satellite-track/docs/assets/index-b3413a50.js
2023-02-13 10:05:23 +08:00

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T.typeOf.object("matrix",e),T.typeOf.object("result",t),t.x=d.magnitude(d.fromElements(e[0],e[1],e[2],HI)),t.y=d.magnitude(d.fromElements(e[3],e[4],e[5],HI)),t.z=d.magnitude(d.fromElements(e[6],e[7],e[8],HI)),t};const Rz=new d;J.getMaximumScale=function(e){return J.getScale(e,Rz),d.maximumComponent(Rz)};const Fme=new d;J.setRotation=function(e,t,n){T.typeOf.object("matrix",e),T.typeOf.object("result",n);const i=J.getScale(e,Fme);return n[0]=t[0]*i.x,n[1]=t[1]*i.x,n[2]=t[2]*i.x,n[3]=t[3]*i.y,n[4]=t[4]*i.y,n[5]=t[5]*i.y,n[6]=t[6]*i.z,n[7]=t[7]*i.z,n[8]=t[8]*i.z,n};const zme=new d;J.getRotation=function(e,t){T.typeOf.object("matrix",e),T.typeOf.object("result",t);const n=J.getScale(e,zme);return t[0]=e[0]/n.x,t[1]=e[1]/n.x,t[2]=e[2]/n.x,t[3]=e[3]/n.y,t[4]=e[4]/n.y,t[5]=e[5]/n.y,t[6]=e[6]/n.z,t[7]=e[7]/n.z,t[8]=e[8]/n.z,t};J.multiply=function(e,t,n){T.typeOf.object("left",e),T.typeOf.object("right",t),T.typeOf.object("result",n);const 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i=t.x,o=t.y,r=t.z,s=e[0]*i+e[3]*o+e[6]*r,a=e[1]*i+e[4]*o+e[7]*r,c=e[2]*i+e[5]*o+e[8]*r;return n.x=s,n.y=a,n.z=c,n};J.multiplyByScalar=function(e,t,n){return T.typeOf.object("matrix",e),T.typeOf.number("scalar",t),T.typeOf.object("result",n),n[0]=e[0]*t,n[1]=e[1]*t,n[2]=e[2]*t,n[3]=e[3]*t,n[4]=e[4]*t,n[5]=e[5]*t,n[6]=e[6]*t,n[7]=e[7]*t,n[8]=e[8]*t,n};J.multiplyByScale=function(e,t,n){return T.typeOf.object("matrix",e),T.typeOf.object("scale",t),T.typeOf.object("result",n),n[0]=e[0]*t.x,n[1]=e[1]*t.x,n[2]=e[2]*t.x,n[3]=e[3]*t.y,n[4]=e[4]*t.y,n[5]=e[5]*t.y,n[6]=e[6]*t.z,n[7]=e[7]*t.z,n[8]=e[8]*t.z,n};J.multiplyByUniformScale=function(e,t,n){return T.typeOf.object("matrix",e),T.typeOf.number("scale",t),T.typeOf.object("result",n),n[0]=e[0]*t,n[1]=e[1]*t,n[2]=e[2]*t,n[3]=e[3]*t,n[4]=e[4]*t,n[5]=e[5]*t,n[6]=e[6]*t,n[7]=e[7]*t,n[8]=e[8]*t,n};J.negate=function(e,t){return T.typeOf.object("matrix",e),T.typeOf.object("result",t),t[0]=-e[0],t[1]=-e[1],t[2]=-e[2],t[3]=-e[3],t[4]=-e[4],t[5]=-e[5],t[6]=-e[6],t[7]=-e[7],t[8]=-e[8],t};J.transpose=function(e,t){T.typeOf.object("matrix",e),T.typeOf.object("result",t);const n=e[0],i=e[3],o=e[6],r=e[1],s=e[4],a=e[7],c=e[2],u=e[5],f=e[8];return t[0]=n,t[1]=i,t[2]=o,t[3]=r,t[4]=s,t[5]=a,t[6]=c,t[7]=u,t[8]=f,t};function Ume(e){let t=0;for(let n=0;n<9;++n){const i=e[n];t+=i*i}return Math.sqrt(t)}const jL=[1,0,0],qL=[2,2,1];function Hme(e){let t=0;for(let n=0;n<3;++n){const i=e[J.getElementIndex(qL[n],jL[n])];t+=2*i*i}return Math.sqrt(t)}function Vme(e,t){const n=M.EPSILON15;let i=0,o=1;for(let u=0;u<3;++u){const f=Math.abs(e[J.getElementIndex(qL[u],jL[u])]);f>i&&(o=u,i=f)}let r=1,s=0;const a=jL[o],c=qL[o];if(Math.abs(e[J.getElementIndex(c,a)])>n){const u=e[J.getElementIndex(c,c)],f=e[J.getElementIndex(a,a)],h=e[J.getElementIndex(c,a)],m=(u-f)/2/h;let g;m<0?g=-1/(-m+Math.sqrt(1+m*m)):g=1/(m+Math.sqrt(1+m*m)),r=1/Math.sqrt(1+g*g),s=g*r}return t=J.clone(J.IDENTITY,t),t[J.getElementIndex(a,a)]=t[J.getElementIndex(c,c)]=r,t[J.getElementIndex(c,a)]=s,t[J.getElementIndex(a,c)]=-s,t}const fE=new J,Nz=new J;J.computeEigenDecomposition=function(e,t){T.typeOf.object("matrix",e);const n=M.EPSILON20,i=10;let o=0,r=0;l(t)||(t={});const s=t.unitary=J.clone(J.IDENTITY,t.unitary),a=t.diagonal=J.clone(e,t.diagonal),c=n*Ume(a);for(;r<i&&Hme(a)>c;)Vme(a,fE),J.transpose(fE,Nz),J.multiply(a,fE,a),J.multiply(Nz,a,a),J.multiply(s,fE,s),++o>2&&(++r,o=0);return t};J.abs=function(e,t){return T.typeOf.object("matrix",e),T.typeOf.object("result",t),t[0]=Math.abs(e[0]),t[1]=Math.abs(e[1]),t[2]=Math.abs(e[2]),t[3]=Math.abs(e[3]),t[4]=Math.abs(e[4]),t[5]=Math.abs(e[5]),t[6]=Math.abs(e[6]),t[7]=Math.abs(e[7]),t[8]=Math.abs(e[8]),t};J.determinant=function(e){T.typeOf.object("matrix",e);const t=e[0],n=e[3],i=e[6],o=e[1],r=e[4],s=e[7],a=e[2],c=e[5],u=e[8];return t*(r*u-c*s)+o*(c*i-n*u)+a*(n*s-r*i)};J.inverse=function(e,t){T.typeOf.object("matrix",e),T.typeOf.object("result",t);const n=e[0],i=e[1],o=e[2],r=e[3],s=e[4],a=e[5],c=e[6],u=e[7],f=e[8],h=J.determinant(e);if(Math.abs(h)<=M.EPSILON15)throw new x("matrix is not invertible");t[0]=s*f-u*a,t[1]=u*o-i*f,t[2]=i*a-s*o,t[3]=c*a-r*f,t[4]=n*f-c*o,t[5]=r*o-n*a,t[6]=r*u-c*s,t[7]=c*i-n*u,t[8]=n*s-r*i;const m=1/h;return J.multiplyByScalar(t,m,t)};const kme=new J;J.inverseTranspose=function(e,t){return T.typeOf.object("matrix",e),T.typeOf.object("result",t),J.inverse(J.transpose(e,kme),t)};J.equals=function(e,t){return e===t||l(e)&&l(t)&&e[0]===t[0]&&e[1]===t[1]&&e[2]===t[2]&&e[3]===t[3]&&e[4]===t[4]&&e[5]===t[5]&&e[6]===t[6]&&e[7]===t[7]&&e[8]===t[8]};J.equalsEpsilon=function(e,t,n){return n=A(n,0),e===t||l(e)&&l(t)&&Math.abs(e[0]-t[0])<=n&&Math.abs(e[1]-t[1])<=n&&Math.abs(e[2]-t[2])<=n&&Math.abs(e[3]-t[3])<=n&&Math.abs(e[4]-t[4])<=n&&Math.abs(e[5]-t[5])<=n&&Math.abs(e[6]-t[6])<=n&&Math.abs(e[7]-t[7])<=n&&Math.abs(e[8]-t[8])<=n};J.IDENTITY=Object.freeze(new J(1,0,0,0,1,0,0,0,1));J.ZERO=Object.freeze(new J(0,0,0,0,0,0,0,0,0));J.COLUMN0ROW0=0;J.COLUMN0ROW1=1;J.COLUMN0ROW2=2;J.COLUMN1ROW0=3;J.COLUMN1ROW1=4;J.COLUMN1ROW2=5;J.COLUMN2ROW0=6;J.COLUMN2ROW1=7;J.COLUMN2ROW2=8;Object.defineProperties(J.prototype,{length:{get:function(){return J.packedLength}}});J.prototype.clone=function(e){return J.clone(this,e)};J.prototype.equals=function(e){return J.equals(this,e)};J.equalsArray=function(e,t,n){return e[0]===t[n]&&e[1]===t[n+1]&&e[2]===t[n+2]&&e[3]===t[n+3]&&e[4]===t[n+4]&&e[5]===t[n+5]&&e[6]===t[n+6]&&e[7]===t[n+7]&&e[8]===t[n+8]};J.prototype.equalsEpsilon=function(e,t){return J.equalsEpsilon(this,e,t)};J.prototype.toString=function(){return`(${this[0]}, ${this[3]}, ${this[6]})
(${this[1]}, ${this[4]}, ${this[7]})
(${this[2]}, ${this[5]}, ${this[8]})`};function Ie(e){this.name="RuntimeError",this.message=e;let t;try{throw new Error}catch(n){t=n.stack}this.stack=t}l(Object.create)&&(Ie.prototype=Object.create(Error.prototype),Ie.prototype.constructor=Ie);Ie.prototype.toString=function(){let e=`${this.name}: ${this.message}`;return l(this.stack)&&(e+=`
${this.stack.toString()}`),e};function B(e,t,n,i,o,r,s,a,c,u,f,h,m,g,p,y){this[0]=A(e,0),this[1]=A(o,0),this[2]=A(c,0),this[3]=A(m,0),this[4]=A(t,0),this[5]=A(r,0),this[6]=A(u,0),this[7]=A(g,0),this[8]=A(n,0),this[9]=A(s,0),this[10]=A(f,0),this[11]=A(p,0),this[12]=A(i,0),this[13]=A(a,0),this[14]=A(h,0),this[15]=A(y,0)}B.packedLength=16;B.pack=function(e,t,n){return T.typeOf.object("value",e),T.defined("array",t),n=A(n,0),t[n++]=e[0],t[n++]=e[1],t[n++]=e[2],t[n++]=e[3],t[n++]=e[4],t[n++]=e[5],t[n++]=e[6],t[n++]=e[7],t[n++]=e[8],t[n++]=e[9],t[n++]=e[10],t[n++]=e[11],t[n++]=e[12],t[n++]=e[13],t[n++]=e[14],t[n]=e[15],t};B.unpack=function(e,t,n){return T.defined("array",e),t=A(t,0),l(n)||(n=new B),n[0]=e[t++],n[1]=e[t++],n[2]=e[t++],n[3]=e[t++],n[4]=e[t++],n[5]=e[t++],n[6]=e[t++],n[7]=e[t++],n[8]=e[t++],n[9]=e[t++],n[10]=e[t++],n[11]=e[t++],n[12]=e[t++],n[13]=e[t++],n[14]=e[t++],n[15]=e[t],n};B.packArray=function(e,t){T.defined("array",e);const n=e.length,i=n*16;if(!l(t))t=new Array(i);else{if(!Array.isArray(t)&&t.length!==i)throw new x("If result is a typed array, it must have exactly array.length * 16 elements");t.length!==i&&(t.length=i)}for(let o=0;o<n;++o)B.pack(e[o],t,o*16);return t};B.unpackArray=function(e,t){if(T.defined("array",e),T.typeOf.number.greaterThanOrEquals("array.length",e.length,16),e.length%16!==0)throw new x("array length must be a multiple of 16.");const n=e.length;l(t)?t.length=n/16:t=new Array(n/16);for(let i=0;i<n;i+=16){const o=i/16;t[o]=B.unpack(e,i,t[o])}return t};B.clone=function(e,t){if(l(e))return l(t)?(t[0]=e[0],t[1]=e[1],t[2]=e[2],t[3]=e[3],t[4]=e[4],t[5]=e[5],t[6]=e[6],t[7]=e[7],t[8]=e[8],t[9]=e[9],t[10]=e[10],t[11]=e[11],t[12]=e[12],t[13]=e[13],t[14]=e[14],t[15]=e[15],t):new B(e[0],e[4],e[8],e[12],e[1],e[5],e[9],e[13],e[2],e[6],e[10],e[14],e[3],e[7],e[11],e[15])};B.fromArray=B.unpack;B.fromColumnMajorArray=function(e,t){return T.defined("values",e),B.clone(e,t)};B.fromRowMajorArray=function(e,t){return T.defined("values",e),l(t)?(t[0]=e[0],t[1]=e[4],t[2]=e[8],t[3]=e[12],t[4]=e[1],t[5]=e[5],t[6]=e[9],t[7]=e[13],t[8]=e[2],t[9]=e[6],t[10]=e[10],t[11]=e[14],t[12]=e[3],t[13]=e[7],t[14]=e[11],t[15]=e[15],t):new B(e[0],e[1],e[2],e[3],e[4],e[5],e[6],e[7],e[8],e[9],e[10],e[11],e[12],e[13],e[14],e[15])};B.fromRotationTranslation=function(e,t,n){return T.typeOf.object("rotation",e),t=A(t,d.ZERO),l(n)?(n[0]=e[0],n[1]=e[1],n[2]=e[2],n[3]=0,n[4]=e[3],n[5]=e[4],n[6]=e[5],n[7]=0,n[8]=e[6],n[9]=e[7],n[10]=e[8],n[11]=0,n[12]=t.x,n[13]=t.y,n[14]=t.z,n[15]=1,n):new B(e[0],e[3],e[6],t.x,e[1],e[4],e[7],t.y,e[2],e[5],e[8],t.z,0,0,0,1)};B.fromTranslationQuaternionRotationScale=function(e,t,n,i){T.typeOf.object("translation",e),T.typeOf.object("rotation",t),T.typeOf.object("scale",n),l(i)||(i=new B);const o=n.x,r=n.y,s=n.z,a=t.x*t.x,c=t.x*t.y,u=t.x*t.z,f=t.x*t.w,h=t.y*t.y,m=t.y*t.z,g=t.y*t.w,p=t.z*t.z,y=t.z*t.w,b=t.w*t.w,C=a-h-p+b,E=2*(c-y),w=2*(u+g),S=2*(c+y),P=-a+h-p+b,L=2*(m-f),z=2*(u-g),R=2*(m+f),F=-a-h+p+b;return i[0]=C*o,i[1]=S*o,i[2]=z*o,i[3]=0,i[4]=E*r,i[5]=P*r,i[6]=R*r,i[7]=0,i[8]=w*s,i[9]=L*s,i[10]=F*s,i[11]=0,i[12]=e.x,i[13]=e.y,i[14]=e.z,i[15]=1,i};B.fromTranslationRotationScale=function(e,t){return T.typeOf.object("translationRotationScale",e),B.fromTranslationQuaternionRotationScale(e.translation,e.rotation,e.scale,t)};B.fromTranslation=function(e,t){return T.typeOf.object("translation",e),B.fromRotationTranslation(J.IDENTITY,e,t)};B.fromScale=function(e,t){return T.typeOf.object("scale",e),l(t)?(t[0]=e.x,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=e.y,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=e.z,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t):new B(e.x,0,0,0,0,e.y,0,0,0,0,e.z,0,0,0,0,1)};B.fromUniformScale=function(e,t){return T.typeOf.number("scale",e),l(t)?(t[0]=e,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=e,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=e,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t):new B(e,0,0,0,0,e,0,0,0,0,e,0,0,0,0,1)};B.fromRotation=function(e,t){return T.typeOf.object("rotation",e),l(t)||(t=new B),t[0]=e[0],t[1]=e[1],t[2]=e[2],t[3]=0,t[4]=e[3],t[5]=e[4],t[6]=e[5],t[7]=0,t[8]=e[6],t[9]=e[7],t[10]=e[8],t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t};const gg=new d,yg=new d,J0=new d;B.fromCamera=function(e,t){T.typeOf.object("camera",e);const n=e.position,i=e.direction,o=e.up;T.typeOf.object("camera.position",n),T.typeOf.object("camera.direction",i),T.typeOf.object("camera.up",o),d.normalize(i,gg),d.normalize(d.cross(gg,o,yg),yg),d.normalize(d.cross(yg,gg,J0),J0);const r=yg.x,s=yg.y,a=yg.z,c=gg.x,u=gg.y,f=gg.z,h=J0.x,m=J0.y,g=J0.z,p=n.x,y=n.y,b=n.z,C=r*-p+s*-y+a*-b,E=h*-p+m*-y+g*-b,w=c*p+u*y+f*b;return l(t)?(t[0]=r,t[1]=h,t[2]=-c,t[3]=0,t[4]=s,t[5]=m,t[6]=-u,t[7]=0,t[8]=a,t[9]=g,t[10]=-f,t[11]=0,t[12]=C,t[13]=E,t[14]=w,t[15]=1,t):new B(r,s,a,C,h,m,g,E,-c,-u,-f,w,0,0,0,1)};B.computePerspectiveFieldOfView=function(e,t,n,i,o){T.typeOf.number.greaterThan("fovY",e,0),T.typeOf.number.lessThan("fovY",e,Math.PI),T.typeOf.number.greaterThan("near",n,0),T.typeOf.number.greaterThan("far",i,0),T.typeOf.object("result",o);const s=1/Math.tan(e*.5),a=s/t,c=(i+n)/(n-i),u=2*i*n/(n-i);return o[0]=a,o[1]=0,o[2]=0,o[3]=0,o[4]=0,o[5]=s,o[6]=0,o[7]=0,o[8]=0,o[9]=0,o[10]=c,o[11]=-1,o[12]=0,o[13]=0,o[14]=u,o[15]=0,o};B.computeOrthographicOffCenter=function(e,t,n,i,o,r,s){T.typeOf.number("left",e),T.typeOf.number("right",t),T.typeOf.number("bottom",n),T.typeOf.number("top",i),T.typeOf.number("near",o),T.typeOf.number("far",r),T.typeOf.object("result",s);let a=1/(t-e),c=1/(i-n),u=1/(r-o);const f=-(t+e)*a,h=-(i+n)*c,m=-(r+o)*u;return a*=2,c*=2,u*=-2,s[0]=a,s[1]=0,s[2]=0,s[3]=0,s[4]=0,s[5]=c,s[6]=0,s[7]=0,s[8]=0,s[9]=0,s[10]=u,s[11]=0,s[12]=f,s[13]=h,s[14]=m,s[15]=1,s};B.computePerspectiveOffCenter=function(e,t,n,i,o,r,s){T.typeOf.number("left",e),T.typeOf.number("right",t),T.typeOf.number("bottom",n),T.typeOf.number("top",i),T.typeOf.number("near",o),T.typeOf.number("far",r),T.typeOf.object("result",s);const a=2*o/(t-e),c=2*o/(i-n),u=(t+e)/(t-e),f=(i+n)/(i-n),h=-(r+o)/(r-o),m=-1,g=-2*r*o/(r-o);return s[0]=a,s[1]=0,s[2]=0,s[3]=0,s[4]=0,s[5]=c,s[6]=0,s[7]=0,s[8]=u,s[9]=f,s[10]=h,s[11]=m,s[12]=0,s[13]=0,s[14]=g,s[15]=0,s};B.computeInfinitePerspectiveOffCenter=function(e,t,n,i,o,r){T.typeOf.number("left",e),T.typeOf.number("right",t),T.typeOf.number("bottom",n),T.typeOf.number("top",i),T.typeOf.number("near",o),T.typeOf.object("result",r);const s=2*o/(t-e),a=2*o/(i-n),c=(t+e)/(t-e),u=(i+n)/(i-n),f=-1,h=-1,m=-2*o;return r[0]=s,r[1]=0,r[2]=0,r[3]=0,r[4]=0,r[5]=a,r[6]=0,r[7]=0,r[8]=c,r[9]=u,r[10]=f,r[11]=h,r[12]=0,r[13]=0,r[14]=m,r[15]=0,r};B.computeViewportTransformation=function(e,t,n,i){l(i)||(i=new B),e=A(e,A.EMPTY_OBJECT);const o=A(e.x,0),r=A(e.y,0),s=A(e.width,0),a=A(e.height,0);t=A(t,0),n=A(n,1);const c=s*.5,u=a*.5,f=(n-t)*.5,h=c,m=u,g=f,p=o+c,y=r+u,b=t+f,C=1;return i[0]=h,i[1]=0,i[2]=0,i[3]=0,i[4]=0,i[5]=m,i[6]=0,i[7]=0,i[8]=0,i[9]=0,i[10]=g,i[11]=0,i[12]=p,i[13]=y,i[14]=b,i[15]=C,i};B.computeView=function(e,t,n,i,o){return T.typeOf.object("position",e),T.typeOf.object("direction",t),T.typeOf.object("up",n),T.typeOf.object("right",i),T.typeOf.object("result",o),o[0]=i.x,o[1]=n.x,o[2]=-t.x,o[3]=0,o[4]=i.y,o[5]=n.y,o[6]=-t.y,o[7]=0,o[8]=i.z,o[9]=n.z,o[10]=-t.z,o[11]=0,o[12]=-d.dot(i,e),o[13]=-d.dot(n,e),o[14]=d.dot(t,e),o[15]=1,o};B.toArray=function(e,t){return T.typeOf.object("matrix",e),l(t)?(t[0]=e[0],t[1]=e[1],t[2]=e[2],t[3]=e[3],t[4]=e[4],t[5]=e[5],t[6]=e[6],t[7]=e[7],t[8]=e[8],t[9]=e[9],t[10]=e[10],t[11]=e[11],t[12]=e[12],t[13]=e[13],t[14]=e[14],t[15]=e[15],t):[e[0],e[1],e[2],e[3],e[4],e[5],e[6],e[7],e[8],e[9],e[10],e[11],e[12],e[13],e[14],e[15]]};B.getElementIndex=function(e,t){return T.typeOf.number.greaterThanOrEquals("row",t,0),T.typeOf.number.lessThanOrEquals("row",t,3),T.typeOf.number.greaterThanOrEquals("column",e,0),T.typeOf.number.lessThanOrEquals("column",e,3),e*4+t};B.getColumn=function(e,t,n){T.typeOf.object("matrix",e),T.typeOf.number.greaterThanOrEquals("index",t,0),T.typeOf.number.lessThanOrEquals("index",t,3),T.typeOf.object("result",n);const i=t*4,o=e[i],r=e[i+1],s=e[i+2],a=e[i+3];return n.x=o,n.y=r,n.z=s,n.w=a,n};B.setColumn=function(e,t,n,i){T.typeOf.object("matrix",e),T.typeOf.number.greaterThanOrEquals("index",t,0),T.typeOf.number.lessThanOrEquals("index",t,3),T.typeOf.object("cartesian",n),T.typeOf.object("result",i),i=B.clone(e,i);const o=t*4;return i[o]=n.x,i[o+1]=n.y,i[o+2]=n.z,i[o+3]=n.w,i};B.getRow=function(e,t,n){T.typeOf.object("matrix",e),T.typeOf.number.greaterThanOrEquals("index",t,0),T.typeOf.number.lessThanOrEquals("index",t,3),T.typeOf.object("result",n);const i=e[t],o=e[t+4],r=e[t+8],s=e[t+12];return n.x=i,n.y=o,n.z=r,n.w=s,n};B.setRow=function(e,t,n,i){return T.typeOf.object("matrix",e),T.typeOf.number.greaterThanOrEquals("index",t,0),T.typeOf.number.lessThanOrEquals("index",t,3),T.typeOf.object("cartesian",n),T.typeOf.object("result",i),i=B.clone(e,i),i[t]=n.x,i[t+4]=n.y,i[t+8]=n.z,i[t+12]=n.w,i};B.setTranslation=function(e,t,n){return T.typeOf.object("matrix",e),T.typeOf.object("translation",t),T.typeOf.object("result",n),n[0]=e[0],n[1]=e[1],n[2]=e[2],n[3]=e[3],n[4]=e[4],n[5]=e[5],n[6]=e[6],n[7]=e[7],n[8]=e[8],n[9]=e[9],n[10]=e[10],n[11]=e[11],n[12]=t.x,n[13]=t.y,n[14]=t.z,n[15]=e[15],n};const Gme=new d;B.setScale=function(e,t,n){T.typeOf.object("matrix",e),T.typeOf.object("scale",t),T.typeOf.object("result",n);const i=B.getScale(e,Gme),o=t.x/i.x,r=t.y/i.y,s=t.z/i.z;return n[0]=e[0]*o,n[1]=e[1]*o,n[2]=e[2]*o,n[3]=e[3],n[4]=e[4]*r,n[5]=e[5]*r,n[6]=e[6]*r,n[7]=e[7],n[8]=e[8]*s,n[9]=e[9]*s,n[10]=e[10]*s,n[11]=e[11],n[12]=e[12],n[13]=e[13],n[14]=e[14],n[15]=e[15],n};const Wme=new d;B.setUniformScale=function(e,t,n){T.typeOf.object("matrix",e),T.typeOf.number("scale",t),T.typeOf.object("result",n);const i=B.getScale(e,Wme),o=t/i.x,r=t/i.y,s=t/i.z;return n[0]=e[0]*o,n[1]=e[1]*o,n[2]=e[2]*o,n[3]=e[3],n[4]=e[4]*r,n[5]=e[5]*r,n[6]=e[6]*r,n[7]=e[7],n[8]=e[8]*s,n[9]=e[9]*s,n[10]=e[10]*s,n[11]=e[11],n[12]=e[12],n[13]=e[13],n[14]=e[14],n[15]=e[15],n};const VI=new d;B.getScale=function(e,t){return T.typeOf.object("matrix",e),T.typeOf.object("result",t),t.x=d.magnitude(d.fromElements(e[0],e[1],e[2],VI)),t.y=d.magnitude(d.fromElements(e[4],e[5],e[6],VI)),t.z=d.magnitude(d.fromElements(e[8],e[9],e[10],VI)),t};const Mz=new d;B.getMaximumScale=function(e){return B.getScale(e,Mz),d.maximumComponent(Mz)};const jme=new d;B.setRotation=function(e,t,n){T.typeOf.object("matrix",e),T.typeOf.object("result",n);const i=B.getScale(e,jme);return n[0]=t[0]*i.x,n[1]=t[1]*i.x,n[2]=t[2]*i.x,n[3]=e[3],n[4]=t[3]*i.y,n[5]=t[4]*i.y,n[6]=t[5]*i.y,n[7]=e[7],n[8]=t[6]*i.z,n[9]=t[7]*i.z,n[10]=t[8]*i.z,n[11]=e[11],n[12]=e[12],n[13]=e[13],n[14]=e[14],n[15]=e[15],n};const qme=new d;B.getRotation=function(e,t){T.typeOf.object("matrix",e),T.typeOf.object("result",t);const n=B.getScale(e,qme);return t[0]=e[0]/n.x,t[1]=e[1]/n.x,t[2]=e[2]/n.x,t[3]=e[4]/n.y,t[4]=e[5]/n.y,t[5]=e[6]/n.y,t[6]=e[8]/n.z,t[7]=e[9]/n.z,t[8]=e[10]/n.z,t};B.multiply=function(e,t,n){T.typeOf.object("left",e),T.typeOf.object("right",t),T.typeOf.object("result",n);const i=e[0],o=e[1],r=e[2],s=e[3],a=e[4],c=e[5],u=e[6],f=e[7],h=e[8],m=e[9],g=e[10],p=e[11],y=e[12],b=e[13],C=e[14],E=e[15],w=t[0],S=t[1],P=t[2],L=t[3],z=t[4],R=t[5],F=t[6],U=t[7],v=t[8],I=t[9],_=t[10],D=t[11],O=t[12],N=t[13],V=t[14],k=t[15],G=i*w+a*S+h*P+y*L,W=o*w+c*S+m*P+b*L,K=r*w+u*S+g*P+C*L,q=s*w+f*S+p*P+E*L,te=i*z+a*R+h*F+y*U,Y=o*z+c*R+m*F+b*U,X=r*z+u*R+g*F+C*U,$=s*z+f*R+p*F+E*U,se=i*v+a*I+h*_+y*D,ue=o*v+c*I+m*_+b*D,re=r*v+u*I+g*_+C*D,he=s*v+f*I+p*_+E*D,ce=i*O+a*N+h*V+y*k,Q=o*O+c*N+m*V+b*k,ne=r*O+u*N+g*V+C*k,fe=s*O+f*N+p*V+E*k;return n[0]=G,n[1]=W,n[2]=K,n[3]=q,n[4]=te,n[5]=Y,n[6]=X,n[7]=$,n[8]=se,n[9]=ue,n[10]=re,n[11]=he,n[12]=ce,n[13]=Q,n[14]=ne,n[15]=fe,n};B.add=function(e,t,n){return T.typeOf.object("left",e),T.typeOf.object("right",t),T.typeOf.object("result",n),n[0]=e[0]+t[0],n[1]=e[1]+t[1],n[2]=e[2]+t[2],n[3]=e[3]+t[3],n[4]=e[4]+t[4],n[5]=e[5]+t[5],n[6]=e[6]+t[6],n[7]=e[7]+t[7],n[8]=e[8]+t[8],n[9]=e[9]+t[9],n[10]=e[10]+t[10],n[11]=e[11]+t[11],n[12]=e[12]+t[12],n[13]=e[13]+t[13],n[14]=e[14]+t[14],n[15]=e[15]+t[15],n};B.subtract=function(e,t,n){return T.typeOf.object("left",e),T.typeOf.object("right",t),T.typeOf.object("result",n),n[0]=e[0]-t[0],n[1]=e[1]-t[1],n[2]=e[2]-t[2],n[3]=e[3]-t[3],n[4]=e[4]-t[4],n[5]=e[5]-t[5],n[6]=e[6]-t[6],n[7]=e[7]-t[7],n[8]=e[8]-t[8],n[9]=e[9]-t[9],n[10]=e[10]-t[10],n[11]=e[11]-t[11],n[12]=e[12]-t[12],n[13]=e[13]-t[13],n[14]=e[14]-t[14],n[15]=e[15]-t[15],n};B.multiplyTransformation=function(e,t,n){T.typeOf.object("left",e),T.typeOf.object("right",t),T.typeOf.object("result",n);const i=e[0],o=e[1],r=e[2],s=e[4],a=e[5],c=e[6],u=e[8],f=e[9],h=e[10],m=e[12],g=e[13],p=e[14],y=t[0],b=t[1],C=t[2],E=t[4],w=t[5],S=t[6],P=t[8],L=t[9],z=t[10],R=t[12],F=t[13],U=t[14],v=i*y+s*b+u*C,I=o*y+a*b+f*C,_=r*y+c*b+h*C,D=i*E+s*w+u*S,O=o*E+a*w+f*S,N=r*E+c*w+h*S,V=i*P+s*L+u*z,k=o*P+a*L+f*z,G=r*P+c*L+h*z,W=i*R+s*F+u*U+m,K=o*R+a*F+f*U+g,q=r*R+c*F+h*U+p;return n[0]=v,n[1]=I,n[2]=_,n[3]=0,n[4]=D,n[5]=O,n[6]=N,n[7]=0,n[8]=V,n[9]=k,n[10]=G,n[11]=0,n[12]=W,n[13]=K,n[14]=q,n[15]=1,n};B.multiplyByMatrix3=function(e,t,n){T.typeOf.object("matrix",e),T.typeOf.object("rotation",t),T.typeOf.object("result",n);const i=e[0],o=e[1],r=e[2],s=e[4],a=e[5],c=e[6],u=e[8],f=e[9],h=e[10],m=t[0],g=t[1],p=t[2],y=t[3],b=t[4],C=t[5],E=t[6],w=t[7],S=t[8],P=i*m+s*g+u*p,L=o*m+a*g+f*p,z=r*m+c*g+h*p,R=i*y+s*b+u*C,F=o*y+a*b+f*C,U=r*y+c*b+h*C,v=i*E+s*w+u*S,I=o*E+a*w+f*S,_=r*E+c*w+h*S;return n[0]=P,n[1]=L,n[2]=z,n[3]=0,n[4]=R,n[5]=F,n[6]=U,n[7]=0,n[8]=v,n[9]=I,n[10]=_,n[11]=0,n[12]=e[12],n[13]=e[13],n[14]=e[14],n[15]=e[15],n};B.multiplyByTranslation=function(e,t,n){T.typeOf.object("matrix",e),T.typeOf.object("translation",t),T.typeOf.object("result",n);const i=t.x,o=t.y,r=t.z,s=i*e[0]+o*e[4]+r*e[8]+e[12],a=i*e[1]+o*e[5]+r*e[9]+e[13],c=i*e[2]+o*e[6]+r*e[10]+e[14];return n[0]=e[0],n[1]=e[1],n[2]=e[2],n[3]=e[3],n[4]=e[4],n[5]=e[5],n[6]=e[6],n[7]=e[7],n[8]=e[8],n[9]=e[9],n[10]=e[10],n[11]=e[11],n[12]=s,n[13]=a,n[14]=c,n[15]=e[15],n};B.multiplyByScale=function(e,t,n){T.typeOf.object("matrix",e),T.typeOf.object("scale",t),T.typeOf.object("result",n);const i=t.x,o=t.y,r=t.z;return i===1&&o===1&&r===1?B.clone(e,n):(n[0]=i*e[0],n[1]=i*e[1],n[2]=i*e[2],n[3]=e[3],n[4]=o*e[4],n[5]=o*e[5],n[6]=o*e[6],n[7]=e[7],n[8]=r*e[8],n[9]=r*e[9],n[10]=r*e[10],n[11]=e[11],n[12]=e[12],n[13]=e[13],n[14]=e[14],n[15]=e[15],n)};B.multiplyByUniformScale=function(e,t,n){return T.typeOf.object("matrix",e),T.typeOf.number("scale",t),T.typeOf.object("result",n),n[0]=e[0]*t,n[1]=e[1]*t,n[2]=e[2]*t,n[3]=e[3],n[4]=e[4]*t,n[5]=e[5]*t,n[6]=e[6]*t,n[7]=e[7],n[8]=e[8]*t,n[9]=e[9]*t,n[10]=e[10]*t,n[11]=e[11],n[12]=e[12],n[13]=e[13],n[14]=e[14],n[15]=e[15],n};B.multiplyByVector=function(e,t,n){T.typeOf.object("matrix",e),T.typeOf.object("cartesian",t),T.typeOf.object("result",n);const i=t.x,o=t.y,r=t.z,s=t.w,a=e[0]*i+e[4]*o+e[8]*r+e[12]*s,c=e[1]*i+e[5]*o+e[9]*r+e[13]*s,u=e[2]*i+e[6]*o+e[10]*r+e[14]*s,f=e[3]*i+e[7]*o+e[11]*r+e[15]*s;return n.x=a,n.y=c,n.z=u,n.w=f,n};B.multiplyByPointAsVector=function(e,t,n){T.typeOf.object("matrix",e),T.typeOf.object("cartesian",t),T.typeOf.object("result",n);const i=t.x,o=t.y,r=t.z,s=e[0]*i+e[4]*o+e[8]*r,a=e[1]*i+e[5]*o+e[9]*r,c=e[2]*i+e[6]*o+e[10]*r;return n.x=s,n.y=a,n.z=c,n};B.multiplyByPoint=function(e,t,n){T.typeOf.object("matrix",e),T.typeOf.object("cartesian",t),T.typeOf.object("result",n);const i=t.x,o=t.y,r=t.z,s=e[0]*i+e[4]*o+e[8]*r+e[12],a=e[1]*i+e[5]*o+e[9]*r+e[13],c=e[2]*i+e[6]*o+e[10]*r+e[14];return n.x=s,n.y=a,n.z=c,n};B.multiplyByScalar=function(e,t,n){return T.typeOf.object("matrix",e),T.typeOf.number("scalar",t),T.typeOf.object("result",n),n[0]=e[0]*t,n[1]=e[1]*t,n[2]=e[2]*t,n[3]=e[3]*t,n[4]=e[4]*t,n[5]=e[5]*t,n[6]=e[6]*t,n[7]=e[7]*t,n[8]=e[8]*t,n[9]=e[9]*t,n[10]=e[10]*t,n[11]=e[11]*t,n[12]=e[12]*t,n[13]=e[13]*t,n[14]=e[14]*t,n[15]=e[15]*t,n};B.negate=function(e,t){return T.typeOf.object("matrix",e),T.typeOf.object("result",t),t[0]=-e[0],t[1]=-e[1],t[2]=-e[2],t[3]=-e[3],t[4]=-e[4],t[5]=-e[5],t[6]=-e[6],t[7]=-e[7],t[8]=-e[8],t[9]=-e[9],t[10]=-e[10],t[11]=-e[11],t[12]=-e[12],t[13]=-e[13],t[14]=-e[14],t[15]=-e[15],t};B.transpose=function(e,t){T.typeOf.object("matrix",e),T.typeOf.object("result",t);const n=e[1],i=e[2],o=e[3],r=e[6],s=e[7],a=e[11];return t[0]=e[0],t[1]=e[4],t[2]=e[8],t[3]=e[12],t[4]=n,t[5]=e[5],t[6]=e[9],t[7]=e[13],t[8]=i,t[9]=r,t[10]=e[10],t[11]=e[14],t[12]=o,t[13]=s,t[14]=a,t[15]=e[15],t};B.abs=function(e,t){return T.typeOf.object("matrix",e),T.typeOf.object("result",t),t[0]=Math.abs(e[0]),t[1]=Math.abs(e[1]),t[2]=Math.abs(e[2]),t[3]=Math.abs(e[3]),t[4]=Math.abs(e[4]),t[5]=Math.abs(e[5]),t[6]=Math.abs(e[6]),t[7]=Math.abs(e[7]),t[8]=Math.abs(e[8]),t[9]=Math.abs(e[9]),t[10]=Math.abs(e[10]),t[11]=Math.abs(e[11]),t[12]=Math.abs(e[12]),t[13]=Math.abs(e[13]),t[14]=Math.abs(e[14]),t[15]=Math.abs(e[15]),t};B.equals=function(e,t){return e===t||l(e)&&l(t)&&e[12]===t[12]&&e[13]===t[13]&&e[14]===t[14]&&e[0]===t[0]&&e[1]===t[1]&&e[2]===t[2]&&e[4]===t[4]&&e[5]===t[5]&&e[6]===t[6]&&e[8]===t[8]&&e[9]===t[9]&&e[10]===t[10]&&e[3]===t[3]&&e[7]===t[7]&&e[11]===t[11]&&e[15]===t[15]};B.equalsEpsilon=function(e,t,n){return n=A(n,0),e===t||l(e)&&l(t)&&Math.abs(e[0]-t[0])<=n&&Math.abs(e[1]-t[1])<=n&&Math.abs(e[2]-t[2])<=n&&Math.abs(e[3]-t[3])<=n&&Math.abs(e[4]-t[4])<=n&&Math.abs(e[5]-t[5])<=n&&Math.abs(e[6]-t[6])<=n&&Math.abs(e[7]-t[7])<=n&&Math.abs(e[8]-t[8])<=n&&Math.abs(e[9]-t[9])<=n&&Math.abs(e[10]-t[10])<=n&&Math.abs(e[11]-t[11])<=n&&Math.abs(e[12]-t[12])<=n&&Math.abs(e[13]-t[13])<=n&&Math.abs(e[14]-t[14])<=n&&Math.abs(e[15]-t[15])<=n};B.getTranslation=function(e,t){return T.typeOf.object("matrix",e),T.typeOf.object("result",t),t.x=e[12],t.y=e[13],t.z=e[14],t};B.getMatrix3=function(e,t){return T.typeOf.object("matrix",e),T.typeOf.object("result",t),t[0]=e[0],t[1]=e[1],t[2]=e[2],t[3]=e[4],t[4]=e[5],t[5]=e[6],t[6]=e[8],t[7]=e[9],t[8]=e[10],t};const $me=new J,Yme=new J,Xme=new oe,Kme=new oe(0,0,0,1);B.inverse=function(e,t){T.typeOf.object("matrix",e),T.typeOf.object("result",t);const n=e[0],i=e[4],o=e[8],r=e[12],s=e[1],a=e[5],c=e[9],u=e[13],f=e[2],h=e[6],m=e[10],g=e[14],p=e[3],y=e[7],b=e[11],C=e[15];let E=m*C,w=g*b,S=h*C,P=g*y,L=h*b,z=m*y,R=f*C,F=g*p,U=f*b,v=m*p,I=f*y,_=h*p;const D=E*a+P*c+L*u-(w*a+S*c+z*u),O=w*s+R*c+v*u-(E*s+F*c+U*u),N=S*s+F*a+I*u-(P*s+R*a+_*u),V=z*s+U*a+_*c-(L*s+v*a+I*c),k=w*i+S*o+z*r-(E*i+P*o+L*r),G=E*n+F*o+U*r-(w*n+R*o+v*r),W=P*n+R*i+_*r-(S*n+F*i+I*r),K=L*n+v*i+I*o-(z*n+U*i+_*o);E=o*u,w=r*c,S=i*u,P=r*a,L=i*c,z=o*a,R=n*u,F=r*s,U=n*c,v=o*s,I=n*a,_=i*s;const q=E*y+P*b+L*C-(w*y+S*b+z*C),te=w*p+R*b+v*C-(E*p+F*b+U*C),Y=S*p+F*y+I*C-(P*p+R*y+_*C),X=z*p+U*y+_*b-(L*p+v*y+I*b),$=S*m+z*g+w*h-(L*g+E*h+P*m),se=U*g+E*f+F*m-(R*m+v*g+w*f),ue=R*h+_*g+P*f-(I*g+S*f+F*h),re=I*m+L*f+v*h-(U*h+_*m+z*f);let he=n*D+i*O+o*N+r*V;if(Math.abs(he)<M.EPSILON21){if(J.equalsEpsilon(B.getMatrix3(e,$me),Yme,M.EPSILON7)&&oe.equals(B.getRow(e,3,Xme),Kme))return t[0]=0,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=0,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=0,t[11]=0,t[12]=-e[12],t[13]=-e[13],t[14]=-e[14],t[15]=1,t;throw new Ie("matrix is not invertible because its determinate is zero.")}return he=1/he,t[0]=D*he,t[1]=O*he,t[2]=N*he,t[3]=V*he,t[4]=k*he,t[5]=G*he,t[6]=W*he,t[7]=K*he,t[8]=q*he,t[9]=te*he,t[10]=Y*he,t[11]=X*he,t[12]=$*he,t[13]=se*he,t[14]=ue*he,t[15]=re*he,t};B.inverseTransformation=function(e,t){T.typeOf.object("matrix",e),T.typeOf.object("result",t);const n=e[0],i=e[1],o=e[2],r=e[4],s=e[5],a=e[6],c=e[8],u=e[9],f=e[10],h=e[12],m=e[13],g=e[14],p=-n*h-i*m-o*g,y=-r*h-s*m-a*g,b=-c*h-u*m-f*g;return t[0]=n,t[1]=r,t[2]=c,t[3]=0,t[4]=i,t[5]=s,t[6]=u,t[7]=0,t[8]=o,t[9]=a,t[10]=f,t[11]=0,t[12]=p,t[13]=y,t[14]=b,t[15]=1,t};const Jme=new B;B.inverseTranspose=function(e,t){return T.typeOf.object("matrix",e),T.typeOf.object("result",t),B.inverse(B.transpose(e,Jme),t)};B.IDENTITY=Object.freeze(new B(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1));B.ZERO=Object.freeze(new B(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0));B.COLUMN0ROW0=0;B.COLUMN0ROW1=1;B.COLUMN0ROW2=2;B.COLUMN0ROW3=3;B.COLUMN1ROW0=4;B.COLUMN1ROW1=5;B.COLUMN1ROW2=6;B.COLUMN1ROW3=7;B.COLUMN2ROW0=8;B.COLUMN2ROW1=9;B.COLUMN2ROW2=10;B.COLUMN2ROW3=11;B.COLUMN3ROW0=12;B.COLUMN3ROW1=13;B.COLUMN3ROW2=14;B.COLUMN3ROW3=15;Object.defineProperties(B.prototype,{length:{get:function(){return B.packedLength}}});B.prototype.clone=function(e){return B.clone(this,e)};B.prototype.equals=function(e){return B.equals(this,e)};B.equalsArray=function(e,t,n){return e[0]===t[n]&&e[1]===t[n+1]&&e[2]===t[n+2]&&e[3]===t[n+3]&&e[4]===t[n+4]&&e[5]===t[n+5]&&e[6]===t[n+6]&&e[7]===t[n+7]&&e[8]===t[n+8]&&e[9]===t[n+9]&&e[10]===t[n+10]&&e[11]===t[n+11]&&e[12]===t[n+12]&&e[13]===t[n+13]&&e[14]===t[n+14]&&e[15]===t[n+15]};B.prototype.equalsEpsilon=function(e,t){return B.equalsEpsilon(this,e,t)};B.prototype.toString=function(){return`(${this[0]}, ${this[4]}, ${this[8]}, ${this[12]})
(${this[1]}, ${this[5]}, ${this[9]}, ${this[13]})
(${this[2]}, ${this[6]}, ${this[10]}, ${this[14]})
(${this[3]}, ${this[7]}, ${this[11]}, ${this[15]})`};const Qme={DEPTH_BUFFER_BIT:256,STENCIL_BUFFER_BIT:1024,COLOR_BUFFER_BIT:16384,POINTS:0,LINES:1,LINE_LOOP:2,LINE_STRIP:3,TRIANGLES:4,TRIANGLE_STRIP:5,TRIANGLE_FAN:6,ZERO:0,ONE:1,SRC_COLOR:768,ONE_MINUS_SRC_COLOR:769,SRC_ALPHA:770,ONE_MINUS_SRC_ALPHA:771,DST_ALPHA:772,ONE_MINUS_DST_ALPHA:773,DST_COLOR:774,ONE_MINUS_DST_COLOR:775,SRC_ALPHA_SATURATE:776,FUNC_ADD:32774,BLEND_EQUATION:32777,BLEND_EQUATION_RGB:32777,BLEND_EQUATION_ALPHA:34877,FUNC_SUBTRACT:32778,FUNC_REVERSE_SUBTRACT:32779,BLEND_DST_RGB:32968,BLEND_SRC_RGB:32969,BLEND_DST_ALPHA:32970,BLEND_SRC_ALPHA:32971,CONSTANT_COLOR:32769,ONE_MINUS_CONSTANT_COLOR:32770,CONSTANT_ALPHA:32771,ONE_MINUS_CONSTANT_ALPHA:32772,BLEND_COLOR:32773,ARRAY_BUFFER:34962,ELEMENT_ARRAY_BUFFER:34963,ARRAY_BUFFER_BINDING:34964,ELEMENT_ARRAY_BUFFER_BINDING:34965,STREAM_DRAW:35040,STATIC_DRAW:35044,DYNAMIC_DRAW:35048,BUFFER_SIZE:34660,BUFFER_USAGE:34661,CURRENT_VERTEX_ATTRIB:34342,FRONT:1028,BACK:1029,FRONT_AND_BACK:1032,CULL_FACE:2884,BLEND:3042,DITHER:3024,STENCIL_TEST:2960,DEPTH_TEST:2929,SCISSOR_TEST:3089,POLYGON_OFFSET_FILL:32823,SAMPLE_ALPHA_TO_COVERAGE:32926,SAMPLE_COVERAGE:32928,NO_ERROR:0,INVALID_ENUM:1280,INVALID_VALUE:1281,INVALID_OPERATION:1282,OUT_OF_MEMORY:1285,CW:2304,CCW:2305,LINE_WIDTH:2849,ALIASED_POINT_SIZE_RANGE:33901,ALIASED_LINE_WIDTH_RANGE:33902,CULL_FACE_MODE:2885,FRONT_FACE:2886,DEPTH_RANGE:2928,DEPTH_WRITEMASK:2930,DEPTH_CLEAR_VALUE:2931,DEPTH_FUNC:2932,STENCIL_CLEAR_VALUE:2961,STENCIL_FUNC:2962,STENCIL_FAIL:2964,STENCIL_PASS_DEPTH_FAIL:2965,STENCIL_PASS_DEPTH_PASS:2966,STENCIL_REF:2967,STENCIL_VALUE_MASK:2963,STENCIL_WRITEMASK:2968,STENCIL_BACK_FUNC:34816,STENCIL_BACK_FAIL:34817,STENCIL_BACK_PASS_DEPTH_FAIL:34818,STENCIL_BACK_PASS_DEPTH_PASS:34819,STENCIL_BACK_REF:36003,STENCIL_BACK_VALUE_MASK:36004,STENCIL_BACK_WRITEMASK:36005,VIEWPORT:2978,SCISSOR_BOX:3088,COLOR_CLEAR_VALUE:3106,COLOR_WRITEMASK:3107,UNPACK_ALIGNMENT:3317,PACK_ALIGNMENT:3333,MAX_TEXTURE_SIZE:3379,MAX_VIEWPORT_DIMS:3386,SUBPIXEL_BITS:3408,RED_BITS:3410,GREEN_BITS:3411,BLUE_BITS:3412,ALPHA_BITS:3413,DEPTH_BITS:3414,STENCIL_BITS:3415,POLYGON_OFFSET_UNITS:10752,POLYGON_OFFSET_FACTOR:32824,TEXTURE_BINDING_2D:32873,SAMPLE_BUFFERS:32936,SAMPLES:32937,SAMPLE_COVERAGE_VALUE:32938,SAMPLE_COVERAGE_INVERT:32939,COMPRESSED_TEXTURE_FORMATS:34467,DONT_CARE:4352,FASTEST:4353,NICEST:4354,GENERATE_MIPMAP_HINT:33170,BYTE:5120,UNSIGNED_BYTE:5121,SHORT:5122,UNSIGNED_SHORT:5123,INT:5124,UNSIGNED_INT:5125,FLOAT:5126,DEPTH_COMPONENT:6402,ALPHA:6406,RGB:6407,RGBA:6408,LUMINANCE:6409,LUMINANCE_ALPHA:6410,UNSIGNED_SHORT_4_4_4_4:32819,UNSIGNED_SHORT_5_5_5_1:32820,UNSIGNED_SHORT_5_6_5:33635,FRAGMENT_SHADER:35632,VERTEX_SHADER:35633,MAX_VERTEX_ATTRIBS:34921,MAX_VERTEX_UNIFORM_VECTORS:36347,MAX_VARYING_VECTORS:36348,MAX_COMBINED_TEXTURE_IMAGE_UNITS:35661,MAX_VERTEX_TEXTURE_IMAGE_UNITS:35660,MAX_TEXTURE_IMAGE_UNITS:34930,MAX_FRAGMENT_UNIFORM_VECTORS:36349,SHADER_TYPE:35663,DELETE_STATUS:35712,LINK_STATUS:35714,VALIDATE_STATUS:35715,ATTACHED_SHADERS:35717,ACTIVE_UNIFORMS:35718,ACTIVE_ATTRIBUTES:35721,SHADING_LANGUAGE_VERSION:35724,CURRENT_PROGRAM:35725,NEVER:512,LESS:513,EQUAL:514,LEQUAL:515,GREATER:516,NOTEQUAL:517,GEQUAL:518,ALWAYS:519,KEEP:7680,REPLACE:7681,INCR:7682,DECR:7683,INVERT:5386,INCR_WRAP:34055,DECR_WRAP:34056,VENDOR:7936,RENDERER:7937,VERSION:7938,NEAREST:9728,LINEAR:9729,NEAREST_MIPMAP_NEAREST:9984,LINEAR_MIPMAP_NEAREST:9985,NEAREST_MIPMAP_LINEAR:9986,LINEAR_MIPMAP_LINEAR:9987,TEXTURE_MAG_FILTER:10240,TEXTURE_MIN_FILTER:10241,TEXTURE_WRAP_S:10242,TEXTURE_WRAP_T:10243,TEXTURE_2D:3553,TEXTURE:5890,TEXTURE_CUBE_MAP:34067,TEXTURE_BINDING_CUBE_MAP:34068,TEXTURE_CUBE_MAP_POSITIVE_X:34069,TEXTURE_CUBE_MAP_NEGATIVE_X:34070,TEXTURE_CUBE_MAP_POSITIVE_Y:34071,TEXTURE_CUBE_MAP_NEGATIVE_Y:34072,TEXTURE_CUBE_MAP_POSITIVE_Z:34073,TEXTURE_CUBE_MAP_NEGATIVE_Z:34074,MAX_CUBE_MAP_TEXTURE_SIZE:34076,TEXTURE0:33984,TEXTURE1:33985,TEXTURE2:33986,TEXTURE3:33987,TEXTURE4:33988,TEXTURE5:33989,TEXTURE6:33990,TEXTURE7:33991,TEXTURE8:33992,TEXTURE9:33993,TEXTURE10:33994,TEXTURE11:33995,TEXTURE12:33996,TEXTURE13:33997,TEXTURE14:33998,TEXTURE15:33999,TEXTURE16:34e3,TEXTURE17:34001,TEXTURE18:34002,TEXTURE19:34003,TEXTURE20:34004,TEXTURE21:34005,TEXTURE22:34006,TEXTURE23:34007,TEXTURE24:34008,TEXTURE25:34009,TEXTURE26:34010,TEXTURE27:34011,TEXTURE28:34012,TEXTURE29:34013,TEXTURE30:34014,TEXTURE31:34015,ACTIVE_TEXTURE:34016,REPEAT:10497,CLAMP_TO_EDGE:33071,MIRRORED_REPEAT:33648,FLOAT_VEC2:35664,FLOAT_VEC3:35665,FLOAT_VEC4:35666,INT_VEC2:35667,INT_VEC3:35668,INT_VEC4:35669,BOOL:35670,BOOL_VEC2:35671,BOOL_VEC3:35672,BOOL_VEC4:35673,FLOAT_MAT2:35674,FLOAT_MAT3:35675,FLOAT_MAT4:35676,SAMPLER_2D:35678,SAMPLER_CUBE:35680,VERTEX_ATTRIB_ARRAY_ENABLED:34338,VERTEX_ATTRIB_ARRAY_SIZE:34339,VERTEX_ATTRIB_ARRAY_STRIDE:34340,VERTEX_ATTRIB_ARRAY_TYPE:34341,VERTEX_ATTRIB_ARRAY_NORMALIZED:34922,VERTEX_ATTRIB_ARRAY_POINTER:34373,VERTEX_ATTRIB_ARRAY_BUFFER_BINDING:34975,IMPLEMENTATION_COLOR_READ_TYPE:35738,IMPLEMENTATION_COLOR_READ_FORMAT:35739,COMPILE_STATUS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d_e=/^#([0-9a-f])([0-9a-f])([0-9a-f])([0-9a-f])?$/i,h_e=/^#([0-9a-f]{2})([0-9a-f]{2})([0-9a-f]{2})([0-9a-f]{2})?$/i,p_e=/^rgba?\(\s*([0-9.]+%?)\s*,\s*([0-9.]+%?)\s*,\s*([0-9.]+%?)(?:\s*,\s*([0-9.]+))?\s*\)$/i,m_e=/^hsla?\(\s*([0-9.]+)\s*,\s*([0-9.]+%)\s*,\s*([0-9.]+%)(?:\s*,\s*([0-9.]+))?\s*\)$/i;H.fromCssColorString=function(e,t){T.typeOf.string("color",e),l(t)||(t=new H),e=e.replace(/\s/g,"");const n=H[e.toUpperCase()];if(l(n))return H.clone(n,t),t;let i=d_e.exec(e);return i!==null?(t.red=parseInt(i[1],16)/15,t.green=parseInt(i[2],16)/15,t.blue=parseInt(i[3],16)/15,t.alpha=parseInt(A(i[4],"f"),16)/15,t):(i=h_e.exec(e),i!==null?(t.red=parseInt(i[1],16)/255,t.green=parseInt(i[2],16)/255,t.blue=parseInt(i[3],16)/255,t.alpha=parseInt(A(i[4],"ff"),16)/255,t):(i=p_e.exec(e),i!==null?(t.red=parseFloat(i[1])/(i[1].substr(-1)==="%"?100:255),t.green=parseFloat(i[2])/(i[2].substr(-1)==="%"?100:255),t.blue=parseFloat(i[3])/(i[3].substr(-1)==="%"?100:255),t.alpha=parseFloat(A(i[4],"1.0")),t):(i=m_e.exec(e),i!==null?H.fromHsl(parseFloat(i[1])/360,parseFloat(i[2])/100,parseFloat(i[3])/100,parseFloat(A(i[4],"1.0")),t):(t=void 0,t))))};H.packedLength=4;H.pack=function(e,t,n){return T.typeOf.object("value",e),T.defined("array",t),n=A(n,0),t[n++]=e.red,t[n++]=e.green,t[n++]=e.blue,t[n]=e.alpha,t};H.unpack=function(e,t,n){return T.defined("array",e),t=A(t,0),l(n)||(n=new H),n.red=e[t++],n.green=e[t++],n.blue=e[t++],n.alpha=e[t],n};H.byteToFloat=function(e){return e/255};H.floatToByte=function(e){return e===1?255:e*256|0};H.clone=function(e,t){if(l(e))return l(t)?(t.red=e.red,t.green=e.green,t.blue=e.blue,t.alpha=e.alpha,t):new H(e.red,e.green,e.blue,e.alpha)};H.equals=function(e,t){return e===t||l(e)&&l(t)&&e.red===t.red&&e.green===t.green&&e.blue===t.blue&&e.alpha===t.alpha};H.equalsArray=function(e,t,n){return e.red===t[n]&&e.green===t[n+1]&&e.blue===t[n+2]&&e.alpha===t[n+3]};H.prototype.clone=function(e){return H.clone(this,e)};H.prototype.equals=function(e){return H.equals(this,e)};H.prototype.equalsEpsilon=function(e,t){return this===e||l(e)&&Math.abs(this.red-e.red)<=t&&Math.abs(this.green-e.green)<=t&&Math.abs(this.blue-e.blue)<=t&&Math.abs(this.alpha-e.alpha)<=t};H.prototype.toString=function(){return`(${this.red}, ${this.green}, ${this.blue}, ${this.alpha})`};H.prototype.toCssColorString=function(){const e=H.floatToByte(this.red),t=H.floatToByte(this.green),n=H.floatToByte(this.blue);return this.alpha===1?`rgb(${e},${t},${n})`:`rgba(${e},${t},${n},${this.alpha})`};H.prototype.toCssHexString=function(){let e=H.floatToByte(this.red).toString(16);e.length<2&&(e=`0${e}`);let t=H.floatToByte(this.green).toString(16);t.length<2&&(t=`0${t}`);let n=H.floatToByte(this.blue).toString(16);if(n.length<2&&(n=`0${n}`),this.alpha<1){let i=H.floatToByte(this.alpha).toString(16);return i.length<2&&(i=`0${i}`),`#${e}${t}${n}${i}`}return`#${e}${t}${n}`};H.prototype.toBytes=function(e){const t=H.floatToByte(this.red),n=H.floatToByte(this.green),i=H.floatToByte(this.blue),o=H.floatToByte(this.alpha);return l(e)?(e[0]=t,e[1]=n,e[2]=i,e[3]=o,e):[t,n,i,o]};H.prototype.toRgba=function(){return id[0]=H.floatToByte(this.red),id[1]=H.floatToByte(this.green),id[2]=H.floatToByte(this.blue),id[3]=H.floatToByte(this.alpha),kN[0]};H.prototype.brighten=function(e,t){return T.typeOf.number("magnitude",e),T.typeOf.number.greaterThanOrEquals("magnitude",e,0),T.typeOf.object("result",t),e=1-e,t.red=1-(1-this.red)*e,t.green=1-(1-this.green)*e,t.blue=1-(1-this.blue)*e,t.alpha=this.alpha,t};H.prototype.darken=function(e,t){return T.typeOf.number("magnitude",e),T.typeOf.number.greaterThanOrEquals("magnitude",e,0),T.typeOf.object("result",t),e=1-e,t.red=this.red*e,t.green=this.green*e,t.blue=this.blue*e,t.alpha=this.alpha,t};H.prototype.withAlpha=function(e,t){return H.fromAlpha(this,e,t)};H.add=function(e,t,n){return T.typeOf.object("left",e),T.typeOf.object("right",t),T.typeOf.object("result",n),n.red=e.red+t.red,n.green=e.green+t.green,n.blue=e.blue+t.blue,n.alpha=e.alpha+t.alpha,n};H.subtract=function(e,t,n){return T.typeOf.object("left",e),T.typeOf.object("right",t),T.typeOf.object("result",n),n.red=e.red-t.red,n.green=e.green-t.green,n.blue=e.blue-t.blue,n.alpha=e.alpha-t.alpha,n};H.multiply=function(e,t,n){return T.typeOf.object("left",e),T.typeOf.object("right",t),T.typeOf.object("result",n),n.red=e.red*t.red,n.green=e.green*t.green,n.blue=e.blue*t.blue,n.alpha=e.alpha*t.alpha,n};H.divide=function(e,t,n){return T.typeOf.object("left",e),T.typeOf.object("right",t),T.typeOf.object("result",n),n.red=e.red/t.red,n.green=e.green/t.green,n.blue=e.blue/t.blue,n.alpha=e.alpha/t.alpha,n};H.mod=function(e,t,n){return T.typeOf.object("left",e),T.typeOf.object("right",t),T.typeOf.object("result",n),n.red=e.red%t.red,n.green=e.green%t.green,n.blue=e.blue%t.blue,n.alpha=e.alpha%t.alpha,n};H.lerp=function(e,t,n,i){return T.typeOf.object("start",e),T.typeOf.object("end",t),T.typeOf.number("t",n),T.typeOf.object("result",i),i.red=M.lerp(e.red,t.red,n),i.green=M.lerp(e.green,t.green,n),i.blue=M.lerp(e.blue,t.blue,n),i.alpha=M.lerp(e.alpha,t.alpha,n),i};H.multiplyByScalar=function(e,t,n){return T.typeOf.object("color",e),T.typeOf.number("scalar",t),T.typeOf.object("result",n),n.red=e.red*t,n.green=e.green*t,n.blue=e.blue*t,n.alpha=e.alpha*t,n};H.divideByScalar=function(e,t,n){return T.typeOf.object("color",e),T.typeOf.number("scalar",t),T.typeOf.object("result",n),n.red=e.red/t,n.green=e.green/t,n.blue=e.blue/t,n.alpha=e.alpha/t,n};H.ALICEBLUE=Object.freeze(H.fromCssColorString("#F0F8FF"));H.ANTIQUEWHITE=Object.freeze(H.fromCssColorString("#FAEBD7"));H.AQUA=Object.freeze(H.fromCssColorString("#00FFFF"));H.AQUAMARINE=Object.freeze(H.fromCssColorString("#7FFFD4"));H.AZURE=Object.freeze(H.fromCssColorString("#F0FFFF"));H.BEIGE=Object.freeze(H.fromCssColorString("#F5F5DC"));H.BISQUE=Object.freeze(H.fromCssColorString("#FFE4C4"));H.BLACK=Object.freeze(H.fromCssColorString("#000000"));H.BLANCHEDALMOND=Object.freeze(H.fromCssColorString("#FFEBCD"));H.BLUE=Object.freeze(H.fromCssColorString("#0000FF"));H.BLUEVIOLET=Object.freeze(H.fromCssColorString("#8A2BE2"));H.BROWN=Object.freeze(H.fromCssColorString("#A52A2A"));H.BURLYWOOD=Object.freeze(H.fromCssColorString("#DEB887"));H.CADETBLUE=Object.freeze(H.fromCssColorString("#5F9EA0"));H.CHARTREUSE=Object.freeze(H.fromCssColorString("#7FFF00"));H.CHOCOLATE=Object.freeze(H.fromCssColorString("#D2691E"));H.CORAL=Object.freeze(H.fromCssColorString("#FF7F50"));H.CORNFLOWERBLUE=Object.freeze(H.fromCssColorString("#6495ED"));H.CORNSILK=Object.freeze(H.fromCssColorString("#FFF8DC"));H.CRIMSON=Object.freeze(H.fromCssColorString("#DC143C"));H.CYAN=Object.freeze(H.fromCssColorString("#00FFFF"));H.DARKBLUE=Object.freeze(H.fromCssColorString("#00008B"));H.DARKCYAN=Object.freeze(H.fromCssColorString("#008B8B"));H.DARKGOLDENROD=Object.freeze(H.fromCssColorString("#B8860B"));H.DARKGRAY=Object.freeze(H.fromCssColorString("#A9A9A9"));H.DARKGREEN=Object.freeze(H.fromCssColorString("#006400"));H.DARKGREY=H.DARKGRAY;H.DARKKHAKI=Object.freeze(H.fromCssColorString("#BDB76B"));H.DARKMAGENTA=Object.freeze(H.fromCssColorString("#8B008B"));H.DARKOLIVEGREEN=Object.freeze(H.fromCssColorString("#556B2F"));H.DARKORANGE=Object.freeze(H.fromCssColorString("#FF8C00"));H.DARKORCHID=Object.freeze(H.fromCssColorString("#9932CC"));H.DARKRED=Object.freeze(H.fromCssColorString("#8B0000"));H.DARKSALMON=Object.freeze(H.fromCssColorString("#E9967A"));H.DARKSEAGREEN=Object.freeze(H.fromCssColorString("#8FBC8F"));H.DARKSLATEBLUE=Object.freeze(H.fromCssColorString("#483D8B"));H.DARKSLATEGRAY=Object.freeze(H.fromCssColorString("#2F4F4F"));H.DARKSLATEGREY=H.DARKSLATEGRAY;H.DARKTURQUOISE=Object.freeze(H.fromCssColorString("#00CED1"));H.DARKVIOLET=Object.freeze(H.fromCssColorString("#9400D3"));H.DEEPPINK=Object.freeze(H.fromCssColorString("#FF1493"));H.DEEPSKYBLUE=Object.freeze(H.fromCssColorString("#00BFFF"));H.DIMGRAY=Object.freeze(H.fromCssColorString("#696969"));H.DIMGREY=H.DIMGRAY;H.DODGERBLUE=Object.freeze(H.fromCssColorString("#1E90FF"));H.FIREBRICK=Object.freeze(H.fromCssColorString("#B22222"));H.FLORALWHITE=Object.freeze(H.fromCssColorString("#FFFAF0"));H.FORESTGREEN=Object.freeze(H.fromCssColorString("#228B22"));H.FUCHSIA=Object.freeze(H.fromCssColorString("#FF00FF"));H.GAINSBORO=Object.freeze(H.fromCssColorString("#DCDCDC"));H.GHOSTWHITE=Object.freeze(H.fromCssColorString("#F8F8FF"));H.GOLD=Object.freeze(H.fromCssColorString("#FFD700"));H.GOLDENROD=Object.freeze(H.fromCssColorString("#DAA520"));H.GRAY=Object.freeze(H.fromCssColorString("#808080"));H.GREEN=Object.freeze(H.fromCssColorString("#008000"));H.GREENYELLOW=Object.freeze(H.fromCssColorString("#ADFF2F"));H.GREY=H.GRAY;H.HONEYDEW=Object.freeze(H.fromCssColorString("#F0FFF0"));H.HOTPINK=Object.freeze(H.fromCssColorString("#FF69B4"));H.INDIANRED=Object.freeze(H.fromCssColorString("#CD5C5C"));H.INDIGO=Object.freeze(H.fromCssColorString("#4B0082"));H.IVORY=Object.freeze(H.fromCssColorString("#FFFFF0"));H.KHAKI=Object.freeze(H.fromCssColorString("#F0E68C"));H.LAVENDER=Object.freeze(H.fromCssColorString("#E6E6FA"));H.LAVENDAR_BLUSH=Object.freeze(H.fromCssColorString("#FFF0F5"));H.LAWNGREEN=Object.freeze(H.fromCssColorString("#7CFC00"));H.LEMONCHIFFON=Object.freeze(H.fromCssColorString("#FFFACD"));H.LIGHTBLUE=Object.freeze(H.fromCssColorString("#ADD8E6"));H.LIGHTCORAL=Object.freeze(H.fromCssColorString("#F08080"));H.LIGHTCYAN=Object.freeze(H.fromCssColorString("#E0FFFF"));H.LIGHTGOLDENRODYELLOW=Object.freeze(H.fromCssColorString("#FAFAD2"));H.LIGHTGRAY=Object.freeze(H.fromCssColorString("#D3D3D3"));H.LIGHTGREEN=Object.freeze(H.fromCssColorString("#90EE90"));H.LIGHTGREY=H.LIGHTGRAY;H.LIGHTPINK=Object.freeze(H.fromCssColorString("#FFB6C1"));H.LIGHTSEAGREEN=Object.freeze(H.fromCssColorString("#20B2AA"));H.LIGHTSKYBLUE=Object.freeze(H.fromCssColorString("#87CEFA"));H.LIGHTSLATEGRAY=Object.freeze(H.fromCssColorString("#778899"));H.LIGHTSLATEGREY=H.LIGHTSLATEGRAY;H.LIGHTSTEELBLUE=Object.freeze(H.fromCssColorString("#B0C4DE"));H.LIGHTYELLOW=Object.freeze(H.fromCssColorString("#FFFFE0"));H.LIME=Object.freeze(H.fromCssColorString("#00FF00"));H.LIMEGREEN=Object.freeze(H.fromCssColorString("#32CD32"));H.LINEN=Object.freeze(H.fromCssColorString("#FAF0E6"));H.MAGENTA=Object.freeze(H.fromCssColorString("#FF00FF"));H.MAROON=Object.freeze(H.fromCssColo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H(0,0,0,0));function ao(e){e=A(e,A.EMPTY_OBJECT),this.color=e.color,this.depth=e.depth,this.stencil=e.stencil,this.renderState=e.renderState,this.framebuffer=e.framebuffer,this.owner=e.owner,this.pass=e.pass}ao.ALL=Object.freeze(new ao({color:new H(0,0,0,0),depth:1,stencil:0}));ao.prototype.execute=function(e,t){e.clear(this,t)};const __e={ENVIRONMENT:0,COMPUTE:1,GLOBE:2,TERRAIN_CLASSIFICATION:3,CESIUM_3D_TILE:4,CESIUM_3D_TILE_CLASSIFICATION:5,CESIUM_3D_TILE_CLASSIFICATION_IGNORE_SHOW:6,OPAQUE:7,TRANSLUCENT:8,VOXELS:9,OVERLAY:10,NUMBER_OF_PASSES:11},Ne=Object.freeze(__e);function 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i=0;i<n;i++)t[i]=this.cartographicToCartesian(e[i],t[i]);return t};const D_e=new d,I_e=new d,P_e=new d;me.prototype.cartesianToCartographic=function(e,t){const n=this.scaleToGeodeticSurface(e,I_e);if(!l(n))return;const i=this.geodeticSurfaceNormal(n,D_e),o=d.subtract(e,n,P_e),r=Math.atan2(i.y,i.x),s=Math.asin(i.z),a=M.sign(d.dot(o,e))*d.magnitude(o);return l(t)?(t.longitude=r,t.latitude=s,t.height=a,t):new Ce(r,s,a)};me.prototype.cartesianArrayToCartographicArray=function(e,t){T.defined("cartesians",e);const n=e.length;l(t)?t.length=n:t=new Array(n);for(let i=0;i<n;++i)t[i]=this.cartesianToCartographic(e[i],t[i]);return t};me.prototype.scaleToGeodeticSurface=function(e,t){return kW(e,this._oneOverRadii,this._oneOverRadiiSquared,this._centerToleranceSquared,t)};me.prototype.scaleToGeocentricSurface=function(e,t){T.typeOf.object("cartesian",e),l(t)||(t=new d);const n=e.x,i=e.y,o=e.z,r=this._oneOverRadiiSquared,s=1/Math.sqrt(n*n*r.x+i*i*r.y+o*o*r.z);return d.multiplyByScalar(e,s,t)};me.prototype.transformPositionToScaledSpace=function(e,t){return l(t)||(t=new d),d.multiplyComponents(e,this._oneOverRadii,t)};me.prototype.transformPositionFromScaledSpace=function(e,t){return l(t)||(t=new d),d.multiplyComponents(e,this._radii,t)};me.prototype.equals=function(e){return this===e||l(e)&&d.equals(this._radii,e._radii)};me.prototype.toString=function(){return this._radii.toString()};me.prototype.getSurfaceNormalIntersectionWithZAxis=function(e,t,n){if(T.typeOf.object("position",e),!M.equalsEpsilon(this._radii.x,this._radii.y,M.EPSILON15))throw new x("Ellipsoid must be an ellipsoid of revolution (radii.x == radii.y)");T.typeOf.number.greaterThan("Ellipsoid.radii.z",this._radii.z,0),t=A(t,0);const i=this._squaredXOverSquaredZ;if(l(n)||(n=new d),n.x=0,n.y=0,n.z=e.z*(1-i),!(Math.abs(n.z)>=this._radii.z-t))return n};const 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this._ellipsoid}}});nr.prototype.project=function(e,t){const n=this._semimajorAxis,i=e.longitude*n,o=e.latitude*n,r=e.height;return l(t)?(t.x=i,t.y=o,t.z=r,t):new d(i,o,r)};nr.prototype.unproject=function(e,t){if(!l(e))throw new x("cartesian is required");const n=this._oneOverSemimajorAxis,i=e.x*n,o=e.y*n,r=e.z;return l(t)?(t.longitude=i,t.latitude=o,t.height=r,t):new Ce(i,o,r)};const B_e={OUTSIDE:-1,INTERSECTING:0,INSIDE:1},Cn=Object.freeze(B_e);function ge(e,t,n,i){this.west=A(e,0),this.south=A(t,0),this.east=A(n,0),this.north=A(i,0)}Object.defineProperties(ge.prototype,{width:{get:function(){return ge.computeWidth(this)}},height:{get:function(){return ge.computeHeight(this)}}});ge.packedLength=4;ge.pack=function(e,t,n){return T.typeOf.object("value",e),T.defined("array",t),n=A(n,0),t[n++]=e.west,t[n++]=e.south,t[n++]=e.east,t[n]=e.north,t};ge.unpack=function(e,t,n){return T.defined("array",e),t=A(t,0),l(n)||(n=new ge),n.west=e[t++],n.south=e[t++],n.east=e[t++],n.north=e[t],n};ge.computeWidth=function(e){T.typeOf.object("rectangle",e);let t=e.east;const n=e.west;return t<n&&(t+=M.TWO_PI),t-n};ge.computeHeight=function(e){return T.typeOf.object("rectangle",e),e.north-e.south};ge.fromDegrees=function(e,t,n,i,o){return e=M.toRadians(A(e,0)),t=M.toRadians(A(t,0)),n=M.toRadians(A(n,0)),i=M.toRadians(A(i,0)),l(o)?(o.west=e,o.south=t,o.east=n,o.north=i,o):new ge(e,t,n,i)};ge.fromRadians=function(e,t,n,i,o){return l(o)?(o.west=A(e,0),o.south=A(t,0),o.east=A(n,0),o.north=A(i,0),o):new ge(e,t,n,i)};ge.fromCartographicArray=function(e,t){T.defined("cartographics",e);let n=Number.MAX_VALUE,i=-Number.MAX_VALUE,o=Number.MAX_VALUE,r=-Number.MAX_VALUE,s=Number.MAX_VALUE,a=-Number.MAX_VALUE;for(let c=0,u=e.length;c<u;c++){const f=e[c];n=Math.min(n,f.longitude),i=Math.max(i,f.longitude),s=Math.min(s,f.latitude),a=Math.max(a,f.latitude);const h=f.longitude>=0?f.longitude:f.longitude+M.TWO_PI;o=Math.min(o,h),r=Math.max(r,h)}return i-n>r-o&&(n=o,i=r,i>M.PI&&(i=i-M.TWO_PI),n>M.PI&&(n=n-M.TWO_PI)),l(t)?(t.west=n,t.south=s,t.east=i,t.north=a,t):new ge(n,s,i,a)};ge.fromCartesianArray=function(e,t,n){T.defined("cartesians",e),t=A(t,me.WGS84);let i=Number.MAX_VALUE,o=-Number.MAX_VALUE,r=Number.MAX_VALUE,s=-Number.MAX_VALUE,a=Number.MAX_VALUE,c=-Number.MAX_VALUE;for(let u=0,f=e.length;u<f;u++){const h=t.cartesianToCartographic(e[u]);i=Math.min(i,h.longitude),o=Math.max(o,h.longitude),a=Math.min(a,h.latitude),c=Math.max(c,h.latitude);const m=h.longitude>=0?h.longitude:h.longitude+M.TWO_PI;r=Math.min(r,m),s=Math.max(s,m)}return o-i>s-r&&(i=r,o=s,o>M.PI&&(o=o-M.TWO_PI),i>M.PI&&(i=i-M.TWO_PI)),l(n)?(n.west=i,n.south=a,n.east=o,n.north=c,n):new ge(i,a,o,c)};ge.clone=function(e,t){if(l(e))return l(t)?(t.west=e.west,t.south=e.south,t.east=e.east,t.north=e.north,t):new ge(e.west,e.south,e.east,e.north)};ge.equalsEpsilon=function(e,t,n){return n=A(n,0),e===t||l(e)&&l(t)&&Math.abs(e.west-t.west)<=n&&Math.abs(e.south-t.south)<=n&&Math.abs(e.east-t.east)<=n&&Math.abs(e.north-t.north)<=n};ge.prototype.clone=function(e){return ge.clone(this,e)};ge.prototype.equals=function(e){return ge.equals(this,e)};ge.equals=function(e,t){return e===t||l(e)&&l(t)&&e.west===t.west&&e.south===t.south&&e.east===t.east&&e.north===t.north};ge.prototype.equalsEpsilon=function(e,t){return ge.equalsEpsilon(this,e,t)};ge.validate=function(e){T.typeOf.object("rectangle",e);const t=e.north;T.typeOf.number.greaterThanOrEquals("north",t,-M.PI_OVER_TWO),T.typeOf.number.lessThanOrEquals("north",t,M.PI_OVER_TWO);const n=e.south;T.typeOf.number.greaterThanOrEquals("south",n,-M.PI_OVER_TWO),T.typeOf.number.lessThanOrEquals("south",n,M.PI_OVER_TWO);const i=e.west;T.typeOf.number.greaterThanOrEquals("west",i,-Math.PI),T.typeOf.number.lessThanOrEquals("west",i,Math.PI);const o=e.east;T.typeOf.number.greaterThanOrEquals("east",o,-Math.PI),T.typeOf.number.lessThanOrEquals("east",o,Math.PI)};ge.southwest=function(e,t){return T.typeOf.object("rectangle",e),l(t)?(t.longitude=e.west,t.latitude=e.south,t.height=0,t):new Ce(e.west,e.south)};ge.northwest=function(e,t){return T.typeOf.object("rectangle",e),l(t)?(t.longitude=e.west,t.latitude=e.north,t.height=0,t):new Ce(e.west,e.north)};ge.northeast=function(e,t){return T.typeOf.object("rectangle",e),l(t)?(t.longitude=e.east,t.latitude=e.north,t.height=0,t):new Ce(e.east,e.north)};ge.southeast=function(e,t){return T.typeOf.object("rectangle",e),l(t)?(t.longitude=e.east,t.latitude=e.south,t.height=0,t):new Ce(e.east,e.south)};ge.center=function(e,t){T.typeOf.object("rectangle",e);let n=e.east;const i=e.west;n<i&&(n+=M.TWO_PI);const o=M.negativePiToPi((i+n)*.5),r=(e.south+e.north)*.5;return l(t)?(t.longitude=o,t.latitude=r,t.height=0,t):new Ce(o,r)};ge.intersection=function(e,t,n){T.typeOf.object("rectangle",e),T.typeOf.object("otherRectangle",t);let i=e.east,o=e.west,r=t.east,s=t.west;i<o&&r>0?i+=M.TWO_PI:r<s&&i>0&&(r+=M.TWO_PI),i<o&&s<0?s+=M.TWO_PI:r<s&&o<0&&(o+=M.TWO_PI);const a=M.negativePiToPi(Math.max(o,s)),c=M.negativePiToPi(Math.min(i,r));if((e.west<e.east||t.west<t.east)&&c<=a)return;const u=Math.max(e.south,t.south),f=Math.min(e.north,t.north);if(!(u>=f))return l(n)?(n.west=a,n.south=u,n.east=c,n.north=f,n):new ge(a,u,c,f)};ge.simpleIntersection=function(e,t,n){T.typeOf.object("rectangle",e),T.typeOf.object("otherRectangle",t);const i=Math.max(e.west,t.west),o=Math.max(e.south,t.south),r=Math.min(e.east,t.east),s=Math.min(e.north,t.north);if(!(o>=s||i>=r))return l(n)?(n.west=i,n.south=o,n.east=r,n.north=s,n):new ge(i,o,r,s)};ge.union=function(e,t,n){T.typeOf.object("rectangle",e),T.typeOf.object("otherRectangle",t),l(n)||(n=new ge);let i=e.east,o=e.west,r=t.east,s=t.west;i<o&&r>0?i+=M.TWO_PI:r<s&&i>0&&(r+=M.TWO_PI),i<o&&s<0?s+=M.TWO_PI:r<s&&o<0&&(o+=M.TWO_PI);const a=M.negativePiToPi(Math.min(o,s)),c=M.negativePiToPi(Math.max(i,r));return n.west=a,n.south=Math.min(e.south,t.south),n.east=c,n.north=Math.max(e.north,t.north),n};ge.expand=function(e,t,n){return T.typeOf.object("rectangle",e),T.typeOf.object("cartographic",t),l(n)||(n=new ge),n.west=Math.min(e.west,t.longitude),n.south=Math.min(e.south,t.latitude),n.east=Math.max(e.east,t.longitude),n.north=Math.max(e.north,t.latitude),n};ge.contains=function(e,t){T.typeOf.object("rectangle",e),T.typeOf.object("cartographic",t);let n=t.longitude;const i=t.latitude,o=e.west;let r=e.east;return r<o&&(r+=M.TWO_PI,n<0&&(n+=M.TWO_PI)),(n>o||M.equalsEpsilon(n,o,M.EPSILON14))&&(n<r||M.equalsEpsilon(n,r,M.EPSILON14))&&i>=e.south&&i<=e.north};const R_e=new Ce;ge.subsample=function(e,t,n,i){T.typeOf.object("rectangle",e),t=A(t,me.WGS84),n=A(n,0),l(i)||(i=[]);let o=0;const r=e.north,s=e.south,a=e.east,c=e.west,u=R_e;u.height=n,u.longitude=c,u.latitude=r,i[o]=t.cartographicToCartesian(u,i[o]),o++,u.longitude=a,i[o]=t.cartographicToCartesian(u,i[o]),o++,u.latitude=s,i[o]=t.cartographicToCartesian(u,i[o]),o++,u.longitude=c,i[o]=t.cartographicToCartesian(u,i[o]),o++,r<0?u.latitude=r:s>0?u.latitude=s:u.latitude=0;for(let f=1;f<8;++f)u.longitude=-Math.PI+f*M.PI_OVER_TWO,ge.contains(e,u)&&(i[o]=t.cartographicToCartesian(u,i[o]),o++);return u.latitude===0&&(u.longitude=c,i[o]=t.cartographicToCartesian(u,i[o]),o++,u.longitude=a,i[o]=t.cartographicToCartesian(u,i[o]),o++),i.length=o,i};ge.subsection=function(e,t,n,i,o,r){if(T.typeOf.object("rectangle",e),T.typeOf.number.greaterThanOrEquals("westLerp",t,0),T.typeOf.number.lessThanOrEquals("westLerp",t,1),T.typeOf.number.greaterThanOrEquals("southLerp",n,0),T.typeOf.number.lessThanOrEquals("southLerp",n,1),T.typeOf.number.greaterThanOrEquals("eastLerp",i,0),T.typeOf.number.lessThanOrEquals("eastLerp",i,1),T.typeOf.number.greaterThanOrEquals("northLerp",o,0),T.typeOf.number.lessThanOrEquals("northLerp",o,1),T.typeOf.number.lessThanOrEquals("westLerp",t,i),T.typeOf.number.lessThanOrEquals("southLerp",n,o),l(r)||(r=new ge),e.west<=e.east){const a=e.east-e.west;r.west=e.west+t*a,r.east=e.west+i*a}else{const a=M.TWO_PI+e.east-e.west;r.west=M.negativePiToPi(e.west+t*a),r.east=M.negativePiToPi(e.west+i*a)}const s=e.north-e.south;return r.south=e.south+n*s,r.north=e.south+o*s,t===1&&(r.west=e.east),i===1&&(r.east=e.east),n===1&&(r.south=e.north),o===1&&(r.north=e.north),r};ge.MAX_VALUE=Object.freeze(new ge(-Math.PI,-M.PI_OVER_TWO,Math.PI,M.PI_OVER_TWO));function $e(e,t,n,i){this.x=A(e,0),this.y=A(t,0),this.width=A(n,0),this.height=A(i,0)}$e.packedLength=4;$e.pack=function(e,t,n){return T.typeOf.object("value",e),T.defined("array",t),n=A(n,0),t[n++]=e.x,t[n++]=e.y,t[n++]=e.width,t[n]=e.height,t};$e.unpack=function(e,t,n){return T.defined("array",e),t=A(t,0),l(n)||(n=new $e),n.x=e[t++],n.y=e[t++],n.width=e[t++],n.height=e[t],n};$e.fromPoints=function(e,t){if(l(t)||(t=new $e),!l(e)||e.length===0)return t.x=0,t.y=0,t.width=0,t.height=0,t;const n=e.length;let i=e[0].x,o=e[0].y,r=e[0].x,s=e[0].y;for(let a=1;a<n;a++){const c=e[a],u=c.x,f=c.y;i=Math.min(u,i),r=Math.max(u,r),o=Math.min(f,o),s=Math.max(f,s)}return t.x=i,t.y=o,t.width=r-i,t.height=s-o,t};const N_e=new nr,M_e=new Ce,F_e=new 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attribute vec2 textureCoordinates;
varying vec2 v_textureCoordinates;
void main()
{
gl_Position = position;
v_textureCoordinates = textureCoordinates;
}
`,Bo={CULL:1,OCCLUDE:2,EXECUTE_IN_CLOSEST_FRUSTUM:4,DEBUG_SHOW_BOUNDING_VOLUME:8,CAST_SHADOWS:16,RECEIVE_SHADOWS:32,PICK_ONLY:64,DEPTH_FOR_TRANSLUCENT_CLASSIFICATION:128};function 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Ms(e,t){return(e._flags&t)===t}function ph(e,t,n){n?e._flags|=t:e._flags&=~t}Object.defineProperties(pt.prototype,{boundingVolume:{get:function(){return this._boundingVolume},set:function(e){this._boundingVolume!==e&&(this._boundingVolume=e,this.dirty=!0)}},orientedBoundingBox:{get:function(){return this._orientedBoundingBox},set:function(e){this._orientedBoundingBox!==e&&(this._orientedBoundingBox=e,this.dirty=!0)}},cull:{get:function(){return Ms(this,Bo.CULL)},set:function(e){Ms(this,Bo.CULL)!==e&&(ph(this,Bo.CULL,e),this.dirty=!0)}},occlude:{get:function(){return Ms(this,Bo.OCCLUDE)},set:function(e){Ms(this,Bo.OCCLUDE)!==e&&(ph(this,Bo.OCCLUDE,e),this.dirty=!0)}},modelMatrix:{get:function(){return this._modelMatrix},set:function(e){this._modelMatrix!==e&&(this._modelMatrix=e,this.dirty=!0)}},primitiveType:{get:function(){return this._primitiveType},set:function(e){this._primitiveType!==e&&(this._primitiveType=e,this.dirty=!0)}},vertexArray:{get:function(){return this._vertexArray},set:function(e){this._vertexArray!==e&&(this._vertexArray=e,this.dirty=!0)}},count:{get:function(){return this._count},set:function(e){this._count!==e&&(this._count=e,this.dirty=!0)}},offset:{get:function(){return this._offset},set:function(e){this._offset!==e&&(this._offset=e,this.dirty=!0)}},instanceCount:{get:function(){return this._instanceCount},set:function(e){this._instanceCount!==e&&(this._instanceCount=e,this.dirty=!0)}},shaderProgram:{get:function(){return this._shaderProgram},set:function(e){this._shaderProgram!==e&&(this._shaderProgram=e,this.dirty=!0)}},castShadows:{get:function(){return Ms(this,Bo.CAST_SHADOWS)},set:function(e){Ms(this,Bo.CAST_SHADOWS)!==e&&(ph(this,Bo.CAST_SHADOWS,e),this.dirty=!0)}},receiveShadows:{get:function(){return Ms(this,Bo.RECEIVE_SHADOWS)},set:function(e){Ms(this,Bo.RECEIVE_SHADOWS)!==e&&(ph(this,Bo.RECEIVE_SHADOWS,e),this.dirty=!0)}},uniformMap:{get:function(){return this._uniformMap},set:function(e){this._uniformMap!==e&&(this._uniformMap=e,this.dirty=!0)}},renderState:{get:function(){return this._renderState},set:function(e){this._renderState!==e&&(this._renderState=e,this.dirty=!0)}},framebuffer:{get:function(){return this._framebuffer},set:function(e){this._framebuffer!==e&&(this._framebuffer=e,this.dirty=!0)}},pass:{get:function(){return this._pass},set:function(e){this._pass!==e&&(this._pass=e,this.dirty=!0)}},executeInClosestFrustum:{get:function(){return Ms(this,Bo.EXECUTE_IN_CLOSEST_FRUSTUM)},set:function(e){Ms(this,Bo.EXECUTE_IN_CLOSEST_FRUSTUM)!==e&&(ph(this,Bo.EXECUTE_IN_CLOSEST_FRUSTUM,e),this.dirty=!0)}},owner:{get:function(){return this._owner},set:function(e){this._owner!==e&&(this._owner=e,this.dirty=!0)}},debugShowBoundingVolume:{get:function(){return Ms(this,Bo.DEBUG_SHOW_BOUNDING_VOLUME)},set:function(e){Ms(this,Bo.DEBUG_SHOW_BOUNDING_VOLUME)!==e&&(ph(this,Bo.DEBUG_SHOW_BOUNDING_VOLUME,e),this.dirty=!0)}},debugOverlappingFrustums:{get:function(){return this._debugOverlappingFrustums},set:function(e){this._debugOverlappingFrustums!==e&&(this._debugOverlappingFrustums=e,this.dirty=!0)}},pickId:{get:function(){return this._pickId},set:function(e){this._pickId!==e&&(this._pickId=e,this.dirty=!0)}},pickOnly:{get:function(){return Ms(this,Bo.PICK_ONLY)},set:function(e){Ms(this,Bo.PICK_ONLY)!==e&&(ph(this,Bo.PICK_ONLY,e),this.dirty=!0)}},depthForTranslucentClassification:{get:function(){return Ms(this,Bo.DEPTH_FOR_TRANSLUCENT_CLASSIFICATION)},set:function(e){Ms(this,Bo.DEPTH_FOR_TRANSLUCENT_CLASSIFICATION)!==e&&(ph(this,Bo.DEPTH_FOR_TRANSLUCENT_CLASSIFICATION,e),this.dirty=!0)}}});pt.shallowClone=function(e,t){if(l(e))return l(t)||(t=new pt),t._boundingVolume=e._boundingVolume,t._orientedBoundingBox=e._orientedBoundingBox,t._modelMatrix=e._modelMatrix,t._primitiveType=e._primitiveType,t._vertexArray=e._vertexArray,t._count=e._count,t._offset=e._offset,t._instanceCount=e._instanceCount,t._shaderProgram=e._shaderProgram,t._uniformMap=e._uniformMap,t._renderState=e._renderState,t._framebuffer=e._framebuffer,t._pass=e._pass,t._owner=e._owner,t._debugOverlappingFrustums=e._debugOverlappingFrustums,t._pickId=e._pickId,t._flags=e._flags,t.dirty=!0,t.lastDirtyTime=0,t};pt.prototype.execute=function(e,t){e.draw(this,t)};const ri={UNSIGNED_BYTE:ae.UNSIGNED_BYTE,UNSIGNED_SHORT:ae.UNSIGNED_SHORT,UNSIGNED_INT:ae.UNSIGNED_INT,FLOAT:ae.FLOAT,HALF_FLOAT:ae.HALF_FLOAT_OES,UNSIGNED_INT_24_8:ae.UNSIGNED_INT_24_8,UNSIGNED_SHORT_4_4_4_4:ae.UNSIGNED_SHORT_4_4_4_4,UNSIGNED_SHORT_5_5_5_1:ae.UNSIGNED_SHORT_5_5_5_1,UNSIGNED_SHORT_5_6_5:ae.UNSIGNED_SHORT_5_6_5};ri.toWebGLConstant=function(e,t){switch(e){case ri.UNSIGNED_BYTE:return ae.UNSIGNED_BYTE;case ri.UNSIGNED_SHORT:return ae.UNSIGNED_SHORT;case ri.UNSIGNED_INT:return ae.UNSIGNED_INT;case ri.FLOAT:return ae.FLOAT;case ri.HALF_FLOAT:return t.webgl2?ae.HALF_FLOAT:ae.HALF_FLOAT_OES;case ri.UNSIGNED_INT_24_8:return ae.UNSIGNED_INT_24_8;case ri.UNSIGNED_SHORT_4_4_4_4:return ae.UNSIGNED_SHORT_4_4_4_4;case ri.UNSIGNED_SHORT_5_5_5_1:return ae.UNSIGNED_SHORT_5_5_5_1;case ri.UNSIGNED_SHORT_5_6_5:return ri.UNSIGNED_SHORT_5_6_5}};ri.isPacked=function(e){return e===ri.UNSIGNED_INT_24_8||e===ri.UNSIGNED_SHORT_4_4_4_4||e===ri.UNSIGNED_SHORT_5_5_5_1||e===ri.UNSIGNED_SHORT_5_6_5};ri.sizeInBytes=function(e){switch(e){case ri.UNSIGNED_BYTE:return 1;case ri.UNSIGNED_SHORT:case ri.UNSIGNED_SHORT_4_4_4_4:case ri.UNSIGNED_SHORT_5_5_5_1:case ri.UNSIGNED_SHORT_5_6_5:case ri.HALF_FLOAT:return 2;case ri.UNSIGNED_INT:case ri.FLOAT:case ri.UNSIGNED_INT_24_8:return 4}};ri.validate=function(e){return e===ri.UNSIGNED_BYTE||e===ri.UNSIGNED_SHORT||e===ri.UNSIGNED_INT||e===ri.FLOAT||e===ri.HALF_FLOAT||e===ri.UNSIGNED_INT_24_8||e===ri.UNSIGNED_SHORT_4_4_4_4||e===ri.UNSIGNED_SHORT_5_5_5_1||e===ri.UNSIGNED_SHORT_5_6_5};const Je=Object.freeze(ri),Ke={DEPTH_COMPONENT:ae.DEPTH_COMPONENT,DEPTH_STENCIL:ae.DEPTH_STENCIL,ALPHA:ae.ALPHA,RGB:ae.RGB,RGBA:ae.RGBA,LUMINANCE:ae.LUMINANCE,LUMINANCE_ALPHA:ae.LUMINANCE_ALPHA,RGB_DXT1:ae.COMPRESSED_RGB_S3TC_DXT1_EXT,RGBA_DXT1:ae.COMPRESSED_RGBA_S3TC_DXT1_EXT,RGBA_DXT3:ae.COMPRESSED_RGBA_S3TC_DXT3_EXT,RGBA_DXT5:ae.COMPRESSED_RGBA_S3TC_DXT5_EXT,RGB_PVRTC_4BPPV1:ae.COMPRESSED_RGB_PVRTC_4BPPV1_IMG,RGB_PVRTC_2BPPV1:ae.COMPRESSED_RGB_PVRTC_2BPPV1_IMG,RGBA_PVRTC_4BPPV1:ae.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG,RGBA_PVRTC_2BPPV1:ae.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG,RGBA_ASTC:ae.COMPRESSED_RGBA_ASTC_4x4_WEBGL,RGB_ETC1:ae.COMPRESSED_RGB_ETC1_WEBGL,RGB8_ETC2:ae.COMPRESSED_RGB8_ETC2,RGBA8_ETC2_EAC:ae.COMPRESSED_RGBA8_ETC2_EAC,RGBA_BC7:ae.COMPRESSED_RGBA_BPTC_UNORM};Ke.componentsLength=function(e){switch(e){case Ke.RGB:return 3;case Ke.RGBA:return 4;case Ke.LUMINANCE_ALPHA:return 2;case Ke.ALPHA:case Ke.LUMINANCE:return 1;default:return 1}};Ke.validate=function(e){return e===Ke.DEPTH_COMPONENT||e===Ke.DEPTH_STENCIL||e===Ke.ALPHA||e===Ke.RGB||e===Ke.RGBA||e===Ke.LUMINANCE||e===Ke.LUMINANCE_ALPHA||e===Ke.RGB_DXT1||e===Ke.RGBA_DXT1||e===Ke.RGBA_DXT3||e===Ke.RGBA_DXT5||e===Ke.RGB_PVRTC_4BPPV1||e===Ke.RGB_PVRTC_2BPPV1||e===Ke.RGBA_PVRTC_4BPPV1||e===Ke.RGBA_PVRTC_2BPPV1||e===Ke.RGBA_ASTC||e===Ke.RGB_ETC1||e===Ke.RGB8_ETC2||e===Ke.RGBA8_ETC2_EAC||e===Ke.RGBA_BC7};Ke.isColorFormat=function(e){return e===Ke.ALPHA||e===Ke.RGB||e===Ke.RGBA||e===Ke.LUMINANCE||e===Ke.LUMINANCE_ALPHA};Ke.isDepthFormat=function(e){return e===Ke.DEPTH_COMPONENT||e===Ke.DEPTH_STENCIL};Ke.isCompressedFormat=function(e){return e===Ke.RGB_DXT1||e===Ke.RGBA_DXT1||e===Ke.RGBA_DXT3||e===Ke.RGBA_DXT5||e===Ke.RGB_PVRTC_4BPPV1||e===Ke.RGB_PVRTC_2BPPV1||e===Ke.RGBA_PVRTC_4BPPV1||e===Ke.RGBA_PVRTC_2BPPV1||e===Ke.RGBA_ASTC||e===Ke.RGB_ETC1||e===Ke.RGB8_ETC2||e===Ke.RGBA8_ETC2_EAC||e===Ke.RGBA_BC7};Ke.isDXTFormat=function(e){return e===Ke.RGB_DXT1||e===Ke.RGBA_DXT1||e===Ke.RGBA_DXT3||e===Ke.RGBA_DXT5};Ke.isPVRTCFormat=function(e){return e===Ke.RGB_PVRTC_4BPPV1||e===Ke.RGB_PVRTC_2BPPV1||e===Ke.RGBA_PVRTC_4BPPV1||e===Ke.RGBA_PVRTC_2BPPV1};Ke.isASTCFormat=function(e){return e===Ke.RGBA_ASTC};Ke.isETC1Format=function(e){return e===Ke.RGB_ETC1};Ke.isETC2Format=function(e){return e===Ke.RGB8_ETC2||e===Ke.RGBA8_ETC2_EAC};Ke.isBC7Format=function(e){return e===Ke.RGBA_BC7};Ke.compressedTextureSizeInBytes=function(e,t,n){switch(e){case Ke.RGB_DXT1:case Ke.RGBA_DXT1:case Ke.RGB_ETC1:case Ke.RGB8_ETC2:return Math.floor((t+3)/4)*Math.floor((n+3)/4)*8;case Ke.RGBA_DXT3:case Ke.RGBA_DXT5:case Ke.RGBA_ASTC:case Ke.RGBA8_ETC2_EAC:return Math.floor((t+3)/4)*Math.floor((n+3)/4)*16;case Ke.RGB_PVRTC_4BPPV1:case Ke.RGBA_PVRTC_4BPPV1:return Math.floor((Math.max(t,8)*Math.max(n,8)*4+7)/8);case Ke.RGB_PVRTC_2BPPV1:case Ke.RGBA_PVRTC_2BPPV1:return Math.floor((Math.max(t,16)*Math.max(n,8)*2+7)/8);case Ke.RGBA_BC7:return Math.ceil(t/4)*Math.ceil(n/4)*16;default:return 0}};Ke.textureSizeInBytes=function(e,t,n,i){let o=Ke.componentsLength(e);return Je.isPacked(t)&&(o=1),o*Je.sizeInBytes(t)*n*i};Ke.alignmentInBytes=function(e,t,n){const i=Ke.textureSizeInBytes(e,t,n,1)%4;return i===0?4:i===2?2:1};Ke.createTypedArray=function(e,t,n,i){let o;const r=Je.sizeInBytes(t);r===Uint8Array.BYTES_PER_ELEMENT?o=Uint8Array:r===Uint16Array.BYTES_PER_ELEMENT?o=Uint16Array:r===Float32Array.BYTES_PER_ELEMENT&&t===Je.FLOAT?o=Float32Array:o=Uint32Array;const s=Ke.componentsLength(e)*n*i;return new o(s)};Ke.flipY=function(e,t,n,i,o){if(o===1)return e;const r=Ke.createTypedArray(t,n,i,o),s=Ke.componentsLength(t),a=i*s;for(let c=0;c<o;++c){const u=c*i*s,f=(o-c-1)*i*s;for(let h=0;h<a;++h)r[f+h]=e[u+h]}return r};Ke.toInternalFormat=function(e,t,n){if(!n.webgl2)return e;if(e===Ke.DEPTH_STENCIL)return ae.DEPTH24_STENCIL8;if(e===Ke.DEPTH_COMPONENT){if(t===Je.UNSIGNED_SHORT)return ae.DEPTH_COMPONENT16;if(t===Je.UNSIGNED_INT)return ae.DEPTH_COMPONENT24}if(t===Je.FLOAT)switch(e){case Ke.RGBA:return ae.RGBA32F;case Ke.RGB:return ae.RGB32F;case Ke.RG:return ae.RG32F;case Ke.R:return ae.R32F}if(t===Je.HALF_FLOAT)switch(e){case Ke.RGBA:return ae.RGBA16F;case Ke.RGB:return ae.RGB16F;case Ke.RG:return ae.RG16F;case Ke.R:return ae.R16F}return e};const rt=Object.freeze(Ke),Ro={_maximumCombinedTextureImageUnits:0,_maximumCubeMapSize:0,_maximumFragmentUniformVectors:0,_maximumTextureImageUnits:0,_maximumRenderbufferSize:0,_maximumTextureSize:0,_maximumVaryingVectors:0,_maximumVertexAttributes:0,_maximumVertexTextureImageUnits:0,_maximumVertexUniformVectors:0,_minimumAliasedLineWidth:0,_maximumAliasedLineWidth:0,_minimumAliasedPointSize:0,_maximumAliasedPointSize:0,_maximumViewportWidth:0,_maximumViewportHeight:0,_maximumTextureFilterAnisotropy:0,_maximumDrawBuffers:0,_maximumColorAttachments:0,_maximumSamples:0,_highpFloatSupported:!1,_highpIntSupported:!1};Object.defineProperties(Ro,{maximumCombinedTextureImageUnits:{get:function(){return Ro._maximumCombinedTextureImageUnits}},maximumCubeMapSize:{get:function(){return Ro._maximumCubeMapSize}},maximumFragmentUniformVectors:{get:function(){return Ro._maximumFragmentUniformVectors}},maximumTextureImageUnits:{get:function(){return Ro._maximumTextureImageUnits}},maximumRenderbufferSize:{get:function(){return Ro._maximumRenderbufferSize}},maximumTextureSize:{get:function(){return Ro._maximumTextureSize}},maximumVaryingVectors:{get:function(){return Ro._maximumVaryingVectors}},maximumVertexAttributes:{get:function(){return Ro._maximumVertexAttributes}},maximumVertexTextureImageUnits:{get:function(){return Ro._maximumVertexTextureImageUnits}},maximumVertexUniformVectors:{get:function(){return Ro._maximumVertexUniformVectors}},minimumAliasedLineWidth:{get:function(){return Ro._minimumAliasedLineWidth}},maximumAliasedLineWidth:{get:function(){return Ro._maximumAliasedLineWidth}},minimumAliasedPointSize:{get:function(){return Ro._minimumAliasedPointSize}},maximumAliasedPointSize:{get:function(){return Ro._maximumAliasedPointSize}},maximumViewportWidth:{get:function(){return Ro._maximumViewportWidth}},maximumViewportHeight:{get:function(){return Ro._maximumViewportHeight}},maximumTextureFilterAnisotropy:{get:function(){return Ro._maximumTextureFilterAnisotropy}},maximumDrawBuffers:{get:function(){return Ro._maximumDrawBuffers}},maximumColorAttachments:{get:function(){return Ro._maximumColorAttachments}},maximumSamples:{get:function(){return Ro._maximumSamples}},highpFloatSupported:{get:function(){return Ro._highpFloatSupported}},highpIntSupported:{get:function(){return Ro._highpIntSupported}}});const Dt=Ro;function $I(e,t,n){const i=e._gl;i.framebufferTexture2D(i.FRAMEBUFFER,t,n._target,n._texture,0)}function yE(e,t,n){const i=e._gl;i.framebufferRenderbuffer(i.FRAMEBUFFER,t,i.RENDERBUFFER,n._getRenderbuffer())}function $r(e){e=A(e,A.EMPTY_OBJECT);const t=e.context;T.defined("options.context",t);const n=t._gl,i=Dt.maximumColorAttachments;if(this._gl=n,this._framebuffer=n.createFramebuffer(),this._colorTextures=[],this._colorRenderbuffers=[],this._activeColorAttachments=[],this._depthTexture=void 0,this._depthRenderbuffer=void 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s,a,c,u,f;if(l(e.colorTextures)){const h=e.colorTextures;if(u=this._colorTextures.length=this._activeColorAttachments.length=h.length,u>i)throw new x("The number of color attachments exceeds the number supported.");for(c=0;c<u;++c){if(s=h[c],!rt.isColorFormat(s.pixelFormat))throw new x("The color-texture pixel-format must be a color format.");if(s.pixelDatatype===Je.FLOAT&&!t.colorBufferFloat)throw new x("The color texture pixel datatype is FLOAT and the WebGL implementation does not support the EXT_color_buffer_float or WEBGL_color_buffer_float extensions. 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JI=Te.multiplyByScalar(e,Math.sin((1-n)*s),JI),QI=Te.multiplyByScalar(r,Math.sin(n*s),QI),i=Te.add(JI,QI,i),Te.multiplyByScalar(i,1/Math.sin(s),i)};Te.log=function(e,t){T.typeOf.object("quaternion",e),T.typeOf.object("result",t);const n=M.acosClamped(e.w);let i=0;return n!==0&&(i=n/Math.sin(n)),d.multiplyByScalar(e,i,t)};Te.exp=function(e,t){T.typeOf.object("cartesian",e),T.typeOf.object("result",t);const n=d.magnitude(e);let i=0;return n!==0&&(i=Math.sin(n)/n),t.x=e.x*i,t.y=e.y*i,t.z=e.z*i,t.w=Math.cos(n),t};const pge=new d,mge=new d,Sb=new Te,my=new Te;Te.computeInnerQuadrangle=function(e,t,n,i){T.typeOf.object("q0",e),T.typeOf.object("q1",t),T.typeOf.object("q2",n),T.typeOf.object("result",i);const o=Te.conjugate(t,Sb);Te.multiply(o,n,my);const r=Te.log(my,pge);Te.multiply(o,e,my);const s=Te.log(my,mge);return 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* URI.js - Mutating URLs
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*
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*
* Licensed under
* MIT License http://www.opensource.org/licenses/mit-license
*
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* URI.js - Mutating URLs
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* Version: 1.19.11
*
* Author: Rodney Rehm
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*
* Licensed under
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* URI.js - Mutating URLs
*
* Version: 1.19.11
*
* Author: Rodney Rehm
* Web: http://medialize.github.io/URI.js/
*
* Licensed under
* MIT License http://www.opensource.org/licenses/mit-license
*
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B(0,0,1,0,1,0,0,0,0,1,0,0,0,0,0,1),jj=new Ce,qj=new d,Bye=new d,Rye=new J,eB=new B,$j=new B;Ci.basisTo2D=function(e,t,n){if(!l(e))throw new x("projection is required.");if(!l(t))throw new x("matrix is required.");if(!l(n))throw new x("result is required.");const i=B.getTranslation(t,Bye),o=e.ellipsoid,r=o.cartesianToCartographic(i,jj),s=e.project(r,qj);d.fromElements(s.z,s.x,s.y,s);const a=Ci.eastNorthUpToFixedFrame(i,o,eB),c=B.inverseTransformation(a,$j),u=B.getMatrix3(t,Rye),f=B.multiplyByMatrix3(c,u,n);return B.multiply(Wj,f,n),B.setTranslation(n,s,n),n};Ci.wgs84To2DModelMatrix=function(e,t,n){if(!l(e))throw new x("projection is required.");if(!l(t))throw new x("center is required.");if(!l(n))throw new x("result is required.");const i=e.ellipsoid,o=Ci.eastNorthUpToFixedFrame(t,i,eB),r=B.inverseTransformation(o,$j),s=i.cartesianToCartographic(t,jj),a=e.project(s,qj);d.fromElements(a.z,a.x,a.y,a);const c=B.fromTranslation(a,eB);return B.multiply(Wj,r,n),B.multiply(c,n,n),n};const 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ii({wrapS:Mi.CLAMP_TO_EDGE,wrapT:Mi.CLAMP_TO_EDGE,minificationFilter:Sn.NEAREST,magnificationFilter:Xr.NEAREST}));function gu(e){e=A(e,A.EMPTY_OBJECT),T.defined("options.context",e.context);const t=e.context,n=e.source;let i,o;if(l(n)){const E=[n.positiveX,n.negativeX,n.positiveY,n.negativeY,n.positiveZ,n.negativeZ];if(!E[0]||!E[1]||!E[2]||!E[3]||!E[4]||!E[5])throw new x("options.source requires positiveX, negativeX, positiveY, negativeY, positiveZ, and negativeZ faces.");i=E[0].width,o=E[0].height;for(let w=1;w<6;++w)if(Number(E[w].width)!==i||Number(E[w].height)!==o)throw new x("Each face in options.source must have the same width and height.")}else i=e.width,o=e.height;const r=i,s=A(e.pixelDatatype,Je.UNSIGNED_BYTE),a=A(e.pixelFormat,rt.RGBA),c=rt.toInternalFormat(a,s,t);if(!l(i)||!l(o))throw new x("options requires a source field to create an initialized cube map or width and height fields to create a blank cube map.");if(i!==o)throw new x("Width must equal height.");if(r<=0)throw 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this._context._gl.deleteTexture(this._texture),this._positiveX=He(this._positiveX),this._negativeX=He(this._negativeX),this._positiveY=He(this._positiveY),this._negativeY=He(this._negativeY),this._positiveZ=He(this._positiveZ),this._negativeZ=He(this._negativeZ),He(this)};function W_(e){this.context=e,this.framebuffer=void 0,this.blendingEnabled=void 0,this.scissorTest=void 0,this.viewport=void 0}function Yye(e,t){const n=/#define OUTPUT_DECLARATION/,i=e.split(`
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`;return t}function fU(e,t){t.indexOf(e)===-1&&t.push(e)}function Qye(e,t){const n={},i=e.length,o=[];for(let r=0;r<t.length;++r){const s=t[r],a=/(#ifdef|#if)/g.test(s),c=/#else/g.test(s),u=/#endif/g.test(s);if(a)o.push(s);else if(c){let h=o[o.length-1].replace("ifdef","ifndef");/if/g.test(h)&&(h=h.replace(/(#if\s+)(\S*)([^]*)/,"$1!($2)$3")),o.pop(),o.push(h)}else if(u)o.pop();else if(!/layout/g.test(s))for(let f=0;f<i;++f){const h=e[f];s.indexOf(h)!==-1&&(l(n[h])?n[h]=n[h].filter(function(m){return o.indexOf(m)>=0}):n[h]=o.slice())}}return n}function o1(e,t,n){const i=`#extension\\s+GL_${e}\\s+:\\s+[a-zA-Z0-9]+\\s*$`;Xye(new RegExp(i,"g"),"",n),zu(`GL_${e}`,t,n)}const Zye=`/**
* A built-in GLSL floating-point constant for converting radians to degrees.
*
* @alias czm_degreesPerRadian
* @glslConstant
*
* @see CesiumMath.DEGREES_PER_RADIAN
*
* @example
* // GLSL declaration
* const float czm_degreesPerRadian = ...;
*
* // Example
* float deg = czm_degreesPerRadian * rad;
*/
const float czm_degreesPerRadian = 57.29577951308232;
`,e0e=`/**
* A built-in GLSL vec2 constant for defining the depth range.
* This is a workaround to a bug where IE11 does not implement gl_DepthRange.
*
* @alias czm_depthRange
* @glslConstant
*
* @example
* // GLSL declaration
* float depthRangeNear = czm_depthRange.near;
* float depthRangeFar = czm_depthRange.far;
*
*/
const czm_depthRangeStruct czm_depthRange = czm_depthRangeStruct(0.0, 1.0);
`,t0e=`/**
* 0.1
*
* @name czm_epsilon1
* @glslConstant
*/
const float czm_epsilon1 = 0.1;
`,n0e=`/**
* 0.01
*
* @name czm_epsilon2
* @glslConstant
*/
const float czm_epsilon2 = 0.01;
`,i0e=`/**
* 0.001
*
* @name czm_epsilon3
* @glslConstant
*/
const float czm_epsilon3 = 0.001;
`,o0e=`/**
* 0.0001
*
* @name czm_epsilon4
* @glslConstant
*/
const float czm_epsilon4 = 0.0001;
`,r0e=`/**
* 0.00001
*
* @name czm_epsilon5
* @glslConstant
*/
const float czm_epsilon5 = 0.00001;
`,s0e=`/**
* 0.000001
*
* @name czm_epsilon6
* @glslConstant
*/
const float czm_epsilon6 = 0.000001;
`,a0e=`/**
* 0.0000001
*
* @name czm_epsilon7
* @glslConstant
*/
const float czm_epsilon7 = 0.0000001;
`,c0e=`/**
* DOC_TBA
*
* @name czm_infinity
* @glslConstant
*/
const float czm_infinity = 5906376272000.0; // Distance from the Sun to Pluto in meters. TODO: What is best given lowp, mediump, and highp?
`,l0e=`/**
* A built-in GLSL floating-point constant for <code>1/pi</code>.
*
* @alias czm_oneOverPi
* @glslConstant
*
* @see CesiumMath.ONE_OVER_PI
*
* @example
* // GLSL declaration
* const float czm_oneOverPi = ...;
*
* // Example
* float pi = 1.0 / czm_oneOverPi;
*/
const float czm_oneOverPi = 0.3183098861837907;
`,u0e=`/**
* A built-in GLSL floating-point constant for <code>1/2pi</code>.
*
* @alias czm_oneOverTwoPi
* @glslConstant
*
* @see CesiumMath.ONE_OVER_TWO_PI
*
* @example
* // GLSL declaration
* const float czm_oneOverTwoPi = ...;
*
* // Example
* float pi = 2.0 * czm_oneOverTwoPi;
*/
const float czm_oneOverTwoPi = 0.15915494309189535;
`,f0e=`/**
* The automatic GLSL constant for {@link Pass#CESIUM_3D_TILE}
*
* @name czm_passCesium3DTile
* @glslConstant
*
* @see czm_pass
*/
const float czm_passCesium3DTile = 4.0;
`,d0e=`/**
* The automatic GLSL constant for {@link Pass#CESIUM_3D_TILE_CLASSIFICATION}
*
* @name czm_passCesium3DTileClassification
* @glslConstant
*
* @see czm_pass
*/
const float czm_passCesium3DTileClassification = 5.0;
`,h0e=`/**
* The automatic GLSL constant for {@link Pass#CESIUM_3D_TILE_CLASSIFICATION_IGNORE_SHOW}
*
* @name czm_passCesium3DTileClassificationIgnoreShow
* @glslConstant
*
* @see czm_pass
*/
const float czm_passCesium3DTileClassificationIgnoreShow = 6.0;
`,p0e=`/**
* The automatic GLSL constant for {@link Pass#CLASSIFICATION}
*
* @name czm_passClassification
* @glslConstant
*
* @see czm_pass
*/
const float czm_passClassification = 7.0;
`,m0e=`/**
* The automatic GLSL constant for {@link Pass#COMPUTE}
*
* @name czm_passCompute
* @glslConstant
*
* @see czm_pass
*/
const float czm_passCompute = 1.0;
`,_0e=`/**
* The automatic GLSL constant for {@link Pass#ENVIRONMENT}
*
* @name czm_passEnvironment
* @glslConstant
*
* @see czm_pass
*/
const float czm_passEnvironment = 0.0;
`,g0e=`/**
* The automatic GLSL constant for {@link Pass#GLOBE}
*
* @name czm_passGlobe
* @glslConstant
*
* @see czm_pass
*/
const float czm_passGlobe = 2.0;
`,y0e=`/**
* The automatic GLSL constant for {@link Pass#OPAQUE}
*
* @name czm_passOpaque
* @glslConstant
*
* @see czm_pass
*/
const float czm_passOpaque = 7.0;
`,A0e=`/**
* The automatic GLSL constant for {@link Pass#OVERLAY}
*
* @name czm_passOverlay
* @glslConstant
*
* @see czm_pass
*/
const float czm_passOverlay = 10.0;
`,b0e=`/**
* The automatic GLSL constant for {@link Pass#TERRAIN_CLASSIFICATION}
*
* @name czm_passTerrainClassification
* @glslConstant
*
* @see czm_pass
*/
const float czm_passTerrainClassification = 3.0;
`,C0e=`/**
* The automatic GLSL constant for {@link Pass#TRANSLUCENT}
*
* @name czm_passTranslucent
* @glslConstant
*
* @see czm_pass
*/
const float czm_passTranslucent = 8.0;
`,T0e=`/**
* The automatic GLSL constant for {@link Pass#VOXELS}
*
* @name czm_passVoxels
* @glslConstant
*
* @see czm_pass
*/
const float czm_passVoxels = 9.0;
`,E0e=`/**
* A built-in GLSL floating-point constant for <code>Math.PI</code>.
*
* @alias czm_pi
* @glslConstant
*
* @see CesiumMath.PI
*
* @example
* // GLSL declaration
* const float czm_pi = ...;
*
* // Example
* float twoPi = 2.0 * czm_pi;
*/
const float czm_pi = 3.141592653589793;
`,x0e=`/**
* A built-in GLSL floating-point constant for <code>pi/4</code>.
*
* @alias czm_piOverFour
* @glslConstant
*
* @see CesiumMath.PI_OVER_FOUR
*
* @example
* // GLSL declaration
* const float czm_piOverFour = ...;
*
* // Example
* float pi = 4.0 * czm_piOverFour;
*/
const float czm_piOverFour = 0.7853981633974483;
`,w0e=`/**
* A built-in GLSL floating-point constant for <code>pi/6</code>.
*
* @alias czm_piOverSix
* @glslConstant
*
* @see CesiumMath.PI_OVER_SIX
*
* @example
* // GLSL declaration
* const float czm_piOverSix = ...;
*
* // Example
* float pi = 6.0 * czm_piOverSix;
*/
const float czm_piOverSix = 0.5235987755982988;
`,S0e=`/**
* A built-in GLSL floating-point constant for <code>pi/3</code>.
*
* @alias czm_piOverThree
* @glslConstant
*
* @see CesiumMath.PI_OVER_THREE
*
* @example
* // GLSL declaration
* const float czm_piOverThree = ...;
*
* // Example
* float pi = 3.0 * czm_piOverThree;
*/
const float czm_piOverThree = 1.0471975511965976;
`,v0e=`/**
* A built-in GLSL floating-point constant for <code>pi/2</code>.
*
* @alias czm_piOverTwo
* @glslConstant
*
* @see CesiumMath.PI_OVER_TWO
*
* @example
* // GLSL declaration
* const float czm_piOverTwo = ...;
*
* // Example
* float pi = 2.0 * czm_piOverTwo;
*/
const float czm_piOverTwo = 1.5707963267948966;
`,D0e=`/**
* A built-in GLSL floating-point constant for converting degrees to radians.
*
* @alias czm_radiansPerDegree
* @glslConstant
*
* @see CesiumMath.RADIANS_PER_DEGREE
*
* @example
* // GLSL declaration
* const float czm_radiansPerDegree = ...;
*
* // Example
* float rad = czm_radiansPerDegree * deg;
*/
const float czm_radiansPerDegree = 0.017453292519943295;
`,I0e=`/**
* The constant identifier for the 2D {@link SceneMode}
*
* @name czm_sceneMode2D
* @glslConstant
* @see czm_sceneMode
* @see czm_sceneModeColumbusView
* @see czm_sceneMode3D
* @see czm_sceneModeMorphing
*/
const float czm_sceneMode2D = 2.0;
`,P0e=`/**
* The constant identifier for the 3D {@link SceneMode}
*
* @name czm_sceneMode3D
* @glslConstant
* @see czm_sceneMode
* @see czm_sceneMode2D
* @see czm_sceneModeColumbusView
* @see czm_sceneModeMorphing
*/
const float czm_sceneMode3D = 3.0;
`,O0e=`/**
* The constant identifier for the Columbus View {@link SceneMode}
*
* @name czm_sceneModeColumbusView
* @glslConstant
* @see czm_sceneMode
* @see czm_sceneMode2D
* @see czm_sceneMode3D
* @see czm_sceneModeMorphing
*/
const float czm_sceneModeColumbusView = 1.0;
`,L0e=`/**
* The constant identifier for the Morphing {@link SceneMode}
*
* @name czm_sceneModeMorphing
* @glslConstant
* @see czm_sceneMode
* @see czm_sceneMode2D
* @see czm_sceneModeColumbusView
* @see czm_sceneMode3D
*/
const float czm_sceneModeMorphing = 0.0;
`,B0e=`/**
* A built-in GLSL floating-point constant for one solar radius.
*
* @alias czm_solarRadius
* @glslConstant
*
* @see CesiumMath.SOLAR_RADIUS
*
* @example
* // GLSL declaration
* const float czm_solarRadius = ...;
*/
const float czm_solarRadius = 695500000.0;
`,R0e=`/**
* A built-in GLSL floating-point constant for <code>3pi/2</code>.
*
* @alias czm_threePiOver2
* @glslConstant
*
* @see CesiumMath.THREE_PI_OVER_TWO
*
* @example
* // GLSL declaration
* const float czm_threePiOver2 = ...;
*
* // Example
* float pi = (2.0 / 3.0) * czm_threePiOver2;
*/
const float czm_threePiOver2 = 4.71238898038469;
`,N0e=`/**
* A built-in GLSL floating-point constant for <code>2pi</code>.
*
* @alias czm_twoPi
* @glslConstant
*
* @see CesiumMath.TWO_PI
*
* @example
* // GLSL declaration
* const float czm_twoPi = ...;
*
* // Example
* float pi = czm_twoPi / 2.0;
*/
const float czm_twoPi = 6.283185307179586;
`,M0e=`/**
* The maximum latitude, in radians, both North and South, supported by a Web Mercator
* (EPSG:3857) projection. Technically, the Mercator projection is defined
* for any latitude up to (but not including) 90 degrees, but it makes sense
* to cut it off sooner because it grows exponentially with increasing latitude.
* The logic behind this particular cutoff value, which is the one used by
* Google Maps, Bing Maps, and Esri, is that it makes the projection
* square. That is, the rectangle is equal in the X and Y directions.
*
* The constant value is computed as follows:
* czm_pi * 0.5 - (2.0 * atan(exp(-czm_pi)))
*
* @name czm_webMercatorMaxLatitude
* @glslConstant
*/
const float czm_webMercatorMaxLatitude = 1.4844222297453324;
`,F0e=`/**
* @name czm_depthRangeStruct
* @glslStruct
*/
struct czm_depthRangeStruct
{
float near;
float far;
};
`,z0e=`/**
* Holds material information that can be used for lighting. Returned by all czm_getMaterial functions.
*
* @name czm_material
* @glslStruct
*
* @property {vec3} diffuse Incoming light that scatters evenly in all directions.
* @property {float} specular Intensity of incoming light reflecting in a single direction.
* @property {float} shininess The sharpness of the specular reflection. Higher values create a smaller, more focused specular highlight.
* @property {vec3} normal Surface's normal in eye coordinates. It is used for effects such as normal mapping. The default is the surface's unmodified normal.
* @property {vec3} emission Light emitted by the material equally in all directions. The default is vec3(0.0), which emits no light.
* @property {float} alpha Alpha of this material. 0.0 is completely transparent; 1.0 is completely opaque.
*/
struct czm_material
{
vec3 diffuse;
float specular;
float shininess;
vec3 normal;
vec3 emission;
float alpha;
};
`,U0e=`/**
* Used as input to every material's czm_getMaterial function.
*
* @name czm_materialInput
* @glslStruct
*
* @property {float} s 1D texture coordinates.
* @property {vec2} st 2D texture coordinates.
* @property {vec3} str 3D texture coordinates.
* @property {vec3} normalEC Unperturbed surface normal in eye coordinates.
* @property {mat3} tangentToEyeMatrix Matrix for converting a tangent space normal to eye space.
* @property {vec3} positionToEyeEC Vector from the fragment to the eye in eye coordinates. The magnitude is the distance in meters from the fragment to the eye.
* @property {float} height The height of the terrain in meters above or below the WGS84 ellipsoid. Only available for globe materials.
* @property {float} slope The slope of the terrain in radians. 0 is flat; pi/2 is vertical. Only available for globe materials.
* @property {float} aspect The aspect of the terrain in radians. 0 is East, pi/2 is North, pi is West, 3pi/2 is South. Only available for globe materials.
*/
struct czm_materialInput
{
float s;
vec2 st;
vec3 str;
vec3 normalEC;
mat3 tangentToEyeMatrix;
vec3 positionToEyeEC;
float height;
float slope;
float aspect;
};
`,H0e=`/**
* Struct for representing a material for a {@link Model}. The model
* rendering pipeline will pass this struct between material, custom shaders,
* and lighting stages. This is not to be confused with {@link czm_material}
* which is used by the older Fabric materials system, although they are similar.
* <p>
* All color values (diffuse, specular, emissive) are in linear color space.
* </p>
*
* @name czm_modelMaterial
* @glslStruct
*
* @property {vec3} diffuse Incoming light that scatters evenly in all directions.
* @property {float} alpha Alpha of this material. 0.0 is completely transparent; 1.0 is completely opaque.
* @property {vec3} specular Color of reflected light at normal incidence in PBR materials. This is sometimes referred to as f0 in the literature.
* @property {float} roughness A number from 0.0 to 1.0 representing how rough the surface is. Values near 0.0 produce glossy surfaces, while values near 1.0 produce rough surfaces.
* @property {vec3} normalEC Surface's normal in eye coordinates. It is used for effects such as normal mapping. The default is the surface's unmodified normal.
* @property {float} occlusion Ambient occlusion recieved at this point on the material. 1.0 means fully lit, 0.0 means fully occluded.
* @property {vec3} emissive Light emitted by the material equally in all directions. The default is vec3(0.0), which emits no light.
*/
struct czm_modelMaterial {
vec3 diffuse;
float alpha;
vec3 specular;
float roughness;
vec3 normalEC;
float occlusion;
vec3 emissive;
};
`,V0e=`/**
* Struct for representing the output of a custom vertex shader.
*
* @name czm_modelVertexOutput
* @glslStruct
*
* @see {@link CustomShader}
* @see {@link Model}
*
* @property {vec3} positionMC The position of the vertex in model coordinates
* @property {float} pointSize A custom value for gl_PointSize. This is only used for point primitives.
*/
struct czm_modelVertexOutput {
vec3 positionMC;
float pointSize;
};
`,k0e=`/**
* Parameters for {@link czm_pbrLighting}
*
* @name czm_material
* @glslStruct
*
* @property {vec3} diffuseColor the diffuse color of the material for the lambert term of the rendering equation
* @property {float} roughness a value from 0.0 to 1.0 that indicates how rough the surface of the material is.
* @property {vec3} f0 The reflectance of the material at normal incidence
*/
struct czm_pbrParameters
{
vec3 diffuseColor;
float roughness;
vec3 f0;
};
`,G0e=`/**
* DOC_TBA
*
* @name czm_ray
* @glslStruct
*/
struct czm_ray
{
vec3 origin;
vec3 direction;
};
`,W0e=`/**
* DOC_TBA
*
* @name czm_raySegment
* @glslStruct
*/
struct czm_raySegment
{
float start;
float stop;
};
/**
* DOC_TBA
*
* @name czm_emptyRaySegment
* @glslConstant
*/
const czm_raySegment czm_emptyRaySegment = czm_raySegment(-czm_infinity, -czm_infinity);
/**
* DOC_TBA
*
* @name czm_fullRaySegment
* @glslConstant
*/
const czm_raySegment czm_fullRaySegment = czm_raySegment(0.0, czm_infinity);
`,j0e=`struct czm_shadowParameters
{
#ifdef USE_CUBE_MAP_SHADOW
vec3 texCoords;
#else
vec2 texCoords;
#endif
float depthBias;
float depth;
float nDotL;
vec2 texelStepSize;
float normalShadingSmooth;
float darkness;
};
`,q0e=`/**
* Converts an HSB color (hue, saturation, brightness) to RGB
* HSB <-> RGB conversion with minimal branching: {@link http://lolengine.net/blog/2013/07/27/rgb-to-hsv-in-glsl}
*
* @name czm_HSBToRGB
* @glslFunction
*
* @param {vec3} hsb The color in HSB.
*
* @returns {vec3} The color in RGB.
*
* @example
* vec3 hsb = czm_RGBToHSB(rgb);
* hsb.z *= 0.1;
* rgb = czm_HSBToRGB(hsb);
*/
const vec4 K_HSB2RGB = vec4(1.0, 2.0 / 3.0, 1.0 / 3.0, 3.0);
vec3 czm_HSBToRGB(vec3 hsb)
{
vec3 p = abs(fract(hsb.xxx + K_HSB2RGB.xyz) * 6.0 - K_HSB2RGB.www);
return hsb.z * mix(K_HSB2RGB.xxx, clamp(p - K_HSB2RGB.xxx, 0.0, 1.0), hsb.y);
}
`,$0e=`/**
* Converts an HSL color (hue, saturation, lightness) to RGB
* HSL <-> RGB conversion: {@link http://www.chilliant.com/rgb2hsv.html}
*
* @name czm_HSLToRGB
* @glslFunction
*
* @param {vec3} rgb The color in HSL.
*
* @returns {vec3} The color in RGB.
*
* @example
* vec3 hsl = czm_RGBToHSL(rgb);
* hsl.z *= 0.1;
* rgb = czm_HSLToRGB(hsl);
*/
vec3 hueToRGB(float hue)
{
float r = abs(hue * 6.0 - 3.0) - 1.0;
float g = 2.0 - abs(hue * 6.0 - 2.0);
float b = 2.0 - abs(hue * 6.0 - 4.0);
return clamp(vec3(r, g, b), 0.0, 1.0);
}
vec3 czm_HSLToRGB(vec3 hsl)
{
vec3 rgb = hueToRGB(hsl.x);
float c = (1.0 - abs(2.0 * hsl.z - 1.0)) * hsl.y;
return (rgb - 0.5) * c + hsl.z;
}
`,Y0e=`/**
* Converts an RGB color to HSB (hue, saturation, brightness)
* HSB <-> RGB conversion with minimal branching: {@link http://lolengine.net/blog/2013/07/27/rgb-to-hsv-in-glsl}
*
* @name czm_RGBToHSB
* @glslFunction
*
* @param {vec3} rgb The color in RGB.
*
* @returns {vec3} The color in HSB.
*
* @example
* vec3 hsb = czm_RGBToHSB(rgb);
* hsb.z *= 0.1;
* rgb = czm_HSBToRGB(hsb);
*/
const vec4 K_RGB2HSB = vec4(0.0, -1.0 / 3.0, 2.0 / 3.0, -1.0);
vec3 czm_RGBToHSB(vec3 rgb)
{
vec4 p = mix(vec4(rgb.bg, K_RGB2HSB.wz), vec4(rgb.gb, K_RGB2HSB.xy), step(rgb.b, rgb.g));
vec4 q = mix(vec4(p.xyw, rgb.r), vec4(rgb.r, p.yzx), step(p.x, rgb.r));
float d = q.x - min(q.w, q.y);
return vec3(abs(q.z + (q.w - q.y) / (6.0 * d + czm_epsilon7)), d / (q.x + czm_epsilon7), q.x);
}
`,X0e=`/**
* Converts an RGB color to HSL (hue, saturation, lightness)
* HSL <-> RGB conversion: {@link http://www.chilliant.com/rgb2hsv.html}
*
* @name czm_RGBToHSL
* @glslFunction
*
* @param {vec3} rgb The color in RGB.
*
* @returns {vec3} The color in HSL.
*
* @example
* vec3 hsl = czm_RGBToHSL(rgb);
* hsl.z *= 0.1;
* rgb = czm_HSLToRGB(hsl);
*/
vec3 RGBtoHCV(vec3 rgb)
{
// Based on work by Sam Hocevar and Emil Persson
vec4 p = (rgb.g < rgb.b) ? vec4(rgb.bg, -1.0, 2.0 / 3.0) : vec4(rgb.gb, 0.0, -1.0 / 3.0);
vec4 q = (rgb.r < p.x) ? vec4(p.xyw, rgb.r) : vec4(rgb.r, p.yzx);
float c = q.x - min(q.w, q.y);
float h = abs((q.w - q.y) / (6.0 * c + czm_epsilon7) + q.z);
return vec3(h, c, q.x);
}
vec3 czm_RGBToHSL(vec3 rgb)
{
vec3 hcv = RGBtoHCV(rgb);
float l = hcv.z - hcv.y * 0.5;
float s = hcv.y / (1.0 - abs(l * 2.0 - 1.0) + czm_epsilon7);
return vec3(hcv.x, s, l);
}
`,K0e=`/**
* Converts an RGB color to CIE Yxy.
* <p>The conversion is described in
* {@link http://content.gpwiki.org/index.php/D3DBook:High-Dynamic_Range_Rendering#Luminance_Transform|Luminance Transform}
* </p>
*
* @name czm_RGBToXYZ
* @glslFunction
*
* @param {vec3} rgb The color in RGB.
*
* @returns {vec3} The color in CIE Yxy.
*
* @example
* vec3 xyz = czm_RGBToXYZ(rgb);
* xyz.x = max(xyz.x - luminanceThreshold, 0.0);
* rgb = czm_XYZToRGB(xyz);
*/
vec3 czm_RGBToXYZ(vec3 rgb)
{
const mat3 RGB2XYZ = mat3(0.4124, 0.2126, 0.0193,
0.3576, 0.7152, 0.1192,
0.1805, 0.0722, 0.9505);
vec3 xyz = RGB2XYZ * rgb;
vec3 Yxy;
Yxy.r = xyz.g;
float temp = dot(vec3(1.0), xyz);
Yxy.gb = xyz.rg / temp;
return Yxy;
}
`,J0e=`/**
* Converts a CIE Yxy color to RGB.
* <p>The conversion is described in
* {@link http://content.gpwiki.org/index.php/D3DBook:High-Dynamic_Range_Rendering#Luminance_Transform|Luminance Transform}
* </p>
*
* @name czm_XYZToRGB
* @glslFunction
*
* @param {vec3} Yxy The color in CIE Yxy.
*
* @returns {vec3} The color in RGB.
*
* @example
* vec3 xyz = czm_RGBToXYZ(rgb);
* xyz.x = max(xyz.x - luminanceThreshold, 0.0);
* rgb = czm_XYZToRGB(xyz);
*/
vec3 czm_XYZToRGB(vec3 Yxy)
{
const mat3 XYZ2RGB = mat3( 3.2405, -0.9693, 0.0556,
-1.5371, 1.8760, -0.2040,
-0.4985, 0.0416, 1.0572);
vec3 xyz;
xyz.r = Yxy.r * Yxy.g / Yxy.b;
xyz.g = Yxy.r;
xyz.b = Yxy.r * (1.0 - Yxy.g - Yxy.b) / Yxy.b;
return XYZ2RGB * xyz;
}
`,Q0e=`// See:
// https://knarkowicz.wordpress.com/2016/01/06/aces-filmic-tone-mapping-curve/
vec3 czm_acesTonemapping(vec3 color) {
float g = 0.985;
float a = 0.065;
float b = 0.0001;
float c = 0.433;
float d = 0.238;
color = (color * (color + a) - b) / (color * (g * color + c) + d);
color = clamp(color, 0.0, 1.0);
return color;
}
`,Z0e=`/**
* @private
*/
float czm_alphaWeight(float a)
{
float z = (gl_FragCoord.z - czm_viewportTransformation[3][2]) / czm_viewportTransformation[2][2];
// See Weighted Blended Order-Independent Transparency for examples of different weighting functions:
// http://jcgt.org/published/0002/02/09/
return pow(a + 0.01, 4.0) + max(1e-2, min(3.0 * 1e3, 0.003 / (1e-5 + pow(abs(z) / 200.0, 4.0))));
}
`,eAe=`/**
* Procedural anti-aliasing by blurring two colors that meet at a sharp edge.
*
* @name czm_antialias
* @glslFunction
*
* @param {vec4} color1 The color on one side of the edge.
* @param {vec4} color2 The color on the other side of the edge.
* @param {vec4} currentcolor The current color, either <code>color1</code> or <code>color2</code>.
* @param {float} dist The distance to the edge in texture coordinates.
* @param {float} [fuzzFactor=0.1] Controls the blurriness between the two colors.
* @returns {vec4} The anti-aliased color.
*
* @example
* // GLSL declarations
* vec4 czm_antialias(vec4 color1, vec4 color2, vec4 currentColor, float dist, float fuzzFactor);
* vec4 czm_antialias(vec4 color1, vec4 color2, vec4 currentColor, float dist);
*
* // get the color for a material that has a sharp edge at the line y = 0.5 in texture space
* float dist = abs(textureCoordinates.t - 0.5);
* vec4 currentColor = mix(bottomColor, topColor, step(0.5, textureCoordinates.t));
* vec4 color = czm_antialias(bottomColor, topColor, currentColor, dist, 0.1);
*/
vec4 czm_antialias(vec4 color1, vec4 color2, vec4 currentColor, float dist, float fuzzFactor)
{
float val1 = clamp(dist / fuzzFactor, 0.0, 1.0);
float val2 = clamp((dist - 0.5) / fuzzFactor, 0.0, 1.0);
val1 = val1 * (1.0 - val2);
val1 = val1 * val1 * (3.0 - (2.0 * val1));
val1 = pow(val1, 0.5); //makes the transition nicer
vec4 midColor = (color1 + color2) * 0.5;
return mix(midColor, currentColor, val1);
}
vec4 czm_antialias(vec4 color1, vec4 color2, vec4 currentColor, float dist)
{
return czm_antialias(color1, color2, currentColor, dist, 0.1);
}
`,tAe=`/**
* Approximately computes spherical coordinates given a normal.
* Uses approximate inverse trigonometry for speed and consistency,
* since inverse trigonometry can differ from vendor-to-vendor and when compared with the CPU.
*
* @name czm_approximateSphericalCoordinates
* @glslFunction
*
* @param {vec3} normal arbitrary-length normal.
*
* @returns {vec2} Approximate latitude and longitude spherical coordinates.
*/
vec2 czm_approximateSphericalCoordinates(vec3 normal) {
// Project into plane with vertical for latitude
float latitudeApproximation = czm_fastApproximateAtan(sqrt(normal.x * normal.x + normal.y * normal.y), normal.z);
float longitudeApproximation = czm_fastApproximateAtan(normal.x, normal.y);
return vec2(latitudeApproximation, longitudeApproximation);
}
`,nAe=`/**
* Determines if the fragment is back facing
*
* @name czm_backFacing
* @glslFunction
*
* @returns {bool} <code>true</code> if the fragment is back facing; otherwise, <code>false</code>.
*/
bool czm_backFacing()
{
// !gl_FrontFacing doesn't work as expected on Mac/Intel so use the more verbose form instead. See https://github.com/CesiumGS/cesium/pull/8494.
return gl_FrontFacing == false;
}
`,iAe=`/**
* Branchless ternary operator to be used when it's inexpensive to explicitly
* evaluate both possibilities for a float expression.
*
* @name czm_branchFreeTernary
* @glslFunction
*
* @param {bool} comparison A comparison statement
* @param {float} a Value to return if the comparison is true.
* @param {float} b Value to return if the comparison is false.
*
* @returns {float} equivalent of comparison ? a : b
*/
float czm_branchFreeTernary(bool comparison, float a, float b) {
float useA = float(comparison);
return a * useA + b * (1.0 - useA);
}
/**
* Branchless ternary operator to be used when it's inexpensive to explicitly
* evaluate both possibilities for a vec2 expression.
*
* @name czm_branchFreeTernary
* @glslFunction
*
* @param {bool} comparison A comparison statement
* @param {vec2} a Value to return if the comparison is true.
* @param {vec2} b Value to return if the comparison is false.
*
* @returns {vec2} equivalent of comparison ? a : b
*/
vec2 czm_branchFreeTernary(bool comparison, vec2 a, vec2 b) {
float useA = float(comparison);
return a * useA + b * (1.0 - useA);
}
/**
* Branchless ternary operator to be used when it's inexpensive to explicitly
* evaluate both possibilities for a vec3 expression.
*
* @name czm_branchFreeTernary
* @glslFunction
*
* @param {bool} comparison A comparison statement
* @param {vec3} a Value to return if the comparison is true.
* @param {vec3} b Value to return if the comparison is false.
*
* @returns {vec3} equivalent of comparison ? a : b
*/
vec3 czm_branchFreeTernary(bool comparison, vec3 a, vec3 b) {
float useA = float(comparison);
return a * useA + b * (1.0 - useA);
}
/**
* Branchless ternary operator to be used when it's inexpensive to explicitly
* evaluate both possibilities for a vec4 expression.
*
* @name czm_branchFreeTernary
* @glslFunction
*
* @param {bool} comparison A comparison statement
* @param {vec3} a Value to return if the comparison is true.
* @param {vec3} b Value to return if the comparison is false.
*
* @returns {vec3} equivalent of comparison ? a : b
*/
vec4 czm_branchFreeTernary(bool comparison, vec4 a, vec4 b) {
float useA = float(comparison);
return a * useA + b * (1.0 - useA);
}
`,oAe=`
vec4 czm_cascadeColor(vec4 weights)
{
return vec4(1.0, 0.0, 0.0, 1.0) * weights.x +
vec4(0.0, 1.0, 0.0, 1.0) * weights.y +
vec4(0.0, 0.0, 1.0, 1.0) * weights.z +
vec4(1.0, 0.0, 1.0, 1.0) * weights.w;
}
`,rAe=`
uniform vec4 shadowMap_cascadeDistances;
float czm_cascadeDistance(vec4 weights)
{
return dot(shadowMap_cascadeDistances, weights);
}
`,sAe=`
uniform mat4 shadowMap_cascadeMatrices[4];
mat4 czm_cascadeMatrix(vec4 weights)
{
return shadowMap_cascadeMatrices[0] * weights.x +
shadowMap_cascadeMatrices[1] * weights.y +
shadowMap_cascadeMatrices[2] * weights.z +
shadowMap_cascadeMatrices[3] * weights.w;
}
`,aAe=`
uniform vec4 shadowMap_cascadeSplits[2];
vec4 czm_cascadeWeights(float depthEye)
{
// One component is set to 1.0 and all others set to 0.0.
vec4 near = step(shadowMap_cascadeSplits[0], vec4(depthEye));
vec4 far = step(depthEye, shadowMap_cascadeSplits[1]);
return near * far;
}
`,cAe=`/**
* DOC_TBA
*
* @name czm_columbusViewMorph
* @glslFunction
*/
vec4 czm_columbusViewMorph(vec4 position2D, vec4 position3D, float time)
{
// Just linear for now.
vec3 p = mix(position2D.xyz, position3D.xyz, time);
return vec4(p, 1.0);
}
`,lAe=`/**
* Returns a position in model coordinates relative to eye taking into
* account the current scene mode: 3D, 2D, or Columbus view.
* <p>
* This uses standard position attributes, <code>position3DHigh</code>,
* <code>position3DLow</code>, <code>position2DHigh</code>, and <code>position2DLow</code>,
* and should be used when writing a vertex shader for an {@link Appearance}.
* </p>
*
* @name czm_computePosition
* @glslFunction
*
* @returns {vec4} The position relative to eye.
*
* @example
* vec4 p = czm_computePosition();
* v_positionEC = (czm_modelViewRelativeToEye * p).xyz;
* gl_Position = czm_modelViewProjectionRelativeToEye * p;
*
* @see czm_translateRelativeToEye
*/
vec4 czm_computePosition();
`,uAe=`/**
* @private
*/
vec2 cordic(float angle)
{
// Scale the vector by the appropriate factor for the 24 iterations to follow.
vec2 vector = vec2(6.0725293500888267e-1, 0.0);
// Iteration 1
float sense = (angle < 0.0) ? -1.0 : 1.0;
// float factor = sense * 1.0; // 2^-0
mat2 rotation = mat2(1.0, sense, -sense, 1.0);
vector = rotation * vector;
angle -= sense * 7.8539816339744828e-1; // atan(2^-0)
// Iteration 2
sense = (angle < 0.0) ? -1.0 : 1.0;
float factor = sense * 5.0e-1; // 2^-1
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 4.6364760900080609e-1; // atan(2^-1)
// Iteration 3
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 2.5e-1; // 2^-2
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 2.4497866312686414e-1; // atan(2^-2)
// Iteration 4
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 1.25e-1; // 2^-3
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 1.2435499454676144e-1; // atan(2^-3)
// Iteration 5
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 6.25e-2; // 2^-4
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 6.2418809995957350e-2; // atan(2^-4)
// Iteration 6
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 3.125e-2; // 2^-5
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 3.1239833430268277e-2; // atan(2^-5)
// Iteration 7
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 1.5625e-2; // 2^-6
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 1.5623728620476831e-2; // atan(2^-6)
// Iteration 8
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 7.8125e-3; // 2^-7
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 7.8123410601011111e-3; // atan(2^-7)
// Iteration 9
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 3.90625e-3; // 2^-8
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 3.9062301319669718e-3; // atan(2^-8)
// Iteration 10
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 1.953125e-3; // 2^-9
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 1.9531225164788188e-3; // atan(2^-9)
// Iteration 11
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 9.765625e-4; // 2^-10
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 9.7656218955931946e-4; // atan(2^-10)
// Iteration 12
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 4.8828125e-4; // 2^-11
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 4.8828121119489829e-4; // atan(2^-11)
// Iteration 13
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 2.44140625e-4; // 2^-12
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 2.4414062014936177e-4; // atan(2^-12)
// Iteration 14
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 1.220703125e-4; // 2^-13
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 1.2207031189367021e-4; // atan(2^-13)
// Iteration 15
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 6.103515625e-5; // 2^-14
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 6.1035156174208773e-5; // atan(2^-14)
// Iteration 16
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 3.0517578125e-5; // 2^-15
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 3.0517578115526096e-5; // atan(2^-15)
// Iteration 17
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 1.52587890625e-5; // 2^-16
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 1.5258789061315762e-5; // atan(2^-16)
// Iteration 18
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 7.62939453125e-6; // 2^-17
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 7.6293945311019700e-6; // atan(2^-17)
// Iteration 19
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 3.814697265625e-6; // 2^-18
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 3.8146972656064961e-6; // atan(2^-18)
// Iteration 20
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 1.9073486328125e-6; // 2^-19
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 1.9073486328101870e-6; // atan(2^-19)
// Iteration 21
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 9.5367431640625e-7; // 2^-20
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 9.5367431640596084e-7; // atan(2^-20)
// Iteration 22
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 4.76837158203125e-7; // 2^-21
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 4.7683715820308884e-7; // atan(2^-21)
// Iteration 23
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 2.384185791015625e-7; // 2^-22
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 2.3841857910155797e-7; // atan(2^-22)
// Iteration 24
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 1.1920928955078125e-7; // 2^-23
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
// angle -= sense * 1.1920928955078068e-7; // atan(2^-23)
return vector;
}
/**
* Computes the cosine and sine of the provided angle using the CORDIC algorithm.
*
* @name czm_cosineAndSine
* @glslFunction
*
* @param {float} angle The angle in radians.
*
* @returns {vec2} The resulting cosine of the angle (as the x coordinate) and sine of the angle (as the y coordinate).
*
* @example
* vec2 v = czm_cosineAndSine(czm_piOverSix);
* float cosine = v.x;
* float sine = v.y;
*/
vec2 czm_cosineAndSine(float angle)
{
if (angle < -czm_piOverTwo || angle > czm_piOverTwo)
{
if (angle < 0.0)
{
return -cordic(angle + czm_pi);
}
else
{
return -cordic(angle - czm_pi);
}
}
else
{
return cordic(angle);
}
}
`,fAe=`/**
* Decompresses texture coordinates that were packed into a single float.
*
* @name czm_decompressTextureCoordinates
* @glslFunction
*
* @param {float} encoded The compressed texture coordinates.
* @returns {vec2} The decompressed texture coordinates.
*/
vec2 czm_decompressTextureCoordinates(float encoded)
{
float temp = encoded / 4096.0;
float xZeroTo4095 = floor(temp);
float stx = xZeroTo4095 / 4095.0;
float sty = (encoded - xZeroTo4095 * 4096.0) / 4095.0;
return vec2(stx, sty);
}
`,dAe=`/**
* Get default parameters for physically based rendering. These defaults
* describe a rough dielectric (non-metal) surface (e.g. rough plastic).
*
* @return {czm_pbrParameters} Default parameters for {@link czm_pbrLighting}
*/
czm_pbrParameters czm_defaultPbrMaterial()
{
czm_pbrParameters results;
results.diffuseColor = vec3(1.0);
results.roughness = 1.0;
const vec3 REFLECTANCE_DIELECTRIC = vec3(0.04);
results.f0 = REFLECTANCE_DIELECTRIC;
return results;
}
`,hAe=`// emulated noperspective
#if defined(GL_EXT_frag_depth) && !defined(LOG_DEPTH)
varying float v_WindowZ;
#endif
/**
* Emulates GL_DEPTH_CLAMP, which is not available in WebGL 1 or 2.
* GL_DEPTH_CLAMP clamps geometry that is outside the near and far planes,
* capping the shadow volume. More information here:
* https://www.khronos.org/registry/OpenGL/extensions/ARB/ARB_depth_clamp.txt.
*
* When GL_EXT_frag_depth is available we emulate GL_DEPTH_CLAMP by ensuring
* no geometry gets clipped by setting the clip space z value to 0.0 and then
* sending the unaltered screen space z value (using emulated noperspective
* interpolation) to the frag shader where it is clamped to [0,1] and then
* written with gl_FragDepth (see czm_writeDepthClamp). This technique is based on:
* https://stackoverflow.com/questions/5960757/how-to-emulate-gl-depth-clamp-nv.
*
* When GL_EXT_frag_depth is not available, which is the case on some mobile
* devices, we must attempt to fix this only in the vertex shader.
* The approach is to clamp the z value to the far plane, which closes the
* shadow volume but also distorts the geometry, so there can still be artifacts
* on frustum seams.
*
* @name czm_depthClamp
* @glslFunction
*
* @param {vec4} coords The vertex in clip coordinates.
* @returns {vec4} The modified vertex.
*
* @example
* gl_Position = czm_depthClamp(czm_modelViewProjection * vec4(position, 1.0));
*
* @see czm_writeDepthClamp
*/
vec4 czm_depthClamp(vec4 coords)
{
#ifndef LOG_DEPTH
#ifdef GL_EXT_frag_depth
v_WindowZ = (0.5 * (coords.z / coords.w) + 0.5) * coords.w;
coords.z = 0.0;
#else
coords.z = min(coords.z, coords.w);
#endif
#endif
return coords;
}
`,pAe=`/**
* Computes a 3x3 rotation matrix that transforms vectors from an ellipsoid's east-north-up coordinate system
* to eye coordinates. In east-north-up coordinates, x points east, y points north, and z points along the
* surface normal. East-north-up can be used as an ellipsoid's tangent space for operations such as bump mapping.
* <br /><br />
* The ellipsoid is assumed to be centered at the model coordinate's origin.
*
* @name czm_eastNorthUpToEyeCoordinates
* @glslFunction
*
* @param {vec3} positionMC The position on the ellipsoid in model coordinates.
* @param {vec3} normalEC The normalized ellipsoid surface normal, at <code>positionMC</code>, in eye coordinates.
*
* @returns {mat3} A 3x3 rotation matrix that transforms vectors from the east-north-up coordinate system to eye coordinates.
*
* @example
* // Transform a vector defined in the east-north-up coordinate
* // system, (0, 0, 1) which is the surface normal, to eye
* // coordinates.
* mat3 m = czm_eastNorthUpToEyeCoordinates(positionMC, normalEC);
* vec3 normalEC = m * vec3(0.0, 0.0, 1.0);
*/
mat3 czm_eastNorthUpToEyeCoordinates(vec3 positionMC, vec3 normalEC)
{
vec3 tangentMC = normalize(vec3(-positionMC.y, positionMC.x, 0.0)); // normalized surface tangent in model coordinates
vec3 tangentEC = normalize(czm_normal3D * tangentMC); // normalized surface tangent in eye coordiantes
vec3 bitangentEC = normalize(cross(normalEC, tangentEC)); // normalized surface bitangent in eye coordinates
return mat3(
tangentEC.x, tangentEC.y, tangentEC.z,
bitangentEC.x, bitangentEC.y, bitangentEC.z,
normalEC.x, normalEC.y, normalEC.z);
}
`,mAe=`/**
* DOC_TBA
*
* @name czm_ellipsoidContainsPoint
* @glslFunction
*
*/
bool czm_ellipsoidContainsPoint(vec3 ellipsoid_inverseRadii, vec3 point)
{
vec3 scaled = ellipsoid_inverseRadii * (czm_inverseModelView * vec4(point, 1.0)).xyz;
return (dot(scaled, scaled) <= 1.0);
}
`,_Ae=`/**
* DOC_TBA
*
* @name czm_ellipsoidWgs84TextureCoordinates
* @glslFunction
*/
vec2 czm_ellipsoidWgs84TextureCoordinates(vec3 normal)
{
return vec2(atan(normal.y, normal.x) * czm_oneOverTwoPi + 0.5, asin(normal.z) * czm_oneOverPi + 0.5);
}
`,gAe=`/**
* Compares <code>left</code> and <code>right</code> componentwise. Returns <code>true</code>
* if they are within <code>epsilon</code> and <code>false</code> otherwise. The inputs
* <code>left</code> and <code>right</code> can be <code>float</code>s, <code>vec2</code>s,
* <code>vec3</code>s, or <code>vec4</code>s.
*
* @name czm_equalsEpsilon
* @glslFunction
*
* @param {} left The first vector.
* @param {} right The second vector.
* @param {float} epsilon The epsilon to use for equality testing.
* @returns {bool} <code>true</code> if the components are within <code>epsilon</code> and <code>false</code> otherwise.
*
* @example
* // GLSL declarations
* bool czm_equalsEpsilon(float left, float right, float epsilon);
* bool czm_equalsEpsilon(vec2 left, vec2 right, float epsilon);
* bool czm_equalsEpsilon(vec3 left, vec3 right, float epsilon);
* bool czm_equalsEpsilon(vec4 left, vec4 right, float epsilon);
*/
bool czm_equalsEpsilon(vec4 left, vec4 right, float epsilon) {
return all(lessThanEqual(abs(left - right), vec4(epsilon)));
}
bool czm_equalsEpsilon(vec3 left, vec3 right, float epsilon) {
return all(lessThanEqual(abs(left - right), vec3(epsilon)));
}
bool czm_equalsEpsilon(vec2 left, vec2 right, float epsilon) {
return all(lessThanEqual(abs(left - right), vec2(epsilon)));
}
bool czm_equalsEpsilon(float left, float right, float epsilon) {
return (abs(left - right) <= epsilon);
}
`,yAe=`/**
* DOC_TBA
*
* @name czm_eyeOffset
* @glslFunction
*
* @param {vec4} positionEC DOC_TBA.
* @param {vec3} eyeOffset DOC_TBA.
*
* @returns {vec4} DOC_TBA.
*/
vec4 czm_eyeOffset(vec4 positionEC, vec3 eyeOffset)
{
// This equation is approximate in x and y.
vec4 p = positionEC;
vec4 zEyeOffset = normalize(p) * eyeOffset.z;
p.xy += eyeOffset.xy + zEyeOffset.xy;
p.z += zEyeOffset.z;
return p;
}
`,AAe=`/**
* Transforms a position from eye to window coordinates. The transformation
* from eye to clip coordinates is done using {@link czm_projection}.
* The transform from normalized device coordinates to window coordinates is
* done using {@link czm_viewportTransformation}, which assumes a depth range
* of <code>near = 0</code> and <code>far = 1</code>.
* <br /><br />
* This transform is useful when there is a need to manipulate window coordinates
* in a vertex shader as done by {@link BillboardCollection}.
*
* @name czm_eyeToWindowCoordinates
* @glslFunction
*
* @param {vec4} position The position in eye coordinates to transform.
*
* @returns {vec4} The transformed position in window coordinates.
*
* @see czm_modelToWindowCoordinates
* @see czm_projection
* @see czm_viewportTransformation
* @see BillboardCollection
*
* @example
* vec4 positionWC = czm_eyeToWindowCoordinates(positionEC);
*/
vec4 czm_eyeToWindowCoordinates(vec4 positionEC)
{
vec4 q = czm_projection * positionEC; // clip coordinates
q.xyz /= q.w; // normalized device coordinates
q.xyz = (czm_viewportTransformation * vec4(q.xyz, 1.0)).xyz; // window coordinates
return q;
}
`,bAe=`/**
* Approxiamtes atan over the range [0, 1]. Safe to flip output for negative input.
*
* Based on Michal Drobot's approximation from ShaderFastLibs, which in turn is based on
* "Efficient approximations for the arctangent function," Rajan, S. Sichun Wang Inkol, R. Joyal, A., May 2006.
* Adapted from ShaderFastLibs under MIT License.
*
* Chosen for the following characteristics over range [0, 1]:
* - basically no error at 0 and 1, important for getting around range limit (naive atan2 via atan requires infinite range atan)
* - no visible artifacts from first-derivative discontinuities, unlike latitude via range-reduced sqrt asin approximations (at equator)
*
* The original code is x * (-0.1784 * abs(x) - 0.0663 * x * x + 1.0301);
* Removed the abs() in here because it isn't needed, the input range is guaranteed as [0, 1] by how we're approximating atan2.
*
* @name czm_fastApproximateAtan
* @glslFunction
*
* @param {float} x Value between 0 and 1 inclusive.
*
* @returns {float} Approximation of atan(x)
*/
float czm_fastApproximateAtan(float x) {
return x * (-0.1784 * x - 0.0663 * x * x + 1.0301);
}
/**
* Approximation of atan2.
*
* Range reduction math based on nvidia's cg reference implementation for atan2: http://developer.download.nvidia.com/cg/atan2.html
* However, we replaced their atan curve with Michael Drobot's (see above).
*
* @name czm_fastApproximateAtan
* @glslFunction
*
* @param {float} x Value between -1 and 1 inclusive.
* @param {float} y Value between -1 and 1 inclusive.
*
* @returns {float} Approximation of atan2(x, y)
*/
float czm_fastApproximateAtan(float x, float y) {
// atan approximations are usually only reliable over [-1, 1], or, in our case, [0, 1] due to modifications.
// So range-reduce using abs and by flipping whether x or y is on top.
float t = abs(x); // t used as swap and atan result.
float opposite = abs(y);
float adjacent = max(t, opposite);
opposite = min(t, opposite);
t = czm_fastApproximateAtan(opposite / adjacent);
// Undo range reduction
t = czm_branchFreeTernary(abs(y) > abs(x), czm_piOverTwo - t, t);
t = czm_branchFreeTernary(x < 0.0, czm_pi - t, t);
t = czm_branchFreeTernary(y < 0.0, -t, t);
return t;
}
`,CAe=`/**
* Gets the color with fog at a distance from the camera.
*
* @name czm_fog
* @glslFunction
*
* @param {float} distanceToCamera The distance to the camera in meters.
* @param {vec3} color The original color.
* @param {vec3} fogColor The color of the fog.
*
* @returns {vec3} The color adjusted for fog at the distance from the camera.
*/
vec3 czm_fog(float distanceToCamera, vec3 color, vec3 fogColor)
{
float scalar = distanceToCamera * czm_fogDensity;
float fog = 1.0 - exp(-(scalar * scalar));
return mix(color, fogColor, fog);
}
/**
* Gets the color with fog at a distance from the camera.
*
* @name czm_fog
* @glslFunction
*
* @param {float} distanceToCamera The distance to the camera in meters.
* @param {vec3} color The original color.
* @param {vec3} fogColor The color of the fog.
* @param {float} fogModifierConstant A constant to modify the appearance of fog.
*
* @returns {vec3} The color adjusted for fog at the distance from the camera.
*/
vec3 czm_fog(float distanceToCamera, vec3 color, vec3 fogColor, float fogModifierConstant)
{
float scalar = distanceToCamera * czm_fogDensity;
float fog = 1.0 - exp(-((fogModifierConstant * scalar + fogModifierConstant) * (scalar * (1.0 + fogModifierConstant))));
return mix(color, fogColor, fog);
}
`,TAe=`/**
* Converts a color from RGB space to linear space.
*
* @name czm_gammaCorrect
* @glslFunction
*
* @param {vec3} color The color in RGB space.
* @returns {vec3} The color in linear space.
*/
vec3 czm_gammaCorrect(vec3 color) {
#ifdef HDR
color = pow(color, vec3(czm_gamma));
#endif
return color;
}
vec4 czm_gammaCorrect(vec4 color) {
#ifdef HDR
color.rgb = pow(color.rgb, vec3(czm_gamma));
#endif
return color;
}
`,EAe=`/**
* DOC_TBA
*
* @name czm_geodeticSurfaceNormal
* @glslFunction
*
* @param {vec3} positionOnEllipsoid DOC_TBA
* @param {vec3} ellipsoidCenter DOC_TBA
* @param {vec3} oneOverEllipsoidRadiiSquared DOC_TBA
*
* @returns {vec3} DOC_TBA.
*/
vec3 czm_geodeticSurfaceNormal(vec3 positionOnEllipsoid, vec3 ellipsoidCenter, vec3 oneOverEllipsoidRadiiSquared)
{
return normalize((positionOnEllipsoid - ellipsoidCenter) * oneOverEllipsoidRadiiSquared);
}
`,xAe=`/**
* An czm_material with default values. Every material's czm_getMaterial
* should use this default material as a base for the material it returns.
* The default normal value is given by materialInput.normalEC.
*
* @name czm_getDefaultMaterial
* @glslFunction
*
* @param {czm_materialInput} input The input used to construct the default material.
*
* @returns {czm_material} The default material.
*
* @see czm_materialInput
* @see czm_material
* @see czm_getMaterial
*/
czm_material czm_getDefaultMaterial(czm_materialInput materialInput)
{
czm_material material;
material.diffuse = vec3(0.0);
material.specular = 0.0;
material.shininess = 1.0;
material.normal = materialInput.normalEC;
material.emission = vec3(0.0);
material.alpha = 1.0;
return material;
}
`,wAe=`/**
* Calculates the intensity of diffusely reflected light.
*
* @name czm_getLambertDiffuse
* @glslFunction
*
* @param {vec3} lightDirectionEC Unit vector pointing to the light source in eye coordinates.
* @param {vec3} normalEC The surface normal in eye coordinates.
*
* @returns {float} The intensity of the diffuse reflection.
*
* @see czm_phong
*
* @example
* float diffuseIntensity = czm_getLambertDiffuse(lightDirectionEC, normalEC);
* float specularIntensity = czm_getSpecular(lightDirectionEC, toEyeEC, normalEC, 200);
* vec3 color = (diffuseColor * diffuseIntensity) + (specularColor * specularIntensity);
*/
float czm_getLambertDiffuse(vec3 lightDirectionEC, vec3 normalEC)
{
return max(dot(lightDirectionEC, normalEC), 0.0);
}
`,SAe=`/**
* Calculates the specular intensity of reflected light.
*
* @name czm_getSpecular
* @glslFunction
*
* @param {vec3} lightDirectionEC Unit vector pointing to the light source in eye coordinates.
* @param {vec3} toEyeEC Unit vector pointing to the eye position in eye coordinates.
* @param {vec3} normalEC The surface normal in eye coordinates.
* @param {float} shininess The sharpness of the specular reflection. Higher values create a smaller, more focused specular highlight.
*
* @returns {float} The intensity of the specular highlight.
*
* @see czm_phong
*
* @example
* float diffuseIntensity = czm_getLambertDiffuse(lightDirectionEC, normalEC);
* float specularIntensity = czm_getSpecular(lightDirectionEC, toEyeEC, normalEC, 200);
* vec3 color = (diffuseColor * diffuseIntensity) + (specularColor * specularIntensity);
*/
float czm_getSpecular(vec3 lightDirectionEC, vec3 toEyeEC, vec3 normalEC, float shininess)
{
vec3 toReflectedLight = reflect(-lightDirectionEC, normalEC);
float specular = max(dot(toReflectedLight, toEyeEC), 0.0);
// pow has undefined behavior if both parameters <= 0.
// Prevent this by making sure shininess is at least czm_epsilon2.
return pow(specular, max(shininess, czm_epsilon2));
}
`,vAe=`/**
* @private
*/
vec4 czm_getWaterNoise(sampler2D normalMap, vec2 uv, float time, float angleInRadians)
{
float cosAngle = cos(angleInRadians);
float sinAngle = sin(angleInRadians);
// time dependent sampling directions
vec2 s0 = vec2(1.0/17.0, 0.0);
vec2 s1 = vec2(-1.0/29.0, 0.0);
vec2 s2 = vec2(1.0/101.0, 1.0/59.0);
vec2 s3 = vec2(-1.0/109.0, -1.0/57.0);
// rotate sampling direction by specified angle
s0 = vec2((cosAngle * s0.x) - (sinAngle * s0.y), (sinAngle * s0.x) + (cosAngle * s0.y));
s1 = vec2((cosAngle * s1.x) - (sinAngle * s1.y), (sinAngle * s1.x) + (cosAngle * s1.y));
s2 = vec2((cosAngle * s2.x) - (sinAngle * s2.y), (sinAngle * s2.x) + (cosAngle * s2.y));
s3 = vec2((cosAngle * s3.x) - (sinAngle * s3.y), (sinAngle * s3.x) + (cosAngle * s3.y));
vec2 uv0 = (uv/103.0) + (time * s0);
vec2 uv1 = uv/107.0 + (time * s1) + vec2(0.23);
vec2 uv2 = uv/vec2(897.0, 983.0) + (time * s2) + vec2(0.51);
vec2 uv3 = uv/vec2(991.0, 877.0) + (time * s3) + vec2(0.71);
uv0 = fract(uv0);
uv1 = fract(uv1);
uv2 = fract(uv2);
uv3 = fract(uv3);
vec4 noise = (texture2D(normalMap, uv0)) +
(texture2D(normalMap, uv1)) +
(texture2D(normalMap, uv2)) +
(texture2D(normalMap, uv3));
// average and scale to between -1 and 1
return ((noise / 4.0) - 0.5) * 2.0;
}
`,DAe=`/**
* Adjusts the hue of a color.
*
* @name czm_hue
* @glslFunction
*
* @param {vec3} rgb The color.
* @param {float} adjustment The amount to adjust the hue of the color in radians.
*
* @returns {float} The color with the hue adjusted.
*
* @example
* vec3 adjustHue = czm_hue(color, czm_pi); // The same as czm_hue(color, -czm_pi)
*/
vec3 czm_hue(vec3 rgb, float adjustment)
{
const mat3 toYIQ = mat3(0.299, 0.587, 0.114,
0.595716, -0.274453, -0.321263,
0.211456, -0.522591, 0.311135);
const mat3 toRGB = mat3(1.0, 0.9563, 0.6210,
1.0, -0.2721, -0.6474,
1.0, -1.107, 1.7046);
vec3 yiq = toYIQ * rgb;
float hue = atan(yiq.z, yiq.y) + adjustment;
float chroma = sqrt(yiq.z * yiq.z + yiq.y * yiq.y);
vec3 color = vec3(yiq.x, chroma * cos(hue), chroma * sin(hue));
return toRGB * color;
}
`,IAe=`/**
* Converts a color in linear space to RGB space.
*
* @name czm_inverseGamma
* @glslFunction
*
* @param {vec3} color The color in linear space.
* @returns {vec3} The color in RGB space.
*/
vec3 czm_inverseGamma(vec3 color) {
return pow(color, vec3(1.0 / czm_gamma));
}
`,PAe=`/**
* Determines if a time interval is empty.
*
* @name czm_isEmpty
* @glslFunction
*
* @param {czm_raySegment} interval The interval to test.
*
* @returns {bool} <code>true</code> if the time interval is empty; otherwise, <code>false</code>.
*
* @example
* bool b0 = czm_isEmpty(czm_emptyRaySegment); // true
* bool b1 = czm_isEmpty(czm_raySegment(0.0, 1.0)); // false
* bool b2 = czm_isEmpty(czm_raySegment(1.0, 1.0)); // false, contains 1.0.
*/
bool czm_isEmpty(czm_raySegment interval)
{
return (interval.stop < 0.0);
}
`,OAe=`/**
* Determines if a time interval is empty.
*
* @name czm_isFull
* @glslFunction
*
* @param {czm_raySegment} interval The interval to test.
*
* @returns {bool} <code>true</code> if the time interval is empty; otherwise, <code>false</code>.
*
* @example
* bool b0 = czm_isEmpty(czm_emptyRaySegment); // true
* bool b1 = czm_isEmpty(czm_raySegment(0.0, 1.0)); // false
* bool b2 = czm_isEmpty(czm_raySegment(1.0, 1.0)); // false, contains 1.0.
*/
bool czm_isFull(czm_raySegment interval)
{
return (interval.start == 0.0 && interval.stop == czm_infinity);
}
`,LAe=`/**
* Computes the fraction of a Web Wercator rectangle at which a given geodetic latitude is located.
*
* @name czm_latitudeToWebMercatorFraction
* @glslFunction
*
* @param {float} latitude The geodetic latitude, in radians.
* @param {float} southMercatorY The Web Mercator coordinate of the southern boundary of the rectangle.
* @param {float} oneOverMercatorHeight The total height of the rectangle in Web Mercator coordinates.
*
* @returns {float} The fraction of the rectangle at which the latitude occurs. If the latitude is the southern
* boundary of the rectangle, the return value will be zero. If it is the northern boundary, the return
* value will be 1.0. Latitudes in between are mapped according to the Web Mercator projection.
*/
float czm_latitudeToWebMercatorFraction(float latitude, float southMercatorY, float oneOverMercatorHeight)
{
float sinLatitude = sin(latitude);
float mercatorY = 0.5 * log((1.0 + sinLatitude) / (1.0 - sinLatitude));
return (mercatorY - southMercatorY) * oneOverMercatorHeight;
}
`,BAe=`/**
* Computes distance from an point in 2D to a line in 2D.
*
* @name czm_lineDistance
* @glslFunction
*
* param {vec2} point1 A point along the line.
* param {vec2} point2 A point along the line.
* param {vec2} point A point that may or may not be on the line.
* returns {float} The distance from the point to the line.
*/
float czm_lineDistance(vec2 point1, vec2 point2, vec2 point) {
return abs((point2.y - point1.y) * point.x - (point2.x - point1.x) * point.y + point2.x * point1.y - point2.y * point1.x) / distance(point2, point1);
}
`,RAe=`/**
* Converts a linear RGB color to an sRGB color.
*
* @param {vec3|vec4} linearIn The color in linear color space.
* @returns {vec3|vec4} The color in sRGB color space. The vector type matches the input.
*/
vec3 czm_linearToSrgb(vec3 linearIn)
{
return pow(linearIn, vec3(1.0/2.2));
}
vec4 czm_linearToSrgb(vec4 linearIn)
{
vec3 srgbOut = pow(linearIn.rgb, vec3(1.0/2.2));
return vec4(srgbOut, linearIn.a);
}
`,NAe=`/**
* Computes the luminance of a color.
*
* @name czm_luminance
* @glslFunction
*
* @param {vec3} rgb The color.
*
* @returns {float} The luminance.
*
* @example
* float light = czm_luminance(vec3(0.0)); // 0.0
* float dark = czm_luminance(vec3(1.0)); // ~1.0
*/
float czm_luminance(vec3 rgb)
{
// Algorithm from Chapter 10 of Graphics Shaders.
const vec3 W = vec3(0.2125, 0.7154, 0.0721);
return dot(rgb, W);
}
`,MAe=`/**
* Computes the size of a pixel in meters at a distance from the eye.
* <p>
* Use this version when passing in a custom pixel ratio. For example, passing in 1.0 will return meters per native device pixel.
* </p>
* @name czm_metersPerPixel
* @glslFunction
*
* @param {vec3} positionEC The position to get the meters per pixel in eye coordinates.
* @param {float} pixelRatio The scaling factor from pixel space to coordinate space
*
* @returns {float} The meters per pixel at positionEC.
*/
float czm_metersPerPixel(vec4 positionEC, float pixelRatio)
{
float width = czm_viewport.z;
float height = czm_viewport.w;
float pixelWidth;
float pixelHeight;
float top = czm_frustumPlanes.x;
float bottom = czm_frustumPlanes.y;
float left = czm_frustumPlanes.z;
float right = czm_frustumPlanes.w;
if (czm_sceneMode == czm_sceneMode2D || czm_orthographicIn3D == 1.0)
{
float frustumWidth = right - left;
float frustumHeight = top - bottom;
pixelWidth = frustumWidth / width;
pixelHeight = frustumHeight / height;
}
else
{
float distanceToPixel = -positionEC.z;
float inverseNear = 1.0 / czm_currentFrustum.x;
float tanTheta = top * inverseNear;
pixelHeight = 2.0 * distanceToPixel * tanTheta / height;
tanTheta = right * inverseNear;
pixelWidth = 2.0 * distanceToPixel * tanTheta / width;
}
return max(pixelWidth, pixelHeight) * pixelRatio;
}
/**
* Computes the size of a pixel in meters at a distance from the eye.
* <p>
* Use this version when scaling by pixel ratio.
* </p>
* @name czm_metersPerPixel
* @glslFunction
*
* @param {vec3} positionEC The position to get the meters per pixel in eye coordinates.
*
* @returns {float} The meters per pixel at positionEC.
*/
float czm_metersPerPixel(vec4 positionEC)
{
return czm_metersPerPixel(positionEC, czm_pixelRatio);
}
`,FAe=`/**
* Transforms a position from model to window coordinates. The transformation
* from model to clip coordinates is done using {@link czm_modelViewProjection}.
* The transform from normalized device coordinates to window coordinates is
* done using {@link czm_viewportTransformation}, which assumes a depth range
* of <code>near = 0</code> and <code>far = 1</code>.
* <br /><br />
* This transform is useful when there is a need to manipulate window coordinates
* in a vertex shader as done by {@link BillboardCollection}.
* <br /><br />
* This function should not be confused with {@link czm_viewportOrthographic},
* which is an orthographic projection matrix that transforms from window
* coordinates to clip coordinates.
*
* @name czm_modelToWindowCoordinates
* @glslFunction
*
* @param {vec4} position The position in model coordinates to transform.
*
* @returns {vec4} The transformed position in window coordinates.
*
* @see czm_eyeToWindowCoordinates
* @see czm_modelViewProjection
* @see czm_viewportTransformation
* @see czm_viewportOrthographic
* @see BillboardCollection
*
* @example
* vec4 positionWC = czm_modelToWindowCoordinates(positionMC);
*/
vec4 czm_modelToWindowCoordinates(vec4 position)
{
vec4 q = czm_modelViewProjection * position; // clip coordinates
q.xyz /= q.w; // normalized device coordinates
q.xyz = (czm_viewportTransformation * vec4(q.xyz, 1.0)).xyz; // window coordinates
return q;
}
`,zAe=`/**
* DOC_TBA
*
* @name czm_multiplyWithColorBalance
* @glslFunction
*/
vec3 czm_multiplyWithColorBalance(vec3 left, vec3 right)
{
// Algorithm from Chapter 10 of Graphics Shaders.
const vec3 W = vec3(0.2125, 0.7154, 0.0721);
vec3 target = left * right;
float leftLuminance = dot(left, W);
float rightLuminance = dot(right, W);
float targetLuminance = dot(target, W);
return ((leftLuminance + rightLuminance) / (2.0 * targetLuminance)) * target;
}
`,UAe=`/**
* Computes a value that scales with distance. The scaling is clamped at the near and
* far distances, and does not extrapolate. This function works with the
* {@link NearFarScalar} JavaScript class.
*
* @name czm_nearFarScalar
* @glslFunction
*
* @param {vec4} nearFarScalar A vector with 4 components: Near distance (x), Near value (y), Far distance (z), Far value (w).
* @param {float} cameraDistSq The square of the current distance from the camera.
*
* @returns {float} The value at this distance.
*/
float czm_nearFarScalar(vec4 nearFarScalar, float cameraDistSq)
{
float valueAtMin = nearFarScalar.y;
float valueAtMax = nearFarScalar.w;
float nearDistanceSq = nearFarScalar.x * nearFarScalar.x;
float farDistanceSq = nearFarScalar.z * nearFarScalar.z;
float t = (cameraDistSq - nearDistanceSq) / (farDistanceSq - nearDistanceSq);
t = pow(clamp(t, 0.0, 1.0), 0.2);
return mix(valueAtMin, valueAtMax, t);
}
`,HAe=` /**
* Decodes a unit-length vector in 'oct' encoding to a normalized 3-component Cartesian vector.
* The 'oct' encoding is described in "A Survey of Efficient Representations of Independent Unit Vectors",
* Cigolle et al 2014: http://jcgt.org/published/0003/02/01/
*
* @name czm_octDecode
* @param {vec2} encoded The oct-encoded, unit-length vector
* @param {float} range The maximum value of the SNORM range. The encoded vector is stored in log2(rangeMax+1) bits.
* @returns {vec3} The decoded and normalized vector
*/
vec3 czm_octDecode(vec2 encoded, float range)
{
if (encoded.x == 0.0 && encoded.y == 0.0) {
return vec3(0.0, 0.0, 0.0);
}
encoded = encoded / range * 2.0 - 1.0;
vec3 v = vec3(encoded.x, encoded.y, 1.0 - abs(encoded.x) - abs(encoded.y));
if (v.z < 0.0)
{
v.xy = (1.0 - abs(v.yx)) * czm_signNotZero(v.xy);
}
return normalize(v);
}
/**
* Decodes a unit-length vector in 'oct' encoding to a normalized 3-component Cartesian vector.
* The 'oct' encoding is described in "A Survey of Efficient Representations of Independent Unit Vectors",
* Cigolle et al 2014: http://jcgt.org/published/0003/02/01/
*
* @name czm_octDecode
* @param {vec2} encoded The oct-encoded, unit-length vector
* @returns {vec3} The decoded and normalized vector
*/
vec3 czm_octDecode(vec2 encoded)
{
return czm_octDecode(encoded, 255.0);
}
/**
* Decodes a unit-length vector in 'oct' encoding packed into a floating-point number to a normalized 3-component Cartesian vector.
* The 'oct' encoding is described in "A Survey of Efficient Representations of Independent Unit Vectors",
* Cigolle et al 2014: http://jcgt.org/published/0003/02/01/
*
* @name czm_octDecode
* @param {float} encoded The oct-encoded, unit-length vector
* @returns {vec3} The decoded and normalized vector
*/
vec3 czm_octDecode(float encoded)
{
float temp = encoded / 256.0;
float x = floor(temp);
float y = (temp - x) * 256.0;
return czm_octDecode(vec2(x, y));
}
/**
* Decodes three unit-length vectors in 'oct' encoding packed into two floating-point numbers to normalized 3-component Cartesian vectors.
* The 'oct' encoding is described in "A Survey of Efficient Representations of Independent Unit Vectors",
* Cigolle et al 2014: http://jcgt.org/published/0003/02/01/
*
* @name czm_octDecode
* @param {vec2} encoded The packed oct-encoded, unit-length vectors.
* @param {vec3} vector1 One decoded and normalized vector.
* @param {vec3} vector2 One decoded and normalized vector.
* @param {vec3} vector3 One decoded and normalized vector.
*/
void czm_octDecode(vec2 encoded, out vec3 vector1, out vec3 vector2, out vec3 vector3)
{
float temp = encoded.x / 65536.0;
float x = floor(temp);
float encodedFloat1 = (temp - x) * 65536.0;
temp = encoded.y / 65536.0;
float y = floor(temp);
float encodedFloat2 = (temp - y) * 65536.0;
vector1 = czm_octDecode(encodedFloat1);
vector2 = czm_octDecode(encodedFloat2);
vector3 = czm_octDecode(vec2(x, y));
}
`,VAe=`/**
* Packs a depth value into a vec3 that can be represented by unsigned bytes.
*
* @name czm_packDepth
* @glslFunction
*
* @param {float} depth The floating-point depth.
* @returns {vec3} The packed depth.
*/
vec4 czm_packDepth(float depth)
{
// See Aras Pranckevičius' post Encoding Floats to RGBA
// http://aras-p.info/blog/2009/07/30/encoding-floats-to-rgba-the-final/
vec4 enc = vec4(1.0, 255.0, 65025.0, 16581375.0) * depth;
enc = fract(enc);
enc -= enc.yzww * vec4(1.0 / 255.0, 1.0 / 255.0, 1.0 / 255.0, 0.0);
return enc;
}
`,kAe=`vec3 lambertianDiffuse(vec3 diffuseColor)
{
return diffuseColor / czm_pi;
}
vec3 fresnelSchlick2(vec3 f0, vec3 f90, float VdotH)
{
return f0 + (f90 - f0) * pow(clamp(1.0 - VdotH, 0.0, 1.0), 5.0);
}
float smithVisibilityG1(float NdotV, float roughness)
{
// this is the k value for direct lighting.
// for image based lighting it will be roughness^2 / 2
float k = (roughness + 1.0) * (roughness + 1.0) / 8.0;
return NdotV / (NdotV * (1.0 - k) + k);
}
float smithVisibilityGGX(float roughness, float NdotL, float NdotV)
{
return (
smithVisibilityG1(NdotL, roughness) *
smithVisibilityG1(NdotV, roughness)
);
}
float GGX(float roughness, float NdotH)
{
float roughnessSquared = roughness * roughness;
float f = (NdotH * roughnessSquared - NdotH) * NdotH + 1.0;
return roughnessSquared / (czm_pi * f * f);
}
/**
* Compute the diffuse and specular contributions using physically based
* rendering. This function only handles direct lighting.
* <p>
* This function only handles the lighting calculations. Metallic/roughness
* and specular/glossy must be handled separately. See {@czm_pbrMetallicRoughnessMaterial}, {@czm_pbrSpecularGlossinessMaterial} and {@czm_defaultPbrMaterial}
* </p>
*
* @name czm_pbrlighting
* @glslFunction
*
* @param {vec3} positionEC The position of the fragment in eye coordinates
* @param {vec3} normalEC The surface normal in eye coordinates
* @param {vec3} lightDirectionEC Unit vector pointing to the light source in eye coordinates.
* @param {vec3} lightColorHdr radiance of the light source. This is a HDR value.
* @param {czm_pbrParameters} The computed PBR parameters.
* @return {vec3} The computed HDR color
*
* @example
* czm_pbrParameters pbrParameters = czm_pbrMetallicRoughnessMaterial(
* baseColor,
* metallic,
* roughness
* );
* vec3 color = czm_pbrlighting(
* positionEC,
* normalEC,
* lightDirectionEC,
* lightColorHdr,
* pbrParameters);
*/
vec3 czm_pbrLighting(
vec3 positionEC,
vec3 normalEC,
vec3 lightDirectionEC,
vec3 lightColorHdr,
czm_pbrParameters pbrParameters
)
{
vec3 v = -normalize(positionEC);
vec3 l = normalize(lightDirectionEC);
vec3 h = normalize(v + l);
vec3 n = normalEC;
float NdotL = clamp(dot(n, l), 0.001, 1.0);
float NdotV = abs(dot(n, v)) + 0.001;
float NdotH = clamp(dot(n, h), 0.0, 1.0);
float LdotH = clamp(dot(l, h), 0.0, 1.0);
float VdotH = clamp(dot(v, h), 0.0, 1.0);
vec3 f0 = pbrParameters.f0;
float reflectance = max(max(f0.r, f0.g), f0.b);
vec3 f90 = vec3(clamp(reflectance * 25.0, 0.0, 1.0));
vec3 F = fresnelSchlick2(f0, f90, VdotH);
float alpha = pbrParameters.roughness;
float G = smithVisibilityGGX(alpha, NdotL, NdotV);
float D = GGX(alpha, NdotH);
vec3 specularContribution = F * G * D / (4.0 * NdotL * NdotV);
vec3 diffuseColor = pbrParameters.diffuseColor;
// F here represents the specular contribution
vec3 diffuseContribution = (1.0 - F) * lambertianDiffuse(diffuseColor);
// Lo = (diffuse + specular) * Li * NdotL
return (diffuseContribution + specularContribution) * NdotL * lightColorHdr;
}
`,GAe=`/**
* Compute parameters for physically based rendering using the
* metallic/roughness workflow. All inputs are linear; sRGB texture values must
* be decoded beforehand
*
* @name czm_pbrMetallicRoughnessMaterial
* @glslFunction
*
* @param {vec3} baseColor For dielectrics, this is the base color. For metals, this is the f0 value (reflectance at normal incidence)
* @param {float} metallic 0.0 indicates dielectric. 1.0 indicates metal. Values in between are allowed (e.g. to model rust or dirt);
* @param {float} roughness A value between 0.0 and 1.0
* @return {czm_pbrParameters} parameters to pass into {@link czm_pbrLighting}
*/
czm_pbrParameters czm_pbrMetallicRoughnessMaterial(
vec3 baseColor,
float metallic,
float roughness
)
{
czm_pbrParameters results;
// roughness is authored as perceptual roughness
// square it to get material roughness
roughness = clamp(roughness, 0.0, 1.0);
results.roughness = roughness * roughness;
// dielectrics use f0 = 0.04, metals use albedo as f0
metallic = clamp(metallic, 0.0, 1.0);
const vec3 REFLECTANCE_DIELECTRIC = vec3(0.04);
vec3 f0 = mix(REFLECTANCE_DIELECTRIC, baseColor, metallic);
results.f0 = f0;
// diffuse only applies to dielectrics.
results.diffuseColor = baseColor * (1.0 - f0) * (1.0 - metallic);
return results;
}
`,WAe=`/**
* Compute parameters for physically based rendering using the
* specular/glossy workflow. All inputs are linear; sRGB texture values must
* be decoded beforehand
*
* @name czm_pbrSpecularGlossinessMaterial
* @glslFunction
*
* @param {vec3} diffuse The diffuse color for dielectrics (non-metals)
* @param {vec3} specular The reflectance at normal incidence (f0)
* @param {float} glossiness A number from 0.0 to 1.0 indicating how smooth the surface is.
* @return {czm_pbrParameters} parameters to pass into {@link czm_pbrLighting}
*/
czm_pbrParameters czm_pbrSpecularGlossinessMaterial(
vec3 diffuse,
vec3 specular,
float glossiness
)
{
czm_pbrParameters results;
// glossiness is the opposite of roughness, but easier for artists to use.
float roughness = 1.0 - glossiness;
results.roughness = roughness * roughness;
results.diffuseColor = diffuse * (1.0 - max(max(specular.r, specular.g), specular.b));
results.f0 = specular;
return results;
}
`,jAe=`float czm_private_getLambertDiffuseOfMaterial(vec3 lightDirectionEC, czm_material material)
{
return czm_getLambertDiffuse(lightDirectionEC, material.normal);
}
float czm_private_getSpecularOfMaterial(vec3 lightDirectionEC, vec3 toEyeEC, czm_material material)
{
return czm_getSpecular(lightDirectionEC, toEyeEC, material.normal, material.shininess);
}
/**
* Computes a color using the Phong lighting model.
*
* @name czm_phong
* @glslFunction
*
* @param {vec3} toEye A normalized vector from the fragment to the eye in eye coordinates.
* @param {czm_material} material The fragment's material.
*
* @returns {vec4} The computed color.
*
* @example
* vec3 positionToEyeEC = // ...
* czm_material material = // ...
* vec3 lightDirectionEC = // ...
* gl_FragColor = czm_phong(normalize(positionToEyeEC), material, lightDirectionEC);
*
* @see czm_getMaterial
*/
vec4 czm_phong(vec3 toEye, czm_material material, vec3 lightDirectionEC)
{
// Diffuse from directional light sources at eye (for top-down)
float diffuse = czm_private_getLambertDiffuseOfMaterial(vec3(0.0, 0.0, 1.0), material);
if (czm_sceneMode == czm_sceneMode3D) {
// (and horizon views in 3D)
diffuse += czm_private_getLambertDiffuseOfMaterial(vec3(0.0, 1.0, 0.0), material);
}
float specular = czm_private_getSpecularOfMaterial(lightDirectionEC, toEye, material);
// Temporary workaround for adding ambient.
vec3 materialDiffuse = material.diffuse * 0.5;
vec3 ambient = materialDiffuse;
vec3 color = ambient + material.emission;
color += materialDiffuse * diffuse * czm_lightColor;
color += material.specular * specular * czm_lightColor;
return vec4(color, material.alpha);
}
vec4 czm_private_phong(vec3 toEye, czm_material material, vec3 lightDirectionEC)
{
float diffuse = czm_private_getLambertDiffuseOfMaterial(lightDirectionEC, material);
float specular = czm_private_getSpecularOfMaterial(lightDirectionEC, toEye, material);
vec3 ambient = vec3(0.0);
vec3 color = ambient + material.emission;
color += material.diffuse * diffuse * czm_lightColor;
color += material.specular * specular * czm_lightColor;
return vec4(color, material.alpha);
}
`,qAe=`/**
* Computes distance from a point to a plane.
*
* @name czm_planeDistance
* @glslFunction
*
* param {vec4} plane A Plane in Hessian Normal Form. See Plane.js
* param {vec3} point A point in the same space as the plane.
* returns {float} The distance from the point to the plane.
*/
float czm_planeDistance(vec4 plane, vec3 point) {
return (dot(plane.xyz, point) + plane.w);
}
/**
* Computes distance from a point to a plane.
*
* @name czm_planeDistance
* @glslFunction
*
* param {vec3} planeNormal Normal for a plane in Hessian Normal Form. See Plane.js
* param {float} planeDistance Distance for a plane in Hessian Normal form. See Plane.js
* param {vec3} point A point in the same space as the plane.
* returns {float} The distance from the point to the plane.
*/
float czm_planeDistance(vec3 planeNormal, float planeDistance, vec3 point) {
return (dot(planeNormal, point) + planeDistance);
}
`,$Ae=`/**
* Computes the point along a ray at the given time. <code>time</code> can be positive, negative, or zero.
*
* @name czm_pointAlongRay
* @glslFunction
*
* @param {czm_ray} ray The ray to compute the point along.
* @param {float} time The time along the ray.
*
* @returns {vec3} The point along the ray at the given time.
*
* @example
* czm_ray ray = czm_ray(vec3(0.0), vec3(1.0, 0.0, 0.0)); // origin, direction
* vec3 v = czm_pointAlongRay(ray, 2.0); // (2.0, 0.0, 0.0)
*/
vec3 czm_pointAlongRay(czm_ray ray, float time)
{
return ray.origin + (time * ray.direction);
}
`,YAe=`/**
* DOC_TBA
*
* @name czm_rayEllipsoidIntersectionInterval
* @glslFunction
*/
czm_raySegment czm_rayEllipsoidIntersectionInterval(czm_ray ray, vec3 ellipsoid_center, vec3 ellipsoid_inverseRadii)
{
// ray and ellipsoid center in eye coordinates. radii in model coordinates.
vec3 q = ellipsoid_inverseRadii * (czm_inverseModelView * vec4(ray.origin, 1.0)).xyz;
vec3 w = ellipsoid_inverseRadii * (czm_inverseModelView * vec4(ray.direction, 0.0)).xyz;
q = q - ellipsoid_inverseRadii * (czm_inverseModelView * vec4(ellipsoid_center, 1.0)).xyz;
float q2 = dot(q, q);
float qw = dot(q, w);
if (q2 > 1.0) // Outside ellipsoid.
{
if (qw >= 0.0) // Looking outward or tangent (0 intersections).
{
return czm_emptyRaySegment;
}
else // qw < 0.0.
{
float qw2 = qw * qw;
float difference = q2 - 1.0; // Positively valued.
float w2 = dot(w, w);
float product = w2 * difference;
if (qw2 < product) // Imaginary roots (0 intersections).
{
return czm_emptyRaySegment;
}
else if (qw2 > product) // Distinct roots (2 intersections).
{
float discriminant = qw * qw - product;
float temp = -qw + sqrt(discriminant); // Avoid cancellation.
float root0 = temp / w2;
float root1 = difference / temp;
if (root0 < root1)
{
czm_raySegment i = czm_raySegment(root0, root1);
return i;
}
else
{
czm_raySegment i = czm_raySegment(root1, root0);
return i;
}
}
else // qw2 == product. Repeated roots (2 intersections).
{
float root = sqrt(difference / w2);
czm_raySegment i = czm_raySegment(root, root);
return i;
}
}
}
else if (q2 < 1.0) // Inside ellipsoid (2 intersections).
{
float difference = q2 - 1.0; // Negatively valued.
float w2 = dot(w, w);
float product = w2 * difference; // Negatively valued.
float discriminant = qw * qw - product;
float temp = -qw + sqrt(discriminant); // Positively valued.
czm_raySegment i = czm_raySegment(0.0, temp / w2);
return i;
}
else // q2 == 1.0. On ellipsoid.
{
if (qw < 0.0) // Looking inward.
{
float w2 = dot(w, w);
czm_raySegment i = czm_raySegment(0.0, -qw / w2);
return i;
}
else // qw >= 0.0. Looking outward or tangent.
{
return czm_emptyRaySegment;
}
}
}
`,XAe=`/**
* Compute the intersection interval of a ray with a sphere.
*
* @name czm_raySphereIntersectionInterval
* @glslFunction
*
* @param {czm_ray} ray The ray.
* @param {vec3} center The center of the sphere.
* @param {float} radius The radius of the sphere.
* @return {czm_raySegment} The intersection interval of the ray with the sphere.
*/
czm_raySegment czm_raySphereIntersectionInterval(czm_ray ray, vec3 center, float radius)
{
vec3 o = ray.origin;
vec3 d = ray.direction;
vec3 oc = o - center;
float a = dot(d, d);
float b = 2.0 * dot(d, oc);
float c = dot(oc, oc) - (radius * radius);
float det = (b * b) - (4.0 * a * c);
if (det < 0.0) {
return czm_emptyRaySegment;
}
float sqrtDet = sqrt(det);
float t0 = (-b - sqrtDet) / (2.0 * a);
float t1 = (-b + sqrtDet) / (2.0 * a);
czm_raySegment result = czm_raySegment(t0, t1);
return result;
}
`,KAe=`float czm_readDepth(sampler2D depthTexture, vec2 texCoords)
{
return czm_reverseLogDepth(texture2D(depthTexture, texCoords).r);
}
`,JAe=`/**
* Reads a value previously transformed with {@link czm_writeNonPerspective}
* by dividing it by \`w\`, the value used in the perspective divide.
* This function is intended to be called in a fragment shader to access a
* \`varying\` that should not be subject to perspective interpolation.
* For example, screen-space texture coordinates. The value should have been
* previously written in the vertex shader with a call to
* {@link czm_writeNonPerspective}.
*
* @name czm_readNonPerspective
* @glslFunction
*
* @param {float|vec2|vec3|vec4} value The non-perspective value to be read.
* @param {float} oneOverW One over the perspective divide value, \`w\`. Usually this is simply \`gl_FragCoord.w\`.
* @returns {float|vec2|vec3|vec4} The usable value.
*/
float czm_readNonPerspective(float value, float oneOverW) {
return value * oneOverW;
}
vec2 czm_readNonPerspective(vec2 value, float oneOverW) {
return value * oneOverW;
}
vec3 czm_readNonPerspective(vec3 value, float oneOverW) {
return value * oneOverW;
}
vec4 czm_readNonPerspective(vec4 value, float oneOverW) {
return value * oneOverW;
}
`,QAe=`float czm_reverseLogDepth(float logZ)
{
#ifdef LOG_DEPTH
float near = czm_currentFrustum.x;
float far = czm_currentFrustum.y;
float log2Depth = logZ * czm_log2FarDepthFromNearPlusOne;
float depthFromNear = pow(2.0, log2Depth) - 1.0;
return far * (1.0 - near / (depthFromNear + near)) / (far - near);
#endif
return logZ;
}
`,ZAe=`/**
* Round a floating point value. This function exists because round() doesn't
* exist in GLSL 1.00.
*
* @param {float|vec2|vec3|vec4} value The value to round
* @param {float|vec2|vec3|vec3} The rounded value. The type matches the input.
*/
float czm_round(float value) {
return floor(value + 0.5);
}
vec2 czm_round(vec2 value) {
return floor(value + 0.5);
}
vec3 czm_round(vec3 value) {
return floor(value + 0.5);
}
vec4 czm_round(vec4 value) {
return floor(value + 0.5);
}
`,ebe=`/**
* Samples the 4 neighboring pixels and return the weighted average.
*
* @private
*/
vec3 czm_sampleOctahedralProjectionWithFiltering(sampler2D projectedMap, vec2 textureSize, vec3 direction, float lod)
{
direction /= dot(vec3(1.0), abs(direction));
vec2 rev = abs(direction.zx) - vec2(1.0);
vec2 neg = vec2(direction.x < 0.0 ? rev.x : -rev.x,
direction.z < 0.0 ? rev.y : -rev.y);
vec2 uv = direction.y < 0.0 ? neg : direction.xz;
vec2 coord = 0.5 * uv + vec2(0.5);
vec2 pixel = 1.0 / textureSize;
if (lod > 0.0)
{
// Each subseqeuent mip level is half the size
float scale = 1.0 / pow(2.0, lod);
float offset = ((textureSize.y + 1.0) / textureSize.x);
coord.x *= offset;
coord *= scale;
coord.x += offset + pixel.x;
coord.y += (1.0 - (1.0 / pow(2.0, lod - 1.0))) + pixel.y * (lod - 1.0) * 2.0;
}
else
{
coord.x *= (textureSize.y / textureSize.x);
}
// Do bilinear filtering
#ifndef OES_texture_float_linear
vec3 color1 = texture2D(projectedMap, coord + vec2(0.0, pixel.y)).rgb;
vec3 color2 = texture2D(projectedMap, coord + vec2(pixel.x, 0.0)).rgb;
vec3 color3 = texture2D(projectedMap, coord + pixel).rgb;
vec3 color4 = texture2D(projectedMap, coord).rgb;
vec2 texturePosition = coord * textureSize;
float fu = fract(texturePosition.x);
float fv = fract(texturePosition.y);
vec3 average1 = mix(color4, color2, fu);
vec3 average2 = mix(color1, color3, fu);
vec3 color = mix(average1, average2, fv);
#else
vec3 color = texture2D(projectedMap, coord).rgb;
#endif
return color;
}
/**
* Samples from a cube map that has been projected using an octahedral projection from the given direction.
*
* @name czm_sampleOctahedralProjection
* @glslFunction
*
* @param {sampler2D} projectedMap The texture with the octahedral projected cube map.
* @param {vec2} textureSize The width and height dimensions in pixels of the projected map.
* @param {vec3} direction The normalized direction used to sample the cube map.
* @param {float} lod The level of detail to sample.
* @param {float} maxLod The maximum level of detail.
* @returns {vec3} The color of the cube map at the direction.
*/
vec3 czm_sampleOctahedralProjection(sampler2D projectedMap, vec2 textureSize, vec3 direction, float lod, float maxLod) {
float currentLod = floor(lod + 0.5);
float nextLod = min(currentLod + 1.0, maxLod);
vec3 colorCurrentLod = czm_sampleOctahedralProjectionWithFiltering(projectedMap, textureSize, direction, currentLod);
vec3 colorNextLod = czm_sampleOctahedralProjectionWithFiltering(projectedMap, textureSize, direction, nextLod);
return mix(colorNextLod, colorCurrentLod, nextLod - lod);
}
`,tbe=`/**
* Adjusts the saturation of a color.
*
* @name czm_saturation
* @glslFunction
*
* @param {vec3} rgb The color.
* @param {float} adjustment The amount to adjust the saturation of the color.
*
* @returns {float} The color with the saturation adjusted.
*
* @example
* vec3 greyScale = czm_saturation(color, 0.0);
* vec3 doubleSaturation = czm_saturation(color, 2.0);
*/
vec3 czm_saturation(vec3 rgb, float adjustment)
{
// Algorithm from Chapter 16 of OpenGL Shading Language
const vec3 W = vec3(0.2125, 0.7154, 0.0721);
vec3 intensity = vec3(dot(rgb, W));
return mix(intensity, rgb, adjustment);
}
`,nbe=`
float czm_sampleShadowMap(highp samplerCube shadowMap, vec3 d)
{
return czm_unpackDepth(textureCube(shadowMap, d));
}
float czm_sampleShadowMap(highp sampler2D shadowMap, vec2 uv)
{
#ifdef USE_SHADOW_DEPTH_TEXTURE
return texture2D(shadowMap, uv).r;
#else
return czm_unpackDepth(texture2D(shadowMap, uv));
#endif
}
float czm_shadowDepthCompare(samplerCube shadowMap, vec3 uv, float depth)
{
return step(depth, czm_sampleShadowMap(shadowMap, uv));
}
float czm_shadowDepthCompare(sampler2D shadowMap, vec2 uv, float depth)
{
return step(depth, czm_sampleShadowMap(shadowMap, uv));
}
`,ibe=`
float czm_private_shadowVisibility(float visibility, float nDotL, float normalShadingSmooth, float darkness)
{
#ifdef USE_NORMAL_SHADING
#ifdef USE_NORMAL_SHADING_SMOOTH
float strength = clamp(nDotL / normalShadingSmooth, 0.0, 1.0);
#else
float strength = step(0.0, nDotL);
#endif
visibility *= strength;
#endif
visibility = max(visibility, darkness);
return visibility;
}
#ifdef USE_CUBE_MAP_SHADOW
float czm_shadowVisibility(samplerCube shadowMap, czm_shadowParameters shadowParameters)
{
float depthBias = shadowParameters.depthBias;
float depth = shadowParameters.depth;
float nDotL = shadowParameters.nDotL;
float normalShadingSmooth = shadowParameters.normalShadingSmooth;
float darkness = shadowParameters.darkness;
vec3 uvw = shadowParameters.texCoords;
depth -= depthBias;
float visibility = czm_shadowDepthCompare(shadowMap, uvw, depth);
return czm_private_shadowVisibility(visibility, nDotL, normalShadingSmooth, darkness);
}
#else
float czm_shadowVisibility(sampler2D shadowMap, czm_shadowParameters shadowParameters)
{
float depthBias = shadowParameters.depthBias;
float depth = shadowParameters.depth;
float nDotL = shadowParameters.nDotL;
float normalShadingSmooth = shadowParameters.normalShadingSmooth;
float darkness = shadowParameters.darkness;
vec2 uv = shadowParameters.texCoords;
depth -= depthBias;
#ifdef USE_SOFT_SHADOWS
vec2 texelStepSize = shadowParameters.texelStepSize;
float radius = 1.0;
float dx0 = -texelStepSize.x * radius;
float dy0 = -texelStepSize.y * radius;
float dx1 = texelStepSize.x * radius;
float dy1 = texelStepSize.y * radius;
float visibility = (
czm_shadowDepthCompare(shadowMap, uv, depth) +
czm_shadowDepthCompare(shadowMap, uv + vec2(dx0, dy0), depth) +
czm_shadowDepthCompare(shadowMap, uv + vec2(0.0, dy0), depth) +
czm_shadowDepthCompare(shadowMap, uv + vec2(dx1, dy0), depth) +
czm_shadowDepthCompare(shadowMap, uv + vec2(dx0, 0.0), depth) +
czm_shadowDepthCompare(shadowMap, uv + vec2(dx1, 0.0), depth) +
czm_shadowDepthCompare(shadowMap, uv + vec2(dx0, dy1), depth) +
czm_shadowDepthCompare(shadowMap, uv + vec2(0.0, dy1), depth) +
czm_shadowDepthCompare(shadowMap, uv + vec2(dx1, dy1), depth)
) * (1.0 / 9.0);
#else
float visibility = czm_shadowDepthCompare(shadowMap, uv, depth);
#endif
return czm_private_shadowVisibility(visibility, nDotL, normalShadingSmooth, darkness);
}
#endif
`,obe=`/**
* Returns 1.0 if the given value is positive or zero, and -1.0 if it is negative. This is similar to the GLSL
* built-in function <code>sign</code> except that returns 1.0 instead of 0.0 when the input value is 0.0.
*
* @name czm_signNotZero
* @glslFunction
*
* @param {} value The value for which to determine the sign.
* @returns {} 1.0 if the value is positive or zero, -1.0 if the value is negative.
*/
float czm_signNotZero(float value)
{
return value >= 0.0 ? 1.0 : -1.0;
}
vec2 czm_signNotZero(vec2 value)
{
return vec2(czm_signNotZero(value.x), czm_signNotZero(value.y));
}
vec3 czm_signNotZero(vec3 value)
{
return vec3(czm_signNotZero(value.x), czm_signNotZero(value.y), czm_signNotZero(value.z));
}
vec4 czm_signNotZero(vec4 value)
{
return vec4(czm_signNotZero(value.x), czm_signNotZero(value.y), czm_signNotZero(value.z), czm_signNotZero(value.w));
}
`,rbe=`/**
* Computes a color from the third order spherical harmonic coefficients and a normalized direction vector.
* <p>
* The order of the coefficients is [L00, L1_1, L10, L11, L2_2, L2_1, L20, L21, L22].
* </p>
*
* @name czm_sphericalHarmonics
* @glslFunction
*
* @param {vec3} normal The normalized direction.
* @param {vec3[9]} coefficients The third order spherical harmonic coefficients.
* @returns {vec3} The color at the direction.
*
* @see https://graphics.stanford.edu/papers/envmap/envmap.pdf
*/
vec3 czm_sphericalHarmonics(vec3 normal, vec3 coefficients[9])
{
vec3 L00 = coefficients[0];
vec3 L1_1 = coefficients[1];
vec3 L10 = coefficients[2];
vec3 L11 = coefficients[3];
vec3 L2_2 = coefficients[4];
vec3 L2_1 = coefficients[5];
vec3 L20 = coefficients[6];
vec3 L21 = coefficients[7];
vec3 L22 = coefficients[8];
float x = normal.x;
float y = normal.y;
float z = normal.z;
return
L00
+ L1_1 * y
+ L10 * z
+ L11 * x
+ L2_2 * (y * x)
+ L2_1 * (y * z)
+ L20 * (3.0 * z * z - 1.0)
+ L21 * (z * x)
+ L22 * (x * x - y * y);
}
`,sbe=`/**
* Converts an sRGB color to a linear RGB color.
*
* @param {vec3|vec4} srgbIn The color in sRGB space
* @returns {vec3|vec4} The color in linear color space. The vector type matches the input.
*/
vec3 czm_srgbToLinear(vec3 srgbIn)
{
return pow(srgbIn, vec3(2.2));
}
vec4 czm_srgbToLinear(vec4 srgbIn)
{
vec3 linearOut = pow(srgbIn.rgb, vec3(2.2));
return vec4(linearOut, srgbIn.a);
}
`,abe=`/**
* Creates a matrix that transforms vectors from tangent space to eye space.
*
* @name czm_tangentToEyeSpaceMatrix
* @glslFunction
*
* @param {vec3} normalEC The normal vector in eye coordinates.
* @param {vec3} tangentEC The tangent vector in eye coordinates.
* @param {vec3} bitangentEC The bitangent vector in eye coordinates.
*
* @returns {mat3} The matrix that transforms from tangent space to eye space.
*
* @example
* mat3 tangentToEye = czm_tangentToEyeSpaceMatrix(normalEC, tangentEC, bitangentEC);
* vec3 normal = tangentToEye * texture2D(normalMap, st).xyz;
*/
mat3 czm_tangentToEyeSpaceMatrix(vec3 normalEC, vec3 tangentEC, vec3 bitangentEC)
{
vec3 normal = normalize(normalEC);
vec3 tangent = normalize(tangentEC);
vec3 bitangent = normalize(bitangentEC);
return mat3(tangent.x , tangent.y , tangent.z,
bitangent.x, bitangent.y, bitangent.z,
normal.x , normal.y , normal.z);
}
`,cbe=`/**
* Transforms a plane.
*
* @name czm_transformPlane
* @glslFunction
*
* @param {vec4} plane The plane in Hessian Normal Form.
* @param {mat4} transform The inverse-transpose of a transformation matrix.
*/
vec4 czm_transformPlane(vec4 plane, mat4 transform) {
vec4 transformedPlane = transform * plane;
// Convert the transformed plane to Hessian Normal Form
float normalMagnitude = length(transformedPlane.xyz);
return transformedPlane / normalMagnitude;
}
`,lbe=`/**
* Translates a position (or any <code>vec3</code>) that was encoded with {@link EncodedCartesian3},
* and then provided to the shader as separate <code>high</code> and <code>low</code> bits to
* be relative to the eye. As shown in the example, the position can then be transformed in eye
* or clip coordinates using {@link czm_modelViewRelativeToEye} or {@link czm_modelViewProjectionRelativeToEye},
* respectively.
* <p>
* This technique, called GPU RTE, eliminates jittering artifacts when using large coordinates as
* described in {@link http://help.agi.com/AGIComponents/html/BlogPrecisionsPrecisions.htm|Precisions, Precisions}.
* </p>
*
* @name czm_translateRelativeToEye
* @glslFunction
*
* @param {vec3} high The position's high bits.
* @param {vec3} low The position's low bits.
* @returns {vec3} The position translated to be relative to the camera's position.
*
* @example
* attribute vec3 positionHigh;
* attribute vec3 positionLow;
*
* void main()
* {
* vec4 p = czm_translateRelativeToEye(positionHigh, positionLow);
* gl_Position = czm_modelViewProjectionRelativeToEye * p;
* }
*
* @see czm_modelViewRelativeToEye
* @see czm_modelViewProjectionRelativeToEye
* @see czm_computePosition
* @see EncodedCartesian3
*/
vec4 czm_translateRelativeToEye(vec3 high, vec3 low)
{
vec3 highDifference = high - czm_encodedCameraPositionMCHigh;
vec3 lowDifference = low - czm_encodedCameraPositionMCLow;
return vec4(highDifference + lowDifference, 1.0);
}
`,ube=`/**
* @private
*/
vec4 czm_translucentPhong(vec3 toEye, czm_material material, vec3 lightDirectionEC)
{
// Diffuse from directional light sources at eye (for top-down and horizon views)
float diffuse = czm_getLambertDiffuse(vec3(0.0, 0.0, 1.0), material.normal);
if (czm_sceneMode == czm_sceneMode3D) {
// (and horizon views in 3D)
diffuse += czm_getLambertDiffuse(vec3(0.0, 1.0, 0.0), material.normal);
}
diffuse = clamp(diffuse, 0.0, 1.0);
float specular = czm_getSpecular(lightDirectionEC, toEye, material.normal, material.shininess);
// Temporary workaround for adding ambient.
vec3 materialDiffuse = material.diffuse * 0.5;
vec3 ambient = materialDiffuse;
vec3 color = ambient + material.emission;
color += materialDiffuse * diffuse * czm_lightColor;
color += material.specular * specular * czm_lightColor;
return vec4(color, material.alpha);
}
`,fbe=`/**
* Returns the transpose of the matrix. The input <code>matrix</code> can be
* a <code>mat2</code>, <code>mat3</code>, or <code>mat4</code>.
*
* @name czm_transpose
* @glslFunction
*
* @param {} matrix The matrix to transpose.
*
* @returns {} The transposed matrix.
*
* @example
* // GLSL declarations
* mat2 czm_transpose(mat2 matrix);
* mat3 czm_transpose(mat3 matrix);
* mat4 czm_transpose(mat4 matrix);
*
* // Transpose a 3x3 rotation matrix to find its inverse.
* mat3 eastNorthUpToEye = czm_eastNorthUpToEyeCoordinates(
* positionMC, normalEC);
* mat3 eyeToEastNorthUp = czm_transpose(eastNorthUpToEye);
*/
mat2 czm_transpose(mat2 matrix)
{
return mat2(
matrix[0][0], matrix[1][0],
matrix[0][1], matrix[1][1]);
}
mat3 czm_transpose(mat3 matrix)
{
return mat3(
matrix[0][0], matrix[1][0], matrix[2][0],
matrix[0][1], matrix[1][1], matrix[2][1],
matrix[0][2], matrix[1][2], matrix[2][2]);
}
mat4 czm_transpose(mat4 matrix)
{
return mat4(
matrix[0][0], matrix[1][0], matrix[2][0], matrix[3][0],
matrix[0][1], matrix[1][1], matrix[2][1], matrix[3][1],
matrix[0][2], matrix[1][2], matrix[2][2], matrix[3][2],
matrix[0][3], matrix[1][3], matrix[2][3], matrix[3][3]);
}
`,dbe=`/**
* Unpacks a vec4 depth value to a float in [0, 1) range.
*
* @name czm_unpackDepth
* @glslFunction
*
* @param {vec4} packedDepth The packed depth.
*
* @returns {float} The floating-point depth in [0, 1) range.
*/
float czm_unpackDepth(vec4 packedDepth)
{
// See Aras Pranckevičius' post Encoding Floats to RGBA
// http://aras-p.info/blog/2009/07/30/encoding-floats-to-rgba-the-final/
return dot(packedDepth, vec4(1.0, 1.0 / 255.0, 1.0 / 65025.0, 1.0 / 16581375.0));
}
`,hbe=`/**
* Unpack an IEEE 754 single-precision float that is packed as a little-endian unsigned normalized vec4.
*
* @name czm_unpackFloat
* @glslFunction
*
* @param {vec4} packedFloat The packed float.
*
* @returns {float} The floating-point depth in arbitrary range.
*/
float czm_unpackFloat(vec4 packedFloat)
{
// Convert to [0.0, 255.0] and round to integer
packedFloat = floor(packedFloat * 255.0 + 0.5);
float sign = 1.0 - step(128.0, packedFloat[3]) * 2.0;
float exponent = 2.0 * mod(packedFloat[3], 128.0) + step(128.0, packedFloat[2]) - 127.0;
if (exponent == -127.0)
{
return 0.0;
}
float mantissa = mod(packedFloat[2], 128.0) * 65536.0 + packedFloat[1] * 256.0 + packedFloat[0] + float(0x800000);
float result = sign * exp2(exponent - 23.0) * mantissa;
return result;
}
`,pbe=`/**
* Unpack unsigned integers of 1-4 bytes. in WebGL 1, there is no uint type,
* so the return value is an int.
* <p>
* There are also precision limitations in WebGL 1. highp int is still limited
* to 24 bits. Above the value of 2^24 = 16777216, precision loss may occur.
* </p>
*
* @param {float|vec2|vec3|vec4} packed The packed value. For vectors, the components are listed in little-endian order.
*
* @return {int} The unpacked value.
*/
int czm_unpackUint(float packedValue) {
float rounded = czm_round(packedValue * 255.0);
return int(rounded);
}
int czm_unpackUint(vec2 packedValue) {
vec2 rounded = czm_round(packedValue * 255.0);
return int(dot(rounded, vec2(1.0, 256.0)));
}
int czm_unpackUint(vec3 packedValue) {
vec3 rounded = czm_round(packedValue * 255.0);
return int(dot(rounded, vec3(1.0, 256.0, 65536.0)));
}
int czm_unpackUint(vec4 packedValue) {
vec4 rounded = czm_round(packedValue * 255.0);
return int(dot(rounded, vec4(1.0, 256.0, 65536.0, 16777216.0)));
}
`,mbe=`/**
* Transform metadata values following the EXT_structural_metadata spec
* by multiplying by scale and adding the offset. Operations are always
* performed component-wise, even for matrices.
*
* @param {float|vec2|vec3|vec4|mat2|mat3|mat4} offset The offset to add
* @param {float|vec2|vec3|vec4|mat2|mat3|mat4} scale The scale factor to multiply
* @param {float|vec2|vec3|vec4|mat2|mat3|mat4} value The original value.
*
* @return {float|vec2|vec3|vec4|mat2|mat3|mat4} The transformed value of the same scalar/vector/matrix type as the input.
*/
float czm_valueTransform(float offset, float scale, float value) {
return scale * value + offset;
}
vec2 czm_valueTransform(vec2 offset, vec2 scale, vec2 value) {
return scale * value + offset;
}
vec3 czm_valueTransform(vec3 offset, vec3 scale, vec3 value) {
return scale * value + offset;
}
vec4 czm_valueTransform(vec4 offset, vec4 scale, vec4 value) {
return scale * value + offset;
}
mat2 czm_valueTransform(mat2 offset, mat2 scale, mat2 value) {
return matrixCompMult(scale, value) + offset;
}
mat3 czm_valueTransform(mat3 offset, mat3 scale, mat3 value) {
return matrixCompMult(scale, value) + offset;
}
mat4 czm_valueTransform(mat4 offset, mat4 scale, mat4 value) {
return matrixCompMult(scale, value) + offset;
}
`,_be=`#ifdef LOG_DEPTH
// 1.0 at the near plane, increasing linearly from there.
varying float v_depthFromNearPlusOne;
#ifdef SHADOW_MAP
varying vec3 v_logPositionEC;
#endif
#endif
vec4 czm_updatePositionDepth(vec4 coords) {
#if defined(LOG_DEPTH)
#ifdef SHADOW_MAP
vec3 logPositionEC = (czm_inverseProjection * coords).xyz;
v_logPositionEC = logPositionEC;
#endif
// With the very high far/near ratios used with the logarithmic depth
// buffer, floating point rounding errors can cause linear depth values
// to end up on the wrong side of the far plane, even for vertices that
// are really nowhere near it. Since we always write a correct logarithmic
// depth value in the fragment shader anyway, we just need to make sure
// such errors don't cause the primitive to be clipped entirely before
// we even get to the fragment shader.
coords.z = clamp(coords.z / coords.w, -1.0, 1.0) * coords.w;
#endif
return coords;
}
/**
* Writes the logarithmic depth to gl_Position using the already computed gl_Position.
*
* @name czm_vertexLogDepth
* @glslFunction
*/
void czm_vertexLogDepth()
{
#ifdef LOG_DEPTH
v_depthFromNearPlusOne = (gl_Position.w - czm_currentFrustum.x) + 1.0;
gl_Position = czm_updatePositionDepth(gl_Position);
#endif
}
/**
* Writes the logarithmic depth to gl_Position using the provided clip coordinates.
* <p>
* An example use case for this function would be moving the vertex in window coordinates
* before converting back to clip coordinates. Use the original vertex clip coordinates.
* </p>
* @name czm_vertexLogDepth
* @glslFunction
*
* @param {vec4} clipCoords The vertex in clip coordinates.
*
* @example
* czm_vertexLogDepth(czm_projection * vec4(positionEyeCoordinates, 1.0));
*/
void czm_vertexLogDepth(vec4 clipCoords)
{
#ifdef LOG_DEPTH
v_depthFromNearPlusOne = (clipCoords.w - czm_currentFrustum.x) + 1.0;
czm_updatePositionDepth(clipCoords);
#endif
}
`,gbe=`vec4 czm_screenToEyeCoordinates(vec4 screenCoordinate)
{
// Reconstruct NDC coordinates
float x = 2.0 * screenCoordinate.x - 1.0;
float y = 2.0 * screenCoordinate.y - 1.0;
float z = (screenCoordinate.z - czm_viewportTransformation[3][2]) / czm_viewportTransformation[2][2];
vec4 q = vec4(x, y, z, 1.0);
// Reverse the perspective division to obtain clip coordinates.
q /= screenCoordinate.w;
// Reverse the projection transformation to obtain eye coordinates.
if (!(czm_inverseProjection == mat4(0.0))) // IE and Edge sometimes do something weird with != between mat4s
{
q = czm_inverseProjection * q;
}
else
{
float top = czm_frustumPlanes.x;
float bottom = czm_frustumPlanes.y;
float left = czm_frustumPlanes.z;
float right = czm_frustumPlanes.w;
float near = czm_currentFrustum.x;
float far = czm_currentFrustum.y;
q.x = (q.x * (right - left) + left + right) * 0.5;
q.y = (q.y * (top - bottom) + bottom + top) * 0.5;
q.z = (q.z * (near - far) - near - far) * 0.5;
q.w = 1.0;
}
return q;
}
/**
* Transforms a position from window to eye coordinates.
* The transform from window to normalized device coordinates is done using components
* of (@link czm_viewport} and {@link czm_viewportTransformation} instead of calculating
* the inverse of <code>czm_viewportTransformation</code>. The transformation from
* normalized device coordinates to clip coordinates is done using <code>fragmentCoordinate.w</code>,
* which is expected to be the scalar used in the perspective divide. The transformation
* from clip to eye coordinates is done using {@link czm_inverseProjection}.
*
* @name czm_windowToEyeCoordinates
* @glslFunction
*
* @param {vec4} fragmentCoordinate The position in window coordinates to transform.
*
* @returns {vec4} The transformed position in eye coordinates.
*
* @see czm_modelToWindowCoordinates
* @see czm_eyeToWindowCoordinates
* @see czm_inverseProjection
* @see czm_viewport
* @see czm_viewportTransformation
*
* @example
* vec4 positionEC = czm_windowToEyeCoordinates(gl_FragCoord);
*/
vec4 czm_windowToEyeCoordinates(vec4 fragmentCoordinate)
{
vec2 screenCoordXY = (fragmentCoordinate.xy - czm_viewport.xy) / czm_viewport.zw;
return czm_screenToEyeCoordinates(vec4(screenCoordXY, fragmentCoordinate.zw));
}
vec4 czm_screenToEyeCoordinates(vec2 screenCoordinateXY, float depthOrLogDepth)
{
// See reverseLogDepth.glsl. This is separate to re-use the pow.
#if defined(LOG_DEPTH) || defined(LOG_DEPTH_READ_ONLY)
float near = czm_currentFrustum.x;
float far = czm_currentFrustum.y;
float log2Depth = depthOrLogDepth * czm_log2FarDepthFromNearPlusOne;
float depthFromNear = pow(2.0, log2Depth) - 1.0;
float depthFromCamera = depthFromNear + near;
vec4 screenCoord = vec4(screenCoordinateXY, far * (1.0 - near / depthFromCamera) / (far - near), 1.0);
vec4 eyeCoordinate = czm_screenToEyeCoordinates(screenCoord);
eyeCoordinate.w = 1.0 / depthFromCamera; // Better precision
return eyeCoordinate;
#else
vec4 screenCoord = vec4(screenCoordinateXY, depthOrLogDepth, 1.0);
vec4 eyeCoordinate = czm_screenToEyeCoordinates(screenCoord);
#endif
return eyeCoordinate;
}
/**
* Transforms a position given as window x/y and a depth or a log depth from window to eye coordinates.
* This function produces more accurate results for window positions with log depth than
* conventionally unpacking the log depth using czm_reverseLogDepth and using the standard version
* of czm_windowToEyeCoordinates.
*
* @name czm_windowToEyeCoordinates
* @glslFunction
*
* @param {vec2} fragmentCoordinateXY The XY position in window coordinates to transform.
* @param {float} depthOrLogDepth A depth or log depth for the fragment.
*
* @see czm_modelToWindowCoordinates
* @see czm_eyeToWindowCoordinates
* @see czm_inverseProjection
* @see czm_viewport
* @see czm_viewportTransformation
*
* @returns {vec4} The transformed position in eye coordinates.
*/
vec4 czm_windowToEyeCoordinates(vec2 fragmentCoordinateXY, float depthOrLogDepth)
{
vec2 screenCoordXY = (fragmentCoordinateXY.xy - czm_viewport.xy) / czm_viewport.zw;
return czm_screenToEyeCoordinates(screenCoordXY, depthOrLogDepth);
}
`,ybe=`// emulated noperspective
#if defined(GL_EXT_frag_depth) && !defined(LOG_DEPTH)
varying float v_WindowZ;
#endif
/**
* Emulates GL_DEPTH_CLAMP. Clamps a fragment to the near and far plane
* by writing the fragment's depth. See czm_depthClamp for more details.
* <p>
* The shader must enable the GL_EXT_frag_depth extension.
* </p>
*
* @name czm_writeDepthClamp
* @glslFunction
*
* @example
* gl_FragColor = color;
* czm_writeDepthClamp();
*
* @see czm_depthClamp
*/
void czm_writeDepthClamp()
{
#if defined(GL_EXT_frag_depth) && !defined(LOG_DEPTH)
gl_FragDepthEXT = clamp(v_WindowZ * gl_FragCoord.w, 0.0, 1.0);
#endif
}
`,Abe=`#ifdef LOG_DEPTH
varying float v_depthFromNearPlusOne;
#ifdef POLYGON_OFFSET
uniform vec2 u_polygonOffset;
#ifdef GL_OES_standard_derivatives
#extension GL_OES_standard_derivatives : enable
#endif
#endif
#endif
/**
* Writes the fragment depth to the logarithmic depth buffer.
* <p>
* Use this when the vertex shader does not call {@link czm_vertexlogDepth}, for example, when
* ray-casting geometry using a full screen quad.
* </p>
* @name czm_writeLogDepth
* @glslFunction
*
* @param {float} depth The depth coordinate, where 1.0 is on the near plane and
* depth increases in eye-space units from there
*
* @example
* czm_writeLogDepth((czm_projection * v_positionEyeCoordinates).w + 1.0);
*/
void czm_writeLogDepth(float depth)
{
#if defined(GL_EXT_frag_depth) && defined(LOG_DEPTH)
// Discard the vertex if it's not between the near and far planes.
// We allow a bit of epsilon on the near plane comparison because a 1.0
// from the vertex shader (indicating the vertex should be _on_ the near
// plane) will not necessarily come here as exactly 1.0.
if (depth <= 0.9999999 || depth > czm_farDepthFromNearPlusOne) {
discard;
}
#ifdef POLYGON_OFFSET
// Polygon offset: m * factor + r * units
float factor = u_polygonOffset[0];
float units = u_polygonOffset[1];
// If we can't compute derivatives, just leave out the factor I guess?
#ifdef GL_OES_standard_derivatives
if (factor != 0.0) {
// m = sqrt(dZdX^2 + dZdY^2);
float x = dFdx(depth);
float y = dFdy(depth);
float m = sqrt(x * x + y * y);
// Apply the factor before computing the log depth.
depth += m * factor;
}
#endif
#endif
gl_FragDepthEXT = log2(depth) * czm_oneOverLog2FarDepthFromNearPlusOne;
#ifdef POLYGON_OFFSET
// Apply the units after the log depth.
gl_FragDepthEXT += czm_epsilon7 * units;
#endif
#endif
}
/**
* Writes the fragment depth to the logarithmic depth buffer.
* <p>
* Use this when the vertex shader calls {@link czm_vertexlogDepth}.
* </p>
*
* @name czm_writeLogDepth
* @glslFunction
*/
void czm_writeLogDepth() {
#ifdef LOG_DEPTH
czm_writeLogDepth(v_depthFromNearPlusOne);
#endif
}
`,bbe=`/**
* Transforms a value for non-perspective interpolation by multiplying
* it by w, the value used in the perspective divide. This function is
* intended to be called in a vertex shader to compute the value of a
* \`varying\` that should not be subject to perspective interpolation.
* For example, screen-space texture coordinates. The fragment shader
* must call {@link czm_readNonPerspective} to retrieve the final
* non-perspective value.
*
* @name czm_writeNonPerspective
* @glslFunction
*
* @param {float|vec2|vec3|vec4} value The value to be interpolated without accounting for perspective.
* @param {float} w The perspective divide value. Usually this is the computed \`gl_Position.w\`.
* @returns {float|vec2|vec3|vec4} The transformed value, intended to be stored in a \`varying\` and read in the
* fragment shader with {@link czm_readNonPerspective}.
*/
float czm_writeNonPerspective(float value, float w) {
return value * w;
}
vec2 czm_writeNonPerspective(vec2 value, float w) {
return value * w;
}
vec3 czm_writeNonPerspective(vec3 value, float w) {
return value * w;
}
vec4 czm_writeNonPerspective(vec4 value, float w) {
return value * w;
}
`,r1={czm_degreesPerRadian:Zye,czm_depthRange:e0e,czm_epsilon1:t0e,czm_epsilon2:n0e,czm_epsilon3:i0e,czm_epsilon4:o0e,czm_epsilon5:r0e,czm_epsilon6:s0e,czm_epsilon7:a0e,czm_infinity:c0e,czm_oneOverPi:l0e,czm_oneOverTwoPi:u0e,czm_passCesium3DTile:f0e,czm_passCesium3DTileClassification:d0e,czm_passCesium3DTileClassificationIgnoreShow:h0e,czm_passClassification:p0e,czm_passCompute:m0e,czm_passEnvironment:_0e,czm_passGlobe:g0e,czm_passOpaque:y0e,czm_passOverlay:A0e,czm_passTerrainClassification:b0e,czm_passTranslucent:C0e,czm_passVoxels:T0e,czm_pi:E0e,czm_piOverFour:x0e,czm_piOverSix:w0e,czm_piOverThree:S0e,czm_piOverTwo:v0e,czm_radiansPerDegree:D0e,czm_sceneMode2D:I0e,czm_sceneMode3D:P0e,czm_sceneModeColumbusView:O0e,czm_sceneModeMorphing:L0e,czm_solarRadius:B0e,czm_threePiOver2:R0e,czm_twoPi:N0e,czm_webMercatorMaxLatitude:M0e,czm_depthRangeStruct:F0e,czm_material:z0e,czm_materialInput:U0e,czm_modelMaterial:H0e,czm_modelVertexOutput:V0e,czm_pbrParameters:k0e,czm_ray:G0e,czm_raySegment:W0e,czm_shadowParameters:j0e,czm_HSBToRGB:q0e,czm_HSLToRGB:$0e,czm_RGBToHSB:Y0e,czm_RGBToHSL:X0e,czm_RGBToXYZ:K0e,czm_XYZToRGB:J0e,czm_acesTonemapping:Q0e,czm_alphaWeight:Z0e,czm_antialias:eAe,czm_approximateSphericalCoordinates:tAe,czm_backFacing:nAe,czm_branchFreeTernary:iAe,czm_cascadeColor:oAe,czm_cascadeDistance:rAe,czm_cascadeMatrix:sAe,czm_cascadeWeights:aAe,czm_columbusViewMorph:cAe,czm_computePosition:lAe,czm_cosineAndSine:uAe,czm_decompressTextureCoordinates:fAe,czm_defaultPbrMaterial:dAe,czm_depthClamp:hAe,czm_eastNorthUpToEyeCoordinates:pAe,czm_ellipsoidContainsPoint:mAe,czm_ellipsoidWgs84TextureCoordinates:_Ae,czm_equalsEpsilon:gAe,czm_eyeOffset:yAe,czm_eyeToWindowCoordinates:AAe,czm_fastApproximateAtan:bAe,czm_fog:CAe,czm_gammaCorrect:TAe,czm_geodeticSurfaceNormal:EAe,czm_getDefaultMaterial:xAe,czm_getLambertDiffuse:wAe,czm_getSpecular:SAe,czm_getWaterNoise:vAe,czm_hue:DAe,czm_inverseGamma:IAe,czm_isEmpty:PAe,czm_isFull:OAe,czm_latitudeToWebMercatorFraction:LAe,czm_lineDistance:BAe,czm_linearToSrgb:RAe,czm_luminance:NAe,czm_metersPerPixel:MAe,czm_modelToWindowCoordinates:FAe,czm_multiplyWithColorBalance:zAe,czm_nearFarScalar:UAe,czm_octDecode:HAe,czm_packDepth:VAe,czm_pbrLighting:kAe,czm_pbrMetallicRoughnessMaterial:GAe,czm_pbrSpecularGlossinessMaterial:WAe,czm_phong:jAe,czm_planeDistance:qAe,czm_pointAlongRay:$Ae,czm_rayEllipsoidIntersectionInterval:YAe,czm_raySphereIntersectionInterval:XAe,czm_readDepth:KAe,czm_readNonPerspective:JAe,czm_reverseLogDepth:QAe,czm_round:ZAe,czm_sampleOctahedralProjection:ebe,czm_saturation:tbe,czm_shadowDepthCompare:nbe,czm_shadowVisibility:ibe,czm_signNotZero:obe,czm_sphericalHarmonics:rbe,czm_srgbToLinear:sbe,czm_tangentToEyeSpaceMatrix:abe,czm_transformPlane:cbe,czm_translateRelativeToEye:lbe,czm_translucentPhong:ube,czm_transpose:fbe,czm_unpackDepth:dbe,czm_unpackFloat:hbe,czm_unpackUint:pbe,czm_valueTransform:mbe,czm_vertexLogDepth:_be,czm_windowToEyeCoordinates:gbe,czm_writeDepthClamp:ybe,czm_writeLogDepth:Abe,czm_writeNonPerspective:bbe};function Zj(e){return e=e.replace(/\/\/.*/g,""),e.replace(/\/\*\*[\s\S]*?\*\//gm,function(t){const n=t.match(/\n/gm).length;let i="";for(let o=0;o<n;++o)i+=`
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attribute vec4 pickColor;
varying vec4 czm_pickColor;
void main()
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czm_old_main();
czm_pickColor = pickColor;
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void main()
{
czm_old_main();
if (gl_FragColor.a == 0.0) {
discard;
}
gl_FragColor = czm_pickColor;
}`;return`${n}
${i}`};function Ebe(e,t){const n=e.defines,i=n.length;for(let o=0;o<i;++o)if(n[o]===t)return!0;return!1}function iq(e,t){const n=e.sources,i=n.length;for(let o=0;o<i;++o)if(n[o].indexOf(t)!==-1)return!0;return!1}function oq(e,t){const n=t.length;for(let i=0;i<n;++i){const o=t[i];if(iq(e,o))return o}}const xbe=["v_normalEC","v_normal"];We.findNormalVarying=function(e){return iq(e,"#ifdef HAS_NORMALS")?Ebe(e,"HAS_NORMALS")?"v_normalEC":void 0:oq(e,xbe)};const wbe=["v_positionEC"];We.findPositionVarying=function(e){return oq(e,wbe)};function yu(e){this._context=e,this._shaders={},this._numberOfShaders=0,this._shadersToRelease={}}Object.defineProperties(yu.prototype,{numberOfShaders:{get:function(){return this._numberOfShaders}}});yu.prototype.replaceShaderProgram=function(e){return l(e.shaderProgram)&&e.shaderProgram.destroy(),this.getShaderProgram(e)};function Sbe(e){const t=Object.keys(e).sort();return JSON.stringify(e,t)}yu.prototype.getShaderProgram=function(e){let t=e.vertexShaderSource,n=e.fragmentShaderSource;const i=e.attributeLocations;typeof t=="string"&&(t=new We({sources:[t]})),typeof n=="string"&&(n=new We({sources:[n]}));const o=t.getCacheKey(),r=n.getCacheKey(),s=l(i)?Sbe(i):"",a=`${o}:${r}:${s}`;let c;if(l(this._shaders[a]))c=this._shaders[a],delete this._shadersToRelease[a];else{const u=this._context,f=t.createCombinedVertexShader(u),h=n.createCombinedFragmentShader(u),m=new yn({gl:u._gl,logShaderCompilation:u.logShaderCompilation,debugShaders:u.debugShaders,vertexShaderSource:t,vertexShaderText:f,fragmentShaderSource:n,fragmentShaderText:h,attributeLocations:i});c={cache:this,shaderProgram:m,keyword:a,derivedKeywords:[],count:0},m._cachedShader=c,this._shaders[a]=c,++this._numberOfShaders}return++c.count,c.shaderProgram};yu.prototype.replaceDerivedShaderProgram=function(e,t,n){const i=e._cachedShader,o=t+i.keyword,r=this._shaders[o];if(l(r)){eM(this,r);const s=i.derivedKeywords.indexOf(t);s>-1&&i.derivedKeywords.splice(s,1)}return this.createDerivedShaderProgram(e,t,n)};yu.prototype.getDerivedShaderProgram=function(e,t){const n=e._cachedShader,i=t+n.keyword,o=this._shaders[i];if(l(o))return o.shaderProgram};yu.prototype.createDerivedShaderProgram=function(e,t,n){const i=e._cachedShader,o=t+i.keyword;let r=n.vertexShaderSource,s=n.fragmentShaderSource;const a=n.attributeLocations;typeof r=="string"&&(r=new We({sources:[r]})),typeof s=="string"&&(s=new We({sources:[s]}));const c=this._context,u=r.createCombinedVertexShader(c),f=s.createCombinedFragmentShader(c),h=new yn({gl:c._gl,logShaderCompilation:c.logShaderCompilation,debugShaders:c.debugShaders,vertexShaderSource:r,vertexShaderText:u,fragmentShaderSource:s,fragmentShaderText:f,attributeLocations:a}),m={cache:this,shaderProgram:h,keyword:o,derivedKeywords:[],count:0};return i.derivedKeywords.push(t),h._cachedShader=m,this._shaders[o]=m,h};function eM(e,t){const n=t.derivedKeywords,i=n.length;for(let o=0;o<i;++o){const r=n[o]+t.keyword,s=e._shaders[r];eM(e,s)}delete e._shaders[t.keyword],t.shaderProgram.finalDestroy()}yu.prototype.destroyReleasedShaderPrograms=function(){const e=this._shadersToRelease;for(const t in e)if(e.hasOwnProperty(t)){const n=e[t];eM(this,n),--this._numberOfShaders}this._shadersToRelease={}};yu.prototype.releaseShaderProgram=function(e){if(l(e)){const t=e._cachedShader;t&&--t.count===0&&(this._shadersToRelease[t.keyword]=t)}};yu.prototype.isDestroyed=function(){return!1};yu.prototype.destroy=function(){const e=this._shaders;for(const t in e)e.hasOwnProperty(t)&&e[t].shaderProgram.finalDestroy();return He(this)};function kt(e){e=A(e,A.EMPTY_OBJECT),T.defined("options.context",e.context);const t=e.context;let n=e.width,i=e.height;const o=e.source;l(o)&&(l(n)||(n=A(o.videoWidth,o.width)),l(i)||(i=A(o.videoHeight,o.height)));const r=A(e.pixelFormat,rt.RGBA),s=A(e.pixelDatatype,Je.UNSIGNED_BYTE),a=rt.toInternalFormat(r,s,t),c=rt.isCompressedFormat(a);if(!l(n)||!l(i))throw new x("options requires a source field to create an initialized texture or width and height fields to create a blank texture.");if(T.typeOf.number.greaterThan("width",n,0),n>Dt.maximumTextureSize)throw new x(`Width must be less than or equal to the maximum texture size (${Dt.maximumTextureSize}). Check maximumTextureSize.`);if(T.typeOf.number.greaterThan("height",i,0),i>Dt.maximumTextureSize)throw new x(`Height must be less than or equal to the maximum texture size (${Dt.maximumTextureSize}). Check maximumTextureSize.`);if(!rt.validate(r))throw new x("Invalid options.pixelFormat.");if(!c&&!Je.validate(s))throw new x("Invalid options.pixelDatatype.");if(r===rt.DEPTH_COMPONENT&&s!==Je.UNSIGNED_SHORT&&s!==Je.UNSIGNED_INT)throw new x("When options.pixelFormat is DEPTH_COMPONENT, options.pixelDatatype must be UNSIGNED_SHORT or UNSIGNED_INT.");if(r===rt.DEPTH_STENCIL&&s!==Je.UNSIGNED_INT_24_8)throw new x("When options.pixelFormat is DEPTH_STENCIL, options.pixelDatatype must be UNSIGNED_INT_24_8.");if(s===Je.FLOAT&&!t.floatingPointTexture)throw new x("When options.pixelDatatype is FLOAT, this WebGL implementation must support the OES_texture_float extension. Check context.floatingPointTexture.");if(s===Je.HALF_FLOAT&&!t.halfFloatingPointTexture)throw new x("When options.pixelDatatype is HALF_FLOAT, this WebGL implementation must support the OES_texture_half_float extension. Check context.halfFloatingPointTexture.");if(rt.isDepthFormat(r)){if(l(o))throw new x("When options.pixelFormat is DEPTH_COMPONENT or DEPTH_STENCIL, source cannot be provided.");if(!t.depthTexture)throw new x("When options.pixelFormat is DEPTH_COMPONENT or DEPTH_STENCIL, this WebGL implementation must support WEBGL_depth_texture. Check context.depthTexture.")}if(c){if(!l(o)||!l(o.arrayBufferView))throw new x("When options.pixelFormat is compressed, options.source.arrayBufferView must be defined.");if(rt.isDXTFormat(a)&&!t.s3tc)throw new x("When options.pixelFormat is S3TC compressed, this WebGL implementation must support the WEBGL_compressed_texture_s3tc extension. Check context.s3tc.");if(rt.isPVRTCFormat(a)&&!t.pvrtc)throw new x("When options.pixelFormat is PVRTC compressed, this WebGL implementation must support the WEBGL_compressed_texture_pvrtc extension. Check context.pvrtc.");if(rt.isASTCFormat(a)&&!t.astc)throw new x("When options.pixelFormat is ASTC compressed, this WebGL implementation must support the WEBGL_compressed_texture_astc extension. Check context.astc.");if(rt.isETC2Format(a)&&!t.etc)throw new x("When options.pixelFormat is ETC2 compressed, this WebGL implementation must support the WEBGL_compressed_texture_etc extension. Check context.etc.");if(rt.isETC1Format(a)&&!t.etc1)throw new x("When options.pixelFormat is ETC1 compressed, this WebGL implementation must support the WEBGL_compressed_texture_etc1 extension. Check context.etc1.");if(rt.isBC7Format(a)&&!t.bc7)throw new x("When options.pixelFormat is BC7 compressed, this WebGL implementation must support the EXT_texture_compression_bptc extension. Check context.bc7.");if(rt.compressedTextureSizeInBytes(a,n,i)!==o.arrayBufferView.byteLength)throw new x("The byte length of the array buffer is invalid for the compressed texture with the given width and height.")}const u=e.preMultiplyAlpha||r===rt.RGB||r===rt.LUMINANCE,f=A(e.flipY,!0),h=A(e.skipColorSpaceConversion,!1);let m=!0;const g=t._gl,p=g.TEXTURE_2D,y=g.createTexture();g.activeTexture(g.TEXTURE0),g.bindTexture(p,y);let b=4;if(l(o)&&l(o.arrayBufferView)&&!c&&(b=rt.alignmentInBytes(r,s,n)),g.pixelStorei(g.UNPACK_ALIGNMENT,b),h?g.pixelStorei(g.UNPACK_COLORSPACE_CONVERSION_WEBGL,g.NONE):g.pixelStorei(g.UNPACK_COLORSPACE_CONVERSION_WEBGL,g.BROWSER_DEFAULT_WEBGL),l(o))if(l(o.arrayBufferView)){g.pixelStorei(g.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!1),g.pixelStorei(g.UNPACK_FLIP_Y_WEBGL,!1);let E=o.arrayBufferView,w,S,P;if(c){if(g.compressedTexImage2D(p,0,a,n,i,0,E),l(o.mipLevels))for(S=n,P=i,w=0;w<o.mipLevels.length;++w)S=Math.floor(S/2)|0,S<1&&(S=1),P=Math.floor(P/2)|0,P<1&&(P=1),g.compressedTexImage2D(p,w+1,a,S,P,0,o.mipLevels[w])}else if(f&&(E=rt.flipY(E,r,s,n,i)),g.texImage2D(p,0,a,n,i,0,r,Je.toWebGLConstant(s,t),E),l(o.mipLevels))for(S=n,P=i,w=0;w<o.mipLevels.length;++w)S=Math.floor(S/2)|0,S<1&&(S=1),P=Math.floor(P/2)|0,P<1&&(P=1),g.texImage2D(p,w+1,a,S,P,0,r,Je.toWebGLConstant(s,t),o.mipLevels[w])}else l(o.framebuffer)?(g.pixelStorei(g.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!1),g.pixelStorei(g.UNPACK_FLIP_Y_WEBGL,!1),o.framebuffer!==t.defaultFramebuffer&&o.framebuffer._bind(),g.copyTexImage2D(p,0,a,o.xOffset,o.yOffset,n,i,0),o.framebuffer!==t.defaultFramebuffer&&o.framebuffer._unBind()):(g.pixelStorei(g.UNPACK_PREMULTIPLY_ALPHA_WEBGL,u),g.pixelStorei(g.UNPACK_FLIP_Y_WEBGL,f),g.texImage2D(p,0,a,r,Je.toWebGLConstant(s,t),o));else g.texImage2D(p,0,a,n,i,0,r,Je.toWebGLConstant(s,t),null),m=!1;g.bindTexture(p,null);let C;c?C=rt.compressedTextureSizeInBytes(r,n,i):C=rt.textureSizeInBytes(r,s,n,i),this._id=Bs(),this._context=t,this._textureFilterAnisotropic=t._textureFilterAnisotropic,this._textureTarget=p,this._texture=y,this._internalFormat=a,this._pixelFormat=r,this._pixelDatatype=s,this._width=n,this._height=i,this._dimensions=new j(n,i),this._hasMipmap=!1,this._sizeInBytes=C,this._preMultiplyAlpha=u,this._flipY=f,this._initialized=m,this._sampler=void 0,this.sampler=l(e.sampler)?e.sampler:new ii}kt.create=function(e){return new kt(e)};kt.fromFramebuffer=function(e){e=A(e,A.EMPTY_OBJECT),T.defined("options.context",e.context);const t=e.context,n=t._gl,i=A(e.pixelFormat,rt.RGB),o=A(e.framebufferXOffset,0),r=A(e.framebufferYOffset,0),s=A(e.width,n.drawingBufferWidth),a=A(e.height,n.drawingBufferHeight),c=e.framebuffer;if(!rt.validate(i))throw new x("Invalid pixelFormat.");if(rt.isDepthFormat(i)||rt.isCompressedFormat(i))throw new x("pixelFormat cannot be DEPTH_COMPONENT, DEPTH_STENCIL or a compressed format.");if(T.defined("options.context",e.context),T.typeOf.number.greaterThanOrEquals("framebufferXOffset",o,0),T.typeOf.number.greaterThanOrEquals("framebufferYOffset",r,0),o+s>n.drawingBufferWidth)throw new x("framebufferXOffset + width must be less than or equal to drawingBufferWidth");if(r+a>n.drawingBufferHeight)throw new x("framebufferYOffset + height must be less than or equal to drawingBufferHeight.");return new kt({context:t,width:s,height:a,pixelFormat:i,source:{framebuffer:l(c)?c:t.defaultFramebuffer,xOffset:o,yOffset:r,width:s,height:a}})};Object.defineProperties(kt.prototype,{id:{get:function(){return this._id}},sampler:{get:function(){return this._sampler},set:function(e){let t=e.minificationFilter,n=e.magnificationFilter;const i=this._context,o=this._pixelFormat,r=this._pixelDatatype,s=t===Sn.NEAREST_MIPMAP_NEAREST||t===Sn.NEAREST_MIPMAP_LINEAR||t===Sn.LINEAR_MIPMAP_NEAREST||t===Sn.LINEAR_MIPMAP_LINEAR;(r===Je.FLOAT&&!i.textureFloatLinear||r===Je.HALF_FLOAT&&!i.textureHalfFloatLinear)&&(t=s?Sn.NEAREST_MIPMAP_NEAREST:Sn.NEAREST,n=Xr.NEAREST),i.webgl2&&rt.isDepthFormat(o)&&(t=Sn.NEAREST,n=Xr.NEAREST);const a=i._gl,c=this._textureTarget;a.activeTexture(a.TEXTURE0),a.bindTexture(c,this._texture),a.texParameteri(c,a.TEXTURE_MIN_FILTER,t),a.texParameteri(c,a.TEXTURE_MAG_FILTER,n),a.texParameteri(c,a.TEXTURE_WRAP_S,e.wrapS),a.texParameteri(c,a.TEXTURE_WRAP_T,e.wrapT),l(this._textureFilterAnisotropic)&&a.texParameteri(c,this._textureFilterAnisotropic.TEXTURE_MAX_ANISOTROPY_EXT,e.maximumAnisotropy),a.bindTexture(c,null),this._sampler=e}},pixelFormat:{get:function(){return this._pixelFormat}},pixelDatatype:{get:function(){return this._pixelDatatype}},dimensions:{get:function(){return this._dimensions}},preMultiplyAlpha:{get:function(){return this._preMultiplyAlpha}},flipY:{get:function(){return this._flipY}},width:{get:function(){return this._width}},height:{get:function(){return this._height}},sizeInBytes:{get:function(){return this._hasMipmap?Math.floor(this._sizeInBytes*4/3):this._sizeInBytes}},_target:{get:function(){return this._textureTarget}}});kt.prototype.copyFrom=function(e){T.defined("options",e);const t=A(e.xOffset,0),n=A(e.yOffset,0);if(T.defined("options.source",e.source),rt.isDepthFormat(this._pixelFormat))throw new x("Cannot call copyFrom when the texture pixel format is DEPTH_COMPONENT or DEPTH_STENCIL.");if(rt.isCompressedFormat(this._pixelFormat))throw new x("Cannot call copyFrom with a compressed texture pixel format.");T.typeOf.number.greaterThanOrEquals("xOffset",t,0),T.typeOf.number.greaterThanOrEquals("yOffset",n,0),T.typeOf.number.lessThanOrEquals("xOffset + options.source.width",t+e.source.width,this._width),T.typeOf.number.lessThanOrEquals("yOffset + options.source.height",n+e.source.height,this._height);const i=e.source,o=this._context,r=o._gl,s=this._textureTarget;r.activeTexture(r.TEXTURE0),r.bindTexture(s,this._texture);const a=i.width,c=i.height;let u=i.arrayBufferView;const f=this._width,h=this._height,m=this._internalFormat,g=this._pixelFormat,p=this._pixelDatatype,y=this._preMultiplyAlpha,b=this._flipY,C=A(e.skipColorSpaceConversion,!1);let E=4;l(u)&&(E=rt.alignmentInBytes(g,p,a)),r.pixelStorei(r.UNPACK_ALIGNMENT,E),C?r.pixelStorei(r.UNPACK_COLORSPACE_CONVERSION_WEBGL,r.NONE):r.pixelStorei(r.UNPACK_COLORSPACE_CONVERSION_WEBGL,r.BROWSER_DEFAULT_WEBGL);let w=!1;if(!this._initialized){if(t===0&&n===0&&a===f&&c===h)l(u)?(r.pixelStorei(r.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!1),r.pixelStorei(r.UNPACK_FLIP_Y_WEBGL,!1),b&&(u=rt.flipY(u,g,p,f,h)),r.texImage2D(s,0,m,f,h,0,g,Je.toWebGLConstant(p,o),u)):(r.pixelStorei(r.UNPACK_PREMULTIPLY_ALPHA_WEBGL,y),r.pixelStorei(r.UNPACK_FLIP_Y_WEBGL,b),r.texImage2D(s,0,m,g,Je.toWebGLConstant(p,o),i)),w=!0;else{r.pixelStorei(r.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!1),r.pixelStorei(r.UNPACK_FLIP_Y_WEBGL,!1);const S=rt.createTypedArray(g,p,f,h);r.texImage2D(s,0,m,f,h,0,g,Je.toWebGLConstant(p,o),S)}this._initialized=!0}w||(l(u)?(r.pixelStorei(r.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!1),r.pixelStorei(r.UNPACK_FLIP_Y_WEBGL,!1),b&&(u=rt.flipY(u,g,p,a,c)),r.texSubImage2D(s,0,t,n,a,c,g,Je.toWebGLConstant(p,o),u)):(r.pixelStorei(r.UNPACK_PREMULTIPLY_ALPHA_WEBGL,y),r.pixelStorei(r.UNPACK_FLIP_Y_WEBGL,b),r.texSubImage2D(s,0,t,n,g,Je.toWebGLConstant(p,o),i))),r.bindTexture(s,null)};kt.prototype.copyFromFramebuffer=function(e,t,n,i,o,r){if(e=A(e,0),t=A(t,0),n=A(n,0),i=A(i,0),o=A(o,this._width),r=A(r,this._height),rt.isDepthFormat(this._pixelFormat))throw new x("Cannot call copyFromFramebuffer when the texture pixel format is DEPTH_COMPONENT or DEPTH_STENCIL.");if(this._pixelDatatype===Je.FLOAT)throw new x("Cannot call copyFromFramebuffer when the texture pixel data type is FLOAT.");if(this._pixelDatatype===Je.HALF_FLOAT)throw new x("Cannot call copyFromFramebuffer when the texture pixel data type is HALF_FLOAT.");if(rt.isCompressedFormat(this._pixelFormat))throw new x("Cannot call copyFrom with a compressed texture pixel format.");T.typeOf.number.greaterThanOrEquals("xOffset",e,0),T.typeOf.number.greaterThanOrEquals("yOffset",t,0),T.typeOf.number.greaterThanOrEquals("framebufferXOffset",n,0),T.typeOf.number.greaterThanOrEquals("framebufferYOffset",i,0),T.typeOf.number.lessThanOrEquals("xOffset + width",e+o,this._width),T.typeOf.number.lessThanOrEquals("yOffset + height",t+r,this._height);const s=this._context._gl,a=this._textureTarget;s.activeTexture(s.TEXTURE0),s.bindTexture(a,this._texture),s.copyTexSubImage2D(a,0,e,t,n,i,o,r),s.bindTexture(a,null),this._initialized=!0};kt.prototype.generateMipmap=function(e){if(e=A(e,r0.DONT_CARE),rt.isDepthFormat(this._pixelFormat))throw new x("Cannot call generateMipmap when the texture pixel format is DEPTH_COMPONENT or DEPTH_STENCIL.");if(rt.isCompressedFormat(this._pixelFormat))throw new x("Cannot call generateMipmap with a compressed pixel format.");if(!this._context.webgl2){if(this._width>1&&!M.isPowerOfTwo(this._width))throw new x("width must be a power of two to call generateMipmap() in a WebGL1 context.");if(this._height>1&&!M.isPowerOfTwo(this._height))throw new x("height must be a power of two to call generateMipmap() in a WebGL1 context.")}if(!r0.validate(e))throw new x("hint is invalid.");this._hasMipmap=!0;const t=this._context._gl,n=this._textureTarget;t.hint(t.GENERATE_MIPMAP_HINT,e),t.activeTexture(t.TEXTURE0),t.bindTexture(n,this._texture),t.generateMipmap(n),t.bindTexture(n,null)};kt.prototype.isDestroyed=function(){return!1};kt.prototype.destroy=function(){return this._context._gl.deleteTexture(this._texture),He(this)};function j_(){this._textures={},this._numberOfTextures=0,this._texturesToRelease={}}Object.defineProperties(j_.prototype,{numberOfTextures:{get:function(){return this._numberOfTextures}}});j_.prototype.getTexture=function(e){const t=this._textures[e];if(l(t))return delete this._texturesToRelease[e],++t.count,t.texture};j_.prototype.addTexture=function(e,t){const n={texture:t,count:1};t.finalDestroy=t.destroy;const i=this;t.destroy=function(){--n.count===0&&(i._texturesToRelease[e]=n)},this._textures[e]=n,++this._numberOfTextures};j_.prototype.destroyReleasedTextures=function(){const e=this._texturesToRelease;for(const t in e)if(e.hasOwnProperty(t)){const n=e[t];delete this._textures[t],n.texture.finalDestroy(),--this._numberOfTextures}this._texturesToRelease={}};j_.prototype.isDestroyed=function(){return!1};j_.prototype.destroy=function(){const e=this._textures;for(const t in e)e.hasOwnProperty(t)&&e[t].texture.finalDestroy();return He(this)};function Ln(){this.high=d.clone(d.ZERO),this.low=d.clone(d.ZERO)}Ln.encode=function(e,t){T.typeOf.number("value",e),l(t)||(t={high:0,low:0});let n;return e>=0?(n=Math.floor(e/65536)*65536,t.high=n,t.low=e-n):(n=Math.floor(-e/65536)*65536,t.high=-n,t.low=e+n),t};const Hf={high:0,low:0};Ln.fromCartesian=function(e,t){T.typeOf.object("cartesian",e),l(t)||(t=new Ln);const n=t.high,i=t.low;return Ln.encode(e.x,Hf),n.x=Hf.high,i.x=Hf.low,Ln.encode(e.y,Hf),n.y=Hf.high,i.y=Hf.low,Ln.encode(e.z,Hf),n.z=Hf.high,i.z=Hf.low,t};const s1=new Ln;Ln.writeElements=function(e,t,n){T.defined("cartesianArray",t),T.typeOf.number("index",n),T.typeOf.number.greaterThanOrEquals("index",n,0),Ln.fromCartesian(e,s1);const i=s1.high,o=s1.low;t[n]=i.x,t[n+1]=i.y,t[n+2]=i.z,t[n+3]=o.x,t[n+4]=o.y,t[n+5]=o.z};function It(e,t){if(T.typeOf.object("normal",e),!M.equalsEpsilon(d.magnitude(e),1,M.EPSILON6))throw new x("normal must be normalized.");T.typeOf.number("distance",t),this.normal=d.clone(e),this.distance=t}It.fromPointNormal=function(e,t,n){if(T.typeOf.object("point",e),T.typeOf.object("normal",t),!M.equalsEpsilon(d.magnitude(t),1,M.EPSILON6))throw new x("normal must be normalized.");const i=-d.dot(t,e);return l(n)?(d.clone(t,n.normal),n.distance=i,n):new It(t,i)};const vbe=new d;It.fromCartesian4=function(e,t){T.typeOf.object("coefficients",e);const n=d.fromCartesian4(e,vbe),i=e.w;if(!M.equalsEpsilon(d.magnitude(n),1,M.EPSILON6))throw new x("normal must be normalized.");return l(t)?(d.clone(n,t.normal),t.distance=i,t):new It(n,i)};It.getPointDistance=function(e,t){return T.typeOf.object("plane",e),T.typeOf.object("point",t),d.dot(e.normal,t)+e.distance};const Dbe=new d;It.projectPointOntoPlane=function(e,t,n){T.typeOf.object("plane",e),T.typeOf.object("point",t),l(n)||(n=new d);const i=It.getPointDistance(e,t),o=d.multiplyByScalar(e.normal,i,Dbe);return d.subtract(t,o,n)};const Ibe=new B,Pbe=new oe,Obe=new d;It.transform=function(e,t,n){T.typeOf.object("plane",e),T.typeOf.object("transform",t);const i=e.normal,o=e.distance,r=B.inverseTranspose(t,Ibe);let s=oe.fromElements(i.x,i.y,i.z,o,Pbe);s=B.multiplyByVector(r,s,s);const a=d.fromCartesian4(s,Obe);return s=oe.divideByScalar(s,d.magnitude(a),s),It.fromCartesian4(s,n)};It.clone=function(e,t){return T.typeOf.object("plane",e),l(t)?(d.clone(e.normal,t.normal),t.distance=e.distance,t):new It(e.normal,e.distance)};It.equals=function(e,t){return T.typeOf.object("left",e),T.typeOf.object("right",t),e.distance===t.distance&&d.equals(e.normal,t.normal)};It.ORIGIN_XY_PLANE=Object.freeze(new It(d.UNIT_Z,0));It.ORIGIN_YZ_PLANE=Object.freeze(new It(d.UNIT_X,0));It.ORIGIN_ZX_PLANE=Object.freeze(new It(d.UNIT_Y,0));function ar(e){this.planes=A(e,[])}const cC=[new d,new d,new d];d.clone(d.UNIT_X,cC[0]);d.clone(d.UNIT_Y,cC[1]);d.clone(d.UNIT_Z,cC[2]);const yh=new d,Lbe=new d,rq=new It(new d(1,0,0),0);ar.fromBoundingSphere=function(e,t){if(!l(e))throw new x("boundingSphere is required.");l(t)||(t=new ar);const n=cC.length,i=t.planes;i.length=2*n;const o=e.center,r=e.radius;let s=0;for(let a=0;a<n;++a){const c=cC[a];let u=i[s],f=i[s+1];l(u)||(u=i[s]=new oe),l(f)||(f=i[s+1]=new oe),d.multiplyByScalar(c,-r,yh),d.add(o,yh,yh),u.x=c.x,u.y=c.y,u.z=c.z,u.w=-d.dot(c,yh),d.multiplyByScalar(c,r,yh),d.add(o,yh,yh),f.x=-c.x,f.y=-c.y,f.z=-c.z,f.w=-d.dot(d.negate(c,Lbe),yh),s+=2}return t};ar.prototype.computeVisibility=function(e){if(!l(e))throw new x("boundingVolume is required.");const t=this.planes;let n=!1;for(let i=0,o=t.length;i<o;++i){const r=e.intersectPlane(It.fromCartesian4(t[i],rq));if(r===Cn.OUTSIDE)return Cn.OUTSIDE;r===Cn.INTERSECTING&&(n=!0)}return n?Cn.INTERSECTING:Cn.INSIDE};ar.prototype.computeVisibilityWithPlaneMask=function(e,t){if(!l(e))throw new x("boundingVolume is required.");if(!l(t))throw new x("parentPlaneMask is required.");if(t===ar.MASK_OUTSIDE||t===ar.MASK_INSIDE)return t;let n=ar.MASK_INSIDE;const i=this.planes;for(let o=0,r=i.length;o<r;++o){const s=o<31?1<<o:0;if(o<31&&!(t&s))continue;const a=e.intersectPlane(It.fromCartesian4(i[o],rq));if(a===Cn.OUTSIDE)return ar.MASK_OUTSIDE;a===Cn.INTERSECTING&&(n|=s)}return n};ar.MASK_OUTSIDE=4294967295;ar.MASK_INSIDE=0;ar.MASK_INDETERMINATE=2147483647;function Wo(e){e=A(e,A.EMPTY_OBJECT),this.left=e.left,this._left=void 0,this.right=e.right,this._right=void 0,this.top=e.top,this._top=void 0,this.bottom=e.bottom,this._bottom=void 0,this.near=A(e.near,1),this._near=this.near,this.far=A(e.far,5e8),this._far=this.far,this._cullingVolume=new ar,this._orthographicMatrix=new B}function sq(e){if(!l(e.right)||!l(e.left)||!l(e.top)||!l(e.bottom)||!l(e.near)||!l(e.far))throw new x("right, left, top, bottom, near, or far parameters are not set.");if(e.top!==e._top||e.bottom!==e._bottom||e.left!==e._left||e.right!==e._right||e.near!==e._near||e.far!==e._far){if(e.left>e.right)throw new x("right must be greater than left.");if(e.bottom>e.top)throw new x("top must be greater than bottom.");if(e.near<=0||e.near>e.far)throw new x("near must be greater than zero and less than far.");e._left=e.left,e._right=e.right,e._top=e.top,e._bottom=e.bottom,e._near=e.near,e._far=e.far,e._orthographicMatrix=B.computeOrthographicOffCenter(e.left,e.right,e.bottom,e.top,e.near,e.far,e._orthographicMatrix)}}Object.defineProperties(Wo.prototype,{projectionMatrix:{get:function(){return sq(this),this._orthographicMatrix}}});const Bbe=new d,Rbe=new d,Nbe=new d,a1=new d;Wo.prototype.computeCullingVolume=function(e,t,n){if(!l(e))throw new x("position is required.");if(!l(t))throw new x("direction is required.");if(!l(n))throw new x("up is required.");const i=this._cullingVolume.planes,o=this.top,r=this.bottom,s=this.right,a=this.left,c=this.near,u=this.far,f=d.cross(t,n,Bbe);d.normalize(f,f);const h=Rbe;d.multiplyByScalar(t,c,h),d.add(e,h,h);const m=Nbe;d.multiplyByScalar(f,a,m),d.add(h,m,m);let g=i[0];return l(g)||(g=i[0]=new oe),g.x=f.x,g.y=f.y,g.z=f.z,g.w=-d.dot(f,m),d.multiplyByScalar(f,s,m),d.add(h,m,m),g=i[1],l(g)||(g=i[1]=new oe),g.x=-f.x,g.y=-f.y,g.z=-f.z,g.w=-d.dot(d.negate(f,a1),m),d.multiplyByScalar(n,r,m),d.add(h,m,m),g=i[2],l(g)||(g=i[2]=new oe),g.x=n.x,g.y=n.y,g.z=n.z,g.w=-d.dot(n,m),d.multiplyByScalar(n,o,m),d.add(h,m,m),g=i[3],l(g)||(g=i[3]=new oe),g.x=-n.x,g.y=-n.y,g.z=-n.z,g.w=-d.dot(d.negate(n,a1),m),g=i[4],l(g)||(g=i[4]=new oe),g.x=t.x,g.y=t.y,g.z=t.z,g.w=-d.dot(t,h),d.multiplyByScalar(t,u,m),d.add(e,m,m),g=i[5],l(g)||(g=i[5]=new oe),g.x=-t.x,g.y=-t.y,g.z=-t.z,g.w=-d.dot(d.negate(t,a1),m),this._cullingVolume};Wo.prototype.getPixelDimensions=function(e,t,n,i,o){if(sq(this),!l(e)||!l(t))throw new x("Both drawingBufferWidth and drawingBufferHeight are required.");if(e<=0)throw new x("drawingBufferWidth must be greater than zero.");if(t<=0)throw new x("drawingBufferHeight must be greater than zero.");if(!l(n))throw new x("distance is required.");if(!l(i))throw new x("pixelRatio is required.");if(i<=0)throw new x("pixelRatio must be greater than zero.");if(!l(o))throw new x("A result object is required.");const r=this.right-this.left,s=this.top-this.bottom,a=i*r/e,c=i*s/t;return o.x=a,o.y=c,o};Wo.prototype.clone=function(e){return l(e)||(e=new Wo),e.left=this.left,e.right=this.right,e.top=this.top,e.bottom=this.bottom,e.near=this.near,e.far=this.far,e._left=void 0,e._right=void 0,e._top=void 0,e._bottom=void 0,e._near=void 0,e._far=void 0,e};Wo.prototype.equals=function(e){return l(e)&&e instanceof Wo&&this.right===e.right&&this.left===e.left&&this.top===e.top&&this.bottom===e.bottom&&this.near===e.near&&this.far===e.far};Wo.prototype.equalsEpsilon=function(e,t,n){return e===this||l(e)&&e instanceof Wo&&M.equalsEpsilon(this.right,e.right,t,n)&&M.equalsEpsilon(this.left,e.left,t,n)&&M.equalsEpsilon(this.top,e.top,t,n)&&M.equalsEpsilon(this.bottom,e.bottom,t,n)&&M.equalsEpsilon(this.near,e.near,t,n)&&M.equalsEpsilon(this.far,e.far,t,n)};function Vt(e){e=A(e,A.EMPTY_OBJECT),this._offCenterFrustum=new Wo,this.width=e.width,this._width=void 0,this.aspectRatio=e.aspectRatio,this._aspectRatio=void 0,this.near=A(e.near,1),this._near=this.near,this.far=A(e.far,5e8),this._far=this.far}Vt.packedLength=4;Vt.pack=function(e,t,n){return T.typeOf.object("value",e),T.defined("array",t),n=A(n,0),t[n++]=e.width,t[n++]=e.aspectRatio,t[n++]=e.near,t[n]=e.far,t};Vt.unpack=function(e,t,n){return T.defined("array",e),t=A(t,0),l(n)||(n=new Vt),n.width=e[t++],n.aspectRatio=e[t++],n.near=e[t++],n.far=e[t],n};function g_(e){if(!l(e.width)||!l(e.aspectRatio)||!l(e.near)||!l(e.far))throw new x("width, aspectRatio, near, or far parameters are not set.");const t=e._offCenterFrustum;if(e.width!==e._width||e.aspectRatio!==e._aspectRatio||e.near!==e._near||e.far!==e._far){if(e.aspectRatio<0)throw new x("aspectRatio must be positive.");if(e.near<0||e.near>e.far)throw new x("near must be greater than zero and less than far.");e._aspectRatio=e.aspectRatio,e._width=e.width,e._near=e.near,e._far=e.far;const n=1/e.aspectRatio;t.right=e.width*.5,t.left=-t.right,t.top=n*t.right,t.bottom=-t.top,t.near=e.near,t.far=e.far}}Object.defineProperties(Vt.prototype,{projectionMatrix:{get:function(){return g_(this),this._offCenterFrustum.projectionMatrix}}});Vt.prototype.computeCullingVolume=function(e,t,n){return g_(this),this._offCenterFrustum.computeCullingVolume(e,t,n)};Vt.prototype.getPixelDimensions=function(e,t,n,i,o){return g_(this),this._offCenterFrustum.getPixelDimensions(e,t,n,i,o)};Vt.prototype.clone=function(e){return l(e)||(e=new Vt),e.aspectRatio=this.aspectRatio,e.width=this.width,e.near=this.near,e.far=this.far,e._aspectRatio=void 0,e._width=void 0,e._near=void 0,e._far=void 0,this._offCenterFrustum.clone(e._offCenterFrustum),e};Vt.prototype.equals=function(e){return!l(e)||!(e instanceof Vt)?!1:(g_(this),g_(e),this.width===e.width&&this.aspectRatio===e.aspectRatio&&this._offCenterFrustum.equals(e._offCenterFrustum))};Vt.prototype.equalsEpsilon=function(e,t,n){return!l(e)||!(e instanceof Vt)?!1:(g_(this),g_(e),M.equalsEpsilon(this.width,e.width,t,n)&&M.equalsEpsilon(this.aspectRatio,e.aspectRatio,t,n)&&this._offCenterFrustum.equalsEpsilon(e._offCenterFrustum,t,n))};const tM={};function Mbe(e){const t=6.239996+.0172019696544*e;return .001657*Math.sin(t+.01671*Math.sin(t))}const Fbe=32.184,zbe=2451545;function aq(e,t){t=ie.addSeconds(e,Fbe,t);const n=ie.totalDays(t)-zbe;return t=ie.addSeconds(t,Mbe(n),t),t}const BS=new ie(2451545,0,qn.TAI),Ube=1e3,Wc=M.RADIANS_PER_DEGREE,ec=M.RADIANS_PER_ARCSECOND,Rs=14959787e4,dU=new J;function cq(e,t,n,i,o,r,s){if(n<0&&(n=-n,o+=M.PI),n<0||n>M.PI)throw new x("The inclination is out of range. Inclination must be greater than or equal to zero and less than or equal to Pi radians.");const a=e*(1-t),c=i-o,u=o,f=Vbe(r-i,t);if(Hbe(t,0)==="Hyperbolic"&&Math.abs(M.negativePiToPi(f))>=Math.acos(-1/t))throw new x("The true anomaly of the hyperbolic orbit lies outside of the bounds of the hyperbola.");jbe(c,n,u,dU);const m=a*(1+t),g=Math.cos(f),p=Math.sin(f),y=1+t*g;if(y<=M.Epsilon10)throw new x("elements cannot be converted to cartesian");const b=m/y;return l(s)?(s.x=b*g,s.y=b*p,s.z=0):s=new d(b*g,b*p,0),J.multiplyByVector(dU,s,s)}function Hbe(e,t){if(e<0)throw new x("eccentricity cannot be negative.");return e<=t?"Circular":e<1-t?"Elliptical":e<=1+t?"Parabolic":"Hyperbolic"}function Vbe(e,t){if(t<0||t>=1)throw new x("eccentricity out of range.");const n=Gbe(e,t);return Wbe(n,t)}const hU=50,kbe=M.EPSILON8;function Gbe(e,t){if(t<0||t>=1)throw new x("eccentricity out of range.");const n=Math.floor(e/M.TWO_PI);e-=n*M.TWO_PI;let i=e+t*Math.sin(e)/(1-Math.sin(e+t)+Math.sin(e)),o=Number.MAX_VALUE,r;for(r=0;r<hU&&Math.abs(o-i)>kbe;++r){o=i;const s=o-t*Math.sin(o)-e,a=1-t*Math.cos(o);i=o-s/a}if(r>=hU)throw new x("Kepler equation did not converge");return o=i+n*M.TWO_PI,o}function Wbe(e,t){if(t<0||t>=1)throw new x("eccentricity out of range.");const n=Math.floor(e/M.TWO_PI);e-=n*M.TWO_PI;const i=Math.cos(e)-t,o=Math.sin(e)*Math.sqrt(1-t*t);let r=Math.atan2(o,i);return r=M.zeroToTwoPi(r),e<0&&(r-=M.TWO_PI),r+=n*M.TWO_PI,r}function jbe(e,t,n,i){if(t<0||t>M.PI)throw new x("inclination out of range");const o=Math.cos(e),r=Math.sin(e),s=Math.cos(t),a=Math.sin(t),c=Math.cos(n),u=Math.sin(n);return l(i)?(i[0]=c*o-u*r*s,i[1]=u*o+c*r*s,i[2]=r*a,i[3]=-c*r-u*o*s,i[4]=-u*r+c*o*s,i[5]=o*a,i[6]=u*a,i[7]=-c*a,i[8]=s):i=new J(c*o-u*r*s,-c*r-u*o*s,u*a,u*o+c*r*s,-u*r+c*o*s,-c*a,r*a,o*a,s),i}const qbe=1.0000010178*Rs,$be=100.46645683*Wc,Ybe=129597742283429e-5*ec,pU=16002,mU=21863,_U=32004,gU=10931,yU=14529,AU=16368,bU=15318,CU=32794,Xbe=64*1e-7*Rs,Kbe=-152*1e-7*Rs,Jbe=62*1e-7*Rs,Qbe=-8*1e-7*Rs,Zbe=32*1e-7*Rs,eCe=-41*1e-7*Rs,tCe=19*1e-7*Rs,nCe=-11*1e-7*Rs,iCe=-150*1e-7*Rs,oCe=-46*1e-7*Rs,rCe=68*1e-7*Rs,sCe=54*1e-7*Rs,aCe=14*1e-7*Rs,cCe=24*1e-7*Rs,lCe=-28*1e-7*Rs,uCe=22*1e-7*Rs,TU=10,EU=16002,xU=21863,wU=10931,SU=1473,vU=32004,DU=4387,IU=73,fCe=-325*1e-7,dCe=-322*1e-7,hCe=-79*1e-7,pCe=232*1e-7,mCe=-52*1e-7,_Ce=97*1e-7,gCe=55*1e-7,yCe=-41*1e-7,ACe=-105*1e-7,bCe=-137*1e-7,CCe=258*1e-7,TCe=35*1e-7,ECe=-116*1e-7,xCe=-88*1e-7,wCe=-112*1e-7,SCe=-80*1e-7,Dy=new ie(0,0,qn.TAI);function vCe(e,t){aq(e,Dy);const i=(Dy.dayNumber-BS.dayNumber+(Dy.secondsOfDay-BS.secondsOfDay)/Ri.SECONDS_PER_DAY)/(Ri.DAYS_PER_JULIAN_CENTURY*10),o=.3595362*i,r=qbe+Xbe*Math.cos(pU*o)+iCe*Math.sin(pU*o)+Kbe*Math.cos(mU*o)+oCe*Math.sin(mU*o)+Jbe*Math.cos(_U*o)+rCe*Math.sin(_U*o)+Qbe*Math.cos(gU*o)+sCe*Math.sin(gU*o)+Zbe*Math.cos(yU*o)+aCe*Math.sin(yU*o)+eCe*Math.cos(AU*o)+cCe*Math.sin(AU*o)+tCe*Math.cos(bU*o)+lCe*Math.sin(bU*o)+nCe*Math.cos(CU*o)+uCe*Math.sin(CU*o),s=$be+Ybe*i+fCe*Math.cos(TU*o)+ACe*Math.sin(TU*o)+dCe*Math.cos(EU*o)+bCe*Math.sin(EU*o)+hCe*Math.cos(xU*o)+CCe*Math.sin(xU*o)+pCe*Math.cos(wU*o)+TCe*Math.sin(wU*o)+mCe*Math.cos(SU*o)+ECe*Math.sin(SU*o)+_Ce*Math.cos(vU*o)+xCe*Math.sin(vU*o)+gCe*Math.cos(DU*o)+wCe*Math.sin(DU*o)+yCe*Math.cos(IU*o)+SCe*Math.sin(IU*o),a=.0167086342-.0004203654*i,c=102.93734808*Wc+11612.3529*ec*i,u=469.97289*ec*i,f=174.87317577*Wc-8679.27034*ec*i;return cq(r,a,u,c,f,s,t)}function lq(e,t){aq(e,Dy);const i=(Dy.dayNumber-BS.dayNumber+(Dy.secondsOfDay-BS.secondsOfDay)/Ri.SECONDS_PER_DAY)/Ri.DAYS_PER_JULIAN_CENTURY,o=i*i,r=o*i,s=r*i;let a=383397.7725+.004*i,c=.055545526-16e-9*i;const u=5.15668983*Wc;let f=-8e-5*i+.02966*o-42e-6*r-13e-8*s;const h=83.35324312*Wc;let m=146434202669e-4*i-38.2702*o-.045047*r+21301e-8*s;const g=125.04455501*Wc;let p=-69679193631e-4*i+6.3602*o+.007625*r-3586e-8*s;const y=218.31664563*Wc;let b=17325593434847e-4*i-6.391*o+.006588*r-3169e-8*s;const C=297.85019547*Wc+ec*(1602961601209e-3*i-6.3706*o+.006593*r-3169e-8*s),E=93.27209062*Wc+ec*(17395272628478e-4*i-12.7512*o-.001037*r+417e-8*s),w=134.96340251*Wc+ec*(17179159232178e-4*i+31.8792*o+.051635*r-2447e-7*s),S=357.52910918*Wc+ec*(1295965810481e-4*i-.5532*o+136e-6*r-1149e-8*s),P=310.17137918*Wc-ec*(6967051436e-3*i+6.2068*o+.007618*r-3219e-8*s),L=2*C,z=4*C,R=6*C,F=2*w,U=3*w,v=4*w,I=2*E;a+=3400.4*Math.cos(L)-635.6*Math.cos(L-w)-235.6*Math.cos(w)+218.1*Math.cos(L-S)+181*Math.cos(L+w),c+=.014216*Math.cos(L-w)+.008551*Math.cos(L-F)-.001383*Math.cos(w)+.001356*Math.cos(L+w)-.001147*Math.cos(z-U)-914e-6*Math.cos(z-F)+869e-6*Math.cos(L-S-w)-627e-6*Math.cos(L)-394e-6*Math.cos(z-v)+282e-6*Math.cos(L-S-F)-279e-6*Math.cos(C-w)-236e-6*Math.cos(F)+231e-6*Math.cos(z)+229e-6*Math.cos(R-v)-201e-6*Math.cos(F-I),f+=486.26*Math.cos(L-I)-40.13*Math.cos(L)+37.51*Math.cos(I)+25.73*Math.cos(F-I)+19.97*Math.cos(L-S-I),m+=-55609*Math.sin(L-w)-34711*Math.sin(L-F)-9792*Math.sin(w)+9385*Math.sin(z-U)+7505*Math.sin(z-F)+5318*Math.sin(L+w)+3484*Math.sin(z-v)-3417*Math.sin(L-S-w)-2530*Math.sin(R-v)-2376*Math.sin(L)-2075*Math.sin(L-U)-1883*Math.sin(F)-1736*Math.sin(R-5*w)+1626*Math.sin(S)-1370*Math.sin(R-U),p+=-5392*Math.sin(L-I)-540*Math.sin(S)-441*Math.sin(L)+423*Math.sin(I)-288*Math.sin(F-I),b+=-3332.9*Math.sin(L)+1197.4*Math.sin(L-w)-662.5*Math.sin(S)+396.3*Math.sin(w)-218*Math.sin(L-S);const _=2*P,D=3*P;f+=46.997*Math.cos(P)*i-.614*Math.cos(L-I+P)*i+.614*Math.cos(L-I-P)*i-.0297*Math.cos(_)*o-.0335*Math.cos(P)*o+.0012*Math.cos(L-I+_)*o-16e-5*Math.cos(P)*r+4e-5*Math.cos(D)*r+4e-5*Math.cos(_)*r;const O=2.116*Math.sin(P)*i-.111*Math.sin(L-I-P)*i-.0015*Math.sin(P)*o;m+=O,b+=O,p+=-520.77*Math.sin(P)*i+13.66*Math.sin(L-I+P)*i+1.12*Math.sin(L-P)*i-1.06*Math.sin(I-P)*i+.66*Math.sin(_)*o+.371*Math.sin(P)*o-.035*Math.sin(L-I+_)*o-.015*Math.sin(L-I+P)*o+.0014*Math.sin(P)*r-.0011*Math.sin(D)*r-9e-4*Math.sin(_)*r,a*=Ube;const N=u+f*ec,V=h+m*ec,k=y+b*ec,G=g+p*ec;return cq(a,c,N,V,G,k,t)}const PU=.012300034,DCe=PU/(PU+1)*-1;function ICe(e,t){return t=lq(e,t),d.multiplyByScalar(t,DCe,t)}const uq=new J(1.0000000000000002,5619723173785822e-31,4690511510146299e-34,-5154129427414611e-31,.9174820620691819,-.39777715593191376,-223970096136568e-30,.39777715593191376,.9174820620691819);let nA=new d;tM.computeSunPositionInEarthInertialFrame=function(e,t){return l(e)||(e=ie.now()),l(t)||(t=new d),nA=vCe(e,nA),t=d.negate(nA,t),ICe(e,nA),d.subtract(t,nA,t),J.multiplyByVector(uq,t,t),t};tM.computeMoonPositionInEarthInertialFrame=function(e,t){return l(e)||(e=ie.now()),t=lq(e,t),J.multiplyByVector(uq,t,t),t};const nB=tM,Sw={MORPHING:0,COLUMBUS_VIEW:1,SCENE2D:2,SCENE3D:3};Sw.getMorphTime=function(e){return e===Sw.SCENE3D?1:e===Sw.MORPHING?void 0:0};const le=Object.freeze(Sw);function Jv(e){e=A(e,A.EMPTY_OBJECT),this.color=H.clone(A(e.color,H.WHITE)),this.intensity=A(e.intensity,2)}function w0(){this.globeDepthTexture=void 0,this.gamma=void 0,this._viewport=new $e,this._viewportCartesian4=new oe,this._viewportDirty=!1,this._viewportOrthographicMatrix=B.clone(B.IDENTITY),this._viewportTransformation=B.clone(B.IDENTITY),this._model=B.clone(B.IDENTITY),this._view=B.clone(B.IDENTITY),this._inverseView=B.clone(B.IDENTITY),this._projection=B.clone(B.IDENTITY),this._infiniteProjection=B.clone(B.IDENTITY),this._entireFrustum=new j,this._currentFrustum=new j,this._frustumPlanes=new oe,this._farDepthFromNearPlusOne=void 0,this._log2FarDepthFromNearPlusOne=void 0,this._oneOverLog2FarDepthFromNearPlusOne=void 0,this._frameState=void 0,this._temeToPseudoFixed=J.clone(B.IDENTITY),this._view3DDirty=!0,this._view3D=new B,this._inverseView3DDirty=!0,this._inverseView3D=new B,this._inverseModelDirty=!0,this._inverseModel=new B,this._inverseTransposeModelDirty=!0,this._inverseTransposeModel=new J,this._viewRotation=new J,this._inverseViewRotation=new J,this._viewRotation3D=new J,this._inverseViewRotation3D=new J,this._inverseProjectionDirty=!0,this._inverseProjection=new B,this._modelViewDirty=!0,this._modelView=new B,this._modelView3DDirty=!0,this._modelView3D=new B,this._modelViewRelativeToEyeDirty=!0,this._modelViewRelativeToEye=new B,this._inverseModelViewDirty=!0,this._inverseModelView=new B,this._inverseModelView3DDirty=!0,this._inverseModelView3D=new B,this._viewProjectionDirty=!0,this._viewProjection=new B,this._inverseViewProjectionDirty=!0,this._inverseViewProjection=new B,this._modelViewProjectionDirty=!0,this._modelViewProjection=new B,this._inverseModelViewProjectionDirty=!0,this._inverseModelViewProjection=new B,this._modelViewProjectionRelativeToEyeDirty=!0,this._modelViewProjectionRelativeToEye=new B,this._modelViewInfiniteProjectionDirty=!0,this._modelViewInfiniteProjection=new B,this._normalDirty=!0,this._normal=new J,this._normal3DDirty=!0,this._normal3D=new J,this._inverseNormalDirty=!0,this._inverseNormal=new J,this._inverseNormal3DDirty=!0,this._inverseNormal3D=new J,this._encodedCameraPositionMCDirty=!0,this._encodedCameraPositionMC=new Ln,this._cameraPosition=new d,this._sunPositionWC=new d,this._sunPositionColumbusView=new d,this._sunDirectionWC=new d,this._sunDirectionEC=new d,this._moonDirectionEC=new d,this._lightDirectionWC=new d,this._lightDirectionEC=new d,this._lightColor=new d,this._lightColorHdr=new d,this._pass=void 0,this._mode=void 0,this._mapProjection=void 0,this._ellipsoid=void 0,this._cameraDirection=new d,this._cameraRight=new d,this._cameraUp=new d,this._frustum2DWidth=0,this._eyeHeight=0,this._eyeHeight2D=new j,this._pixelRatio=1,this._orthographicIn3D=!1,this._backgroundColor=new H,this._brdfLut=void 0,this._environmentMap=void 0,this._sphericalHarmonicCoefficients=void 0,this._specularEnvironmentMaps=void 0,this._specularEnvironmentMapsDimensions=new j,this._specularEnvironmentMapsMaximumLOD=void 0,this._fogDensity=void 0,this._invertClassificationColor=void 0,this._splitPosition=0,this._pixelSizePerMeter=void 0,this._geometricToleranceOverMeter=void 0,this._minimumDisableDepthTestDistance=void 0}Object.defineProperties(w0.prototype,{frameState:{get:function(){return this._frameState}},viewport:{get:function(){return this._viewport},set:function(e){if(!$e.equals(e,this._viewport)){$e.clone(e,this._viewport);const t=this._viewport,n=this._viewportCartesian4;n.x=t.x,n.y=t.y,n.z=t.width,n.w=t.height,this._viewportDirty=!0}}},viewportCartesian4:{get:function(){return this._viewportCartesian4}},viewportOrthographic:{get:function(){return OU(this),this._viewportOrthographicMatrix}},viewportTransformation:{get:function(){return OU(this),this._viewportTransformation}},model:{get:function(){return this._model},set:function(e){B.clone(e,this._model),this._modelView3DDirty=!0,this._inverseModelView3DDirty=!0,this._inverseModelDirty=!0,this._inverseTransposeModelDirty=!0,this._modelViewDirty=!0,this._inverseModelViewDirty=!0,this._modelViewRelativeToEyeDirty=!0,this._inverseModelViewDirty=!0,this._modelViewProjectionDirty=!0,this._inverseModelViewProjectionDirty=!0,this._modelViewProjectionRelativeToEyeDirty=!0,this._modelViewInfiniteProjectionDirty=!0,this._normalDirty=!0,this._inverseNormalDirty=!0,this._normal3DDirty=!0,this._inverseNormal3DDirty=!0,this._encodedCameraPositionMCDirty=!0}},inverseModel:{get:function(){return this._inverseModelDirty&&(this._inverseModelDirty=!1,B.inverse(this._model,this._inverseModel)),this._inverseModel}},inverseTransposeModel:{get:function(){const e=this._inverseTransposeModel;return this._inverseTransposeModelDirty&&(this._inverseTransposeModelDirty=!1,B.getMatrix3(this.inverseModel,e),J.transpose(e,e)),e}},view:{get:function(){return this._view}},view3D:{get:function(){return c1(this),this._view3D}},viewRotation:{get:function(){return c1(this),this._viewRotation}},viewRotation3D:{get:function(){return c1(this),this._viewRotation3D}},inverseView:{get:function(){return this._inverseView}},inverseView3D:{get:function(){return RU(this),this._inverseView3D}},inverseViewRotation:{get:function(){return this._inverseViewRotation}},inverseViewRotation3D:{get:function(){return RU(this),this._inverseViewRotation3D}},projection:{get:function(){return this._projection}},inverseProjection:{get:function(){return UCe(this),this._inverseProjection}},infiniteProjection:{get:function(){return this._infiniteProjection}},modelView:{get:function(){return HCe(this),this._modelView}},modelView3D:{get:function(){return VCe(this),this._modelView3D}},modelViewRelativeToEye:{get:function(){return $Ce(this),this._modelViewRelativeToEye}},inverseModelView:{get:function(){return kCe(this),this._inverseModelView}},inverseModelView3D:{get:function(){return GCe(this),this._inverseModelView3D}},viewProjection:{get:function(){return WCe(this),this._viewProjection}},inverseViewProjection:{get:function(){return jCe(this),this._inverseViewProjection}},modelViewProjection:{get:function(){return qCe(this),this._modelViewProjection}},inverseModelViewProjection:{get:function(){return YCe(this),this._inverseModelViewProjection}},modelViewProjectionRelativeToEye:{get:function(){return XCe(this),this._modelViewProjectionRelativeToEye}},modelViewInfiniteProjection:{get:function(){return KCe(this),this._modelViewInfiniteProjection}},normal:{get:function(){return JCe(this),this._normal}},normal3D:{get:function(){return QCe(this),this._normal3D}},inverseNormal:{get:function(){return ZCe(this),this._inverseNormal}},inverseNormal3D:{get:function(){return eTe(this),this._inverseNormal3D}},entireFrustum:{get:function(){return this._entireFrustum}},currentFrustum:{get:function(){return this._currentFrustum}},frustumPlanes:{get:function(){return this._frustumPlanes}},farDepthFromNearPlusOne:{get:function(){return this._farDepthFromNearPlusOne}},log2FarDepthFromNearPlusOne:{get:function(){return this._log2FarDepthFromNearPlusOne}},oneOverLog2FarDepthFromNearPlusOne:{get:function(){return this._oneOverLog2FarDepthFromNearPlusOne}},eyeHeight:{get:function(){return this._eyeHeight}},eyeHeight2D:{get:function(){return this._eyeHeight2D}},sunPositionWC:{get:function(){return this._sunPositionWC}},sunPositionColumbusView:{get:function(){return this._sunPositionColumbusView}},sunDirectionWC:{get:function(){return this._sunDirectionWC}},sunDirectionEC:{get:function(){return this._sunDirectionEC}},moonDirectionEC:{get:function(){return this._moonDirectionEC}},lightDirectionWC:{get:function(){return this._lightDirectionWC}},lightDirectionEC:{get:function(){return this._lightDirectionEC}},lightColor:{get:function(){return this._lightColor}},lightColorHdr:{get:function(){return this._lightColorHdr}},encodedCameraPositionMCHigh:{get:function(){return BU(this),this._encodedCameraPositionMC.high}},encodedCameraPositionMCLow:{get:function(){return BU(this),this._encodedCameraPositionMC.low}},temeToPseudoFixedMatrix:{get:function(){return this._temeToPseudoFixed}},pixelRatio:{get:function(){return this._pixelRatio}},fogDensity:{get:function(){return this._fogDensity}},geometricToleranceOverMeter:{get:function(){return this._geometricToleranceOverMeter}},pass:{get:function(){return this._pass}},backgroundColor:{get:function(){return this._backgroundColor}},brdfLut:{get:function(){return this._brdfLut}},environmentMap:{get:function(){return this._environmentMap}},sphericalHarmonicCoefficients:{get:function(){return this._sphericalHarmonicCoefficients}},specularEnvironmentMaps:{get:function(){return this._specularEnvironmentMaps}},specularEnvironmentMapsDimensions:{get:function(){return this._specularEnvironmentMapsDimensions}},specularEnvironmentMapsMaximumLOD:{get:function(){return this._specularEnvironmentMapsMaximumLOD}},splitPosition:{get:function(){return this._splitPosition}},minimumDisableDepthTestDistance:{get:function(){return this._minimumDisableDepthTestDistance}},invertClassificationColor:{get:function(){return this._invertClassificationColor}},orthographicIn3D:{get:function(){return this._orthographicIn3D}},ellipsoid:{get:function(){return A(this._ellipsoid,me.WGS84)}}});function PCe(e,t){B.clone(t,e._view),B.getMatrix3(t,e._viewRotation),e._view3DDirty=!0,e._inverseView3DDirty=!0,e._modelViewDirty=!0,e._modelView3DDirty=!0,e._modelViewRelativeToEyeDirty=!0,e._inverseModelViewDirty=!0,e._inverseModelView3DDirty=!0,e._viewProjectionDirty=!0,e._inverseViewProjectionDirty=!0,e._modelViewProjectionDirty=!0,e._modelViewProjectionRelativeToEyeDirty=!0,e._modelViewInfiniteProjectionDirty=!0,e._normalDirty=!0,e._inverseNormalDirty=!0,e._normal3DDirty=!0,e._inverseNormal3DDirty=!0}function OCe(e,t){B.clone(t,e._inverseView),B.getMatrix3(t,e._inverseViewRotation)}function LCe(e,t){B.clone(t,e._projection),e._inverseProjectionDirty=!0,e._viewProjectionDirty=!0,e._inverseViewProjectionDirty=!0,e._modelViewProjectionDirty=!0,e._modelViewProjectionRelativeToEyeDirty=!0}function BCe(e,t){B.clone(t,e._infiniteProjection),e._modelViewInfiniteProjectionDirty=!0}function RCe(e,t){d.clone(t.positionWC,e._cameraPosition),d.clone(t.directionWC,e._cameraDirection),d.clone(t.rightWC,e._cameraRight),d.clone(t.upWC,e._cameraUp);const n=t.positionCartographic;l(n)?e._eyeHeight=n.height:e._eyeHeight=-e._ellipsoid.maximumRadius,e._encodedCameraPositionMCDirty=!0}let iA=new J;const NCe=new Ce;function MCe(e,t){l(sn.computeIcrfToFixedMatrix(t.time,iA))||(iA=sn.computeTemeToPseudoFixedMatrix(t.time,iA));let n=nB.computeSunPositionInEarthInertialFrame(t.time,e._sunPositionWC);J.multiplyByVector(iA,n,n),d.normalize(n,e._sunDirectionWC),n=J.multiplyByVector(e.viewRotation3D,n,e._sunDirectionEC),d.normalize(n,n),n=nB.computeMoonPositionInEarthInertialFrame(t.time,e._moonDirectionEC),J.multiplyByVector(iA,n,n),J.multiplyByVector(e.viewRotation3D,n,n),d.normalize(n,n);const i=t.mapProjection,r=i.ellipsoid.cartesianToCartographic(e._sunPositionWC,NCe);i.project(r,e._sunPositionColumbusView)}w0.prototype.updateCamera=function(e){PCe(this,e.viewMatrix),OCe(this,e.inverseViewMatrix),RCe(this,e),this._entireFrustum.x=e.frustum.near,this._entireFrustum.y=e.frustum.far,this.updateFrustum(e.frustum),this._orthographicIn3D=this._mode!==le.SCENE2D&&e.frustum instanceof Vt};w0.prototype.updateFrustum=function(e){LCe(this,e.projectionMatrix),l(e.infiniteProjectionMatrix)&&BCe(this,e.infiniteProjectionMatrix),this._currentFrustum.x=e.near,this._currentFrustum.y=e.far,this._farDepthFromNearPlusOne=e.far-e.near+1,this._log2FarDepthFromNearPlusOne=M.log2(this._farDepthFromNearPlusOne),this._oneOverLog2FarDepthFromNearPlusOne=1/this._log2FarDepthFromNearPlusOne,l(e._offCenterFrustum)&&(e=e._offCenterFrustum),this._frustumPlanes.x=e.top,this._frustumPlanes.y=e.bottom,this._frustumPlanes.z=e.left,this._frustumPlanes.w=e.right};w0.prototype.updatePass=function(e){this._pass=e};const FCe=[],zCe=new Jv;w0.prototype.update=function(e){this._mode=e.mode,this._mapProjection=e.mapProjection,this._ellipsoid=e.mapProjection.ellipsoid,this._pixelRatio=e.pixelRatio;const t=e.camera;this.updateCamera(t),e.mode===le.SCENE2D?(this._frustum2DWidth=t.frustum.right-t.frustum.left,this._eyeHeight2D.x=this._frustum2DWidth*.5,this._eyeHeight2D.y=this._eyeHeight2D.x*this._eyeHeight2D.x):(this._frustum2DWidth=0,this._eyeHeight2D.x=0,this._eyeHeight2D.y=0),MCe(this,e);const n=A(e.light,zCe);n instanceof Jv?(this._lightDirectionWC=d.clone(this._sunDirectionWC,this._lightDirectionWC),this._lightDirectionEC=d.clone(this._sunDirectionEC,this._lightDirectionEC)):(this._lightDirectionWC=d.normalize(d.negate(n.direction,this._lightDirectionWC),this._lightDirectionWC),this._lightDirectionEC=J.multiplyByVector(this.viewRotation3D,this._lightDirectionWC,this._lightDirectionEC));const i=n.color;let o=d.fromElements(i.red,i.green,i.blue,this._lightColorHdr);o=d.multiplyByScalar(o,n.intensity,o);const r=d.maximumComponent(o);r>1?d.divideByScalar(o,r,this._lightColor):d.clone(o,this._lightColor);const s=e.brdfLutGenerator,a=l(s)?s.colorTexture:void 0;this._brdfLut=a,this._environmentMap=A(e.environmentMap,e.context.defaultCubeMap),this._sphericalHarmonicCoefficients=A(e.sphericalHarmonicCoefficients,FCe),this._specularEnvironmentMaps=e.specularEnvironmentMaps,this._specularEnvironmentMapsMaximumLOD=e.specularEnvironmentMapsMaximumLOD,l(this._specularEnvironmentMaps)&&j.clone(this._specularEnvironmentMaps.dimensions,this._specularEnvironmentMapsDimensions),this._fogDensity=e.fog.density,this._invertClassificationColor=e.invertClassificationColor,this._frameState=e,this._temeToPseudoFixed=sn.computeTemeToPseudoFixedMatrix(e.time,this._temeToPseudoFixed),this._splitPosition=e.splitPosition*e.context.drawingBufferWidth;const c=t.frustum.fov,u=this._viewport;let f;l(c)?u.height>u.width?f=Math.tan(.5*c)*2/u.height:f=Math.tan(.5*c)*2/u.width:f=1/Math.max(u.width,u.height),this._geometricToleranceOverMeter=f*e.maximumScreenSpaceError,H.clone(e.backgroundColor,this._backgroundColor),this._minimumDisableDepthTestDistance=e.minimumDisableDepthTestDistance,this._minimumDisableDepthTestDistance*=this._minimumDisableDepthTestDistance,this._minimumDisableDepthTestDistance===Number.POSITIVE_INFINITY&&(this._minimumDisableDepthTestDistance=-1)};function OU(e){if(e._viewportDirty){const t=e._viewport;B.computeOrthographicOffCenter(t.x,t.x+t.width,t.y,t.y+t.height,0,1,e._viewportOrthographicMatrix),B.computeViewportTransformation(t,0,1,e._viewportTransformation),e._viewportDirty=!1}}function UCe(e){e._inverseProjectionDirty&&(e._inverseProjectionDirty=!1,e._mode!==le.SCENE2D&&e._mode!==le.MORPHING&&!e._orthographicIn3D?B.inverse(e._projection,e._inverseProjection):B.clone(B.ZERO,e._inverseProjection))}function HCe(e){e._modelViewDirty&&(e._modelViewDirty=!1,B.multiplyTransformation(e._view,e._model,e._modelView))}function VCe(e){e._modelView3DDirty&&(e._modelView3DDirty=!1,B.multiplyTransformation(e.view3D,e._model,e._modelView3D))}function kCe(e){e._inverseModelViewDirty&&(e._inverseModelViewDirty=!1,B.inverse(e.modelView,e._inverseModelView))}function GCe(e){e._inverseModelView3DDirty&&(e._inverseModelView3DDirty=!1,B.inverse(e.modelView3D,e._inverseModelView3D))}function WCe(e){e._viewProjectionDirty&&(e._viewProjectionDirty=!1,B.multiply(e._projection,e._view,e._viewProjection))}function jCe(e){e._inverseViewProjectionDirty&&(e._inverseViewProjectionDirty=!1,B.inverse(e.viewProjection,e._inverseViewProjection))}function qCe(e){e._modelViewProjectionDirty&&(e._modelViewProjectionDirty=!1,B.multiply(e._projection,e.modelView,e._modelViewProjection))}function $Ce(e){if(e._modelViewRelativeToEyeDirty){e._modelViewRelativeToEyeDirty=!1;const t=e.modelView,n=e._modelViewRelativeToEye;n[0]=t[0],n[1]=t[1],n[2]=t[2],n[3]=t[3],n[4]=t[4],n[5]=t[5],n[6]=t[6],n[7]=t[7],n[8]=t[8],n[9]=t[9],n[10]=t[10],n[11]=t[11],n[12]=0,n[13]=0,n[14]=0,n[15]=t[15]}}function YCe(e){e._inverseModelViewProjectionDirty&&(e._inverseModelViewProjectionDirty=!1,B.inverse(e.modelViewProjection,e._inverseModelViewProjection))}function XCe(e){e._modelViewProjectionRelativeToEyeDirty&&(e._modelViewProjectionRelativeToEyeDirty=!1,B.multiply(e._projection,e.modelViewRelativeToEye,e._modelViewProjectionRelativeToEye))}function KCe(e){e._modelViewInfiniteProjectionDirty&&(e._modelViewInfiniteProjectionDirty=!1,B.multiply(e._infiniteProjection,e.modelView,e._modelViewInfiniteProjection))}function JCe(e){if(e._normalDirty){e._normalDirty=!1;const t=e._normal;B.getMatrix3(e.inverseModelView,t),J.getRotation(t,t),J.transpose(t,t)}}function QCe(e){if(e._normal3DDirty){e._normal3DDirty=!1;const t=e._normal3D;B.getMatrix3(e.inverseModelView3D,t),J.getRotation(t,t),J.transpose(t,t)}}function ZCe(e){e._inverseNormalDirty&&(e._inverseNormalDirty=!1,B.getMatrix3(e.inverseModelView,e._inverseNormal),J.getRotation(e._inverseNormal,e._inverseNormal))}function eTe(e){e._inverseNormal3DDirty&&(e._inverseNormal3DDirty=!1,B.getMatrix3(e.inverseModelView3D,e._inverseNormal3D),J.getRotation(e._inverseNormal3D,e._inverseNormal3D))}const LU=new d;function BU(e){e._encodedCameraPositionMCDirty&&(e._encodedCameraPositionMCDirty=!1,B.multiplyByPoint(e.inverseModel,e._cameraPosition,LU),Ln.fromCartesian(LU,e._encodedCameraPositionMC))}const tTe=new d,nTe=new d,iTe=new d,oTe=new d,rTe=new Ce,sTe=new d,aTe=new B;function cTe(e,t,n,i,o,r,s,a){const c=tTe;c.x=e.y,c.y=e.z,c.z=e.x;const u=nTe;u.x=n.y,u.y=n.z,u.z=n.x;const f=iTe;f.x=i.y,f.y=i.z,f.z=i.x;const h=oTe;h.x=t.y,h.y=t.z,h.z=t.x,r===le.SCENE2D&&(c.z=o*.5);const 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this._s3tc||this._pvrtc||this._astc||this._etc||this._etc1||this._bc7}},vertexArrayObject:{get:function(){return this._vertexArrayObject||this._webgl2}},fragmentDepth:{get:function(){return this._fragDepth||this._webgl2}},instancedArrays:{get:function(){return this._instancedArrays||this._webgl2}},colorBufferFloat:{get:function(){return this._colorBufferFloat}},colorBufferHalfFloat:{get:function(){return this._webgl2&&this._colorBufferFloat||!this._webgl2&&this._colorBufferHalfFloat}},drawBuffers:{get:function(){return this._drawBuffers||this._webgl2}},debugShaders:{get:function(){return this._debugShaders}},throwOnWebGLError:{get:function(){return this._throwOnWebGLError},set:function(e){this._throwOnWebGLError=e,this._gl=ATe(this._originalGLContext,e?gTe:void 0)}},defaultTexture:{get:function(){return this._defaultTexture===void 0&&(this._defaultTexture=new kt({context:this,source:{width:1,height:1,arrayBufferView:new Uint8Array([255,255,255,255])},flipY:!1})),this._defaultTexture}},defaultEmissiveTexture:{get:function(){return this._defaultEmissiveTexture===void 0&&(this._defaultEmissiveTexture=new kt({context:this,pixelFormat:rt.RGB,source:{width:1,height:1,arrayBufferView:new Uint8Array([0,0,0])},flipY:!1})),this._defaultEmissiveTexture}},defaultNormalTexture:{get:function(){return this._defaultNormalTexture===void 0&&(this._defaultNormalTexture=new kt({context:this,pixelFormat:rt.RGB,source:{width:1,height:1,arrayBufferView:new Uint8Array([128,128,255])},flipY:!1})),this._defaultNormalTexture}},defaultCubeMap:{get:function(){if(this._defaultCubeMap===void 0){const e={width:1,height:1,arrayBufferView:new Uint8Array([255,255,255,255])};this._defaultCubeMap=new gu({context:this,source:{positiveX:e,negativeX:e,positiveY:e,negativeY:e,positiveZ:e,negativeZ:e},flipY:!1})}return this._defaultCubeMap}},drawingBufferHeight:{get:function(){return this._gl.drawingBufferHeight}},drawingBufferWidth:{get:function(){return this._gl.drawingBufferWidth}},defaultFramebuffer:{get:function(){return bTe}}});function CTe(e){if(e.validateFramebuffer){const t=e._gl,n=t.checkFramebufferStatus(t.FRAMEBUFFER);if(n!==t.FRAMEBUFFER_COMPLETE){let i;switch(n){case t.FRAMEBUFFER_INCOMPLETE_ATTACHMENT:i="Framebuffer is not complete. Incomplete attachment: at least one attachment point with a renderbuffer or texture attached has its attached object no longer in existence or has an attached image with a width or height of zero, or the color attachment point has a non-color-renderable image attached, or the depth attachment point has a non-depth-renderable image attached, or the stencil attachment point has a non-stencil-renderable image attached. Color-renderable formats include GL_RGBA4, GL_RGB5_A1, and GL_RGB565. GL_DEPTH_COMPONENT16 is the only depth-renderable format. GL_STENCIL_INDEX8 is the only stencil-renderable format.";break;case t.FRAMEBUFFER_INCOMPLETE_DIMENSIONS:i="Framebuffer is not complete. Incomplete dimensions: not all attached images have the same width and height.";break;case t.FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT:i="Framebuffer is not complete. Missing attachment: no images are attached to the framebuffer.";break;case t.FRAMEBUFFER_UNSUPPORTED:i="Framebuffer is not complete. Unsupported: the combination of internal formats of the attached images violates an implementation-dependent set of restrictions.";break}throw new x(i)}}}function dq(e,t,n,i){const o=e._currentRenderState,r=e._currentPassState;e._currentRenderState=t,e._currentPassState=n,Ze.partialApply(e._gl,o,t,r,n,i)}let nM;typeof WebGLRenderingContext<"u"&&(nM=[ae.BACK]);function iM(e,t){if(t!==e._currentFramebuffer){e._currentFramebuffer=t;let n=nM;if(l(t))t._bind(),CTe(e),n=t._getActiveColorAttachments();else{const i=e._gl;i.bindFramebuffer(i.FRAMEBUFFER,null)}e.drawBuffers&&e.glDrawBuffers(n)}}const TTe=new ao;Xa.prototype.clear=function(e,t){e=A(e,TTe),t=A(t,this._defaultPassState);const n=this._gl;let i=0;const o=e.color,r=e.depth,s=e.stencil;l(o)&&(H.equals(this._clearColor,o)||(H.clone(o,this._clearColor),n.clearColor(o.red,o.green,o.blue,o.alpha)),i|=n.COLOR_BUFFER_BIT),l(r)&&(r!==this._clearDepth&&(this._clearDepth=r,n.clearDepth(r)),i|=n.DEPTH_BUFFER_BIT),l(s)&&(s!==this._clearStencil&&(this._clearStencil=s,n.clearStencil(s)),i|=n.STENCIL_BUFFER_BIT);const a=A(e.renderState,this._defaultRenderState);dq(this,a,t,!0);const c=A(e.framebuffer,t.framebuffer);iM(this,c),n.clear(i)};function ETe(e,t,n,i,o){if(l(t)&&o.depthTest&&o.depthTest.enabled&&!t.hasDepthAttachment)throw new x("The depth test can not be enabled (drawCommand.renderState.depthTest.enabled) because the framebuffer (drawCommand.framebuffer) does not have a depth or depth-stencil renderbuffer.");iM(e,t),dq(e,o,n,!1),i._bind(),e._maxFrameTextureUnitIndex=Math.max(e._maxFrameTextureUnitIndex,i.maximumTextureUnitIndex)}function xTe(e,t,n,i){const o=t._primitiveType,r=t._vertexArray;let s=t._offset,a=t._count;const c=t.instanceCount;if(!Qe.validate(o))throw new x("drawCommand.primitiveType is required and must be valid.");if(T.defined("drawCommand.vertexArray",r),T.typeOf.number.greaterThanOrEquals("drawCommand.offset",s,0),l(a)&&T.typeOf.number.greaterThanOrEquals("drawCommand.count",a,0),T.typeOf.number.greaterThanOrEquals("drawCommand.instanceCount",c,0),c>0&&!e.instancedArrays)throw new x("Instanced arrays extension is not supported");e._us.model=A(t._modelMatrix,B.IDENTITY),n._setUniforms(i,e._us,e.validateShaderProgram),r._bind();const u=r.indexBuffer;l(u)?(s=s*u.bytesPerIndex,a=A(a,u.numberOfIndices),c===0?e._gl.drawElements(o,a,u.indexDatatype,s):e.glDrawElementsInstanced(o,a,u.indexDatatype,s,c)):(a=A(a,r.numberOfVertices),c===0?e._gl.drawArrays(o,s,a):e.glDrawArraysInstanced(o,s,a,c)),r._unBind()}Xa.prototype.draw=function(e,t,n,i){T.defined("drawCommand",e),T.defined("drawCommand.shaderProgram",e._shaderProgram),t=A(t,this._defaultPassState);const o=A(e._framebuffer,t.framebuffer),r=A(e._renderState,this._defaultRenderState);n=A(n,e._shaderProgram),i=A(i,e._uniformMap),ETe(this,o,t,n,r),xTe(this,e,n,i)};Xa.prototype.endFrame=function(){const e=this._gl;e.useProgram(null),this._currentFramebuffer=void 0,e.bindFramebuffer(e.FRAMEBUFFER,null);const t=nM;this.drawBuffers&&this.glDrawBuffers(t);const n=this._maxFrameTextureUnitIndex;this._maxFrameTextureUnitIndex=0;for(let i=0;i<n;++i)e.activeTexture(e.TEXTURE0+i),e.bindTexture(e.TEXTURE_2D,null),e.bindTexture(e.TEXTURE_CUBE_MAP,null)};Xa.prototype.readPixels=function(e){const t=this._gl;e=A(e,A.EMPTY_OBJECT);const n=Math.max(A(e.x,0),0),i=Math.max(A(e.y,0),0),o=A(e.width,t.drawingBufferWidth),r=A(e.height,t.drawingBufferHeight),s=e.framebuffer;T.typeOf.number.greaterThan("readState.width",o,0),T.typeOf.number.greaterThan("readState.height",r,0);let a=Je.UNSIGNED_BYTE;l(s)&&s.numberOfColorAttachments>0&&(a=s.getColorTexture(0).pixelDatatype);const c=rt.createTypedArray(rt.RGBA,a,o,r);return iM(this,s),t.readPixels(n,i,o,r,rt.RGBA,Je.toWebGLConstant(a,this),c),c};const hq={position:0,textureCoordinates:1};Xa.prototype.getViewportQuadVertexArray=function(){let e=this.cache.viewportQuad_vertexArray;if(!l(e)){const t=new Lt({attributes:{position:new Ue({componentDatatype:ee.FLOAT,componentsPerAttribute:2,values:[-1,-1,1,-1,1,1,-1,1]}),textureCoordinates:new Ue({componentDatatype:ee.FLOAT,componentsPerAttribute:2,values:[0,0,1,0,1,1,0,1]})},indices:new Uint16Array([0,1,2,0,2,3]),primitiveType:Qe.TRIANGLES});e=fo.fromGeometry({context:this,geometry:t,attributeLocations:hq,bufferUsage:tt.STATIC_DRAW,interleave:!0}),this.cache.viewportQuad_vertexArray=e}return e};Xa.prototype.createViewportQuadCommand=function(e,t){return t=A(t,A.EMPTY_OBJECT),new pt({vertexArray:this.getViewportQuadVertexArray(),primitiveType:Qe.TRIANGLES,renderState:t.renderState,shaderProgram:yn.fromCache({context:this,vertexShaderSource:WW,fragmentShaderSource:e,attributeLocations:hq}),uniformMap:t.uniformMap,owner:t.owner,framebuffer:t.framebuffer,pass:t.pass})};Xa.prototype.getObjectByPickColor=function(e){return T.defined("pickColor",e),this._pickObjects[e.toRgba()]};function oM(e,t,n){this._pickObjects=e,this.key=t,this.color=n}Object.defineProperties(oM.prototype,{object:{get:function(){return this._pickObjects[this.key]},set:function(e){this._pickObjects[this.key]=e}}});oM.prototype.destroy=function(){delete this._pickObjects[this.key]};Xa.prototype.createPickId=function(e){T.defined("object",e),++this._nextPickColor[0];const t=this._nextPickColor[0];if(t===0)throw new Ie("Out of unique Pick IDs.");return this._pickObjects[t]=e,new oM(this._pickObjects,t,H.fromRgba(t))};Xa.prototype.isDestroyed=function(){return!1};Xa.prototype.destroy=function(){const e=this.cache;for(const t in e)if(e.hasOwnProperty(t)){const n=e[t];l(n.destroy)&&n.destroy()}return this._shaderCache=this._shaderCache.destroy(),this._textureCache=this._textureCache.destroy(),this._defaultTexture=this._defaultTexture&&this._defaultTexture.destroy(),this._defaultEmissiveTexture=this._defaultEmissiveTexture&&this._defaultEmissiveTexture.destroy(),this._defaultNormalTexture=this._defaultNormalTexture&&this._defaultNormalTexture.destroy(),this._defaultCubeMap=this._defaultCubeMap&&this._defaultCubeMap.destroy(),He(this)};Xa._deprecationWarning=Gp;function S0(e){e=A(e,A.EMPTY_OBJECT);const t=e.context,n=e.width,i=e.height;T.defined("options.context",t),T.defined("options.width",n),T.defined("options.height",i),this._width=n,this._height=i;const o=e.colorRenderbuffers,r=e.colorTextures;if(l(o)!==l(r))throw new x("Both color renderbuffer and texture attachments must be provided.");const s=e.depthStencilRenderbuffer,a=e.depthStencilTexture;if(l(s)!==l(a))throw new x("Both depth-stencil renderbuffer and texture attachments must be provided.");this._renderFramebuffer=new $r({context:t,colorRenderbuffers:o,depthStencilRenderbuffer:s,destroyAttachments:e.destroyAttachments}),this._colorFramebuffer=new $r({context:t,colorTextures:r,depthStencilTexture:a,destroyAttachments:e.destroyAttachments})}S0.prototype.getRenderFramebuffer=function(){return this._renderFramebuffer};S0.prototype.getColorFramebuffer=function(){return this._colorFramebuffer};S0.prototype.blitFramebuffers=function(e,t){this._renderFramebuffer.bindRead(),this._colorFramebuffer.bindDraw();const n=e._gl;let i=0;this._colorFramebuffer._colorTextures.length>0&&(i|=n.COLOR_BUFFER_BIT),l(this._colorFramebuffer.depthStencilTexture)&&(i|=n.DEPTH_BUFFER_BIT|(t?n.STENCIL_BUFFER_BIT:0)),n.blitFramebuffer(0,0,this._width,this._height,0,0,this._width,this._height,i,n.NEAREST),n.bindFramebuffer(n.READ_FRAMEBUFFER,null),n.bindFramebuffer(n.DRAW_FRAMEBUFFER,null)};S0.prototype.isDestroyed=function(){return!1};S0.prototype.destroy=function(){return this._renderFramebuffer.destroy(),this._colorFramebuffer.destroy(),He(this)};const Va={RGBA4:ae.RGBA4,RGBA8:ae.RGBA8,RGBA16F:ae.RGBA16F,RGBA32F:ae.RGBA32F,RGB5_A1:ae.RGB5_A1,RGB565:ae.RGB565,DEPTH_COMPONENT16:ae.DEPTH_COMPONENT16,STENCIL_INDEX8:ae.STENCIL_INDEX8,DEPTH_STENCIL:ae.DEPTH_STENCIL,DEPTH24_STENCIL8:ae.DEPTH24_STENCIL8,validate:function(e){return e===Va.RGBA4||e===Va.RGBA8||e===Va.RGBA16F||e===Va.RGBA32F||e===Va.RGB5_A1||e===Va.RGB565||e===Va.DEPTH_COMPONENT16||e===Va.STENCIL_INDEX8||e===Va.DEPTH_STENCIL||e===Va.DEPTH24_STENCIL8},getColorFormat:function(e){return e===ae.FLOAT?Va.RGBA32F:e===ae.HALF_FLOAT_OES?Va.RGBA16F:Va.RGBA8}},od=Object.freeze(Va);function ql(e){e=A(e,A.EMPTY_OBJECT),T.defined("options.context",e.context);const n=e.context._gl,i=Dt.maximumRenderbufferSize,o=A(e.format,od.RGBA4),r=l(e.width)?e.width:n.drawingBufferWidth,s=l(e.height)?e.height:n.drawingBufferHeight,a=A(e.numSamples,1);if(!od.validate(o))throw new x("Invalid format.");if(T.typeOf.number.greaterThan("width",r,0),r>i)throw new x(`Width must be less than or equal to the maximum renderbuffer size (${i}). Check maximumRenderbufferSize.`);if(T.typeOf.number.greaterThan("height",s,0),s>i)throw new x(`Height must be less than or equal to the maximum renderbuffer size (${i}). Check maximumRenderbufferSize.`);this._gl=n,this._format=o,this._width=r,this._height=s,this._renderbuffer=this._gl.createRenderbuffer(),n.bindRenderbuffer(n.RENDERBUFFER,this._renderbuffer),a>1?n.renderbufferStorageMultisample(n.RENDERBUFFER,a,o,r,s):n.renderbufferStorage(n.RENDERBUFFER,o,r,s),n.bindRenderbuffer(n.RENDERBUFFER,null)}Object.defineProperties(ql.prototype,{format:{get:function(){return this._format}},width:{get:function(){return this._width}},height:{get:function(){return this._height}}});ql.prototype._getRenderbuffer=function(){return this._renderbuffer};ql.prototype.isDestroyed=function(){return!1};ql.prototype.destroy=function(){return this._gl.deleteRenderbuffer(this._renderbuffer),He(this)};function Pn(e){if(e=A(e,A.EMPTY_OBJECT),this._numSamples=A(e.numSamples,1),this._colorAttachmentsLength=A(e.colorAttachmentsLength,1),this._color=A(e.color,!0),this._depth=A(e.depth,!1),this._depthStencil=A(e.depthStencil,!1),this._supportsDepthTexture=A(e.supportsDepthTexture,!1),!this._color&&!this._depth&&!this._depthStencil)throw new x("Must enable at least one type of framebuffer attachment.");if(this._depth&&this._depthStencil)throw new x("Cannot have both a depth and depth-stencil attachment.");this._createColorAttachments=A(e.createColorAttachments,!0),this._createDepthAttachments=A(e.createDepthAttachments,!0),this._pixelDatatype=e.pixelDatatype,this._pixelFormat=e.pixelFormat,this._width=void 0,this._height=void 0,this._framebuffer=void 0,this._multisampleFramebuffer=void 0,this._colorTextures=void 0,this._color&&(this._colorTextures=new Array(this._colorAttachmentsLength),this._colorRenderbuffers=new Array(this._colorAttachmentsLength)),this._colorRenderbuffer=void 0,this._depthStencilRenderbuffer=void 0,this._depthStencilTexture=void 0,this._depthRenderbuffer=void 0,this._depthTexture=void 0,this._attachmentsDirty=!1}Object.defineProperties(Pn.prototype,{framebuffer:{get:function(){return this._numSamples>1?this._multisampleFramebuffer.getRenderFramebuffer():this._framebuffer}},numSamples:{get:function(){return this._numSamples}},status:{get:function(){return this.framebuffer.status}}});Pn.prototype.isDirty=function(e,t,n,i,o){n=A(n,1);const r=this._width!==e||this._height!==t,s=this._numSamples!==n,a=l(i)&&this._pixelDatatype!==i||l(o)&&this._pixelFormat!==o,c=l(n===1?this._framebuffer:this._multisampleFramebuffer);return this._attachmentsDirty||r||s||a||!c||this._color&&!l(this._colorTextures[0])};Pn.prototype.update=function(e,t,n,i,o,r){if(!l(t)||!l(n))throw new x("width and height must be defined.");if(i=e.msaa?A(i,1):1,o=A(o,this._color?A(this._pixelDatatype,Je.UNSIGNED_BYTE):void 0),r=A(r,this._color?A(this._pixelFormat,rt.RGBA):void 0),this.isDirty(t,n,i,o,r)){if(this.destroy(),this._width=t,this._height=n,this._numSamples=i,this._pixelDatatype=o,this._pixelFormat=r,this._attachmentsDirty=!1,this._color&&this._createColorAttachments){for(let s=0;s<this._colorAttachmentsLength;++s)if(this._colorTextures[s]=new kt({context:e,width:t,height:n,pixelFormat:r,pixelDatatype:o,sampler:ii.NEAREST}),this._numSamples>1){const a=od.getColorFormat(o);this._colorRenderbuffers[s]=new ql({context:e,width:t,height:n,format:a,numSamples:this._numSamples})}}this._depthStencil&&this._createDepthAttachments&&(this._supportsDepthTexture&&e.depthTexture?(this._depthStencilTexture=new kt({context:e,width:t,height:n,pixelFormat:rt.DEPTH_STENCIL,pixelDatatype:Je.UNSIGNED_INT_24_8,sampler:ii.NEAREST}),this._numSamples>1&&(this._depthStencilRenderbuffer=new ql({context:e,width:t,height:n,format:od.DEPTH24_STENCIL8,numSamples:this._numSamples}))):this._depthStencilRenderbuffer=new ql({context:e,width:t,height:n,format:od.DEPTH_STENCIL})),this._depth&&this._createDepthAttachments&&(this._supportsDepthTexture&&e.depthTexture?this._depthTexture=new kt({context:e,width:t,height:n,pixelFormat:rt.DEPTH_COMPONENT,pixelDatatype:Je.UNSIGNED_INT,sampler:ii.NEAREST}):this._depthRenderbuffer=new ql({context:e,width:t,height:n,format:od.DEPTH_COMPONENT16})),this._numSamples>1?this._multisampleFramebuffer=new S0({context:e,width:this._width,height:this._height,colorTextures:this._colorTextures,colorRenderbuffers:this._colorRenderbuffers,depthStencilTexture:this._depthStencilTexture,depthStencilRenderbuffer:this._depthStencilRenderbuffer,destroyAttachments:!1}):this._framebuffer=new $r({context:e,colorTextures:this._colorTextures,depthTexture:this._depthTexture,depthRenderbuffer:this._depthRenderbuffer,depthStencilTexture:this._depthStencilTexture,depthStencilRenderbuffer:this._depthStencilRenderbuffer,destroyAttachments:!1})}};Pn.prototype.getColorTexture=function(e){if(e=A(e,0),e>=this._colorAttachmentsLength)throw new x("index must be smaller than total number of color attachments.");return this._colorTextures[e]};Pn.prototype.setColorTexture=function(e,t){if(t=A(t,0),this._createColorAttachments)throw new x("createColorAttachments must be false if setColorTexture is called.");if(t>=this._colorAttachmentsLength)throw new x("index must be smaller than total number of color attachments.");this._attachmentsDirty=e!==this._colorTextures[t],this._colorTextures[t]=e};Pn.prototype.getColorRenderbuffer=function(e){if(e=A(e,0),e>=this._colorAttachmentsLength)throw new x("index must be smaller than total number of color attachments.");return this._colorRenderbuffers[e]};Pn.prototype.setColorRenderbuffer=function(e,t){if(t=A(t,0),this._createColorAttachments)throw new x("createColorAttachments must be false if setColorRenderbuffer is called.");if(t>=this._colorAttachmentsLength)throw new x("index must be smaller than total number of color attachments.");this._attachmentsDirty=e!==this._colorRenderbuffers[t],this._colorRenderbuffers[t]=e};Pn.prototype.getDepthRenderbuffer=function(){return this._depthRenderbuffer};Pn.prototype.setDepthRenderbuffer=function(e){if(this._createDepthAttachments)throw new x("createDepthAttachments must be false if setDepthRenderbuffer is called.");this._attachmentsDirty=e!==this._depthRenderbuffer,this._depthRenderbuffer=e};Pn.prototype.getDepthTexture=function(){return this._depthTexture};Pn.prototype.setDepthTexture=function(e){if(this._createDepthAttachments)throw new x("createDepthAttachments must be false if setDepthTexture is called.");this._attachmentsDirty=e!==this._depthTexture,this._depthTexture=e};Pn.prototype.getDepthStencilRenderbuffer=function(){return this._depthStencilRenderbuffer};Pn.prototype.setDepthStencilRenderbuffer=function(e){if(this._createDepthAttachments)throw new x("createDepthAttachments must be false if setDepthStencilRenderbuffer is called.");this._attachmentsDirty=e!==this._depthStencilRenderbuffer,this._depthStencilRenderbuffer=e};Pn.prototype.getDepthStencilTexture=function(){return this._depthStencilTexture};Pn.prototype.setDepthStencilTexture=function(e){if(this._createDepthAttachments)throw new x("createDepthAttachments must be false if setDepthStencilTexture is called.");this._attachmentsDirty=e!==this._depthStencilTexture,this._depthStencilTexture=e};Pn.prototype.prepareTextures=function(e,t){this._numSamples>1&&this._multisampleFramebuffer.blitFramebuffers(e,t)};Pn.prototype.clear=function(e,t,n){const i=t.framebuffer;t.framebuffer=this.framebuffer,t.execute(e,n),t.framebuffer=i};Pn.prototype.destroyFramebuffer=function(){this._framebuffer=this._framebuffer&&this._framebuffer.destroy(),this._multisampleFramebuffer=this._multisampleFramebuffer&&this._multisampleFramebuffer.destroy()};Pn.prototype.destroy=function(){if(this._color){let e;const t=this._colorTextures.length;for(e=0;e<t;++e){const n=this._colorTextures[e];this._createColorAttachments&&l(n)&&!n.isDestroyed()&&(this._colorTextures[e].destroy(),this._colorTextures[e]=void 0),l(n)&&n.isDestroyed()&&(this._colorTextures[e]=void 0);const i=this._colorRenderbuffers[e];this._createColorAttachments&&l(i)&&!i.isDestroyed()&&(this._colorRenderbuffers[e].destroy(),this._colorRenderbuffers[e]=void 0),l(i)&&i.isDestroyed()&&(this._colorRenderbuffers[e]=void 0)}}this._depthStencil&&(this._createDepthAttachments&&(this._depthStencilTexture=this._depthStencilTexture&&this._depthStencilTexture.destroy(),this._depthStencilRenderbuffer=this._depthStencilRenderbuffer&&this._depthStencilRenderbuffer.destroy()),l(this._depthStencilTexture)&&this._depthStencilTexture.isDestroyed()&&(this._depthStencilTexture=void 0),l(this._depthStencilRenderbuffer)&&this._depthStencilRenderbuffer.isDestroyed()&&(this._depthStencilRenderbuffer=void 0)),this._depth&&(this._createDepthAttachments&&(this._depthTexture=this._depthTexture&&this._depthTexture.destroy(),this._depthRenderbuffer=this._depthRenderbuffer&&this._depthRenderbuffer.destroy()),l(this._depthTexture)&&this._depthTexture.isDestroyed()&&(this._depthTexture=void 0),l(this._depthRenderbuffer)&&this._depthRenderbuffer.isDestroyed()&&(this._depthRenderbuffer=void 0)),this.destroyFramebuffer()};const s_={VERTEX:0,FRAGMENT:1,BOTH:2};s_.includesVertexShader=function(e){return T.typeOf.number("destination",e),e===s_.VERTEX||e===s_.BOTH};s_.includesFragmentShader=function(e){return T.typeOf.number("destination",e),e===s_.FRAGMENT||e===s_.BOTH};const De=Object.freeze(s_);function rM(e){this.name=e,this.fields=[]}rM.prototype.addField=function(e,t){const n=` ${e} ${t};`;this.fields.push(n)};rM.prototype.generateGlslLines=function(){let e=this.fields;return e.length===0&&(e=[" float _empty;"]),[].concat(`struct ${this.name}`,"{",e,"};")};function sM(e){this.signature=e,this.body=[]}sM.prototype.addLines=function(e){if(typeof e!="string"&&!Array.isArray(e))throw new x(`Expected lines to be a string or an array of strings, actual value was ${e}`);const t=this.body;if(Array.isArray(e)){const n=e.length;for(let i=0;i<n;i++)t.push(` ${e[i]}`)}else t.push(` ${e}`)};sM.prototype.generateGlslLines=function(){return[].concat(this.signature,"{",this.body,"}")};function ha(){this._positionAttributeLine=void 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i={flipY:!0,skipColorSpaceConversion:n,preferImageBitmap:!0},o=[Me.createIfNeeded(t.positiveX).fetchImage(i),Me.createIfNeeded(t.negativeX).fetchImage(i),Me.createIfNeeded(t.positiveY).fetchImage(i),Me.createIfNeeded(t.negativeY).fetchImage(i),Me.createIfNeeded(t.positiveZ).fetchImage(i),Me.createIfNeeded(t.negativeZ).fetchImage(i)];return Promise.all(o).then(function(r){return new gu({context:e,source:{positiveX:r[0],negativeX:r[1],positiveY:r[2],negativeY:r[3],positiveZ:r[4],negativeZ:r[5]}})})}const MU=`#ifdef MRT
#extension GL_EXT_draw_buffers : enable
#endif
uniform vec4 u_bgColor;
uniform sampler2D u_depthTexture;
varying vec2 v_textureCoordinates;
void main()
{
if (texture2D(u_depthTexture, v_textureCoordinates).r < 1.0)
{
#ifdef MRT
gl_FragData[0] = u_bgColor;
gl_FragData[1] = vec4(u_bgColor.a);
#else
gl_FragColor = u_bgColor;
#endif
return;
}
discard;
}
`,RS=`uniform vec3 u_radiiAndDynamicAtmosphereColor;
uniform float u_atmosphereLightIntensity;
uniform float u_atmosphereRayleighScaleHeight;
uniform float u_atmosphereMieScaleHeight;
uniform float u_atmosphereMieAnisotropy;
uniform vec3 u_atmosphereRayleighCoefficient;
uniform vec3 u_atmosphereMieCoefficient;
const float ATMOSPHERE_THICKNESS = 111e3; // The thickness of the atmosphere in meters.
const int PRIMARY_STEPS = 16; // Number of times the ray from the camera to the world position (primary ray) is sampled.
const int LIGHT_STEPS = 4; // Number of times the light is sampled from the light source's intersection with the atmosphere to a sample position on the primary ray.
