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https://github.com/ethan-zf/cesium-plot-js.git
synced 2025-06-24 03:27:29 +00:00
add growth animation
This commit is contained in:
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b234fca7dd
commit
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@ -13,6 +13,7 @@ export default class AssaultDirection extends FineArrow {
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headWidthFactor: number;
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headWidthFactor: number;
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headAngle: number;
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headAngle: number;
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neckAngle: number;
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neckAngle: number;
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minPointsForShape: number;
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constructor(cesium: any, viewer: any, style?: PolygonStyle) {
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constructor(cesium: any, viewer: any, style?: PolygonStyle) {
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super(cesium, viewer, style);
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super(cesium, viewer, style);
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@ -22,10 +23,11 @@ export default class AssaultDirection extends FineArrow {
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this.headWidthFactor = 0.13;
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this.headWidthFactor = 0.13;
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this.headAngle = Math.PI / 4;
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this.headAngle = Math.PI / 4;
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this.neckAngle = Math.PI * 0.17741;
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this.neckAngle = Math.PI * 0.17741;
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this.minPointsForShape = 2;
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this.setState('drawing');
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this.setState('drawing');
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}
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}
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createPolygon(positions: Cartesian3[]) {
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createGraphic(positions: Cartesian3[]) {
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const [p1, p2] = positions.map(this.cartesianToLnglat);
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const [p1, p2] = positions.map(this.cartesianToLnglat);
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const len = Utils.getBaseLength([p1, p2]) * 1.5;
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const len = Utils.getBaseLength([p1, p2]) * 1.5;
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const tailWidth = len * this.tailWidthFactor;
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const tailWidth = len * this.tailWidthFactor;
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@ -11,6 +11,7 @@ export default class AttackArrow extends Base {
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neckHeightFactor: number;
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neckHeightFactor: number;
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neckWidthFactor: number;
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neckWidthFactor: number;
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headTailFactor: number;
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headTailFactor: number;
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minPointsForShape: number;
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constructor(cesium: any, viewer: any, style?: PolygonStyle) {
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constructor(cesium: any, viewer: any, style?: PolygonStyle) {
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super(cesium, viewer, style);
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super(cesium, viewer, style);
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@ -20,6 +21,7 @@ export default class AttackArrow extends Base {
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this.neckHeightFactor = 0.85;
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this.neckHeightFactor = 0.85;
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this.neckWidthFactor = 0.15;
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this.neckWidthFactor = 0.15;
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this.headTailFactor = 0.8;
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this.headTailFactor = 0.8;
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this.minPointsForShape = 3;
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this.setState('drawing');
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this.setState('drawing');
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this.onDoubleClick();
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this.onDoubleClick();
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}
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}
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@ -50,7 +52,7 @@ export default class AttackArrow extends Base {
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if (tempPoints.length === 2) {
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if (tempPoints.length === 2) {
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this.addFirstLineOfTheArrow();
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this.addFirstLineOfTheArrow();
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} else {
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} else {
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const geometryPoints = this.createPolygon(tempPoints);
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const geometryPoints = this.createGraphic(tempPoints);
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this.setGeometryPoints(geometryPoints);
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this.setGeometryPoints(geometryPoints);
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this.drawPolygon();
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this.drawPolygon();
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}
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}
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@ -59,7 +61,7 @@ export default class AttackArrow extends Base {
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/**
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/**
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* Generate geometric shapes based on key points.
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* Generate geometric shapes based on key points.
