When drawing a curved arrow, if there are only two points, draw a fine straight arrow.

This commit is contained in:
ethan 2024-03-18 20:58:44 +08:00
parent eb370b0cff
commit fef308b808

View File

@ -9,11 +9,13 @@ export default class CurvedArrow extends Base {
arrowLengthScale: number = 5;
maxArrowLength: number = 3000000;
t: number;
minPointsForShape: number;
constructor(cesium: any, viewer: any, style?: LineStyle) {
super(cesium, viewer, style);
this.cesium = cesium;
this.t = 0.3;
this.minPointsForShape = 2;
this.setState('drawing');
this.onDoubleClick();
}
@ -29,10 +31,7 @@ export default class CurvedArrow extends Base {
this.points.push(cartesian);
if (this.points.length < 2) {
this.onMouseMove();
} else if (this.points.length === 2) {
this.setGeometryPoints(this.points);
this.drawLine();
}
}
}
/**
@ -40,12 +39,7 @@ export default class CurvedArrow extends Base {
*/
updateMovingPoint(cartesian: Cartesian3) {
const tempPoints = [...this.points, cartesian];
let geometryPoints = [];
if (tempPoints.length === 2) {
geometryPoints = this.createStraightArrow(tempPoints);
} else {
geometryPoints = this.createLine(tempPoints);
}
let geometryPoints = this.createGraphic(tempPoints);
this.setGeometryPoints(geometryPoints);
this.drawLine();
}
@ -67,7 +61,7 @@ export default class CurvedArrow extends Base {
*/
updateDraggingPoint(cartesian: Cartesian3, index: number) {
this.points[index] = cartesian;
const geometryPoints = this.createLine(this.points);
const geometryPoints = this.createGraphic(this.points);
this.setGeometryPoints(geometryPoints);
this.drawLine();
}
@ -75,10 +69,16 @@ export default class CurvedArrow extends Base {
/**
* Generate geometric shapes based on key points.
*/
createLine(positions: Cartesian3[]) {
createGraphic(positions: Cartesian3[]) {
const lnglatPoints = positions.map((pnt) => {
return this.cartesianToLnglat(pnt);
});
if (positions.length === 2) {
// If there are only two points, draw a fine straight arrow.
return this.createStraightArrow(positions);
}
const curvePoints = Utils.getCurvePoints(this.t, lnglatPoints);
const pnt1 = lnglatPoints[lnglatPoints.length - 2];
const pnt2 = lnglatPoints[lnglatPoints.length - 1];