/**
* This function computes the colors contributed by Rayliegh and Mie scattering on a given ray, as well as
* the transmittance value for the ray.
*
* @param {czm_ray} primaryRay The ray from the camera to the position.
* @param {float} primaryRayLength The length of the primary ray.
* @param {vec3} lightDirection The direction of the light to calculate the scattering from.
* @param {vec3} rayleighColor The variable the Rayleigh scattering will be written to.
* @param {vec3} mieColor The variable the Mie scattering will be written to.
* @param {float} opacity The variable the transmittance will be written to.
* @glslFunction
*/
void computeScattering(
czm_ray primaryRay,
float primaryRayLength,
vec3 lightDirection,
float atmosphereInnerRadius,
out vec3 rayleighColor,
out vec3 mieColor,
out float opacity
) {
// Initialize the default scattering amounts to 0.
rayleighColor = vec3(0.0);
mieColor = vec3(0.0);
opacity = 0.0;
float atmosphereOuterRadius = atmosphereInnerRadius + ATMOSPHERE_THICKNESS;
vec3 origin = vec3(0.0);
// Calculate intersection from the camera to the outer ring of the atmosphere.
czm_raySegment primaryRayAtmosphereIntersect = czm_raySphereIntersectionInterval(primaryRay, origin, atmosphereOuterRadius);
// Return empty colors if no intersection with the atmosphere geometry.
if (primaryRayAtmosphereIntersect == czm_emptyRaySegment) {
return;
}
// The ray should start from the first intersection with the outer atmopshere, or from the camera position, if it is inside the atmosphere.
primaryRayAtmosphereIntersect.start = max(primaryRayAtmosphereIntersect.start, 0.0);
// The ray should end at the exit from the atmosphere or at the distance to the vertex, whichever is smaller.
primaryRayAtmosphereIntersect.stop = min(primaryRayAtmosphereIntersect.stop, length(primaryRayLength));
// Setup for sampling positions along the ray - starting from the intersection with the outer ring of the atmosphere.
float rayStepLength = (primaryRayAtmosphereIntersect.stop - primaryRayAtmosphereIntersect.start) / float(PRIMARY_STEPS);
float rayPositionLength = primaryRayAtmosphereIntersect.start;
vec3 rayleighAccumulation = vec3(0.0);
vec3 mieAccumulation = vec3(0.0);
vec2 opticalDepth = vec2(0.0);
vec2 heightScale = vec2(u_atmosphereRayleighScaleHeight, u_atmosphereMieScaleHeight);
// Sample positions on the primary ray.
for (int i = 0; i < PRIMARY_STEPS; i++) {
// Calculate sample position along viewpoint ray.
vec3 samplePosition = primaryRay.origin + primaryRay.direction * (rayPositionLength + rayStepLength);
// Calculate height of sample position above ellipsoid.
float sampleHeight = length(samplePosition) - atmosphereInnerRadius;
// Calculate and accumulate density of particles at the sample position.
vec2 sampleDensity = exp(-sampleHeight / heightScale) * rayStepLength;
opticalDepth += sampleDensity;
// Generate ray from the sample position segment to the light source, up to the outer ring of the atmosphere.
czm_ray lightRay = czm_ray(samplePosition, lightDirection);
czm_raySegment lightRayAtmosphereIntersect = czm_raySphereIntersectionInterval(lightRay, origin, atmosphereOuterRadius);
float lightStepLength = lightRayAtmosphereIntersect.stop / float(LIGHT_STEPS);
float lightPositionLength = 0.0;
vec2 lightOpticalDepth = vec2(0.0);
// Sample positions along the light ray, to accumulate incidence of light on the latest sample segment.
for (int j = 0; j < LIGHT_STEPS; j++) {
// Calculate sample position along light ray.
vec3 lightPosition = samplePosition + lightDirection * (lightPositionLength + lightStepLength * 0.5);
// Calculate height of the light sample position above ellipsoid.
float lightHeight = length(lightPosition) - atmosphereInnerRadius;
// Calculate density of photons at the light sample position.
lightOpticalDepth += exp(-lightHeight / heightScale) * lightStepLength;
// Increment distance on light ray.
lightPositionLength += lightStepLength;
}
// Compute attenuation via the primary ray and the light ray.
vec3 attenuation = exp(-((u_atmosphereMieCoefficient * (opticalDepth.y + lightOpticalDepth.y)) + (u_atmosphereRayleighCoefficient * (opticalDepth.x + lightOpticalDepth.x))));
// Accumulate the scattering.
rayleighAccumulation += sampleDensity.x * attenuation;
mieAccumulation += sampleDensity.y * attenuation;
// Increment distance on primary ray.
rayPositionLength += rayStepLength;
}
// Compute the scattering amount.
rayleighColor = u_atmosphereRayleighCoefficient * rayleighAccumulation;
mieColor = u_atmosphereMieCoefficient * mieAccumulation;
// Compute the transmittance i.e. how much light is passing through the atmosphere.
opacity = length(exp(-((u_atmosphereMieCoefficient * opticalDepth.y) + (u_atmosphereRayleighCoefficient * opticalDepth.x))));
}
vec4 computeAtmosphereColor(
vec3 positionWC,
vec3 lightDirection,
vec3 rayleighColor,
vec3 mieColor,
float opacity
) {
// Setup the primary ray: from the camera position to the vertex position.
vec3 cameraToPositionWC = positionWC - czm_viewerPositionWC;
vec3 cameraToPositionWCDirection = normalize(cameraToPositionWC);
float cosAngle = dot(cameraToPositionWCDirection, lightDirection);
float cosAngleSq = cosAngle * cosAngle;
float G = u_atmosphereMieAnisotropy;
float GSq = G * G;
// The Rayleigh phase function.
float rayleighPhase = 3.0 / (50.2654824574) * (1.0 + cosAngleSq);
// The Mie phase function.
float miePhase = 3.0 / (25.1327412287) * ((1.0 - GSq) * (cosAngleSq + 1.0)) / (pow(1.0 + GSq - 2.0 * cosAngle * G, 1.5) * (2.0 + GSq));
// The final color is generated by combining the effects of the Rayleigh and Mie scattering.
vec3 rayleigh = rayleighPhase * rayleighColor;
vec3 mie = miePhase * mieColor;
vec3 color = (rayleigh + mie) * u_atmosphereLightIntensity;
return vec4(color, opacity);
}
`,LTe=`#ifdef GL_OES_standard_derivatives
#extension GL_OES_standard_derivatives : enable
#endif
uniform sampler2D u_atlas;
#ifdef VECTOR_TILE
uniform vec4 u_highlightColor;
#endif
varying vec2 v_textureCoordinates;
varying vec4 v_pickColor;
varying vec4 v_color;
#ifdef SDF
varying vec4 v_outlineColor;
varying float v_outlineWidth;
#endif
#ifdef FRAGMENT_DEPTH_CHECK
varying vec4 v_textureCoordinateBounds; // the min and max x and y values for the texture coordinates
varying vec4 v_originTextureCoordinateAndTranslate; // texture coordinate at the origin, billboard translate (used for label glyphs)
varying vec4 v_compressed; // x: eyeDepth, y: applyTranslate & enableDepthCheck, z: dimensions, w: imageSize
varying mat2 v_rotationMatrix;
const float SHIFT_LEFT12 = 4096.0;
const float SHIFT_LEFT1 = 2.0;
const float SHIFT_RIGHT12 = 1.0 / 4096.0;
const float SHIFT_RIGHT1 = 1.0 / 2.0;
float getGlobeDepth(vec2 adjustedST, vec2 depthLookupST, bool applyTranslate, vec2 dimensions, vec2 imageSize)
{
vec2 lookupVector = imageSize * (depthLookupST - adjustedST);
lookupVector = v_rotationMatrix * lookupVector;
vec2 labelOffset = (dimensions - imageSize) * (depthLookupST - vec2(0.0, v_originTextureCoordinateAndTranslate.y)); // aligns label glyph with bounding rectangle. Will be zero for billboards because dimensions and imageSize will be equal
vec2 translation = v_originTextureCoordinateAndTranslate.zw;
if (applyTranslate)
{
// this is only needed for labels where the horizontal origin is not LEFT
// it moves the label back to where the "origin" should be since all label glyphs are set to HorizontalOrigin.LEFT
translation += (dimensions * v_originTextureCoordinateAndTranslate.xy * vec2(1.0, 0.0));
}
vec2 st = ((lookupVector - translation + labelOffset) + gl_FragCoord.xy) / czm_viewport.zw;
float logDepthOrDepth = czm_unpackDepth(texture2D(czm_globeDepthTexture, st));
if (logDepthOrDepth == 0.0)
{
return 0.0; // not on the globe
}
vec4 eyeCoordinate = czm_windowToEyeCoordinates(gl_FragCoord.xy, logDepthOrDepth);
return eyeCoordinate.z / eyeCoordinate.w;
}
#endif
#ifdef SDF
// Get the distance from the edge of a glyph at a given position sampling an SDF texture.
float getDistance(vec2 position)
{
return texture2D(u_atlas, position).r;
}
// Samples the sdf texture at the given position and produces a color based on the fill color and the outline.
vec4 getSDFColor(vec2 position, float outlineWidth, vec4 outlineColor, float smoothing)
{
float distance = getDistance(position);
if (outlineWidth > 0.0)
{
// Don't get the outline edge exceed the SDF_EDGE
float outlineEdge = clamp(SDF_EDGE - outlineWidth, 0.0, SDF_EDGE);
float outlineFactor = smoothstep(SDF_EDGE - smoothing, SDF_EDGE + smoothing, distance);
vec4 sdfColor = mix(outlineColor, v_color, outlineFactor);
float alpha = smoothstep(outlineEdge - smoothing, outlineEdge + smoothing, distance);
return vec4(sdfColor.rgb, sdfColor.a * alpha);
}
else
{
float alpha = smoothstep(SDF_EDGE - smoothing, SDF_EDGE + smoothing, distance);
return vec4(v_color.rgb, v_color.a * alpha);
}
}
#endif
void main()
{
vec4 color = texture2D(u_atlas, v_textureCoordinates);
#ifdef SDF
float outlineWidth = v_outlineWidth;
vec4 outlineColor = v_outlineColor;
// Get the current distance
float distance = getDistance(v_textureCoordinates);
#ifdef GL_OES_standard_derivatives
float smoothing = fwidth(distance);
// Get an offset that is approximately half the distance to the neighbor pixels
// 0.354 is approximately half of 1/sqrt(2)
vec2 sampleOffset = 0.354 * vec2(dFdx(v_textureCoordinates) + dFdy(v_textureCoordinates));
// Sample the center point
vec4 center = getSDFColor(v_textureCoordinates, outlineWidth, outlineColor, smoothing);
// Sample the 4 neighbors
vec4 color1 = getSDFColor(v_textureCoordinates + vec2(sampleOffset.x, sampleOffset.y), outlineWidth, outlineColor, smoothing);
vec4 color2 = getSDFColor(v_textureCoordinates + vec2(-sampleOffset.x, sampleOffset.y), outlineWidth, outlineColor, smoothing);
vec4 color3 = getSDFColor(v_textureCoordinates + vec2(-sampleOffset.x, -sampleOffset.y), outlineWidth, outlineColor, smoothing);
vec4 color4 = getSDFColor(v_textureCoordinates + vec2(sampleOffset.x, -sampleOffset.y), outlineWidth, outlineColor, smoothing);
// Equally weight the center sample and the 4 neighboring samples
color = (center + color1 + color2 + color3 + color4)/5.0;
#else
// Just do a single sample
float smoothing = 1.0/32.0;
color = getSDFColor(v_textureCoordinates, outlineWidth, outlineColor, smoothing);
#endif
color = czm_gammaCorrect(color);
#else
color = czm_gammaCorrect(color);
color *= czm_gammaCorrect(v_color);
#endif
// Fully transparent parts of the billboard are not pickable.
#if !defined(OPAQUE) && !defined(TRANSLUCENT)
if (color.a < 0.005) // matches 0/255 and 1/255
{
discard;
}
#else
// The billboard is rendered twice. The opaque pass discards translucent fragments
// and the translucent pass discards opaque fragments.
#ifdef OPAQUE
if (color.a < 0.995) // matches < 254/255
{
discard;
}
#else
if (color.a >= 0.995) // matches 254/255 and 255/255
{
discard;
}
#endif
#endif
#ifdef VECTOR_TILE
color *= u_highlightColor;
#endif
gl_FragColor = color;
#ifdef LOG_DEPTH
czm_writeLogDepth();
#endif
#ifdef FRAGMENT_DEPTH_CHECK
float temp = v_compressed.y;
temp = temp * SHIFT_RIGHT1;
float temp2 = (temp - floor(temp)) * SHIFT_LEFT1;
bool enableDepthTest = temp2 != 0.0;
bool applyTranslate = floor(temp) != 0.0;
if (enableDepthTest) {
temp = v_compressed.z;
temp = temp * SHIFT_RIGHT12;
vec2 dimensions;
dimensions.y = (temp - floor(temp)) * SHIFT_LEFT12;
dimensions.x = floor(temp);
temp = v_compressed.w;
temp = temp * SHIFT_RIGHT12;
vec2 imageSize;
imageSize.y = (temp - floor(temp)) * SHIFT_LEFT12;
imageSize.x = floor(temp);
vec2 adjustedST = v_textureCoordinates - v_textureCoordinateBounds.xy;
adjustedST = adjustedST / vec2(v_textureCoordinateBounds.z - v_textureCoordinateBounds.x, v_textureCoordinateBounds.w - v_textureCoordinateBounds.y);
float epsilonEyeDepth = v_compressed.x + czm_epsilon1;
float globeDepth1 = getGlobeDepth(adjustedST, v_originTextureCoordinateAndTranslate.xy, applyTranslate, dimensions, imageSize);
// negative values go into the screen
if (globeDepth1 != 0.0 && globeDepth1 > epsilonEyeDepth)
{
float globeDepth2 = getGlobeDepth(adjustedST, vec2(0.0, 1.0), applyTranslate, dimensions, imageSize); // top left corner
if (globeDepth2 != 0.0 && globeDepth2 > epsilonEyeDepth)
{
float globeDepth3 = getGlobeDepth(adjustedST, vec2(1.0, 1.0), applyTranslate, dimensions, imageSize); // top right corner
if (globeDepth3 != 0.0 && globeDepth3 > epsilonEyeDepth)
{
discard;
}
}
}
}
#endif
}
`,BTe=`#ifdef INSTANCED
attribute vec2 direction;
#endif
attribute vec4 positionHighAndScale;
attribute vec4 positionLowAndRotation;
attribute vec4 compressedAttribute0; // pixel offset, translate, horizontal origin, vertical origin, show, direction, texture coordinates (texture offset)
attribute vec4 compressedAttribute1; // aligned axis, translucency by distance, image width
attribute vec4 compressedAttribute2; // label horizontal origin, image height, color, pick color, size in meters, valid aligned axis, 13 bits free
attribute vec4 eyeOffset; // eye offset in meters, 4 bytes free (texture range)
attribute vec4 scaleByDistance; // near, nearScale, far, farScale
attribute vec4 pixelOffsetScaleByDistance; // near, nearScale, far, farScale
attribute vec4 compressedAttribute3; // distance display condition near, far, disableDepthTestDistance, dimensions
attribute vec2 sdf; // sdf outline color (rgb) and width (w)
#if defined(VERTEX_DEPTH_CHECK) || defined(FRAGMENT_DEPTH_CHECK)
attribute vec4 textureCoordinateBoundsOrLabelTranslate; // the min and max x and y values for the texture coordinates
#endif
#ifdef VECTOR_TILE
attribute float a_batchId;
#endif
varying vec2 v_textureCoordinates;
#ifdef FRAGMENT_DEPTH_CHECK
varying vec4 v_textureCoordinateBounds;
varying vec4 v_originTextureCoordinateAndTranslate;
varying vec4 v_compressed; // x: eyeDepth, y: applyTranslate & enableDepthCheck, z: dimensions, w: imageSize
varying mat2 v_rotationMatrix;
#endif
varying vec4 v_pickColor;
varying vec4 v_color;
#ifdef SDF
varying vec4 v_outlineColor;
varying float v_outlineWidth;
#endif
const float UPPER_BOUND = 32768.0;
const float SHIFT_LEFT16 = 65536.0;
const float SHIFT_LEFT12 = 4096.0;
const float SHIFT_LEFT8 = 256.0;
const float SHIFT_LEFT7 = 128.0;
const float SHIFT_LEFT5 = 32.0;
const float SHIFT_LEFT3 = 8.0;
const float SHIFT_LEFT2 = 4.0;
const float SHIFT_LEFT1 = 2.0;
const float SHIFT_RIGHT12 = 1.0 / 4096.0;
const float SHIFT_RIGHT8 = 1.0 / 256.0;
const float SHIFT_RIGHT7 = 1.0 / 128.0;
const float SHIFT_RIGHT5 = 1.0 / 32.0;
const float SHIFT_RIGHT3 = 1.0 / 8.0;
const float SHIFT_RIGHT2 = 1.0 / 4.0;
const float SHIFT_RIGHT1 = 1.0 / 2.0;
vec4 addScreenSpaceOffset(vec4 positionEC, vec2 imageSize, float scale, vec2 direction, vec2 origin, vec2 translate, vec2 pixelOffset, vec3 alignedAxis, bool validAlignedAxis, float rotation, bool sizeInMeters, out mat2 rotationMatrix, out float mpp)
{
// Note the halfSize cannot be computed in JavaScript because it is sent via
// compressed vertex attributes that coerce it to an integer.
vec2 halfSize = imageSize * scale * 0.5;
halfSize *= ((direction * 2.0) - 1.0);
vec2 originTranslate = origin * abs(halfSize);
#if defined(ROTATION) || defined(ALIGNED_AXIS)
if (validAlignedAxis || rotation != 0.0)
{
float angle = rotation;
if (validAlignedAxis)
{
vec4 projectedAlignedAxis = czm_modelView3D * vec4(alignedAxis, 0.0);
angle += sign(-projectedAlignedAxis.x) * acos(sign(projectedAlignedAxis.y) * (projectedAlignedAxis.y * projectedAlignedAxis.y) /
(projectedAlignedAxis.x * projectedAlignedAxis.x + projectedAlignedAxis.y * projectedAlignedAxis.y));
}
float cosTheta = cos(angle);
float sinTheta = sin(angle);
rotationMatrix = mat2(cosTheta, sinTheta, -sinTheta, cosTheta);
halfSize = rotationMatrix * halfSize;
}
else
{
rotationMatrix = mat2(1.0, 0.0, 0.0, 1.0);
}
#endif
mpp = czm_metersPerPixel(positionEC);
positionEC.xy += (originTranslate + halfSize) * czm_branchFreeTernary(sizeInMeters, 1.0, mpp);
positionEC.xy += (translate + pixelOffset) * mpp;
return positionEC;
}
#ifdef VERTEX_DEPTH_CHECK
float getGlobeDepth(vec4 positionEC)
{
vec4 posWC = czm_eyeToWindowCoordinates(positionEC);
float globeDepth = czm_unpackDepth(texture2D(czm_globeDepthTexture, posWC.xy / czm_viewport.zw));
if (globeDepth == 0.0)
{
return 0.0; // not on the globe
}
vec4 eyeCoordinate = czm_windowToEyeCoordinates(posWC.xy, globeDepth);
return eyeCoordinate.z / eyeCoordinate.w;
}
#endif
void main()
{
// Modifying this shader may also require modifications to Billboard._computeScreenSpacePosition
// unpack attributes
vec3 positionHigh = positionHighAndScale.xyz;
vec3 positionLow = positionLowAndRotation.xyz;
float scale = positionHighAndScale.w;
#if defined(ROTATION) || defined(ALIGNED_AXIS)
float rotation = positionLowAndRotation.w;
#else
float rotation = 0.0;
#endif
float compressed = compressedAttribute0.x;
vec2 pixelOffset;
pixelOffset.x = floor(compressed * SHIFT_RIGHT7);
compressed -= pixelOffset.x * SHIFT_LEFT7;
pixelOffset.x -= UPPER_BOUND;
vec2 origin;
origin.x = floor(compressed * SHIFT_RIGHT5);
compressed -= origin.x * SHIFT_LEFT5;
origin.y = floor(compressed * SHIFT_RIGHT3);
compressed -= origin.y * SHIFT_LEFT3;
#ifdef FRAGMENT_DEPTH_CHECK
vec2 depthOrigin = origin.xy;
#endif
origin -= vec2(1.0);
float show = floor(compressed * SHIFT_RIGHT2);
compressed -= show * SHIFT_LEFT2;
#ifdef INSTANCED
vec2 textureCoordinatesBottomLeft = czm_decompressTextureCoordinates(compressedAttribute0.w);
vec2 textureCoordinatesRange = czm_decompressTextureCoordinates(eyeOffset.w);
vec2 textureCoordinates = textureCoordinatesBottomLeft + direction * textureCoordinatesRange;
#else
vec2 direction;
direction.x = floor(compressed * SHIFT_RIGHT1);
direction.y = compressed - direction.x * SHIFT_LEFT1;
vec2 textureCoordinates = czm_decompressTextureCoordinates(compressedAttribute0.w);
#endif
float temp = compressedAttribute0.y * SHIFT_RIGHT8;
pixelOffset.y = -(floor(temp) - UPPER_BOUND);
vec2 translate;
translate.y = (temp - floor(temp)) * SHIFT_LEFT16;
temp = compressedAttribute0.z * SHIFT_RIGHT8;
translate.x = floor(temp) - UPPER_BOUND;
translate.y += (temp - floor(temp)) * SHIFT_LEFT8;
translate.y -= UPPER_BOUND;
temp = compressedAttribute1.x * SHIFT_RIGHT8;
float temp2 = floor(compressedAttribute2.w * SHIFT_RIGHT2);
vec2 imageSize = vec2(floor(temp), temp2);
#ifdef FRAGMENT_DEPTH_CHECK
float labelHorizontalOrigin = floor(compressedAttribute2.w - (temp2 * SHIFT_LEFT2));
float applyTranslate = 0.0;
if (labelHorizontalOrigin != 0.0) // is a billboard, so set apply translate to false
{
applyTranslate = 1.0;
labelHorizontalOrigin -= 2.0;
depthOrigin.x = labelHorizontalOrigin + 1.0;
}
depthOrigin = vec2(1.0) - (depthOrigin * 0.5);
#endif
#ifdef EYE_DISTANCE_TRANSLUCENCY
vec4 translucencyByDistance;
translucencyByDistance.x = compressedAttribute1.z;
translucencyByDistance.z = compressedAttribute1.w;
translucencyByDistance.y = ((temp - floor(temp)) * SHIFT_LEFT8) / 255.0;
temp = compressedAttribute1.y * SHIFT_RIGHT8;
translucencyByDistance.w = ((temp - floor(temp)) * SHIFT_LEFT8) / 255.0;
#endif
#if defined(VERTEX_DEPTH_CHECK) || defined(FRAGMENT_DEPTH_CHECK)
temp = compressedAttribute3.w;
temp = temp * SHIFT_RIGHT12;
vec2 dimensions;
dimensions.y = (temp - floor(temp)) * SHIFT_LEFT12;
dimensions.x = floor(temp);
#endif
#ifdef ALIGNED_AXIS
vec3 alignedAxis = czm_octDecode(floor(compressedAttribute1.y * SHIFT_RIGHT8));
temp = compressedAttribute2.z * SHIFT_RIGHT5;
bool validAlignedAxis = (temp - floor(temp)) * SHIFT_LEFT1 > 0.0;
#else
vec3 alignedAxis = vec3(0.0);
bool validAlignedAxis = false;
#endif
vec4 pickColor;
vec4 color;
temp = compressedAttribute2.y;
temp = temp * SHIFT_RIGHT8;
pickColor.b = (temp - floor(temp)) * SHIFT_LEFT8;
temp = floor(temp) * SHIFT_RIGHT8;
pickColor.g = (temp - floor(temp)) * SHIFT_LEFT8;
pickColor.r = floor(temp);
temp = compressedAttribute2.x;
temp = temp * SHIFT_RIGHT8;
color.b = (temp - floor(temp)) * SHIFT_LEFT8;
temp = floor(temp) * SHIFT_RIGHT8;
color.g = (temp - floor(temp)) * SHIFT_LEFT8;
color.r = floor(temp);
temp = compressedAttribute2.z * SHIFT_RIGHT8;
bool sizeInMeters = floor((temp - floor(temp)) * SHIFT_LEFT7) > 0.0;
temp = floor(temp) * SHIFT_RIGHT8;
pickColor.a = (temp - floor(temp)) * SHIFT_LEFT8;
pickColor /= 255.0;
color.a = floor(temp);
color /= 255.0;
///////////////////////////////////////////////////////////////////////////
vec4 p = czm_translateRelativeToEye(positionHigh, positionLow);
vec4 positionEC = czm_modelViewRelativeToEye * p;
#if defined(FRAGMENT_DEPTH_CHECK) || defined(VERTEX_DEPTH_CHECK)
float eyeDepth = positionEC.z;
#endif
positionEC = czm_eyeOffset(positionEC, eyeOffset.xyz);
positionEC.xyz *= show;
///////////////////////////////////////////////////////////////////////////
#if defined(EYE_DISTANCE_SCALING) || defined(EYE_DISTANCE_TRANSLUCENCY) || defined(EYE_DISTANCE_PIXEL_OFFSET) || defined(DISTANCE_DISPLAY_CONDITION) || defined(DISABLE_DEPTH_DISTANCE)
float lengthSq;
if (czm_sceneMode == czm_sceneMode2D)
{
// 2D camera distance is a special case
// treat all billboards as flattened to the z=0.0 plane
lengthSq = czm_eyeHeight2D.y;
}
else
{
lengthSq = dot(positionEC.xyz, positionEC.xyz);
}
#endif
#ifdef EYE_DISTANCE_SCALING
float distanceScale = czm_nearFarScalar(scaleByDistance, lengthSq);
scale *= distanceScale;
translate *= distanceScale;
// push vertex behind near plane for clipping
if (scale == 0.0)
{
positionEC.xyz = vec3(0.0);
}
#endif
float translucency = 1.0;
#ifdef EYE_DISTANCE_TRANSLUCENCY
translucency = czm_nearFarScalar(translucencyByDistance, lengthSq);
// push vertex behind near plane for clipping
if (translucency == 0.0)
{
positionEC.xyz = vec3(0.0);
}
#endif
#ifdef EYE_DISTANCE_PIXEL_OFFSET
float pixelOffsetScale = czm_nearFarScalar(pixelOffsetScaleByDistance, lengthSq);
pixelOffset *= pixelOffsetScale;
#endif
#ifdef DISTANCE_DISPLAY_CONDITION
float nearSq = compressedAttribute3.x;
float farSq = compressedAttribute3.y;
if (lengthSq < nearSq || lengthSq > farSq)
{
positionEC.xyz = vec3(0.0);
}
#endif
mat2 rotationMatrix;
float mpp;
#ifdef DISABLE_DEPTH_DISTANCE
float disableDepthTestDistance = compressedAttribute3.z;
#endif
#ifdef VERTEX_DEPTH_CHECK
if (lengthSq < disableDepthTestDistance) {
float depthsilon = 10.0;
vec2 labelTranslate = textureCoordinateBoundsOrLabelTranslate.xy;
vec4 pEC1 = addScreenSpaceOffset(positionEC, dimensions, scale, vec2(0.0), origin, labelTranslate, pixelOffset, alignedAxis, validAlignedAxis, rotation, sizeInMeters, rotationMatrix, mpp);
float globeDepth1 = getGlobeDepth(pEC1);
if (globeDepth1 != 0.0 && pEC1.z + depthsilon < globeDepth1)
{
vec4 pEC2 = addScreenSpaceOffset(positionEC, dimensions, scale, vec2(0.0, 1.0), origin, labelTranslate, pixelOffset, alignedAxis, validAlignedAxis, rotation, sizeInMeters, rotationMatrix, mpp);
float globeDepth2 = getGlobeDepth(pEC2);
if (globeDepth2 != 0.0 && pEC2.z + depthsilon < globeDepth2)
{
vec4 pEC3 = addScreenSpaceOffset(positionEC, dimensions, scale, vec2(1.0), origin, labelTranslate, pixelOffset, alignedAxis, validAlignedAxis, rotation, sizeInMeters, rotationMatrix, mpp);
float globeDepth3 = getGlobeDepth(pEC3);
if (globeDepth3 != 0.0 && pEC3.z + depthsilon < globeDepth3)
{
positionEC.xyz = vec3(0.0);
}
}
}
}
#endif
positionEC = addScreenSpaceOffset(positionEC, imageSize, scale, direction, origin, translate, pixelOffset, alignedAxis, validAlignedAxis, rotation, sizeInMeters, rotationMatrix, mpp);
gl_Position = czm_projection * positionEC;
v_textureCoordinates = textureCoordinates;
#ifdef LOG_DEPTH
czm_vertexLogDepth();
#endif
#ifdef DISABLE_DEPTH_DISTANCE
if (disableDepthTestDistance == 0.0 && czm_minimumDisableDepthTestDistance != 0.0)
{
disableDepthTestDistance = czm_minimumDisableDepthTestDistance;
}
if (disableDepthTestDistance != 0.0)
{
// Don't try to "multiply both sides" by w. Greater/less-than comparisons won't work for negative values of w.
float zclip = gl_Position.z / gl_Position.w;
bool clipped = (zclip < -1.0 || zclip > 1.0);
if (!clipped && (disableDepthTestDistance < 0.0 || (lengthSq > 0.0 && lengthSq < disableDepthTestDistance)))
{
// Position z on the near plane.
gl_Position.z = -gl_Position.w;
#ifdef LOG_DEPTH
v_depthFromNearPlusOne = 1.0;
#endif
}
}
#endif
#ifdef FRAGMENT_DEPTH_CHECK
if (sizeInMeters) {
translate /= mpp;
dimensions /= mpp;
imageSize /= mpp;
}
#if defined(ROTATION) || defined(ALIGNED_AXIS)
v_rotationMatrix = rotationMatrix;
#else
v_rotationMatrix = mat2(1.0, 0.0, 0.0, 1.0);
#endif
float enableDepthCheck = 0.0;
if (lengthSq < disableDepthTestDistance)
{
enableDepthCheck = 1.0;
}
float dw = floor(clamp(dimensions.x, 0.0, SHIFT_LEFT12));
float dh = floor(clamp(dimensions.y, 0.0, SHIFT_LEFT12));
float iw = floor(clamp(imageSize.x, 0.0, SHIFT_LEFT12));
float ih = floor(clamp(imageSize.y, 0.0, SHIFT_LEFT12));
v_compressed.x = eyeDepth;
v_compressed.y = applyTranslate * SHIFT_LEFT1 + enableDepthCheck;
v_compressed.z = dw * SHIFT_LEFT12 + dh;
v_compressed.w = iw * SHIFT_LEFT12 + ih;
v_originTextureCoordinateAndTranslate.xy = depthOrigin;
v_originTextureCoordinateAndTranslate.zw = translate;
v_textureCoordinateBounds = textureCoordinateBoundsOrLabelTranslate;
#endif
#ifdef SDF
vec4 outlineColor;
float outlineWidth;
temp = sdf.x;
temp = temp * SHIFT_RIGHT8;
outlineColor.b = (temp - floor(temp)) * SHIFT_LEFT8;
temp = floor(temp) * SHIFT_RIGHT8;
outlineColor.g = (temp - floor(temp)) * SHIFT_LEFT8;
outlineColor.r = floor(temp);
temp = sdf.y;
temp = temp * SHIFT_RIGHT8;
float temp3 = (temp - floor(temp)) * SHIFT_LEFT8;
temp = floor(temp) * SHIFT_RIGHT8;
outlineWidth = (temp - floor(temp)) * SHIFT_LEFT8;
outlineColor.a = floor(temp);
outlineColor /= 255.0;
v_outlineWidth = outlineWidth / 255.0;
v_outlineColor = outlineColor;
v_outlineColor.a *= translucency;
#endif
v_pickColor = pickColor;
v_color = color;
v_color.a *= translucency;
}
`,RTe=`varying vec2 v_textureCoordinates;
const float M_PI = 3.141592653589793;
float vdcRadicalInverse(int i)
{
float r;
float base = 2.0;
float value = 0.0;
float invBase = 1.0 / base;
float invBi = invBase;
for (int x = 0; x < 100; x++)
{
if (i <= 0)
{
break;
}
r = mod(float(i), base);
value += r * invBi;
invBi *= invBase;
i = int(float(i) * invBase);
}
return value;
}
vec2 hammersley2D(int i, int N)
{
return vec2(float(i) / float(N), vdcRadicalInverse(i));
}
vec3 importanceSampleGGX(vec2 xi, float roughness, vec3 N)
{
float a = roughness * roughness;
float phi = 2.0 * M_PI * xi.x;
float cosTheta = sqrt((1.0 - xi.y) / (1.0 + (a * a - 1.0) * xi.y));
float sinTheta = sqrt(1.0 - cosTheta * cosTheta);
vec3 H = vec3(sinTheta * cos(phi), sinTheta * sin(phi), cosTheta);
vec3 upVector = abs(N.z) < 0.999 ? vec3(0.0, 0.0, 1.0) : vec3(1.0, 0.0, 0.0);
vec3 tangentX = normalize(cross(upVector, N));
vec3 tangentY = cross(N, tangentX);
return tangentX * H.x + tangentY * H.y + N * H.z;
}
float G1_Smith(float NdotV, float k)
{
return NdotV / (NdotV * (1.0 - k) + k);
}
float G_Smith(float roughness, float NdotV, float NdotL)
{
float k = roughness * roughness / 2.0;
return G1_Smith(NdotV, k) * G1_Smith(NdotL, k);
}
vec2 integrateBrdf(float roughness, float NdotV)
{
vec3 V = vec3(sqrt(1.0 - NdotV * NdotV), 0.0, NdotV);
float A = 0.0;
float B = 0.0;
const int NumSamples = 1024;
for (int i = 0; i < NumSamples; i++)
{
vec2 xi = hammersley2D(i, NumSamples);
vec3 H = importanceSampleGGX(xi, roughness, vec3(0.0, 0.0, 1.0));
vec3 L = 2.0 * dot(V, H) * H - V;
float NdotL = clamp(L.z, 0.0, 1.0);
float NdotH = clamp(H.z, 0.0, 1.0);
float VdotH = clamp(dot(V, H), 0.0, 1.0);
if (NdotL > 0.0)
{
float G = G_Smith(roughness, NdotV, NdotL);
float G_Vis = G * VdotH / (NdotH * NdotV);
float Fc = pow(1.0 - VdotH, 5.0);
A += (1.0 - Fc) * G_Vis;
B += Fc * G_Vis;
}
}
return vec2(A, B) / float(NumSamples);
}
void main()
{
gl_FragColor = vec4(integrateBrdf(v_textureCoordinates.y, v_textureCoordinates.x), 0.0, 1.0);
}
`,NTe=`uniform sampler2D u_opaqueDepthTexture;
uniform sampler2D u_translucentDepthTexture;
varying vec2 v_textureCoordinates;
void main()
{
float opaqueDepth = texture2D(u_opaqueDepthTexture, v_textureCoordinates).r;
float translucentDepth = texture2D(u_translucentDepthTexture, v_textureCoordinates).r;
translucentDepth = czm_branchFreeTernary(translucentDepth > opaqueDepth, 1.0, translucentDepth);
gl_FragColor = czm_packDepth(translucentDepth);
}
`,MTe=`/**
* Compositing for Weighted Blended Order-Independent Transparency. See:
* - http://jcgt.org/published/0002/02/09/
* - http://casual-effects.blogspot.com/2014/03/weighted-blended-order-independent.html
*/
uniform sampler2D u_opaque;
uniform sampler2D u_accumulation;
uniform sampler2D u_revealage;
varying vec2 v_textureCoordinates;
void main()
{
vec4 opaque = texture2D(u_opaque, v_textureCoordinates);
vec4 accum = texture2D(u_accumulation, v_textureCoordinates);
float r = texture2D(u_revealage, v_textureCoordinates).r;
#ifdef MRT
vec4 transparent = vec4(accum.rgb / clamp(r, 1e-4, 5e4), accum.a);
#else
vec4 transparent = vec4(accum.rgb / clamp(accum.a, 1e-4, 5e4), r);
#endif
gl_FragColor = (1.0 - transparent.a) * transparent + transparent.a * opaque;
if (opaque != czm_backgroundColor)
{
gl_FragColor.a = 1.0;
}
}
`,FTe=`varying vec4 positionEC;
void main()
{
vec3 position;
vec3 direction;
if (czm_orthographicIn3D == 1.0)
{
vec2 uv = (gl_FragCoord.xy - czm_viewport.xy) / czm_viewport.zw;
vec2 minPlane = vec2(czm_frustumPlanes.z, czm_frustumPlanes.y); // left, bottom
vec2 maxPlane = vec2(czm_frustumPlanes.w, czm_frustumPlanes.x); // right, top
position = vec3(mix(minPlane, maxPlane, uv), 0.0);
direction = vec3(0.0, 0.0, -1.0);
}
else
{
position = vec3(0.0);
direction = normalize(positionEC.xyz);
}
czm_ray ray = czm_ray(position, direction);
vec3 ellipsoid_center = czm_view[3].xyz;
czm_raySegment intersection = czm_rayEllipsoidIntersectionInterval(ray, ellipsoid_center, czm_ellipsoidInverseRadii);
if (!czm_isEmpty(intersection))
{
gl_FragColor = vec4(1.0, 1.0, 0.0, 1.0);
}
else
{
discard;
}
czm_writeLogDepth();
}
`,zTe=`attribute vec4 position;
varying vec4 positionEC;
void main()
{
positionEC = czm_modelView * position;
gl_Position = czm_projection * positionEC;
czm_vertexLogDepth();
}
`,FU=`#ifdef WRITE_DEPTH
#ifdef GL_EXT_frag_depth
#extension GL_EXT_frag_depth : enable
#endif
#endif
uniform vec3 u_radii;
uniform vec3 u_oneOverEllipsoidRadiiSquared;
varying vec3 v_positionEC;
vec4 computeEllipsoidColor(czm_ray ray, float intersection, float side)
{
vec3 positionEC = czm_pointAlongRay(ray, intersection);
vec3 positionMC = (czm_inverseModelView * vec4(positionEC, 1.0)).xyz;
vec3 geodeticNormal = normalize(czm_geodeticSurfaceNormal(positionMC, vec3(0.0), u_oneOverEllipsoidRadiiSquared));
vec3 sphericalNormal = normalize(positionMC / u_radii);
vec3 normalMC = geodeticNormal * side; // normalized surface normal (always facing the viewer) in model coordinates
vec3 normalEC = normalize(czm_normal * normalMC); // normalized surface normal in eye coordiantes
vec2 st = czm_ellipsoidWgs84TextureCoordinates(sphericalNormal);
vec3 positionToEyeEC = -positionEC;
czm_materialInput materialInput;
materialInput.s = st.s;
materialInput.st = st;
materialInput.str = (positionMC + u_radii) / u_radii;
materialInput.normalEC = normalEC;
materialInput.tangentToEyeMatrix = czm_eastNorthUpToEyeCoordinates(positionMC, normalEC);
materialInput.positionToEyeEC = positionToEyeEC;
czm_material material = czm_getMaterial(materialInput);
#ifdef ONLY_SUN_LIGHTING
return czm_private_phong(normalize(positionToEyeEC), material, czm_sunDirectionEC);
#else
return czm_phong(normalize(positionToEyeEC), material, czm_lightDirectionEC);
#endif
}
void main()
{
// PERFORMANCE_TODO: When dynamic branching is available, compute ratio of maximum and minimum radii
// in the vertex shader. Only when it is larger than some constant, march along the ray.
// Otherwise perform one intersection test which will be the common case.
// Test if the ray intersects a sphere with the ellipsoid's maximum radius.
// For very oblate ellipsoids, using the ellipsoid's radii for an intersection test
// may cause false negatives. This will discard fragments before marching the ray forward.
float maxRadius = max(u_radii.x, max(u_radii.y, u_radii.z)) * 1.5;
vec3 direction = normalize(v_positionEC);
vec3 ellipsoidCenter = czm_modelView[3].xyz;
float t1 = -1.0;
float t2 = -1.0;
float b = -2.0 * dot(direction, ellipsoidCenter);
float c = dot(ellipsoidCenter, ellipsoidCenter) - maxRadius * maxRadius;
float discriminant = b * b - 4.0 * c;
if (discriminant >= 0.0) {
t1 = (-b - sqrt(discriminant)) * 0.5;
t2 = (-b + sqrt(discriminant)) * 0.5;
}
if (t1 < 0.0 && t2 < 0.0) {
discard;
}
float t = min(t1, t2);
if (t < 0.0) {
t = 0.0;
}
// March ray forward to intersection with larger sphere and find
czm_ray ray = czm_ray(t * direction, direction);
vec3 ellipsoid_inverseRadii = vec3(1.0 / u_radii.x, 1.0 / u_radii.y, 1.0 / u_radii.z);
czm_raySegment intersection = czm_rayEllipsoidIntersectionInterval(ray, ellipsoidCenter, ellipsoid_inverseRadii);
if (czm_isEmpty(intersection))
{
discard;
}
// If the viewer is outside, compute outsideFaceColor, with normals facing outward.
vec4 outsideFaceColor = (intersection.start != 0.0) ? computeEllipsoidColor(ray, intersection.start, 1.0) : vec4(0.0);
// If the viewer either is inside or can see inside, compute insideFaceColor, with normals facing inward.
vec4 insideFaceColor = (outsideFaceColor.a < 1.0) ? computeEllipsoidColor(ray, intersection.stop, -1.0) : vec4(0.0);
gl_FragColor = mix(insideFaceColor, outsideFaceColor, outsideFaceColor.a);
gl_FragColor.a = 1.0 - (1.0 - insideFaceColor.a) * (1.0 - outsideFaceColor.a);
#ifdef WRITE_DEPTH
#ifdef GL_EXT_frag_depth
t = (intersection.start != 0.0) ? intersection.start : intersection.stop;
vec3 positionEC = czm_pointAlongRay(ray, t);
vec4 positionCC = czm_projection * vec4(positionEC, 1.0);
#ifdef LOG_DEPTH
czm_writeLogDepth(1.0 + positionCC.w);
#else
float z = positionCC.z / positionCC.w;
float n = czm_depthRange.near;
float f = czm_depthRange.far;
gl_FragDepthEXT = (z * (f - n) + f + n) * 0.5;
#endif
#endif
#endif
}
`,zU=`attribute vec3 position;
uniform vec3 u_radii;
varying vec3 v_positionEC;
void main()
{
// In the vertex data, the cube goes from (-1.0, -1.0, -1.0) to (1.0, 1.0, 1.0) in model coordinates.
// Scale to consider the radii. We could also do this once on the CPU when using the BoxGeometry,
// but doing it here allows us to change the radii without rewriting the vertex data, and
// allows all ellipsoids to reuse the same vertex data.
vec4 p = vec4(u_radii * position, 1.0);
v_positionEC = (czm_modelView * p).xyz; // position in eye coordinates
gl_Position = czm_modelViewProjection * p; // position in clip coordinates
// With multi-frustum, when the ellipsoid primitive is positioned on the intersection of two frustums
// and close to terrain, the terrain (writes depth) in the closest frustum can overwrite part of the
// ellipsoid (does not write depth) that was rendered in the farther frustum.
//
// Here, we clamp the depth in the vertex shader to avoid being overwritten; however, this creates
// artifacts since some fragments can be alpha blended twice. This is solved by only rendering
// the ellipsoid in the closest frustum to the viewer.
gl_Position.z = clamp(gl_Position.z, czm_depthRange.near, czm_depthRange.far);
czm_vertexLogDepth();
}
`;/**
* @license
* Copyright (c) 2014-2015, NVIDIA CORPORATION. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of NVIDIA CORPORATION nor the names of its
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/const UTe=`/**
* @license
* Copyright (c) 2014-2015, NVIDIA CORPORATION. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of NVIDIA CORPORATION nor the names of its
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS \`\`AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
// NVIDIA GameWorks Graphics Samples GitHub link: https://github.com/NVIDIAGameWorks/GraphicsSamples
// Original FXAA 3.11 shader link: https://github.com/NVIDIAGameWorks/GraphicsSamples/blob/master/samples/es3-kepler/FXAA/FXAA3_11.h
// Steps used to integrate into Cesium:
// * The following defines are set:
// #define FXAA_PC 1
// #define FXAA_WEBGL_1 1
// #define FXAA_GREEN_AS_LUMA 1
// #define FXAA_EARLY_EXIT 1
// #define FXAA_GLSL_120 1
// * All other preprocessor directives besides the FXAA_QUALITY__P* directives were removed.
// * Double underscores are invalid for preprocessor directives so replace them with a single underscore. Replace
// /FXAA_QUALITY__P(.*)/g with /FXAA_QUALITY__P$1/.
// * There are no implicit conversions from ivec* to vec* so replace:
// #define FxaaInt2 ivec2
// with
// #define FxaaInt2 vec2
// * The texture2DLod function is only available in vertex shaders so replace:
// #define FxaaTexTop(t, p) texture2DLod(t, p, 0.0)
// #define FxaaTexOff(t, p, o, r) texture2DLod(t, p + (o * r), 0.0)
// with
// #define FxaaTexTop(t, p) texture2D(t, p)
// #define FxaaTexOff(t, p, o, r) texture2D(t, p + (o * r))
// * FXAA_QUALITY_PRESET is prepended in the javascript code. We may want to expose that setting in the future.
// * The following parameters to FxaaPixelShader are unused and can be removed:
// fxaaConsolePosPos
// fxaaConsoleRcpFrameOpt
// fxaaConsoleRcpFrameOpt2
// fxaaConsole360RcpFrameOpt2
// fxaaConsoleEdgeSharpness
// fxaaConsoleEdgeThreshold
// fxaaConsoleEdgeThresholdMi
// fxaaConsole360ConstDir
//
// Choose the quality preset.
// This needs to be compiled into the shader as it effects code.
// Best option to include multiple presets is to
// in each shader define the preset, then include this file.
//
// OPTIONS
// -----------------------------------------------------------------------
// 10 to 15 - default medium dither (10=fastest, 15=highest quality)
// 20 to 29 - less dither, more expensive (20=fastest, 29=highest quality)
// 39 - no dither, very expensive
//
// NOTES
// -----------------------------------------------------------------------
// 12 = slightly faster then FXAA 3.9 and higher edge quality (default)
// 13 = about same speed as FXAA 3.9 and better than 12
// 23 = closest to FXAA 3.9 visually and performance wise
// _ = the lowest digit is directly related to performance
// _ = the highest digit is directly related to style
//
//#define FXAA_QUALITY_PRESET 12
#if (FXAA_QUALITY_PRESET == 10)
#define FXAA_QUALITY_PS 3
#define FXAA_QUALITY_P0 1.5
#define FXAA_QUALITY_P1 3.0
#define FXAA_QUALITY_P2 12.0
#endif
#if (FXAA_QUALITY_PRESET == 11)
#define FXAA_QUALITY_PS 4
#define FXAA_QUALITY_P0 1.0
#define FXAA_QUALITY_P1 1.5
#define FXAA_QUALITY_P2 3.0
#define FXAA_QUALITY_P3 12.0
#endif
#if (FXAA_QUALITY_PRESET == 12)
#define FXAA_QUALITY_PS 5
#define FXAA_QUALITY_P0 1.0
#define FXAA_QUALITY_P1 1.5
#define FXAA_QUALITY_P2 2.0
#define FXAA_QUALITY_P3 4.0
#define FXAA_QUALITY_P4 12.0
#endif
#if (FXAA_QUALITY_PRESET == 13)
#define FXAA_QUALITY_PS 6
#define FXAA_QUALITY_P0 1.0
#define FXAA_QUALITY_P1 1.5
#define FXAA_QUALITY_P2 2.0
#define FXAA_QUALITY_P3 2.0
#define FXAA_QUALITY_P4 4.0
#define FXAA_QUALITY_P5 12.0
#endif
#if (FXAA_QUALITY_PRESET == 14)
#define FXAA_QUALITY_PS 7
#define FXAA_QUALITY_P0 1.0
#define FXAA_QUALITY_P1 1.5
#define FXAA_QUALITY_P2 2.0
#define FXAA_QUALITY_P3 2.0
#define FXAA_QUALITY_P4 2.0
#define FXAA_QUALITY_P5 4.0
#define FXAA_QUALITY_P6 12.0
#endif
#if (FXAA_QUALITY_PRESET == 15)
#define FXAA_QUALITY_PS 8
#define FXAA_QUALITY_P0 1.0
#define FXAA_QUALITY_P1 1.5
#define FXAA_QUALITY_P2 2.0
#define FXAA_QUALITY_P3 2.0
#define FXAA_QUALITY_P4 2.0
#define FXAA_QUALITY_P5 2.0
#define FXAA_QUALITY_P6 4.0
#define FXAA_QUALITY_P7 12.0
#endif
#if (FXAA_QUALITY_PRESET == 20)
#define FXAA_QUALITY_PS 3
#define FXAA_QUALITY_P0 1.5
#define FXAA_QUALITY_P1 2.0
#define FXAA_QUALITY_P2 8.0
#endif
#if (FXAA_QUALITY_PRESET == 21)
#define FXAA_QUALITY_PS 4
#define FXAA_QUALITY_P0 1.0
#define FXAA_QUALITY_P1 1.5
#define FXAA_QUALITY_P2 2.0
#define FXAA_QUALITY_P3 8.0
#endif
#if (FXAA_QUALITY_PRESET == 22)
#define FXAA_QUALITY_PS 5
#define FXAA_QUALITY_P0 1.0
#define FXAA_QUALITY_P1 1.5
#define FXAA_QUALITY_P2 2.0
#define FXAA_QUALITY_P3 2.0
#define FXAA_QUALITY_P4 8.0
#endif
#if (FXAA_QUALITY_PRESET == 23)
#define FXAA_QUALITY_PS 6
#define FXAA_QUALITY_P0 1.0
#define FXAA_QUALITY_P1 1.5
#define FXAA_QUALITY_P2 2.0
#define FXAA_QUALITY_P3 2.0
#define FXAA_QUALITY_P4 2.0
#define FXAA_QUALITY_P5 8.0
#endif
#if (FXAA_QUALITY_PRESET == 24)
#define FXAA_QUALITY_PS 7
#define FXAA_QUALITY_P0 1.0
#define FXAA_QUALITY_P1 1.5
#define FXAA_QUALITY_P2 2.0
#define FXAA_QUALITY_P3 2.0
#define FXAA_QUALITY_P4 2.0
#define FXAA_QUALITY_P5 3.0
#define FXAA_QUALITY_P6 8.0
#endif
#if (FXAA_QUALITY_PRESET == 25)
#define FXAA_QUALITY_PS 8
#define FXAA_QUALITY_P0 1.0
#define FXAA_QUALITY_P1 1.5
#define FXAA_QUALITY_P2 2.0
#define FXAA_QUALITY_P3 2.0
#define FXAA_QUALITY_P4 2.0
#define FXAA_QUALITY_P5 2.0
#define FXAA_QUALITY_P6 4.0
#define FXAA_QUALITY_P7 8.0
#endif
#if (FXAA_QUALITY_PRESET == 26)
#define FXAA_QUALITY_PS 9
#define FXAA_QUALITY_P0 1.0
#define FXAA_QUALITY_P1 1.5
#define FXAA_QUALITY_P2 2.0
#define FXAA_QUALITY_P3 2.0
#define FXAA_QUALITY_P4 2.0
#define FXAA_QUALITY_P5 2.0
#define FXAA_QUALITY_P6 2.0
#define FXAA_QUALITY_P7 4.0
#define FXAA_QUALITY_P8 8.0
#endif
#if (FXAA_QUALITY_PRESET == 27)
#define FXAA_QUALITY_PS 10
#define FXAA_QUALITY_P0 1.0
#define FXAA_QUALITY_P1 1.5
#define FXAA_QUALITY_P2 2.0
#define FXAA_QUALITY_P3 2.0
#define FXAA_QUALITY_P4 2.0
#define FXAA_QUALITY_P5 2.0
#define FXAA_QUALITY_P6 2.0
#define FXAA_QUALITY_P7 2.0
#define FXAA_QUALITY_P8 4.0
#define FXAA_QUALITY_P9 8.0
#endif
#if (FXAA_QUALITY_PRESET == 28)
#define FXAA_QUALITY_PS 11
#define FXAA_QUALITY_P0 1.0
#define FXAA_QUALITY_P1 1.5
#define FXAA_QUALITY_P2 2.0
#define FXAA_QUALITY_P3 2.0
#define FXAA_QUALITY_P4 2.0
#define FXAA_QUALITY_P5 2.0
#define FXAA_QUALITY_P6 2.0
#define FXAA_QUALITY_P7 2.0
#define FXAA_QUALITY_P8 2.0
#define FXAA_QUALITY_P9 4.0
#define FXAA_QUALITY_P10 8.0
#endif
#if (FXAA_QUALITY_PRESET == 29)
#define FXAA_QUALITY_PS 12
#define FXAA_QUALITY_P0 1.0
#define FXAA_QUALITY_P1 1.5
#define FXAA_QUALITY_P2 2.0
#define FXAA_QUALITY_P3 2.0
#define FXAA_QUALITY_P4 2.0
#define FXAA_QUALITY_P5 2.0
#define FXAA_QUALITY_P6 2.0
#define FXAA_QUALITY_P7 2.0
#define FXAA_QUALITY_P8 2.0
#define FXAA_QUALITY_P9 2.0
#define FXAA_QUALITY_P10 4.0
#define FXAA_QUALITY_P11 8.0
#endif
#if (FXAA_QUALITY_PRESET == 39)
#define FXAA_QUALITY_PS 12
#define FXAA_QUALITY_P0 1.0
#define FXAA_QUALITY_P1 1.0
#define FXAA_QUALITY_P2 1.0
#define FXAA_QUALITY_P3 1.0
#define FXAA_QUALITY_P4 1.0
#define FXAA_QUALITY_P5 1.5
#define FXAA_QUALITY_P6 2.0
#define FXAA_QUALITY_P7 2.0
#define FXAA_QUALITY_P8 2.0
#define FXAA_QUALITY_P9 2.0
#define FXAA_QUALITY_P10 4.0
#define FXAA_QUALITY_P11 8.0
#endif
#define FxaaBool bool
#define FxaaFloat float
#define FxaaFloat2 vec2
#define FxaaFloat3 vec3
#define FxaaFloat4 vec4
#define FxaaHalf float
#define FxaaHalf2 vec2
#define FxaaHalf3 vec3
#define FxaaHalf4 vec4
#define FxaaInt2 vec2
#define FxaaTex sampler2D
#define FxaaSat(x) clamp(x, 0.0, 1.0)
#define FxaaTexTop(t, p) texture2D(t, p)
#define FxaaTexOff(t, p, o, r) texture2D(t, p + (o * r))
FxaaFloat FxaaLuma(FxaaFloat4 rgba) { return rgba.y; }
FxaaFloat4 FxaaPixelShader(
//
// Use noperspective interpolation here (turn off perspective interpolation).
// {xy} = center of pixel
FxaaFloat2 pos,
//
// Input color texture.
// {rgb_} = color in linear or perceptual color space
// if (FXAA_GREEN_AS_LUMA == 0)
// {___a} = luma in perceptual color space (not linear)
FxaaTex tex,
//
// Only used on FXAA Quality.
// This must be from a constant/uniform.
// {x_} = 1.0/screenWidthInPixels
// {_y} = 1.0/screenHeightInPixels
FxaaFloat2 fxaaQualityRcpFrame,
//
// Only used on FXAA Quality.
// This used to be the FXAA_QUALITY_SUBPIX define.
// It is here now to allow easier tuning.
// Choose the amount of sub-pixel aliasing removal.
// This can effect sharpness.
// 1.00 - upper limit (softer)
// 0.75 - default amount of filtering
// 0.50 - lower limit (sharper, less sub-pixel aliasing removal)
// 0.25 - almost off
// 0.00 - completely off
FxaaFloat fxaaQualitySubpix,
//
// Only used on FXAA Quality.
// This used to be the FXAA_QUALITY_EDGE_THRESHOLD define.
// It is here now to allow easier tuning.
// The minimum amount of local contrast required to apply algorithm.
// 0.333 - too little (faster)
// 0.250 - low quality
// 0.166 - default
// 0.125 - high quality
// 0.063 - overkill (slower)
FxaaFloat fxaaQualityEdgeThreshold,
//
// Only used on FXAA Quality.
// This used to be the FXAA_QUALITY_EDGE_THRESHOLD_MIN define.
// It is here now to allow easier tuning.
// Trims the algorithm from processing darks.
// 0.0833 - upper limit (default, the start of visible unfiltered edges)
// 0.0625 - high quality (faster)
// 0.0312 - visible limit (slower)
// Special notes when using FXAA_GREEN_AS_LUMA,
// Likely want to set this to zero.
// As colors that are mostly not-green
// will appear very dark in the green channel!
// Tune by looking at mostly non-green content,
// then start at zero and increase until aliasing is a problem.
FxaaFloat fxaaQualityEdgeThresholdMin
) {
/*--------------------------------------------------------------------------*/
FxaaFloat2 posM;
posM.x = pos.x;
posM.y = pos.y;
FxaaFloat4 rgbyM = FxaaTexTop(tex, posM);
#define lumaM rgbyM.y
FxaaFloat lumaS = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 0, 1), fxaaQualityRcpFrame.xy));
FxaaFloat lumaE = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 1, 0), fxaaQualityRcpFrame.xy));
FxaaFloat lumaN = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 0,-1), fxaaQualityRcpFrame.xy));
FxaaFloat lumaW = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2(-1, 0), fxaaQualityRcpFrame.xy));
/*--------------------------------------------------------------------------*/
FxaaFloat maxSM = max(lumaS, lumaM);
FxaaFloat minSM = min(lumaS, lumaM);
FxaaFloat maxESM = max(lumaE, maxSM);
FxaaFloat minESM = min(lumaE, minSM);
FxaaFloat maxWN = max(lumaN, lumaW);
FxaaFloat minWN = min(lumaN, lumaW);
FxaaFloat rangeMax = max(maxWN, maxESM);
FxaaFloat rangeMin = min(minWN, minESM);
FxaaFloat rangeMaxScaled = rangeMax * fxaaQualityEdgeThreshold;
FxaaFloat range = rangeMax - rangeMin;
FxaaFloat rangeMaxClamped = max(fxaaQualityEdgeThresholdMin, rangeMaxScaled);
FxaaBool earlyExit = range < rangeMaxClamped;
/*--------------------------------------------------------------------------*/
if(earlyExit)
return rgbyM;
/*--------------------------------------------------------------------------*/
FxaaFloat lumaNW = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2(-1,-1), fxaaQualityRcpFrame.xy));
FxaaFloat lumaSE = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 1, 1), fxaaQualityRcpFrame.xy));
FxaaFloat lumaNE = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 1,-1), fxaaQualityRcpFrame.xy));
FxaaFloat lumaSW = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2(-1, 1), fxaaQualityRcpFrame.xy));
/*--------------------------------------------------------------------------*/
FxaaFloat lumaNS = lumaN + lumaS;
FxaaFloat lumaWE = lumaW + lumaE;
FxaaFloat subpixRcpRange = 1.0/range;
FxaaFloat subpixNSWE = lumaNS + lumaWE;
FxaaFloat edgeHorz1 = (-2.0 * lumaM) + lumaNS;
FxaaFloat edgeVert1 = (-2.0 * lumaM) + lumaWE;
/*--------------------------------------------------------------------------*/
FxaaFloat lumaNESE = lumaNE + lumaSE;
FxaaFloat lumaNWNE = lumaNW + lumaNE;
FxaaFloat edgeHorz2 = (-2.0 * lumaE) + lumaNESE;
FxaaFloat edgeVert2 = (-2.0 * lumaN) + lumaNWNE;
/*--------------------------------------------------------------------------*/
FxaaFloat lumaNWSW = lumaNW + lumaSW;
FxaaFloat lumaSWSE = lumaSW + lumaSE;
FxaaFloat edgeHorz4 = (abs(edgeHorz1) * 2.0) + abs(edgeHorz2);
FxaaFloat edgeVert4 = (abs(edgeVert1) * 2.0) + abs(edgeVert2);
FxaaFloat edgeHorz3 = (-2.0 * lumaW) + lumaNWSW;
FxaaFloat edgeVert3 = (-2.0 * lumaS) + lumaSWSE;
FxaaFloat edgeHorz = abs(edgeHorz3) + edgeHorz4;
FxaaFloat edgeVert = abs(edgeVert3) + edgeVert4;
/*--------------------------------------------------------------------------*/
FxaaFloat subpixNWSWNESE = lumaNWSW + lumaNESE;
FxaaFloat lengthSign = fxaaQualityRcpFrame.x;
FxaaBool horzSpan = edgeHorz >= edgeVert;
FxaaFloat subpixA = subpixNSWE * 2.0 + subpixNWSWNESE;
/*--------------------------------------------------------------------------*/
if(!horzSpan) lumaN = lumaW;
if(!horzSpan) lumaS = lumaE;
if(horzSpan) lengthSign = fxaaQualityRcpFrame.y;
FxaaFloat subpixB = (subpixA * (1.0/12.0)) - lumaM;
/*--------------------------------------------------------------------------*/
FxaaFloat gradientN = lumaN - lumaM;
FxaaFloat gradientS = lumaS - lumaM;
FxaaFloat lumaNN = lumaN + lumaM;
FxaaFloat lumaSS = lumaS + lumaM;
FxaaBool pairN = abs(gradientN) >= abs(gradientS);
FxaaFloat gradient = max(abs(gradientN), abs(gradientS));
if(pairN) lengthSign = -lengthSign;
FxaaFloat subpixC = FxaaSat(abs(subpixB) * subpixRcpRange);
/*--------------------------------------------------------------------------*/
FxaaFloat2 posB;
posB.x = posM.x;
posB.y = posM.y;
FxaaFloat2 offNP;
offNP.x = (!horzSpan) ? 0.0 : fxaaQualityRcpFrame.x;
offNP.y = ( horzSpan) ? 0.0 : fxaaQualityRcpFrame.y;
if(!horzSpan) posB.x += lengthSign * 0.5;
if( horzSpan) posB.y += lengthSign * 0.5;
/*--------------------------------------------------------------------------*/
FxaaFloat2 posN;
posN.x = posB.x - offNP.x * FXAA_QUALITY_P0;
posN.y = posB.y - offNP.y * FXAA_QUALITY_P0;
FxaaFloat2 posP;
posP.x = posB.x + offNP.x * FXAA_QUALITY_P0;
posP.y = posB.y + offNP.y * FXAA_QUALITY_P0;
FxaaFloat subpixD = ((-2.0)*subpixC) + 3.0;
FxaaFloat lumaEndN = FxaaLuma(FxaaTexTop(tex, posN));
FxaaFloat subpixE = subpixC * subpixC;
FxaaFloat lumaEndP = FxaaLuma(FxaaTexTop(tex, posP));
/*--------------------------------------------------------------------------*/
if(!pairN) lumaNN = lumaSS;
FxaaFloat gradientScaled = gradient * 1.0/4.0;
FxaaFloat lumaMM = lumaM - lumaNN * 0.5;
FxaaFloat subpixF = subpixD * subpixE;
FxaaBool lumaMLTZero = lumaMM < 0.0;
/*--------------------------------------------------------------------------*/
lumaEndN -= lumaNN * 0.5;
lumaEndP -= lumaNN * 0.5;
FxaaBool doneN = abs(lumaEndN) >= gradientScaled;
FxaaBool doneP = abs(lumaEndP) >= gradientScaled;
if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P1;
if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P1;
FxaaBool doneNP = (!doneN) || (!doneP);
if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P1;
if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P1;
/*--------------------------------------------------------------------------*/
if(doneNP) {
if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
doneN = abs(lumaEndN) >= gradientScaled;
doneP = abs(lumaEndP) >= gradientScaled;
if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P2;
if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P2;
doneNP = (!doneN) || (!doneP);
if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P2;
if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P2;
/*--------------------------------------------------------------------------*/
#if (FXAA_QUALITY_PS > 3)
if(doneNP) {
if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
doneN = abs(lumaEndN) >= gradientScaled;
doneP = abs(lumaEndP) >= gradientScaled;
if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P3;
if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P3;
doneNP = (!doneN) || (!doneP);
if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P3;
if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P3;
/*--------------------------------------------------------------------------*/
#if (FXAA_QUALITY_PS > 4)
if(doneNP) {
if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
doneN = abs(lumaEndN) >= gradientScaled;
doneP = abs(lumaEndP) >= gradientScaled;
if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P4;
if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P4;
doneNP = (!doneN) || (!doneP);
if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P4;
if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P4;
/*--------------------------------------------------------------------------*/
#if (FXAA_QUALITY_PS > 5)
if(doneNP) {
if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
doneN = abs(lumaEndN) >= gradientScaled;
doneP = abs(lumaEndP) >= gradientScaled;
if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P5;
if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P5;
doneNP = (!doneN) || (!doneP);
if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P5;
if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P5;
/*--------------------------------------------------------------------------*/
#if (FXAA_QUALITY_PS > 6)
if(doneNP) {
if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
doneN = abs(lumaEndN) >= gradientScaled;
doneP = abs(lumaEndP) >= gradientScaled;
if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P6;
if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P6;
doneNP = (!doneN) || (!doneP);
if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P6;
if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P6;
/*--------------------------------------------------------------------------*/
#if (FXAA_QUALITY_PS > 7)
if(doneNP) {
if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
doneN = abs(lumaEndN) >= gradientScaled;
doneP = abs(lumaEndP) >= gradientScaled;
if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P7;
if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P7;
doneNP = (!doneN) || (!doneP);
if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P7;
if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P7;
/*--------------------------------------------------------------------------*/
#if (FXAA_QUALITY_PS > 8)
if(doneNP) {
if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
doneN = abs(lumaEndN) >= gradientScaled;
doneP = abs(lumaEndP) >= gradientScaled;
if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P8;
if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P8;
doneNP = (!doneN) || (!doneP);
if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P8;
if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P8;
/*--------------------------------------------------------------------------*/
#if (FXAA_QUALITY_PS > 9)
if(doneNP) {
if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
doneN = abs(lumaEndN) >= gradientScaled;
doneP = abs(lumaEndP) >= gradientScaled;
if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P9;
if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P9;
doneNP = (!doneN) || (!doneP);
if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P9;
if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P9;
/*--------------------------------------------------------------------------*/
#if (FXAA_QUALITY_PS > 10)
if(doneNP) {
if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
doneN = abs(lumaEndN) >= gradientScaled;
doneP = abs(lumaEndP) >= gradientScaled;
if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P10;
if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P10;
doneNP = (!doneN) || (!doneP);
if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P10;
if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P10;
/*--------------------------------------------------------------------------*/
#if (FXAA_QUALITY_PS > 11)
if(doneNP) {
if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
doneN = abs(lumaEndN) >= gradientScaled;
doneP = abs(lumaEndP) >= gradientScaled;
if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P11;
if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P11;
doneNP = (!doneN) || (!doneP);
if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P11;
if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P11;
/*--------------------------------------------------------------------------*/
#if (FXAA_QUALITY_PS > 12)
if(doneNP) {
if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
doneN = abs(lumaEndN) >= gradientScaled;
doneP = abs(lumaEndP) >= gradientScaled;
if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P12;
if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P12;
doneNP = (!doneN) || (!doneP);
if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P12;
if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P12;
/*--------------------------------------------------------------------------*/
}
#endif
/*--------------------------------------------------------------------------*/
}
#endif
/*--------------------------------------------------------------------------*/
}
#endif
/*--------------------------------------------------------------------------*/
}
#endif
/*--------------------------------------------------------------------------*/
}
#endif
/*--------------------------------------------------------------------------*/
}
#endif
/*--------------------------------------------------------------------------*/
}
#endif
/*--------------------------------------------------------------------------*/
}
#endif
/*--------------------------------------------------------------------------*/
}
#endif
/*--------------------------------------------------------------------------*/
}
#endif
/*--------------------------------------------------------------------------*/
}
/*--------------------------------------------------------------------------*/
FxaaFloat dstN = posM.x - posN.x;
FxaaFloat dstP = posP.x - posM.x;
if(!horzSpan) dstN = posM.y - posN.y;
if(!horzSpan) dstP = posP.y - posM.y;
/*--------------------------------------------------------------------------*/
FxaaBool goodSpanN = (lumaEndN < 0.0) != lumaMLTZero;
FxaaFloat spanLength = (dstP + dstN);
FxaaBool goodSpanP = (lumaEndP < 0.0) != lumaMLTZero;
FxaaFloat spanLengthRcp = 1.0/spanLength;
/*--------------------------------------------------------------------------*/
FxaaBool directionN = dstN < dstP;
FxaaFloat dst = min(dstN, dstP);
FxaaBool goodSpan = directionN ? goodSpanN : goodSpanP;
FxaaFloat subpixG = subpixF * subpixF;
FxaaFloat pixelOffset = (dst * (-spanLengthRcp)) + 0.5;
FxaaFloat subpixH = subpixG * fxaaQualitySubpix;
/*--------------------------------------------------------------------------*/
FxaaFloat pixelOffsetGood = goodSpan ? pixelOffset : 0.0;
FxaaFloat pixelOffsetSubpix = max(pixelOffsetGood, subpixH);
if(!horzSpan) posM.x += pixelOffsetSubpix * lengthSign;
if( horzSpan) posM.y += pixelOffsetSubpix * lengthSign;
return FxaaFloat4(FxaaTexTop(tex, posM).xyz, lumaM);
}
`,HTe=`uniform vec4 u_initialColor;
#if TEXTURE_UNITS > 0
uniform sampler2D u_dayTextures[TEXTURE_UNITS];
uniform vec4 u_dayTextureTranslationAndScale[TEXTURE_UNITS];
uniform bool u_dayTextureUseWebMercatorT[TEXTURE_UNITS];
#ifdef APPLY_ALPHA
uniform float u_dayTextureAlpha[TEXTURE_UNITS];
#endif
#ifdef APPLY_DAY_NIGHT_ALPHA
uniform float u_dayTextureNightAlpha[TEXTURE_UNITS];
uniform float u_dayTextureDayAlpha[TEXTURE_UNITS];
#endif
#ifdef APPLY_SPLIT
uniform float u_dayTextureSplit[TEXTURE_UNITS];
#endif
#ifdef APPLY_BRIGHTNESS
uniform float u_dayTextureBrightness[TEXTURE_UNITS];
#endif
#ifdef APPLY_CONTRAST
uniform float u_dayTextureContrast[TEXTURE_UNITS];
#endif
#ifdef APPLY_HUE
uniform float u_dayTextureHue[TEXTURE_UNITS];
#endif
#ifdef APPLY_SATURATION
uniform float u_dayTextureSaturation[TEXTURE_UNITS];
#endif
#ifdef APPLY_GAMMA
uniform float u_dayTextureOneOverGamma[TEXTURE_UNITS];
#endif
#ifdef APPLY_IMAGERY_CUTOUT
uniform vec4 u_dayTextureCutoutRectangles[TEXTURE_UNITS];
#endif
#ifdef APPLY_COLOR_TO_ALPHA
uniform vec4 u_colorsToAlpha[TEXTURE_UNITS];
#endif
uniform vec4 u_dayTextureTexCoordsRectangle[TEXTURE_UNITS];
#endif
#ifdef SHOW_REFLECTIVE_OCEAN
uniform sampler2D u_waterMask;
uniform vec4 u_waterMaskTranslationAndScale;
uniform float u_zoomedOutOceanSpecularIntensity;
#endif
#ifdef SHOW_OCEAN_WAVES
uniform sampler2D u_oceanNormalMap;
#endif
#if defined(ENABLE_DAYNIGHT_SHADING) || defined(GROUND_ATMOSPHERE)
uniform vec2 u_lightingFadeDistance;
#endif
#ifdef TILE_LIMIT_RECTANGLE
uniform vec4 u_cartographicLimitRectangle;
#endif
#ifdef GROUND_ATMOSPHERE
uniform vec2 u_nightFadeDistance;
#endif
#ifdef ENABLE_CLIPPING_PLANES
uniform highp sampler2D u_clippingPlanes;
uniform mat4 u_clippingPlanesMatrix;
uniform vec4 u_clippingPlanesEdgeStyle;
#endif
#if defined(GROUND_ATMOSPHERE) || defined(FOG) && defined(DYNAMIC_ATMOSPHERE_LIGHTING) && (defined(ENABLE_VERTEX_LIGHTING) || defined(ENABLE_DAYNIGHT_SHADING))
uniform float u_minimumBrightness;
#endif
#ifdef COLOR_CORRECT
uniform vec3 u_hsbShift; // Hue, saturation, brightness
#endif
#ifdef HIGHLIGHT_FILL_TILE
uniform vec4 u_fillHighlightColor;
#endif
#ifdef TRANSLUCENT
uniform vec4 u_frontFaceAlphaByDistance;
uniform vec4 u_backFaceAlphaByDistance;
uniform vec4 u_translucencyRectangle;
#endif
#ifdef UNDERGROUND_COLOR
uniform vec4 u_undergroundColor;
uniform vec4 u_undergroundColorAlphaByDistance;
#endif
#ifdef ENABLE_VERTEX_LIGHTING
uniform float u_lambertDiffuseMultiplier;
uniform float u_vertexShadowDarkness;
#endif
varying vec3 v_positionMC;
varying vec3 v_positionEC;
varying vec3 v_textureCoordinates;
varying vec3 v_normalMC;
varying vec3 v_normalEC;
#ifdef APPLY_MATERIAL
varying float v_height;
varying float v_slope;
varying float v_aspect;
#endif
#if defined(FOG) || defined(GROUND_ATMOSPHERE) || defined(UNDERGROUND_COLOR) || defined(TRANSLUCENT)
varying float v_distance;
#endif
#if defined(GROUND_ATMOSPHERE) || defined(FOG)
varying vec3 v_atmosphereRayleighColor;
varying vec3 v_atmosphereMieColor;
varying float v_atmosphereOpacity;
#endif
#if defined(UNDERGROUND_COLOR) || defined(TRANSLUCENT)
float interpolateByDistance(vec4 nearFarScalar, float distance)
{
float startDistance = nearFarScalar.x;
float startValue = nearFarScalar.y;
float endDistance = nearFarScalar.z;
float endValue = nearFarScalar.w;
float t = clamp((distance - startDistance) / (endDistance - startDistance), 0.0, 1.0);
return mix(startValue, endValue, t);
}
#endif
#if defined(UNDERGROUND_COLOR) || defined(TRANSLUCENT) || defined(APPLY_MATERIAL)
vec4 alphaBlend(vec4 sourceColor, vec4 destinationColor)
{
return sourceColor * vec4(sourceColor.aaa, 1.0) + destinationColor * (1.0 - sourceColor.a);
}
#endif
#ifdef TRANSLUCENT
bool inTranslucencyRectangle()
{
return
v_textureCoordinates.x > u_translucencyRectangle.x &&
v_textureCoordinates.x < u_translucencyRectangle.z &&
v_textureCoordinates.y > u_translucencyRectangle.y &&
v_textureCoordinates.y < u_translucencyRectangle.w;
}
#endif
vec4 sampleAndBlend(
vec4 previousColor,
sampler2D textureToSample,
vec2 tileTextureCoordinates,
vec4 textureCoordinateRectangle,
vec4 textureCoordinateTranslationAndScale,
float textureAlpha,
float textureNightAlpha,
float textureDayAlpha,
float textureBrightness,
float textureContrast,
float textureHue,
float textureSaturation,
float textureOneOverGamma,
float split,
vec4 colorToAlpha,
float nightBlend)
{
// This crazy step stuff sets the alpha to 0.0 if this following condition is true:
// tileTextureCoordinates.s < textureCoordinateRectangle.s ||
// tileTextureCoordinates.s > textureCoordinateRectangle.p ||
// tileTextureCoordinates.t < textureCoordinateRectangle.t ||
// tileTextureCoordinates.t > textureCoordinateRectangle.q
// In other words, the alpha is zero if the fragment is outside the rectangle
// covered by this texture. Would an actual 'if' yield better performance?
vec2 alphaMultiplier = step(textureCoordinateRectangle.st, tileTextureCoordinates);
textureAlpha = textureAlpha * alphaMultiplier.x * alphaMultiplier.y;
alphaMultiplier = step(vec2(0.0), textureCoordinateRectangle.pq - tileTextureCoordinates);
textureAlpha = textureAlpha * alphaMultiplier.x * alphaMultiplier.y;
#if defined(APPLY_DAY_NIGHT_ALPHA) && defined(ENABLE_DAYNIGHT_SHADING)
textureAlpha *= mix(textureDayAlpha, textureNightAlpha, nightBlend);
#endif
vec2 translation = textureCoordinateTranslationAndScale.xy;
vec2 scale = textureCoordinateTranslationAndScale.zw;
vec2 textureCoordinates = tileTextureCoordinates * scale + translation;
vec4 value = texture2D(textureToSample, textureCoordinates);
vec3 color = value.rgb;
float alpha = value.a;
#ifdef APPLY_COLOR_TO_ALPHA
vec3 colorDiff = abs(color.rgb - colorToAlpha.rgb);
colorDiff.r = max(max(colorDiff.r, colorDiff.g), colorDiff.b);
alpha = czm_branchFreeTernary(colorDiff.r < colorToAlpha.a, 0.0, alpha);
#endif
#if !defined(APPLY_GAMMA)
vec4 tempColor = czm_gammaCorrect(vec4(color, alpha));
color = tempColor.rgb;
alpha = tempColor.a;
#else
color = pow(color, vec3(textureOneOverGamma));
#endif
#ifdef APPLY_SPLIT
float splitPosition = czm_splitPosition;
// Split to the left
if (split < 0.0 && gl_FragCoord.x > splitPosition) {
alpha = 0.0;
}
// Split to the right
else if (split > 0.0 && gl_FragCoord.x < splitPosition) {
alpha = 0.0;
}
#endif
#ifdef APPLY_BRIGHTNESS
color = mix(vec3(0.0), color, textureBrightness);
#endif
#ifdef APPLY_CONTRAST
color = mix(vec3(0.5), color, textureContrast);
#endif
#ifdef APPLY_HUE
color = czm_hue(color, textureHue);
#endif
#ifdef APPLY_SATURATION
color = czm_saturation(color, textureSaturation);
#endif
float sourceAlpha = alpha * textureAlpha;
float outAlpha = mix(previousColor.a, 1.0, sourceAlpha);
outAlpha += sign(outAlpha) - 1.0;
vec3 outColor = mix(previousColor.rgb * previousColor.a, color, sourceAlpha) / outAlpha;
// When rendering imagery for a tile in multiple passes,
// some GPU/WebGL implementation combinations will not blend fragments in
// additional passes correctly if their computation includes an unmasked
// divide-by-zero operation,
// even if it's not in the output or if the output has alpha zero.
//
// For example, without sanitization for outAlpha,
// this renders without artifacts:
// if (outAlpha == 0.0) { outColor = vec3(0.0); }
//
// but using czm_branchFreeTernary will cause portions of the tile that are
// alpha-zero in the additional pass to render as black instead of blending
// with the previous pass:
// outColor = czm_branchFreeTernary(outAlpha == 0.0, vec3(0.0), outColor);
//
// So instead, sanitize against divide-by-zero,
// store this state on the sign of outAlpha, and correct on return.
return vec4(outColor, max(outAlpha, 0.0));
}
vec3 colorCorrect(vec3 rgb) {
#ifdef COLOR_CORRECT
// Convert rgb color to hsb
vec3 hsb = czm_RGBToHSB(rgb);
// Perform hsb shift
hsb.x += u_hsbShift.x; // hue
hsb.y = clamp(hsb.y + u_hsbShift.y, 0.0, 1.0); // saturation
hsb.z = hsb.z > czm_epsilon7 ? hsb.z + u_hsbShift.z : 0.0; // brightness
// Convert shifted hsb back to rgb
rgb = czm_HSBToRGB(hsb);
#endif
return rgb;
}
vec4 computeDayColor(vec4 initialColor, vec3 textureCoordinates, float nightBlend);
vec4 computeWaterColor(vec3 positionEyeCoordinates, vec2 textureCoordinates, mat3 enuToEye, vec4 imageryColor, float specularMapValue, float fade);
const float fExposure = 2.0;
vec3 computeEllipsoidPosition()
{
float mpp = czm_metersPerPixel(vec4(0.0, 0.0, -czm_currentFrustum.x, 1.0), 1.0);
vec2 xy = gl_FragCoord.xy / czm_viewport.zw * 2.0 - vec2(1.0);
xy *= czm_viewport.zw * mpp * 0.5;
vec3 direction = normalize(vec3(xy, -czm_currentFrustum.x));
czm_ray ray = czm_ray(vec3(0.0), direction);
vec3 ellipsoid_center = czm_view[3].xyz;
czm_raySegment intersection = czm_rayEllipsoidIntersectionInterval(ray, ellipsoid_center, czm_ellipsoidInverseRadii);
vec3 ellipsoidPosition = czm_pointAlongRay(ray, intersection.start);
return (czm_inverseView * vec4(ellipsoidPosition, 1.0)).xyz;
}
void main()
{
#ifdef TILE_LIMIT_RECTANGLE
if (v_textureCoordinates.x < u_cartographicLimitRectangle.x || u_cartographicLimitRectangle.z < v_textureCoordinates.x ||
v_textureCoordinates.y < u_cartographicLimitRectangle.y || u_cartographicLimitRectangle.w < v_textureCoordinates.y)
{
discard;
}
#endif
#ifdef ENABLE_CLIPPING_PLANES
float clipDistance = clip(gl_FragCoord, u_clippingPlanes, u_clippingPlanesMatrix);
#endif
#if defined(SHOW_REFLECTIVE_OCEAN) || defined(ENABLE_DAYNIGHT_SHADING) || defined(HDR)
vec3 normalMC = czm_geodeticSurfaceNormal(v_positionMC, vec3(0.0), vec3(1.0)); // normalized surface normal in model coordinates
vec3 normalEC = czm_normal3D * normalMC; // normalized surface normal in eye coordiantes
#endif
#if defined(APPLY_DAY_NIGHT_ALPHA) && defined(ENABLE_DAYNIGHT_SHADING)
float nightBlend = 1.0 - clamp(czm_getLambertDiffuse(czm_lightDirectionEC, normalEC) * 5.0, 0.0, 1.0);
#else
float nightBlend = 0.0;
#endif
// The clamp below works around an apparent bug in Chrome Canary v23.0.1241.0
// where the fragment shader sees textures coordinates < 0.0 and > 1.0 for the
// fragments on the edges of tiles even though the vertex shader is outputting
// coordinates strictly in the 0-1 range.
vec4 color = computeDayColor(u_initialColor, clamp(v_textureCoordinates, 0.0, 1.0), nightBlend);
#ifdef SHOW_TILE_BOUNDARIES
if (v_textureCoordinates.x < (1.0/256.0) || v_textureCoordinates.x > (255.0/256.0) ||
v_textureCoordinates.y < (1.0/256.0) || v_textureCoordinates.y > (255.0/256.0))
{
color = vec4(1.0, 0.0, 0.0, 1.0);
}
#endif
#if defined(ENABLE_DAYNIGHT_SHADING) || defined(GROUND_ATMOSPHERE)
float cameraDist;
if (czm_sceneMode == czm_sceneMode2D)
{
cameraDist = max(czm_frustumPlanes.x - czm_frustumPlanes.y, czm_frustumPlanes.w - czm_frustumPlanes.z) * 0.5;
}
else if (czm_sceneMode == czm_sceneModeColumbusView)
{
cameraDist = -czm_view[3].z;
}
else
{
cameraDist = length(czm_view[3]);
}
float fadeOutDist = u_lightingFadeDistance.x;
float fadeInDist = u_lightingFadeDistance.y;
if (czm_sceneMode != czm_sceneMode3D) {
vec3 radii = czm_ellipsoidRadii;
float maxRadii = max(radii.x, max(radii.y, radii.z));
fadeOutDist -= maxRadii;
fadeInDist -= maxRadii;
}
float fade = clamp((cameraDist - fadeOutDist) / (fadeInDist - fadeOutDist), 0.0, 1.0);
#else
float fade = 0.0;
#endif
#ifdef SHOW_REFLECTIVE_OCEAN
vec2 waterMaskTranslation = u_waterMaskTranslationAndScale.xy;
vec2 waterMaskScale = u_waterMaskTranslationAndScale.zw;
vec2 waterMaskTextureCoordinates = v_textureCoordinates.xy * waterMaskScale + waterMaskTranslation;
waterMaskTextureCoordinates.y = 1.0 - waterMaskTextureCoordinates.y;
float mask = texture2D(u_waterMask, waterMaskTextureCoordinates).r;
if (mask > 0.0)
{
mat3 enuToEye = czm_eastNorthUpToEyeCoordinates(v_positionMC, normalEC);
vec2 ellipsoidTextureCoordinates = czm_ellipsoidWgs84TextureCoordinates(normalMC);
vec2 ellipsoidFlippedTextureCoordinates = czm_ellipsoidWgs84TextureCoordinates(normalMC.zyx);
vec2 textureCoordinates = mix(ellipsoidTextureCoordinates, ellipsoidFlippedTextureCoordinates, czm_morphTime * smoothstep(0.9, 0.95, normalMC.z));
color = computeWaterColor(v_positionEC, textureCoordinates, enuToEye, color, mask, fade);
}
#endif
#ifdef APPLY_MATERIAL
czm_materialInput materialInput;
materialInput.st = v_textureCoordinates.st;
materialInput.normalEC = normalize(v_normalEC);
materialInput.positionToEyeEC = -v_positionEC;
materialInput.tangentToEyeMatrix = czm_eastNorthUpToEyeCoordinates(v_positionMC, normalize(v_normalEC));
materialInput.slope = v_slope;
materialInput.height = v_height;
materialInput.aspect = v_aspect;
czm_material material = czm_getMaterial(materialInput);
vec4 materialColor = vec4(material.diffuse, material.alpha);
color = alphaBlend(materialColor, color);
#endif
#ifdef ENABLE_VERTEX_LIGHTING
float diffuseIntensity = clamp(czm_getLambertDiffuse(czm_lightDirectionEC, normalize(v_normalEC)) * u_lambertDiffuseMultiplier + u_vertexShadowDarkness, 0.0, 1.0);
vec4 finalColor = vec4(color.rgb * czm_lightColor * diffuseIntensity, color.a);
#elif defined(ENABLE_DAYNIGHT_SHADING)
float diffuseIntensity = clamp(czm_getLambertDiffuse(czm_lightDirectionEC, normalEC) * 5.0 + 0.3, 0.0, 1.0);
diffuseIntensity = mix(1.0, diffuseIntensity, fade);
vec4 finalColor = vec4(color.rgb * czm_lightColor * diffuseIntensity, color.a);
#else
vec4 finalColor = color;
#endif
#ifdef ENABLE_CLIPPING_PLANES
vec4 clippingPlanesEdgeColor = vec4(1.0);
clippingPlanesEdgeColor.rgb = u_clippingPlanesEdgeStyle.rgb;
float clippingPlanesEdgeWidth = u_clippingPlanesEdgeStyle.a;
if (clipDistance < clippingPlanesEdgeWidth)
{
finalColor = clippingPlanesEdgeColor;
}
#endif
#ifdef HIGHLIGHT_FILL_TILE
finalColor = vec4(mix(finalColor.rgb, u_fillHighlightColor.rgb, u_fillHighlightColor.a), finalColor.a);
#endif
#if defined(DYNAMIC_ATMOSPHERE_LIGHTING_FROM_SUN)
vec3 atmosphereLightDirection = czm_sunDirectionWC;
#else
vec3 atmosphereLightDirection = czm_lightDirectionWC;
#endif
#if defined(GROUND_ATMOSPHERE) || defined(FOG)
if (!czm_backFacing())
{
bool dynamicLighting = false;
#if defined(DYNAMIC_ATMOSPHERE_LIGHTING) && (defined(ENABLE_DAYNIGHT_SHADING) || defined(ENABLE_VERTEX_LIGHTING))
dynamicLighting = true;
#endif
vec3 rayleighColor;
vec3 mieColor;
float opacity;
vec3 positionWC;
vec3 lightDirection;
// When the camera is far away (camera distance > nightFadeOutDistance), the scattering is computed in the fragment shader.
// Otherwise, the scattering is computed in the vertex shader.
#ifdef PER_FRAGMENT_GROUND_ATMOSPHERE
positionWC = computeEllipsoidPosition();
lightDirection = czm_branchFreeTernary(dynamicLighting, atmosphereLightDirection, normalize(positionWC));
computeAtmosphereScattering(
positionWC,
lightDirection,
rayleighColor,
mieColor,
opacity
);
#else
positionWC = v_positionMC;
lightDirection = czm_branchFreeTernary(dynamicLighting, atmosphereLightDirection, normalize(positionWC));
rayleighColor = v_atmosphereRayleighColor;
mieColor = v_atmosphereMieColor;
opacity = v_atmosphereOpacity;
#endif
rayleighColor = colorCorrect(rayleighColor);
mieColor = colorCorrect(mieColor);
vec4 groundAtmosphereColor = computeAtmosphereColor(positionWC, lightDirection, rayleighColor, mieColor, opacity);
// Fog is applied to tiles selected for fog, close to the Earth.
#ifdef FOG
vec3 fogColor = groundAtmosphereColor.rgb;
// If there is lighting, apply that to the fog.
#if defined(DYNAMIC_ATMOSPHERE_LIGHTING) && (defined(ENABLE_VERTEX_LIGHTING) || defined(ENABLE_DAYNIGHT_SHADING))
float darken = clamp(dot(normalize(czm_viewerPositionWC), atmosphereLightDirection), u_minimumBrightness, 1.0);
fogColor *= darken;
#endif
#ifndef HDR
fogColor.rgb = czm_acesTonemapping(fogColor.rgb);
fogColor.rgb = czm_inverseGamma(fogColor.rgb);
#endif
const float modifier = 0.15;
finalColor = vec4(czm_fog(v_distance, finalColor.rgb, fogColor.rgb, modifier), finalColor.a);
#else
// The transmittance is based on optical depth i.e. the length of segment of the ray inside the atmosphere.
// This value is larger near the "circumference", as it is further away from the camera. We use it to
// brighten up that area of the ground atmosphere.
const float transmittanceModifier = 0.5;
float transmittance = transmittanceModifier + clamp(1.0 - groundAtmosphereColor.a, 0.0, 1.0);
vec3 finalAtmosphereColor = finalColor.rgb + groundAtmosphereColor.rgb * transmittance;
#if defined(DYNAMIC_ATMOSPHERE_LIGHTING) && (defined(ENABLE_VERTEX_LIGHTING) || defined(ENABLE_DAYNIGHT_SHADING))
float fadeInDist = u_nightFadeDistance.x;
float fadeOutDist = u_nightFadeDistance.y;
float sunlitAtmosphereIntensity = clamp((cameraDist - fadeOutDist) / (fadeInDist - fadeOutDist), 0.05, 1.0);
float darken = clamp(dot(normalize(positionWC), atmosphereLightDirection), 0.0, 1.0);
vec3 darkenendGroundAtmosphereColor = mix(groundAtmosphereColor.rgb, finalAtmosphereColor.rgb, darken);
finalAtmosphereColor = mix(darkenendGroundAtmosphereColor, finalAtmosphereColor, sunlitAtmosphereIntensity);
#endif
#ifndef HDR
finalAtmosphereColor.rgb = vec3(1.0) - exp(-fExposure * finalAtmosphereColor.rgb);
#else
finalAtmosphereColor.rgb = czm_saturation(finalAtmosphereColor.rgb, 1.6);
#endif
finalColor.rgb = mix(finalColor.rgb, finalAtmosphereColor.rgb, fade);
#endif
}
#endif
#ifdef UNDERGROUND_COLOR
if (czm_backFacing())
{
float distanceFromEllipsoid = max(czm_eyeHeight, 0.0);
float distance = max(v_distance - distanceFromEllipsoid, 0.0);
float blendAmount = interpolateByDistance(u_undergroundColorAlphaByDistance, distance);
vec4 undergroundColor = vec4(u_undergroundColor.rgb, u_undergroundColor.a * blendAmount);
finalColor = alphaBlend(undergroundColor, finalColor);
}
#endif
#ifdef TRANSLUCENT
if (inTranslucencyRectangle())
{
vec4 alphaByDistance = gl_FrontFacing ? u_frontFaceAlphaByDistance : u_backFaceAlphaByDistance;
finalColor.a *= interpolateByDistance(alphaByDistance, v_distance);
}
#endif
gl_FragColor = finalColor;
}
#ifdef SHOW_REFLECTIVE_OCEAN
float waveFade(float edge0, float edge1, float x)
{
float y = clamp((x - edge0) / (edge1 - edge0), 0.0, 1.0);
return pow(1.0 - y, 5.0);
}
float linearFade(float edge0, float edge1, float x)
{
return clamp((x - edge0) / (edge1 - edge0), 0.0, 1.0);
}
// Based on water rendering by Jonas Wagner:
// http://29a.ch/2012/7/19/webgl-terrain-rendering-water-fog
// low altitude wave settings
const float oceanFrequencyLowAltitude = 825000.0;
const float oceanAnimationSpeedLowAltitude = 0.004;
const float oceanOneOverAmplitudeLowAltitude = 1.0 / 2.0;
const float oceanSpecularIntensity = 0.5;
// high altitude wave settings
const float oceanFrequencyHighAltitude = 125000.0;
const float oceanAnimationSpeedHighAltitude = 0.008;
const float oceanOneOverAmplitudeHighAltitude = 1.0 / 2.0;
vec4 computeWaterColor(vec3 positionEyeCoordinates, vec2 textureCoordinates, mat3 enuToEye, vec4 imageryColor, float maskValue, float fade)
{
vec3 positionToEyeEC = -positionEyeCoordinates;
float positionToEyeECLength = length(positionToEyeEC);
// The double normalize below works around a bug in Firefox on Android devices.
vec3 normalizedPositionToEyeEC = normalize(normalize(positionToEyeEC));
// Fade out the waves as the camera moves far from the surface.
float waveIntensity = waveFade(70000.0, 1000000.0, positionToEyeECLength);
#ifdef SHOW_OCEAN_WAVES
// high altitude waves
float time = czm_frameNumber * oceanAnimationSpeedHighAltitude;
vec4 noise = czm_getWaterNoise(u_oceanNormalMap, textureCoordinates * oceanFrequencyHighAltitude, time, 0.0);
vec3 normalTangentSpaceHighAltitude = vec3(noise.xy, noise.z * oceanOneOverAmplitudeHighAltitude);
// low altitude waves
time = czm_frameNumber * oceanAnimationSpeedLowAltitude;
noise = czm_getWaterNoise(u_oceanNormalMap, textureCoordinates * oceanFrequencyLowAltitude, time, 0.0);
vec3 normalTangentSpaceLowAltitude = vec3(noise.xy, noise.z * oceanOneOverAmplitudeLowAltitude);
// blend the 2 wave layers based on distance to surface
float highAltitudeFade = linearFade(0.0, 60000.0, positionToEyeECLength);
float lowAltitudeFade = 1.0 - linearFade(20000.0, 60000.0, positionToEyeECLength);
vec3 normalTangentSpace =
(highAltitudeFade * normalTangentSpaceHighAltitude) +
(lowAltitudeFade * normalTangentSpaceLowAltitude);
normalTangentSpace = normalize(normalTangentSpace);
// fade out the normal perturbation as we move farther from the water surface
normalTangentSpace.xy *= waveIntensity;
normalTangentSpace = normalize(normalTangentSpace);
#else
vec3 normalTangentSpace = vec3(0.0, 0.0, 1.0);
#endif
vec3 normalEC = enuToEye * normalTangentSpace;
const vec3 waveHighlightColor = vec3(0.3, 0.45, 0.6);
// Use diffuse light to highlight the waves
float diffuseIntensity = czm_getLambertDiffuse(czm_lightDirectionEC, normalEC) * maskValue;
vec3 diffuseHighlight = waveHighlightColor * diffuseIntensity * (1.0 - fade);
#ifdef SHOW_OCEAN_WAVES
// Where diffuse light is low or non-existent, use wave highlights based solely on
// the wave bumpiness and no particular light direction.
float tsPerturbationRatio = normalTangentSpace.z;
vec3 nonDiffuseHighlight = mix(waveHighlightColor * 5.0 * (1.0 - tsPerturbationRatio), vec3(0.0), diffuseIntensity);
#else
vec3 nonDiffuseHighlight = vec3(0.0);
#endif
// Add specular highlights in 3D, and in all modes when zoomed in.
float specularIntensity = czm_getSpecular(czm_lightDirectionEC, normalizedPositionToEyeEC, normalEC, 10.0);
float surfaceReflectance = mix(0.0, mix(u_zoomedOutOceanSpecularIntensity, oceanSpecularIntensity, waveIntensity), maskValue);
float specular = specularIntensity * surfaceReflectance;
#ifdef HDR
specular *= 1.4;
float e = 0.2;
float d = 3.3;
float c = 1.7;
vec3 color = imageryColor.rgb + (c * (vec3(e) + imageryColor.rgb * d) * (diffuseHighlight + nonDiffuseHighlight + specular));
#else
vec3 color = imageryColor.rgb + diffuseHighlight + nonDiffuseHighlight + specular;
#endif
return vec4(color, imageryColor.a);
}
#endif // #ifdef SHOW_REFLECTIVE_OCEAN
`,VTe=`#ifdef QUANTIZATION_BITS12
attribute vec4 compressed0;
attribute float compressed1;
#else
attribute vec4 position3DAndHeight;
attribute vec4 textureCoordAndEncodedNormals;
#endif
#ifdef GEODETIC_SURFACE_NORMALS
attribute vec3 geodeticSurfaceNormal;
#endif
#ifdef EXAGGERATION
uniform vec2 u_terrainExaggerationAndRelativeHeight;
#endif
uniform vec3 u_center3D;
uniform mat4 u_modifiedModelView;
uniform mat4 u_modifiedModelViewProjection;
uniform vec4 u_tileRectangle;
// Uniforms for 2D Mercator projection
uniform vec2 u_southAndNorthLatitude;
uniform vec2 u_southMercatorYAndOneOverHeight;
varying vec3 v_positionMC;
varying vec3 v_positionEC;
varying vec3 v_textureCoordinates;
varying vec3 v_normalMC;
varying vec3 v_normalEC;
#ifdef APPLY_MATERIAL
varying float v_slope;
varying float v_aspect;
varying float v_height;
#endif
#if defined(FOG) || defined(GROUND_ATMOSPHERE) || defined(UNDERGROUND_COLOR) || defined(TRANSLUCENT)
varying float v_distance;
#endif
#if defined(FOG) || defined(GROUND_ATMOSPHERE)
varying vec3 v_atmosphereRayleighColor;
varying vec3 v_atmosphereMieColor;
varying float v_atmosphereOpacity;
#endif
// These functions are generated at runtime.
vec4 getPosition(vec3 position, float height, vec2 textureCoordinates);
float get2DYPositionFraction(vec2 textureCoordinates);
vec4 getPosition3DMode(vec3 position, float height, vec2 textureCoordinates)
{
return u_modifiedModelViewProjection * vec4(position, 1.0);
}
float get2DMercatorYPositionFraction(vec2 textureCoordinates)
{
// The width of a tile at level 11, in radians and assuming a single root tile, is
// 2.0 * czm_pi / pow(2.0, 11.0)
// We want to just linearly interpolate the 2D position from the texture coordinates
// when we're at this level or higher. The constant below is the expression
// above evaluated and then rounded up at the 4th significant digit.
const float maxTileWidth = 0.003068;
float positionFraction = textureCoordinates.y;
float southLatitude = u_southAndNorthLatitude.x;
float northLatitude = u_southAndNorthLatitude.y;
if (northLatitude - southLatitude > maxTileWidth)
{
float southMercatorY = u_southMercatorYAndOneOverHeight.x;
float oneOverMercatorHeight = u_southMercatorYAndOneOverHeight.y;
float currentLatitude = mix(southLatitude, northLatitude, textureCoordinates.y);
currentLatitude = clamp(currentLatitude, -czm_webMercatorMaxLatitude, czm_webMercatorMaxLatitude);
positionFraction = czm_latitudeToWebMercatorFraction(currentLatitude, southMercatorY, oneOverMercatorHeight);
}
return positionFraction;
}
float get2DGeographicYPositionFraction(vec2 textureCoordinates)
{
return textureCoordinates.y;
}
vec4 getPositionPlanarEarth(vec3 position, float height, vec2 textureCoordinates)
{
float yPositionFraction = get2DYPositionFraction(textureCoordinates);
vec4 rtcPosition2D = vec4(height, mix(u_tileRectangle.st, u_tileRectangle.pq, vec2(textureCoordinates.x, yPositionFraction)), 1.0);
return u_modifiedModelViewProjection * rtcPosition2D;
}
vec4 getPosition2DMode(vec3 position, float height, vec2 textureCoordinates)
{
return getPositionPlanarEarth(position, 0.0, textureCoordinates);
}
vec4 getPositionColumbusViewMode(vec3 position, float height, vec2 textureCoordinates)
{
return getPositionPlanarEarth(position, height, textureCoordinates);
}
vec4 getPositionMorphingMode(vec3 position, float height, vec2 textureCoordinates)
{
// We do not do RTC while morphing, so there is potential for jitter.
// This is unlikely to be noticeable, though.
vec3 position3DWC = position + u_center3D;
float yPositionFraction = get2DYPositionFraction(textureCoordinates);
vec4 position2DWC = vec4(height, mix(u_tileRectangle.st, u_tileRectangle.pq, vec2(textureCoordinates.x, yPositionFraction)), 1.0);
vec4 morphPosition = czm_columbusViewMorph(position2DWC, vec4(position3DWC, 1.0), czm_morphTime);
return czm_modelViewProjection * morphPosition;
}
#ifdef QUANTIZATION_BITS12
uniform vec2 u_minMaxHeight;
uniform mat4 u_scaleAndBias;
#endif
void main()
{
#ifdef QUANTIZATION_BITS12
vec2 xy = czm_decompressTextureCoordinates(compressed0.x);
vec2 zh = czm_decompressTextureCoordinates(compressed0.y);
vec3 position = vec3(xy, zh.x);
float height = zh.y;
vec2 textureCoordinates = czm_decompressTextureCoordinates(compressed0.z);
height = height * (u_minMaxHeight.y - u_minMaxHeight.x) + u_minMaxHeight.x;
position = (u_scaleAndBias * vec4(position, 1.0)).xyz;
#if (defined(ENABLE_VERTEX_LIGHTING) || defined(GENERATE_POSITION_AND_NORMAL)) && defined(INCLUDE_WEB_MERCATOR_Y)
float webMercatorT = czm_decompressTextureCoordinates(compressed0.w).x;
float encodedNormal = compressed1;
#elif defined(INCLUDE_WEB_MERCATOR_Y)
float webMercatorT = czm_decompressTextureCoordinates(compressed0.w).x;
float encodedNormal = 0.0;
#elif defined(ENABLE_VERTEX_LIGHTING) || defined(GENERATE_POSITION_AND_NORMAL)
float webMercatorT = textureCoordinates.y;
float encodedNormal = compressed0.w;
#else
float webMercatorT = textureCoordinates.y;
float encodedNormal = 0.0;
#endif
#else
// A single float per element
vec3 position = position3DAndHeight.xyz;
float height = position3DAndHeight.w;
vec2 textureCoordinates = textureCoordAndEncodedNormals.xy;
#if (defined(ENABLE_VERTEX_LIGHTING) || defined(GENERATE_POSITION_AND_NORMAL) || defined(APPLY_MATERIAL)) && defined(INCLUDE_WEB_MERCATOR_Y)
float webMercatorT = textureCoordAndEncodedNormals.z;
float encodedNormal = textureCoordAndEncodedNormals.w;
#elif defined(ENABLE_VERTEX_LIGHTING) || defined(GENERATE_POSITION_AND_NORMAL) || defined(APPLY_MATERIAL)
float webMercatorT = textureCoordinates.y;
float encodedNormal = textureCoordAndEncodedNormals.z;
#elif defined(INCLUDE_WEB_MERCATOR_Y)
float webMercatorT = textureCoordAndEncodedNormals.z;
float encodedNormal = 0.0;
#else
float webMercatorT = textureCoordinates.y;
float encodedNormal = 0.0;
#endif
#endif
vec3 position3DWC = position + u_center3D;
#ifdef GEODETIC_SURFACE_NORMALS
vec3 ellipsoidNormal = geodeticSurfaceNormal;
#else
vec3 ellipsoidNormal = normalize(position3DWC);
#endif
#if defined(EXAGGERATION) && defined(GEODETIC_SURFACE_NORMALS)
float exaggeration = u_terrainExaggerationAndRelativeHeight.x;
float relativeHeight = u_terrainExaggerationAndRelativeHeight.y;
float newHeight = (height - relativeHeight) * exaggeration + relativeHeight;
// stop from going through center of earth
float minRadius = min(min(czm_ellipsoidRadii.x, czm_ellipsoidRadii.y), czm_ellipsoidRadii.z);
newHeight = max(newHeight, -minRadius);
vec3 offset = ellipsoidNormal * (newHeight - height);
position += offset;
position3DWC += offset;
height = newHeight;
#endif
gl_Position = getPosition(position, height, textureCoordinates);
v_positionEC = (u_modifiedModelView * vec4(position, 1.0)).xyz;
v_positionMC = position3DWC; // position in model coordinates
v_textureCoordinates = vec3(textureCoordinates, webMercatorT);
#if defined(ENABLE_VERTEX_LIGHTING) || defined(GENERATE_POSITION_AND_NORMAL) || defined(APPLY_MATERIAL)
vec3 normalMC = czm_octDecode(encodedNormal);
#if defined(EXAGGERATION) && defined(GEODETIC_SURFACE_NORMALS)
vec3 projection = dot(normalMC, ellipsoidNormal) * ellipsoidNormal;
vec3 rejection = normalMC - projection;
normalMC = normalize(projection + rejection * exaggeration);
#endif
v_normalMC = normalMC;
v_normalEC = czm_normal3D * v_normalMC;
#endif
#if defined(FOG) || (defined(GROUND_ATMOSPHERE) && !defined(PER_FRAGMENT_GROUND_ATMOSPHERE))
bool dynamicLighting = false;
#if defined(DYNAMIC_ATMOSPHERE_LIGHTING) && (defined(ENABLE_DAYNIGHT_SHADING) || defined(ENABLE_VERTEX_LIGHTING))
dynamicLighting = true;
#endif
#if defined(DYNAMIC_ATMOSPHERE_LIGHTING_FROM_SUN)
vec3 atmosphereLightDirection = czm_sunDirectionWC;
#else
vec3 atmosphereLightDirection = czm_lightDirectionWC;
#endif
vec3 lightDirection = czm_branchFreeTernary(dynamicLighting, atmosphereLightDirection, normalize(position3DWC));
computeAtmosphereScattering(
position3DWC,
lightDirection,
v_atmosphereRayleighColor,
v_atmosphereMieColor,
v_atmosphereOpacity
);
#endif
#if defined(FOG) || defined(GROUND_ATMOSPHERE) || defined(UNDERGROUND_COLOR) || defined(TRANSLUCENT)
v_distance = length((czm_modelView3D * vec4(position3DWC, 1.0)).xyz);
#endif
#ifdef APPLY_MATERIAL
float northPoleZ = czm_ellipsoidRadii.z;
vec3 northPolePositionMC = vec3(0.0, 0.0, northPoleZ);
vec3 vectorEastMC = normalize(cross(northPolePositionMC - v_positionMC, ellipsoidNormal));
float dotProd = abs(dot(ellipsoidNormal, v_normalMC));
v_slope = acos(dotProd);
vec3 normalRejected = ellipsoidNormal * dotProd;
vec3 normalProjected = v_normalMC - normalRejected;
vec3 aspectVector = normalize(normalProjected);
v_aspect = acos(dot(aspectVector, vectorEastMC));
float determ = dot(cross(vectorEastMC, aspectVector), ellipsoidNormal);
v_aspect = czm_branchFreeTernary(determ < 0.0, 2.0 * czm_pi - v_aspect, v_aspect);
v_height = height;
#endif
}
`,UU=`void computeAtmosphereScattering(vec3 positionWC, vec3 lightDirection, out vec3 rayleighColor, out vec3 mieColor, out float opacity) {
vec3 cameraToPositionWC = positionWC - czm_viewerPositionWC;
vec3 cameraToPositionWCDirection = normalize(cameraToPositionWC);
czm_ray primaryRay = czm_ray(czm_viewerPositionWC, cameraToPositionWCDirection);
float atmosphereInnerRadius = length(positionWC);
computeScattering(
primaryRay,
length(cameraToPositionWC),
lightDirection,
atmosphereInnerRadius,
rayleighColor,
mieColor,
opacity
);
}
`,kTe=`varying vec2 v_textureCoordinates;
uniform float originalSize;
uniform sampler2D texture0;
uniform sampler2D texture1;
uniform sampler2D texture2;
uniform sampler2D texture3;
uniform sampler2D texture4;
uniform sampler2D texture5;
const float yMipLevel1 = 1.0 - (1.0 / pow(2.0, 1.0));
const float yMipLevel2 = 1.0 - (1.0 / pow(2.0, 2.0));
const float yMipLevel3 = 1.0 - (1.0 / pow(2.0, 3.0));
const float yMipLevel4 = 1.0 - (1.0 / pow(2.0, 4.0));
void main()
{
vec2 uv = v_textureCoordinates;
vec2 textureSize = vec2(originalSize * 1.5 + 2.0, originalSize);
vec2 pixel = 1.0 / textureSize;
float mipLevel = 0.0;
if (uv.x - pixel.x > (textureSize.y / textureSize.x))
{
mipLevel = 1.0;
if (uv.y - pixel.y > yMipLevel1)
{
mipLevel = 2.0;
if (uv.y - pixel.y * 3.0 > yMipLevel2)
{
mipLevel = 3.0;
if (uv.y - pixel.y * 5.0 > yMipLevel3)
{
mipLevel = 4.0;
if (uv.y - pixel.y * 7.0 > yMipLevel4)
{
mipLevel = 5.0;
}
}
}
}
}
if (mipLevel > 0.0)
{
float scale = pow(2.0, mipLevel);
uv.y -= (pixel.y * (mipLevel - 1.0) * 2.0);
uv.x *= ((textureSize.x - 2.0) / textureSize.y);
uv.x -= 1.0 + pixel.x;
uv.y -= (1.0 - (1.0 / pow(2.0, mipLevel - 1.0)));
uv *= scale;
}
else
{
uv.x *= (textureSize.x / textureSize.y);
}
if(mipLevel == 0.0)
{
gl_FragColor = texture2D(texture0, uv);
}
else if(mipLevel == 1.0)
{
gl_FragColor = texture2D(texture1, uv);
}
else if(mipLevel == 2.0)
{
gl_FragColor = texture2D(texture2, uv);
}
else if(mipLevel == 3.0)
{
gl_FragColor = texture2D(texture3, uv);
}
else if(mipLevel == 4.0)
{
gl_FragColor = texture2D(texture4, uv);
}
else if(mipLevel == 5.0)
{
gl_FragColor = texture2D(texture5, uv);
}
else
{
gl_FragColor = vec4(0.0);
}
}
`,GTe=`varying vec3 v_cubeMapCoordinates;
uniform samplerCube cubeMap;
void main()
{
vec4 rgba = textureCube(cubeMap, v_cubeMapCoordinates);
#ifdef RGBA_NORMALIZED
gl_FragColor = vec4(rgba.rgb, 1.0);
#else
float m = rgba.a * 16.0;
vec3 r = rgba.rgb * m;
gl_FragColor = vec4(r * r, 1.0);
#endif
}
`,WTe=`attribute vec4 position;
attribute vec3 cubeMapCoordinates;
varying vec3 v_cubeMapCoordinates;
void main()
{
gl_Position = position;
v_cubeMapCoordinates = cubeMapCoordinates;
}
`,DE=`varying vec4 v_color;
varying vec4 v_outlineColor;
varying float v_innerPercent;
varying float v_pixelDistance;
varying vec4 v_pickColor;
void main()
{
// The distance in UV space from this fragment to the center of the point, at most 0.5.
float distanceToCenter = length(gl_PointCoord - vec2(0.5));
// The max distance stops one pixel shy of the edge to leave space for anti-aliasing.
float maxDistance = max(0.0, 0.5 - v_pixelDistance);
float wholeAlpha = 1.0 - smoothstep(maxDistance, 0.5, distanceToCenter);
float innerAlpha = 1.0 - smoothstep(maxDistance * v_innerPercent, 0.5 * v_innerPercent, distanceToCenter);
vec4 color = mix(v_outlineColor, v_color, innerAlpha);
color.a *= wholeAlpha;
// Fully transparent parts of the billboard are not pickable.
#if !defined(OPAQUE) && !defined(TRANSLUCENT)
if (color.a < 0.005) // matches 0/255 and 1/255
{
discard;
}
#else
// The billboard is rendered twice. The opaque pass discards translucent fragments
// and the translucent pass discards opaque fragments.
#ifdef OPAQUE
if (color.a < 0.995) // matches < 254/255
{
discard;
}
#else
if (color.a >= 0.995) // matches 254/255 and 255/255
{
discard;
}
#endif
#endif
gl_FragColor = czm_gammaCorrect(color);
czm_writeLogDepth();
}
`,jTe=`uniform float u_maxTotalPointSize;
attribute vec4 positionHighAndSize;
attribute vec4 positionLowAndOutline;
attribute vec4 compressedAttribute0; // color, outlineColor, pick color
attribute vec4 compressedAttribute1; // show, translucency by distance, some free space
attribute vec4 scaleByDistance; // near, nearScale, far, farScale
attribute vec3 distanceDisplayConditionAndDisableDepth; // near, far, disableDepthTestDistance
varying vec4 v_color;
varying vec4 v_outlineColor;
varying float v_innerPercent;
varying float v_pixelDistance;
varying vec4 v_pickColor;
const float SHIFT_LEFT8 = 256.0;
const float SHIFT_RIGHT8 = 1.0 / 256.0;
void main()
{
// Modifying this shader may also require modifications to PointPrimitive._computeScreenSpacePosition
// unpack attributes
vec3 positionHigh = positionHighAndSize.xyz;
vec3 positionLow = positionLowAndOutline.xyz;
float outlineWidthBothSides = 2.0 * positionLowAndOutline.w;
float totalSize = positionHighAndSize.w + outlineWidthBothSides;
float outlinePercent = outlineWidthBothSides / totalSize;
// Scale in response to browser-zoom.
totalSize *= czm_pixelRatio;
float temp = compressedAttribute1.x * SHIFT_RIGHT8;
float show = floor(temp);
#ifdef EYE_DISTANCE_TRANSLUCENCY
vec4 translucencyByDistance;
translucencyByDistance.x = compressedAttribute1.z;
translucencyByDistance.z = compressedAttribute1.w;
translucencyByDistance.y = ((temp - floor(temp)) * SHIFT_LEFT8) / 255.0;
temp = compressedAttribute1.y * SHIFT_RIGHT8;
translucencyByDistance.w = ((temp - floor(temp)) * SHIFT_LEFT8) / 255.0;
#endif
///////////////////////////////////////////////////////////////////////////
vec4 color;
vec4 outlineColor;
vec4 pickColor;
// compressedAttribute0.z => pickColor.rgb
temp = compressedAttribute0.z * SHIFT_RIGHT8;
pickColor.b = (temp - floor(temp)) * SHIFT_LEFT8;
temp = floor(temp) * SHIFT_RIGHT8;
pickColor.g = (temp - floor(temp)) * SHIFT_LEFT8;
pickColor.r = floor(temp);
// compressedAttribute0.x => color.rgb
temp = compressedAttribute0.x * SHIFT_RIGHT8;
color.b = (temp - floor(temp)) * SHIFT_LEFT8;
temp = floor(temp) * SHIFT_RIGHT8;
color.g = (temp - floor(temp)) * SHIFT_LEFT8;
color.r = floor(temp);
// compressedAttribute0.y => outlineColor.rgb
temp = compressedAttribute0.y * SHIFT_RIGHT8;
outlineColor.b = (temp - floor(temp)) * SHIFT_LEFT8;
temp = floor(temp) * SHIFT_RIGHT8;
outlineColor.g = (temp - floor(temp)) * SHIFT_LEFT8;
outlineColor.r = floor(temp);
// compressedAttribute0.w => color.a, outlineColor.a, pickColor.a
temp = compressedAttribute0.w * SHIFT_RIGHT8;
pickColor.a = (temp - floor(temp)) * SHIFT_LEFT8;
pickColor = pickColor / 255.0;
temp = floor(temp) * SHIFT_RIGHT8;
outlineColor.a = (temp - floor(temp)) * SHIFT_LEFT8;
outlineColor /= 255.0;
color.a = floor(temp);
color /= 255.0;
///////////////////////////////////////////////////////////////////////////
vec4 p = czm_translateRelativeToEye(positionHigh, positionLow);
vec4 positionEC = czm_modelViewRelativeToEye * p;
///////////////////////////////////////////////////////////////////////////
#if defined(EYE_DISTANCE_SCALING) || defined(EYE_DISTANCE_TRANSLUCENCY) || defined(DISTANCE_DISPLAY_CONDITION) || defined(DISABLE_DEPTH_DISTANCE)
float lengthSq;
if (czm_sceneMode == czm_sceneMode2D)
{
// 2D camera distance is a special case
// treat all billboards as flattened to the z=0.0 plane
lengthSq = czm_eyeHeight2D.y;
}
else
{
lengthSq = dot(positionEC.xyz, positionEC.xyz);
}
#endif
#ifdef EYE_DISTANCE_SCALING
totalSize *= czm_nearFarScalar(scaleByDistance, lengthSq);
#endif
if (totalSize > 0.0) {
// Add padding for anti-aliasing on both sides.
totalSize += 3.0;
}
// Clamp to max point size.
totalSize = min(totalSize, u_maxTotalPointSize);
// If size is too small, push vertex behind near plane for clipping.
// Note that context.minimumAliasedPointSize "will be at most 1.0".
if (totalSize < 1.0)
{
positionEC.xyz = vec3(0.0);
totalSize = 1.0;
}
float translucency = 1.0;
#ifdef EYE_DISTANCE_TRANSLUCENCY
translucency = czm_nearFarScalar(translucencyByDistance, lengthSq);
// push vertex behind near plane for clipping
if (translucency < 0.004)
{
positionEC.xyz = vec3(0.0);
}
#endif
#ifdef DISTANCE_DISPLAY_CONDITION
float nearSq = distanceDisplayConditionAndDisableDepth.x;
float farSq = distanceDisplayConditionAndDisableDepth.y;
if (lengthSq < nearSq || lengthSq > farSq) {
// push vertex behind camera to force it to be clipped
positionEC.xyz = vec3(0.0, 0.0, 1.0);
}
#endif
gl_Position = czm_projection * positionEC;
czm_vertexLogDepth();
#ifdef DISABLE_DEPTH_DISTANCE
float disableDepthTestDistance = distanceDisplayConditionAndDisableDepth.z;
if (disableDepthTestDistance == 0.0 && czm_minimumDisableDepthTestDistance != 0.0)
{
disableDepthTestDistance = czm_minimumDisableDepthTestDistance;
}
if (disableDepthTestDistance != 0.0)
{
// Don't try to "multiply both sides" by w. Greater/less-than comparisons won't work for negative values of w.
float zclip = gl_Position.z / gl_Position.w;
bool clipped = (zclip < -1.0 || zclip > 1.0);
if (!clipped && (disableDepthTestDistance < 0.0 || (lengthSq > 0.0 && lengthSq < disableDepthTestDistance)))
{
// Position z on the near plane.
gl_Position.z = -gl_Position.w;
#ifdef LOG_DEPTH
czm_vertexLogDepth(vec4(czm_currentFrustum.x));
#endif
}
}
#endif
v_color = color;
v_color.a *= translucency * show;
v_outlineColor = outlineColor;
v_outlineColor.a *= translucency * show;
v_innerPercent = 1.0 - outlinePercent;
v_pixelDistance = 2.0 / totalSize;
gl_PointSize = totalSize * show;
gl_Position *= show;
v_pickColor = pickColor;
}
`,nT=`void clipLineSegmentToNearPlane(
vec3 p0,
vec3 p1,
out vec4 positionWC,
out bool clipped,
out bool culledByNearPlane,
out vec4 clippedPositionEC)
{
culledByNearPlane = false;
clipped = false;
vec3 p0ToP1 = p1 - p0;
float magnitude = length(p0ToP1);
vec3 direction = normalize(p0ToP1);
// Distance that p0 is behind the near plane. Negative means p0 is
// in front of the near plane.
float endPoint0Distance = czm_currentFrustum.x + p0.z;
// Camera looks down -Z.
// When moving a point along +Z: LESS VISIBLE
// * Points in front of the camera move closer to the camera.
// * Points behind the camrea move farther away from the camera.
// When moving a point along -Z: MORE VISIBLE
// * Points in front of the camera move farther away from the camera.
// * Points behind the camera move closer to the camera.
// Positive denominator: -Z, becoming more visible
// Negative denominator: +Z, becoming less visible
// Nearly zero: parallel to near plane
float denominator = -direction.z;
if (endPoint0Distance > 0.0 && abs(denominator) < czm_epsilon7)
{
// p0 is behind the near plane and the line to p1 is nearly parallel to
// the near plane, so cull the segment completely.
culledByNearPlane = true;
}
else if (endPoint0Distance > 0.0)
{
// p0 is behind the near plane, and the line to p1 is moving distinctly
// toward or away from it.
// t = (-plane distance - dot(plane normal, ray origin)) / dot(plane normal, ray direction)
float t = endPoint0Distance / denominator;
if (t < 0.0 || t > magnitude)
{
// Near plane intersection is not between the two points.
// We already confirmed p0 is behind the naer plane, so now
// we know the entire segment is behind it.
culledByNearPlane = true;
}
else
{
// Segment crosses the near plane, update p0 to lie exactly on it.
p0 = p0 + t * direction;
// Numerical noise might put us a bit on the wrong side of the near plane.
// Don't let that happen.
p0.z = min(p0.z, -czm_currentFrustum.x);
clipped = true;
}
}
clippedPositionEC = vec4(p0, 1.0);
positionWC = czm_eyeToWindowCoordinates(clippedPositionEC);
}
vec4 getPolylineWindowCoordinatesEC(vec4 positionEC, vec4 prevEC, vec4 nextEC, float expandDirection, float width, bool usePrevious, out float angle)
{
// expandDirection +1 is to the _left_ when looking from positionEC toward nextEC.
#ifdef POLYLINE_DASH
// Compute the window coordinates of the points.
vec4 positionWindow = czm_eyeToWindowCoordinates(positionEC);
vec4 previousWindow = czm_eyeToWindowCoordinates(prevEC);
vec4 nextWindow = czm_eyeToWindowCoordinates(nextEC);
// Determine the relative screen space direction of the line.
vec2 lineDir;
if (usePrevious) {
lineDir = normalize(positionWindow.xy - previousWindow.xy);
}
else {
lineDir = normalize(nextWindow.xy - positionWindow.xy);
}
angle = atan(lineDir.x, lineDir.y) - 1.570796327; // precomputed atan(1,0)
// Quantize the angle so it doesn't change rapidly between segments.
angle = floor(angle / czm_piOverFour + 0.5) * czm_piOverFour;
#endif
vec4 clippedPrevWC, clippedPrevEC;
bool prevSegmentClipped, prevSegmentCulled;
clipLineSegmentToNearPlane(prevEC.xyz, positionEC.xyz, clippedPrevWC, prevSegmentClipped, prevSegmentCulled, clippedPrevEC);
vec4 clippedNextWC, clippedNextEC;
bool nextSegmentClipped, nextSegmentCulled;
clipLineSegmentToNearPlane(nextEC.xyz, positionEC.xyz, clippedNextWC, nextSegmentClipped, nextSegmentCulled, clippedNextEC);
bool segmentClipped, segmentCulled;
vec4 clippedPositionWC, clippedPositionEC;
clipLineSegmentToNearPlane(positionEC.xyz, usePrevious ? prevEC.xyz : nextEC.xyz, clippedPositionWC, segmentClipped, segmentCulled, clippedPositionEC);
if (segmentCulled)
{
return vec4(0.0, 0.0, 0.0, 1.0);
}
vec2 directionToPrevWC = normalize(clippedPrevWC.xy - clippedPositionWC.xy);
vec2 directionToNextWC = normalize(clippedNextWC.xy - clippedPositionWC.xy);
// If a segment was culled, we can't use the corresponding direction
// computed above. We should never see both of these be true without
// \`segmentCulled\` above also being true.
if (prevSegmentCulled)
{
directionToPrevWC = -directionToNextWC;
}
else if (nextSegmentCulled)
{
directionToNextWC = -directionToPrevWC;
}
vec2 thisSegmentForwardWC, otherSegmentForwardWC;
if (usePrevious)
{
thisSegmentForwardWC = -directionToPrevWC;
otherSegmentForwardWC = directionToNextWC;
}
else
{
thisSegmentForwardWC = directionToNextWC;
otherSegmentForwardWC = -directionToPrevWC;
}
vec2 thisSegmentLeftWC = vec2(-thisSegmentForwardWC.y, thisSegmentForwardWC.x);
vec2 leftWC = thisSegmentLeftWC;
float expandWidth = width * 0.5;
// When lines are split at the anti-meridian, the position may be at the
// same location as the next or previous position, and we need to handle
// that to avoid producing NaNs.
if (!czm_equalsEpsilon(prevEC.xyz - positionEC.xyz, vec3(0.0), czm_epsilon1) && !czm_equalsEpsilon(nextEC.xyz - positionEC.xyz, vec3(0.0), czm_epsilon1))
{
vec2 otherSegmentLeftWC = vec2(-otherSegmentForwardWC.y, otherSegmentForwardWC.x);
vec2 leftSumWC = thisSegmentLeftWC + otherSegmentLeftWC;
float leftSumLength = length(leftSumWC);
leftWC = leftSumLength < czm_epsilon6 ? thisSegmentLeftWC : (leftSumWC / leftSumLength);
// The sine of the angle between the two vectors is given by the formula
// |a x b| = |a||b|sin(theta)
// which is
// float sinAngle = length(cross(vec3(leftWC, 0.0), vec3(-thisSegmentForwardWC, 0.0)));
// Because the z components of both vectors are zero, the x and y coordinate will be zero.
// Therefore, the sine of the angle is just the z component of the cross product.
vec2 u = -thisSegmentForwardWC;
vec2 v = leftWC;
float sinAngle = abs(u.x * v.y - u.y * v.x);
expandWidth = clamp(expandWidth / sinAngle, 0.0, width * 2.0);
}
vec2 offset = leftWC * expandDirection * expandWidth * czm_pixelRatio;
return vec4(clippedPositionWC.xy + offset, -clippedPositionWC.z, 1.0) * (czm_projection * clippedPositionEC).w;
}
vec4 getPolylineWindowCoordinates(vec4 position, vec4 previous, vec4 next, float expandDirection, float width, bool usePrevious, out float angle)
{
vec4 positionEC = czm_modelViewRelativeToEye * position;
vec4 prevEC = czm_modelViewRelativeToEye * previous;
vec4 nextEC = czm_modelViewRelativeToEye * next;
return getPolylineWindowCoordinatesEC(positionEC, prevEC, nextEC, expandDirection, width, usePrevious, angle);
}
`,pq=`#ifdef VECTOR_TILE
uniform vec4 u_highlightColor;
#endif
varying vec2 v_st;
void main()
{
czm_materialInput materialInput;
vec2 st = v_st;
st.t = czm_readNonPerspective(st.t, gl_FragCoord.w);
materialInput.s = st.s;
materialInput.st = st;
materialInput.str = vec3(st, 0.0);
czm_material material = czm_getMaterial(materialInput);
gl_FragColor = vec4(material.diffuse + material.emission, material.alpha);
#ifdef VECTOR_TILE
gl_FragColor *= u_highlightColor;
#endif
czm_writeLogDepth();
}
`,qTe=`#ifdef GL_EXT_frag_depth
#extension GL_EXT_frag_depth : enable
#endif
varying vec4 v_startPlaneNormalEcAndHalfWidth;
varying vec4 v_endPlaneNormalEcAndBatchId;
varying vec4 v_rightPlaneEC; // Technically can compute distance for this here
varying vec4 v_endEcAndStartEcX;
varying vec4 v_texcoordNormalizationAndStartEcYZ;
#ifdef PER_INSTANCE_COLOR
varying vec4 v_color;
#endif
void main(void)
{
float logDepthOrDepth = czm_branchFreeTernary(czm_sceneMode == czm_sceneMode2D, gl_FragCoord.z, czm_unpackDepth(texture2D(czm_globeDepthTexture, gl_FragCoord.xy / czm_viewport.zw)));
vec3 ecStart = vec3(v_endEcAndStartEcX.w, v_texcoordNormalizationAndStartEcYZ.zw);
// Discard for sky
if (logDepthOrDepth == 0.0) {
#ifdef DEBUG_SHOW_VOLUME
gl_FragColor = vec4(1.0, 0.0, 0.0, 0.5);
return;
#else // DEBUG_SHOW_VOLUME
discard;
#endif // DEBUG_SHOW_VOLUME
}
vec4 eyeCoordinate = czm_windowToEyeCoordinates(gl_FragCoord.xy, logDepthOrDepth);
eyeCoordinate /= eyeCoordinate.w;
float halfMaxWidth = v_startPlaneNormalEcAndHalfWidth.w * czm_metersPerPixel(eyeCoordinate);
// Check distance of the eye coordinate against the right-facing plane
float widthwiseDistance = czm_planeDistance(v_rightPlaneEC, eyeCoordinate.xyz);
// Check eye coordinate against the mitering planes
float distanceFromStart = czm_planeDistance(v_startPlaneNormalEcAndHalfWidth.xyz, -dot(ecStart, v_startPlaneNormalEcAndHalfWidth.xyz), eyeCoordinate.xyz);
float distanceFromEnd = czm_planeDistance(v_endPlaneNormalEcAndBatchId.xyz, -dot(v_endEcAndStartEcX.xyz, v_endPlaneNormalEcAndBatchId.xyz), eyeCoordinate.xyz);
if (abs(widthwiseDistance) > halfMaxWidth || distanceFromStart < 0.0 || distanceFromEnd < 0.0) {
#ifdef DEBUG_SHOW_VOLUME
gl_FragColor = vec4(1.0, 0.0, 0.0, 0.5);
return;
#else // DEBUG_SHOW_VOLUME
discard;
#endif // DEBUG_SHOW_VOLUME
}
// Check distance of the eye coordinate against start and end planes with normals in the right plane.
// For computing unskewed lengthwise texture coordinate.
// Can also be used for clipping extremely pointy miters, but in practice unnecessary because of miter breaking.
// aligned plane: cross the right plane normal with miter plane normal, then cross the result with right again to point it more "forward"
vec3 alignedPlaneNormal;
// start aligned plane
alignedPlaneNormal = cross(v_rightPlaneEC.xyz, v_startPlaneNormalEcAndHalfWidth.xyz);
alignedPlaneNormal = normalize(cross(alignedPlaneNormal, v_rightPlaneEC.xyz));
distanceFromStart = czm_planeDistance(alignedPlaneNormal, -dot(alignedPlaneNormal, ecStart), eyeCoordinate.xyz);
// end aligned plane
alignedPlaneNormal = cross(v_rightPlaneEC.xyz, v_endPlaneNormalEcAndBatchId.xyz);
alignedPlaneNormal = normalize(cross(alignedPlaneNormal, v_rightPlaneEC.xyz));
distanceFromEnd = czm_planeDistance(alignedPlaneNormal, -dot(alignedPlaneNormal, v_endEcAndStartEcX.xyz), eyeCoordinate.xyz);
#ifdef PER_INSTANCE_COLOR
gl_FragColor = czm_gammaCorrect(v_color);
#else // PER_INSTANCE_COLOR
// Clamp - distance to aligned planes may be negative due to mitering,
// so fragment texture coordinate might be out-of-bounds.
float s = clamp(distanceFromStart / (distanceFromStart + distanceFromEnd), 0.0, 1.0);
s = (s * v_texcoordNormalizationAndStartEcYZ.x) + v_texcoordNormalizationAndStartEcYZ.y;
float t = (widthwiseDistance + halfMaxWidth) / (2.0 * halfMaxWidth);
czm_materialInput materialInput;
materialInput.s = s;
materialInput.st = vec2(s, t);
materialInput.str = vec3(s, t, 0.0);
czm_material material = czm_getMaterial(materialInput);
gl_FragColor = vec4(material.diffuse + material.emission, material.alpha);
#endif // PER_INSTANCE_COLOR
// Premultiply alpha. Required for classification primitives on translucent globe.
gl_FragColor.rgb *= gl_FragColor.a;
czm_writeDepthClamp();
}
`,$Te=`varying vec3 v_forwardDirectionEC;
varying vec3 v_texcoordNormalizationAndHalfWidth;
varying float v_batchId;
#ifdef PER_INSTANCE_COLOR
varying vec4 v_color;
#else
varying vec2 v_alignedPlaneDistances;
varying float v_texcoordT;
#endif
float rayPlaneDistanceUnsafe(vec3 origin, vec3 direction, vec3 planeNormal, float planeDistance) {
// We don't expect the ray to ever be parallel to the plane
return (-planeDistance - dot(planeNormal, origin)) / dot(planeNormal, direction);
}
void main(void)
{
vec4 eyeCoordinate = gl_FragCoord;
eyeCoordinate /= eyeCoordinate.w;
#ifdef PER_INSTANCE_COLOR
gl_FragColor = czm_gammaCorrect(v_color);
#else // PER_INSTANCE_COLOR
// Use distances for planes aligned with segment to prevent skew in dashing
float distanceFromStart = rayPlaneDistanceUnsafe(eyeCoordinate.xyz, -v_forwardDirectionEC, v_forwardDirectionEC.xyz, v_alignedPlaneDistances.x);
float distanceFromEnd = rayPlaneDistanceUnsafe(eyeCoordinate.xyz, v_forwardDirectionEC, -v_forwardDirectionEC.xyz, v_alignedPlaneDistances.y);
// Clamp - distance to aligned planes may be negative due to mitering
distanceFromStart = max(0.0, distanceFromStart);
distanceFromEnd = max(0.0, distanceFromEnd);
float s = distanceFromStart / (distanceFromStart + distanceFromEnd);
s = (s * v_texcoordNormalizationAndHalfWidth.x) + v_texcoordNormalizationAndHalfWidth.y;
czm_materialInput materialInput;
materialInput.s = s;
materialInput.st = vec2(s, v_texcoordT);
materialInput.str = vec3(s, v_texcoordT, 0.0);
czm_material material = czm_getMaterial(materialInput);
gl_FragColor = vec4(material.diffuse + material.emission, material.alpha);
#endif // PER_INSTANCE_COLOR
}
`,YTe=`attribute vec3 position3DHigh;
attribute vec3 position3DLow;
attribute vec4 startHiAndForwardOffsetX;
attribute vec4 startLoAndForwardOffsetY;
attribute vec4 startNormalAndForwardOffsetZ;
attribute vec4 endNormalAndTextureCoordinateNormalizationX;
attribute vec4 rightNormalAndTextureCoordinateNormalizationY;
attribute vec4 startHiLo2D;
attribute vec4 offsetAndRight2D;
attribute vec4 startEndNormals2D;
attribute vec2 texcoordNormalization2D;
attribute float batchId;
varying vec3 v_forwardDirectionEC;
varying vec3 v_texcoordNormalizationAndHalfWidth;
varying float v_batchId;
// For materials
#ifdef WIDTH_VARYING
varying float v_width;
#endif
#ifdef ANGLE_VARYING
varying float v_polylineAngle;
#endif
#ifdef PER_INSTANCE_COLOR
varying vec4 v_color;
#else
varying vec2 v_alignedPlaneDistances;
varying float v_texcoordT;
#endif
// Morphing planes using SLERP or NLERP doesn't seem to work, so instead draw the material directly on the shadow volume.
// Morph views are from very far away and aren't meant to be used precisely, so this should be sufficient.
void main()
{
v_batchId = batchId;
// Start position
vec4 posRelativeToEye2D = czm_translateRelativeToEye(vec3(0.0, startHiLo2D.xy), vec3(0.0, startHiLo2D.zw));
vec4 posRelativeToEye3D = czm_translateRelativeToEye(startHiAndForwardOffsetX.xyz, startLoAndForwardOffsetY.xyz);
vec4 posRelativeToEye = czm_columbusViewMorph(posRelativeToEye2D, posRelativeToEye3D, czm_morphTime);
vec3 posEc2D = (czm_modelViewRelativeToEye * posRelativeToEye2D).xyz;
vec3 posEc3D = (czm_modelViewRelativeToEye * posRelativeToEye3D).xyz;
vec3 startEC = (czm_modelViewRelativeToEye * posRelativeToEye).xyz;
// Start plane
vec4 startPlane2D;
vec4 startPlane3D;
startPlane2D.xyz = czm_normal * vec3(0.0, startEndNormals2D.xy);
startPlane3D.xyz = czm_normal * startNormalAndForwardOffsetZ.xyz;
startPlane2D.w = -dot(startPlane2D.xyz, posEc2D);
startPlane3D.w = -dot(startPlane3D.xyz, posEc3D);
// Right plane
vec4 rightPlane2D;
vec4 rightPlane3D;
rightPlane2D.xyz = czm_normal * vec3(0.0, offsetAndRight2D.zw);
rightPlane3D.xyz = czm_normal * rightNormalAndTextureCoordinateNormalizationY.xyz;
rightPlane2D.w = -dot(rightPlane2D.xyz, posEc2D);
rightPlane3D.w = -dot(rightPlane3D.xyz, posEc3D);
// End position
posRelativeToEye2D = posRelativeToEye2D + vec4(0.0, offsetAndRight2D.xy, 0.0);
posRelativeToEye3D = posRelativeToEye3D + vec4(startHiAndForwardOffsetX.w, startLoAndForwardOffsetY.w, startNormalAndForwardOffsetZ.w, 0.0);
posRelativeToEye = czm_columbusViewMorph(posRelativeToEye2D, posRelativeToEye3D, czm_morphTime);
posEc2D = (czm_modelViewRelativeToEye * posRelativeToEye2D).xyz;
posEc3D = (czm_modelViewRelativeToEye * posRelativeToEye3D).xyz;
vec3 endEC = (czm_modelViewRelativeToEye * posRelativeToEye).xyz;
vec3 forwardEc3D = czm_normal * normalize(vec3(startHiAndForwardOffsetX.w, startLoAndForwardOffsetY.w, startNormalAndForwardOffsetZ.w));
vec3 forwardEc2D = czm_normal * normalize(vec3(0.0, offsetAndRight2D.xy));
// End plane
vec4 endPlane2D;
vec4 endPlane3D;
endPlane2D.xyz = czm_normal * vec3(0.0, startEndNormals2D.zw);
endPlane3D.xyz = czm_normal * endNormalAndTextureCoordinateNormalizationX.xyz;
endPlane2D.w = -dot(endPlane2D.xyz, posEc2D);
endPlane3D.w = -dot(endPlane3D.xyz, posEc3D);
// Forward direction
v_forwardDirectionEC = normalize(endEC - startEC);
vec2 cleanTexcoordNormalization2D;
cleanTexcoordNormalization2D.x = abs(texcoordNormalization2D.x);
cleanTexcoordNormalization2D.y = czm_branchFreeTernary(texcoordNormalization2D.y > 1.0, 0.0, abs(texcoordNormalization2D.y));
vec2 cleanTexcoordNormalization3D;
cleanTexcoordNormalization3D.x = abs(endNormalAndTextureCoordinateNormalizationX.w);
cleanTexcoordNormalization3D.y = rightNormalAndTextureCoordinateNormalizationY.w;
cleanTexcoordNormalization3D.y = czm_branchFreeTernary(cleanTexcoordNormalization3D.y > 1.0, 0.0, abs(cleanTexcoordNormalization3D.y));
v_texcoordNormalizationAndHalfWidth.xy = mix(cleanTexcoordNormalization2D, cleanTexcoordNormalization3D, czm_morphTime);
#ifdef PER_INSTANCE_COLOR
v_color = czm_batchTable_color(batchId);
#else // PER_INSTANCE_COLOR
// For computing texture coordinates
v_alignedPlaneDistances.x = -dot(v_forwardDirectionEC, startEC);
v_alignedPlaneDistances.y = -dot(-v_forwardDirectionEC, endEC);
#endif // PER_INSTANCE_COLOR
#ifdef WIDTH_VARYING
float width = czm_batchTable_width(batchId);
float halfWidth = width * 0.5;
v_width = width;
v_texcoordNormalizationAndHalfWidth.z = halfWidth;
#else
float halfWidth = 0.5 * czm_batchTable_width(batchId);
v_texcoordNormalizationAndHalfWidth.z = halfWidth;
#endif
// Compute a normal along which to "push" the position out, extending the miter depending on view distance.
// Position has already been "pushed" by unit length along miter normal, and miter normals are encoded in the planes.
// Decode the normal to use at this specific vertex, push the position back, and then push to where it needs to be.
// Since this is morphing, compute both 3D and 2D positions and then blend.
// ****** 3D ******
// Check distance to the end plane and start plane, pick the plane that is closer
vec4 positionEc3D = czm_modelViewRelativeToEye * czm_translateRelativeToEye(position3DHigh, position3DLow); // w = 1.0, see czm_computePosition
float absStartPlaneDistance = abs(czm_planeDistance(startPlane3D, positionEc3D.xyz));
float absEndPlaneDistance = abs(czm_planeDistance(endPlane3D, positionEc3D.xyz));
vec3 planeDirection = czm_branchFreeTernary(absStartPlaneDistance < absEndPlaneDistance, startPlane3D.xyz, endPlane3D.xyz);
vec3 upOrDown = normalize(cross(rightPlane3D.xyz, planeDirection)); // Points "up" for start plane, "down" at end plane.
vec3 normalEC = normalize(cross(planeDirection, upOrDown)); // In practice, the opposite seems to work too.
// Nudge the top vertex upwards to prevent flickering
vec3 geodeticSurfaceNormal = normalize(cross(normalEC, forwardEc3D));
geodeticSurfaceNormal *= float(0.0 <= rightNormalAndTextureCoordinateNormalizationY.w && rightNormalAndTextureCoordinateNormalizationY.w <= 1.0);
geodeticSurfaceNormal *= MAX_TERRAIN_HEIGHT;
positionEc3D.xyz += geodeticSurfaceNormal;
// Determine if this vertex is on the "left" or "right"
normalEC *= sign(endNormalAndTextureCoordinateNormalizationX.w);
// A "perfect" implementation would push along normals according to the angle against forward.
// In practice, just pushing the normal out by halfWidth is sufficient for morph views.
positionEc3D.xyz += halfWidth * max(0.0, czm_metersPerPixel(positionEc3D)) * normalEC; // prevent artifacts when czm_metersPerPixel is negative (behind camera)
// ****** 2D ******
// Check distance to the end plane and start plane, pick the plane that is closer
vec4 positionEc2D = czm_modelViewRelativeToEye * czm_translateRelativeToEye(position2DHigh.zxy, position2DLow.zxy); // w = 1.0, see czm_computePosition
absStartPlaneDistance = abs(czm_planeDistance(startPlane2D, positionEc2D.xyz));
absEndPlaneDistance = abs(czm_planeDistance(endPlane2D, positionEc2D.xyz));
planeDirection = czm_branchFreeTernary(absStartPlaneDistance < absEndPlaneDistance, startPlane2D.xyz, endPlane2D.xyz);
upOrDown = normalize(cross(rightPlane2D.xyz, planeDirection)); // Points "up" for start plane, "down" at end plane.
normalEC = normalize(cross(planeDirection, upOrDown)); // In practice, the opposite seems to work too.
// Nudge the top vertex upwards to prevent flickering
geodeticSurfaceNormal = normalize(cross(normalEC, forwardEc2D));
geodeticSurfaceNormal *= float(0.0 <= texcoordNormalization2D.y && texcoordNormalization2D.y <= 1.0);
geodeticSurfaceNormal *= MAX_TERRAIN_HEIGHT;
positionEc2D.xyz += geodeticSurfaceNormal;
// Determine if this vertex is on the "left" or "right"
normalEC *= sign(texcoordNormalization2D.x);
#ifndef PER_INSTANCE_COLOR
// Use vertex's sidedness to compute its texture coordinate.
v_texcoordT = clamp(sign(texcoordNormalization2D.x), 0.0, 1.0);
#endif
// A "perfect" implementation would push along normals according to the angle against forward.
// In practice, just pushing the normal out by halfWidth is sufficient for morph views.
positionEc2D.xyz += halfWidth * max(0.0, czm_metersPerPixel(positionEc2D)) * normalEC; // prevent artifacts when czm_metersPerPixel is negative (behind camera)
// Blend for actual position
gl_Position = czm_projection * mix(positionEc2D, positionEc3D, czm_morphTime);
#ifdef ANGLE_VARYING
// Approximate relative screen space direction of the line.
vec2 approxLineDirection = normalize(vec2(v_forwardDirectionEC.x, -v_forwardDirectionEC.y));
approxLineDirection.y = czm_branchFreeTernary(approxLineDirection.x == 0.0 && approxLineDirection.y == 0.0, -1.0, approxLineDirection.y);
v_polylineAngle = czm_fastApproximateAtan(approxLineDirection.x, approxLineDirection.y);
#endif
}
`,XTe=`attribute vec3 position3DHigh;
attribute vec3 position3DLow;
// In 2D and in 3D, texture coordinate normalization component signs encodes:
// * X sign - sidedness relative to right plane
// * Y sign - is negative OR magnitude is greater than 1.0 if vertex is on bottom of volume
#ifndef COLUMBUS_VIEW_2D
attribute vec4 startHiAndForwardOffsetX;
attribute vec4 startLoAndForwardOffsetY;
attribute vec4 startNormalAndForwardOffsetZ;
attribute vec4 endNormalAndTextureCoordinateNormalizationX;
attribute vec4 rightNormalAndTextureCoordinateNormalizationY;
#else
attribute vec4 startHiLo2D;
attribute vec4 offsetAndRight2D;
attribute vec4 startEndNormals2D;
attribute vec2 texcoordNormalization2D;
#endif
attribute float batchId;
varying vec4 v_startPlaneNormalEcAndHalfWidth;
varying vec4 v_endPlaneNormalEcAndBatchId;
varying vec4 v_rightPlaneEC;
varying vec4 v_endEcAndStartEcX;
varying vec4 v_texcoordNormalizationAndStartEcYZ;
// For materials
#ifdef WIDTH_VARYING
varying float v_width;
#endif
#ifdef ANGLE_VARYING
varying float v_polylineAngle;
#endif
#ifdef PER_INSTANCE_COLOR
varying vec4 v_color;
#endif
void main()
{
#ifdef COLUMBUS_VIEW_2D
vec3 ecStart = (czm_modelViewRelativeToEye * czm_translateRelativeToEye(vec3(0.0, startHiLo2D.xy), vec3(0.0, startHiLo2D.zw))).xyz;
vec3 forwardDirectionEC = czm_normal * vec3(0.0, offsetAndRight2D.xy);
vec3 ecEnd = forwardDirectionEC + ecStart;
forwardDirectionEC = normalize(forwardDirectionEC);
// Right plane
v_rightPlaneEC.xyz = czm_normal * vec3(0.0, offsetAndRight2D.zw);
v_rightPlaneEC.w = -dot(v_rightPlaneEC.xyz, ecStart);
// start plane
vec4 startPlaneEC;
startPlaneEC.xyz = czm_normal * vec3(0.0, startEndNormals2D.xy);
startPlaneEC.w = -dot(startPlaneEC.xyz, ecStart);
// end plane
vec4 endPlaneEC;
endPlaneEC.xyz = czm_normal * vec3(0.0, startEndNormals2D.zw);
endPlaneEC.w = -dot(endPlaneEC.xyz, ecEnd);
v_texcoordNormalizationAndStartEcYZ.x = abs(texcoordNormalization2D.x);
v_texcoordNormalizationAndStartEcYZ.y = texcoordNormalization2D.y;
#else // COLUMBUS_VIEW_2D
vec3 ecStart = (czm_modelViewRelativeToEye * czm_translateRelativeToEye(startHiAndForwardOffsetX.xyz, startLoAndForwardOffsetY.xyz)).xyz;
vec3 offset = czm_normal * vec3(startHiAndForwardOffsetX.w, startLoAndForwardOffsetY.w, startNormalAndForwardOffsetZ.w);
vec3 ecEnd = ecStart + offset;
vec3 forwardDirectionEC = normalize(offset);
// start plane
vec4 startPlaneEC;
startPlaneEC.xyz = czm_normal * startNormalAndForwardOffsetZ.xyz;
startPlaneEC.w = -dot(startPlaneEC.xyz, ecStart);
// end plane
vec4 endPlaneEC;
endPlaneEC.xyz = czm_normal * endNormalAndTextureCoordinateNormalizationX.xyz;
endPlaneEC.w = -dot(endPlaneEC.xyz, ecEnd);
// Right plane
v_rightPlaneEC.xyz = czm_normal * rightNormalAndTextureCoordinateNormalizationY.xyz;
v_rightPlaneEC.w = -dot(v_rightPlaneEC.xyz, ecStart);
v_texcoordNormalizationAndStartEcYZ.x = abs(endNormalAndTextureCoordinateNormalizationX.w);
v_texcoordNormalizationAndStartEcYZ.y = rightNormalAndTextureCoordinateNormalizationY.w;
#endif // COLUMBUS_VIEW_2D
v_endEcAndStartEcX.xyz = ecEnd;
v_endEcAndStartEcX.w = ecStart.x;
v_texcoordNormalizationAndStartEcYZ.zw = ecStart.yz;
#ifdef PER_INSTANCE_COLOR
v_color = czm_batchTable_color(batchId);
#endif // PER_INSTANCE_COLOR
// Compute a normal along which to "push" the position out, extending the miter depending on view distance.
// Position has already been "pushed" by unit length along miter normal, and miter normals are encoded in the planes.
// Decode the normal to use at this specific vertex, push the position back, and then push to where it needs to be.
vec4 positionRelativeToEye = czm_computePosition();
// Check distance to the end plane and start plane, pick the plane that is closer
vec4 positionEC = czm_modelViewRelativeToEye * positionRelativeToEye; // w = 1.0, see czm_computePosition
float absStartPlaneDistance = abs(czm_planeDistance(startPlaneEC, positionEC.xyz));
float absEndPlaneDistance = abs(czm_planeDistance(endPlaneEC, positionEC.xyz));
vec3 planeDirection = czm_branchFreeTernary(absStartPlaneDistance < absEndPlaneDistance, startPlaneEC.xyz, endPlaneEC.xyz);
vec3 upOrDown = normalize(cross(v_rightPlaneEC.xyz, planeDirection)); // Points "up" for start plane, "down" at end plane.
vec3 normalEC = normalize(cross(planeDirection, upOrDown)); // In practice, the opposite seems to work too.
// Extrude bottom vertices downward for far view distances, like for GroundPrimitives
upOrDown = cross(forwardDirectionEC, normalEC);
upOrDown = float(czm_sceneMode == czm_sceneMode3D) * upOrDown;
upOrDown = float(v_texcoordNormalizationAndStartEcYZ.y > 1.0 || v_texcoordNormalizationAndStartEcYZ.y < 0.0) * upOrDown;
upOrDown = min(GLOBE_MINIMUM_ALTITUDE, czm_geometricToleranceOverMeter * length(positionRelativeToEye.xyz)) * upOrDown;
positionEC.xyz += upOrDown;
v_texcoordNormalizationAndStartEcYZ.y = czm_branchFreeTernary(v_texcoordNormalizationAndStartEcYZ.y > 1.0, 0.0, abs(v_texcoordNormalizationAndStartEcYZ.y));
// Determine distance along normalEC to push for a volume of appropriate width.
// Make volumes about double pixel width for a conservative fit - in practice the
// extra cost here is minimal compared to the loose volume heights.
//
// N = normalEC (guaranteed "right-facing")
// R = rightEC
// p = angle between N and R
// w = distance to push along R if R == N
// d = distance to push along N
//
// N R
// { p| } * cos(p) = dot(N, R) = w / d
// d | |w * d = w / dot(N, R)
// { | }
// o---------- polyline segment ---->
//
float width = czm_batchTable_width(batchId);
#ifdef WIDTH_VARYING
v_width = width;
#endif
v_startPlaneNormalEcAndHalfWidth.xyz = startPlaneEC.xyz;
v_startPlaneNormalEcAndHalfWidth.w = width * 0.5;
v_endPlaneNormalEcAndBatchId.xyz = endPlaneEC.xyz;
v_endPlaneNormalEcAndBatchId.w = batchId;
width = width * max(0.0, czm_metersPerPixel(positionEC)); // width = distance to push along R
width = width / dot(normalEC, v_rightPlaneEC.xyz); // width = distance to push along N
// Determine if this vertex is on the "left" or "right"
#ifdef COLUMBUS_VIEW_2D
normalEC *= sign(texcoordNormalization2D.x);
#else
normalEC *= sign(endNormalAndTextureCoordinateNormalizationX.w);
#endif
positionEC.xyz += width * normalEC;
gl_Position = czm_depthClamp(czm_projection * positionEC);
#ifdef ANGLE_VARYING
// Approximate relative screen space direction of the line.
vec2 approxLineDirection = normalize(vec2(forwardDirectionEC.x, -forwardDirectionEC.y));
approxLineDirection.y = czm_branchFreeTernary(approxLineDirection.x == 0.0 && approxLineDirection.y == 0.0, -1.0, approxLineDirection.y);
v_polylineAngle = czm_fastApproximateAtan(approxLineDirection.x, approxLineDirection.y);
#endif
}
`,KTe=`attribute vec3 position3DHigh;
attribute vec3 position3DLow;
attribute vec3 position2DHigh;
attribute vec3 position2DLow;
attribute vec3 prevPosition3DHigh;
attribute vec3 prevPosition3DLow;
attribute vec3 prevPosition2DHigh;
attribute vec3 prevPosition2DLow;
attribute vec3 nextPosition3DHigh;
attribute vec3 nextPosition3DLow;
attribute vec3 nextPosition2DHigh;
attribute vec3 nextPosition2DLow;
attribute vec4 texCoordExpandAndBatchIndex;
varying vec2 v_st;
varying float v_width;
varying vec4 v_pickColor;
varying float v_polylineAngle;
void main()
{
float texCoord = texCoordExpandAndBatchIndex.x;
float expandDir = texCoordExpandAndBatchIndex.y;
bool usePrev = texCoordExpandAndBatchIndex.z < 0.0;
float batchTableIndex = texCoordExpandAndBatchIndex.w;
vec2 widthAndShow = batchTable_getWidthAndShow(batchTableIndex);
float width = widthAndShow.x + 0.5;
float show = widthAndShow.y;
if (width < 1.0)
{
show = 0.0;
}
vec4 pickColor = batchTable_getPickColor(batchTableIndex);
vec4 p, prev, next;
if (czm_morphTime == 1.0)
{
p = czm_translateRelativeToEye(position3DHigh.xyz, position3DLow.xyz);
prev = czm_translateRelativeToEye(prevPosition3DHigh.xyz, prevPosition3DLow.xyz);
next = czm_translateRelativeToEye(nextPosition3DHigh.xyz, nextPosition3DLow.xyz);
}
else if (czm_morphTime == 0.0)
{
p = czm_translateRelativeToEye(position2DHigh.zxy, position2DLow.zxy);
prev = czm_translateRelativeToEye(prevPosition2DHigh.zxy, prevPosition2DLow.zxy);
next = czm_translateRelativeToEye(nextPosition2DHigh.zxy, nextPosition2DLow.zxy);
}
else
{
p = czm_columbusViewMorph(
czm_translateRelativeToEye(position2DHigh.zxy, position2DLow.zxy),
czm_translateRelativeToEye(position3DHigh.xyz, position3DLow.xyz),
czm_morphTime);
prev = czm_columbusViewMorph(
czm_translateRelativeToEye(prevPosition2DHigh.zxy, prevPosition2DLow.zxy),
czm_translateRelativeToEye(prevPosition3DHigh.xyz, prevPosition3DLow.xyz),
czm_morphTime);
next = czm_columbusViewMorph(
czm_translateRelativeToEye(nextPosition2DHigh.zxy, nextPosition2DLow.zxy),
czm_translateRelativeToEye(nextPosition3DHigh.xyz, nextPosition3DLow.xyz),
czm_morphTime);
}
#ifdef DISTANCE_DISPLAY_CONDITION
vec3 centerHigh = batchTable_getCenterHigh(batchTableIndex);
vec4 centerLowAndRadius = batchTable_getCenterLowAndRadius(batchTableIndex);
vec3 centerLow = centerLowAndRadius.xyz;
float radius = centerLowAndRadius.w;
vec2 distanceDisplayCondition = batchTable_getDistanceDisplayCondition(batchTableIndex);
float lengthSq;
if (czm_sceneMode == czm_sceneMode2D)
{
lengthSq = czm_eyeHeight2D.y;
}
else
{
vec4 center = czm_translateRelativeToEye(centerHigh.xyz, centerLow.xyz);
lengthSq = max(0.0, dot(center.xyz, center.xyz) - radius * radius);
}
float nearSq = distanceDisplayCondition.x * distanceDisplayCondition.x;
float farSq = distanceDisplayCondition.y * distanceDisplayCondition.y;
if (lengthSq < nearSq || lengthSq > farSq)
{
show = 0.0;
}
#endif
float polylineAngle;
vec4 positionWC = getPolylineWindowCoordinates(p, prev, next, expandDir, width, usePrev, polylineAngle);
gl_Position = czm_viewportOrthographic * positionWC * show;
v_st.s = texCoord;
v_st.t = czm_writeNonPerspective(clamp(expandDir, 0.0, 1.0), gl_Position.w);
v_width = width;
v_pickColor = pickColor;
v_polylineAngle = polylineAngle;
}
`,JTe=`uniform sampler2D u_texture;
varying vec2 v_textureCoordinates;
void main()
{
gl_FragColor = texture2D(u_texture, v_textureCoordinates);
}
`,QTe=`attribute vec4 position;
attribute float webMercatorT;
uniform vec2 u_textureDimensions;
varying vec2 v_textureCoordinates;
void main()
{
v_textureCoordinates = vec2(position.x, webMercatorT);
gl_Position = czm_viewportOrthographic * (position * vec4(u_textureDimensions, 1.0, 1.0));
}
`,mq=`#ifdef GL_EXT_frag_depth
#extension GL_EXT_frag_depth : enable
#endif
#ifdef TEXTURE_COORDINATES
#ifdef SPHERICAL
varying vec4 v_sphericalExtents;
#else // SPHERICAL
varying vec2 v_inversePlaneExtents;
varying vec4 v_westPlane;
varying vec4 v_southPlane;
#endif // SPHERICAL
varying vec3 v_uvMinAndSphericalLongitudeRotation;
varying vec3 v_uMaxAndInverseDistance;
varying vec3 v_vMaxAndInverseDistance;
#endif // TEXTURE_COORDINATES
#ifdef PER_INSTANCE_COLOR
varying vec4 v_color;
#endif
#ifdef NORMAL_EC
vec3 getEyeCoordinate3FromWindowCoordinate(vec2 fragCoord, float logDepthOrDepth) {
vec4 eyeCoordinate = czm_windowToEyeCoordinates(fragCoord, logDepthOrDepth);
return eyeCoordinate.xyz / eyeCoordinate.w;
}
vec3 vectorFromOffset(vec4 eyeCoordinate, vec2 positiveOffset) {
vec2 glFragCoordXY = gl_FragCoord.xy;
// Sample depths at both offset and negative offset
float upOrRightLogDepth = czm_unpackDepth(texture2D(czm_globeDepthTexture, (glFragCoordXY + positiveOffset) / czm_viewport.zw));
float downOrLeftLogDepth = czm_unpackDepth(texture2D(czm_globeDepthTexture, (glFragCoordXY - positiveOffset) / czm_viewport.zw));
// Explicitly evaluate both paths
// Necessary for multifrustum and for edges of the screen
bvec2 upOrRightInBounds = lessThan(glFragCoordXY + positiveOffset, czm_viewport.zw);
float useUpOrRight = float(upOrRightLogDepth > 0.0 && upOrRightInBounds.x && upOrRightInBounds.y);
float useDownOrLeft = float(useUpOrRight == 0.0);
vec3 upOrRightEC = getEyeCoordinate3FromWindowCoordinate(glFragCoordXY + positiveOffset, upOrRightLogDepth);
vec3 downOrLeftEC = getEyeCoordinate3FromWindowCoordinate(glFragCoordXY - positiveOffset, downOrLeftLogDepth);
return (upOrRightEC - (eyeCoordinate.xyz / eyeCoordinate.w)) * useUpOrRight + ((eyeCoordinate.xyz / eyeCoordinate.w) - downOrLeftEC) * useDownOrLeft;
}
#endif // NORMAL_EC
void main(void)
{
#ifdef REQUIRES_EC
float logDepthOrDepth = czm_unpackDepth(texture2D(czm_globeDepthTexture, gl_FragCoord.xy / czm_viewport.zw));
vec4 eyeCoordinate = czm_windowToEyeCoordinates(gl_FragCoord.xy, logDepthOrDepth);
#endif
#ifdef REQUIRES_WC
vec4 worldCoordinate4 = czm_inverseView * eyeCoordinate;
vec3 worldCoordinate = worldCoordinate4.xyz / worldCoordinate4.w;
#endif
#ifdef TEXTURE_COORDINATES
vec2 uv;
#ifdef SPHERICAL
// Treat world coords as a sphere normal for spherical coordinates
vec2 sphericalLatLong = czm_approximateSphericalCoordinates(worldCoordinate);
sphericalLatLong.y += v_uvMinAndSphericalLongitudeRotation.z;
sphericalLatLong.y = czm_branchFreeTernary(sphericalLatLong.y < czm_pi, sphericalLatLong.y, sphericalLatLong.y - czm_twoPi);
uv.x = (sphericalLatLong.y - v_sphericalExtents.y) * v_sphericalExtents.w;
uv.y = (sphericalLatLong.x - v_sphericalExtents.x) * v_sphericalExtents.z;
#else // SPHERICAL
// Unpack planes and transform to eye space
uv.x = czm_planeDistance(v_westPlane, eyeCoordinate.xyz / eyeCoordinate.w) * v_inversePlaneExtents.x;
uv.y = czm_planeDistance(v_southPlane, eyeCoordinate.xyz / eyeCoordinate.w) * v_inversePlaneExtents.y;
#endif // SPHERICAL
#endif // TEXTURE_COORDINATES
#ifdef PICK
#ifdef CULL_FRAGMENTS
// When classifying translucent geometry, logDepthOrDepth == 0.0
// indicates a region that should not be classified, possibly due to there
// being opaque pixels there in another buffer.
// Check for logDepthOrDepth != 0.0 to make sure this should be classified.
if (0.0 <= uv.x && uv.x <= 1.0 && 0.0 <= uv.y && uv.y <= 1.0 || logDepthOrDepth != 0.0) {
gl_FragColor.a = 1.0; // 0.0 alpha leads to discard from ShaderSource.createPickFragmentShaderSource
czm_writeDepthClamp();
}
#else // CULL_FRAGMENTS
gl_FragColor.a = 1.0;
#endif // CULL_FRAGMENTS
#else // PICK
#ifdef CULL_FRAGMENTS
// When classifying translucent geometry, logDepthOrDepth == 0.0
// indicates a region that should not be classified, possibly due to there
// being opaque pixels there in another buffer.
if (uv.x <= 0.0 || 1.0 <= uv.x || uv.y <= 0.0 || 1.0 <= uv.y || logDepthOrDepth == 0.0) {
discard;
}
#endif
#ifdef NORMAL_EC
// Compute normal by sampling adjacent pixels in 2x2 block in screen space
vec3 downUp = vectorFromOffset(eyeCoordinate, vec2(0.0, 1.0));
vec3 leftRight = vectorFromOffset(eyeCoordinate, vec2(1.0, 0.0));
vec3 normalEC = normalize(cross(leftRight, downUp));
#endif
#ifdef PER_INSTANCE_COLOR
vec4 color = czm_gammaCorrect(v_color);
#ifdef FLAT
gl_FragColor = color;
#else // FLAT
czm_materialInput materialInput;
materialInput.normalEC = normalEC;
materialInput.positionToEyeEC = -eyeCoordinate.xyz;
czm_material material = czm_getDefaultMaterial(materialInput);
material.diffuse = color.rgb;
material.alpha = color.a;
gl_FragColor = czm_phong(normalize(-eyeCoordinate.xyz), material, czm_lightDirectionEC);
#endif // FLAT
// Premultiply alpha. Required for classification primitives on translucent globe.
gl_FragColor.rgb *= gl_FragColor.a;
#else // PER_INSTANCE_COLOR
// Material support.
// USES_ is distinct from REQUIRES_, because some things are dependencies of each other or
// dependencies for culling but might not actually be used by the material.
czm_materialInput materialInput;
#ifdef USES_NORMAL_EC
materialInput.normalEC = normalEC;
#endif
#ifdef USES_POSITION_TO_EYE_EC
materialInput.positionToEyeEC = -eyeCoordinate.xyz;
#endif
#ifdef USES_TANGENT_TO_EYE
materialInput.tangentToEyeMatrix = czm_eastNorthUpToEyeCoordinates(worldCoordinate, normalEC);
#endif
#ifdef USES_ST
// Remap texture coordinates from computed (approximately aligned with cartographic space) to the desired
// texture coordinate system, which typically forms a tight oriented bounding box around the geometry.
// Shader is provided a set of reference points for remapping.
materialInput.st.x = czm_lineDistance(v_uvMinAndSphericalLongitudeRotation.xy, v_uMaxAndInverseDistance.xy, uv) * v_uMaxAndInverseDistance.z;
materialInput.st.y = czm_lineDistance(v_uvMinAndSphericalLongitudeRotation.xy, v_vMaxAndInverseDistance.xy, uv) * v_vMaxAndInverseDistance.z;
#endif
czm_material material = czm_getMaterial(materialInput);
#ifdef FLAT
gl_FragColor = vec4(material.diffuse + material.emission, material.alpha);
#else // FLAT
gl_FragColor = czm_phong(normalize(-eyeCoordinate.xyz), material, czm_lightDirectionEC);
#endif // FLAT
// Premultiply alpha. Required for classification primitives on translucent globe.
gl_FragColor.rgb *= gl_FragColor.a;
#endif // PER_INSTANCE_COLOR
czm_writeDepthClamp();
#endif // PICK
}
`,ZTe=`attribute vec3 position3DHigh;
attribute vec3 position3DLow;
attribute float batchId;
#ifdef EXTRUDED_GEOMETRY
attribute vec3 extrudeDirection;
uniform float u_globeMinimumAltitude;
#endif // EXTRUDED_GEOMETRY
#ifdef PER_INSTANCE_COLOR
varying vec4 v_color;
#endif // PER_INSTANCE_COLOR
#ifdef TEXTURE_COORDINATES
#ifdef SPHERICAL
varying vec4 v_sphericalExtents;
#else // SPHERICAL
varying vec2 v_inversePlaneExtents;
varying vec4 v_westPlane;
varying vec4 v_southPlane;
#endif // SPHERICAL
varying vec3 v_uvMinAndSphericalLongitudeRotation;
varying vec3 v_uMaxAndInverseDistance;
varying vec3 v_vMaxAndInverseDistance;
#endif // TEXTURE_COORDINATES
void main()
{
vec4 position = czm_computePosition();
#ifdef EXTRUDED_GEOMETRY
float delta = min(u_globeMinimumAltitude, czm_geometricToleranceOverMeter * length(position.xyz));
delta *= czm_sceneMode == czm_sceneMode3D ? 1.0 : 0.0;
//extrudeDirection is zero for the top layer
position = position + vec4(extrudeDirection * delta, 0.0);
#endif
#ifdef TEXTURE_COORDINATES
#ifdef SPHERICAL
v_sphericalExtents = czm_batchTable_sphericalExtents(batchId);
v_uvMinAndSphericalLongitudeRotation.z = czm_batchTable_longitudeRotation(batchId);
#else // SPHERICAL
#ifdef COLUMBUS_VIEW_2D
vec4 planes2D_high = czm_batchTable_planes2D_HIGH(batchId);
vec4 planes2D_low = czm_batchTable_planes2D_LOW(batchId);
// If the primitive is split across the IDL (planes2D_high.x > planes2D_high.w):
// - If this vertex is on the east side of the IDL (position3DLow.y > 0.0, comparison with position3DHigh may produce artifacts)
// - existing "east" is on the wrong side of the world, far away (planes2D_high/low.w)
// - so set "east" as beyond the eastmost extent of the projection (idlSplitNewPlaneHiLow)
vec2 idlSplitNewPlaneHiLow = vec2(EAST_MOST_X_HIGH - (WEST_MOST_X_HIGH - planes2D_high.w), EAST_MOST_X_LOW - (WEST_MOST_X_LOW - planes2D_low.w));
bool idlSplit = planes2D_high.x > planes2D_high.w && position3DLow.y > 0.0;
planes2D_high.w = czm_branchFreeTernary(idlSplit, idlSplitNewPlaneHiLow.x, planes2D_high.w);
planes2D_low.w = czm_branchFreeTernary(idlSplit, idlSplitNewPlaneHiLow.y, planes2D_low.w);
// - else, if this vertex is on the west side of the IDL (position3DLow.y < 0.0)
// - existing "west" is on the wrong side of the world, far away (planes2D_high/low.x)
// - so set "west" as beyond the westmost extent of the projection (idlSplitNewPlaneHiLow)
idlSplit = planes2D_high.x > planes2D_high.w && position3DLow.y < 0.0;
idlSplitNewPlaneHiLow = vec2(WEST_MOST_X_HIGH - (EAST_MOST_X_HIGH - planes2D_high.x), WEST_MOST_X_LOW - (EAST_MOST_X_LOW - planes2D_low.x));
planes2D_high.x = czm_branchFreeTernary(idlSplit, idlSplitNewPlaneHiLow.x, planes2D_high.x);
planes2D_low.x = czm_branchFreeTernary(idlSplit, idlSplitNewPlaneHiLow.y, planes2D_low.x);
vec3 southWestCorner = (czm_modelViewRelativeToEye * czm_translateRelativeToEye(vec3(0.0, planes2D_high.xy), vec3(0.0, planes2D_low.xy))).xyz;
vec3 northWestCorner = (czm_modelViewRelativeToEye * czm_translateRelativeToEye(vec3(0.0, planes2D_high.x, planes2D_high.z), vec3(0.0, planes2D_low.x, planes2D_low.z))).xyz;
vec3 southEastCorner = (czm_modelViewRelativeToEye * czm_translateRelativeToEye(vec3(0.0, planes2D_high.w, planes2D_high.y), vec3(0.0, planes2D_low.w, planes2D_low.y))).xyz;
#else // COLUMBUS_VIEW_2D
// 3D case has smaller "plane extents," so planes encoded as a 64 bit position and 2 vec3s for distances/direction
vec3 southWestCorner = (czm_modelViewRelativeToEye * czm_translateRelativeToEye(czm_batchTable_southWest_HIGH(batchId), czm_batchTable_southWest_LOW(batchId))).xyz;
vec3 northWestCorner = czm_normal * czm_batchTable_northward(batchId) + southWestCorner;
vec3 southEastCorner = czm_normal * czm_batchTable_eastward(batchId) + southWestCorner;
#endif // COLUMBUS_VIEW_2D
vec3 eastWard = southEastCorner - southWestCorner;
float eastExtent = length(eastWard);
eastWard /= eastExtent;
vec3 northWard = northWestCorner - southWestCorner;
float northExtent = length(northWard);
northWard /= northExtent;
v_westPlane = vec4(eastWard, -dot(eastWard, southWestCorner));
v_southPlane = vec4(northWard, -dot(northWard, southWestCorner));
v_inversePlaneExtents = vec2(1.0 / eastExtent, 1.0 / northExtent);
#endif // SPHERICAL
vec4 uvMinAndExtents = czm_batchTable_uvMinAndExtents(batchId);
vec4 uMaxVmax = czm_batchTable_uMaxVmax(batchId);
v_uMaxAndInverseDistance = vec3(uMaxVmax.xy, uvMinAndExtents.z);
v_vMaxAndInverseDistance = vec3(uMaxVmax.zw, uvMinAndExtents.w);
v_uvMinAndSphericalLongitudeRotation.xy = uvMinAndExtents.xy;
#endif // TEXTURE_COORDINATES
#ifdef PER_INSTANCE_COLOR
v_color = czm_batchTable_color(batchId);
#endif
gl_Position = czm_depthClamp(czm_modelViewProjectionRelativeToEye * position);
}
`,iB=`#ifdef GL_EXT_frag_depth
#extension GL_EXT_frag_depth : enable
#endif
#ifdef VECTOR_TILE
uniform vec4 u_highlightColor;
#endif
void main(void)
{
#ifdef VECTOR_TILE
gl_FragColor = czm_gammaCorrect(u_highlightColor);
#else
gl_FragColor = vec4(1.0);
#endif
czm_writeDepthClamp();
}
`,HU=`float interpolateByDistance(vec4 nearFarScalar, float distance)
{
float startDistance = nearFarScalar.x;
float startValue = nearFarScalar.y;
float endDistance = nearFarScalar.z;
float endValue = nearFarScalar.w;
float t = clamp((distance - startDistance) / (endDistance - startDistance), 0.0, 1.0);
return mix(startValue, endValue, t);
}
vec3 getLightDirection(vec3 positionWC)
{
float lightEnum = u_radiiAndDynamicAtmosphereColor.z;
vec3 lightDirection =
positionWC * float(lightEnum == 0.0) +
czm_lightDirectionWC * float(lightEnum == 1.0) +
czm_sunDirectionWC * float(lightEnum == 2.0);
return normalize(lightDirection);
}
void computeAtmosphereScattering(vec3 positionWC, vec3 lightDirection, out vec3 rayleighColor, out vec3 mieColor, out float opacity, out float underTranslucentGlobe)
{
float ellipsoidRadiiDifference = czm_ellipsoidRadii.x - czm_ellipsoidRadii.z;
// Adjustment to the atmosphere radius applied based on the camera height.
float distanceAdjustMin = czm_ellipsoidRadii.x / 4.0;
float distanceAdjustMax = czm_ellipsoidRadii.x;
float distanceAdjustModifier = ellipsoidRadiiDifference / 2.0;
float distanceAdjust = distanceAdjustModifier * clamp((czm_eyeHeight - distanceAdjustMin) / (distanceAdjustMax - distanceAdjustMin), 0.0, 1.0);
// Since atmosphere scattering assumes the atmosphere is a spherical shell, we compute an inner radius of the atmosphere best fit
// for the position on the ellipsoid.
float radiusAdjust = (ellipsoidRadiiDifference / 4.0) + distanceAdjust;
float atmosphereInnerRadius = (length(czm_viewerPositionWC) - czm_eyeHeight) - radiusAdjust;
// Setup the primary ray: from the camera position to the vertex position.
vec3 cameraToPositionWC = positionWC - czm_viewerPositionWC;
vec3 cameraToPositionWCDirection = normalize(cameraToPositionWC);
czm_ray primaryRay = czm_ray(czm_viewerPositionWC, cameraToPositionWCDirection);
underTranslucentGlobe = 0.0;
// Brighten the sky atmosphere under the Earth's atmosphere when translucency is enabled.
#if defined(GLOBE_TRANSLUCENT)
// Check for intersection with the inner radius of the atmopshere.
czm_raySegment primaryRayEarthIntersect = czm_raySphereIntersectionInterval(primaryRay, vec3(0.0), atmosphereInnerRadius + radiusAdjust);
if (primaryRayEarthIntersect.start > 0.0 && primaryRayEarthIntersect.stop > 0.0) {
// Compute position on globe.
vec3 direction = normalize(positionWC);
czm_ray ellipsoidRay = czm_ray(positionWC, -direction);
czm_raySegment ellipsoidIntersection = czm_rayEllipsoidIntersectionInterval(ellipsoidRay, vec3(0.0), czm_ellipsoidInverseRadii);
vec3 onEarth = positionWC - (direction * ellipsoidIntersection.start);
// Control the color using the camera angle.
float angle = dot(normalize(czm_viewerPositionWC), normalize(onEarth));
// Control the opacity using the distance from Earth.
opacity = interpolateByDistance(vec4(0.0, 1.0, czm_ellipsoidRadii.x, 0.0), length(czm_viewerPositionWC - onEarth));
vec3 horizonColor = vec3(0.1, 0.2, 0.3);
vec3 nearColor = vec3(0.0);
rayleighColor = mix(nearColor, horizonColor, exp(-angle) * opacity);
// Set the traslucent flag to avoid alpha adjustment in computeFinalColor funciton.
underTranslucentGlobe = 1.0;
return;
}
#endif
computeScattering(
primaryRay,
length(cameraToPositionWC),
lightDirection,
atmosphereInnerRadius,
rayleighColor,
mieColor,
opacity
);
// Alter the opacity based on how close the viewer is to the ground.
// (0.0 = At edge of atmosphere, 1.0 = On ground)
float cameraHeight = czm_eyeHeight + atmosphereInnerRadius;
float atmosphereOuterRadius = atmosphereInnerRadius + ATMOSPHERE_THICKNESS;
opacity = clamp((atmosphereOuterRadius - cameraHeight) / (atmosphereOuterRadius - atmosphereInnerRadius), 0.0, 1.0);
// Alter alpha based on time of day (0.0 = night , 1.0 = day)
float nightAlpha = (u_radiiAndDynamicAtmosphereColor.z != 0.0) ? clamp(dot(normalize(positionWC), lightDirection), 0.0, 1.0) : 1.0;
opacity *= pow(nightAlpha, 0.5);
}
`,eEe=`varying vec3 v_outerPositionWC;
uniform vec3 u_hsbShift;
#ifndef PER_FRAGMENT_ATMOSPHERE
varying vec3 v_mieColor;
varying vec3 v_rayleighColor;
varying float v_opacity;
varying float v_translucent;
#endif
void main (void)
{
vec3 lightDirection = getLightDirection(v_outerPositionWC);
vec3 mieColor;
vec3 rayleighColor;
float opacity;
float translucent;
#ifdef PER_FRAGMENT_ATMOSPHERE
computeAtmosphereScattering(
v_outerPositionWC,
lightDirection,
rayleighColor,
mieColor,
opacity,
translucent
);
#else
mieColor = v_mieColor;
rayleighColor = v_rayleighColor;
opacity = v_opacity;
translucent = v_translucent;
#endif
vec4 color = computeAtmosphereColor(v_outerPositionWC, lightDirection, rayleighColor, mieColor, opacity);
#ifndef HDR
color.rgb = czm_acesTonemapping(color.rgb);
color.rgb = czm_inverseGamma(color.rgb);
#endif
#ifdef COLOR_CORRECT
// Convert rgb color to hsb
vec3 hsb = czm_RGBToHSB(color.rgb);
// Perform hsb shift
hsb.x += u_hsbShift.x; // hue
hsb.y = clamp(hsb.y + u_hsbShift.y, 0.0, 1.0); // saturation
hsb.z = hsb.z > czm_epsilon7 ? hsb.z + u_hsbShift.z : 0.0; // brightness
// Convert shifted hsb back to rgb
color.rgb = czm_HSBToRGB(hsb);
#endif
// For the parts of the sky atmosphere that are not behind a translucent globe,
// we mix in the default opacity so that the sky atmosphere still appears at distance.
// This is needed because the opacity in the sky atmosphere is initially adjusted based
// on the camera height.
if (translucent == 0.0) {
color.a = mix(color.b, 1.0, color.a) * smoothstep(0.0, 1.0, czm_morphTime);
}
gl_FragColor = color;
}
`,tEe=`attribute vec4 position;
varying vec3 v_outerPositionWC;
#ifndef PER_FRAGMENT_ATMOSPHERE
varying vec3 v_mieColor;
varying vec3 v_rayleighColor;
varying float v_opacity;
varying float v_translucent;
#endif
void main(void)
{
vec4 positionWC = czm_model * position;
vec3 lightDirection = getLightDirection(positionWC.xyz);
#ifndef PER_FRAGMENT_ATMOSPHERE
computeAtmosphereScattering(
positionWC.xyz,
lightDirection,
v_rayleighColor,
v_mieColor,
v_opacity,
v_translucent
);
#endif
v_outerPositionWC = positionWC.xyz;
gl_Position = czm_modelViewProjection * position;
}
`,nEe=`uniform samplerCube u_cubeMap;
varying vec3 v_texCoord;
void main()
{
vec4 color = textureCube(u_cubeMap, normalize(v_texCoord));
gl_FragColor = vec4(czm_gammaCorrect(color).rgb, czm_morphTime);
}
`,iEe=`attribute vec3 position;
varying vec3 v_texCoord;
void main()
{
vec3 p = czm_viewRotation * (czm_temeToPseudoFixed * (czm_entireFrustum.y * position));
gl_Position = czm_projection * vec4(p, 1.0);
v_texCoord = position.xyz;
}
`,oEe=`uniform sampler2D u_texture;
varying vec2 v_textureCoordinates;
void main()
{
vec4 color = texture2D(u_texture, v_textureCoordinates);
gl_FragColor = czm_gammaCorrect(color);
}
`,rEe=`uniform float u_radiusTS;
varying vec2 v_textureCoordinates;
vec2 rotate(vec2 p, vec2 direction)
{
return vec2(p.x * direction.x - p.y * direction.y, p.x * direction.y + p.y * direction.x);
}
vec4 addBurst(vec2 position, vec2 direction, float lengthScalar)
{
vec2 rotatedPosition = rotate(position, direction) * vec2(25.0, 0.75);
float radius = length(rotatedPosition) * lengthScalar;
float burst = 1.0 - smoothstep(0.0, 0.55, radius);
return vec4(burst);
}
void main()
{
float lengthScalar = 2.0 / sqrt(2.0);
vec2 position = v_textureCoordinates - vec2(0.5);
float radius = length(position) * lengthScalar;
float surface = step(radius, u_radiusTS);
vec4 color = vec4(vec2(1.0), surface + 0.2, surface);
float glow = 1.0 - smoothstep(0.0, 0.55, radius);
color.ba += mix(vec2(0.0), vec2(1.0), glow) * 0.75;
vec4 burst = vec4(0.0);
// The following loop has been manually unrolled for speed, to
// avoid sin() and cos().
//
//for (float i = 0.4; i < 3.2; i += 1.047) {
// vec2 direction = vec2(sin(i), cos(i));
// burst += 0.4 * addBurst(position, direction, lengthScalar);
//
// direction = vec2(sin(i - 0.08), cos(i - 0.08));
// burst += 0.3 * addBurst(position, direction, lengthScalar);
//}
burst += 0.4 * addBurst(position, vec2(0.38942, 0.92106), lengthScalar); // angle == 0.4
burst += 0.4 * addBurst(position, vec2(0.99235, 0.12348), lengthScalar); // angle == 0.4 + 1.047
burst += 0.4 * addBurst(position, vec2(0.60327, -0.79754), lengthScalar); // angle == 0.4 + 1.047 * 2.0
burst += 0.3 * addBurst(position, vec2(0.31457, 0.94924), lengthScalar); // angle == 0.4 - 0.08
burst += 0.3 * addBurst(position, vec2(0.97931, 0.20239), lengthScalar); // angle == 0.4 + 1.047 - 0.08
burst += 0.3 * addBurst(position, vec2(0.66507, -0.74678), lengthScalar); // angle == 0.4 + 1.047 * 2.0 - 0.08
// End of manual loop unrolling.
