cesium-plot-js/src/arrow/straight-arrow.ts

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import * as Utils from '../utils';
import Base from '../base';
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import { Cartesian3 } from '@examples/cesium';
import { PolygonStyle } from '../interface';
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export default class StraightArrow extends Base {
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points: Cartesian3[] = [];
arrowLengthScale: number = 5;
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maxArrowLength: number = 3000000;
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type: 'polygon' | 'line';
constructor(cesium: any, viewer: any, style: PolygonStyle) {
super(cesium, viewer, style);
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this.cesium = cesium;
this.type = 'line';
this.setState('drawing');
}
/**
* Add points only on click events
*/
addPoint(cartesian: Cartesian3) {
if (this.points.length < 2) {
this.points.push(cartesian);
this.onMouseMove();
}
if (this.points.length === 2) {
const geometryPoints = this.createLine(this.points);
this.setGeometryPoints(geometryPoints);
this.drawLine();
this.finishDrawing();
}
}
/**
* Draw a shape based on mouse movement points during the initial drawing.
*/
updateMovingPoint(cartesian: Cartesian3) {
const tempPoints = [...this.points, cartesian];
const geometryPoints = this.createLine(tempPoints);
this.setGeometryPoints(geometryPoints);
this.drawLine();
}
/**
* In edit mode, drag key points to update corresponding key point data.
*/
updateDraggingPoint(cartesian: Cartesian3, index: number) {
this.points[index] = cartesian;
const geometryPoints = this.createLine(this.points);
this.setGeometryPoints(geometryPoints);
this.drawLine();
}
/**
* Generate geometric shapes based on key points.
*/
createLine(positions: Cartesian3[]) {
const [pnt1, pnt2] = positions.map(this.cartesianToLnglat);
const distance = Utils.MathDistance(pnt1, pnt2);
let len = distance / this.arrowLengthScale;
len = len > this.maxArrowLength ? this.maxArrowLength : len;
const leftPnt = Utils.getThirdPoint(pnt1, pnt2, Math.PI / 6, len, false);
const rightPnt = Utils.getThirdPoint(pnt1, pnt2, Math.PI / 6, len, true);
const points = [...pnt1, ...pnt2, ...leftPnt, ...pnt2, ...rightPnt];
const cartesianPoints = this.cesium.Cartesian3.fromDegreesArray(points);
return cartesianPoints;
}
getPoints() {
return this.points;
}
}