mirror of
https://github.com/ethan-zf/cesium-plot-js.git
synced 2025-06-23 19:17:29 +00:00
commit
4139d7d74a
24
CHANGELOG.md
24
CHANGELOG.md
@ -1,3 +1,27 @@
|
||||
## 0.0.6
|
||||
|
||||
---
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||||
|
||||
#### ✨ New Features
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||||
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||||
- 新增: 绘制扇形
|
||||
|
||||
- 新增: 根据数据回显图形
|
||||
|
||||
- 新增: 获取图形关键点位方法:`getPoints`
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||||
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||||
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||||
#### 🐞 Bug fixes
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||||
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||||
- 修复:绘制过程中临时创建的线没有被删除的问题
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||||
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||||
- 修复:双击控制点导致图形无法拖拽的问题
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||||
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||||
- 修复:双箭头执行生长动画后,编辑状态无法拖拽的问题
|
||||
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||||
- 修复:双箭头整体被拖拽后生长动画路径不正确的问题
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## 0.0.5
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---
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|
18
README.md
18
README.md
@ -57,6 +57,7 @@ import CesiumPlot from 'cesium-plot-js';
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| Reactangle | 'polygon' | 矩形 | ❌ |
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| Triangle | 'polygon' | 三角形 | ❌ |
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||||
| Circle | 'polygon' | 圆形 | ❌ |
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||||
| Sector | 'polygon' | 扇形 | ❌ |
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||||
| StraightArrow | 'line' | 细直箭头 | ✔️ |
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||||
| CurvedArrow | 'line' | 曲线箭头 | ✔️ |
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||||
| FineArrow | 'polygon' | 直箭头 | ✔️ |
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@ -119,6 +120,7 @@ const geometry = new CesiumPlot.FineArrow(Cesium, viewer, {
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| hide | options?: [AnimationOpts](#AnimationOpts) | 隐藏,options 可配置动画参数,参数缺省时,不显示动画 |
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||||
| show | options?: [AnimationOpts](#AnimationOpts) | 显示,options 可配置动画参数,参数缺省时,不显示动画 |
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| startGrowthAnimation | options?: [AnimationOpts](#AnimationOpts) | 生长动画,options 可配置动画参数 |
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| getPoints | | 获取图形关键点位 |
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| remove | | 删除 |
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| on | (event: [EventType](#EventType), listener: (eventData?: any) => void) | 绑定事件 |
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| off | (event: [EventType](#EventType)) | 解绑事件 |
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@ -145,6 +147,22 @@ geometry.on('drawEnd', (data)=>{
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});
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```
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### 静态方法
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**CesiumPlot.createGeometryFromData(cesium: Cesium, viewer: Cesium.Viewer, options:[CreateGeometryFromDataOpts](#CreateGeometryFromDataOpts))**
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根据图形的关键点位重新生成图形
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<h5 id='CreateGeometryFromDataOpts'>CreateGeometryFromDataOpts参数类型</h5>
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||||
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||||
```
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{
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type: 'FineArrow'|'AttackArrow'|'SwallowtailAttackArrow'|'SquadCombat'|'SwallowtailSquadCombat'|'StraightArrow'|'CurvedArrow'|'AssaultDirection'|'DoubleArrow'|'FreehandLine'|'FreehandPolygon'|'Curve'|'Ellipse'|'Lune'|'Reactangle'|'Triangle'|'Polygon'|'Circle'|'Sector', // 图形类型
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cartesianPoints: Cesium.Cartesian3[], // 图形关键点位,可通过实例方法getPoints或者drawEnd事件获得
