mirror of
https://github.com/ethan-zf/cesium-plot-js.git
synced 2025-11-03 16:54:17 +00:00
Merge 5251862c94 into a8b7f2b46d
This commit is contained in:
commit
d8268fdd98
39
src/base.ts
39
src/base.ts
@ -36,6 +36,7 @@ export default class Base {
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styleCache: GeometryStyle | undefined;
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minPointsForShape: number = 0;
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tempLineEntity: CesiumTypeOnly.Entity;
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dataSource: CesiumTypeOnly.CustomDataSource;
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constructor(cesium: CesiumTypeOnly, viewer: CesiumTypeOnly.Viewer, style?: GeometryStyle) {
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this.cesium = cesium;
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@ -49,7 +50,8 @@ export default class Base {
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// Disable default behavior for double-clicking on entities.
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viewer.trackedEntity = undefined;
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viewer.cesiumWidget.screenSpaceEventHandler.removeInputAction(this.cesium.ScreenSpaceEventType.LEFT_DOUBLE_CLICK);
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this.dataSource = new this.cesium.CustomDataSource("entity");
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viewer.dataSources.add(this.dataSource);
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this.onClick();
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}
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@ -134,6 +136,7 @@ export default class Base {
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this.eventDispatcher.dispatchEvent('editEnd', this.getPoints());
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}
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} else if (this.state === 'static') {
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console.log('here')
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//When drawing multiple shapes, the click events for all shapes are triggered. Only when hitting a completed shape should it enter editing mode.
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if (hitEntities && activeEntity.id === pickedObject.id.id) {
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const pickedGraphics = this.type === 'line' ? pickedObject.id.polyline : pickedObject.id.polygon;
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@ -182,7 +185,7 @@ export default class Base {
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finishDrawing() {
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// Some polygons draw a separate line between the first two points before drawing the complete shape;
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// this line should be removed after drawing is complete.
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this.type === 'polygon' && this.lineEntity && this.viewer.entities.remove(this.lineEntity);
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this.type === 'polygon' && this.lineEntity && this.dataSource.entities.remove(this.lineEntity);
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this.removeMoveListener();
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// Editable upon initial drawing completion.
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@ -238,7 +241,7 @@ export default class Base {
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};
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if (!this.polygonEntity) {
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const style = this.style as PolygonStyle;
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this.polygonEntity = this.viewer.entities.add({
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this.polygonEntity = this.dataSource.entities.add({
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polygon: new this.cesium.PolygonGraphics({
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hierarchy: new this.cesium.CallbackProperty(callback, false),
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show: true,
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@ -247,7 +250,7 @@ export default class Base {
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});
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// Due to limitations in PolygonGraphics outlining, a separate line style is drawn.
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this.outlineEntity = this.viewer.entities.add({
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this.outlineEntity = this.dataSource.entities.add({
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polyline: {
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positions: new this.cesium.CallbackProperty(() => {
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return [...this.geometryPoints, this.geometryPoints[0]];
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@ -281,12 +284,12 @@ export default class Base {
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removeTempLine() {
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if (this.tempLineEntity) {
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this.viewer.entities.remove(this.tempLineEntity);
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this.dataSource.entities.remove(this.tempLineEntity);
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}
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}
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addLineEntity(style: LineStyle) {
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const entity = this.viewer.entities.add({
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const entity = this.dataSource.entities.add({
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polyline: {
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positions: new this.cesium.CallbackProperty(() => this.geometryPoints, false),
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width: style.lineWidth,
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@ -323,7 +326,7 @@ export default class Base {
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// },
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// });
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return this.viewer.entities.add({
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return this.dataSource.entities.add({
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position,
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point: {
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pixelSize: 10,
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@ -385,7 +388,7 @@ export default class Base {
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removeControlPoints() {
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if (this.controlPoints.length > 0) {
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this.controlPoints.forEach((entity: CesiumTypeOnly.Entity) => {
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this.viewer.entities.remove(entity);
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this.dataSource.entities.remove(entity);
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});
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this.controlPointsEventHandler.removeInputAction(this.cesium.ScreenSpaceEventType.LEFT_DOWN);
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this.controlPointsEventHandler.removeInputAction(this.cesium.ScreenSpaceEventType.MOUSE_MOVE);
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@ -574,7 +577,7 @@ export default class Base {
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setTimeout(() => {
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const graphics = entity.polygon || entity.polyline || entity.billboard;
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let startAlpha: number;
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let material = graphics.material;
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const material = graphics.material;
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if (material) {
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if (material.image && material.color.alpha !== undefined) {
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// Texture material, setting the alpha channel in the color of the custom ImageFlowMaterialProperty.