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*/
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*/
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createPolygon(positions: Cartesian3[]): Cartesian3[] {
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createGraphic(positions: Cartesian3[]): Cartesian3[] {
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const lnglatPoints = positions.map((pnt) => {
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const lnglatPoints = positions.map((pnt) => {
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return this.cartesianToLnglat(pnt);
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return this.cartesianToLnglat(pnt);
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});
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});
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@ -143,7 +145,7 @@ export default class AttackArrow extends Base {
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*/
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*/
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updateDraggingPoint(cartesian: Cartesian3, index: number) {
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updateDraggingPoint(cartesian: Cartesian3, index: number) {
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this.points[index] = cartesian;
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this.points[index] = cartesian;
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const geometryPoints = this.createPolygon(this.points);
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const geometryPoints = this.createGraphic(this.points);
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this.setGeometryPoints(geometryPoints);
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this.setGeometryPoints(geometryPoints);
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this.drawPolygon();
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this.drawPolygon();
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}
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}
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@ -49,8 +49,8 @@ export default class CurvedArrow extends Base {
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const distance = Utils.MathDistance(pnt1, pnt2);
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const distance = Utils.MathDistance(pnt1, pnt2);
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let len = distance / this.arrowLengthScale;
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let len = distance / this.arrowLengthScale;
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len = len > this.maxArrowLength ? this.maxArrowLength : len;
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len = len > this.maxArrowLength ? this.maxArrowLength : len;
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const leftPnt = Utils.getThirdPoint(pnt1, pnt2, Math.PI / 6, len, false);
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const leftPnt = Utils.getThirdPoint(pnt1, pnt2, Math.PI / 6, len / 3, false);
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const rightPnt = Utils.getThirdPoint(pnt1, pnt2, Math.PI / 6, len, true);
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const rightPnt = Utils.getThirdPoint(pnt1, pnt2, Math.PI / 6, len / 3, true);
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const points = [...pnt1, ...pnt2, ...leftPnt, ...pnt2, ...rightPnt];
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const points = [...pnt1, ...pnt2, ...leftPnt, ...pnt2, ...rightPnt];
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const cartesianPoints = this.cesium.Cartesian3.fromDegreesArray(points);
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const cartesianPoints = this.cesium.Cartesian3.fromDegreesArray(points);
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return cartesianPoints;
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return cartesianPoints;
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@ -86,8 +86,8 @@ export default class CurvedArrow extends Base {
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const distance = Utils.wholeDistance(lnglatPoints);
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const distance = Utils.wholeDistance(lnglatPoints);
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let len = distance / this.arrowLengthScale;
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let len = distance / this.arrowLengthScale;
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len = len > this.maxArrowLength ? this.maxArrowLength : len;
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len = len > this.maxArrowLength ? this.maxArrowLength : len;
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const leftPnt = Utils.getThirdPoint(pnt1, pnt2, Math.PI / 6, len, false);
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const leftPnt = Utils.getThirdPoint(pnt1, pnt2, Math.PI / 6, len / 3, false);
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const rightPnt = Utils.getThirdPoint(pnt1, pnt2, Math.PI / 6, len, true);
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const rightPnt = Utils.getThirdPoint(pnt1, pnt2, Math.PI / 6, len / 3, true);
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const temp = [].concat(...curvePoints);
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const temp = [].concat(...curvePoints);
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const points = [...temp, ...leftPnt, ...pnt2, ...rightPnt];
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const points = [...temp, ...leftPnt, ...pnt2, ...rightPnt];
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const cartesianPoints = this.cesium.Cartesian3.fromDegreesArray(points);
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const cartesianPoints = this.cesium.Cartesian3.fromDegreesArray(points);
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@ -13,6 +13,7 @@ export default class FineArrow extends Base {
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headWidthFactor: number;
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headWidthFactor: number;
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headAngle: number;
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headAngle: number;
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neckAngle: number;
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neckAngle: number;
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minPointsForShape: number;
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constructor(cesium: any, viewer: any, style?: PolygonStyle) {
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constructor(cesium: any, viewer: any, style?: PolygonStyle) {
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super(cesium, viewer, style);
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super(cesium, viewer, style);
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@ -22,6 +23,7 @@ export default class FineArrow extends Base {
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this.headWidthFactor = 0.25;
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this.headWidthFactor = 0.25;
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this.headAngle = Math.PI / 8.5;
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this.headAngle = Math.PI / 8.5;
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this.neckAngle = Math.PI / 13;
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this.neckAngle = Math.PI / 13;
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this.minPointsForShape = 2;
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this.setState('drawing');
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this.setState('drawing');
