mirror of
				https://github.com/jiawanlong/Cesium-Examples.git
				synced 2025-11-04 01:04:17 +00:00 
			
		
		
		
	
		
			
	
	
		
			1421 lines
		
	
	
		
			38 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
		
		
			
		
	
	
			1421 lines
		
	
	
		
			38 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
| 
								 | 
							
								(function (root, factory) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  // Node.
							 | 
						||
| 
								 | 
							
								  if(typeof module === 'object' && typeof module.exports === 'object') {
							 | 
						||
| 
								 | 
							
								    exports = module.exports = factory();
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  // Browser Global.
							 | 
						||
| 
								 | 
							
								  if(typeof window === "object") {
							 | 
						||
| 
								 | 
							
								    root.Terraformer = factory();
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								}(this, function(){
							 | 
						||
| 
								 | 
							
								  "use strict";
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  var exports = {},
							 | 
						||
| 
								 | 
							
								      EarthRadius = 6378137,
							 | 
						||
| 
								 | 
							
								      DegreesPerRadian = 57.295779513082320,
							 | 
						||
| 
								 | 
							
								      RadiansPerDegree =  0.017453292519943,
							 | 
						||
| 
								 | 
							
								      MercatorCRS = {
							 | 
						||
| 
								 | 
							
								        "type": "link",
							 | 
						||
| 
								 | 
							
								        "properties": {
							 | 
						||
| 
								 | 
							
								          "href": "http://spatialreference.org/ref/sr-org/6928/ogcwkt/",
							 | 
						||
| 
								 | 
							
								          "type": "ogcwkt"
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								      },
							 | 
						||
| 
								 | 
							
								      GeographicCRS = {
							 | 
						||
| 
								 | 
							
								        "type": "link",
							 | 
						||
| 
								 | 
							
								        "properties": {
							 | 
						||
| 
								 | 
							
								          "href": "http://spatialreference.org/ref/epsg/4326/ogcwkt/",
							 | 
						||
| 
								 | 
							
								          "type": "ogcwkt"
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								      };
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /*
							 | 
						||
| 
								 | 
							
								  Internal: isArray function
							 | 
						||
| 
								 | 
							
								  */
							 | 
						||
| 
								 | 
							
								  function isArray(obj) {
							 | 
						||
| 
								 | 
							
								    return Object.prototype.toString.call(obj) === "[object Array]";
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /*
							 | 
						||
| 
								 | 
							
								  Internal: safe warning
							 | 
						||
| 
								 | 
							
								  */
							 | 
						||
| 
								 | 
							
								  function warn() {
							 | 
						||
| 
								 | 
							
								    var args = Array.prototype.slice.apply(arguments);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    if (typeof console !== undefined && console.warn) {
							 | 
						||
| 
								 | 
							
								      console.warn.apply(console, args);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /*
							 | 
						||
| 
								 | 
							
								  Internal: Extend one object with another.
							 | 
						||
| 
								 | 
							
								  */
							 | 
						||
| 
								 | 
							
								  function extend(destination, source) {
							 | 
						||
| 
								 | 
							
								    for (var k in source) {
							 | 
						||
| 
								 | 
							
								      if (source.hasOwnProperty(k)) {
							 | 
						||
| 
								 | 
							
								        destination[k] = source[k];
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								    return destination;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /*
							 | 
						||
| 
								 | 
							
								  Public: Calculate an bounding box for a geojson object
							 | 
						||
| 
								 | 
							
								  */
							 | 
						||
| 
								 | 
							
								  function calculateBounds (geojson) {
							 | 
						||
| 
								 | 
							
								    if(geojson.type){
							 | 
						||
| 
								 | 
							
								      switch (geojson.type) {
							 | 
						||
| 
								 | 
							
								        case 'Point':
							 | 
						||
| 
								 | 
							
								          return [ geojson.coordinates[0], geojson.coordinates[1], geojson.coordinates[0], geojson.coordinates[1]];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        case 'MultiPoint':
							 | 
						||
| 
								 | 
							
								          return calculateBoundsFromArray(geojson.coordinates);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        case 'LineString':
							 | 
						||
| 
								 | 
							
								          return calculateBoundsFromArray(geojson.coordinates);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        case 'MultiLineString':
							 | 
						||
| 
								 | 
							
								          return calculateBoundsFromNestedArrays(geojson.coordinates);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        case 'Polygon':
							 | 
						||
| 
								 | 
							
								          return calculateBoundsFromNestedArrays(geojson.coordinates);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        case 'MultiPolygon':
							 | 
						||
| 
								 | 
							
								          return calculateBoundsFromNestedArrayOfArrays(geojson.coordinates);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        case 'Feature':
							 | 
						||
| 
								 | 
							
								          return geojson.geometry? calculateBounds(geojson.geometry) : null;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        case 'FeatureCollection':
							 | 
						||
| 
								 | 
							
								          return calculateBoundsForFeatureCollection(geojson);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        case 'GeometryCollection':
							 | 
						||
| 
								 | 
							
								          return calculateBoundsForGeometryCollection(geojson);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        default:
							 | 
						||
| 
								 | 
							
								          throw new Error("Unknown type: " + geojson.type);
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								    return null;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /*
							 | 
						||
| 
								 | 
							
								  Internal: Calculate an bounding box from an nested array of positions
							 | 
						||
| 
								 | 
							
								  [
							 | 
						||
| 
								 | 
							
								    [
							 | 
						||
| 
								 | 
							
								      [ [lng, lat],[lng, lat],[lng, lat] ]
							 | 
						||
| 
								 | 
							
								    ]
							 | 
						||
| 
								 | 
							
								    [
							 | 
						||
| 
								 | 
							
								      [lng, lat],[lng, lat],[lng, lat]
							 | 
						||
| 
								 | 
							
								    ]
							 | 
						||
| 
								 | 
							
								    [
							 | 
						||
| 
								 | 
							
								      [lng, lat],[lng, lat],[lng, lat]
							 | 
						||
| 
								 | 
							
								    ]
							 | 
						||
| 
								 | 
							
								  ]
							 | 
						||
| 
								 | 
							
								  */
							 | 
						||
| 
								 | 
							
								  function calculateBoundsFromNestedArrays (array) {
							 | 
						||
| 
								 | 
							
								    var x1 = null, x2 = null, y1 = null, y2 = null;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    for (var i = 0; i < array.length; i++) {
							 | 
						||
| 
								 | 
							
								      var inner = array[i];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      for (var j = 0; j < inner.length; j++) {
							 | 
						||
| 
								 | 
							
								        var lonlat = inner[j];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        var lon = lonlat[0];
							 | 
						||
| 
								 | 
							
								        var lat = lonlat[1];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        if (x1 === null) {
							 | 
						||
| 
								 | 
							
								          x1 = lon;
							 | 
						||
| 
								 | 
							
								        } else if (lon < x1) {
							 | 
						||
| 
								 | 
							
								          x1 = lon;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        if (x2 === null) {
							 | 
						||
| 
								 | 
							
								          x2 = lon;
							 | 
						||
| 
								 | 
							
								        } else if (lon > x2) {
							 | 
						||
| 
								 | 
							
								          x2 = lon;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        if (y1 === null) {
							 | 
						||
| 
								 | 
							
								          y1 = lat;
							 | 
						||
| 
								 | 
							
								        } else if (lat < y1) {
							 | 
						||
| 
								 | 
							
								          y1 = lat;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        if (y2 === null) {
							 | 
						||
| 
								 | 
							
								          y2 = lat;
							 | 
						||
| 
								 | 
							
								        } else if (lat > y2) {
							 | 
						||
| 
								 | 
							
								          y2 = lat;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    return [x1, y1, x2, y2 ];
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /*
							 | 
						||
| 
								 | 
							
								  Internal: Calculate a bounding box from an array of arrays of arrays
							 | 
						||
| 
								 | 
							
								  [
							 | 
						||
| 
								 | 
							
								    [ [lng, lat],[lng, lat],[lng, lat] ]
							 | 
						||
| 
								 | 
							
								    [ [lng, lat],[lng, lat],[lng, lat] ]
							 | 
						||
| 
								 | 
							
								    [ [lng, lat],[lng, lat],[lng, lat] ]
							 | 
						||
| 
								 | 
							
								  ]
							 | 
						||
| 
								 | 
							
								  */
							 | 
						||
| 
								 | 
							
								  function calculateBoundsFromNestedArrayOfArrays (array) {
							 | 
						||
| 
								 | 
							
								    var x1 = null, x2 = null, y1 = null, y2 = null;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    for (var i = 0; i < array.length; i++) {
							 | 
						||
| 
								 | 
							
								      var inner = array[i];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      for (var j = 0; j < inner.length; j++) {
							 | 
						||
| 
								 | 
							
								        var innerinner = inner[j];
							 | 
						||
| 
								 | 
							
								        for (var k = 0; k < innerinner.length; k++) {
							 | 
						||
| 
								 | 
							
								          var lonlat = innerinner[k];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								          var lon = lonlat[0];
							 | 
						||
| 
								 | 
							
								          var lat = lonlat[1];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								          if (x1 === null) {
							 | 
						||
| 
								 | 
							
								            x1 = lon;
							 | 
						||
| 
								 | 
							
								          } else if (lon < x1) {
							 | 
						||
| 
								 | 
							
								            x1 = lon;
							 | 
						||
| 
								 | 
							
								          }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								          if (x2 === null) {
							 | 
						||
| 
								 | 
							
								            x2 = lon;
							 | 
						||
| 
								 | 
							
								          } else if (lon > x2) {
							 | 
						||
| 
								 | 
							
								            x2 = lon;
							 | 
						||
| 
								 | 
							
								          }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								          if (y1 === null) {
							 | 
						||
| 
								 | 
							
								            y1 = lat;
							 | 
						||
| 
								 | 
							
								          } else if (lat < y1) {
							 | 
						||
| 
								 | 
							
								            y1 = lat;
							 | 
						||
| 
								 | 
							
								          }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								          if (y2 === null) {
							 | 
						||
| 
								 | 
							
								            y2 = lat;
							 | 
						||
| 
								 | 
							
								          } else if (lat > y2) {
							 | 
						||
| 
								 | 
							
								            y2 = lat;
							 | 
						||
| 
								 | 
							
								          }
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    return [x1, y1, x2, y2];
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /*
							 | 
						||
| 
								 | 
							