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style?: PolygonStyle | LineStyle // 样式
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}
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```
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<h3 id='EventType'>Events</h3>
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- **drawStart**
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|
111
debug/index.ts
111
debug/index.ts
@ -29,6 +29,7 @@ viewer.scene.camera.setView({
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});
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let geometry: any;
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let geometryType: string;
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const dragStartHandler = () => {
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console.error('start');
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};
|
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@ -50,85 +51,19 @@ const editEndHandler = (geometryPoints: any) => {
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const buttonGroup = document.getElementById('button-group') as HTMLElement;
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buttonGroup.onclick = (evt) => {
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const targetElement = evt.target as HTMLElement;
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geometryType = targetElement.id;
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geometry = new CesiumPlot[geometryType](Cesium, viewer, {
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material: Cesium.Color.fromCssColorString('rgba(59, 178, 208, 0.5)'),
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outlineMaterial: Cesium.Color.fromCssColorString('rgba(59, 178, 208, 1)'),
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outlineWidth: 3,
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});
|
||||
};
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const operationButtonGroup = document.getElementById('operation-button-group') as HTMLElement;
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operationButtonGroup.onclick = (evt) => {
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const targetElement = evt.target as HTMLElement;
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switch (targetElement.id) {
|
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case 'drawCircle':
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geometry = new CesiumPlot.Circle(Cesium, viewer);
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break;
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case 'drawPolygon':
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geometry = new CesiumPlot.Polygon(Cesium, viewer);
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||||
break;
|
||||
case 'drawReactangle':
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geometry = new CesiumPlot.Reactangle(Cesium, viewer);
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||||
break;
|
||||
case 'drawTriangle':
|
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geometry = new CesiumPlot.Triangle(Cesium, viewer);
|
||||
break;
|
||||
case 'drawFineArrow':
|
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geometry = new CesiumPlot.FineArrow(Cesium, viewer, {
|
||||
material: Cesium.Color.fromCssColorString('rgba(59, 178, 208, 0.5)'),
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||||
outlineMaterial: Cesium.Color.fromCssColorString('rgba(59, 178, 208, 1)'),
|
||||
outlineWidth: 3,
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||||
});
|
||||
break;
|
||||
case 'drawAttackArrow':
|
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geometry = new CesiumPlot.AttackArrow(Cesium, viewer, {
|
||||
outlineMaterial: Cesium.Color.RED,
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||||
});
|
||||
break;
|
||||
case 'drawSwallowtailAttackArrow':
|
||||
geometry = new CesiumPlot.SwallowtailAttackArrow(Cesium, viewer, {
|
||||
outlineMaterial: Cesium.Color.BLUE,
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||||
});
|
||||
break;
|
||||
case 'drawSquadCombat':
|