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}
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}
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@ -38,7 +40,7 @@ export default class FineArrow extends Base {
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this.onMouseMove();
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this.onMouseMove();
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}
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}
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if (this.points.length === 2) {
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if (this.points.length === 2) {
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const geometryPoints = this.createPolygon(this.points);
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const geometryPoints = this.createGraphic(this.points);
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this.setGeometryPoints(geometryPoints);
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this.setGeometryPoints(geometryPoints);
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this.drawPolygon();
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this.drawPolygon();
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this.finishDrawing();
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this.finishDrawing();
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@ -50,7 +52,7 @@ export default class FineArrow extends Base {
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*/
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*/
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updateMovingPoint(cartesian: Cartesian3) {
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updateMovingPoint(cartesian: Cartesian3) {
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const tempPoints = [...this.points, cartesian];
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const tempPoints = [...this.points, cartesian];
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const geometryPoints = this.createPolygon(tempPoints);
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const geometryPoints = this.createGraphic(tempPoints);
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this.setGeometryPoints(geometryPoints);
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this.setGeometryPoints(geometryPoints);
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this.drawPolygon();
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this.drawPolygon();
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}
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}
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@ -60,7 +62,7 @@ export default class FineArrow extends Base {
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*/
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*/
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updateDraggingPoint(cartesian: Cartesian3, index: number) {
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updateDraggingPoint(cartesian: Cartesian3, index: number) {
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this.points[index] = cartesian;
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this.points[index] = cartesian;
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const geometryPoints = this.createPolygon(this.points);
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const geometryPoints = this.createGraphic(this.points);
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this.setGeometryPoints(geometryPoints);
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this.setGeometryPoints(geometryPoints);
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this.drawPolygon();
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this.drawPolygon();
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}
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}
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@ -68,7 +70,7 @@ export default class FineArrow extends Base {
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/**
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/**
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* Generate geometric shapes based on key points.
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* Generate geometric shapes based on key points.
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*/
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*/
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createPolygon(positions: Cartesian3[]) {
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createGraphic(positions: Cartesian3[]) {
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const [p1, p2] = positions.map(this.cartesianToLnglat);
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const [p1, p2] = positions.map(this.cartesianToLnglat);
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const len = Utils.getBaseLength([p1, p2]);
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const len = Utils.getBaseLength([p1, p2]);
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const tailWidth = len * this.tailWidthFactor;
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const tailWidth = len * this.tailWidthFactor;
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@ -20,6 +20,7 @@ export default class SquadCombat extends AttackArrow {
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this.neckHeightFactor = 0.85;
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this.neckHeightFactor = 0.85;
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this.neckWidthFactor = 0.15;
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this.neckWidthFactor = 0.15;
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this.tailWidthFactor = 0.1;
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this.tailWidthFactor = 0.1;
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this.minPointsForShape = 2;
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}
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}
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/**
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/**
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@ -43,7 +44,7 @@ export default class SquadCombat extends AttackArrow {
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if (tempPoints.length < 2) {
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if (tempPoints.length < 2) {
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return;
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return;
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} else {
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} else {
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const geometryPoints = this.createPolygon(tempPoints);
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const geometryPoints = this.createGraphic(tempPoints);
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this.setGeometryPoints(geometryPoints);
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this.setGeometryPoints(geometryPoints);
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this.drawPolygon();
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this.drawPolygon();
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}
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}
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@ -52,7 +53,7 @@ export default class SquadCombat extends AttackArrow {
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/**
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/**
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* Generate geometric shapes based on key points.
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* Generate geometric shapes based on key points.