								  Internal: Calculate a bounding box from an array of positions
							 | 
						||
| 
								 | 
							
								  [
							 | 
						||
| 
								 | 
							
								    [lng, lat],[lng, lat],[lng, lat]
							 | 
						||
| 
								 | 
							
								  ]
							 | 
						||
| 
								 | 
							
								  */
							 | 
						||
| 
								 | 
							
								  function calculateBoundsFromArray (array) {
							 | 
						||
| 
								 | 
							
								    var x1 = null, x2 = null, y1 = null, y2 = null;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    for (var i = 0; i < array.length; i++) {
							 | 
						||
| 
								 | 
							
								      var lonlat = array[i];
							 | 
						||
| 
								 | 
							
								      var lon = lonlat[0];
							 | 
						||
| 
								 | 
							
								      var lat = lonlat[1];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      if (x1 === null) {
							 | 
						||
| 
								 | 
							
								        x1 = lon;
							 | 
						||
| 
								 | 
							
								      } else if (lon < x1) {
							 | 
						||
| 
								 | 
							
								        x1 = lon;
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      if (x2 === null) {
							 | 
						||
| 
								 | 
							
								        x2 = lon;
							 | 
						||
| 
								 | 
							
								      } else if (lon > x2) {
							 | 
						||
| 
								 | 
							
								        x2 = lon;
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      if (y1 === null) {
							 | 
						||
| 
								 | 
							
								        y1 = lat;
							 | 
						||
| 
								 | 
							
								      } else if (lat < y1) {
							 | 
						||
| 
								 | 
							
								        y1 = lat;
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      if (y2 === null) {
							 | 
						||
| 
								 | 
							
								        y2 = lat;
							 | 
						||
| 
								 | 
							
								      } else if (lat > y2) {
							 | 
						||
| 
								 | 
							
								        y2 = lat;
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    return [x1, y1, x2, y2 ];
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /*
							 | 
						||
| 
								 | 
							
								  Internal: Calculate an bounding box for a feature collection
							 | 
						||
| 
								 | 
							
								  */
							 | 
						||
| 
								 | 
							
								  function calculateBoundsForFeatureCollection(featureCollection){
							 | 
						||
| 
								 | 
							
								    var extents = [], extent;
							 | 
						||
| 
								 | 
							
								    for (var i = featureCollection.features.length - 1; i >= 0; i--) {
							 | 
						||
| 
								 | 
							
								      extent = calculateBounds(featureCollection.features[i].geometry);
							 | 
						||
| 
								 | 
							
								      extents.push([extent[0],extent[1]]);
							 | 
						||
| 
								 | 
							
								      extents.push([extent[2],extent[3]]);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    return calculateBoundsFromArray(extents);
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /*
							 | 
						||
| 
								 | 
							
								  Internal: Calculate an bounding box for a geometry collection
							 | 
						||
| 
								 | 
							
								  */
							 | 
						||
| 
								 | 
							
								  function calculateBoundsForGeometryCollection(geometryCollection){
							 | 
						||
| 
								 | 
							
								    var extents = [], extent;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    for (var i = geometryCollection.geometries.length - 1; i >= 0; i--) {
							 | 
						||
| 
								 | 
							
								      extent = calculateBounds(geometryCollection.geometries[i]);
							 | 
						||
| 
								 | 
							
								      extents.push([extent[0],extent[1]]);
							 | 
						||
| 
								 | 
							
								      extents.push([extent[2],extent[3]]);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    return calculateBoundsFromArray(extents);
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function calculateEnvelope(geojson){
							 | 
						||
| 
								 | 
							
								    var bounds = calculateBounds(geojson);
							 | 
						||
| 
								 | 
							
								    return {
							 | 
						||
| 
								 | 
							
								      x: bounds[0],
							 | 
						||
| 
								 | 
							
								      y: bounds[1],
							 | 
						||
| 
								 | 
							
								      w: Math.abs(bounds[0] - bounds[2]),
							 | 
						||
| 
								 | 
							
								      h: Math.abs(bounds[1] - bounds[3])
							 | 
						||
| 
								 | 
							
								    };
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /*
							 | 
						||
| 
								 | 
							
								  Internal: Convert radians to degrees. Used by spatial reference converters.
							 | 
						||
| 
								 | 
							
								  */
							 | 
						||
| 
								 | 
							
								  function radToDeg(rad) {
							 | 
						||
| 
								 | 
							
								    return rad * DegreesPerRadian;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /*
							 | 
						||
| 
								 | 
							
								  Internal: Convert degrees to radians. Used by spatial reference converters.
							 | 
						||
| 
								 | 
							
								  */
							 | 
						||
| 
								 | 
							
								  function degToRad(deg) {
							 | 
						||
| 
								 | 
							
								    return deg * RadiansPerDegree;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /*
							 | 
						||
| 
								 | 
							
								  Internal: Loop over each array in a geojson object and apply a function to it. Used by spatial reference converters.
							 | 
						||
| 
								 | 
							
								  */
							 | 
						||
| 
								 | 
							
								  function eachPosition(coordinates, func) {
							 | 
						||
| 
								 | 
							
								    for (var i = 0; i < coordinates.length; i++) {
							 | 
						||
| 
								 | 
							
								      // we found a number so lets convert this pair
							 | 
						||
| 
								 | 
							
								      if(typeof coordinates[i][0] === "number"){
							 | 
						||
| 
								 | 
							
								        coordinates[i] = func(coordinates[i]);
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								      // we found an coordinates array it again and run THIS function against it
							 | 
						||
| 
								 | 
							
								      if(typeof coordinates[i] === "object"){
							 | 
						||
| 
								 | 
							
								        coordinates[i] = eachPosition(coordinates[i], func);
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								    return coordinates;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /*
							 | 
						||
| 
								 | 
							
								  Public: Convert a GeoJSON Position object to Geographic (4326)
							 | 
						||
| 
								 | 
							
								  */
							 | 
						||
| 
								 | 
							
								  function positionToGeographic(position) {
							 | 
						||
| 
								 | 
							
								    var x = position[0];
							 | 
						||
| 
								 | 
							
								    var y = position[1];
							 | 
						||
| 
								 | 
							
								    return [radToDeg(x / EarthRadius) - (Math.floor((radToDeg(x / EarthRadius) + 180) / 360) * 360), radToDeg((Math.PI / 2) - (2 * Math.atan(Math.exp(-1.0 * y / EarthRadius))))];
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /*
							 | 
						||
| 
								 | 
							
								  Public: Convert a GeoJSON Position object to Web Mercator (102100)
							 | 
						||
| 
								 | 
							
								  */
							 | 
						||
| 
								 | 
							
								  function positionToMercator(position) {
							 | 
						||
| 
								 | 
							
								    var lng = position[0];
							 | 
						||
| 
								 | 
							
								    var lat = Math.max(Math.min(position[1], 89.99999), -89.99999);
							 | 
						||
| 
								 | 
							
								    return [degToRad(lng) * EarthRadius, EarthRadius/2.0 * Math.log( (1.0 + Math.sin(degToRad(lat))) / (1.0 - Math.sin(degToRad(lat))) )];
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /*
							 | 
						||
| 
								 | 
							
								  Public: Apply a function agaist all positions in a geojson object. Used by spatial reference converters.
							 | 
						||
| 
								 | 
							
								  */
							 | 
						||
| 
								 | 
							
								  function applyConverter(geojson, converter, noCrs){
							 | 
						||
| 
								 | 
							
								    if(geojson.type === "Point") {
							 | 
						||
| 
								 | 
							
								      geojson.coordinates = converter(geojson.coordinates);
							 | 
						||
| 
								 | 
							
								    } else if(geojson.type === "Feature") {
							 | 
						||
| 
								 | 
							
								      geojson.geometry = applyConverter(geojson.geometry, converter, true);
							 | 
						||
| 
								 | 
							
								    } else if(geojson.type === "FeatureCollection") {
							 | 
						||
| 
								 | 
							
								      for (var f = 0; f < geojson.features.length; f++) {
							 | 
						||
| 
								 | 
							
								        geojson.features[f] = applyConverter(geojson.features[f], converter, true);
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								    } else if(geojson.type === "GeometryCollection") {
							 | 
						||
| 
								 | 
							
								      for (var g = 0; g < geojson.geometries.length; g++) {
							 | 
						||
| 
								 | 
							
								        geojson.geometries[g] = applyConverter(geojson.geometries[g], converter, true);
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								    } else {
							 | 
						||
| 
								 | 
							
								      geojson.coordinates = eachPosition(geojson.coordinates, converter);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    if(!noCrs){
							 | 
						||
| 
								 | 
							
								      if(converter === positionToMercator){
							 | 
						||
| 
								 | 
							
								        geojson.crs = MercatorCRS;
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    if(converter === positionToGeographic){
							 | 
						||
| 
								 | 
							
								      delete geojson.crs;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    return geojson;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /*
							 | 
						||
| 
								 | 
							
