cesium-plot-js/src/polygon/ellipse.ts
2024-04-30 15:00:48 +08:00

86 lines
2.3 KiB
TypeScript

import Base from '../base';
import * as Utils from '../utils';
// @ts-ignore
import { Cartesian3 } from 'cesium';
import { PolygonStyle } from '../interface';
export default class Ellipse extends Base {
points: Cartesian3[] = [];
freehand: boolean;
constructor(cesium: any, viewer: any, style?: PolygonStyle) {
super(cesium, viewer, style);
this.cesium = cesium;
this.freehand = true;
this.setState('drawing');
}
getType(): 'polygon' | 'line' {
return 'polygon';
}
/**
* Add points only on click events
*/
addPoint(cartesian: Cartesian3) {
this.points.push(cartesian);
if (this.points.length === 1) {
this.onMouseMove();
} else if (this.points.length > 1) {
this.finishDrawing();
}
}
/**
* Draw a shape based on mouse movement points during the initial drawing.
*/
updateMovingPoint(cartesian: Cartesian3) {
const tempPoints = [...this.points, cartesian];
const geometryPoints = this.createGraphic(tempPoints);
this.setGeometryPoints(geometryPoints);
this.drawPolygon();
}
/**
* In edit mode, drag key points to update corresponding key point data.
*/
updateDraggingPoint(cartesian: Cartesian3, index: number) {
this.points[index] = cartesian;
const geometryPoints = this.createGraphic(this.points);
this.setGeometryPoints(geometryPoints);
this.drawPolygon();
}
createGraphic(positions: Cartesian3[]) {
const lnglatPoints = positions.map((pnt) => {
return this.cartesianToLnglat(pnt);
});
const pnt1 = lnglatPoints[0];
const pnt2 = lnglatPoints[1];
const center = Utils.Mid(pnt1, pnt2);
const majorRadius = Math.abs((pnt1[0] - pnt2[0]) / 2);
const minorRadius = Math.abs((pnt1[1] - pnt2[1]) / 2);
const res = this.generatePoints(center, majorRadius, minorRadius);
const temp = [].concat(...res);
const cartesianPoints = this.cesium.Cartesian3.fromDegreesArray(temp);
return cartesianPoints;
}
generatePoints(center, majorRadius, minorRadius) {
let [x, y, angle, points] = [null, null, 0, []];
for (let i = 0; i <= 100; i++) {
angle = (Math.PI * 2 * i) / 100;
x = center[0] + majorRadius * Math.cos(angle);
y = center[1] + minorRadius * Math.sin(angle);
points.push([x, y]);
}
return points;
}
getPoints() {
return this.points;
}
}