color += clamp(burst, vec4(0.0), vec4(1.0)) * 0.15;
gl_FragColor = clamp(color, vec4(0.0), vec4(1.0));
}
`,sEe=`attribute vec2 direction;
uniform float u_size;
varying vec2 v_textureCoordinates;
void main()
{
vec4 position;
if (czm_morphTime == 1.0)
{
position = vec4(czm_sunPositionWC, 1.0);
}
else
{
position = vec4(czm_sunPositionColumbusView.zxy, 1.0);
}
vec4 positionEC = czm_view * position;
vec4 positionWC = czm_eyeToWindowCoordinates(positionEC);
vec2 halfSize = vec2(u_size * 0.5);
halfSize *= ((direction * 2.0) - 1.0);
gl_Position = czm_viewportOrthographic * vec4(positionWC.xy + halfSize, -positionWC.z, 1.0);
v_textureCoordinates = direction;
}
`,aEe=`#ifdef GL_EXT_frag_depth
#extension GL_EXT_frag_depth : enable
#endif
varying vec4 v_startPlaneEC;
varying vec4 v_endPlaneEC;
varying vec4 v_rightPlaneEC;
varying float v_halfWidth;
varying vec3 v_volumeUpEC;
uniform vec4 u_highlightColor;
void main()
{
float logDepthOrDepth = czm_branchFreeTernary(czm_sceneMode == czm_sceneMode2D, gl_FragCoord.z, czm_unpackDepth(texture2D(czm_globeDepthTexture, gl_FragCoord.xy / czm_viewport.zw)));
// Discard for sky
if (logDepthOrDepth == 0.0) {
#ifdef DEBUG_SHOW_VOLUME
gl_FragColor = vec4(0.0, 0.0, 1.0, 0.5);
return;
#else // DEBUG_SHOW_VOLUME
discard;
#endif // DEBUG_SHOW_VOLUME
}
vec4 eyeCoordinate = czm_windowToEyeCoordinates(gl_FragCoord.xy, logDepthOrDepth);
eyeCoordinate /= eyeCoordinate.w;
float halfMaxWidth = v_halfWidth * czm_metersPerPixel(eyeCoordinate);
// Expand halfMaxWidth if direction to camera is almost perpendicular with the volume's up direction
halfMaxWidth += halfMaxWidth * (1.0 - dot(-normalize(eyeCoordinate.xyz), v_volumeUpEC));
// Check distance of the eye coordinate against the right-facing plane
float widthwiseDistance = czm_planeDistance(v_rightPlaneEC, eyeCoordinate.xyz);
// Check eye coordinate against the mitering planes
float distanceFromStart = czm_planeDistance(v_startPlaneEC, eyeCoordinate.xyz);
float distanceFromEnd = czm_planeDistance(v_endPlaneEC, eyeCoordinate.xyz);
if (abs(widthwiseDistance) > halfMaxWidth || distanceFromStart < 0.0 || distanceFromEnd < 0.0) {
#ifdef DEBUG_SHOW_VOLUME
gl_FragColor = vec4(logDepthOrDepth, 0.0, 0.0, 0.5);
return;
#else // DEBUG_SHOW_VOLUME
discard;
#endif // DEBUG_SHOW_VOLUME
}
gl_FragColor = u_highlightColor;
czm_writeDepthClamp();
}
`,cEe=`attribute vec3 startEllipsoidNormal;
attribute vec3 endEllipsoidNormal;
attribute vec4 startPositionAndHeight;
attribute vec4 endPositionAndHeight;
attribute vec4 startFaceNormalAndVertexCorner;
attribute vec4 endFaceNormalAndHalfWidth;
attribute float a_batchId;
uniform mat4 u_modifiedModelView;
uniform vec2 u_minimumMaximumVectorHeights;
varying vec4 v_startPlaneEC;
varying vec4 v_endPlaneEC;
varying vec4 v_rightPlaneEC;
varying float v_halfWidth;
varying vec3 v_volumeUpEC;
void main()
{
// vertex corner IDs
// 3-----------7
// /| left /|
// / | 1 / |
// 2-----------6 5 end
// | / | /
// start |/ right |/
// 0-----------4
//
float isEnd = floor(startFaceNormalAndVertexCorner.w * 0.251); // 0 for front, 1 for end
float isTop = floor(startFaceNormalAndVertexCorner.w * mix(0.51, 0.19, isEnd)); // 0 for bottom, 1 for top
vec3 forward = endPositionAndHeight.xyz - startPositionAndHeight.xyz;
vec3 right = normalize(cross(forward, startEllipsoidNormal));
vec4 position = vec4(startPositionAndHeight.xyz, 1.0);
position.xyz += forward * isEnd;
v_volumeUpEC = czm_normal * normalize(cross(right, forward));
// Push for volume height
float offset;
vec3 ellipsoidNormal = mix(startEllipsoidNormal, endEllipsoidNormal, isEnd);
// offset height to create volume
offset = mix(startPositionAndHeight.w, endPositionAndHeight.w, isEnd);
offset = mix(u_minimumMaximumVectorHeights.y, u_minimumMaximumVectorHeights.x, isTop) - offset;
position.xyz += offset * ellipsoidNormal;
// move from RTC to EC
position = u_modifiedModelView * position;
right = czm_normal * right;
// Push for width in a direction that is in the start or end plane and in a plane with right
// N = normalEC ("right-facing" direction for push)
// R = right
// p = angle between N and R
// w = distance to push along R if R == N
// d = distance to push along N
//
// N R
// { p| } * cos(p) = dot(N, R) = w / d
// d | |w * d = w / dot(N, R)
// { | }
// o---------- polyline segment ---->
//
vec3 scratchNormal = mix(-startFaceNormalAndVertexCorner.xyz, endFaceNormalAndHalfWidth.xyz, isEnd);
scratchNormal = cross(scratchNormal, mix(startEllipsoidNormal, endEllipsoidNormal, isEnd));
vec3 miterPushNormal = czm_normal * normalize(scratchNormal);
offset = 2.0 * endFaceNormalAndHalfWidth.w * max(0.0, czm_metersPerPixel(position)); // offset = widthEC
offset = offset / dot(miterPushNormal, right);
position.xyz += miterPushNormal * (offset * sign(0.5 - mod(startFaceNormalAndVertexCorner.w, 2.0)));
gl_Position = czm_depthClamp(czm_projection * position);
position = u_modifiedModelView * vec4(startPositionAndHeight.xyz, 1.0);
vec3 startNormalEC = czm_normal * startFaceNormalAndVertexCorner.xyz;
v_startPlaneEC = vec4(startNormalEC, -dot(startNormalEC, position.xyz));
v_rightPlaneEC = vec4(right, -dot(right, position.xyz));
position = u_modifiedModelView * vec4(endPositionAndHeight.xyz, 1.0);
vec3 endNormalEC = czm_normal * endFaceNormalAndHalfWidth.xyz;
v_endPlaneEC = vec4(endNormalEC, -dot(endNormalEC, position.xyz));
v_halfWidth = endFaceNormalAndHalfWidth.w;
}
`,lEe=`attribute vec4 currentPosition;
attribute vec4 previousPosition;
attribute vec4 nextPosition;
attribute vec2 expandAndWidth;
attribute float a_batchId;
uniform mat4 u_modifiedModelView;
void main()
{
float expandDir = expandAndWidth.x;
float width = abs(expandAndWidth.y) + 0.5;
bool usePrev = expandAndWidth.y < 0.0;
vec4 p = u_modifiedModelView * currentPosition;
vec4 prev = u_modifiedModelView * previousPosition;
vec4 next = u_modifiedModelView * nextPosition;
float angle;
vec4 positionWC = getPolylineWindowCoordinatesEC(p, prev, next, expandDir, width, usePrev, angle);
gl_Position = czm_viewportOrthographic * positionWC;
}
`,VU=`attribute vec3 position;
attribute float a_batchId;
uniform mat4 u_modifiedModelViewProjection;
void main()
{
gl_Position = czm_depthClamp(u_modifiedModelViewProjection * vec4(position, 1.0));
}
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o=this.getNumberOfXTilesAtLevel(n),r=this.getNumberOfYTilesAtLevel(n),s=(this._rectangleNortheastInMeters.x-this._rectangleSouthwestInMeters.x)/o,a=this._rectangleSouthwestInMeters.x+e*s,c=this._rectangleSouthwestInMeters.x+(e+1)*s,u=(this._rectangleNortheastInMeters.y-this._rectangleSouthwestInMeters.y)/r,f=this._rectangleNortheastInMeters.y-t*u,h=this._rectangleNortheastInMeters.y-(t+1)*u;return l(i)?(i.west=a,i.south=h,i.east=c,i.north=f,i):new ge(a,h,c,f)};pa.prototype.tileXYToRectangle=function(e,t,n,i){const o=this.tileXYToNativeRectangle(e,t,n,i),r=this._projection,s=r.unproject(new j(o.west,o.south)),a=r.unproject(new j(o.east,o.north));return o.west=s.longitude,o.south=s.latitude,o.east=a.longitude,o.north=a.latitude,o};pa.prototype.positionToTileXY=function(e,t,n){const i=this._rectangle;if(!ge.contains(i,e))return;const 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VEe.test(n.url)?G_(n):l(e)&&l(e.tileDiscardPolicy)?n.fetchImage({preferBlob:!0,preferImageBitmap:!0,flipY:!0}):n.fetchImage({preferImageBitmap:!0,flipY:!0})};function ap(e){if(e=A(e,A.EMPTY_OBJECT),!l(e.url))throw new x("options.url is required.");this.defaultAlpha=void 0,this.defaultNightAlpha=void 0,this.defaultDayAlpha=void 0,this.defaultBrightness=void 0,this.defaultContrast=void 0,this.defaultHue=void 0,this.defaultSaturation=void 0,this.defaultGamma=void 0,this.defaultMinificationFilter=void 0,this.defaultMagnificationFilter=void 0;const t=Me.createIfNeeded(e.url);t.appendForwardSlash(),l(e.token)&&t.setQueryParameters({token:e.token}),this._resource=t,this._tileDiscardPolicy=e.tileDiscardPolicy,this._tileWidth=A(e.tileWidth,256),this._tileHeight=A(e.tileHeight,256),this._maximumLevel=e.maximumLevel,this._tilingScheme=A(e.tilingScheme,new oa({ellipsoid:e.ellipsoid})),this._useTiles=A(e.usePreCachedTilesIfAvailable,!0),this._rectangle=A(e.rectangle,this._tilingScheme.rectangle),this._layers=e.layers;let n=e.credit;typeof n=="string"&&(n=new si(n)),this._credit=n,this.enablePickFeatures=A(e.enablePickFeatures,!0),this._errorEvent=new Xe,this._ready=!1;const i=this;let o;function r(c){const u=c.tileInfo;if(!l(u))i._useTiles=!1;else{if(i._tileWidth=u.rows,i._tileHeight=u.cols,u.spatialReference.wkid===102100||u.spatialReference.wkid===102113)i._tilingScheme=new pa({ellipsoid:e.ellipsoid});else if(c.tileInfo.spatialReference.wkid===4326)i._tilingScheme=new oa({ellipsoid:e.ellipsoid});else{const f=`Tile spatial reference WKID ${c.tileInfo.spatialReference.wkid} is not supported.`;return o=so.reportError(o,i,i._errorEvent,f,void 0,void 0,void 0),o.retry?a():Promise.reject(new Ie(f))}if(i._maximumLevel=c.tileInfo.lods.length-1,l(c.fullExtent)){if(l(c.fullExtent.spatialReference)&&l(c.fullExtent.spatialReference.wkid))if(c.fullExtent.spatialReference.wkid===102100||c.fullExtent.spatialReference.wkid===102113){const f=new li,h=c.fullExtent,m=f.unproject(new d(Math.max(h.xmin,-i._tilingScheme.ellipsoid.maximumRadius*Math.PI),Math.max(h.ymin,-i._tilingScheme.ellipsoid.maximumRadius*Math.PI),0)),g=f.unproject(new d(Math.min(h.xmax,i._tilingScheme.ellipsoid.maximumRadius*Math.PI),Math.min(h.ymax,i._tilingScheme.ellipsoid.maximumRadius*Math.PI),0));i._rectangle=new ge(m.longitude,m.latitude,g.longitude,g.latitude)}else if(c.fullExtent.spatialReference.wkid===4326)i._rectangle=ge.fromDegrees(c.fullExtent.xmin,c.fullExtent.ymin,c.fullExtent.xmax,c.fullExtent.ymax);else{const f=`fullExtent.spatialReference WKID ${c.fullExtent.spatialReference.wkid} is not supported.`;return o=so.reportError(o,i,i._errorEvent,f,void 0,void 0,void 0),o.retry?a():Promise.reject(new Ie(f))}}else i._rectangle=i._tilingScheme.rectangle;l(i._tileDiscardPolicy)||(i._tileDiscardPolicy=new cM({missingImageUrl:Aq(i,0,0,i._maximumLevel).url,pixelsToCheck:[new j(0,0),new j(200,20),new j(20,200),new j(80,110),new j(160,130)],disableCheckIfAllPixelsAreTransparent:!0})),i._useTiles=!0}return l(c.copyrightText)&&c.copyrightText.length>0&&(i._credit=new si(c.copyrightText)),i._ready=!0,so.reportSuccess(o),Promise.resolve(!0)}function s(c){const u=`An error occurred while accessing ${i._resource.url}.`;return o=so.reportError(o,i,i._errorEvent,u,void 0,void 0,void 0),Promise.reject(new Ie(u))}function a(){return i._resource.getDerivedResource({queryParameters:{f:"json"}}).fetchJsonp().then(r).catch(s)}this._useTiles?this._readyPromise=a():(this._ready=!0,this._readyPromise=Promise.resolve(!0))}function Aq(e,t,n,i,o){let r;if(e._useTiles)r=e._resource.getDerivedResource({url:`tile/${i}/${n}/${t}`,request:o});else{const s=e._tilingScheme.tileXYToNativeRectangle(t,n,i),c={bbox:`${s.west},${s.south},${s.east},${s.north}`,size:`${e._tileWidth},${e._tileHeight}`,format:"png32",transparent:!0,f:"image"};e._tilingScheme.projection instanceof nr?(c.bboxSR=4326,c.imageSR=4326):(c.bboxSR=3857,c.imageSR=3857),e.layers&&(c.layers=`show:${e.layers}`),r=e._resource.getDerivedResource({url:"export",request:o,queryParameters:c})}return r}Object.defineProperties(ap.prototype,{url:{get:function(){return this._resource._url}},token:{get:function(){return this._resource.queryParameters.token}},proxy:{get:function(){return this._resource.proxy}},tileWidth:{get:function(){if(!this._ready)throw new x("tileWidth must not be called before the imagery provider is ready.");return this._tileWidth}},tileHeight:{get:function(){if(!this._ready)throw new x("tileHeight must not be called before the imagery provider is ready.");return this._tileHeight}},maximumLevel:{get:function(){if(!this._ready)throw new x("maximumLevel must not be called before the imagery provider is ready.");return this._maximumLevel}},minimumLevel:{get:function(){if(!this._ready)throw new x("minimumLevel must not be called before the imagery provider is ready.");return 0}},tilingScheme:{get:function(){if(!this._ready)throw new x("tilingScheme must not be called before the imagery provider is ready.");return this._tilingScheme}},rectangle:{get:function(){if(!this._ready)throw new x("rectangle must not be called before the imagery provider is ready.");return this._rectangle}},tileDiscardPolicy:{get:function(){if(!this._ready)throw new x("tileDiscardPolicy must not be called before the imagery provider is ready.");return this._tileDiscardPolicy}},errorEvent:{get:function(){return this._errorEvent}},ready:{get:function(){return this._ready}},readyPromise:{get:function(){return this._readyPromise}},credit:{get:function(){return this._credit}},usingPrecachedTiles:{get:function(){return this._useTiles}},hasAlphaChannel:{get:function(){return!0}},layers:{get:function(){return this._layers}}});ap.prototype.getTileCredits=function(e,t,n){};ap.prototype.requestImage=function(e,t,n,i){if(!this._ready)throw new x("requestImage must not be called before the imagery provider is ready.");return Au.loadImage(this,Aq(this,e,t,n,i))};ap.prototype.pickFeatures=function(e,t,n,i,o){if(!this._ready)throw new x("pickFeatures must not be called before the imagery provider is ready.");if(!this.enablePickFeatures)return;const r=this._tilingScheme.tileXYToNativeRectangle(e,t,n);let s,a,c;if(this._tilingScheme.projection instanceof nr)s=M.toDegrees(i),a=M.toDegrees(o),c="4326";else{const m=this._tilingScheme.projection.project(new Ce(i,o,0));s=m.x,a=m.y,c="3857"}let u="visible";l(this._layers)&&(u+=`:${this._layers}`);const f={f:"json",tolerance:2,geometryType:"esriGeometryPoint",geometry:`${s},${a}`,mapExtent:`${r.west},${r.south},${r.east},${r.north}`,imageDisplay:`${this._tileWidth},${this._tileHeight},96`,sr:c,layers:u};return this._resource.getDerivedResource({url:"identify",queryParameters:f}).fetchJson().then(function(m){const g=[],p=m.results;if(!l(p))return g;for(let y=0;y<p.length;++y){const b=p[y],C=new qp;if(C.data=b,C.name=b.value,C.properties=b.attributes,C.configureDescriptionFromProperties(b.attributes),b.geometryType==="esriGeometryPoint"&&b.geometry){const E=b.geometry.spatialReference&&b.geometry.spatialReference.wkid?b.geometry.spatialReference.wkid:4326;if(E===4326||E===4283)C.position=Ce.fromDegrees(b.geometry.x,b.geometry.y,b.geometry.z);else if(E===102100||E===900913||E===3857){const w=new li;C.position=w.unproject(new d(b.geometry.x,b.geometry.y,b.geometry.z))}}g.push(C)}return g})};const kEe={AERIAL:"Aerial",AERIAL_WITH_LABELS:"AerialWithLabels",AERIAL_WITH_LABELS_ON_DEMAND:"AerialWithLabelsOnDemand",ROAD:"Road",ROAD_ON_DEMAND:"RoadOnDemand",CANVAS_DARK:"CanvasDark",CANVAS_LIGHT:"CanvasLight",CANVAS_GRAY:"CanvasGray",ORDNANCE_SURVEY:"OrdnanceSurvey",COLLINS_BART:"CollinsBart"},GEe=Object.freeze(kEe);function s0(e){}s0.prototype.isReady=function(){return!0};s0.prototype.shouldDiscardImage=function(e){return s0.EMPTY_IMAGE===e};let OE;Object.defineProperties(s0,{EMPTY_IMAGE:{get:function(){return l(OE)||(OE=new Image,OE.src="data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAEAAAABCAQAAAC1HAwCAAAAC0lEQVR42mNkYAAAAAYAAjCB0C8AAAAASUVORK5CYII="),OE}}});function ls(e){e=A(e,A.EMPTY_OBJECT);const t=e.key;if(!l(e.url))throw new x("options.url is required.");if(!l(t))throw new x("options.key is required.");this.defaultAlpha=void 0,this.defaultNightAlpha=void 0,this.defaultDayAlpha=void 0,this.defaultBrightness=void 0,this.defaultContrast=void 0,this.defaultHue=void 0,this.defaultSaturation=void 0,this.defaultGamma=1,this.defaultMinificationFilter=void 0,this.defaultMagnificationFilter=void 0,this._key=t,this._resource=Me.createIfNeeded(e.url),this._resource.appendForwardSlash(),this._tileProtocol=e.tileProtocol,this._mapStyle=A(e.mapStyle,GEe.AERIAL),this._culture=A(e.culture,""),this._tileDiscardPolicy=e.tileDiscardPolicy,l(this._tileDiscardPolicy)||(this._tileDiscardPolicy=new s0),this._proxy=e.proxy,this._credit=new si(`<a href="http://www.bing.com"><img src="${ls.logoUrl}" title="Bing Imagery"/></a>`),this._tilingScheme=new pa({numberOfLevelZeroTilesX:2,numberOfLevelZeroTilesY:2,ellipsoid:e.ellipsoid}),this._tileWidth=void 0,this._tileHeight=void 0,this._maximumLevel=void 0,this._imageUrlTemplate=void 0,this._imageUrlSubdomains=void 0,this._errorEvent=new Xe,this._ready=!1;let n=this._tileProtocol;l(n)?n.length>0&&n[n.length-1]===":"&&(n=n.substr(0,n.length-1)):n=document.location.protocol==="http:"?"http":"https";const i=this._resource.getDerivedResource({url:`REST/v1/Imagery/Metadata/${this._mapStyle}`,queryParameters:{incl:"ImageryProviders",key:this._key,uriScheme:n}}),o=this;let r;function s(h){if(h.resourceSets.length!==1)return a();const m=h.resourceSets[0].resources[0];o._tileWidth=m.imageWidth,o._tileHeight=m.imageHeight,o._maximumLevel=m.zoomMax-1,o._imageUrlSubdomains=m.imageUrlSubdomains,o._imageUrlTemplate=m.imageUrl;let g=o._attributionList=m.imageryProviders;g||(g=o._attributionList=[]);for(let p=0,y=g.length;p<y;++p){const b=g[p];if(b.credit instanceof si)break;b.credit=new si(b.attribution);const C=b.coverageAreas;for(let E=0,w=b.coverageAreas.length;E<w;++E){const S=C[E],P=S.bbox;S.bbox=new ge(M.toRadians(P[1]),M.toRadians(P[0]),M.toRadians(P[3]),M.toRadians(P[2]))}}return o._ready=!0,so.reportSuccess(r),Promise.resolve(!0)}function a(h){const m=`An error occurred while accessing ${i.url}.`;return r=so.reportError(r,o,o._errorEvent,m,void 0,void 0,void 0),r.retry?u():Promise.reject(new Ie(m))}const c=i.url;function u(){const h=i.fetchJsonp("jsonp");return ls._metadataCache[c]=h,h.then(s).catch(a)}const f=ls._metadataCache[c];l(f)?this._readyPromise=f.then(s).catch(a):this._readyPromise=u()}Object.defineProperties(ls.prototype,{url:{get:function(){return this._resource.url}},proxy:{get:function(){return this._resource.proxy}},key:{get:function(){return this._key}},mapStyle:{get:function(){return this._mapStyle}},culture:{get:function(){return this._culture}},tileWidth:{get:function(){if(!this._ready)throw new x("tileWidth must not be called before the imagery provider is ready.");return this._tileWidth}},tileHeight:{get:function(){if(!this._ready)throw new x("tileHeight must not be called before the imagery provider is ready.");return this._tileHeight}},maximumLevel:{get:function(){if(!this._ready)throw new x("maximumLevel must not be called before the imagery provider is ready.");return this._maximumLevel}},minimumLevel:{get:function(){if(!this._ready)throw new x("minimumLevel must not be called before the imagery provider is ready.");return 0}},tilingScheme:{get:function(){if(!this._ready)throw new x("tilingScheme must not be called before the imagery provider is ready.");return this._tilingScheme}},rectangle:{get:function(){if(!this._ready)throw new x("rectangle must not be called before the imagery provider is ready.");return this._tilingScheme.rectangle}},tileDiscardPolicy:{get:function(){if(!this._ready)throw new x("tileDiscardPolicy must not be called before the imagery provider is ready.");return this._tileDiscardPolicy}},errorEvent:{get:function(){return this._errorEvent}},ready:{get:function(){return this._ready}},readyPromise:{get:function(){return this._readyPromise}},credit:{get:function(){return this._credit}},hasAlphaChannel:{get:function(){return!1}}});const WEe=new ge;ls.prototype.getTileCredits=function(e,t,n){if(!this._ready)throw new x("getTileCredits must not be called before the imagery provider is ready.");const i=this._tilingScheme.tileXYToRectangle(e,t,n,WEe);return $Ee(this._attributionList,n,i)};ls.prototype.requestImage=function(e,t,n,i){if(!this._ready)throw new x("requestImage must not be called before the imagery provider is ready.");const o=Au.loadImage(this,jEe(this,e,t,n,i));if(l(o))return o.catch(function(r){return l(r.blob)&&r.blob.size===0?s0.EMPTY_IMAGE:Promise.reject(r)})};ls.prototype.pickFeatures=function(e,t,n,i,o){};ls.tileXYToQuadKey=function(e,t,n){let i="";for(let o=n;o>=0;--o){const r=1<<o;let s=0;e&r&&(s|=1),t&r&&(s|=2),i+=s}return i};ls.quadKeyToTileXY=function(e){let t=0,n=0;const i=e.length-1;for(let o=i;o>=0;--o){const r=1<<o,s=+e[i-o];s&1&&(t|=r),s&2&&(n|=r)}return{x:t,y:n,level:i}};ls._logoUrl=void 0;Object.defineProperties(ls,{logoUrl:{get:function(){return l(ls._logoUrl)||(ls._logoUrl=_n("Assets/Images/bing_maps_credit.png")),ls._logoUrl},set:function(e){T.defined("value",e),ls._logoUrl=e}}});function jEe(e,t,n,i,o){const r=e._imageUrlTemplate,s=e._imageUrlSubdomains,a=(t+n+i)%s.length;return e._resource.getDerivedResource({url:r,request:o,templateValues:{quadkey:ls.tileXYToQuadKey(t,n,i),subdomain:s[a],culture:e._culture},queryParameters:{n:"z"}})}const qEe=new ge;function $Ee(e,t,n){++t;const i=[];for(let o=0,r=e.length;o<r;++o){const s=e[o],a=s.coverageAreas;let c=!1;for(let u=0,f=s.coverageAreas.length;!c&&u<f;++u){const h=a[u];if(t>=h.zoomMin&&t<=h.zoomMax){const m=ge.intersection(n,h.bbox,qEe);l(m)&&(c=!0)}}c&&i.push(s.credit)}return i}ls._metadataCache={};const bq=/{[^}]+}/g,Cq={x:JEe,y:ZEe,z:nxe,s:ixe,reverseX:QEe,reverseY:exe,reverseZ:txe,westDegrees:oxe,southDegrees:rxe,eastDegrees:sxe,northDegrees:axe,westProjected:cxe,southProjected:lxe,eastProjected:uxe,northProjected:fxe,width:dxe,height:hxe},YEe=un(Cq,{i:pxe,j:mxe,reverseI:_xe,reverseJ:gxe,longitudeDegrees:Axe,latitudeDegrees:bxe,longitudeProjected:Cxe,latitudeProjected:Txe,format:xxe});function Al(e){if(!l(e))throw new x("options is required.");if(!l(e.then)&&!l(e.url))throw new x("options is required.");this._errorEvent=new Xe,this._resource=void 0,this._urlSchemeZeroPadding=void 0,this._pickFeaturesResource=void 0,this._tileWidth=void 0,this._tileHeight=void 0,this._maximumLevel=void 0,this._minimumLevel=void 0,this._tilingScheme=void 0,this._rectangle=void 0,this._tileDiscardPolicy=void 0,this._credit=void 0,this._hasAlphaChannel=void 0,this._readyPromise=void 0,this._tags=void 0,this._pickFeaturesTags=void 0,this.defaultAlpha=void 0,this.defaultNightAlpha=void 0,this.defaultDayAlpha=void 0,this.defaultBrightness=void 0,this.defaultContrast=void 0,this.defaultHue=void 0,this.defaultSaturation=void 0,this.defaultGamma=void 0,this.defaultMinificationFilter=void 0,this.defaultMagnificationFilter=void 0,this.enablePickFeatures=!0,this.reinitialize(e)}Object.defineProperties(Al.prototype,{url:{get:function(){return this._resource.url}},urlSchemeZeroPadding:{get:function(){return this._urlSchemeZeroPadding}},pickFeaturesUrl:{get:function(){return this._pickFeaturesResource.url}},proxy:{get:function(){return this._resource.proxy}},tileWidth:{get:function(){if(!this.ready)throw new x("tileWidth must not be called before the imagery provider is ready.");return this._tileWidth}},tileHeight:{get:function(){if(!this.ready)throw new x("tileHeight must not be called before the imagery provider is ready.");return this._tileHeight}},maximumLevel:{get:function(){if(!this.ready)throw new x("maximumLevel must not be called before the imagery provider is ready.");return this._maximumLevel}},minimumLevel:{get:function(){if(!this.ready)throw new x("minimumLevel must not be called before the imagery provider is ready.");return this._minimumLevel}},tilingScheme:{get:function(){if(!this.ready)throw new x("tilingScheme must not be called before the imagery provider is ready.");return this._tilingScheme}},rectangle:{get:function(){if(!this.ready)throw new x("rectangle must not be called before the imagery provider is ready.");return this._rectangle}},tileDiscardPolicy:{get:function(){if(!this.ready)throw new x("tileDiscardPolicy must not be called before the imagery provider is ready.");return this._tileDiscardPolicy}},errorEvent:{get:function(){return this._errorEvent}},ready:{get:function(){return l(this._resource)}},readyPromise:{get:function(){return this._readyPromise}},credit:{get:function(){if(!this.ready)throw new x("credit must not be called before the imagery provider is ready.");return this._credit}},hasAlphaChannel:{get:function(){if(!this.ready)throw new x("hasAlphaChannel must not be called before the imagery provider is ready.");return this._hasAlphaChannel}}});Al.prototype.reinitialize=function(e){const t=this;t._readyPromise=Promise.resolve(e).then(function(n){if(!l(n))throw new x("options is required.");if(!l(n.url))throw new x("options.url is required.");const i=n.customTags,o=un(Cq,i),r=un(YEe,i),s=Me.createIfNeeded(n.url),a=Me.createIfNeeded(n.pickFeaturesUrl);t.enablePickFeatures=A(n.enablePickFeatures,t.enablePickFeatures),t._urlSchemeZeroPadding=A(n.urlSchemeZeroPadding,t.urlSchemeZeroPadding),t._tileDiscardPolicy=n.tileDiscardPolicy,t._getFeatureInfoFormats=n.getFeatureInfoFormats,t._subdomains=n.subdomains,Array.isArray(t._subdomains)?t._subdomains=t._subdomains.slice():l(t._subdomains)&&t._subdomains.length>0?t._subdomains=t._subdomains.split(""):t._subdomains=["a","b","c"],t._tileWidth=A(n.tileWidth,256),t._tileHeight=A(n.tileHeight,256),t._minimumLevel=A(n.minimumLevel,0),t._maximumLevel=n.maximumLevel,t._tilingScheme=A(n.tilingScheme,new pa({ellipsoid:n.ellipsoid})),t._rectangle=A(n.rectangle,t._tilingScheme.rectangle),t._rectangle=ge.intersection(t._rectangle,t._tilingScheme.rectangle),t._hasAlphaChannel=A(n.hasAlphaChannel,!0);let c=n.credit;return typeof c=="string"&&(c=new si(c)),t._credit=c,t._resource=s,t._tags=o,t._pickFeaturesResource=a,t._pickFeaturesTags=r,!0})};Al.prototype.getTileCredits=function(e,t,n){if(!this.ready)throw new x("getTileCredits must not be called before the imagery provider is ready.")};Al.prototype.requestImage=function(e,t,n,i){if(!this.ready)throw new x("requestImage must not be called before the imagery provider is ready.");return Au.loadImage(this,XEe(this,e,t,n,i))};Al.prototype.pickFeatures=function(e,t,n,i,o){if(!this.ready)throw new x("pickFeatures must not be called before the imagery provider is ready.");if(!this.enablePickFeatures||!l(this._pickFeaturesResource)||this._getFeatureInfoFormats.length===0)return;let r=0;const s=this;function a(u,f){return u.callback(f)}function c(){if(r>=s._getFeatureInfoFormats.length)return Promise.resolve([]);const u=s._getFeatureInfoFormats[r],f=KEe(s,e,t,n,i,o,u.format);return++r,u.type==="json"?f.fetchJson().then(u.callback).catch(c):u.type==="xml"?f.fetchXML().then(u.callback).catch(c):u.type==="text"||u.type==="html"?f.fetchText().then(u.callback).catch(c):f.fetch({responseType:u.format}).then(a.bind(void 0,u)).catch(c)}return c()};let MS=!1;const tc=new ge;let FS=!1;const iT=new ge;function XEe(e,t,n,i,o){MS=!1,FS=!1;const r=e._resource,s=r.getUrlComponent(!0),a=e._tags,c={},u=s.match(bq);return l(u)&&u.forEach(function(f){const h=f.substring(1,f.length-1);l(a[h])&&(c[h]=a[h](e,t,n,i))}),r.getDerivedResource({request:o,templateValues:c})}let cB=!1;const a0=new j;let lB=!1;function KEe(e,t,n,i,o,r,s){MS=!1,FS=!1,cB=!1,lB=!1;const a=e._pickFeaturesResource,c=a.getUrlComponent(!0),u=e._pickFeaturesTags,f={},h=c.match(bq);return l(h)&&h.forEach(function(m){const g=m.substring(1,m.length-1);l(u[g])&&(f[g]=u[g](e,t,n,i,o,r,s))}),a.getDerivedResource({templateValues:f})}function v0(e,t,n){if(e&&e.urlSchemeZeroPadding&&e.urlSchemeZeroPadding.hasOwnProperty(t)){const i=e.urlSchemeZeroPadding[t];if(typeof i=="string"){const o=i.length;o>1&&(n=n.length>=o?n:new Array(o-n.toString().length+1).join("0")+n)}}return n}function JEe(e,t,n,i){return v0(e,"{x}",t)}function QEe(e,t,n,i){const o=e.tilingScheme.getNumberOfXTilesAtLevel(i)-t-1;return v0(e,"{reverseX}",o)}function ZEe(e,t,n,i){return v0(e,"{y}",n)}function exe(e,t,n,i){const o=e.tilingScheme.getNumberOfYTilesAtLevel(i)-n-1;return v0(e,"{reverseY}",o)}function txe(e,t,n,i){const o=e.maximumLevel,r=l(o)&&i<o?o-i-1:i;return v0(e,"{reverseZ}",r)}function nxe(e,t,n,i){return v0(e,"{z}",i)}function ixe(e,t,n,i){const o=(t+n+i)%e._subdomains.length;return e._subdomains[o]}function Zv(e,t,n,i){MS||(e.tilingScheme.tileXYToRectangle(t,n,i,tc),tc.west=M.toDegrees(tc.west),tc.south=M.toDegrees(tc.south),tc.east=M.toDegrees(tc.east),tc.north=M.toDegrees(tc.north),MS=!0)}function oxe(e,t,n,i){return Zv(e,t,n,i),tc.west}function rxe(e,t,n,i){return Zv(e,t,n,i),tc.south}function sxe(e,t,n,i){return Zv(e,t,n,i),tc.east}function axe(e,t,n,i){return Zv(e,t,n,i),tc.north}function eD(e,t,n,i){FS||(e.tilingScheme.tileXYToNativeRectangle(t,n,i,iT),FS=!0)}function cxe(e,t,n,i){return eD(e,t,n,i),iT.west}function lxe(e,t,n,i){return eD(e,t,n,i),iT.south}function uxe(e,t,n,i){return eD(e,t,n,i),iT.east}function fxe(e,t,n,i){return eD(e,t,n,i),iT.north}function dxe(e,t,n,i){return e.tileWidth}function hxe(e,t,n,i){return e.tileHeight}function pxe(e,t,n,i,o,r,s){return tD(e,t,n,i,o,r),a0.x}function mxe(e,t,n,i,o,r,s){return tD(e,t,n,i,o,r),a0.y}function _xe(e,t,n,i,o,r,s){return tD(e,t,n,i,o,r),e.tileWidth-a0.x-1}function gxe(e,t,n,i,o,r,s){return tD(e,t,n,i,o,r),e.tileHeight-a0.y-1}const yxe=new ge,Iy=new d;function tD(e,t,n,i,o,r,s){if(cB)return;lM(e,t,n,i,o,r);const 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t=this._clock=e.clock;this._times=e.times,this._requestImageFunction=e.requestImageFunction,this._reloadFunction=e.reloadFunction,this._currentIntervalIndex=-1,t.onTick.addEventListener(this._clockOnTick,this),this._clockOnTick(t)}Object.defineProperties(D0.prototype,{clock:{get:function(){return this._clock},set:function(e){if(!l(e))throw new x("value is required.");this._clock!==e&&(this._clock=e,this._clockOnTick(e),this._reloadFunction())}},times:{get:function(){return this._times},set:function(e){if(!l(e))throw new x("value is required.");this._times!==e&&(this._times=e,this._clockOnTick(this._clock),this._reloadFunction())}},currentInterval:{get:function(){return this._times.get(this._currentIntervalIndex)}}});D0.prototype.getFromCache=function(e,t,n,i){const o=wq(e,t,n);let r;const s=this._tileCache[this._currentIntervalIndex];if(l(s)&&l(s[o])){const a=s[o];r=a.promise.catch(function(c){throw i.state=a.request.state,c}),delete s[o]}return r};D0.prototype.checkApproachingInterval=function(e,t,n,i){const o=wq(e,t,n),r=this._tilesRequestedForInterval,s=Sq(this),a={key:o,priorityFunction:i.priorityFunction};(!l(s)||!vq(this,a,s))&&r.push(a),r.length>=512&&r.splice(0,256)};D0.prototype._clockOnTick=function(e){const t=e.currentTime,i=this._times.indexOf(t),o=this._currentIntervalIndex;if(i!==o){const s=this._tileCache[o];for(const a in s)s.hasOwnProperty(a)&&s[a].request.cancel();delete this._tileCache[o],this._tilesRequestedForInterval=[],this._currentIntervalIndex=i,this._reloadFunction();return}const r=Sq(this);if(l(r)){const s=this._tilesRequestedForInterval;let a=!0;for(;a&&s.length!==0;){const c=s.pop();a=vq(this,c,r),a||s.push(c)}}};function wq(e,t,n){return`${e}-${t}-${n}`}function Uxe(e){const t=e.split("-");if(t.length===3)return{x:Number(t[0]),y:Number(t[1]),level:Number(t[2])}}function Sq(e){const t=e._times;if(!l(t))return;const n=e._clock,i=n.currentTime,o=n.canAnimate&&n.shouldAnimate,r=n.multiplier;if(!o&&r!==0)return;let s,a=t.indexOf(i);if(a<0)return;const c=t.get(a);return r>0?(s=ie.secondsDifference(c.stop,i),++a):(s=ie.secondsDifference(c.start,i),--a),s/=r,a>=0&&s<=5?t.get(a):void 0}function vq(e,t,n){const i=e._times.indexOf(n.start),o=e._tileCache;let r=o[i];l(r)||(r=o[i]={});const s=t.key;if(l(r[s]))return!0;const a=Uxe(s),c=new lf({throttle:!1,throttleByServer:!0,type:V_.IMAGERY,priorityFunction:t.priorityFunction}),u=e._requestImageFunction(a.x,a.y,a.level,c,n);return l(u)?(r[s]={promise:u,request:c},!0):!1}const Hxe=[3034,3035,3042,3043,3044],Vxe=[4471,4559];function Jl(e){if(e=A(e,A.EMPTY_OBJECT),!l(e.url))throw new x("options.url is required.");if(!l(e.layers))throw new x("options.layers is required.");if(l(e.times)&&!l(e.clock))throw new x("options.times was specified, so options.clock is required.");this.defaultAlpha=void 0,this.defaultNightAlpha=void 0,this.defaultDayAlpha=void 0,this.defaultBrightness=void 0,this.defaultContrast=void 0,this.defaultHue=void 0,this.defaultSaturation=void 0,this.defaultGamma=void 0,this.defaultMinificationFilter=void 0,this.defaultMagnificationFilter=void 0,this._getFeatureInfoUrl=A(e.getFeatureInfoUrl,e.url);const t=Me.createIfNeeded(e.url),n=Me.createIfNeeded(this._getFeatureInfoUrl);t.setQueryParameters(Jl.DefaultParameters,!0),n.setQueryParameters(Jl.GetFeatureInfoDefaultParameters,!0),l(e.parameters)&&t.setQueryParameters(XU(e.parameters)),l(e.getFeatureInfoParameters)&&n.setQueryParameters(XU(e.getFeatureInfoParameters));const i=this;this._reload=void 0,l(e.times)&&(this._timeDynamicImagery=new D0({clock:e.clock,times:e.times,requestImageFunction:function(s,a,c,u,f){return Dq(i,s,a,c,u,f)},reloadFunction:function(){l(i._reload)&&i._reload()}}));const o={};if(o.layers=e.layers,o.bbox="{westProjected},{southProjected},{eastProjected},{northProjected}",o.width="{width}",o.height="{height}",parseFloat(t.queryParameters.version)>=1.3){o.crs=A(e.crs,e.tilingScheme&&e.tilingScheme.projection instanceof li?"EPSG:3857":"CRS:84");const s=o.crs.split(":");if(s[0]==="EPSG"&&s.length===2){const a=Number(s[1]);(a>=4e3&&a<5e3&&!Vxe.includes(a)||Hxe.includes(a))&&(o.bbox="{southProjected},{westProjected},{northProjected},{eastProjected}")}}else o.srs=A(e.srs,e.tilingScheme&&e.tilingScheme.projection instanceof li?"EPSG:3857":"EPSG:4326");t.setQueryParameters(o,!0),n.setQueryParameters(o,!0);const r={query_layers:e.layers,info_format:"{format}"};parseFloat(n.queryParameters.version)>=1.3?(r.i="{i}",r.j="{j}"):(r.x="{i}",r.y="{j}"),n.setQueryParameters(r,!0),this._resource=t,this._pickFeaturesResource=n,this._layers=e.layers,this._tileProvider=new Al({url:t,pickFeaturesUrl:n,tilingScheme:A(e.tilingScheme,new oa({ellipsoid:e.ellipsoid})),rectangle:e.rectangle,tileWidth:e.tileWidth,tileHeight:e.tileHeight,minimumLevel:e.minimumLevel,maximumLevel:e.maximumLevel,subdomains:e.subdomains,tileDiscardPolicy:e.tileDiscardPolicy,credit:e.credit,getFeatureInfoFormats:A(e.getFeatureInfoFormats,Jl.DefaultGetFeatureInfoFormats),enablePickFeatures:e.enablePickFeatures})}function Dq(e,t,n,i,o,r){const s=l(r)?r.data:void 0,a=e._tileProvider;return l(s)&&a._resource.setQueryParameters(s),a.requestImage(t,n,i,o)}function kxe(e,t,n,i,o,r,s){const a=l(s)?s.data:void 0,c=e._tileProvider;return l(a)&&c._pickFeaturesResource.setQueryParameters(a),c.pickFeatures(t,n,i,o,r)}Object.defineProperties(Jl.prototype,{url:{get:function(){return this._resource._url}},proxy:{get:function(){return this._resource.proxy}},layers:{get:function(){return this._layers}},tileWidth:{get:function(){return this._tileProvider.tileWidth}},tileHeight:{get:function(){return this._tileProvider.tileHeight}},maximumLevel:{get:function(){return this._tileProvider.maximumLevel}},minimumLevel:{get:function(){return this._tileProvider.minimumLevel}},tilingScheme:{get:function(){return this._tileProvider.tilingScheme}},rectangle:{get:function(){return this._tileProvider.rectangle}},tileDiscardPolicy:{get:function(){return this._tileProvider.tileDiscardPolicy}},errorEvent:{get:function(){return this._tileProvider.errorEvent}},ready:{get:function(){return this._tileProvider.ready}},readyPromise:{get:function(){return this._tileProvider.readyPromise}},credit:{get:function(){return this._tileProvider.credit}},hasAlphaChannel:{get:function(){return this._tileProvider.hasAlphaChannel}},enablePickFeatures:{get:function(){return this._tileProvider.enablePickFeatures},set:function(e){this._tileProvider.enablePickFeatures=e}},clock:{get:function(){return this._timeDynamicImagery.clock},set:function(e){this._timeDynamicImagery.clock=e}},times:{get:function(){return this._timeDynamicImagery.times},set:function(e){this._timeDynamicImagery.times=e}},getFeatureInfoUrl:{get:function(){return this._getFeatureInfoUrl}}});Jl.prototype.getTileCredits=function(e,t,n){return this._tileProvider.getTileCredits(e,t,n)};Jl.prototype.requestImage=function(e,t,n,i){let o;const r=this._timeDynamicImagery;let s;return l(r)&&(s=r.currentInterval,o=r.getFromCache(e,t,n,i)),l(o)||(o=Dq(this,e,t,n,i,s)),l(o)&&l(r)&&r.checkApproachingInterval(e,t,n,i),o};Jl.prototype.pickFeatures=function(e,t,n,i,o){const r=this._timeDynamicImagery,s=l(r)?r.currentInterval:void 0;return kxe(this,e,t,n,i,o,s)};Jl.DefaultParameters=Object.freeze({service:"WMS",version:"1.1.1",request:"GetMap",styles:"",format:"image/jpeg"});Jl.GetFeatureInfoDefaultParameters=Object.freeze({service:"WMS",version:"1.1.1",request:"GetFeatureInfo"});Jl.DefaultGetFeatureInfoFormats=Object.freeze([Object.freeze(new g1("json","application/json")),Object.freeze(new g1("xml","text/xml")),Object.freeze(new g1("text","text/html"))]);function XU(e){const t={};for(const n in e)e.hasOwnProperty(n)&&(t[n.toLowerCase()]=e[n]);return t}const Gxe=Object.freeze({service:"WMTS",version:"1.0.0",request:"GetTile"});function rT(e){if(e=A(e,A.EMPTY_OBJECT),!l(e.url))throw new x("options.url is required.");if(!l(e.layer))throw new x("options.layer is required.");if(!l(e.style))throw new x("options.style is required.");if(!l(e.tileMatrixSetID))throw new x("options.tileMatrixSetID is required.");if(l(e.times)&&!l(e.clock))throw new x("options.times was specified, so options.clock is required.");this.defaultAlpha=void 0,this.defaultNightAlpha=void 0,this.defaultDayAlpha=void 0,this.defaultBrightness=void 0,this.defaultContrast=void 0,this.defaultHue=void 0,this.defaultSaturation=void 0,this.defaultGamma=void 0,this.defaultMinificationFilter=void 0,this.defaultMagnificationFilter=void 0;const t=Me.createIfNeeded(e.url),n=e.style,i=e.tileMatrixSetID,o=t.url,r=o.match(/{/g);if(!l(r)||r.length===1&&/{s}/.test(o))t.setQueryParameters(Gxe),this._useKvp=!0;else{const h={style:n,Style:n,TileMatrixSet:i};t.setTemplateValues(h),this._useKvp=!1}this._resource=t,this._layer=e.layer,this._style=n,this._tileMatrixSetID=i,this._tileMatrixLabels=e.tileMatrixLabels,this._format=A(e.format,"image/jpeg"),this._tileDiscardPolicy=e.tileDiscardPolicy,this._tilingScheme=l(e.tilingScheme)?e.tilingScheme:new pa({ellipsoid:e.ellipsoid}),this._tileWidth=A(e.tileWidth,256),this._tileHeight=A(e.tileHeight,256),this._minimumLevel=A(e.minimumLevel,0),this._maximumLevel=e.maximumLevel,this._rectangle=A(e.rectangle,this._tilingScheme.rectangle),this._dimensions=e.dimensions;const s=this;this._reload=void 0,l(e.times)&&(this._timeDynamicImagery=new D0({clock:e.clock,times:e.times,requestImageFunction:function(h,m,g,p,y){return Iq(s,h,m,g,p,y)},reloadFunction:function(){l(s._reload)&&s._reload()}})),this._readyPromise=Promise.resolve(!0);const a=this._tilingScheme.positionToTileXY(ge.southwest(this._rectangle),this._minimumLevel),c=this._tilingScheme.positionToTileXY(ge.northeast(this._rectangle),this._minimumLevel),u=(Math.abs(c.x-a.x)+1)*(Math.abs(c.y-a.y)+1);if(u>4)throw new x(`The imagery provider's rectangle and minimumLevel indicate that there are ${u} tiles at the minimum level. Imagery providers with more than four tiles at the minimum level are not supported.`);this._errorEvent=new Xe;const f=e.credit;this._credit=typeof f=="string"?new si(f):f,this._subdomains=e.subdomains,Array.isArray(this._subdomains)?this._subdomains=this._subdomains.slice():l(this._subdomains)&&this._subdomains.length>0?this._subdomains=this._subdomains.split(""):this._subdomains=["a","b","c"]}function Iq(e,t,n,i,o,r){const s=e._tileMatrixLabels,a=l(s)?s[i]:i.toString(),c=e._subdomains,u=e._dimensions,f=l(r)?r.data:void 0;let h,m;if(!e._useKvp)m={TileMatrix:a,TileRow:n.toString(),TileCol:t.toString(),s:c[(t+n+i)%c.length]},h=e._resource.getDerivedResource({request:o}),h.setTemplateValues(m),l(u)&&h.setTemplateValues(u),l(f)&&h.setTemplateValues(f);else{let g={};g.tilematrix=a,g.layer=e._layer,g.style=e._style,g.tilerow=n,g.tilecol=t,g.tilematrixset=e._tileMatrixSetID,g.format=e._format,l(u)&&(g=un(g,u)),l(f)&&(g=un(g,f)),m={s:c[(t+n+i)%c.length]},h=e._resource.getDerivedResource({queryParameters:g,request:o}),h.setTemplateValues(m)}return Au.loadImage(e,h)}Object.defineProperties(rT.prototype,{url:{get:function(){return this._resource.url}},proxy:{get:function(){return this._resource.proxy}},tileWidth:{get:function(){return this._tileWidth}},tileHeight:{get:function(){return this._tileHeight}},maximumLevel:{get:function(){return this._maximumLevel}},minimumLevel:{get:function(){return this._minimumLevel}},tilingScheme:{get:function(){return this._tilingScheme}},rectangle:{get:function(){return this._rectangle}},tileDiscardPolicy:{get:function(){return this._tileDiscardPolicy}},errorEvent:{get:function(){return this._errorEvent}},format:{get:function(){return this._format}},ready:{value:!0},readyPromise:{get:function(){return this._readyPromise}},credit:{get:function(){return this._credit}},hasAlphaChannel:{get:function(){return!0}},clock:{get:function(){return this._timeDynamicImagery.clock},set:function(e){this._timeDynamicImagery.clock=e}},times:{get:function(){return this._timeDynamicImagery.times},set:function(e){this._timeDynamicImagery.times=e}},dimensions:{get:function(){return this._dimensions},set:function(e){this._dimensions!==e&&(this._dimensions=e,l(this._reload)&&this._reload())}}});rT.prototype.getTileCredits=function(e,t,n){};rT.prototype.requestImage=function(e,t,n,i){let o;const r=this._timeDynamicImagery;let s;return l(r)&&(s=r.currentInterval,o=r.getFromCache(e,t,n,i)),l(o)||(o=Iq(this,e,t,n,i,s)),l(o)&&l(r)&&r.checkApproachingInterval(e,t,n,i),o};rT.prototype.pickFeatures=function(e,t,n,i,o){};function Vf(e){return function(t){return new e(t)}}const Wxe={ARCGIS_MAPSERVER:Vf(ap),BING:Vf(ls),GOOGLE_EARTH:Vf(Qc),MAPBOX:Vf(q_),SINGLE_TILE:Vf(oT),TMS:Vf(hd),URL_TEMPLATE:Vf(Al),WMS:Vf(Jl),WMTS:Vf(rT)};function Ql(e){e=A(e,A.EMPTY_OBJECT);const t=e.assetId;T.typeOf.number("options.assetId",t),this.defaultAlpha=void 0,this.defaultNightAlpha=void 0,this.defaultDayAlpha=void 0,this.defaultBrightness=void 0,this.defaultContrast=void 0,this.defaultHue=void 0,this.defaultSaturation=void 0,this.defaultGamma=void 0,this.defaultMinificationFilter=void 0,this.defaultMagnificationFilter=void 0,this._ready=!1,this._tileCredits=void 0,this._errorEvent=new Xe;const n=this,i=us._createEndpointResource(t,e),o=e.assetId.toString()+e.accessToken+e.server;let r=Ql._endpointCache[o];l(r)||(r=i.fetchJson(),Ql._endpointCache[o]=r),this._readyPromise=r.then(function(s){if(s.type!=="IMAGERY")return Promise.reject(new Ie(`Cesium ion asset ${t} is not an imagery asset.`));let a;const c=s.externalType;if(!l(c))a=new hd({url:new us(s,i)});else{const u=Wxe[c];if(!l(u))return Promise.reject(new Ie(`Unrecognized Cesium ion imagery type: ${c}`));a=u(s.options)}return n._tileCredits=us.getCreditsFromEndpoint(s,i),a.errorEvent.addEventListener(function(u){u.provider=n,n._errorEvent.raiseEvent(u)}),n._imageryProvider=a,a.readyPromise.then(function(){return n._ready=!0,!0})})}Object.defineProperties(Ql.prototype,{ready:{get:function(){return this._ready}},readyPromise:{get:function(){return this._readyPromise}},rectangle:{get:function(){if(!this._ready)throw new x("tileHeight must not be called before the imagery provider is ready.");return this._imageryProvider.rectangle}},tileWidth:{get:function(){if(!this._ready)throw new x("tileWidth must not be called before the imagery provider is ready.");return this._imageryProvider.tileWidth}},tileHeight:{get:function(){if(!this._ready)throw new x("tileHeight must not be called before the imagery provider is ready.");return this._imageryProvider.tileHeight}},maximumLevel:{get:function(){if(!this._ready)throw new x("maximumLevel must not be called before the imagery provider is ready.");return this._imageryProvider.maximumLevel}},minimumLevel:{get:function(){if(!this._ready)throw new x("minimumLevel must not be called before the imagery provider is ready.");return this._imageryProvider.minimumLevel}},tilingScheme:{get:function(){if(!this._ready)throw new x("tilingScheme must not be called before the imagery provider is ready.");return this._imageryProvider.tilingScheme}},tileDiscardPolicy:{get:function(){if(!this._ready)throw new x("tileDiscardPolicy must not be called before the imagery provider is ready.");return this._imageryProvider.tileDiscardPolicy}},errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){if(!this._ready)throw new x("credit must not be called before the imagery provider is ready.");return this._imageryProvider.credit}},hasAlphaChannel:{get:function(){if(!this._ready)throw new x("hasAlphaChannel must not be called before the imagery provider is ready.");return this._imageryProvider.hasAlphaChannel},proxy:{get:function(){}}}});Ql.prototype.getTileCredits=function(e,t,n){if(!this._ready)throw new x("getTileCredits must not be called before the imagery provider is ready.");const i=this._imageryProvider.getTileCredits(e,t,n);return l(i)?this._tileCredits.concat(i):this._tileCredits};Ql.prototype.requestImage=function(e,t,n,i){if(!this._ready)throw new x("requestImage must not be called before the imagery provider is ready.");return this._imageryProvider.requestImage(e,t,n,i)};Ql.prototype.pickFeatures=function(e,t,n,i,o){if(!this._ready)throw new x("pickFeatures must not be called before the imagery provider is ready.");return this._imageryProvider.pickFeatures(e,t,n,i,o)};Ql._endpointCache={};const jxe={AERIAL:2,AERIAL_WITH_LABELS:3,ROAD:4},Iw=Object.freeze(jxe);function Pw(e){e=A(e,A.EMPTY_OBJECT);const t=A(e.style,Iw.AERIAL);return new Ql({assetId:t})}const qxe={UNBOUNDED:0,CLAMPED:1,LOOP_STOP:2},cp=Object.freeze(qxe),$xe={TICK_DEPENDENT:0,SYSTEM_CLOCK_MULTIPLIER:1,SYSTEM_CLOCK:2},qs=Object.freeze($xe);let fB;typeof performance<"u"&&typeof performance.now=="function"&&isFinite(performance.now())?fB=function(){return performance.now()}:fB=function(){return Date.now()};const fr=fB;function sT(e){e=A(e,A.EMPTY_OBJECT);let t=e.currentTime,n=e.startTime,i=e.stopTime;if(l(t)?t=ie.clone(t):l(n)?t=ie.clone(n):l(i)?t=ie.addDays(i,-1,new ie):t=ie.now(),l(n)?n=ie.clone(n):n=ie.clone(t),l(i)?i=ie.clone(i):i=ie.addDays(n,1,new ie),ie.greaterThan(n,i))throw new x("startTime must come before stopTime.");this.startTime=n,this.stopTime=i,this.clockRange=A(e.clockRange,cp.UNBOUNDED),this.canAnimate=A(e.canAnimate,!0),this.onTick=new Xe,this.onStop=new Xe,this._currentTime=void 0,this._multiplier=void 0,this._clockStep=void 0,this._shouldAnimate=void 0,this._lastSystemTime=fr(),this.currentTime=t,this.multiplier=A(e.multiplier,1),this.shouldAnimate=A(e.shouldAnimate,!1),this.clockStep=A(e.clockStep,qs.SYSTEM_CLOCK_MULTIPLIER)}Object.defineProperties(sT.prototype,{currentTime:{get:function(){return this._currentTime},set:function(e){ie.equals(this._currentTime,e)||(this._clockStep===qs.SYSTEM_CLOCK&&(this._clockStep=qs.SYSTEM_CLOCK_MULTIPLIER),this._currentTime=e)}},multiplier:{get:function(){return this._multiplier},set:function(e){this._multiplier!==e&&(this._clockStep===qs.SYSTEM_CLOCK&&(this._clockStep=qs.SYSTEM_CLOCK_MULTIPLIER),this._multiplier=e)}},clockStep:{get:function(){return this._clockStep},set:function(e){e===qs.SYSTEM_CLOCK&&(this._multiplier=1,this._shouldAnimate=!0,this._currentTime=ie.now()),this._clockStep=e}},shouldAnimate:{get:function(){return this._shouldAnimate},set:function(e){this._shouldAnimate!==e&&(this._clockStep===qs.SYSTEM_CLOCK&&(this._clockStep=qs.SYSTEM_CLOCK_MULTIPLIER),this._shouldAnimate=e)}}});sT.prototype.tick=function(){const e=fr();let t=ie.clone(this._currentTime);if(this.canAnimate&&this._shouldAnimate){const n=this._clockStep;if(n===qs.SYSTEM_CLOCK)t=ie.now(t);else{const i=this._multiplier;if(n===qs.TICK_DEPENDENT)t=ie.addSeconds(t,i,t);else{const a=e-this._lastSystemTime;t=ie.addSeconds(t,i*(a/1e3),t)}const o=this.clockRange,r=this.startTime,s=this.stopTime;if(o===cp.CLAMPED)ie.lessThan(t,r)?t=ie.clone(r,t):ie.greaterThan(t,s)&&(t=ie.clone(s,t),this.onStop.raiseEvent(this));else if(o===cp.LOOP_STOP)for(ie.lessThan(t,r)&&(t=ie.clone(r,t));ie.greaterThan(t,s);)t=ie.addSeconds(r,ie.secondsDifference(t,s),t),this.onStop.raiseEvent(this)}}return this._currentTime=t,this._lastSystemTime=e,this.onTick.raiseEvent(this),t};function Ar(e){if(typeof e=="string"){const t=document.getElementById(e);if(t===null)throw new x(`Element with id "${e}" does not exist in the document.`);e=t}return e}function Yh(e,t){this.start=A(e,0),this.stop=A(t,0)}function de(e,t){this.center=d.clone(A(e,d.ZERO)),this.radius=A(t,0)}const fM=new d,dM=new d,hM=new d,pM=new d,mM=new d,_M=new d,gM=new d,rs=new d,yM=new d,AM=new d,bM=new d,CM=new d,Yxe=4/3*M.PI;de.fromPoints=function(e,t){if(l(t)||(t=new de),!l(e)||e.length===0)return t.center=d.clone(d.ZERO,t.center),t.radius=0,t;const n=d.clone(e[0],gM),i=d.clone(n,fM),o=d.clone(n,dM),r=d.clone(n,hM),s=d.clone(n,pM),a=d.clone(n,mM),c=d.clone(n,_M),u=e.length;let f;for(f=1;f<u;f++){d.clone(e[f],n);const R=n.x,F=n.y,U=n.z;R<i.x&&d.clone(n,i),R>s.x&&d.clone(n,s),F<o.y&&d.clone(n,o),F>a.y&&d.clone(n,a),U<r.z&&d.clone(n,r),U>c.z&&d.clone(n,c)}const h=d.magnitudeSquared(d.subtract(s,i,rs)),m=d.magnitudeSquared(d.subtract(a,o,rs)),g=d.magnitudeSquared(d.subtract(c,r,rs));let p=i,y=s,b=h;m>b&&(b=m,p=o,y=a),g>b&&(b=g,p=r,y=c);const C=yM;C.x=(p.x+y.x)*.5,C.y=(p.y+y.y)*.5,C.z=(p.z+y.z)*.5;let E=d.magnitudeSquared(d.subtract(y,C,rs)),w=Math.sqrt(E);const S=AM;S.x=i.x,S.y=o.y,S.z=r.z;const P=bM;P.x=s.x,P.y=a.y,P.z=c.z;const L=d.midpoint(S,P,CM);let z=0;for(f=0;f<u;f++){d.clone(e[f],n);const R=d.magnitude(d.subtract(n,L,rs));R>z&&(z=R);const F=d.magnitudeSquared(d.subtract(n,C,rs));if(F>E){const U=Math.sqrt(F);w=(w+U)*.5,E=w*w;const v=U-w;C.x=(w*C.x+v*n.x)/U,C.y=(w*C.y+v*n.y)/U,C.z=(w*C.z+v*n.z)/U}}return w<z?(d.clone(C,t.center),t.radius=w):(d.clone(L,t.center),t.radius=z),t};const Xxe=new nr,Kxe=new d,Jxe=new d,y1=new Ce,A1=new Ce;de.fromRectangle2D=function(e,t,n){return de.fromRectangleWithHeights2D(e,t,0,0,n)};de.fromRectangleWithHeights2D=function(e,t,n,i,o){if(l(o)||(o=new de),!l(e))return o.center=d.clone(d.ZERO,o.center),o.radius=0,o;t=A(t,Xxe),ge.southwest(e,y1),y1.height=n,ge.northeast(e,A1),A1.height=i;const 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g=d.magnitudeSquared(d.subtract(c,r,rs)),p=d.magnitudeSquared(d.subtract(u,s,rs)),y=d.magnitudeSquared(d.subtract(f,a,rs));let b=r,C=c,E=g;p>E&&(E=p,b=s,C=u),y>E&&(E=y,b=a,C=f);const w=yM;w.x=(b.x+C.x)*.5,w.y=(b.y+C.y)*.5,w.z=(b.z+C.z)*.5;let S=d.magnitudeSquared(d.subtract(C,w,rs)),P=Math.sqrt(S);const L=AM;L.x=r.x,L.y=s.y,L.z=a.z;const z=bM;z.x=c.x,z.y=u.y,z.z=f.z;const R=d.midpoint(L,z,CM);let F=0;for(m=0;m<h;m+=n){o.x=e[m]+t.x,o.y=e[m+1]+t.y,o.z=e[m+2]+t.z;const U=d.magnitude(d.subtract(o,R,rs));U>F&&(F=U);const v=d.magnitudeSquared(d.subtract(o,w,rs));if(v>S){const I=Math.sqrt(v);P=(P+I)*.5,S=P*P;const _=I-P;w.x=(P*w.x+_*o.x)/I,w.y=(P*w.y+_*o.y)/I,w.z=(P*w.z+_*o.z)/I}}return P<F?(d.clone(w,i.center),i.radius=P):(d.clone(R,i.center),i.radius=F),i};de.fromEncodedCartesianVertices=function(e,t,n){if(l(n)||(n=new de),!l(e)||!l(t)||e.length!==t.length||e.length===0)return n.center=d.clone(d.ZERO,n.center),n.radius=0,n;const i=gM;i.x=e[0]+t[0],i.y=e[1]+t[1],i.z=e[2]+t[2];const o=d.clone(i,fM),r=d.clone(i,dM),s=d.clone(i,hM),a=d.clone(i,pM),c=d.clone(i,mM),u=d.clone(i,_M),f=e.length;let h;for(h=0;h<f;h+=3){const F=e[h]+t[h],U=e[h+1]+t[h+1],v=e[h+2]+t[h+2];i.x=F,i.y=U,i.z=v,F<o.x&&d.clone(i,o),F>a.x&&d.clone(i,a),U<r.y&&d.clone(i,r),U>c.y&&d.clone(i,c),v<s.z&&d.clone(i,s),v>u.z&&d.clone(i,u)}const m=d.magnitudeSquared(d.subtract(a,o,rs)),g=d.magnitudeSquared(d.subtract(c,r,rs)),p=d.magnitudeSquared(d.subtract(u,s,rs));let y=o,b=a,C=m;g>C&&(C=g,y=r,b=c),p>C&&(C=p,y=s,b=u);const E=yM;E.x=(y.x+b.x)*.5,E.y=(y.y+b.y)*.5,E.z=(y.z+b.z)*.5;let w=d.magnitudeSquared(d.subtract(b,E,rs)),S=Math.sqrt(w);const P=AM;P.x=o.x,P.y=r.y,P.z=s.z;const L=bM;L.x=a.x,L.y=c.y,L.z=u.z;const z=d.midpoint(P,L,CM);let R=0;for(h=0;h<f;h+=3){i.x=e[h]+t[h],i.y=e[h+1]+t[h+1],i.z=e[h+2]+t[h+2];const F=d.magnitude(d.subtract(i,z,rs));F>R&&(R=F);const U=d.magnitudeSquared(d.subtract(i,E,rs));if(U>w){const v=Math.sqrt(U);S=(S+v)*.5,w=S*S;const I=v-S;E.x=(S*E.x+I*i.x)/v,E.y=(S*E.y+I*i.y)/v,E.z=(S*E.z+I*i.z)/v}}return S<R?(d.clone(E,n.center),n.radius=S):(d.clone(z,n.center),n.radius=R),n};de.fromCornerPoints=function(e,t,n){T.typeOf.object("corner",e),T.typeOf.object("oppositeCorner",t),l(n)||(n=new de);const i=d.midpoint(e,t,n.center);return n.radius=d.distance(i,t),n};de.fromEllipsoid=function(e,t){return T.typeOf.object("ellipsoid",e),l(t)||(t=new de),d.clone(d.ZERO,t.center),t.radius=e.maximumRadius,t};const Zxe=new d;de.fromBoundingSpheres=function(e,t){if(l(t)||(t=new de),!l(e)||e.length===0)return t.center=d.clone(d.ZERO,t.center),t.radius=0,t;const n=e.length;if(n===1)return de.clone(e[0],t);if(n===2)return de.union(e[0],e[1],t);const i=[];let o;for(o=0;o<n;o++)i.push(e[o].center);t=de.fromPoints(i,t);const r=t.center;let s=t.radius;for(o=0;o<n;o++){const a=e[o];s=Math.max(s,d.distance(r,a.center,Zxe)+a.radius)}return t.radius=s,t};const ewe=new d,twe=new d,nwe=new d;de.fromOrientedBoundingBox=function(e,t){T.defined("orientedBoundingBox",e),l(t)||(t=new de);const n=e.halfAxes,i=J.getColumn(n,0,ewe),o=J.getColumn(n,1,twe),r=J.getColumn(n,2,nwe);return d.add(i,o,i),d.add(i,r,i),t.center=d.clone(e.center,t.center),t.radius=d.magnitude(i),t};const iwe=new d,owe=new d;de.fromTransformation=function(e,t){T.typeOf.object("transformation",e),l(t)||(t=new de);const n=B.getTranslation(e,iwe),i=B.getScale(e,owe),o=.5*d.magnitude(i);return t.center=d.clone(n,t.center),t.radius=o,t};de.clone=function(e,t){if(l(e))return l(t)?(t.center=d.clone(e.center,t.center),t.radius=e.radius,t):new de(e.center,e.radius)};de.packedLength=4;de.pack=function(e,t,n){T.typeOf.object("value",e),T.defined("array",t),n=A(n,0);const i=e.center;return t[n++]=i.x,t[n++]=i.y,t[n++]=i.z,t[n]=e.radius,t};de.unpack=function(e,t,n){T.defined("array",e),t=A(t,0),l(n)||(n=new de);const i=n.center;return i.x=e[t++],i.y=e[t++],i.z=e[t++],n.radius=e[t],n};const rwe=new d,swe=new d;de.union=function(e,t,n){T.typeOf.object("left",e),T.typeOf.object("right",t),l(n)||(n=new de);const i=e.center,o=e.radius,r=t.center,s=t.radius,a=d.subtract(r,i,rwe),c=d.magnitude(a);if(o>=c+s)return e.clone(n),n;if(s>=c+o)return t.clone(n),n;const u=(o+c+s)*.5,f=d.multiplyByScalar(a,(-o+u)/c,swe);return d.add(f,i,f),d.clone(f,n.center),n.radius=u,n};const awe=new d;de.expand=function(e,t,n){T.typeOf.object("sphere",e),T.typeOf.object("point",t),n=de.clone(e,n);const i=d.magnitude(d.subtract(t,n.center,awe));return i>n.radius&&(n.radius=i),n};de.intersectPlane=function(e,t){T.typeOf.object("sphere",e),T.typeOf.object("plane",t);const n=e.center,i=e.radius,o=t.normal,r=d.dot(o,n)+t.distance;return r<-i?Cn.OUTSIDE:r<i?Cn.INTERSECTING:Cn.INSIDE};de.transform=function(e,t,n){return T.typeOf.object("sphere",e),T.typeOf.object("transform",t),l(n)||(n=new de),n.center=B.multiplyByPoint(t,e.center,n.center),n.radius=B.getMaximumScale(t)*e.radius,n};const cwe=new d;de.distanceSquaredTo=function(e,t){T.typeOf.object("sphere",e),T.typeOf.object("cartesian",t);const n=d.subtract(e.center,t,cwe),i=d.magnitude(n)-e.radius;return i<=0?0:i*i};de.transformWithoutScale=function(e,t,n){return T.typeOf.object("sphere",e),T.typeOf.object("transform",t),l(n)||(n=new de),n.center=B.multiplyByPoint(t,e.center,n.center),n.radius=e.radius,n};const lwe=new d;de.computePlaneDistances=function(e,t,n,i){T.typeOf.object("sphere",e),T.typeOf.object("position",t),T.typeOf.object("direction",n),l(i)||(i=new Yh);const o=d.subtract(e.center,t,lwe),r=d.dot(n,o);return i.start=r-e.radius,i.stop=r+e.radius,i};const KU=new d,uwe=new d,fwe=new d,dwe=new d,hwe=new d,pwe=new Ce,Pq=new Array(8);for(let e=0;e<8;++e)Pq[e]=new d;const mwe=new nr;de.projectTo2D=function(e,t,n){T.typeOf.object("sphere",e),t=A(t,mwe);const i=t.ellipsoid;let o=e.center;const r=e.radius;let s;d.equals(o,d.ZERO)?s=d.clone(d.UNIT_X,KU):s=i.geodeticSurfaceNormal(o,KU);const a=d.cross(d.UNIT_Z,s,uwe);d.normalize(a,a);const c=d.cross(s,a,fwe);d.normalize(c,c),d.multiplyByScalar(s,r,s),d.multiplyByScalar(c,r,c),d.multiplyByScalar(a,r,a);const u=d.negate(c,hwe),f=d.negate(a,dwe),h=Pq;let m=h[0];d.add(s,c,m),d.add(m,a,m),m=h[1],d.add(s,c,m),d.add(m,f,m),m=h[2],d.add(s,u,m),d.add(m,f,m),m=h[3],d.add(s,u,m),d.add(m,a,m),d.negate(s,s),m=h[4],d.add(s,c,m),d.add(m,a,m),m=h[5],d.add(s,c,m),d.add(m,f,m),m=h[6],d.add(s,u,m),d.add(m,f,m),m=h[7],d.add(s,u,m),d.add(m,a,m);const g=h.length;for(let C=0;C<g;++C){const E=h[C];d.add(o,E,E);const w=i.cartesianToCartographic(E,pwe);t.project(w,E)}n=de.fromPoints(h,n),o=n.center;const p=o.x,y=o.y,b=o.z;return o.x=b,o.y=p,o.z=y,n};de.isOccluded=function(e,t){return T.typeOf.object("sphere",e),T.typeOf.object("occluder",t),!t.isBoundingSphereVisible(e)};de.equals=function(e,t){return e===t||l(e)&&l(t)&&d.equals(e.center,t.center)&&e.radius===t.radius};de.prototype.intersectPlane=function(e){return de.intersectPlane(this,e)};de.prototype.distanceSquaredTo=function(e){return de.distanceSquaredTo(this,e)};de.prototype.computePlaneDistances=function(e,t,n){return de.computePlaneDistances(this,e,t,n)};de.prototype.isOccluded=function(e){return de.isOccluded(this,e)};de.prototype.equals=function(e){return de.equals(this,e)};de.prototype.clone=function(e){return de.clone(this,e)};de.prototype.volume=function(){const e=this.radius;return Yxe*e*e*e};const _we={NONE:0,LERC:1},dB=Object.freeze(_we);function Os(e,t,n){this.minimum=d.clone(A(e,d.ZERO)),this.maximum=d.clone(A(t,d.ZERO)),l(n)?n=d.clone(n):n=d.midpoint(this.minimum,this.maximum,new d),this.center=n}Os.fromCorners=function(e,t,n){return T.defined("minimum",e),T.defined("maximum",t),l(n)||(n=new Os),n.minimum=d.clone(e,n.minimum),n.maximum=d.clone(t,n.maximum),n.center=d.midpoint(e,t,n.center),n};Os.fromPoints=function(e,t){if(l(t)||(t=new Os),!l(e)||e.length===0)return t.minimum=d.clone(d.ZERO,t.minimum),t.maximum=d.clone(d.ZERO,t.maximum),t.center=d.clone(d.ZERO,t.center),t;let n=e[0].x,i=e[0].y,o=e[0].z,r=e[0].x,s=e[0].y,a=e[0].z;const c=e.length;for(let h=1;h<c;h++){const m=e[h],g=m.x,p=m.y,y=m.z;n=Math.min(g,n),r=Math.max(g,r),i=Math.min(p,i),s=Math.max(p,s),o=Math.min(y,o),a=Math.max(y,a)}const u=t.minimum;u.x=n,u.y=i,u.z=o;const f=t.maximum;return f.x=r,f.y=s,f.z=a,t.center=d.midpoint(u,f,t.center),t};Os.clone=function(e,t){if(l(e))return l(t)?(t.minimum=d.clone(e.minimum,t.minimum),t.maximum=d.clone(e.maximum,t.maximum),t.center=d.clone(e.center,t.center),t):new Os(e.minimum,e.maximum,e.center)};Os.equals=function(e,t){return e===t||l(e)&&l(t)&&d.equals(e.center,t.center)&&d.equals(e.minimum,t.minimum)&&d.equals(e.maximum,t.maximum)};let LE=new d;Os.intersectPlane=function(e,t){T.defined("box",e),T.defined("plane",t),LE=d.subtract(e.maximum,e.minimum,LE);const n=d.multiplyByScalar(LE,.5,LE),i=t.normal,o=n.x*Math.abs(i.x)+n.y*Math.abs(i.y)+n.z*Math.abs(i.z),r=d.dot(e.center,i)+t.distance;return r-o>0?Cn.INSIDE:r+o<0?Cn.OUTSIDE:Cn.INTERSECTING};Os.prototype.clone=function(e){return Os.clone(this,e)};Os.prototype.intersectPlane=function(e){return Os.intersectPlane(this,e)};Os.prototype.equals=function(e){return Os.equals(this,e)};function bl(e,t){T.typeOf.object("ellipsoid",e),this._ellipsoid=e,this._cameraPosition=new d,this._cameraPositionInScaledSpace=new d,this._distanceToLimbInScaledSpaceSquared=0,l(t)&&(this.cameraPosition=t)}Object.defineProperties(bl.prototype,{ellipsoid:{get:function(){return this._ellipsoid}},cameraPosition:{get:function(){return this._cameraPosition},set:function(e){const n=this._ellipsoid.transformPositionToScaledSpace(e,this._cameraPositionInScaledSpace),i=d.magnitudeSquared(n)-1;d.clone(e,this._cameraPosition),this._cameraPositionInScaledSpace=n,this._distanceToLimbInScaledSpaceSquared=i}}});const Oq=new d;bl.prototype.isPointVisible=function(e){const n=this._ellipsoid.transformPositionToScaledSpace(e,Oq);return TM(n,this._cameraPositionInScaledSpace,this._distanceToLimbInScaledSpaceSquared)};bl.prototype.isScaledSpacePointVisible=function(e){return TM(e,this._cameraPositionInScaledSpace,this._distanceToLimbInScaledSpaceSquared)};const gwe=new d;bl.prototype.isScaledSpacePointVisiblePossiblyUnderEllipsoid=function(e,t){const n=this._ellipsoid;let i,o;return l(t)&&t<0&&n.minimumRadius>-t?(o=gwe,o.x=this._cameraPosition.x/(n.radii.x+t),o.y=this._cameraPosition.y/(n.radii.y+t),o.z=this._cameraPosition.z/(n.radii.z+t),i=o.x*o.x+o.y*o.y+o.z*o.z-1):(o=this._cameraPositionInScaledSpace,i=this._distanceToLimbInScaledSpaceSquared),TM(e,o,i)};bl.prototype.computeHorizonCullingPoint=function(e,t,n){return Rq(this._ellipsoid,e,t,n)};const Lq=me.clone(me.UNIT_SPHERE);bl.prototype.computeHorizonCullingPointPossiblyUnderEllipsoid=function(e,t,n,i){const o=Bq(this._ellipsoid,n,Lq);return Rq(o,e,t,i)};bl.prototype.computeHorizonCullingPointFromVertices=function(e,t,n,i,o){return Nq(this._ellipsoid,e,t,n,i,o)};bl.prototype.computeHorizonCullingPointFromVerticesPossiblyUnderEllipsoid=function(e,t,n,i,o,r){const s=Bq(this._ellipsoid,o,Lq);return Nq(s,e,t,n,i,r)};const ywe=[];bl.prototype.computeHorizonCullingPointFromRectangle=function(e,t,n){T.typeOf.object("rectangle",e);const i=ge.subsample(e,t,0,ywe),o=de.fromPoints(i);if(!(d.magnitude(o.center)<.1*t.minimumRadius))return this.computeHorizonCullingPoint(o.center,i,n)};const Awe=new d;function Bq(e,t,n){if(l(t)&&t<0&&e.minimumRadius>-t){const i=d.fromElements(e.radii.x+t,e.radii.y+t,e.radii.z+t,Awe);e=me.fromCartesian3(i,n)}return e}function Rq(e,t,n,i){T.typeOf.object("directionToPoint",t),T.defined("positions",n),l(i)||(i=new d);const o=zq(e,t);let r=0;for(let s=0,a=n.length;s<a;++s){const c=n[s],u=Mq(e,c,o);if(u<0)return;r=Math.max(r,u)}return Fq(o,r,i)}const BE=new d;function Nq(e,t,n,i,o,r){T.typeOf.object("directionToPoint",t),T.defined("vertices",n),T.typeOf.number("stride",i),l(r)||(r=new d),i=A(i,3),o=A(o,d.ZERO);const s=zq(e,t);let a=0;for(let c=0,u=n.length;c<u;c+=i){BE.x=n[c]+o.x,BE.y=n[c+1]+o.y,BE.z=n[c+2]+o.z;const f=Mq(e,BE,s);if(f<0)return;a=Math.max(a,f)}return Fq(s,a,r)}function TM(e,t,n){const i=t,o=n,r=d.subtract(e,i,Oq),s=-d.dot(r,i);return!(o<0?s>0:s>o&&s*s/d.magnitudeSquared(r)>o)}const bwe=new d,Cwe=new d;function Mq(e,t,n){const i=e.transformPositionToScaledSpace(t,bwe);let o=d.magnitudeSquared(i),r=Math.sqrt(o);const s=d.divideByScalar(i,r,Cwe);o=Math.max(1,o),r=Math.max(1,r);const a=d.dot(s,n),c=d.magnitude(d.cross(s,n,s)),u=1/r,f=Math.sqrt(o-1)*u;return 1/(a*u-c*f)}function Fq(e,t,n){if(!(t<=0||t===1/0||t!==t))return d.multiplyByScalar(e,t,n)}const b1=new d;function zq(e,t){return d.equals(t,d.ZERO)?t:(e.transformPositionToScaledSpace(t,b1),d.normalize(b1,b1))}const EM={};EM.computeDiscriminant=function(e,t,n){if(typeof e!="number")throw new x("a is a required number.");if(typeof t!="number")throw new x("b is a required number.");if(typeof n!="number")throw new x("c is a required number.");return t*t-4*e*n};function JU(e,t,n){const i=e+t;return M.sign(e)!==M.sign(t)&&Math.abs(i/Math.max(Math.abs(e),Math.abs(t)))<n?0:i}EM.computeRealRoots=function(e,t,n){if(typeof e!="number")throw new x("a is a required number.");if(typeof t!="number")throw new x("b is a required number.");if(typeof n!="number")throw new x("c is a required number.");let i;if(e===0)return t===0?[]:[-n/t];if(t===0){if(n===0)return[0,0];const c=Math.abs(n),u=Math.abs(e);if(c<u&&c/u<M.EPSILON14)return[0,0];if(c>u&&u/c<M.EPSILON14)return[];if(i=-n/e,i<0)return[];const f=Math.sqrt(i);return[-f,f]}else if(n===0)return i=-t/e,i<0?[i,0]:[0,i];const o=t*t,r=4*e*n,s=JU(o,-r,M.EPSILON14);if(s<0)return[];const a=-.5*JU(t,M.sign(t)*Math.sqrt(s),M.EPSILON14);return t>0?[a/e,n/a]:[n/a,a/e]};const pd=EM,xM={};xM.computeDiscriminant=function(e,t,n,i){if(typeof e!="number")throw new x("a is a required number.");if(typeof t!="number")throw new x("b is a required number.");if(typeof n!="number")throw new x("c is a required number.");if(typeof i!="number")throw new x("d is a required number.");const o=e*e,r=t*t,s=n*n,a=i*i;return 18*e*t*n*i+r*s-27*o*a-4*(e*s*n+r*t*i)};function C1(e,t,n,i){const o=e,r=t/3,s=n/3,a=i,c=o*s,u=r*a,f=r*r,h=s*s,m=o*s-f,g=o*a-r*s,p=r*a-h,y=4*m*p-g*g;let b,C;if(y<0){let K,q,te;f*u>=c*h?(K=o,q=m,te=-2*r*m+o*g):(K=a,q=p,te=-a*g+2*s*p);const X=-(te<0?-1:1)*Math.abs(K)*Math.sqrt(-y);C=-te+X;const $=C/2,se=$<0?-Math.pow(-$,1/3):Math.pow($,1/3),ue=C===X?-se:-q/se;return b=q<=0?se+ue:-te/(se*se+ue*ue+q),f*u>=c*h?[(b-r)/o]:[-a/(b+s)]}const E=m,w=-2*r*m+o*g,S=p,P=-a*g+2*s*p,L=Math.sqrt(y),z=Math.sqrt(3)/2;let R=Math.abs(Math.atan2(o*L,-w)/3);b=2*Math.sqrt(-E);let F=Math.cos(R);C=b*F;let U=b*(-F/2-z*Math.sin(R));const v=C+U>2*r?C-r:U-r,I=o,_=v/I;R=Math.abs(Math.atan2(a*L,-P)/3),b=2*Math.sqrt(-S),F=Math.cos(R),C=b*F,U=b*(-F/2-z*Math.sin(R));const D=-a,O=C+U<2*s?C+s:U+s,N=D/O,V=I*O,k=-v*O-I*D,G=v*D,W=(s*k-r*G)/(-r*k+s*V);return _<=W?_<=N?W<=N?[_,W,N]:[_,N,W]:[N,_,W]:_<=N?[W,_,N]:W<=N?[W,N,_]:[N,W,_]}xM.computeRealRoots=function(e,t,n,i){if(typeof e!="number")throw new x("a is a required number.");if(typeof t!="number")throw new x("b is a required number.");if(typeof n!="number")throw new x("c is a required number.");if(typeof i!="number")throw new x("d is a required number.");let o,r;if(e===0)return pd.computeRealRoots(t,n,i);if(t===0){if(n===0){if(i===0)return[0,0,0];r=-i/e;const s=r<0?-Math.pow(-r,1/3):Math.pow(r,1/3);return[s,s,s]}else if(i===0)return o=pd.computeRealRoots(e,0,n),o.Length===0?[0]:[o[0],0,o[1]];return C1(e,0,n,i)}else{if(n===0)return i===0?(r=-t/e,r<0?[r,0,0]:[0,0,r]):C1(e,t,0,i);if(i===0)return o=pd.computeRealRoots(e,t,n),o.length===0?[0]:o[1]<=0?[o[0],o[1],0]:o[0]>=0?[0,o[0],o[1]]:[o[0],0,o[1]]}return C1(e,t,n,i)};const wM=xM,SM={};SM.computeDiscriminant=function(e,t,n,i,o){if(typeof e!="number")throw new x("a is a required number.");if(typeof t!="number")throw new x("b is a required number.");if(typeof n!="number")throw new x("c is a required number.");if(typeof i!="number")throw new x("d is a required number.");if(typeof o!="number")throw new x("e is a required number.");const r=e*e,s=r*e,a=t*t,c=a*t,u=n*n,f=u*n,h=i*i,m=h*i,g=o*o,p=g*o;return a*u*h-4*c*m-4*e*f*h+18*e*t*n*m-27*r*h*h+256*s*p+o*(18*c*n*i-4*a*f+16*e*u*u-80*e*t*u*i-6*e*a*h+144*r*n*h)+g*(144*e*a*n-27*a*a-128*r*u-192*r*t*i)};function Pl(e,t,n,i){const o=e*e,r=t-3*o/8,s=n-t*e/2+o*e/8,a=i-n*e/4+t*o/16-3*o*o/256,c=wM.computeRealRoots(1,2*r,r*r-4*a,-s*s);if(c.length>0){const u=-e/4,f=c[c.length-1];if(Math.abs(f)<M.EPSILON14){const h=pd.computeRealRoots(1,r,a);if(h.length===2){const m=h[0],g=h[1];let p;if(m>=0&&g>=0){const y=Math.sqrt(m),b=Math.sqrt(g);return[u-b,u-y,u+y,u+b]}else{if(m>=0&&g<0)return p=Math.sqrt(m),[u-p,u+p];if(m<0&&g>=0)return p=Math.sqrt(g),[u-p,u+p]}}return[]}else if(f>0){const h=Math.sqrt(f),m=(r+f-s/h)/2,g=(r+f+s/h)/2,p=pd.computeRealRoots(1,h,m),y=pd.computeRealRoots(1,-h,g);return p.length!==0?(p[0]+=u,p[1]+=u,y.length!==0?(y[0]+=u,y[1]+=u,p[1]<=y[0]?[p[0],p[1],y[0],y[1]]:y[1]<=p[0]?[y[0],y[1],p[0],p[1]]:p[0]>=y[0]&&p[1]<=y[1]?[y[0],p[0],p[1],y[1]]:y[0]>=p[0]&&y[1]<=p[1]?[p[0],y[0],y[1],p[1]]:p[0]>y[0]&&p[0]<y[1]?[y[0],p[0],y[1],p[1]]:[p[0],y[0],p[1],y[1]]):p):y.length!==0?(y[0]+=u,y[1]+=u,y):[]}}return[]}function rA(e,t,n,i){const o=n*n,r=t*t,s=e*e,a=-2*t,c=n*e+r-4*i,u=s*i-n*t*e+o,f=wM.computeRealRoots(1,a,c,u);if(f.length>0){const h=f[0],m=t-h,g=m*m,p=e/2,y=m/2,b=g-4*i,C=g+4*Math.abs(i),E=s-4*h,w=s+4*Math.abs(h);let S,P;if(h<0||b*w<E*C){const I=Math.sqrt(E);S=I/2,P=I===0?0:(e*y-n)/I}else{const I=Math.sqrt(b);S=I===0?0:(e*y-n)/I,P=I/2}let L,z;p===0&&S===0?(L=0,z=0):M.sign(p)===M.sign(S)?(L=p+S,z=h/L):(z=p-S,L=h/z);let R,F;y===0&&P===0?(R=0,F=0):M.sign(y)===M.sign(P)?(R=y+P,F=i/R):(F=y-P,R=i/F);const U=pd.computeRealRoots(1,L,R),v=pd.computeRealRoots(1,z,F);if(U.length!==0)return v.length!==0?U[1]<=v[0]?[U[0],U[1],v[0],v[1]]:v[1]<=U[0]?[v[0],v[1],U[0],U[1]]:U[0]>=v[0]&&U[1]<=v[1]?[v[0],U[0],U[1],v[1]]:v[0]>=U[0]&&v[1]<=U[1]?[U[0],v[0],v[1],U[1]]:U[0]>v[0]&&U[0]<v[1]?[v[0],U[0],v[1],U[1]]:[U[0],v[0],U[1],v[1]]:U;if(v.length!==0)return v}return[]}SM.computeRealRoots=function(e,t,n,i,o){if(typeof e!="number")throw new x("a is a required number.");if(typeof t!="number")throw new x("b is a required number.");if(typeof n!="number")throw new x("c is a required number.");if(typeof i!="number")throw new x("d is a required number.");if(typeof o!="number")throw new x("e is a required number.");if(Math.abs(e)<M.EPSILON15)return wM.computeRealRoots(t,n,i,o);const r=t/e,s=n/e,a=i/e,c=o/e;let u=r<0?1:0;switch(u+=s<0?u+1:u,u+=a<0?u+1:u,u+=c<0?u+1:u,u){case 0:return Pl(r,s,a,c);case 1:return rA(r,s,a,c);case 2:return rA(r,s,a,c);case 3:return Pl(r,s,a,c);case 4:return Pl(r,s,a,c);case 5:return rA(r,s,a,c);case 6:return Pl(r,s,a,c);case 7:return Pl(r,s,a,c);case 8:return rA(r,s,a,c);case 9:return Pl(r,s,a,c);case 10:return Pl(r,s,a,c);case 11:return rA(r,s,a,c);case 12:return Pl(r,s,a,c);case 13:return Pl(r,s,a,c);case 14:return Pl(r,s,a,c);case 15:return Pl(r,s,a,c);default:return}};const Twe=SM;function zn(e,t){t=d.clone(A(t,d.ZERO)),d.equals(t,d.ZERO)||d.normalize(t,t),this.origin=d.clone(A(e,d.ZERO)),this.direction=t}zn.clone=function(e,t){if(l(e))return l(t)?(t.origin=d.clone(e.origin),t.direction=d.clone(e.direction),t):new zn(e.origin,e.direction)};zn.getPoint=function(e,t,n){return T.typeOf.object("ray",e),T.typeOf.number("t",t),l(n)||(n=new d),n=d.multiplyByScalar(e.direction,t,n),d.add(e.origin,n,n)};const To={};To.rayPlane=function(e,t,n){if(!l(e))throw new x("ray is required.");if(!l(t))throw new x("plane is required.");l(n)||(n=new d);const i=e.origin,o=e.direction,r=t.normal,s=d.dot(r,o);if(Math.abs(s)<M.EPSILON15)return;const a=(-t.distance-d.dot(r,i))/s;if(!(a<0))return n=d.multiplyByScalar(o,a,n),d.add(i,n,n)};const Ewe=new d,xwe=new d,Uq=new d,QU=new d,ZU=new d;To.rayTriangleParametric=function(e,t,n,i,o){if(!l(e))throw new x("ray is required.");if(!l(t))throw new x("p0 is required.");if(!l(n))throw new x("p1 is required.");if(!l(i))throw new x("p2 is required.");o=A(o,!1);const r=e.origin,s=e.direction,a=d.subtract(n,t,Ewe),c=d.subtract(i,t,xwe),u=d.cross(s,c,Uq),f=d.dot(a,u);let h,m,g,p,y;if(o){if(f<M.EPSILON6||(h=d.subtract(r,t,QU),g=d.dot(h,u),g<0||g>f)||(m=d.cross(h,a,ZU),p=d.dot(s,m),p<0||g+p>f))return;y=d.dot(c,m)/f}else{if(Math.abs(f)<M.EPSILON6)return;const b=1/f;if(h=d.subtract(r,t,QU),g=d.dot(h,u)*b,g<0||g>1||(m=d.cross(h,a,ZU),p=d.dot(s,m)*b,p<0||g+p>1))return;y=d.dot(c,m)*b}return y};To.rayTriangle=function(e,t,n,i,o,r){const s=To.rayTriangleParametric(e,t,n,i,o);if(!(!l(s)||s<0))return l(r)||(r=new d),d.multiplyByScalar(e.direction,s,r),d.add(e.origin,r,r)};const wwe=new zn;To.lineSegmentTriangle=function(e,t,n,i,o,r,s){if(!l(e))throw new x("v0 is required.");if(!l(t))throw new x("v1 is required.");if(!l(n))throw new x("p0 is required.");if(!l(i))throw new x("p1 is required.");if(!l(o))throw new x("p2 is required.");const a=wwe;d.clone(e,a.origin),d.subtract(t,e,a.direction),d.normalize(a.direction,a.direction);const c=To.rayTriangleParametric(a,n,i,o,r);if(!(!l(c)||c<0||c>d.distance(e,t)))return l(s)||(s=new d),d.multiplyByScalar(a.direction,c,s),d.add(a.origin,s,s)};function Swe(e,t,n,i){const o=t*t-4*e*n;if(o<0)return;if(o>0){const s=1/(2*e),a=Math.sqrt(o),c=(-t+a)*s,u=(-t-a)*s;return c<u?(i.root0=c,i.root1=u):(i.root0=u,i.root1=c),i}const r=-t/(2*e);if(r!==0)return i.root0=i.root1=r,i}const vwe={root0:0,root1:0};function Hq(e,t,n){l(n)||(n=new Yh);const i=e.origin,o=e.direction,r=t.center,s=t.radius*t.radius,a=d.subtract(i,r,Uq),c=d.dot(o,o),u=2*d.dot(o,a),f=d.magnitudeSquared(a)-s,h=Swe(c,u,f,vwe);if(l(h))return n.start=h.root0,n.stop=h.root1,n}To.raySphere=function(e,t,n){if(!l(e))throw new x("ray is required.");if(!l(t))throw new x("sphere is required.");if(n=Hq(e,t,n),!(!l(n)||n.stop<0))return n.start=Math.max(n.start,0),n};const Dwe=new zn;To.lineSegmentSphere=function(e,t,n,i){if(!l(e))throw new x("p0 is required.");if(!l(t))throw new x("p1 is required.");if(!l(n))throw new x("sphere is required.");const o=Dwe;d.clone(e,o.origin);const r=d.subtract(t,e,o.direction),s=d.magnitude(r);if(d.normalize(r,r),i=Hq(o,n,i),!(!l(i)||i.stop<0||i.start>s))return i.start=Math.max(i.start,0),i.stop=Math.min(i.stop,s),i};const Iwe=new d,Pwe=new d;To.rayEllipsoid=function(e,t){if(!l(e))throw new x("ray is required.");if(!l(t))throw new x("ellipsoid is required.");const n=t.oneOverRadii,i=d.multiplyComponents(n,e.origin,Iwe),o=d.multiplyComponents(n,e.direction,Pwe),r=d.magnitudeSquared(i),s=d.dot(i,o);let a,c,u,f,h;if(r>1){if(s>=0)return;const m=s*s;if(a=r-1,c=d.magnitudeSquared(o),u=c*a,m<u)return;if(m>u){f=s*s-u,h=-s+Math.sqrt(f);const p=h/c,y=a/h;return p<y?new Yh(p,y):{start:y,stop:p}}const g=Math.sqrt(a/c);return new Yh(g,g)}else if(r<1)return a=r-1,c=d.magnitudeSquared(o),u=c*a,f=s*s-u,h=-s+Math.sqrt(f),new Yh(0,h/c);if(s<0)return c=d.magnitudeSquared(o),new Yh(0,-s/c)};function fm(e,t,n){const i=e+t;return M.sign(e)!==M.sign(t)&&Math.abs(i/Math.max(Math.abs(e),Math.abs(t)))<n?0:i}function Owe(e,t,n,i,o){const r=i*i,s=o*o,a=(e[J.COLUMN1ROW1]-e[J.COLUMN2ROW2])*s,c=o*(i*fm(e[J.COLUMN1ROW0],e[J.COLUMN0ROW1],M.EPSILON15)+t.y),u=e[J.COLUMN0ROW0]*r+e[J.COLUMN2ROW2]*s+i*t.x+n,f=s*fm(e[J.COLUMN2ROW1],e[J.COLUMN1ROW2],M.EPSILON15),h=o*(i*fm(e[J.COLUMN2ROW0],e[J.COLUMN0ROW2])+t.z);let m;const g=[];if(h===0&&f===0){if(m=pd.computeRealRoots(a,c,u),m.length===0)return g;const R=m[0],F=Math.sqrt(Math.max(1-R*R,0));if(g.push(new d(i,o*R,o*-F)),g.push(new d(i,o*R,o*F)),m.length===2){const U=m[1],v=Math.sqrt(Math.max(1-U*U,0));g.push(new d(i,o*U,o*-v)),g.push(new d(i,o*U,o*v))}return g}const p=h*h,y=f*f,b=a*a,C=h*f,E=b+y,w=2*(c*a+C),S=2*u*a+c*c-y+p,P=2*(u*c-C),L=u*u-p;if(E===0&&w===0&&S===0&&P===0)return g;m=Twe.computeRealRoots(E,w,S,P,L);const z=m.length;if(z===0)return g;for(let R=0;R<z;++R){const F=m[R],U=F*F,v=Math.max(1-U,0),I=Math.sqrt(v);let _;M.sign(a)===M.sign(u)?_=fm(a*U+u,c*F,M.EPSILON12):M.sign(u)===M.sign(c*F)?_=fm(a*U,c*F+u,M.EPSILON12):_=fm(a*U+c*F,u,M.EPSILON12);const D=fm(f*F,h,M.EPSILON15),O=_*D;O<0?g.push(new d(i,o*F,o*I)):O>0?g.push(new d(i,o*F,o*-I)):I!==0?(g.push(new d(i,o*F,o*-I)),g.push(new d(i,o*F,o*I)),++R):g.push(new d(i,o*F,o*I))}return g}const T1=new d,e4=new d,t4=new d,RE=new d,Lwe=new d,Bwe=new J,Rwe=new J,Nwe=new J,Mwe=new J,Fwe=new J,n4=new J,i4=new J,o4=new d,zwe=new d,Uwe=new Ce;To.grazingAltitudeLocation=function(e,t){if(!l(e))throw new x("ray is required.");if(!l(t))throw new x("ellipsoid is required.");const n=e.origin,i=e.direction;if(!d.equals(n,d.ZERO)){const L=t.geodeticSurfaceNormal(n,T1);if(d.dot(i,L)>=0)return n}const o=l(this.rayEllipsoid(e,t)),r=t.transformPositionToScaledSpace(i,T1),s=d.normalize(r,r),a=d.mostOrthogonalAxis(r,RE),c=d.normalize(d.cross(a,s,e4),e4),u=d.normalize(d.cross(s,c,t4),t4),f=Bwe;f[0]=s.x,f[1]=s.y,f[2]=s.z,f[3]=c.x,f[4]=c.y,f[5]=c.z,f[6]=u.x,f[7]=u.y,f[8]=u.z;const h=J.transpose(f,Rwe),m=J.fromScale(t.radii,Nwe),g=J.fromScale(t.oneOverRadii,Mwe),p=Fwe;p[0]=0,p[1]=-i.z,p[2]=i.y,p[3]=i.z,p[4]=0,p[5]=-i.x,p[6]=-i.y,p[7]=i.x,p[8]=0;const y=J.multiply(J.multiply(h,g,n4),p,n4),b=J.multiply(J.multiply(y,m,i4),f,i4),C=J.multiplyByVector(y,n,Lwe),E=Owe(b,d.negate(C,T1),0,0,1);let w,S;const P=E.length;if(P>0){let L=d.clone(d.ZERO,zwe),z=Number.NEGATIVE_INFINITY;for(let F=0;F<P;++F){w=J.multiplyByVector(m,J.multiplyByVector(f,E[F],o4),o4);const U=d.normalize(d.subtract(w,n,RE),RE),v=d.dot(U,i);v>z&&(z=v,L=d.clone(w,L))}const R=t.cartesianToCartographic(L,Uwe);return z=M.clamp(z,0,1),S=d.magnitude(d.subtract(L,n,RE))*Math.sqrt(1-z*z),S=o?-S:S,R.height=S,t.cartographicToCartesian(R,new d)}};const Hwe=new d;To.lineSegmentPlane=function(e,t,n,i){if(!l(e))throw new x("endPoint0 is required.");if(!l(t))throw new x("endPoint1 is required.");if(!l(n))throw new x("plane is required.");l(i)||(i=new d);const o=d.subtract(t,e,Hwe),r=n.normal,s=d.dot(r,o);if(Math.abs(s)<M.EPSILON6)return;const a=d.dot(r,e),c=-(n.distance+a)/s;if(!(c<0||c>1))return d.multiplyByScalar(o,c,i),d.add(e,i,i),i};To.trianglePlaneIntersection=function(e,t,n,i){if(!l(e)||!l(t)||!l(n)||!l(i))throw new x("p0, p1, p2, and plane are required.");const o=i.normal,r=i.distance,s=d.dot(o,e)+r<0,a=d.dot(o,t)+r<0,c=d.dot(o,n)+r<0;let u=0;u+=s?1:0,u+=a?1:0,u+=c?1:0;let f,h;if((u===1||u===2)&&(f=new d,h=new d),u===1){if(s)return To.lineSegmentPlane(e,t,i,f),To.lineSegmentPlane(e,n,i,h),{positions:[e,t,n,f,h],indices:[0,3,4,1,2,4,1,4,3]};if(a)return To.lineSegmentPlane(t,n,i,f),To.lineSegmentPlane(t,e,i,h),{positions:[e,t,n,f,h],indices:[1,3,4,2,0,4,2,4,3]};if(c)return To.lineSegmentPlane(n,e,i,f),To.lineSegmentPlane(n,t,i,h),{positions:[e,t,n,f,h],indices:[2,3,4,0,1,4,0,4,3]}}else if(u===2)if(s)if(a){if(!c)return To.lineSegmentPlane(e,n,i,f),To.lineSegmentPlane(t,n,i,h),{positions:[e,t,n,f,h],indices:[0,1,4,0,4,3,2,3,4]}}else return To.lineSegmentPlane(n,t,i,f),To.lineSegmentPlane(e,t,i,h),{positions:[e,t,n,f,h],indices:[2,0,4,2,4,3,1,3,4]};else return To.lineSegmentPlane(t,e,i,f),To.lineSegmentPlane(n,e,i,h),{positions:[e,t,n,f,h],indices:[1,2,4,1,4,3,0,3,4]}};const hr=To,E1=new oe;function ms(e,t){if(T.defined("origin",e),t=A(t,me.WGS84),e=t.scaleToGeodeticSurface(e),!l(e))throw new x("origin must not be at the center of the ellipsoid.");const n=sn.eastNorthUpToFixedFrame(e,t);this._ellipsoid=t,this._origin=e,this._xAxis=d.fromCartesian4(B.getColumn(n,0,E1)),this._yAxis=d.fromCartesian4(B.getColumn(n,1,E1));const i=d.fromCartesian4(B.getColumn(n,2,E1));this._plane=It.fromPointNormal(e,i)}Object.defineProperties(ms.prototype,{ellipsoid:{get:function(){return this._ellipsoid}},origin:{get:function(){return this._origin}},plane:{get:function(){return this._plane}},xAxis:{get:function(){return this._xAxis}},yAxis:{get:function(){return this._yAxis}},zAxis:{get:function(){return this._plane.normal}}});const Vwe=new Os;ms.fromPoints=function(e,t){T.defined("cartesians",e);const n=Os.fromPoints(e,Vwe);return new ms(n.center,t)};const Vq=new zn,US=new d;ms.prototype.projectPointOntoPlane=function(e,t){T.defined("cartesian",e);const n=Vq;n.origin=e,d.normalize(e,n.direction);let i=hr.rayPlane(n,this._plane,US);if(l(i)||(d.negate(n.direction,n.direction),i=hr.rayPlane(n,this._plane,US)),l(i)){const o=d.subtract(i,this._origin,i),r=d.dot(this._xAxis,o),s=d.dot(this._yAxis,o);return l(t)?(t.x=r,t.y=s,t):new j(r,s)}};ms.prototype.projectPointsOntoPlane=function(e,t){T.defined("cartesians",e),l(t)||(t=[]);let n=0;const i=e.length;for(let o=0;o<i;o++){const r=this.projectPointOntoPlane(e[o],t[n]);l(r)&&(t[n]=r,n++)}return t.length=n,t};ms.prototype.projectPointToNearestOnPlane=function(e,t){T.defined("cartesian",e),l(t)||(t=new j);const n=Vq;n.origin=e,d.clone(this._plane.normal,n.direction);let i=hr.rayPlane(n,this._plane,US);l(i)||(d.negate(n.direction,n.direction),i=hr.rayPlane(n,this._plane,US));const o=d.subtract(i,this._origin,i),r=d.dot(this._xAxis,o),s=d.dot(this._yAxis,o);return t.x=r,t.y=s,t};ms.prototype.projectPointsToNearestOnPlane=function(e,t){T.defined("cartesians",e),l(t)||(t=[]);const n=e.length;t.length=n;for(let i=0;i<n;i++)t[i]=this.projectPointToNearestOnPlane(e[i],t[i]);return t};const kwe=new d;ms.prototype.projectPointOntoEllipsoid=function(e,t){T.defined("cartesian",e),l(t)||(t=new d);const n=this._ellipsoid,i=this._origin,o=this._xAxis,r=this._yAxis,s=kwe;return d.multiplyByScalar(o,e.x,s),t=d.add(i,s,t),d.multiplyByScalar(r,e.y,s),d.add(t,s,t),n.scaleToGeocentricSurface(t,t),t};ms.prototype.projectPointsOntoEllipsoid=function(e,t){T.defined("cartesians",e);const n=e.length;l(t)?t.length=n:t=new Array(n);for(let i=0;i<n;++i)t[i]=this.projectPointOntoEllipsoid(e[i],t[i]);return t};function Ft(e,t){this.center=d.clone(A(e,d.ZERO)),this.halfAxes=J.clone(A(t,J.ZERO))}Ft.packedLength=d.packedLength+J.packedLength;Ft.pack=function(e,t,n){return T.typeOf.object("value",e),T.defined("array",t),n=A(n,0),d.pack(e.center,t,n),J.pack(e.halfAxes,t,n+d.packedLength),t};Ft.unpack=function(e,t,n){return T.defined("array",e),t=A(t,0),l(n)||(n=new Ft),d.unpack(e,t,n.center),J.unpack(e,t+d.packedLength,n.halfAxes),n};const Gwe=new d,Wwe=new d,jwe=new d,qwe=new d,$we=new d,Ywe=new d,Xwe=new J,Kwe={unitary:new J,diagonal:new J};Ft.fromPoints=function(e,t){if(l(t)||(t=new Ft),!l(e)||e.length===0)return t.halfAxes=J.ZERO,t.center=d.ZERO,t;let n;const i=e.length,o=d.clone(e[0],Gwe);for(n=1;n<i;n++)d.add(o,e[n],o);const r=1/i;d.multiplyByScalar(o,r,o);let s=0,a=0,c=0,u=0,f=0,h=0,m;for(n=0;n<i;n++)m=d.subtract(e[n],o,Wwe),s+=m.x*m.x,a+=m.x*m.y,c+=m.x*m.z,u+=m.y*m.y,f+=m.y*m.z,h+=m.z*m.z;s*=r,a*=r,c*=r,u*=r,f*=r,h*=r;const g=Xwe;g[0]=s,g[1]=a,g[2]=c,g[3]=a,g[4]=u,g[5]=f,g[6]=c,g[7]=f,g[8]=h;const p=J.computeEigenDecomposition(g,Kwe),y=J.clone(p.unitary,t.halfAxes);let b=J.getColumn(y,0,qwe),C=J.getColumn(y,1,$we),E=J.getColumn(y,2,Ywe),w=-Number.MAX_VALUE,S=-Number.MAX_VALUE,P=-Number.MAX_VALUE,L=Number.MAX_VALUE,z=Number.MAX_VALUE,R=Number.MAX_VALUE;for(n=0;n<i;n++)m=e[n],w=Math.max(d.dot(b,m),w),S=Math.max(d.dot(C,m),S),P=Math.max(d.dot(E,m),P),L=Math.min(d.dot(b,m),L),z=Math.min(d.dot(C,m),z),R=Math.min(d.dot(E,m),R);b=d.multiplyByScalar(b,.5*(L+w),b),C=d.multiplyByScalar(C,.5*(z+S),C),E=d.multiplyByScalar(E,.5*(R+P),E);const F=d.add(b,C,t.center);d.add(F,E,F);const U=jwe;return U.x=w-L,U.y=S-z,U.z=P-R,d.multiplyByScalar(U,.5,U),J.multiplyByScale(t.halfAxes,U,t.halfAxes),t};const kq=new d,Jwe=new d;function r4(e,t,n,i,o,r,s,a,c,u,f){if(!l(o)||!l(r)||!l(s)||!l(a)||!l(c)||!l(u))throw new x("all extents (minimum/maximum X/Y/Z) are required.");l(f)||(f=new Ft);const h=f.halfAxes;J.setColumn(h,0,t,h),J.setColumn(h,1,n,h),J.setColumn(h,2,i,h);let m=kq;m.x=(o+r)/2,m.y=(s+a)/2,m.z=(c+u)/2;const g=Jwe;g.x=(r-o)/2,g.y=(a-s)/2,g.z=(u-c)/2;const p=f.center;return m=J.multiplyByVector(h,m,m),d.add(e,m,p),J.multiplyByScale(h,g,h),f}const s4=new Ce,Qwe=new d,Zwe=new Ce,eSe=new Ce,tSe=new Ce,nSe=new Ce,iSe=new Ce,oSe=new d,a4=new d,rSe=new d,c4=new d,sSe=new d,aSe=new j,cSe=new j,lSe=new j,uSe=new j,fSe=new j,dSe=new d,hSe=new d,pSe=new d,mSe=new d,_Se=new j,gSe=new d,ySe=new d,ASe=new d,bSe=new It(d.UNIT_X,0);Ft.fromRectangle=function(e,t,n,i,o){if(!l(e))throw new x("rectangle is required");if(e.width<0||e.width>M.TWO_PI)throw new x("Rectangle width must be between 0 and 2 * pi");if(e.height<0||e.height>M.PI)throw new x("Rectangle height must be between 0 and pi");if(l(i)&&!M.equalsEpsilon(i.radii.x,i.radii.y,M.EPSILON15))throw new x("Ellipsoid must be an ellipsoid of revolution (radii.x == radii.y)");t=A(t,0),n=A(n,0),i=A(i,me.WGS84);let r,s,a,c,u,f,h;if(e.width<=M.PI){const z=ge.center(e,s4),R=i.cartographicToCartesian(z,Qwe),F=new ms(R,i);h=F.plane;const U=z.longitude,v=e.south<0&&e.north>0?0:z.latitude,I=Ce.fromRadians(U,e.north,n,Zwe),_=Ce.fromRadians(e.west,e.north,n,eSe),D=Ce.fromRadians(e.west,v,n,tSe),O=Ce.fromRadians(e.west,e.south,n,nSe),N=Ce.fromRadians(U,e.south,n,iSe),V=i.cartographicToCartesian(I,oSe);let k=i.cartographicToCartesian(_,a4);const G=i.cartographicToCartesian(D,rSe);let W=i.cartographicToCartesian(O,c4);const K=i.cartographicToCartesian(N,sSe),q=F.projectPointToNearestOnPlane(V,aSe),te=F.projectPointToNearestOnPlane(k,cSe),Y=F.projectPointToNearestOnPlane(G,lSe),X=F.projectPointToNearestOnPlane(W,uSe),$=F.projectPointToNearestOnPlane(K,fSe);return r=Math.min(te.x,Y.x,X.x),s=-r,c=Math.max(te.y,q.y),a=Math.min(X.y,$.y),_.height=O.height=t,k=i.cartographicToCartesian(_,a4),W=i.cartographicToCartesian(O,c4),u=Math.min(It.getPointDistance(h,k),It.getPointDistance(h,W)),f=n,r4(F.origin,F.xAxis,F.yAxis,F.zAxis,r,s,a,c,u,f,o)}const m=e.south>0,g=e.north<0,p=m?e.south:g?e.north:0,y=ge.center(e,s4).longitude,b=d.fromRadians(y,p,n,i,dSe);b.z=0;const E=Math.abs(b.x)<M.EPSILON10&&Math.abs(b.y)<M.EPSILON10?d.UNIT_X:d.normalize(b,hSe),w=d.UNIT_Z,S=d.cross(E,w,pSe);h=It.fromPointNormal(b,E,bSe);const P=d.fromRadians(y+M.PI_OVER_TWO,p,n,i,mSe);s=d.dot(It.projectPointOntoPlane(h,P,_Se),S),r=-s,c=d.fromRadians(0,e.north,g?t:n,i,gSe).z,a=d.fromRadians(0,e.south,m?t:n,i,ySe).z;const L=d.fromRadians(e.east,p,n,i,ASe);return u=It.getPointDistance(h,L),f=0,r4(b,S,w,E,r,s,a,c,u,f,o)};Ft.fromTransformation=function(e,t){return T.typeOf.object("transformation",e),l(t)||(t=new Ft),t.center=B.getTranslation(e,t.center),t.halfAxes=B.getMatrix3(e,t.halfAxes),t.halfAxes=J.multiplyByScalar(t.halfAxes,.5,t.halfAxes),t};Ft.clone=function(e,t){if(l(e))return l(t)?(d.clone(e.center,t.center),J.clone(e.halfAxes,t.halfAxes),t):new Ft(e.center,e.halfAxes)};Ft.intersectPlane=function(e,t){if(!l(e))throw new x("box is required.");if(!l(t))throw new x("plane is required.");const n=e.center,i=t.normal,o=e.halfAxes,r=i.x,s=i.y,a=i.z,c=Math.abs(r*o[J.COLUMN0ROW0]+s*o[J.COLUMN0ROW1]+a*o[J.COLUMN0ROW2])+Math.abs(r*o[J.COLUMN1ROW0]+s*o[J.COLUMN1ROW1]+a*o[J.COLUMN1ROW2])+Math.abs(r*o[J.COLUMN2ROW0]+s*o[J.COLUMN2ROW1]+a*o[J.COLUMN2ROW2]),u=d.dot(i,n)+t.distance;return u<=-c?Cn.OUTSIDE:u>=c?Cn.INSIDE:Cn.INTERSECTING};const Gq=new d,Wq=new d,jq=new d,CSe=new d,l4=new d,TSe=new d;Ft.distanceSquaredTo=function(e,t){if(!l(e))throw new x("box is required.");if(!l(t))throw new x("cartesian is required.");const n=d.subtract(t,e.center,kq),i=e.halfAxes;let o=J.getColumn(i,0,Gq),r=J.getColumn(i,1,Wq),s=J.getColumn(i,2,jq);const a=d.magnitude(o),c=d.magnitude(r),u=d.magnitude(s);let f=!0,h=!0,m=!0;a>0?d.divideByScalar(o,a,o):f=!1,c>0?d.divideByScalar(r,c,r):h=!1,u>0?d.divideByScalar(s,u,s):m=!1;const g=!f+!h+!m;let p,y,b;if(g===1){let S=o;p=r,y=s,h?m||(S=s,y=o):(S=r,p=o),b=d.cross(p,y,l4),S===o?o=b:S===r?r=b:S===s&&(s=b)}else if(g===2){p=o,h?p=r:m&&(p=s);let S=d.UNIT_Y;S.equalsEpsilon(p,M.EPSILON3)&&(S=d.UNIT_X),y=d.cross(p,S,CSe),d.normalize(y,y),b=d.cross(p,y,l4),d.normalize(b,b),p===o?(r=y,s=b):p===r?(s=y,o=b):p===s&&(o=y,r=b)}else g===3&&(o=d.UNIT_X,r=d.UNIT_Y,s=d.UNIT_Z);const C=TSe;C.x=d.dot(n,o),C.y=d.dot(n,r),C.z=d.dot(n,s);let E=0,w;return C.x<-a?(w=C.x+a,E+=w*w):C.x>a&&(w=C.x-a,E+=w*w),C.y<-c?(w=C.y+c,E+=w*w):C.y>c&&(w=C.y-c,E+=w*w),C.z<-u?(w=C.z+u,E+=w*w):C.z>u&&(w=C.z-u,E+=w*w),E};const ESe=new d,xSe=new d;Ft.computePlaneDistances=function(e,t,n,i){if(!l(e))throw new x("box is required.");if(!l(t))throw new x("position is required.");if(!l(n))throw new x("direction is required.");l(i)||(i=new Yh);let o=Number.POSITIVE_INFINITY,r=Number.NEGATIVE_INFINITY;const s=e.center,a=e.halfAxes,c=J.getColumn(a,0,Gq),u=J.getColumn(a,1,Wq),f=J.getColumn(a,2,jq),h=d.add(c,u,ESe);d.add(h,f,h),d.add(h,s,h);const m=d.subtract(h,t,xSe);let g=d.dot(n,m);return o=Math.min(g,o),r=Math.max(g,r),d.add(s,c,h),d.add(h,u,h),d.subtract(h,f,h),d.subtract(h,t,m),g=d.dot(n,m),o=Math.min(g,o),r=Math.max(g,r),d.add(s,c,h),d.subtract(h,u,h),d.add(h,f,h),d.subtract(h,t,m),g=d.dot(n,m),o=Math.min(g,o),r=Math.max(g,r),d.add(s,c,h),d.subtract(h,u,h),d.subtract(h,f,h),d.subtract(h,t,m),g=d.dot(n,m),o=Math.min(g,o),r=Math.max(g,r),d.subtract(s,c,h),d.add(h,u,h),d.add(h,f,h),d.subtract(h,t,m),g=d.dot(n,m),o=Math.min(g,o),r=Math.max(g,r),d.subtract(s,c,h),d.add(h,u,h),d.subtract(h,f,h),d.subtract(h,t,m),g=d.dot(n,m),o=Math.min(g,o),r=Math.max(g,r),d.subtract(s,c,h),d.subtract(h,u,h),d.add(h,f,h),d.subtract(h,t,m),g=d.dot(n,m),o=Math.min(g,o),r=Math.max(g,r),d.subtract(s,c,h),d.subtract(h,u,h),d.subtract(h,f,h),d.subtract(h,t,m),g=d.dot(n,m),o=Math.min(g,o),r=Math.max(g,r),i.start=o,i.stop=r,i};const wSe=new d,SSe=new d,vSe=new d;Ft.computeCorners=function(e,t){T.typeOf.object("box",e),l(t)||(t=[new d,new d,new d,new d,new d,new d,new d,new d]);const n=e.center,i=e.halfAxes,o=J.getColumn(i,0,wSe),r=J.getColumn(i,1,SSe),s=J.getColumn(i,2,vSe);return d.clone(n,t[0]),d.subtract(t[0],o,t[0]),d.subtract(t[0],r,t[0]),d.subtract(t[0],s,t[0]),d.clone(n,t[1]),d.subtract(t[1],o,t[1]),d.subtract(t[1],r,t[1]),d.add(t[1],s,t[1]),d.clone(n,t[2]),d.subtract(t[2],o,t[2]),d.add(t[2],r,t[2]),d.subtract(t[2],s,t[2]),d.clone(n,t[3]),d.subtract(t[3],o,t[3]),d.add(t[3],r,t[3]),d.add(t[3],s,t[3]),d.clone(n,t[4]),d.add(t[4],o,t[4]),d.subtract(t[4],r,t[4]),d.subtract(t[4],s,t[4]),d.clone(n,t[5]),d.add(t[5],o,t[5]),d.subtract(t[5],r,t[5]),d.add(t[5],s,t[5]),d.clone(n,t[6]),d.add(t[6],o,t[6]),d.add(t[6],r,t[6]),d.subtract(t[6],s,t[6]),d.clone(n,t[7]),d.add(t[7],o,t[7]),d.add(t[7],r,t[7]),d.add(t[7],s,t[7]),t};const DSe=new J;Ft.computeTransformation=function(e,t){T.typeOf.object("box",e),l(t)||(t=new B);const n=e.center,i=J.multiplyByUniformScale(e.halfAxes,2,DSe);return B.fromRotationTranslation(i,n,t)};const ISe=new de;Ft.isOccluded=function(e,t){if(!l(e))throw new x("box is required.");if(!l(t))throw new x("occluder is required.");const n=de.fromOrientedBoundingBox(e,ISe);return!t.isBoundingSphereVisible(n)};Ft.prototype.intersectPlane=function(e){return Ft.intersectPlane(this,e)};Ft.prototype.distanceSquaredTo=function(e){return Ft.distanceSquaredTo(this,e)};Ft.prototype.computePlaneDistances=function(e,t,n){return Ft.computePlaneDistances(this,e,t,n)};Ft.prototype.computeCorners=function(e){return Ft.computeCorners(this,e)};Ft.prototype.computeTransformation=function(e){return Ft.computeTransformation(this,e)};Ft.prototype.isOccluded=function(e){return Ft.isOccluded(this,e)};Ft.equals=function(e,t){return e===t||l(e)&&l(t)&&d.equals(e.center,t.center)&&J.equals(e.halfAxes,t.halfAxes)};Ft.prototype.clone=function(e){return Ft.clone(this,e)};Ft.prototype.equals=function(e){return Ft.equals(this,e)};const Si={SCALAR:"SCALAR",VEC2:"VEC2",VEC3:"VEC3",VEC4:"VEC4",MAT2:"MAT2",MAT3:"MAT3",MAT4:"MAT4"};Si.getMathType=function(e){switch(e){case Si.SCALAR:return Number;case Si.VEC2:return j;case Si.VEC3:return d;case Si.VEC4:return oe;case Si.MAT2:return ut;case Si.MAT3:return J;case Si.MAT4:return B;default:throw new x("attributeType is not a valid value.")}};Si.getNumberOfComponents=function(e){switch(e){case Si.SCALAR:return 1;case Si.VEC2:return 2;case Si.VEC3:return 3;case Si.VEC4:case Si.MAT2:return 4;case Si.MAT3:return 9;case Si.MAT4:return 16;default:throw new x("attributeType is not a valid value.")}};Si.getAttributeLocationCount=function(e){switch(e){case Si.SCALAR:case Si.VEC2:case Si.VEC3:case Si.VEC4:return 1;case Si.MAT2:return 2;case Si.MAT3:return 3;case Si.MAT4:return 4;default:throw new x("attributeType is not a valid value.")}};Si.getGlslType=function(e){switch(T.typeOf.string("attributeType",e),e){case Si.SCALAR:return"float";case Si.VEC2:return"vec2";case Si.VEC3:return"vec3";case Si.VEC4:return"vec4";case Si.MAT2:return"mat2";case Si.MAT3:return"mat3";case Si.MAT4:return"mat4";default:throw new x("attributeType is not a valid value.")}};const hn=Object.freeze(Si),u4=1/256,f4=256,Ki={};Ki.octEncodeInRange=function(e,t,n){T.defined("vector",e),T.defined("result",n);const i=d.magnitudeSquared(e);if(Math.abs(i-1)>M.EPSILON6)throw new x("vector must be normalized.");if(n.x=e.x/(Math.abs(e.x)+Math.abs(e.y)+Math.abs(e.z)),n.y=e.y/(Math.abs(e.x)+Math.abs(e.y)+Math.abs(e.z)),e.z<0){const o=n.x,r=n.y;n.x=(1-Math.abs(r))*M.signNotZero(o),n.y=(1-Math.abs(o))*M.signNotZero(r)}return n.x=M.toSNorm(n.x,t),n.y=M.toSNorm(n.y,t),n};Ki.octEncode=function(e,t){return Ki.octEncodeInRange(e,255,t)};const sA=new j,d4=new Uint8Array(1);function NE(e){return d4[0]=e,d4[0]}Ki.octEncodeToCartesian4=function(e,t){return Ki.octEncodeInRange(e,65535,sA),t.x=NE(sA.x*u4),t.y=NE(sA.x),t.z=NE(sA.y*u4),t.w=NE(sA.y),t};Ki.octDecodeInRange=function(e,t,n,i){if(T.defined("result",i),e<0||e>n||t<0||t>n)throw new x(`x and y must be unsigned normalized integers between 0 and ${n}`);if(i.x=M.fromSNorm(e,n),i.y=M.fromSNorm(t,n),i.z=1-(Math.abs(i.x)+Math.abs(i.y)),i.z<0){const o=i.x;i.x=(1-Math.abs(i.y))*M.signNotZero(o),i.y=(1-Math.abs(o))*M.signNotZero(i.y)}return d.normalize(i,i)};Ki.octDecode=function(e,t,n){return Ki.octDecodeInRange(e,t,255,n)};Ki.octDecodeFromCartesian4=function(e,t){T.typeOf.object("encoded",e),T.typeOf.object("result",t);const n=e.x,i=e.y,o=e.z,r=e.w;if(n<0||n>255||i<0||i>255||o<0||o>255||r<0||r>255)throw new x("x, y, z, and w must be unsigned normalized integers between 0 and 255");const s=n*f4+i,a=o*f4+r;return Ki.octDecodeInRange(s,a,65535,t)};Ki.octPackFloat=function(e){return T.defined("encoded",e),256*e.x+e.y};const hB=new j;Ki.octEncodeFloat=function(e){return Ki.octEncode(e,hB),Ki.octPackFloat(hB)};Ki.octDecodeFloat=function(e,t){T.defined("value",e);const n=e/256,i=Math.floor(n),o=(n-i)*256;return Ki.octDecode(i,o,t)};Ki.octPack=function(e,t,n,i){T.defined("v1",e),T.defined("v2",t),T.defined("v3",n),T.defined("result",i);const o=Ki.octEncodeFloat(e),r=Ki.octEncodeFloat(t),s=Ki.octEncode(n,hB);return i.x=65536*s.x+o,i.y=65536*s.y+r,i};Ki.octUnpack=function(e,t,n,i){T.defined("packed",e),T.defined("v1",t),T.defined("v2",n),T.defined("v3",i);let o=e.x/65536;const r=Math.floor(o),s=(o-r)*65536;o=e.y/65536;const a=Math.floor(o),c=(o-a)*65536;Ki.octDecodeFloat(s,t),Ki.octDecodeFloat(c,n),Ki.octDecode(r,a,i)};Ki.compressTextureCoordinates=function(e){T.defined("textureCoordinates",e);const t=e.x*4095|0,n=e.y*4095|0;return 4096*t+n};Ki.decompressTextureCoordinates=function(e,t){T.defined("compressed",e),T.defined("result",t);const n=e/4096,i=Math.floor(n);return t.x=i/4095,t.y=(e-i*4096)/4095,t};function x1(e){return e>>1^-(e&1)}Ki.zigZagDeltaDecode=function(e,t,n){T.defined("uBuffer",e),T.defined("vBuffer",t),T.typeOf.number.equals("uBuffer.length","vBuffer.length",e.length,t.length),l(n)&&T.typeOf.number.equals("uBuffer.length","heightBuffer.length",e.length,n.length);const i=e.length;let o=0,r=0,s=0;for(let a=0;a<i;++a)o+=x1(e[a]),r+=x1(t[a]),e[a]=o,t[a]=r,l(n)&&(s+=x1(n[a]),n[a]=s)};Ki.dequantize=function(e,t,n,i){T.defined("typedArray",e),T.defined("componentDatatype",t),T.defined("type",n),T.defined("count",i);const o=hn.getNumberOfComponents(n);let r;switch(t){case ee.BYTE:r=127;break;case ee.UNSIGNED_BYTE:r=255;break;case ee.SHORT:r=32767;break;case ee.UNSIGNED_SHORT:r=65535;break;case ee.INT:r=2147483647;break;case ee.UNSIGNED_INT:r=4294967295;break;default:throw new x(`Cannot dequantize component datatype: ${t}`)}const s=new Float32Array(i*o);for(let a=0;a<i;a++)for(let c=0;c<o;c++){const u=a*o+c;s[u]=Math.max(e[u]/r,-1)}return s};Ki.decodeRGB565=function(e,t){T.defined("typedArray",e);const n=e.length*3;l(t)&&T.typeOf.number.equals("result.length","typedArray.length * 3",t.length,n);const i=e.length;l(t)||(t=new Float32Array(i*3));const o=(1<<5)-1,r=(1<<6)-1,s=1/31,a=1/63;for(let c=0;c<i;c++){const u=e[c],f=u>>11,h=u>>5&r,m=u&o,g=3*c;t[g]=f*s,t[g+1]=h*a,t[g+2]=m*s}return t};const mi=Ki,HS={};HS.getHeight=function(e,t,n){return(e-n)*t+n};const PSe=new d;HS.getPosition=function(e,t,n,i,o){const r=t.cartesianToCartographic(e,PSe),s=HS.getHeight(r.height,n,i);return d.fromRadians(r.longitude,r.latitude,s,t,o)};const lp=HS,OSe={NONE:0,BITS12:1},uc=Object.freeze(OSe),Gm=new d,LSe=new d,qc=new j,ME=new B,BSe=new B,RSe=Math.pow(2,12);function Cr(e,t,n,i,o,r,s,a,c,u){let f=uc.NONE,h,m;if(l(t)&&l(n)&&l(i)&&l(o)){const g=t.minimum,p=t.maximum,y=d.subtract(p,g,LSe),b=i-n;Math.max(d.maximumComponent(y),b)<RSe-1?f=uc.BITS12:f=uc.NONE,h=B.inverseTransformation(o,new B);const E=d.negate(g,Gm);B.multiply(B.fromTranslation(E,ME),h,h);const w=Gm;w.x=1/y.x,w.y=1/y.y,w.z=1/y.z,B.multiply(B.fromScale(w,ME),h,h),m=B.clone(o),B.setTranslation(m,d.ZERO,m),o=B.clone(o,new B);const S=B.fromTranslation(g,ME),P=B.fromScale(y,BSe),L=B.multiply(S,P,ME);B.multiply(o,L,o),B.multiply(m,L,m)}this.quantization=f,this.minimumHeight=n,this.maximumHeight=i,this.center=d.clone(e),this.toScaledENU=h,this.fromScaledENU=o,this.matrix=m,this.hasVertexNormals=r,this.hasWebMercatorT=A(s,!1),this.hasGeodeticSurfaceNormals=A(a,!1),this.exaggeration=A(c,1),this.exaggerationRelativeHeight=A(u,0),this.stride=0,this._offsetGeodeticSurfaceNormal=0,this._offsetVertexNormal=0,this._calculateStrideAndOffsets()}Cr.prototype.encode=function(e,t,n,i,o,r,s,a){const c=i.x,u=i.y;if(this.quantization===uc.BITS12){n=B.multiplyByPoint(this.toScaledENU,n,Gm),n.x=M.clamp(n.x,0,1),n.y=M.clamp(n.y,0,1),n.z=M.clamp(n.z,0,1);const f=this.maximumHeight-this.minimumHeight,h=M.clamp((o-this.minimumHeight)/f,0,1);j.fromElements(n.x,n.y,qc);const m=mi.compressTextureCoordinates(qc);j.fromElements(n.z,h,qc);const g=mi.compressTextureCoordinates(qc);j.fromElements(c,u,qc);const p=mi.compressTextureCoordinates(qc);if(e[t++]=m,e[t++]=g,e[t++]=p,this.hasWebMercatorT){j.fromElements(s,0,qc);const y=mi.compressTextureCoordinates(qc);e[t++]=y}}else d.subtract(n,this.center,Gm),e[t++]=Gm.x,e[t++]=Gm.y,e[t++]=Gm.z,e[t++]=o,e[t++]=c,e[t++]=u,this.hasWebMercatorT&&(e[t++]=s);return this.hasVertexNormals&&(e[t++]=mi.octPackFloat(r)),this.hasGeodeticSurfaceNormals&&(e[t++]=a.x,e[t++]=a.y,e[t++]=a.z),t};const NSe=new d,qq=new d;Cr.prototype.addGeodeticSurfaceNormals=function(e,t,n){if(this.hasGeodeticSurfaceNormals)return;const i=this.stride,o=e.length/i;this.hasGeodeticSurfaceNormals=!0,this._calculateStrideAndOffsets();const r=this.stride;for(let s=0;s<o;s++){for(let f=0;f<i;f++){const h=s*i+f,m=s*r+f;t[m]=e[h]}const a=this.decodePosition(t,s,NSe),c=n.geodeticSurfaceNormal(a,qq),u=s*r+this._offsetGeodeticSurfaceNormal;t[u]=c.x,t[u+1]=c.y,t[u+2]=c.z}};Cr.prototype.removeGeodeticSurfaceNormals=function(e,t){if(!this.hasGeodeticSurfaceNormals)return;const n=this.stride,i=e.length/n;this.hasGeodeticSurfaceNormals=!1,this._calculateStrideAndOffsets();const o=this.stride;for(let r=0;r<i;r++)for(let s=0;s<o;s++){const a=r*n+s,c=r*o+s;t[c]=e[a]}};Cr.prototype.decodePosition=function(e,t,n){if(l(n)||(n=new d),t*=this.stride,this.quantization===uc.BITS12){const i=mi.decompressTextureCoordinates(e[t],qc);n.x=i.x,n.y=i.y;const o=mi.decompressTextureCoordinates(e[t+1],qc);return n.z=o.x,B.multiplyByPoint(this.fromScaledENU,n,n)}return n.x=e[t],n.y=e[t+1],n.z=e[t+2],d.add(n,this.center,n)};Cr.prototype.getExaggeratedPosition=function(e,t,n){n=this.decodePosition(e,t,n);const i=this.exaggeration,o=this.exaggerationRelativeHeight;if(i!==1&&this.hasGeodeticSurfaceNormals){const s=this.decodeGeodeticSurfaceNormal(e,t,qq),a=this.decodeHeight(e,t),c=lp.getHeight(a,i,o)-a;n.x+=s.x*c,n.y+=s.y*c,n.z+=s.z*c}return n};Cr.prototype.decodeTextureCoordinates=function(e,t,n){return l(n)||(n=new j),t*=this.stride,this.quantization===uc.BITS12?mi.decompressTextureCoordinates(e[t+2],n):j.fromElements(e[t+4],e[t+5],n)};Cr.prototype.decodeHeight=function(e,t){return t*=this.stride,this.quantization===uc.BITS12?mi.decompressTextureCoordinates(e[t+1],qc).y*(this.maximumHeight-this.minimumHeight)+this.minimumHeight:e[t+3]};Cr.prototype.decodeWebMercatorT=function(e,t){return t*=this.stride,this.quantization===uc.BITS12?mi.decompressTextureCoordinates(e[t+3],qc).x:e[t+6]};Cr.prototype.getOctEncodedNormal=function(e,t,n){t=t*this.stride+this._offsetVertexNormal;const i=e[t]/256,o=Math.floor(i),r=(i-o)*256;return j.fromElements(o,r,n)};Cr.prototype.decodeGeodeticSurfaceNormal=function(e,t,n){return t=t*this.stride+this._offsetGeodeticSurfaceNormal,n.x=e[t],n.y=e[t+1],n.z=e[t+2],n};Cr.prototype._calculateStrideAndOffsets=function(){let e=0;switch(this.quantization){case uc.BITS12:e+=3;break;default:e+=6}this.hasWebMercatorT&&(e+=1),this.hasVertexNormals&&(this._offsetVertexNormal=e,e+=1),this.hasGeodeticSurfaceNormals&&(this._offsetGeodeticSurfaceNormal=e,e+=3),this.stride=e};const Ow={position3DAndHeight:0,textureCoordAndEncodedNormals:1,geodeticSurfaceNormal:2},Lw={compressed0:0,compressed1:1,geodeticSurfaceNormal:2};Cr.prototype.getAttributes=function(e){const t=ee.FLOAT,n=ee.getSizeInBytes(t),i=this.stride*n;let o=0;const r=[];function s(a,c){r.push({index:a,vertexBuffer:e,componentDatatype:t,componentsPerAttribute:c,offsetInBytes:o,strideInBytes:i}),o+=c*n}if(this.quantization===uc.NONE){s(Ow.position3DAndHeight,4);let a=2;a+=this.hasWebMercatorT?1:0,a+=this.hasVertexNormals?1:0,s(Ow.textureCoordAndEncodedNormals,a),this.hasGeodeticSurfaceNormals&&s(Ow.geodeticSurfaceNormal,3)}else{const a=this.hasWebMercatorT||this.hasVertexNormals,c=this.hasWebMercatorT&&this.hasVertexNormals;s(Lw.compressed0,a?4:3),c&&s(Lw.compressed1,1),this.hasGeodeticSurfaceNormals&&s(Lw.geodeticSurfaceNormal,3)}return r};Cr.prototype.getAttributeLocations=function(){return this.quantization===uc.NONE?Ow:Lw};Cr.clone=function(e,t){if(l(e))return l(t)||(t=new Cr),t.quantization=e.quantization,t.minimumHeight=e.minimumHeight,t.maximumHeight=e.maximumHeight,t.center=d.clone(e.center),t.toScaledENU=B.clone(e.toScaledENU),t.fromScaledENU=B.clone(e.fromScaledENU),t.matrix=B.clone(e.matrix),t.hasVertexNormals=e.hasVertexNormals,t.hasWebMercatorT=e.hasWebMercatorT,t.hasGeodeticSurfaceNormals=e.hasGeodeticSurfaceNormals,t.exaggeration=e.exaggeration,t.exaggerationRelativeHeight=e.exaggerationRelativeHeight,t._calculateStrideAndOffsets(),t};const Uu={};Uu.DEFAULT_STRUCTURE=Object.freeze({heightScale:1,heightOffset:0,elementsPerHeight:1,stride:1,elementMultiplier:256,isBigEndian:!1});const w1=new d,MSe=new B,FSe=new d,zSe=new d;Uu.computeVertices=function(e){if(!l(e)||!l(e.heightmap))throw new x("options.heightmap is required.");if(!l(e.width)||!l(e.height))throw new x("options.width and options.height are required.");if(!l(e.nativeRectangle))throw new x("options.nativeRectangle is required.");if(!l(e.skirtHeight))throw new x("options.skirtHeight is required.");const t=Math.cos,n=Math.sin,i=Math.sqrt,o=Math.atan,r=Math.exp,s=M.PI_OVER_TWO,a=M.toRadians,c=e.heightmap,u=e.width,f=e.height,h=e.skirtHeight,m=h>0,g=A(e.isGeographic,!0),p=A(e.ellipsoid,me.WGS84),y=1/p.maximumRadius,b=ge.clone(e.nativeRectangle),C=ge.clone(e.rectangle);let E,w,S,P;l(C)?(E=C.west,w=C.south,S=C.east,P=C.north):g?(E=a(b.west),w=a(b.south),S=a(b.east),P=a(b.north)):(E=b.west*y,w=s-2*o(r(-b.south*y)),S=b.east*y,P=s-2*o(r(-b.north*y)));let L=e.relativeToCenter;const z=l(L);L=z?L:d.ZERO;const R=A(e.includeWebMercatorT,!1),F=A(e.exaggeration,1),U=A(e.exaggerationRelativeHeight,0),I=F!==1,_=A(e.structure,Uu.DEFAULT_STRUCTURE),D=A(_.heightScale,Uu.DEFAULT_STRUCTURE.heightScale),O=A(_.heightOffset,Uu.DEFAULT_STRUCTURE.heightOffset),N=A(_.elementsPerHeight,Uu.DEFAULT_STRUCTURE.elementsPerHeight),V=A(_.stride,Uu.DEFAULT_STRUCTURE.stride),k=A(_.elementMultiplier,Uu.DEFAULT_STRUCTURE.elementMultiplier),G=A(_.isBigEndian,Uu.DEFAULT_STRUCTURE.isBigEndian);let W=ge.computeWidth(b),K=ge.computeHeight(b);const q=W/(u-1),te=K/(f-1);g||(W*=y,K*=y);const Y=p.radiiSquared,X=Y.x,$=Y.y,se=Y.z;let ue=65536,re=-65536;const he=sn.eastNorthUpToFixedFrame(L,p),ce=B.inverseTransformation(he,MSe);let Q,ne;R&&(Q=li.geodeticLatitudeToMercatorAngle(w),ne=1/(li.geodeticLatitudeToMercatorAngle(P)-Q));const fe=FSe;fe.x=Number.POSITIVE_INFINITY,fe.y=Number.POSITIVE_INFINITY,fe.z=Number.POSITIVE_INFINITY;const _e=zSe;_e.x=Number.NEGATIVE_INFINITY,_e.y=Number.NEGATIVE_INFINITY,_e.z=Number.NEGATIVE_INFINITY;let Se=Number.POSITIVE_INFINITY;const ve=u*f,Le=h>0?u*2+f*2:0,Ee=ve+Le,Be=new Array(Ee),Pe=new Array(Ee),Ae=new Array(Ee),xe=R?new Array(Ee):[],Oe=I?new Array(Ee):[];let Ve=0,Re=f,At=0,xt=u;m&&(--Ve,++Re,--At,++xt);const Nt=1e-5;for(let Wt=Ve;Wt<Re;++Wt){let en=Wt;en<0&&(en=0),en>=f&&(en=f-1);let Wn=b.north-te*en;g?Wn=a(Wn):Wn=s-2*o(r(-Wn*y));let di=(Wn-w)/(P-w);di=M.clamp(di,0,1);const rn=Wt===Ve,zi=Wt===Re-1;h>0&&(rn?Wn+=Nt*K:zi&&(Wn-=Nt*K));const io=t(Wn),Wi=n(Wn),ai=se*Wi;let dn;R&&(dn=(li.geodeticLatitudeToMercatorAngle(Wn)-Q)*ne);for(let Xn=At;Xn<xt;++Xn){let Un=Xn;Un<0&&(Un=0),Un>=u&&(Un=u-1);const ln=en*(u*V)+Un*V;let bt;if(N===1)bt=c[ln];else{bt=0;let Ct;if(G)for(Ct=0;Ct<N;++Ct)bt=bt*k+c[ln+Ct];else for(Ct=N-1;Ct>=0;--Ct)bt=bt*k+c[ln+Ct]}bt=bt*D+O,re=Math.max(re,bt),ue=Math.min(ue,bt);let Ge=b.west+q*Un;g?Ge=a(Ge):Ge=Ge*y;let Rn=(Ge-E)/(S-E);Rn=M.clamp(Rn,0,1);let An=en*u+Un;if(h>0){const Ct=Xn===At,we=Xn===xt-1,qe=rn||zi||Ct||we;if((rn||zi)&&(Ct||we))continue;qe&&(bt-=h,Ct?(An=ve+(f-en-1),Ge-=Nt*W):zi?An=ve+f+(u-Un-1):we?(An=ve+f+u+en,Ge+=Nt*W):rn&&(An=ve+f+u+f+Un))}const Qi=io*t(Ge),Nn=io*n(Ge),ji=X*Qi,Oo=$*Nn,zr=1/i(ji*Qi+Oo*Nn+ai*Wi),Zi=ji*zr,qi=Oo*zr,Ur=ai*zr,ga=new d;ga.x=Zi+Qi*bt,ga.y=qi+Nn*bt,ga.z=Ur+Wi*bt,B.multiplyByPoint(ce,ga,w1),d.minimumByComponent(w1,fe,fe),d.maximumByComponent(w1,_e,_e),Se=Math.min(Se,bt),Be[An]=ga,Ae[An]=new j(Rn,di),Pe[An]=bt,R&&(xe[An]=dn),I&&(Oe[An]=p.geodeticSurfaceNormal(ga))}}const In=de.fromPoints(Be);let Bn;l(C)&&(Bn=Ft.fromRectangle(C,ue,re,p));let En;z&&(En=new bl(p).computeHorizonCullingPointPossiblyUnderEllipsoid(L,Be,ue));const cn=new Os(fe,_e,L),Ut=new Cr(L,cn,Se,re,he,!1,R,I,F,U),xn=new Float32Array(Ee*Ut.stride);let vn=0;for(let Wt=0;Wt<Ee;++Wt)vn=Ut.encode(xn,vn,Be[Wt],Ae[Wt],Pe[Wt],void 0,xe[Wt],Oe[Wt]);return{vertices:xn,maximumHeight:re,minimumHeight:ue,encoding:Ut,boundingSphere3D:In,orientedBoundingBox:Bn,occludeePointInScaledSpace:En}};const $q=Uu;function yf(){x.throwInstantiationError()}Object.defineProperties(yf.prototype,{credits:{get:x.throwInstantiationError},waterMask:{get:x.throwInstantiationError}});yf.prototype.interpolateHeight=x.throwInstantiationError;yf.prototype.isChildAvailable=x.throwInstantiationError;yf.prototype.createMesh=x.throwInstantiationError;yf.prototype.upsample=x.throwInstantiationError;yf.prototype.wasCreatedByUpsampling=x.throwInstantiationError;yf.maximumAsynchronousTasks=5;function nD(e,t,n,i,o,r,s,a,c,u,f,h,m,g,p,y){this.center=e,this.vertices=t,this.stride=A(u,6),this.indices=n,this.indexCountWithoutSkirts=i,this.vertexCountWithoutSkirts=o,this.minimumHeight=r,this.maximumHeight=s,this.boundingSphere3D=a,this.occludeePointInScaledSpace=c,this.orientedBoundingBox=f,this.encoding=h,this.westIndicesSouthToNorth=m,this.southIndicesEastToWest=g,this.eastIndicesNorthToSouth=p,this.northIndicesWestToEast=y}function tr(){x.throwInstantiationError()}Object.defineProperties(tr.prototype,{errorEvent:{get:x.throwInstantiationError},credit:{get:x.throwInstantiationError},tilingScheme:{get:x.throwInstantiationError},ready:{get:x.throwInstantiationError},readyPromise:{get:x.throwInstantiationError},hasWaterMask:{get:x.throwInstantiationError},hasVertexNormals:{get:x.throwInstantiationError},availability:{get:x.throwInstantiationError}});const h4=[];tr.getRegularGridIndices=function(e,t){if(e*t>=M.FOUR_GIGABYTES)throw new x("The total number of vertices (width * height) must be less than 4,294,967,296.");let n=h4[e];l(n)||(h4[e]=n=[]);let i=n[t];return l(i)||(e*t<M.SIXTY_FOUR_KILOBYTES?i=n[t]=new Uint16Array((e-1)*(t-1)*6):i=n[t]=new Uint32Array((e-1)*(t-1)*6),Xq(e,t,i,0)),i};const p4=[];tr.getRegularGridIndicesAndEdgeIndices=function(e,t){if(e*t>=M.FOUR_GIGABYTES)throw new x("The total number of vertices (width * height) must be less than 4,294,967,296.");let n=p4[e];l(n)||(p4[e]=n=[]);let i=n[t];if(!l(i)){const o=tr.getRegularGridIndices(e,t),r=Yq(e,t),s=r.westIndicesSouthToNorth,a=r.southIndicesEastToWest,c=r.eastIndicesNorthToSouth,u=r.northIndicesWestToEast;i=n[t]={indices:o,westIndicesSouthToNorth:s,southIndicesEastToWest:a,eastIndicesNorthToSouth:c,northIndicesWestToEast:u}}return i};const m4=[];tr.getRegularGridAndSkirtIndicesAndEdgeIndices=function(e,t){if(e*t>=M.FOUR_GIGABYTES)throw new x("The total number of vertices (width * height) must be less than 4,294,967,296.");let n=m4[e];l(n)||(m4[e]=n=[]);let i=n[t];if(!l(i)){const o=e*t,r=(e-1)*(t-1)*6,s=e*2+t*2,a=Math.max(0,s-4)*6,c=o+s,u=r+a,f=Yq(e,t),h=f.westIndicesSouthToNorth,m=f.southIndicesEastToWest,g=f.eastIndicesNorthToSouth,p=f.northIndicesWestToEast,y=st.createTypedArray(c,u);Xq(e,t,y,0),tr.addSkirtIndices(h,m,g,p,o,y,r),i=n[t]={indices:y,westIndicesSouthToNorth:h,southIndicesEastToWest:m,eastIndicesNorthToSouth:g,northIndicesWestToEast:p,indexCountWithoutSkirts:r}}return i};tr.addSkirtIndices=function(e,t,n,i,o,r,s){let a=o;s=FE(e,a,r,s),a+=e.length,s=FE(t,a,r,s),a+=t.length,s=FE(n,a,r,s),a+=n.length,FE(i,a,r,s)};function Yq(e,t){const n=new Array(t),i=new Array(e),o=new Array(t),r=new Array(e);let s;for(s=0;s<e;++s)r[s]=s,i[s]=e*t-1-s;for(s=0;s<t;++s)o[s]=(s+1)*e-1,n[s]=(t-s-1)*e;return{westIndicesSouthToNorth:n,southIndicesEastToWest:i,eastIndicesNorthToSouth:o,northIndicesWestToEast:r}}function Xq(e,t,n,i){let o=0;for(let r=0;r<t-1;++r){for(let s=0;s<e-1;++s){const a=o,c=a+e,u=c+1,f=a+1;n[i++]=a,n[i++]=c,n[i++]=f,n[i++]=f,n[i++]=c,n[i++]=u,++o}++o}}function FE(e,t,n,i){let o=e[0];const r=e.length;for(let s=1;s<r;++s){const a=e[s];n[i++]=o,n[i++]=a,n[i++]=t,n[i++]=t,n[i++]=a,n[i++]=t+1,o=a,++t}return i}tr.heightmapTerrainQuality=.25;tr.getEstimatedLevelZeroGeometricErrorForAHeightmap=function(e,t,n){return e.maximumRadius*2*Math.PI*tr.heightmapTerrainQuality/(t*n)};tr.prototype.requestTileGeometry=x.throwInstantiationError;tr.prototype.getLevelMaximumGeometricError=x.throwInstantiationError;tr.prototype.getTileDataAvailable=x.throwInstantiationError;tr.prototype.loadTileDataAvailability=x.throwInstantiationError;function cu(e){if(!l(e)||!l(e.buffer))throw new x("options.buffer is required.");if(!l(e.width))throw new x("options.width is required.");if(!l(e.height))throw new x("options.height is required.");this._buffer=e.buffer,this._width=e.width,this._height=e.height,this._childTileMask=A(e.childTileMask,15),this._encoding=A(e.encoding,dB.NONE);const t=$q.DEFAULT_STRUCTURE;let n=e.structure;l(n)?n!==t&&(n.heightScale=A(n.heightScale,t.heightScale),n.heightOffset=A(n.heightOffset,t.heightOffset),n.elementsPerHeight=A(n.elementsPerHeight,t.elementsPerHeight),n.stride=A(n.stride,t.stride),n.elementMultiplier=A(n.elementMultiplier,t.elementMultiplier),n.isBigEndian=A(n.isBigEndian,t.isBigEndian)):n=t,this._structure=n,this._createdByUpsampling=A(e.createdByUpsampling,!1),this._waterMask=e.waterMask,this._skirtHeight=void 0,this._bufferType=this._encoding===dB.LERC?Float32Array:this._buffer.constructor,this._mesh=void 0}Object.defineProperties(cu.prototype,{credits:{get:function(){}},waterMask:{get:function(){return this._waterMask}},childTileMask:{get:function(){return this._childTileMask}}});const Kq="createVerticesFromHeightmap",USe=new Vi(Kq),HSe=new Vi(Kq,yf.maximumAsynchronousTasks);cu.prototype.createMesh=function(e){e=A(e,A.EMPTY_OBJECT),T.typeOf.object("options.tilingScheme",e.tilingScheme),T.typeOf.number("options.x",e.x),T.typeOf.number("options.y",e.y),T.typeOf.number("options.level",e.level);const t=e.tilingScheme,n=e.x,i=e.y,o=e.level,r=A(e.exaggeration,1),s=A(e.exaggerationRelativeHeight,0),a=A(e.throttle,!0),c=t.ellipsoid,u=t.tileXYToNativeRectangle(n,i,o),f=t.tileXYToRectangle(n,i,o),h=c.cartographicToCartesian(ge.center(f)),m=this._structure,p=tr.getEstimatedLevelZeroGeometricErrorForAHeightmap(c,this._width,t.getNumberOfXTilesAtLevel(0))/(1<<o);this._skirtHeight=Math.min(p*4,1e3);const b=(a?HSe:USe).scheduleTask({heightmap:this._buffer,structure:m,includeWebMercatorT:!0,width:this._width,height:this._height,nativeRectangle:u,rectangle:f,relativeToCenter:h,ellipsoid:c,skirtHeight:this._skirtHeight,isGeographic:t.projection instanceof nr,exaggeration:r,exaggerationRelativeHeight:s,encoding:this._encoding});if(!l(b))return;const C=this;return Promise.resolve(b).then(function(E){let w;C._skirtHeight>0?w=tr.getRegularGridAndSkirtIndicesAndEdgeIndices(E.gridWidth,E.gridHeight):w=tr.getRegularGridIndicesAndEdgeIndices(E.gridWidth,E.gridHeight);const S=E.gridWidth*E.gridHeight;return C._mesh=new nD(h,new Float32Array(E.vertices),w.indices,w.indexCountWithoutSkirts,S,E.minimumHeight,E.maximumHeight,de.clone(E.boundingSphere3D),d.clone(E.occludeePointInScaledSpace),E.numberOfAttributes,Ft.clone(E.orientedBoundingBox),Cr.clone(E.encoding),w.westIndicesSouthToNorth,w.southIndicesEastToWest,w.eastIndicesNorthToSouth,w.northIndicesWestToEast),C._buffer=void 0,C._mesh})};cu.prototype._createMeshSync=function(e){T.typeOf.object("options.tilingScheme",e.tilingScheme),T.typeOf.number("options.x",e.x),T.typeOf.number("options.y",e.y),T.typeOf.number("options.level",e.level);const t=e.tilingScheme,n=e.x,i=e.y,o=e.level,r=A(e.exaggeration,1),s=A(e.exaggerationRelativeHeight,0),a=t.ellipsoid,c=t.tileXYToNativeRectangle(n,i,o),u=t.tileXYToRectangle(n,i,o),f=a.cartographicToCartesian(ge.center(u)),h=this._structure,g=tr.getEstimatedLevelZeroGeometricErrorForAHeightmap(a,this._width,t.getNumberOfXTilesAtLevel(0))/(1<<o);this._skirtHeight=Math.min(g*4,1e3);const p=$q.computeVertices({heightmap:this._buffer,structure:h,includeWebMercatorT:!0,width:this._width,height:this._height,nativeRectangle:c,rectangle:u,relativeToCenter:f,ellipsoid:a,skirtHeight:this._skirtHeight,isGeographic:t.projection instanceof nr,exaggeration:r,exaggerationRelativeHeight:s});this._buffer=void 0;let y;this._skirtHeight>0?y=tr.getRegularGridAndSkirtIndicesAndEdgeIndices(this._width,this._height):y=tr.getRegularGridIndicesAndEdgeIndices(this._width,this._height);const b=p.gridWidth*p.gridHeight;return this._mesh=new nD(f,p.vertices,y.indices,y.indexCountWithoutSkirts,b,p.minimumHeight,p.maximumHeight,p.boundingSphere3D,p.occludeePointInScaledSpace,p.encoding.stride,p.orientedBoundingBox,p.encoding,y.westIndicesSouthToNorth,y.southIndicesEastToWest,y.eastIndicesNorthToSouth,y.northIndicesWestToEast),this._mesh};cu.prototype.interpolateHeight=function(e,t,n){const i=this._width,o=this._height,r=this._structure,s=r.stride,a=r.elementsPerHeight,c=r.elementMultiplier,u=r.isBigEndian,f=r.heightOffset,h=r.heightScale,m=l(this._mesh),g=this._encoding===dB.LERC;if(!m&&g)return;let y;if(m){const b=this._mesh.vertices,C=this._mesh.encoding;y=Jq(b,C,f,h,e,i,o,t,n)}else y=VSe(this._buffer,a,c,s,u,e,i,o,t,n),y=y*h+f;return y};cu.prototype.upsample=function(e,t,n,i,o,r,s){if(!l(e))throw new x("tilingScheme is required.");if(!l(t))throw new x("thisX is required.");if(!l(n))throw new x("thisY is required.");if(!l(i))throw new x("thisLevel is required.");if(!l(o))throw new x("descendantX is required.");if(!l(r))throw new x("descendantY is required.");if(!l(s))throw new x("descendantLevel is required.");if(s-i>1)throw new x("Upsampling through more than one level at a time is not currently supported.");const c=this._mesh;if(!l(c))return;const u=this._width,f=this._height,h=this._structure,m=h.stride,g=new this._bufferType(u*f*m),p=c.vertices,y=c.encoding,b=e.tileXYToRectangle(t,n,i),C=e.tileXYToRectangle(o,r,s),E=h.heightOffset,w=h.heightScale,S=h.elementsPerHeight,P=h.elementMultiplier,L=h.isBigEndian,z=Math.pow(P,S-1);for(let R=0;R<f;++R){const F=M.lerp(C.north,C.south,R/(f-1));for(let U=0;U<u;++U){const v=M.lerp(C.west,C.east,U/(u-1));let I=Jq(p,y,E,w,b,u,f,v,F);I=I<h.lowestEncodedHeight?h.lowestEncodedHeight:I,I=I>h.highestEncodedHeight?h.highestEncodedHeight:I,kSe(g,S,P,z,m,L,R*u+U,I)}}return Promise.resolve(new cu({buffer:g,width:u,height:f,childTileMask:0,structure:this._structure,createdByUpsampling:!0}))};cu.prototype.isChildAvailable=function(e,t,n,i){if(!l(e))throw new x("thisX is required.");if(!l(t))throw new x("thisY is required.");if(!l(n))throw new x("childX is required.");if(!l(i))throw new x("childY is required.");let o=2;return n!==e*2&&++o,i!==t*2&&(o-=2),(this._childTileMask&1<<o)!==0};cu.prototype.wasCreatedByUpsampling=function(){return this._createdByUpsampling};function VSe(e,t,n,i,o,r,s,a,c,u){const f=(c-r.west)*(s-1)/(r.east-r.west),h=(u-r.south)*(a-1)/(r.north-r.south);let m=f|0,g=m+1;g>=s&&(g=s-1,m=s-2);let p=h|0,y=p+1;y>=a&&(y=a-1,p=a-2);const b=f-m,C=h-p;p=a-1-p,y=a-1-y;const E=zE(e,t,n,i,o,p*s+m),w=zE(e,t,n,i,o,p*s+g),S=zE(e,t,n,i,o,y*s+m),P=zE(e,t,n,i,o,y*s+g);return Qq(b,C,E,w,S,P)}function Jq(e,t,n,i,o,r,s,a,c){const u=(a-o.west)*(r-1)/(o.east-o.west),f=(c-o.south)*(s-1)/(o.north-o.south);let h=u|0,m=h+1;m>=r&&(m=r-1,h=r-2);let g=f|0,p=g+1;p>=s&&(p=s-1,g=s-2);const y=u-h,b=f-g;g=s-1-g,p=s-1-p;const C=(t.decodeHeight(e,g*r+h)-n)/i,E=(t.decodeHeight(e,g*r+m)-n)/i,w=(t.decodeHeight(e,p*r+h)-n)/i,S=(t.decodeHeight(e,p*r+m)-n)/i;return Qq(y,b,C,E,w,S)}function Qq(e,t,n,i,o,r){return t<e?n+e*(i-n)+t*(r-i):n+e*(r-o)+t*(o-n)}function zE(e,t,n,i,o,r){r*=i;let s=0,a;if(o)for(a=0;a<t;++a)s=s*n+e[r+a];else for(a=t-1;a>=0;--a)s=s*n+e[r+a];return s}function kSe(e,t,n,i,o,r,s,a){s*=o;let c;if(r)for(c=0;c<t-1;++c)e[s+c]=a/i|0,a-=e[s+c]*i,i/=n;else for(c=t-1;c>0;--c)e[s+c]=a/i|0,a-=e[s+c]*i,i/=n;e[s+c]=a}function $p(e){e=A(e,A.EMPTY_OBJECT),this._tilingScheme=e.tilingScheme,l(this._tilingScheme)||(this._tilingScheme=new oa({ellipsoid:A(e.ellipsoid,me.WGS84)})),this._levelZeroMaximumGeometricError=tr.getEstimatedLevelZeroGeometricErrorForAHeightmap(this._tilingScheme.ellipsoid,64,this._tilingScheme.getNumberOfXTilesAtLevel(0)),this._errorEvent=new Xe,this._readyPromise=Promise.resolve(!0)}Object.defineProperties($p.prototype,{errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){}},tilingScheme:{get:function(){return this._tilingScheme}},ready:{get:function(){return!0}},readyPromise:{get:function(){return this._readyPromise}},hasWaterMask:{get:function(){return!1}},hasVertexNormals:{get:function(){return!1}},availability:{get:function(){}}});$p.prototype.requestTileGeometry=function(e,t,n,i){return Promise.resolve(new cu({buffer:new Uint8Array(16*16),width:16,height:16}))};$p.prototype.getLevelMaximumGeometricError=function(e){return this._levelZeroMaximumGeometricError/(1<<e)};$p.prototype.getTileDataAvailable=function(e,t,n){};$p.prototype.loadTileDataAvailability=function(e,t,n){};function Ht(e,t,n,i){this.near=A(e,0),this.nearValue=A(t,0),this.far=A(n,1),this.farValue=A(i,0)}Ht.clone=function(e,t){if(l(e))return l(t)?(t.near=e.near,t.nearValue=e.nearValue,t.far=e.far,t.farValue=e.farValue,t):new Ht(e.near,e.nearValue,e.far,e.farValue)};Ht.packedLength=4;Ht.pack=function(e,t,n){if(!l(e))throw new x("value is required");if(!l(t))throw new x("array is required");return n=A(n,0),t[n++]=e.near,t[n++]=e.nearValue,t[n++]=e.far,t[n]=e.farValue,t};Ht.unpack=function(e,t,n){if(!l(e))throw new x("array is required");return t=A(t,0),l(n)||(n=new Ht),n.near=e[t++],n.nearValue=e[t++],n.far=e[t++],n.farValue=e[t],n};Ht.equals=function(e,t){return e===t||l(e)&&l(t)&&e.near===t.near&&e.nearValue===t.nearValue&&e.far===t.far&&e.farValue===t.farValue};Ht.prototype.clone=function(e){return Ht.clone(this,e)};Ht.prototype.equals=function(e){return Ht.equals(this,e)};function Ep(e,t){T.typeOf.object("normal",e),T.typeOf.number("distance",t),this._distance=t,this._normal=new Zq(e,this),this.onChangeCallback=void 0,this.index=-1}Object.defineProperties(Ep.prototype,{distance:{get:function(){return this._distance},set:function(e){T.typeOf.number("value",e),l(this.onChangeCallback)&&e!==this._distance&&this.onChangeCallback(this.index),this._distance=e}},normal:{get:function(){return this._normal},set:function(e){T.typeOf.object("value",e),l(this.onChangeCallback)&&!d.equals(this._normal._cartesian3,e)&&this.onChangeCallback(this.index),d.clone(e,this._normal._cartesian3)}}});Ep.fromPlane=function(e,t){return T.typeOf.object("plane",e),l(t)?(t.normal=e.normal,t.distance=e.distance):t=new Ep(e.normal,e.distance),t};Ep.clone=function(e,t){return l(t)?(t.normal=e.normal,t.distance=e.distance,t):new Ep(e.normal,e.distance)};function Zq(e,t){this._clippingPlane=t,this._cartesian3=d.clone(e)}Object.defineProperties(Zq.prototype,{x:{get:function(){return this._cartesian3.x},set:function(e){T.typeOf.number("value",e),l(this._clippingPlane.onChangeCallback)&&e!==this._cartesian3.x&&this._clippingPlane.onChangeCallback(this._clippingPlane.index),this._cartesian3.x=e}},y:{get:function(){return this._cartesian3.y},set:function(e){T.typeOf.number("value",e),l(this._clippingPlane.onChangeCallback)&&e!==this._cartesian3.y&&this._clippingPlane.onChangeCallback(this._clippingPlane.index),this._cartesian3.y=e}},z:{get:function(){return this._cartesian3.z},set:function(e){T.typeOf.number("value",e),l(this._clippingPlane.onChangeCallback)&&e!==this._cartesian3.z&&this._clippingPlane.onChangeCallback(this._clippingPlane.index),this._cartesian3.z=e}}});function Do(e){e=A(e,A.EMPTY_OBJECT),this._planes=[],this._dirtyIndex=-1,this._multipleDirtyPlanes=!1,this._enabled=A(e.enabled,!0),this.modelMatrix=B.clone(A(e.modelMatrix,B.IDENTITY)),this.edgeColor=H.clone(A(e.edgeColor,H.WHITE)),this.edgeWidth=A(e.edgeWidth,0),this.planeAdded=new Xe,this.planeRemoved=new Xe,this._owner=void 0;const t=A(e.unionClippingRegions,!1);this._unionClippingRegions=t,this._testIntersection=t?e7:t7,this._uint8View=void 0,this._float32View=void 0,this._clippingPlanesTexture=void 0;const n=e.planes;if(l(n)){const i=n.length;for(let o=0;o<i;++o)this.add(n[o])}}function e7(e){return e===Cn.OUTSIDE}function t7(e){return e===Cn.INSIDE}Object.defineProperties(Do.prototype,{length:{get:function(){return this._planes.length}},unionClippingRegions:{get:function(){return this._unionClippingRegions},set:function(e){this._unionClippingRegions!==e&&(this._unionClippingRegions=e,this._testIntersection=e?e7:t7)}},enabled:{get:function(){return this._enabled},set:function(e){this._enabled!==e&&(this._enabled=e)}},texture:{get:function(){return this._clippingPlanesTexture}},owner:{get:function(){return this._owner}},clippingPlanesState:{get:function(){return this._unionClippingRegions?this._planes.length:-this._planes.length}}});function _4(e,t){e._multipleDirtyPlanes=e._multipleDirtyPlanes||e._dirtyIndex!==-1&&e._dirtyIndex!==t,e._dirtyIndex=t}Do.prototype.add=function(e){const t=this._planes.length,n=this;e.onChangeCallback=function(i){_4(n,i)},e.index=t,_4(this,t),this._planes.push(e),this.planeAdded.raiseEvent(e,t)};Do.prototype.get=function(e){return T.typeOf.number("index",e),this._planes[e]};function n7(e,t){const n=e.length;for(let i=0;i<n;++i)if(It.equals(e[i],t))return i;return-1}Do.prototype.contains=function(e){return n7(this._planes,e)!==-1};Do.prototype.remove=function(e){const t=this._planes,n=n7(t,e);if(n===-1)return!1;e instanceof Ep&&(e.onChangeCallback=void 0,e.index=-1);const i=t.length-1;for(let o=n;o<i;++o){const r=t[o+1];t[o]=r,r instanceof Ep&&(r.index=o)}return this._multipleDirtyPlanes=!0,t.length=i,this.planeRemoved.raiseEvent(e,n),!0};Do.prototype.removeAll=function(){const e=this._planes,t=e.length;for(let n=0;n<t;++n){const i=e[n];i instanceof Ep&&(i.onChangeCallback=void 0,i.index=-1),this.planeRemoved.raiseEvent(i,n)}this._multipleDirtyPlanes=!0,this._planes=[]};const GSe=new oe,WSe=new oe;function g4(e,t,n){const i=e._uint8View,o=e._planes;let r=0;for(let s=t;s<n;++s){const a=o[s],c=mi.octEncodeToCartesian4(a.normal,WSe);i[r]=c.x,i[r+1]=c.y,i[r+2]=c.z,i[r+3]=c.w;const u=oe.packFloat(a.distance,GSe);i[r+4]=u.x,i[r+5]=u.y,i[r+6]=u.z,i[r+7]=u.w,r+=8}}function y4(e,t,n){const i=e._float32View,o=e._planes;let r=0;for(let s=t;s<n;++s){const a=o[s],c=a.normal;i[r]=c.x,i[r+1]=c.y,i[r+2]=c.z,i[r+3]=a.distance,r+=4}}function i7(e,t){const n=Dt.maximumTextureSize;return t.x=Math.min(e,n),t.y=Math.ceil(e/t.x),t}const jSe=new j;Do.prototype.update=function(e){let t=this._clippingPlanesTexture;const n=e.context,i=Do.useFloatTexture(n),o=i?this.length:this.length*2;if(l(t)){const s=t.width*t.height;(s<o||o<.25*s)&&(t.destroy(),t=void 0,this._clippingPlanesTexture=void 0)}if(this.length===0)return;if(!l(t)){const s=i7(o,jSe);s.y*=2,i?(t=new kt({context:n,width:s.x,height:s.y,pixelFormat:rt.RGBA,pixelDatatype:Je.FLOAT,sampler:ii.NEAREST,flipY:!1}),this._float32View=new Float32Array(s.x*s.y*4)):(t=new kt({context:n,width:s.x,height:s.y,pixelFormat:rt.RGBA,pixelDatatype:Je.UNSIGNED_BYTE,sampler:ii.NEAREST,flipY:!1}),this._uint8View=new Uint8Array(s.x*s.y*4)),this._clippingPlanesTexture=t,this._multipleDirtyPlanes=!0}const r=this._dirtyIndex;if(!(!this._multipleDirtyPlanes&&r===-1)){if(this._multipleDirtyPlanes)i?(y4(this,0,this._planes.length),t.copyFrom({source:{width:t.width,height:t.height,arrayBufferView:this._float32View}})):(g4(this,0,this._planes.length),t.copyFrom({source:{width:t.width,height:t.height,arrayBufferView:this._uint8View}}));else{let s=0,a=0;i?(a=Math.floor(r/t.width),s=Math.floor(r-a*t.width),y4(this,r,r+1),t.copyFrom({source:{width:1,height:1,arrayBufferView:this._float32View},xOffset:s,yOffset:a})):(a=Math.floor(r*2/t.width),s=Math.floor(r*2-a*t.width),g4(this,r,r+1),t.copyFrom({source:{width:2,height:1,arrayBufferView:this._uint8View},xOffset:s,yOffset:a}))}this._multipleDirtyPlanes=!1,this._dirtyIndex=-1}};const qSe=new B,A4=new It(d.UNIT_X,0);Do.prototype.computeIntersectionWithBoundingVolume=function(e,t){const n=this._planes,i=n.length;let o=this.modelMatrix;l(t)&&(o=B.multiply(t,o,qSe));let r=Cn.INSIDE;!this.unionClippingRegions&&i>0&&(r=Cn.OUTSIDE);for(let s=0;s<i;++s){const a=n[s];It.transform(a,o,A4);const c=e.intersectPlane(A4);if(c===Cn.INTERSECTING)r=c;else if(this._testIntersection(c))return c}return r};Do.setOwner=function(e,t,n){if(e!==t[n]&&(t[n]=t[n]&&t[n].destroy(),l(e))){if(l(e._owner))throw new x("ClippingPlaneCollection should only be assigned to one object");e._owner=t,t[n]=e}};Do.useFloatTexture=function(e){return e.floatingPointTexture};Do.getTextureResolution=function(e,t,n){const i=e.texture;if(l(i))return n.x=i.width,n.y=i.height,n;const o=Do.useFloatTexture(t)?e.length:e.length*2,r=i7(o,n);return r.y*=2,r};Do.prototype.isDestroyed=function(){return!1};Do.prototype.destroy=function(){return this._clippingPlanesTexture=this._clippingPlanesTexture&&this._clippingPlanesTexture.destroy(),He(this)};const $Se=new j;function vM(e,t){T.typeOf.object("clippingPlaneCollection",e),T.typeOf.object("context",t);const n=e.unionClippingRegions,i=e.length,o=Do.useFloatTexture(t),r=Do.getTextureResolution(e,t,$Se),s=r.x,a=r.y;let c=o?KSe(s,a):JSe(s,a);return c+=`
`,c+=n?YSe(i):XSe(i),c}function YSe(e){return`float clip(vec4 fragCoord, sampler2D clippingPlanes, mat4 clippingPlanesMatrix)
{
vec4 position = czm_windowToEyeCoordinates(fragCoord);
vec3 clipNormal = vec3(0.0);
vec3 clipPosition = vec3(0.0);
float clipAmount;
float pixelWidth = czm_metersPerPixel(position);
bool breakAndDiscard = false;
for (int i = 0; i < ${e}; ++i)
{
vec4 clippingPlane = getClippingPlane(clippingPlanes, i, clippingPlanesMatrix);
clipNormal = clippingPlane.xyz;
clipPosition = -clippingPlane.w * clipNormal;
float amount = dot(clipNormal, (position.xyz - clipPosition)) / pixelWidth;
clipAmount = czm_branchFreeTernary(i == 0, amount, min(amount, clipAmount));
if (amount <= 0.0)
{
breakAndDiscard = true;
break;
}
}
if (breakAndDiscard) {
discard;
}
return clipAmount;
}
`}function XSe(e){return`float clip(vec4 fragCoord, sampler2D clippingPlanes, mat4 clippingPlanesMatrix)
{
bool clipped = true;
vec4 position = czm_windowToEyeCoordinates(fragCoord);
vec3 clipNormal = vec3(0.0);
vec3 clipPosition = vec3(0.0);
float clipAmount = 0.0;
float pixelWidth = czm_metersPerPixel(position);
for (int i = 0; i < ${e}; ++i)
{
vec4 clippingPlane = getClippingPlane(clippingPlanes, i, clippingPlanesMatrix);
clipNormal = clippingPlane.xyz;
clipPosition = -clippingPlane.w * clipNormal;
float amount = dot(clipNormal, (position.xyz - clipPosition)) / pixelWidth;
clipAmount = max(amount, clipAmount);
clipped = clipped && (amount <= 0.0);
}
if (clipped)
{
discard;
}
return clipAmount;
}
`}function KSe(e,t){const n=1/e,i=1/t;let o=`${n}`;o.indexOf(".")===-1&&(o+=".0");let r=`${i}`;return r.indexOf(".")===-1&&(r+=".0"),`vec4 getClippingPlane(highp sampler2D packedClippingPlanes, int clippingPlaneNumber, mat4 transform)
{
int pixY = clippingPlaneNumber / ${e};
int pixX = clippingPlaneNumber - (pixY * ${e});
float u = (float(pixX) + 0.5) * ${o};
float v = (float(pixY) + 0.5) * ${r};
vec4 plane = texture2D(packedClippingPlanes, vec2(u, v));
return czm_transformPlane(plane, transform);
}
`}function JSe(e,t){const n=1/e,i=1/t;let o=`${n}`;o.indexOf(".")===-1&&(o+=".0");let r=`${i}`;return r.indexOf(".")===-1&&(r+=".0"),`vec4 getClippingPlane(highp sampler2D packedClippingPlanes, int clippingPlaneNumber, mat4 transform)
{
int clippingPlaneStartIndex = clippingPlaneNumber * 2;
int pixY = clippingPlaneStartIndex / ${e};
int pixX = clippingPlaneStartIndex - (pixY * ${e});
float u = (float(pixX) + 0.5) * ${o};
float v = (float(pixY) + 0.5) * ${r};
vec4 oct32 = texture2D(packedClippingPlanes, vec2(u, v)) * 255.0;
vec2 oct = vec2(oct32.x * 256.0 + oct32.y, oct32.z * 256.0 + oct32.w);
vec4 plane;
plane.xyz = czm_octDecode(oct, 65535.0);
plane.w = czm_unpackFloat(texture2D(packedClippingPlanes, vec2(u + ${o}, v)));
return czm_transformPlane(plane, transform);
}
`}function QSe(e,t,n,i,o){this.numberOfDayTextures=e,this.flags=t,this.material=n,this.shaderProgram=i,this.clippingShaderState=o}function DM(){this.baseVertexShaderSource=void 0,this.baseFragmentShaderSource=void 0,this._shadersByTexturesFlags=[],this.material=void 0}function ZSe(e){const t="vec4 getPosition(vec3 position, float height, vec2 textureCoordinates) { return getPosition3DMode(position, height, textureCoordinates); }",n="vec4 getPosition(vec3 position, float height, vec2 textureCoordinates) { return getPositionColumbusViewMode(position, height, textureCoordinates); }",i="vec4 getPosition(vec3 position, float height, vec2 textureCoordinates) { return getPositionMorphingMode(position, height, textureCoordinates); }";let o;switch(e){case le.SCENE3D:o=t;break;case le.SCENE2D:case le.COLUMBUS_VIEW:o=n;break;case le.MORPHING:o=i;break}return o}function eve(e){return e?"float get2DYPositionFraction(vec2 textureCoordinates) { return get2DMercatorYPositionFraction(textureCoordinates); }":"float get2DYPositionFraction(vec2 textureCoordinates) { return get2DGeographicYPositionFraction(textureCoordinates); }"}DM.prototype.getShaderProgram=function(e){const t=e.frameState,n=e.surfaceTile,i=e.numberOfDayTextures,o=e.applyBrightness,r=e.applyContrast,s=e.applyHue,a=e.applySaturation,c=e.applyGamma,u=e.applyAlpha,f=e.applyDayNightAlpha,h=e.applySplit,m=e.showReflectiveOcean,g=e.showOceanWaves,p=e.enableLighting,y=e.dynamicAtmosphereLighting,b=e.dynamicAtmosphereLightingFromSun,C=e.showGroundAtmosphere,E=e.perFragmentGroundAtmosphere,w=e.hasVertexNormals,S=e.useWebMercatorProjection,P=e.enableFog,L=e.enableClippingPlanes,z=e.clippingPlanes,R=e.clippedByBoundaries,F=e.hasImageryLayerCutout,U=e.colorCorrect,v=e.highlightFillTile,I=e.colorToAlpha,_=e.hasGeodeticSurfaceNormals,D=e.hasExaggeration,O=e.showUndergroundColor,N=e.translucent;let V=0,k="";const W=n.renderedMesh.encoding;W.quantization===uc.BITS12&&(V=1,k="QUANTIZATION_BITS12");let q=0,te="";R&&(q=1,te="TILE_LIMIT_RECTANGLE");let Y=0,X="";F&&(Y=1,X="APPLY_IMAGERY_CUTOUT");const $=t.mode,se=$|o<<2|r<<3|s<<4|a<<5|c<<6|u<<7|m<<8|g<<9|p<<10|y<<11|b<<12|C<<13|E<<14|w<<15|S<<16|P<<17|V<<18|h<<19|L<<20|q<<21|Y<<22|U<<23|v<<24|I<<25|_<<26|D<<27|O<<28|N<<29|f<<30;let ue=0;l(z)&&z.length>0&&(ue=L?z.clippingPlanesState:0);let re=n.surfaceShader;if(l(re)&&re.numberOfDayTextures===i&&re.flags===se&&re.material===this.material&&re.clippingShaderState===ue)return re.shaderProgram;let he=this._shadersByTexturesFlags[i];if(l(he)||(he=this._shadersByTexturesFlags[i]=[]),re=he[se],!l(re)||re.material!==this.material||re.clippingShaderState!==ue){const ce=this.baseVertexShaderSource.clone(),Q=this.baseFragmentShaderSource.clone();ue!==0&&Q.sources.unshift(vM(z,t.context)),ce.defines.push(k),Q.defines.push(`TEXTURE_UNITS ${i}`,te,X),o&&Q.defines.push("APPLY_BRIGHTNESS"),r&&Q.defines.push("APPLY_CONTRAST"),s&&Q.defines.push("APPLY_HUE"),a&&Q.defines.push("APPLY_SATURATION"),c&&Q.defines.push("APPLY_GAMMA"),u&&Q.defines.push("APPLY_ALPHA"),f&&Q.defines.push("APPLY_DAY_NIGHT_ALPHA"),m&&(Q.defines.push("SHOW_REFLECTIVE_OCEAN"),ce.defines.push("SHOW_REFLECTIVE_OCEAN")),g&&Q.defines.push("SHOW_OCEAN_WAVES"),I&&Q.defines.push("APPLY_COLOR_TO_ALPHA"),O&&(ce.defines.push("UNDERGROUND_COLOR"),Q.defines.push("UNDERGROUND_COLOR")),N&&(ce.defines.push("TRANSLUCENT"),Q.defines.push("TRANSLUCENT")),p&&(w?(ce.defines.push("ENABLE_VERTEX_LIGHTING"),Q.defines.push("ENABLE_VERTEX_LIGHTING")):(ce.defines.push("ENABLE_DAYNIGHT_SHADING"),Q.defines.push("ENABLE_DAYNIGHT_SHADING"))),y&&(ce.defines.push("DYNAMIC_ATMOSPHERE_LIGHTING"),Q.defines.push("DYNAMIC_ATMOSPHERE_LIGHTING"),b&&(ce.defines.push("DYNAMIC_ATMOSPHERE_LIGHTING_FROM_SUN"),Q.defines.push("DYNAMIC_ATMOSPHERE_LIGHTING_FROM_SUN"))),C&&(ce.defines.push("GROUND_ATMOSPHERE"),Q.defines.push("GROUND_ATMOSPHERE"),E&&(ce.defines.push("PER_FRAGMENT_GROUND_ATMOSPHERE"),Q.defines.push("PER_FRAGMENT_GROUND_ATMOSPHERE"))),ce.defines.push("INCLUDE_WEB_MERCATOR_Y"),Q.defines.push("INCLUDE_WEB_MERCATOR_Y"),P&&(ce.defines.push("FOG"),Q.defines.push("FOG")),h&&Q.defines.push("APPLY_SPLIT"),L&&Q.defines.push("ENABLE_CLIPPING_PLANES"),U&&Q.defines.push("COLOR_CORRECT"),v&&Q.defines.push("HIGHLIGHT_FILL_TILE"),_&&ce.defines.push("GEODETIC_SURFACE_NORMALS"),D&&ce.defines.push("EXAGGERATION");let ne=` vec4 computeDayColor(vec4 initialColor, vec3 textureCoordinates, float nightBlend)
{
vec4 color = initialColor;
`;F&&(ne+=` vec4 cutoutAndColorResult;
bool texelUnclipped;
`);for(let _e=0;_e<i;++_e)F?ne+=` cutoutAndColorResult = u_dayTextureCutoutRectangles[${_e}];
texelUnclipped = v_textureCoordinates.x < cutoutAndColorResult.x || cutoutAndColorResult.z < v_textureCoordinates.x || v_textureCoordinates.y < cutoutAndColorResult.y || cutoutAndColorResult.w < v_textureCoordinates.y;
cutoutAndColorResult = sampleAndBlend(
`:ne+=` color = sampleAndBlend(
`,ne+=` color,
u_dayTextures[${_e}],
u_dayTextureUseWebMercatorT[${_e}] ? textureCoordinates.xz : textureCoordinates.xy,
u_dayTextureTexCoordsRectangle[${_e}],
u_dayTextureTranslationAndScale[${_e}],
${u?`u_dayTextureAlpha[${_e}]`:"1.0"},
${f?`u_dayTextureNightAlpha[${_e}]`:"1.0"},
${f?`u_dayTextureDayAlpha[${_e}]`:"1.0"},
${o?`u_dayTextureBrightness[${_e}]`:"0.0"},
${r?`u_dayTextureContrast[${_e}]`:"0.0"},
${s?`u_dayTextureHue[${_e}]`:"0.0"},
${a?`u_dayTextureSaturation[${_e}]`:"0.0"},
${c?`u_dayTextureOneOverGamma[${_e}]`:"0.0"},
${h?`u_dayTextureSplit[${_e}]`:"0.0"},
${I?`u_colorsToAlpha[${_e}]`:"vec4(0.0)"},
nightBlend );
`,F&&(ne+=` color = czm_branchFreeTernary(texelUnclipped, cutoutAndColorResult, color);
`);ne+=` return color;
}`,Q.sources.push(ne),ce.sources.push(ZSe($)),ce.sources.push(eve(S));const fe=yn.fromCache({context:t.context,vertexShaderSource:ce,fragmentShaderSource:Q,attributeLocations:W.getAttributeLocations()});re=he[se]=new QSe(i,se,this.material,fe,ue)}return n.surfaceShader=re,re.shaderProgram};DM.prototype.destroy=function(){let e,t;const n=this._shadersByTexturesFlags;for(const i in n)if(n.hasOwnProperty(i)){const o=n[i];if(!l(o))continue;for(e in o)o.hasOwnProperty(e)&&(t=o[e],l(t)&&t.shaderProgram.destroy())}return He(this)};function Ji(e){e=A(e,A.EMPTY_OBJECT),this.position=e.position,this.normal=e.normal,this.st=e.st,this.bitangent=e.bitangent,this.tangent=e.tangent,this.color=e.color}const tve={NONE:0,TOP:1,ALL:2},mn=Object.freeze(tve),nve=new d;function Ac(e){e=A(e,A.EMPTY_OBJECT);const t=e.minimum,n=e.maximum;if(T.typeOf.object("min",t),T.typeOf.object("max",n),l(e.offsetAttribute)&&e.offsetAttribute===mn.TOP)throw new x("GeometryOffsetAttribute.TOP is not a supported options.offsetAttribute for this geometry.");this._min=d.clone(t),this._max=d.clone(n),this._offsetAttribute=e.offsetAttribute,this._workerName="createBoxOutlineGeometry"}Ac.fromDimensions=function(e){e=A(e,A.EMPTY_OBJECT);const t=e.dimensions;T.typeOf.object("dimensions",t),T.typeOf.number.greaterThanOrEquals("dimensions.x",t.x,0),T.typeOf.number.greaterThanOrEquals("dimensions.y",t.y,0),T.typeOf.number.greaterThanOrEquals("dimensions.z",t.z,0);const n=d.multiplyByScalar(t,.5,new d);return new Ac({minimum:d.negate(n,new d),maximum:n,offsetAttribute:e.offsetAttribute})};Ac.fromAxisAlignedBoundingBox=function(e){return T.typeOf.object("boundindBox",e),new Ac({minimum:e.minimum,maximum:e.maximum})};Ac.packedLength=2*d.packedLength+1;Ac.pack=function(e,t,n){return T.typeOf.object("value",e),T.defined("array",t),n=A(n,0),d.pack(e._min,t,n),d.pack(e._max,t,n+d.packedLength),t[n+d.packedLength*2]=A(e._offsetAttribute,-1),t};const o7=new d,r7=new d,b4={minimum:o7,maximum:r7,offsetAttribute:void 0};Ac.unpack=function(e,t,n){T.defined("array",e),t=A(t,0);const i=d.unpack(e,t,o7),o=d.unpack(e,t+d.packedLength,r7),r=e[t+d.packedLength*2];return l(n)?(n._min=d.clone(i,n._min),n._max=d.clone(o,n._max),n._offsetAttribute=r===-1?void 0:r,n):(b4.offsetAttribute=r===-1?void 0:r,new Ac(b4))};Ac.createGeometry=function(e){const t=e._min,n=e._max;if(d.equals(t,n))return;const i=new Ji,o=new Uint16Array(12*2),r=new Float64Array(8*3);r[0]=t.x,r[1]=t.y,r[2]=t.z,r[3]=n.x,r[4]=t.y,r[5]=t.z,r[6]=n.x,r[7]=n.y,r[8]=t.z,r[9]=t.x,r[10]=n.y,r[11]=t.z,r[12]=t.x,r[13]=t.y,r[14]=n.z,r[15]=n.x,r[16]=t.y,r[17]=n.z,r[18]=n.x,r[19]=n.y,r[20]=n.z,r[21]=t.x,r[22]=n.y,r[23]=n.z,i.position=new Ue({componentDatatype:ee.DOUBLE,componentsPerAttribute:3,values:r}),o[0]=4,o[1]=5,o[2]=5,o[3]=6,o[4]=6,o[5]=7,o[6]=7,o[7]=4,o[8]=0,o[9]=1,o[10]=1,o[11]=2,o[12]=2,o[13]=3,o[14]=3,o[15]=0,o[16]=0,o[17]=4,o[18]=1,o[19]=5,o[20]=2,o[21]=6,o[22]=3,o[23]=7;const s=d.subtract(n,t,nve),a=d.magnitude(s)*.5;if(l(e._offsetAttribute)){const c=r.length,u=e._offsetAttribute===mn.NONE?0:1,f=new Uint8Array(c/3).fill(u);i.applyOffset=new Ue({componentDatatype:ee.UNSIGNED_BYTE,componentsPerAttribute:1,values:f})}return new Lt({attributes:i,indices:o,primitiveType:Qe.LINES,boundingSphere:new de(d.ZERO,a),offsetAttribute:e._offsetAttribute})};function fn(e,t,n,i){e=A(e,1),t=A(t,1),n=A(n,1),i=A(i,1),this.value=new Uint8Array([H.floatToByte(e),H.floatToByte(t),H.floatToByte(n),H.floatToByte(i)])}Object.defineProperties(fn.prototype,{componentDatatype:{get:function(){return ee.UNSIGNED_BYTE}},componentsPerAttribute:{get:function(){return 4}},normalize:{get:function(){return!0}}});fn.fromColor=function(e){if(!l(e))throw new x("color is required.");return new fn(e.red,e.green,e.blue,e.alpha)};fn.toValue=function(e,t){if(!l(e))throw new x("color is required.");return l(t)?e.toBytes(t):new Uint8Array(e.toBytes())};fn.equals=function(e,t){return e===t||l(e)&&l(t)&&e.value[0]===t.value[0]&&e.value[1]===t.value[1]&&e.value[2]===t.value[2]&&e.value[3]===t.value[3]};function an(e){if(e=A(e,A.EMPTY_OBJECT),!l(e.geometry))throw new x("options.geometry is required.");this.geometry=e.geometry,this.modelMatrix=B.clone(A(e.modelMatrix,B.IDENTITY)),this.id=e.id,this.pickPrimitive=e.pickPrimitive,this.attributes=A(e.attributes,{}),this.westHemisphereGeometry=void 0,this.eastHemisphereGeometry=void 0}const C4=new d,T4=new d,E4=new d;function ive(e,t,n,i,o){T.defined("point",e),T.defined("p0",t),T.defined("p1",n),T.defined("p2",i),l(o)||(o=new d);let r,s,a,c,u,f,h,m;if(l(t.z)){if(d.equalsEpsilon(e,t,M.EPSILON14))return d.clone(d.UNIT_X,o);if(d.equalsEpsilon(e,n,M.EPSILON14))return d.clone(d.UNIT_Y,o);if(d.equalsEpsilon(e,i,M.EPSILON14))return d.clone(d.UNIT_Z,o);r=d.subtract(n,t,C4),s=d.subtract(i,t,T4),a=d.subtract(e,t,E4),c=d.dot(r,r),u=d.dot(r,s),f=d.dot(r,a),h=d.dot(s,s),m=d.dot(s,a)}else{if(j.equalsEpsilon(e,t,M.EPSILON14))return d.clone(d.UNIT_X,o);if(j.equalsEpsilon(e,n,M.EPSILON14))return d.clone(d.UNIT_Y,o);if(j.equalsEpsilon(e,i,M.EPSILON14))return d.clone(d.UNIT_Z,o);r=j.subtract(n,t,C4),s=j.subtract(i,t,T4),a=j.subtract(e,t,E4),c=j.dot(r,r),u=j.dot(r,s),f=j.dot(r,a),h=j.dot(s,s),m=j.dot(s,a)}o.y=h*f-u*m,o.z=c*m-u*f;const g=c*h-u*u;if(g!==0)return o.y/=g,o.z/=g,o.x=1-o.y-o.z,o}const IM={};IM.calculateACMR=function(e){e=A(e,A.EMPTY_OBJECT);const t=e.indices;let n=e.maximumIndex;const i=A(e.cacheSize,24);if(!l(t))throw new x("indices is required.");const o=t.length;if(o<3||o%3!==0)throw new x("indices length must be a multiple of three.");if(n<=0)throw new x("maximumIndex must be greater than zero.");if(i<3)throw new x("cacheSize must be greater than two.");if(!l(n)){n=0;let a=0,c=t[a];for(;a<o;)c>n&&(n=c),++a,c=t[a]}const r=[];for(let a=0;a<n+1;a++)r[a]=0;let s=i+1;for(let a=0;a<o;++a)s-r[t[a]]>i&&(r[t[a]]=s,++s);return(s-i+1)/(o/3)};IM.tipsify=function(e){e=A(e,A.EMPTY_OBJECT);const t=e.indices,n=e.maximumIndex,i=A(e.cacheSize,24);let o;function r(v,I,_,D){for(;I.length>=1;){const O=I[I.length-1];if(I.splice(I.length-1,1),v[O].numLiveTriangles>0)return O}for(;o<D;){if(v[o].numLiveTriangles>0)return++o,o-1;++o}return-1}function s(v,I,_,D,O,N,V){let k=-1,G,W=-1,K=0;for(;K<_.length;){const q=_[K];D[q].numLiveTriangles&&(G=0,O-D[q].timeStamp+2*D[q].numLiveTriangles<=I&&(G=O-D[q].timeStamp),(G>W||W===-1)&&(W=G,k=q)),++K}return k===-1?r(D,N,v,V):k}if(!l(t))throw new x("indices is required.");const a=t.length;if(a<3||a%3!==0)throw new x("indices length must be a multiple of three.");if(n<=0)throw new x("maximumIndex must be greater than zero.");if(i<3)throw new x("cacheSize must be greater than two.");let c=0,u=0,f=t[u];const h=a;if(l(n))c=n+1;else{for(;u<h;)f>c&&(c=f),++u,f=t[u];if(c===-1)return 0;++c}const m=[];let g;for(g=0;g<c;g++)m[g]={numLiveTriangles:0,timeStamp:0,vertexTriangles:[]};u=0;let 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i}return new Uint16Array}function ave(e){if(e.length>0){const t=e.length-1,n=(t-1)*6,i=st.createTypedArray(t,n),o=e[0];let r=0;for(let s=1;s<t;++s,r+=6)VS(i,r,o,e[s],e[s+1]);return i}return new Uint16Array}Ba.toWireframe=function(e){if(!l(e))throw new x("geometry is required.");const t=e.indices;if(l(t)){switch(e.primitiveType){case Qe.TRIANGLES:e.indices=rve(t);break;case Qe.TRIANGLE_STRIP:e.indices=sve(t);break;case Qe.TRIANGLE_FAN:e.indices=ave(t);break;default:throw new x("geometry.primitiveType must be TRIANGLES, TRIANGLE_STRIP, or TRIANGLE_FAN.")}e.primitiveType=Qe.LINES}return e};Ba.createLineSegmentsForVectors=function(e,t,n){if(t=A(t,"normal"),!l(e))throw new x("geometry is required.");if(!l(e.attributes.position))throw new x("geometry.attributes.position is required.");if(!l(e.attributes[t]))throw new x(`geometry.attributes must have an attribute with the same name as the attributeName parameter, ${t}.`);n=A(n,1e4);const 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t=Lt.computeNumberOfVertices(e),n=e.indices;if(l(n)){const i=new Int32Array(t);for(let m=0;m<t;m++)i[m]=-1;const o=n,r=o.length,s=st.createTypedArray(t,r);let a=0,c=0,u=0,f;for(;a<r;)f=i[o[a]],f!==-1?s[c]=f:(f=o[a],i[f]=u,s[c]=u,++u),++a,++c;e.indices=s;const h=e.attributes;for(const m in h)if(h.hasOwnProperty(m)&&l(h[m])&&l(h[m].values)){const g=h[m],p=g.values;let y=0;const b=g.componentsPerAttribute,C=ee.createTypedArray(g.componentDatatype,u*b);for(;y<t;){const E=i[y];if(E!==-1)for(let w=0;w<b;w++)C[b*E+w]=p[b*y+w];++y}g.values=C}}return e};Ba.reorderForPostVertexCache=function(e,t){if(!l(e))throw new x("geometry is required.");const n=e.indices;if(e.primitiveType===Qe.TRIANGLES&&l(n)){const i=n.length;let o=0;for(let r=0;r<i;r++)n[r]>o&&(o=n[r]);e.indices=ove.tipsify({indices:n,maximumIndex:o,cacheSize:t})}return e};function x4(e){const t={};for(const n in e)if(e.hasOwnProperty(n)&&l(e[n])&&l(e[n].values)){const i=e[n];t[n]=new Ue({componentDatatype:i.componentDatatype,componentsPerAttribute:i.componentsPerAttribute,normalize:i.normalize,values:[]})}return t}function cve(e,t,n){for(const i in t)if(t.hasOwnProperty(i)&&l(t[i])&&l(t[i].values)){const o=t[i];for(let r=0;r<o.componentsPerAttribute;++r)e[i].values.push(o.values[n*o.componentsPerAttribute+r])}}Ba.fitToUnsignedShortIndices=function(e){if(!l(e))throw new x("geometry is required.");if(l(e.indices)&&e.primitiveType!==Qe.TRIANGLES&&e.primitiveType!==Qe.LINES&&e.primitiveType!==Qe.POINTS)throw new x("geometry.primitiveType must equal to PrimitiveType.TRIANGLES, PrimitiveType.LINES, or PrimitiveType.POINTS.");const t=[],n=Lt.computeNumberOfVertices(e);if(l(e.indices)&&n>=M.SIXTY_FOUR_KILOBYTES){let i=[],o=[],r=0,s=x4(e.attributes);const a=e.indices,c=a.length;let u;e.primitiveType===Qe.TRIANGLES?u=3:e.primitiveType===Qe.LINES?u=2:e.primitiveType===Qe.POINTS&&(u=1);for(let f=0;f<c;f+=u){for(let h=0;h<u;++h){const m=a[f+h];let g=i[m];l(g)||(g=r++,i[m]=g,cve(s,e.attributes,m)),o.push(g)}r+u>=M.SIXTY_FOUR_KILOBYTES&&(t.push(new Lt({attributes:s,indices:o,primitiveType:e.primitiveType,boundingSphere:e.boundingSphere,boundingSphereCV:e.boundingSphereCV})),i=[],o=[],r=0,s=x4(e.attributes))}o.length!==0&&t.push(new Lt({attributes:s,indices:o,primitiveType:e.primitiveType,boundingSphere:e.boundingSphere,boundingSphereCV:e.boundingSphereCV}))}else t.push(e);return t};const w4=new d,lve=new Ce;Ba.projectTo2D=function(e,t,n,i,o){if(!l(e))throw new x("geometry is required.");if(!l(t))throw new x("attributeName is required.");if(!l(n))throw new x("attributeName3D is required.");if(!l(i))throw new x("attributeName2D is required.");if(!l(e.attributes[t]))throw new x(`geometry must have attribute matching the attributeName argument: ${t}.`);if(e.attributes[t].componentDatatype!==ee.DOUBLE)throw new x("The attribute componentDatatype must be ComponentDatatype.DOUBLE.");const r=e.attributes[t];o=l(o)?o:new nr;const s=o.ellipsoid,a=r.values,c=new Float64Array(a.length);let u=0;for(let f=0;f<a.length;f+=3){const h=d.fromArray(a,f,w4),m=s.cartesianToCartographic(h,lve);if(!l(m))throw new x(`Could not project point (${h.x}, ${h.y}, ${h.z}) to 2D.`);const g=o.project(m,w4);c[u++]=g.x,c[u++]=g.y,c[u++]=g.z}return e.attributes[n]=r,e.attributes[i]=new Ue({componentDatatype:ee.DOUBLE,componentsPerAttribute:3,values:c}),delete e.attributes[t],e};const S1={high:0,low:0};Ba.encodeAttribute=function(e,t,n,i){if(!l(e))throw new x("geometry is required.");if(!l(t))throw new x("attributeName is required.");if(!l(n))throw new x("attributeHighName is required.");if(!l(i))throw new x("attributeLowName is required.");if(!l(e.attributes[t]))throw new x(`geometry must have attribute matching the attributeName argument: ${t}.`);if(e.attributes[t].componentDatatype!==ee.DOUBLE)throw new x("The attribute componentDatatype must be ComponentDatatype.DOUBLE.");const o=e.attributes[t],r=o.values,s=r.length,a=new Float32Array(s),c=new Float32Array(s);for(let f=0;f<s;++f)Ln.encode(r[f],S1),a[f]=S1.high,c[f]=S1.low;const u=o.componentsPerAttribute;return e.attributes[n]=new Ue({componentDatatype:ee.FLOAT,componentsPerAttribute:u,values:a}),e.attributes[i]=new Ue({componentDatatype:ee.FLOAT,componentsPerAttribute:u,values:c}),delete e.attributes[t],e};let Vl=new d;function v1(e,t){if(l(t)){const n=t.values,i=n.length;for(let o=0;o<i;o+=3)d.unpack(n,o,Vl),B.multiplyByPoint(e,Vl,Vl),d.pack(Vl,n,o)}}function D1(e,t){if(l(t)){const n=t.values,i=n.length;for(let o=0;o<i;o+=3)d.unpack(n,o,Vl),J.multiplyByVector(e,Vl,Vl),Vl=d.normalize(Vl,Vl),d.pack(Vl,n,o)}}const UE=new B,HE=new J;Ba.transformToWorldCoordinates=function(e){if(!l(e))throw new x("instance is required.");const t=e.modelMatrix;if(B.equals(t,B.IDENTITY))return e;const n=e.geometry.attributes;v1(t,n.position),v1(t,n.prevPosition),v1(t,n.nextPosition),(l(n.normal)||l(n.tangent)||l(n.bitangent))&&(B.inverse(t,UE),B.transpose(UE,UE),B.getMatrix3(UE,HE),D1(HE,n.normal),D1(HE,n.tangent),D1(HE,n.bitangent));const i=e.geometry.boundingSphere;return l(i)&&(e.geometry.boundingSphere=de.transform(i,t,i)),e.modelMatrix=B.clone(B.IDENTITY),e};function uve(e,t){const n=e.length,i={},o=e[0][t].attributes;let r;for(r in o)if(o.hasOwnProperty(r)&&l(o[r])&&l(o[r].values)){const s=o[r];let a=s.values.length,c=!0;for(let u=1;u<n;++u){const f=e[u][t].attributes[r];if(!l(f)||s.componentDatatype!==f.componentDatatype||s.componentsPerAttribute!==f.componentsPerAttribute||s.normalize!==f.normalize){c=!1;break}a+=f.values.length}c&&(i[r]=new Ue({componentDatatype:s.componentDatatype,componentsPerAttribute:s.componentsPerAttribute,normalize:s.normalize,values:ee.createTypedArray(s.componentDatatype,a)}))}return i}const fve=new d;function I1(e,t){const n=e.length;let i,o,r,s;const a=e[0].modelMatrix,c=l(e[0][t].indices),u=e[0][t].primitiveType;for(o=1;o<n;++o){if(!B.equals(e[o].modelMatrix,a))throw new x("All instances must have the same modelMatrix.");if(l(e[o][t].indices)!==c)throw new x("All instance geometries must have an indices or not have one.");if(e[o][t].primitiveType!==u)throw new x("All instance geometries must have the same primitiveType.")}const f=uve(e,t);let h,m,g;for(i in f)if(f.hasOwnProperty(i))for(h=f[i].values,s=0,o=0;o<n;++o)for(m=e[o][t].attributes[i].values,g=m.length,r=0;r<g;++r)h[s++]=m[r];let p;if(c){let E=0;for(o=0;o<n;++o)E+=e[o][t].indices.length;const w=Lt.computeNumberOfVertices(new Lt({attributes:f,primitiveType:Qe.POINTS})),S=st.createTypedArray(w,E);let P=0,L=0;for(o=0;o<n;++o){const z=e[o][t].indices,R=z.length;for(s=0;s<R;++s)S[P++]=L+z[s];L+=Lt.computeNumberOfVertices(e[o][t])}p=S}let y=new d,b=0,C;for(o=0;o<n;++o){if(C=e[o][t].boundingSphere,!l(C)){y=void 0;break}d.add(C.center,y,y)}if(l(y))for(d.divideByScalar(y,n,y),o=0;o<n;++o){C=e[o][t].boundingSphere;const E=d.magnitude(d.subtract(C.center,y,fve))+C.radius;E>b&&(b=E)}return new Lt({attributes:f,indices:p,primitiveType:u,boundingSphere:l(y)?new de(y,b):void 0})}Ba.combineInstances=function(e){if(!l(e)||e.length<1)throw new x("instances is required and must have length greater than zero.");const t=[],n=[],i=e.length;for(let r=0;r<i;++r){const s=e[r];l(s.geometry)?t.push(s):l(s.westHemisphereGeometry)&&l(s.eastHemisphereGeometry)&&n.push(s)}const o=[];return t.length>0&&o.push(I1(t,"geometry")),n.length>0&&(o.push(I1(n,"westHemisphereGeometry")),o.push(I1(n,"eastHemisphereGeometry"))),o};const Mc=new d,aA=new d,Eg=new d,xg=new d;Ba.computeNormal=function(e){if(!l(e))throw new x("geometry is required.");if(!l(e.attributes.position)||!l(e.attributes.position.values))throw new x("geometry.attributes.position.values is required.");if(!l(e.indices))throw new x("geometry.indices is required.");if(e.indices.length<2||e.indices.length%3!==0)throw new x("geometry.indices length must be greater than 0 and be a multiple of 3.");if(e.primitiveType!==Qe.TRIANGLES)throw new x("geometry.primitiveType must be PrimitiveType.TRIANGLES.");const t=e.indices,n=e.attributes,i=n.position.values,o=n.position.values.length/3,r=t.length,s=new Array(o),a=new Array(r/3),c=new Array(r);let u;for(u=0;u<o;u++)s[u]={indexOffset:0,count:0,currentCount:0};let f=0;for(u=0;u<r;u+=3){const p=t[u],y=t[u+1],b=t[u+2],C=p*3,E=y*3,w=b*3;aA.x=i[C],aA.y=i[C+1],aA.z=i[C+2],Eg.x=i[E],Eg.y=i[E+1],Eg.z=i[E+2],xg.x=i[w],xg.y=i[w+1],xg.z=i[w+2],s[p].count++,s[y].count++,s[b].count++,d.subtract(Eg,aA,Eg),d.subtract(xg,aA,xg),a[f]=d.cross(Eg,xg,new d),f++}let h=0;for(u=0;u<o;u++)s[u].indexOffset+=h,h+=s[u].count;f=0;let m;for(u=0;u<r;u+=3){m=s[t[u]];let p=m.indexOffset+m.currentCount;c[p]=f,m.currentCount++,m=s[t[u+1]],p=m.indexOffset+m.currentCount,c[p]=f,m.currentCount++,m=s[t[u+2]],p=m.indexOffset+m.currentCount,c[p]=f,m.currentCount++,f++}const g=new Float32Array(o*3);for(u=0;u<o;u++){const p=u*3;if(m=s[u],d.clone(d.ZERO,Mc),m.count>0){for(f=0;f<m.count;f++)d.add(Mc,a[c[m.indexOffset+f]],Mc);d.equalsEpsilon(d.ZERO,Mc,M.EPSILON10)&&d.clone(a[c[m.indexOffset]],Mc)}d.equalsEpsilon(d.ZERO,Mc,M.EPSILON10)&&(Mc.z=1),d.normalize(Mc,Mc),g[p]=Mc.x,g[p+1]=Mc.y,g[p+2]=Mc.z}return e.attributes.normal=new Ue({componentDatatype:ee.FLOAT,componentsPerAttribute:3,values:g}),e};const dve=new d,S4=new d,hve=new d;Ba.computeTangentAndBitangent=function(e){if(!l(e))throw new x("geometry is required.");const t=e.attributes,n=e.indices;if(!l(t.position)||!l(t.position.values))throw new x("geometry.attributes.position.values is required.");if(!l(t.normal)||!l(t.normal.values))throw new x("geometry.attributes.normal.values is required.");if(!l(t.st)||!l(t.st.values))throw new x("geometry.attributes.st.values is required.");if(!l(n))throw new x("geometry.indices is required.");if(n.length<2||n.length%3!==0)throw new x("geometry.indices length must be greater than 0 and be a multiple of 3.");if(e.primitiveType!==Qe.TRIANGLES)throw new x("geometry.primitiveType must be PrimitiveType.TRIANGLES.");const i=e.attributes.position.values,o=e.attributes.normal.values,r=e.attributes.st.values,s=e.attributes.position.values.length/3,a=n.length,c=new Array(s*3);let u;for(u=0;u<c.length;u++)c[u]=0;let f,h,m;for(u=0;u<a;u+=3){const y=n[u],b=n[u+1],C=n[u+2];f=y*3,h=b*3,m=C*3;const E=y*2,w=b*2,S=C*2,P=i[f],L=i[f+1],z=i[f+2],R=r[E],F=r[E+1],U=r[w+1]-F,v=r[S+1]-F,I=1/((r[w]-R)*v-(r[S]-R)*U),_=(v*(i[h]-P)-U*(i[m]-P))*I,D=(v*(i[h+1]-L)-U*(i[m+1]-L))*I,O=(v*(i[h+2]-z)-U*(i[m+2]-z))*I;c[f]+=_,c[f+1]+=D,c[f+2]+=O,c[h]+=_,c[h+1]+=D,c[h+2]+=O,c[m]+=_,c[m+1]+=D,c[m+2]+=O}const g=new Float32Array(s*3),p=new Float32Array(s*3);for(u=0;u<s;u++){f=u*3,h=f+1,m=f+2;const y=d.fromArray(o,f,dve),b=d.fromArray(c,f,hve),C=d.dot(y,b);d.multiplyByScalar(y,C,S4),d.normalize(d.subtract(b,S4,b),b),g[f]=b.x,g[h]=b.y,g[m]=b.z,d.normalize(d.cross(y,b,b),b),p[f]=b.x,p[h]=b.y,p[m]=b.z}return e.attributes.tangent=new Ue({componentDatatype:ee.FLOAT,componentsPerAttribute:3,values:g}),e.attributes.bitangent=new Ue({componentDatatype:ee.FLOAT,componentsPerAttribute:3,values:p}),e};const cA=new j,Ol=new d,v4=new d,D4=new d;let VE=new j;Ba.compressVertices=function(e){if(!l(e))throw new x("geometry is required.");const t=e.attributes.extrudeDirection;let n,i;if(l(t)){const L=t.values;i=L.length/3;const z=new Float32Array(i*2);let R=0;for(n=0;n<i;++n){if(d.fromArray(L,n*3,Ol),d.equals(Ol,d.ZERO)){R+=2;continue}VE=mi.octEncodeInRange(Ol,65535,VE),z[R++]=VE.x,z[R++]=VE.y}return e.attributes.compressedAttributes=new Ue({componentDatatype:ee.FLOAT,componentsPerAttribute:2,values:z}),delete e.attributes.extrudeDirection,e}const o=e.attributes.normal,r=e.attributes.st,s=l(o),a=l(r);if(!s&&!a)return e;const c=e.attributes.tangent,u=e.attributes.bitangent,f=l(c),h=l(u);let m,g,p,y;s&&(m=o.values),a&&(g=r.values),f&&(p=c.values),h&&(y=u.values),i=(s?m.length:g.length)/(s?3:2);let E=i,w=a&&s?2:1;w+=f||h?1:0,E*=w;const S=new Float32Array(E);let P=0;for(n=0;n<i;++n){a&&(j.fromArray(g,n*2,cA),S[P++]=mi.compressTextureCoordinates(cA));const L=n*3;s&&l(p)&&l(y)?(d.fromArray(m,L,Ol),d.fromArray(p,L,v4),d.fromArray(y,L,D4),mi.octPack(Ol,v4,D4,cA),S[P++]=cA.x,S[P++]=cA.y):(s&&(d.fromArray(m,L,Ol),S[P++]=mi.octEncodeFloat(Ol)),f&&(d.fromArray(p,L,Ol),S[P++]=mi.octEncodeFloat(Ol)),h&&(d.fromArray(y,L,Ol),S[P++]=mi.octEncodeFloat(Ol)))}return e.attributes.compressedAttributes=new Ue({componentDatatype:ee.FLOAT,componentsPerAttribute:w,values:S}),s&&delete e.attributes.normal,a&&delete e.attributes.st,h&&delete e.attributes.bitangent,f&&delete e.attributes.tangent,e};function pve(e){if(l(e.indices))return e;const t=Lt.computeNumberOfVertices(e);if(t<3)throw new x("The number of vertices must be at least three.");if(t%3!==0)throw new x("The number of vertices must be a multiple of three.");const n=st.createTypedArray(t,t);for(let i=0;i<t;++i)n[i]=i;return e.indices=n,e}function mve(e){const t=Lt.computeNumberOfVertices(e);if(t<3)throw new x("The number of vertices must be at least three.");const n=st.createTypedArray(t,(t-2)*3);n[0]=1,n[1]=0,n[2]=2;let i=3;for(let o=3;o<t;++o)n[i++]=o-1,n[i++]=0,n[i++]=o;return e.indices=n,e.primitiveType=Qe.TRIANGLES,e}function _ve(e){const t=Lt.computeNumberOfVertices(e);if(t<3)throw new x("The number of vertices must be at least 3.");const n=st.createTypedArray(t,(t-2)*3);n[0]=0,n[1]=1,n[2]=2,t>3&&(n[3]=0,n[4]=2,n[5]=3);let i=6;for(let o=3;o<t-1;o+=2)n[i++]=o,n[i++]=o-1,n[i++]=o+1,o+2<t&&(n[i++]=o,n[i++]=o+1,n[i++]=o+2);return e.indices=n,e.primitiveType=Qe.TRIANGLES,e}function gve(e){if(l(e.indices))return e;const t=Lt.computeNumberOfVertices(e);if(t<2)throw new x("The number of vertices must be at least two.");if(t%2!==0)throw new x("The number of vertices must be a multiple of 2.");const n=st.createTypedArray(t,t);for(let i=0;i<t;++i)n[i]=i;return e.indices=n,e}function yve(e){const t=Lt.computeNumberOfVertices(e);if(t<2)throw new x("The number of vertices must be at least two.");const n=st.createTypedArray(t,(t-1)*2);n[0]=0,n[1]=1;let i=2;for(let o=2;o<t;++o)n[i++]=o-1,n[i++]=o;return e.indices=n,e.primitiveType=Qe.LINES,e}function Ave(e){const t=Lt.computeNumberOfVertices(e);if(t<2)throw new x("The number of vertices must be at least two.");const n=st.createTypedArray(t,t*2);n[0]=0,n[1]=1;let i=2;for(let o=2;o<t;++o)n[i++]=o-1,n[i++]=o;return n[i++]=t-1,n[i]=0,e.indices=n,e.primitiveType=Qe.LINES,e}function bve(e){switch(e.primitiveType){case Qe.TRIANGLE_FAN:return mve(e);case Qe.TRIANGLE_STRIP:return _ve(e);case Qe.TRIANGLES:return pve(e);case Qe.LINE_STRIP:return yve(e);case Qe.LINE_LOOP:return Ave(e);case Qe.LINES:return gve(e)}return e}function kh(e,t){Math.abs(e.y)<M.EPSILON6&&(t?e.y=-M.EPSILON6:e.y=M.EPSILON6)}function Cve(e,t,n){if(e.y!==0&&t.y!==0&&n.y!==0){kh(e,e.y<0),kh(t,t.y<0),kh(n,n.y<0);return}const i=Math.abs(e.y),o=Math.abs(t.y),r=Math.abs(n.y);let s;i>o?i>r?s=M.sign(e.y):s=M.sign(n.y):o>r?s=M.sign(t.y):s=M.sign(n.y);const a=s<0;kh(e,a),kh(t,a),kh(n,a)}const I4=new d;function Fc(e,t,n,i){d.add(e,d.multiplyByScalar(d.subtract(t,e,I4),e.y/(e.y-t.y),I4),n),d.clone(n,i),kh(n,!0),kh(i,!1)}const dm=new d,hm=new d,pm=new d,mm=new d,P1={positions:new Array(7),indices:new Array(3*3)};function Tve(e,t,n){if(e.x>=0||t.x>=0||n.x>=0)return;Cve(e,t,n);const i=e.y<0,o=t.y<0,r=n.y<0;let s=0;s+=i?1:0,s+=o?1:0,s+=r?1:0;const a=P1.indices;s===1?(a[1]=3,a[2]=4,a[5]=6,a[7]=6,a[8]=5,i?(Fc(e,t,dm,pm),Fc(e,n,hm,mm),a[0]=0,a[3]=1,a[4]=2,a[6]=1):o?(Fc(t,n,dm,pm),Fc(t,e,hm,mm),a[0]=1,a[3]=2,a[4]=0,a[6]=2):r&&(Fc(n,e,dm,pm),Fc(n,t,hm,mm),a[0]=2,a[3]=0,a[4]=1,a[6]=0)):s===2&&(a[2]=4,a[4]=4,a[5]=3,a[7]=5,a[8]=6,i?o?r||(Fc(n,e,dm,pm),Fc(n,t,hm,mm),a[0]=0,a[1]=1,a[3]=0,a[6]=2):(Fc(t,n,dm,pm),Fc(t,e,hm,mm),a[0]=2,a[1]=0,a[3]=2,a[6]=1):(Fc(e,t,dm,pm),Fc(e,n,hm,mm),a[0]=1,a[1]=2,a[3]=1,a[6]=0));const c=P1.positions;return c[0]=e,c[1]=t,c[2]=n,c.length=3,(s===1||s===2)&&(c[3]=dm,c[4]=hm,c[5]=pm,c[6]=mm,c.length=7),P1}function P4(e,t){const n=e.attributes;if(n.position.values.length===0)return;for(const o in n)if(n.hasOwnProperty(o)&&l(n[o])&&l(n[o].values)){const r=n[o];r.values=ee.createTypedArray(r.componentDatatype,r.values)}const i=Lt.computeNumberOfVertices(e);return e.indices=st.createTypedArray(i,e.indices),t&&(e.boundingSphere=de.fromVertices(n.position.values)),e}function c0(e){const t=e.attributes,n={};for(const i in t)if(t.hasOwnProperty(i)&&l(t[i])&&l(t[i].values)){const o=t[i];n[i]=new Ue({componentDatatype:o.componentDatatype,componentsPerAttribute:o.componentsPerAttribute,normalize:o.normalize,values:[]})}return new Lt({attributes:n,indices:[],primitiveType:e.primitiveType})}function PM(e,t,n){const i=l(e.geometry.boundingSphere);t=P4(t,i),n=P4(n,i),l(n)&&!l(t)?e.geometry=n:!l(n)&&l(t)?e.geometry=t:(e.westHemisphereGeometry=t,e.eastHemisphereGeometry=n,e.geometry=void 0)}function OM(e,t){const n=new e,i=new e,o=new e;return function(r,s,a,c,u,f,h,m){const g=e.fromArray(u,r*t,n),p=e.fromArray(u,s*t,i),y=e.fromArray(u,a*t,o);e.multiplyByScalar(g,c.x,g),e.multiplyByScalar(p,c.y,p),e.multiplyByScalar(y,c.z,y);const b=e.add(g,p,g);e.add(b,y,b),m&&e.normalize(b,b),e.pack(b,f,h*t)}}const Eve=OM(oe,4),Bw=OM(d,3),s7=OM(j,2),xve=function(e,t,n,i,o,r,s){const a=o[e]*i.x,c=o[t]*i.y,u=o[n]*i.z;r[s]=a+c+u>M.EPSILON6?1:0},Db=new d,pB=new d,mB=new d,wve=new d;function kE(e,t,n,i,o,r,s,a,c,u,f,h,m,g,p,y){if(!l(r)&&!l(s)&&!l(a)&&!l(c)&&!l(u)&&g===0)return;const b=d.fromArray(o,e*3,Db),C=d.fromArray(o,t*3,pB),E=d.fromArray(o,n*3,mB),w=ive(i,b,C,E,wve);if(l(w)){if(l(r)&&Bw(e,t,n,w,r,h.normal.values,y,!0),l(u)){const S=d.fromArray(u,e*3,Db),P=d.fromArray(u,t*3,pB),L=d.fromArray(u,n*3,mB);d.multiplyByScalar(S,w.x,S),d.multiplyByScalar(P,w.y,P),d.multiplyByScalar(L,w.z,L);let z;!d.equals(S,d.ZERO)||!d.equals(P,d.ZERO)||!d.equals(L,d.ZERO)?(z=d.add(S,P,S),d.add(z,L,z),d.normalize(z,z)):(z=Db,z.x=0,z.y=0,z.z=0),d.pack(z,h.extrudeDirection.values,y*3)}if(l(f)&&xve(e,t,n,w,f,h.applyOffset.values,y),l(s)&&Bw(e,t,n,w,s,h.tangent.values,y,!0),l(a)&&Bw(e,t,n,w,a,h.bitangent.values,y,!0),l(c)&&s7(e,t,n,w,c,h.st.values,y),g>0)for(let S=0;S<g;S++){const P=m[S];Sve(e,t,n,w,y,p[P],h[P])}}}function Sve(e,t,n,i,o,r,s){const a=r.componentsPerAttribute,c=r.values,u=s.values;switch(a){case 4:Eve(e,t,n,i,c,u,o,!1);break;case 3:Bw(e,t,n,i,c,u,o,!1);break;case 2:s7(e,t,n,i,c,u,o,!1);break;default:u[o]=c[e]*i.x+c[t]*i.y+c[n]*i.z}}function Gu(e,t,n,i,o,r){const s=e.position.values.length/3;if(o!==-1){const a=i[o],c=n[a];return c===-1?(n[a]=s,e.position.values.push(r.x,r.y,r.z),t.push(s),s):(t.push(c),c)}return e.position.values.push(r.x,r.y,r.z),t.push(s),s}const vve={position:!0,normal:!0,bitangent:!0,tangent:!0,st:!0,extrudeDirection:!0,applyOffset:!0};function O4(e){const t=e.geometry,n=t.attributes,i=n.position.values,o=l(n.normal)?n.normal.values:void 0,r=l(n.bitangent)?n.bitangent.values:void 0,s=l(n.tangent)?n.tangent.values:void 0,a=l(n.st)?n.st.values:void 0,c=l(n.extrudeDirection)?n.extrudeDirection.values:void 0,u=l(n.applyOffset)?n.applyOffset.values:void 0,f=t.indices,h=[];for(const z in n)n.hasOwnProperty(z)&&!vve[z]&&l(n[z])&&h.push(z);const m=h.length,g=c0(t),p=c0(t);let y,b,C,E,w;const S=[];S.length=i.length/3;const P=[];for(P.length=i.length/3,w=0;w<S.length;++w)S[w]=-1,P[w]=-1;const L=f.length;for(w=0;w<L;w+=3){const z=f[w],R=f[w+1],F=f[w+2];let U=d.fromArray(i,z*3),v=d.fromArray(i,R*3),I=d.fromArray(i,F*3);const _=Tve(U,v,I);if(l(_)&&_.positions.length>3){const D=_.positions,O=_.indices,N=O.length;for(let V=0;V<N;++V){const k=O[V],G=D[k];G.y<0?(y=p.attributes,b=p.indices,C=S):(y=g.attributes,b=g.indices,C=P),E=Gu(y,b,C,f,k<3?w+k:-1,G),kE(z,R,F,G,i,o,s,r,a,c,u,y,h,m,n,E)}}else l(_)&&(U=_.positions[0],v=_.positions[1],I=_.positions[2]),U.y<0?(y=p.attributes,b=p.indices,C=S):(y=g.attributes,b=g.indices,C=P),E=Gu(y,b,C,f,w,U),kE(z,R,F,U,i,o,s,r,a,c,u,y,h,m,n,E),E=Gu(y,b,C,f,w+1,v),kE(z,R,F,v,i,o,s,r,a,c,u,y,h,m,n,E),E=Gu(y,b,C,f,w+2,I),kE(z,R,F,I,i,o,s,r,a,c,u,y,h,m,n,E)}PM(e,p,g)}const a7=It.fromPointNormal(d.ZERO,d.UNIT_Y),Dve=new d,Ive=new d;function wg(e,t,n,i,o,r,s){if(!l(s))return;const a=d.fromArray(i,e*3,Db);d.equalsEpsilon(a,n,M.EPSILON10)?r.applyOffset.values[o]=s[e]:r.applyOffset.values[o]=s[t]}function L4(e){const t=e.geometry,n=t.attributes,i=n.position.values,o=l(n.applyOffset)?n.applyOffset.values:void 0,r=t.indices,s=c0(t),a=c0(t);let c;const u=r.length,f=[];f.length=i.length/3;const h=[];for(h.length=i.length/3,c=0;c<f.length;++c)f[c]=-1,h[c]=-1;for(c=0;c<u;c+=2){const m=r[c],g=r[c+1],p=d.fromArray(i,m*3,Db),y=d.fromArray(i,g*3,pB);let b;Math.abs(p.y)<M.EPSILON6&&(p.y<0?p.y=-M.EPSILON6:p.y=M.EPSILON6),Math.abs(y.y)<M.EPSILON6&&(y.y<0?y.y=-M.EPSILON6:y.y=M.EPSILON6);let C=s.attributes,E=s.indices,w=h,S=a.attributes,P=a.indices,L=f;const z=hr.lineSegmentPlane(p,y,a7,mB);if(l(z)){const R=d.multiplyByScalar(d.UNIT_Y,5*M.EPSILON9,Dve);p.y<0&&(d.negate(R,R),C=a.attributes,E=a.indices,w=f,S=s.attributes,P=s.indices,L=h);const F=d.add(z,R,Ive);b=Gu(C,E,w,r,c,p),wg(m,g,p,i,b,C,o),b=Gu(C,E,w,r,-1,F),wg(m,g,F,i,b,C,o),d.negate(R,R),d.add(z,R,F),b=Gu(S,P,L,r,-1,F),wg(m,g,F,i,b,S,o),b=Gu(S,P,L,r,c+1,y),wg(m,g,y,i,b,S,o)}else{let R,F,U;p.y<0?(R=a.attributes,F=a.indices,U=f):(R=s.attributes,F=s.indices,U=h),b=Gu(R,F,U,r,c,p),wg(m,g,p,i,b,R,o),b=Gu(R,F,U,r,c+1,y),wg(m,g,y,i,b,R,o)}}PM(e,a,s)}const B4=new j,Pve=new j,c7=new d,l7=new d,_B=new d,Ove=new d,Lve=new d,Bve=new d,R4=new oe;function N4(e){const t=e.attributes,n=t.position.values,i=t.prevPosition.values,o=t.nextPosition.values,r=n.length;for(let s=0;s<r;s+=3){const a=d.unpack(n,s,c7);if(a.x>0)continue;const c=d.unpack(i,s,l7);(a.y<0&&c.y>0||a.y>0&&c.y<0)&&(s-3>0?(i[s]=n[s-3],i[s+1]=n[s-2],i[s+2]=n[s-1]):d.pack(a,i,s));const u=d.unpack(o,s,_B);(a.y<0&&u.y>0||a.y>0&&u.y<0)&&(s+3<r?(o[s]=n[s+3],o[s+1]=n[s+4],o[s+2]=n[s+5]):d.pack(a,o,s))}}const Rve=5*M.EPSILON9,GE=M.EPSILON6;function Nve(e){const t=e.geometry,n=t.attributes,i=n.position.values,o=n.prevPosition.values,r=n.nextPosition.values,s=n.expandAndWidth.values,a=l(n.st)?n.st.values:void 0,c=l(n.color)?n.color.values:void 0,u=c0(t),f=c0(t);let h,m,g,p=!1;const y=i.length/3;for(h=0;h<y;h+=4){const b=h,C=h+2,E=d.fromArray(i,b*3,c7),w=d.fromArray(i,C*3,l7);if(Math.abs(E.y)<GE)for(E.y=GE*(w.y<0?-1:1),i[h*3+1]=E.y,i[(h+1)*3+1]=E.y,m=b*3;m<b*3+4*3;m+=3)o[m]=i[h*3],o[m+1]=i[h*3+1],o[m+2]=i[h*3+2];if(Math.abs(w.y)<GE)for(w.y=GE*(E.y<0?-1:1),i[(h+2)*3+1]=w.y,i[(h+3)*3+1]=w.y,m=b*3;m<b*3+4*3;m+=3)r[m]=i[(h+2)*3],r[m+1]=i[(h+2)*3+1],r[m+2]=i[(h+2)*3+2];let S=u.attributes,P=u.indices,L=f.attributes,z=f.indices;const R=hr.lineSegmentPlane(E,w,a7,Ove);if(l(R)){p=!0;const F=d.multiplyByScalar(d.UNIT_Y,Rve,Lve);E.y<0&&(d.negate(F,F),S=f.attributes,P=f.indices,L=u.attributes,z=u.indices);const U=d.add(R,F,Bve);S.position.values.push(E.x,E.y,E.z,E.x,E.y,E.z),S.position.values.push(U.x,U.y,U.z),S.position.values.push(U.x,U.y,U.z),S.prevPosition.values.push(o[b*3],o[b*3+1],o[b*3+2]),S.prevPosition.values.push(o[b*3+3],o[b*3+4],o[b*3+5]),S.prevPosition.values.push(E.x,E.y,E.z,E.x,E.y,E.z),S.nextPosition.values.push(U.x,U.y,U.z),S.nextPosition.values.push(U.x,U.y,U.z),S.nextPosition.values.push(U.x,U.y,U.z),S.nextPosition.values.push(U.x,U.y,U.z),d.negate(F,F),d.add(R,F,U),L.position.values.push(U.x,U.y,U.z),L.position.values.push(U.x,U.y,U.z),L.position.values.push(w.x,w.y,w.z,w.x,w.y,w.z),L.prevPosition.values.push(U.x,U.y,U.z),L.prevPosition.values.push(U.x,U.y,U.z),L.prevPosition.values.push(U.x,U.y,U.z),L.prevPosition.values.push(U.x,U.y,U.z),L.nextPosition.values.push(w.x,w.y,w.z,w.x,w.y,w.z),L.nextPosition.values.push(r[C*3],r[C*3+1],r[C*3+2]),L.nextPosition.values.push(r[C*3+3],r[C*3+4],r[C*3+5]);const v=j.fromArray(s,b*2,B4),I=Math.abs(v.y);S.expandAndWidth.values.push(-1,I,1,I),S.expandAndWidth.values.push(-1,-I,1,-I),L.expandAndWidth.values.push(-1,I,1,I),L.expandAndWidth.values.push(-1,-I,1,-I);let _=d.magnitudeSquared(d.subtract(R,E,_B));if(_/=d.magnitudeSquared(d.subtract(w,E,_B)),l(c)){const D=oe.fromArray(c,b*4,R4),O=oe.fromArray(c,C*4,R4),N=M.lerp(D.x,O.x,_),V=M.lerp(D.y,O.y,_),k=M.lerp(D.z,O.z,_),G=M.lerp(D.w,O.w,_);for(m=b*4;m<b*4+2*4;++m)S.color.values.push(c[m]);for(S.color.values.push(N,V,k,G),S.color.values.push(N,V,k,G),L.color.values.push(N,V,k,G),L.color.values.push(N,V,k,G),m=C*4;m<C*4+2*4;++m)L.color.values.push(c[m])}if(l(a)){const D=j.fromArray(a,b*2,B4),O=j.fromArray(a,(h+3)*2,Pve),N=M.lerp(D.x,O.x,_);for(m=b*2;m<b*2+2*2;++m)S.st.values.push(a[m]);for(S.st.values.push(N,D.y),S.st.values.push(N,O.y),L.st.values.push(N,D.y),L.st.values.push(N,O.y),m=C*2;m<C*2+2*2;++m)L.st.values.push(a[m])}g=S.position.values.length/3-4,P.push(g,g+2,g+1),P.push(g+1,g+2,g+3),g=L.position.values.length/3-4,z.push(g,g+2,g+1),z.push(g+1,g+2,g+3)}else{let F,U;for(E.y<0?(F=f.attributes,U=f.indices):(F=u.attributes,U=u.indices),F.position.values.push(E.x,E.y,E.z),F.position.values.push(E.x,E.y,E.z),F.position.values.push(w.x,w.y,w.z),F.position.values.push(w.x,w.y,w.z),m=h*3;m<h*3+4*3;++m)F.prevPosition.values.push(o[m]),F.nextPosition.values.push(r[m]);for(m=h*2;m<h*2+4*2;++m)F.expandAndWidth.values.push(s[m]),l(a)&&F.st.values.push(a[m]);if(l(c))for(m=h*4;m<h*4+4*4;++m)F.color.values.push(c[m]);g=F.position.values.length/3-4,U.push(g,g+2,g+1),U.push(g+1,g+2,g+3)}}p&&(N4(f),N4(u)),PM(e,f,u)}Ba.splitLongitude=function(e){if(!l(e))throw new x("instance is required.");const t=e.geometry,n=t.boundingSphere;if(l(n)&&(n.center.x-n.radius>0||de.intersectPlane(n,It.ORIGIN_ZX_PLANE)!==Cn.INTERSECTING))return e;if(t.geometryType!==py.NONE)switch(t.geometryType){case py.POLYLINES:Nve(e);break;case py.TRIANGLES:O4(e);break;case py.LINES:L4(e);break}else bve(t),t.primitiveType===Qe.TRIANGLES?O4(e):t.primitiveType===Qe.LINES&&L4(e);return e};const Yi=Ba,Mve=new d(1,1,1),WE=Math.cos,jE=Math.sin;function bc(e){e=A(e,A.EMPTY_OBJECT);const t=A(e.radii,Mve),n=A(e.innerRadii,t),i=A(e.minimumClock,0),o=A(e.maximumClock,M.TWO_PI),r=A(e.minimumCone,0),s=A(e.maximumCone,M.PI),a=Math.round(A(e.stackPartitions,10)),c=Math.round(A(e.slicePartitions,8)),u=Math.round(A(e.subdivisions,128));if(a<1)throw new x("options.stackPartitions cannot be less than 1");if(c<0)throw new x("options.slicePartitions cannot be less than 0");if(u<0)throw new x("options.subdivisions must be greater than or equal to zero.");if(l(e.offsetAttribute)&&e.offsetAttribute===mn.TOP)throw new x("GeometryOffsetAttribute.TOP is not a supported options.offsetAttribute for this geometry.");this._radii=d.clone(t),this._innerRadii=d.clone(n),this._minimumClock=i,this._maximumClock=o,this._minimumCone=r,this._maximumCone=s,this._stackPartitions=a,this._slicePartitions=c,this._subdivisions=u,this._offsetAttribute=e.offsetAttribute,this._workerName="createEllipsoidOutlineGeometry"}bc.packedLength=2*d.packedLength+8;bc.pack=function(e,t,n){if(!l(e))throw new x("value is required");if(!l(t))throw new x("array is required");return n=A(n,0),d.pack(e._radii,t,n),n+=d.packedLength,d.pack(e._innerRadii,t,n),n+=d.packedLength,t[n++]=e._minimumClock,t[n++]=e._maximumClock,t[n++]=e._minimumCone,t[n++]=e._maximumCone,t[n++]=e._stackPartitions,t[n++]=e._slicePartitions,t[n++]=e._subdivisions,t[n]=A(e._offsetAttribute,-1),t};const u7=new d,f7=new d,kf={radii:u7,innerRadii:f7,minimumClock:void 0,maximumClock:void 0,minimumCone:void 0,maximumCone:void 0,stackPartitions:void 0,slicePartitions:void 0,subdivisions:void 0,offsetAttribute:void 0};bc.unpack=function(e,t,n){if(!l(e))throw new x("array is required");t=A(t,0);const i=d.unpack(e,t,u7);t+=d.packedLength;const o=d.unpack(e,t,f7);t+=d.packedLength;const r=e[t++],s=e[t++],a=e[t++],c=e[t++],u=e[t++],f=e[t++],h=e[t++],m=e[t];return l(n)?(n._radii=d.clone(i,n._radii),n._innerRadii=d.clone(o,n._innerRadii),n._minimumClock=r,n._maximumClock=s,n._minimumCone=a,n._maximumCone=c,n._stackPartitions=u,n._slicePartitions=f,n._subdivisions=h,n._offsetAttribute=m===-1?void 0:m,n):(kf.minimumClock=r,kf.maximumClock=s,kf.minimumCone=a,kf.maximumCone=c,kf.stackPartitions=u,kf.slicePartitions=f,kf.subdivisions=h,kf.offsetAttribute=m===-1?void 0:m,new bc(kf))};bc.createGeometry=function(e){const t=e._radii;if(t.x<=0||t.y<=0||t.z<=0)return;const n=e._innerRadii;if(n.x<=0||n.y<=0||n.z<=0)return;const i=e._minimumClock,o=e._maximumClock,r=e._minimumCone,s=e._maximumCone,a=e._subdivisions,c=me.fromCartesian3(t);let u=e._slicePartitions+1,f=e._stackPartitions+1;u=Math.round(u*Math.abs(o-i)/M.TWO_PI),f=Math.round(f*Math.abs(s-r)/M.PI),u<2&&(u=2),f<2&&(f=2);let h=0,m=1;const g=n.x!==t.x||n.y!==t.y||n.z!==t.z;let p=!1,y=!1;g&&(m=2,r>0&&(p=!0,h+=u),s<Math.PI&&(y=!0,h+=u));const b=a*m*(f+u),C=new Float64Array(b*3),E=2*(b+h-(u+f)*m),w=st.createTypedArray(b,E);let S,P,L,z,R=0;const F=new Array(f),U=new Array(f);for(S=0;S<f;S++)z=r+S*(s-r)/(f-1),F[S]=jE(z),U[S]=WE(z);const v=new Array(a),I=new Array(a);for(S=0;S<a;S++)L=i+S*(o-i)/(a-1),v[S]=jE(L),I[S]=WE(L);for(S=0;S<f;S++)for(P=0;P<a;P++)C[R++]=t.x*F[S]*I[P],C[R++]=t.y*F[S]*v[P],C[R++]=t.z*U[S];if(g)for(S=0;S<f;S++)for(P=0;P<a;P++)C[R++]=n.x*F[S]*I[P],C[R++]=n.y*F[S]*v[P],C[R++]=n.z*U[S];for(F.length=a,U.length=a,S=0;S<a;S++)z=r+S*(s-r)/(a-1),F[S]=jE(z),U[S]=WE(z);for(v.length=u,I.length=u,S=0;S<u;S++)L=i+S*(o-i)/(u-1),v[S]=jE(L),I[S]=WE(L);for(S=0;S<a;S++)for(P=0;P<u;P++)C[R++]=t.x*F[S]*I[P],C[R++]=t.y*F[S]*v[P],C[R++]=t.z*U[S];if(g)for(S=0;S<a;S++)for(P=0;P<u;P++)C[R++]=n.x*F[S]*I[P],C[R++]=n.y*F[S]*v[P],C[R++]=n.z*U[S];for(R=0,S=0;S<f*m;S++){const O=S*a;for(P=0;P<a-1;P++)w[R++]=O+P,w[R++]=O+P+1}let _=f*a*m;for(S=0;S<u;S++)for(P=0;P<a-1;P++)w[R++]=_+S+P*u,w[R++]=_+S+(P+1)*u;if(g)for(_=f*a*m+u*a,S=0;S<u;S++)for(P=0;P<a-1;P++)w[R++]=_+S+P*u,w[R++]=_+S+(P+1)*u;if(g){let O=f*a*m,N=O+a*u;if(p)for(S=0;S<u;S++)w[R++]=O+S,w[R++]=N+S;if(y)for(O+=a*u-u,N+=a*u-u,S=0;S<u;S++)w[R++]=O+S,w[R++]=N+S}const D=new Ji({position:new Ue({componentDatatype:ee.DOUBLE,componentsPerAttribute:3,values:C})});if(l(e._offsetAttribute)){const O=C.length,N=e._offsetAttribute===mn.NONE?0:1,V=new Uint8Array(O/3).fill(N);D.applyOffset=new Ue({componentDatatype:ee.UNSIGNED_BYTE,componentsPerAttribute:1,values:V})}return new Lt({attributes:D,indices:w,primitiveType:Qe.LINES,boundingSphere:de.fromEllipsoid(c),offsetAttribute:e._offsetAttribute})};function xp(e){const t=A(e.radius,1),i={radii:new d(t,t,t),stackPartitions:e.stackPartitions,slicePartitions:e.slicePartitions,subdivisions:e.subdivisions};this._ellipsoidGeometry=new bc(i),this._workerName="createSphereOutlineGeometry"}xp.packedLength=bc.packedLength;xp.pack=function(e,t,n){return T.typeOf.object("value",e),bc.pack(e._ellipsoidGeometry,t,n)};const Fve=new bc,_m={radius:void 0,radii:new d,stackPartitions:void 0,slicePartitions:void 0,subdivisions:void 0};xp.unpack=function(e,t,n){const i=bc.unpack(e,t,Fve);return _m.stackPartitions=i._stackPartitions,_m.slicePartitions=i._slicePartitions,_m.subdivisions=i._subdivisions,l(n)?(d.clone(i._radii,_m.radii),n._ellipsoidGeometry=new bc(_m),n):(_m.radius=i._radii.x,new xp(_m))};xp.createGeometry=function(e){return bc.createGeometry(e._ellipsoidGeometry)};const zve={NONE:-1,PARTIAL:0,FULL:1},Gr=Object.freeze(zve),Uve={ADD:ae.FUNC_ADD,SUBTRACT:ae.FUNC_SUBTRACT,REVERSE_SUBTRACT:ae.FUNC_REVERSE_SUBTRACT,MIN:ae.MIN,MAX:ae.MAX},$c=Object.freeze(Uve),Hve={ZERO:ae.ZERO,ONE:ae.ONE,SOURCE_COLOR:ae.SRC_COLOR,ONE_MINUS_SOURCE_COLOR:ae.ONE_MINUS_SRC_COLOR,DESTINATION_COLOR:ae.DST_COLOR,ONE_MINUS_DESTINATION_COLOR:ae.ONE_MINUS_DST_COLOR,SOURCE_ALPHA:ae.SRC_ALPHA,ONE_MINUS_SOURCE_ALPHA:ae.ONE_MINUS_SRC_ALPHA,DESTINATION_ALPHA:ae.DST_ALPHA,ONE_MINUS_DESTINATION_ALPHA:ae.ONE_MINUS_DST_ALPHA,CONSTANT_COLOR:ae.CONSTANT_COLOR,ONE_MINUS_CONSTANT_COLOR:ae.ONE_MINUS_CONSTANT_COLOR,CONSTANT_ALPHA:ae.CONSTANT_ALPHA,ONE_MINUS_CONSTANT_ALPHA:ae.ONE_MINUS_CONSTANT_ALPHA,SOURCE_ALPHA_SATURATE:ae.SRC_ALPHA_SATURATE},No=Object.freeze(Hve),Vve={DISABLED:Object.freeze({enabled:!1}),ALPHA_BLEND:Object.freeze({enabled:!0,equationRgb:$c.ADD,equationAlpha:$c.ADD,functionSourceRgb:No.SOURCE_ALPHA,functionSourceAlpha:No.ONE,functionDestinationRgb:No.ONE_MINUS_SOURCE_ALPHA,functionDestinationAlpha:No.ONE_MINUS_SOURCE_ALPHA}),PRE_MULTIPLIED_ALPHA_BLEND:Object.freeze({enabled:!0,equationRgb:$c.ADD,equationAlpha:$c.ADD,functionSourceRgb:No.ONE,functionSourceAlpha:No.ONE,functionDestinationRgb:No.ONE_MINUS_SOURCE_ALPHA,functionDestinationAlpha:No.ONE_MINUS_SOURCE_ALPHA}),ADDITIVE_BLEND:Object.freeze({enabled:!0,equationRgb:$c.ADD,equationAlpha:$c.ADD,functionSourceRgb:No.SOURCE_ALPHA,functionSourceAlpha:No.ONE,functionDestinationRgb:No.ONE,functionDestinationAlpha:No.ONE})},Gi=Object.freeze(Vve),kve={NEVER:ae.NEVER,LESS:ae.LESS,EQUAL:ae.EQUAL,LESS_OR_EQUAL:ae.LEQUAL,GREATER:ae.GREATER,NOT_EQUAL:ae.NOTEQUAL,GREATER_OR_EQUAL:ae.GEQUAL,ALWAYS:ae.ALWAYS},y_=Object.freeze(kve),Gve={UNLOADED:0,TRANSITIONING:1,RECEIVED:2,TEXTURE_LOADED:3,READY:4,FAILED:5,INVALID:6,PLACEHOLDER:7},yi=Object.freeze(Gve),Wve={START:0,LOADING:1,DONE:2,FAILED:3},hl=Object.freeze(Wve),jve={FAILED:0,UNLOADED:1,RECEIVING:2,RECEIVED:3,TRANSFORMING:4,TRANSFORMED:5,READY:6},po=Object.freeze(jve);function Ni(){this.imagery=[],this.waterMaskTexture=void 0,this.waterMaskTranslationAndScale=new oe(0,0,1,1),this.terrainData=void 0,this.vertexArray=void 0,this.tileBoundingRegion=void 0,this.occludeePointInScaledSpace=new d,this.boundingVolumeSourceTile=void 0,this.boundingVolumeIsFromMesh=!1,this.terrainState=po.UNLOADED,this.mesh=void 0,this.fill=void 0,this.pickBoundingSphere=new de,this.surfaceShader=void 0,this.isClipped=!0,this.clippedByBoundaries=!1}Object.defineProperties(Ni.prototype,{eligibleForUnloading:{get:function(){const e=this.terrainState;let n=!(e===po.RECEIVING||e===po.TRANSFORMING);const i=this.imagery;for(let o=0,r=i.length;n&&o<r;++o){const s=i[o];n=!l(s.loadingImagery)||s.loadingImagery.state!==yi.TRANSITIONING}return n}},renderedMesh:{get:function(){if(l(this.vertexArray))return this.mesh;if(l(this.fill))return this.fill.mesh}}});const qve=new Ce;function O1(e,t,n,i,o,r){let s=e.getExaggeratedPosition(i,o,r);if(l(t)&&t!==le.SCENE3D){const c=n.ellipsoid.cartesianToCartographic(s,qve);s=n.project(c,r),s=d.fromElements(s.z,s.x,s.y,r)}return s}const $ve=new d,Yve=new d,Xve=new d;Ni.prototype.pick=function(e,t,n,i,o){const r=this.renderedMesh;if(!l(r))return;const s=r.vertices,a=r.indices,c=r.encoding,u=a.length;let f=Number.MAX_VALUE;for(let h=0;h<u;h+=3){const m=a[h],g=a[h+1],p=a[h+2],y=O1(c,t,n,s,m,$ve),b=O1(c,t,n,s,g,Yve),C=O1(c,t,n,s,p,Xve),E=hr.rayTriangleParametric(e,y,b,C,i);l(E)&&E<f&&E>=0&&(f=E)}return f!==Number.MAX_VALUE?zn.getPoint(e,f,o):void 0};Ni.prototype.freeResources=function(){l(this.waterMaskTexture)&&(--this.waterMaskTexture.referenceCount,this.waterMaskTexture.referenceCount===0&&this.waterMaskTexture.destroy(),this.waterMaskTexture=void 0),this.terrainData=void 0,this.terrainState=po.UNLOADED,this.mesh=void 0,this.fill=this.fill&&this.fill.destroy();const e=this.imagery;for(let t=0,n=e.length;t<n;++t)e[t].freeResources();this.imagery.length=0,this.freeVertexArray()};Ni.prototype.freeVertexArray=function(){Ni._freeVertexArray(this.vertexArray),this.vertexArray=void 0,Ni._freeVertexArray(this.wireframeVertexArray),this.wireframeVertexArray=void 0};Ni.initialize=function(e,t,n){let i=e.data;l(i)||(i=e.data=new Ni),e.state===hl.START&&(Kve(e,t,n),e.state=hl.LOADING)};Ni.processStateMachine=function(e,t,n,i,o,r,s){Ni.initialize(e,n,i);const a=e.data;if(e.state===hl.LOADING&&Jve(e,t,n,i,o,r),s)return;const c=e.renderable;e.renderable=l(a.vertexArray);const u=a.terrainState===po.READY;e.upsampledFromParent=l(a.terrainData)&&a.terrainData.wasCreatedByUpsampling();const f=a.processImagery(e,n,t);if(u&&f){const h=e._loadedCallbacks,m={};for(const g in h)h.hasOwnProperty(g)&&(h[g](e)||(m[g]=h[g]));e._loadedCallbacks=m,e.state=hl.DONE}c&&(e.renderable=!0)};Ni.prototype.processImagery=function(e,t,n,i){const o=e.data;let r=e.upsampledFromParent,s=!1,a=!0;const c=o.imagery;let u,f;for(u=0,f=c.length;u<f;++u){const h=c[u];if(!l(h.loadingImagery)){r=!1;continue}if(h.loadingImagery.state===yi.PLACEHOLDER){const g=h.loadingImagery.imageryLayer;if(g.imageryProvider.ready){h.freeResources(),c.splice(u,1),g._createTileImagerySkeletons(e,t,u),--u,f=c.length;continue}else r=!1}const m=h.processStateMachine(e,n,i);a=a&&m,s=s||m||l(h.readyImagery),r=r&&l(h.loadingImagery)&&(h.loadingImagery.state===yi.FAILED||h.loadingImagery.state===yi.INVALID)}return e.upsampledFromParent=r,e.renderable=e.renderable&&(s||a),a};function d7(e,t,n,i){const o=e.renderedMesh,r=o.vertices,s=o.encoding,a=r.length/s.stride;let c=Cr.clone(s);c.hasGeodeticSurfaceNormals=t,c=Cr.clone(c);const u=c.stride,f=new Float32Array(a*u);t?s.addGeodeticSurfaceNormals(r,f,n):s.removeGeodeticSurfaceNormals(r,f),o.vertices=f,o.stride=u,o!==e.mesh?(Ni._freeVertexArray(e.fill.vertexArray),e.fill.vertexArray=Ni._createVertexArrayForMesh(i.context,o)):(Ni._freeVertexArray(e.vertexArray),e.vertexArray=Ni._createVertexArrayForMesh(i.context,o)),Ni._freeVertexArray(e.wireframeVertexArray),e.wireframeVertexArray=void 0}Ni.prototype.addGeodeticSurfaceNormals=function(e,t){d7(this,!0,e,t)};Ni.prototype.removeGeodeticSurfaceNormals=function(e){d7(this,!1,void 0,e)};Ni.prototype.updateExaggeration=function(e,t,n){const i=this,o=i.renderedMesh;if(o===void 0)return;const r=t.terrainExaggeration,s=t.terrainExaggerationRelativeHeight,a=r!==1,c=o.encoding,u=c.exaggeration!==r,f=c.exaggerationRelativeHeight!==s;if(u||f){if(u)if(a&&!c.hasGeodeticSurfaceNormals){const h=e.tilingScheme.ellipsoid;i.addGeodeticSurfaceNormals(h,t)}else!a&&c.hasGeodeticSurfaceNormals&&i.removeGeodeticSurfaceNormals(t);if(c.exaggeration=r,c.exaggerationRelativeHeight=s,n!==void 0){n._tileToUpdateHeights.push(e);const h=e.customData,m=h.length;for(let g=0;g<m;g++){const p=h[g];p.level=-1}}}};function Kve(e,t,n){let i=t.getTileDataAvailable(e.x,e.y,e.level);if(!l(i)&&l(e.parent)){const o=e.parent,r=o.data;l(r)&&l(r.terrainData)&&(i=r.terrainData.isChildAvailable(o.x,o.y,e.x,e.y))}i===!1&&(e.data.terrainState=po.FAILED);for(let o=0,r=n.length;o<r;++o){const s=n.get(o);s.show&&s._createTileImagerySkeletons(e,t)}}function Jve(e,t,n,i,o,r){const s=e.data,a=e.parent;if(s.terrainState===po.FAILED&&a!==void 0&&(a.data!==void 0&&a.data.terrainData!==void 0&&a.data.terrainData.canUpsample!==!1||Ni.processStateMachine(a,t,n,i,o,r,!0)),s.terrainState===po.FAILED&&Qve(s,e,t,n,e.x,e.y,e.level),s.terrainState===po.UNLOADED&&Zve(s,n,e.x,e.y,e.level),s.terrainState===po.RECEIVED&&tDe(s,t,n,e.x,e.y,e.level),s.terrainState===po.TRANSFORMED&&(nDe(s,t.context,n,e.x,e.y,e.level,r),s.updateExaggeration(e,t,o)),s.terrainState>=po.RECEIVED&&s.waterMaskTexture===void 0&&n.hasWaterMask)if(s.terrainData.waterMask!==void 0)oDe(t.context,s);else{const u=s._findAncestorTileWithTerrainData(e);l(u)&&l(u.data.waterMaskTexture)&&(s.waterMaskTexture=u.data.waterMaskTexture,++s.waterMaskTexture.referenceCount,s._computeWaterMaskTranslationAndScale(e,u,s.waterMaskTranslationAndScale))}}function Qve(e,t,n,i,o,r,s){const a=t.parent;if(!a){t.state=hl.FAILED;return}const c=a.data.terrainData,u=a.x,f=a.y,h=a.level;if(!l(c))return;const m=c.upsample(i.tilingScheme,u,f,h,o,r,s);l(m)&&(e.terrainState=po.RECEIVING,Promise.resolve(m).then(function(g){e.terrainData=g,e.terrainState=po.RECEIVED}).catch(function(){e.terrainState=po.FAILED}))}function Zve(e,t,n,i,o){function r(c){e.terrainData=c,e.terrainState=po.RECEIVED,e.request=void 0}function s(c){if(e.request.state===vo.CANCELLED){e.terrainData=void 0,e.terrainState=po.UNLOADED,e.request=void 0;return}e.terrainState=po.FAILED,e.request=void 0;const u=`Failed to obtain terrain tile X: ${n} Y: ${i} Level: ${o}. Error message: "${c}"`;t._requestError=so.reportError(t._requestError,t,t.errorEvent,u,n,i,o),t._requestError.retry&&a()}function a(){const c=new lf({throttle:!1,throttleByServer:!0,type:V_.TERRAIN});e.request=c;const u=t.requestTileGeometry(n,i,o,c);l(u)?(e.terrainState=po.RECEIVING,Promise.resolve(u).then(function(f){r(f)}).catch(function(f){s(f)})):(e.terrainState=po.UNLOADED,e.request=void 0)}a()}const eDe={tilingScheme:void 0,x:0,y:0,level:0,exaggeration:1,exaggerationRelativeHeight:0,throttle:!0};function tDe(e,t,n,i,o,r){const s=n.tilingScheme,a=eDe;a.tilingScheme=s,a.x=i,a.y=o,a.level=r,a.exaggeration=t.terrainExaggeration,a.exaggerationRelativeHeight=t.terrainExaggerationRelativeHeight,a.throttle=!0;const u=e.terrainData.createMesh(a);l(u)&&(e.terrainState=po.TRANSFORMING,Promise.resolve(u).then(function(f){e.mesh=f,e.terrainState=po.TRANSFORMED}).catch(function(){e.terrainState=po.FAILED}))}Ni._createVertexArrayForMesh=function(e,t){const n=t.vertices,i=Tt.createVertexBuffer({context:e,typedArray:n,usage:tt.STATIC_DRAW}),o=t.encoding.getAttributes(i),r=t.indices.indexBuffers||{};let s=r[e.id];if(!l(s)||s.isDestroyed()){const a=t.indices;s=Tt.createIndexBuffer({context:e,typedArray:a,usage:tt.STATIC_DRAW,indexDatatype:st.fromSizeInBytes(a.BYTES_PER_ELEMENT)}),s.vertexArrayDestroyable=!1,s.referenceCount=1,r[e.id]=s,t.indices.indexBuffers=r}else++s.referenceCount;return new fo({context:e,attributes:o,indexBuffer:s})};Ni._freeVertexArray=function(e){if(l(e)){const t=e.indexBuffer;e.isDestroyed()||e.destroy(),l(t)&&!t.isDestroyed()&&l(t.referenceCount)&&(--t.referenceCount,t.referenceCount===0&&t.destroy())}};function nDe(e,t,n,i,o,r,s){e.vertexArray=Ni._createVertexArrayForMesh(t,e.mesh),e.terrainState=po.READY,e.fill=e.fill&&e.fill.destroy(s)}function iDe(e){let t=e.cache.tile_waterMaskData;if(!l(t)){const n=kt.create({context:e,pixelFormat:rt.LUMINANCE,pixelDatatype:Je.UNSIGNED_BYTE,source:{arrayBufferView:new Uint8Array([255]),width:1,height:1}});n.referenceCount=1;const i=new ii({wrapS:Mi.CLAMP_TO_EDGE,wrapT:Mi.CLAMP_TO_EDGE,minificationFilter:Sn.LINEAR,magnificationFilter:Xr.LINEAR});t={allWaterTexture:n,sampler:i,destroy:function(){this.allWaterTexture.destroy()}},e.cache.tile_waterMaskData=t}return t}function oDe(e,t){const n=t.terrainData.waterMask,i=iDe(e);let o;const r=n.length;if(r===1)if(n[0]!==0)o=i.allWaterTexture;else return;else{const s=Math.sqrt(r);o=kt.create({context:e,pixelFormat:rt.LUMINANCE,pixelDatatype:Je.UNSIGNED_BYTE,source:{width:s,height:s,arrayBufferView:n},sampler:i.sampler,flipY:!1}),o.referenceCount=0}++o.referenceCount,t.waterMaskTexture=o,oe.fromElements(0,0,1,1,t.waterMaskTranslationAndScale)}Ni.prototype._findAncestorTileWithTerrainData=function(e){let t=e.parent;for(;l(t)&&(!l(t.data)||!l(t.data.terrainData)||t.data.terrainData.wasCreatedByUpsampling());)t=t.parent;return t};Ni.prototype._computeWaterMaskTranslationAndScale=function(e,t,n){const i=t.rectangle,o=e.rectangle,r=o.width,s=o.height,a=r/i.width,c=s/i.height;return n.x=a*(o.west-i.west)/r,n.y=c*(o.south-i.south)/s,n.z=a,n.w=c,n};function A_(e,t,n,i,o){if(this.imageryLayer=e,this.x=t,this.y=n,this.level=i,this.request=void 0,i!==0){const r=t/2|0,s=n/2|0,a=i-1;this.parent=e.getImageryFromCache(r,s,a)}this.state=yi.UNLOADED,this.imageUrl=void 0,this.image=void 0,this.texture=void 0,this.textureWebMercator=void 0,this.credits=void 0,this.referenceCount=0,!l(o)&&e.imageryProvider.ready&&(o=e.imageryProvider.tilingScheme.tileXYToRectangle(t,n,i)),this.rectangle=o}A_.createPlaceholder=function(e){const t=new A_(e,0,0,0);return t.addReference(),t.state=yi.PLACEHOLDER,t};A_.prototype.addReference=function(){++this.referenceCount};A_.prototype.releaseReference=function(){return--this.referenceCount,this.referenceCount===0?(this.imageryLayer.removeImageryFromCache(this),l(this.parent)&&this.parent.releaseReference(),l(this.image)&&l(this.image.destroy)&&this.image.destroy(),l(this.texture)&&this.texture.destroy(),l(this.textureWebMercator)&&this.texture!==this.textureWebMercator&&this.textureWebMercator.destroy(),He(this),0):this.referenceCount};A_.prototype.processStateMachine=function(e,t,n){this.state===yi.UNLOADED&&!n&&(this.state=yi.TRANSITIONING,this.imageryLayer._requestImagery(this)),this.state===yi.RECEIVED&&(this.state=yi.TRANSITIONING,this.imageryLayer._createTexture(e.context,this));const i=this.state===yi.READY&&t&&!this.texture;(this.state===yi.TEXTURE_LOADED||i)&&(this.state=yi.TRANSITIONING,this.imageryLayer._reprojectTexture(e,this,t))};const rDe={LEFT:-1,NONE:0,RIGHT:1},$_=Object.freeze(rDe);function iD(e,t,n){this.readyImagery=void 0,this.loadingImagery=e,this.textureCoordinateRectangle=t,this.textureTranslationAndScale=void 0,this.useWebMercatorT=n}iD.prototype.freeResources=function(){l(this.readyImagery)&&this.readyImagery.releaseReference(),l(this.loadingImagery)&&this.loadingImagery.releaseReference()};iD.prototype.processStateMachine=function(e,t,n){const i=this.loadingImagery,o=i.imageryLayer;if(i.processStateMachine(t,!this.useWebMercatorT,n),i.state===yi.READY)return l(this.readyImagery)&&this.readyImagery.releaseReference(),this.readyImagery=this.loadingImagery,this.loadingImagery=void 0,this.textureTranslationAndScale=o._calculateTextureTranslationAndScale(e,this),!0;let r=i.parent,s;for(;l(r)&&(r.state!==yi.READY||!this.useWebMercatorT&&!l(r.texture));)r.state!==yi.FAILED&&r.state!==yi.INVALID&&(s=s||r),r=r.parent;return this.readyImagery!==r&&(l(this.readyImagery)&&this.readyImagery.releaseReference(),this.readyImagery=r,l(r)&&(r.addReference(),this.textureTranslationAndScale=o._calculateTextureTranslationAndScale(e,this))),i.state===yi.FAILED||i.state===yi.INVALID?l(s)?(s.processStateMachine(t,!this.useWebMercatorT,n),!1):!0:!1};function Hn(e,t){this._imageryProvider=e,t=A(t,A.EMPTY_OBJECT),this.alpha=A(t.alpha,A(e.defaultAlpha,1)),this.nightAlpha=A(t.nightAlpha,A(e.defaultNightAlpha,1)),this.dayAlpha=A(t.dayAlpha,A(e.defaultDayAlpha,1)),this.brightness=A(t.brightness,A(e.defaultBrightness,Hn.DEFAULT_BRIGHTNESS)),this.contrast=A(t.contrast,A(e.defaultContrast,Hn.DEFAULT_CONTRAST)),this.hue=A(t.hue,A(e.defaultHue,Hn.DEFAULT_HUE)),this.saturation=A(t.saturation,A(e.defaultSaturation,Hn.DEFAULT_SATURATION)),this.gamma=A(t.gamma,A(e.defaultGamma,Hn.DEFAULT_GAMMA)),this.splitDirection=A(t.splitDirection,A(e.defaultSplit,Hn.DEFAULT_SPLIT)),this.minificationFilter=A(t.minificationFilter,A(e.defaultMinificationFilter,Hn.DEFAULT_MINIFICATION_FILTER)),this.magnificationFilter=A(t.magnificationFilter,A(e.defaultMagnificationFilter,Hn.DEFAULT_MAGNIFICATION_FILTER)),this.show=A(t.show,!0),this._minimumTerrainLevel=t.minimumTerrainLevel,this._maximumTerrainLevel=t.maximumTerrainLevel,this._rectangle=A(t.rectangle,ge.MAX_VALUE),this._maximumAnisotropy=t.maximumAnisotropy,this._imageryCache={},this._skeletonPlaceholder=new iD(A_.createPlaceholder(this)),this._show=!0,this._layerIndex=-1,this._isBaseLayer=!1,this._requestImageError=void 0,this._reprojectComputeCommands=[],this.cutoutRectangle=t.cutoutRectangle,this.colorToAlpha=t.colorToAlpha,this.colorToAlphaThreshold=A(t.colorToAlphaThreshold,Hn.DEFAULT_APPLY_COLOR_TO_ALPHA_THRESHOLD)}Object.defineProperties(Hn.prototype,{imageryProvider:{get:function(){return this._imageryProvider}},rectangle:{get:function(){return this._rectangle}}});Hn.DEFAULT_BRIGHTNESS=1;Hn.DEFAULT_CONTRAST=1;Hn.DEFAULT_HUE=0;Hn.DEFAULT_SATURATION=1;Hn.DEFAULT_GAMMA=1;Hn.DEFAULT_SPLIT=$_.NONE;Hn.DEFAULT_MINIFICATION_FILTER=Sn.LINEAR;Hn.DEFAULT_MAGNIFICATION_FILTER=Xr.LINEAR;Hn.DEFAULT_APPLY_COLOR_TO_ALPHA_THRESHOLD=.004;Hn.prototype.isBaseLayer=function(){return this._isBaseLayer};Hn.prototype.isDestroyed=function(){return!1};Hn.prototype.destroy=function(){return He(this)};const h7=new ge,M4=new ge,L1=new ge,p7=new ge;Hn.prototype.getViewableRectangle=function(){const e=this._imageryProvider,t=this._rectangle;return e.readyPromise.then(function(){return ge.intersection(e.rectangle,t)})};Hn.prototype._createTileImagerySkeletons=function(e,t,n){const i=e.data;if(l(this._minimumTerrainLevel)&&e.level<this._minimumTerrainLevel||l(this._maximumTerrainLevel)&&e.level>this._maximumTerrainLevel)return!1;const o=this._imageryProvider;if(l(n)||(n=i.imagery.length),!o.ready)return this._skeletonPlaceholder.loadingImagery.addReference(),i.imagery.splice(n,0,this._skeletonPlaceholder),!0;const r=o.tilingScheme.projection instanceof li&&e.rectangle.north<li.MaximumLatitude&&e.rectangle.south>-li.MaximumLatitude,s=ge.intersection(o.rectangle,this._rectangle,h7);let a=ge.intersection(e.rectangle,s,M4);if(!l(a)){if(!this.isBaseLayer())return!1;const _=s,D=e.rectangle;a=M4,D.south>=_.north?a.north=a.south=_.north:D.north<=_.south?a.north=a.south=_.south:(a.south=Math.max(D.south,_.south),a.north=Math.min(D.north,_.north)),D.west>=_.east?a.west=a.east=_.east:D.east<=_.west?a.west=a.east=_.west:(a.west=Math.max(D.west,_.west),a.east=Math.min(D.east,_.east))}let c=0;a.south>0?c=a.south:a.north<0&&(c=a.north);const f=1*t.getLevelMaximumGeometricError(e.level);let h=cDe(this,f,c);h=Math.max(0,h);const m=o.maximumLevel;if(h>m&&(h=m),l(o.minimumLevel)){const _=o.minimumLevel;h<_&&(h=_)}const g=o.tilingScheme,p=g.positionToTileXY(ge.northwest(a),h),y=g.positionToTileXY(ge.southeast(a),h);let b=e.rectangle.width/512,C=e.rectangle.height/512;const E=g.tileXYToRectangle(p.x,p.y,h);Math.abs(E.south-e.rectangle.north)<C&&p.y<y.y&&++p.y,Math.abs(E.east-e.rectangle.west)<b&&p.x<y.x&&++p.x;const w=g.tileXYToRectangle(y.x,y.y,h);Math.abs(w.north-e.rectangle.south)<C&&y.y>p.y&&--y.y,Math.abs(w.west-e.rectangle.east)<b&&y.x>p.x&&--y.x;const S=ge.clone(e.rectangle,p7);let P=g.tileXYToRectangle(p.x,p.y,h),L=ge.intersection(P,s,L1),z;r?(g.rectangleToNativeRectangle(S,S),g.rectangleToNativeRectangle(P,P),g.rectangleToNativeRectangle(L,L),g.rectangleToNativeRectangle(s,s),z=g.tileXYToNativeRectangle.bind(g),b=S.width/512,C=S.height/512):z=g.tileXYToRectangle.bind(g);let R,F=0,U=1,v;!this.isBaseLayer()&&Math.abs(L.west-S.west)>=b&&(F=Math.min(1,(L.west-S.west)/S.width)),!this.isBaseLayer()&&Math.abs(L.north-S.north)>=C&&(U=Math.max(0,(L.north-S.south)/S.height));const I=U;for(let _=p.x;_<=y.x;_++)if(R=F,P=z(_,p.y,h),L=ge.simpleIntersection(P,s,L1),!!l(L)){F=Math.min(1,(L.east-S.west)/S.width),_===y.x&&(this.isBaseLayer()||Math.abs(L.east-S.east)<b)&&(F=1),U=I;for(let D=p.y;D<=y.y;D++){if(v=U,P=z(_,D,h),L=ge.simpleIntersection(P,s,L1),!l(L))continue;U=Math.max(0,(L.south-S.south)/S.height),D===y.y&&(this.isBaseLayer()||Math.abs(L.south-S.south)<C)&&(U=0);const O=new oe(R,U,F,v),N=this.getImageryFromCache(_,D,h);i.imagery.splice(n,0,new iD(N,O,r)),++n}}return!0};Hn.prototype._calculateTextureTranslationAndScale=function(e,t){let n=t.readyImagery.rectangle,i=e.rectangle;if(t.useWebMercatorT){const c=t.readyImagery.imageryLayer.imageryProvider.tilingScheme;n=c.rectangleToNativeRectangle(n,h7),i=c.rectangleToNativeRectangle(i,p7)}const o=i.width,r=i.height,s=o/n.width,a=r/n.height;return new oe(s*(i.west-n.west)/o,a*(i.south-n.south)/r,s,a)};Hn.prototype._requestImagery=function(e){const t=this._imageryProvider,n=this;function i(s){if(!l(s))return o();e.image=s,e.state=yi.RECEIVED,e.request=void 0,so.reportSuccess(n._requestImageError)}function o(s){if(e.request.state===vo.CANCELLED){e.state=yi.UNLOADED,e.request=void 0;return}e.state=yi.FAILED,e.request=void 0;const a=`Failed to obtain image tile X: ${e.x} Y: ${e.y} Level: ${e.level}.`;n._requestImageError=so.reportError(n._requestImageError,t,t.errorEvent,a,e.x,e.y,e.level,s),n._requestImageError.retry&&r()}function r(){const s=new lf({throttle:!1,throttleByServer:!0,type:V_.IMAGERY});e.request=s,e.state=yi.TRANSITIONING;const a=t.requestImage(e.x,e.y,e.level,s);if(!l(a)){e.state=yi.UNLOADED,e.request=void 0;return}l(t.getTileCredits)&&(e.credits=t.getTileCredits(e.x,e.y,e.level)),a.then(function(c){i(c)}).catch(function(c){o(c)})}r()};Hn.prototype._createTextureWebGL=function(e,t){const n=new ii({minificationFilter:this.minificationFilter,magnificationFilter:this.magnificationFilter}),i=t.image;return l(i.internalFormat)?new kt({context:e,pixelFormat:i.internalFormat,width:i.width,height:i.height,source:{arrayBufferView:i.bufferView},sampler:n}):new kt({context:e,source:i,pixelFormat:this._imageryProvider.hasAlphaChannel?rt.RGBA:rt.RGB,sampler:n})};Hn.prototype._createTexture=function(e,t){const n=this._imageryProvider,i=t.image;if(l(n.tileDiscardPolicy)){const r=n.tileDiscardPolicy;if(l(r)){if(!r.isReady()){t.state=yi.RECEIVED;return}if(r.shouldDiscardImage(i)){t.state=yi.INVALID;return}}}if(this.minificationFilter!==Sn.NEAREST&&this.minificationFilter!==Sn.LINEAR)throw new x("ImageryLayer minification filter must be NEAREST or LINEAR");const o=this._createTextureWebGL(e,t);n.tilingScheme.projection instanceof li?t.textureWebMercator=o:t.texture=o,t.image=void 0,t.state=yi.TEXTURE_LOADED};function F4(e,t,n){return`${e}:${t}:${n}`}Hn.prototype._finalizeReprojectTexture=function(e,t){let n=this.minificationFilter;const i=this.magnificationFilter;if(n===Sn.LINEAR&&i===Xr.LINEAR&&!rt.isCompressedFormat(t.pixelFormat)&&M.isPowerOfTwo(t.width)&&M.isPowerOfTwo(t.height)){n=Sn.LINEAR_MIPMAP_LINEAR;const r=Dt.maximumTextureFilterAnisotropy,s=Math.min(r,A(this._maximumAnisotropy,r)),a=F4(n,i,s);let c=e.cache.imageryLayerMipmapSamplers;l(c)||(c={},e.cache.imageryLayerMipmapSamplers=c);let u=c[a];l(u)||(u=c[a]=new ii({wrapS:Mi.CLAMP_TO_EDGE,wrapT:Mi.CLAMP_TO_EDGE,minificationFilter:n,magnificationFilter:i,maximumAnisotropy:s})),t.generateMipmap(r0.NICEST),t.sampler=u}else{const r=F4(n,i,0);let s=e.cache.imageryLayerNonMipmapSamplers;l(s)||(s={},e.cache.imageryLayerNonMipmapSamplers=s);let a=s[r];l(a)||(a=s[r]=new ii({wrapS:Mi.CLAMP_TO_EDGE,wrapT:Mi.CLAMP_TO_EDGE,minificationFilter:n,magnificationFilter:i})),t.sampler=a}};Hn.prototype._reprojectTexture=function(e,t,n){const i=t.textureWebMercator||t.texture,o=t.rectangle,r=e.context;if(n=A(n,!0),n&&!(this._imageryProvider.tilingScheme.projection instanceof nr)&&o.width/i.width>1e-5){const s=this;t.addReference();const a=new sC({persists:!0,owner:this,preExecute:function(c){aDe(c,r,i,t.rectangle)},postExecute:function(c){t.texture=c,s._finalizeReprojectTexture(r,c),t.state=yi.READY,t.releaseReference()},canceled:function(){t.state=yi.TEXTURE_LOADED,t.releaseReference()}});this._reprojectComputeCommands.push(a)}else n&&(t.texture=i),this._finalizeReprojectTexture(r,i),t.state=yi.READY};Hn.prototype.queueReprojectionCommands=function(e){const t=this._reprojectComputeCommands,n=t.length;for(let i=0;i<n;++i)e.commandList.push(t[i]);t.length=0};Hn.prototype.cancelReprojections=function(){this._reprojectComputeCommands.forEach(function(e){l(e.canceled)&&e.canceled()}),this._reprojectComputeCommands.length=0};Hn.prototype.getImageryFromCache=function(e,t,n,i){const o=m7(e,t,n);let r=this._imageryCache[o];return l(r)||(r=new A_(this,e,t,n,i),this._imageryCache[o]=r),r.addReference(),r};Hn.prototype.removeImageryFromCache=function(e){const t=m7(e.x,e.y,e.level);delete this._imageryCache[t]};function m7(e,t,n){return JSON.stringify([e,t,n])}const qE={u_textureDimensions:function(){return this.textureDimensions},u_texture:function(){return this.texture},textureDimensions:new j,texture:void 0},sDe=pn.supportsTypedArrays()?new Float32Array(2*64):void 0;function aDe(e,t,n,i){let o=t.cache.imageryLayer_reproject;if(!l(o)){o=t.cache.imageryLayer_reproject={vertexArray:void 0,shaderProgram:void 0,sampler:void 0,destroy:function(){l(this.framebuffer)&&this.framebuffer.destroy(),l(this.vertexArray)&&this.vertexArray.destroy(),l(this.shaderProgram)&&this.shaderProgram.destroy()}};const b=new Float32Array(2*64*2);let C=0;for(let L=0;L<64;++L){const z=L/63;b[C++]=0,b[C++]=z,b[C++]=1,b[C++]=z}const E={position:0,webMercatorT:1},w=tr.getRegularGridIndices(2,64),S=Tt.createIndexBuffer({context:t,typedArray:w,usage:tt.STATIC_DRAW,indexDatatype:st.UNSIGNED_SHORT});o.vertexArray=new fo({context:t,attributes:[{index:E.position,vertexBuffer:Tt.createVertexBuffer({context:t,typedArray:b,usage:tt.STATIC_DRAW}),componentsPerAttribute:2},{index:E.webMercatorT,vertexBuffer:Tt.createVertexBuffer({context:t,sizeInBytes:64*2*4,usage:tt.STREAM_DRAW}),componentsPerAttribute:1}],indexBuffer:S});const P=new We({sources:[QTe]});o.shaderProgram=yn.fromCache({context:t,vertexShaderSource:P,fragmentShaderSource:JTe,attributeLocations:E}),o.sampler=new ii({wrapS:Mi.CLAMP_TO_EDGE,wrapT:Mi.CLAMP_TO_EDGE,minificationFilter:Sn.LINEAR,magnificationFilter:Xr.LINEAR})}n.sampler=o.sampler;const r=n.width,s=n.height;qE.textureDimensions.x=r,qE.textureDimensions.y=s,qE.texture=n;let a=Math.sin(i.south);const c=.5*Math.log((1+a)/(1-a));a=Math.sin(i.north);const f=1/(.5*Math.log((1+a)/(1-a))-c),h=new kt({context:t,width:r,height:s,pixelFormat:n.pixelFormat,pixelDatatype:n.pixelDatatype,preMultiplyAlpha:n.preMultiplyAlpha});M.isPowerOfTwo(r)&&M.isPowerOfTwo(s)&&h.generateMipmap(r0.NICEST);const m=i.south,g=i.north,p=sDe;let y=0;for(let b=0;b<64;++b){const C=b/63,E=M.lerp(m,g,C);a=Math.sin(E);const S=(.5*Math.log((1+a)/(1-a))-c)*f;p[y++]=S,p[y++]=S}o.vertexArray.getAttribute(1).vertexBuffer.copyFromArrayView(p),e.shaderProgram=o.shaderProgram,e.outputTexture=h,e.uniformMap=qE,e.vertexArray=o.vertexArray}function cDe(e,t,n){const i=e._imageryProvider,o=i.tilingScheme,r=o.ellipsoid,s=e._imageryProvider.tilingScheme.projection instanceof nr?1:Math.cos(n),a=o.rectangle,u=r.maximumRadius*a.width*s/(i.tileWidth*o.getNumberOfXTilesAtLevel(0))/t,f=Math.log(u)/Math.log(2);return Math.round(f)|0}function Fe(e){e=A(e,A.EMPTY_OBJECT),this.position=A(e.position,!1),this.normal=A(e.normal,!1),this.st=A(e.st,!1),this.bitangent=A(e.bitangent,!1),this.tangent=A(e.tangent,!1),this.color=A(e.color,!1)}Fe.POSITION_ONLY=Object.freeze(new Fe({position:!0}));Fe.POSITION_AND_NORMAL=Object.freeze(new Fe({position:!0,normal:!0}));Fe.POSITION_NORMAL_AND_ST=Object.freeze(new Fe({position:!0,normal:!0,st:!0}));Fe.POSITION_AND_ST=Object.freeze(new Fe({position:!0,st:!0}));Fe.POSITION_AND_COLOR=Object.freeze(new Fe({position:!0,color:!0}));Fe.ALL=Object.freeze(new Fe({position:!0,normal:!0,st:!0,tangent:!0,bitangent:!0}));Fe.DEFAULT=Fe.POSITION_NORMAL_AND_ST;Fe.packedLength=6;Fe.pack=function(e,t,n){if(!l(e))throw new x("value is required");if(!l(t))throw new x("array is required");return n=A(n,0),t[n++]=e.position?1:0,t[n++]=e.normal?1:0,t[n++]=e.st?1:0,t[n++]=e.tangent?1:0,t[n++]=e.bitangent?1:0,t[n]=e.color?1:0,t};Fe.unpack=function(e,t,n){if(!l(e))throw new x("array is required");return t=A(t,0),l(n)||(n=new Fe),n.position=e[t++]===1,n.normal=e[t++]===1,n.st=e[t++]===1,n.tangent=e[t++]===1,n.bitangent=e[t++]===1,n.color=e[t]===1,n};Fe.clone=function(e,t){if(l(e))return l(t)||(t=new Fe),t.position=e.position,t.normal=e.normal,t.st=e.st,t.tangent=e.tangent,t.bitangent=e.bitangent,t.color=e.color,t};const lDe=`varying vec3 v_positionEC;
varying vec3 v_normalEC;
varying vec4 v_color;
void main()
{
vec3 positionToEyeEC = -v_positionEC;
vec3 normalEC = normalize(v_normalEC);
#ifdef FACE_FORWARD
normalEC = faceforward(normalEC, vec3(0.0, 0.0, 1.0), -normalEC);
#endif
vec4 color = czm_gammaCorrect(v_color);
czm_materialInput materialInput;
materialInput.normalEC = normalEC;
materialInput.positionToEyeEC = positionToEyeEC;
czm_material material = czm_getDefaultMaterial(materialInput);
material.diffuse = color.rgb;
material.alpha = color.a;
gl_FragColor = czm_phong(normalize(positionToEyeEC), material, czm_lightDirectionEC);
}
`,uDe=`attribute vec3 position3DHigh;
attribute vec3 position3DLow;
attribute vec3 normal;
attribute vec4 color;
attribute float batchId;
varying vec3 v_positionEC;
varying vec3 v_normalEC;
varying vec4 v_color;
void main()
{
vec4 p = czm_computePosition();
v_positionEC = (czm_modelViewRelativeToEye * p).xyz; // position in eye coordinates
v_normalEC = czm_normal * normal; // normal in eye coordinates
v_color = color;
gl_Position = czm_modelViewProjectionRelativeToEye * p;
}
`,_7=`varying vec4 v_color;
void main()
{
gl_FragColor = czm_gammaCorrect(v_color);
}
`,fDe=`attribute vec3 position3DHigh;
attribute vec3 position3DLow;
attribute vec4 color;
attribute float batchId;
varying vec4 v_color;
void main()
{
vec4 p = czm_computePosition();
v_color = color;
gl_Position = czm_modelViewProjectionRelativeToEye * p;
}
`,dDe={FRONT:ae.FRONT,BACK:ae.BACK,FRONT_AND_BACK:ae.FRONT_AND_BACK},Ho=Object.freeze(dDe);function Tr(e){e=A(e,A.EMPTY_OBJECT),this.material=e.material,this.translucent=A(e.translucent,!0),this._vertexShaderSource=e.vertexShaderSource,this._fragmentShaderSource=e.fragmentShaderSource,this._renderState=e.renderState,this._closed=A(e.closed,!1)}Object.defineProperties(Tr.prototype,{vertexShaderSource:{get:function(){return this._vertexShaderSource}},fragmentShaderSource:{get:function(){return this._fragmentShaderSource}},renderState:{get:function(){return this._renderState}},closed:{get:function(){return this._closed}}});Tr.prototype.getFragmentShaderSource=function(){const e=[];return this.flat&&e.push("#define FLAT"),this.faceForward&&e.push("#define FACE_FORWARD"),l(this.material)&&e.push(this.material.shaderSource),e.push(this.fragmentShaderSource),e.join(`
`)};Tr.prototype.isTranslucent=function(){return l(this.material)&&this.material.isTranslucent()||!l(this.material)&&this.translucent};Tr.prototype.getRenderState=function(){const e=this.isTranslucent(),t=dt(this.renderState,!1);return e?(t.depthMask=!1,t.blending=Gi.ALPHA_BLEND):t.depthMask=!0,t};Tr.getDefaultRenderState=function(e,t,n){let i={depthTest:{enabled:!0}};return e&&(i.depthMask=!1,i.blending=Gi.ALPHA_BLEND),t&&(i.cull={enabled:!0,face:Ho.BACK}),l(n)&&(i=un(n,i,!0)),i};function Tn(e){e=A(e,A.EMPTY_OBJECT);const t=A(e.translucent,!0),n=A(e.closed,!1),i=A(e.flat,!1),o=i?fDe:uDe,r=i?_7:lDe,s=i?Tn.FLAT_VERTEX_FORMAT:Tn.VERTEX_FORMAT;this.material=void 0,this.translucent=t,this._vertexShaderSource=A(e.vertexShaderSource,o),this._fragmentShaderSource=A(e.fragmentShaderSource,r),this._renderState=Tr.getDefaultRenderState(t,n,e.renderState),this._closed=n,this._vertexFormat=s,this._flat=i,this._faceForward=A(e.faceForward,!n)}Object.defineProperties(Tn.prototype,{vertexShaderSource:{get:function(){return this._vertexShaderSource}},fragmentShaderSource:{get:function(){return this._fragmentShaderSource}},renderState:{get:function(){return this._renderState}},closed:{get:function(){return this._closed}},vertexFormat:{get:function(){return this._vertexFormat}},flat:{get:function(){return this._flat}},faceForward:{get:function(){return this._faceForward}}});Tn.VERTEX_FORMAT=Fe.POSITION_AND_NORMAL;Tn.FLAT_VERTEX_FORMAT=Fe.POSITION_ONLY;Tn.prototype.getFragmentShaderSource=Tr.prototype.getFragmentShaderSource;Tn.prototype.isTranslucent=Tr.prototype.isTranslucent;Tn.prototype.getRenderState=Tr.prototype.getRenderState;function hDe(e,t){if(!l(e))throw new x("array is required.");if(!l(t)||t<1)throw new x("numberOfArrays must be greater than 0.");const n=[],i=e.length;let o=0;for(;o<i;){const r=Math.ceil((i-o)/t--);n.push(e.slice(o,o+r)),o+=r}return n}function Af(e,t,n){if(!l(e))throw new x("context is required");if(!l(t))throw new x("attributes is required");if(!l(n))throw new x("numberOfInstances is required");if(this._attributes=t,this._numberOfInstances=n,t.length===0)return;const i=pDe(t),o=e.floatingPointTexture,r=i===Je.FLOAT&&!o,s=mDe(t,r),a=_De(s,t,r),c=Math.floor(Dt.maximumTextureSize/a),u=Math.min(n,c),f=a*u,h=Math.ceil(n/u),m=1/f,g=m*.5,p=1/h,y=p*.5;this._textureDimensions=new j(f,h),this._textureStep=new oe(m,g,p,y),this._pixelDatatype=r?Je.UNSIGNED_BYTE:i,this._packFloats=r,this._offsets=s,this._stride=a,this._texture=void 0;const b=4*f*h;this._batchValues=i===Je.FLOAT&&!r?new Float32Array(b):new Uint8Array(b),this._batchValuesDirty=!1}Object.defineProperties(Af.prototype,{attributes:{get:function(){return this._attributes}},numberOfInstances:{get:function(){return this._numberOfInstances}}});function pDe(e){let t=!1;const n=e.length;for(let i=0;i<n;++i)if(e[i].componentDatatype!==ee.UNSIGNED_BYTE){t=!0;break}return t?Je.FLOAT:Je.UNSIGNED_BYTE}function g7(e,t){const n=e[t].componentsPerAttribute;return n===2?j:n===3?d:n===4?oe:Number}function mDe(e,t){const n=new Array(e.length);let i=0;const o=e.length;for(let r=0;r<o;++r){const a=e[r].componentDatatype;n[r]=i,a!==ee.UNSIGNED_BYTE&&t?i+=4:++i}return n}function _De(e,t,n){const i=e.length,o=e[i-1];return t[i-1].componentDatatype!==ee.UNSIGNED_BYTE&&n?o+4:o+1}const JA=new oe;function gDe(e,t,n){let i=oe.unpack(e,t,JA);const o=oe.unpackFloat(i);i=oe.unpack(e,t+4,JA);const r=oe.unpackFloat(i);i=oe.unpack(e,t+8,JA);const s=oe.unpackFloat(i);i=oe.unpack(e,t+12,JA);const a=oe.unpackFloat(i);return oe.fromElements(o,r,s,a,n)}function yDe(e,t,n){let i=oe.packFloat(e.x,JA);oe.pack(i,t,n),i=oe.packFloat(e.y,i),oe.pack(i,t,n+4),i=oe.packFloat(e.z,i),oe.pack(i,t,n+8),i=oe.packFloat(e.w,i),oe.pack(i,t,n+12)}const z4=new oe;Af.prototype.getBatchedAttribute=function(e,t,n){if(e<0||e>=this._numberOfInstances)throw new x("instanceIndex is out of range.");if(t<0||t>=this._attributes.length)throw new x("attributeIndex is out of range");const i=this._attributes,o=this._offsets[t],s=4*this._stride*e+4*o;let a;this._packFloats&&i[t].componentDatatype!==Je.UNSIGNED_BYTE?a=gDe(this._batchValues,s,z4):a=oe.unpack(this._batchValues,s,z4);const c=g7(i,t);return l(c.fromCartesian4)?c.fromCartesian4(a,n):l(c.clone)?c.clone(a,n):a.x};const ADe=[void 0,void 0,new j,new d,new oe],bDe=new oe;Af.prototype.setBatchedAttribute=function(e,t,n){if(e<0||e>=this._numberOfInstances)throw new x("instanceIndex is out of range.");if(t<0||t>=this._attributes.length)throw new x("attributeIndex is out of range");if(!l(n))throw new x("value is required.");const i=this._attributes,o=ADe[i[t].componentsPerAttribute],r=this.getBatchedAttribute(e,t,o),s=g7(this._attributes,t);if(l(s.equals)?s.equals(r,n):r===n)return;const c=bDe;c.x=l(n.x)?n.x:n,c.y=l(n.y)?n.y:0,c.z=l(n.z)?n.z:0,c.w=l(n.w)?n.w:0;const u=this._offsets[t],h=4*this._stride*e+4*u;this._packFloats&&i[t].componentDatatype!==Je.UNSIGNED_BYTE?yDe(c,this._batchValues,h):oe.pack(c,this._batchValues,h),this._batchValuesDirty=!0};function CDe(e,t){const n=e._textureDimensions;e._texture=new kt({context:t,pixelFormat:rt.RGBA,pixelDatatype:e._pixelDatatype,width:n.x,height:n.y,sampler:ii.NEAREST,flipY:!1})}function TDe(e){const t=e._textureDimensions;e._texture.copyFrom({source:{width:t.x,height:t.y,arrayBufferView:e._batchValues}})}Af.prototype.update=function(e){l(this._texture)&&!this._batchValuesDirty||this._attributes.length===0||(this._batchValuesDirty=!1,l(this._texture)||CDe(this,e.context),TDe(this))};Af.prototype.getUniformMapCallback=function(){const e=this;return function(t){return e._attributes.length===0?t:un(t,{batchTexture:function(){return e._texture},batchTextureDimensions:function(){return e._textureDimensions},batchTextureStep:function(){return e._textureStep}})}};function EDe(e){const t=e._stride;return e._textureDimensions.y===1?`uniform vec4 batchTextureStep;
vec2 computeSt(float batchId)
{
float stepX = batchTextureStep.x;
float centerX = batchTextureStep.y;
float numberOfAttributes = float(${t});
return vec2(centerX + (batchId * numberOfAttributes * stepX), 0.5);
}
`:`uniform vec4 batchTextureStep;
uniform vec2 batchTextureDimensions;
vec2 computeSt(float batchId)
{
float stepX = batchTextureStep.x;
float centerX = batchTextureStep.y;
float stepY = batchTextureStep.z;
float centerY = batchTextureStep.w;
float numberOfAttributes = float(${t});
float xId = mod(batchId * numberOfAttributes, batchTextureDimensions.x);
float yId = floor(batchId * numberOfAttributes / batchTextureDimensions.x);
return vec2(centerX + (xId * stepX), centerY + (yId * stepY));
}
`}function xDe(e){return e===1?"float":`vec${e}`}function wDe(e){return e===1?".x":e===2?".xy":e===3?".xyz":""}function SDe(e,t){const i=e._attributes[t],o=i.componentsPerAttribute,r=i.functionName,s=xDe(o),a=wDe(o),c=e._offsets[t];let u=`${s} ${r}(float batchId)
{
vec2 st = computeSt(batchId);
st.x += batchTextureStep.x * float(${c});
`;return e._packFloats&&i.componentDatatype!==Je.UNSIGNED_BYTE?u+=`vec4 textureValue;
textureValue.x = czm_unpackFloat(texture2D(batchTexture, st));
textureValue.y = czm_unpackFloat(texture2D(batchTexture, st + vec2(batchTextureStep.x, 0.0)));
textureValue.z = czm_unpackFloat(texture2D(batchTexture, st + vec2(batchTextureStep.x * 2.0, 0.0)));
textureValue.w = czm_unpackFloat(texture2D(batchTexture, st + vec2(batchTextureStep.x * 3.0, 0.0)));
`:u+=` vec4 textureValue = texture2D(batchTexture, st);
`,u+=` ${s} value = textureValue${a};
`,e._pixelDatatype===Je.UNSIGNED_BYTE&&i.componentDatatype===ee.UNSIGNED_BYTE&&!i.normalize?u+=`value *= 255.0;
`:e._pixelDatatype===Je.FLOAT&&i.componentDatatype===ee.UNSIGNED_BYTE&&i.normalize&&(u+=`value /= 255.0;
`),u+=` return value;
}
`,u}Af.prototype.getVertexShaderCallback=function(){const e=this._attributes;if(e.length===0)return function(i){return i};let t=`uniform highp sampler2D batchTexture;
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`;const n=e.length;for(let i=0;i<n;++i)t+=SDe(this,i);return function(i){const o=i.indexOf("void main"),r=i.substring(0,o),s=i.substring(o);return`${r}
${t}
${s}`}};Af.prototype.isDestroyed=function(){return!1};Af.prototype.destroy=function(){return this._texture=this._texture&&this._texture.destroy(),He(this)};function jo(e,t,n){e=A(e,0),t=A(t,0),n=A(n,0),this.value=new Float32Array([e,t,n])}Object.defineProperties(jo.prototype,{componentDatatype:{get:function(){return ee.FLOAT}},componentsPerAttribute:{get:function(){return 3}},normalize:{get:function(){return!1}}});jo.fromCartesian3=function(e){return T.defined("offset",e),new jo(e.x,e.y,e.z)};jo.toValue=function(e,t){return T.defined("offset",e),l(t)||(t=new Float32Array([e.x,e.y,e.z])),t[0]=e.x,t[1]=e.y,t[2]=e.z,t};function vDe(e,t,n){let i=!n;const o=e.length;let r;if(!i&&o>1){const s=e[0].modelMatrix;for(r=1;r<o;++r)if(!B.equals(s,e[r].modelMatrix)){i=!0;break}}if(i)for(r=0;r<o;++r)l(e[r].geometry)&&Yi.transformToWorldCoordinates(e[r]);else B.multiplyTransformation(t,e[0].modelMatrix,t)}function B1(e,t){const n=e.attributes,i=n.position,o=i.values.length/i.componentsPerAttribute;n.batchId=new Ue({componentDatatype:ee.FLOAT,componentsPerAttribute:1,values:new Float32Array(o)});const r=n.batchId.values;for(let s=0;s<o;++s)r[s]=t}function DDe(e){const t=e.length;for(let n=0;n<t;++n){const i=e[n];l(i.geometry)?B1(i.geometry,n):l(i.westHemisphereGeometry)&&l(i.eastHemisphereGeometry)&&(B1(i.westHemisphereGeometry,n),B1(i.eastHemisphereGeometry,n))}}function IDe(e){const t=e.instances,n=e.projection,i=e.elementIndexUintSupported,o=e.scene3DOnly,r=e.vertexCacheOptimize,s=e.compressVertices,a=e.modelMatrix;let c,u,f,h=t.length;for(c=0;c<h;++c)if(l(t[c].geometry)){f=t[c].geometry.primitiveType;break}for(c=1;c<h;++c)if(l(t[c].geometry)&&t[c].geometry.primitiveType!==f)throw new x("All instance geometries must have the same primitiveType.");if(vDe(t,a,o),!o)for(c=0;c<h;++c)l(t[c].geometry)&&Yi.splitLongitude(t[c]);if(DDe(t),r)for(c=0;c<h;++c){const g=t[c];l(g.geometry)?(Yi.reorderForPostVertexCache(g.geometry),Yi.reorderForPreVertexCache(g.geometry)):l(g.westHemisphereGeometry)&&l(g.eastHemisphereGeometry)&&(Yi.reorderForPostVertexCache(g.westHemisphereGeometry),Yi.reorderForPreVertexCache(g.westHemisphereGeometry),Yi.reorderForPostVertexCache(g.eastHemisphereGeometry),Yi.reorderForPreVertexCache(g.eastHemisphereGeometry))}let m=Yi.combineInstances(t);for(h=m.length,c=0;c<h;++c){u=m[c];const g=u.attributes;if(o)for(const p in g)g.hasOwnProperty(p)&&g[p].componentDatatype===ee.DOUBLE&&Yi.encodeAttribute(u,p,`${p}3DHigh`,`${p}3DLow`);else for(const p in g)if(g.hasOwnProperty(p)&&g[p].componentDatatype===ee.DOUBLE){const y=`${p}3D`,b=`${p}2D`;Yi.projectTo2D(u,p,y,b,n),l(u.boundingSphere)&&p==="position"&&(u.boundingSphereCV=de.fromVertices(u.attributes.position2D.values)),Yi.encodeAttribute(u,y,`${y}High`,`${y}Low`),Yi.encodeAttribute(u,b,`${b}High`,`${b}Low`)}s&&Yi.compressVertices(u)}if(!i){let g=[];for(h=m.length,c=0;c<h;++c)u=m[c],g=g.concat(Yi.fitToUnsignedShortIndices(u));m=g}return m}function R1(e,t,n,i){let o,r,s;const a=i.length-1;if(a>=0){const u=i[a];o=u.offset+u.count,s=u.index,r=n[s].indices.length}else o=0,s=0,r=n[s].indices.length;const c=e.length;for(let u=0;u<c;++u){const h=e[u][t];if(!l(h))continue;const m=h.indices.length;o+m>r&&(o=0,r=n[++s].indices.length),i.push({index:s,offset:o,count:m}),o+=m}}function PDe(e,t){const n=[];return R1(e,"geometry",t,n),R1(e,"westHemisphereGeometry",t,n),R1(e,"eastHemisphereGeometry",t,n),n}const Id={};Id.combineGeometry=function(e){let t,n;const i=e.instances,o=i.length;let r,s,a=!1;o>0&&(t=IDe(e),t.length>0&&(n=Yi.createAttributeLocations(t[0]),e.createPickOffsets&&(r=PDe(i,t))),l(i[0].attributes)&&l(i[0].attributes.offset)&&(s=new Array(o),a=!0));const c=new Array(o),u=new Array(o);for(let f=0;f<o;++f){const h=i[f],m=h.geometry;l(m)&&(c[f]=m.boundingSphere,u[f]=m.boundingSphereCV,a&&(s[f]=h.geometry.offsetAttribute));const g=h.eastHemisphereGeometry,p=h.westHemisphereGeometry;l(g)&&l(p)&&(l(g.boundingSphere)&&l(p.boundingSphere)&&(c[f]=de.union(g.boundingSphere,p.boundingSphere)),l(g.boundingSphereCV)&&l(p.boundingSphereCV)&&(u[f]=de.union(g.boundingSphereCV,p.boundingSphereCV)))}return{geometries:t,modelMatrix:e.modelMatrix,attributeLocations:n,pickOffsets:r,offsetInstanceExtend:s,boundingSpheres:c,boundingSpheresCV:u}};function ODe(e,t){const n=e.attributes;for(const i in n)if(n.hasOwnProperty(i)){const o=n[i];l(o)&&l(o.values)&&t.push(o.values.buffer)}l(e.indices)&&t.push(e.indices.buffer)}function LDe(e,t){const n=e.length;for(let i=0;i<n;++i)ODe(e[i],t)}function BDe(e){let t=1;const n=e.length;for(let i=0;i<n;i++){const o=e[i];if(++t,!l(o))continue;const r=o.attributes;t+=7+2*de.packedLength+(l(o.indices)?o.indices.length:0);for(const s in r)if(r.hasOwnProperty(s)&&l(r[s])){const a=r[s];t+=5+a.values.length}}return t}Id.packCreateGeometryResults=function(e,t){const n=new Float64Array(BDe(e)),i=[],o={},r=e.length;let s=0;n[s++]=r;for(let a=0;a<r;a++){const c=e[a],u=l(c);if(n[s++]=u?1:0,!u)continue;n[s++]=c.primitiveType,n[s++]=c.geometryType,n[s++]=A(c.offsetAttribute,-1);const f=l(c.boundingSphere)?1:0;n[s++]=f,f&&de.pack(c.boundingSphere,n,s),s+=de.packedLength;const h=l(c.boundingSphereCV)?1:0;n[s++]=h,h&&de.pack(c.boundingSphereCV,n,s),s+=de.packedLength;const m=c.attributes,g=[];for(const y in m)m.hasOwnProperty(y)&&l(m[y])&&(g.push(y),l(o[y])||(o[y]=i.length,i.push(y)));n[s++]=g.length;for(let y=0;y<g.length;y++){const b=g[y],C=m[b];n[s++]=o[b],n[s++]=C.componentDatatype,n[s++]=C.componentsPerAttribute,n[s++]=C.normalize?1:0,n[s++]=C.values.length,n.set(C.values,s),s+=C.values.length}const p=l(c.indices)?c.indices.length:0;n[s++]=p,p>0&&(n.set(c.indices,s),s+=p)}return t.push(n.buffer),{stringTable:i,packedData:n}};Id.unpackCreateGeometryResults=function(e){const t=e.stringTable,n=e.packedData;let i;const o=new Array(n[0]);let r=0,s=1;for(;s<n.length;){if(!(n[s++]===1)){o[r++]=void 0;continue}const c=n[s++],u=n[s++];let f=n[s++];f===-1&&(f=void 0);let h,m;n[s++]===1&&(h=de.unpack(n,s)),s+=de.packedLength,n[s++]===1&&(m=de.unpack(n,s)),s+=de.packedLength;let y,b,C;const E=new Ji,w=n[s++];for(i=0;i<w;i++){const P=t[n[s++]],L=n[s++];C=n[s++];const z=n[s++]!==0;y=n[s++],b=ee.createTypedArray(L,y);for(let R=0;R<y;R++)b[R]=n[s++];E[P]=new Ue({componentDatatype:L,componentsPerAttribute:C,normalize:z,values:b})}let S;if(y=n[s++],y>0){const P=b.length/C;for(S=st.createTypedArray(P,y),i=0;i<y;i++)S[i]=n[s++]}o[r++]=new Lt({primitiveType:c,geometryType:u,boundingSphere:h,boundingSphereCV:m,indices:S,attributes:E,offsetAttribute:f})}return o};function RDe(e,t){const n=e.length,i=new Float64Array(1+n*19);let o=0;i[o++]=n;for(let r=0;r<n;r++){const s=e[r];if(B.pack(s.modelMatrix,i,o),o+=B.packedLength,l(s.attributes)&&l(s.attributes.offset)){const a=s.attributes.offset.value;i[o]=a[0],i[o+1]=a[1],i[o+2]=a[2]}o+=3}return t.push(i.buffer),i}function NDe(e){const t=e,n=new Array(t[0]);let i=0,o=1;for(;o<t.length;){const r=B.unpack(t,o);let s;o+=B.packedLength,l(t[o])&&(s={offset:new jo(t[o],t[o+1],t[o+2])}),o+=3,n[i++]={modelMatrix:r,attributes:s}}return n}Id.packCombineGeometryParameters=function(e,t){const n=e.createGeometryResults,i=n.length;for(let o=0;o<i;o++)t.push(n[o].packedData.buffer);return{createGeometryResults:e.createGeometryResults,packedInstances:RDe(e.instances,t),ellipsoid:e.ellipsoid,isGeographic:e.projection instanceof nr,elementIndexUintSupported:e.elementIndexUintSupported,scene3DOnly:e.scene3DOnly,vertexCacheOptimize:e.vertexCacheOptimize,compressVertices:e.compressVertices,modelMatrix:e.modelMatrix,createPickOffsets:e.createPickOffsets}};Id.unpackCombineGeometryParameters=function(e){const t=NDe(e.packedInstances),n=e.createGeometryResults,i=n.length;let o=0;for(let a=0;a<i;a++){const c=Id.unpackCreateGeometryResults(n[a]),u=c.length;for(let f=0;f<u;f++){const h=c[f],m=t[o];m.geometry=h,++o}}const r=me.clone(e.ellipsoid),s=e.isGeographic?new nr(r):new li(r);return{instances:t,ellipsoid:r,projection:s,elementIndexUintSupported:e.elementIndexUintSupported,scene3DOnly:e.scene3DOnly,vertexCacheOptimize:e.vertexCacheOptimize,compressVertices:e.compressVertices,modelMatrix:B.clone(e.modelMatrix),createPickOffsets:e.createPickOffsets}};function U4(e){const t=e.length,n=1+(de.packedLength+1)*t,i=new Float32Array(n);let o=0;i[o++]=t;for(let r=0;r<t;++r){const s=e[r];l(s)?(i[o++]=1,de.pack(e[r],i,o)):i[o++]=0,o+=de.packedLength}return i}function H4(e){const t=new Array(e[0]);let n=0,i=1;for(;i<e.length;)e[i++]===1&&(t[n]=de.unpack(e,i)),++n,i+=de.packedLength;return t}Id.packCombineGeometryResults=function(e,t){l(e.geometries)&&LDe(e.geometries,t);const n=U4(e.boundingSpheres),i=U4(e.boundingSpheresCV);return t.push(n.buffer,i.buffer),{geometries:e.geometries,attributeLocations:e.attributeLocations,modelMatrix:e.modelMatrix,pickOffsets:e.pickOffsets,offsetInstanceExtend:e.offsetInstanceExtend,boundingSpheres:n,boundingSpheresCV:i}};Id.unpackCombineGeometryResults=function(e){return{geometries:e.geometries,attributeLocations:e.attributeLocations,modelMatrix:e.modelMatrix,pickOffsets:e.pickOffsets,offsetInstanceExtend:e.offsetInstanceExtend,boundingSpheres:H4(e.boundingSpheres),boundingSpheresCV:H4(e.boundingSpheresCV)}};const gB=Id,MDe={READY:0,CREATING:1,CREATED:2,COMBINING:3,COMBINED:4,COMPLETE:5,FAILED:6},Dr=Object.freeze(MDe),sc={DISABLED:0,ENABLED:1,CAST_ONLY:2,RECEIVE_ONLY:3};sc.NUMBER_OF_SHADOW_MODES=4;sc.castShadows=function(e){return e===sc.ENABLED||e===sc.CAST_ONLY};sc.receiveShadows=function(e){return e===sc.ENABLED||e===sc.RECEIVE_ONLY};sc.fromCastReceive=function(e,t){return e&&t?sc.ENABLED:e?sc.CAST_ONLY:t?sc.RECEIVE_ONLY:sc.DISABLED};const Io=Object.freeze(sc);function Kt(e){if(e=A(e,A.EMPTY_OBJECT),this.geometryInstances=e.geometryInstances,this.appearance=e.appearance,this._appearance=void 0,this._material=void 0,this.depthFailAppearance=e.depthFailAppearance,this._depthFailAppearance=void 0,this._depthFailMaterial=void 0,this.modelMatrix=B.clone(A(e.modelMatrix,B.IDENTITY)),this._modelMatrix=new B,this.show=A(e.show,!0),this._vertexCacheOptimize=A(e.vertexCacheOptimize,!1),this._interleave=A(e.interleave,!1),this._releaseGeometryInstances=A(e.releaseGeometryInstances,!0),this._allowPicking=A(e.allowPicking,!0),this._asynchronous=A(e.asynchronous,!0),this._compressVertices=A(e.compressVertices,!0),this.cull=A(e.cull,!0),this.debugShowBoundingVolume=A(e.debugShowBoundingVolume,!1),this.rtcCenter=e.rtcCenter,l(this.rtcCenter)&&(!l(this.geometryInstances)||Array.isArray(this.geometryInstances)&&this.geometryInstances.length!==1))throw new x("Relative-to-center rendering only supports one geometry instance.");this.shadows=A(e.shadows,Io.DISABLED),this._translucent=void 0,this._state=Dr.READY,this._geometries=[],this._error=void 0,this._numberOfInstances=0,this._boundingSpheres=[],this._boundingSphereWC=[],this._boundingSphereCV=[],this._boundingSphere2D=[],this._boundingSphereMorph=[],this._perInstanceAttributeCache=[],this._instanceIds=[],this._lastPerInstanceAttributeIndex=0,this._va=[],this._attributeLocations=void 0,this._primitiveType=void 0,this._frontFaceRS=void 0,this._backFaceRS=void 0,this._sp=void 0,this._depthFailAppearance=void 0,this._spDepthFail=void 0,this._frontFaceDepthFailRS=void 0,this._backFaceDepthFailRS=void 0,this._pickIds=[],this._colorCommands=[],this._pickCommands=[],this._createBoundingVolumeFunction=e._createBoundingVolumeFunction,this._createRenderStatesFunction=e._createRenderStatesFunction,this._createShaderProgramFunction=e._createShaderProgramFunction,this._createCommandsFunction=e._createCommandsFunction,this._updateAndQueueCommandsFunction=e._updateAndQueueCommandsFunction,this._createPickOffsets=e._createPickOffsets,this._pickOffsets=void 0,this._createGeometryResults=void 0,this._ready=!1;const t=this;this._readyPromise=new Promise((n,i)=>{t._completeLoad=(o,r,s)=>{this._error=s,this._state=r,o.afterRender.push(function(){if(t._ready=t._state===Dr.COMPLETE||t._state===Dr.FAILED,!l(s))return n(t),!0;i(s)})}}),this._batchTable=void 0,this._batchTableAttributeIndices=void 0,this._offsetInstanceExtend=void 0,this._batchTableOffsetAttribute2DIndex=void 0,this._batchTableOffsetsUpdated=!1,this._instanceBoundingSpheres=void 0,this._instanceBoundingSpheresCV=void 0,this._tempBoundingSpheres=void 0,this._recomputeBoundingSpheres=!1,this._batchTableBoundingSpheresUpdated=!1,this._batchTableBoundingSphereAttributeIndices=void 0}Object.defineProperties(Kt.prototype,{vertexCacheOptimize:{get:function(){return this._vertexCacheOptimize}},interleave:{get:function(){return this._interleave}},releaseGeometryInstances:{get:function(){return this._releaseGeometryInstances}},allowPicking:{get:function(){return this._allowPicking}},asynchronous:{get:function(){return this._asynchronous}},compressVertices:{get:function(){return this._compressVertices}},ready:{get:function(){return this._ready}},readyPromise:{get:function(){return this._readyPromise}}});function FDe(e){const t=e.length,n=[],i=e[0].attributes;let o;for(o in i)if(i.hasOwnProperty(o)&&l(i[o])){const r=i[o];let s=!0;for(let a=1;a<t;++a){const c=e[a].attributes[o];if(!l(c)||r.componentDatatype!==c.componentDatatype||r.componentsPerAttribute!==c.componentsPerAttribute||r.normalize!==c.normalize){s=!1;break}}s&&n.push(o)}return n}const zDe=new j,UDe=new d,y7=new oe;function A7(e){const t=e.length;if(t===1)return e[0];if(t===2)return j.unpack(e,0,zDe);if(t===3)return d.unpack(e,0,UDe);if(t===4)return oe.unpack(e,0,y7)}function HDe(e,t){const n=e.geometryInstances,i=Array.isArray(n)?n:[n],o=i.length;if(o===0)return;const r=FDe(i),s=r.length,a=[],c={},u={};let f,m=i[0].attributes,g,p,y;for(g=0;g<s;++g)p=r[g],y=m[p],c[p]=g,a.push({functionName:`czm_batchTable_${p}`,componentDatatype:y.componentDatatype,componentsPerAttribute:y.componentsPerAttribute,normalize:y.normalize});r.indexOf("distanceDisplayCondition")!==-1&&(a.push({functionName:"czm_batchTable_boundingSphereCenter3DHigh",componentDatatype:ee.FLOAT,componentsPerAttribute:3},{functionName:"czm_batchTable_boundingSphereCenter3DLow",componentDatatype:ee.FLOAT,componentsPerAttribute:3},{functionName:"czm_batchTable_boundingSphereCenter2DHigh",componentDatatype:ee.FLOAT,componentsPerAttribute:3},{functionName:"czm_batchTable_boundingSphereCenter2DLow",componentDatatype:ee.FLOAT,componentsPerAttribute:3},{functionName:"czm_batchTable_boundingSphereRadius",componentDatatype:ee.FLOAT,componentsPerAttribute:1}),u.center3DHigh=a.length-5,u.center3DLow=a.length-4,u.center2DHigh=a.length-3,u.center2DLow=a.length-2,u.radius=a.length-1),r.indexOf("offset")!==-1&&(a.push({functionName:"czm_batchTable_offset2D",componentDatatype:ee.FLOAT,componentsPerAttribute:3}),f=a.length-1),a.push({functionName:"czm_batchTable_pickColor",componentDatatype:ee.UNSIGNED_BYTE,componentsPerAttribute:4,normalize:!0});const b=a.length,C=new Af(t,a,o);for(g=0;g<o;++g){const E=i[g];m=E.attributes;for(let z=0;z<s;++z){p=r[z],y=m[p];const R=A7(y.value),F=c[p];C.setBatchedAttribute(g,F,R)}const w={primitive:A(E.pickPrimitive,e)};l(E.id)&&(w.id=E.id);const S=t.createPickId(w);e._pickIds.push(S);const P=S.color,L=y7;L.x=H.floatToByte(P.red),L.y=H.floatToByte(P.green),L.z=H.floatToByte(P.blue),L.w=H.floatToByte(P.alpha),C.setBatchedAttribute(g,b-1,L)}e._batchTable=C,e._batchTableAttributeIndices=c,e._batchTableBoundingSphereAttributeIndices=u,e._batchTableOffsetAttribute2DIndex=f}function VDe(e){let t;return Array.isArray(e.values)?t=e.values.slice(0):t=new e.values.constructor(e.values),new Ue({componentDatatype:e.componentDatatype,componentsPerAttribute:e.componentsPerAttribute,normalize:e.normalize,values:t})}function kDe(e){const t=e.attributes,n=new Ji;for(const o in t)t.hasOwnProperty(o)&&l(t[o])&&(n[o]=VDe(t[o]));let i;if(l(e.indices)){const o=e.indices;Array.isArray(o)?i=o.slice(0):i=new o.constructor(o)}return new Lt({attributes:n,indices:i,primitiveType:e.primitiveType,boundingSphere:de.clone(e.boundingSphere)})}function GDe(e,t){return{geometry:t,attributes:e.attributes,modelMatrix:B.clone(e.modelMatrix),pickPrimitive:e.pickPrimitive,id:e.id}}const WDe=/attribute\s+vec(?:3|4)\s+(.*)3DHigh;/g;Kt._modifyShaderPosition=function(e,t,n){let i,o="",r="",s="";for(;(i=WDe.exec(t))!==null;){const a=i[1],c=`vec4 czm_compute${a[0].toUpperCase()}${a.substr(1)}()`;c!=="vec4 czm_computePosition()"&&(o+=`${c};
`),l(e.rtcCenter)?(t=t.replace(/attribute\s+vec(?:3|4)\s+position3DHigh;/g,""),t=t.replace(/attribute\s+vec(?:3|4)\s+position3DLow;/g,""),o+=`uniform mat4 u_modifiedModelView;
`,r+=`attribute vec4 position;
`,s+=`${c}
{
return u_modifiedModelView * position;
}
`,t=t.replace(/czm_modelViewRelativeToEye\s+\*\s+/g,""),t=t.replace(/czm_modelViewProjectionRelativeToEye/g,"czm_projection")):n?s+=`${c}
{
return czm_translateRelativeToEye(${a}3DHigh, ${a}3DLow);
}
`:(r+=`attribute vec3 ${a}2DHigh;
attribute vec3 ${a}2DLow;
`,s+=`${c}
{
vec4 p;
if (czm_morphTime == 1.0)
{
p = czm_translateRelativeToEye(${a}3DHigh, ${a}3DLow);
}
else if (czm_morphTime == 0.0)
{
p = czm_translateRelativeToEye(${a}2DHigh.zxy, ${a}2DLow.zxy);
}
else
{
p = czm_columbusViewMorph(
czm_translateRelativeToEye(${a}2DHigh.zxy, ${a}2DLow.zxy),
czm_translateRelativeToEye(${a}3DHigh, ${a}3DLow),
czm_morphTime);
}
return p;
}
`)}return[o,r,t,s].join(`
`)};Kt._appendShowToShader=function(e,t){return l(e._batchTableAttributeIndices.show)?`${We.replaceMain(t,"czm_non_show_main")}
void main()
{
czm_non_show_main();
gl_Position *= czm_batchTable_show(batchId);
}`:t};Kt._updateColorAttribute=function(e,t,n){if(!l(e._batchTableAttributeIndices.color)&&!l(e._batchTableAttributeIndices.depthFailColor)||t.search(/attribute\s+vec4\s+color;/g)===-1)return t;if(n&&!l(e._batchTableAttributeIndices.depthFailColor))throw new x("A depthFailColor per-instance attribute is required when using a depth fail appearance that uses a color attribute.");let i=t;return i=i.replace(/attribute\s+vec4\s+color;/g,""),n?i=i.replace(/(\b)color(\b)/g,"$1czm_batchTable_depthFailColor(batchId)$2"):i=i.replace(/(\b)color(\b)/g,"$1czm_batchTable_color(batchId)$2"),i};function V4(e){return`${We.replaceMain(e,"czm_non_pick_main")}
varying vec4 v_pickColor;
void main()
{
czm_non_pick_main();
v_pickColor = czm_batchTable_pickColor(batchId);
}`}function k4(e){return`varying vec4 v_pickColor;
${e}`}Kt._updatePickColorAttribute=function(e){let t=e.replace(/attribute\s+vec4\s+pickColor;/g,"");return t=t.replace(/(\b)pickColor(\b)/g,"$1czm_batchTable_pickColor(batchId)$2"),t};Kt._appendOffsetToShader=function(e,t){if(!l(e._batchTableAttributeIndices.offset))return t;let n=`attribute float batchId;
`;n+="attribute float applyOffset;";let i=t.replace(/attribute\s+float\s+batchId;/g,n),o=`vec4 $1 = czm_computePosition();
`;return o+=` if (czm_sceneMode == czm_sceneMode3D)
`,o+=` {
`,o+=" $1 = $1 + vec4(czm_batchTable_offset(batchId) * applyOffset, 0.0);",o+=` }
`,o+=` else
`,o+=` {
`,o+=" $1 = $1 + vec4(czm_batchTable_offset2D(batchId) * applyOffset, 0.0);",o+=` }
`,i=i.replace(/vec4\s+([A-Za-z0-9_]+)\s+=\s+czm_computePosition\(\);/g,o),i};Kt._appendDistanceDisplayConditionToShader=function(e,t,n){if(!l(e._batchTableAttributeIndices.distanceDisplayCondition))return t;const i=We.replaceMain(t,"czm_non_distanceDisplayCondition_main");let o=`void main()
{
czm_non_distanceDisplayCondition_main();
vec2 distanceDisplayCondition = czm_batchTable_distanceDisplayCondition(batchId);
vec3 boundingSphereCenter3DHigh = czm_batchTable_boundingSphereCenter3DHigh(batchId);
vec3 boundingSphereCenter3DLow = czm_batchTable_boundingSphereCenter3DLow(batchId);
float boundingSphereRadius = czm_batchTable_boundingSphereRadius(batchId);
`;return n?o+=` vec4 centerRTE = czm_translateRelativeToEye(boundingSphereCenter3DHigh, boundingSphereCenter3DLow);
`:o+=` vec3 boundingSphereCenter2DHigh = czm_batchTable_boundingSphereCenter2DHigh(batchId);
vec3 boundingSphereCenter2DLow = czm_batchTable_boundingSphereCenter2DLow(batchId);
vec4 centerRTE;
if (czm_morphTime == 1.0)
{
centerRTE = czm_translateRelativeToEye(boundingSphereCenter3DHigh, boundingSphereCenter3DLow);
}
else if (czm_morphTime == 0.0)
{
centerRTE = czm_translateRelativeToEye(boundingSphereCenter2DHigh.zxy, boundingSphereCenter2DLow.zxy);
}
else
{
centerRTE = czm_columbusViewMorph(
czm_translateRelativeToEye(boundingSphereCenter2DHigh.zxy, boundingSphereCenter2DLow.zxy),
czm_translateRelativeToEye(boundingSphereCenter3DHigh, boundingSphereCenter3DLow),
czm_morphTime);
}
`,o+=` float radiusSq = boundingSphereRadius * boundingSphereRadius;
float distanceSq;
if (czm_sceneMode == czm_sceneMode2D)
{
distanceSq = czm_eyeHeight2D.y - radiusSq;
}
else
{
distanceSq = dot(centerRTE.xyz, centerRTE.xyz) - radiusSq;
}
distanceSq = max(distanceSq, 0.0);
float nearSq = distanceDisplayCondition.x * distanceDisplayCondition.x;
float farSq = distanceDisplayCondition.y * distanceDisplayCondition.y;
float show = (distanceSq >= nearSq && distanceSq <= farSq) ? 1.0 : 0.0;
gl_Position *= show;
}`,`${i}
${o}`};function G4(e,t){if(!e.compressVertices)return t;const n=t.search(/attribute\s+vec3\s+normal;/g)!==-1,i=t.search(/attribute\s+vec2\s+st;/g)!==-1;if(!n&&!i)return t;const o=t.search(/attribute\s+vec3\s+tangent;/g)!==-1,r=t.search(/attribute\s+vec3\s+bitangent;/g)!==-1;let s=i&&n?2:1;s+=o||r?1:0;const a=s>1?`vec${s}`:"float",c="compressedAttributes",u=`attribute ${a} ${c};`;let f="",h="";if(i){f+=`vec2 st;
`;const p=s>1?`${c}.x`:c;h+=` st = czm_decompressTextureCoordinates(${p});
`}n&&o&&r?(f+=`vec3 normal;
vec3 tangent;
vec3 bitangent;
`,h+=` czm_octDecode(${c}.${i?"yz":"xy"}, normal, tangent, bitangent);
`):(n&&(f+=`vec3 normal;
`,h+=` normal = czm_octDecode(${c}${s>1?`.${i?"y":"x"}`:""});
`),o&&(f+=`vec3 tangent;
`,h+=` tangent = czm_octDecode(${c}.${i&&n?"z":"y"});
`),r&&(f+=`vec3 bitangent;
`,h+=` bitangent = czm_octDecode(${c}.${i&&n?"z":"y"});
`));let m=t;m=m.replace(/attribute\s+vec3\s+normal;/g,""),m=m.replace(/attribute\s+vec2\s+st;/g,""),m=m.replace(/attribute\s+vec3\s+tangent;/g,""),m=m.replace(/attribute\s+vec3\s+bitangent;/g,""),m=We.replaceMain(m,"czm_non_compressed_main");const g=`void main()
{
${h} czm_non_compressed_main();
}`;return[u,f,m,g].join(`
`)}function jDe(e){let t=We.replaceMain(e,"czm_non_depth_clamp_main");return t+=`void main() {
czm_non_depth_clamp_main();
