cesium-plot-js/src/arrow/swallowtail-attack-arrow.ts

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2023-08-18 02:23:52 +00:00
import * as Utils from '../utils';
import AttackArrow from './attack-arrow';
import { Cartesian3 } from '@examples/cesium';
export default class SwallowtailAttackArrow extends AttackArrow {
points: Cartesian3[] = [];
headHeightFactor: number;
headWidthFactor: number;
neckHeightFactor: number;
neckWidthFactor: number;
headTailFactor: number;
tailWidthFactor: number;
swallowTailFactor: number;
swallowTailPnt: [number, number];
constructor(cesium: any, viewer: any, style: any) {
super(cesium, viewer, {});
this.headHeightFactor = 0.18;
this.headWidthFactor = 0.3;
this.neckHeightFactor = 0.85;
this.neckWidthFactor = 0.15;
this.tailWidthFactor = 0.1;
this.headTailFactor = 0.8;
this.swallowTailFactor = 1;
this.swallowTailPnt = [0, 0];
this.cesium = cesium;
}
/**
* Generate geometric shapes based on key points.
*/
createPolygon(positions: Cartesian3[]): Cartesian3[] {
const lnglatPoints = positions.map((pnt) => {
return this.cartesianToLnglat(pnt);
});
let [tailLeft, tailRight] = [lnglatPoints[0], lnglatPoints[1]];
if (Utils.isClockWise(lnglatPoints[0], lnglatPoints[1], lnglatPoints[2])) {
tailLeft = lnglatPoints[1];
tailRight = lnglatPoints[0];
}
const midTail = Utils.Mid(tailLeft, tailRight);
const bonePnts = [midTail].concat(lnglatPoints.slice(2));
const headPnts = this.getArrowHeadPoints(bonePnts, tailLeft, tailRight);
const [neckLeft, neckRight] = [headPnts[0], headPnts[4]];
const tailWidth = Utils.MathDistance(tailLeft, tailRight);
const allLen = Utils.getBaseLength(bonePnts);
const len = allLen * this.tailWidthFactor * this.swallowTailFactor;
this.swallowTailPnt = Utils.getThirdPoint(bonePnts[1], bonePnts[0], 0, len, true);
const factor = tailWidth / allLen;
const bodyPnts = this.getArrowBodyPoints(bonePnts, neckLeft, neckRight, factor);
const count = bodyPnts.length;
let leftPnts = [tailLeft].concat(bodyPnts.slice(0, count / 2));
leftPnts.push(neckLeft);
let rightPnts = [tailRight].concat(bodyPnts.slice(count / 2, count));
rightPnts.push(neckRight);
leftPnts = Utils.getQBSplinePoints(leftPnts);
rightPnts = Utils.getQBSplinePoints(rightPnts);
const points = leftPnts.concat(headPnts, rightPnts.reverse(), [this.swallowTailPnt, leftPnts[0]]);
const temp = [].concat(...points);
const cartesianPoints = this.cesium.Cartesian3.fromDegreesArray(temp);
return cartesianPoints;
}
}