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@ -712,7 +715,7 @@ export default class Base {
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// The face-arrow determined by three points, with the animation starting from the midpoint of the line connecting the first two points.
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startPoint = this.cesium.Cartesian3.midpoint(points[0], points[1], new this.cesium.Cartesian3());
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}
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let endPoint = points[movingPointIndex];
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const endPoint = points[movingPointIndex];
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// To dynamically add points between the startPoint and endPoint, consistent with the initial drawing logic,
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// update the point at index movingPointIndex in the points array with the newPosition,
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// generate the arrow, and execute the animation.
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@ -754,12 +757,12 @@ export default class Base {
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const startPointLeft = this.cesium.Cartesian3.midpoint(points[0], midPoint, new this.cesium.Cartesian3());
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const startPointRight = this.cesium.Cartesian3.midpoint(midPoint, points[1], new this.cesium.Cartesian3());
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let endPointLeft = points[3];
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let endPointRight = points[2];
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const endPointLeft = points[3];
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const endPointRight = points[2];
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const t = elapsedTime / duration;
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const controlPoint = this.getBezierControlPointforGrowthAnimation();
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let curveControlPointsLeft = [startPointLeft, controlPoint.left, endPointLeft];
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let curveControlPointsRight = [startPointRight, controlPoint.right, endPointRight];
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const curveControlPointsLeft = [startPointLeft, controlPoint.left, endPointLeft];
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const curveControlPointsRight = [startPointRight, controlPoint.right, endPointRight];
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const newPositionLeft = this.getNewPosition(curveControlPointsLeft, t);
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const newPositionRight = this.getNewPosition(curveControlPointsRight, t);
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@ -800,7 +803,7 @@ export default class Base {
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return this.cesium.Cartesian3.fromDegrees(p[0], p[1]);
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});
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let newPosition = this.interpolateAlongCurve(curvePoints, t);
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const newPosition = this.interpolateAlongCurve(curvePoints, t);
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return newPosition;
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}
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@ -819,13 +822,13 @@ export default class Base {
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remove() {
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if (this.type === 'polygon') {
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this.viewer.entities.remove(this.polygonEntity);
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this.viewer.entities.remove(this.outlineEntity);
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this.dataSource.entities.remove(this.polygonEntity);
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this.dataSource.entities.remove(this.outlineEntity);
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this.polygonEntity = null;
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this.outlineEntity = null;
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this.lineEntity = null;
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} else if (this.type === 'line') {
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this.viewer.entities.remove(this.lineEntity);
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this.dataSource.entities.remove(this.lineEntity);
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}
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this.removeClickListener();
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this.removeMoveListener();
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@ -8,6 +8,8 @@ import { PolygonStyle } from '../interface';
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export default class Circle extends Base {
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points: Cartesian3[] = [];
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freehand: boolean;
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radius: number = 0; // 添加半径属性
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radiusLabelEntity: any; // 添加半径标签实体
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constructor(cesium: any, viewer: any, style?: PolygonStyle) {
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super(cesium, viewer, style);
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@ -32,6 +34,96 @@ export default class Circle extends Base {
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}
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}
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/**
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* 计算标签位置(圆心到右侧圆边的中间位置)
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*/
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calculateLabelPosition(): Cartesian3 {