gl_Position = czm_depthClamp(gl_Position);}
`,t}function qDe(e){let t=We.replaceMain(e,"czm_non_depth_clamp_main");return t+=`void main() {
czm_non_depth_clamp_main();
#if defined(GL_EXT_frag_depth)
#if defined(LOG_DEPTH)
czm_writeLogDepth();
#else
czm_writeDepthClamp();
#endif
#endif
}
`,t=`#ifdef GL_EXT_frag_depth
#extension GL_EXT_frag_depth : enable
#endif
${t}`,t}function W4(e,t){const n=e.vertexAttributes;for(const i in n)if(n.hasOwnProperty(i)&&!l(t[i]))throw new x(`Appearance/Geometry mismatch. The appearance requires vertex shader attribute input '${i}', which was not computed as part of the Geometry. Use the appearance's vertexFormat property when constructing the geometry.`)}function $De(e,t){return function(){return e[t]}}const N1=Math.max(pn.hardwareConcurrency-1,1);let $E;const YDe=new Vi("combineGeometry");function XDe(e,t){let n,i,o,r;const s=e._instanceIds;if(e._state===Dr.READY){n=Array.isArray(e.geometryInstances)?e.geometryInstances:[e.geometryInstances];const a=e._numberOfInstances=n.length,c=[];let u=[];for(o=0;o<a;++o){if(i=n[o].geometry,s.push(n[o].id),!l(i._workerName))throw new x("_workerName must be defined for asynchronous geometry.");u.push({moduleName:i._workerName,geometry:i})}if(!l($E))for($E=new Array(N1),o=0;o<N1;o++)$E[o]=new Vi("createGeometry");let f;for(u=hDe(u,N1),o=0;o<u.length;o++){let h=0;const m=u[o],g=m.length;for(r=0;r<g;++r)f=m[r],i=f.geometry,l(i.constructor.pack)&&(f.offset=h,h+=A(i.constructor.packedLength,i.packedLength));let p;if(h>0){const y=new Float64Array(h);for(p=[y.buffer],r=0;r<g;++r)f=m[r],i=f.geometry,l(i.constructor.pack)&&(i.constructor.pack(i,y,f.offset),f.geometry=y)}c.push($E[o].scheduleTask({subTasks:u[o]},p))}e._state=Dr.CREATING,Promise.all(c).then(function(h){e._createGeometryResults=h,e._state=Dr.CREATED}).catch(function(h){Ib(e,t,Dr.FAILED,h)})}else if(e._state===Dr.CREATED){const a=[];n=Array.isArray(e.geometryInstances)?e.geometryInstances:[e.geometryInstances];const c=t.scene3DOnly,u=t.mapProjection,f=YDe.scheduleTask(gB.packCombineGeometryParameters({createGeometryResults:e._createGeometryResults,instances:n,ellipsoid:u.ellipsoid,projection:u,elementIndexUintSupported:t.context.elementIndexUint,scene3DOnly:c,vertexCacheOptimize:e.vertexCacheOptimize,compressVertices:e.compressVertices,modelMatrix:e.modelMatrix,createPickOffsets:e._createPickOffsets},a),a);e._createGeometryResults=void 0,e._state=Dr.COMBINING,Promise.resolve(f).then(function(h){const m=gB.unpackCombineGeometryResults(h);e._geometries=m.geometries,e._attributeLocations=m.attributeLocations,e.modelMatrix=B.clone(m.modelMatrix,e.modelMatrix),e._pickOffsets=m.pickOffsets,e._offsetInstanceExtend=m.offsetInstanceExtend,e._instanceBoundingSpheres=m.boundingSpheres,e._instanceBoundingSpheresCV=m.boundingSpheresCV,l(e._geometries)&&e._geometries.length>0?(e._recomputeBoundingSpheres=!0,e._state=Dr.COMBINED):Ib(e,t,Dr.FAILED,void 0)}).catch(function(h){Ib(e,t,Dr.FAILED,h)})}}function KDe(e,t){const n=Array.isArray(e.geometryInstances)?e.geometryInstances:[e.geometryInstances],i=e._numberOfInstances=n.length,o=new Array(i),r=e._instanceIds;let s,a,c=0;for(a=0;a<i;a++){s=n[a];const m=s.geometry;let g;l(m.attributes)&&l(m.primitiveType)?g=kDe(m):g=m.constructor.createGeometry(m),o[c++]=GDe(s,g),r.push(s.id)}o.length=c;const u=t.scene3DOnly,f=t.mapProjection,h=gB.combineGeometry({instances:o,ellipsoid:f.ellipsoid,projection:f,elementIndexUintSupported:t.context.elementIndexUint,scene3DOnly:u,vertexCacheOptimize:e.vertexCacheOptimize,compressVertices:e.compressVertices,modelMatrix:e.modelMatrix,createPickOffsets:e._createPickOffsets});e._geometries=h.geometries,e._attributeLocations=h.attributeLocations,e.modelMatrix=B.clone(h.modelMatrix,e.modelMatrix),e._pickOffsets=h.pickOffsets,e._offsetInstanceExtend=h.offsetInstanceExtend,e._instanceBoundingSpheres=h.boundingSpheres,e._instanceBoundingSpheresCV=h.boundingSpheresCV,l(e._geometries)&&e._geometries.length>0?(e._recomputeBoundingSpheres=!0,e._state=Dr.COMBINED):Ib(e,t,Dr.FAILED,void 0)}function JDe(e,t){const n=e._batchTableAttributeIndices.offset;if(!e._recomputeBoundingSpheres||!l(n)){e._recomputeBoundingSpheres=!1;return}let i;const o=e._offsetInstanceExtend,r=e._instanceBoundingSpheres,s=r.length;let a=e._tempBoundingSpheres;if(!l(a)){for(a=new Array(s),i=0;i<s;i++)a[i]=new de;e._tempBoundingSpheres=a}for(i=0;i<s;++i){let y=a[i];const b=e._batchTable.getBatchedAttribute(i,n,new d);y=r[i].clone(y),E7(y,b,o[i])}const c=[],u=[],f=[];for(i=0;i<s;++i){const y=a[i];y.center.x-y.radius>0||de.intersectPlane(y,It.ORIGIN_ZX_PLANE)!==Cn.INTERSECTING?c.push(y):(u.push(y),f.push(y))}let h=c[0],m=f[0],g=u[0];for(i=1;i<c.length;i++)h=de.union(h,c[i]);for(i=1;i<f.length;i++)m=de.union(m,f[i]);for(i=1;i<u.length;i++)g=de.union(g,u[i]);const p=[];for(l(h)&&p.push(h),l(m)&&p.push(m),l(g)&&p.push(g),i=0;i<p.length;i++){const y=p[i].clone(e._boundingSpheres[i]);e._boundingSpheres[i]=y,e._boundingSphereCV[i]=de.projectTo2D(y,t.mapProjection,e._boundingSphereCV[i])}Kt._updateBoundingVolumes(e,t,e.modelMatrix,!0),e._recomputeBoundingSpheres=!1}const j4=new Ln,b7=new Ce,C7=new d,T7=new de;function QDe(e,t){if(!l(e._batchTableAttributeIndices.distanceDisplayCondition)||e._batchTableBoundingSpheresUpdated)return;const i=e._batchTableBoundingSphereAttributeIndices,o=i.center3DHigh,r=i.center3DLow,s=i.center2DHigh,a=i.center2DLow,c=i.radius,u=t.mapProjection,f=u.ellipsoid,h=e._batchTable,m=e._instanceBoundingSpheres,g=m.length;for(let p=0;p<g;++p){let y=m[p];if(!l(y))continue;const b=e.modelMatrix;l(b)&&(y=de.transform(y,b,T7));const C=y.center,E=y.radius;let w=Ln.fromCartesian(C,j4);if(h.setBatchedAttribute(p,o,w.high),h.setBatchedAttribute(p,r,w.low),!t.scene3DOnly){const S=f.cartesianToCartographic(C,b7),P=u.project(S,C7);w=Ln.fromCartesian(P,j4),h.setBatchedAttribute(p,s,w.high),h.setBatchedAttribute(p,a,w.low)}h.setBatchedAttribute(p,c,E)}e._batchTableBoundingSpheresUpdated=!0}const M1=new d,ZDe=new d;function q4(e,t){if(!l(e._batchTableAttributeIndices.offset)||e._batchTableOffsetsUpdated||t.scene3DOnly)return;const i=e._batchTableOffsetAttribute2DIndex,o=t.mapProjection,r=o.ellipsoid,s=e._batchTable,a=e._instanceBoundingSpheres,c=a.length;for(let u=0;u<c;++u){let f=a[u];if(!l(f))continue;const h=s.getBatchedAttribute(u,e._batchTableAttributeIndices.offset);if(d.equals(h,d.ZERO)){s.setBatchedAttribute(u,i,d.ZERO);continue}const m=e.modelMatrix;l(m)&&(f=de.transform(f,m,T7));let g=f.center;g=r.scaleToGeodeticSurface(g,ZDe);let p=r.cartesianToCartographic(g,b7);const y=o.project(p,C7),b=d.add(h,g,M1);p=r.cartesianToCartographic(b,p);const C=o.project(p,M1),E=d.subtract(C,y,M1),w=E.x;E.x=E.z,E.z=E.y,E.y=w,s.setBatchedAttribute(u,i,E)}e._batchTableOffsetsUpdated=!0}function eIe(e,t){const n=e._attributeLocations,i=e._geometries,o=t.scene3DOnly,r=t.context,s=[],a=i.length;for(let c=0;c<a;++c){const u=i[c];if(s.push(fo.fromGeometry({context:r,geometry:u,attributeLocations:n,bufferUsage:tt.STATIC_DRAW,interleave:e._interleave})),l(e._createBoundingVolumeFunction))e._createBoundingVolumeFunction(t,u);else if(e._boundingSpheres.push(de.clone(u.boundingSphere)),e._boundingSphereWC.push(new de),!o){const f=u.boundingSphereCV.center,h=f.x,m=f.y,g=f.z;f.x=g,f.y=h,f.z=m,e._boundingSphereCV.push(de.clone(u.boundingSphereCV)),e._boundingSphere2D.push(new de),e._boundingSphereMorph.push(new de)}}e._va=s,e._primitiveType=i[0].primitiveType,e.releaseGeometryInstances&&(e.geometryInstances=void 0),e._geometries=void 0,Ib(e,t,Dr.COMPLETE,void 0)}function tIe(e,t,n,i){let o=n.getRenderState(),r;i?(r=dt(o,!1),r.cull={enabled:!0,face:Ho.BACK},e._frontFaceRS=Ze.fromCache(r),r.cull.face=Ho.FRONT,e._backFaceRS=Ze.fromCache(r)):(e._frontFaceRS=Ze.fromCache(o),e._backFaceRS=e._frontFaceRS),r=dt(o,!1),l(e._depthFailAppearance)&&(r.depthTest.enabled=!1),l(e._depthFailAppearance)&&(o=e._depthFailAppearance.getRenderState(),r=dt(o,!1),r.depthTest.func=y_.GREATER,i?(r.cull={enabled:!0,face:Ho.BACK},e._frontFaceDepthFailRS=Ze.fromCache(r),r.cull.face=Ho.FRONT,e._backFaceDepthFailRS=Ze.fromCache(r)):(e._frontFaceDepthFailRS=Ze.fromCache(r),e._backFaceDepthFailRS=e._frontFaceRS))}function nIe(e,t,n){const i=t.context,o=e._attributeLocations;let r=e._batchTable.getVertexShaderCallback()(n.vertexShaderSource);r=Kt._appendOffsetToShader(e,r),r=Kt._appendShowToShader(e,r),r=Kt._appendDistanceDisplayConditionToShader(e,r,t.scene3DOnly),r=V4(r),r=Kt._updateColorAttribute(e,r,!1),r=G4(e,r),r=Kt._modifyShaderPosition(e,r,t.scene3DOnly);let s=n.getFragmentShaderSource();s=k4(s),e._sp=yn.replaceCache({context:i,shaderProgram:e._sp,vertexShaderSource:r,fragmentShaderSource:s,attributeLocations:o}),W4(e._sp,o),l(e._depthFailAppearance)&&(r=e._batchTable.getVertexShaderCallback()(e._depthFailAppearance.vertexShaderSource),r=Kt._appendShowToShader(e,r),r=Kt._appendDistanceDisplayConditionToShader(e,r,t.scene3DOnly),r=V4(r),r=Kt._updateColorAttribute(e,r,!0),r=G4(e,r),r=Kt._modifyShaderPosition(e,r,t.scene3DOnly),r=jDe(r),s=e._depthFailAppearance.getFragmentShaderSource(),s=k4(s),s=qDe(s),e._spDepthFail=yn.replaceCache({context:i,shaderProgram:e._spDepthFail,vertexShaderSource:r,fragmentShaderSource:s,attributeLocations:o}),W4(e._spDepthFail,o))}const lA=new B,$4=new d;function Y4(e,t,n,i){const o=l(n)?n._uniforms:void 0,r={},s=t.uniforms;if(l(s)){for(const c in s)if(s.hasOwnProperty(c)){if(l(o)&&l(o[c]))throw new x(`Appearance and material have a uniform with the same name: ${c}`);r[c]=$De(s,c)}}let a=un(r,o);return a=e._batchTable.getUniformMapCallback()(a),l(e.rtcCenter)&&(a.u_modifiedModelView=function(){const c=i.context.uniformState.view;return B.multiply(c,e._modelMatrix,lA),B.multiplyByPoint(lA,e.rtcCenter,$4),B.setTranslation(lA,$4,lA),lA}),a}function iIe(e,t,n,i,o,r,s,a){const c=Y4(e,t,n,a);let u;l(e._depthFailAppearance)&&(u=Y4(e,e._depthFailAppearance,e._depthFailAppearance.material,a));const f=i?Ne.TRANSLUCENT:Ne.OPAQUE;let h=o?2:1;h*=l(e._depthFailAppearance)?2:1,r.length=e._va.length*h;const m=r.length;let g=0;for(let p=0;p<m;++p){let y;o&&(y=r[p],l(y)||(y=r[p]=new pt({owner:e,primitiveType:e._primitiveType})),y.vertexArray=e._va[g],y.renderState=e._backFaceRS,y.shaderProgram=e._sp,y.uniformMap=c,y.pass=f,++p),y=r[p],l(y)||(y=r[p]=new pt({owner:e,primitiveType:e._primitiveType})),y.vertexArray=e._va[g],y.renderState=e._frontFaceRS,y.shaderProgram=e._sp,y.uniformMap=c,y.pass=f,l(e._depthFailAppearance)&&(o&&(++p,y=r[p],l(y)||(y=r[p]=new pt({owner:e,primitiveType:e._primitiveType})),y.vertexArray=e._va[g],y.renderState=e._backFaceDepthFailRS,y.shaderProgram=e._spDepthFail,y.uniformMap=u,y.pass=f),++p,y=r[p],l(y)||(y=r[p]=new pt({owner:e,primitiveType:e._primitiveType})),y.vertexArray=e._va[g],y.renderState=e._frontFaceDepthFailRS,y.shaderProgram=e._spDepthFail,y.uniformMap=u,y.pass=f),++g}}Kt._updateBoundingVolumes=function(e,t,n,i){let o,r,s;if(i||!B.equals(n,e._modelMatrix))for(B.clone(n,e._modelMatrix),r=e._boundingSpheres.length,o=0;o<r;++o)s=e._boundingSpheres[o],l(s)&&(e._boundingSphereWC[o]=de.transform(s,n,e._boundingSphereWC[o]),t.scene3DOnly||(e._boundingSphere2D[o]=de.clone(e._boundingSphereCV[o],e._boundingSphere2D[o]),e._boundingSphere2D[o].center.x=0,e._boundingSphereMorph[o]=de.union(e._boundingSphereWC[o],e._boundingSphereCV[o])));const a=e.appearance.pixelSize;if(l(a))for(r=e._boundingSpheres.length,o=0;o<r;++o){s=e._boundingSpheres[o];const c=e._boundingSphereWC[o],f=t.camera.getPixelSize(s,t.context.drawingBufferWidth,t.context.drawingBufferHeight)*a;c.radius=s.radius+f}};function oIe(e,t,n,i,o,r,s,a){if(t.mode!==le.SCENE3D&&!B.equals(o,B.IDENTITY))throw new x("Primitive.modelMatrix is only supported in 3D mode.");Kt._updateBoundingVolumes(e,t,o);let c;t.mode===le.SCENE3D?c=e._boundingSphereWC:t.mode===le.COLUMBUS_VIEW?c=e._boundingSphereCV:t.mode===le.SCENE2D&&l(e._boundingSphere2D)?c=e._boundingSphere2D:l(e._boundingSphereMorph)&&(c=e._boundingSphereMorph);const u=t.commandList,f=t.passes;if(f.render||f.pick){const h=e.allowPicking,m=Io.castShadows(e.shadows),g=Io.receiveShadows(e.shadows),p=n.length;let y=a?2:1;y*=l(e._depthFailAppearance)?2:1;for(let b=0;b<p;++b){const C=Math.floor(b/y),E=n[b];E.modelMatrix=o,E.boundingVolume=c[C],E.cull=r,E.debugShowBoundingVolume=s,E.castShadows=m,E.receiveShadows=g,h?E.pickId="v_pickColor":E.pickId=void 0,u.push(E)}}}Kt.prototype.update=function(e){if(!l(this.geometryInstances)&&this._va.length===0||l(this.geometryInstances)&&Array.isArray(this.geometryInstances)&&this.geometryInstances.length===0||!l(this.appearance)||e.mode!==le.SCENE3D&&e.scene3DOnly||!e.passes.render&&!e.passes.pick)return;if(l(this._error))throw this._error;if(l(this.rtcCenter)&&!e.scene3DOnly)throw new x("RTC rendering is only available for 3D only scenes.");if(this._state===Dr.FAILED)return;const t=e.context;if(l(this._batchTable)||HDe(this,t),this._batchTable.attributes.length>0){if(Dt.maximumVertexTextureImageUnits===0)throw new Ie("Vertex texture fetch support is required to render primitives with per-instance attributes. The maximum number of vertex texture image units must be greater than zero.");this._batchTable.update(e)}if(this._state!==Dr.COMPLETE&&this._state!==Dr.COMBINED&&(this.asynchronous?XDe(this,e):KDe(this,e)),this._state===Dr.COMBINED&&(QDe(this,e),q4(this,e),eIe(this,e)),!this.show||this._state!==Dr.COMPLETE)return;this._batchTableOffsetsUpdated||q4(this,e),this._recomputeBoundingSpheres&&JDe(this,e);const n=this.appearance,i=n.material;let o=!1,r=!1;this._appearance!==n?(this._appearance=n,this._material=i,o=!0,r=!0):this._material!==i&&(this._material=i,r=!0);const s=this.depthFailAppearance,a=l(s)?s.material:void 0;this._depthFailAppearance!==s?(this._depthFailAppearance=s,this._depthFailMaterial=a,o=!0,r=!0):this._depthFailMaterial!==a&&(this._depthFailMaterial=a,r=!0);const c=this._appearance.isTranslucent();this._translucent!==c&&(this._translucent=c,o=!0),l(this._material)&&this._material.update(t);const u=n.closed&&c;o&&A(this._createRenderStatesFunction,tIe)(this,t,n,u),r&&A(this._createShaderProgramFunction,nIe)(this,e,n),(o||r)&&A(this._createCommandsFunction,iIe)(this,n,i,c,u,this._colorCommands,this._pickCommands,e),A(this._updateAndQueueCommandsFunction,oIe)(this,e,this._colorCommands,this._pickCommands,this.modelMatrix,this.cull,this.debugShowBoundingVolume,u)};const rIe=new de,sIe=new de;function E7(e,t,n){if(n===mn.TOP){const i=de.clone(e,rIe),o=de.clone(e,sIe);o.center=d.add(o.center,t,o.center),e=de.union(i,o,e)}else n===mn.ALL&&(e.center=d.add(e.center,t,e.center));return e}function aIe(e,t,n){return function(){const i=e.getBatchedAttribute(t,n),o=e.attributes[n],r=o.componentsPerAttribute,s=ee.createTypedArray(o.componentDatatype,r);return l(i.constructor.pack)?i.constructor.pack(i,s,0):s[0]=i,s}}function cIe(e,t,n,i,o){return function(r){if(!l(r)||!l(r.length)||r.length<1||r.length>4)throw new x("value must be and array with length between 1 and 4.");const s=A7(r);e.setBatchedAttribute(t,n,s),o==="offset"&&(i._recomputeBoundingSpheres=!0,i._batchTableOffsetsUpdated=!1)}}const lIe=new d;function uIe(e,t,n){t.boundingSphere={get:function(){let i=e._instanceBoundingSpheres[n];if(l(i)){i=i.clone();const o=e.modelMatrix,r=t.offset;l(r)&&E7(i,d.fromArray(r.get(),0,lIe),e._offsetInstanceExtend[n]),l(o)&&(i=de.transform(i,o))}return i}},t.boundingSphereCV={get:function(){return e._instanceBoundingSpheresCV[n]}}}function fIe(e,t,n){t.pickId={get:function(){return e._pickIds[n]}}}Kt.prototype.getGeometryInstanceAttributes=function(e){if(!l(e))throw new x("id is required");if(!l(this._batchTable))throw new x("must call update before calling getGeometryInstanceAttributes");let t=-1;const n=this._lastPerInstanceAttributeIndex,i=this._instanceIds,o=i.length;for(let u=0;u<o;++u){const f=(n+u)%o;if(e===i[f]){t=f;break}}if(t===-1)return;let r=this._perInstanceAttributeCache[t];if(l(r))return r;const s=this._batchTable,a=this._batchTableAttributeIndices;r={};const c={};for(const u in a)if(a.hasOwnProperty(u)){const f=a[u];c[u]={get:aIe(s,t,f),set:cIe(s,t,f,this,u)}}return uIe(this,c,t),fIe(this,c,t),Object.defineProperties(r,c),this._lastPerInstanceAttributeIndex=t,this._perInstanceAttributeCache[t]=r,r};Kt.prototype.isDestroyed=function(){return!1};Kt.prototype.destroy=function(){let e,t;this._sp=this._sp&&this._sp.destroy(),this._spDepthFail=this._spDepthFail&&this._spDepthFail.destroy();const n=this._va;for(e=n.length,t=0;t<e;++t)n[t].destroy();this._va=void 0;const i=this._pickIds;for(e=i.length,t=0;t<e;++t)i[t].destroy();return this._pickIds=void 0,this._batchTable=this._batchTable&&this._batchTable.destroy(),this._instanceIds=void 0,this._perInstanceAttributeCache=void 0,this._attributeLocations=void 0,He(this)};function Ib(e,t,n,i){e._completeLoad(t,n,i)}function bf(){this._array=[],this._offset=0,this._length=0}Object.defineProperties(bf.prototype,{length:{get:function(){return this._length}}});bf.prototype.enqueue=function(e){this._array.push(e),this._length++};bf.prototype.dequeue=function(){if(this._length===0)return;const e=this._array;let t=this._offset;const n=e[t];return e[t]=void 0,t++,t>10&&t*2>e.length&&(this._array=e.slice(t),t=0),this._offset=t,this._length--,n};bf.prototype.peek=function(){if(this._length!==0)return this._array[this._offset]};bf.prototype.contains=function(e){return this._array.indexOf(e)!==-1};bf.prototype.clear=function(){this._array.length=this._offset=this._length=0};bf.prototype.sort=function(e){this._offset>0&&(this._array=this._array.slice(this._offset),this._offset=0),this._array.sort(e)};const dIe={WEST:0,NORTH:1,EAST:2,SOUTH:3,NORTHWEST:4,NORTHEAST:5,SOUTHWEST:6,SOUTHEAST:7},Jt=dIe,x7={NONE:0,CULLED:1,RENDERED:2,REFINED:3,RENDERED_AND_KICKED:6,REFINED_AND_KICKED:7,CULLED_BUT_NEEDED:9,wasKicked:function(e){return e>=x7.RENDERED_AND_KICKED},originalResult:function(e){return e&3},kick:function(e){return e|4}},ei=x7;function Y_(e){this.tile=e,this.frameLastUpdated=void 0,this.westMeshes=[],this.westTiles=[],this.southMeshes=[],this.southTiles=[],this.eastMeshes=[],this.eastTiles=[],this.northMeshes=[],this.northTiles=[],this.southwestMesh=void 0,this.southwestTile=void 0,this.southeastMesh=void 0,this.southeastTile=void 0,this.northwestMesh=void 0,this.northwestTile=void 0,this.northeastMesh=void 0,this.northeastTile=void 0,this.changedThisFrame=!0,this.visitedFrame=void 0,this.enqueuedFrame=void 0,this.mesh=void 0,this.vertexArray=void 0,this.waterMaskTexture=void 0,this.waterMaskTranslationAndScale=new oe}Y_.prototype.update=function(e,t,n){this.changedThisFrame&&(w7(e,t,this.tile,n),this.changedThisFrame=!1)};Y_.prototype.destroy=function(e){this._destroyVertexArray(e),l(this.waterMaskTexture)&&(--this.waterMaskTexture.referenceCount,this.waterMaskTexture.referenceCount===0&&this.waterMaskTexture.destroy(),this.waterMaskTexture=void 0)};Y_.prototype._destroyVertexArray=function(e){l(this.vertexArray)&&(l(e)?e.push(this.vertexArray):Ni._freeVertexArray(this.vertexArray),this.vertexArray=void 0)};const hIe=new bf;Y_.updateFillTiles=function(e,t,n,i){const o=e._quadtree,r=o._levelZeroTiles,s=o._lastSelectionFrameNumber,a=hIe;a.clear();for(let u=0;u<t.length;++u){const f=t[u];l(f.data.vertexArray)&&a.enqueue(t[u])}let c=a.dequeue();for(;c!==void 0;){const u=c.findTileToWest(r),f=c.findTileToSouth(r),h=c.findTileToEast(r),m=c.findTileToNorth(r);wr(e,n,c,u,s,Jt.EAST,!1,a,i),wr(e,n,c,f,s,Jt.NORTH,!1,a,i),wr(e,n,c,h,s,Jt.WEST,!1,a,i),wr(e,n,c,m,s,Jt.SOUTH,!1,a,i);const g=u.findTileToNorth(r),p=u.findTileToSouth(r),y=h.findTileToNorth(r),b=h.findTileToSouth(r);wr(e,n,c,g,s,Jt.SOUTHEAST,!1,a,i),wr(e,n,c,y,s,Jt.SOUTHWEST,!1,a,i),wr(e,n,c,p,s,Jt.NORTHEAST,!1,a,i),wr(e,n,c,b,s,Jt.NORTHWEST,!1,a,i),c=a.dequeue()}};function wr(e,t,n,i,o,r,s,a,c){if(i===void 0)return;let u=i;for(;u&&(u._lastSelectionResultFrame!==o||ei.wasKicked(u._lastSelectionResult)||ei.originalResult(u._lastSelectionResult)===ei.CULLED);){if(s)return;const f=u.parent;if(r>=Jt.NORTHWEST&&f!==void 0)switch(r){case Jt.NORTHWEST:u=u===f.northwestChild?f:void 0;break;case Jt.NORTHEAST:u=u===f.northeastChild?f:void 0;break;case Jt.SOUTHWEST:u=u===f.southwestChild?f:void 0;break;case Jt.SOUTHEAST:u=u===f.southeastChild?f:void 0;break}else u=f}if(u!==void 0){if(u._lastSelectionResult===ei.RENDERED){if(l(u.data.vertexArray))return;pIe(e,t,n,u,r,o,a,c);return}if(ei.originalResult(i._lastSelectionResult)!==ei.CULLED)switch(r){case Jt.WEST:wr(e,t,n,i.northwestChild,o,r,!0,a,c),wr(e,t,n,i.southwestChild,o,r,!0,a,c);break;case Jt.EAST:wr(e,t,n,i.southeastChild,o,r,!0,a,c),wr(e,t,n,i.northeastChild,o,r,!0,a,c);break;case Jt.SOUTH:wr(e,t,n,i.southwestChild,o,r,!0,a,c),wr(e,t,n,i.southeastChild,o,r,!0,a,c);break;case Jt.NORTH:wr(e,t,n,i.northeastChild,o,r,!0,a,c),wr(e,t,n,i.northwestChild,o,r,!0,a,c);break;case Jt.NORTHWEST:wr(e,t,n,i.northwestChild,o,r,!0,a,c);break;case Jt.NORTHEAST:wr(e,t,n,i.northeastChild,o,r,!0,a,c);break;case Jt.SOUTHWEST:wr(e,t,n,i.southwestChild,o,r,!0,a,c);break;case Jt.SOUTHEAST:wr(e,t,n,i.southeastChild,o,r,!0,a,c);break;default:throw new x("Invalid edge")}}}function pIe(e,t,n,i,o,r,s,a){const c=i.data;if(c.fill===void 0)c.fill=new Y_(i);else if(c.fill.visitedFrame===r)return;c.fill.enqueuedFrame!==r&&(c.fill.enqueuedFrame=r,c.fill.changedThisFrame=!1,s.enqueue(i)),mIe(e,t,n,i,o,a)}function mIe(e,t,n,i,o,r){const s=i.data.fill;let a;const c=n.data.fill;l(c)?(c.visitedFrame=t.frameNumber,c.changedThisFrame&&(w7(e,t,n,r),c.changedThisFrame=!1),a=n.data.fill.mesh):a=n.data.mesh;let u,f;switch(o){case Jt.WEST:u=s.westMeshes,f=s.westTiles;break;case Jt.SOUTH:u=s.southMeshes,f=s.southTiles;break;case Jt.EAST:u=s.eastMeshes,f=s.eastTiles;break;case Jt.NORTH:u=s.northMeshes,f=s.northTiles;break;case Jt.NORTHWEST:s.changedThisFrame=s.changedThisFrame||s.northwestMesh!==a,s.northwestMesh=a,s.northwestTile=n;return;case Jt.NORTHEAST:s.changedThisFrame=s.changedThisFrame||s.northeastMesh!==a,s.northeastMesh=a,s.northeastTile=n;return;case Jt.SOUTHWEST:s.changedThisFrame=s.changedThisFrame||s.southwestMesh!==a,s.southwestMesh=a,s.southwestTile=n;return;case Jt.SOUTHEAST:s.changedThisFrame=s.changedThisFrame||s.southeastMesh!==a,s.southeastMesh=a,s.southeastTile=n;return}if(n.level<=i.level){s.changedThisFrame=s.changedThisFrame||u[0]!==a||u.length!==1,u[0]=a,f[0]=n,u.length=1,f.length=1;return}let h,m,g,p;const y=n.rectangle;let b;const C=i.rectangle;switch(o){case Jt.WEST:for(b=(C.north-C.south)*M.EPSILON5,h=0;h<f.length&&(g=f[h],p=g.rectangle,!M.greaterThan(y.north,p.south,b));++h);for(m=h;m<f.length&&(g=f[m],p=g.rectangle,!M.greaterThanOrEquals(y.south,p.north,b));++m);break;case Jt.SOUTH:for(b=(C.east-C.west)*M.EPSILON5,h=0;h<f.length&&(g=f[h],p=g.rectangle,!M.lessThan(y.west,p.east,b));++h);for(m=h;m<f.length&&(g=f[m],p=g.rectangle,!M.lessThanOrEquals(y.east,p.west,b));++m);break;case Jt.EAST:for(b=(C.north-C.south)*M.EPSILON5,h=0;h<f.length&&(g=f[h],p=g.rectangle,!M.lessThan(y.south,p.north,b));++h);for(m=h;m<f.length&&(g=f[m],p=g.rectangle,!M.lessThanOrEquals(y.north,p.south,b));++m);break;case Jt.NORTH:for(b=(C.east-C.west)*M.EPSILON5,h=0;h<f.length&&(g=f[h],p=g.rectangle,!M.greaterThan(y.east,p.west,b));++h);for(m=h;m<f.length&&(g=f[m],p=g.rectangle,!M.greaterThanOrEquals(y.west,p.east,b));++m);break}m-h===1?(s.changedThisFrame=s.changedThisFrame||u[h]!==a,u[h]=a,f[h]=n):(s.changedThisFrame=!0,u.splice(h,m-h,a),f.splice(h,m-h,n))}const Km=new Ce,_Ie=new Ce,Py=new d,LM=new d,yB=new j,AB=new j,nc=new j;function oD(){this.height=0,this.encodedNormal=new j}function YE(e,t,n,i,o,r,s,a,c){if(l(o))return o;let u;if(l(r)&&l(s))u=(r.height+s.height)*.5;else if(l(r))u=r.height;else if(l(s))u=s.height;else if(l(a))u=a.height;else{const h=e.tile.data.tileBoundingRegion;let m=0,g=0;l(h)&&(m=h.minimumHeight,g=h.maximumHeight),u=(m+g)*.5}return S7(e,t,n,i,u,c),c}const gIe={minimumHeight:0,maximumHeight:0},yIe=new d,X4=new oD,K4=new oD,J4=new oD,Q4=new oD,AIe=typeof Uint8Array<"u"?new Uint8Array(9*9):void 0,bIe={tilingScheme:void 0,x:0,y:0,level:0,exaggeration:1,exaggerationRelativeHeight:0};function w7(e,t,n,i){Ni.initialize(n,e.terrainProvider,e._imageryLayers);const o=n.data,r=o.fill,s=n.rectangle,a=t.terrainExaggeration,c=t.terrainExaggerationRelativeHeight,u=a!==1,f=n.tilingScheme.ellipsoid;let h=KE(r,f,0,1,r.northwestTile,r.northwestMesh,r.northTiles,r.northMeshes,r.westTiles,r.westMeshes,J4),m=KE(r,f,0,0,r.southwestTile,r.southwestMesh,r.westTiles,r.westMeshes,r.southTiles,r.southMeshes,X4),g=KE(r,f,1,0,r.southeastTile,r.southeastMesh,r.southTiles,r.southMeshes,r.eastTiles,r.eastMeshes,K4),p=KE(r,f,1,1,r.northeastTile,r.northeastMesh,r.eastTiles,r.eastMeshes,r.northTiles,r.northMeshes,Q4);h=YE(r,f,0,1,h,m,p,g,J4),m=YE(r,f,0,0,m,h,g,p,X4),g=YE(r,f,1,1,g,m,p,h,K4),p=YE(r,f,1,1,p,g,h,m,Q4);const y=m.height,b=g.height,C=h.height,E=p.height;let w=Math.min(y,b,C,E),S=Math.max(y,b,C,E);const P=(w+S)*.5;let L,z;const R=e.getLevelMaximumGeometricError(n.level),F=f.maximumRadius-R;let U=Math.acos(F/f.maximumRadius)*4;if(U*=1.5,s.width>U&&S-w<=R){const _=new cu({width:9,height:9,buffer:AIe,structure:{heightOffset:S}}),D=bIe;D.tilingScheme=n.tilingScheme,D.x=n.x,D.y=n.y,D.level=n.level,D.exaggeration=a,D.exaggerationRelativeHeight=c,r.mesh=_._createMeshSync(D)}else{const _=u,D=ge.center(s,_Ie);D.height=P;const O=f.cartographicToCartesian(D,yIe),N=new Cr(O,void 0,void 0,void 0,void 0,!0,!0,_,a,c);let V=5,k;for(k=r.westMeshes,L=0,z=k.length;L<z;++L)V+=k[L].eastIndicesNorthToSouth.length;for(k=r.southMeshes,L=0,z=k.length;L<z;++L)V+=k[L].northIndicesWestToEast.length;for(k=r.eastMeshes,L=0,z=k.length;L<z;++L)V+=k[L].westIndicesSouthToNorth.length;for(k=r.northMeshes,L=0,z=k.length;L<z;++L)V+=k[L].southIndicesEastToWest.length;const G=gIe;G.minimumHeight=w,G.maximumHeight=S;const W=N.stride;let K=new Float32Array(V*W),q=0;const te=q;q=XE(f,s,N,K,q,0,1,h.height,h.encodedNormal,1,G),q=QE(r,f,N,K,q,r.westTiles,r.westMeshes,Jt.EAST,G);const Y=q;q=XE(f,s,N,K,q,0,0,m.height,m.encodedNormal,0,G),q=QE(r,f,N,K,q,r.southTiles,r.southMeshes,Jt.NORTH,G);const X=q;q=XE(f,s,N,K,q,1,0,g.height,g.encodedNormal,0,G),q=QE(r,f,N,K,q,r.eastTiles,r.eastMeshes,Jt.WEST,G);const $=q;q=XE(f,s,N,K,q,1,1,p.height,p.encodedNormal,1,G),q=QE(r,f,N,K,q,r.northTiles,r.northMeshes,Jt.SOUTH,G),w=G.minimumHeight,S=G.maximumHeight;const se=Ft.fromRectangle(s,w,S,n.tilingScheme.ellipsoid),ue=li.geodeticLatitudeToMercatorAngle(s.south),re=1/(li.geodeticLatitudeToMercatorAngle(s.north)-ue),he=(li.geodeticLatitudeToMercatorAngle(D.latitude)-ue)*re,ce=f.geodeticSurfaceNormalCartographic(Km,LM),Q=mi.octEncode(ce,yB),ne=q;N.encode(K,q*W,se.center,j.fromElements(.5,.5,nc),P,Q,he,ce),++q;const fe=q,_e=fe<256?1:2,Se=(fe-1)*3,ve=Se*_e,Le=(K.length-fe*W)*Float32Array.BYTES_PER_ELEMENT;let Ee;if(Le>=ve){const Ve=fe*W*Float32Array.BYTES_PER_ELEMENT;Ee=fe<256?new Uint8Array(K.buffer,Ve,Se):new Uint16Array(K.buffer,Ve,Se)}else Ee=fe<256?new Uint8Array(Se):new Uint16Array(Se);K=new Float32Array(K.buffer,0,fe*W);let Be=0;for(L=0;L<fe-2;++L)Ee[Be++]=ne,Ee[Be++]=L,Ee[Be++]=L+1;Ee[Be++]=ne,Ee[Be++]=L,Ee[Be++]=0;const Pe=[];for(L=Y;L>=te;--L)Pe.push(L);const Ae=[];for(L=X;L>=Y;--L)Ae.push(L);const xe=[];for(L=$;L>=X;--L)xe.push(L);const Oe=[];for(Oe.push(0),L=ne-1;L>=$;--L)Oe.push(L);r.mesh=new nD(N.center,K,Ee,Se,fe,w,S,de.fromOrientedBoundingBox(se),vIe(e,se.center,s,w,S),N.stride,se,N,Pe,Ae,xe,Oe)}const v=t.context;r._destroyVertexArray(i),r.vertexArray=Ni._createVertexArrayForMesh(v,r.mesh),o.processImagery(n,e.terrainProvider,t,!0);const I=r.waterMaskTexture;if(r.waterMaskTexture=void 0,e.terrainProvider.hasWaterMask){const _=o._findAncestorTileWithTerrainData(n);l(_)&&l(_.data.waterMaskTexture)&&(r.waterMaskTexture=_.data.waterMaskTexture,++r.waterMaskTexture.referenceCount,o._computeWaterMaskTranslationAndScale(n,_,r.waterMaskTranslationAndScale))}l(I)&&(--I.referenceCount,I.referenceCount===0&&I.destroy())}function XE(e,t,n,i,o,r,s,a,c,u,f){const h=Km;h.longitude=M.lerp(t.west,t.east,r),h.latitude=M.lerp(t.south,t.north,s),h.height=a;const m=e.cartographicToCartesian(h,Py);let g;n.hasGeodeticSurfaceNormals&&(g=e.geodeticSurfaceNormal(m,LM));const p=AB;return p.x=r,p.y=s,n.encode(i,o*n.stride,m,p,a,c,u,g),f.minimumHeight=Math.min(f.minimumHeight,a),f.maximumHeight=Math.max(f.maximumHeight,a),o+1}const kS=new ge;function lC(e,t,n,i){let o=e.rectangle;const r=t.rectangle;t.x===0&&n.x===1&&e.x===e.tilingScheme.getNumberOfXTilesAtLevel(e.level)-1?(o=ge.clone(e.rectangle,kS),o.west-=M.TWO_PI,o.east-=M.TWO_PI):e.x===0&&n.x===0&&t.x===t.tilingScheme.getNumberOfXTilesAtLevel(t.level)-1&&(o=ge.clone(e.rectangle,kS),o.west+=M.TWO_PI,o.east+=M.TWO_PI);const s=o.east-o.west,a=(r.west-o.west)/s,c=(r.east-o.west)/s,u=o.north-o.south,f=(r.south-o.south)/u,h=(r.north-o.south)/u;let m=(n.x-a)/(c-a),g=(n.y-f)/(h-f);return Math.abs(m)<Math.EPSILON5?m=0:Math.abs(m-1)<Math.EPSILON5&&(m=1),Math.abs(g)<Math.EPSILON5?g=0:Math.abs(g-1)<Math.EPSILON5&&(g=1),i.x=m,i.y=g,i}const CIe=new j;function bB(e,t,n,i,o){const r=e.encoding,s=e.vertices;if(o.height=r.decodeHeight(s,t),r.hasVertexNormals)r.getOctEncodedNormal(s,t,o.encodedNormal);else{const a=o.encodedNormal;a.x=0,a.y=0}}const TIe=new j,EIe=new d;function xIe(e,t,n,i,o,r,s,a,c,u){const f=i.encoding,h=i.vertices,m=lC(t,n,f.decodeTextureCoordinates(h,o,nc),nc),g=lC(t,n,f.decodeTextureCoordinates(h,r,AB),AB);let p;c?p=(s-m.x)/(g.x-m.x):p=(a-m.y)/(g.y-m.y);const y=f.decodeHeight(h,o),b=f.decodeHeight(h,r),C=n.rectangle;Km.longitude=M.lerp(C.west,C.east,s),Km.latitude=M.lerp(C.south,C.north,a),u.height=Km.height=M.lerp(y,b,p);let E;if(f.hasVertexNormals){const w=f.getOctEncodedNormal(h,o,CIe),S=f.getOctEncodedNormal(h,r,TIe),P=mi.octDecode(w.x,w.y,Py),L=mi.octDecode(S.x,S.y,EIe);E=d.lerp(P,L,p,Py),d.normalize(E,E),mi.octEncode(E,u.encodedNormal)}else 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D=e.cartesianToCartographic(R,KIe),O=e.cartesianToCartographic(F,JIe),N=e.cartesianToCartographic(U,QIe);C.setEndPoints(D,O);const V=C.surfaceDistance;E.setEndPoints(O,N);const k=E.surfaceDistance;w.setEndPoints(N,D);const G=w.surfaceDistance,W=Math.max(V,k,G);let K,q,te,Y,X;W>b?V===W?(K=`${Math.min(z,L)} ${Math.max(z,L)}`,a=p[K],l(a)||(q=C.interpolateUsingFraction(.5,z1),te=(D.height+O.height)*.5,Y=d.fromRadians(q.longitude,q.latitude,te,e,Qf),u.push(Y.x,Y.y,Y.z),a=u.length/3-1,p[K]=a,r&&(X=j.add(v,I,Oy),j.multiplyByScalar(X,.5,X),f.push(X.x,X.y))),s.push(z,a,P),s.push(a,L,P)):k===W?(K=`${Math.min(L,P)} ${Math.max(L,P)}`,a=p[K],l(a)||(q=E.interpolateUsingFraction(.5,z1),te=(O.height+N.height)*.5,Y=d.fromRadians(q.longitude,q.latitude,te,e,Qf),u.push(Y.x,Y.y,Y.z),a=u.length/3-1,p[K]=a,r&&(X=j.add(I,_,Oy),j.multiplyByScalar(X,.5,X),f.push(X.x,X.y))),s.push(L,a,z),s.push(a,P,z)):G===W&&(K=`${Math.min(P,z)} ${Math.max(P,z)}`,a=p[K],l(a)||(q=w.interpolateUsingFraction(.5,z1),te=(N.height+D.height)*.5,Y=d.fromRadians(q.longitude,q.latitude,te,e,Qf),u.push(Y.x,Y.y,Y.z),a=u.length/3-1,p[K]=a,r&&(X=j.add(_,v,Oy),j.multiplyByScalar(X,.5,X),f.push(X.x,X.y))),s.push(P,a,L),s.push(a,z,L)):(g.push(z),g.push(L),g.push(P))}const S={attributes:{position:new Ue({componentDatatype:ee.DOUBLE,componentsPerAttribute:3,values:u})},indices:g,primitiveType:Qe.TRIANGLES};return r&&(S.attributes.st=new Ue({componentDatatype:ee.FLOAT,componentsPerAttribute:2,values:f})),new Lt(S)};wp.scaleToGeodeticHeight=function(e,t,n,i){n=A(n,me.WGS84);let o=YIe,r=XIe;if(t=A(t,0),i=A(i,!0),l(e)){const s=e.length;for(let a=0;a<s;a+=3)d.fromArray(e,a,r),i&&(r=n.scaleToGeodeticSurface(r,r)),t!==0&&(o=n.geodeticSurfaceNormal(r,o),d.multiplyByScalar(o,t,o),d.add(r,o,r)),e[a]=r.x,e[a+1]=r.y,e[a+2]=r.z}return e};const to=wp,rH=Math.cos,sH=Math.sin,ZIe=Math.sqrt,RM={};RM.computePosition=function(e,t,n,i,o,r,s){const a=t.radiiSquared,c=e.nwCorner,u=e.boundingRectangle;let f=c.latitude-e.granYCos*i+o*e.granXSin;const h=rH(f),m=sH(f),g=a.z*m;let p=c.longitude+i*e.granYSin+o*e.granXCos;const y=h*rH(p),b=h*sH(p),C=a.x*y,E=a.y*b,w=ZIe(C*y+E*b+g*m);if(r.x=C/w,r.y=E/w,r.z=g/w,n){const S=e.stNwCorner;l(S)?(f=S.latitude-e.stGranYCos*i+o*e.stGranXSin,p=S.longitude+i*e.stGranYSin+o*e.stGranXCos,s.x=(p-e.stWest)*e.lonScalar,s.y=(f-e.stSouth)*e.latScalar):(s.x=(p-u.west)*e.lonScalar,s.y=(f-u.south)*e.latScalar)}};const e1e=new ut;let zc=new d;const t1e=new Ce;let WS=new d;const wB=new nr;function aH(e,t,n,i,o,r,s){const a=Math.cos(t),c=i*a,u=n*a,f=Math.sin(t),h=i*f,m=n*f;zc=wB.project(e,zc),zc=d.subtract(zc,WS,zc);const g=ut.fromRotation(t,e1e);zc=ut.multiplyByVector(g,zc,zc),zc=d.add(zc,WS,zc),e=wB.unproject(zc,e),r-=1,s-=1;const p=e.latitude,y=p+r*m,b=p-c*s,C=p-c*s+r*m,E=Math.max(p,y,b,C),w=Math.min(p,y,b,C),S=e.longitude,P=S+r*u,L=S+s*h,z=S+s*h+r*u,R=Math.max(S,P,L,z),F=Math.min(S,P,L,z);return{north:E,south:w,east:R,west:F,granYCos:c,granYSin:h,granXCos:u,granXSin:m,nwCorner:e}}RM.computeOptions=function(e,t,n,i,o,r,s){let a=e.east,c=e.west,u=e.north,f=e.south,h=!1,m=!1;u===M.PI_OVER_TWO&&(h=!0),f===-M.PI_OVER_TWO&&(m=!0);let g;const p=u-f;c>a?g=M.TWO_PI-c+a:g=a-c;const y=Math.ceil(g/t)+1,b=Math.ceil(p/t)+1,C=g/(y-1),E=p/(b-1),w=ge.northwest(e,r),S=ge.center(e,t1e);(n!==0||i!==0)&&(S.longitude<w.longitude&&(S.longitude+=M.TWO_PI),WS=wB.project(S,WS));const P=E,L=C,z=0,R=0,F=ge.clone(e,o),U={granYCos:P,granYSin:z,granXCos:L,granXSin:R,nwCorner:w,boundingRectangle:F,width:y,height:b,northCap:h,southCap:m};if(n!==0){const v=aH(w,n,C,E,S,y,b);if(u=v.north,f=v.south,a=v.east,c=v.west,u<-M.PI_OVER_TWO||u>M.PI_OVER_TWO||f<-M.PI_OVER_TWO||f>M.PI_OVER_TWO)throw new x("Rotated rectangle is invalid. It crosses over either the north or south pole.");U.granYCos=v.granYCos,U.granYSin=v.granYSin,U.granXCos=v.granXCos,U.granXSin=v.granXSin,F.north=u,F.south=f,F.east=a,F.west=c}if(i!==0){n=n-i;const v=ge.northwest(F,s),I=aH(v,n,C,E,S,y,b);U.stGranYCos=I.granYCos,U.stGranXCos=I.granXCos,U.stGranYSin=I.granYSin,U.stGranXSin=I.granXSin,U.stNwCorner=v,U.stWest=I.west,U.stSouth=I.south}return U};const wa=RM,n1e=new de,i1e=new de,o1e=new d,r1e=new ge;function z7(e,t){const n=e._ellipsoid,i=t.height,o=t.width,r=t.northCap,s=t.southCap;let a=i,c=2,u=0,f=4;r&&(c-=1,a-=1,u+=1,f-=2),s&&(c-=1,a-=1,u+=1,f-=2),u+=c*o+2*a-f;const h=new Float64Array(u*3);let m=0,g=0,p;const y=o1e;if(r)wa.computePosition(t,n,!1,g,0,y),h[m++]=y.x,h[m++]=y.y,h[m++]=y.z;else for(p=0;p<o;p++)wa.computePosition(t,n,!1,g,p,y),h[m++]=y.x,h[m++]=y.y,h[m++]=y.z;for(p=o-1,g=1;g<i;g++)wa.computePosition(t,n,!1,g,p,y),h[m++]=y.x,h[m++]=y.y,h[m++]=y.z;if(g=i-1,!s)for(p=o-2;p>=0;p--)wa.computePosition(t,n,!1,g,p,y),h[m++]=y.x,h[m++]=y.y,h[m++]=y.z;for(p=0,g=i-2;g>0;g--)wa.computePosition(t,n,!1,g,p,y),h[m++]=y.x,h[m++]=y.y,h[m++]=y.z;const b=h.length/3*2,C=st.createTypedArray(h.length/3,b);let E=0;for(let S=0;S<h.length/3-1;S++)C[E++]=S,C[E++]=S+1;C[E++]=h.length/3-1,C[E++]=0;const w=new Lt({attributes:new Ji,primitiveType:Qe.LINES});return w.attributes.position=new Ue({componentDatatype:ee.DOUBLE,componentsPerAttribute:3,values:h}),w.indices=C,w}function s1e(e,t){const n=e._surfaceHeight,i=e._extrudedHeight,o=e._ellipsoid,r=i,s=n,a=z7(e,t),c=t.height,u=t.width,f=to.scaleToGeodeticHeight(a.attributes.position.values,s,o,!1);let h=f.length;const m=new Float64Array(h*2);m.set(f);const g=to.scaleToGeodeticHeight(a.attributes.position.values,r,o);m.set(g,h),a.attributes.position.values=m;const p=t.northCap,y=t.southCap;let b=4;p&&(b-=1),y&&(b-=1);const C=(m.length/3+b)*2,E=st.createTypedArray(m.length/3,C);h=m.length/6;let w=0;for(let P=0;P<h-1;P++)E[w++]=P,E[w++]=P+1,E[w++]=P+h,E[w++]=P+h+1;E[w++]=h-1,E[w++]=0,E[w++]=h+h-1,E[w++]=h,E[w++]=0,E[w++]=h;let S;if(p)S=c-1;else{const P=u-1;E[w++]=P,E[w++]=P+h,S=u+c-2}if(E[w++]=S,E[w++]=S+h,!y){const P=u+S-1;E[w++]=P,E[w]=P+h}return a.indices=E,a}function C_(e){e=A(e,A.EMPTY_OBJECT);const t=e.rectangle,n=A(e.granularity,M.RADIANS_PER_DEGREE),i=A(e.ellipsoid,me.WGS84),o=A(e.rotation,0);if(!l(t))throw new x("rectangle is required.");if(ge.validate(t),t.north<t.south)throw new x("options.rectangle.north must be greater than options.rectangle.south");const r=A(e.height,0),s=A(e.extrudedHeight,r);this._rectangle=ge.clone(t),this._granularity=n,this._ellipsoid=i,this._surfaceHeight=Math.max(r,s),this._rotation=o,this._extrudedHeight=Math.min(r,s),this._offsetAttribute=e.offsetAttribute,this._workerName="createRectangleOutlineGeometry"}C_.packedLength=ge.packedLength+me.packedLength+5;C_.pack=function(e,t,n){if(!l(e))throw new x("value is required");if(!l(t))throw new x("array is required");return n=A(n,0),ge.pack(e._rectangle,t,n),n+=ge.packedLength,me.pack(e._ellipsoid,t,n),n+=me.packedLength,t[n++]=e._granularity,t[n++]=e._surfaceHeight,t[n++]=e._rotation,t[n++]=e._extrudedHeight,t[n]=A(e._offsetAttribute,-1),t};const U7=new ge,H7=me.clone(me.UNIT_SPHERE),Sg={rectangle:U7,ellipsoid:H7,granularity:void 0,height:void 0,rotation:void 0,extrudedHeight:void 0,offsetAttribute:void 0};C_.unpack=function(e,t,n){if(!l(e))throw new x("array is required");t=A(t,0);const i=ge.unpack(e,t,U7);t+=ge.packedLength;const o=me.unpack(e,t,H7);t+=me.packedLength;const r=e[t++],s=e[t++],a=e[t++],c=e[t++],u=e[t];return l(n)?(n._rectangle=ge.clone(i,n._rectangle),n._ellipsoid=me.clone(o,n._ellipsoid),n._surfaceHeight=s,n._rotation=a,n._extrudedHeight=c,n._offsetAttribute=u===-1?void 0:u,n):(Sg.granularity=r,Sg.height=s,Sg.rotation=a,Sg.extrudedHeight=c,Sg.offsetAttribute=u===-1?void 0:u,new C_(Sg))};const a1e=new Ce;C_.createGeometry=function(e){const t=e._rectangle,n=e._ellipsoid,i=wa.computeOptions(t,e._granularity,e._rotation,0,r1e,a1e);let o,r;if(M.equalsEpsilon(t.north,t.south,M.EPSILON10)||M.equalsEpsilon(t.east,t.west,M.EPSILON10))return;const s=e._surfaceHeight,a=e._extrudedHeight,c=!M.equalsEpsilon(s,a,0,M.EPSILON2);let u;if(c){if(o=s1e(e,i),l(e._offsetAttribute)){const m=o.attributes.position.values.length/3;let g=new Uint8Array(m);e._offsetAttribute===mn.TOP?g=g.fill(1,0,m/2):(u=e._offsetAttribute===mn.NONE?0:1,g=g.fill(u)),o.attributes.applyOffset=new Ue({componentDatatype:ee.UNSIGNED_BYTE,componentsPerAttribute:1,values:g})}const f=de.fromRectangle3D(t,n,s,i1e),h=de.fromRectangle3D(t,n,a,n1e);r=de.union(f,h)}else{if(o=z7(e,i),o.attributes.position.values=to.scaleToGeodeticHeight(o.attributes.position.values,s,n,!1),l(e._offsetAttribute)){const f=o.attributes.position.values.length;u=e._offsetAttribute===mn.NONE?0:1;const h=new Uint8Array(f/3).fill(u);o.attributes.applyOffset=new Ue({componentDatatype:ee.UNSIGNED_BYTE,componentsPerAttribute:1,values:h})}r=de.fromRectangle3D(t,n,s)}return new Lt({attributes:o.attributes,indices:o.indices,primitiveType:Qe.LINES,boundingSphere:r,offsetAttribute:e._offsetAttribute})};function uf(e){T.typeOf.object("options",e),T.typeOf.object("options.rectangle",e.rectangle),this.rectangle=ge.clone(e.rectangle),this.minimumHeight=A(e.minimumHeight,0),this.maximumHeight=A(e.maximumHeight,0),this.southwestCornerCartesian=new d,this.northeastCornerCartesian=new d,this.westNormal=new d,this.southNormal=new d,this.eastNormal=new d,this.northNormal=new d;const t=A(e.ellipsoid,me.WGS84);d1e(this,e.rectangle,t),this._orientedBoundingBox=void 0,this._boundingSphere=void 0,A(e.computeBoundingVolumes,!0)&&this.computeBoundingVolumes(t)}Object.defineProperties(uf.prototype,{boundingVolume:{get:function(){return this._orientedBoundingBox}},boundingSphere:{get:function(){return this._boundingSphere}}});uf.prototype.computeBoundingVolumes=function(e){this._orientedBoundingBox=Ft.fromRectangle(this.rectangle,this.minimumHeight,this.maximumHeight,e),this._boundingSphere=de.fromOrientedBoundingBox(this._orientedBoundingBox)};const cH=new d,tx=new d,lH=new d,c1e=new d,l1e=new d,u1e=new d,f1e=new d,Uc=new Ce,uH=new It(d.UNIT_X,0),vg=new zn;function d1e(e,t,n){n.cartographicToCartesian(ge.southwest(t),e.southwestCornerCartesian),n.cartographicToCartesian(ge.northeast(t),e.northeastCornerCartesian),Uc.longitude=t.west,Uc.latitude=(t.south+t.north)*.5,Uc.height=0;const i=n.cartographicToCartesian(Uc,u1e),o=d.cross(i,d.UNIT_Z,c1e);d.normalize(o,e.westNormal),Uc.longitude=t.east;const r=n.cartographicToCartesian(Uc,f1e),s=d.cross(d.UNIT_Z,r,cH);d.normalize(s,e.eastNormal);let a=d.subtract(i,r,cH);d.magnitude(a)===0&&(a=d.clone(o,a));const c=d.normalize(a,l1e),u=t.south;let f;if(u>0){Uc.longitude=(t.west+t.east)*.5,Uc.latitude=u;const y=n.cartographicToCartesian(Uc,vg.origin);d.clone(c,vg.direction);const b=It.fromPointNormal(e.southwestCornerCartesian,e.westNormal,uH);hr.rayPlane(vg,b,e.southwestCornerCartesian),f=n.geodeticSurfaceNormal(y,tx)}else f=n.geodeticSurfaceNormalCartographic(ge.southeast(t),tx);const h=d.cross(f,a,lH);d.normalize(h,e.southNormal);const m=t.north;let g;if(m<0){Uc.longitude=(t.west+t.east)*.5,Uc.latitude=m;const y=n.cartographicToCartesian(Uc,vg.origin);d.negate(c,vg.direction);const b=It.fromPointNormal(e.northeastCornerCartesian,e.eastNormal,uH);hr.rayPlane(vg,b,e.northeastCornerCartesian),g=n.geodeticSurfaceNormal(y,tx)}else g=n.geodeticSurfaceNormalCartographic(ge.northwest(t),tx);const p=d.cross(a,g,lH);d.normalize(p,e.northNormal)}const h1e=new d,p1e=new d,m1e=new d(0,-1,0),_1e=new d(0,0,-1),fH=new d;function g1e(e,t){const n=t.camera,i=n.positionWC,o=n.positionCartographic;let r=0;if(!ge.contains(e.rectangle,o)){let u=e.southwestCornerCartesian,f=e.northeastCornerCartesian,h=e.westNormal,m=e.southNormal,g=e.eastNormal,p=e.northNormal;t.mode!==le.SCENE3D&&(u=t.mapProjection.project(ge.southwest(e.rectangle),h1e),u.z=u.y,u.y=u.x,u.x=0,f=t.mapProjection.project(ge.northeast(e.rectangle),p1e),f.z=f.y,f.y=f.x,f.x=0,h=m1e,g=d.UNIT_Y,m=_1e,p=d.UNIT_Z);const y=d.subtract(i,u,fH),b=d.dot(y,h),C=d.dot(y,m),E=d.subtract(i,f,fH),w=d.dot(E,g),S=d.dot(E,p);b>0?r+=b*b:w>0&&(r+=w*w),C>0?r+=C*C:S>0&&(r+=S*S)}let s,a,c;if(t.mode===le.SCENE3D?(s=o.height,a=e.minimumHeight,c=e.maximumHeight):(s=i.x,a=0,c=0),s>c){const u=s-c;r+=u*u}else if(s<a){const u=a-s;r+=u*u}return Math.sqrt(r)}uf.prototype.distanceToCamera=function(e){T.defined("frameState",e);const t=g1e(this,e);if(e.mode===le.SCENE3D&&l(this._orientedBoundingBox)){const n=Math.sqrt(this._orientedBoundingBox.distanceSquaredTo(e.camera.positionWC));return Math.max(t,n)}return t};uf.prototype.intersectPlane=function(e){return T.defined("plane",e),this._orientedBoundingBox.intersectPlane(e)};uf.prototype.createDebugVolume=function(e){T.defined("color",e);const t=new B.clone(B.IDENTITY),n=new C_({rectangle:this.rectangle,height:this.minimumHeight,extrudedHeight:this.maximumHeight}),i=new an({geometry:n,id:"outline",modelMatrix:t,attributes:{color:fn.fromColor(e)}});return new Kt({geometryInstances:i,appearance:new Tn({translucent:!1,flat:!0}),asynchronous:!1})};function mo(e){if(!l(e))throw new x("options is required.");if(l(e.terrainProvider))if(l(e.imageryLayers)){if(!l(e.surfaceShaderSet))throw new x("options.surfaceShaderSet is required.")}else throw new x("options.imageryLayers is required.");else throw new x("options.terrainProvider is required.");this.lightingFadeOutDistance=65e5,this.lightingFadeInDistance=9e6,this.hasWaterMask=!1,this.oceanNormalMap=void 0,this.zoomedOutOceanSpecularIntensity=.5,this.enableLighting=!1,this.dynamicAtmosphereLighting=!1,this.dynamicAtmosphereLightingFromSun=!1,this.showGroundAtmosphere=!1,this.shadows=Io.RECEIVE_ONLY,this.vertexShadowDarkness=.3,this.fillHighlightColor=void 0,this.hueShift=0,this.saturationShift=0,this.brightnessShift=0,this.showSkirts=!0,this.backFaceCulling=!0,this.undergroundColor=void 0,this.undergroundColorAlphaByDistance=void 0,this.lambertDiffuseMultiplier=0,this.materialUniformMap=void 0,this._materialUniformMap=void 0,this._quadtree=void 0,this._terrainProvider=e.terrainProvider,this._imageryLayers=e.imageryLayers,this._surfaceShaderSet=e.surfaceShaderSet,this._renderState=void 0,this._blendRenderState=void 0,this._disableCullingRenderState=void 0,this._disableCullingBlendRenderState=void 0,this._errorEvent=new Xe,this._imageryLayers.layerAdded.addEventListener(mo.prototype._onLayerAdded,this),this._imageryLayers.layerRemoved.addEventListener(mo.prototype._onLayerRemoved,this),this._imageryLayers.layerMoved.addEventListener(mo.prototype._onLayerMoved,this),this._imageryLayers.layerShownOrHidden.addEventListener(mo.prototype._onLayerShownOrHidden,this),this._imageryLayersUpdatedEvent=new Xe,this._layerOrderChanged=!1,this._tilesToRenderByTextureCount=[],this._drawCommands=[],this._uniformMaps=[],this._usedDrawCommands=0,this._vertexArraysToDestroy=[],this._debug={wireframe:!1,boundingSphereTile:void 0},this._baseColor=void 0,this._firstPassInitialColor=void 0,this.baseColor=new H(0,0,.5,1),this._clippingPlanes=void 0,this.cartographicLimitRectangle=ge.clone(ge.MAX_VALUE),this._hasLoadedTilesThisFrame=!1,this._hasFillTilesThisFrame=!1,this._oldTerrainExaggeration=void 0,this._oldTerrainExaggerationRelativeHeight=void 0}Object.defineProperties(mo.prototype,{baseColor:{get:function(){return this._baseColor},set:function(e){if(!l(e))throw new x("value is required.");this._baseColor=e,this._firstPassInitialColor=oe.fromColor(e,this._firstPassInitialColor)}},quadtree:{get:function(){return this._quadtree},set:function(e){if(!l(e))throw new x("value is required.");this._quadtree=e}},ready:{get:function(){return this._terrainProvider.ready&&(this._imageryLayers.length===0||this._imageryLayers.get(0).imageryProvider.ready)}},tilingScheme:{get:function(){return this._terrainProvider.tilingScheme}},errorEvent:{get:function(){return this._errorEvent}},imageryLayersUpdatedEvent:{get:function(){return this._imageryLayersUpdatedEvent}},terrainProvider:{get:function(){return this._terrainProvider},set:function(e){if(this._terrainProvider!==e){if(!l(e))throw new x("terrainProvider is required.");this._terrainProvider=e,l(this._quadtree)&&this._quadtree.invalidateAllTiles()}}},clippingPlanes:{get:function(){return this._clippingPlanes},set:function(e){Do.setOwner(e,this,"_clippingPlanes")}}});function y1e(e,t){let n=e.loadingImagery;l(n)||(n=e.readyImagery);let i=t.loadingImagery;return l(i)||(i=t.readyImagery),n.imageryLayer._layerIndex-i.imageryLayer._layerIndex}mo.prototype.update=function(e){this._imageryLayers._update()};function A1e(e,t){const n=t.creditDisplay;e._terrainProvider.ready&&l(e._terrainProvider.credit)&&n.addCredit(e._terrainProvider.credit);const i=e._imageryLayers;for(let o=0,r=i.length;o<r;++o){const s=i.get(o).imageryProvider;s.ready&&l(s.credit)&&n.addCredit(s.credit)}}mo.prototype.initialize=function(e){this._imageryLayers.queueReprojectionCommands(e),this._layerOrderChanged&&(this._layerOrderChanged=!1,this._quadtree.forEachLoadedTile(function(i){i.data.imagery.sort(y1e)})),A1e(this,e);const t=this._vertexArraysToDestroy,n=t.length;for(let i=0;i<n;++i)Ni._freeVertexArray(t[i]);t.length=0};mo.prototype.beginUpdate=function(e){const t=this._tilesToRenderByTextureCount;for(let i=0,o=t.length;i<o;++i){const r=t[i];l(r)&&(r.length=0)}const n=this._clippingPlanes;l(n)&&n.enabled&&n.update(e),this._usedDrawCommands=0,this._hasLoadedTilesThisFrame=!1,this._hasFillTilesThisFrame=!1};mo.prototype.endUpdate=function(e){if(!l(this._renderState)){this._renderState=Ze.fromCache({cull:{enabled:!0},depthTest:{enabled:!0,func:y_.LESS}}),this._blendRenderState=Ze.fromCache({cull:{enabled:!0},depthTest:{enabled:!0,func:y_.LESS_OR_EQUAL},blending:Gi.ALPHA_BLEND});let s=dt(this._renderState,!0);s.cull.enabled=!1,this._disableCullingRenderState=Ze.fromCache(s),s=dt(this._blendRenderState,!0),s.cull.enabled=!1,this._disableCullingBlendRenderState=Ze.fromCache(s)}this._hasFillTilesThisFrame&&this._hasLoadedTilesThisFrame&&Y_.updateFillTiles(this,this._quadtree._tilesToRender,e,this._vertexArraysToDestroy);const t=this.quadtree,n=e.terrainExaggeration,i=e.terrainExaggerationRelativeHeight,o=this._oldTerrainExaggeration!==n||this._oldTerrainExaggerationRelativeHeight!==i;this._oldTerrainExaggeration=n,this._oldTerrainExaggerationRelativeHeight=i,o&&t.forEachLoadedTile(function(s){s.data.updateExaggeration(s,e,t)});const r=this._tilesToRenderByTextureCount;for(let s=0,a=r.length;s<a;++s){const c=r[s];if(l(c))for(let u=0,f=c.length;u<f;++u){const h=c[u],m=h.data.tileBoundingRegion;G1e(this,h,e),e.minimumTerrainHeight=Math.min(e.minimumTerrainHeight,m.minimumHeight)}}};function V7(e,t){const n=t.globeTranslucencyState;if(n.translucent){const i=e.renderState.blending.enabled;n.pushDerivedCommands(e,i,t)}else t.commandList.push(e)}mo.prototype.updateForPick=function(e){const t=this._drawCommands;for(let n=0,i=this._usedDrawCommands;n<i;++n)V7(t[n],e)};mo.prototype.cancelReprojections=function(){this._imageryLayers.cancelReprojections()};mo.prototype.getLevelMaximumGeometricError=function(e){return this._terrainProvider.getLevelMaximumGeometricError(e)};mo.prototype.loadTile=function(e,t){let n=t.data,i=!0,o;l(n)&&(i=n.boundingVolumeSourceTile!==t||t._lastSelectionResult===ei.CULLED_BUT_NEEDED,o=n.terrainState),Ni.processStateMachine(t,e,this.terrainProvider,this._imageryLayers,this.quadtree,this._vertexArraysToDestroy,i),n=t.data,i&&o!==t.data.terrainState&&this.computeTileVisibility(t,e,this.quadtree.occluders)!==Gr.NONE&&n.boundingVolumeSourceTile===t&&(i=!1,Ni.processStateMachine(t,e,this.terrainProvider,this._imageryLayers,this.quadtree,this._vertexArraysToDestroy,i))};const b1e=new de,k7=new ge,C1e=new ge,T1e=new Ce;function Rw(e,t){if(t.west<t.east)return t;const n=ge.clone(t,C1e);return ge.center(e,T1e).longitude>0?n.east=M.PI:n.west=-M.PI,n}function G7(e,t){if(t.cameraUnderground||t.globeTranslucencyState.translucent)return!0;if(e.backFaceCulling)return!1;const n=e._clippingPlanes;return!!(l(n)&&n.enabled||!ge.equals(e.cartographicLimitRectangle,ge.MAX_VALUE))}mo.prototype.computeTileVisibility=function(e,t,n){const i=this.computeDistanceToTile(e,t);e._distance=i;const o=G7(this,t);if(t.fog.enabled&&!o&&M.fog(i,t.fog.density)>=1)return Gr.NONE;const r=e.data,s=r.tileBoundingRegion;if(r.boundingVolumeSourceTile===void 0)return Gr.PARTIAL;const a=t.cullingVolume;let c=s.boundingVolume;l(c)||(c=s.boundingSphere),r.clippedByBoundaries=!1;const u=Rw(e.rectangle,this.cartographicLimitRectangle),f=ge.simpleIntersection(u,e.rectangle,k7);if(!l(f))return Gr.NONE;if(ge.equals(f,e.rectangle)||(r.clippedByBoundaries=!0),t.mode!==le.SCENE3D&&(c=b1e,de.fromRectangleWithHeights2D(e.rectangle,t.mapProjection,s.minimumHeight,s.maximumHeight,c),d.fromElements(c.center.z,c.center.x,c.center.y,c.center),t.mode===le.MORPHING&&l(r.renderedMesh)&&(c=de.union(s.boundingSphere,c,c))),!l(c))return Gr.PARTIAL;const h=this._clippingPlanes;if(l(h)&&h.enabled){const y=h.computeIntersectionWithBoundingVolume(c);if(e.isClipped=y!==Cn.INSIDE,y===Cn.OUTSIDE)return Gr.NONE}let m;const g=a.computeVisibility(c);if(g===Cn.OUTSIDE?m=Gr.NONE:g===Cn.INTERSECTING?m=Gr.PARTIAL:g===Cn.INSIDE&&(m=Gr.FULL),m===Gr.NONE)return m;const p=t.mode===le.SCENE3D&&t.camera.frustum instanceof Vt;if(t.mode===le.SCENE3D&&!p&&l(n)&&!o){const y=r.occludeePointInScaledSpace;return!l(y)||n.ellipsoid.isScaledSpacePointVisiblePossiblyUnderEllipsoid(y,s.minimumHeight)?m:Gr.NONE}return m};mo.prototype.canRefine=function(e){return l(e.data.terrainData)?!0:this.terrainProvider.getTileDataAvailable(e.x*2,e.y*2,e.level+1)!==void 0};const E1e=[],x1e=[];mo.prototype.canRenderWithoutLosingDetail=function(e,t){const n=e.data,i=E1e;i.length=this._imageryLayers.length;let o=!1,r=!1,s;l(n)&&(o=n.terrainState===po.READY,r=!0,s=n.imagery);let a,c;for(a=0,c=i.length;a<c;++a)i[a]=r;if(l(s))for(a=0,c=s.length;a<c;++a){const h=s[a],m=h.loadingImagery,g=!l(m)||m.state===yi.FAILED||m.state===yi.INVALID,p=(h.loadingImagery||h.readyImagery).imageryLayer._layerIndex;i[p]=g&&i[p]}const u=this.quadtree._lastSelectionFrameNumber,f=x1e;for(f.length=0,f.push(e.southwestChild,e.southeastChild,e.northwestChild,e.northeastChild);f.length>0;){const h=f.pop(),m=h._lastSelectionResultFrame===u?h._lastSelectionResult:ei.NONE;if(m===ei.RENDERED){const g=h.data;if(!l(g))continue;if(!o&&h.data.terrainState===po.READY)return!1;const p=h.data.imagery;for(a=0,c=p.length;a<c;++a){const y=p[a],b=y.loadingImagery,C=!l(b)||b.state===yi.FAILED||b.state===yi.INVALID,E=(y.loadingImagery||y.readyImagery).imageryLayer._layerIndex;if(C&&!i[E])return!1}}else m===ei.REFINED&&f.push(h.southwestChild,h.southeastChild,h.northwestChild,h.northeastChild)}return!0};const w1e=new d;mo.prototype.computeTileLoadPriority=function(e,t){const n=e.data;if(n===void 0)return 0;const i=n.tileBoundingRegion.boundingVolume;if(i===void 0)return 0;const o=t.camera.positionWC,r=t.camera.directionWC,s=d.subtract(i.center,o,w1e),a=d.magnitude(s);return a<M.EPSILON5?0:(d.divideByScalar(s,a,s),(1-d.dot(s,r))*e._distance)};const dH=new B,nx=new B,S1e=new oe,v1e=new oe,D1e=new oe,I1e=new d,hH=new d,P1e=new d,O1e=new d;mo.prototype.showTileThisFrame=function(e,t){let n=0;const i=e.data.imagery;for(let a=0,c=i.length;a<c;++a){const u=i[a];l(u.readyImagery)&&u.readyImagery.imageryLayer.alpha!==0&&++n}let o=this._tilesToRenderByTextureCount[n];l(o)||(o=[],this._tilesToRenderByTextureCount[n]=o),o.push(e);const r=e.data;l(r.vertexArray)?this._hasLoadedTilesThisFrame=!0:this._hasFillTilesThisFrame=!0;const s=this._debug;++s.tilesRendered,s.texturesRendered+=n};const L1e=[new d,new d,new d,new d];function pH(e,t,n,i,o,r){const s=e.quadtree._occluders.ellipsoid,a=s.ellipsoid,c=L1e;return d.fromRadians(n.west,n.south,o,a,c[0]),d.fromRadians(n.east,n.south,o,a,c[1]),d.fromRadians(n.west,n.north,o,a,c[2]),d.fromRadians(n.east,n.north,o,a,c[3]),s.computeHorizonCullingPointPossiblyUnderEllipsoid(t,c,i,r)}mo.prototype.computeDistanceToTile=function(e,t){B1e(e,this,t);const n=e.data;if(n.boundingVolumeSourceTile===void 0)return 9999999999;const o=n.tileBoundingRegion,r=o.minimumHeight,s=o.maximumHeight;if(n.boundingVolumeSourceTile!==e){const c=t.camera.positionCartographic.height,u=Math.abs(c-r),f=Math.abs(c-s);u>f?(o.minimumHeight=r,o.maximumHeight=r):(o.minimumHeight=s,o.maximumHeight=s)}const a=o.distanceToCamera(t);return o.minimumHeight=r,o.maximumHeight=s,a};function B1e(e,t,n){let i=e.data;i===void 0&&(i=e.data=new Ni);const o=e.tilingScheme.ellipsoid;i.tileBoundingRegion===void 0&&(i.tileBoundingRegion=new uf({computeBoundingVolumes:!1,rectangle:e.rectangle,ellipsoid:o,minimumHeight:0,maximumHeight:0}));const r=i.tileBoundingRegion,s=r.minimumHeight,a=r.maximumHeight;let c=!1,u=e;const f=i.mesh,h=i.terrainData;if(f!==void 0&&f.minimumHeight!==void 0&&f.maximumHeight!==void 0)r.minimumHeight=f.minimumHeight,r.maximumHeight=f.maximumHeight,c=!0;else if(h!==void 0&&h._minimumHeight!==void 0&&h._maximumHeight!==void 0)r.minimumHeight=h._minimumHeight,r.maximumHeight=h._maximumHeight;else{r.minimumHeight=Number.NaN,r.maximumHeight=Number.NaN;let m=e.parent;for(;m!==void 0;){const g=m.data;if(g!==void 0){const p=g.mesh,y=g.terrainData;if(p!==void 0&&p.minimumHeight!==void 0&&p.maximumHeight!==void 0){r.minimumHeight=p.minimumHeight,r.maximumHeight=p.maximumHeight;break}else if(y!==void 0&&y._minimumHeight!==void 0&&y._maximumHeight!==void 0){r.minimumHeight=y._minimumHeight,r.maximumHeight=y._maximumHeight;break}}m=m.parent}u=m}if(u!==void 0){const m=n.terrainExaggeration,g=n.terrainExaggerationRelativeHeight;if(m!==1&&(c=!1,r.minimumHeight=lp.getHeight(r.minimumHeight,m,g),r.maximumHeight=lp.getHeight(r.maximumHeight,m,g)),c)i.boundingVolumeIsFromMesh||(r._orientedBoundingBox=Ft.clone(f.orientedBoundingBox,r._orientedBoundingBox),r._boundingSphere=de.clone(f.boundingSphere3D,r._boundingSphere),i.occludeePointInScaledSpace=d.clone(f.occludeePointInScaledSpace,i.occludeePointInScaledSpace),l(i.occludeePointInScaledSpace)||(i.occludeePointInScaledSpace=pH(t,r._orientedBoundingBox.center,e.rectangle,r.minimumHeight,r.maximumHeight,i.occludeePointInScaledSpace)));else{const y=r._orientedBoundingBox===void 0||r._boundingSphere===void 0;(r.minimumHeight!==s||r.maximumHeight!==a||y)&&(r.computeBoundingVolumes(o),i.occludeePointInScaledSpace=pH(t,r._orientedBoundingBox.center,e.rectangle,r.minimumHeight,r.maximumHeight,i.occludeePointInScaledSpace))}i.boundingVolumeSourceTile=u,i.boundingVolumeIsFromMesh=c}else i.boundingVolumeSourceTile=void 0,i.boundingVolumeIsFromMesh=!1}mo.prototype.isDestroyed=function(){return!1};mo.prototype.destroy=function(){return this._tileProvider=this._tileProvider&&this._tileProvider.destroy(),this._clippingPlanes=this._clippingPlanes&&this._clippingPlanes.destroy(),He(this)};function R1e(e,t,n){return function(i){let o,r,s=-1;const a=i.data.imagery,c=a.length;let u;for(u=0;u<c;++u)if(o=a[u],r=A(o.readyImagery,o.loadingImagery),r.imageryLayer===t){s=u;break}if(s!==-1){const f=s+e;if(o=a[f],r=l(o)?A(o.readyImagery,o.loadingImagery):void 0,!l(r)||r.imageryLayer!==t)return!t._createTileImagerySkeletons(i,n,f);for(u=s;u<f;++u)a[u].freeResources();a.splice(s,e)}return!0}}mo.prototype._onLayerAdded=function(e,t){if(e.show){const n=this._terrainProvider,i=this,o=e.imageryProvider,r=this._imageryLayersUpdatedEvent;o._reload=function(){e._imageryCache={},i._quadtree.forEachLoadedTile(function(s){if(l(s._loadedCallbacks[e._layerIndex]))return;let a;const c=s.data.imagery,u=c.length;let f=-1,h=0;for(a=0;a<u;++a){const g=c[a];if(A(g.readyImagery,g.loadingImagery).imageryLayer===e)f===-1&&(f=a),++h;else if(f!==-1)break}if(f===-1)return;const m=f+h;e._createTileImagerySkeletons(s,n,m)&&(s._loadedCallbacks[e._layerIndex]=R1e(h,e,n),s.state=hl.LOADING)})},this._quadtree.forEachLoadedTile(function(s){e._createTileImagerySkeletons(s,n)&&(s.state=hl.LOADING,s.level!==0&&(s._lastSelectionResultFrame!==i.quadtree._lastSelectionFrameNumber||s._lastSelectionResult!==ei.RENDERED)&&(s.renderable=!1))}),this._layerOrderChanged=!0,r.raiseEvent()}};mo.prototype._onLayerRemoved=function(e,t){this._quadtree.forEachLoadedTile(function(n){const i=n.data.imagery;let o=-1,r=0;for(let s=0,a=i.length;s<a;++s){const c=i[s];let u=c.loadingImagery;if(l(u)||(u=c.readyImagery),u.imageryLayer===e)o===-1&&(o=s),c.freeResources(),++r;else if(o!==-1)break}o!==-1&&i.splice(o,r)}),l(e.imageryProvider)&&(e.imageryProvider._reload=void 0),this._imageryLayersUpdatedEvent.raiseEvent()};mo.prototype._onLayerMoved=function(e,t,n){this._layerOrderChanged=!0,this._imageryLayersUpdatedEvent.raiseEvent()};mo.prototype._onLayerShownOrHidden=function(e,t,n){n?this._onLayerAdded(e,t):this._onLayerRemoved(e,t)};const N1e=new B,M1e=new B;function mH(e,t){const n={u_initialColor:function(){return this.properties.initialColor},u_fillHighlightColor:function(){return this.properties.fillHighlightColor},u_zoomedOutOceanSpecularIntensity:function(){return this.properties.zoomedOutOceanSpecularIntensity},u_oceanNormalMap:function(){return this.properties.oceanNormalMap},u_atmosphereLightIntensity:function(){return this.properties.atmosphereLightIntensity},u_atmosphereRayleighCoefficient:function(){return this.properties.atmosphereRayleighCoefficient},u_atmosphereMieCoefficient:function(){return this.properties.atmosphereMieCoefficient},u_atmosphereRayleighScaleHeight:function(){return this.properties.atmosphereRayleighScaleHeight},u_atmosphereMieScaleHeight:function(){return this.properties.atmosphereMieScaleHeight},u_atmosphereMieAnisotropy:function(){return this.properties.atmosphereMieAnisotropy},u_lightingFadeDistance:function(){return this.properties.lightingFadeDistance},u_nightFadeDistance:function(){return this.properties.nightFadeDistance},u_center3D:function(){return this.properties.center3D},u_terrainExaggerationAndRelativeHeight:function(){return this.properties.terrainExaggerationAndRelativeHeight},u_tileRectangle:function(){return this.properties.tileRectangle},u_modifiedModelView:function(){const i=e.context.uniformState.view,o=B.multiplyByPoint(i,this.properties.rtc,hH);return B.setTranslation(i,o,dH),dH},u_modifiedModelViewProjection:function(){const i=e.context.uniformState.view,o=e.context.uniformState.projection,r=B.multiplyByPoint(i,this.properties.rtc,hH);return B.setTranslation(i,r,nx),B.multiply(o,nx,nx),nx},u_dayTextures:function(){return this.properties.dayTextures},u_dayTextureTranslationAndScale:function(){return this.properties.dayTextureTranslationAndScale},u_dayTextureTexCoordsRectangle:function(){return this.properties.dayTextureTexCoordsRectangle},u_dayTextureUseWebMercatorT:function(){return this.properties.dayTextureUseWebMercatorT},u_dayTextureAlpha:function(){return this.properties.dayTextureAlpha},u_dayTextureNightAlpha:function(){return this.properties.dayTextureNightAlpha},u_dayTextureDayAlpha:function(){return this.properties.dayTextureDayAlpha},u_dayTextureBrightness:function(){return this.properties.dayTextureBrightness},u_dayTextureContrast:function(){return this.properties.dayTextureContrast},u_dayTextureHue:function(){return this.properties.dayTextureHue},u_dayTextureSaturation:function(){return this.properties.dayTextureSaturation},u_dayTextureOneOverGamma:function(){return this.properties.dayTextureOneOverGamma},u_dayIntensity:function(){return this.properties.dayIntensity},u_southAndNorthLatitude:function(){return this.properties.southAndNorthLatitude},u_southMercatorYAndOneOverHeight:function(){return this.properties.southMercatorYAndOneOverHeight},u_waterMask:function(){return this.properties.waterMask},u_waterMaskTranslationAndScale:function(){return this.properties.waterMaskTranslationAndScale},u_minMaxHeight:function(){return this.properties.minMaxHeight},u_scaleAndBias:function(){return this.properties.scaleAndBias},u_dayTextureSplit:function(){return this.properties.dayTextureSplit},u_dayTextureCutoutRectangles:function(){return this.properties.dayTextureCutoutRectangles},u_clippingPlanes:function(){const i=t._clippingPlanes;return l(i)&&l(i.texture)?i.texture:e.context.defaultTexture},u_cartographicLimitRectangle:function(){return this.properties.localizedCartographicLimitRectangle},u_clippingPlanesMatrix:function(){const i=t._clippingPlanes,o=l(i)?B.multiply(e.context.uniformState.view,i.modelMatrix,N1e):B.IDENTITY;return B.inverseTranspose(o,M1e)},u_clippingPlanesEdgeStyle:function(){const i=this.properties.clippingPlanesEdgeColor;return i.alpha=this.properties.clippingPlanesEdgeWidth,i},u_minimumBrightness:function(){return e.fog.minimumBrightness},u_hsbShift:function(){return this.properties.hsbShift},u_colorsToAlpha:function(){return this.properties.colorsToAlpha},u_frontFaceAlphaByDistance:function(){return this.properties.frontFaceAlphaByDistance},u_backFaceAlphaByDistance:function(){return this.properties.backFaceAlphaByDistance},u_translucencyRectangle:function(){return this.properties.localizedTranslucencyRectangle},u_undergroundColor:function(){return this.properties.undergroundColor},u_undergroundColorAlphaByDistance:function(){return this.properties.undergroundColorAlphaByDistance},u_lambertDiffuseMultiplier:function(){return this.properties.lambertDiffuseMultiplier},u_vertexShadowDarkness:function(){return this.properties.vertexShadowDarkness},properties:{initialColor:new oe(0,0,.5,1),fillHighlightColor:new H(0,0,0,0),zoomedOutOceanSpecularIntensity:.5,oceanNormalMap:void 0,lightingFadeDistance:new j(65e5,9e6),nightFadeDistance:new j(1e7,4e7),atmosphereLightIntensity:10,atmosphereRayleighCoefficient:new d(55e-7,13e-6,284e-7),atmosphereMieCoefficient:new d(21e-6,21e-6,21e-6),atmosphereRayleighScaleHeight:1e4,atmosphereMieScaleHeight:3200,atmosphereMieAnisotropy:.9,hsbShift:new d,center3D:void 0,rtc:new d,modifiedModelView:new B,tileRectangle:new oe,terrainExaggerationAndRelativeHeight:new j(1,0),dayTextures:[],dayTextureTranslationAndScale:[],dayTextureTexCoordsRectangle:[],dayTextureUseWebMercatorT:[],dayTextureAlpha:[],dayTextureNightAlpha:[],dayTextureDayAlpha:[],dayTextureBrightness:[],dayTextureContrast:[],dayTextureHue:[],dayTextureSaturation:[],dayTextureOneOverGamma:[],dayTextureSplit:[],dayTextureCutoutRectangles:[],dayIntensity:0,colorsToAlpha:[],southAndNorthLatitude:new j,southMercatorYAndOneOverHeight:new j,waterMask:void 0,waterMaskTranslationAndScale:new oe,minMaxHeight:new j,scaleAndBias:new B,clippingPlanesEdgeColor:H.clone(H.WHITE),clippingPlanesEdgeWidth:0,localizedCartographicLimitRectangle:new oe,frontFaceAlphaByDistance:new oe,backFaceAlphaByDistance:new oe,localizedTranslucencyRectangle:new oe,undergroundColor:H.clone(H.TRANSPARENT),undergroundColorAlphaByDistance:new oe,lambertDiffuseMultiplier:0,vertexShadowDarkness:0}};return l(t.materialUniformMap)?un(n,t.materialUniformMap):n}function F1e(e,t,n){const i=n.data;let o,r;if(l(i.vertexArray)?(o=i.mesh,r=i.vertexArray):l(i.fill)&&l(i.fill.vertexArray)&&(o=i.fill.mesh,r=i.fill.vertexArray),!(!l(o)||!l(r))){if(l(i.wireframeVertexArray)){if(i.wireframeVertexArray.mesh===o)return;i.wireframeVertexArray.destroy(),i.wireframeVertexArray=void 0}i.wireframeVertexArray=z1e(e,r,o),i.wireframeVertexArray.mesh=o}}function z1e(e,t,n){const o={indices:n.indices,primitiveType:Qe.TRIANGLES};Yi.toWireframe(o);const r=o.indices,s=Tt.createIndexBuffer({context:e,typedArray:r,usage:tt.STATIC_DRAW,indexDatatype:st.fromSizeInBytes(r.BYTES_PER_ELEMENT)});return new fo({context:e,attributes:t._attributes,indexBuffer:s})}let W7,j7,Nw;(function(){const e=new an({geometry:Ac.fromDimensions({dimensions:new d(2,2,2)})}),t=new an({geometry:new xp({radius:1})});let n=new B,i,o;function r(s){return new Kt({geometryInstances:s,appearance:new Tn({translucent:!1,flat:!0}),asynchronous:!1})}W7=function(s,a){return s===i||(Nw(),i=s,n=B.fromRotationTranslation(s.halfAxes,s.center,n),e.modelMatrix=n,e.attributes.color=fn.fromColor(a),o=r(e)),o},j7=function(s,a){return s===i||(Nw(),i=s,n=B.fromTranslation(s.center,n),n=B.multiplyByUniformScale(n,s.radius,n),t.modelMatrix=n,t.attributes.color=fn.fromColor(a),o=r(t)),o},Nw=function(){l(o)&&(o.destroy(),o=void 0,i=void 0)}})();const U1e=new oe(0,0,0,0),H1e={frameState:void 0,surfaceTile:void 0,numberOfDayTextures:void 0,applyBrightness:void 0,applyContrast:void 0,applyHue:void 0,applySaturation:void 0,applyGamma:void 0,applyAlpha:void 0,applyDayNightAlpha:void 0,applySplit:void 0,showReflectiveOcean:void 0,showOceanWaves:void 0,enableLighting:void 0,dynamicAtmosphereLighting:void 0,dynamicAtmosphereLightingFromSun:void 0,showGroundAtmosphere:void 0,perFragmentGroundAtmosphere:void 0,hasVertexNormals:void 0,useWebMercatorProjection:void 0,enableFog:void 0,enableClippingPlanes:void 0,clippingPlanes:void 0,clippedByBoundaries:void 0,hasImageryLayerCutout:void 0,colorCorrect:void 0,colorToAlpha:void 0,hasGeodeticSurfaceNormals:void 0,hasExaggeration:void 0},V1e=H.TRANSPARENT,k1e=new Ht;function G1e(e,t,n){const i=t.data;l(i.vertexArray)||(i.fill===void 0&&(i.fill=new Y_(t)),i.fill.update(e,n));const o=n.creditDisplay,r=i.terrainData;if(l(r)&&l(r.credits)){const xe=r.credits;for(let Oe=0,Ve=xe.length;Oe<Ve;++Oe)o.addCredit(xe[Oe])}let s=Dt.maximumTextureImageUnits,a=i.waterMaskTexture,c=i.waterMaskTranslationAndScale;!l(a)&&l(i.fill)&&(a=i.fill.waterMaskTexture,c=i.fill.waterMaskTranslationAndScale);const u=n.cameraUnderground,f=n.globeTranslucencyState,h=f.translucent,m=f.frontFaceAlphaByDistance,g=f.backFaceAlphaByDistance,p=f.rectangle,y=A(e.undergroundColor,V1e),b=A(e.undergroundColorAlphaByDistance,k1e),C=G7(e,n)&&n.mode===le.SCENE3D&&y.alpha>0&&(b.nearValue>0||b.farValue>0),E=e.lambertDiffuseMultiplier,w=e.vertexShadowDarkness,S=e.hasWaterMask&&l(a),P=e.oceanNormalMap,L=S&&l(P),z=e.terrainProvider.ready&&e.terrainProvider.hasVertexNormals,R=n.fog.enabled&&n.fog.renderable&&!u,F=e.showGroundAtmosphere&&n.mode===le.SCENE3D,U=Io.castShadows(e.shadows)&&!h,v=Io.receiveShadows(e.shadows)&&!h,I=e.hueShift,_=e.saturationShift,D=e.brightnessShift;let O=!(M.equalsEpsilon(I,0,M.EPSILON7)&&M.equalsEpsilon(_,0,M.EPSILON7)&&M.equalsEpsilon(D,0,M.EPSILON7)),N=!1;if(F){const xe=d.magnitude(n.camera.positionWC),Oe=e.nightFadeOutDistance;N=xe>Oe}S&&--s,L&&--s,l(n.shadowState)&&n.shadowState.shadowsEnabled&&--s,l(e.clippingPlanes)&&e.clippingPlanes.enabled&&--s,s-=f.numberOfTextureUniforms;const V=i.renderedMesh;let k=V.center;const G=V.encoding,W=i.tileBoundingRegion,K=n.terrainExaggeration,q=n.terrainExaggerationRelativeHeight,te=K!==1,Y=G.hasGeodeticSurfaceNormals,X=S1e;let $=0,se=0,ue=0,re=0,he=!1;if(n.mode!==le.SCENE3D){const xe=n.mapProjection,Oe=xe.project(ge.southwest(t.rectangle),P1e),Ve=xe.project(ge.northeast(t.rectangle),O1e);if(X.x=Oe.x,X.y=Oe.y,X.z=Ve.x,X.w=Ve.y,n.mode!==le.MORPHING&&(k=I1e,k.x=0,k.y=(X.z+X.x)*.5,k.z=(X.w+X.y)*.5,X.x-=k.y,X.y-=k.z,X.z-=k.y,X.w-=k.z),n.mode===le.SCENE2D&&G.quantization===uc.BITS12){const Re=1/(Math.pow(2,12)-1)*.5,At=(X.z-X.x)*Re,xt=(X.w-X.y)*Re;X.x-=At,X.y-=xt,X.z+=At,X.w+=xt}xe instanceof li&&($=t.rectangle.south,se=t.rectangle.north,ue=li.geodeticLatitudeToMercatorAngle($),re=1/(li.geodeticLatitudeToMercatorAngle(se)-ue),he=!0)}const ce=H1e;ce.frameState=n,ce.surfaceTile=i,ce.showReflectiveOcean=S,ce.showOceanWaves=L,ce.enableLighting=e.enableLighting,ce.dynamicAtmosphereLighting=e.dynamicAtmosphereLighting,ce.dynamicAtmosphereLightingFromSun=e.dynamicAtmosphereLightingFromSun,ce.showGroundAtmosphere=F,ce.atmosphereLightIntensity=e.atmosphereLightIntensity,ce.atmosphereRayleighCoefficient=e.atmosphereRayleighCoefficient,ce.atmosphereMieCoefficient=e.atmosphereMieCoefficient,ce.atmosphereRayleighScaleHeight=e.atmosphereRayleighScaleHeight,ce.atmosphereMieScaleHeight=e.atmosphereMieScaleHeight,ce.atmosphereMieAnisotropy=e.atmosphereMieAnisotropy,ce.perFragmentGroundAtmosphere=N,ce.hasVertexNormals=z,ce.useWebMercatorProjection=he,ce.clippedByBoundaries=i.clippedByBoundaries,ce.hasGeodeticSurfaceNormals=Y,ce.hasExaggeration=te;const Q=i.imagery;let ne=0;const fe=Q.length,_e=e.showSkirts&&!u&&!h,Se=e.backFaceCulling&&!u&&!h,ve=Se?e._renderState:e._disableCullingRenderState,Le=Se?e._blendRenderState:e._disableCullingBlendRenderState;let Ee=ve,Be=e._firstPassInitialColor;const Pe=n.context;if(l(e._debug.boundingSphereTile)||Nw(),e._materialUniformMap!==e.materialUniformMap){e._materialUniformMap=e.materialUniformMap;const xe=e._drawCommands.length;for(let Oe=0;Oe<xe;++Oe)e._uniformMaps[Oe]=mH(n,e)}do{let xe=0,Oe,Ve;if(e._drawCommands.length<=e._usedDrawCommands?(Oe=new pt,Oe.owner=t,Oe.cull=!1,Oe.boundingVolume=new de,Oe.orientedBoundingBox=void 0,Ve=mH(n,e),e._drawCommands.push(Oe),e._uniformMaps.push(Ve)):(Oe=e._drawCommands[e._usedDrawCommands],Ve=e._uniformMaps[e._usedDrawCommands]),Oe.owner=t,++e._usedDrawCommands,t===e._debug.boundingSphereTile){const An=W.boundingVolume,Qi=W.boundingSphere;l(An)?W7(An,H.RED).update(n):l(Qi)&&j7(Qi,H.RED).update(n)}const Re=Ve.properties;oe.clone(Be,Re.initialColor),Re.oceanNormalMap=P,Re.lightingFadeDistance.x=e.lightingFadeOutDistance,Re.lightingFadeDistance.y=e.lightingFadeInDistance,Re.nightFadeDistance.x=e.nightFadeOutDistance,Re.nightFadeDistance.y=e.nightFadeInDistance,Re.atmosphereLightIntensity=e.atmosphereLightIntensity,Re.atmosphereRayleighCoefficient=e.atmosphereRayleighCoefficient,Re.atmosphereMieCoefficient=e.atmosphereMieCoefficient,Re.atmosphereRayleighScaleHeight=e.atmosphereRayleighScaleHeight,Re.atmosphereMieScaleHeight=e.atmosphereMieScaleHeight,Re.atmosphereMieAnisotropy=e.atmosphereMieAnisotropy,Re.zoomedOutOceanSpecularIntensity=e.zoomedOutOceanSpecularIntensity;const At=u?g:m,xt=u?m:g;l(At)&&(oe.fromElements(At.near,At.nearValue,At.far,At.farValue,Re.frontFaceAlphaByDistance),oe.fromElements(xt.near,xt.nearValue,xt.far,xt.farValue,Re.backFaceAlphaByDistance)),oe.fromElements(b.near,b.nearValue,b.far,b.farValue,Re.undergroundColorAlphaByDistance),H.clone(y,Re.undergroundColor),Re.lambertDiffuseMultiplier=E,Re.vertexShadowDarkness=w;const Nt=!l(i.vertexArray)&&l(e.fillHighlightColor)&&e.fillHighlightColor.alpha>0;Nt&&H.clone(e.fillHighlightColor,Re.fillHighlightColor),Re.terrainExaggerationAndRelativeHeight.x=K,Re.terrainExaggerationAndRelativeHeight.y=q,Re.center3D=V.center,d.clone(k,Re.rtc),oe.clone(X,Re.tileRectangle),Re.southAndNorthLatitude.x=$,Re.southAndNorthLatitude.y=se,Re.southMercatorYAndOneOverHeight.x=ue,Re.southMercatorYAndOneOverHeight.y=re;const In=v1e,Bn=Rw(t.rectangle,e.cartographicLimitRectangle),En=D1e,cn=Rw(t.rectangle,p);d.fromElements(I,_,D,Re.hsbShift);const Ut=t.rectangle,xn=1/Ut.width,vn=1/Ut.height;In.x=(Bn.west-Ut.west)*xn,In.y=(Bn.south-Ut.south)*vn,In.z=(Bn.east-Ut.west)*xn,In.w=(Bn.north-Ut.south)*vn,oe.clone(In,Re.localizedCartographicLimitRectangle),En.x=(cn.west-Ut.west)*xn,En.y=(cn.south-Ut.south)*vn,En.z=(cn.east-Ut.west)*xn,En.w=(cn.north-Ut.south)*vn,oe.clone(En,Re.localizedTranslucencyRectangle);const Wt=R&&M.fog(t._distance,n.fog.density)>M.EPSILON3;O=O&&(Wt||F);let en=!1,Wn=!1,di=!1,rn=!1,zi=!1,io=!1,Wi=!1,ai=!1,dn=!1,Xn=!1;for(;xe<s&&ne<fe;){const An=Q[ne],Qi=An.readyImagery;if(++ne,!l(Qi)||Qi.imageryLayer.alpha===0)continue;const Nn=An.useWebMercatorT?Qi.textureWebMercator:Qi.texture;if(!l(Nn))throw new x("readyImagery is not actually ready!");const ji=Qi.imageryLayer;l(An.textureTranslationAndScale)||(An.textureTranslationAndScale=ji._calculateTextureTranslationAndScale(t,An)),Re.dayTextures[xe]=Nn,Re.dayTextureTranslationAndScale[xe]=An.textureTranslationAndScale,Re.dayTextureTexCoordsRectangle[xe]=An.textureCoordinateRectangle,Re.dayTextureUseWebMercatorT[xe]=An.useWebMercatorT,Re.dayTextureAlpha[xe]=ji.alpha,io=io||Re.dayTextureAlpha[xe]!==1,Re.dayTextureNightAlpha[xe]=ji.nightAlpha,Wi=Wi||Re.dayTextureNightAlpha[xe]!==1,Re.dayTextureDayAlpha[xe]=ji.dayAlpha,Wi=Wi||Re.dayTextureDayAlpha[xe]!==1,Re.dayTextureBrightness[xe]=ji.brightness,en=en||Re.dayTextureBrightness[xe]!==Hn.DEFAULT_BRIGHTNESS,Re.dayTextureContrast[xe]=ji.contrast,Wn=Wn||Re.dayTextureContrast[xe]!==Hn.DEFAULT_CONTRAST,Re.dayTextureHue[xe]=ji.hue,di=di||Re.dayTextureHue[xe]!==Hn.DEFAULT_HUE,Re.dayTextureSaturation[xe]=ji.saturation,rn=rn||Re.dayTextureSaturation[xe]!==Hn.DEFAULT_SATURATION,Re.dayTextureOneOverGamma[xe]=1/ji.gamma,zi=zi||Re.dayTextureOneOverGamma[xe]!==1/Hn.DEFAULT_GAMMA,Re.dayTextureSplit[xe]=ji.splitDirection,ai=ai||Re.dayTextureSplit[xe]!==0;let Oo=Re.dayTextureCutoutRectangles[xe];if(l(Oo)||(Oo=Re.dayTextureCutoutRectangles[xe]=new oe),oe.clone(oe.ZERO,Oo),l(ji.cutoutRectangle)){const Zi=Rw(Ut,ji.cutoutRectangle),qi=ge.simpleIntersection(Zi,Ut,k7);dn=l(qi)||dn,Oo.x=(Zi.west-Ut.west)*xn,Oo.y=(Zi.south-Ut.south)*vn,Oo.z=(Zi.east-Ut.west)*xn,Oo.w=(Zi.north-Ut.south)*vn}let ho=Re.colorsToAlpha[xe];l(ho)||(ho=Re.colorsToAlpha[xe]=new oe);const zr=l(ji.colorToAlpha)&&ji.colorToAlphaThreshold>0;if(Xn=Xn||zr,zr){const Zi=ji.colorToAlpha;ho.x=Zi.red,ho.y=Zi.green,ho.z=Zi.blue,ho.w=ji.colorToAlphaThreshold}else ho.w=-1;if(l(Qi.credits)){const Zi=Qi.credits;for(let qi=0,Ur=Zi.length;qi<Ur;++qi)o.addCredit(Zi[qi])}++xe}Re.dayTextures.length=xe,Re.waterMask=a,oe.clone(c,Re.waterMaskTranslationAndScale),Re.minMaxHeight.x=G.minimumHeight,Re.minMaxHeight.y=G.maximumHeight,B.clone(G.matrix,Re.scaleAndBias);const Un=e._clippingPlanes,ln=l(Un)&&Un.enabled&&t.isClipped;ln&&(Re.clippingPlanesEdgeColor=H.clone(Un.edgeColor,Re.clippingPlanesEdgeColor),Re.clippingPlanesEdgeWidth=Un.edgeWidth),ce.numberOfDayTextures=xe,ce.applyBrightness=en,ce.applyContrast=Wn,ce.applyHue=di,ce.applySaturation=rn,ce.applyGamma=zi,ce.applyAlpha=io,ce.applyDayNightAlpha=Wi,ce.applySplit=ai,ce.enableFog=Wt,ce.enableClippingPlanes=ln,ce.clippingPlanes=Un,ce.hasImageryLayerCutout=dn,ce.colorCorrect=O,ce.highlightFillTile=Nt,ce.colorToAlpha=Xn,ce.showUndergroundColor=C,ce.translucent=h;let bt=i.renderedMesh.indices.length;_e||(bt=i.renderedMesh.indexCountWithoutSkirts),Oe.shaderProgram=e._surfaceShaderSet.getShaderProgram(ce),Oe.castShadows=U,Oe.receiveShadows=v,Oe.renderState=Ee,Oe.primitiveType=Qe.TRIANGLES,Oe.vertexArray=i.vertexArray||i.fill.vertexArray,Oe.count=bt,Oe.uniformMap=Ve,Oe.pass=Ne.GLOBE,e._debug.wireframe&&(F1e(Pe,e,t),l(i.wireframeVertexArray)&&(Oe.vertexArray=i.wireframeVertexArray,Oe.primitiveType=Qe.LINES,Oe.count=bt*2));let Ge=Oe.boundingVolume;const Rn=Oe.orientedBoundingBox;n.mode!==le.SCENE3D?(de.fromRectangleWithHeights2D(t.rectangle,n.mapProjection,W.minimumHeight,W.maximumHeight,Ge),d.fromElements(Ge.center.z,Ge.center.x,Ge.center.y,Ge.center),n.mode===le.MORPHING&&(Ge=de.union(W.boundingSphere,Ge,Ge))):(Oe.boundingVolume=de.clone(W.boundingSphere,Ge),Oe.orientedBoundingBox=Ft.clone(W.boundingVolume,Rn)),Oe.dirty=!0,h&&f.updateDerivedCommands(Oe,n),V7(Oe,n),Ee=Le,Be=U1e}while(ne<fe)}function q7(){this._enabled=!1,this._frontFaceAlpha=1,this._frontFaceAlphaByDistance=void 0,this._backFaceAlpha=1,this._backFaceAlphaByDistance=void 0,this._rectangle=ge.clone(ge.MAX_VALUE)}Object.defineProperties(q7.prototype,{enabled:{get:function(){return this._enabled},set:function(e){T.typeOf.bool("enabled",e),this._enabled=e}},frontFaceAlpha:{get:function(){return this._frontFaceAlpha},set:function(e){T.typeOf.number.greaterThanOrEquals("frontFaceAlpha",e,0),T.typeOf.number.lessThanOrEquals("frontFaceAlpha",e,1),this._frontFaceAlpha=e}},frontFaceAlphaByDistance:{get:function(){return this._frontFaceAlphaByDistance},set:function(e){if(l(e)&&e.far<e.near)throw new x("far distance must be greater than near distance.");this._frontFaceAlphaByDistance=Ht.clone(e,this._frontFaceAlphaByDistance)}},backFaceAlpha:{get:function(){return this._backFaceAlpha},set:function(e){T.typeOf.number.greaterThanOrEquals("backFaceAlpha",e,0),T.typeOf.number.lessThanOrEquals("backFaceAlpha",e,1),this._backFaceAlpha=e}},backFaceAlphaByDistance:{get:function(){return this._backFaceAlphaByDistance},set:function(e){if(l(e)&&e.far<e.near)throw new x("far distance must be greater than near distance.");this._backFaceAlphaByDistance=Ht.clone(e,this._backFaceAlphaByDistance)}},rectangle:{get:function(){return this._rectangle},set:function(e){l(e)||(e=ge.clone(ge.MAX_VALUE)),ge.clone(e,this._rectangle)}}});function Mr(){this._layers=[],this.layerAdded=new Xe,this.layerRemoved=new Xe,this.layerMoved=new Xe,this.layerShownOrHidden=new Xe}Object.defineProperties(Mr.prototype,{length:{get:function(){return this._layers.length}}});Mr.prototype.add=function(e,t){const n=l(t);if(!l(e))throw new x("layer is required.");if(n){if(t<0)throw new x("index must be greater than or equal to zero.");if(t>this._layers.length)throw new x("index must be less than or equal to the number of layers.")}n?this._layers.splice(t,0,e):(t=this._layers.length,this._layers.push(e)),this._update(),this.layerAdded.raiseEvent(e,t)};Mr.prototype.addImageryProvider=function(e,t){if(!l(e))throw new x("imageryProvider is required.");const n=new Hn(e);return this.add(n,t),n};Mr.prototype.remove=function(e,t){t=A(t,!0);const n=this._layers.indexOf(e);return n!==-1?(this._layers.splice(n,1),this._update(),this.layerRemoved.raiseEvent(e,n),t&&e.destroy(),!0):!1};Mr.prototype.removeAll=function(e){e=A(e,!0);const t=this._layers;for(let n=0,i=t.length;n<i;n++){const o=t[n];this.layerRemoved.raiseEvent(o,n),e&&o.destroy()}this._layers=[]};Mr.prototype.contains=function(e){return this.indexOf(e)!==-1};Mr.prototype.indexOf=function(e){return this._layers.indexOf(e)};Mr.prototype.get=function(e){if(!l(e))throw new x("index is required.");return this._layers[e]};function aD(e,t){if(!l(t))throw new x("layer is required.");const n=e.indexOf(t);if(n===-1)throw new x("layer is not in this collection.");return n}function $7(e,t,n){const i=e._layers;if(t=M.clamp(t,0,i.length-1),n=M.clamp(n,0,i.length-1),t===n)return;const o=i[t];i[t]=i[n],i[n]=o,e._update(),e.layerMoved.raiseEvent(o,n,t)}Mr.prototype.raise=function(e){const t=aD(this._layers,e);$7(this,t,t+1)};Mr.prototype.lower=function(e){const t=aD(this._layers,e);$7(this,t,t-1)};Mr.prototype.raiseToTop=function(e){const t=aD(this._layers,e);t!==this._layers.length-1&&(this._layers.splice(t,1),this._layers.push(e),this._update(),this.layerMoved.raiseEvent(e,this._layers.length-1,t))};Mr.prototype.lowerToBottom=function(e){const t=aD(this._layers,e);t!==0&&(this._layers.splice(t,1),this._layers.splice(0,0,e),this._update(),this.layerMoved.raiseEvent(e,0,t))};const W1e=new ge;function Y7(e,t,n,i){const o=e.globe._surface._tilesToRender;let r;for(let a=0;!l(r)&&a<o.length;++a){const c=o[a];ge.contains(c.rectangle,t)&&(r=c)}if(!l(r))return;const s=r.data.imagery;for(let a=s.length-1;a>=0;--a){const c=s[a],u=c.readyImagery;if(!l(u))continue;const f=u.imageryLayer.imageryProvider;if(n&&!l(f.pickFeatures)||!ge.contains(u.rectangle,t))continue;const h=W1e,m=1/1024;h.west=M.lerp(r.rectangle.west,r.rectangle.east,c.textureCoordinateRectangle.x-m),h.east=M.lerp(r.rectangle.west,r.rectangle.east,c.textureCoordinateRectangle.z+m),h.south=M.lerp(r.rectangle.south,r.rectangle.north,c.textureCoordinateRectangle.y-m),h.north=M.lerp(r.rectangle.south,r.rectangle.north,c.textureCoordinateRectangle.w+m),ge.contains(h,t)&&i(u)}}Mr.prototype.pickImageryLayers=function(e,t){const n=t.globe.pick(e,t);if(!l(n))return;const i=t.globe.ellipsoid.cartesianToCartographic(n),o=[];if(Y7(t,i,!1,function(r){o.push(r.imageryLayer)}),o.length!==0)return o};Mr.prototype.pickImageryLayerFeatures=function(e,t){const n=t.globe.pick(e,t);if(!l(n))return;const i=t.globe.ellipsoid.cartesianToCartographic(n),o=[],r=[];if(Y7(t,i,!0,function(s){const c=s.imageryLayer.imageryProvider.pickFeatures(s.x,s.y,s.level,i.longitude,i.latitude);l(c)&&(o.push(c),r.push(s.imageryLayer))}),o.length!==0)return Promise.all(o).then(function(s){const a=[];for(let c=0;c<s.length;++c){const u=s[c],f=r[c];if(l(u)&&u.length>0)for(let h=0;h<u.length;++h){const m=u[h];m.imageryLayer=f,l(m.position)||(m.position=i),a.push(m)}}return a})};Mr.prototype.queueReprojectionCommands=function(e){const t=this._layers;for(let n=0,i=t.length;n<i;++n)t[n].queueReprojectionCommands(e)};Mr.prototype.cancelReprojections=function(){const e=this._layers;for(let t=0,n=e.length;t<n;++t)e[t].cancelReprojections()};Mr.prototype.isDestroyed=function(){return!1};Mr.prototype.destroy=function(){return this.removeAll(!0),He(this)};Mr.prototype._update=function(){let e=!0;const t=this._layers;let n,i,o,r;for(o=0,r=t.length;o<r;++o)i=t[o],i._layerIndex=o,i.show?(i._isBaseLayer=e,e=!1):i._isBaseLayer=!1,i.show!==i._show&&(l(i._show)&&(l(n)||(n=[]),n.push(i)),i._show=i.show);if(l(n))for(o=0,r=n.length;o<r;++o)i=n[o],this.layerShownOrHidden.raiseEvent(i,i._layerIndex,i.show)};function X7(e){this._ellipsoid=new bl(e.ellipsoid,d.ZERO)}Object.defineProperties(X7.prototype,{ellipsoid:{get:function(){return this._ellipsoid}}});function Sa(e){if(!l(e))throw new x("options is required.");if(l(e.x))if(l(e.y)){if(e.x<0||e.y<0)throw new x("options.x and options.y must be greater than or equal to zero.")}else throw new x("options.y is required.");else throw new x("options.x is required.");if(!l(e.level))throw new x("options.level is required and must be greater than or equal to zero.");if(!l(e.tilingScheme))throw new x("options.tilingScheme is required.");this._tilingScheme=e.tilingScheme,this._x=e.x,this._y=e.y,this._level=e.level,this._parent=e.parent,this._rectangle=this._tilingScheme.tileXYToRectangle(this._x,this._y,this._level),this._southwestChild=void 0,this._southeastChild=void 0,this._northwestChild=void 0,this._northeastChild=void 0,this.replacementPrevious=void 0,this.replacementNext=void 0,this._distance=0,this._loadPriority=0,this._customData=[],this._frameUpdated=void 0,this._lastSelectionResult=ei.NONE,this._lastSelectionResultFrame=void 0,this._loadedCallbacks={},this.state=hl.START,this.renderable=!1,this.upsampledFromParent=!1,this.data=void 0}Sa.createLevelZeroTiles=function(e){if(!l(e))throw new x("tilingScheme is required.");const t=e.getNumberOfXTilesAtLevel(0),n=e.getNumberOfYTilesAtLevel(0),i=new Array(t*n);let o=0;for(let r=0;r<n;++r)for(let s=0;s<t;++s)i[o++]=new Sa({tilingScheme:e,x:s,y:r,level:0});return i};Sa.prototype._updateCustomData=function(e,t,n){let i=this.customData,o,r,s;if(l(t)&&l(n)){for(i=i.filter(function(a){return n.indexOf(a)===-1}),this._customData=i,s=this._rectangle,o=0;o<t.length;++o)r=t[o],ge.contains(s,r.positionCartographic)&&i.push(r);this._frameUpdated=e}else{const a=this._parent;if(l(a)&&this._frameUpdated!==a._frameUpdated){i.length=0,s=this._rectangle;const c=a.customData;for(o=0;o<c.length;++o)r=c[o],ge.contains(s,r.positionCartographic)&&i.push(r);this._frameUpdated=a._frameUpdated}}};Object.defineProperties(Sa.prototype,{tilingScheme:{get:function(){return this._tilingScheme}},x:{get:function(){return this._x}},y:{get:function(){return this._y}},level:{get:function(){return this._level}},parent:{get:function(){return this._parent}},rectangle:{get:function(){return this._rectangle}},children:{get:function(){return[this.northwestChild,this.northeastChild,this.southwestChild,this.southeastChild]}},southwestChild:{get:function(){return l(this._southwestChild)||(this._southwestChild=new Sa({tilingScheme:this.tilingScheme,x:this.x*2,y:this.y*2+1,level:this.level+1,parent:this})),this._southwestChild}},southeastChild:{get:function(){return l(this._southeastChild)||(this._southeastChild=new Sa({tilingScheme:this.tilingScheme,x:this.x*2+1,y:this.y*2+1,level:this.level+1,parent:this})),this._southeastChild}},northwestChild:{get:function(){return l(this._northwestChild)||(this._northwestChild=new Sa({tilingScheme:this.tilingScheme,x:this.x*2,y:this.y*2,level:this.level+1,parent:this})),this._northwestChild}},northeastChild:{get:function(){return l(this._northeastChild)||(this._northeastChild=new Sa({tilingScheme:this.tilingScheme,x:this.x*2+1,y:this.y*2,level:this.level+1,parent:this})),this._northeastChild}},customData:{get:function(){return this._customData}},needsLoading:{get:function(){return this.state<hl.DONE}},eligibleForUnloading:{get:function(){let e=!0;return l(this.data)&&(e=this.data.eligibleForUnloading,l(e)||(e=!0)),e}}});Sa.prototype.findLevelZeroTile=function(e,t,n){const i=this.tilingScheme.getNumberOfXTilesAtLevel(0);if(t<0?t+=i:t>=i&&(t-=i),!(n<0||n>=this.tilingScheme.getNumberOfYTilesAtLevel(0)))return e.filter(function(o){return o.x===t&&o.y===n})[0]};Sa.prototype.findTileToWest=function(e){const t=this.parent;if(t===void 0)return this.findLevelZeroTile(e,this.x-1,this.y);if(t.southeastChild===this)return t.southwestChild;if(t.northeastChild===this)return t.northwestChild;const n=t.findTileToWest(e);if(n!==void 0)return t.southwestChild===this?n.southeastChild:n.northeastChild};Sa.prototype.findTileToEast=function(e){const t=this.parent;if(t===void 0)return this.findLevelZeroTile(e,this.x+1,this.y);if(t.southwestChild===this)return t.southeastChild;if(t.northwestChild===this)return t.northeastChild;const n=t.findTileToEast(e);if(n!==void 0)return t.southeastChild===this?n.southwestChild:n.northwestChild};Sa.prototype.findTileToSouth=function(e){const t=this.parent;if(t===void 0)return this.findLevelZeroTile(e,this.x,this.y+1);if(t.northwestChild===this)return t.southwestChild;if(t.northeastChild===this)return t.southeastChild;const n=t.findTileToSouth(e);if(n!==void 0)return t.southwestChild===this?n.northwestChild:n.northeastChild};Sa.prototype.findTileToNorth=function(e){const t=this.parent;if(t===void 0)return this.findLevelZeroTile(e,this.x,this.y-1);if(t.southwestChild===this)return t.northwestChild;if(t.southeastChild===this)return t.northeastChild;const n=t.findTileToNorth(e);if(n!==void 0)return t.northwestChild===this?n.southwestChild:n.southeastChild};Sa.prototype.freeResources=function(){this.state=hl.START,this.renderable=!1,this.upsampledFromParent=!1,l(this.data)&&l(this.data.freeResources)&&this.data.freeResources(),ix(this._southwestChild),this._southwestChild=void 0,ix(this._southeastChild),this._southeastChild=void 0,ix(this._northwestChild),this._northwestChild=void 0,ix(this._northeastChild),this._northeastChild=void 0};function ix(e){l(e)&&e.freeResources()}function cD(){this.head=void 0,this.tail=void 0,this.count=0,this._lastBeforeStartOfFrame=void 0}cD.prototype.markStartOfRenderFrame=function(){this._lastBeforeStartOfFrame=this.head};cD.prototype.trimTiles=function(e){let t=this.tail,n=!0;for(;n&&l(this._lastBeforeStartOfFrame)&&this.count>e&&l(t);){n=t!==this._lastBeforeStartOfFrame;const i=t.replacementPrevious;t.eligibleForUnloading&&(t.freeResources(),K7(this,t)),t=i}};function K7(e,t){const n=t.replacementPrevious,i=t.replacementNext;t===e._lastBeforeStartOfFrame&&(e._lastBeforeStartOfFrame=i),t===e.head?e.head=i:n.replacementNext=i,t===e.tail?e.tail=n:i.replacementPrevious=n,t.replacementPrevious=void 0,t.replacementNext=void 0,--e.count}cD.prototype.markTileRendered=function(e){const t=this.head;if(t===e){e===this._lastBeforeStartOfFrame&&(this._lastBeforeStartOfFrame=e.replacementNext);return}if(++this.count,!l(t)){e.replacementPrevious=void 0,e.replacementNext=void 0,this.head=e,this.tail=e;return}(l(e.replacementPrevious)||l(e.replacementNext))&&K7(this,e),e.replacementPrevious=void 0,e.replacementNext=t,t.replacementPrevious=e,this.head=e};function Cl(e){if(!l(e)||!l(e.tileProvider))throw new x("options.tileProvider is required.");if(l(e.tileProvider.quadtree))throw new x("A QuadtreeTileProvider can only be used with a single QuadtreePrimitive");this._tileProvider=e.tileProvider,this._tileProvider.quadtree=this,this._debug={enableDebugOutput:!1,maxDepth:0,maxDepthVisited:0,tilesVisited:0,tilesCulled:0,tilesRendered:0,tilesWaitingForChildren:0,lastMaxDepth:-1,lastMaxDepthVisited:-1,lastTilesVisited:-1,lastTilesCulled:-1,lastTilesRendered:-1,lastTilesWaitingForChildren:-1,suspendLodUpdate:!1};const n=this._tileProvider.tilingScheme.ellipsoid;this._tilesToRender=[],this._tileLoadQueueHigh=[],this._tileLoadQueueMedium=[],this._tileLoadQueueLow=[],this._tileReplacementQueue=new cD,this._levelZeroTiles=void 0,this._loadQueueTimeSlice=5,this._tilesInvalidated=!1,this._addHeightCallbacks=[],this._removeHeightCallbacks=[],this._tileToUpdateHeights=[],this._lastTileIndex=0,this._updateHeightsTimeSlice=2,this._cameraPositionCartographic=void 0,this._cameraReferenceFrameOriginCartographic=void 0,this.maximumScreenSpaceError=A(e.maximumScreenSpaceError,2),this.tileCacheSize=A(e.tileCacheSize,100),this.loadingDescendantLimit=20,this.preloadAncestors=!0,this.preloadSiblings=!1,this._occluders=new X7({ellipsoid:n}),this._tileLoadProgressEvent=new Xe,this._lastTileLoadQueueLength=0,this._lastSelectionFrameNumber=void 0}Object.defineProperties(Cl.prototype,{tileProvider:{get:function(){return this._tileProvider}},tileLoadProgressEvent:{get:function(){return this._tileLoadProgressEvent}},occluders:{get:function(){return this._occluders}}});Cl.prototype.invalidateAllTiles=function(){this._tilesInvalidated=!0};function j1e(e){const t=e._tileReplacementQueue;t.head=void 0,t.tail=void 0,t.count=0,J7(e);const n=e._levelZeroTiles;if(l(n))for(let i=0;i<n.length;++i){const r=n[i].customData,s=r.length;for(let a=0;a<s;++a){const c=r[a];c.level=0,e._addHeightCallbacks.push(c)}n[i].freeResources()}e._levelZeroTiles=void 0,e._tileProvider.cancelReprojections()}Cl.prototype.forEachLoadedTile=function(e){let t=this._tileReplacementQueue.head;for(;l(t);)t.state!==hl.START&&e(t),t=t.replacementNext};Cl.prototype.forEachRenderedTile=function(e){const t=this._tilesToRender;for(let n=0,i=t.length;n<i;++n)e(t[n])};Cl.prototype.updateHeight=function(e,t){const n=this,i={positionOnEllipsoidSurface:void 0,positionCartographic:e,level:-1,callback:t};return i.removeFunc=function(){const o=n._addHeightCallbacks,r=o.length;for(let s=0;s<r;++s)if(o[s]===i){o.splice(s,1);break}n._removeHeightCallbacks.push(i),i.callback&&(i.callback=void 0)},n._addHeightCallbacks.push(i),i.removeFunc};Cl.prototype.update=function(e){l(this._tileProvider.update)&&this._tileProvider.update(e)};function J7(e){const t=e._debug;t.maxDepth=0,t.maxDepthVisited=0,t.tilesVisited=0,t.tilesCulled=0,t.tilesRendered=0,t.tilesWaitingForChildren=0,e._tileLoadQueueHigh.length=0,e._tileLoadQueueMedium.length=0,e._tileLoadQueueLow.length=0}Cl.prototype.beginFrame=function(e){e.passes.render&&(this._tilesInvalidated&&(j1e(this),this._tilesInvalidated=!1),this._tileProvider.initialize(e),J7(this),!this._debug.suspendLodUpdate&&this._tileReplacementQueue.markStartOfRenderFrame())};Cl.prototype.render=function(e){const t=e.passes,n=this._tileProvider;t.render&&(n.beginUpdate(e),X1e(this,e),rPe(this,e),n.endUpdate(e)),t.pick&&this._tilesToRender.length>0&&n.updateForPick(e)};function q1e(e,t){const n=e._tileLoadQueueHigh.length+e._tileLoadQueueMedium.length+e._tileLoadQueueLow.length;if(n!==e._lastTileLoadQueueLength||e._tilesInvalidated){const o=Xe.prototype.raiseEvent.bind(e._tileLoadProgressEvent,n);t.afterRender.push(()=>(o(),!0)),e._lastTileLoadQueueLength=n}const i=e._debug;i.enableDebugOutput&&!i.suspendLodUpdate&&(i.maxDepth=e._tilesToRender.reduce(function(o,r){return Math.max(o,r.level)},-1),i.tilesRendered=e._tilesToRender.length,(i.tilesVisited!==i.lastTilesVisited||i.tilesRendered!==i.lastTilesRendered||i.tilesCulled!==i.lastTilesCulled||i.maxDepth!==i.lastMaxDepth||i.tilesWaitingForChildren!==i.lastTilesWaitingForChildren||i.maxDepthVisited!==i.lastMaxDepthVisited)&&(console.log(`Visited ${i.tilesVisited}, Rendered: ${i.tilesRendered}, Culled: ${i.tilesCulled}, Max Depth Rendered: ${i.maxDepth}, Max Depth Visited: ${i.maxDepthVisited}, Waiting for children: ${i.tilesWaitingForChildren}`),i.lastTilesVisited=i.tilesVisited,i.lastTilesRendered=i.tilesRendered,i.lastTilesCulled=i.tilesCulled,i.lastMaxDepth=i.maxDepth,i.lastTilesWaitingForChildren=i.tilesWaitingForChildren,i.lastMaxDepthVisited=i.maxDepthVisited))}Cl.prototype.endFrame=function(e){!e.passes.render||e.mode===le.MORPHING||(tPe(this,e),oPe(this,e),q1e(this,e))};Cl.prototype.isDestroyed=function(){return!1};Cl.prototype.destroy=function(){this._tileProvider=this._tileProvider&&this._tileProvider.destroy()};let QA;const _H=new Ce;function $1e(e,t){let n=ge.center(e.rectangle,_H);const i=n.longitude-QA.longitude,o=n.latitude-QA.latitude;n=ge.center(t.rectangle,_H);const r=n.longitude-QA.longitude,s=n.latitude-QA.latitude;return i*i+o*o-(r*r+s*s)}const Y1e=new d;let uA=[];function X1e(e,t){const n=e._debug;if(n.suspendLodUpdate)return;const i=e._tilesToRender;i.length=0;let o;const r=e._tileProvider;if(!l(e._levelZeroTiles))if(r.ready){const y=r.tilingScheme;e._levelZeroTiles=Sa.createLevelZeroTiles(y);const b=e._levelZeroTiles.length;if(uA.length<b)for(uA=new Array(b),o=0;o<b;++o)uA[o]===void 0&&(uA[o]=new ZA)}else return;e._occluders.ellipsoid.cameraPosition=t.camera.positionWC;let s;const a=e._levelZeroTiles,c=a.length>1?e._occluders:void 0;QA=t.camera.positionCartographic,a.sort($1e);const u=e._addHeightCallbacks,f=e._removeHeightCallbacks,h=t.frameNumber;let m;if(u.length>0||f.length>0){for(o=0,m=a.length;o<m;++o)s=a[o],s._updateCustomData(h,u,f);u.length=0,f.length=0}const g=t.camera;e._cameraPositionCartographic=g.positionCartographic;const p=B.getTranslation(g.transform,Y1e);for(e._cameraReferenceFrameOriginCartographic=e.tileProvider.tilingScheme.ellipsoid.cartesianToCartographic(p,e._cameraReferenceFrameOriginCartographic),o=0,m=a.length;o<m;++o)s=a[o],e._tileReplacementQueue.markTileRendered(s),s.renderable?As(e,s,r,t,c,!1,uA[o]):(Zf(e,e._tileLoadQueueHigh,s,t),++n.tilesWaitingForChildren);e._lastSelectionFrameNumber=h}function Zf(e,t,n,i){n.needsLoading&&(e.tileProvider.computeTileLoadPriority!==void 0&&(n._loadPriority=e.tileProvider.computeTileLoadPriority(n,i)),t.push(n))}function ZA(){this.allAreRenderable=!0,this.anyWereRenderedLastFrame=!1,this.notYetRenderableCount=0}function Q7(){this.southwest=new ZA,this.southeast=new ZA,this.northwest=new ZA,this.northeast=new ZA}Q7.prototype.combine=function(e){const t=this.southwest,n=this.southeast,i=this.northwest,o=this.northeast;e.allAreRenderable=t.allAreRenderable&&n.allAreRenderable&&i.allAreRenderable&&o.allAreRenderable,e.anyWereRenderedLastFrame=t.anyWereRenderedLastFrame||n.anyWereRenderedLastFrame||i.anyWereRenderedLastFrame||o.anyWereRenderedLastFrame,e.notYetRenderableCount=t.notYetRenderableCount+n.notYetRenderableCount+i.notYetRenderableCount+o.notYetRenderableCount};const SB=new Array(31);for(let e=0;e<SB.length;++e)SB[e]=new Q7;function K1e(e,t,n,i,o){const r=e._debug;++r.tilesVisited,e._tileReplacementQueue.markTileRendered(n),n._updateCustomData(t.frameNumber),n.level>r.maxDepthVisited&&(r.maxDepthVisited=n.level);const s=Z1e(e,t,n)<e.maximumScreenSpaceError,a=n.southwestChild,c=n.southeastChild,u=n.northwestChild,f=n.northeastChild,h=e._lastSelectionFrameNumber,m=n._lastSelectionResultFrame===h?n._lastSelectionResult:ei.NONE,g=e.tileProvider;if(s||i){const p=ei.originalResult(m)===ei.RENDERED,y=ei.originalResult(m)===ei.CULLED||m===ei.NONE,b=n.state===hl.DONE;let C=p||y||b;if(C||l(g.canRenderWithoutLosingDetail)&&(C=g.canRenderWithoutLosingDetail(n)),C){s&&Zf(e,e._tileLoadQueueMedium,n,t),ox(e,n),o.allAreRenderable=n.renderable,o.anyWereRenderedLastFrame=m===ei.RENDERED,o.notYetRenderableCount=n.renderable?0:1,n._lastSelectionResultFrame=t.frameNumber,n._lastSelectionResult=ei.RENDERED,o.anyWereRenderedLastFrame||e._tileToUpdateHeights.push(n);return}i=!0,s&&Zf(e,e._tileLoadQueueHigh,n,t)}if(g.canRefine(n)){if(a.upsampledFromParent&&c.upsampledFromParent&&u.upsampledFromParent&&f.upsampledFromParent){ox(e,n),Zf(e,e._tileLoadQueueMedium,n,t),e._tileReplacementQueue.markTileRendered(a),e._tileReplacementQueue.markTileRendered(c),e._tileReplacementQueue.markTileRendered(u),e._tileReplacementQueue.markTileRendered(f),o.allAreRenderable=n.renderable,o.anyWereRenderedLastFrame=m===ei.RENDERED,o.notYetRenderableCount=n.renderable?0:1,n._lastSelectionResultFrame=t.frameNumber,n._lastSelectionResult=ei.RENDERED,o.anyWereRenderedLastFrame||e._tileToUpdateHeights.push(n);return}n._lastSelectionResultFrame=t.frameNumber,n._lastSelectionResult=ei.REFINED;const y=e._tilesToRender.length,b=e._tileLoadQueueLow.length,C=e._tileLoadQueueMedium.length,E=e._tileLoadQueueHigh.length,w=e._tileToUpdateHeights.length;if(J1e(e,a,c,u,f,t,i,o),y!==e._tilesToRender.length){const S=o.allAreRenderable,P=o.anyWereRenderedLastFrame,L=o.notYetRenderableCount;let z=!1;if(!S&&!P){const R=e._tilesToRender;for(let U=y;U<R.length;++U){let v=R[U];for(;v!==void 0&&v._lastSelectionResult!==ei.KICKED&&v!==n;)v._lastSelectionResult=ei.kick(v._lastSelectionResult),v=v.parent}e._tilesToRender.length=y,e._tileToUpdateHeights.length=w,ox(e,n),n._lastSelectionResult=ei.RENDERED;const F=m===ei.RENDERED;!F&&L>e.loadingDescendantLimit&&(e._tileLoadQueueLow.length=b,e._tileLoadQueueMedium.length=C,e._tileLoadQueueHigh.length=E,Zf(e,e._tileLoadQueueMedium,n,t),o.notYetRenderableCount=n.renderable?0:1,z=!0),o.allAreRenderable=n.renderable,o.anyWereRenderedLastFrame=F,F||e._tileToUpdateHeights.push(n),++r.tilesWaitingForChildren}e.preloadAncestors&&!z&&Zf(e,e._tileLoadQueueLow,n,t)}return}n._lastSelectionResultFrame=t.frameNumber,n._lastSelectionResult=ei.RENDERED,ox(e,n),Zf(e,e._tileLoadQueueHigh,n,t),o.allAreRenderable=n.renderable,o.anyWereRenderedLastFrame=m===ei.RENDERED,o.notYetRenderableCount=n.renderable?0:1}function J1e(e,t,n,i,o,r,s,a){const c=r.camera.positionCartographic,u=e._tileProvider,f=e._occluders,h=SB[t.level],m=h.southwest,g=h.southeast,p=h.northwest,y=h.northeast;c.longitude<t.rectangle.east?c.latitude<t.rectangle.north?(As(e,t,u,r,f,s,m),As(e,n,u,r,f,s,g),As(e,i,u,r,f,s,p),As(e,o,u,r,f,s,y)):(As(e,i,u,r,f,s,p),As(e,t,u,r,f,s,m),As(e,o,u,r,f,s,y),As(e,n,u,r,f,s,g)):c.latitude<t.rectangle.north?(As(e,n,u,r,f,s,g),As(e,t,u,r,f,s,m),As(e,o,u,r,f,s,y),As(e,i,u,r,f,s,p)):(As(e,o,u,r,f,s,y),As(e,i,u,r,f,s,p),As(e,n,u,r,f,s,g),As(e,t,u,r,f,s,m)),h.combine(a)}function Q1e(e,t){const n=t.rectangle;return l(e._cameraPositionCartographic)&&ge.contains(n,e._cameraPositionCartographic)||l(e._cameraReferenceFrameOriginCartographic)&&ge.contains(n,e._cameraReferenceFrameOriginCartographic)}function As(e,t,n,i,o,r,s){if(n.computeTileVisibility(t,i,o)!==Gr.NONE)return K1e(e,i,t,r,s);if(++e._debug.tilesCulled,e._tileReplacementQueue.markTileRendered(t),s.allAreRenderable=!0,s.anyWereRenderedLastFrame=!1,s.notYetRenderableCount=0,Q1e(e,t)){(!l(t.data)||!l(t.data.vertexArray))&&Zf(e,e._tileLoadQueueMedium,t,i);const a=e._lastSelectionFrameNumber,c=t._lastSelectionResultFrame===a?t._lastSelectionResult:ei.NONE;c!==ei.CULLED_BUT_NEEDED&&c!==ei.RENDERED&&e._tileToUpdateHeights.push(t),t._lastSelectionResult=ei.CULLED_BUT_NEEDED}else(e.preloadSiblings||t.level===0)&&Zf(e,e._tileLoadQueueLow,t,i),t._lastSelectionResult=ei.CULLED;t._lastSelectionResultFrame=i.frameNumber}function Z1e(e,t,n){if(t.mode===le.SCENE2D||t.camera.frustum instanceof Vt||t.camera.frustum instanceof Wo)return ePe(e,t,n);const i=e._tileProvider.getLevelMaximumGeometricError(n.level),o=n._distance,r=t.context.drawingBufferHeight,s=t.camera.frustum.sseDenominator;let a=i*r/(o*s);return t.fog.enabled&&(a-=M.fog(o,t.fog.density)*t.fog.sse),a/=t.pixelRatio,a}function ePe(e,t,n){let o=t.camera.frustum;l(o._offCenterFrustum)&&(o=o._offCenterFrustum);const r=t.context,s=r.drawingBufferWidth,a=r.drawingBufferHeight,c=e._tileProvider.getLevelMaximumGeometricError(n.level),u=Math.max(o.top-o.bottom,o.right-o.left)/Math.max(s,a);let f=c/u;return t.fog.enabled&&t.mode!==le.SCENE2D&&(f-=M.fog(n._distance,t.fog.density)*t.fog.sse),f/=t.pixelRatio,f}function ox(e,t){e._tilesToRender.push(t)}function tPe(e,t){const n=e._tileLoadQueueHigh,i=e._tileLoadQueueMedium,o=e._tileLoadQueueLow;if(n.length===0&&i.length===0&&o.length===0)return;e._tileReplacementQueue.trimTiles(e.tileCacheSize);const r=fr()+e._loadQueueTimeSlice,s=e._tileProvider;let a=U1(e,t,s,r,n,!1);a=U1(e,t,s,r,i,a),U1(e,t,s,r,o,a)}function nPe(e,t){return e._loadPriority-t._loadPriority}function U1(e,t,n,i,o,r){n.computeTileLoadPriority!==void 0&&o.sort(nPe);for(let s=0,a=o.length;s<a&&(fr()<i||!r);++s){const c=o[s];e._tileReplacementQueue.markTileRendered(c),n.loadTile(t,c),r=!0}return r}const Dg=new zn,H1=new Ce,Ah=new d,iPe=[];function oPe(e,t){if(!e.tileProvider.ready)return;const n=iPe;n.length=0;const i=e._tileToUpdateHeights,o=fr(),r=e._updateHeightsTimeSlice,s=o+r,a=t.mode,c=t.mapProjection,u=e.tileProvider.tilingScheme.ellipsoid;let f;for(;i.length>0;){const h=i[0];if(!l(h.data)||!l(h.data.mesh)){const y=h._lastSelectionResultFrame===e._lastSelectionFrameNumber?h._lastSelectionResult:ei.NONE;(y===ei.RENDERED||y===ei.CULLED_BUT_NEEDED)&&n.push(h),i.shift(),e._lastTileIndex=0;continue}const m=h.customData,g=m.length;let p=!1;for(f=e._lastTileIndex;f<g;++f){const y=m[f],b=h.data.terrainData,C=l(b)&&b.wasCreatedByUpsampling();if(h.level>y.level&&!C){if(l(y.positionOnEllipsoidSurface)||(y.positionOnEllipsoidSurface=d.fromRadians(y.positionCartographic.longitude,y.positionCartographic.latitude,0,u)),a===le.SCENE3D){const w=u.geodeticSurfaceNormal(y.positionOnEllipsoidSurface,Dg.direction),S=u.getSurfaceNormalIntersectionWithZAxis(y.positionOnEllipsoidSurface,11500,Dg.origin);if(!l(S)){let P=0;l(h.data.tileBoundingRegion)&&(P=h.data.tileBoundingRegion.minimumHeight);const L=Math.min(P,-11500),z=d.multiplyByScalar(w,Math.abs(L)+1,Ah);d.subtract(y.positionOnEllipsoidSurface,z,Dg.origin)}}else Ce.clone(y.positionCartographic,H1),H1.height=-11500,c.project(H1,Ah),d.fromElements(Ah.z,Ah.x,Ah.y,Ah),d.clone(Ah,Dg.origin),d.clone(d.UNIT_X,Dg.direction);const E=h.data.pick(Dg,a,c,!1,Ah);l(E)&&(l(y.callback)&&y.callback(E),y.level=h.level)}if(fr()>=s){p=!0;break}}if(p){e._lastTileIndex=f;break}else e._lastTileIndex=0,i.shift()}for(f=0;f<n.length;f++)i.push(n[f])}function rPe(e,t){const n=e._tileProvider,i=e._tilesToRender;for(let o=0,r=i.length;o<r;++o){const s=i[o];n.showTileThisFrame(s,t)}}function bu(e){e=A(e,me.WGS84);const t=new $p({ellipsoid:e}),n=new Mr;this._ellipsoid=e,this._imageryLayerCollection=n,this._surfaceShaderSet=new DM,this._material=void 0,this._surface=new Cl({tileProvider:new mo({terrainProvider:t,imageryLayers:n,surfaceShaderSet:this._surfaceShaderSet})}),this._terrainProvider=t,this._terrainProviderChanged=new Xe,this._undergroundColor=H.clone(H.BLACK),this._undergroundColorAlphaByDistance=new Ht(e.maximumRadius/1e3,0,e.maximumRadius/5,1),this._translucency=new q7,vB(this),this.show=!0,this._oceanNormalMapResourceDirty=!0,this._oceanNormalMapResource=new Me({url:_n("Assets/Textures/waterNormalsSmall.jpg")}),this.maximumScreenSpaceError=2,this.tileCacheSize=100,this.loadingDescendantLimit=20,this.preloadAncestors=!0,this.preloadSiblings=!1,this.fillHighlightColor=void 0,this.enableLighting=!1,this.lambertDiffuseMultiplier=.9,this.dynamicAtmosphereLighting=!0,this.dynamicAtmosphereLightingFromSun=!1,this.showGroundAtmosphere=!0,this.atmosphereLightIntensity=10,this.atmosphereRayleighCoefficient=new d(55e-7,13e-6,284e-7),this.atmosphereMieCoefficient=new d(21e-6,21e-6,21e-6),this.atmosphereRayleighScaleHeight=1e4,this.atmosphereMieScaleHeight=3200,this.atmosphereMieAnisotropy=.9,this.lightingFadeOutDistance=1e7,this.lightingFadeInDistance=2e7,this.nightFadeOutDistance=1e7,this.nightFadeInDistance=5e7,this.showWaterEffect=!0,this.depthTestAgainstTerrain=!1,this.shadows=Io.RECEIVE_ONLY,this.atmosphereHueShift=0,this.atmosphereSaturationShift=0,this.atmosphereBrightnessShift=0,this.terrainExaggeration=1,this.terrainExaggerationRelativeHeight=0,this.showSkirts=!0,this.backFaceCulling=!0,this._oceanNormalMap=void 0,this._zoomedOutOceanSpecularIntensity=void 0,this.vertexShadowDarkness=.3}Object.defineProperties(bu.prototype,{ellipsoid:{get:function(){return this._ellipsoid}},imageryLayers:{get:function(){return this._imageryLayerCollection}},imageryLayersUpdatedEvent:{get:function(){return this._surface.tileProvider.imageryLayersUpdatedEvent}},tilesLoaded:{get:function(){return l(this._surface)?this._surface.tileProvider.ready&&this._surface._tileLoadQueueHigh.length===0&&this._surface._tileLoadQueueMedium.length===0&&this._surface._tileLoadQueueLow.length===0:!0}},baseColor:{get:function(){return this._surface.tileProvider.baseColor},set:function(e){this._surface.tileProvider.baseColor=e}},clippingPlanes:{get:function(){return this._surface.tileProvider.clippingPlanes},set:function(e){this._surface.tileProvider.clippingPlanes=e}},cartographicLimitRectangle:{get:function(){return this._surface.tileProvider.cartographicLimitRectangle},set:function(e){l(e)||(e=ge.clone(ge.MAX_VALUE)),this._surface.tileProvider.cartographicLimitRectangle=e}},oceanNormalMapUrl:{get:function(){return this._oceanNormalMapResource.url},set:function(e){this._oceanNormalMapResource.url=e,this._oceanNormalMapResourceDirty=!0}},terrainProvider:{get:function(){return this._terrainProvider},set:function(e){e!==this._terrainProvider&&(this._terrainProvider=e,this._terrainProviderChanged.raiseEvent(e),l(this._material)&&vB(this))}},terrainProviderChanged:{get:function(){return this._terrainProviderChanged}},tileLoadProgressEvent:{get:function(){return this._surface.tileLoadProgressEvent}},material:{get:function(){return this._material},set:function(e){this._material!==e&&(this._material=e,vB(this))}},undergroundColor:{get:function(){return this._undergroundColor},set:function(e){this._undergroundColor=H.clone(e,this._undergroundColor)}},undergroundColorAlphaByDistance:{get:function(){return this._undergroundColorAlphaByDistance},set:function(e){if(l(e)&&e.far<e.near)throw new x("far distance must be greater than near distance.");this._undergroundColorAlphaByDistance=Ht.clone(e,this._undergroundColorAlphaByDistance)}},translucency:{get:function(){return this._translucency}}});function vB(e){const t=[],n=l(e._material)&&(e._material.shaderSource.match(/slope/)||e._material.shaderSource.match("normalEC")),i=[RS,UU];l(e._material)&&(!n||e._terrainProvider.requestVertexNormals)?(i.push(e._material.shaderSource),t.push("APPLY_MATERIAL"),e._surface._tileProvider.materialUniformMap=e._material._uniforms):e._surface._tileProvider.materialUniformMap=void 0,i.push(HTe),e._surfaceShaderSet.baseVertexShaderSource=new We({sources:[RS,UU,VTe],defines:t}),e._surfaceShaderSet.baseFragmentShaderSource=new We({sources:i,defines:t}),e._surfaceShaderSet.material=e._material}function sPe(e){return function(t,n){const i=de.distanceSquaredTo(t.pickBoundingSphere,e),o=de.distanceSquaredTo(n.pickBoundingSphere,e);return i-o}}const aPe=[],cPe={start:0,stop:0};bu.prototype.pickWorldCoordinates=function(e,t,n,i){if(!l(e))throw new x("ray is required");if(!l(t))throw new x("scene is required");n=A(n,!0);const o=t.mode,r=t.mapProjection,s=aPe;s.length=0;const a=this._surface._tilesToRender;let c=a.length,u,f;for(f=0;f<c;++f){u=a[f];const m=u.data;if(!l(m))continue;let g=m.pickBoundingSphere;if(o!==le.SCENE3D)m.pickBoundingSphere=g=de.fromRectangleWithHeights2D(u.rectangle,r,m.tileBoundingRegion.minimumHeight,m.tileBoundingRegion.maximumHeight,g),d.fromElements(g.center.z,g.center.x,g.center.y,g.center);else if(l(m.renderedMesh))de.clone(m.tileBoundingRegion.boundingSphere,g);else continue;const p=hr.raySphere(e,g,cPe);l(p)&&s.push(m)}s.sort(sPe(e.origin));let h;for(c=s.length,f=0;f<c&&(h=s[f].pick(e,t.mode,t.mapProjection,n,i),!l(h));++f);return h};const lPe=new Ce;bu.prototype.pick=function(e,t,n){if(n=this.pickWorldCoordinates(e,t,!0,n),l(n)&&t.mode!==le.SCENE3D){n=d.fromElements(n.y,n.z,n.x,n);const i=t.mapProjection.unproject(n,lPe);n=t.globe.ellipsoid.cartographicToCartesian(i,n)}return n};const uPe=new d,gH=new d,fPe=new Ce,dPe=new zn;function V1(e,t){return l(e)&&ge.contains(e.rectangle,t)?e:void 0}bu.prototype.getHeight=function(e){if(!l(e))throw new x("cartographic is required");const t=this._surface._levelZeroTiles;if(!l(t))return;let n,i;const o=t.length;for(i=0;i<o&&(n=t[i],!ge.contains(n.rectangle,e));++i);if(i>=o)return;let r=n;for(;l(n);)n=V1(n._southwestChild,e)||V1(n._southeastChild,e)||V1(n._northwestChild,e)||n._northeastChild,l(n)&&l(n.data)&&l(n.data.renderedMesh)&&(r=n);if(n=r,!l(n)||!l(n.data)||!l(n.data.renderedMesh))return;const s=this._surface._tileProvider.tilingScheme.projection,a=this._surface._tileProvider.tilingScheme.ellipsoid,c=d.fromRadians(e.longitude,e.latitude,0,a,uPe),u=dPe,f=a.geodeticSurfaceNormal(c,u.direction),h=a.getSurfaceNormalIntersectionWithZAxis(c,11500,u.origin);if(!l(h)){let g;l(n.data.tileBoundingRegion)&&(g=n.data.tileBoundingRegion.minimumHeight);const p=Math.min(A(g,0),-11500),y=d.multiplyByScalar(f,Math.abs(p)+1,gH);d.subtract(c,y,u.origin)}const m=n.data.pick(u,void 0,s,!1,gH);if(l(m))return a.cartesianToCartographic(m,fPe).height};bu.prototype.update=function(e){this.show&&e.passes.render&&this._surface.update(e)};bu.prototype.beginFrame=function(e){const t=this._surface,n=t.tileProvider,i=this.terrainProvider,o=this.showWaterEffect&&i.ready&&i.hasWaterMask;if(o&&this._oceanNormalMapResourceDirty){this._oceanNormalMapResourceDirty=!1;const a=this._oceanNormalMapResource,c=a.url;if(l(c)){const u=this;a.fetchImage().then(function(f){c===u._oceanNormalMapResource.url&&(u._oceanNormalMap=u._oceanNormalMap&&u._oceanNormalMap.destroy(),u._oceanNormalMap=new kt({context:e.context,source:f}))})}else this._oceanNormalMap=this._oceanNormalMap&&this._oceanNormalMap.destroy()}const r=e.passes,s=e.mode;r.render&&(this.showGroundAtmosphere?this._zoomedOutOceanSpecularIntensity=.4:this._zoomedOutOceanSpecularIntensity=.5,t.maximumScreenSpaceError=this.maximumScreenSpaceError,t.tileCacheSize=this.tileCacheSize,t.loadingDescendantLimit=this.loadingDescendantLimit,t.preloadAncestors=this.preloadAncestors,t.preloadSiblings=this.preloadSiblings,n.terrainProvider=this.terrainProvider,n.lightingFadeOutDistance=this.lightingFadeOutDistance,n.lightingFadeInDistance=this.lightingFadeInDistance,n.nightFadeOutDistance=this.nightFadeOutDistance,n.nightFadeInDistance=this.nightFadeInDistance,n.zoomedOutOceanSpecularIntensity=s===le.SCENE3D?this._zoomedOutOceanSpecularIntensity:0,n.hasWaterMask=o,n.oceanNormalMap=this._oceanNormalMap,n.enableLighting=this.enableLighting,n.dynamicAtmosphereLighting=this.dynamicAtmosphereLighting,n.dynamicAtmosphereLightingFromSun=this.dynamicAtmosphereLightingFromSun,n.showGroundAtmosphere=this.showGroundAtmosphere,n.atmosphereLightIntensity=this.atmosphereLightIntensity,n.atmosphereRayleighCoefficient=this.atmosphereRayleighCoefficient,n.atmosphereMieCoefficient=this.atmosphereMieCoefficient,n.atmosphereRayleighScaleHeight=this.atmosphereRayleighScaleHeight,n.atmosphereMieScaleHeight=this.atmosphereMieScaleHeight,n.atmosphereMieAnisotropy=this.atmosphereMieAnisotropy,n.shadows=this.shadows,n.hueShift=this.atmosphereHueShift,n.saturationShift=this.atmosphereSaturationShift,n.brightnessShift=this.atmosphereBrightnessShift,n.fillHighlightColor=this.fillHighlightColor,n.showSkirts=this.showSkirts,n.backFaceCulling=this.backFaceCulling,n.vertexShadowDarkness=this.vertexShadowDarkness,n.undergroundColor=this._undergroundColor,n.undergroundColorAlphaByDistance=this._undergroundColorAlphaByDistance,n.lambertDiffuseMultiplier=this.lambertDiffuseMultiplier,t.beginFrame(e))};bu.prototype.render=function(e){this.show&&(l(this._material)&&this._material.update(e.context),this._surface.render(e))};bu.prototype.endFrame=function(e){this.show&&e.passes.render&&this._surface.endFrame(e)};bu.prototype.isDestroyed=function(){return!1};bu.prototype.destroy=function(){return this._surfaceShaderSet=this._surfaceShaderSet&&this._surfaceShaderSet.destroy(),this._surface=this._surface&&this._surface.destroy(),this._oceanNormalMap=this._oceanNormalMap&&this._oceanNormalMap.destroy(),He(this)};function hPe(e,t,n,i){this.rightAscension=e,this.declination=t,this.rotation=n,this.rotationRate=i}const Z7={},pPe=32.184,mPe=2451545,yH=-.0529921,AH=-.1059842,bH=13.0120009,CH=13.3407154,TH=.9856003,EH=26.4057084,xH=13.064993,wH=.3287146,SH=1.7484877,vH=-.1589763,DH=.0036096,IH=.1643573,PH=12.9590088;let k1=new ie;Z7.ComputeMoon=function(e,t){l(e)||(e=ie.now()),k1=ie.addSeconds(e,pPe,k1);const n=ie.totalDays(k1)-mPe,i=n/Ri.DAYS_PER_JULIAN_CENTURY,o=(125.045+yH*n)*M.RADIANS_PER_DEGREE,r=(250.089+AH*n)*M.RADIANS_PER_DEGREE,s=(260.008+bH*n)*M.RADIANS_PER_DEGREE,a=(176.625+CH*n)*M.RADIANS_PER_DEGREE,c=(357.529+TH*n)*M.RADIANS_PER_DEGREE,u=(311.589+EH*n)*M.RADIANS_PER_DEGREE,f=(134.963+xH*n)*M.RADIANS_PER_DEGREE,h=(276.617+wH*n)*M.RADIANS_PER_DEGREE,m=(34.226+SH*n)*M.RADIANS_PER_DEGREE,g=(15.134+vH*n)*M.RADIANS_PER_DEGREE,p=(119.743+DH*n)*M.RADIANS_PER_DEGREE,y=(239.961+IH*n)*M.RADIANS_PER_DEGREE,b=(25.053+PH*n)*M.RADIANS_PER_DEGREE,C=Math.sin(o),E=Math.sin(r),w=Math.sin(s),S=Math.sin(a),P=Math.sin(c),L=Math.sin(u),z=Math.sin(f),R=Math.sin(h),F=Math.sin(m),U=Math.sin(g),v=Math.sin(p),I=Math.sin(y),_=Math.sin(b),D=Math.cos(o),O=Math.cos(r),N=Math.cos(s),V=Math.cos(a),k=Math.cos(c),G=Math.cos(u),W=Math.cos(f),K=Math.cos(h),q=Math.cos(m),te=Math.cos(g),Y=Math.cos(p),X=Math.cos(y),$=Math.cos(b),se=(269.9949+.0031*i-3.8787*C-.1204*E+.07*w-.0172*S+.0072*L-.0052*U+.0043*_)*M.RADIANS_PER_DEGREE,ue=(66.5392+.013*i+1.5419*D+.0239*O-.0278*N+.0068*V-.0029*G+9e-4*W+8e-4*te-9e-4*$)*M.RADIANS_PER_DEGREE,re=(38.3213+13.17635815*n-14e-13*n*n+3.561*C+.1208*E-.0642*w+.0158*S+.0252*P-.0066*L-.0047*z-.0046*R+.0028*F+.0052*U+.004*v+.0019*I-.0044*_)*M.RADIANS_PER_DEGREE,he=(13.17635815-14e-13*(2*n)+3.561*D*yH+.1208*O*AH-.0642*N*bH+.0158*V*CH+.0252*k*TH-.0066*G*EH-.0047*W*xH-.0046*K*wH+.0028*q*SH+.0052*te*vH+.004*Y*DH+.0019*X*IH-.0044*$*PH)/86400*M.RADIANS_PER_DEGREE;return l(t)||(t=new hPe),t.rightAscension=se,t.declination=ue,t.rotation=re,t.rotationRate=he,t};const _Pe=Z7;function e$(e){(!l(e)||typeof e!="function")&&(e=_Pe.ComputeMoon),this._computeFunction=e}const gPe=new d,yPe=new d,APe=new d;function bPe(e,t,n){const i=gPe;i.x=Math.cos(e+M.PI_OVER_TWO),i.y=Math.sin(e+M.PI_OVER_TWO),i.z=0;const o=Math.cos(t),r=APe;r.x=o*Math.cos(e),r.y=o*Math.sin(e),r.z=Math.sin(t);const s=d.cross(r,i,yPe);return l(n)||(n=new J),n[0]=i.x,n[1]=s.x,n[2]=r.x,n[3]=i.y,n[4]=s.y,n[5]=r.y,n[6]=i.z,n[7]=s.z,n[8]=r.z,n}const CPe=new J,TPe=new Te;e$.prototype.evaluate=function(e,t){l(e)||(e=ie.now());const n=this._computeFunction(e),i=bPe(n.rightAscension,n.declination,t),o=M.zeroToTwoPi(n.rotation),r=Te.fromAxisAngle(d.UNIT_Z,o,TPe),s=J.fromQuaternion(Te.conjugate(r,r),CPe);return J.multiply(s,i,i)};const EPe=new d;function jr(e){e=A(e,A.EMPTY_OBJECT);const t=e.minimum,n=e.maximum;if(T.typeOf.object("min",t),T.typeOf.object("max",n),l(e.offsetAttribute)&&e.offsetAttribute===mn.TOP)throw new x("GeometryOffsetAttribute.TOP is not a supported options.offsetAttribute for this geometry.");const i=A(e.vertexFormat,Fe.DEFAULT);this._minimum=d.clone(t),this._maximum=d.clone(n),this._vertexFormat=i,this._offsetAttribute=e.offsetAttribute,this._workerName="createBoxGeometry"}jr.fromDimensions=function(e){e=A(e,A.EMPTY_OBJECT);const t=e.dimensions;T.typeOf.object("dimensions",t),T.typeOf.number.greaterThanOrEquals("dimensions.x",t.x,0),T.typeOf.number.greaterThanOrEquals("dimensions.y",t.y,0),T.typeOf.number.greaterThanOrEquals("dimensions.z",t.z,0);const n=d.multiplyByScalar(t,.5,new d);return new jr({minimum:d.negate(n,new d),maximum:n,vertexFormat:e.vertexFormat,offsetAttribute:e.offsetAttribute})};jr.fromAxisAlignedBoundingBox=function(e){return T.typeOf.object("boundingBox",e),new jr({minimum:e.minimum,maximum:e.maximum})};jr.packedLength=2*d.packedLength+Fe.packedLength+1;jr.pack=function(e,t,n){return T.typeOf.object("value",e),T.defined("array",t),n=A(n,0),d.pack(e._minimum,t,n),d.pack(e._maximum,t,n+d.packedLength),Fe.pack(e._vertexFormat,t,n+2*d.packedLength),t[n+2*d.packedLength+Fe.packedLength]=A(e._offsetAttribute,-1),t};const t$=new d,n$=new d,i$=new Fe,OH={minimum:t$,maximum:n$,vertexFormat:i$,offsetAttribute:void 0};jr.unpack=function(e,t,n){T.defined("array",e),t=A(t,0);const i=d.unpack(e,t,t$),o=d.unpack(e,t+d.packedLength,n$),r=Fe.unpack(e,t+2*d.packedLength,i$),s=e[t+2*d.packedLength+Fe.packedLength];return l(n)?(n._minimum=d.clone(i,n._minimum),n._maximum=d.clone(o,n._maximum),n._vertexFormat=Fe.clone(r,n._vertexFormat),n._offsetAttribute=s===-1?void 0:s,n):(OH.offsetAttribute=s===-1?void 0:s,new jr(OH))};jr.createGeometry=function(e){const t=e._minimum,n=e._maximum,i=e._vertexFormat;if(d.equals(t,n))return;const o=new Ji;let r,s;if(i.position&&(i.st||i.normal||i.tangent||i.bitangent)){if(i.position&&(s=new Float64Array(6*4*3),s[0]=t.x,s[1]=t.y,s[2]=n.z,s[3]=n.x,s[4]=t.y,s[5]=n.z,s[6]=n.x,s[7]=n.y,s[8]=n.z,s[9]=t.x,s[10]=n.y,s[11]=n.z,s[12]=t.x,s[13]=t.y,s[14]=t.z,s[15]=n.x,s[16]=t.y,s[17]=t.z,s[18]=n.x,s[19]=n.y,s[20]=t.z,s[21]=t.x,s[22]=n.y,s[23]=t.z,s[24]=n.x,s[25]=t.y,s[26]=t.z,s[27]=n.x,s[28]=n.y,s[29]=t.z,s[30]=n.x,s[31]=n.y,s[32]=n.z,s[33]=n.x,s[34]=t.y,s[35]=n.z,s[36]=t.x,s[37]=t.y,s[38]=t.z,s[39]=t.x,s[40]=n.y,s[41]=t.z,s[42]=t.x,s[43]=n.y,s[44]=n.z,s[45]=t.x,s[46]=t.y,s[47]=n.z,s[48]=t.x,s[49]=n.y,s[50]=t.z,s[51]=n.x,s[52]=n.y,s[53]=t.z,s[54]=n.x,s[55]=n.y,s[56]=n.z,s[57]=t.x,s[58]=n.y,s[59]=n.z,s[60]=t.x,s[61]=t.y,s[62]=t.z,s[63]=n.x,s[64]=t.y,s[65]=t.z,s[66]=n.x,s[67]=t.y,s[68]=n.z,s[69]=t.x,s[70]=t.y,s[71]=n.z,o.position=new Ue({componentDatatype:ee.DOUBLE,componentsPerAttribute:3,values:s})),i.normal){const u=new Float32Array(72);u[0]=0,u[1]=0,u[2]=1,u[3]=0,u[4]=0,u[5]=1,u[6]=0,u[7]=0,u[8]=1,u[9]=0,u[10]=0,u[11]=1,u[12]=0,u[13]=0,u[14]=-1,u[15]=0,u[16]=0,u[17]=-1,u[18]=0,u[19]=0,u[20]=-1,u[21]=0,u[22]=0,u[23]=-1,u[24]=1,u[25]=0,u[26]=0,u[27]=1,u[28]=0,u[29]=0,u[30]=1,u[31]=0,u[32]=0,u[33]=1,u[34]=0,u[35]=0,u[36]=-1,u[37]=0,u[38]=0,u[39]=-1,u[40]=0,u[41]=0,u[42]=-1,u[43]=0,u[44]=0,u[45]=-1,u[46]=0,u[47]=0,u[48]=0,u[49]=1,u[50]=0,u[51]=0,u[52]=1,u[53]=0,u[54]=0,u[55]=1,u[56]=0,u[57]=0,u[58]=1,u[59]=0,u[60]=0,u[61]=-1,u[62]=0,u[63]=0,u[64]=-1,u[65]=0,u[66]=0,u[67]=-1,u[68]=0,u[69]=0,u[70]=-1,u[71]=0,o.normal=new Ue({componentDatatype:ee.FLOAT,componentsPerAttribute:3,values:u})}if(i.st){const u=new Float32Array(48);u[0]=0,u[1]=0,u[2]=1,u[3]=0,u[4]=1,u[5]=1,u[6]=0,u[7]=1,u[8]=1,u[9]=0,u[10]=0,u[11]=0,u[12]=0,u[13]=1,u[14]=1,u[15]=1,u[16]=0,u[17]=0,u[18]=1,u[19]=0,u[20]=1,u[21]=1,u[22]=0,u[23]=1,u[24]=1,u[25]=0,u[26]=0,u[27]=0,u[28]=0,u[29]=1,u[30]=1,u[31]=1,u[32]=1,u[33]=0,u[34]=0,u[35]=0,u[36]=0,u[37]=1,u[38]=1,u[39]=1,u[40]=0,u[41]=0,u[42]=1,u[43]=0,u[44]=1,u[45]=1,u[46]=0,u[47]=1,o.st=new Ue({componentDatatype:ee.FLOAT,componentsPerAttribute:2,values:u})}if(i.tangent){const u=new Float32Array(72);u[0]=1,u[1]=0,u[2]=0,u[3]=1,u[4]=0,u[5]=0,u[6]=1,u[7]=0,u[8]=0,u[9]=1,u[10]=0,u[11]=0,u[12]=-1,u[13]=0,u[14]=0,u[15]=-1,u[16]=0,u[17]=0,u[18]=-1,u[19]=0,u[20]=0,u[21]=-1,u[22]=0,u[23]=0,u[24]=0,u[25]=1,u[26]=0,u[27]=0,u[28]=1,u[29]=0,u[30]=0,u[31]=1,u[32]=0,u[33]=0,u[34]=1,u[35]=0,u[36]=0,u[37]=-1,u[38]=0,u[39]=0,u[40]=-1,u[41]=0,u[42]=0,u[43]=-1,u[44]=0,u[45]=0,u[46]=-1,u[47]=0,u[48]=-1,u[49]=0,u[50]=0,u[51]=-1,u[52]=0,u[53]=0,u[54]=-1,u[55]=0,u[56]=0,u[57]=-1,u[58]=0,u[59]=0,u[60]=1,u[61]=0,u[62]=0,u[63]=1,u[64]=0,u[65]=0,u[66]=1,u[67]=0,u[68]=0,u[69]=1,u[70]=0,u[71]=0,o.tangent=new Ue({componentDatatype:ee.FLOAT,componentsPerAttribute:3,values:u})}if(i.bitangent){const u=new Float32Array(72);u[0]=0,u[1]=1,u[2]=0,u[3]=0,u[4]=1,u[5]=0,u[6]=0,u[7]=1,u[8]=0,u[9]=0,u[10]=1,u[11]=0,u[12]=0,u[13]=1,u[14]=0,u[15]=0,u[16]=1,u[17]=0,u[18]=0,u[19]=1,u[20]=0,u[21]=0,u[22]=1,u[23]=0,u[24]=0,u[25]=0,u[26]=1,u[27]=0,u[28]=0,u[29]=1,u[30]=0,u[31]=0,u[32]=1,u[33]=0,u[34]=0,u[35]=1,u[36]=0,u[37]=0,u[38]=1,u[39]=0,u[40]=0,u[41]=1,u[42]=0,u[43]=0,u[44]=1,u[45]=0,u[46]=0,u[47]=1,u[48]=0,u[49]=0,u[50]=1,u[51]=0,u[52]=0,u[53]=1,u[54]=0,u[55]=0,u[56]=1,u[57]=0,u[58]=0,u[59]=1,u[60]=0,u[61]=0,u[62]=1,u[63]=0,u[64]=0,u[65]=1,u[66]=0,u[67]=0,u[68]=1,u[69]=0,u[70]=0,u[71]=1,o.bitangent=new Ue({componentDatatype:ee.FLOAT,componentsPerAttribute:3,values:u})}r=new Uint16Array(6*2*3),r[0]=0,r[1]=1,r[2]=2,r[3]=0,r[4]=2,r[5]=3,r[6]=4+2,r[7]=4+1,r[8]=4+0,r[9]=4+3,r[10]=4+2,r[11]=4+0,r[12]=8+0,r[13]=8+1,r[14]=8+2,r[15]=8+0,r[16]=8+2,r[17]=8+3,r[18]=12+2,r[19]=12+1,r[20]=12+0,r[21]=12+3,r[22]=12+2,r[23]=12+0,r[24]=16+2,r[25]=16+1,r[26]=16+0,r[27]=16+3,r[28]=16+2,r[29]=16+0,r[30]=20+0,r[31]=20+1,r[32]=20+2,r[33]=20+0,r[34]=20+2,r[35]=20+3}else s=new Float64Array(8*3),s[0]=t.x,s[1]=t.y,s[2]=t.z,s[3]=n.x,s[4]=t.y,s[5]=t.z,s[6]=n.x,s[7]=n.y,s[8]=t.z,s[9]=t.x,s[10]=n.y,s[11]=t.z,s[12]=t.x,s[13]=t.y,s[14]=n.z,s[15]=n.x,s[16]=t.y,s[17]=n.z,s[18]=n.x,s[19]=n.y,s[20]=n.z,s[21]=t.x,s[22]=n.y,s[23]=n.z,o.position=new Ue({componentDatatype:ee.DOUBLE,componentsPerAttribute:3,values:s}),r=new Uint16Array(6*2*3),r[0]=4,r[1]=5,r[2]=6,r[3]=4,r[4]=6,r[5]=7,r[6]=1,r[7]=0,r[8]=3,r[9]=1,r[10]=3,r[11]=2,r[12]=1,r[13]=6,r[14]=5,r[15]=1,r[16]=2,r[17]=6,r[18]=2,r[19]=3,r[20]=7,r[21]=2,r[22]=7,r[23]=6,r[24]=3,r[25]=0,r[26]=4,r[27]=3,r[28]=4,r[29]=7,r[30]=0,r[31]=1,r[32]=5,r[33]=0,r[34]=5,r[35]=4;const a=d.subtract(n,t,EPe),c=d.magnitude(a)*.5;if(l(e._offsetAttribute)){const u=s.length,f=e._offsetAttribute===mn.NONE?0:1,h=new Uint8Array(u/3).fill(f);o.applyOffset=new Ue({componentDatatype:ee.UNSIGNED_BYTE,componentsPerAttribute:1,values:h})}return new Lt({attributes:o,indices:r,primitiveType:Qe.TRIANGLES,boundingSphere:new de(d.ZERO,c),offsetAttribute:e._offsetAttribute})};let G1;jr.getUnitBox=function(){return l(G1)||(G1=jr.createGeometry(jr.fromDimensions({dimensions:new d(1,1,1),vertexFormat:Fe.POSITION_ONLY}))),G1};const xPe=`uniform sampler2D image;
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
vec4 rampColor = texture2D(image, vec2(materialInput.aspect / (2.0 * czm_pi), 0.5));
rampColor = czm_gammaCorrect(rampColor);
material.diffuse = rampColor.rgb;
material.alpha = rampColor.a;
return material;
}
`,wPe=`uniform sampler2D image;
uniform float strength;
uniform vec2 repeat;
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
vec2 st = materialInput.st;
vec2 centerPixel = fract(repeat * st);
float centerBump = texture2D(image, centerPixel).channel;
float imageWidth = float(imageDimensions.x);
vec2 rightPixel = fract(repeat * (st + vec2(1.0 / imageWidth, 0.0)));
float rightBump = texture2D(image, rightPixel).channel;
float imageHeight = float(imageDimensions.y);
vec2 leftPixel = fract(repeat * (st + vec2(0.0, 1.0 / imageHeight)));
float topBump = texture2D(image, leftPixel).channel;
vec3 normalTangentSpace = normalize(vec3(centerBump - rightBump, centerBump - topBump, clamp(1.0 - strength, 0.1, 1.0)));
vec3 normalEC = materialInput.tangentToEyeMatrix * normalTangentSpace;
material.normal = normalEC;
material.diffuse = vec3(0.01);
return material;
}
`,SPe=`uniform vec4 lightColor;
uniform vec4 darkColor;
uniform vec2 repeat;
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
vec2 st = materialInput.st;
// From Stefan Gustavson's Procedural Textures in GLSL in OpenGL Insights
float b = mod(floor(repeat.s * st.s) + floor(repeat.t * st.t), 2.0); // 0.0 or 1.0
// Find the distance from the closest separator (region between two colors)
float scaledWidth = fract(repeat.s * st.s);
scaledWidth = abs(scaledWidth - floor(scaledWidth + 0.5));
float scaledHeight = fract(repeat.t * st.t);
scaledHeight = abs(scaledHeight - floor(scaledHeight + 0.5));
float value = min(scaledWidth, scaledHeight);
vec4 currentColor = mix(lightColor, darkColor, b);
vec4 color = czm_antialias(lightColor, darkColor, currentColor, value, 0.03);
color = czm_gammaCorrect(color);
material.diffuse = color.rgb;
material.alpha = color.a;
return material;
}
`,vPe=`uniform vec4 lightColor;
uniform vec4 darkColor;
uniform vec2 repeat;
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
// From Stefan Gustavson's Procedural Textures in GLSL in OpenGL Insights
float b = smoothstep(0.3, 0.32, length(fract(repeat * materialInput.st) - 0.5)); // 0.0 or 1.0
vec4 color = mix(lightColor, darkColor, b);
color = czm_gammaCorrect(color);
material.diffuse = color.rgb;
material.alpha = color.a;
return material;
}
`,DPe=`uniform sampler2D heights;
uniform sampler2D colors;
// This material expects heights to be sorted from lowest to highest.
float getHeight(int idx, float invTexSize)
{
vec2 uv = vec2((float(idx) + 0.5) * invTexSize, 0.5);
#ifdef OES_texture_float
return texture2D(heights, uv).x;
#else
return czm_unpackFloat(texture2D(heights, uv));
#endif
}
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
float height = materialInput.height;
float invTexSize = 1.0 / float(heightsDimensions.x);
float minHeight = getHeight(0, invTexSize);
float maxHeight = getHeight(heightsDimensions.x - 1, invTexSize);
// early-out when outside the height range
if (height < minHeight || height > maxHeight) {
material.diffuse = vec3(0.0);
material.alpha = 0.0;
return material;
}
// Binary search to find heights above and below.
int idxBelow = 0;
int idxAbove = heightsDimensions.x;
float heightBelow = minHeight;
float heightAbove = maxHeight;
// while loop not allowed, so use for loop with max iterations.
// maxIterations of 16 supports a texture size up to 65536 (2^16).
const int maxIterations = 16;
for (int i = 0; i < maxIterations; i++) {
if (idxBelow >= idxAbove - 1) {
break;
}
int idxMid = (idxBelow + idxAbove) / 2;
float heightTex = getHeight(idxMid, invTexSize);
if (height > heightTex) {
idxBelow = idxMid;
heightBelow = heightTex;
} else {
idxAbove = idxMid;
heightAbove = heightTex;
}
}
float lerper = heightBelow == heightAbove ? 1.0 : (height - heightBelow) / (heightAbove - heightBelow);
vec2 colorUv = vec2(invTexSize * (float(idxBelow) + 0.5 + lerper), 0.5);
vec4 color = texture2D(colors, colorUv);
// undo preumultiplied alpha
if (color.a > 0.0)
{
color.rgb /= color.a;
}
color.rgb = czm_gammaCorrect(color.rgb);
material.diffuse = color.rgb;
material.alpha = color.a;
return material;
}
`,IPe=`#ifdef GL_OES_standard_derivatives
#extension GL_OES_standard_derivatives : enable
#endif
uniform vec4 color;
uniform float spacing;
uniform float width;
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
float distanceToContour = mod(materialInput.height, spacing);
#ifdef GL_OES_standard_derivatives
float dxc = abs(dFdx(materialInput.height));
float dyc = abs(dFdy(materialInput.height));
float dF = max(dxc, dyc) * czm_pixelRatio * width;
float alpha = (distanceToContour < dF) ? 1.0 : 0.0;
#else
float alpha = (distanceToContour < (czm_pixelRatio * width)) ? 1.0 : 0.0;
#endif
vec4 outColor = czm_gammaCorrect(vec4(color.rgb, alpha * color.a));
material.diffuse = outColor.rgb;
material.alpha = outColor.a;
return material;
}
`,PPe=`uniform sampler2D image;
uniform float minimumHeight;
uniform float maximumHeight;
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
float scaledHeight = clamp((materialInput.height - minimumHeight) / (maximumHeight - minimumHeight), 0.0, 1.0);
vec4 rampColor = texture2D(image, vec2(scaledHeight, 0.5));
rampColor = czm_gammaCorrect(rampColor);
material.diffuse = rampColor.rgb;
material.alpha = rampColor.a;
return material;
}
`,OPe=`uniform vec4 fadeInColor;
uniform vec4 fadeOutColor;
uniform float maximumDistance;
uniform bool repeat;
uniform vec2 fadeDirection;
uniform vec2 time;
float getTime(float t, float coord)
{
float scalar = 1.0 / maximumDistance;
float q = distance(t, coord) * scalar;
if (repeat)
{
float r = distance(t, coord + 1.0) * scalar;
float s = distance(t, coord - 1.0) * scalar;
q = min(min(r, s), q);
}
return clamp(q, 0.0, 1.0);
}
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
vec2 st = materialInput.st;
float s = getTime(time.x, st.s) * fadeDirection.s;
float t = getTime(time.y, st.t) * fadeDirection.t;
float u = length(vec2(s, t));
vec4 color = mix(fadeInColor, fadeOutColor, u);
color = czm_gammaCorrect(color);
material.emission = color.rgb;
material.alpha = color.a;
return material;
}
`,LPe=`#ifdef GL_OES_standard_derivatives
#extension GL_OES_standard_derivatives : enable
#endif
uniform vec4 color;
uniform float cellAlpha;
uniform vec2 lineCount;
uniform vec2 lineThickness;
uniform vec2 lineOffset;
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
vec2 st = materialInput.st;
float scaledWidth = fract(lineCount.s * st.s - lineOffset.s);
scaledWidth = abs(scaledWidth - floor(scaledWidth + 0.5));
float scaledHeight = fract(lineCount.t * st.t - lineOffset.t);
scaledHeight = abs(scaledHeight - floor(scaledHeight + 0.5));
float value;
#ifdef GL_OES_standard_derivatives
// Fuzz Factor - Controls blurriness of lines
const float fuzz = 1.2;
vec2 thickness = (lineThickness * czm_pixelRatio) - 1.0;
// From "3D Engine Design for Virtual Globes" by Cozzi and Ring, Listing 4.13.
vec2 dx = abs(dFdx(st));
vec2 dy = abs(dFdy(st));
vec2 dF = vec2(max(dx.s, dy.s), max(dx.t, dy.t)) * lineCount;
value = min(
smoothstep(dF.s * thickness.s, dF.s * (fuzz + thickness.s), scaledWidth),
smoothstep(dF.t * thickness.t, dF.t * (fuzz + thickness.t), scaledHeight));
#else
// Fuzz Factor - Controls blurriness of lines
const float fuzz = 0.05;
vec2 range = 0.5 - (lineThickness * 0.05);
value = min(
1.0 - smoothstep(range.s, range.s + fuzz, scaledWidth),
1.0 - smoothstep(range.t, range.t + fuzz, scaledHeight));
#endif
// Edges taken from RimLightingMaterial.glsl
// See http://www.fundza.com/rman_shaders/surface/fake_rim/fake_rim1.html
float dRim = 1.0 - abs(dot(materialInput.normalEC, normalize(materialInput.positionToEyeEC)));
float sRim = smoothstep(0.8, 1.0, dRim);
value *= (1.0 - sRim);
vec4 halfColor;
halfColor.rgb = color.rgb * 0.5;
halfColor.a = color.a * (1.0 - ((1.0 - cellAlpha) * value));
halfColor = czm_gammaCorrect(halfColor);
material.diffuse = halfColor.rgb;
material.emission = halfColor.rgb;
material.alpha = halfColor.a;
return material;
}
`,BPe=`uniform sampler2D image;
uniform float strength;
uniform vec2 repeat;
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
vec4 textureValue = texture2D(image, fract(repeat * materialInput.st));
vec3 normalTangentSpace = textureValue.channels;
normalTangentSpace.xy = normalTangentSpace.xy * 2.0 - 1.0;
normalTangentSpace.z = clamp(1.0 - strength, 0.1, 1.0);
normalTangentSpace = normalize(normalTangentSpace);
vec3 normalEC = materialInput.tangentToEyeMatrix * normalTangentSpace;
material.normal = normalEC;
return material;
}
`,RPe=`#ifdef GL_OES_standard_derivatives
#extension GL_OES_standard_derivatives : enable
#endif
uniform vec4 color;
float getPointOnLine(vec2 p0, vec2 p1, float x)
{
float slope = (p0.y - p1.y) / (p0.x - p1.x);
return slope * (x - p0.x) + p0.y;
}
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
vec2 st = materialInput.st;
#ifdef GL_OES_standard_derivatives
float base = 1.0 - abs(fwidth(st.s)) * 10.0 * czm_pixelRatio;
#else
float base = 0.975; // 2.5% of the line will be the arrow head
#endif
vec2 center = vec2(1.0, 0.5);
float ptOnUpperLine = getPointOnLine(vec2(base, 1.0), center, st.s);
float ptOnLowerLine = getPointOnLine(vec2(base, 0.0), center, st.s);
float halfWidth = 0.15;
float s = step(0.5 - halfWidth, st.t);
s *= 1.0 - step(0.5 + halfWidth, st.t);
s *= 1.0 - step(base, st.s);
float t = step(base, materialInput.st.s);
t *= 1.0 - step(ptOnUpperLine, st.t);
t *= step(ptOnLowerLine, st.t);
// Find the distance from the closest separator (region between two colors)
float dist;
if (st.s < base)
{
float d1 = abs(st.t - (0.5 - halfWidth));
float d2 = abs(st.t - (0.5 + halfWidth));
dist = min(d1, d2);
}
else
{
float d1 = czm_infinity;
if (st.t < 0.5 - halfWidth && st.t > 0.5 + halfWidth)
{
d1 = abs(st.s - base);
}
float d2 = abs(st.t - ptOnUpperLine);
float d3 = abs(st.t - ptOnLowerLine);
dist = min(min(d1, d2), d3);
}
vec4 outsideColor = vec4(0.0);
vec4 currentColor = mix(outsideColor, color, clamp(s + t, 0.0, 1.0));
vec4 outColor = czm_antialias(outsideColor, color, currentColor, dist);
outColor = czm_gammaCorrect(outColor);
material.diffuse = outColor.rgb;
material.alpha = outColor.a;
return material;
}
`,NPe=`uniform vec4 color;
uniform vec4 gapColor;
uniform float dashLength;
uniform float dashPattern;
varying float v_polylineAngle;
const float maskLength = 16.0;
mat2 rotate(float rad) {
float c = cos(rad);
float s = sin(rad);
return mat2(
c, s,
-s, c
);
}
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
vec2 pos = rotate(v_polylineAngle) * gl_FragCoord.xy;
// Get the relative position within the dash from 0 to 1
float dashPosition = fract(pos.x / (dashLength * czm_pixelRatio));
// Figure out the mask index.
float maskIndex = floor(dashPosition * maskLength);
// Test the bit mask.
float maskTest = floor(dashPattern / pow(2.0, maskIndex));
vec4 fragColor = (mod(maskTest, 2.0) < 1.0) ? gapColor : color;
if (fragColor.a < 0.005) { // matches 0/255 and 1/255
discard;
}
fragColor = czm_gammaCorrect(fragColor);
material.emission = fragColor.rgb;
material.alpha = fragColor.a;
return material;
}
`,MPe=`uniform vec4 color;
uniform float glowPower;
uniform float taperPower;
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
vec2 st = materialInput.st;
float glow = glowPower / abs(st.t - 0.5) - (glowPower / 0.5);
if (taperPower <= 0.99999) {
glow *= min(1.0, taperPower / (0.5 - st.s * 0.5) - (taperPower / 0.5));
}
vec4 fragColor;
fragColor.rgb = max(vec3(glow - 1.0 + color.rgb), color.rgb);
fragColor.a = clamp(0.0, 1.0, glow) * color.a;
fragColor = czm_gammaCorrect(fragColor);
material.emission = fragColor.rgb;
material.alpha = fragColor.a;
return material;
}
`,FPe=`uniform vec4 color;
uniform vec4 outlineColor;
uniform float outlineWidth;
varying float v_width;
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
vec2 st = materialInput.st;
float halfInteriorWidth = 0.5 * (v_width - outlineWidth) / v_width;
float b = step(0.5 - halfInteriorWidth, st.t);
b *= 1.0 - step(0.5 + halfInteriorWidth, st.t);
// Find the distance from the closest separator (region between two colors)
float d1 = abs(st.t - (0.5 - halfInteriorWidth));
float d2 = abs(st.t - (0.5 + halfInteriorWidth));
float dist = min(d1, d2);
vec4 currentColor = mix(outlineColor, color, b);
vec4 outColor = czm_antialias(outlineColor, color, currentColor, dist);
outColor = czm_gammaCorrect(outColor);
material.diffuse = outColor.rgb;
material.alpha = outColor.a;
return material;
}
`,zPe=`uniform vec4 color;
uniform vec4 rimColor;
uniform float width;
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
// See http://www.fundza.com/rman_shaders/surface/fake_rim/fake_rim1.html
float d = 1.0 - dot(materialInput.normalEC, normalize(materialInput.positionToEyeEC));
float s = smoothstep(1.0 - width, 1.0, d);
vec4 outColor = czm_gammaCorrect(color);
vec4 outRimColor = czm_gammaCorrect(rimColor);
material.diffuse = outColor.rgb;
material.emission = outRimColor.rgb * s;
material.alpha = mix(outColor.a, outRimColor.a, s);
return material;
}
`,UPe=`uniform sampler2D image;
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
vec4 rampColor = texture2D(image, vec2(materialInput.slope / (czm_pi / 2.0), 0.5));
rampColor = czm_gammaCorrect(rampColor);
material.diffuse = rampColor.rgb;
material.alpha = rampColor.a;
return material;
}
`,HPe=`uniform vec4 evenColor;
uniform vec4 oddColor;
uniform float offset;
uniform float repeat;
uniform bool horizontal;
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
// Based on the Stripes Fragment Shader in the Orange Book (11.1.2)
float coord = mix(materialInput.st.s, materialInput.st.t, float(horizontal));
float value = fract((coord - offset) * (repeat * 0.5));
float dist = min(value, min(abs(value - 0.5), 1.0 - value));
vec4 currentColor = mix(evenColor, oddColor, step(0.5, value));
vec4 color = czm_antialias(evenColor, oddColor, currentColor, dist);
color = czm_gammaCorrect(color);
material.diffuse = color.rgb;
material.alpha = color.a;
return material;
}
`,VPe=`// Thanks for the contribution Jonas
// http://29a.ch/2012/7/19/webgl-terrain-rendering-water-fog
uniform sampler2D specularMap;
uniform sampler2D normalMap;
uniform vec4 baseWaterColor;
uniform vec4 blendColor;
uniform float frequency;
uniform float animationSpeed;
uniform float amplitude;
uniform float specularIntensity;
uniform float fadeFactor;
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
float time = czm_frameNumber * animationSpeed;
// fade is a function of the distance from the fragment and the frequency of the waves
float fade = max(1.0, (length(materialInput.positionToEyeEC) / 10000000000.0) * frequency * fadeFactor);
float specularMapValue = texture2D(specularMap, materialInput.st).r;
// note: not using directional motion at this time, just set the angle to 0.0;
vec4 noise = czm_getWaterNoise(normalMap, materialInput.st * frequency, time, 0.0);
vec3 normalTangentSpace = noise.xyz * vec3(1.0, 1.0, (1.0 / amplitude));
// fade out the normal perturbation as we move further from the water surface
normalTangentSpace.xy /= fade;
// attempt to fade out the normal perturbation as we approach non water areas (low specular map value)
normalTangentSpace = mix(vec3(0.0, 0.0, 50.0), normalTangentSpace, specularMapValue);
normalTangentSpace = normalize(normalTangentSpace);
// get ratios for alignment of the new normal vector with a vector perpendicular to the tangent plane
float tsPerturbationRatio = clamp(dot(normalTangentSpace, vec3(0.0, 0.0, 1.0)), 0.0, 1.0);
// fade out water effect as specular map value decreases
material.alpha = mix(blendColor.a, baseWaterColor.a, specularMapValue) * specularMapValue;
// base color is a blend of the water and non-water color based on the value from the specular map
// may need a uniform blend factor to better control this
material.diffuse = mix(blendColor.rgb, baseWaterColor.rgb, specularMapValue);
// diffuse highlights are based on how perturbed the normal is
material.diffuse += (0.1 * tsPerturbationRatio);
material.diffuse = material.diffuse;
material.normal = normalize(materialInput.tangentToEyeMatrix * normalTangentSpace);
material.specular = specularIntensity;
material.shininess = 10.0;
return material;
}
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`;else{if(e.shaderSource+=`czm_material czm_getMaterial(czm_materialInput materialInput)
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`,e.shaderSource+=`czm_material material = czm_getDefaultMaterial(materialInput);
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`}else o==="alpha"?e.shaderSource+=`material.alpha = ${t.alpha};
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`}e.shaderSource+=`return material;
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t=e.uniforms;return t.color.alpha<1||t.cellAlpha<1}});ze.StripeType="Stripe";ze._materialCache.addMaterial(ze.StripeType,{fabric:{type:ze.StripeType,uniforms:{horizontal:!0,evenColor:new H(1,1,1,.5),oddColor:new H(0,0,1,.5),offset:0,repeat:5},source:HPe},translucent:function(e){const t=e.uniforms;return t.evenColor.alpha<1||t.oddColor.alpha<1}});ze.CheckerboardType="Checkerboard";ze._materialCache.addMaterial(ze.CheckerboardType,{fabric:{type:ze.CheckerboardType,uniforms:{lightColor:new H(1,1,1,.5),darkColor:new H(0,0,0,.5),repeat:new j(5,5)},source:SPe},translucent:function(e){const t=e.uniforms;return t.lightColor.alpha<1||t.darkColor.alpha<1}});ze.DotType="Dot";ze._materialCache.addMaterial(ze.DotType,{fabric:{type:ze.DotType,uniforms:{lightColor:new H(1,1,0,.75),darkColor:new H(0,1,1,.75),repeat:new j(5,5)},source:vPe},translucent:function(e){const t=e.uniforms;return t.lightColor.alpha<1||t.darkColor.alpha<1}});ze.WaterType="Water";ze._materialCache.addMaterial(ze.WaterType,{fabric:{type:ze.WaterType,uniforms:{baseWaterColor:new H(.2,.3,.6,1),blendColor:new H(0,1,.699,1),specularMap:ze.DefaultImageId,normalMap:ze.DefaultImageId,frequency:10,animationSpeed:.01,amplitude:1,specularIntensity:.5,fadeFactor:1},source:VPe},translucent:function(e){const t=e.uniforms;return t.baseWaterColor.alpha<1||t.blendColor.alpha<1}});ze.RimLightingType="RimLighting";ze._materialCache.addMaterial(ze.RimLightingType,{fabric:{type:ze.RimLightingType,uniforms:{color:new H(1,0,0,.7),rimColor:new H(1,1,1,.4),width:.3},source:zPe},translucent:function(e){const t=e.uniforms;return t.color.alpha<1||t.rimColor.alpha<1}});ze.FadeType="Fade";ze._materialCache.addMaterial(ze.FadeType,{fabric:{type:ze.FadeType,uniforms:{fadeInColor:new H(1,0,0,1),fadeOutColor:new H(0,0,0,0),maximumDistance:.5,repeat:!0,fadeDirection:{x:!0,y:!0},time:new j(.5,.5)},source:OPe},translucent:function(e){const t=e.uniforms;return t.fadeInColor.alpha<1||t.fadeOutColor.alpha<1}});ze.PolylineArrowType="PolylineArrow";ze._materialCache.addMaterial(ze.PolylineArrowType,{fabric:{type:ze.PolylineArrowType,uniforms:{color:new H(1,1,1,1)},source:RPe},translucent:!0});ze.PolylineDashType="PolylineDash";ze._materialCache.addMaterial(ze.PolylineDashType,{fabric:{type:ze.PolylineDashType,uniforms:{color:new H(1,0,1,1),gapColor:new H(0,0,0,0),dashLength:16,dashPattern:255},source:NPe},translucent:!0});ze.PolylineGlowType="PolylineGlow";ze._materialCache.addMaterial(ze.PolylineGlowType,{fabric:{type:ze.PolylineGlowType,uniforms:{color:new H(0,.5,1,1),glowPower:.25,taperPower:1},source:MPe},translucent:!0});ze.PolylineOutlineType="PolylineOutline";ze._materialCache.addMaterial(ze.PolylineOutlineType,{fabric:{type:ze.PolylineOutlineType,uniforms:{color:new H(1,1,1,1),outlineColor:new H(1,0,0,1),outlineWidth:1},source:FPe},translucent:function(e){const t=e.uniforms;return t.color.alpha<1||t.outlineColor.alpha<1}});ze.ElevationContourType="ElevationContour";ze._materialCache.addMaterial(ze.ElevationContourType,{fabric:{type:ze.ElevationContourType,uniforms:{spacing:100,color:new H(1,0,0,1),width:1},source:IPe},translucent:!1});ze.ElevationRampType="ElevationRamp";ze._materialCache.addMaterial(ze.ElevationRampType,{fabric:{type:ze.ElevationRampType,uniforms:{image:ze.DefaultImageId,minimumHeight:0,maximumHeight:1e4},source:PPe},translucent:!1});ze.SlopeRampMaterialType="SlopeRamp";ze._materialCache.addMaterial(ze.SlopeRampMaterialType,{fabric:{type:ze.SlopeRampMaterialType,uniforms:{image:ze.DefaultImageId},source:UPe},translucent:!1});ze.AspectRampMaterialType="AspectRamp";ze._materialCache.addMaterial(ze.AspectRampMaterialType,{fabric:{type:ze.AspectRampMaterialType,uniforms:{image:ze.DefaultImageId},source:xPe},translucent:!1});ze.ElevationBandType="ElevationBand";ze._materialCache.addMaterial(ze.ElevationBandType,{fabric:{type:ze.ElevationBandType,uniforms:{heights:ze.DefaultImageId,colors:ze.DefaultImageId},source:DPe},translucent:!0});const DB={position:0};function lD(e){e=A(e,A.EMPTY_OBJECT),this.center=d.clone(A(e.center,d.ZERO)),this._center=new d,this.radii=d.clone(e.radii),this._radii=new d,this._oneOverEllipsoidRadiiSquared=new d,this._boundingSphere=new de,this.modelMatrix=B.clone(A(e.modelMatrix,B.IDENTITY)),this._modelMatrix=new B,this._computedModelMatrix=new B,this.show=A(e.show,!0),this.material=A(e.material,ze.fromType(ze.ColorType)),this._material=void 0,this._translucent=void 0,this.id=e.id,this._id=void 0,this.debugShowBoundingVolume=A(e.debugShowBoundingVolume,!1),this.onlySunLighting=A(e.onlySunLighting,!1),this._onlySunLighting=!1,this._depthTestEnabled=A(e.depthTestEnabled,!0),this._useLogDepth=!1,this._sp=void 0,this._rs=void 0,this._va=void 0,this._pickSP=void 0,this._pickId=void 0,this._colorCommand=new pt({owner:A(e._owner,this)}),this._pickCommand=new pt({owner:A(e._owner,this),pickOnly:!0});const t=this;this._uniforms={u_radii:function(){return t.radii},u_oneOverEllipsoidRadiiSquared:function(){return t._oneOverEllipsoidRadiiSquared}},this._pickUniforms={czm_pickColor:function(){return t._pickId.color}}}function nOe(e){let t=e.cache.ellipsoidPrimitive_vertexArray;if(l(t))return t;const n=jr.createGeometry(jr.fromDimensions({dimensions:new d(2,2,2),vertexFormat:Fe.POSITION_ONLY}));return t=fo.fromGeometry({context:e,geometry:n,attributeLocations:DB,bufferUsage:tt.STATIC_DRAW,interleave:!0}),e.cache.ellipsoidPrimitive_vertexArray=t,t}const RH=`#ifdef GL_EXT_frag_depth
#extension GL_EXT_frag_depth : enable
#endif
`;lD.prototype.update=function(e){if(!this.show||e.mode!==le.SCENE3D||!l(this.center)||!l(this.radii))return;if(!l(this.material))throw new x("this.material must be defined.");const t=e.context,n=this.material.isTranslucent(),i=this._translucent!==n;(!l(this._rs)||i)&&(this._translucent=n,this._rs=Ze.fromCache({cull:{enabled:!0,face:Ho.FRONT},depthTest:{enabled:this._depthTestEnabled},depthMask:!n&&t.fragmentDepth,blending:n?Gi.ALPHA_BLEND:void 0})),l(this._va)||(this._va=nOe(t));let o=!1;const r=this.radii;if(!d.equals(this._radii,r)){d.clone(r,this._radii);const y=this._oneOverEllipsoidRadiiSquared;y.x=1/(r.x*r.x),y.y=1/(r.y*r.y),y.z=1/(r.z*r.z),o=!0}(!B.equals(this.modelMatrix,this._modelMatrix)||!d.equals(this.center,this._center))&&(B.clone(this.modelMatrix,this._modelMatrix),d.clone(this.center,this._center),B.multiplyByTranslation(this.modelMatrix,this.center,this._computedModelMatrix),o=!0),o&&(d.clone(d.ZERO,this._boundingSphere.center),this._boundingSphere.radius=d.maximumComponent(r),de.transform(this._boundingSphere,this._computedModelMatrix,this._boundingSphere));const s=this._material!==this.material;this._material=this.material,this._material.update(t);const a=this.onlySunLighting!==this._onlySunLighting;this._onlySunLighting=this.onlySunLighting;const c=e.useLogDepth,u=this._useLogDepth!==c;this._useLogDepth=c;const f=this._colorCommand;let h,m;(s||a||i||u)&&(h=new We({sources:[zU]}),m=new We({sources:[this.material.shaderSource,FU]}),this.onlySunLighting&&m.defines.push("ONLY_SUN_LIGHTING"),!n&&t.fragmentDepth&&m.defines.push("WRITE_DEPTH"),this._useLogDepth&&(h.defines.push("LOG_DEPTH"),m.defines.push("LOG_DEPTH"),m.sources.push(RH)),this._sp=yn.replaceCache({context:t,shaderProgram:this._sp,vertexShaderSource:h,fragmentShaderSource:m,attributeLocations:DB}),f.vertexArray=this._va,f.renderState=this._rs,f.shaderProgram=this._sp,f.uniformMap=un(this._uniforms,this.material._uniforms),f.executeInClosestFrustum=n);const g=e.commandList,p=e.passes;if(p.render&&(f.boundingVolume=this._boundingSphere,f.debugShowBoundingVolume=this.debugShowBoundingVolume,f.modelMatrix=this._computedModelMatrix,f.pass=n?Ne.TRANSLUCENT:Ne.OPAQUE,g.push(f)),p.pick){const y=this._pickCommand;(!l(this._pickId)||this._id!==this.id)&&(this._id=this.id,this._pickId=this._pickId&&this._pickId.destroy(),this._pickId=t.createPickId({primitive:this,id:this.id})),(s||a||!l(this._pickSP)||u)&&(h=new We({sources:[zU]}),m=new We({sources:[this.material.shaderSource,FU],pickColorQualifier:"uniform"}),this.onlySunLighting&&m.defines.push("ONLY_SUN_LIGHTING"),!n&&t.fragmentDepth&&m.defines.push("WRITE_DEPTH"),this._useLogDepth&&(h.defines.push("LOG_DEPTH"),m.defines.push("LOG_DEPTH"),m.sources.push(RH)),this._pickSP=yn.replaceCache({context:t,shaderProgram:this._pickSP,vertexShaderSource:h,fragmentShaderSource:m,attributeLocations:DB}),y.vertexArray=this._va,y.renderState=this._rs,y.shaderProgram=this._pickSP,y.uniformMap=un(un(this._uniforms,this._pickUniforms),this.material._uniforms),y.executeInClosestFrustum=n),y.boundingVolume=this._boundingSphere,y.modelMatrix=this._computedModelMatrix,y.pass=n?Ne.TRANSLUCENT:Ne.OPAQUE,g.push(y)}};lD.prototype.isDestroyed=function(){return!1};lD.prototype.destroy=function(){return this._sp=this._sp&&this._sp.destroy(),this._pickSP=this._pickSP&&this._pickSP.destroy(),this._pickId=this._pickId&&this._pickId.destroy(),He(this)};function aT(e){e=A(e,A.EMPTY_OBJECT);let t=e.textureUrl;l(t)||(t=_n("Assets/Textures/moonSmall.jpg")),this.show=A(e.show,!0),this.textureUrl=t,this._ellipsoid=A(e.ellipsoid,me.MOON),this.onlySunLighting=A(e.onlySunLighting,!0),this._ellipsoidPrimitive=new lD({radii:this.ellipsoid.radii,material:ze.fromType(ze.ImageType),depthTestEnabled:!1,_owner:this}),this._ellipsoidPrimitive.material.translucent=!1,this._axes=new e$}Object.defineProperties(aT.prototype,{ellipsoid:{get:function(){return this._ellipsoid}}});const rx=new J,iOe=new J,oOe=new d,sx=[];aT.prototype.update=function(e){if(!this.show)return;const t=this._ellipsoidPrimitive;t.material.uniforms.image=this.textureUrl,t.onlySunLighting=this.onlySunLighting;const n=e.time;l(sn.computeIcrfToFixedMatrix(n,rx))||sn.computeTemeToPseudoFixedMatrix(n,rx);const i=this._axes.evaluate(n,iOe);J.transpose(i,i),J.multiply(rx,i,i);const o=nB.computeMoonPositionInEarthInertialFrame(n,oOe);J.multiplyByVector(rx,o,o),B.fromRotationTranslation(i,o,t.modelMatrix);const r=e.commandList;return e.commandList=sx,sx.length=0,t.update(e),e.commandList=r,sx.length===1?sx[0]:void 0};aT.prototype.isDestroyed=function(){return!1};aT.prototype.destroy=function(){return this._ellipsoidPrimitive=this._ellipsoidPrimitive&&this._ellipsoidPrimitive.destroy(),He(this)};const rOe=new d,sOe=new d,aOe=new d,cOe=new d,lOe=new d,uOe=new d(1,1,1),NH=Math.cos,MH=Math.sin;function fc(e){e=A(e,A.EMPTY_OBJECT);const t=A(e.radii,uOe),n=A(e.innerRadii,t),i=A(e.minimumClock,0),o=A(e.maximumClock,M.TWO_PI),r=A(e.minimumCone,0),s=A(e.maximumCone,M.PI),a=Math.round(A(e.stackPartitions,64)),c=Math.round(A(e.slicePartitions,64)),u=A(e.vertexFormat,Fe.DEFAULT);if(c<3)throw new x("options.slicePartitions cannot be less than three.");if(a<3)throw new x("options.stackPartitions cannot be less than three.");this._radii=d.clone(t),this._innerRadii=d.clone(n),this._minimumClock=i,this._maximumClock=o,this._minimumCone=r,this._maximumCone=s,this._stackPartitions=a,this._slicePartitions=c,this._vertexFormat=Fe.clone(u),this._offsetAttribute=e.offsetAttribute,this._workerName="createEllipsoidGeometry"}fc.packedLength=2*d.packedLength+Fe.packedLength+7;fc.pack=function(e,t,n){if(!l(e))throw new x("value is required");if(!l(t))throw new x("array is required");return n=A(n,0),d.pack(e._radii,t,n),n+=d.packedLength,d.pack(e._innerRadii,t,n),n+=d.packedLength,Fe.pack(e._vertexFormat,t,n),n+=Fe.packedLength,t[n++]=e._minimumClock,t[n++]=e._maximumClock,t[n++]=e._minimumCone,t[n++]=e._maximumCone,t[n++]=e._stackPartitions,t[n++]=e._slicePartitions,t[n]=A(e._offsetAttribute,-1),t};const r$=new d,s$=new d,a$=new Fe,bh={radii:r$,innerRadii:s$,vertexFormat:a$,minimumClock:void 0,maximumClock:void 0,minimumCone:void 0,maximumCone:void 0,stackPartitions:void 0,slicePartitions:void 0,offsetAttribute:void 0};fc.unpack=function(e,t,n){if(!l(e))throw new x("array is required");t=A(t,0);const i=d.unpack(e,t,r$);t+=d.packedLength;const o=d.unpack(e,t,s$);t+=d.packedLength;const r=Fe.unpack(e,t,a$);t+=Fe.packedLength;const s=e[t++],a=e[t++],c=e[t++],u=e[t++],f=e[t++],h=e[t++],m=e[t];return l(n)?(n._radii=d.clone(i,n._radii),n._innerRadii=d.clone(o,n._innerRadii),n._vertexFormat=Fe.clone(r,n._vertexFormat),n._minimumClock=s,n._maximumClock=a,n._minimumCone=c,n._maximumCone=u,n._stackPartitions=f,n._slicePartitions=h,n._offsetAttribute=m===-1?void 0:m,n):(bh.minimumClock=s,bh.maximumClock=a,bh.minimumCone=c,bh.maximumCone=u,bh.stackPartitions=f,bh.slicePartitions=h,bh.offsetAttribute=m===-1?void 0:m,new fc(bh))};fc.createGeometry=function(e){const t=e._radii;if(t.x<=0||t.y<=0||t.z<=0)return;const n=e._innerRadii;if(n.x<=0||n.y<=0||n.z<=0)return;const i=e._minimumClock,o=e._maximumClock,r=e._minimumCone,s=e._maximumCone,a=e._vertexFormat;let c=e._slicePartitions+1,u=e._stackPartitions+1;c=Math.round(c*Math.abs(o-i)/M.TWO_PI),u=Math.round(u*Math.abs(s-r)/M.PI),c<2&&(c=2),u<2&&(u=2);let f,h,m=0;const g=[r],p=[i];for(f=0;f<u;f++)g.push(r+f*(s-r)/(u-1));for(g.push(s),h=0;h<c;h++)p.push(i+h*(o-i)/(c-1));p.push(o);const y=g.length,b=p.length;let C=0,E=1;const w=n.x!==t.x||n.y!==t.y||n.z!==t.z;let S=!1,P=!1,L=!1;w&&(E=2,r>0&&(S=!0,C+=c-1),s<Math.PI&&(P=!0,C+=c-1),(o-i)%M.TWO_PI?(L=!0,C+=(u-1)*2+1):C+=1);const z=b*y*E,R=new Float64Array(z*3),F=new Array(z).fill(!1),U=new Array(z).fill(!1),v=c*u*E,I=6*(v+C+1-(c+u)*E),_=st.createTypedArray(v,I),D=a.normal?new Float32Array(z*3):void 0,O=a.tangent?new Float32Array(z*3):void 0,N=a.bitangent?new Float32Array(z*3):void 0,V=a.st?new Float32Array(z*2):void 0,k=new Array(y),G=new Array(y);for(f=0;f<y;f++)k[f]=MH(g[f]),G[f]=NH(g[f]);const W=new Array(b),K=new Array(b);for(h=0;h<b;h++)K[h]=NH(p[h]),W[h]=MH(p[h]);for(f=0;f<y;f++)for(h=0;h<b;h++)R[m++]=t.x*k[f]*K[h],R[m++]=t.y*k[f]*W[h],R[m++]=t.z*G[f];let q=z/2;if(w)for(f=0;f<y;f++)for(h=0;h<b;h++)R[m++]=n.x*k[f]*K[h],R[m++]=n.y*k[f]*W[h],R[m++]=n.z*G[f],F[q]=!0,f>0&&f!==y-1&&h!==0&&h!==b-1&&(U[q]=!0),q++;m=0;let te,Y;for(f=1;f<y-2;f++)for(te=f*b,Y=(f+1)*b,h=1;h<b-2;h++)_[m++]=Y+h,_[m++]=Y+h+1,_[m++]=te+h+1,_[m++]=Y+h,_[m++]=te+h+1,_[m++]=te+h;if(w){const Se=y*b;for(f=1;f<y-2;f++)for(te=Se+f*b,Y=Se+(f+1)*b,h=1;h<b-2;h++)_[m++]=Y+h,_[m++]=te+h,_[m++]=te+h+1,_[m++]=Y+h,_[m++]=te+h+1,_[m++]=Y+h+1}let X,$;if(w){if(S)for($=y*b,f=1;f<b-2;f++)_[m++]=f,_[m++]=f+1,_[m++]=$+f+1,_[m++]=f,_[m++]=$+f+1,_[m++]=$+f;if(P)for(X=y*b-b,$=y*b*E-b,f=1;f<b-2;f++)_[m++]=X+f+1,_[m++]=X+f,_[m++]=$+f,_[m++]=X+f+1,_[m++]=$+f,_[m++]=$+f+1}if(L){for(f=1;f<y-2;f++)$=b*y+b*f,X=b*f,_[m++]=$,_[m++]=X+b,_[m++]=X,_[m++]=$,_[m++]=$+b,_[m++]=X+b;for(f=1;f<y-2;f++)$=b*y+b*(f+1)-1,X=b*(f+1)-1,_[m++]=X+b,_[m++]=$,_[m++]=X,_[m++]=X+b,_[m++]=$+b,_[m++]=$}const se=new Ji;a.position&&(se.position=new Ue({componentDatatype:ee.DOUBLE,componentsPerAttribute:3,values:R}));let ue=0,re=0,he=0,ce=0;const Q=z/2;let ne;const fe=me.fromCartesian3(t),_e=me.fromCartesian3(n);if(a.st||a.normal||a.tangent||a.bitangent){for(f=0;f<z;f++){ne=F[f]?_e:fe;const Se=d.fromArray(R,f*3,rOe),ve=ne.geodeticSurfaceNormal(Se,sOe);if(U[f]&&d.negate(ve,ve),a.st){const Le=j.negate(ve,lOe);V[ue++]=Math.atan2(Le.y,Le.x)/M.TWO_PI+.5,V[ue++]=Math.asin(ve.z)/Math.PI+.5}if(a.normal&&(D[re++]=ve.x,D[re++]=ve.y,D[re++]=ve.z),a.tangent||a.bitangent){const Le=aOe;let Ee=0,Be;if(F[f]&&(Ee=Q),!S&&f>=Ee&&f<Ee+b*2?Be=d.UNIT_X:Be=d.UNIT_Z,d.cross(Be,ve,Le),d.normalize(Le,Le),a.tangent&&(O[he++]=Le.x,O[he++]=Le.y,O[he++]=Le.z),a.bitangent){const Pe=d.cross(ve,Le,cOe);d.normalize(Pe,Pe),N[ce++]=Pe.x,N[ce++]=Pe.y,N[ce++]=Pe.z}}}a.st&&(se.st=new Ue({componentDatatype:ee.FLOAT,componentsPerAttribute:2,values:V})),a.normal&&(se.normal=new Ue({componentDatatype:ee.FLOAT,componentsPerAttribute:3,values:D})),a.tangent&&(se.tangent=new Ue({componentDatatype:ee.FLOAT,componentsPerAttribute:3,values:O})),a.bitangent&&(se.bitangent=new Ue({componentDatatype:ee.FLOAT,componentsPerAttribute:3,values:N}))}if(l(e._offsetAttribute)){const Se=R.length,ve=e._offsetAttribute===mn.NONE?0:1,Le=new Uint8Array(Se/3).fill(ve);se.applyOffset=new Ue({componentDatatype:ee.UNSIGNED_BYTE,componentsPerAttribute:1,values:Le})}return new Lt({attributes:se,indices:_,primitiveType:Qe.TRIANGLES,boundingSphere:de.fromEllipsoid(fe),offsetAttribute:e._offsetAttribute})};let j1;fc.getUnitEllipsoid=function(){return l(j1)||(j1=fc.createGeometry(new fc({radii:new d(1,1,1),vertexFormat:Fe.POSITION_ONLY}))),j1};const IB=[],PB=[];function fOe(e,t,n,i,o,r){const s=o-i+1,a=r-o,c=IB,u=PB;let f,h;for(f=0;f<s;++f)c[f]=e[i+f];for(h=0;h<a;++h)u[h]=e[o+h+1];f=0,h=0;for(let m=i;m<=r;++m){const g=c[f],p=u[h];f<s&&(h>=a||t(g,p,n)<=0)?(e[m]=g,++f):h<a&&(e[m]=p,++h)}}function OB(e,t,n,i,o){if(i>=o)return;const r=Math.floor((i+o)*.5);OB(e,t,n,i,r),OB(e,t,n,r+1,o),fOe(e,t,n,i,r,o)}function NM(e,t,n){if(!l(e))throw new x("array is required.");if(!l(t))throw new x("comparator is required.");const i=e.length,o=Math.ceil(i*.5);IB.length=o,PB.length=o,OB(e,t,n,0,i-1),IB.length=0,PB.length=0}function ta(e,t){if(!l(e))throw new x("occluderBoundingSphere is required.");if(!l(t))throw new x("camera position is required.");this._occluderPosition=d.clone(e.center),this._occluderRadius=e.radius,this._horizonDistance=0,this._horizonPlaneNormal=void 0,this._horizonPlanePosition=void 0,this._cameraPosition=void 0,this.cameraPosition=t}const ax=new d;Object.defineProperties(ta.prototype,{position:{get:function(){return this._occluderPosition}},radius:{get:function(){return this._occluderRadius}},cameraPosition:{set:function(e){if(!l(e))throw new x("cameraPosition is required.");e=d.clone(e,this._cameraPosition);const t=d.subtract(this._occluderPosition,e,ax);let n=d.magnitudeSquared(t);const i=this._occluderRadius*this._occluderRadius;let o,r,s;if(n>i){o=Math.sqrt(n-i),n=1/Math.sqrt(n),r=d.multiplyByScalar(t,n,ax);const a=o*o*n;s=d.add(e,d.multiplyByScalar(r,a,ax),ax)}else o=Number.MAX_VALUE;this._horizonDistance=o,this._horizonPlaneNormal=r,this._horizonPlanePosition=s,this._cameraPosition=e}}});ta.fromBoundingSphere=function(e,t,n){if(!l(e))throw new x("occluderBoundingSphere is required.");if(!l(t))throw new x("camera position is required.");return l(n)?(d.clone(e.center,n._occluderPosition),n._occluderRadius=e.radius,n.cameraPosition=t,n):new ta(e,t)};const c$=new d;ta.prototype.isPointVisible=function(e){if(this._horizonDistance!==Number.MAX_VALUE){let t=d.subtract(e,this._occluderPosition,c$),n=this._occluderRadius;if(n=d.magnitudeSquared(t)-n*n,n>0)return n=Math.sqrt(n)+this._horizonDistance,t=d.subtract(e,this._cameraPosition,t),n*n>d.magnitudeSquared(t)}return!1};const dOe=new d;ta.prototype.isBoundingSphereVisible=function(e){const t=d.clone(e.center,dOe),n=e.radius;if(this._horizonDistance!==Number.MAX_VALUE){let i=d.subtract(t,this._occluderPosition,c$),o=this._occluderRadius-n;if(o=d.magnitudeSquared(i)-o*o,n<this._occluderRadius)return o>0?(o=Math.sqrt(o)+this._horizonDistance,i=d.subtract(t,this._cameraPosition,i),o*o+n*n>d.magnitudeSquared(i)):!1;if(o>0){i=d.subtract(t,this._cameraPosition,i);const r=d.magnitudeSquared(i),s=this._occluderRadius*this._occluderRadius,a=n*n;return(this._horizonDistance*this._horizonDistance+s)*a>r*s?!0:(o=Math.sqrt(o)+this._horizonDistance,o*o+a>r)}return!0}return!1};const hOe=new d;ta.prototype.computeVisibility=function(e){if(!l(e))throw new x("occludeeBS is required.");const t=d.clone(e.center),n=e.radius;if(n>this._occluderRadius)return Gr.FULL;if(this._horizonDistance!==Number.MAX_VALUE){let i=d.subtract(t,this._occluderPosition,hOe),o=this._occluderRadius-n;const r=d.magnitudeSquared(i);if(o=r-o*o,o>0){o=Math.sqrt(o)+this._horizonDistance,i=d.subtract(t,this._cameraPosition,i);const s=d.magnitudeSquared(i);return o*o+n*n<s?Gr.NONE:(o=this._occluderRadius+n,o=r-o*o,o>0?(o=Math.sqrt(o)+this._horizonDistance,s<o*o+n*n?Gr.FULL:Gr.PARTIAL):(i=d.subtract(t,this._horizonPlanePosition,i),d.dot(i,this._horizonPlaneNormal)>-n?Gr.PARTIAL:Gr.FULL))}}return Gr.NONE};const cx=new d;ta.computeOccludeePoint=function(e,t,n){if(!l(e))throw new x("occluderBoundingSphere is required.");if(!l(n))throw new x("positions is required.");if(n.length===0)throw new x("positions must contain at least one element");const i=d.clone(t),o=d.clone(e.center),r=e.radius,s=n.length;if(d.equals(o,t))throw new x("occludeePosition must be different than occluderBoundingSphere.center");const a=d.normalize(d.subtract(i,o,cx),cx),c=-d.dot(a,o),u=ta._anyRotationVector(o,a,c);let f=ta._horizonToPlaneNormalDotProduct(e,a,c,u,n[0]);if(!f)return;let h;for(let g=1;g<s;++g){if(h=ta._horizonToPlaneNormalDotProduct(e,a,c,u,n[g]),!h)return;h<f&&(f=h)}if(f<.0017453283658983088)return;const m=r/f;return d.add(o,d.multiplyByScalar(a,m,cx),cx)};const pOe=[];ta.computeOccludeePointFromRectangle=function(e,t){if(!l(e))throw new x("rectangle is required.");t=A(t,me.WGS84);const n=ge.subsample(e,t,0,pOe),i=de.fromPoints(n),o=d.ZERO;if(!d.equals(o,i.center))return ta.computeOccludeePoint(new de(o,t.minimumRadius),i.center,n)};const mOe=new d;ta._anyRotationVector=function(e,t,n){const i=d.abs(t,mOe);let o=i.x>i.y?0:1;(o===0&&i.z>i.x||o===1&&i.z>i.y)&&(o=2);const r=new d;let s;o===0?(i.x=e.x,i.y=e.y+1,i.z=e.z+1,s=d.UNIT_X):o===1?(i.x=e.x+1,i.y=e.y,i.z=e.z+1,s=d.UNIT_Y):(i.x=e.x+1,i.y=e.y+1,i.z=e.z,s=d.UNIT_Z);const a=(d.dot(t,i)+n)/-d.dot(t,s);return d.normalize(d.subtract(d.add(i,d.multiplyByScalar(s,a,r),i),e,i),i)};const _Oe=new d;ta._rotationVector=function(e,t,n,i,o){let r=d.subtract(i,e,_Oe);if(r=d.normalize(r,r),d.dot(t,r)<.9999999847691291){const s=d.cross(t,r,r);if(d.magnitude(s)>M.EPSILON13)return d.normalize(s,new d)}return o};const q1=new d,gOe=new d,lx=new d,FH=new d;ta._horizonToPlaneNormalDotProduct=function(e,t,n,i,o){const r=d.clone(o,q1),s=d.clone(e.center,gOe),a=e.radius;let c=d.subtract(s,r,lx);const u=d.magnitudeSquared(c),f=a*a;if(u<f)return!1;const h=u-f,m=Math.sqrt(h),p=1/Math.sqrt(u),b=m*p*m;c=d.normalize(c,c);const C=d.add(r,d.multiplyByScalar(c,b,FH),FH),E=Math.sqrt(h-b*b);let w=this._rotationVector(s,t,n,r,i),S=d.fromElements(w.x*w.x*c.x+(w.x*w.y-w.z)*c.y+(w.x*w.z+w.y)*c.z,(w.x*w.y+w.z)*c.x+w.y*w.y*c.y+(w.y*w.z-w.x)*c.z,(w.x*w.z-w.y)*c.x+(w.y*w.z+w.x)*c.y+w.z*w.z*c.z,q1);S=d.normalize(S,S);const P=d.multiplyByScalar(S,E,q1);w=d.normalize(d.subtract(d.add(C,P,lx),s,lx),lx);const L=d.dot(t,w);w=d.normalize(d.subtract(d.subtract(C,P,w),s,w),w);const z=d.dot(t,w);return L<z?L:z};function ra(e){e=A(e,A.EMPTY_OBJECT),this.left=e.left,this._left=void 0,this.right=e.right,this._right=void 0,this.top=e.top,this._top=void 0,this.bottom=e.bottom,this._bottom=void 0,this.near=A(e.near,1),this._near=this.near,this.far=A(e.far,5e8),this._far=this.far,this._cullingVolume=new ar,this._perspectiveMatrix=new B,this._infinitePerspective=new B}function LB(e){if(!l(e.right)||!l(e.left)||!l(e.top)||!l(e.bottom)||!l(e.near)||!l(e.far))throw new x("right, left, top, bottom, near, or far parameters are not set.");const t=e.top,n=e.bottom,i=e.right,o=e.left,r=e.near,s=e.far;if(t!==e._top||n!==e._bottom||o!==e._left||i!==e._right||r!==e._near||s!==e._far){if(e.near<=0||e.near>e.far)throw new x("near must be greater than zero and less than far.");e._left=o,e._right=i,e._top=t,e._bottom=n,e._near=r,e._far=s,e._perspectiveMatrix=B.computePerspectiveOffCenter(o,i,n,t,r,s,e._perspectiveMatrix),e._infinitePerspective=B.computeInfinitePerspectiveOffCenter(o,i,n,t,r,e._infinitePerspective)}}Object.defineProperties(ra.prototype,{projectionMatrix:{get:function(){return LB(this),this._perspectiveMatrix}},infiniteProjectionMatrix:{get:function(){return LB(this),this._infinitePerspective}}});const yOe=new d,AOe=new d,bOe=new d,COe=new d;ra.prototype.computeCullingVolume=function(e,t,n){if(!l(e))throw new x("position is required.");if(!l(t))throw new x("direction is required.");if(!l(n))throw new x("up is required.");const i=this._cullingVolume.planes,o=this.top,r=this.bottom,s=this.right,a=this.left,c=this.near,u=this.far,f=d.cross(t,n,yOe),h=AOe;d.multiplyByScalar(t,c,h),d.add(e,h,h);const m=bOe;d.multiplyByScalar(t,u,m),d.add(e,m,m);const g=COe;d.multiplyByScalar(f,a,g),d.add(h,g,g),d.subtract(g,e,g),d.normalize(g,g),d.cross(g,n,g),d.normalize(g,g);let p=i[0];return l(p)||(p=i[0]=new oe),p.x=g.x,p.y=g.y,p.z=g.z,p.w=-d.dot(g,e),d.multiplyByScalar(f,s,g),d.add(h,g,g),d.subtract(g,e,g),d.cross(n,g,g),d.normalize(g,g),p=i[1],l(p)||(p=i[1]=new oe),p.x=g.x,p.y=g.y,p.z=g.z,p.w=-d.dot(g,e),d.multiplyByScalar(n,r,g),d.add(h,g,g),d.subtract(g,e,g),d.cross(f,g,g),d.normalize(g,g),p=i[2],l(p)||(p=i[2]=new oe),p.x=g.x,p.y=g.y,p.z=g.z,p.w=-d.dot(g,e),d.multiplyByScalar(n,o,g),d.add(h,g,g),d.subtract(g,e,g),d.cross(g,f,g),d.normalize(g,g),p=i[3],l(p)||(p=i[3]=new oe),p.x=g.x,p.y=g.y,p.z=g.z,p.w=-d.dot(g,e),p=i[4],l(p)||(p=i[4]=new oe),p.x=t.x,p.y=t.y,p.z=t.z,p.w=-d.dot(t,h),d.negate(t,g),p=i[5],l(p)||(p=i[5]=new oe),p.x=g.x,p.y=g.y,p.z=g.z,p.w=-d.dot(g,m),this._cullingVolume};ra.prototype.getPixelDimensions=function(e,t,n,i,o){if(LB(this),!l(e)||!l(t))throw new x("Both drawingBufferWidth and drawingBufferHeight are required.");if(e<=0)throw new x("drawingBufferWidth must be greater than zero.");if(t<=0)throw new x("drawingBufferHeight must be greater than zero.");if(!l(n))throw new x("distance is required.");if(!l(i))throw new x("pixelRatio is required");if(i<=0)throw new x("pixelRatio must be greater than zero.");if(!l(o))throw new x("A result object is required.");const r=1/this.near;let s=this.top*r;const a=2*i*n*s/t;s=this.right*r;const c=2*i*n*s/e;return o.x=c,o.y=a,o};ra.prototype.clone=function(e){return l(e)||(e=new ra),e.right=this.right,e.left=this.left,e.top=this.top,e.bottom=this.bottom,e.near=this.near,e.far=this.far,e._left=void 0,e._right=void 0,e._top=void 0,e._bottom=void 0,e._near=void 0,e._far=void 0,e};ra.prototype.equals=function(e){return l(e)&&e instanceof ra&&this.right===e.right&&this.left===e.left&&this.top===e.top&&this.bottom===e.bottom&&this.near===e.near&&this.far===e.far};ra.prototype.equalsEpsilon=function(e,t,n){return e===this||l(e)&&e instanceof ra&&M.equalsEpsilon(this.right,e.right,t,n)&&M.equalsEpsilon(this.left,e.left,t,n)&&M.equalsEpsilon(this.top,e.top,t,n)&&M.equalsEpsilon(this.bottom,e.bottom,t,n)&&M.equalsEpsilon(this.near,e.near,t,n)&&M.equalsEpsilon(this.far,e.far,t,n)};function $n(e){e=A(e,A.EMPTY_OBJECT),this._offCenterFrustum=new ra,this.fov=e.fov,this._fov=void 0,this._fovy=void 0,this._sseDenominator=void 0,this.aspectRatio=e.aspectRatio,this._aspectRatio=void 0,this.near=A(e.near,1),this._near=this.near,this.far=A(e.far,5e8),this._far=this.far,this.xOffset=A(e.xOffset,0),this._xOffset=this.xOffset,this.yOffset=A(e.yOffset,0),this._yOffset=this.yOffset}$n.packedLength=6;$n.pack=function(e,t,n){return T.typeOf.object("value",e),T.defined("array",t),n=A(n,0),t[n++]=e.fov,t[n++]=e.aspectRatio,t[n++]=e.near,t[n++]=e.far,t[n++]=e.xOffset,t[n]=e.yOffset,t};$n.unpack=function(e,t,n){return T.defined("array",e),t=A(t,0),l(n)||(n=new $n),n.fov=e[t++],n.aspectRatio=e[t++],n.near=e[t++],n.far=e[t++],n.xOffset=e[t++],n.yOffset=e[t],n};function Ju(e){if(!l(e.fov)||!l(e.aspectRatio)||!l(e.near)||!l(e.far))throw new x("fov, aspectRatio, near, or far parameters are not set.");const t=e._offCenterFrustum;if(e.fov!==e._fov||e.aspectRatio!==e._aspectRatio||e.near!==e._near||e.far!==e._far||e.xOffset!==e._xOffset||e.yOffset!==e._yOffset){if(e.fov<0||e.fov>=Math.PI)throw new x("fov must be in the range [0, PI).");if(e.aspectRatio<0)throw new x("aspectRatio must be positive.");if(e.near<0||e.near>e.far)throw new x("near must be greater than zero and less than far.");e._aspectRatio=e.aspectRatio,e._fov=e.fov,e._fovy=e.aspectRatio<=1?e.fov:Math.atan(Math.tan(e.fov*.5)/e.aspectRatio)*2,e._near=e.near,e._far=e.far,e._sseDenominator=2*Math.tan(.5*e._fovy),e._xOffset=e.xOffset,e._yOffset=e.yOffset,t.top=e.near*Math.tan(.5*e._fovy),t.bottom=-t.top,t.right=e.aspectRatio*t.top,t.left=-t.right,t.near=e.near,t.far=e.far,t.right+=e.xOffset,t.left+=e.xOffset,t.top+=e.yOffset,t.bottom+=e.yOffset}}Object.defineProperties($n.prototype,{projectionMatrix:{get:function(){return Ju(this),this._offCenterFrustum.projectionMatrix}},infiniteProjectionMatrix:{get:function(){return Ju(this),this._offCenterFrustum.infiniteProjectionMatrix}},fovy:{get:function(){return Ju(this),this._fovy}},sseDenominator:{get:function(){return Ju(this),this._sseDenominator}}});$n.prototype.computeCullingVolume=function(e,t,n){return Ju(this),this._offCenterFrustum.computeCullingVolume(e,t,n)};$n.prototype.getPixelDimensions=function(e,t,n,i,o){return Ju(this),this._offCenterFrustum.getPixelDimensions(e,t,n,i,o)};$n.prototype.clone=function(e){return l(e)||(e=new $n),e.aspectRatio=this.aspectRatio,e.fov=this.fov,e.near=this.near,e.far=this.far,e._aspectRatio=void 0,e._fov=void 0,e._near=void 0,e._far=void 0,this._offCenterFrustum.clone(e._offCenterFrustum),e};$n.prototype.equals=function(e){return!l(e)||!(e instanceof $n)?!1:(Ju(this),Ju(e),this.fov===e.fov&&this.aspectRatio===e.aspectRatio&&this._offCenterFrustum.equals(e._offCenterFrustum))};$n.prototype.equalsEpsilon=function(e,t,n){return!l(e)||!(e instanceof $n)?!1:(Ju(this),Ju(e),M.equalsEpsilon(this.fov,e.fov,t,n)&&M.equalsEpsilon(this.aspectRatio,e.aspectRatio,t,n)&&this._offCenterFrustum.equalsEpsilon(e._offCenterFrustum,t,n))};function cT(){this._colorTexture=void 0,this._drawCommand=void 0}Object.defineProperties(cT.prototype,{colorTexture:{get:function(){return this._colorTexture}}});function TOe(e,t,n){const i=t.createViewportQuadCommand(RTe,{framebuffer:n,renderState:Ze.fromCache({viewport:new $e(0,0,256,256)})});e._drawCommand=i}cT.prototype.update=function(e){if(!l(this._colorTexture)){const t=e.context,n=new kt({context:t,width:256,height:256,pixelFormat:rt.RGBA,pixelDatatype:Je.UNSIGNED_BYTE,sampler:ii.NEAREST});this._colorTexture=n;const i=new $r({context:t,colorTextures:[n],destroyAttachments:!1});TOe(this,t,i),this._drawCommand.execute(t),i.destroy(),this._drawCommand.shaderProgram=this._drawCommand.shaderProgram&&this._drawCommand.shaderProgram.destroy()}};cT.prototype.isDestroyed=function(){return!1};cT.prototype.destroy=function(){return this._colorTexture=this._colorTexture&&this._colorTexture.destroy(),He(this)};var hi={Linear:{None:function(e){return e}},Quadratic:{In:function(e){return e*e},Out:function(e){return e*(2-e)},InOut:function(e){return(e*=2)<1?.5*e*e:-.5*(--e*(e-2)-1)}},Cubic:{In:function(e){return e*e*e},Out:function(e){return--e*e*e+1},InOut:function(e){return(e*=2)<1?.5*e*e*e:.5*((e-=2)*e*e+2)}},Quartic:{In:function(e){return e*e*e*e},Out:function(e){return 1- --e*e*e*e},InOut:function(e){return(e*=2)<1?.5*e*e*e*e:-.5*((e-=2)*e*e*e-2)}},Quintic:{In:function(e){return e*e*e*e*e},Out:function(e){return--e*e*e*e*e+1},InOut:function(e){return(e*=2)<1?.5*e*e*e*e*e:.5*((e-=2)*e*e*e*e+2)}},Sinusoidal:{In:function(e){return 1-Math.cos(e*Math.PI/2)},Out:function(e){return Math.sin(e*Math.PI/2)},InOut:function(e){return .5*(1-Math.cos(Math.PI*e))}},Exponential:{In:function(e){return e===0?0:Math.pow(1024,e-1)},Out:function(e){return e===1?1:1-Math.pow(2,-10*e)},InOut:function(e){return e===0?0:e===1?1:(e*=2)<1?.5*Math.pow(1024,e-1):.5*(-Math.pow(2,-10*(e-1))+2)}},Circular:{In:function(e){return 1-Math.sqrt(1-e*e)},Out:function(e){return Math.sqrt(1- --e*e)},InOut:function(e){return(e*=2)<1?-.5*(Math.sqrt(1-e*e)-1):.5*(Math.sqrt(1-(e-=2)*e)+1)}},Elastic:{In:function(e){return 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function(o){return M.lerp(e,t,o)}}function MM(e,t,n,i,o){let r=o;const s=Math.max(n,i);if(!l(r)){const a=e.position,c=t,u=e.up,f=e.right,h=e.frustum,m=d.subtract(a,c,OOe),g=d.magnitude(d.multiplyByScalar(u,d.dot(m,u),zH)),p=d.magnitude(d.multiplyByScalar(f,d.dot(m,f),zH));r=Math.min(POe(h,g,p)*.2,1e9)}if(s<r){const u=-Math.pow((r-n)*1e6,.125),f=Math.pow((r-i)*1e6,1/8);return function(h){const m=h*(f-u)+u;return-Math.pow(m,8)/1e6+r}}return function(a){return M.lerp(n,i,a)}}function pC(e,t){return M.equalsEpsilon(e,M.TWO_PI,M.EPSILON11)&&(e=0),t>e+Math.PI?e+=M.TWO_PI:t<e-Math.PI&&(e-=M.TWO_PI),e}const m$=new d;function LOe(e,t,n,i,o,r,s,a){const c=e.camera,u=d.clone(c.position,m$),f=c.pitch,h=pC(c.heading,i),m=pC(c.roll,r),g=MM(c,n,u.z,n.z,s),p=p$(f,o,g,a);function y(b){const C=b.time/t;c.setView({orientation:{heading:M.lerp(h,i,C),pitch:p(C),roll:M.lerp(m,r,C)}}),j.lerp(u,n,C,c.position),c.position.z=g(C)}return y}function BOe(e,t){e.longitude<t.longitude?e.longitude+=M.TWO_PI:t.longitude+=M.TWO_PI}function ROe(e,t){const n=e.longitude-t.longitude;n<-M.PI?e.longitude+=M.TWO_PI:n>M.PI&&(t.longitude+=M.TWO_PI)}const NOe=new Ce,MOe=new Ce;function FOe(e,t,n,i,o,r,s,a,c,u){const f=e.camera,m=e.mapProjection.ellipsoid,g=Ce.clone(f.positionCartographic,NOe),p=f.pitch,y=pC(f.heading,i),b=pC(f.roll,r),C=m.cartesianToCartographic(n,MOe);g.longitude=M.zeroToTwoPi(g.longitude),C.longitude=M.zeroToTwoPi(C.longitude);let E=!1;if(l(a)){const L=M.zeroToTwoPi(a),z=Math.min(g.longitude,C.longitude),R=Math.max(g.longitude,C.longitude),F=L>=z&&L<=R;if(l(c)){const U=Math.abs(g.longitude-C.longitude),v=M.TWO_PI-U;(F?U:v)<(F?v:U)*c&&!F&&(E=!0)}else F||(E=!0)}E?BOe(g,C):ROe(g,C);const w=MM(f,n,g.height,C.height,s),S=p$(p,o,w,u);function P(){const L=g.longitude,z=C.longitude,R=g.latitude,F=C.latitude;return function(v){const I=v.time/t,_=d.fromRadians(M.lerp(L,z,I),M.lerp(R,F,I),w(I),m);f.setView({destination:_,orientation:{heading:M.lerp(y,i,I),pitch:S(I),roll:M.lerp(b,r,I)}})}}return P()}function zOe(e,t,n,i,o,r,s){const a=e.camera,c=d.clone(a.position,m$),u=pC(a.heading,i),f=a.frustum.right-a.frustum.left,h=MM(a,n,f,n.z,s);function m(g){const p=g.time/t;a.setView({orientation:{heading:M.lerp(u,i,p)}}),j.lerp(c,n,p,a.position);const y=h(p),b=a.frustum,C=b.top/b.right,E=(y-(b.right-b.left))*.5;b.right+=E,b.left-=E,b.top=C*b.right,b.bottom=-b.top}return m}const UH=new Ce,UOe=new d;function Y1(e,t){return{startObject:{},stopObject:{},duration:0,complete:e,cancel:t}}function HH(e,t){function n(){typeof t=="function"&&t(),e.enableInputs=!0}return n}h$.createTween=function(e,t){t=A(t,A.EMPTY_OBJECT);let n=t.destination;if(!l(e))throw new x("scene is required.");if(!l(n))throw new x("destination is required.");const i=e.mode;if(i===le.MORPHING)return Y1();const o=A(t.convert,!0),r=e.mapProjection,s=r.ellipsoid,a=t.maximumHeight,c=t.flyOverLongitude,u=t.flyOverLongitudeWeight,f=t.pitchAdjustHeight;let h=t.easingFunction;o&&i!==le.SCENE3D&&(s.cartesianToCartographic(n,UH),n=r.project(UH,UOe));const m=e.camera,g=t.endTransform;l(g)&&m._setTransform(g);let p=t.duration;l(p)||(p=Math.ceil(d.distance(m.position,n)/1e6)+2,p=Math.min(p,3));const y=A(t.heading,0),b=A(t.pitch,-M.PI_OVER_TWO),C=A(t.roll,0),E=e.screenSpaceCameraController;E.enableInputs=!1;const w=HH(E,t.complete),S=HH(E,t.cancel),P=m.frustum;let L=e.mode===le.SCENE2D;if(L=L&&j.equalsEpsilon(m.position,n,M.EPSILON6),L=L&&M.equalsEpsilon(Math.max(P.right-P.left,P.top-P.bottom),n.z,M.EPSILON6),L=L||e.mode!==le.SCENE2D&&d.equalsEpsilon(n,m.position,M.EPSILON10),L=L&&M.equalsEpsilon(M.negativePiToPi(y),M.negativePiToPi(m.heading),M.EPSILON10)&&M.equalsEpsilon(M.negativePiToPi(b),M.negativePiToPi(m.pitch),M.EPSILON10)&&M.equalsEpsilon(M.negativePiToPi(C),M.negativePiToPi(m.roll),M.EPSILON10),L)return Y1(w,S);const z=new Array(4);if(z[le.SCENE2D]=zOe,z[le.SCENE3D]=FOe,z[le.COLUMBUS_VIEW]=LOe,p<=0)return Y1(function(){z[i](e,1,n,y,b,C,a,c,u,f)({time:1}),typeof w=="function"&&w()},S);const R=z[i](e,p,n,y,b,C,a,c,u,f);if(!l(h)){const F=m.positionCartographic.height,U=i===le.SCENE3D?s.cartesianToCartographic(n).height:n.z;F>U&&F>11500?h=Cc.CUBIC_OUT:h=Cc.QUINTIC_IN_OUT}return{duration:p,easingFunction:h,startObject:{time:0},stopObject:{time:p},update:R,complete:w,cancel:S}};const HOe=h$,VOe={ROTATE:0,INFINITE_SCROLL:1},Sp=Object.freeze(VOe);function at(e){if(!l(e))throw new x("scene is required.");this._scene=e,this._transform=B.clone(B.IDENTITY),this._invTransform=B.clone(B.IDENTITY),this._actualTransform=B.clone(B.IDENTITY),this._actualInvTransform=B.clone(B.IDENTITY),this._transformChanged=!1,this.position=new d,this._position=new d,this._positionWC=new d,this._positionCartographic=new Ce,this._oldPositionWC=void 0,this.positionWCDeltaMagnitude=0,this.positionWCDeltaMagnitudeLastFrame=0,this.timeSinceMoved=0,this._lastMovedTimestamp=0,this.direction=new d,this._direction=new d,this._directionWC=new d,this.up=new d,this._up=new d,this._upWC=new d,this.right=new d,this._right=new d,this._rightWC=new d,this.frustum=new $n,this.frustum.aspectRatio=e.drawingBufferWidth/e.drawingBufferHeight,this.frustum.fov=M.toRadians(60),this.defaultMoveAmount=1e5,this.defaultLookAmount=Math.PI/60,this.defaultRotateAmount=Math.PI/3600,this.defaultZoomAmount=1e5,this.constrainedAxis=void 0,this.maximumZoomFactor=1.5,this._moveStart=new Xe,this._moveEnd=new Xe,this._changed=new Xe,this._changedPosition=void 0,this._changedDirection=void 0,this._changedFrustum=void 0,this._changedHeading=void 0,this.percentageChanged=.5,this._viewMatrix=new B,this._invViewMatrix=new B,_$(this),this._mode=le.SCENE3D,this._modeChanged=!0;const t=e.mapProjection;this._projection=t,this._maxCoord=t.project(new Ce(Math.PI,M.PI_OVER_TWO)),this._max2Dfrustum=void 0,D$(this,at.DEFAULT_VIEW_RECTANGLE,this.position,!0);let n=d.magnitude(this.position);n+=n*at.DEFAULT_VIEW_FACTOR,d.normalize(this.position,this.position),d.multiplyByScalar(this.position,n,this.position)}at.TRANSFORM_2D=new B(0,0,1,0,1,0,0,0,0,1,0,0,0,0,0,1);at.TRANSFORM_2D_INVERSE=B.inverseTransformation(at.TRANSFORM_2D,new B);at.DEFAULT_VIEW_RECTANGLE=ge.fromDegrees(-95,-20,-70,90);at.DEFAULT_VIEW_FACTOR=.5;at.DEFAULT_OFFSET=new T_(0,-M.PI_OVER_FOUR,0);function _$(e){B.computeView(e._position,e._direction,e._up,e._right,e._viewMatrix),B.multiply(e._viewMatrix,e._actualInvTransform,e._viewMatrix),B.inverseTransformation(e._viewMatrix,e._invViewMatrix)}function kOe(e){if(!l(e._oldPositionWC))e._oldPositionWC=d.clone(e.positionWC,e._oldPositionWC);else{e.positionWCDeltaMagnitudeLastFrame=e.positionWCDeltaMagnitude;const t=d.subtract(e.positionWC,e._oldPositionWC,e._oldPositionWC);e.positionWCDeltaMagnitude=d.magnitude(t),e._oldPositionWC=d.clone(e.positionWC,e._oldPositionWC),e.positionWCDeltaMagnitude>0?(e.timeSinceMoved=0,e._lastMovedTimestamp=fr()):e.timeSinceMoved=Math.max(fr()-e._lastMovedTimestamp,0)/1e3}}at.prototype.canPreloadFlight=function(){return l(this._currentFlight)&&this._mode!==le.SCENE2D};at.prototype._updateCameraChanged=function(){const e=this;if(kOe(e),e._changed.numberOfListeners===0)return;const t=e.percentageChanged,n=e.heading;l(e._changedHeading)||(e._changedHeading=n);let i=Math.abs(e._changedHeading-n)%M.TWO_PI;i=i>M.PI?M.TWO_PI-i:i;const o=i/Math.PI;if(o>t&&(e._changed.raiseEvent(o),e._changedHeading=n),e._mode===le.SCENE2D){if(!l(e._changedFrustum)){e._changedPosition=d.clone(e.position,e._changedPosition),e._changedFrustum=e.frustum.clone();return}const u=e.position,f=e._changedPosition,h=e.frustum,m=e._changedFrustum,g=u.x+h.left,p=u.x+h.right,y=f.x+m.left,b=f.x+m.right,C=u.y+h.bottom,E=u.y+h.top,w=f.y+m.bottom,S=f.y+m.top,P=Math.max(g,y),L=Math.min(p,b),z=Math.max(C,w),R=Math.min(E,S);let F;if(P>=L||z>=E)F=1;else{let U=m;g<y&&p>b&&C<w&&E>S&&(U=h),F=1-(L-P)*(R-z)/((U.right-U.left)*(U.top-U.bottom))}F>t&&(e._changed.raiseEvent(F),e._changedPosition=d.clone(e.position,e._changedPosition),e._changedFrustum=e.frustum.clone(e._changedFrustum));return}if(!l(e._changedDirection)){e._changedPosition=d.clone(e.positionWC,e._changedPosition),e._changedDirection=d.clone(e.directionWC,e._changedDirection);return}const r=M.acosClamped(d.dot(e.directionWC,e._changedDirection));let s;l(e.frustum.fovy)?s=r/(e.frustum.fovy*.5):s=r;const c=d.distance(e.positionWC,e._changedPosition)/e.positionCartographic.height;(s>t||c>t)&&(e._changed.raiseEvent(Math.max(s,c)),e._changedPosition=d.clone(e.positionWC,e._changedPosition),e._changedDirection=d.clone(e.directionWC,e._changedDirection))};function GOe(e){sn.basisTo2D(e._projection,e._transform,e._actualTransform)}const WOe=new Ce,jOe=new d,ux=new d,qOe=new oe,$Oe=new oe,YOe=new oe,XOe=new oe,KOe=new oe;function JOe(e){const t=e._projection,n=t.ellipsoid,i=B.getColumn(e._transform,3,qOe),o=n.cartesianToCartographic(i,WOe),r=t.project(o,jOe),s=$Oe;s.x=r.z,s.y=r.x,s.z=r.y,s.w=1;const a=oe.clone(oe.UNIT_X,KOe),c=oe.add(B.getColumn(e._transform,0,ux),i,ux);n.cartesianToCartographic(c,o),t.project(o,r);const u=YOe;u.x=r.z,u.y=r.x,u.z=r.y,u.w=0,d.subtract(u,s,u),u.x=0;const f=XOe;if(d.magnitudeSquared(u)>M.EPSILON10)d.cross(a,u,f);else{const h=oe.add(B.getColumn(e._transform,1,ux),i,ux);n.cartesianToCartographic(h,o),t.project(o,r),f.x=r.z,f.y=r.x,f.z=r.y,f.w=0,d.subtract(f,s,f),f.x=0,d.magnitudeSquared(f)<M.EPSILON10&&(oe.clone(oe.UNIT_Y,u),oe.clone(oe.UNIT_Z,f))}d.cross(f,a,u),d.normalize(u,u),d.cross(a,u,f),d.normalize(f,f),B.setColumn(e._actualTransform,0,u,e._actualTransform),B.setColumn(e._actualTransform,1,f,e._actualTransform),B.setColumn(e._actualTransform,2,a,e._actualTransform),B.setColumn(e._actualTransform,3,s,e._actualTransform)}const X1=new d;function js(e){const t=e._mode;let n=!1,i=0;t===le.SCENE2D&&(i=e.frustum.right-e.frustum.left,n=i!==e._positionCartographic.height);let o=e._position;const r=!d.equals(o,e.position)||n;r&&(o=d.clone(e.position,e._position));let s=e._direction;const a=!d.equals(s,e.direction);a&&(d.normalize(e.direction,e.direction),s=d.clone(e.direction,e._direction));let c=e._up;const u=!d.equals(c,e.up);u&&(d.normalize(e.up,e.up),c=d.clone(e.up,e._up));let f=e._right;const h=!d.equals(f,e.right);h&&(d.normalize(e.right,e.right),f=d.clone(e.right,e._right));const m=e._transformChanged||e._modeChanged;e._transformChanged=!1,m&&(B.inverseTransformation(e._transform,e._invTransform),e._mode===le.COLUMBUS_VIEW||e._mode===le.SCENE2D?B.equals(B.IDENTITY,e._transform)?B.clone(at.TRANSFORM_2D,e._actualTransform):e._mode===le.COLUMBUS_VIEW?GOe(e):JOe(e):B.clone(e._transform,e._actualTransform),B.inverseTransformation(e._actualTransform,e._actualInvTransform),e._modeChanged=!1);const g=e._actualTransform;if(r||m)if(e._positionWC=B.multiplyByPoint(g,o,e._positionWC),t===le.SCENE3D||t===le.MORPHING)e._positionCartographic=e._projection.ellipsoid.cartesianToCartographic(e._positionWC,e._positionCartographic);else{const p=X1;p.x=e._positionWC.y,p.y=e._positionWC.z,p.z=e._positionWC.x,t===le.SCENE2D&&(p.z=i),e._projection.unproject(p,e._positionCartographic)}if(a||u||h){const p=d.dot(s,d.cross(c,f,X1));if(Math.abs(1-p)>M.EPSILON2){const y=1/d.magnitudeSquared(c),b=d.dot(c,s)*y,C=d.multiplyByScalar(s,b,X1);c=d.normalize(d.subtract(c,C,e._up),e._up),d.clone(c,e.up),f=d.cross(s,c,e._right),d.clone(f,e.right)}}(a||m)&&(e._directionWC=B.multiplyByPointAsVector(g,s,e._directionWC),d.normalize(e._directionWC,e._directionWC)),(u||m)&&(e._upWC=B.multiplyByPointAsVector(g,c,e._upWC),d.normalize(e._upWC,e._upWC)),(h||m)&&(e._rightWC=B.multiplyByPointAsVector(g,f,e._rightWC),d.normalize(e._rightWC,e._rightWC)),(r||a||u||h||m)&&_$(e)}function g$(e,t){let n;return M.equalsEpsilon(Math.abs(e.z),1,M.EPSILON3)?n=Math.atan2(t.y,t.x)-M.PI_OVER_TWO:n=Math.atan2(e.y,e.x)-M.PI_OVER_TWO,M.TWO_PI-M.zeroToTwoPi(n)}function y$(e){return M.PI_OVER_TWO-M.acosClamped(e.z)}function A$(e,t,n){let i=0;return M.equalsEpsilon(Math.abs(e.z),1,M.EPSILON3)||(i=Math.atan2(-n.z,t.z),i=M.zeroToTwoPi(i+M.TWO_PI)),i}const Mw=new B,Fw=new B;Object.defineProperties(at.prototype,{transform:{get:function(){return this._transform}},inverseTransform:{get:function(){return js(this),this._invTransform}},viewMatrix:{get:function(){return js(this),this._viewMatrix}},inverseViewMatrix:{get:function(){return js(this),this._invViewMatrix}},positionCartographic:{get:function(){return js(this),this._positionCartographic}},positionWC:{get:function(){return js(this),this._positionWC}},directionWC:{get:function(){return js(this),this._directionWC}},upWC:{get:function(){return js(this),this._upWC}},rightWC:{get:function(){return js(this),this._rightWC}},heading:{get:function(){if(this._mode!==le.MORPHING){const e=this._projection.ellipsoid,t=B.clone(this._transform,Mw),n=sn.eastNorthUpToFixedFrame(this.positionWC,e,Fw);this._setTransform(n);const i=g$(this.direction,this.up);return this._setTransform(t),i}}},pitch:{get:function(){if(this._mode!==le.MORPHING){const e=this._projection.ellipsoid,t=B.clone(this._transform,Mw),n=sn.eastNorthUpToFixedFrame(this.positionWC,e,Fw);this._setTransform(n);const i=y$(this.direction);return this._setTransform(t),i}}},roll:{get:function(){if(this._mode!==le.MORPHING){const e=this._projection.ellipsoid,t=B.clone(this._transform,Mw),n=sn.eastNorthUpToFixedFrame(this.positionWC,e,Fw);this._setTransform(n);const i=A$(this.direction,this.up,this.right);return this._setTransform(t),i}}},moveStart:{get:function(){return this._moveStart}},moveEnd:{get:function(){return this._moveEnd}},changed:{get:function(){return this._changed}}});at.prototype.update=function(e){if(!l(e))throw new x("mode is required.");if(e===le.SCENE2D&&!(this.frustum instanceof Wo))throw new x("An OrthographicOffCenterFrustum is required in 2D.");if((e===le.SCENE3D||e===le.COLUMBUS_VIEW)&&!(this.frustum instanceof $n)&&!(this.frustum instanceof Vt))throw new x("A PerspectiveFrustum or OrthographicFrustum is required in 3D and Columbus view");let t=!1;if(e!==this._mode&&(this._mode=e,this._modeChanged=e!==le.MORPHING,t=this._mode===le.SCENE2D),t){const n=this._max2Dfrustum=this.frustum.clone();if(!(n instanceof Wo))throw new x("The camera frustum is expected to be orthographic for 2D camera control.");const i=2,o=n.top/n.right;n.right=this._maxCoord.x*i,n.left=-n.right,n.top=o*n.right,n.bottom=-n.top}this._mode===le.SCENE2D&&E$(this,this.position)};const QOe=new d,ZOe=new d,eLe=new d;at.prototype._setTransform=function(e){const t=d.clone(this.positionWC,QOe),n=d.clone(this.upWC,ZOe),i=d.clone(this.directionWC,eLe);B.clone(e,this._transform),this._transformChanged=!0,js(this);const o=this._actualInvTransform;B.multiplyByPoint(o,t,this.position),B.multiplyByPointAsVector(o,i,this.direction),B.multiplyByPointAsVector(o,n,this.up),d.cross(this.direction,this.up,this.right),js(this)};const tLe=new j,nLe=new zn,iLe=new d,oLe=new d;function b$(e){if(!B.equals(B.IDENTITY,e.transform))return d.magnitude(e.position);const t=e._scene,n=t.globe,i=tLe;i.x=t.drawingBufferWidth/2,i.y=t.drawingBufferHeight/2;let o;if(l(n)){const a=e.getPickRay(i,nLe);o=n.pickWorldCoordinates(a,t,!0,iLe)}let r;t.pickPositionSupported&&(r=t.pickPositionWorldCoordinates(i,oLe));let s;if(l(o)||l(r)){const a=l(r)?d.distance(r,e.positionWC):Number.POSITIVE_INFINITY,c=l(o)?d.distance(o,e.positionWC):Number.POSITIVE_INFINITY;s=Math.min(a,c)}else s=Math.max(e.positionCartographic.height,0);return s}at.prototype._adjustOrthographicFrustum=function(e){this.frustum instanceof Vt&&(!e&&this._positionCartographic.height<15e4||(this.frustum.width=b$(this)))};const jS=new d,FM=new B,rLe=new B,zM=new Te,UM=new J,C$=new Ce;function sLe(e,t,n){const i=B.clone(e.transform,FM),o=sn.eastNorthUpToFixedFrame(t,e._projection.ellipsoid,rLe);e._setTransform(o),d.clone(d.ZERO,e.position),n.heading=n.heading-M.PI_OVER_TWO;const r=Te.fromHeadingPitchRoll(n,zM),s=J.fromQuaternion(r,UM);J.getColumn(s,0,e.direction),J.getColumn(s,2,e.up),d.cross(e.direction,e.up,e.right),e._setTransform(i),e._adjustOrthographicFrustum(!0)}function aLe(e,t,n,i){const o=B.clone(e.transform,FM);if(e._setTransform(B.IDENTITY),!d.equals(t,e.positionWC)){if(i){const a=e._projection,c=a.ellipsoid.cartesianToCartographic(t,C$);t=a.project(c,jS)}d.clone(t,e.position)}n.heading=n.heading-M.PI_OVER_TWO;const r=Te.fromHeadingPitchRoll(n,zM),s=J.fromQuaternion(r,UM);J.getColumn(s,0,e.direction),J.getColumn(s,2,e.up),d.cross(e.direction,e.up,e.right),e._setTransform(o),e._adjustOrthographicFrustum(!0)}function cLe(e,t,n,i){const o=B.clone(e.transform,FM);if(e._setTransform(B.IDENTITY),!d.equals(t,e.positionWC)){if(i){const c=e._projection,u=c.ellipsoid.cartesianToCartographic(t,C$);t=c.project(u,jS)}j.clone(t,e.position);const r=-t.z*.5,s=-r,a=e.frustum;if(s>r){const c=a.top/a.right;a.right=s,a.left=r,a.top=a.right*c,a.bottom=-a.top}}if(e._scene.mapMode2D===Sp.ROTATE){n.heading=n.heading-M.PI_OVER_TWO,n.pitch=-M.PI_OVER_TWO,n.roll=0;const r=Te.fromHeadingPitchRoll(n,zM),s=J.fromQuaternion(r,UM);J.getColumn(s,2,e.up),d.cross(e.direction,e.up,e.right)}e._setTransform(o)}const lLe=new d,uLe=new d,fLe=new d;function T$(e,t,n,i){const o=d.clone(n.direction,lLe),r=d.clone(n.up,uLe);if(e._scene.mode===le.SCENE3D){const a=e._projection.ellipsoid,c=sn.eastNorthUpToFixedFrame(t,a,Mw),u=B.inverseTransformation(c,Fw);B.multiplyByPointAsVector(u,o,o),B.multiplyByPointAsVector(u,r,r)}const s=d.cross(o,r,fLe);return i.heading=g$(o,r),i.pitch=y$(o),i.roll=A$(o,r,s),i}const BB={destination:void 0,orientation:{direction:void 0,up:void 0,heading:void 0,pitch:void 0,roll:void 0},convert:void 0,endTransform:void 0},Ig=new Yr;at.prototype.setView=function(e){e=A(e,A.EMPTY_OBJECT);let t=A(e.orientation,A.EMPTY_OBJECT);const n=this._mode;if(n===le.MORPHING)return;l(e.endTransform)&&this._setTransform(e.endTransform);let i=A(e.convert,!0),o=A(e.destination,d.clone(this.positionWC,jS));l(o)&&l(o.west)&&(o=this.getRectangleCameraCoordinates(o,jS),i=!1),l(t.direction)&&(t=T$(this,o,t,BB.orientation)),Ig.heading=A(t.heading,0),Ig.pitch=A(t.pitch,-M.PI_OVER_TWO),Ig.roll=A(t.roll,0),n===le.SCENE3D?sLe(this,o,Ig):n===le.SCENE2D?cLe(this,o,Ig,i):aLe(this,o,Ig,i)};const dLe=new d;at.prototype.flyHome=function(e){const t=this._mode;if(t===le.MORPHING&&this._scene.completeMorph(),t===le.SCENE2D)this.flyTo({destination:at.DEFAULT_VIEW_RECTANGLE,duration:e,endTransform:B.IDENTITY});else if(t===le.SCENE3D){const n=this.getRectangleCameraCoordinates(at.DEFAULT_VIEW_RECTANGLE);let i=d.magnitude(n);i+=i*at.DEFAULT_VIEW_FACTOR,d.normalize(n,n),d.multiplyByScalar(n,i,n),this.flyTo({destination:n,duration:e,endTransform:B.IDENTITY})}else if(t===le.COLUMBUS_VIEW){const n=this._projection.ellipsoid.maximumRadius;let i=new d(0,-1,1);i=d.multiplyByScalar(d.normalize(i,i),5*n,i),this.flyTo({destination:i,duration:e,orientation:{heading:0,pitch:-Math.acos(d.normalize(i,dLe).z),roll:0},endTransform:B.IDENTITY,convert:!1})}};at.prototype.worldToCameraCoordinates=function(e,t){if(!l(e))throw new x("cartesian is required.");return l(t)||(t=new oe),js(this),B.multiplyByVector(this._actualInvTransform,e,t)};at.prototype.worldToCameraCoordinatesPoint=function(e,t){if(!l(e))throw new x("cartesian is required.");return l(t)||(t=new d),js(this),B.multiplyByPoint(this._actualInvTransform,e,t)};at.prototype.worldToCameraCoordinatesVector=function(e,t){if(!l(e))throw new x("cartesian is required.");return l(t)||(t=new d),js(this),B.multiplyByPointAsVector(this._actualInvTransform,e,t)};at.prototype.cameraToWorldCoordinates=function(e,t){if(!l(e))throw new x("cartesian is required.");return l(t)||(t=new oe),js(this),B.multiplyByVector(this._actualTransform,e,t)};at.prototype.cameraToWorldCoordinatesPoint=function(e,t){if(!l(e))throw new x("cartesian is required.");return l(t)||(t=new d),js(this),B.multiplyByPoint(this._actualTransform,e,t)};at.prototype.cameraToWorldCoordinatesVector=function(e,t){if(!l(e))throw new x("cartesian is required.");return l(t)||(t=new d),js(this),B.multiplyByPointAsVector(this._actualTransform,e,t)};function E$(e,t){const n=e._scene.mapMode2D===Sp.ROTATE,i=e._maxCoord.x,o=e._maxCoord.y;let r,s;n?(s=i,r=-s):(s=t.x-i*2,r=t.x+i*2),t.x>i&&(t.x=s),t.x<-i&&(t.x=r),t.y>o&&(t.y=o),t.y<-o&&(t.y=-o)}const VH=new d;at.prototype.move=function(e,t){if(!l(e))throw new x("direction is required.");const n=this.position;d.multiplyByScalar(e,t,VH),d.add(n,VH,n),this._mode===le.SCENE2D&&E$(this,n),this._adjustOrthographicFrustum(!0)};at.prototype.moveForward=function(e){e=A(e,this.defaultMoveAmount),this._mode===le.SCENE2D?uD(this,e):this.move(this.direction,e)};at.prototype.moveBackward=function(e){e=A(e,this.defaultMoveAmount),this._mode===le.SCENE2D?uD(this,-e):this.move(this.direction,-e)};at.prototype.moveUp=function(e){e=A(e,this.defaultMoveAmount),this.move(this.up,e)};at.prototype.moveDown=function(e){e=A(e,this.defaultMoveAmount),this.move(this.up,-e)};at.prototype.moveRight=function(e){e=A(e,this.defaultMoveAmount),this.move(this.right,e)};at.prototype.moveLeft=function(e){e=A(e,this.defaultMoveAmount),this.move(this.right,-e)};at.prototype.lookLeft=function(e){e=A(e,this.defaultLookAmount),this._mode!==le.SCENE2D&&this.look(this.up,-e)};at.prototype.lookRight=function(e){e=A(e,this.defaultLookAmount),this._mode!==le.SCENE2D&&this.look(this.up,e)};at.prototype.lookUp=function(e){e=A(e,this.defaultLookAmount),this._mode!==le.SCENE2D&&this.look(this.right,-e)};at.prototype.lookDown=function(e){e=A(e,this.defaultLookAmount),this._mode!==le.SCENE2D&&this.look(this.right,e)};const hLe=new Te,pLe=new J;at.prototype.look=function(e,t){if(!l(e))throw new x("axis is required.");const n=A(t,this.defaultLookAmount),i=Te.fromAxisAngle(e,-n,hLe),o=J.fromQuaternion(i,pLe),r=this.direction,s=this.up,a=this.right;J.multiplyByVector(o,r,r),J.multiplyByVector(o,s,s),J.multiplyByVector(o,a,a)};at.prototype.twistLeft=function(e){e=A(e,this.defaultLookAmount),this.look(this.direction,e)};at.prototype.twistRight=function(e){e=A(e,this.defaultLookAmount),this.look(this.direction,-e)};const mLe=new Te,_Le=new J;at.prototype.rotate=function(e,t){if(!l(e))throw new x("axis is required.");const n=A(t,this.defaultRotateAmount),i=Te.fromAxisAngle(e,-n,mLe),o=J.fromQuaternion(i,_Le);J.multiplyByVector(o,this.position,this.position),J.multiplyByVector(o,this.direction,this.direction),J.multiplyByVector(o,this.up,this.up),d.cross(this.direction,this.up,this.right),d.cross(this.right,this.direction,this.up),this._adjustOrthographicFrustum(!1)};at.prototype.rotateDown=function(e){e=A(e,this.defaultRotateAmount),x$(this,e)};at.prototype.rotateUp=function(e){e=A(e,this.defaultRotateAmount),x$(this,-e)};const gLe=new d,yLe=new d,ALe=new d,kH=new d;function x$(e,t){const n=e.position;if(l(e.constrainedAxis)&&!d.equalsEpsilon(e.position,d.ZERO,M.EPSILON2)){const i=d.normalize(n,gLe),o=d.equalsEpsilon(i,e.constrainedAxis,M.EPSILON2),r=d.equalsEpsilon(i,d.negate(e.constrainedAxis,kH),M.EPSILON2);if(!o&&!r){const s=d.normalize(e.constrainedAxis,yLe);let a=d.dot(i,s),c=M.acosClamped(a);t>0&&t>c&&(t=c-M.EPSILON4),a=d.dot(i,d.negate(s,kH)),c=M.acosClamped(a),t<0&&-t>c&&(t=-c+M.EPSILON4);const u=d.cross(s,i,ALe);e.rotate(u,t)}else(o&&t<0||r&&t>0)&&e.rotate(e.right,t)}else e.rotate(e.right,t)}at.prototype.rotateRight=function(e){e=A(e,this.defaultRotateAmount),w$(this,-e)};at.prototype.rotateLeft=function(e){e=A(e,this.defaultRotateAmount),w$(this,e)};function w$(e,t){l(e.constrainedAxis)?e.rotate(e.constrainedAxis,t):e.rotate(e.up,t)}function uD(e,t){const n=e.frustum;if(!(n instanceof Wo)||!l(n.left)||!l(n.right)||!l(n.bottom)||!l(n.top))throw new x("The camera frustum is expected to be orthographic for 2D camera control.");let i;if(t=t*.5,Math.abs(n.top)+Math.abs(n.bottom)>Math.abs(n.left)+Math.abs(n.right)){let o=n.top-t,r=n.bottom+t,s=e._maxCoord.y;e._scene.mapMode2D===Sp.ROTATE&&(s*=e.maximumZoomFactor),r>s&&(r=s,o=-s),o<=r&&(o=1,r=-1),i=n.right/n.top,n.top=o,n.bottom=r,n.right=n.top*i,n.left=-n.right}else{let o=n.right-t,r=n.left+t,s=e._maxCoord.x;e._scene.mapMode2D===Sp.ROTATE&&(s*=e.maximumZoomFactor),o>s&&(o=s,r=-s),o<=r&&(o=1,r=-1),i=n.top/n.right,n.right=o,n.left=r,n.top=n.right*i,n.bottom=-n.top}}function S$(e,t){e.move(e.direction,t)}at.prototype.zoomIn=function(e){e=A(e,this.defaultZoomAmount),this._mode===le.SCENE2D?uD(this,e):S$(this,e)};at.prototype.zoomOut=function(e){e=A(e,this.defaultZoomAmount),this._mode===le.SCENE2D?uD(this,-e):S$(this,-e)};at.prototype.getMagnitude=function(){if(this._mode===le.SCENE3D)return d.magnitude(this.position);if(this._mode===le.COLUMBUS_VIEW)return Math.abs(this.position.z);if(this._mode===le.SCENE2D)return Math.max(this.frustum.right-this.frustum.left,this.frustum.top-this.frustum.bottom)};const bLe=new B;at.prototype.lookAt=function(e,t){if(!l(e))throw new x("target is required");if(!l(t))throw new x("offset is required");if(this._mode===le.MORPHING)throw new x("lookAt is not supported while morphing.");const n=sn.eastNorthUpToFixedFrame(e,me.WGS84,bLe);this.lookAtTransform(n,t)};const CLe=new d,TLe=new Te,ELe=new Te,xLe=new J;function v$(e,t,n){t=M.clamp(t,-M.PI_OVER_TWO,M.PI_OVER_TWO),e=M.zeroToTwoPi(e)-M.PI_OVER_TWO;const i=Te.fromAxisAngle(d.UNIT_Y,-t,TLe),o=Te.fromAxisAngle(d.UNIT_Z,-e,ELe),r=Te.multiply(o,i,o),s=J.fromQuaternion(r,xLe),a=d.clone(d.UNIT_X,CLe);return J.multiplyByVector(s,a,a),d.negate(a,a),d.multiplyByScalar(a,n,a),a}at.prototype.lookAtTransform=function(e,t){if(!l(e))throw new x("transform is required");if(this._mode===le.MORPHING)throw new x("lookAtTransform is not supported while morphing.");if(this._setTransform(e),!l(t))return;let n;if(l(t.heading)?n=v$(t.heading,t.pitch,t.range):n=t,this._mode===le.SCENE2D){j.clone(j.ZERO,this.position),d.negate(n,this.up),this.up.z=0,d.magnitudeSquared(this.up)<M.EPSILON10&&d.clone(d.UNIT_Y,this.up),d.normalize(this.up,this.up),this._setTransform(B.IDENTITY),d.negate(d.UNIT_Z,this.direction),d.cross(this.direction,this.up,this.right),d.normalize(this.right,this.right);const i=this.frustum,o=i.top/i.right;i.right=d.magnitude(n)*.5,i.left=-i.right,i.top=o*i.right,i.bottom=-i.top,this._setTransform(e);return}d.clone(n,this.position),d.negate(this.position,this.direction),d.normalize(this.direction,this.direction),d.cross(this.direction,d.UNIT_Z,this.right),d.magnitudeSquared(this.right)<M.EPSILON10&&d.clone(d.UNIT_X,this.right),d.normalize(this.right,this.right),d.cross(this.right,this.direction,this.up),d.normalize(this.up,this.up),this._adjustOrthographicFrustum(!0)};const fA=new Ce,wLe=new Ce,SLe=new d,vLe=new d,DLe=new d,ILe=new d,PLe=new d,OLe=new d,LLe=new d,K1=new d,BLe={direction:new d,right:new d,up:new d};let GH;function Fs(e,t,n,i){return Math.abs(d.dot(t,n))/i-d.dot(e,n)}function D$(e,t,n,i){const o=e._projection.ellipsoid,r=i?e:BLe,s=t.north,a=t.south;let c=t.east;const u=t.west;u>c&&(c+=M.TWO_PI);const f=(u+c)*.5;let h;if(a<-M.PI_OVER_TWO+M.RADIANS_PER_DEGREE&&s>M.PI_OVER_TWO-M.RADIANS_PER_DEGREE)h=0;else{const F=fA;F.longitude=f,F.latitude=s,F.height=0;const U=wLe;U.longitude=f,U.latitude=a,U.height=0;let v=GH;(!l(v)||v.ellipsoid!==o)&&(GH=v=new Wd(void 0,void 0,o)),v.setEndPoints(F,U),h=v.interpolateUsingFraction(.5,fA).latitude}const m=fA;m.longitude=f,m.latitude=h,m.height=0;const g=o.cartographicToCartesian(m,LLe),p=fA;p.longitude=c,p.latitude=s;const y=o.cartographicToCartesian(p,SLe);p.longitude=u;const b=o.cartographicToCartesian(p,DLe);p.longitude=f;const C=o.cartographicToCartesian(p,PLe);p.latitude=a;const E=o.cartographicToCartesian(p,OLe);p.longitude=c;const w=o.cartographicToCartesian(p,ILe);p.longitude=u;const S=o.cartographicToCartesian(p,vLe);d.subtract(b,g,b),d.subtract(w,g,w),d.subtract(y,g,y),d.subtract(S,g,S),d.subtract(C,g,C),d.subtract(E,g,E);const P=o.geodeticSurfaceNormal(g,r.direction);d.negate(P,P);const L=d.cross(P,d.UNIT_Z,r.right);d.normalize(L,L);const z=d.cross(L,P,r.up);let R;if(e.frustum instanceof Vt){const F=Math.max(d.distance(y,b),d.distance(w,S)),U=Math.max(d.distance(y,w),d.distance(b,S));let v,I;const _=e.frustum._offCenterFrustum.right/e.frustum._offCenterFrustum.top,D=U*_;F>D?(v=F,I=v/_):(I=U,v=D),R=Math.max(v,I)}else{const F=Math.tan(e.frustum.fovy*.5),U=e.frustum.aspectRatio*F;if(R=Math.max(Fs(P,z,b,F),Fs(P,z,w,F),Fs(P,z,y,F),Fs(P,z,S,F),Fs(P,z,C,F),Fs(P,z,E,F),Fs(P,L,b,U),Fs(P,L,w,U),Fs(P,L,y,U),Fs(P,L,S,U),Fs(P,L,C,U),Fs(P,L,E,U)),a<0&&s>0){const v=fA;v.longitude=u,v.latitude=0,v.height=0;let I=o.cartographicToCartesian(v,K1);d.subtract(I,g,I),R=Math.max(R,Fs(P,z,I,F),Fs(P,L,I,U)),v.longitude=c,I=o.cartographicToCartesian(v,K1),d.subtract(I,g,I),R=Math.max(R,Fs(P,z,I,F),Fs(P,L,I,U))}}return d.add(g,d.multiplyByScalar(P,-R,K1),n)}const RLe=new Ce,NLe=new d,MLe=new d;function FLe(e,t,n){const i=e._projection;t.west>t.east&&(t=ge.MAX_VALUE);const o=e._actualTransform,r=e._actualInvTransform,s=RLe;s.longitude=t.east,s.latitude=t.north;const a=i.project(s,NLe);B.multiplyByPoint(o,a,a),B.multiplyByPoint(r,a,a),s.longitude=t.west,s.latitude=t.south;const c=i.project(s,MLe);if(B.multiplyByPoint(o,c,c),B.multiplyByPoint(r,c,c),n.x=(a.x-c.x)*.5+c.x,n.y=(a.y-c.y)*.5+c.y,l(e.frustum.fovy)){const u=Math.tan(e.frustum.fovy*.5),f=e.frustum.aspectRatio*u;n.z=Math.max((a.x-c.x)/f,(a.y-c.y)/u)*.5}else{const u=a.x-c.x,f=a.y-c.y;n.z=Math.max(u,f)}return n}const zLe=new Ce,ULe=new d,HLe=new d;function VLe(e,t,n){const i=e._projection;let o=t.east;t.west>t.east&&(e._scene.mapMode2D===Sp.INFINITE_SCROLL?o+=M.TWO_PI:(t=ge.MAX_VALUE,o=t.east));let r=zLe;r.longitude=o,r.latitude=t.north;const s=i.project(r,ULe);r.longitude=t.west,r.latitude=t.south;const a=i.project(r,HLe),c=Math.abs(s.x-a.x)*.5;let u=Math.abs(s.y-a.y)*.5,f,h;const m=e.frustum.right/e.frustum.top,g=u*m;return c>g?(f=c,h=f/m):(h=u,f=g),u=Math.max(2*f,2*h),n.x=(s.x-a.x)*.5+a.x,n.y=(s.y-a.y)*.5+a.y,r=i.unproject(n,r),r.height=u,n=i.project(r,n),n}at.prototype.getRectangleCameraCoordinates=function(e,t){if(!l(e))throw new x("rectangle is required");const n=this._mode;if(l(t)||(t=new d),n===le.SCENE3D)return D$(this,e,t);if(n===le.COLUMBUS_VIEW)return FLe(this,e,t);if(n===le.SCENE2D)return VLe(this,e,t)};const kLe=new zn;function GLe(e,t,n,i){n=A(n,me.WGS84);const o=e.getPickRay(t,kLe),r=hr.rayEllipsoid(o,n);if(!r)return;const s=r.start>0?r.start:r.stop;return zn.getPoint(o,s,i)}const WLe=new zn;function jLe(e,t,n,i){let r=e.getPickRay(t,WLe).origin;r=d.fromElements(r.y,r.z,0,r);const s=n.unproject(r);if(!(s.latitude<-M.PI_OVER_TWO||s.latitude>M.PI_OVER_TWO))return n.ellipsoid.cartographicToCartesian(s,i)}const qLe=new zn;function $Le(e,t,n,i){const o=e.getPickRay(t,qLe),r=-o.origin.x/o.direction.x;zn.getPoint(o,r,i);const s=n.unproject(new d(i.y,i.z,0));if(!(s.latitude<-M.PI_OVER_TWO||s.latitude>M.PI_OVER_TWO||s.longitude<-Math.PI||s.longitude>Math.PI))return n.ellipsoid.cartographicToCartesian(s,i)}at.prototype.pickEllipsoid=function(e,t,n){if(!l(e))throw new x("windowPosition is required.");const i=this._scene.canvas;if(!(i.clientWidth===0||i.clientHeight===0)){if(l(n)||(n=new d),t=A(t,me.WGS84),this._mode===le.SCENE3D)n=GLe(this,e,t,n);else if(this._mode===le.SCENE2D)n=jLe(this,e,this._projection,n);else if(this._mode===le.COLUMBUS_VIEW)n=$Le(this,e,this._projection,n);else return;return n}};const YLe=new d,XLe=new d,KLe=new d;function JLe(e,t,n){const i=e._scene.canvas,o=i.clientWidth,r=i.clientHeight,s=Math.tan(e.frustum.fovy*.5),a=e.frustum.aspectRatio*s,c=e.frustum.near,u=2/o*t.x-1,f=2/r*(r-t.y)-1,h=e.positionWC;d.clone(h,n.origin);const m=d.multiplyByScalar(e.directionWC,c,YLe);d.add(h,m,m);const g=d.multiplyByScalar(e.rightWC,u*c*a,XLe),p=d.multiplyByScalar(e.upWC,f*c*s,KLe),y=d.add(m,g,n.direction);return d.add(y,p,y),d.subtract(y,h,y),d.normalize(y,y),n}const fx=new d;function QLe(e,t,n){const i=e._scene.canvas,o=i.clientWidth,r=i.clientHeight;let s=e.frustum;l(s._offCenterFrustum)&&(s=s._offCenterFrustum);let a=2/o*t.x-1;a*=(s.right-s.left)*.5;let c=2/r*(r-t.y)-1;c*=(s.top-s.bottom)*.5;const u=n.origin;return d.clone(e.position,u),d.multiplyByScalar(e.right,a,fx),d.add(fx,u,u),d.multiplyByScalar(e.up,c,fx),d.add(fx,u,u),d.clone(e.directionWC,n.direction),(e._mode===le.COLUMBUS_VIEW||e._mode===le.SCENE2D)&&d.fromElements(n.origin.z,n.origin.x,n.origin.y,n.origin),n}at.prototype.getPickRay=function(e,t){if(!l(e))throw new x("windowPosition is required.");l(t)||(t=new zn);const n=this._scene.canvas;if(n.clientWidth<=0||n.clientHeight<=0)return;const i=this.frustum;return l(i.aspectRatio)&&l(i.fov)&&l(i.near)?JLe(this,e,t):QLe(this,e,t)};const ZLe=new d,eBe=new d;at.prototype.distanceToBoundingSphere=function(e){if(!l(e))throw new x("boundingSphere is required.");const t=d.subtract(this.positionWC,e.center,ZLe),n=d.multiplyByScalar(this.directionWC,d.dot(t,this.directionWC),eBe);return Math.max(0,d.magnitude(n)-e.radius)};const tBe=new j;at.prototype.getPixelSize=function(e,t,n){if(!l(e))throw new x("boundingSphere is required.");if(!l(t))throw new x("drawingBufferWidth is required.");if(!l(n))throw new x("drawingBufferHeight is required.");const i=this.distanceToBoundingSphere(e),o=this.frustum.getPixelDimensions(t,n,i,this._scene.pixelRatio,tBe);return Math.max(o.x,o.y)};function nBe(e,t,n,i,o,r){const s=d.clone(t);n.y>i?s.y-=n.y-i:n.y<-i&&(s.y+=-i-n.y),n.z>o?s.z-=n.z-o:n.z<-o&&(s.z+=-o-n.z);function a(c){const u=d.lerp(t,s,c.time,new d);e.worldToCameraCoordinatesPoint(u,e.position)}return{easingFunction:Cc.EXPONENTIAL_OUT,startObject:{time:0},stopObject:{time:1},duration:r,update:a}}const iBe=new d,WH=new d,oBe=new d,rBe=new d;function sBe(e,t){let n=e.position;const i=e.direction,o=e.worldToCameraCoordinatesVector(d.UNIT_X,iBe),r=-d.dot(o,n)/d.dot(o,i),s=d.add(n,d.multiplyByScalar(i,r,WH),WH);e.cameraToWorldCoordinatesPoint(s,s),n=e.cameraToWorldCoordinatesPoint(e.position,oBe);const a=Math.tan(e.frustum.fovy*.5),c=e.frustum.aspectRatio*a,u=d.magnitude(d.subtract(n,s,rBe)),f=c*u,h=a*u,m=e._maxCoord.x,g=e._maxCoord.y,p=Math.max(f-m,m),y=Math.max(h-g,g);if(n.z<-p||n.z>p||n.y<-y||n.y>y){const b=s.y<-p||s.y>p,C=s.z<-y||s.z>y;if(b||C)return nBe(e,n,s,p,y,t)}}at.prototype.createCorrectPositionTween=function(e){if(!l(e))throw new x("duration is required.");if(this._mode===le.COLUMBUS_VIEW)return sBe(this,e)};const aBe=new d,Vr={destination:void 0,heading:void 0,pitch:void 0,roll:void 0,duration:void 0,complete:void 0,cancel:void 0,endTransform:void 0,maximumHeight:void 0,easingFunction:void 0};at.prototype.cancelFlight=function(){l(this._currentFlight)&&(this._currentFlight.cancelTween(),this._currentFlight=void 0)};at.prototype.completeFlight=function(){if(l(this._currentFlight)){this._currentFlight.cancelTween();const e={destination:void 0,orientation:{heading:void 0,pitch:void 0,roll:void 0}};e.destination=Vr.destination,e.orientation.heading=Vr.heading,e.orientation.pitch=Vr.pitch,e.orientation.roll=Vr.roll,this.setView(e),l(this._currentFlight.complete)&&this._currentFlight.complete(),this._currentFlight=void 0}};at.prototype.flyTo=function(e){e=A(e,A.EMPTY_OBJECT);let t=e.destination;if(!l(t))throw new x("destination is required.");if(this._mode===le.MORPHING)return;this.cancelFlight();const i=t instanceof ge;i&&(t=this.getRectangleCameraCoordinates(t,aBe));let o=A(e.orientation,A.EMPTY_OBJECT);if(l(o.direction)&&(o=T$(this,t,o,BB.orientation)),l(e.duration)&&e.duration<=0){const f=BB;f.destination=e.destination,f.orientation.heading=o.heading,f.orientation.pitch=o.pitch,f.orientation.roll=o.roll,f.convert=e.convert,f.endTransform=e.endTransform,this.setView(f),typeof e.complete=="function"&&e.complete();return}const r=this;let s;Vr.destination=t,Vr.heading=o.heading,Vr.pitch=o.pitch,Vr.roll=o.roll,Vr.duration=e.duration,Vr.complete=function(){s===r._currentFlight&&(r._currentFlight=void 0),l(e.complete)&&e.complete()},Vr.cancel=e.cancel,Vr.endTransform=e.endTransform,Vr.convert=i?!1:e.convert,Vr.maximumHeight=e.maximumHeight,Vr.pitchAdjustHeight=e.pitchAdjustHeight,Vr.flyOverLongitude=e.flyOverLongitude,Vr.flyOverLongitudeWeight=e.flyOverLongitudeWeight,Vr.easingFunction=e.easingFunction;const a=this._scene,c=HOe.createTween(a,Vr);if(c.duration===0){typeof c.complete=="function"&&c.complete();return}s=a.tweens.add(c),this._currentFlight=s;let u=this._scene.preloadFlightCamera;this._mode!==le.SCENE2D&&(l(u)||(u=at.clone(this)),u.setView({destination:t,orientation:o}),this._scene.preloadFlightCullingVolume=u.frustum.computeCullingVolume(u.positionWC,u.directionWC,u.upWC))};function cBe(e,t){const n=e.frustum,i=Math.tan(n.fovy*.5),o=n.aspectRatio*i;return Math.max(t/o,t/i)}function lBe(e,t){let n=e.frustum;l(n._offCenterFrustum)&&(n=n._offCenterFrustum);let i,o;const r=n.right/n.top,s=t*r;return t>s?(i=t,o=i/r):(o=t,i=s),Math.max(i,o)*1.5}const uBe=100;function I$(e,t,n){n=T_.clone(l(n)?n:at.DEFAULT_OFFSET);const i=e._scene.screenSpaceCameraController.minimumZoomDistance,o=e._scene.screenSpaceCameraController.maximumZoomDistance,r=n.range;if(!l(r)||r===0){const s=t.radius;s===0?n.range=uBe:e.frustum instanceof Vt||e._mode===le.SCENE2D?n.range=lBe(e,s):n.range=cBe(e,s),n.range=M.clamp(n.range,i,o)}return n}at.prototype.viewBoundingSphere=function(e,t){if(!l(e))throw new x("boundingSphere is required.");if(this._mode===le.MORPHING)throw new x("viewBoundingSphere is not supported while morphing.");t=I$(this,e,t),this.lookAt(e.center,t)};const fBe=new B,dBe=new d,hBe=new d,pBe=new d,mBe=new d,_Be=new oe,gBe=new Te,yBe=new J;at.prototype.flyToBoundingSphere=function(e,t){if(!l(e))throw new x("boundingSphere is required.");t=A(t,A.EMPTY_OBJECT);const n=this._mode===le.SCENE2D||this._mode===le.COLUMBUS_VIEW;this._setTransform(B.IDENTITY);const i=I$(this,e,t.offset);let o;n?o=d.multiplyByScalar(d.UNIT_Z,i.range,dBe):o=v$(i.heading,i.pitch,i.range);const r=sn.eastNorthUpToFixedFrame(e.center,me.WGS84,fBe);B.multiplyByPoint(r,o,o);let s,a;if(!n){if(s=d.subtract(e.center,o,hBe),d.normalize(s,s),a=B.multiplyByPointAsVector(r,d.UNIT_Z,pBe),1-Math.abs(d.dot(s,a))<M.EPSILON6){const u=Te.fromAxisAngle(s,i.heading,gBe),f=J.fromQuaternion(u,yBe);d.fromCartesian4(B.getColumn(r,1,_Be),a),J.multiplyByVector(f,a,a)}const c=d.cross(s,a,mBe);d.cross(c,s,a),d.normalize(a,a)}this.flyTo({destination:o,orientation:{direction:s,up:a},duration:t.duration,complete:t.complete,cancel:t.cancel,endTransform:t.endTransform,maximumHeight:t.maximumHeight,easingFunction:t.easingFunction,flyOverLongitude:t.flyOverLongitude,flyOverLongitudeWeight:t.flyOverLongitudeWeight,pitchAdjustHeight:t.pitchAdjustHeight})};const jH=new d,qH=new d,J1=new d,$H=new d,dA=[new d,new d,new d,new d];function ABe(e,t){const n=t.radii,i=e.positionWC,o=d.multiplyComponents(t.oneOverRadii,i,jH),r=d.magnitude(o),s=d.normalize(o,qH);let a,c;d.equalsEpsilon(s,d.UNIT_Z,M.EPSILON10)?(a=new d(0,1,0),c=new d(0,0,1)):(a=d.normalize(d.cross(d.UNIT_Z,s,J1),J1),c=d.normalize(d.cross(s,a,$H),$H));const u=Math.sqrt(d.magnitudeSquared(o)-1),f=d.multiplyByScalar(s,1/r,jH),h=u/r,m=d.multiplyByScalar(a,h,qH),g=d.multiplyByScalar(c,h,J1),p=d.add(f,g,dA[0]);d.subtract(p,m,p),d.multiplyComponents(n,p,p);const y=d.subtract(f,g,dA[1]);d.subtract(y,m,y),d.multiplyComponents(n,y,y);const b=d.subtract(f,g,dA[2]);d.add(b,m,b),d.multiplyComponents(n,b,b);const C=d.add(f,g,dA[3]);return d.add(C,m,C),d.multiplyComponents(n,C,C),dA}const Q1=new j,bBe=new d,Xh=[new Ce,new Ce,new Ce,new Ce];function dx(e,t,n,i,o,r){Q1.x=e,Q1.y=t;const s=i.pickEllipsoid(Q1,o,bBe);return l(s)?(Xh[n]=o.cartesianToCartographic(s,Xh[n]),1):(Xh[n]=o.cartesianToCartographic(r[n],Xh[n]),0)}at.prototype.computeViewRectangle=function(e,t){e=A(e,me.WGS84);const n=this.frustum.computeCullingVolume(this.positionWC,this.directionWC,this.upWC),i=new de(d.ZERO,e.maximumRadius);if(n.computeVisibility(i)===Cn.OUTSIDE)return;const r=this._scene.canvas,s=r.clientWidth,a=r.clientHeight;let c=0;const u=ABe(this,e);if(c+=dx(0,0,0,this,e,u),c+=dx(0,a,1,this,e,u),c+=dx(s,a,2,this,e,u),c+=dx(s,0,3,this,e,u),c<2)return ge.MAX_VALUE;t=ge.fromCartographicArray(Xh,t);let f=0,h=Xh[3].longitude;for(let m=0;m<4;++m){const g=Xh[m].longitude,p=Math.abs(g-h);p>M.PI?f+=M.TWO_PI-p:f+=p,h=g}return M.equalsEpsilon(Math.abs(f),M.TWO_PI,M.EPSILON9)&&(t.west=-M.PI,t.east=M.PI,Xh[0].latitude>=0?t.north=M.PI_OVER_TWO:t.south=-M.PI_OVER_TWO),t};at.prototype.switchToPerspectiveFrustum=function(){if(this._mode===le.SCENE2D||this.frustum instanceof $n)return;const e=this._scene;this.frustum=new $n,this.frustum.aspectRatio=e.drawingBufferWidth/e.drawingBufferHeight,this.frustum.fov=M.toRadians(60)};at.prototype.switchToOrthographicFrustum=function(){if(this._mode===le.SCENE2D||this.frustum instanceof Vt)return;const e=b$(this),t=this._scene;this.frustum=new Vt,this.frustum.aspectRatio=t.drawingBufferWidth/t.drawingBufferHeight,this.frustum.width=e};at.clone=function(e,t){return l(t)||(t=new at(e._scene)),d.clone(e.position,t.position),d.clone(e.direction,t.direction),d.clone(e.up,t.up),d.clone(e.right,t.right),B.clone(e._transform,t.transform),t._transformChanged=!0,t.frustum=e.frustum.clone(),t};function sa(e){e=A(e,0),this._array=new Array(e),this._length=e}Object.defineProperties(sa.prototype,{length:{get:function(){return this._length},set:function(e){T.typeOf.number.greaterThanOrEquals("length",e,0);const t=this._array,n=this._length;if(e<n)for(let i=e;i<n;++i)t[i]=void 0;else e>t.length&&(t.length=e);this._length=e}},values:{get:function(){return this._array}}});sa.prototype.get=function(e){return T.typeOf.number.lessThan("index",e,this._array.length),this._array[e]};sa.prototype.set=function(e,t){T.typeOf.number("index",e),e>=this._length&&(this.length=e+1),this._array[e]=t};sa.prototype.peek=function(){return this._array[this._length-1]};sa.prototype.push=function(e){const t=this.length++;this._array[t]=e};sa.prototype.pop=function(){if(this._length===0)return;const e=this._array[this._length-1];return--this.length,e};sa.prototype.reserve=function(e){T.typeOf.number.greaterThanOrEquals("length",e,0),e>this._array.length&&(this._array.length=e)};sa.prototype.resize=function(e){T.typeOf.number.greaterThanOrEquals("length",e,0),this.length=e};sa.prototype.trim=function(e){e=A(e,this._length),this._array.length=e};const CBe={ADD:0,REPLACE:1},Da=Object.freeze(CBe);function HM(){}const hA={stack:new sa,stackMaximumLength:0};HM.selectTiles=function(e,t){e._selectedTiles.length=0,e._requestedTiles.length=0,e._hasMixedContent=!1;let n=!0;const i=e.root;if(i.updateVisibility(t),!P$(i))return n;const o=hA.stack;for(o.push(e.root);o.length>0;){hA.stackMaximumLength=Math.max(hA.stackMaximumLength,o.length);const r=o.pop(),s=r.refine===Da.ADD,a=r.refine===Da.REPLACE,c=EBe(e,r);c&&xBe(e,r,o,t),(s||a&&!c)&&(wBe(e,r),SBe(e,r,t),DBe(e,r,t),!O$(r)&&!r.contentAvailable&&(n=!1)),vBe(e)}return hA.stack.trim(hA.stackMaximumLength),n};function P$(e){return e._visible&&e._inRequestVolume}function O$(e){return e.hasEmptyContent||e.hasTilesetContent||e.hasImplicitContent}function TBe(e){return!O$(e)&&e.contentUnloaded}function EBe(e,t){return t.children.length===0?!1:t.hasTilesetContent||t.hasImplicitContent?!t.contentExpired:(t.hasEmptyContent,!0)}function xBe(e,t,n,i){const o=t.children,r=o.length;for(let s=0;s<r;++s){const a=o[s];a.updateVisibility(i),P$(a)&&n.push(a)}}function wBe(e,t){(TBe(t)||t.contentExpired)&&(t._priority=0,e._requestedTiles.push(t))}function SBe(e,t,n){t._touchedFrame!==n.frameNumber&&(e._cache.touch(t),t._touchedFrame=n.frameNumber)}function vBe(e){++e.statistics.visited}function DBe(e,t,n){t.contentAvailable&&t.contentVisibility(n)!==Cn.OUTSIDE&&e._selectedTiles.push(t)}const IBe={NOT_COMPUTED:-1,USE_OPTIMIZATION:1,SKIP_OPTIMIZATION:0},gy=Object.freeze(IBe);function X_(){}function K_(e){return e._visible&&e._inRequestVolume}const Pb={stack:new sa,stackMaximumLength:0},Ob={stack:new sa,stackMaximumLength:0},Lb={stack:new sa,stackMaximumLength:0},Wu={stack:new sa,stackMaximumLength:0,ancestorStack:new sa,ancestorStackMaximumLength:0},PBe=2;X_.selectTiles=function(e,t){if(e._requestedTiles.length=0,e.debugFreezeFrame)return;e._selectedTiles.length=0,e._selectedTilesToStyle.length=0,e._emptyTiles.length=0,e._hasMixedContent=!1;const n=e.root;if(dD(e,n,t),!K_(n)||n.getScreenSpaceError(t,!0)<=e._maximumScreenSpaceError)return;mC(e)?e.immediatelyLoadDesiredLevelOfDetail?LBe(e,n,t):BBe(e,n,t):OBe(e,n,t),Pb.stack.trim(Pb.stackMaximumLength),Ob.stack.trim(Ob.stackMaximumLength),Lb.stack.trim(Lb.stackMaximumLength),Wu.stack.trim(Wu.stackMaximumLength),Wu.ancestorStack.trim(Wu.ancestorStackMaximumLength);const i=e._requestedTiles,o=i.length;for(let r=0;r<o;++r)i[r].updatePriority()};function OBe(e,t,n){const i=e._maximumScreenSpaceError,o=e._maximumScreenSpaceError;kM(e,t,i,o,n)}function LBe(e,t,n){const i=Number.MAX_VALUE,o=e._maximumScreenSpaceError;kM(e,t,i,o,n),N$(e,t,n)}function BBe(e,t,n){const i=Math.max(e.baseScreenSpaceError,e.maximumScreenSpaceError),o=e.maximumScreenSpaceError;kM(e,t,i,o,n),N$(e,t,n)}function mC(e){return e._skipLevelOfDetail}function RBe(e,t){e._emptyTiles.push(t)}function Bb(e,t,n){if(t.contentVisibility(n)!==Cn.OUTSIDE){const i=t.content;i.featurePropertiesDirty?(i.featurePropertiesDirty=!1,t.lastStyleTime=0,e._selectedTilesToStyle.push(t)):t._selectedFrame<n.frameNumber-1&&e._selectedTilesToStyle.push(t),t._selectedFrame=n.frameNumber,e._selectedTiles.push(t)}}function NBe(e,t,n){const i=Lb.stack;for(i.push(t);i.length>0;){Lb.stackMaximumLength=Math.max(Lb.stackMaximumLength,i.length);const r=i.pop().children,s=r.length;for(let a=0;a<s;++a){const c=r[a];K_(c)&&(c.contentAvailable?(dD(e,c,n),fD(e,c,n),Bb(e,c,n)):c._depth-t._depth<PBe&&i.push(c))}}}function hx(e,t,n){if(!mC(e)){t.contentAvailable&&Bb(e,t,n);return}const i=t.contentAvailable?t:t._ancestorWithContentAvailable;l(i)?i._shouldSelect=!0:NBe(e,t,n)}function MBe(e,t,n){++e._statistics.visited,t._visitedFrame=n.frameNumber}function fD(e,t,n){t._touchedFrame!==n.frameNumber&&(e._cache.touch(t),t._touchedFrame=n.frameNumber)}function FBe(e,t){e._maximumPriority.distance=Math.max(t._priorityHolder._distanceToCamera,e._maximumPriority.distance),e._minimumPriority.distance=Math.min(t._priorityHolder._distanceToCamera,e._minimumPriority.distance),e._maximumPriority.depth=Math.max(t._depth,e._maximumPriority.depth),e._minimumPriority.depth=Math.min(t._depth,e._minimumPriority.depth),e._maximumPriority.foveatedFactor=Math.max(t._priorityHolder._foveatedFactor,e._maximumPriority.foveatedFactor),e._minimumPriority.foveatedFactor=Math.min(t._priorityHolder._foveatedFactor,e._minimumPriority.foveatedFactor),e._maximumPriority.reverseScreenSpaceError=Math.max(t._priorityReverseScreenSpaceError,e._maximumPriority.reverseScreenSpaceError),e._minimumPriority.reverseScreenSpaceError=Math.min(t._priorityReverseScreenSpaceError,e._minimumPriority.reverseScreenSpaceError)}function zBe(e,t,n){if(!e._cullRequestsWhileMoving)return!0;const i=t.boundingSphere,o=Math.max(i.radius*2,1),r=n.camera,s=r.positionWCDeltaMagnitude!==0?r.positionWCDeltaMagnitude:r.positionWCDeltaMagnitudeLastFrame;return e.cullRequestsWhileMovingMultiplier*s/o<1}function Wm(e,t,n){if(t._requestedFrame===n.frameNumber||!R$(t)&&!t.contentExpired||!zBe(e,t,n))return;const i=n.camera.timeSinceMoved<e.foveatedTimeDelay;t.priorityDeferred&&i||(t._requestedFrame=n.frameNumber,e._requestedTiles.push(t))}function L$(e,t,n){t._updatedVisibilityFrame!==e._updatedVisibilityFrame&&(t.updateVisibility(n),t._updatedVisibilityFrame=e._updatedVisibilityFrame)}function UBe(e,t,n){let i=!1;const o=t.children,r=o.length;for(let s=0;s<r;++s){const a=o[s];L$(e,a,n),i=i||K_(a)}return i}function HBe(e,t,n){const i=t.parent;return!l(i)||i.hasTilesetContent||i.hasImplicitContent||i.refine!==Da.ADD?!1:t.getScreenSpaceError(n,!0)<=e._maximumScreenSpaceError}function B$(e,t,n){if(L$(e,t,n),!K_(t))return;const i=t.children.length>0;if((t.hasTilesetContent||t.hasImplicitContent)&&i){const s=t.children[0];B$(e,s,n),t._visible=s._visible;return}if(HBe(e,t,n)){t._visible=!1;return}const o=t.refine===Da.REPLACE,r=t._optimChildrenWithinParent===gy.USE_OPTIMIZATION;if(o&&r&&i&&!UBe(e,t,n)){++e._statistics.numberOfTilesCulledWithChildrenUnion,t._visible=!1;return}}function dD(e,t,n){B$(e,t,n),t.updateExpiration(),t._wasMinPriorityChild=!1,t._priorityHolder=t,FBe(e,t),t._shouldSelect=!1,t._finalResolution=!0}function VBe(e,t){e._ancestorWithContent=void 0,e._ancestorWithContentAvailable=void 0;const n=e.parent;if(l(n)){const i=!R$(n)||n._requestedFrame===t.frameNumber;e._ancestorWithContent=i?n:n._ancestorWithContent,e._ancestorWithContentAvailable=n.contentAvailable?n:n._ancestorWithContentAvailable}}function _C(e){return e.hasEmptyContent||e.hasTilesetContent||e.hasImplicitContent}function R$(e){return!_C(e)&&e.contentUnloaded}function kBe(e,t){const n=t._ancestorWithContent;return!e.immediatelyLoadDesiredLevelOfDetail&&(t._priorityProgressiveResolutionScreenSpaceErrorLeaf||l(n)&&t._screenSpaceError<n._screenSpaceError/e.skipScreenSpaceErrorFactor&&t._depth>n._depth+e.skipLevels)}function GBe(e,t){return t._distanceToCamera===0&&e._distanceToCamera===0?t._centerZDepth-e._centerZDepth:t._distanceToCamera-e._distanceToCamera}function WBe(e,t,n,i){let o;const r=t.refine===Da.REPLACE,s=t.children,a=s.length;for(o=0;o<a;++o)dD(e,s[o],i);s.sort(GBe);const c=!mC(e)&&r&&!_C(t);let u=!0,f=!1,h=-1,m=Number.MAX_VALUE,g;for(o=0;o<a;++o)if(g=s[o],K_(g)?(n.push(g),g._foveatedFactor<m&&(h=o,m=g._foveatedFactor),f=!0):(c||e.loadSiblings)&&(g._foveatedFactor<m&&(h=o,m=g._foveatedFactor),Wm(e,g,i),fD(e,g,i)),c){let p;g._inRequestVolume?_C(g)?p=qBe(e,g,i):p=g.contentAvailable:p=!1,u=u&&p}if(f||(u=!1),h!==-1&&!mC(e)&&r){const p=s[h];p._wasMinPriorityChild=!0;const y=(t._wasMinPriorityChild||t===e.root)&&m<=t._priorityHolder._foveatedFactor?t._priorityHolder:t;for(y._foveatedFactor=Math.min(p._foveatedFactor,y._foveatedFactor),y._distanceToCamera=Math.min(p._distanceToCamera,y._distanceToCamera),o=0;o<a;++o)g=s[o],g._priorityHolder=y}return u}function jBe(e,t,n){return mC(e)?e.immediatelyLoadDesiredLevelOfDetail?!1:l(t._ancestorWithContent)?t._screenSpaceError===0?t.parent._screenSpaceError>n:t._screenSpaceError>n:!0:!0}function VM(e,t){return t.children.length===0?!1:t.hasTilesetContent||t.hasImplicitContent?!t.contentExpired:t._screenSpaceError>e._maximumScreenSpaceError}function kM(e,t,n,i,o){const r=Pb.stack;for(r.push(t);r.length>0;){Pb.stackMaximumLength=Math.max(Pb.stackMaximumLength,r.length);const s=r.pop();VBe(s,o);const a=jBe(e,s,n),c=s.refine===Da.ADD,u=s.refine===Da.REPLACE,f=s.parent,h=!l(f)||f._refines;let m=!1;VM(e,s)&&(m=WBe(e,s,r,o)&&h);const 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a=s.refine===Da.ADD,c=s._shouldSelect,u=s.children,f=u.length,h=VM(e,s);if(c)if(a)Bb(e,s,n);else{if(s._selectionDepth=o.length,s._selectionDepth>0&&(e._hasMixedContent=!0),r=s,!h){Bb(e,s,n);continue}o.push(s),s._stackLength=i.length}if(h)for(let m=0;m<f;++m){const g=u[m];K_(g)&&i.push(g)}}}const Cu={RENDER:0,PICK:1,SHADOW:2,PRELOAD:3,PRELOAD_FLIGHT:4,REQUEST_RENDER_MODE_DEFER_CHECK:5,MOST_DETAILED_PRELOAD:6,MOST_DETAILED_PICK:7,NUMBER_OF_PASSES:8},jd=new Array(Cu.NUMBER_OF_PASSES);jd[Cu.RENDER]=Object.freeze({traversal:X_,isRender:!0,requestTiles:!0,ignoreCommands:!1});jd[Cu.PICK]=Object.freeze({traversal:X_,isRender:!1,requestTiles:!1,ignoreCommands:!1});jd[Cu.SHADOW]=Object.freeze({traversal:X_,isRender:!1,requestTiles:!0,ignoreCommands:!1});jd[Cu.PRELOAD]=Object.freeze({traversal:X_,isRender:!1,requestTiles:!0,ignoreCommands:!0});jd[Cu.PRELOAD_FLIGHT]=Object.freeze({traversal:X_,isRender:!1,requestTiles:!0,ignoreCommands:!0});jd[Cu.REQUEST_RENDER_MODE_DEFER_CHECK]=Object.freeze({traversal:X_,isRender:!1,requestTiles:!0,ignoreCommands:!0});jd[Cu.MOST_DETAILED_PRELOAD]=Object.freeze({traversal:HM,isRender:!1,requestTiles:!0,ignoreCommands:!0});jd[Cu.MOST_DETAILED_PICK]=Object.freeze({traversal:HM,isRender:!1,requestTiles:!1,ignoreCommands:!1});Cu.getPassOptions=function(e){return jd[e]};const na=Object.freeze(Cu);function J_(e){T.typeOf.object("options",e),T.typeOf.number("options.pass",e.pass),this.pass=e.pass,this.commandList=e.commandList,this.camera=e.camera,this.cullingVolume=e.cullingVolume,this.ready=!1}function vt(){this._array=[],this._hash={}}Object.defineProperties(vt.prototype,{length:{get:function(){return this._array.length}},values:{get:function(){return this._array}}});vt.prototype.contains=function(e){if(typeof e!="string"&&typeof e!="number")throw new x("key is required to be a string or number.");return l(this._hash[e])};vt.prototype.set=function(e,t){if(typeof e!="string"&&typeof e!="number")throw new x("key is required to be a string or number.");const n=this._hash[e];t!==n&&(this.remove(e),this._hash[e]=t,this._array.push(t))};vt.prototype.get=function(e){if(typeof e!="string"&&typeof e!="number")throw new x("key is required to be a string or number.");return this._hash[e]};vt.prototype.remove=function(e){if(l(e)&&typeof e!="string"&&typeof e!="number")throw new x("key is required 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a.count-s.count});for(let s=0;s<t.length;++s){const a=t[s].credit;if(l(a)){if(r=s,l(n)&&(r*=2,s>0)){const u=r-1;if(o.length<=u)e.appendChild(XH(n));else{const f=o[u];f.className!==F$&&e.replaceChild(XH(n),f)}}const c=a.element;if(o.length<=r)e.appendChild(KH(c,i));else{const u=o[r];u._creditId!==a._id&&e.replaceChild(KH(c,i),u)}}}for(++r;r<o.length;)e.removeChild(o[r])}function KBe(e){const t=e._lightboxCredits,n=e.viewport.clientWidth,i=e.viewport.clientHeight;n!==e._lastViewportWidth&&(n<YH?(t.className="cesium-credit-lightbox cesium-credit-lightbox-mobile",t.style.marginTop="0"):(t.className="cesium-credit-lightbox cesium-credit-lightbox-expanded",t.style.marginTop=`${Math.floor((i-t.clientHeight)*.5)}px`),e._lastViewportWidth=n),n>=YH&&i!==e._lastViewportHeight&&(t.style.marginTop=`${Math.floor((i-t.clientHeight)*.5)}px`,e._lastViewportHeight=i)}function zs(e,t){let n=`${e} {`;for(const i in t)t.hasOwnProperty(i)&&(n+=`${i}: ${t[i]}; `);return n+=` }