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geometry = new CesiumPlot.SquadCombat(Cesium, viewer, {
|
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outlineMaterial: new Cesium.PolylineDashMaterialProperty({
|
||||
color: Cesium.Color.RED,
|
||||
dashLength: 16.0,
|
||||
}),
|
||||
});
|
||||
break;
|
||||
case 'drawSwallowtailSquadCombat':
|
||||
geometry = new CesiumPlot.SwallowtailSquadCombat(Cesium, viewer);
|
||||
break;
|
||||
case 'drawStraightArrow':
|
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geometry = new CesiumPlot.StraightArrow(Cesium, viewer, {
|
||||
material: Cesium.Color.RED,
|
||||
});
|
||||
break;
|
||||
case 'drawAssaultDirection':
|
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geometry = new CesiumPlot.AssaultDirection(Cesium, viewer);
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||||
break;
|
||||
case 'drawCurvedArrow':
|
||||
geometry = new CesiumPlot.CurvedArrow(Cesium, viewer, {
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material: Cesium.Color.BLUE,
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||||
});
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break;
|
||||
case 'drawDoubleArrow':
|
||||
geometry = new CesiumPlot.DoubleArrow(Cesium, viewer, {
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outlineMaterial: Cesium.Color.GREEN,
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});
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break;
|
||||
case 'drawFreehandLine':
|
||||
geometry = new CesiumPlot.FreehandLine(Cesium, viewer);
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||||
break;
|
||||
case 'drawCurve':
|
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geometry = new CesiumPlot.Curve(Cesium, viewer);
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||||
break;
|
||||
case 'drawEllipse':
|
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geometry = new CesiumPlot.Ellipse(Cesium, viewer);
|
||||
break;
|
||||
case 'drawLune':
|
||||
geometry = new CesiumPlot.Lune(Cesium, viewer);
|
||||
break;
|
||||
case 'drawFreehandPolygon':
|
||||
geometry = new CesiumPlot.FreehandPolygon(Cesium, viewer, {
|
||||
material: Cesium.Color.GREEN,
|
||||
outlineMaterial: Cesium.Color.fromCssColorString('rgba(59, 178, 208, 1)'),
|
||||
outlineWidth: 2,
|
||||
});
|
||||
break;
|
||||
case 'hide':
|
||||
geometry &&
|
||||
geometry.hide({
|
||||
@ -141,7 +76,7 @@ buttonGroup.onclick = (evt) => {
|
||||
break;
|
||||
case 'remove':
|
||||
geometry && geometry.remove();
|
||||
geometry = null;
|
||||
// geometry = null;
|
||||
break;
|
||||
case 'addEvent':
|
||||
if (geometry) {
|
||||
@ -161,12 +96,30 @@ buttonGroup.onclick = (evt) => {
|
||||
geometry.off('editEnd', editEndHandler);
|
||||
}
|
||||
break;
|
||||
|
||||
case 'startGrowthAnimation':
|
||||
if (geometry) {
|
||||
geometry.startGrowthAnimation();
|
||||
}
|
||||
break;
|
||||
case 'createGeometryFromData':
|
||||
if (geometry) {
|
||||
const points = geometry.getPoints();
|
||||
geometry = CesiumPlot.createGeometryFromData(Cesium, viewer, {
|
||||
type: geometryType,
|
||||
cartesianPoints: points,
|
||||
style: {
|
||||
material: Cesium.Color.fromCssColorString('rgba(59, 178, 208, 0.5)'),
|
||||
outlineMaterial: Cesium.Color.fromCssColorString('rgba(59, 178, 208, 1)'),
|
||||
outlineWidth: 3,
|
||||
},
|
||||
});
|
||||
}
|
||||
break;
|
||||
case 'cancelDraw':
|
||||
if (geometry) {
|
||||
geometry.remove();
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
41
index.html
41
index.html
@ -45,30 +45,35 @@
|
||||
<div id="root"></div>
|
||||
<div id="cesiumContainer"></div>
|
||||
<div class="button-container" id="button-group">
|
||||
<button id="drawPolygon">多边形</button>
|
||||
<button id="drawReactangle">矩形</button>
|
||||
<button id="drawTriangle">三角形</button>
|
||||
<button id="drawCircle">圆形</button>
|
||||
<button id="drawStraightArrow">细直箭头</button>
|
||||
<button id="drawCurvedArrow">曲线箭头</button>
|
||||
<button id="drawFineArrow">直箭头</button>
|
||||
<button id="drawAttackArrow">进攻方向箭头</button>
|
||||
<button id="drawSwallowtailAttackArrow">进攻方向箭头(燕尾)</button>
|
||||
<button id="drawSquadCombat">分队战斗方向</button>
|
||||
<button id="drawSwallowtailSquadCombat">分队战斗方向(燕尾)</button>
|
||||
<button id="drawAssaultDirection">突击方向</button>
|
||||
<button id="drawDoubleArrow">双箭头</button>
