Cesium-Examples/examples/cesiumEx/导弹射中目标.html
2025-06-12 14:10:21 +08:00

119 lines
4.2 KiB
HTML

<!--********************************************************************
* by jiawanlong
*********************************************************************-->
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8" />
<link rel="stylesheet" href="./../../libs/cesium/Cesium1.98/Widgets/widgets.css">
<script type="text/javascript" src="./../../libs/cesium/Cesium1.98/Cesium.js"></script>
<script src="./latlng.js"></script>
</head>
<body style="margin: 0; overflow: hidden; background: #fff; width: 100%; height: 100%; position: absolute; top: 0">
<div id="map" style="margin: 0 auto; width: 100%; height: 100%"></div>
<script type="text/javascript">
Cesium.Ion.defaultAccessToken = 'eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJqdGkiOiIyMjBhMzcxMC0wNjBiLTRmYjItYjY1MC0wMzAwMzMyMGUyMmEiLCJpZCI6MzAzNzc3LCJpYXQiOjE3NDc2Mzk0NTV9.E_90aKtVdzRGlU2z48VwJ4mWvl-uuDkfQBCOO6zbzn4'
const viewer = new Cesium.Viewer('map', {});
// 开启帧率
viewer.scene.debugShowFramesPerSecond = true;
// 深度监测
viewer.scene.globe.depthTestAgainstTerrain = true;
function add() {
let x = 120.948058;
let y = 24.826652;
let z = 2000;
var position = Cesium.Cartesian3.fromDegrees(x, y, z);
var heading = Cesium.Math.toRadians(270);
var pitch = Cesium.Math.toRadians(-120);
var roll = Cesium.Math.toRadians(180);
var hpr = new Cesium.HeadingPitchRoll(heading, pitch, roll);
var orientation = Cesium.Transforms.headingPitchRollQuaternion(
position,
hpr
);
let entity1 = viewer.entities.add({
position: position,
orientation: orientation,
model: {
uri: './models/dd/scene.gltf',
scale: 70,
},
});
viewer.scene.postRender.addEventListener(updateRainPositions);
function updateRainPositions() {
x = x - 0.01 / 100
y = y - 0.01 / 100
z = z - 2100 / 100
if (z > 0) {
entity1.position = Cesium.Cartesian3.fromDegrees(x, y, z);
} else if (z == 0 || (z < 0 && z > -21)) {
addDK(x, y)
window.entity.show = 1;
viewer.clock.shouldAnimate = true;
viewer.clock.clockRange = 1;
viewer.clock.multiplier = 0.3
}
}
function addDK(x, y) {
var position = Cesium.Cartesian3.fromDegrees(x, y, 1);
let entity = viewer.entities.add({
position: position,
model: {
uri: './models/dk/dankeng.gltf',
scale: 1,
},
});
}
}
addBZ();
function addBZ() {
//俯视到目的地
viewer.camera.setView({
destination: Cesium.Cartesian3.fromDegrees(120.957668, 24.799042, 1625.0),
orientation: {
heading: Cesium.Math.toRadians(316.8),
pitch: Cesium.Math.toRadians(-30),
roll: Cesium.Math.toRadians(0),
}
});
var position = Cesium.Cartesian3.fromDegrees(
120.938526, 24.817069, -0.5);
var heading = Cesium.Math.toRadians(45);
var pitch = Cesium.Math.toRadians(0);
var roll = Cesium.Math.toRadians(0);
var hpr = new Cesium.HeadingPitchRoll(heading, pitch, roll);
var orientation = Cesium.Transforms.headingPitchRollQuaternion(
position,
hpr
);
window.entity = viewer.entities.add({
position: position,
orientation: orientation,
model: {
uri: './models/bz1/scene.gltf',
scale: 0.42,
},
});
setTimeout(() => {
add()
}, 20000);
}
</script>
</body>
</html>