								  Public: Convert a GeoJSON object to ESRI Web Mercator (102100)
							 | 
						||
| 
								 | 
							
								  */
							 | 
						||
| 
								 | 
							
								  function toMercator(geojson) {
							 | 
						||
| 
								 | 
							
								    return applyConverter(geojson, positionToMercator);
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /*
							 | 
						||
| 
								 | 
							
								  Convert a GeoJSON object to Geographic coordinates (WSG84, 4326)
							 | 
						||
| 
								 | 
							
								  */
							 | 
						||
| 
								 | 
							
								  function toGeographic(geojson) {
							 | 
						||
| 
								 | 
							
								    return applyConverter(geojson, positionToGeographic);
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /*
							 | 
						||
| 
								 | 
							
								  Internal: -1,0,1 comparison function
							 | 
						||
| 
								 | 
							
								  */
							 | 
						||
| 
								 | 
							
								  function cmp(a, b) {
							 | 
						||
| 
								 | 
							
								    if(a < b) {
							 | 
						||
| 
								 | 
							
								      return -1;
							 | 
						||
| 
								 | 
							
								    } else if(a > b) {
							 | 
						||
| 
								 | 
							
								      return 1;
							 | 
						||
| 
								 | 
							
								    } else {
							 | 
						||
| 
								 | 
							
								      return 0;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /*
							 | 
						||
| 
								 | 
							
								  Internal: used for sorting
							 | 
						||
| 
								 | 
							
								  */
							 | 
						||
| 
								 | 
							
								  function compSort(p1, p2) {
							 | 
						||
| 
								 | 
							
								    if (p1[0] > p2[0]) {
							 | 
						||
| 
								 | 
							
								      return -1;
							 | 
						||
| 
								 | 
							
								    } else if (p1[0] < p2[0]) {
							 | 
						||
| 
								 | 
							
								      return 1;
							 | 
						||
| 
								 | 
							
								    } else if (p1[1] > p2[1]) {
							 | 
						||
| 
								 | 
							
								      return -1;
							 | 
						||
| 
								 | 
							
								    } else if (p1[1] < p2[1]) {
							 | 
						||
| 
								 | 
							
								      return 1;
							 | 
						||
| 
								 | 
							
								    } else {
							 | 
						||
| 
								 | 
							
								      return 0;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /*
							 | 
						||
| 
								 | 
							
								  Internal: used to determine turn
							 | 
						||
| 
								 | 
							
								  */
							 | 
						||
| 
								 | 
							
								  function turn(p, q, r) {
							 | 
						||
| 
								 | 
							
								    // Returns -1, 0, 1 if p,q,r forms a right, straight, or left turn.
							 | 
						||
| 
								 | 
							
								    return cmp((q[0] - p[0]) * (r[1] - p[1]) - (r[0] - p[0]) * (q[1] - p[1]), 0);
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /*
							 | 
						||
| 
								 | 
							
								  Internal: used to determine euclidean distance between two points
							 | 
						||
| 
								 | 
							
								  */
							 | 
						||
| 
								 | 
							
								  function euclideanDistance(p, q) {
							 | 
						||
| 
								 | 
							
								    // Returns the squared Euclidean distance between p and q.
							 | 
						||
| 
								 | 
							
								    var dx = q[0] - p[0];
							 | 
						||
| 
								 | 
							
								    var dy = q[1] - p[1];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    return dx * dx + dy * dy;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function nextHullPoint(points, p) {
							 | 
						||
| 
								 | 
							
								    // Returns the next point on the convex hull in CCW from p.
							 | 
						||
| 
								 | 
							
								    var q = p;
							 | 
						||
| 
								 | 
							
								    for(var r in points) {
							 | 
						||
| 
								 | 
							
								      var t = turn(p, q, points[r]);
							 | 
						||
| 
								 | 
							
								      if(t === -1 || t === 0 && euclideanDistance(p, points[r]) > euclideanDistance(p, q)) {
							 | 
						||
| 
								 | 
							
								        q = points[r];
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								    return q;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function convexHull(points) {
							 | 
						||
| 
								 | 
							
								    // implementation of the Jarvis March algorithm
							 | 
						||
| 
								 | 
							
								    // adapted from http://tixxit.wordpress.com/2009/12/09/jarvis-march/
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    if(points.length === 0) {
							 | 
						||
| 
								 | 
							
								      return [];
							 | 
						||
| 
								 | 
							
								    } else if(points.length === 1) {
							 | 
						||
| 
								 | 
							
								      return points;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    // Returns the points on the convex hull of points in CCW order.
							 | 
						||
| 
								 | 
							
								    var hull = [points.sort(compSort)[0]];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    for(var p = 0; p < hull.length; p++) {
							 | 
						||
| 
								 | 
							
								      var q = nextHullPoint(points, hull[p]);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      if(q !== hull[0]) {
							 | 
						||
| 
								 | 
							
								        hull.push(q);
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    return hull;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function isConvex(points) {
							 | 
						||
| 
								 | 
							
								    var ltz;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    for (var i = 0; i < points.length - 3; i++) {
							 | 
						||
| 
								 | 
							
								      var p1 = points[i];
							 | 
						||
| 
								 | 
							
								      var p2 = points[i + 1];
							 | 
						||
| 
								 | 
							
								      var p3 = points[i + 2];
							 | 
						||
| 
								 | 
							
								      var v = [p2[0] - p1[0], p2[1] - p1[1]];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      // p3.x * v.y - p3.y * v.x + v.x * p1.y - v.y * p1.x
							 | 
						||
| 
								 | 
							
								      var res = p3[0] * v[1] - p3[1] * v[0] + v[0] * p1[1] - v[1] * p1[0];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      if (i === 0) {
							 | 
						||
| 
								 | 
							
								        if (res < 0) {
							 | 
						||
| 
								 | 
							
								          ltz = true;
							 | 
						||
| 
								 | 
							
								        } else {
							 | 
						||
| 
								 | 
							
								          ltz = false;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								      } else {
							 | 
						||
| 
								 | 
							
								        if (ltz && (res > 0) || !ltz && (res < 0)) {
							 | 
						||
| 
								 | 
							
								          return false;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    return true;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function coordinatesContainPoint(coordinates, point) {
							 | 
						||
| 
								 | 
							
								    var contains = false;
							 | 
						||
| 
								 | 
							
								    for(var i = -1, l = coordinates.length, j = l - 1; ++i < l; j = i) {
							 | 
						||
| 
								 | 
							
								      if (((coordinates[i][1] <= point[1] && point[1] < coordinates[j][1]) ||
							 | 
						||
| 
								 | 
							
								           (coordinates[j][1] <= point[1] && point[1] < coordinates[i][1])) &&
							 | 
						||
| 
								 | 
							
								          (point[0] < (coordinates[j][0] - coordinates[i][0]) * (point[1] - coordinates[i][1]) / (coordinates[j][1] - coordinates[i][1]) + coordinates[i][0])) {
							 | 
						||
| 
								 | 
							
								        contains = !contains;
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								    return contains;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function polygonContainsPoint(polygon, point) {
							 | 
						||
| 
								 | 
							
								    if (polygon && polygon.length) {
							 | 
						||
| 
								 | 
							
								      if (polygon.length === 1) { // polygon with no holes
							 | 
						||
| 
								 | 
							
								        return coordinatesContainPoint(polygon[0], point);
							 | 
						||
| 
								 | 
							
								      } else { // polygon with holes
							 | 
						||
| 
								 | 
							
								        if (coordinatesContainPoint(polygon[0], point)) {
							 | 
						||
| 
								 | 
							
								          for (var i = 1; i < polygon.length; i++) {
							 | 
						||
| 
								 | 
							
								            if (coordinatesContainPoint(polygon[i], point)) {
							 | 
						||
| 
								 | 
							
								              return false; // found in hole
							 | 
						||
| 
								 | 
							
								            }
							 | 
						||
| 
								 | 
							
								          }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								          return true;
							 | 
						||
| 
								 | 
							
								        } else {
							 | 
						||
| 
								 | 
							
								          return false;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								    } else {
							 | 
						||
| 
								 | 
							
								      return false;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function edgeIntersectsEdge(a1, a2, b1, b2) {
							 | 
						||
| 
								 | 
							
								    var ua_t = (b2[0] - b1[0]) * (a1[1] - b1[1]) - (b2[1] - b1[1]) * (a1[0] - b1[0]);
							 | 
						||
| 
								 | 
							
								    var ub_t = (a2[0] - a1[0]) * (a1[1] - b1[1]) - (a2[1] - a1[1]) * (a1[0] - b1[0]);
							 | 
						||
| 
								 | 
							
								    var u_b  = (b2[1] - b1[1]) * (a2[0] - a1[0]) - (b2[0] - b1[0]) * (a2[1] - a1[1]);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    if ( u_b !== 0 ) {
							 | 
						||
| 
								 | 
							
								      var ua = ua_t / u_b;
							 | 
						||
| 
								 | 
							
								      var ub = ub_t / u_b;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      if ( 0 <= ua && ua <= 1 && 0 <= ub && ub <= 1 ) {
							 | 
						||
| 
								 | 
							
								        return true;
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    return false;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function isNumber(n) {
							 | 
						||
| 
								 | 
							
								    return !isNaN(parseFloat(n)) && isFinite(n);
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function arraysIntersectArrays(a, b) {
							 | 
						||
| 
								 | 
							
								    if (isNumber(a[0][0])) {
							 | 
						||
| 
								 | 
							
								      if (isNumber(b[0][0])) {
							 | 
						||
| 
								 | 
							
								        for (var i = 0; i < a.length - 1; i++) {
							 | 
						||
| 
								 | 
							
								          for (var j = 0; j < b.length - 1; j++) {
							 | 
						||
| 
								 | 
							
								            if (edgeIntersectsEdge(a[i], a[i + 1], b[j], b[j + 1])) {
							 | 
						||
| 
								 | 
							
								              return true;
							 | 
						||
| 
								 | 
							
								            }
							 | 
						||
| 
								 | 
							
								          }
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								      } else {
							 | 
						||
| 
								 | 
							
								        for (var k = 0; k < b.length; k++) {
							 | 
						||
| 
								 | 
							
								          if (arraysIntersectArrays(a, b[k])) {
							 | 
						||
| 
								 | 
							
								            return true;
							 | 
						||
| 
								 | 
							
								          }
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								    } else {
							 | 
						||
| 
								 | 
							
								      for (var l = 0; l < a.length; l++) {
							 | 
						||
| 
								 | 
							
								        if (arraysIntersectArrays(a[l], b)) {
							 | 
						||
| 
								 | 
							
								          return true;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								    return false;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /*
							 | 
						||
| 
								 | 
							
