
							
								            "utf-16le"
							 | 
						|||
| 
								 | 
							
								          ],
							 | 
						|||
| 
								 | 
							
								          "name": "UTF-16LE"
							 | 
						|||
| 
								 | 
							
								        },
							 | 
						|||
| 
								 | 
							
								        {
							 | 
						|||
| 
								 | 
							
								          "labels": [
							 | 
						|||
| 
								 | 
							
								            "x-user-defined"
							 | 
						|||
| 
								 | 
							
								          ],
							 | 
						|||
| 
								 | 
							
								          "name": "x-user-defined"
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								      ],
							 | 
						|||
| 
								 | 
							
								      "heading": "Legacy miscellaneous encodings"
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								  ];
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  // Label to encoding registry.
							 | 
						|||
| 
								 | 
							
								  /** @type {Object.<string,{name:string,labels:Array.<string>}>} */
							 | 
						|||
| 
								 | 
							
								  var label_to_encoding = {};
							 | 
						|||
| 
								 | 
							
								  encodings.forEach(function(category) {
							 | 
						|||
| 
								 | 
							
								    category.encodings.forEach(function(encoding) {
							 | 
						|||
| 
								 | 
							
								      encoding.labels.forEach(function(label) {
							 | 
						|||
| 
								 | 
							
								        label_to_encoding[label] = encoding;
							 | 
						|||
| 
								 | 
							
								      });
							 | 
						|||
| 
								 | 
							
								    });
							 | 
						|||
| 
								 | 
							
								  });
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  // Registry of of encoder/decoder factories, by encoding name.
							 | 
						|||
| 
								 | 
							
								  /** @type {Object.<string, function({fatal:boolean}): Encoder>} */
							 | 
						|||
| 
								 | 
							
								  var encoders = {};
							 | 
						|||
| 
								 | 
							
								  /** @type {Object.<string, function({fatal:boolean}): Decoder>} */
							 | 
						|||
| 
								 | 
							
								  var decoders = {};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  //
							 | 
						|||
| 
								 | 
							
								  // 6. Indexes
							 | 
						|||
| 
								 | 
							
								  //
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  /**
							 | 
						|||
| 
								 | 
							
								   * @param {number} pointer The |pointer| to search for.
							 | 
						|||
| 
								 | 
							
								   * @param {(!Array.<?number>|undefined)} index The |index| to search within.
							 | 
						|||
| 
								 | 
							
								   * @return {?number} The code point corresponding to |pointer| in |index|,
							 | 
						|||
| 
								 | 
							
								   *     or null if |code point| is not in |index|.
							 | 
						|||
| 
								 | 
							
								   */
							 | 
						|||
| 
								 | 
							
								  function indexCodePointFor(pointer, index) {
							 | 
						|||
| 
								 | 
							
								    if (!index) return null;
							 | 
						|||
| 
								 | 
							
								    return index[pointer] || null;
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  /**
							 | 
						|||
| 
								 | 
							
								   * @param {number} code_point The |code point| to search for.
							 | 
						|||
| 
								 | 
							
								   * @param {!Array.<?number>} index The |index| to search within.
							 | 
						|||
| 
								 | 
							
								   * @return {?number} The first pointer corresponding to |code point| in
							 | 
						|||
| 
								 | 
							
								   *     |index|, or null if |code point| is not in |index|.
							 | 
						|||
| 
								 | 
							
								   */
							 | 
						|||
| 
								 | 
							
								  function indexPointerFor(code_point, index) {
							 | 
						|||
| 
								 | 
							
								    var pointer = index.indexOf(code_point);
							 | 
						|||
| 
								 | 
							
								    return pointer === -1 ? null : pointer;
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  /**
							 | 
						|||
| 
								 | 
							
								   * @param {string} name Name of the index.
							 | 
						|||
| 
								 | 
							
								   * @return {(!Array.<number>|!Array.<Array.<number>>)}
							 | 
						|||
| 
								 | 
							
								   *  */
							 | 
						|||
| 
								 | 
							
								  function index(name) {
							 | 
						|||
| 
								 | 
							
								    if (!('encoding-indexes' in global)) {
							 | 
						|||
| 
								 | 
							
								      throw Error("Indexes missing." +
							 | 
						|||
| 
								 | 
							
								                  " Did you forget to include encoding-indexes.js first?");
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								    return global['encoding-indexes'][name];
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  /**
							 | 
						|||
| 
								 | 
							
								   * @param {number} pointer The |pointer| to search for in the gb18030 index.
							 | 
						|||
| 
								 | 
							
								   * @return {?number} The code point corresponding to |pointer| in |index|,
							 | 
						|||
| 
								 | 
							
								   *     or null if |code point| is not in the gb18030 index.
							 | 
						|||
| 
								 | 
							
								   */
							 | 
						|||
| 
								 | 
							
								  function indexGB18030RangesCodePointFor(pointer) {
							 | 
						|||
| 
								 | 
							
								    // 1. If pointer is greater than 39419 and less than 189000, or
							 | 
						|||
| 
								 | 
							
								    // pointer is greater than 1237575, return null.
							 | 
						|||
| 
								 | 
							
								    if ((pointer > 39419 && pointer < 189000) || (pointer > 1237575))
							 | 
						|||
| 
								 | 
							
								      return null;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    // 2. If pointer is 7457, return code point U+E7C7.
							 | 
						|||
| 
								 | 
							
								    if (pointer === 7457) return 0xE7C7;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    // 3. Let offset be the last pointer in index gb18030 ranges that
							 | 
						|||
| 
								 | 
							
								    // is equal to or less than pointer and let code point offset be
							 | 
						|||
| 
								 | 
							
								    // its corresponding code point.
							 | 
						|||
| 
								 | 
							
								    var offset = 0;
							 | 
						|||
| 
								 | 
							
								    var code_point_offset = 0;
							 | 
						|||
| 
								 | 
							
								    var idx = index('gb18030-ranges');
							 | 
						|||
| 
								 | 
							
								    var i;
							 | 
						|||
| 
								 | 
							
								    for (i = 0; i < idx.length; ++i) {
							 | 
						|||
| 
								 | 
							
								      /** @type {!Array.<number>} */
							 | 
						|||
| 
								 | 
							
								      var entry = idx[i];
							 | 
						|||
| 
								 | 
							
								      if (entry[0] <= pointer) {
							 | 
						|||
| 
								 | 
							
								        offset = entry[0];
							 | 
						|||
| 
								 | 
							
								        code_point_offset = entry[1];
							 | 
						|||
| 
								 | 
							
								      } else {
							 | 
						|||
| 
								 | 
							
								        break;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    // 4. Return a code point whose value is code point offset +
							 | 
						|||
| 
								 | 
							
								    // pointer − offset.
							 | 
						|||
| 
								 | 
							
								    return code_point_offset + pointer - offset;
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  /**
							 | 
						|||
| 
								 | 
							
								   * @param {number} code_point The |code point| to locate in the gb18030 index.
							 | 
						|||
| 
								 | 
							
								   * @return {number} The first pointer corresponding to |code point| in the
							 | 
						|||
| 
								 | 
							
								   *     gb18030 index.
							 | 
						|||
| 
								 | 
							
								   */
							 | 
						|||
| 
								 | 
							
								  function indexGB18030RangesPointerFor(code_point) {
							 | 
						|||
| 
								 | 
							
								    // 1. If code point is U+E7C7, return pointer 7457.
							 | 
						|||
| 
								 | 
							
								    if (code_point === 0xE7C7) return 7457;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    // 2. Let offset be the last code point in index gb18030 ranges
							 | 
						|||
| 
								 | 
							
								    // that is equal to or less than code point and let pointer offset
							 | 
						|||
| 
								 | 
							
								    // be its corresponding pointer.
							 | 
						|||
| 
								 | 
							
								    var offset = 0;
							 | 
						|||
| 
								 | 
							
								    var pointer_offset = 0;
							 | 
						|||
| 
								 | 
							
								    var idx = index('gb18030-ranges');
							 | 
						|||
| 
								 | 
							
								    var i;
							 | 
						|||
| 
								 | 
							
								    for (i = 0; i < idx.length; ++i) {
							 | 
						|||
| 
								 | 
							
								      /** @type {!Array.<number>} */
							 | 
						|||
| 
								 | 
							
								      var entry = idx[i];
							 | 
						|||
| 
								 | 
							
								      if (entry[1] <= code_point) {
							 | 
						|||
| 
								 | 
							
								        offset = entry[1];
							 | 
						|||
| 
								 | 
							
								        pointer_offset = entry[0];
							 | 
						|||
| 
								 | 
							
								      } else {
							 | 
						|||
| 
								 | 
							
								        break;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    // 3. Return a pointer whose value is pointer offset + code point
							 | 
						|||
| 
								 | 
							
								    // − offset.
							 | 
						|||
| 
								 | 
							
								    return pointer_offset + code_point - offset;
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  /**
							 | 
						|||
| 
								 | 
							
								   * @param {number} code_point The |code_point| to search for in the Shift_JIS
							 | 
						|||
| 
								 | 
							
								   *     index.
							 | 
						|||
| 
								 | 
							
								   * @return {?number} The code point corresponding to |pointer| in |index|,
							 | 
						|||
| 
								 | 
							
								   *     or null if |code point| is not in the Shift_JIS index.
							 | 
						|||
| 
								 | 
							
								   */
							 | 
						|||
| 
								 | 
							
								  function indexShiftJISPointerFor(code_point) {
							 | 
						|||
| 
								 | 
							
								    // 1. Let index be index jis0208 excluding all entries whose
							 | 
						|||
| 
								 | 
							
								    // pointer is in the range 8272 to 8835, inclusive.
							 | 
						|||
| 
								 | 
							
								    shift_jis_index = shift_jis_index ||
							 | 
						|||
| 
								 | 
							
								      index('jis0208').map(function(code_point, pointer) {
							 | 
						|||
| 
								 | 
							
								        return inRange(pointer, 8272, 8835) ? null : code_point;
							 | 
						|||
| 
								 | 
							
								      });
							 | 
						|||
| 
								 | 
							
								    var index_ = shift_jis_index;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    // 2. Return the index pointer for code point in index.
							 | 
						|||
| 
								 | 
							
								    return index_.indexOf(code_point);
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  var shift_jis_index;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  /**
							 | 
						|||
| 
								 | 
							
								   * @param {number} code_point The |code_point| to search for in the big5
							 | 
						|||
| 
								 | 
							
								   *     index.
							 | 
						|||
| 
								 | 
							
								   * @return {?number} The code point corresponding to |pointer| in |index|,
							 | 
						|||
| 
								 | 
							
								   *     or null if |code point| is not in the big5 index.
							 | 
						|||
| 
								 | 
							
								   */
							 | 
						|||
| 
								 | 
							
								  function indexBig5PointerFor(code_point) {
							 | 
						|||
| 
								 | 
							
								    // 1. Let index be index Big5 excluding all entries whose pointer
							 | 
						|||
| 
								 | 
							
								    big5_index_no_hkscs = big5_index_no_hkscs ||
							 | 
						|||
| 
								 | 
							
								      index('big5').map(function(code_point, pointer) {
							 | 
						|||
| 
								 | 
							
								        return (pointer < (0xA1 - 0x81) * 157) ? null : code_point;
							 | 
						|||
| 
								 | 
							
								      });
							 | 
						|||
| 
								 | 
							
								    var index_ = big5_index_no_hkscs;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    // 2. If code point is U+2550, U+255E, U+2561, U+256A, U+5341, or
							 | 
						|||
| 
								 | 
							
								    // U+5345, return the last pointer corresponding to code point in
							 | 
						|||
| 
								 | 
							
								    // index.
							 | 
						|||
| 
								 | 
							
								    if (code_point === 0x2550 || code_point === 0x255E ||
							 | 
						|||
| 
								 | 
							
								        code_point === 0x2561 || code_point === 0x256A ||
							 | 
						|||
| 
								 | 
							
								        code_point === 0x5341 || code_point === 0x5345) {
							 | 
						|||
| 
								 | 
							
								      return index_.lastIndexOf(code_point);
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    // 3. Return the index pointer for code point in index.
							 | 
						|||
| 
								 | 
							
								    return indexPointerFor(code_point, index_);
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  var big5_index_no_hkscs;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  //
							 | 
						|||
| 
								 | 
							
								  // 8. API
							 | 
						|||
| 
								 | 
							
								  //
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  /** @const */ var DEFAULT_ENCODING = 'utf-8';
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  // 8.1 Interface TextDecoder
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  /**
							 | 
						|||
| 
								 | 
							
								   * @constructor
							 | 
						|||
| 
								 | 
							
								   * @param {string=} label The label of the encoding;
							 | 
						|||
| 
								 | 
							
								   *     defaults to 'utf-8'.
							 | 
						|||
| 
								 | 
							
								   * @param {Object=} options
							 | 
						|||
| 
								 | 
							
								   */
							 | 
						|||
| 
								 | 
							
								  function TextDecoder(label, options) {
							 | 
						|||
| 
								 | 
							
								    // Web IDL conventions
							 | 
						|||
| 
								 | 
							
								    if (!(this instanceof TextDecoder))
							 | 
						|||
| 
								 | 
							
								      throw TypeError('Called as a function. Did you forget \'new\'?');
							 | 
						|||
| 
								 | 
							
								    label = label !== undefined ? String(label) : DEFAULT_ENCODING;
							 | 
						|||
| 
								 | 
							
								    options = ToDictionary(options);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    // A TextDecoder object has an associated encoding, decoder,
							 | 
						|||
| 
								 | 
							
								    // stream, ignore BOM flag (initially unset), BOM seen flag
							 | 
						|||
| 
								 | 
							
								    // (initially unset), error mode (initially replacement), and do
							 | 
						|||
| 
								 | 
							
								    // not flush flag (initially unset).
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    /** @private */
							 | 
						|||
| 
								 | 
							
								    this._encoding = null;
							 | 
						|||
| 
								 | 
							
								    /** @private @type {?Decoder} */
							 | 
						|||
| 
								 | 
							
								    this._decoder = null;
							 | 
						|||
| 
								 | 
							
								    /** @private @type {boolean} */
							 | 
						|||
| 
								 | 
							
								    this._ignoreBOM = false;
							 | 
						|||
| 
								 | 
							
								    /** @private @type {boolean} */
							 | 
						|||
| 
								 | 
							
								    this._BOMseen = false;
							 | 
						|||
| 
								 | 
							
								    /** @private @type {string} */
							 | 
						|||
| 
								 | 
							
								    this._error_mode = 'replacement';
							 | 
						|||
| 
								 | 
							
								    /** @private @type {boolean} */
							 | 
						|||
| 
								 | 
							
								    this._do_not_flush = false;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    // 1. Let encoding be the result of getting an encoding from
							 | 
						|||
| 
								 | 
							
								    // label.
							 | 
						|||
| 
								 | 
							
								    var encoding = getEncoding(label);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    // 2. If encoding is failure or replacement, throw a RangeError.
							 | 
						|||
| 
								 | 
							
								    if (encoding === null || encoding.name === 'replacement')
							 | 
						|||
| 
								 | 
							
								      throw RangeError('Unknown encoding: ' + label);
							 | 
						|||
| 
								 | 
							
								    if (!decoders[encoding.name]) {
							 | 
						|||
| 
								 | 
							
								      throw Error('Decoder not present.' +
							 | 
						|||
| 
								 | 
							
								                  ' Did you forget to include encoding-indexes.js first?');
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    // 3. Let dec be a new TextDecoder object.
							 | 
						|||
| 
								 | 
							
								    var dec = this;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    // 4. Set dec's encoding to encoding.
							 | 
						|||
| 
								 | 
							
								    dec._encoding = encoding;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    // 5. If options's fatal member is true, set dec's error mode to
							 | 
						|||
| 
								 | 
							
								    // fatal.
							 | 
						|||
| 
								 | 
							
								    if (Boolean(options['fatal']))
							 | 
						|||
| 
								 | 
							
								      dec._error_mode = 'fatal';
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    // 6. If options's ignoreBOM member is true, set dec's ignore BOM
							 | 
						|||
| 
								 | 
							
								    // flag.
							 | 
						|||
| 
								 | 
							
								    if (Boolean(options['ignoreBOM']))
							 | 
						|||
| 
								 | 
							
								      dec._ignoreBOM = true;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    // For pre-ES5 runtimes:
							 | 
						|||
| 
								 | 
							
								    if (!Object.defineProperty) {
							 | 
						|||
| 
								 | 
							
								      this.encoding = dec._encoding.name.toLowerCase();
							 | 
						|||
| 
								 | 
							
								      this.fatal = dec._error_mode === 'fatal';
							 | 
						|||
| 
								 | 
							
								      this.ignoreBOM = dec._ignoreBOM;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    // 7. Return dec.
							 | 
						|||
| 
								 | 
							
								    return dec;
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  if (Object.defineProperty) {
							 | 
						|||
| 
								 | 
							
								    // The encoding attribute's getter must return encoding's name.
							 | 
						|||
| 
								 | 
							
								    Object.defineProperty(TextDecoder.prototype, 'encoding', {
							 | 
						|||
| 
								 | 
							
								      /** @this {TextDecoder} */
							 | 
						|||
| 
								 | 
							
								      get: function() { return this._encoding.name.toLowerCase(); }
							 | 
						|||
| 
								 | 
							
								    });
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    // The fatal attribute's getter must return true if error mode
							 | 
						|||
| 
								 | 
							
								    // is fatal, and false otherwise.
							 | 
						|||
| 
								 | 
							
								    Object.defineProperty(TextDecoder.prototype, 'fatal', {
							 | 
						|||
| 
								 | 
							
								      /** @this {TextDecoder} */
							 | 
						|||
| 
								 | 
							
								      get: function() { return this._error_mode === 'fatal'; }
							 | 
						|||
| 
								 | 
							
								    });
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    // The ignoreBOM attribute's getter must return true if ignore
							 | 
						|||
| 
								 | 
							
								    // BOM flag is set, and false otherwise.
							 | 
						|||
| 
								 | 
							
								    Object.defineProperty(TextDecoder.prototype, 'ignoreBOM', {
							 | 
						|||
| 
								 | 
							
								      /** @this {TextDecoder} */
							 | 
						|||
| 
								 | 
							
								      get: function() { return this._ignoreBOM; }
							 | 
						|||
| 
								 | 
							
								    });
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  /**
							 | 
						|||
| 
								 | 
							
								   * @param {BufferSource=} input The buffer of bytes to decode.
							 | 
						|||
| 
								 | 
							
								   * @param {Object=} options
							 | 
						|||
| 
								 | 
							
								   * @return {string} The decoded string.
							 | 
						|||
| 
								 | 
							
								   */
							 | 
						|||
| 
								 | 
							
								  TextDecoder.prototype.decode = function decode(input, options) {
							 | 
						|||
| 
								 | 
							
								    var bytes;
							 | 
						|||
| 
								 | 
							
								    if (typeof input === 'object' && input instanceof ArrayBuffer) {
							 | 
						|||
| 
								 | 
							
								      bytes = new Uint8Array(input);
							 | 
						|||
| 
								 | 
							
								    } else if (typeof input === 'object' && 'buffer' in input &&
							 | 
						|||
| 
								 | 
							
								               input.buffer instanceof ArrayBuffer) {
							 | 
						|||
| 
								 | 
							
								      bytes = new Uint8Array(input.buffer,
							 | 
						|||
| 
								 | 
							
								                             input.byteOffset,
							 | 
						|||
| 
								 | 
							
								                             input.byteLength);
							 | 
						|||
| 
								 | 
							
								    } else {
							 | 
						|||
| 
								 | 
							
								      bytes = new Uint8Array(0);
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    options = ToDictionary(options);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    // 1. If the do not flush flag is unset, set decoder to a new
							 | 
						|||
| 
								 | 
							
								    // encoding's decoder, set stream to a new stream, and unset the
							 | 
						|||
| 
								 | 
							
								    // BOM seen flag.
							 | 
						|||
| 
								 | 
							
								    if (!this._do_not_flush) {
							 | 
						|||
| 
								 | 
							
								      this._decoder = decoders[this._encoding.name]({
							 | 
						|||
| 
								 | 
							
								        fatal: this._error_mode === 'fatal'});
							 | 
						|||
| 
								 | 
							
								      this._BOMseen = false;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    // 2. If options's stream is true, set the do not flush flag, and
							 | 
						|||
| 
								 | 
							
								    // unset the do not flush flag otherwise.
							 | 
						|||
| 
								 | 
							
								    this._do_not_flush = Boolean(options['stream']);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    // 3. If input is given, push a copy of input to stream.
							 | 
						|||
| 
								 | 
							
								    // TODO: Align with spec algorithm - maintain stream on instance.
							 | 
						|||
| 
								 | 
							
								    var input_stream = new Stream(bytes);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    // 4. Let output be a new stream.
							 | 
						|||
| 
								 | 
							
								    var output = [];
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    /** @type {?(number|!Array.<number>)} */
							 | 
						|||
| 
								 | 
							
								    var result;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    // 5. While true:
							 | 
						|||
| 
								 | 
							
								    while (true) {
							 | 
						|||
| 
								 | 
							
								      // 1. Let token be the result of reading from stream.
							 | 
						|||
| 
								 | 
							
								      var token = input_stream.read();
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 2. If token is end-of-stream and the do not flush flag is
							 | 
						|||
| 
								 | 
							
								      // set, return output, serialized.
							 | 
						|||
| 
								 | 
							
								      // TODO: Align with spec algorithm.
							 | 
						|||
| 
								 | 
							
								      if (token === end_of_stream)
							 | 
						|||
| 
								 | 
							
								        break;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 3. Otherwise, run these subsubsteps:
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 1. Let result be the result of processing token for decoder,
							 | 
						|||
| 
								 | 
							