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20px"}),e+=zs(".cesium-credit-lightbox-close",{"font-size":"18pt",cursor:"pointer",position:"absolute",top:"0",right:"6px",color:pA}),e+=zs(".cesium-credit-lightbox-close:hover",{color:Z1}),e+=zs(".cesium-credit-lightbox > ul",{margin:"0",padding:"12px 20px 12px 40px","font-size":"13px"}),e+=zs(".cesium-credit-lightbox > ul > li",{"padding-bottom":"6px"}),e+=zs(".cesium-credit-lightbox > ul > li *",{padding:"0",margin:"0"}),e+=zs(".cesium-credit-expand-link",{"padding-left":"5px",cursor:"pointer","text-decoration":"underline",color:pA}),e+=zs(".cesium-credit-expand-link:hover",{color:Z1}),e+=zs(".cesium-credit-text",{color:pA}),e+=zs(".cesium-credit-textContainer *, .cesium-credit-logoContainer *",{display:"inline"});const t=document.head,n=document.createElement("style");n.innerHTML=e,t.insertBefore(n,t.firstChild)}function Vo(e,t,n){T.defined("container",e);const i=this;n=A(n,document.body);const o=document.createElement("div");o.className="cesium-credit-lightbox-overlay",n.appendChild(o);const r=document.createElement("div");r.className="cesium-credit-lightbox",o.appendChild(r);function s(p){r.contains(p.target)||i.hideLightbox()}o.addEventListener("click",s,!1);const a=document.createElement("div");a.className="cesium-credit-lightbox-title",a.textContent="Data provided by:",r.appendChild(a);const c=document.createElement("a");c.onclick=this.hideLightbox.bind(this),c.innerHTML="&times;",c.className="cesium-credit-lightbox-close",r.appendChild(c);const u=document.createElement("ul");r.appendChild(u);const f=document.createElement("div");f.className="cesium-credit-logoContainer",f.style.display="inline",e.appendChild(f);const h=document.createElement("div");h.className="cesium-credit-textContainer",h.style.display="inline",e.appendChild(h);const m=document.createElement("a");m.className="cesium-credit-expand-link",m.onclick=this.showLightbox.bind(this),m.textContent="Data attribution",e.appendChild(m),JBe();const g=si.clone(Vo.cesiumCredit);this._delimiter=A(t," • "),this._screenContainer=h,this._cesiumCreditContainer=f,this._lastViewportHeight=void 0,this._lastViewportWidth=void 0,this._lightboxCredits=r,this._creditList=u,this._lightbox=o,this._hideLightbox=s,this._expandLink=m,this._expanded=!1,this._defaultCredits=[],this._cesiumCredit=g,this._previousCesiumCredit=void 0,this._currentCesiumCredit=g,this._creditDisplayElementPool=[],this._creditDisplayElementIndex=0,this._currentFrameCredits={screenCredits:new vt,lightboxCredits:new vt},this._defaultCredit=void 0,this.viewport=n,this.container=e}function z$(e,t,n,i){i=A(i,1);let o=t.get(n.id);if(l(o))o.count<Number.MAX_VALUE&&(o.count+=i);else{const r=e._creditDisplayElementPool,s=e._creditDisplayElementPoolIndex;s<r.length?(o=r[s],o.credit=n,o.count=i):(o=new M$(n,i),r.push(o)),++e._creditDisplayElementPoolIndex,t.set(n.id,o)}}Vo.prototype.addCredit=function(e){if(T.defined("credit",e),e._isIon){l(this._defaultCredit)||(this._defaultCredit=si.clone(U$())),this._currentCesiumCredit=this._defaultCredit;return}let t;e.showOnScreen?t=this._currentFrameCredits.screenCredits:t=this._currentFrameCredits.lightboxCredits,z$(this,t,e)};Vo.prototype.addDefaultCredit=function(e){T.defined("credit",e);const t=this._defaultCredits;YBe(t,e)||t.push(e)};Vo.prototype.removeDefaultCredit=function(e){T.defined("credit",e);const t=this._defaultCredits,n=t.indexOf(e);n!==-1&&t.splice(n,1)};Vo.prototype.showLightbox=function(){this._lightbox.style.display="block",this._expanded=!0};Vo.prototype.hideLightbox=function(){this._lightbox.style.display="none",this._expanded=!1};Vo.prototype.update=function(){this._expanded&&KBe(this)};Vo.prototype.beginFrame=function(){const e=this._currentFrameCredits;this._creditDisplayElementPoolIndex=0;const t=e.screenCredits;t.removeAll();const n=this._defaultCredits;for(let i=0;i<n.length;++i){const o=n[i];z$(this,t,o,Number.MAX_VALUE)}e.lightboxCredits.removeAll(),si.equals(Vo.cesiumCredit,this._cesiumCredit)||(this._cesiumCredit=si.clone(Vo.cesiumCredit)),this._currentCesiumCredit=this._cesiumCredit};Vo.prototype.endFrame=function(){const e=this._currentFrameCredits.screenCredits.values;JH(this._screenContainer,e,this._delimiter,void 0);const t=this._currentFrameCredits.lightboxCredits.values;this._expandLink.style.display=t.length>0?"inline":"none",JH(this._creditList,t,void 0,"li"),XBe(this)};Vo.prototype.destroy=function(){return this._lightbox.removeEventListener("click",this._hideLightbox,!1),this.container.removeChild(this._cesiumCreditContainer),this.container.removeChild(this._screenContainer),this.container.removeChild(this._expandLink),this.viewport.removeChild(this._lightbox),He(this)};Vo.prototype.isDestroyed=function(){return!1};Vo._cesiumCredit=void 0;Vo._cesiumCreditInitialized=!1;let px;function U$(){if(!l(px)){let e=_n("Assets/Images/ion-credit.png");e.indexOf("http://")!==0&&e.indexOf("https://")!==0&&e.indexOf("data:")!==0&&(e=new Ps(e).path()),px=new si(`<a href="https://cesium.com/" target="_blank"><img src="${e}" title="Cesium ion"/></a>`,!0)}return Vo._cesiumCreditInitialized||(Vo._cesiumCredit=px,Vo._cesiumCreditInitialized=!0),px}Object.defineProperties(Vo,{cesiumCredit:{get:function(){return U$(),Vo._cesiumCredit},set:function(e){Vo._cesiumCredit=e,Vo._cesiumCreditInitialized=!0}}});Vo.CreditDisplayElement=M$;const hD=0,QBe=1;function vp(e){T.typeOf.object("options",e),T.typeOf.object("options.frustum",e.frustum),T.typeOf.object("options.origin",e.origin),T.typeOf.object("options.orientation",e.orientation);const t=e.frustum,n=e.orientation,i=e.origin,o=A(e.vertexFormat,Fe.DEFAULT),r=A(e._drawNearPlane,!0);let s,a;t instanceof $n?(s=hD,a=$n.packedLength):t instanceof Vt&&(s=QBe,a=Vt.packedLength),this._frustumType=s,this._frustum=t.clone(),this._origin=d.clone(i),this._orientation=Te.clone(n),this._drawNearPlane=r,this._vertexFormat=o,this._workerName="createFrustumGeometry",this.packedLength=2+a+d.packedLength+Te.packedLength+Fe.packedLength}vp.pack=function(e,t,n){T.typeOf.object("value",e),T.defined("array",t),n=A(n,0);const i=e._frustumType,o=e._frustum;return t[n++]=i,i===hD?($n.pack(o,t,n),n+=$n.packedLength):(Vt.pack(o,t,n),n+=Vt.packedLength),d.pack(e._origin,t,n),n+=d.packedLength,Te.pack(e._orientation,t,n),n+=Te.packedLength,Fe.pack(e._vertexFormat,t,n),n+=Fe.packedLength,t[n]=e._drawNearPlane?1:0,t};const ZBe=new $n,eRe=new Vt,tRe=new Te,nRe=new d,iRe=new Fe;vp.unpack=function(e,t,n){T.defined("array",e),t=A(t,0);const i=e[t++];let o;i===hD?(o=$n.unpack(e,t,ZBe),t+=$n.packedLength):(o=Vt.unpack(e,t,eRe),t+=Vt.packedLength);const r=d.unpack(e,t,nRe);t+=d.packedLength;const s=Te.unpack(e,t,tRe);t+=Te.packedLength;const a=Fe.unpack(e,t,iRe);t+=Fe.packedLength;const c=e[t]===1;if(!l(n))return new vp({frustum:o,origin:r,orientation:s,vertexFormat:a,_drawNearPlane:c});const u=i===n._frustumType?n._frustum:void 0;return n._frustum=o.clone(u),n._frustumType=i,n._origin=d.clone(r,n._origin),n._orientation=Te.clone(s,n._orientation),n._vertexFormat=Fe.clone(a,n._vertexFormat),n._drawNearPlane=c,n};function Pg(e,t,n,i,o,r,s,a){const c=e/3*2;for(let u=0;u<4;++u)l(t)&&(t[e]=r.x,t[e+1]=r.y,t[e+2]=r.z),l(n)&&(n[e]=s.x,n[e+1]=s.y,n[e+2]=s.z),l(i)&&(i[e]=a.x,i[e+1]=a.y,i[e+2]=a.z),e+=3;o[c]=0,o[c+1]=0,o[c+2]=1,o[c+3]=0,o[c+4]=1,o[c+5]=1,o[c+6]=0,o[c+7]=1}const oRe=new J,rRe=new B,eP=new B,H$=new d,V$=new d,k$=new d,sRe=new d,aRe=new d,cRe=new d,Ch=new Array(3),lT=new Array(4);lT[0]=new oe(-1,-1,1,1);lT[1]=new oe(1,-1,1,1);lT[2]=new oe(1,1,1,1);lT[3]=new oe(-1,1,1,1);const G$=new Array(4);for(let e=0;e<4;++e)G$[e]=new oe;vp._computeNearFarPlanes=function(e,t,n,i,o,r,s,a){const c=J.fromQuaternion(t,oRe);let u=A(r,H$),f=A(s,V$),h=A(a,k$);u=J.getColumn(c,0,u),f=J.getColumn(c,1,f),h=J.getColumn(c,2,h),d.normalize(u,u),d.normalize(f,f),d.normalize(h,h),d.negate(u,u);const m=B.computeView(e,h,f,u,rRe);let g,p;if(n===hD){const y=i.projectionMatrix,b=B.multiply(y,m,eP);p=B.inverse(b,eP)}else g=B.inverseTransformation(m,eP);l(p)?(Ch[0]=i.near,Ch[1]=i.far):(Ch[0]=0,Ch[1]=i.near,Ch[2]=i.far);for(let y=0;y<2;++y)for(let b=0;b<4;++b){let C=oe.clone(lT[b],G$[b]);if(l(p)){C=B.multiplyByVector(p,C,C);const E=1/C.w;d.multiplyByScalar(C,E,C),d.subtract(C,e,C),d.normalize(C,C);const w=d.dot(h,C);d.multiplyByScalar(C,Ch[y]/w,C),d.add(C,e,C)}else{l(i._offCenterFrustum)&&(i=i._offCenterFrustum);const E=Ch[y],w=Ch[y+1];C.x=(C.x*(i.right-i.left)+i.left+i.right)*.5,C.y=(C.y*(i.top-i.bottom)+i.bottom+i.top)*.5,C.z=(C.z*(E-w)-E-w)*.5,C.w=1,B.multiplyByVector(g,C,C)}o[12*y+b*3]=C.x,o[12*y+b*3+1]=C.y,o[12*y+b*3+2]=C.z}};vp.createGeometry=function(e){const t=e._frustumType,n=e._frustum,i=e._origin,o=e._orientation,r=e._drawNearPlane,s=e._vertexFormat,a=r?6:5;let c=new Float64Array(3*4*6);vp._computeNearFarPlanes(i,o,t,n,c);let u=3*4*2;c[u]=c[3*4],c[u+1]=c[3*4+1],c[u+2]=c[3*4+2],c[u+3]=c[0],c[u+4]=c[1],c[u+5]=c[2],c[u+6]=c[3*3],c[u+7]=c[3*3+1],c[u+8]=c[3*3+2],c[u+9]=c[3*7],c[u+10]=c[3*7+1],c[u+11]=c[3*7+2],u+=3*4,c[u]=c[3*5],c[u+1]=c[3*5+1],c[u+2]=c[3*5+2],c[u+3]=c[3],c[u+4]=c[3+1],c[u+5]=c[3+2],c[u+6]=c[0],c[u+7]=c[1],c[u+8]=c[2],c[u+9]=c[3*4],c[u+10]=c[3*4+1],c[u+11]=c[3*4+2],u+=3*4,c[u]=c[3],c[u+1]=c[3+1],c[u+2]=c[3+2],c[u+3]=c[3*5],c[u+4]=c[3*5+1],c[u+5]=c[3*5+2],c[u+6]=c[3*6],c[u+7]=c[3*6+1],c[u+8]=c[3*6+2],c[u+9]=c[3*2],c[u+10]=c[3*2+1],c[u+11]=c[3*2+2],u+=3*4,c[u]=c[3*2],c[u+1]=c[3*2+1],c[u+2]=c[3*2+2],c[u+3]=c[3*6],c[u+4]=c[3*6+1],c[u+5]=c[3*6+2],c[u+6]=c[3*7],c[u+7]=c[3*7+1],c[u+8]=c[3*7+2],c[u+9]=c[3*3],c[u+10]=c[3*3+1],c[u+11]=c[3*3+2],r||(c=c.subarray(3*4));const f=new Ji({position:new Ue({componentDatatype:ee.DOUBLE,componentsPerAttribute:3,values:c})});if(l(s.normal)||l(s.tangent)||l(s.bitangent)||l(s.st)){const m=l(s.normal)?new Float32Array(12*a):void 0,g=l(s.tangent)?new Float32Array(3*4*a):void 0,p=l(s.bitangent)?new Float32Array(3*4*a):void 0,y=l(s.st)?new Float32Array(2*4*a):void 0,b=H$,C=V$,E=k$,w=d.negate(b,sRe),S=d.negate(C,aRe),P=d.negate(E,cRe);u=0,r&&(Pg(u,m,g,p,y,P,b,C),u+=3*4),Pg(u,m,g,p,y,E,w,C),u+=3*4,Pg(u,m,g,p,y,w,P,C),u+=3*4,Pg(u,m,g,p,y,S,P,w),u+=3*4,Pg(u,m,g,p,y,b,E,C),u+=3*4,Pg(u,m,g,p,y,C,E,w),l(m)&&(f.normal=new Ue({componentDatatype:ee.FLOAT,componentsPerAttribute:3,values:m})),l(g)&&(f.tangent=new Ue({componentDatatype:ee.FLOAT,componentsPerAttribute:3,values:g})),l(p)&&(f.bitangent=new Ue({componentDatatype:ee.FLOAT,componentsPerAttribute:3,values:p})),l(y)&&(f.st=new Ue({componentDatatype:ee.FLOAT,componentsPerAttribute:2,values:y}))}const h=new Uint16Array(6*a);for(let m=0;m<a;++m){const g=m*6,p=m*4;h[g]=p,h[g+1]=p+1,h[g+2]=p+2,h[g+3]=p,h[g+4]=p+2,h[g+5]=p+3}return new Lt({attributes:f,indices:h,primitiveType:Qe.TRIANGLES,boundingSphere:de.fromVertices(c)})};const GM=0,lRe=1;function gC(e){T.typeOf.object("options",e),T.typeOf.object("options.frustum",e.frustum),T.typeOf.object("options.origin",e.origin),T.typeOf.object("options.orientation",e.orientation);const t=e.frustum,n=e.orientation,i=e.origin,o=A(e._drawNearPlane,!0);let r,s;t instanceof $n?(r=GM,s=$n.packedLength):t instanceof Vt&&(r=lRe,s=Vt.packedLength),this._frustumType=r,this._frustum=t.clone(),this._origin=d.clone(i),this._orientation=Te.clone(n),this._drawNearPlane=o,this._workerName="createFrustumOutlineGeometry",this.packedLength=2+s+d.packedLength+Te.packedLength}gC.pack=function(e,t,n){T.typeOf.object("value",e),T.defined("array",t),n=A(n,0);const i=e._frustumType,o=e._frustum;return t[n++]=i,i===GM?($n.pack(o,t,n),n+=$n.packedLength):(Vt.pack(o,t,n),n+=Vt.packedLength),d.pack(e._origin,t,n),n+=d.packedLength,Te.pack(e._orientation,t,n),n+=Te.packedLength,t[n]=e._drawNearPlane?1:0,t};const uRe=new $n,fRe=new Vt,dRe=new Te,hRe=new d;gC.unpack=function(e,t,n){T.defined("array",e),t=A(t,0);const i=e[t++];let o;i===GM?(o=$n.unpack(e,t,uRe),t+=$n.packedLength):(o=Vt.unpack(e,t,fRe),t+=Vt.packedLength);const r=d.unpack(e,t,hRe);t+=d.packedLength;const s=Te.unpack(e,t,dRe);t+=Te.packedLength;const a=e[t]===1;if(!l(n))return new gC({frustum:o,origin:r,orientation:s,_drawNearPlane:a});const c=i===n._frustumType?n._frustum:void 0;return n._frustum=o.clone(c),n._frustumType=i,n._origin=d.clone(r,n._origin),n._orientation=Te.clone(s,n._orientation),n._drawNearPlane=a,n};gC.createGeometry=function(e){const t=e._frustumType,n=e._frustum,i=e._origin,o=e._orientation,r=e._drawNearPlane,s=new Float64Array(3*4*2);vp._computeNearFarPlanes(i,o,t,n,s);const a=new Ji({position:new Ue({componentDatatype:ee.DOUBLE,componentsPerAttribute:3,values:s})});let c,u;const f=r?2:1,h=new Uint16Array(8*(f+1));let m=r?0:1;for(;m<2;++m)c=r?m*8:0,u=m*4,h[c]=u,h[c+1]=u+1,h[c+2]=u+1,h[c+3]=u+2,h[c+4]=u+2,h[c+5]=u+3,h[c+6]=u+3,h[c+7]=u;for(m=0;m<2;++m)c=(f+m)*8,u=m*4,h[c]=u,h[c+1]=u+4,h[c+2]=u+1,h[c+3]=u+5,h[c+4]=u+2,h[c+5]=u+6,h[c+6]=u+3,h[c+7]=u+7;return new Lt({attributes:a,indices:h,primitiveType:Qe.LINES,boundingSphere:de.fromVertices(s)})};function Kh(e){if(e=A(e,A.EMPTY_OBJECT),!l(e.camera))throw new x("options.camera is required.");this._camera=e.camera,this._frustumSplits=e.frustumSplits,this._color=A(e.color,H.CYAN),this._updateOnChange=A(e.updateOnChange,!0),this.show=A(e.show,!0),this.id=e.id,this._id=void 0,this._outlinePrimitives=[],this._planesPrimitives=[]}const pRe=new d,mRe=new J,_Re=new Te,gRe=new $n,yRe=new ra,ARe=new Vt,bRe=new Wo,CRe=new H,TRe=[1,1e5];Kh.prototype.update=function(e){if(!this.show)return;const t=this._planesPrimitives,n=this._outlinePrimitives;let i,o;if(this._updateOnChange){for(o=t.length,i=0;i<o;++i)n[i]=n[i]&&n[i].destroy(),t[i]=t[i]&&t[i].destroy();t.length=0,n.length=0}if(t.length===0){const r=this._camera,s=r.frustum;let a;s instanceof $n?a=gRe:s instanceof ra?a=yRe:s instanceof Vt?a=ARe:a=bRe,a=s.clone(a);let c,u=this._frustumSplits;!l(u)||u.length<=1?(u=TRe,u[0]=this._camera.frustum.near,u[1]=this._camera.frustum.far,c=1):c=u.length-1;const f=r.positionWC,h=r.directionWC,m=r.upWC;let g=r.rightWC;g=d.negate(g,pRe);const p=mRe;J.setColumn(p,0,g,p),J.setColumn(p,1,m,p),J.setColumn(p,2,h,p);const y=Te.fromRotationMatrix(p,_Re);for(t.length=n.length=c,i=0;i<c;++i)a.near=u[i],a.far=u[i+1],t[i]=new Kt({geometryInstances:new an({geometry:new vp({origin:f,orientation:y,frustum:a,_drawNearPlane:i===0}),attributes:{color:fn.fromColor(H.fromAlpha(this._color,.1,CRe))},id:this.id,pickPrimitive:this}),appearance:new Tn({translucent:!0,flat:!0}),asynchronous:!1}),n[i]=new Kt({geometryInstances:new an({geometry:new gC({origin:f,orientation:y,frustum:a,_drawNearPlane:i===0}),attributes:{color:fn.fromColor(this._color)},id:this.id,pickPrimitive:this}),appearance:new Tn({translucent:!1,flat:!0}),asynchronous:!1})}for(o=t.length,i=0;i<o;++i)n[i].update(e),t[i].update(e)};Kh.prototype.isDestroyed=function(){return!1};Kh.prototype.destroy=function(){const e=this._planesPrimitives.length;for(let t=0;t<e;++t)this._outlinePrimitives[t]=this._outlinePrimitives[t]&&this._outlinePrimitives[t].destroy(),this._planesPrimitives[t]=this._planesPrimitives[t]&&this._planesPrimitives[t].destroy();return He(this)};function uT(e){this._rs=void 0,this._sp=void 0,this._va=void 0,this._command=void 0,this._mode=void 0,this._useLogDepth=!1,this._ellipsoidOffset=A(e,0)}const mA=pn.supportsTypedArrays()?new Float32Array(12):[],QH=new d,ZH=new d,tP=new d,eV=new d,mx=new d;function ERe(e,t){const n=e.radii,i=t.camera;let o,r,s;if(i.frustum instanceof Vt)o=d.ZERO,r=i.rightWC,s=i.upWC;else{const h=i.positionWC,m=d.multiplyComponents(e.oneOverRadii,h,QH),g=d.normalize(m,ZH),p=d.normalize(d.cross(d.UNIT_Z,m,tP),tP),y=d.normalize(d.cross(g,p,eV),eV),b=d.magnitude(m),C=Math.sqrt(b*b-1);o=d.multiplyByScalar(g,1/b,QH);const E=C/b;r=d.multiplyByScalar(p,E,ZH),s=d.multiplyByScalar(y,E,tP)}const a=d.add(o,s,mx);d.subtract(a,r,a),d.multiplyComponents(n,a,a),d.pack(a,mA,0);const c=d.subtract(o,s,mx);d.subtract(c,r,c),d.multiplyComponents(n,c,c),d.pack(c,mA,3);const u=d.add(o,s,mx);d.add(u,r,u),d.multiplyComponents(n,u,u),d.pack(u,mA,6);const f=d.subtract(o,s,mx);return d.add(f,r,f),d.multiplyComponents(n,f,f),d.pack(f,mA,9),mA}uT.prototype.update=function(e){if(this._mode=e.mode,e.mode!==le.SCENE3D)return;const t=e.context,n=e.mapProjection.ellipsoid.radii,i=new me(n.x+this._ellipsoidOffset,n.y+this._ellipsoidOffset,n.z+this._ellipsoidOffset),o=e.useLogDepth;if(l(this._command)||(this._rs=Ze.fromCache({cull:{enabled:!0},depthTest:{enabled:!0},colorMask:{red:!1,green:!1,blue:!1,alpha:!1}}),this._command=new pt({renderState:this._rs,boundingVolume:new de(d.ZERO,i.maximumRadius),pass:Ne.OPAQUE,owner:this})),!l(this._sp)||this._useLogDepth!==o){this._useLogDepth=o;const s=new We({sources:[zTe]}),a=new We({sources:[FTe]});if(o){const c=`#ifdef GL_EXT_frag_depth
#extension GL_EXT_frag_depth : enable
#endif
`;a.sources.push(c),a.defines.push("LOG_DEPTH"),s.defines.push("LOG_DEPTH")}this._sp=yn.replaceCache({shaderProgram:this._sp,context:t,vertexShaderSource:s,fragmentShaderSource:a,attributeLocations:{position:0}}),this._command.shaderProgram=this._sp}const r=ERe(i,e);if(l(this._va))this._va.getAttribute(0).vertexBuffer.copyFromArrayView(r);else{const s=new Lt({attributes:{position:new Ue({componentDatatype:ee.FLOAT,componentsPerAttribute:3,values:r})},indices:[0,1,2,2,1,3],primitiveType:Qe.TRIANGLES});this._va=fo.fromGeometry({context:t,geometry:s,attributeLocations:{position:0},bufferUsage:tt.DYNAMIC_DRAW}),this._command.vertexArray=this._va}};uT.prototype.execute=function(e,t){this._mode===le.SCENE3D&&this._command.execute(e,t)};uT.prototype.isDestroyed=function(){return!1};uT.prototype.destroy=function(){this._sp=this._sp&&this._sp.destroy(),this._va=this._va&&this._va.destroy()};function md(){}const xRe=/\bgl_FragDepthEXT\b/,wRe=/\bdiscard\b/;function SRe(e,t){let n=e.shaderCache.getDerivedShaderProgram(t,"depthOnly");if(!l(n)){const i=t._attributeLocations;let o=t.fragmentShaderSource,r,s=!1;const a=o.sources;let c=a.length;for(r=0;r<c;++r)if(xRe.test(a[r])||wRe.test(a[r])){s=!0;break}let u=!1;const f=o.defines;for(c=f.length,r=0;r<c;++r)if(f[r]==="LOG_DEPTH"){u=!0;break}let h;!s&&!u?(h=`void main()
{
gl_FragColor = vec4(1.0);
}
`,o=new We({sources:[h]})):!s&&u&&(h=`#ifdef GL_EXT_frag_depth
#extension GL_EXT_frag_depth : enable
#endif
void main()
{
gl_FragColor = vec4(1.0);
czm_writeLogDepth();
}
`,o=new We({defines:["LOG_DEPTH"],sources:[h]})),n=e.shaderCache.createDerivedShaderProgram(t,"depthOnly",{vertexShaderSource:t.vertexShaderSource,fragmentShaderSource:o,attributeLocations:i})}return n}function vRe(e,t){const n=e._depthOnlyRenderStateCache;let i=n[t.id];if(!l(i)){const o=Ze.getState(t);o.depthMask=!0,o.colorMask={red:!1,green:!1,blue:!1,alpha:!1},i=Ze.fromCache(o),n[t.id]=i}return i}md.createDepthOnlyDerivedCommand=function(e,t,n,i){l(i)||(i={});let o,r;return l(i.depthOnlyCommand)&&(o=i.depthOnlyCommand.shaderProgram,r=i.depthOnlyCommand.renderState),i.depthOnlyCommand=pt.shallowClone(t,i.depthOnlyCommand),!l(o)||i.shaderProgramId!==t.shaderProgram.id?(i.depthOnlyCommand.shaderProgram=SRe(n,t.shaderProgram),i.depthOnlyCommand.renderState=vRe(e,t.renderState),i.shaderProgramId=t.shaderProgram.id):(i.depthOnlyCommand.shaderProgram=o,i.depthOnlyCommand.renderState=r),i};const DRe=/\s+czm_writeLogDepth\(/,IRe=/\s+czm_vertexLogDepth\(/,PRe=/\s*#extension\s+GL_EXT_frag_depth\s*:\s*enable/;function ORe(e,t){if(t.fragmentShaderSource.defines.indexOf("LOG_DEPTH_READ_ONLY")>=0)return t;let i=e.shaderCache.getDerivedShaderProgram(t,"logDepth");if(!l(i)){const o=t._attributeLocations,r=t.vertexShaderSource.clone(),s=t.fragmentShaderSource.clone();r.defines=l(r.defines)?r.defines.slice(0):[],r.defines.push("LOG_DEPTH"),s.defines=l(s.defines)?s.defines.slice(0):[],s.defines.push("LOG_DEPTH");let a,c,u=!1,f=r.sources,h=f.length;for(a=0;a<h;++a)if(IRe.test(f[a])){u=!0;break}if(!u){for(a=0;a<h;++a)f[a]=We.replaceMain(f[a],"czm_log_depth_main");c=`
void main()
{
czm_log_depth_main();
czm_vertexLogDepth();
}
`,f.push(c)}for(f=s.sources,h=f.length,u=!1,a=0;a<h;++a)DRe.test(f[a])&&(u=!0);s.defines.indexOf("LOG_DEPTH_WRITE")!==-1&&(u=!0);let m=!0;for(a=0;a<h;++a)PRe.test(f[a])&&(m=!1);let g="";if(m&&(g+=`#ifdef GL_EXT_frag_depth
#extension GL_EXT_frag_depth : enable
#endif
`),!u){for(a=0;a<h;a++)f[a]=We.replaceMain(f[a],"czm_log_depth_main");g+=`
void main()
{
czm_log_depth_main();
czm_writeLogDepth();
}
`}f.push(g),i=e.shaderCache.createDerivedShaderProgram(t,"logDepth",{vertexShaderSource:r,fragmentShaderSource:s,attributeLocations:o})}return i}md.createLogDepthCommand=function(e,t,n){l(n)||(n={});let i;return l(n.command)&&(i=n.command.shaderProgram),n.command=pt.shallowClone(e,n.command),!l(i)||n.shaderProgramId!==e.shaderProgram.id?(n.command.shaderProgram=ORe(t,e.shaderProgram),n.shaderProgramId=e.shaderProgram.id):n.command.shaderProgram=i,n};function LRe(e,t,n){let i=e.shaderCache.getDerivedShaderProgram(t,"pick");if(!l(i)){const o=t._attributeLocations;let r=t.fragmentShaderSource;const s=r.sources,a=s.length,c=`void main()
{
czm_non_pick_main();
if (gl_FragColor.a == 0.0) {
discard;
}
gl_FragColor = ${n};
}
`,u=new Array(a+1);for(let f=0;f<a;++f)u[f]=We.replaceMain(s[f],"czm_non_pick_main");u[a]=c,r=new We({sources:u,defines:r.defines}),i=e.shaderCache.createDerivedShaderProgram(t,"pick",{vertexShaderSource:t.vertexShaderSource,fragmentShaderSource:r,attributeLocations:o})}return i}function BRe(e,t){const n=e.picking.pickRenderStateCache;let i=n[t.id];if(!l(i)){const o=Ze.getState(t);o.blending.enabled=!1,o.depthMask=!0,i=Ze.fromCache(o),n[t.id]=i}return i}md.createPickDerivedCommand=function(e,t,n,i){l(i)||(i={});let o,r;return l(i.pickCommand)&&(o=i.pickCommand.shaderProgram,r=i.pickCommand.renderState),i.pickCommand=pt.shallowClone(t,i.pickCommand),!l(o)||i.shaderProgramId!==t.shaderProgram.id?(i.pickCommand.shaderProgram=LRe(n,t.shaderProgram,t.pickId),i.pickCommand.renderState=BRe(e,t.renderState),i.shaderProgramId=t.shaderProgram.id):(i.pickCommand.shaderProgram=o,i.pickCommand.renderState=r),i};function RRe(e,t){let n=e.shaderCache.getDerivedShaderProgram(t,"HDR");if(!l(n)){const i=t._attributeLocations,o=t.vertexShaderSource.clone(),r=t.fragmentShaderSource.clone();o.defines=l(o.defines)?o.defines.slice(0):[],o.defines.push("HDR"),r.defines=l(r.defines)?r.defines.slice(0):[],r.defines.push("HDR"),n=e.shaderCache.createDerivedShaderProgram(t,"HDR",{vertexShaderSource:o,fragmentShaderSource:r,attributeLocations:i})}return n}md.createHdrCommand=function(e,t,n){l(n)||(n={});let i;return l(n.command)&&(i=n.command.shaderProgram),n.command=pt.shallowClone(e,n.command),!l(i)||n.shaderProgramId!==e.shaderProgram.id?(n.command.shaderProgram=RRe(t,e.shaderProgram),n.shaderProgramId=e.shaderProgram.id):n.command.shaderProgram=i,n};function pD(e){if(!l(e))throw new x("scene is required.");this._scene=e,this._lastAlpha=void 0,this._lastBeta=void 0,this._lastGamma=void 0,this._alpha=void 0,this._beta=void 0,this._gamma=void 0;const t=this;function n(i){const o=i.alpha;if(!l(o)){t._alpha=void 0,t._beta=void 0,t._gamma=void 0;return}t._alpha=M.toRadians(o),t._beta=M.toRadians(i.beta),t._gamma=M.toRadians(i.gamma)}window.addEventListener("deviceorientation",n,!1),this._removeListener=function(){window.removeEventListener("deviceorientation",n,!1)}}const NRe=new Te,tV=new Te,MRe=new J;function FRe(e,t,n,i){const o=e.direction,r=e.right,s=e.up,a=Te.fromAxisAngle(o,n,tV),c=Te.fromAxisAngle(r,i,NRe),u=Te.multiply(c,a,c),f=Te.fromAxisAngle(s,t,tV);Te.multiply(f,u,u);const h=J.fromQuaternion(u,MRe);J.multiplyByVector(h,r,r),J.multiplyByVector(h,s,s),J.multiplyByVector(h,o,o)}pD.prototype.update=function(){if(!l(this._alpha))return;l(this._lastAlpha)||(this._lastAlpha=this._alpha,this._lastBeta=this._beta,this._lastGamma=this._gamma);const e=this._lastAlpha-this._alpha,t=this._lastBeta-this._beta,n=this._lastGamma-this._gamma;FRe(this._scene.camera,-e,t,n),this._lastAlpha=this._alpha,this._lastBeta=this._beta,this._lastGamma=this._gamma};pD.prototype.isDestroyed=function(){return!1};pD.prototype.destroy=function(){return this._removeListener(),He(this)};function W$(){this.enabled=!0,this.renderable=!0,this.density=2e-4,this.screenSpaceErrorFactor=2,this.minimumBrightness=.03}const zw=[359.393,800.749,1275.6501,2151.1192,3141.7763,4777.5198,6281.2493,12364.307,15900.765,49889.0549,78026.8259,99260.7344,120036.3873,151011.0158,156091.1953,203849.3112,274866.9803,319916.3149,493552.0528,628733.5874],tf=[2e-5,2e-4,1e-4,7e-5,5e-5,4e-5,3e-5,19e-6,1e-5,85e-7,62e-7,58e-7,53e-7,52e-7,51e-7,42e-7,4e-6,34e-7,26e-7,22e-7];for(let e=0;e<tf.length;++e)tf[e]*=1e6;const j$=tf[1],RB=tf[tf.length-1];for(let e=0;e<tf.length;++e)tf[e]=(tf[e]-RB)/(j$-RB);let Zr=0;function zRe(e){const t=zw,n=t.length;if(e<t[0])return Zr=0,Zr;if(e>t[n-1])return Zr=n-2,Zr;if(e>=t[Zr]){if(Zr+1<n&&e<t[Zr+1])return Zr;if(Zr+2<n&&e<t[Zr+2])return++Zr,Zr}else if(Zr-1>=0&&e>=t[Zr-1])return--Zr,Zr;let i;for(i=0;i<n-2&&!(e>=t[i]&&e<t[i+1]);++i);return Zr=i,Zr}const URe=new d;W$.prototype.update=function(e){if(!(e.fog.enabled=this.enabled))return;e.fog.renderable=this.renderable;const n=e.camera,i=n.positionCartographic;if(!l(i)||i.height>8e5||e.mode!==le.SCENE3D){e.fog.enabled=!1;return}const o=i.height,r=zRe(o),s=M.clamp((o-zw[r])/(zw[r+1]-zw[r]),0,1);let a=M.lerp(tf[r],tf[r+1],s);const c=this.density*1e6,u=c/j$*RB;a=a*(c-u)*1e-6;const f=d.normalize(n.positionWC,URe),h=Math.abs(d.dot(n.directionWC,f));a*=1-h,e.fog.density=a,e.fog.sse=this.screenSpaceErrorFactor,e.fog.minimumBrightness=this.minimumBrightness};function HRe(e,t,n){this.context=e,this.commandList=[],this.shadowMaps=[],this.brdfLutGenerator=void 0,this.environmentMap=void 0,this.sphericalHarmonicCoefficients=void 0,this.specularEnvironmentMaps=void 0,this.specularEnvironmentMapsMaximumLOD=void 0,this.mode=le.SCENE3D,this.morphTime=le.getMorphTime(le.SCENE3D),this.frameNumber=0,this.newFrame=!1,this.time=void 0,this.jobScheduler=n,this.mapProjection=void 0,this.camera=void 0,this.cameraUnderground=!1,this.globeTranslucencyState=void 0,this.cullingVolume=void 0,this.occluder=void 0,this.maximumScreenSpaceError=void 0,this.pixelRatio=1,this.passes={render:!1,pick:!1,depth:!1,postProcess:!1,offscreen:!1},this.creditDisplay=t,this.afterRender=[],this.scene3DOnly=!1,this.fog={enabled:!1,density:void 0,sse:void 0,minimumBrightness:void 0},this.terrainExaggeration=1,this.terrainExaggerationRelativeHeight=0,this.shadowState={shadowsEnabled:!0,shadowMaps:[],lightShadowMaps:[],nearPlane:1,farPlane:5e3,closestObjectSize:1e3,lastDirtyTime:0,outOfView:!0},this.splitPosition=0,this.frustumSplits=[],this.backgroundColor=void 0,this.light=void 0,this.minimumDisableDepthTestDistance=void 0,this.invertClassification=!1,this.invertClassificationColor=void 0,this.useLogDepth=!1,this.tilesetPassState=void 0,this.minimumTerrainHeight=0}const ns={OPAQUE_FRONT_FACE:0,OPAQUE_BACK_FACE:1,DEPTH_ONLY_FRONT_FACE:2,DEPTH_ONLY_BACK_FACE:3,DEPTH_ONLY_FRONT_AND_BACK_FACE:4,TRANSLUCENT_FRONT_FACE:5,TRANSLUCENT_BACK_FACE:6,TRANSLUCENT_FRONT_FACE_MANUAL_DEPTH_TEST:7,TRANSLUCENT_BACK_FACE_MANUAL_DEPTH_TEST:8,PICK_FRONT_FACE:9,PICK_BACK_FACE:10,DERIVED_COMMANDS_MAXIMUM_LENGTH:11},Jm=ns.DERIVED_COMMANDS_MAXIMUM_LENGTH,q$=["opaqueFrontFaceCommand","opaqueBackFaceCommand","depthOnlyFrontFaceCommand","depthOnlyBackFaceCommand","depthOnlyFrontAndBackFaceCommand","translucentFrontFaceCommand","translucentBackFaceCommand","translucentFrontFaceManualDepthTestCommand","translucentBackFaceManualDepthTestCommand","pickFrontFaceCommand","pickBackFaceCommand"];function Q_(){this._frontFaceAlphaByDistance=new Ht(0,1,0,1),this._backFaceAlphaByDistance=new Ht(0,1,0,1),this._frontFaceTranslucent=!1,this._backFaceTranslucent=!1,this._requiresManualDepthTest=!1,this._sunVisibleThroughGlobe=!1,this._environmentVisible=!1,this._useDepthPlane=!1,this._numberOfTextureUniforms=0,this._globeTranslucencyFramebuffer=void 0,this._rectangle=ge.clone(ge.MAX_VALUE),this._derivedCommandKey=0,this._derivedCommandsDirty=!1,this._derivedCommandPacks=void 0,this._derivedCommandTypes=new Array(Jm),this._derivedBlendCommandTypes=new Array(Jm),this._derivedPickCommandTypes=new Array(Jm),this._derivedCommandTypesToUpdate=new Array(Jm),this._derivedCommandsLength=0,this._derivedBlendCommandsLength=0,this._derivedPickCommandsLength=0,this._derivedCommandsToUpdateLength=0}Object.defineProperties(Q_.prototype,{frontFaceAlphaByDistance:{get:function(){return this._frontFaceAlphaByDistance}},backFaceAlphaByDistance:{get:function(){return this._backFaceAlphaByDistance}},translucent:{get:function(){return this._frontFaceTranslucent}},sunVisibleThroughGlobe:{get:function(){return this._sunVisibleThroughGlobe}},environmentVisible:{get:function(){return this._environmentVisible}},useDepthPlane:{get:function(){return this._useDepthPlane}},numberOfTextureUniforms:{get:function(){return this._numberOfTextureUniforms}},rectangle:{get:function(){return this._rectangle}}});Q_.prototype.update=function(e){const t=e.globe;if(!l(t)||!t.show){this._frontFaceTranslucent=!1,this._backFaceTranslucent=!1,this._sunVisibleThroughGlobe=!0,this._environmentVisible=!0,this._useDepthPlane=!1;return}this._frontFaceAlphaByDistance=nV(t.translucency.enabled,t.translucency.frontFaceAlpha,t.translucency.frontFaceAlphaByDistance,this._frontFaceAlphaByDistance),this._backFaceAlphaByDistance=nV(t.translucency.enabled,t.translucency.backFaceAlpha,t.translucency.backFaceAlphaByDistance,this._backFaceAlphaByDistance),this._frontFaceTranslucent=iV(t.translucency.enabled,this._frontFaceAlphaByDistance,t),this._backFaceTranslucent=iV(t.translucency.enabled,this._backFaceAlphaByDistance,t),this._requiresManualDepthTest=WRe(this,e,t),this._sunVisibleThroughGlobe=VRe(this,e),this._environmentVisible=kRe(this,e),this._useDepthPlane=GRe(this,e),this._numberOfTextureUniforms=jRe(this),this._rectangle=ge.clone(t.translucency.rectangle,this._rectangle),qRe(this,e)};function nV(e,t,n,i){return e?l(n)?(Ht.clone(n,i),i.nearValue*=t,i.farValue*=t,i):(i.nearValue=t,i.farValue=t,i):(i.nearValue=1,i.farValue=1,i)}function iV(e,t,n){return e&&(n.baseColor.alpha<1||t.nearValue<1||t.farValue<1)}function VRe(e,t){const n=e._frontFaceTranslucent,i=e._backFaceTranslucent;return n&&(t.cameraUnderground||i)}function kRe(e,t){return!t.cameraUnderground||e._frontFaceTranslucent}function GRe(e,t){return!t.cameraUnderground&&!e._frontFaceTranslucent}function WRe(e,t,n){return e._frontFaceTranslucent&&!e._backFaceTranslucent&&!n.depthTestAgainstTerrain&&t.mode!==le.SCENE2D&&t.context.depthTexture}function jRe(e){let t=0;return e._frontFaceTranslucent&&++t,e._requiresManualDepthTest&&++t,t}function qRe(e,t){e._derivedCommandsLength=nP(e,t,!1,!1,e._derivedCommandTypes),e._derivedBlendCommandsLength=nP(e,t,!0,!1,e._derivedBlendCommandTypes),e._derivedPickCommandsLength=nP(e,t,!1,!0,e._derivedPickCommandTypes);let n,i=0;for(n=0;n<e._derivedCommandsLength;++n)i|=1<<e._derivedCommandTypes[n];for(n=0;n<e._derivedBlendCommandsLength;++n)i|=1<<e._derivedBlendCommandTypes[n];for(n=0;n<e._derivedPickCommandsLength;++n)i|=1<<e._derivedPickCommandTypes[n];let o=0;for(n=0;n<Jm;++n)(i&1<<n)>0&&(e._derivedCommandTypesToUpdate[o++]=n);e._derivedCommandsToUpdateLength=o;const r=i!==e._derivedCommandKey;e._derivedCommandKey=i,e._derivedCommandsDirty=r,!l(e._derivedCommandPacks)&&e._frontFaceTranslucent&&(e._derivedCommandPacks=aNe())}function nP(e,t,n,i,o){let r=0;const s=e._frontFaceTranslucent,a=e._backFaceTranslucent;if(!s)return r;const c=t.cameraUnderground,u=e._requiresManualDepthTest,f=i?ns.PICK_FRONT_FACE:u?ns.TRANSLUCENT_FRONT_FACE_MANUAL_DEPTH_TEST:ns.TRANSLUCENT_FRONT_FACE,h=i?ns.PICK_BACK_FACE:u?ns.TRANSLUCENT_BACK_FACE_MANUAL_DEPTH_TEST:ns.TRANSLUCENT_BACK_FACE;return t.mode===le.SCENE2D?(o[r++]=ns.DEPTH_ONLY_FRONT_FACE,o[r++]=f,r):(a?(n||(o[r++]=ns.DEPTH_ONLY_FRONT_AND_BACK_FACE),c?(o[r++]=f,o[r++]=h):(o[r++]=h,o[r++]=f)):c?(n||(o[r++]=ns.DEPTH_ONLY_BACK_FACE),o[r++]=ns.OPAQUE_FRONT_FACE,o[r++]=h):(n||(o[r++]=ns.DEPTH_ONLY_FRONT_FACE),o[r++]=ns.OPAQUE_BACK_FACE,o[r++]=f),r)}function Yc(e,t){const n=e.indexOf(t);n>-1&&e.splice(n,1)}function oV(e,t){return e.indexOf(t)>-1}function $Re(e,t){Yc(e.defines,"TRANSLUCENT"),Yc(t.defines,"TRANSLUCENT")}function YRe(e,t){Yc(e.defines,"GROUND_ATMOSPHERE"),Yc(t.defines,"GROUND_ATMOSPHERE"),Yc(e.defines,"FOG"),Yc(t.defines,"FOG"),Yc(e.defines,"TRANSLUCENT"),Yc(t.defines,"TRANSLUCENT")}function iP(e,t){if(oV(t.defines,"TILE_LIMIT_RECTANGLE")||oV(t.defines,"ENABLE_CLIPPING_PLANES"))return;const n=`void main()
{
gl_FragColor = vec4(1.0);
}
`;t.sources=[n]}function WM(e,t){const n=t.sources,i=n.length;for(let r=0;r<i;++r)n[r]=We.replaceMain(n[r],"czm_globe_translucency_main");const o=`
uniform sampler2D u_classificationTexture;
void main()
{
vec2 st = gl_FragCoord.xy / czm_viewport.zw;
#ifdef MANUAL_DEPTH_TEST
float logDepthOrDepth = czm_unpackDepth(texture2D(czm_globeDepthTexture, st));
if (logDepthOrDepth != 0.0)
{
vec4 eyeCoordinate = czm_windowToEyeCoordinates(gl_FragCoord.xy, logDepthOrDepth);
float depthEC = eyeCoordinate.z / eyeCoordinate.w;
if (v_positionEC.z < depthEC)
{
discard;
}
}
#endif
czm_globe_translucency_main();
vec4 classificationColor = texture2D(u_classificationTexture, st);
if (classificationColor.a > 0.0)
{
// Reverse premultiplication process to get the correct composited result of the classification primitives
classificationColor.rgb /= classificationColor.a;
}
gl_FragColor = classificationColor * vec4(classificationColor.aaa, 1.0) + gl_FragColor * (1.0 - classificationColor.a);
}
`;n.push(o)}function $$(e,t){WM(e,t),Yc(e.defines,"GROUND_ATMOSPHERE"),Yc(t.defines,"GROUND_ATMOSPHERE"),Yc(e.defines,"FOG"),Yc(t.defines,"FOG")}function XRe(e,t){WM(e,t),e.defines.push("GENERATE_POSITION"),t.defines.push("MANUAL_DEPTH_TEST")}function KRe(e,t){$$(e,t),e.defines.push("GENERATE_POSITION"),t.defines.push("MANUAL_DEPTH_TEST")}function rV(e,t){const n=`uniform sampler2D u_classificationTexture;
void main()
{
vec2 st = gl_FragCoord.xy / czm_viewport.zw;
vec4 pickColor = texture2D(u_classificationTexture, st);
if (pickColor == vec4(0.0))
{
discard;
}
gl_FragColor = pickColor;
}
`;t.sources=[n]}function JRe(e,t,n,i,o,r){if(!l(o))return t;if(!i&&l(n))return n;let s=e.shaderCache.getDerivedShaderProgram(t,r);if(!l(s)){const a=t._attributeLocations,c=t.vertexShaderSource.clone(),u=t.fragmentShaderSource.clone();c.defines=l(c.defines)?c.defines.slice(0):[],u.defines=l(u.defines)?u.defines.slice(0):[],o(c,u),s=e.shaderCache.createDerivedShaderProgram(t,r,{vertexShaderSource:c,fragmentShaderSource:u,attributeLocations:a})}return s}function QRe(e){e.cull.face=Ho.BACK,e.cull.enabled=!0}function ZRe(e){e.cull.face=Ho.FRONT,e.cull.enabled=!0}function eNe(e){e.cull.face=Ho.BACK,e.cull.enabled=!0,e.colorMask={red:!1,green:!1,blue:!1,alpha:!1}}function tNe(e){e.cull.face=Ho.FRONT,e.cull.enabled=!0,e.colorMask={red:!1,green:!1,blue:!1,alpha:!1}}function nNe(e){e.cull.enabled=!1,e.colorMask={red:!1,green:!1,blue:!1,alpha:!1}}function sV(e){e.cull.face=Ho.BACK,e.cull.enabled=!0,e.depthMask=!1,e.blending=Gi.ALPHA_BLEND}function aV(e){e.cull.face=Ho.FRONT,e.cull.enabled=!0,e.depthMask=!1,e.blending=Gi.ALPHA_BLEND}function iNe(e){e.cull.face=Ho.BACK,e.cull.enabled=!0,e.blending.enabled=!1}function oNe(e){e.cull.face=Ho.FRONT,e.cull.enabled=!0,e.blending.enabled=!1}function rNe(e,t,n,i,o){if(!l(i))return e;if(!n&&l(t))return t;let r=o[e.id];if(!l(r)){const s=Ze.getState(e);i(s),r=Ze.fromCache(s),o[e.id]=r}return r}function Og(e){return{u_classificationTexture:function(){return e._globeTranslucencyFramebuffer.classificationTexture}}}function sNe(e,t,n,i,o){return l(o)?!i&&l(n)?n:un(t,o(e),!1):t}function Ll(e){this.pass=e.pass,this.pickOnly=e.pickOnly,this.getShaderProgramFunction=e.getShaderProgramFunction,this.getRenderStateFunction=e.getRenderStateFunction,this.getUniformMapFunction=e.getUniformMapFunction,this.renderStateCache={}}function aNe(){return[new Ll({pass:Ne.GLOBE,pickOnly:!1,getShaderProgramFunction:$Re,getRenderStateFunction:QRe,getUniformMapFunction:void 0}),new Ll({pass:Ne.GLOBE,pickOnly:!1,getShaderProgramFunction:YRe,getRenderStateFunction:ZRe,getUniformMapFunction:void 0}),new Ll({pass:Ne.GLOBE,pickOnly:!1,getShaderProgramFunction:iP,getRenderStateFunction:eNe,getUniformMapFunction:void 0}),new Ll({pass:Ne.GLOBE,pickOnly:!1,getShaderProgramFunction:iP,getRenderStateFunction:tNe,getUniformMapFunction:void 0}),new Ll({pass:Ne.GLOBE,pickOnly:!1,getShaderProgramFunction:iP,getRenderStateFunction:nNe,getUniformMapFunction:void 0}),new Ll({pass:Ne.TRANSLUCENT,pickOnly:!1,getShaderProgramFunction:WM,getRenderStateFunction:sV,getUniformMapFunction:Og}),new Ll({pass:Ne.TRANSLUCENT,pickOnly:!1,getShaderProgramFunction:$$,getRenderStateFunction:aV,getUniformMapFunction:Og}),new Ll({pass:Ne.TRANSLUCENT,pickOnly:!1,getShaderProgramFunction:XRe,getRenderStateFunction:sV,getUniformMapFunction:Og}),new Ll({pass:Ne.TRANSLUCENT,pickOnly:!1,getShaderProgramFunction:KRe,getRenderStateFunction:aV,getUniformMapFunction:Og}),new Ll({pass:Ne.TRANSLUCENT,pickOnly:!0,getShaderProgramFunction:rV,getRenderStateFunction:iNe,getUniformMapFunction:Og}),new Ll({pass:Ne.TRANSLUCENT,pickOnly:!0,getShaderProgramFunction:rV,getRenderStateFunction:oNe,getUniformMapFunction:Og})]}const cV=new Array(Jm),lV=new Array(Jm);Q_.prototype.updateDerivedCommands=function(e,t){const n=this._derivedCommandTypesToUpdate,i=this._derivedCommandsToUpdateLength;if(i!==0){for(let o=0;o<i;++o)lV[o]=this._derivedCommandPacks[n[o]],cV[o]=q$[n[o]];cNe(this,e,i,n,cV,lV,t)}};function cNe(e,t,n,i,o,r,s){let a=t.derivedCommands.globeTranslucency;const c=e._derivedCommandsDirty;if(t.dirty||!l(a)||c){t.dirty=!1,l(a)||(a={},t.derivedCommands.globeTranslucency=a);const u=s.frameNumber,f=A(a.uniformMapDirtyFrame,0),h=A(a.shaderProgramDirtyFrame,0),m=A(a.renderStateDirtyFrame,0),g=a.uniformMap!==t.uniformMap,p=a.shaderProgramId!==t.shaderProgram.id,y=a.renderStateId!==t.renderState.id;g&&(a.uniformMapDirtyFrame=u),p&&(a.shaderProgramDirtyFrame=u),y&&(a.renderStateDirtyFrame=u),a.uniformMap=t.uniformMap,a.shaderProgramId=t.shaderProgram.id,a.renderStateId=t.renderState.id;for(let b=0;b<n;++b){const C=r[b],E=i[b],w=o[b];let S=a[w],P,L,z;l(S)?(P=S.uniformMap,L=S.shaderProgram,z=S.renderState):(P=void 0,L=void 0,z=void 0),S=pt.shallowClone(t,S),a[w]=S;const R=A(S.derivedCommands.uniformMapDirtyFrame,0),F=A(S.derivedCommands.shaderProgramDirtyFrame,0),U=A(S.derivedCommands.renderStateDirtyFrame,0),v=g||R<f,I=p||F<h,_=y||U<m;v&&(S.derivedCommands.uniformMapDirtyFrame=u),I&&(S.derivedCommands.shaderProgramDirtyFrame=u),_&&(S.derivedCommands.renderStateDirtyFrame=u),S.derivedCommands.type=E,S.pass=C.pass,S.pickOnly=C.pickOnly,S.uniformMap=sNe(e,t.uniformMap,P,v,C.getUniformMapFunction),S.shaderProgram=JRe(s.context,t.shaderProgram,L,I,C.getShaderProgramFunction,w),S.renderState=rNe(t.renderState,z,_,C.getRenderStateFunction,C.renderStateCache)}}}Q_.prototype.pushDerivedCommands=function(e,t,n){const i=n.passes.pick;if(i&&t)return;let o=this._derivedCommandTypes,r=this._derivedCommandsLength;if(i?(o=this._derivedPickCommandTypes,r=this._derivedPickCommandsLength):t&&(o=this._derivedBlendCommandTypes,r=this._derivedBlendCommandsLength),r===0){n.commandList.push(e);return}const s=e.derivedCommands.globeTranslucency;for(let a=0;a<r;++a){const c=q$[o[a]];n.commandList.push(s[c])}};function Y$(e,t,n,i,o,r,s){for(let a=0;a<t;++a){const c=e[a],u=c.derivedCommands.type;(!l(s)||s.indexOf(u)>-1)&&n(c,i,o,r)}}function uV(e,t,n,i,o,r){for(let s=0;s<t;++s)n(e[s],i,o,r)}const lNe=[ns.OPAQUE_FRONT_FACE,ns.OPAQUE_BACK_FACE],uNe=[ns.DEPTH_ONLY_FRONT_FACE,ns.DEPTH_ONLY_BACK_FACE,ns.DEPTH_ONLY_FRONT_AND_BACK_FACE];Q_.prototype.executeGlobeCommands=function(e,t,n,i,o){const r=i.context,s=e.commands[Ne.GLOBE],a=e.indices[Ne.GLOBE];a!==0&&(this._globeTranslucencyFramebuffer=n,n.clearClassification(r,o),Y$(s,a,t,i,r,o,lNe))};Q_.prototype.executeGlobeClassificationCommands=function(e,t,n,i,o){const r=i.context,s=e.commands[Ne.GLOBE],a=e.indices[Ne.GLOBE],c=e.commands[Ne.TERRAIN_CLASSIFICATION],u=e.indices[Ne.TERRAIN_CLASSIFICATION];if(a===0||u===0)return;const f=this._frontFaceTranslucent,h=this._backFaceTranslucent;if((!f||!h)&&uV(c,u,t,i,r,o),!f&&!h)return;this._globeTranslucencyFramebuffer=n;const m=r.uniformState.globeDepthTexture,g=o.framebuffer;if(o.framebuffer=n.classificationFramebuffer,Y$(s,a,t,i,r,o,uNe),r.depthTexture){const p=n.packDepth(r,o);r.uniformState.globeDepthTexture=p}uV(c,u,t,i,r,o),r.uniformState.globeDepthTexture=m,o.framebuffer=g};const E_=`uniform sampler2D colorTexture;
varying vec2 v_textureCoordinates;
void main()
{
gl_FragColor = texture2D(colorTexture, v_textureCoordinates);
}
`,fNe={NEVER:ae.NEVER,LESS:ae.LESS,EQUAL:ae.EQUAL,LESS_OR_EQUAL:ae.LEQUAL,GREATER:ae.GREATER,NOT_EQUAL:ae.NOTEQUAL,GREATER_OR_EQUAL:ae.GEQUAL,ALWAYS:ae.ALWAYS},_i=Object.freeze(fNe),dNe={ZERO:ae.ZERO,KEEP:ae.KEEP,REPLACE:ae.REPLACE,INCREMENT:ae.INCR,DECREMENT:ae.DECR,INVERT:ae.INVERT,INCREMENT_WRAP:ae.INCR_WRAP,DECREMENT_WRAP:ae.DECR_WRAP},mt=Object.freeze(dNe),Uw={CESIUM_3D_TILE_MASK:128,SKIP_LOD_MASK:112,SKIP_LOD_BIT_SHIFT:4,CLASSIFICATION_MASK:15};Uw.setCesium3DTileBit=function(){return{enabled:!0,frontFunction:_i.ALWAYS,frontOperation:{fail:mt.KEEP,zFail:mt.KEEP,zPass:mt.REPLACE},backFunction:_i.ALWAYS,backOperation:{fail:mt.KEEP,zFail:mt.KEEP,zPass:mt.REPLACE},reference:Uw.CESIUM_3D_TILE_MASK,mask:Uw.CESIUM_3D_TILE_MASK}};const Rt=Object.freeze(Uw);function Tu(){this._numSamples=1,this.previousFramebuffer=void 0,this._previousFramebuffer=void 0,this._depthStencilTexture=void 0,this._depthStencilRenderbuffer=void 0,this._fbo=new Pn({depthStencil:!0,createDepthAttachments:!1}),this._fboClassified=new Pn({depthStencil:!0,createDepthAttachments:!1}),this._rsUnclassified=void 0,this._rsClassified=void 0,this._unclassifiedCommand=void 0,this._classifiedCommand=void 0,this._translucentCommand=void 0,this._clearColorCommand=new ao({color:new H(0,0,0,0),owner:this}),this._clearCommand=new ao({color:new H(0,0,0,0),depth:1,stencil:0});const e=this;this._uniformMap={colorTexture:function(){return e._fbo.getColorTexture()},depthTexture:function(){return e._depthStencilTexture},classifiedTexture:function(){return e._fboClassified.getColorTexture()}}}Object.defineProperties(Tu.prototype,{unclassifiedCommand:{get:function(){return this._unclassifiedCommand}}});Tu.isTranslucencySupported=function(e){return e.depthTexture&&e.fragmentDepth};const hNe={depthMask:!1,stencilTest:{enabled:!0,frontFunction:_i.EQUAL,frontOperation:{fail:mt.KEEP,zFail:mt.KEEP,zPass:mt.KEEP},backFunction:_i.NEVER,reference:0,mask:Rt.CLASSIFICATION_MASK},blending:Gi.ALPHA_BLEND},pNe={depthMask:!1,stencilTest:{enabled:!0,frontFunction:_i.NOT_EQUAL,frontOperation:{fail:mt.KEEP,zFail:mt.KEEP,zPass:mt.KEEP},backFunction:_i.NEVER,reference:0,mask:Rt.CLASSIFICATION_MASK},blending:Gi.ALPHA_BLEND},mNe={depthMask:!0,depthTest:{enabled:!0},stencilTest:Rt.setCesium3DTileBit(),stencilMask:Rt.CESIUM_3D_TILE_MASK,blending:Gi.ALPHA_BLEND},_Ne=`#extension GL_EXT_frag_depth : enable
uniform sampler2D colorTexture;
uniform sampler2D depthTexture;
uniform sampler2D classifiedTexture;
varying vec2 v_textureCoordinates;
void main()
{
vec4 color = texture2D(colorTexture, v_textureCoordinates);
if (color.a == 0.0)
{
discard;
}
bool isClassified = all(equal(texture2D(classifiedTexture, v_textureCoordinates), vec4(0.0)));
#ifdef UNCLASSIFIED
vec4 highlightColor = czm_invertClassificationColor;
if (isClassified)
{
discard;
}
#else
vec4 highlightColor = vec4(1.0);
if (!isClassified)
{
discard;
}
#endif
gl_FragColor = color * highlightColor;
gl_FragDepthEXT = texture2D(depthTexture, v_textureCoordinates).r;
}
`,gNe=`uniform sampler2D colorTexture;
varying vec2 v_textureCoordinates;
void main()
{
vec4 color = texture2D(colorTexture, v_textureCoordinates);
if (color.a == 0.0)
{
discard;
}
#ifdef UNCLASSIFIED
gl_FragColor = color * czm_invertClassificationColor;
#else
gl_FragColor = color;
#endif
}
`;Tu.prototype.update=function(e,t,n){const i=this._fbo.getColorTexture(),o=this.previousFramebuffer!==this._previousFramebuffer;this._previousFramebuffer=this.previousFramebuffer;const r=this._numSamples!==t,s=e.drawingBufferWidth,a=e.drawingBufferHeight,c=!l(i)||i.width!==s||i.height!==a;if((c||o||r)&&(this._numSamples=t,this._depthStencilTexture=this._depthStencilTexture&&this._depthStencilTexture.destroy(),this._depthStencilRenderbuffer=this._depthStencilRenderbuffer&&this._depthStencilRenderbuffer.destroy(),l(this._previousFramebuffer)||(this._depthStencilTexture=new kt({context:e,width:s,height:a,pixelFormat:rt.DEPTH_STENCIL,pixelDatatype:Je.UNSIGNED_INT_24_8}),t>1&&(this._depthStencilRenderbuffer=new ql({context:e,width:s,height:a,format:od.DEPTH24_STENCIL8,numSamples:t})))),!l(this._fbo.framebuffer)||c||o||r){this._fbo.destroy(),this._fboClassified.destroy();let u,f;l(this._previousFramebuffer)?(u=n.getDepthStencilTexture(),f=n.getDepthStencilRenderbuffer()):(u=this._depthStencilTexture,f=this._depthStencilRenderbuffer),this._fbo.setDepthStencilTexture(u),l(f)&&this._fbo.setDepthStencilRenderbuffer(f),this._fbo.update(e,s,a,t),l(this._previousFramebuffer)||(this._fboClassified.setDepthStencilTexture(u),this._fboClassified.update(e,s,a))}if(l(this._rsUnclassified)||(this._rsUnclassified=Ze.fromCache(hNe),this._rsClassified=Ze.fromCache(pNe),this._rsDefault=Ze.fromCache(mNe)),!l(this._unclassifiedCommand)||o||r){l(this._unclassifiedCommand)&&(this._unclassifiedCommand.shaderProgram=this._unclassifiedCommand.shaderProgram&&this._unclassifiedCommand.shaderProgram.destroy(),this._classifiedCommand.shaderProgram=this._classifiedCommand.shaderProgram&&this._classifiedCommand.shaderProgram.destroy());const u=l(this._previousFramebuffer)?gNe:_Ne,f=new We({defines:["UNCLASSIFIED"],sources:[u]}),h=new We({sources:[u]});this._unclassifiedCommand=e.createViewportQuadCommand(f,{renderState:l(this._previousFramebuffer)?this._rsUnclassified:this._rsDefault,uniformMap:this._uniformMap,owner:this}),this._classifiedCommand=e.createViewportQuadCommand(h,{renderState:l(this._previousFramebuffer)?this._rsClassified:this._rsDefault,uniformMap:this._uniformMap,owner:this}),l(this._translucentCommand)&&(this._translucentCommand.shaderProgram=this._translucentCommand.shaderProgram&&this._translucentCommand.shaderProgram.destroy()),l(this._previousFramebuffer)||(this._translucentCommand=e.createViewportQuadCommand(E_,{renderState:this._rsUnclassified,uniformMap:this._uniformMap,owner:this}))}};Tu.prototype.prepareTextures=function(e,t){this._fbo._numSamples>1&&this._fbo.prepareTextures(e,t)};Tu.prototype.clear=function(e,t){l(this._previousFramebuffer)?this._fbo.clear(e,this._clearColorCommand,t):(this._fbo.clear(e,this._clearCommand,t),this._fboClassified.clear(e,this._clearCommand,t))};Tu.prototype.executeClassified=function(e,t){if(!l(this._previousFramebuffer)){const n=t.framebuffer;this.prepareTextures(e,!0),t.framebuffer=this._fboClassified.framebuffer,this._translucentCommand.execute(e,t),t.framebuffer=n}this._classifiedCommand.execute(e,t)};Tu.prototype.executeUnclassified=function(e,t){this._unclassifiedCommand.execute(e,t)};Tu.prototype.isDestroyed=function(){return!1};Tu.prototype.destroy=function(){return this._fbo.destroy(),this._fboClassified.destroy(),this._depthStencilTexture=this._depthStencilTexture&&this._depthStencilTexture.destroy(),this._depthStencilRenderbuffer=this._depthStencilRenderbuffer&&this._depthStencilRenderbuffer.destroy(),l(this._unclassifiedCommand)&&(this._unclassifiedCommand.shaderProgram=this._unclassifiedCommand.shaderProgram&&this._unclassifiedCommand.shaderProgram.destroy(),this._classifiedCommand.shaderProgram=this._classifiedCommand.shaderProgram&&this._classifiedCommand.shaderProgram.destroy()),He(this)};const yNe={TEXTURE:0,PROGRAM:1,BUFFER:2,NUMBER_OF_JOB_TYPES:3},Hl=Object.freeze(yNe);function Hw(e){this._total=e,this.usedThisFrame=0,this.stolenFromMeThisFrame=0,this.starvedThisFrame=!1,this.starvedLastFrame=!1}Object.defineProperties(Hw.prototype,{total:{get:function(){return this._total}}});function up(e){if(l(e)&&e.length!==Hl.NUMBER_OF_JOB_TYPES)throw new x("A budget must be specified for each job type; budgets.length should equal JobType.NUMBER_OF_JOB_TYPES.");const t=new Array(Hl.NUMBER_OF_JOB_TYPES);t[Hl.TEXTURE]=new Hw(l(e)?e[Hl.TEXTURE]:10),t[Hl.PROGRAM]=new Hw(l(e)?e[Hl.PROGRAM]:10),t[Hl.BUFFER]=new Hw(l(e)?e[Hl.BUFFER]:30);const n=t.length;let i,o=0;for(i=0;i<n;++i)o+=t[i].total;const r=new Array(n);for(i=0;i<n;++i)r[i]=!1;this._totalBudget=o,this._totalUsedThisFrame=0,this._budgets=t,this._executedThisFrame=r}up.getTimestamp=fr;Object.defineProperties(up.prototype,{totalBudget:{get:function(){return this._totalBudget}}});up.prototype.disableThisFrame=function(){this._totalUsedThisFrame=this._totalBudget};up.prototype.resetBudgets=function(){const e=this._budgets,t=e.length;for(let n=0;n<t;++n){const i=e[n];i.starvedLastFrame=i.starvedThisFrame,i.starvedThisFrame=!1,i.usedThisFrame=0,i.stolenFromMeThisFrame=0}this._totalUsedThisFrame=0};up.prototype.execute=function(e,t){const n=this._budgets,i=n[t],o=this._executedThisFrame[t];if(this._totalUsedThisFrame>=this._totalBudget&&o)return i.starvedThisFrame=!0,!1;let r;if(i.usedThisFrame+i.stolenFromMeThisFrame>=i.total){const c=n.length;let u;for(u=0;u<c&&(r=n[u],!(r.usedThisFrame+r.stolenFromMeThisFrame<r.total&&!r.starvedLastFrame));++u);if(u===c&&o)return!1;o&&(i.starvedThisFrame=!0)}const s=up.getTimestamp();e.execute();const a=up.getTimestamp()-s;return this._totalUsedThisFrame+=a,r?r.stolenFromMeThisFrame+=a:i.usedThisFrame+=a,this._executedThisFrame[t]=!0,!0};function lu(e){this._url=e,this._cubeMapBuffers=void 0,this._cubeMaps=void 0,this._texture=void 0,this._mipTextures=void 0,this._va=void 0,this._sp=void 0,this._maximumMipmapLevel=void 0,this._loading=!1,this._ready=!1;const t=this;this._readyPromise=new Promise((n,i)=>{t._completeLoadFromCache=o=>{jM(this),this._texture=o,this._maximumMipmapLevel=this._texture.maximumMipmapLevel,this._ready=!0,n()},t._failLoad=o=>{i(o)},t._completeLoad=()=>{this._ready=!0,n()}})}Object.defineProperties(lu.prototype,{url:{get:function(){return this._url}},texture:{get:function(){return this._texture}},maximumMipmapLevel:{get:function(){return this._maximumMipmapLevel}},ready:{get:function(){return this._ready}},readyPromise:{get:function(){return this._readyPromise}}});lu.isSupported=function(e){return e.colorBufferHalfFloat&&e.halfFloatingPointTexture||e.floatingPointTexture&&e.colorBufferFloat};const ANe=new d(1,0,0),bNe=new d(0,0,1),CNe=new d(-1,0,0),TNe=new d(0,0,-1),_x=new d(0,1,0),ENe=new d(0,-1,0),X$=[_x,CNe,bNe,ENe,ANe,_x,TNe,_x,_x],K$=X$.length,J$=new Float32Array(K$*3);let fV=0;for(let e=0;e<K$;++e,fV+=3)d.pack(X$[e],J$,fV);const xNe=new Float32Array([-1,1,-1,0,0,1,0,0,1,0,1,1,0,-1,-1,-1,1,-1]),wNe=new Uint16Array([0,1,2,2,3,1,7,6,1,3,6,1,2,5,4,3,4,2,4,8,6,3,4,6]);function SNe(e){const t=Tt.createVertexBuffer({context:e,typedArray:xNe,usage:tt.STATIC_DRAW}),n=Tt.createVertexBuffer({context:e,typedArray:J$,usage:tt.STATIC_DRAW}),i=Tt.createIndexBuffer({context:e,typedArray:wNe,usage:tt.STATIC_DRAW,indexDatatype:st.UNSIGNED_SHORT}),o=[{index:0,vertexBuffer:t,componentsPerAttribute:2,componentDatatype:ee.FLOAT},{index:1,vertexBuffer:n,componentsPerAttribute:3,componentDatatype:ee.FLOAT}];return new fo({context:e,attributes:o,indexBuffer:i})}function dV(e){return function(){return e}}function jM(e){e._va=e._va&&e._va.destroy(),e._sp=e._sp&&e._sp.destroy();let t,n;const i=e._cubeMaps;if(l(i))for(n=i.length,t=0;t<n;++t)i[t].destroy();const o=e._mipTextures;if(l(o))for(n=o.length,t=0;t<n;++t)o[t].destroy();e._va=void 0,e._sp=void 0,e._cubeMaps=void 0,e._cubeMapBuffers=void 0,e._mipTextures=void 0}lu.prototype.update=function(e){const t=e.context;if(!lu.isSupported(t)||(l(this._texture)&&l(this._va)&&jM(this),l(this._texture)))return;if(!l(this._texture)&&!this._loading){const g=e.context.textureCache.getTexture(this._url);l(g)&&this._completeLoadFromCache(g)}const n=this._cubeMapBuffers;if(!l(n)&&!this._loading){const g=this;G_(this._url).then(function(p){g._cubeMapBuffers=p,g._loading=!1}).catch(function(p){g._failLoad(p)}),this._loading=!0}if(!l(this._cubeMapBuffers))return;const i=[];let o=n[0].positiveX.pixelDatatype;l(o)?i.push("RGBA_NORMALIZED"):o=t.halfFloatingPointTexture?Je.HALF_FLOAT:Je.FLOAT;const r=rt.RGBA,s=new We({defines:i,sources:[GTe]});this._va=SNe(t),this._sp=yn.fromCache({context:t,vertexShaderSource:WTe,fragmentShaderSource:s,attributeLocations:{position:0,cubeMapCoordinates:1}});const a=Math.min(n.length,6);this._maximumMipmapLevel=a-1;const c=this._cubeMaps=new Array(a),u=this._mipTextures=new Array(a),f=n[0].positiveX.width*2,h={originalSize:function(){return f}};for(let g=0;g<a;++g){const p=n[g].positiveY;n[g].positiveY=n[g].negativeY,n[g].negativeY=p;const y=c[g]=new gu({context:t,source:n[g],pixelDatatype:o}),b=c[g].width*2,C=u[g]=new kt({context:t,width:b,height:b,pixelDatatype:o,pixelFormat:r}),E=new sC({vertexArray:this._va,shaderProgram:this._sp,uniformMap:{cubeMap:dV(y)},outputTexture:C,persists:!0,owner:this});e.commandList.push(E),h[`texture${g}`]=dV(C)}this._texture=new kt({context:t,width:f*1.5+2,height:f,pixelDatatype:o,pixelFormat:r}),this._texture.maximumMipmapLevel=this._maximumMipmapLevel,t.textureCache.addTexture(this._url,this._texture);const m=new sC({fragmentShaderSource:kTe,uniformMap:h,outputTexture:this._texture,persists:!1,owner:this});e.commandList.push(m),this._completeLoad()};lu.prototype.isDestroyed=function(){return!1};lu.prototype.destroy=function(){return jM(this),this._texture=this._texture&&this._texture.destroy(),He(this)};function mD(e){e=A(e,A.EMPTY_OBJECT);const t=Ar(e.container);if(!l(t))throw new x("container is required");this._container=t;const n=document.createElement("div");n.className="cesium-performanceDisplay";const i=document.createElement("div");i.className="cesium-performanceDisplay-fps",this._fpsText=document.createTextNode(""),i.appendChild(this._fpsText);const o=document.createElement("div");o.className="cesium-performanceDisplay-ms",this._msText=document.createTextNode(""),o.appendChild(this._msText),n.appendChild(o),n.appendChild(i),this._container.appendChild(n),this._lastFpsSampleTime=fr(),this._lastMsSampleTime=fr(),this._fpsFrameCount=0,this._msFrameCount=0,this._throttled=!1;const r=document.createElement("div");r.className="cesium-performanceDisplay-throttled",this._throttledText=document.createTextNode(""),r.appendChild(this._throttledText),n.appendChild(r)}Object.defineProperties(mD.prototype,{throttled:{get:function(){return this._throttled},set:function(e){this._throttled!==e&&(e?this._throttledText.nodeValue="(throttled)":this._throttledText.nodeValue="",this._throttled=e)}}});mD.prototype.update=function(e){const t=fr(),n=A(e,!0);this._fpsFrameCount++;const i=t-this._lastFpsSampleTime;if(i>1e3){let r="N/A";n&&(r=this._fpsFrameCount*1e3/i|0),this._fpsText.nodeValue=`${r} FPS`,this._lastFpsSampleTime=t,this._fpsFrameCount=0}this._msFrameCount++;const o=t-this._lastMsSampleTime;if(o>200){let r="N/A";n&&(r=(o/this._msFrameCount).toFixed(2)),this._msText.nodeValue=`${r} MS`,this._lastMsSampleTime=t,this._msFrameCount=0}};mD.prototype.destroy=function(){return He(this)};const hV=new d,pV=new d,mV=new Ce,oP=new d,vNe=new d,_V=new de,DNe=new oa,_A=[new Ce,new Ce,new Ce,new Ce],gA=new j,Fo={};Fo.initialize=function(){let e=Fo._initPromise;return l(e)||(e=Me.fetchJson(_n("Assets/approximateTerrainHeights.json")).then(function(t){Fo._terrainHeights=t}),Fo._initPromise=e),e};Fo.getMinimumMaximumHeights=function(e,t){if(T.defined("rectangle",e),!l(Fo._terrainHeights))throw new x("You must call ApproximateTerrainHeights.initialize and wait for the promise to resolve before using this function");t=A(t,me.WGS84);const n=Q$(e);let i=Fo._defaultMinTerrainHeight,o=Fo._defaultMaxTerrainHeight;if(l(n)){const r=`${n.level}-${n.x}-${n.y}`,s=Fo._terrainHeights[r];l(s)&&(i=s[0],o=s[1]),t.cartographicToCartesian(ge.northeast(e,mV),hV),t.cartographicToCartesian(ge.southwest(e,mV),pV),d.midpoint(pV,hV,oP);const a=t.scaleToGeodeticSurface(oP,vNe);if(l(a)){const c=d.distance(oP,a);i=Math.min(i,-c)}else i=Fo._defaultMinTerrainHeight}return i=Math.max(Fo._defaultMinTerrainHeight,i),{minimumTerrainHeight:i,maximumTerrainHeight:o}};Fo.getBoundingSphere=function(e,t){if(T.defined("rectangle",e),!l(Fo._terrainHeights))throw new x("You must call ApproximateTerrainHeights.initialize and wait for the promise to resolve before using this function");t=A(t,me.WGS84);const n=Q$(e);let i=Fo._defaultMaxTerrainHeight;if(l(n)){const r=`${n.level}-${n.x}-${n.y}`,s=Fo._terrainHeights[r];l(s)&&(i=s[1])}const o=de.fromRectangle3D(e,t,0);return de.fromRectangle3D(e,t,i,_V),de.union(o,_V,o)};function Q$(e){Ce.fromRadians(e.east,e.north,0,_A[0]),Ce.fromRadians(e.west,e.north,0,_A[1]),Ce.fromRadians(e.east,e.south,0,_A[2]),Ce.fromRadians(e.west,e.south,0,_A[3]);let t=0,n=0,i=0,o=0;const r=Fo._terrainHeightsMaxLevel;let s;for(s=0;s<=r;++s){let a=!1;for(let c=0;c<4;++c){const u=_A[c];if(DNe.positionToTileXY(u,s,gA),c===0)i=gA.x,o=gA.y;else if(i!==gA.x||o!==gA.y){a=!0;break}}if(a)break;t=i,n=o}if(s!==0)return{x:t,y:n,level:s>r?r:s-1}}Fo._terrainHeightsMaxLevel=6;Fo._defaultMaxTerrainHeight=9e3;Fo._defaultMinTerrainHeight=-1e5;Fo._terrainHeights=void 0;Fo._initPromise=void 0;Object.defineProperties(Fo,{initialized:{get:function(){return l(Fo._terrainHeights)}}});const co=Fo;function Yn(e){e=A(e,!0),this.value=Yn.toValue(e)}Object.defineProperties(Yn.prototype,{componentDatatype:{get:function(){return ee.UNSIGNED_BYTE}},componentsPerAttribute:{get:function(){return 1}},normalize:{get:function(){return!1}}});Yn.toValue=function(e,t){if(!l(e))throw new x("show is required.");return l(t)?(t[0]=e,t):new Uint8Array([e])};function _s(e,t){this._content=e,this._batchId=t,this._color=void 0}Object.defineProperties(_s.prototype,{show:{get:function(){return this._content.batchTable.getShow(this._batchId)},set:function(e){this._content.batchTable.setShow(this._batchId,e)}},color:{get:function(){return l(this._color)||(this._color=new H),this._content.batchTable.getColor(this._batchId,this._color)},set:function(e){this._content.batchTable.setColor(this._batchId,e)}},polylinePositions:{get:function(){if(l(this._content.getPolylinePositions))return this._content.getPolylinePositions(this._batchId)}},content:{get:function(){return this._content}},tileset:{get:function(){return this._content.tileset}},primitive:{get:function(){return this._content.tileset}},featureId:{get:function(){return this._batchId}},pickId:{get:function(){return this._content.batchTable.getPickColor(this._batchId)}}});_s.prototype.hasProperty=function(e){return this._content.batchTable.hasProperty(this._batchId,e)};_s.prototype.getPropertyIds=function(e){return this._content.batchTable.getPropertyIds(this._batchId,e)};_s.prototype.getProperty=function(e){return this._content.batchTable.getProperty(this._batchId,e)};_s.getPropertyInherited=function(e,t,n){const i=e.batchTable;if(l(i)){if(i.hasPropertyBySemantic(t,n))return i.getPropertyBySemantic(t,n);if(i.hasProperty(t,n))return i.getProperty(t,n)}const o=e.metadata;if(l(o)){if(o.hasPropertyBySemantic(n))return o.getPropertyBySemantic(n);if(o.hasProperty(n))return o.getProperty(n)}const r=e.tile,s=r.metadata;if(l(s)){if(s.hasPropertyBySemantic(n))return s.getPropertyBySemantic(n);if(s.hasProperty(n))return s.getProperty(n)}let a;if(l(r.implicitSubtree)&&(a=r.implicitSubtree.metadata),l(a)){if(a.hasPropertyBySemantic(n))return a.getPropertyBySemantic(n);if(a.hasProperty(n))return a.getProperty(n)}const c=l(e.group)?e.group.metadata:void 0;if(l(c)){if(c.hasPropertyBySemantic(n))return c.getPropertyBySemantic(n);if(c.hasProperty(n))return c.getProperty(n)}const u=e.tileset.metadata;if(l(u)){if(u.hasPropertyBySemantic(n))return u.getPropertyBySemantic(n);if(u.hasProperty(n))return u.getProperty(n)}};_s.prototype.getPropertyInherited=function(e){return _s.getPropertyInherited(this._content,this._batchId,e)};_s.prototype.setProperty=function(e,t){this._content.batchTable.setProperty(this._batchId,e,t),this._content.featurePropertiesDirty=!0};_s.prototype.isExactClass=function(e){return this._content.batchTable.isExactClass(this._batchId,e)};_s.prototype.isClass=function(e){return this._content.batchTable.isClass(this._batchId,e)};_s.prototype.getExactClassName=function(){return this._content.batchTable.getExactClassName(this._batchId)};function Z_(){this._framebuffer=new Pn,this._textureToCopy=void 0,this._copyDepthCommand=void 0}Object.defineProperties(Z_.prototype,{framebuffer:{get:function(){return this._framebuffer.framebuffer}}});function INe(e,t,n){const i=n.width,o=n.height;e._framebuffer.update(t,i,o)}function PNe(e,t,n){if(!l(e._copyDepthCommand)){const i=`uniform highp sampler2D u_texture;
varying vec2 v_textureCoordinates;
void main()
{
gl_FragColor = czm_packDepth(texture2D(u_texture, v_textureCoordinates).r);
}
`;e._copyDepthCommand=t.createViewportQuadCommand(i,{renderState:Ze.fromCache(),uniformMap:{u_texture:function(){return e._textureToCopy}},owner:e})}e._textureToCopy=n,e._copyDepthCommand.framebuffer=e.framebuffer}Z_.prototype.update=function(e,t){INe(this,e,t),PNe(this,e,t)};const ONe=new oe,LNe=new oe(1,1/255,1/65025,1/16581375);Z_.prototype.getDepth=function(e,t,n){if(!l(this.framebuffer))return;const i=e.readPixels({x:t,y:n,width:1,height:1,framebuffer:this.framebuffer}),o=oe.unpack(i,0,ONe);return oe.divideByScalar(o,255,o),oe.dot(o,LNe)};Z_.prototype.executeCopyDepth=function(e,t){this._copyDepthCommand.execute(e,t)};Z_.prototype.isDestroyed=function(){return!1};Z_.prototype.destroy=function(){return this._framebuffer.destroy(),l(this._copyDepthCommand)&&(this._copyDepthCommand.shaderProgram=l(this._copyDepthCommand.shaderProgram)&&this._copyDepthCommand.shaderProgram.destroy()),He(this)};function qo(e){e=A(e,A.EMPTY_OBJECT),this._primitives=[],this._guid=Bs(),this._zIndex=void 0,this.show=A(e.show,!0),this.destroyPrimitives=A(e.destroyPrimitives,!0)}Object.defineProperties(qo.prototype,{length:{get:function(){return this._primitives.length}}});qo.prototype.add=function(e,t){const n=l(t);if(!l(e))throw new x("primitive is required.");if(n){if(t<0)throw new x("index must be greater than or equal to zero.");if(t>this._primitives.length)throw new x("index must be less than or equal to the number of primitives.")}const i=e._external=e._external||{},o=i._composites=i._composites||{};return o[this._guid]={collection:this},n?this._primitives.splice(t,0,e):this._primitives.push(e),e};qo.prototype.remove=function(e){if(this.contains(e)){const t=this._primitives.indexOf(e);if(t!==-1)return this._primitives.splice(t,1),delete e._external._composites[this._guid],this.destroyPrimitives&&e.destroy(),!0}return!1};qo.prototype.removeAndDestroy=function(e){const t=this.remove(e);return t&&!this.destroyPrimitives&&e.destroy(),t};qo.prototype.removeAll=function(){const e=this._primitives,t=e.length;for(let n=0;n<t;++n)delete e[n]._external._composites[this._guid],this.destroyPrimitives&&e[n].destroy();this._primitives=[]};qo.prototype.contains=function(e){return!!(l(e)&&e._external&&e._external._composites&&e._external._composites[this._guid])};function _D(e,t){if(!e.contains(t))throw new x("primitive is not in this collection.");return e._primitives.indexOf(t)}qo.prototype.raise=function(e){if(l(e)){const t=_D(this,e),n=this._primitives;if(t!==n.length-1){const i=n[t];n[t]=n[t+1],n[t+1]=i}}};qo.prototype.raiseToTop=function(e){if(l(e)){const t=_D(this,e),n=this._primitives;t!==n.length-1&&(n.splice(t,1),n.push(e))}};qo.prototype.lower=function(e){if(l(e)){const t=_D(this,e),n=this._primitives;if(t!==0){const i=n[t];n[t]=n[t-1],n[t-1]=i}}};qo.prototype.lowerToBottom=function(e){if(l(e)){const t=_D(this,e),n=this._primitives;t!==0&&(n.splice(t,1),n.unshift(e))}};qo.prototype.get=function(e){if(!l(e))throw new x("index is required.");return this._primitives[e]};qo.prototype.update=function(e){if(!this.show)return;const t=this._primitives;for(let n=0;n<t.length;++n)t[n].update(e)};qo.prototype.prePassesUpdate=function(e){const t=this._primitives;for(let n=0;n<t.length;++n){const i=t[n];l(i.prePassesUpdate)&&i.prePassesUpdate(e)}};qo.prototype.updateForPass=function(e,t){const n=this._primitives;for(let i=0;i<n.length;++i){const o=n[i];l(o.updateForPass)&&o.updateForPass(e,t)}};qo.prototype.postPassesUpdate=function(e){const t=this._primitives;for(let n=0;n<t.length;++n){const i=t[n];l(i.postPassesUpdate)&&i.postPassesUpdate(e)}};qo.prototype.isDestroyed=function(){return!1};qo.prototype.destroy=function(){return this.removeAll(),He(this)};const Es={},BNe=new oe(0,0,0,1);let Us=new oe;const RNe=new $e,rP=new j,sP=new j;Es.wgs84ToWindowCoordinates=function(e,t,n){return Es.wgs84WithEyeOffsetToWindowCoordinates(e,t,d.ZERO,n)};const gV=new oe,yV=new d;function yA(e,t,n,i){const o=n.viewMatrix,r=B.multiplyByVector(o,oe.fromElements(e.x,e.y,e.z,1,gV),gV),s=d.multiplyComponents(t,d.normalize(r,yV),yV);return r.x+=t.x+s.x,r.y+=t.y+s.y,r.z+=s.z,B.multiplyByVector(n.frustum.projectionMatrix,r,i)}const NNe=new Ce(Math.PI,M.PI_OVER_TWO),MNe=new d,FNe=new d;Es.wgs84WithEyeOffsetToWindowCoordinates=function(e,t,n,i){if(!l(e))throw new x("scene is required.");if(!l(t))throw new x("position is required.");const o=e.frameState,r=Es.computeActualWgs84Position(o,t,BNe);if(!l(r))return;const s=e.canvas,a=RNe;a.x=0,a.y=0,a.width=s.clientWidth,a.height=s.clientHeight;const c=e.camera;let u=!1;if(o.mode===le.SCENE2D){const f=e.mapProjection,h=NNe,m=f.project(h,MNe),g=d.clone(c.position,FNe),p=c.frustum.clone(),y=B.computeViewportTransformation(a,0,1,new B),b=c.frustum.projectionMatrix,C=c.positionWC.y,E=d.fromElements(M.sign(C)*m.x-C,0,-c.positionWC.x),w=sn.pointToGLWindowCoordinates(b,y,E);if(C===0||w.x<=0||w.x>=s.clientWidth)u=!0;else{if(w.x>s.clientWidth*.5){a.width=w.x,c.frustum.right=m.x-C,Us=yA(r,n,c,Us),Es.clipToGLWindowCoordinates(a,Us,rP),a.x+=w.x,c.position.x=-c.position.x;const S=c.frustum.right;c.frustum.right=-c.frustum.left,c.frustum.left=-S,Us=yA(r,n,c,Us),Es.clipToGLWindowCoordinates(a,Us,sP)}else{a.x+=w.x,a.width-=w.x,c.frustum.left=-m.x-C,Us=yA(r,n,c,Us),Es.clipToGLWindowCoordinates(a,Us,rP),a.x=a.x-a.width,c.position.x=-c.position.x;const S=c.frustum.left;c.frustum.left=-c.frustum.right,c.frustum.right=-S,Us=yA(r,n,c,Us),Es.clipToGLWindowCoordinates(a,Us,sP)}d.clone(g,c.position),c.frustum=p.clone(),i=j.clone(rP,i),(i.x<0||i.x>s.clientWidth)&&(i.x=sP.x)}}if(o.mode!==le.SCENE2D||u){if(Us=yA(r,n,c,Us),Us.z<0&&!(c.frustum instanceof Vt)&&!(c.frustum instanceof Wo))return;i=Es.clipToGLWindowCoordinates(a,Us,i)}return i.y=s.clientHeight-i.y,i};Es.wgs84ToDrawingBufferCoordinates=function(e,t,n){if(n=Es.wgs84ToWindowCoordinates(e,t,n),!!l(n))return Es.transformWindowToDrawingBuffer(e,n,n)};const Gf=new d,zNe=new Ce;Es.computeActualWgs84Position=function(e,t,n){const i=e.mode;if(i===le.SCENE3D)return d.clone(t,n);const o=e.mapProjection,r=o.ellipsoid.cartesianToCartographic(t,zNe);if(!l(r))return;if(o.project(r,Gf),i===le.COLUMBUS_VIEW)return d.fromElements(Gf.z,Gf.x,Gf.y,n);if(i===le.SCENE2D)return d.fromElements(0,Gf.x,Gf.y,n);const s=e.morphTime;return d.fromElements(M.lerp(Gf.z,t.x,s),M.lerp(Gf.x,t.y,s),M.lerp(Gf.y,t.z,s),n)};const AV=new d,bV=new d,CV=new B;Es.clipToGLWindowCoordinates=function(e,t,n){return d.divideByScalar(t,t.w,AV),B.computeViewportTransformation(e,0,1,CV),B.multiplyByPoint(CV,AV,bV),j.fromCartesian3(bV,n)};Es.transformWindowToDrawingBuffer=function(e,t,n){const i=e.canvas,o=e.drawingBufferWidth/i.clientWidth,r=e.drawingBufferHeight/i.clientHeight;return j.fromElements(t.x*o,t.y*r,n)};const UNe=new oe,TV=new oe;Es.drawingBufferToWgs84Coordinates=function(e,t,n,i){const r=e.context.uniformState,s=r.currentFrustum,a=s.x,c=s.y;if(e.frameState.useLogDepth){const g=n*r.log2FarDepthFromNearPlusOne,p=Math.pow(2,g)-1;n=c*(1-a/(p+a))/(c-a)}const u=e.view.passState.viewport,f=oe.clone(oe.UNIT_W,UNe);f.x=(t.x-u.x)/u.width*2-1,f.y=(t.y-u.y)/u.height*2-1,f.z=n*2-1,f.w=1;let h,m=e.camera.frustum;if(!l(m.fovy))l(m._offCenterFrustum)&&(m=m._offCenterFrustum),h=TV,h.x=(f.x*(m.right-m.left)+m.left+m.right)*.5,h.y=(f.y*(m.top-m.bottom)+m.bottom+m.top)*.5,h.z=(f.z*(a-c)-a-c)*.5,h.w=1,h=B.multiplyByVector(r.inverseView,h,h);else{h=B.multiplyByVector(r.inverseViewProjection,f,TV);const g=1/h.w;d.multiplyByScalar(h,g,h)}return d.fromCartesian4(h,i)};const br=Es;function HNe(e,t){this.near=A(e,0),this.far=A(t,0);const n=Ne.NUMBER_OF_PASSES,i=new Array(n),o=new Array(n);for(let r=0;r<n;++r)i[r]=[],o[r]=0;this.commands=i,this.indices=o}const NB=`uniform highp sampler2D u_depthTexture;
varying vec2 v_textureCoordinates;
void main()
{
gl_FragColor = czm_packDepth(texture2D(u_depthTexture, v_textureCoordinates).r);
}
`;function Cf(){this._picking=!1,this._numSamples=1,this._tempCopyDepthTexture=void 0,this._pickColorFramebuffer=new Pn({depthStencil:!0,supportsDepthTexture:!0}),this._outputFramebuffer=new Pn({depthStencil:!0,supportsDepthTexture:!0}),this._copyDepthFramebuffer=new Pn,this._tempCopyDepthFramebuffer=new Pn,this._updateDepthFramebuffer=new Pn({createColorAttachments:!1,createDepthAttachments:!1,depthStencil:!0}),this._clearGlobeColorCommand=void 0,this._copyColorCommand=void 0,this._copyDepthCommand=void 0,this._tempCopyDepthCommand=void 0,this._updateDepthCommand=void 0,this._viewport=new $e,this._rs=void 0,this._rsBlend=void 0,this._rsUpdate=void 0,this._useScissorTest=!1,this._scissorRectangle=void 0,this._useHdr=void 0,this._clearGlobeDepth=void 0}Object.defineProperties(Cf.prototype,{colorFramebufferManager:{get:function(){return this._picking?this._pickColorFramebuffer:this._outputFramebuffer}},framebuffer:{get:function(){return this.colorFramebufferManager.framebuffer}},depthStencilTexture:{get:function(){return this.colorFramebufferManager.getDepthStencilTexture()}},picking:{get:function(){return this._picking},set:function(e){this._picking=e}}});function VNe(e){e._pickColorFramebuffer.destroy(),e._outputFramebuffer.destroy(),e._copyDepthFramebuffer.destroy(),e._tempCopyDepthFramebuffer.destroy(),e._updateDepthFramebuffer.destroy()}function Z$(e,t,n,i,o){e._viewport.width=n,e._viewport.height=i;const r=!$e.equals(e._viewport,o.viewport);let s=r!==e._useScissorTest;e._useScissorTest=r,$e.equals(e._scissorRectangle,o.viewport)||(e._scissorRectangle=$e.clone(o.viewport,e._scissorRectangle),s=!0),(!l(e._rs)||!$e.equals(e._viewport,e._rs.viewport)||s)&&(e._rs=Ze.fromCache({viewport:e._viewport,scissorTest:{enabled:e._useScissorTest,rectangle:e._scissorRectangle}}),e._rsBlend=Ze.fromCache({viewport:e._viewport,scissorTest:{enabled:e._useScissorTest,rectangle:e._scissorRectangle},blending:Gi.ALPHA_BLEND}),e._rsUpdate=Ze.fromCache({viewport:e._viewport,scissorTest:{enabled:e._useScissorTest,rectangle:e._scissorRectangle},stencilTest:{enabled:!0,frontFunction:_i.EQUAL,frontOperation:{fail:mt.KEEP,zFail:mt.KEEP,zPass:mt.KEEP},backFunction:_i.NEVER,reference:Rt.CESIUM_3D_TILE_MASK,mask:Rt.CESIUM_3D_TILE_MASK}})),l(e._copyDepthCommand)||(e._copyDepthCommand=t.createViewportQuadCommand(NB,{uniformMap:{u_depthTexture:function(){return e.colorFramebufferManager.getDepthStencilTexture()}},owner:e})),e._copyDepthCommand.framebuffer=e._copyDepthFramebuffer.framebuffer,e._copyDepthCommand.renderState=e._rs,l(e._copyColorCommand)||(e._copyColorCommand=t.createViewportQuadCommand(E_,{uniformMap:{colorTexture:function(){return e.colorFramebufferManager.getColorTexture()}},owner:e})),e._copyColorCommand.renderState=e._rs,l(e._tempCopyDepthCommand)||(e._tempCopyDepthCommand=t.createViewportQuadCommand(NB,{uniformMap:{u_depthTexture:function(){return e._tempCopyDepthTexture}},owner:e})),e._tempCopyDepthCommand.framebuffer=e._tempCopyDepthFramebuffer.framebuffer,e._tempCopyDepthCommand.renderState=e._rs,l(e._updateDepthCommand)||(e._updateDepthCommand=t.createViewportQuadCommand(E_,{uniformMap:{colorTexture:function(){return e._tempCopyDepthFramebuffer.getColorTexture()}},owner:e})),e._updateDepthCommand.framebuffer=e._updateDepthFramebuffer.framebuffer,e._updateDepthCommand.renderState=e._rsUpdate,l(e._clearGlobeColorCommand)||(e._clearGlobeColorCommand=new ao({color:new H(0,0,0,0),stencil:0,owner:e})),e._clearGlobeColorCommand.framebuffer=e.framebuffer}Cf.prototype.update=function(e,t,n,i,o,r){const s=n.width,a=n.height,c=o?e.halfFloatingPointTexture?Je.HALF_FLOAT:Je.FLOAT:Je.UNSIGNED_BYTE;this._numSamples=i,this.picking?this._pickColorFramebuffer.update(e,s,a):this._outputFramebuffer.update(e,s,a,i,c),this._copyDepthFramebuffer.update(e,s,a),Z$(this,e,s,a,t),e.uniformState.globeDepthTexture=void 0,this._useHdr=o,this._clearGlobeDepth=r};Cf.prototype.prepareColorTextures=function(e,t){!this.picking&&this._numSamples>1&&this._outputFramebuffer.prepareTextures(e,t)};Cf.prototype.executeCopyDepth=function(e,t){l(this._copyDepthCommand)&&(this.prepareColorTextures(e),this._copyDepthCommand.execute(e,t),e.uniformState.globeDepthTexture=this._copyDepthFramebuffer.getColorTexture())};Cf.prototype.executeUpdateDepth=function(e,t,n,i){const o=l(i)?i:t.framebuffer.depthStencilTexture;if(n||o!==this.colorFramebufferManager.getDepthStencilTexture()){if(l(this._updateDepthCommand)){if(!l(this._updateDepthFramebuffer.framebuffer)||this._updateDepthFramebuffer.getDepthStencilTexture()!==o||this._updateDepthFramebuffer.getColorTexture()!==this._copyDepthFramebuffer.getColorTexture()){const r=this._copyDepthFramebuffer.getColorTexture().width,s=this._copyDepthFramebuffer.getColorTexture().height;this._tempCopyDepthFramebuffer.destroy(),this._tempCopyDepthFramebuffer.update(e,r,s);const a=this._copyDepthFramebuffer.getColorTexture();this._updateDepthFramebuffer.setColorTexture(a,0),this._updateDepthFramebuffer.setDepthStencilTexture(o),this._updateDepthFramebuffer.update(e,r,s),Z$(this,e,r,s,t)}this._tempCopyDepthTexture=o,this._tempCopyDepthCommand.execute(e,t),this._updateDepthCommand.execute(e,t)}return}l(this._copyDepthCommand)&&this._copyDepthCommand.execute(e,t)};Cf.prototype.executeCopyColor=function(e,t){l(this._copyColorCommand)&&this._copyColorCommand.execute(e,t)};Cf.prototype.clear=function(e,t,n){const i=this._clearGlobeColorCommand;l(i)&&(H.clone(n,i.color),this.colorFramebufferManager.clear(e,i,t))};Cf.prototype.isDestroyed=function(){return!1};Cf.prototype.destroy=function(){return VNe(this),l(this._copyColorCommand)&&(this._copyColorCommand.shaderProgram=this._copyColorCommand.shaderProgram.destroy()),l(this._copyDepthCommand)&&(this._copyDepthCommand.shaderProgram=this._copyDepthCommand.shaderProgram.destroy()),l(this._tempCopyDepthCommand)&&(this._tempCopyDepthCommand.shaderProgram=this._tempCopyDepthCommand.shaderProgram.destroy()),l(this._updateDepthCommand)&&(this._updateDepthCommand.shaderProgram=this._updateDepthCommand.shaderProgram.destroy()),He(this)};function eg(){this._framebuffer=new Pn({depthStencil:!0,supportsDepthTexture:!0}),this._packedDepthFramebuffer=new Pn,this._renderState=void 0,this._packedDepthCommand=void 0,this._clearCommand=void 0,this._viewport=new $e,this._useScissorTest=!1,this._scissorRectangle=void 0,this._useHdr=void 0}Object.defineProperties(eg.prototype,{classificationTexture:{get:function(){return this._framebuffer.getColorTexture()}},classificationFramebuffer:{get:function(){return this._framebuffer.framebuffer}},packedDepthFramebuffer:{get:function(){return this._packedDepthFramebuffer.framebuffer}},depthStencilTexture:{get:function(){return this._framebuffer.getDepthStencilTexture()}},depthStencilRenderbuffer:{get:function(){return this._framebuffer.getDepthStencilRenderbuffer()}},packedDepthTexture:{get:function(){return this._packedDepthFramebuffer.getColorTexture()}}});function kNe(e){e._framebuffer.destroy(),e._packedDepthFramebuffer.destroy()}function GNe(e,t,n,i,o){const r=o?t.halfFloatingPointTexture?Je.HALF_FLOAT:Je.FLOAT:Je.UNSIGNED_BYTE;e._framebuffer.update(t,n,i,1,r),e._packedDepthFramebuffer.update(t,n,i)}function WNe(e,t,n,i,o){e._viewport.width=n,e._viewport.height=i;const r=!$e.equals(e._viewport,o.viewport);let s=r!==e._useScissorTest;e._useScissorTest=r,$e.equals(e._scissorRectangle,o.viewport)||(e._scissorRectangle=$e.clone(o.viewport,e._scissorRectangle),s=!0),(!l(e._renderState)||!$e.equals(e._viewport,e._renderState.viewport)||s)&&(e._renderState=Ze.fromCache({viewport:e._viewport,scissorTest:{enabled:e._useScissorTest,rectangle:e._scissorRectangle}})),l(e._packedDepthCommand)||(e._packedDepthCommand=t.createViewportQuadCommand(NB,{uniformMap:{u_depthTexture:function(){return e.depthStencilTexture}},owner:e})),l(e._clearCommand)||(e._clearCommand=new ao({color:new H(0,0,0,0),depth:1,stencil:0,owner:e})),e._packedDepthCommand.framebuffer=e._packedDepthFramebuffer.framebuffer,e._packedDepthCommand.renderState=e._renderState,e._clearCommand.framebuffer=e.classificationFramebuffer,e._clearCommand.renderState=e._renderState}eg.prototype.updateAndClear=function(e,t,n,i){const o=t.width,r=t.height;GNe(this,n,o,r,e),WNe(this,n,o,r,i),this._useHdr=e};eg.prototype.clearClassification=function(e,t){this._clearCommand.execute(e,t)};eg.prototype.packDepth=function(e,t){return this._packedDepthCommand.execute(e,t),this.packedDepthTexture};eg.prototype.isDestroyed=function(){return!1};eg.prototype.destroy=function(){return kNe(this),He(this)};function qd(e){this._numSamples=1,this._translucentMultipassSupport=!1,this._translucentMRTSupport=!1;const t=e.colorBufferFloat&&e.depthTexture&&e.floatBlend;this._translucentMRTSupport=e.drawBuffers&&t,this._translucentMultipassSupport=!this._translucentMRTSupport&&t,this._opaqueFBO=void 0,this._opaqueTexture=void 0,this._depthStencilTexture=void 0,this._accumulationTexture=void 0,this._translucentFBO=new Pn({colorAttachmentsLength:this._translucentMRTSupport?2:1,createColorAttachments:!1,createDepthAttachments:!1,depth:!0}),this._alphaFBO=new Pn({createColorAttachments:!1,createDepthAttachments:!1,depth:!0}),this._adjustTranslucentFBO=new Pn({colorAttachmentsLength:this._translucentMRTSupport?2:1,createColorAttachments:!1}),this._adjustAlphaFBO=new Pn({createColorAttachments:!1}),this._opaqueClearCommand=new ao({color:new H(0,0,0,0),owner:this}),this._translucentMRTClearCommand=new ao({color:new H(0,0,0,1),owner:this}),this._translucentMultipassClearCommand=new ao({color:new H(0,0,0,0),owner:this}),this._alphaClearCommand=new ao({color:new H(1,1,1,1),owner:this}),this._translucentRenderStateCache={},this._alphaRenderStateCache={},this._compositeCommand=void 0,this._adjustTranslucentCommand=void 0,this._adjustAlphaCommand=void 0,this._viewport=new $e,this._rs=void 0,this._useScissorTest=!1,this._scissorRectangle=void 0,this._useHDR=!1}function eY(e){e._accumulationTexture=e._accumulationTexture&&!e._accumulationTexture.isDestroyed()&&e._accumulationTexture.destroy(),e._revealageTexture=e._revealageTexture&&!e._revealageTexture.isDestroyed()&&e._revealageTexture.destroy()}function MB(e){e._translucentFBO.destroy(),e._alphaFBO.destroy(),e._adjustTranslucentFBO.destroy(),e._adjustAlphaFBO.destroy()}function tY(e){eY(e),MB(e)}function jNe(e,t,n,i){eY(e),e._accumulationTexture=new kt({context:t,width:n,height:i,pixelFormat:rt.RGBA,pixelDatatype:Je.FLOAT});const o=new Float32Array(n*i*4);e._revealageTexture=new kt({context:t,pixelFormat:rt.RGBA,pixelDatatype:Je.FLOAT,source:{arrayBufferView:o,width:n,height:i},flipY:!1})}function qNe(e,t){MB(e);const n=ae.FRAMEBUFFER_COMPLETE;let i=!0;const o=e._accumulationTexture.width,r=e._accumulationTexture.height;if(e._translucentMRTSupport&&(e._translucentFBO.setColorTexture(e._accumulationTexture,0),e._translucentFBO.setColorTexture(e._revealageTexture,1),e._translucentFBO.setDepthStencilTexture(e._depthStencilTexture),e._translucentFBO.update(t,o,r),e._adjustTranslucentFBO.setColorTexture(e._accumulationTexture,0),e._adjustTranslucentFBO.setColorTexture(e._revealageTexture,1),e._adjustTranslucentFBO.update(t,o,r),(e._translucentFBO.status!==n||e._adjustTranslucentFBO.status!==n)&&(MB(e),e._translucentMRTSupport=!1)),!e._translucentMRTSupport){e._translucentFBO.setColorTexture(e._accumulationTexture),e._translucentFBO.setDepthStencilTexture(e._depthStencilTexture),e._translucentFBO.update(t,o,r),e._alphaFBO.setColorTexture(e._revealageTexture),e._alphaFBO.setDepthStencilTexture(e._depthStencilTexture),e._alphaFBO.update(t,o,r),e._adjustTranslucentFBO.setColorTexture(e._accumulationTexture),e._adjustTranslucentFBO.update(t,o,r),e._adjustAlphaFBO.setColorTexture(e._revealageTexture),e._adjustAlphaFBO.update(t,o,r);const s=e._translucentFBO.status===n,a=e._alphaFBO.status===n,c=e._adjustTranslucentFBO.status===n,u=e._adjustAlphaFBO.status===n;(!s||!a||!c||!u)&&(tY(e),e._translucentMultipassSupport=!1,i=!1)}return i}qd.prototype.update=function(e,t,n,i,o){if(!this.isSupported())return;this._opaqueFBO=n,this._opaqueTexture=n.getColorTexture(0),this._depthStencilTexture=n.getDepthStencilTexture();const r=this._opaqueTexture.width,s=this._opaqueTexture.height,a=this._accumulationTexture,c=!l(a)||a.width!==r||a.height!==s||i!==this._useHDR,u=this._numSamples!==o;if((c||u)&&(this._numSamples=o,jNe(this,e,r,s)),(!l(this._translucentFBO.framebuffer)||c||u)&&!qNe(this,e))return;this._useHDR=i;const f=this;let h,m;l(this._compositeCommand)||(h=new We({sources:[MTe]}),this._translucentMRTSupport&&h.defines.push("MRT"),m={u_opaque:function(){return f._opaqueTexture},u_accumulation:function(){return f._accumulationTexture},u_revealage:function(){return f._revealageTexture}},this._compositeCommand=e.createViewportQuadCommand(h,{uniformMap:m,owner:this})),l(this._adjustTranslucentCommand)||(this._translucentMRTSupport?(h=new We({defines:["MRT"],sources:[MU]}),m={u_bgColor:function(){return f._translucentMRTClearCommand.color},u_depthTexture:function(){return f._depthStencilTexture}},this._adjustTranslucentCommand=e.createViewportQuadCommand(h,{uniformMap:m,owner:this})):this._translucentMultipassSupport&&(h=new We({sources:[MU]}),m={u_bgColor:function(){return f._translucentMultipassClearCommand.color},u_depthTexture:function(){return f._depthStencilTexture}},this._adjustTranslucentCommand=e.createViewportQuadCommand(h,{uniformMap:m,owner:this}),m={u_bgColor:function(){return f._alphaClearCommand.color},u_depthTexture:function(){return f._depthStencilTexture}},this._adjustAlphaCommand=e.createViewportQuadCommand(h,{uniformMap:m,owner:this}))),this._viewport.width=r,this._viewport.height=s;const g=!$e.equals(this._viewport,t.viewport);let p=g!==this._useScissorTest;this._useScissorTest=g,$e.equals(this._scissorRectangle,t.viewport)||(this._scissorRectangle=$e.clone(t.viewport,this._scissorRectangle),p=!0),(!l(this._rs)||!$e.equals(this._viewport,this._rs.viewport)||p)&&(this._rs=Ze.fromCache({viewport:this._viewport,scissorTest:{enabled:this._useScissorTest,rectangle:this._scissorRectangle}})),l(this._compositeCommand)&&(this._compositeCommand.renderState=this._rs),this._adjustTranslucentCommand&&(this._adjustTranslucentCommand.renderState=this._rs),l(this._adjustAlphaCommand)&&(this._adjustAlphaCommand.renderState=this._rs)};const $Ne={enabled:!0,color:new H(0,0,0,0),equationRgb:$c.ADD,equationAlpha:$c.ADD,functionSourceRgb:No.ONE,functionDestinationRgb:No.ONE,functionSourceAlpha:No.ZERO,functionDestinationAlpha:No.ONE_MINUS_SOURCE_ALPHA},YNe={enabled:!0,color:new H(0,0,0,0),equationRgb:$c.ADD,equationAlpha:$c.ADD,functionSourceRgb:No.ONE,functionDestinationRgb:No.ONE,functionSourceAlpha:No.ONE,functionDestinationAlpha:No.ONE},XNe={enabled:!0,color:new H(0,0,0,0),equationRgb:$c.ADD,equationAlpha:$c.ADD,functionSourceRgb:No.ZERO,functionDestinationRgb:No.ONE_MINUS_SOURCE_ALPHA,functionSourceAlpha:No.ZERO,functionDestinationAlpha:No.ONE_MINUS_SOURCE_ALPHA};function qM(e,t,n,i){let o=n[i.id];if(!l(o)){const r=Ze.getState(i);r.depthMask=!1,r.blending=t,o=Ze.fromCache(r),n[i.id]=o}return o}function KNe(e,t,n){return qM(t,$Ne,e._translucentRenderStateCache,n)}function JNe(e,t,n){return qM(t,YNe,e._translucentRenderStateCache,n)}function QNe(e,t,n){return qM(t,XNe,e._alphaRenderStateCache,n)}const ZNe=` vec3 Ci = czm_gl_FragColor.rgb * czm_gl_FragColor.a;
float ai = czm_gl_FragColor.a;
float wzi = czm_alphaWeight(ai);
gl_FragData[0] = vec4(Ci * wzi, ai);
gl_FragData[1] = vec4(ai * wzi);
`,eMe=` vec3 Ci = czm_gl_FragColor.rgb * czm_gl_FragColor.a;
float ai = czm_gl_FragColor.a;
float wzi = czm_alphaWeight(ai);
gl_FragColor = vec4(Ci, ai) * wzi;
`,tMe=` float ai = czm_gl_FragColor.a;
gl_FragColor = vec4(ai);
`;function $M(e,t,n,i){let o=e.shaderCache.getDerivedShaderProgram(t,n);if(!l(o)){const r=t._attributeLocations,s=t.fragmentShaderSource.clone();s.sources=s.sources.map(function(a){return a=We.replaceMain(a,"czm_translucent_main"),a=a.replace(/gl_FragColor/g,"czm_gl_FragColor"),a=a.replace(/\bdiscard\b/g,"czm_discard = true"),a=a.replace(/czm_phong/g,"czm_translucentPhong"),a}),s.sources.splice(0,0,`${i.indexOf("gl_FragData")!==-1?`#extension GL_EXT_draw_buffers : enable
`:""}vec4 czm_gl_FragColor;
bool czm_discard = false;
`),s.sources.push(`void main()
{
czm_translucent_main();
if (czm_discard)
{
discard;
}
${i}}
`),o=e.shaderCache.createDerivedShaderProgram(t,n,{vertexShaderSource:t.vertexShaderSource,fragmentShaderSource:s,attributeLocations:r})}return o}function nMe(e,t){return $M(e,t,"translucentMRT",ZNe)}function iMe(e,t){return $M(e,t,"translucentMultipass",eMe)}function oMe(e,t){return $M(e,t,"alphaMultipass",tMe)}qd.prototype.createDerivedCommands=function(e,t,n){if(l(n)||(n={}),this._translucentMRTSupport){let i,o;l(n.translucentCommand)&&(i=n.translucentCommand.shaderProgram,o=n.translucentCommand.renderState),n.translucentCommand=pt.shallowClone(e,n.translucentCommand),!l(i)||n.shaderProgramId!==e.shaderProgram.id?(n.translucentCommand.shaderProgram=nMe(t,e.shaderProgram),n.translucentCommand.renderState=KNe(this,t,e.renderState),n.shaderProgramId=e.shaderProgram.id):(n.translucentCommand.shaderProgram=i,n.translucentCommand.renderState=o)}else{let i,o,r,s;l(n.translucentCommand)&&(i=n.translucentCommand.shaderProgram,o=n.translucentCommand.renderState,r=n.alphaCommand.shaderProgram,s=n.alphaCommand.renderState),n.translucentCommand=pt.shallowClone(e,n.translucentCommand),n.alphaCommand=pt.shallowClone(e,n.alphaCommand),!l(i)||n.shaderProgramId!==e.shaderProgram.id?(n.translucentCommand.shaderProgram=iMe(t,e.shaderProgram),n.translucentCommand.renderState=JNe(this,t,e.renderState),n.alphaCommand.shaderProgram=oMe(t,e.shaderProgram),n.alphaCommand.renderState=QNe(this,t,e.renderState),n.shaderProgramId=e.shaderProgram.id):(n.translucentCommand.shaderProgram=i,n.translucentCommand.renderState=o,n.alphaCommand.shaderProgram=r,n.alphaCommand.renderState=s)}return n};function rMe(e,t,n,i,o,r){let s,a,c;const u=t.context,f=t.frameState.useLogDepth,h=t._hdr,m=i.framebuffer,g=o.length,p=t.frameState.shadowState.lightShadowsEnabled;i.framebuffer=e._adjustTranslucentFBO.framebuffer,e._adjustTranslucentCommand.execute(u,i),i.framebuffer=e._adjustAlphaFBO.framebuffer,e._adjustAlphaCommand.execute(u,i);const y=e._opaqueFBO.framebuffer;for(i.framebuffer=e._translucentFBO.framebuffer,c=0;c<g;++c)s=o[c],s=f?s.derivedCommands.logDepth.command:s,s=h?s.derivedCommands.hdr.command:s,a=p&&s.receiveShadows?s.derivedCommands.oit.shadows.translucentCommand:s.derivedCommands.oit.translucentCommand,n(a,t,u,i,y);for(l(r)&&(s=r.unclassifiedCommand,a=p&&s.receiveShadows?s.derivedCommands.oit.shadows.translucentCommand:s.derivedCommands.oit.translucentCommand,n(a,t,u,i,y)),i.framebuffer=e._alphaFBO.framebuffer,c=0;c<g;++c)s=o[c],s=f?s.derivedCommands.logDepth.command:s,s=h?s.derivedCommands.hdr.command:s,a=p&&s.receiveShadows?s.derivedCommands.oit.shadows.alphaCommand:s.derivedCommands.oit.alphaCommand,n(a,t,u,i,y);l(r)&&(s=r.unclassifiedCommand,a=p&&s.receiveShadows?s.derivedCommands.oit.shadows.alphaCommand:s.derivedCommands.oit.alphaCommand,n(a,t,u,i,y)),i.framebuffer=m}function sMe(e,t,n,i,o,r){const s=t.context,a=t.frameState.useLogDepth,c=t._hdr,u=i.framebuffer,f=o.length,h=t.frameState.shadowState.lightShadowsEnabled;i.framebuffer=e._adjustTranslucentFBO.framebuffer,e._adjustTranslucentCommand.execute(s,i);const m=e._opaqueFBO.framebuffer;i.framebuffer=e._translucentFBO.framebuffer;let g,p;for(let y=0;y<f;++y)g=o[y],g=a?g.derivedCommands.logDepth.command:g,g=c?g.derivedCommands.hdr.command:g,p=h&&g.receiveShadows?g.derivedCommands.oit.shadows.translucentCommand:g.derivedCommands.oit.translucentCommand,n(p,t,s,i,m);l(r)&&(g=r.unclassifiedCommand,p=h&&g.receiveShadows?g.derivedCommands.oit.shadows.translucentCommand:g.derivedCommands.oit.translucentCommand,n(p,t,s,i,m)),i.framebuffer=u}qd.prototype.executeCommands=function(e,t,n,i,o){if(this._translucentMRTSupport){sMe(this,e,t,n,i,o);return}rMe(this,e,t,n,i,o)};qd.prototype.execute=function(e,t){this._compositeCommand.execute(e,t)};qd.prototype.clear=function(e,t,n){const i=t.framebuffer;t.framebuffer=this._opaqueFBO.framebuffer,H.clone(n,this._opaqueClearCommand.color),this._opaqueClearCommand.execute(e,t),t.framebuffer=this._translucentFBO.framebuffer,(this._translucentMRTSupport?this._translucentMRTClearCommand:this._translucentMultipassClearCommand).execute(e,t),this._translucentMultipassSupport&&(t.framebuffer=this._alphaFBO.framebuffer,this._alphaClearCommand.execute(e,t)),t.framebuffer=i};qd.prototype.isSupported=function(){return this._translucentMRTSupport||this._translucentMultipassSupport};qd.prototype.isDestroyed=function(){return!1};qd.prototype.destroy=function(){return tY(this),l(this._compositeCommand)&&(this._compositeCommand.shaderProgram=this._compositeCommand.shaderProgram&&this._compositeCommand.shaderProgram.destroy()),l(this._adjustTranslucentCommand)&&(this._adjustTranslucentCommand.shaderProgram=this._adjustTranslucentCommand.shaderProgram&&this._adjustTranslucentCommand.shaderProgram.destroy()),l(this._adjustAlphaCommand)&&(this._adjustAlphaCommand.shaderProgram=this._adjustAlphaCommand.shaderProgram&&this._adjustAlphaCommand.shaderProgram.destroy()),He(this)};function fT(){this._framebuffer=new Pn({color:!1,depthStencil:!0,supportsDepthTexture:!0}),this._passState=void 0}Object.defineProperties(fT.prototype,{framebuffer:{get:function(){return this._framebuffer.framebuffer}}});function aMe(e){e._framebuffer.destroy()}function cMe(e,t){const n=t.drawingBufferWidth,i=t.drawingBufferHeight;e._framebuffer.update(t,n,i);const o=new W_(t);o.blendingEnabled=!1,o.scissorTest={enabled:!0,rectangle:new $e},o.viewport=new $e,e._passState=o}fT.prototype.update=function(e,t,n){const i=n.width,o=n.height;this._framebuffer.isDirty(i,o)&&cMe(this,e);const r=this.framebuffer,s=this._passState;return s.framebuffer=r,s.viewport.width=i,s.viewport.height=o,s.scissorTest.rectangle.x=t.x,s.scissorTest.rectangle.y=o-t.y,s.scissorTest.rectangle.width=1,s.scissorTest.rectangle.height=1,s};fT.prototype.isDestroyed=function(){return!1};fT.prototype.destroy=function(){return aMe(this),He(this)};function dT(e){const t=new W_(e);t.blendingEnabled=!1,t.scissorTest={enabled:!0,rectangle:new $e},t.viewport=new $e,this._context=e,this._fb=new Pn({depthStencil:!0}),this._passState=t,this._width=0,this._height=0}dT.prototype.begin=function(e,t){const n=this._context,i=t.width,o=t.height;return $e.clone(e,this._passState.scissorTest.rectangle),this._width=i,this._height=o,this._fb.update(n,i,o),this._passState.framebuffer=this._fb.framebuffer,this._passState.viewport.width=i,this._passState.viewport.height=o,this._passState};const AA=new H;dT.prototype.end=function(e){const t=A(e.width,1),n=A(e.height,1),i=this._context,o=i.readPixels({x:e.x,y:e.y,width:t,height:n,framebuffer:this._fb.framebuffer}),r=Math.max(t,n),s=r*r,a=Math.floor(t*.5),c=Math.floor(n*.5);let u=0,f=0,h=0,m=-1;for(let g=0;g<s;++g){if(-a<=u&&u<=a&&-c<=f&&f<=c){const p=4*((c-f)*t+u+a);AA.red=H.byteToFloat(o[p]),AA.green=H.byteToFloat(o[p+1]),AA.blue=H.byteToFloat(o[p+2]),AA.alpha=H.byteToFloat(o[p+3]);const y=i.getObjectByPickColor(AA);if(l(y))return y}if(u===f||u<0&&-u===f||u>0&&u===1-f){const p=h;h=-m,m=p}u+=h,f+=m}};dT.prototype.isDestroyed=function(){return!1};dT.prototype.destroy=function(){return this._fb.destroy(),He(this)};function Tf(){this._numSamples=1,this._colorFramebuffer=new Pn({depthStencil:!0,supportsDepthTexture:!0}),this._idFramebuffer=new Pn({depthStencil:!0,supportsDepthTexture:!0}),this._idClearColor=new H(0,0,0,0),this._clearCommand=new ao({color:new H(0,0,0,0),depth:1,owner:this})}function lMe(e){e._colorFramebuffer.destroy(),e._idFramebuffer.destroy()}Object.defineProperties(Tf.prototype,{framebuffer:{get:function(){return this._colorFramebuffer.framebuffer}},idFramebuffer:{get:function(){return this._idFramebuffer.framebuffer}},depthStencilTexture:{get:function(){return this._colorFramebuffer.getDepthStencilTexture()}}});Tf.prototype.update=function(e,t,n,i){const o=t.width,r=t.height,s=n?e.halfFloatingPointTexture?Je.HALF_FLOAT:Je.FLOAT:Je.UNSIGNED_BYTE;this._numSamples=i,this._colorFramebuffer.update(e,o,r,i,s),this._idFramebuffer.update(e,o,r)};Tf.prototype.clear=function(e,t,n){H.clone(n,this._clearCommand.color),H.clone(this._idClearColor,this._clearCommand.color),this._colorFramebuffer.clear(e,this._clearCommand,t),this._idFramebuffer.clear(e,this._clearCommand,t)};Tf.prototype.getFramebuffer=function(){return this._colorFramebuffer.framebuffer};Tf.prototype.getIdFramebuffer=function(){return this._idFramebuffer.framebuffer};Tf.prototype.prepareColorTextures=function(e){this._numSamples>1&&this._colorFramebuffer.prepareTextures(e)};Tf.prototype.isDestroyed=function(){return!1};Tf.prototype.destroy=function(){return lMe(this),He(this)};function sl(){}sl.getShadowCastShaderKeyword=function(e,t,n,i){return`castShadow ${e} ${t} ${n} ${i}`};sl.createShadowCastVertexShader=function(e,t,n){const i=e.defines.slice(0),o=e.sources.slice(0);i.push("SHADOW_MAP"),n&&i.push("GENERATE_POSITION");const r=We.findPositionVarying(e),s=l(r);if(t&&!s){const a=o.length;for(let u=0;u<a;++u)o[u]=We.replaceMain(o[u],"czm_shadow_cast_main");const c=`varying vec3 v_positionEC;
void main()
{
czm_shadow_cast_main();
v_positionEC = (czm_inverseProjection * gl_Position).xyz;
}`;o.push(c)}return new We({defines:i,sources:o})};sl.createShadowCastFragmentShader=function(e,t,n,i){const o=e.defines.slice(0),r=e.sources.slice(0);o.push("SHADOW_MAP");let s=We.findPositionVarying(e);const a=l(s);a||(s="v_positionEC");const c=r.length;for(let f=0;f<c;++f)r[f]=We.replaceMain(r[f],"czm_shadow_cast_main");let u="";return t&&(a||(u+=`varying vec3 v_positionEC;
`),u+=`uniform vec4 shadowMap_lightPositionEC;
`),i?u+=`void main()
{
`:u+=`void main()
{
czm_shadow_cast_main();
if (gl_FragColor.a == 0.0)
{
discard;
}
`,t?u+=` float distance = length(${s});
if (distance >= shadowMap_lightPositionEC.w)
{
discard;
}
distance /= shadowMap_lightPositionEC.w; // radius
gl_FragColor = czm_packDepth(distance);
`:n?u+=` gl_FragColor = vec4(1.0);
`:u+=` gl_FragColor = czm_packDepth(gl_FragCoord.z);
`,u+=`}
`,r.push(u),new We({defines:o,sources:r})};sl.getShadowReceiveShaderKeyword=function(e,t,n,i){const o=e._usesDepthTexture,r=e._polygonOffsetSupported,s=e._isPointLight,a=e._isSpotLight,c=e._numberOfCascades>1,u=e.debugCascadeColors,f=e.softShadows;return`receiveShadow ${o}${r}${s}${a}${c}${u}${f}${t}${n}${i}`};sl.createShadowReceiveVertexShader=function(e,t,n){const i=e.defines.slice(0),o=e.sources.slice(0);return i.push("SHADOW_MAP"),t&&(n?i.push("GENERATE_POSITION_AND_NORMAL"):i.push("GENERATE_POSITION")),new We({defines:i,sources:o})};sl.createShadowReceiveFragmentShader=function(e,t,n,i,o){const r=We.findNormalVarying(e),s=!i&&l(r)||i&&o,a=We.findPositionVarying(e),c=l(a),u=t._usesDepthTexture,f=t._polygonOffsetSupported,h=t._isPointLight,m=t._isSpotLight,g=t._numberOfCascades>1,p=t.debugCascadeColors,y=t.softShadows,b=h?t._pointBias:i?t._terrainBias:t._primitiveBias,C=e.defines.slice(0),E=e.sources.slice(0),w=E.length;for(let L=0;L<w;++L)E[L]=We.replaceMain(E[L],"czm_shadow_receive_main");h?C.push("USE_CUBE_MAP_SHADOW"):u&&C.push("USE_SHADOW_DEPTH_TEXTURE"),y&&!h&&C.push("USE_SOFT_SHADOWS"),g&&n&&i&&(s?C.push("ENABLE_VERTEX_LIGHTING"):C.push("ENABLE_DAYNIGHT_SHADING")),n&&b.normalShading&&s&&(C.push("USE_NORMAL_SHADING"),b.normalShadingSmooth>0&&C.push("USE_NORMAL_SHADING_SMOOTH"));let S="";h?S+=`uniform samplerCube shadowMap_textureCube;
`:S+=`uniform sampler2D shadowMap_texture;
`;let P;return c?P=` return vec4(${a}, 1.0);
`:P=`#ifndef LOG_DEPTH
return czm_windowToEyeCoordinates(gl_FragCoord);
#else
return vec4(v_logPositionEC, 1.0);
#endif
`,S+=`uniform mat4 shadowMap_matrix;
uniform vec3 shadowMap_lightDirectionEC;
uniform vec4 shadowMap_lightPositionEC;
uniform vec4 shadowMap_normalOffsetScaleDistanceMaxDistanceAndDarkness;
uniform vec4 shadowMap_texelSizeDepthBiasAndNormalShadingSmooth;
#ifdef LOG_DEPTH
varying vec3 v_logPositionEC;
#endif
vec4 getPositionEC()
{
${P}}
vec3 getNormalEC()
{
${s?` return normalize(${r});
`:` return vec3(1.0);
`}}
void applyNormalOffset(inout vec4 positionEC, vec3 normalEC, float nDotL)
{
${b.normalOffset&&s?` float normalOffset = shadowMap_normalOffsetScaleDistanceMaxDistanceAndDarkness.x;
float normalOffsetScale = 1.0 - nDotL;
vec3 offset = normalOffset * normalOffsetScale * normalEC;
positionEC.xyz += offset;
`:""}}
`,S+=`void main()
{
czm_shadow_receive_main();
vec4 positionEC = getPositionEC();
vec3 normalEC = getNormalEC();
float depth = -positionEC.z;
`,S+=` czm_shadowParameters shadowParameters;
shadowParameters.texelStepSize = shadowMap_texelSizeDepthBiasAndNormalShadingSmooth.xy;
shadowParameters.depthBias = shadowMap_texelSizeDepthBiasAndNormalShadingSmooth.z;
shadowParameters.normalShadingSmooth = shadowMap_texelSizeDepthBiasAndNormalShadingSmooth.w;
shadowParameters.darkness = shadowMap_normalOffsetScaleDistanceMaxDistanceAndDarkness.w;
`,i?S+=` shadowParameters.depthBias *= max(depth * 0.01, 1.0);
`:f||(S+=` shadowParameters.depthBias *= mix(1.0, 100.0, depth * 0.0015);
`),h?S+=` vec3 directionEC = positionEC.xyz - shadowMap_lightPositionEC.xyz;
float distance = length(directionEC);
directionEC = normalize(directionEC);
float radius = shadowMap_lightPositionEC.w;
// Stop early if the fragment is beyond the point light radius
if (distance > radius)
{
return;
}
vec3 directionWC = czm_inverseViewRotation * directionEC;
shadowParameters.depth = distance / radius;
shadowParameters.nDotL = clamp(dot(normalEC, -directionEC), 0.0, 1.0);
shadowParameters.texCoords = directionWC;
float visibility = czm_shadowVisibility(shadowMap_textureCube, shadowParameters);
`:m?S+=` vec3 directionEC = normalize(positionEC.xyz - shadowMap_lightPositionEC.xyz);
float nDotL = clamp(dot(normalEC, -directionEC), 0.0, 1.0);
applyNormalOffset(positionEC, normalEC, nDotL);
vec4 shadowPosition = shadowMap_matrix * positionEC;
// Spot light uses a perspective projection, so perform the perspective divide
shadowPosition /= shadowPosition.w;
// Stop early if the fragment is not in the shadow bounds
if (any(lessThan(shadowPosition.xyz, vec3(0.0))) || any(greaterThan(shadowPosition.xyz, vec3(1.0))))
{
return;
}
shadowParameters.texCoords = shadowPosition.xy;
shadowParameters.depth = shadowPosition.z;
shadowParameters.nDotL = nDotL;
float visibility = czm_shadowVisibility(shadowMap_texture, shadowParameters);
`:g?S+=` float maxDepth = shadowMap_cascadeSplits[1].w;
// Stop early if the eye depth exceeds the last cascade
if (depth > maxDepth)
{
return;
}
// Get the cascade based on the eye-space depth
vec4 weights = czm_cascadeWeights(depth);
// Apply normal offset
float nDotL = clamp(dot(normalEC, shadowMap_lightDirectionEC), 0.0, 1.0);
applyNormalOffset(positionEC, normalEC, nDotL);
// Transform position into the cascade
vec4 shadowPosition = czm_cascadeMatrix(weights) * positionEC;
// Get visibility
shadowParameters.texCoords = shadowPosition.xy;
shadowParameters.depth = shadowPosition.z;
shadowParameters.nDotL = nDotL;
float visibility = czm_shadowVisibility(shadowMap_texture, shadowParameters);
// Fade out shadows that are far away
float shadowMapMaximumDistance = shadowMap_normalOffsetScaleDistanceMaxDistanceAndDarkness.z;
float fade = max((depth - shadowMapMaximumDistance * 0.8) / (shadowMapMaximumDistance * 0.2), 0.0);
visibility = mix(visibility, 1.0, fade);
${p?` // Draw cascade colors for debugging
gl_FragColor *= czm_cascadeColor(weights);
`:""}`:S+=` float nDotL = clamp(dot(normalEC, shadowMap_lightDirectionEC), 0.0, 1.0);
applyNormalOffset(positionEC, normalEC, nDotL);
vec4 shadowPosition = shadowMap_matrix * positionEC;
// Stop early if the fragment is not in the shadow bounds
if (any(lessThan(shadowPosition.xyz, vec3(0.0))) || any(greaterThan(shadowPosition.xyz, vec3(1.0))))
{
return;
}
shadowParameters.texCoords = shadowPosition.xy;
shadowParameters.depth = shadowPosition.z;
shadowParameters.nDotL = nDotL;
float visibility = czm_shadowVisibility(shadowMap_texture, shadowParameters);
`,S+=` gl_FragColor.rgb *= visibility;
}
`,E.push(S),new We({defines:C,sources:E})};function Ic(e){e=A(e,A.EMPTY_OBJECT);const t=e.context;if(!l(t))throw new x("context is required.");if(!l(e.lightCamera))throw new x("lightCamera is required.");if(l(e.numberOfCascades)&&e.numberOfCascades!==1&&e.numberOfCascades!==4)throw new x("Only one or four cascades are supported.");this._enabled=A(e.enabled,!0),this._softShadows=A(e.softShadows,!1),this._normalOffset=A(e.normalOffset,!0),this.dirty=!0,this.fromLightSource=A(e.fromLightSource,!0),this.darkness=A(e.darkness,.3),this._darkness=this.darkness,this.fadingEnabled=A(e.fadingEnabled,!0),this.maximumDistance=A(e.maximumDistance,5e3),this._outOfView=!1,this._outOfViewPrevious=!1,this._needsUpdate=!0;let n=!0;(pn.isInternetExplorer()||pn.isEdge()||(pn.isChrome()||pn.isFirefox())&&pn.isWindows()&&!t.depthTexture)&&(n=!1),this._polygonOffsetSupported=n,this._terrainBias={polygonOffset:n,polygonOffsetFactor:1.1,polygonOffsetUnits:4,normalOffset:this._normalOffset,normalOffsetScale:.5,normalShading:!0,normalShadingSmooth:.3,depthBias:1e-4},this._primitiveBias={polygonOffset:n,polygonOffsetFactor:1.1,polygonOffsetUnits:4,normalOffset:this._normalOffset,normalOffsetScale:.1,normalShading:!0,normalShadingSmooth:.05,depthBias:2e-5},this._pointBias={polygonOffset:!1,polygonOffsetFactor:1.1,polygonOffsetUnits:4,normalOffset:this._normalOffset,normalOffsetScale:0,normalShading:!0,normalShadingSmooth:.1,depthBias:5e-4},this._depthAttachment=void 0,this._colorAttachment=void 0,this._shadowMapMatrix=new B,this._shadowMapTexture=void 0,this._lightDirectionEC=new d,this._lightPositionEC=new oe,this._distance=0,this._lightCamera=e.lightCamera,this._shadowMapCamera=new gD,this._shadowMapCullingVolume=void 0,this._sceneCamera=void 0,this._boundingSphere=new de,this._isPointLight=A(e.isPointLight,!1),this._pointLightRadius=A(e.pointLightRadius,100),this._cascadesEnabled=this._isPointLight?!1:A(e.cascadesEnabled,!0),this._numberOfCascades=this._cascadesEnabled?A(e.numberOfCascades,4):0,this._fitNearFar=!0,this._maximumCascadeDistances=[25,150,700,Number.MAX_VALUE],this._textureSize=new j,this._isSpotLight=!1,this._cascadesEnabled?this._shadowMapCamera.frustum=new Wo:l(this._lightCamera.frustum.fov)&&(this._isSpotLight=!0),this._cascadeSplits=[new oe,new oe],this._cascadeMatrices=[new B,new B,new B,new B],this._cascadeDistances=new oe;let i;this._isPointLight?i=6:this._cascadesEnabled?i=this._numberOfCascades:i=1,this._passes=new Array(i);for(let o=0;o<i;++o)this._passes[o]=new uMe(t);this.debugShow=!1,this.debugFreezeFrame=!1,this._debugFreezeFrame=!1,this._debugCascadeColors=!1,this._debugLightFrustum=void 0,this._debugCameraFrustum=void 0,this._debugCascadeFrustums=new Array(this._numberOfCascades),this._debugShadowViewCommand=void 0,this._usesDepthTexture=t.depthTexture,this._isPointLight&&(this._usesDepthTexture=!1),this._primitiveRenderState=void 0,this._terrainRenderState=void 0,this._pointRenderState=void 0,YM(this),this._clearCommand=new ao({depth:1,color:new H}),this._clearPassState=new W_(t),this._size=A(e.size,2048),this.size=this._size}Ic.MAXIMUM_DISTANCE=2e4;function uMe(e){this.camera=new gD,this.passState=new W_(e),this.framebuffer=void 0,this.textureOffsets=void 0,this.commandList=[],this.cullingVolume=void 0}function aP(e,t){return Ze.fromCache({cull:{enabled:!0,face:Ho.BACK},depthTest:{enabled:!0},colorMask:{red:e,green:e,blue:e,alpha:e},depthMask:!0,polygonOffset:{enabled:t.polygonOffset,factor:t.polygonOffsetFactor,units:t.polygonOffsetUnits}})}function YM(e){const t=!e._usesDepthTexture;e._primitiveRenderState=aP(t,e._primitiveBias),e._terrainRenderState=aP(t,e._terrainBias),e._pointRenderState=aP(t,e._pointBias)}Ic.prototype.debugCreateRenderStates=function(){YM(this)};Object.defineProperties(Ic.prototype,{enabled:{get:function(){return this._enabled},set:function(e){this.dirty=this._enabled!==e,this._enabled=e}},normalOffset:{get:function(){return this._normalOffset},set:function(e){this.dirty=this._normalOffset!==e,this._normalOffset=e,this._terrainBias.normalOffset=e,this._primitiveBias.normalOffset=e,this._pointBias.normalOffset=e}},softShadows:{get:function(){return this._softShadows},set:function(e){this.dirty=this._softShadows!==e,this._softShadows=e}},size:{get:function(){return this._size},set:function(e){_Me(this,e)}},outOfView:{get:function(){return this._outOfView}},shadowMapCullingVolume:{get:function(){return this._shadowMapCullingVolume}},passes:{get:function(){return this._passes}},isPointLight:{get:function(){return this._isPointLight}},debugCascadeColors:{get:function(){return this._debugCascadeColors},set:function(e){this.dirty=this._debugCascadeColors!==e,this._debugCascadeColors=e}}});function XM(e){const t=e._passes.length;for(let n=0;n<t;++n){const i=e._passes[n],o=i.framebuffer;l(o)&&!o.isDestroyed()&&o.destroy(),i.framebuffer=void 0}e._depthAttachment=e._depthAttachment&&e._depthAttachment.destroy(),e._colorAttachment=e._colorAttachment&&e._colorAttachment.destroy()}function fMe(e,t){const n=new ql({context:t,width:e._textureSize.x,height:e._textureSize.y,format:od.DEPTH_COMPONENT16}),i=new kt({context:t,width:e._textureSize.x,height:e._textureSize.y,pixelFormat:rt.RGBA,pixelDatatype:Je.UNSIGNED_BYTE,sampler:ii.NEAREST}),o=new $r({context:t,depthRenderbuffer:n,colorTextures:[i],destroyAttachments:!1}),r=e._passes.length;for(let s=0;s<r;++s){const a=e._passes[s];a.framebuffer=o,a.passState.framebuffer=o}e._shadowMapTexture=i,e._depthAttachment=n,e._colorAttachment=i}function dMe(e,t){const n=new kt({context:t,width:e._textureSize.x,height:e._textureSize.y,pixelFormat:rt.DEPTH_STENCIL,pixelDatatype:Je.UNSIGNED_INT_24_8,sampler:ii.NEAREST}),i=new $r({context:t,depthStencilTexture:n,destroyAttachments:!1}),o=e._passes.length;for(let r=0;r<o;++r){const s=e._passes[r];s.framebuffer=i,s.passState.framebuffer=i}e._shadowMapTexture=n,e._depthAttachment=n}function hMe(e,t){const n=new ql({context:t,width:e._textureSize.x,height:e._textureSize.y,format:od.DEPTH_COMPONENT16}),i=new gu({context:t,width:e._textureSize.x,height:e._textureSize.y,pixelFormat:rt.RGBA,pixelDatatype:Je.UNSIGNED_BYTE,sampler:ii.NEAREST}),o=[i.negativeX,i.negativeY,i.negativeZ,i.positiveX,i.positiveY,i.positiveZ];for(let r=0;r<6;++r){const s=new $r({context:t,depthRenderbuffer:n,colorTextures:[o[r]],destroyAttachments:!1}),a=e._passes[r];a.framebuffer=s,a.passState.framebuffer=s}e._shadowMapTexture=i,e._depthAttachment=n,e._colorAttachment=i}function nY(e,t){e._isPointLight?hMe(e,t):e._usesDepthTexture?dMe(e,t):fMe(e,t)}function pMe(e,t){e._usesDepthTexture&&e._passes[0].framebuffer.status!==ae.FRAMEBUFFER_COMPLETE&&(e._usesDepthTexture=!1,YM(e),XM(e),nY(e,t))}function mMe(e,t){(!l(e._passes[0].framebuffer)||e._shadowMapTexture.width!==e._textureSize.x)&&(XM(e),nY(e,t),pMe(e,t),iY(e,t))}function iY(e,t,n){n=A(n,0),(e._isPointLight||n===0)&&(e._clearCommand.framebuffer=e._passes[n].framebuffer,e._clearCommand.execute(t,e._clearPassState))}function _Me(e,t){e._size=t;const n=e._passes,i=n.length,o=e._textureSize;if(e._isPointLight){t=Dt.maximumCubeMapSize>=t?t:Dt.maximumCubeMapSize,o.x=t,o.y=t;const r=new $e(0,0,t,t);n[0].passState.viewport=r,n[1].passState.viewport=r,n[2].passState.viewport=r,n[3].passState.viewport=r,n[4].passState.viewport=r,n[5].passState.viewport=r}else i===1?(t=Dt.maximumTextureSize>=t?t:Dt.maximumTextureSize,o.x=t,o.y=t,n[0].passState.viewport=new $e(0,0,t,t)):i===4&&(t=Dt.maximumTextureSize>=t*2?t:Dt.maximumTextureSize/2,o.x=t*2,o.y=t*2,n[0].passState.viewport=new $e(0,0,t,t),n[1].passState.viewport=new $e(t,0,t,t),n[2].passState.viewport=new $e(0,t,t,t),n[3].passState.viewport=new $e(t,t,t,t));e._clearPassState.viewport=new $e(0,0,o.x,o.y);for(let r=0;r<i;++r){const s=n[r],a=s.passState.viewport,c=a.x/o.x,u=a.y/o.y,f=a.width/o.x,h=a.height/o.y;s.textureOffsets=new B(f,0,0,c,0,h,0,u,0,0,1,0,0,0,0,1)}}const gMe=new $e;function yMe(e,t){let n;e._isPointLight?n=`uniform samplerCube shadowMap_textureCube;
varying vec2 v_textureCoordinates;
void main()
{
vec2 uv = v_textureCoordinates;
vec3 dir;
if (uv.y < 0.5)
{
if (uv.x < 0.333)
{
dir.x = -1.0;
dir.y = uv.x * 6.0 - 1.0;
dir.z = uv.y * 4.0 - 1.0;
}
else if (uv.x < 0.666)
{
dir.y = -1.0;
dir.x = uv.x * 6.0 - 3.0;
dir.z = uv.y * 4.0 - 1.0;
}
else
{
dir.z = -1.0;
dir.x = uv.x * 6.0 - 5.0;
dir.y = uv.y * 4.0 - 1.0;
}
}
else
{
if (uv.x < 0.333)
{
dir.x = 1.0;
dir.y = uv.x * 6.0 - 1.0;
dir.z = uv.y * 4.0 - 3.0;
}
else if (uv.x < 0.666)
{
dir.y = 1.0;
dir.x = uv.x * 6.0 - 3.0;
dir.z = uv.y * 4.0 - 3.0;
}
else
{
dir.z = 1.0;
dir.x = uv.x * 6.0 - 5.0;
dir.y = uv.y * 4.0 - 3.0;
}
}
float shadow = czm_unpackDepth(textureCube(shadowMap_textureCube, dir));
gl_FragColor = vec4(vec3(shadow), 1.0);
}
`:n=`uniform sampler2D shadowMap_texture;
varying vec2 v_textureCoordinates;
void main()
{
${e._usesDepthTexture?` float shadow = texture2D(shadowMap_texture, v_textureCoordinates).r;
`:` float shadow = czm_unpackDepth(texture2D(shadowMap_texture, v_textureCoordinates));
`} gl_FragColor = vec4(vec3(shadow), 1.0);
}
`;const i=t.createViewportQuadCommand(n,{uniformMap:{shadowMap_texture:function(){return e._shadowMapTexture},shadowMap_textureCube:function(){return e._shadowMapTexture}}});return i.pass=Ne.OVERLAY,i}function AMe(e,t){const n=t.context,i=t.context.drawingBufferWidth,o=t.context.drawingBufferHeight,r=Math.min(i,o)*.3,s=gMe;s.x=i-r,s.y=0,s.width=r,s.height=r;let a=e._debugShadowViewCommand;l(a)||(a=yMe(e,n),e._debugShadowViewCommand=a),(!l(a.renderState)||!$e.equals(a.renderState.viewport,s))&&(a.renderState=Ze.fromCache({viewport:$e.clone(s)})),t.commandList.push(e._debugShadowViewCommand)}const Ef=new Array(8);Ef[0]=new oe(-1,-1,-1,1);Ef[1]=new oe(1,-1,-1,1);Ef[2]=new oe(1,1,-1,1);Ef[3]=new oe(-1,1,-1,1);Ef[4]=new oe(-1,-1,1,1);Ef[5]=new oe(1,-1,1,1);Ef[6]=new oe(1,1,1,1);Ef[7]=new oe(-1,1,1,1);const Jh=new B,KM=new Array(8);for(let e=0;e<8;++e)KM[e]=new oe;function bMe(e,t){const n=new an({geometry:new Ac({minimum:new d(-.5,-.5,-.5),maximum:new d(.5,.5,.5)}),attributes:{color:fn.fromColor(t)}}),i=new an({geometry:new xp({radius:.5}),attributes:{color:fn.fromColor(t)}});return new Kt({geometryInstances:[n,i],appearance:new Tn({translucent:!1,flat:!0}),asynchronous:!1,modelMatrix:e})}const CMe=[H.RED,H.GREEN,H.BLUE,H.MAGENTA],TMe=new d;function EMe(e,t){AMe(e,t);const n=e.debugFreezeFrame&&!e._debugFreezeFrame;if(e._debugFreezeFrame=e.debugFreezeFrame,e.debugFreezeFrame&&(n&&(e._debugCameraFrustum=e._debugCameraFrustum&&e._debugCameraFrustum.destroy(),e._debugCameraFrustum=new Kh({camera:e._sceneCamera,color:H.CYAN,updateOnChange:!1})),e._debugCameraFrustum.update(t)),e._cascadesEnabled){if(e.debugFreezeFrame){n&&(e._debugLightFrustum=e._debugLightFrustum&&e._debugLightFrustum.destroy(),e._debugLightFrustum=new Kh({camera:e._shadowMapCamera,color:H.YELLOW,updateOnChange:!1})),e._debugLightFrustum.update(t);for(let i=0;i<e._numberOfCascades;++i)n&&(e._debugCascadeFrustums[i]=e._debugCascadeFrustums[i]&&e._debugCascadeFrustums[i].destroy(),e._debugCascadeFrustums[i]=new Kh({camera:e._passes[i].camera,color:CMe[i],updateOnChange:!1})),e._debugCascadeFrustums[i].update(t)}}else if(e._isPointLight){if(!l(e._debugLightFrustum)||e._needsUpdate){const i=e._shadowMapCamera.positionWC,o=Te.IDENTITY,r=e._pointLightRadius*2,s=d.fromElements(r,r,r,TMe),a=B.fromTranslationQuaternionRotationScale(i,o,s,Jh);e._debugLightFrustum=e._debugLightFrustum&&e._debugLightFrustum.destroy(),e._debugLightFrustum=bMe(a,H.YELLOW)}e._debugLightFrustum.update(t)}else(!l(e._debugLightFrustum)||e._needsUpdate)&&(e._debugLightFrustum=new Kh({camera:e._shadowMapCamera,color:H.YELLOW,updateOnChange:!1})),e._debugLightFrustum.update(t)}function gD(){this.viewMatrix=new B,this.inverseViewMatrix=new B,this.frustum=void 0,this.positionCartographic=new Ce,this.positionWC=new d,this.directionWC=d.clone(d.UNIT_Z),this.upWC=d.clone(d.UNIT_Y),this.rightWC=d.clone(d.UNIT_X),this.viewProjectionMatrix=new B}gD.prototype.clone=function(e){B.clone(e.viewMatrix,this.viewMatrix),B.clone(e.inverseViewMatrix,this.inverseViewMatrix),this.frustum=e.frustum.clone(this.frustum),Ce.clone(e.positionCartographic,this.positionCartographic),d.clone(e.positionWC,this.positionWC),d.clone(e.directionWC,this.directionWC),d.clone(e.upWC,this.upWC),d.clone(e.rightWC,this.rightWC)};const xMe=new B(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1);gD.prototype.getViewProjection=function(){const e=this.viewMatrix,t=this.frustum.projectionMatrix;return B.multiply(t,e,this.viewProjectionMatrix),B.multiply(xMe,this.viewProjectionMatrix,this.viewProjectionMatrix),this.viewProjectionMatrix};const wMe=new Array(5),SMe=new $n,vMe=new Array(4),oY=new d,rY=new d;function DMe(e,t){const n=e._shadowMapCamera,i=e._sceneCamera,o=i.frustum.near,r=i.frustum.far,s=e._numberOfCascades;let a;const c=r-o,u=r/o;let f=.9,h=!1;t.shadowState.closestObjectSize<200&&(h=!0,f=.9);const m=vMe,g=wMe;for(g[0]=o,g[s]=r,a=0;a<s;++a){const U=(a+1)/s,v=o*Math.pow(u,U),I=o+c*U,_=M.lerp(I,v,f);g[a+1]=_,m[a]=_-g[a]}if(h){for(a=0;a<s;++a)m[a]=Math.min(m[a],e._maximumCascadeDistances[a]);let U=g[0];for(a=0;a<s-1;++a)U+=m[a],g[a+1]=U}oe.unpack(g,0,e._cascadeSplits[0]),oe.unpack(g,1,e._cascadeSplits[1]),oe.unpack(m,0,e._cascadeDistances);const p=n.frustum,y=p.left,b=p.right,C=p.bottom,E=p.top,w=p.near,S=p.far,P=n.positionWC,L=n.directionWC,z=n.upWC,R=i.frustum.clone(SMe),F=n.getViewProjection();for(a=0;a<s;++a){R.near=g[a],R.far=g[a+1];const U=B.multiply(R.projectionMatrix,i.viewMatrix,Jh),v=B.inverse(U,Jh),I=B.multiply(F,v,Jh),_=d.fromElements(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE,oY),D=d.fromElements(-Number.MAX_VALUE,-Number.MAX_VALUE,-Number.MAX_VALUE,rY);for(let G=0;G<8;++G){const W=oe.clone(Ef[G],KM[G]);B.multiplyByVector(I,W,W),d.divideByScalar(W,W.w,W),d.minimumByComponent(W,_,_),d.maximumByComponent(W,D,D)}_.x=Math.max(_.x,0),_.y=Math.max(_.y,0),_.z=0,D.x=Math.min(D.x,1),D.y=Math.min(D.y,1),D.z=Math.min(D.z,1);const O=e._passes[a],N=O.camera;N.clone(n);const V=N.frustum;V.left=y+_.x*(b-y),V.right=y+D.x*(b-y),V.bottom=C+_.y*(E-C),V.top=C+D.y*(E-C),V.near=w+_.z*(S-w),V.far=w+D.z*(S-w),O.cullingVolume=N.frustum.computeCullingVolume(P,L,z);const k=e._cascadeMatrices[a];B.multiply(N.getViewProjection(),i.inverseViewMatrix,k),B.multiply(O.textureOffsets,k,k)}}const IMe=new B,PMe=new d,OMe=new d,EV=new d;function LMe(e,t){const n=e._shadowMapCamera,i=e._sceneCamera,o=B.multiply(i.frustum.projectionMatrix,i.viewMatrix,Jh),r=B.inverse(o,Jh),s=n.directionWC;let a=i.directionWC;d.equalsEpsilon(s,a,M.EPSILON10)&&(a=i.upWC);const c=d.cross(s,a,PMe);a=d.cross(c,s,OMe),d.normalize(a,a),d.normalize(c,c);const u=d.fromElements(0,0,0,EV);let f=B.computeView(u,s,a,c,IMe);const h=B.multiply(f,r,Jh),m=d.fromElements(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE,oY),g=d.fromElements(-Number.MAX_VALUE,-Number.MAX_VALUE,-Number.MAX_VALUE,rY);for(let S=0;S<8;++S){const P=oe.clone(Ef[S],KM[S]);B.multiplyByVector(h,P,P),d.divideByScalar(P,P.w,P),d.minimumByComponent(P,m,m),d.maximumByComponent(P,g,g)}g.z+=1e3,m.z-=10;const p=EV;p.x=-(.5*(m.x+g.x)),p.y=-(.5*(m.y+g.y)),p.z=-g.z;const y=B.fromTranslation(p,Jh);f=B.multiply(y,f,f);const b=.5*(g.x-m.x),C=.5*(g.y-m.y),E=g.z-m.z,w=n.frustum;w.left=-b,w.right=b,w.bottom=-C,w.top=C,w.near=.01,w.far=E,B.clone(f,n.viewMatrix),B.inverse(f,n.inverseViewMatrix),B.getTranslation(n.inverseViewMatrix,n.positionWC),t.mapProjection.ellipsoid.cartesianToCartographic(n.positionWC,n.positionCartographic),d.clone(s,n.directionWC),d.clone(a,n.upWC),d.clone(c,n.rightWC)}const BMe=[new d(-1,0,0),new d(0,-1,0),new d(0,0,-1),new d(1,0,0),new d(0,1,0),new d(0,0,1)],RMe=[new d(0,-1,0),new d(0,0,-1),new d(0,-1,0),new d(0,-1,0),new d(0,0,1),new d(0,-1,0)],NMe=[new d(0,0,1),new d(1,0,0),new d(-1,0,0),new d(0,0,-1),new d(1,0,0),new d(1,0,0)];function MMe(e,t){const n=new $n;n.fov=M.PI_OVER_TWO,n.near=1,n.far=e._pointLightRadius,n.aspectRatio=1;for(let i=0;i<6;++i){const o=e._passes[i].camera;o.positionWC=e._shadowMapCamera.positionWC,o.positionCartographic=t.mapProjection.ellipsoid.cartesianToCartographic(o.positionWC,o.positionCartographic),o.directionWC=BMe[i],o.upWC=RMe[i],o.rightWC=NMe[i],B.computeView(o.positionWC,o.directionWC,o.upWC,o.rightWC,o.viewMatrix),B.inverse(o.viewMatrix,o.inverseViewMatrix),o.frustum=n}}const FMe=new d,zMe=new d,sY=new de,xV=sY.center;function UMe(e,t){const n=e._sceneCamera,i=e._shadowMapCamera,o=sY;if(e._cascadesEnabled){if(n.frustum.near>=e.maximumDistance){e._outOfView=!0,e._needsUpdate=!1;return}const r=t.mapProjection.ellipsoid.geodeticSurfaceNormal(n.positionWC,FMe),s=d.negate(i.directionWC,zMe),a=d.dot(r,s);if(e.fadingEnabled){const c=M.clamp(a/.1,0,1);e._darkness=M.lerp(1,e.darkness,c)}else e._darkness=e.darkness;if(a<0){e._outOfView=!0,e._needsUpdate=!1;return}e._needsUpdate=!0,e._outOfView=!1}else if(e._isPointLight)o.center=i.positionWC,o.radius=e._pointLightRadius,e._outOfView=t.cullingVolume.computeVisibility(o)===Cn.OUTSIDE,e._needsUpdate=!e._outOfView&&!e._boundingSphere.equals(o),de.clone(o,e._boundingSphere);else{const r=i.frustum.far/2,s=d.add(i.positionWC,d.multiplyByScalar(i.directionWC,r,xV),xV);o.center=s,o.radius=r,e._outOfView=t.cullingVolume.computeVisibility(o)===Cn.OUTSIDE,e._needsUpdate=!e._outOfView&&!e._boundingSphere.equals(o),de.clone(o,e._boundingSphere)}}function HMe(e,t){const n=t.camera,i=e._lightCamera,o=e._sceneCamera,r=e._shadowMapCamera;e._cascadesEnabled?d.clone(i.directionWC,r.directionWC):e._isPointLight?d.clone(i.positionWC,r.positionWC):r.clone(i);const s=e._lightDirectionEC;B.multiplyByPointAsVector(n.viewMatrix,r.directionWC,s),d.normalize(s,s),d.negate(s,s),B.multiplyByPoint(n.viewMatrix,r.positionWC,e._lightPositionEC),e._lightPositionEC.w=e._pointLightRadius;let a,c;e._fitNearFar?(a=Math.min(t.shadowState.nearPlane,e.maximumDistance),c=Math.min(t.shadowState.farPlane,e.maximumDistance),c=Math.max(c,a+1)):(a=n.frustum.near,c=e.maximumDistance),e._sceneCamera=at.clone(n,o),n.frustum.clone(e._sceneCamera.frustum),e._sceneCamera.frustum.near=a,e._sceneCamera.frustum.far=c,e._distance=c-a,UMe(e,t),!e._outOfViewPrevious&&e._outOfView&&(e._needsUpdate=!0),e._outOfViewPrevious=e._outOfView}Ic.prototype.update=function(e){if(HMe(this,e),this._needsUpdate)if(mMe(this,e.context),this._isPointLight&&MMe(this,e),this._cascadesEnabled&&(LMe(this,e),this._numberOfCascades>1&&DMe(this,e)),this._isPointLight)this._shadowMapCullingVolume=ar.fromBoundingSphere(this._boundingSphere);else{const t=this._shadowMapCamera,n=t.positionWC,i=t.directionWC,o=t.upWC;this._shadowMapCullingVolume=t.frustum.computeCullingVolume(n,i,o),this._passes.length===1&&this._passes[0].camera.clone(t)}if(this._passes.length===1){const t=this._sceneCamera.inverseViewMatrix;B.multiply(this._shadowMapCamera.getViewProjection(),t,this._shadowMapMatrix)}this.debugShow&&EMe(this,e)};Ic.prototype.updatePass=function(e,t){iY(this,e,t)};const VMe=new j;function aY(e,t,n){const i=e._isPointLight?e._pointBias:n?e._terrainBias:e._primitiveBias,o={shadowMap_texture:function(){return e._shadowMapTexture},shadowMap_textureCube:function(){return e._shadowMapTexture},shadowMap_matrix:function(){return e._shadowMapMatrix},shadowMap_cascadeSplits:function(){return e._cascadeSplits},shadowMap_cascadeMatrices:function(){return e._cascadeMatrices},shadowMap_lightDirectionEC:function(){return e._lightDirectionEC},shadowMap_lightPositionEC:function(){return e._lightPositionEC},shadowMap_cascadeDistances:function(){return e._cascadeDistances},shadowMap_texelSizeDepthBiasAndNormalShadingSmooth:function(){const r=VMe;return r.x=1/e._textureSize.x,r.y=1/e._textureSize.y,oe.fromElements(r.x,r.y,i.depthBias,i.normalShadingSmooth,this.combinedUniforms1)},shadowMap_normalOffsetScaleDistanceMaxDistanceAndDarkness:function(){return oe.fromElements(i.normalOffsetScale,e._distance,e.maximumDistance,e._darkness,this.combinedUniforms2)},combinedUniforms1:new oe,combinedUniforms2:new oe};return un(t,o,!1)}function kMe(e,t,n,i,o,r){let s,a,c;if(l(r)&&(s=r.shaderProgram,a=r.renderState,c=r.uniformMap),r=pt.shallowClone(n,r),r.castShadows=!0,r.receiveShadows=!1,!l(s)||o!==n.shaderProgram.id||t){const u=n.shaderProgram,f=n.pass===Ne.GLOBE,h=n.pass!==Ne.TRANSLUCENT,m=e._isPointLight,g=e._usesDepthTexture,p=sl.getShadowCastShaderKeyword(m,f,g,h);if(s=i.shaderCache.getDerivedShaderProgram(u,p),!l(s)){const b=u.vertexShaderSource,C=u.fragmentShaderSource,E=sl.createShadowCastVertexShader(b,m,f),w=sl.createShadowCastFragmentShader(C,m,g,h);s=i.shaderCache.createDerivedShaderProgram(u,p,{vertexShaderSource:E,fragmentShaderSource:w,attributeLocations:u._attributeLocations})}a=e._primitiveRenderState,m?a=e._pointRenderState:f&&(a=e._terrainRenderState),n.renderState.cull.enabled||(a=dt(a,!1),a.cull=dt(a.cull,!1),a.cull.enabled=!1,a=Ze.fromCache(a)),c=aY(e,n.uniformMap,f)}return r.shaderProgram=s,r.renderState=a,r.uniformMap=c,r}Ic.createReceiveDerivedCommand=function(e,t,n,i,o){l(o)||(o={});const r=e.length>0,s=t.shaderProgram,a=s.vertexShaderSource,c=s.fragmentShaderSource,u=t.pass===Ne.GLOBE;let f=!1;if(u&&(f=t.owner.data.renderedMesh.encoding.hasVertexNormals),t.receiveShadows&&r){let h,m;l(o.receiveCommand)&&(h=o.receiveCommand.shaderProgram,m=o.receiveCommand.uniformMap),o.receiveCommand=pt.shallowClone(t,o.receiveCommand),o.castShadows=!1,o.receiveShadows=!0;const g=o.receiveShaderCastShadows!==t.castShadows,p=o.receiveShaderProgramId!==t.shaderProgram.id;if(!l(h)||p||n||g){const y=sl.getShadowReceiveShaderKeyword(e[0],t.castShadows,u,f);if(h=i.shaderCache.getDerivedShaderProgram(s,y),!l(h)){const b=sl.createShadowReceiveVertexShader(a,u,f),C=sl.createShadowReceiveFragmentShader(c,e[0],t.castShadows,u,f);h=i.shaderCache.createDerivedShaderProgram(s,y,{vertexShaderSource:b,fragmentShaderSource:C,attributeLocations:s._attributeLocations})}m=aY(e[0],t.uniformMap,u)}o.receiveCommand.shaderProgram=h,o.receiveCommand.uniformMap=m,o.receiveShaderProgramId=t.shaderProgram.id,o.receiveShaderCastShadows=t.castShadows}return o};Ic.createCastDerivedCommand=function(e,t,n,i,o){if(l(o)||(o={}),t.castShadows){let r=o.castCommands;l(r)||(r=o.castCommands=[]);const s=o.castShaderProgramId,a=e.length;r.length=a;for(let c=0;c<a;++c)r[c]=kMe(e[c],n,t,i,s,r[c]);o.castShaderProgramId=t.shaderProgram.id}return o};Ic.prototype.isDestroyed=function(){return!1};Ic.prototype.destroy=function(){XM(this),this._debugLightFrustum=this._debugLightFrustum&&this._debugLightFrustum.destroy(),this._debugCameraFrustum=this._debugCameraFrustum&&this._debugCameraFrustum.destroy(),this._debugShadowViewCommand=this._debugShadowViewCommand&&this._debugShadowViewCommand.shaderProgram&&this._debugShadowViewCommand.shaderProgram.destroy();for(let e=0;e<this._numberOfCascades;++e)this._debugCascadeFrustums[e]=this._debugCascadeFrustums[e]&&this._debugCascadeFrustums[e].destroy();return He(this)};const cP=`uniform sampler2D colorTexture;
#ifdef DEBUG_SHOW_DEPTH
uniform sampler2D u_packedTranslucentDepth;
#endif
varying vec2 v_textureCoordinates;
void main()
{
#ifdef DEBUG_SHOW_DEPTH
if (v_textureCoordinates.x < 0.5)
{
gl_FragColor.rgb = vec3(czm_unpackDepth(texture2D(u_packedTranslucentDepth, v_textureCoordinates)));
gl_FragColor.a = 1.0;
}
#else
vec4 color = texture2D(colorTexture, v_textureCoordinates);
#ifdef PICK
if (color == vec4(0.0))
{
discard;
}
#else
// Reverse premultiplication process to get the correct composited result of the classification primitives
color.rgb /= color.a;
#endif
gl_FragColor = color;
#endif
}
`;function Yp(e){this._drawClassificationFBO=new Pn({createDepthAttachments:!1}),this._accumulationFBO=new Pn({createDepthAttachments:!1}),this._packFBO=new Pn,this._opaqueDepthStencilTexture=void 0,this._textureToComposite=void 0,this._translucentDepthStencilTexture=void 0,this._packDepthCommand=void 0,this._accumulateCommand=void 0,this._compositeCommand=void 0,this._copyCommand=void 0,this._clearColorCommand=new ao({color:new H(0,0,0,0),owner:this}),this._clearDepthStencilCommand=new ao({depth:1,stencil:0,owner:this}),this._supported=e.depthTexture,this._viewport=new $e,this._rsDepth=void 0,this._rsAccumulate=void 0,this._rsComp=void 0,this._useScissorTest=void 0,this._scissorRectangle=void 0,this._hasTranslucentDepth=!1,this._frustumsDrawn=0}Object.defineProperties(Yp.prototype,{hasTranslucentDepth:{get:function(){return this._hasTranslucentDepth}}});function cY(e){e._textureToComposite=void 0,e._translucentDepthStencilTexture=e._translucentDepthStencilTexture&&!e._translucentDepthStencilTexture.isDestroyed()&&e._translucentDepthStencilTexture.destroy()}function lY(e){e._drawClassificationFBO.destroy(),e._accumulationFBO.destroy(),e._packFBO.destroy()}function GMe(e,t,n,i){cY(e),e._translucentDepthStencilTexture=new kt({context:t,width:n,height:i,pixelFormat:rt.DEPTH_STENCIL,pixelDatatype:Je.UNSIGNED_INT_24_8,sampler:ii.NEAREST})}function WMe(e,t,n,i){lY(e),e._drawClassificationFBO.setDepthStencilTexture(e._translucentDepthStencilTexture),e._drawClassificationFBO.update(t,n,i),e._accumulationFBO.setDepthStencilTexture(e._translucentDepthStencilTexture),e._accumulationFBO.update(t,n,i),e._packFBO.update(t,n,i)}function jMe(e,t,n,i){if(!e.isSupported())return;e._opaqueDepthStencilTexture=i;const o=e._opaqueDepthStencilTexture.width,r=e._opaqueDepthStencilTexture.height;e._drawClassificationFBO.isDirty(o,r)&&(GMe(e,t,o,r),WMe(e,t,o,r));let s,a;if(l(e._packDepthCommand)||(s=new We({sources:[NTe]}),a={u_opaqueDepthTexture:function(){return e._opaqueDepthStencilTexture},u_translucentDepthTexture:function(){return e._translucentDepthStencilTexture}},e._packDepthCommand=t.createViewportQuadCommand(s,{uniformMap:a,owner:e})),!l(e._compositeCommand)){s=new We({sources:[cP]}),a={colorTexture:function(){return e._textureToComposite}},e._compositeCommand=t.createViewportQuadCommand(s,{uniformMap:a,owner:e});const f=e._compositeCommand,h=f.shaderProgram,m=t.shaderCache.createDerivedShaderProgram(h,"pick",{vertexShaderSource:h.vertexShaderSource,fragmentShaderSource:new We({sources:s.sources,defines:["PICK"]}),attributeLocations:h._attributeLocations}),g=pt.shallowClone(f);g.shaderProgram=m,f.derivedCommands.pick=g}l(e._copyCommand)||(s=new We({sources:[cP]}),a={colorTexture:function(){return e._drawClassificationFBO.getColorTexture()}},e._copyCommand=t.createViewportQuadCommand(s,{uniformMap:a,owner:e})),l(e._accumulateCommand)||(s=new We({sources:[cP]}),a={colorTexture:function(){return e._drawClassificationFBO.getColorTexture()}},e._accumulateCommand=t.createViewportQuadCommand(s,{uniformMap:a,owner:e})),e._viewport.width=o,e._viewport.height=r;const c=!$e.equals(e._viewport,n.viewport);let u=c!==e._useScissorTest;e._useScissorTest=c,$e.equals(e._scissorRectangle,n.viewport)||(e._scissorRectangle=$e.clone(n.viewport,e._scissorRectangle),u=!0),(!l(e._rsDepth)||!$e.equals(e._viewport,e._rsDepth.viewport)||u)&&(e._rsDepth=Ze.fromCache({viewport:e._viewport,scissorTest:{enabled:e._useScissorTest,rectangle:e._scissorRectangle}})),l(e._packDepthCommand)&&(e._packDepthCommand.renderState=e._rsDepth),(!l(e._rsAccumulate)||!$e.equals(e._viewport,e._rsAccumulate.viewport)||u)&&(e._rsAccumulate=Ze.fromCache({viewport:e._viewport,scissorTest:{enabled:e._useScissorTest,rectangle:e._scissorRectangle},stencilTest:{enabled:!0,frontFunction:_i.EQUAL,reference:Rt.CESIUM_3D_TILE_MASK}})),l(e._accumulateCommand)&&(e._accumulateCommand.renderState=e._rsAccumulate),(!l(e._rsComp)||!$e.equals(e._viewport,e._rsComp.viewport)||u)&&(e._rsComp=Ze.fromCache({viewport:e._viewport,scissorTest:{enabled:e._useScissorTest,rectangle:e._scissorRectangle},blending:Gi.ALPHA_BLEND})),l(e._compositeCommand)&&(e._compositeCommand.renderState=e._rsComp,e._compositeCommand.derivedCommands.pick.renderState=e._rsComp)}Yp.prototype.executeTranslucentCommands=function(e,t,n,i,o){const r=i.length;let s,a;const c=e.frameState.useLogDepth,u=e.context,f=n.framebuffer;for(a=0;a<r;++a)if(s=i[a],s=c?s.derivedCommands.logDepth.command:s,s.depthForTranslucentClassification){this._hasTranslucentDepth=!0;break}if(this._hasTranslucentDepth){for(jMe(this,u,n,o),n.framebuffer=this._drawClassificationFBO.framebuffer,this._clearDepthStencilCommand.execute(u,n),a=0;a<r;++a){if(s=i[a],s=c?s.derivedCommands.logDepth.command:s,!s.depthForTranslucentClassification)continue;const h=s.derivedCommands.depth.depthOnlyCommand;t(h,e,u,n)}this._frustumsDrawn+=this._hasTranslucentDepth?1:0,this._hasTranslucentDepth&&(n.framebuffer=this._packFBO.framebuffer,this._packDepthCommand.execute(u,n)),n.framebuffer=f}};Yp.prototype.executeClassificationCommands=function(e,t,n,i){if(!this._hasTranslucentDepth)return;const o=e.context,r=o.uniformState,s=n.framebuffer;this._frustumsDrawn===2&&(n.framebuffer=this._accumulationFBO.framebuffer,this._copyCommand.execute(o,n)),n.framebuffer=this._drawClassificationFBO.framebuffer,this._frustumsDrawn>1&&this._clearColorCommand.execute(o,n),r.updatePass(Ne.CESIUM_3D_TILE_CLASSIFICATION);const a=r.globeDepthTexture;r.globeDepthTexture=this._packFBO.getColorTexture();const c=i.commands[Ne.CESIUM_3D_TILE_CLASSIFICATION],u=i.indices[Ne.CESIUM_3D_TILE_CLASSIFICATION];for(let f=0;f<u;++f)t(c[f],e,o,n);r.globeDepthTexture=a,n.framebuffer=s,this._frustumsDrawn!==1&&(n.framebuffer=this._accumulationFBO.framebuffer,this._accumulateCommand.execute(o,n),n.framebuffer=s)};Yp.prototype.execute=function(e,t){if(!this._hasTranslucentDepth)return;this._frustumsDrawn===1?this._textureToComposite=this._drawClassificationFBO.getColorTexture():this._textureToComposite=this._accumulationFBO.getColorTexture(),(e.frameState.passes.pick?this._compositeCommand.derivedCommands.pick:this._compositeCommand).execute(e.context,t),qMe(this,e,t)};function qMe(e,t,n){if(!e._hasTranslucentDepth)return;const i=n.framebuffer;n.framebuffer=e._drawClassificationFBO.framebuffer,e._clearColorCommand.execute(t._context,n),n.framebuffer=i,e._frustumsDrawn>1&&(n.framebuffer=e._accumulationFBO.framebuffer,e._clearColorCommand.execute(t._context,n)),e._hasTranslucentDepth=!1,e._frustumsDrawn=0}Yp.prototype.isSupported=function(){return this._supported};Yp.prototype.isDestroyed=function(){return!1};Yp.prototype.destroy=function(){return cY(this),lY(this),l(this._compositeCommand)&&(this._compositeCommand.shaderProgram=this._compositeCommand.shaderProgram&&this._compositeCommand.shaderProgram.destroy()),l(this._packDepthCommand)&&(this._packDepthCommand.shaderProgram=this._packDepthCommand.shaderProgram&&this._packDepthCommand.shaderProgram.destroy()),He(this)};function $Me(){this.command=void 0,this.near=void 0,this.far=void 0}function hT(e,t,n){const i=e.context;let o;i.depthTexture&&(o=new Cf);let r;e._useOIT&&i.depthTexture&&(r=new qd(i));const s=new W_(i);s.viewport=$e.clone(n),this.camera=t,this._cameraClone=at.clone(t),this._cameraStartFired=!1,this._cameraMovedTime=void 0,this.viewport=n,this.passState=s,this.pickFramebuffer=new dT(i),this.pickDepthFramebuffer=new fT,this.sceneFramebuffer=new Tf,this.globeDepth=o,this.globeTranslucencyFramebuffer=new eg,this.oit=r,this.translucentTileClassification=new Yp(i),this.pickDepths=[],this.frustumCommandsList=[],this.debugFrustumStatistics=void 0,this._commandExtents=[]}const wV=new d,SV=new d;function YMe(e,t){const n=Math.max(Math.abs(e.x),Math.abs(t.x)),i=Math.max(Math.abs(e.y),Math.abs(t.y)),o=Math.max(Math.abs(e.z),Math.abs(t.z));return Math.max(Math.max(n,i),o)}function XMe(e,t,n){const i=1/Math.max(1,YMe(e.position,t.position));return d.multiplyByScalar(e.position,i,wV),d.multiplyByScalar(t.position,i,SV),d.equalsEpsilon(wV,SV,n)&&d.equalsEpsilon(e.direction,t.direction,n)&&d.equalsEpsilon(e.up,t.up,n)&&d.equalsEpsilon(e.right,t.right,n)&&B.equalsEpsilon(e.transform,t.transform,n)&&e.frustum.equalsEpsilon(t.frustum,n)}hT.prototype.checkForCameraUpdates=function(e){const t=this.camera,n=this._cameraClone;return XMe(t,n,M.EPSILON15)?(this._cameraStartFired&&fr()-this._cameraMovedTime>e.cameraEventWaitTime&&(t.moveEnd.raiseEvent(),this._cameraStartFired=!1),!1):(this._cameraStartFired||(t.moveStart.raiseEvent(),this._cameraStartFired=!0),this._cameraMovedTime=fr(),at.clone(t,n),!0)};function KMe(e,t,n,i){const o=t.frameState,r=o.camera,s=o.useLogDepth?t.logarithmicDepthFarToNearRatio:t.farToNearRatio,a=t.mode===le.SCENE2D,c=t.nearToFarDistance2D;i*=1+M.EPSILON2,n=Math.min(Math.max(n,r.frustum.near),r.frustum.far),i=Math.max(Math.min(i,r.frustum.far),n);let u;a?(i=Math.min(i,r.position.z+t.nearToFarDistance2D),n=Math.min(n,i),u=Math.ceil(Math.max(1,i-n)/t.nearToFarDistance2D)):u=Math.ceil(Math.log(i/n)/Math.log(s));const f=e.frustumCommandsList;f.length=u;for(let h=0;h<u;++h){let m,g;a?(m=Math.min(i-c,n+h*c),g=Math.min(i,m+c)):(m=Math.max(n,Math.pow(s,h)*n),g=Math.min(i,s*m));let p=f[h];l(p)?(p.near=m,p.far=g):p=f[h]=new HNe(m,g)}}function JMe(e,t,n,i,o){t.debugShowFrustums&&(n.debugOverlappingFrustums=0);const r=e.frustumCommandsList,s=r.length;for(let a=0;a<s;++a){const c=r[a],u=c.near,f=c.far;if(i>f)continue;if(o<u)break;const h=n.pass,m=c.indices[h]++;if(c.commands[h][m]=n,t.debugShowFrustums&&(n.debugOverlappingFrustums|=1<<a),n.executeInClosestFrustum)break}if(t.debugShowFrustums){const a=e.debugFrustumStatistics.commandsInFrustums;a[n.debugOverlappingFrustums]=l(a[n.debugOverlappingFrustums])?a[n.debugOverlappingFrustums]+1:1,++e.debugFrustumStatistics.totalCommands}t.updateDerivedCommands(n)}const vV=new ar,QMe=new Yh;hT.prototype.createPotentiallyVisibleSet=function(e){const t=e.frameState,n=t.camera,i=n.directionWC,o=n.positionWC,r=e._computeCommandList,s=e._overlayCommandList,a=t.commandList;e.debugShowFrustums&&(this.debugFrustumStatistics={totalCommands:0,commandsInFrustums:{}});const c=this.frustumCommandsList,u=c.length,f=Ne.NUMBER_OF_PASSES;for(let I=0;I<u;++I)for(let _=0;_<f;++_)c[I].indices[_]=0;r.length=0,s.length=0;const h=this._commandExtents,m=h.length;let g=0,p=+Number.MAX_VALUE,y=-Number.MAX_VALUE;const b=t.shadowState.shadowsEnabled;let C=+Number.MAX_VALUE,E=-Number.MAX_VALUE,w=Number.MAX_VALUE;const S=t.mode===le.SCENE3D?t.occluder:void 0;let P=t.cullingVolume;const L=vV.planes;for(let I=0;I<5;++I)L[I]=P.planes[I];P=vV;const z=a.length;for(let I=0;I<z;++I){const _=a[I],D=_.pass;if(D===Ne.COMPUTE)r.push(_);else if(D===Ne.OVERLAY)s.push(_);else{let O,N;const V=_.boundingVolume;if(l(V)){if(!e.isVisible(_,P,S))continue;const G=V.computePlaneDistances(o,i,QMe);if(O=G.start,N=G.stop,p=Math.min(p,O),y=Math.max(y,N),b&&_.receiveShadows&&O<Ic.MAXIMUM_DISTANCE&&!(D===Ne.GLOBE&&O<-100&&N>100)){const W=N-O;D!==Ne.GLOBE&&O<100&&(w=Math.min(w,W)),C=Math.min(C,O),E=Math.max(E,N)}}else _ instanceof ao?(O=n.frustum.near,N=n.frustum.far):(O=n.frustum.near,N=n.frustum.far,p=Math.min(p,O),y=Math.max(y,N));let k=h[g];l(k)||(k=h[g]=new $Me),k.command=_,k.near=O,k.far=N,g++}}b&&(C=Math.min(Math.max(C,n.frustum.near),n.frustum.far),E=Math.max(Math.min(E,n.frustum.far),C)),b&&(t.shadowState.nearPlane=C,t.shadowState.farPlane=E,t.shadowState.closestObjectSize=w),KMe(this,e,p,y);let R,F;for(R=0;R<g;R++)F=h[R],JMe(this,e,F.command,F.near,F.far);if(g<m)for(R=g;R<m&&(F=h[R],!!l(F.command));R++)F.command=void 0;const U=c.length,v=t.frustumSplits;v.length=U+1;for(let I=0;I<U;++I)v[I]=c[I].near,I===U-1&&(v[I+1]=c[I].far)};hT.prototype.destroy=function(){this.pickFramebuffer=this.pickFramebuffer&&this.pickFramebuffer.destroy(),this.pickDepthFramebuffer=this.pickDepthFramebuffer&&this.pickDepthFramebuffer.destroy(),this.sceneFramebuffer=this.sceneFramebuffer&&this.sceneFramebuffer.destroy(),this.globeDepth=this.globeDepth&&this.globeDepth.destroy(),this.oit=this.oit&&this.oit.destroy(),this.translucentTileClassification=this.translucentTileClassification&&this.translucentTileClassification.destroy(),this.globeTranslucencyFramebuffer=this.globeTranslucencyFramebuffer&&this.globeTranslucencyFramebuffer.destroy();let e;const t=this.pickDepths,n=t.length;for(e=0;e<n;++e)t[e].destroy()};const uY=.1,ZMe=new J_({pass:na.MOST_DETAILED_PRELOAD}),e2e=new J_({pass:na.MOST_DETAILED_PICK}),JM=new J_({pass:na.PICK});function Ns(e){this._mostDetailedRayPicks=[],this.pickRenderStateCache={},this._pickPositionCache={},this._pickPositionCacheDirty=!1;const t=new $e(0,0,1,1),n=new at(e);n.frustum=new Vt({width:uY,aspectRatio:1,near:.1}),this._pickOffscreenView=new hT(e,n,t)}Ns.prototype.update=function(){this._pickPositionCacheDirty=!0};Ns.prototype.getPickDepth=function(e,t){const n=e.view.pickDepths;let i=n[t];return l(i)||(i=new Z_,n[t]=i),i};const t2e=new Wo,n2e=new d,gx=new d,i2e=new j,o2e=new B;function r2e(e,t,n,i,o){const r=e.camera;let s=r.frustum;l(s._offCenterFrustum)&&(s=s._offCenterFrustum);let a=2*(t.x-o.x)/o.width-1;a*=(s.right-s.left)*.5;let c=2*(o.height-t.y-o.y)/o.height-1;c*=(s.top-s.bottom)*.5;const u=B.clone(r.transform,o2e);r._setTransform(B.IDENTITY);const f=d.clone(r.position,n2e);d.multiplyByScalar(r.right,a,gx),d.add(gx,f,f),d.multiplyByScalar(r.up,c,gx),d.add(gx,f,f),r._setTransform(u),e.mode===le.SCENE2D&&d.fromElements(f.z,f.x,f.y,f);const h=s.getPixelDimensions(o.width,o.height,1,1,i2e),m=t2e;return m.right=h.x*.5,m.left=-m.right,m.top=h.y*.5,m.bottom=-m.top,m.near=s.near,m.far=s.far,m.computeCullingVolume(f,r.directionWC,r.upWC)}const s2e=new ra,a2e=new j;function c2e(e,t,n,i,o){const r=e.camera,s=r.frustum,a=s.near,c=Math.tan(s.fovy*.5),u=s.aspectRatio*c,f=2*(t.x-o.x)/o.width-1,h=2*(o.height-t.y-o.y)/o.height-1,m=f*a*u,g=h*a*c,p=s.getPixelDimensions(o.width,o.height,1,1,a2e),y=p.x*n*.5,b=p.y*i*.5,C=s2e;return C.top=g+b,C.bottom=g-b,C.right=m+y,C.left=m-y,C.near=a,C.far=s.far,C.computeCullingVolume(r.positionWC,r.directionWC,r.upWC)}function fY(e,t,n,i,o){const r=e.camera.frustum;return r instanceof Vt||r instanceof Wo?r2e(e,t,n,i,o):c2e(e,t,n,i,o)}let ty=3,nb=3,ju=new $e(0,0,ty,nb);const dY=new j,QM=new H(0,0,0,0);Ns.prototype.pick=function(e,t,n,i){if(!l(t))throw new x("windowPosition is undefined.");ty=A(n,3),nb=A(i,ty);const o=e.context,r=o.uniformState,s=e.frameState,a=e.defaultView;e.view=a;const c=a.viewport;c.x=0,c.y=0,c.width=o.drawingBufferWidth,c.height=o.drawingBufferHeight;let u=a.passState;u.viewport=$e.clone(c,u.viewport);const f=br.transformWindowToDrawingBuffer(e,t,dY);e.jobScheduler.disableThisFrame(),e.updateFrameState(),s.cullingVolume=fY(e,f,ty,nb,c),s.invertClassification=!1,s.passes.pick=!0,s.tilesetPassState=JM,r.update(s),e.updateEnvironment(),ju.x=f.x-(ty-1)*.5,ju.y=e.drawingBufferHeight-f.y-(nb-1)*.5,ju.width=ty,ju.height=nb,u=a.pickFramebuffer.begin(ju,a.viewport),e.updateAndExecuteCommands(u,QM),e.resolveFramebuffers(u);const h=a.pickFramebuffer.end(ju);return o.endFrame(),h};function l2e(e,t){const n=e.context,i=e.frameState,o=e.environmentState,r=e.defaultView;e.view=r;const s=r.viewport;s.x=0,s.y=0,s.width=n.drawingBufferWidth,s.height=n.drawingBufferHeight;let a=r.passState;a.viewport=$e.clone(s,a.viewport),e.clearPasses(i.passes),i.passes.pick=!0,i.passes.depth=!0,i.cullingVolume=fY(e,t,1,1,s),i.tilesetPassState=JM,e.updateEnvironment(),o.renderTranslucentDepthForPick=!0,a=r.pickDepthFramebuffer.update(n,t,s),e.updateAndExecuteCommands(a,QM),e.resolveFramebuffers(a),n.endFrame()}const u2e=new $n,f2e=new ra,d2e=new Vt,h2e=new Wo;Ns.prototype.pickPositionWorldCoordinates=function(e,t,n){if(!e.useDepthPicking)return;if(!l(t))throw new x("windowPosition is undefined.");if(!e.context.depthTexture)throw new x("Picking from the depth buffer is not supported. Check pickPositionSupported.");const i=t.toString();if(this._pickPositionCacheDirty)this._pickPositionCache={},this._pickPositionCacheDirty=!1;else if(this._pickPositionCache.hasOwnProperty(i))return d.clone(this._pickPositionCache[i],n);const o=e.frameState,r=e.context,s=r.uniformState,a=e.defaultView;e.view=a;const c=br.transformWindowToDrawingBuffer(e,t,dY);e.pickTranslucentDepth?l2e(e,c):(e.updateFrameState(),s.update(o),e.updateEnvironment()),c.y=e.drawingBufferHeight-c.y;const u=e.camera;let f;l(u.frustum.fov)?f=u.frustum.clone(u2e):l(u.frustum.infiniteProjectionMatrix)?f=u.frustum.clone(f2e):l(u.frustum.width)?f=u.frustum.clone(d2e):f=u.frustum.clone(h2e);const h=a.frustumCommandsList,m=h.length;for(let g=0;g<m;++g){const y=this.getPickDepth(e,g).getDepth(r,c.x,c.y);if(l(y)&&y>0&&y<1){const b=h[g];let C;return e.mode===le.SCENE2D?(C=u.position.z,u.position.z=C-b.near+1,f.far=Math.max(1,b.far-b.near),f.near=1,s.update(o),s.updateFrustum(f)):(f.near=b.near*(g!==0?e.opaqueFrustumNearOffset:1),f.far=b.far,s.updateFrustum(f)),n=br.drawingBufferToWgs84Coordinates(e,c,y,n),e.mode===le.SCENE2D&&(u.position.z=C,s.update(o)),this._pickPositionCache[i]=d.clone(n),n}}this._pickPositionCache[i]=void 0};const p2e=new Ce;Ns.prototype.pickPosition=function(e,t,n){if(n=this.pickPositionWorldCoordinates(e,t,n),l(n)&&e.mode!==le.SCENE3D){d.fromElements(n.y,n.z,n.x,n);const i=e.mapProjection,o=i.ellipsoid,r=i.unproject(n,p2e);o.cartographicToCartesian(r,n)}return n};function hY(e,t){let n,i;const o=[],r=[],s=[],a=[];l(e)||(e=Number.MAX_VALUE);let c=t();for(;l(c);){const u=c.object,f=c.position,h=c.exclude;if(l(f)&&!l(u)){o.push(c);break}if(!l(u)||!l(u.primitive)||!h&&(o.push(c),0>=--e))break;const m=u.primitive;let g=!1;typeof m.getGeometryInstanceAttributes=="function"&&l(u.id)&&(i=m.getGeometryInstanceAttributes(u.id),l(i)&&l(i.show)&&(g=!0,i.show=Yn.toValue(!1,i.show),s.push(i))),u instanceof _s&&(g=!0,u.show=!1,a.push(u)),g||(m.show=!1,r.push(m)),c=t()}for(n=0;n<r.length;++n)r[n].show=!0;for(n=0;n<s.length;++n)i=s[n],i.show=Yn.toValue(!0,i.show);for(n=0;n<a.length;++n)a[n].show=!0;return o}Ns.prototype.drillPick=function(e,t,n,i,o){const r=this;return hY(n,function(){const c=r.pick(e,t,i,o);if(l(c))return{object:c,position:void 0,exclude:!1}}).map(function(c){return c.object})};const DV=new d,m2e=new d;function _2e(e,t,n){this.ray=e,this.width=t,this.tilesets=n,this.ready=!1;const i=this;this.promise=new Promise(o=>{i._completePick=()=>{o()}})}function pY(e,t,n,i){const o=t.direction,r=d.mostOrthogonalAxis(o,DV),s=d.cross(o,r,DV),a=d.cross(o,s,m2e);return i.position=t.origin,i.direction=o,i.up=a,i.right=s,i.frustum.width=A(n,uY),i.frustum.computeCullingVolume(i.positionWC,i.directionWC,i.upWC)}function g2e(e,t,n){const i=t.frameState,o=n.ray,r=n.width,s=n.tilesets,a=e._pickOffscreenView.camera,c=pY(e,o,r,a),u=ZMe;u.camera=a,u.cullingVolume=c;let f=!0;const h=s.length;for(let m=0;m<h;++m){const g=s[m];g.show&&t.primitives.contains(g)&&(g.updateForPass(i,u),f=f&&u.ready)}return f&&n._completePick(),f}Ns.prototype.updateMostDetailedRayPicks=function(e){const t=this._mostDetailedRayPicks;for(let n=0;n<t.length;++n)g2e(this,e,t[n])&&t.splice(n--,1)};function mY(e,t,n){const i=e.length;for(let o=0;o<i;++o){const r=e.get(o);r.show&&(l(r.isCesium3DTileset)?(!l(t)||t.indexOf(r)===-1)&&n.push(r):r instanceof qo&&mY(r,t,n))}}function yD(e,t,n,i,o,r){const s=[];if(mY(t.primitives,i,s),s.length===0)return Promise.resolve(r());const a=new _2e(n,o,s);return e._mostDetailedRayPicks.push(a),a.promise.then(function(){return r()})}function y2e(e,t){return!l(e)||!l(t)||t.length===0?!1:t.indexOf(e)>-1||t.indexOf(e.primitive)>-1||t.indexOf(e.id)>-1}function A2e(e,t,n,i,o,r,s){const a=t.context,c=a.uniformState,u=t.frameState,f=e._pickOffscreenView;t.view=f,pY(e,n,o,f.camera),ju=$e.clone(f.viewport,ju);const h=f.pickFramebuffer.begin(ju,f.viewport);t.jobScheduler.disableThisFrame(),t.updateFrameState(),u.invertClassification=!1,u.passes.pick=!0,u.passes.offscreen=!0,s?u.tilesetPassState=e2e:u.tilesetPassState=JM,c.update(u),t.updateEnvironment(),t.updateAndExecuteCommands(h,QM),t.resolveFramebuffers(h);let m;const g=f.pickFramebuffer.end(ju);if(t.context.depthTexture){const p=f.frustumCommandsList.length;for(let y=0;y<p;++y){const C=e.getPickDepth(t,y).getDepth(a,0,0);if(l(C)&&C>0&&C<1){const E=f.frustumCommandsList[y],w=E.near*(y!==0?t.opaqueFrustumNearOffset:1),S=E.far,P=w+C*(S-w);m=zn.getPoint(n,P);break}}}if(t.view=t.defaultView,a.endFrame(),l(g)||l(m))return{object:g,position:m,exclude:!l(m)&&r||y2e(g,i)}}function _Y(e,t,n,i,o,r,s,a){return hY(i,function(){return A2e(e,t,n,o,r,s,a)})}function I0(e,t,n,i,o,r,s){const a=_Y(e,t,n,1,i,o,r,s);if(a.length>0)return a[0]}function gY(e,t,n,i,o,r,s,a){return _Y(e,t,n,i,o,r,s,a)}function AD(e,t){return new Promise((n,i)=>{t.then(function(o){const r=e.postRender.addEventListener(function(){r(),n(o)});e.requestRender()}).catch(function(o){i(o)})})}Ns.prototype.pickFromRay=function(e,t,n,i){if(T.defined("ray",t),e.mode!==le.SCENE3D)throw new x("Ray intersections are only supported in 3D mode.");return I0(this,e,t,n,i,!1,!1)};Ns.prototype.drillPickFromRay=function(e,t,n,i,o){if(T.defined("ray",t),e.mode!==le.SCENE3D)throw new x("Ray intersections are only supported in 3D mode.");return gY(this,e,t,n,i,o,!1,!1)};Ns.prototype.pickFromRayMostDetailed=function(e,t,n,i){if(T.defined("ray",t),e.mode!==le.SCENE3D)throw new x("Ray intersections are only supported in 3D mode.");const o=this;return t=zn.clone(t),n=l(n)?n.slice():n,AD(e,yD(o,e,t,n,i,function(){return I0(o,e,t,n,i,!1,!0)}))};Ns.prototype.drillPickFromRayMostDetailed=function(e,t,n,i,o){if(T.defined("ray",t),e.mode!==le.SCENE3D)throw new x("Ray intersections are only supported in 3D mode.");const r=this;return t=zn.clone(t),i=l(i)?i.slice():i,AD(e,yD(r,e,t,i,o,function(){return gY(r,e,t,n,i,o,!1,!0)}))};const b2e=new d,C2e=new d,T2e=new zn,yY=new Ce;function ZM(e,t){const n=e.globe,i=l(n)?n.ellipsoid:e.mapProjection.ellipsoid,o=co._defaultMaxTerrainHeight,r=i.geodeticSurfaceNormalCartographic(t,C2e),s=Ce.toCartesian(t,i,b2e),a=T2e;a.origin=s,a.direction=r;const c=new zn;return zn.getPoint(a,o,c.origin),d.negate(r,c.direction),c}function AY(e,t){const n=e.globe,i=l(n)?n.ellipsoid:e.mapProjection.ellipsoid,o=Ce.fromCartesian(t,i,yY);return ZM(e,o)}function bY(e,t){const n=e.globe,i=l(n)?n.ellipsoid:e.mapProjection.ellipsoid;return Ce.fromCartesian(t,i,yY).height}function E2e(e,t,n,i,o){const r=ZM(t,n);return yD(e,t,r,i,o,function(){const s=I0(e,t,r,i,o,!0,!0);if(l(s))return bY(t,s.position)})}function x2e(e,t,n,i,o,r){const s=AY(t,n);return yD(e,t,s,i,o,function(){const a=I0(e,t,s,i,o,!0,!0);if(l(a))return d.clone(a.position,r)})}Ns.prototype.sampleHeight=function(e,t,n,i){if(T.defined("position",t),e.mode!==le.SCENE3D)throw new x("sampleHeight is only supported in 3D mode.");if(!e.sampleHeightSupported)throw new x("sampleHeight requires depth texture support. Check sampleHeightSupported.");const o=ZM(e,t),r=I0(this,e,o,n,i,!0,!1);if(l(r))return bY(e,r.position)};Ns.prototype.clampToHeight=function(e,t,n,i,o){if(T.defined("cartesian",t),e.mode!==le.SCENE3D)throw new x("clampToHeight is only supported in 3D mode.");if(!e.clampToHeightSupported)throw new x("clampToHeight requires depth texture support. Check clampToHeightSupported.");const r=AY(e,t),s=I0(this,e,r,n,i,!0,!1);if(l(s))return d.clone(s.position,o)};Ns.prototype.sampleHeightMostDetailed=function(e,t,n,i){if(T.defined("positions",t),e.mode!==le.SCENE3D)throw new x("sampleHeightMostDetailed is only supported in 3D mode.");if(!e.sampleHeightSupported)throw new x("sampleHeightMostDetailed requires depth texture support. Check sampleHeightSupported.");n=l(n)?n.slice():n;const o=t.length,r=new Array(o);for(let s=0;s<o;++s)r[s]=E2e(this,e,t[s],n,i);return AD(e,Promise.all(r).then(function(s){const a=s.length;for(let c=0;c<a;++c)t[c].height=s[c];return t}))};Ns.prototype.clampToHeightMostDetailed=function(e,t,n,i){if(T.defined("cartesians",t),e.mode!==le.SCENE3D)throw new x("clampToHeightMostDetailed is only supported in 3D mode.");if(!e.clampToHeightSupported)throw new x("clampToHeightMostDetailed requires depth texture support. Check clampToHeightSupported.");n=l(n)?n.slice():n;const o=t.length,r=new Array(o);for(let s=0;s<o;++s)r[s]=x2e(this,e,t[s],n,i,t[s]);return AD(e,Promise.all(r).then(function(s){const a=s.length;for(let c=0;c<a;++c)t[c]=s[c];return t}))};Ns.prototype.destroy=function(){this._pickOffscreenView=this._pickOffscreenView&&this._pickOffscreenView.destroy()};const w2e=`uniform sampler2D colorTexture;
varying vec2 v_textureCoordinates;
#ifdef AUTO_EXPOSURE
uniform sampler2D autoExposure;
#endif
void main()
{
vec4 fragmentColor = texture2D(colorTexture, v_textureCoordinates);
vec3 color = fragmentColor.rgb;
#ifdef AUTO_EXPOSURE
color /= texture2D(autoExposure, vec2(0.5)).r;
#endif
color = czm_acesTonemapping(color);
color = czm_inverseGamma(color);
gl_FragColor = vec4(color, fragmentColor.a);
}
`,S2e=`uniform sampler2D randomTexture;
uniform sampler2D depthTexture;
uniform float intensity;
uniform float bias;
uniform float lengthCap;
uniform float stepSize;
uniform float frustumLength;
varying vec2 v_textureCoordinates;
vec4 clipToEye(vec2 uv, float depth)
{
vec2 xy = vec2((uv.x * 2.0 - 1.0), ((1.0 - uv.y) * 2.0 - 1.0));
vec4 posEC = czm_inverseProjection * vec4(xy, depth, 1.0);
posEC = posEC / posEC.w;
return posEC;
}
//Reconstruct Normal Without Edge Removation
vec3 getNormalXEdge(vec3 posInCamera, float depthU, float depthD, float depthL, float depthR, vec2 pixelSize)
{
vec4 posInCameraUp = clipToEye(v_textureCoordinates - vec2(0.0, pixelSize.y), depthU);
vec4 posInCameraDown = clipToEye(v_textureCoordinates + vec2(0.0, pixelSize.y), depthD);
vec4 posInCameraLeft = clipToEye(v_textureCoordinates - vec2(pixelSize.x, 0.0), depthL);
vec4 posInCameraRight = clipToEye(v_textureCoordinates + vec2(pixelSize.x, 0.0), depthR);
vec3 up = posInCamera.xyz - posInCameraUp.xyz;
vec3 down = posInCameraDown.xyz - posInCamera.xyz;
vec3 left = posInCamera.xyz - posInCameraLeft.xyz;
vec3 right = posInCameraRight.xyz - posInCamera.xyz;
vec3 DX = length(left) < length(right) ? left : right;
vec3 DY = length(up) < length(down) ? up : down;
return normalize(cross(DY, DX));
}
void main(void)
{
float depth = czm_readDepth(depthTexture, v_textureCoordinates);
vec4 posInCamera = clipToEye(v_textureCoordinates, depth);
if (posInCamera.z > frustumLength)
{
gl_FragColor = vec4(1.0);
return;
}
vec2 pixelSize = czm_pixelRatio / czm_viewport.zw;
float depthU = czm_readDepth(depthTexture, v_textureCoordinates - vec2(0.0, pixelSize.y));
float depthD = czm_readDepth(depthTexture, v_textureCoordinates + vec2(0.0, pixelSize.y));
float depthL = czm_readDepth(depthTexture, v_textureCoordinates - vec2(pixelSize.x, 0.0));
float depthR = czm_readDepth(depthTexture, v_textureCoordinates + vec2(pixelSize.x, 0.0));
vec3 normalInCamera = getNormalXEdge(posInCamera.xyz, depthU, depthD, depthL, depthR, pixelSize);
float ao = 0.0;
vec2 sampleDirection = vec2(1.0, 0.0);
float gapAngle = 90.0 * czm_radiansPerDegree;
// RandomNoise
float randomVal = texture2D(randomTexture, v_textureCoordinates).x;
//Loop for each direction
for (int i = 0; i < 4; i++)
{
float newGapAngle = gapAngle * (float(i) + randomVal);
float cosVal = cos(newGapAngle);
float sinVal = sin(newGapAngle);
//Rotate Sampling Direction
vec2 rotatedSampleDirection = vec2(cosVal * sampleDirection.x - sinVal * sampleDirection.y, sinVal * sampleDirection.x + cosVal * sampleDirection.y);
float localAO = 0.0;
float localStepSize = stepSize;
//Loop for each step
for (int j = 0; j < 6; j++)
{
vec2 newCoords = v_textureCoordinates + rotatedSampleDirection * localStepSize * pixelSize;
//Exception Handling
if(newCoords.x > 1.0 || newCoords.y > 1.0 || newCoords.x < 0.0 || newCoords.y < 0.0)
{
break;
}
float stepDepthInfo = czm_readDepth(depthTexture, newCoords);
vec4 stepPosInCamera = clipToEye(newCoords, stepDepthInfo);
vec3 diffVec = stepPosInCamera.xyz - posInCamera.xyz;
float len = length(diffVec);
if (len > lengthCap)
{
break;
}
float dotVal = clamp(dot(normalInCamera, normalize(diffVec)), 0.0, 1.0 );
float weight = len / lengthCap;
weight = 1.0 - weight * weight;
if (dotVal < bias)
{
dotVal = 0.0;
}
localAO = max(localAO, dotVal * weight);
localStepSize += stepSize;
}
ao += localAO;
}
ao /= 4.0;
ao = 1.0 - clamp(ao, 0.0, 1.0);
ao = pow(ao, intensity);
gl_FragColor = vec4(vec3(ao), 1.0);
}
`,v2e=`uniform sampler2D colorTexture;
uniform sampler2D ambientOcclusionTexture;
uniform bool ambientOcclusionOnly;
varying vec2 v_textureCoordinates;
void main(void)
{
vec3 color = texture2D(colorTexture, v_textureCoordinates).rgb;
vec3 ao = texture2D(ambientOcclusionTexture, v_textureCoordinates).rgb;
gl_FragColor.rgb = ambientOcclusionOnly ? ao : ao * color;
}
`,D2e=`uniform sampler2D colorTexture;
uniform float gradations;
varying vec2 v_textureCoordinates;
void main(void)
{
vec3 rgb = texture2D(colorTexture, v_textureCoordinates).rgb;
#ifdef CZM_SELECTED_FEATURE
if (czm_selected()) {
gl_FragColor = vec4(rgb, 1.0);
return;
}
#endif
float luminance = czm_luminance(rgb);
float darkness = luminance * gradations;
darkness = (darkness - fract(darkness)) / gradations;
gl_FragColor = vec4(vec3(darkness), 1.0);
}
`,I2e=`uniform sampler2D colorTexture;
uniform sampler2D bloomTexture;
uniform bool glowOnly;
varying vec2 v_textureCoordinates;
void main(void)
{
vec4 color = texture2D(colorTexture, v_textureCoordinates);
#ifdef CZM_SELECTED_FEATURE
if (czm_selected()) {
gl_FragColor = color;
return;
}
#endif
vec4 bloom = texture2D(bloomTexture, v_textureCoordinates);
gl_FragColor = glowOnly ? bloom : bloom + color;
}
`,P2e=`uniform sampler2D colorTexture;
uniform float brightness;
varying vec2 v_textureCoordinates;
void main(void)
{
vec3 rgb = texture2D(colorTexture, v_textureCoordinates).rgb;
vec3 target = vec3(0.0);
gl_FragColor = vec4(mix(target, rgb, brightness), 1.0);
}
`,O2e=`uniform sampler2D colorTexture;
uniform float contrast;
uniform float brightness;
varying vec2 v_textureCoordinates;
void main(void)
{
vec3 sceneColor = texture2D(colorTexture, v_textureCoordinates).xyz;
sceneColor = czm_RGBToHSB(sceneColor);
sceneColor.z += brightness;
sceneColor = czm_HSBToRGB(sceneColor);
float factor = (259.0 * (contrast + 255.0)) / (255.0 * (259.0 - contrast));
sceneColor = factor * (sceneColor - vec3(0.5)) + vec3(0.5);
gl_FragColor = vec4(sceneColor, 1.0);
}
`,L2e=`uniform sampler2D colorTexture;
uniform sampler2D blurTexture;
uniform sampler2D depthTexture;
uniform float focalDistance;
varying vec2 v_textureCoordinates;
vec4 toEye(vec2 uv, float depth)
{
vec2 xy = vec2((uv.x * 2.0 - 1.0), ((1.0 - uv.y) * 2.0 - 1.0));
vec4 posInCamera = czm_inverseProjection * vec4(xy, depth, 1.0);
posInCamera = posInCamera / posInCamera.w;
return posInCamera;
}
float computeDepthBlur(float depth)
{
float f;
if (depth < focalDistance)
{
f = (focalDistance - depth) / (focalDistance - czm_currentFrustum.x);
}
else
{
f = (depth - focalDistance) / (czm_currentFrustum.y - focalDistance);
f = pow(f, 0.1);
}
f *= f;
f = clamp(f, 0.0, 1.0);
return pow(f, 0.5);
}
void main(void)
{
float depth = czm_readDepth(depthTexture, v_textureCoordinates);
vec4 posInCamera = toEye(v_textureCoordinates, depth);
float d = computeDepthBlur(-posInCamera.z);
gl_FragColor = mix(texture2D(colorTexture, v_textureCoordinates), texture2D(blurTexture, v_textureCoordinates), d);
}
`,B2e=`uniform sampler2D depthTexture;
varying vec2 v_textureCoordinates;
void main(void)
{
float depth = czm_readDepth(depthTexture, v_textureCoordinates);
gl_FragColor = vec4(vec3(depth), 1.0);
}
`,R2e=`uniform sampler2D depthTexture;
uniform float length;
uniform vec4 color;
varying vec2 v_textureCoordinates;
void main(void)
{
float directions[3];
directions[0] = -1.0;
directions[1] = 0.0;
directions[2] = 1.0;
float scalars[3];
scalars[0] = 3.0;
scalars[1] = 10.0;
scalars[2] = 3.0;
float padx = czm_pixelRatio / czm_viewport.z;
float pady = czm_pixelRatio / czm_viewport.w;
#ifdef CZM_SELECTED_FEATURE
bool selected = false;
for (int i = 0; i < 3; ++i)
{
float dir = directions[i];
selected = selected || czm_selected(vec2(-padx, dir * pady));
selected = selected || czm_selected(vec2(padx, dir * pady));
selected = selected || czm_selected(vec2(dir * padx, -pady));
selected = selected || czm_selected(vec2(dir * padx, pady));
if (selected)
{
break;
}
}
if (!selected)
{
gl_FragColor = vec4(color.rgb, 0.0);
return;
}
#endif
float horizEdge = 0.0;
float vertEdge = 0.0;
for (int i = 0; i < 3; ++i)
{
float dir = directions[i];
float scale = scalars[i];
horizEdge -= texture2D(depthTexture, v_textureCoordinates + vec2(-padx, dir * pady)).x * scale;
horizEdge += texture2D(depthTexture, v_textureCoordinates + vec2(padx, dir * pady)).x * scale;
vertEdge -= texture2D(depthTexture, v_textureCoordinates + vec2(dir * padx, -pady)).x * scale;
vertEdge += texture2D(depthTexture, v_textureCoordinates + vec2(dir * padx, pady)).x * scale;
}
float len = sqrt(horizEdge * horizEdge + vertEdge * vertEdge);
gl_FragColor = vec4(color.rgb, len > length ? color.a : 0.0);
}
`,N2e=`uniform sampler2D colorTexture;
varying vec2 v_textureCoordinates;
#ifdef AUTO_EXPOSURE
uniform sampler2D autoExposure;
#endif
// See slides 142 and 143:
// http://www.gdcvault.com/play/1012459/Uncharted_2__HDR_Lighting
void main()
{
vec4 fragmentColor = texture2D(colorTexture, v_textureCoordinates);
vec3 color = fragmentColor.rgb;
#ifdef AUTO_EXPOSURE
float exposure = texture2D(autoExposure, vec2(0.5)).r;
color /= exposure;
#endif
const float A = 0.22; // shoulder strength
const float B = 0.30; // linear strength
const float C = 0.10; // linear angle
const float D = 0.20; // toe strength
const float E = 0.01; // toe numerator
const float F = 0.30; // toe denominator
const float white = 11.2; // linear white point value
vec3 c = ((color * (A * color + C * B) + D * E) / (color * ( A * color + B) + D * F)) - E / F;
float w = ((white * (A * white + C * B) + D * E) / (white * ( A * white + B) + D * F)) - E / F;
c = czm_inverseGamma(c / w);
gl_FragColor = vec4(c, fragmentColor.a);
}
`,M2e=`varying vec2 v_textureCoordinates;
uniform sampler2D colorTexture;
const float fxaaQualitySubpix = 0.5;
const float fxaaQualityEdgeThreshold = 0.125;
const float fxaaQualityEdgeThresholdMin = 0.0833;
void main()
{
vec2 fxaaQualityRcpFrame = vec2(1.0) / czm_viewport.zw;
vec4 color = FxaaPixelShader(
v_textureCoordinates,
colorTexture,
fxaaQualityRcpFrame,
fxaaQualitySubpix,
fxaaQualityEdgeThreshold,
fxaaQualityEdgeThresholdMin);
float alpha = texture2D(colorTexture, v_textureCoordinates).a;
gl_FragColor = vec4(color.rgb, alpha);
}
`,FB=`#define SAMPLES 8
uniform float delta;
uniform float sigma;
uniform float direction; // 0.0 for x direction, 1.0 for y direction
uniform sampler2D colorTexture;
#ifdef USE_STEP_SIZE
uniform float stepSize;
#else
uniform vec2 step;
#endif
varying vec2 v_textureCoordinates;
// Incremental Computation of the Gaussian:
// https://developer.nvidia.com/gpugems/GPUGems3/gpugems3_ch40.html
void main()
{
vec2 st = v_textureCoordinates;
vec2 dir = vec2(1.0 - direction, direction);
#ifdef USE_STEP_SIZE
vec2 step = vec2(stepSize * (czm_pixelRatio / czm_viewport.zw));
#else
vec2 step = step;
#endif
vec3 g;
g.x = 1.0 / (sqrt(czm_twoPi) * sigma);
g.y = exp((-0.5 * delta * delta) / (sigma * sigma));
g.z = g.y * g.y;
vec4 result = texture2D(colorTexture, st) * g.x;
for (int i = 1; i < SAMPLES; ++i)
{
g.xy *= g.yz;
vec2 offset = float(i) * dir * step;
result += texture2D(colorTexture, st - offset) * g.x;
result += texture2D(colorTexture, st + offset) * g.x;
}
gl_FragColor = result;
}
`,F2e=`uniform sampler2D colorTexture;
uniform sampler2D dirtTexture;
uniform sampler2D starTexture;
uniform vec2 dirtTextureDimensions;
uniform float distortion;
uniform float ghostDispersal;
uniform float haloWidth;
uniform float dirtAmount;
uniform float earthRadius;
uniform float intensity;
varying vec2 v_textureCoordinates;
// whether it is in space or not
// 6500000.0 is empirical value
#define DISTANCE_TO_SPACE 6500000.0
// return ndc from world coordinate biased earthRadius
vec4 getNDCFromWC(vec3 WC, float earthRadius)
{
vec4 positionEC = czm_view * vec4(WC, 1.0);
positionEC = vec4(positionEC.x + earthRadius, positionEC.y, positionEC.z, 1.0);
vec4 positionWC = czm_eyeToWindowCoordinates(positionEC);
return czm_viewportOrthographic * vec4(positionWC.xy, -positionWC.z, 1.0);
}
// Check if current pixel is included Earth
// if then mask it gradually
float isInEarth(vec2 texcoord, vec2 sceneSize)
{
vec2 NDC = texcoord * 2.0 - 1.0;
vec4 earthPosSC = getNDCFromWC(vec3(0.0), 0.0);
vec4 earthPosSCEdge = getNDCFromWC(vec3(0.0), earthRadius * 1.5);
NDC.xy -= earthPosSC.xy;
float X = abs(NDC.x) * sceneSize.x;
float Y = abs(NDC.y) * sceneSize.y;
return clamp(0.0, 1.0, max(sqrt(X * X + Y * Y) / max(abs(earthPosSCEdge.x * sceneSize.x), 1.0) - 0.8 , 0.0));
}
// For Chromatic effect
vec4 textureDistorted(sampler2D tex, vec2 texcoord, vec2 direction, vec3 distortion, bool isSpace)
{
vec2 sceneSize = czm_viewport.zw;
vec3 color;
if(isSpace)
{
color.r = isInEarth(texcoord + direction * distortion.r, sceneSize) * texture2D(tex, texcoord + direction * distortion.r).r;
color.g = isInEarth(texcoord + direction * distortion.g, sceneSize) * texture2D(tex, texcoord + direction * distortion.g).g;
color.b = isInEarth(texcoord + direction * distortion.b, sceneSize) * texture2D(tex, texcoord + direction * distortion.b).b;
}
else
{
color.r = texture2D(tex, texcoord + direction * distortion.r).r;
color.g = texture2D(tex, texcoord + direction * distortion.g).g;
color.b = texture2D(tex, texcoord + direction * distortion.b).b;
}
return vec4(clamp(color, 0.0, 1.0), 0.0);
}
void main(void)
{
vec4 originalColor = texture2D(colorTexture, v_textureCoordinates);
vec3 rgb = originalColor.rgb;
bool isSpace = length(czm_viewerPositionWC.xyz) > DISTANCE_TO_SPACE;
// Sun position
vec4 sunPos = czm_morphTime == 1.0 ? vec4(czm_sunPositionWC, 1.0) : vec4(czm_sunPositionColumbusView.zxy, 1.0);
vec4 sunPositionEC = czm_view * sunPos;
vec4 sunPositionWC = czm_eyeToWindowCoordinates(sunPositionEC);
sunPos = czm_viewportOrthographic * vec4(sunPositionWC.xy, -sunPositionWC.z, 1.0);
// If sun is not in the screen space, use original color.
if(!isSpace || !((sunPos.x >= -1.1 && sunPos.x <= 1.1) && (sunPos.y >= -1.1 && sunPos.y <= 1.1)))
{
// Lens flare is disabled when not in space until #5932 is fixed.
// https://github.com/CesiumGS/cesium/issues/5932
gl_FragColor = originalColor;
return;
}
vec2 texcoord = vec2(1.0) - v_textureCoordinates;
vec2 pixelSize = czm_pixelRatio / czm_viewport.zw;
vec2 invPixelSize = 1.0 / pixelSize;
vec3 distortionVec = pixelSize.x * vec3(-distortion, 0.0, distortion);
// ghost vector to image centre:
vec2 ghostVec = (vec2(0.5) - texcoord) * ghostDispersal;
vec3 direction = normalize(vec3(ghostVec, 0.0));
// sample ghosts:
vec4 result = vec4(0.0);
vec4 ghost = vec4(0.0);
for (int i = 0; i < 4; ++i)
{
vec2 offset = fract(texcoord + ghostVec * float(i));
// Only bright spots from the centre of the source image
ghost += textureDistorted(colorTexture, offset, direction.xy, distortionVec, isSpace);
}
result += ghost;
// sample halo
vec2 haloVec = normalize(ghostVec) * haloWidth;
float weightForHalo = length(vec2(0.5) - fract(texcoord + haloVec)) / length(vec2(0.5));
weightForHalo = pow(1.0 - weightForHalo, 5.0);
result += textureDistorted(colorTexture, texcoord + haloVec, direction.xy, distortionVec, isSpace) * weightForHalo * 1.5;
// dirt on lens
vec2 dirtTexCoords = (v_textureCoordinates * invPixelSize) / dirtTextureDimensions;
if (dirtTexCoords.x > 1.0)
{
dirtTexCoords.x = mod(floor(dirtTexCoords.x), 2.0) == 1.0 ? 1.0 - fract(dirtTexCoords.x) : fract(dirtTexCoords.x);
}
if (dirtTexCoords.y > 1.0)
{
dirtTexCoords.y = mod(floor(dirtTexCoords.y), 2.0) == 1.0 ? 1.0 - fract(dirtTexCoords.y) : fract(dirtTexCoords.y);
}
result += dirtAmount * texture2D(dirtTexture, dirtTexCoords);
// Rotating starburst texture's coordinate
// dot(czm_view[0].xyz, vec3(0.0, 0.0, 1.0)) + dot(czm_view[1].xyz, vec3(0.0, 1.0, 0.0))
float camrot = czm_view[0].z + czm_view[1].y;
float cosValue = cos(camrot);
float sinValue = sin(camrot);
mat3 rotation = mat3(
cosValue, -sinValue, 0.0,
sinValue, cosValue, 0.0,
0.0, 0.0, 1.0
);
vec3 st1 = vec3(v_textureCoordinates * 2.0 - vec2(1.0), 1.0);
vec3 st2 = vec3((rotation * st1).xy, 1.0);
vec3 st3 = st2 * 0.5 + vec3(0.5);
vec2 lensStarTexcoord = st3.xy;
float weightForLensFlare = length(vec3(sunPos.xy, 0.0));
float oneMinusWeightForLensFlare = max(1.0 - weightForLensFlare, 0.0);
if (!isSpace)
{
result *= oneMinusWeightForLensFlare * intensity * 0.2;
}
else
{
result *= oneMinusWeightForLensFlare * intensity;
result *= texture2D(starTexture, lensStarTexcoord) * pow(weightForLensFlare, 1.0) * max((1.0 - length(vec3(st1.xy, 0.0))), 0.0) * 2.0;
}
result += texture2D(colorTexture, v_textureCoordinates);
gl_FragColor = result;
}
`,z2e=`uniform sampler2D colorTexture;
uniform vec3 white;
varying vec2 v_textureCoordinates;
#ifdef AUTO_EXPOSURE
uniform sampler2D autoExposure;
#endif
// See equation 4:
// http://www.cs.utah.edu/~reinhard/cdrom/tonemap.pdf
void main()
{
vec4 fragmentColor = texture2D(colorTexture, v_textureCoordinates);
vec3 color = fragmentColor.rgb;
#ifdef AUTO_EXPOSURE
float exposure = texture2D(autoExposure, vec2(0.5)).r;
color /= exposure;
#endif
color = (color * (1.0 + color / white)) / (1.0 + color);
color = czm_inverseGamma(color);
gl_FragColor = vec4(color, fragmentColor.a);
}
`,U2e=`uniform sampler2D colorTexture;
varying vec2 v_textureCoordinates;
float rand(vec2 co)
{
return fract(sin(dot(co.xy ,vec2(12.9898, 78.233))) * 43758.5453);
}
void main(void)
{
float noiseValue = rand(v_textureCoordinates + sin(czm_frameNumber)) * 0.1;
vec3 rgb = texture2D(colorTexture, v_textureCoordinates).rgb;
vec3 green = vec3(0.0, 1.0, 0.0);
gl_FragColor = vec4((noiseValue + rgb) * green, 1.0);
}
`,H2e=`uniform sampler2D colorTexture;
varying vec2 v_textureCoordinates;
#ifdef AUTO_EXPOSURE
uniform sampler2D autoExposure;
#endif
// See equation 3:
// http://www.cs.utah.edu/~reinhard/cdrom/tonemap.pdf
void main()
{
vec4 fragmentColor = texture2D(colorTexture, v_textureCoordinates);
vec3 color = fragmentColor.rgb;
#ifdef AUTO_EXPOSURE
float exposure = texture2D(autoExposure, vec2(0.5)).r;
color /= exposure;
#endif
color = color / (1.0 + color);
color = czm_inverseGamma(color);
gl_FragColor = vec4(color, fragmentColor.a);
}
`,V2e=`uniform sampler2D colorTexture;
uniform sampler2D silhouetteTexture;
varying vec2 v_textureCoordinates;
void main(void)
{
vec4 silhouetteColor = texture2D(silhouetteTexture, v_textureCoordinates);
vec4 color = texture2D(colorTexture, v_textureCoordinates);
gl_FragColor = mix(color, silhouetteColor, silhouetteColor.a);
}
`;function tg(){this._uniformMap=void 0,this._command=void 0,this._colorTexture=void 0,this._depthTexture=void 0,this._ready=!1,this._name="czm_autoexposure",this._logDepthChanged=void 0,this._useLogDepth=void 0,this._framebuffers=void 0,this._previousLuminance=new Pn,this._commands=void 0,this._clearCommand=void 0,this._minMaxLuminance=new j,this.enabled=!0,this._enabled=!0,this.minimumLuminance=.1,this.maximumLuminance=10}Object.defineProperties(tg.prototype,{ready:{get:function(){return this._ready}},name:{get:function(){return this._name}},outputTexture:{get:function(){const e=this._framebuffers;if(l(e))return e[e.length-1].getColorTexture(0)}}});function CY(e){const t=e._framebuffers;if(!l(t))return;const n=t.length;for(let i=0;i<n;++i)t[i].destroy();e._framebuffers=void 0,e._previousLuminance.destroy(),e._previousLuminance=void 0}function k2e(e,t){CY(e);let n=e._width,i=e._height;const o=t.halfFloatingPointTexture?Je.HALF_FLOAT:Je.FLOAT,r=Math.ceil(Math.log(Math.max(n,i))/Math.log(3)),s=new Array(r);for(let c=0;c<r;++c)n=Math.max(Math.ceil(n/3),1),i=Math.max(Math.ceil(i/3),1),s[c]=new Pn,s[c].update(t,n,i,1,o);const a=s[r-1].getColorTexture(0);e._previousLuminance.update(t,a.width,a.height,1,o),e._framebuffers=s}function TY(e){const t=e._commands;if(!l(t))return;const n=t.length;for(let i=0;i<n;++i)t[i].shaderProgram.destroy();e._commands=void 0}function G2e(e,t){let n;if(t===0)n={colorTexture:function(){return e._colorTexture},colorTextureDimensions:function(){return e._colorTexture.dimensions}};else{const i=e._framebuffers[t-1].getColorTexture(0);n={colorTexture:function(){return i},colorTextureDimensions:function(){return i.dimensions}}}return n.minMaxLuminance=function(){return e._minMaxLuminance},n.previousLuminance=function(){return e._previousLuminance.getColorTexture(0)},n}function W2e(e,t){let n=`uniform sampler2D colorTexture;
varying vec2 v_textureCoordinates;
float sampleTexture(vec2 offset) {
`;return e===0?n+=` vec4 color = texture2D(colorTexture, v_textureCoordinates + offset);
return czm_luminance(color.rgb);
`:n+=` return texture2D(colorTexture, v_textureCoordinates + offset).r;
`,n+=`}
`,n+=`uniform vec2 colorTextureDimensions;
uniform vec2 minMaxLuminance;
uniform sampler2D previousLuminance;
void main() {
float color = 0.0;
float xStep = 1.0 / colorTextureDimensions.x;
float yStep = 1.0 / colorTextureDimensions.y;
int count = 0;
for (int i = 0; i < 3; ++i) {
for (int j = 0; j < 3; ++j) {
vec2 offset;
offset.x = -xStep + float(i) * xStep;
offset.y = -yStep + float(j) * yStep;
if (offset.x < 0.0 || offset.x > 1.0 || offset.y < 0.0 || offset.y > 1.0) {
continue;
}
color += sampleTexture(offset);
++count;
}
}
if (count > 0) {
color /= float(count);
}
`,e===t-1&&(n+=` float previous = texture2D(previousLuminance, vec2(0.5)).r;
color = clamp(color, minMaxLuminance.x, minMaxLuminance.y);
color = previous + (color - previous) / (60.0 * 1.5);
color = clamp(color, minMaxLuminance.x, minMaxLuminance.y);
`),n+=` gl_FragColor = vec4(color);
}
`,n}function j2e(e,t){TY(e);const n=e._framebuffers,i=n.length,o=new Array(i);for(let r=0;r<i;++r)o[r]=t.createViewportQuadCommand(W2e(r,i),{framebuffer:n[r].framebuffer,uniformMap:G2e(e,r)});e._commands=o}tg.prototype.clear=function(e){const t=this._framebuffers;if(!l(t))return;let n=this._clearCommand;l(n)||(n=this._clearCommand=new ao({color:new H(0,0,0,0),framebuffer:void 0}));const i=t.length;for(let o=0;o<i;++o)t[o].clear(e,n)};tg.prototype.update=function(e){const t=e.drawingBufferWidth,n=e.drawingBufferHeight;(t!==this._width||n!==this._height)&&(this._width=t,this._height=n,k2e(this,e),j2e(this,e),this._ready||(this._ready=!0)),this._minMaxLuminance.x=this.minimumLuminance,this._minMaxLuminance.y=this.maximumLuminance;const i=this._framebuffers,o=i[i.length-1];i[i.length-1]=this._previousLuminance,this._commands[this._commands.length-1].framebuffer=this._previousLuminance.framebuffer,this._previousLuminance=o};tg.prototype.execute=function(e,t){this._colorTexture=t;const n=this._commands;if(!l(n))return;const i=n.length;for(let o=0;o<i;++o)n[o].execute(e)};tg.prototype.isDestroyed=function(){return!1};tg.prototype.destroy=function(){return CY(this),TY(this),He(this)};const q2e={NEAREST:0,LINEAR:1},x_=q2e;function Bi(e){e=A(e,A.EMPTY_OBJECT);const t=e.fragmentShader,n=A(e.textureScale,1),i=A(e.pixelFormat,rt.RGBA);if(T.typeOf.string("options.fragmentShader",t),T.typeOf.number.greaterThan("options.textureScale",n,0),T.typeOf.number.lessThanOrEquals("options.textureScale",n,1),!rt.isColorFormat(i))throw new x("options.pixelFormat must be a color format.");this._fragmentShader=t,this._uniforms=e.uniforms,this._textureScale=n,this._forcePowerOfTwo=A(e.forcePowerOfTwo,!1),this._sampleMode=A(e.sampleMode,x_.NEAREST),this._pixelFormat=i,this._pixelDatatype=A(e.pixelDatatype,Je.UNSIGNED_BYTE),this._clearColor=A(e.clearColor,H.BLACK),this._uniformMap=void 0,this._command=void 0,this._colorTexture=void 0,this._depthTexture=void 0,this._idTexture=void 0,this._actualUniforms={},this._dirtyUniforms=[],this._texturesToRelease=[],this._texturesToCreate=[],this._texturePromise=void 0;const o=new W_;o.scissorTest={enabled:!0,rectangle:l(e.scissorRectangle)?$e.clone(e.scissorRectangle):new $e},this._passState=o,this._ready=!1;let r=e.name;l(r)||(r=Bs()),this._name=r,this._logDepthChanged=void 0,this._useLogDepth=void 0,this._selectedIdTexture=void 0,this._selected=void 0,this._selectedShadow=void 0,this._parentSelected=void 0,this._parentSelectedShadow=void 0,this._combinedSelected=void 0,this._combinedSelectedShadow=void 0,this._selectedLength=0,this._parentSelectedLength=0,this._selectedDirty=!0,this._textureCache=void 0,this._index=void 0,this.enabled=!0,this._enabled=!0}Object.defineProperties(Bi.prototype,{ready:{get:function(){return this._ready}},name:{get:function(){return this._name}},fragmentShader:{get:function(){return this._fragmentShader}},uniforms:{get:function(){return this._uniforms}},textureScale:{get:function(){return this._textureScale}},forcePowerOfTwo:{get:function(){return this._forcePowerOfTwo}},sampleMode:{get:function(){return this._sampleMode}},pixelFormat:{get:function(){return this._pixelFormat}},pixelDatatype:{get:function(){return this._pixelDatatype}},clearColor:{get:function(){return this._clearColor}},scissorRectangle:{get:function(){return this._passState.scissorTest.rectangle}},outputTexture:{get:function(){if(l(this._textureCache)){const e=this._textureCache.getFramebuffer(this._name);if(l(e))return e.getColorTexture(0)}}},selected:{get:function(){return this._selected},set:function(e){this._selected=e}},parentSelected:{get:function(){return this._parentSelected},set:function(e){this._parentSelected=e}}});const $2e=/uniform\s+sampler2D\s+depthTexture/g;Bi.prototype._isSupported=function(e){return!$2e.test(this._fragmentShader)||e.depthTexture};function Y2e(e,t,n){const i=t[n];return(typeof i=="string"||i instanceof HTMLCanvasElement||i instanceof HTMLImageElement||i instanceof HTMLVideoElement||i instanceof ImageData)&&e._dirtyUniforms.push(n),{get:function(){return t[n]},set:function(o){const r=t[n];t[n]=o;const s=e._actualUniforms,a=s[n];l(a)&&a!==r&&a instanceof kt&&!l(e._textureCache.getStageByName(n))&&(e._texturesToRelease.push(a),delete s[n],delete s[`${n}Dimensions`]),r instanceof kt&&e._texturesToRelease.push(r),typeof o=="string"||o instanceof HTMLCanvasElement||o instanceof HTMLImageElement||o instanceof HTMLVideoElement||o instanceof ImageData?e._dirtyUniforms.push(n):s[n]=o}}}function X2e(e,t){return function(){const n=e._actualUniforms[t];return typeof n=="function"?n():n}}function K2e(e,t){return function(){const n=e[t]();if(l(n))return n.dimensions}}function J2e(e){if(l(e._uniformMap))return;const t={},n={},i=e._uniforms,o=e._actualUniforms;for(const r in i)if(i.hasOwnProperty(r)){typeof i[r]!="function"?(t[r]=X2e(e,r),n[r]=Y2e(e,i,r)):(t[r]=i[r],n[r]=i[r]),o[r]=i[r];const s=t[r]();(typeof s=="string"||s instanceof kt||s instanceof HTMLImageElement||s instanceof HTMLCanvasElement||s instanceof HTMLVideoElement)&&(t[`${r}Dimensions`]=K2e(t,r))}e._uniforms={},Object.defineProperties(e._uniforms,n),e._uniformMap=un(t,{colorTexture:function(){return e._colorTexture},colorTextureDimensions:function(){return e._colorTexture.dimensions},depthTexture:function(){return e._depthTexture},depthTextureDimensions:function(){return e._depthTexture.dimensions},czm_idTexture:function(){return e._idTexture},czm_selectedIdTexture:function(){return e._selectedIdTexture},czm_selectedIdTextureStep:function(){return 1/e._selectedIdTexture.width}})}function Q2e(e,t){if(l(e._command)&&!e._logDepthChanged&&!e._selectedDirty)return;let n=e._fragmentShader;if(l(e._selectedIdTexture)){const o=e._selectedIdTexture.width;n=n.replace(/varying\s+vec2\s+v_textureCoordinates;/g,""),n=`#define CZM_SELECTED_FEATURE
uniform sampler2D czm_idTexture;
uniform sampler2D czm_selectedIdTexture;
uniform float czm_selectedIdTextureStep;
varying vec2 v_textureCoordinates;
bool czm_selected(vec2 offset)
{
bool selected = false;
vec4 id = texture2D(czm_idTexture, v_textureCoordinates + offset);
for (int i = 0; i < ${o}; ++i)
{
vec4 selectedId = texture2D(czm_selectedIdTexture, vec2((float(i) + 0.5) * czm_selectedIdTextureStep, 0.5));
if (all(equal(id, selectedId)))
{
return true;
}
}
return false;
}
bool czm_selected()
{
return czm_selected(vec2(0.0));
}
${n}`}const i=new We({defines:[e._useLogDepth?"LOG_DEPTH":""],sources:[n]});e._command=t.createViewportQuadCommand(i,{uniformMap:e._uniformMap,owner:e})}function Z2e(e){const t=e._sampleMode;let n,i;t===x_.LINEAR?(n=Sn.LINEAR,i=Xr.LINEAR):(n=Sn.NEAREST,i=Xr.NEAREST);const o=e._sampler;(!l(o)||o.minificationFilter!==n||o.magnificationFilter!==i)&&(e._sampler=new ii({wrapS:Mi.CLAMP_TO_EDGE,wrapT:Mi.CLAMP_TO_EDGE,minificationFilter:n,magnificationFilter:i}))}function eFe(e,t){return function(n){e._texturesToCreate.push({name:t,source:n})}}function tFe(e,t){return function(){return e._textureCache.getOutputTexture(t)}}function nFe(e,t){let n,i,o;const r=e._texturesToRelease;let s=r.length;for(n=0;n<s;++n)i=r[n],i=i&&i.destroy();r.length=0;const a=e._texturesToCreate;for(s=a.length,n=0;n<s;++n){const h=a[n];o=h.name;const m=h.source;e._actualUniforms[o]=new kt({context:t,source:m})}a.length=0;const c=e._dirtyUniforms;if(c.length===0&&!l(e._texturePromise)){e._ready=!0;return}if(c.length===0||l(e._texturePromise))return;s=c.length;const u=e._uniforms,f=[];for(n=0;n<s;++n){o=c[n];const h=u[o],m=e._textureCache.getStageByName(h);if(l(m))e._actualUniforms[o]=tFe(e,h);else if(typeof h=="string"){const g=new Me({url:h});f.push(g.fetchImage().then(eFe(e,o)))}else e._texturesToCreate.push({name:o,source:h})}c.length=0,f.length>0?(e._ready=!1,e._texturePromise=Promise.all(f).then(function(){e._ready=!0,e._texturePromise=void 0})):e._ready=!0}function EY(e){l(e._command)&&(e._command.shaderProgram=e._command.shaderProgram&&e._command.shaderProgram.destroy(),e._command=void 0),e._selectedIdTexture=e._selectedIdTexture&&e._selectedIdTexture.destroy();const t=e._textureCache;if(!l(t))return;const n=e._uniforms,i=e._actualUniforms;for(const o in i)i.hasOwnProperty(o)&&i[o]instanceof kt&&(l(t.getStageByName(n[o]))||i[o].destroy(),e._dirtyUniforms.push(o))}function iFe(e){let t=l(e._selected)?e._selected.length:0;const n=l(e._parentSelected)?e._parentSelected:0;let i=e._selected!==e._selectedShadow||t!==e._selectedLength;if(i=i||e._parentSelected!==e._parentSelectedShadow||n!==e._parentSelectedLength,l(e._selected)&&l(e._parentSelected)?e._combinedSelected=e._selected.concat(e._parentSelected):l(e._parentSelected)?e._combinedSelected=e._parentSelected:e._combinedSelected=e._selected,!i&&l(e._combinedSelected)){if(!l(e._combinedSelectedShadow))return!0;t=e._combinedSelected.length;for(let o=0;o<t;++o)if(e._combinedSelected[o]!==e._combinedSelectedShadow[o])return!0}return i}function oFe(e,t){if(!e._selectedDirty)return;e._selectedIdTexture=e._selectedIdTexture&&e._selectedIdTexture.destroy(),e._selectedIdTexture=void 0;const n=e._combinedSelected;if(!l(n))return;let i,o,r=0;const s=n.length;for(i=0;i<s;++i)o=n[i],l(o.pickIds)?r+=o.pickIds.length:l(o.pickId)&&++r;if(s===0||r===0){const f=new Uint8Array(4);f[0]=255,f[1]=255,f[2]=255,f[3]=255,e._selectedIdTexture=new kt({context:t,pixelFormat:rt.RGBA,pixelDatatype:Je.UNSIGNED_BYTE,source:{arrayBufferView:f,width:1,height:1},sampler:ii.NEAREST});return}let a,c=0;const u=new Uint8Array(r*4);for(i=0;i<s;++i)if(o=n[i],l(o.pickIds)){const f=o.pickIds,h=f.length;for(let m=0;m<h;++m)a=f[m].color,u[c]=H.floatToByte(a.red),u[c+1]=H.floatToByte(a.green),u[c+2]=H.floatToByte(a.blue),u[c+3]=H.floatToByte(a.alpha),c+=4}else l(o.pickId)&&(a=o.pickId.color,u[c]=H.floatToByte(a.red),u[c+1]=H.floatToByte(a.green),u[c+2]=H.floatToByte(a.blue),u[c+3]=H.floatToByte(a.alpha),c+=4);e._selectedIdTexture=new kt({context:t,pixelFormat:rt.RGBA,pixelDatatype:Je.UNSIGNED_BYTE,source:{arrayBufferView:u,width:r,height:1},sampler:ii.NEAREST})}Bi.prototype.update=function(e,t){if(this.enabled!==this._enabled&&!this.enabled&&EY(this),this._enabled=this.enabled,!this._enabled||(this._logDepthChanged=t!==this._useLogDepth,this._useLogDepth=t,this._selectedDirty=iFe(this),this._selectedShadow=this._selected,this._parentSelectedShadow=this._parentSelected,this._combinedSelectedShadow=this._combinedSelected,this._selectedLength=l(this._selected)?this._selected.length:0,this._parentSelectedLength=l(this._parentSelected)?this._parentSelected.length:0,oFe(this,e),J2e(this),nFe(this,e),Q2e(this,e),Z2e(this),this._selectedDirty=!1,!this._ready))return;const n=this._textureCache.getFramebuffer(this._name);if(this._command.framebuffer=n,!l(n))return;const i=n.getColorTexture(0);let o;(i.width!==e.drawingBufferWidth||i.height!==e.drawingBufferHeight)&&(o=this._renderState,(!l(o)||i.width!==o.viewport.width||i.height!==o.viewport.height)&&(this._renderState=Ze.fromCache({viewport:new $e(0,0,i.width,i.height)}))),this._command.renderState=o};Bi.prototype.execute=function(e,t,n,i){if(!l(this._command)||!l(this._command.framebuffer)||!this._ready||!this._enabled)return;this._colorTexture=t,this._depthTexture=n,this._idTexture=i,ii.equals(this._colorTexture.sampler,this._sampler)||(this._colorTexture.sampler=this._sampler);const o=this.scissorRectangle.width>0&&this.scissorRectangle.height>0?this._passState:void 0;l(o)&&(o.context=e),this._command.execute(e,o)};Bi.prototype.isDestroyed=function(){return!1};Bi.prototype.destroy=function(){return EY(this),He(this)};function aa(e){e=A(e,A.EMPTY_OBJECT),T.defined("options.stages",e.stages),T.typeOf.number.greaterThan("options.stages.length",e.stages.length,0),this._stages=e.stages,this._inputPreviousStageTexture=A(e.inputPreviousStageTexture,!0);let t=e.name;l(t)||(t=Bs()),this._name=t,this._uniforms=e.uniforms,this._textureCache=void 0,this._index=void 0,this._selected=void 0,this._selectedShadow=void 0,this._parentSelected=void 0,this._parentSelectedShadow=void 0,this._combinedSelected=void 0,this._combinedSelectedShadow=void 0,this._selectedLength=0,this._parentSelectedLength=0,this._selectedDirty=!0}Object.defineProperties(aa.prototype,{ready:{get:function(){const e=this._stages,t=e.length;for(let n=0;n<t;++n)if(!e[n].ready)return!1;return!0}},name:{get:function(){return this._name}},enabled:{get:function(){return this._stages[0].enabled},set:function(e){const t=this._stages,n=t.length;for(let i=0;i<n;++i)t[i].enabled=e}},uniforms:{get:function(){return this._uniforms}},inputPreviousStageTexture:{get:function(){return this._inputPreviousStageTexture}},length:{get:function(){return this._stages.length}},selected:{get:function(){return this._selected},set:function(e){this._selected=e}},parentSelected:{get:function(){return this._parentSelected},set:function(e){this._parentSelected=e}}});aa.prototype._isSupported=function(e){const t=this._stages,n=t.length;for(let i=0;i<n;++i)if(!t[i]._isSupported(e))return!1;return!0};aa.prototype.get=function(e){return T.typeOf.number.greaterThanOrEquals("index",e,0),T.typeOf.number.lessThan("index",e,this.length),this._stages[e]};function rFe(e){let t=l(e._selected)?e._selected.length:0;const n=l(e._parentSelected)?e._parentSelected:0;let i=e._selected!==e._selectedShadow||t!==e._selectedLength;if(i=i||e._parentSelected!==e._parentSelectedShadow||n!==e._parentSelectedLength,l(e._selected)&&l(e._parentSelected)?e._combinedSelected=e._selected.concat(e._parentSelected):l(e._parentSelected)?e._combinedSelected=e._parentSelected:e._combinedSelected=e._selected,!i&&l(e._combinedSelected)){if(!l(e._combinedSelectedShadow))return!0;t=e._combinedSelected.length;for(let o=0;o<t;++o)if(e._combinedSelected[o]!==e._combinedSelectedShadow[o])return!0}return i}aa.prototype.update=function(e,t){this._selectedDirty=rFe(this),this._selectedShadow=this._selected,this._parentSelectedShadow=this._parentSelected,this._combinedSelectedShadow=this._combinedSelected,this._selectedLength=l(this._selected)?this._selected.length:0,this._parentSelectedLength=l(this._parentSelected)?this._parentSelected.length:0;const n=this._stages,i=n.length;for(let o=0;o<i;++o){const r=n[o];this._selectedDirty&&(r.parentSelected=this._combinedSelected),r.update(e,t)}};aa.prototype.isDestroyed=function(){return!1};aa.prototype.destroy=function(){const e=this._stages,t=e.length;for(let n=0;n<t;++n)e[n].destroy();return He(this)};const ir={};function bD(e){const o=`#define USE_STEP_SIZE
${FB}`,r=new Bi({name:`${e}_x_direction`,fragmentShader:o,uniforms:{delta:1,sigma:2,stepSize:1,direction:0},sampleMode:x_.LINEAR}),s=new Bi({name:`${e}_y_direction`,fragmentShader:o,uniforms:{delta:1,sigma:2,stepSize:1,direction:1},sampleMode:x_.LINEAR}),a={};return Object.defineProperties(a,{delta:{get:function(){return r.uniforms.delta},set:function(c){const u=r.uniforms,f=s.uniforms;u.delta=f.delta=c}},sigma:{get:function(){return r.uniforms.sigma},set:function(c){const u=r.uniforms,f=s.uniforms;u.sigma=f.sigma=c}},stepSize:{get:function(){return r.uniforms.stepSize},set:function(c){const u=r.uniforms,f=s.uniforms;u.stepSize=f.stepSize=c}}}),new aa({name:e,stages:[r,s],uniforms:a})}ir.createBlurStage=function(){return bD("czm_blur")};ir.createDepthOfFieldStage=function(){const e=bD("czm_depth_of_field_blur"),t=new Bi({name:"czm_depth_of_field_composite",fragmentShader:L2e,uniforms:{focalDistance:5,blurTexture:e.name}}),n={};return Object.defineProperties(n,{focalDistance:{get:function(){return t.uniforms.focalDistance},set:function(i){t.uniforms.focalDistance=i}},delta:{get:function(){return e.uniforms.delta},set:function(i){e.uniforms.delta=i}},sigma:{get:function(){return e.uniforms.sigma},set:function(i){e.uniforms.sigma=i}},stepSize:{get:function(){return e.uniforms.stepSize},set:function(i){e.uniforms.stepSize=i}}}),new aa({name:"czm_depth_of_field",stages:[e,t],inputPreviousStageTexture:!1,uniforms:n})};ir.isDepthOfFieldSupported=function(e){return e.context.depthTexture};ir.createEdgeDetectionStage=function(){const e=Bs();return new Bi({name:`czm_edge_detection_${e}`,fragmentShader:R2e,uniforms:{length:.25,color:H.clone(H.BLACK)}})};ir.isEdgeDetectionSupported=function(e){return e.context.depthTexture};function sFe(e){if(!l(e))return ir.createEdgeDetectionStage();const t=new aa({name:"czm_edge_detection_multiple",stages:e,inputPreviousStageTexture:!1}),n={};let i="",o="";for(let a=0;a<e.length;++a)i+=`uniform sampler2D edgeTexture${a};
`,o+=` vec4 edge${a} = texture2D(edgeTexture${a}, v_textureCoordinates);
if (edge${a}.a > 0.0)
{
color = edge${a};
break;
}
`,n[`edgeTexture${a}`]=e[a].name;const r=`${i}varying vec2 v_textureCoordinates;
void main() {
vec4 color = vec4(0.0);
for (int i = 0; i < ${e.length}; i++)
{
${o} }
gl_FragColor = color;
}
`,s=new Bi({name:"czm_edge_detection_combine",fragmentShader:r,uniforms:n});return new aa({name:"czm_edge_detection_composite",stages:[t,s]})}ir.createSilhouetteStage=function(e){const t=sFe(e),n=new Bi({name:"czm_silhouette_color_edges",fragmentShader:V2e,uniforms:{silhouetteTexture:t.name}});return new aa({name:"czm_silhouette",stages:[t,n],inputPreviousStageTexture:!1,uniforms:t.uniforms})};ir.isSilhouetteSupported=function(e){return e.context.depthTexture};ir.createBloomStage=function(){const e=new Bi({name:"czm_bloom_contrast_bias",fragmentShader:O2e,uniforms:{contrast:128,brightness:-.3}}),t=bD("czm_bloom_blur"),n=new aa({name:"czm_bloom_contrast_bias_blur",stages:[e,t]}),i=new Bi({name:"czm_bloom_generate_composite",fragmentShader:I2e,uniforms:{glowOnly:!1,bloomTexture:n.name}}),o={};return Object.defineProperties(o,{glowOnly:{get:function(){return i.uniforms.glowOnly},set:function(r){i.uniforms.glowOnly=r}},contrast:{get:function(){return e.uniforms.contrast},set:function(r){e.uniforms.contrast=r}},brightness:{get:function(){return e.uniforms.brightness},set:function(r){e.uniforms.brightness=r}},delta:{get:function(){return t.uniforms.delta},set:function(r){t.uniforms.delta=r}},sigma:{get:function(){return t.uniforms.sigma},set:function(r){t.uniforms.sigma=r}},stepSize:{get:function(){return t.uniforms.stepSize},set:function(r){t.uniforms.stepSize=r}}}),new aa({name:"czm_bloom",stages:[n,i],inputPreviousStageTexture:!1,uniforms:o})};ir.createAmbientOcclusionStage=function(){const e=new Bi({name:"czm_ambient_occlusion_generate",fragmentShader:S2e,uniforms:{intensity:3,bias:.1,lengthCap:.26,stepSize:1.95,frustumLength:1e3,randomTexture:void 0}}),t=bD("czm_ambient_occlusion_blur");t.uniforms.stepSize=.86;const n=new aa({name:"czm_ambient_occlusion_generate_blur",stages:[e,t]}),i=new Bi({name:"czm_ambient_occlusion_composite",fragmentShader:v2e,uniforms:{ambientOcclusionOnly:!1,ambientOcclusionTexture:n.name}}),o={};return Object.defineProperties(o,{intensity:{get:function(){return e.uniforms.intensity},set:function(r){e.uniforms.intensity=r}},bias:{get:function(){return e.uniforms.bias},set:function(r){e.uniforms.bias=r}},lengthCap:{get:function(){return e.uniforms.lengthCap},set:function(r){e.uniforms.lengthCap=r}},stepSize:{get:function(){return e.uniforms.stepSize},set:function(r){e.uniforms.stepSize=r}},frustumLength:{get:function(){return e.uniforms.frustumLength},set:function(r){e.uniforms.frustumLength=r}},randomTexture:{get:function(){return e.uniforms.randomTexture},set:function(r){e.uniforms.randomTexture=r}},delta:{get:function(){return t.uniforms.delta},set:function(r){t.uniforms.delta=r}},sigma:{get:function(){return t.uniforms.sigma},set:function(r){t.uniforms.sigma=r}},blurStepSize:{get:function(){return t.uniforms.stepSize},set:function(r){t.uniforms.stepSize=r}},ambientOcclusionOnly:{get:function(){return i.uniforms.ambientOcclusionOnly},set:function(r){i.uniforms.ambientOcclusionOnly=r}}}),new aa({name:"czm_ambient_occlusion",stages:[n,i],inputPreviousStageTexture:!1,uniforms:o})};ir.isAmbientOcclusionSupported=function(e){return e.context.depthTexture};const aFe=`#define FXAA_QUALITY_PRESET 39
${UTe}
${M2e}`;ir.createFXAAStage=function(){return new Bi({name:"czm_FXAA",fragmentShader:aFe,sampleMode:x_.LINEAR})};ir.createAcesTonemappingStage=function(e){let t=e?`#define AUTO_EXPOSURE
`:"";return t+=w2e,new Bi({name:"czm_aces",fragmentShader:t,uniforms:{autoExposure:void 0}})};ir.createFilmicTonemappingStage=function(e){let t=e?`#define AUTO_EXPOSURE
`:"";return t+=N2e,new Bi({name:"czm_filmic",fragmentShader:t,uniforms:{autoExposure:void 0}})};ir.createReinhardTonemappingStage=function(e){let t=e?`#define AUTO_EXPOSURE
`:"";return t+=H2e,new Bi({name:"czm_reinhard",fragmentShader:t,uniforms:{autoExposure:void 0}})};ir.createModifiedReinhardTonemappingStage=function(e){let t=e?`#define AUTO_EXPOSURE
`:"";return t+=z2e,new Bi({name:"czm_modified_reinhard",fragmentShader:t,uniforms:{white:H.WHITE,autoExposure:void 0}})};ir.createAutoExposureStage=function(){return new tg};ir.createBlackAndWhiteStage=function(){return new Bi({name:"czm_black_and_white",fragmentShader:D2e,uniforms:{gradations:5}})};ir.createBrightnessStage=function(){return new Bi({name:"czm_brightness",fragmentShader:P2e,uniforms:{brightness:.5}})};ir.createNightVisionStage=function(){return new Bi({name:"czm_night_vision",fragmentShader:U2e})};ir.createDepthViewStage=function(){return new Bi({name:"czm_depth_view",fragmentShader:B2e})};ir.createLensFlareStage=function(){return new Bi({name:"czm_lens_flare",fragmentShader:F2e,uniforms:{dirtTexture:_n("Assets/Textures/LensFlare/DirtMask.jpg"),starTexture:_n("Assets/Textures/LensFlare/StarBurst.jpg"),intensity:2,distortion:10,ghostDispersal:.4,haloWidth:.4,dirtAmount:.4,earthRadius:me.WGS84.maximumRadius}})};const Qh=ir;function xf(e){this._collection=e,this._framebuffers=[],this._stageNameToFramebuffer={},this._width=void 0,this._height=void 0,this._updateDependencies=!1}function Rb(e){for(;l(e.length);)e=e.get(e.length-1);return e.name}function zB(e,t,n,i,o){if(!i.enabled||!i._isSupported(t))return o;const r=n[i.name]={};if(l(o)){const a=e.getStageByName(o);r[Rb(a)]=!0}const s=i.uniforms;if(l(s)){const a=Object.getOwnPropertyNames(s),c=a.length;for(let u=0;u<c;++u){const f=s[a[u]];if(typeof f=="string"){const h=e.getStageByName(f);l(h)&&(r[Rb(h)]=!0)}}}return i.name}function ib(e,t,n,i,o){if(l(i.enabled)&&!i.enabled||l(i._isSupported)&&!i._isSupported(t))return o;const r=o,s=!l(i.inputPreviousStageTexture)||i.inputPreviousStageTexture;let a=o;const c=i.length;for(let h=0;h<c;++h){const m=i.get(h);l(m.length)?a=ib(e,t,n,m,o):a=zB(e,t,n,m,o),s&&(o=a)}let u,f;if(s)for(u=1;u<c;++u)f=Rb(i.get(u)),l(n[f])||(n[f]={}),n[f][r]=!0;else for(u=1;u<c;++u){f=Rb(i.get(u));const h=n[f];for(let m=0;m<u;++m)h[Rb(i.get(m))]=!0}return a}function cFe(e,t){const n={};if(l(e.ambientOcclusion)){const i=e.ambientOcclusion,o=e.bloom,r=e._tonemapping,s=e.fxaa;let a=ib(e,t,n,i,void 0);a=ib(e,t,n,o,a),a=zB(e,t,n,r,a),a=ib(e,t,n,e,a),zB(e,t,n,s,a)}else ib(e,t,n,e,void 0);return n}function lFe(e,t,n){const o=e._collection.getStageByName(t),r=o._textureScale,s=o._forcePowerOfTwo,a=o._pixelFormat,c=o._pixelDatatype,u=o._clearColor;let f,h;const m=e._framebuffers,g=m.length;for(f=0;f<g;++f){if(h=m[f],r!==h.textureScale||s!==h.forcePowerOfTwo||a!==h.pixelFormat||c!==h.pixelDatatype||!H.equals(u,h.clearColor))continue;const p=h.stages,y=p.length;let b=!1;for(let C=0;C<y;++C)if(n[p[C]]){b=!0;break}if(!b)break}return l(h)&&f<g?(h.stages.push(t),h):(h={textureScale:r,forcePowerOfTwo:s,pixelFormat:a,pixelDatatype:c,clearColor:u,stages:[t],buffer:new Pn({pixelFormat:a,pixelDatatype:c}),clear:void 0},m.push(h),h)}function uFe(e,t){const n=cFe(e._collection,t);for(const i in n)n.hasOwnProperty(i)&&(e._stageNameToFramebuffer[i]=lFe(e,i,n[i]))}function UB(e){const t=e._framebuffers,n=t.length;for(let i=0;i<n;++i)t[i].buffer.destroy()}function fFe(e,t){const n=e._width,i=e._height,o=e._framebuffers,r=o.length;for(let s=0;s<r;++s){const a=o[s],c=a.textureScale;let u=Math.ceil(n*c),f=Math.ceil(i*c),h=Math.min(u,f);a.forcePowerOfTwo&&(M.isPowerOfTwo(h)||(h=M.nextPowerOfTwo(h)),u=h,f=h),a.buffer.update(t,u,f),a.clear=new ao({color:a.clearColor,framebuffer:a.buffer.framebuffer})}}xf.prototype.updateDependencies=function(){this._updateDependencies=!0};xf.prototype.update=function(e){const t=this._collection,n=this._updateDependencies,i=l(t.ambientOcclusion)&&t.ambientOcclusion.enabled&&t.ambientOcclusion._isSupported(e),o=l(t.bloom)&&t.bloom.enabled&&t.bloom._isSupported(e),r=l(t._tonemapping)&&t._tonemapping.enabled&&t._tonemapping._isSupported(e),s=l(t.fxaa)&&t.fxaa.enabled&&t.fxaa._isSupported(e),a=!l(t._activeStages)||t._activeStages.length>0||i||o||r||s;if((n||!a&&this._framebuffers.length>0)&&(UB(this),this._framebuffers.length=0,this._stageNameToFramebuffer={},this._width=void 0,this._height=void 0),!n&&!a)return;this._framebuffers.length===0&&uFe(this,e);const c=e.drawingBufferWidth,u=e.drawingBufferHeight,f=this._width!==c||this._height!==u;!n&&!f||(this._width=c,this._height=u,this._updateDependencies=!1,UB(this),fFe(this,e))};xf.prototype.clear=function(e){const t=this._framebuffers;for(let n=0;n<t.length;++n)t[n].clear.execute(e)};xf.prototype.getStageByName=function(e){return this._collection.getStageByName(e)};xf.prototype.getOutputTexture=function(e){return this._collection.getOutputTexture(e)};xf.prototype.getFramebuffer=function(e){const t=this._stageNameToFramebuffer[e];if(l(t))return t.buffer.framebuffer};xf.prototype.isDestroyed=function(){return!1};xf.prototype.destroy=function(){return UB(this),He(this)};const ob={REINHARD:0,MODIFIED_REINHARD:1,FILMIC:2,ACES:3,validate:function(e){return e===ob.REINHARD||e===ob.MODIFIED_REINHARD||e===ob.FILMIC||e===ob.ACES}},rb=Object.freeze(ob),e2=[];function Ra(){const e=Qh.createFXAAStage(),t=Qh.createAmbientOcclusionStage(),n=Qh.createBloomStage();this._autoExposureEnabled=!1,this._autoExposure=Qh.createAutoExposureStage(),this._tonemapping=void 0,this._tonemapper=void 0,this.tonemapper=rb.ACES;const i=this._tonemapping;e.enabled=!1,t.enabled=!1,n.enabled=!1,i.enabled=!1;const o=new xf(this),r={},s=e2;for(s.push(e,t,n,i);s.length>0;){const c=s.pop();r[c.name]=c,c._textureCache=o;const u=c.length;if(l(u))for(let f=0;f<u;++f)s.push(c.get(f))}this._stages=[],this._activeStages=[],this._previousActiveStages=[],this._randomTexture=void 0;const a=this;t.uniforms.randomTexture=function(){return a._randomTexture},this._ao=t,this._bloom=n,this._fxaa=e,this._aoEnabled=void 0,this._bloomEnabled=void 0,this._tonemappingEnabled=void 0,this._fxaaEnabled=void 0,this._activeStagesChanged=!1,this._stagesRemoved=!1,this._textureCacheDirty=!1,this._stageNames=r,this._textureCache=o}Object.defineProperties(Ra.prototype,{ready:{get:function(){let e=!1;const t=this._stages,n=t.length;for(let a=n-1;a>=0;--a){const c=t[a];e=e||c.ready&&c.enabled}const i=this._fxaa,o=this._ao,r=this._bloom,s=this._tonemapping;return e=e||i.ready&&i.enabled,e=e||o.ready&&o.enabled,e=e||r.ready&&r.enabled,e=e||s.ready&&s.enabled,e}},fxaa:{get:function(){return this._fxaa}},ambientOcclusion:{get:function(){return this._ao}},bloom:{get:function(){return this._bloom}},length:{get:function(){return t2(this),this._stages.length}},outputTexture:{get:function(){const e=this._fxaa;if(e.enabled&&e.ready)return this.getOutputTexture(e.name);const t=this._stages,n=t.length;for(let s=n-1;s>=0;--s){const a=t[s];if(l(a)&&a.ready&&a.enabled)return this.getOutputTexture(a.name)}const i=this._tonemapping;if(i.enabled&&i.ready)return this.getOutputTexture(i.name);const o=this._bloom;if(o.enabled&&o.ready)return this.getOutputTexture(o.name);const r=this._ao;if(r.enabled&&r.ready)return this.getOutputTexture(r.name)}},hasSelected:{get:function(){const e=this._stages.slice();for(;e.length>0;){const t=e.pop();if(!l(t))continue;if(l(t.selected))return!0;const n=t.length;if(l(n))for(let i=0;i<n;++i)e.push(t.get(i))}return!1}},tonemapper:{get:function(){return this._tonemapper},set:function(e){if(this._tonemapper===e)return;if(!rb.validate(e))throw new x("tonemapper was set to an invalid value.");l(this._tonemapping)&&(delete this._stageNames[this._tonemapping.name],this._tonemapping.destroy());const t=this._autoExposureEnabled;let n;switch(e){case rb.REINHARD:n=Qh.createReinhardTonemappingStage(t);break;case rb.MODIFIED_REINHARD:n=Qh.createModifiedReinhardTonemappingStage(t);break;case rb.FILMIC:n=Qh.createFilmicTonemappingStage(t);break;default:n=Qh.createAcesTonemappingStage(t);break}if(t){const i=this._autoExposure;n.uniforms.autoExposure=function(){return i.outputTexture}}this._tonemapper=e,this._tonemapping=n,l(this._stageNames)&&(this._stageNames[n.name]=n,n._textureCache=this._textureCache),this._textureCacheDirty=!0}}});function t2(e){if(!e._stagesRemoved)return;e._stagesRemoved=!1;const t=[],n=e._stages,i=n.length;for(let o=0,r=0;o<i;++o){const s=n[o];s&&(s._index=r++,t.push(s))}e._stages=t}Ra.prototype.add=function(e){T.typeOf.object("stage",e);const t=this._stageNames,n=e2;for(n.push(e);n.length>0;){const o=n.pop();if(l(t[o.name]))throw new x(`${o.name} has already been added to the collection or does not have a unique name.`);t[o.name]=o,o._textureCache=this._textureCache;const r=o.length;if(l(r))for(let s=0;s<r;++s)n.push(o.get(s))}const i=this._stages;return e._index=i.length,i.push(e),this._textureCacheDirty=!0,e};Ra.prototype.remove=function(e){if(!this.contains(e))return!1;const t=this._stageNames,n=e2;for(n.push(e);n.length>0;){const i=n.pop();delete t[i.name];const o=i.length;if(l(o))for(let r=0;r<o;++r)n.push(i.get(r))}return this._stages[e._index]=void 0,this._stagesRemoved=!0,this._textureCacheDirty=!0,e._index=void 0,e._textureCache=void 0,e.destroy(),!0};Ra.prototype.contains=function(e){return l(e)&&l(e._index)&&e._textureCache===this._textureCache};Ra.prototype.get=function(e){t2(this);const t=this._stages,n=t.length;return T.typeOf.number.greaterThanOrEquals("stages length",n,0),T.typeOf.number.greaterThanOrEquals("index",e,0),T.typeOf.number.lessThan("index",e,n),t[e]};Ra.prototype.removeAll=function(){const e=this._stages,t=e.length;for(let n=0;n<t;++n)this.remove(e[n]);e.length=0};Ra.prototype.getStageByName=function(e){return this._stageNames[e]};Ra.prototype.update=function(e,t,n){t2(this);const i=this._activeStages,o=this._activeStages=this._previousActiveStages;this._previousActiveStages=i;const r=this._stages;let s=o.length=r.length,a,c,u=0;for(a=0;a<s;++a)c=r[a],c.ready&&c.enabled&&c._isSupported(e)&&(o[u++]=c);o.length=u;let f=u!==i.length;if(!f){for(a=0;a<u;++a)if(o[a]!==i[a]){f=!0;break}}const h=this._ao,m=this._bloom,g=this._autoExposure,p=this._tonemapping,y=this._fxaa;p.enabled=n;const b=h.enabled&&h._isSupported(e),C=m.enabled&&m._isSupported(e),E=p.enabled&&p._isSupported(e),w=y.enabled&&y._isSupported(e);if((f||this._textureCacheDirty||b!==this._aoEnabled||C!==this._bloomEnabled||E!==this._tonemappingEnabled||w!==this._fxaaEnabled)&&(this._textureCache.updateDependencies(),this._aoEnabled=b,this._bloomEnabled=C,this._tonemappingEnabled=E,this._fxaaEnabled=w,this._textureCacheDirty=!1),l(this._randomTexture)&&!b&&(this._randomTexture.destroy(),this._randomTexture=void 0),!l(this._randomTexture)&&b){s=256*256*3;const S=new Uint8Array(s);for(a=0;a<s;a+=3)S[a]=Math.floor(Math.random()*255);this._randomTexture=new kt({context:e,pixelFormat:rt.RGB,pixelDatatype:Je.UNSIGNED_BYTE,source:{arrayBufferView:S,width:256,height:256},sampler:new ii({wrapS:Mi.REPEAT,wrapT:Mi.REPEAT,minificationFilter:Sn.NEAREST,magnificationFilter:Xr.NEAREST})})}for(this._textureCache.update(e),y.update(e,t),h.update(e,t),m.update(e,t),p.update(e,t),this._autoExposureEnabled&&g.update(e,t),s=r.length,a=0;a<s;++a)r[a].update(e,t);for(u=0,a=0;a<s;++a)c=r[a],c.ready&&c.enabled&&c._isSupported(e)&&u++;f=u!==o.length,f&&this.update(e,t,n)};Ra.prototype.clear=function(e){this._textureCache.clear(e),this._autoExposureEnabled&&this._autoExposure.clear(e)};function jm(e){for(;l(e.length);)e=e.get(e.length-1);return e.outputTexture}Ra.prototype.getOutputTexture=function(e){const t=this.getStageByName(e);if(l(t))return jm(t)};function Vu(e,t,n,i,o){if(l(e.execute)){e.execute(t,n,i,o);return}const r=e.length;let s;if(e.inputPreviousStageTexture)for(Vu(e.get(0),t,n,i,o),s=1;s<r;++s)Vu(e.get(s),t,jm(e.get(s-1)),i,o);else for(s=0;s<r;++s)Vu(e.get(s),t,n,i,o)}Ra.prototype.execute=function(e,t,n,i){const o=this._activeStages,r=o.length,s=this._fxaa,a=this._ao,c=this._bloom,u=this._autoExposure,f=this._tonemapping,h=a.enabled&&a._isSupported(e),m=c.enabled&&c._isSupported(e),g=this._autoExposureEnabled,p=f.enabled&&f._isSupported(e),y=s.enabled&&s._isSupported(e);if(!y&&!h&&!m&&!p&&r===0)return;let b=t;h&&a.ready&&(Vu(a,e,b,n,i),b=jm(a)),m&&c.ready&&(Vu(c,e,b,n,i),b=jm(c)),g&&u.ready&&Vu(u,e,b,n,i),p&&f.ready&&(Vu(f,e,b,n,i),b=jm(f));let C=b;if(r>0){Vu(o[0],e,b,n,i);for(let E=1;E<r;++E)Vu(o[E],e,jm(o[E-1]),n,i);C=jm(o[r-1])}y&&s.ready&&Vu(s,e,C,n,i)};Ra.prototype.copy=function(e,t){if(!l(this._copyColorCommand)){const n=this;this._copyColorCommand=e.createViewportQuadCommand(E_,{uniformMap:{colorTexture:function(){return n.outputTexture}},owner:this})}this._copyColorCommand.framebuffer=t,this._copyColorCommand.execute(e)};Ra.prototype.isDestroyed=function(){return!1};Ra.prototype.destroy=function(){return this._fxaa.destroy(),this._ao.destroy(),this._bloom.destroy(),this._autoExposure.destroy(),this._tonemapping.destroy(),this.removeAll(),this._textureCache=this._textureCache&&this._textureCache.destroy(),He(this)};const dFe={SHIFT:0,CTRL:1,ALT:2},al=Object.freeze(dFe),hFe={LEFT_DOWN:0,LEFT_UP:1,LEFT_CLICK:2,LEFT_DOUBLE_CLICK:3,RIGHT_DOWN:5,RIGHT_UP:6,RIGHT_CLICK:7,MIDDLE_DOWN:10,MIDDLE_UP:11,MIDDLE_CLICK:12,MOUSE_MOVE:15,WHEEL:16,PINCH_START:17,PINCH_END:18,PINCH_MOVE:19},Vn=Object.freeze(hFe);function Xp(e,t,n){const i=e._element;if(i===document)return n.x=t.clientX,n.y=t.clientY,n;const o=i.getBoundingClientRect();return n.x=t.clientX-o.left,n.y=t.clientY-o.top,n}function n2(e,t){let n=e;return l(t)&&(n+=`+${t}`),n}function ng(e){if(e.shiftKey)return al.SHIFT;if(e.ctrlKey)return al.CTRL;if(e.altKey)return al.ALT}const Ir={LEFT:0,MIDDLE:1,RIGHT:2};function Ja(e,t,n,i){function o(r){i(e,r)}pn.isInternetExplorer()?n.addEventListener(t,o,!1):n.addEventListener(t,o,{capture:!1,passive:!1}),e._removalFunctions.push(function(){n.removeEventListener(t,o,!1)})}function pFe(e){const t=e._element,n=l(t.disableRootEvents)?t:document;pn.supportsPointerEvents()?(Ja(e,"pointerdown",t,bFe),Ja(e,"pointerup",t,zV),Ja(e,"pointermove",t,CFe),Ja(e,"pointercancel",t,zV)):(Ja(e,"mousedown",t,xY),Ja(e,"mouseup",n,wY),Ja(e,"mousemove",n,SY),Ja(e,"touchstart",t,yFe),Ja(e,"touchend",n,BV),Ja(e,"touchmove",n,AFe),Ja(e,"touchcancel",n,BV)),Ja(e,"dblclick",t,_Fe);let i;"onwheel"in t?i="wheel":document.onmousewheel!==void 0?i="mousewheel":i="DOMMouseScroll",Ja(e,i,t,gFe)}function mFe(e){const t=e._removalFunctions;for(let n=0;n<t.length;++n)t[n]()}const IV={position:new j};function i2(e){e._lastSeenTouchEvent=fr()}function o2(e){return fr()-e._lastSeenTouchEvent>Pc.mouseEmulationIgnoreMilliseconds}function HB(e,t,n){const i=e.x-t.x,o=e.y-t.y;return Math.sqrt(i*i+o*o)<n}function xY(e,t){if(!o2(e))return;const n=t.button;e._buttonDown[n]=!0;let i;if(n===Ir.LEFT)i=Vn.LEFT_DOWN;else if(n===Ir.MIDDLE)i=Vn.MIDDLE_DOWN;else if(n===Ir.RIGHT)i=Vn.RIGHT_DOWN;else return;const o=Xp(e,t,e._primaryPosition);j.clone(o,e._primaryStartPosition),j.clone(o,e._primaryPreviousPosition);const r=ng(t),s=e.getInputAction(i,r);l(s)&&(j.clone(o,IV.position),s(IV),t.preventDefault())}const PV={position:new j},OV={position:new j};function lP(e,t,n,i){const o=ng(i),r=e.getInputAction(t,o),s=e.getInputAction(n,o);if(l(r)||l(s)){const a=Xp(e,i,e._primaryPosition);if(l(r)&&(j.clone(a,PV.position),r(PV)),l(s)){const c=e._primaryStartPosition;HB(c,a,e._clickPixelTolerance)&&(j.clone(a,OV.position),s(OV))}}}function wY(e,t){if(!o2(e))return;const n=t.button;n!==Ir.LEFT&&n!==Ir.MIDDLE&&n!==Ir.RIGHT||(e._buttonDown[Ir.LEFT]&&(lP(e,Vn.LEFT_UP,Vn.LEFT_CLICK,t),e._buttonDown[Ir.LEFT]=!1),e._buttonDown[Ir.MIDDLE]&&(lP(e,Vn.MIDDLE_UP,Vn.MIDDLE_CLICK,t),e._buttonDown[Ir.MIDDLE]=!1),e._buttonDown[Ir.RIGHT]&&(lP(e,Vn.RIGHT_UP,Vn.RIGHT_CLICK,t),e._buttonDown[Ir.RIGHT]=!1))}const uP={startPosition:new j,endPosition:new j};function SY(e,t){if(!o2(e))return;const n=ng(t),i=Xp(e,t,e._primaryPosition),o=e._primaryPreviousPosition,r=e.getInputAction(Vn.MOUSE_MOVE,n);l(r)&&(j.clone(o,uP.startPosition),j.clone(i,uP.endPosition),r(uP)),j.clone(i,o),(e._buttonDown[Ir.LEFT]||e._buttonDown[Ir.MIDDLE]||e._buttonDown[Ir.RIGHT])&&t.preventDefault()}const LV={position:new j};function _Fe(e,t){const n=t.button;let i;if(n===Ir.LEFT)i=Vn.LEFT_DOUBLE_CLICK;else return;const o=ng(t),r=e.getInputAction(i,o);l(r)&&(Xp(e,t,LV.position),r(LV))}function gFe(e,t){let n;if(l(t.deltaY)){const r=t.deltaMode;r===t.DOM_DELTA_PIXEL?n=-t.deltaY:r===t.DOM_DELTA_LINE?n=-t.deltaY*40:n=-t.deltaY*120}else t.detail>0?n=t.detail*-120:n=t.wheelDelta;if(!l(n))return;const i=ng(t),o=e.getInputAction(Vn.WHEEL,i);l(o)&&(o(n),t.preventDefault())}function yFe(e,t){i2(e);const n=t.changedTouches;let i;const o=n.length;let r,s;const a=e._positions;for(i=0;i<o;++i)r=n[i],s=r.identifier,a.set(s,Xp(e,r,new j));CD(e,t);const c=e._previousPositions;for(i=0;i<o;++i)r=n[i],s=r.identifier,c.set(s,j.clone(a.get(s)))}function BV(e,t){i2(e);const n=t.changedTouches;let i;const o=n.length;let r,s;const a=e._positions;for(i=0;i<o;++i)r=n[i],s=r.identifier,a.remove(s);CD(e,t);const c=e._previousPositions;for(i=0;i<o;++i)r=n[i],s=r.identifier,c.remove(s)}const RV={position:new j},fP={position1:new j,position2:new j},NV={position:new j},MV={position:new j},FV={position:new j};function CD(e,t){const n=ng(t),i=e._positions,o=i.length;let r,s;const a=e._isPinching;if(o!==1&&e._buttonDown[Ir.LEFT]){if(e._buttonDown[Ir.LEFT]=!1,l(e._touchHoldTimer)&&(clearTimeout(e._touchHoldTimer),e._touchHoldTimer=void 0),r=e.getInputAction(Vn.LEFT_UP,n),l(r)&&(j.clone(e._primaryPosition,NV.position),r(NV)),o===0&&!e._isTouchHolding&&(s=e.getInputAction(Vn.LEFT_CLICK,n),l(s))){const c=e._primaryStartPosition,u=e._previousPositions.values[0];HB(c,u,e._clickPixelTolerance)&&(j.clone(e._primaryPosition,MV.position),s(MV))}e._isTouchHolding=!1}if(o===0&&a&&(e._isPinching=!1,r=e.getInputAction(Vn.PINCH_END,n),l(r)&&r()),o===1&&!a){const c=i.values[0];j.clone(c,e._primaryPosition),j.clone(c,e._primaryStartPosition),j.clone(c,e._primaryPreviousPosition),e._buttonDown[Ir.LEFT]=!0,r=e.getInputAction(Vn.LEFT_DOWN,n),l(r)&&(j.clone(c,RV.position),r(RV)),e._touchHoldTimer=setTimeout(function(){if(!e.isDestroyed()&&(e._touchHoldTimer=void 0,e._isTouchHolding=!0,s=e.getInputAction(Vn.RIGHT_CLICK,n),l(s))){const u=e._primaryStartPosition,f=e._previousPositions.values[0];HB(u,f,e._holdPixelTolerance)&&(j.clone(e._primaryPosition,FV.position),s(FV))}},Pc.touchHoldDelayMilliseconds),t.preventDefault()}o===2&&!a&&(e._isPinching=!0,r=e.getInputAction(Vn.PINCH_START,n),l(r)&&(j.clone(i.values[0],fP.position1),j.clone(i.values[1],fP.position2),r(fP),t.preventDefault()))}function AFe(e,t){i2(e);const n=t.changedTouches;let i;const o=n.length;let r,s;const a=e._positions;for(i=0;i<o;++i){r=n[i],s=r.identifier;const u=a.get(s);l(u)&&Xp(e,r,u)}vY(e,t);const c=e._previousPositions;for(i=0;i<o;++i)r=n[i],s=r.identifier,j.clone(a.get(s),c.get(s))}const dP={startPosition:new j,endPosition:new j},bA={distance:{startPosition:new j,endPosition:new j},angleAndHeight:{startPosition:new j,endPosition:new j}};function vY(e,t){const n=ng(t),i=e._positions,o=e._previousPositions,r=i.length;let s;if(r===1&&e._buttonDown[Ir.LEFT]){const a=i.values[0];j.clone(a,e._primaryPosition);const c=e._primaryPreviousPosition;s=e.getInputAction(Vn.MOUSE_MOVE,n),l(s)&&(j.clone(c,dP.startPosition),j.clone(a,dP.endPosition),s(dP)),j.clone(a,c),t.preventDefault()}else if(r===2&&e._isPinching&&(s=e.getInputAction(Vn.PINCH_MOVE,n),l(s))){const a=i.values[0],c=i.values[1],u=o.values[0],f=o.values[1],h=c.x-a.x,m=c.y-a.y,g=Math.sqrt(h*h+m*m)*.25,p=f.x-u.x,y=f.y-u.y,b=Math.sqrt(p*p+y*y)*.25,C=(c.y+a.y)*.125,E=(f.y+u.y)*.125,w=Math.atan2(m,h),S=Math.atan2(y,p);j.fromElements(0,b,bA.distance.startPosition),j.fromElements(0,g,bA.distance.endPosition),j.fromElements(S,E,bA.angleAndHeight.startPosition),j.fromElements(w,C,bA.angleAndHeight.endPosition),s(bA)}}function bFe(e,t){if(t.target.setPointerCapture(t.pointerId),t.pointerType==="touch"){const n=e._positions,i=t.pointerId;n.set(i,Xp(e,t,new j)),CD(e,t),e._previousPositions.set(i,j.clone(n.get(i)))}else xY(e,t)}function zV(e,t){if(t.pointerType==="touch"){const n=e._positions,i=t.pointerId;n.remove(i),CD(e,t),e._previousPositions.remove(i)}else wY(e,t)}function CFe(e,t){if(t.pointerType==="touch"){const n=e._positions,i=t.pointerId,o=n.get(i);if(!l(o))return;Xp(e,t,o),vY(e,t);const r=e._previousPositions;j.clone(n.get(i),r.get(i))}else SY(e,t)}function Pc(e){this._inputEvents={},this._buttonDown={LEFT:!1,MIDDLE:!1,RIGHT:!1},this._isPinching=!1,this._isTouchHolding=!1,this._lastSeenTouchEvent=-Pc.mouseEmulationIgnoreMilliseconds,this._primaryStartPosition=new j,this._primaryPosition=new j,this._primaryPreviousPosition=new j,this._positions=new vt,this._previousPositions=new vt,this._removalFunctions=[],this._touchHoldTimer=void 0,this._clickPixelTolerance=5,this._holdPixelTolerance=25,this._element=A(e,document),pFe(this)}Pc.prototype.setInputAction=function(e,t,n){if(!l(e))throw new x("action is required.");if(!l(t))throw new x("type is required.");const i=n2(t,n);this._inputEvents[i]=e};Pc.prototype.getInputAction=function(e,t){if(!l(e))throw new x("type is required.");const n=n2(e,t);return this._inputEvents[n]};Pc.prototype.removeInputAction=function(e,t){if(!l(e))throw new x("type is required.");const n=n2(e,t);delete this._inputEvents[n]};Pc.prototype.isDestroyed=function(){return!1};Pc.prototype.destroy=function(){return mFe(this),He(this)};Pc.mouseEmulationIgnoreMilliseconds=800;Pc.touchHoldDelayMilliseconds=1500;function ig(e){T.typeOf.object("scene",e),this._scene=e,this._currentTweens=[],this._morphHandler=void 0,this._morphCancelled=!1,this._completeMorph=void 0,this._morphToOrthographic=!1}ig.prototype.completeMorph=function(){l(this._completeMorph)&&this._completeMorph()};ig.prototype.morphTo2D=function(e,t){l(this._completeMorph)&&this._completeMorph();const n=this._scene;this._previousMode=n.mode,this._morphToOrthographic=n.camera.frustum instanceof Vt,!(this._previousMode===le.SCENE2D||this._previousMode===le.MORPHING)&&(this._scene.morphStart.raiseEvent(this,this._previousMode,le.SCENE2D,!0),n._mode=le.MORPHING,n.camera._setTransform(B.IDENTITY),this._previousMode===le.COLUMBUS_VIEW?e3e(this,e):a3e(this,e,t),e===0&&l(this._completeMorph)&&this._completeMorph())};const TFe=new d,EFe=new d,xFe=new d,wFe=new d,SFe=new d,vFe=new d,DFe=new d,IFe=new Ce,PFe=new B,OFe=new $n,LFe=new Vt,BFe={position:void 0,direction:void 0,up:void 0,position2D:void 0,direction2D:void 0,up2D:void 0,frustum:void 0};ig.prototype.morphToColumbusView=function(e,t){l(this._completeMorph)&&this._completeMorph();const n=this._scene;if(this._previousMode=n.mode,this._previousMode===le.COLUMBUS_VIEW||this._previousMode===le.MORPHING)return;this._scene.morphStart.raiseEvent(this,this._previousMode,le.COLUMBUS_VIEW,!0),n.camera._setTransform(B.IDENTITY);let i=TFe;const o=EFe,r=xFe;if(e>0)i.x=0,i.y=-1,i.z=1,i=d.multiplyByScalar(d.normalize(i,i),5*t.maximumRadius,i),d.negate(d.normalize(i,o),o),d.cross(d.UNIT_X,o,r);else{const u=n.camera;if(this._previousMode===le.SCENE2D)d.clone(u.position,i),i.z=u.frustum.right-u.frustum.left,d.negate(d.UNIT_Z,o),d.clone(d.UNIT_Y,r);else{d.clone(u.positionWC,i),d.clone(u.directionWC,o),d.clone(u.upWC,r);const f=t.scaleToGeodeticSurface(i,DFe),h=sn.eastNorthUpToFixedFrame(f,t,PFe);B.inverseTransformation(h,h),n.mapProjection.project(t.cartesianToCartographic(i,IFe),i),B.multiplyByPointAsVector(h,o,o),B.multiplyByPointAsVector(h,r,r)}}let s;this._morphToOrthographic?(s=LFe,s.width=n.camera.frustum.right-n.camera.frustum.left,s.aspectRatio=n.drawingBufferWidth/n.drawingBufferHeight):(s=OFe,s.aspectRatio=n.drawingBufferWidth/n.drawingBufferHeight,s.fov=M.toRadians(60));const a=BFe;a.position=i,a.direction=o,a.up=r,a.frustum=s;const c=l3e(a);pT(this,c),this._previousMode===le.SCENE2D?c3e(this,e,a,c):(a.position2D=B.multiplyByPoint(at.TRANSFORM_2D,i,wFe),a.direction2D=B.multiplyByPointAsVector(at.TRANSFORM_2D,o,SFe),a.up2D=B.multiplyByPointAsVector(at.TRANSFORM_2D,r,vFe),n._mode=le.MORPHING,FY(this,e,a,c)),e===0&&l(this._completeMorph)&&this._completeMorph()};const r2={position:new d,direction:new d,up:new d,frustum:void 0},DY=new $n;ig.prototype.morphTo3D=function(e,t){l(this._completeMorph)&&this._completeMorph();const n=this._scene;if(this._previousMode=n.mode,!(this._previousMode===le.SCENE3D||this._previousMode===le.MORPHING)){if(this._scene.morphStart.raiseEvent(this,this._previousMode,le.SCENE3D,!0),n._mode=le.MORPHING,n.camera._setTransform(B.IDENTITY),this._previousMode===le.SCENE2D)WFe(this,e,t);else{let i;e>0?(i=r2,d.fromDegrees(0,0,5*t.maximumRadius,t,i.position),d.negate(i.position,i.direction),d.normalize(i.direction,i.direction),d.clone(d.UNIT_Z,i.up)):i=IY(this,t);let o;const r=n.camera;r.frustum instanceof Vt?o=r.frustum.clone():(o=DY,o.aspectRatio=n.drawingBufferWidth/n.drawingBufferHeight,o.fov=M.toRadians(60)),i.frustum=o;const s=UY(i);pT(this,s),VB(this,e,i,s)}e===0&&l(this._completeMorph)&&this._completeMorph()}};ig.prototype.isDestroyed=function(){return!1};ig.prototype.destroy=function(){return TD(this),He(this)};function pT(e,t){if(e._scene.completeMorphOnUserInput){e._morphHandler=new Pc(e._scene.canvas);const n=function(){e._morphCancelled=!0,e._scene.camera.cancelFlight(),t(e)};e._completeMorph=n,e._morphHandler.setInputAction(n,Vn.LEFT_DOWN),e._morphHandler.setInputAction(n,Vn.MIDDLE_DOWN),e._morphHandler.setInputAction(n,Vn.RIGHT_DOWN),e._morphHandler.setInputAction(n,Vn.WHEEL)}}function TD(e){const t=e._currentTweens;for(let n=0;n<t.length;++n)t[n].cancelTween();e._currentTweens.length=0,e._morphHandler=e._morphHandler&&e._morphHandler.destroy()}const RFe=new Ce,NFe=new d,MFe=new B;function IY(e,t){const n=e._scene,i=n.camera,o=r2,r=o.position,s=o.direction,a=o.up,c=n.mapProjection.unproject(i.position,RFe);t.cartographicToCartesian(c,r);const u=t.scaleToGeodeticSurface(r,NFe),f=sn.eastNorthUpToFixedFrame(u,t,MFe);return B.multiplyByPointAsVector(f,i.direction,s),B.multiplyByPointAsVector(f,i.up,a),o}const FFe=new d,zFe=new d,UFe=new d,HFe=new d,VFe=new d,kFe=new d;function VB(e,t,n,i){t*=.5;const o=e._scene,r=o.camera,s=d.clone(r.position,FFe),a=d.clone(r.direction,zFe),c=d.clone(r.up,UFe),u=B.multiplyByPoint(at.TRANSFORM_2D_INVERSE,n.position,HFe),f=B.multiplyByPointAsVector(at.TRANSFORM_2D_INVERSE,n.direction,VFe),h=B.multiplyByPointAsVector(at.TRANSFORM_2D_INVERSE,n.up,kFe);function m(p){cl(s,u,p.time,r.position),cl(a,f,p.time,r.direction),cl(c,h,p.time,r.up),d.cross(r.direction,r.up,r.right),d.normalize(r.right,r.right)}const g=o.tweens.add({duration:t,easingFunction:Cc.QUARTIC_OUT,startObject:{time:0},stopObject:{time:1},update:m,complete:function(){zY(e,o,0,1,t,i)}});e._currentTweens.push(g)}const GFe=new Vt,PY=new d,OY=new d,LY=new d,s2=new d,BY=new d,RY=new d;function WFe(e,t,n){t/=3;const i=e._scene,o=i.camera;let r;t>0?(r=r2,d.fromDegrees(0,0,5*n.maximumRadius,n,r.position),d.negate(r.position,r.direction),d.normalize(r.direction,r.direction),d.clone(d.UNIT_Z,r.up)):(o.position.z=o.frustum.right-o.frustum.left,r=IY(e,n));let s;e._morphToOrthographic?(s=GFe,s.aspectRatio=i.drawingBufferWidth/i.drawingBufferHeight,s.width=o.frustum.right-o.frustum.left):(s=DY,s.aspectRatio=i.drawingBufferWidth/i.drawingBufferHeight,s.fov=M.toRadians(60)),r.frustum=s;const a=UY(r);pT(e,a);let c;e._morphToOrthographic?c=function(){VB(e,t,r,a)}:c=function(){MY(e,t,r,function(){VB(e,t,r,a)})},t>0?(i._mode=le.SCENE2D,o.flyTo({duration:t,destination:d.fromDegrees(0,0,5*n.maximumRadius,n,s2),complete:function(){i._mode=le.MORPHING,c()}})):c()}function cl(e,t,n,i){return d.lerp(e,t,n,i)}function NY(e,t,n,i,o){const r=e._scene,s=r.camera;if(s.frustum instanceof Vt)return;const a=s.frustum.fov,c=M.RADIANS_PER_DEGREE*.5,u=n.position.z*Math.tan(a*.5);s.frustum.far=u/Math.tan(c*.5)+1e7;function f(m){s.frustum.fov=M.lerp(a,c,m.time);const g=u/Math.tan(s.frustum.fov*.5);i(s,g)}const h=r.tweens.add({duration:t,easingFunction:Cc.QUARTIC_OUT,startObject:{time:0},stopObject:{time:1},update:f,complete:function(){s.frustum=n.frustum.clone(),o(e)}});e._currentTweens.push(h)}const jFe=new d,qFe=new d,$Fe=new d,hP=new d,YFe=new d,XFe=new d,KFe=new Wo,JFe=new zn,QFe=new d,ZFe={position:void 0,direction:void 0,up:void 0,frustum:void 0};function e3e(e,t){t*=.5;const n=e._scene,i=n.camera,o=d.clone(i.position,jFe),r=d.clone(i.direction,qFe),s=d.clone(i.up,$Fe),a=d.negate(d.UNIT_Z,YFe),c=d.clone(d.UNIT_Y,XFe),u=hP;if(t>0)d.clone(d.ZERO,hP),u.z=5*n.mapProjection.ellipsoid.maximumRadius;else{d.clone(o,hP);const b=JFe;B.multiplyByPoint(at.TRANSFORM_2D,o,b.origin),B.multiplyByPointAsVector(at.TRANSFORM_2D,r,b.direction);const C=n.globe;if(l(C)){const E=C.pickWorldCoordinates(b,n,!0,QFe);l(E)&&(B.multiplyByPoint(at.TRANSFORM_2D_INVERSE,E,u),u.z+=d.distance(o,u))}}const f=KFe;f.right=u.z*.5,f.left=-f.right,f.top=f.right*(n.drawingBufferHeight/n.drawingBufferWidth),f.bottom=-f.top;const h=ZFe;h.position=u,h.direction=a,h.up=c,h.frustum=f;const m=HY(h);pT(e,m);function g(b){cl(o,u,b.time,i.position),cl(r,a,b.time,i.direction),cl(s,c,b.time,i.up),d.cross(i.direction,i.up,i.right),d.normalize(i.right,i.right),i._adjustOrthographicFrustum(!0)}function p(b,C){b.position.z=C}const y=n.tweens.add({duration:t,easingFunction:Cc.QUARTIC_OUT,startObject:{time:0},stopObject:{time:1},update:g,complete:function(){NY(e,t,h,p,m)}});e._currentTweens.push(y)}const UV=new Ce,t3e={position:new d,direction:new d,up:new d,position2D:new d,direction2D:new d,up2D:new d,frustum:new Wo},n3e={position:new d,direction:new d,up:new d,frustum:void 0},i3e=new d,o3e=new zn,r3e=new B,s3e=new d;function a3e(e,t,n){t*=.5;const i=e._scene,o=i.camera,r=t3e;if(t>0)d.clone(d.ZERO,r.position),r.position.z=5*n.maximumRadius,d.negate(d.UNIT_Z,r.direction),d.clone(d.UNIT_Y,r.up);else{n.cartesianToCartographic(o.positionWC,UV),i.mapProjection.project(UV,r.position),d.negate(d.UNIT_Z,r.direction),d.clone(d.UNIT_Y,r.up);const h=o3e;d.clone(r.position2D,h.origin);const m=d.clone(o.directionWC,h.direction),g=n.scaleToGeodeticSurface(o.positionWC,s3e),p=sn.eastNorthUpToFixedFrame(g,n,r3e);B.inverseTransformation(p,p),B.multiplyByPointAsVector(p,m,m),B.multiplyByPointAsVector(at.TRANSFORM_2D,m,m);const y=i.globe;if(l(y)){const b=y.pickWorldCoordinates(h,i,!0,i3e);if(l(b)){const C=d.distance(r.position2D,b);b.x+=C,d.clone(b,r.position2D)}}}function s(h,m){h.position.x=m}B.multiplyByPoint(at.TRANSFORM_2D,r.position,r.position2D),B.multiplyByPointAsVector(at.TRANSFORM_2D,r.direction,r.direction2D),B.multiplyByPointAsVector(at.TRANSFORM_2D,r.up,r.up2D);const a=r.frustum;a.right=r.position.z*.5,a.left=-a.right,a.top=a.right*(i.drawingBufferHeight/i.drawingBufferWidth),a.bottom=-a.top;const c=n3e;B.multiplyByPoint(at.TRANSFORM_2D_INVERSE,r.position2D,c.position),d.clone(r.direction,c.direction),d.clone(r.up,c.up),c.frustum=a;const u=HY(c);pT(e,u);function f(){NY(e,t,r,s,u)}FY(e,t,r,f)}function MY(e,t,n,i){const o=e._scene,r=o.camera,s=r.frustum.right-r.frustum.left;r.frustum=n.frustum.clone();const a=r.frustum.fov,c=M.RADIANS_PER_DEGREE*.5,u=s*Math.tan(a*.5);r.frustum.far=u/Math.tan(c*.5)+1e7,r.frustum.fov=c;function f(m){r.frustum.fov=M.lerp(c,a,m.time),r.position.z=u/Math.tan(r.frustum.fov*.5)}const h=o.tweens.add({duration:t,easingFunction:Cc.QUARTIC_OUT,startObject:{time:0},stopObject:{time:1},update:f,complete:function(){i(e)}});e._currentTweens.push(h)}function c3e(e,t,n,i){t*=.5;const o=e._scene,r=o.camera,s=d.clone(n.position,s2),a=d.clone(n.direction,BY),c=d.clone(n.up,RY);o._mode=le.MORPHING;function u(){r.frustum=n.frustum.clone();const f=d.clone(r.position,PY),h=d.clone(r.direction,OY),m=d.clone(r.up,LY);f.z=s.z;function g(y){cl(f,s,y.time,r.position),cl(h,a,y.time,r.direction),cl(m,c,y.time,r.up),d.cross(r.direction,r.up,r.right),d.normalize(r.right,r.right)}const p=o.tweens.add({duration:t,easingFunction:Cc.QUARTIC_OUT,startObject:{time:0},stopObject:{time:1},update:g,complete:function(){i(e)}});e._currentTweens.push(p)}e._morphToOrthographic?u():MY(e,0,n,u)}function FY(e,t,n,i){const o=e._scene,r=o.camera,s=d.clone(r.position,PY),a=d.clone(r.direction,OY),c=d.clone(r.up,LY),u=d.clone(n.position2D,s2),f=d.clone(n.direction2D,BY),h=d.clone(n.up2D,RY);function m(p){cl(s,u,p.time,r.position),cl(a,f,p.time,r.direction),cl(c,h,p.time,r.up),d.cross(r.direction,r.up,r.right),d.normalize(r.right,r.right),r._adjustOrthographicFrustum(!0)}const g=o.tweens.add({duration:t,easingFunction:Cc.QUARTIC_OUT,startObject:{time:0},stopObject:{time:1},update:m,complete:function(){zY(e,o,1,0,t,i)}});e._currentTweens.push(g)}function zY(e,t,n,i,o,r){const s={object:t,property:"morphTime",startValue:n,stopValue:i,duration:o,easingFunction:Cc.QUARTIC_OUT};l(r)&&(s.complete=function(){r(e)});const a=t.tweens.addProperty(s);e._currentTweens.push(a)}function UY(e){return function(t){const n=t._scene;n._mode=le.SCENE3D,n.morphTime=le.getMorphTime(le.SCENE3D),TD(t);const i=n.camera;(t._previousMode!==le.MORPHING||t._morphCancelled)&&(t._morphCancelled=!1,d.clone(e.position,i.position),d.clone(e.direction,i.direction),d.clone(e.up,i.up),d.cross(i.direction,i.up,i.right),d.normalize(i.right,i.right),i.frustum=e.frustum.clone());const o=i.frustum;n.frameState.useLogDepth&&(o.near=.1,o.far=1e10);const r=l(t._completeMorph);t._completeMorph=void 0,n.camera.update(n.mode),t._scene.morphComplete.raiseEvent(t,t._previousMode,le.SCENE3D,r)}}function HY(e){return function(t){const n=t._scene;n._mode=le.SCENE2D,n.morphTime=le.getMorphTime(le.SCENE2D),TD(t);const i=n.camera;d.clone(e.position,i.position),i.position.z=n.mapProjection.ellipsoid.maximumRadius*2,d.clone(e.direction,i.direction),d.clone(e.up,i.up),d.cross(i.direction,i.up,i.right),d.normalize(i.right,i.right),i.frustum=e.frustum.clone();const o=l(t._completeMorph);t._completeMorph=void 0,n.camera.update(n.mode),t._scene.morphComplete.raiseEvent(t,t._previousMode,le.SCENE2D,o)}}function l3e(e){return function(t){const n=t._scene;n._mode=le.COLUMBUS_VIEW,n.morphTime=le.getMorphTime(le.COLUMBUS_VIEW),TD(t);const i=n.camera;(t._previousModeMode!==le.MORPHING||t._morphCancelled)&&(t._morphCancelled=!1,d.clone(e.position,i.position),d.clone(e.direction,i.direction),d.clone(e.up,i.up),d.cross(i.direction,i.up,i.right),d.normalize(i.right,i.right));const o=i.frustum;n.frameState.useLogDepth&&(o.near=.1,o.far=1e10);const r=l(t._completeMorph);t._completeMorph=void 0,n.camera.update(n.mode),t._scene.morphComplete.raiseEvent(t,t._previousMode,le.COLUMBUS_VIEW,r)}}const u3e={LEFT_DRAG:0,RIGHT_DRAG:1,MIDDLE_DRAG:2,WHEEL:3,PINCH:4},Pi=Object.freeze(u3e);function ia(e,t){let n=e;return l(t)&&(n+=`+${t}`),n}function f3e(e,t){j.clone(e.distance.startPosition,t.distance.startPosition),j.clone(e.distance.endPosition,t.distance.endPosition),j.clone(e.angleAndHeight.startPosition,t.angleAndHeight.startPosition),j.clone(e.angleAndHeight.endPosition,t.angleAndHeight.endPosition)}function HV(e,t,n){const i=ia(Pi.PINCH,t),o=e._update,r=e._isDown,s=e._eventStartPosition,a=e._pressTime,c=e._releaseTime;o[i]=!0,r[i]=!1,s[i]=new j;let u=e._movement[i];l(u)||(u=e._movement[i]={}),u.distance={startPosition:new j,endPosition:new j},u.angleAndHeight={startPosition:new j,endPosition:new j},u.prevAngle=0,e._eventHandler.setInputAction(function(f){e._buttonsDown++,r[i]=!0,a[i]=new Date,j.lerp(f.position1,f.position2,.5,s[i])},Vn.PINCH_START,t),e._eventHandler.setInputAction(function(){e._buttonsDown=Math.max(e._buttonsDown-1,0),r[i]=!1,c[i]=new Date},Vn.PINCH_END,t),e._eventHandler.setInputAction(function(f){if(r[i]){o[i]?(f3e(f,u),o[i]=!1,u.prevAngle=u.angleAndHeight.startPosition.x):(j.clone(f.distance.endPosition,u.distance.endPosition),j.clone(f.angleAndHeight.endPosition,u.angleAndHeight.endPosition));let h=u.angleAndHeight.endPosition.x;const m=u.prevAngle,g=Math.PI*2;for(;h>=m+Math.PI;)h-=g;for(;h<m-Math.PI;)h+=g;u.angleAndHeight.endPosition.x=-h*n.clientWidth/12,u.angleAndHeight.startPosition.x=-m*n.clientWidth/12}},Vn.PINCH_MOVE,t)}function VV(e,t){const n=ia(Pi.WHEEL,t),i=e._update;i[n]=!0;let o=e._movement[n];l(o)||(o=e._movement[n]={}),o.startPosition=new j,o.endPosition=new j,e._eventHandler.setInputAction(function(r){const s=15*M.toRadians(r);i[n]?(j.clone(j.ZERO,o.startPosition),o.endPosition.x=0,o.endPosition.y=s,i[n]=!1):o.endPosition.y=o.endPosition.y+s},Vn.WHEEL,t)}function Lg(e,t,n){const i=ia(n,t),o=e._isDown,r=e._eventStartPosition,s=e._pressTime,a=e._releaseTime;o[i]=!1,r[i]=new j;let c=e._lastMovement[i];l(c)||(c=e._lastMovement[i]={startPosition:new j,endPosition:new j,valid:!1});let u,f;n===Pi.LEFT_DRAG?(u=Vn.LEFT_DOWN,f=Vn.LEFT_UP):n===Pi.RIGHT_DRAG?(u=Vn.RIGHT_DOWN,f=Vn.RIGHT_UP):n===Pi.MIDDLE_DRAG&&(u=Vn.MIDDLE_DOWN,f=Vn.MIDDLE_UP),e._eventHandler.setInputAction(function(h){e._buttonsDown++,c.valid=!1,o[i]=!0,s[i]=new Date,j.clone(h.position,r[i])},u,t),e._eventHandler.setInputAction(function(){e._buttonsDown=Math.max(e._buttonsDown-1,0),o[i]=!1,a[i]=new Date},f,t)}function kV(e,t){j.clone(e.startPosition,t.startPosition),j.clone(e.endPosition,t.endPosition)}function GV(e,t){const n=e._update,i=e._movement,o=e._lastMovement,r=e._isDown;for(const s in Pi)if(Pi.hasOwnProperty(s)){const a=Pi[s];if(l(a)){const c=ia(a,t);n[c]=!0,l(e._lastMovement[c])||(e._lastMovement[c]={startPosition:new j,endPosition:new j,valid:!1}),l(e._movement[c])||(e._movement[c]={startPosition:new j,endPosition:new j})}}e._eventHandler.setInputAction(function(s){for(const a in Pi)if(Pi.hasOwnProperty(a)){const c=Pi[a];if(l(c)){const u=ia(c,t);r[u]&&(n[u]?(kV(i[u],o[u]),o[u].valid=!0,kV(s,i[u]),n[u]=!1):j.clone(s.endPosition,i[u].endPosition))}}j.clone(s.endPosition,e._currentMousePosition)},Vn.MOUSE_MOVE,t)}function Tl(e){if(!l(e))throw new x("canvas is required.");this._eventHandler=new Pc(e),this._update={},this._movement={},this._lastMovement={},this._isDown={},this._eventStartPosition={},this._pressTime={},this._releaseTime={},this._buttonsDown=0,this._currentMousePosition=new j,VV(this,void 0),HV(this,void 0,e),Lg(this,void 0,Pi.LEFT_DRAG),Lg(this,void 0,Pi.RIGHT_DRAG),Lg(this,void 0,Pi.MIDDLE_DRAG),GV(this,void 0);for(const t in al)if(al.hasOwnProperty(t)){const n=al[t];l(n)&&(VV(this,n),HV(this,n,e),Lg(this,n,Pi.LEFT_DRAG),Lg(this,n,Pi.RIGHT_DRAG),Lg(this,n,Pi.MIDDLE_DRAG),GV(this,n))}}Object.defineProperties(Tl.prototype,{currentMousePosition:{get:function(){return this._currentMousePosition}},anyButtonDown:{get:function(){const e=!this._update[ia(Pi.WHEEL)]||!this._update[ia(Pi.WHEEL,al.SHIFT)]||!this._update[ia(Pi.WHEEL,al.CTRL)]||!this._update[ia(Pi.WHEEL,al.ALT)];return this._buttonsDown>0||e}}});Tl.prototype.isMoving=function(e,t){if(!l(e))throw new x("type is required.");const n=ia(e,t);return!this._update[n]};Tl.prototype.getMovement=function(e,t){if(!l(e))throw new x("type is required.");const n=ia(e,t);return this._movement[n]};Tl.prototype.getLastMovement=function(e,t){if(!l(e))throw new x("type is required.");const n=ia(e,t),i=this._lastMovement[n];if(i.valid)return i};Tl.prototype.isButtonDown=function(e,t){if(!l(e))throw new x("type is required.");const n=ia(e,t);return this._isDown[n]};Tl.prototype.getStartMousePosition=function(e,t){if(!l(e))throw new x("type is required.");if(e===Pi.WHEEL)return this._currentMousePosition;const n=ia(e,t);return this._eventStartPosition[n]};Tl.prototype.getButtonPressTime=function(e,t){if(!l(e))throw new x("type is required.");const n=ia(e,t);return this._pressTime[n]};Tl.prototype.getButtonReleaseTime=function(e,t){if(!l(e))throw new x("type is required.");const n=ia(e,t);return this._releaseTime[n]};Tl.prototype.reset=function(){for(const e in this._update)this._update.hasOwnProperty(e)&&(this._update[e]=!0)};Tl.prototype.isDestroyed=function(){return!1};Tl.prototype.destroy=function(){return this._eventHandler=this._eventHandler&&this._eventHandler.destroy(),He(this)};function qS(e,t,n,i,o,r,s,a,c,u){this._tweens=e,this._tweenjs=t,this._startObject=dt(n),this._stopObject=dt(i),this._duration=o,this._delay=r,this._easingFunction=s,this._update=a,this._complete=c,this.cancel=u,this.needsStart=!0}Object.defineProperties(qS.prototype,{startObject:{get:function(){return this._startObject}},stopObject:{get:function(){return this._stopObject}},duration:{get:function(){return this._duration}},delay:{get:function(){return this._delay}},easingFunction:{get:function(){return this._easingFunction}},update:{get:function(){return this._update}},complete:{get:function(){return this._complete}},tweenjs:{get:function(){return this._tweenjs}}});qS.prototype.cancelTween=function(){this._tweens.remove(this)};function El(){this._tweens=[]}Object.defineProperties(El.prototype,{length:{get:function(){return this._tweens.length}}});El.prototype.add=function(e){if(e=A(e,A.EMPTY_OBJECT),!l(e.startObject)||!l(e.stopObject))throw new x("options.startObject and options.stopObject are required.");if(!l(e.duration)||e.duration<0)throw new x("options.duration is required and must be positive.");if(e.duration===0)return l(e.complete)&&e.complete(),new qS(this);const t=e.duration/Ri.SECONDS_PER_MILLISECOND,n=A(e.delay,0),i=n/Ri.SECONDS_PER_MILLISECOND,o=A(e.easingFunction,Cc.LINEAR_NONE),r=e.startObject,s=new xOe(r);s.to(dt(e.stopObject),t),s.delay(i),s.easing(o),l(e.update)&&s.onUpdate(function(){e.update(r)}),s.onComplete(A(e.complete,null)),s.repeat(A(e._repeat,0));const a=new qS(this,s,e.startObject,e.stopObject,e.duration,n,o,e.update,e.complete,e.cancel);return this._tweens.push(a),a};El.prototype.addProperty=function(e){e=A(e,A.EMPTY_OBJECT);const t=e.object,n=e.property,i=e.startValue,o=e.stopValue;if(!l(t)||!l(e.property))throw new x("options.object and options.property are required.");if(!l(t[n]))throw new x("options.object must have the specified property.");if(!l(i)||!l(o))throw new x("options.startValue and options.stopValue are required.");function r(s){t[n]=s.value}return this.add({startObject:{value:i},stopObject:{value:o},duration:A(e.duration,3),delay:e.delay,easingFunction:e.easingFunction,update:r,complete:e.complete,cancel:e.cancel,_repeat:e._repeat})};El.prototype.addAlpha=function(e){e=A(e,A.EMPTY_OBJECT);const t=e.material;if(!l(t))throw new x("options.material is required.");const n=[];for(const o in t.uniforms)t.uniforms.hasOwnProperty(o)&&l(t.uniforms[o])&&l(t.uniforms[o].alpha)&&n.push(o);if(n.length===0)throw new x("material has no properties with alpha components.");function i(o){const r=n.length;for(let s=0;s<r;++s)t.uniforms[n[s]].alpha=o.alpha}return this.add({startObject:{alpha:A(e.startValue,0)},stopObject:{alpha:A(e.stopValue,1)},duration:A(e.duration,3),delay:e.delay,easingFunction:e.easingFunction,update:i,complete:e.complete,cancel:e.cancel})};El.prototype.addOffsetIncrement=function(e){e=A(e,A.EMPTY_OBJECT);const t=e.material;if(!l(t))throw new x("material is required.");if(!l(t.uniforms.offset))throw new x("material.uniforms must have an offset property.");const n=t.uniforms;return this.addProperty({object:n,property:"offset",startValue:n.offset,stopValue:n.offset+1,duration:e.duration,delay:e.delay,easingFunction:e.easingFunction,update:e.update,cancel:e.cancel,_repeat:1/0})};El.prototype.remove=function(e){if(!l(e))return!1;const t=this._tweens.indexOf(e);return t!==-1?(e.tweenjs.stop(),l(e.cancel)&&e.cancel(),this._tweens.splice(t,1),!0):!1};El.prototype.removeAll=function(){const e=this._tweens;for(let t=0;t<e.length;++t){const n=e[t];n.tweenjs.stop(),l(n.cancel)&&n.cancel()}e.length=0};El.prototype.contains=function(e){return l(e)&&this._tweens.indexOf(e)!==-1};El.prototype.get=function(e){if(!l(e))throw new x("index is required.");return this._tweens[e]};El.prototype.update=function(e){const t=this._tweens;let n=0;for(e=l(e)?e/Ri.SECONDS_PER_MILLISECOND:fr();n<t.length;){const i=t[n],o=i.tweenjs;i.needsStart?(i.needsStart=!1,o.start(e)):o.update(e)?n++:(o.stop(),t.splice(n,1))}};function mT(e){if(!l(e))throw new x("scene is required.");this.enableInputs=!0,this.enableTranslate=!0,this.enableZoom=!0,this.enableRotate=!0,this.enableTilt=!0,this.enableLook=!0,this.inertiaSpin=.9,this.inertiaTranslate=.9,this.inertiaZoom=.8,this.maximumMovementRatio=.1,this.bounceAnimationTime=3,this.minimumZoomDistance=1,this.maximumZoomDistance=Number.POSITIVE_INFINITY,this.translateEventTypes=Pi.LEFT_DRAG,this.zoomEventTypes=[Pi.RIGHT_DRAG,Pi.WHEEL,Pi.PINCH],this.rotateEventTypes=Pi.LEFT_DRAG,this.tiltEventTypes=[Pi.MIDDLE_DRAG,Pi.PINCH,{eventType:Pi.LEFT_DRAG,modifier:al.CTRL},{eventType:Pi.RIGHT_DRAG,modifier:al.CTRL}],this.lookEventTypes={eventType:Pi.LEFT_DRAG,modifier:al.SHIFT},this.minimumPickingTerrainHeight=15e4,this._minimumPickingTerrainHeight=this.minimumPickingTerrainHeight,this.minimumCollisionTerrainHeight=15e3,this._minimumCollisionTerrainHeight=this.minimumCollisionTerrainHeight,this.minimumTrackBallHeight=75e5,this._minimumTrackBallHeight=this.minimumTrackBallHeight,this.enableCollisionDetection=!0,this._scene=e,this._globe=void 0,this._ellipsoid=void 0,this._aggregator=new Tl(e.canvas),this._lastInertiaSpinMovement=void 0,this._lastInertiaZoomMovement=void 0,this._lastInertiaTranslateMovement=void 0,this._lastInertiaTiltMovement=void 0,this._inertiaDisablers={_lastInertiaZoomMovement:["_lastInertiaSpinMovement","_lastInertiaTranslateMovement","_lastInertiaTiltMovement"],_lastInertiaTiltMovement:["_lastInertiaSpinMovement","_lastInertiaTranslateMovement"]},this._tweens=new El,this._tween=void 0,this._horizontalRotationAxis=void 0,this._tiltCenterMousePosition=new j(-1,-1),this._tiltCenter=new d,this._rotateMousePosition=new j(-1,-1),this._rotateStartPosition=new d,this._strafeStartPosition=new d,this._strafeMousePosition=new j,this._strafeEndMousePosition=new j,this._zoomMouseStart=new j(-1,-1),this._zoomWorldPosition=new d,this._useZoomWorldPosition=!1,this._tiltCVOffMap=!1,this._looking=!1,this._rotating=!1,this._strafing=!1,this._zoomingOnVector=!1,this._zoomingUnderground=!1,this._rotatingZoom=!1,this._adjustedHeightForTerrain=!1,this._cameraUnderground=!1;const t=e.mapProjection;this._maxCoord=t.project(new Ce(Math.PI,M.PI_OVER_TWO)),this._zoomFactor=5,this._rotateFactor=void 0,this._rotateRateRangeAdjustment=void 0,this._maximumRotateRate=1.77,this._minimumRotateRate=1/5e3,this._minimumZoomRate=20,this._maximumZoomRate=5906376272e3,this._minimumUndergroundPickDistance=2e3,this._maximumUndergroundPickDistance=1e4}function d3e(e,t){if(e<0)return 0;const n=(1-t)*25;return Math.exp(-n*e)}function h3e(e){return j.equalsEpsilon(e.startPosition,e.endPosition,M.EPSILON14)}const p3e=.4;function m3e(e,t,n,i,o,r,s){let a=r[s];l(a)||(a=r[s]={startPosition:new j,endPosition:new j,motion:new j,inertiaEnabled:!0});const c=e.getButtonPressTime(t,n),u=e.getButtonReleaseTime(t,n),f=c&&u&&(u.getTime()-c.getTime())/1e3,h=new Date,m=u&&(h.getTime()-u.getTime())/1e3;if(c&&u&&f<p3e){const g=d3e(m,i),p=e.getLastMovement(t,n);if(!l(p)||h3e(p)||!a.inertiaEnabled||(a.motion.x=(p.endPosition.x-p.startPosition.x)*.5,a.motion.y=(p.endPosition.y-p.startPosition.y)*.5,a.startPosition=j.clone(p.startPosition,a.startPosition),a.endPosition=j.multiplyByScalar(a.motion,g,a.endPosition),a.endPosition=j.add(a.startPosition,a.endPosition,a.endPosition),isNaN(a.endPosition.x)||isNaN(a.endPosition.y)||j.distance(a.startPosition,a.endPosition)<.5))return;if(!e.isButtonDown(t,n)){const y=e.getStartMousePosition(t,n);o(r,y,a)}}}function _3e(e,t){if(l(t)){let n=e[t];l(n)&&(n.inertiaEnabled=!0);const i=e._inertiaDisablers[t];if(l(i)){const o=i.length;for(let r=0;r<o;++r)n=e[i[r]],l(n)&&(n.inertiaEnabled=!1)}}}const WV=[];function Ea(e,t,n,i,o,r){if(!l(n))return;const s=e._aggregator;Array.isArray(n)||(WV[0]=n,n=WV);const a=n.length;for(let c=0;c<a;++c){const u=n[c],f=l(u.eventType)?u.eventType:u,h=u.modifier,m=s.isMoving(f,h)&&s.getMovement(f,h),g=s.getStartMousePosition(f,h);e.enableInputs&&t&&(m?(i(e,g,m),_3e(e,r)):o<1&&m3e(s,f,h,o,i,e,r))}}const yx=new zn,g3e=new d,y3e=new j,A3e=new d,b3e=new j,C3e=new d,T3e=new d,E3e=new d,x3e=new d,w3e=new d,S3e=new d,v3e=new d,D3e=new d,I3e=new d,P3e=new d,O3e=new d,L3e=new d,B3e=new d,R3e=new d,N3e=new d,gm=new d,jV=new d,qV=new d,pP={orientation:new Yr};function a2(e,t,n,i,o,r){let s=1;l(r)&&(s=M.clamp(Math.abs(r),.25,1));const a=n.endPosition.y-n.startPosition.y,u=a>0?e.minimumZoomDistance*s:0,f=e.maximumZoomDistance,h=o-u;let m=i*h;m=M.clamp(m,e._minimumZoomRate,e._maximumZoomRate);let g=a/e._scene.canvas.clientHeight;g=Math.min(g,e.maximumMovementRatio);let p=m*g;if(e.enableCollisionDetection||e.minimumZoomDistance===0||!l(e._globe)){if(p>0&&Math.abs(o-u)<1||p<0&&Math.abs(o-f)<1)return;o-p<u?p=o-u-1:o-p>f&&(p=o-f)}const y=e._scene,b=y.camera,C=y.mode,E=pP.orientation;if(E.heading=b.heading,E.pitch=b.pitch,E.roll=b.roll,b.frustum instanceof Vt){Math.abs(p)>0&&(b.zoomIn(p),b._adjustOrthographicFrustum());return}const w=j.equals(t,e._zoomMouseStart);let S=e._zoomingOnVector,P=e._rotatingZoom,L;if(w||(e._zoomMouseStart=j.clone(t,e._zoomMouseStart),l(e._globe)&&(C===le.SCENE2D?(L=b.getPickRay(t,yx).origin,L=d.fromElements(L.y,L.z,L.x)):L=Dp(e,t,g3e)),l(L)?(e._useZoomWorldPosition=!0,e._zoomWorldPosition=d.clone(L,e._zoomWorldPosition)):e._useZoomWorldPosition=!1,S=e._zoomingOnVector=!1,P=e._rotatingZoom=!1,e._zoomingUnderground=e._cameraUnderground),!e._useZoomWorldPosition){b.zoomIn(p);return}let z=C===le.COLUMBUS_VIEW;if(b.positionCartographic.height<2e6&&(P=!0),!w||P){if(C===le.SCENE2D){const R=e._zoomWorldPosition,F=b.position;if(!d.equals(R,F)&&b.positionCartographic.height<e._maxCoord.x*2){const U=b.position.x,v=d.subtract(R,F,A3e);d.normalize(v,v);const I=d.distance(R,F)*p/(b.getMagnitude()*.5);b.move(v,I*.5),(b.position.x<0&&U>0||b.position.x>0&&U<0)&&(L=b.getPickRay(t,yx).origin,L=d.fromElements(L.y,L.z,L.x),e._zoomWorldPosition=d.clone(L,e._zoomWorldPosition))}}else if(C===le.SCENE3D){const R=d.normalize(b.position,w3e);if(e._cameraUnderground||e._zoomingUnderground||b.positionCartographic.height<3e3&&Math.abs(d.dot(b.direction,R))<.6)z=!0;else{const F=y.canvas,U=b3e;U.x=F.clientWidth/2,U.y=F.clientHeight/2;const v=Dp(e,U,C3e);if(!l(v))z=!0;else if(b.positionCartographic.height<1e6)if(d.dot(b.direction,R)>=-.5)z=!0;else{const I=v3e;d.clone(b.position,I);const _=e._zoomWorldPosition;let D=S3e;if(D=d.normalize(_,D),d.dot(D,R)<0)return;const O=N3e,N=P3e;d.clone(b.direction,N),d.add(I,d.multiplyByScalar(N,1e3,gm),O);const V=O3e,k=L3e;d.subtract(_,I,V),d.normalize(V,k);const G=d.dot(R,k);if(G>=0){e._zoomMouseStart.x=-1;return}const W=Math.acos(-G),K=d.magnitude(I),q=d.magnitude(_),te=K-p,Y=d.magnitude(V),X=Math.asin(M.clamp(Y/q*Math.sin(W),-1,1)),$=Math.asin(M.clamp(te/q*Math.sin(W),-1,1)),se=X-$+W,ue=D3e;d.normalize(I,ue);let re=I3e;re=d.cross(k,ue,re),re=d.normalize(re,re),d.normalize(d.cross(ue,re,gm),N),d.multiplyByScalar(d.normalize(O,gm),d.magnitude(O)-p,O),d.normalize(I,I),d.multiplyByScalar(I,te,I);const he=B3e;d.multiplyByScalar(d.add(d.multiplyByScalar(ue,Math.cos(se)-1,jV),d.multiplyByScalar(N,Math.sin(se),qV),gm),te,he),d.add(I,he,I),d.normalize(O,ue),d.normalize(d.cross(ue,re,gm),N);const ce=R3e;d.multiplyByScalar(d.add(d.multiplyByScalar(ue,Math.cos(se)-1,jV),d.multiplyByScalar(N,Math.sin(se),qV),gm),d.magnitude(O),ce),d.add(O,ce,O),d.clone(I,b.position),d.normalize(d.subtract(O,I,gm),b.direction),d.clone(b.direction,b.direction),d.cross(b.direction,b.up,b.right),d.cross(b.right,b.direction,b.up),b.setView(pP);return}else{const I=d.normalize(v,T3e),_=d.normalize(e._zoomWorldPosition,E3e),D=d.dot(_,I);if(D>0&&D<1){const O=M.acosClamped(D),N=d.cross(_,I,x3e),V=Math.abs(O)>M.toRadians(20)?b.positionCartographic.height*.75:b.positionCartographic.height-p,k=p/V;b.rotate(N,O*k)}}}}e._rotatingZoom=!z}if(!w&&z||S){let R;const F=br.wgs84ToWindowCoordinates(y,e._zoomWorldPosition,y3e);C!==le.COLUMBUS_VIEW&&j.equals(t,e._zoomMouseStart)&&l(F)?R=b.getPickRay(F,yx):R=b.getPickRay(t,yx);const U=R.direction;(C===le.COLUMBUS_VIEW||C===le.SCENE2D)&&d.fromElements(U.y,U.z,U.x,U),b.move(U,p),e._zoomingOnVector=!0}else b.zoomIn(p);e._cameraUnderground||b.setView(pP)}const M3e=new zn,F3e=new zn,z3e=new d;function U3e(e,t,n){const o=e._scene.camera;let r=o.getPickRay(n.startPosition,M3e).origin,s=o.getPickRay(n.endPosition,F3e).origin;r=d.fromElements(r.y,r.z,r.x,r),s=d.fromElements(s.y,s.z,s.x,s);const a=d.subtract(r,s,z3e),c=d.magnitude(a);c>0&&(d.normalize(a,a),o.move(a,c))}function $V(e,t,n){l(n.distance)&&(n=n.distance);const o=e._scene.camera;a2(e,t,n,e._zoomFactor,o.getMagnitude())}const H3e=new j,V3e=new j;function YV(e,t,n){if(l(n.angleAndHeight)){k3e(e,t,n.angleAndHeight);return}const i=e._scene,o=i.camera,r=i.canvas,s=r.clientWidth,a=r.clientHeight;let c=H3e;c.x=2/s*n.startPosition.x-1,c.y=2/a*(a-n.startPosition.y)-1,c=j.normalize(c,c);let u=V3e;u.x=2/s*n.endPosition.x-1,u.y=2/a*(a-n.endPosition.y)-1,u=j.normalize(u,u);let f=M.acosClamped(c.x);c.y<0&&(f=M.TWO_PI-f);let h=M.acosClamped(u.x);u.y<0&&(h=M.TWO_PI-h);const m=h-f;o.twistRight(m)}function k3e(e,t,n){let i=e._rotateFactor*e._rotateRateRangeAdjustment;i>e._maximumRotateRate&&(i=e._maximumRotateRate),i<e._minimumRotateRate&&(i=e._minimumRotateRate);const o=e._scene,r=o.camera,s=o.canvas;let a=(n.endPosition.x-n.startPosition.x)/s.clientWidth;a=Math.min(a,e.maximumMovementRatio);const c=i*a*Math.PI*4;r.twistRight(c)}function G3e(e){const t=e._scene.mapMode2D===Sp.ROTATE;B.equals(B.IDENTITY,e._scene.camera.transform)?(Ea(e,e.enableTranslate,e.translateEventTypes,U3e,e.inertiaTranslate,"_lastInertiaTranslateMovement"),Ea(e,e.enableZoom,e.zoomEventTypes,$V,e.inertiaZoom,"_lastInertiaZoomMovement"),t&&Ea(e,e.enableRotate,e.tiltEventTypes,YV,e.inertiaSpin,"_lastInertiaTiltMovement")):(Ea(e,e.enableZoom,e.zoomEventTypes,$V,e.inertiaZoom,"_lastInertiaZoomMovement"),t&&Ea(e,e.enableRotate,e.translateEventTypes,YV,e.inertiaSpin,"_lastInertiaSpinMovement"))}const VY=new zn,W3e=new d,j3e=new d;function Dp(e,t,n){const i=e._scene,o=e._globe,r=i.camera;if(!l(o))return;const s=!e._cameraUnderground;let a;i.pickPositionSupported&&(a=i.pickPositionWorldCoordinates(t,W3e));const c=r.getPickRay(t,VY),u=o.pickWorldCoordinates(c,i,s,j3e),f=l(a)?d.distance(a,r.positionWC):Number.POSITIVE_INFINITY,h=l(u)?d.distance(u,r.positionWC):Number.POSITIVE_INFINITY;return f<h?d.clone(a,n):d.clone(u,n)}const q3e=new Ce;function $S(e){const t=e._ellipsoid,n=e._scene,i=n.camera,o=n.mode;let r=0;if(o===le.SCENE3D){const c=t.cartesianToCartographic(i.position,q3e);l(c)&&(r=c.height)}else r=i.position.z;const s=A(e._scene.globeHeight,0);return Math.abs(s-r)}const $3e=new d;function kY(e,t){const n=t.origin,i=t.direction,o=$S(e),r=d.normalize(n,$3e);let s=Math.abs(d.dot(r,i));return s=Math.max(s,.5)*2,o*s}function GY(e,t,n,i){let o=d.distance(t.origin,n);const r=$S(e),s=M.clamp(r*5,e._minimumUndergroundPickDistance,e._maximumUndergroundPickDistance);return o>s&&(o=Math.min(o,r/5),o=Math.max(o,100)),zn.getPoint(t,o,i)}function WY(e,t,n,i){let o;return l(n)?(o=d.distance(t.origin,n),o>e._maximumUndergroundPickDistance&&(o=$S(e))):o=$S(e),zn.getPoint(t,o,i)}const Y3e=new j;function jY(e,t){const n=t.endPosition,i=j.subtract(t.endPosition,t.startPosition,Y3e),o=e._strafeEndMousePosition;j.add(o,i,o),t.endPosition=o,c2(e,t,e._strafeStartPosition),t.endPosition=n}const XV=new zn,X3e=new zn,mP=new d,K3e=new d,J3e=new d,Q3e=new d,Z3e=new It(d.UNIT_X,0),eze=new j,tze=new j;function nze(e,t,n){if(d.equals(t,e._translateMousePosition)||(e._looking=!1),d.equals(t,e._strafeMousePosition)||(e._strafing=!1),e._looking){hc(e,t,n);return}if(e._strafing){jY(e,n);return}const o=e._scene.camera,r=e._cameraUnderground,s=j.clone(n.startPosition,eze),a=j.clone(n.endPosition,tze);let c=o.getPickRay(s,XV);const u=d.clone(d.ZERO,Q3e),f=d.UNIT_X;let h;if(o.position.z<e._minimumPickingTerrainHeight&&(h=Dp(e,s,mP),l(h)&&(u.x=h.x)),r||u.x>o.position.z&&l(h)){let w=h;r&&(w=WY(e,c,h,mP)),j.clone(t,e._strafeMousePosition),j.clone(t,e._strafeEndMousePosition),d.clone(w,e._strafeStartPosition),e._strafing=!0,c2(e,n,e._strafeStartPosition);return}const m=It.fromPointNormal(u,f,Z3e);c=o.getPickRay(s,XV);const g=hr.rayPlane(c,m,mP),p=o.getPickRay(a,X3e),y=hr.rayPlane(p,m,K3e);if(!l(g)||!l(y)){e._looking=!0,hc(e,t,n),j.clone(t,e._translateMousePosition);return}const b=d.subtract(g,y,J3e),C=b.x;b.x=b.y,b.y=b.z,b.z=C;const E=d.magnitude(b);E>M.EPSILON6&&(d.normalize(b,b),o.move(b,E))}const qY=new j,Vw=new zn,kw=new d,ize=new d,$Y=new B,oze=new B,rze=new d,sze=new It(d.UNIT_X,0),_P=new d,kB=new Ce,YY=new B,aze=new Te,cze=new J,Gw=new d;function lze(e,t,n){if(l(n.angleAndHeight)&&(n=n.angleAndHeight),j.equals(t,e._tiltCenterMousePosition)||(e._tiltCVOffMap=!1,e._looking=!1),e._looking){hc(e,t,n);return}const o=e._scene.camera;e._tiltCVOffMap||!e.onMap()||Math.abs(o.position.z)>e._minimumPickingTerrainHeight?(e._tiltCVOffMap=!0,uze(e,t,n)):fze(e,t,n)}function uze(e,t,n){const i=e._scene,o=i.camera,r=i.canvas,s=qY;s.x=r.clientWidth/2,s.y=r.clientHeight/2;const a=o.getPickRay(s,Vw),c=d.UNIT_X,u=a.origin,f=a.direction;let h;const m=d.dot(c,f);if(Math.abs(m)>M.EPSILON6&&(h=-d.dot(c,u)/m),!l(h)||h<=0){e._looking=!0,hc(e,t,n),j.clone(t,e._tiltCenterMousePosition);return}const g=d.multiplyByScalar(f,h,kw);d.add(u,g,g);const p=i.mapProjection,y=p.ellipsoid;d.fromElements(g.y,g.z,g.x,g);const b=p.unproject(g,kB);y.cartographicToCartesian(b,g);const C=sn.eastNorthUpToFixedFrame(g,y,$Y),E=e._globe,w=e._ellipsoid;e._globe=void 0,e._ellipsoid=me.UNIT_SPHERE,e._rotateFactor=1,e._rotateRateRangeAdjustment=1;const S=B.clone(o.transform,YY);o._setTransform(C),dc(e,t,n,d.UNIT_Z),o._setTransform(S),e._globe=E,e._ellipsoid=w;const P=w.maximumRadius;e._rotateFactor=1/P,e._rotateRateRangeAdjustment=P}function fze(e,t,n){const i=e._scene,o=i.camera,r=e._cameraUnderground;let s,a;const c=d.UNIT_X;if(j.equals(t,e._tiltCenterMousePosition))s=d.clone(e._tiltCenter,kw);else{if(o.position.z<e._minimumPickingTerrainHeight&&(s=Dp(e,t,kw)),!l(s)){a=o.getPickRay(t,Vw);const v=a.origin,I=a.direction;let _;const D=d.dot(c,I);if(Math.abs(D)>M.EPSILON6&&(_=-d.dot(c,v)/D),!l(_)||_<=0){e._looking=!0,hc(e,t,n),j.clone(t,e._tiltCenterMousePosition);return}s=d.multiplyByScalar(I,_,kw),d.add(v,s,s)}r&&(l(a)||(a=o.getPickRay(t,Vw)),GY(e,a,s,s)),j.clone(t,e._tiltCenterMousePosition),d.clone(s,e._tiltCenter)}const u=i.canvas,f=qY;f.x=u.clientWidth/2,f.y=e._tiltCenterMousePosition.y,a=o.getPickRay(f,Vw);const h=d.clone(d.ZERO,rze);h.x=s.x;const m=It.fromPointNormal(h,c,sze),g=hr.rayPlane(a,m,ize),p=o._projection,y=p.ellipsoid;d.fromElements(s.y,s.z,s.x,s);let b=p.unproject(s,kB);y.cartographicToCartesian(b,s);const C=sn.eastNorthUpToFixedFrame(s,y,$Y);let E;l(g)?(d.fromElements(g.y,g.z,g.x,g),b=p.unproject(g,kB),y.cartographicToCartesian(b,g),E=sn.eastNorthUpToFixedFrame(g,y,oze)):E=C;const w=e._globe,S=e._ellipsoid;e._globe=void 0,e._ellipsoid=me.UNIT_SPHERE,e._rotateFactor=1,e._rotateRateRangeAdjustment=1;let P=d.UNIT_Z;const L=B.clone(o.transform,YY);o._setTransform(C);const z=d.cross(d.UNIT_Z,d.normalize(o.position,_P),_P),R=d.dot(o.right,z);if(dc(e,t,n,P,!1,!0),o._setTransform(E),R<0){const v=n.startPosition.y-n.endPosition.y;(r&&v<0||!r&&v>0)&&(P=void 0);const I=o.constrainedAxis;o.constrainedAxis=void 0,dc(e,t,n,P,!0,!1),o.constrainedAxis=I}else dc(e,t,n,P,!0,!1);if(l(o.constrainedAxis)){const v=d.cross(o.direction,o.constrainedAxis,Gw);d.equalsEpsilon(v,d.ZERO,M.EPSILON6)||(d.dot(v,o.right)<0&&d.negate(v,v),d.cross(v,o.direction,o.up),d.cross(o.direction,o.up,o.right),d.normalize(o.up,o.up),d.normalize(o.right,o.right))}o._setTransform(L),e._globe=w,e._ellipsoid=S;const F=S.maximumRadius;e._rotateFactor=1/F,e._rotateRateRangeAdjustment=F;const U=d.clone(o.positionWC,_P);if(e.enableCollisionDetection&&f2(e),!d.equals(o.positionWC,U)){o._setTransform(E),o.worldToCameraCoordinatesPoint(U,U);const v=d.magnitudeSquared(U);d.magnitudeSquared(o.position)>v&&(d.normalize(o.position,o.position),d.multiplyByScalar(o.position,Math.sqrt(v),o.position));const I=d.angleBetween(U,o.position),_=d.cross(U,o.position,U);d.normalize(_,_);const D=Te.fromAxisAngle(_,I,aze),O=J.fromQuaternion(D,cze);J.multiplyByVector(O,o.direction,o.direction),J.multiplyByVector(O,o.up,o.up),d.cross(o.direction,o.up,o.right),d.cross(o.right,o.direction,o.up),o._setTransform(L)}}const XY=new j,KY=new zn,JY=new d;function dze(e,t,n){l(n.distance)&&(n=n.distance);const i=e._scene,o=i.camera,r=i.canvas,s=e._cameraUnderground;let a;s?a=t:(a=XY,a.x=r.clientWidth/2,a.y=r.clientHeight/2);const c=o.getPickRay(a,KY),u=c.origin,f=c.direction,h=o.position.z;let m;h<e._minimumPickingTerrainHeight&&(m=Dp(e,a,JY));let g;if(l(m)&&(g=d.distance(u,m)),s){const p=kY(e,c);l(g)?g=Math.min(g,p):g=p}if(!l(g)){const p=d.UNIT_X;g=-d.dot(p,u)/d.dot(p,f)}a2(e,t,n,e._zoomFactor,g)}function hze(e){const n=e._scene.camera;if(!B.equals(B.IDENTITY,n.transform))Ea(e,e.enableRotate,e.rotateEventTypes,dc,e.inertiaSpin,"_lastInertiaSpinMovement"),Ea(e,e.enableZoom,e.zoomEventTypes,QY,e.inertiaZoom,"_lastInertiaZoomMovement");else{const i=e._tweens;if(e._aggregator.anyButtonDown&&i.removeAll(),Ea(e,e.enableTilt,e.tiltEventTypes,lze,e.inertiaSpin,"_lastInertiaTiltMovement"),Ea(e,e.enableTranslate,e.translateEventTypes,nze,e.inertiaTranslate,"_lastInertiaTranslateMovement"),Ea(e,e.enableZoom,e.zoomEventTypes,dze,e.inertiaZoom,"_lastInertiaZoomMovement"),Ea(e,e.enableLook,e.lookEventTypes,hc),!e._aggregator.anyButtonDown&&!i.contains(e._tween)){const o=n.createCorrectPositionTween(e.bounceAnimationTime);l(o)&&(e._tween=i.add(o))}i.update()}}const pze=new zn,mze=new It(d.UNIT_X,0),_ze=new d,gze=new d,yze=new d;function c2(e,t,n){const i=e._scene,o=i.camera,r=o.getPickRay(t.endPosition,pze);let s=d.clone(o.direction,gze);i.mode===le.COLUMBUS_VIEW&&d.fromElements(s.z,s.x,s.y,s);const a=It.fromPointNormal(n,s,mze),c=hr.rayPlane(r,a,_ze);l(c)&&(s=d.subtract(n,c,s),i.mode===le.COLUMBUS_VIEW&&d.fromElements(s.y,s.z,s.x,s),d.add(o.position,s,o.position))}const KV=new d,Aze=new Ce,GB=new d,WB=new me,bze=new d,Cze=new d;function Tze(e,t,n){const o=e._scene.camera,r=e._cameraUnderground;let s=e._ellipsoid;if(!B.equals(o.transform,B.IDENTITY)){dc(e,t,n);return}let a,c;const u=s.geodeticSurfaceNormal(o.position,bze);if(j.equals(t,e._rotateMousePosition)){if(e._looking)hc(e,t,n,u);else if(e._rotating)dc(e,t,n);else if(e._strafing)jY(e,n);else{if(d.magnitude(o.position)<d.magnitude(e._rotateStartPosition))return;a=d.magnitude(e._rotateStartPosition),c=GB,c.x=c.y=c.z=a,s=me.fromCartesian3(c,WB),yP(e,t,n,s)}return}e._looking=!1,e._rotating=!1,e._strafing=!1;const f=s.cartesianToCartographic(o.positionWC,Aze).height,h=e._globe;if(l(h)&&f<e._minimumPickingTerrainHeight){const m=Dp(e,n.startPosition,yze);if(l(m)){let g=!1;const p=o.getPickRay(n.startPosition,VY);if(r)g=!0,WY(e,p,m,m);else{const y=s.geodeticSurfaceNormal(m,Cze);Math.abs(d.dot(p.direction,y))<.05?g=!0:g=d.magnitude(o.position)<d.magnitude(m)}g?(j.clone(t,e._strafeEndMousePosition),d.clone(m,e._strafeStartPosition),e._strafing=!0,c2(e,n,e._strafeStartPosition)):(a=d.magnitude(m),c=GB,c.x=c.y=c.z=a,s=me.fromCartesian3(c,WB),yP(e,t,n,s),d.clone(m,e._rotateStartPosition))}else e._looking=!0,hc(e,t,n,u)}else l(o.pickEllipsoid(n.startPosition,e._ellipsoid,KV))?(yP(e,t,n,e._ellipsoid),d.clone(KV,e._rotateStartPosition)):f>e._minimumTrackBallHeight?(e._rotating=!0,dc(e,t,n)):(e._looking=!0,hc(e,t,n,u));j.clone(t,e._rotateMousePosition)}function dc(e,t,n,i,o,r){o=A(o,!1),r=A(r,!1);const s=e._scene,a=s.camera,c=s.canvas,u=a.constrainedAxis;l(i)&&(a.constrainedAxis=i);const f=d.magnitude(a.position);let h=e._rotateFactor*(f-e._rotateRateRangeAdjustment);h>e._maximumRotateRate&&(h=e._maximumRotateRate),h<e._minimumRotateRate&&(h=e._minimumRotateRate);let m=(n.startPosition.x-n.endPosition.x)/c.clientWidth,g=(n.startPosition.y-n.endPosition.y)/c.clientHeight;m=Math.min(m,e.maximumMovementRatio),g=Math.min(g,e.maximumMovementRatio);const p=h*m*Math.PI*2,y=h*g*Math.PI;o||a.rotateRight(p),r||a.rotateUp(y),a.constrainedAxis=u}const Eze=oe.clone(oe.UNIT_W),xze=oe.clone(oe.UNIT_W),Ax=new d,gP=new d,wze=new d,Sze=new d,vze=new j,Dze=new j;function yP(e,t,n,i){const r=e._scene.camera,s=j.clone(n.startPosition,vze),a=j.clone(n.endPosition,Dze);let c=r.pickEllipsoid(s,i,Eze),u=r.pickEllipsoid(a,i,xze);if(!l(c)||!l(u)){e._rotating=!0,dc(e,t,n);return}if(c=r.worldToCameraCoordinates(c,c),u=r.worldToCameraCoordinates(u,u),l(r.constrainedAxis)){const f=r.constrainedAxis,h=d.mostOrthogonalAxis(f,Ax);d.cross(h,f,h),d.normalize(h,h);const m=d.cross(f,h,gP),g=d.magnitude(c),p=d.dot(f,c),y=Math.acos(p/g),b=d.multiplyByScalar(f,p,wze);d.subtract(c,b,b),d.normalize(b,b);const C=d.magnitude(u),E=d.dot(f,u),w=Math.acos(E/C),S=d.multiplyByScalar(f,E,Sze);d.subtract(u,S,S),d.normalize(S,S);let P=Math.acos(d.dot(b,h));d.dot(b,m)<0&&(P=M.TWO_PI-P);let L=Math.acos(d.dot(S,h));d.dot(S,m)<0&&(L=M.TWO_PI-L);const z=P-L;let R;d.equalsEpsilon(f,r.position,M.EPSILON2)?R=r.right:R=d.cross(f,r.position,Ax);const F=d.cross(f,R,Ax),U=d.dot(F,d.subtract(c,f,gP)),v=d.dot(F,d.subtract(u,f,gP));let I;U>0&&v>0?I=w-y:U>0&&v<=0?d.dot(r.position,f)>0?I=-y-w:I=y+w:I=y-w,r.rotateRight(z),r.rotateUp(I)}else{d.normalize(c,c),d.normalize(u,u);const f=d.dot(c,u),h=d.cross(c,u,Ax);if(f<1&&!d.equalsEpsilon(h,d.ZERO,M.EPSILON14)){const m=Math.acos(f);r.rotate(h,m)}}}const Ize=new d,Pze=new Ce;function QY(e,t,n){l(n.distance)&&(n=n.distance);const i=e._ellipsoid,o=e._scene,r=o.camera,s=o.canvas,a=e._cameraUnderground;let c;a?c=t:(c=XY,c.x=s.clientWidth/2,c.y=s.clientHeight/2);const u=r.getPickRay(c,KY);let f;const h=i.cartesianToCartographic(r.position,Pze).height;h<e._minimumPickingTerrainHeight&&(f=Dp(e,c,JY));let m;if(l(f)&&(m=d.distance(u.origin,f)),a){const p=kY(e,u);l(m)?m=Math.min(m,p):m=p}l(m)||(m=h);const g=d.normalize(r.position,Ize);a2(e,t,n,e._zoomFactor,m,d.dot(g,r.direction))}const ZY=new j,Ww=new zn,Nb=new d,Oze=new d,eX=new B,Lze=new B,tX=new B,Bze=new Te,Rze=new J,l2=new Ce,u2=new d;function Nze(e,t,n){const o=e._scene.camera;if(!B.equals(o.transform,B.IDENTITY))return;if(l(n.angleAndHeight)&&(n=n.angleAndHeight),j.equals(t,e._tiltCenterMousePosition)||(e._tiltOnEllipsoid=!1,e._looking=!1),e._looking){const a=e._ellipsoid.geodeticSurfaceNormal(o.position,u2);hc(e,t,n,a);return}const s=e._ellipsoid.cartesianToCartographic(o.position,l2);e._tiltOnEllipsoid||s.height>e._minimumCollisionTerrainHeight?(e._tiltOnEllipsoid=!0,Fze(e,t,n)):zze(e,t,n)}const Mze=new Ce;function Fze(e,t,n){const i=e._ellipsoid,o=e._scene,r=o.camera,s=e.minimumZoomDistance*.25,a=i.cartesianToCartographic(r.positionWC,Mze).height;if(a-s-1<M.EPSILON3&&n.endPosition.y-n.startPosition.y<0)return;const c=o.canvas,u=ZY;u.x=c.clientWidth/2,u.y=c.clientHeight/2;const f=r.getPickRay(u,Ww);let h;const m=hr.rayEllipsoid(f,i);if(l(m))h=zn.getPoint(f,m.start,Nb);else if(a>e._minimumTrackBallHeight){const E=hr.grazingAltitudeLocation(f,i);if(!l(E))return;const w=i.cartesianToCartographic(E,l2);w.height=0,h=i.cartographicToCartesian(w,Nb)}else{e._looking=!0;const E=e._ellipsoid.geodeticSurfaceNormal(r.position,u2);hc(e,t,n,E),j.clone(t,e._tiltCenterMousePosition);return}const g=sn.eastNorthUpToFixedFrame(h,i,eX),p=e._globe,y=e._ellipsoid;e._globe=void 0,e._ellipsoid=me.UNIT_SPHERE,e._rotateFactor=1,e._rotateRateRangeAdjustment=1;const b=B.clone(r.transform,tX);r._setTransform(g),dc(e,t,n,d.UNIT_Z),r._setTransform(b),e._globe=p,e._ellipsoid=y;const C=y.maximumRadius;e._rotateFactor=1/C,e._rotateRateRangeAdjustment=C}function zze(e,t,n){const i=e._ellipsoid,o=e._scene,r=o.camera,s=e._cameraUnderground;let a,c,u;if(j.equals(t,e._tiltCenterMousePosition))a=d.clone(e._tiltCenter,Nb);else{if(a=Dp(e,t,Nb),!l(a)){if(c=r.getPickRay(t,Ww),u=hr.rayEllipsoid(c,i),!l(u)){if(i.cartesianToCartographic(r.position,l2).height<=e._minimumTrackBallHeight){e._looking=!0;const I=e._ellipsoid.geodeticSurfaceNormal(r.position,u2);hc(e,t,n,I),j.clone(t,e._tiltCenterMousePosition)}return}a=zn.getPoint(c,u.start,Nb)}s&&(l(c)||(c=r.getPickRay(t,Ww)),GY(e,c,a,a)),j.clone(t,e._tiltCenterMousePosition),d.clone(a,e._tiltCenter)}const f=o.canvas,h=ZY;h.x=f.clientWidth/2,h.y=e._tiltCenterMousePosition.y,c=r.getPickRay(h,Ww);const m=d.magnitude(a),g=d.fromElements(m,m,m,GB),p=me.fromCartesian3(g,WB);if(u=hr.rayEllipsoid(c,p),!l(u))return;const y=d.magnitude(c.origin)>m?u.start:u.stop,b=zn.getPoint(c,y,Oze),C=sn.eastNorthUpToFixedFrame(a,i,eX),E=sn.eastNorthUpToFixedFrame(b,p,Lze),w=e._globe,S=e._ellipsoid;e._globe=void 0,e._ellipsoid=me.UNIT_SPHERE,e._rotateFactor=1,e._rotateRateRangeAdjustment=1;let P=d.UNIT_Z;const L=B.clone(r.transform,tX);r._setTransform(E);const z=d.cross(b,r.positionWC,Gw);if(d.dot(r.rightWC,z)<0){const v=n.startPosition.y-n.endPosition.y;(s&&v<0||!s&&v>0)&&(P=void 0);const I=r.constrainedAxis;r.constrainedAxis=void 0,dc(e,t,n,P,!0,!1),r.constrainedAxis=I}else dc(e,t,n,P,!0,!1);if(r._setTransform(C),dc(e,t,n,P,!1,!0),l(r.constrainedAxis)){const v=d.cross(r.direction,r.constrainedAxis,Gw);d.equalsEpsilon(v,d.ZERO,M.EPSILON6)||(d.dot(v,r.right)<0&&d.negate(v,v),d.cross(v,r.direction,r.up),d.cross(r.direction,r.up,r.right),d.normalize(r.up,r.up),d.normalize(r.right,r.right))}r._setTransform(L),e._globe=w,e._ellipsoid=S;const F=S.maximumRadius;e._rotateFactor=1/F,e._rotateRateRangeAdjustment=F;const U=d.clone(r.positionWC,Gw);if(e.enableCollisionDetection&&f2(e),!d.equals(r.positionWC,U)){r._setTransform(E),r.worldToCameraCoordinatesPoint(U,U);const v=d.magnitudeSquared(U);d.magnitudeSquared(r.position)>v&&(d.normalize(r.position,r.position),d.multiplyByScalar(r.position,Math.sqrt(v),r.position));const I=d.angleBetween(U,r.position),_=d.cross(U,r.position,U);d.normalize(_,_);const D=Te.fromAxisAngle(_,I,Bze),O=J.fromQuaternion(D,Rze);J.multiplyByVector(O,r.direction,r.direction),J.multiplyByVector(O,r.up,r.up),d.cross(r.direction,r.up,r.right),d.cross(r.right,r.direction,r.up),r._setTransform(L)}}const Uze=new j,Hze=new j,JV=new zn,QV=new zn,Vze=new d,kze=new d;function hc(e,t,n,i){const r=e._scene.camera,s=Uze;s.x=n.startPosition.x,s.y=0;const a=Hze;a.x=n.endPosition.x,a.y=0;let c=r.getPickRay(s,JV),u=r.getPickRay(a,QV),f=0,h,m;r.frustum instanceof Vt?(h=c.origin,m=u.origin,d.add(r.direction,h,h),d.add(r.direction,m,m),d.subtract(h,r.position,h),d.subtract(m,r.position,m),d.normalize(h,h),d.normalize(m,m)):(h=c.direction,m=u.direction);let g=d.dot(h,m);g<1&&(f=Math.acos(g)),f=n.startPosition.x>n.endPosition.x?-f:f;const p=e._horizontalRotationAxis;if(l(i)?r.look(i,-f):l(p)?r.look(p,-f):r.lookLeft(f),s.x=0,s.y=n.startPosition.y,a.x=0,a.y=n.endPosition.y,c=r.getPickRay(s,JV),u=r.getPickRay(a,QV),f=0,r.frustum instanceof Vt?(h=c.origin,m=u.origin,d.add(r.direction,h,h),d.add(r.direction,m,m),d.subtract(h,r.position,h),d.subtract(m,r.position,m),d.normalize(h,h),d.normalize(m,m)):(h=c.direction,m=u.direction),g=d.dot(h,m),g<1&&(f=Math.acos(g)),f=n.startPosition.y>n.endPosition.y?-f:f,i=A(i,p),l(i)){const y=r.direction,b=d.negate(i,Vze),C=d.equalsEpsilon(y,i,M.EPSILON2),E=d.equalsEpsilon(y,b,M.EPSILON2);if(!C&&!E){g=d.dot(y,i);let w=M.acosClamped(g);f>0&&f>w&&(f=w-M.EPSILON4),g=d.dot(y,b),w=M.acosClamped(g),f<0&&-f>w&&(f=-w+M.EPSILON4);const S=d.cross(i,y,kze);r.look(S,f)}else(C&&f<0||E&&f>0)&&r.look(r.right,-f)}else r.lookUp(f)}function Gze(e){Ea(e,e.enableRotate,e.rotateEventTypes,Tze,e.inertiaSpin,"_lastInertiaSpinMovement"),Ea(e,e.enableZoom,e.zoomEventTypes,QY,e.inertiaZoom,"_lastInertiaZoomMovement"),Ea(e,e.enableTilt,e.tiltEventTypes,Nze,e.inertiaSpin,"_lastInertiaTiltMovement"),Ea(e,e.enableLook,e.lookEventTypes,hc)}const Wze=new B,jze=new Ce;function f2(e){e._adjustedHeightForTerrain=!0;const t=e._scene,n=t.mode,i=t.globe;if(!l(i)||n===le.SCENE2D||n===le.MORPHING)return;const o=t.camera,r=i.ellipsoid,s=t.mapProjection;let a,c;B.equals(o.transform,B.IDENTITY)||(a=B.clone(o.transform,Wze),c=d.magnitude(o.position),o._setTransform(B.IDENTITY));const u=jze;n===le.SCENE3D?r.cartesianToCartographic(o.position,u):s.unproject(o.position,u);let f=!1;if(u.height<e._minimumCollisionTerrainHeight){const h=e._scene.globeHeight;if(l(h)){const m=h+e.minimumZoomDistance;u.height<m&&(u.height=m,n===le.SCENE3D?r.cartographicToCartesian(u,o.position):s.project(u,o.position),f=!0)}}l(a)&&(o._setTransform(a),f&&(d.normalize(o.position,o.position),d.negate(o.position,o.direction),d.multiplyByScalar(o.position,Math.max(c,e.minimumZoomDistance),o.position),d.normalize(o.direction,o.direction),d.cross(o.direction,o.up,o.right),d.cross(o.right,o.direction,o.up)))}mT.prototype.onMap=function(){const e=this._scene,t=e.mode,n=e.camera;return t===le.COLUMBUS_VIEW?Math.abs(n.position.x)-this._maxCoord.x<0&&Math.abs(n.position.y)-this._maxCoord.y<0:!0};const qze=new d,$ze=new d;mT.prototype.update=function(){const e=this._scene,t=e.camera,n=e.globe,i=e.mode;B.equals(t.transform,B.IDENTITY)?(this._globe=n,this._ellipsoid=l(this._globe)?this._globe.ellipsoid:e.mapProjection.ellipsoid):(this._globe=void 0,this._ellipsoid=me.UNIT_SPHERE);const o=l(this._globe)?this._globe.terrainExaggeration:1,r=l(this._globe)?this._globe.terrainExaggerationRelativeHeight:0;this._minimumCollisionTerrainHeight=lp.getHeight(this.minimumCollisionTerrainHeight,o,r),this._minimumPickingTerrainHeight=lp.getHeight(this.minimumPickingTerrainHeight,o,r),this._minimumTrackBallHeight=lp.getHeight(this.minimumTrackBallHeight,o,r),this._cameraUnderground=e.cameraUnderground&&l(this._globe);const s=this._ellipsoid.maximumRadius;this._rotateFactor=1/s,this._rotateRateRangeAdjustment=s,this._adjustedHeightForTerrain=!1;const a=d.clone(t.positionWC,qze),c=d.clone(t.directionWC,$ze);i===le.SCENE2D?G3e(this):i===le.COLUMBUS_VIEW?(this._horizontalRotationAxis=d.UNIT_Z,hze(this)):i===le.SCENE3D&&(this._horizontalRotationAxis=void 0,Gze(this)),this.enableCollisionDetection&&!this._adjustedHeightForTerrain&&(!d.equals(a,t.positionWC)||!d.equals(c,t.directionWC))&&f2(this),this._aggregator.reset()};mT.prototype.isDestroyed=function(){return!1};mT.prototype.destroy=function(){return this._tweens.removeAll(),this._aggregator=this._aggregator&&this._aggregator.destroy(),He(this)};const Yze=`uniform sampler2D colorTexture;
