mirror of
				https://github.com/jiawanlong/Cesium-Examples.git
				synced 2025-11-04 01:04:17 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			112 lines
		
	
	
		
			4.2 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			112 lines
		
	
	
		
			4.2 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
 /**
 | 
						|
         * 水波纹扩散材质
 | 
						|
         * @param {*} options
 | 
						|
         * @param {String} options.color 颜色
 | 
						|
         * @param {Number} options.duration 持续时间 毫秒
 | 
						|
         * @param {Number} options.count 波浪数量
 | 
						|
         * @param {Number} options.gradient 渐变曲率
 | 
						|
         */
 | 
						|
 function CircleWaveMaterialProperty(options) {
 | 
						|
    this._definitionChanged = new Cesium.Event();
 | 
						|
    this.color = Cesium.defaultValue(options.color && new Cesium.Color.fromCssColorString(options.color), Cesium.Color.RED);
 | 
						|
    this.duration = Cesium.defaultValue(options.duration, 1000);
 | 
						|
    this.count = Cesium.defaultValue(options.count, 2);
 | 
						|
    if (this.count <= 0) {
 | 
						|
        this.count = 1;
 | 
						|
    }
 | 
						|
    this.gradient = Cesium.defaultValue(options.gradient, 0.1);
 | 
						|
    if (this.gradient > 1) {
 | 
						|
        this.gradient = 1;
 | 
						|
    }
 | 
						|
    this.time = new Date().getTime();
 | 
						|
}
 | 
						|
Object.defineProperties(CircleWaveMaterialProperty.prototype, {
 | 
						|
    isConstant: {
 | 
						|
        get: function () {
 | 
						|
            return false;
 | 
						|
        },
 | 
						|
    },
 | 
						|
    definitionChanged: {
 | 
						|
        get: function () {
 | 
						|
            return this._definitionChanged;
 | 
						|
        },
 | 
						|
    },
 | 
						|
    color: Cesium.createPropertyDescriptor('color'),
 | 
						|
    gradient: Cesium.createPropertyDescriptor('gradient'),
 | 
						|
    duration: Cesium.createPropertyDescriptor('duration'),
 | 
						|
    count: Cesium.createPropertyDescriptor('count'),
 | 
						|
});
 | 
						|
CircleWaveMaterialProperty.prototype.getType = function () {
 | 
						|
    return Cesium.Material.CircleWaveMaterialType;
 | 
						|
};
 | 
						|
CircleWaveMaterialProperty.prototype.getValue = function (time, result) {
 | 
						|
    if (!Cesium.defined(result)) {
 | 
						|
        result = {};
 | 
						|
    }
 | 
						|
    result.color = Cesium.Property.getValueOrClonedDefault(this.color, time, Cesium.Color.WHITE, result.color);
 | 
						|
    result.time = ((new Date().getTime() - this.time) % this.duration) / this.duration;
 | 
						|
    result.count = this.count;
 | 
						|
    result.gradient = 1 + 10 * (1 - this.gradient);
 | 
						|
    return result;
 | 
						|
};
 | 
						|
CircleWaveMaterialProperty.prototype.equals = function (other) {
 | 
						|
    const reData =
 | 
						|
        this === other ||
 | 
						|
        (other instanceof CircleWaveMaterialProperty
 | 
						|
            && Cesium.Property.equals(this.color, other.color)
 | 
						|
            && Cesium.Property.equals(this.duration, other.duration)
 | 
						|
            && Cesium.Property.equals(this.count, other.count)
 | 
						|
            && Cesium.Property.equals(this.gradient, other.gradient));
 | 
						|
    return reData;
 | 
						|
};
 | 
						|
Cesium.CircleWaveMaterialProperty = CircleWaveMaterialProperty;
 | 
						|
Cesium.Material.CircleWaveMaterialType = 'CircleWaveMaterial';
 | 
						|
Cesium.Material.CircleWaveSource = `
 | 
						|
              czm_material czm_getMaterial(czm_materialInput materialInput) {
 | 
						|
                czm_material material = czm_getDefaultMaterial(materialInput);
 | 
						|
                material.diffuse = 1.5 * color.rgb;
 | 
						|
                vec2 st = materialInput.st;
 | 
						|
                vec3 str = materialInput.str;
 | 
						|
                float dis = distance(st, vec2(0.5, 0.5));
 | 
						|
                float per = fract(time);
 | 
						|
                if (abs(str.z) > 0.001) {
 | 
						|
                  discard;
 | 
						|
                }
 | 
						|
                if (dis > 0.5) {
 | 
						|
                  discard;
 | 
						|
                } else {
 | 
						|
                  float perDis = 0.5 / count;
 | 
						|
                  float disNum;
 | 
						|
                  float bl = .0;
 | 
						|
                  for (int i = 0; i <= 9; i++) {
 | 
						|
                    if (float(i) <= count) {
 | 
						|
                      disNum = perDis *float(i) - dis + per / count;
 | 
						|
                      if (disNum > 0.0) {
 | 
						|
                        if (disNum < perDis) {
 | 
						|
                          bl = 1.0 - disNum / perDis;
 | 
						|
                        } else if(disNum - perDis < perDis) {
 | 
						|
                          bl = 1.0 - abs(1.0 - disNum / perDis);
 | 
						|
                        }
 | 
						|
                        material.alpha = pow(bl, gradient);
 | 
						|
                      }
 | 
						|
                    }
 | 
						|
                  }
 | 
						|
                }
 | 
						|
                return material;
 | 
						|
              }
 | 
						|
              `;
 | 
						|
Cesium.Material._materialCache.addMaterial(Cesium.Material.CircleWaveMaterialType, {
 | 
						|
    fabric: {
 | 
						|
        type: Cesium.Material.CircleWaveMaterialType,
 | 
						|
        uniforms: {
 | 
						|
            color: new Cesium.Color(181, 241, 254, 1),
 | 
						|
            time: 1,
 | 
						|
            count: 1,
 | 
						|
            gradient: 0.1,
 | 
						|
        },
 | 
						|
        source: Cesium.Material.CircleWaveSource,
 | 
						|
    },
 | 
						|
    translucent: function () {
 | 
						|
        return true;
 | 
						|
    },
 | 
						|
}); |