								  Internal: Returns a copy of coordinates for s closed polygon
							 | 
						||
| 
								 | 
							
								  */
							 | 
						||
| 
								 | 
							
								  function closedPolygon(coordinates) {
							 | 
						||
| 
								 | 
							
								    var outer = [ ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    for (var i = 0; i < coordinates.length; i++) {
							 | 
						||
| 
								 | 
							
								      var inner = coordinates[i].slice();
							 | 
						||
| 
								 | 
							
								      if (pointsEqual(inner[0], inner[inner.length - 1]) === false) {
							 | 
						||
| 
								 | 
							
								        inner.push(inner[0]);
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      outer.push(inner);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    return outer;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function pointsEqual(a, b) {
							 | 
						||
| 
								 | 
							
								    for (var i = 0; i < a.length; i++) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      if (a[i] !== b[i]) {
							 | 
						||
| 
								 | 
							
								        return false;
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    return true;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function coordinatesEqual(a, b) {
							 | 
						||
| 
								 | 
							
								    if (a.length !== b.length) {
							 | 
						||
| 
								 | 
							
								      return false;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    var na = a.slice().sort(compSort);
							 | 
						||
| 
								 | 
							
								    var nb = b.slice().sort(compSort);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    for (var i = 0; i < na.length; i++) {
							 | 
						||
| 
								 | 
							
								      if (na[i].length !== nb[i].length) {
							 | 
						||
| 
								 | 
							
								        return false;
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								      for (var j = 0; j < na.length; j++) {
							 | 
						||
| 
								 | 
							
								        if (na[i][j] !== nb[i][j]) {
							 | 
						||
| 
								 | 
							
								          return false;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    return true;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /*
							 | 
						||
| 
								 | 
							
								  Internal: An array of variables that will be excluded form JSON objects.
							 | 
						||
| 
								 | 
							
								  */
							 | 
						||
| 
								 | 
							
								  var excludeFromJSON = ["length"];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /*
							 | 
						||
| 
								 | 
							
								  Internal: Base GeoJSON Primitive
							 | 
						||
| 
								 | 
							
								  */
							 | 
						||
| 
								 | 
							
								  function Primitive(geojson){
							 | 
						||
| 
								 | 
							
								    if(geojson){
							 | 
						||
| 
								 | 
							
								      switch (geojson.type) {
							 | 
						||
| 
								 | 
							
								      case 'Point':
							 | 
						||
| 
								 | 
							
								        return new Point(geojson);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      case 'MultiPoint':
							 | 
						||
| 
								 | 
							
								        return new MultiPoint(geojson);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      case 'LineString':
							 | 
						||
| 
								 | 
							
								        return new LineString(geojson);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      case 'MultiLineString':
							 | 
						||
| 
								 | 
							
								        return new MultiLineString(geojson);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      case 'Polygon':
							 | 
						||
| 
								 | 
							
								        return new Polygon(geojson);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      case 'MultiPolygon':
							 | 
						||
| 
								 | 
							
								        return new MultiPolygon(geojson);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      case 'Feature':
							 | 
						||
| 
								 | 
							
								        return new Feature(geojson);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      case 'FeatureCollection':
							 | 
						||
| 
								 | 
							
								        return new FeatureCollection(geojson);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      case 'GeometryCollection':
							 | 
						||
| 
								 | 
							
								        return new GeometryCollection(geojson);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      default:
							 | 
						||
| 
								 | 
							
								        throw new Error("Unknown type: " + geojson.type);
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  Primitive.prototype.toMercator = function(){
							 | 
						||
| 
								 | 
							
								    return toMercator(this);
							 | 
						||
| 
								 | 
							
								  };
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  Primitive.prototype.toGeographic = function(){
							 | 
						||
| 
								 | 
							
								    return toGeographic(this);
							 | 
						||
| 
								 | 
							
								  };
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  Primitive.prototype.envelope = function(){
							 | 
						||
| 
								 | 
							
								    return calculateEnvelope(this);
							 | 
						||
| 
								 | 
							
								  };
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  Primitive.prototype.bbox = function(){
							 | 
						||
| 
								 | 
							
								    return calculateBounds(this);
							 | 
						||
| 
								 | 
							
								  };
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  Primitive.prototype.convexHull = function(){
							 | 
						||
| 
								 | 
							
								    var coordinates = [ ], i, j;
							 | 
						||
| 
								 | 
							
								    if (this.type === 'Point') {
							 | 
						||
| 
								 | 
							
								      return null;
							 | 
						||
| 
								 | 
							
								    } else if (this.type === 'LineString' || this.type === 'MultiPoint') {
							 | 
						||
| 
								 | 
							
								      if (this.coordinates && this.coordinates.length >= 3) {
							 | 
						||
| 
								 | 
							
								        coordinates = this.coordinates;
							 | 
						||
| 
								 | 
							
								      } else {
							 | 
						||
| 
								 | 
							
								        return null;
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								    } else if (this.type === 'Polygon' || this.type === 'MultiLineString') {
							 | 
						||
| 
								 | 
							
								      if (this.coordinates && this.coordinates.length > 0) {
							 | 
						||
| 
								 | 
							
								        for (i = 0; i < this.coordinates.length; i++) {
							 | 
						||
| 
								 | 
							
								          coordinates = coordinates.concat(this.coordinates[i]);
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								        if(coordinates.length < 3){
							 | 
						||
| 
								 | 
							
								          return null;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								      } else {
							 | 
						||
| 
								 | 
							
								        return null;
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								    } else if (this.type === 'MultiPolygon') {
							 | 
						||
| 
								 | 
							
								      if (this.coordinates && this.coordinates.length > 0) {
							 | 
						||
| 
								 | 
							
								        for (i = 0; i < this.coordinates.length; i++) {
							 | 
						||
| 
								 | 
							
								          for (j = 0; j < this.coordinates[i].length; j++) {
							 | 
						||
| 
								 | 
							
								            coordinates = coordinates.concat(this.coordinates[i][j]);
							 | 
						||
| 
								 | 
							
								          }
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								        if(coordinates.length < 3){
							 | 
						||
| 
								 | 
							
								          return null;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								      } else {
							 | 
						||
| 
								 | 
							
								        return null;
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								    } else if(this.type === "Feature"){
							 | 
						||
| 
								 | 
							
								      var primitive = new Primitive(this.geometry);
							 | 
						||
| 
								 | 
							
								      return primitive.convexHull();
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    return new Polygon({
							 | 
						||
| 
								 | 
							
								      type: 'Polygon',
							 | 
						||
| 
								 | 
							
								      coordinates: closedPolygon([convexHull(coordinates)])
							 | 
						||
| 
								 | 
							
								    });
							 | 
						||
| 
								 | 
							
								  };
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  Primitive.prototype.toJSON = function(){
							 | 
						||
| 
								 | 
							
								    var obj = {};
							 | 
						||
| 
								 | 
							
								    for (var key in this) {
							 | 
						||
| 
								 | 
							
								      if (this.hasOwnProperty(key) && excludeFromJSON.indexOf(key) === -1) {
							 | 
						||
| 
								 | 
							
								        obj[key] = this[key];
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								    obj.bbox = calculateBounds(this);
							 | 
						||
| 
								 | 
							
								    return obj;
							 | 
						||
| 
								 | 
							
								  };
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  Primitive.prototype.contains = function(primitive){
							 | 
						||
| 
								 | 
							
								    return new Primitive(primitive).within(this);
							 | 
						||
| 
								 | 
							
								  };
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  Primitive.prototype.within = function(primitive) {
							 | 
						||
| 
								 | 
							
								    var coordinates, i, j, contains;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    // if we are passed a feature, use the polygon inside instead
							 | 
						||
| 
								 | 
							
								    if (primitive.type === 'Feature') {
							 | 
						||
| 
								 | 
							
								      primitive = primitive.geometry;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    // point.within(point) :: equality
							 | 
						||
| 
								 | 
							
								    if (primitive.type === "Point") {
							 | 
						||
| 
								 | 
							
								      if (this.type === "Point") {
							 | 
						||
| 
								 | 
							
								        return pointsEqual(this.coordinates, primitive.coordinates);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    // point.within(multilinestring)
							 | 
						||
| 
								 | 
							
								    if (primitive.type === "MultiLineString") {
							 | 
						||
| 
								 | 
							
								      if (this.type === "Point") {
							 | 
						||
| 
								 | 
							
								        for (i = 0; i < primitive.coordinates.length; i++) {
							 | 
						||
| 
								 | 
							
								          var linestring = { type: "LineString", coordinates: primitive.coordinates[i] };
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								          if (this.within(linestring)) {
							 | 
						||
| 
								 | 
							
								            return true;
							 | 
						||
| 
								 | 
							
								          }
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    // point.within(linestring), point.within(multipoint)
							 | 
						||
| 
								 | 
							
								    if (primitive.type === "LineString" || primitive.type === "MultiPoint") {
							 | 
						||
| 
								 | 
							
								      if (this.type === "Point") {
							 | 
						||
| 
								 | 
							
								        for (i = 0; i < primitive.coordinates.length; i++) {
							 | 
						||
| 
								 | 
							
								          if (this.coordinates.length !== primitive.coordinates[i].length) {
							 | 
						||
| 
								 | 
							
								            return false;
							 | 
						||
| 
								 | 
							
								          }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								          if (pointsEqual(this.coordinates, primitive.coordinates[i])) {
							 | 
						||
| 
								 | 
							
								            return true;
							 | 
						||
| 
								 | 
							
								          }
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    if (primitive.type === "Polygon") {
							 | 
						||
| 
								 | 
							