uniform sampler2D colorTexture2;
uniform vec2 center;
uniform float radius;
varying vec2 v_textureCoordinates;
void main()
{
vec4 color0 = texture2D(colorTexture, v_textureCoordinates);
vec4 color1 = texture2D(colorTexture2, v_textureCoordinates);
float x = length(gl_FragCoord.xy - center) / radius;
float t = smoothstep(0.5, 0.8, x);
gl_FragColor = mix(color0 + color1, color1, t);
}
`,Xze=`uniform sampler2D colorTexture;
uniform float avgLuminance;
uniform float threshold;
uniform float offset;
varying vec2 v_textureCoordinates;
float key(float avg)
{
float guess = 1.5 - (1.5 / (avg * 0.1 + 1.0));
return max(0.0, guess) + 0.1;
}
// See section 9. "The bright-pass filter" of Realtime HDR Rendering
// http://www.cg.tuwien.ac.at/research/publications/2007/Luksch_2007_RHR/Luksch_2007_RHR-RealtimeHDR%20.pdf
void main()
{
vec4 color = texture2D(colorTexture, v_textureCoordinates);
vec3 xyz = czm_RGBToXYZ(color.rgb);
float luminance = xyz.r;
float scaledLum = key(avgLuminance) * luminance / avgLuminance;
float brightLum = max(scaledLum - threshold, 0.0);
float brightness = brightLum / (offset + brightLum);
xyz.r = brightness;
gl_FragColor = vec4(czm_XYZToRGB(xyz), 1.0);
}
`;function $d(){this._sceneFramebuffer=new Tf;const e=.125,t=new Array(6);t[0]=new Bi({fragmentShader:E_,textureScale:e,forcePowerOfTwo:!0,sampleMode:x_.LINEAR});const n=t[1]=new Bi({fragmentShader:Xze,uniforms:{avgLuminance:.5,threshold:.25,offset:.1},textureScale:e,forcePowerOfTwo:!0}),i=this;this._delta=1,this._sigma=2,this._blurStep=new j,t[2]=new Bi({fragmentShader:FB,uniforms:{step:function(){return i._blurStep.x=i._blurStep.y=1/n.outputTexture.width,i._blurStep},delta:function(){return i._delta},sigma:function(){return i._sigma},direction:0},textureScale:e,forcePowerOfTwo:!0}),t[3]=new Bi({fragmentShader:FB,uniforms:{step:function(){return i._blurStep.x=i._blurStep.y=1/n.outputTexture.width,i._blurStep},delta:function(){return i._delta},sigma:function(){return i._sigma},direction:1},textureScale:e,forcePowerOfTwo:!0}),t[4]=new Bi({fragmentShader:E_,sampleMode:x_.LINEAR}),this._uCenter=new j,this._uRadius=void 0,t[5]=new Bi({fragmentShader:Yze,uniforms:{center:function(){return i._uCenter},radius:function(){return i._uRadius},colorTexture2:function(){return i._sceneFramebuffer.framebuffer.getColorTexture(0)}}}),this._stages=new aa({stages:t});const o=new xf(this),r=t.length;for(let s=0;s<r;++s)t[s]._textureCache=o;this._textureCache=o,this.length=t.length}$d.prototype.get=function(e){return this._stages.get(e)};$d.prototype.getStageByName=function(e){const t=this._stages.length;for(let n=0;n<t;++n){const i=this._stages.get(n);if(i.name===e)return i}};const Kze=new oe,ZV=new j,Jze=new j,ek=new B;function Qze(e,t,n){const i=t.uniformState,o=i.sunPositionWC,r=i.view,s=i.viewProjection,a=i.projection;let c=B.computeViewportTransformation(n,0,1,ek);const u=B.multiplyByPoint(r,o,Kze);let f=sn.pointToGLWindowCoordinates(s,c,o,ZV);u.x+=M.SOLAR_RADIUS;const h=sn.pointToGLWindowCoordinates(a,c,u,u),m=j.magnitude(j.subtract(h,f,h))*30*2,g=Jze;g.x=m,g.y=m,e._uCenter=j.clone(f,e._uCenter),e._uRadius=Math.max(g.x,g.y)*.15;const p=t.drawingBufferWidth,y=t.drawingBufferHeight,b=e._stages,C=b.get(0),E=C.outputTexture.width,w=C.outputTexture.height,S=new $e;S.width=E,S.height=w,c=B.computeViewportTransformation(S,0,1,ek),f=sn.pointToGLWindowCoordinates(s,c,o,ZV),g.x*=E/p,g.y*=w/y;const P=C.scissorRectangle;P.x=Math.max(f.x-g.x*.5,0),P.y=Math.max(f.y-g.y*.5,0),P.width=Math.min(g.x,p),P.height=Math.min(g.y,y);for(let L=1;L<4;++L)$e.clone(P,b.get(L).scissorRectangle)}$d.prototype.clear=function(e,t,n){this._sceneFramebuffer.clear(e,t,n),this._textureCache.clear(e)};$d.prototype.update=function(e){const t=e.context,n=e.viewport,i=this._sceneFramebuffer;i.update(t,n);const o=i.framebuffer;return this._textureCache.update(t),this._stages.update(t,!1),Qze(this,t,n),o};$d.prototype.execute=function(e){const t=this._sceneFramebuffer.framebuffer.getColorTexture(0),n=this._stages,i=n.length;n.get(0).execute(e,t);for(let o=1;o<i;++o)n.get(o).execute(e,n.get(o-1).outputTexture)};$d.prototype.copy=function(e,t){if(!l(this._copyColorCommand)){const n=this;this._copyColorCommand=e.createViewportQuadCommand(E_,{uniformMap:{colorTexture:function(){return n._stages.get(n._stages.length-1).outputTexture}},owner:this})}this._copyColorCommand.framebuffer=t,this._copyColorCommand.execute(e)};$d.prototype.isDestroyed=function(){return!1};$d.prototype.destroy=function(){return this._textureCache.destroy(),this._stages.destroy(),He(this)};function nX(){this._cachedShowFrustumsShaders={}}function Zze(e){const t={},n=e.vertexAttributes;for(const i in n)n.hasOwnProperty(i)&&(t[i]=n[i].index);return t}function eUe(e,t){const n=e.context,i=t,o=i.fragmentShaderSource.clone(),r=[];o.sources=o.sources.map(function(f){f=We.replaceMain(f,"czm_Debug_main");const h=/gl_FragData\[(\d+)\]/g;let m;for(;(m=h.exec(f))!==null;)r.indexOf(m[1])===-1&&r.push(m[1]);return f});const s=r.length;let a="";a+=`uniform vec3 debugShowCommandsColor;
`,a+=`uniform vec3 debugShowFrustumsColor;
`,a+=`void main()
{
czm_Debug_main();
`;let c;if(s>0)for(c=0;c<s;++c)a+=` gl_FragData[${r[c]}].rgb *= debugShowCommandsColor;
`,a+=` gl_FragData[${r[c]}].rgb *= debugShowFrustumsColor;
`;else a+=` gl_FragColor.rgb *= debugShowCommandsColor;
`,a+=` gl_FragColor.rgb *= debugShowFrustumsColor;
`;a+="}",o.sources.push(a);const u=Zze(i);return yn.fromCache({context:n,vertexShaderSource:i.vertexShaderSource,fragmentShaderSource:o,attributeLocations:u})}const CA=new H;function tUe(e,t){let n;return l(t.uniformMap)?n=t.uniformMap:n={},l(n.debugShowCommandsColor)||l(n.debugShowFrustumsColor)||(n.debugShowCommandsColor=function(){return e.debugShowCommands?(l(t._debugColor)||(t._debugColor=H.fromRandom()),t._debugColor):H.WHITE},n.debugShowFrustumsColor=function(){return e.debugShowFrustums?(CA.red=t.debugOverlappingFrustums&1<<0?1:0,CA.green=t.debugOverlappingFrustums&1<<1?1:0,CA.blue=t.debugOverlappingFrustums&1<<2?1:0,CA.alpha=1,CA):H.WHITE}),n}const nUe=new pt;nX.prototype.executeDebugShowFrustumsCommand=function(e,t,n){const i=t.shaderProgram.id;let o=this._cachedShowFrustumsShaders[i];l(o)||(o=eUe(e,t.shaderProgram),this._cachedShowFrustumsShaders[i]=o);const r=pt.shallowClone(t,nUe);r.shaderProgram=o,r.uniformMap=tUe(e,t),r.execute(e.context,n)};const YS=function(e){return function(){e.frameState.afterRender.push(function(){e.requestRender()})}};function Ei(e){e=A(e,A.EMPTY_OBJECT);const t=e.canvas;let n=e.creditContainer,i=e.creditViewport;const o=dt(e.contextOptions);if(!l(t))throw new x("options and options.canvas are required.");const r=l(n),s=new Xa(t,o);r||(n=document.createElement("div"),n.style.position="absolute",n.style.bottom="0",n.style["text-shadow"]="0 0 2px #000000",n.style.color="#ffffff",n.style["font-size"]="10px",n.style["padding-right"]="5px",t.parentNode.appendChild(n)),l(i)||(i=t.parentNode),this._id=Bs(),this._jobScheduler=new up,this._frameState=new HRe(s,new Vo(n," • ",i),this._jobScheduler),this._frameState.scene3DOnly=A(e.scene3DOnly,!1),this._removeCreditContainer=!r,this._creditContainer=n,this._canvas=t,this._context=s,this._computeEngine=new Yv(s),this._globe=void 0,this._globeTranslucencyState=new Q_,this._primitives=new qo,this._groundPrimitives=new qo,this._globeHeight=void 0,this._cameraUnderground=!1,this._logDepthBuffer=s.fragmentDepth,this._logDepthBufferDirty=!0,this._tweens=new El,this._shaderFrameCount=0,this._sunPostProcess=void 0,this._computeCommandList=[],this._overlayCommandList=[],this._useOIT=A(e.orderIndependentTranslucency,!0),this._executeOITFunction=void 0,this._depthPlane=new uT(e.depthPlaneEllipsoidOffset),this._clearColorCommand=new ao({color:new H,stencil:0,owner:this}),this._depthClearCommand=new ao({depth:1,owner:this}),this._stencilClearCommand=new ao({stencil:0}),this._classificationStencilClearCommand=new ao({stencil:0,renderState:Ze.fromCache({stencilMask:Rt.CLASSIFICATION_MASK})}),this._depthOnlyRenderStateCache={},this._transitioner=new ig(this),this._preUpdate=new Xe,this._postUpdate=new Xe,this._renderError=new Xe,this._preRender=new Xe,this._postRender=new Xe,this._minimumDisableDepthTestDistance=0,this._debugInspector=new nX,this._msaaSamples=A(e.msaaSamples,1),this.rethrowRenderErrors=!1,this.completeMorphOnUserInput=!0,this.morphStart=new Xe,this.morphComplete=new Xe,this.skyBox=void 0,this.skyAtmosphere=void 0,this.sun=void 0,this.sunBloom=!0,this._sunBloom=void 0,this.moon=void 0,this.backgroundColor=H.clone(H.BLACK),this._mode=le.SCENE3D,this._mapProjection=l(e.mapProjection)?e.mapProjection:new nr,this.morphTime=1,this.farToNearRatio=1e3,this.logarithmicDepthFarToNearRatio=1e9,this.nearToFarDistance2D=175e4,this.debugCommandFilter=void 0,this.debugShowCommands=!1,this.debugShowFrustums=!1,this.debugShowFramesPerSecond=!1,this.debugShowDepthFrustum=1,this.debugShowFrustumPlanes=!1,this._debugShowFrustumPlanes=!1,this._debugFrustumPlanes=void 0,this.useDepthPicking=!0,this.pickTranslucentDepth=!1,this.cameraEventWaitTime=500,this.fog=new W$,this._shadowMapCamera=new at(this),this.shadowMap=new Ic({context:s,lightCamera:this._shadowMapCamera,enabled:A(e.shadows,!1)}),this.invertClassification=!1,this.invertClassificationColor=H.clone(H.WHITE),this._actualInvertClassificationColor=H.clone(this._invertClassificationColor),this._invertClassification=new Tu,this.focalLength=void 0,this.eyeSeparation=void 0,this.postProcessStages=new Ra,this._brdfLutGenerator=new cT,this._performanceDisplay=void 0,this._debugVolume=void 0,this._screenSpaceCameraController=new mT(this),this._cameraUnderground=!1,this._mapMode2D=A(e.mapMode2D,Sp.INFINITE_SCROLL),this._environmentState={skyBoxCommand:void 0,skyAtmosphereCommand:void 0,sunDrawCommand:void 0,sunComputeCommand:void 0,moonCommand:void 0,isSunVisible:!1,isMoonVisible:!1,isReadyForAtmosphere:!1,isSkyAtmosphereVisible:!1,clearGlobeDepth:!1,useDepthPlane:!1,renderTranslucentDepthForPick:!1,originalFramebuffer:void 0,useGlobeDepthFramebuffer:!1,useOIT:!1,useInvertClassification:!1,usePostProcess:!1,usePostProcessSelected:!1,useWebVR:!1},this._useWebVR=!1,this._cameraVR=void 0,this._aspectRatioVR=void 0,this.requestRenderMode=A(e.requestRenderMode,!1),this._renderRequested=!0,this.maximumRenderTimeChange=A(e.maximumRenderTimeChange,0),this._lastRenderTime=void 0,this._frameRateMonitor=void 0,this._removeRequestListenerCallback=Ai.requestCompletedEvent.addEventListener(YS(this)),this._removeTaskProcessorListenerCallback=Vi.taskCompletedEvent.addEventListener(YS(this)),this._removeGlobeCallbacks=[];const a=new $e(0,0,s.drawingBufferWidth,s.drawingBufferHeight),c=new at(this);this._logDepthBuffer&&(c.frustum.near=.1,c.frustum.far=1e10),this.preloadFlightCamera=new at(this),this.preloadFlightCullingVolume=void 0,this._picking=new Ns(this),this._defaultView=new hT(this,c,a),this._view=this._defaultView,this._hdr=void 0,this._hdrDirty=void 0,this.highDynamicRange=!1,this.gamma=2.2,this.sphericalHarmonicCoefficients=void 0,this.specularEnvironmentMaps=void 0,this._specularEnvironmentMapAtlas=void 0,this.light=new Jv,iX(this,0,ie.now()),this.updateFrameState(),this.initializeFrame()}function iUe(e,t){for(let i=0;i<e._removeGlobeCallbacks.length;++i)e._removeGlobeCallbacks[i]();e._removeGlobeCallbacks.length=0;const n=[];l(t)&&(n.push(t.imageryLayersUpdatedEvent.addEventListener(YS(e))),n.push(t.terrainProviderChanged.addEventListener(YS(e)))),e._removeGlobeCallbacks=n}Object.defineProperties(Ei.prototype,{canvas:{get:function(){return this._canvas}},drawingBufferHeight:{get:function(){return this._context.drawingBufferHeight}},drawingBufferWidth:{get:function(){return this._context.drawingBufferWidth}},maximumAliasedLineWidth:{get:function(){return Dt.maximumAliasedLineWidth}},maximumCubeMapSize:{get:function(){return Dt.maximumCubeMapSize}},pickPositionSupported:{get:function(){return this._context.depthTexture}},sampleHeightSupported:{get:function(){return this._context.depthTexture}},clampToHeightSupported:{get:function(){return this._context.depthTexture}},invertClassificationSupported:{get:function(){return this._context.depthTexture}},specularEnvironmentMapsSupported:{get:function(){return lu.isSupported(this._context)}},globe:{get:function(){return this._globe},set:function(e){this._globe=this._globe&&this._globe.destroy(),this._globe=e,iUe(this,e)}},primitives:{get:function(){return this._primitives}},groundPrimitives:{get:function(){return this._groundPrimitives}},camera:{get:function(){return this._view.camera},set:function(e){this._view.camera=e}},view:{get:function(){return this._view},set:function(e){this._view=e}},defaultView:{get:function(){return this._defaultView}},picking:{get:function(){return this._picking}},screenSpaceCameraController:{get:function(){return this._screenSpaceCameraController}},mapProjection:{get:function(){return this._mapProjection}},jobScheduler:{get:function(){return this._jobScheduler}},frameState:{get:function(){return this._frameState}},environmentState:{get:function(){return this._environmentState}},tweens:{get:function(){return this._tweens}},imageryLayers:{get:function(){if(l(this.globe))return this.globe.imageryLayers}},terrainProvider:{get:function(){if(l(this.globe))return this.globe.terrainProvider},set:function(e){l(this.globe)&&(this.globe.terrainProvider=e)}},terrainProviderChanged:{get:function(){if(l(this.globe))return this.globe.terrainProviderChanged}},preUpdate:{get:function(){return this._preUpdate}},postUpdate:{get:function(){return this._postUpdate}},renderError:{get:function(){return this._renderError}},preRender:{get:function(){return this._preRender}},postRender:{get:function(){return this._postRender}},lastRenderTime:{get:function(){return this._lastRenderTime}},context:{get:function(){return this._context}},debugFrustumStatistics:{get:function(){return this._view.debugFrustumStatistics}},scene3DOnly:{get:function(){return this._frameState.scene3DOnly}},orderIndependentTranslucency:{get:function(){return this._useOIT}},id:{get:function(){return this._id}},mode:{get:function(){return this._mode},set:function(e){if(this.scene3DOnly&&e!==le.SCENE3D)throw new x("Only SceneMode.SCENE3D is valid when scene3DOnly is true.");if(e===le.SCENE2D)this.morphTo2D(0);else if(e===le.SCENE3D)this.morphTo3D(0);else if(e===le.COLUMBUS_VIEW)this.morphToColumbusView(0);else throw new x("value must be a valid SceneMode enumeration.");this._mode=e}},frustumCommandsList:{get:function(){return this._view.frustumCommandsList}},numberOfFrustums:{get:function(){return this._view.frustumCommandsList.length}},useWebVR:{get:function(){return this._useWebVR},set:function(e){if(this.camera.frustum instanceof Vt)throw new x("VR is unsupported with an orthographic projection.");this._useWebVR=e,this._useWebVR?(this._frameState.creditDisplay.container.style.visibility="hidden",this._cameraVR=new at(this),l(this._deviceOrientationCameraController)||(this._deviceOrientationCameraController=new pD(this)),this._aspectRatioVR=this.camera.frustum.aspectRatio):(this._frameState.creditDisplay.container.style.visibility="visible",this._cameraVR=void 0,this._deviceOrientationCameraController=this._deviceOrientationCameraController&&!this._deviceOrientationCameraController.isDestroyed()&&this._deviceOrientationCameraController.destroy(),this.camera.frustum.aspectRatio=this._aspectRatioVR,this.camera.frustum.xOffset=0)}},mapMode2D:{get:function(){return this._mapMode2D}},splitPosition:{get:function(){return this._frameState.splitPosition},set:function(e){this._frameState.splitPosition=e}},minimumDisableDepthTestDistance:{get:function(){return this._minimumDisableDepthTestDistance},set:function(e){if(!l(e)||e<0)throw new x("minimumDisableDepthTestDistance must be greater than or equal to 0.0.");this._minimumDisableDepthTestDistance=e}},logarithmicDepthBuffer:{get:function(){return this._logDepthBuffer},set:function(e){e=this._context.fragmentDepth&&e,this._logDepthBuffer!==e&&(this._logDepthBuffer=e,this._logDepthBufferDirty=!0)}},gamma:{get:function(){return this._context.uniformState.gamma},set:function(e){this._context.uniformState.gamma=e}},highDynamicRange:{get:function(){return this._hdr},set:function(e){const t=this._context,n=e&&t.depthTexture&&(t.colorBufferFloat||t.colorBufferHalfFloat);this._hdrDirty=n!==this._hdr,this._hdr=n}},highDynamicRangeSupported:{get:function(){const e=this._context;return e.depthTexture&&(e.colorBufferFloat||e.colorBufferHalfFloat)}},cameraUnderground:{get:function(){return this._cameraUnderground}},msaaSamples:{get:function(){return this._msaaSamples},set:function(e){e=Math.min(e,Dt.maximumSamples),this._msaaSamples=e}},msaaSupported:{get:function(){return this._context.msaa}},pixelRatio:{get:function(){return this._frameState.pixelRatio},set:function(e){this._frameState.pixelRatio=e}},opaqueFrustumNearOffset:{get:function(){return .9999}},globeHeight:{get:function(){return this._globeHeight}}});Ei.prototype.getCompressedTextureFormatSupported=function(e){const t=this.context;return(e==="WEBGL_compressed_texture_s3tc"||e==="s3tc")&&t.s3tc||(e==="WEBGL_compressed_texture_pvrtc"||e==="pvrtc")&&t.pvrtc||(e==="WEBGL_compressed_texture_etc"||e==="etc")&&t.etc||(e==="WEBGL_compressed_texture_etc1"||e==="etc1")&&t.etc1||(e==="WEBGL_compressed_texture_astc"||e==="astc")&&t.astc||(e==="EXT_texture_compression_bptc"||e==="bc7")&&t.bc7};function tk(e,t,n){const i=e._frameState,o=e._context,r=e._view.oit,s=i.shadowState.lightShadowMaps,a=i.shadowState.lightShadowsEnabled;let c=t.derivedCommands;l(t.pickId)&&(c.picking=md.createPickDerivedCommand(e,t,o,c.picking)),t.pickOnly||(c.depth=md.createDepthOnlyDerivedCommand(e,t,o,c.depth)),c.originalCommand=t,e._hdr&&(c.hdr=md.createHdrCommand(t,o,c.hdr),t=c.hdr.command,c=t.derivedCommands),a&&t.receiveShadows&&(c.shadows=Ic.createReceiveDerivedCommand(s,t,n,o,c.shadows)),t.pass===Ne.TRANSLUCENT&&l(r)&&r.isSupported()&&(a&&t.receiveShadows?(c.oit=l(c.oit)?c.oit:{},c.oit.shadows=r.createDerivedCommands(c.shadows.receiveCommand,o,c.oit.shadows)):c.oit=r.createDerivedCommands(t,o,c.oit))}Ei.prototype.updateDerivedCommands=function(e){if(!l(e.derivedCommands))return;const t=this._frameState,n=this._context;let i=!1;const o=t.shadowState.lastDirtyTime;e.lastDirtyTime!==o&&(e.lastDirtyTime=o,e.dirty=!0,i=!0);const r=t.useLogDepth,s=this._hdr,a=e.derivedCommands,c=l(a.logDepth),u=l(a.hdr),f=l(a.originalCommand),h=r&&!c,m=s&&!u,g=(!r||!s)&&!f;if(e.dirty=e.dirty||h||m||g,e.dirty){e.dirty=!1;const p=t.shadowState.shadowMaps;t.shadowState.shadowsEnabled&&e.castShadows&&(a.shadows=Ic.createCastDerivedCommand(p,e,i,n,a.shadows)),(c||h)&&(a.logDepth=md.createLogDepthCommand(e,n,a.logDepth),tk(this,a.logDepth.command,i)),(f||g)&&tk(this,e,i)}};const oUe=new J_({pass:na.RENDER}),AP=new J_({pass:na.PRELOAD}),bP=new J_({pass:na.PRELOAD_FLIGHT}),rUe=new J_({pass:na.REQUEST_RENDER_MODE_DEFER_CHECK}),nk=new de;let CP;function sUe(e){const t=e.globe;if(e._mode===le.SCENE3D&&l(t)&&t.show&&!e._cameraUnderground&&!e._globeTranslucencyState.translucent){const n=t.ellipsoid,i=e.frameState.minimumTerrainHeight;return nk.radius=n.minimumRadius+i,CP=ta.fromBoundingSphere(nk,e.camera.positionWC,CP),CP}}Ei.prototype.clearPasses=function(e){e.render=!1,e.pick=!1,e.depth=!1,e.postProcess=!1,e.offscreen=!1};function iX(e,t,n){const i=e._frameState;i.frameNumber=t,i.time=ie.clone(n,i.time)}Ei.prototype.updateFrameState=function(){const e=this.camera,t=this._frameState;t.commandList.length=0,t.shadowMaps.length=0,t.brdfLutGenerator=this._brdfLutGenerator,t.environmentMap=this.skyBox&&this.skyBox._cubeMap,t.mode=this._mode,t.morphTime=this.morphTime,t.mapProjection=this.mapProjection,t.camera=e,t.cullingVolume=e.frustum.computeCullingVolume(e.positionWC,e.directionWC,e.upWC),t.occluder=sUe(this),t.minimumTerrainHeight=0,t.minimumDisableDepthTestDistance=this._minimumDisableDepthTestDistance,t.invertClassification=this.invertClassification,t.useLogDepth=this._logDepthBuffer&&!(this.camera.frustum instanceof Vt||this.camera.frustum instanceof Wo),t.light=this.light,t.cameraUnderground=this._cameraUnderground,t.globeTranslucencyState=this._globeTranslucencyState,l(this.globe)&&(t.terrainExaggeration=this.globe.terrainExaggeration,t.terrainExaggerationRelativeHeight=this.globe.terrainExaggerationRelativeHeight),l(this._specularEnvironmentMapAtlas)&&this._specularEnvironmentMapAtlas.ready?(t.specularEnvironmentMaps=this._specularEnvironmentMapAtlas.texture,t.specularEnvironmentMapsMaximumLOD=this._specularEnvironmentMapAtlas.maximumMipmapLevel):(t.specularEnvironmentMaps=void 0,t.specularEnvironmentMapsMaximumLOD=void 0),t.sphericalHarmonicCoefficients=this.sphericalHarmonicCoefficients,this._actualInvertClassificationColor=H.clone(this.invertClassificationColor,this._actualInvertClassificationColor),Tu.isTranslucencySupported(this._context)||(this._actualInvertClassificationColor.alpha=1),t.invertClassificationColor=this._actualInvertClassificationColor,l(this.globe)?t.maximumScreenSpaceError=this.globe.maximumScreenSpaceError:t.maximumScreenSpaceError=2,this.clearPasses(t.passes),t.tilesetPassState=void 0};Ei.prototype.isVisible=function(e,t,n){return l(e)&&(!l(e.boundingVolume)||!e.cull||t.computeVisibility(e.boundingVolume)!==Cn.OUTSIDE&&(!l(n)||!e.occlude||!e.boundingVolume.isOccluded(n)))};let jw=new B(0,0,1,0,1,0,0,0,0,1,0,0,0,0,0,1);jw=B.inverseTransformation(jw,jw);function aUe(e,t,n,i){const o=t._frameState,r=o.context,s=e.boundingVolume;l(t._debugVolume)&&t._debugVolume.destroy();let a,c=d.clone(s.center);if(o.mode!==le.SCENE3D){c=B.multiplyByPoint(jw,c,c);const m=o.mapProjection,g=m.unproject(c);c=m.ellipsoid.cartographicToCartesian(g)}if(l(s.radius)){const m=s.radius;a=Yi.toWireframe(fc.createGeometry(new fc({radii:new d(m,m,m),vertexFormat:Tn.FLAT_VERTEX_FORMAT}))),t._debugVolume=new Kt({geometryInstances:new an({geometry:a,modelMatrix:B.fromTranslation(c),attributes:{color:new fn(1,0,0,1)}}),appearance:new Tn({flat:!0,translucent:!1}),asynchronous:!1})}else{const m=s.halfAxes;a=Yi.toWireframe(jr.createGeometry(jr.fromDimensions({dimensions:new d(2,2,2),vertexFormat:Tn.FLAT_VERTEX_FORMAT}))),t._debugVolume=new Kt({geometryInstances:new an({geometry:a,modelMatrix:B.fromRotationTranslation(m,c,new B),attributes:{color:new fn(1,0,0,1)}}),appearance:new Tn({flat:!0,translucent:!1}),asynchronous:!1})}const u=o.commandList,f=o.commandList=[];t._debugVolume.update(o),e=f[0],o.useLogDepth&&(e=md.createLogDepthCommand(e,r).command);let h;l(i)&&(h=n.framebuffer,n.framebuffer=i),e.execute(r,n),l(h)&&(n.framebuffer=h),o.commandList=u}function bs(e,t,n,i,o){const r=t._frameState;if(l(t.debugCommandFilter)&&!t.debugCommandFilter(e))return;if(e instanceof ao){e.execute(n,i);return}e.debugShowBoundingVolume&&l(e.boundingVolume)&&aUe(e,t,i,o),r.useLogDepth&&l(e.derivedCommands.logDepth)&&(e=e.derivedCommands.logDepth.command);const s=r.passes;if(!s.pick&&!s.depth&&t._hdr&&l(e.derivedCommands)&&l(e.derivedCommands.hdr)&&(e=e.derivedCommands.hdr.command),s.pick||s.depth){if(s.pick&&!s.depth&&l(e.derivedCommands.picking)){e=e.derivedCommands.picking.pickCommand,e.execute(n,i);return}else if(l(e.derivedCommands.depth)){e=e.derivedCommands.depth.depthOnlyCommand,e.execute(n,i);return}}if(t.debugShowCommands||t.debugShowFrustums){t._debugInspector.executeDebugShowFrustumsCommand(t,e,i);return}r.shadowState.lightShadowsEnabled&&e.receiveShadows&&l(e.derivedCommands.shadows)?e.derivedCommands.shadows.receiveCommand.execute(n,i):e.execute(n,i)}function TA(e,t,n,i){const o=t._frameState;let r=e.derivedCommands;l(r)&&(o.useLogDepth&&l(r.logDepth)&&(e=r.logDepth.command),r=e.derivedCommands,l(r.picking)?(e=r.picking.pickCommand,e.execute(n,i)):l(r.depth)&&(e=r.depth.depthOnlyCommand,e.execute(n,i)))}function oX(e,t,n){return t.boundingVolume.distanceSquaredTo(n)-e.boundingVolume.distanceSquaredTo(n)}function cUe(e,t,n){return e.boundingVolume.distanceSquaredTo(n)-t.boundingVolume.distanceSquaredTo(n)+M.EPSILON12}function lUe(e,t,n,i,o){const r=e.context;NM(i,oX,e.camera.positionWC),l(o)&&t(o.unclassifiedCommand,e,r,n);const s=i.length;for(let a=0;a<s;++a)t(i[a],e,r,n)}function uUe(e,t,n,i,o){const r=e.context;NM(i,cUe,e.camera.positionWC),l(o)&&t(o.unclassifiedCommand,e,r,n);const s=i.length;for(let a=0;a<s;++a)t(i[a],e,r,n)}function fUe(e,t,n,i){const o=e.context;NM(i,oX,e.camera.positionWC);const r=i.length;for(let s=0;s<r;++s)t(i[s],e,o,n)}const dUe=new $n,hUe=new ra,pUe=new Vt,mUe=new Wo;function jB(e,t){const n=e.camera,i=e.context,o=e.frameState,r=i.uniformState;r.updateCamera(n);let s;l(n.frustum.fov)?s=n.frustum.clone(dUe):l(n.frustum.infiniteProjectionMatrix)?s=n.frustum.clone(hUe):l(n.frustum.width)?s=n.frustum.clone(pUe):s=n.frustum.clone(mUe),s.near=n.frustum.near,s.far=n.frustum.far,r.updateFrustum(s),r.updatePass(Ne.ENVIRONMENT);const a=o.passes,c=a.pick,u=e._environmentState,f=e._view,h=u.renderTranslucentDepthForPick,m=u.useWebVR;if(!c){const I=u.skyBoxCommand;if(l(I)&&bs(I,e,i,t),u.isSkyAtmosphereVisible&&bs(u.skyAtmosphereCommand,e,i,t),u.isSunVisible&&(u.sunDrawCommand.execute(i,t),e.sunBloom&&!m)){let _;u.useGlobeDepthFramebuffer?_=f.globeDepth.framebuffer:u.usePostProcess?_=f.sceneFramebuffer.framebuffer:_=u.originalFramebuffer,e._sunPostProcess.execute(i),e._sunPostProcess.copy(i,_),t.framebuffer=_}u.isMoonVisible&&u.moonCommand.execute(i,t)}let g;u.useOIT?(l(e._executeOITFunction)||(e._executeOITFunction=function(I,_,D,O,N){f.globeDepth.prepareColorTextures(i),f.oit.executeCommands(I,_,D,O,N)}),g=e._executeOITFunction):a.render?g=lUe:g=uUe;const p=f.frustumCommandsList,y=p.length,b=u.clearGlobeDepth,C=u.useDepthPlane,E=e._globeTranslucencyState,w=E.translucent,S=e._view.globeTranslucencyFramebuffer,P=e._depthClearCommand,L=e._stencilClearCommand,z=e._classificationStencilClearCommand,R=e._depthPlane,F=u.usePostProcessSelected,U=n.position.z;let v;for(let I=0;I<y;++I){const _=y-I-1,D=p[_];e.mode===le.SCENE2D?(n.position.z=U-D.near+1,s.far=Math.max(1,D.far-D.near),s.near=1,r.update(o),r.updateFrustum(s)):(s.near=_!==0?D.near*e.opaqueFrustumNearOffset:D.near,s.far=D.far,r.updateFrustum(s)),P.execute(i,t),i.stencilBuffer&&L.execute(i,t),r.updatePass(Ne.GLOBE);let O=D.commands[Ne.GLOBE],N=D.indices[Ne.GLOBE];if(w)E.executeGlobeCommands(D,bs,S,e,t);else for(v=0;v<N;++v)bs(O[v],e,i,t);const V=f.globeDepth;if(l(V)&&u.useGlobeDepthFramebuffer&&V.executeCopyDepth(i,t),!u.renderTranslucentDepthForPick)if(r.updatePass(Ne.TERRAIN_CLASSIFICATION),O=D.commands[Ne.TERRAIN_CLASSIFICATION],N=D.indices[Ne.TERRAIN_CLASSIFICATION],w)E.executeGlobeClassificationCommands(D,bs,S,e,t);else for(v=0;v<N;++v)bs(O[v],e,i,t);if(b&&(P.execute(i,t),C&&R.execute(i,t)),!u.useInvertClassification||c||u.renderTranslucentDepthForPick){for(r.updatePass(Ne.CESIUM_3D_TILE),O=D.commands[Ne.CESIUM_3D_TILE],N=D.indices[Ne.CESIUM_3D_TILE],v=0;v<N;++v)bs(O[v],e,i,t);if(N>0&&(l(V)&&u.useGlobeDepthFramebuffer&&(V.prepareColorTextures(i,b),V.executeUpdateDepth(i,t,b,V.depthStencilTexture)),!u.renderTranslucentDepthForPick))for(r.updatePass(Ne.CESIUM_3D_TILE_CLASSIFICATION),O=D.commands[Ne.CESIUM_3D_TILE_CLASSIFICATION],N=D.indices[Ne.CESIUM_3D_TILE_CLASSIFICATION],v=0;v<N;++v)bs(O[v],e,i,t)}else{e._invertClassification.clear(i,t);const K=t.framebuffer;for(t.framebuffer=e._invertClassification._fbo.framebuffer,r.updatePass(Ne.CESIUM_3D_TILE),O=D.commands[Ne.CESIUM_3D_TILE],N=D.indices[Ne.CESIUM_3D_TILE],v=0;v<N;++v)bs(O[v],e,i,t);for(l(V)&&u.useGlobeDepthFramebuffer&&(e._invertClassification.prepareTextures(i),V.executeUpdateDepth(i,t,b,e._invertClassification._fbo.getDepthStencilTexture())),r.updatePass(Ne.CESIUM_3D_TILE_CLASSIFICATION_IGNORE_SHOW),O=D.commands[Ne.CESIUM_3D_TILE_CLASSIFICATION_IGNORE_SHOW],N=D.indices[Ne.CESIUM_3D_TILE_CLASSIFICATION_IGNORE_SHOW],v=0;v<N;++v)bs(O[v],e,i,t);for(t.framebuffer=K,e._invertClassification.executeClassified(i,t),o.invertClassificationColor.alpha===1&&e._invertClassification.executeUnclassified(i,t),N>0&&i.stencilBuffer&&z.execute(i,t),r.updatePass(Ne.CESIUM_3D_TILE_CLASSIFICATION),O=D.commands[Ne.CESIUM_3D_TILE_CLASSIFICATION],N=D.indices[Ne.CESIUM_3D_TILE_CLASSIFICATION],v=0;v<N;++v)bs(O[v],e,i,t)}for(N>0&&i.stencilBuffer&&L.execute(i,t),r.updatePass(Ne.OPAQUE),O=D.commands[Ne.OPAQUE],N=D.indices[Ne.OPAQUE],v=0;v<N;++v)bs(O[v],e,i,t);_!==0&&e.mode!==le.SCENE2D&&(s.near=D.near,r.updateFrustum(s));let k;if(!c&&u.useInvertClassification&&o.invertClassificationColor.alpha<1&&(k=e._invertClassification),r.updatePass(Ne.TRANSLUCENT),O=D.commands[Ne.TRANSLUCENT],O.length=D.indices[Ne.TRANSLUCENT],g(e,bs,t,O,k),D.indices[Ne.CESIUM_3D_TILE_CLASSIFICATION]>0&&f.translucentTileClassification.isSupported()&&(f.translucentTileClassification.executeTranslucentCommands(e,bs,t,O,V.depthStencilTexture),f.translucentTileClassification.executeClassificationCommands(e,bs,t,D)),i.depthTexture&&e.useDepthPicking&&(u.useGlobeDepthFramebuffer||h)){const K=V.depthStencilTexture,q=e._picking.getPickDepth(e,_);q.update(i,K),q.executeCopyDepth(i,t)}if(r.updatePass(Ne.VOXELS),O=D.commands[Ne.VOXELS],N=D.indices[Ne.VOXELS],O.length=N,fUe(e,bs,t,O),c||!F)continue;const W=t.framebuffer;if(t.framebuffer=f.sceneFramebuffer.getIdFramebuffer(),s.near=_!==0?D.near*e.opaqueFrustumNearOffset:D.near,s.far=D.far,r.updateFrustum(s),r.updatePass(Ne.GLOBE),O=D.commands[Ne.GLOBE],N=D.indices[Ne.GLOBE],w)E.executeGlobeCommands(D,TA,S,e,t);else for(v=0;v<N;++v)TA(O[v],e,i,t);for(b&&(P.framebuffer=t.framebuffer,P.execute(i,t),P.framebuffer=void 0),b&&C&&R.execute(i,t),r.updatePass(Ne.CESIUM_3D_TILE),O=D.commands[Ne.CESIUM_3D_TILE],N=D.indices[Ne.CESIUM_3D_TILE],v=0;v<N;++v)TA(O[v],e,i,t);for(r.updatePass(Ne.OPAQUE),O=D.commands[Ne.OPAQUE],N=D.indices[Ne.OPAQUE],v=0;v<N;++v)TA(O[v],e,i,t);for(r.updatePass(Ne.TRANSLUCENT),O=D.commands[Ne.TRANSLUCENT],N=D.indices[Ne.TRANSLUCENT],v=0;v<N;++v)TA(O[v],e,i,t);t.framebuffer=W}}function rX(e){e.context.uniformState.updatePass(Ne.COMPUTE);const n=e._environmentState.sunComputeCommand;l(n)&&n.execute(e._computeEngine);const i=e._computeCommandList,o=i.length;for(let r=0;r<o;++r)i[r].execute(e._computeEngine)}function _Ue(e,t){e.context.uniformState.updatePass(Ne.OVERLAY);const i=e.context,o=e._overlayCommandList,r=o.length;for(let s=0;s<r;++s)o[s].execute(i,t)}function gUe(e,t,n){const i=n.shadowMapCullingVolume,o=n.isPointLight,r=n.passes,s=r.length,a=t.length;for(let c=0;c<a;++c){const u=t[c];if(e.updateDerivedCommands(u),u.castShadows&&(u.pass===Ne.GLOBE||u.pass===Ne.CESIUM_3D_TILE||u.pass===Ne.OPAQUE||u.pass===Ne.TRANSLUCENT)&&e.isVisible(u,i))if(o)for(let f=0;f<s;++f)r[f].commandList.push(u);else if(s===1)r[0].commandList.push(u);else{let f=!1;for(let h=s-1;h>=0;--h){const m=r[h].cullingVolume;if(e.isVisible(u,m))r[h].commandList.push(u),f=!0;else if(f)break}}}}function sX(e){const t=e.frameState,n=t.shadowState.shadowMaps,i=n.length;if(!t.shadowState.shadowsEnabled)return;const o=e.context,r=o.uniformState;for(let s=0;s<i;++s){const a=n[s];if(a.outOfView)continue;const c=a.passes,u=c.length;for(let h=0;h<u;++h)c[h].commandList.length=0;const f=e.frameState.commandList;gUe(e,f,a);for(let h=0;h<u;++h){const m=a.passes[h];r.updateCamera(m.camera),a.updatePass(o,h);const g=m.commandList.length;for(let p=0;p<g;++p){const y=m.commandList[p];r.updatePass(y.pass),bs(y.derivedCommands.shadows.castCommands[s],e,o,m.passState)}}}}const yUe=new d;Ei.prototype.updateAndExecuteCommands=function(e,t){const i=this._frameState.mode;this._environmentState.useWebVR?AUe(this,e,t):i!==le.SCENE2D||this._mapMode2D===Sp.ROTATE?Fh(!0,this,e,t):(d2(this,e,t),DUe(this,e))};function AUe(e,t,n){const i=e._view,o=i.camera,s=e._environmentState.renderTranslucentDepthForPick;d2(e,t,n),aX(e),i.createPotentiallyVisibleSet(e),rX(e),s||sX(e);const a=t.viewport;a.x=0,a.y=0,a.width=a.width*.5;const c=at.clone(o,e._cameraVR);c.frustum=o.frustum;const u=o.frustum.near,f=u*A(e.focalLength,5),h=A(e.eyeSeparation,f/30),m=d.multiplyByScalar(c.right,h*.5,yUe);o.frustum.aspectRatio=a.width/a.height;const g=.5*h*u/f;d.add(c.position,m,o.position),o.frustum.xOffset=g,jB(e,t),a.x=a.width,d.subtract(c.position,m,o.position),o.frustum.xOffset=-g,jB(e,t),at.clone(c,o)}const bUe=new Ce(Math.PI,M.PI_OVER_TWO),CUe=new d,TUe=new d,EUe=new B,xUe=new B,wUe=new d,SUe=new d,vUe=new $e;function DUe(e,t){const n=e.context,i=e.frameState,o=e.camera,r=t.viewport,s=$e.clone(r,vUe);t.viewport=s;const a=bUe,c=CUe;e.mapProjection.project(a,c);const f=d.clone(o.position,TUe),h=B.clone(o.transform,xUe),m=o.frustum.clone();o._setTransform(B.IDENTITY);const g=B.computeViewportTransformation(s,0,1,EUe),p=o.frustum.projectionMatrix,y=o.positionWC.y,b=d.fromElements(M.sign(y)*c.x-y,0,-o.positionWC.x,wUe),C=sn.pointToGLWindowCoordinates(p,g,b,SUe);C.x=Math.floor(C.x);const E=s.x,w=s.width;if(y===0||C.x<=E||C.x>=E+w)Fh(!0,e,t);else if(Math.abs(E+w*.5-C.x)<1)s.width=C.x-s.x,o.position.x*=M.sign(o.position.x),o.frustum.right=0,i.cullingVolume=o.frustum.computeCullingVolume(o.positionWC,o.directionWC,o.upWC),n.uniformState.update(i),Fh(!0,e,t),s.x=C.x,o.position.x=-o.position.x,o.frustum.right=-o.frustum.left,o.frustum.left=0,i.cullingVolume=o.frustum.computeCullingVolume(o.positionWC,o.directionWC,o.upWC),n.uniformState.update(i),Fh(!1,e,t);else if(C.x>E+w*.5){s.width=C.x-E;const S=o.frustum.right;o.frustum.right=c.x-y,i.cullingVolume=o.frustum.computeCullingVolume(o.positionWC,o.directionWC,o.upWC),n.uniformState.update(i),Fh(!0,e,t),s.x=C.x,s.width=E+w-C.x,o.position.x=-o.position.x,o.frustum.left=-o.frustum.right,o.frustum.right=S-o.frustum.right*2,i.cullingVolume=o.frustum.computeCullingVolume(o.positionWC,o.directionWC,o.upWC),n.uniformState.update(i),Fh(!1,e,t)}else{s.x=C.x,s.width=E+w-C.x;const S=o.frustum.left;o.frustum.left=-c.x-y,i.cullingVolume=o.frustum.computeCullingVolume(o.positionWC,o.directionWC,o.upWC),n.uniformState.update(i),Fh(!0,e,t),s.x=E,s.width=C.x-E,o.position.x=-o.position.x,o.frustum.right=-o.frustum.left,o.frustum.left=S-o.frustum.left*2,i.cullingVolume=o.frustum.computeCullingVolume(o.positionWC,o.directionWC,o.upWC),n.uniformState.update(i),Fh(!1,e,t)}o._setTransform(h),d.clone(f,o.position),o.frustum=m.clone(),t.viewport=r}function Fh(e,t,n,i){const o=t._environmentState,r=t._view,s=o.renderTranslucentDepthForPick;e||(t.frameState.commandList.length=0),aX(t),r.createPotentiallyVisibleSet(t),e&&(l(i)&&d2(t,n,i),rX(t),s||sX(t)),jB(t,n)}const ik=new ar;Ei.prototype.updateEnvironment=function(){const e=this._frameState,t=this._view,n=this._environmentState,i=e.passes.render,o=e.passes.offscreen,r=this.skyAtmosphere,s=this.globe,a=this._globeTranslucencyState;if(!i||this._mode!==le.SCENE2D&&t.camera.frustum instanceof Vt||!a.environmentVisible)n.skyAtmosphereCommand=void 0,n.skyBoxCommand=void 0,n.sunDrawCommand=void 0,n.sunComputeCommand=void 0,n.moonCommand=void 0;else{l(r)?(l(s)&&(r.setDynamicAtmosphereColor(s.enableLighting&&s.dynamicAtmosphereLighting,s.dynamicAtmosphereLightingFromSun),n.isReadyForAtmosphere=n.isReadyForAtmosphere||s._surface._tilesToRender.length>0),n.skyAtmosphereCommand=r.update(e,s),l(n.skyAtmosphereCommand)&&this.updateDerivedCommands(n.skyAtmosphereCommand)):n.skyAtmosphereCommand=void 0,n.skyBoxCommand=l(this.skyBox)?this.skyBox.update(e,this._hdr):void 0;const y=l(this.sun)?this.sun.update(e,t.passState,this._hdr):void 0;n.sunDrawCommand=l(y)?y.drawCommand:void 0,n.sunComputeCommand=l(y)?y.computeCommand:void 0,n.moonCommand=l(this.moon)?this.moon.update(e):void 0}const c=n.clearGlobeDepth=l(s)&&s.show&&(!s.depthTestAgainstTerrain||this.mode===le.SCENE2D);(n.useDepthPlane=c&&this.mode===le.SCENE3D&&a.useDepthPlane)&&this._depthPlane.update(e),n.renderTranslucentDepthForPick=!1,n.useWebVR=this._useWebVR&&this.mode!==le.SCENE2D&&!o;const f=e.mode===le.SCENE3D&&!a.sunVisibleThroughGlobe?e.occluder:void 0;let h=e.cullingVolume;const m=ik.planes;for(let y=0;y<5;++y)m[y]=h.planes[y];h=ik,n.isSkyAtmosphereVisible=l(n.skyAtmosphereCommand)&&n.isReadyForAtmosphere,n.isSunVisible=this.isVisible(n.sunDrawCommand,h,f),n.isMoonVisible=this.isVisible(n.moonCommand,h,f);const g=this.specularEnvironmentMaps;let p=this._specularEnvironmentMapAtlas;l(g)&&(!l(p)||p.url!==g)?(p=p&&p.destroy(),this._specularEnvironmentMapAtlas=new lu(g)):!l(g)&&l(p)&&(p.destroy(),this._specularEnvironmentMapAtlas=void 0),l(this._specularEnvironmentMapAtlas)&&this._specularEnvironmentMapAtlas.update(e)};function IUe(e){const t=e._frameState;e.debugShowFrustumPlanes!==e._debugShowFrustumPlanes&&(e.debugShowFrustumPlanes?e._debugFrustumPlanes=new Kh({camera:e.camera,updateOnChange:!1,frustumSplits:t.frustumSplits}):e._debugFrustumPlanes=e._debugFrustumPlanes&&e._debugFrustumPlanes.destroy(),e._debugShowFrustumPlanes=e.debugShowFrustumPlanes),l(e._debugFrustumPlanes)&&e._debugFrustumPlanes.update(t)}function PUe(e){const t=e._frameState,n=t.shadowMaps,i=n.length,o=i>0&&!t.passes.pick&&e.mode===le.SCENE3D;if(o!==t.shadowState.shadowsEnabled&&(++t.shadowState.lastDirtyTime,t.shadowState.shadowsEnabled=o),t.shadowState.lightShadowsEnabled=!1,!!o){for(let r=0;r<i;++r)if(n[r]!==t.shadowState.shadowMaps[r]){++t.shadowState.lastDirtyTime;break}t.shadowState.shadowMaps.length=0,t.shadowState.lightShadowMaps.length=0;for(let r=0;r<i;++r){const s=n[r];s.update(t),t.shadowState.shadowMaps.push(s),s.fromLightSource&&(t.shadowState.lightShadowMaps.push(s),t.shadowState.lightShadowsEnabled=!0),s.dirty&&(++t.shadowState.lastDirtyTime,s.dirty=!1)}}}function aX(e){const t=e._frameState;e._groundPrimitives.update(t),e._primitives.update(t),IUe(e),PUe(e),e._globe&&e._globe.render(t)}function d2(e,t,n){const i=e._context,o=e._frameState,r=e._environmentState,s=e._view,c=e._frameState.passes.pick;l(s.globeDepth)&&(s.globeDepth.picking=c);const u=r.useWebVR;r.originalFramebuffer=t.framebuffer,l(e.sun)&&e.sunBloom!==e._sunBloom?(e.sunBloom&&!u?e._sunPostProcess=new $d:l(e._sunPostProcess)&&(e._sunPostProcess=e._sunPostProcess.destroy()),e._sunBloom=e.sunBloom):!l(e.sun)&&l(e._sunPostProcess)&&(e._sunPostProcess=e._sunPostProcess.destroy(),e._sunBloom=!1);const f=e._clearColorCommand;H.clone(n,f.color),f.execute(i,t);const h=r.useGlobeDepthFramebuffer=l(s.globeDepth);h&&(s.globeDepth.update(i,t,s.viewport,e.msaaSamples,e._hdr,r.clearGlobeDepth),s.globeDepth.clear(i,t,n));const m=s.oit,g=r.useOIT=!c&&l(m)&&m.isSupported();g&&(m.update(i,t,s.globeDepth.colorFramebufferManager,e._hdr,e.msaaSamples),m.clear(i,t,n),r.useOIT=m.isSupported());const p=e.postProcessStages;let y=r.usePostProcess=!c&&(e._hdr||p.length>0||p.ambientOcclusion.enabled||p.fxaa.enabled||p.bloom.enabled);if(r.usePostProcessSelected=!1,y&&(s.sceneFramebuffer.update(i,s.viewport,e._hdr,e.msaaSamples),s.sceneFramebuffer.clear(i,t,n),p.update(i,o.useLogDepth,e._hdr),p.clear(i),y=r.usePostProcess=p.ready,r.usePostProcessSelected=y&&p.hasSelected),r.isSunVisible&&e.sunBloom&&!u?(t.framebuffer=e._sunPostProcess.update(t),e._sunPostProcess.clear(i,t,n)):h?t.framebuffer=s.globeDepth.framebuffer:y&&(t.framebuffer=s.sceneFramebuffer.framebuffer),l(t.framebuffer)&&f.execute(i,t),r.useInvertClassification=!c&&l(t.framebuffer)&&e.invertClassification){let C;if(e.frameState.invertClassificationColor.alpha===1&&r.useGlobeDepthFramebuffer&&(C=s.globeDepth.framebuffer),l(C)||i.depthTexture){if(e._invertClassification.previousFramebuffer=C,e._invertClassification.update(i,e.msaaSamples,s.globeDepth.colorFramebufferManager),e._invertClassification.clear(i,t),e.frameState.invertClassificationColor.alpha<1&&g){const E=e._invertClassification.unclassifiedCommand,w=E.derivedCommands;w.oit=m.createDerivedCommands(E,i,w.oit)}}else r.useInvertClassification=!1}e._globeTranslucencyState.translucent&&s.globeTranslucencyFramebuffer.updateAndClear(e._hdr,s.viewport,i,t)}Ei.prototype.resolveFramebuffers=function(e){const t=this._context,n=this._environmentState,i=this._view,o=i.globeDepth;l(o)&&o.prepareColorTextures(t);const r=n.useOIT,s=n.useGlobeDepthFramebuffer,a=n.usePostProcess,c=n.originalFramebuffer,u=s?o.colorFramebufferManager:void 0,f=i.sceneFramebuffer._colorFramebuffer,h=i.sceneFramebuffer.idFramebuffer;r&&(e.framebuffer=a?f.framebuffer:c,i.oit.execute(t,e));const m=i.translucentTileClassification;if(m.hasTranslucentDepth&&m.isSupported()&&m.execute(this,e),a){i.sceneFramebuffer.prepareColorTextures(t);let g=f;s&&!r&&(g=u);const p=this.postProcessStages,y=g.getColorTexture(0),b=h.getColorTexture(0),C=A(u,f).getDepthStencilTexture();p.execute(t,y,C,b),p.copy(t,c)}!r&&!a&&s&&(e.framebuffer=c,o.executeCopyColor(t,e))};function OUe(e){const t=e._frameState.afterRender;for(let n=0,i=t.length;n<i;++n)t[n]()&&e.requestRender();t.length=0}function LUe(e){const t=e._globe,i=e.camera.positionCartographic;if(l(t)&&t.show&&l(i))return t.getHeight(i)}function BUe(e){const t=e.camera,n=e._mode,i=e.globe,o=e._screenSpaceCameraController,r=t.positionCartographic;if(!l(r))return!1;if(!o.onMap()&&r.height<0)return!0;if(!l(i)||!i.show||n===le.SCENE2D||n===le.MORPHING)return!1;const s=e._globeHeight;return l(s)&&r.height<s}Ei.prototype.initializeFrame=function(){this._shaderFrameCount++===120&&(this._shaderFrameCount=0,this._context.shaderCache.destroyReleasedShaderPrograms(),this._context.textureCache.destroyReleasedTextures()),this._tweens.update(),this._globeHeight=LUe(this),this._cameraUnderground=BUe(this),this._globeTranslucencyState.update(this),this._screenSpaceCameraController.update(),l(this._deviceOrientationCameraController)&&this._deviceOrientationCameraController.update(),this.camera.update(this._mode),this.camera._updateCameraChanged()};function RUe(e,t){if(e.debugShowFramesPerSecond){if(!l(e._performanceDisplay)){const n=document.createElement("div");n.className="cesium-performanceDisplay-defaultContainer",e._canvas.parentNode.appendChild(n);const o=new mD({container:n});e._performanceDisplay=o,e._performanceContainer=n}e._performanceDisplay.throttled=e.requestRenderMode,e._performanceDisplay.update(t)}else l(e._performanceDisplay)&&(e._performanceDisplay=e._performanceDisplay&&e._performanceDisplay.destroy(),e._performanceContainer.parentNode.removeChild(e._performanceContainer))}function NUe(e){e._jobScheduler.resetBudgets();const t=e._frameState;e.primitives.prePassesUpdate(t),l(e.globe)&&e.globe.update(t),e._picking.update(),t.creditDisplay.update()}function MUe(e){const t=e._frameState;e.primitives.postPassesUpdate(t),Ai.update()}const FUe=new H;function zUe(e){const t=e._frameState,n=e.context,i=n.uniformState,o=e._defaultView;e._view=o,e.updateFrameState(),t.passes.render=!0,t.passes.postProcess=e.postProcessStages.hasSelected,t.tilesetPassState=oUe;let r=A(e.backgroundColor,H.BLACK);e._hdr&&(r=H.clone(r,FUe),r.red=Math.pow(r.red,e.gamma),r.green=Math.pow(r.green,e.gamma),r.blue=Math.pow(r.blue,e.gamma)),t.backgroundColor=r,e.fog.update(t),i.update(t);const s=e.shadowMap;l(s)&&s.enabled&&(!l(e.light)||e.light instanceof Jv?d.negate(i.sunDirectionWC,e._shadowMapCamera.direction):d.clone(e.light.direction,e._shadowMapCamera.direction),t.shadowMaps.push(s)),e._computeCommandList.length=0,e._overlayCommandList.length=0;const a=o.viewport;a.x=0,a.y=0,a.width=n.drawingBufferWidth,a.height=n.drawingBufferHeight;const c=o.passState;c.framebuffer=void 0,c.blendingEnabled=void 0,c.scissorTest=void 0,c.viewport=$e.clone(a,c.viewport),l(e.globe)&&e.globe.beginFrame(t),e.updateEnvironment(),e.updateAndExecuteCommands(c,r),e.resolveFramebuffers(c),c.framebuffer=void 0,_Ue(e,c),l(e.globe)&&(e.globe.endFrame(t),e.globe.tilesLoaded||(e._renderRequested=!0)),n.endFrame()}function ym(e,t){try{t(e)}catch(n){if(e._renderError.raiseEvent(e,n),e.rethrowRenderErrors)throw n}}function UUe(e){return e._picking.updateMostDetailedRayPicks(e)}Ei.prototype.render=function(e){this._preUpdate.raiseEvent(this,e);const t=this._frameState;t.newFrame=!1,l(e)||(e=ie.now());const n=this._view.checkForCameraUpdates(this);let i=!this.requestRenderMode||this._renderRequested||n||this._logDepthBufferDirty||this._hdrDirty||this.mode===le.MORPHING;if(!i&&l(this.maximumRenderTimeChange)&&l(this._lastRenderTime)){const o=Math.abs(ie.secondsDifference(this._lastRenderTime,e));i=i||o>this.maximumRenderTimeChange}if(i){this._lastRenderTime=ie.clone(e,this._lastRenderTime),this._renderRequested=!1,this._logDepthBufferDirty=!1,this._hdrDirty=!1;const o=M.incrementWrap(t.frameNumber,15e6,1);iX(this,o,e),t.newFrame=!0}ym(this,NUe),this.primitives.show&&(ym(this,UUe),ym(this,HUe),ym(this,VUe),i||ym(this,kUe)),this._postUpdate.raiseEvent(this,e),i&&(this._preRender.raiseEvent(this,e),t.creditDisplay.beginFrame(),ym(this,zUe)),RUe(this,i),ym(this,MUe),OUe(this),i&&(this._postRender.raiseEvent(this,e),t.creditDisplay.endFrame())};Ei.prototype.forceRender=function(e){this._renderRequested=!0,this.render(e)};Ei.prototype.requestRender=function(){this._renderRequested=!0};Ei.prototype.clampLineWidth=function(e){return Math.max(Dt.minimumAliasedLineWidth,Math.min(e,Dt.maximumAliasedLineWidth))};Ei.prototype.pick=function(e,t,n){return this._picking.pick(this,e,t,n)};Ei.prototype.pickPositionWorldCoordinates=function(e,t){return this._picking.pickPositionWorldCoordinates(this,e,t)};Ei.prototype.pickPosition=function(e,t){return this._picking.pickPosition(this,e,t)};Ei.prototype.drillPick=function(e,t,n,i){return this._picking.drillPick(this,e,t,n,i)};function HUe(e){const t=e._frameState;AP.camera=t.camera,AP.cullingVolume=t.cullingVolume,e.primitives.updateForPass(t,AP)}function VUe(e){const t=e._frameState;if(!t.camera.canPreloadFlight())return;bP.camera=e.preloadFlightCamera,bP.cullingVolume=e.preloadFlightCullingVolume,e.primitives.updateForPass(t,bP)}function kUe(e){e.primitives.updateForPass(e._frameState,rUe)}Ei.prototype.pickFromRay=function(e,t,n){return this._picking.pickFromRay(this,e,t,n)};Ei.prototype.drillPickFromRay=function(e,t,n,i){return this._picking.drillPickFromRay(this,e,t,n,i)};Ei.prototype.pickFromRayMostDetailed=function(e,t,n){return this._picking.pickFromRayMostDetailed(this,e,t,n)};Ei.prototype.drillPickFromRayMostDetailed=function(e,t,n,i){return this._picking.drillPickFromRayMostDetailed(this,e,t,n,i)};Ei.prototype.sampleHeight=function(e,t,n){return this._picking.sampleHeight(this,e,t,n)};Ei.prototype.clampToHeight=function(e,t,n,i){return this._picking.clampToHeight(this,e,t,n,i)};Ei.prototype.sampleHeightMostDetailed=function(e,t,n){return this._picking.sampleHeightMostDetailed(this,e,t,n)};Ei.prototype.clampToHeightMostDetailed=function(e,t,n){return this._picking.clampToHeightMostDetailed(this,e,t,n)};Ei.prototype.cartesianToCanvasCoordinates=function(e,t){return br.wgs84ToWindowCoordinates(this,e,t)};Ei.prototype.completeMorph=function(){this._transitioner.completeMorph()};Ei.prototype.morphTo2D=function(e){let t;const n=this.globe;l(n)?t=n.ellipsoid:t=this.mapProjection.ellipsoid,e=A(e,2),this._transitioner.morphTo2D(e,t)};Ei.prototype.morphToColumbusView=function(e){let t;const n=this.globe;l(n)?t=n.ellipsoid:t=this.mapProjection.ellipsoid,e=A(e,2),this._transitioner.morphToColumbusView(e,t)};Ei.prototype.morphTo3D=function(e){let t;const n=this.globe;l(n)?t=n.ellipsoid:t=this.mapProjection.ellipsoid,e=A(e,2),this._transitioner.morphTo3D(e,t)};Ei.prototype.isDestroyed=function(){return!1};Ei.prototype.destroy=function(){this._tweens.removeAll(),this._computeEngine=this._computeEngine&&this._computeEngine.destroy(),this._screenSpaceCameraController=this._screenSpaceCameraController&&this._screenSpaceCameraController.destroy(),this._deviceOrientationCameraController=this._deviceOrientationCameraController&&!this._deviceOrientationCameraController.isDestroyed()&&this._deviceOrientationCameraController.destroy(),this._primitives=this._primitives&&this._primitives.destroy(),this._groundPrimitives=this._groundPrimitives&&this._groundPrimitives.destroy(),this._globe=this._globe&&this._globe.destroy(),this.skyBox=this.skyBox&&this.skyBox.destroy(),this.skyAtmosphere=this.skyAtmosphere&&this.skyAtmosphere.destroy(),this._debugSphere=this._debugSphere&&this._debugSphere.destroy(),this.sun=this.sun&&this.sun.destroy(),this._sunPostProcess=this._sunPostProcess&&this._sunPostProcess.destroy(),this._depthPlane=this._depthPlane&&this._depthPlane.destroy(),this._transitioner=this._transitioner&&this._transitioner.destroy(),this._debugFrustumPlanes=this._debugFrustumPlanes&&this._debugFrustumPlanes.destroy(),this._brdfLutGenerator=this._brdfLutGenerator&&this._brdfLutGenerator.destroy(),this._picking=this._picking&&this._picking.destroy(),this._defaultView=this._defaultView&&this._defaultView.destroy(),this._view=void 0,this._removeCreditContainer&&this._canvas.parentNode.removeChild(this._creditContainer),this.postProcessStages=this.postProcessStages&&this.postProcessStages.destroy(),this._context=this._context&&this._context.destroy(),this._frameState.creditDisplay=this._frameState.creditDisplay&&this._frameState.creditDisplay.destroy(),l(this._performanceDisplay)&&(this._performanceDisplay=this._performanceDisplay&&this._performanceDisplay.destroy(),this._performanceContainer.parentNode.removeChild(this._performanceContainer)),this._removeRequestListenerCallback(),this._removeTaskProcessorListenerCallback();for(let e=0;e<this._removeGlobeCallbacks.length;++e)this._removeGlobeCallbacks[e]();return this._removeGlobeCallbacks.length=0,He(this)};const Pd={X:0,Y:1,Z:2};Pd.Y_UP_TO_Z_UP=B.fromRotationTranslation(J.fromRotationX(M.PI_OVER_TWO));Pd.Z_UP_TO_Y_UP=B.fromRotationTranslation(J.fromRotationX(-M.PI_OVER_TWO));Pd.X_UP_TO_Z_UP=B.fromRotationTranslation(J.fromRotationY(-M.PI_OVER_TWO));Pd.Z_UP_TO_X_UP=B.fromRotationTranslation(J.fromRotationY(M.PI_OVER_TWO));Pd.X_UP_TO_Y_UP=B.fromRotationTranslation(J.fromRotationZ(M.PI_OVER_TWO));Pd.Y_UP_TO_X_UP=B.fromRotationTranslation(J.fromRotationZ(-M.PI_OVER_TWO));Pd.fromName=function(e){return T.typeOf.string("name",e),Pd[e]};const ss=Object.freeze(Pd);function P0(e){e=A(e,me.WGS84),this.show=!0,this.perFragmentAtmosphere=!1,this._ellipsoid=e;const t=1.025,n=d.multiplyByScalar(e.radii,t,new d);this._scaleMatrix=B.fromScale(n),this._modelMatrix=new B,this._command=new pt({owner:this,modelMatrix:this._modelMatrix}),this._spSkyFromSpace=void 0,this._spSkyFromAtmosphere=void 0,this._flags=void 0,this.atmosphereLightIntensity=50,this.atmosphereRayleighCoefficient=new d(55e-7,13e-6,284e-7),this.atmosphereMieCoefficient=new d(21e-6,21e-6,21e-6),this.atmosphereRayleighScaleHeight=1e4,this.atmosphereMieScaleHeight=3200,this.atmosphereMieAnisotropy=.9,this.hueShift=0,this.saturationShift=0,this.brightnessShift=0,this._hueSaturationBrightness=new d;const i=new d;i.x=e.maximumRadius*t,i.y=e.maximumRadius,i.z=0,this._radiiAndDynamicAtmosphereColor=i;const o=this;this._command.uniformMap={u_radiiAndDynamicAtmosphereColor:function(){return o._radiiAndDynamicAtmosphereColor},u_hsbShift:function(){return o._hueSaturationBrightness.x=o.hueShift,o._hueSaturationBrightness.y=o.saturationShift,o._hueSaturationBrightness.z=o.brightnessShift,o._hueSaturationBrightness},u_atmosphereLightIntensity:function(){return o.atmosphereLightIntensity},u_atmosphereRayleighCoefficient:function(){return o.atmosphereRayleighCoefficient},u_atmosphereMieCoefficient:function(){return o.atmosphereMieCoefficient},u_atmosphereRayleighScaleHeight:function(){return o.atmosphereRayleighScaleHeight},u_atmosphereMieScaleHeight:function(){return o.atmosphereMieScaleHeight},u_atmosphereMieAnisotropy:function(){return o.atmosphereMieAnisotropy}}}Object.defineProperties(P0.prototype,{ellipsoid:{get:function(){return this._ellipsoid}}});P0.prototype.setDynamicAtmosphereColor=function(e,t){const n=e?t?2:1:0;this._radiiAndDynamicAtmosphereColor.z=n};const TP=new B;P0.prototype.update=function(e,t){if(!this.show)return;const n=e.mode;if(n!==le.SCENE3D&&n!==le.MORPHING||!e.passes.render)return;const i=B.fromRotationTranslation(e.context.uniformState.inverseViewRotation,d.ZERO,TP),o=B.multiplyTransformation(i,ss.Y_UP_TO_Z_UP,TP),r=B.multiply(this._scaleMatrix,o,TP);B.clone(r,this._modelMatrix);const s=e.context,a=GUe(this),c=e.globeTranslucencyState.translucent,u=this.perFragmentAtmosphere||c||!l(t)||!t.show,f=this._command;if(!l(f.vertexArray)){const m=fc.createGeometry(new fc({radii:new d(1,1,1),slicePartitions:256,stackPartitions:256,vertexFormat:Fe.POSITION_ONLY}));f.vertexArray=fo.fromGeometry({context:s,geometry:m,attributeLocations:Yi.createAttributeLocations(m),bufferUsage:tt.STATIC_DRAW}),f.renderState=Ze.fromCache({cull:{enabled:!0,face:Ho.FRONT},blending:Gi.ALPHA_BLEND,depthMask:!1})}const h=a|u<<2|c<<3;if(h!==this._flags){this._flags=h;const m=[];a&&m.push("COLOR_CORRECT"),u&&m.push("PER_FRAGMENT_ATMOSPHERE"),c&&m.push("GLOBE_TRANSLUCENT");const g=new We({defines:m,sources:[RS,HU,tEe]}),p=new We({defines:m,sources:[RS,HU,eEe]});this._spSkyAtmosphere=yn.fromCache({context:s,vertexShaderSource:g,fragmentShaderSource:p}),f.shaderProgram=this._spSkyAtmosphere}return f};function GUe(e){return!(M.equalsEpsilon(e.hueShift,0,M.EPSILON7)&&M.equalsEpsilon(e.saturationShift,0,M.EPSILON7)&&M.equalsEpsilon(e.brightnessShift,0,M.EPSILON7))}P0.prototype.isDestroyed=function(){return!1};P0.prototype.destroy=function(){const e=this._command;return e.vertexArray=e.vertexArray&&e.vertexArray.destroy(),this._spSkyAtmosphere=this._spSkyAtmosphere&&this._spSkyAtmosphere.destroy(),He(this)};function ED(e){this.sources=e.sources,this._sources=void 0,this.show=A(e.show,!0),this._command=new pt({modelMatrix:B.clone(B.IDENTITY),owner:this}),this._cubeMap=void 0,this._attributeLocations=void 0,this._useHdr=void 0}ED.prototype.update=function(e,t){const n=this;if(!this.show||e.mode!==le.SCENE3D&&e.mode!==le.MORPHING||!e.passes.render)return;const i=e.context;if(this._sources!==this.sources){this._sources=this.sources;const r=this.sources;if(!l(r.positiveX)||!l(r.negativeX)||!l(r.positiveY)||!l(r.negativeY)||!l(r.positiveZ)||!l(r.negativeZ))throw new x("this.sources is required and must have positiveX, negativeX, positiveY, negativeY, positiveZ, and negativeZ properties.");if(typeof r.positiveX!=typeof r.negativeX||typeof r.positiveX!=typeof r.positiveY||typeof r.positiveX!=typeof r.negativeY||typeof r.positiveX!=typeof r.positiveZ||typeof r.positiveX!=typeof r.negativeZ)throw new x("this.sources properties must all be the same type.");typeof r.positiveX=="string"?OTe(i,this._sources).then(function(s){n._cubeMap=n._cubeMap&&n._cubeMap.destroy(),n._cubeMap=s}):(this._cubeMap=this._cubeMap&&this._cubeMap.destroy(),this._cubeMap=new gu({context:i,source:r}))}const o=this._command;if(!l(o.vertexArray)){o.uniformMap={u_cubeMap:function(){return n._cubeMap}};const r=jr.createGeometry(jr.fromDimensions({dimensions:new d(2,2,2),vertexFormat:Fe.POSITION_ONLY})),s=this._attributeLocations=Yi.createAttributeLocations(r);o.vertexArray=fo.fromGeometry({context:i,geometry:r,attributeLocations:s,bufferUsage:tt.STATIC_DRAW}),o.renderState=Ze.fromCache({blending:Gi.ALPHA_BLEND})}if(!l(o.shaderProgram)||this._useHdr!==t){const r=new We({defines:[t?"HDR":""],sources:[nEe]});o.shaderProgram=yn.fromCache({context:i,vertexShaderSource:iEe,fragmentShaderSource:r,attributeLocations:this._attributeLocations}),this._useHdr=t}if(l(this._cubeMap))return o};ED.prototype.isDestroyed=function(){return!1};ED.prototype.destroy=function(){const e=this._command;return e.vertexArray=e.vertexArray&&e.vertexArray.destroy(),e.shaderProgram=e.shaderProgram&&e.shaderProgram.destroy(),this._cubeMap=this._cubeMap&&this._cubeMap.destroy(),He(this)};function _T(){this.show=!0,this._drawCommand=new pt({primitiveType:Qe.TRIANGLES,boundingVolume:new de,owner:this}),this._commands={drawCommand:this._drawCommand,computeCommand:void 0},this._boundingVolume=new de,this._boundingVolume2D=new de,this._texture=void 0,this._drawingBufferWidth=void 0,this._drawingBufferHeight=void 0,this._radiusTS=void 0,this._size=void 0,this.glowFactor=1,this._glowFactorDirty=!1,this._useHdr=void 0;const e=this;this._uniformMap={u_texture:function(){return e._texture},u_size:function(){return e._size}}}Object.defineProperties(_T.prototype,{glowFactor:{get:function(){return this._glowFactor},set:function(e){e=Math.max(e,0),this._glowFactor=e,this._glowFactorDirty=!0}}});const WUe=new j,jUe=new j,qUe=new oe,EA=new oe;_T.prototype.update=function(e,t,n){if(!this.show)return;const i=e.mode;if(i===le.SCENE2D||i===le.MORPHING||!e.passes.render)return;const o=e.context,r=t.viewport.width,s=t.viewport.height;if(!l(this._texture)||r!==this._drawingBufferWidth||s!==this._drawingBufferHeight||this._glowFactorDirty||n!==this._useHdr){this._texture=this._texture&&this._texture.destroy(),this._drawingBufferWidth=r,this._drawingBufferHeight=s,this._glowFactorDirty=!1,this._useHdr=n;let S=Math.max(r,s);S=Math.pow(2,Math.ceil(Math.log(S)/Math.log(2))-2),S=Math.max(1,S);const P=n?o.halfFloatingPointTexture?Je.HALF_FLOAT:Je.FLOAT:Je.UNSIGNED_BYTE;this._texture=new kt({context:o,width:S,height:S,pixelFormat:rt.RGBA,pixelDatatype:P}),this._glowLengthTS=this._glowFactor*5,this._radiusTS=1/(1+2*this._glowLengthTS)*.5;const L=this,z={u_radiusTS:function(){return L._radiusTS}};this._commands.computeCommand=new sC({fragmentShaderSource:rEe,outputTexture:this._texture,uniformMap:z,persists:!1,owner:this,postExecute:function(){L._commands.computeCommand=void 0}})}const a=this._drawCommand;if(!l(a.vertexArray)){const S={direction:0},P=new Uint8Array(4*2);P[0]=0,P[1]=0,P[2]=255,P[3]=0,P[4]=255,P[5]=255,P[6]=0,P[7]=255;const L=Tt.createVertexBuffer({context:o,typedArray:P,usage:tt.STATIC_DRAW}),z=[{index:S.direction,vertexBuffer:L,componentsPerAttribute:2,normalize:!0,componentDatatype:ee.UNSIGNED_BYTE}],R=Tt.createIndexBuffer({context:o,typedArray:new Uint16Array([0,1,2,0,2,3]),usage:tt.STATIC_DRAW,indexDatatype:st.UNSIGNED_SHORT});a.vertexArray=new fo({context:o,attributes:z,indexBuffer:R}),a.shaderProgram=yn.fromCache({context:o,vertexShaderSource:sEe,fragmentShaderSource:oEe,attributeLocations:S}),a.renderState=Ze.fromCache({blending:Gi.ALPHA_BLEND}),a.uniformMap=this._uniformMap}const c=o.uniformState.sunPositionWC,u=o.uniformState.sunPositionColumbusView,f=this._boundingVolume,h=this._boundingVolume2D;d.clone(c,f.center),h.center.x=u.z,h.center.y=u.x,h.center.z=u.y,f.radius=M.SOLAR_RADIUS+M.SOLAR_RADIUS*this._glowLengthTS,h.radius=f.radius,i===le.SCENE3D?de.clone(f,a.boundingVolume):i===le.COLUMBUS_VIEW&&de.clone(h,a.boundingVolume);const m=br.computeActualWgs84Position(e,c,EA),g=d.magnitude(d.subtract(m,e.camera.position,EA)),p=o.uniformState.projection,y=qUe;y.x=0,y.y=0,y.z=-g,y.w=1;const b=B.multiplyByVector(p,y,EA),C=br.clipToGLWindowCoordinates(t.viewport,b,WUe);y.x=M.SOLAR_RADIUS;const E=B.multiplyByVector(p,y,EA),w=br.clipToGLWindowCoordinates(t.viewport,E,jUe);return this._size=j.magnitude(j.subtract(w,C,EA)),this._size=2*this._size*(1+2*this._glowLengthTS),this._size=Math.ceil(this._size),this._commands};_T.prototype.isDestroyed=function(){return!1};_T.prototype.destroy=function(){const e=this._drawCommand;return e.vertexArray=e.vertexArray&&e.vertexArray.destroy(),e.shaderProgram=e.shaderProgram&&e.shaderProgram.destroy(),this._texture=this._texture&&this._texture.destroy(),He(this)};function Bg(e){return _n(`Assets/Textures/SkyBox/tycho2t3_80_${e}.jpg`)}function $Ue(e){e._renderLoopRunning=!0;let t=0;function n(i){if(!e.isDestroyed())if(e._useDefaultRenderLoop)try{const o=e._targetFrameRate;if(!l(o))e.resize(),e.render(),requestAnimationFrame(n);else{const r=1e3/o,s=i-t;s>r&&(e.resize(),e.render(),t=i-s%r),requestAnimationFrame(n)}}catch(o){if(e._useDefaultRenderLoop=!1,e._renderLoopRunning=!1,e._showRenderLoopErrors){const r="An error occurred while rendering. 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YUe(e,t,n,i,o){return{configurable:i,get:function(){return this[t]},set:function(r){const s=this[t],a=this[n];l(a)&&(a(),this[n]=void 0),r!==void 0&&(!l(r)||!l(r.getValue))&&l(o)&&(r=o(r)),s!==r&&(this[t]=r,this._definitionChanged.raiseEvent(this,e,r,s)),l(r)&&l(r.definitionChanged)&&(this[n]=r.definitionChanged.addEventListener(function(){this._definitionChanged.raiseEvent(this,e,r,r)},this))}}}function XUe(e){return new $o(e)}function ye(e,t,n){return YUe(e,`_${e.toString()}`,`_${e.toString()}Subscription`,A(t,!1),A(n,XUe))}function yC(e){this._definitionChanged=new Xe,this._show=void 0,this._showSubscription=void 0,this._image=void 0,this._imageSubscription=void 0,this._scale=void 0,this._scaleSubscription=void 0,this._pixelOffset=void 0,this._pixelOffsetSubscription=void 0,this._eyeOffset=void 0,this._eyeOffsetSubscription=void 0,this._horizontalOrigin=void 0,this._horizontalOriginSubscription=void 0,this._verticalOrigin=void 0,this._verticalOriginSubscription=void 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0,this.merge(A(e,A.EMPTY_OBJECT))}Object.defineProperties(yC.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:ye("show"),image:ye("image"),scale:ye("scale"),pixelOffset:ye("pixelOffset"),eyeOffset:ye("eyeOffset"),horizontalOrigin:ye("horizontalOrigin"),verticalOrigin:ye("verticalOrigin"),heightReference:ye("heightReference"),color:ye("color"),rotation:ye("rotation"),alignedAxis:ye("alignedAxis"),sizeInMeters:ye("sizeInMeters"),width:ye("width"),height:ye("height"),scaleByDistance:ye("scaleByDistance"),translucencyByDistance:ye("translucencyByDistance"),pixelOffsetScaleByDistance:ye("pixelOffsetScaleByDistance"),imageSubRegion:ye("imageSubRegion"),distanceDisplayCondition:ye("distanceDisplayCondition"),disableDepthTestDistance:ye("disableDepthTestDistance")});yC.prototype.clone=function(e){return l(e)?(e.show=this._show,e.image=this._image,e.scale=this._scale,e.pixelOffset=this._pixelOffset,e.eyeOffset=this._eyeOffset,e.horizontalOrigin=this._horizontalOrigin,e.verticalOrigin=this._verticalOrigin,e.heightReference=this._heightReference,e.color=this._color,e.rotation=this._rotation,e.alignedAxis=this._alignedAxis,e.sizeInMeters=this._sizeInMeters,e.width=this._width,e.height=this._height,e.scaleByDistance=this._scaleByDistance,e.translucencyByDistance=this._translucencyByDistance,e.pixelOffsetScaleByDistance=this._pixelOffsetScaleByDistance,e.imageSubRegion=this._imageSubRegion,e.distanceDisplayCondition=this._distanceDisplayCondition,e.disableDepthTestDistance=this._disableDepthTestDistance,e):new yC(this)};yC.prototype.merge=function(e){if(!l(e))throw new x("source is 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Gt(e,t){e=A(e,0),this._near=e,t=A(t,Number.MAX_VALUE),this._far=t}Object.defineProperties(Gt.prototype,{near:{get:function(){return this._near},set:function(e){this._near=e}},far:{get:function(){return this._far},set:function(e){this._far=e}}});Gt.packedLength=2;Gt.pack=function(e,t,n){if(!l(e))throw new x("value is required");if(!l(t))throw new x("array is required");return n=A(n,0),t[n++]=e.near,t[n]=e.far,t};Gt.unpack=function(e,t,n){if(!l(e))throw new x("array is required");return t=A(t,0),l(n)||(n=new Gt),n.near=e[t++],n.far=e[t],n};Gt.equals=function(e,t){return e===t||l(e)&&l(t)&&e.near===t.near&&e.far===t.far};Gt.clone=function(e,t){if(l(e))return l(t)||(t=new Gt),t.near=e.near,t.far=e.far,t};Gt.prototype.clone=function(e){return Gt.clone(this,e)};Gt.prototype.equals=function(e){return Gt.equals(this,e)};const KUe={NONE:0,CLAMP_TO_GROUND:1,RELATIVE_TO_GROUND:2},St=Object.freeze(KUe),JUe={CENTER:0,LEFT:1,RIGHT:-1},Oa=Object.freeze(JUe),QUe={CENTER:0,BOTTOM:1,BASELINE:2,TOP:-1},Hi=Object.freeze(QUe),ZUe={DONE:0,PENDING:1,FAILED:2},_t=Object.freeze(ZUe);function Z(){x.throwInstantiationError()}Object.defineProperties(Z.prototype,{isConstant:{get:x.throwInstantiationError},definitionChanged:{get:x.throwInstantiationError}});Z.prototype.getValue=x.throwInstantiationError;Z.prototype.equals=x.throwInstantiationError;Z.equals=function(e,t){return e===t||l(e)&&e.equals(t)};Z.arrayEquals=function(e,t){if(e===t)return!0;if(!l(e)||!l(t)||e.length!==t.length)return!1;const n=e.length;for(let i=0;i<n;i++)if(!Z.equals(e[i],t[i]))return!1;return!0};Z.isConstant=function(e){return!l(e)||e.isConstant};Z.getValueOrUndefined=function(e,t,n){return l(e)?e.getValue(t,n):void 0};Z.getValueOrDefault=function(e,t,n,i){return l(e)?A(e.getValue(t,i),n):n};Z.getValueOrClonedDefault=function(e,t,n,i){let o;return l(e)&&(o=e.getValue(t,i)),l(o)||(o=n.clone(o)),o};const e4e=H.WHITE,t4e=d.ZERO,n4e=St.NONE,i4e=j.ZERO,o4e=1,r4e=0,s4e=d.ZERO,a4e=Oa.CENTER,c4e=Hi.CENTER,l4e=!1,u4e=new d,f4e=new H,d4e=new d,h4e=new j,p4e=new Ht,m4e=new Ht,_4e=new Ht,g4e=new $e,y4e=new Gt;function ok(e){this.entity=e,this.billboard=void 0,this.textureValue=void 0}function Ip(e,t){if(!l(e))throw new x("entityCluster is required.");if(!l(t))throw new x("entityCollection is required.");t.collectionChanged.addEventListener(Ip.prototype._onCollectionChanged,this),this._cluster=e,this._entityCollection=t,this._items=new vt,this._onCollectionChanged(t,t.values,[],[])}Ip.prototype.update=function(e){if(!l(e))throw new x("time is required.");const t=this._items.values,n=this._cluster;for(let i=0,o=t.length;i<o;i++){const r=t[i],s=r.entity,a=s._billboard;let c,u=r.billboard,f=s.isShowing&&s.isAvailable(e)&&Z.getValueOrDefault(a._show,e,!0),h;if(f&&(h=Z.getValueOrUndefined(s._position,e,u4e),c=Z.getValueOrUndefined(a._image,e),f=l(h)&&l(c)),!f){qB(r,s,n);continue}Z.isConstant(s._position)||(n._clusterDirty=!0),l(u)||(u=n.getBillboard(s),u.id=s,u.image=void 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m=Z.getValueOrUndefined(a._imageSubRegion,e,g4e);l(m)&&u.setImageSubRegion(u._imageId,m)}return!0};Ip.prototype.getBoundingSphere=function(e,t){if(!l(e))throw new x("entity is required.");if(!l(t))throw new x("result is required.");const n=this._items.get(e.id);if(!l(n)||!l(n.billboard))return _t.FAILED;const i=n.billboard;if(i.heightReference===St.NONE)t.center=d.clone(i.position,t.center);else{if(!l(i._clampedPosition))return _t.PENDING;t.center=d.clone(i._clampedPosition,t.center)}return t.radius=0,_t.DONE};Ip.prototype.isDestroyed=function(){return!1};Ip.prototype.destroy=function(){this._entityCollection.collectionChanged.removeEventListener(Ip.prototype._onCollectionChanged,this);const e=this._entityCollection.values;for(let t=0;t<e.length;t++)this._cluster.removeBillboard(e[t]);return He(this)};Ip.prototype._onCollectionChanged=function(e,t,n,i){let o,r;const s=this._items,a=this._cluster;for(o=t.length-1;o>-1;o--)r=t[o],l(r._billboard)&&l(r._position)&&s.set(r.id,new ok(r));for(o=i.length-1;o>-1;o--)r=i[o],l(r._billboard)&&l(r._position)?s.contains(r.id)||s.set(r.id,new ok(r)):(qB(s.get(r.id),r,a),s.remove(r.id));for(o=n.length-1;o>-1;o--)r=n[o],qB(s.get(r.id),r,a),s.remove(r.id)};function qB(e,t,n){l(e)&&(e.billboard=void 0,n.removeBillboard(t))}function Di(e,t){if(e=A(e,0),t=A(t,Number.MAX_VALUE),t<=e)throw new x("far distance must be greater than near distance.");this.value=new Float32Array([e,t])}Object.defineProperties(Di.prototype,{componentDatatype:{get:function(){return ee.FLOAT}},componentsPerAttribute:{get:function(){return 2}},normalize:{get:function(){return!1}}});Di.fromDistanceDisplayCondition=function(e){if(!l(e))throw new x("distanceDisplayCondition is required.");if(e.far<=e.near)throw new x("distanceDisplayCondition.far distance must be greater than distanceDisplayCondition.near distance.");return new Di(e.near,e.far)};Di.toValue=function(e,t){if(!l(e))throw new x("distanceDisplayCondition is required.");return l(t)?(t[0]=e.near,t[1]=e.far,t):new Float32Array([e.near,e.far])};function on(e){e=A(e,A.EMPTY_OBJECT),this.start=l(e.start)?ie.clone(e.start):new ie,this.stop=l(e.stop)?ie.clone(e.stop):new ie,this.data=e.data,this.isStartIncluded=A(e.isStartIncluded,!0),this.isStopIncluded=A(e.isStopIncluded,!0)}Object.defineProperties(on.prototype,{isEmpty:{get:function(){const e=ie.compare(this.stop,this.start);return e<0||e===0&&(!this.isStartIncluded||!this.isStopIncluded)}}});const Rg={start:void 0,stop:void 0,isStartIncluded:void 0,isStopIncluded:void 0,data:void 0};on.fromIso8601=function(e,t){T.typeOf.object("options",e),T.typeOf.string("options.iso8601",e.iso8601);const n=e.iso8601.split("/");if(n.length!==2)throw new x("options.iso8601 is an invalid ISO 8601 interval.");const i=ie.fromIso8601(n[0]),o=ie.fromIso8601(n[1]),r=A(e.isStartIncluded,!0),s=A(e.isStopIncluded,!0),a=e.data;return l(t)?(t.start=i,t.stop=o,t.isStartIncluded=r,t.isStopIncluded=s,t.data=a,t):(Rg.start=i,Rg.stop=o,Rg.isStartIncluded=r,Rg.isStopIncluded=s,Rg.data=a,new on(Rg))};on.toIso8601=function(e,t){return T.typeOf.object("timeInterval",e),`${ie.toIso8601(e.start,t)}/${ie.toIso8601(e.stop,t)}`};on.clone=function(e,t){if(l(e))return l(t)?(t.start=e.start,t.stop=e.stop,t.isStartIncluded=e.isStartIncluded,t.isStopIncluded=e.isStopIncluded,t.data=e.data,t):new on(e)};on.equals=function(e,t,n){return e===t||l(e)&&l(t)&&(e.isEmpty&&t.isEmpty||e.isStartIncluded===t.isStartIncluded&&e.isStopIncluded===t.isStopIncluded&&ie.equals(e.start,t.start)&&ie.equals(e.stop,t.stop)&&(e.data===t.data||l(n)&&n(e.data,t.data)))};on.equalsEpsilon=function(e,t,n,i){return n=A(n,0),e===t||l(e)&&l(t)&&(e.isEmpty&&t.isEmpty||e.isStartIncluded===t.isStartIncluded&&e.isStopIncluded===t.isStopIncluded&&ie.equalsEpsilon(e.start,t.start,n)&&ie.equalsEpsilon(e.stop,t.stop,n)&&(e.data===t.data||l(i)&&i(e.data,t.data)))};on.intersect=function(e,t,n,i){if(T.typeOf.object("left",e),!l(t))return on.clone(on.EMPTY,n);const o=e.start,r=e.stop,s=t.start,a=t.stop,c=ie.greaterThanOrEquals(s,o)&&ie.greaterThanOrEquals(r,s),u=!c&&ie.lessThanOrEquals(s,o)&&ie.lessThanOrEquals(o,a);if(!c&&!u)return on.clone(on.EMPTY,n);const f=e.isStartIncluded,h=e.isStopIncluded,m=t.isStartIncluded,g=t.isStopIncluded,p=ie.lessThan(r,a);return l(n)||(n=new on),n.start=c?s:o,n.isStartIncluded=f&&m||!ie.equals(s,o)&&(c&&m||u&&f),n.stop=p?r:a,n.isStopIncluded=p?h:h&&g||!ie.equals(a,r)&&g,n.data=l(i)?i(e.data,t.data):e.data,n};on.contains=function(e,t){if(T.typeOf.object("timeInterval",e),T.typeOf.object("julianDate",t),e.isEmpty)return!1;const n=ie.compare(e.start,t);if(n===0)return e.isStartIncluded;const i=ie.compare(t,e.stop);return i===0?e.isStopIncluded:n<0&&i<0};on.prototype.clone=function(e){return on.clone(this,e)};on.prototype.equals=function(e,t){return on.equals(this,e,t)};on.prototype.equalsEpsilon=function(e,t,n){return on.equalsEpsilon(this,e,t,n)};on.prototype.toString=function(){return on.toIso8601(this)};on.EMPTY=Object.freeze(new on({start:new ie,stop:new ie,isStartIncluded:!1,isStopIncluded:!1}));const fX=Object.freeze(ie.fromIso8601("0000-01-01T00:00:00Z")),dX=Object.freeze(ie.fromIso8601("9999-12-31T24:00:00Z")),A4e=Object.freeze(new on({start:fX,stop:dX})),b4e={MINIMUM_VALUE:fX,MAXIMUM_VALUE:dX,MAXIMUM_INTERVAL:A4e},ft=b4e,C4e=`varying vec3 v_positionEC;
varying vec3 v_normalEC;
varying vec3 v_tangentEC;
varying vec3 v_bitangentEC;
varying vec2 v_st;
void main()
{
vec3 positionToEyeEC = -v_positionEC;
mat3 tangentToEyeMatrix = czm_tangentToEyeSpaceMatrix(v_normalEC, v_tangentEC, v_bitangentEC);
vec3 normalEC = normalize(v_normalEC);
#ifdef FACE_FORWARD
normalEC = faceforward(normalEC, vec3(0.0, 0.0, 1.0), -normalEC);
#endif
czm_materialInput materialInput;
materialInput.normalEC = normalEC;
materialInput.tangentToEyeMatrix = tangentToEyeMatrix;
materialInput.positionToEyeEC = positionToEyeEC;
materialInput.st = v_st;
czm_material material = czm_getMaterial(materialInput);
#ifdef FLAT
gl_FragColor = vec4(material.diffuse + material.emission, material.alpha);
#else
gl_FragColor = czm_phong(normalize(positionToEyeEC), material, czm_lightDirectionEC);
#endif
}
`,T4e=`attribute vec3 position3DHigh;
attribute vec3 position3DLow;
attribute vec3 normal;
attribute vec3 tangent;
attribute vec3 bitangent;
attribute vec2 st;
attribute float batchId;
varying vec3 v_positionEC;
varying vec3 v_normalEC;
varying vec3 v_tangentEC;
varying vec3 v_bitangentEC;
varying vec2 v_st;
void main()
{
vec4 p = czm_computePosition();
v_positionEC = (czm_modelViewRelativeToEye * p).xyz; // position in eye coordinates
v_normalEC = czm_normal * normal; // normal in eye coordinates
v_tangentEC = czm_normal * tangent; // tangent in eye coordinates
v_bitangentEC = czm_normal * bitangent; // bitangent in eye coordinates
v_st = st;
gl_Position = czm_modelViewProjectionRelativeToEye * p;
}
`,E4e=`varying vec3 v_positionEC;
varying vec3 v_normalEC;
void main()
{
vec3 positionToEyeEC = -v_positionEC;
vec3 normalEC = normalize(v_normalEC);
#ifdef FACE_FORWARD
normalEC = faceforward(normalEC, vec3(0.0, 0.0, 1.0), -normalEC);
#endif
czm_materialInput materialInput;
materialInput.normalEC = normalEC;
materialInput.positionToEyeEC = positionToEyeEC;
czm_material material = czm_getMaterial(materialInput);
#ifdef FLAT
gl_FragColor = vec4(material.diffuse + material.emission, material.alpha);
#else
gl_FragColor = czm_phong(normalize(positionToEyeEC), material, czm_lightDirectionEC);
#endif
}
`,x4e=`attribute vec3 position3DHigh;
attribute vec3 position3DLow;
attribute vec3 normal;
attribute float batchId;
varying vec3 v_positionEC;
varying vec3 v_normalEC;
void main()
{
vec4 p = czm_computePosition();
v_positionEC = (czm_modelViewRelativeToEye * p).xyz; // position in eye coordinates
v_normalEC = czm_normal * normal; // normal in eye coordinates
gl_Position = czm_modelViewProjectionRelativeToEye * p;
}
`,w4e=`varying vec3 v_positionEC;
varying vec3 v_normalEC;
varying vec2 v_st;
void main()
{
vec3 positionToEyeEC = -v_positionEC;
vec3 normalEC = normalize(v_normalEC);
#ifdef FACE_FORWARD
normalEC = faceforward(normalEC, vec3(0.0, 0.0, 1.0), -normalEC);
#endif
czm_materialInput materialInput;
materialInput.normalEC = normalEC;
materialInput.positionToEyeEC = positionToEyeEC;
materialInput.st = v_st;
czm_material material = czm_getMaterial(materialInput);
#ifdef FLAT
gl_FragColor = vec4(material.diffuse + material.emission, material.alpha);
#else
gl_FragColor = czm_phong(normalize(positionToEyeEC), material, czm_lightDirectionEC);
#endif
}
`,S4e=`attribute vec3 position3DHigh;
attribute vec3 position3DLow;
attribute vec3 normal;
attribute vec2 st;
attribute float batchId;
varying vec3 v_positionEC;
varying vec3 v_normalEC;
varying vec2 v_st;
void main()
{
vec4 p = czm_computePosition();
v_positionEC = (czm_modelViewRelativeToEye * p).xyz; // position in eye coordinates
v_normalEC = czm_normal * normal; // normal in eye coordinates
v_st = st;
gl_Position = czm_modelViewProjectionRelativeToEye * p;
}
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Tn&&i.push("PER_INSTANCE_COLOR"),n.normalEC&&i.push("USES_NORMAL_EC"),n.positionToEyeEC&&i.push("USES_POSITION_TO_EYE_EC"),n.tangentToEyeMatrix&&i.push("USES_TANGENT_TO_EYE"),n.st&&i.push("USES_ST"),t.flat&&i.push("FLAT");let o="";return t instanceof Tn||(o=t.material.shaderSource),new We({defines:i,sources:[o,mq]})};ds.prototype.createPickFragmentShader=function(e){T.typeOf.bool("columbusView2D",e);const t=this._pickShaderDependencies,n=["PICK"];return!e&&!this._planarExtents&&n.push("SPHERICAL"),t.requiresEC&&n.push("REQUIRES_EC"),t.requiresWC&&n.push("REQUIRES_WC"),t.requiresTextureCoordinates&&n.push("TEXTURE_COORDINATES"),this._extentsCulling&&n.push("CULL_FRAGMENTS"),new We({defines:n,sources:[mq],pickColorQualifier:"varying"})};ds.prototype.createVertexShader=function(e,t,n,i){return T.defined("defines",e),T.typeOf.string("vertexShaderSource",t),T.typeOf.bool("columbusView2D",n),T.defined("mapProjection",i),pX(this._colorShaderDependencies,this._planarExtents,n,e,t,this._appearance,i,this._projectionExtentDefines)};ds.prototype.createPickVertexShader=function(e,t,n,i){return T.defined("defines",e),T.typeOf.string("vertexShaderSource",t),T.typeOf.bool("columbusView2D",n),T.defined("mapProjection",i),pX(this._pickShaderDependencies,this._planarExtents,n,e,t,void 0,i,this._projectionExtentDefines)};const rk=new d,sk=new Ce,ak={high:0,low:0};function pX(e,t,n,i,o,r,s,a){const c=i.slice();if(a.eastMostYhighDefine===""){const u=sk;u.longitude=M.PI,u.latitude=0,u.height=0;const f=s.project(u,rk);let h=Ln.encode(f.x,ak);a.eastMostYhighDefine=`EAST_MOST_X_HIGH ${h.high.toFixed(`${h.high}`.length+1)}`,a.eastMostYlowDefine=`EAST_MOST_X_LOW ${h.low.toFixed(`${h.low}`.length+1)}`;const m=sk;m.longitude=-M.PI,m.latitude=0,m.height=0;const g=s.project(m,rk);h=Ln.encode(g.x,ak),a.westMostYhighDefine=`WEST_MOST_X_HIGH ${h.high.toFixed(`${h.high}`.length+1)}`,a.westMostYlowDefine=`WEST_MOST_X_LOW ${h.low.toFixed(`${h.low}`.length+1)}`}return n&&(c.push(a.eastMostYhighDefine),c.push(a.eastMostYlowDefine),c.push(a.westMostYhighDefine),c.push(a.westMostYlowDefine)),l(r)&&r instanceof Tn&&c.push("PER_INSTANCE_COLOR"),e.requiresTextureCoordinates&&(c.push("TEXTURE_COORDINATES"),t||n||c.push("SPHERICAL"),n&&c.push("COLUMBUS_VIEW_2D")),new We({defines:c,sources:[o]})}function $B(){this._requiresEC=!1,this._requiresWC=!1,this._requiresNormalEC=!1,this._requiresTextureCoordinates=!1,this._usesNormalEC=!1,this._usesPositionToEyeEC=!1,this._usesTangentToEyeMat=!1,this._usesSt=!1}Object.defineProperties($B.prototype,{requiresEC:{get:function(){return this._requiresEC},set:function(e){this._requiresEC=e||this._requiresEC}},requiresWC:{get:function(){return this._requiresWC},set:function(e){this._requiresWC=e||this._requiresWC,this.requiresEC=this._requiresWC}},requiresNormalEC:{get:function(){return this._requiresNormalEC},set:function(e){this._requiresNormalEC=e||this._requiresNormalEC,this.requiresEC=this._requiresNormalEC}},requiresTextureCoordinates:{get:function(){return this._requiresTextureCoordinates},set:function(e){this._requiresTextureCoordinates=e||this._requiresTextureCoordinates,this.requiresWC=this._requiresTextureCoordinates}},normalEC:{set:function(e){this.requiresNormalEC=e,this._usesNormalEC=e},get:function(){return this._usesNormalEC}},tangentToEyeMatrix:{set:function(e){this.requiresWC=e,this.requiresNormalEC=e,this._usesTangentToEyeMat=e},get:function(){return this._usesTangentToEyeMat}},positionToEyeEC:{set:function(e){this.requiresEC=e,this._usesPositionToEyeEC=e},get:function(){return this._usesPositionToEyeEC}},st:{set:function(e){this.requiresTextureCoordinates=e,this._usesSt=e},get:function(){return this._usesSt}}});function ck(e,t,n){return Math.abs((t.y-e.y)*n.x-(t.x-e.x)*n.y+t.x*e.y-t.y*e.x)/j.distance(t,e)}const v4e=[new j,new j,new j,new j];function mX(e,t){const n=v4e,i=j.unpack(t,0,n[0]),o=j.unpack(t,2,n[1]),r=j.unpack(t,4,n[2]);e.uMaxVmax=new $l({componentDatatype:ee.FLOAT,componentsPerAttribute:4,normalize:!1,value:[o.x,o.y,r.x,r.y]});const s=1/ck(i,o,r),a=1/ck(i,r,o);e.uvMinAndExtents=new $l({componentDatatype:ee.FLOAT,componentsPerAttribute:4,normalize:!1,value:[i.x,i.y,s,a]})}const _X=new Ce,gX=new d,D4e=new d,I4e=new d,bx={high:0,low:0};function yX(e,t,n){const i=_X;i.height=0,i.longitude=e.west,i.latitude=e.south;const o=t.project(i,gX);i.latitude=e.north;const r=t.project(i,D4e);i.longitude=e.east,i.latitude=e.south;const s=t.project(i,I4e),a=[0,0,0,0],c=[0,0,0,0];let u=Ln.encode(o.x,bx);a[0]=u.high,c[0]=u.low,u=Ln.encode(o.y,bx),a[1]=u.high,c[1]=u.low,u=Ln.encode(r.y,bx),a[2]=u.high,c[2]=u.low,u=Ln.encode(s.x,bx),a[3]=u.high,c[3]=u.low,n.planes2D_HIGH=new $l({componentDatatype:ee.FLOAT,componentsPerAttribute:4,normalize:!1,value:a}),n.planes2D_LOW=new $l({componentDatatype:ee.FLOAT,componentsPerAttribute:4,normalize:!1,value:c})}const P4e=new B,O4e=new B,lk=new d,L4e=new Ce,B4e=[new Ce,new Ce,new Ce,new Ce,new Ce,new Ce,new Ce,new Ce];function R4e(e,t,n,i,o,r){const s=ge.center(e,L4e);s.height=n;const a=Ce.toCartesian(s,t,lk),c=sn.eastNorthUpToFixedFrame(a,t,P4e),u=B.inverse(c,O4e),f=e.west,h=e.east,m=e.north,g=e.south,p=B4e;p[0].latitude=g,p[0].longitude=f,p[1].latitude=m,p[1].longitude=f,p[2].latitude=m,p[2].longitude=h,p[3].latitude=g,p[3].longitude=h;const y=(f+h)*.5,b=(m+g)*.5;p[4].latitude=g,p[4].longitude=y,p[5].latitude=m,p[5].longitude=y,p[6].latitude=b,p[6].longitude=f,p[7].latitude=b,p[7].longitude=h;let C=Number.POSITIVE_INFINITY,E=Number.NEGATIVE_INFINITY,w=Number.POSITIVE_INFINITY,S=Number.NEGATIVE_INFINITY;for(let R=0;R<8;R++){p[R].height=n;const F=Ce.toCartesian(p[R],t,lk);B.multiplyByPoint(u,F,F),F.z=0,C=Math.min(C,F.x),E=Math.max(E,F.x),w=Math.min(w,F.y),S=Math.max(S,F.y)}const P=i;P.x=C,P.y=w,P.z=0,B.multiplyByPoint(c,P,P);const L=o;L.x=E,L.y=w,L.z=0,B.multiplyByPoint(c,L,L),d.subtract(L,P,o);const z=r;z.x=C,z.y=S,z.z=0,B.multiplyByPoint(c,z,z),d.subtract(z,P,r)}const N4e=new d,M4e=new d,F4e=new Ln;ds.getPlanarTextureCoordinateAttributes=function(e,t,n,i,o){T.typeOf.object("boundingRectangle",e),T.defined("textureCoordinateRotationPoints",t),T.typeOf.object("ellipsoid",n),T.typeOf.object("projection",i);const r=gX,s=N4e,a=M4e;R4e(e,n,A(o,0),r,s,a);const c={};mX(c,t);const u=Ln.fromCartesian(r,F4e);return c.southWest_HIGH=new $l({componentDatatype:ee.FLOAT,componentsPerAttribute:3,normalize:!1,value:d.pack(u.high,[0,0,0])}),c.southWest_LOW=new $l({componentDatatype:ee.FLOAT,componentsPerAttribute:3,normalize:!1,value:d.pack(u.low,[0,0,0])}),c.eastward=new $l({componentDatatype:ee.FLOAT,componentsPerAttribute:3,normalize:!1,value:d.pack(s,[0,0,0])}),c.northward=new $l({componentDatatype:ee.FLOAT,componentsPerAttribute:3,normalize:!1,value:d.pack(a,[0,0,0])}),yX(e,i,c),c};const z4e=new d;function uk(e,t,n,i){const o=_X;o.latitude=e,o.longitude=t,o.height=0;const r=Ce.toCartesian(o,n,z4e),s=Math.sqrt(r.x*r.x+r.y*r.y),a=M.fastApproximateAtan2(s,r.z),c=M.fastApproximateAtan2(r.x,r.y);return i.x=a,i.y=c,i}const fk=new j;ds.getSphericalExtentGeometryInstanceAttributes=function(e,t,n,i){T.typeOf.object("boundingRectangle",e),T.defined("textureCoordinateRotationPoints",t),T.typeOf.object("ellipsoid",n),T.typeOf.object("projection",i);const o=uk(e.south,e.west,n,fk);let r=o.x,s=o.y;const a=uk(e.north,e.east,n,fk);let c=a.x,u=a.y,f=0;s>u&&(f=M.PI-s,s=-M.PI,u+=f),r-=M.EPSILON5,s-=M.EPSILON5,c+=M.EPSILON5,u+=M.EPSILON5;const h=1/(u-s),m=1/(c-r),g={sphericalExtents:new $l({componentDatatype:ee.FLOAT,componentsPerAttribute:4,normalize:!1,value:[r,s,m,h]}),longitudeRotation:new $l({componentDatatype:ee.FLOAT,componentsPerAttribute:1,normalize:!1,value:[f]})};return mX(g,t),yX(e,i,g),g};ds.hasAttributesForTextureCoordinatePlanes=function(e){return l(e.southWest_HIGH)&&l(e.southWest_LOW)&&l(e.northward)&&l(e.eastward)&&l(e.planes2D_HIGH)&&l(e.planes2D_LOW)&&l(e.uMaxVmax)&&l(e.uvMinAndExtents)};ds.hasAttributesForSphericalExtents=function(e){return l(e.sphericalExtents)&&l(e.longitudeRotation)&&l(e.planes2D_HIGH)&&l(e.planes2D_LOW)&&l(e.uMaxVmax)&&l(e.uvMinAndExtents)};function U4e(e){return Math.max(e.width,e.height)>ds.MAX_WIDTH_FOR_PLANAR_EXTENTS}ds.shouldUseSphericalCoordinates=function(e){return T.typeOf.object("rectangle",e),U4e(e)};ds.MAX_WIDTH_FOR_PLANAR_EXTENTS=M.toRadians(1);function Kp(e){e=A(e,A.EMPTY_OBJECT);const t=e.geometryInstances;this.geometryInstances=t,this.show=A(e.show,!0),this.classificationType=A(e.classificationType,So.BOTH),this.debugShowBoundingVolume=A(e.debugShowBoundingVolume,!1),this.debugShowShadowVolume=A(e.debugShowShadowVolume,!1),this._debugShowShadowVolume=!1,this._extruded=A(e._extruded,!1),this._uniformMap=e._uniformMap,this._sp=void 0,this._spStencil=void 0,this._spPick=void 0,this._spColor=void 0,this._spPick2D=void 0,this._spColor2D=void 0,this._rsStencilDepthPass=void 0,this._rsStencilDepthPass3DTiles=void 0,this._rsColorPass=void 0,this._rsPickPass=void 0,this._commandsIgnoreShow=[],this._ready=!1;const n=this;this._readyPromise=new Promise((i,o)=>{n._completeLoad=()=>{if(this._ready)return;this._ready=!0,this.releaseGeometryInstances&&(this.geometryInstances=void 0);const r=this._error;l(r)?o(r):i(this)}}),this._primitive=void 0,this._pickPrimitive=e._pickPrimitive,this._hasSphericalExtentsAttribute=!1,this._hasPlanarExtentsAttributes=!1,this._hasPerColorAttribute=!1,this.appearance=e.appearance,this._createBoundingVolumeFunction=e._createBoundingVolumeFunction,this._updateAndQueueCommandsFunction=e._updateAndQueueCommandsFunction,this._usePickOffsets=!1,this._primitiveOptions={geometryInstances:void 0,appearance:void 0,vertexCacheOptimize:A(e.vertexCacheOptimize,!1),interleave:A(e.interleave,!1),releaseGeometryInstances:A(e.releaseGeometryInstances,!0),allowPicking:A(e.allowPicking,!0),asynchronous:A(e.asynchronous,!0),compressVertices:A(e.compressVertices,!0),_createBoundingVolumeFunction:void 0,_createRenderStatesFunction:void 0,_createShaderProgramFunction:void 0,_createCommandsFunction:void 0,_updateAndQueueCommandsFunction:void 0,_createPickOffsets:!0}}Object.defineProperties(Kp.prototype,{vertexCacheOptimize:{get:function(){return this._primitiveOptions.vertexCacheOptimize}},interleave:{get:function(){return this._primitiveOptions.interleave}},releaseGeometryInstances:{get:function(){return this._primitiveOptions.releaseGeometryInstances}},allowPicking:{get:function(){return this._primitiveOptions.allowPicking}},asynchronous:{get:function(){return this._primitiveOptions.asynchronous}},compressVertices:{get:function(){return this._primitiveOptions.compressVertices}},ready:{get:function(){return this._ready}},readyPromise:{get:function(){return this._readyPromise}},_needs2DShader:{get:function(){return this._hasPlanarExtentsAttributes||this._hasSphericalExtentsAttribute}}});Kp.isSupported=function(e){return e.context.stencilBuffer};function yy(e,t){const n=t?_i.EQUAL:_i.ALWAYS;return{colorMask:{red:!1,green:!1,blue:!1,alpha:!1},stencilTest:{enabled:e,frontFunction:n,frontOperation:{fail:mt.KEEP,zFail:mt.DECREMENT_WRAP,zPass:mt.KEEP},backFunction:n,backOperation:{fail:mt.KEEP,zFail:mt.INCREMENT_WRAP,zPass:mt.KEEP},reference:Rt.CESIUM_3D_TILE_MASK,mask:Rt.CESIUM_3D_TILE_MASK},stencilMask:Rt.CLASSIFICATION_MASK,depthTest:{enabled:!0,func:y_.LESS_OR_EQUAL},depthMask:!1}}function YB(e){return{stencilTest:{enabled:e,frontFunction:_i.NOT_EQUAL,frontOperation:{fail:mt.ZERO,zFail:mt.ZERO,zPass:mt.ZERO},backFunction:_i.NOT_EQUAL,backOperation:{fail:mt.ZERO,zFail:mt.ZERO,zPass:mt.ZERO},reference:0,mask:Rt.CLASSIFICATION_MASK},stencilMask:Rt.CLASSIFICATION_MASK,depthTest:{enabled:!1},depthMask:!1,blending:Gi.PRE_MULTIPLIED_ALPHA_BLEND}}const H4e={stencilTest:{enabled:!0,frontFunction:_i.NOT_EQUAL,frontOperation:{fail:mt.ZERO,zFail:mt.ZERO,zPass:mt.ZERO},backFunction:_i.NOT_EQUAL,backOperation:{fail:mt.ZERO,zFail:mt.ZERO,zPass:mt.ZERO},reference:0,mask:Rt.CLASSIFICATION_MASK},stencilMask:Rt.CLASSIFICATION_MASK,depthTest:{enabled:!1},depthMask:!1};function V4e(e,t,n,i){if(l(e._rsStencilDepthPass))return;const o=!e.debugShowShadowVolume;e._rsStencilDepthPass=Ze.fromCache(yy(o,!1)),e._rsStencilDepthPass3DTiles=Ze.fromCache(yy(o,!0)),e._rsColorPass=Ze.fromCache(YB(o)),e._rsPickPass=Ze.fromCache(H4e)}function k4e(e,t){if(!e.compressVertices)return t;if(t.search(/attribute\s+vec3\s+extrudeDirection;/g)!==-1){const n="compressedAttributes",i=`attribute vec2 ${n};`,o=`vec3 extrudeDirection;
`,r=` extrudeDirection = czm_octDecode(${n}, 65535.0);
`;let s=t;s=s.replace(/attribute\s+vec3\s+extrudeDirection;/g,""),s=We.replaceMain(s,"czm_non_compressed_main");const a=`void main()
{
${r} czm_non_compressed_main();
}`;return[i,o,s,a].join(`
`)}}function G4e(e,t){const n=t.context,i=e._primitive;let o=ZTe;o=e._primitive._batchTable.getVertexShaderCallback()(o),o=Kt._appendDistanceDisplayConditionToShader(i,o),o=Kt._modifyShaderPosition(e,o,t.scene3DOnly),o=Kt._updateColorAttribute(i,o);const r=e._hasPlanarExtentsAttributes,s=r||e._hasSphericalExtentsAttribute;e._extruded&&(o=k4e(i,o));const a=e._extruded?"EXTRUDED_GEOMETRY":"";let c=new We({defines:[a],sources:[o]});const u=new We({sources:[iB]}),f=e._primitive._attributeLocations,h=new ds(s,r,e.appearance);if(e._spStencil=yn.replaceCache({context:n,shaderProgram:e._spStencil,vertexShaderSource:c,fragmentShaderSource:u,attributeLocations:f}),e._primitive.allowPicking){let p=We.createPickVertexShaderSource(o);p=Kt._appendShowToShader(i,p),p=Kt._updatePickColorAttribute(p);const y=h.createPickFragmentShader(!1),b=h.createPickVertexShader([a],p,!1,t.mapProjection);if(e._spPick=yn.replaceCache({context:n,shaderProgram:e._spPick,vertexShaderSource:b,fragmentShaderSource:y,attributeLocations:f}),s){let C=n.shaderCache.getDerivedShaderProgram(e._spPick,"2dPick");if(!l(C)){const E=h.createPickFragmentShader(!0),w=h.createPickVertexShader([a],p,!0,t.mapProjection);C=n.shaderCache.createDerivedShaderProgram(e._spPick,"2dPick",{vertexShaderSource:w,fragmentShaderSource:E,attributeLocations:f})}e._spPick2D=C}}else e._spPick=yn.fromCache({context:n,vertexShaderSource:c,fragmentShaderSource:u,attributeLocations:f});o=Kt._appendShowToShader(i,o),c=new We({defines:[a],sources:[o]}),e._sp=yn.replaceCache({context:n,shaderProgram:e._sp,vertexShaderSource:c,fragmentShaderSource:u,attributeLocations:f});const m=h.createFragmentShader(!1),g=h.createVertexShader([a],o,!1,t.mapProjection);if(e._spColor=yn.replaceCache({context:n,shaderProgram:e._spColor,vertexShaderSource:g,fragmentShaderSource:m,attributeLocations:f}),s){let p=n.shaderCache.getDerivedShaderProgram(e._spColor,"2dColor");if(!l(p)){const y=h.createFragmentShader(!0),b=h.createVertexShader([a],o,!0,t.mapProjection);p=n.shaderCache.createDerivedShaderProgram(e._spColor,"2dColor",{vertexShaderSource:b,fragmentShaderSource:y,attributeLocations:f})}e._spColor2D=p}}function W4e(e,t){const n=e._primitive;let i=n._va.length*2;t.length=i;let o,r,s,a=0,c=n._batchTable.getUniformMapCallback()(e._uniformMap);const u=e._needs2DShader;for(o=0;o<i;o+=2){const g=n._va[a++];r=t[o],l(r)||(r=t[o]=new pt({owner:e,primitiveType:n._primitiveType})),r.vertexArray=g,r.renderState=e._rsStencilDepthPass,r.shaderProgram=e._sp,r.uniformMap=c,r.pass=Ne.TERRAIN_CLASSIFICATION,s=pt.shallowClone(r,r.derivedCommands.tileset),s.renderState=e._rsStencilDepthPass3DTiles,s.pass=Ne.CESIUM_3D_TILE_CLASSIFICATION,r.derivedCommands.tileset=s,r=t[o+1],l(r)||(r=t[o+1]=new pt({owner:e,primitiveType:n._primitiveType})),r.vertexArray=g,r.renderState=e._rsColorPass,r.shaderProgram=e._spColor,r.pass=Ne.TERRAIN_CLASSIFICATION;const y=e.appearance.material;if(l(y)&&(c=un(c,y._uniforms)),r.uniformMap=c,s=pt.shallowClone(r,r.derivedCommands.tileset),s.pass=Ne.CESIUM_3D_TILE_CLASSIFICATION,r.derivedCommands.tileset=s,u){let b=pt.shallowClone(r,r.derivedCommands.appearance2D);b.shaderProgram=e._spColor2D,r.derivedCommands.appearance2D=b,b=pt.shallowClone(s,s.derivedCommands.appearance2D),b.shaderProgram=e._spColor2D,s.derivedCommands.appearance2D=b}}const f=e._commandsIgnoreShow,h=e._spStencil;let m=0;i=f.length=i/2;for(let g=0;g<i;++g){const p=f[g]=pt.shallowClone(t[m],f[g]);p.shaderProgram=h,p.pass=Ne.CESIUM_3D_TILE_CLASSIFICATION_IGNORE_SHOW,m+=2}}function j4e(e,t){const n=e._usePickOffsets,i=e._primitive;let o=i._va.length*2,r,s=0,a;n&&(r=i._pickOffsets,o=r.length*2),t.length=o;let c,u,f,h=0;const m=i._batchTable.getUniformMapCallback()(e._uniformMap),g=e._needs2DShader;for(c=0;c<o;c+=2){let p=i._va[h++];if(n&&(a=r[s++],p=i._va[a.index]),u=t[c],l(u)||(u=t[c]=new pt({owner:e,primitiveType:i._primitiveType,pickOnly:!0})),u.vertexArray=p,u.renderState=e._rsStencilDepthPass,u.shaderProgram=e._sp,u.uniformMap=m,u.pass=Ne.TERRAIN_CLASSIFICATION,n&&(u.offset=a.offset,u.count=a.count),f=pt.shallowClone(u,u.derivedCommands.tileset),f.renderState=e._rsStencilDepthPass3DTiles,f.pass=Ne.CESIUM_3D_TILE_CLASSIFICATION,u.derivedCommands.tileset=f,u=t[c+1],l(u)||(u=t[c+1]=new pt({owner:e,primitiveType:i._primitiveType,pickOnly:!0})),u.vertexArray=p,u.renderState=e._rsPickPass,u.shaderProgram=e._spPick,u.uniformMap=m,u.pass=Ne.TERRAIN_CLASSIFICATION,n&&(u.offset=a.offset,u.count=a.count),f=pt.shallowClone(u,u.derivedCommands.tileset),f.pass=Ne.CESIUM_3D_TILE_CLASSIFICATION,u.derivedCommands.tileset=f,g){let y=pt.shallowClone(u,u.derivedCommands.pick2D);y.shaderProgram=e._spPick2D,u.derivedCommands.pick2D=y,y=pt.shallowClone(f,f.derivedCommands.pick2D),y.shaderProgram=e._spPick2D,f.derivedCommands.pick2D=y}}}function q4e(e,t,n,i,o,r,s){W4e(e,r),j4e(e,s)}function dk(e,t){return Math.floor(e%t/2)}function EP(e,t,n,i,o,r){e.modelMatrix=n,e.boundingVolume=o,e.cull=i,e.debugShowBoundingVolume=r,t.commandList.push(e)}function hk(e,t,n,i,o){e.modelMatrix=n,e.boundingVolume=o,e.cull=i,t.commandList.push(e)}function $4e(e,t,n,i,o,r,s,a){const c=e._primitive;Kt._updateBoundingVolumes(c,t,o);let u;t.mode===le.SCENE3D?u=c._boundingSphereWC:t.mode===le.COLUMBUS_VIEW?u=c._boundingSphereCV:t.mode===le.SCENE2D&&l(c._boundingSphere2D)?u=c._boundingSphere2D:l(c._boundingSphereMorph)&&(u=c._boundingSphereMorph);const f=e.classificationType,h=f!==So.CESIUM_3D_TILE,m=f!==So.TERRAIN,g=t.passes;let p,y,b;if(g.render){const C=n.length;for(p=0;p<C;++p)y=u[dk(p,C)],h&&(b=n[p],EP(b,t,o,r,y,s)),m&&(b=n[p].derivedCommands.tileset,EP(b,t,o,r,y,s));if(t.invertClassification){const E=e._commandsIgnoreShow,w=E.length;for(p=0;p<w;++p)y=u[p],b=E[p],EP(b,t,o,r,y,s)}}if(g.pick){const C=i.length,E=c._pickOffsets;for(p=0;p<C;++p){const w=E[dk(p,C)];y=u[w.index],h&&(b=i[p],hk(b,t,o,r,y)),m&&(b=i[p].derivedCommands.tileset,hk(b,t,o,r,y))}}}Kp.prototype.update=function(e){if(!l(this._primitive)&&!l(this.geometryInstances))return;let t=this.appearance;l(t)&&l(t.material)&&t.material.update(e.context);const n=this,i=this._primitiveOptions;if(!l(this._primitive)){const o=Array.isArray(this.geometryInstances)?this.geometryInstances:[this.geometryInstances],r=o.length;let s,a,c,u=!1,f=!0,h,m=!1,g=!1;for(r>0&&(c=o[0].attributes,m=ds.hasAttributesForSphericalExtents(c),g=ds.hasAttributesForTextureCoordinatePlanes(c),h=c.color),s=0;s<r;s++){a=o[s];const y=a.attributes.color;if(l(y))u=!0;else if(u)throw new x("All GeometryInstances must have color attributes to use per-instance color.");f=f&&l(y)&&fn.equals(h,y)}if(!f&&!m&&!g)throw new x("All GeometryInstances must have the same color attribute except via GroundPrimitives");if(u&&!l(t)&&(t=new Tn({flat:!0}),this.appearance=t),!u&&t instanceof Tn)throw new x("PerInstanceColorAppearance requires color GeometryInstanceAttributes on all GeometryInstances");if(l(t.material)&&!m&&!g)throw new x("Materials on ClassificationPrimitives are not supported except via GroundPrimitives");this._usePickOffsets=!m&&!g,this._hasSphericalExtentsAttribute=m,this._hasPlanarExtentsAttributes=g,this._hasPerColorAttribute=u;const p=new Array(r);for(s=0;s<r;++s)a=o[s],p[s]=new an({geometry:a.geometry,attributes:a.attributes,modelMatrix:a.modelMatrix,id:a.id,pickPrimitive:A(this._pickPrimitive,n)});i.appearance=t,i.geometryInstances=p,l(this._createBoundingVolumeFunction)&&(i._createBoundingVolumeFunction=function(y,b){n._createBoundingVolumeFunction(y,b)}),i._createRenderStatesFunction=function(y,b,C,E){V4e(n)},i._createShaderProgramFunction=function(y,b,C){G4e(n,b)},i._createCommandsFunction=function(y,b,C,E,w,S,P){q4e(n,void 0,void 0,!0,!1,S,P)},l(this._updateAndQueueCommandsFunction)?i._updateAndQueueCommandsFunction=function(y,b,C,E,w,S,P,L){n._updateAndQueueCommandsFunction(y,b,C,E,w,S,P,L)}:i._updateAndQueueCommandsFunction=function(y,b,C,E,w,S,P,L){$4e(n,b,C,E,w,S,P)},this._primitive=new Kt(i)}if(this.debugShowShadowVolume&&!this._debugShowShadowVolume&&this._ready?(this._debugShowShadowVolume=!0,this._rsStencilDepthPass=Ze.fromCache(yy(!1,!1)),this._rsStencilDepthPass3DTiles=Ze.fromCache(yy(!1,!0)),this._rsColorPass=Ze.fromCache(YB(!1))):!this.debugShowShadowVolume&&this._debugShowShadowVolume&&(this._debugShowShadowVolume=!1,this._rsStencilDepthPass=Ze.fromCache(yy(!0,!1)),this._rsStencilDepthPass3DTiles=Ze.fromCache(yy(!0,!0)),this._rsColorPass=Ze.fromCache(YB(!0))),this._primitive.appearance!==t){if(!this._hasSphericalExtentsAttribute&&!this._hasPlanarExtentsAttributes&&l(t.material))throw new x("Materials on ClassificationPrimitives are not supported except via GroundPrimitive");if(!this._hasPerColorAttribute&&t instanceof Tn)throw new x("PerInstanceColorAppearance requires color GeometryInstanceAttribute");this._primitive.appearance=t}this._primitive.show=this.show,this._primitive.debugShowBoundingVolume=this.debugShowBoundingVolume,this._primitive.update(e),e.afterRender.push(()=>{l(this._primitive)&&this._primitive.ready&&this._completeLoad()})};Kp.prototype.getGeometryInstanceAttributes=function(e){if(!l(this._primitive))throw new x("must call update before calling getGeometryInstanceAttributes");return this._primitive.getGeometryInstanceAttributes(e)};Kp.prototype.isDestroyed=function(){return!1};Kp.prototype.destroy=function(){return this._primitive=this._primitive&&this._primitive.destroy(),this._sp=this._sp&&this._sp.destroy(),this._spPick=this._spPick&&this._spPick.destroy(),this._spColor=this._spColor&&this._spColor.destroy(),this._spPick2D=void 0,this._spColor2D=void 0,He(this)};const Y4e={u_globeMinimumAltitude:function(){return 55e3}};function qr(e){e=A(e,A.EMPTY_OBJECT);let t=e.appearance;const n=e.geometryInstances;if(!l(t)&&l(n)){const r=Array.isArray(n)?n:[n],s=r.length;for(let a=0;a<s;a++){const c=r[a].attributes;if(l(c)&&l(c.color)){t=new Tn({flat:!0});break}}}this.appearance=t,this.geometryInstances=e.geometryInstances,this.show=A(e.show,!0),this.classificationType=A(e.classificationType,So.BOTH),this.debugShowBoundingVolume=A(e.debugShowBoundingVolume,!1),this.debugShowShadowVolume=A(e.debugShowShadowVolume,!1),this._boundingVolumes=[],this._boundingVolumes2D=[],this._ready=!1;const i=this;this._readyPromise=new Promise((r,s)=>{i._completeLoad=()=>{if(this._ready)return;this._ready=!0,this.releaseGeometryInstances&&(this.geometryInstances=void 0);const a=this._error;l(a)?s(a):r(this)}}),this._primitive=void 0,this._maxHeight=void 0,this._minHeight=void 0,this._maxTerrainHeight=co._defaultMaxTerrainHeight,this._minTerrainHeight=co._defaultMinTerrainHeight,this._boundingSpheresKeys=[],this._boundingSpheres=[],this._useFragmentCulling=!1,this._zIndex=void 0;const o=this;this._classificationPrimitiveOptions={geometryInstances:void 0,appearance:void 0,vertexCacheOptimize:A(e.vertexCacheOptimize,!1),interleave:A(e.interleave,!1),releaseGeometryInstances:A(e.releaseGeometryInstances,!0),allowPicking:A(e.allowPicking,!0),asynchronous:A(e.asynchronous,!0),compressVertices:A(e.compressVertices,!0),_createBoundingVolumeFunction:void 0,_updateAndQueueCommandsFunction:void 0,_pickPrimitive:o,_extruded:!0,_uniformMap:Y4e}}Object.defineProperties(qr.prototype,{vertexCacheOptimize:{get:function(){return this._classificationPrimitiveOptions.vertexCacheOptimize}},interleave:{get:function(){return this._classificationPrimitiveOptions.interleave}},releaseGeometryInstances:{get:function(){return this._classificationPrimitiveOptions.releaseGeometryInstances}},allowPicking:{get:function(){return this._classificationPrimitiveOptions.allowPicking}},asynchronous:{get:function(){return this._classificationPrimitiveOptions.asynchronous}},compressVertices:{get:function(){return this._classificationPrimitiveOptions.compressVertices}},ready:{get:function(){return this._ready}},readyPromise:{get:function(){return this._readyPromise}}});qr.isSupported=Kp.isSupported;function pk(e){return function(t,n){const i=n.maximumRadius,o=i/Math.cos(t*.5)-i;return e._maxHeight+o}}function mk(e){return function(t,n){return e._minHeight}}const X4e=new d,K4e=new d,J4e=new d,Q4e=new Ce,Z4e=new ge;function qw(e,t){const n=e.mapProjection.ellipsoid;if(!l(t.attributes)||!l(t.attributes.position3DHigh))return l(t.rectangle)?t.rectangle:void 0;const i=t.attributes.position3DHigh.values,o=t.attributes.position3DLow.values,r=i.length;let s=Number.POSITIVE_INFINITY,a=Number.POSITIVE_INFINITY,c=Number.NEGATIVE_INFINITY,u=Number.NEGATIVE_INFINITY;for(let h=0;h<r;h+=3){const m=d.unpack(i,h,X4e),g=d.unpack(o,h,K4e),p=d.add(m,g,J4e),y=n.cartesianToCartographic(p,Q4e),b=y.latitude,C=y.longitude;s=Math.min(s,b),a=Math.min(a,C),c=Math.max(c,b),u=Math.max(u,C)}const f=Z4e;return f.north=c,f.south=s,f.east=u,f.west=a,f}function eHe(e,t,n){const i=co.getMinimumMaximumHeights(t,n);e._minTerrainHeight=i.minimumTerrainHeight,e._maxTerrainHeight=i.maximumTerrainHeight}function tHe(e,t,n){const i=t.mapProjection.ellipsoid,o=qw(t,n),r=Ft.fromRectangle(o,e._minHeight,e._maxHeight,i);if(e._boundingVolumes.push(r),!t.scene3DOnly){const s=t.mapProjection,a=de.fromRectangleWithHeights2D(o,s,e._maxHeight,e._minHeight);d.fromElements(a.center.z,a.center.x,a.center.y,a.center),e._boundingVolumes2D.push(a)}}function xP(e,t){return Math.floor(e%t/2)}function wP(e,t,n,i,o,r,s){const a=e._primitive;n.mode!==le.SCENE3D&&t.shaderProgram===a._spColor&&a._needs2DShader&&(t=t.derivedCommands.appearance2D),t.owner=e,t.modelMatrix=i,t.boundingVolume=r,t.cull=o,t.debugShowBoundingVolume=s,n.commandList.push(t)}function _k(e,t,n,i,o,r){const s=e._primitive;n.mode!==le.SCENE3D&&t.shaderProgram===s._spPick&&s._needs2DShader&&(t=t.derivedCommands.pick2D),t.owner=e,t.modelMatrix=i,t.boundingVolume=r,t.cull=o,n.commandList.push(t)}function nHe(e,t,n,i,o,r,s,a){let c;t.mode===le.SCENE3D?c=e._boundingVolumes:c=e._boundingVolumes2D;const u=e.classificationType,f=u!==So.CESIUM_3D_TILE,h=u!==So.TERRAIN,m=t.passes,g=e._primitive;let p,y,b;if(m.render){const C=n.length;for(p=0;p<C;++p)y=c[xP(p,C)],f&&(b=n[p],wP(e,b,t,o,r,y,s)),h&&(b=n[p].derivedCommands.tileset,wP(e,b,t,o,r,y,s));if(t.invertClassification){const E=g._commandsIgnoreShow,w=E.length;for(p=0;p<w;++p)y=c[p],b=E[p],wP(e,b,t,o,r,y,s)}}if(m.pick){const C=i.length;let E;for(e._useFragmentCulling||(E=g._primitive._pickOffsets),p=0;p<C;++p){if(y=c[xP(p,C)],!e._useFragmentCulling){const w=E[xP(p,C)];y=c[w.index]}f&&(b=i[p],_k(e,b,t,o,r,y)),h&&(b=i[p].derivedCommands.tileset,_k(e,b,t,o,r,y))}}}qr.initializeTerrainHeights=function(){return co.initialize()};qr.prototype.update=function(e){if(!l(this._primitive)&&!l(this.geometryInstances))return;if(!co.initialized){if(!this.asynchronous)throw new x("For synchronous GroundPrimitives, you must call GroundPrimitive.initializeTerrainHeights() and wait for the returned promise to resolve.");qr.initializeTerrainHeights();return}const t=this,n=this._classificationPrimitiveOptions;if(!l(this._primitive)){const i=e.mapProjection.ellipsoid;let o,r,s;const a=Array.isArray(this.geometryInstances)?this.geometryInstances:[this.geometryInstances],c=a.length,u=new Array(c);let f,h;for(f=0;f<c;++f){o=a[f],r=o.geometry;const y=qw(e,r);l(h)?l(y)&&ge.union(h,y,h):h=ge.clone(y);const b=o.id;if(l(b)&&l(y)){const C=co.getBoundingSphere(y,i);this._boundingSpheresKeys.push(b),this._boundingSpheres.push(C)}if(s=r.constructor,!l(s)||!l(s.createShadowVolume))throw new x("Not all of the geometry instances have GroundPrimitive support.")}eHe(this,h,i);const m=e.terrainExaggeration,g=e.terrainExaggerationRelativeHeight;this._minHeight=lp.getHeight(this._minTerrainHeight,m,g),this._maxHeight=lp.getHeight(this._maxTerrainHeight,m,g);const p=qr._supportsMaterials(e.context);if(this._useFragmentCulling=p,p){let y,b=!0;for(f=0;f<c;++f)if(o=a[f],r=o.geometry,h=qw(e,r),ds.shouldUseSphericalCoordinates(h)){b=!1;break}for(f=0;f<c;++f){o=a[f],r=o.geometry,s=r.constructor;const C=qw(e,r),E=r.textureCoordinateRotationPoints;b?y=ds.getPlanarTextureCoordinateAttributes(C,E,i,e.mapProjection,this._maxHeight):y=ds.getSphericalExtentGeometryInstanceAttributes(C,E,i,e.mapProjection);const w=o.attributes;for(const S in w)w.hasOwnProperty(S)&&(y[S]=w[S]);u[f]=new an({geometry:s.createShadowVolume(r,mk(this),pk(this)),attributes:y,id:o.id})}}else for(f=0;f<c;++f)o=a[f],r=o.geometry,s=r.constructor,u[f]=new an({geometry:s.createShadowVolume(r,mk(this),pk(this)),attributes:o.attributes,id:o.id});n.geometryInstances=u,n.appearance=this.appearance,n._createBoundingVolumeFunction=function(y,b){tHe(t,y,b)},n._updateAndQueueCommandsFunction=function(y,b,C,E,w,S,P,L){nHe(t,b,C,E,w,S,P)},this._primitive=new Kp(n)}this._primitive.appearance=this.appearance,this._primitive.show=this.show,this._primitive.debugShowShadowVolume=this.debugShowShadowVolume,this._primitive.debugShowBoundingVolume=this.debugShowBoundingVolume,this._primitive.update(e),e.afterRender.push(()=>{l(this._primitive)&&this._primitive.ready&&this._completeLoad()})};qr.prototype.getBoundingSphere=function(e){const t=this._boundingSpheresKeys.indexOf(e);if(t!==-1)return this._boundingSpheres[t]};qr.prototype.getGeometryInstanceAttributes=function(e){if(!l(this._primitive))throw new x("must call update before calling getGeometryInstanceAttributes");return this._primitive.getGeometryInstanceAttributes(e)};qr.prototype.isDestroyed=function(){return!1};qr.prototype.destroy=function(){return this._primitive=this._primitive&&this._primitive.destroy(),He(this)};qr._supportsMaterials=function(e){return e.depthTexture};qr.supportsMaterials=function(e){return T.typeOf.object("scene",e),qr._supportsMaterials(e.frameState.context)};function Pr(){x.throwInstantiationError()}Object.defineProperties(Pr.prototype,{isConstant:{get:x.throwInstantiationError},definitionChanged:{get:x.throwInstantiationError}});Pr.prototype.getType=x.throwInstantiationError;Pr.prototype.getValue=x.throwInstantiationError;Pr.prototype.equals=x.throwInstantiationError;Pr.getValue=function(e,t,n){let i;return l(t)&&(i=t.getType(e),l(i))?((!l(n)||n.type!==i)&&(n=ze.fromType(i)),t.getValue(e,n.uniforms),n):((!l(n)||n.type!==ze.ColorType)&&(n=ze.fromType(ze.ColorType)),H.clone(H.WHITE,n.uniforms.color),n)};function gi(e,t,n){T.defined("geometryUpdater",e),T.defined("primitives",t),T.defined("orderedGroundPrimitives",n),this._primitives=t,this._orderedGroundPrimitives=n,this._primitive=void 0,this._outlinePrimitive=void 0,this._geometryUpdater=e,this._options=e._options,this._entity=e._entity,this._material=void 0}gi.prototype._isHidden=function(e,t,n){return!e.isShowing||!e.isAvailable(n)||!Z.getValueOrDefault(t.show,n,!0)};gi.prototype._setOptions=x.throwInstantiationError;gi.prototype.update=function(e){T.defined("time",e);const t=this._geometryUpdater,n=t._onTerrain,i=this._primitives,o=this._orderedGroundPrimitives;n?o.remove(this._primitive):(i.removeAndDestroy(this._primitive),i.removeAndDestroy(this._outlinePrimitive),this._outlinePrimitive=void 0),this._primitive=void 0;const r=this._entity,s=r[this._geometryUpdater._geometryPropertyName];if(this._setOptions(r,s,e),this._isHidden(r,s,e))return;const a=this._geometryUpdater.shadowsProperty.getValue(e),c=this._options;if(!l(s.fill)||s.fill.getValue(e)){const u=t.fillMaterialProperty,f=u instanceof tn;let h;const m=t._getIsClosed(c);if(f)h=new Tn({closed:m,flat:n&&!t._supportsMaterialsforEntitiesOnTerrain});else{const g=Pr.getValue(e,u,this._material);this._material=g,h=new Zo({material:g,translucent:g.isTranslucent(),closed:m})}if(n)c.vertexFormat=Tn.VERTEX_FORMAT,this._primitive=o.add(new qr({geometryInstances:this._geometryUpdater.createFillGeometryInstance(e),appearance:h,asynchronous:!1,shadows:a,classificationType:this._geometryUpdater.classificationTypeProperty.getValue(e)}),Z.getValueOrUndefined(this._geometryUpdater.zIndex,e));else{c.vertexFormat=h.vertexFormat;const g=this._geometryUpdater.createFillGeometryInstance(e);f&&(h.translucent=g.attributes.color.value[3]!==255),this._primitive=i.add(new Kt({geometryInstances:g,appearance:h,asynchronous:!1,shadows:a}))}}if(!n&&l(s.outline)&&s.outline.getValue(e)){const u=this._geometryUpdater.createOutlineGeometryInstance(e),f=Z.getValueOrDefault(s.outlineWidth,e,1);this._outlinePrimitive=i.add(new Kt({geometryInstances:u,appearance:new Tn({flat:!0,translucent:u.attributes.color.value[3]!==255,renderState:{lineWidth:t._scene.clampLineWidth(f)}}),asynchronous:!1,shadows:a}))}};gi.prototype.getBoundingSphere=function(e){if(!l(e))throw new x("result is required.");const t=this._entity,n=this._primitive,i=this._outlinePrimitive;let o;return l(n)&&n.show&&n.ready&&(o=n.getGeometryInstanceAttributes(t),l(o)&&l(o.boundingSphere))||l(i)&&i.show&&i.ready&&(o=i.getGeometryInstanceAttributes(t),l(o)&&l(o.boundingSphere))?(de.clone(o.boundingSphere,e),_t.DONE):l(n)&&!n.ready||l(i)&&!i.ready?_t.PENDING:_t.FAILED};gi.prototype.isDestroyed=function(){return!1};gi.prototype.destroy=function(){const e=this._primitives,t=this._orderedGroundPrimitives;this._geometryUpdater._onTerrain?t.remove(this._primitive):e.removeAndDestroy(this._primitive),e.removeAndDestroy(this._outlinePrimitive),He(this)};const iHe={NONE:0,GEODESIC:1,RHUMB:2},On=Object.freeze(iHe),gk=M.EPSILON10;function ca(e,t,n,i){if(T.defined("equalsEpsilon",t),!l(e))return;n=A(n,!1);const o=l(i),r=e.length;if(r<2)return e;let s,a=e[0],c,u,f=0,h=-1;for(s=1;s<r;++s)c=e[s],t(a,c,gk)?(l(u)||(u=e.slice(0,s),f=s-1,h=0),o&&i.push(s)):(l(u)&&(u.push(c),f=s,o&&(h=i.length)),a=c);return n&&t(e[0],e[r-1],gk)&&(o&&(l(u)?i.splice(h,0,f):i.push(r-1)),l(u)?u.length-=1:u=e.slice(0,-1)),l(u)?u:e}const h2=[nr,li],oHe=h2.length,AX=Math.cos(M.toRadians(30)),yk=Math.cos(M.toRadians(150)),bX=0,CX=1e3;function Od(e){e=A(e,A.EMPTY_OBJECT);const t=e.positions;if(!l(t)||t.length<2)throw new x("At least two positions are required.");if(l(e.arcType)&&e.arcType!==On.GEODESIC&&e.arcType!==On.RHUMB)throw new x("Valid options for arcType are ArcType.GEODESIC and ArcType.RHUMB.");this.width=A(e.width,1),this._positions=t,this.granularity=A(e.granularity,9999),this.loop=A(e.loop,!1),this.arcType=A(e.arcType,On.GEODESIC),this._ellipsoid=me.WGS84,this._projectionIndex=0,this._workerName="createGroundPolylineGeometry",this._scene3DOnly=!1}Object.defineProperties(Od.prototype,{packedLength:{get:function(){return 1+this._positions.length*3+1+1+1+me.packedLength+1+1}}});Od.setProjectionAndEllipsoid=function(e,t){let n=0;for(let i=0;i<oHe;i++)if(t instanceof h2[i]){n=i;break}e._projectionIndex=n,e._ellipsoid=t.ellipsoid};const rHe=new d,Ak=new d,bk=new d;function XB(e,t,n,i,o){const r=Ca(i,e,0,rHe),s=Ca(i,e,n,Ak),a=Ca(i,t,0,bk),c=Ld(s,r,Ak),u=Ld(a,r,bk);return d.cross(u,c,o),d.normalize(o,o)}const sHe=new Ce,aHe=new d,cHe=new d,lHe=new d;function SP(e,t,n,i,o,r,s,a,c,u,f){if(o===0)return;let h;r===On.GEODESIC?h=new Wd(e,t,s):r===On.RHUMB&&(h=new fs(e,t,s));const m=h.surfaceDistance;if(m<o)return;const g=XB(e,t,i,s,lHe),p=Math.ceil(m/o),y=m/p;let b=y;const C=p-1;let E=a.length;for(let w=0;w<C;w++){const S=h.interpolateUsingSurfaceDistance(b,sHe),P=Ca(s,S,n,aHe),L=Ca(s,S,i,cHe);d.pack(g,a,E),d.pack(P,c,E),d.pack(L,u,E),f.push(S.latitude),f.push(S.longitude),E+=3,b+=y}}const vP=new Ce;function Ca(e,t,n,i){return Ce.clone(t,vP),vP.height=n,Ce.toCartesian(vP,e,i)}Od.pack=function(e,t,n){T.typeOf.object("value",e),T.defined("array",t);let i=A(n,0);const o=e._positions,r=o.length;t[i++]=r;for(let s=0;s<r;++s){const a=o[s];d.pack(a,t,i),i+=3}return t[i++]=e.granularity,t[i++]=e.loop?1:0,t[i++]=e.arcType,me.pack(e._ellipsoid,t,i),i+=me.packedLength,t[i++]=e._projectionIndex,t[i++]=e._scene3DOnly?1:0,t};Od.unpack=function(e,t,n){T.defined("array",e);let i=A(t,0);const o=e[i++],r=new Array(o);for(let m=0;m<o;m++)r[m]=d.unpack(e,i),i+=3;const s=e[i++],a=e[i++]===1,c=e[i++],u=me.unpack(e,i);i+=me.packedLength;const f=e[i++],h=e[i++]===1;return l(n)||(n=new Od({positions:r})),n._positions=r,n.granularity=s,n.loop=a,n.arcType=c,n._ellipsoid=u,n._projectionIndex=f,n._scene3DOnly=h,n};function Ld(e,t,n){return d.subtract(e,t,n),d.normalize(n,n),n}function Ck(e,t,n,i){return i=Ld(e,t,i),i=d.cross(i,n,i),i=d.normalize(i,i),i=d.cross(n,i,i),i}const uHe=new d,fHe=new d,dHe=new d,TX=new d,hHe=0,pHe=-1;function DP(e,t,n,i,o){const r=Ld(n,t,TX),s=Ck(e,t,r,uHe),a=Ck(i,t,r,fHe);if(M.equalsEpsilon(d.dot(s,a),pHe,M.EPSILON5))return o=d.cross(r,s,o),o=d.normalize(o,o),o;o=d.add(a,s,o),o=d.normalize(o,o);const c=d.cross(r,o,dHe);return d.dot(a,c)<hHe&&(o=d.negate(o,o)),o}const XS=It.fromPointNormal(d.ZERO,d.UNIT_Y),mHe=new d,_He=new d,gHe=new d,yHe=new d,AHe=new d,Cx=new d,Tx=new Ce,Tk=new Ce,Ek=new Ce;Od.createGeometry=function(e){const t=!e._scene3DOnly;let n=e.loop;const i=e._ellipsoid,o=e.granularity,r=e.arcType,s=new h2[e._projectionIndex](i),a=bX,c=CX;let u,f;const h=e._positions,m=h.length;m===2&&(n=!1);let g,p,y,b;const C=new fs(void 0,void 0,i);let E,w,S;const P=[h[0]];for(f=0;f<m-1;f++)g=h[f],p=h[f+1],E=hr.lineSegmentPlane(g,p,XS,Cx),l(E)&&!d.equalsEpsilon(E,g,M.EPSILON7)&&!d.equalsEpsilon(E,p,M.EPSILON7)&&(e.arcType===On.GEODESIC?P.push(d.clone(E)):e.arcType===On.RHUMB&&(S=i.cartesianToCartographic(E,Tx).longitude,y=i.cartesianToCartographic(g,Tx),b=i.cartesianToCartographic(p,Tk),C.setEndPoints(y,b),w=C.findIntersectionWithLongitude(S,Ek),E=i.cartographicToCartesian(w,Cx),l(E)&&!d.equalsEpsilon(E,g,M.EPSILON7)&&!d.equalsEpsilon(E,p,M.EPSILON7)&&P.push(d.clone(E)))),P.push(p);n&&(g=h[m-1],p=h[0],E=hr.lineSegmentPlane(g,p,XS,Cx),l(E)&&!d.equalsEpsilon(E,g,M.EPSILON7)&&!d.equalsEpsilon(E,p,M.EPSILON7)&&(e.arcType===On.GEODESIC?P.push(d.clone(E)):e.arcType===On.RHUMB&&(S=i.cartesianToCartographic(E,Tx).longitude,y=i.cartesianToCartographic(g,Tx),b=i.cartesianToCartographic(p,Tk),C.setEndPoints(y,b),w=C.findIntersectionWithLongitude(S,Ek),E=i.cartographicToCartesian(w,Cx),l(E)&&!d.equalsEpsilon(E,g,M.EPSILON7)&&!d.equalsEpsilon(E,p,M.EPSILON7)&&P.push(d.clone(E)))));let L=P.length,z=new Array(L);for(f=0;f<L;f++){const q=Ce.fromCartesian(P[f],i);q.height=0,z[f]=q}if(z=ca(z,Ce.equalsEpsilon),L=z.length,L<2)return;const R=[],F=[],U=[],v=[];let I=mHe,_=_He,D=gHe,O=yHe,N=AHe;const V=z[0],k=z[1],G=z[L-1];for(I=Ca(i,G,a,I),O=Ca(i,k,a,O),_=Ca(i,V,a,_),D=Ca(i,V,c,D),n?N=DP(I,_,D,O,N):N=XB(V,k,c,i,N),d.pack(N,F,0),d.pack(_,U,0),d.pack(D,v,0),R.push(V.latitude),R.push(V.longitude),SP(V,k,a,c,o,r,i,F,U,v,R),f=1;f<L-1;++f){I=d.clone(_,I),_=d.clone(O,_);const q=z[f];Ca(i,q,c,D),Ca(i,z[f+1],a,O),DP(I,_,D,O,N),u=F.length,d.pack(N,F,u),d.pack(_,U,u),d.pack(D,v,u),R.push(q.latitude),R.push(q.longitude),SP(z[f],z[f+1],a,c,o,r,i,F,U,v,R)}const W=z[L-1],K=z[L-2];if(_=Ca(i,W,a,_),D=Ca(i,W,c,D),n){const q=z[0];I=Ca(i,K,a,I),O=Ca(i,q,a,O),N=DP(I,_,D,O,N)}else N=XB(K,W,c,i,N);if(u=F.length,d.pack(N,F,u),d.pack(_,U,u),d.pack(D,v,u),R.push(W.latitude),R.push(W.longitude),n){for(SP(W,V,a,c,o,r,i,F,U,v,R),u=F.length,f=0;f<3;++f)F[u+f]=F[f],U[u+f]=U[f],v[u+f]=v[f];R.push(V.latitude),R.push(V.longitude)}return jHe(n,s,U,v,F,R,t)};const bHe=new d,CHe=new J,THe=new Te;function xk(e,t,n,i){const o=Ld(n,t,bHe),r=d.dot(o,e);if(r>AX||r<yk){const s=Ld(i,n,TX),a=r<yk?M.PI_OVER_TWO:-M.PI_OVER_TWO,c=Te.fromAxisAngle(s,a,THe),u=J.fromQuaternion(c,CHe);return J.multiplyByVector(u,e,e),!0}return!1}const wk=new Ce,EHe=new d,Sk=new d;function sb(e,t,n,i,o){const r=Ce.toCartesian(t,e._ellipsoid,EHe);let s=d.add(r,n,Sk),a=!1;const c=e._ellipsoid;let u=c.cartesianToCartographic(s,wk);Math.abs(t.longitude-u.longitude)>M.PI_OVER_TWO&&(a=!0,s=d.subtract(r,n,Sk),u=c.cartesianToCartographic(s,wk)),u.height=0;const f=e.project(u,o);return o=d.subtract(f,i,o),o.z=0,o=d.normalize(o,o),a&&d.negate(o,o),o}const xHe=new d,vk=new d;function Dk(e,t,n,i,o,r){const s=d.subtract(t,e,xHe);d.normalize(s,s);const a=n-bX;let c=d.multiplyByScalar(s,a,vk);d.add(e,c,o);const u=i-CX;c=d.multiplyByScalar(s,u,vk),d.add(t,c,r)}const wHe=new d;function Ex(e,t){const n=It.getPointDistance(XS,e),i=It.getPointDistance(XS,t);let o=wHe;M.equalsEpsilon(n,0,M.EPSILON2)?(o=Ld(t,e,o),d.multiplyByScalar(o,M.EPSILON2,o),d.add(e,o,e)):M.equalsEpsilon(i,0,M.EPSILON2)&&(o=Ld(e,t,o),d.multiplyByScalar(o,M.EPSILON2,o),d.add(t,o,t))}function SHe(e,t){const n=Math.abs(e.longitude),i=Math.abs(t.longitude);if(M.equalsEpsilon(n,M.PI,M.EPSILON11)){const o=M.sign(t.longitude);return e.longitude=o*(n-M.EPSILON11),1}else if(M.equalsEpsilon(i,M.PI,M.EPSILON11)){const o=M.sign(e.longitude);return t.longitude=o*(i-M.EPSILON11),2}return 0}const EX=new Ce,xX=new Ce,Ik=new d,IP=new d,Pk=new d,Ok=new d,vHe=new d,Lk=new d,DHe=[EX,xX],IHe=new ge,PHe=new d,OHe=new d,LHe=new d,BHe=new d,RHe=new d,NHe=new d,PP=new d,OP=new d,MHe=new d,FHe=new d,zHe=new d,Bk=new d,UHe=new d,HHe=new d,VHe=new Ln,kHe=new Ln,Rk=new d,GHe=new d,Nk=new d,WHe=[new de,new de],wX=[0,2,1,0,3,2,0,7,3,0,4,7,0,5,4,0,1,5,5,7,4,5,6,7,5,2,6,5,1,2,3,6,2,3,7,6],Mk=wX.length;function jHe(e,t,n,i,o,r,s){let a,c;const u=t._ellipsoid,f=n.length/3-1,h=f*8,m=h*4,g=f*36,p=h>65535?new Uint32Array(g):new Uint16Array(g),y=new Float64Array(h*3),b=new Float32Array(m),C=new Float32Array(m),E=new Float32Array(m),w=new Float32Array(m),S=new Float32Array(m);let P,L,z,R;s&&(P=new Float32Array(m),L=new Float32Array(m),z=new Float32Array(m),R=new Float32Array(h*2));const F=r.length/2;let U=0;const v=EX;v.height=0;const I=xX;I.height=0;let _=Ik,D=IP;if(s)for(c=0,a=1;a<F;a++)v.latitude=r[c],v.longitude=r[c+1],I.latitude=r[c+2],I.longitude=r[c+3],_=t.project(v,_),D=t.project(I,D),U+=d.distance(_,D),c+=2;const O=i.length/3;D=d.unpack(i,0,D);let N=0;for(c=3,a=1;a<O;a++)_=d.clone(D,_),D=d.unpack(i,c,D),N+=d.distance(_,D),c+=3;let V;c=3;let k=0,G=0,W=0,K=0,q=!1,te=d.unpack(n,0,Ok),Y=d.unpack(i,0,IP),X=d.unpack(o,0,Lk);if(e){const ne=d.unpack(n,n.length-6,Pk);xk(X,ne,te,Y)&&(X=d.negate(X,X))}let $=0,se=0,ue=0;for(a=0;a<f;a++){const ne=d.clone(te,Pk),fe=d.clone(Y,Ik);let _e=d.clone(X,vHe);q&&(_e=d.negate(_e,_e)),te=d.unpack(n,c,Ok),Y=d.unpack(i,c,IP),X=d.unpack(o,c,Lk),q=xk(X,ne,te,Y),v.latitude=r[k],v.longitude=r[k+1],I.latitude=r[k+2],I.longitude=r[k+3];let Se,ve,Le,Ee;if(s){const dn=SHe(v,I);Se=t.project(v,RHe),ve=t.project(I,NHe);const Xn=Ld(ve,Se,Rk);Xn.y=Math.abs(Xn.y),Le=PP,Ee=OP,dn===0||d.dot(Xn,d.UNIT_Y)>AX?(Le=sb(t,v,_e,Se,PP),Ee=sb(t,I,X,ve,OP)):dn===1?(Ee=sb(t,I,X,ve,OP),Le.x=0,Le.y=M.sign(v.longitude-Math.abs(I.longitude)),Le.z=0):(Le=sb(t,v,_e,Se,PP),Ee.x=0,Ee.y=M.sign(v.longitude-I.longitude),Ee.z=0)}const Be=d.distance(fe,Y),Pe=Ln.fromCartesian(ne,VHe),Ae=d.subtract(te,ne,MHe),xe=d.normalize(Ae,Bk);let Oe=d.subtract(fe,ne,FHe);Oe=d.normalize(Oe,Oe);let Ve=d.cross(xe,Oe,Bk);Ve=d.normalize(Ve,Ve);let Re=d.cross(Oe,_e,UHe);Re=d.normalize(Re,Re);let At=d.subtract(Y,te,zHe);At=d.normalize(At,At);let xt=d.cross(X,At,HHe);xt=d.normalize(xt,xt);const Nt=Be/N,In=$/N;let Bn=0,En,cn,Ut,xn=0,vn=0;if(s){Bn=d.distance(Se,ve),En=Ln.fromCartesian(Se,kHe),cn=d.subtract(ve,Se,Rk),Ut=d.normalize(cn,GHe);const dn=Ut.x;Ut.x=Ut.y,Ut.y=-dn,xn=Bn/U,vn=se/U}for(V=0;V<8;V++){const dn=K+V*4,Xn=G+V*2,Un=dn+3,ln=V<4?1:-1,bt=V===2||V===3||V===6||V===7?1:-1;d.pack(Pe.high,b,dn),b[Un]=Ae.x,d.pack(Pe.low,C,dn),C[Un]=Ae.y,d.pack(Re,E,dn),E[Un]=Ae.z,d.pack(xt,w,dn),w[Un]=Nt*ln,d.pack(Ve,S,dn);let Ge=In*bt;Ge===0&&bt<0&&(Ge=9),S[Un]=Ge,s&&(P[dn]=En.high.x,P[dn+1]=En.high.y,P[dn+2]=En.low.x,P[dn+3]=En.low.y,z[dn]=-Le.y,z[dn+1]=Le.x,z[dn+2]=Ee.y,z[dn+3]=-Ee.x,L[dn]=cn.x,L[dn+1]=cn.y,L[dn+2]=Ut.x,L[dn+3]=Ut.y,R[Xn]=xn*ln,Ge=vn*bt,Ge===0&&bt<0&&(Ge=9),R[Xn+1]=Ge)}const Wt=LHe,en=BHe,Wn=PHe,di=OHe,rn=ge.fromCartographicArray(DHe,IHe),zi=co.getMinimumMaximumHeights(rn,u),io=zi.minimumTerrainHeight,Wi=zi.maximumTerrainHeight;ue+=io,ue+=Wi,Dk(ne,fe,io,Wi,Wt,Wn),Dk(te,Y,io,Wi,en,di);let ai=d.multiplyByScalar(Ve,M.EPSILON5,Nk);d.add(Wt,ai,Wt),d.add(en,ai,en),d.add(Wn,ai,Wn),d.add(di,ai,di),Ex(Wt,en),Ex(Wn,di),d.pack(Wt,y,W),d.pack(en,y,W+3),d.pack(di,y,W+6),d.pack(Wn,y,W+9),ai=d.multiplyByScalar(Ve,-2*M.EPSILON5,Nk),d.add(Wt,ai,Wt),d.add(en,ai,en),d.add(Wn,ai,Wn),d.add(di,ai,di),Ex(Wt,en),Ex(Wn,di),d.pack(Wt,y,W+12),d.pack(en,y,W+15),d.pack(di,y,W+18),d.pack(Wn,y,W+21),k+=2,c+=3,G+=16,W+=24,K+=32,$+=Be,se+=Bn}c=0;let re=0;for(a=0;a<f;a++){for(V=0;V<Mk;V++)p[c+V]=wX[V]+re;re+=8,c+=Mk}const he=WHe;de.fromVertices(n,d.ZERO,3,he[0]),de.fromVertices(i,d.ZERO,3,he[1]);const ce=de.fromBoundingSpheres(he);ce.radius+=ue/(f*2);const Q={position:new Ue({componentDatatype:ee.DOUBLE,componentsPerAttribute:3,normalize:!1,values:y}),startHiAndForwardOffsetX:Th(b),startLoAndForwardOffsetY:Th(C),startNormalAndForwardOffsetZ:Th(E),endNormalAndTextureCoordinateNormalizationX:Th(w),rightNormalAndTextureCoordinateNormalizationY:Th(S)};return s&&(Q.startHiLo2D=Th(P),Q.offsetAndRight2D=Th(L),Q.startEndNormals2D=Th(z),Q.texcoordNormalization2D=new Ue({componentDatatype:ee.FLOAT,componentsPerAttribute:2,normalize:!1,values:R})),new Lt({attributes:Q,indices:p,boundingSphere:ce})}function Th(e){return new Ue({componentDatatype:ee.FLOAT,componentsPerAttribute:4,normalize:!1,values:e})}Od._projectNormal=sb;const qHe=`attribute vec3 position3DHigh;
attribute vec3 position3DLow;
attribute vec3 prevPosition3DHigh;
attribute vec3 prevPosition3DLow;
attribute vec3 nextPosition3DHigh;
attribute vec3 nextPosition3DLow;
attribute vec2 expandAndWidth;
attribute vec4 color;
attribute float batchId;
varying vec4 v_color;
void main()
{
float expandDir = expandAndWidth.x;
float width = abs(expandAndWidth.y) + 0.5;
bool usePrev = expandAndWidth.y < 0.0;
vec4 p = czm_computePosition();
vec4 prev = czm_computePrevPosition();
vec4 next = czm_computeNextPosition();
float angle;
vec4 positionWC = getPolylineWindowCoordinates(p, prev, next, expandDir, width, usePrev, angle);
gl_Position = czm_viewportOrthographic * positionWC;
v_color = color;
}
`;let KB=`${nT}
${qHe}`;const $He=_7;pn.isInternetExplorer()||(KB=`#define CLIP_POLYLINE
${KB}`);function Js(e){e=A(e,A.EMPTY_OBJECT);const t=A(e.translucent,!0),n=!1,i=Js.VERTEX_FORMAT;this.material=void 0,this.translucent=t,this._vertexShaderSource=A(e.vertexShaderSource,KB),this._fragmentShaderSource=A(e.fragmentShaderSource,$He),this._renderState=Tr.getDefaultRenderState(t,n,e.renderState),this._closed=n,this._vertexFormat=i}Object.defineProperties(Js.prototype,{vertexShaderSource:{get:function(){return this._vertexShaderSource}},fragmentShaderSource:{get:function(){return this._fragmentShaderSource}},renderState:{get:function(){return this._renderState}},closed:{get:function(){return this._closed}},vertexFormat:{get:function(){return this._vertexFormat}}});Js.VERTEX_FORMAT=Fe.POSITION_ONLY;Js.prototype.getFragmentShaderSource=Tr.prototype.getFragmentShaderSource;Js.prototype.isTranslucent=Tr.prototype.isTranslucent;Js.prototype.getRenderState=Tr.prototype.getRenderState;const YHe=`attribute vec3 position3DHigh;
attribute vec3 position3DLow;
attribute vec3 prevPosition3DHigh;
attribute vec3 prevPosition3DLow;
attribute vec3 nextPosition3DHigh;
attribute vec3 nextPosition3DLow;
attribute vec2 expandAndWidth;
attribute vec2 st;
attribute float batchId;
varying float v_width;
varying vec2 v_st;
varying float v_polylineAngle;
void main()
{
float expandDir = expandAndWidth.x;
float width = abs(expandAndWidth.y) + 0.5;
bool usePrev = expandAndWidth.y < 0.0;
vec4 p = czm_computePosition();
vec4 prev = czm_computePrevPosition();
vec4 next = czm_computeNextPosition();
float angle;
vec4 positionWC = getPolylineWindowCoordinates(p, prev, next, expandDir, width, usePrev, angle);
gl_Position = czm_viewportOrthographic * positionWC;
v_width = width;
v_st.s = st.s;
v_st.t = czm_writeNonPerspective(st.t, gl_Position.w);
v_polylineAngle = angle;
}
`;let JB=`${nT}
${YHe}`;const XHe=pq;pn.isInternetExplorer()||(JB=`#define CLIP_POLYLINE
${JB}`);function ws(e){e=A(e,A.EMPTY_OBJECT);const t=A(e.translucent,!0),n=!1,i=ws.VERTEX_FORMAT;this.material=l(e.material)?e.material:ze.fromType(ze.ColorType),this.translucent=t,this._vertexShaderSource=A(e.vertexShaderSource,JB),this._fragmentShaderSource=A(e.fragmentShaderSource,XHe),this._renderState=Tr.getDefaultRenderState(t,n,e.renderState),this._closed=n,this._vertexFormat=i}Object.defineProperties(ws.prototype,{vertexShaderSource:{get:function(){let e=this._vertexShaderSource;return this.material.shaderSource.search(/varying\s+float\s+v_polylineAngle;/g)!==-1&&(e=`#define POLYLINE_DASH
${e}`),e}},fragmentShaderSource:{get:function(){return this._fragmentShaderSource}},renderState:{get:function(){return this._renderState}},closed:{get:function(){return this._closed}},vertexFormat:{get:function(){return this._vertexFormat}}});ws.VERTEX_FORMAT=Fe.POSITION_AND_ST;ws.prototype.getFragmentShaderSource=Tr.prototype.getFragmentShaderSource;ws.prototype.isTranslucent=Tr.prototype.isTranslucent;ws.prototype.getRenderState=Tr.prototype.getRenderState;function pl(e){e=A(e,A.EMPTY_OBJECT),this.geometryInstances=e.geometryInstances,this._hasPerInstanceColors=!0;let t=e.appearance;l(t)||(t=new ws),this.appearance=t,this.show=A(e.show,!0),this.classificationType=A(e.classificationType,So.BOTH),this.debugShowBoundingVolume=A(e.debugShowBoundingVolume,!1),this._debugShowShadowVolume=A(e.debugShowShadowVolume,!1),this._primitiveOptions={geometryInstances:void 0,appearance:void 0,vertexCacheOptimize:!1,interleave:A(e.interleave,!1),releaseGeometryInstances:A(e.releaseGeometryInstances,!0),allowPicking:A(e.allowPicking,!0),asynchronous:A(e.asynchronous,!0),compressVertices:!1,_createShaderProgramFunction:void 0,_createCommandsFunction:void 0,_updateAndQueueCommandsFunction:void 0},this._zIndex=void 0,this._ready=!1;const n=this;this._readyPromise=new Promise((i,o)=>{n._completeLoad=()=>{this._ready=!0,this.releaseGeometryInstances&&(this.geometryInstances=void 0);const r=this._error;l(r)?o(r):i(this)}}),this._primitive=void 0,this._sp=void 0,this._sp2D=void 0,this._spMorph=void 0,this._renderState=Fk(!1),this._renderState3DTiles=Fk(!0),this._renderStateMorph=Ze.fromCache({cull:{enabled:!0,face:Ho.FRONT},depthTest:{enabled:!0},blending:Gi.PRE_MULTIPLIED_ALPHA_BLEND,depthMask:!1})}Object.defineProperties(pl.prototype,{interleave:{get:function(){return this._primitiveOptions.interleave}},releaseGeometryInstances:{get:function(){return this._primitiveOptions.releaseGeometryInstances}},allowPicking:{get:function(){return this._primitiveOptions.allowPicking}},asynchronous:{get:function(){return this._primitiveOptions.asynchronous}},ready:{get:function(){return this._ready}},readyPromise:{get:function(){return this._readyPromise}},debugShowShadowVolume:{get:function(){return this._debugShowShadowVolume}}});pl.initializeTerrainHeights=function(){return co.initialize()};function KHe(e,t,n){const i=t.context,o=e._primitive,r=o._attributeLocations;let s=o._batchTable.getVertexShaderCallback()(XTe);s=Kt._appendShowToShader(o,s),s=Kt._appendDistanceDisplayConditionToShader(o,s),s=Kt._modifyShaderPosition(e,s,t.scene3DOnly);let a=o._batchTable.getVertexShaderCallback()(YTe);a=Kt._appendShowToShader(o,a),a=Kt._appendDistanceDisplayConditionToShader(o,a),a=Kt._modifyShaderPosition(e,a,t.scene3DOnly);let c=o._batchTable.getVertexShaderCallback()(qTe);const u=[`GLOBE_MINIMUM_ALTITUDE ${t.mapProjection.ellipsoid.minimumRadius.toFixed(1)}`];let f="",h="";l(n.material)?(h=l(n.material)?n.material.shaderSource:"",h.search(/varying\s+float\s+v_polylineAngle;/g)!==-1&&u.push("ANGLE_VARYING"),h.search(/varying\s+float\s+v_width;/g)!==-1&&u.push("WIDTH_VARYING")):f="PER_INSTANCE_COLOR",u.push(f);const m=e.debugShowShadowVolume?["DEBUG_SHOW_VOLUME",f]:[f],g=new We({defines:u,sources:[s]}),p=new We({defines:m,sources:[h,c]});e._sp=yn.replaceCache({context:i,shaderProgram:o._sp,vertexShaderSource:g,fragmentShaderSource:p,attributeLocations:r});let y=i.shaderCache.getDerivedShaderProgram(e._sp,"2dColor");if(!l(y)){const C=new We({defines:u.concat(["COLUMBUS_VIEW_2D"]),sources:[s]});y=i.shaderCache.createDerivedShaderProgram(e._sp,"2dColor",{context:i,shaderProgram:e._sp2D,vertexShaderSource:C,fragmentShaderSource:p,attributeLocations:r})}e._sp2D=y;let b=i.shaderCache.getDerivedShaderProgram(e._sp,"MorphColor");if(!l(b)){const C=new We({defines:u.concat([`MAX_TERRAIN_HEIGHT ${co._defaultMaxTerrainHeight.toFixed(1)}`]),sources:[a]});c=o._batchTable.getVertexShaderCallback()($Te);const E=new We({defines:m,sources:[h,c]});b=i.shaderCache.createDerivedShaderProgram(e._sp,"MorphColor",{context:i,shaderProgram:e._spMorph,vertexShaderSource:C,fragmentShaderSource:E,attributeLocations:r})}e._spMorph=b}function Fk(e){return Ze.fromCache({cull:{enabled:!0},blending:Gi.PRE_MULTIPLIED_ALPHA_BLEND,depthMask:!1,stencilTest:{enabled:e,frontFunction:_i.EQUAL,frontOperation:{fail:mt.KEEP,zFail:mt.KEEP,zPass:mt.KEEP},backFunction:_i.EQUAL,backOperation:{fail:mt.KEEP,zFail:mt.KEEP,zPass:mt.KEEP},reference:Rt.CESIUM_3D_TILE_MASK,mask:Rt.CESIUM_3D_TILE_MASK}})}function JHe(e,t,n,i,o,r){const s=e._primitive,a=s._va.length;o.length=a,r.length=a;const u=t instanceof Js?{}:n._uniforms,f=s._batchTable.getUniformMapCallback()(u);for(let h=0;h<a;h++){const m=s._va[h];let g=o[h];l(g)||(g=o[h]=new pt({owner:e,primitiveType:s._primitiveType})),g.vertexArray=m,g.renderState=e._renderState,g.shaderProgram=e._sp,g.uniformMap=f,g.pass=Ne.TERRAIN_CLASSIFICATION,g.pickId="czm_batchTable_pickColor(v_endPlaneNormalEcAndBatchId.w)";const p=pt.shallowClone(g,g.derivedCommands.tileset);p.renderState=e._renderState3DTiles,p.pass=Ne.CESIUM_3D_TILE_CLASSIFICATION,g.derivedCommands.tileset=p;const y=pt.shallowClone(g,g.derivedCommands.color2D);y.shaderProgram=e._sp2D,g.derivedCommands.color2D=y;const b=pt.shallowClone(p,p.derivedCommands.color2D);b.shaderProgram=e._sp2D,p.derivedCommands.color2D=b;const C=pt.shallowClone(g,g.derivedCommands.colorMorph);C.renderState=e._renderStateMorph,C.shaderProgram=e._spMorph,C.pickId="czm_batchTable_pickColor(v_batchId)",g.derivedCommands.colorMorph=C}}function zk(e,t,n,i,o,r,s){n.mode===le.MORPHING?t=t.derivedCommands.colorMorph:n.mode!==le.SCENE3D&&(t=t.derivedCommands.color2D),t.modelMatrix=i,t.boundingVolume=r,t.cull=o,t.debugShowBoundingVolume=s,n.commandList.push(t)}function QHe(e,t,n,i,o,r,s){const a=e._primitive;Kt._updateBoundingVolumes(a,t,o);let c;t.mode===le.SCENE3D?c=a._boundingSphereWC:t.mode===le.COLUMBUS_VIEW?c=a._boundingSphereCV:t.mode===le.SCENE2D&&l(a._boundingSphere2D)?c=a._boundingSphere2D:l(a._boundingSphereMorph)&&(c=a._boundingSphereMorph);const u=t.mode===le.MORPHING,f=e.classificationType,h=f!==So.CESIUM_3D_TILE,m=f!==So.TERRAIN&&!u;let g;const p=t.passes;if(p.render||p.pick&&a.allowPicking){const y=n.length;for(let b=0;b<y;++b){const C=c[b];h&&(g=n[b],zk(e,g,t,o,r,C,s)),m&&(g=n[b].derivedCommands.tileset,zk(e,g,t,o,r,C,s))}}}pl.prototype.update=function(e){if(!l(this._primitive)&&!l(this.geometryInstances))return;if(!co.initialized){if(!this.asynchronous)throw new x("For synchronous GroundPolylinePrimitives, you must call GroundPolylinePrimitives.initializeTerrainHeights() and wait for the returned promise to resolve.");pl.initializeTerrainHeights();return}let t;const n=this,i=this._primitiveOptions;if(!l(this._primitive)){const o=Array.isArray(this.geometryInstances)?this.geometryInstances:[this.geometryInstances],r=o.length,s=new Array(r);let a;for(t=0;t<r;++t)if(a=o[t].attributes,!l(a)||!l(a.color)){this._hasPerInstanceColors=!1;break}for(t=0;t<r;++t){const c=o[t];a={};const u=c.attributes;for(const f in u)u.hasOwnProperty(f)&&(a[f]=u[f]);l(a.width)||(a.width=new $l({componentDatatype:ee.UNSIGNED_BYTE,componentsPerAttribute:1,value:[c.geometry.width]})),c.geometry._scene3DOnly=e.scene3DOnly,Od.setProjectionAndEllipsoid(c.geometry,e.mapProjection),s[t]=new an({geometry:c.geometry,attributes:a,id:c.id,pickPrimitive:n})}i.geometryInstances=s,i.appearance=this.appearance,i._createShaderProgramFunction=function(c,u,f){KHe(n,u,f)},i._createCommandsFunction=function(c,u,f,h,m,g,p){JHe(n,u,f,h,g,p)},i._updateAndQueueCommandsFunction=function(c,u,f,h,m,g,p,y){QHe(n,u,f,h,m,g,p)},this._primitive=new Kt(i),this._primitive.readyPromise.then(this._completeLoad)}if(this.appearance instanceof Js&&!this._hasPerInstanceColors)throw new x("All GeometryInstances must have color attributes to use PolylineColorAppearance with GroundPolylinePrimitive.");this._primitive.appearance=this.appearance,this._primitive.show=this.show,this._primitive.debugShowBoundingVolume=this.debugShowBoundingVolume,this._primitive.update(e)};pl.prototype.getGeometryInstanceAttributes=function(e){if(!l(this._primitive))throw new x("must call update before calling getGeometryInstanceAttributes");return this._primitive.getGeometryInstanceAttributes(e)};pl.isSupported=function(e){return e.frameState.context.depthTexture};pl.prototype.isDestroyed=function(){return!1};pl.prototype.destroy=function(){return this._primitive=this._primitive&&this._primitive.destroy(),this._sp=this._sp&&this._sp.destroy(),this._sp2D=void 0,this._spMorph=void 0,He(this)};const ZHe=new j(1,1),eVe=!1,tVe=H.WHITE;function u0(e){e=A(e,A.EMPTY_OBJECT),this._definitionChanged=new Xe,this._image=void 0,this._imageSubscription=void 0,this._repeat=void 0,this._repeatSubscription=void 0,this._color=void 0,this._colorSubscription=void 0,this._transparent=void 0,this._transparentSubscription=void 0,this.image=e.image,this.repeat=e.repeat,this.color=e.color,this.transparent=e.transparent}Object.defineProperties(u0.prototype,{isConstant:{get:function(){return Z.isConstant(this._image)&&Z.isConstant(this._repeat)}},definitionChanged:{get:function(){return this._definitionChanged}},image:ye("image"),repeat:ye("repeat"),color:ye("color"),transparent:ye("transparent")});u0.prototype.getType=function(e){return"Image"};u0.prototype.getValue=function(e,t){return l(t)||(t={}),t.image=Z.getValueOrUndefined(this._image,e),t.repeat=Z.getValueOrClonedDefault(this._repeat,e,ZHe,t.repeat),t.color=Z.getValueOrClonedDefault(this._color,e,tVe,t.color),Z.getValueOrDefault(this._transparent,e,eVe)&&(t.color.alpha=Math.min(.99,t.color.alpha)),t};u0.prototype.equals=function(e){return this===e||e instanceof u0&&Z.equals(this._image,e._image)&&Z.equals(this._repeat,e._repeat)&&Z.equals(this._color,e._color)&&Z.equals(this._transparent,e._transparent)};function nVe(e){if(e instanceof H)return new tn(e);if(typeof e=="string"||e instanceof Me||e instanceof HTMLCanvasElement||e instanceof HTMLVideoElement){const t=new u0;return t.image=e,t}throw new x(`Unable to infer material type: ${e}`)}function Tc(e,t){return ye(e,t,nVe)}function AC(e){this._definitionChanged=new Xe,this._show=void 0,this._showSubscription=void 0,this._dimensions=void 0,this._dimensionsSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this.merge(A(e,A.EMPTY_OBJECT))}Object.defineProperties(AC.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:ye("show"),dimensions:ye("dimensions"),heightReference:ye("heightReference"),fill:ye("fill"),material:Tc("material"),outline:ye("outline"),outlineColor:ye("outlineColor"),outlineWidth:ye("outlineWidth"),shadows:ye("shadows"),distanceDisplayCondition:ye("distanceDisplayCondition")});AC.prototype.clone=function(e){return l(e)?(e.show=this.show,e.dimensions=this.dimensions,e.heightReference=this.heightReference,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e):new AC(this)};AC.prototype.merge=function(e){if(!l(e))throw new x("source is required.");this.show=A(this.show,e.show),this.dimensions=A(this.dimensions,e.dimensions),this.heightReference=A(this.heightReference,e.heightReference),this.fill=A(this.fill,e.fill),this.material=A(this.material,e.material),this.outline=A(this.outline,e.outline),this.outlineColor=A(this.outlineColor,e.outlineColor),this.outlineWidth=A(this.outlineWidth,e.outlineWidth),this.shadows=A(this.shadows,e.shadows),this.distanceDisplayCondition=A(this.distanceDisplayCondition,e.distanceDisplayCondition)};const iVe={FIXED:0,INERTIAL:1},la=Object.freeze(iVe);function Jp(){x.throwInstantiationError()}Object.defineProperties(Jp.prototype,{isConstant:{get:x.throwInstantiationError},definitionChanged:{get:x.throwInstantiationError},referenceFrame:{get:x.throwInstantiationError}});Jp.prototype.getValue=x.throwInstantiationError;Jp.prototype.getValueInReferenceFrame=x.throwInstantiationError;Jp.prototype.equals=x.throwInstantiationError;const LP=new J;Jp.convertToReferenceFrame=function(e,t,n,i,o){if(!l(t))return t;if(l(o)||(o=new d),n===i)return d.clone(t,o);let r=sn.computeIcrfToFixedMatrix(e,LP);if(l(r)||(r=sn.computeTemeToPseudoFixedMatrix(e,LP)),n===la.INERTIAL)return J.multiplyByVector(r,t,o);if(n===la.FIXED)return J.multiplyByVector(J.transpose(r,LP),t,o)};function Bd(e,t){this._definitionChanged=new Xe,this._value=d.clone(e),this._referenceFrame=A(t,la.FIXED)}Object.defineProperties(Bd.prototype,{isConstant:{get:function(){return!l(this._value)||this._referenceFrame===la.FIXED}},definitionChanged:{get:function(){return this._definitionChanged}},referenceFrame:{get:function(){return this._referenceFrame}}});Bd.prototype.getValue=function(e,t){return this.getValueInReferenceFrame(e,la.FIXED,t)};Bd.prototype.setValue=function(e,t){let n=!1;d.equals(this._value,e)||(n=!0,this._value=d.clone(e)),l(t)&&this._referenceFrame!==t&&(n=!0,this._referenceFrame=t),n&&this._definitionChanged.raiseEvent(this)};Bd.prototype.getValueInReferenceFrame=function(e,t,n){if(!l(e))throw new x("time is required.");if(!l(t))throw new x("referenceFrame is required.");return Jp.convertToReferenceFrame(e,this._value,this._referenceFrame,t,n)};Bd.prototype.equals=function(e){return this===e||e instanceof Bd&&d.equals(this._value,e._value)&&this._referenceFrame===e._referenceFrame};function bC(e){this._definitionChanged=new Xe,this._show=void 0,this._showSubscription=void 0,this._positions=void 0,this._positionsSubscription=void 0,this._width=void 0,this._widthSubscription=void 0,this._height=void 0,this._heightSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._extrudedHeight=void 0,this._extrudedHeightSubscription=void 0,this._extrudedHeightReference=void 0,this._extrudedHeightReferenceSubscription=void 0,this._cornerType=void 0,this._cornerTypeSubscription=void 0,this._granularity=void 0,this._granularitySubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this._classificationType=void 0,this._classificationTypeSubscription=void 0,this._zIndex=void 0,this._zIndexSubscription=void 0,this.merge(A(e,A.EMPTY_OBJECT))}Object.defineProperties(bC.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:ye("show"),positions:ye("positions"),width:ye("width"),height:ye("height"),heightReference:ye("heightReference"),extrudedHeight:ye("extrudedHeight"),extrudedHeightReference:ye("extrudedHeightReference"),cornerType:ye("cornerType"),granularity:ye("granularity"),fill:ye("fill"),material:Tc("material"),outline:ye("outline"),outlineColor:ye("outlineColor"),outlineWidth:ye("outlineWidth"),shadows:ye("shadows"),distanceDisplayCondition:ye("distanceDisplayCondition"),classificationType:ye("classificationType"),zIndex:ye("zIndex")});bC.prototype.clone=function(e){return l(e)?(e.show=this.show,e.positions=this.positions,e.width=this.width,e.height=this.height,e.heightReference=this.heightReference,e.extrudedHeight=this.extrudedHeight,e.extrudedHeightReference=this.extrudedHeightReference,e.cornerType=this.cornerType,e.granularity=this.granularity,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e.classificationType=this.classificationType,e.zIndex=this.zIndex,e):new bC(this)};bC.prototype.merge=function(e){if(!l(e))throw new x("source is required.");this.show=A(this.show,e.show),this.positions=A(this.positions,e.positions),this.width=A(this.width,e.width),this.height=A(this.height,e.height),this.heightReference=A(this.heightReference,e.heightReference),this.extrudedHeight=A(this.extrudedHeight,e.extrudedHeight),this.extrudedHeightReference=A(this.extrudedHeightReference,e.extrudedHeightReference),this.cornerType=A(this.cornerType,e.cornerType),this.granularity=A(this.granularity,e.granularity),this.fill=A(this.fill,e.fill),this.material=A(this.material,e.material),this.outline=A(this.outline,e.outline),this.outlineColor=A(this.outlineColor,e.outlineColor),this.outlineWidth=A(this.outlineWidth,e.outlineWidth),this.shadows=A(this.shadows,e.shadows),this.distanceDisplayCondition=A(this.distanceDisplayCondition,e.distanceDisplayCondition),this.classificationType=A(this.classificationType,e.classificationType),this.zIndex=A(this.zIndex,e.zIndex)};function oVe(e){return e}function QB(e,t){return ye(e,t,oVe)}function CC(e){this._definitionChanged=new Xe,this._show=void 0,this._showSubscription=void 0,this._length=void 0,this._lengthSubscription=void 0,this._topRadius=void 0,this._topRadiusSubscription=void 0,this._bottomRadius=void 0,this._bottomRadiusSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._numberOfVerticalLines=void 0,this._numberOfVerticalLinesSubscription=void 0,this._slices=void 0,this._slicesSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this.merge(A(e,A.EMPTY_OBJECT))}Object.defineProperties(CC.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:ye("show"),length:ye("length"),topRadius:ye("topRadius"),bottomRadius:ye("bottomRadius"),heightReference:ye("heightReference"),fill:ye("fill"),material:Tc("material"),outline:ye("outline"),outlineColor:ye("outlineColor"),outlineWidth:ye("outlineWidth"),numberOfVerticalLines:ye("numberOfVerticalLines"),slices:ye("slices"),shadows:ye("shadows"),distanceDisplayCondition:ye("distanceDisplayCondition")});CC.prototype.clone=function(e){return l(e)?(e.show=this.show,e.length=this.length,e.topRadius=this.topRadius,e.bottomRadius=this.bottomRadius,e.heightReference=this.heightReference,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.numberOfVerticalLines=this.numberOfVerticalLines,e.slices=this.slices,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e):new CC(this)};CC.prototype.merge=function(e){if(!l(e))throw new x("source is required.");this.show=A(this.show,e.show),this.length=A(this.length,e.length),this.topRadius=A(this.topRadius,e.topRadius),this.bottomRadius=A(this.bottomRadius,e.bottomRadius),this.heightReference=A(this.heightReference,e.heightReference),this.fill=A(this.fill,e.fill),this.material=A(this.material,e.material),this.outline=A(this.outline,e.outline),this.outlineColor=A(this.outlineColor,e.outlineColor),this.outlineWidth=A(this.outlineWidth,e.outlineWidth),this.numberOfVerticalLines=A(this.numberOfVerticalLines,e.numberOfVerticalLines),this.slices=A(this.slices,e.slices),this.shadows=A(this.shadows,e.shadows),this.distanceDisplayCondition=A(this.distanceDisplayCondition,e.distanceDisplayCondition)};function TC(e){this._definitionChanged=new Xe,this._show=void 0,this._showSubscription=void 0,this._semiMajorAxis=void 0,this._semiMajorAxisSubscription=void 0,this._semiMinorAxis=void 0,this._semiMinorAxisSubscription=void 0,this._height=void 0,this._heightSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._extrudedHeight=void 0,this._extrudedHeightSubscription=void 0,this._extrudedHeightReference=void 0,this._extrudedHeightReferenceSubscription=void 0,this._rotation=void 0,this._rotationSubscription=void 0,this._stRotation=void 0,this._stRotationSubscription=void 0,this._granularity=void 0,this._granularitySubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._numberOfVerticalLines=void 0,this._numberOfVerticalLinesSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this._classificationType=void 0,this._classificationTypeSubscription=void 0,this._zIndex=void 0,this._zIndexSubscription=void 0,this.merge(A(e,A.EMPTY_OBJECT))}Object.defineProperties(TC.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:ye("show"),semiMajorAxis:ye("semiMajorAxis"),semiMinorAxis:ye("semiMinorAxis"),height:ye("height"),heightReference:ye("heightReference"),extrudedHeight:ye("extrudedHeight"),extrudedHeightReference:ye("extrudedHeightReference"),rotation:ye("rotation"),stRotation:ye("stRotation"),granularity:ye("granularity"),fill:ye("fill"),material:Tc("material"),outline:ye("outline"),outlineColor:ye("outlineColor"),outlineWidth:ye("outlineWidth"),numberOfVerticalLines:ye("numberOfVerticalLines"),shadows:ye("shadows"),distanceDisplayCondition:ye("distanceDisplayCondition"),classificationType:ye("classificationType"),zIndex:ye("zIndex")});TC.prototype.clone=function(e){return l(e)?(e.show=this.show,e.semiMajorAxis=this.semiMajorAxis,e.semiMinorAxis=this.semiMinorAxis,e.height=this.height,e.heightReference=this.heightReference,e.extrudedHeight=this.extrudedHeight,e.extrudedHeightReference=this.extrudedHeightReference,e.rotation=this.rotation,e.stRotation=this.stRotation,e.granularity=this.granularity,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.numberOfVerticalLines=this.numberOfVerticalLines,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e.classificationType=this.classificationType,e.zIndex=this.zIndex,e):new TC(this)};TC.prototype.merge=function(e){if(!l(e))throw new x("source is required.");this.show=A(this.show,e.show),this.semiMajorAxis=A(this.semiMajorAxis,e.semiMajorAxis),this.semiMinorAxis=A(this.semiMinorAxis,e.semiMinorAxis),this.height=A(this.height,e.height),this.heightReference=A(this.heightReference,e.heightReference),this.extrudedHeight=A(this.extrudedHeight,e.extrudedHeight),this.extrudedHeightReference=A(this.extrudedHeightReference,e.extrudedHeightReference),this.rotation=A(this.rotation,e.rotation),this.stRotation=A(this.stRotation,e.stRotation),this.granularity=A(this.granularity,e.granularity),this.fill=A(this.fill,e.fill),this.material=A(this.material,e.material),this.outline=A(this.outline,e.outline),this.outlineColor=A(this.outlineColor,e.outlineColor),this.outlineWidth=A(this.outlineWidth,e.outlineWidth),this.numberOfVerticalLines=A(this.numberOfVerticalLines,e.numberOfVerticalLines),this.shadows=A(this.shadows,e.shadows),this.distanceDisplayCondition=A(this.distanceDisplayCondition,e.distanceDisplayCondition),this.classificationType=A(this.classificationType,e.classificationType),this.zIndex=A(this.zIndex,e.zIndex)};function EC(e){this._definitionChanged=new Xe,this._show=void 0,this._showSubscription=void 0,this._radii=void 0,this._radiiSubscription=void 0,this._innerRadii=void 0,this._innerRadiiSubscription=void 0,this._minimumClock=void 0,this._minimumClockSubscription=void 0,this._maximumClock=void 0,this._maximumClockSubscription=void 0,this._minimumCone=void 0,this._minimumConeSubscription=void 0,this._maximumCone=void 0,this._maximumConeSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._stackPartitions=void 0,this._stackPartitionsSubscription=void 0,this._slicePartitions=void 0,this._slicePartitionsSubscription=void 0,this._subdivisions=void 0,this._subdivisionsSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this.merge(A(e,A.EMPTY_OBJECT))}Object.defineProperties(EC.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:ye("show"),radii:ye("radii"),innerRadii:ye("innerRadii"),minimumClock:ye("minimumClock"),maximumClock:ye("maximumClock"),minimumCone:ye("minimumCone"),maximumCone:ye("maximumCone"),heightReference:ye("heightReference"),fill:ye("fill"),material:Tc("material"),outline:ye("outline"),outlineColor:ye("outlineColor"),outlineWidth:ye("outlineWidth"),stackPartitions:ye("stackPartitions"),slicePartitions:ye("slicePartitions"),subdivisions:ye("subdivisions"),shadows:ye("shadows"),distanceDisplayCondition:ye("distanceDisplayCondition")});EC.prototype.clone=function(e){return l(e)?(e.show=this.show,e.radii=this.radii,e.innerRadii=this.innerRadii,e.minimumClock=this.minimumClock,e.maximumClock=this.maximumClock,e.minimumCone=this.minimumCone,e.maximumCone=this.maximumCone,e.heightReference=this.heightReference,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.stackPartitions=this.stackPartitions,e.slicePartitions=this.slicePartitions,e.subdivisions=this.subdivisions,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e):new EC(this)};EC.prototype.merge=function(e){if(!l(e))throw new x("source is required.");this.show=A(this.show,e.show),this.radii=A(this.radii,e.radii),this.innerRadii=A(this.innerRadii,e.innerRadii),this.minimumClock=A(this.minimumClock,e.minimumClock),this.maximumClock=A(this.maximumClock,e.maximumClock),this.minimumCone=A(this.minimumCone,e.minimumCone),this.maximumCone=A(this.maximumCone,e.maximumCone),this.heightReference=A(this.heightReference,e.heightReference),this.fill=A(this.fill,e.fill),this.material=A(this.material,e.material),this.outline=A(this.outline,e.outline),this.outlineColor=A(this.outlineColor,e.outlineColor),this.outlineWidth=A(this.outlineWidth,e.outlineWidth),this.stackPartitions=A(this.stackPartitions,e.stackPartitions),this.slicePartitions=A(this.slicePartitions,e.slicePartitions),this.subdivisions=A(this.subdivisions,e.subdivisions),this.shadows=A(this.shadows,e.shadows),this.distanceDisplayCondition=A(this.distanceDisplayCondition,e.distanceDisplayCondition)};function xC(e){this._definitionChanged=new Xe,this._show=void 0,this._showSubscription=void 0,this._text=void 0,this._textSubscription=void 0,this._font=void 0,this._fontSubscription=void 0,this._style=void 0,this._styleSubscription=void 0,this._scale=void 0,this._scaleSubscription=void 0,this._showBackground=void 0,this._showBackgroundSubscription=void 0,this._backgroundColor=void 0,this._backgroundColorSubscription=void 0,this._backgroundPadding=void 0,this._backgroundPaddingSubscription=void 0,this._pixelOffset=void 0,this._pixelOffsetSubscription=void 0,this._eyeOffset=void 0,this._eyeOffsetSubscription=void 0,this._horizontalOrigin=void 0,this._horizontalOriginSubscription=void 0,this._verticalOrigin=void 0,this._verticalOriginSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._fillColor=void 0,this._fillColorSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._translucencyByDistance=void 0,this._translucencyByDistanceSubscription=void 0,this._pixelOffsetScaleByDistance=void 0,this._pixelOffsetScaleByDistanceSubscription=void 0,this._scaleByDistance=void 0,this._scaleByDistanceSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this._disableDepthTestDistance=void 0,this._disableDepthTestDistanceSubscription=void 0,this.merge(A(e,A.EMPTY_OBJECT))}Object.defineProperties(xC.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:ye("show"),text:ye("text"),font:ye("font"),style:ye("style"),scale:ye("scale"),showBackground:ye("showBackground"),backgroundColor:ye("backgroundColor"),backgroundPadding:ye("backgroundPadding"),pixelOffset:ye("pixelOffset"),eyeOffset:ye("eyeOffset"),horizontalOrigin:ye("horizontalOrigin"),verticalOrigin:ye("verticalOrigin"),heightReference:ye("heightReference"),fillColor:ye("fillColor"),outlineColor:ye("outlineColor"),outlineWidth:ye("outlineWidth"),translucencyByDistance:ye("translucencyByDistance"),pixelOffsetScaleByDistance:ye("pixelOffsetScaleByDistance"),scaleByDistance:ye("scaleByDistance"),distanceDisplayCondition:ye("distanceDisplayCondition"),disableDepthTestDistance:ye("disableDepthTestDistance")});xC.prototype.clone=function(e){return l(e)?(e.show=this.show,e.text=this.text,e.font=this.font,e.style=this.style,e.scale=this.scale,e.showBackground=this.showBackground,e.backgroundColor=this.backgroundColor,e.backgroundPadding=this.backgroundPadding,e.pixelOffset=this.pixelOffset,e.eyeOffset=this.eyeOffset,e.horizontalOrigin=this.horizontalOrigin,e.verticalOrigin=this.verticalOrigin,e.heightReference=this.heightReference,e.fillColor=this.fillColor,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.translucencyByDistance=this.translucencyByDistance,e.pixelOffsetScaleByDistance=this.pixelOffsetScaleByDistance,e.scaleByDistance=this.scaleByDistance,e.distanceDisplayCondition=this.distanceDisplayCondition,e.disableDepthTestDistance=this.disableDepthTestDistance,e):new xC(this)};xC.prototype.merge=function(e){if(!l(e))throw new x("source is required.");this.show=A(this.show,e.show),this.text=A(this.text,e.text),this.font=A(this.font,e.font),this.style=A(this.style,e.style),this.scale=A(this.scale,e.scale),this.showBackground=A(this.showBackground,e.showBackground),this.backgroundColor=A(this.backgroundColor,e.backgroundColor),this.backgroundPadding=A(this.backgroundPadding,e.backgroundPadding),this.pixelOffset=A(this.pixelOffset,e.pixelOffset),this.eyeOffset=A(this.eyeOffset,e.eyeOffset),this.horizontalOrigin=A(this.horizontalOrigin,e.horizontalOrigin),this.verticalOrigin=A(this.verticalOrigin,e.verticalOrigin),this.heightReference=A(this.heightReference,e.heightReference),this.fillColor=A(this.fillColor,e.fillColor),this.outlineColor=A(this.outlineColor,e.outlineColor),this.outlineWidth=A(this.outlineWidth,e.outlineWidth),this.translucencyByDistance=A(this.translucencyByDistance,e.translucencyByDistance),this.pixelOffsetScaleByDistance=A(this.pixelOffsetScaleByDistance,e.pixelOffsetScaleByDistance),this.scaleByDistance=A(this.scaleByDistance,e.scaleByDistance),this.distanceDisplayCondition=A(this.distanceDisplayCondition,e.distanceDisplayCondition),this.disableDepthTestDistance=A(this.disableDepthTestDistance,e.disableDepthTestDistance)};const rVe=new d(1,1,1),sVe=d.ZERO,aVe=Te.IDENTITY;function xD(e,t,n){this.translation=d.clone(A(e,sVe)),this.rotation=Te.clone(A(t,aVe)),this.scale=d.clone(A(n,rVe))}xD.prototype.equals=function(e){return this===e||l(e)&&d.equals(this.translation,e.translation)&&Te.equals(this.rotation,e.rotation)&&d.equals(this.scale,e.scale)};const BP=new xD;function wC(e){e=A(e,A.EMPTY_OBJECT),this._definitionChanged=new Xe,this._translation=void 0,this._translationSubscription=void 0,this._rotation=void 0,this._rotationSubscription=void 0,this._scale=void 0,this._scaleSubscription=void 0,this.translation=e.translation,this.rotation=e.rotation,this.scale=e.scale}Object.defineProperties(wC.prototype,{isConstant:{get:function(){return Z.isConstant(this._translation)&&Z.isConstant(this._rotation)&&Z.isConstant(this._scale)}},definitionChanged:{get:function(){return this._definitionChanged}},translation:ye("translation"),rotation:ye("rotation"),scale:ye("scale")});wC.prototype.getValue=function(e,t){return l(t)||(t=new xD),t.translation=Z.getValueOrClonedDefault(this._translation,e,BP.translation,t.translation),t.rotation=Z.getValueOrClonedDefault(this._rotation,e,BP.rotation,t.rotation),t.scale=Z.getValueOrClonedDefault(this._scale,e,BP.scale,t.scale),t};wC.prototype.equals=function(e){return this===e||e instanceof wC&&Z.equals(this._translation,e._translation)&&Z.equals(this._rotation,e._rotation)&&Z.equals(this._scale,e._scale)};function Ec(e,t){this._propertyNames=[],this._definitionChanged=new Xe,l(e)&&this.merge(e,t)}Object.defineProperties(Ec.prototype,{propertyNames:{get:function(){return this._propertyNames}},isConstant:{get:function(){const e=this._propertyNames;for(let t=0,n=e.length;t<n;t++)if(!Z.isConstant(this[e[t]]))return!1;return!0}},definitionChanged:{get:function(){return this._definitionChanged}}});Ec.prototype.hasProperty=function(e){return this._propertyNames.indexOf(e)!==-1};function cVe(e){return new $o(e)}Ec.prototype.addProperty=function(e,t,n){const i=this._propertyNames;if(!l(e))throw new x("propertyName is required.");if(i.indexOf(e)!==-1)throw new x(`${e} is already a registered property.`);i.push(e),Object.defineProperty(this,e,ye(e,!0,A(n,cVe))),l(t)&&(this[e]=t),this._definitionChanged.raiseEvent(this)};Ec.prototype.removeProperty=function(e){const n=this._propertyNames.indexOf(e);if(!l(e))throw new x("propertyName is required.");if(n===-1)throw new x(`${e} is not a registered property.`);this._propertyNames.splice(n,1),delete this[e],this._definitionChanged.raiseEvent(this)};Ec.prototype.getValue=function(e,t){if(!l(e))throw new x("time is required.");l(t)||(t={});const n=this._propertyNames;for(let i=0,o=n.length;i<o;i++){const r=n[i];t[r]=Z.getValueOrUndefined(this[r],e,t[r])}return t};Ec.prototype.merge=function(e,t){if(!l(e))throw new x("source is required.");const n=this._propertyNames,i=l(e._propertyNames)?e._propertyNames:Object.keys(e);for(let o=0,r=i.length;o<r;o++){const s=i[o],a=this[s],c=e[s];a===void 0&&n.indexOf(s)===-1&&this.addProperty(s,void 0,t),c!==void 0&&(a!==void 0?l(a)&&l(a.merge)&&a.merge(c):l(c)&&l(c.merge)&&l(c.clone)?this[s]=c.clone():this[s]=c)}};function lVe(e,t){const n=e._propertyNames,i=t._propertyNames,o=n.length;if(o!==i.length)return!1;for(let r=0;r<o;++r){const s=n[r];if(i.indexOf(s)===-1||!Z.equals(e[s],t[s]))return!1}return!0}Ec.prototype.equals=function(e){return this===e||e instanceof Ec&&lVe(this,e)};function SX(e){return new wC(e)}function uVe(e){return new Ec(e,SX)}function fVe(e){return new Ec(e)}function SC(e){this._definitionChanged=new Xe,this._show=void 0,this._showSubscription=void 0,this._uri=void 0,this._uriSubscription=void 0,this._scale=void 0,this._scaleSubscription=void 0,this._minimumPixelSize=void 0,this._minimumPixelSizeSubscription=void 0,this._maximumScale=void 0,this._maximumScaleSubscription=void 0,this._incrementallyLoadTextures=void 0,this._incrementallyLoadTexturesSubscription=void 0,this._runAnimations=void 0,this._runAnimationsSubscription=void 0,this._clampAnimations=void 0,this._clampAnimationsSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._silhouetteColor=void 0,this._silhouetteColorSubscription=void 0,this._silhouetteSize=void 0,this._silhouetteSizeSubscription=void 0,this._color=void 0,this._colorSubscription=void 0,this._colorBlendMode=void 0,this._colorBlendModeSubscription=void 0,this._colorBlendAmount=void 0,this._colorBlendAmountSubscription=void 0,this._imageBasedLightingFactor=void 0,this._imageBasedLightingFactorSubscription=void 0,this._lightColor=void 0,this._lightColorSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this._nodeTransformations=void 0,this._nodeTransformationsSubscription=void 0,this._articulations=void 0,this._articulationsSubscription=void 0,this._clippingPlanes=void 0,this._clippingPlanesSubscription=void 0,this._customShader=void 0,this._customShaderSubscription=void 0,this.merge(A(e,A.EMPTY_OBJECT))}Object.defineProperties(SC.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:ye("show"),uri:ye("uri"),scale:ye("scale"),minimumPixelSize:ye("minimumPixelSize"),maximumScale:ye("maximumScale"),incrementallyLoadTextures:ye("incrementallyLoadTextures"),runAnimations:ye("runAnimations"),clampAnimations:ye("clampAnimations"),shadows:ye("shadows"),heightReference:ye("heightReference"),silhouetteColor:ye("silhouetteColor"),silhouetteSize:ye("silhouetteSize"),color:ye("color"),colorBlendMode:ye("colorBlendMode"),colorBlendAmount:ye("colorBlendAmount"),imageBasedLightingFactor:ye("imageBasedLightingFactor"),lightColor:ye("lightColor"),distanceDisplayCondition:ye("distanceDisplayCondition"),nodeTransformations:ye("nodeTransformations",void 0,uVe),articulations:ye("articulations",void 0,fVe),clippingPlanes:ye("clippingPlanes"),customShader:ye("customShader")});SC.prototype.clone=function(e){return l(e)?(e.show=this.show,e.uri=this.uri,e.scale=this.scale,e.minimumPixelSize=this.minimumPixelSize,e.maximumScale=this.maximumScale,e.incrementallyLoadTextures=this.incrementallyLoadTextures,e.runAnimations=this.runAnimations,e.clampAnimations=this.clampAnimations,e.heightReference=this._heightReference,e.silhouetteColor=this.silhouetteColor,e.silhouetteSize=this.silhouetteSize,e.color=this.color,e.colorBlendMode=this.colorBlendMode,e.colorBlendAmount=this.colorBlendAmount,e.imageBasedLightingFactor=this.imageBasedLightingFactor,e.lightColor=this.lightColor,e.distanceDisplayCondition=this.distanceDisplayCondition,e.nodeTransformations=this.nodeTransformations,e.articulations=this.articulations,e.clippingPlanes=this.clippingPlanes,e.customShader=this.customShader,e):new SC(this)};SC.prototype.merge=function(e){if(!l(e))throw new x("source is required.");this.show=A(this.show,e.show),this.uri=A(this.uri,e.uri),this.scale=A(this.scale,e.scale),this.minimumPixelSize=A(this.minimumPixelSize,e.minimumPixelSize),this.maximumScale=A(this.maximumScale,e.maximumScale),this.incrementallyLoadTextures=A(this.incrementallyLoadTextures,e.incrementallyLoadTextures),this.runAnimations=A(this.runAnimations,e.runAnimations),this.clampAnimations=A(this.clampAnimations,e.clampAnimations),this.shadows=A(this.shadows,e.shadows),this.heightReference=A(this.heightReference,e.heightReference),this.silhouetteColor=A(this.silhouetteColor,e.silhouetteColor),this.silhouetteSize=A(this.silhouetteSize,e.silhouetteSize),this.color=A(this.color,e.color),this.colorBlendMode=A(this.colorBlendMode,e.colorBlendMode),this.colorBlendAmount=A(this.colorBlendAmount,e.colorBlendAmount),this.imageBasedLightingFactor=A(this.imageBasedLightingFactor,e.imageBasedLightingFactor),this.lightColor=A(this.lightColor,e.lightColor),this.distanceDisplayCondition=A(this.distanceDisplayCondition,e.distanceDisplayCondition),this.clippingPlanes=A(this.clippingPlanes,e.clippingPlanes),this.customShader=A(this.customShader,e.customShader);const t=e.nodeTransformations;if(l(t)){const i=this.nodeTransformations;l(i)?i.merge(t):this.nodeTransformations=new Ec(t,SX)}const n=e.articulations;if(l(n)){const i=this.articulations;l(i)?i.merge(n):this.articulations=new Ec(n)}};function vC(e){this._definitionChanged=new Xe,this._show=void 0,this._showSubscription=void 0,this._uri=void 0,this._uriSubscription=void 0,this._maximumScreenSpaceError=void 0,this._maximumScreenSpaceErrorSubscription=void 0,this.merge(A(e,A.EMPTY_OBJECT))}Object.defineProperties(vC.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:ye("show"),uri:ye("uri"),maximumScreenSpaceError:ye("maximumScreenSpaceError")});vC.prototype.clone=function(e){return l(e)?(e.show=this.show,e.uri=this.uri,e.maximumScreenSpaceError=this.maximumScreenSpaceError,e):new vC(this)};vC.prototype.merge=function(e){if(!l(e))throw new x("source is required.");this.show=A(this.show,e.show),this.uri=A(this.uri,e.uri),this.maximumScreenSpaceError=A(this.maximumScreenSpaceError,e.maximumScreenSpaceError)};function f0(e){this._definitionChanged=new Xe,this._show=void 0,this._showSubscription=void 0,this._leadTime=void 0,this._leadTimeSubscription=void 0,this._trailTime=void 0,this._trailTimeSubscription=void 0,this._width=void 0,this._widthSubscription=void 0,this._resolution=void 0,this._resolutionSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this.merge(A(e,A.EMPTY_OBJECT))}Object.defineProperties(f0.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:ye("show"),leadTime:ye("leadTime"),trailTime:ye("trailTime"),width:ye("width"),resolution:ye("resolution"),material:Tc("material"),distanceDisplayCondition:ye("distanceDisplayCondition")});f0.prototype.clone=function(e){return l(e)?(e.show=this.show,e.leadTime=this.leadTime,e.trailTime=this.trailTime,e.width=this.width,e.resolution=this.resolution,e.material=this.material,e.distanceDisplayCondition=this.distanceDisplayCondition,e):new f0(this)};f0.prototype.merge=function(e){if(!l(e))throw new x("source is required.");this.show=A(this.show,e.show),this.leadTime=A(this.leadTime,e.leadTime),this.trailTime=A(this.trailTime,e.trailTime),this.width=A(this.width,e.width),this.resolution=A(this.resolution,e.resolution),this.material=A(this.material,e.material),this.distanceDisplayCondition=A(this.distanceDisplayCondition,e.distanceDisplayCondition)};function DC(e){this._definitionChanged=new Xe,this._show=void 0,this._showSubscription=void 0,this._plane=void 0,this._planeSubscription=void 0,this._dimensions=void 0,this._dimensionsSubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this.merge(A(e,A.EMPTY_OBJECT))}Object.defineProperties(DC.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:ye("show"),plane:ye("plane"),dimensions:ye("dimensions"),fill:ye("fill"),material:Tc("material"),outline:ye("outline"),outlineColor:ye("outlineColor"),outlineWidth:ye("outlineWidth"),shadows:ye("shadows"),distanceDisplayCondition:ye("distanceDisplayCondition")});DC.prototype.clone=function(e){return l(e)?(e.show=this.show,e.plane=this.plane,e.dimensions=this.dimensions,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e):new DC(this)};DC.prototype.merge=function(e){if(!l(e))throw new x("source is required.");this.show=A(this.show,e.show),this.plane=A(this.plane,e.plane),this.dimensions=A(this.dimensions,e.dimensions),this.fill=A(this.fill,e.fill),this.material=A(this.material,e.material),this.outline=A(this.outline,e.outline),this.outlineColor=A(this.outlineColor,e.outlineColor),this.outlineWidth=A(this.outlineWidth,e.outlineWidth),this.shadows=A(this.shadows,e.shadows),this.distanceDisplayCondition=A(this.distanceDisplayCondition,e.distanceDisplayCondition)};function IC(e){this._definitionChanged=new Xe,this._show=void 0,this._showSubscription=void 0,this._pixelSize=void 0,this._pixelSizeSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._color=void 0,this._colorSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._scaleByDistance=void 0,this._scaleByDistanceSubscription=void 0,this._translucencyByDistance=void 0,this._translucencyByDistanceSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this._disableDepthTestDistance=void 0,this._disableDepthTestDistanceSubscription=void 0,this.merge(A(e,A.EMPTY_OBJECT))}Object.defineProperties(IC.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:ye("show"),pixelSize:ye("pixelSize"),heightReference:ye("heightReference"),color:ye("color"),outlineColor:ye("outlineColor"),outlineWidth:ye("outlineWidth"),scaleByDistance:ye("scaleByDistance"),translucencyByDistance:ye("translucencyByDistance"),distanceDisplayCondition:ye("distanceDisplayCondition"),disableDepthTestDistance:ye("disableDepthTestDistance")});IC.prototype.clone=function(e){return l(e)?(e.show=this.show,e.pixelSize=this.pixelSize,e.heightReference=this.heightReference,e.color=this.color,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.scaleByDistance=this.scaleByDistance,e.translucencyByDistance=this._translucencyByDistance,e.distanceDisplayCondition=this.distanceDisplayCondition,e.disableDepthTestDistance=this.disableDepthTestDistance,e):new IC(this)};IC.prototype.merge=function(e){if(!l(e))throw new x("source is required.");this.show=A(this.show,e.show),this.pixelSize=A(this.pixelSize,e.pixelSize),this.heightReference=A(this.heightReference,e.heightReference),this.color=A(this.color,e.color),this.outlineColor=A(this.outlineColor,e.outlineColor),this.outlineWidth=A(this.outlineWidth,e.outlineWidth),this.scaleByDistance=A(this.scaleByDistance,e.scaleByDistance),this.translucencyByDistance=A(this._translucencyByDistance,e.translucencyByDistance),this.distanceDisplayCondition=A(this.distanceDisplayCondition,e.distanceDisplayCondition),this.disableDepthTestDistance=A(this.disableDepthTestDistance,e.disableDepthTestDistance)};function dVe(e,t){this.positions=l(e)?e:[],this.holes=l(t)?t:[]}function hVe(e){return Array.isArray(e)&&(e=new dVe(e)),new $o(e)}function PC(e){this._definitionChanged=new Xe,this._show=void 0,this._showSubscription=void 0,this._hierarchy=void 0,this._hierarchySubscription=void 0,this._height=void 0,this._heightSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._extrudedHeight=void 0,this._extrudedHeightSubscription=void 0,this._extrudedHeightReference=void 0,this._extrudedHeightReferenceSubscription=void 0,this._stRotation=void 0,this._stRotationSubscription=void 0,this._granularity=void 0,this._granularitySubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._perPositionHeight=void 0,this._perPositionHeightSubscription=void 0,this._closeTop=void 0,this._closeTopSubscription=void 0,this._closeBottom=void 0,this._closeBottomSubscription=void 0,this._arcType=void 0,this._arcTypeSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this._classificationType=void 0,this._classificationTypeSubscription=void 0,this._zIndex=void 0,this._zIndexSubscription=void 0,this._textureCoordinates=void 0,this._textureCoordinatesSubscription=void 0,this.merge(A(e,A.EMPTY_OBJECT))}Object.defineProperties(PC.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:ye("show"),hierarchy:ye("hierarchy",void 0,hVe),height:ye("height"),heightReference:ye("heightReference"),extrudedHeight:ye("extrudedHeight"),extrudedHeightReference:ye("extrudedHeightReference"),stRotation:ye("stRotation"),granularity:ye("granularity"),fill:ye("fill"),material:Tc("material"),outline:ye("outline"),outlineColor:ye("outlineColor"),outlineWidth:ye("outlineWidth"),perPositionHeight:ye("perPositionHeight"),closeTop:ye("closeTop"),closeBottom:ye("closeBottom"),arcType:ye("arcType"),shadows:ye("shadows"),distanceDisplayCondition:ye("distanceDisplayCondition"),classificationType:ye("classificationType"),zIndex:ye("zIndex"),textureCoordinates:ye("textureCoordinates")});PC.prototype.clone=function(e){return l(e)?(e.show=this.show,e.hierarchy=this.hierarchy,e.height=this.height,e.heightReference=this.heightReference,e.extrudedHeight=this.extrudedHeight,e.extrudedHeightReference=this.extrudedHeightReference,e.stRotation=this.stRotation,e.granularity=this.granularity,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.perPositionHeight=this.perPositionHeight,e.closeTop=this.closeTop,e.closeBottom=this.closeBottom,e.arcType=this.arcType,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e.classificationType=this.classificationType,e.zIndex=this.zIndex,e.textureCoordinates=this.textureCoordinates,e):new PC(this)};PC.prototype.merge=function(e){if(!l(e))throw new x("source is required.");this.show=A(this.show,e.show),this.hierarchy=A(this.hierarchy,e.hierarchy),this.height=A(this.height,e.height),this.heightReference=A(this.heightReference,e.heightReference),this.extrudedHeight=A(this.extrudedHeight,e.extrudedHeight),this.extrudedHeightReference=A(this.extrudedHeightReference,e.extrudedHeightReference),this.stRotation=A(this.stRotation,e.stRotation),this.granularity=A(this.granularity,e.granularity),this.fill=A(this.fill,e.fill),this.material=A(this.material,e.material),this.outline=A(this.outline,e.outline),this.outlineColor=A(this.outlineColor,e.outlineColor),this.outlineWidth=A(this.outlineWidth,e.outlineWidth),this.perPositionHeight=A(this.perPositionHeight,e.perPositionHeight),this.closeTop=A(this.closeTop,e.closeTop),this.closeBottom=A(this.closeBottom,e.closeBottom),this.arcType=A(this.arcType,e.arcType),this.shadows=A(this.shadows,e.shadows),this.distanceDisplayCondition=A(this.distanceDisplayCondition,e.distanceDisplayCondition),this.classificationType=A(this.classificationType,e.classificationType),this.zIndex=A(this.zIndex,e.zIndex),this.textureCoordinates=A(this.textureCoordinates,e.textureCoordinates)};function OC(e){this._definitionChanged=new Xe,this._show=void 0,this._showSubscription=void 0,this._positions=void 0,this._positionsSubscription=void 0,this._width=void 0,this._widthSubscription=void 0,this._granularity=void 0,this._granularitySubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._depthFailMaterial=void 0,this._depthFailMaterialSubscription=void 0,this._arcType=void 0,this._arcTypeSubscription=void 0,this._clampToGround=void 0,this._clampToGroundSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this._classificationType=void 0,this._classificationTypeSubscription=void 0,this._zIndex=void 0,this._zIndexSubscription=void 0,this.merge(A(e,A.EMPTY_OBJECT))}Object.defineProperties(OC.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:ye("show"),positions:ye("positions"),width:ye("width"),granularity:ye("granularity"),material:Tc("material"),depthFailMaterial:Tc("depthFailMaterial"),arcType:ye("arcType"),clampToGround:ye("clampToGround"),shadows:ye("shadows"),distanceDisplayCondition:ye("distanceDisplayCondition"),classificationType:ye("classificationType"),zIndex:ye("zIndex")});OC.prototype.clone=function(e){return l(e)?(e.show=this.show,e.positions=this.positions,e.width=this.width,e.granularity=this.granularity,e.material=this.material,e.depthFailMaterial=this.depthFailMaterial,e.arcType=this.arcType,e.clampToGround=this.clampToGround,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e.classificationType=this.classificationType,e.zIndex=this.zIndex,e):new OC(this)};OC.prototype.merge=function(e){if(!l(e))throw new x("source is required.");this.show=A(this.show,e.show),this.positions=A(this.positions,e.positions),this.width=A(this.width,e.width),this.granularity=A(this.granularity,e.granularity),this.material=A(this.material,e.material),this.depthFailMaterial=A(this.depthFailMaterial,e.depthFailMaterial),this.arcType=A(this.arcType,e.arcType),this.clampToGround=A(this.clampToGround,e.clampToGround),this.shadows=A(this.shadows,e.shadows),this.distanceDisplayCondition=A(this.distanceDisplayCondition,e.distanceDisplayCondition),this.classificationType=A(this.classificationType,e.classificationType),this.zIndex=A(this.zIndex,e.zIndex)};function LC(e){this._definitionChanged=new Xe,this._show=void 0,this._showSubscription=void 0,this._positions=void 0,this._positionsSubscription=void 0,this._shape=void 0,this._shapeSubscription=void 0,this._cornerType=void 0,this._cornerTypeSubscription=void 0,this._granularity=void 0,this._granularitySubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubsription=void 0,this.merge(A(e,A.EMPTY_OBJECT))}Object.defineProperties(LC.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:ye("show"),positions:ye("positions"),shape:ye("shape"),cornerType:ye("cornerType"),granularity:ye("granularity"),fill:ye("fill"),material:Tc("material"),outline:ye("outline"),outlineColor:ye("outlineColor"),outlineWidth:ye("outlineWidth"),shadows:ye("shadows"),distanceDisplayCondition:ye("distanceDisplayCondition")});LC.prototype.clone=function(e){return l(e)?(e.show=this.show,e.positions=this.positions,e.shape=this.shape,e.cornerType=this.cornerType,e.granularity=this.granularity,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e):new LC(this)};LC.prototype.merge=function(e){if(!l(e))throw new x("source is required.");this.show=A(this.show,e.show),this.positions=A(this.positions,e.positions),this.shape=A(this.shape,e.shape),this.cornerType=A(this.cornerType,e.cornerType),this.granularity=A(this.granularity,e.granularity),this.fill=A(this.fill,e.fill),this.material=A(this.material,e.material),this.outline=A(this.outline,e.outline),this.outlineColor=A(this.outlineColor,e.outlineColor),this.outlineWidth=A(this.outlineWidth,e.outlineWidth),this.shadows=A(this.shadows,e.shadows),this.distanceDisplayCondition=A(this.distanceDisplayCondition,e.distanceDisplayCondition)};function BC(e){this._definitionChanged=new Xe,this._show=void 0,this._showSubscription=void 0,this._coordinates=void 0,this._coordinatesSubscription=void 0,this._height=void 0,this._heightSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._extrudedHeight=void 0,this._extrudedHeightSubscription=void 0,this._extrudedHeightReference=void 0,this._extrudedHeightReferenceSubscription=void 0,this._rotation=void 0,this._rotationSubscription=void 0,this._stRotation=void 0,this._stRotationSubscription=void 0,this._granularity=void 0,this._granularitySubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distancedisplayConditionSubscription=void 0,this._classificationType=void 0,this._classificationTypeSubscription=void 0,this._zIndex=void 0,this._zIndexSubscription=void 0,this.merge(A(e,A.EMPTY_OBJECT))}Object.defineProperties(BC.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:ye("show"),coordinates:ye("coordinates"),height:ye("height"),heightReference:ye("heightReference"),extrudedHeight:ye("extrudedHeight"),extrudedHeightReference:ye("extrudedHeightReference"),rotation:ye("rotation"),stRotation:ye("stRotation"),granularity:ye("granularity"),fill:ye("fill"),material:Tc("material"),outline:ye("outline"),outlineColor:ye("outlineColor"),outlineWidth:ye("outlineWidth"),shadows:ye("shadows"),distanceDisplayCondition:ye("distanceDisplayCondition"),classificationType:ye("classificationType"),zIndex:ye("zIndex")});BC.prototype.clone=function(e){return l(e)?(e.show=this.show,e.coordinates=this.coordinates,e.height=this.height,e.heightReference=this.heightReference,e.extrudedHeight=this.extrudedHeight,e.extrudedHeightReference=this.extrudedHeightReference,e.rotation=this.rotation,e.stRotation=this.stRotation,e.granularity=this.granularity,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e.classificationType=this.classificationType,e.zIndex=this.zIndex,e):new BC(this)};BC.prototype.merge=function(e){if(!l(e))throw new x("source is required.");this.show=A(this.show,e.show),this.coordinates=A(this.coordinates,e.coordinates),this.height=A(this.height,e.height),this.heightReference=A(this.heightReference,e.heightReference),this.extrudedHeight=A(this.extrudedHeight,e.extrudedHeight),this.extrudedHeightReference=A(this.extrudedHeightReference,e.extrudedHeightReference),this.rotation=A(this.rotation,e.rotation),this.stRotation=A(this.stRotation,e.stRotation),this.granularity=A(this.granularity,e.granularity),this.fill=A(this.fill,e.fill),this.material=A(this.material,e.material),this.outline=A(this.outline,e.outline),this.outlineColor=A(this.outlineColor,e.outlineColor),this.outlineWidth=A(this.outlineWidth,e.outlineWidth),this.shadows=A(this.shadows,e.shadows),this.distanceDisplayCondition=A(this.distanceDisplayCondition,e.distanceDisplayCondition),this.classificationType=A(this.classificationType,e.classificationType),this.zIndex=A(this.zIndex,e.zIndex)};function RC(e){this._definitionChanged=new Xe,this._show=void 0,this._showSubscription=void 0,this._positions=void 0,this._positionsSubscription=void 0,this._minimumHeights=void 0,this._minimumHeightsSubscription=void 0,this._maximumHeights=void 0,this._maximumHeightsSubscription=void 0,this._granularity=void 0,this._granularitySubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this.merge(A(e,A.EMPTY_OBJECT))}Object.defineProperties(RC.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:ye("show"),positions:ye("positions"),minimumHeights:ye("minimumHeights"),maximumHeights:ye("maximumHeights"),granularity:ye("granularity"),fill:ye("fill"),material:Tc("material"),outline:ye("outline"),outlineColor:ye("outlineColor"),outlineWidth:ye("outlineWidth"),shadows:ye("shadows"),distanceDisplayCondition:ye("distanceDisplayCondition")});RC.prototype.clone=function(e){return l(e)?(e.show=this.show,e.positions=this.positions,e.minimumHeights=this.minimumHeights,e.maximumHeights=this.maximumHeights,e.granularity=this.granularity,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e):new RC(this)};RC.prototype.merge=function(e){if(!l(e))throw new x("source is required.");this.show=A(this.show,e.show),this.positions=A(this.positions,e.positions),this.minimumHeights=A(this.minimumHeights,e.minimumHeights),this.maximumHeights=A(this.maximumHeights,e.maximumHeights),this.granularity=A(this.granularity,e.granularity),this.fill=A(this.fill,e.fill),this.material=A(this.material,e.material),this.outline=A(this.outline,e.outline),this.outlineColor=A(this.outlineColor,e.outlineColor),this.outlineWidth=A(this.outlineWidth,e.outlineWidth),this.shadows=A(this.shadows,e.shadows),this.distanceDisplayCondition=A(this.distanceDisplayCondition,e.distanceDisplayCondition)};const pVe=new Ce;function mVe(e){return new Bd(e)}function _Ve(e){return ye(e,void 0,mVe)}function es(e,t){return ye(e,void 0,function(n){return n instanceof t?n:new t(n)})}function Rr(e){e=A(e,A.EMPTY_OBJECT);let t=e.id;l(t)||(t=Bs()),this._availability=void 0,this._id=t,this._definitionChanged=new Xe,this._name=e.name,this._show=A(e.show,!0),this._parent=void 0,this._propertyNames=["billboard","box","corridor","cylinder","description","ellipse","ellipsoid","label","model","tileset","orientation","path","plane","point","polygon","polyline","polylineVolume","position","properties","rectangle","viewFrom","wall"],this._billboard=void 0,this._billboardSubscription=void 0,this._box=void 0,this._boxSubscription=void 0,this._corridor=void 0,this._corridorSubscription=void 0,this._cylinder=void 0,this._cylinderSubscription=void 0,this._description=void 0,this._descriptionSubscription=void 0,this._ellipse=void 0,this._ellipseSubscription=void 0,this._ellipsoid=void 0,this._ellipsoidSubscription=void 0,this._label=void 0,this._labelSubscription=void 0,this._model=void 0,this._modelSubscription=void 0,this._tileset=void 0,this._tilesetSubscription=void 0,this._orientation=void 0,this._orientationSubscription=void 0,this._path=void 0,this._pathSubscription=void 0,this._plane=void 0,this._planeSubscription=void 0,this._point=void 0,this._pointSubscription=void 0,this._polygon=void 0,this._polygonSubscription=void 0,this._polyline=void 0,this._polylineSubscription=void 0,this._polylineVolume=void 0,this._polylineVolumeSubscription=void 0,this._position=void 0,this._positionSubscription=void 0,this._properties=void 0,this._propertiesSubscription=void 0,this._rectangle=void 0,this._rectangleSubscription=void 0,this._viewFrom=void 0,this._viewFromSubscription=void 0,this._wall=void 0,this._wallSubscription=void 0,this._children=[],this.entityCollection=void 0,this.parent=e.parent,this.merge(e)}function ZB(e,t,n){const i=t.length;for(let o=0;o<i;o++){const r=t[o],s=r._show;(!n&&s)!==(n&&s)&&ZB(r,r._children,n)}e._definitionChanged.raiseEvent(e,"isShowing",n,!n)}Object.defineProperties(Rr.prototype,{availability:QB("availability"),id:{get:function(){return this._id}},definitionChanged:{get:function(){return this._definitionChanged}},name:QB("name"),show:{get:function(){return this._show},set:function(e){if(!l(e))throw new x("value is required.");if(e===this._show)return;const t=this.isShowing;this._show=e;const n=this.isShowing;t!==n&&ZB(this,this._children,n),this._definitionChanged.raiseEvent(this,"show",e,!e)}},isShowing:{get:function(){return this._show&&(!l(this.entityCollection)||this.entityCollection.show)&&(!l(this._parent)||this._parent.isShowing)}},parent:{get:function(){return this._parent},set:function(e){const t=this._parent;if(t===e)return;const n=this.isShowing;if(l(t)){const o=t._children.indexOf(this);t._children.splice(o,1)}this._parent=e,l(e)&&e._children.push(this);const i=this.isShowing;n!==i&&ZB(this,this._children,i),this._definitionChanged.raiseEvent(this,"parent",e,t)}},propertyNames:{get:function(){return this._propertyNames}},billboard:es("billboard",yC),box:es("box",AC),corridor:es("corridor",bC),cylinder:es("cylinder",CC),description:ye("description"),ellipse:es("ellipse",TC),ellipsoid:es("ellipsoid",EC),label:es("label",xC),model:es("model",SC),tileset:es("tileset",vC),orientation:ye("orientation"),path:es("path",f0),plane:es("plane",DC),point:es("point",IC),polygon:es("polygon",PC),polyline:es("polyline",OC),polylineVolume:es("polylineVolume",LC),properties:es("properties",Ec),position:_Ve("position"),rectangle:es("rectangle",BC),viewFrom:ye("viewFrom"),wall:es("wall",RC)});Rr.prototype.isAvailable=function(e){if(!l(e))throw new x("time is required.");const t=this._availability;return!l(t)||t.contains(e)};Rr.prototype.addProperty=function(e){const t=this._propertyNames;if(!l(e))throw new x("propertyName is required.");if(t.indexOf(e)!==-1)throw new x(`${e} is already a registered property.`);if(e in this)throw new x(`${e} is a reserved property name.`);t.push(e),Object.defineProperty(this,e,QB(e,!0))};Rr.prototype.removeProperty=function(e){const n=this._propertyNames.indexOf(e);if(!l(e))throw new x("propertyName is required.");if(n===-1)throw new x(`${e} is not a registered property.`);this._propertyNames.splice(n,1),delete this[e]};Rr.prototype.merge=function(e){if(!l(e))throw new x("source is required.");this.name=A(this.name,e.name),this.availability=A(this.availability,e.availability);const t=this._propertyNames,n=l(e._propertyNames)?e._propertyNames:Object.keys(e),i=n.length;for(let o=0;o<i;o++){const r=n[o];if(r==="parent"||r==="name"||r==="availability")continue;const s=this[r],a=e[r];!l(s)&&t.indexOf(r)===-1&&this.addProperty(r),l(a)&&(l(s)?l(s.merge)&&s.merge(a):l(a.merge)&&l(a.clone)?this[r]=a.clone():this[r]=a)}};const vX=new J,DX=new d,IX=new Te;Rr.prototype.computeModelMatrix=function(e,t){T.typeOf.object("time",e);const n=Z.getValueOrUndefined(this._position,e,DX);if(!l(n))return;const i=Z.getValueOrUndefined(this._orientation,e,IX);return l(i)?t=B.fromRotationTranslation(J.fromQuaternion(i,vX),n,t):t=sn.eastNorthUpToFixedFrame(n,void 0,t),t};Rr.prototype.computeModelMatrixForHeightReference=function(e,t,n,i,o){T.typeOf.object("time",e);const r=Z.getValueOrDefault(t,e,St.NONE);let s=Z.getValueOrUndefined(this._position,e,DX);if(r===St.NONE||!l(s)||d.equalsEpsilon(s,d.ZERO,M.EPSILON8))return this.computeModelMatrix(e,o);const a=i.cartesianToCartographic(s,pVe);r===St.CLAMP_TO_GROUND?a.height=n:a.height+=n,s=i.cartographicToCartesian(a,s);const c=Z.getValueOrUndefined(this._orientation,e,IX);return l(c)?o=B.fromRotationTranslation(J.fromQuaternion(c,vX),s,o):o=sn.eastNorthUpToFixedFrame(s,void 0,o),o};Rr.supportsMaterialsforEntitiesOnTerrain=function(e){return qr.supportsMaterials(e)};Rr.supportsPolylinesOnTerrain=function(e){return pl.isSupported(e)};const gVe=new tn(H.WHITE),yVe=new $o(!0),AVe=new $o(!0),bVe=new $o(!1),CVe=new $o(H.BLACK),TVe=new $o(Io.DISABLED),EVe=new $o(new Gt),xVe=new $o(So.BOTH);function Gn(e){T.defined("options.entity",e.entity),T.defined("options.scene",e.scene),T.defined("options.geometryOptions",e.geometryOptions),T.defined("options.geometryPropertyName",e.geometryPropertyName),T.defined("options.observedPropertyNames",e.observedPropertyNames);const t=e.entity,n=e.geometryPropertyName;this._entity=t,this._scene=e.scene,this._fillEnabled=!1,this._isClosed=!1,this._onTerrain=!1,this._dynamic=!1,this._outlineEnabled=!1,this._geometryChanged=new Xe,this._showProperty=void 0,this._materialProperty=void 0,this._showOutlineProperty=void 0,this._outlineColorProperty=void 0,this._outlineWidth=1,this._shadowsProperty=void 0,this._distanceDisplayConditionProperty=void 0,this._classificationTypeProperty=void 0,this._options=e.geometryOptions,this._geometryPropertyName=n,this._id=`${n}-${t.id}`,this._observedPropertyNames=e.observedPropertyNames,this._supportsMaterialsforEntitiesOnTerrain=Rr.supportsMaterialsforEntitiesOnTerrain(e.scene)}Object.defineProperties(Gn.prototype,{id:{get:function(){return this._id}},entity:{get:function(){return this._entity}},fillEnabled:{get:function(){return this._fillEnabled}},hasConstantFill:{get:function(){return!this._fillEnabled||!l(this._entity.availability)&&Z.isConstant(this._showProperty)&&Z.isConstant(this._fillProperty)}},fillMaterialProperty:{get:function(){return this._materialProperty}},outlineEnabled:{get:function(){return this._outlineEnabled}},hasConstantOutline:{get:function(){return!this._outlineEnabled||!l(this._entity.availability)&&Z.isConstant(this._showProperty)&&Z.isConstant(this._showOutlineProperty)}},outlineColorProperty:{get:function(){return this._outlineColorProperty}},outlineWidth:{get:function(){return this._outlineWidth}},shadowsProperty:{get:function(){return this._shadowsProperty}},distanceDisplayConditionProperty:{get:function(){return this._distanceDisplayConditionProperty}},classificationTypeProperty:{get:function(){return this._classificationTypeProperty}},isDynamic:{get:function(){return this._dynamic}},isClosed:{get:function(){return this._isClosed}},onTerrain:{get:function(){return this._onTerrain}},geometryChanged:{get:function(){return this._geometryChanged}}});Gn.prototype.isOutlineVisible=function(e){const t=this._entity,n=this._outlineEnabled&&t.isAvailable(e)&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e);return A(n,!1)};Gn.prototype.isFilled=function(e){const t=this._entity,n=this._fillEnabled&&t.isAvailable(e)&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e);return A(n,!1)};Gn.prototype.createFillGeometryInstance=x.throwInstantiationError;Gn.prototype.createOutlineGeometryInstance=x.throwInstantiationError;Gn.prototype.isDestroyed=function(){return!1};Gn.prototype.destroy=function(){He(this)};Gn.prototype._isHidden=function(e,t){const n=t.show;return l(n)&&n.isConstant&&!n.getValue(ft.MINIMUM_VALUE)};Gn.prototype._isOnTerrain=function(e,t){return!1};Gn.prototype._getIsClosed=function(e){return!0};Gn.prototype._isDynamic=x.throwInstantiationError;Gn.prototype._setStaticOptions=x.throwInstantiationError;Gn.prototype._onEntityPropertyChanged=function(e,t,n,i){if(this._observedPropertyNames.indexOf(t)===-1)return;const o=this._entity[this._geometryPropertyName];if(!l(o)){(this._fillEnabled||this._outlineEnabled)&&(this._fillEnabled=!1,this._outlineEnabled=!1,this._geometryChanged.raiseEvent(this));return}const r=o.fill,s=l(r)&&r.isConstant?r.getValue(ft.MINIMUM_VALUE):!0,a=o.outline;let c=l(a);if(c&&a.isConstant&&(c=a.getValue(ft.MINIMUM_VALUE)),!s&&!c){(this._fillEnabled||this._outlineEnabled)&&(this._fillEnabled=!1,this._outlineEnabled=!1,this._geometryChanged.raiseEvent(this));return}const u=o.show;if(this._isHidden(e,o)){(this._fillEnabled||this._outlineEnabled)&&(this._fillEnabled=!1,this._outlineEnabled=!1,this._geometryChanged.raiseEvent(this));return}this._materialProperty=A(o.material,gVe),this._fillProperty=A(r,AVe),this._showProperty=A(u,yVe),this._showOutlineProperty=A(o.outline,bVe),this._outlineColorProperty=c?A(o.outlineColor,CVe):void 0,this._shadowsProperty=A(o.shadows,TVe),this._distanceDisplayConditionProperty=A(o.distanceDisplayCondition,EVe),this._classificationTypeProperty=A(o.classificationType,xVe),this._fillEnabled=s;const f=this._isOnTerrain(e,o)&&(this._supportsMaterialsforEntitiesOnTerrain||this._materialProperty instanceof tn);if(c&&f&&(ki(ki.geometryOutlines),c=!1),this._onTerrain=f,this._outlineEnabled=c,this._isDynamic(e,o))this._dynamic||(this._dynamic=!0,this._geometryChanged.raiseEvent(this));else{this._setStaticOptions(e,o),this._isClosed=this._getIsClosed(this._options);const h=o.outlineWidth;this._outlineWidth=l(h)?h.getValue(ft.MINIMUM_VALUE):1,this._dynamic=!1,this._geometryChanged.raiseEvent(this)}};Gn.prototype.createDynamicUpdater=function(e,t){if(T.defined("primitives",e),T.defined("groundPrimitives",t),!this._dynamic)throw new x("This instance does not represent dynamic geometry.");return new this.constructor.DynamicGeometryUpdater(this,e,t)};function w_(e,t){this._callback=void 0,this._isConstant=void 0,this._definitionChanged=new Xe,this.setCallback(e,t)}Object.defineProperties(w_.prototype,{isConstant:{get:function(){return this._isConstant}},definitionChanged:{get:function(){return this._definitionChanged}}});w_.prototype.getValue=function(e,t){return this._callback(e,t)};w_.prototype.setCallback=function(e,t){if(!l(e))throw new x("callback is required.");if(!l(t))throw new x("isConstant is required.");const n=this._callback!==e||this._isConstant!==t;this._callback=e,this._isConstant=t,n&&this._definitionChanged.raiseEvent(this)};w_.prototype.equals=function(e){return this===e||e instanceof w_&&this._callback===e._callback&&this._isConstant===e._isConstant};const PX=new d,wVe=new Ce;function rg(e,t,n,i){T.defined("scene",e),T.defined("positionProperty",t),this._scene=e,this._heightReference=n,this._extrudedHeightReference=i,this._positionProperty=t,this._position=new d,this._cartographicPosition=new Ce,this._normal=new d,this._definitionChanged=new Xe,this._terrainHeight=0,this._removeCallbackFunc=void 0,this._removeEventListener=void 0,this._removeModeListener=void 0;const o=this;if(l(e.globe)&&(this._removeEventListener=e.terrainProviderChanged.addEventListener(function(){o._updateClamping()}),this._removeModeListener=e.morphComplete.addEventListener(function(){o._updateClamping()})),t.isConstant){const r=t.getValue(ft.MINIMUM_VALUE,PX);if(!l(r)||d.equals(r,d.ZERO)||!l(e.globe))return;this._position=d.clone(r,this._position),this._updateClamping(),this._normal=e.globe.ellipsoid.geodeticSurfaceNormal(r,this._normal)}}Object.defineProperties(rg.prototype,{isConstant:{get:function(){return!1}},definitionChanged:{get:function(){return this._definitionChanged}}});rg.prototype._updateClamping=function(){l(this._removeCallbackFunc)&&this._removeCallbackFunc();const e=this._scene,t=e.globe,n=this._position;if(!l(t)||d.equals(n,d.ZERO)){this._terrainHeight=0;return}const i=t.ellipsoid,o=t._surface,r=this,s=i.cartesianToCartographic(n,this._cartographicPosition),a=t.getHeight(s);l(a)?this._terrainHeight=a:this._terrainHeight=0;function c(u){if(e.mode===le.SCENE3D){const f=i.cartesianToCartographic(u,wVe);r._terrainHeight=f.height}else r._terrainHeight=u.x;r.definitionChanged.raiseEvent()}this._removeCallbackFunc=o.updateHeight(s,c)};rg.prototype.getValue=function(e,t){const n=Z.getValueOrDefault(this._heightReference,e,St.NONE),i=Z.getValueOrDefault(this._extrudedHeightReference,e,St.NONE);if(n===St.NONE&&i!==St.RELATIVE_TO_GROUND)return this._position=d.clone(d.ZERO,this._position),d.clone(d.ZERO,t);if(this._positionProperty.isConstant)return d.multiplyByScalar(this._normal,this._terrainHeight,t);const o=this._scene,r=this._positionProperty.getValue(e,PX);if(!l(r)||d.equals(r,d.ZERO)||!l(o.globe))return d.clone(d.ZERO,t);if(d.equalsEpsilon(this._position,r,M.EPSILON10))return d.multiplyByScalar(this._normal,this._terrainHeight,t);this._position=d.clone(r,this._position),this._updateClamping();const s=o.globe.ellipsoid.geodeticSurfaceNormal(r,this._normal);return d.multiplyByScalar(s,this._terrainHeight,t)};rg.prototype.isDestroyed=function(){return!1};rg.prototype.destroy=function(){return l(this._removeEventListener)&&this._removeEventListener(),l(this._removeModeListener)&&this._removeModeListener(),l(this._removeCallbackFunc)&&this._removeCallbackFunc(),He(this)};function p2(e,t,n,i){if(Gn.prototype._onEntityPropertyChanged.call(this,e,t,n,i),this._observedPropertyNames.indexOf(t)===-1)return;const o=this._entity[this._geometryPropertyName];if(!l(o))return;l(this._terrainOffsetProperty)&&(this._terrainOffsetProperty.destroy(),this._terrainOffsetProperty=void 0);const r=o.heightReference;if(l(r)){const s=new w_(this._computeCenter.bind(this),!this._dynamic);this._terrainOffsetProperty=new rg(this._scene,s,r)}}const OX=d.ZERO,LX=new d,SVe=new d,BX=new H;function vVe(e){this.id=e,this.vertexFormat=void 0,this.dimensions=void 0,this.offsetAttribute=void 0}function pc(e,t){Gn.call(this,{entity:e,scene:t,geometryOptions:new vVe(e),geometryPropertyName:"box",observedPropertyNames:["availability","position","orientation","box"]}),this._onEntityPropertyChanged(e,"box",e.box,void 0)}l(Object.create)&&(pc.prototype=Object.create(Gn.prototype),pc.prototype.constructor=pc);Object.defineProperties(pc.prototype,{terrainOffsetProperty:{get:function(){return this._terrainOffsetProperty}}});pc.prototype.createFillGeometryInstance=function(e){if(T.defined("time",e),!this._fillEnabled)throw new x("This instance does not represent a filled geometry.");const t=this._entity,n=t.isAvailable(e),i=new Yn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e)),o=this._distanceDisplayConditionProperty.getValue(e),r=Di.fromDistanceDisplayCondition(o),s={show:i,distanceDisplayCondition:r,color:void 0,offset:void 0};if(this._materialProperty instanceof tn){let a;l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||n)&&(a=this._materialProperty.color.getValue(e,BX)),l(a)||(a=H.WHITE),s.color=fn.fromColor(a)}return l(this._options.offsetAttribute)&&(s.offset=jo.fromCartesian3(Z.getValueOrDefault(this._terrainOffsetProperty,e,OX,LX))),new an({id:t,geometry:jr.fromDimensions(this._options),modelMatrix:t.computeModelMatrixForHeightReference(e,t.box.heightReference,this._options.dimensions.z*.5,this._scene.mapProjection.ellipsoid),attributes:s})};pc.prototype.createOutlineGeometryInstance=function(e){if(T.defined("time",e),!this._outlineEnabled)throw new x("This instance does not represent an outlined geometry.");const t=this._entity,n=t.isAvailable(e),i=Z.getValueOrDefault(this._outlineColorProperty,e,H.BLACK,BX),o=this._distanceDisplayConditionProperty.getValue(e),r={show:new Yn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e)),color:fn.fromColor(i),distanceDisplayCondition:Di.fromDistanceDisplayCondition(o),offset:void 0};return l(this._options.offsetAttribute)&&(r.offset=jo.fromCartesian3(Z.getValueOrDefault(this._terrainOffsetProperty,e,OX,LX))),new an({id:t,geometry:Ac.fromDimensions(this._options),modelMatrix:t.computeModelMatrixForHeightReference(e,t.box.heightReference,this._options.dimensions.z*.5,this._scene.mapProjection.ellipsoid),attributes:r})};pc.prototype._computeCenter=function(e,t){return Z.getValueOrUndefined(this._entity.position,e,t)};pc.prototype._isHidden=function(e,t){return!l(t.dimensions)||!l(e.position)||Gn.prototype._isHidden.call(this,e,t)};pc.prototype._isDynamic=function(e,t){return!e.position.isConstant||!Z.isConstant(e.orientation)||!t.dimensions.isConstant||!Z.isConstant(t.outlineWidth)};pc.prototype._setStaticOptions=function(e,t){const n=Z.getValueOrDefault(t.heightReference,ft.MINIMUM_VALUE,St.NONE),i=this._options;i.vertexFormat=this._materialProperty instanceof tn?Tn.VERTEX_FORMAT:Zo.MaterialSupport.TEXTURED.vertexFormat,i.dimensions=t.dimensions.getValue(ft.MINIMUM_VALUE,i.dimensions),i.offsetAttribute=n!==St.NONE?mn.ALL:void 0};pc.prototype._onEntityPropertyChanged=p2;pc.DynamicGeometryUpdater=Ly;function Ly(e,t,n){gi.call(this,e,t,n)}l(Object.create)&&(Ly.prototype=Object.create(gi.prototype),Ly.prototype.constructor=Ly);Ly.prototype._isHidden=function(e,t,n){const i=Z.getValueOrUndefined(e.position,n,SVe),o=this._options.dimensions;return!l(i)||!l(o)||gi.prototype._isHidden.call(this,e,t,n)};Ly.prototype._setOptions=function(e,t,n){const i=Z.getValueOrDefault(t.heightReference,n,St.NONE),o=this._options;o.dimensions=Z.getValueOrUndefined(t.dimensions,n,o.dimensions),o.offsetAttribute=i!==St.NONE?mn.ALL:void 0};function O0(e){e=A(e,A.EMPTY_OBJECT);const t=l(e.imageBasedLightingFactor)?j.clone(e.imageBasedLightingFactor):new j(1,1);T.typeOf.object("options.imageBasedLightingFactor",t),T.typeOf.number.greaterThanOrEquals("options.imageBasedLightingFactor.x",t.x,0),T.typeOf.number.lessThanOrEquals("options.imageBasedLightingFactor.x",t.x,1),T.typeOf.number.greaterThanOrEquals("options.imageBasedLightingFactor.y",t.y,0),T.typeOf.number.lessThanOrEquals("options.imageBasedLightingFactor.y",t.y,1),this._imageBasedLightingFactor=t;const n=A(e.luminanceAtZenith,.2);T.typeOf.number("options.luminanceAtZenith",n),this._luminanceAtZenith=n;const i=e.sphericalHarmonicCoefficients;if(l(i)&&(!Array.isArray(i)||i.length!==9))throw new x("options.sphericalHarmonicCoefficients must be an array of 9 Cartesian3 values.");this._sphericalHarmonicCoefficients=i,this._specularEnvironmentMaps=e.specularEnvironmentMaps,this._specularEnvironmentMapAtlas=void 0,this._specularEnvironmentMapAtlasDirty=!0,this._specularEnvironmentMapLoaded=!1,this._previousSpecularEnvironmentMapLoaded=!1,this._useDefaultSpecularMaps=!1,this._useDefaultSphericalHarmonics=!1,this._shouldRegenerateShaders=!1,this._previousFrameNumber=void 0,this._previousImageBasedLightingFactor=j.clone(t),this._previousLuminanceAtZenith=n,this._previousSphericalHarmonicCoefficients=i}Object.defineProperties(O0.prototype,{imageBasedLightingFactor:{get:function(){return this._imageBasedLightingFactor},set:function(e){T.typeOf.object("imageBasedLightingFactor",e),T.typeOf.number.greaterThanOrEquals("imageBasedLightingFactor.x",e.x,0),T.typeOf.number.lessThanOrEquals("imageBasedLightingFactor.x",e.x,1),T.typeOf.number.greaterThanOrEquals("imageBasedLightingFactor.y",e.y,0),T.typeOf.number.lessThanOrEquals("imageBasedLightingFactor.y",e.y,1),this._previousImageBasedLightingFactor=j.clone(this._imageBasedLightingFactor,this._previousImageBasedLightingFactor),this._imageBasedLightingFactor=j.clone(e,this._imageBasedLightingFactor)}},luminanceAtZenith:{get:function(){return this._luminanceAtZenith},set:function(e){this._previousLuminanceAtZenith=this._luminanceAtZenith,this._luminanceAtZenith=e}},sphericalHarmonicCoefficients:{get:function(){return this._sphericalHarmonicCoefficients},set:function(e){if(l(e)&&(!Array.isArray(e)||e.length!==9))throw new x("sphericalHarmonicCoefficients must be an array of 9 Cartesian3 values.");this._previousSphericalHarmonicCoefficients=this._sphericalHarmonicCoefficients,this._sphericalHarmonicCoefficients=e}},specularEnvironmentMaps:{get:function(){return this._specularEnvironmentMaps},set:function(e){e!==this._specularEnvironmentMaps&&(this._specularEnvironmentMapAtlasDirty=this._specularEnvironmentMapAtlasDirty||e!==this._specularEnvironmentMaps,this._specularEnvironmentMapLoaded=!1),this._specularEnvironmentMaps=e}},enabled:{get:function(){return this._imageBasedLightingFactor.x>0||this._imageBasedLightingFactor.y>0}},shouldRegenerateShaders:{get:function(){return this._shouldRegenerateShaders}},useDefaultSphericalHarmonics:{get:function(){return this._useDefaultSphericalHarmonics}},useSphericalHarmonicCoefficients:{get:function(){return l(this._sphericalHarmonicCoefficients)||this._useDefaultSphericalHarmonics}},specularEnvironmentMapAtlas:{get:function(){return this._specularEnvironmentMapAtlas}},useDefaultSpecularMaps:{get:function(){return this._useDefaultSpecularMaps}},useSpecularEnvironmentMaps:{get:function(){return l(this._specularEnvironmentMapAtlas)&&this._specularEnvironmentMapAtlas.ready||this._useDefaultSpecularMaps}}});function DVe(e,t){if(lu.isSupported(t)){if(e._specularEnvironmentMapAtlas=e._specularEnvironmentMapAtlas&&e._specularEnvironmentMapAtlas.destroy(),l(e._specularEnvironmentMaps)){const n=new lu(e._specularEnvironmentMaps);e._specularEnvironmentMapAtlas=n,n.readyPromise.then(function(){e._specularEnvironmentMapLoaded=!0}).catch(function(i){console.error(`Error loading specularEnvironmentMaps: ${i}`)})}e._shouldRegenerateShaders=!0}}O0.prototype.update=function(e){if(e.frameNumber===this._previousFrameNumber)return;this._previousFrameNumber=e.frameNumber;const t=e.context;e.brdfLutGenerator.update(e),this._shouldRegenerateShaders=!1;const n=this._imageBasedLightingFactor,i=this._previousImageBasedLightingFactor;j.equals(n,i)||(this._shouldRegenerateShaders=n.x>0&&i.x===0||n.x===0&&i.x>0,this._shouldRegenerateShaders=this._shouldRegenerateShaders||n.y>0&&i.y===0||n.y===0&&i.y>0,this._previousImageBasedLightingFactor=j.clone(this._imageBasedLightingFactor,this._previousImageBasedLightingFactor)),this._luminanceAtZenith!==this._previousLuminanceAtZenith&&(this._shouldRegenerateShaders=this._shouldRegenerateShaders||l(this._luminanceAtZenith)!==l(this._previousLuminanceAtZenith),this._previousLuminanceAtZenith=this._luminanceAtZenith),this._previousSphericalHarmonicCoefficients!==this._sphericalHarmonicCoefficients&&(this._shouldRegenerateShaders=this._shouldRegenerateShaders||l(this._previousSphericalHarmonicCoefficients)!==l(this._sphericalHarmonicCoefficients),this._previousSphericalHarmonicCoefficients=this._sphericalHarmonicCoefficients),this._shouldRegenerateShaders=this._shouldRegenerateShaders||this._previousSpecularEnvironmentMapLoaded!==this._specularEnvironmentMapLoaded,this._previousSpecularEnvironmentMapLoaded=this._specularEnvironmentMapLoaded,this._specularEnvironmentMapAtlasDirty&&(DVe(this,t),this._specularEnvironmentMapAtlasDirty=!1),l(this._specularEnvironmentMapAtlas)&&this._specularEnvironmentMapAtlas.update(e);const o=!l(this._specularEnvironmentMapAtlas)&&l(e.specularEnvironmentMaps)&&!this._useDefaultSpecularMaps,r=!l(e.specularEnvironmentMaps)&&this._useDefaultSpecularMaps,s=!l(this._sphericalHarmonicCoefficients)&&l(e.sphericalHarmonicCoefficients)&&!this._useDefaultSphericalHarmonics,a=!l(e.sphericalHarmonicCoefficients)&&this._useDefaultSphericalHarmonics;this._shouldRegenerateShaders=this._shouldRegenerateShaders||o||r||s||a,this._useDefaultSpecularMaps=!l(this._specularEnvironmentMapAtlas)&&l(e.specularEnvironmentMaps),this._useDefaultSphericalHarmonics=!l(this._sphericalHarmonicCoefficients)&&l(e.sphericalHarmonicCoefficients)};O0.prototype.isDestroyed=function(){return!1};O0.prototype.destroy=function(){return this._specularEnvironmentMapAtlas=this._specularEnvironmentMapAtlas&&this._specularEnvironmentMapAtlas.destroy(),He(this)};function m2(e){e=A(e,A.EMPTY_OBJECT),T.typeOf.object("options.metadata",e.metadata),this._metadata=e.metadata}Object.defineProperties(m2.prototype,{metadata:{get:function(){return this._metadata}}});function ac(e,t,n){if(!l(e))throw new x("uint8Array is required.");if(t<0)throw new x("byteOffset cannot be negative.");if(n<0)throw new x("byteLength cannot be negative.");if(t+n>e.byteLength)throw new x("sub-region exceeds array bounds.");return t=A(t,0),n=A(n,e.byteLength-t),e=e.subarray(t,t+n),ac.decode(e)}ac.decodeWithTextDecoder=function(e){return new TextDecoder("utf-8").decode(e)};ac.decodeWithFromCharCode=function(e){let t="";const n=IVe(e),i=n.length;for(let o=0;o<i;++o){let r=n[o];r<=65535?t+=String.fromCharCode(r):(r-=65536,t+=String.fromCharCode((r>>10)+55296,(r&1023)+56320))}return t};function xA(e,t,n){return t<=e&&e<=n}function IVe(e){let t=0,n=0,i=0,o=128,r=191;const s=[],a=e.length;for(let c=0;c<a;++c){const 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i=0;i<n;++i)t[i].featurePropertiesDirty=e}},featuresLength:{get:function(){return 0}},pointsLength:{get:function(){return 0}},trianglesLength:{get:function(){return 0}},geometryByteLength:{get:function(){return 0}},texturesByteLength:{get:function(){return 0}},batchTableByteLength:{get:function(){return 0}},innerContents:{get:function(){return this._contents}},readyPromise:{get:function(){return this._readyPromise}},tileset:{get:function(){return this._tileset}},tile:{get:function(){return this._tile}},url:{get:function(){return this._resource.getUrlComponent(!0)}},metadata:{get:function(){return this._metadata},set:function(e){this._metadata=e;const t=this._contents,n=t.length;for(let i=0;i<n;++i)t[i].metadata=e}},batchTable:{get:function(){}},group:{get:function(){return this._group},set:function(e){this._group=e;const t=this._contents,n=t.length;for(let i=0;i<n;++i)t[i].group=e}}});const wA=Uint32Array.BYTES_PER_ELEMENT;function PVe(e,t,n,i){n=A(n,0);const o=new Uint8Array(t),r=new DataView(t);n+=wA;const s=r.getUint32(n,!0);if(s!==1)throw new Ie(`Only Composite Tile version 1 is supported. Version ${s} is not.`);n+=wA,n+=wA;const a=r.getUint32(n,!0);n+=wA;const c=[],u=e._resource;let f=u.queryParameters.compositeIndex;l(f)?f=`${f}_`:f="";for(let h=0;h<a;++h){const m=wD(o,n),g=r.getUint32(n+wA*2,!0),p=i[m],y=`${f}${h}`,b=u.getDerivedResource({queryParameters:{compositeIndex:y}});if(l(p)){const C=p(e._tileset,e._tile,b,t,n);e._contents.push(C),c.push(C.readyPromise)}else throw new Ie(`Unknown tile content type, ${m}, inside Composite tile`);n+=g}return Promise.all(c).then(function(){return e})}Yd.prototype.hasProperty=function(e,t){return!1};Yd.prototype.getFeature=function(e){};Yd.prototype.applyDebugSettings=function(e,t){const n=this._contents,i=n.length;for(let o=0;o<i;++o)n[o].applyDebugSettings(e,t)};Yd.prototype.applyStyle=function(e){const t=this._contents,n=t.length;for(let i=0;i<n;++i)t[i].applyStyle(e)};Yd.prototype.update=function(e,t){const n=this._contents,i=n.length;for(let o=0;o<i;++o)n[o].update(e,t)};Yd.prototype.isDestroyed=function(){return!1};Yd.prototype.destroy=function(){const e=this._contents,t=e.length;for(let n=0;n<t;++n)e[n].destroy();return He(this)};function qa(e,t,n){return JSON.parse(ac(e,t,n))}function wo(e){T.typeOf.number("options.featuresLength",e.featuresLength),T.typeOf.object("options.owner",e.owner),this._id=Bs();const t=e.featuresLength;this._showAlphaProperties=void 0,this._batchValues=void 0,this._batchValuesDirty=!1,this._batchTexture=void 0,this._defaultTexture=void 0,this._pickTexture=void 0,this._pickIds=[];let n,i;if(t>0){const o=Math.min(t,Dt.maximumTextureSize),r=Math.ceil(t/Dt.maximumTextureSize),s=1/o,a=s*.5,c=1/r,u=c*.5;n=new j(o,r),i=new oe(s,a,c,u)}this._translucentFeaturesLength=0,this._featuresLength=t,this._textureDimensions=n,this._textureStep=i,this._owner=e.owner,this._statistics=e.statistics,this._colorChangedCallback=e.colorChangedCallback}Object.defineProperties(wo.prototype,{translucentFeaturesLength:{get:function(){return this._translucentFeaturesLength}},byteLength:{get:function(){let e=0;return l(this._pickTexture)&&(e+=this._pickTexture.sizeInBytes),l(this._batchTexture)&&(e+=this._batchTexture.sizeInBytes),e}},textureDimensions:{get:function(){return this._textureDimensions}},textureStep:{get:function(){return this._textureStep}},batchTexture:{get:function(){return this._batchTexture}},defaultTexture:{get:function(){return this._defaultTexture}},pickTexture:{get:function(){return this._pickTexture}}});wo.DEFAULT_COLOR_VALUE=H.WHITE;wo.DEFAULT_SHOW_VALUE=!0;function RX(e){const t=e._textureDimensions;return t.x*t.y*4}function NX(e){if(!l(e._batchValues)){const t=RX(e),n=new Uint8Array(t).fill(255);e._batchValues=n}return e._batchValues}function MX(e){if(!l(e._showAlphaProperties)){const t=2*e._featuresLength,n=new Uint8Array(t).fill(255);e._showAlphaProperties=n}return e._showAlphaProperties}function gT(e,t){if(!l(e)||e<0||e>=t)throw new x(`batchId is required and between zero and featuresLength - 1 (${t}`-+").")}wo.prototype.setShow=function(e,t){if(gT(e,this._featuresLength),T.typeOf.bool("show",t),t&&!l(this._showAlphaProperties))return;const n=MX(this),i=e*2,o=t?255:0;if(n[i]!==o){n[i]=o;const r=NX(this),s=e*4+3;r[s]=t?n[i+1]:0,this._batchValuesDirty=!0}};wo.prototype.setAllShow=function(e){T.typeOf.bool("show",e);const t=this._featuresLength;for(let n=0;n<t;++n)this.setShow(n,e)};wo.prototype.getShow=function(e){if(gT(e,this._featuresLength),!l(this._showAlphaProperties))return!0;const t=e*2;return this._showAlphaProperties[t]===255};const OVe=new Array(4);wo.prototype.setColor=function(e,t){if(gT(e,this._featuresLength),T.typeOf.object("color",t),H.equals(t,wo.DEFAULT_COLOR_VALUE)&&!l(this._batchValues))return;const n=t.toBytes(OVe),i=n[3],o=NX(this),r=e*4,s=MX(this),a=e*2;if(o[r]!==n[0]||o[r+1]!==n[1]||o[r+2]!==n[2]||s[a+1]!==i){o[r]=n[0],o[r+1]=n[1],o[r+2]=n[2];const c=s[a+1]!==255,u=s[a]!==0;o[r+3]=u?i:0,s[a+1]=i;const f=i!==255;f&&!c?++this._translucentFeaturesLength:!f&&c&&--this._translucentFeaturesLength,this._batchValuesDirty=!0,l(this._colorChangedCallback)&&this._colorChangedCallback(e,t)}};wo.prototype.setAllColor=function(e){T.typeOf.object("color",e);const t=this._featuresLength;for(let n=0;n<t;++n)this.setColor(n,e)};wo.prototype.getColor=function(e,t){if(gT(e,this._featuresLength),T.typeOf.object("result",t),!l(this._batchValues))return H.clone(wo.DEFAULT_COLOR_VALUE,t);const n=this._batchValues,i=e*4,o=this._showAlphaProperties,r=e*2;return H.fromBytes(n[i],n[i+1],n[i+2],o[r+1],t)};wo.prototype.getPickColor=function(e){return gT(e,this._featuresLength),this._pickIds[e]};function FX(e,t,n){const i=e._textureDimensions;return new kt({context:t,pixelFormat:rt.RGBA,pixelDatatype:Je.UNSIGNED_BYTE,source:{width:i.x,height:i.y,arrayBufferView:n},flipY:!1,sampler:ii.NEAREST})}function LVe(e,t){const n=e._featuresLength;if(!l(e._pickTexture)&&n>0){const i=e._pickIds,o=RX(e),r=new Uint8Array(o),s=e._owner,a=e._statistics;for(let c=0;c<n;++c){const u=t.createPickId(s.getFeature(c));i.push(u);const f=u.color,h=c*4;r[h]=H.floatToByte(f.red),r[h+1]=H.floatToByte(f.green),r[h+2]=H.floatToByte(f.blue),r[h+3]=H.floatToByte(f.alpha)}e._pickTexture=FX(e,t,r),l(a)&&(a.batchTableByteLength+=e._pickTexture.sizeInBytes)}}function BVe(e){const t=e._textureDimensions;e._batchTexture.copyFrom({source:{width:t.x,height:t.y,arrayBufferView:e._batchValues}})}wo.prototype.update=function(e,t){const n=t.context;this._defaultTexture=n.defaultTexture;const i=t.passes;(i.pick||i.postProcess)&&LVe(this,n),this._batchValuesDirty&&(this._batchValuesDirty=!1,l(this._batchTexture)||(this._batchTexture=FX(this,n,this._batchValues),l(this._statistics)&&(this._statistics.batchTableByteLength+=this._batchTexture.sizeInBytes)),BVe(this))};wo.prototype.isDestroyed=function(){return!1};wo.prototype.destroy=function(){this._batchTexture=this._batchTexture&&this._batchTexture.destroy(),this._pickTexture=this._pickTexture&&this._pickTexture.destroy();const e=this._pickIds,t=e.length;for(let n=0;n<t;++n)e[n].destroy();return He(this)};const RVe={SCALAR:1,VEC2:2,VEC3:3,VEC4:4,MAT2:4,MAT3:9,MAT4:16},NVe={SCALAR:void 0,VEC2:j,VEC3:d,VEC4:oe,MAT2:ut,MAT3:J,MAT4:B};function c_(e){const t=e.componentType;let n;typeof t=="string"?n=ee.fromName(t):n=t;const i=RVe[e.type],o=NVe[e.type];return{componentsPerAttribute:i,classType:o,createArrayBufferView:function(r,s,a){return ee.createArrayBufferView(n,r,s,i*a)}}}function wf(e){this._classes=void 0,this._classIds=void 0,this._classIndexes=void 0,this._parentCounts=void 0,this._parentIndexes=void 0,this._parentIds=void 0,this._byteLength=0,T.typeOf.object("options.extension",e.extension),MVe(this,e.extension,e.binaryBody),HVe(this)}Object.defineProperties(wf.prototype,{byteLength:{get:function(){return this._byteLength}}});function MVe(e,t,n){let i,o,r;const s=t.instancesLength,a=t.classes;let c=t.classIds,u=t.parentCounts,f=t.parentIds,h=s,m=0;l(c.byteOffset)&&(c.componentType=A(c.componentType,ee.UNSIGNED_SHORT),c.type=hn.SCALAR,r=c_(c),c=r.createArrayBufferView(n.buffer,n.byteOffset+c.byteOffset,s),m+=c.byteLength);let g;if(l(u)){for(l(u.byteOffset)&&(u.componentType=A(u.componentType,ee.UNSIGNED_SHORT),u.type=hn.SCALAR,r=c_(u),u=r.createArrayBufferView(n.buffer,n.byteOffset+u.byteOffset,s),m+=u.byteLength),g=new 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u=c_(r),f=u.componentsPerAttribute,h=u.classType,m=u.createArrayBufferView(n.buffer,n.byteOffset+s,e);l(i)||(i={}),i[o]={typedArray:m,componentCount:f,type:h}}}return i}function zVe(e){let t=0;for(const n in e)e.hasOwnProperty(n)&&(t+=e[n].typedArray.byteLength);return t}const UVe=[];function HVe(e){const t=UVe;t.length=0;const i=e._classIds.length;for(let o=0;o<i;++o)zX(e,o,t)}function zX(e,t,n){const i=e._parentCounts,o=e._parentIds,r=e._parentIndexes,a=e._classIds.length;if(!l(o))return;if(t>=a)throw new x(`Parent index ${t} exceeds the total number of instances: ${a}`);if(n.indexOf(t)>-1)throw new x("Circular dependency detected in the batch table hierarchy.");n.push(t);const c=l(i)?i[t]:1,u=l(i)?r[t]:t;for(let f=0;f<c;++f){const h=o[u+f];h!==t&&zX(e,h,n)}n.pop(t)}const VVe=[],kVe=[];let GVe=0;function WVe(e,t,n){const i=e._classIds,o=e._parentCounts,r=e._parentIds,s=e._parentIndexes,a=i.length,c=VVe;c.length=Math.max(c.length,a);const u=++GVe,f=kVe;for(f.length=0,f.push(t);f.length>0;){if(t=f.pop(),c[t]===u)continue;c[t]=u;const h=n(e,t);if(l(h))return h;const m=o[t],g=s[t];for(let p=0;p<m;++p){const y=r[g+p];y!==t&&f.push(y)}}}function jVe(e,t,n){let i=!0;for(;i;){const o=n(e,t);if(l(o))return o;const r=e._parentIds[t];i=r!==t,t=r}}function yT(e,t,n){const i=e._parentCounts,o=e._parentIds;if(l(o)){if(l(i))return WVe(e,t,n)}else return n(e,t);return jVe(e,t,n)}wf.prototype.hasProperty=function(e,t){const n=yT(this,e,function(i,o){const r=i._classIds[o],s=i._classes[r].instances;if(l(s[t]))return!0});return l(n)};wf.prototype.propertyExists=function(e){const t=this._classes,n=t.length;for(let i=0;i<n;++i){const o=t[i].instances;if(l(o[e]))return!0}return!1};wf.prototype.getPropertyIds=function(e,t){return t=l(t)?t:[],t.length=0,yT(this,e,function(n,i){const o=n._classIds[i],r=n._classes[o].instances;for(const s in r)r.hasOwnProperty(s)&&t.indexOf(s)===-1&&t.push(s)}),t};wf.prototype.getProperty=function(e,t){return yT(this,e,function(n,i){const o=n._classIds[i],r=n._classes[o],s=n._classIndexes[i],a=r.instances[t];if(l(a))return l(a.typedArray)?qVe(a,s):dt(a[s],!0)})};function qVe(e,t){const n=e.typedArray,i=e.componentCount;return i===1?n[t]:e.type.unpack(n,t*i)}wf.prototype.setProperty=function(e,t,n){const i=yT(this,e,function(o,r){const s=o._classIds[r],a=o._classes[s],c=o._classIndexes[r],u=a.instances[t];if(l(u)){if(r!==e)throw new x(`Inherited property "${t}" is read-only.`);return l(u.typedArray)?$Ve(u,c,n):u[c]=dt(n,!0),!0}});return l(i)};function $Ve(e,t,n){const i=e.typedArray,o=e.componentCount;o===1?i[t]=n:e.type.pack(n,i,t*o)}wf.prototype.isClass=function(e,t){const n=yT(this,e,function(i,o){const r=i._classIds[o];if(i._classes[r].name===t)return!0});return l(n)};wf.prototype.getClassName=function(e){const t=this._classIds[e];return this._classes[t].name};const YVe={HIGHLIGHT:0,REPLACE:1,MIX:2},$w=Object.freeze(YVe),RP=wo.DEFAULT_COLOR_VALUE,NP=wo.DEFAULT_SHOW_VALUE;function Ii(e,t,n,i,o){this.featuresLength=t;let r;l(n)&&(r=n.extensions),this._extensions=A(r,{});const s=XVe(n);this._properties=s,this._batchTableHierarchy=KVe(this,n,i);const a=UX(t,s,i);this._binaryPropertiesByteLength=JVe(a),this._batchTableBinaryProperties=a,this._content=e,this._batchTexture=new wo({featuresLength:t,colorChangedCallback:o,owner:e,statistics:e.tileset.statistics})}Ii._deprecationWarning=Gp;Object.defineProperties(Ii.prototype,{batchTableByteLength:{get:function(){let e=this._binaryPropertiesByteLength;return l(this._batchTableHierarchy)&&(e+=this._batchTableHierarchy.byteLength),e+=this._batchTexture.byteLength,e}}});function XVe(e){const t={};if(!l(e))return t;for(const n in e)e.hasOwnProperty(n)&&n!=="HIERARCHY"&&n!=="extensions"&&n!=="extras"&&(t[n]=dt(e[n],!0));return t}function KVe(e,t,n){if(!l(t))return;let i=e._extensions["3DTILES_batch_table_hierarchy"];const o=t.HIERARCHY;if(l(o)&&(Ii._deprecationWarning("batchTableHierarchyExtension","The batch table HIERARCHY property has been moved to an extension. Use extensions.3DTILES_batch_table_hierarchy instead."),e._extensions["3DTILES_batch_table_hierarchy"]=o,i=o),!!l(i))return new wf({extension:i,binaryBody:n})}function UX(e,t,n){let i;for(const o in t)if(t.hasOwnProperty(o)){const r=t[o],s=r.byteOffset;if(l(s)){const a=r.componentType,c=r.type;if(!l(a))throw new Ie("componentType is required.");if(!l(c))throw new Ie("type is required.");if(!l(n))throw new Ie(`Property ${o} requires a batch table binary.`);const u=c_(r),f=u.componentsPerAttribute,h=u.classType,m=u.createArrayBufferView(n.buffer,n.byteOffset+s,e);l(i)||(i={}),i[o]={typedArray:m,componentCount:f,type:h}}}return i}function JVe(e){if(!l(e))return 0;let t=0;for(const n in e)e.hasOwnProperty(n)&&(t+=e[n].typedArray.byteLength);return t}Ii.getBinaryProperties=function(e,t,n){return UX(e,t,n)};Ii.prototype.setShow=function(e,t){this._batchTexture.setShow(e,t)};Ii.prototype.setAllShow=function(e){this._batchTexture.setAllShow(e)};Ii.prototype.getShow=function(e){return this._batchTexture.getShow(e)};Ii.prototype.setColor=function(e,t){this._batchTexture.setColor(e,t)};Ii.prototype.setAllColor=function(e){this._batchTexture.setAllColor(e)};Ii.prototype.getColor=function(e,t){return this._batchTexture.getColor(e,t)};Ii.prototype.getPickColor=function(e){return this._batchTexture.getPickColor(e)};const QVe=new H;Ii.prototype.applyStyle=function(e){if(!l(e)){this.setAllColor(RP),this.setAllShow(NP);return}const t=this._content,n=this.featuresLength;for(let i=0;i<n;++i){const o=t.getFeature(i),r=l(e.color)?A(e.color.evaluateColor(o,QVe),RP):RP,s=l(e.show)?A(e.show.evaluate(o),NP):NP;this.setColor(i,r),this.setShow(i,s)}};function ZVe(e,t){const n=e.typedArray,i=e.componentCount;return i===1?n[t]:e.type.unpack(n,t*i)}function eke(e,t,n){const i=e.typedArray,o=e.componentCount;o===1?i[t]=n:e.type.pack(n,i,t*o)}function L0(e,t){if(!l(e)||e<0||e>=t)throw new x(`batchId is required and must be between zero and featuresLength - 1 (${t}`-+").")}Ii.prototype.isClass=function(e,t){L0(e,this.featuresLength),T.typeOf.string("className",t);const n=this._batchTableHierarchy;return l(n)?n.isClass(e,t):!1};Ii.prototype.isExactClass=function(e,t){return T.typeOf.string("className",t),this.getExactClassName(e)===t};Ii.prototype.getExactClassName=function(e){L0(e,this.featuresLength);const t=this._batchTableHierarchy;if(l(t))return t.getClassName(e)};Ii.prototype.hasProperty=function(e,t){return L0(e,this.featuresLength),T.typeOf.string("name",t),l(this._properties[t])||l(this._batchTableHierarchy)&&this._batchTableHierarchy.hasProperty(e,t)};Ii.prototype.hasPropertyBySemantic=function(){return!1};Ii.prototype.getPropertyIds=function(e,t){L0(e,this.featuresLength),t=l(t)?t:[],t.length=0;const n=Object.keys(this._properties);return t.push.apply(t,n),l(this._batchTableHierarchy)&&t.push.apply(t,this._batchTableHierarchy.getPropertyIds(e,n)),t};Ii.prototype.getPropertyBySemantic=function(e,t){};Ii.prototype.getProperty=function(e,t){if(L0(e,this.featuresLength),T.typeOf.string("name",t),l(this._batchTableBinaryProperties)){const i=this._batchTableBinaryProperties[t];if(l(i))return ZVe(i,e)}const n=this._properties[t];if(l(n))return dt(n[e],!0);if(l(this._batchTableHierarchy)){const i=this._batchTableHierarchy.getProperty(e,t);if(l(i))return i}};Ii.prototype.setProperty=function(e,t,n){const i=this.featuresLength;if(L0(e,i),T.typeOf.string("name",t),l(this._batchTableBinaryProperties)){const r=this._batchTableBinaryProperties[t];if(l(r)){eke(r,e,n);return}}if(l(this._batchTableHierarchy)&&this._batchTableHierarchy.setProperty(e,t,n))return;let o=this._properties[t];l(o)||(this._properties[t]=new Array(i),o=this._properties[t]),o[e]=dt(n,!0)};function tke(e){return e._batchTexture.textureDimensions.y===1?`uniform vec4 tile_textureStep;