|
||||
<button id="drawFreehandLine">自由线</button>
|
||||
<button id="drawFreehandPolygon">自由面</button>
|
||||
<button id="drawCurve">曲线</button>
|
||||
<button id="drawEllipse">椭圆</button>
|
||||
<button id="drawLune">半月面</button>
|
||||
<button id="Polygon">多边形</button>
|
||||
<button id="Reactangle">矩形</button>
|
||||
<button id="Triangle">三角形</button>
|
||||
<button id="Circle">圆形</button>
|
||||
<button id="Sector">扇形</button>
|
||||
<button id="StraightArrow">细直箭头</button>
|
||||
<button id="CurvedArrow">曲线箭头</button>
|
||||
<button id="FineArrow">直箭头</button>
|
||||
<button id="AttackArrow">进攻方向箭头</button>
|
||||
<button id="SwallowtailAttackArrow">进攻方向箭头(燕尾)</button>
|
||||
<button id="SquadCombat">分队战斗方向</button>
|
||||
<button id="SwallowtailSquadCombat">分队战斗方向(燕尾)</button>
|
||||
<button id="AssaultDirection">突击方向</button>
|
||||
<button id="DoubleArrow">双箭头</button>
|
||||
<button id="FreehandLine">自由线</button>
|
||||
<button id="FreehandPolygon">自由面</button>
|
||||
<button id="Curve">曲线</button>
|
||||
<button id="Ellipse">椭圆</button>
|
||||
<button id="Lune">半月面</button>
|
||||
</div>
|
||||
<div class="button-container" id="operation-button-group" style="top: 50px;">
|
||||
<button id="hide">隐藏</button>
|
||||
<button id="show">显示</button>
|
||||
<button id="remove">删除</button>
|
||||
<button id="addEvent">绑定事件</button>
|
||||
<button id="removeEvent">解绑事件</button>
|
||||
<button id="startGrowthAnimation">生长动画</button>
|
||||
<button id="createGeometryFromData">根据数据生成图形</button>
|
||||
<button id="cancelDraw">取消绘制</button>
|
||||
</div>
|
||||
<script>
|
||||
window.CESIUM_BASE_URL = 'node_modules/cesium/Build/Cesium';
|
||||
|
4
package-lock.json
generated
4
package-lock.json
generated
@ -1,12 +1,12 @@
|
||||
{
|
||||
"name": "cesium-plot-js",
|
||||
"version": "0.0.4",
|
||||
"version": "0.0.5",
|
||||
"lockfileVersion": 2,
|
||||
"requires": true,
|
||||
"packages": {
|
||||
"": {
|
||||
"name": "cesium-plot-js",
|
||||
"version": "0.0.4",
|
||||
"version": "0.0.5",
|
||||
"dependencies": {
|
||||
"lodash.clonedeep": "^4.5.0",
|
||||
"lodash.merge": "^4.6.2"
|
||||
|
@ -1,6 +1,6 @@
|
||||
{
|
||||
"name": "cesium-plot-js",
|
||||
"version": "0.0.5",
|
||||
"version": "0.0.6",
|
||||
"main": "dist/CesiumPlot.umd.js",
|
||||
"homepage": "https://github.com/ethan-zf/cesium-plot-js",
|
||||
"repository": {
|
||||
|
@ -50,8 +50,9 @@ export default class AttackArrow extends Base {
|
||||
const tempPoints = [...this.points, cartesian];
|
||||
this.setGeometryPoints(tempPoints);
|
||||
if (tempPoints.length === 2) {
|
||||
this.addFirstLineOfTheArrow();
|
||||
this.addTempLine();
|
||||
} else {
|
||||
this.removeTempLine();
|
||||
const geometryPoints = this.createGraphic(tempPoints);
|
||||
this.setGeometryPoints(geometryPoints);
|
||||
this.drawPolygon();
|
||||
|
@ -53,11 +53,9 @@ export default class DoubleArrow extends Base {
|
||||
this.lineEntity && this.viewer.entities.remove(this.lineEntity);
|
||||
} else {
|
||||
this.finishDrawing();
|
||||
this.curveControlPointLeft = this.cesium.Cartesian3.fromDegrees(this.llBodyPnts[2][0], this.llBodyPnts[2][1]);
|
||||
this.curveControlPointRight = this.cesium.Cartesian3.fromDegrees(this.rrBodyPnts[1][0], this.rrBodyPnts[1][1]);
|
||||
|
||||
// 辅助查看插值控制点位置
|
||||
// this.CesiumViewer.entities.add({
|
||||
// // 辅助查看插值控制点位置
|
||||
// this.viewer.entities.add({
|
||||
// position: this.curveControlPointLeft,
|
||||
// point: {
|
||||
// pixelSize: 10,
|
||||
@ -65,7 +63,7 @@ export default class DoubleArrow extends Base {
|
||||
// color: this.cesium.Color.RED,
|
||||
// },
|
||||
// });
|
||||
// this.CesiumViewer.entities.add({
|
||||
// this.viewer.entities.add({
|
||||
// position: this.curveControlPointRight,
|
||||
// point: {
|
||||
// pixelSize: 10,
|
||||
@ -75,6 +73,12 @@ export default class DoubleArrow extends Base {
|
||||
// });
|
||||
}
|
||||
}
|
||||
|
||||
finishDrawing() {
|
||||
this.curveControlPointLeft = this.cesium.Cartesian3.fromDegrees(this.llBodyPnts[2][0], this.llBodyPnts[2][1]);
|
||||
this.curveControlPointRight = this.cesium.Cartesian3.fromDegrees(this.rrBodyPnts[1][0], this.rrBodyPnts[1][1]);
|
||||
super.finishDrawing();
|
||||
}
|
||||
/**
|
||||
* Draw a shape based on mouse movement points during the initial drawing.