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*/
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*/
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createPolygon(positions: Cartesian3[]): Cartesian3[] {
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createGraphic(positions: Cartesian3[]): Cartesian3[] {
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const lnglatPoints = positions.map((pnt) => {
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const lnglatPoints = positions.map((pnt) => {
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return this.cartesianToLnglat(pnt);
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return this.cartesianToLnglat(pnt);
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});
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});
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@ -8,10 +8,12 @@ export default class StraightArrow extends Base {
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points: Cartesian3[] = [];
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points: Cartesian3[] = [];
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arrowLengthScale: number = 5;
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arrowLengthScale: number = 5;
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maxArrowLength: number = 3000000;
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maxArrowLength: number = 3000000;
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minPointsForShape: number;
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constructor(cesium: any, viewer: any, style?: LineStyle) {
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constructor(cesium: any, viewer: any, style?: LineStyle) {
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super(cesium, viewer, style);
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super(cesium, viewer, style);
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this.cesium = cesium;
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this.cesium = cesium;
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this.minPointsForShape = 2;
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this.setState('drawing');
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this.setState('drawing');
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}
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}
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@ -28,7 +30,7 @@ export default class StraightArrow extends Base {
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this.onMouseMove();
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this.onMouseMove();
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}
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}
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if (this.points.length === 2) {
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if (this.points.length === 2) {
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const geometryPoints = this.createLine(this.points);
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const geometryPoints = this.createGraphic(this.points);
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this.setGeometryPoints(geometryPoints);
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this.setGeometryPoints(geometryPoints);
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this.drawLine();
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this.drawLine();
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this.finishDrawing();
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this.finishDrawing();
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@ -40,7 +42,7 @@ export default class StraightArrow extends Base {
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*/
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*/
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updateMovingPoint(cartesian: Cartesian3) {
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updateMovingPoint(cartesian: Cartesian3) {
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const tempPoints = [...this.points, cartesian];
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const tempPoints = [...this.points, cartesian];
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const geometryPoints = this.createLine(tempPoints);
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const geometryPoints = this.createGraphic(tempPoints);
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this.setGeometryPoints(geometryPoints);
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this.setGeometryPoints(geometryPoints);
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this.drawLine();
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this.drawLine();
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}
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}
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@ -50,7 +52,7 @@ export default class StraightArrow extends Base {
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*/
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*/
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updateDraggingPoint(cartesian: Cartesian3, index: number) {
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updateDraggingPoint(cartesian: Cartesian3, index: number) {
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this.points[index] = cartesian;
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this.points[index] = cartesian;
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const geometryPoints = this.createLine(this.points);
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const geometryPoints = this.createGraphic(this.points);
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this.setGeometryPoints(geometryPoints);
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this.setGeometryPoints(geometryPoints);
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this.drawLine();
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this.drawLine();
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}
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}
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@ -58,13 +60,13 @@ export default class StraightArrow extends Base {
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/**
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/**
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* Generate geometric shapes based on key points.
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* Generate geometric shapes based on key points.
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*/
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*/
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createLine(positions: Cartesian3[]) {
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createGraphic(positions: Cartesian3[]) {
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const [pnt1, pnt2] = positions.map(this.cartesianToLnglat);
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const [pnt1, pnt2] = positions.map(this.cartesianToLnglat);
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const distance = Utils.MathDistance(pnt1, pnt2);
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const distance = Utils.MathDistance(pnt1, pnt2);
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let len = distance / this.arrowLengthScale;
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let len = distance / this.arrowLengthScale;
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len = len > this.maxArrowLength ? this.maxArrowLength : len;
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len = len > this.maxArrowLength ? this.maxArrowLength : len;
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const leftPnt = Utils.getThirdPoint(pnt1, pnt2, Math.PI / 6, len, false);
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const leftPnt = Utils.getThirdPoint(pnt1, pnt2, Math.PI / 6, len / 3, false);
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const rightPnt = Utils.getThirdPoint(pnt1, pnt2, Math.PI / 6, len, true);
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const rightPnt = Utils.getThirdPoint(pnt1, pnt2, Math.PI / 6, len / 3, true);
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const points = [...pnt1, ...pnt2, ...leftPnt, ...pnt2, ...rightPnt];
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const points = [...pnt1, ...pnt2, ...leftPnt, ...pnt2, ...rightPnt];
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const cartesianPoints = this.cesium.Cartesian3.fromDegreesArray(points);
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const cartesianPoints = this.cesium.Cartesian3.fromDegreesArray(points);
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return cartesianPoints;
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return cartesianPoints;
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@ -26,12 +26,13 @@ export default class SwallowtailAttackArrow extends AttackArrow {
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this.headTailFactor = 0.8;
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this.headTailFactor = 0.8;
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this.swallowTailFactor = 1;
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this.swallowTailFactor = 1;
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this.swallowTailPnt = [0, 0];
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this.swallowTailPnt = [0, 0];
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this.minPointsForShape = 3;
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}
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}
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/**
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/**
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* Generate geometric shapes based on key points.
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* Generate geometric shapes based on key points.