vec2 computeSt(float batchId)
{
float stepX = tile_textureStep.x;
float centerX = tile_textureStep.y;
return vec2(centerX + (batchId * stepX), 0.5);
}
`:`uniform vec4 tile_textureStep;
uniform vec2 tile_textureDimensions;
vec2 computeSt(float batchId)
{
float stepX = tile_textureStep.x;
float centerX = tile_textureStep.y;
float stepY = tile_textureStep.z;
float centerY = tile_textureStep.w;
float xId = mod(batchId, tile_textureDimensions.x);
float yId = floor(batchId / tile_textureDimensions.x);
return vec2(centerX + (xId * stepX), centerY + (yId * stepY));
}
`}Ii.prototype.getVertexShaderCallback=function(e,t,n){if(this.featuresLength===0)return;const i=this;return function(o){const r=HX(o,n,!1);let s;return Dt.maximumVertexTextureImageUnits>0?(s="",e&&(s+=`uniform bool tile_translucentCommand;
`),s+=`uniform sampler2D tile_batchTexture;
varying vec4 tile_featureColor;
varying vec2 tile_featureSt;
void main()
{
vec2 st = computeSt(${t});
vec4 featureProperties = texture2D(tile_batchTexture, st);
tile_color(featureProperties);
float show = ceil(featureProperties.a);
gl_Position *= show;
`,e&&(s+=` bool isStyleTranslucent = (featureProperties.a != 1.0);
if (czm_pass == czm_passTranslucent)
{
if (!isStyleTranslucent && !tile_translucentCommand)
{
gl_Position *= 0.0;
}
}
else
{
if (isStyleTranslucent)
{
gl_Position *= 0.0;
}
}
`),s+=` tile_featureColor = featureProperties;
tile_featureSt = st;
}`):s=`varying vec2 tile_featureSt;
void main()
{
tile_color(vec4(1.0));
tile_featureSt = computeSt(${t});
}`,`${r}
${tke(i)}${s}`}};function Uk(e,t){return e=We.replaceMain(e,"tile_main"),t?`${e}uniform float tile_colorBlend;
void tile_color(vec4 tile_featureColor)
{
tile_main();
tile_featureColor = czm_gammaCorrect(tile_featureColor);
gl_FragColor.a *= tile_featureColor.a;
float highlight = ceil(tile_colorBlend);
gl_FragColor.rgb *= mix(tile_featureColor.rgb, vec3(1.0), highlight);
}
`:`${e}void tile_color(vec4 tile_featureColor)
{
tile_main();
}
`}function nke(e,t){const n=`texture2D(${t}`;let i=0,o=e.indexOf(n,i),r;for(;o>-1;){let s=0;for(let u=o;u<e.length;++u){const f=e.charAt(u);if(f==="(")++s;else if(f===")"&&(--s,s===0)){r=u+1;break}}const c=`tile_diffuse_final(${e.slice(o,r)}, tile_diffuse)`;e=e.slice(0,o)+c+e.slice(r),i=o+c.length,o=e.indexOf(n,i)}return e}function HX(e,t,n){if(!l(t))return Uk(e,n);let i=new RegExp(`(uniform|attribute|in)\\s+(vec[34]|sampler2D)\\s+${t};`);const o=e.match(i);if(!l(o))return Uk(e,n);const r=o[0],s=o[2];e=We.replaceMain(e,"tile_main"),e=e.replace(r,"");const a=`bool isWhite(vec3 color)
{
return all(greaterThan(color, vec3(1.0 - czm_epsilon3)));
}
vec4 tile_diffuse_final(vec4 sourceDiffuse, vec4 tileDiffuse)
{
vec4 blendDiffuse = mix(sourceDiffuse, tileDiffuse, tile_colorBlend);
vec4 diffuse = isWhite(tileDiffuse.rgb) ? sourceDiffuse : blendDiffuse;
return vec4(diffuse.rgb, sourceDiffuse.a);
}
`,c=` tile_featureColor = czm_gammaCorrect(tile_featureColor);
gl_FragColor.a *= tile_featureColor.a;
float highlight = ceil(tile_colorBlend);
gl_FragColor.rgb *= mix(tile_featureColor.rgb, vec3(1.0), highlight);
`;let u;if(s==="vec3"||s==="vec4"){const f=s==="vec3"?`vec4(${t}, 1.0)`:t,h=s==="vec3"?"tile_diffuse.xyz":"tile_diffuse";i=new RegExp(t,"g"),e=e.replace(i,h),u=` vec4 source = ${f};
tile_diffuse = tile_diffuse_final(source, tile_featureColor);
tile_main();
`}else s==="sampler2D"&&(e=nke(e,t),u=` tile_diffuse = tile_featureColor;
tile_main();
`);return e=`uniform float tile_colorBlend;
vec4 tile_diffuse = vec4(1.0);
${a}${r}
${e}
void tile_color(vec4 tile_featureColor)
{
${u}`,n&&(e+=c),e+=`}
`,e}Ii.prototype.getFragmentShaderCallback=function(e,t,n){if(this.featuresLength!==0)return function(i){return i=HX(i,t,!0),Dt.maximumVertexTextureImageUnits>0?(i+=`uniform sampler2D tile_pickTexture;
varying vec2 tile_featureSt;
varying vec4 tile_featureColor;
void main()
{
tile_color(tile_featureColor);
`,n&&(i+=` gl_FragColor.rgb *= gl_FragColor.a;
`),i+="}"):(e&&(i+=`uniform bool tile_translucentCommand;
`),i+=`uniform sampler2D tile_pickTexture;
uniform sampler2D tile_batchTexture;
varying vec2 tile_featureSt;
void main()
{
vec4 featureProperties = texture2D(tile_batchTexture, tile_featureSt);
if (featureProperties.a == 0.0) {
discard;
}
`,e&&(i+=` bool isStyleTranslucent = (featureProperties.a != 1.0);
if (czm_pass == czm_passTranslucent)
{
if (!isStyleTranslucent && !tile_translucentCommand)
{
discard;
}
}
else
{
if (isStyleTranslucent)
{
discard;
}
}
`),i+=` tile_color(featureProperties);
`,n&&(i+=` gl_FragColor.rgb *= gl_FragColor.a;
`),i+=`}
`),i}};Ii.prototype.getClassificationFragmentShaderCallback=function(){if(this.featuresLength!==0)return function(e){return e=We.replaceMain(e,"tile_main"),Dt.maximumVertexTextureImageUnits>0?e+=`uniform sampler2D tile_pickTexture;
varying vec2 tile_featureSt;
varying vec4 tile_featureColor;
void main()
{
tile_main();
gl_FragColor = tile_featureColor;
gl_FragColor.rgb *= gl_FragColor.a;
}`:e+=`uniform sampler2D tile_batchTexture;
uniform sampler2D tile_pickTexture;
varying vec2 tile_featureSt;
void main()
{
tile_main();
vec4 featureProperties = texture2D(tile_batchTexture, tile_featureSt);
if (featureProperties.a == 0.0) {
discard;
}
gl_FragColor = featureProperties;
gl_FragColor.rgb *= gl_FragColor.a;
}
`,e}};function ike(e){const t=e._content.tileset,n=t.colorBlendMode,i=t.colorBlendAmount;if(n===$w.HIGHLIGHT)return 0;if(n===$w.REPLACE)return 1;if(n===$w.MIX)return M.clamp(i,M.EPSILON4,1);throw new x(`Invalid color blend mode "${n}".`)}Ii.prototype.getUniformMapCallback=function(){if(this.featuresLength===0)return;const e=this;return function(t){return un(t,{tile_batchTexture:function(){return A(e._batchTexture.batchTexture,e._batchTexture.defaultTexture)},tile_textureDimensions:function(){return e._batchTexture.textureDimensions},tile_textureStep:function(){return e._batchTexture.textureStep},tile_colorBlend:function(){return ike(e)},tile_pickTexture:function(){return e._batchTexture.pickTexture}})}};Ii.prototype.getPickId=function(){return"texture2D(tile_pickTexture, tile_featureSt)"};const qh={ALL_OPAQUE:0,ALL_TRANSLUCENT:1,OPAQUE_AND_TRANSLUCENT:2};Ii.prototype.addDerivedCommands=function(e,t){const n=e.commandList,i=n.length,o=this._content._tile,r=o._finalResolution,s=o.tileset,a=s._skipLevelOfDetail&&s._hasMixedContent&&e.context.stencilBuffer,c=oke(this);for(let u=t;u<i;++u){const f=n[u];if(f.pass===Ne.COMPUTE)continue;let h=f.derivedCommands.tileset;(!l(h)||f.dirty)&&(h={},f.derivedCommands.tileset=h,h.originalCommand=rke(f),f.dirty=!1);const m=h.originalCommand;c!==qh.ALL_OPAQUE&&f.pass!==Ne.TRANSLUCENT&&(l(h.translucent)||(h.translucent=ske(m))),c!==qh.ALL_TRANSLUCENT&&f.pass!==Ne.TRANSLUCENT&&(l(h.opaque)||(h.opaque=ake(m)),a&&(r||(l(h.zback)||(h.zback=lke(e.context,m)),s._backfaceCommands.push(h.zback)),(!l(h.stencil)||o._selectionDepth!==fke(h.stencil))&&(f.renderState.depthMask?h.stencil=uke(m,o._selectionDepth):h.stencil=h.opaque)));const g=a?h.stencil:h.opaque,p=h.translucent;f.pass!==Ne.TRANSLUCENT?(c===qh.ALL_OPAQUE&&(n[u]=g),c===qh.ALL_TRANSLUCENT&&(n[u]=p),c===qh.OPAQUE_AND_TRANSLUCENT&&(n[u]=g,n.push(p))):n[u]=m}};function oke(e){const t=e._batchTexture.translucentFeaturesLength;return t===0?qh.ALL_OPAQUE:t===e.featuresLength?qh.ALL_TRANSLUCENT:qh.OPAQUE_AND_TRANSLUCENT}function rke(e){const t=pt.shallowClone(e),n=t.pass===Ne.TRANSLUCENT;return t.uniformMap=l(t.uniformMap)?t.uniformMap:{},t.uniformMap.tile_translucentCommand=function(){return n},t}function ske(e){const t=pt.shallowClone(e);return t.pass=Ne.TRANSLUCENT,t.renderState=dke(e.renderState),t}function ake(e){const t=pt.shallowClone(e);return t.renderState=hke(e.renderState),t}function cke(e,t){let n=e.shaderCache.getDerivedShaderProgram(t,"zBackfaceLogDepth");if(!l(n)){const i=t.fragmentShaderSource.clone();i.defines=l(i.defines)?i.defines.slice(0):[],i.defines.push("POLYGON_OFFSET"),i.sources.unshift(`#ifdef GL_OES_standard_derivatives
#extension GL_OES_standard_derivatives : enable
#endif
`),n=e.shaderCache.createDerivedShaderProgram(t,"zBackfaceLogDepth",{vertexShaderSource:t.vertexShaderSource,fragmentShaderSource:i,attributeLocations:t._attributeLocations})}return n}function lke(e,t){const n=pt.shallowClone(t),i=dt(n.renderState,!0);i.cull.enabled=!0,i.cull.face=Ho.FRONT,i.colorMask={red:!1,green:!1,blue:!1,alpha:!1},i.polygonOffset={enabled:!0,factor:5,units:5},i.stencilTest=Rt.setCesium3DTileBit(),i.stencilMask=Rt.CESIUM_3D_TILE_MASK,n.renderState=Ze.fromCache(i),n.castShadows=!1,n.receiveShadows=!1,n.uniformMap=dt(t.uniformMap);const o=new j(5,5);return n.uniformMap.u_polygonOffset=function(){return o},n.shaderProgram=cke(e,t.shaderProgram),n}function uke(e,t){const n=pt.shallowClone(e),i=dt(n.renderState,!0);return i.stencilTest.enabled=!0,i.stencilTest.mask=Rt.SKIP_LOD_MASK,i.stencilTest.reference=Rt.CESIUM_3D_TILE_MASK|t<<Rt.SKIP_LOD_BIT_SHIFT,i.stencilTest.frontFunction=_i.GREATER_OR_EQUAL,i.stencilTest.frontOperation.zPass=mt.REPLACE,i.stencilTest.backFunction=_i.GREATER_OR_EQUAL,i.stencilTest.backOperation.zPass=mt.REPLACE,i.stencilMask=Rt.CESIUM_3D_TILE_MASK|Rt.SKIP_LOD_MASK,n.renderState=Ze.fromCache(i),n}function fke(e){return(e.renderState.stencilTest.reference&Rt.SKIP_LOD_MASK)>>>Rt.SKIP_LOD_BIT_SHIFT}function dke(e){const t=dt(e,!0);return t.cull.enabled=!1,t.depthTest.enabled=!0,t.depthMask=!1,t.blending=Gi.ALPHA_BLEND,t.stencilTest=Rt.setCesium3DTileBit(),t.stencilMask=Rt.CESIUM_3D_TILE_MASK,Ze.fromCache(t)}function hke(e){const t=dt(e,!0);return t.stencilTest=Rt.setCesium3DTileBit(),t.stencilMask=Rt.CESIUM_3D_TILE_MASK,Ze.fromCache(t)}Ii.prototype.update=function(e,t){this._batchTexture.update(e,t)};Ii.prototype.isDestroyed=function(){return!1};Ii.prototype.destroy=function(){return this._batchTexture=this._batchTexture&&this._batchTexture.destroy(),He(this)};function KS(e){this.offset=e.offset,this.count=e.count,this.color=e.color,this.batchIds=e.batchIds}class pke{add(t,n,i){if(typeof arguments[0]!="string")for(let o in arguments[0])this.add(o,arguments[0][o],arguments[1]);else(Array.isArray(t)?t:[t]).forEach(function(o){this[o]=this[o]||[],n&&this[o][i?"unshift":"push"](n)},this)}run(t,n){this[t]=this[t]||[],this[t].forEach(function(i){i.call(n&&n.context?n.context:n,n)})}}class mke{constructor(t){this.jsep=t,this.registered={}}register(...t){t.forEach(n=>{if(typeof n!="object"||!n.name||!n.init)throw new Error("Invalid JSEP plugin format");this.registered[n.name]||(n.init(this.jsep),this.registered[n.name]=n)})}}class ke{static get version(){return"1.3.8"}static toString(){return"JavaScript Expression Parser (JSEP) v"+ke.version}static addUnaryOp(t){return ke.max_unop_len=Math.max(t.length,ke.max_unop_len),ke.unary_ops[t]=1,ke}static addBinaryOp(t,n,i){return ke.max_binop_len=Math.max(t.length,ke.max_binop_len),ke.binary_ops[t]=n,i?ke.right_associative.add(t):ke.right_associative.delete(t),ke}static addIdentifierChar(t){return ke.additional_identifier_chars.add(t),ke}static addLiteral(t,n){return ke.literals[t]=n,ke}static removeUnaryOp(t){return delete ke.unary_ops[t],t.length===ke.max_unop_len&&(ke.max_unop_len=ke.getMaxKeyLen(ke.unary_ops)),ke}static removeAllUnaryOps(){return ke.unary_ops={},ke.max_unop_len=0,ke}static removeIdentifierChar(t){return ke.additional_identifier_chars.delete(t),ke}static removeBinaryOp(t){return delete ke.binary_ops[t],t.length===ke.max_binop_len&&(ke.max_binop_len=ke.getMaxKeyLen(ke.binary_ops)),ke.right_associative.delete(t),ke}static removeAllBinaryOps(){return ke.binary_ops={},ke.max_binop_len=0,ke}static removeLiteral(t){return delete ke.literals[t],ke}static removeAllLiterals(){return ke.literals={},ke}get char(){return this.expr.charAt(this.index)}get code(){return this.expr.charCodeAt(this.index)}constructor(t){this.expr=t,this.index=0}static parse(t){return new ke(t).parse()}static getMaxKeyLen(t){return Math.max(0,...Object.keys(t).map(n=>n.length))}static isDecimalDigit(t){return t>=48&&t<=57}static binaryPrecedence(t){return ke.binary_ops[t]||0}static isIdentifierStart(t){return t>=65&&t<=90||t>=97&&t<=122||t>=128&&!ke.binary_ops[String.fromCharCode(t)]||ke.additional_identifier_chars.has(String.fromCharCode(t))}static isIdentifierPart(t){return ke.isIdentifierStart(t)||ke.isDecimalDigit(t)}throwError(t){const n=new Error(t+" at character "+this.index);throw n.index=this.index,n.description=t,n}runHook(t,n){if(ke.hooks[t]){const i={context:this,node:n};return ke.hooks.run(t,i),i.node}return n}searchHook(t){if(ke.hooks[t]){const n={context:this};return ke.hooks[t].find(function(i){return i.call(n.context,n),n.node}),n.node}}gobbleSpaces(){let t=this.code;for(;t===ke.SPACE_CODE||t===ke.TAB_CODE||t===ke.LF_CODE||t===ke.CR_CODE;)t=this.expr.charCodeAt(++this.index);this.runHook("gobble-spaces")}parse(){this.runHook("before-all");const t=this.gobbleExpressions(),n=t.length===1?t[0]:{type:ke.COMPOUND,body:t};return this.runHook("after-all",n)}gobbleExpressions(t){let n=[],i,o;for(;this.index<this.expr.length;)if(i=this.code,i===ke.SEMCOL_CODE||i===ke.COMMA_CODE)this.index++;else if(o=this.gobbleExpression())n.push(o);else if(this.index<this.expr.length){if(i===t)break;this.throwError('Unexpected "'+this.char+'"')}return n}gobbleExpression(){const t=this.searchHook("gobble-expression")||this.gobbleBinaryExpression();return this.gobbleSpaces(),this.runHook("after-expression",t)}gobbleBinaryOp(){this.gobbleSpaces();let t=this.expr.substr(this.index,ke.max_binop_len),n=t.length;for(;n>0;){if(ke.binary_ops.hasOwnProperty(t)&&(!ke.isIdentifierStart(this.code)||this.index+t.length<this.expr.length&&!ke.isIdentifierPart(this.expr.charCodeAt(this.index+t.length))))return this.index+=n,t;t=t.substr(0,--n)}return!1}gobbleBinaryExpression(){let t,n,i,o,r,s,a,c,u;if(s=this.gobbleToken(),!s||(n=this.gobbleBinaryOp(),!n))return s;for(r={value:n,prec:ke.binaryPrecedence(n),right_a:ke.right_associative.has(n)},a=this.gobbleToken(),a||this.throwError("Expected expression after "+n),o=[s,r,a];n=this.gobbleBinaryOp();){if(i=ke.binaryPrecedence(n),i===0){this.index-=n.length;break}r={value:n,prec:i,right_a:ke.right_associative.has(n)},u=n;const f=h=>r.right_a&&h.right_a?i>h.prec:i<=h.prec;for(;o.length>2&&f(o[o.length-2]);)a=o.pop(),n=o.pop().value,s=o.pop(),t={type:ke.BINARY_EXP,operator:n,left:s,right:a},o.push(t);t=this.gobbleToken(),t||this.throwError("Expected expression after "+u),o.push(r,t)}for(c=o.length-1,t=o[c];c>1;)t={type:ke.BINARY_EXP,operator:o[c-1].value,left:o[c-2],right:t},c-=2;return t}gobbleToken(){let t,n,i,o;if(this.gobbleSpaces(),o=this.searchHook("gobble-token"),o)return this.runHook("after-token",o);if(t=this.code,ke.isDecimalDigit(t)||t===ke.PERIOD_CODE)return this.gobbleNumericLiteral();if(t===ke.SQUOTE_CODE||t===ke.DQUOTE_CODE)o=this.gobbleStringLiteral();else if(t===ke.OBRACK_CODE)o=this.gobbleArray();else{for(n=this.expr.substr(this.index,ke.max_unop_len),i=n.length;i>0;){if(ke.unary_ops.hasOwnProperty(n)&&(!ke.isIdentifierStart(this.code)||this.index+n.length<this.expr.length&&!ke.isIdentifierPart(this.expr.charCodeAt(this.index+n.length)))){this.index+=i;const r=this.gobbleToken();return r||this.throwError("missing unaryOp argument"),this.runHook("after-token",{type:ke.UNARY_EXP,operator:n,argument:r,prefix:!0})}n=n.substr(0,--i)}ke.isIdentifierStart(t)?(o=this.gobbleIdentifier(),ke.literals.hasOwnProperty(o.name)?o={type:ke.LITERAL,value:ke.literals[o.name],raw:o.name}:o.name===ke.this_str&&(o={type:ke.THIS_EXP})):t===ke.OPAREN_CODE&&(o=this.gobbleGroup())}return o?(o=this.gobbleTokenProperty(o),this.runHook("after-token",o)):this.runHook("after-token",!1)}gobbleTokenProperty(t){this.gobbleSpaces();let n=this.code;for(;n===ke.PERIOD_CODE||n===ke.OBRACK_CODE||n===ke.OPAREN_CODE||n===ke.QUMARK_CODE;){let i;if(n===ke.QUMARK_CODE){if(this.expr.charCodeAt(this.index+1)!==ke.PERIOD_CODE)break;i=!0,this.index+=2,this.gobbleSpaces(),n=this.code}this.index++,n===ke.OBRACK_CODE?(t={type:ke.MEMBER_EXP,computed:!0,object:t,property:this.gobbleExpression()},this.gobbleSpaces(),n=this.code,n!==ke.CBRACK_CODE&&this.throwError("Unclosed ["),this.index++):n===ke.OPAREN_CODE?t={type:ke.CALL_EXP,arguments:this.gobbleArguments(ke.CPAREN_CODE),callee:t}:(n===ke.PERIOD_CODE||i)&&(i&&this.index--,this.gobbleSpaces(),t={type:ke.MEMBER_EXP,computed:!1,object:t,property:this.gobbleIdentifier()}),i&&(t.optional=!0),this.gobbleSpaces(),n=this.code}return t}gobbleNumericLiteral(){let t="",n,i;for(;ke.isDecimalDigit(this.code);)t+=this.expr.charAt(this.index++);if(this.code===ke.PERIOD_CODE)for(t+=this.expr.charAt(this.index++);ke.isDecimalDigit(this.code);)t+=this.expr.charAt(this.index++);if(n=this.char,n==="e"||n==="E"){for(t+=this.expr.charAt(this.index++),n=this.char,(n==="+"||n==="-")&&(t+=this.expr.charAt(this.index++));ke.isDecimalDigit(this.code);)t+=this.expr.charAt(this.index++);ke.isDecimalDigit(this.expr.charCodeAt(this.index-1))||this.throwError("Expected exponent ("+t+this.char+")")}return i=this.code,ke.isIdentifierStart(i)?this.throwError("Variable names cannot start with a number ("+t+this.char+")"):(i===ke.PERIOD_CODE||t.length===1&&t.charCodeAt(0)===ke.PERIOD_CODE)&&this.throwError("Unexpected period"),{type:ke.LITERAL,value:parseFloat(t),raw:t}}gobbleStringLiteral(){let t="";const n=this.index,i=this.expr.charAt(this.index++);let o=!1;for(;this.index<this.expr.length;){let r=this.expr.charAt(this.index++);if(r===i){o=!0;break}else if(r==="\\")switch(r=this.expr.charAt(this.index++),r){case"n":t+=`
`;break;case"r":t+="\r";break;case"t":t+=" ";break;case"b":t+="\b";break;case"f":t+="\f";break;case"v":t+="\v";break;default:t+=r}else t+=r}return o||this.throwError('Unclosed quote after "'+t+'"'),{type:ke.LITERAL,value:t,raw:this.expr.substring(n,this.index)}}gobbleIdentifier(){let t=this.code,n=this.index;for(ke.isIdentifierStart(t)?this.index++:this.throwError("Unexpected "+this.char);this.index<this.expr.length&&(t=this.code,ke.isIdentifierPart(t));)this.index++;return{type:ke.IDENTIFIER,name:this.expr.slice(n,this.index)}}gobbleArguments(t){const n=[];let i=!1,o=0;for(;this.index<this.expr.length;){this.gobbleSpaces();let r=this.code;if(r===t){i=!0,this.index++,t===ke.CPAREN_CODE&&o&&o>=n.length&&this.throwError("Unexpected token "+String.fromCharCode(t));break}else if(r===ke.COMMA_CODE){if(this.index++,o++,o!==n.length){if(t===ke.CPAREN_CODE)this.throwError("Unexpected token ,");else if(t===ke.CBRACK_CODE)for(let s=n.length;s<o;s++)n.push(null)}}else if(n.length!==o&&o!==0)this.throwError("Expected comma");else{const s=this.gobbleExpression();(!s||s.type===ke.COMPOUND)&&this.throwError("Expected comma"),n.push(s)}}return i||this.throwError("Expected "+String.fromCharCode(t)),n}gobbleGroup(){this.index++;let t=this.gobbleExpressions(ke.CPAREN_CODE);if(this.code===ke.CPAREN_CODE)return this.index++,t.length===1?t[0]:t.length?{type:ke.SEQUENCE_EXP,expressions:t}:!1;this.throwError("Unclosed (")}gobbleArray(){return this.index++,{type:ke.ARRAY_EXP,elements:this.gobbleArguments(ke.CBRACK_CODE)}}}const _ke=new pke;Object.assign(ke,{hooks:_ke,plugins:new mke(ke),COMPOUND:"Compound",SEQUENCE_EXP:"SequenceExpression",IDENTIFIER:"Identifier",MEMBER_EXP:"MemberExpression",LITERAL:"Literal",THIS_EXP:"ThisExpression",CALL_EXP:"CallExpression",UNARY_EXP:"UnaryExpression",BINARY_EXP:"BinaryExpression",ARRAY_EXP:"ArrayExpression",TAB_CODE:9,LF_CODE:10,CR_CODE:13,SPACE_CODE:32,PERIOD_CODE:46,COMMA_CODE:44,SQUOTE_CODE:39,DQUOTE_CODE:34,OPAREN_CODE:40,CPAREN_CODE:41,OBRACK_CODE:91,CBRACK_CODE:93,QUMARK_CODE:63,SEMCOL_CODE:59,COLON_CODE:58,unary_ops:{"-":1,"!":1,"~":1,"+":1},binary_ops:{"||":1,"&&":2,"|":3,"^":4,"&":5,"==":6,"!=":6,"===":6,"!==":6,"<":7,">":7,"<=":7,">=":7,"<<":8,">>":8,">>>":8,"+":9,"-":9,"*":10,"/":10,"%":10},right_associative:new Set,additional_identifier_chars:new Set(["$","_"]),literals:{true:!0,false:!1,null:null},this_str:"this"});ke.max_unop_len=ke.getMaxKeyLen(ke.unary_ops);ke.max_binop_len=ke.getMaxKeyLen(ke.binary_ops);const l_=e=>new ke(e).parse(),gke=Object.getOwnPropertyNames(ke);gke.forEach(e=>{l_[e]===void 0&&e!=="prototype"&&(l_[e]=ke[e])});l_.Jsep=ke;const yke="ConditionalExpression";var Ake={name:"ternary",init(e){e.hooks.add("after-expression",function(n){if(n.node&&this.code===e.QUMARK_CODE){this.index++;const i=n.node,o=this.gobbleExpression();if(o||this.throwError("Expected expression"),this.gobbleSpaces(),this.code===e.COLON_CODE){this.index++;const r=this.gobbleExpression();if(r||this.throwError("Expected expression"),n.node={type:yke,test:i,consequent:o,alternate:r},i.operator&&e.binary_ops[i.operator]<=.9){let s=i;for(;s.right.operator&&e.binary_ops[s.right.operator]<=.9;)s=s.right;n.node.test=s.right,s.right=n.node,n.node=i}}else this.throwError("Expected :")}})}};l_.plugins.register(Ake);const bke={VARIABLE:0,UNARY:1,BINARY:2,TERNARY:3,CONDITIONAL:4,MEMBER:5,FUNCTION_CALL:6,ARRAY:7,REGEX:8,VARIABLE_IN_STRING:9,LITERAL_NULL:10,LITERAL_BOOLEAN:11,LITERAL_NUMBER:12,LITERAL_STRING:13,LITERAL_COLOR:14,LITERAL_VECTOR:15,LITERAL_REGEX:16,LITERAL_UNDEFINED:17,BUILTIN_VARIABLE:18},lt=Object.freeze(bke);function uu(e,t){T.typeOf.string("expression",e),this._expression=e,e=Bke(e,t),e=Nke(Rke(e)),l_.addBinaryOp("=~",0),l_.addBinaryOp("!~",0);let n;try{n=l_(e)}catch(i){throw new Ie(i)}this._runtimeAst=Qn(this,n)}Object.defineProperties(uu.prototype,{expression:{get:function(){return this._expression}}});const nn={arrayIndex:0,arrayArray:[[]],cartesian2Index:0,cartesian3Index:0,cartesian4Index:0,cartesian2Array:[new j],cartesian3Array:[new d],cartesian4Array:[new oe],reset:function(){this.arrayIndex=0,this.cartesian2Index=0,this.cartesian3Index=0,this.cartesian4Index=0},getArray:function(){this.arrayIndex>=this.arrayArray.length&&this.arrayArray.push([]);const e=this.arrayArray[this.arrayIndex++];return e.length=0,e},getCartesian2:function(){return this.cartesian2Index>=this.cartesian2Array.length&&this.cartesian2Array.push(new j),this.cartesian2Array[this.cartesian2Index++]},getCartesian3:function(){return this.cartesian3Index>=this.cartesian3Array.length&&this.cartesian3Array.push(new d),this.cartesian3Array[this.cartesian3Index++]},getCartesian4:function(){return this.cartesian4Index>=this.cartesian4Array.length&&this.cartesian4Array.push(new oe),this.cartesian4Array[this.cartesian4Index++]}};uu.prototype.evaluate=function(e,t){nn.reset();const n=this._runtimeAst.evaluate(e);return t instanceof H&&n instanceof oe?H.fromCartesian4(n,t):n instanceof j||n instanceof d||n instanceof oe?n.clone(t):n};uu.prototype.evaluateColor=function(e,t){nn.reset();const n=this._runtimeAst.evaluate(e);return H.fromCartesian4(n,t)};uu.prototype.getShaderFunction=function(e,t,n,i){let o=this.getShaderExpression(t,n);return o=`${i} ${e}
{
return ${o};
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e._type>=lt.LITERAL_NULL}function Gke(e){return e.substr(0,4)==="czm_"}function Wke(e){return e.substr(4)}function Qn(e,t){let n,i,o,r;if(t.type==="Literal")n=Mke(t);else if(t.type==="CallExpression")n=Fke(e,t);else if(t.type==="Identifier")n=Uke(t);else if(t.type==="UnaryExpression"){i=t.operator;const s=Qn(e,t.argument);if(Cke.indexOf(i)>-1)n=new ct(lt.UNARY,i,s);else throw new Ie(`Unexpected operator "${i}".`)}else if(t.type==="BinaryExpression")if(i=t.operator,o=Qn(e,t.left),r=Qn(e,t.right),Hk.indexOf(i)>-1)n=new ct(lt.BINARY,i,o,r);else throw new Ie(`Unexpected operator "${i}".`);else if(t.type==="LogicalExpression")i=t.operator,o=Qn(e,t.left),r=Qn(e,t.right),Hk.indexOf(i)>-1&&(n=new ct(lt.BINARY,i,o,r));else if(t.type==="ConditionalExpression"){const s=Qn(e,t.test);o=Qn(e,t.consequent),r=Qn(e,t.alternate),n=new ct(lt.CONDITIONAL,"?",o,r,s)}else if(t.type==="MemberExpression")n=kke(e,t);else if(t.type==="ArrayExpression"){const s=[];for(let 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qke(e){return l(e)?e.content.tileset.timeSinceLoad:0}function $ke(e){const t=vD[e];return function(n){const i=this._left.evaluate(n);return t(e,i)}}function Yke(e){const t=DD[e];return function(n){const i=this._left.evaluate(n),o=this._right.evaluate(n);return t(e,i,o)}}function Xke(e){const t=_2[e];return function(n){const i=this._left.evaluate(n),o=this._right.evaluate(n),r=this._test.evaluate(n);return t(e,i,o,r)}}function ID(e,t){if(l(e))return e.getPropertyInherited(t)}ct.prototype._evaluateLiteral=function(){return this._value};ct.prototype._evaluateLiteralColor=function(e){const t=SD,n=this._left;if(this._value==="color")l(n)?n.length>1?(H.fromCssColorString(n[0].evaluate(e),t),t.alpha=n[1].evaluate(e)):H.fromCssColorString(n[0].evaluate(e),t):H.fromBytes(255,255,255,255,t);else if(this._value==="rgb")H.fromBytes(n[0].evaluate(e),n[1].evaluate(e),n[2].evaluate(e),255,t);else if(this._value==="rgba"){const i=n[3].evaluate(e)*255;H.fromBytes(n[0].evaluate(e),n[1].evaluate(e),n[2].evaluate(e),i,t)}else this._value==="hsl"?H.fromHsl(n[0].evaluate(e),n[1].evaluate(e),n[2].evaluate(e),1,t):this._value==="hsla"&&H.fromHsl(n[0].evaluate(e),n[1].evaluate(e),n[2].evaluate(e),n[3].evaluate(e),t);return oe.fromColor(t,nn.getCartesian4())};ct.prototype._evaluateLiteralVector=function(e){const t=nn.getArray(),n=this._value,i=this._left,o=i.length;for(let a=0;a<o;++a){const c=i[a].evaluate(e);if(typeof c=="number")t.push(c);else if(c instanceof j)t.push(c.x,c.y);else if(c instanceof d)t.push(c.x,c.y,c.z);else if(c instanceof oe)t.push(c.x,c.y,c.z,c.w);else throw new Ie(`${n} argument must be a vector or number. Argument is ${c}.`)}const r=t.length,s=parseInt(n.charAt(3));if(r===0)throw new Ie(`Invalid ${n} constructor. No valid arguments.`);if(r<s&&r>1)throw new Ie(`Invalid ${n} constructor. Not enough arguments.`);if(r>s&&o>1)throw new Ie(`Invalid ${n} constructor. Too many arguments.`);if(r===1){const a=t[0];t.push(a,a,a)}if(n==="vec2")return j.fromArray(t,0,nn.getCartesian2());if(n==="vec3")return d.fromArray(t,0,nn.getCartesian3());if(n==="vec4")return oe.fromArray(t,0,nn.getCartesian4())};ct.prototype._evaluateLiteralString=function(){return this._value};ct.prototype._evaluateVariableString=function(e){let t=this._value,n=JS.exec(t);for(;n!==null;){const i=n[0],o=n[1];let r=ID(e,o);l(r)||(r=""),t=t.replace(i,r),n=JS.exec(t)}return t};ct.prototype._evaluateVariable=function(e){return ID(e,this._value)};function u_(e){return e._value==="feature"}ct.prototype._evaluateMemberDot=function(e){if(u_(this._left))return ID(e,this._right.evaluate(e));const t=this._left.evaluate(e);if(!l(t))return;const n=this._right.evaluate(e);if(t instanceof j||t instanceof d||t instanceof oe){if(n==="r")return t.x;if(n==="g")return t.y;if(n==="b")return t.z;if(n==="a")return t.w}return t[n]};ct.prototype._evaluateMemberBrackets=function(e){if(u_(this._left))return ID(e,this._right.evaluate(e));const t=this._left.evaluate(e);if(!l(t))return;const n=this._right.evaluate(e);if(t instanceof j||t instanceof d||t instanceof oe){if(n===0||n==="r")return t.x;if(n===1||n==="g")return t.y;if(n===2||n==="b")return t.z;if(n===3||n==="a")return t.w}return t[n]};ct.prototype._evaluateArray=function(e){const t=[];for(let n=0;n<this._value.length;n++)t[n]=this._value[n].evaluate(e);return t};ct.prototype._evaluateNot=function(e){const t=this._left.evaluate(e);if(typeof t!="boolean")throw new Ie(`Operator "!" requires a boolean argument. Argument is ${t}.`);return!t};ct.prototype._evaluateNegative=function(e){const t=this._left.evaluate(e);if(t instanceof j)return j.negate(t,nn.getCartesian2());if(t instanceof d)return d.negate(t,nn.getCartesian3());if(t instanceof oe)return oe.negate(t,nn.getCartesian4());if(typeof t=="number")return-t;throw new Ie(`Operator "-" requires a vector or number argument. Argument is ${t}.`)};ct.prototype._evaluatePositive=function(e){const t=this._left.evaluate(e);if(!(t instanceof j||t instanceof d||t instanceof oe||typeof t=="number"))throw new Ie(`Operator "+" requires a vector or number argument. Argument is ${t}.`);return t};ct.prototype._evaluateLessThan=function(e){const t=this._left.evaluate(e),n=this._right.evaluate(e);if(typeof t!="number"||typeof n!="number")throw new Ie(`Operator "<" requires number arguments. Arguments are ${t} and ${n}.`);return t<n};ct.prototype._evaluateLessThanOrEquals=function(e){const t=this._left.evaluate(e),n=this._right.evaluate(e);if(typeof t!="number"||typeof n!="number")throw new Ie(`Operator "<=" requires number arguments. Arguments are ${t} and ${n}.`);return t<=n};ct.prototype._evaluateGreaterThan=function(e){const t=this._left.evaluate(e),n=this._right.evaluate(e);if(typeof t!="number"||typeof n!="number")throw new Ie(`Operator ">" requires number arguments. Arguments are ${t} and ${n}.`);return t>n};ct.prototype._evaluateGreaterThanOrEquals=function(e){const t=this._left.evaluate(e),n=this._right.evaluate(e);if(typeof t!="number"||typeof n!="number")throw new Ie(`Operator ">=" requires number arguments. Arguments are ${t} and ${n}.`);return t>=n};ct.prototype._evaluateOr=function(e){const t=this._left.evaluate(e);if(typeof t!="boolean")throw new Ie(`Operator "||" requires boolean arguments. First argument is ${t}.`);if(t)return!0;const n=this._right.evaluate(e);if(typeof n!="boolean")throw new Ie(`Operator "||" requires boolean arguments. Second argument is ${n}.`);return t||n};ct.prototype._evaluateAnd=function(e){const t=this._left.evaluate(e);if(typeof t!="boolean")throw new Ie(`Operator "&&" requires boolean arguments. First argument is ${t}.`);if(!t)return!1;const n=this._right.evaluate(e);if(typeof n!="boolean")throw new Ie(`Operator "&&" requires boolean arguments. Second argument is ${n}.`);return t&&n};ct.prototype._evaluatePlus=function(e){const t=this._left.evaluate(e),n=this._right.evaluate(e);if(n instanceof j&&t instanceof j)return j.add(t,n,nn.getCartesian2());if(n instanceof d&&t instanceof d)return d.add(t,n,nn.getCartesian3());if(n instanceof oe&&t instanceof oe)return oe.add(t,n,nn.getCartesian4());if(typeof t=="string"||typeof n=="string")return t+n;if(typeof t=="number"&&typeof n=="number")return t+n;throw new Ie(`Operator "+" requires vector or number arguments of matching types, or at least one string argument. Arguments are ${t} and ${n}.`)};ct.prototype._evaluateMinus=function(e){const t=this._left.evaluate(e),n=this._right.evaluate(e);if(n instanceof j&&t instanceof j)return j.subtract(t,n,nn.getCartesian2());if(n instanceof d&&t instanceof d)return d.subtract(t,n,nn.getCartesian3());if(n instanceof oe&&t instanceof oe)return oe.subtract(t,n,nn.getCartesian4());if(typeof t=="number"&&typeof n=="number")return t-n;throw new Ie(`Operator "-" requires vector or number arguments of matching types. Arguments are ${t} and ${n}.`)};ct.prototype._evaluateTimes=function(e){const t=this._left.evaluate(e),n=this._right.evaluate(e);if(n instanceof j&&t instanceof j)return j.multiplyComponents(t,n,nn.getCartesian2());if(n instanceof j&&typeof t=="number")return j.multiplyByScalar(n,t,nn.getCartesian2());if(t instanceof j&&typeof n=="number")return j.multiplyByScalar(t,n,nn.getCartesian2());if(n instanceof d&&t instanceof d)return d.multiplyComponents(t,n,nn.getCartesian3());if(n instanceof d&&typeof t=="number")return d.multiplyByScalar(n,t,nn.getCartesian3());if(t instanceof d&&typeof n=="number")return d.multiplyByScalar(t,n,nn.getCartesian3());if(n instanceof oe&&t instanceof oe)return oe.multiplyComponents(t,n,nn.getCartesian4());if(n instanceof oe&&typeof t=="number")return oe.multiplyByScalar(n,t,nn.getCartesian4());if(t instanceof oe&&typeof n=="number")return oe.multiplyByScalar(t,n,nn.getCartesian4());if(typeof t=="number"&&typeof n=="number")return t*n;throw new Ie(`Operator "*" requires vector or number arguments. If both arguments are vectors they must be matching types. Arguments are ${t} and ${n}.`)};ct.prototype._evaluateDivide=function(e){const t=this._left.evaluate(e),n=this._right.evaluate(e);if(n instanceof j&&t instanceof j)return j.divideComponents(t,n,nn.getCartesian2());if(t instanceof j&&typeof n=="number")return j.divideByScalar(t,n,nn.getCartesian2());if(n instanceof d&&t instanceof d)return d.divideComponents(t,n,nn.getCartesian3());if(t instanceof d&&typeof n=="number")return d.divideByScalar(t,n,nn.getCartesian3());if(n instanceof oe&&t instanceof oe)return oe.divideComponents(t,n,nn.getCartesian4());if(t instanceof oe&&typeof n=="number")return oe.divideByScalar(t,n,nn.getCartesian4());if(typeof t=="number"&&typeof n=="number")return t/n;throw new Ie(`Operator "/" requires vector or number arguments of matching types, or a number as the second argument. Arguments are ${t} and ${n}.`)};ct.prototype._evaluateMod=function(e){const t=this._left.evaluate(e),n=this._right.evaluate(e);if(n instanceof j&&t instanceof j)return j.fromElements(t.x%n.x,t.y%n.y,nn.getCartesian2());if(n instanceof d&&t instanceof d)return d.fromElements(t.x%n.x,t.y%n.y,t.z%n.z,nn.getCartesian3());if(n instanceof oe&&t instanceof oe)return oe.fromElements(t.x%n.x,t.y%n.y,t.z%n.z,t.w%n.w,nn.getCartesian4());if(typeof t=="number"&&typeof n=="number")return t%n;throw new Ie(`Operator "%" requires vector or number arguments of matching types. Arguments are ${t} and ${n}.`)};ct.prototype._evaluateEqualsStrict=function(e){const t=this._left.evaluate(e),n=this._right.evaluate(e);return n instanceof j&&t instanceof j||n instanceof d&&t instanceof d||n instanceof oe&&t instanceof oe?t.equals(n):t===n};ct.prototype._evaluateNotEqualsStrict=function(e){const t=this._left.evaluate(e),n=this._right.evaluate(e);return n instanceof j&&t instanceof j||n instanceof d&&t instanceof d||n instanceof oe&&t instanceof oe?!t.equals(n):t!==n};ct.prototype._evaluateConditional=function(e){const t=this._test.evaluate(e);if(typeof t!="boolean")throw new Ie(`Conditional argument of conditional expression must be a boolean. Argument is ${t}.`);return t?this._left.evaluate(e):this._right.evaluate(e)};ct.prototype._evaluateNaN=function(e){return isNaN(this._left.evaluate(e))};ct.prototype._evaluateIsFinite=function(e){return isFinite(this._left.evaluate(e))};ct.prototype._evaluateIsExactClass=function(e){return l(e)?e.isExactClass(this._left.evaluate(e)):!1};ct.prototype._evaluateIsClass=function(e){return l(e)?e.isClass(this._left.evaluate(e)):!1};ct.prototype._evaluateGetExactClassName=function(e){if(l(e))return e.getExactClassName()};ct.prototype._evaluateBooleanConversion=function(e){return Boolean(this._left.evaluate(e))};ct.prototype._evaluateNumberConversion=function(e){return Number(this._left.evaluate(e))};ct.prototype._evaluateStringConversion=function(e){return String(this._left.evaluate(e))};ct.prototype._evaluateRegExp=function(e){const t=this._value.evaluate(e);let n="";l(this._left)&&(n=this._left.evaluate(e));let i;try{i=new RegExp(t,n)}catch(o){throw new Ie(o)}return i};ct.prototype._evaluateRegExpTest=function(e){const t=this._left.evaluate(e),n=this._right.evaluate(e);if(!(t instanceof RegExp&&typeof n=="string"))throw new Ie(`RegExp.test requires the first argument to be a RegExp and the second argument to be a string. Arguments are ${t} and ${n}.`);return t.test(n)};ct.prototype._evaluateRegExpMatch=function(e){const t=this._left.evaluate(e),n=this._right.evaluate(e);if(t instanceof RegExp&&typeof n=="string")return t.test(n);if(n instanceof RegExp&&typeof t=="string")return n.test(t);throw new Ie(`Operator "=~" requires one RegExp argument and one string argument. Arguments are ${t} and ${n}.`)};ct.prototype._evaluateRegExpNotMatch=function(e){const t=this._left.evaluate(e),n=this._right.evaluate(e);if(t instanceof RegExp&&typeof n=="string")return!t.test(n);if(n instanceof RegExp&&typeof t=="string")return!n.test(t);throw new Ie(`Operator "!~" requires one RegExp argument and one string argument. Arguments are ${t} and ${n}.`)};ct.prototype._evaluateRegExpExec=function(e){const t=this._left.evaluate(e),n=this._right.evaluate(e);if(!(t instanceof RegExp&&typeof n=="string"))throw new Ie(`RegExp.exec requires the first argument to be a RegExp and the second argument to be a string. Arguments are ${t} and ${n}.`);const i=t.exec(n);return l(i)?i[1]:null};ct.prototype._evaluateToString=function(e){const t=this._left.evaluate(e);if(t instanceof RegExp||t instanceof j||t instanceof d||t instanceof oe)return String(t);throw new Ie(`Unexpected function call "${this._value}".`)};function kk(e){const t=e._left,n=t.length;for(let a=0;a<n;++a)if(t[a]._type!==lt.LITERAL_NUMBER)return;const i=t[0]._value,o=t[1]._value,r=t[2]._value,s=n===4?t[3]._value:1;return H.fromHsl(i,o,r,s,SD)}function Gk(e){const t=e._left,n=t.length;for(let o=0;o<n;++o)if(t[o]._type!==lt.LITERAL_NUMBER)return;const i=SD;return i.red=t[0]._value/255,i.green=t[1]._value/255,i.blue=t[2]._value/255,i.alpha=n===4?t[3]._value:1,i}function Zh(e){return e%1===0?e.toFixed(1):e.toString()}function Kke(e){const t=Zh(e.red),n=Zh(e.green),i=Zh(e.blue);return`vec3(${t}, ${n}, ${i})`}function wx(e){const t=Zh(e.red),n=Zh(e.green),i=Zh(e.blue),o=Zh(e.alpha);return`vec4(${t}, ${n}, ${i}, ${o})`}function Wk(e,t,n,i){const o=e.length,r=new Array(o);for(let s=0;s<o;++s)r[s]=e[s].getShaderExpression(t,n,i);return r}function jk(e,t){return l(t[e])?t[e]:uu.NULL_SENTINEL}uu.NULL_SENTINEL="czm_infinity";ct.prototype.getShaderExpression=function(e,t,n){let i,o,r,s;const a=this._type;let c=this._value;l(this._left)&&(Array.isArray(this._left)?o=Wk(this._left,e,t,this):o=this._left.getShaderExpression(e,t,this)),l(this._right)&&(r=this._right.getShaderExpression(e,t,this)),l(this._test)&&(s=this._test.getShaderExpression(e,t,this)),Array.isArray(this._value)&&(c=Wk(this._value,e,t,this));let u,f,h;switch(a){case lt.VARIABLE:return u_(this)?void 0:jk(c,e);case lt.UNARY:if(c==="Boolean")return`bool(${o})`;if(c==="Number")return`float(${o})`;if(c==="round")return`floor(${o} + 0.5)`;if(l(vD[c]))return`${c}(${o})`;if(c==="isNaN")return`(${o} != ${o})`;if(c==="isFinite")return`(abs(${o}) < czm_infinity)`;if(c==="String"||c==="isExactClass"||c==="isClass"||c==="getExactClassName")throw new Ie(`Error generating style shader: "${c}" is not supported.`);return c+o;case lt.BINARY:return c==="%"?`mod(${o}, ${r})`:c==="==="?`(${o} == ${r})`:c==="!=="?`(${o} != ${r})`:c==="atan2"?`atan(${o}, ${r})`:l(DD[c])?`${c}(${o}, ${r})`:`(${o} ${c} ${r})`;case lt.TERNARY:if(l(_2[c]))return`${c}(${o}, ${r}, ${s})`;break;case lt.CONDITIONAL:return`(${s} ? ${o} : ${r})`;case lt.MEMBER:return u_(this._left)?jk(r,e):r==="r"||r==="x"||r==="0.0"?`${o}[0]`:r==="g"||r==="y"||r==="1.0"?`${o}[1]`:r==="b"||r==="z"||r==="2.0"?`${o}[2]`:r==="a"||r==="w"||r==="3.0"?`${o}[3]`:`${o}[int(${r})]`;case lt.FUNCTION_CALL:throw new Ie(`Error generating style shader: "${c}" is not supported.`);case lt.ARRAY:if(c.length===4)return`vec4(${c[0]}, ${c[1]}, ${c[2]}, ${c[3]})`;if(c.length===3)return`vec3(${c[0]}, ${c[1]}, ${c[2]})`;if(c.length===2)return`vec2(${c[0]}, ${c[1]})`;throw new Ie("Error generating style shader: Invalid array length. Array length should be 2, 3, or 4.");case lt.REGEX:throw new Ie("Error generating style shader: Regular expressions are not supported.");case lt.VARIABLE_IN_STRING:throw new Ie("Error generating style shader: Converting a variable to a string is not supported.");case lt.LITERAL_NULL:return uu.NULL_SENTINEL;case lt.LITERAL_BOOLEAN:return c?"true":"false";case lt.LITERAL_NUMBER:return Zh(c);case lt.LITERAL_STRING:if(l(n)&&n._type===lt.MEMBER&&(c==="r"||c==="g"||c==="b"||c==="a"||c==="x"||c==="y"||c==="z"||c==="w"||u_(n._left)))return c;if(i=H.fromCssColorString(c,SD),l(i))return Kke(i);throw new Ie("Error generating style shader: String literals are not supported.");case lt.LITERAL_COLOR:if(u=o,c==="color"){if(l(u)){if(u.length>1){const m=u[0],g=u[1];return g!=="1.0"&&(t.translucent=!0),`vec4(${m}, ${g})`}}else return"vec4(1.0)";return`vec4(${u[0]}, 1.0)`}else{if(c==="rgb")return i=Gk(this),l(i)?wx(i):`vec4(${u[0]} / 255.0, ${u[1]} / 255.0, ${u[2]} / 255.0, 1.0)`;if(c==="rgba")return u[3]!=="1.0"&&(t.translucent=!0),i=Gk(this),l(i)?wx(i):`vec4(${u[0]} / 255.0, ${u[1]} / 255.0, ${u[2]} / 255.0, ${u[3]})`;if(c==="hsl")return i=kk(this),l(i)?wx(i):`vec4(czm_HSLToRGB(vec3(${u[0]}, ${u[1]}, ${u[2]})), 1.0)`;if(c==="hsla")return i=kk(this),l(i)?(i.alpha!==1&&(t.translucent=!0),wx(i)):(u[3]!=="1.0"&&(t.translucent=!0),`vec4(czm_HSLToRGB(vec3(${u[0]}, ${u[1]}, ${u[2]})), ${u[3]})`)}break;case lt.LITERAL_VECTOR:if(!l(o))throw new x("left should always be defined for type ExpressionNodeType.LITERAL_VECTOR");f=o.length,h=`${c}(`;for(let m=0;m<f;++m)h+=o[m],m<f-1&&(h+=", ");return h+=")",h;case lt.LITERAL_REGEX:throw new Ie("Error generating style shader: Regular expressions are not supported.");case lt.LITERAL_UNDEFINED:return uu.NULL_SENTINEL;case lt.BUILTIN_VARIABLE:if(c==="tiles3d_tileset_time")return c}};ct.prototype.getVariables=function(e,t){let n,i,o;const r=this._type,s=this._value;if(l(this._left))if(Array.isArray(this._left))for(n=this._left,i=n.length,o=0;o<i;++o)n[o].getVariables(e,this);else this._left.getVariables(e,this);if(l(this._right)&&this._right.getVariables(e,this),l(this._test)&&this._test.getVariables(e,this),Array.isArray(this._value))for(n=this._value,i=n.length,o=0;o<i;++o)n[o].getVariables(e,this);let a;switch(r){case lt.VARIABLE:u_(this)||e.push(s);break;case lt.VARIABLE_IN_STRING:for(a=JS.exec(s);a!==null;)e.push(a[1]),a=JS.exec(s);break;case lt.LITERAL_STRING:l(t)&&t._type===lt.MEMBER&&u_(t._left)&&e.push(s);break}};function Sf(e){e=A(e,A.EMPTY_OBJECT),this._batchTable=e.batchTable,this._batchIds=e.batchIds,this._positions=e.positions,this._vertexBatchIds=e.vertexBatchIds,this._indices=e.indices,this._indexCounts=e.indexCounts,this._indexOffsets=e.indexOffsets,this._batchedIndices=e.batchedIndices,this._boundingVolume=e.boundingVolume,this._boundingVolumes=e.boundingVolumes,this._center=A(e.center,d.ZERO),this._va=void 0,this._sp=void 0,this._spStencil=void 0,this._spPick=void 0,this._uniformMap=void 0,this._vaSwap=void 0,this._rsStencilDepthPass=void 0,this._rsStencilDepthPass3DTiles=void 0,this._rsColorPass=void 0,this._rsPickPass=void 0,this._rsWireframe=void 0,this._commands=[],this._commandsIgnoreShow=[],this._pickCommands=[],this._constantColor=H.clone(H.WHITE),this._highlightColor=this._constantColor,this._batchDirty=!0,this._pickCommandsDirty=!0,this._framesSinceLastRebatch=0,this._updatingAllCommands=!1,this._trianglesLength=this._indices.length/3,this._geometryByteLength=this._indices.byteLength+this._positions.byteLength+this._vertexBatchIds.byteLength,this.debugWireframe=!1,this._debugWireframe=this.debugWireframe,this._wireframeDirty=!1,this.forceRebatch=!1,this.classificationType=A(e.classificationType,So.BOTH),this._vertexShaderSource=e._vertexShaderSource,this._fragmentShaderSource=e._fragmentShaderSource,this._attributeLocations=e._attributeLocations,this._uniformMap=e._uniformMap,this._pickId=e._pickId,this._modelMatrix=e._modelMatrix,this._boundingSphere=e._boundingSphere,this._batchIdLookUp={};const t=this._batchIds.length;for(let n=0;n<t;++n){const i=this._batchIds[n];this._batchIdLookUp[i]=n}}Object.defineProperties(Sf.prototype,{trianglesLength:{get:function(){return this._trianglesLength}},geometryByteLength:{get:function(){return this._geometryByteLength}}});const Jke={position:0,a_batchId:1};function Qke(e,t){if(l(e._va))return;const n=Tt.createVertexBuffer({context:t,typedArray:e._positions,usage:tt.STATIC_DRAW}),i=Tt.createVertexBuffer({context:t,typedArray:e._vertexBatchIds,usage:tt.STATIC_DRAW}),o=Tt.createIndexBuffer({context:t,typedArray:e._indices,usage:tt.DYNAMIC_DRAW,indexDatatype:e._indices.BYTES_PER_ELEMENT===2?st.UNSIGNED_SHORT:st.UNSIGNED_INT}),r=[{index:0,vertexBuffer:n,componentDatatype:ee.fromTypedArray(e._positions),componentsPerAttribute:3},{index:1,vertexBuffer:i,componentDatatype:ee.fromTypedArray(e._vertexBatchIds),componentsPerAttribute:1}];e._va=new fo({context:t,attributes:r,indexBuffer:o}),t.webgl2&&(e._vaSwap=new fo({context:t,attributes:r,indexBuffer:Tt.createIndexBuffer({context:t,sizeInBytes:o.sizeInBytes,usage:tt.DYNAMIC_DRAW,indexDatatype:o.indexDatatype})})),e._batchedPositions=void 0,e._transferrableBatchIds=void 0,e._vertexBatchIds=void 0,e._verticesPromise=void 0}function Zke(e,t){if(l(e._sp))return;const n=e._batchTable,i=A(e._attributeLocations,Jke);let o=e._pickId;const r=e._vertexShaderSource;let s=e._fragmentShaderSource;if(l(r)){e._sp=yn.fromCache({context:t,vertexShaderSource:r,fragmentShaderSource:s,attributeLocations:i}),e._spStencil=e._sp,s=We.replaceMain(s,"czm_non_pick_main"),s=`${s}void main()
{
czm_non_pick_main();
gl_FragColor = ${o};
}
`,e._spPick=yn.fromCache({context:t,vertexShaderSource:r,fragmentShaderSource:s,attributeLocations:i});return}const a=n.getVertexShaderCallback(!1,"a_batchId",void 0)(VU);let c=n.getFragmentShaderCallback(!1,void 0,!0)(iB);o=n.getPickId();let u=new We({sources:[a]}),f=new We({defines:["VECTOR_TILE"],sources:[c]});e._sp=yn.fromCache({context:t,vertexShaderSource:u,fragmentShaderSource:f,attributeLocations:i}),u=new We({sources:[VU]}),f=new We({defines:["VECTOR_TILE"],sources:[iB]}),e._spStencil=yn.fromCache({context:t,vertexShaderSource:u,fragmentShaderSource:f,attributeLocations:i}),c=We.replaceMain(c,"czm_non_pick_main"),c=`${c}
void main()
{
czm_non_pick_main();
gl_FragColor = ${o};
}
`;const h=new We({sources:[a]}),m=new We({defines:["VECTOR_TILE"],sources:[c]});e._spPick=yn.fromCache({context:t,vertexShaderSource:h,fragmentShaderSource:m,attributeLocations:i})}function qk(e){const t=e?_i.EQUAL:_i.ALWAYS;return{colorMask:{red:!1,green:!1,blue:!1,alpha:!1},stencilTest:{enabled:!0,frontFunction:t,frontOperation:{fail:mt.KEEP,zFail:mt.DECREMENT_WRAP,zPass:mt.KEEP},backFunction:t,backOperation:{fail:mt.KEEP,zFail:mt.INCREMENT_WRAP,zPass:mt.KEEP},reference:Rt.CESIUM_3D_TILE_MASK,mask:Rt.CESIUM_3D_TILE_MASK},stencilMask:Rt.CLASSIFICATION_MASK,depthTest:{enabled:!0,func:y_.LESS_OR_EQUAL},depthMask:!1}}const e5e={stencilTest:{enabled:!0,frontFunction:_i.NOT_EQUAL,frontOperation:{fail:mt.ZERO,zFail:mt.ZERO,zPass:mt.ZERO},backFunction:_i.NOT_EQUAL,backOperation:{fail:mt.ZERO,zFail:mt.ZERO,zPass:mt.ZERO},reference:0,mask:Rt.CLASSIFICATION_MASK},stencilMask:Rt.CLASSIFICATION_MASK,depthTest:{enabled:!1},depthMask:!1,blending:Gi.PRE_MULTIPLIED_ALPHA_BLEND},t5e={stencilTest:{enabled:!0,frontFunction:_i.NOT_EQUAL,frontOperation:{fail:mt.ZERO,zFail:mt.ZERO,zPass:mt.ZERO},backFunction:_i.NOT_EQUAL,backOperation:{fail:mt.ZERO,zFail:mt.ZERO,zPass:mt.ZERO},reference:0,mask:Rt.CLASSIFICATION_MASK},stencilMask:Rt.CLASSIFICATION_MASK,depthTest:{enabled:!1},depthMask:!1};function n5e(e){l(e._rsStencilDepthPass)||(e._rsStencilDepthPass=Ze.fromCache(qk(!1)),e._rsStencilDepthPass3DTiles=Ze.fromCache(qk(!0)),e._rsColorPass=Ze.fromCache(e5e),e._rsPickPass=Ze.fromCache(t5e))}const Am=new B,$k=new d;function i5e(e,t){if(l(e._uniformMap))return;const n={u_modifiedModelViewProjection:function(){const i=t.uniformState.view,o=t.uniformState.projection;return B.clone(i,Am),B.multiplyByPoint(Am,e._center,$k),B.setTranslation(Am,$k,Am),B.multiply(o,Am,Am),Am},u_highlightColor:function(){return e._highlightColor}};e._uniformMap=e._batchTable.getUniformMapCallback()(n)}function FP(e,t,n,i,o,r,s){const a=e.constructor.BYTES_PER_ELEMENT,c=r.length;for(let u=0;u<c;++u){const f=r[u],h=s[f],m=i[h],g=o[h],p=new e.constructor(e.buffer,a*m,g);t.set(p,n),i[h]=n,n+=g}return n}function o5e(e,t){const n=e._indices,i=e._indexOffsets,o=e._indexCounts,r=e._batchIdLookUp,s=new n.constructor(n.length);let a=t.pop();const c=[a];let u=FP(n,s,0,i,o,a.batchIds,r);for(a.offset=0,a.count=u;t.length>0;){const f=t.pop();if(H.equals(f.color,a.color))u=FP(n,s,u,i,o,f.batchIds,r),a.batchIds=a.batchIds.concat(f.batchIds),a.count=u-a.offset;else{const h=u;u=FP(n,s,u,i,o,f.batchIds,r),f.offset=h,f.count=u-h,c.push(f),a=f}}e._va.indexBuffer.copyFromArrayView(s),e._indices=s,e._batchedIndices=c}function zP(e,t,n,i,o,r,s){const a=e.bytesPerIndex,c=r.length;for(let u=0;u<c;++u){const f=r[u],h=s[f],m=i[h],g=o[h];t.copyFromBuffer(e,m*a,n*a,g*a),i[h]=n,n+=g}return n}function r5e(e,t){const n=e._indexOffsets,i=e._indexCounts,o=e._batchIdLookUp;let r=t.pop();const s=[r],a=e._va.indexBuffer,c=e._vaSwap.indexBuffer;let u=zP(a,c,0,n,i,r.batchIds,o);for(r.offset=0,r.count=u;t.length>0;){const h=t.pop();if(H.equals(h.color,r.color))u=zP(a,c,u,n,i,h.batchIds,o),r.batchIds=r.batchIds.concat(h.batchIds),r.count=u-r.offset;else{const m=u;u=zP(a,c,u,n,i,h.batchIds,o),h.offset=m,h.count=u-m,s.push(h),r=h}}const f=e._va;e._va=e._vaSwap,e._vaSwap=f,e._batchedIndices=s}function s5e(e,t){return t.color.toRgba()-e.color.toRgba()}function a5e(e,t){if(!e._batchDirty)return!1;const n=e._batchedIndices,i=n.length;let o=!1;const r={};for(let s=0;s<i;++s){const c=n[s].color.toRgba();if(l(r[c])){o=!0;break}else r[c]=!0}if(!o)return e._batchDirty=!1,!1;if(o&&!e.forceRebatch&&e._framesSinceLastRebatch<120){++e._framesSinceLastRebatch;return}return n.sort(s5e),t.webgl2?r5e(e,n):o5e(e,n),e._framesSinceLastRebatch=0,e._batchDirty=!1,e._pickCommandsDirty=!0,e._wireframeDirty=!0,!0}function c5e(e,t){const n=a5e(e,t),i=e._commands,o=e._batchedIndices,r=o.length,s=r*2;if(l(i)&&!n&&i.length===s)return;i.length=s;const a=e._va,c=e._sp,u=A(e._modelMatrix,B.IDENTITY),f=e._uniformMap,h=e._boundingVolume;for(let m=0;m<r;++m){const g=o[m].offset,p=o[m].count;let y=i[m*2];l(y)||(y=i[m*2]=new pt({owner:e})),y.vertexArray=a,y.modelMatrix=u,y.offset=g,y.count=p,y.renderState=e._rsStencilDepthPass,y.shaderProgram=c,y.uniformMap=f,y.boundingVolume=h,y.cull=!1,y.pass=Ne.TERRAIN_CLASSIFICATION;const b=pt.shallowClone(y,y.derivedCommands.tileset);b.renderState=e._rsStencilDepthPass3DTiles,b.pass=Ne.CESIUM_3D_TILE_CLASSIFICATION,y.derivedCommands.tileset=b;let C=i[m*2+1];l(C)||(C=i[m*2+1]=new pt({owner:e})),C.vertexArray=a,C.modelMatrix=u,C.offset=g,C.count=p,C.renderState=e._rsColorPass,C.shaderProgram=c,C.uniformMap=f,C.boundingVolume=h,C.cull=!1,C.pass=Ne.TERRAIN_CLASSIFICATION;const E=pt.shallowClone(C,C.derivedCommands.tileset);E.pass=Ne.CESIUM_3D_TILE_CLASSIFICATION,C.derivedCommands.tileset=E}e._commandsDirty=!0}function l5e(e,t){if(e.classificationType===So.TERRAIN||!t.invertClassification||l(e._commandsIgnoreShow)&&!e._commandsDirty)return;const n=e._commands,i=e._commandsIgnoreShow,o=e._spStencil,r=n.length,s=i.length=r/2;let a=0;for(let c=0;c<s;++c){const u=i[c]=pt.shallowClone(n[a],i[c]);u.shaderProgram=o,u.pass=Ne.CESIUM_3D_TILE_CLASSIFICATION_IGNORE_SHOW,a+=2}e._commandsDirty=!1}function u5e(e){if(!e._pickCommandsDirty)return;const t=e._indexOffsets.length,n=e._pickCommands;n.length=t*2;const i=e._va,o=e._spStencil,r=e._spPick,s=A(e._modelMatrix,B.IDENTITY),a=e._uniformMap;for(let c=0;c<t;++c){const u=e._indexOffsets[c],f=e._indexCounts[c],h=l(e._boundingVolumes)?e._boundingVolumes[c]:e.boundingVolume;let m=n[c*2];l(m)||(m=n[c*2]=new pt({owner:e,pickOnly:!0})),m.vertexArray=i,m.modelMatrix=s,m.offset=u,m.count=f,m.renderState=e._rsStencilDepthPass,m.shaderProgram=o,m.uniformMap=a,m.boundingVolume=h,m.pass=Ne.TERRAIN_CLASSIFICATION;const g=pt.shallowClone(m,m.derivedCommands.tileset);g.renderState=e._rsStencilDepthPass3DTiles,g.pass=Ne.CESIUM_3D_TILE_CLASSIFICATION,m.derivedCommands.tileset=g;let p=n[c*2+1];l(p)||(p=n[c*2+1]=new pt({owner:e,pickOnly:!0})),p.vertexArray=i,p.modelMatrix=s,p.offset=u,p.count=f,p.renderState=e._rsPickPass,p.shaderProgram=r,p.uniformMap=a,p.boundingVolume=h,p.pass=Ne.TERRAIN_CLASSIFICATION;const y=pt.shallowClone(p,p.derivedCommands.tileset);y.pass=Ne.CESIUM_3D_TILE_CLASSIFICATION,p.derivedCommands.tileset=y}e._pickCommandsDirty=!1}Sf.prototype.createFeatures=function(e,t){const n=this._batchIds,i=n.length;for(let o=0;o<i;++o){const r=n[o];t[r]=new _s(e,r)}};Sf.prototype.applyDebugSettings=function(e,t){this._highlightColor=e?t:this._constantColor};function f5e(e,t){e._updatingAllCommands=!0;const n=e._batchIds;let i=n.length,o;for(o=0;o<i;++o){const s=n[o],a=t[s];a.show=!0,a.color=H.WHITE}const r=e._batchedIndices;for(i=r.length,o=0;o<i;++o)r[o].color=H.clone(H.WHITE);e._updatingAllCommands=!1,e._batchDirty=!0}const d5e=new H,h5e=H.WHITE,p5e=!0,m5e=/\$/;Sf.prototype.applyStyle=function(e,t){if(!l(e)){f5e(this,t);return}const n=e.color,i=n instanceof uu&&!m5e.test(n.expression);this._updatingAllCommands=i;const o=this._batchIds;let r=o.length,s;for(s=0;s<r;++s){const a=o[s],c=t[a];c.color=l(e.color)?e.color.evaluateColor(c,d5e):h5e,c.show=l(e.show)?e.show.evaluate(c):p5e}if(i){const a=this._batchedIndices;for(r=a.length,s=0;s<r;++s)a[s].color=H.clone(H.WHITE);this._updatingAllCommands=!1,this._batchDirty=!0}};Sf.prototype.updateCommands=function(e,t){if(this._updatingAllCommands)return;const n=this._batchIdLookUp,i=n[e];if(!l(i))return;const o=this._indexOffsets,r=this._indexCounts,s=o[i],a=r[i],c=this._batchedIndices,u=c.length;let f;for(f=0;f<u;++f){const y=c[f].offset,b=c[f].count;if(s>=y&&s<y+b)break}c.push(new KS({color:H.clone(t),offset:s,count:a,batchIds:[e]}));const h=[],m=[],g=c[f].batchIds,p=g.length;for(let y=0;y<p;++y){const b=g[y];if(b===e)continue;const C=n[b];o[C]<s?h.push(b):m.push(b)}m.length!==0&&c.push(new KS({color:H.clone(c[f].color),offset:s+a,count:c[f].offset+c[f].count-(s+a),batchIds:m})),h.length!==0?(c[f].count=s-c[f].offset,c[f].batchIds=h):c.splice(f,1),this._batchDirty=!0};function Yk(e,t,n,i){const o=e.classificationType,r=o!==So.CESIUM_3D_TILE,s=o!==So.TERRAIN,a=t.commandList;let c=n.length,u,f;for(f=0;f<c;++f)r&&(u=n[f],u.pass=Ne.TERRAIN_CLASSIFICATION,a.push(u)),s&&(u=n[f].derivedCommands.tileset,u.pass=Ne.CESIUM_3D_TILE_CLASSIFICATION,a.push(u));if(!(!t.invertClassification||!l(i)))for(c=i.length,f=0;f<c;++f)a.push(i[f])}function _5e(e,t){const n=e.commandList,i=t.length;for(let o=0;o<i;o+=2){const r=t[o+1];r.pass=Ne.OPAQUE,n.push(r)}}function g5e(e){let t=e.debugWireframe===e._debugWireframe;if(t=t&&!(e.debugWireframe&&e._wireframeDirty),t)return;l(e._rsWireframe)||(e._rsWireframe=Ze.fromCache({}));let n,i;e.debugWireframe?(n=e._rsWireframe,i=Qe.LINES):(n=e._rsColorPass,i=Qe.TRIANGLES);const o=e._commands,r=o.length;for(let s=0;s<r;s+=2){const a=o[s+1];a.renderState=n,a.primitiveType=i}e._debugWireframe=e.debugWireframe,e._wireframeDirty=!1}Sf.prototype.update=function(e){const t=e.context;Qke(this,t),Zke(this,t),n5e(this),i5e(this,t);const n=e.passes;n.render&&(c5e(this,t),l5e(this,e),g5e(this),this._debugWireframe?_5e(e,this._commands):Yk(this,e,this._commands,this._commandsIgnoreShow)),n.pick&&(u5e(this),Yk(this,e,this._pickCommands))};Sf.prototype.isDestroyed=function(){return!1};Sf.prototype.destroy=function(){return this._va=this._va&&this._va.destroy(),this._sp=this._sp&&this._sp.destroy(),this._spPick=this._spPick&&this._spPick.destroy(),this._vaSwap=this._vaSwap&&this._vaSwap.destroy(),He(this)};function Ss(e){this._boxes=e.boxes,this._boxBatchIds=e.boxBatchIds,this._cylinders=e.cylinders,this._cylinderBatchIds=e.cylinderBatchIds,this._ellipsoids=e.ellipsoids,this._ellipsoidBatchIds=e.ellipsoidBatchIds,this._spheres=e.spheres,this._sphereBatchIds=e.sphereBatchIds,this._modelMatrix=e.modelMatrix,this._batchTable=e.batchTable,this._boundingVolume=e.boundingVolume,this._center=e.center,l(this._center)||(l(this._boundingVolume)?this._center=d.clone(this._boundingVolume.center):this._center=d.clone(d.ZERO)),this._boundingVolumes=void 0,this._batchedIndices=void 0,this._indices=void 0,this._indexOffsets=void 0,this._indexCounts=void 0,this._positions=void 0,this._vertexBatchIds=void 0,this._batchIds=void 0,this._batchTableColors=void 0,this._packedBuffer=void 0,this._ready=!1,this._update=function(t,n){},this._readyPromise=x5e(this),this._verticesPromise=void 0,this._primitive=void 0,this.debugWireframe=!1,this.forceRebatch=!1,this.classificationType=So.BOTH}Object.defineProperties(Ss.prototype,{trianglesLength:{get:function(){return l(this._primitive)?this._primitive.trianglesLength:0}},geometryByteLength:{get:function(){return l(this._primitive)?this._primitive.geometryByteLength:0}},readyPromise:{get:function(){return this._readyPromise}}});Ss.packedBoxLength=B.packedLength+d.packedLength;Ss.packedCylinderLength=B.packedLength+2;Ss.packedEllipsoidLength=B.packedLength+d.packedLength;Ss.packedSphereLength=d.packedLength+1;function y5e(e){const t=new Float64Array(B.packedLength+d.packedLength);let n=0;return d.pack(e._center,t,n),n+=d.packedLength,B.pack(e._modelMatrix,t,n),t}function A5e(e,t){let n=0;const i=t[n++],o=t[n++],r=e._boundingVolumes=new Array(o);for(let c=0;c<o;++c)r[c]=de.unpack(t,n),n+=de.packedLength;const s=t[n++],a=e._batchedIndices=new Array(s);for(let c=0;c<s;++c){const u=H.unpack(t,n);n+=H.packedLength;const f=t[n++],h=t[n++],m=t[n++],g=new Array(m);for(let p=0;p<m;++p)g[p]=t[n++];a[c]=new KS({color:u,offset:f,count:h,batchIds:g})}return i}const b5e=new Vi("createVectorTileGeometries",5),C5e=new H;function T5e(e){if(!l(e._primitive)&&!l(e._verticesPromise)){let t=e._boxes,n=e._boxBatchIds,i=e._cylinders,o=e._cylinderBatchIds,r=e._ellipsoids,s=e._ellipsoidBatchIds,a=e._spheres,c=e._sphereBatchIds,u=e._batchTableColors,f=e._packedBuffer;if(!l(u)){let p=0;l(e._boxes)&&(t=e._boxes=t.slice(),n=e._boxBatchIds=n.slice(),p+=n.length),l(e._cylinders)&&(i=e._cylinders=i.slice(),o=e._cylinderBatchIds=o.slice(),p+=o.length),l(e._ellipsoids)&&(r=e._ellipsoids=r.slice(),s=e._ellipsoidBatchIds=s.slice(),p+=s.length),l(e._spheres)&&(a=e._sphere=a.slice(),c=e._sphereBatchIds=c.slice(),p+=c.length),u=e._batchTableColors=new Uint32Array(p);const y=e._batchTable;for(let b=0;b<p;++b){const C=y.getColor(b,C5e);u[b]=C.toRgba()}f=e._packedBuffer=y5e(e)}const h=[];l(t)&&h.push(t.buffer,n.buffer),l(i)&&h.push(i.buffer,o.buffer),l(r)&&h.push(r.buffer,s.buffer),l(a)&&h.push(a.buffer,c.buffer),h.push(u.buffer,f.buffer);const m={boxes:l(t)?t.buffer:void 0,boxBatchIds:l(t)?n.buffer:void 0,cylinders:l(i)?i.buffer:void 0,cylinderBatchIds:l(i)?o.buffer:void 0,ellipsoids:l(r)?r.buffer:void 0,ellipsoidBatchIds:l(r)?s.buffer:void 0,spheres:l(a)?a.buffer:void 0,sphereBatchIds:l(a)?c.buffer:void 0,batchTableColors:u.buffer,packedBuffer:f.buffer},g=e._verticesPromise=b5e.scheduleTask(m,h);return l(g)?g.then(function(p){const y=new Float64Array(p.packedBuffer);A5e(e,y)===2?e._indices=new Uint16Array(p.indices):e._indices=new Uint32Array(p.indices),e._indexOffsets=new Uint32Array(p.indexOffsets),e._indexCounts=new Uint32Array(p.indexCounts),e._positions=new Float32Array(p.positions),e._vertexBatchIds=new Uint16Array(p.vertexBatchIds),e._batchIds=new Uint16Array(p.batchIds),e._ready=!0}):void 0}}function E5e(e){e._ready&&!l(e._primitive)&&(e._primitive=new Sf({batchTable:e._batchTable,positions:e._positions,batchIds:e._batchIds,vertexBatchIds:e._vertexBatchIds,indices:e._indices,indexOffsets:e._indexOffsets,indexCounts:e._indexCounts,batchedIndices:e._batchedIndices,boundingVolume:e._boundingVolume,boundingVolumes:e._boundingVolumes,center:e._center,pickObject:A(e._pickObject,e)}),e._boxes=void 0,e._boxBatchIds=void 0,e._cylinders=void 0,e._cylinderBatchIds=void 0,e._ellipsoids=void 0,e._ellipsoidBatchIds=void 0,e._spheres=void 0,e._sphereBatchIds=void 0,e._center=void 0,e._modelMatrix=void 0,e._batchTable=void 0,e._boundingVolume=void 0,e._boundingVolumes=void 0,e._batchedIndices=void 0,e._indices=void 0,e._indexOffsets=void 0,e._indexCounts=void 0,e._positions=void 0,e._vertexBatchIds=void 0,e._batchIds=void 0,e._batchTableColors=void 0,e._packedBuffer=void 0,e._verticesPromise=void 0)}Ss.prototype.createFeatures=function(e,t){this._primitive.createFeatures(e,t)};Ss.prototype.applyDebugSettings=function(e,t){this._primitive.applyDebugSettings(e,t)};Ss.prototype.applyStyle=function(e,t){this._primitive.applyStyle(e,t)};Ss.prototype.updateCommands=function(e,t){this._primitive.updateCommands(e,t)};function x5e(e){return new Promise(function(t,n){e._update=function(i,o){const r=T5e(i);i._ready&&(i._primitive.debugWireframe=i.debugWireframe,i._primitive.forceRebatch=i.forceRebatch,i._primitive.classificationType=i.classificationType,i._primitive.update(o)),l(r)&&r.then(function(){E5e(i),t(i)}).catch(function(s){n(s)})}})}Ss.prototype.update=function(e){this._update(this,e)};Ss.prototype.isDestroyed=function(){return!1};Ss.prototype.destroy=function(){return this._primitive=this._primitive&&this._primitive.destroy(),He(this)};function Xd(e,t,n,i,o){this._tileset=e,this._tile=t,this._resource=n,this._geometries=void 0,this._metadata=void 0,this._batchTable=void 0,this._features=void 0,this.featurePropertiesDirty=!1,this._group=void 0,this._readyPromise=v5e(this,i,o)}Object.defineProperties(Xd.prototype,{featuresLength:{get:function(){return l(this._batchTable)?this._batchTable.featuresLength:0}},pointsLength:{get:function(){return 0}},trianglesLength:{get:function(){return l(this._geometries)?this._geometries.trianglesLength:0}},geometryByteLength:{get:function(){return l(this._geometries)?this._geometries.geometryByteLength:0}},texturesByteLength:{get:function(){return 0}},batchTableByteLength:{get:function(){return l(this._batchTable)?this._batchTable.batchTableByteLength:0}},innerContents:{get:function(){}},readyPromise:{get:function(){return this._readyPromise}},tileset:{get:function(){return this._tileset}},tile:{get:function(){return this._tile}},url:{get:function(){return this._resource.getUrlComponent(!0)}},metadata:{get:function(){return this._metadata},set:function(e){this._metadata=e}},batchTable:{get:function(){return this._batchTable}},group:{get:function(){return this._group},set:function(e){this._group=e}}});function w5e(e){return function(t,n){l(e._geometries)&&e._geometries.updateCommands(t,n)}}function S5e(e,t){let n,i,o,r,s;const a=A(e.BOXES_LENGTH,0),c=A(e.CYLINDERS_LENGTH,0),u=A(e.ELLIPSOIDS_LENGTH,0),f=A(e.SPHERES_LENGTH,0);if(a>0&&l(e.BOX_BATCH_IDS)){const p=t.byteOffset+e.BOX_BATCH_IDS.byteOffset;n=new Uint16Array(t.buffer,p,a)}if(c>0&&l(e.CYLINDER_BATCH_IDS)){const p=t.byteOffset+e.CYLINDER_BATCH_IDS.byteOffset;i=new Uint16Array(t.buffer,p,c)}if(u>0&&l(e.ELLIPSOID_BATCH_IDS)){const p=t.byteOffset+e.ELLIPSOID_BATCH_IDS.byteOffset;o=new Uint16Array(t.buffer,p,u)}if(f>0&&l(e.SPHERE_BATCH_IDS)){const p=t.byteOffset+e.SPHERE_BATCH_IDS.byteOffset;r=new Uint16Array(t.buffer,p,f)}const h=l(n)||l(i)||l(o)||l(r),m=a>0&&!l(n)||c>0&&!l(i)||u>0&&!l(o)||f>0&&!l(r);if(h&&m)throw new Ie("If one group of batch ids is defined, then all batch ids must be defined.");if(!l(n)&&!l(i)&&!l(o)&&!l(r)){let p=0;if(!l(n)&&a>0)for(n=new Uint16Array(a),s=0;s<a;++s)n[s]=p++;if(!l(i)&&c>0)for(i=new Uint16Array(c),s=0;s<c;++s)i[s]=p++;if(!l(o)&&u>0)for(o=new Uint16Array(u),s=0;s<u;++s)o[s]=p++;if(!l(r)&&f>0)for(r=new Uint16Array(f),s=0;s<f;++s)r[s]=p++}return{boxes:n,cylinders:i,ellipsoids:o,spheres:r}}const bm=Uint32Array.BYTES_PER_ELEMENT;function v5e(e,t,n){n=A(n,0);const i=new Uint8Array(t),o=new DataView(t);n+=bm;const r=o.getUint32(n,!0);if(r!==1)throw new Ie(`Only Geometry tile version 1 is supported. Version ${r} is not.`);n+=bm;const s=o.getUint32(n,!0);if(n+=bm,s===0){e._readyPromise.resolve(e);return}const a=o.getUint32(n,!0);if(n+=bm,a===0)throw new Ie("Feature table must have a byte length greater than zero");const c=o.getUint32(n,!0);n+=bm;const u=o.getUint32(n,!0);n+=bm;const f=o.getUint32(n,!0);n+=bm;const h=qa(i,n,a);n+=a;const m=new Uint8Array(t,n,c);n+=c;let g,p;u>0&&(g=qa(i,n,u),n+=u,f>0&&(p=new Uint8Array(t,n,f),p=new Uint8Array(p)));const y=A(h.BOXES_LENGTH,0),b=A(h.CYLINDERS_LENGTH,0),C=A(h.ELLIPSOIDS_LENGTH,0),E=A(h.SPHERES_LENGTH,0),w=y+b+C+E,S=new Ii(e,w,g,p,w5e(e));if(e._batchTable=S,w===0)return;const P=e.tile.computedTransform;let L;l(h.RTC_CENTER)&&(L=d.unpack(h.RTC_CENTER),B.multiplyByPoint(P,L,L));const z=S5e(h,m);if(y>0||b>0||C>0||E>0){let R,F,U,v;if(y>0){const I=m.byteOffset+h.BOXES.byteOffset;R=new Float32Array(m.buffer,I,Ss.packedBoxLength*y)}if(b>0){const I=m.byteOffset+h.CYLINDERS.byteOffset;F=new Float32Array(m.buffer,I,Ss.packedCylinderLength*b)}if(C>0){const I=m.byteOffset+h.ELLIPSOIDS.byteOffset;U=new Float32Array(m.buffer,I,Ss.packedEllipsoidLength*C)}if(E>0){const I=m.byteOffset+h.SPHERES.byteOffset;v=new Float32Array(m.buffer,I,Ss.packedSphereLength*E)}return e._geometries=new Ss({boxes:R,boxBatchIds:z.boxes,cylinders:F,cylinderBatchIds:z.cylinders,ellipsoids:U,ellipsoidBatchIds:z.ellipsoids,spheres:v,sphereBatchIds:z.spheres,center:L,modelMatrix:P,batchTable:S,boundingVolume:e.tile.boundingVolume.boundingVolume}),e._geometries.readyPromise.then(function(){return e})}return Promise.resolve(e)}function VX(e){const t=e.featuresLength;if(!l(e._features)&&t>0){const n=new Array(t);l(e._geometries)&&e._geometries.createFeatures(e,n),e._features=n}}Xd.prototype.hasProperty=function(e,t){return this._batchTable.hasProperty(e,t)};Xd.prototype.getFeature=function(e){const t=this.featuresLength;if(!l(e)||e<0||e>=t)throw new x(`batchId is required and between zero and featuresLength 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ro.MAT4:return!0;default:return!1}};ro.getComponentCount=function(e){switch(T.typeOf.string("type",e),e){case ro.SCALAR:case ro.STRING:case ro.ENUM:case ro.BOOLEAN:return 1;case ro.VEC2:return 2;case ro.VEC3:return 3;case ro.VEC4:return 4;case ro.MAT2:return 4;case ro.MAT3:return 9;case ro.MAT4:return 16;default:throw new x(`Invalid metadata type ${e}`)}};ro.getMathType=function(e){switch(e){case ro.VEC2:return j;case ro.VEC3:return d;case ro.VEC4:return oe;case ro.MAT2:return ut;case ro.MAT3:return J;case ro.MAT4:return B;default:return}};const Bt=Object.freeze(ro);function Kr(e){e=A(e,A.EMPTY_OBJECT);const t=e.id,n=e.type;T.typeOf.string("options.id",t),T.typeOf.string("options.type",n);const i=e.componentType,o=e.enumType,r=l(i)&&jt.isIntegerType(i)&&A(e.normalized,!1);this._id=t,this._name=e.name,this._description=e.description,this._semantic=e.semantic,this._isLegacyExtension=e.isLegacyExtension,this._type=n,this._componentType=i,this._enumType=o,this._valueType=l(o)?o.valueType:i,this._isArray=A(e.isArray,!1),this._isVariableLengthArray=A(e.isVariableLengthArray,!1),this._arrayLength=e.arrayLength,this._min=dt(e.min,!0),this._max=dt(e.max,!0),this._normalized=r;let s=dt(e.offset,!0),a=dt(e.scale,!0);const c=l(s)||l(a),u=!0;l(s)||(s=this.expandConstant(0,u)),l(a)||(a=this.expandConstant(1,u)),this._offset=s,this._scale=a,this._hasValueTransform=c,this._noData=dt(e.noData,!0),this._default=dt(e.default,!0),this._required=A(e.required,!0),this._extras=dt(e.extras,!0),this._extensions=dt(e.extensions,!0)}Kr.fromJson=function(e){e=A(e,A.EMPTY_OBJECT);const t=e.id,n=e.property;T.typeOf.string("options.id",t),T.typeOf.object("options.property",n),T.typeOf.string("options.property.type",n.type);const i=k5e(n),o=G5e(n,e.enums);let r;return l(i)?i?r=l(n.optional)?!n.optional:!0:r=A(n.required,!1):r=!1,new Kr({id:t,type:o.type,componentType:o.componentType,enumType:o.enumType,isArray:o.isArray,isVariableLengthArray:o.isVariableLengthArray,arrayLength:o.arrayLength,normalized:n.normalized,min:n.min,max:n.max,offset:n.offset,scale:n.scale,noData:n.noData,default:n.default,required:r,name:n.name,description:n.description,semantic:n.semantic,extras:n.extras,extensions:n.extensions,isLegacyExtension:i})};Object.defineProperties(Kr.prototype,{id:{get:function(){return this._id}},name:{get:function(){return this._name}},description:{get:function(){return this._description}},type:{get:function(){return this._type}},enumType:{get:function(){return this._enumType}},componentType:{get:function(){return this._componentType}},valueType:{get:function(){return this._valueType}},isArray:{get:function(){return this._isArray}},isVariableLengthArray:{get:function(){return this._isVariableLengthArray}},arrayLength:{get:function(){return this._arrayLength}},normalized:{get:function(){return this._normalized}},max:{get:function(){return this._max}},min:{get:function(){return this._min}},noData:{get:function(){return this._noData}},default:{get:function(){return this._default}},required:{get:function(){return this._required}},semantic:{get:function(){return this._semantic}},hasValueTransform:{get:function(){return this._hasValueTransform}},offset:{get:function(){return this._offset}},scale:{get:function(){return this._scale}},extras:{get:function(){return this._extras}},extensions:{get:function(){return this._extensions}}});function k5e(e){if(e.type==="ARRAY")return!0;const t=e.type;if(t===Bt.SCALAR||Bt.isMatrixType(t)||Bt.isVectorType(t))return!1;if(l(jt[t]))return!0;if(l(e.noData)||l(e.scale)||l(e.offset)||l(e.required)||l(e.count)||l(e.array)||l(e.optional))return!1}function G5e(e,t){const n=e.type,i=e.componentType,o=n==="ARRAY";let r,s,a;o?(r=!0,s=e.componentCount,a=!l(s)):e.array?(r=!0,s=e.count,a=!l(e.count)):(r=!1,s=void 0,a=!1);let c;if(l(e.enumType)&&(c=t[e.enumType]),n===Bt.ENUM)return{type:n,componentType:void 0,enumType:c,valueType:c.valueType,isArray:r,isVariableLengthArray:a,arrayLength:s};if(o&&i===Bt.ENUM)return{type:i,componentType:void 0,enumType:c,valueType:c.valueType,isArray:r,isVariableLengthArray:a,arrayLength:s};if(n===Bt.SCALAR||Bt.isMatrixType(n)||Bt.isVectorType(n))return{type:n,componentType:i,enumType:void 0,valueType:i,isArray:r,isVariableLengthArray:a,arrayLength:s};if(n===Bt.BOOLEAN||n===Bt.STRING)return{type:n,componentType:void 0,enumType:void 0,valueType:void 0,isArray:r,isVariableLengthArray:a,arrayLength:s};if(o&&(i===Bt.BOOLEAN||i===Bt.STRING))return{type:i,componentType:void 0,enumType:void 0,valueType:void 0,isArray:r,isVariableLengthArray:a,arrayLength:s};if(l(i)&&l(jt[i]))return{type:Bt.SCALAR,componentType:i,enumType:void 0,valueType:i,isArray:r,isVariableLengthArray:a,arrayLength:s};if(l(jt[n]))return{type:Bt.SCALAR,componentType:n,enumType:void 0,valueType:n,isArray:r,isVariableLengthArray:a,arrayLength:s};throw new x(`unknown metadata type {type: ${n}, componentType: ${i})`)}Kr.prototype.normalize=function(e){return this._normalized?A2(e,this._valueType,jt.normalize):e};Kr.prototype.unnormalize=function(e){return this._normalized?A2(e,this._valueType,jt.unnormalize):e};Kr.prototype.applyValueTransform=function(e){return!this._hasValueTransform||this._isVariableLengthArray?e:Kr.valueTransformInPlace(e,this._offset,this._scale,jt.applyValueTransform)};Kr.prototype.unapplyValueTransform=function(e){return!this._hasValueTransform||this._isVariableLengthArray?e:Kr.valueTransformInPlace(e,this._offset,this._scale,jt.unapplyValueTransform)};Kr.prototype.expandConstant=function(e,t){t=A(t,!1);const n=this._isArray,i=this._arrayLength,o=Bt.getComponentCount(this._type),r=n&&o>1;if(!n&&o===1)return e;if(!n)return new Array(o).fill(e);if(!r)return new Array(i).fill(e);if(!t)return new Array(this._arrayLength*o).fill(e);const s=new Array(o).fill(e);return new Array(this._arrayLength).fill(s)};Kr.prototype.handleNoData=function(e){const t=this._noData;if(!l(t))return e;if(!YX(e,t))return e};function YX(e,t){if(!Array.isArray(e))return e===t;if(!Array.isArray(t)||e.length!==t.length)return!1;for(let n=0;n<e.length;n++)if(!YX(e[n],t[n]))return!1;return!0}Kr.prototype.unpackVectorAndMatrixTypes=function(e,t){t=A(t,!1);const n=Bt.getMathType(this._type),i=this._isArray,o=Bt.getComponentCount(this._type),r=i&&o>1;return l(n)?t&&r?e.map(function(s){return n.unpack(s)}):i?n.unpackArray(e):n.unpack(e):e};Kr.prototype.packVectorAndMatrixTypes=function(e,t){t=A(t,!1);const n=Bt.getMathType(this._type),i=this._isArray,o=Bt.getComponentCount(this._type),r=i&&o>1;return l(n)?t&&r?e.map(function(s){return n.pack(s,[])}):i?n.packArray(e,[]):n.pack(e,[]):e};Kr.prototype.validate=function(e){if(!(!l(e)&&l(this._default)))return this._required&&!l(e)?"required property must have a value":this._isArray?W5e(this,e):XX(this,e)};function W5e(e,t){if(!Array.isArray(t))return`value ${t} must be an array`;const n=t.length;if(!e._isVariableLengthArray&&n!==e._arrayLength)return"Array length does not match property.arrayLength";for(let i=0;i<n;i++){const o=XX(e,t[i]);if(l(o))return o}}function XX(e,t){const n=e._type,i=e._componentType,o=e._enumType,r=e._normalized;return Bt.isVectorType(n)?j5e(t,n,i):Bt.isMatrixType(n)?q5e(t,n,i):n===Bt.STRING?$5e(t):n===Bt.BOOLEAN?Y5e(t):n===Bt.ENUM?X5e(t,o):K5e(t,i,r)}function j5e(e,t,n){if(!jt.isVectorCompatible(n))return`componentType ${n} is incompatible with vector type ${t}`;if(t===Bt.VEC2&&!(e instanceof j))return`vector value ${e} must be a Cartesian2`;if(t===Bt.VEC3&&!(e instanceof d))return`vector value ${e} must be a Cartesian3`;if(t===Bt.VEC4&&!(e instanceof oe))return`vector value ${e} must be a Cartesian4`}function q5e(e,t,n){if(!jt.isVectorCompatible(n))return`componentType ${n} is incompatible with matrix type ${t}`;if(t===Bt.MAT2&&!(e instanceof ut))return`matrix value ${e} must be a Matrix2`;if(t===Bt.MAT3&&!(e instanceof J))return`matrix value ${e} must be a Matrix3`;if(t===Bt.MAT4&&!(e instanceof B))return`matrix value ${e} must be a Matrix4`}function $5e(e){if(typeof e!="string")return ev(e,Bt.STRING)}function Y5e(e){if(typeof e!="boolean")return ev(e,Bt.BOOLEAN)}function X5e(e,t){const n=typeof e;if(l(t))return n!=="string"||!l(t.valuesByName[e])?`value ${e} is not a valid enum name for ${t.id}`:void 0}function K5e(e,t,n){const i=typeof e;switch(t){case jt.INT8:case jt.UINT8:case jt.INT16:case jt.UINT16:case jt.INT32:case jt.UINT32:case jt.FLOAT32:case jt.FLOAT64:return i!=="number"?ev(e,t):isFinite(e)?Zk(e,t,n):e5(e,t);case jt.INT64:case jt.UINT64:return i!=="number"&&i!=="bigint"?ev(e,t):i==="number"&&!isFinite(e)?e5(e,t):Zk(e,t,n)}}function ev(e,t){return`value ${e} does not match type ${t}`}function Qk(e,t,n){let i=`value ${e} is out of range for type ${t}`;return n&&(i+=" (normalized)"),i}function Zk(e,t,n){if(n){const i=jt.isUnsignedIntegerType(t)?0:-1,o=1;return e<i||e>o?Qk(e,t,n):void 0}if(e<jt.getMinimum(t)||e>jt.getMaximum(t))return Qk(e,t,n)}function e5(e,t){return`value ${e} of type ${t} must be finite`}function A2(e,t,n){if(!Array.isArray(e))return n(e,t);for(let i=0;i<e.length;i++)e[i]=A2(e[i],t,n);return e}Kr.valueTransformInPlace=function(e,t,n,i){if(!Array.isArray(e))return i(e,t,n);for(let o=0;o<e.length;o++)e[o]=Kr.valueTransformInPlace(e[o],t[o],n[o],i);return e};function AT(e){e=A(e,A.EMPTY_OBJECT);const t=e.count,n=e.property,i=e.classProperty,o=e.bufferViews;T.typeOf.number.greaterThan("options.count",t,0),T.typeOf.object("options.property",n),T.typeOf.object("options.classProperty",i),T.typeOf.object("options.bufferViews",o);const r=i.type,s=i.isArray,a=i.isVariableLengthArray;let c=i.valueType;const u=i.enumType,f=r===Bt.STRING,h=r===Bt.BOOLEAN;let m=0,g;if(a){let v=A(n.arrayOffsetType,n.offsetType);v=A(jt[v],jt.UINT32);const I=A(n.arrayOffsets,n.arrayOffsetBufferView);g=new UP(o[I],v,t+1),m+=g.typedArray.byteLength}const p=Bt.getComponentCount(r);let y;a?y=g.get(t)-g.get(0):s?y=t*i.arrayLength:y=t;const b=p*y;let C;if(f){let v=A(n.stringOffsetType,n.offsetType);v=A(jt[v],jt.UINT32);const I=A(n.stringOffsets,n.stringOffsetBufferView);C=new UP(o[I],v,b+1),m+=C.typedArray.byteLength}(f||h)&&(c=jt.UINT8);let E;f?E=C.get(b)-C.get(0):h?E=Math.ceil(b/8):E=b;const w=A(n.values,n.bufferView),S=new UP(o[w],c,E);m+=S.typedArray.byteLength;let P=n.offset,L=n.scale;const z=i.hasValueTransform||l(P)||l(L);P=A(P,i.offset),L=A(L,i.scale),P=t5(P),L=t5(L);let R,F;const U=this;f?R=function(v){return Z5e(v,U._values,U._stringOffsets)}:h?(R=function(v){return eGe(v,U._values)},F=function(v,I){tGe(v,U._values,I)}):l(u)?(R=function(v){const I=U._values.get(v);return u.namesByValue[I]},F=function(v,I){const _=u.valuesByName[I];U._values.set(v,_)}):(R=function(v){return U._values.get(v)},F=function(v,I){U._values.set(v,I)}),this._arrayOffsets=g,this._stringOffsets=C,this._values=S,this._classProperty=i,this._count=t,this._vectorComponentCount=p,this._min=n.min,this._max=n.max,this._offset=P,this._scale=L,this._hasValueTransform=z,this._getValue=R,this._setValue=F,this._unpackedValues=void 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this._values.typedArray};function t5(e){if(!Array.isArray(e))return e;const t=[];for(let n=0;n<e.length;n++){const i=e[n];Array.isArray(i)?t.push.apply(t,i):t.push(i)}return t}function KX(e,t){const n=e._count;if(!l(t)||t<0||t>=n){const i=n-1;throw new x(`index is required and between zero and count - 1. 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",t="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",n=new 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new Error("Malformed buffer data: "+L)}var u={0:"",1:"meshopt_decodeFilterOct",2:"meshopt_decodeFilterQuat",3:"meshopt_decodeFilterExp",NONE:"",OCTAHEDRAL:"meshopt_decodeFilterOct",QUATERNION:"meshopt_decodeFilterQuat",EXPONENTIAL:"meshopt_decodeFilterExp"},f={0:"meshopt_decodeVertexBuffer",1:"meshopt_decodeIndexBuffer",2:"meshopt_decodeIndexSequence",ATTRIBUTES:"meshopt_decodeVertexBuffer",TRIANGLES:"meshopt_decodeIndexBuffer",INDICES:"meshopt_decodeIndexSequence"};return{ready:s,supported:!0,decodeVertexBuffer:function(h,m,g,p,y){c(r.exports.meshopt_decodeVertexBuffer,h,m,g,p,r.exports[u[y]])},decodeIndexBuffer:function(h,m,g,p){c(r.exports.meshopt_decodeIndexBuffer,h,m,g,p)},decodeIndexSequence:function(h,m,g,p){c(r.exports.meshopt_decodeIndexSequence,h,m,g,p)},decodeGltfBuffer:function(h,m,g,p,y,b){c(r.exports[f[y]],h,m,g,p,r.exports[u[b]])}}}();(function(){var 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e=mGe(this);this._bufferLoader=e,this._state=Mt.LOADING;const t=this,n=new Promise(function(i){t._process=function(o,r){if(!o._hasMeshopt||!l(o._typedArray)||o._state!==Mt.PROCESSING)return;const s=o._meshoptCount,a=o._meshoptByteStride,c=new Uint8Array(s*a);pGe.decodeGltfBuffer(c,s,a,o._typedArray,o._meshoptMode,o._meshoptFilter),o._typedArray=c,o._state=Mt.READY,i(o)}});return this._promise=e.promise.then(function(){if(t.isDestroyed())return;const i=e.typedArray,o=new Uint8Array(i.buffer,i.byteOffset+t._byteOffset,t._byteLength);return t.unload(),t._typedArray=o,t._hasMeshopt?(t._state=Mt.PROCESSING,n):(t._state=Mt.READY,t)}).catch(function(i){if(t.isDestroyed())return;t.unload(),t._state=Mt.FAILED;const o="Failed to load buffer view";return Promise.reject(t.getError(o,i))}),this._promise};function mGe(e){const t=e._resourceCache,n=e._buffer;if(l(n.uri)){const o=e._baseResource.getDerivedResource({url:n.uri});return t.loadExternalBuffer({resource:o})}return 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Me({url:a,request:i}).fetchImage({flipY:o,skipColorSpaceConversion:r}))}).then(function(c){return l(a)&&window.URL.revokeObjectURL(a),c}).catch(function(c){return l(a)&&window.URL.revokeObjectURL(a),Promise.reject(c)})}function nf(e){e=A(e,A.EMPTY_OBJECT);const t=e.resourceCache,n=e.gltf,i=e.imageId,o=e.gltfResource,r=e.baseResource,s=e.cacheKey;T.typeOf.func("options.resourceCache",t),T.typeOf.object("options.gltf",n),T.typeOf.number("options.imageId",i),T.typeOf.object("options.gltfResource",o),T.typeOf.object("options.baseResource",r);const a=n.images[i],c=a.bufferView,u=a.uri;this._resourceCache=t,this._gltfResource=o,this._baseResource=r,this._gltf=n,this._bufferViewId=c,this._uri=u,this._cacheKey=s,this._bufferViewLoader=void 0,this._image=void 0,this._mipLevels=void 0,this._state=Mt.UNLOADED,this._promise=void 0}l(Object.create)&&(nf.prototype=Object.create(pr.prototype),nf.prototype.constructor=nf);Object.defineProperties(nf.prototype,{promise:{get:function(){return 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o=t.textures[n],r=o.extensions;if(l(r)){if(i.webp&&l(r.EXT_texture_webp))return r.EXT_texture_webp.source;if(i.basis&&l(r.KHR_texture_basisu))return r.KHR_texture_basisu.source}return o.source};PD.createSampler=function(e){e=A(e,A.EMPTY_OBJECT);const t=e.gltf,n=e.textureInfo,i=A(e.compressedTextureNoMipmap,!1);T.typeOf.object("options.gltf",t),T.typeOf.object("options.textureInfo",n);let o=Mi.REPEAT,r=Mi.REPEAT,s=Sn.LINEAR,a=Xr.LINEAR;const c=n.index,f=t.textures[c].sampler;if(l(f)){const g=t.samplers[f];o=A(g.wrapS,o),r=A(g.wrapT,r),s=A(g.minFilter,s),a=A(g.magFilter,a)}let h=!1;const m=n.extensions;return l(m)&&l(m.KHR_texture_transform)&&(h=!0),(i||h)&&s!==Sn.LINEAR&&s!==Sn.NEAREST&&(s===Sn.NEAREST_MIPMAP_NEAREST||s===Sn.NEAREST_MIPMAP_LINEAR?s=Sn.NEAREST:s=Sn.LINEAR),new ii({wrapS:o,wrapT:r,minificationFilter:s,magnificationFilter:a})};const t6e=new j(1,1);PD.createModelTextureReader=function(e){e=A(e,A.EMPTY_OBJECT);const t=e.textureInfo,n=e.channels,i=e.texture;T.typeOf.object("options.textureInfo",t);let o=A(t.texCoord,0),r;const s=A(t.extensions,A.EMPTY_OBJECT).KHR_texture_transform;if(l(s)){o=A(s.texCoord,o);const c=l(s.offset)?j.unpack(s.offset):j.ZERO;let u=A(s.rotation,0);const f=l(s.scale)?j.unpack(s.scale):t6e;u=-u,r=new J(Math.cos(u)*f.x,-Math.sin(u)*f.y,c.x,Math.sin(u)*f.x,Math.cos(u)*f.y,c.y,0,0,1)}const a=new Ot.TextureReader;return a.index=t.index,a.texture=i,a.texCoord=o,a.transform=r,a.channels=n,a};const S_=PD;function rR(e){const t=document.createElement("canvas");return t.width=M.nextPowerOfTwo(e.width),t.height=M.nextPowerOfTwo(e.height),t.getContext("2d").drawImage(e,0,0,e.width,e.height,0,0,t.width,t.height),t}function bd(e){e=A(e,A.EMPTY_OBJECT);const t=e.resourceCache,n=e.gltf,i=e.textureInfo,o=e.gltfResource,r=e.baseResource,s=e.supportedImageFormats,a=e.cacheKey,c=A(e.asynchronous,!0);T.typeOf.func("options.resourceCache",t),T.typeOf.object("options.gltf",n),T.typeOf.object("options.textureInfo",i),T.typeOf.object("options.gltfResource",o),T.typeOf.object("options.baseResource",r),T.typeOf.object("options.supportedImageFormats",s);const u=i.index,f=S_.getImageIdFromTexture({gltf:n,textureId:u,supportedImageFormats:s});this._resourceCache=t,this._gltf=n,this._textureInfo=i,this._imageId=f,this._gltfResource=o,this._baseResource=r,this._cacheKey=a,this._asynchronous=c,this._imageLoader=void 0,this._image=void 0,this._mipLevels=void 0,this._texture=void 0,this._state=Mt.UNLOADED,this._promise=void 0,this._process=function(h,m){}}l(Object.create)&&(bd.prototype=Object.create(pr.prototype),bd.prototype.constructor=bd);Object.defineProperties(bd.prototype,{promise:{get:function(){return this._promise}},cacheKey:{get:function(){return 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w2(){this.gltf=void 0,this.textureInfo=void 0,this.image=void 0,this.context=void 0,this.texture=void 0}w2.prototype.set=function(e,t,n,i,o){this.gltf=e,this.textureInfo=t,this.image=n,this.mipLevels=i,this.context=o};w2.prototype.execute=function(){this.texture=pK(this.gltf,this.textureInfo,this.image,this.mipLevels,this.context)};function pK(e,t,n,i,o){const r=n.internalFormat;let s=!1;rt.isCompressedFormat(r)&&!l(i)&&(s=!0);const a=S_.createSampler({gltf:e,textureInfo:t,compressedTextureNoMipmap:s}),c=a.minificationFilter,u=a.wrapS,f=a.wrapT,h=c===Sn.NEAREST_MIPMAP_NEAREST||c===Sn.NEAREST_MIPMAP_LINEAR||c===Sn.LINEAR_MIPMAP_NEAREST||c===Sn.LINEAR_MIPMAP_LINEAR,m=!l(r)&&h,g=m||u===Mi.REPEAT||u===Mi.MIRRORED_REPEAT||f===Mi.REPEAT||f===Mi.MIRRORED_REPEAT,p=!M.isPowerOfTwo(n.width)||!M.isPowerOfTwo(n.height),y=g&&p;let b;return l(r)?(!o.webgl2&&rt.isCompressedFormat(r)&&p&&g&&console.warn("Compressed texture uses REPEAT or MIRRORED_REPEAT texture wrap mode and dimensions are not powers 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The texture may be rendered incorrectly."),b=kt.create({context:o,source:{arrayBufferView:n.bufferView,mipLevels:i},width:n.width,height:n.height,pixelFormat:n.internalFormat,sampler:a})):(y&&(n=rR(n)),b=kt.create({context:o,source:n,sampler:a,flipY:!1,skipColorSpaceConversion:!0})),m&&b.generateMipmap(),b}bd.prototype.process=function(e){return T.typeOf.object("frameState",e),this._process(this,e)};bd.prototype.unload=function(){l(this._texture)&&this._texture.destroy(),l(this._imageLoader)&&this._resourceCache.unload(this._imageLoader),this._imageLoader=void 0,this._image=void 0,this._mipLevels=void 0,this._texture=void 0,this._gltf=void 0};function Cd(e){e=A(e,A.EMPTY_OBJECT);const t=e.resourceCache,n=e.gltf,i=e.gltfResource,o=e.baseResource,r=e.bufferViewId,s=e.draco,a=e.attributeSemantic,c=e.accessorId,u=e.cacheKey,f=A(e.asynchronous,!0),h=A(e.loadBuffer,!1),m=A(e.loadTypedArray,!1);if(T.typeOf.func("options.resourceCache",t),T.typeOf.object("options.gltf",n),T.typeOf.object("options.gltfResource",i),T.typeOf.object("options.baseResource",o),!h&&!m)throw new x("At least one of loadBuffer and loadTypedArray must be true.");const g=l(r),p=mK(s,a),y=l(a),b=l(c);if(g===p)throw new x("One of options.bufferViewId and options.draco must be defined.");if(p&&!y)throw new x("When options.draco is defined options.attributeSemantic must also be defined.");if(p&&!b)throw new x("When options.draco is defined options.accessorId must also be defined.");p&&(T.typeOf.object("options.draco",s),T.typeOf.string("options.attributeSemantic",a),T.typeOf.number("options.accessorId",c)),this._resourceCache=t,this._gltfResource=i,this._baseResource=o,this._gltf=n,this._bufferViewId=r,this._draco=s,this._attributeSemantic=a,this._accessorId=c,this._cacheKey=u,this._asynchronous=f,this._loadBuffer=h,this._loadTypedArray=m,this._bufferViewLoader=void 0,this._dracoLoader=void 0,this._quantization=void 0,this._typedArray=void 0,this._buffer=void 0,this._state=Mt.UNLOADED,this._promise=void 0,this._process=function(C,E){}}l(Object.create)&&(Cd.prototype=Object.create(pr.prototype),Cd.prototype.constructor=Cd);Object.defineProperties(Cd.prototype,{promise:{get:function(){return this._promise}},cacheKey:{get:function(){return this._cacheKey}},buffer:{get:function(){return this._buffer}},typedArray:{get:function(){return this._typedArray}},quantization:{get:function(){return this._quantization}}});function mK(e,t){return l(e)&&l(e.attributes)&&l(e.attributes[t])}Cd.prototype.load=function(){let e;mK(this._draco,this._attributeSemantic)?e=o6e(this):e=r6e(this);const t=this,n=new S2,i=new Promise(function(o){t._process=function(r,s){if(r._state===Mt.READY)return;const a=r._typedArray;if(l(r._dracoLoader)&&r._dracoLoader.process(s),l(r._bufferViewLoader)&&r._bufferViewLoader.process(s),!l(a))return;let c;if(r._loadBuffer&&r._asynchronous){const u=n;if(u.set(a,s.context),!s.jobScheduler.execute(u,Hl.BUFFER))return;c=u.buffer}else r._loadBuffer&&(c=_K(a,s.context));r.unload(),r._buffer=c,r._typedArray=r._loadTypedArray?a:void 0,r._state=Mt.READY,o(r)}});return this._promise=e.then(function(){if(!t.isDestroyed())return i}).catch(function(o){if(!t.isDestroyed())return s6e(t,o)}),this._promise};function i6e(e,t,n,i){const r=(1<<e.quantizationBits)-1,s=1/r,a=new Ot.Quantization;if(a.componentDatatype=t,a.octEncoded=e.octEncoded,a.octEncodedZXY=!0,a.type=i,a.octEncoded)a.type=hn.VEC2,a.normalizationRange=r;else{const c=hn.getMathType(i);if(c===Number){const u=e.range;a.quantizedVolumeOffset=e.minValues[0],a.quantizedVolumeDimensions=u,a.normalizationRange=r,a.quantizedVolumeStepSize=u*s}else{a.quantizedVolumeOffset=c.unpack(e.minValues),a.normalizationRange=c.unpack(new Array(n).fill(r));const u=new Array(n).fill(e.range);a.quantizedVolumeDimensions=c.unpack(u);const f=u.map(function(h){return h*s});a.quantizedVolumeStepSize=c.unpack(f)}}return a}function o6e(e){const n=e._resourceCache.loadDraco({gltf:e._gltf,draco:e._draco,gltfResource:e._gltfResource,baseResource:e._baseResource});return e._dracoLoader=n,e._state=Mt.LOADING,n.promise.then(function(){if(e.isDestroyed())return;const i=n.decodedData.vertexAttributes,o=e._attributeSemantic,r=i[o],s=e._accessorId,c=e._gltf.accessors[s].type,u=r.array,f=r.data.quantization;return 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n.vertexArrayDestroyable=!1,n}Cd.prototype.process=function(e){return T.typeOf.object("frameState",e),this._process(this,e)};Cd.prototype.unload=function(){l(this._buffer)&&this._buffer.destroy();const e=this._resourceCache;l(this._bufferViewLoader)&&e.unload(this._bufferViewLoader),l(this._dracoLoader)&&e.unload(this._dracoLoader),this._bufferViewLoader=void 0,this._dracoLoader=void 0,this._typedArray=void 0,this._buffer=void 0,this._gltf=void 0};function Pp(e){e=A(e,A.EMPTY_OBJECT);const t=e.id;T.typeOf.string("options.id",t);const n=A(e.properties,{}),i={};for(const o in n)if(n.hasOwnProperty(o)){const r=n[o];l(r.semantic)&&(i[r.semantic]=r)}this._id=t,this._name=e.name,this._description=e.description,this._properties=n,this._propertiesBySemantic=i,this._extras=dt(e.extras,!0),this._extensions=dt(e.extensions,!0)}Pp.fromJson=function(e){e=A(e,A.EMPTY_OBJECT);const t=e.id,n=e.class;T.typeOf.string("options.id",t),T.typeOf.object("options.class",n);const i={};for(const o in 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nv({value:e.value,name:e.name,description:e.description,extras:e.extras,extensions:e.extensions})};Object.defineProperties(nv.prototype,{value:{get:function(){return this._value}},name:{get:function(){return this._name}},description:{get:function(){return this._description}},extras:{get:function(){return this._extras}},extensions:{get:function(){return this._extensions}}});function iv(e){e=A(e,A.EMPTY_OBJECT);const t=e.id,n=e.values;T.typeOf.string("options.id",t),T.defined("options.values",n);const i={},o={},r=n.length;for(let a=0;a<r;++a){const c=n[a];i[c.value]=c.name,o[c.name]=c.value}const s=A(e.valueType,jt.UINT16);this._values=n,this._namesByValue=i,this._valuesByName=o,this._valueType=s,this._id=t,this._name=e.name,this._description=e.description,this._extras=dt(e.extras,!0),this._extensions=dt(e.extensions,!0)}iv.fromJson=function(e){e=A(e,A.EMPTY_OBJECT);const t=e.id,n=e.enum;T.typeOf.string("options.id",t),T.typeOf.object("options.enum",n);const i=n.values.map(function(o){return nv.fromJson(o)});return new iv({id:t,values:i,valueType:jt[n.valueType],name:n.name,description:n.description,extras:n.extras,extensions:n.extensions})};Object.defineProperties(iv.prototype,{values:{get:function(){return this._values}},namesByValue:{get:function(){return this._namesByValue}},valuesByName:{get:function(){return this._valuesByName}},valueType:{get:function(){return this._valueType}},id:{get:function(){return this._id}},name:{get:function(){return this._name}},description:{get:function(){return this._description}},extras:{get:function(){return this._extras}},extensions:{get:function(){return this._extensions}}});function Op(e){e=A(e,A.EMPTY_OBJECT);const t=A(e.classes,{}),n=A(e.enums,{});this._classes=t,this._enums=n,this._id=e.id,this._name=e.name,this._description=e.description,this._version=e.version,this._extras=dt(e.extras,!0),this._extensions=dt(e.extensions,!0)}Op.fromJson=function(e){T.typeOf.object("schema",e);const t={};if(l(e.enums))for(const i in e.enums)e.enums.hasOwnProperty(i)&&(t[i]=iv.fromJson({id:i,enum:e.enums[i]}));const n={};if(l(e.classes))for(const i in e.classes)e.classes.hasOwnProperty(i)&&(n[i]=Pp.fromJson({id:i,class:e.classes[i],enums:t}));return new Op({id:e.id,name:e.name,description:e.description,version:e.version,classes:n,enums:t,extras:e.extras,extensions:e.extensions})};Object.defineProperties(Op.prototype,{classes:{get:function(){return this._classes}},enums:{get:function(){return this._enums}},id:{get:function(){return this._id}},name:{get:function(){return this._name}},description:{get:function(){return this._description}},version:{get:function(){return this._version}},extras:{get:function(){return this._extras}},extensions:{get:function(){return this._extensions}}});function dp(e){e=A(e,A.EMPTY_OBJECT);const t=e.schema,n=e.resource,i=e.cacheKey;if(l(t)===l(n))throw new x("One of options.schema and options.resource must be 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t=e.byteOffset,n=e.byteLength;if(dr(e,"EXT_meshopt_compression")){const i=e.extensions.EXT_meshopt_compression;t=A(i.byteOffset,0),n=i.byteLength}return`${t}-${t+n}`}function c6e(e,t){const n=t.byteOffset+e.byteOffset,i=e.componentType,o=e.type,r=e.count;return`${n}-${i}-${o}-${r}`}function gK(e){return TT(e)}function yK(e,t){return`${TT(e)}-buffer-id-${t}`}function ET(e,t,n,i){if(l(e.uri)){const o=i.getDerivedResource({url:e.uri});return gK(o)}return yK(n,t)}function v2(e,t,n,i){const o=t.bufferView,r=e.bufferViews[o],s=r.buffer,a=e.buffers[s],c=ET(a,s,n,i),u=OD(r);return`${c}-range-${u}`}function AK(e,t,n,i){const o=e.images[t],r=o.bufferView,s=o.uri;if(l(s)){const m=i.getDerivedResource({url:s});return TT(m)}const a=e.bufferViews[r],c=a.buffer,u=e.buffers[c],f=ET(u,c,n,i),h=OD(a);return`${f}-range-${h}`}function l6e(e,t){const n=S_.createSampler({gltf:e,textureInfo:t});return`${n.wrapS}-${n.wrapT}-${n.minificationFilter}-${n.magnificationFilter}`}Eu.getSchemaCacheKey=function(e){const t=e.schema,n=e.resource;if(l(t)===l(n))throw new x("One of options.schema and options.resource must be defined.");return l(t)?`embedded-schema:${JSON.stringify(t)}`:`external-schema:${TT(n)}`};Eu.getExternalBufferCacheKey=function(e){e=A(e,A.EMPTY_OBJECT);const t=e.resource;return T.typeOf.object("options.resource",t),`external-buffer:${gK(t)}`};Eu.getEmbeddedBufferCacheKey=function(e){e=A(e,A.EMPTY_OBJECT);const t=e.parentResource,n=e.bufferId;return T.typeOf.object("options.parentResource",t),T.typeOf.number("options.bufferId",n),`embedded-buffer:${yK(t,n)}`};Eu.getGltfCacheKey=function(e){e=A(e,A.EMPTY_OBJECT);const t=e.gltfResource;return T.typeOf.object("options.gltfResource",t),`gltf:${TT(t)}`};Eu.getBufferViewCacheKey=function(e){e=A(e,A.EMPTY_OBJECT);const t=e.gltf,n=e.bufferViewId,i=e.gltfResource,o=e.baseResource;T.typeOf.object("options.gltf",t),T.typeOf.number("options.bufferViewId",n),T.typeOf.object("options.gltfResource",i),T.typeOf.object("options.baseResource",o);const r=t.bufferViews[n];let s=r.buffer;const a=t.buffers[s];dr(r,"EXT_meshopt_compression")&&(s=r.extensions.EXT_meshopt_compression.buffer);const c=ET(a,s,i,o),u=OD(r);return`buffer-view:${c}-range-${u}`};Eu.getDracoCacheKey=function(e){e=A(e,A.EMPTY_OBJECT);const t=e.gltf,n=e.draco,i=e.gltfResource,o=e.baseResource;return T.typeOf.object("options.gltf",t),T.typeOf.object("options.draco",n),T.typeOf.object("options.gltfResource",i),T.typeOf.object("options.baseResource",o),`draco:${v2(t,n,i,o)}`};Eu.getVertexBufferCacheKey=function(e){e=A(e,A.EMPTY_OBJECT);const t=e.gltf,n=e.gltfResource,i=e.baseResource,o=e.frameState,r=e.bufferViewId,s=e.draco,a=e.attributeSemantic,c=A(e.dequantize,!1),u=A(e.loadBuffer,!1),f=A(e.loadTypedArray,!1);T.typeOf.object("options.gltf",t),T.typeOf.object("options.gltfResource",n),T.typeOf.object("options.baseResource",i),T.typeOf.object("options.frameState",o);const h=l(r),m=u6e(s,a),g=l(a);if(h===m)throw new x("One of options.bufferViewId and options.draco must be defined.");if(m&&!g)throw new x("When options.draco is defined options.attributeSemantic must also be defined.");if(m&&(T.typeOf.object("options.draco",s),T.typeOf.string("options.attributeSemantic",a)),!u&&!f)throw new x("At least one of loadBuffer and loadTypedArray must be true.");let p="";if(c&&(p+="-dequantize"),u&&(p+="-buffer",p+=`-context-${o.context.id}`),f&&(p+="-typed-array"),l(s))return`vertex-buffer:${v2(t,s,n,i)}-draco-${a}${p}`;const y=t.bufferViews[r],b=y.buffer,C=t.buffers[b],E=ET(C,b,n,i),w=OD(y);return`vertex-buffer:${E}-range-${w}${p}`};function u6e(e,t){return l(e)&&l(e.attributes)&&l(e.attributes[t])}Eu.getIndexBufferCacheKey=function(e){e=A(e,A.EMPTY_OBJECT);const t=e.gltf,n=e.accessorId,i=e.gltfResource,o=e.baseResource,r=e.frameState,s=e.draco,a=A(e.loadBuffer,!1),c=A(e.loadTypedArray,!1);if(T.typeOf.object("options.gltf",t),T.typeOf.number("options.accessorId",n),T.typeOf.object("options.gltfResource",i),T.typeOf.object("options.baseResource",o),T.typeOf.object("options.frameState",r),!a&&!c)throw new x("At least one of loadBuffer and loadTypedArray must be true.");let u="";if(a&&(u+="-buffer",u+=`-context-${r.context.id}`),c&&(u+="-typed-array"),l(s))return`index-buffer:${v2(t,s,i,o)}-draco${u}`;const f=t.accessors[n],h=f.bufferView,m=t.bufferViews[h],g=m.buffer,p=t.buffers[g],y=ET(p,g,i,o),b=c6e(f,m);return`index-buffer:${y}-accessor-${b}${u}`};Eu.getImageCacheKey=function(e){e=A(e,A.EMPTY_OBJECT);const t=e.gltf,n=e.imageId,i=e.gltfResource,o=e.baseResource;return T.typeOf.object("options.gltf",t),T.typeOf.number("options.imageId",n),T.typeOf.object("options.gltfResource",i),T.typeOf.object("options.baseResource",o),`image:${AK(t,n,i,o)}`};Eu.getTextureCacheKey=function(e){e=A(e,A.EMPTY_OBJECT);const t=e.gltf,n=e.textureInfo,i=e.gltfResource,o=e.baseResource,r=e.supportedImageFormats,s=e.frameState;T.typeOf.object("options.gltf",t),T.typeOf.object("options.textureInfo",n),T.typeOf.object("options.gltfResource",i),T.typeOf.object("options.baseResource",o),T.typeOf.object("options.supportedImageFormats",r),T.typeOf.object("options.frameState",s);const a=n.index,c=S_.getImageIdFromTexture({gltf:t,textureId:a,supportedImageFormats:r}),u=AK(t,c,i,o),f=l6e(t,n);return`texture:${u}-sampler-${f}-context-${s.context.id}`};const Pf=Eu;function xT(){this.geometryByteLength=0,this.texturesByteLength=0,this._geometrySizes={},this._textureSizes={}}xT.prototype.clear=function(){this.geometryByteLength=0,this.texturesByteLength=0,this._geometrySizes={},this._textureSizes={}};xT.prototype.addGeometryLoader=function(e){T.typeOf.object("loader",e);const t=e.cacheKey;if(this._geometrySizes.hasOwnProperty(t))return;this._geometrySizes[t]=0;const n=this;return e.promise.then(function(i){if(!n._geometrySizes.hasOwnProperty(t))return;const o=i.buffer,r=i.typedArray;let s=0;l(o)&&(s+=o.sizeInBytes),l(r)&&(s+=r.byteLength),n.geometryByteLength+=s,n._geometrySizes[t]=s}).catch(function(){delete n._geometrySizes[t]})};xT.prototype.addTextureLoader=function(e){T.typeOf.object("loader",e);const t=e.cacheKey;if(this._textureSizes.hasOwnProperty(t))return;this._textureSizes[t]=0;const n=this;return e.promise.then(function(i){if(!n._textureSizes.hasOwnProperty(t))return;const o=i.texture.sizeInBytes;n.texturesByteLength+=i.texture.sizeInBytes,n._textureSizes[t]=o}).catch(function(){delete n._textureSizes[t]})};xT.prototype.removeLoader=function(e){T.typeOf.object("loader",e);const t=e.cacheKey,n=this._geometrySizes[t];delete this._geometrySizes[t],l(n)&&(this.geometryByteLength-=n);const i=this._textureSizes[t];delete this._textureSizes[t],l(i)&&(this.texturesByteLength-=i)};function gt(){}gt.cacheEntries={};gt.statistics=new xT;function f6e(e){this.referenceCount=1,this.resourceLoader=e,this._statisticsPromise=void 0}gt.get=function(e){T.typeOf.string("cacheKey",e);const t=gt.cacheEntries[e];if(l(t))return++t.referenceCount,t.resourceLoader};gt.load=function(e){e=A(e,A.EMPTY_OBJECT);const t=e.resourceLoader;T.typeOf.object("options.resourceLoader",t);const n=t.cacheKey;if(T.typeOf.string("options.resourceLoader.cacheKey",n),l(gt.cacheEntries[n]))throw new x(`Resource with this cacheKey is already in the cache: ${n}`);gt.cacheEntries[n]=new f6e(t),t.load()};gt.unload=function(e){T.typeOf.object("resourceLoader",e);const t=e.cacheKey,n=gt.cacheEntries[t];if(!l(n))throw new x(`Resource is not in the cache: ${t}`);--n.referenceCount,n.referenceCount===0&&(gt.statistics.removeLoader(e),e.destroy(),delete gt.cacheEntries[t])};gt.loadSchema=function(e){e=A(e,A.EMPTY_OBJECT);const t=e.schema,n=e.resource;if(l(t)===l(n))throw new x("One of options.schema and options.resource must be defined.");const i=Pf.getSchemaCacheKey({schema:t,resource:n});let o=gt.get(i);return l(o)||(o=new dp({schema:t,resource:n,cacheKey:i}),gt.load({resourceLoader:o})),o};gt.loadEmbeddedBuffer=function(e){e=A(e,A.EMPTY_OBJECT);const t=e.parentResource,n=e.bufferId,i=e.typedArray;T.typeOf.object("options.parentResource",t),T.typeOf.number("options.bufferId",n);const o=Pf.getEmbeddedBufferCacheKey({parentResource:t,bufferId:n});let r=gt.get(o);return l(r)||(T.typeOf.object("options.typedArray",i),r=new Zl({typedArray:i,cacheKey:o}),gt.load({resourceLoader:r})),r};gt.loadExternalBuffer=function(e){e=A(e,A.EMPTY_OBJECT);const t=e.resource;T.typeOf.object("options.resource",t);const n=Pf.getExternalBufferCacheKey({resource:t});let i=gt.get(n);return l(i)||(i=new Zl({resource:t,cacheKey:n}),gt.load({resourceLoader:i})),i};gt.loadGltfJson=function(e){e=A(e,A.EMPTY_OBJECT);const t=e.gltfResource,n=e.baseResource,i=e.typedArray,o=e.gltfJson;T.typeOf.object("options.gltfResource",t),T.typeOf.object("options.baseResource",n);const r=Pf.getGltfCacheKey({gltfResource:t});let s=gt.get(r);return l(s)||(s=new Ad({resourceCache:gt,gltfResource:t,baseResource:n,typedArray:i,gltfJson:o,cacheKey:r}),gt.load({resourceLoader:s})),s};gt.loadBufferView=function(e){e=A(e,A.EMPTY_OBJECT);const t=e.gltf,n=e.bufferViewId,i=e.gltfResource,o=e.baseResource;T.typeOf.object("options.gltf",t),T.typeOf.number("options.bufferViewId",n),T.typeOf.object("options.gltfResource",i),T.typeOf.object("options.baseResource",o);const r=Pf.getBufferViewCacheKey({gltf:t,bufferViewId:n,gltfResource:i,baseResource:o});let s=gt.get(r);return l(s)||(s=new _d({resourceCache:gt,gltf:t,bufferViewId:n,gltfResource:i,baseResource:o,cacheKey:r}),gt.load({resourceLoader:s})),s};gt.loadDraco=function(e){e=A(e,A.EMPTY_OBJECT);const t=e.gltf,n=e.draco,i=e.gltfResource,o=e.baseResource;T.typeOf.object("options.gltf",t),T.typeOf.object("options.draco",n),T.typeOf.object("options.gltfResource",i),T.typeOf.object("options.baseResource",o);const r=Pf.getDracoCacheKey({gltf:t,draco:n,gltfResource:i,baseResource:o});let s=gt.get(r);return l(s)||(s=new gd({resourceCache:gt,gltf:t,draco:n,gltfResource:i,baseResource:o,cacheKey:r}),gt.load({resourceLoader:s})),s};gt.loadVertexBuffer=function(e){e=A(e,A.EMPTY_OBJECT);const t=e.gltf,n=e.gltfResource,i=e.baseResource,o=e.frameState,r=e.bufferViewId,s=e.draco,a=e.attributeSemantic,c=e.accessorId,u=A(e.asynchronous,!0),f=A(e.dequantize,!1),h=A(e.loadBuffer,!1),m=A(e.loadTypedArray,!1);if(T.typeOf.object("options.gltf",t),T.typeOf.object("options.gltfResource",n),T.typeOf.object("options.baseResource",i),T.typeOf.object("options.frameState",o),!h&&!m)throw new x("At least one of loadBuffer and loadTypedArray must be true.");const g=l(r),p=d6e(s,a),y=l(a),b=l(c);if(g===p)throw new x("One of options.bufferViewId and options.draco must be defined.");if(p&&!y)throw new x("When options.draco is defined options.attributeSemantic must also be defined.");if(p&&!b)throw new x("When options.draco is defined options.haAccessorId must also be defined.");p&&(T.typeOf.object("options.draco",s),T.typeOf.string("options.attributeSemantic",a),T.typeOf.number("options.accessorId",c));const C=Pf.getVertexBufferCacheKey({gltf:t,gltfResource:n,baseResource:i,frameState:o,bufferViewId:r,draco:s,attributeSemantic:a,dequantize:f,loadBuffer:h,loadTypedArray:m});let E=gt.get(C);if(l(E))return E;E=new Cd({resourceCache:gt,gltf:t,gltfResource:n,baseResource:i,bufferViewId:r,draco:s,attributeSemantic:a,accessorId:c,cacheKey:C,asynchronous:u,dequantize:f,loadBuffer:h,loadTypedArray:m}),gt.load({resourceLoader:E});const w=gt.statistics.addGeometryLoader(E);return gt.cacheEntries[C]._statisticsPromise=w,E};function d6e(e,t){return l(e)&&l(e.attributes)&&l(e.attributes[t])}gt.loadIndexBuffer=function(e){e=A(e,A.EMPTY_OBJECT);const 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t=e.gltf,n=e.imageId,i=e.gltfResource,o=e.baseResource;T.typeOf.object("options.gltf",t),T.typeOf.number("options.imageId",n),T.typeOf.object("options.gltfResource",i),T.typeOf.object("options.baseResource",o);const r=Pf.getImageCacheKey({gltf:t,imageId:n,gltfResource:i,baseResource:o});let s=gt.get(r);return l(s)||(s=new nf({resourceCache:gt,gltf:t,imageId:n,gltfResource:i,baseResource:o,cacheKey:r}),gt.load({resourceLoader:s})),s};gt.loadTexture=function(e){e=A(e,A.EMPTY_OBJECT);const t=e.gltf,n=e.textureInfo,i=e.gltfResource,o=e.baseResource,r=e.supportedImageFormats,s=e.frameState,a=A(e.asynchronous,!0);T.typeOf.object("options.gltf",t),T.typeOf.object("options.textureInfo",n),T.typeOf.object("options.gltfResource",i),T.typeOf.object("options.baseResource",o),T.typeOf.object("options.supportedImageFormats",r),T.typeOf.object("options.frameState",s);const c=Pf.getTextureCacheKey({gltf:t,textureInfo:n,gltfResource:i,baseResource:o,supportedImageFormats:r,frameState:s});let u=gt.get(c);if(l(u))return u;u=new bd({resourceCache:gt,gltf:t,textureInfo:n,gltfResource:i,baseResource:o,supportedImageFormats:r,cacheKey:c,asynchronous:a}),gt.load({resourceLoader:u});const f=gt.statistics.addTextureLoader(u);return gt.cacheEntries[c]._statisticsPromise=f,u};gt.clearForSpecs=function(){const e=[Cd,yd,gd,bd,nf,_d,Zl,dp,Ad];let t;const n=gt.cacheEntries,i=[];for(t in n)n.hasOwnProperty(t)&&i.push(n[t]);i.sort(function(r,s){const a=e.indexOf(r.resourceLoader.constructor),c=e.indexOf(s.resourceLoader.constructor);return a-c});const o=i.length;for(let r=0;r<o;++r){const s=i[r];t=s.resourceLoader.cacheKey,l(n[t])&&(s.resourceLoader.destroy(),delete n[t])}gt.statistics.clear()};function ma(e,t,n,i,o){if(T.typeOf.object("resource",e),l(t)===l(n))throw new x("One of json and subtreeView must be defined.");T.typeOf.object("implicitTileset",i),T.typeOf.object("implicitCoordinates",o),this._resource=e,this._subtreeJson=void 0,this._bufferLoader=void 0,this._tileAvailability=void 0,this._contentAvailabilityBitstreams=[],this._childSubtreeAvailability=void 0,this._implicitCoordinates=o,this._subtreeLevels=i.subtreeLevels,this._subdivisionScheme=i.subdivisionScheme,this._branchingFactor=i.branchingFactor,this._metadata=void 0,this._tileMetadataTable=void 0,this._tilePropertyTableJson=void 0,this._contentMetadataTables=[],this._contentPropertyTableJsons=[],this._tileJumpBuffer=void 0,this._contentJumpBuffers=[],this._readyPromise=h6e(this,t,n,i)}Object.defineProperties(ma.prototype,{readyPromise:{get:function(){return this._readyPromise}},metadata:{get:function(){return this._metadata}},tileMetadataTable:{get:function(){return this._tileMetadataTable}},tilePropertyTableJson:{get:function(){return this._tilePropertyTableJson}},contentMetadataTables:{get:function(){return this._contentMetadataTables}},contentPropertyTableJsons:{get:function(){return this._contentPropertyTableJsons}},implicitCoordinates:{get:function(){return this._implicitCoordinates}}});ma.prototype.tileIsAvailableAtIndex=function(e){return this._tileAvailability.getBit(e)};ma.prototype.tileIsAvailableAtCoordinates=function(e){const t=this.getTileIndex(e);return this.tileIsAvailableAtIndex(t)};ma.prototype.contentIsAvailableAtIndex=function(e,t){if(t=A(t,0),t<0||t>=this._contentAvailabilityBitstreams.length)throw new x("contentIndex out of bounds.");return this._contentAvailabilityBitstreams[t].getBit(e)};ma.prototype.contentIsAvailableAtCoordinates=function(e,t){const n=this.getTileIndex(e);return this.contentIsAvailableAtIndex(n,t)};ma.prototype.childSubtreeIsAvailableAtIndex=function(e){return this._childSubtreeAvailability.getBit(e)};ma.prototype.childSubtreeIsAvailableAtCoordinates=function(e){const t=this.getChildSubtreeIndex(e);return this.childSubtreeIsAvailableAtIndex(t)};ma.prototype.getLevelOffset=function(e){const t=this._branchingFactor;return(Math.pow(t,e)-1)/(t-1)};ma.prototype.getParentMortonIndex=function(e){let 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Er(e){e=A(e,A.EMPTY_OBJECT),T.typeOf.number("options.count",e.count),this._name=e.name,this._id=e.id,this._count=e.count,this._extras=e.extras,this._extensions=e.extensions,this._metadataTable=e.metadataTable,this._jsonMetadataTable=e.jsonMetadataTable,this._batchTableHierarchy=e.batchTableHierarchy}Object.defineProperties(Er.prototype,{name:{get:function(){return this._name}},id:{get:function(){return this._id}},count:{get:function(){return this._count}},class:{get:function(){if(l(this._metadataTable))return this._metadataTable.class}},extras:{get:function(){return this._extras}},extensions:{get:function(){return this._extensions}},byteLength:{get:function(){let e=0;return l(this._metadataTable)&&(e+=this._metadataTable.byteLength),l(this._batchTableHierarchy)&&(e+=this._batchTableHierarchy.byteLength),e}}});Er.prototype.hasProperty=function(e,t){return T.typeOf.number("index",e),T.typeOf.string("propertyId",t),!!(l(this._metadataTable)&&this._metadataTable.hasProperty(t)||l(this._batchTableHierarchy)&&this._batchTableHierarchy.hasProperty(e,t)||l(this._jsonMetadataTable)&&this._jsonMetadataTable.hasProperty(t))};Er.prototype.hasPropertyBySemantic=function(e,t){return T.typeOf.number("index",e),T.typeOf.string("semantic",t),l(this._metadataTable)?this._metadataTable.hasPropertyBySemantic(t):!1};Er.prototype.propertyExists=function(e){return T.typeOf.string("propertyId",e),!!(l(this._metadataTable)&&this._metadataTable.hasProperty(e)||l(this._batchTableHierarchy)&&this._batchTableHierarchy.propertyExists(e)||l(this._jsonMetadataTable)&&this._jsonMetadataTable.hasProperty(e))};Er.prototype.propertyExistsBySemantic=function(e){return T.typeOf.string("semantic",e),l(this._metadataTable)?this._metadataTable.hasPropertyBySemantic(e):!1};const kP=[];Er.prototype.getPropertyIds=function(e,t){return t=l(t)?t:[],t.length=0,l(this._metadataTable)&&t.push.apply(t,this._metadataTable.getPropertyIds(kP)),l(this._batchTableHierarchy)&&t.push.apply(t,this._batchTableHierarchy.getPropertyIds(e,kP)),l(this._jsonMetadataTable)&&t.push.apply(t,this._jsonMetadataTable.getPropertyIds(kP)),t};Er.prototype.getProperty=function(e,t){let n;if(l(this._metadataTable)&&(n=this._metadataTable.getProperty(e,t),l(n))||l(this._batchTableHierarchy)&&(n=this._batchTableHierarchy.getProperty(e,t),l(n))||l(this._jsonMetadataTable)&&(n=this._jsonMetadataTable.getProperty(e,t),l(n)))return n};Er.prototype.setProperty=function(e,t,n){l(this._metadataTable)&&this._metadataTable.setProperty(e,t,n)||l(this._batchTableHierarchy)&&this._batchTableHierarchy.setProperty(e,t,n)||(l(this._jsonMetadataTable)||(this._jsonMetadataTable=new sg({count:this._count,properties:{}})),this._jsonMetadataTable.setProperty(e,t,n))};Er.prototype.getPropertyBySemantic=function(e,t){if(l(this._metadataTable))return this._metadataTable.getPropertyBySemantic(e,t)};Er.prototype.setPropertyBySemantic=function(e,t,n){return l(this._metadataTable)?this._metadataTable.setPropertyBySemantic(e,t,n):!1};Er.prototype.getPropertyTypedArray=function(e){if(T.typeOf.string("propertyId",e),l(this._metadataTable))return this._metadataTable.getPropertyTypedArray(e)};Er.prototype.getPropertyTypedArrayBySemantic=function(e){if(T.typeOf.string("semantic",e),l(this._metadataTable))return this._metadataTable.getPropertyTypedArrayBySemantic(e)};function D2(e,t){if(!l(e)||e<0||e>=t)throw new x(`featureId is required and must be between zero and featuresLength - 1 (${t}`-+").")}Er.prototype.isClass=function(e,t){D2(e,this.count),T.typeOf.string("className",t);const n=this._batchTableHierarchy;return l(n)?n.isClass(e,t):!1};Er.prototype.isExactClass=function(e,t){return D2(e,this.count),T.typeOf.string("className",t),this.getExactClassName(e)===t};Er.prototype.getExactClassName=function(e){D2(e,this.count);const t=this._batchTableHierarchy;if(l(t))return t.getClassName(e)};function wT(e){e=A(e,A.EMPTY_OBJECT);const t=e.property,n=e.classProperty,i=e.textures;T.typeOf.object("options.property",t),T.typeOf.object("options.classProperty",n),T.typeOf.object("options.textures",i);const o=l(t.channels)?t.channels:[0],r=t,s=S_.createModelTextureReader({textureInfo:r,channels:X6e(o),texture:i[r.index]});this._min=t.min,this._max=t.max;let a=t.offset,c=t.scale;const u=n.hasValueTransform||l(a)||l(c);a=A(a,n.offset),c=A(c,n.scale),a=n.unpackVectorAndMatrixTypes(a),c=n.unpackVectorAndMatrixTypes(c),this._offset=a,this._scale=c,this._hasValueTransform=u,this._textureReader=s,this._classProperty=n,this._extras=t.extras,this._extensions=t.extensions}Object.defineProperties(wT.prototype,{textureReader:{get:function(){return this._textureReader}},hasValueTransform:{get:function(){return this._hasValueTransform}},offset:{get:function(){return this._offset}},scale:{get:function(){return this._scale}},classProperty:{get:function(){return this._classProperty}},extras:{get:function(){return this._extras}},extensions:{get:function(){return this._extensions}}});wT.prototype.isGpuCompatible=function(){const e=this._classProperty,t=e.type,n=e.componentType;return e.isArray?!e.isVariableLengthArray&&e.arrayLength<=4&&t===Bt.SCALAR&&n===jt.UINT8:Bt.isVectorType(t)||t===Bt.SCALAR?n===jt.UINT8:!1};const $6e=[void 0,"float","vec2","vec3","vec4"],Y6e=[void 0,"int","ivec2","ivec3","ivec4"];wT.prototype.getGlslType=function(){const e=this._classProperty;let t=Bt.getComponentCount(e.type);return e.isArray&&(t=e.arrayLength),e.normalized?$6e[t]:Y6e[t]};wT.prototype.unpackInShader=function(e){return this._classProperty.normalized?e:`${this.getGlslType()}(255.0 * ${e})`};function X6e(e){return e.map(function(t){return"rgba".charAt(t)}).join("")}function BD(e){e=A(e,A.EMPTY_OBJECT);const t=e.propertyTexture,n=e.class,i=e.textures;T.typeOf.object("options.propertyTexture",t),T.typeOf.object("options.class",n),T.typeOf.object("options.textures",i);const o=t.extensions,r=t.extras,s={};if(l(t.properties))for(const a in t.properties)t.properties.hasOwnProperty(a)&&(s[a]=new wT({property:t.properties[a],classProperty:n.properties[a],textures:i}));this._name=e.name,this._id=e.id,this._class=n,this._properties=s,this._extras=r,this._extensions=o}Object.defineProperties(BD.prototype,{name:{get:function(){return this._name}},id:{get:function(){return this._id}},class:{get:function(){return this._class}},properties:{get:function(){return this._properties}},extras:{get:function(){return this._extras}},extensions:{get:function(){return this._extensions}}});BD.prototype.getProperty=function(e){return T.typeOf.string("propertyId",e),this._properties[e]};function DK(e){e=A(e,A.EMPTY_OBJECT);const t=e.property,n=e.classProperty;T.typeOf.object("options.property",t),T.typeOf.object("options.classProperty",n),this._attribute=t.attribute,this._classProperty=n,this._min=t.min,this._max=t.max;let i=t.offset,o=t.scale;const r=n.hasValueTransform||l(i)||l(o);i=A(i,n.offset),o=A(o,n.scale),i=n.unpackVectorAndMatrixTypes(i),o=n.unpackVectorAndMatrixTypes(o),this._offset=i,this._scale=o,this._hasValueTransform=r,this._extras=t.extras,this._extensions=t.extensions}Object.defineProperties(DK.prototype,{attribute:{get:function(){return this._attribute}},hasValueTransform:{get:function(){return this._hasValueTransform}},offset:{get:function(){return this._offset}},scale:{get:function(){return this._scale}},classProperty:{get:function(){return this._classProperty}},extras:{get:function(){return this._extras}},extensions:{get:function(){return this._extensions}}});function RD(e){e=A(e,A.EMPTY_OBJECT);const t=e.propertyAttribute,n=e.class;T.typeOf.object("options.propertyAttribute",t),T.typeOf.object("options.class",n);const i={};if(l(t.properties))for(const o in t.properties)t.properties.hasOwnProperty(o)&&(i[o]=new DK({property:t.properties[o],classProperty:n.properties[o]}));this._name=e.name,this._id=e.id,this._class=n,this._properties=i,this._extras=t.extras,this._extensions=t.extensions}Object.defineProperties(RD.prototype,{name:{get:function(){return this._name}},id:{get:function(){return this._id}},class:{get:function(){return this._class}},properties:{get:function(){return this._properties}},extras:{get:function(){return this._extras}},extensions:{get:function(){return this._extensions}}});RD.prototype.getProperty=function(e){return T.typeOf.string("propertyId",e),this._properties[e]};function xu(e){e=A(e,A.EMPTY_OBJECT),T.typeOf.object("options.schema",e.schema),this._schema=e.schema;const t=e.propertyTables;this._propertyTableCount=l(t)?t.length:0,this._propertyTables=t,this._propertyTextures=e.propertyTextures,this._propertyAttributes=e.propertyAttributes,this._statistics=e.statistics,this._extras=e.extras,this._extensions=e.extensions}Object.defineProperties(xu.prototype,{schema:{get:function(){return this._schema}},statistics:{get:function(){return this._statistics}},extras:{get:function(){return this._extras}},extensions:{get:function(){return this._extensions}},propertyTableCount:{get:function(){return this._propertyTableCount}},propertyTables:{get:function(){return this._propertyTables}},propertyTextures:{get:function(){return this._propertyTextures}},propertyAttributes:{get:function(){return this._propertyAttributes}},propertyTablesByteLength:{get:function(){if(!l(this._propertyTables))return 0;let e=0;const t=this._propertyTables.length;for(let n=0;n<t;n++)e+=this._propertyTables[n].byteLength;return e}}});xu.prototype.getPropertyTable=function(e){return T.typeOf.number("propertyTableId",e),this._propertyTables[e]};xu.prototype.getPropertyTexture=function(e){return T.typeOf.number("propertyTextureId",e),this._propertyTextures[e]};xu.prototype.getPropertyAttribute=function(e){return T.typeOf.number("propertyAttributeId",e),this._propertyAttributes[e]};function K6e(e){e=A(e,A.EMPTY_OBJECT);const t=e.extension,n=e.schema;T.typeOf.object("options.extension",t),T.typeOf.object("options.schema",n);const i=[];if(l(t.propertyTables))for(let s=0;s<t.propertyTables.length;s++){const a=t.propertyTables[s],c=n.classes[a.class],u=new Na({count:a.count,properties:a.properties,class:c,bufferViews:e.bufferViews});i.push(new Er({id:s,name:a.name,count:a.count,metadataTable:u,extras:a.extras,extensions:a.extensions}))}const o=[];if(l(t.propertyTextures))for(let s=0;s<t.propertyTextures.length;s++){const a=t.propertyTextures[s];o.push(new BD({id:s,name:a.name,propertyTexture:a,class:n.classes[a.class],textures:e.textures}))}const r=[];if(l(t.propertyAttributes))for(let s=0;s<t.propertyAttributes.length;s++){const a=t.propertyAttributes[s];r.push(new RD({id:s,name:a.name,class:n.classes[a.class],propertyAttribute:a}))}return new xu({schema:n,propertyTables:i,propertyTextures:o,propertyAttributes:r,statistics:t.statistics,extras:t.extras,extensions:t.extensions})}function J6e(e){e=A(e,A.EMPTY_OBJECT);const t=e.extension,n=e.schema;T.typeOf.object("options.extension",t),T.typeOf.object("options.schema",n);let i;const o=[];let r;if(l(t.featureTables))for(r=Object.keys(t.featureTables).sort(),i=0;i<r.length;i++){const a=r[i],c=t.featureTables[a],u=n.classes[c.class],f=new Na({count:c.count,properties:c.properties,class:u,bufferViews:e.bufferViews});o.push(new Er({id:a,count:c.count,metadataTable:f,extras:c.extras,extensions:c.extensions}))}const s=[];if(l(t.featureTextures))for(r=Object.keys(t.featureTextures).sort(),i=0;i<r.length;i++){const a=r[i],c=t.featureTextures[a];s.push(new BD({id:a,propertyTexture:Q6e(c),class:n.classes[c.class],textures:e.textures}))}return new xu({schema:n,propertyTables:o,propertyTextures:s,statistics:t.statistics,extras:t.extras,extensions:t.extensions})}function Q6e(e){const t={class:e.class,properties:{}},n=e.properties;for(const i in n)if(n.hasOwnProperty(i)){const o=n[i],r={channels:Z6e(o.channels),extras:o.extras,extensions:o.extensions};t.properties[i]=un(o.texture,r,!0)}return t}function Z6e(e){const t=e.length,n=new Array(t);for(let i=0;i<t;i++)n[i]="rgba".indexOf(e[i]);return n}function hp(e){e=A(e,A.EMPTY_OBJECT);const t=e.gltf,n=e.extension,i=e.extensionLegacy,o=e.gltfResource,r=e.baseResource,s=e.supportedImageFormats,a=e.frameState,c=e.cacheKey,u=A(e.asynchronous,!0);if(T.typeOf.object("options.gltf",t),T.typeOf.object("options.gltfResource",o),T.typeOf.object("options.baseResource",r),T.typeOf.object("options.supportedImageFormats",s),T.typeOf.object("options.frameState",a),!l(e.extension)&&!l(e.extensionLegacy))throw new x("One of options.extension or options.extensionLegacy must be specified");this._gltfResource=o,this._baseResource=r,this._gltf=t,this._extension=n,this._extensionLegacy=i,this._supportedImageFormats=s,this._frameState=a,this._cacheKey=c,this._asynchronous=u,this._bufferViewLoaders=[],this._textureLoaders=[],this._schemaLoader=void 0,this._structuralMetadata=void 0,this._state=Mt.UNLOADED,this._promise=void 0}l(Object.create)&&(hp.prototype=Object.create(pr.prototype),hp.prototype.constructor=hp);Object.defineProperties(hp.prototype,{promise:{get:function(){return this._promise}},cacheKey:{get:function(){return this._cacheKey}},structuralMetadata:{get:function(){return this._structuralMetadata}}});hp.prototype.load=function(){const e=o9e(this),t=l9e(this),n=u9e(this);this._gltf=void 0,this._state=Mt.LOADING;const i=this;this._promise=Promise.all([e,t,n]).then(function(o){if(i.isDestroyed())return;const r=o[0],s=o[1],a=o[2];return l(i._extension)?i._structuralMetadata=K6e({extension:i._extension,schema:a,bufferViews:r,textures:s}):i._structuralMetadata=J6e({extension:i._extensionLegacy,schema:a,bufferViews:r,textures:s}),i._state=Mt.READY,i}).catch(function(o){if(i.isDestroyed())return;i.unload(),i._state=Mt.FAILED;const r="Failed to load structural metadata";return Promise.reject(i.getError(r,o))})};function e9e(e,t){for(const n in e)if(e.hasOwnProperty(n)){const i=e[n],o=i.values,r=i.arrayOffsets,s=i.stringOffsets;l(o)&&(t[o]=!0),l(r)&&(t[r]=!0),l(s)&&(t[s]=!0)}}function t9e(e,t){for(const n in e)if(e.hasOwnProperty(n)){const i=e[n],o=i.bufferView,r=i.arrayOffsetBufferView,s=i.stringOffsetBufferView;l(o)&&(t[o]=!0),l(r)&&(t[r]=!0),l(s)&&(t[s]=!0)}}function n9e(e){const t=e.propertyTables,n={};if(l(t))for(let i=0;i<t.length;i++){const o=t[i];e9e(o.properties,n)}return n}function i9e(e){const t=e.featureTables,n={};if(l(t)){for(const i in t)if(t.hasOwnProperty(i)){const r=t[i].properties;l(r)&&t9e(r,n)}}return n}function o9e(e){let t;l(e._extension)?t=n9e(e._extension):t=i9e(e._extensionLegacy);const n=[],i={};for(const o in t)if(t.hasOwnProperty(o)){const r=gt.loadBufferView({gltf:e._gltf,bufferViewId:parseInt(o),gltfResource:e._gltfResource,baseResource:e._baseResource});n.push(r.promise),e._bufferViewLoaders.push(r),i[o]=r}return Promise.all(n).then(function(){const o={};for(const r in i)if(i.hasOwnProperty(r)){const s=i[r],a=new Uint8Array(s.typedArray);o[r]=a}return IK(e),o})}function r9e(e){const t={},n=e.propertyTextures;if(l(n))for(let i=0;i<n.length;i++){const r=n[i].properties;l(r)&&s9e(r,t)}return t}function s9e(e,t){for(const n in e)if(e.hasOwnProperty(n)){const i=e[n];t[i.index]=i}}function a9e(e){const t={},n=e.featureTextures;if(l(n)){for(const i in n)if(n.hasOwnProperty(i)){const r=n[i].properties;l(r)&&c9e(r,t)}}return t}function c9e(e,t){for(const n in e)if(e.hasOwnProperty(n)){const o=e[n].texture;t[o.index]=o}}function l9e(e){let t;l(e._extension)?t=r9e(e._extension):t=a9e(e._extensionLegacy);const n=e._gltf,i=e._gltfResource,o=e._baseResource,r=e._supportedImageFormats,s=e._frameState,a=e._asynchronous,c=[],u={};for(const f in t)if(t.hasOwnProperty(f)){const h=gt.loadTexture({gltf:n,textureInfo:t[f],gltfResource:i,baseResource:o,supportedImageFormats:r,frameState:s,asynchronous:a});c.push(h.promise),e._textureLoaders.push(h),u[f]=h}return Promise.all(c).then(function(){const f={};for(const h in u)if(u.hasOwnProperty(h)){const m=u[h];f[h]=m.texture}return f})}function u9e(e){const t=A(e._extension,e._extensionLegacy);let n;if(l(t.schemaUri)){const i=e._baseResource.getDerivedResource({url:t.schemaUri});n=gt.loadSchema({resource:i})}else n=gt.loadSchema({schema:t.schema});return e._schemaLoader=n,n.promise.then(function(i){return i.schema})}hp.prototype.process=function(e){if(T.typeOf.object("frameState",e),this._state!==Mt.LOADING)return;const t=this._textureLoaders,n=t.length;for(let i=0;i<n;++i)t[i].process(e)};function IK(e){const t=e._bufferViewLoaders,n=t.length;for(let i=0;i<n;++i)gt.unload(t[i]);e._bufferViewLoaders.length=0}function f9e(e){const t=e._textureLoaders,n=t.length;for(let i=0;i<n;++i)gt.unload(t[i]);e._textureLoaders.length=0}hp.prototype.unload=function(){IK(this),f9e(this),l(this._schemaLoader)&&gt.unload(this._schemaLoader),this._schemaLoader=void 0,this._structuralMetadata=void 0};const Mn={POSITION:"POSITION",NORMAL:"NORMAL",TANGENT:"TANGENT",TEXCOORD:"TEXCOORD",COLOR:"COLOR",JOINTS:"JOINTS",WEIGHTS:"WEIGHTS",FEATURE_ID:"_FEATURE_ID"};function d9e(e){switch(e){case Mn.POSITION:return"positionMC";case Mn.NORMAL:return"normalMC";case Mn.TANGENT:return"tangentMC";case Mn.TEXCOORD:return"texCoord";case Mn.COLOR:return"color";case Mn.JOINTS:return"joints";case Mn.WEIGHTS:return"weights";case Mn.FEATURE_ID:return"featureId";default:throw new x("semantic is not a valid value.")}}Mn.hasSetIndex=function(e){switch(T.typeOf.string("semantic",e),e){case Mn.POSITION:case Mn.NORMAL:case Mn.TANGENT:return!1;case Mn.TEXCOORD:case Mn.COLOR:case Mn.JOINTS:case Mn.WEIGHTS:case Mn.FEATURE_ID:return!0;default:throw new x("semantic is not a valid value.")}};Mn.fromGltfSemantic=function(e){T.typeOf.string("gltfSemantic",e);let t=e;const i=/^(\w+)_\d+$/.exec(e);switch(i!==null&&(t=i[1]),t){case"POSITION":return Mn.POSITION;case"NORMAL":return Mn.NORMAL;case"TANGENT":return Mn.TANGENT;case"TEXCOORD":return Mn.TEXCOORD;case"COLOR":return Mn.COLOR;case"JOINTS":return Mn.JOINTS;case"WEIGHTS":return Mn.WEIGHTS;case"_FEATURE_ID":return Mn.FEATURE_ID}};Mn.fromPntsSemantic=function(e){switch(T.typeOf.string("pntsSemantic",e),e){case"POSITION":case"POSITION_QUANTIZED":return Mn.POSITION;case"RGBA":case"RGB":case"RGB565":return Mn.COLOR;case"NORMAL":case"NORMAL_OCT16P":return Mn.NORMAL;case"BATCH_ID":return Mn.FEATURE_ID;default:throw new x("pntsSemantic is not a valid value.")}};Mn.getGlslType=function(e){switch(T.typeOf.string("semantic",e),e){case Mn.POSITION:case Mn.NORMAL:case Mn.TANGENT:return"vec3";case Mn.TEXCOORD:return"vec2";case Mn.COLOR:return"vec4";case Mn.JOINTS:return"ivec4";case Mn.WEIGHTS:return"vec4";case Mn.FEATURE_ID:return"int";default:throw new x("semantic is not a valid value.")}};Mn.getVariableName=function(e,t){T.typeOf.string("semantic",e);let n=d9e(e);return l(t)&&(n+=`_${t}`),n};const wt=Object.freeze(Mn);function Zt(){}Zt.getFailedLoadFunction=function(e,t,n){return function(i){let o=`Failed to load ${t}: ${n}`;l(i)&&(o+=`
${i.message}`);const r=new Ie(o);return l(i)&&(r.stack=`Original stack:
${i.stack}
Handler stack:
${r.stack}`),Promise.reject(r)}};Zt.getNodeTransform=function(e){return l(e.matrix)?e.matrix:B.fromTranslationQuaternionRotationScale(l(e.translation)?e.translation:d.ZERO,l(e.rotation)?e.rotation:Te.IDENTITY,l(e.scale)?e.scale:d.ONE)};Zt.getAttributeBySemantic=function(e,t,n){const i=e.attributes,o=i.length;for(let r=0;r<o;++r){const s=i[r],a=l(n)?s.setIndex===n:!0;if(s.semantic===t&&a)return s}};Zt.getAttributeByName=function(e,t){const n=e.attributes,i=n.length;for(let o=0;o<i;++o){const r=n[o];if(r.name===t)return r}};Zt.getFeatureIdsByLabel=function(e,t){for(let n=0;n<e.length;n++){const i=e[n];if(i.positionalLabel===t||i.label===t)return i}};Zt.hasQuantizedAttributes=function(e){if(!l(e))return!1;for(let t=0;t<e.length;t++){const n=e[t];if(l(n.quantization))return!0}return!1};Zt.getAttributeInfo=function(e){const t=e.semantic,n=e.setIndex;let i,o=!1;l(t)?(i=wt.getVariableName(t,n),o=!0):(i=e.name,i=i.replace(/^_/,""),i=i.toLowerCase());const r=/^color_\d+$/.test(i),s=e.type;let a=hn.getGlslType(s);r&&(a="vec4");const c=l(e.quantization);let u;return c&&(u=r?"vec4":hn.getGlslType(e.quantization.type)),{attribute:e,isQuantized:c,variableName:i,hasSemantic:o,glslType:a,quantizedGlslType:u}};const h9e=new d,p9e=new d;Zt.getPositionMinMax=function(e,t,n){const i=Zt.getAttributeBySemantic(e,"POSITION");let o=i.max,r=i.min;return l(n)&&l(t)&&(r=d.add(r,t,p9e),o=d.add(o,n,h9e)),{min:r,max:o}};Zt.getAxisCorrectionMatrix=function(e,t,n){return n=B.clone(B.IDENTITY,n),e===ss.Y?n=B.clone(ss.Y_UP_TO_Z_UP,n):e===ss.X&&(n=B.clone(ss.X_UP_TO_Z_UP,n)),t===ss.Z&&(n=B.multiplyTransformation(n,ss.Z_UP_TO_X_UP,n)),n};const m9e=new J;Zt.getCullFace=function(e,t){if(!Qe.isTriangles(t))return Ho.BACK;const n=B.getMatrix3(e,m9e);return J.determinant(n)<0?Ho.FRONT:Ho.BACK};Zt.sanitizeGlslIdentifier=function(e){let t=e.replaceAll(/[^A-Za-z0-9]+/g,"_");return t=t.replace(/^gl_/,""),/^\d/.test(t)&&(t=`_${t}`),t};Zt.supportedExtensions={AGI_articulations:!0,CESIUM_primitive_outline:!0,CESIUM_RTC:!0,EXT_feature_metadata:!0,EXT_instance_features:!0,EXT_mesh_features:!0,EXT_mesh_gpu_instancing:!0,EXT_meshopt_compression:!0,EXT_structural_metadata:!0,EXT_texture_webp:!0,KHR_blend:!0,KHR_draco_mesh_compression:!0,KHR_techniques_webgl:!0,KHR_materials_common:!0,KHR_materials_pbrSpecularGlossiness:!0,KHR_materials_unlit:!0,KHR_mesh_quantization:!0,KHR_texture_basisu:!0,KHR_texture_transform:!0,WEB3D_quantized_attributes:!0};Zt.checkSupportedExtensions=function(e){const t=e.length;for(let n=0;n<t;n++){const i=e[n];if(!Zt.supportedExtensions[i])throw new Ie(`Unsupported glTF Extension: ${i}`)}};const ny={TRANSLATION:"TRANSLATION",ROTATION:"ROTATION",SCALE:"SCALE",FEATURE_ID:"_FEATURE_ID"};ny.fromGltfSemantic=function(e){T.typeOf.string("gltfSemantic",e);let t=e;const i=/^(\w+)_\d+$/.exec(e);switch(i!==null&&(t=i[1]),t){case"TRANSLATION":return 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PWe(e,t,n){const i=new R9e,o=n.input;i.input=rv(e,t,o);const r=n.interpolation;i.interpolation=A(By[r],By.LINEAR);const s=n.output;return i.output=rv(e,t,s,!0),i}function OWe(e,t){const n=new N9e,i=e.node;if(!l(i))return;n.node=t[i];const o=e.path.toUpperCase();return n.path=B9e[o],n}function LWe(e,t,n){const i=new M9e,o=e.sampler;return i.sampler=t[o],i.target=OWe(e.target,n),i}function BWe(e,t,n,i){let o;const r=new F9e;r.name=n.name;const s=n.samplers,a=s.length,c=new Array(a);for(o=0;o<a;o++){const m=PWe(e,t,s[o]);m.index=o,c[o]=m}const u=n.channels,f=u.length,h=new Array(f);for(o=0;o<f;o++)h[o]=LWe(u[o],c,i);return r.samplers=c,r.channels=h,r}function RWe(e,t,n){const i=t.animations;if(e._loadForClassification||!l(i))return[];const o=t.animations.length,r=new Array(o);for(let s=0;s<o;++s){const a=BWe(e,t,t.animations[s],n);a.index=s,r[s]=a}return r}function NWe(e){const t=new z9e;t.name=e.name;const n=e.type.toUpperCase();return t.type=Fl[n],t.minimumValue=e.minimumValue,t.maximumValue=e.maximumValue,t.initialValue=e.initialValue,t}function MWe(e){const t=new U9e;t.name=e.name;const n=e.stages,i=n.length,o=new Array(i);for(let r=0;r<i;r++){const s=NWe(n[r]);o[r]=s}return t.stages=o,t}function FWe(e){const n=A(e.extensions,A.EMPTY_OBJECT).AGI_articulations;if(!l(n))return[];const i=n.articulations;if(!l(i))return[];const o=i.length,r=new Array(o);for(let s=0;s<o;s++){const a=MWe(i[s]);r[s]=a}return r}function zWe(e){let t;return l(e.scenes)&&l(e.scene)&&(t=e.scenes[e.scene].nodes),t=A(t,e.nodes),t=l(t)?t:[],t}function UWe(e,t){const n=new V9e,i=zWe(e);return n.nodes=i.map(function(o){return t[o]}),n}const HWe=new d;function VWe(e,t,n,i,o,r){const s=t.asset.version;if(s!=="1.0"&&s!=="2.0"){const P=e._gltfResource.url;throw new Ie(`Failed to load ${P}:
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uniform sampler2D u_pointCloud_colorGBuffer;
uniform sampler2D u_pointCloud_depthGBuffer;
uniform vec2 u_distanceAndEdlStrength;
varying vec2 v_textureCoordinates;
vec2 neighborContribution(float log2Depth, vec2 offset)
{
float dist = u_distanceAndEdlStrength.x;
vec2 texCoordOrig = v_textureCoordinates + offset * dist;
vec2 texCoord0 = v_textureCoordinates + offset * floor(dist);
vec2 texCoord1 = v_textureCoordinates + offset * ceil(dist);
float depthOrLogDepth0 = czm_unpackDepth(texture2D(u_pointCloud_depthGBuffer, texCoord0));
float depthOrLogDepth1 = czm_unpackDepth(texture2D(u_pointCloud_depthGBuffer, texCoord1));
// ignore depth values that are the clear depth
if (depthOrLogDepth0 == 0.0 || depthOrLogDepth1 == 0.0) {
return vec2(0.0);
}
// interpolate the two adjacent depth values
float depthMix = mix(depthOrLogDepth0, depthOrLogDepth1, fract(dist));
vec4 eyeCoordinate = czm_windowToEyeCoordinates(texCoordOrig, depthMix);
return vec2(max(0.0, log2Depth - log2(-eyeCoordinate.z / eyeCoordinate.w)), 1.0);
}
void main()
{
float depthOrLogDepth = czm_unpackDepth(texture2D(u_pointCloud_depthGBuffer, v_textureCoordinates));
vec4 eyeCoordinate = czm_windowToEyeCoordinates(gl_FragCoord.xy, depthOrLogDepth);
eyeCoordinate /= eyeCoordinate.w;
float log2Depth = log2(-eyeCoordinate.z);
if (depthOrLogDepth == 0.0) // 0.0 is the clear value for the gbuffer
{
discard;
}
vec4 color = texture2D(u_pointCloud_colorGBuffer, v_textureCoordinates);
// sample from neighbors left, right, down, up
vec2 texelSize = 1.0 / czm_viewport.zw;
vec2 responseAndCount = vec2(0.0);
responseAndCount += neighborContribution(log2Depth, vec2(-texelSize.x, 0.0));
responseAndCount += neighborContribution(log2Depth, vec2(+texelSize.x, 0.0));
responseAndCount += neighborContribution(log2Depth, vec2(0.0, -texelSize.y));
responseAndCount += neighborContribution(log2Depth, vec2(0.0, +texelSize.y));
float response = responseAndCount.x / responseAndCount.y;
float strength = u_distanceAndEdlStrength.y;
float shade = exp(-response * 300.0 * strength);
color.rgb *= shade;
gl_FragColor = vec4(color);
// Input and output depth are the same.
gl_FragDepthEXT = depthOrLogDepth;
}
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u={upAxis:this._upAxis,forwardAxis:this._forwardAxis,releaseGltfJson:this._releaseGltfJson,incrementallyLoadTextures:this._incrementallyLoadTextures,loadAttributesAsTypedArray:this._loadAttributesAsTypedArray,loadIndicesForWireframe:this._loadIndicesForWireframe,loadPrimitiveOutline:this._loadPrimitiveOutline};if(r===0){let g=ac(e.gltf);g=g.replace(/[\s\0]+$/,"");const p=this._baseResource.getDerivedResource({url:g});u.gltfResource=p,u.baseResource=p}else u.gltfResource=this._i3dmResource,u.typedArray=e.gltf;const f=new eu(u);this._gltfLoader=f,this._state=Xl.LOADING,f.load();const h=this,m=new Promise(function(g){h._process=function(p,y){p._gltfLoader.process(y)},h._postProcess=function(p,y){const C=p._gltfLoader.components;C.transform=B.multiplyTransformation(p._transform,C.transform,C.transform),xje(p,C,y),Tje(p,C),p._components=C,p._arrayBuffer=void 0,p._state=Xl.READY,g(p)}});return this._promise=f.promise.then(function(){if(!h.isDestroyed())return h._state=Xl.POST_PROCESSING,m}).catch(function(g){if(!h.isDestroyed())return Cje(h,g)}),this._promise};function Cje(e,t){e.unload(),e._state=Xl.FAILED;const n="Failed to load i3dm";return t=e.getError(n,t),Promise.reject(t)}Td.prototype.process=function(e){T.typeOf.object("frameState",e),this._state===Xl.LOADING&&(this._state=Xl.PROCESSING),this._state===Xl.PROCESSING&&this._process(this,e),this._state===Xl.POST_PROCESSING&&this._postProcess(this,e)};function Tje(e,t){const n=e._batchTable,i=e._instancesLength;if(i===0)return;let o;if(l(n.json))o=ag({count:i,batchTable:n.json,binaryBody:n.binary});else{const r=new Er({name:Pp.BATCH_TABLE_CLASS_NAME,count:i});o=new xu({schema:{},propertyTables:[r]})}t.structuralMetadata=o}const Lx=new d,aR=new Array(4),Eje=new B;function xje(e,t,n){let i;const o=e._featureTable,r=e._instancesLength;if(r===0)return;const s=o.getGlobalProperty("RTC_CENTER",ee.FLOAT,3),a=o.getGlobalProperty("EAST_NORTH_UP"),c=o.hasProperty("NORMAL_UP")||o.hasProperty("NORMAL_UP_OCT32P")||a,u=o.hasProperty("SCALE")||o.hasProperty("SCALE_NON_UNIFORM"),f=Sje(o);let h;c&&(h=new Float32Array(4*r));let m;u&&(m=new Float32Array(3*r));const g=new Float32Array(r),p=d.unpackArray(f);let y=new d;const b=new d,C=new d,E=new d,w=new J,S=new Te,P=new Array(4),L=new d,z=new Array(3),R=new B;if(!l(s)){const k=de.fromPoints(p);for(i=0;i<p.length;i++)d.subtract(p[i],k.center,Lx),f[3*i+0]=Lx.x,f[3*i+1]=Lx.y,f[3*i+2]=Lx.z;const G=B.fromTranslation(k.center,Eje);t.transform=B.multiplyTransformation(G,t.transform,t.transform)}for(i=0;i<r;i++){y=d.clone(p[i]),l(s)&&d.add(y,d.unpack(s),y),c&&(vje(o,a,i,S,y,C,b,E,w,R),Te.pack(S,P,0),h[4*i+0]=P[0],h[4*i+1]=P[1],h[4*i+2]=P[2],h[4*i+3]=P[3]),u&&(Dje(o,i,L),d.pack(L,z,0),m[3*i+0]=z[0],m[3*i+1]=z[1],m[3*i+2]=z[2]);let k=o.getProperty("BATCH_ID",ee.UNSIGNED_SHORT,1,i);l(k)||(k=i),g[i]=k}const F=new KK;F.transformInWorldSpace=!0;const U=e._buffers,v=new Ox;if(v.name="Instance Translation",v.semantic=Qs.TRANSLATION,v.componentDatatype=ee.FLOAT,v.type=hn.VEC3,v.count=r,v.typedArray=f,!c){const k=Tt.createVertexBuffer({context:n.context,typedArray:f,usage:tt.STATIC_DRAW});k.vertexArrayDestroyable=!1,U.push(k),v.buffer=k}if(F.attributes.push(v),c){const k=new Ox;k.name="Instance Rotation",k.semantic=Qs.ROTATION,k.componentDatatype=ee.FLOAT,k.type=hn.VEC4,k.count=r,k.typedArray=h,F.attributes.push(k)}if(u){const k=new Ox;if(k.name="Instance Scale",k.semantic=Qs.SCALE,k.componentDatatype=ee.FLOAT,k.type=hn.VEC3,k.count=r,c)k.typedArray=m;else{const G=Tt.createVertexBuffer({context:n.context,typedArray:m,usage:tt.STATIC_DRAW});G.vertexArrayDestroyable=!1,U.push(G),k.buffer=G}F.attributes.push(k)}const I=new Ox;I.name="Instance Feature ID",I.setIndex=0,I.semantic=Qs.FEATURE_ID,I.componentDatatype=ee.FLOAT,I.type=hn.SCALAR,I.count=r;const _=Tt.createVertexBuffer({context:n.context,typedArray:g,usage:tt.STATIC_DRAW});_.vertexArrayDestroyable=!1,U.push(_),I.buffer=_,F.attributes.push(I);const D=new bje;D.propertyTableId=0,D.setIndex=0,D.positionalLabel="instanceFeatureId_0",F.featureIds.push(D);const O=t.nodes,N=O.length;let V=!1;for(i=0;i<N;i++){const k=O[i];k.primitives.length>0&&(k.instances=V?wje(F):F,V=!0)}}function wje(e){const t=new KK;t.transformInWorldSpace=e.transformInWorldSpace;const n=e.attributes,i=n.length;for(let o=0;o<i;o++){const r=dt(n[o],!1);t.attributes.push(r)}return t.featureIds=e.featureIds,t}function Sje(e,t){if(e.hasProperty("POSITION"))return e.getPropertyArray("POSITION",ee.FLOAT,3);if(e.hasProperty("POSITION_QUANTIZED")){const n=e.getPropertyArray("POSITION_QUANTIZED",ee.UNSIGNED_SHORT,3),i=e.getGlobalProperty("QUANTIZED_VOLUME_OFFSET",ee.FLOAT,3);if(!l(i))throw new Ie("Global property: QUANTIZED_VOLUME_OFFSET must be defined for quantized positions.");const o=e.getGlobalProperty("QUANTIZED_VOLUME_SCALE",ee.FLOAT,3);if(!l(o))throw new Ie("Global property: QUANTIZED_VOLUME_SCALE must be defined for quantized positions.");const r=new Float32Array(n.length);for(let s=0;s<n.length/3;s++)for(let a=0;a<3;a++){const c=3*s+a;r[c]=n[c]/65535*o[a]+i[a]}return r}else throw new Ie("Either POSITION or POSITION_QUANTIZED must be defined for each instance.")}const h5=new Array(4);function vje(e,t,n,i,o,r,s,a,c,u){const f=e.getProperty("NORMAL_UP",ee.FLOAT,3,n,aR),h=e.getProperty("NORMAL_RIGHT",ee.FLOAT,3,n,h5);let m=!1;if(l(f)){if(!l(h))throw new Ie("To define a custom orientation, both NORMAL_UP and NORMAL_RIGHT must be defined.");d.unpack(f,0,r),d.unpack(h,0,s),m=!0}else{const g=e.getProperty("NORMAL_UP_OCT32P",ee.UNSIGNED_SHORT,2,n,aR),p=e.getProperty("NORMAL_RIGHT_OCT32P",ee.UNSIGNED_SHORT,2,n,h5);if(l(g)){if(!l(p))throw new Ie("To define a custom orientation with oct-encoded vectors, both NORMAL_UP_OCT32P and NORMAL_RIGHT_OCT32P must be 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N0(e){this._value=e,this._valueType=go.getPointType(e)}Object.defineProperties(N0.prototype,{value:{get:function(){return this._value}}});N0.prototype.findTimeInterval=function(e){throw new x("findTimeInterval cannot be called on a ConstantSpline.")};N0.prototype.wrapTime=function(e){return T.typeOf.number("time",e),0};N0.prototype.clampTime=function(e){return T.typeOf.number("time",e),0};N0.prototype.evaluate=function(e,t){T.typeOf.number("time",e);const n=this._value,i=this._valueType;return i===Number?n:i.clone(n,t)};function tm(e){e=A(e,A.EMPTY_OBJECT);const t=e.points,n=e.times;if(!l(t)||!l(n))throw new x("points and times are required.");if(t.length<2)throw new x("points.length must be greater than or equal to 2.");if(n.length!==t.length)throw new x("times.length must be equal to points.length.");this._times=n,this._points=t,this._pointType=go.getPointType(t[0]),this._lastTimeIndex=0}Object.defineProperties(tm.prototype,{times:{get:function(){return this._times}},points:{get:function(){return this._points}}});tm.prototype.findTimeInterval=go.prototype.findTimeInterval;tm.prototype.wrapTime=go.prototype.wrapTime;tm.prototype.clampTime=go.prototype.clampTime;tm.prototype.evaluate=function(e,t){const n=this.points,i=this.times,o=this._lastTimeIndex=this.findTimeInterval(e,this._lastTimeIndex),r=(e-i[o])/(i[o+1]-i[o]);return this._pointType===Number?(1-r)*n[o]+r*n[o+1]:(l(t)||(t=new d),d.lerp(n[o],n[o+1],r,t))};const JK={};JK.solve=function(e,t,n,i){if(!l(e)||!(e instanceof Array))throw new x("The array lower is required.");if(!l(t)||!(t instanceof Array))throw new x("The array diagonal is required.");if(!l(n)||!(n instanceof Array))throw new x("The array upper is required.");if(!l(i)||!(i instanceof Array))throw new x("The array right is required.");if(t.length!==i.length)throw new x("diagonal and right must have the same lengths.");if(e.length!==n.length)throw new x("lower and upper must have the same lengths.");if(e.length!==t.length-1)throw new x("lower and upper must be one less than the length of diagonal.");const o=new Array(n.length),r=new Array(i.length),s=new Array(i.length);let a;for(a=0;a<r.length;a++)r[a]=new d,s[a]=new d;o[0]=n[0]/t[0],r[0]=d.multiplyByScalar(i[0],1/t[0],r[0]);let c;for(a=1;a<o.length;++a)c=1/(t[a]-o[a-1]*e[a-1]),o[a]=n[a]*c,r[a]=d.subtract(i[a],d.multiplyByScalar(r[a-1],e[a-1],r[a]),r[a]),r[a]=d.multiplyByScalar(r[a],c,r[a]);for(c=1/(t[a]-o[a-1]*e[a-1]),r[a]=d.subtract(i[a],d.multiplyByScalar(r[a-1],e[a-1],r[a]),r[a]),r[a]=d.multiplyByScalar(r[a],c,r[a]),s[s.length-1]=r[r.length-1],a=s.length-2;a>=0;--a)s[a]=d.subtract(r[a],d.multiplyByScalar(s[a+1],o[a],s[a]),s[a]);return s};const QK=JK,ZK=[],eJ=[],tJ=[],nJ=[];function Oje(e,t,n){const i=ZK,o=tJ,r=eJ,s=nJ;i.length=o.length=e.length-1,r.length=s.length=e.length;let a;i[0]=r[0]=1,o[0]=0;let c=s[0];for(l(c)||(c=s[0]=new d),d.clone(t,c),a=1;a<i.length-1;++a)i[a]=o[a]=1,r[a]=4,c=s[a],l(c)||(c=s[a]=new d),d.subtract(e[a+1],e[a-1],c),d.multiplyByScalar(c,3,c);return i[a]=0,o[a]=1,r[a]=4,c=s[a],l(c)||(c=s[a]=new d),d.subtract(e[a+1],e[a-1],c),d.multiplyByScalar(c,3,c),r[a+1]=1,c=s[a+1],l(c)||(c=s[a+1]=new d),d.clone(n,c),QK.solve(i,r,o,s)}function Lje(e){const t=ZK,n=tJ,i=eJ,o=nJ;t.length=n.length=e.length-1,i.length=o.length=e.length;let r;t[0]=n[0]=1,i[0]=2;let s=o[0];for(l(s)||(s=o[0]=new d),d.subtract(e[1],e[0],s),d.multiplyByScalar(s,3,s),r=1;r<t.length;++r)t[r]=n[r]=1,i[r]=4,s=o[r],l(s)||(s=o[r]=new d),d.subtract(e[r+1],e[r-1],s),d.multiplyByScalar(s,3,s);return i[r]=2,s=o[r],l(s)||(s=o[r]=new d),d.subtract(e[r],e[r-1],s),d.multiplyByScalar(s,3,s),QK.solve(t,i,n,o)}function $a(e){e=A(e,A.EMPTY_OBJECT);const t=e.points,n=e.times,i=e.inTangents,o=e.outTangents;if(!l(t)||!l(n)||!l(i)||!l(o))throw new x("times, points, inTangents, and outTangents are required.");if(t.length<2)throw new x("points.length must be greater than or equal to 2.");if(n.length!==t.length)throw new x("times.length must be equal to points.length.");if(i.length!==o.length||i.length!==t.length-1)throw new x("inTangents and outTangents must have a length equal to points.length - 1.");if(this._times=n,this._points=t,this._pointType=go.getPointType(t[0]),this._pointType!==go.getPointType(i[0])||this._pointType!==go.getPointType(o[0]))throw new x("inTangents and outTangents must be of the same type as points.");this._inTangents=i,this._outTangents=o,this._lastTimeIndex=0}Object.defineProperties($a.prototype,{times:{get:function(){return this._times}},points:{get:function(){return this._points}},inTangents:{get:function(){return this._inTangents}},outTangents:{get:function(){return this._outTangents}}});$a.createC1=function(e){e=A(e,A.EMPTY_OBJECT);const t=e.times,n=e.points,i=e.tangents;if(!l(n)||!l(t)||!l(i))throw new x("points, times and tangents are required.");if(n.length<2)throw new x("points.length must be greater than or equal to 2.");if(t.length!==n.length||t.length!==i.length)throw new x("times, points and tangents must have the same length.");const o=i.slice(0,i.length-1),r=i.slice(1,i.length);return new $a({times:t,points:n,inTangents:r,outTangents:o})};$a.createNaturalCubic=function(e){e=A(e,A.EMPTY_OBJECT);const t=e.times,n=e.points;if(!l(n)||!l(t))throw new x("points and times are required.");if(n.length<2)throw new x("points.length must be greater than or equal to 2.");if(t.length!==n.length)throw new x("times.length must be equal to points.length.");if(n.length<3)return new tm({points:n,times:t});const i=Lje(n),o=i.slice(0,i.length-1),r=i.slice(1,i.length);return new $a({times:t,points:n,inTangents:r,outTangents:o})};$a.createClampedCubic=function(e){e=A(e,A.EMPTY_OBJECT);const t=e.times,n=e.points,i=e.firstTangent,o=e.lastTangent;if(!l(n)||!l(t)||!l(i)||!l(o))throw new x("points, times, firstTangent and lastTangent are required.");if(n.length<2)throw new x("points.length must be greater than or equal to 2.");if(t.length!==n.length)throw new x("times.length must be equal to points.length.");const r=go.getPointType(n[0]);if(r!==go.getPointType(i)||r!==go.getPointType(o))throw new x("firstTangent and lastTangent must be of the same type as points.");if(n.length<3)return new tm({points:n,times:t});const s=Oje(n,i,o),a=s.slice(0,s.length-1),c=s.slice(1,s.length);return new $a({times:t,points:n,inTangents:c,outTangents:a})};$a.hermiteCoefficientMatrix=new B(2,-3,0,1,-2,3,0,0,1,-2,1,0,1,-1,0,0);$a.prototype.findTimeInterval=go.prototype.findTimeInterval;const Bje=new oe,Ng=new d;$a.prototype.wrapTime=go.prototype.wrapTime;$a.prototype.clampTime=go.prototype.clampTime;$a.prototype.evaluate=function(e,t){const n=this.points,i=this.times,o=this.inTangents,r=this.outTangents;this._lastTimeIndex=this.findTimeInterval(e,this._lastTimeIndex);const s=this._lastTimeIndex,a=i[s+1]-i[s],c=(e-i[s])/a,u=Bje;u.z=c,u.y=c*c,u.x=u.y*c,u.w=1;const f=B.multiplyByVector($a.hermiteCoefficientMatrix,u,u);f.z*=a,f.w*=a;const h=this._pointType;return h===Number?n[s]*f.x+n[s+1]*f.y+r[s]*f.z+o[s]*f.w:(l(t)||(t=new h),t=h.multiplyByScalar(n[s],f.x,t),h.multiplyByScalar(n[s+1],f.y,Ng),h.add(t,Ng,t),h.multiplyByScalar(r[s],f.z,Ng),h.add(t,Ng,t),h.multiplyByScalar(o[s],f.w,Ng),h.add(t,Ng,t))};function M0(e){e=A(e,A.EMPTY_OBJECT);const t=e.points,n=e.times;if(!l(t)||!l(n))throw new x("points and times are required.");if(t.length<2)throw new x("points.length must be greater than or equal to 2.");if(n.length!==t.length)throw new x("times.length must be equal to points.length.");this._times=n,this._points=t,this._pointType=go.getPointType(t[0]),this._lastTimeIndex=0}Object.defineProperties(M0.prototype,{times:{get:function(){return this._times}},points:{get:function(){return this._points}}});M0.prototype.findTimeInterval=go.prototype.findTimeInterval;M0.prototype.wrapTime=go.prototype.wrapTime;M0.prototype.clampTime=go.prototype.clampTime;M0.prototype.evaluate=function(e,t){const n=this.points;this._lastTimeIndex=this.findTimeInterval(e,this._lastTimeIndex);const i=this._lastTimeIndex,o=this._pointType;return o===Number?n[i]:(l(t)||(t=new o),o.clone(n[i],t))};function Rje(e){const t=e.points,n=e.times;return function(i,o){l(o)||(o=new Te);const r=e._lastTimeIndex=e.findTimeInterval(i,e._lastTimeIndex),s=(i-n[r])/(n[r+1]-n[r]),a=t[r],c=t[r+1];return Te.fastSlerp(a,c,s,o)}}function F0(e){e=A(e,A.EMPTY_OBJECT);const t=e.points,n=e.times;if(!l(t)||!l(n))throw new x("points and times are required.");if(t.length<2)throw new x("points.length must be greater than or equal to 2.");if(n.length!==t.length)throw new x("times.length must be equal to points.length.");this._times=n,this._points=t,this._evaluateFunction=Rje(this),this._lastTimeIndex=0}Object.defineProperties(F0.prototype,{times:{get:function(){return this._times}},points:{get:function(){return this._points}}});F0.prototype.findTimeInterval=go.prototype.findTimeInterval;F0.prototype.wrapTime=go.prototype.wrapTime;F0.prototype.clampTime=go.prototype.clampTime;F0.prototype.evaluate=function(e,t){return this._evaluateFunction(e,t)};const Qm=Ot.AnimatedPropertyType;function L2(e){e=A(e,A.EMPTY_OBJECT);const t=e.channel,n=e.runtimeAnimation,i=e.runtimeNode;T.typeOf.object("options.channel",t),T.typeOf.object("options.runtimeAnimation",n),T.typeOf.object("options.runtimeNode",i),this._channel=t,this._runtimeAnimation=n,this._runtimeNode=i,this._splines=[],this._path=void 0,Fje(this)}Object.defineProperties(L2.prototype,{channel:{get:function(){return this._channel}},runtimeAnimation:{get:function(){return this._runtimeAnimation}},runtimeNode:{get:function(){return this._runtimeNode}},splines:{get:function(){return this._splines}}});function Nje(e,t){const n=[],i=[],o=[],r=t.length;for(let s=0;s<r;s+=3)i.push(t[s]),n.push(t[s+1]),o.push(t[s+2]);return i.splice(0,1),o.length=o.length-1,new $a({times:e,points:n,inTangents:i,outTangents:o})}function p5(e,t,n,i){if(e.length===1&&t.length===1)return new N0(t[0]);switch(n){case By.STEP:return new M0({times:e,points:t});case By.CUBICSPLINE:return Nje(e,t);case By.LINEAR:return i===Qm.ROTATION?new F0({times:e,points:t}):new tm({times:e,points:t})}}function Mje(e,t,n,i,o){const r=[];if(i===Qm.WEIGHTS){const a=t.length/o;let c,u;for(c=0;c<o;c++){const f=new Array(a);let h=c;if(n===By.CUBICSPLINE)for(u=0;u<a;u+=3)f[u]=t[h],f[u+1]=t[h+o],f[u+2]=t[h+2*o],h+=o*3;else for(u=0;u<a;u++)f[u]=t[h],h+=o;r.push(p5(e,f,n,i))}}else r.push(p5(e,t,n,i));return r}let cR;function Fje(e){const t=e._channel,n=t.sampler,i=n.input,o=n.output,r=n.interpolation,a=t.target.path,c=e._runtimeNode,u=l(c.morphWeights)?c.morphWeights.length:1,f=Mje(i,o,r,a,u);switch(e._splines=f,e._path=a,a){case Qm.TRANSLATION:case Qm.SCALE:cR=new d;break;case Qm.ROTATION:cR=new Te;break;case Qm.WEIGHTS:break}}L2.prototype.animate=function(e){const t=this._splines,n=this._path,i=this._runtimeAnimation.model,o=this._runtimeNode;if(n===Qm.WEIGHTS){const r=o.morphWeights,s=r.length;for(let a=0;a<s;a++){const c=t[a],u=i.clampAnimations?c.clampTime(e):c.wrapTime(e);r[a]=c.evaluate(u)}}else{if(o.userAnimated)return;{const r=t[0],s=i.clampAnimations?r.clampTime(e):r.wrapTime(e);o[n]=r.evaluate(s,cR)}}};function B2(e,t,n){this._animation=t,this._name=t.name,this._runtimeChannels=void 0,this._startTime=ie.clone(n.startTime),this._delay=A(n.delay,0),this._stopTime=ie.clone(n.stopTime),this.removeOnStop=A(n.removeOnStop,!1),this._multiplier=A(n.multiplier,1),this._reverse=A(n.reverse,!1),this._loop=A(n.loop,rd.NONE),this._animationTime=n.animationTime,this._prevAnimationDelta=void 0,this.start=new Xe,this.update=new Xe,this.stop=new Xe,this._state=iy.STOPPED,this._computedStartTime=void 0,this._duration=void 0;const i=this;this._raiseStartEvent=function(){i.start.raiseEvent(e,i)},this._updateEventTime=0,this._raiseUpdateEvent=function(){i.update.raiseEvent(e,i,i._updateEventTime)},this._raiseStopEvent=function(){i.stop.raiseEvent(e,i)},this._model=e,this._localStartTime=void 0,this._localStopTime=void 0,zje(this)}Object.defineProperties(B2.prototype,{animation:{get:function(){return this._animation}},name:{get:function(){return this._name}},runtimeChannels:{get:function(){return this._runtimeChannels}},model:{get:function(){return this._model}},localStartTime:{get:function(){return this._localStartTime}},localStopTime:{get:function(){return this._localStopTime}},startTime:{get:function(){return this._startTime}},delay:{get:function(){return this._delay}},stopTime:{get:function(){return this._stopTime}},multiplier:{get:function(){return this._multiplier}},reverse:{get:function(){return this._reverse}},loop:{get:function(){return this._loop}},animationTime:{get:function(){return this._animationTime}}});function zje(e){let t=Number.MAX_VALUE,n=-Number.MAX_VALUE;const i=e._model.sceneGraph,r=e._animation.channels,s=r.length,a=[];for(let c=0;c<s;c++){const u=r[c],f=u.target;if(!l(f))continue;const h=f.node.index,m=i._runtimeNodes[h],g=new L2({channel:u,runtimeAnimation:e,runtimeNode:m}),p=u.sampler.input;t=Math.min(t,p[0]),n=Math.max(n,p[p.length-1]),a.push(g)}e._runtimeChannels=a,e._localStartTime=t,e._localStopTime=n}B2.prototype.animate=function(e){const t=this._runtimeChannels,n=t.length;for(let i=0;i<n;i++)t[i].animate(e)};function Jd(e){this.animationAdded=new Xe,this.animationRemoved=new Xe,this.animateWhilePaused=!1,this._model=e,this._runtimeAnimations=[],this._previousTime=void 0}Object.defineProperties(Jd.prototype,{length:{get:function(){return this._runtimeAnimations.length}},model:{get:function(){return this._model}}});function lR(e,t,n){const i=e._model,o=new B2(i,t,n);return e._runtimeAnimations.push(o),e.animationAdded.raiseEvent(i,o),o}Jd.prototype.add=function(e){e=A(e,A.EMPTY_OBJECT);const t=this._model;if(!t.ready)throw new x("Animations are not loaded. Wait for Model.readyPromise to resolve.");const n=t.sceneGraph.components.animations;if(!l(e.name)&&!l(e.index))throw new x("Either options.name or options.index must be defined.");if(l(e.multiplier)&&e.multiplier<=0)throw new x("options.multiplier must be greater than zero.");if(l(e.index)&&(e.index>=n.length||e.index<0))throw new x("options.index must be a valid animation index.");let i=e.index;if(l(i))return lR(this,n[i],e);const o=n.length;for(let r=0;r<o;++r)if(n[r].name===e.name){i=r;break}if(!l(i))throw new x("options.name must be a valid animation name.");return lR(this,n[i],e)};Jd.prototype.addAll=function(e){e=A(e,A.EMPTY_OBJECT);const t=this._model;if(!t.ready)throw new x("Animations are not loaded. Wait for Model.readyPromise to resolve.");if(l(e.multiplier)&&e.multiplier<=0)throw new x("options.multiplier must be greater than zero.");const n=t.sceneGraph.components.animations,i=[],o=n.length;for(let r=0;r<o;++r){const s=lR(this,n[r],e);i.push(s)}return i};Jd.prototype.remove=function(e){if(!l(e))return!1;const t=this._runtimeAnimations,n=t.indexOf(e);return n!==-1?(t.splice(n,1),this.animationRemoved.raiseEvent(this._model,e),!0):!1};Jd.prototype.removeAll=function(){const e=this._model,t=this._runtimeAnimations,n=t.length;this._runtimeAnimations.length=0;for(let i=0;i<n;++i)this.animationRemoved.raiseEvent(e,t[i])};Jd.prototype.contains=function(e){return l(e)?this._runtimeAnimations.indexOf(e)!==-1:!1};Jd.prototype.get=function(e){if(!l(e))throw new x("index is required.");if(e>=this._runtimeAnimations.length||e<0)throw new x("index must be valid within the range of the collection");return this._runtimeAnimations[e]};const Bx=[];function Uje(e,t,n){return function(){e.animationRemoved.raiseEvent(t,n)}}Jd.prototype.update=function(e){const t=this._runtimeAnimations;let n=t.length;if(n===0)return this._previousTime=void 0,!1;if(!this.animateWhilePaused&&ie.equals(e.time,this._previousTime))return!1;this._previousTime=ie.clone(e.time,this._previousTime);let i=!1;const o=e.time,r=this._model;for(let s=0;s<n;++s){const a=t[s];l(a._computedStartTime)||(a._computedStartTime=ie.addSeconds(A(a.startTime,o),a.delay,new ie)),l(a._duration)||(a._duration=a.localStopTime*(1/a.multiplier));const c=a._computedStartTime,u=a._duration,f=a.stopTime,h=ie.lessThanOrEquals(c,o),m=l(f)&&ie.greaterThan(o,f);let g=0;if(u!==0){const b=ie.secondsDifference(m?f:o,c);g=l(a._animationTime)?a._animationTime(u,b):b/u}const p=a.loop===rd.REPEAT||a.loop===rd.MIRRORED_REPEAT,y=(h||p&&!l(a.startTime))&&(g<=1||p)&&!m;if(g===a._prevAnimationDelta){const b=a._state===iy.STOPPED;if(y!==b)continue}if(a._prevAnimationDelta=g,y||a._state===iy.ANIMATING){if(y&&a._state===iy.STOPPED&&(a._state=iy.ANIMATING,a.start.numberOfListeners>0&&e.afterRender.push(a._raiseStartEvent)),a.loop===rd.REPEAT)g=g-Math.floor(g);else if(a.loop===rd.MIRRORED_REPEAT){const C=Math.floor(g),E=g-C;g=C%2===1?1-E:E}a.reverse&&(g=1-g);let b=g*u*a.multiplier;b=M.clamp(b,a.localStartTime,a.localStopTime),a.animate(b),a.update.numberOfListeners>0&&(a._updateEventTime=b,e.afterRender.push(a._raiseUpdateEvent)),i=!0,y||(a._state=iy.STOPPED,a.stop.numberOfListeners>0&&e.afterRender.push(a._raiseStopEvent),a.removeOnStop&&Bx.push(a))}}n=Bx.length;for(let s=0;s<n;++s){const a=Bx[s];t.splice(t.indexOf(a),1),e.afterRender.push(Uje(this,r,a))}return Bx.length=0,i};function cg(e){this._model=e.model,this._featureTable=e.featureTable,this._featureId=e.featureId,this._color=void 0}Object.defineProperties(cg.prototype,{show:{get:function(){return this._featureTable.getShow(this._featureId)},set:function(e){this._featureTable.setShow(this._featureId,e)}},color:{get:function(){return l(this._color)||(this._color=new H),this._featureTable.getColor(this._featureId,this._color)},set:function(e){this._featureTable.setColor(this._featureId,e)}},primitive:{get:function(){return this._model}},featureTable:{get:function(){return this._featureTable}},featureId:{get:function(){return this._featureId}}});cg.prototype.hasProperty=function(e){return this._featureTable.hasProperty(this._featureId,e)};cg.prototype.getProperty=function(e){return this._featureTable.getProperty(this._featureId,e)};cg.prototype.getPropertyInherited=function(e){return this._featureTable.hasPropertyBySemantic(this._featureId,e)?this._featureTable.getPropertyBySemantic(this._featureId,e):this._featureTable.getProperty(this._featureId,e)};cg.prototype.getPropertyIds=function(e){return this._featureTable.getPropertyIds(e)};cg.prototype.setProperty=function(e,t){return this._featureTable.setProperty(this._featureId,e,t)};const cb={ALL_OPAQUE:0,ALL_TRANSLUCENT:1,OPAQUE_AND_TRANSLUCENT:2};cb.getStyleCommandsNeeded=function(e,t){return t===0?cb.ALL_OPAQUE:t===e?cb.ALL_TRANSLUCENT:cb.OPAQUE_AND_TRANSLUCENT};const NC=Object.freeze(cb),zh={GLTF:"GLTF",TILE_GLTF:"TILE_GLTF",TILE_B3DM:"B3DM",TILE_I3DM:"I3DM",TILE_PNTS:"PNTS",TILE_GEOJSON:"TILE_GEOJSON"};zh.is3DTiles=function(e){switch(T.typeOf.string("modelType",e),e){case zh.TILE_GLTF:case zh.TILE_B3DM:case zh.TILE_I3DM:case zh.TILE_PNTS:case zh.TILE_GEOJSON:return!0;case zh.GLTF:return!1;default:throw new x("modelType is not a valid value.")}};const ua=Object.freeze(zh);function or(e){const t=e.model,n=e.propertyTable;T.typeOf.object("propertyTable",n),T.typeOf.object("model",t),this._propertyTable=n,this._model=t,this._features=void 0,this._featuresLength=0,this._batchTexture=void 0,this._styleCommandsNeededDirty=!1,this._styleCommandsNeeded=NC.ALL_OPAQUE,Hje(this)}Object.defineProperties(or.prototype,{batchTexture:{get:function(){return this._batchTexture}},featuresLength:{get:function(){return this._featuresLength}},batchTextureByteLength:{get:function(){return l(this._batchTexture)?this._batchTexture.byteLength:0}},styleCommandsNeededDirty:{get:function(){return this._styleCommandsNeededDirty}}});function Hje(e){const t=e._model,n=ua.is3DTiles(t.type),i=e._propertyTable.count;if(i===0)return;let o;const r=new Array(i);if(n){const s=t.content;for(o=0;o<i;o++)r[o]=new _s(s,o)}else for(o=0;o<i;o++)r[o]=new cg({model:t,featureId:o,featureTable:e});e._features=r,e._featuresLength=i,e._batchTexture=new wo({featuresLength:i,owner:e,statistics:n?t.content.tileset.statistics:void 0})}or.prototype.update=function(e){this._styleCommandsNeededDirty=!1,this._batchTexture.update(void 0,e);const t=NC.getStyleCommandsNeeded(this._featuresLength,this._batchTexture.translucentFeaturesLength);this._styleCommandsNeeded!==t&&(this._styleCommandsNeededDirty=!0,this._styleCommandsNeeded=t)};or.prototype.setShow=function(e,t){this._batchTexture.setShow(e,t)};or.prototype.setAllShow=function(e){this._batchTexture.setAllShow(e)};or.prototype.getShow=function(e){return this._batchTexture.getShow(e)};or.prototype.setColor=function(e,t){this._batchTexture.setColor(e,t)};or.prototype.setAllColor=function(e){this._batchTexture.setAllColor(e)};or.prototype.getColor=function(e,t){return this._batchTexture.getColor(e,t)};or.prototype.getPickColor=function(e){return this._batchTexture.getPickColor(e)};or.prototype.getFeature=function(e){return this._features[e]};or.prototype.hasProperty=function(e,t){return this._propertyTable.hasProperty(e,t)};or.prototype.hasPropertyBySemantic=function(e,t){return this._propertyTable.hasPropertyBySemantic(e,t)};or.prototype.getProperty=function(e,t){return this._propertyTable.getProperty(e,t)};or.prototype.getPropertyBySemantic=function(e,t){return this._propertyTable.getPropertyBySemantic(e,t)};or.prototype.getPropertyIds=function(e){return this._propertyTable.getPropertyIds(e)};or.prototype.setProperty=function(e,t,n){return this._propertyTable.setProperty(e,t,n)};or.prototype.isClass=function(e,t){return this._propertyTable.isClass(e,t)};or.prototype.isExactClass=function(e,t){return this._propertyTable.isExactClass(e,t)};or.prototype.getExactClassName=function(e){return this._propertyTable.getExactClassName(e)};const Vje=new H;or.prototype.applyStyle=function(e){if(!l(e)){this.setAllColor(wo.DEFAULT_COLOR_VALUE),this.setAllShow(wo.DEFAULT_SHOW_VALUE);return}for(let t=0;t<this._featuresLength;t++){const n=this.getFeature(t),i=l(e.color)?A(e.color.evaluateColor(n,Vje),wo.DEFAULT_COLOR_VALUE):wo.DEFAULT_COLOR_VALUE,o=l(e.show)?A(e.show.evaluate(n),wo.DEFAULT_SHOW_VALUE):wo.DEFAULT_SHOW_VALUE;this.setColor(t,i),this.setShow(t,o)}};or.prototype.isDestroyed=function(){return!1};or.prototype.destroy=function(e){this._batchTexture=this._batchTexture&&this._batchTexture.destroy(),He(this)};const kje=`#if defined(HAS_NORMALS) && !defined(HAS_TANGENTS) && !defined(LIGHTING_UNLIT)
#ifdef GL_OES_standard_derivatives
#extension GL_OES_standard_derivatives : enable
#endif
#endif
czm_modelMaterial defaultModelMaterial()
{
czm_modelMaterial material;
material.diffuse = vec3(0.0);
material.specular = vec3(1.0);
material.roughness = 1.0;
material.occlusion = 1.0;
material.normalEC = vec3(0.0, 0.0, 1.0);
material.emissive = vec3(0.0);
material.alpha = 1.0;
return material;
}
vec4 handleAlpha(vec3 color, float alpha)
{
#ifdef ALPHA_MODE_MASK
if (alpha < u_alphaCutoff) {
discard;
}
#endif
return vec4(color, alpha);
}
SelectedFeature selectedFeature;
void main()
{
#ifdef HAS_MODEL_SPLITTER
modelSplitterStage();
#endif
czm_modelMaterial material = defaultModelMaterial();
ProcessedAttributes attributes;
geometryStage(attributes);
FeatureIds featureIds;
featureIdStage(featureIds, attributes);
Metadata metadata;
MetadataClass metadataClass;
MetadataStatistics metadataStatistics;
metadataStage(metadata, metadataClass, metadataStatistics, attributes);
#ifdef HAS_SELECTED_FEATURE_ID
selectedFeatureIdStage(selectedFeature, featureIds);
#endif
#ifndef CUSTOM_SHADER_REPLACE_MATERIAL
materialStage(material, attributes, selectedFeature);
#endif
#ifdef HAS_CUSTOM_FRAGMENT_SHADER
customShaderStage(material, attributes, featureIds, metadata, metadataClass, metadataStatistics);
#endif
lightingStage(material, attributes);
#ifdef HAS_SELECTED_FEATURE_ID
cpuStylingStage(material, selectedFeature);
#endif
#ifdef HAS_MODEL_COLOR
modelColorStage(material);
#endif
#ifdef HAS_PRIMITIVE_OUTLINE
primitiveOutlineStage(material);
#endif
vec4 color = handleAlpha(material.diffuse, material.alpha);
#ifdef HAS_CLIPPING_PLANES
modelClippingPlanesStage(color);
#endif
#if defined(HAS_SILHOUETTE) && defined(HAS_NORMALS)
silhouetteStage(color);
#endif
gl_FragColor = color;
}
`,Gje=`precision highp float;
czm_modelVertexOutput defaultVertexOutput(vec3 positionMC) {
czm_modelVertexOutput vsOutput;
vsOutput.positionMC = positionMC;
vsOutput.pointSize = 1.0;
return vsOutput;
}
void main()
{
// Initialize the attributes struct with all
// attributes except quantized ones.
ProcessedAttributes attributes;
initializeAttributes(attributes);
// Dequantize the quantized ones and add them to the
// attributes struct.
#ifdef USE_DEQUANTIZATION
dequantizationStage(attributes);
#endif
#ifdef HAS_MORPH_TARGETS
morphTargetsStage(attributes);
#endif
#ifdef HAS_SKINNING
skinningStage(attributes);
#endif
#ifdef HAS_PRIMITIVE_OUTLINE
primitiveOutlineStage();
#endif
// Compute the bitangent according to the formula in the glTF spec.
// Normal and tangents can be affected by morphing and skinning, so
// the bitangent should not be computed until their values are finalized.
#ifdef HAS_BITANGENTS
attributes.bitangentMC = normalize(cross(attributes.normalMC, attributes.tangentMC) * attributes.tangentSignMC);
#endif
FeatureIds featureIds;
featureIdStage(featureIds, attributes);
#ifdef HAS_SELECTED_FEATURE_ID
SelectedFeature feature;
selectedFeatureIdStage(feature, featureIds);
// Handle any show properties that come from the style.
cpuStylingStage(attributes.positionMC, feature);
#endif
#if defined(USE_2D_POSITIONS) || defined(USE_2D_INSTANCING)
// The scene mode 2D pipeline stage and instancing stage add a different
// model view matrix to accurately project the model to 2D. However, the
// output positions and normals should be transformed by the 3D matrices
// to keep the data the same for the fragment shader.
mat4 modelView = czm_modelView3D;
mat3 normal = czm_normal3D;
#else
// These are used for individual model projection because they will
// automatically change based on the scene mode.
mat4 modelView = czm_modelView;
mat3 normal = czm_normal;
#endif
// Update the position for this instance in place
#ifdef HAS_INSTANCING
// The legacy instance stage is used when rendering i3dm models that
// encode instances transforms in world space, as opposed to glTF models
// that use EXT_mesh_gpu_instancing, where instance transforms are encoded
// in object space.
#ifdef USE_LEGACY_INSTANCING
mat4 instanceModelView;
mat3 instanceModelViewInverseTranspose;
legacyInstancingStage(attributes, instanceModelView, instanceModelViewInverseTranspose);
modelView = instanceModelView;
normal = instanceModelViewInverseTranspose;
#else
instancingStage(attributes);
#endif
#ifdef USE_PICKING
v_pickColor = a_pickColor;
#endif
#endif
Metadata metadata;
MetadataClass metadataClass;
MetadataStatistics metadataStatistics;
metadataStage(metadata, metadataClass, metadataStatistics, attributes);
#ifdef HAS_CUSTOM_VERTEX_SHADER
czm_modelVertexOutput vsOutput = defaultVertexOutput(attributes.positionMC);
customShaderStage(vsOutput, attributes, featureIds, metadata, metadataClass, metadataStatistics);
#endif
// Compute the final position in each coordinate system needed.
// This returns the value that will be assigned to gl_Position.
vec4 positionClip = geometryStage(attributes, modelView, normal);
#ifdef HAS_SILHOUETTE
silhouetteStage(attributes, positionClip);
#endif
#ifdef HAS_POINT_CLOUD_SHOW_STYLE
float show = pointCloudShowStylingStage(attributes, metadata);
#else
float show = 1.0;
#endif
#ifdef HAS_POINT_CLOUD_BACK_FACE_CULLING
show *= pointCloudBackFaceCullingStage();
#endif
#ifdef HAS_POINT_CLOUD_COLOR_STYLE
v_pointCloudColor = pointCloudColorStylingStage(attributes, metadata);
#endif
#ifdef PRIMITIVE_TYPE_POINTS
#ifdef HAS_CUSTOM_VERTEX_SHADER
gl_PointSize = vsOutput.pointSize;
#elif defined(HAS_POINT_CLOUD_POINT_SIZE_STYLE) || defined(HAS_POINT_CLOUD_ATTENUATION)
gl_PointSize = pointCloudPointSizeStylingStage(attributes, metadata);
#else
gl_PointSize = 1.0;
#endif
gl_PointSize *= show;
#endif
gl_Position = show * positionClip;
}
`;function R2(e){e=A(e,A.EMPTY_OBJECT);const t=e.command,n=e.primitiveRenderResources;T.typeOf.object("options.command",t),T.typeOf.object("options.primitiveRenderResources",n);const i=n.model;this._command=t,this._model=i,this._runtimePrimitive=n.runtimePrimitive,this._modelMatrix=t.modelMatrix,this._boundingVolume=t.boundingVolume,this._cullFace=t.renderState.cull.face;const o=i.classificationType;this._classificationType=o,this._classifiesTerrain=o!==So.CESIUM_3D_TILE,this._classifies3DTiles=o!==So.TERRAIN,this._useDebugWireframe=i._enableDebugWireframe&&i.debugWireframe,this._pickId=n.pickId,this._commandListTerrain=[],this._commandList3DTiles=[],this._commandListIgnoreShow=[],this._commandListDebugWireframe=[],this._commandListTerrainPicking=[],this._commandList3DTilesPicking=[],$je(this)}function Wje(e){return{colorMask:{red:!1,green:!1,blue:!1,alpha:!1},stencilTest:{enabled:!0,frontFunction:e,frontOperation:{fail:mt.KEEP,zFail:mt.DECREMENT_WRAP,zPass:mt.KEEP},backFunction:e,backOperation:{fail:mt.KEEP,zFail:mt.INCREMENT_WRAP,zPass:mt.KEEP},reference:Rt.CESIUM_3D_TILE_MASK,mask:Rt.CESIUM_3D_TILE_MASK},stencilMask:Rt.CLASSIFICATION_MASK,depthTest:{enabled:!0,func:y_.LESS_OR_EQUAL},depthMask:!1}}const jje={stencilTest:{enabled:!0,frontFunction:_i.NOT_EQUAL,frontOperation:{fail:mt.ZERO,zFail:mt.ZERO,zPass:mt.ZERO},backFunction:_i.NOT_EQUAL,backOperation:{fail:mt.ZERO,zFail:mt.ZERO,zPass:mt.ZERO},reference:0,mask:Rt.CLASSIFICATION_MASK},stencilMask:Rt.CLASSIFICATION_MASK,depthTest:{enabled:!1},depthMask:!1,blending:Gi.PRE_MULTIPLIED_ALPHA_BLEND},qje={stencilTest:{enabled:!0,frontFunction:_i.NOT_EQUAL,frontOperation:{fail:mt.ZERO,zFail:mt.ZERO,zPass:mt.ZERO},backFunction:_i.NOT_EQUAL,backOperation:{fail:mt.ZERO,zFail:mt.ZERO,zPass:mt.ZERO},reference:0,mask:Rt.CLASSIFICATION_MASK},stencilMask:Rt.CLASSIFICATION_MASK,depthTest:{enabled:!1},depthMask:!1},iJ=[];function $je(e){const t=e._command,n=iJ;if(e._useDebugWireframe){t.pass=Ne.OPAQUE,n.length=0,n.push(t),e._commandListDebugWireframe=Mb(e,n,e._commandListDebugWireframe);const r=e._commandListDebugWireframe,s=r.length;for(let a=0;a<s;a++){const c=r[a];c.count*=2,c.offset*=2}return}const o=e.model.allowPicking;if(e._classifiesTerrain){const r=Ne.TERRAIN_CLASSIFICATION,s=uR(t,r),a=m5(t,r);n.length=0,n.push(s,a),e._commandListTerrain=Mb(e,n,e._commandListTerrain),o&&(e._commandListTerrainPicking=_5(e,n,e._commandListTerrainPicking))}if(e._classifies3DTiles){const r=Ne.CESIUM_3D_TILE_CLASSIFICATION,s=uR(t,r),a=m5(t,r);n.length=0,n.push(s,a),e._commandList3DTiles=Mb(e,n,e._commandList3DTiles),o&&(e._commandList3DTilesPicking=_5(e,n,e._commandList3DTilesPicking))}}function Mb(e,t,n){const i=e._runtimePrimitive,o=i.batchLengths,r=i.batchOffsets,s=o.length,a=t.length;for(let c=0;c<s;c++){const u=o[c],f=r[c];for(let h=0;h<a;h++){const m=t[h],g=pt.shallowClone(m);g.count=u,g.offset=f,n.push(g)}}return n}function uR(e,t){const n=pt.shallowClone(e);n.cull=!1,n.pass=t;const i=t===Ne.TERRAIN_CLASSIFICATION?_i.ALWAYS:_i.EQUAL,o=Wje(i);return n.renderState=Ze.fromCache(o),n}function m5(e,t){const n=pt.shallowClone(e);return n.cull=!1,n.pass=t,n.renderState=Ze.fromCache(jje),n}const Yje=[];function _5(e,t,n){const i=Ze.fromCache(qje),o=t[0],r=t[1],s=pt.shallowClone(o);s.cull=!0,s.pickOnly=!0;const a=pt.shallowClone(r);a.cull=!0,a.pickOnly=!0,a.renderState=i,a.pickId=e._pickId;const c=Yje;return c.length=0,c.push(s,a),Mb(e,c,n)}Object.defineProperties(R2.prototype,{command:{get:function(){return this._command}},runtimePrimitive:{get:function(){return this._runtimePrimitive}},batchLengths:{get:function(){return this._runtimePrimitive.batchLengths}},batchOffsets:{get:function(){return this._runtimePrimitive.batchOffsets}},model:{get:function(){return this._model}},classificationType:{get:function(){return this._classificationType}},modelMatrix:{get:function(){return this._modelMatrix},set:function(e){this._modelMatrix=B.clone(e,this._modelMatrix);const t=this._runtimePrimitive.boundingSphere;this._boundingVolume=de.transform(t,this._modelMatrix,this._boundingVolume)}},boundingVolume:{get:function(){return this._boundingVolume}},cullFace:{get:function(){return this._cullFace},set:function(e){this._cullFace=e}}});R2.prototype.pushCommands=function(e,t){const n=e.passes;if(n.render){if(this._useDebugWireframe){t.push.apply(t,this._commandListDebugWireframe);return}if(this._classifiesTerrain&&t.push.apply(t,this._commandListTerrain),this._classifies3DTiles&&t.push.apply(t,this._commandList3DTiles),e.invertClassification&&this._classifies3DTiles){if(this._commandListIgnoreShow.length===0){const o=Ne.CESIUM_3D_TILE_CLASSIFICATION_IGNORE_SHOW,r=uR(this._command,o),s=iJ;s.length=0,s.push(r),this._commandListIgnoreShow=Mb(this,s,this._commandListIgnoreShow)}t.push.apply(t,this._commandListIgnoreShow)}}return n.pick&&(this._classifiesTerrain&&t.push.apply(t,this._commandListTerrainPicking),this._classifies3DTiles&&t.push.apply(t,this._commandList3DTilesPicking)),t};function ND(e){e=A(e,A.EMPTY_OBJECT);const t=e.command,n=e.primitiveRenderResources;T.typeOf.object("options.command",t),T.typeOf.object("options.primitiveRenderResources",n);const i=n.model;this._model=i;const o=n.runtimePrimitive;this._runtimePrimitive=o;const r=t.pass===Ne.TRANSLUCENT,a=!o.primitive.material.doubleSided&&!r,c=n.hasSilhouette,u=!r&&!c,f=n.hasSkipLevelOfDetail&&!r,h=c;this._command=t,this._modelMatrix=B.clone(t.modelMatrix),this._boundingVolume=de.clone(t.boundingVolume),this._modelMatrix2D=new B,this._boundingVolume2D=new de,this._modelMatrix2DDirty=!1,this._backFaceCulling=t.renderState.cull.enabled,this._cullFace=t.renderState.cull.face,this._shadows=i.shadows,this._debugShowBoundingVolume=t.debugShowBoundingVolume,this._usesBackFaceCulling=a,this._needsTranslucentCommand=u,this._needsSkipLevelOfDetailCommands=f,this._needsSilhouetteCommands=h,this._originalCommand=void 0,this._translucentCommand=void 0,this._skipLodBackfaceCommand=void 0,this._skipLodStencilCommand=void 0,this._silhouetteModelCommand=void 0,this._silhouetteColorCommand=void 0,this._derivedCommands=[],this._has2DCommands=!1,Xje(this)}function ed(e){this.command=e.command,this.updateShadows=e.updateShadows,this.updateBackFaceCulling=e.updateBackFaceCulling,this.updateCullFace=e.updateCullFace,this.updateDebugShowBoundingVolume=e.updateDebugShowBoundingVolume,this.is2D=A(e.is2D,!1),this.derivedCommand2D=void 0}ed.clone=function(e){return new ed({command:e.command,updateShadows:e.updateShadows,updateBackFaceCulling:e.updateBackFaceCulling,updateCullFace:e.updateCullFace,updateDebugShowBoundingVolume:e.updateDebugShowBoundingVolume,is2D:e.is2D,derivedCommand2D:e.derivedCommand2D})};function Xje(e){const t=e._command;t.modelMatrix=e._modelMatrix,t.boundingVolume=e._boundingVolume;const n=e._model,i=e._usesBackFaceCulling,o=e._derivedCommands;e._originalCommand=new ed({command:t,updateShadows:!0,updateBackFaceCulling:i,updateCullFace:i,updateDebugShowBoundingVolume:!0,is2D:!1}),o.push(e._originalCommand),e._needsTranslucentCommand&&(e._translucentCommand=new ed({command:nqe(t),updateShadows:!0,updateBackFaceCulling:!1,updateCullFace:!1,updateDebugShowBoundingVolume:!0}),o.push(e._translucentCommand)),e._needsSkipLevelOfDetailCommands&&(e._skipLodBackfaceCommand=new ed({command:cqe(t),updateShadows:!1,updateBackFaceCulling:!1,updateCullFace:i,updateDebugShowBoundingVolume:!1}),e._skipLodStencilCommand=new ed({command:lqe(t),updateShadows:!0,updateBackFaceCulling:i,updateCullFace:i,updateDebugShowBoundingVolume:!0}),o.push(e._skipLodBackfaceCommand),o.push(e._skipLodStencilCommand)),e._needsSilhouetteCommands&&(e._silhouetteModelCommand=new ed({command:iqe(t,n),updateShadows:!0,updateBackFaceCulling:i,updateCullFace:i,updateDebugShowBoundingVolume:!0}),e._silhouetteColorCommand=new ed({command:oqe(t,n),updateShadows:!1,updateBackFaceCulling:!1,updateCullFace:!1,updateDebugShowBoundingVolume:!1}),o.push(e._silhouetteModelCommand),o.push(e._silhouetteColorCommand))}Object.defineProperties(ND.prototype,{command:{get:function(){return this._command}},runtimePrimitive:{get:function(){return this._runtimePrimitive}},model:{get:function(){return this._model}},primitiveType:{get:function(){return this._command.primitiveType}},modelMatrix:{get:function(){return this._modelMatrix},set:function(e){this._modelMatrix=B.clone(e,this._modelMatrix),this._modelMatrix2DDirty=!0,this._boundingVolume=de.transform(this.runtimePrimitive.boundingSphere,this._modelMatrix,this._boundingVolume)}},boundingVolume:{get:function(){return this._boundingVolume}},shadows:{get:function(){return this._shadows},set:function(e){this._shadows=e,Jje(this)}},backFaceCulling:{get:function(){return this._backFaceCulling},set:function(e){this._backFaceCulling!==e&&(this._backFaceCulling=e,Qje(this))}},cullFace:{get:function(){return this._cullFace},set:function(e){this._cullFace!==e&&(this._cullFace=e,Zje(this))}},debugShowBoundingVolume:{get:function(){return this._debugShowBoundingVolume},set:function(e){this._debugShowBoundingVolume!==e&&(this._debugShowBoundingVolume=e,eqe(this))}}});function Kje(e,t){const n=e._modelMatrix;e._modelMatrix2D=B.clone(n,e._modelMatrix2D),e._modelMatrix2D[13]-=M.sign(n[13])*2*M.PI*t.mapProjection.ellipsoid.maximumRadius,e._boundingVolume2D=de.transform(e.runtimePrimitive.boundingSphere,e._modelMatrix2D,e._boundingVolume2D)}function Jje(e){const t=e.shadows,n=Io.castShadows(t),i=Io.receiveShadows(t),o=e._derivedCommands,r=o.length;for(let s=0;s<r;++s){const a=o[s];if(a.updateShadows){const c=a.command;c.castShadows=n,c.receiveShadows=i}}}function Qje(e){const t=e.backFaceCulling,n=e._derivedCommands,i=n.length;for(let o=0;o<i;++o){const r=n[o];if(r.updateBackFaceCulling){const s=r.command,a=dt(s.renderState,!0);a.cull.enabled=t,s.renderState=Ze.fromCache(a)}}}function Zje(e){const t=e.cullFace,n=e._derivedCommands,i=n.length;for(let o=0;o<i;++o){const r=n[o];if(r.updateCullFace){const s=r.command,a=dt(s.renderState,!0);a.cull.face=t,s.renderState=Ze.fromCache(a)}}}function eqe(e){const t=e.debugShowBoundingVolume,n=e._derivedCommands,i=n.length;for(let o=0;o<i;++o){const r=n[o];if(r.updateDebugShowBoundingVolume){const s=r.command;s.debugShowBoundingVolume=t}}}ND.prototype.pushCommands=function(e,t){const n=oJ(this,e);n&&!this._has2DCommands&&(tqe(this),this._has2DCommands=!0,this._modelMatrix2DDirty=!0),this._modelMatrix2DDirty&&(Kje(this,e),this._modelMatrix2DDirty=!1);const i=this.model.styleCommandsNeeded;if(!(this._needsTranslucentCommand&&l(i)&&(i!==NC.ALL_OPAQUE&&oy(t,this._translucentCommand,n),i===NC.ALL_TRANSLUCENT))){if(this._needsSkipLevelOfDetailCommands){const o=this._model.content,r=o.tileset,s=o.tile,a=r._hasMixedContent,c=s._finalResolution;if(a){c||oy(r._backfaceCommands,this._skipLodBackfaceCommand,n),rqe(this,s,n),oy(t,this._skipLodStencilCommand,n);return}}if(this._needsSilhouetteCommands){oy(t,this._silhouetteModelCommand,n);return}return oy(t,this._originalCommand,n),t}};ND.prototype.pushSilhouetteCommands=function(e,t){const n=oJ(this,e);return oy(t,this._silhouetteColorCommand,n),t};function oy(e,t,n){e.push(t.command),n&&e.push(t.derivedCommand2D.command)}function oJ(e,t){if(t.mode!==le.SCENE2D||e.model._projectTo2D)return!1;const i=e.model.sceneGraph._boundingSphere2D,o=i.center.y-i.radius,r=i.center.y+i.radius,s=t.mapProjection.ellipsoid.maximumRadius*M.PI;return o<s&&r>s||o<-s&&r>-s}function Mg(e,t){if(!l(t))return;const n=ed.clone(t),i=pt.shallowClone(t.command);return i.modelMatrix=e._modelMatrix2D,i.boundingVolume=e._boundingVolume2D,n.command=i,n.updateShadows=!1,n.is2D=!0,t.derivedCommand2D=n,e._derivedCommands.push(n),n}function tqe(e){Mg(e,e._originalCommand),Mg(e,e._translucentCommand),Mg(e,e._skipLodBackfaceCommand),Mg(e,e._skipLodStencilCommand),Mg(e,e._silhouetteModelCommand),Mg(e,e._silhouetteColorCommand)}function nqe(e){const t=pt.shallowClone(e);t.pass=Ne.TRANSLUCENT;const n=dt(e.renderState,!0);return n.cull.enabled=!1,n.depthMask=!1,n.blending=Gi.ALPHA_BLEND,t.renderState=Ze.fromCache(n),t}function iqe(e,t){const n=t._silhouetteId%255,i=pt.shallowClone(e),o=dt(e.renderState,!0);return o.stencilTest={enabled:!0,frontFunction:ae.ALWAYS,backFunction:ae.ALWAYS,reference:n,mask:-1,frontOperation:{fail:ae.KEEP,zFail:ae.KEEP,zPass:ae.REPLACE},backOperation:{fail:ae.KEEP,zFail:ae.KEEP,zPass:ae.REPLACE}},t.isInvisible()&&(o.colorMask={red:!1,green:!1,blue:!1,alpha:!1}),i.renderState=Ze.fromCache(o),i}function oqe(e,t){const n=t._silhouetteId%255,i=pt.shallowClone(e),o=dt(e.renderState,!0);o.cull.enabled=!1,(e.pass===Ne.TRANSLUCENT||t.silhouetteColor.alpha<1)&&(i.pass=Ne.TRANSLUCENT,o.depthMask=!1,o.blending=Gi.ALPHA_BLEND),o.stencilTest={enabled:!0,frontFunction:ae.NOTEQUAL,backFunction:ae.NOTEQUAL,reference:n,mask:-1,frontOperation:{fail:ae.KEEP,zFail:ae.KEEP,zPass:ae.KEEP},backOperation:{fail:ae.KEEP,zFail:ae.KEEP,zPass:ae.KEEP}};const s=dt(e.uniformMap);return s.model_silhouettePass=function(){return!0},i.renderState=Ze.fromCache(o),i.uniformMap=s,i.castShadows=!1,i.receiveShadows=!1,i}function rqe(e,t,n){const i=e._skipLodStencilCommand,o=i.command,r=t._selectionDepth,s=sqe(o);if(r!==s){const a=aqe(r),c=dt(o.renderState,!0);c.stencilTest.reference=a,o.renderState=Ze.fromCache(c),n&&(i.derivedCommand2D.renderState=c)}}function sqe(e){return(e.renderState.stencilTest.reference&Rt.SKIP_LOD_MASK)>>>Rt.SKIP_LOD_BIT_SHIFT}function aqe(e){return Rt.CESIUM_3D_TILE_MASK|e<<Rt.SKIP_LOD_BIT_SHIFT}function cqe(e){const t=pt.shallowClone(e),n=dt(e.renderState,!0);n.cull.enabled=!0,n.cull.face=Ho.FRONT,n.colorMask={red:!1,green:!1,blue:!1,alpha:!1},n.polygonOffset={enabled:!0,factor:5,units:5};const i=dt(t.uniformMap),o=new j(5,5);return i.u_polygonOffset=function(){return o},t.renderState=Ze.fromCache(n),t.uniformMap=i,t.castShadows=!1,t.receiveShadows=!1,t}function lqe(e){const t=pt.shallowClone(e),n=dt(e.renderState,!0);return n.stencilTest.enabled=!0,n.stencilTest.mask=Rt.SKIP_LOD_MASK,n.stencilTest.reference=Rt.CESIUM_3D_TILE_MASK,n.stencilTest.frontFunction=_i.GREATER_OR_EQUAL,n.stencilTest.frontOperation.zPass=mt.REPLACE,n.stencilTest.backFunction=_i.GREATER_OR_EQUAL,n.stencilTest.backOperation.zPass=mt.REPLACE,n.stencilMask=Rt.CESIUM_3D_TILE_MASK|Rt.SKIP_LOD_MASK,t.renderState=Ze.fromCache(n),t}function uqe(e,t){const n=e.shaderBuilder;n.addVertexLines(Gje),n.addFragmentLines(kje);const i=fqe(e),o=new fo({context:t.context,indexBuffer:i,attributes:e.attributes}),r=e.model;r._pipelineResources.push(o);const s=n.buildShaderProgram(t.context);r._pipelineResources.push(s);const a=e.alphaOptions.pass,c=r.sceneGraph,u=t.mode===le.SCENE3D;let f,h;if(!u&&!t.scene3DOnly&&r._projectTo2D)f=B.multiplyTransformation(c._computedModelMatrix,e.runtimeNode.computedTransform,new B),h=e.runtimePrimitive.boundingSphere2D;else{const E=u?c._computedModelMatrix:c._computedModelMatrix2D;f=B.multiplyTransformation(E,e.runtimeNode.computedTransform,new B),h=de.transform(e.boundingSphere,f,e.boundingSphere)}let m=dt(Ze.fromCache(e.renderStateOptions),!0);m.cull.face=Zt.getCullFace(f,e.primitiveType),m=Ze.fromCache(m);const g=l(r.classificationType),p=g?!1:Io.castShadows(r.shadows),y=g?!1:Io.receiveShadows(r.shadows),b=g?void 0:e.pickId,C=new pt({boundingVolume:h,modelMatrix:f,uniformMap:e.uniformMap,renderState:m,vertexArray:o,shaderProgram:s,cull:r.cull,pass:a,count:e.count,owner:r,pickId:b,instanceCount:e.instanceCount,primitiveType:e.primitiveType,debugShowBoundingVolume:r.debugShowBoundingVolume,castShadows:p,receiveShadows:y});return g?new R2({primitiveRenderResources:e,command:C}):new ND({primitiveRenderResources:e,command:C})}function fqe(e){const t=e.wireframeIndexBuffer;if(l(t))return t;const n=e.indices;if(l(n)){if(!l(n.buffer))throw new x("Indices must be provided as a Buffer");return n.buffer}}const rJ={name:"TilesetPipelineStage"};rJ.process=function(e,t,n){if(t.hasSkipLevelOfDetail(n)){e.shaderBuilder.addDefine("POLYGON_OFFSET",void 0,De.FRAGMENT);const r={u_polygonOffset:function(){return j.ZERO}};e.uniformMap=un(r,e.uniformMap),e.hasSkipLevelOfDetail=!0}const i=e.renderStateOptions;i.stencilTest=Rt.setCesium3DTileBit(),i.stencilMask=Rt.CESIUM_3D_TILE_MASK};const dqe=rJ,hqe=`vec3 proceduralIBL(
vec3 positionEC,
vec3 normalEC,
vec3 lightDirectionEC,
vec3 lightColorHdr,
czm_pbrParameters pbrParameters
) {
vec3 v = -positionEC;
vec3 positionWC = vec3(czm_inverseView * vec4(positionEC, 1.0));
vec3 vWC = -normalize(positionWC);
vec3 l = normalize(lightDirectionEC);
vec3 n = normalEC;
vec3 r = normalize(czm_inverseViewRotation * normalize(reflect(v, n)));
float NdotL = clamp(dot(n, l), 0.001, 1.0);
float NdotV = abs(dot(n, v)) + 0.001;
// Figure out if the reflection vector hits the ellipsoid
float vertexRadius = length(positionWC);
float horizonDotNadir = 1.0 - min(1.0, czm_ellipsoidRadii.x / vertexRadius);
float reflectionDotNadir = dot(r, normalize(positionWC));
// Flipping the X vector is a cheap way to get the inverse of czm_temeToPseudoFixed, since that's a rotation about Z.
r.x = -r.x;
r = -normalize(czm_temeToPseudoFixed * r);
r.x = -r.x;
vec3 diffuseColor = pbrParameters.diffuseColor;
float roughness = pbrParameters.roughness;
vec3 specularColor = pbrParameters.f0;
float inverseRoughness = 1.04 - roughness;
inverseRoughness *= inverseRoughness;
vec3 sceneSkyBox = textureCube(czm_environmentMap, r).rgb * inverseRoughness;
float atmosphereHeight = 0.05;
float blendRegionSize = 0.1 * ((1.0 - inverseRoughness) * 8.0 + 1.1 - horizonDotNadir);
float blendRegionOffset = roughness * -1.0;
float farAboveHorizon = clamp(horizonDotNadir - blendRegionSize * 0.5 + blendRegionOffset, 1.0e-10 - blendRegionSize, 0.99999);
float aroundHorizon = clamp(horizonDotNadir + blendRegionSize * 0.5, 1.0e-10 - blendRegionSize, 0.99999);
float farBelowHorizon = clamp(horizonDotNadir + blendRegionSize * 1.5, 1.0e-10 - blendRegionSize, 0.99999);
float smoothstepHeight = smoothstep(0.0, atmosphereHeight, horizonDotNadir);
vec3 belowHorizonColor = mix(vec3(0.1, 0.15, 0.25), vec3(0.4, 0.7, 0.9), smoothstepHeight);
vec3 nadirColor = belowHorizonColor * 0.5;
vec3 aboveHorizonColor = mix(vec3(0.9, 1.0, 1.2), belowHorizonColor, roughness * 0.5);
vec3 blueSkyColor = mix(vec3(0.18, 0.26, 0.48), aboveHorizonColor, reflectionDotNadir * inverseRoughness * 0.5 + 0.75);
vec3 zenithColor = mix(blueSkyColor, sceneSkyBox, smoothstepHeight);
vec3 blueSkyDiffuseColor = vec3(0.7, 0.85, 0.9);
float diffuseIrradianceFromEarth = (1.0 - horizonDotNadir) * (reflectionDotNadir * 0.25 + 0.75) * smoothstepHeight;
float diffuseIrradianceFromSky = (1.0 - smoothstepHeight) * (1.0 - (reflectionDotNadir * 0.25 + 0.25));
vec3 diffuseIrradiance = blueSkyDiffuseColor * clamp(diffuseIrradianceFromEarth + diffuseIrradianceFromSky, 0.0, 1.0);
float notDistantRough = (1.0 - horizonDotNadir * roughness * 0.8);
vec3 specularIrradiance = mix(zenithColor, aboveHorizonColor, smoothstep(farAboveHorizon, aroundHorizon, reflectionDotNadir) * notDistantRough);
specularIrradiance = mix(specularIrradiance, belowHorizonColor, smoothstep(aroundHorizon, farBelowHorizon, reflectionDotNadir) * inverseRoughness);
specularIrradiance = mix(specularIrradiance, nadirColor, smoothstep(farBelowHorizon, 1.0, reflectionDotNadir) * inverseRoughness);
// Luminance model from page 40 of http://silviojemma.com/public/papers/lighting/spherical-harmonic-lighting.pdf
#ifdef USE_SUN_LUMINANCE
// Angle between sun and zenith
float LdotZenith = clamp(dot(normalize(czm_inverseViewRotation * l), vWC), 0.001, 1.0);
float S = acos(LdotZenith);
// Angle between zenith and current pixel
float NdotZenith = clamp(dot(normalize(czm_inverseViewRotation * n), vWC), 0.001, 1.0);
// Angle between sun and current pixel
float gamma = acos(NdotL);
float numerator = ((0.91 + 10.0 * exp(-3.0 * gamma) + 0.45 * pow(NdotL, 2.0)) * (1.0 - exp(-0.32 / NdotZenith)));
float denominator = (0.91 + 10.0 * exp(-3.0 * S) + 0.45 * pow(LdotZenith,2.0)) * (1.0 - exp(-0.32));
float luminance = model_luminanceAtZenith * (numerator / denominator);
#endif
vec2 brdfLut = texture2D(czm_brdfLut, vec2(NdotV, roughness)).rg;
vec3 iblColor = (diffuseIrradiance * diffuseColor * model_iblFactor.x) + (specularIrradiance * czm_srgbToLinear(specularColor * brdfLut.x + brdfLut.y) * model_iblFactor.y);
float maximumComponent = max(max(lightColorHdr.x, lightColorHdr.y), lightColorHdr.z);
vec3 lightColor = lightColorHdr / max(maximumComponent, 1.0);
iblColor *= lightColor;
#ifdef USE_SUN_LUMINANCE
iblColor *= luminance;
#endif
return iblColor;
}
#if defined(DIFFUSE_IBL) || defined(SPECULAR_IBL)
vec3 textureIBL(
vec3 positionEC,
vec3 normalEC,
vec3 lightDirectionEC,
czm_pbrParameters pbrParameters
) {
vec3 diffuseColor = pbrParameters.diffuseColor;
float roughness = pbrParameters.roughness;
vec3 specularColor = pbrParameters.f0;
vec3 v = -positionEC;
vec3 n = normalEC;
vec3 l = normalize(lightDirectionEC);
vec3 h = normalize(v + l);
float NdotV = abs(dot(n, v)) + 0.001;
float VdotH = clamp(dot(v, h), 0.0, 1.0);
const mat3 yUpToZUp = mat3(
-1.0, 0.0, 0.0,
0.0, 0.0, -1.0,
0.0, 1.0, 0.0
);
vec3 cubeDir = normalize(yUpToZUp * model_iblReferenceFrameMatrix * normalize(reflect(-v, n)));
#ifdef DIFFUSE_IBL
#ifdef CUSTOM_SPHERICAL_HARMONICS
vec3 diffuseIrradiance = czm_sphericalHarmonics(cubeDir, model_sphericalHarmonicCoefficients);
#else
vec3 diffuseIrradiance = czm_sphericalHarmonics(cubeDir, czm_sphericalHarmonicCoefficients);
#endif
#else
vec3 diffuseIrradiance = vec3(0.0);
#endif
#ifdef SPECULAR_IBL
vec3 r0 = specularColor.rgb;
float reflectance = max(max(r0.r, r0.g), r0.b);
vec3 r90 = vec3(clamp(reflectance * 25.0, 0.0, 1.0));
vec3 F = fresnelSchlick2(r0, r90, VdotH);
vec2 brdfLut = texture2D(czm_brdfLut, vec2(NdotV, roughness)).rg;
#ifdef CUSTOM_SPECULAR_IBL
vec3 specularIBL = czm_sampleOctahedralProjection(model_specularEnvironmentMaps, model_specularEnvironmentMapsSize, cubeDir, roughness * model_specularEnvironmentMapsMaximumLOD, model_specularEnvironmentMapsMaximumLOD);
#else
vec3 specularIBL = czm_sampleOctahedralProjection(czm_specularEnvironmentMaps, czm_specularEnvironmentMapSize, cubeDir, roughness * czm_specularEnvironmentMapsMaximumLOD, czm_specularEnvironmentMapsMaximumLOD);
#endif
specularIBL *= F * brdfLut.x + brdfLut.y;
#else
vec3 specularIBL = vec3(0.0);
#endif
return diffuseColor * diffuseIrradiance + specularColor * specularIBL;
}
#endif
vec3 imageBasedLightingStage(
vec3 positionEC,
vec3 normalEC,
vec3 lightDirectionEC,
vec3 lightColorHdr,
czm_pbrParameters pbrParameters
) {
#if defined(DIFFUSE_IBL) || defined(SPECULAR_IBL)
// Environment maps were provided, use them for IBL
return textureIBL(
positionEC,
normalEC,
lightDirectionEC,
pbrParameters
);
#else
// Use the procedural IBL if there are no environment maps
return proceduralIBL(
positionEC,
normalEC,
lightDirectionEC,
lightColorHdr,
pbrParameters
);
#endif
}`,sJ={name:"ImageBasedLightingPipelineStage"};sJ.process=function(e,t,n){const i=t.imageBasedLighting,o=e.shaderBuilder;o.addDefine("USE_IBL_LIGHTING",void 0,De.FRAGMENT),o.addUniform("vec2","model_iblFactor",De.FRAGMENT),lu.isSupported(n.context)&&((i.useSphericalHarmonics||i.useSpecularEnvironmentMaps||i.enabled)&&o.addUniform("mat3","model_iblReferenceFrameMatrix",De.FRAGMENT),l(i.sphericalHarmonicCoefficients)?(o.addDefine("DIFFUSE_IBL",void 0,De.FRAGMENT),o.addDefine("CUSTOM_SPHERICAL_HARMONICS",void 0,De.FRAGMENT),o.addUniform("vec3","model_sphericalHarmonicCoefficients[9]",De.FRAGMENT)):i.useDefaultSphericalHarmonics&&o.addDefine("DIFFUSE_IBL",void 0,De.FRAGMENT),l(i.specularEnvironmentMapAtlas)&&i.specularEnvironmentMapAtlas.ready?(o.addDefine("SPECULAR_IBL",void 0,De.FRAGMENT),o.addDefine("CUSTOM_SPECULAR_IBL",void 0,De.FRAGMENT),o.addUniform("sampler2D","model_specularEnvironmentMaps",De.FRAGMENT),o.addUniform("vec2","model_specularEnvironmentMapsSize",De.FRAGMENT),o.addUniform("float","model_specularEnvironmentMapsMaximumLOD",De.FRAGMENT)):t.useDefaultSpecularMaps&&o.addDefine("SPECULAR_IBL",void 0,De.FRAGMENT)),l(i.luminanceAtZenith)&&(o.addDefine("USE_SUN_LUMINANCE",void 0,De.FRAGMENT),o.addUniform("float","model_luminanceAtZenith",De.FRAGMENT)),o.addFragmentLines(hqe);const r={model_iblFactor:function(){return i.imageBasedLightingFactor},model_iblReferenceFrameMatrix:function(){return t._iblReferenceFrameMatrix},model_luminanceAtZenith:function(){return i.luminanceAtZenith},model_sphericalHarmonicCoefficients:function(){return i.sphericalHarmonicCoefficients},model_specularEnvironmentMaps:function(){return i.specularEnvironmentMapAtlas.texture},model_specularEnvironmentMapsSize:function(){return i.specularEnvironmentMapAtlas.texture.dimensions},model_specularEnvironmentMapsMaximumLOD:function(){return i.specularEnvironmentMapAtlas.maximumMipmapLevel}};e.uniformMap=un(r,e.uniformMap)};const pqe=sJ,mqe=M.EPSILON16;function N2(e){e=A(e,A.EMPTY_OBJECT);const t=e.stage,n=e.runtimeArticulation;T.typeOf.object("options.stage",t),T.typeOf.object("options.runtimeArticulation",n),this._stage=t,this._runtimeArticulation=n,this._name=t.name,this._type=t.type,this._minimumValue=t.minimumValue,this._maximumValue=t.maximumValue,this._currentValue=t.initialValue}Object.defineProperties(N2.prototype,{stage:{get:function(){return this._stage}},runtimeArticulation:{get:function(){return this._runtimeArticulation}},name:{get:function(){return this._name}},type:{get:function(){return this._type}},minimumValue:{get:function(){return this._minimumValue}},maximumValue:{get:function(){return this._maximumValue}},currentValue:{get:function(){return this._currentValue},set:function(e){T.typeOf.number("value",e),e=M.clamp(e,this.minimumValue,this.maximumValue),M.equalsEpsilon(this._currentValue,e,mqe)||(this._currentValue=e,this.runtimeArticulation._dirty=!0)}}});const _qe=new d,qP=new J;N2.prototype.applyStageToMatrix=function(e){T.typeOf.object("result",e);const t=this.type,n=this.currentValue,i=_qe;let o;switch(t){case Fl.XROTATE:o=J.fromRotationX(M.toRadians(n),qP),e=B.multiplyByMatrix3(e,o,e);break;case Fl.YROTATE:o=J.fromRotationY(M.toRadians(n),qP),e=B.multiplyByMatrix3(e,o,e);break;case Fl.ZROTATE:o=J.fromRotationZ(M.toRadians(n),qP),e=B.multiplyByMatrix3(e,o,e);break;case Fl.XTRANSLATE:i.x=n,i.y=0,i.z=0,e=B.multiplyByTranslation(e,i,e);break;case Fl.YTRANSLATE:i.x=0,i.y=n,i.z=0,e=B.multiplyByTranslation(e,i,e);break;case Fl.ZTRANSLATE:i.x=0,i.y=0,i.z=n,e=B.multiplyByTranslation(e,i,e);break;case Fl.XSCALE:i.x=n,i.y=1,i.z=1,e=B.multiplyByScale(e,i,e);break;case Fl.YSCALE:i.x=1,i.y=n,i.z=1,e=B.multiplyByScale(e,i,e);break;case Fl.ZSCALE:i.x=1,i.y=1,i.z=n,e=B.multiplyByScale(e,i,e);break;case Fl.UNIFORMSCALE:e=B.multiplyByUniformScale(e,n,e);break}return e};function MD(e){e=A(e,A.EMPTY_OBJECT);const t=e.articulation,n=e.sceneGraph;T.typeOf.object("options.articulation",t),T.typeOf.object("options.sceneGraph",n),this._articulation=t,this._sceneGraph=n,this._name=t.name,this._runtimeStages=[],this._runtimeStagesByName={},this._runtimeNodes=[],this._dirty=!0,gqe(this)}Object.defineProperties(MD.prototype,{articulation:{get:function(){return this._articulation}},sceneGraph:{get:function(){return this._sceneGraph}},name:{get:function(){return this._name}},runtimeStages:{get:function(){return this._runtimeStages}},runtimeNodes:{get:function(){return this._runtimeNodes}}});function gqe(e){const n=e.articulation.stages,i=n.length,o=e._runtimeStages,r=e._runtimeStagesByName;for(let s=0;s<i;s++){const a=n[s],c=new N2({stage:a,runtimeArticulation:e});o.push(c);const u=a.name;r[u]=c}}MD.prototype.setArticulationStage=function(e,t){const n=this._runtimeStagesByName[e];l(n)&&(n.currentValue=t)};const yqe=new B,Aqe=new B;MD.prototype.apply=function(){if(!this._dirty)return;this._dirty=!1;let e=B.clone(B.IDENTITY,yqe),t;const n=this._runtimeStages,i=n.length;for(t=0;t<i;t++)e=n[t].applyStageToMatrix(e);const o=this._runtimeNodes,r=o.length;for(t=0;t<r;t++){const s=o[t],a=B.multiplyTransformation(s.originalTransform,e,Aqe);s.transform=a}};const bqe=`void modelColorStage(inout czm_modelMaterial material)
{
material.diffuse = mix(material.diffuse, model_color.rgb, model_colorBlend);
float highlight = ceil(model_colorBlend);
material.diffuse *= mix(model_color.rgb, vec3(1.0), highlight);
material.alpha *= model_color.a;
}`,ry={name:"ModelColorPipelineStage",COLOR_UNIFORM_NAME:"model_color",COLOR_BLEND_UNIFORM_NAME:"model_colorBlend"};ry.process=function(e,t,n){const i=e.shaderBuilder;i.addDefine("HAS_MODEL_COLOR",void 0,De.FRAGMENT),i.addFragmentLines(bqe);const o={},r=t.color;r.alpha===0&&!t.hasSilhouette(n)&&(e.renderStateOptions.colorMask={red:!1,green:!1,blue:!1,alpha:!1}),r.alpha<1&&(e.alphaOptions.pass=Ne.TRANSLUCENT),i.addUniform("vec4",ry.COLOR_UNIFORM_NAME,De.FRAGMENT),o[ry.COLOR_UNIFORM_NAME]=function(){return t.color},i.addUniform("float",ry.COLOR_BLEND_UNIFORM_NAME,De.FRAGMENT),o[ry.COLOR_BLEND_UNIFORM_NAME]=function(){return LD.getColorBlend(t.colorBlendMode,t.colorBlendAmount)},e.uniformMap=un(o,e.uniformMap)};const fR=ry,Cqe=`#ifdef USE_CLIPPING_PLANES_FLOAT_TEXTURE
vec4 getClippingPlane(
highp sampler2D packedClippingPlanes,
int clippingPlaneNumber,
mat4 transform
) {
int pixY = clippingPlaneNumber / CLIPPING_PLANES_TEXTURE_WIDTH;
int pixX = clippingPlaneNumber - (pixY * CLIPPING_PLANES_TEXTURE_WIDTH);
float pixelWidth = 1.0 / float(CLIPPING_PLANES_TEXTURE_WIDTH);
float pixelHeight = 1.0 / float(CLIPPING_PLANES_TEXTURE_HEIGHT);
float u = (float(pixX) + 0.5) * pixelWidth; // sample from center of pixel
float v = (float(pixY) + 0.5) * pixelHeight;
vec4 plane = texture2D(packedClippingPlanes, vec2(u, v));
return czm_transformPlane(plane, transform);
}
#else
// Handle uint8 clipping texture instead
vec4 getClippingPlane(
highp sampler2D packedClippingPlanes,
int clippingPlaneNumber,
mat4 transform
) {
int clippingPlaneStartIndex = clippingPlaneNumber * 2; // clipping planes are two pixels each
int pixY = clippingPlaneStartIndex / CLIPPING_PLANES_TEXTURE_WIDTH;
int pixX = clippingPlaneStartIndex - (pixY * CLIPPING_PLANES_TEXTURE_WIDTH);
float pixelWidth = 1.0 / float(CLIPPING_PLANES_TEXTURE_WIDTH);
float pixelHeight = 1.0 / float(CLIPPING_PLANES_TEXTURE_HEIGHT);
float u = (float(pixX) + 0.5) * pixelWidth; // sample from center of pixel
float v = (float(pixY) + 0.5) * pixelHeight;
vec4 oct32 = texture2D(packedClippingPlanes, vec2(u, v)) * 255.0;
vec2 oct = vec2(oct32.x * 256.0 + oct32.y, oct32.z * 256.0 + oct32.w);
vec4 plane;
plane.xyz = czm_octDecode(oct, 65535.0);
plane.w = czm_unpackFloat(texture2D(packedClippingPlanes, vec2(u + pixelWidth, v)));
return czm_transformPlane(plane, transform);
}
#endif
float clip(vec4 fragCoord, sampler2D clippingPlanes, mat4 clippingPlanesMatrix) {
vec4 position = czm_windowToEyeCoordinates(fragCoord);
vec3 clipNormal = vec3(0.0);
vec3 clipPosition = vec3(0.0);
float pixelWidth = czm_metersPerPixel(position);
#ifdef UNION_CLIPPING_REGIONS
float clipAmount; // For union planes, we want to get the min distance. So we set the initial value to the first plane distance in the loop below.
#else
float clipAmount = 0.0;
bool clipped = true;
#endif
for (int i = 0; i < CLIPPING_PLANES_LENGTH; ++i) {
vec4 clippingPlane = getClippingPlane(clippingPlanes, i, clippingPlanesMatrix);
clipNormal = clippingPlane.xyz;
clipPosition = -clippingPlane.w * clipNormal;
float amount = dot(clipNormal, (position.xyz - clipPosition)) / pixelWidth;
#ifdef UNION_CLIPPING_REGIONS
clipAmount = czm_branchFreeTernary(i == 0, amount, min(amount, clipAmount));
if (amount <= 0.0) {
discard;
}
#else
clipAmount = max(amount, clipAmount);
clipped = clipped && (amount <= 0.0);
#endif
}
#ifndef UNION_CLIPPING_REGIONS
if (clipped) {
discard;
}
#endif
return clipAmount;
}
void modelClippingPlanesStage(inout vec4 color)
{
float clipDistance = clip(gl_FragCoord, model_clippingPlanes, model_clippingPlanesMatrix);
vec4 clippingPlanesEdgeColor = vec4(1.0);
clippingPlanesEdgeColor.rgb = model_clippingPlanesEdgeStyle.rgb;
float clippingPlanesEdgeWidth = model_clippingPlanesEdgeStyle.a;
if (clipDistance > 0.0 && clipDistance < clippingPlanesEdgeWidth) {
color = clippingPlanesEdgeColor;
}
}
`,aJ={name:"ModelClippingPlanesPipelineStage"},Tqe=new j;aJ.process=function(e,t,n){const i=t.clippingPlanes,o=n.context,r=e.shaderBuilder;r.addDefine("HAS_CLIPPING_PLANES",void 0,De.FRAGMENT),r.addDefine("CLIPPING_PLANES_LENGTH",i.length,De.FRAGMENT),i.unionClippingRegions&&r.addDefine("UNION_CLIPPING_REGIONS",void 0,De.FRAGMENT),Do.useFloatTexture(o)&&r.addDefine("USE_CLIPPING_PLANES_FLOAT_TEXTURE",void 0,De.FRAGMENT);const s=Do.getTextureResolution(i,o,Tqe);r.addDefine("CLIPPING_PLANES_TEXTURE_WIDTH",s.x,De.FRAGMENT),r.addDefine("CLIPPING_PLANES_TEXTURE_HEIGHT",s.y,De.FRAGMENT),r.addUniform("sampler2D","model_clippingPlanes",De.FRAGMENT),r.addUniform("vec4","model_clippingPlanesEdgeStyle",De.FRAGMENT),r.addUniform("mat4","model_clippingPlanesMatrix",De.FRAGMENT),r.addFragmentLines(Cqe);const a={model_clippingPlanes:function(){return i.texture},model_clippingPlanesEdgeStyle:function(){const c=H.clone(i.edgeColor);return c.alpha=i.edgeWidth,c},model_clippingPlanesMatrix:function(){return t._clippingPlanesMatrix}};e.uniformMap=un(a,e.uniformMap)};const Eqe=aJ;function cJ(e,t){T.typeOf.object("model",e),T.typeOf.object("runtimeNode",t),this._model=e,this._runtimeNode=t}Object.defineProperties(cJ.prototype,{name:{get:function(){return this._runtimeNode._name}},id:{get:function(){return this._runtimeNode._id}},show:{get:function(){return this._runtimeNode.show},set:function(e){this._runtimeNode.show=e}},matrix:{get:function(){return this._runtimeNode.transform},set:function(e){l(e)?(this._runtimeNode.transform=e,this._runtimeNode.userAnimated=!0,this._model._userAnimationDirty=!0):(this._runtimeNode.transform=this.originalMatrix,this._runtimeNode.userAnimated=!1)}},originalMatrix:{get:function(){return this._runtimeNode.originalTransform}}});const xqe=`mat4 getInstancingTransform()
{
mat4 instancingTransform;
#ifdef HAS_INSTANCE_MATRICES
instancingTransform = mat4(
a_instancingTransformRow0.x, a_instancingTransformRow1.x, a_instancingTransformRow2.x, 0.0, // Column 1
a_instancingTransformRow0.y, a_instancingTransformRow1.y, a_instancingTransformRow2.y, 0.0, // Column 2
a_instancingTransformRow0.z, a_instancingTransformRow1.z, a_instancingTransformRow2.z, 0.0, // Column 3
a_instancingTransformRow0.w, a_instancingTransformRow1.w, a_instancingTransformRow2.w, 1.0 // Column 4
);
#else
vec3 translation = vec3(0.0, 0.0, 0.0);
vec3 scale = vec3(1.0, 1.0, 1.0);
#ifdef HAS_INSTANCE_TRANSLATION
translation = a_instanceTranslation;
#endif
#ifdef HAS_INSTANCE_SCALE
scale = a_instanceScale;
#endif
instancingTransform = mat4(
scale.x, 0.0, 0.0, 0.0,
0.0, scale.y, 0.0, 0.0,
0.0, 0.0, scale.z, 0.0,
translation.x, translation.y, translation.z, 1.0
);
#endif
return instancingTransform;
}
#ifdef USE_2D_INSTANCING
mat4 getInstancingTransform2D()
{
mat4 instancingTransform2D;
#ifdef HAS_INSTANCE_MATRICES
instancingTransform2D = mat4(
a_instancingTransform2DRow0.x, a_instancingTransform2DRow1.x, a_instancingTransform2DRow2.x, 0.0, // Column 1
a_instancingTransform2DRow0.y, a_instancingTransform2DRow1.y, a_instancingTransform2DRow2.y, 0.0, // Column 2
a_instancingTransform2DRow0.z, a_instancingTransform2DRow1.z, a_instancingTransform2DRow2.z, 0.0, // Column 3
a_instancingTransform2DRow0.w, a_instancingTransform2DRow1.w, a_instancingTransform2DRow2.w, 1.0 // Column 4
);
#else
vec3 translation2D = vec3(0.0, 0.0, 0.0);
vec3 scale = vec3(1.0, 1.0, 1.0);
#ifdef HAS_INSTANCE_TRANSLATION
translation2D = a_instanceTranslation2D;
#endif
#ifdef HAS_INSTANCE_SCALE
scale = a_instanceScale;
#endif
instancingTransform2D = mat4(
scale.x, 0.0, 0.0, 0.0,
0.0, scale.y, 0.0, 0.0,
0.0, 0.0, scale.z, 0.0,
translation2D.x, translation2D.y, translation2D.z, 1.0
);
#endif
return instancingTransform2D;
}
#endif
`,wqe=`void instancingStage(inout ProcessedAttributes attributes)
{
vec3 positionMC = attributes.positionMC;
mat4 instancingTransform = getInstancingTransform();
attributes.positionMC = (instancingTransform * vec4(positionMC, 1.0)).xyz;
#ifdef HAS_NORMALS
vec3 normalMC = attributes.normalMC;
attributes.normalMC = (instancingTransform * vec4(normalMC, 0.0)).xyz;
#endif
#ifdef USE_2D_INSTANCING
mat4 instancingTransform2D = getInstancingTransform2D();
attributes.position2D = (instancingTransform2D * vec4(positionMC, 1.0)).xyz;
#endif
}
`,Sqe=`void legacyInstancingStage(
inout ProcessedAttributes attributes,
out mat4 instanceModelView,
out mat3 instanceModelViewInverseTranspose)
{
vec3 positionMC = attributes.positionMC;
mat4 instancingTransform = getInstancingTransform();
mat4 instanceModel = instancingTransform * u_instance_nodeTransform;
instanceModelView = u_instance_modifiedModelView;
instanceModelViewInverseTranspose = mat3(u_instance_modifiedModelView * instanceModel);
attributes.positionMC = (instanceModel * vec4(positionMC, 1.0)).xyz;
#ifdef USE_2D_INSTANCING
mat4 instancingTransform2D = getInstancingTransform2D();
attributes.position2D = (instancingTransform2D * vec4(positionMC, 1.0)).xyz;
#endif
}
`,Rx=new B,vqe=new B,Dqe=new B,lJ={name:"InstancingPipelineStage",_getInstanceTransformsAsMatrices:pJ,_transformsToTypedArray:dR};lJ.process=function(e,t,n){const i=t.instances,o=i.attributes[0].count,r=e.shaderBuilder;r.addDefine("HAS_INSTANCING"),r.addVertexLines(xqe);const s=e.model,a=s.sceneGraph,c=e.runtimeNode,u=n.mode!==le.SCENE3D&&!n.scene3DOnly&&s._projectTo2D,f=[];Hqe(e,n,i,f,u),Gqe(e,n,i,f);const h={};if(i.transformInWorldSpace?(r.addDefine("USE_LEGACY_INSTANCING",void 0,De.VERTEX),r.addUniform("mat4","u_instance_modifiedModelView",De.VERTEX),r.addUniform("mat4","u_instance_nodeTransform",De.VERTEX),h.u_instance_modifiedModelView=function(){let m=B.multiplyTransformation(s.modelMatrix,a.components.transform,Rx);return u?B.multiplyTransformation(n.context.uniformState.view3D,m,Rx):(n.mode!==le.SCENE3D&&(m=sn.basisTo2D(n.mapProjection,m,Rx)),B.multiplyTransformation(n.context.uniformState.view,m,Rx))},h.u_instance_nodeTransform=function(){return B.multiplyTransformation(a.axisCorrectionMatrix,c.computedTransform,vqe)},r.addVertexLines(Sqe)):r.addVertexLines(wqe),u){r.addDefine("USE_2D_INSTANCING",void 0,De.VERTEX),r.addUniform("mat4","u_modelView2D",De.VERTEX);const m=n.context,g=B.fromTranslation(c.instancingReferencePoint2D,new B);h.u_modelView2D=function(){return B.multiplyTransformation(m.uniformState.view,g,Dqe)}}e.uniformMap=un(h,e.uniformMap),e.instanceCount=o,e.attributes.push.apply(e.attributes,f)};const Fb=new B,Iqe=new d;function Pqe(e,t,n,i,o){let r=B.multiplyTransformation(t,e,Fb);return r=B.multiplyTransformation(r,n,Fb),o=sn.basisTo2D(i.mapProjection,r,o),o}function Oqe(e,t,n,i,o){const r=B.fromTranslation(e,Fb);let s=B.multiplyTransformation(t,r,Fb);s=B.multiplyTransformation(s,n,Fb);const a=B.getTranslation(s,Iqe);return o=br.computeActualWgs84Position(i,a,o),o}function uJ(e,t,n){const i=e.model,o=i.sceneGraph;e.runtimeNode.node.instances.transformInWorldSpace?(t=B.multiplyTransformation(i.modelMatrix,o.components.transform,t),n=B.multiplyTransformation(o.axisCorrectionMatrix,e.runtimeNode.computedTransform,n)):(t=B.clone(o.computedModelMatrix,t),t=B.multiplyTransformation(t,e.runtimeNode.computedTransform,t),n=B.clone(B.IDENTITY,n))}const fJ=new B,dJ=new B,Lqe=new B,Bqe=new d;function Rqe(e,t,n,i){const o=fJ,r=dJ;uJ(t,o,r);const a=t.runtimeNode.instancingReferencePoint2D,c=e.length;for(let u=0;u<c;u++){const f=e[u],h=Pqe(f,o,r,n,Lqe),m=B.getTranslation(h,Bqe),g=d.subtract(m,a,m);i[u]=B.setTranslation(h,g,i[u])}return i}function Nqe(e,t,n,i){const o=fJ,r=dJ;uJ(t,o,r);const a=t.runtimeNode.instancingReferencePoint2D,c=e.length;for(let u=0;u<c;u++){const f=e[u],h=Oqe(f,o,r,n,f);i[u]=d.subtract(h,a,i[u])}return i}const Mqe=new d,Fqe=new d;function hJ(e,t){const n=e.runtimeNode,i=e.model.sceneGraph.computedModelMatrix,o=B.multiplyByPoint(i,n.instancingTranslationMin,Mqe),r=br.computeActualWgs84Position(t,o,o),s=B.multiplyByPoint(i,n.instancingTranslationMax,Fqe),a=br.computeActualWgs84Position(t,s,s);n.instancingReferencePoint2D=d.lerp(r,a,.5,new d)}function dR(e){const n=e.length,i=new Float32Array(n*12);for(let o=0;o<n;o++){const r=e[o],s=12*o;i[s+0]=r[0],i[s+1]=r[4],i[s+2]=r[8],i[s+3]=r[12],i[s+4]=r[1],i[s+5]=r[5],i[s+6]=r[9],i[s+7]=r[13],i[s+8]=r[2],i[s+9]=r[6],i[s+10]=r[10],i[s+11]=r[14]}return i}function zqe(e){const n=e.length,i=new Float32Array(n*3);for(let o=0;o<n;o++){const r=e[o],s=3*o;i[s+0]=r[0],i[s+1]=r[4],i[s+2]=r[8]}return i}new d;new Te;new d;function pJ(e,t,n){const i=new Array(t),o=Zt.getAttributeBySemantic(e,Qs.TRANSLATION),r=Zt.getAttributeBySemantic(e,Qs.ROTATION),s=Zt.getAttributeBySemantic(e,Qs.SCALE),a=new d(-Number.MAX_VALUE,-Number.MAX_VALUE,-Number.MAX_VALUE),c=new d(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE),u=l(o),f=l(r),h=l(s),m=u?o.typedArray:new Float32Array(t*3);let g=f?r.typedArray:new Float32Array(t*4);f&&r.normalized&&(g=mi.dequantize(g,r.componentDatatype,r.type,t));let p;h?p=s.typedArray:(p=new Float32Array(t*3),p.fill(1));for(let b=0;b<t;b++){const C=new d(m[b*3],m[b*3+1],m[b*3+2]);d.maximumByComponent(a,C,a),d.minimumByComponent(c,C,c);const E=new Te(g[b*4],g[b*4+1],g[b*4+2],f?g[b*4+3]:1),w=new d(p[b*3],p[b*3+1],p[b*3+2]),S=B.fromTranslationQuaternionRotationScale(C,E,w,new B);i[b]=S}const y=n.runtimeNode;return y.instancingTranslationMin=c,y.instancingTranslationMax=a,u&&(o.typedArray=void 0),f&&(r.typedArray=void 0),h&&(s.typedArray=void 0),i}function Uqe(e,t,n){const i=new Array(t),o=e.typedArray,r=new d(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE),s=new d(-Number.MAX_VALUE,-Number.MAX_VALUE,-Number.MAX_VALUE);for(let c=0;c<t;c++){const u=new d(o[c*3],o[c*3+1],o[c*3+2]);i[c]=u,d.minimumByComponent(r,u,r),d.maximumByComponent(s,u,s)}const a=n.runtimeNode;return a.instancingTranslationMin=r,a.instancingTranslationMax=s,e.typedArray=void 0,i}function hR(e,t){const n=Tt.createVertexBuffer({context:t.context,typedArray:e,usage:tt.STATIC_DRAW});return n.vertexArrayDestroyable=!1,n}function Hqe(e,t,n,i,o){const r=Zt.getAttributeBySemantic(n,Qs.ROTATION);l(r)?Vqe(e,n,i,t,o):kqe(e,n,i,t,o)}function Vqe(e,t,n,i,o){const r=e.shaderBuilder,s=t.attributes[0].count,a=e.model,c=e.runtimeNode;r.addDefine("HAS_INSTANCE_MATRICES");const u="Transform";let f,h=c.instancingTransformsBuffer;if(!l(h)){f=pJ(t,s,e);const y=dR(f);h=hR(y,i),a._modelResources.push(h),c.instancingTransformsBuffer=h}if(g5(e,h,n,u),!o)return;const m=dt(i);m.mode=le.COLUMBUS_VIEW,hJ(e,m);let g=c.instancingTransformsBuffer2D;if(!l(g)){const y=Rqe(f,e,m,f),b=dR(y);g=hR(b,i),a._modelResources.push(g),c.instancingTransformsBuffer2D=g}g5(e,g,n,"Transform2D")}function kqe(e,t,n,i,o){const r=e.shaderBuilder,s=e.runtimeNode,a=Zt.getAttributeBySemantic(t,Qs.TRANSLATION),c=Zt.getAttributeBySemantic(t,Qs.SCALE);if(l(c)){r.addDefine("HAS_INSTANCE_SCALE");const C="Scale";$P(e,c.buffer,c.byteOffset,c.byteStride,n,C)}if(!l(a))return;let u;const f=a.typedArray;l(f)?u=Uqe(a,a.count,e):l(s.instancingTranslationMin)||(s.instancingTranslationMin=a.min,s.instancingTranslationMax=a.max),r.addDefine("HAS_INSTANCE_TRANSLATION");const h="Translation";if($P(e,a.buffer,a.byteOffset,a.byteStride,n,h),!o)return;const m=dt(i);m.mode=le.COLUMBUS_VIEW,hJ(e,m);let g=s.instancingTranslationBuffer2D;if(!l(g)){const C=Nqe(u,e,m,u),E=zqe(C);g=hR(E,i),e.model._modelResources.push(g),s.instancingTranslationBuffer2D=g}$P(e,g,0,void 0,n,"Translation2D")}function g5(e,t,n,i){const r=ee.getSizeInBytes(ee.FLOAT),s=r*12,a=[{index:e.attributeIndex++,vertexBuffer:t,componentsPerAttribute:4,componentDatatype:ee.FLOAT,normalize:!1,offsetInBytes:0,strideInBytes:s,instanceDivisor:1},{index:e.attributeIndex++,vertexBuffer:t,componentsPerAttribute:4,componentDatatype:ee.FLOAT,normalize:!1,offsetInBytes:r*4,strideInBytes:s,instanceDivisor:1},{index:e.attributeIndex++,vertexBuffer:t,componentsPerAttribute:4,componentDatatype:ee.FLOAT,normalize:!1,offsetInBytes:r*8,strideInBytes:s,instanceDivisor:1}],c=e.shaderBuilder;c.addAttribute("vec4",`a_instancing${i}Row0`),c.addAttribute("vec4",`a_instancing${i}Row1`),c.addAttribute("vec4",`a_instancing${i}Row2`),n.push.apply(n,a)}function $P(e,t,n,i,o,r){o.push({index:e.attributeIndex++,vertexBuffer:t,componentsPerAttribute:3,componentDatatype:ee.FLOAT,normalize:!1,offsetInBytes:n,strideInBytes:i,instanceDivisor:1}),e.shaderBuilder.addAttribute("vec3",`a_instance${r}`)}function Gqe(e,t,n,i){const o=n.attributes,r=e.shaderBuilder;for(let s=0;s<o.length;s++){const a=o[s];a.semantic===Qs.FEATURE_ID&&(a.setIndex>=e.featureIdVertexAttributeSetIndex&&(e.featureIdVertexAttributeSetIndex=a.setIndex+1),i.push({index:e.attributeIndex++,vertexBuffer:a.buffer,componentsPerAttribute:hn.getNumberOfComponents(a.type),componentDatatype:a.componentDatatype,normalize:!1,offsetInBytes:a.byteOffset,strideInBytes:a.byteStride,instanceDivisor:1}),r.addAttribute("float",`a_instanceFeatureId_${a.setIndex}`))}}const Wqe=lJ,M2={};M2.name="ModelMatrixUpdateStage";M2.update=function(e,t,n){const i=n.mode!==le.SCENE3D;if(!(i&&t._model._projectTo2D)&&e._transformDirty){const o=i?t._computedModelMatrix2D:t._computedModelMatrix;mJ(e,t,o,e.transformToRoot),e._transformDirty=!1}};function mJ(e,t,n,i){let o;i=B.multiplyTransformation(i,e.transform,new B),e.updateComputedTransform();const r=e.runtimePrimitives.length;for(o=0;o<r;o++){const c=e.runtimePrimitives[o].drawCommand;c.modelMatrix=B.multiplyTransformation(n,i,c.modelMatrix),c.cullFace=Zt.getCullFace(c.modelMatrix,c.primitiveType)}const s=e.children.length;for(o=0;o<s;o++){const a=t._runtimeNodes[e.children[o]];a._transformToRoot=B.clone(i,a._transformToRoot),mJ(a,t,n,i),a._transformDirty=!1}}const jqe=M2,_J={name:"NodeStatisticsPipelineStage",_countInstancingAttributes:gJ,_countGeneratedBuffers:yJ};_J.process=function(e,t,n){const i=e.model.statistics,o=t.instances,r=e.runtimeNode;gJ(i,o),yJ(i,r)};function gJ(e,t){if(!l(t))return;const n=t.attributes,i=n.length;for(let o=0;o<i;o++){const r=n[o];l(r.buffer)&&e.addBuffer(r.buffer,!1)}}function yJ(e,t){l(t.instancingTransformsBuffer)&&e.addBuffer(t.instancingTransformsBuffer,!1),l(t.instancingTransformsBuffer2D)&&e.addBuffer(t.instancingTransformsBuffer2D,!1),l(t.instancingTranslationBuffer2D)&&e.addBuffer(t.instancingTranslationBuffer2D,!1)}const qqe=_J;function z0(e){e=A(e,A.EMPTY_OBJECT);const t=e.node,n=e.transform,i=e.transformToRoot,o=e.sceneGraph,r=e.children;T.typeOf.object("options.node",t),T.typeOf.object("options.transform",n),T.typeOf.object("options.transformToRoot",i),T.typeOf.object("options.sceneGraph",o),T.typeOf.object("options.children",r),this._node=t,this._name=t.name,this._id=t.index,this._sceneGraph=o,this._children=r,this._originalTransform=B.clone(n,this._originalTransform),this._transform=B.clone(n,this._transform),this._transformToRoot=B.clone(i,this._transformToRoot),this._computedTransform=new B,this._transformDirty=!1,this._transformParameters=void 0,this._morphWeights=[],this._runtimeSkin=void 0,this._computedJointMatrices=[],this.show=!0,this.userAnimated=!1,this.pipelineStages=[],this.runtimePrimitives=[],this.updateStages=[],this.instancingTranslationMin=void 0,this.instancingTranslationMax=void 0,this.instancingTransformsBuffer=void 0,this.instancingTransformsBuffer2D=void 0,this.instancingTranslationBuffer2D=void 0,this.instancingReferencePoint2D=void 0,$qe(this)}Object.defineProperties(z0.prototype,{node:{get:function(){return this._node}},sceneGraph:{get:function(){return this._sceneGraph}},children:{get:function(){return this._children}},transform:{get:function(){return this._transform},set:function(e){this._transformDirty=!0,this._transform=B.clone(e,this._transform)}},transformToRoot:{get:function(){return this._transformToRoot}},computedTransform:{get:function(){return this._computedTransform}},originalTransform:{get:function(){return this._originalTransform}},translation:{get:function(){return l(this._transformParameters)?this._transformParameters.translation:void 0},set:function(e){const t=this._transformParameters;if(!l(t))throw new x("The translation of a node cannot be set if it was defined using a matrix in the model.");const n=t.translation;d.equals(n,e)||(t.translation=d.clone(e,t.translation),YP(this,t))}},rotation:{get:function(){return l(this._transformParameters)?this._transformParameters.rotation:void 0},set:function(e){const t=this._transformParameters;if(!l(t))throw new x("The rotation of a node cannot be set if it was defined using a matrix in the model.");const n=t.rotation;Te.equals(n,e)||(t.rotation=Te.clone(e,t.rotation),YP(this,t))}},scale:{get:function(){return l(this._transformParameters)?this._transformParameters.scale:void 0},set:function(e){const t=this._transformParameters;if(!l(t))throw new x("The scale of a node cannot be set if it was defined using a matrix in the model.");const n=t.scale;d.equals(n,e)||(t.scale=d.clone(e,t.scale),YP(this,t))}},morphWeights:{get:function(){return this._morphWeights},set:function(e){const t=e.length;if(this._morphWeights.length!==t)throw new x("value must have the same length as the original weights array.");for(let n=0;n<t;n++)this._morphWeights[n]=e[n]}},runtimeSkin:{get:function(){return this._runtimeSkin}},computedJointMatrices:{get:function(){return this._computedJointMatrices}}});function $qe(e){const t=e.transform,n=e.transformToRoot,i=e._computedTransform;e._computedTransform=B.multiply(n,t,i);const o=e.node;l(o.matrix)||(e._transformParameters=new xD(o.translation,o.rotation,o.scale)),l(o.morphWeights)&&(e._morphWeights=o.morphWeights.slice());const r=o.articulationName;if(l(r)){const c=e.sceneGraph._runtimeArticulations[r];l(c)&&c.runtimeNodes.push(e)}}function YP(e,t){e._transformDirty=!0,e._transform=B.fromTranslationRotationScale(t,e._transform)}z0.prototype.getChild=function(e){if(T.typeOf.number("index",e),e<0||e>=this.children.length)throw new x("index must be greater than or equal to 0 and less than the number of children.");return this.sceneGraph._runtimeNodes[this.children[e]]};z0.prototype.configurePipeline=function(){const e=this.node,t=this.pipelineStages;t.length=0;const n=this.updateStages;n.length=0,l(e.instances)&&t.push(Wqe),t.push(qqe),n.push(jqe)};z0.prototype.updateComputedTransform=function(){this._computedTransform=B.multiply(this._transformToRoot,this._transform,this._computedTransform)};z0.prototype.updateJointMatrices=function(){const e=this._runtimeSkin;if(!l(e))return;e.updateJointMatrices();const t=this._computedJointMatrices,n=e.jointMatrices,i=n.length;for(let o=0;o<i;o++){l(t[o])||(t[o]=new B);const r=B.multiplyTransformation(this.transformToRoot,this.transform,t[o]),s=B.inverseTransformation(r,t[o]);t[o]=B.multiplyTransformation(s,n[o],t[o])}};const AJ={name:"AlphaPipelineStage"};AJ.process=function(e,t,n){const i=e.alphaOptions,o=e.model;i.pass=A(i.pass,o.opaquePass);const r=e.renderStateOptions;i.pass===Ne.TRANSLUCENT&&(r.cull.enabled=!1,r.depthMask=!1,r.blending=Gi.ALPHA_BLEND);const s=e.shaderBuilder,a=e.uniformMap;l(i.alphaCutoff)&&(s.addDefine("ALPHA_MODE_MASK",void 0,De.FRAGMENT),s.addUniform("float","u_alphaCutoff",De.FRAGMENT),a.u_alphaCutoff=function(){return i.alphaCutoff})};const Yqe=AJ,bJ={name:"BatchTexturePipelineStage"};bJ.process=function(e,t,n){const i=e.shaderBuilder,o={},r=e.model,s=r.featureTables[r.featureTableId],a=s.featuresLength;i.addUniform("int","model_featuresLength"),o.model_featuresLength=function(){return a};const c=s.batchTexture;i.addUniform("sampler2D","model_batchTexture"),o.model_batchTexture=function(){return A(c.batchTexture,c.defaultTexture)},i.addUniform("vec4","model_textureStep"),o.model_textureStep=function(){return c.textureStep},c.textureDimensions.y>1&&(i.addDefine("MULTILINE_BATCH_TEXTURE"),i.addUniform("vec2","model_textureDimensions"),o.model_textureDimensions=function(){return c.textureDimensions}),e.uniformMap=un(o,e.uniformMap)};const Xqe=bJ,CJ={name:"ClassificationPipelineStage"};CJ.process=function(e,t,n){e.shaderBuilder.addDefine("HAS_CLASSIFICATION",void 0,De.BOTH);const o=e.runtimePrimitive;l(o.batchLengths)||Kqe(t,o)};function Kqe(e,t){const n=Zt.getAttributeBySemantic(e,wt.POSITION);if(!l(n))throw new Ie("Primitives must have a position attribute to be used for classification.");let i;const o=e.indices,r=l(o);r&&(i=o.typedArray,o.typedArray=void 0);const s=r?o.count:n.count,a=Zt.getAttributeBySemantic(e,wt.FEATURE_ID,0);if(!l(a)){t.batchLengths=[s],t.batchOffsets=[0];return}const c=a.typedArray;a.typedArray=void 0;const u=[],f=[0],h=r?i[0]:0;let m=c[h],g=0;for(let y=1;y<s;y++){const b=r?i[y]:y,C=c[b];if(C!==m){const E=y-g,w=y;u.push(E),f.push(w),g=w,m=C}}const p=s-g;u.push(p),t.batchLengths=u,t.batchOffsets=f}const Jqe=CJ,Qqe=`void filterByPassType(inout vec3 positionMC, vec4 featureColor)
{
bool styleTranslucent = (featureColor.a != 1.0);
// Only render translucent features in the translucent pass (if the style or the original command has translucency).
if (czm_pass == czm_passTranslucent && !styleTranslucent && !model_commandTranslucent)
{
// If the model has a translucent silhouette, it needs to render during the silhouette color command,
// (i.e. the command where model_silhouettePass = true), even if the model isn't translucent.