|
||||
*/
|
||||
@ -82,8 +86,9 @@ export default class DoubleArrow extends Base {
|
||||
const tempPoints = [...this.points, cartesian];
|
||||
this.setGeometryPoints(tempPoints);
|
||||
if (tempPoints.length === 2) {
|
||||
this.addFirstLineOfTheArrow();
|
||||
this.addTempLine();
|
||||
} else if (tempPoints.length > 2) {
|
||||
this.removeTempLine();
|
||||
const geometryPoints = this.createGraphic(tempPoints);
|
||||
this.setGeometryPoints(geometryPoints);
|
||||
this.drawPolygon();
|
||||
|
25
src/base.ts
25
src/base.ts
@ -35,6 +35,7 @@ export default class Base {
|
||||
points: CesiumTypeOnly.Cartesian3[] = [];
|
||||
styleCache: GeometryStyle | undefined;
|
||||
minPointsForShape: number = 0;
|
||||
tempLineEntity: CesiumTypeOnly.Entity;
|
||||
|
||||
constructor(cesium: CesiumTypeOnly, viewer: CesiumTypeOnly.Viewer, style?: GeometryStyle) {
|
||||
this.cesium = cesium;
|
||||
@ -266,15 +267,21 @@ export default class Base {
|
||||
}
|
||||
}
|
||||
|
||||
addFirstLineOfTheArrow() {
|
||||
if (!this.lineEntity) {
|
||||
addTempLine() {
|
||||
if (!this.tempLineEntity) {
|
||||
// The line style between the first two points matches the outline style.
|
||||
const style = this.style as PolygonStyle;
|
||||
const lineStyle = {
|
||||
material: style.outlineMaterial,
|
||||
lineWidth: style.outlineWidth,
|
||||
};
|
||||
this.lineEntity = this.addLineEntity(lineStyle);
|
||||
this.tempLineEntity = this.addLineEntity(lineStyle);
|
||||
}
|
||||
}
|
||||
|
||||
removeTempLine() {
|
||||
if (this.tempLineEntity) {
|
||||
this.viewer.entities.remove(this.tempLineEntity);
|
||||
}
|
||||
}
|
||||
|
||||
@ -434,6 +441,11 @@ export default class Base {
|
||||
});
|
||||
|
||||
this.setGeometryPoints(newPoints);
|
||||
if (this.minPointsForShape === 4) {
|
||||
// 双箭头在整体被拖拽时,需要同步更新生长动画的插值点
|
||||
this.curveControlPointLeft = this.cesium.Cartesian3.add(this.curveControlPointLeft, translation, new this.cesium.Cartesian3());
|
||||
this.curveControlPointRight = this.cesium.Cartesian3.add(this.curveControlPointRight, translation, new this.cesium.Cartesian3());
|
||||
}
|
||||
startPosition = newPosition;
|
||||
}
|
||||
} else {
|
||||
@ -718,10 +730,7 @@ export default class Base {
|
||||
|
||||
private doubleArrowGrowthAnimation(duration: number = 2000, delay: number = 0, callback?: Function) {
|
||||
setTimeout(() => {
|
||||
this.viewer.entities.remove(this.polygonEntity);
|
||||
this.viewer.entities.remove(this.outlineEntity);
|
||||
this.polygonEntity = null;
|
||||
this.outlineEntity = null;
|
||||
this.hideWithAnimation(0, 0, undefined);
|
||||
const points = this.getPoints();
|
||||
let startTime = Date.now();
|
||||
this.viewer.clock.shouldAnimate = true;
|
||||
@ -776,7 +785,7 @@ export default class Base {
|
||||
tempPoints[3] = newPositionLeft;
|
||||
const geometryPoints = this.createGraphic(tempPoints);
|
||||
this.setGeometryPoints(geometryPoints);
|
||||
this.drawPolygon();
|
||||
this.showWithAnimation(0, 0, undefined);
|
||||
};
|
||||
this.viewer.clock.onTick.addEventListener(frameListener);
|
||||
}, delay);
