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import * as Utils from './utils';
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2023-08-15 07:16:12 +00:00
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import * as CesiumTypeOnly from '@examples/cesium';
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import { State } from './interface';
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export default class Draw {
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cesium: typeof CesiumTypeOnly;
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viewer: CesiumTypeOnly.Viewer;
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arrowLengthScale: number = 5;
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maxArrowLength: number = 2;
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tailWidthFactor: number;
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neckWidthFactor: number;
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headWidthFactor: number;
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headAngle: number;
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neckAngle: number;
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eventHandler: CesiumTypeOnly.ScreenSpaceEventHandler;
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entity: CesiumTypeOnly.Entity;
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geometryPoints: CesiumTypeOnly.Cartesian3[] = [];
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state: State = 'drawing';
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controlPoints: CesiumTypeOnly.EntityCollection;
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controlPointsEventHandler: CesiumTypeOnly.ScreenSpaceEventHandler;
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constructor(cesium: typeof CesiumTypeOnly, viewer: CesiumTypeOnly.Viewer) {
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this.cesium = cesium;
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this.viewer = viewer;
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this.tailWidthFactor = 0.1;
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this.neckWidthFactor = 0.2;
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this.headWidthFactor = 0.25;
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this.headAngle = Math.PI / 8.5;
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this.neckAngle = Math.PI / 13;
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this.cartesianToLnglat = this.cartesianToLnglat.bind(this);
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this.pixelToCartesian = this.pixelToCartesian.bind(this);
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this.onClick();
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}
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/**
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* The base class provides a method to change the state, and different logic is implemented based on the state.
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* The state is controlled by individual sub-components according to the actual situation.
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* @param state
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*/
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setState(state: State) {
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this.state = state;
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}
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getState(): State {
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return this.state;
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}
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/**
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* Bind a global click event that responds differently based on the state. When in the drawing state,
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* a click will add points for geometric shapes. During editing, selecting a drawn shape puts it in an
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* editable state. Clicking on empty space sets it to a static state.
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*/
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onClick() {
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this.eventHandler = new this.cesium.ScreenSpaceEventHandler(this.viewer.canvas);
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this.eventHandler.setInputAction((evt) => {
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const pickedObject = this.viewer.scene.pick(evt.position);
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const hitEntities = this.cesium.defined(pickedObject) && pickedObject.id instanceof CesiumTypeOnly.Entity;
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if (this.state === 'drawing') {
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// In the drawing state, the points clicked are key nodes of the shape, and they are saved in this.points.
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const cartesian = this.pixelToCartesian(evt.position);
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this.addPoint(cartesian);
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} else if (this.state === 'edit') {
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//In edit mode, exiting the edit state and deleting control points when clicking in the blank area.
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if (!hitEntities) {
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this.setState('static');
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this.removeControlPoints();
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}
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} else if (this.state === 'static') {
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if (hitEntities) {
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const pickedEntity = pickedObject.id;
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if (this.cesium.defined(pickedEntity.polygon)) {
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// Hit PolygonGraphics geometry.
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this.setState('edit');
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this.addControlPoints();
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}
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}
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}
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}, this.cesium.ScreenSpaceEventType.LEFT_CLICK);
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}
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onMouseMove() {
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this.eventHandler.setInputAction((evt) => {
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this.drawingWhileMoving(evt.endPosition, 1);
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}, this.cesium.ScreenSpaceEventType.MOUSE_MOVE);
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}
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drawingWhileMoving(position: CesiumTypeOnly.Cartesian2, index: number) {
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const cartesian = this.pixelToCartesian(position);
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const lnglat = this.cartesianToLnglat(cartesian);
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const points = this.getPoints();
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const lastPoint = this.cartesianToLnglat(points[points.length - 1]);
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const distance = Utils.MathDistance(lnglat, lastPoint);
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if (distance < 0.0001) {
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return false;
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}
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// Synchronize data to subclasses.