								      // stream, output, and error mode.
							 | 
						|||
| 
								 | 
							
								      result = this._decoder.handler(input_stream, token);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 2. If result is finished, return output, serialized.
							 | 
						|||
| 
								 | 
							
								      if (result === finished)
							 | 
						|||
| 
								 | 
							
								        break;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      if (result !== null) {
							 | 
						|||
| 
								 | 
							
								        if (Array.isArray(result))
							 | 
						|||
| 
								 | 
							
								          output.push.apply(output, /**@type {!Array.<number>}*/(result));
							 | 
						|||
| 
								 | 
							
								        else
							 | 
						|||
| 
								 | 
							
								          output.push(result);
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 3. Otherwise, if result is error, throw a TypeError.
							 | 
						|||
| 
								 | 
							
								      // (Thrown in handler)
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 4. Otherwise, do nothing.
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								    // TODO: Align with spec algorithm.
							 | 
						|||
| 
								 | 
							
								    if (!this._do_not_flush) {
							 | 
						|||
| 
								 | 
							
								      do {
							 | 
						|||
| 
								 | 
							
								        result = this._decoder.handler(input_stream, input_stream.read());
							 | 
						|||
| 
								 | 
							
								        if (result === finished)
							 | 
						|||
| 
								 | 
							
								          break;
							 | 
						|||
| 
								 | 
							
								        if (result === null)
							 | 
						|||
| 
								 | 
							
								          continue;
							 | 
						|||
| 
								 | 
							
								        if (Array.isArray(result))
							 | 
						|||
| 
								 | 
							
								          output.push.apply(output, /**@type {!Array.<number>}*/(result));
							 | 
						|||
| 
								 | 
							
								        else
							 | 
						|||
| 
								 | 
							
								          output.push(result);
							 | 
						|||
| 
								 | 
							
								      } while (!input_stream.endOfStream());
							 | 
						|||
| 
								 | 
							
								      this._decoder = null;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    // A TextDecoder object also has an associated serialize stream
							 | 
						|||
| 
								 | 
							
								    // algorithm...
							 | 
						|||
| 
								 | 
							
								    /**
							 | 
						|||
| 
								 | 
							
								     * @param {!Array.<number>} stream
							 | 
						|||
| 
								 | 
							
								     * @return {string}
							 | 
						|||
| 
								 | 
							
								     * @this {TextDecoder}
							 | 
						|||
| 
								 | 
							
								     */
							 | 
						|||
| 
								 | 
							
								    function serializeStream(stream) {
							 | 
						|||
| 
								 | 
							
								      // 1. Let token be the result of reading from stream.
							 | 
						|||
| 
								 | 
							
								      // (Done in-place on array, rather than as a stream)
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 2. If encoding is UTF-8, UTF-16BE, or UTF-16LE, and ignore
							 | 
						|||
| 
								 | 
							
								      // BOM flag and BOM seen flag are unset, run these subsubsteps:
							 | 
						|||
| 
								 | 
							
								      if (includes(['UTF-8', 'UTF-16LE', 'UTF-16BE'], this._encoding.name) &&
							 | 
						|||
| 
								 | 
							
								          !this._ignoreBOM && !this._BOMseen) {
							 | 
						|||
| 
								 | 
							
								        if (stream.length > 0 && stream[0] === 0xFEFF) {
							 | 
						|||
| 
								 | 
							
								          // 1. If token is U+FEFF, set BOM seen flag.
							 | 
						|||
| 
								 | 
							
								          this._BOMseen = true;
							 | 
						|||
| 
								 | 
							
								          stream.shift();
							 | 
						|||
| 
								 | 
							
								        } else if (stream.length > 0) {
							 | 
						|||
| 
								 | 
							
								          // 2. Otherwise, if token is not end-of-stream, set BOM seen
							 | 
						|||
| 
								 | 
							
								          // flag and append token to stream.
							 | 
						|||
| 
								 | 
							
								          this._BOMseen = true;
							 | 
						|||
| 
								 | 
							
								        } else {
							 | 
						|||
| 
								 | 
							
								          // 3. Otherwise, if token is not end-of-stream, append token
							 | 
						|||
| 
								 | 
							
								          // to output.
							 | 
						|||
| 
								 | 
							
								          // (no-op)
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      // 4. Otherwise, return output.
							 | 
						|||
| 
								 | 
							
								      return codePointsToString(stream);
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    return serializeStream.call(this, output);
							 | 
						|||
| 
								 | 
							
								  };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  // 8.2 Interface TextEncoder
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  /**
							 | 
						|||
| 
								 | 
							
								   * @constructor
							 | 
						|||
| 
								 | 
							
								   * @param {string=} label The label of the encoding. NONSTANDARD.
							 | 
						|||
| 
								 | 
							
								   * @param {Object=} options NONSTANDARD.
							 | 
						|||
| 
								 | 
							
								   */
							 | 
						|||
| 
								 | 
							
								  function TextEncoder(label, options) {
							 | 
						|||
| 
								 | 
							
								    // Web IDL conventions
							 | 
						|||
| 
								 | 
							
								    if (!(this instanceof TextEncoder))
							 | 
						|||
| 
								 | 
							
								      throw TypeError('Called as a function. Did you forget \'new\'?');
							 | 
						|||
| 
								 | 
							
								    options = ToDictionary(options);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    // A TextEncoder object has an associated encoding and encoder.
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    /** @private */
							 | 
						|||
| 
								 | 
							
								    this._encoding = null;
							 | 
						|||
| 
								 | 
							
								    /** @private @type {?Encoder} */
							 | 
						|||
| 
								 | 
							
								    this._encoder = null;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    // Non-standard
							 | 
						|||
| 
								 | 
							
								    /** @private @type {boolean} */
							 | 
						|||
| 
								 | 
							
								    this._do_not_flush = false;
							 | 
						|||
| 
								 | 
							
								    /** @private @type {string} */
							 | 
						|||
| 
								 | 
							
								    this._fatal = Boolean(options['fatal']) ? 'fatal' : 'replacement';
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    // 1. Let enc be a new TextEncoder object.
							 | 
						|||
| 
								 | 
							
								    var enc = this;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    // 2. Set enc's encoding to UTF-8's encoder.
							 | 
						|||
| 
								 | 
							
								    if (Boolean(options['NONSTANDARD_allowLegacyEncoding'])) {
							 | 
						|||
| 
								 | 
							
								      // NONSTANDARD behavior.
							 | 
						|||
| 
								 | 
							
								      label = label !== undefined ? String(label) : DEFAULT_ENCODING;
							 | 
						|||
| 
								 | 
							
								      var encoding = getEncoding(label);
							 | 
						|||
| 
								 | 
							
								      if (encoding === null || encoding.name === 'replacement')
							 | 
						|||
| 
								 | 
							
								        throw RangeError('Unknown encoding: ' + label);
							 | 
						|||
| 
								 | 
							
								      if (!encoders[encoding.name]) {
							 | 
						|||
| 
								 | 
							
								        throw Error('Encoder not present.' +
							 | 
						|||
| 
								 | 
							
								                    ' Did you forget to include encoding-indexes.js first?');
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      enc._encoding = encoding;
							 | 
						|||
| 
								 | 
							
								    } else {
							 | 
						|||
| 
								 | 
							
								      // Standard behavior.
							 | 
						|||
| 
								 | 
							
								      enc._encoding = getEncoding('utf-8');
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      if (label !== undefined && 'console' in global) {
							 | 
						|||
| 
								 | 
							
								        console.warn('TextEncoder constructor called with encoding label, '
							 | 
						|||
| 
								 | 
							
								                     + 'which is ignored.');
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    // For pre-ES5 runtimes:
							 | 
						|||
| 
								 | 
							
								    if (!Object.defineProperty)
							 | 
						|||
| 
								 | 
							
								      this.encoding = enc._encoding.name.toLowerCase();
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    // 3. Return enc.
							 | 
						|||
| 
								 | 
							
								    return enc;
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  if (Object.defineProperty) {
							 | 
						|||
| 
								 | 
							
								    // The encoding attribute's getter must return encoding's name.
							 | 
						|||
| 
								 | 
							
								    Object.defineProperty(TextEncoder.prototype, 'encoding', {
							 | 
						|||
| 
								 | 
							
								      /** @this {TextEncoder} */
							 | 
						|||
| 
								 | 
							
								      get: function() { return this._encoding.name.toLowerCase(); }
							 | 
						|||
| 
								 | 
							
								    });
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  /**
							 | 
						|||
| 
								 | 
							
								   * @param {string=} opt_string The string to encode.
							 | 
						|||
| 
								 | 
							
								   * @param {Object=} options
							 | 
						|||
| 
								 | 
							
								   * @return {!Uint8Array} Encoded bytes, as a Uint8Array.
							 | 
						|||
| 
								 | 
							
								   */
							 | 
						|||
| 
								 | 
							
								  TextEncoder.prototype.encode = function encode(opt_string, options) {
							 | 
						|||
| 
								 | 
							
								    opt_string = opt_string === undefined ? '' : String(opt_string);
							 | 
						|||
| 
								 | 
							
								    options = ToDictionary(options);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    // NOTE: This option is nonstandard. None of the encodings
							 | 
						|||
| 
								 | 
							
								    // permitted for encoding (i.e. UTF-8, UTF-16) are stateful when
							 | 
						|||
| 
								 | 
							
								    // the input is a USVString so streaming is not necessary.
							 | 
						|||
| 
								 | 
							
								    if (!this._do_not_flush)
							 | 
						|||
| 
								 | 
							
								      this._encoder = encoders[this._encoding.name]({
							 | 
						|||
| 
								 | 
							
								        fatal: this._fatal === 'fatal'});
							 | 
						|||
| 
								 | 
							
								    this._do_not_flush = Boolean(options['stream']);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    // 1. Convert input to a stream.
							 | 
						|||
| 
								 | 
							
								    var input = new Stream(stringToCodePoints(opt_string));
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    // 2. Let output be a new stream
							 | 
						|||
| 
								 | 
							
								    var output = [];
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    /** @type {?(number|!Array.<number>)} */
							 | 
						|||
| 
								 | 
							
								    var result;
							 | 
						|||
| 
								 | 
							
								    // 3. While true, run these substeps:
							 | 
						|||
| 
								 | 
							
								    while (true) {
							 | 
						|||
| 
								 | 
							
								      // 1. Let token be the result of reading from input.
							 | 
						|||
| 
								 | 
							
								      var token = input.read();
							 | 
						|||
| 
								 | 
							
								      if (token === end_of_stream)
							 | 
						|||
| 
								 | 
							
								        break;
							 | 
						|||
| 
								 | 
							
								      // 2. Let result be the result of processing token for encoder,
							 | 
						|||
| 
								 | 
							
								      // input, output.
							 | 
						|||
| 
								 | 
							
								      result = this._encoder.handler(input, token);
							 | 
						|||
| 
								 | 
							
								      if (result === finished)
							 | 
						|||
| 
								 | 
							
								        break;
							 | 
						|||
| 
								 | 
							
								      if (Array.isArray(result))
							 | 
						|||
| 
								 | 
							
								        output.push.apply(output, /**@type {!Array.<number>}*/(result));
							 | 
						|||
| 
								 | 
							
								      else
							 | 
						|||
| 
								 | 
							
								        output.push(result);
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								    // TODO: Align with spec algorithm.
							 | 
						|||
| 
								 | 
							
								    if (!this._do_not_flush) {
							 | 
						|||
| 
								 | 
							
								      while (true) {
							 | 
						|||
| 
								 | 
							
								        result = this._encoder.handler(input, input.read());
							 | 
						|||
| 
								 | 
							
								        if (result === finished)
							 | 
						|||
| 
								 | 
							
								          break;
							 | 
						|||
| 
								 | 
							
								        if (Array.isArray(result))
							 | 
						|||
| 
								 | 
							
								          output.push.apply(output, /**@type {!Array.<number>}*/(result));
							 | 
						|||
| 
								 | 
							
								        else
							 | 
						|||
| 
								 | 
							
								          output.push(result);
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      this._encoder = null;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								    // 3. If result is finished, convert output into a byte sequence,
							 | 
						|||
| 
								 | 
							
								    // and then return a Uint8Array object wrapping an ArrayBuffer
							 | 
						|||
| 
								 | 
							
								    // containing output.
							 | 
						|||
| 
								 | 
							
								    return new Uint8Array(output);
							 | 
						|||
| 
								 | 
							
								  };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  //
							 | 
						|||
| 
								 | 
							
								  // 9. The encoding
							 | 
						|||
| 
								 | 
							
								  //
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  // 9.1 utf-8
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  // 9.1.1 utf-8 decoder
							 | 
						|||
| 
								 | 
							
								  /**
							 | 
						|||
| 
								 | 
							
								   * @constructor
							 | 
						|||
| 
								 | 
							
								   * @implements {Decoder}
							 | 
						|||
| 
								 | 
							
								   * @param {{fatal: boolean}} options
							 | 
						|||
| 
								 | 
							
								   */
							 | 
						|||
| 
								 | 
							
								  function UTF8Decoder(options) {
							 | 
						|||
| 
								 | 
							
								    var fatal = options.fatal;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    // utf-8's decoder's has an associated utf-8 code point, utf-8
							 | 
						|||
| 
								 | 
							
								    // bytes seen, and utf-8 bytes needed (all initially 0), a utf-8
							 | 
						|||
| 
								 | 
							
								    // lower boundary (initially 0x80), and a utf-8 upper boundary
							 | 
						|||
| 
								 | 
							
								    // (initially 0xBF).
							 | 
						|||
| 
								 | 
							
								    var /** @type {number} */ utf8_code_point = 0,
							 | 
						|||
| 
								 | 
							
								        /** @type {number} */ utf8_bytes_seen = 0,
							 | 
						|||
| 
								 | 
							
								        /** @type {number} */ utf8_bytes_needed = 0,
							 | 
						|||
| 
								 | 
							
								        /** @type {number} */ utf8_lower_boundary = 0x80,
							 | 
						|||
| 
								 | 
							
								        /** @type {number} */ utf8_upper_boundary = 0xBF;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    /**
							 | 
						|||
| 
								 | 
							
								     * @param {Stream} stream The stream of bytes being decoded.
							 | 
						|||
| 
								 | 
							
								     * @param {number} bite The next byte read from the stream.
							 | 
						|||
| 
								 | 
							
								     * @return {?(number|!Array.<number>)} The next code point(s)
							 | 
						|||
| 
								 | 
							
								     *     decoded, or null if not enough data exists in the input
							 | 
						|||
| 
								 | 
							
								     *     stream to decode a complete code point.
							 | 
						|||
| 
								 | 
							
								     */
							 | 
						|||
| 
								 | 
							
								    this.handler = function(stream, bite) {
							 | 
						|||
| 
								 | 
							
								      // 1. If byte is end-of-stream and utf-8 bytes needed is not 0,
							 | 
						|||
| 
								 | 
							
								      // set utf-8 bytes needed to 0 and return error.
							 | 
						|||
| 
								 | 
							
								      if (bite === end_of_stream && utf8_bytes_needed !== 0) {
							 | 
						|||
| 
								 | 
							
								        utf8_bytes_needed = 0;
							 | 
						|||
| 
								 | 
							
								        return decoderError(fatal);
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 2. If byte is end-of-stream, return finished.
							 | 
						|||
| 
								 | 
							
								      if (bite === end_of_stream)
							 | 
						|||
| 
								 | 
							
								        return finished;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 3. If utf-8 bytes needed is 0, based on byte:
							 | 
						|||
| 
								 | 
							
								      if (utf8_bytes_needed === 0) {
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 0x00 to 0x7F
							 | 
						|||
| 
								 | 
							
								        if (inRange(bite, 0x00, 0x7F)) {
							 | 
						|||
| 
								 | 
							
								          // Return a code point whose value is byte.
							 | 
						|||
| 
								 | 
							
								          return bite;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 0xC2 to 0xDF
							 | 
						|||
| 
								 | 
							
								        else if (inRange(bite, 0xC2, 0xDF)) {
							 | 
						|||
| 
								 | 
							
								          // 1. Set utf-8 bytes needed to 1.
							 | 
						|||
| 
								 | 
							
								          utf8_bytes_needed = 1;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								          // 2. Set UTF-8 code point to byte & 0x1F.
							 | 
						|||
| 
								 | 
							
								          utf8_code_point = bite & 0x1F;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 0xE0 to 0xEF
							 | 
						|||
| 
								 | 
							
								        else if (inRange(bite, 0xE0, 0xEF)) {
							 | 
						|||
| 
								 | 
							
								          // 1. If byte is 0xE0, set utf-8 lower boundary to 0xA0.
							 | 
						|||
| 
								 | 
							
								          if (bite === 0xE0)
							 | 
						|||
| 
								 | 
							
								            utf8_lower_boundary = 0xA0;
							 | 
						|||
| 
								 | 
							
								          // 2. If byte is 0xED, set utf-8 upper boundary to 0x9F.
							 | 
						|||
| 
								 | 
							
								          if (bite === 0xED)
							 | 
						|||
| 
								 | 
							
								            utf8_upper_boundary = 0x9F;
							 | 
						|||
| 
								 | 
							
								          // 3. Set utf-8 bytes needed to 2.
							 | 
						|||
| 
								 | 
							
								          utf8_bytes_needed = 2;
							 | 
						|||
| 
								 | 
							
								          // 4. Set UTF-8 code point to byte & 0xF.
							 | 
						|||
| 
								 | 
							
								          utf8_code_point = bite & 0xF;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 0xF0 to 0xF4
							 | 
						|||
| 
								 | 
							
								        else if (inRange(bite, 0xF0, 0xF4)) {
							 | 
						|||
| 
								 | 
							
								          // 1. If byte is 0xF0, set utf-8 lower boundary to 0x90.
							 | 
						|||
| 
								 | 
							
								          if (bite === 0xF0)
							 | 
						|||
| 
								 | 
							
								            utf8_lower_boundary = 0x90;
							 | 
						|||
| 
								 | 
							
								          // 2. If byte is 0xF4, set utf-8 upper boundary to 0x8F.
							 | 
						|||
| 
								 | 
							
								          if (bite === 0xF4)
							 | 
						|||
| 
								 | 
							
								            utf8_upper_boundary = 0x8F;
							 | 
						|||
| 
								 | 
							
								          // 3. Set utf-8 bytes needed to 3.
							 | 
						|||
| 
								 | 
							
								          utf8_bytes_needed = 3;
							 | 
						|||
| 
								 | 
							
								          // 4. Set UTF-8 code point to byte & 0x7.
							 | 
						|||
| 
								 | 
							
								          utf8_code_point = bite & 0x7;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // Otherwise
							 | 
						|||
| 
								 | 
							
								        else {
							 | 
						|||
| 
								 | 
							
								          // Return error.
							 | 
						|||
| 
								 | 
							
								          return decoderError(fatal);
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // Return continue.
							 | 
						|||
| 
								 | 
							
								        return null;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 4. If byte is not in the range utf-8 lower boundary to utf-8
							 | 
						|||
| 
								 | 
							
								      // upper boundary, inclusive, run these substeps:
							 | 
						|||
| 
								 | 
							
								      if (!inRange(bite, utf8_lower_boundary, utf8_upper_boundary)) {
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 1. Set utf-8 code point, utf-8 bytes needed, and utf-8
							 | 
						|||
| 
								 | 
							
								        // bytes seen to 0, set utf-8 lower boundary to 0x80, and set
							 | 
						|||
| 
								 | 
							
								        // utf-8 upper boundary to 0xBF.
							 | 
						|||
| 
								 | 
							
								        utf8_code_point = utf8_bytes_needed = utf8_bytes_seen = 0;
							 | 
						|||
| 
								 | 
							
								        utf8_lower_boundary = 0x80;
							 | 
						|||
| 
								 | 
							
								        utf8_upper_boundary = 0xBF;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 2. Prepend byte to stream.
							 | 
						|||
| 
								 | 
							
								        stream.prepend(bite);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 3. Return error.
							 | 
						|||
| 
								 | 
							
								        return decoderError(fatal);
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 5. Set utf-8 lower boundary to 0x80 and utf-8 upper boundary
							 | 
						|||
| 
								 | 
							
								      // to 0xBF.
							 | 
						|||
| 
								 | 
							
								      utf8_lower_boundary = 0x80;
							 | 
						|||
| 
								 | 
							
								      utf8_upper_boundary = 0xBF;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 6. Set UTF-8 code point to (UTF-8 code point << 6) | (byte &
							 | 
						|||
| 
								 | 
							
								      // 0x3F)
							 | 
						|||
| 
								 | 
							
								      utf8_code_point = (utf8_code_point << 6) | (bite & 0x3F);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 7. Increase utf-8 bytes seen by one.
							 | 
						|||
| 
								 | 
							
								      utf8_bytes_seen += 1;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 8. If utf-8 bytes seen is not equal to utf-8 bytes needed,
							 | 
						|||
| 
								 | 
							
								      // continue.
							 | 
						|||
| 
								 | 
							
								      if (utf8_bytes_seen !== utf8_bytes_needed)
							 | 
						|||
| 
								 | 
							
								        return null;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 9. Let code point be utf-8 code point.
							 | 
						|||
| 
								 | 
							
								      var code_point = utf8_code_point;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 10. Set utf-8 code point, utf-8 bytes needed, and utf-8 bytes
							 | 
						|||
| 
								 | 
							
								      // seen to 0.
							 | 
						|||
| 
								 | 
							
								      utf8_code_point = utf8_bytes_needed = utf8_bytes_seen = 0;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 11. Return a code point whose value is code point.
							 | 
						|||
| 
								 | 
							
								      return code_point;
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  // 9.1.2 utf-8 encoder
							 | 
						|||
| 
								 | 
							