|
||||
|
33
src/index.ts
33
src/index.ts
@ -16,8 +16,12 @@ import Reactangle from './polygon/rectangle';
|
||||
import Triangle from './polygon/triangle';
|
||||
import Polygon from './polygon/polygon';
|
||||
import Circle from './polygon/circle';
|
||||
import Sector from './polygon/sector';
|
||||
|
||||
const CesiumPlot = {
|
||||
import { GeometryStyle } from './interface';
|
||||
import * as CesiumTypeOnly from 'cesium';
|
||||
|
||||
const CesiumPlot: any = {
|
||||
FineArrow,
|
||||
AttackArrow,
|
||||
SwallowtailAttackArrow,
|
||||
@ -36,6 +40,33 @@ const CesiumPlot = {
|
||||
Triangle,
|
||||
Polygon,
|
||||
Circle,
|
||||
Sector,
|
||||
};
|
||||
|
||||
type CreateGeometryFromDataOpts = {
|
||||
type: string;
|
||||
cartesianPoints: CesiumTypeOnly.Cartesian3[];
|
||||
style: GeometryStyle;
|
||||
};
|
||||
/**
|
||||
* 根据点位数据生成几何图形
|
||||
* @param points
|
||||
*/
|
||||
CesiumPlot.createGeometryFromData = (cesium: any, viewer: any, opts: CreateGeometryFromDataOpts) => {
|
||||
const { type, style, cartesianPoints } = opts;
|
||||
const geometry = new CesiumPlot[type](cesium, viewer, style);
|
||||
|
||||
geometry.points = cartesianPoints;
|
||||
const geometryPoints = geometry.createGraphic(cartesianPoints);
|
||||
geometry.setGeometryPoints(geometryPoints);
|
||||
if (geometry.type == 'polygon') {
|
||||
geometry.drawPolygon();
|
||||
} else {
|
||||
geometry.drawLine();
|
||||
}
|
||||
geometry.finishDrawing();
|
||||
geometry.onClick();
|
||||
return geometry;
|
||||
};
|
||||
|
||||
export default CesiumPlot;
|
||||
|
@ -37,7 +37,7 @@ export default class Circle extends Base {
|
||||
*/
|
||||
updateMovingPoint(cartesian: Cartesian3) {
|
||||
const tempPoints = [...this.points, cartesian];
|
||||
const geometryPoints = this.createCircle(tempPoints);
|
||||
const geometryPoints = this.createGraphic(tempPoints);
|
||||
this.setGeometryPoints(geometryPoints);
|
||||
this.drawPolygon();
|
||||
}
|
||||
@ -47,12 +47,12 @@ export default class Circle extends Base {
|
||||
*/
|
||||
updateDraggingPoint(cartesian: Cartesian3, index: number) {
|
||||
this.points[index] = cartesian;
|
||||
const geometryPoints = this.createCircle(this.points);
|
||||
const geometryPoints = this.createGraphic(this.points);
|
||||
this.setGeometryPoints(geometryPoints);
|
||||
this.drawPolygon();
|
||||
}
|
||||
|
||||
createCircle(positions: Cartesian3[]) {
|
||||
createGraphic(positions: Cartesian3[]) {
|
||||
const lnglatPoints = positions.map((pnt) => {
|
||||
return this.cartesianToLnglat(pnt);
|
||||
});
|
||||
|
@ -37,7 +37,7 @@ export default class Ellipse extends Base {
|
||||
*/
|
||||
updateMovingPoint(cartesian: Cartesian3) {
|
||||
const tempPoints = [...this.points, cartesian];
|
||||
const geometryPoints = this.createEllipse(tempPoints);
|
||||
const geometryPoints = this.createGraphic(tempPoints);
|
||||
this.setGeometryPoints(geometryPoints);
|
||||
this.drawPolygon();
|
||||
}
|
||||
@ -47,12 +47,12 @@ export default class Ellipse extends Base {
|
||||
*/
|
||||
updateDraggingPoint(cartesian: Cartesian3, index: number) {