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if (this.points.length < 1) {
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return this.points[0];
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}
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const centerCartesian = this.points[0];
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// 计算局部坐标系(东-北-上)
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const localFrame = this.cesium.Transforms.eastNorthUpToFixedFrame(centerCartesian);
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// 提取东向单位向量(右侧方向)
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const eastVector = this.cesium.Cartesian3.fromElements(
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localFrame[0],
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localFrame[1],
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localFrame[2],
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new this.cesium.Cartesian3(),
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);
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// 归一化方向向量
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this.cesium.Cartesian3.normalize(eastVector, eastVector);
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// 计算半径的一半距离的偏移量(向右)
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const halfRadiusOffset = this.cesium.Cartesian3.multiplyByScalar(
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eastVector,
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this.radius / 2, // 半径的一半
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new this.cesium.Cartesian3(),
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);
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// 计算标签位置(圆心 + 向右偏移半径的一半)
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const labelPosition = this.cesium.Cartesian3.add(
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centerCartesian,
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halfRadiusOffset,
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new this.cesium.Cartesian3(),
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);
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// 投影到椭球表面
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const surfacePosition = this.cesium.Ellipsoid.WGS84.scaleToGeodeticSurface(
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labelPosition,
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new this.cesium.Cartesian3(),
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);
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return surfacePosition || labelPosition;
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}
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/**
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* 创建或更新半径标签
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*/
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createRadiusLabel() {
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if (this.points.length >= 1 && this.radius > 0) {
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const labelPosition = this.calculateLabelPosition();
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const radiusText = this.formatRadiusText(this.radius);
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if (!this.radiusLabelEntity) {
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this.radiusLabelEntity = this.dataSource.entities.add({
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position: labelPosition,
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label: {
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text: radiusText,
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font: '16pt sans-serif',
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fillColor: this.cesium.Color.WHITE,
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outlineColor: this.cesium.Color.BLACK,
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outlineWidth: 2,
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style: this.cesium.LabelStyle.FILL_AND_OUTLINE,
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pixelOffset: new this.cesium.Cartesian2(0, 0),
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horizontalOrigin: this.cesium.HorizontalOrigin.CENTER,
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verticalOrigin: this.cesium.VerticalOrigin.CENTER,
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disableDepthTestDistance: Number.POSITIVE_INFINITY,
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heightReference: this.cesium.HeightReference.CLAMP_TO_GROUND
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}
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});
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} else {
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// 更新现有标签的文本和位置
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this.radiusLabelEntity.position = labelPosition;
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this.radiusLabelEntity.label.text = radiusText;
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}
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}
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}
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/**
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* 更新半径标签位置(专门用于拖动时的位置更新)
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*/
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updateRadiusLabelPosition() {
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if (this.radiusLabelEntity && this.points.length >= 1 && this.radius > 0) {
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const labelPosition = this.calculateLabelPosition();
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this.radiusLabelEntity.position = labelPosition;
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}
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}
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/**
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* Draw a shape based on mouse movement points during the initial drawing.
