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			85 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			HTML
		
	
	
	
	
	
			
		
		
	
	
			85 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			HTML
		
	
	
	
	
	
<!--********************************************************************
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* by jiawanlong
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*********************************************************************-->
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<!DOCTYPE html>
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<html>
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  <head>
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    <meta charset="UTF-8" />
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    <link
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      rel="stylesheet"
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      href="./../../cesium/Cesium1.98/Widgets/widgets.css"
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    />
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    <script
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      type="text/javascript"
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      src="./../../cesium/Cesium1.98/Cesium.js"
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    ></script>
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  </head>
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  <body
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    style="
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      margin: 0;
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      overflow: hidden;
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      background: #fff;
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      width: 100%;
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      height: 100%;
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      position: absolute;
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      top: 0;
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    "
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  >
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    <div id="map" style="margin: 0 auto; width: 100%; height: 100%"></div>
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    <script type="text/javascript">
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      Cesium.Ion.defaultAccessToken =
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        "eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJqdGkiOiI3ZjQ5ZGUzNC1jNWYwLTQ1ZTMtYmNjYS05YTY4ZTVmN2I2MDkiLCJpZCI6MTE3MTM4LCJpYXQiOjE2NzY0NDUyODB9.ZaNSBIfc1sGLhQd_xqhiSsc0yr8oS0wt1hAo9gbke6M";
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      const viewer = new Cesium.Viewer("map", {});
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      // 开启帧率
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      viewer.scene.debugShowFramesPerSecond = true;
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      // 深度监测
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      viewer.scene.globe.depthTestAgainstTerrain = true;
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      viewer.scene.globe.depthTestAgainstTerrain = false;
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      var waterFace = [
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        90.0, 30.0, 0, 91.0, 30.0, 0, 91.0, 29.0, 0, 90.0, 29.0, 0,
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      ];
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      var waterPrimitive = new Cesium.Primitive({
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        show: true, // 默认隐藏
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        allowPicking: false,
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        geometryInstances: new Cesium.GeometryInstance({
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          geometry: new Cesium.PolygonGeometry({
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            polygonHierarchy: new Cesium.PolygonHierarchy(
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              Cesium.Cartesian3.fromDegreesArrayHeights(waterFace)
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            ),
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          }),
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        }),
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        // 可以设置内置的水面shader
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        appearance: new Cesium.EllipsoidSurfaceAppearance({
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          material: new Cesium.Material({
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            fabric: {
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              type: "Water",
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              uniforms: {
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                normalMap: Cesium.buildModuleUrl(
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                  "Assets/Textures/waterNormals.jpg"
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                ),
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                frequency: 1000.0,
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                animationSpeed: 0.01,
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                amplitude: 10.0,
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              },
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            },
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          }),
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        }),
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      });
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      viewer.scene.primitives.add(waterPrimitive);
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      viewer.camera.flyTo({
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        destination: Cesium.Cartesian3.fromDegrees(90.5, 29.5, 60000.0),
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        orientation: {
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          heading: Cesium.Math.toRadians(0.0), //默认朝北0度,顺时针方向,东是90度
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          pitch: Cesium.Math.toRadians(-90), //默认朝下看-90,0为水平看,
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          roll: Cesium.Math.toRadians(0), //默认0
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        },
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      });
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    </script>
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  </body>
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</html>
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