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			217 lines
		
	
	
		
			7.7 KiB
		
	
	
	
		
			HTML
		
	
	
	
	
	
			
		
		
	
	
			217 lines
		
	
	
		
			7.7 KiB
		
	
	
	
		
			HTML
		
	
	
	
	
	
<!--********************************************************************
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* by jiawanlong
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*********************************************************************-->
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<!DOCTYPE html>
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<html>
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<head>
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  <meta charset="UTF-8" />
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  <link rel="stylesheet" href="./../../libs/cesium/Cesium1.98/Widgets/widgets.css" />
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  <script type="text/javascript" src="./../../libs/cesium/Cesium1.98/Cesium.js"></script>
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  <script src="https://unpkg.com/axios/dist/axios.min.js"></script>
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  <script src="./turf.min.js"></script>
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</head>
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<body style="
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      margin: 0;
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      overflow: hidden;
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    ">
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  <div id="map" style="margin: 0 auto; width: 100%; height: 100vh"></div>
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  <script type="text/javascript">
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    Cesium.Ion.defaultAccessToken =
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      "eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJqdGkiOiI3ZjQ5ZGUzNC1jNWYwLTQ1ZTMtYmNjYS05YTY4ZTVmN2I2MDkiLCJpZCI6MTE3MTM4LCJpYXQiOjE2NzY0NDUyODB9.ZaNSBIfc1sGLhQd_xqhiSsc0yr8oS0wt1hAo9gbke6M";
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    const viewer = new Cesium.Viewer("map", {});
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    viewer.scene.debugShowFramesPerSecond = true;
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    viewer.scene.globe.depthTestAgainstTerrain = true;
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    viewer.terrainProvider = new Cesium.CesiumTerrainProvider({
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      url: 'http://data.mars3d.cn/terrain'
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    });
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    var polygonPos;
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    var slopes;
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    const delta = 0.002;
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    var width;
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    var height;
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    function addSlopeCanvas(extent) {
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      polygonPos = turf.getCoord(extent);
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      const rectangle = Cesium.Rectangle.fromDegrees(...polygonPos);
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      const positions = [];
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      width = Math.ceil((polygonPos[2] - polygonPos[0]) / delta);
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      height = Math.ceil((polygonPos[3] - polygonPos[1]) / delta);
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      radio = width / height;
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      const ddx =
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        Cesium.Cartesian3.distance(
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          Cesium.Cartesian3.fromDegrees(polygonPos[0], polygonPos[1]),
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          Cesium.Cartesian3.fromDegrees(polygonPos[2], polygonPos[1])
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        ) / width;
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      const ddy =
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        Cesium.Cartesian3.distance(
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          Cesium.Cartesian3.fromDegrees(polygonPos[0], polygonPos[1]),
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          Cesium.Cartesian3.fromDegrees(polygonPos[0], polygonPos[3])
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        ) / height;
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      for (let y = 0; y < height; y++) {
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        for (let x = 0; x < width; x++) {
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          const longitude = Cesium.Math.toDegrees(
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            Cesium.Math.lerp(rectangle.west, rectangle.east, x / (width - 1))
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          );
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          const latitude = Cesium.Math.toDegrees(
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            Cesium.Math.lerp(rectangle.north, rectangle.south, y / (height - 1))
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          );
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          positions.push(
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            Cesium.Cartographic.fromDegrees(longitude - delta / 2, latitude)
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          );
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          positions.push(
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            Cesium.Cartographic.fromDegrees(
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              longitude - delta / 2,
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              latitude - delta / 2
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            )
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          );
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          positions.push(
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            Cesium.Cartographic.fromDegrees(longitude, latitude + delta / 2)
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          );
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          positions.push(
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            Cesium.Cartographic.fromDegrees(
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              longitude - delta / 2,
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              latitude + delta / 2
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            )
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          );
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          positions.push(
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            Cesium.Cartographic.fromDegrees(longitude + delta / 2, latitude)
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          );
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          positions.push(
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            Cesium.Cartographic.fromDegrees(
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              longitude + delta / 2,
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              latitude + delta / 2
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            )
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          );
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          positions.push(
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            Cesium.Cartographic.fromDegrees(longitude, latitude - delta / 2)
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          );
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          positions.push(
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            Cesium.Cartographic.fromDegrees(
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              longitude + delta / 2,
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              latitude - delta / 2
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            )
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          );
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          positions.push(Cesium.Cartographic.fromDegrees(longitude, latitude)); // mid
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        }
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      }
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      slopes = [];
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      Cesium.sampleTerrainMostDetailed(viewer.terrainProvider, positions).then(
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        (updatedPositions) => {
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          for (let i = 0; i < updatedPositions.length; i += 9) {
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            let center = updatedPositions[i + 8];
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            const westHeight = updatedPositions[i + 0].height;