								  /**
							 | 
						|||
| 
								 | 
							
								   * @constructor
							 | 
						|||
| 
								 | 
							
								   * @implements {Encoder}
							 | 
						|||
| 
								 | 
							
								   * @param {{fatal: boolean}} options
							 | 
						|||
| 
								 | 
							
								   */
							 | 
						|||
| 
								 | 
							
								  function UTF8Encoder(options) {
							 | 
						|||
| 
								 | 
							
								    var fatal = options.fatal;
							 | 
						|||
| 
								 | 
							
								    /**
							 | 
						|||
| 
								 | 
							
								     * @param {Stream} stream Input stream.
							 | 
						|||
| 
								 | 
							
								     * @param {number} code_point Next code point read from the stream.
							 | 
						|||
| 
								 | 
							
								     * @return {(number|!Array.<number>)} Byte(s) to emit.
							 | 
						|||
| 
								 | 
							
								     */
							 | 
						|||
| 
								 | 
							
								    this.handler = function(stream, code_point) {
							 | 
						|||
| 
								 | 
							
								      // 1. If code point is end-of-stream, return finished.
							 | 
						|||
| 
								 | 
							
								      if (code_point === end_of_stream)
							 | 
						|||
| 
								 | 
							
								        return finished;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 2. If code point is an ASCII code point, return a byte whose
							 | 
						|||
| 
								 | 
							
								      // value is code point.
							 | 
						|||
| 
								 | 
							
								      if (isASCIICodePoint(code_point))
							 | 
						|||
| 
								 | 
							
								        return code_point;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 3. Set count and offset based on the range code point is in:
							 | 
						|||
| 
								 | 
							
								      var count, offset;
							 | 
						|||
| 
								 | 
							
								      // U+0080 to U+07FF, inclusive:
							 | 
						|||
| 
								 | 
							
								      if (inRange(code_point, 0x0080, 0x07FF)) {
							 | 
						|||
| 
								 | 
							
								        // 1 and 0xC0
							 | 
						|||
| 
								 | 
							
								        count = 1;
							 | 
						|||
| 
								 | 
							
								        offset = 0xC0;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      // U+0800 to U+FFFF, inclusive:
							 | 
						|||
| 
								 | 
							
								      else if (inRange(code_point, 0x0800, 0xFFFF)) {
							 | 
						|||
| 
								 | 
							
								        // 2 and 0xE0
							 | 
						|||
| 
								 | 
							
								        count = 2;
							 | 
						|||
| 
								 | 
							
								        offset = 0xE0;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      // U+10000 to U+10FFFF, inclusive:
							 | 
						|||
| 
								 | 
							
								      else if (inRange(code_point, 0x10000, 0x10FFFF)) {
							 | 
						|||
| 
								 | 
							
								        // 3 and 0xF0
							 | 
						|||
| 
								 | 
							
								        count = 3;
							 | 
						|||
| 
								 | 
							
								        offset = 0xF0;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 4. Let bytes be a byte sequence whose first byte is (code
							 | 
						|||
| 
								 | 
							
								      // point >> (6 × count)) + offset.
							 | 
						|||
| 
								 | 
							
								      var bytes = [(code_point >> (6 * count)) + offset];
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 5. Run these substeps while count is greater than 0:
							 | 
						|||
| 
								 | 
							
								      while (count > 0) {
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 1. Set temp to code point >> (6 × (count − 1)).
							 | 
						|||
| 
								 | 
							
								        var temp = code_point >> (6 * (count - 1));
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 2. Append to bytes 0x80 | (temp & 0x3F).
							 | 
						|||
| 
								 | 
							
								        bytes.push(0x80 | (temp & 0x3F));
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 3. Decrease count by one.
							 | 
						|||
| 
								 | 
							
								        count -= 1;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 6. Return bytes bytes, in order.
							 | 
						|||
| 
								 | 
							
								      return bytes;
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  /** @param {{fatal: boolean}} options */
							 | 
						|||
| 
								 | 
							
								  encoders['UTF-8'] = function(options) {
							 | 
						|||
| 
								 | 
							
								    return new UTF8Encoder(options);
							 | 
						|||
| 
								 | 
							
								  };
							 | 
						|||
| 
								 | 
							
								  /** @param {{fatal: boolean}} options */
							 | 
						|||
| 
								 | 
							
								  decoders['UTF-8'] = function(options) {
							 | 
						|||
| 
								 | 
							
								    return new UTF8Decoder(options);
							 | 
						|||
| 
								 | 
							
								  };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  //
							 | 
						|||
| 
								 | 
							
								  // 10. Legacy single-byte encodings
							 | 
						|||
| 
								 | 
							
								  //
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  // 10.1 single-byte decoder
							 | 
						|||
| 
								 | 
							
								  /**
							 | 
						|||
| 
								 | 
							
								   * @constructor
							 | 
						|||
| 
								 | 
							
								   * @implements {Decoder}
							 | 
						|||
| 
								 | 
							
								   * @param {!Array.<number>} index The encoding index.
							 | 
						|||
| 
								 | 
							
								   * @param {{fatal: boolean}} options
							 | 
						|||
| 
								 | 
							
								   */
							 | 
						|||
| 
								 | 
							
								  function SingleByteDecoder(index, options) {
							 | 
						|||
| 
								 | 
							
								    var fatal = options.fatal;
							 | 
						|||
| 
								 | 
							
								    /**
							 | 
						|||
| 
								 | 
							
								     * @param {Stream} stream The stream of bytes being decoded.
							 | 
						|||
| 
								 | 
							
								     * @param {number} bite The next byte read from the stream.
							 | 
						|||
| 
								 | 
							
								     * @return {?(number|!Array.<number>)} The next code point(s)
							 | 
						|||
| 
								 | 
							
								     *     decoded, or null if not enough data exists in the input
							 | 
						|||
| 
								 | 
							
								     *     stream to decode a complete code point.
							 | 
						|||
| 
								 | 
							
								     */
							 | 
						|||
| 
								 | 
							
								    this.handler = function(stream, bite) {
							 | 
						|||
| 
								 | 
							
								      // 1. If byte is end-of-stream, return finished.
							 | 
						|||
| 
								 | 
							
								      if (bite === end_of_stream)
							 | 
						|||
| 
								 | 
							
								        return finished;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 2. If byte is an ASCII byte, return a code point whose value
							 | 
						|||
| 
								 | 
							
								      // is byte.
							 | 
						|||
| 
								 | 
							
								      if (isASCIIByte(bite))
							 | 
						|||
| 
								 | 
							
								        return bite;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 3. Let code point be the index code point for byte − 0x80 in
							 | 
						|||
| 
								 | 
							
								      // index single-byte.
							 | 
						|||
| 
								 | 
							
								      var code_point = index[bite - 0x80];
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 4. If code point is null, return error.
							 | 
						|||
| 
								 | 
							
								      if (code_point === null)
							 | 
						|||
| 
								 | 
							
								        return decoderError(fatal);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 5. Return a code point whose value is code point.
							 | 
						|||
| 
								 | 
							
								      return code_point;
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  // 10.2 single-byte encoder
							 | 
						|||
| 
								 | 
							
								  /**
							 | 
						|||
| 
								 | 
							
								   * @constructor
							 | 
						|||
| 
								 | 
							
								   * @implements {Encoder}
							 | 
						|||
| 
								 | 
							
								   * @param {!Array.<?number>} index The encoding index.
							 | 
						|||
| 
								 | 
							
								   * @param {{fatal: boolean}} options
							 | 
						|||
| 
								 | 
							
								   */
							 | 
						|||
| 
								 | 
							
								  function SingleByteEncoder(index, options) {
							 | 
						|||
| 
								 | 
							
								    var fatal = options.fatal;
							 | 
						|||
| 
								 | 
							
								    /**
							 | 
						|||
| 
								 | 
							
								     * @param {Stream} stream Input stream.
							 | 
						|||
| 
								 | 
							
								     * @param {number} code_point Next code point read from the stream.
							 | 
						|||
| 
								 | 
							
								     * @return {(number|!Array.<number>)} Byte(s) to emit.
							 | 
						|||
| 
								 | 
							
								     */
							 | 
						|||
| 
								 | 
							
								    this.handler = function(stream, code_point) {
							 | 
						|||
| 
								 | 
							
								      // 1. If code point is end-of-stream, return finished.
							 | 
						|||
| 
								 | 
							
								      if (code_point === end_of_stream)
							 | 
						|||
| 
								 | 
							
								        return finished;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 2. If code point is an ASCII code point, return a byte whose
							 | 
						|||
| 
								 | 
							
								      // value is code point.
							 | 
						|||
| 
								 | 
							
								      if (isASCIICodePoint(code_point))
							 | 
						|||
| 
								 | 
							
								        return code_point;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 3. Let pointer be the index pointer for code point in index
							 | 
						|||
| 
								 | 
							
								      // single-byte.
							 | 
						|||
| 
								 | 
							
								      var pointer = indexPointerFor(code_point, index);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 4. If pointer is null, return error with code point.
							 | 
						|||
| 
								 | 
							
								      if (pointer === null)
							 | 
						|||
| 
								 | 
							
								        encoderError(code_point);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 5. Return a byte whose value is pointer + 0x80.
							 | 
						|||
| 
								 | 
							
								      return pointer + 0x80;
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  (function() {
							 | 
						|||
| 
								 | 
							
								    if (!('encoding-indexes' in global))
							 | 
						|||
| 
								 | 
							
								      return;
							 | 
						|||
| 
								 | 
							
								    encodings.forEach(function(category) {
							 | 
						|||
| 
								 | 
							
								      if (category.heading !== 'Legacy single-byte encodings')
							 | 
						|||
| 
								 | 
							
								        return;
							 | 
						|||
| 
								 | 
							
								      category.encodings.forEach(function(encoding) {
							 | 
						|||
| 
								 | 
							
								        var name = encoding.name;
							 | 
						|||
| 
								 | 
							
								        var idx = index(name.toLowerCase());
							 | 
						|||
| 
								 | 
							
								        /** @param {{fatal: boolean}} options */
							 | 
						|||
| 
								 | 
							
								        decoders[name] = function(options) {
							 | 
						|||
| 
								 | 
							
								          return new SingleByteDecoder(idx, options);
							 | 
						|||
| 
								 | 
							
								        };
							 | 
						|||
| 
								 | 
							
								        /** @param {{fatal: boolean}} options */
							 | 
						|||
| 
								 | 
							
								        encoders[name] = function(options) {
							 | 
						|||
| 
								 | 
							
								          return new SingleByteEncoder(idx, options);
							 | 
						|||
| 
								 | 
							
								        };
							 | 
						|||
| 
								 | 
							
								      });
							 | 
						|||
| 
								 | 
							
								    });
							 | 
						|||
| 
								 | 
							
								  }());
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  //
							 | 
						|||
| 
								 | 
							
								  // 11. Legacy multi-byte Chinese (simplified) encodings
							 | 
						|||
| 
								 | 
							
								  //
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  // 11.1 gbk
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  // 11.1.1 gbk decoder
							 | 
						|||
| 
								 | 
							
								  // gbk's decoder is gb18030's decoder.
							 | 
						|||
| 
								 | 
							
								  /** @param {{fatal: boolean}} options */
							 | 
						|||
| 
								 | 
							
								  decoders['GBK'] = function(options) {
							 | 
						|||
| 
								 | 
							
								    return new GB18030Decoder(options);
							 | 
						|||
| 
								 | 
							
								  };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  // 11.1.2 gbk encoder
							 | 
						|||
| 
								 | 
							
								  // gbk's encoder is gb18030's encoder with its gbk flag set.
							 | 
						|||
| 
								 | 
							
								  /** @param {{fatal: boolean}} options */
							 | 
						|||
| 
								 | 
							
								  encoders['GBK'] = function(options) {
							 | 
						|||
| 
								 | 
							
								    return new GB18030Encoder(options, true);
							 | 
						|||
| 
								 | 
							
								  };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  // 11.2 gb18030
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  // 11.2.1 gb18030 decoder
							 | 
						|||
| 
								 | 
							
								  /**
							 | 
						|||
| 
								 | 
							
								   * @constructor
							 | 
						|||
| 
								 | 
							
								   * @implements {Decoder}
							 | 
						|||
| 
								 | 
							
								   * @param {{fatal: boolean}} options
							 | 
						|||
| 
								 | 
							
								   */
							 | 
						|||
| 
								 | 
							
								  function GB18030Decoder(options) {
							 | 
						|||
| 
								 | 
							
								    var fatal = options.fatal;
							 | 
						|||
| 
								 | 
							
								    // gb18030's decoder has an associated gb18030 first, gb18030
							 | 
						|||
| 
								 | 
							
								    // second, and gb18030 third (all initially 0x00).
							 | 
						|||
| 
								 | 
							
								    var /** @type {number} */ gb18030_first = 0x00,
							 | 
						|||
| 
								 | 
							
								        /** @type {number} */ gb18030_second = 0x00,
							 | 
						|||
| 
								 | 
							
								        /** @type {number} */ gb18030_third = 0x00;
							 | 
						|||
| 
								 | 
							
								    /**
							 | 
						|||
| 
								 | 
							
								     * @param {Stream} stream The stream of bytes being decoded.
							 | 
						|||
| 
								 | 
							
								     * @param {number} bite The next byte read from the stream.
							 | 
						|||
| 
								 | 
							
								     * @return {?(number|!Array.<number>)} The next code point(s)
							 | 
						|||
| 
								 | 
							
								     *     decoded, or null if not enough data exists in the input
							 | 
						|||
| 
								 | 
							
								     *     stream to decode a complete code point.
							 | 
						|||
| 
								 | 
							
								     */
							 | 
						|||
| 
								 | 
							
								    this.handler = function(stream, bite) {
							 | 
						|||
| 
								 | 
							
								      // 1. If byte is end-of-stream and gb18030 first, gb18030
							 | 
						|||
| 
								 | 
							
								      // second, and gb18030 third are 0x00, return finished.
							 | 
						|||
| 
								 | 
							
								      if (bite === end_of_stream && gb18030_first === 0x00 &&
							 | 
						|||
| 
								 | 
							
								          gb18030_second === 0x00 && gb18030_third === 0x00) {
							 | 
						|||
| 
								 | 
							
								        return finished;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      // 2. If byte is end-of-stream, and gb18030 first, gb18030
							 | 
						|||
| 
								 | 
							
								      // second, or gb18030 third is not 0x00, set gb18030 first,
							 | 
						|||
| 
								 | 
							
								      // gb18030 second, and gb18030 third to 0x00, and return error.
							 | 
						|||
| 
								 | 
							
								      if (bite === end_of_stream &&
							 | 
						|||
| 
								 | 
							
								          (gb18030_first !== 0x00 || gb18030_second !== 0x00 ||
							 | 
						|||
| 
								 | 
							
								           gb18030_third !== 0x00)) {
							 | 
						|||
| 
								 | 
							
								        gb18030_first = 0x00;
							 | 
						|||
| 
								 | 
							
								        gb18030_second = 0x00;
							 | 
						|||
| 
								 | 
							
								        gb18030_third = 0x00;
							 | 
						|||
| 
								 | 
							
								        decoderError(fatal);
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      var code_point;
							 | 
						|||
| 
								 | 
							
								      // 3. If gb18030 third is not 0x00, run these substeps:
							 | 
						|||
| 
								 | 
							
								      if (gb18030_third !== 0x00) {
							 | 
						|||
| 
								 | 
							
								        // 1. Let code point be null.
							 | 
						|||
| 
								 | 
							
								        code_point = null;
							 | 
						|||
| 
								 | 
							
								        // 2. If byte is in the range 0x30 to 0x39, inclusive, set
							 | 
						|||
| 
								 | 
							
								        // code point to the index gb18030 ranges code point for
							 | 
						|||
| 
								 | 
							
								        // (((gb18030 first − 0x81) × 10 + gb18030 second − 0x30) ×
							 | 
						|||
| 
								 | 
							
								        // 126 + gb18030 third − 0x81) × 10 + byte − 0x30.
							 | 
						|||
| 
								 | 
							
								        if (inRange(bite, 0x30, 0x39)) {
							 | 
						|||
| 
								 | 
							
								          code_point = indexGB18030RangesCodePointFor(
							 | 
						|||
| 
								 | 
							
								              (((gb18030_first - 0x81) * 10 + gb18030_second - 0x30) * 126 +
							 | 
						|||
| 
								 | 
							
								               gb18030_third - 0x81) * 10 + bite - 0x30);
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 3. Let buffer be a byte sequence consisting of gb18030
							 | 
						|||
| 
								 | 
							
								        // second, gb18030 third, and byte, in order.
							 | 
						|||
| 
								 | 
							
								        var buffer = [gb18030_second, gb18030_third, bite];
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 4. Set gb18030 first, gb18030 second, and gb18030 third to
							 | 
						|||
| 
								 | 
							
								        // 0x00.
							 | 
						|||
| 
								 | 
							
								        gb18030_first = 0x00;
							 | 
						|||
| 
								 | 
							
								        gb18030_second = 0x00;
							 | 
						|||
| 
								 | 
							
								        gb18030_third = 0x00;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 5. If code point is null, prepend buffer to stream and
							 | 
						|||
| 
								 | 
							
								        // return error.
							 | 
						|||
| 
								 | 
							
								        if (code_point === null) {
							 | 
						|||
| 
								 | 
							
								          stream.prepend(buffer);
							 | 
						|||
| 
								 | 
							
								          return decoderError(fatal);
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 6. Return a code point whose value is code point.
							 | 
						|||
| 
								 | 
							
								        return code_point;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 4. If gb18030 second is not 0x00, run these substeps:
							 | 
						|||
| 
								 | 
							
								      if (gb18030_second !== 0x00) {
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 1. If byte is in the range 0x81 to 0xFE, inclusive, set
							 | 
						|||
| 
								 | 
							
								        // gb18030 third to byte and return continue.
							 | 
						|||
| 
								 | 
							
								        if (inRange(bite, 0x81, 0xFE)) {
							 | 
						|||
| 
								 | 
							
								          gb18030_third = bite;
							 | 
						|||
| 
								 | 
							
								          return null;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 2. Prepend gb18030 second followed by byte to stream, set
							 | 
						|||
| 
								 | 
							
								        // gb18030 first and gb18030 second to 0x00, and return error.
							 | 
						|||
| 
								 | 
							
								        stream.prepend([gb18030_second, bite]);
							 | 
						|||
| 
								 | 
							
								        gb18030_first = 0x00;
							 | 
						|||
| 
								 | 
							
								        gb18030_second = 0x00;
							 | 
						|||
| 
								 | 
							
								        return decoderError(fatal);
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 5. If gb18030 first is not 0x00, run these substeps:
							 | 
						|||
| 
								 | 
							
								      if (gb18030_first !== 0x00) {
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 1. If byte is in the range 0x30 to 0x39, inclusive, set
							 | 
						|||
| 
								 | 
							
								        // gb18030 second to byte and return continue.
							 | 
						|||
| 
								 | 
							
								        if (inRange(bite, 0x30, 0x39)) {
							 | 
						|||
| 
								 | 
							
								          gb18030_second = bite;
							 | 
						|||
| 
								 | 
							
								          return null;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 2. Let lead be gb18030 first, let pointer be null, and set
							 | 
						|||
| 
								 | 
							
								        // gb18030 first to 0x00.
							 | 
						|||
| 
								 | 
							
								        var lead = gb18030_first;
							 | 
						|||
| 
								 | 
							
								        var pointer = null;
							 | 
						|||
| 
								 | 
							
								        gb18030_first = 0x00;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 3. Let offset be 0x40 if byte is less than 0x7F and 0x41
							 | 
						|||
| 
								 | 
							
								        // otherwise.
							 | 
						|||
| 
								 | 
							
								        var offset = bite < 0x7F ? 0x40 : 0x41;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 4. If byte is in the range 0x40 to 0x7E, inclusive, or 0x80
							 | 
						|||
| 
								 | 
							
								        // to 0xFE, inclusive, set pointer to (lead − 0x81) × 190 +
							 | 
						|||
| 
								 | 
							
								        // (byte − offset).
							 | 
						|||
| 
								 | 
							
								        if (inRange(bite, 0x40, 0x7E) || inRange(bite, 0x80, 0xFE))
							 | 
						|||
| 
								 | 
							
								          pointer = (lead - 0x81) * 190 + (bite - offset);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 5. Let code point be null if pointer is null and the index
							 | 
						|||
| 
								 | 
							
								        // code point for pointer in index gb18030 otherwise.
							 | 
						|||
| 
								 | 
							
								        code_point = pointer === null ? null :
							 | 
						|||
| 
								 | 
							
								            indexCodePointFor(pointer, index('gb18030'));
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 6. If code point is null and byte is an ASCII byte, prepend
							 | 
						|||
| 
								 | 
							
								        // byte to stream.
							 | 
						|||
| 
								 | 
							
								        if (code_point === null && isASCIIByte(bite))
							 | 
						|||
| 
								 | 
							
								          stream.prepend(bite);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 7. If code point is null, return error.
							 | 
						|||
| 
								 | 
							
								        if (code_point === null)
							 | 
						|||
| 
								 | 
							
								          return decoderError(fatal);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 8. Return a code point whose value is code point.
							 | 
						|||
| 
								 | 
							
								        return code_point;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 6. If byte is an ASCII byte, return a code point whose value
							 | 
						|||
| 
								 | 
							
								      // is byte.
							 | 
						|||
| 
								 | 
							
								      if (isASCIIByte(bite))
							 | 
						|||
| 
								 | 
							
								        return bite;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 7. If byte is 0x80, return code point U+20AC.
							 | 
						|||
| 
								 | 
							
								      if (bite === 0x80)
							 | 
						|||
| 
								 | 
							
								        return 0x20AC;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 8. If byte is in the range 0x81 to 0xFE, inclusive, set
							 | 
						|||
| 
								 | 
							