								      // polygon.within(polygon)
							 | 
						||
| 
								 | 
							
								      if (this.type === "Polygon") {
							 | 
						||
| 
								 | 
							
								        // check for equal polygons
							 | 
						||
| 
								 | 
							
								        if (primitive.coordinates.length === this.coordinates.length) {
							 | 
						||
| 
								 | 
							
								          for (i = 0; i < this.coordinates.length; i++) {
							 | 
						||
| 
								 | 
							
								            if (coordinatesEqual(this.coordinates[i], primitive.coordinates[i])) {
							 | 
						||
| 
								 | 
							
								              return true;
							 | 
						||
| 
								 | 
							
								            }
							 | 
						||
| 
								 | 
							
								          }
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        if (this.coordinates.length && polygonContainsPoint(primitive.coordinates, this.coordinates[0][0])) {
							 | 
						||
| 
								 | 
							
								          return !arraysIntersectArrays(closedPolygon(this.coordinates), closedPolygon(primitive.coordinates));
							 | 
						||
| 
								 | 
							
								        } else {
							 | 
						||
| 
								 | 
							
								          return false;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      // point.within(polygon)
							 | 
						||
| 
								 | 
							
								      } else if (this.type === "Point") {
							 | 
						||
| 
								 | 
							
								        return polygonContainsPoint(primitive.coordinates, this.coordinates);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      // linestring/multipoint withing polygon
							 | 
						||
| 
								 | 
							
								      } else if (this.type === "LineString" || this.type === "MultiPoint") {
							 | 
						||
| 
								 | 
							
								        if (!this.coordinates || this.coordinates.length === 0) {
							 | 
						||
| 
								 | 
							
								          return false;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        for (i = 0; i < this.coordinates.length; i++) {
							 | 
						||
| 
								 | 
							
								          if (polygonContainsPoint(primitive.coordinates, this.coordinates[i]) === false) {
							 | 
						||
| 
								 | 
							
								            return false;
							 | 
						||
| 
								 | 
							
								          }
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        return true;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      // multilinestring.within(polygon)
							 | 
						||
| 
								 | 
							
								      } else if (this.type === "MultiLineString") {
							 | 
						||
| 
								 | 
							
								        for (i = 0; i < this.coordinates.length; i++) {
							 | 
						||
| 
								 | 
							
								          var ls = new LineString(this.coordinates[i]);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								          if (ls.within(primitive) === false) {
							 | 
						||
| 
								 | 
							
								            contains++;
							 | 
						||
| 
								 | 
							
								            return false;
							 | 
						||
| 
								 | 
							
								          }
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        return true;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      // multipolygon.within(polygon)
							 | 
						||
| 
								 | 
							
								      } else if (this.type === "MultiPolygon") {
							 | 
						||
| 
								 | 
							
								        for (i = 0; i < this.coordinates.length; i++) {
							 | 
						||
| 
								 | 
							
								          var p1 = new Primitive({ type: "Polygon", coordinates: this.coordinates[i] });
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								          if (p1.within(primitive) === false) {
							 | 
						||
| 
								 | 
							
								            return false;
							 | 
						||
| 
								 | 
							
								          }
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        return true;
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    if (primitive.type === "MultiPolygon") {
							 | 
						||
| 
								 | 
							
								      // point.within(multipolygon)
							 | 
						||
| 
								 | 
							
								      if (this.type === "Point") {
							 | 
						||
| 
								 | 
							
								        if (primitive.coordinates.length) {
							 | 
						||
| 
								 | 
							
								          for (i = 0; i < primitive.coordinates.length; i++) {
							 | 
						||
| 
								 | 
							
								            coordinates = primitive.coordinates[i];
							 | 
						||
| 
								 | 
							
								            if (polygonContainsPoint(coordinates, this.coordinates) && arraysIntersectArrays([this.coordinates], primitive.coordinates) === false) {
							 | 
						||
| 
								 | 
							
								              return true;
							 | 
						||
| 
								 | 
							
								            }
							 | 
						||
| 
								 | 
							
								          }
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        return false;
							 | 
						||
| 
								 | 
							
								      // polygon.within(multipolygon)
							 | 
						||
| 
								 | 
							
								      } else if (this.type === "Polygon") {
							 | 
						||
| 
								 | 
							
								        for (i = 0; i < this.coordinates.length; i++) {
							 | 
						||
| 
								 | 
							
								          if (primitive.coordinates[i].length === this.coordinates.length) {
							 | 
						||
| 
								 | 
							
								            for (j = 0; j < this.coordinates.length; j++) {
							 | 
						||
| 
								 | 
							
								              if (coordinatesEqual(this.coordinates[j], primitive.coordinates[i][j])) {
							 | 
						||
| 
								 | 
							
								                return true;
							 | 
						||
| 
								 | 
							
								              }
							 | 
						||
| 
								 | 
							
								            }
							 | 
						||
| 
								 | 
							
								          }
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        if (arraysIntersectArrays(this.coordinates, primitive.coordinates) === false) {
							 | 
						||
| 
								 | 
							
								          if (primitive.coordinates.length) {
							 | 
						||
| 
								 | 
							
								            for (i = 0; i < primitive.coordinates.length; i++) {
							 | 
						||
| 
								 | 
							
								              coordinates = primitive.coordinates[i];
							 | 
						||
| 
								 | 
							
								              if (polygonContainsPoint(coordinates, this.coordinates[0][0]) === false) {
							 | 
						||
| 
								 | 
							
								                contains = false;
							 | 
						||
| 
								 | 
							
								              } else {
							 | 
						||
| 
								 | 
							
								                contains = true;
							 | 
						||
| 
								 | 
							
								              }
							 | 
						||
| 
								 | 
							
								            }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								            return contains;
							 | 
						||
| 
								 | 
							
								          }
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      // linestring.within(multipolygon), multipoint.within(multipolygon)
							 | 
						||
| 
								 | 
							
								      } else if (this.type === "LineString" || this.type === "MultiPoint") {
							 | 
						||
| 
								 | 
							
								        for (i = 0; i < primitive.coordinates.length; i++) {
							 | 
						||
| 
								 | 
							
								          var p = { type: "Polygon", coordinates: primitive.coordinates[i] };
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								          if (this.within(p)) {
							 | 
						||
| 
								 | 
							
								            return true;
							 | 
						||
| 
								 | 
							
								          }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								          return false;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      // multilinestring.within(multipolygon)
							 | 
						||
| 
								 | 
							
								      } else if (this.type === "MultiLineString") {
							 | 
						||
| 
								 | 
							
								        for (i = 0; i < this.coordinates.length; i++) {
							 | 
						||
| 
								 | 
							
								          var lines = new LineString(this.coordinates[i]);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								          if (lines.within(primitive) === false) {
							 | 
						||
| 
								 | 
							
								            return false;
							 | 
						||
| 
								 | 
							
								          }
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        return true;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      // multipolygon.within(multipolygon)
							 | 
						||
| 
								 | 
							
								      } else if (this.type === "MultiPolygon") {
							 | 
						||
| 
								 | 
							
								        for (i = 0; i < primitive.coordinates.length; i++) {
							 | 
						||
| 
								 | 
							
								          var mpoly = { type: "Polygon", coordinates: primitive.coordinates[i] };
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								          if (this.within(mpoly) === false) {
							 | 
						||
| 
								 | 
							
								            return false;
							 | 
						||
| 
								 | 
							
								          }
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        return true;
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    // default to false
							 | 
						||
| 
								 | 
							
								    return false;
							 | 
						||
| 
								 | 
							
								  };
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  Primitive.prototype.intersects = function(primitive) {
							 | 
						||
| 
								 | 
							
								    // if we are passed a feature, use the polygon inside instead
							 | 
						||
| 
								 | 
							
								    if (primitive.type === 'Feature') {
							 | 
						||
| 
								 | 
							
								      primitive = primitive.geometry;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    var p = new Primitive(primitive);
							 | 
						||
| 
								 | 
							
								    if (this.within(primitive) || p.within(this)) {
							 | 
						||
| 
								 | 
							
								      return true;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    if (this.type !== 'Point' && this.type !== 'MultiPoint' &&
							 | 
						||
| 
								 | 
							
								        primitive.type !== 'Point' && primitive.type !== 'MultiPoint') {
							 | 
						||
| 
								 | 
							
								      return arraysIntersectArrays(this.coordinates, primitive.coordinates);
							 | 
						||
| 
								 | 
							