|
||||
this.points[index] = cartesian;
|
||||
const geometryPoints = this.createEllipse(this.points);
|
||||
const geometryPoints = this.createGraphic(this.points);
|
||||
this.setGeometryPoints(geometryPoints);
|
||||
this.drawPolygon();
|
||||
}
|
||||
|
||||
createEllipse(positions: Cartesian3[]) {
|
||||
createGraphic(positions: Cartesian3[]) {
|
||||
const lnglatPoints = positions.map((pnt) => {
|
||||
return this.cartesianToLnglat(pnt);
|
||||
});
|
||||
|
@ -37,7 +37,7 @@ export default class Lune extends Base {
|
||||
*/
|
||||
updateMovingPoint(cartesian: Cartesian3) {
|
||||
const tempPoints = [...this.points, cartesian];
|
||||
const geometryPoints = this.createLune(tempPoints);
|
||||
const geometryPoints = this.createGraphic(tempPoints);
|
||||
this.setGeometryPoints(geometryPoints);
|
||||
this.drawPolygon();
|
||||
}
|
||||
@ -47,12 +47,12 @@ export default class Lune extends Base {
|
||||
*/
|
||||
updateDraggingPoint(cartesian: Cartesian3, index: number) {
|
||||
this.points[index] = cartesian;
|
||||
const geometryPoints = this.createLune(this.points);
|
||||
const geometryPoints = this.createGraphic(this.points);
|
||||
this.setGeometryPoints(geometryPoints);
|
||||
this.drawPolygon();
|
||||
}
|
||||
|
||||
createLune(positions: Cartesian3[]) {
|
||||
createGraphic(positions: Cartesian3[]) {
|
||||
const lnglatPoints = positions.map((pnt) => {
|
||||
return this.cartesianToLnglat(pnt);
|
||||
});
|
||||
|
@ -25,7 +25,7 @@ export default class Polygon extends Base {
|
||||
this.points.push(cartesian);
|
||||
if (this.points.length === 1) {
|
||||
this.onMouseMove();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
@ -35,8 +35,9 @@ export default class Polygon extends Base {
|
||||
const tempPoints = [...this.points, cartesian];
|
||||
this.setGeometryPoints(tempPoints);
|
||||
if (tempPoints.length === 2) {
|
||||
this.addFirstLineOfTheArrow();
|
||||
this.addTempLine();
|
||||
} else {
|
||||
this.removeTempLine();
|
||||
this.drawPolygon();
|
||||
}
|
||||
}
|
||||
|
@ -34,7 +34,7 @@ export default class Rectangle extends Base {
|
||||
*/
|
||||
updateMovingPoint(cartesian: Cartesian3) {
|
||||
const tempPoints = [...this.points, cartesian];
|
||||
const geometryPoints = this.createRectangle(tempPoints);
|
||||
const geometryPoints = this.createGraphic(tempPoints);
|
||||
this.setGeometryPoints(geometryPoints);
|
||||
this.drawPolygon();
|
||||
}
|
||||
@ -44,12 +44,12 @@ export default class Rectangle extends Base {
|
||||
*/
|
||||
updateDraggingPoint(cartesian: Cartesian3, index: number) {
|
||||
this.points[index] = cartesian;
|
||||
const geometryPoints = this.createRectangle(this.points);
|
||||
const geometryPoints = this.createGraphic(this.points);
|
||||
this.setGeometryPoints(geometryPoints);
|
||||
this.drawPolygon();
|
||||
}
|
||||
|
||||
createRectangle(positions: Cartesian3[]) {
|
||||
createGraphic(positions: Cartesian3[]) {
|
||||
const [p1, p2] = positions.map(this.cartesianToLnglat);
|
||||
const coords = [...p1, p1[0], p2[1], ...p2, p2[0], p1[1], ...p1];
|
||||