								      // gb18030 first to byte and return continue.
							 | 
						|||
| 
								 | 
							
								      if (inRange(bite, 0x81, 0xFE)) {
							 | 
						|||
| 
								 | 
							
								        gb18030_first = bite;
							 | 
						|||
| 
								 | 
							
								        return null;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 9. Return error.
							 | 
						|||
| 
								 | 
							
								      return decoderError(fatal);
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  // 11.2.2 gb18030 encoder
							 | 
						|||
| 
								 | 
							
								  /**
							 | 
						|||
| 
								 | 
							
								   * @constructor
							 | 
						|||
| 
								 | 
							
								   * @implements {Encoder}
							 | 
						|||
| 
								 | 
							
								   * @param {{fatal: boolean}} options
							 | 
						|||
| 
								 | 
							
								   * @param {boolean=} gbk_flag
							 | 
						|||
| 
								 | 
							
								   */
							 | 
						|||
| 
								 | 
							
								  function GB18030Encoder(options, gbk_flag) {
							 | 
						|||
| 
								 | 
							
								    var fatal = options.fatal;
							 | 
						|||
| 
								 | 
							
								    // gb18030's decoder has an associated gbk flag (initially unset).
							 | 
						|||
| 
								 | 
							
								    /**
							 | 
						|||
| 
								 | 
							
								     * @param {Stream} stream Input stream.
							 | 
						|||
| 
								 | 
							
								     * @param {number} code_point Next code point read from the stream.
							 | 
						|||
| 
								 | 
							
								     * @return {(number|!Array.<number>)} Byte(s) to emit.
							 | 
						|||
| 
								 | 
							
								     */
							 | 
						|||
| 
								 | 
							
								    this.handler = function(stream, code_point) {
							 | 
						|||
| 
								 | 
							
								      // 1. If code point is end-of-stream, return finished.
							 | 
						|||
| 
								 | 
							
								      if (code_point === end_of_stream)
							 | 
						|||
| 
								 | 
							
								        return finished;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 2. If code point is an ASCII code point, return a byte whose
							 | 
						|||
| 
								 | 
							
								      // value is code point.
							 | 
						|||
| 
								 | 
							
								      if (isASCIICodePoint(code_point))
							 | 
						|||
| 
								 | 
							
								        return code_point;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 3. If code point is U+E5E5, return error with code point.
							 | 
						|||
| 
								 | 
							
								      if (code_point === 0xE5E5)
							 | 
						|||
| 
								 | 
							
								        return encoderError(code_point);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 4. If the gbk flag is set and code point is U+20AC, return
							 | 
						|||
| 
								 | 
							
								      // byte 0x80.
							 | 
						|||
| 
								 | 
							
								      if (gbk_flag && code_point === 0x20AC)
							 | 
						|||
| 
								 | 
							
								        return 0x80;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 5. Let pointer be the index pointer for code point in index
							 | 
						|||
| 
								 | 
							
								      // gb18030.
							 | 
						|||
| 
								 | 
							
								      var pointer = indexPointerFor(code_point, index('gb18030'));
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 6. If pointer is not null, run these substeps:
							 | 
						|||
| 
								 | 
							
								      if (pointer !== null) {
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 1. Let lead be floor(pointer / 190) + 0x81.
							 | 
						|||
| 
								 | 
							
								        var lead = floor(pointer / 190) + 0x81;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 2. Let trail be pointer % 190.
							 | 
						|||
| 
								 | 
							
								        var trail = pointer % 190;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 3. Let offset be 0x40 if trail is less than 0x3F and 0x41 otherwise.
							 | 
						|||
| 
								 | 
							
								        var offset = trail < 0x3F ? 0x40 : 0x41;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 4. Return two bytes whose values are lead and trail + offset.
							 | 
						|||
| 
								 | 
							
								        return [lead, trail + offset];
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 7. If gbk flag is set, return error with code point.
							 | 
						|||
| 
								 | 
							
								      if (gbk_flag)
							 | 
						|||
| 
								 | 
							
								        return encoderError(code_point);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 8. Set pointer to the index gb18030 ranges pointer for code
							 | 
						|||
| 
								 | 
							
								      // point.
							 | 
						|||
| 
								 | 
							
								      pointer = indexGB18030RangesPointerFor(code_point);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 9. Let byte1 be floor(pointer / 10 / 126 / 10).
							 | 
						|||
| 
								 | 
							
								      var byte1 = floor(pointer / 10 / 126 / 10);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 10. Set pointer to pointer − byte1 × 10 × 126 × 10.
							 | 
						|||
| 
								 | 
							
								      pointer = pointer - byte1 * 10 * 126 * 10;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 11. Let byte2 be floor(pointer / 10 / 126).
							 | 
						|||
| 
								 | 
							
								      var byte2 = floor(pointer / 10 / 126);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 12. Set pointer to pointer − byte2 × 10 × 126.
							 | 
						|||
| 
								 | 
							
								      pointer = pointer - byte2 * 10 * 126;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 13. Let byte3 be floor(pointer / 10).
							 | 
						|||
| 
								 | 
							
								      var byte3 = floor(pointer / 10);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 14. Let byte4 be pointer − byte3 × 10.
							 | 
						|||
| 
								 | 
							
								      var byte4 = pointer - byte3 * 10;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 15. Return four bytes whose values are byte1 + 0x81, byte2 +
							 | 
						|||
| 
								 | 
							
								      // 0x30, byte3 + 0x81, byte4 + 0x30.
							 | 
						|||
| 
								 | 
							
								      return [byte1 + 0x81,
							 | 
						|||
| 
								 | 
							
								              byte2 + 0x30,
							 | 
						|||
| 
								 | 
							
								              byte3 + 0x81,
							 | 
						|||
| 
								 | 
							
								              byte4 + 0x30];
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  /** @param {{fatal: boolean}} options */
							 | 
						|||
| 
								 | 
							
								  encoders['gb18030'] = function(options) {
							 | 
						|||
| 
								 | 
							
								    return new GB18030Encoder(options);
							 | 
						|||
| 
								 | 
							
								  };
							 | 
						|||
| 
								 | 
							
								  /** @param {{fatal: boolean}} options */
							 | 
						|||
| 
								 | 
							
								  decoders['gb18030'] = function(options) {
							 | 
						|||
| 
								 | 
							
								    return new GB18030Decoder(options);
							 | 
						|||
| 
								 | 
							
								  };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  //
							 | 
						|||
| 
								 | 
							
								  // 12. Legacy multi-byte Chinese (traditional) encodings
							 | 
						|||
| 
								 | 
							
								  //
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  // 12.1 Big5
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  // 12.1.1 Big5 decoder
							 | 
						|||
| 
								 | 
							
								  /**
							 | 
						|||
| 
								 | 
							
								   * @constructor
							 | 
						|||
| 
								 | 
							
								   * @implements {Decoder}
							 | 
						|||
| 
								 | 
							
								   * @param {{fatal: boolean}} options
							 | 
						|||
| 
								 | 
							
								   */
							 | 
						|||
| 
								 | 
							
								  function Big5Decoder(options) {
							 | 
						|||
| 
								 | 
							
								    var fatal = options.fatal;
							 | 
						|||
| 
								 | 
							
								    // Big5's decoder has an associated Big5 lead (initially 0x00).
							 | 
						|||
| 
								 | 
							
								    var /** @type {number} */ Big5_lead = 0x00;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    /**
							 | 
						|||
| 
								 | 
							
								     * @param {Stream} stream The stream of bytes being decoded.
							 | 
						|||
| 
								 | 
							
								     * @param {number} bite The next byte read from the stream.
							 | 
						|||
| 
								 | 
							
								     * @return {?(number|!Array.<number>)} The next code point(s)
							 | 
						|||
| 
								 | 
							
								     *     decoded, or null if not enough data exists in the input
							 | 
						|||
| 
								 | 
							
								     *     stream to decode a complete code point.
							 | 
						|||
| 
								 | 
							
								     */
							 | 
						|||
| 
								 | 
							
								    this.handler = function(stream, bite) {
							 | 
						|||
| 
								 | 
							
								      // 1. If byte is end-of-stream and Big5 lead is not 0x00, set
							 | 
						|||
| 
								 | 
							
								      // Big5 lead to 0x00 and return error.
							 | 
						|||
| 
								 | 
							
								      if (bite === end_of_stream && Big5_lead !== 0x00) {
							 | 
						|||
| 
								 | 
							
								        Big5_lead = 0x00;
							 | 
						|||
| 
								 | 
							
								        return decoderError(fatal);
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 2. If byte is end-of-stream and Big5 lead is 0x00, return
							 | 
						|||
| 
								 | 
							
								      // finished.
							 | 
						|||
| 
								 | 
							
								      if (bite === end_of_stream && Big5_lead === 0x00)
							 | 
						|||
| 
								 | 
							
								        return finished;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 3. If Big5 lead is not 0x00, let lead be Big5 lead, let
							 | 
						|||
| 
								 | 
							
								      // pointer be null, set Big5 lead to 0x00, and then run these
							 | 
						|||
| 
								 | 
							
								      // substeps:
							 | 
						|||
| 
								 | 
							
								      if (Big5_lead !== 0x00) {
							 | 
						|||
| 
								 | 
							
								        var lead = Big5_lead;
							 | 
						|||
| 
								 | 
							
								        var pointer = null;
							 | 
						|||
| 
								 | 
							
								        Big5_lead = 0x00;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 1. Let offset be 0x40 if byte is less than 0x7F and 0x62
							 | 
						|||
| 
								 | 
							
								        // otherwise.
							 | 
						|||
| 
								 | 
							
								        var offset = bite < 0x7F ? 0x40 : 0x62;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 2. If byte is in the range 0x40 to 0x7E, inclusive, or 0xA1
							 | 
						|||
| 
								 | 
							
								        // to 0xFE, inclusive, set pointer to (lead − 0x81) × 157 +
							 | 
						|||
| 
								 | 
							
								        // (byte − offset).
							 | 
						|||
| 
								 | 
							
								        if (inRange(bite, 0x40, 0x7E) || inRange(bite, 0xA1, 0xFE))
							 | 
						|||
| 
								 | 
							
								          pointer = (lead - 0x81) * 157 + (bite - offset);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 3. If there is a row in the table below whose first column
							 | 
						|||
| 
								 | 
							
								        // is pointer, return the two code points listed in its second
							 | 
						|||
| 
								 | 
							
								        // column
							 | 
						|||
| 
								 | 
							
								        // Pointer | Code points
							 | 
						|||
| 
								 | 
							
								        // --------+--------------
							 | 
						|||
| 
								 | 
							
								        // 1133    | U+00CA U+0304
							 | 
						|||
| 
								 | 
							
								        // 1135    | U+00CA U+030C
							 | 
						|||
| 
								 | 
							
								        // 1164    | U+00EA U+0304
							 | 
						|||
| 
								 | 
							
								        // 1166    | U+00EA U+030C
							 | 
						|||
| 
								 | 
							
								        switch (pointer) {
							 | 
						|||
| 
								 | 
							
								          case 1133: return [0x00CA, 0x0304];
							 | 
						|||
| 
								 | 
							
								          case 1135: return [0x00CA, 0x030C];
							 | 
						|||
| 
								 | 
							
								          case 1164: return [0x00EA, 0x0304];
							 | 
						|||
| 
								 | 
							
								          case 1166: return [0x00EA, 0x030C];
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 4. Let code point be null if pointer is null and the index
							 | 
						|||
| 
								 | 
							
								        // code point for pointer in index Big5 otherwise.
							 | 
						|||
| 
								 | 
							
								        var code_point = (pointer === null) ? null :
							 | 
						|||
| 
								 | 
							
								            indexCodePointFor(pointer, index('big5'));
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 5. If code point is null and byte is an ASCII byte, prepend
							 | 
						|||
| 
								 | 
							
								        // byte to stream.
							 | 
						|||
| 
								 | 
							
								        if (code_point === null && isASCIIByte(bite))
							 | 
						|||
| 
								 | 
							
								          stream.prepend(bite);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 6. If code point is null, return error.
							 | 
						|||
| 
								 | 
							
								        if (code_point === null)
							 | 
						|||
| 
								 | 
							
								          return decoderError(fatal);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 7. Return a code point whose value is code point.
							 | 
						|||
| 
								 | 
							
								        return code_point;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 4. If byte is an ASCII byte, return a code point whose value
							 | 
						|||
| 
								 | 
							
								      // is byte.
							 | 
						|||
| 
								 | 
							
								      if (isASCIIByte(bite))
							 | 
						|||
| 
								 | 
							
								        return bite;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 5. If byte is in the range 0x81 to 0xFE, inclusive, set Big5
							 | 
						|||
| 
								 | 
							
								      // lead to byte and return continue.
							 | 
						|||
| 
								 | 
							
								      if (inRange(bite, 0x81, 0xFE)) {
							 | 
						|||
| 
								 | 
							
								        Big5_lead = bite;
							 | 
						|||
| 
								 | 
							
								        return null;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 6. Return error.
							 | 
						|||
| 
								 | 
							
								      return decoderError(fatal);
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  // 12.1.2 Big5 encoder
							 | 
						|||
| 
								 | 
							
								  /**
							 | 
						|||
| 
								 | 
							
								   * @constructor
							 | 
						|||
| 
								 | 
							
								   * @implements {Encoder}
							 | 
						|||
| 
								 | 
							
								   * @param {{fatal: boolean}} options
							 | 
						|||
| 
								 | 
							
								   */
							 | 
						|||
| 
								 | 
							
								  function Big5Encoder(options) {
							 | 
						|||
| 
								 | 
							
								    var fatal = options.fatal;
							 | 
						|||
| 
								 | 
							
								    /**
							 | 
						|||
| 
								 | 
							
								     * @param {Stream} stream Input stream.
							 | 
						|||
| 
								 | 
							
								     * @param {number} code_point Next code point read from the stream.
							 | 
						|||
| 
								 | 
							
								     * @return {(number|!Array.<number>)} Byte(s) to emit.
							 | 
						|||
| 
								 | 
							
								     */
							 | 
						|||
| 
								 | 
							
								    this.handler = function(stream, code_point) {
							 | 
						|||
| 
								 | 
							
								      // 1. If code point is end-of-stream, return finished.
							 | 
						|||
| 
								 | 
							
								      if (code_point === end_of_stream)
							 | 
						|||
| 
								 | 
							
								        return finished;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 2. If code point is an ASCII code point, return a byte whose
							 | 
						|||
| 
								 | 
							
								      // value is code point.
							 | 
						|||
| 
								 | 
							
								      if (isASCIICodePoint(code_point))
							 | 
						|||
| 
								 | 
							
								        return code_point;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 3. Let pointer be the index Big5 pointer for code point.
							 | 
						|||
| 
								 | 
							
								      var pointer = indexBig5PointerFor(code_point);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 4. If pointer is null, return error with code point.
							 | 
						|||
| 
								 | 
							
								      if (pointer === null)
							 | 
						|||
| 
								 | 
							
								        return encoderError(code_point);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 5. Let lead be floor(pointer / 157) + 0x81.
							 | 
						|||
| 
								 | 
							
								      var lead = floor(pointer / 157) + 0x81;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 6. If lead is less than 0xA1, return error with code point.
							 | 
						|||
| 
								 | 
							
								      if (lead < 0xA1)
							 | 
						|||
| 
								 | 
							
								        return encoderError(code_point);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 7. Let trail be pointer % 157.
							 | 
						|||
| 
								 | 
							
								      var trail = pointer % 157;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 8. Let offset be 0x40 if trail is less than 0x3F and 0x62
							 | 
						|||
| 
								 | 
							
								      // otherwise.
							 | 
						|||
| 
								 | 
							
								      var offset = trail < 0x3F ? 0x40 : 0x62;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // Return two bytes whose values are lead and trail + offset.
							 | 
						|||
| 
								 | 
							
								      return [lead, trail + offset];
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  /** @param {{fatal: boolean}} options */
							 | 
						|||
| 
								 | 
							
								  encoders['Big5'] = function(options) {
							 | 
						|||
| 
								 | 
							
								    return new Big5Encoder(options);
							 | 
						|||
| 
								 | 
							
								  };
							 | 
						|||
| 
								 | 
							
								  /** @param {{fatal: boolean}} options */
							 | 
						|||
| 
								 | 
							
								  decoders['Big5'] = function(options) {
							 | 
						|||
| 
								 | 
							
								    return new Big5Decoder(options);
							 | 
						|||
| 
								 | 
							
								  };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  //
							 | 
						|||
| 
								 | 
							
								  // 13. Legacy multi-byte Japanese encodings
							 | 
						|||
| 
								 | 
							
								  //
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  // 13.1 euc-jp
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  // 13.1.1 euc-jp decoder
							 | 
						|||
| 
								 | 
							
								  /**
							 | 
						|||
| 
								 | 
							
								   * @constructor
							 | 
						|||
| 
								 | 
							
								   * @implements {Decoder}
							 | 
						|||
| 
								 | 
							
								   * @param {{fatal: boolean}} options
							 | 
						|||
| 
								 | 
							
								   */
							 | 
						|||
| 
								 | 
							
								  function EUCJPDecoder(options) {
							 | 
						|||
| 
								 | 
							
								    var fatal = options.fatal;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    // euc-jp's decoder has an associated euc-jp jis0212 flag
							 | 
						|||
| 
								 | 
							
								    // (initially unset) and euc-jp lead (initially 0x00).
							 | 
						|||
| 
								 | 
							
								    var /** @type {boolean} */ eucjp_jis0212_flag = false,
							 | 
						|||
| 
								 | 
							
								        /** @type {number} */ eucjp_lead = 0x00;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    /**
							 | 
						|||
| 
								 | 
							
								     * @param {Stream} stream The stream of bytes being decoded.
							 | 
						|||
| 
								 | 
							
								     * @param {number} bite The next byte read from the stream.
							 | 
						|||
| 
								 | 
							
								     * @return {?(number|!Array.<number>)} The next code point(s)
							 | 
						|||
| 
								 | 
							
								     *     decoded, or null if not enough data exists in the input
							 | 
						|||
| 
								 | 
							
								     *     stream to decode a complete code point.
							 | 
						|||
| 
								 | 
							
								     */
							 | 
						|||
| 
								 | 
							
								    this.handler = function(stream, bite) {
							 | 
						|||
| 
								 | 
							
								      // 1. If byte is end-of-stream and euc-jp lead is not 0x00, set
							 | 
						|||
| 
								 | 
							
								      // euc-jp lead to 0x00, and return error.
							 | 
						|||
| 
								 | 
							
								      if (bite === end_of_stream && eucjp_lead !== 0x00) {
							 | 
						|||
| 
								 | 
							
								        eucjp_lead = 0x00;
							 | 
						|||
| 
								 | 
							
								        return decoderError(fatal);
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 2. If byte is end-of-stream and euc-jp lead is 0x00, return
							 | 
						|||
| 
								 | 
							
								      // finished.
							 | 
						|||
| 
								 | 
							
								      if (bite === end_of_stream && eucjp_lead === 0x00)
							 | 
						|||
| 
								 | 
							
								        return finished;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 3. If euc-jp lead is 0x8E and byte is in the range 0xA1 to
							 | 
						|||
| 
								 | 
							
								      // 0xDF, inclusive, set euc-jp lead to 0x00 and return a code
							 | 
						|||
| 
								 | 
							
								      // point whose value is 0xFF61 − 0xA1 + byte.
							 | 
						|||
| 
								 | 
							
								      if (eucjp_lead === 0x8E && inRange(bite, 0xA1, 0xDF)) {
							 | 
						|||
| 
								 | 
							
								        eucjp_lead = 0x00;
							 | 
						|||
| 
								 | 
							
								        return 0xFF61 - 0xA1 + bite;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 4. If euc-jp lead is 0x8F and byte is in the range 0xA1 to
							 | 
						|||
| 
								 | 
							
								      // 0xFE, inclusive, set the euc-jp jis0212 flag, set euc-jp lead
							 | 
						|||
| 
								 | 
							
								      // to byte, and return continue.
							 | 
						|||
| 
								 | 
							
								      if (eucjp_lead === 0x8F && inRange(bite, 0xA1, 0xFE)) {
							 | 
						|||
| 
								 | 
							
								        eucjp_jis0212_flag = true;
							 | 
						|||
| 
								 | 
							
								        eucjp_lead = bite;
							 | 
						|||
| 
								 | 
							
								        return null;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 5. If euc-jp lead is not 0x00, let lead be euc-jp lead, set
							 | 
						|||
| 
								 | 
							
								      // euc-jp lead to 0x00, and run these substeps:
							 | 
						|||
| 
								 | 
							
								      if (eucjp_lead !== 0x00) {
							 | 
						|||
| 
								 | 
							
								        var lead = eucjp_lead;
							 | 
						|||
| 
								 | 
							
								        eucjp_lead = 0x00;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 1. Let code point be null.
							 | 
						|||
| 
								 | 
							
								        var code_point = null;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 2. If lead and byte are both in the range 0xA1 to 0xFE,
							 | 
						|||
| 
								 | 
							
								        // inclusive, set code point to the index code point for (lead
							 | 
						|||
| 
								 | 
							
								        // − 0xA1) × 94 + byte − 0xA1 in index jis0208 if the euc-jp
							 | 
						|||
| 
								 | 
							
								        // jis0212 flag is unset and in index jis0212 otherwise.
							 | 
						|||
| 
								 | 
							
								        if (inRange(lead, 0xA1, 0xFE) && inRange(bite, 0xA1, 0xFE)) {
							 | 
						|||
| 
								 | 
							
								          code_point = indexCodePointFor(
							 | 
						|||
| 
								 | 
							
								            (lead - 0xA1) * 94 + (bite - 0xA1),
							 | 
						|||
| 
								 | 
							
								            index(!eucjp_jis0212_flag ? 'jis0208' : 'jis0212'));
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 3. Unset the euc-jp jis0212 flag.
							 | 
						|||
| 
								 | 
							
								        eucjp_jis0212_flag = false;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 4. If byte is not in the range 0xA1 to 0xFE, inclusive,
							 | 
						|||
| 
								 | 
							