								    } else if (this.type === 'Feature') {
							 | 
						||
| 
								 | 
							
								      // in the case of a Feature, use the internal primitive for intersection
							 | 
						||
| 
								 | 
							
								      var inner = new Primitive(this.geometry);
							 | 
						||
| 
								 | 
							
								      return inner.intersects(primitive);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    warn("Type " + this.type + " to " + primitive.type + " intersection is not supported by intersects");
							 | 
						||
| 
								 | 
							
								    return false;
							 | 
						||
| 
								 | 
							
								  };
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /*
							 | 
						||
| 
								 | 
							
								  GeoJSON Point Class
							 | 
						||
| 
								 | 
							
								    new Point();
							 | 
						||
| 
								 | 
							
								    new Point(x,y,z,wtf);
							 | 
						||
| 
								 | 
							
								    new Point([x,y,z,wtf]);
							 | 
						||
| 
								 | 
							
								    new Point([x,y]);
							 | 
						||
| 
								 | 
							
								    new Point({
							 | 
						||
| 
								 | 
							
								      type: "Point",
							 | 
						||
| 
								 | 
							
								      coordinates: [x,y]
							 | 
						||
| 
								 | 
							
								    });
							 | 
						||
| 
								 | 
							
								  */
							 | 
						||
| 
								 | 
							
								  function Point(input){
							 | 
						||
| 
								 | 
							
								    var args = Array.prototype.slice.call(arguments);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    if(input && input.type === "Point" && input.coordinates){
							 | 
						||
| 
								 | 
							
								      extend(this, input);
							 | 
						||
| 
								 | 
							
								    } else if(input && isArray(input)) {
							 | 
						||
| 
								 | 
							
								      this.coordinates = input;
							 | 
						||
| 
								 | 
							
								    } else if(args.length >= 2) {
							 | 
						||
| 
								 | 
							
								      this.coordinates = args;
							 | 
						||
| 
								 | 
							
								    } else {
							 | 
						||
| 
								 | 
							
								      throw "Terraformer: invalid input for Terraformer.Point";
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    this.type = "Point";
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  Point.prototype = new Primitive();
							 | 
						||
| 
								 | 
							
								  Point.prototype.constructor = Point;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /*
							 | 
						||
| 
								 | 
							
								  GeoJSON MultiPoint Class
							 | 
						||
| 
								 | 
							
								      new MultiPoint();
							 | 
						||
| 
								 | 
							
								      new MultiPoint([[x,y], [x1,y1]]);
							 | 
						||
| 
								 | 
							
								      new MultiPoint({
							 | 
						||
| 
								 | 
							
								        type: "MultiPoint",
							 | 
						||
| 
								 | 
							
								        coordinates: [x,y]
							 | 
						||
| 
								 | 
							
								      });
							 | 
						||
| 
								 | 
							
								  */
							 | 
						||
| 
								 | 
							
								  function MultiPoint(input){
							 | 
						||
| 
								 | 
							
								    if(input && input.type === "MultiPoint" && input.coordinates){
							 | 
						||
| 
								 | 
							
								      extend(this, input);
							 | 
						||
| 
								 | 
							
								    } else if(isArray(input)) {
							 | 
						||
| 
								 | 
							
								      this.coordinates = input;
							 | 
						||
| 
								 | 
							
								    } else {
							 | 
						||
| 
								 | 
							
								      throw "Terraformer: invalid input for Terraformer.MultiPoint";
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    this.type = "MultiPoint";
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  MultiPoint.prototype = new Primitive();
							 | 
						||
| 
								 | 
							
								  MultiPoint.prototype.constructor = MultiPoint;
							 | 
						||
| 
								 | 
							
								  MultiPoint.prototype.forEach = function(func){
							 | 
						||
| 
								 | 
							
								    for (var i = 0; i < this.coordinates.length; i++) {
							 | 
						||
| 
								 | 
							
								      func.apply(this, [this.coordinates[i], i, this.coordinates]);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								    return this;
							 | 
						||
| 
								 | 
							
								  };
							 | 
						||
| 
								 | 
							
								  MultiPoint.prototype.addPoint = function(point){
							 | 
						||
| 
								 | 
							
								    this.coordinates.push(point);
							 | 
						||
| 
								 | 
							
								    return this;
							 | 
						||
| 
								 | 
							
								  };
							 | 
						||
| 
								 | 
							
								  MultiPoint.prototype.insertPoint = function(point, index){
							 | 
						||
| 
								 | 
							
								    this.coordinates.splice(index, 0, point);
							 | 
						||
| 
								 | 
							
								    return this;
							 | 
						||
| 
								 | 
							
								  };
							 | 
						||
| 
								 | 
							
								  MultiPoint.prototype.removePoint = function(remove){
							 | 
						||
| 
								 | 
							
								    if(typeof remove === "number"){
							 | 
						||
| 
								 | 
							
								      this.coordinates.splice(remove, 1);
							 | 
						||
| 
								 | 
							
								    } else {
							 | 
						||
| 
								 | 
							
								      this.coordinates.splice(this.coordinates.indexOf(remove), 1);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								    return this;
							 | 
						||
| 
								 | 
							
								  };
							 | 
						||
| 
								 | 
							
								  MultiPoint.prototype.get = function(i){
							 | 
						||
| 
								 | 
							
								    return new Point(this.coordinates[i]);
							 | 
						||
| 
								 | 
							
								  };
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /*
							 | 
						||
| 
								 | 
							
								  GeoJSON LineString Class
							 | 
						||
| 
								 | 
							
								      new LineString();
							 | 
						||
| 
								 | 
							
								      new LineString([[x,y], [x1,y1]]);
							 | 
						||
| 
								 | 
							
								      new LineString({
							 | 
						||
| 
								 | 
							
								        type: "LineString",
							 | 
						||
| 
								 | 
							
								        coordinates: [x,y]
							 | 
						||
| 
								 | 
							
								      });
							 | 
						||
| 
								 | 
							
								  */
							 | 
						||
| 
								 | 
							
								  function LineString(input){
							 | 
						||
| 
								 | 
							
								    if(input && input.type === "LineString" && input.coordinates){
							 | 
						||
| 
								 | 
							
								      extend(this, input);
							 | 
						||
| 
								 | 
							
								    } else if(isArray(input)) {
							 | 
						||
| 
								 | 
							
								      this.coordinates = input;
							 | 
						||
| 
								 | 
							
								    } else {
							 | 
						||
| 
								 | 
							
								      throw "Terraformer: invalid input for Terraformer.LineString";
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    this.type = "LineString";
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  LineString.prototype = new Primitive();
							 | 
						||
| 
								 | 
							
								  LineString.prototype.constructor = LineString;
							 | 
						||
| 
								 | 
							
								  LineString.prototype.addVertex = function(point){
							 | 
						||
| 
								 | 
							
								    this.coordinates.push(point);
							 | 
						||
| 
								 | 
							
								    return this;
							 | 
						||
| 
								 | 
							
								  };
							 | 
						||
| 
								 | 
							
								  LineString.prototype.insertVertex = function(point, index){
							 | 
						||
| 
								 | 
							
								    this.coordinates.splice(index, 0, point);
							 | 
						||
| 
								 | 
							
								    return this;
							 | 
						||
| 
								 | 
							
								  };
							 | 
						||
| 
								 | 
							
								  LineString.prototype.removeVertex = function(remove){
							 | 
						||
| 
								 | 
							
								    this.coordinates.splice(remove, 1);
							 | 
						||
| 
								 | 
							
								    return this;
							 | 
						||
| 
								 | 
							
								  };
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /*
							 | 
						||
| 
								 | 
							
								  GeoJSON MultiLineString Class
							 | 
						||
| 
								 | 
							
								      new MultiLineString();
							 | 
						||
| 
								 | 
							
								      new MultiLineString([ [[x,y], [x1,y1]], [[x2,y2], [x3,y3]] ]);
							 | 
						||
| 
								 | 
							
								      new MultiLineString({
							 | 
						||
| 
								 | 
							
								        type: "MultiLineString",
							 | 
						||
| 
								 | 
							
								        coordinates: [ [[x,y], [x1,y1]], [[x2,y2], [x3,y3]] ]
							 | 
						||
| 
								 | 
							
								      });
							 | 
						||
| 
								 | 
							
								  */
							 | 
						||
| 
								 | 
							
								  function MultiLineString(input){
							 | 
						||
| 
								 | 
							
								    if(input && input.type === "MultiLineString" && input.coordinates){
							 | 
						||
| 
								 | 
							
								      extend(this, input);
							 | 
						||
| 
								 | 
							
								    } else if(isArray(input)) {
							 | 
						||
| 
								 | 
							
								      this.coordinates = input;
							 | 
						||
| 
								 | 
							
								    } else {
							 | 
						||
| 
								 | 
							
								      throw "Terraformer: invalid input for Terraformer.MultiLineString";
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    this.type = "MultiLineString";
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  MultiLineString.prototype = new Primitive();
							 | 
						||
| 
								 | 
							
								  MultiLineString.prototype.constructor = MultiLineString;
							 | 
						||
| 
								 | 
							
								  MultiLineString.prototype.forEach = function(func){
							 | 
						||
| 
								 | 
							
								    for (var i = 0; i < this.coordinates.length; i++) {
							 | 
						||
| 
								 | 
							
								      func.apply(this, [this.coordinates[i], i, this.coordinates ]);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								  };
							 | 
						||
| 
								 | 
							