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*/
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@ -40,6 +132,7 @@ export default class Circle extends Base {
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const geometryPoints = this.createGraphic(tempPoints);
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this.setGeometryPoints(geometryPoints);
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this.drawPolygon();
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this.updateRadiusLabel(); // 更新半径标签
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}
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/**
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@ -50,6 +143,8 @@ export default class Circle extends Base {
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const geometryPoints = this.createGraphic(this.points);
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this.setGeometryPoints(geometryPoints);
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this.drawPolygon();
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this.updateRadiusLabel(); // 更新半径标签
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this.updateRadiusLabelPosition(); // 确保标签位置跟随圆心
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}
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createGraphic(positions: Cartesian3[]) {
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@ -60,21 +155,88 @@ export default class Circle extends Base {
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const pnt2 = lnglatPoints[1];
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||||
const radius = Utils.MathDistance(center, pnt2);
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||||
this.radius = radius; // 保存半径数据
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||||
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||||
const res = this.generatePoints(center, radius);
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const res = this.generatePoints(positions);
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||||
const temp = [].concat(...res);
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const cartesianPoints = this.cesium.Cartesian3.fromDegreesArray(temp);
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return cartesianPoints;
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}
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||||
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generatePoints(center, radius) {
|
||||
let x, y, angle;
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||||
generatePoints(positions) {
|
||||
const points = [];
|
||||
const degreesPerRadian = 180.0 / Math.PI;
|
||||
|
||||
// 验证输入格式
|
||||
if (!positions || positions.length !== 2) {
|
||||
console.error('输入参数格式错误,需要包含两个世界坐标点');
|
||||
return points;
|
||||
}
|
||||
// 提取中心点和第二点(均为Cartesian3世界坐标)
|
||||
const centerCartesian = positions[0];
|
||||
const secondPointCartesian = positions[1];
|
||||
|
||||
// 计算两点之间的距离作为半径(米)
|
||||
const radius = this.cesium.Cartesian3.distance(centerCartesian, secondPointCartesian);
|
||||
this.radius = radius; // 保存半径数据(米为单位)
|
||||
|
||||
// 计算局部坐标系(东-北-上)
|
||||
const localFrame = this.cesium.Transforms.eastNorthUpToFixedFrame(centerCartesian);
|
||||
// 提取东向和北向单位向量
|
||||
const eastVector = this.cesium.Cartesian3.fromElements(
|
||||
localFrame[0],
|
||||
localFrame[1],
|
||||
localFrame[2],
|
||||
new this.cesium.Cartesian3(),
|
||||
);
|
||||
const northVector = this.cesium.Cartesian3.fromElements(
|
||||
localFrame[4],
|
||||
localFrame[5],
|
||||
localFrame[6],
|
||||
new this.cesium.Cartesian3(),
|
||||
);
|
||||
|
||||
// 归一化方向向量
|
||||
this.cesium.Cartesian3.normalize(eastVector, eastVector);
|
||||
this.cesium.Cartesian3.normalize(northVector, northVector);
|
||||
|
||||
// 生成圆周点
|
||||
for (let i = 0; i <= 100; i++) {
|
||||
angle = (Math.PI * 2 * i) / 100;
|
||||
x = center[0] + radius * Math.cos(angle);