								        // prepend byte to stream.
							 | 
						|||
| 
								 | 
							
								        if (!inRange(bite, 0xA1, 0xFE))
							 | 
						|||
| 
								 | 
							
								          stream.prepend(bite);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 5. If code point is null, return error.
							 | 
						|||
| 
								 | 
							
								        if (code_point === null)
							 | 
						|||
| 
								 | 
							
								          return decoderError(fatal);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 6. Return a code point whose value is code point.
							 | 
						|||
| 
								 | 
							
								        return code_point;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 6. If byte is an ASCII byte, return a code point whose value
							 | 
						|||
| 
								 | 
							
								      // is byte.
							 | 
						|||
| 
								 | 
							
								      if (isASCIIByte(bite))
							 | 
						|||
| 
								 | 
							
								        return bite;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 7. If byte is 0x8E, 0x8F, or in the range 0xA1 to 0xFE,
							 | 
						|||
| 
								 | 
							
								      // inclusive, set euc-jp lead to byte and return continue.
							 | 
						|||
| 
								 | 
							
								      if (bite === 0x8E || bite === 0x8F || inRange(bite, 0xA1, 0xFE)) {
							 | 
						|||
| 
								 | 
							
								        eucjp_lead = bite;
							 | 
						|||
| 
								 | 
							
								        return null;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 8. Return error.
							 | 
						|||
| 
								 | 
							
								      return decoderError(fatal);
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  // 13.1.2 euc-jp encoder
							 | 
						|||
| 
								 | 
							
								  /**
							 | 
						|||
| 
								 | 
							
								   * @constructor
							 | 
						|||
| 
								 | 
							
								   * @implements {Encoder}
							 | 
						|||
| 
								 | 
							
								   * @param {{fatal: boolean}} options
							 | 
						|||
| 
								 | 
							
								   */
							 | 
						|||
| 
								 | 
							
								  function EUCJPEncoder(options) {
							 | 
						|||
| 
								 | 
							
								    var fatal = options.fatal;
							 | 
						|||
| 
								 | 
							
								    /**
							 | 
						|||
| 
								 | 
							
								     * @param {Stream} stream Input stream.
							 | 
						|||
| 
								 | 
							
								     * @param {number} code_point Next code point read from the stream.
							 | 
						|||
| 
								 | 
							
								     * @return {(number|!Array.<number>)} Byte(s) to emit.
							 | 
						|||
| 
								 | 
							
								     */
							 | 
						|||
| 
								 | 
							
								    this.handler = function(stream, code_point) {
							 | 
						|||
| 
								 | 
							
								      // 1. If code point is end-of-stream, return finished.
							 | 
						|||
| 
								 | 
							
								      if (code_point === end_of_stream)
							 | 
						|||
| 
								 | 
							
								        return finished;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 2. If code point is an ASCII code point, return a byte whose
							 | 
						|||
| 
								 | 
							
								      // value is code point.
							 | 
						|||
| 
								 | 
							
								      if (isASCIICodePoint(code_point))
							 | 
						|||
| 
								 | 
							
								        return code_point;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 3. If code point is U+00A5, return byte 0x5C.
							 | 
						|||
| 
								 | 
							
								      if (code_point === 0x00A5)
							 | 
						|||
| 
								 | 
							
								        return 0x5C;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 4. If code point is U+203E, return byte 0x7E.
							 | 
						|||
| 
								 | 
							
								      if (code_point === 0x203E)
							 | 
						|||
| 
								 | 
							
								        return 0x7E;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 5. If code point is in the range U+FF61 to U+FF9F, inclusive,
							 | 
						|||
| 
								 | 
							
								      // return two bytes whose values are 0x8E and code point −
							 | 
						|||
| 
								 | 
							
								      // 0xFF61 + 0xA1.
							 | 
						|||
| 
								 | 
							
								      if (inRange(code_point, 0xFF61, 0xFF9F))
							 | 
						|||
| 
								 | 
							
								        return [0x8E, code_point - 0xFF61 + 0xA1];
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 6. If code point is U+2212, set it to U+FF0D.
							 | 
						|||
| 
								 | 
							
								      if (code_point === 0x2212)
							 | 
						|||
| 
								 | 
							
								        code_point = 0xFF0D;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 7. Let pointer be the index pointer for code point in index
							 | 
						|||
| 
								 | 
							
								      // jis0208.
							 | 
						|||
| 
								 | 
							
								      var pointer = indexPointerFor(code_point, index('jis0208'));
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 8. If pointer is null, return error with code point.
							 | 
						|||
| 
								 | 
							
								      if (pointer === null)
							 | 
						|||
| 
								 | 
							
								        return encoderError(code_point);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 9. Let lead be floor(pointer / 94) + 0xA1.
							 | 
						|||
| 
								 | 
							
								      var lead = floor(pointer / 94) + 0xA1;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 10. Let trail be pointer % 94 + 0xA1.
							 | 
						|||
| 
								 | 
							
								      var trail = pointer % 94 + 0xA1;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 11. Return two bytes whose values are lead and trail.
							 | 
						|||
| 
								 | 
							
								      return [lead, trail];
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  /** @param {{fatal: boolean}} options */
							 | 
						|||
| 
								 | 
							
								  encoders['EUC-JP'] = function(options) {
							 | 
						|||
| 
								 | 
							
								    return new EUCJPEncoder(options);
							 | 
						|||
| 
								 | 
							
								  };
							 | 
						|||
| 
								 | 
							
								  /** @param {{fatal: boolean}} options */
							 | 
						|||
| 
								 | 
							
								  decoders['EUC-JP'] = function(options) {
							 | 
						|||
| 
								 | 
							
								    return new EUCJPDecoder(options);
							 | 
						|||
| 
								 | 
							
								  };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  // 13.2 iso-2022-jp
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  // 13.2.1 iso-2022-jp decoder
							 | 
						|||
| 
								 | 
							
								  /**
							 | 
						|||
| 
								 | 
							
								   * @constructor
							 | 
						|||
| 
								 | 
							
								   * @implements {Decoder}
							 | 
						|||
| 
								 | 
							
								   * @param {{fatal: boolean}} options
							 | 
						|||
| 
								 | 
							
								   */
							 | 
						|||
| 
								 | 
							
								  function ISO2022JPDecoder(options) {
							 | 
						|||
| 
								 | 
							
								    var fatal = options.fatal;
							 | 
						|||
| 
								 | 
							
								    /** @enum */
							 | 
						|||
| 
								 | 
							
								    var states = {
							 | 
						|||
| 
								 | 
							
								      ASCII: 0,
							 | 
						|||
| 
								 | 
							
								      Roman: 1,
							 | 
						|||
| 
								 | 
							
								      Katakana: 2,
							 | 
						|||
| 
								 | 
							
								      LeadByte: 3,
							 | 
						|||
| 
								 | 
							
								      TrailByte: 4,
							 | 
						|||
| 
								 | 
							
								      EscapeStart: 5,
							 | 
						|||
| 
								 | 
							
								      Escape: 6
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								    // iso-2022-jp's decoder has an associated iso-2022-jp decoder
							 | 
						|||
| 
								 | 
							
								    // state (initially ASCII), iso-2022-jp decoder output state
							 | 
						|||
| 
								 | 
							
								    // (initially ASCII), iso-2022-jp lead (initially 0x00), and
							 | 
						|||
| 
								 | 
							
								    // iso-2022-jp output flag (initially unset).
							 | 
						|||
| 
								 | 
							
								    var /** @type {number} */ iso2022jp_decoder_state = states.ASCII,
							 | 
						|||
| 
								 | 
							
								        /** @type {number} */ iso2022jp_decoder_output_state = states.ASCII,
							 | 
						|||
| 
								 | 
							
								        /** @type {number} */ iso2022jp_lead = 0x00,
							 | 
						|||
| 
								 | 
							
								        /** @type {boolean} */ iso2022jp_output_flag = false;
							 | 
						|||
| 
								 | 
							
								    /**
							 | 
						|||
| 
								 | 
							
								     * @param {Stream} stream The stream of bytes being decoded.
							 | 
						|||
| 
								 | 
							
								     * @param {number} bite The next byte read from the stream.
							 | 
						|||
| 
								 | 
							
								     * @return {?(number|!Array.<number>)} The next code point(s)
							 | 
						|||
| 
								 | 
							
								     *     decoded, or null if not enough data exists in the input
							 | 
						|||
| 
								 | 
							
								     *     stream to decode a complete code point.
							 | 
						|||
| 
								 | 
							
								     */
							 | 
						|||
| 
								 | 
							
								    this.handler = function(stream, bite) {
							 | 
						|||
| 
								 | 
							
								      // switching on iso-2022-jp decoder state:
							 | 
						|||
| 
								 | 
							
								      switch (iso2022jp_decoder_state) {
							 | 
						|||
| 
								 | 
							
								      default:
							 | 
						|||
| 
								 | 
							
								      case states.ASCII:
							 | 
						|||
| 
								 | 
							
								        // ASCII
							 | 
						|||
| 
								 | 
							
								        // Based on byte:
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 0x1B
							 | 
						|||
| 
								 | 
							
								        if (bite === 0x1B) {
							 | 
						|||
| 
								 | 
							
								          // Set iso-2022-jp decoder state to escape start and return
							 | 
						|||
| 
								 | 
							
								          // continue.
							 | 
						|||
| 
								 | 
							
								          iso2022jp_decoder_state = states.EscapeStart;
							 | 
						|||
| 
								 | 
							
								          return null;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 0x00 to 0x7F, excluding 0x0E, 0x0F, and 0x1B
							 | 
						|||
| 
								 | 
							
								        if (inRange(bite, 0x00, 0x7F) && bite !== 0x0E
							 | 
						|||
| 
								 | 
							
								            && bite !== 0x0F && bite !== 0x1B) {
							 | 
						|||
| 
								 | 
							
								          // Unset the iso-2022-jp output flag and return a code point
							 | 
						|||
| 
								 | 
							
								          // whose value is byte.
							 | 
						|||
| 
								 | 
							
								          iso2022jp_output_flag = false;
							 | 
						|||
| 
								 | 
							
								          return bite;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // end-of-stream
							 | 
						|||
| 
								 | 
							
								        if (bite === end_of_stream) {
							 | 
						|||
| 
								 | 
							
								          // Return finished.
							 | 
						|||
| 
								 | 
							
								          return finished;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // Otherwise
							 | 
						|||
| 
								 | 
							
								        // Unset the iso-2022-jp output flag and return error.
							 | 
						|||
| 
								 | 
							
								        iso2022jp_output_flag = false;
							 | 
						|||
| 
								 | 
							
								        return decoderError(fatal);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      case states.Roman:
							 | 
						|||
| 
								 | 
							
								        // Roman
							 | 
						|||
| 
								 | 
							
								        // Based on byte:
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 0x1B
							 | 
						|||
| 
								 | 
							
								        if (bite === 0x1B) {
							 | 
						|||
| 
								 | 
							
								          // Set iso-2022-jp decoder state to escape start and return
							 | 
						|||
| 
								 | 
							
								          // continue.
							 | 
						|||
| 
								 | 
							
								          iso2022jp_decoder_state = states.EscapeStart;
							 | 
						|||
| 
								 | 
							
								          return null;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 0x5C
							 | 
						|||
| 
								 | 
							
								        if (bite === 0x5C) {
							 | 
						|||
| 
								 | 
							
								          // Unset the iso-2022-jp output flag and return code point
							 | 
						|||
| 
								 | 
							
								          // U+00A5.
							 | 
						|||
| 
								 | 
							
								          iso2022jp_output_flag = false;
							 | 
						|||
| 
								 | 
							
								          return 0x00A5;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 0x7E
							 | 
						|||
| 
								 | 
							
								        if (bite === 0x7E) {
							 | 
						|||
| 
								 | 
							
								          // Unset the iso-2022-jp output flag and return code point
							 | 
						|||
| 
								 | 
							
								          // U+203E.
							 | 
						|||
| 
								 | 
							
								          iso2022jp_output_flag = false;
							 | 
						|||
| 
								 | 
							
								          return 0x203E;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 0x00 to 0x7F, excluding 0x0E, 0x0F, 0x1B, 0x5C, and 0x7E
							 | 
						|||
| 
								 | 
							
								        if (inRange(bite, 0x00, 0x7F) && bite !== 0x0E && bite !== 0x0F
							 | 
						|||
| 
								 | 
							
								            && bite !== 0x1B && bite !== 0x5C && bite !== 0x7E) {
							 | 
						|||
| 
								 | 
							
								          // Unset the iso-2022-jp output flag and return a code point
							 | 
						|||
| 
								 | 
							
								          // whose value is byte.
							 | 
						|||
| 
								 | 
							
								          iso2022jp_output_flag = false;
							 | 
						|||
| 
								 | 
							
								          return bite;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // end-of-stream
							 | 
						|||
| 
								 | 
							
								        if (bite === end_of_stream) {
							 | 
						|||
| 
								 | 
							
								          // Return finished.
							 | 
						|||
| 
								 | 
							
								          return finished;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // Otherwise
							 | 
						|||
| 
								 | 
							
								        // Unset the iso-2022-jp output flag and return error.
							 | 
						|||
| 
								 | 
							
								        iso2022jp_output_flag = false;
							 | 
						|||
| 
								 | 
							
								        return decoderError(fatal);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      case states.Katakana:
							 | 
						|||
| 
								 | 
							
								        // Katakana
							 | 
						|||
| 
								 | 
							
								        // Based on byte:
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 0x1B
							 | 
						|||
| 
								 | 
							
								        if (bite === 0x1B) {
							 | 
						|||
| 
								 | 
							
								          // Set iso-2022-jp decoder state to escape start and return
							 | 
						|||
| 
								 | 
							
								          // continue.
							 | 
						|||
| 
								 | 
							
								          iso2022jp_decoder_state = states.EscapeStart;
							 | 
						|||
| 
								 | 
							
								          return null;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 0x21 to 0x5F
							 | 
						|||
| 
								 | 
							
								        if (inRange(bite, 0x21, 0x5F)) {
							 | 
						|||
| 
								 | 
							
								          // Unset the iso-2022-jp output flag and return a code point
							 | 
						|||
| 
								 | 
							
								          // whose value is 0xFF61 − 0x21 + byte.
							 | 
						|||
| 
								 | 
							
								          iso2022jp_output_flag = false;
							 | 
						|||
| 
								 | 
							
								          return 0xFF61 - 0x21 + bite;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // end-of-stream
							 | 
						|||
| 
								 | 
							
								        if (bite === end_of_stream) {
							 | 
						|||
| 
								 | 
							
								          // Return finished.
							 | 
						|||
| 
								 | 
							
								          return finished;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // Otherwise
							 | 
						|||
| 
								 | 
							
								        // Unset the iso-2022-jp output flag and return error.
							 | 
						|||
| 
								 | 
							
								        iso2022jp_output_flag = false;
							 | 
						|||
| 
								 | 
							
								        return decoderError(fatal);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      case states.LeadByte:
							 | 
						|||
| 
								 | 
							
								        // Lead byte
							 | 
						|||
| 
								 | 
							
								        // Based on byte:
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 0x1B
							 | 
						|||
| 
								 | 
							
								        if (bite === 0x1B) {
							 | 
						|||
| 
								 | 
							
								          // Set iso-2022-jp decoder state to escape start and return
							 | 
						|||
| 
								 | 
							
								          // continue.
							 | 
						|||
| 
								 | 
							
								          iso2022jp_decoder_state = states.EscapeStart;
							 | 
						|||
| 
								 | 
							
								          return null;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 0x21 to 0x7E
							 | 
						|||
| 
								 | 
							
								        if (inRange(bite, 0x21, 0x7E)) {
							 | 
						|||
| 
								 | 
							
								          // Unset the iso-2022-jp output flag, set iso-2022-jp lead
							 | 
						|||
| 
								 | 
							
								          // to byte, iso-2022-jp decoder state to trail byte, and
							 | 
						|||
| 
								 | 
							
								          // return continue.
							 | 
						|||
| 
								 | 
							
								          iso2022jp_output_flag = false;
							 | 
						|||
| 
								 | 
							
								          iso2022jp_lead = bite;
							 | 
						|||
| 
								 | 
							
								          iso2022jp_decoder_state = states.TrailByte;
							 | 
						|||
| 
								 | 
							
								          return null;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // end-of-stream
							 | 
						|||
| 
								 | 
							
								        if (bite === end_of_stream) {
							 | 
						|||
| 
								 | 
							
								          // Return finished.
							 | 
						|||
| 
								 | 
							
								          return finished;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // Otherwise
							 | 
						|||
| 
								 | 
							
								        // Unset the iso-2022-jp output flag and return error.
							 | 
						|||
| 
								 | 
							
								        iso2022jp_output_flag = false;
							 | 
						|||
| 
								 | 
							
								        return decoderError(fatal);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      case states.TrailByte:
							 | 
						|||
| 
								 | 
							
								        // Trail byte
							 | 
						|||
| 
								 | 
							
								        // Based on byte:
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 0x1B
							 | 
						|||
| 
								 | 
							
								        if (bite === 0x1B) {
							 | 
						|||
| 
								 | 
							
								          // Set iso-2022-jp decoder state to escape start and return
							 | 
						|||
| 
								 | 
							
								          // continue.
							 | 
						|||
| 
								 | 
							
								          iso2022jp_decoder_state = states.EscapeStart;
							 | 
						|||
| 
								 | 
							
								          return decoderError(fatal);
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 0x21 to 0x7E
							 | 
						|||
| 
								 | 
							
								        if (inRange(bite, 0x21, 0x7E)) {
							 | 
						|||
| 
								 | 
							
								          // 1. Set the iso-2022-jp decoder state to lead byte.
							 | 
						|||
| 
								 | 
							
								          iso2022jp_decoder_state = states.LeadByte;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								          // 2. Let pointer be (iso-2022-jp lead − 0x21) × 94 + byte − 0x21.
							 | 
						|||
| 
								 | 
							
								          var pointer = (iso2022jp_lead - 0x21) * 94 + bite - 0x21;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								          // 3. Let code point be the index code point for pointer in
							 | 
						|||
| 
								 | 
							
								          // index jis0208.
							 | 
						|||
| 
								 | 
							
								          var code_point = indexCodePointFor(pointer, index('jis0208'));
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								          // 4. If code point is null, return error.
							 | 
						|||
| 
								 | 
							
								          if (code_point === null)
							 | 
						|||
| 
								 | 
							
								            return decoderError(fatal);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								          // 5. Return a code point whose value is code point.
							 | 
						|||
| 
								 | 
							
								          return code_point;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // end-of-stream
							 | 
						|||
| 
								 | 
							
								        if (bite === end_of_stream) {
							 | 
						|||
| 
								 | 
							
								          // Set the iso-2022-jp decoder state to lead byte, prepend
							 | 
						|||
| 
								 | 
							
								          // byte to stream, and return error.
							 | 
						|||
| 
								 | 
							
								          iso2022jp_decoder_state = states.LeadByte;
							 | 
						|||
| 
								 | 
							
								          stream.prepend(bite);
							 | 
						|||
| 
								 | 
							
								          return decoderError(fatal);
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // Otherwise
							 | 
						|||
| 
								 | 
							
								        // Set iso-2022-jp decoder state to lead byte and return
							 | 
						|||
| 
								 | 
							
								        // error.
							 | 
						|||
| 
								 | 
							
								        iso2022jp_decoder_state = states.LeadByte;
							 | 
						|||
| 
								 | 
							
								        return decoderError(fatal);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      case states.EscapeStart:
							 | 
						|||
| 
								 | 
							
								        // Escape start
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 1. If byte is either 0x24 or 0x28, set iso-2022-jp lead to
							 | 
						|||
| 
								 | 
							
								        // byte, iso-2022-jp decoder state to escape, and return
							 | 
						|||
| 
								 | 
							
								        // continue.
							 | 
						|||
| 
								 | 
							
								        if (bite === 0x24 || bite === 0x28) {
							 | 
						|||
| 
								 | 
							
								          iso2022jp_lead = bite;
							 | 
						|||
| 
								 | 
							
								          iso2022jp_decoder_state = states.Escape;
							 | 
						|||
| 
								 | 
							
								          return null;
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 2. Prepend byte to stream.
							 | 
						|||
| 
								 | 
							
								        stream.prepend(bite);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 3. Unset the iso-2022-jp output flag, set iso-2022-jp
							 | 
						|||
| 
								 | 
							
								        // decoder state to iso-2022-jp decoder output state, and
							 | 
						|||
| 
								 | 
							
								        // return error.
							 | 
						|||
| 
								 | 
							
								        iso2022jp_output_flag = false;
							 | 
						|||
| 
								 | 
							
								        iso2022jp_decoder_state = iso2022jp_decoder_output_state;
							 | 
						|||
| 
								 | 
							
								        return decoderError(fatal);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      case states.Escape:
							 | 
						|||
| 
								 | 
							
								        // Escape
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 1. Let lead be iso-2022-jp lead and set iso-2022-jp lead to
							 | 
						|||
| 
								 | 
							
								        // 0x00.
							 | 
						|||
| 
								 | 
							
								        var lead = iso2022jp_lead;
							 | 
						|||
| 
								 | 
							
								        iso2022jp_lead = 0x00;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 2. Let state be null.
							 | 
						|||
| 
								 | 
							
								        var state = null;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 3. If lead is 0x28 and byte is 0x42, set state to ASCII.
							 | 
						|||
| 
								 | 
							
								        if (lead === 0x28 && bite === 0x42)
							 | 
						|||
| 
								 | 
							
								          state = states.ASCII;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 4. If lead is 0x28 and byte is 0x4A, set state to Roman.
							 | 
						|||
| 
								 | 
							
								        if (lead === 0x28 && bite === 0x4A)
							 | 
						|||
| 
								 | 
							
								          state = states.Roman;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 5. If lead is 0x28 and byte is 0x49, set state to Katakana.
							 | 
						|||
| 
								 | 
							
								        if (lead === 0x28 && bite === 0x49)
							 | 
						|||
| 
								 | 
							
								          state = states.Katakana;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 6. If lead is 0x24 and byte is either 0x40 or 0x42, set
							 | 
						|||
| 
								 | 
							