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            let maxHeight = westHeight;
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            let maxIndex = i + 0;
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            const westSouthHeight = updatedPositions[i + 1].height;
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            if (westSouthHeight > maxHeight) {
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              maxHeight = westSouthHeight;
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              maxIndex = i + 1;
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            }
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            const northHeight = updatedPositions[i + 2].height;
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            if (northHeight > maxHeight) {
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              maxHeight = northHeight;
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              maxIndex = i + 2;
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            }
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            const westNorthHeight = updatedPositions[i + 3].height;
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            if (westNorthHeight > maxHeight) {
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              maxHeight = northHeight;
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              maxIndex = i + 3;
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            }
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            const eastHeight = updatedPositions[i + 4].height;
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            if (eastHeight > maxHeight) {
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              maxHeight = eastHeight;
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              maxIndex = i + 4;
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            }
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            const eastNorthHeight = updatedPositions[i + 5].height;
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            if (eastNorthHeight > maxHeight) {
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              maxHeight = eastNorthHeight;
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              maxIndex = i + 5;
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            }
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            const southHeight = updatedPositions[i + 6].height;
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            if (southHeight > maxHeight) {
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              maxHeight = southHeight;
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              maxIndex = i + 6;
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            }
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            const eastSouthHeight = updatedPositions[i + 7].height;
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            if (eastSouthHeight > maxHeight) {
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              maxHeight = eastSouthHeight;
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              maxIndex = i + 7;
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            }
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            const fx =
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              (westSouthHeight +
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                2 * southHeight +
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                eastSouthHeight -
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                (westNorthHeight + 2 * northHeight + eastNorthHeight)) /
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              (8 * ddx);
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            const fy =
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              (eastNorthHeight +
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                2 * eastHeight +
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                eastSouthHeight -
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                (westNorthHeight + 2 * westHeight + westSouthHeight)) /
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              (8 * ddy);
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            const slope = Math.atan(Math.sqrt(fx ** 2 + fy ** 2));
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            slopes.push(slope);
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          }
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          createMaterial();
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        }
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      );
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    }
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    function createMaterial() {
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      const canvas = toCanvas();
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      const positions = [
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        Cesium.Cartesian3.fromDegrees(polygonPos[0], polygonPos[1]),
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        Cesium.Cartesian3.fromDegrees(polygonPos[0], polygonPos[3]),
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        Cesium.Cartesian3.fromDegrees(polygonPos[2], polygonPos[3]),
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        Cesium.Cartesian3.fromDegrees(polygonPos[2], polygonPos[1]),
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      ];
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      const polygon = viewer.entities.add({
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        polygon: {
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          hierarchy: new Cesium.PolygonHierarchy(positions),
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          material: new Cesium.ImageMaterialProperty({
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            image: canvas,
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          }),
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          classificationType: Cesium.ClassificationType.BOTH,
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        },
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      });
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    }
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    function toCanvas() {
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      const w = width;
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      const h = height;
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      const canvas = document.createElement("canvas");
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      canvas.height = h;
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      canvas.width = w;
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      const ctx = canvas.getContext("2d");
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      const bitmap = new Uint8ClampedArray(w * h * 4); // 各像素点rgba
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      console.log(slopes);
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      for (let y = 0; y < h; y++) {
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        for (let x = 0; x < w; x++) {
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          const slope = slopes[y * w + x];
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          const hue = (1 - slope / (Math.PI / 2)) / 2;
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          const color = Cesium.Color.fromHsl(hue, 1, 0.6).withAlpha(0.7);
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          const bitmapIndex = (y * w + x) * 4;
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          bitmap[bitmapIndex + 0] = color.red * 255;
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          bitmap[bitmapIndex + 1] = color.green * 255;
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          bitmap[bitmapIndex + 2] = color.blue * 255;
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          bitmap[bitmapIndex + 3] = color.alpha * 255;
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        }
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      }
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      const imageData = new ImageData(bitmap, w, h);
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      ctx.putImageData(imageData, 0, 0);
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      return canvas;
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    }
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    addSlopeCanvas([78.64, 33.72, 78.79, 34.02]);
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    viewer.camera.setView({
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            destination: Cesium.Cartesian3.fromDegrees(78.7, 33.85, 30000),
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        });
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  </script>
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</body>
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</html> |