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*/
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*/
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createPolygon(positions: Cartesian3[]): Cartesian3[] {
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createGraphic(positions: Cartesian3[]): Cartesian3[] {
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const lnglatPoints = positions.map((pnt) => {
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const lnglatPoints = positions.map((pnt) => {
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return this.cartesianToLnglat(pnt);
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return this.cartesianToLnglat(pnt);
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});
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});
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this.neckWidthFactor = 0.15;
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this.neckWidthFactor = 0.15;
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this.tailWidthFactor = 0.1;
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this.tailWidthFactor = 0.1;
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this.swallowTailFactor = 1;
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this.swallowTailFactor = 1;
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this.minPointsForShape = 2;
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}
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}
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/**
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/**
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* Generate geometric shapes based on key points.
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* Generate geometric shapes based on key points.
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*/
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*/
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createPolygon(positions: Cartesian3[]): Cartesian3[] {
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createGraphic(positions: Cartesian3[]): Cartesian3[] {
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const lnglatPoints = positions.map((pnt) => {
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const lnglatPoints = positions.map((pnt) => {
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return this.cartesianToLnglat(pnt);
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return this.cartesianToLnglat(pnt);
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});
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});
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@ -710,7 +710,7 @@ export default class Base {
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tempPoints[tempPoints.length - 1] = newPosition;
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tempPoints[tempPoints.length - 1] = newPosition;
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const geometryPoints = this.createGraphic(tempPoints);
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const geometryPoints = this.createGraphic(tempPoints);
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this.setGeometryPoints(geometryPoints);
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this.setGeometryPoints(geometryPoints);
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this.showAnimation(0, 0, undefined);
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this.showWithAnimation(0, 0, undefined);
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};
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};
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this.viewer.clock.onTick.addEventListener(frameListener);
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this.viewer.clock.onTick.addEventListener(frameListener);
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}, delay);
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}, delay);
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@ -23,7 +23,7 @@ export default class Curve extends Base {
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}
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}
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/**
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/**
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* 仅点击事件会添加点
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* Points are only added upon click events.
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*/
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*/
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addPoint(cartesian: Cartesian3) {
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addPoint(cartesian: Cartesian3) {
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this.points.push(cartesian);
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this.points.push(cartesian);
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@ -36,7 +36,7 @@ export default class Curve extends Base {
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}
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}
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/**
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/**
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* 初次绘制时根据鼠标移动的点位绘制图形.
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* Draw the shape based on the mouse movement position during the initial drawing.
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*/
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*/
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updateMovingPoint(cartesian: Cartesian3) {
|
updateMovingPoint(cartesian: Cartesian3) {
|
||||||
const tempPoints = [...this.points, cartesian];
|
const tempPoints = [...this.points, cartesian];
|
||||||
@ -45,25 +45,25 @@ export default class Curve extends Base {
|
|||||||
this.setGeometryPoints(tempPoints);
|
this.setGeometryPoints(tempPoints);
|
||||||
this.drawLine();
|
this.drawLine();
|
||||||
} else {
|
} else {
|
||||||
geometryPoints = this.createLine(tempPoints);
|
geometryPoints = this.createGraphic(tempPoints);
|
||||||
this.setGeometryPoints(geometryPoints);
|
this.setGeometryPoints(geometryPoints);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* 编辑状态下,拖拽关键点位,更新对应关键点位数据
|
* During editing mode, drag key points to update the corresponding data.
|
||||||
*/
|
*/
|
||||||
updateDraggingPoint(cartesian: Cartesian3, index: number) {
|
updateDraggingPoint(cartesian: Cartesian3, index: number) {
|
||||||
this.points[index] = cartesian;
|
this.points[index] = cartesian;
|
||||||
const geometryPoints = this.createLine(this.points);
|
const geometryPoints = this.createGraphic(this.points);
|
||||||
this.setGeometryPoints(geometryPoints);
|
this.setGeometryPoints(geometryPoints);
|
||||||
this.drawLine();
|
this.drawLine();
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* 根据关键点生成几何图形点位.
|
* Generate geometric shape points based on key points..
|
||||||
*/
|
*/
|
||||||
createLine(positions: Cartesian3[]) {
|
createGraphic(positions: Cartesian3[]) {
|
||||||
const lnglatPoints = positions.map(pnt => {
|
const lnglatPoints = positions.map(pnt => {
|
||||||
return this.cartesianToLnglat(pnt);
|
return this.cartesianToLnglat(pnt);
|
||||||
});
|
});
|
||||||
|
Loading…
Reference in New Issue
Block a user