								        // state to lead byte.
							 | 
						|||
| 
								 | 
							
								        if (lead === 0x24 && (bite === 0x40 || bite === 0x42))
							 | 
						|||
| 
								 | 
							
								          state = states.LeadByte;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 7. If state is non-null, run these substeps:
							 | 
						|||
| 
								 | 
							
								        if (state !== null) {
							 | 
						|||
| 
								 | 
							
								          // 1. Set iso-2022-jp decoder state and iso-2022-jp decoder
							 | 
						|||
| 
								 | 
							
								          // output state to states.
							 | 
						|||
| 
								 | 
							
								          iso2022jp_decoder_state = iso2022jp_decoder_state = state;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								          // 2. Let output flag be the iso-2022-jp output flag.
							 | 
						|||
| 
								 | 
							
								          var output_flag = iso2022jp_output_flag;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								          // 3. Set the iso-2022-jp output flag.
							 | 
						|||
| 
								 | 
							
								          iso2022jp_output_flag = true;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								          // 4. Return continue, if output flag is unset, and error
							 | 
						|||
| 
								 | 
							
								          // otherwise.
							 | 
						|||
| 
								 | 
							
								          return !output_flag ? null : decoderError(fatal);
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 8. Prepend lead and byte to stream.
							 | 
						|||
| 
								 | 
							
								        stream.prepend([lead, bite]);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 9. Unset the iso-2022-jp output flag, set iso-2022-jp
							 | 
						|||
| 
								 | 
							
								        // decoder state to iso-2022-jp decoder output state and
							 | 
						|||
| 
								 | 
							
								        // return error.
							 | 
						|||
| 
								 | 
							
								        iso2022jp_output_flag = false;
							 | 
						|||
| 
								 | 
							
								        iso2022jp_decoder_state = iso2022jp_decoder_output_state;
							 | 
						|||
| 
								 | 
							
								        return decoderError(fatal);
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  // 13.2.2 iso-2022-jp encoder
							 | 
						|||
| 
								 | 
							
								  /**
							 | 
						|||
| 
								 | 
							
								   * @constructor
							 | 
						|||
| 
								 | 
							
								   * @implements {Encoder}
							 | 
						|||
| 
								 | 
							
								   * @param {{fatal: boolean}} options
							 | 
						|||
| 
								 | 
							
								   */
							 | 
						|||
| 
								 | 
							
								  function ISO2022JPEncoder(options) {
							 | 
						|||
| 
								 | 
							
								    var fatal = options.fatal;
							 | 
						|||
| 
								 | 
							
								    // iso-2022-jp's encoder has an associated iso-2022-jp encoder
							 | 
						|||
| 
								 | 
							
								    // state which is one of ASCII, Roman, and jis0208 (initially
							 | 
						|||
| 
								 | 
							
								    // ASCII).
							 | 
						|||
| 
								 | 
							
								    /** @enum */
							 | 
						|||
| 
								 | 
							
								    var states = {
							 | 
						|||
| 
								 | 
							
								      ASCII: 0,
							 | 
						|||
| 
								 | 
							
								      Roman: 1,
							 | 
						|||
| 
								 | 
							
								      jis0208: 2
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								    var /** @type {number} */ iso2022jp_state = states.ASCII;
							 | 
						|||
| 
								 | 
							
								    /**
							 | 
						|||
| 
								 | 
							
								     * @param {Stream} stream Input stream.
							 | 
						|||
| 
								 | 
							
								     * @param {number} code_point Next code point read from the stream.
							 | 
						|||
| 
								 | 
							
								     * @return {(number|!Array.<number>)} Byte(s) to emit.
							 | 
						|||
| 
								 | 
							
								     */
							 | 
						|||
| 
								 | 
							
								    this.handler = function(stream, code_point) {
							 | 
						|||
| 
								 | 
							
								      // 1. If code point is end-of-stream and iso-2022-jp encoder
							 | 
						|||
| 
								 | 
							
								      // state is not ASCII, prepend code point to stream, set
							 | 
						|||
| 
								 | 
							
								      // iso-2022-jp encoder state to ASCII, and return three bytes
							 | 
						|||
| 
								 | 
							
								      // 0x1B 0x28 0x42.
							 | 
						|||
| 
								 | 
							
								      if (code_point === end_of_stream &&
							 | 
						|||
| 
								 | 
							
								          iso2022jp_state !== states.ASCII) {
							 | 
						|||
| 
								 | 
							
								        stream.prepend(code_point);
							 | 
						|||
| 
								 | 
							
								        iso2022jp_state = states.ASCII;
							 | 
						|||
| 
								 | 
							
								        return [0x1B, 0x28, 0x42];
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 2. If code point is end-of-stream and iso-2022-jp encoder
							 | 
						|||
| 
								 | 
							
								      // state is ASCII, return finished.
							 | 
						|||
| 
								 | 
							
								      if (code_point === end_of_stream && iso2022jp_state === states.ASCII)
							 | 
						|||
| 
								 | 
							
								        return finished;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 3. If ISO-2022-JP encoder state is ASCII or Roman, and code
							 | 
						|||
| 
								 | 
							
								      // point is U+000E, U+000F, or U+001B, return error with U+FFFD.
							 | 
						|||
| 
								 | 
							
								      if ((iso2022jp_state === states.ASCII ||
							 | 
						|||
| 
								 | 
							
								           iso2022jp_state === states.Roman) &&
							 | 
						|||
| 
								 | 
							
								          (code_point === 0x000E || code_point === 0x000F ||
							 | 
						|||
| 
								 | 
							
								           code_point === 0x001B)) {
							 | 
						|||
| 
								 | 
							
								        return encoderError(0xFFFD);
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 4. If iso-2022-jp encoder state is ASCII and code point is an
							 | 
						|||
| 
								 | 
							
								      // ASCII code point, return a byte whose value is code point.
							 | 
						|||
| 
								 | 
							
								      if (iso2022jp_state === states.ASCII &&
							 | 
						|||
| 
								 | 
							
								          isASCIICodePoint(code_point))
							 | 
						|||
| 
								 | 
							
								        return code_point;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 5. If iso-2022-jp encoder state is Roman and code point is an
							 | 
						|||
| 
								 | 
							
								      // ASCII code point, excluding U+005C and U+007E, or is U+00A5
							 | 
						|||
| 
								 | 
							
								      // or U+203E, run these substeps:
							 | 
						|||
| 
								 | 
							
								      if (iso2022jp_state === states.Roman &&
							 | 
						|||
| 
								 | 
							
								          ((isASCIICodePoint(code_point) &&
							 | 
						|||
| 
								 | 
							
								           code_point !== 0x005C && code_point !== 0x007E) ||
							 | 
						|||
| 
								 | 
							
								          (code_point == 0x00A5 || code_point == 0x203E))) {
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 1. If code point is an ASCII code point, return a byte
							 | 
						|||
| 
								 | 
							
								        // whose value is code point.
							 | 
						|||
| 
								 | 
							
								        if (isASCIICodePoint(code_point))
							 | 
						|||
| 
								 | 
							
								          return code_point;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 2. If code point is U+00A5, return byte 0x5C.
							 | 
						|||
| 
								 | 
							
								        if (code_point === 0x00A5)
							 | 
						|||
| 
								 | 
							
								          return 0x5C;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 3. If code point is U+203E, return byte 0x7E.
							 | 
						|||
| 
								 | 
							
								        if (code_point === 0x203E)
							 | 
						|||
| 
								 | 
							
								          return 0x7E;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 6. If code point is an ASCII code point, and iso-2022-jp
							 | 
						|||
| 
								 | 
							
								      // encoder state is not ASCII, prepend code point to stream, set
							 | 
						|||
| 
								 | 
							
								      // iso-2022-jp encoder state to ASCII, and return three bytes
							 | 
						|||
| 
								 | 
							
								      // 0x1B 0x28 0x42.
							 | 
						|||
| 
								 | 
							
								      if (isASCIICodePoint(code_point) &&
							 | 
						|||
| 
								 | 
							
								          iso2022jp_state !== states.ASCII) {
							 | 
						|||
| 
								 | 
							
								        stream.prepend(code_point);
							 | 
						|||
| 
								 | 
							
								        iso2022jp_state = states.ASCII;
							 | 
						|||
| 
								 | 
							
								        return [0x1B, 0x28, 0x42];
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 7. If code point is either U+00A5 or U+203E, and iso-2022-jp
							 | 
						|||
| 
								 | 
							
								      // encoder state is not Roman, prepend code point to stream, set
							 | 
						|||
| 
								 | 
							
								      // iso-2022-jp encoder state to Roman, and return three bytes
							 | 
						|||
| 
								 | 
							
								      // 0x1B 0x28 0x4A.
							 | 
						|||
| 
								 | 
							
								      if ((code_point === 0x00A5 || code_point === 0x203E) &&
							 | 
						|||
| 
								 | 
							
								          iso2022jp_state !== states.Roman) {
							 | 
						|||
| 
								 | 
							
								        stream.prepend(code_point);
							 | 
						|||
| 
								 | 
							
								        iso2022jp_state = states.Roman;
							 | 
						|||
| 
								 | 
							
								        return [0x1B, 0x28, 0x4A];
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 8. If code point is U+2212, set it to U+FF0D.
							 | 
						|||
| 
								 | 
							
								      if (code_point === 0x2212)
							 | 
						|||
| 
								 | 
							
								        code_point = 0xFF0D;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 9. Let pointer be the index pointer for code point in index
							 | 
						|||
| 
								 | 
							
								      // jis0208.
							 | 
						|||
| 
								 | 
							
								      var pointer = indexPointerFor(code_point, index('jis0208'));
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 10. If pointer is null, return error with code point.
							 | 
						|||
| 
								 | 
							
								      if (pointer === null)
							 | 
						|||
| 
								 | 
							
								        return encoderError(code_point);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 11. If iso-2022-jp encoder state is not jis0208, prepend code
							 | 
						|||
| 
								 | 
							
								      // point to stream, set iso-2022-jp encoder state to jis0208,
							 | 
						|||
| 
								 | 
							
								      // and return three bytes 0x1B 0x24 0x42.
							 | 
						|||
| 
								 | 
							
								      if (iso2022jp_state !== states.jis0208) {
							 | 
						|||
| 
								 | 
							
								        stream.prepend(code_point);
							 | 
						|||
| 
								 | 
							
								        iso2022jp_state = states.jis0208;
							 | 
						|||
| 
								 | 
							
								        return [0x1B, 0x24, 0x42];
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 12. Let lead be floor(pointer / 94) + 0x21.
							 | 
						|||
| 
								 | 
							
								      var lead = floor(pointer / 94) + 0x21;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 13. Let trail be pointer % 94 + 0x21.
							 | 
						|||
| 
								 | 
							
								      var trail = pointer % 94 + 0x21;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 14. Return two bytes whose values are lead and trail.
							 | 
						|||
| 
								 | 
							
								      return [lead, trail];
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  /** @param {{fatal: boolean}} options */
							 | 
						|||
| 
								 | 
							
								  encoders['ISO-2022-JP'] = function(options) {
							 | 
						|||
| 
								 | 
							
								    return new ISO2022JPEncoder(options);
							 | 
						|||
| 
								 | 
							
								  };
							 | 
						|||
| 
								 | 
							
								  /** @param {{fatal: boolean}} options */
							 | 
						|||
| 
								 | 
							
								  decoders['ISO-2022-JP'] = function(options) {
							 | 
						|||
| 
								 | 
							
								    return new ISO2022JPDecoder(options);
							 | 
						|||
| 
								 | 
							
								  };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  // 13.3 Shift_JIS
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  // 13.3.1 Shift_JIS decoder
							 | 
						|||
| 
								 | 
							
								  /**
							 | 
						|||
| 
								 | 
							
								   * @constructor
							 | 
						|||
| 
								 | 
							
								   * @implements {Decoder}
							 | 
						|||
| 
								 | 
							
								   * @param {{fatal: boolean}} options
							 | 
						|||
| 
								 | 
							
								   */
							 | 
						|||
| 
								 | 
							
								  function ShiftJISDecoder(options) {
							 | 
						|||
| 
								 | 
							
								    var fatal = options.fatal;
							 | 
						|||
| 
								 | 
							
								    // Shift_JIS's decoder has an associated Shift_JIS lead (initially
							 | 
						|||
| 
								 | 
							
								    // 0x00).
							 | 
						|||
| 
								 | 
							
								    var /** @type {number} */ Shift_JIS_lead = 0x00;
							 | 
						|||
| 
								 | 
							
								    /**
							 | 
						|||
| 
								 | 
							
								     * @param {Stream} stream The stream of bytes being decoded.
							 | 
						|||
| 
								 | 
							
								     * @param {number} bite The next byte read from the stream.
							 | 
						|||
| 
								 | 
							
								     * @return {?(number|!Array.<number>)} The next code point(s)
							 | 
						|||
| 
								 | 
							
								     *     decoded, or null if not enough data exists in the input
							 | 
						|||
| 
								 | 
							
								     *     stream to decode a complete code point.
							 | 
						|||
| 
								 | 
							
								     */
							 | 
						|||
| 
								 | 
							
								    this.handler = function(stream, bite) {
							 | 
						|||
| 
								 | 
							
								      // 1. If byte is end-of-stream and Shift_JIS lead is not 0x00,
							 | 
						|||
| 
								 | 
							
								      // set Shift_JIS lead to 0x00 and return error.
							 | 
						|||
| 
								 | 
							
								      if (bite === end_of_stream && Shift_JIS_lead !== 0x00) {
							 | 
						|||
| 
								 | 
							
								        Shift_JIS_lead = 0x00;
							 | 
						|||
| 
								 | 
							
								        return decoderError(fatal);
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 2. If byte is end-of-stream and Shift_JIS lead is 0x00,
							 | 
						|||
| 
								 | 
							
								      // return finished.
							 | 
						|||
| 
								 | 
							
								      if (bite === end_of_stream && Shift_JIS_lead === 0x00)
							 | 
						|||
| 
								 | 
							
								        return finished;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 3. If Shift_JIS lead is not 0x00, let lead be Shift_JIS lead,
							 | 
						|||
| 
								 | 
							
								      // let pointer be null, set Shift_JIS lead to 0x00, and then run
							 | 
						|||
| 
								 | 
							
								      // these substeps:
							 | 
						|||
| 
								 | 
							
								      if (Shift_JIS_lead !== 0x00) {
							 | 
						|||
| 
								 | 
							
								        var lead = Shift_JIS_lead;
							 | 
						|||
| 
								 | 
							
								        var pointer = null;
							 | 
						|||
| 
								 | 
							
								        Shift_JIS_lead = 0x00;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 1. Let offset be 0x40, if byte is less than 0x7F, and 0x41
							 | 
						|||
| 
								 | 
							
								        // otherwise.
							 | 
						|||
| 
								 | 
							
								        var offset = (bite < 0x7F) ? 0x40 : 0x41;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 2. Let lead offset be 0x81, if lead is less than 0xA0, and
							 | 
						|||
| 
								 | 
							
								        // 0xC1 otherwise.
							 | 
						|||
| 
								 | 
							
								        var lead_offset = (lead < 0xA0) ? 0x81 : 0xC1;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 3. If byte is in the range 0x40 to 0x7E, inclusive, or 0x80
							 | 
						|||
| 
								 | 
							
								        // to 0xFC, inclusive, set pointer to (lead − lead offset) ×
							 | 
						|||
| 
								 | 
							
								        // 188 + byte − offset.
							 | 
						|||
| 
								 | 
							
								        if (inRange(bite, 0x40, 0x7E) || inRange(bite, 0x80, 0xFC))
							 | 
						|||
| 
								 | 
							
								          pointer = (lead - lead_offset) * 188 + bite - offset;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 4. If pointer is in the range 8836 to 10715, inclusive,
							 | 
						|||
| 
								 | 
							
								        // return a code point whose value is 0xE000 − 8836 + pointer.
							 | 
						|||
| 
								 | 
							
								        if (inRange(pointer, 8836, 10715))
							 | 
						|||
| 
								 | 
							
								          return 0xE000 - 8836 + pointer;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 5. Let code point be null, if pointer is null, and the
							 | 
						|||
| 
								 | 
							
								        // index code point for pointer in index jis0208 otherwise.
							 | 
						|||
| 
								 | 
							
								        var code_point = (pointer === null) ? null :
							 | 
						|||
| 
								 | 
							
								              indexCodePointFor(pointer, index('jis0208'));
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 6. If code point is null and byte is an ASCII byte, prepend
							 | 
						|||
| 
								 | 
							
								        // byte to stream.
							 | 
						|||
| 
								 | 
							
								        if (code_point === null && isASCIIByte(bite))
							 | 
						|||
| 
								 | 
							
								          stream.prepend(bite);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 7. If code point is null, return error.
							 | 
						|||
| 
								 | 
							
								        if (code_point === null)
							 | 
						|||
| 
								 | 
							
								          return decoderError(fatal);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 8. Return a code point whose value is code point.
							 | 
						|||
| 
								 | 
							
								        return code_point;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 4. If byte is an ASCII byte or 0x80, return a code point
							 | 
						|||
| 
								 | 
							
								      // whose value is byte.
							 | 
						|||
| 
								 | 
							
								      if (isASCIIByte(bite) || bite === 0x80)
							 | 
						|||
| 
								 | 
							
								        return bite;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 5. If byte is in the range 0xA1 to 0xDF, inclusive, return a
							 | 
						|||
| 
								 | 
							
								      // code point whose value is 0xFF61 − 0xA1 + byte.
							 | 
						|||
| 
								 | 
							
								      if (inRange(bite, 0xA1, 0xDF))
							 | 
						|||
| 
								 | 
							
								        return 0xFF61 - 0xA1 + bite;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 6. If byte is in the range 0x81 to 0x9F, inclusive, or 0xE0
							 | 
						|||
| 
								 | 
							
								      // to 0xFC, inclusive, set Shift_JIS lead to byte and return
							 | 
						|||
| 
								 | 
							
								      // continue.
							 | 
						|||
| 
								 | 
							
								      if (inRange(bite, 0x81, 0x9F) || inRange(bite, 0xE0, 0xFC)) {
							 | 
						|||
| 
								 | 
							
								        Shift_JIS_lead = bite;
							 | 
						|||
| 
								 | 
							
								        return null;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 7. Return error.
							 | 
						|||
| 
								 | 
							
								      return decoderError(fatal);
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  // 13.3.2 Shift_JIS encoder
							 | 
						|||
| 
								 | 
							
								  /**
							 | 
						|||
| 
								 | 
							
								   * @constructor
							 | 
						|||
| 
								 | 
							
								   * @implements {Encoder}
							 | 
						|||
| 
								 | 
							
								   * @param {{fatal: boolean}} options
							 | 
						|||
| 
								 | 
							
								   */
							 | 
						|||
| 
								 | 
							
								  function ShiftJISEncoder(options) {
							 | 
						|||
| 
								 | 
							
								    var fatal = options.fatal;
							 | 
						|||
| 
								 | 
							
								    /**
							 | 
						|||
| 
								 | 
							
								     * @param {Stream} stream Input stream.
							 | 
						|||
| 
								 | 
							
								     * @param {number} code_point Next code point read from the stream.
							 | 
						|||
| 
								 | 
							
								     * @return {(number|!Array.<number>)} Byte(s) to emit.
							 | 
						|||
| 
								 | 
							
								     */
							 | 
						|||
| 
								 | 
							
								    this.handler = function(stream, code_point) {
							 | 
						|||
| 
								 | 
							
								      // 1. If code point is end-of-stream, return finished.
							 | 
						|||
| 
								 | 
							
								      if (code_point === end_of_stream)
							 | 
						|||
| 
								 | 
							
								        return finished;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 2. If code point is an ASCII code point or U+0080, return a
							 | 
						|||
| 
								 | 
							
								      // byte whose value is code point.
							 | 
						|||
| 
								 | 
							
								      if (isASCIICodePoint(code_point) || code_point === 0x0080)
							 | 
						|||
| 
								 | 
							
								        return code_point;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 3. If code point is U+00A5, return byte 0x5C.
							 | 
						|||
| 
								 | 
							
								      if (code_point === 0x00A5)
							 | 
						|||
| 
								 | 
							
								        return 0x5C;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 4. If code point is U+203E, return byte 0x7E.
							 | 
						|||
| 
								 | 
							
								      if (code_point === 0x203E)
							 | 
						|||
| 
								 | 
							
								        return 0x7E;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 5. If code point is in the range U+FF61 to U+FF9F, inclusive,
							 | 
						|||
| 
								 | 
							
								      // return a byte whose value is code point − 0xFF61 + 0xA1.
							 | 
						|||
| 
								 | 
							
								      if (inRange(code_point, 0xFF61, 0xFF9F))
							 | 
						|||
| 
								 | 
							
								        return code_point - 0xFF61 + 0xA1;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 6. If code point is U+2212, set it to U+FF0D.
							 | 
						|||
| 
								 | 
							
								      if (code_point === 0x2212)
							 | 
						|||
| 
								 | 
							
								        code_point = 0xFF0D;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 7. Let pointer be the index Shift_JIS pointer for code point.
							 | 
						|||
| 
								 | 
							
								      var pointer = indexShiftJISPointerFor(code_point);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 8. If pointer is null, return error with code point.
							 | 
						|||
| 
								 | 
							
								      if (pointer === null)
							 | 
						|||
| 
								 | 
							
								        return encoderError(code_point);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 9. Let lead be floor(pointer / 188).
							 | 
						|||
| 
								 | 
							
								      var lead = floor(pointer / 188);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 10. Let lead offset be 0x81, if lead is less than 0x1F, and
							 | 
						|||
| 
								 | 
							