const cartesianPoints = this.cesium.Cartesian3.fromDegreesArray(coords);
|
||||
|
77
src/polygon/sector.ts
Normal file
77
src/polygon/sector.ts
Normal file
@ -0,0 +1,77 @@
|
||||
import Base from '../base';
|
||||
// @ts-ignore
|
||||
import { Cartesian3 } from 'cesium';
|
||||
import * as Utils from '../utils';
|
||||
import { PolygonStyle } from '../interface';
|
||||
|
||||
export default class Sector extends Base {
|
||||
points: Cartesian3[] = [];
|
||||
|
||||
constructor(cesium: any, viewer: any, style?: PolygonStyle) {
|
||||
super(cesium, viewer, style);
|
||||
this.cesium = cesium;
|
||||
this.setState('drawing');
|
||||
}
|
||||
|
||||
getType(): 'polygon' | 'line' {
|
||||
return 'polygon';
|
||||
}
|
||||
|
||||
/**
|
||||
* Add points only on click events
|
||||
*/
|
||||
addPoint(cartesian: Cartesian3) {
|
||||
this.points.push(cartesian);
|
||||
if (this.points.length === 1) {
|
||||
this.onMouseMove();
|
||||
}else if (this.points.length === 3) {
|
||||
this.finishDrawing();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Draw a shape based on mouse movement points during the initial drawing.
|
||||
*/
|
||||
updateMovingPoint(cartesian: Cartesian3) {
|
||||
const tempPoints = [...this.points, cartesian];
|
||||
this.setGeometryPoints(tempPoints);
|
||||
if (tempPoints.length === 2) {
|
||||
this.addTempLine();
|
||||
} else {
|
||||
this.removeTempLine();
|
||||
const geometryPoints = this.createGraphic(tempPoints);
|
||||
this.setGeometryPoints(geometryPoints);
|
||||
this.drawPolygon();
|
||||
}
|
||||
}
|
||||
|
||||
createGraphic(positions: Cartesian3[]) {
|
||||
const lnglatPoints = positions.map((pnt) => {
|
||||
return this.cartesianToLnglat(pnt);
|
||||
});
|
||||
const [center, pnt2, pnt3] = [lnglatPoints[0], lnglatPoints[1], lnglatPoints[2]];
|
||||
const radius = Utils.MathDistance(pnt2, center);
|
||||
const startAngle = Utils.getAzimuth(pnt2, center);
|
||||
const endAngle = Utils.getAzimuth(pnt3, center);
|
||||
const res = Utils.getArcPoints(center, radius, startAngle, endAngle);
|
||||
res.push(center, res[0]);
|
||||
|
||||
const temp = [].concat(...res);
|
||||
const cartesianPoints = this.cesium.Cartesian3.fromDegreesArray(temp);
|
||||
return cartesianPoints;
|
||||
}
|
||||
|
||||
/**
|
||||
* In edit mode, drag key points to update corresponding key point data.
|
||||
*/
|
||||
updateDraggingPoint(cartesian: Cartesian3, index: number) {
|
||||
this.points[index] = cartesian;
|
||||
const geometryPoints = this.createGraphic(this.points);
|
||||
this.setGeometryPoints(geometryPoints);
|
||||
this.drawPolygon();
|
||||
}
|
||||
|
||||
getPoints() {
|
||||
return this.points;
|
||||
}
|
||||
}
|
@ -36,8 +36,9 @@ export default class Triangle extends Base {
|
||||
const tempPoints = [...this.points, cartesian];
|
||||
this.setGeometryPoints(tempPoints);
|
||||
if (tempPoints.length === 2) {
|
||||
this.addFirstLineOfTheArrow();
|
||||
this.addTempLine();
|
||||
} else {
|
||||
this.removeTempLine();
|
||||
this.drawPolygon();
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user