add Ellipse

This commit is contained in:
ethan 2023-09-08 16:17:31 +08:00
parent 79c9e449fc
commit 61b319d190
4 changed files with 91 additions and 0 deletions

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@ -123,6 +123,9 @@ buttonGroup.onclick = (evt) => {
case 'drawCurve': case 'drawCurve':
geometry = new CesiumPlot.Curve(Cesium, viewer); geometry = new CesiumPlot.Curve(Cesium, viewer);
break; break;
case 'drawEllipse':
geometry = new CesiumPlot.Ellipse(Cesium, viewer);
break;
case 'drawFreehandPolygon': case 'drawFreehandPolygon':
geometry = new CesiumPlot.FreehandPolygon(Cesium, viewer, { geometry = new CesiumPlot.FreehandPolygon(Cesium, viewer, {
material: Cesium.Color.GREEN, material: Cesium.Color.GREEN,

View File

@ -57,6 +57,7 @@
<button id="drawFreehandLine">自由线</button> <button id="drawFreehandLine">自由线</button>
<button id="drawFreehandPolygon">自由面</button> <button id="drawFreehandPolygon">自由面</button>
<button id="drawCurve">曲线</button> <button id="drawCurve">曲线</button>
<button id="drawEllipse">椭圆</button>
<button id="hide">隐藏</button> <button id="hide">隐藏</button>
<button id="show">显示</button> <button id="show">显示</button>
<button id="remove">删除</button> <button id="remove">删除</button>

View File

@ -10,6 +10,7 @@ import DoubleArrow from './arrow/double-arrow';
import FreehandLine from './line/freehand-line'; import FreehandLine from './line/freehand-line';
import FreehandPolygon from './polygon/freehand-polygon'; import FreehandPolygon from './polygon/freehand-polygon';
import Curve from './line/curve'; import Curve from './line/curve';
import Ellipse from './polygon/ellipse';
const CesiumPlot = { const CesiumPlot = {
FineArrow, FineArrow,
@ -24,6 +25,7 @@ const CesiumPlot = {
FreehandLine, FreehandLine,
FreehandPolygon, FreehandPolygon,
Curve, Curve,
Ellipse,
}; };
export default CesiumPlot; export default CesiumPlot;

85
src/polygon/ellipse.ts Normal file
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@ -0,0 +1,85 @@
import Base from '../base';
import * as Utils from '../utils';
// @ts-ignore
import { Cartesian3 } from '@examples/cesium';
import { PolygonStyle } from '../interface';
export default class Ellipse extends Base {
points: Cartesian3[] = [];
freehand: boolean;
constructor(cesium: any, viewer: any, style?: PolygonStyle) {
super(cesium, viewer, style);
this.cesium = cesium;
this.freehand = true;
this.setState('drawing');
}
getType(): 'polygon' | 'line' {
return 'polygon';
}
/**
* Add points only on click events
*/
addPoint(cartesian: Cartesian3) {
this.points.push(cartesian);
if (this.points.length === 1) {
this.onMouseMove();
} else if (this.points.length > 1) {
this.finishDrawing();
}
}
/**
* Draw a shape based on mouse movement points during the initial drawing.
*/
updateMovingPoint(cartesian: Cartesian3) {
const tempPoints = [...this.points, cartesian];
const geometryPoints = this.createEllipse(tempPoints);
this.setGeometryPoints(geometryPoints);
this.drawPolygon();
}
/**
* In edit mode, drag key points to update corresponding key point data.
*/
updateDraggingPoint(cartesian: Cartesian3, index: number) {
this.points[index] = cartesian;
const geometryPoints = this.createEllipse(this.points);
this.setGeometryPoints(geometryPoints);
this.drawPolygon();
}
createEllipse(positions: Cartesian3[]) {
const lnglatPoints = positions.map((pnt) => {
return this.cartesianToLnglat(pnt);
});
const pnt1 = lnglatPoints[0];
const pnt2 = lnglatPoints[1];
const center = Utils.Mid(pnt1, pnt2);
const majorRadius = Math.abs((pnt1[0] - pnt2[0]) / 2);
const minorRadius = Math.abs((pnt1[1] - pnt2[1]) / 2);
const res = this.generatePoints(center, majorRadius, minorRadius);
const temp = [].concat(...res);
const cartesianPoints = this.cesium.Cartesian3.fromDegreesArray(temp);
return cartesianPoints;
}
generatePoints(center, majorRadius, minorRadius) {
let [x, y, angle, points] = [null, null, 0, []];
for (let i = 0; i <= 100; i++) {
angle = (Math.PI * 2 * i) / 100;
x = center[0] + majorRadius * Math.cos(angle);
y = center[1] + minorRadius * Math.sin(angle);
points.push([x, y]);
}
return points;
}
getPoints() {
return this.points;
}
}