								      // 0xC1 otherwise.
							 | 
						|||
| 
								 | 
							
								      var lead_offset = (lead < 0x1F) ? 0x81 : 0xC1;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 11. Let trail be pointer % 188.
							 | 
						|||
| 
								 | 
							
								      var trail = pointer % 188;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 12. Let offset be 0x40, if trail is less than 0x3F, and 0x41
							 | 
						|||
| 
								 | 
							
								      // otherwise.
							 | 
						|||
| 
								 | 
							
								      var offset = (trail < 0x3F) ? 0x40 : 0x41;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 13. Return two bytes whose values are lead + lead offset and
							 | 
						|||
| 
								 | 
							
								      // trail + offset.
							 | 
						|||
| 
								 | 
							
								      return [lead + lead_offset, trail + offset];
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  /** @param {{fatal: boolean}} options */
							 | 
						|||
| 
								 | 
							
								  encoders['Shift_JIS'] = function(options) {
							 | 
						|||
| 
								 | 
							
								    return new ShiftJISEncoder(options);
							 | 
						|||
| 
								 | 
							
								  };
							 | 
						|||
| 
								 | 
							
								  /** @param {{fatal: boolean}} options */
							 | 
						|||
| 
								 | 
							
								  decoders['Shift_JIS'] = function(options) {
							 | 
						|||
| 
								 | 
							
								    return new ShiftJISDecoder(options);
							 | 
						|||
| 
								 | 
							
								  };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  //
							 | 
						|||
| 
								 | 
							
								  // 14. Legacy multi-byte Korean encodings
							 | 
						|||
| 
								 | 
							
								  //
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  // 14.1 euc-kr
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  // 14.1.1 euc-kr decoder
							 | 
						|||
| 
								 | 
							
								  /**
							 | 
						|||
| 
								 | 
							
								   * @constructor
							 | 
						|||
| 
								 | 
							
								   * @implements {Decoder}
							 | 
						|||
| 
								 | 
							
								   * @param {{fatal: boolean}} options
							 | 
						|||
| 
								 | 
							
								   */
							 | 
						|||
| 
								 | 
							
								  function EUCKRDecoder(options) {
							 | 
						|||
| 
								 | 
							
								    var fatal = options.fatal;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    // euc-kr's decoder has an associated euc-kr lead (initially 0x00).
							 | 
						|||
| 
								 | 
							
								    var /** @type {number} */ euckr_lead = 0x00;
							 | 
						|||
| 
								 | 
							
								    /**
							 | 
						|||
| 
								 | 
							
								     * @param {Stream} stream The stream of bytes being decoded.
							 | 
						|||
| 
								 | 
							
								     * @param {number} bite The next byte read from the stream.
							 | 
						|||
| 
								 | 
							
								     * @return {?(number|!Array.<number>)} The next code point(s)
							 | 
						|||
| 
								 | 
							
								     *     decoded, or null if not enough data exists in the input
							 | 
						|||
| 
								 | 
							
								     *     stream to decode a complete code point.
							 | 
						|||
| 
								 | 
							
								     */
							 | 
						|||
| 
								 | 
							
								    this.handler = function(stream, bite) {
							 | 
						|||
| 
								 | 
							
								      // 1. If byte is end-of-stream and euc-kr lead is not 0x00, set
							 | 
						|||
| 
								 | 
							
								      // euc-kr lead to 0x00 and return error.
							 | 
						|||
| 
								 | 
							
								      if (bite === end_of_stream && euckr_lead !== 0) {
							 | 
						|||
| 
								 | 
							
								        euckr_lead = 0x00;
							 | 
						|||
| 
								 | 
							
								        return decoderError(fatal);
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 2. If byte is end-of-stream and euc-kr lead is 0x00, return
							 | 
						|||
| 
								 | 
							
								      // finished.
							 | 
						|||
| 
								 | 
							
								      if (bite === end_of_stream && euckr_lead === 0)
							 | 
						|||
| 
								 | 
							
								        return finished;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 3. If euc-kr lead is not 0x00, let lead be euc-kr lead, let
							 | 
						|||
| 
								 | 
							
								      // pointer be null, set euc-kr lead to 0x00, and then run these
							 | 
						|||
| 
								 | 
							
								      // substeps:
							 | 
						|||
| 
								 | 
							
								      if (euckr_lead !== 0x00) {
							 | 
						|||
| 
								 | 
							
								        var lead = euckr_lead;
							 | 
						|||
| 
								 | 
							
								        var pointer = null;
							 | 
						|||
| 
								 | 
							
								        euckr_lead = 0x00;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 1. If byte is in the range 0x41 to 0xFE, inclusive, set
							 | 
						|||
| 
								 | 
							
								        // pointer to (lead − 0x81) × 190 + (byte − 0x41).
							 | 
						|||
| 
								 | 
							
								        if (inRange(bite, 0x41, 0xFE))
							 | 
						|||
| 
								 | 
							
								          pointer = (lead - 0x81) * 190 + (bite - 0x41);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 2. Let code point be null, if pointer is null, and the
							 | 
						|||
| 
								 | 
							
								        // index code point for pointer in index euc-kr otherwise.
							 | 
						|||
| 
								 | 
							
								        var code_point = (pointer === null)
							 | 
						|||
| 
								 | 
							
								              ? null : indexCodePointFor(pointer, index('euc-kr'));
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 3. If code point is null and byte is an ASCII byte, prepend
							 | 
						|||
| 
								 | 
							
								        // byte to stream.
							 | 
						|||
| 
								 | 
							
								        if (pointer === null && isASCIIByte(bite))
							 | 
						|||
| 
								 | 
							
								          stream.prepend(bite);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 4. If code point is null, return error.
							 | 
						|||
| 
								 | 
							
								        if (code_point === null)
							 | 
						|||
| 
								 | 
							
								          return decoderError(fatal);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 5. Return a code point whose value is code point.
							 | 
						|||
| 
								 | 
							
								        return code_point;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 4. If byte is an ASCII byte, return a code point whose value
							 | 
						|||
| 
								 | 
							
								      // is byte.
							 | 
						|||
| 
								 | 
							
								      if (isASCIIByte(bite))
							 | 
						|||
| 
								 | 
							
								        return bite;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 5. If byte is in the range 0x81 to 0xFE, inclusive, set
							 | 
						|||
| 
								 | 
							
								      // euc-kr lead to byte and return continue.
							 | 
						|||
| 
								 | 
							
								      if (inRange(bite, 0x81, 0xFE)) {
							 | 
						|||
| 
								 | 
							
								        euckr_lead = bite;
							 | 
						|||
| 
								 | 
							
								        return null;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 6. Return error.
							 | 
						|||
| 
								 | 
							
								      return decoderError(fatal);
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  // 14.1.2 euc-kr encoder
							 | 
						|||
| 
								 | 
							
								  /**
							 | 
						|||
| 
								 | 
							
								   * @constructor
							 | 
						|||
| 
								 | 
							
								   * @implements {Encoder}
							 | 
						|||
| 
								 | 
							
								   * @param {{fatal: boolean}} options
							 | 
						|||
| 
								 | 
							
								   */
							 | 
						|||
| 
								 | 
							
								  function EUCKREncoder(options) {
							 | 
						|||
| 
								 | 
							
								    var fatal = options.fatal;
							 | 
						|||
| 
								 | 
							
								    /**
							 | 
						|||
| 
								 | 
							
								     * @param {Stream} stream Input stream.
							 | 
						|||
| 
								 | 
							
								     * @param {number} code_point Next code point read from the stream.
							 | 
						|||
| 
								 | 
							
								     * @return {(number|!Array.<number>)} Byte(s) to emit.
							 | 
						|||
| 
								 | 
							
								     */
							 | 
						|||
| 
								 | 
							
								    this.handler = function(stream, code_point) {
							 | 
						|||
| 
								 | 
							
								      // 1. If code point is end-of-stream, return finished.
							 | 
						|||
| 
								 | 
							
								      if (code_point === end_of_stream)
							 | 
						|||
| 
								 | 
							
								        return finished;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 2. If code point is an ASCII code point, return a byte whose
							 | 
						|||
| 
								 | 
							
								      // value is code point.
							 | 
						|||
| 
								 | 
							
								      if (isASCIICodePoint(code_point))
							 | 
						|||
| 
								 | 
							
								        return code_point;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 3. Let pointer be the index pointer for code point in index
							 | 
						|||
| 
								 | 
							
								      // euc-kr.
							 | 
						|||
| 
								 | 
							
								      var pointer = indexPointerFor(code_point, index('euc-kr'));
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 4. If pointer is null, return error with code point.
							 | 
						|||
| 
								 | 
							
								      if (pointer === null)
							 | 
						|||
| 
								 | 
							
								        return encoderError(code_point);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 5. Let lead be floor(pointer / 190) + 0x81.
							 | 
						|||
| 
								 | 
							
								      var lead = floor(pointer / 190) + 0x81;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 6. Let trail be pointer % 190 + 0x41.
							 | 
						|||
| 
								 | 
							
								      var trail = (pointer % 190) + 0x41;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 7. Return two bytes whose values are lead and trail.
							 | 
						|||
| 
								 | 
							
								      return [lead, trail];
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  /** @param {{fatal: boolean}} options */
							 | 
						|||
| 
								 | 
							
								  encoders['EUC-KR'] = function(options) {
							 | 
						|||
| 
								 | 
							
								    return new EUCKREncoder(options);
							 | 
						|||
| 
								 | 
							
								  };
							 | 
						|||
| 
								 | 
							
								  /** @param {{fatal: boolean}} options */
							 | 
						|||
| 
								 | 
							
								  decoders['EUC-KR'] = function(options) {
							 | 
						|||
| 
								 | 
							
								    return new EUCKRDecoder(options);
							 | 
						|||
| 
								 | 
							
								  };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  //
							 | 
						|||
| 
								 | 
							
								  // 15. Legacy miscellaneous encodings
							 | 
						|||
| 
								 | 
							
								  //
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  // 15.1 replacement
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  // Not needed - API throws RangeError
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  // 15.2 Common infrastructure for utf-16be and utf-16le
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  /**
							 | 
						|||
| 
								 | 
							
								   * @param {number} code_unit
							 | 
						|||
| 
								 | 
							
								   * @param {boolean} utf16be
							 | 
						|||
| 
								 | 
							
								   * @return {!Array.<number>} bytes
							 | 
						|||
| 
								 | 
							
								   */
							 | 
						|||
| 
								 | 
							
								  function convertCodeUnitToBytes(code_unit, utf16be) {
							 | 
						|||
| 
								 | 
							
								    // 1. Let byte1 be code unit >> 8.
							 | 
						|||
| 
								 | 
							
								    var byte1 = code_unit >> 8;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    // 2. Let byte2 be code unit & 0x00FF.
							 | 
						|||
| 
								 | 
							
								    var byte2 = code_unit & 0x00FF;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    // 3. Then return the bytes in order:
							 | 
						|||
| 
								 | 
							
								        // utf-16be flag is set: byte1, then byte2.
							 | 
						|||
| 
								 | 
							
								    if (utf16be)
							 | 
						|||
| 
								 | 
							
								      return [byte1, byte2];
							 | 
						|||
| 
								 | 
							
								    // utf-16be flag is unset: byte2, then byte1.
							 | 
						|||
| 
								 | 
							
								    return [byte2, byte1];
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  // 15.2.1 shared utf-16 decoder
							 | 
						|||
| 
								 | 
							
								  /**
							 | 
						|||
| 
								 | 
							
								   * @constructor
							 | 
						|||
| 
								 | 
							
								   * @implements {Decoder}
							 | 
						|||
| 
								 | 
							
								   * @param {boolean} utf16_be True if big-endian, false if little-endian.
							 | 
						|||
| 
								 | 
							
								   * @param {{fatal: boolean}} options
							 | 
						|||
| 
								 | 
							
								   */
							 | 
						|||
| 
								 | 
							
								  function UTF16Decoder(utf16_be, options) {
							 | 
						|||
| 
								 | 
							
								    var fatal = options.fatal;
							 | 
						|||
| 
								 | 
							
								    var /** @type {?number} */ utf16_lead_byte = null,
							 | 
						|||
| 
								 | 
							
								        /** @type {?number} */ utf16_lead_surrogate = null;
							 | 
						|||
| 
								 | 
							
								    /**
							 | 
						|||
| 
								 | 
							
								     * @param {Stream} stream The stream of bytes being decoded.
							 | 
						|||
| 
								 | 
							
								     * @param {number} bite The next byte read from the stream.
							 | 
						|||
| 
								 | 
							
								     * @return {?(number|!Array.<number>)} The next code point(s)
							 | 
						|||
| 
								 | 
							
								     *     decoded, or null if not enough data exists in the input
							 | 
						|||
| 
								 | 
							
								     *     stream to decode a complete code point.
							 | 
						|||
| 
								 | 
							
								     */
							 | 
						|||
| 
								 | 
							
								    this.handler = function(stream, bite) {
							 | 
						|||
| 
								 | 
							
								      // 1. If byte is end-of-stream and either utf-16 lead byte or
							 | 
						|||
| 
								 | 
							
								      // utf-16 lead surrogate is not null, set utf-16 lead byte and
							 | 
						|||
| 
								 | 
							
								      // utf-16 lead surrogate to null, and return error.
							 | 
						|||
| 
								 | 
							
								      if (bite === end_of_stream && (utf16_lead_byte !== null ||
							 | 
						|||
| 
								 | 
							
								                                utf16_lead_surrogate !== null)) {
							 | 
						|||
| 
								 | 
							
								        return decoderError(fatal);
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 2. If byte is end-of-stream and utf-16 lead byte and utf-16
							 | 
						|||
| 
								 | 
							
								      // lead surrogate are null, return finished.
							 | 
						|||
| 
								 | 
							
								      if (bite === end_of_stream && utf16_lead_byte === null &&
							 | 
						|||
| 
								 | 
							
								          utf16_lead_surrogate === null) {
							 | 
						|||
| 
								 | 
							
								        return finished;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 3. If utf-16 lead byte is null, set utf-16 lead byte to byte
							 | 
						|||
| 
								 | 
							
								      // and return continue.
							 | 
						|||
| 
								 | 
							
								      if (utf16_lead_byte === null) {
							 | 
						|||
| 
								 | 
							
								        utf16_lead_byte = bite;
							 | 
						|||
| 
								 | 
							
								        return null;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 4. Let code unit be the result of:
							 | 
						|||
| 
								 | 
							
								      var code_unit;
							 | 
						|||
| 
								 | 
							
								      if (utf16_be) {
							 | 
						|||
| 
								 | 
							
								        // utf-16be decoder flag is set
							 | 
						|||
| 
								 | 
							
								        //   (utf-16 lead byte << 8) + byte.
							 | 
						|||
| 
								 | 
							
								        code_unit = (utf16_lead_byte << 8) + bite;
							 | 
						|||
| 
								 | 
							
								      } else {
							 | 
						|||
| 
								 | 
							
								        // utf-16be decoder flag is unset
							 | 
						|||
| 
								 | 
							
								        //   (byte << 8) + utf-16 lead byte.
							 | 
						|||
| 
								 | 
							
								        code_unit = (bite << 8) + utf16_lead_byte;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      // Then set utf-16 lead byte to null.
							 | 
						|||
| 
								 | 
							
								      utf16_lead_byte = null;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 5. If utf-16 lead surrogate is not null, let lead surrogate
							 | 
						|||
| 
								 | 
							
								      // be utf-16 lead surrogate, set utf-16 lead surrogate to null,
							 | 
						|||
| 
								 | 
							
								      // and then run these substeps:
							 | 
						|||
| 
								 | 
							
								      if (utf16_lead_surrogate !== null) {
							 | 
						|||
| 
								 | 
							
								        var lead_surrogate = utf16_lead_surrogate;
							 | 
						|||
| 
								 | 
							
								        utf16_lead_surrogate = null;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 1. If code unit is in the range U+DC00 to U+DFFF,
							 | 
						|||
| 
								 | 
							
								        // inclusive, return a code point whose value is 0x10000 +
							 | 
						|||
| 
								 | 
							
								        // ((lead surrogate − 0xD800) << 10) + (code unit − 0xDC00).
							 | 
						|||
| 
								 | 
							
								        if (inRange(code_unit, 0xDC00, 0xDFFF)) {
							 | 
						|||
| 
								 | 
							
								          return 0x10000 + (lead_surrogate - 0xD800) * 0x400 +
							 | 
						|||
| 
								 | 
							
								              (code_unit - 0xDC00);
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        // 2. Prepend the sequence resulting of converting code unit
							 | 
						|||
| 
								 | 
							
								        // to bytes using utf-16be decoder flag to stream and return
							 | 
						|||
| 
								 | 
							
								        // error.
							 | 
						|||
| 
								 | 
							
								        stream.prepend(convertCodeUnitToBytes(code_unit, utf16_be));
							 | 
						|||
| 
								 | 
							
								        return decoderError(fatal);
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 6. If code unit is in the range U+D800 to U+DBFF, inclusive,
							 | 
						|||
| 
								 | 
							
								      // set utf-16 lead surrogate to code unit and return continue.
							 | 
						|||
| 
								 | 
							
								      if (inRange(code_unit, 0xD800, 0xDBFF)) {
							 | 
						|||
| 
								 | 
							
								        utf16_lead_surrogate = code_unit;
							 | 
						|||
| 
								 | 
							
								        return null;
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 7. If code unit is in the range U+DC00 to U+DFFF, inclusive,
							 | 
						|||
| 
								 | 
							
								      // return error.
							 | 
						|||
| 
								 | 
							
								      if (inRange(code_unit, 0xDC00, 0xDFFF))
							 | 
						|||
| 
								 | 
							
								        return decoderError(fatal);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 8. Return code point code unit.
							 | 
						|||
| 
								 | 
							
								      return code_unit;
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  // 15.2.2 shared utf-16 encoder
							 | 
						|||
| 
								 | 
							
								  /**
							 | 
						|||
| 
								 | 
							
								   * @constructor
							 | 
						|||
| 
								 | 
							
								   * @implements {Encoder}
							 | 
						|||
| 
								 | 
							
								   * @param {boolean} utf16_be True if big-endian, false if little-endian.
							 | 
						|||
| 
								 | 
							
								   * @param {{fatal: boolean}} options
							 | 
						|||
| 
								 | 
							
								   */
							 | 
						|||
| 
								 | 
							
								  function UTF16Encoder(utf16_be, options) {
							 | 
						|||
| 
								 | 
							
								    var fatal = options.fatal;
							 | 
						|||
| 
								 | 
							
								    /**
							 | 
						|||
| 
								 | 
							
								     * @param {Stream} stream Input stream.
							 | 
						|||
| 
								 | 
							
								     * @param {number} code_point Next code point read from the stream.
							 | 
						|||
| 
								 | 
							
								     * @return {(number|!Array.<number>)} Byte(s) to emit.
							 | 
						|||
| 
								 | 
							
								     */
							 | 
						|||
| 
								 | 
							
								    this.handler = function(stream, code_point) {
							 | 
						|||
| 
								 | 
							
								      // 1. If code point is end-of-stream, return finished.
							 | 
						|||
| 
								 | 
							
								      if (code_point === end_of_stream)
							 | 
						|||
| 
								 | 
							
								        return finished;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 2. If code point is in the range U+0000 to U+FFFF, inclusive,
							 | 
						|||
| 
								 | 
							
								      // return the sequence resulting of converting code point to
							 | 
						|||
| 
								 | 
							
								      // bytes using utf-16be encoder flag.
							 | 
						|||
| 
								 | 
							
								      if (inRange(code_point, 0x0000, 0xFFFF))
							 | 
						|||
| 
								 | 
							
								        return convertCodeUnitToBytes(code_point, utf16_be);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 3. Let lead be ((code point − 0x10000) >> 10) + 0xD800,
							 | 
						|||
| 
								 | 
							
								      // converted to bytes using utf-16be encoder flag.
							 | 
						|||
| 
								 | 
							
								      var lead = convertCodeUnitToBytes(
							 | 
						|||
| 
								 | 
							
								        ((code_point - 0x10000) >> 10) + 0xD800, utf16_be);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 4. Let trail be ((code point − 0x10000) & 0x3FF) + 0xDC00,
							 | 
						|||
| 
								 | 
							
								      // converted to bytes using utf-16be encoder flag.
							 | 
						|||
| 
								 | 
							
								      var trail = convertCodeUnitToBytes(
							 | 
						|||
| 
								 | 
							
								        ((code_point - 0x10000) & 0x3FF) + 0xDC00, utf16_be);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 5. Return a byte sequence of lead followed by trail.
							 | 
						|||
| 
								 | 
							
								      return lead.concat(trail);
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  // 15.3 utf-16be
							 | 
						|||
| 
								 | 
							
								  // 15.3.1 utf-16be decoder
							 | 
						|||
| 
								 | 
							
								  /** @param {{fatal: boolean}} options */
							 | 
						|||
| 
								 | 
							
								  encoders['UTF-16BE'] = function(options) {
							 | 
						|||
| 
								 | 
							
								    return new UTF16Encoder(true, options);
							 | 
						|||
| 
								 | 
							
								  };
							 | 
						|||
| 
								 | 
							
								  // 15.3.2 utf-16be encoder
							 | 
						|||
| 
								 | 
							
								  /** @param {{fatal: boolean}} options */
							 | 
						|||
| 
								 | 
							
								  decoders['UTF-16BE'] = function(options) {
							 | 
						|||
| 
								 | 
							
								    return new UTF16Decoder(true, options);
							 | 
						|||
| 
								 | 
							
								  };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  // 15.4 utf-16le
							 | 
						|||
| 
								 | 
							