								  MultiLineString.prototype.get = function(i){
							 | 
						||
| 
								 | 
							
								    return new LineString(this.coordinates[i]);
							 | 
						||
| 
								 | 
							
								  };
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /*
							 | 
						||
| 
								 | 
							
								  GeoJSON Polygon Class
							 | 
						||
| 
								 | 
							
								      new Polygon();
							 | 
						||
| 
								 | 
							
								      new Polygon([ [[x,y], [x1,y1], [x2,y2]] ]);
							 | 
						||
| 
								 | 
							
								      new Polygon({
							 | 
						||
| 
								 | 
							
								        type: "Polygon",
							 | 
						||
| 
								 | 
							
								        coordinates: [ [[x,y], [x1,y1], [x2,y2]] ]
							 | 
						||
| 
								 | 
							
								      });
							 | 
						||
| 
								 | 
							
								  */
							 | 
						||
| 
								 | 
							
								  function Polygon(input){
							 | 
						||
| 
								 | 
							
								    if(input && input.type === "Polygon" && input.coordinates){
							 | 
						||
| 
								 | 
							
								      extend(this, input);
							 | 
						||
| 
								 | 
							
								    } else if(isArray(input)) {
							 | 
						||
| 
								 | 
							
								      this.coordinates = input;
							 | 
						||
| 
								 | 
							
								    } else {
							 | 
						||
| 
								 | 
							
								      throw "Terraformer: invalid input for Terraformer.Polygon";
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    this.type = "Polygon";
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  Polygon.prototype = new Primitive();
							 | 
						||
| 
								 | 
							
								  Polygon.prototype.constructor = Polygon;
							 | 
						||
| 
								 | 
							
								  Polygon.prototype.addVertex = function(point){
							 | 
						||
| 
								 | 
							
								    this.insertVertex(point, this.coordinates[0].length - 1);
							 | 
						||
| 
								 | 
							
								    return this;
							 | 
						||
| 
								 | 
							
								  };
							 | 
						||
| 
								 | 
							
								  Polygon.prototype.insertVertex = function(point, index){
							 | 
						||
| 
								 | 
							
								    this.coordinates[0].splice(index, 0, point);
							 | 
						||
| 
								 | 
							
								    return this;
							 | 
						||
| 
								 | 
							
								  };
							 | 
						||
| 
								 | 
							
								  Polygon.prototype.removeVertex = function(remove){
							 | 
						||
| 
								 | 
							
								    this.coordinates[0].splice(remove, 1);
							 | 
						||
| 
								 | 
							
								    return this;
							 | 
						||
| 
								 | 
							
								  };
							 | 
						||
| 
								 | 
							
								  Polygon.prototype.close = function() {
							 | 
						||
| 
								 | 
							
								    this.coordinates = closedPolygon(this.coordinates);
							 | 
						||
| 
								 | 
							
								  };
							 | 
						||
| 
								 | 
							
								  Polygon.prototype.hasHoles = function() {
							 | 
						||
| 
								 | 
							
								    return this.coordinates.length > 1;
							 | 
						||
| 
								 | 
							
								  };
							 | 
						||
| 
								 | 
							
								  Polygon.prototype.holes = function() {
							 | 
						||
| 
								 | 
							
								    var holes = [];
							 | 
						||
| 
								 | 
							
								    if (this.hasHoles()) {
							 | 
						||
| 
								 | 
							
								      for (var i = 1; i < this.coordinates.length; i++) {
							 | 
						||
| 
								 | 
							
								        holes.push(new Polygon([this.coordinates[i]]));
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								    return holes;
							 | 
						||
| 
								 | 
							
								  };
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /*
							 | 
						||
| 
								 | 
							
								  GeoJSON MultiPolygon Class
							 | 
						||
| 
								 | 
							
								      new MultiPolygon();
							 | 
						||
| 
								 | 
							
								      new MultiPolygon([ [ [[x,y], [x1,y1]], [[x2,y2], [x3,y3]] ] ]);
							 | 
						||
| 
								 | 
							
								      new MultiPolygon({
							 | 
						||
| 
								 | 
							
								        type: "MultiPolygon",
							 | 
						||
| 
								 | 
							
								        coordinates: [ [ [[x,y], [x1,y1]], [[x2,y2], [x3,y3]] ] ]
							 | 
						||
| 
								 | 
							
								      });
							 | 
						||
| 
								 | 
							
								  */
							 | 
						||
| 
								 | 
							
								  function MultiPolygon(input){
							 | 
						||
| 
								 | 
							
								    if(input && input.type === "MultiPolygon" && input.coordinates){
							 | 
						||
| 
								 | 
							
								      extend(this, input);
							 | 
						||
| 
								 | 
							
								    } else if(isArray(input)) {
							 | 
						||
| 
								 | 
							
								      this.coordinates = input;
							 | 
						||
| 
								 | 
							
								    } else {
							 | 
						||
| 
								 | 
							
								      throw "Terraformer: invalid input for Terraformer.MultiPolygon";
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    this.type = "MultiPolygon";
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  MultiPolygon.prototype = new Primitive();
							 | 
						||
| 
								 | 
							
								  MultiPolygon.prototype.constructor = MultiPolygon;
							 | 
						||
| 
								 | 
							
								  MultiPolygon.prototype.forEach = function(func){
							 | 
						||
| 
								 | 
							
								    for (var i = 0; i < this.coordinates.length; i++) {
							 | 
						||
| 
								 | 
							
								      func.apply(this, [this.coordinates[i], i, this.coordinates ]);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								  };
							 | 
						||
| 
								 | 
							
								  MultiPolygon.prototype.get = function(i){
							 | 
						||
| 
								 | 
							
								    return new Polygon(this.coordinates[i]);
							 | 
						||
| 
								 | 
							
								  };
							 | 
						||
| 
								 | 
							
								  MultiPolygon.prototype.close = function(){
							 | 
						||
| 
								 | 
							
								    var outer = [];
							 | 
						||
| 
								 | 
							
								    this.forEach(function(polygon){
							 | 
						||
| 
								 | 
							
								      outer.push(closedPolygon(polygon));
							 | 
						||
| 
								 | 
							
								    });
							 | 
						||
| 
								 | 
							
								    this.coordinates = outer;
							 | 
						||
| 
								 | 
							
								    return this;
							 | 
						||
| 
								 | 
							
								  };
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /*
							 | 
						||
| 
								 | 
							
								  GeoJSON Feature Class
							 | 
						||
| 
								 | 
							
								      new Feature();
							 | 
						||
| 
								 | 
							
								      new Feature({
							 | 
						||
| 
								 | 
							
								        type: "Feature",
							 | 
						||
| 
								 | 
							
								        geometry: {
							 | 
						||
| 
								 | 
							
								          type: "Polygon",
							 | 
						||
| 
								 | 
							
								          coordinates: [ [ [[x,y], [x1,y1]], [[x2,y2], [x3,y3]] ] ]
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								      });
							 | 
						||
| 
								 | 
							
								      new Feature({
							 | 
						||
| 
								 | 
							
								        type: "Polygon",
							 | 
						||
| 
								 | 
							
								        coordinates: [ [ [[x,y], [x1,y1]], [[x2,y2], [x3,y3]] ] ]
							 | 
						||
| 
								 | 
							
								      });
							 | 
						||
| 
								 | 
							
								  */
							 | 
						||
| 
								 | 
							
								  function Feature(input){
							 | 
						||
| 
								 | 
							
								    if(input && input.type === "Feature"){
							 | 
						||
| 
								 | 
							
								      extend(this, input);
							 | 
						||
| 
								 | 
							
								    } else if(input && input.type && input.coordinates) {
							 | 
						||
| 
								 | 
							
								      this.geometry = input;
							 | 
						||
| 
								 | 
							
								    } else {
							 | 
						||
| 
								 | 
							
								      throw "Terraformer: invalid input for Terraformer.Feature";
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    this.type = "Feature";
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  Feature.prototype = new Primitive();
							 | 
						||
| 
								 | 
							
								  Feature.prototype.constructor = Feature;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /*
							 | 
						||
| 
								 | 
							
								  GeoJSON FeatureCollection Class
							 | 
						||
| 
								 | 
							
								      new FeatureCollection();
							 | 
						||
| 
								 | 
							
								      new FeatureCollection([feature, feature1]);
							 | 
						||
| 
								 | 
							
								      new FeatureCollection({
							 | 
						||
| 
								 | 
							
								        type: "FeatureCollection",
							 | 
						||
| 
								 | 
							
								        coordinates: [feature, feature1]
							 | 
						||
| 
								 | 
							
								      });
							 | 
						||
| 
								 | 
							
								  */
							 | 
						||
| 
								 | 
							
								  function FeatureCollection(input){
							 | 
						||
| 
								 | 
							
								    if(input && input.type === "FeatureCollection" && input.features){
							 | 
						||
| 
								 | 
							
								      extend(this, input);
							 | 
						||
| 
								 | 
							
								    } else if(isArray(input)) {
							 | 
						||
| 
								 | 
							
								      this.features = input;
							 | 
						||
| 
								 | 
							
								    } else {
							 | 
						||
| 
								 | 
							
								      throw "Terraformer: invalid input for Terraformer.FeatureCollection";
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    this.type = "FeatureCollection";
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  FeatureCollection.prototype = new Primitive();
							 | 
						||
| 
								 | 
							
								  FeatureCollection.prototype.constructor = FeatureCollection;
							 | 
						||
| 
								 | 
							
