cesium-plot-js/src/draw.ts

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import * as CesiumTypeOnly from '@examples/cesium';
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import { State } from './interface';
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export default class Draw {
cesium: typeof CesiumTypeOnly;
viewer: CesiumTypeOnly.Viewer;
eventHandler: CesiumTypeOnly.ScreenSpaceEventHandler;
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polygonEntity: CesiumTypeOnly.Entity;
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geometryPoints: CesiumTypeOnly.Cartesian3[] = [];
state: State = 'drawing';
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controlPoints: CesiumTypeOnly.EntityCollection = [];
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controlPointsEventHandler: CesiumTypeOnly.ScreenSpaceEventHandler;
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lineEntity: CesiumTypeOnly.Entity;
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type!: 'polygon' | 'line';
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constructor(cesium: typeof CesiumTypeOnly, viewer: CesiumTypeOnly.Viewer) {
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this.cesium = cesium;
this.viewer = viewer;
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this.cartesianToLnglat = this.cartesianToLnglat.bind(this);
this.pixelToCartesian = this.pixelToCartesian.bind(this);
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this.onClick();
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}
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/**
* The base class provides a method to change the state, and different logic is implemented based on the state.
* The state is controlled by individual sub-components according to the actual situation.
* @param state
*/
setState(state: State) {
this.state = state;
}
getState(): State {
return this.state;
}
/**
* Bind a global click event that responds differently based on the state. When in the drawing state,
* a click will add points for geometric shapes. During editing, selecting a drawn shape puts it in an
* editable state. Clicking on empty space sets it to a static state.
*/
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onClick() {
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this.eventHandler = new this.cesium.ScreenSpaceEventHandler(this.viewer.canvas);
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this.eventHandler.setInputAction((evt: any) => {
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const pickedObject = this.viewer.scene.pick(evt.position);
const hitEntities = this.cesium.defined(pickedObject) && pickedObject.id instanceof CesiumTypeOnly.Entity;
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let activeEntity = this.polygonEntity;
if (this.type === 'line') {
activeEntity = this.lineEntity;
}
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if (this.state === 'drawing') {
// In the drawing state, the points clicked are key nodes of the shape, and they are saved in this.points.
const cartesian = this.pixelToCartesian(evt.position);
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const points = this.getPoints();
// If clicked outside the sphere or if the distance between the current click position and
// the previous click position is less than 10 meters, it is considered an invalid point.
if (!cartesian || (points.length > 0 && !this.checkDistance(cartesian, points[points.length - 1]))) {
return;
}
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this.addPoint(cartesian);
} else if (this.state === 'edit') {
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//In edit mode, exit the editing state and delete control points when clicking outside the currently edited shape.
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if (!hitEntities || activeEntity.id !== pickedObject.id.id) {
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this.setState('static');
this.removeControlPoints();
}
} else if (this.state === 'static') {
//When drawing multiple shapes, the click events for all shapes are triggered. Only when hitting a completed shape should it enter editing mode.
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if (hitEntities && activeEntity.id === pickedObject.id.id) {
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const pickedEntity = pickedObject.id;
if (this.cesium.defined(pickedEntity.polygon)) {
// Hit PolygonGraphics geometry.
this.setState('edit');
this.addControlPoints();
}
}
}
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}, this.cesium.ScreenSpaceEventType.LEFT_CLICK);
}
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onMouseMove() {
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this.eventHandler.setInputAction((evt: any) => {
const points = this.getPoints();
const cartesian = this.pixelToCartesian(evt.endPosition);
if (!cartesian) {
return;
}
if (this.checkDistance(cartesian, points[points.length - 1])) {
// Synchronize data to subclasses.If the distance is less than 10 meters, do not proceed
this.updateMovingPoint(cartesian, points.length);
}
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}, this.cesium.ScreenSpaceEventType.MOUSE_MOVE);
}
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onDoubleClick() {
// this.eventHandler = new this.cesium.ScreenSpaceEventHandler(this.viewer.canvas);
this.eventHandler.setInputAction((evt: any) => {
this.finishDrawing();
}, this.cesium.ScreenSpaceEventType.LEFT_DOUBLE_CLICK);
}
/**
* Check if the distance between two points is greater than 10 meters.