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this.updateMovingPoint(cartesian, index);
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}
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removeClickListener() {
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this.eventHandler.removeInputAction(this.cesium.ScreenSpaceEventType.LEFT_CLICK);
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}
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removeMoveListener() {
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this.eventHandler.removeInputAction(this.cesium.ScreenSpaceEventType.MOUSE_MOVE);
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}
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setGeometryPoints(geometryPoints: CesiumTypeOnly.Cartesian3[]) {
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this.geometryPoints = geometryPoints;
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}
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getGeometryPoints(): CesiumTypeOnly.Cartesian3[] {
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return this.geometryPoints;
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}
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addToMap() {
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const callback = () => {
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return new this.cesium.PolygonHierarchy(this.geometryPoints);
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};
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if (!this.entity) {
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this.entity = this.viewer.entities.add({
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polygon: new this.cesium.PolygonGraphics({
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hierarchy: new this.cesium.CallbackProperty(callback, false),
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show: true,
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// fill: true,
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// material: this.cesium.Color.LIGHTSKYBLUE.withAlpha(0.8),
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}),
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});
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}
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}
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cartesianToLnglat(cartesian: CesiumTypeOnly.Cartesian3): number[] {
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const lnglat = this.viewer.scene.globe.ellipsoid.cartesianToCartographic(cartesian);
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const lat = this.cesium.Math.toDegrees(lnglat.latitude);
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const lng = this.cesium.Math.toDegrees(lnglat.longitude);
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return [lng, lat];
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}
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pixelToCartesian(position: CesiumTypeOnly.Cartesian2): CesiumTypeOnly.Cartesian3 | undefined {
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const ray = this.viewer.camera.getPickRay(position);
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const cartesian = this.viewer.scene.globe.pick(ray, this.viewer.scene);
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return cartesian;
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}
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/**
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* Display key points when creating a shape, allowing dragging of these points to edit and generate new shapes.
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*/
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addControlPoints() {
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const points = this.getPoints();
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this.controlPoints = points.map((position) => {
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return this.viewer.entities.add({
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position,
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billboard: {
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image: './src/assets/circle_red.png',
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},
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});
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});
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let isDragging = false;
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let draggedIcon: CesiumTypeOnly.Entity = null;
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this.controlPointsEventHandler = new this.cesium.ScreenSpaceEventHandler(this.viewer.canvas);
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// Listen for left mouse button press events
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this.controlPointsEventHandler.setInputAction((clickEvent) => {
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const pickedObject = this.viewer.scene.pick(clickEvent.position);
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if (this.cesium.defined(pickedObject)) {
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for (let i = 0; i < this.controlPoints.length; i++) {
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if (pickedObject.id === this.controlPoints[i]) {
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isDragging = true;
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draggedIcon = this.controlPoints[i];
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draggedIcon.index = i; //Save the index of dragged points for dynamic updates during movement
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break;
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}
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}
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// Disable default camera interaction.
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this.viewer.scene.screenSpaceCameraController.enableRotate = false;
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}
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}, this.cesium.ScreenSpaceEventType.LEFT_DOWN);
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// Listen for mouse movement events
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this.controlPointsEventHandler.setInputAction((moveEvent) => {
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if (isDragging && draggedIcon) {
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const cartesian = this.viewer.camera.pickEllipsoid(moveEvent.endPosition, this.viewer.scene.globe.ellipsoid);
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if (cartesian) {
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draggedIcon.position.setValue(cartesian);
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this.drawingWhileMoving(moveEvent.endPosition, draggedIcon.index);
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}
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}
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}, this.cesium.ScreenSpaceEventType.MOUSE_MOVE);
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// Listen for left mouse button release events
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this.controlPointsEventHandler.setInputAction(() => {
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isDragging = false;
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draggedIcon = null;
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this.viewer.scene.screenSpaceCameraController.enableRotate = true;
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}, this.cesium.ScreenSpaceEventType.LEFT_UP);
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}
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removeControlPoints() {
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this.controlPoints.forEach((entity: CesiumTypeOnly.Entity) => {
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this.viewer.entities.remove(entity);
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});
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this.controlPointsEventHandler.removeInputAction(this.cesium.ScreenSpaceEventType.LEFT_DOWN);
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this.controlPointsEventHandler.removeInputAction(this.cesium.ScreenSpaceEventType.MOUSE_MOVE);
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this.controlPointsEventHandler.removeInputAction(this.cesium.ScreenSpaceEventType.LEFT_UP);
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}
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addPoint(cartesian: CesiumTypeOnly.Cartesian3) {
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//Abstract method that must be implemented by subclasses.
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}
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getPoints(): CesiumTypeOnly.Cartesian3[] {
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//Abstract method that must be implemented by subclasses.
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return this.cesium.Cartesian3();
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}
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updateMovingPoint(cartesian: CesiumTypeOnly.Cartesian3, index: number) {
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//Abstract method that must be implemented by subclasses.
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}
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}
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