|
||||
y = center[1] + radius * Math.sin(angle);
|
||||
points.push([x, y]);
|
||||
const angle = (Math.PI * 2 * i) / 100;
|
||||
const cosAngle = Math.cos(angle);
|
||||
const sinAngle = Math.sin(angle);
|
||||
|
||||
// 计算偏移量(基于米)
|
||||
const eastOffset = this.cesium.Cartesian3.multiplyByScalar(
|
||||
eastVector,
|
||||
radius * cosAngle,
|
||||
new this.cesium.Cartesian3(),
|
||||
);
|
||||
const northOffset = this.cesium.Cartesian3.multiplyByScalar(
|
||||
northVector,
|
||||
radius * sinAngle,
|
||||
new this.cesium.Cartesian3(),
|
||||
);
|
||||
|
||||
// 计算目标点
|
||||
const targetPoint = this.cesium.Cartesian3.add(
|
||||
centerCartesian,
|
||||
this.cesium.Cartesian3.add(eastOffset, northOffset, new this.cesium.Cartesian3()),
|
||||
new this.cesium.Cartesian3(),
|
||||
);
|
||||
|
||||
// 投影到椭球表面
|
||||
const surfacePoint = this.cesium.Ellipsoid.WGS84.scaleToGeodeticSurface(
|
||||
targetPoint,
|
||||
new this.cesium.Cartesian3(),
|
||||
);
|
||||
|
||||
// 转换回经纬度
|
||||
const cartographic = this.cesium.Cartographic.fromCartesian(surfacePoint);
|
||||
const longitude = cartographic.longitude * degreesPerRadian;
|
||||
const latitude = cartographic.latitude * degreesPerRadian;
|
||||
|
||||
points.push([longitude, latitude]);
|
||||
}
|
||||
return points;
|
||||
}
|
||||
@ -82,4 +244,112 @@ export default class Circle extends Base {
|
||||
getPoints() {
|
||||
return this.points;
|
||||
}
|
||||
|
||||
/**
|
||||
* 获取圆的半径
|
||||
* @returns {number} 半径值(米)
|
||||
*/
|
||||
getRadius(): number {
|
||||
return this.radius;
|
||||
}
|
||||
|
||||
/**
|
||||
* 设置圆的半径
|
||||
* @param {number} radius 半径值(米)
|
||||
*/
|
||||
setRadius(radius: number): void {
|
||||
this.radius = radius;
|
||||
}
|
||||
|
||||
/**
|
||||
* 获取圆的直径
|
||||
* @returns {number} 直径值(米)
|
||||
*/
|
||||
getDiameter(): number {
|
||||
return this.radius * 2;
|
||||
}
|
||||
|
||||
/**
|
||||
* 获取圆的面积
|
||||
* @returns {number} 面积值(平方米)
|
||||
*/
|
||||
getArea(): number {
|
||||
return Math.PI * this.radius * this.radius;
|
||||
}
|
||||
|
||||
/**
|
||||
* 获取圆的周长
|
||||
* @returns {number} 周长值(米)
|
||||
*/
|
||||
getCircumference(): number {
|
||||
return 2 * Math.PI * this.radius;
|
||||
}
|
||||
|
||||
/**
|
||||
* 更新半径标签
|
||||
*/
|
||||
updateRadiusLabel() {
|
||||
if (this.points.length >= 1 && this.radius > 0) {
|
||||
this.createRadiusLabel();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 格式化半径文本显示
|
||||
*/
|
||||
formatRadiusText(radius: number): string {
|
||||
if (radius >= 1000) {
|
||||
return `半径: ${(radius / 1000).toFixed(2)} km`;
|
||||
} else {
|
||||
return `半径: ${radius.toFixed(2)} m`;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 重写drawPolygon方法,添加半径标签显示
|
||||
*/
|
||||
drawPolygon() {
|
||||
super.drawPolygon();
|
||||
this.updateRadiusLabel();
|
||||
}
|
||||
|
||||
/**
|
||||
* 重写draggable方法,确保拖动时标签跟随移动
|
||||
*/
|
||||
draggable() {
|
||||
super.draggable();
|
||||
|
||||
// 监听拖动事件,确保标签位置实时更新
|
||||
if (this.dragEventHandler) {
|
||||
const originalMouseMoveHandler = this.dragEventHandler.getInputAction(this.cesium.ScreenSpaceEventType.MOUSE_MOVE);
|
||||
|
||||
this.dragEventHandler.setInputAction((event) => {
|
||||
if (originalMouseMoveHandler) {
|
||||
originalMouseMoveHandler(event);
|
||||
}
|
||||
// 在拖动过程中实时更新标签位置
|
||||
this.updateRadiusLabelPosition();
|
||||
}, this.cesium.ScreenSpaceEventType.MOUSE_MOVE);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 重写remove方法,确保移除半径标签
|
||||
*/
|
||||
remove() {
|
||||
if (this.radiusLabelEntity) {
|
||||
this.dataSource.entities.remove(this.radiusLabelEntity);
|
||||
this.radiusLabelEntity = null;
|
||||
}
|
||||
super.remove();
|
||||
}
|
||||
|
||||
/**
|
||||
* 显示/隐藏半径标签
|
||||
*/
|
||||
showRadiusLabel(show: boolean = true) {
|
||||
if (this.radiusLabelEntity) {
|
||||
this.radiusLabelEntity.label.show = show;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Loading…
Reference in New Issue
Block a user