*/
checkDistance(cartesian1: CesiumTypeOnly.Cartesian3, cartesian2: CesiumTypeOnly.Cartesian3) {
const distance = this.cesium.Cartesian3.distance(cartesian1, cartesian2);
return distance > 10;
}
finishDrawing() {
this.removeMoveListener();
this.setState('static');
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}
removeClickListener() {
this.eventHandler.removeInputAction(this.cesium.ScreenSpaceEventType.LEFT_CLICK);
}
removeMoveListener() {
this.eventHandler.removeInputAction(this.cesium.ScreenSpaceEventType.MOUSE_MOVE);
}
setGeometryPoints(geometryPoints: CesiumTypeOnly.Cartesian3[]) {
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this.geometryPoints = geometryPoints;
}
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getGeometryPoints(): CesiumTypeOnly.Cartesian3[] {
return this.geometryPoints;
}
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drawPolygon() {
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const callback = () => {
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return new this.cesium.PolygonHierarchy(this.geometryPoints);
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};
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if (!this.polygonEntity) {
this.polygonEntity = this.viewer.entities.add({
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polygon: new this.cesium.PolygonGraphics({
hierarchy: new this.cesium.CallbackProperty(callback, false),
show: true,
// fill: true,
// material: this.cesium.Color.LIGHTSKYBLUE.withAlpha(0.8),
}),
});
}
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}
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drawLine() {
if (!this.lineEntity) {
this.lineEntity = this.viewer.entities.add({
polyline: {
positions: new this.cesium.CallbackProperty(() => this.geometryPoints, false),
width: 2,
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// material: this.cesium.Color.RED,
clampToGround: true,
},
});
}
}
cartesianToLnglat(cartesian: CesiumTypeOnly.Cartesian3): number[] {
const lnglat = this.viewer.scene.globe.ellipsoid.cartesianToCartographic(cartesian);
const lat = this.cesium.Math.toDegrees(lnglat.latitude);
const lng = this.cesium.Math.toDegrees(lnglat.longitude);
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return [lng, lat];
}
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pixelToCartesian(position: CesiumTypeOnly.Cartesian2): CesiumTypeOnly.Cartesian3 | undefined {
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const ray = this.viewer.camera.getPickRay(position);
const cartesian = this.viewer.scene.globe.pick(ray, this.viewer.scene);
return cartesian;
}
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/**
* Display key points when creating a shape, allowing dragging of these points to edit and generate new shapes.
*/
addControlPoints() {
const points = this.getPoints();
this.controlPoints = points.map((position) => {
// return this.viewer.entities.add({
// position,
// billboard: {
// image: './src/assets/circle_red.png',
// },
// });
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return this.viewer.entities.add({
position,
point: {
pixelSize: 10,
heightReference: this.cesium.HeightReference.CLAMP_TO_GROUND,
color: this.cesium.Color.RED,
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},
});
});
let isDragging = false;
let draggedIcon: CesiumTypeOnly.Entity = null;
this.controlPointsEventHandler = new this.cesium.ScreenSpaceEventHandler(this.viewer.canvas);
// Listen for left mouse button press events
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this.controlPointsEventHandler.setInputAction((clickEvent: any) => {
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const pickedObject = this.viewer.scene.pick(clickEvent.position);
if (this.cesium.defined(pickedObject)) {
for (let i = 0; i < this.controlPoints.length; i++) {
if (pickedObject.id === this.controlPoints[i]) {
isDragging = true;
draggedIcon = this.controlPoints[i];
draggedIcon.index = i; //Save the index of dragged points for dynamic updates during movement
break;
}
}
// Disable default camera interaction.
this.viewer.scene.screenSpaceCameraController.enableRotate = false;
}
}, this.cesium.ScreenSpaceEventType.LEFT_DOWN);
// Listen for mouse movement events
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this.controlPointsEventHandler.setInputAction((moveEvent: any) => {
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if (isDragging && draggedIcon) {
const cartesian = this.viewer.camera.pickEllipsoid(moveEvent.endPosition, this.viewer.scene.globe.ellipsoid);
if (cartesian) {
draggedIcon.position.setValue(cartesian);
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this.updateDraggingPoint(cartesian, draggedIcon.index);
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}
}
}, this.cesium.ScreenSpaceEventType.MOUSE_MOVE);
// Listen for left mouse button release events
this.controlPointsEventHandler.setInputAction(() => {
isDragging = false;
draggedIcon = null;
this.viewer.scene.screenSpaceCameraController.enableRotate = true;
}, this.cesium.ScreenSpaceEventType.LEFT_UP);
}
removeControlPoints() {
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if (this.controlPoints.length > 0) {
this.controlPoints.forEach((entity: CesiumTypeOnly.Entity) => {
this.viewer.entities.remove(entity);
});
this.controlPointsEventHandler.removeInputAction(this.cesium.ScreenSpaceEventType.LEFT_DOWN);
this.controlPointsEventHandler.removeInputAction(this.cesium.ScreenSpaceEventType.MOUSE_MOVE);
this.controlPointsEventHandler.removeInputAction(this.cesium.ScreenSpaceEventType.LEFT_UP);
}
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}
addPoint(cartesian: CesiumTypeOnly.Cartesian3) {
//Abstract method that must be implemented by subclasses.
}
getPoints(): CesiumTypeOnly.Cartesian3[] {
//Abstract method that must be implemented by subclasses.
return this.cesium.Cartesian3();
}
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updateMovingPoint(cartesian: CesiumTypeOnly.Cartesian3, index?: number) {
//Abstract method that must be implemented by subclasses.
}
updateDraggingPoint(cartesian: CesiumTypeOnly.Cartesian3, index: number) {
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//Abstract method that must be implemented by subclasses.
}
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}