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	修复双箭头整体被拖拽后生长动画路径不正确的问题
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				@ -53,8 +53,6 @@ export default class DoubleArrow extends Base {
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      this.lineEntity && this.viewer.entities.remove(this.lineEntity);
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					      this.lineEntity && this.viewer.entities.remove(this.lineEntity);
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    } else {
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					    } else {
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      this.finishDrawing();
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					      this.finishDrawing();
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      this.curveControlPointLeft = this.cesium.Cartesian3.fromDegrees(this.llBodyPnts[2][0], this.llBodyPnts[2][1]);
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      this.curveControlPointRight = this.cesium.Cartesian3.fromDegrees(this.rrBodyPnts[1][0], this.rrBodyPnts[1][1]);
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      // // 辅助查看插值控制点位置
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					      // // 辅助查看插值控制点位置
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      // this.viewer.entities.add({
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					      // this.viewer.entities.add({
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@ -76,11 +74,11 @@ export default class DoubleArrow extends Base {
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    }
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					    }
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  }
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					  }
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  // finishDrawing() {
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					  finishDrawing() {
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  //   this.curveControlPointLeft = this.cesium.Cartesian3.fromDegrees(this.llBodyPnts[2][0], this.llBodyPnts[2][1]);
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					    this.curveControlPointLeft = this.cesium.Cartesian3.fromDegrees(this.llBodyPnts[2][0], this.llBodyPnts[2][1]);
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  //   this.curveControlPointRight = this.cesium.Cartesian3.fromDegrees(this.rrBodyPnts[1][0], this.rrBodyPnts[1][1]);
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					    this.curveControlPointRight = this.cesium.Cartesian3.fromDegrees(this.rrBodyPnts[1][0], this.rrBodyPnts[1][1]);
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  //   super.finishDrawing();
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					    super.finishDrawing();
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  // }
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					  }
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  /**
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					  /**
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   * Draw a shape based on mouse movement points during the initial drawing.
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					   * Draw a shape based on mouse movement points during the initial drawing.
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   */
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					   */
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@ -441,6 +441,11 @@ export default class Base {
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          });
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					          });
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          this.setGeometryPoints(newPoints);
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					          this.setGeometryPoints(newPoints);
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					          if (this.minPointsForShape === 4) {
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					            // 双箭头在整体被拖拽时,需要同步更新生长动画的插值点
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					            this.curveControlPointLeft = this.cesium.Cartesian3.add(this.curveControlPointLeft, translation, new this.cesium.Cartesian3());
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					            this.curveControlPointRight = this.cesium.Cartesian3.add(this.curveControlPointRight, translation, new this.cesium.Cartesian3());
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					          }
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          startPosition = newPosition;
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					          startPosition = newPosition;
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        }
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					        }
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      } else {
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					      } else {
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