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import * as Utils from './utils';
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export default class Draw {
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cesium: any;
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viewer: any;
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arrowLengthScale: number = 5;
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maxArrowLength: number = 2;
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tailWidthFactor: number;
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neckWidthFactor: number;
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headWidthFactor: number;
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headAngle: number;
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neckAngle: number;
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eventHandler: any;
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clickListener: any;
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entity: any;
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renderingPoints: any;
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geometryPoints: any;
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2023-08-09 09:55:29 +00:00
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constructor(cesium, viewer) {
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this.cesium = cesium;
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this.viewer = viewer;
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this.tailWidthFactor = 0.1;
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this.neckWidthFactor = 0.2;
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this.headWidthFactor = 0.25;
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this.headAngle = Math.PI / 8.5;
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this.neckAngle = Math.PI / 13;
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}
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onClick() {
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// 添加点击事件监听器
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this.eventHandler = new this.cesium.ScreenSpaceEventHandler(this.viewer.canvas);
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this.clickListener = this.eventHandler.setInputAction((evt) => {
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const cartesian = this.pixelToCartesian(evt.position);
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this.addPoint(cartesian);
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this.onMouseMove();
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}, this.cesium.ScreenSpaceEventType.LEFT_CLICK);
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}
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removeEventListener() {
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this.eventHandler.removeInputAction(this.cesium.ScreenSpaceEventType.LEFT_CLICK, this.clickListener);
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}
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2023-08-10 02:23:56 +00:00
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onMouseMove() {
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this.eventHandler.setInputAction((evt) => {
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const cartesian = this.pixelToCartesian(evt.endPosition);
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const lnglat = this.cartesianToLnglat(cartesian);
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const lastPoint = this.cartesianToLnglat(this.points[this.points.length - 1]);
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const distance = Utils.MathDistance(lnglat, lastPoint);
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if (distance < 0.0001) {
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return false;
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}
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this.updateMovingPoint(cartesian);
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}, this.cesium.ScreenSpaceEventType.MOUSE_MOVE);
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}
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setGeometryPoints(geometryPoints) {
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this.geometryPoints = geometryPoints;
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}
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addToMap() {
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const callback = () => {
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return new this.cesium.PolygonHierarchy(this.geometryPoints);
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};
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if (!this.entity) {
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this.entity = this.viewer.entities.add({
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polygon: new this.cesium.PolygonGraphics({
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hierarchy: new this.cesium.CallbackProperty(callback, false),
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show: true,
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// fill: true,
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// material: this.cesium.Color.LIGHTSKYBLUE.withAlpha(0.8),
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}),
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});
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}
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}
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cartesianToLnglat(cartesian) {
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var lnglat = this.viewer.scene.globe.ellipsoid.cartesianToCartographic(cartesian);
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var lat = this.cesium.Math.toDegrees(lnglat.latitude);
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var lng = this.cesium.Math.toDegrees(lnglat.longitude);
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return [lng, lat];
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}
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pixelToCartesian(position) {
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const ray = this.viewer.camera.getPickRay(position);
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const cartesian = this.viewer.scene.globe.pick(ray, this.viewer.scene);
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return cartesian;
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}
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2023-08-09 09:55:29 +00:00
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}
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