cesium-plot-js/src/arrow/fine-arrow.ts

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import Draw from '../draw';
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import * as Utils from '../utils';
import { Cartesian3 } from '../../examples/cesium';
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export default class FineArrow extends Draw {
points: Cartesian3[] = [];
constructor(cesium: any, viewer: any, style: any) {
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super(cesium, viewer);
this.cesium = cesium;
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this.onClick();
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}
/**
* Add points only on click events
*/
addPoint(cartesian: Cartesian3) {
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this.points.push(cartesian);
if (this.points.length === 1) {
this.onMouseMove();
}
if (this.points.length === 2) {
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const geometryPoints = this.createPolygon(this.points);
this.setGeometryPoints(geometryPoints);
this.addToMap();
this.removeClickListener();
this.removeMoveListener();
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}
}
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/**
* Update the last point as the mouse moves.
*/
updateMovingPoint(cartesian: Cartesian3) {
let tempPoints = [...this.points, cartesian];
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const geometryPoints = this.createPolygon(tempPoints);
this.setGeometryPoints(geometryPoints);
this.addToMap();
}
/**
* Generate geometric shapes based on key points.
*/
createPolygon(positions: Cartesian3[]) {
const [p1, p2] = positions.map(this.cartesianToLnglat);
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const len = Utils.getBaseLength([p1, p2]);
const tailWidth = len * this.tailWidthFactor;
const neckWidth = len * this.neckWidthFactor;
const headWidth = len * this.headWidthFactor;
const tailLeft = Utils.getThirdPoint(p2, p1, Math.PI / 2, tailWidth, true);
const tailRight = Utils.getThirdPoint(p2, p1, Math.PI / 2, tailWidth, false);
const headLeft = Utils.getThirdPoint(p1, p2, this.headAngle, headWidth, false);
const headRight = Utils.getThirdPoint(p1, p2, this.headAngle, headWidth, true);
const neckLeft = Utils.getThirdPoint(p1, p2, this.neckAngle, neckWidth, false);
const neckRight = Utils.getThirdPoint(p1, p2, this.neckAngle, neckWidth, true);
const points = [...tailLeft, ...neckLeft, ...headLeft, ...p2, ...headRight, ...neckRight, ...tailRight, ...p1];
const cartesianPoints = this.cesium.Cartesian3.fromDegreesArray(points);
return cartesianPoints;
}
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}