								  // 15.4.1 utf-16le decoder
							 | 
						|||
| 
								 | 
							
								  /** @param {{fatal: boolean}} options */
							 | 
						|||
| 
								 | 
							
								  encoders['UTF-16LE'] = function(options) {
							 | 
						|||
| 
								 | 
							
								    return new UTF16Encoder(false, options);
							 | 
						|||
| 
								 | 
							
								  };
							 | 
						|||
| 
								 | 
							
								  // 15.4.2 utf-16le encoder
							 | 
						|||
| 
								 | 
							
								  /** @param {{fatal: boolean}} options */
							 | 
						|||
| 
								 | 
							
								  decoders['UTF-16LE'] = function(options) {
							 | 
						|||
| 
								 | 
							
								    return new UTF16Decoder(false, options);
							 | 
						|||
| 
								 | 
							
								  };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  // 15.5 x-user-defined
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  // 15.5.1 x-user-defined decoder
							 | 
						|||
| 
								 | 
							
								  /**
							 | 
						|||
| 
								 | 
							
								   * @constructor
							 | 
						|||
| 
								 | 
							
								   * @implements {Decoder}
							 | 
						|||
| 
								 | 
							
								   * @param {{fatal: boolean}} options
							 | 
						|||
| 
								 | 
							
								   */
							 | 
						|||
| 
								 | 
							
								  function XUserDefinedDecoder(options) {
							 | 
						|||
| 
								 | 
							
								    var fatal = options.fatal;
							 | 
						|||
| 
								 | 
							
								    /**
							 | 
						|||
| 
								 | 
							
								     * @param {Stream} stream The stream of bytes being decoded.
							 | 
						|||
| 
								 | 
							
								     * @param {number} bite The next byte read from the stream.
							 | 
						|||
| 
								 | 
							
								     * @return {?(number|!Array.<number>)} The next code point(s)
							 | 
						|||
| 
								 | 
							
								     *     decoded, or null if not enough data exists in the input
							 | 
						|||
| 
								 | 
							
								     *     stream to decode a complete code point.
							 | 
						|||
| 
								 | 
							
								     */
							 | 
						|||
| 
								 | 
							
								    this.handler = function(stream, bite) {
							 | 
						|||
| 
								 | 
							
								      // 1. If byte is end-of-stream, return finished.
							 | 
						|||
| 
								 | 
							
								      if (bite === end_of_stream)
							 | 
						|||
| 
								 | 
							
								        return finished;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 2. If byte is an ASCII byte, return a code point whose value
							 | 
						|||
| 
								 | 
							
								      // is byte.
							 | 
						|||
| 
								 | 
							
								      if (isASCIIByte(bite))
							 | 
						|||
| 
								 | 
							
								        return bite;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 3. Return a code point whose value is 0xF780 + byte − 0x80.
							 | 
						|||
| 
								 | 
							
								      return 0xF780 + bite - 0x80;
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  // 15.5.2 x-user-defined encoder
							 | 
						|||
| 
								 | 
							
								  /**
							 | 
						|||
| 
								 | 
							
								   * @constructor
							 | 
						|||
| 
								 | 
							
								   * @implements {Encoder}
							 | 
						|||
| 
								 | 
							
								   * @param {{fatal: boolean}} options
							 | 
						|||
| 
								 | 
							
								   */
							 | 
						|||
| 
								 | 
							
								  function XUserDefinedEncoder(options) {
							 | 
						|||
| 
								 | 
							
								    var fatal = options.fatal;
							 | 
						|||
| 
								 | 
							
								    /**
							 | 
						|||
| 
								 | 
							
								     * @param {Stream} stream Input stream.
							 | 
						|||
| 
								 | 
							
								     * @param {number} code_point Next code point read from the stream.
							 | 
						|||
| 
								 | 
							
								     * @return {(number|!Array.<number>)} Byte(s) to emit.
							 | 
						|||
| 
								 | 
							
								     */
							 | 
						|||
| 
								 | 
							
								    this.handler = function(stream, code_point) {
							 | 
						|||
| 
								 | 
							
								      // 1.If code point is end-of-stream, return finished.
							 | 
						|||
| 
								 | 
							
								      if (code_point === end_of_stream)
							 | 
						|||
| 
								 | 
							
								        return finished;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 2. If code point is an ASCII code point, return a byte whose
							 | 
						|||
| 
								 | 
							
								      // value is code point.
							 | 
						|||
| 
								 | 
							
								      if (isASCIICodePoint(code_point))
							 | 
						|||
| 
								 | 
							
								        return code_point;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 3. If code point is in the range U+F780 to U+F7FF, inclusive,
							 | 
						|||
| 
								 | 
							
								      // return a byte whose value is code point − 0xF780 + 0x80.
							 | 
						|||
| 
								 | 
							
								      if (inRange(code_point, 0xF780, 0xF7FF))
							 | 
						|||
| 
								 | 
							
								        return code_point - 0xF780 + 0x80;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								      // 4. Return error with code point.
							 | 
						|||
| 
								 | 
							
								      return encoderError(code_point);
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  /** @param {{fatal: boolean}} options */
							 | 
						|||
| 
								 | 
							
								  encoders['x-user-defined'] = function(options) {
							 | 
						|||
| 
								 | 
							
								    return new XUserDefinedEncoder(options);
							 | 
						|||
| 
								 | 
							
								  };
							 | 
						|||
| 
								 | 
							
								  /** @param {{fatal: boolean}} options */
							 | 
						|||
| 
								 | 
							
								  decoders['x-user-defined'] = function(options) {
							 | 
						|||
| 
								 | 
							
								    return new XUserDefinedDecoder(options);
							 | 
						|||
| 
								 | 
							
								  };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  if (!global['TextEncoder'])
							 | 
						|||
| 
								 | 
							
								    global['TextEncoder'] = TextEncoder;
							 | 
						|||
| 
								 | 
							
								  if (!global['TextDecoder'])
							 | 
						|||
| 
								 | 
							
								    global['TextDecoder'] = TextDecoder;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  if (typeof module !== "undefined" && module.exports) {
							 | 
						|||
| 
								 | 
							
								    module.exports = {
							 | 
						|||
| 
								 | 
							
								      TextEncoder: global['TextEncoder'],
							 | 
						|||
| 
								 | 
							
								      TextDecoder: global['TextDecoder'],
							 | 
						|||
| 
								 | 
							
								      EncodingIndexes: global["encoding-indexes"]
							 | 
						|||
| 
								 | 
							
								    };
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								// For strict environments where `this` inside the global scope
							 | 
						|||
| 
								 | 
							
								// is `undefined`, take a pure object instead
							 | 
						|||
| 
								 | 
							
								}(this || {}));
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								},{"./encoding-indexes.js":7}],22:[function(require,module,exports){
							 | 
						|||
| 
								 | 
							
								(function (setImmediate,clearImmediate){(function (){
							 | 
						|||
| 
								 | 
							
								var nextTick = require('process/browser.js').nextTick;
							 | 
						|||
| 
								 | 
							
								var apply = Function.prototype.apply;
							 | 
						|||
| 
								 | 
							
								var slice = Array.prototype.slice;
							 | 
						|||
| 
								 | 
							
								var immediateIds = {};
							 | 
						|||
| 
								 | 
							
								var nextImmediateId = 0;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								// DOM APIs, for completeness
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								exports.setTimeout = function() {
							 | 
						|||
| 
								 | 
							
								  return new Timeout(apply.call(setTimeout, window, arguments), clearTimeout);
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								exports.setInterval = function() {
							 | 
						|||
| 
								 | 
							
								  return new Timeout(apply.call(setInterval, window, arguments), clearInterval);
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								exports.clearTimeout =
							 | 
						|||
| 
								 | 
							
								exports.clearInterval = function(timeout) { timeout.close(); };
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function Timeout(id, clearFn) {
							 | 
						|||
| 
								 | 
							
								  this._id = id;
							 | 
						|||
| 
								 | 
							
								  this._clearFn = clearFn;
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								Timeout.prototype.unref = Timeout.prototype.ref = function() {};
							 | 
						|||
| 
								 | 
							
								Timeout.prototype.close = function() {
							 | 
						|||
| 
								 | 
							
								  this._clearFn.call(window, this._id);
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								// Does not start the time, just sets up the members needed.
							 | 
						|||
| 
								 | 
							
								exports.enroll = function(item, msecs) {
							 | 
						|||
| 
								 | 
							
								  clearTimeout(item._idleTimeoutId);
							 | 
						|||
| 
								 | 
							
								  item._idleTimeout = msecs;
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								exports.unenroll = function(item) {
							 | 
						|||
| 
								 | 
							
								  clearTimeout(item._idleTimeoutId);
							 | 
						|||
| 
								 | 
							
								  item._idleTimeout = -1;
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								exports._unrefActive = exports.active = function(item) {
							 | 
						|||
| 
								 | 
							
								  clearTimeout(item._idleTimeoutId);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  var msecs = item._idleTimeout;
							 | 
						|||
| 
								 | 
							
								  if (msecs >= 0) {
							 | 
						|||
| 
								 | 
							
								    item._idleTimeoutId = setTimeout(function onTimeout() {
							 | 
						|||
| 
								 | 
							
								      if (item._onTimeout)
							 | 
						|||
| 
								 | 
							
								        item._onTimeout();
							 | 
						|||
| 
								 | 
							
								    }, msecs);
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								// That's not how node.js implements it but the exposed api is the same.
							 | 
						|||
| 
								 | 
							
								exports.setImmediate = typeof setImmediate === "function" ? setImmediate : function(fn) {
							 | 
						|||
| 
								 | 
							
								  var id = nextImmediateId++;
							 | 
						|||
| 
								 | 
							
								  var args = arguments.length < 2 ? false : slice.call(arguments, 1);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  immediateIds[id] = true;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  nextTick(function onNextTick() {
							 | 
						|||
| 
								 | 
							
								    if (immediateIds[id]) {
							 | 
						|||
| 
								 | 
							
								      // fn.call() is faster so we optimize for the common use-case
							 | 
						|||
| 
								 | 
							
								      // @see http://jsperf.com/call-apply-segu
							 | 
						|||
| 
								 | 
							
								      if (args) {
							 | 
						|||
| 
								 | 
							
								        fn.apply(null, args);
							 | 
						|||
| 
								 | 
							
								      } else {
							 | 
						|||
| 
								 | 
							
								        fn.call(null);
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      // Prevent ids from leaking
							 | 
						|||
| 
								 | 
							
								      exports.clearImmediate(id);
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								  });
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								  return id;
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								exports.clearImmediate = typeof clearImmediate === "function" ? clearImmediate : function(id) {
							 | 
						|||
| 
								 | 
							
								  delete immediateIds[id];
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								}).call(this)}).call(this,require("timers").setImmediate,require("timers").clearImmediate)
							 | 
						|||
| 
								 | 
							
								},{"process/browser.js":16,"timers":22}],23:[function(require,module,exports){
							 | 
						|||
| 
								 | 
							
								(function (global){(function (){
							 | 
						|||
| 
								 | 
							
								'use strict';
							 | 
						|||
| 
								 | 
							
								let proj4 = require('proj4');
							 | 
						|||
| 
								 | 
							
								if (proj4.default) {
							 | 
						|||
| 
								 | 
							
								  proj4 = proj4.default;
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								const unzip = require('./unzip');
							 | 
						|||
| 
								 | 
							
								const binaryAjax = require('./binaryajax');
							 | 
						|||
| 
								 | 
							
								const parseShp = require('./parseShp');
							 | 
						|||
| 
								 | 
							
								const parseDbf = require('parsedbf');
							 | 
						|||
| 
								 | 
							
								const Promise = require('lie');
							 | 
						|||
| 
								 | 
							
								const Cache = require('lru-cache');
							 | 
						|||
| 
								 | 
							
								const Buffer = require('buffer').Buffer;
							 | 
						|||
| 
								 | 
							
								const URL = global.URL;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								const cache = new Cache({
							 | 
						|||
| 
								 | 
							
								  max: 20
							 | 
						|||
| 
								 | 
							
								});
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function toBuffer (b) {
							 | 
						|||
| 
								 | 
							
								  if (!b) {
							 | 
						|||
| 
								 | 
							
								    throw new Error('forgot to pass buffer');
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  if (Buffer.isBuffer(b)) {
							 | 
						|||
| 
								 | 
							
								    return b;
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  if (isArrayBuffer(b)) {
							 | 
						|||
| 
								 | 
							
								    return Buffer.from(b);
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  if (isArrayBuffer(b.buffer)) {
							 | 
						|||
| 
								 | 
							
								    if (b.BYTES_PER_ELEMENT === 1) {
							 | 
						|||
| 
								 | 
							
								      return Buffer.from(b);
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								    return Buffer.from(b.buffer);
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function isArrayBuffer (subject) {
							 | 
						|||
| 
								 | 
							
								  return subject instanceof global.ArrayBuffer || Object.prototype.toString.call(subject) === '[object ArrayBuffer]';
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								function shp (base, whiteList) {
							 | 
						|||
| 
								 | 
							
								  if (typeof base === 'string' && cache.has(base)) {
							 | 
						|||
| 
								 | 
							
								    return Promise.resolve(cache.get(base));
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  return shp.getShapefile(base, whiteList).then(function (resp) {
							 | 
						|||
| 
								 | 
							
								    if (typeof base === 'string') {
							 | 
						|||
| 
								 | 
							
								      cache.set(base, resp);
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								    return resp;
							 | 
						|||
| 
								 | 
							
								  });
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								shp.combine = function ([shp, dbf]) {
							 | 
						|||
| 
								 | 
							
								  const out = {};
							 | 
						|||
| 
								 | 
							
								  out.type = 'FeatureCollection';
							 | 
						|||
| 
								 | 
							
								  out.features = [];
							 | 
						|||
| 
								 | 
							
								  let i = 0;
							 | 
						|||
| 
								 | 
							
								  const len = shp.length;
							 | 
						|||
| 
								 | 
							
								  if (!dbf) {
							 | 
						|||
| 
								 | 
							
								    dbf = [];
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  while (i < len) {
							 | 
						|||
| 
								 | 
							
								    out.features.push({
							 | 
						|||
| 
								 | 
							
								      type: 'Feature',
							 | 
						|||
| 
								 | 
							
								      geometry: shp[i],
							 | 
						|||
| 
								 | 
							
								      properties: dbf[i] || {}
							 | 
						|||
| 
								 | 
							
								    });
							 | 
						|||
| 
								 | 
							
								    i++;
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  return out;
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								shp.parseZip = async function (buffer, whiteList) {
							 | 
						|||
| 
								 | 
							
								  let key;
							 | 
						|||
| 
								 | 
							
								  buffer = toBuffer(buffer);
							 | 
						|||
| 
								 | 
							
								  const zip = await unzip(buffer);
							 | 
						|||
| 
								 | 
							
								  const names = [];
							 | 
						|||
| 
								 | 
							
								  whiteList = whiteList || [];
							 | 
						|||
| 
								 | 
							
								  for (key in zip) {
							 | 
						|||
| 
								 | 
							
								    if (key.indexOf('__MACOSX') !== -1) {
							 | 
						|||
| 
								 | 
							
								      continue;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								    if (key.slice(-3).toLowerCase() === 'shp') {
							 | 
						|||
| 
								 | 
							
								      names.push(key.slice(0, -4));
							 | 
						|||
| 
								 | 
							
								      zip[key.slice(0, -3) + key.slice(-3).toLowerCase()] = zip[key];
							 | 
						|||
| 
								 | 
							
								    } else if (key.slice(-3).toLowerCase() === 'prj') {
							 | 
						|||
| 
								 | 
							
								      zip[key.slice(0, -3) + key.slice(-3).toLowerCase()] = proj4(zip[key]);
							 | 
						|||
| 
								 | 
							
								    } else if (key.slice(-4).toLowerCase() === 'json' || whiteList.indexOf(key.split('.').pop()) > -1) {
							 | 
						|||
| 
								 | 
							
								      names.push(key.slice(0, -3) + key.slice(-3).toLowerCase());
							 | 
						|||
| 
								 | 
							
								    } else if (key.slice(-3).toLowerCase() === 'dbf' || key.slice(-3).toLowerCase() === 'cpg') {
							 | 
						|||
| 
								 | 
							
								      zip[key.slice(0, -3) + key.slice(-3).toLowerCase()] = zip[key];
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  if (!names.length) {
							 | 
						|||
| 
								 | 
							
								    throw new Error('no layers founds');
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  const geojson = names.map(function (name) {
							 | 
						|||
| 
								 | 
							
								    let parsed, dbf;
							 | 
						|||
| 
								 | 
							
								    const lastDotIdx = name.lastIndexOf('.');
							 | 
						|||
| 
								 | 
							
								    if (lastDotIdx > -1 && name.slice(lastDotIdx).indexOf('json') > -1) {
							 | 
						|||
| 
								 | 
							
								      parsed = JSON.parse(zip[name]);
							 | 
						|||
| 
								 | 
							
								      parsed.fileName = name.slice(0, lastDotIdx);
							 | 
						|||
| 
								 | 
							
								    } else if (whiteList.indexOf(name.slice(lastDotIdx + 1)) > -1) {
							 | 
						|||
| 
								 | 
							
								      parsed = zip[name];
							 | 
						|||
| 
								 | 
							
								      parsed.fileName = name;
							 | 
						|||
| 
								 | 
							
								    } else {
							 | 
						|||
| 
								 | 
							
								      if (zip[name + '.dbf']) {
							 | 
						|||
| 
								 | 
							
								        dbf = parseDbf(zip[name + '.dbf'], zip[name + '.cpg']);
							 | 
						|||
| 
								 | 
							
								      }
							 | 
						|||
| 
								 | 
							
								      parsed = shp.combine([parseShp(zip[name + '.shp'], zip[name + '.prj']), dbf]);
							 | 
						|||
| 
								 | 
							
								      parsed.fileName = name;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								    return parsed;
							 | 
						|||
| 
								 | 
							
								  });
							 | 
						|||
| 
								 | 
							
								  if (geojson.length === 1) {
							 | 
						|||
| 
								 | 
							
								    return geojson[0];
							 | 
						|||
| 
								 | 
							
								  } else {
							 | 
						|||
| 
								 | 
							
								    return geojson;
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								async function getZip (base, whiteList) {
							 | 
						|||
| 
								 | 
							
								  const a = await binaryAjax(base);
							 | 
						|||
| 
								 | 
							
								  return shp.parseZip(a, whiteList);
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								const handleShp = async (base) => {
							 | 
						|||
| 
								 | 
							
								  const args = await Promise.all([
							 | 
						|||
| 
								 | 
							
								    binaryAjax(base, 'shp'),
							 | 
						|||
| 
								 | 
							
								    binaryAjax(base, 'prj')
							 | 
						|||
| 
								 | 
							
								  ]);
							 | 
						|||
| 
								 | 
							
								  let prj = false;
							 | 
						|||
| 
								 | 
							
								  try {
							 | 
						|||
| 
								 | 
							
								    if (args[1]) {
							 | 
						|||
| 
								 | 
							
								      prj = proj4(args[1]);
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								  } catch (e) {
							 | 
						|||
| 
								 | 
							
								    prj = false;
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  return parseShp(args[0], prj);
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								const handleDbf = async (base) => {
							 | 
						|||
| 
								 | 
							
								  const [dbf, cpg] = await Promise.all([
							 | 
						|||
| 
								 | 
							
								    binaryAjax(base, 'dbf'),
							 | 
						|||
| 
								 | 
							
								    binaryAjax(base, 'cpg')
							 | 
						|||
| 
								 | 
							
								  ]);
							 | 
						|||
| 
								 | 
							
								  if (!dbf) {
							 | 
						|||
| 
								 | 
							
								    return;
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  return parseDbf(dbf, cpg);
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								const checkSuffix = (base, suffix) => {
							 | 
						|||
| 
								 | 
							
								  const url = new URL(base);
							 | 
						|||
| 
								 | 
							
								  return url.pathname.slice(-4).toLowerCase() === suffix;
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								shp.getShapefile = async function (base, whiteList) {
							 | 
						|||
| 
								 | 
							
								  if (typeof base !== 'string') {
							 | 
						|||
| 
								 | 
							
								    return shp.parseZip(base);
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  if (checkSuffix(base, '.zip')) {
							 | 
						|||
| 
								 | 
							
								    return getZip(base, whiteList);
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  const results = await Promise.all([
							 | 
						|||
| 
								 | 
							
								    handleShp(base),
							 | 
						|||
| 
								 | 
							
								    handleDbf(base)
							 | 
						|||
| 
								 | 
							
								  ]);
							 | 
						|||
| 
								 | 
							
								  return shp.combine(results);
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								shp.parseShp = function (shp, prj) {
							 | 
						|||
| 
								 | 
							
								  shp = toBuffer(shp);
							 | 
						|||
| 
								 | 
							
								  if (Buffer.isBuffer(prj)) {
							 | 
						|||
| 
								 | 
							
								    prj = prj.toString();
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  if (typeof prj === 'string') {
							 | 
						|||
| 
								 | 
							
								    try {
							 | 
						|||
| 
								 | 
							
								      prj = proj4(prj);
							 | 
						|||
| 
								 | 
							
								    } catch (e) {
							 | 
						|||
| 
								 | 
							
								      prj = false;
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								  }
							 | 
						|||
| 
								 | 
							
								  return parseShp(shp, prj);
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								shp.parseDbf = function (dbf, cpg) {
							 | 
						|||
| 
								 | 
							
								  dbf = toBuffer(dbf);
							 | 
						|||
| 
								 | 
							
								  return parseDbf(dbf, cpg);
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								module.exports = shp;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								}).call(this)}).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
							 | 
						|||
| 
								 | 
							
								},{"./binaryajax":2,"./parseShp":4,"./unzip":5,"buffer":8,"lie":12,"lru-cache":13,"parsedbf":15,"proj4":17}]},{},[23])(23)
							 | 
						|||
| 
								 | 
							
								});
							 |