								  FeatureCollection.prototype.forEach = function(func){
							 | 
						||
| 
								 | 
							
								    for (var i = 0; i < this.features.length; i++) {
							 | 
						||
| 
								 | 
							
								      func.apply(this, [this.features[i], i, this.features]);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								  };
							 | 
						||
| 
								 | 
							
								  FeatureCollection.prototype.get = function(id){
							 | 
						||
| 
								 | 
							
								    var found;
							 | 
						||
| 
								 | 
							
								    this.forEach(function(feature){
							 | 
						||
| 
								 | 
							
								      if(feature.id === id){
							 | 
						||
| 
								 | 
							
								        found = feature;
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								    });
							 | 
						||
| 
								 | 
							
								    return new Feature(found);
							 | 
						||
| 
								 | 
							
								  };
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /*
							 | 
						||
| 
								 | 
							
								  GeoJSON GeometryCollection Class
							 | 
						||
| 
								 | 
							
								      new GeometryCollection();
							 | 
						||
| 
								 | 
							
								      new GeometryCollection([geometry, geometry1]);
							 | 
						||
| 
								 | 
							
								      new GeometryCollection({
							 | 
						||
| 
								 | 
							
								        type: "GeometryCollection",
							 | 
						||
| 
								 | 
							
								        coordinates: [geometry, geometry1]
							 | 
						||
| 
								 | 
							
								      });
							 | 
						||
| 
								 | 
							
								  */
							 | 
						||
| 
								 | 
							
								  function GeometryCollection(input){
							 | 
						||
| 
								 | 
							
								    if(input && input.type === "GeometryCollection" && input.geometries){
							 | 
						||
| 
								 | 
							
								      extend(this, input);
							 | 
						||
| 
								 | 
							
								    } else if(isArray(input)) {
							 | 
						||
| 
								 | 
							
								      this.geometries = input;
							 | 
						||
| 
								 | 
							
								    } else if(input.coordinates && input.type){
							 | 
						||
| 
								 | 
							
								      this.type = "GeometryCollection";
							 | 
						||
| 
								 | 
							
								      this.geometries = [input];
							 | 
						||
| 
								 | 
							
								    } else {
							 | 
						||
| 
								 | 
							
								      throw "Terraformer: invalid input for Terraformer.GeometryCollection";
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    this.type = "GeometryCollection";
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  GeometryCollection.prototype = new Primitive();
							 | 
						||
| 
								 | 
							
								  GeometryCollection.prototype.constructor = GeometryCollection;
							 | 
						||
| 
								 | 
							
								  GeometryCollection.prototype.forEach = function(func){
							 | 
						||
| 
								 | 
							
								    for (var i = 0; i < this.geometries.length; i++) {
							 | 
						||
| 
								 | 
							
								      func.apply(this, [this.geometries[i], i, this.geometries]);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								  };
							 | 
						||
| 
								 | 
							
								  GeometryCollection.prototype.get = function(i){
							 | 
						||
| 
								 | 
							
								    return new Primitive(this.geometries[i]);
							 | 
						||
| 
								 | 
							
								  };
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function createCircle(center, radius, interpolate){
							 | 
						||
| 
								 | 
							
								    var mercatorPosition = positionToMercator(center);
							 | 
						||
| 
								 | 
							
								    var steps = interpolate || 64;
							 | 
						||
| 
								 | 
							
								    var polygon = {
							 | 
						||
| 
								 | 
							
								      type: "Polygon",
							 | 
						||
| 
								 | 
							
								      coordinates: [[]]
							 | 
						||
| 
								 | 
							
								    };
							 | 
						||
| 
								 | 
							
								    for(var i=1; i<=steps; i++) {
							 | 
						||
| 
								 | 
							
								      var radians = i * (360/steps) * Math.PI / 180;
							 | 
						||
| 
								 | 
							
								      polygon.coordinates[0].push([mercatorPosition[0] + radius * Math.cos(radians), mercatorPosition[1] + radius * Math.sin(radians)]);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								    polygon.coordinates = closedPolygon(polygon.coordinates);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    return toGeographic(polygon);
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function Circle (center, radius, interpolate) {
							 | 
						||
| 
								 | 
							
								    var steps = interpolate || 64;
							 | 
						||
| 
								 | 
							
								    var rad = radius || 250;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    if(!center || center.length < 2 || !rad || !steps) {
							 | 
						||
| 
								 | 
							
								      throw new Error("Terraformer: missing parameter for Terraformer.Circle");
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    extend(this, new Feature({
							 | 
						||
| 
								 | 
							
								      type: "Feature",
							 | 
						||
| 
								 | 
							
								      geometry: createCircle(center, rad, steps),
							 | 
						||
| 
								 | 
							
								      properties: {
							 | 
						||
| 
								 | 
							
								        radius: rad,
							 | 
						||
| 
								 | 
							
								        center: center,
							 | 
						||
| 
								 | 
							
								        steps: steps
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								    }));
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  Circle.prototype = new Primitive();
							 | 
						||
| 
								 | 
							
								  Circle.prototype.constructor = Circle;
							 | 
						||
| 
								 | 
							
								  Circle.prototype.recalculate = function(){
							 | 
						||
| 
								 | 
							
								    this.geometry = createCircle(this.properties.center, this.properties.radius, this.properties.steps);
							 | 
						||
| 
								 | 
							
								    return this;
							 | 
						||
| 
								 | 
							
								  };
							 | 
						||
| 
								 | 
							
								  Circle.prototype.center = function(coordinates){
							 | 
						||
| 
								 | 
							
								    if(coordinates){
							 | 
						||
| 
								 | 
							
								      this.properties.center = coordinates;
							 | 
						||
| 
								 | 
							
								      this.recalculate();
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								    return this.properties.center;
							 | 
						||
| 
								 | 
							
								  };
							 | 
						||
| 
								 | 
							
								  Circle.prototype.radius = function(radius){
							 | 
						||
| 
								 | 
							
								    if(radius){
							 | 
						||
| 
								 | 
							
								      this.properties.radius = radius;
							 | 
						||
| 
								 | 
							
								      this.recalculate();
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								    return this.properties.radius;
							 | 
						||
| 
								 | 
							
								  };
							 | 
						||
| 
								 | 
							
								  Circle.prototype.steps = function(steps){
							 | 
						||
| 
								 | 
							
								    if(steps){
							 | 
						||
| 
								 | 
							
								      this.properties.steps = steps;
							 | 
						||
| 
								 | 
							
								      this.recalculate();
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								    return this.properties.steps;
							 | 
						||
| 
								 | 
							
								  };
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  Circle.prototype.toJSON = function() {
							 | 
						||
| 
								 | 
							
								    var output = Primitive.prototype.toJSON.call(this);
							 | 
						||
| 
								 | 
							
								    return output;
							 | 
						||
| 
								 | 
							
								  };
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  exports.Primitive = Primitive;
							 | 
						||
| 
								 | 
							
								  exports.Point = Point;
							 | 
						||
| 
								 | 
							
								  exports.MultiPoint = MultiPoint;
							 | 
						||
| 
								 | 
							
								  exports.LineString = LineString;
							 | 
						||
| 
								 | 
							
								  exports.MultiLineString = MultiLineString;
							 | 
						||
| 
								 | 
							
								  exports.Polygon = Polygon;
							 | 
						||
| 
								 | 
							
								  exports.MultiPolygon = MultiPolygon;
							 | 
						||
| 
								 | 
							
								  exports.Feature = Feature;
							 | 
						||
| 
								 | 
							
								  exports.FeatureCollection = FeatureCollection;
							 | 
						||
| 
								 | 
							
								  exports.GeometryCollection = GeometryCollection;
							 | 
						||
| 
								 | 
							
								  exports.Circle = Circle;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  exports.toMercator = toMercator;
							 | 
						||
| 
								 | 
							
								  exports.toGeographic = toGeographic;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  exports.Tools = {};
							 | 
						||
| 
								 | 
							
								  exports.Tools.positionToMercator = positionToMercator;
							 | 
						||
| 
								 | 
							
								  exports.Tools.positionToGeographic = positionToGeographic;
							 | 
						||
| 
								 | 
							
								  exports.Tools.applyConverter = applyConverter;
							 | 
						||
| 
								 | 
							
								  exports.Tools.toMercator = toMercator;
							 | 
						||
| 
								 | 
							
								  exports.Tools.toGeographic = toGeographic;
							 | 
						||
| 
								 | 
							
								  exports.Tools.createCircle = createCircle;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  exports.Tools.calculateBounds = calculateBounds;
							 | 
						||
| 
								 | 
							
								  exports.Tools.calculateEnvelope = calculateEnvelope;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  exports.Tools.coordinatesContainPoint = coordinatesContainPoint;
							 | 
						||
| 
								 | 
							
								  exports.Tools.polygonContainsPoint = polygonContainsPoint;
							 | 
						||
| 
								 | 
							
								  exports.Tools.arraysIntersectArrays = arraysIntersectArrays;
							 | 
						||
| 
								 | 
							
								  exports.Tools.coordinatesContainPoint = coordinatesContainPoint;
							 | 
						||
| 
								 | 
							
								  exports.Tools.coordinatesEqual = coordinatesEqual;
							 | 
						||
| 
								 | 
							
								  exports.Tools.convexHull = convexHull;
							 | 
						||
| 
								 | 
							
								  exports.Tools.isConvex = isConvex;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  exports.MercatorCRS = MercatorCRS;
							 | 
						||
| 
								 | 
							
								  exports.GeographicCRS = GeographicCRS;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  return exports;
							 | 
						||
| 
								 | 
							
								}));
							 |