Cesium-Examples/examples/threeEx/1.1.32、tweenjs动画.html
2025-03-19 11:00:22 +08:00

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HTML

<!--********************************************************************
* by jiawanlong
*********************************************************************-->
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8" />
<style>
* {
margin: 0;
padding: 0;
overflow: hidden;
}
body,
#box {
width: 100%;
height: 100%;
}
</style>
</head>
<body>
<div id="box"></div>
<script type="importmap">
{
"imports": {
"three": "./../../libs/three/build/three.module.js",
"three/addons/": "./../../libs/three/examples/jsm/"
}
}
</script>
<script src="./tween.umd.js"></script>
<script type="module">
import * as THREE from 'three'
import { OrbitControls } from 'three/addons/controls/OrbitControls.js';
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { DRACOLoader } from 'three/addons/loaders/DRACOLoader.js'
const box = document.getElementById('box')
const scene = new THREE.Scene()
const camera = new THREE.PerspectiveCamera(); //相机
camera.position.set(50, 20, 100); //相机位置
camera.lookAt(150, 0, 10); //相机位置
const renderer = new THREE.WebGLRenderer({ antialias: true, alpha: true, logarithmicDepthBuffer: true })
scene.add(new THREE.AmbientLight(0xffffff, 4))
scene.add(new THREE.AxesHelper(1000))
// 加载模型 gltf/ glb
const loader = new GLTFLoader()
loader.load('./zhanji.glb', (gltf) => {
scene.add(gltf.scene)
gltf.scene.scale.set(0.005, 0.005, 0.005)
//绕x轴旋转π/4
gltf.scene.rotateY(Math.PI / 4);
//创建一段平移的动画
const tween = new TWEEN.Tween(gltf.scene.position);
tween.to({ x: 100, y: 50, z: 100 }, 10000);
//创建一段缩放的动画
const tween2 = new TWEEN.Tween(gltf.scene.scale);
tween2.to({ x: 0.01, y: 0.01, z: 0.01 }, 10000);
tween.start();
tween2.start();
})
renderer.setSize(box.clientWidth, box.clientHeight)
box.appendChild(renderer.domElement)
new OrbitControls(camera, renderer.domElement)
animate()
function animate() {
TWEEN.update();
requestAnimationFrame(animate)
renderer.render(scene, camera)
}
</script>
</body>
</html>