mirror of
				https://github.com/jiawanlong/Cesium-Examples.git
				synced 2025-11-04 01:04:17 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			120 lines
		
	
	
		
			3.5 KiB
		
	
	
	
		
			HTML
		
	
	
	
	
	
			
		
		
	
	
			120 lines
		
	
	
		
			3.5 KiB
		
	
	
	
		
			HTML
		
	
	
	
	
	
<!--********************************************************************
 | 
						|
* by jiawanlong
 | 
						|
*********************************************************************-->
 | 
						|
<!DOCTYPE html>
 | 
						|
<html>
 | 
						|
 | 
						|
<head>
 | 
						|
    <meta charset="UTF-8" />
 | 
						|
    <style>
 | 
						|
        * {
 | 
						|
            margin: 0;
 | 
						|
            padding: 0;
 | 
						|
        }
 | 
						|
 | 
						|
        body,
 | 
						|
        .box {
 | 
						|
            width: 100%;
 | 
						|
            background-color: #1f1f1f;
 | 
						|
            height: 100%;
 | 
						|
        }
 | 
						|
    </style>
 | 
						|
</head>
 | 
						|
 | 
						|
<body>
 | 
						|
    <div class="box" id="box"></div>
 | 
						|
    <script type="importmap">
 | 
						|
        {
 | 
						|
            "imports": {
 | 
						|
                "three": "./../../libs/three/build/three.module.js",
 | 
						|
                "three/addons/": "./../../libs/three/examples/jsm/"
 | 
						|
            }
 | 
						|
        }
 | 
						|
    </script>
 | 
						|
 | 
						|
 | 
						|
    <script type="module">
 | 
						|
        import * as THREE from 'three';
 | 
						|
        import { OrbitControls } from 'three/addons/controls/OrbitControls.js';
 | 
						|
        import { CSS3DRenderer, CSS3DObject, CSS3DSprite } from 'three/addons/renderers/CSS3DRenderer.js';
 | 
						|
 | 
						|
        let box = document.getElementById("box")
 | 
						|
        const scene = new THREE.Scene();// 创建场景
 | 
						|
 | 
						|
        // 辅助线
 | 
						|
        const axesHelper = new THREE.AxesHelper(150);
 | 
						|
        scene.add(axesHelper);
 | 
						|
 | 
						|
        // 相机
 | 
						|
        const camera = new THREE.PerspectiveCamera();  //相机
 | 
						|
        camera.position.set(400, 300, 500); //相机位置
 | 
						|
        camera.lookAt(0, 50, 40);   //相机观察位置
 | 
						|
 | 
						|
        // 渲染器
 | 
						|
        let renderer = new THREE.WebGLRenderer({})
 | 
						|
        renderer.setSize(window.innerWidth, window.innerHeight)
 | 
						|
        box.appendChild(renderer.domElement)
 | 
						|
 | 
						|
        //css3渲染区域
 | 
						|
        let cssRenderer = new CSS3DRenderer()
 | 
						|
        cssRenderer.setSize(window.innerWidth, window.innerHeight)
 | 
						|
        cssRenderer.domElement.style.position = 'absolute'
 | 
						|
        cssRenderer.domElement.style.top = 0 + 'px'
 | 
						|
        box.appendChild(cssRenderer.domElement)
 | 
						|
 | 
						|
 | 
						|
        // 添加模型
 | 
						|
        const geometry1 = new THREE.BoxGeometry(10, 10, 10);
 | 
						|
        const geometry2 = new THREE.SphereGeometry(10);
 | 
						|
        const geometry3 = new THREE.CylinderGeometry(10, 10, 100);
 | 
						|
        const material = new THREE.MeshBasicMaterial({ color: 0xff0000 });
 | 
						|
        const mesh1 = new THREE.Mesh(geometry1, material);
 | 
						|
        mesh1.position.set(0, 0, 0);
 | 
						|
        const mesh2 = new THREE.Mesh(geometry2, material);
 | 
						|
        mesh2.position.set(0, 0, 30);
 | 
						|
        const mesh3 = new THREE.Mesh(geometry3, material);
 | 
						|
        mesh3.position.set(0, 0, 60);
 | 
						|
        scene.add(mesh1);
 | 
						|
        scene.add(mesh2);
 | 
						|
        scene.add(mesh3);
 | 
						|
 | 
						|
 | 
						|
        // 添加文字
 | 
						|
        let tag1 = new CSS3DObject(creatDom('矩形'))
 | 
						|
        mesh1.add(tag1)
 | 
						|
        tag1.position.set(30, 0, 0);
 | 
						|
 | 
						|
        let tag2 = new CSS3DObject(creatDom('球'))
 | 
						|
        mesh2.add(tag2)
 | 
						|
        tag2.position.set(30, 0, 0);
 | 
						|
 | 
						|
        let tag3 = new CSS3DSprite(creatDom('圆柱体'))
 | 
						|
        mesh3.add(tag3)
 | 
						|
        tag3.position.set(30, 0, 0);
 | 
						|
 | 
						|
 | 
						|
        function creatDom(text) {
 | 
						|
            let div = document.createElement('div')
 | 
						|
            div.innerHTML += text
 | 
						|
            div.style.color = 'white'
 | 
						|
            return div
 | 
						|
        }
 | 
						|
 | 
						|
 | 
						|
        function render() {
 | 
						|
            renderer.render(scene, camera)
 | 
						|
            cssRenderer.render(scene, camera)
 | 
						|
            requestAnimationFrame(render);
 | 
						|
        }
 | 
						|
        render();
 | 
						|
 | 
						|
        const controls = new OrbitControls(camera, cssRenderer.domElement);
 | 
						|
        controls.addEventListener('change', function () {
 | 
						|
            renderer.render(scene, camera);
 | 
						|
            cssRenderer.render(scene, camera)
 | 
						|
        });
 | 
						|
    </script>
 | 
						|
 | 
						|
</body>
 | 
						|
 | 
						|
</html> |