#ifdef HAS_SILHOUETTE
positionMC *= float(model_silhouettePass);
#else
positionMC *= 0.0;
#endif
}
// If the current pass is not the translucent pass and the style is not translucent, don't render the feature.
else if (czm_pass != czm_passTranslucent && styleTranslucent)
{
positionMC *= 0.0;
}
}
void cpuStylingStage(inout vec3 positionMC, inout SelectedFeature feature)
{
float show = ceil(feature.color.a);
positionMC *= show;
#if defined(HAS_SELECTED_FEATURE_ID_ATTRIBUTE) && !defined(HAS_CLASSIFICATION)
filterByPassType(positionMC, feature.color);
#endif
}
`,Zqe=`void filterByPassType(vec4 featureColor)
{
bool styleTranslucent = (featureColor.a != 1.0);
// Only render translucent features in the translucent pass (if the style or the original command has translucency).
if (czm_pass == czm_passTranslucent && !styleTranslucent && !model_commandTranslucent)
{
// If the model has a translucent silhouette, it needs to render during the silhouette color command,
// (i.e. the command where model_silhouettePass = true), even if the model isn't translucent.
#ifdef HAS_SILHOUETTE
if(!model_silhouettePass) {
discard;
}
#else
discard;
#endif
}
// If the current pass is not the translucent pass and the style is not translucent, don't render the feature.
else if (czm_pass != czm_passTranslucent && styleTranslucent)
{
discard;
}
}
void cpuStylingStage(inout czm_modelMaterial material, SelectedFeature feature)
{
vec4 featureColor = feature.color;
if (featureColor.a == 0.0)
{
discard;
}
// If a feature ID vertex attribute is used, the pass type filter is applied in the vertex shader.
// So, we only apply in in the fragment shader if the feature ID texture is used.
#if defined(HAS_SELECTED_FEATURE_ID_TEXTURE) && !defined(HAS_CLASSIFICATION)
filterByPassType(featureColor);
#endif
featureColor = czm_gammaCorrect(featureColor);
// Classification models compute the diffuse differently.
#ifdef HAS_CLASSIFICATION
material.diffuse = featureColor.rgb * featureColor.a;
#else
float highlight = ceil(model_colorBlend);
material.diffuse *= mix(featureColor.rgb, vec3(1.0), highlight);
#endif
material.alpha *= featureColor.a;
}
`,TJ={name:"CPUStylingPipelineStage"};TJ.process=function(e,t,n){const i=e.model,o=e.shaderBuilder;o.addVertexLines(Qqe),o.addFragmentLines(Zqe),o.addDefine("USE_CPU_STYLING",void 0,De.BOTH),l(i.color)||(o.addUniform("float",fR.COLOR_BLEND_UNIFORM_NAME,De.FRAGMENT),e.uniformMap[fR.COLOR_BLEND_UNIFORM_NAME]=function(){return LD.getColorBlend(i.colorBlendMode,i.colorBlendAmount)}),o.addUniform("bool","model_commandTranslucent",De.BOTH),e.uniformMap.model_commandTranslucent=function(){return e.alphaOptions.pass===Ne.TRANSLUCENT}};const e7e=TJ,EJ={MODIFY_MATERIAL:"MODIFY_MATERIAL",REPLACE_MATERIAL:"REPLACE_MATERIAL"};EJ.getDefineName=function(e){return`CUSTOM_SHADER_${e}`};const F2=Object.freeze(EJ),t7e=`void customShaderStage(
inout czm_modelVertexOutput vsOutput,
inout ProcessedAttributes attributes,
FeatureIds featureIds,
Metadata metadata,
MetadataClass metadataClass,
MetadataStatistics metadataStatistics
) {
// VertexInput and initializeInputStruct() are dynamically generated in JS,
// see CustomShaderPipelineStage.js
VertexInput vsInput;
initializeInputStruct(vsInput, attributes);
vsInput.featureIds = featureIds;
vsInput.metadata = metadata;
vsInput.metadataClass = metadataClass;
vsInput.metadataStatistics = metadataStatistics;
vertexMain(vsInput, vsOutput);
attributes.positionMC = vsOutput.positionMC;
}
`,n7e=`void customShaderStage(
inout czm_modelMaterial material,
ProcessedAttributes attributes,
FeatureIds featureIds,
Metadata metadata,
MetadataClass metadataClass,
MetadataStatistics metadataStatistics
) {
// FragmentInput and initializeInputStruct() are dynamically generated in JS,
// see CustomShaderPipelineStage.js
FragmentInput fsInput;
initializeInputStruct(fsInput, attributes);
fsInput.featureIds = featureIds;
fsInput.metadata = metadata;
fsInput.metadataClass = metadataClass;
fsInput.metadataStatistics = metadataStatistics;
fragmentMain(fsInput, material);
}
`,i7e=`void featureIdStage(out FeatureIds featureIds, ProcessedAttributes attributes) {
initializeFeatureIds(featureIds, attributes);
initializeFeatureIdAliases(featureIds);
}
`,o7e=`void featureIdStage(out FeatureIds featureIds, ProcessedAttributes attributes)
{
initializeFeatureIds(featureIds, attributes);
initializeFeatureIdAliases(featureIds);
setFeatureIdVaryings();
}
`,ci={name:"FeatureIdPipelineStage",STRUCT_ID_FEATURE_IDS_VS:"FeatureIdsVS",STRUCT_ID_FEATURE_IDS_FS:"FeatureIdsFS",STRUCT_NAME_FEATURE_IDS:"FeatureIds",FUNCTION_ID_INITIALIZE_FEATURE_IDS_VS:"initializeFeatureIdsVS",FUNCTION_ID_INITIALIZE_FEATURE_IDS_FS:"initializeFeatureIdsFS",FUNCTION_ID_INITIALIZE_FEATURE_ID_ALIASES_VS:"initializeFeatureIdAliasesVS",FUNCTION_ID_INITIALIZE_FEATURE_ID_ALIASES_FS:"initializeFeatureIdAliasesFS",FUNCTION_SIGNATURE_INITIALIZE_FEATURE_IDS:"void initializeFeatureIds(out FeatureIds featureIds, ProcessedAttributes attributes)",FUNCTION_SIGNATURE_INITIALIZE_FEATURE_ID_ALIASES:"void initializeFeatureIdAliases(inout FeatureIds featureIds)",FUNCTION_ID_SET_FEATURE_ID_VARYINGS:"setFeatureIdVaryings",FUNCTION_SIGNATURE_SET_FEATURE_ID_VARYINGS:"void setFeatureIdVaryings()"};ci.process=function(e,t,n){const i=e.shaderBuilder;r7e(i);const o=e.runtimeNode.node.instances;l(o)&&s7e(e,o,n),a7e(e,t,n),i.addVertexLines(o7e),i.addFragmentLines(i7e)};function r7e(e){e.addStruct(ci.STRUCT_ID_FEATURE_IDS_VS,ci.STRUCT_NAME_FEATURE_IDS,De.VERTEX),e.addStruct(ci.STRUCT_ID_FEATURE_IDS_FS,ci.STRUCT_NAME_FEATURE_IDS,De.FRAGMENT),e.addFunction(ci.FUNCTION_ID_INITIALIZE_FEATURE_IDS_VS,ci.FUNCTION_SIGNATURE_INITIALIZE_FEATURE_IDS,De.VERTEX),e.addFunction(ci.FUNCTION_ID_INITIALIZE_FEATURE_IDS_FS,ci.FUNCTION_SIGNATURE_INITIALIZE_FEATURE_IDS,De.FRAGMENT),e.addFunction(ci.FUNCTION_ID_INITIALIZE_FEATURE_ID_ALIASES_VS,ci.FUNCTION_SIGNATURE_INITIALIZE_FEATURE_ID_ALIASES,De.VERTEX),e.addFunction(ci.FUNCTION_ID_INITIALIZE_FEATURE_ID_ALIASES_FS,ci.FUNCTION_SIGNATURE_INITIALIZE_FEATURE_ID_ALIASES,De.FRAGMENT),e.addFunction(ci.FUNCTION_ID_SET_FEATURE_ID_VARYINGS,ci.FUNCTION_SIGNATURE_SET_FEATURE_ID_VARYINGS,De.VERTEX)}function s7e(e,t,n){const i=t.featureIds,o=t.attributes[0].count;for(let r=0;r<i.length;r++){const s=i[r],a=s.positionalLabel;s instanceof Ot.FeatureIdAttribute?c7e(e,s,a):xJ(e,s,a,o,1,n);const c=s.label;l(c)&&wJ(e,a,c,De.BOTH)}}function a7e(e,t,n){const i=t.featureIds,r=Zt.getAttributeBySemantic(t,wt.POSITION).count;for(let s=0;s<i.length;s++){const a=i[s],c=a.positionalLabel;let u=De.BOTH;a instanceof Ot.FeatureIdAttribute?l7e(e,a,c):a instanceof Ot.FeatureIdImplicitRange?xJ(e,a,c,r,void 0,n):(u7e(e,a,c,s,n),u=De.FRAGMENT);const f=a.label;l(f)&&wJ(e,c,f,u)}}function c7e(e,t,n){const i=e.shaderBuilder;i.addStructField(ci.STRUCT_ID_FEATURE_IDS_VS,"int",n),i.addStructField(ci.STRUCT_ID_FEATURE_IDS_FS,"int",n);const o=t.setIndex,r=n.replace(/_\d+$/,"_"),s=`a_${r}${o}`,a=`v_${r}${o}`,c=`featureIds.${n} = int(czm_round(${s}));`,u=`featureIds.${n} = int(czm_round(${a}));`;i.addFunctionLines(ci.FUNCTION_ID_INITIALIZE_FEATURE_IDS_VS,[c]),i.addFunctionLines(ci.FUNCTION_ID_INITIALIZE_FEATURE_IDS_FS,[u]),i.addVarying("float",a),i.addFunctionLines(ci.FUNCTION_ID_SET_FEATURE_ID_VARYINGS,[`${a} = ${s};`])}function l7e(e,t,n){const i=e.shaderBuilder;i.addStructField(ci.STRUCT_ID_FEATURE_IDS_VS,"int",n),i.addStructField(ci.STRUCT_ID_FEATURE_IDS_FS,"int",n);const o=t.setIndex,r=n.replace(/_\d+$/,"_"),s=[`featureIds.${n} = int(czm_round(attributes.${r}${o}));`];i.addFunctionLines(ci.FUNCTION_ID_INITIALIZE_FEATURE_IDS_VS,s),i.addFunctionLines(ci.FUNCTION_ID_INITIALIZE_FEATURE_IDS_FS,s)}function xJ(e,t,n,i,o,r){f7e(e,t,i,o,r);const s=e.shaderBuilder,a=`a_implicit_${n}`;s.addAttribute("float",a);const c=`v_implicit_${n}`;s.addVarying("float",c),s.addStructField(ci.STRUCT_ID_FEATURE_IDS_VS,"int",n),s.addStructField(ci.STRUCT_ID_FEATURE_IDS_FS,"int",n),s.addFunctionLines(ci.FUNCTION_ID_SET_FEATURE_ID_VARYINGS,[`${c} = ${a};`]),s.addFunctionLines(ci.FUNCTION_ID_INITIALIZE_FEATURE_IDS_VS,[`featureIds.${n} = int(czm_round(${a}));`]),s.addFunctionLines(ci.FUNCTION_ID_INITIALIZE_FEATURE_IDS_FS,[`featureIds.${n} = int(czm_round(${c}));`])}function u7e(e,t,n,i,o){const r=`u_featureIdTexture_${i}`,s=e.uniformMap,a=t.textureReader;s[r]=function(){return A(a.texture,o.context.defaultTexture)};const c=a.channels,u=e.shaderBuilder;u.addStructField(ci.STRUCT_ID_FEATURE_IDS_FS,"int",n),u.addUniform("sampler2D",r,De.FRAGMENT);const f=`v_texCoord_${a.texCoord}`,h=`texture2D(${r}, ${f}).${c}`,m=`featureIds.${n} = czm_unpackUint(${h});`;u.addFunctionLines(ci.FUNCTION_ID_INITIALIZE_FEATURE_IDS_FS,[m])}function wJ(e,t,n,i){const o=e.shaderBuilder,r=De.includesVertexShader(i);r&&o.addStructField(ci.STRUCT_ID_FEATURE_IDS_VS,"int",n),o.addStructField(ci.STRUCT_ID_FEATURE_IDS_FS,"int",n);const s=[`featureIds.${n} = featureIds.${t};`];r&&o.addFunctionLines(ci.FUNCTION_ID_INITIALIZE_FEATURE_ID_ALIASES_VS,s),o.addFunctionLines(ci.FUNCTION_ID_INITIALIZE_FEATURE_ID_ALIASES_FS,s)}function f7e(e,t,n,i,o){const r=e.model;let s,a;if(l(t.repeat)){const u=d7e(t,n);s=Tt.createVertexBuffer({context:o.context,typedArray:u,usage:tt.STATIC_DRAW}),s.vertexArrayDestroyable=!1,r._pipelineResources.push(s);const f=!1;r.statistics.addBuffer(s,f)}else a=[t.offset];const c={index:e.attributeIndex++,instanceDivisor:i,value:a,vertexBuffer:s,normalize:!1,componentsPerAttribute:1,componentDatatype:ee.FLOAT,strideInBytes:ee.getSizeInBytes(ee.FLOAT),offsetInBytes:0};e.attributes.push(c)}function d7e(e,t){const n=e.offset,i=e.repeat,o=new Float32Array(t);for(let r=0;r<t;r++)o[r]=n+Math.floor(r/i);return o}const z2=ci,h7e=`void metadataStage(
out Metadata metadata,
out MetadataClass metadataClass,
out MetadataStatistics metadataStatistics,
ProcessedAttributes attributes
)
{
initializeMetadata(metadata, metadataClass, metadataStatistics, attributes);
}
`,p7e=`void metadataStage(
out Metadata metadata,
out MetadataClass metadataClass,
out MetadataStatistics metadataStatistics,
ProcessedAttributes attributes
)
{
initializeMetadata(metadata, metadataClass, metadataStatistics, attributes);
setMetadataVaryings();
}
`,Zn={name:"MetadataPipelineStage",STRUCT_ID_METADATA_VS:"MetadataVS",STRUCT_ID_METADATA_FS:"MetadataFS",STRUCT_NAME_METADATA:"Metadata",STRUCT_ID_METADATA_CLASS_VS:"MetadataClassVS",STRUCT_ID_METADATA_CLASS_FS:"MetadataClassFS",STRUCT_NAME_METADATA_CLASS:"MetadataClass",STRUCT_ID_METADATA_STATISTICS_VS:"MetadataStatisticsVS",STRUCT_ID_METADATA_STATISTICS_FS:"MetadataStatisticsFS",STRUCT_NAME_METADATA_STATISTICS:"MetadataStatistics",FUNCTION_ID_INITIALIZE_METADATA_VS:"initializeMetadataVS",FUNCTION_ID_INITIALIZE_METADATA_FS:"initializeMetadataFS",FUNCTION_SIGNATURE_INITIALIZE_METADATA:"void initializeMetadata(out Metadata metadata, out MetadataClass metadataClass, out MetadataStatistics metadataStatistics, ProcessedAttributes attributes)",FUNCTION_ID_SET_METADATA_VARYINGS:"setMetadataVaryings",FUNCTION_SIGNATURE_SET_METADATA_VARYINGS:"void setMetadataVaryings()",METADATA_CLASS_FIELDS:[{specName:"noData",shaderName:"noData"},{specName:"default",shaderName:"defaultValue"},{specName:"min",shaderName:"minValue"},{specName:"max",shaderName:"maxValue"}],METADATA_STATISTICS_FIELDS:[{specName:"min",shaderName:"minValue"},{specName:"max",shaderName:"maxValue"},{specName:"mean",shaderName:"mean",type:"float"},{specName:"median",shaderName:"median"},{specName:"standardDeviation",shaderName:"standardDeviation",type:"float"},{specName:"variance",shaderName:"variance",type:"float"},{specName:"sum",shaderName:"sum"}]};Zn.process=function(e,t,n){var h;const{shaderBuilder:i,model:o}=e,{structuralMetadata:r={},content:s}=o,a=(h=s==null?void 0:s.tileset.metadataExtension)==null?void 0:h.statistics,c=m7e(r.propertyAttributes,t,a),u=g7e(r.propertyTextures,a),f=c.concat(u);A7e(i,f),T7e(i),i.addVertexLines(p7e),i.addFragmentLines(h7e);for(let m=0;m<c.length;m++){const g=c[m];E7e(e,g)}for(let m=0;m<u.length;m++){const g=u[m];w7e(e,g)}};function m7e(e,t,n){return l(e)?e.flatMap(i=>_7e(i,t,n)):[]}function _7e(e,t,n){const{getAttributeByName:i,getAttributeInfo:o,sanitizeGlslIdentifier:r}=Zt,s=e.class.id,a=n==null?void 0:n.classes[s],c=Object.entries(e.properties),u=new Array(c.length);for(let f=0;f<c.length;f++){const[h,m]=c[f],g=i(t,m.attribute),{glslType:p,variableName:y}=o(g);u[f]={metadataVariable:r(h),property:m,type:m.classProperty.type,glslType:p,variableName:y,propertyStatistics:a==null?void 0:a.properties[h],shaderDestination:De.BOTH}}return u}function g7e(e,t){return l(e)?e.flatMap(n=>y7e(n,t)):[]}function y7e(e,t){const{sanitizeGlslIdentifier:n}=Zt,i=e.class.id,o=t==null?void 0:t.classes[i],r=Object.entries(e.properties).filter(([a,c])=>c.isGpuCompatible()),s=new Array(r.length);for(let a=0;a<r.length;a++){const[c,u]=r[a];s[a]={metadataVariable:n(c),property:u,type:u.classProperty.type,glslType:u.getGlslType(),propertyStatistics:o==null?void 0:o.properties[c],shaderDestination:De.FRAGMENT}}return s}function A7e(e,t){const n=new Set,i=new Set;for(let a=0;a<t.length;a++){const{type:c,glslType:u,propertyStatistics:f}=t[a];n.add(u),l(f)&&c!==Bt.ENUM&&i.add(u)}const o=Zn.METADATA_CLASS_FIELDS;for(const a of n){const c=`${a}MetadataClass`;s(c,a,o)}const r=Zn.METADATA_STATISTICS_FIELDS;for(const a of i){const c=`${a}MetadataStatistics`;s(c,a,r)}function s(a,c,u){e.addStruct(a,a,De.BOTH);for(let f=0;f<u.length;f++){const{shaderName:h}=u[f],m=u[f].type==="float"?C7e(c):c;e.addStructField(a,m,h)}}}const b7e={int:"float",ivec2:"vec2",ivec3:"vec3",ivec4:"vec4"};function C7e(e){const t=b7e[e];return l(t)?t:e}function T7e(e){e.addStruct(Zn.STRUCT_ID_METADATA_VS,Zn.STRUCT_NAME_METADATA,De.VERTEX),e.addStruct(Zn.STRUCT_ID_METADATA_FS,Zn.STRUCT_NAME_METADATA,De.FRAGMENT),e.addStruct(Zn.STRUCT_ID_METADATA_CLASS_VS,Zn.STRUCT_NAME_METADATA_CLASS,De.VERTEX),e.addStruct(Zn.STRUCT_ID_METADATA_CLASS_FS,Zn.STRUCT_NAME_METADATA_CLASS,De.FRAGMENT),e.addStruct(Zn.STRUCT_ID_METADATA_STATISTICS_VS,Zn.STRUCT_NAME_METADATA_STATISTICS,De.VERTEX),e.addStruct(Zn.STRUCT_ID_METADATA_STATISTICS_FS,Zn.STRUCT_NAME_METADATA_STATISTICS,De.FRAGMENT),e.addFunction(Zn.FUNCTION_ID_INITIALIZE_METADATA_VS,Zn.FUNCTION_SIGNATURE_INITIALIZE_METADATA,De.VERTEX),e.addFunction(Zn.FUNCTION_ID_INITIALIZE_METADATA_FS,Zn.FUNCTION_SIGNATURE_INITIALIZE_METADATA,De.FRAGMENT),e.addFunction(Zn.FUNCTION_ID_SET_METADATA_VARYINGS,Zn.FUNCTION_SIGNATURE_SET_METADATA_VARYINGS,De.VERTEX)}function E7e(e,t){x7e(e,t),SJ(e.shaderBuilder,t),vJ(e.shaderBuilder,t)}function x7e(e,t){const{shaderBuilder:n}=e,{metadataVariable:i,property:o,glslType:r}=t,s=IJ({valueExpression:`attributes.${t.variableName}`,renderResources:e,glslType:r,metadataVariable:i,shaderDestination:De.BOTH,property:o});n.addStructField(Zn.STRUCT_ID_METADATA_VS,r,i),n.addStructField(Zn.STRUCT_ID_METADATA_FS,r,i);const a=`metadata.${i} = ${s};`;n.addFunctionLines(Zn.FUNCTION_ID_INITIALIZE_METADATA_VS,[a]),n.addFunctionLines(Zn.FUNCTION_ID_INITIALIZE_METADATA_FS,[a])}function w7e(e,t){S7e(e,t),SJ(e.shaderBuilder,t),vJ(e.shaderBuilder,t)}function S7e(e,t){const{shaderBuilder:n,uniformMap:i}=e,{metadataVariable:o,glslType:r,property:s}=t,{texCoord:a,channels:c,index:u,texture:f}=s.textureReader,h=`u_propertyTexture_${u}`;i.hasOwnProperty(h)||(n.addUniform("sampler2D",h,De.FRAGMENT),i[h]=()=>f),n.addStructField(Zn.STRUCT_ID_METADATA_FS,r,o);const m=`attributes.texCoord_${a}`,g=`texture2D(${h}, ${m}).${c}`,p=s.unpackInShader(g),y=IJ({valueExpression:p,renderResources:e,glslType:r,metadataVariable:o,shaderDestination:De.FRAGMENT,property:s}),b=`metadata.${o} = ${y};`;n.addFunctionLines(Zn.FUNCTION_ID_INITIALIZE_METADATA_FS,[b])}function SJ(e,t){const{classProperty:n}=t.property,{metadataVariable:i,glslType:o,shaderDestination:r}=t,s=DJ(Zn.METADATA_CLASS_FIELDS,n,`metadataClass.${i}`,o),a=`${o}MetadataClass`;e.addStructField(Zn.STRUCT_ID_METADATA_CLASS_FS,a,i),e.addFunctionLines(Zn.FUNCTION_ID_INITIALIZE_METADATA_FS,s),De.includesVertexShader(r)&&(e.addStructField(Zn.STRUCT_ID_METADATA_CLASS_VS,a,i),e.addFunctionLines(Zn.FUNCTION_ID_INITIALIZE_METADATA_VS,s))}function vJ(e,t){const{propertyStatistics:n}=t;if(!l(n))return;const{metadataVariable:i,type:o,glslType:r}=t;if(o===Bt.ENUM)return;const s=Zn.METADATA_STATISTICS_FIELDS,a=`metadataStatistics.${i}`,c=DJ(s,n,a,r),u=`${r}MetadataStatistics`;e.addStructField(Zn.STRUCT_ID_METADATA_STATISTICS_FS,u,i),e.addFunctionLines(Zn.FUNCTION_ID_INITIALIZE_METADATA_FS,c),De.includesVertexShader(t.shaderDestination)&&(e.addStructField(Zn.STRUCT_ID_METADATA_STATISTICS_VS,u,i),e.addFunctionLines(Zn.FUNCTION_ID_INITIALIZE_METADATA_VS,c))}function DJ(e,t,n,i){return l(t)?e.map(o).filter(l):[];function o(r){const s=t[r.specName];if(l(s))return`${n}.${r.shaderName} = ${i}(${s});`}}function IJ(e){const{valueExpression:t,property:n}=e;if(!n.hasValueTransform)return t;const i=e.metadataVariable,o=`u_${i}_offset`,r=`u_${i}_scale`,{shaderBuilder:s,uniformMap:a}=e.renderResources,{glslType:c,shaderDestination:u}=e;s.addUniform(c,o,u),s.addUniform(c,r,u);const{offset:f,scale:h}=n;return a[o]=()=>f,a[r]=()=>h,`czm_valueTransform(${o}, ${r}, ${t})`}const h_=Zn,v7e={INHERIT:0,OPAQUE:1,TRANSLUCENT:2},pR=Object.freeze(v7e),os={name:"CustomShaderPipelineStage",STRUCT_ID_ATTRIBUTES_VS:"AttributesVS",STRUCT_ID_ATTRIBUTES_FS:"AttributesFS",STRUCT_NAME_ATTRIBUTES:"Attributes",STRUCT_ID_VERTEX_INPUT:"VertexInput",STRUCT_NAME_VERTEX_INPUT:"VertexInput",STRUCT_ID_FRAGMENT_INPUT:"FragmentInput",STRUCT_NAME_FRAGMENT_INPUT:"FragmentInput",FUNCTION_ID_INITIALIZE_INPUT_STRUCT_VS:"initializeInputStructVS",FUNCTION_SIGNATURE_INITIALIZE_INPUT_STRUCT_VS:"void initializeInputStruct(out VertexInput vsInput, ProcessedAttributes attributes)",FUNCTION_ID_INITIALIZE_INPUT_STRUCT_FS:"initializeInputStructFS",FUNCTION_SIGNATURE_INITIALIZE_INPUT_STRUCT_FS:"void initializeInputStruct(out FragmentInput fsInput, ProcessedAttributes attributes)",_oneTimeWarning:ki};os.process=function(e,t,n){const i=e.shaderBuilder,o=e.model.customShader;l(o.lightingModel)&&(e.lightingOptions.lightingModel=o.lightingModel);const r=e.alphaOptions;o.translucencyMode===pR.TRANSLUCENT?r.pass=Ne.TRANSLUCENT:o.translucencyMode===pR.OPAQUE&&(r.pass=void 0);const s=N7e(o,t);if(!s.customShaderEnabled)return;if(U7e(i,o,s),s.shouldComputePositionWC&&i.addDefine("COMPUTE_POSITION_WC_CUSTOM_SHADER",void 0,De.BOTH),l(o.vertexShaderText)&&i.addDefine("HAS_CUSTOM_VERTEX_SHADER",void 0,De.VERTEX),l(o.fragmentShaderText)){i.addDefine("HAS_CUSTOM_FRAGMENT_SHADER",void 0,De.FRAGMENT);const u=F2.getDefineName(o.mode);i.addDefine(u,void 0,De.FRAGMENT)}const a=o.uniforms;for(const u in a)if(a.hasOwnProperty(u)){const f=a[u];i.addUniform(f.type,u)}const c=o.varyings;for(const u in c)if(c.hasOwnProperty(u)){const f=c[u];i.addVarying(f,u)}e.uniformMap=un(e.uniformMap,o.uniformMap)};function D7e(e){const t={};for(let n=0;n<e.length;n++){const i=e[n],o=Zt.getAttributeInfo(i);t[o.variableName]=o}return t}const I7e={position:"vec3",normal:"vec3",tangent:"vec3",bitangent:"vec3",texCoord:"vec2",color:"vec4",joints:"ivec4",weights:"vec4"},P7e={position:"vec3(0.0)",normal:"vec3(0.0, 0.0, 1.0)",tangent:"vec3(1.0, 0.0, 0.0)",bitangent:"vec3(0.0, 1.0, 0.0)",texCoord:"vec2(0.0)",color:"vec4(1.0)",joints:"ivec4(0)",weights:"vec4(0.0)"};function PJ(e){let t=e.replace(/_[0-9]+$/,"");t=t.replace(/(MC|EC)$/,"");const n=I7e[t],i=P7e[t];if(l(n))return{attributeField:[n,e],value:i}}function O7e(e,t,n){const i=OJ(t,e.usedVariablesVertex.attributeSet,!1),o=i.addToShader,r=i.missingAttributes;let s,a;const c=[],u=[];for(s in o)if(o.hasOwnProperty(s)){const h=[o[s].glslType,s];c.push(h),a=`vsInput.attributes.${s} = attributes.${s};`,u.push(a)}for(let f=0;f<r.length;f++){s=r[f];const h=PJ(s);if(!l(h)){os._oneTimeWarning("CustomShaderPipelineStage.incompatiblePrimitiveVS",`Primitive is missing attribute ${s}, disabling custom vertex shader`);return}c.push(h.attributeField),a=`vsInput.attributes.${s} = ${h.value};`,u.push(a)}n.enabled=!0,n.attributeFields=c,n.initializationLines=u}function L7e(e){const t=[],n=[],i=e.usedVariablesFragment.attributeSet;return i.hasOwnProperty("positionWC")&&(t.push(["vec3","positionWC"]),n.push("fsInput.attributes.positionWC = attributes.positionWC;")),i.hasOwnProperty("positionEC")&&(t.push(["vec3","positionEC"]),n.push("fsInput.attributes.positionEC = attributes.positionEC;")),{attributeFields:t,initializationLines:n}}function B7e(e,t,n){const i=OJ(t,e.usedVariablesFragment.attributeSet,!0),o=i.addToShader,r=i.missingAttributes;let s,a;const c=[],u=[];for(s in o)if(o.hasOwnProperty(s)){const m=[o[s].glslType,s];c.push(m),a=`fsInput.attributes.${s} = attributes.${s};`,u.push(a)}for(let h=0;h<r.length;h++){s=r[h];const m=PJ(s);if(!l(m)){os._oneTimeWarning("CustomShaderPipelineStage.incompatiblePrimitiveFS",`Primitive is missing attribute ${s}, disabling custom fragment shader.`);return}c.push(m.attributeField),a=`fsInput.attributes.${s} = ${m.value};`,u.push(a)}const f=L7e(e);n.enabled=!0,n.attributeFields=c.concat(f.attributeFields),n.initializationLines=f.initializationLines.concat(u)}const R7e={positionWC:!0,positionEC:!0};function OJ(e,t,n){let i,o;const r={};for(o in e)if(e.hasOwnProperty(o)){const a=e[o];i=o,n&&o==="normalMC"?i="normalEC":n&&o==="tangentMC"&&(i="tangentEC"),t.hasOwnProperty(i)&&(r[i]=a)}const s=[];for(o in t)if(t.hasOwnProperty(o)){if(R7e.hasOwnProperty(o))continue;i=o,n&&o==="normalEC"?i="normalMC":n&&o==="tangentEC"&&(i="tangentMC"),e.hasOwnProperty(i)||s.push(o)}return{addToShader:r,missingAttributes:s}}function N7e(e,t){const n={enabled:!1},i={enabled:!1},o=D7e(t.attributes);l(e.vertexShaderText)&&O7e(e,o,n),l(e.fragmentShaderText)&&B7e(e,o,i);const s=e.usedVariablesFragment.attributeSet.hasOwnProperty("positionWC")&&i.enabled;return{vertexLines:n,fragmentLines:i,vertexLinesEnabled:n.enabled,fragmentLinesEnabled:i.enabled,customShaderEnabled:n.enabled||i.enabled,shouldComputePositionWC:s}}function M7e(e,t){let n,i=os.STRUCT_ID_ATTRIBUTES_VS;e.addStruct(i,os.STRUCT_NAME_ATTRIBUTES,De.VERTEX);const o=t.attributeFields;for(n=0;n<o.length;n++){const a=o[n],c=a[0],u=a[1];e.addStructField(i,c,u)}i=os.STRUCT_ID_VERTEX_INPUT,e.addStruct(i,os.STRUCT_NAME_VERTEX_INPUT,De.VERTEX),e.addStructField(i,os.STRUCT_NAME_ATTRIBUTES,"attributes"),e.addStructField(i,z2.STRUCT_NAME_FEATURE_IDS,"featureIds"),e.addStructField(i,h_.STRUCT_NAME_METADATA,"metadata"),e.addStructField(i,h_.STRUCT_NAME_METADATA_CLASS,"metadataClass"),e.addStructField(i,h_.STRUCT_NAME_METADATA_STATISTICS,"metadataStatistics");const r=os.FUNCTION_ID_INITIALIZE_INPUT_STRUCT_VS;e.addFunction(r,os.FUNCTION_SIGNATURE_INITIALIZE_INPUT_STRUCT_VS,De.VERTEX);const s=t.initializationLines;e.addFunctionLines(r,s)}function F7e(e,t){let n,i=os.STRUCT_ID_ATTRIBUTES_FS;e.addStruct(i,os.STRUCT_NAME_ATTRIBUTES,De.FRAGMENT);let o,r,s;const a=t.attributeFields;for(n=0;n<a.length;n++)o=a[n],r=o[0],s=o[1],e.addStructField(i,r,s);i=os.STRUCT_ID_FRAGMENT_INPUT,e.addStruct(i,os.STRUCT_NAME_FRAGMENT_INPUT,De.FRAGMENT),e.addStructField(i,os.STRUCT_NAME_ATTRIBUTES,"attributes"),e.addStructField(i,z2.STRUCT_NAME_FEATURE_IDS,"featureIds"),e.addStructField(i,h_.STRUCT_NAME_METADATA,"metadata"),e.addStructField(i,h_.STRUCT_NAME_METADATA_CLASS,"metadataClass"),e.addStructField(i,h_.STRUCT_NAME_METADATA_STATISTICS,"metadataStatistics");const c=os.FUNCTION_ID_INITIALIZE_INPUT_STRUCT_FS;e.addFunction(c,os.FUNCTION_SIGNATURE_INITIALIZE_INPUT_STRUCT_FS,De.FRAGMENT);const u=t.initializationLines;e.addFunctionLines(c,u)}const z7e=[];function U7e(e,t,n){const i=n.vertexLines,o=z7e;i.enabled&&(M7e(e,i),o.length=0,o.push("#line 0",t.vertexShaderText,t7e),e.addVertexLines(o));const r=n.fragmentLines;r.enabled&&(F7e(e,r),o.length=0,o.push("#line 0",t.fragmentShaderText,n7e),e.addFragmentLines(o))}const H7e=os,zb={name:"DequantizationPipelineStage",FUNCTION_ID_DEQUANTIZATION_STAGE_VS:"dequantizationStage",FUNCTION_SIGNATURE_DEQUANTIZATION_STAGE_VS:"void dequantizationStage(inout ProcessedAttributes attributes)"};zb.process=function(e,t,n){const i=e.shaderBuilder,o=e.model,r=l(o.classificationType);i.addDefine("USE_DEQUANTIZATION",void 0,De.VERTEX),i.addFunction(zb.FUNCTION_ID_DEQUANTIZATION_STAGE_VS,zb.FUNCTION_SIGNATURE_DEQUANTIZATION_STAGE_VS,De.VERTEX);const s=t.attributes;for(let a=0;a<s.length;a++){const c=s[a],u=c.quantization;if(!l(u))continue;const f=c.semantic===wt.POSITION,h=c.semantic===wt.TEXCOORD;if(r&&!f&&!h)continue;const m=Zt.getAttributeInfo(c);k7e(i,m),V7e(e,m)}};function V7e(e,t){const n=e.shaderBuilder,i=e.uniformMap,o=t.variableName,r=t.attribute.quantization;if(r.octEncoded){const s=`model_normalizationRange_${o}`;n.addUniform("float",s,De.VERTEX),i[s]=function(){return r.normalizationRange}}else{const s=`model_quantizedVolumeOffset_${o}`,a=`model_quantizedVolumeStepSize_${o}`,c=t.glslType;n.addUniform(c,s,De.VERTEX),n.addUniform(c,a,De.VERTEX);let u=r.quantizedVolumeOffset,f=r.quantizedVolumeStepSize;/^color_\d+$/.test(o)&&(u=y5(u,0),f=y5(f,1)),i[s]=function(){return u},i[a]=function(){return f}}}function y5(e,t){return e instanceof oe?e:new oe(e.x,e.y,e.z,t)}function k7e(e,t){const n=t.variableName,i=t.attribute.quantization;let o;i.octEncoded?o=G7e(n,i):o=W7e(n),e.addFunctionLines(zb.FUNCTION_ID_DEQUANTIZATION_STAGE_VS,[o])}function G7e(e,t){const n=`attributes.${e}`,i=`a_quantized_${e}`,o=`model_normalizationRange_${e}`,r=t.octEncodedZXY?".zxy":".xyz";return`${n} = czm_octDecode(${i}, ${o})${r};`}function W7e(e){const t=`attributes.${e}`,n=`a_quantized_${e}`,i=`model_quantizedVolumeOffset_${e}`,o=`model_quantizedVolumeStepSize_${e}`;return`${t} = ${i} + ${n} * ${o};`}const j7e=zb,q7e=`void geometryStage(out ProcessedAttributes attributes)
{
attributes.positionMC = v_positionMC;
attributes.positionEC = v_positionEC;
#ifdef COMPUTE_POSITION_WC_CUSTOM_SHADER
attributes.positionWC = v_positionWC;
#endif
#ifdef HAS_NORMALS
// renormalize after interpolation
attributes.normalEC = normalize(v_normalEC);
#endif
#ifdef HAS_TANGENTS
attributes.tangentEC = normalize(v_tangentEC);
#endif
#ifdef HAS_BITANGENTS
attributes.bitangentEC = normalize(v_bitangentEC);
#endif
// Everything else is dynamically generated in GeometryPipelineStage
setDynamicVaryings(attributes);
}
`,$7e=`vec4 geometryStage(inout ProcessedAttributes attributes, mat4 modelView, mat3 normal)
{
vec4 computedPosition;
// Compute positions in different coordinate systems
vec3 positionMC = attributes.positionMC;
v_positionMC = positionMC;
v_positionEC = (modelView * vec4(positionMC, 1.0)).xyz;
#if defined(USE_2D_POSITIONS) || defined(USE_2D_INSTANCING)
vec3 position2D = attributes.position2D;
vec3 positionEC = (u_modelView2D * vec4(position2D, 1.0)).xyz;
computedPosition = czm_projection * vec4(positionEC, 1.0);
#else
computedPosition = czm_projection * vec4(v_positionEC, 1.0);
#endif
// Sometimes the custom shader and/or style needs this
#if defined(COMPUTE_POSITION_WC_CUSTOM_SHADER) || defined(COMPUTE_POSITION_WC_STYLE)
// Note that this is a 32-bit position which may result in jitter on small
// scales.
v_positionWC = (czm_model * vec4(positionMC, 1.0)).xyz;
#endif
#ifdef HAS_NORMALS
v_normalEC = normalize(normal * attributes.normalMC);
#endif
#ifdef HAS_TANGENTS
v_tangentEC = normalize(normal * attributes.tangentMC);
#endif
#ifdef HAS_BITANGENTS
v_bitangentEC = normalize(normal * attributes.bitangentMC);
#endif
// All other varyings need to be dynamically generated in
// GeometryPipelineStage
setDynamicVaryings(attributes);
return computedPosition;
}
`,A5=`vec2 computeSt(float featureId)
{
float stepX = model_textureStep.x;
float centerX = model_textureStep.y;
#ifdef MULTILINE_BATCH_TEXTURE
float stepY = model_textureStep.z;
float centerY = model_textureStep.w;
float xId = mod(featureId, model_textureDimensions.x);
float yId = floor(featureId / model_textureDimensions.x);
return vec2(centerX + (xId * stepX), centerY + (yId * stepY));
#else
return vec2(centerX + (featureId * stepX), 0.5);
#endif
}
void selectedFeatureIdStage(out SelectedFeature feature, FeatureIds featureIds)
{
int featureId = featureIds.SELECTED_FEATURE_ID;
if (featureId < model_featuresLength)
{
vec2 featureSt = computeSt(float(featureId));
feature.id = featureId;
feature.st = featureSt;
feature.color = texture2D(model_batchTexture, featureSt);
}
// Floating point comparisons can be unreliable in GLSL, so we
// increment the feature ID to make sure it's always greater
// then the model_featuresLength - a condition we check for in the
// pick ID, to avoid sampling the pick texture if the feature ID is
// greater than the number of features.
else
{
feature.id = model_featuresLength + 1;
feature.st = vec2(0.0);
feature.color = vec4(1.0);
}
#ifdef HAS_NULL_FEATURE_ID
if (featureId == model_nullFeatureId) {
feature.id = featureId;
feature.st = vec2(0.0);
feature.color = vec4(1.0);
}
#endif
}
`,Ub={name:"SelectedFeatureIdPipelineStage",STRUCT_ID_SELECTED_FEATURE:"SelectedFeature",STRUCT_NAME_SELECTED_FEATURE:"SelectedFeature",FUNCTION_ID_FEATURE_VARYINGS_VS:"updateFeatureStructVS",FUNCTION_ID_FEATURE_VARYINGS_FS:"updateFeatureStructFS",FUNCTION_SIGNATURE_UPDATE_FEATURE:"void updateFeatureStruct(inout SelectedFeature feature)"};Ub.process=function(e,t,n){const i=e.shaderBuilder;e.hasPropertyTable=!0;const o=e.model,r=e.runtimeNode.node,s=Y7e(o,r,t),a=s.shaderDestination;i.addDefine("HAS_SELECTED_FEATURE_ID",void 0,a),i.addDefine("SELECTED_FEATURE_ID",s.variableName,a),i.addDefine(s.featureIdDefine,void 0,a),X7e(i);const c=s.featureIds.nullFeatureId,u=e.uniformMap;l(c)&&(i.addDefine("HAS_NULL_FEATURE_ID",void 0,a),i.addUniform("int","model_nullFeatureId",a),u.model_nullFeatureId=function(){return c}),s.shaderDestination===De.BOTH&&i.addVertexLines(A5),i.addFragmentLines(A5)};function b5(e){return e instanceof Ot.FeatureIdTexture?"HAS_SELECTED_FEATURE_ID_TEXTURE":"HAS_SELECTED_FEATURE_ID_ATTRIBUTE"}function C5(e){return e instanceof Ot.FeatureIdTexture?De.FRAGMENT:De.BOTH}function Y7e(e,t,n){let i,o;return l(t.instances)&&(o=Zt.getFeatureIdsByLabel(t.instances.featureIds,e.instanceFeatureIdLabel),l(o))?(i=A(o.label,o.positionalLabel),{featureIds:o,variableName:i,shaderDestination:C5(o),featureIdDefine:b5(o)}):(o=Zt.getFeatureIdsByLabel(n.featureIds,e.featureIdLabel),i=A(o.label,o.positionalLabel),{featureIds:o,variableName:i,shaderDestination:C5(o),featureIdDefine:b5(o)})}function X7e(e){e.addStructField(Ub.STRUCT_ID_SELECTED_FEATURE,"int","id"),e.addStructField(Ub.STRUCT_ID_SELECTED_FEATURE,"vec2","st"),e.addStructField(Ub.STRUCT_ID_SELECTED_FEATURE,"vec4","color")}const mR=Ub,kr={name:"GeometryPipelineStage",STRUCT_ID_PROCESSED_ATTRIBUTES_VS:"ProcessedAttributesVS",STRUCT_ID_PROCESSED_ATTRIBUTES_FS:"ProcessedAttributesFS",STRUCT_NAME_PROCESSED_ATTRIBUTES:"ProcessedAttributes",FUNCTION_ID_INITIALIZE_ATTRIBUTES:"initializeAttributes",FUNCTION_SIGNATURE_INITIALIZE_ATTRIBUTES:"void initializeAttributes(out ProcessedAttributes attributes)",FUNCTION_ID_SET_DYNAMIC_VARYINGS_VS:"setDynamicVaryingsVS",FUNCTION_ID_SET_DYNAMIC_VARYINGS_FS:"setDynamicVaryingsFS",FUNCTION_SIGNATURE_SET_DYNAMIC_VARYINGS:"void setDynamicVaryings(inout ProcessedAttributes attributes)"};kr.process=function(e,t,n){const i=e.shaderBuilder,o=e.model;i.addStruct(kr.STRUCT_ID_PROCESSED_ATTRIBUTES_VS,"ProcessedAttributes",De.VERTEX),i.addStruct(kr.STRUCT_ID_PROCESSED_ATTRIBUTES_FS,"ProcessedAttributes",De.FRAGMENT),i.addStruct(mR.STRUCT_ID_SELECTED_FEATURE,mR.STRUCT_NAME_SELECTED_FEATURE,De.BOTH),i.addFunction(kr.FUNCTION_ID_INITIALIZE_ATTRIBUTES,kr.FUNCTION_SIGNATURE_INITIALIZE_ATTRIBUTES,De.VERTEX),i.addVarying("vec3","v_positionWC"),i.addVarying("vec3","v_positionEC"),i.addStructField(kr.STRUCT_ID_PROCESSED_ATTRIBUTES_FS,"vec3","positionWC"),i.addStructField(kr.STRUCT_ID_PROCESSED_ATTRIBUTES_FS,"vec3","positionEC"),i.addFunction(kr.FUNCTION_ID_SET_DYNAMIC_VARYINGS_VS,kr.FUNCTION_SIGNATURE_SET_DYNAMIC_VARYINGS,De.VERTEX),i.addFunction(kr.FUNCTION_ID_SET_DYNAMIC_VARYINGS_FS,kr.FUNCTION_SIGNATURE_SET_DYNAMIC_VARYINGS,De.FRAGMENT),o.type===ua.TILE_PNTS&&i.addDefine("HAS_SRGB_COLOR",void 0,De.FRAGMENT);const s=n.mode!==le.SCENE3D&&!n.scene3DOnly&&o._projectTo2D,a=l(e.runtimeNode.node.instances),c=s&&!a,u=t.attributes.length;for(let f=0;f<u;f++){const h=t.attributes[f],m=hn.getAttributeLocationCount(h.type);if(!l(h.buffer)&&!l(h.constant))throw new x("Attributes must be provided as a Buffer or constant value");const g=h.semantic===wt.POSITION;let p;m>1?(p=e.attributeIndex,e.attributeIndex+=m):g&&!c?p=0:p=e.attributeIndex++,K7e(e,h,p,m,s,a)}r$e(i,t.attributes),t.primitiveType===Qe.POINTS&&i.addDefine("PRIMITIVE_TYPE_POINTS"),i.addVertexLines($7e),i.addFragmentLines(q7e)};function K7e(e,t,n,i,o,r){const s=e.shaderBuilder,a=Zt.getAttributeInfo(t),c=o&&!r;i>1?Z7e(e,t,n,i):Q7e(e,t,n,c),t$e(s,a,c),e$e(s,a),l(t.semantic)&&J7e(s,t),n$e(s,a,o),i$e(s,a,c),o$e(s,a)}function J7e(e,t){const n=t.semantic,i=t.setIndex;switch(n){case wt.NORMAL:e.addDefine("HAS_NORMALS");break;case wt.TANGENT:e.addDefine("HAS_TANGENTS");break;case wt.FEATURE_ID:e.addDefine(`HAS${n}_${i}`);break;case wt.TEXCOORD:case wt.COLOR:e.addDefine(`HAS_${n}_${i}`)}}function Q7e(e,t,n,i){const o=t.quantization;let r,s;l(o)?(r=o.type,s=o.componentDatatype):(r=t.type,s=t.componentDatatype);const a=t.semantic,c=t.setIndex;a===wt.FEATURE_ID&&c>=e.featureIdVertexAttributeSetIndex&&(e.featureIdVertexAttributeSetIndex=c+1);const u=a===wt.POSITION,f=u?0:n,h=hn.getNumberOfComponents(r),m={index:f,value:l(t.buffer)?void 0:t.constant,vertexBuffer:t.buffer,count:t.count,componentsPerAttribute:h,componentDatatype:s,offsetInBytes:t.byteOffset,strideInBytes:t.byteStride,normalize:t.normalized};if(e.attributes.push(m),!u||!i)return;const g=e.runtimePrimitive.positionBuffer2D,p={index:n,vertexBuffer:g,count:t.count,componentsPerAttribute:h,componentDatatype:ee.FLOAT,offsetInBytes:0,strideInBytes:void 0,normalize:t.normalized};e.attributes.push(p)}function Z7e(e,t,n,i){const o=t.quantization;let r,s;l(o)?(r=o.type,s=o.componentDatatype):(r=t.type,s=t.componentDatatype);const a=t.normalized,u=hn.getNumberOfComponents(r)/i,f=ee.getSizeInBytes(s),h=u*f,m=t.byteStride;for(let g=0;g<i;g++){const p=t.byteOffset+g*h,y={index:n+g,vertexBuffer:t.buffer,componentsPerAttribute:u,componentDatatype:s,offsetInBytes:p,strideInBytes:m,normalize:a};e.attributes.push(y)}}function e$e(e,t){const n=t.variableName;let i=`v_${n}`,o;n==="normalMC"?(i="v_normalEC",o=t.glslType):n==="tangentMC"?(o="vec3",i="v_tangentEC"):o=t.glslType,e.addVarying(o,i)}function t$e(e,t,n){const i=t.attribute.semantic,o=t.variableName;let r,s;t.isQuantized?(r=`a_quantized_${o}`,s=t.quantizedGlslType):(r=`a_${o}`,s=t.glslType);const a=i===wt.POSITION;a?e.setPositionAttribute(s,r):e.addAttribute(s,r),a&&n&&e.addAttribute("vec3","a_position2D")}function n$e(e,t,n){const i=kr.STRUCT_ID_PROCESSED_ATTRIBUTES_VS,o=kr.STRUCT_ID_PROCESSED_ATTRIBUTES_FS,r=t.variableName;r==="tangentMC"?(e.addStructField(i,"vec3","tangentMC"),e.addStructField(i,"float","tangentSignMC"),e.addStructField(o,"vec3","tangentEC")):r==="normalMC"?(e.addStructField(i,"vec3","normalMC"),e.addStructField(o,"vec3","normalEC")):(e.addStructField(i,t.glslType,r),e.addStructField(o,t.glslType,r)),r==="positionMC"&&n&&e.addStructField(i,"vec3","position2D")}function i$e(e,t,n){const i=kr.FUNCTION_ID_INITIALIZE_ATTRIBUTES,o=t.variableName;if(o==="positionMC"&&n){const a="attributes.position2D = a_position2D;";e.addFunctionLines(i,[a])}if(t.isQuantized)return;const s=[];o==="tangentMC"?(s.push("attributes.tangentMC = a_tangentMC.xyz;"),s.push("attributes.tangentSignMC = a_tangentMC.w;")):s.push(`attributes.${o} = a_${o};`),e.addFunctionLines(i,s)}function o$e(e,t){const n=t.attribute.semantic,i=t.attribute.setIndex;if(l(n)&&!l(i))return;let o=kr.FUNCTION_ID_SET_DYNAMIC_VARYINGS_VS;const r=t.variableName;let s=`v_${r} = attributes.${r};`;e.addFunctionLines(o,[s]),o=kr.FUNCTION_ID_SET_DYNAMIC_VARYINGS_FS,s=`attributes.${r} = v_${r};`,e.addFunctionLines(o,[s])}function r$e(e,t){let n=!1,i=!1;for(let o=0;o<t.length;o++){const r=t[o];r.semantic===wt.NORMAL?n=!0:r.semantic===wt.TANGENT&&(i=!0)}!n||!i||(e.addDefine("HAS_BITANGENTS"),e.addVarying("vec3","v_bitangentEC"),e.addStructField(kr.STRUCT_ID_PROCESSED_ATTRIBUTES_VS,"vec3","bitangentMC"),e.addStructField(kr.STRUCT_ID_PROCESSED_ATTRIBUTES_FS,"vec3","bitangentEC"))}const s$e=kr,a$e=`#ifdef LIGHTING_PBR
vec3 computePbrLighting(czm_modelMaterial inputMaterial, ProcessedAttributes attributes)
{
czm_pbrParameters pbrParameters;
pbrParameters.diffuseColor = inputMaterial.diffuse;
pbrParameters.f0 = inputMaterial.specular;
pbrParameters.roughness = inputMaterial.roughness;
#ifdef USE_CUSTOM_LIGHT_COLOR
vec3 lightColorHdr = model_lightColorHdr;
#else
vec3 lightColorHdr = czm_lightColorHdr;
#endif
vec3 color = inputMaterial.diffuse;
#ifdef HAS_NORMALS
color = czm_pbrLighting(
attributes.positionEC,
inputMaterial.normalEC,
czm_lightDirectionEC,
lightColorHdr,
pbrParameters
);
#ifdef USE_IBL_LIGHTING
color += imageBasedLightingStage(
attributes.positionEC,
inputMaterial.normalEC,
czm_lightDirectionEC,
lightColorHdr,
pbrParameters
);
#endif
#endif
color *= inputMaterial.occlusion;
color += inputMaterial.emissive;
// In HDR mode, the frame buffer is in linear color space. The
// post-processing stages (see PostProcessStageCollection) will handle
// tonemapping. However, if HDR is not enabled, we must tonemap else large
// values may be clamped to 1.0
#ifndef HDR
color = czm_acesTonemapping(color);
#endif
return color;
}
#endif
void lightingStage(inout czm_modelMaterial material, ProcessedAttributes attributes)
{
// Even though the lighting will only set the diffuse color,
// pass all other properties so further stages have access to them.
vec3 color = vec3(0.0);
#ifdef LIGHTING_PBR
color = computePbrLighting(material, attributes);
#else // unlit
color = material.diffuse;
#endif
#ifdef HAS_POINT_CLOUD_COLOR_STYLE
// The colors resulting from point cloud styles are adjusted differently.
color = czm_gammaCorrect(color);
#elif !defined(HDR)
// If HDR is not enabled, the frame buffer stores sRGB colors rather than
// linear colors so the linear value must be converted.
color = czm_linearToSrgb(color);
#endif
material.diffuse = color;
}
`,c$e={UNLIT:0,PBR:1},cv=Object.freeze(c$e),LJ={name:"LightingPipelineStage"};LJ.process=function(e,t){const n=e.model,i=e.lightingOptions,o=e.shaderBuilder;if(l(n.lightColor)){o.addDefine("USE_CUSTOM_LIGHT_COLOR",void 0,De.FRAGMENT),o.addUniform("vec3","model_lightColorHdr",De.FRAGMENT);const s=e.uniformMap;s.model_lightColorHdr=function(){return n.lightColor}}i.lightingModel===cv.PBR?o.addDefine("LIGHTING_PBR",void 0,De.FRAGMENT):o.addDefine("LIGHTING_UNLIT",void 0,De.FRAGMENT),o.addFragmentLines(a$e)};const l$e=LJ,u$e=`// If the style color is white, it implies the feature has not been styled.
bool isDefaultStyleColor(vec3 color)
{
return all(greaterThan(color, vec3(1.0 - czm_epsilon3)));
}
vec3 blend(vec3 sourceColor, vec3 styleColor, float styleColorBlend)
{
vec3 blendColor = mix(sourceColor, styleColor, styleColorBlend);
vec3 color = isDefaultStyleColor(styleColor.rgb) ? sourceColor : blendColor;
return color;
}
vec2 computeTextureTransform(vec2 texCoord, mat3 textureTransform)
{
return vec2(textureTransform * vec3(texCoord, 1.0));
}
#ifdef HAS_NORMALS
vec3 computeNormal(ProcessedAttributes attributes)
{
// Geometry normal. This is already normalized
vec3 ng = attributes.normalEC;
vec3 normal = ng;
#if defined(HAS_NORMAL_TEXTURE) && !defined(HAS_WIREFRAME)
vec2 normalTexCoords = TEXCOORD_NORMAL;
#ifdef HAS_NORMAL_TEXTURE_TRANSFORM
normalTexCoords = computeTextureTransform(normalTexCoords, u_normalTextureTransform);
#endif
// If HAS_BITANGENTS is set, then HAS_TANGENTS is also set
#ifdef HAS_BITANGENTS
vec3 t = attributes.tangentEC;
vec3 b = attributes.bitangentEC;
mat3 tbn = mat3(t, b, ng);
vec3 n = texture2D(u_normalTexture, normalTexCoords).rgb;
normal = normalize(tbn * (2.0 * n - 1.0));
#elif defined(GL_OES_standard_derivatives)
// Compute tangents
vec3 positionEC = attributes.positionEC;
vec3 pos_dx = dFdx(positionEC);
vec3 pos_dy = dFdy(positionEC);
vec3 tex_dx = dFdx(vec3(normalTexCoords,0.0));
vec3 tex_dy = dFdy(vec3(normalTexCoords,0.0));
vec3 t = (tex_dy.t * pos_dx - tex_dx.t * pos_dy) / (tex_dx.s * tex_dy.t - tex_dy.s * tex_dx.t);
t = normalize(t - ng * dot(ng, t));
vec3 b = normalize(cross(ng, t));
mat3 tbn = mat3(t, b, ng);
vec3 n = texture2D(u_normalTexture, normalTexCoords).rgb;
normal = normalize(tbn * (2.0 * n - 1.0));
#endif
#endif
#ifdef HAS_DOUBLE_SIDED_MATERIAL
if (czm_backFacing()) {
normal = -normal;
}
#endif
return normal;
}
#endif
void materialStage(inout czm_modelMaterial material, ProcessedAttributes attributes, SelectedFeature feature)
{
#ifdef HAS_NORMALS
material.normalEC = computeNormal(attributes);
#endif
vec4 baseColorWithAlpha = vec4(1.0);
// Regardless of whether we use PBR, set a base color
#ifdef HAS_BASE_COLOR_TEXTURE
vec2 baseColorTexCoords = TEXCOORD_BASE_COLOR;
#ifdef HAS_BASE_COLOR_TEXTURE_TRANSFORM
baseColorTexCoords = computeTextureTransform(baseColorTexCoords, u_baseColorTextureTransform);
#endif
baseColorWithAlpha = czm_srgbToLinear(texture2D(u_baseColorTexture, baseColorTexCoords));
#ifdef HAS_BASE_COLOR_FACTOR
baseColorWithAlpha *= u_baseColorFactor;
#endif
#elif defined(HAS_BASE_COLOR_FACTOR)
baseColorWithAlpha = u_baseColorFactor;
#endif
#ifdef HAS_POINT_CLOUD_COLOR_STYLE
baseColorWithAlpha = v_pointCloudColor;
#elif defined(HAS_COLOR_0)
vec4 color = attributes.color_0;
// .pnts files store colors in the sRGB color space
#ifdef HAS_SRGB_COLOR
color = czm_srgbToLinear(color);
#endif
baseColorWithAlpha *= color;
#endif
material.diffuse = baseColorWithAlpha.rgb;
material.alpha = baseColorWithAlpha.a;
#ifdef USE_CPU_STYLING
material.diffuse = blend(material.diffuse, feature.color.rgb, model_colorBlend);
#endif
#ifdef HAS_OCCLUSION_TEXTURE
vec2 occlusionTexCoords = TEXCOORD_OCCLUSION;
#ifdef HAS_OCCLUSION_TEXTURE_TRANSFORM
occlusionTexCoords = computeTextureTransform(occlusionTexCoords, u_occlusionTextureTransform);
#endif
material.occlusion = texture2D(u_occlusionTexture, occlusionTexCoords).r;
#endif
#ifdef HAS_EMISSIVE_TEXTURE
vec2 emissiveTexCoords = TEXCOORD_EMISSIVE;
#ifdef HAS_EMISSIVE_TEXTURE_TRANSFORM
emissiveTexCoords = computeTextureTransform(emissiveTexCoords, u_emissiveTextureTransform);
#endif
vec3 emissive = czm_srgbToLinear(texture2D(u_emissiveTexture, emissiveTexCoords).rgb);
#ifdef HAS_EMISSIVE_FACTOR
emissive *= u_emissiveFactor;
#endif
material.emissive = emissive;
#elif defined(HAS_EMISSIVE_FACTOR)
material.emissive = u_emissiveFactor;
#endif
#if defined(LIGHTING_PBR) && defined(USE_SPECULAR_GLOSSINESS)
#ifdef HAS_SPECULAR_GLOSSINESS_TEXTURE
vec2 specularGlossinessTexCoords = TEXCOORD_SPECULAR_GLOSSINESS;
#ifdef HAS_SPECULAR_GLOSSINESS_TEXTURE_TRANSFORM
specularGlossinessTexCoords = computeTextureTransform(specularGlossinessTexCoords, u_specularGlossinessTextureTransform);
#endif
vec4 specularGlossiness = czm_srgbToLinear(texture2D(u_specularGlossinessTexture, specularGlossinessTexCoords));
vec3 specular = specularGlossiness.rgb;
float glossiness = specularGlossiness.a;
#ifdef HAS_SPECULAR_FACTOR
specular *= u_specularFactor;
#endif
#ifdef HAS_GLOSSINESS_FACTOR
glossiness *= u_glossinessFactor;
#endif
#else
#ifdef HAS_SPECULAR_FACTOR
vec3 specular = clamp(u_specularFactor, vec3(0.0), vec3(1.0));
#else
vec3 specular = vec3(1.0);
#endif
#ifdef HAS_GLOSSINESS_FACTOR
float glossiness = clamp(u_glossinessFactor, 0.0, 1.0);
#else
float glossiness = 1.0;
#endif
#endif
#ifdef HAS_DIFFUSE_TEXTURE
vec2 diffuseTexCoords = TEXCOORD_DIFFUSE;
#ifdef HAS_DIFFUSE_TEXTURE_TRANSFORM
diffuseTexCoords = computeTextureTransform(diffuseTexCoords, u_diffuseTextureTransform);
#endif
vec4 diffuse = czm_srgbToLinear(texture2D(u_diffuseTexture, diffuseTexCoords));
#ifdef HAS_DIFFUSE_FACTOR
diffuse *= u_diffuseFactor;
#endif
#elif defined(HAS_DIFFUSE_FACTOR)
vec4 diffuse = clamp(u_diffuseFactor, vec4(0.0), vec4(1.0));
#else
vec4 diffuse = vec4(1.0);
#endif
czm_pbrParameters parameters = czm_pbrSpecularGlossinessMaterial(
diffuse.rgb,
specular,
glossiness
);
material.diffuse = parameters.diffuseColor;
// the specular glossiness extension's alpha overrides anything set
// by the base material.
material.alpha = diffuse.a;
material.specular = parameters.f0;
material.roughness = parameters.roughness;
#elif defined(LIGHTING_PBR)
#ifdef HAS_METALLIC_ROUGHNESS_TEXTURE
vec2 metallicRoughnessTexCoords = TEXCOORD_METALLIC_ROUGHNESS;
#ifdef HAS_METALLIC_ROUGHNESS_TEXTURE_TRANSFORM
metallicRoughnessTexCoords = computeTextureTransform(metallicRoughnessTexCoords, u_metallicRoughnessTextureTransform);
#endif
vec3 metallicRoughness = texture2D(u_metallicRoughnessTexture, metallicRoughnessTexCoords).rgb;
float metalness = clamp(metallicRoughness.b, 0.0, 1.0);
float roughness = clamp(metallicRoughness.g, 0.04, 1.0);
#ifdef HAS_METALLIC_FACTOR
metalness *= u_metallicFactor;
#endif
#ifdef HAS_ROUGHNESS_FACTOR
roughness *= u_roughnessFactor;
#endif
#else
#ifdef HAS_METALLIC_FACTOR
float metalness = clamp(u_metallicFactor, 0.0, 1.0);
#else
float metalness = 1.0;
#endif
#ifdef HAS_ROUGHNESS_FACTOR
float roughness = clamp(u_roughnessFactor, 0.04, 1.0);
#else
float roughness = 1.0;
#endif
#endif
czm_pbrParameters parameters = czm_pbrMetallicRoughnessMaterial(
material.diffuse,
metalness,
roughness
);
material.diffuse = parameters.diffuseColor;
material.specular = parameters.f0;
material.roughness = parameters.roughness;
#endif
}
`,f$e=Ot.Material,XP=Ot.MetallicRoughness,KP=Ot.SpecularGlossiness,BJ={name:"MaterialPipelineStage",_processTexture:_p,_processTextureTransform:RJ};BJ.process=function(e,t,n){const i=t.material,o=e.model,r=l(o.classificationType),s=r,a=e.uniformMap,c=e.shaderBuilder,u=n.context.defaultTexture,f=n.context.defaultNormalTexture,h=n.context.defaultEmissiveTexture;d$e(i,a,c,u,f,h,s),l(i.specularGlossiness)?h$e(i,a,c,u,s):p$e(i,a,c,u,s);const m=Zt.getAttributeBySemantic(t,wt.NORMAL),g=e.lightingOptions;i.unlit||!m||r?g.lightingModel=cv.UNLIT:g.lightingModel=cv.PBR;const p=o.backFaceCulling&&!i.doubleSided;e.renderStateOptions.cull.enabled=p;const y=e.alphaOptions;i.alphaMode===tv.BLEND?y.pass=Ne.TRANSLUCENT:i.alphaMode===tv.MASK&&(y.alphaCutoff=i.alphaCutoff),c.addFragmentLines(u$e),i.doubleSided&&c.addDefine("HAS_DOUBLE_SIDED_MATERIAL",void 0,De.BOTH)};function RJ(e,t,n,i,o){const r=`HAS_${o}_TEXTURE_TRANSFORM`;e.addDefine(r,void 0,De.FRAGMENT);const s=`${i}Transform`;e.addUniform("mat3",s,De.FRAGMENT),t[s]=function(){return n.transform}}function _p(e,t,n,i,o,r){e.addUniform("sampler2D",i,De.FRAGMENT),t[i]=function(){return A(n.texture,r)};const s=`HAS_${o}_TEXTURE`;e.addDefine(s,void 0,De.FRAGMENT);const c=`v_texCoord_${n.texCoord}`,u=`TEXCOORD_${o}`;e.addDefine(u,c,De.FRAGMENT);const f=n.transform;l(f)&&!J.equals(f,J.IDENTITY)&&RJ(e,t,n,i,o)}function d$e(e,t,n,i,o,r,s){const a=e.emissiveTexture;l(a)&&!s&&_p(n,t,a,"u_emissiveTexture","EMISSIVE",r);const c=e.emissiveFactor;l(c)&&!d.equals(c,f$e.DEFAULT_EMISSIVE_FACTOR)&&(n.addUniform("vec3","u_emissiveFactor",De.FRAGMENT),t.u_emissiveFactor=function(){return e.emissiveFactor},n.addDefine("HAS_EMISSIVE_FACTOR",void 0,De.FRAGMENT));const u=e.normalTexture;l(u)&&!s&&_p(n,t,u,"u_normalTexture","NORMAL",o);const f=e.occlusionTexture;l(f)&&!s&&_p(n,t,f,"u_occlusionTexture","OCCLUSION",i)}function h$e(e,t,n,i,o){const r=e.specularGlossiness;n.addDefine("USE_SPECULAR_GLOSSINESS",void 0,De.FRAGMENT);const s=r.diffuseTexture;l(s)&&!o&&_p(n,t,s,"u_diffuseTexture","DIFFUSE",i);const a=r.diffuseFactor;l(a)&&!oe.equals(a,KP.DEFAULT_DIFFUSE_FACTOR)&&(n.addUniform("vec4","u_diffuseFactor",De.FRAGMENT),t.u_diffuseFactor=function(){return r.diffuseFactor},n.addDefine("HAS_DIFFUSE_FACTOR",void 0,De.FRAGMENT));const c=r.specularGlossinessTexture;l(c)&&!o&&_p(n,t,c,"u_specularGlossinessTexture","SPECULAR_GLOSSINESS",i);const u=r.specularFactor;l(u)&&!d.equals(u,KP.DEFAULT_SPECULAR_FACTOR)&&(n.addUniform("vec3","u_specularFactor",De.FRAGMENT),t.u_specularFactor=function(){return r.specularFactor},n.addDefine("HAS_SPECULAR_FACTOR",void 0,De.FRAGMENT));const f=r.glossinessFactor;l(f)&&f!==KP.DEFAULT_GLOSSINESS_FACTOR&&(n.addUniform("float","u_glossinessFactor",De.FRAGMENT),t.u_glossinessFactor=function(){return r.glossinessFactor},n.addDefine("HAS_GLOSSINESS_FACTOR",void 0,De.FRAGMENT))}function p$e(e,t,n,i,o){const r=e.metallicRoughness;n.addDefine("USE_METALLIC_ROUGHNESS",void 0,De.FRAGMENT);const s=r.baseColorTexture;l(s)&&!o&&_p(n,t,s,"u_baseColorTexture","BASE_COLOR",i);const a=r.baseColorFactor;l(a)&&!oe.equals(a,XP.DEFAULT_BASE_COLOR_FACTOR)&&(n.addUniform("vec4","u_baseColorFactor",De.FRAGMENT),t.u_baseColorFactor=function(){return r.baseColorFactor},n.addDefine("HAS_BASE_COLOR_FACTOR",void 0,De.FRAGMENT));const c=r.metallicRoughnessTexture;l(c)&&!o&&_p(n,t,c,"u_metallicRoughnessTexture","METALLIC_ROUGHNESS",i);const u=r.metallicFactor;l(u)&&u!==XP.DEFAULT_METALLIC_FACTOR&&(n.addUniform("float","u_metallicFactor",De.FRAGMENT),t.u_metallicFactor=function(){return r.metallicFactor},n.addDefine("HAS_METALLIC_FACTOR",void 0,De.FRAGMENT));const f=r.roughnessFactor;l(f)&&f!==XP.DEFAULT_ROUGHNESS_FACTOR&&(n.addUniform("float","u_roughnessFactor",De.FRAGMENT),t.u_roughnessFactor=function(){return r.roughnessFactor},n.addDefine("HAS_ROUGHNESS_FACTOR",void 0,De.FRAGMENT))}const m$e=BJ,_$e=`void morphTargetsStage(inout ProcessedAttributes attributes)
{
vec3 positionMC = attributes.positionMC;
attributes.positionMC = getMorphedPosition(positionMC);
#ifdef HAS_NORMALS
vec3 normalMC = attributes.normalMC;
attributes.normalMC = getMorphedNormal(normalMC);
#endif
#ifdef HAS_TANGENTS
vec3 tangentMC = attributes.tangentMC;
attributes.tangentMC = getMorphedTangent(tangentMC);
#endif
}`,Cs={name:"MorphTargetsPipelineStage",FUNCTION_ID_GET_MORPHED_POSITION:"getMorphedPosition",FUNCTION_SIGNATURE_GET_MORPHED_POSITION:"vec3 getMorphedPosition(in vec3 position)",FUNCTION_ID_GET_MORPHED_NORMAL:"getMorphedNormal",FUNCTION_SIGNATURE_GET_MORPHED_NORMAL:"vec3 getMorphedNormal(in vec3 normal)",FUNCTION_ID_GET_MORPHED_TANGENT:"getMorphedTangent",FUNCTION_SIGNATURE_GET_MORPHED_TANGENT:"vec3 getMorphedTangent(in vec3 tangent)"};Cs.process=function(e,t){const n=e.shaderBuilder;n.addDefine("HAS_MORPH_TARGETS",void 0,De.VERTEX),T$e(n);const i=t.morphTargets.length;for(let a=0;a<i;a++){const c=t.morphTargets[a].attributes,u=c.length;for(let f=0;f<u;f++){const h=c[f],m=h.semantic;m!==wt.POSITION&&m!==wt.NORMAL&&m!==wt.TANGENT||(y$e(e,h,e.attributeIndex,a),e.attributeIndex++)}}E$e(n);const r=e.runtimeNode.morphWeights.length;n.addUniform("float",`u_morphWeights[${r}]`,De.VERTEX),n.addVertexLines(_$e);const s={u_morphWeights:function(){return e.runtimeNode.morphWeights}};e.uniformMap=un(s,e.uniformMap)};const g$e={attributeString:void 0,functionId:void 0};function y$e(e,t,n,i){const o=e.shaderBuilder;A$e(e,t,n);const r=b$e(t,g$e);C$e(o,r,i)}function A$e(e,t,n){const i={index:n,value:l(t.buffer)?void 0:t.constant,vertexBuffer:t.buffer,componentsPerAttribute:hn.getNumberOfComponents(t.type),componentDatatype:t.componentDatatype,offsetInBytes:t.byteOffset,strideInBytes:t.byteStride,normalize:t.normalized};e.attributes.push(i)}function b$e(e,t){switch(e.semantic){case wt.POSITION:t.attributeString="Position",t.functionId=Cs.FUNCTION_ID_GET_MORPHED_POSITION;break;case wt.NORMAL:t.attributeString="Normal",t.functionId=Cs.FUNCTION_ID_GET_MORPHED_NORMAL;break;case wt.TANGENT:t.attributeString="Tangent",t.functionId=Cs.FUNCTION_ID_GET_MORPHED_TANGENT;break}return t}function C$e(e,t,n){const i=t.attributeString,o=`a_target${i}_${n}`,r=`morphed${i} += u_morphWeights[${n}] * a_target${i}_${n};`;e.addAttribute("vec3",o),e.addFunctionLines(t.functionId,[r])}function T$e(e){e.addFunction(Cs.FUNCTION_ID_GET_MORPHED_POSITION,Cs.FUNCTION_SIGNATURE_GET_MORPHED_POSITION,De.VERTEX);const t="vec3 morphedPosition = position;";e.addFunctionLines(Cs.FUNCTION_ID_GET_MORPHED_POSITION,[t]),e.addFunction(Cs.FUNCTION_ID_GET_MORPHED_NORMAL,Cs.FUNCTION_SIGNATURE_GET_MORPHED_NORMAL,De.VERTEX);const n="vec3 morphedNormal = normal;";e.addFunctionLines(Cs.FUNCTION_ID_GET_MORPHED_NORMAL,[n]),e.addFunction(Cs.FUNCTION_ID_GET_MORPHED_TANGENT,Cs.FUNCTION_SIGNATURE_GET_MORPHED_TANGENT,De.VERTEX);const i="vec3 morphedTangent = tangent;";e.addFunctionLines(Cs.FUNCTION_ID_GET_MORPHED_TANGENT,[i])}function E$e(e){const t="return morphedPosition;";e.addFunctionLines(Cs.FUNCTION_ID_GET_MORPHED_POSITION,[t]);const n="return morphedNormal;";e.addFunctionLines(Cs.FUNCTION_ID_GET_MORPHED_NORMAL,[n]);const i="return morphedTangent;";e.addFunctionLines(Cs.FUNCTION_ID_GET_MORPHED_TANGENT,[i])}const x$e=Cs,NJ={name:"PickingPipelineStage"};NJ.process=function(e,t,n){const i=n.context,o=e.runtimeNode,r=e.shaderBuilder,s=e.model,a=o.node.instances;if(e.hasPropertyTable)w$e(e,t,a);else if(l(a))S$e(e,i);else{const c=MJ(e),u=i.createPickId(c);s._pipelineResources.push(u),s._pickIds.push(u),r.addUniform("vec4","czm_pickColor",De.FRAGMENT);const f=e.uniformMap;f.czm_pickColor=function(){return u.color},e.pickId="czm_pickColor"}};function MJ(e,t){const n=e.model;if(l(n.pickObject))return n.pickObject;const i={model:n,node:e.runtimeNode,primitive:e.runtimePrimitive};let o;if(ua.is3DTiles(n.type)){const r=n.content;o={content:r,primitive:r.tileset,detail:i}}else o={primitive:n,detail:i};return o.id=n.id,l(t)&&(o.instanceId=t),o}function w$e(e,t,n){const i=e.model;let o,r;const s=i.featureIdLabel,a=i.instanceFeatureIdLabel;l(i.featureTableId)?o=i.featureTableId:l(n)?(r=Zt.getFeatureIdsByLabel(n.featureIds,a),o=r.propertyTableId):(r=Zt.getFeatureIdsByLabel(t.featureIds,s),o=r.propertyTableId);const c=i.featureTables[o];e.shaderBuilder.addUniform("sampler2D","model_pickTexture",De.FRAGMENT);const f=c.batchTexture;e.uniformMap.model_pickTexture=function(){return A(f.pickTexture,f.defaultTexture)},e.pickId="((selectedFeature.id < int(model_featuresLength)) ? texture2D(model_pickTexture, selectedFeature.st) : vec4(0.0))"}function S$e(e,t){const n=e.instanceCount,i=new Array(n),o=new Uint8Array(n*4),r=e.model,s=r._pipelineResources;for(let h=0;h<n;h++){const m=MJ(e,h),g=t.createPickId(m);s.push(g),i[h]=g;const p=g.color;o[h*4+0]=H.floatToByte(p.red),o[h*4+1]=H.floatToByte(p.green),o[h*4+2]=H.floatToByte(p.blue),o[h*4+3]=H.floatToByte(p.alpha)}r._pickIds=i;const a=Tt.createVertexBuffer({context:t,typedArray:o,usage:tt.STATIC_DRAW});a.vertexArrayDestroyable=!1;const c=!1;r.statistics.addBuffer(a,c),s.push(a);const u={index:e.attributeIndex++,vertexBuffer:a,componentsPerAttribute:4,componentDatatype:ee.UNSIGNED_BYTE,normalize:!0,offsetInBytes:0,strideInBytes:0,instanceDivisor:1};e.attributes.push(u);const f=e.shaderBuilder;f.addDefine("USE_PICKING",void 0,De.BOTH),f.addAttribute("vec4","a_pickColor"),f.addVarying("vec4","v_pickColor"),e.pickId="v_pickColor"}const v$e=NJ,D$e=`float getPointSizeFromAttenuation(vec3 positionEC) {
// Variables are packed into a single vector to minimize gl.uniformXXX() calls
float pointSize = model_pointCloudParameters.x;
float geometricError = model_pointCloudParameters.y;
float depthMultiplier = model_pointCloudParameters.z;
float depth = -positionEC.z;
return min((geometricError / depth) * depthMultiplier, pointSize);
}
#ifdef HAS_POINT_CLOUD_SHOW_STYLE
float pointCloudShowStylingStage(in ProcessedAttributes attributes, in Metadata metadata) {
float tiles3d_tileset_time = model_pointCloudParameters.w;
return float(getShowFromStyle(attributes, metadata, tiles3d_tileset_time));
}
#endif
#ifdef HAS_POINT_CLOUD_COLOR_STYLE
vec4 pointCloudColorStylingStage(in ProcessedAttributes attributes, in Metadata metadata) {
float tiles3d_tileset_time = model_pointCloudParameters.w;
return getColorFromStyle(attributes, metadata, tiles3d_tileset_time);
}
#endif
#ifdef HAS_POINT_CLOUD_POINT_SIZE_STYLE
float pointCloudPointSizeStylingStage(in ProcessedAttributes attributes, in Metadata metadata) {
float tiles3d_tileset_time = model_pointCloudParameters.w;
return float(getPointSizeFromStyle(attributes, metadata, tiles3d_tileset_time));
}
#elif defined(HAS_POINT_CLOUD_ATTENUATION)
float pointCloudPointSizeStylingStage(in ProcessedAttributes attributes, in Metadata metadata) {
return getPointSizeFromAttenuation(v_positionEC);
}
#endif
#ifdef HAS_POINT_CLOUD_BACK_FACE_CULLING
float pointCloudBackFaceCullingStage() {
#if defined(HAS_NORMALS) && !defined(HAS_DOUBLE_SIDED_MATERIAL)
// This needs to be computed in eye coordinates so we can't use attributes.normalMC
return step(-v_normalEC.z, 0.0);
#else
return 1.0;
#endif
}
#endif`,I$e=new oe,FJ={name:"PointCloudStylingPipelineStage"};FJ.process=function(e,t,n){const i=e.shaderBuilder,o=e.model,r=o.style,s=o.structuralMetadata,a=l(s)?s.propertyAttributes:void 0,c=l(o.featureTableId)&&o.featureTables[o.featureTableId].featuresLength>0,u=!l(a)&&c;if(l(r)&&!u){const y=B$e(a),b=R$e(r,y);N$e(i,b);const E=M$e(b).indexOf("normalMC")>=0,w=Zt.getAttributeBySemantic(t,wt.NORMAL);if(E&&!w)throw new Ie("Style references the NORMAL semantic but the point cloud does not have normals");i.addDefine("COMPUTE_POSITION_WC_STYLE",void 0,De.VERTEX),b.styleTranslucent&&(e.alphaOptions.pass=Ne.TRANSLUCENT)}const f=o.pointCloudShading;f.attenuation&&i.addDefine("HAS_POINT_CLOUD_ATTENUATION",void 0,De.VERTEX),f.backFaceCulling&&i.addDefine("HAS_POINT_CLOUD_BACK_FACE_CULLING",void 0,De.VERTEX);let h,m,g;ua.is3DTiles(o.type)&&(m=!0,h=o.content,g=h.tile.refine===Da.ADD),i.addUniform("vec4","model_pointCloudParameters",De.VERTEX),i.addVertexLines(D$e);const p=e.uniformMap;p.model_pointCloudParameters=function(){const y=I$e;let b=1;m&&(b=g?5:h.tileset.maximumScreenSpaceError),y.x=A(f.maximumAttenuation,b),y.x*=n.pixelRatio;const C=P$e(e,t,f,h);y.y=C*f.geometricErrorScale;const E=n.context,w=n.camera.frustum;let S;return n.mode===le.SCENE2D||w instanceof Vt?S=Number.POSITIVE_INFINITY:S=E.drawingBufferHeight/n.camera.frustum.sseDenominator,y.z=S,m&&(y.w=h.tileset.timeSinceLoad),y}};const T5=new d;function P$e(e,t,n,i){if(l(i)){const f=i.tile.geometricError;if(f>0)return f}if(l(n.baseResolution))return n.baseResolution;const o=Zt.getAttributeBySemantic(t,wt.POSITION),r=o.count,s=e.runtimeNode.transform;let a=d.subtract(o.max,o.min,T5);a=B.multiplyByPointAsVector(s,a,T5);const c=a.x*a.y*a.z;return M.cbrt(c/r)}const O$e={colorStyleFunction:void 0,showStyleFunction:void 0,pointSizeStyleFunction:void 0,styleTranslucent:!1},L$e={POSITION:"attributes.positionMC",POSITION_ABSOLUTE:"v_positionWC",COLOR:"attributes.color_0",NORMAL:"attributes.normalMC"};function B$e(e){const t=dt(L$e);if(!l(e))return t;for(let n=0;n<e.length;n++){const o=e[n].properties;for(const r in o)o.hasOwnProperty(r)&&(t[r]=`metadata.${r}`)}return t}const JP="ProcessedAttributes attributes, Metadata metadata, float tiles3d_tileset_time";function R$e(e,t){const n=O$e,i={translucent:!1};return n.colorStyleFunction=e.getColorShaderFunction(`getColorFromStyle(${JP})`,t,i),n.showStyleFunction=e.getShowShaderFunction(`getShowFromStyle(${JP})`,t,i),n.pointSizeStyleFunction=e.getPointSizeShaderFunction(`getPointSizeFromStyle(${JP})`,t,i),n.styleTranslucent=l(n.colorStyleFunction)&&i.translucent,n}function N$e(e,t){const n=t.colorStyleFunction;l(n)&&(e.addDefine("HAS_POINT_CLOUD_COLOR_STYLE",void 0,De.BOTH),e.addVertexLines(n),e.addVarying("vec4","v_pointCloudColor"));const i=t.showStyleFunction;l(i)&&(e.addDefine("HAS_POINT_CLOUD_SHOW_STYLE",void 0,De.VERTEX),e.addVertexLines(i));const o=t.pointSizeStyleFunction;l(o)&&(e.addDefine("HAS_POINT_CLOUD_POINT_SIZE_STYLE",void 0,De.VERTEX),e.addVertexLines(o))}function QP(e,t){const n=/attributes\.(\w+)/g;let i=n.exec(e);for(;i!==null;){const o=i[1];t.indexOf(o)===-1&&t.push(o),i=n.exec(e)}}function M$e(e){const t=e.colorStyleFunction,n=e.showStyleFunction,i=e.pointSizeStyleFunction,o=[];return l(t)&&QP(t,o),l(n)&&QP(n,o),l(i)&&QP(i,o),o}const F$e=FJ,z$e=`void primitiveOutlineStage() {
v_outlineCoordinates = a_outlineCoordinates;
}
`,U$e=`void primitiveOutlineStage(inout czm_modelMaterial material) {
if (!model_showOutline) {
return;
}
float outlineX =
texture2D(model_outlineTexture, vec2(v_outlineCoordinates.x, 0.5)).r;
float outlineY =
texture2D(model_outlineTexture, vec2(v_outlineCoordinates.y, 0.5)).r;
float outlineZ =
texture2D(model_outlineTexture, vec2(v_outlineCoordinates.z, 0.5)).r;
float outlineness = max(outlineX, max(outlineY, outlineZ));
material.diffuse = mix(material.diffuse, model_outlineColor.rgb, model_outlineColor.a * outlineness);
}
`,zJ={name:"PrimitiveOutlinePipelineStage"};zJ.process=function(e,t,n){const i=e.shaderBuilder,o=e.uniformMap;i.addDefine("HAS_PRIMITIVE_OUTLINE",void 0,De.BOTH),i.addAttribute("vec3","a_outlineCoordinates"),i.addVarying("vec3","v_outlineCoordinates");const r=t.outlineCoordinates,s={index:e.attributeIndex++,vertexBuffer:r.buffer,componentsPerAttribute:hn.getNumberOfComponents(r.type),componentDatatype:r.componentDatatype,offsetInBytes:r.byteOffset,strideInBytes:r.byteStride,normalize:r.normalized};e.attributes.push(s),i.addUniform("sampler2D","model_outlineTexture",De.FRAGMENT);const a=ST.createTexture(n.context);o.model_outlineTexture=function(){return a};const c=e.model;i.addUniform("vec4","model_outlineColor",De.FRAGMENT),o.model_outlineColor=function(){return c.outlineColor},i.addUniform("bool","model_showOutline",De.FRAGMENT),o.model_showOutline=function(){return c.showOutline},i.addVertexLines(z$e),i.addFragmentLines(U$e)};const H$e=zJ,UJ={name:"PrimitiveStatisticsPipelineStage",_countGeometry:HJ,_count2DPositions:VJ,_countMorphTargetAttributes:kJ,_countMaterialTextures:GJ,_countFeatureIdTextures:WJ,_countBinaryMetadata:jJ};UJ.process=function(e,t,n){const i=e.model,o=i.statistics;HJ(o,t),VJ(o,e.runtimePrimitive),kJ(o,t),GJ(o,t.material),WJ(o,t.featureIds),jJ(o,i)};function HJ(e,t){const n=l(t.indices)?t.indices.count:Zt.getAttributeBySemantic(t,"POSITION").count,i=t.primitiveType;i===Qe.POINTS?e.pointsLength+=n:Qe.isTriangles(i)&&(e.trianglesLength+=V$e(i,n));const o=t.attributes,r=o.length;for(let c=0;c<r;c++){const u=o[c];if(l(u.buffer)){const f=l(u.typedArray);e.addBuffer(u.buffer,f)}}const s=t.outlineCoordinates;l(s)&&l(s.buffer)&&e.addBuffer(s.buffer,!1);const a=t.indices;if(l(a)&&l(a.buffer)){const c=l(a.typedArray);e.addBuffer(a.buffer,c)}}function V$e(e,t){switch(e){case Qe.TRIANGLES:return t/3;case Qe.TRIANGLE_STRIP:case Qe.TRIANGLE_FAN:return Math.max(t-2,0);default:return 0}}function VJ(e,t){const n=t.positionBuffer2D;l(n)&&e.addBuffer(n,!0)}function kJ(e,t){const n=t.morphTargets;if(!l(n))return;const i=!1,o=n.length;for(let r=0;r<o;r++){const s=n[r].attributes,a=s.length;for(let c=0;c<a;c++){const u=s[c];l(u.buffer)&&e.addBuffer(u.buffer,i)}}}function GJ(e,t){const n=k$e(t),i=n.length;for(let o=0;o<i;o++){const r=n[o];l(r)&&l(r.texture)&&e.addTexture(r.texture)}}function k$e(e){const t=e.metallicRoughness,n=[e.emissiveTexture,e.normalTexture,e.occlusionTexture,t.baseColorTexture,t.metallicRoughnessTexture],i=e.specularGlossiness;return l(i)&&(n.push(i.diffuseTexture),n.push(i.specularGlossinessTexture)),n}function WJ(e,t){const n=t.length;for(let i=0;i<n;i++){const o=t[i];if(o instanceof Ot.FeatureIdTexture){const r=o.textureReader;l(r.texture)&&e.addTexture(r.texture)}}}function jJ(e,t){const n=t.structuralMetadata;l(n)&&(G$e(e,n),e.propertyTablesByteLength+=n.propertyTablesByteLength);const i=t.featureTables;if(!l(i))return;const o=i.length;for(let r=0;r<o;r++){const s=i[r];e.addBatchTexture(s.batchTexture)}}function G$e(e,t){const n=t.propertyTextures;if(!l(n))return;const i=n.length;for(let o=0;o<i;o++){const s=n[o].properties;for(const a in s)if(s.hasOwnProperty(a)){const u=s[a].textureReader;l(u.texture)&&e.addTexture(u.texture)}}}const W$e=UJ,j$e=new B,q$e=new B,qJ={name:"SceneMode2DPipelineStage"};qJ.process=function(e,t,n){const i=Zt.getAttributeBySemantic(t,wt.POSITION),o=e.shaderBuilder,r=e.model,s=r.sceneGraph.computedModelMatrix,a=e.runtimeNode.computedTransform,c=B.multiplyTransformation(s,a,j$e),u=X$e(e,c,n),f=e.runtimePrimitive;f.boundingSphere2D=u;const h=e.runtimeNode.node.instances;if(l(h))return;if(l(i.typedArray)){const y=Q$e(i,c,u,n);f.positionBuffer2D=y,r._modelResources.push(y),i.typedArray=void 0}o.addDefine("USE_2D_POSITIONS",void 0,De.VERTEX),o.addUniform("mat4","u_modelView2D",De.VERTEX);const m=B.fromTranslation(u.center,new B),g=n.context,p={u_modelView2D:function(){return B.multiplyTransformation(g.uniformState.view,m,q$e)}};e.uniformMap=un(p,e.uniformMap)};const $$e=new d,Y$e=new d;function X$e(e,t,n){const i=B.multiplyByPoint(t,e.positionMin,$$e),o=br.computeActualWgs84Position(n,i,i),r=B.multiplyByPoint(t,e.positionMax,Y$e),s=br.computeActualWgs84Position(n,r,r);return de.fromCornerPoints(o,s,new de)}const $J=new d;function K$e(e,t){const n=e.length,i=new Float32Array(n),o=t.quantizedVolumeOffset,r=t.quantizedVolumeStepSize;for(let s=0;s<n;s+=3){const a=d.fromArray(e,s,$J),c=d.multiplyComponents(a,r,a),u=d.add(c,o,c);i[s]=u.x,i[s+1]=u.y,i[s+2]=u.z}return i}function J$e(e,t,n,i){let o;l(e.quantization)?o=K$e(e.typedArray,e.quantization):o=e.typedArray.slice();const r=e.byteOffset/Float32Array.BYTES_PER_ELEMENT,s=o.length,a=l(e.byteStride)?e.byteStride/Float32Array.BYTES_PER_ELEMENT:3;for(let c=r;c<s;c+=a){const u=d.fromArray(o,c,$J);if(isNaN(u.x)||isNaN(u.y)||isNaN(u.z))continue;const f=B.multiplyByPoint(t,u,u),h=br.computeActualWgs84Position(i,f,f),m=d.subtract(h,n,h);o[c]=m.x,o[c+1]=m.y,o[c+2]=m.z}return o}function Q$e(e,t,n,i){const o=dt(i);o.mode=le.COLUMBUS_VIEW;const r=n.center,s=J$e(e,t,r,o),a=Tt.createVertexBuffer({context:i.context,typedArray:s,usage:tt.STATIC_DRAW});return a.vertexArrayDestroyable=!1,a}const Z$e=qJ,eYe=`void skinningStage(inout ProcessedAttributes attributes)
{
mat4 skinningMatrix = getSkinningMatrix();
mat3 skinningMatrixMat3 = mat3(skinningMatrix);
vec4 positionMC = vec4(attributes.positionMC, 1.0);
attributes.positionMC = vec3(skinningMatrix * positionMC);
#ifdef HAS_NORMALS
vec3 normalMC = attributes.normalMC;
attributes.normalMC = skinningMatrixMat3 * normalMC;
#endif
#ifdef HAS_TANGENTS
vec3 tangentMC = attributes.tangentMC;
attributes.tangentMC = skinningMatrixMat3 * tangentMC;
#endif
}`,qm={name:"SkinningPipelineStage",FUNCTION_ID_GET_SKINNING_MATRIX:"getSkinningMatrix",FUNCTION_SIGNATURE_GET_SKINNING_MATRIX:"mat4 getSkinningMatrix()"};qm.process=function(e,t){const n=e.shaderBuilder;n.addDefine("HAS_SKINNING",void 0,De.VERTEX),nYe(n,t);const i=e.runtimeNode,o=i.computedJointMatrices;n.addUniform("mat4",`u_jointMatrices[${o.length}]`,De.VERTEX),n.addVertexLines(eYe);const r={u_jointMatrices:function(){return i.computedJointMatrices}};e.uniformMap=un(r,e.uniformMap)};function tYe(e){let t=-1;const n=e.attributes,i=n.length;for(let o=0;o<i;o++){const r=n[o];(r.semantic===wt.JOINTS||r.semantic===wt.WEIGHTS)&&(t=Math.max(t,r.setIndex))}return t}function nYe(e,t){e.addFunction(qm.FUNCTION_ID_GET_SKINNING_MATRIX,qm.FUNCTION_SIGNATURE_GET_SKINNING_MATRIX,De.VERTEX);const n="mat4 skinnedMatrix = mat4(0);";e.addFunctionLines(qm.FUNCTION_ID_GET_SKINNING_MATRIX,[n]);let i,o;const r=["x","y","z","w"],s=tYe(t);for(i=0;i<=s;i++)for(o=0;o<=3;o++){const c=r[o],u=`skinnedMatrix += a_weights_${i}.${c} * u_jointMatrices[int(a_joints_${i}.${c})];`;e.addFunctionLines(qm.FUNCTION_ID_GET_SKINNING_MATRIX,[u])}const a="return skinnedMatrix;";e.addFunctionLines(qm.FUNCTION_ID_GET_SKINNING_MATRIX,[a])}const iYe=qm,U2={};function oYe(e){const t=st.createTypedArray(e,e*2),n=e;let i=0;for(let o=0;o<n;o+=3)t[i++]=o,t[i++]=o+1,t[i++]=o+1,t[i++]=o+2,t[i++]=o+2,t[i++]=o;return t}function rYe(e,t){const n=t.length,i=st.createTypedArray(e,n*2);let o=0;for(let r=0;r<n;r+=3){const s=t[r],a=t[r+1],c=t[r+2];i[o++]=s,i[o++]=a,i[o++]=a,i[o++]=c,i[o++]=c,i[o++]=s}return i}function sYe(e){const t=e-2,n=2+t*4,i=st.createTypedArray(e,n);let o=0;i[o++]=0,i[o++]=1;for(let r=0;r<t;r++)i[o++]=r+1,i[o++]=r+2,i[o++]=r+2,i[o++]=r;return i}function aYe(e,t){const i=t.length-2,o=2+i*4,r=st.createTypedArray(e,o);let s=0;r[s++]=t[0],r[s++]=t[1];for(let a=0;a<i;a++){const c=t[a],u=t[a+1],f=t[a+2];r[s++]=u,r[s++]=f,r[s++]=f,r[s++]=c}return r}function cYe(e){const t=e-2,n=2+t*4,i=st.createTypedArray(e,n);let o=0;i[o++]=0,i[o++]=1;for(let r=0;r<t;r++)i[o++]=r+1,i[o++]=r+2,i[o++]=r+2,i[o++]=0;return i}function lYe(e,t){const i=t.length-2,o=2+i*4,r=st.createTypedArray(e,o);let s=0;const a=t[0];r[s++]=a,r[s++]=t[1];for(let c=0;c<i;c++){const u=t[c+1],f=t[c+2];r[s++]=u,r[s++]=f,r[s++]=f,r[s++]=a}return r}U2.createWireframeIndices=function(e,t,n){const i=l(n);if(e===Qe.TRIANGLES)return i?rYe(t,n):oYe(t);if(e===Qe.TRIANGLE_STRIP)return i?aYe(t,n):sYe(t);if(e===Qe.TRIANGLE_FAN)return i?lYe(t,n):cYe(t)};U2.getWireframeIndicesCount=function(e,t){return e===Qe.TRIANGLES?t*2:e===Qe.TRIANGLE_STRIP||e===Qe.TRIANGLE_FAN?2+(t-2)*4:t};const YJ=U2,XJ={name:"WireframePipelineStage"};XJ.process=function(e,t,n){e.shaderBuilder.addDefine("HAS_WIREFRAME",void 0,De.FRAGMENT);const o=e.model,r=uYe(t,e.indices,n);o._pipelineResources.push(r),e.wireframeIndexBuffer=r;const s=!1;o.statistics.addBuffer(r,s);const a=e.primitiveType,c=e.count;e.primitiveType=Qe.LINES,e.count=YJ.getWireframeIndicesCount(a,c)};function uYe(e,t,n){const o=Zt.getAttributeBySemantic(e,wt.POSITION).count,r=n.context.webgl2;let s;if(l(t)){const f=t.buffer,h=t.count;l(f)&&r?(s=f.sizeInBytes===h?new Uint8Array(h):st.createTypedArray(o,h),f.getBufferData(s)):s=t.typedArray}const a=e.primitiveType,c=YJ.createWireframeIndices(a,o,s),u=st.fromSizeInBytes(c.BYTES_PER_ELEMENT);return Tt.createIndexBuffer({context:n.context,typedArray:c,usage:tt.STATIC_DRAW,indexDatatype:u})}const fYe=XJ;function KJ(e){e=A(e,A.EMPTY_OBJECT);const t=e.primitive,n=e.node,i=e.model;T.typeOf.object("options.primitive",t),T.typeOf.object("options.node",n),T.typeOf.object("options.model",i),this.primitive=t,this.node=n,this.model=i,this.pipelineStages=[],this.drawCommand=void 0,this.boundingSphere=void 0,this.boundingSphere2D=void 0,this.positionBuffer2D=void 0,this.batchLengths=void 0,this.batchOffsets=void 0,this.updateStages=[]}KJ.prototype.configurePipeline=function(e){const t=this.pipelineStages;t.length=0;const n=this.primitive,i=this.node,o=this.model,r=o.customShader,s=o.style,a=e.context.webgl2,u=e.mode!==le.SCENE3D&&!e.scene3DOnly&&o._projectTo2D,f=l(n.morphTargets)&&n.morphTargets.length>0,h=l(i.skin),m=l(r),p=!(m&&l(r.fragmentShaderText))||r.mode!==F2.REPLACE_MATERIAL,y=Zt.hasQuantizedAttributes(n.attributes),b=o.debugWireframe&&Qe.isTriangles(n.primitiveType)&&(o._enableDebugWireframe||a),C=o.pointCloudShading,E=l(C)&&C.attenuation,w=l(C)&&C.backFaceCulling,S=n.primitiveType===Qe.POINTS&&(l(s)||E||w),P=o._enableShowOutline&&l(n.outlineCoordinates),L=dYe(o,i,n),z=l(o.classificationType);u&&t.push(Z$e),t.push(s$e),b&&t.push(fYe),z&&t.push(Jqe),f&&t.push(x$e),h&&t.push(iYe),S&&t.push(F$e),y&&t.push(j7e),p&&t.push(m$e),t.push(z2),t.push(h_),L.hasPropertyTable&&(t.push(mR),t.push(Xqe),t.push(e7e)),m&&t.push(H7e),t.push(l$e),o.allowPicking&&t.push(v$e),P&&t.push(H$e),t.push(Yqe),t.push(W$e)};function dYe(e,t,n){let i;return l(t.instances)&&(i=Zt.getFeatureIdsByLabel(t.instances.featureIds,e.instanceFeatureIdLabel),l(i))?{hasFeatureIds:!0,hasPropertyTable:l(i.propertyTableId)}:(i=Zt.getFeatureIdsByLabel(n.featureIds,e.featureIdLabel),l(i)?{hasFeatureIds:!0,hasPropertyTable:l(i.propertyTableId)}:{hasFeatureIds:!1,hasPropertyTable:!1})}function H2(e){e=A(e,A.EMPTY_OBJECT),T.typeOf.object("options.skin",e.skin),T.typeOf.object("options.sceneGraph",e.sceneGraph),this._sceneGraph=e.sceneGraph;const t=e.skin;this._skin=t,this._inverseBindMatrices=void 0,this._joints=[],this._jointMatrices=[],hYe(this)}Object.defineProperties(H2.prototype,{skin:{get:function(){return this._skin}},sceneGraph:{get:function(){return this._sceneGraph}},inverseBindMatrices:{get:function(){return this._inverseBindMatrices}},joints:{get:function(){return this._joints}},jointMatrices:{get:function(){return this._jointMatrices}}});function hYe(e){const t=e.skin,n=t.inverseBindMatrices;e._inverseBindMatrices=n;const i=t.joints,o=i.length,r=e.sceneGraph._runtimeNodes,s=e.joints,a=e._jointMatrices;for(let c=0;c<o;c++){const u=i[c].index,f=r[u];s.push(f);const h=n[c],m=JJ(f,h,new B);a.push(m)}}function JJ(e,t,n){const i=B.multiplyTransformation(e.transformToRoot,e.transform,n);return n=B.multiplyTransformation(i,t,n),n}H2.prototype.updateJointMatrices=function(){const e=this._jointMatrices,t=e.length;for(let n=0;n<t;n++){const i=this.joints[n],o=this.inverseBindMatrices[n];e[n]=JJ(i,o,e[n])}};function pYe(){this.pass=void 0,this.alphaCutoff=void 0}function mYe(e){T.typeOf.object("model",e),this.shaderBuilder=new ha,this.model=e,this.uniformMap={},this.alphaOptions=new pYe,this.renderStateOptions=Ze.getState(Ze.fromCache({depthTest:{enabled:!0,func:y_.LESS_OR_EQUAL}})),this.hasSilhouette=!1,this.hasSkipLevelOfDetail=!1}const _Ye=`void silhouetteStage(inout vec4 color) {
if(model_silhouettePass) {
color = czm_gammaCorrect(model_silhouetteColor);
}
}`,gYe=`void silhouetteStage(in ProcessedAttributes attributes, inout vec4 positionClip) {
#ifdef HAS_NORMALS
if(model_silhouettePass) {
vec3 normal = normalize(czm_normal3D * attributes.normalMC);
normal.x *= czm_projection[0][0];
normal.y *= czm_projection[1][1];
positionClip.xy += normal.xy * positionClip.w * model_silhouetteSize * czm_pixelRatio / czm_viewport.z;
}
#endif
}
`,lv={name:"ModelSilhouettePipelineStage"};lv.silhouettesLength=0;lv.process=function(e,t,n){l(t._silhouetteId)||(t._silhouetteId=++lv.silhouettesLength);const i=e.shaderBuilder;i.addDefine("HAS_SILHOUETTE",void 0,De.BOTH),i.addVertexLines(gYe),i.addFragmentLines(_Ye),i.addUniform("vec4","model_silhouetteColor",De.FRAGMENT),i.addUniform("float","model_silhouetteSize",De.VERTEX),i.addUniform("bool","model_silhouettePass",De.BOTH);const o={model_silhouetteColor:function(){return t.silhouetteColor},model_silhouetteSize:function(){return t.silhouetteSize},model_silhouettePass:function(){return!1}};e.uniformMap=un(o,e.uniformMap),e.hasSilhouette=!0};const yYe=lv,AYe=`void modelSplitterStage()
{
// Don't split when rendering the shadow map, because it is rendered from
// the perspective of a totally different camera.
#ifndef SHADOW_MAP
if (model_splitDirection < 0.0 && gl_FragCoord.x > czm_splitPosition) discard;
if (model_splitDirection > 0.0 && gl_FragCoord.x < czm_splitPosition) discard;
#endif
}
`,Jw={name:"ModelSplitterPipelineStage",SPLIT_DIRECTION_UNIFORM_NAME:"model_splitDirection"};Jw.process=function(e,t,n){const i=e.shaderBuilder;i.addDefine("HAS_MODEL_SPLITTER",void 0,De.FRAGMENT),i.addFragmentLines(AYe);const o={};i.addUniform("float",Jw.SPLIT_DIRECTION_UNIFORM_NAME,De.FRAGMENT),o[Jw.SPLIT_DIRECTION_UNIFORM_NAME]=function(){return t.splitDirection},e.uniformMap=un(o,e.uniformMap)};const bYe=Jw;function CYe(e,t){T.typeOf.object("modelRenderResources",e),T.typeOf.object("runtimeNode",t),this.model=e.model,this.shaderBuilder=e.shaderBuilder.clone(),this.uniformMap=dt(e.uniformMap),this.alphaOptions=dt(e.alphaOptions),this.renderStateOptions=dt(e.renderStateOptions,!0),this.hasSilhouette=e.hasSilhouette,this.hasSkipLevelOfDetail=e.hasSkipLevelOfDetail,this.runtimeNode=t,this.attributes=[],this.attributeIndex=1,this.featureIdVertexAttributeSetIndex=0,this.instanceCount=0}function TYe(e){e=A(e,A.EMPTY_OBJECT),this.lightingModel=A(e.lightingModel,cv.UNLIT)}function EYe(e,t){T.typeOf.object("nodeRenderResources",e),T.typeOf.object("runtimePrimitive",t),this.model=e.model,this.runtimeNode=e.runtimeNode,this.attributes=e.attributes.slice(),this.attributeIndex=e.attributeIndex,this.featureIdVertexAttributeSetIndex=e.featureIdVertexAttributeSetIndex,this.uniformMap=dt(e.uniformMap),this.alphaOptions=dt(e.alphaOptions),this.renderStateOptions=dt(e.renderStateOptions,!0),this.hasSilhouette=e.hasSilhouette,this.hasSkipLevelOfDetail=e.hasSkipLevelOfDetail,this.shaderBuilder=e.shaderBuilder.clone(),this.instanceCount=e.instanceCount,this.runtimePrimitive=t;const n=t.primitive;this.count=l(n.indices)?n.indices.count:Zt.getAttributeBySemantic(n,"POSITION").count,this.hasPropertyTable=!1,this.indices=n.indices,this.wireframeIndexBuffer=void 0,this.primitiveType=n.primitiveType;const i=Zt.getPositionMinMax(n,this.runtimeNode.instancingTranslationMin,this.runtimeNode.instancingTranslationMax);this.positionMin=d.clone(i.min,new d),this.positionMax=d.clone(i.max,new d),this.boundingSphere=de.fromCornerPoints(this.positionMin,this.positionMax,new de),this.lightingOptions=new TYe,this.pickId=void 0}function Oc(e){e=A(e,A.EMPTY_OBJECT);const t=e.modelComponents;T.typeOf.object("options.model",e.model),T.typeOf.object("options.modelComponents",t),this._model=e.model,this._components=t,this._pipelineStages=[],this._updateStages=[],this._runtimeNodes=[],this._rootNodes=[],this._skinnedNodes=[],this._runtimeSkins=[],this.modelPipelineStages=[],this._boundingSphere=void 0,this._boundingSphere2D=void 0,this._computedModelMatrix=B.clone(B.IDENTITY),this._computedModelMatrix2D=B.clone(B.IDENTITY),this._axisCorrectionMatrix=Zt.getAxisCorrectionMatrix(t.upAxis,t.forwardAxis,new B),this._runtimeArticulations={},xYe(this)}Object.defineProperties(Oc.prototype,{components:{get:function(){return this._components}},computedModelMatrix:{get:function(){return this._computedModelMatrix}},axisCorrectionMatrix:{get:function(){return this._axisCorrectionMatrix}},boundingSphere:{get:function(){return this._boundingSphere}}});function xYe(e){const t=e._components,n=t.scene,o=e._model.modelMatrix;QJ(e,o);const r=t.articulations,s=r.length,a=e._runtimeArticulations;for(let E=0;E<s;E++){const w=r[E],S=new MD({articulation:w,sceneGraph:e}),P=S.name;a[P]=S}const c=t.nodes,u=c.length;e._runtimeNodes=new Array(u);const h=n.nodes.length,m=B.IDENTITY;for(let E=0;E<h;E++){const w=n.nodes[E],S=ZJ(e,w,m);e._rootNodes.push(S)}const g=t.skins,p=e._runtimeSkins,y=g.length;for(let E=0;E<y;E++){const w=g[E];p.push(new H2({skin:w,sceneGraph:e}))}const b=e._skinnedNodes,C=b.length;for(let E=0;E<C;E++){const w=b[E],S=e._runtimeNodes[w],L=c[w].skin.index;S._runtimeSkin=p[L],S.updateJointMatrices()}e.applyArticulations()}function QJ(e,t){const n=e._components,i=e._model;e._computedModelMatrix=B.multiplyTransformation(t,n.transform,e._computedModelMatrix),e._computedModelMatrix=B.multiplyTransformation(e._computedModelMatrix,e._axisCorrectionMatrix,e._computedModelMatrix),e._computedModelMatrix=B.multiplyByUniformScale(e._computedModelMatrix,i.computedScale,e._computedModelMatrix)}const wYe=new d;function SYe(e,t){const n=e._computedModelMatrix,i=B.getTranslation(n,wYe);if(!d.equals(i,d.ZERO))e._computedModelMatrix2D=sn.basisTo2D(t.mapProjection,n,e._computedModelMatrix2D);else{const o=e.boundingSphere.center,r=sn.wgs84To2DModelMatrix(t.mapProjection,o,e._computedModelMatrix2D);e._computedModelMatrix2D=B.multiply(r,n,e._computedModelMatrix2D)}e._boundingSphere2D=de.transform(e._boundingSphere,e._computedModelMatrix2D,e._boundingSphere2D)}function ZJ(e,t,n){const i=[],o=Zt.getNodeTransform(t),r=t.children.length;for(let f=0;f<r;f++){const h=t.children[f],m=B.multiplyTransformation(n,o,new B),g=ZJ(e,h,m);i.push(g)}const s=new z0({node:t,transform:o,transformToRoot:n,children:i,sceneGraph:e}),a=t.primitives.length;for(let f=0;f<a;f++)s.runtimePrimitives.push(new KJ({primitive:t.primitives[f],node:t,model:e._model}));const c=t.index;e._runtimeNodes[c]=s,l(t.skin)&&e._skinnedNodes.push(c);const u=t.name;if(l(u)){const f=e._model,h=new cJ(f,s);f._nodesByName[u]=h}return c}const vYe=new d,DYe=new d,IYe=new d,PYe=new d;Oc.prototype.buildDrawCommands=function(e){const t=this._model,n=new mYe(t);t.statistics.clear(),this.configurePipeline(e);const i=this.modelPipelineStages;let o,r,s;for(o=0;o<i.length;o++)i[o].process(n,t,e);const a=d.fromElements(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE,vYe),c=d.fromElements(-Number.MAX_VALUE,-Number.MAX_VALUE,-Number.MAX_VALUE,DYe);for(o=0;o<this._runtimeNodes.length;o++){const u=this._runtimeNodes[o];if(!l(u))continue;u.configurePipeline();const f=u.pipelineStages,h=new CYe(n,u);for(r=0;r<f.length;r++)f[r].process(h,u.node,e);const m=u.computedTransform;for(r=0;r<u.runtimePrimitives.length;r++){const g=u.runtimePrimitives[r];g.configurePipeline(e);const p=g.pipelineStages,y=new EYe(h,g);for(s=0;s<p.length;s++)p[s].process(y,g.primitive,e);g.boundingSphere=de.clone(y.boundingSphere,new de);const b=B.multiplyByPoint(m,y.positionMin,IYe),C=B.multiplyByPoint(m,y.positionMax,PYe);d.minimumByComponent(a,b,a),d.maximumByComponent(c,C,c);const E=uqe(y,e);g.drawCommand=E}}this._boundingSphere=de.fromCornerPoints(a,c,new de),this._boundingSphere=de.transformWithoutScale(this._boundingSphere,this._axisCorrectionMatrix,this._boundingSphere),this._boundingSphere=de.transform(this._boundingSphere,this._components.transform,this._boundingSphere),t._boundingSphere=de.transform(this._boundingSphere,t.modelMatrix,t._boundingSphere),t._initialRadius=t._boundingSphere.radius,t._boundingSphere.radius*=t._clampedScale};Oc.prototype.configurePipeline=function(e){const t=this.modelPipelineStages;t.length=0;const n=this._model;l(n.color)&&t.push(fR),!l(n.classificationType)&&(n.imageBasedLighting.enabled&&t.push(pqe),n.isClippingEnabled()&&t.push(Eqe),n.hasSilhouette(e)&&t.push(yYe),l(n.splitDirection)&&n.splitDirection!==$_.NONE&&t.push(bYe),ua.is3DTiles(n.type)&&t.push(dqe))};Oc.prototype.update=function(e,t){let n,i,o;for(n=0;n<this._runtimeNodes.length;n++){const r=this._runtimeNodes[n];if(!l(r))continue;for(i=0;i<r.updateStages.length;i++)r.updateStages[i].update(r,this,e);const s=e.mode!==le.SCENE3D&&this._model._projectTo2D;for(t&&!s&&this.updateJointMatrices(),i=0;i<r.runtimePrimitives.length;i++){const a=r.runtimePrimitives[i];for(o=0;o<a.updateStages.length;o++)a.updateStages[o].update(a,this)}}};Oc.prototype.updateModelMatrix=function(e,t){QJ(this,e),t.mode!==le.SCENE3D&&SYe(this,t);const n=this._rootNodes;for(let i=0;i<n.length;i++){const o=this._runtimeNodes[n[i]];o._transformDirty=!0}};Oc.prototype.updateJointMatrices=function(){const e=this._skinnedNodes,t=e.length;for(let n=0;n<t;n++){const i=e[n];this._runtimeNodes[i].updateJointMatrices()}};function eQ(e,t,n,i,o){if(n&&!t.show)return;const r=t.children.length;for(let c=0;c<r;c++){const u=t.getChild(c);eQ(e,u,n,i,o)}const s=t.runtimePrimitives,a=s.length;for(let c=0;c<a;c++){const u=s[c];i(u,o)}}function FD(e,t,n,i){const o=e._rootNodes,r=o.length;for(let s=0;s<r;s++){const a=o[s],c=e._runtimeNodes[a];eQ(e,c,t,n,i)}}const OYe={backFaceCulling:void 0};Oc.prototype.updateBackFaceCulling=function(e){const t=OYe;t.backFaceCulling=e,FD(this,!1,LYe,t)};function LYe(e,t){const n=e.drawCommand;n.backFaceCulling=t.backFaceCulling}const BYe={shadowMode:void 0};Oc.prototype.updateShadows=function(e){const t=BYe;t.shadowMode=e,FD(this,!1,RYe,t)};function RYe(e,t){const n=e.drawCommand;n.shadows=t.shadowMode}const NYe={debugShowBoundingVolume:void 0};Oc.prototype.updateShowBoundingVolume=function(e){const t=NYe;t.debugShowBoundingVolume=e,FD(this,!1,MYe,t)};function MYe(e,t){const n=e.drawCommand;n.debugShowBoundingVolume=t.debugShowBoundingVolume}const tQ=[],FYe={frameState:void 0,hasSilhouette:void 0};Oc.prototype.pushDrawCommands=function(e){const t=tQ;t.length=0;const n=FYe;n.hasSilhouette=this._model.hasSilhouette(e),n.frameState=e,FD(this,!0,zYe,n),e.commandList.push.apply(e.commandList,t)};function zYe(e,t){const n=t.frameState,i=t.hasSilhouette,o=n.passes,r=tQ,s=e.drawCommand;s.pushCommands(n,n.commandList),i&&!o.pick&&s.pushSilhouetteCommands(n,r)}Oc.prototype.setArticulationStage=function(e,t){const n=e.split(" ");if(n.length!==2)return;const i=n[0],o=n[1],r=this._runtimeArticulations[i];l(r)&&r.setArticulationStage(o,t)};Oc.prototype.applyArticulations=function(){const e=this._runtimeArticulations;for(const t in e)e.hasOwnProperty(t)&&e[t].apply()};function U0(){this.pointsLength=0,this.trianglesLength=0,this.geometryByteLength=0,this.texturesByteLength=0,this.propertyTablesByteLength=0,this._bufferIdSet={},this._textureIdSet={},this._batchTextureIdMap=new vt}Object.defineProperties(U0.prototype,{batchTexturesByteLength:{get:function(){const e=this._batchTextureIdMap.length,t=this._batchTextureIdMap.values;let n=0;for(let i=0;i<e;i++)n+=t[i].byteLength;return n}}});U0.prototype.clear=function(){this.pointsLength=0,this.trianglesLength=0,this.geometryByteLength=0,this.texturesByteLength=0,this.propertyTablesByteLength=0,this._bufferIdSet={},this._textureIdSet={},this._batchTextureIdMap.removeAll()};U0.prototype.addBuffer=function(e,t){if(T.typeOf.object("buffer",e),T.typeOf.bool("hasCpuCopy",t),!this._bufferIdSet.hasOwnProperty(e._id)){const n=t?2:1;this.geometryByteLength+=e.sizeInBytes*n}this._bufferIdSet[e._id]=!0};U0.prototype.addTexture=function(e){T.typeOf.object("texture",e),this._textureIdSet.hasOwnProperty(e._id)||(this.texturesByteLength+=e.sizeInBytes),this._textureIdSet[e._id]=!0};U0.prototype.addBatchTexture=function(e){T.typeOf.object("batchTexture",e),this._batchTextureIdMap.contains(e._id)||this._batchTextureIdMap.set(e._id,e)};const nQ={},Tm=Uint32Array.BYTES_PER_ELEMENT;nQ.parse=function(e,t){t=A(t,0),T.defined("arrayBuffer",e);const n=new Uint8Array(e),i=new DataView(e);t+=Tm;const o=i.getUint32(t,!0);if(o!==1)throw new Ie(`Only Point Cloud tile version 1 is supported. 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si(a)),this._credit=a,this._resourceCredits=[],this._gltfCredits=[],this._showCreditsOnScreen=A(e.showCreditsOnScreen,!1),this._showCreditsOnScreenDirty=!0,this._splitDirection=A(e.splitDirection,$_.NONE),this._enableShowOutline=A(e.enableShowOutline,!0),this.showOutline=A(e.showOutline,!0),this.outlineColor=A(e.outlineColor,H.BLACK),this._classificationType=e.classificationType,this._statistics=new U0,this._sceneMode=void 0,this._projectTo2D=A(e.projectTo2D,!1),this._skipLevelOfDetail=!1,this._ignoreCommands=A(e.ignoreCommands,!1),this._completeLoad=function(c,u){},this._texturesLoadedPromise=void 0,this._readyPromise=pXe(this),this._sceneGraph=void 0,this._nodesByName={},this.pickObject=e.pickObject}function dXe(e,t){const n=e._featureTables,i=t.propertyTables,o=i.length;for(let r=0;r<o;r++){const s=i[r],a=new or({model:e,propertyTable:s});n.push(a)}return n}function hXe(e,t){const n=t._featureIdLabel,i=t._instanceFeatureIdLabel;let o,r,s,a;for(o=0;o<e.nodes.length;o++)if(a=e.nodes[o],l(a.instances)&&(s=Zt.getFeatureIdsByLabel(a.instances.featureIds,i),l(s)&&l(s.propertyTableId)))return s.propertyTableId;for(o=0;o<e.nodes.length;o++)for(a=e.nodes[o],r=0;r<a.primitives.length;r++){const c=a.primitives[r],u=Zt.getFeatureIdsByLabel(c.featureIds,n);if(l(u))return u.propertyTableId}if(t._featureTables.length===1)return 0}function _R(e,t){if(!l(e)&&!l(t))return!1;if(l(e)!==l(t))return!0;const n=e.alpha,i=t.alpha;return Math.floor(n)!==Math.floor(i)||Math.ceil(n)!==Math.ceil(i)}function pXe(e){const t=e._loader,n=e._resource;t.load();const i=t.promise.then(function(s){if(!l(s))return;const a=s.components;if(!l(a)){if(s.isUnloaded())return;throw new Ie("Failed to load model.")}const c=a.structuralMetadata;l(c)&&c.propertyTableCount>0&&dXe(e,c);const u=new Oc({model:e,modelComponents:a});e._sceneGraph=u,e._gltfCredits=u.components.asset.credits;const f=e._resource.credits;if(l(f)){const h=f.length;for(let m=0;m<h;m++)e._resourceCredits.push(f[m])}e._resourcesLoaded=!0}),o=A(t.texturesLoadedPromise,Promise.resolve());e._texturesLoadedPromise=o.then(function(){!l(e)||e.isDestroyed()||(e._texturesLoaded=!0,t._incrementallyLoadTextures&&e.resetDrawCommands())}).catch(Zt.getFailedLoadFunction(e,"model",n));const r=new Promise(function(s,a){e._completeLoad=function(c,u){u.afterRender.push(function(){return c._ready=!0,s(c),!0})}});return i.then(function(){return r}).catch(Zt.getFailedLoadFunction(e,"model",n))}Object.defineProperties(Ti.prototype,{ready:{get:function(){return this._ready}},readyPromise:{get:function(){return this._readyPromise}},texturesLoadedPromise:{get:function(){return this._texturesLoadedPromise}},loader:{get:function(){return this._loader}},statistics:{get:function(){return this._statistics}},activeAnimations:{get:function(){return this._activeAnimations}},clampAnimations:{get:function(){return this._clampAnimations},set:function(e){this._clampAnimations=e}},cull:{get:function(){return this._cull}},opaquePass:{get:function(){return this._opaquePass}},pointCloudShading:{get:function(){return this._pointCloudShading},set:function(e){T.defined("pointCloudShading",e),e!==this._pointCloudShading&&this.resetDrawCommands(),this._pointCloudShading=e}},customShader:{get:function(){return this._customShader},set:function(e){e!==this._customShader&&this.resetDrawCommands(),this._customShader=e}},sceneGraph:{get:function(){return this._sceneGraph}},content:{get:function(){return this._content}},heightReference:{get:function(){return this._heightReference},set:function(e){e!==this._heightReference&&(this._heightDirty=!0),this._heightReference=e}},distanceDisplayCondition:{get:function(){return this._distanceDisplayCondition},set:function(e){if(l(e)&&e.far<=e.near)throw new x("far must be greater than near");this._distanceDisplayCondition=Gt.clone(e,this._distanceDisplayCondition)}},structuralMetadata:{get:function(){return this._sceneGraph.components.structuralMetadata}},featureTableId:{get:function(){return this._featureTableId},set:function(e){this._featureTableId=e}},featureTables:{get:function(){return this._featureTables},set:function(e){this._featureTables=e}},id:{get:function(){return this._id},set:function(e){e!==this._id&&(this._idDirty=!0),this._id=e}},allowPicking:{get:function(){return this._allowPicking}},style:{get:function(){return this._style},set:function(e){this._style=e,this._styleDirty=!0}},color:{get:function(){return this._color},set:function(e){_R(e,this._color)&&this.resetDrawCommands(),this._color=H.clone(e,this._color)}},colorBlendMode:{get:function(){return this._colorBlendMode},set:function(e){this._colorBlendMode=e}},colorBlendAmount:{get:function(){return this._colorBlendAmount},set:function(e){this._colorBlendAmount=e}},silhouetteColor:{get:function(){return this._silhouetteColor},set:function(e){if(!H.equals(e,this._silhouetteColor)){const t=_R(e,this._silhouetteColor);this._silhouetteDirty=this._silhouetteDirty||t}this._silhouetteColor=H.clone(e,this._silhouetteColor)}},silhouetteSize:{get:function(){return this._silhouetteSize},set:function(e){if(e!==this._silhouetteSize){const t=this._silhouetteSize,n=e>0&&t===0||e===0&&t>0;this._silhouetteDirty=this._silhouetteDirty||n,this._backFaceCullingDirty=this._backFaceCullingDirty||n}this._silhouetteSize=e}},boundingSphere:{get:function(){if(!this._ready)throw new x("The model is not loaded. Use Model.readyPromise or wait for Model.ready to be true.");const e=l(this._clampedModelMatrix)?this._clampedModelMatrix:this.modelMatrix;return rQ(this,e),this._boundingSphere}},debugShowBoundingVolume:{get:function(){return this._debugShowBoundingVolume},set:function(e){this._debugShowBoundingVolume!==e&&(this._debugShowBoundingVolumeDirty=!0),this._debugShowBoundingVolume=e}},debugWireframe:{get:function(){return this._debugWireframe},set:function(e){this._debugWireframe!==e&&this.resetDrawCommands(),this._debugWireframe=e,this._debugWireframe===!0&&this._enableDebugWireframe===!1&&this.type===ua.GLTF&&ki("model-debug-wireframe-ignored","enableDebugWireframe must be set to true in Model.fromGltf, otherwise debugWireframe will be ignored.")}},show:{get:function(){return this._show},set:function(e){this._show=e}},featureIdLabel:{get:function(){return this._featureIdLabel},set:function(e){typeof e=="number"&&(e=`featureId_${e}`),T.typeOf.string("value",e),e!==this._featureIdLabel&&(this._featureTableIdDirty=!0),this._featureIdLabel=e}},instanceFeatureIdLabel:{get:function(){return this._instanceFeatureIdLabel},set:function(e){typeof e=="number"&&(e=`instanceFeatureId_${e}`),T.typeOf.string("value",e),e!==this._instanceFeatureIdLabel&&(this._featureTableIdDirty=!0),this._instanceFeatureIdLabel=e}},clippingPlanes:{get:function(){return this._clippingPlanes},set:function(e){e!==this._clippingPlanes&&(Do.setOwner(e,this,"_clippingPlanes"),this.resetDrawCommands())}},lightColor:{get:function(){return this._lightColor},set:function(e){l(e)!==l(this._lightColor)&&this.resetDrawCommands(),this._lightColor=d.clone(e,this._lightColor)}},imageBasedLighting:{get:function(){return this._imageBasedLighting},set:function(e){T.typeOf.object("imageBasedLighting",this._imageBasedLighting),e!==this._imageBasedLighting&&(this._shouldDestroyImageBasedLighting&&!this._imageBasedLighting.isDestroyed()&&this._imageBasedLighting.destroy(),this._imageBasedLighting=e,this._shouldDestroyImageBasedLighting=!1,this.resetDrawCommands())}},backFaceCulling:{get:function(){return this._backFaceCulling},set:function(e){e!==this._backFaceCulling&&(this._backFaceCullingDirty=!0),this._backFaceCulling=e}},scale:{get:function(){return this._scale},set:function(e){e!==this._scale&&(this._updateModelMatrix=!0),this._scale=e}},computedScale:{get:function(){return this._computedScale}},minimumPixelSize:{get:function(){return this._minimumPixelSize},set:function(e){e!==this._minimumPixelSize&&(this._updateModelMatrix=!0),this._minimumPixelSize=e}},maximumScale:{get:function(){return this._maximumScale},set:function(e){e!==this._maximumScale&&(this._updateModelMatrix=!0),this._maximumScale=e}},shadows:{get:function(){return this._shadows},set:function(e){e!==this._shadows&&(this._shadowsDirty=!0),this._shadows=e}},credit:{get:function(){return this._credit}},showCreditsOnScreen:{get:function(){return this._showCreditsOnScreen},set:function(e){this._showCreditsOnScreen!==e&&(this._showCreditsOnScreenDirty=!0),this._showCreditsOnScreen=e}},splitDirection:{get:function(){return this._splitDirection},set:function(e){this._splitDirection!==e&&this.resetDrawCommands(),this._splitDirection=e}},classificationType:{get:function(){return this._classificationType}},pickIds:{get:function(){return this._pickIds}},styleCommandsNeeded:{get:function(){return this._styleCommandsNeeded}}});Ti.prototype.getNode=function(e){if(!this._ready)throw new x("The model is not loaded. Use Model.readyPromise or wait for Model.ready to be true.");return T.typeOf.string("name",e),this._nodesByName[e]};Ti.prototype.setArticulationStage=function(e,t){if(T.typeOf.number("value",t),!this._ready)throw new x("The model is not loaded. Use Model.readyPromise or wait for Model.ready to be true.");this._sceneGraph.setArticulationStage(e,t)};Ti.prototype.applyArticulations=function(){if(!this._ready)throw new x("The model is not loaded. Use Model.readyPromise or wait for Model.ready to be true.");this._sceneGraph.applyArticulations()};Ti.prototype.makeStyleDirty=function(){this._styleDirty=!0};Ti.prototype.resetDrawCommands=function(){this._drawCommandsBuilt=!1};const mXe=new B,_Xe=new J,gXe=new B;Ti.prototype.update=function(e){if(yXe(this,e),AXe(this,e),bXe(this,e),!this._resourcesLoaded||e.mode===le.MORPHING)return;CXe(this),TXe(this),EXe(this,e),xXe(this),wXe(this,e),SXe(this,e),vXe(this,e),DXe(this,e),this._defaultTexture=e.context.defaultTexture,IXe(this,e),PXe(this,e),OXe(this),LXe(this,e),NXe(this,e);const t=this;if(!t._ready){t._completeLoad(t,e);return}RXe(this),MXe(this,e),FXe(this),zXe(this,e)};function yXe(e,t){(!e._resourcesLoaded||!e._texturesLoaded)&&e._loader.process(t)}function AXe(e,t){l(e._customShader)&&e._customShader.update(t)}function bXe(e,t){e._imageBasedLighting.update(t),e._imageBasedLighting.shouldRegenerateShaders&&e.resetDrawCommands()}function CXe(e){if(!e._featureTableIdDirty)return;e._featureTableIdDirty=!1;const t=e._sceneGraph.components,n=t.structuralMetadata;l(n)&&n.propertyTableCount>0&&(e.featureTableId=hXe(t,e),e._styleDirty=!0,e.resetDrawCommands())}function TXe(e){e._styleDirty&&(e.applyStyle(e._style),e._styleDirty=!1)}function EXe(e,t){const n=e._featureTables,i=n.length;let o=!1;for(let r=0;r<i;r++)n[r].update(t),n[r].styleCommandsNeededDirty&&(o=!0);o&&oQ(e)}function oQ(e){const t=e.featureTables[e.featureTableId];e._styleCommandsNeeded=NC.getStyleCommandsNeeded(t.featuresLength,t.batchTexture.translucentFeaturesLength)}function xXe(e){const t=e.pointCloudShading;t.attenuation!==e._attenuation&&(e.resetDrawCommands(),e._attenuation=t.attenuation),t.backFaceCulling!==e._pointCloudBackFaceCulling&&(e.resetDrawCommands(),e._pointCloudBackFaceCulling=t.backFaceCulling)}function wXe(e,t){e._silhouetteDirty&&(sQ(t)&&e.resetDrawCommands(),e._silhouetteDirty=!1)}function SXe(e,t){const n=e.hasSkipLevelOfDetail(t);n!==e._skipLevelOfDetail&&(e.resetDrawCommands(),e._skipLevelOfDetail=n)}function vXe(e,t){let n=0;e.isClippingEnabled()&&(e._clippingPlanes.owner===e&&e._clippingPlanes.update(t),n=e._clippingPlanes.clippingPlanesState),n!==e._clippingPlanesState&&(e.resetDrawCommands(),e._clippingPlanesState=n)}function DXe(e,t){t.mode!==e._sceneMode&&(e._projectTo2D?e.resetDrawCommands():e._updateModelMatrix=!0,e._sceneMode=t.mode)}function IXe(e,t){e._drawCommandsBuilt||(e.destroyPipelineResources(),e._sceneGraph.buildDrawCommands(t),e._drawCommandsBuilt=!0)}function PXe(e,t){if(!B.equals(e.modelMatrix,e._modelMatrix)){if(t.mode!==le.SCENE3D&&e._projectTo2D)throw new x("Model.modelMatrix cannot be changed in 2D or Columbus View if projectTo2D is true.");e._updateModelMatrix=!0,e._modelMatrix=B.clone(e.modelMatrix,e._modelMatrix)}}const qu=new d,Qw=new Ce;function OXe(e){if(!e._updateModelMatrix&&!e._heightDirty&&e._minimumPixelSize===0)return;l(e._removeUpdateHeightCallback)&&(e._removeUpdateHeightCallback(),e._removeUpdateHeightCallback=void 0);const t=e._scene;if(!l(t)||!l(t.globe)||e.heightReference===St.NONE){if(e.heightReference!==St.NONE)throw new x("Height reference is not supported without a scene and globe.");e._clampedModelMatrix=void 0;return}const n=t.globe,i=n.ellipsoid,o=e.modelMatrix;qu.x=o[12],qu.y=o[13],qu.z=o[14];const r=i.cartesianToCartographic(qu);l(e._clampedModelMatrix)||(e._clampedModelMatrix=B.clone(o,new B));const s=n._surface;e._removeUpdateHeightCallback=s.updateHeight(r,w5(e,i,r));const a=n.getHeight(r);if(l(a)){const c=w5(e,i,r);Ce.clone(r,Qw),Qw.height=a,i.cartographicToCartesian(Qw,qu),c(qu)}e._heightDirty=!1,e._updateModelMatrix=!0}function LXe(e,t){if(!e._updateModelMatrix&&e._minimumPixelSize===0)return;const n=l(e._clampedModelMatrix)?e._clampedModelMatrix:e.modelMatrix;rQ(e,n),BXe(e,n,t)}function rQ(e,t){e._clampedScale=l(e._maximumScale)?Math.min(e._scale,e._maximumScale):e._scale,e._boundingSphere.center=d.multiplyByScalar(e._sceneGraph.boundingSphere.center,e._clampedScale,e._boundingSphere.center),e._boundingSphere.radius=e._initialRadius*e._clampedScale,e._boundingSphere=de.transform(e._boundingSphere,t,e._boundingSphere)}function BXe(e,t,n){let i=e.scale;if(e.minimumPixelSize!==0&&!e._projectTo2D){const o=n.context,r=Math.max(o.drawingBufferWidth,o.drawingBufferHeight);B.getTranslation(t,qu),e._sceneMode!==le.SCENE3D&&br.computeActualWgs84Position(n,qu,qu);const s=e._boundingSphere.radius,a=UXe(qu,s,n),c=1/a;Math.min(c*(2*s),r)<e.minimumPixelSize&&(i=e.minimumPixelSize*a/(2*e._initialRadius))}e._computedScale=l(e.maximumScale)?Math.min(e.maximumScale,i):i}function RXe(e){if(!e._idDirty)return;e._idDirty=!1;const t=e._id,n=e._pickIds,i=n.length;for(let o=0;o<i;++o)n[o].object.id=t}function NXe(e,t){const n=l(e._clampedModelMatrix)?e._clampedModelMatrix:e.modelMatrix,i=A(e.referenceMatrix,n),o=t.context,r=e._imageBasedLighting;if(r.useSphericalHarmonicCoefficients||r.useSpecularEnvironmentMaps){let s=_Xe,a=mXe;a=B.multiply(o.uniformState.view3D,i,a),s=B.getMatrix3(a,s),s=J.getRotation(s,s),e._iblReferenceFrameMatrix=J.transpose(s,e._iblReferenceFrameMatrix)}if(e.isClippingEnabled()){let s=gXe;s=B.multiply(o.uniformState.view3D,i,s),s=B.multiply(s,e._clippingPlanes.modelMatrix,s),e._clippingPlanesMatrix=B.inverseTranspose(s,e._clippingPlanesMatrix)}}function MXe(e,t){const n=e._sceneGraph;if(e._updateModelMatrix||e._minimumPixelSize!==0){const o=l(e._clampedModelMatrix)?e._clampedModelMatrix:e.modelMatrix;n.updateModelMatrix(o,t),e._updateModelMatrix=!1}e._backFaceCullingDirty&&(n.updateBackFaceCulling(e._backFaceCulling),e._backFaceCullingDirty=!1),e._shadowsDirty&&(n.updateShadows(e._shadows),e._shadowsDirty=!1),e._debugShowBoundingVolumeDirty&&(n.updateShowBoundingVolume(e._debugShowBoundingVolume),e._debugShowBoundingVolumeDirty=!1);let i=!1;l(e.classificationType)||(i=e._userAnimationDirty||e._activeAnimations.update(t)),n.update(t,i),e._userAnimationDirty=!1}function FXe(e){if(!e._showCreditsOnScreenDirty)return;e._showCreditsOnScreenDirty=!1;const t=e._showCreditsOnScreen;l(e._credit)&&(e._credit.showOnScreen=t);const n=e._resourceCredits,i=n.length;for(let s=0;s<i;s++)n[s].showOnScreen=t;const o=e._gltfCredits,r=o.length;for(let s=0;s<r;s++)o[s].showOnScreen=t}function zXe(e,t){const n=VXe(e,t),i=e.isInvisible(),o=e.hasSilhouette(t),r=e._show&&e._computedScale!==0&&n&&(!i||o),s=t.passes,a=s.render||s.pick&&e.allowPicking;r&&!e._ignoreCommands&&a&&(kXe(e,t),e._sceneGraph.pushDrawCommands(t))}const ZP=new de;function UXe(e,t,n){return ZP.center=e,ZP.radius=t,n.camera.getPixelSize(ZP,n.context.drawingBufferWidth,n.context.drawingBufferHeight)}function w5(e,t,n){return function(i){if(e.heightReference===St.RELATIVE_TO_GROUND){const r=t.cartesianToCartographic(i,Qw);r.height+=n.height,t.cartographicToCartesian(r,i)}const o=e._clampedModelMatrix;B.clone(e.modelMatrix,o),o[12]=i.x,o[13]=i.y,o[14]=i.z,e._heightDirty=!0}}const HXe=new d;function VXe(e,t){const n=e.distanceDisplayCondition;if(!l(n))return!0;const i=n.near*n.near,o=n.far*n.far;let r;if(t.mode===le.SCENE2D){const a=(t.camera.frustum.right-t.camera.frustum.left)*.5;r=a*a}else{const s=B.getTranslation(e.modelMatrix,HXe);br.computeActualWgs84Position(t,s,s),r=d.distanceSquared(s,t.camera.positionWC)}return r>=i&&r<=o}function kXe(e,t){const n=t.creditDisplay,i=e._credit;l(i)&&n.addCredit(i);const o=e._resourceCredits,r=o.length;for(let c=0;c<r;c++)n.addCredit(o[c]);const s=e._gltfCredits,a=s.length;for(let c=0;c<a;c++)n.addCredit(s[c])}Ti.prototype.isTranslucent=function(){const e=this.color;return l(e)&&e.alpha>0&&e.alpha<1};Ti.prototype.isInvisible=function(){const e=this.color;return l(e)&&e.alpha===0};function sQ(e){return e.context.stencilBuffer}Ti.prototype.hasSilhouette=function(e){return sQ(e)&&this._silhouetteSize>0&&this._silhouetteColor.alpha>0&&!l(this._classificationType)};function GXe(e){return e.context.stencilBuffer}Ti.prototype.hasSkipLevelOfDetail=function(e){if(!ua.is3DTiles(this.type))return!1;const n=this._content.tileset;return GXe(e)&&n.skipLevelOfDetail};Ti.prototype.isClippingEnabled=function(){const e=this._clippingPlanes;return l(e)&&e.enabled&&e.length!==0};Ti.prototype.isDestroyed=function(){return!1};Ti.prototype.destroy=function(){const e=this._loader;l(e)&&e.destroy();const t=this._featureTables;if(l(t)){const i=t.length;for(let o=0;o<i;o++)t[o].destroy()}this.destroyPipelineResources(),this.destroyModelResources(),l(this._removeUpdateHeightCallback)&&(this._removeUpdateHeightCallback(),this._removeUpdateHeightCallback=void 0),l(this._terrainProviderChangedCallback)&&(this._terrainProviderChangedCallback(),this._terrainProviderChangedCallback=void 0);const n=this._clippingPlanes;l(n)&&!n.isDestroyed()&&n.owner===this&&n.destroy(),this._clippingPlanes=void 0,this._shouldDestroyImageBasedLighting&&!this._imageBasedLighting.isDestroyed()&&this._imageBasedLighting.destroy(),this._imageBasedLighting=void 0,He(this)};Ti.prototype.destroyPipelineResources=function(){const e=this._pipelineResources;for(let t=0;t<e.length;t++)e[t].destroy();this._pipelineResources.length=0,this._pickIds.length=0};Ti.prototype.destroyModelResources=function(){const e=this._modelResources;for(let t=0;t<e.length;t++)e[t].destroy();this._modelResources.length=0};Ti.fromGltf=function(e){if(e=A(e,A.EMPTY_OBJECT),!l(e.url)&&!l(e.gltf))throw new x("options.url is required.");const t=A(e.url,e.gltf),n={releaseGltfJson:e.releaseGltfJson,asynchronous:e.asynchronous,incrementallyLoadTextures:e.incrementallyLoadTextures,upAxis:e.upAxis,forwardAxis:e.forwardAxis,loadAttributesFor2D:e.projectTo2D,loadIndicesForWireframe:e.enableDebugWireframe,loadPrimitiveOutline:e.enableShowOutline,loadForClassification:l(e.classificationType)},i=A(e.basePath,""),o=Me.createIfNeeded(i);l(t.asset)?(n.gltfJson=t,n.baseResource=o,n.gltfResource=o):t instanceof Uint8Array?(n.typedArray=t,n.baseResource=o,n.gltfResource=o):n.gltfResource=Me.createIfNeeded(t);const r=new eu(n),a=l(e.content)?ua.TILE_GLTF:ua.GLTF,c=DT(r,a,e);return c.resource=n.gltfResource,new Ti(c)};Ti.fromB3dm=function(e){const t={b3dmResource:e.resource,arrayBuffer:e.arrayBuffer,byteOffset:e.byteOffset,releaseGltfJson:e.releaseGltfJson,asynchronous:e.asynchronous,incrementallyLoadTextures:e.incrementallyLoadTextures,upAxis:e.upAxis,forwardAxis:e.forwardAxis,loadAttributesFor2D:e.projectTo2D,loadIndicesForWireframe:e.enableDebugWireframe,loadPrimitiveOutline:e.enableShowOutline,loadForClassification:l(e.classificationType)},n=new pp(t),i=DT(n,ua.TILE_B3DM,e);return new Ti(i)};Ti.fromPnts=function(e){const t={arrayBuffer:e.arrayBuffer,byteOffset:e.byteOffset,loadAttributesFor2D:e.projectTo2D},n=new gp(t),i=DT(n,ua.TILE_PNTS,e);return new Ti(i)};Ti.fromI3dm=function(e){const t={i3dmResource:e.resource,arrayBuffer:e.arrayBuffer,byteOffset:e.byteOffset,releaseGltfJson:e.releaseGltfJson,asynchronous:e.asynchronous,incrementallyLoadTextures:e.incrementallyLoadTextures,upAxis:e.upAxis,forwardAxis:e.forwardAxis,loadAttributesFor2D:e.projectTo2D,loadIndicesForWireframe:e.enableDebugWireframe,loadPrimitiveOutline:e.enableShowOutline},n=new Td(t),i=DT(n,ua.TILE_I3DM,e);return new Ti(i)};Ti.fromGeoJson=function(e){const t={geoJson:e.geoJson},n=new mp(t),i=DT(n,ua.TILE_GEOJSON,e);return new Ti(i)};Ti.prototype.applyColorAndShow=function(e){const t=this._color,n=l(e)&&l(e.color),i=l(e)&&l(e.show);this._color=n?e.color.evaluateColor(void 0,this._color):H.clone(H.WHITE,this._color),this._show=i?e.show.evaluate(void 0):!0,_R(t,this._color)&&this.resetDrawCommands()};Ti.prototype.applyStyle=function(e){const t=this.type===ua.TILE_PNTS,n=l(this.featureTableId)&&this.featureTables[this.featureTableId].featuresLength>0,i=l(this.structuralMetadata)?this.structuralMetadata.propertyAttributes:void 0,o=l(i)&&l(i[0]);if(t&&(!n||o)){this.resetDrawCommands();return}n?(this.featureTables[this.featureTableId].applyStyle(e),oQ(this)):(this.applyColorAndShow(e),this._styleCommandsNeeded=void 0)};function DT(e,t,n){return{loader:e,type:t,resource:n.resource,show:n.show,modelMatrix:n.modelMatrix,scale:n.scale,minimumPixelSize:n.minimumPixelSize,maximumScale:n.maximumScale,id:n.id,allowPicking:n.allowPicking,clampAnimations:n.clampAnimations,shadows:n.shadows,debugShowBoundingVolume:n.debugShowBoundingVolume,enableDebugWireframe:n.enableDebugWireframe,debugWireframe:n.debugWireframe,cull:n.cull,opaquePass:n.opaquePass,customShader:n.customShader,content:n.content,heightReference:n.heightReference,scene:n.scene,distanceDisplayCondition:n.distanceDisplayCondition,color:n.color,colorBlendAmount:n.colorBlendAmount,colorBlendMode:n.colorBlendMode,silhouetteColor:n.silhouetteColor,silhouetteSize:n.silhouetteSize,enableShowOutline:n.enableShowOutline,showOutline:n.showOutline,outlineColor:n.outlineColor,clippingPlanes:n.clippingPlanes,lightColor:n.lightColor,imageBasedLighting:n.imageBasedLighting,backFaceCulling:n.backFaceCulling,credit:n.credit,showCreditsOnScreen:n.showCreditsOnScreen,splitDirection:n.splitDirection,projectTo2D:n.projectTo2D,featureIdLabel:n.featureIdLabel,instanceFeatureIdLabel:n.instanceFeatureIdLabel,pointCloudShading:n.pointCloudShading,classificationType:n.classificationType,pickObject:n.pickObject}}function zo(e,t,n){this._tileset=e,this._tile=t,this._resource=n,this._model=void 0,this._readyPromise=void 0,this._metadata=void 0,this._group=void 0}Object.defineProperties(zo.prototype,{featuresLength:{get:function(){const e=this._model,t=e.featureTables,n=e.featureTableId;return l(t)&&l(t[n])?t[n].featuresLength:0}},pointsLength:{get:function(){return this._model.statistics.pointsLength}},trianglesLength:{get:function(){return this._model.statistics.trianglesLength}},geometryByteLength:{get:function(){return this._model.statistics.geometryByteLength}},texturesByteLength:{get:function(){return this._model.statistics.texturesByteLength}},batchTableByteLength:{get:function(){const e=this._model.statistics;return e.propertyTablesByteLength+e.batchTexturesByteLength}},innerContents:{get:function(){}},readyPromise:{get:function(){return this._readyPromise}},tileset:{get:function(){return this._tileset}},tile:{get:function(){return this._tile}},url:{get:function(){return this._resource.getUrlComponent(!0)}},batchTable:{get:function(){const e=this._model,t=e.featureTables,n=e.featureTableId;if(l(t)&&l(t[n]))return t[n]}},metadata:{get:function(){return this._metadata},set:function(e){this._metadata=e}},group:{get:function(){return this._group},set:function(e){this._group=e}}});zo.prototype.getFeature=function(e){const t=this._model,n=t.featureTableId;if(!l(n))throw new x("No feature ID set is selected. Make sure Cesium3DTileset.featureIdLabel or Cesium3DTileset.instanceFeatureIdLabel is defined");const i=t.featureTables[n];if(!l(i))throw new x("No feature table found for the selected feature ID set");const o=i.featuresLength;if(!l(e)||e<0||e>=o)throw new x(`featureId is required and must be between 0 and featuresLength - 1 (${o-1}).`);return i.getFeature(e)};zo.prototype.hasProperty=function(e,t){const n=this._model,i=n.featureTableId;return l(i)?n.featureTables[i].hasProperty(e,t):!1};zo.prototype.applyDebugSettings=function(e,t){t=e?t:H.WHITE,this.featuresLength===0?this._model.color=t:l(this.batchTable)&&this.batchTable.setAllColor(t)};zo.prototype.applyStyle=function(e){this._model.style=e};zo.prototype.update=function(e,t){const n=this._model,i=this._tile;n.colorBlendAmount=e.colorBlendAmount,n.colorBlendMode=e.colorBlendMode,n.modelMatrix=i.computedTransform,n.customShader=e.customShader,n.featureIdLabel=e.featureIdLabel,n.instanceFeatureIdLabel=e.instanceFeatureIdLabel,n.lightColor=e.lightColor,n.imageBasedLighting=e.imageBasedLighting,n.backFaceCulling=e.backFaceCulling,n.shadows=e.shadows,n.showCreditsOnScreen=e.showCreditsOnScreen,n.splitDirection=e.splitDirection,n.debugWireframe=e.debugWireframe,n.showOutline=e.showOutline,n.outlineColor=e.outlineColor,n.pointCloudShading=e.pointCloudShading;const o=e.clippingPlanes;n.referenceMatrix=e.clippingPlanesOriginMatrix,l(o)&&i.clippingPlanesDirty&&(n._clippingPlanes=o.enabled&&i._isClipped?o:void 0),l(o)&&l(n._clippingPlanes)&&n._clippingPlanes!==o&&(n._clippingPlanes=o,n._clippingPlanesState=0),n.update(t)};zo.prototype.isDestroyed=function(){return!1};zo.prototype.destroy=function(){return this._model=this._model&&this._model.destroy(),He(this)};zo.fromGltf=function(e,t,n,i){const o=new zo(e,t,n),s=IT(e,t,o,{gltf:i,basePath:n}),a=e.vectorClassificationOnly?void 0:e.classificationType;s.classificationType=a;const c=Ti.fromGltf(s);return o._model=c,o._readyPromise=c.readyPromise.then(function(u){return u.activeAnimations.addAll({loop:rd.REPEAT}),u}),o};zo.fromB3dm=function(e,t,n,i,o){const r=new zo(e,t,n),a=IT(e,t,r,{arrayBuffer:i,byteOffset:o,resource:n}),c=e.vectorClassificationOnly?void 0:e.classificationType;a.classificationType=c;const u=Ti.fromB3dm(a);return r._model=u,r._readyPromise=u.readyPromise.then(function(f){return f.activeAnimations.addAll({loop:rd.REPEAT}),f}),r};zo.fromI3dm=function(e,t,n,i,o){const r=new zo(e,t,n),a=IT(e,t,r,{arrayBuffer:i,byteOffset:o,resource:n}),c=Ti.fromI3dm(a);return r._model=c,r._readyPromise=c.readyPromise.then(function(u){return u.activeAnimations.addAll({loop:rd.REPEAT}),u}),r};zo.fromPnts=function(e,t,n,i,o){const r=new zo(e,t,n),a=IT(e,t,r,{arrayBuffer:i,byteOffset:o,resource:n}),c=Ti.fromPnts(a);return r._model=c,r._readyPromise=c.readyPromise,r};zo.fromGeoJson=function(e,t,n,i){const o=new zo(e,t,n),s=IT(e,t,o,{geoJson:i,resource:n}),a=Ti.fromGeoJson(s);return o._model=a,o._readyPromise=a.readyPromise,o};function IT(e,t,n,i){const o={cull:!1,releaseGltfJson:!0,opaquePass:Ne.CESIUM_3D_TILE,modelMatrix:t.computedTransform,upAxis:e._modelUpAxis,forwardAxis:e._modelForwardAxis,incrementallyLoadTextures:!1,customShader:e.customShader,content:n,colorBlendMode:e.colorBlendMode,colorBlendAmount:e.colorBlendAmount,lightColor:e.lightColor,imageBasedLighting:e.imageBasedLighting,featureIdLabel:e.featureIdLabel,instanceFeatureIdLabel:e.instanceFeatureIdLabel,pointCloudShading:e.pointCloudShading,clippingPlanes:e.clippingPlanes,backFaceCulling:e.backFaceCulling,shadows:e.shadows,showCreditsOnScreen:e.showCreditsOnScreen,splitDirection:e.splitDirection,enableDebugWireframe:e._enableDebugWireframe,debugWireframe:e.debugWireframe,projectTo2D:e._projectTo2D,enableShowOutline:e._enableShowOutline,showOutline:e.showOutline,outlineColor:e.outlineColor};return un(i,o)}function Qd(e,t,n,i){this._tileset=e,this._tile=t,this._resource=n,this.featurePropertiesDirty=!1,this._metadata=void 0,this._group=void 0,this._readyPromise=WXe(this,i)}Object.defineProperties(Qd.prototype,{featuresLength:{get:function(){return 0}},pointsLength:{get:function(){return 0}},trianglesLength:{get:function(){return 0}},geometryByteLength:{get:function(){return 0}},texturesByteLength:{get:function(){return 0}},batchTableByteLength:{get:function(){return 0}},innerContents:{get:function(){}},readyPromise:{get:function(){return this._readyPromise}},tileset:{get:function(){return this._tileset}},tile:{get:function(){return this._tile}},url:{get:function(){return this._resource.getUrlComponent(!0)}},batchTable:{get:function(){}},metadata:{get:function(){return this._metadata},set:function(e){this._metadata=e}},group:{get:function(){return this._group},set:function(e){this._group=e}}});function WXe(e,t){return e._tileset.loadTileset(e._resource,t,e._tile),Promise.resolve(e)}Qd.prototype.hasProperty=function(e,t){return!1};Qd.prototype.getFeature=function(e){};Qd.prototype.applyDebugSettings=function(e,t){};Qd.prototype.applyStyle=function(e){};Qd.prototype.update=function(e,t){};Qd.prototype.isDestroyed=function(){return!1};Qd.prototype.destroy=function(){return He(this)};function zt(e,t){if(e=A(e,A.EMPTY_OBJECT),l(e.disableDepthTestDistance)&&e.disableDepthTestDistance<0)throw new x("disableDepthTestDistance must be greater than or equal to 0.0.");let n=e.translucencyByDistance,i=e.pixelOffsetScaleByDistance,o=e.scaleByDistance,r=e.distanceDisplayCondition;if(l(n)){if(n.far<=n.near)throw new x("translucencyByDistance.far must be greater than translucencyByDistance.near.");n=Ht.clone(n)}if(l(i)){if(i.far<=i.near)throw new x("pixelOffsetScaleByDistance.far must be greater than pixelOffsetScaleByDistance.near.");i=Ht.clone(i)}if(l(o)){if(o.far<=o.near)throw new x("scaleByDistance.far must be greater than scaleByDistance.near.");o=Ht.clone(o)}if(l(r)){if(r.far<=r.near)throw new x("distanceDisplayCondition.far must be greater than distanceDisplayCondition.near.");r=Gt.clone(r)}this._show=A(e.show,!0),this._position=d.clone(A(e.position,d.ZERO)),this._actualPosition=d.clone(this._position),this._pixelOffset=j.clone(A(e.pixelOffset,j.ZERO)),this._translate=new j(0,0),this._eyeOffset=d.clone(A(e.eyeOffset,d.ZERO)),this._heightReference=A(e.heightReference,St.NONE),this._verticalOrigin=A(e.verticalOrigin,Hi.CENTER),this._horizontalOrigin=A(e.horizontalOrigin,Oa.CENTER),this._scale=A(e.scale,1),this._color=H.clone(A(e.color,H.WHITE)),this._rotation=A(e.rotation,0),this._alignedAxis=d.clone(A(e.alignedAxis,d.ZERO)),this._width=e.width,this._height=e.height,this._scaleByDistance=o,this._translucencyByDistance=n,this._pixelOffsetScaleByDistance=i,this._sizeInMeters=A(e.sizeInMeters,!1),this._distanceDisplayCondition=r,this._disableDepthTestDistance=e.disableDepthTestDistance,this._id=e.id,this._collection=A(e.collection,t),this._pickId=void 0,this._pickPrimitive=A(e._pickPrimitive,this),this._billboardCollection=t,this._dirty=!1,this._index=-1,this._batchIndex=void 0,this._imageIndex=-1,this._imageIndexPromise=void 0,this._imageId=void 0,this._image=void 0,this._imageSubRegion=void 0,this._imageWidth=void 0,this._imageHeight=void 0,this._labelDimensions=void 0,this._labelHorizontalOrigin=void 0,this._labelTranslate=void 0;const s=e.image;let a=e.imageId;l(s)&&(l(a)||(typeof s=="string"?a=s:l(s.src)?a=s.src:a=Bs()),this._imageId=a,this._image=s),l(e.imageSubRegion)&&(this._imageId=a,this._imageSubRegion=e.imageSubRegion),l(this._billboardCollection._textureAtlas)&&this._loadImage(),this._actualClampedPosition=void 0,this._removeCallbackFunc=void 0,this._mode=le.SCENE3D,this._clusterShow=!0,this._outlineColor=H.clone(A(e.outlineColor,H.BLACK)),this._outlineWidth=A(e.outlineWidth,0),this._updateClamping()}const S5=zt.SHOW_INDEX=0,Zw=zt.POSITION_INDEX=1,aQ=zt.PIXEL_OFFSET_INDEX=2,jXe=zt.EYE_OFFSET_INDEX=3,qXe=zt.HORIZONTAL_ORIGIN_INDEX=4,$Xe=zt.VERTICAL_ORIGIN_INDEX=5,YXe=zt.SCALE_INDEX=6,eS=zt.IMAGE_INDEX_INDEX=7,v5=zt.COLOR_INDEX=8,XXe=zt.ROTATION_INDEX=9,KXe=zt.ALIGNED_AXIS_INDEX=10,JXe=zt.SCALE_BY_DISTANCE_INDEX=11,QXe=zt.TRANSLUCENCY_BY_DISTANCE_INDEX=12,ZXe=zt.PIXEL_OFFSET_SCALE_BY_DISTANCE_INDEX=13,eKe=zt.DISTANCE_DISPLAY_CONDITION=14,tKe=zt.DISABLE_DEPTH_DISTANCE=15;zt.TEXTURE_COORDINATE_BOUNDS=16;const D5=zt.SDF_INDEX=17;zt.NUMBER_OF_PROPERTIES=18;function oo(e,t){const n=e._billboardCollection;l(n)&&(n._updateBillboard(e,t),e._dirty=!0)}Object.defineProperties(zt.prototype,{show:{get:function(){return this._show},set:function(e){T.typeOf.bool("value",e),this._show!==e&&(this._show=e,oo(this,S5))}},position:{get:function(){return this._position},set:function(e){T.typeOf.object("value",e);const t=this._position;d.equals(t,e)||(d.clone(e,t),d.clone(e,this._actualPosition),this._updateClamping(),oo(this,Zw))}},heightReference:{get:function(){return this._heightReference},set:function(e){T.typeOf.number("value",e);const t=this._heightReference;e!==t&&(this._heightReference=e,this._updateClamping(),oo(this,Zw))}},pixelOffset:{get:function(){return this._pixelOffset},set:function(e){T.typeOf.object("value",e);const t=this._pixelOffset;j.equals(t,e)||(j.clone(e,t),oo(this,aQ))}},scaleByDistance:{get:function(){return this._scaleByDistance},set:function(e){if(l(e)&&(T.typeOf.object("value",e),e.far<=e.near))throw new x("far distance must be greater than near distance.");const t=this._scaleByDistance;Ht.equals(t,e)||(this._scaleByDistance=Ht.clone(e,t),oo(this,JXe))}},translucencyByDistance:{get:function(){return this._translucencyByDistance},set:function(e){if(l(e)&&(T.typeOf.object("value",e),e.far<=e.near))throw new x("far distance must be greater than near distance.");const t=this._translucencyByDistance;Ht.equals(t,e)||(this._translucencyByDistance=Ht.clone(e,t),oo(this,QXe))}},pixelOffsetScaleByDistance:{get:function(){return this._pixelOffsetScaleByDistance},set:function(e){if(l(e)&&(T.typeOf.object("value",e),e.far<=e.near))throw new x("far distance must be greater than near distance.");const t=this._pixelOffsetScaleByDistance;Ht.equals(t,e)||(this._pixelOffsetScaleByDistance=Ht.clone(e,t),oo(this,ZXe))}},eyeOffset:{get:function(){return this._eyeOffset},set:function(e){T.typeOf.object("value",e);const t=this._eyeOffset;d.equals(t,e)||(d.clone(e,t),oo(this,jXe))}},horizontalOrigin:{get:function(){return this._horizontalOrigin},set:function(e){T.typeOf.number("value",e),this._horizontalOrigin!==e&&(this._horizontalOrigin=e,oo(this,qXe))}},verticalOrigin:{get:function(){return this._verticalOrigin},set:function(e){T.typeOf.number("value",e),this._verticalOrigin!==e&&(this._verticalOrigin=e,oo(this,$Xe))}},scale:{get:function(){return this._scale},set:function(e){T.typeOf.number("value",e),this._scale!==e&&(this._scale=e,oo(this,YXe))}},color:{get:function(){return this._color},set:function(e){T.typeOf.object("value",e);const t=this._color;H.equals(t,e)||(H.clone(e,t),oo(this,v5))}},rotation:{get:function(){return this._rotation},set:function(e){T.typeOf.number("value",e),this._rotation!==e&&(this._rotation=e,oo(this,XXe))}},alignedAxis:{get:function(){return this._alignedAxis},set:function(e){T.typeOf.object("value",e);const t=this._alignedAxis;d.equals(t,e)||(d.clone(e,t),oo(this,KXe))}},width:{get:function(){return A(this._width,this._imageWidth)},set:function(e){l(e)&&T.typeOf.number("value",e),this._width!==e&&(this._width=e,oo(this,eS))}},height:{get:function(){return A(this._height,this._imageHeight)},set:function(e){l(e)&&T.typeOf.number("value",e),this._height!==e&&(this._height=e,oo(this,eS))}},sizeInMeters:{get:function(){return this._sizeInMeters},set:function(e){T.typeOf.bool("value",e),this._sizeInMeters!==e&&(this._sizeInMeters=e,oo(this,v5))}},distanceDisplayCondition:{get:function(){return this._distanceDisplayCondition},set:function(e){if(!Gt.equals(e,this._distanceDisplayCondition)){if(l(e)&&(T.typeOf.object("value",e),e.far<=e.near))throw new x("far distance must be greater than near distance.");this._distanceDisplayCondition=Gt.clone(e,this._distanceDisplayCondition),oo(this,eKe)}}},disableDepthTestDistance:{get:function(){return this._disableDepthTestDistance},set:function(e){if(l(e)&&(T.typeOf.number("value",e),e<0))throw new x("disableDepthTestDistance must be greater than or equal to 0.0.");this._disableDepthTestDistance!==e&&(this._disableDepthTestDistance=e,oo(this,tKe))}},id:{get:function(){return this._id},set:function(e){this._id=e,l(this._pickId)&&(this._pickId.object.id=e)}},pickPrimitive:{get:function(){return this._pickPrimitive},set:function(e){this._pickPrimitive=e,l(this._pickId)&&(this._pickId.object.primitive=e)}},pickId:{get:function(){return this._pickId}},image:{get:function(){return this._imageId},set:function(e){l(e)?typeof e=="string"?this.setImage(e,e):e instanceof Me?this.setImage(e.url,e):l(e.src)?this.setImage(e.src,e):this.setImage(Bs(),e):(this._imageIndex=-1,this._imageSubRegion=void 0,this._imageId=void 0,this._image=void 0,this._imageIndexPromise=void 0,oo(this,eS))}},ready:{get:function(){return this._imageIndex!==-1}},_clampedPosition:{get:function(){return this._actualClampedPosition},set:function(e){this._actualClampedPosition=d.clone(e,this._actualClampedPosition),oo(this,Zw)}},clusterShow:{get:function(){return this._clusterShow},set:function(e){this._clusterShow!==e&&(this._clusterShow=e,oo(this,S5))}},outlineColor:{get:function(){return this._outlineColor},set:function(e){if(!l(e))throw new x("value is required.");const t=this._outlineColor;H.equals(t,e)||(H.clone(e,t),oo(this,D5))}},outlineWidth:{get:function(){return this._outlineWidth},set:function(e){this._outlineWidth!==e&&(this._outlineWidth=e,oo(this,D5))}}});zt.prototype.getPickId=function(e){return l(this._pickId)||(this._pickId=e.createPickId({primitive:this._pickPrimitive,collection:this._collection,id:this._id})),this._pickId};zt.prototype._updateClamping=function(){zt._updateClamping(this._billboardCollection,this)};const lb=new Ce,I5=new d;zt._updateClamping=function(e,t){const n=e._scene;if(!l(n)||!l(n.globe)){if(t._heightReference!==St.NONE)throw new x("Height reference is not supported without a scene and globe.");return}const i=n.globe,o=i.ellipsoid,r=i._surface,s=n.frameState.mode,a=s!==t._mode;if(t._mode=s,(t._heightReference===St.NONE||a)&&l(t._removeCallbackFunc)&&(t._removeCallbackFunc(),t._removeCallbackFunc=void 0,t._clampedPosition=void 0),t._heightReference===St.NONE||!l(t._position))return;const c=o.cartesianToCartographic(t._position);if(!l(c)){t._actualClampedPosition=void 0;return}l(t._removeCallbackFunc)&&t._removeCallbackFunc();function u(h){if(t._heightReference===St.RELATIVE_TO_GROUND)if(t._mode===le.SCENE3D){const m=o.cartesianToCartographic(h,lb);m.height+=c.height,o.cartographicToCartesian(m,h)}else h.x+=c.height;t._clampedPosition=d.clone(h,t._clampedPosition)}t._removeCallbackFunc=r.updateHeight(c,u),Ce.clone(c,lb);const f=i.getHeight(c);l(f)&&(lb.height=f),o.cartographicToCartesian(lb,I5),u(I5)};zt.prototype._loadImage=function(){const e=this._billboardCollection._textureAtlas,t=this._imageId,n=this._image,i=this._imageSubRegion;let o;const r=this;function s(a){if(r._imageId!==t||r._image!==n||!$e.equals(r._imageSubRegion,i))return;const c=e.textureCoordinates[a];r._imageWidth=e.texture.width*c.width,r._imageHeight=e.texture.height*c.height,r._imageIndex=a,r._ready=!0,r._image=void 0,r._imageIndexPromise=void 0,oo(r,eS)}if(l(n)){const a=e.getImageIndex(t);if(l(a)){s(a);return}o=e.addImage(t,n)}l(i)&&(o=e.addSubRegion(t,i)),this._imageIndexPromise=o,l(o)&&o.then(s).catch(function(a){console.error(`Error loading image for billboard: ${a}`),r._imageIndexPromise=void 0})};zt.prototype.setImage=function(e,t){if(!l(e))throw new x("id is required.");if(!l(t))throw new x("image is required.");this._imageId!==e&&(this._imageIndex=-1,this._imageSubRegion=void 0,this._imageId=e,this._image=t,l(this._billboardCollection._textureAtlas)&&this._loadImage())};zt.prototype.setImageSubRegion=function(e,t){if(!l(e))throw new x("id is required.");if(!l(t))throw new x("subRegion is required.");this._imageId===e&&$e.equals(this._imageSubRegion,t)||(this._imageIndex=-1,this._imageId=e,this._imageSubRegion=$e.clone(t),l(this._billboardCollection._textureAtlas)&&this._loadImage())};zt.prototype._setTranslate=function(e){if(!l(e))throw new x("value is required.");const t=this._translate;j.equals(t,e)||(j.clone(e,t),oo(this,aQ))};zt.prototype._getActualPosition=function(){return l(this._clampedPosition)?this._clampedPosition:this._actualPosition};zt.prototype._setActualPosition=function(e){l(this._clampedPosition)||d.clone(e,this._actualPosition),oo(this,Zw)};const P5=new oe;zt._computeActualPosition=function(e,t,n,i){return l(e._clampedPosition)?(n.mode!==e._mode&&e._updateClamping(),e._clampedPosition):n.mode===le.SCENE3D?t:(B.multiplyByPoint(i,t,P5),br.computeActualWgs84Position(n,P5))};const cQ=new d;zt._computeScreenSpacePosition=function(e,t,n,i,o,r){const s=B.multiplyByPoint(e,t,cQ),a=br.wgs84WithEyeOffsetToWindowCoordinates(o,s,n,r);if(l(a))return j.add(a,i,a),a};const Mx=new j(0,0);zt.prototype.computeScreenSpacePosition=function(e,t){const n=this._billboardCollection;if(l(t)||(t=new j),!l(n))throw new x("Billboard must be in a collection. Was it removed?");if(!l(e))throw new x("scene is required.");j.clone(this._pixelOffset,Mx),j.add(Mx,this._translate,Mx);let i=n.modelMatrix,o=this._position;if(l(this._clampedPosition)&&(o=this._clampedPosition,e.mode!==le.SCENE3D)){const s=e.mapProjection,a=s.ellipsoid,c=s.unproject(o,lb);o=a.cartographicToCartesian(c,cQ),i=B.IDENTITY}return zt._computeScreenSpacePosition(i,o,this._eyeOffset,Mx,e,t)};zt.getScreenSpaceBoundingBox=function(e,t,n){let i=e.width,o=e.height;const r=e.scale;i*=r,o*=r;let s=t.x;e.horizontalOrigin===Oa.RIGHT?s-=i:e.horizontalOrigin===Oa.CENTER&&(s-=i*.5);let a=t.y;return e.verticalOrigin===Hi.BOTTOM||e.verticalOrigin===Hi.BASELINE?a-=o:e.verticalOrigin===Hi.CENTER&&(a-=o*.5),l(n)||(n=new $e),n.x=s,n.y=a,n.width=i,n.height=o,n};zt.prototype.equals=function(e){return this===e||l(e)&&this._id===e._id&&d.equals(this._position,e._position)&&this._imageId===e._imageId&&this._show===e._show&&this._scale===e._scale&&this._verticalOrigin===e._verticalOrigin&&this._horizontalOrigin===e._horizontalOrigin&&this._heightReference===e._heightReference&&$e.equals(this._imageSubRegion,e._imageSubRegion)&&H.equals(this._color,e._color)&&j.equals(this._pixelOffset,e._pixelOffset)&&j.equals(this._translate,e._translate)&&d.equals(this._eyeOffset,e._eyeOffset)&&Ht.equals(this._scaleByDistance,e._scaleByDistance)&&Ht.equals(this._translucencyByDistance,e._translucencyByDistance)&&Ht.equals(this._pixelOffsetScaleByDistance,e._pixelOffsetScaleByDistance)&&Gt.equals(this._distanceDisplayCondition,e._distanceDisplayCondition)&&this._disableDepthTestDistance===e._disableDepthTestDistance};zt.prototype._destroy=function(){l(this._customData)&&(this._billboardCollection._scene.globe._surface.removeTileCustomData(this._customData),this._customData=void 0),l(this._removeCallbackFunc)&&(this._removeCallbackFunc(),this._removeCallbackFunc=void 0),this.image=void 0,this._pickId=this._pickId&&this._pickId.destroy(),this._billboardCollection=void 0};const nKe={OPAQUE:0,TRANSLUCENT:1,OPAQUE_AND_TRANSLUCENT:2},Ko=Object.freeze(nKe),iKe={FONT_SIZE:48,PADDING:10,RADIUS:8,CUTOFF:.25},cc=Object.freeze(iKe);function td(e,t,n,i,o){this.bottomLeft=A(e,j.ZERO),this.topRight=A(t,j.ZERO),this.childNode1=n,this.childNode2=i,this.imageIndex=o}const oKe=new j(16,16);function df(e){e=A(e,A.EMPTY_OBJECT);const t=A(e.borderWidthInPixels,1),n=A(e.initialSize,oKe);if(!l(e.context))throw new x("context is required.");if(t<0)throw new x("borderWidthInPixels must be greater than or equal to zero.");if(n.x<1||n.y<1)throw new x("initialSize must be greater than zero.");this._context=e.context,this._pixelFormat=A(e.pixelFormat,rt.RGBA),this._borderWidthInPixels=t,this._textureCoordinates=[],this._guid=Bs(),this._idHash={},this._indexHash={},this._initialSize=n,this._root=void 0}Object.defineProperties(df.prototype,{borderWidthInPixels:{get:function(){return this._borderWidthInPixels}},textureCoordinates:{get:function(){return this._textureCoordinates}},texture:{get:function(){return l(this._texture)||(this._texture=new kt({context:this._context,width:this._initialSize.x,height:this._initialSize.y,pixelFormat:this._pixelFormat})),this._texture}},numberOfImages:{get:function(){return this._textureCoordinates.length}},guid:{get:function(){return this._guid}}});function rKe(e,t){const n=e._context,i=e.numberOfImages,o=2,r=e._borderWidthInPixels;if(i>0){const s=e._texture.width,a=e._texture.height,c=o*(s+t.width+r),u=o*(a+t.height+r),f=s/c,h=a/u,m=new td(new j(s+r,r),new j(c,a)),g=new td(new j,new j(c,a),e._root,m),p=new td(new j(r,a+r),new j(c,u)),y=new td(new j,new j(c,u),g,p);for(let E=0;E<e._textureCoordinates.length;E++){const w=e._textureCoordinates[E];l(w)&&(w.x*=f,w.y*=h,w.width*=f,w.height*=h)}const b=new kt({context:e._context,width:c,height:u,pixelFormat:e._pixelFormat}),C=new $r({context:n,colorTextures:[e._texture],destroyAttachments:!1});C._bind(),b.copyFromFramebuffer(0,0,0,0,c,u),C._unBind(),C.destroy(),e._texture=e._texture&&e._texture.destroy(),e._texture=b,e._root=y}else{let s=o*(t.width+2*r),a=o*(t.height+2*r);s<e._initialSize.x&&(s=e._initialSize.x),a<e._initialSize.y&&(a=e._initialSize.y),e._texture=e._texture&&e._texture.destroy(),e._texture=new kt({context:e._context,width:s,height:a,pixelFormat:e._pixelFormat}),e._root=new td(new j(r,r),new j(s,a))}}function tS(e,t,n){if(l(t)){if(!l(t.childNode1)&&!l(t.childNode2)){if(l(t.imageIndex))return;const i=t.topRight.x-t.bottomLeft.x,o=t.topRight.y-t.bottomLeft.y,r=i-n.width,s=o-n.height;if(r<0||s<0)return;if(r===0&&s===0)return t;if(r>s){t.childNode1=new td(new j(t.bottomLeft.x,t.bottomLeft.y),new j(t.bottomLeft.x+n.width,t.topRight.y));const a=t.bottomLeft.x+n.width+e._borderWidthInPixels;a<t.topRight.x&&(t.childNode2=new td(new j(a,t.bottomLeft.y),new j(t.topRight.x,t.topRight.y)))}else{t.childNode1=new td(new j(t.bottomLeft.x,t.bottomLeft.y),new j(t.topRight.x,t.bottomLeft.y+n.height));const a=t.bottomLeft.y+n.height+e._borderWidthInPixels;a<t.topRight.y&&(t.childNode2=new td(new j(t.bottomLeft.x,a),new j(t.topRight.x,t.topRight.y)))}return tS(e,t.childNode1,n)}return tS(e,t.childNode1,n)||tS(e,t.childNode2,n)}}function lQ(e,t,n){const i=tS(e,e._root,t);if(l(i)){i.imageIndex=n;const o=e._texture.width,r=e._texture.height,s=i.topRight.x-i.bottomLeft.x,a=i.topRight.y-i.bottomLeft.y,c=i.bottomLeft.x/o,u=i.bottomLeft.y/r,f=s/o,h=a/r;e._textureCoordinates[n]=new $e(c,u,f,h),e._texture.copyFrom({source:t,xOffset:i.bottomLeft.x,yOffset:i.bottomLeft.y})}else rKe(e,t),lQ(e,t,n);e._guid=Bs()}function uQ(e,t){if(!l(e)||e.isDestroyed())return-1;const n=e.numberOfImages;return lQ(e,t,n),n}df.prototype.getImageIndex=function(e){if(!l(e))throw new x("id is required.");return this._indexHash[e]};df.prototype.addImageSync=function(e,t){if(!l(e))throw new x("id is required.");if(!l(t))throw new x("image is required.");let n=this._indexHash[e];return l(n)||(n=uQ(this,t),this._idHash[e]=Promise.resolve(n),this._indexHash[e]=n),n};df.prototype.addImage=function(e,t){if(!l(e))throw new x("id is required.");if(!l(t))throw new x("image is required.");let n=this._idHash[e];if(l(n))return n;if(typeof t=="function"){if(t=t(e),!l(t))throw new x("image is required.")}else(typeof t=="string"||t instanceof Me)&&(t=Me.createIfNeeded(t).fetchImage());const i=this;return n=Promise.resolve(t).then(function(o){const r=uQ(i,o);return i._indexHash[e]=r,r}),this._idHash[e]=n,n};df.prototype.addSubRegion=function(e,t){if(!l(e))throw new x("id is required.");if(!l(t))throw new x("subRegion is required.");const n=this._idHash[e];if(!l(n))throw new Ie(`image with id "${e}" not found in the atlas.`);const i=this;return Promise.resolve(n).then(function(o){if(o===-1)return-1;const r=i._texture.width,s=i._texture.height,a=i.numberOfImages,c=i._textureCoordinates[o],u=c.x+t.x/r,f=c.y+t.y/s,h=t.width/r,m=t.height/s;return i._textureCoordinates.push(new $e(u,f,h,m)),i._guid=Bs(),a})};df.prototype.isDestroyed=function(){return!1};df.prototype.destroy=function(){return this._texture=this._texture&&this._texture.destroy(),He(this)};const sKe=zt.SHOW_INDEX,Hb=zt.POSITION_INDEX,fQ=zt.PIXEL_OFFSET_INDEX,dQ=zt.EYE_OFFSET_INDEX,aKe=zt.HORIZONTAL_ORIGIN_INDEX,cKe=zt.VERTICAL_ORIGIN_INDEX,lKe=zt.SCALE_INDEX,vA=zt.IMAGE_INDEX_INDEX,hQ=zt.COLOR_INDEX,uKe=zt.ROTATION_INDEX,fKe=zt.ALIGNED_AXIS_INDEX,pQ=zt.SCALE_BY_DISTANCE_INDEX,mQ=zt.TRANSLUCENCY_BY_DISTANCE_INDEX,_Q=zt.PIXEL_OFFSET_SCALE_BY_DISTANCE_INDEX,gQ=zt.DISTANCE_DISPLAY_CONDITION,dKe=zt.DISABLE_DEPTH_DISTANCE,hKe=zt.TEXTURE_COORDINATE_BOUNDS,yQ=zt.SDF_INDEX,V2=zt.NUMBER_OF_PROPERTIES;let Xi;const pKe={positionHighAndScale:0,positionLowAndRotation:1,compressedAttribute0:2,compressedAttribute1:3,compressedAttribute2:4,eyeOffset:5,scaleByDistance:6,pixelOffsetScaleByDistance:7,compressedAttribute3:8,textureCoordinateBoundsOrLabelTranslate:9,a_batchId:10,sdf:11},mKe={direction:0,positionHighAndScale:1,positionLowAndRotation:2,compressedAttribute0:3,compressedAttribute1:4,compressedAttribute2:5,eyeOffset:6,scaleByDistance:7,pixelOffsetScaleByDistance:8,compressedAttribute3:9,textureCoordinateBoundsOrLabelTranslate:10,a_batchId:11,sdf:12};function fa(e){e=A(e,A.EMPTY_OBJECT),this._scene=e.scene,this._batchTable=e.batchTable,this._textureAtlas=void 0,this._textureAtlasGUID=void 0,this._destroyTextureAtlas=!0,this._sp=void 0,this._spTranslucent=void 0,this._rsOpaque=void 0,this._rsTranslucent=void 0,this._vaf=void 0,this._billboards=[],this._billboardsToUpdate=[],this._billboardsToUpdateIndex=0,this._billboardsRemoved=!1,this._createVertexArray=!1,this._shaderRotation=!1,this._compiledShaderRotation=!1,this._shaderAlignedAxis=!1,this._compiledShaderAlignedAxis=!1,this._shaderScaleByDistance=!1,this._compiledShaderScaleByDistance=!1,this._shaderTranslucencyByDistance=!1,this._compiledShaderTranslucencyByDistance=!1,this._shaderPixelOffsetScaleByDistance=!1,this._compiledShaderPixelOffsetScaleByDistance=!1,this._shaderDistanceDisplayCondition=!1,this._compiledShaderDistanceDisplayCondition=!1,this._shaderDisableDepthDistance=!1,this._compiledShaderDisableDepthDistance=!1,this._shaderClampToGround=!1,this._compiledShaderClampToGround=!1,this._propertiesChanged=new Uint32Array(V2),this._maxSize=0,this._maxEyeOffset=0,this._maxScale=1,this._maxPixelOffset=0,this._allHorizontalCenter=!0,this._allVerticalCenter=!0,this._allSizedInMeters=!0,this._baseVolume=new de,this._baseVolumeWC=new de,this._baseVolume2D=new de,this._boundingVolume=new de,this._boundingVolumeDirty=!1,this._colorCommands=[],this.show=A(e.show,!0),this.modelMatrix=B.clone(A(e.modelMatrix,B.IDENTITY)),this._modelMatrix=B.clone(B.IDENTITY),this.debugShowBoundingVolume=A(e.debugShowBoundingVolume,!1),this.debugShowTextureAtlas=A(e.debugShowTextureAtlas,!1),this.blendOption=A(e.blendOption,Ko.OPAQUE_AND_TRANSLUCENT),this._blendOption=void 0,this._mode=le.SCENE3D,this._buffersUsage=[tt.STATIC_DRAW,tt.STATIC_DRAW,tt.STATIC_DRAW,tt.STATIC_DRAW,tt.STATIC_DRAW,tt.STATIC_DRAW,tt.STATIC_DRAW,tt.STATIC_DRAW,tt.STATIC_DRAW,tt.STATIC_DRAW,tt.STATIC_DRAW,tt.STATIC_DRAW,tt.STATIC_DRAW,tt.STATIC_DRAW,tt.STATIC_DRAW,tt.STATIC_DRAW],this._highlightColor=H.clone(H.WHITE);const t=this;this._uniforms={u_atlas:function(){return t._textureAtlas.texture},u_highlightColor:function(){return t._highlightColor}};const n=this._scene;l(n)&&l(n.terrainProviderChanged)&&(this._removeCallbackFunc=n.terrainProviderChanged.addEventListener(function(){const i=this._billboards,o=i.length;for(let r=0;r<o;++r)l(i[r])&&i[r]._updateClamping()},this))}Object.defineProperties(fa.prototype,{length:{get:function(){return k2(this),this._billboards.length}},textureAtlas:{get:function(){return this._textureAtlas},set:function(e){this._textureAtlas!==e&&(this._textureAtlas=this._destroyTextureAtlas&&this._textureAtlas&&this._textureAtlas.destroy(),this._textureAtlas=e,this._createVertexArray=!0)}},destroyTextureAtlas:{get:function(){return this._destroyTextureAtlas},set:function(e){this._destroyTextureAtlas=e}}});function AQ(e){const t=e.length;for(let n=0;n<t;++n)e[n]&&e[n]._destroy()}fa.prototype.add=function(e){const t=new zt(e,this);return t._index=this._billboards.length,this._billboards.push(t),this._createVertexArray=!0,t};fa.prototype.remove=function(e){return this.contains(e)?(this._billboards[e._index]=void 0,this._billboardsRemoved=!0,this._createVertexArray=!0,e._destroy(),!0):!1};fa.prototype.removeAll=function(){AQ(this._billboards),this._billboards=[],this._billboardsToUpdate=[],this._billboardsToUpdateIndex=0,this._billboardsRemoved=!1,this._createVertexArray=!0};function k2(e){if(e._billboardsRemoved){e._billboardsRemoved=!1;const t=[],n=e._billboards,i=n.length;for(let o=0,r=0;o<i;++o){const s=n[o];l(s)&&(s._index=r++,t.push(s))}e._billboards=t}}fa.prototype._updateBillboard=function(e,t){e._dirty||(this._billboardsToUpdate[this._billboardsToUpdateIndex++]=e),++this._propertiesChanged[t]};fa.prototype.contains=function(e){return l(e)&&e._billboardCollection===this};fa.prototype.get=function(e){return T.typeOf.number("index",e),k2(this),this._billboards[e]};let eO;function _Ke(e){let n=e.cache.billboardCollection_indexBufferBatched;if(l(n))return n;const i=16384*6-6,o=new Uint16Array(i);for(let r=0,s=0;r<i;r+=6,s+=4)o[r]=s,o[r+1]=s+1,o[r+2]=s+2,o[r+3]=s+0,o[r+4]=s+2,o[r+5]=s+3;return n=Tt.createIndexBuffer({context:e,typedArray:o,usage:tt.STATIC_DRAW,indexDatatype:st.UNSIGNED_SHORT}),n.vertexArrayDestroyable=!1,e.cache.billboardCollection_indexBufferBatched=n,n}function gKe(e){let t=e.cache.billboardCollection_indexBufferInstanced;return l(t)||(t=Tt.createIndexBuffer({context:e,typedArray:new Uint16Array([0,1,2,0,2,3]),usage:tt.STATIC_DRAW,indexDatatype:st.UNSIGNED_SHORT}),t.vertexArrayDestroyable=!1,e.cache.billboardCollection_indexBufferInstanced=t),t}function yKe(e){let t=e.cache.billboardCollection_vertexBufferInstanced;return l(t)||(t=Tt.createVertexBuffer({context:e,typedArray:new Float32Array([0,0,1,0,1,1,0,1]),usage:tt.STATIC_DRAW}),t.vertexArrayDestroyable=!1,e.cache.billboardCollection_vertexBufferInstanced=t),t}fa.prototype.computeNewBuffersUsage=function(){const e=this._buffersUsage;let t=!1;const n=this._propertiesChanged;for(let i=0;i<V2;++i){const o=n[i]===0?tt.STATIC_DRAW:tt.STREAM_DRAW;t=t||e[i]!==o,e[i]=o}return t};function AKe(e,t,n,i,o,r){const s=[{index:Xi.positionHighAndScale,componentsPerAttribute:4,componentDatatype:ee.FLOAT,usage:n[Hb]},{index:Xi.positionLowAndRotation,componentsPerAttribute:4,componentDatatype:ee.FLOAT,usage:n[Hb]},{index:Xi.compressedAttribute0,componentsPerAttribute:4,componentDatatype:ee.FLOAT,usage:n[fQ]},{index:Xi.compressedAttribute1,componentsPerAttribute:4,componentDatatype:ee.FLOAT,usage:n[mQ]},{index:Xi.compressedAttribute2,componentsPerAttribute:4,componentDatatype:ee.FLOAT,usage:n[hQ]},{index:Xi.eyeOffset,componentsPerAttribute:4,componentDatatype:ee.FLOAT,usage:n[dQ]},{index:Xi.scaleByDistance,componentsPerAttribute:4,componentDatatype:ee.FLOAT,usage:n[pQ]},{index:Xi.pixelOffsetScaleByDistance,componentsPerAttribute:4,componentDatatype:ee.FLOAT,usage:n[_Q]},{index:Xi.compressedAttribute3,componentsPerAttribute:4,componentDatatype:ee.FLOAT,usage:n[gQ]},{index:Xi.textureCoordinateBoundsOrLabelTranslate,componentsPerAttribute:4,componentDatatype:ee.FLOAT,usage:n[hKe]}];i&&s.push({index:Xi.direction,componentsPerAttribute:2,componentDatatype:ee.FLOAT,vertexBuffer:yKe(e)}),l(o)&&s.push({index:Xi.a_batchId,componentsPerAttribute:1,componentDatatype:ee.FLOAT,bufferUsage:tt.STATIC_DRAW}),r&&s.push({index:Xi.sdf,componentsPerAttribute:2,componentDatatype:ee.FLOAT,usage:n[yQ]});const a=i?t:4*t;return new Br(e,s,a,i)}const tO=new Ln;function bQ(e,t,n,i,o){let r;const s=i[Xi.positionHighAndScale],a=i[Xi.positionLowAndRotation],c=o._getActualPosition();e._mode===le.SCENE3D&&(de.expand(e._baseVolume,c,e._baseVolume),e._boundingVolumeDirty=!0),Ln.fromCartesian(c,tO);const u=o.scale,f=o.rotation;f!==0&&(e._shaderRotation=!0),e._maxScale=Math.max(e._maxScale,u);const h=tO.high,m=tO.low;e._instanced?(r=o._index,s(r,h.x,h.y,h.z,u),a(r,m.x,m.y,m.z,f)):(r=o._index*4,s(r+0,h.x,h.y,h.z,u),s(r+1,h.x,h.y,h.z,u),s(r+2,h.x,h.y,h.z,u),s(r+3,h.x,h.y,h.z,u),a(r+0,m.x,m.y,m.z,f),a(r+1,m.x,m.y,m.z,f),a(r+2,m.x,m.y,m.z,f),a(r+3,m.x,m.y,m.z,f))}const jc=new j,Hc=32768,Ry=65536,nO=4096,of=256,bKe=128,CKe=32,TKe=8,CQ=4,EKe=1/256,TQ=0,EQ=2,xQ=3,wQ=1;function SQ(e,t,n,i,o){let r;const s=i[Xi.compressedAttribute0],a=o.pixelOffset,c=a.x,u=a.y,f=o._translate,h=f.x,m=f.y;e._maxPixelOffset=Math.max(e._maxPixelOffset,Math.abs(c+h),Math.abs(-u+m));const g=o.horizontalOrigin;let p=o._verticalOrigin,y=o.show&&o.clusterShow;o.color.alpha===0&&(y=!1),p===Hi.BASELINE&&(p=Hi.BOTTOM),e._allHorizontalCenter=e._allHorizontalCenter&&g===Oa.CENTER,e._allVerticalCenter=e._allVerticalCenter&&p===Hi.CENTER;let b=0,C=0,E=0,w=0;const S=o._imageIndex;if(S!==-1){const V=n[S];if(!l(V))throw new x(`Invalid billboard image index: ${S}`);b=V.x,C=V.y,E=V.width,w=V.height}const P=b+E,L=C+w;let z=Math.floor(M.clamp(c,-Hc,Hc)+Hc)*bKe;z+=(g+1)*CKe,z+=(p+1)*TKe,z+=(y?1:0)*CQ;let R=Math.floor(M.clamp(u,-Hc,Hc)+Hc)*of,F=Math.floor(M.clamp(h,-Hc,Hc)+Hc)*of;const U=(M.clamp(m,-Hc,Hc)+Hc)*EKe,v=Math.floor(U),I=Math.floor((U-v)*of);R+=v,F+=I,jc.x=b,jc.y=C;const _=mi.compressTextureCoordinates(jc);jc.x=P;const D=mi.compressTextureCoordinates(jc);jc.y=L;const O=mi.compressTextureCoordinates(jc);jc.x=b;const N=mi.compressTextureCoordinates(jc);e._instanced?(r=o._index,s(r,z,R,F,_)):(r=o._index*4,s(r+0,z+TQ,R,F,_),s(r+1,z+EQ,R,F,D),s(r+2,z+xQ,R,F,O),s(r+3,z+wQ,R,F,N))}function vQ(e,t,n,i,o){let r;const s=i[Xi.compressedAttribute1],a=o.alignedAxis;d.equals(a,d.ZERO)||(e._shaderAlignedAxis=!0);let c=0,u=1,f=1,h=1;const m=o.translucencyByDistance;l(m)&&(c=m.near,u=m.nearValue,f=m.far,h=m.farValue,(u!==1||h!==1)&&(e._shaderTranslucencyByDistance=!0));let g=0;const p=o._imageIndex;if(p!==-1){const w=n[p];if(!l(w))throw new x(`Invalid billboard image index: ${p}`);g=w.width}const y=e._textureAtlas.texture.width,b=Math.round(A(o.width,y*g));e._maxSize=Math.max(e._maxSize,b);let C=M.clamp(b,0,Ry),E=0;Math.abs(d.magnitudeSquared(a)-1)<M.EPSILON6&&(E=mi.octEncodeFloat(a)),u=M.clamp(u,0,1),u=u===1?255:u*255|0,C=C*of+u,h=M.clamp(h,0,1),h=h===1?255:h*255|0,E=E*of+h,e._instanced?(r=o._index,s(r,C,E,c,f)):(r=o._index*4,s(r+0,C,E,c,f),s(r+1,C,E,c,f),s(r+2,C,E,c,f),s(r+3,C,E,c,f))}function gR(e,t,n,i,o){let r;const s=i[Xi.compressedAttribute2],a=o.color,c=l(e._batchTable)?H.WHITE:o.getPickId(t.context).color,u=o.sizeInMeters?1:0,f=Math.abs(d.magnitudeSquared(o.alignedAxis)-1)<M.EPSILON6?1:0;e._allSizedInMeters=e._allSizedInMeters&&u===1;let h=0;const m=o._imageIndex;if(m!==-1){const z=n[m];if(!l(z))throw new x(`Invalid billboard image index: ${m}`);h=z.height}const g=e._textureAtlas.texture.dimensions,p=Math.round(A(o.height,g.y*h));e._maxSize=Math.max(e._maxSize,p);let y=A(o._labelHorizontalOrigin,-2);y+=2;const b=p*CQ+y;let C=H.floatToByte(a.red),E=H.floatToByte(a.green),w=H.floatToByte(a.blue);const S=C*Ry+E*of+w;C=H.floatToByte(c.red),E=H.floatToByte(c.green),w=H.floatToByte(c.blue);const P=C*Ry+E*of+w;let L=H.floatToByte(a.alpha)*Ry+H.floatToByte(c.alpha)*of;L+=u*2+f,e._instanced?(r=o._index,s(r,S,P,L,b)):(r=o._index*4,s(r+0,S,P,L,b),s(r+1,S,P,L,b),s(r+2,S,P,L,b),s(r+3,S,P,L,b))}function yR(e,t,n,i,o){let r;const s=i[Xi.eyeOffset],a=o.eyeOffset;let c=a.z;if(o._heightReference!==St.NONE&&(c*=1.005),e._maxEyeOffset=Math.max(e._maxEyeOffset,Math.abs(a.x),Math.abs(a.y),Math.abs(c)),e._instanced){let u=0,f=0;const h=o._imageIndex;if(h!==-1){const g=n[h];if(!l(g))throw new x(`Invalid billboard image index: ${h}`);u=g.width,f=g.height}jc.x=u,jc.y=f;const m=mi.compressTextureCoordinates(jc);r=o._index,s(r,a.x,a.y,c,m)}else r=o._index*4,s(r+0,a.x,a.y,c,0),s(r+1,a.x,a.y,c,0),s(r+2,a.x,a.y,c,0),s(r+3,a.x,a.y,c,0)}function DQ(e,t,n,i,o){let r;const s=i[Xi.scaleByDistance];let a=0,c=1,u=1,f=1;const h=o.scaleByDistance;l(h)&&(a=h.near,c=h.nearValue,u=h.far,f=h.farValue,(c!==1||f!==1)&&(e._shaderScaleByDistance=!0)),e._instanced?(r=o._index,s(r,a,c,u,f)):(r=o._index*4,s(r+0,a,c,u,f),s(r+1,a,c,u,f),s(r+2,a,c,u,f),s(r+3,a,c,u,f))}function IQ(e,t,n,i,o){let r;const s=i[Xi.pixelOffsetScaleByDistance];let a=0,c=1,u=1,f=1;const h=o.pixelOffsetScaleByDistance;l(h)&&(a=h.near,c=h.nearValue,u=h.far,f=h.farValue,(c!==1||f!==1)&&(e._shaderPixelOffsetScaleByDistance=!0)),e._instanced?(r=o._index,s(r,a,c,u,f)):(r=o._index*4,s(r+0,a,c,u,f),s(r+1,a,c,u,f),s(r+2,a,c,u,f),s(r+3,a,c,u,f))}function PQ(e,t,n,i,o){let r;const s=i[Xi.compressedAttribute3];let a=0,c=Number.MAX_VALUE;const u=o.distanceDisplayCondition;l(u)&&(a=u.near,c=u.far,a*=a,c*=c,e._shaderDistanceDisplayCondition=!0);let f=o.disableDepthTestDistance;const h=o.heightReference===St.CLAMP_TO_GROUND&&t.context.depthTexture;l(f)||(f=h?5e3:0),f*=f,(h||f>0)&&(e._shaderDisableDepthDistance=!0,f===Number.POSITIVE_INFINITY&&(f=-1));let m,g;if(l(o._labelDimensions))g=o._labelDimensions.x,m=o._labelDimensions.y;else{let C=0,E=0;const w=o._imageIndex;if(w!==-1){const P=n[w];if(!l(P))throw new x(`Invalid billboard image index: ${w}`);C=P.height,E=P.width}m=Math.round(A(o.height,e._textureAtlas.texture.dimensions.y*C));const S=e._textureAtlas.texture.width;g=Math.round(A(o.width,S*E))}const p=Math.floor(M.clamp(g,0,nO)),y=Math.floor(M.clamp(m,0,nO)),b=p*nO+y;e._instanced?(r=o._index,s(r,a,c,f,b)):(r=o._index*4,s(r+0,a,c,f,b),s(r+1,a,c,f,b),s(r+2,a,c,f,b),s(r+3,a,c,f,b))}function OQ(e,t,n,i,o){if(o.heightReference===St.CLAMP_TO_GROUND){const p=e._scene,y=t.context,b=t.globeTranslucencyState.translucent,C=l(p.globe)&&p.globe.depthTestAgainstTerrain;e._shaderClampToGround=y.depthTexture&&!b&&C}let r;const s=i[Xi.textureCoordinateBoundsOrLabelTranslate];if(Dt.maximumVertexTextureImageUnits>0){let p=0,y=0;l(o._labelTranslate)&&(p=o._labelTranslate.x,y=o._labelTranslate.y),e._instanced?(r=o._index,s(r,p,y,0,0)):(r=o._index*4,s(r+0,p,y,0,0),s(r+1,p,y,0,0),s(r+2,p,y,0,0),s(r+3,p,y,0,0));return}let a=0,c=0,u=0,f=0;const h=o._imageIndex;if(h!==-1){const p=n[h];if(!l(p))throw new x(`Invalid billboard image index: ${h}`);a=p.x,c=p.y,u=p.width,f=p.height}const m=a+u,g=c+f;e._instanced?(r=o._index,s(r,a,c,m,g)):(r=o._index*4,s(r+0,a,c,m,g),s(r+1,a,c,m,g),s(r+2,a,c,m,g),s(r+3,a,c,m,g))}function xKe(e,t,n,i,o){if(!l(e._batchTable))return;const r=i[Xi.a_batchId],s=o._batchIndex;let a;e._instanced?(a=o._index,r(a,s)):(a=o._index*4,r(a+0,s),r(a+1,s),r(a+2,s),r(a+3,s))}function LQ(e,t,n,i,o){if(!e._sdf)return;let r;const s=i[Xi.sdf],a=o.outlineColor,c=o.outlineWidth,u=H.floatToByte(a.red),f=H.floatToByte(a.green),h=H.floatToByte(a.blue),m=u*Ry+f*of+h,g=c/cc.RADIUS,p=H.floatToByte(a.alpha)*Ry+H.floatToByte(g)*of;e._instanced?(r=o._index,s(r,m,p)):(r=o._index*4,s(r+0,m+TQ,p),s(r+1,m+EQ,p),s(r+2,m+xQ,p),s(r+3,m+wQ,p))}function wKe(e,t,n,i,o){bQ(e,t,n,i,o),SQ(e,t,n,i,o),vQ(e,t,n,i,o),gR(e,t,n,i,o),yR(e,t,n,i,o),DQ(e,t,n,i,o),IQ(e,t,n,i,o),PQ(e,t,n,i,o),OQ(e,t,n,i,o),xKe(e,t,n,i,o),LQ(e,t,n,i,o)}function iO(e,t,n,i,o,r){let s;i.mode===le.SCENE3D?(s=e._baseVolume,e._boundingVolumeDirty=!0):s=e._baseVolume2D;const a=[];for(let c=0;c<n;++c){const u=t[c],f=u.position,h=zt._computeActualPosition(u,f,i,o);l(h)&&(u._setActualPosition(h),r?a.push(h):de.expand(s,h,s))}r&&de.fromPoints(a,s)}function SKe(e,t){const n=t.mode,i=e._billboards,o=e._billboardsToUpdate,r=e._modelMatrix;e._createVertexArray||e._mode!==n||n!==le.SCENE3D&&!B.equals(r,e.modelMatrix)?(e._mode=n,B.clone(e.modelMatrix,r),e._createVertexArray=!0,(n===le.SCENE3D||n===le.SCENE2D||n===le.COLUMBUS_VIEW)&&iO(e,i,i.length,t,r,!0)):n===le.MORPHING?iO(e,i,i.length,t,r,!0):(n===le.SCENE2D||n===le.COLUMBUS_VIEW)&&iO(e,o,e._billboardsToUpdateIndex,t,r,!1)}function vKe(e,t,n){let i=1;(!e._allSizedInMeters||e._maxPixelOffset!==0)&&(i=t.camera.getPixelSize(n,t.context.drawingBufferWidth,t.context.drawingBufferHeight));let o=i*e._maxScale*e._maxSize*2;e._allHorizontalCenter&&e._allVerticalCenter&&(o*=.5);const r=i*e._maxPixelOffset+e._maxEyeOffset;n.radius+=o+r}function DKe(e,t){const n=`uniform sampler2D billboard_texture;
varying vec2 v_textureCoordinates;
void main()
{
gl_FragColor = texture2D(billboard_texture, v_textureCoordinates);
}
`,i=t.createViewportQuadCommand(n,{uniformMap:{billboard_texture:function(){return e._textureAtlas.texture}}});return i.pass=Ne.OVERLAY,i}const IKe=[];fa.prototype.update=function(e){if(k2(this),!this.show)return;let t=this._billboards,n=t.length;const i=e.context;this._instanced=i.instancedArrays,Xi=this._instanced?mKe:pKe,eO=this._instanced?gKe:_Ke;let o=this._textureAtlas;if(!l(o)){o=this._textureAtlas=new df({context:i});for(let R=0;R<n;++R)t[R]._loadImage()}const r=o.textureCoordinates;if(r.length===0)return;SKe(this,e),t=this._billboards,n=t.length;const s=this._billboardsToUpdate,a=this._billboardsToUpdateIndex,c=this._propertiesChanged,u=o.guid,f=this._createVertexArray||this._textureAtlasGUID!==u;this._textureAtlasGUID=u;let h;const m=e.passes,g=m.pick;if(f||!g&&this.computeNewBuffersUsage()){this._createVertexArray=!1;for(let R=0;R<V2;++R)c[R]=0;if(this._vaf=this._vaf&&this._vaf.destroy(),n>0){this._vaf=AKe(i,n,this._buffersUsage,this._instanced,this._batchTable,this._sdf),h=this._vaf.writers;for(let R=0;R<n;++R){const F=this._billboards[R];F._dirty=!1,wKe(this,e,r,h,F)}this._vaf.commit(eO(i))}this._billboardsToUpdateIndex=0}else if(a>0){const R=IKe;R.length=0,(c[Hb]||c[uKe]||c[lKe])&&R.push(bQ),(c[vA]||c[fQ]||c[aKe]||c[cKe]||c[sKe])&&(R.push(SQ),this._instanced&&R.push(yR)),(c[vA]||c[fKe]||c[mQ])&&(R.push(vQ),R.push(gR)),(c[vA]||c[hQ])&&R.push(gR),c[dQ]&&R.push(yR),c[pQ]&&R.push(DQ),c[_Q]&&R.push(IQ),(c[gQ]||c[dKe]||c[vA]||c[Hb])&&R.push(PQ),(c[vA]||c[Hb])&&R.push(OQ),c[yQ]&&R.push(LQ);const F=R.length;if(h=this._vaf.writers,a/n>.1){for(let U=0;U<a;++U){const v=s[U];v._dirty=!1;for(let I=0;I<F;++I)R[I](this,e,r,h,v)}this._vaf.commit(eO(i))}else{for(let U=0;U<a;++U){const v=s[U];v._dirty=!1;for(let I=0;I<F;++I)R[I](this,e,r,h,v);this._instanced?this._vaf.subCommit(v._index,1):this._vaf.subCommit(v._index*4,4)}this._vaf.endSubCommits()}this._billboardsToUpdateIndex=0}if(a>n*1.5&&(s.length=n),!l(this._vaf)||!l(this._vaf.va))return;this._boundingVolumeDirty&&(this._boundingVolumeDirty=!1,de.transform(this._baseVolume,this.modelMatrix,this._baseVolumeWC));let p,y=B.IDENTITY;e.mode===le.SCENE3D?(y=this.modelMatrix,p=de.clone(this._baseVolumeWC,this._boundingVolume)):p=de.clone(this._baseVolume2D,this._boundingVolume),vKe(this,e,p);const b=this._blendOption!==this.blendOption;if(this._blendOption=this.blendOption,b){this._blendOption===Ko.OPAQUE||this._blendOption===Ko.OPAQUE_AND_TRANSLUCENT?this._rsOpaque=Ze.fromCache({depthTest:{enabled:!0,func:ae.LESS},depthMask:!0}):this._rsOpaque=void 0;const R=this._blendOption===Ko.TRANSLUCENT;this._blendOption===Ko.TRANSLUCENT||this._blendOption===Ko.OPAQUE_AND_TRANSLUCENT?this._rsTranslucent=Ze.fromCache({depthTest:{enabled:!0,func:R?ae.LEQUAL:ae.LESS},depthMask:R,blending:Gi.ALPHA_BLEND}):this._rsTranslucent=void 0}this._shaderDisableDepthDistance=this._shaderDisableDepthDistance||e.minimumDisableDepthTestDistance!==0;let C,E,w,S,P;const L=Dt.maximumVertexTextureImageUnits>0;if(b||this._shaderRotation!==this._compiledShaderRotation||this._shaderAlignedAxis!==this._compiledShaderAlignedAxis||this._shaderScaleByDistance!==this._compiledShaderScaleByDistance||this._shaderTranslucencyByDistance!==this._compiledShaderTranslucencyByDistance||this._shaderPixelOffsetScaleByDistance!==this._compiledShaderPixelOffsetScaleByDistance||this._shaderDistanceDisplayCondition!==this._compiledShaderDistanceDisplayCondition||this._shaderDisableDepthDistance!==this._compiledShaderDisableDepthDistance||this._shaderClampToGround!==this._compiledShaderClampToGround||this._sdf!==this._compiledSDF){C=BTe,E=LTe,P=[],l(this._batchTable)&&(P.push("VECTOR_TILE"),C=this._batchTable.getVertexShaderCallback(!1,"a_batchId",void 0)(C),E=this._batchTable.getFragmentShaderCallback(!1,void 0)(E)),w=new We({defines:P,sources:[C]}),this._instanced&&w.defines.push("INSTANCED"),this._shaderRotation&&w.defines.push("ROTATION"),this._shaderAlignedAxis&&w.defines.push("ALIGNED_AXIS"),this._shaderScaleByDistance&&w.defines.push("EYE_DISTANCE_SCALING"),this._shaderTranslucencyByDistance&&w.defines.push("EYE_DISTANCE_TRANSLUCENCY"),this._shaderPixelOffsetScaleByDistance&&w.defines.push("EYE_DISTANCE_PIXEL_OFFSET"),this._shaderDistanceDisplayCondition&&w.defines.push("DISTANCE_DISPLAY_CONDITION"),this._shaderDisableDepthDistance&&w.defines.push("DISABLE_DEPTH_DISTANCE"),this._shaderClampToGround&&(L?w.defines.push("VERTEX_DEPTH_CHECK"):w.defines.push("FRAGMENT_DEPTH_CHECK"));const R=1-cc.CUTOFF;this._sdf&&w.defines.push("SDF");const F=l(this._batchTable)?"VECTOR_TILE":"";this._blendOption===Ko.OPAQUE_AND_TRANSLUCENT&&(S=new We({defines:["OPAQUE",F],sources:[E]}),this._shaderClampToGround&&(L?S.defines.push("VERTEX_DEPTH_CHECK"):S.defines.push("FRAGMENT_DEPTH_CHECK")),this._sdf&&(S.defines.push("SDF"),S.defines.push(`SDF_EDGE ${R}`)),this._sp=yn.replaceCache({context:i,shaderProgram:this._sp,vertexShaderSource:w,fragmentShaderSource:S,attributeLocations:Xi}),S=new We({defines:["TRANSLUCENT",F],sources:[E]}),this._shaderClampToGround&&(L?S.defines.push("VERTEX_DEPTH_CHECK"):S.defines.push("FRAGMENT_DEPTH_CHECK")),this._sdf&&(S.defines.push("SDF"),S.defines.push(`SDF_EDGE ${R}`)),this._spTranslucent=yn.replaceCache({context:i,shaderProgram:this._spTranslucent,vertexShaderSource:w,fragmentShaderSource:S,attributeLocations:Xi})),this._blendOption===Ko.OPAQUE&&(S=new We({defines:[F],sources:[E]}),this._shaderClampToGround&&(L?S.defines.push("VERTEX_DEPTH_CHECK"):S.defines.push("FRAGMENT_DEPTH_CHECK")),this._sdf&&(S.defines.push("SDF"),S.defines.push(`SDF_EDGE ${R}`)),this._sp=yn.replaceCache({context:i,shaderProgram:this._sp,vertexShaderSource:w,fragmentShaderSource:S,attributeLocations:Xi})),this._blendOption===Ko.TRANSLUCENT&&(S=new We({defines:[F],sources:[E]}),this._shaderClampToGround&&(L?S.defines.push("VERTEX_DEPTH_CHECK"):S.defines.push("FRAGMENT_DEPTH_CHECK")),this._sdf&&(S.defines.push("SDF"),S.defines.push(`SDF_EDGE ${R}`)),this._spTranslucent=yn.replaceCache({context:i,shaderProgram:this._spTranslucent,vertexShaderSource:w,fragmentShaderSource:S,attributeLocations:Xi})),this._compiledShaderRotation=this._shaderRotation,this._compiledShaderAlignedAxis=this._shaderAlignedAxis,this._compiledShaderScaleByDistance=this._shaderScaleByDistance,this._compiledShaderTranslucencyByDistance=this._shaderTranslucencyByDistance,this._compiledShaderPixelOffsetScaleByDistance=this._shaderPixelOffsetScaleByDistance,this._compiledShaderDistanceDisplayCondition=this._shaderDistanceDisplayCondition,this._compiledShaderDisableDepthDistance=this._shaderDisableDepthDistance,this._compiledShaderClampToGround=this._shaderClampToGround,this._compiledSDF=this._sdf}const z=e.commandList;if(m.render||m.pick){const R=this._colorCommands,F=this._blendOption===Ko.OPAQUE,U=this._blendOption===Ko.OPAQUE_AND_TRANSLUCENT,v=this._vaf.va,I=v.length;let _=this._uniforms,D;l(this._batchTable)?(_=this._batchTable.getUniformMapCallback()(_),D=this._batchTable.getPickId()):D="v_pickColor",R.length=I;const O=U?I*2:I;for(let N=0;N<O;++N){let V=R[N];l(V)||(V=R[N]=new pt);const k=F||U&&N%2===0;V.pass=k||!U?Ne.OPAQUE:Ne.TRANSLUCENT,V.owner=this;const G=U?Math.floor(N/2):N;V.boundingVolume=p,V.modelMatrix=y,V.count=v[G].indicesCount,V.shaderProgram=k?this._sp:this._spTranslucent,V.uniformMap=_,V.vertexArray=v[G].va,V.renderState=k?this._rsOpaque:this._rsTranslucent,V.debugShowBoundingVolume=this.debugShowBoundingVolume,V.pickId=D,this._instanced&&(V.count=6,V.instanceCount=n),z.push(V)}this.debugShowTextureAtlas&&(l(this.debugCommand)||(this.debugCommand=DKe(this,e.context)),z.push(this.debugCommand))}};fa.prototype.isDestroyed=function(){return!1};fa.prototype.destroy=function(){return l(this._removeCallbackFunc)&&(this._removeCallbackFunc(),this._removeCallbackFunc=void 0),this._textureAtlas=this._destroyTextureAtlas&&this._textureAtlas&&this._textureAtlas.destroy(),this._sp=this._sp&&this._sp.destroy(),this._spTranslucent=this._spTranslucent&&this._spTranslucent.destroy(),this._vaf=this._vaf&&this._vaf.destroy(),AQ(this._billboards),He(this)};function BQ(e,t,n,i,o){return function(){const r=document.createElement("canvas"),s=o+2*i;r.height=r.width=s;const a=r.getContext("2d");return a.clearRect(0,0,s,s),i!==0&&(a.beginPath(),a.arc(s/2,s/2,s/2,0,2*Math.PI,!0),a.closePath(),a.fillStyle=n,a.fill(),e<1&&(a.save(),a.globalCompositeOperation="destination-out",a.beginPath(),a.arc(s/2,s/2,o/2,0,2*Math.PI,!0),a.closePath(),a.fillStyle="black",a.fill(),a.restore())),a.beginPath(),a.arc(s/2,s/2,o/2,0,2*Math.PI,!0),a.closePath(),a.fillStyle=t,a.fill(),r}}function ur(e,t,n,i,o){this._content=e,this._billboard=n,this._label=i,this._polyline=o,this._batchId=t,this._billboardImage=void 0,this._billboardColor=void 0,this._billboardOutlineColor=void 0,this._billboardOutlineWidth=void 0,this._billboardSize=void 0,this._pointSize=void 0,this._color=void 0,this._pointSize=void 0,this._pointOutlineColor=void 0,this._pointOutlineWidth=void 0,this._heightOffset=void 0,this._pickIds=new Array(3),sy(this)}const PKe=new Ce;Object.defineProperties(ur.prototype,{show:{get:function(){return this._label.show},set:function(e){this._label.show=e,this._billboard.show=e,this._polyline.show=e}},color:{get:function(){return this._color},set:function(e){this._color=H.clone(e,this._color),sy(this)}},pointSize:{get:function(){return this._pointSize},set:function(e){this._pointSize=e,sy(this)}},pointOutlineColor:{get:function(){return this._pointOutlineColor},set:function(e){this._pointOutlineColor=H.clone(e,this._pointOutlineColor),sy(this)}},pointOutlineWidth:{get:function(){return this._pointOutlineWidth},set:function(e){this._pointOutlineWidth=e,sy(this)}},labelColor:{get:function(){return this._label.fillColor},set:function(e){this._label.fillColor=e,this._polyline.show=this._label.show&&e.alpha>0}},labelOutlineColor:{get:function(){return this._label.outlineColor},set:function(e){this._label.outlineColor=e}},labelOutlineWidth:{get:function(){return this._label.outlineWidth},set:function(e){this._label.outlineWidth=e}},font:{get:function(){return this._label.font},set:function(e){this._label.font=e}},labelStyle:{get:function(){return this._label.style},set:function(e){this._label.style=e}},labelText:{get:function(){return this._label.text},set:function(e){l(e)||(e=""),this._label.text=e}},backgroundColor:{get:function(){return this._label.backgroundColor},set:function(e){this._label.backgroundColor=e}},backgroundPadding:{get:function(){return this._label.backgroundPadding},set:function(e){this._label.backgroundPadding=e}},backgroundEnabled:{get:function(){return this._label.showBackground},set:function(e){this._label.showBackground=e}},scaleByDistance:{get:function(){return this._label.scaleByDistance},set:function(e){this._label.scaleByDistance=e,this._billboard.scaleByDistance=e}},translucencyByDistance:{get:function(){return this._label.translucencyByDistance},set:function(e){this._label.translucencyByDistance=e,this._billboard.translucencyByDistance=e}},distanceDisplayCondition:{get:function(){return this._label.distanceDisplayCondition},set:function(e){this._label.distanceDisplayCondition=e,this._polyline.distanceDisplayCondition=e,this._billboard.distanceDisplayCondition=e}},heightOffset:{get:function(){return this._heightOffset},set:function(e){const t=A(this._heightOffset,0),n=this._content.tileset.ellipsoid,i=n.cartesianToCartographic(this._billboard.position,PKe);i.height=i.height-t+e;const 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b=Array(r*s),C=Array(r*s),E=Array(a),w=Array(a),S=Array(a+1),P=Array(a);for(p=0,y=r*s;p<y;p++){var L=c[p];b[p]=L===1?0:L===0?Vb:Math.pow(Math.max(0,.5-L),2),C[p]=L===1?Vb:L===0?0:Math.pow(Math.max(0,L-.5),2)}O5(b,r,s,E,w,P,S),O5(C,r,s,E,w,P,S);var z=window.Float32Array?new Float32Array(r*s):new Array(r*s);for(p=0,y=r*s;p<y;p++)z[p]=Math.min(Math.max(1-((b[p]-C[p])/i+n),0),1);return z}function O5(e,t,n,i,o,r,s){for(var a=0;a<t;a++){for(var c=0;c<n;c++)i[c]=e[c*t+a];for(L5(i,o,r,s,n),c=0;c<n;c++)e[c*t+a]=o[c]}for(c=0;c<n;c++){for(a=0;a<t;a++)i[a]=e[c*t+a];for(L5(i,o,r,s,t),a=0;a<t;a++)e[c*t+a]=Math.sqrt(o[a])}}function L5(e,t,n,i,o){n[0]=0,i[0]=-Vb,i[1]=+Vb;for(var r=1,s=0;r<o;r++){for(var a=(e[r]+r*r-(e[n[s]]+n[s]*n[s]))/(2*r-2*n[s]);a<=i[s];)s--,a=(e[r]+r*r-(e[n[s]]+n[s]*n[s]))/(2*r-2*n[s]);s++,n[s]=r,i[s]=a,i[s+1]=+Vb}for(r=0,s=0;r<o;r++){for(;i[s+1]<r;)s++;t[r]=(r-n[s])*(r-n[s])+e[n[s]]}}const NKe={FILL:0,OUTLINE:1,FILL_AND_OUTLINE:2},Kl=Object.freeze(NKe),B5={};let R5=0;const 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fu(e,t){if(e=A(e,A.EMPTY_OBJECT),l(e.disableDepthTestDistance)&&e.disableDepthTestDistance<0)throw new x("disableDepthTestDistance must be greater than 0.0.");let n=e.translucencyByDistance,i=e.pixelOffsetScaleByDistance,o=e.scaleByDistance,r=e.distanceDisplayCondition;if(l(n)){if(n.far<=n.near)throw new x("translucencyByDistance.far must be greater than translucencyByDistance.near.");n=Ht.clone(n)}if(l(i)){if(i.far<=i.near)throw new x("pixelOffsetScaleByDistance.far must be greater than pixelOffsetScaleByDistance.near.");i=Ht.clone(i)}if(l(o)){if(o.far<=o.near)throw new x("scaleByDistance.far must be greater than scaleByDistance.near.");o=Ht.clone(o)}if(l(r)){if(r.far<=r.near)throw new x("distanceDisplayCondition.far must be greater than distanceDisplayCondition.near.");r=Gt.clone(r)}this._renderedText=void 0,this._text=void 0,this._show=A(e.show,!0),this._font=A(e.font,"30px 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0,this._rebindAllGlyphs=!0,this._repositionAllGlyphs=!0,this._actualClampedPosition=void 0,this._removeCallbackFunc=void 0,this._mode=void 0,this._clusterShow=!0,this.text=A(e.text,""),this._relativeSize=1,RQ(this),this._updateClamping()}Object.defineProperties(fu.prototype,{show:{get:function(){return this._show},set:function(e){if(!l(e))throw new x("value is required.");if(this._show!==e){this._show=e;const t=this._glyphs;for(let i=0,o=t.length;i<o;i++){const r=t[i].billboard;l(r)&&(r.show=e)}const n=this._backgroundBillboard;l(n)&&(n.show=e)}}},position:{get:function(){return this._position},set:function(e){if(!l(e))throw new x("value is required.");const t=this._position;if(!d.equals(t,e)){d.clone(e,t);const n=this._glyphs;for(let o=0,r=n.length;o<r;o++){const s=n[o].billboard;l(s)&&(s.position=e)}const i=this._backgroundBillboard;l(i)&&(i.position=e),this._updateClamping()}}},heightReference:{get:function(){return this._heightReference},set:function(e){if(!l(e))throw new x("value is required.");if(e!==this._heightReference){this._heightReference=e;const t=this._glyphs;for(let i=0,o=t.length;i<o;i++){const r=t[i].billboard;l(r)&&(r.heightReference=e)}const n=this._backgroundBillboard;l(n)&&(n.heightReference=e),DA(this),this._updateClamping()}}},text:{get:function(){return this._text},set:function(e){if(!l(e))throw new x("value is required.");if(this._text!==e){this._text=e;const t=e.replace(/\u00ad/g,"");this._renderedText=fu.enableRightToLeftDetection?WKe(t):t,xm(this)}}},font:{get:function(){return this._font},set:function(e){if(!l(e))throw new x("value is required.");this._font!==e&&(this._font=e,xm(this),RQ(this))}},fillColor:{get:function(){return this._fillColor},set:function(e){if(!l(e))throw new x("value is required.");const t=this._fillColor;H.equals(t,e)||(H.clone(e,t),xm(this))}},outlineColor:{get:function(){return this._outlineColor},set:function(e){if(!l(e))throw new x("value is required.");const t=this._outlineColor;H.equals(t,e)||(H.clone(e,t),xm(this))}},outlineWidth:{get:function(){return this._outlineWidth},set:function(e){if(!l(e))throw new x("value is required.");this._outlineWidth!==e&&(this._outlineWidth=e,xm(this))}},showBackground:{get:function(){return this._showBackground},set:function(e){if(!l(e))throw new x("value is required.");this._showBackground!==e&&(this._showBackground=e,xm(this))}},backgroundColor:{get:function(){return this._backgroundColor},set:function(e){if(!l(e))throw new x("value is required.");const t=this._backgroundColor;if(!H.equals(t,e)){H.clone(e,t);const n=this._backgroundBillboard;l(n)&&(n.color=t)}}},backgroundPadding:{get:function(){return this._backgroundPadding},set:function(e){if(!l(e))throw new x("value is required.");const t=this._backgroundPadding;j.equals(t,e)||(j.clone(e,t),DA(this))}},style:{get:function(){return this._style},set:function(e){if(!l(e))throw new x("value is required.");this._style!==e&&(this._style=e,xm(this))}},pixelOffset:{get:function(){return this._pixelOffset},set:function(e){if(!l(e))throw new x("value is required.");const t=this._pixelOffset;if(!j.equals(t,e)){j.clone(e,t);const n=this._glyphs;for(let o=0,r=n.length;o<r;o++){const s=n[o];l(s.billboard)&&(s.billboard.pixelOffset=e)}const i=this._backgroundBillboard;l(i)&&(i.pixelOffset=e)}}},translucencyByDistance:{get:function(){return this._translucencyByDistance},set:function(e){if(l(e)&&e.far<=e.near)throw new x("far distance must be greater than near distance.");const t=this._translucencyByDistance;if(!Ht.equals(t,e)){this._translucencyByDistance=Ht.clone(e,t);const n=this._glyphs;for(let o=0,r=n.length;o<r;o++){const s=n[o];l(s.billboard)&&(s.billboard.translucencyByDistance=e)}const i=this._backgroundBillboard;l(i)&&(i.translucencyByDistance=e)}}},pixelOffsetScaleByDistance:{get:function(){return this._pixelOffsetScaleByDistance},set:function(e){if(l(e)&&e.far<=e.near)throw new x("far distance must be greater than near distance.");const t=this._pixelOffsetScaleByDistance;if(!Ht.equals(t,e)){this._pixelOffsetScaleByDistance=Ht.clone(e,t);const n=this._glyphs;for(let o=0,r=n.length;o<r;o++){const s=n[o];l(s.billboard)&&(s.billboard.pixelOffsetScaleByDistance=e)}const i=this._backgroundBillboard;l(i)&&(i.pixelOffsetScaleByDistance=e)}}},scaleByDistance:{get:function(){return this._scaleByDistance},set:function(e){if(l(e)&&e.far<=e.near)throw new x("far distance must be greater than near distance.");const t=this._scaleByDistance;if(!Ht.equals(t,e)){this._scaleByDistance=Ht.clone(e,t);const n=this._glyphs;for(let o=0,r=n.length;o<r;o++){const s=n[o];l(s.billboard)&&(s.billboard.scaleByDistance=e)}const i=this._backgroundBillboard;l(i)&&(i.scaleByDistance=e)}}},eyeOffset:{get:function(){return this._eyeOffset},set:function(e){if(!l(e))throw new x("value is required.");const t=this._eyeOffset;if(!d.equals(t,e)){d.clone(e,t);const n=this._glyphs;for(let o=0,r=n.length;o<r;o++){const s=n[o];l(s.billboard)&&(s.billboard.eyeOffset=e)}const i=this._backgroundBillboard;l(i)&&(i.eyeOffset=e)}}},horizontalOrigin:{get:function(){return this._horizontalOrigin},set:function(e){if(!l(e))throw new x("value is required.");this._horizontalOrigin!==e&&(this._horizontalOrigin=e,DA(this))}},verticalOrigin:{get:function(){return this._verticalOrigin},set:function(e){if(!l(e))throw new x("value is required.");if(this._verticalOrigin!==e){this._verticalOrigin=e;const t=this._glyphs;for(let i=0,o=t.length;i<o;i++){const r=t[i];l(r.billboard)&&(r.billboard.verticalOrigin=e)}const n=this._backgroundBillboard;l(n)&&(n.verticalOrigin=e),DA(this)}}},scale:{get:function(){return this._scale},set:function(e){if(!l(e))throw new x("value is required.");if(this._scale!==e){this._scale=e;const t=this._glyphs;for(let i=0,o=t.length;i<o;i++){const r=t[i];l(r.billboard)&&(r.billboard.scale=e*this._relativeSize)}const n=this._backgroundBillboard;l(n)&&(n.scale=e*this._relativeSize),DA(this)}}},totalScale:{get:function(){return this._scale*this._relativeSize}},distanceDisplayCondition:{get:function(){return this._distanceDisplayCondition},set:function(e){if(l(e)&&e.far<=e.near)throw new x("far must be greater than near");if(!Gt.equals(e,this._distanceDisplayCondition)){this._distanceDisplayCondition=Gt.clone(e,this._distanceDisplayCondition);const t=this._glyphs;for(let i=0,o=t.length;i<o;i++){const r=t[i];l(r.billboard)&&(r.billboard.distanceDisplayCondition=e)}const n=this._backgroundBillboard;l(n)&&(n.distanceDisplayCondition=e)}}},disableDepthTestDistance:{get:function(){return this._disableDepthTestDistance},set:function(e){if(this._disableDepthTestDistance!==e){if(l(e)&&e<0)throw new x("disableDepthTestDistance must be greater than 0.0.");this._disableDepthTestDistance=e;const t=this._glyphs;for(let i=0,o=t.length;i<o;i++){const r=t[i];l(r.billboard)&&(r.billboard.disableDepthTestDistance=e)}const n=this._backgroundBillboard;l(n)&&(n.disableDepthTestDistance=e)}}},id:{get:function(){return this._id},set:function(e){if(this._id!==e){this._id=e;const t=this._glyphs;for(let i=0,o=t.length;i<o;i++){const r=t[i];l(r.billboard)&&(r.billboard.id=e)}const n=this._backgroundBillboard;l(n)&&(n.id=e)}}},pickId:{get:function(){if(!(this._glyphs.length===0||!l(this._glyphs[0].billboard)))return this._glyphs[0].billboard.pickId}},_clampedPosition:{get:function(){return this._actualClampedPosition},set:function(e){this._actualClampedPosition=d.clone(e,this._actualClampedPosition);const t=this._glyphs;for(let i=0,o=t.length;i<o;i++){const r=t[i];l(r.billboard)&&(r.billboard._clampedPosition=e)}const n=this._backgroundBillboard;l(n)&&(n._clampedPosition=e)}},clusterShow:{get:function(){return this._clusterShow},set:function(e){if(this._clusterShow!==e){this._clusterShow=e;const t=this._glyphs;for(let i=0,o=t.length;i<o;i++){const r=t[i];l(r.billboard)&&(r.billboard.clusterShow=e)}const n=this._backgroundBillboard;l(n)&&(n.clusterShow=e)}}}});fu.prototype._updateClamping=function(){zt._updateClamping(this._labelCollection,this)};fu.prototype.computeScreenSpacePosition=function(e,t){if(!l(e))throw new x("scene is required.");l(t)||(t=new j);const i=this._labelCollection.modelMatrix,o=l(this._actualClampedPosition)?this._actualClampedPosition:this._position;return zt._computeScreenSpacePosition(i,o,this._eyeOffset,this._pixelOffset,e,t)};fu.getScreenSpaceBoundingBox=function(e,t,n){let i=0,o=0,r=0,s=0;const a=e.totalScale,c=e._backgroundBillboard;if(l(c))i=t.x+c._translate.x,o=t.y-c._translate.y,r=c.width*a,s=c.height*a,e.verticalOrigin===Hi.BOTTOM||e.verticalOrigin===Hi.BASELINE?o-=s:e.verticalOrigin===Hi.CENTER&&(o-=s*.5);else{i=Number.POSITIVE_INFINITY,o=Number.POSITIVE_INFINITY;let u=0,f=0;const h=e._glyphs,m=h.length;for(let g=0;g<m;++g){const 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|_==72767||72850<=_&&_<=72871||72874<=_&&_<=72880||72882<=_&&_<=72883||72885<=_&&_<=72886||73009<=_&&_<=73014||_==73018||73020<=_&&_<=73021||73023<=_&&_<=73029||_==73031||92912<=_&&_<=92916||92976<=_&&_<=92982||94095<=_&&_<=94098||113821<=_&&_<=113822||_==119141||119143<=_&&_<=119145||119150<=_&&_<=119154||119163<=_&&_<=119170||119173<=_&&_<=119179||119210<=_&&_<=119213||119362<=_&&_<=119364||121344<=_&&_<=121398||121403<=_&&_<=121452||_==121461||_==121476||121499<=_&&_<=121503||121505<=_&&_<=121519||122880<=_&&_<=122886||122888<=_&&_<=122904||122907<=_&&_<=122913||122915<=_&&_<=122916||122918<=_&&_<=122922||125136<=_&&_<=125142||125252<=_&&_<=125258||917536<=_&&_<=917631||917760<=_&&_<=917999?r:127462<=_&&_<=127487?s:_==2307||_==2363||2366<=_&&_<=2368||2377<=_&&_<=2380||2382<=_&&_<=2383||2434<=_&&_<=2435||2495<=_&&_<=2496||2503<=_&&_<=2504||2507<=_&&_<=2508||_==2563||2622<=_&&_<=2624||_==2691||2750<=_&&_<=2752||_==2761||2763<=_&&_<=2764||2818<=_&&_<=2819||_==2880||2887<=_&&_<=2888||2891<=_&&_<=2892||_==3007||3009<=_&&_<=3010||3014<=_&&_<=3016||3018<=_&&_<=3020||3073<=_&&_<=3075||3137<=_&&_<=3140||3202<=_&&_<=3203||_==3262||3264<=_&&_<=3265||3267<=_&&_<=3268||3271<=_&&_<=3272||3274<=_&&_<=3275||3330<=_&&_<=3331||3391<=_&&_<=3392||3398<=_&&_<=3400||3402<=_&&_<=3404||3458<=_&&_<=3459||3536<=_&&_<=3537||3544<=_&&_<=3550||3570<=_&&_<=3571||_==3635||_==3763||3902<=_&&_<=3903||_==3967||_==4145||4155<=_&&_<=4156||4182<=_&&_<=4183||_==4228||_==6070||6078<=_&&_<=6085||6087<=_&&_<=6088||6435<=_&&_<=6438||6441<=_&&_<=6443||6448<=_&&_<=6449||6451<=_&&_<=6456||6681<=_&&_<=6682||_==6741||_==6743||6765<=_&&_<=6770||_==6916||_==6965||_==6971||6973<=_&&_<=6977||6979<=_&&_<=6980||_==7042||_==7073||7078<=_&&_<=7079||_==7082||_==7143||7146<=_&&_<=7148||_==7150||7154<=_&&_<=7155||7204<=_&&_<=7211||7220<=_&&_<=7221||_==7393||7410<=_&&_<=7411||_==7415||43043<=_&&_<=43044||_==43047||43136<=_&&_<=43137||43188<=_&&_<=43203||43346<=_&&_<=43347||_==43395||43444<=_&&_<=43445||43450<=_&&_<=43451||43453<=_&&_<=43456||43567<=_&&_<=43568||43571<=_&&_<=43572||_==43597||_==43755||43758<=_&&_<=43759||_==43765||44003<=_&&_<=44004||44006<=_&&_<=44007||44009<=_&&_<=44010||_==44012||_==69632||_==69634||_==69762||69808<=_&&_<=69810||69815<=_&&_<=69816||_==69932||_==70018||70067<=_&&_<=70069||70079<=_&&_<=70080||70188<=_&&_<=70190||70194<=_&&_<=70195||_==70197||70368<=_&&_<=70370||70402<=_&&_<=70403||_==70463||70465<=_&&_<=70468||70471<=_&&_<=70472||70475<=_&&_<=70477||70498<=_&&_<=70499||70709<=_&&_<=70711||70720<=_&&_<=70721||_==70725||70833<=_&&_<=70834||_==70841||70843<=_&&_<=70844||_==70846||_==70849||71088<=_&&_<=71089||71096<=_&&_<=71099||_==71102||71216<=_&&_<=71218||71227<=_&&_<=71228||_==71230||_==71340||71342<=_&&_<=71343||_==71350||71456<=_&&_<=71457||_==71462||72199<=_&&_<=72200||_==72249||72279<=_&&_<=72280||_==72343||_==72751||_==72766||_==72873||_==72881||_==72884||94033<=_&&_<=94078||_==119142||_==119149?a:4352<=_&&_<=4447||43360<=_&&_<=43388?c:4448<=_&&_<=4519||55216<=_&&_<=55238?u:4520<=_&&_<=4607||55243<=_&&_<=55291?f:_==44032||_==44060||_==44088||_==44116||_==44144||_==44172||_==44200||_==44228||_==44256||_==44284||_==44312||_==44340||_==44368||_==44396||_==44424||_==44452||_==44480||_==44508||_==44536||_==44564||_==44592||_==44620||_==44648||_==44676||_==44704||_==44732||_==44760||_==44788||_==44816||_==44844||_==44872||_==44900||_==44928||_==44956||_==44984||_==45012||_==45040||_==45068||_==45096||_==45124||_==45152||_==45180||_==45208||_==45236||_==45264||_==45292||_==45320||_==45348||_==45376||_==45404||_==45432||_==45460||_==45488||_==45516||_==45544||_==45572||_==45600||_==45628||_==45656||_==45684||_==45712||_==45740||_==45768||_==45796||_==45824||_==45852||_==45880||_==45908||_==45936||_==45964||_==45992||_==46020||_==46048||_==46076||_==46104||_==46132||_==46160||_==46188||_==46216||_==46244||_==46272||_==46300||_==46328||_==46356||_==46384||_==46412||_==46440||_==46468||_==46496||_==46524||_==46552||_==46580||_==46608||_==46636||_==46664||_==46692||_==46720||_==46748||_==46776||_==46804||_==46832||_==46860||_==46888||_==46916||_==46944||_==46972||_==47e3||_==47028||_==47056||_==47084||_==47112||_==47140||_==47168||_==47196||_==47224||_==47252||_==47280||_==47308||_==47336||_==47364||_==47392||_==47420||_==47448||_==47476||_==47504||_==47532||_==47560||_==47588||_==47616||_==47644||_==47672||_==47700||_==47728||_==47756||_==47784||_==47812||_==47840||_==47868||_==47896||_==47924||_==47952||_==47980||_==48008||_==48036||_==48064||_==48092||_==48120||_==48148||_==48176||_==48204||_==48232||_==48260||_==48288||_==48316||_==48344||_==48372||_==48400||_==48428||_==48456||_==48484||_==48512||_==48540||_==48568||_==48596||_==48624||_==48652||_==48680||_==48708||_==48736||_==48764||_==48792||_==48820||_==48848||_==48876||_==48904||_==48932||_==48960||_==48988||_==49016||_==49044||_==49072||_==49100||_==49128||_==49156||_==49184||_==49212||_==49240||_==49268||_==49296||_==49324||_==49352||_==49380||_==49408||_==49436||_==49464||_==49492||_==49520||_==49548||_==49576||_==49604||_==49632||_==49660||_==49688||_==49716||_==49744||_==49772||_==49800||_==49828||_==49856||_==49884||_==49912||_==49940||_==49968||_==49996||_==50024||_==50052||_==50080||_==50108||_==50136||_==50164||_==50192||_==50220||_==50248||_==50276||_==50304||_==50332||_==50360||_==50388||_==50416||_==50444||_==50472||_==50500||_==50528||_==50556||_==50584||_==50612||_==50640||_==50668||_==50696||_==50724||_==50752||_==50780||_==50808||_==50836||_==50864||_==50892||_==50920||_==50948||_==50976||_==51004||_==51032||_==51060||_==51088||_==51116||_==51144||_==51172||_==51200||_==51228||_==51256||_==51284||_==51312||_==51340||_==51368||_==51396||_==51424||_==51452||_==51480||_==51508||_==51536||_==51564||_==51592||_==51620||_==51648||_==51676||_==51704||_==51732||_==51760||_==51788||_==51816||_==51844||_==51872||_==51900||_==51928||_==51956||_==51984||_==52012||_==52040||_==52068||_==52096||_==52124||_==52152||_==52180||_==52208||_==52236||_==52264||_==52292||_==52320||_==52348||_==52376||_==52404||_==52432||_==52460||_==52488||_==52516||_==52544||_==52572||_==52600||_==52628||_==52656||_==52684||_==52712||_==52740||_==52768||_==52796||_==52824||_==52852||_==52880||_==52908||_==52936||_==52964||_==52992||_==53020||_==53048||_==53076||_==53104||_==53132||_==53160||_==53188||_==53216||_==53244||_==53272||_==53300||_==53328||_==53356||_==53384||_==53412||_==53440||_==53468||_==53496||_==53524||_==53552||_==53580||_==53608||_==53636||_==53664||_==53692||_==53720||_==53748||_==53776||_==53804||_==53832||_==53860||_==53888||_==53916||_==53944||_==53972||_==54e3||_==54028||_==54056||_==54084||_==54112||_==54140||_==54168||_==54196||_==54224||_==54252||_==54280||_==54308||_==54336||_==54364||_==54392||_==54420||_==54448||_==54476||_==54504||_==54532||_==54560||_==54588||_==54616||_==54644||_==54672||_==54700||_==54728||_==54756||_==54784||_==54812||_==54840||_==54868||_==54896||_==54924||_==54952||_==54980||_==55008||_==55036||_==55064||_==55092||_==55120||_==55148||_==55176?h:44033<=_&&_<=44059||44061<=_&&_<=44087||44089<=_&&_<=44115||44117<=_&&_<=44143||44145<=_&&_<=44171||44173<=_&&_<=44199||44201<=_&&_<=44227||44229<=_&&_<=44255||44257<=_&&_<=44283||44285<=_&&_<=44311||44313<=_&&_<=44339||44341<=_&&_<=44367||44369<=_&&_<=44395||44397<=_&&_<=44423||44425<=_&&_<=44451||44453<=_&&_<=44479||44481<=_&&_<=44507||44509<=_&&_<=44535||44537<=_&&_<=44563||44565<=_&&_<=44591||44593<=_&&_<=44619||44621<=_&&_<=44647||44649<=_&&_<=44675||44677<=_&&_<=44703||44705<=_&&_<=44731||44733<=_&&_<=44759||44761<=_&&_<=44787||44789<=_&&_<=44815||44817<=_&&_<=44843||44845<=_&&_<=44871||44873<=_&&_<=44899||44901<=_&&_<=44927||44929<=_&&_<=44955||44957<=_&&_<=44983||44985<=_&&_<=45011||45013<=_&&_<=45039||45041<=_&&_<=45067||45069<=_&&_<=45095||45097<=_&&_<=45123||45125<=_&&_<=45151||45153<=_&&_<=45179||45181<=_&&_<=45207||45209<=_&&_<=45235||45237<=_&&_<=45263||45265<=_&&_<=45291||45293<=_&&_<=45319||45321<=_&&_<=45347||45349<=_&&_<=45375||45377<=_&&_<=45403||45405<=_&&_<=45431||45433<=_&&_<=45459||45461<=_&&_<=45487||45489<=_&&_<=45515||45517<=_&&_<=45543||45545<=_&&_<=45571||45573<=_&&_<=45599||45601<=_&&_<=45627||45629<=_&&_<=45655||45657<=_&&_<=45683||45685<=_&&_<=45711||45713<=_&&_<=45739||45741<=_&&_<=45767||45769<=_&&_<=45795||45797<=_&&_<=45823||45825<=_&&_<=45851||45853<=_&&_<=45879||45881<=_&&_<=45907||45909<=_&&_<=45935||45937<=_&&_<=45963||45965<=_&&_<=45991||45993<=_&&_<=46019||46021<=_&&_<=46047||46049<=_&&_<=46075||46077<=_&&_<=46103||46105<=_&&_<=46131||46133<=_&&_<=46159||46161<=_&&_<=46187||46189<=_&&_<=46215||46217<=_&&_<=46243||46245<=_&&_<=46271||46273<=_&&_<=46299||46301<=_&&_<=46327||46329<=_&&_<=46355||46357<=_&&_<=46383||46385<=_&&_<=46411||46413<=_&&_<=46439||46441<=_&&_<=46467||46469<=_&&_<=46495||46497<=_&&_<=46523||46525<=_&&_<=46551||46553<=_&&_<=46579||46581<=_&&_<=46607||46609<=_&&_<=46635||46637<=_&&_<=46663||46665<=_&&_<=46691||46693<=_&&_<=46719||46721<=_&&_<=46747||46749<=_&&_<=46775||46777<=_&&_<=46803||46805<=_&&_<=46831||46833<=_&&_<=46859||46861<=_&&_<=46887||46889<=_&&_<=46915||46917<=_&&_<=46943||46945<=_&&_<=46971||46973<=_&&_<=46999||47001<=_&&_<=47027||47029<=_&&_<=47055||47057<=_&&_<=47083||47085<=_&&_<=47111||47113<=_&&_<=47139||47141<=_&&_<=47167||47169<=_&&_<=47195||47197<=_&&_<=47223||47225<=_&&_<=47251||47253<=_&&_<=47279||47281<=_&&_<=47307||47309<=_&&_<=47335||47337<=_&&_<=47363||47365<=_&&_<=47391||47393<=_&&_<=47419||47421<=_&&_<=47447||47449<=_&&_<=47475||47477<=_&&_<=47503||47505<=_&&_<=47531||47533<=_&&_<=47559||47561<=_&&_<=47587||47589<=_&&_<=47615||47617<=_&&_<=47643||47645<=_&&_<=47671||47673<=_&&_<=47699||47701<=_&&_<=47727||47729<=_&&_<=47755||47757<=_&&_<=47783||47785<=_&&_<=47811||47813<=_&&_<=47839||47841<=_&&_<=47867||47869<=_&&_<=47895||47897<=_&&_<=47923||47925<=_&&_<=47951||47953<=_&&_<=47979||47981<=_&&_<=48007||48009<=_&&_<=48035||48037<=_&&_<=48063||48065<=_&&_<=48091||48093<=_&&_<=48119||48121<=_&&_<=48147||48149<=_&&_<=48175||48177<=_&&_<=48203||48205<=_&&_<=48231||48233<=_&&_<=48259||48261<=_&&_<=48287||48289<=_&&_<=48315||48317<=_&&_<=48343||48345<=_&&_<=48371||48373<=_&&_<=48399||48401<=_&&_<=48427||48429<=_&&_<=48455||48457<=_&&_<=48483||48485<=_&&_<=48511||48513<=_&&_<=48539||48541<=_&&_<=48567||48569<=_&&_<=48595||48597<=_&&_<=48623||48625<=_&&_<=48651||48653<=_&&_<=48679||48681<=_&&_<=48707||48709<=_&&_<=48735||48737<=_&&_<=48763||48765<=_&&_<=48791||48793<=_&&_<=48819||48821<=_&&_<=48847||48849<=_&&_<=48875||48877<=_&&_<=48903||48905<=_&&_<=48931||48933<=_&&_<=48959||48961<=_&&_<=48987||48989<=_&&_<=49015||49017<=_&&_<=49043||49045<=_&&_<=49071||49073<=_&&_<=49099||49101<=_&&_<=49127||49129<=_&&_<=49155||49157<=_&&_<=49183||49185<=_&&_<=49211||49213<=_&&_<=49239||49241<=_&&_<=49267||49269<=_&&_<=49295||49297<=_&&_<=49323||49325<=_&&_<=49351||49353<=_&&_<=49379||49381<=_&&_<=49407||49409<=_&&_<=49435||49437<=_&&_<=49463||49465<=_&&_<=49491||49493<=_&&_<=49519||49521<=_&&_<=49547||49549<=_&&_<=49575||49577<=_&&_<=49603||49605<=_&&_<=49631||49633<=_&&_<=49659||49661<=_&&_<=49687||49689<=_&&_<=49715||49717<=_&&_<=49743||49745<=_&&_<=49771||49773<=_&&_<=49799||49801<=_&&_<=49827||49829<=_&&_<=49855||49857<=_&&_<=49883||49885<=_&&_<=49911||49913<=_&&_<=49939||49941<=_&&_<=49967||49969<=_&&_<=49995||49997<=_&&_<=50023||50025<=_&&_<=50051||50053<=_&&_<=50079||50081<=_&&_<=50107||50109<=_&&_<=50135||50137<=_&&_<=50163||50165<=_&&_<=50191||50193<=_&&_<=50219||50221<=_&&_<=50247||50249<=_&&_<=50275||50277<=_&&_<=50303||50305<=_&&_<=50331||50333<=_&&_<=50359||50361<=_&&_<=50387||50389<=_&&_<=50415||50417<=_&&_<=50443||50445<=_&&_<=50471||50473<=_&&_<=50499||50501<=_&&_<=50527||50529<=_&&_<=50555||50557<=_&&_<=50583||50585<=_&&_<=50611||50613<=_&&_<=50639||50641<=_&&_<=50667||50669<=_&&_<=50695||50697<=_&&_<=50723||50725<=_&&_<=50751||50753<=_&&_<=50779||50781<=_&&_<=50807||50809<=_&&_<=50835||50837<=_&&_<=50863||50865<=_&&_<=50891||50893<=_&&_<=50919||50921<=_&&_<=50947||50949<=_&&_<=50975||50977<=_&&_<=51003||51005<=_&&_<=51031||51033<=_&&_<=51059||51061<=_&&_<=51087||51089<=_&&_<=51115||51117<=_&&_<=51143||51145<=_&&_<=51171||51173<=_&&_<=51199||51201<=_&&_<=51227||51229<=_&&_<=51255||51257<=_&&_<=51283||51285<=_&&_<=51311||51313<=_&&_<=51339||51341<=_&&_<=51367||51369<=_&&_<=51395||51397<=_&&_<=51423||51425<=_&&_<=51451||51453<=_&&_<=51479||51481<=_&&_<=51507||51509<=_&&_<=51535||51537<=_&&_<=51563||51565<=_&&_<=51591||51593<=_&&_<=51619||51621<=_&&_<=51647||51649<=_&&_<=51675||51677<=_&&_<=51703||51705<=_&&_<=51731||51733<=_&&_<=51759||51761<=_&&_<=51787||51789<=_&&_<=51815||51817<=_&&_<=51843||51845<=_&&_<=51871||51873<=_&&_<=51899||51901<=_&&_<=51927||51929<=_&&_<=51955||51957<=_&&_<=51983||51985<=_&&_<=52011||52013<=_&&_<=52039||52041<=_&&_<=52067||52069<=_&&_<=52095||52097<=_&&_<=52123||52125<=_&&_<=52151||52153<=_&&_<=52179||52181<=_&&_<=52207||52209<=_&&_<=52235||52237<=_&&_<=52263||52265<=_&&_<=52291||52293<=_&&_<=52319||52321<=_&&_<=52347||52349<=_&&_<=52375||52377<=_&&_<=52403||52405<=_&&_<=52431||52433<=_&&_<=52459||52461<=_&&_<=52487||52489<=_&&_<=52515||52517<=_&&_<=52543||52545<=_&&_<=52571||52573<=_&&_<=52599||52601<=_&&_<=52627||52629<=_&&_<=52655||52657<=_&&_<=52683||52685<=_&&_<=52711||52713<=_&&_<=52739||52741<=_&&_<=52767||52769<=_&&_<=52795||52797<=_&&_<=52823||52825<=_&&_<=52851||52853<=_&&_<=52879||52881<=_&&_<=52907||52909<=_&&_<=52935||52937<=_&&_<=52963||52965<=_&&_<=52991||52993<=_&&_<=53019||53021<=_&&_<=53047||53049<=_&&_<=53075||53077<=_&&_<=53103||53105<=_&&_<=53131||53133<=_&&_<=53159||53161<=_&&_<=53187||53189<=_&&_<=53215||53217<=_&&_<=53243||53245<=_&&_<=53271||53273<=_&&_<=53299||53301<=_&&_<=53327||53329<=_&&_<=53355||53357<=_&&_<=53383||53385<=_&&_<=53411||53413<=_&&_<=53439||53441<=_&&_<=53467||53469<=_&&_<=53495||53497<=_&&_<=53523||53525<=_&&_<=53551||53553<=_&&_<=53579||53581<=_&&_<=53607||53609<=_&&_<=53635||53637<=_&&_<=53663||53665<=_&&_<=53691||53693<=_&&_<=53719||53721<=_&&_<=53747||53749<=_&&_<=53775||53777<=_&&_<=53803||53805<=_&&_<=53831||53833<=_&&_<=53859||53861<=_&&_<=53887||53889<=_&&_<=53915||53917<=_&&_<=53943||53945<=_&&_<=53971||53973<=_&&_<=53999||54001<=_&&_<=54027||54029<=_&&_<=54055||54057<=_&&_<=54083||54085<=_&&_<=54111||54113<=_&&_<=54139||54141<=_&&_<=54167||54169<=_&&_<=54195||54197<=_&&_<=54223||54225<=_&&_<=54251||54253<=_&&_<=54279||54281<=_&&_<=54307||54309<=_&&_<=54335||54337<=_&&_<=54363||54365<=_&&_<=54391||54393<=_&&_<=54419||54421<=_&&_<=54447||54449<=_&&_<=54475||54477<=_&&_<=54503||54505<=_&&_<=54531||54533<=_&&_<=54559||54561<=_&&_<=54587||54589<=_&&_<=54615||54617<=_&&_<=54643||54645<=_&&_<=54671||54673<=_&&_<=54699||54701<=_&&_<=54727||54729<=_&&_<=54755||54757<=_&&_<=54783||54785<=_&&_<=54811||54813<=_&&_<=54839||54841<=_&&_<=54867||54869<=_&&_<=54895||54897<=_&&_<=54923||54925<=_&&_<=54951||54953<=_&&_<=54979||54981<=_&&_<=55007||55009<=_&&_<=55035||55037<=_&&_<=55063||55065<=_&&_<=55091||55093<=_&&_<=55119||55121<=_&&_<=55147||55149<=_&&_<=55175||55177<=_&&_<=55203?m:_==9757||_==9977||9994<=_&&_<=9997||_==127877||127938<=_&&_<=127940||_==127943||127946<=_&&_<=127948||128066<=_&&_<=128067||128070<=_&&_<=128080||_==128110||128112<=_&&_<=128120||_==128124||128129<=_&&_<=128131||128133<=_&&_<=128135||_==128170||128372<=_&&_<=128373||_==128378||_==128400||128405<=_&&_<=128406||128581<=_&&_<=128583||128587<=_&&_<=128591||_==128675||128692<=_&&_<=128694||_==128704||_==128716||129304<=_&&_<=129308||129310<=_&&_<=129311||_==129318||129328<=_&&_<=129337||129341<=_&&_<=129342||129489<=_&&_<=129501?y:127995<=_&&_<=127999?b:_==8205?C:_==9792||_==9794||9877<=_&&_<=9878||_==9992||_==10084||_==127752||_==127806||_==127859||_==127891||_==127908||_==127912||_==127979||_==127981||_==128139||128187<=_&&_<=128188||_==128295||_==128300||_==128488||_==128640||_==128658?E:128102<=_&&_<=128105?w:g}return this}e.exports&&(e.exports=t)})(jKe);const qKe=AR;function $Ke(){this.textureInfo=void 0,this.dimensions=void 0,this.billboard=void 0}function YKe(e,t,n){this.labelCollection=e,this.index=t,this.dimensions=n}const XKe=1.2,NQ="ID_WHITE_PIXEL",bR=new j(4,4),KKe=new $e(1,1,1,1);function JKe(e){const t=document.createElement("canvas");t.width=bR.x,t.height=bR.y;const n=t.getContext("2d");n.fillStyle="#fff",n.fillRect(0,0,t.width,t.height),e.addImage(NQ,t)}const Vc={};function QKe(e,t,n,i,o,r,s){return Vc.font=t,Vc.fillColor=n,Vc.strokeColor=i,Vc.strokeWidth=o,Vc.padding=cc.PADDING,s===Hi.CENTER?Vc.textBaseline="middle":s===Hi.TOP?Vc.textBaseline="top":Vc.textBaseline="bottom",Vc.fill=r===Kl.FILL||r===Kl.FILL_AND_OUTLINE,Vc.stroke=r===Kl.OUTLINE||r===Kl.FILL_AND_OUTLINE,Vc.backgroundColor=H.BLACK,LKe(e,Vc)}function CR(e,t){t.textureInfo=void 0,t.dimensions=void 0;const n=t.billboard;l(n)&&(n.show=!1,n.image=void 0,l(n._removeCallbackFunc)&&(n._removeCallbackFunc(),n._removeCallbackFunc=void 0),e._spareBillboards.push(n),t.billboard=void 0)}function ZKe(e,t,n,i){i.index=e.addImageSync(t,n)}const eJe=new qKe;function tJe(e,t){const n=t._renderedText,i=eJe.splitGraphemes(n),o=i.length,r=t._glyphs,s=r.length;let a,c,u;if(t._relativeSize=t._fontSize/cc.FONT_SIZE,o<s)for(c=o;c<s;++c)CR(e,r[c]);r.length=o;const f=t._showBackground&&n.split(`
`).join("").length>0;let h=t._backgroundBillboard;const m=e._backgroundBillboardCollection;f?(l(h)||(h=m.add({collection:e,image:NQ,imageSubRegion:KKe}),t._backgroundBillboard=h),h.color=t._backgroundColor,h.show=t._show,h.position=t._position,h.eyeOffset=t._eyeOffset,h.pixelOffset=t._pixelOffset,h.horizontalOrigin=Oa.LEFT,h.verticalOrigin=t._verticalOrigin,h.heightReference=t._heightReference,h.scale=t.totalScale,h.pickPrimitive=t,h.id=t._id,h.translucencyByDistance=t._translucencyByDistance,h.pixelOffsetScaleByDistance=t._pixelOffsetScaleByDistance,h.scaleByDistance=t._scaleByDistance,h.distanceDisplayCondition=t._distanceDisplayCondition,h.disableDepthTestDistance=t._disableDepthTestDistance):l(h)&&(m.remove(h),t._backgroundBillboard=h=void 0);const g=e._glyphTextureCache;for(u=0;u<o;++u){const p=i[u],y=t._verticalOrigin,b=JSON.stringify([p,t._fontFamily,t._fontStyle,t._fontWeight,+y]);let C=g[b];if(!l(C)){const E=`${t._fontStyle} ${t._fontWeight} ${cc.FONT_SIZE}px ${t._fontFamily}`,w=QKe(p,E,H.WHITE,H.WHITE,0,Kl.FILL,y);if(C=new YKe(e,-1,w.dimensions),g[b]=C,w.width>0&&w.height>0){const S=BKe(w,{cutoff:cc.CUTOFF,radius:cc.RADIUS}),P=w.getContext("2d"),L=w.width,z=w.height,R=P.getImageData(0,0,L,z);for(let F=0;F<L;F++)for(let U=0;U<z;U++){const v=U*L+F,I=S[v]*255,_=v*4;R.data[_+0]=I,R.data[_+1]=I,R.data[_+2]=I,R.data[_+3]=I}P.putImageData(R,0,0),p!==" "&&ZKe(e._textureAtlas,b,w,C)}}if(a=r[u],l(a)?C.index===-1?CR(e,a):l(a.textureInfo)&&(a.textureInfo=void 0):(a=new $Ke,r[u]=a),a.textureInfo=C,a.dimensions=C.dimensions,C.index!==-1){let E=a.billboard;const w=e._spareBillboards;l(E)||(w.length>0?E=w.pop():(E=e._billboardCollection.add({collection:e}),E._labelDimensions=new j,E._labelTranslate=new j),a.billboard=E),E.show=t._show,E.position=t._position,E.eyeOffset=t._eyeOffset,E.pixelOffset=t._pixelOffset,E.horizontalOrigin=Oa.LEFT,E.verticalOrigin=t._verticalOrigin,E.heightReference=t._heightReference,E.scale=t.totalScale,E.pickPrimitive=t,E.id=t._id,E.image=b,E.translucencyByDistance=t._translucencyByDistance,E.pixelOffsetScaleByDistance=t._pixelOffsetScaleByDistance,E.scaleByDistance=t._scaleByDistance,E.distanceDisplayCondition=t._distanceDisplayCondition,E.disableDepthTestDistance=t._disableDepthTestDistance,E._batchIndex=t._batchIndex,E.outlineColor=t.outlineColor,t.style===Kl.FILL_AND_OUTLINE?(E.color=t._fillColor,E.outlineWidth=t.outlineWidth):t.style===Kl.FILL?(E.color=t._fillColor,E.outlineWidth=0):t.style===Kl.OUTLINE&&(E.color=H.TRANSPARENT,E.outlineWidth=t.outlineWidth)}}t._repositionAllGlyphs=!0}function M5(e,t,n){return t===Oa.CENTER?-e/2:t===Oa.RIGHT?-(e+n.x):n.x}const Ao=new j,nJe=new j;function iJe(e){const t=e._glyphs,n=e._renderedText;let i,o,r=0,s=0;const a=[];let c=Number.NEGATIVE_INFINITY,u=0,f=1,h;const m=t.length,g=e._backgroundBillboard,p=j.clone(l(g)?e._backgroundPadding:j.ZERO,nJe);for(p.x/=e._relativeSize,p.y/=e._relativeSize,h=0;h<m;++h)n.charAt(h)===`
`?(a.push(r),++f,r=0):(i=t[h],o=i.dimensions,u=Math.max(u,o.height-o.descent),c=Math.max(c,o.descent),r+=o.width-o.minx,h<m-1&&(r+=t[h+1].dimensions.minx),s=Math.max(s,r));a.push(r);const y=u+c,b=e.totalScale,C=e._horizontalOrigin,E=e._verticalOrigin;let w=0,S=a[w],P=M5(S,C,p);const L=(l(e._lineHeight)?e._lineHeight:XKe*e._fontSize)/e._relativeSize,z=L*(f-1);let R=s,F=y+z;l(g)&&(R+=p.x*2,F+=p.y*2,g._labelHorizontalOrigin=C),Ao.x=P*b,Ao.y=0;let U=!0,v=0;for(h=0;h<m;++h)if(n.charAt(h)===`
`)++w,v+=L,S=a[w],P=M5(S,C,p),Ao.x=P*b,U=!0;else if(i=t[h],o=i.dimensions,E===Hi.TOP?(Ao.y=o.height-u-p.y,Ao.y+=cc.PADDING):E===Hi.CENTER?Ao.y=(z+o.height-u)/2:E===Hi.BASELINE?(Ao.y=z,Ao.y-=cc.PADDING):(Ao.y=z+c+p.y,Ao.y-=cc.PADDING),Ao.y=(Ao.y-o.descent-v)*b,U&&(Ao.x-=cc.PADDING*b,U=!1),l(i.billboard)&&(i.billboard._setTranslate(Ao),i.billboard._labelDimensions.x=R,i.billboard._labelDimensions.y=F,i.billboard._labelHorizontalOrigin=C),h<m-1){const I=t[h+1];Ao.x+=(o.width-o.minx+I.dimensions.minx)*b}if(l(g)&&n.split(`
`).join("").length>0&&(C===Oa.CENTER?P=-s/2-p.x:C===Oa.RIGHT?P=-(s+p.x*2):P=0,Ao.x=P*b,E===Hi.TOP?Ao.y=y-u-c:E===Hi.CENTER?Ao.y=(y-u)/2-c:E===Hi.BASELINE?Ao.y=-p.y-c:Ao.y=0,Ao.y=Ao.y*b,g.width=R,g.height=F,g._setTranslate(Ao),g._labelTranslate=j.clone(Ao,g._labelTranslate)),e.heightReference===St.CLAMP_TO_GROUND)for(h=0;h<m;++h){i=t[h];const I=i.billboard;l(I)&&(I._labelTranslate=j.clone(Ao,I._labelTranslate))}}function MQ(e,t){const n=t._glyphs;for(let i=0,o=n.length;i<o;++i)CR(e,n[i]);l(t._backgroundBillboard)&&(e._backgroundBillboardCollection.remove(t._backgroundBillboard),t._backgroundBillboard=void 0),t._labelCollection=void 0,l(t._removeCallbackFunc)&&t._removeCallbackFunc(),He(t)}function Lc(e){e=A(e,A.EMPTY_OBJECT),this._scene=e.scene,this._batchTable=e.batchTable,this._textureAtlas=void 0,this._backgroundTextureAtlas=void 0,this._backgroundBillboardCollection=new fa({scene:this._scene}),this._backgroundBillboardCollection.destroyTextureAtlas=!1,this._billboardCollection=new fa({scene:this._scene,batchTable:this._batchTable}),this._billboardCollection.destroyTextureAtlas=!1,this._billboardCollection._sdf=!0,this._spareBillboards=[],this._glyphTextureCache={},this._labels=[],this._labelsToUpdate=[],this._totalGlyphCount=0,this._highlightColor=H.clone(H.WHITE),this.show=A(e.show,!0),this.modelMatrix=B.clone(A(e.modelMatrix,B.IDENTITY)),this.debugShowBoundingVolume=A(e.debugShowBoundingVolume,!1),this.blendOption=A(e.blendOption,Ko.OPAQUE_AND_TRANSLUCENT)}Object.defineProperties(Lc.prototype,{length:{get:function(){return this._labels.length}}});Lc.prototype.add=function(e){const t=new fu(e,this);return this._labels.push(t),this._labelsToUpdate.push(t),t};Lc.prototype.remove=function(e){if(l(e)&&e._labelCollection===this){const t=this._labels.indexOf(e);if(t!==-1)return this._labels.splice(t,1),MQ(this,e),!0}return!1};Lc.prototype.removeAll=function(){const e=this._labels;for(let t=0,n=e.length;t<n;++t)MQ(this,e[t]);e.length=0};Lc.prototype.contains=function(e){return l(e)&&e._labelCollection===this};Lc.prototype.get=function(e){if(!l(e))throw new x("index is required.");return this._labels[e]};Lc.prototype.update=function(e){if(!this.show)return;const t=this._billboardCollection,n=this._backgroundBillboardCollection;t.modelMatrix=this.modelMatrix,t.debugShowBoundingVolume=this.debugShowBoundingVolume,n.modelMatrix=this.modelMatrix,n.debugShowBoundingVolume=this.debugShowBoundingVolume;const i=e.context;l(this._textureAtlas)||(this._textureAtlas=new df({context:i}),t.textureAtlas=this._textureAtlas),l(this._backgroundTextureAtlas)||(this._backgroundTextureAtlas=new df({context:i,initialSize:bR}),n.textureAtlas=this._backgroundTextureAtlas,JKe(this._backgroundTextureAtlas));const o=this._labelsToUpdate.length;for(let s=0;s<o;++s){const a=this._labelsToUpdate[s];if(a.isDestroyed())continue;const c=a._glyphs.length;a._rebindAllGlyphs&&(tJe(this,a),a._rebindAllGlyphs=!1),a._repositionAllGlyphs&&(iJe(a),a._repositionAllGlyphs=!1);const u=a._glyphs.length-c;this._totalGlyphCount+=u}const r=n.length>0?Ko.TRANSLUCENT:this.blendOption;t.blendOption=r,n.blendOption=r,t._highlightColor=this._highlightColor,n._highlightColor=this._highlightColor,this._labelsToUpdate.length=0,n.update(e),t.update(e)};Lc.prototype.isDestroyed=function(){return!1};Lc.prototype.destroy=function(){return this.removeAll(),this._billboardCollection=this._billboardCollection.destroy(),this._textureAtlas=this._textureAtlas&&this._textureAtlas.destroy(),this._backgroundBillboardCollection=this._backgroundBillboardCollection.destroy(),this._backgroundTextureAtlas=this._backgroundTextureAtlas&&this._backgroundTextureAtlas.destroy(),He(this)};const La={};La.numberOfPoints=function(e,t,n){const i=d.distance(e,t);return Math.ceil(i/n)};La.numberOfPointsRhumbLine=function(e,t,n){const i=Math.pow(e.longitude-t.longitude,2)+Math.pow(e.latitude-t.latitude,2);return Math.max(1,Math.ceil(Math.sqrt(i/(n*n))))};const oJe=new Ce;La.extractHeights=function(e,t){const n=e.length,i=new Array(n);for(let o=0;o<n;o++){const r=e[o];i[o]=t.cartesianToCartographic(r,oJe).height}return i};const rJe=new B,sJe=new d,F5=new d,aJe=new It(d.UNIT_X,0),z5=new d,cJe=new It(d.UNIT_X,0),lJe=new d,uJe=new d,G2=[];function FQ(e,t,n){const i=G2;i.length=e;let o;if(t===n){for(o=0;o<e;o++)i[o]=t;return i}const s=(n-t)/e;for(o=0;o<e;o++){const a=t+o*s;i[o]=a}return i}const zD=new Ce,uv=new Ce,Lp=new d,W2=new d,fJe=new d,oO=new Wd;let OA=new fs;function dJe(e,t,n,i,o,r,s,a){const c=i.scaleToGeodeticSurface(e,W2),u=i.scaleToGeodeticSurface(t,fJe),f=La.numberOfPoints(e,t,n),h=i.cartesianToCartographic(c,zD),m=i.cartesianToCartographic(u,uv),g=FQ(f,o,r);oO.setEndPoints(h,m);const p=oO.surfaceDistance/f;let y=a;h.height=o;let b=i.cartographicToCartesian(h,Lp);d.pack(b,s,y),y+=3;for(let C=1;C<f;C++){const E=oO.interpolateUsingSurfaceDistance(C*p,uv);E.height=g[C],b=i.cartographicToCartesian(E,Lp),d.pack(b,s,y),y+=3}return y}function hJe(e,t,n,i,o,r,s,a){const c=i.cartesianToCartographic(e,zD),u=i.cartesianToCartographic(t,uv),f=La.numberOfPointsRhumbLine(c,u,n);c.height=0,u.height=0;const h=FQ(f,o,r);OA.ellipsoid.equals(i)||(OA=new fs(void 0,void 0,i)),OA.setEndPoints(c,u);const m=OA.surfaceDistance/f;let g=a;c.height=o;let p=i.cartographicToCartesian(c,Lp);d.pack(p,s,g),g+=3;for(let y=1;y<f;y++){const b=OA.interpolateUsingSurfaceDistance(y*m,uv);b.height=h[y],p=i.cartographicToCartesian(b,Lp),d.pack(p,s,g),g+=3}return g}La.wrapLongitude=function(e,t){const n=[],i=[];if(l(e)&&e.length>0){t=A(t,B.IDENTITY);const o=B.inverseTransformation(t,rJe),r=B.multiplyByPoint(o,d.ZERO,sJe),s=d.normalize(B.multiplyByPointAsVector(o,d.UNIT_Y,F5),F5),a=It.fromPointNormal(r,s,aJe),c=d.normalize(B.multiplyByPointAsVector(o,d.UNIT_X,z5),z5),u=It.fromPointNormal(r,c,cJe);let f=1;n.push(d.clone(e[0]));let h=n[0];const m=e.length;for(let g=1;g<m;++g){const p=e[g];if(It.getPointDistance(u,h)<0||It.getPointDistance(u,p)<0){const y=hr.lineSegmentPlane(h,p,a,lJe);if(l(y)){const b=d.multiplyByScalar(s,5e-9,uJe);It.getPointDistance(a,h)<0&&d.negate(b,b),n.push(d.add(y,b,new d)),i.push(f+1),d.negate(b,b),n.push(d.add(y,b,new d)),f=1}}n.push(d.clone(e[g])),f++,h=p}i.push(f)}return{positions:n,lengths:i}};La.generateArc=function(e){l(e)||(e={});const t=e.positions;if(!l(t))throw new x("options.positions is required.");const n=t.length,i=A(e.ellipsoid,me.WGS84);let o=A(e.height,0);const r=Array.isArray(o);if(n<1)return[];if(n===1){const y=i.scaleToGeodeticSurface(t[0],W2);if(o=r?o[0]:o,o!==0){const b=i.geodeticSurfaceNormal(y,Lp);d.multiplyByScalar(b,o,b),d.add(y,b,y)}return[y.x,y.y,y.z]}let s=e.minDistance;if(!l(s)){const y=A(e.granularity,M.RADIANS_PER_DEGREE);s=M.chordLength(y,i.maximumRadius)}let a=0,c;for(c=0;c<n-1;c++)a+=La.numberOfPoints(t[c],t[c+1],s);const u=(a+1)*3,f=new Array(u);let h=0;for(c=0;c<n-1;c++){const y=t[c],b=t[c+1],C=r?o[c]:o,E=r?o[c+1]:o;h=dJe(y,b,s,i,C,E,f,h)}G2.length=0;const m=t[n-1],g=i.cartesianToCartographic(m,zD);g.height=r?o[n-1]:o;const p=i.cartographicToCartesian(g,Lp);return d.pack(p,f,u-3),f};const U5=new Ce,pJe=new Ce;La.generateRhumbArc=function(e){l(e)||(e={});const t=e.positions;if(!l(t))throw new x("options.positions is required.");const n=t.length,i=A(e.ellipsoid,me.WGS84);let o=A(e.height,0);const r=Array.isArray(o);if(n<1)return[];if(n===1){const C=i.scaleToGeodeticSurface(t[0],W2);if(o=r?o[0]:o,o!==0){const E=i.geodeticSurfaceNormal(C,Lp);d.multiplyByScalar(E,o,E),d.add(C,E,C)}return[C.x,C.y,C.z]}const s=A(e.granularity,M.RADIANS_PER_DEGREE);let a=0,c,u=i.cartesianToCartographic(t[0],U5),f;for(c=0;c<n-1;c++)f=i.cartesianToCartographic(t[c+1],pJe),a+=La.numberOfPointsRhumbLine(u,f,s),u=Ce.clone(f,U5);const h=(a+1)*3,m=new Array(h);let g=0;for(c=0;c<n-1;c++){const C=t[c],E=t[c+1],w=r?o[c]:o,S=r?o[c+1]:o;g=hJe(C,E,s,i,w,S,m,g)}G2.length=0;const p=t[n-1],y=i.cartesianToCartographic(p,zD);y.height=r?o[n-1]:o;const b=i.cartographicToCartesian(y,Lp);return d.pack(b,m,h-3),m};La.generateCartesianArc=function(e){const t=La.generateArc(e),n=t.length/3,i=new Array(n);for(let o=0;o<n;o++)i[o]=d.unpack(t,o*3);return i};La.generateCartesianRhumbArc=function(e){const t=La.generateRhumbArc(e),n=t.length/3,i=new Array(n);for(let o=0;o<n;o++)i[o]=d.unpack(t,o*3);return i};const gr=La;function Fr(e,t){e=A(e,A.EMPTY_OBJECT),this._show=A(e.show,!0),this._width=A(e.width,1),this._loop=A(e.loop,!1),this._distanceDisplayCondition=e.distanceDisplayCondition,this._material=e.material,l(this._material)||(this._material=ze.fromType(ze.ColorType,{color:new H(1,1,1,1)}));let n=e.positions;l(n)||(n=[]),this._positions=n,this._actualPositions=ca(n,d.equalsEpsilon),this._loop&&this._actualPositions.length>2&&(this._actualPositions===this._positions&&(this._actualPositions=n.slice()),this._actualPositions.push(d.clone(this._actualPositions[0]))),this._length=this._actualPositions.length,this._id=e.id;let i;l(t)&&(i=B.clone(t.modelMatrix)),this._modelMatrix=i,this._segments=gr.wrapLongitude(this._actualPositions,i),this._actualLength=void 0,this._propertiesChanged=new Uint32Array(UQ),this._polylineCollection=t,this._dirty=!1,this._pickId=void 0,this._boundingVolume=de.fromPoints(this._actualPositions),this._boundingVolumeWC=de.transform(this._boundingVolume,this._modelMatrix),this._boundingVolume2D=new de}const zQ=Fr.POSITION_INDEX=0,mJe=Fr.SHOW_INDEX=1,_Je=Fr.WIDTH_INDEX=2,gJe=Fr.MATERIAL_INDEX=3,kb=Fr.POSITION_SIZE_INDEX=4,yJe=Fr.DISTANCE_DISPLAY_CONDITION=5,UQ=Fr.NUMBER_OF_PROPERTIES=6;function Kf(e,t){++e._propertiesChanged[t];const n=e._polylineCollection;l(n)&&(n._updatePolyline(e,t),e._dirty=!0)}Object.defineProperties(Fr.prototype,{show:{get:function(){return this._show},set:function(e){if(!l(e))throw new x("value is required.");e!==this._show&&(this._show=e,Kf(this,mJe))}},positions:{get:function(){return this._positions},set:function(e){if(!l(e))throw new x("value is required.");let t=ca(e,d.equalsEpsilon);this._loop&&t.length>2&&(t===e&&(t=e.slice()),t.push(d.clone(t[0]))),(this._actualPositions.length!==t.length||this._actualPositions.length!==this._length)&&Kf(this,kb),this._positions=e,this._actualPositions=t,this._length=t.length,this._boundingVolume=de.fromPoints(this._actualPositions,this._boundingVolume),this._boundingVolumeWC=de.transform(this._boundingVolume,this._modelMatrix,this._boundingVolumeWC),Kf(this,zQ),this.update()}},material:{get:function(){return this._material},set:function(e){if(!l(e))throw new x("material is required.");this._material!==e&&(this._material=e,Kf(this,gJe))}},width:{get:function(){return this._width},set:function(e){if(!l(e))throw new x("value is required.");const t=this._width;e!==t&&(this._width=e,Kf(this,_Je))}},loop:{get:function(){return this._loop},set:function(e){if(!l(e))throw new x("value is required.");if(e!==this._loop){let t=this._actualPositions;e?t.length>2&&!d.equals(t[0],t[t.length-1])&&(t.length===this._positions.length&&(this._actualPositions=t=this._positions.slice()),t.push(d.clone(t[0]))):t.length>2&&d.equals(t[0],t[t.length-1])&&(t.length-1===this._positions.length?this._actualPositions=this._positions:t.pop()),this._loop=e,Kf(this,kb)}}},id:{get:function(){return this._id},set:function(e){this._id=e,l(this._pickId)&&(this._pickId.object.id=e)}},pickId:{get:function(){return this._pickId}},isDestroyed:{get:function(){return!l(this._polylineCollection)}},distanceDisplayCondition:{get:function(){return this._distanceDisplayCondition},set:function(e){if(l(e)&&e.far<=e.near)throw new x("far distance must be greater than near distance.");Gt.equals(e,this._distanceDisplayCondition)||(this._distanceDisplayCondition=Gt.clone(e,this._distanceDisplayCondition),Kf(this,yJe))}}});Fr.prototype.update=function(){let e=B.IDENTITY;l(this._polylineCollection)&&(e=this._polylineCollection.modelMatrix);const t=this._segments.positions.length,n=this._segments.lengths,i=this._propertiesChanged[zQ]>0||this._propertiesChanged[kb]>0;if((!B.equals(e,this._modelMatrix)||i)&&(this._segments=gr.wrapLongitude(this._actualPositions,e),this._boundingVolumeWC=de.transform(this._boundingVolume,e,this._boundingVolumeWC)),this._modelMatrix=B.clone(e,this._modelMatrix),this._segments.positions.length!==t)Kf(this,kb);else{const o=n.length;for(let r=0;r<o;++r)if(n[r]!==this._segments.lengths[r]){Kf(this,kb);break}}};Fr.prototype.getPickId=function(e){return l(this._pickId)||(this._pickId=e.createPickId({primitive:this,collection:this._polylineCollection,id:this._id})),this._pickId};Fr.prototype._clean=function(){this._dirty=!1;const e=this._propertiesChanged;for(let t=0;t<UQ-1;++t)e[t]=0};Fr.prototype._destroy=function(){this._pickId=this._pickId&&this._pickId.destroy(),this._material=this._material&&this._material.destroy(),this._polylineCollection=void 0};const AJe=Fr.SHOW_INDEX,bJe=Fr.WIDTH_INDEX,TR=Fr.POSITION_INDEX,CJe=Fr.MATERIAL_INDEX,H5=Fr.POSITION_SIZE_INDEX,TJe=Fr.DISTANCE_DISPLAY_CONDITION,HQ=Fr.NUMBER_OF_PROPERTIES,ka={texCoordExpandAndBatchIndex:0,position3DHigh:1,position3DLow:2,position2DHigh:3,position2DLow:4,prevPosition3DHigh:5,prevPosition3DLow:6,prevPosition2DHigh:7,prevPosition2DLow:8,nextPosition3DHigh:9,nextPosition3DLow:10,nextPosition2DHigh:11,nextPosition2DLow:12};function Ka(e){e=A(e,A.EMPTY_OBJECT),this.show=A(e.show,!0),this.modelMatrix=B.clone(A(e.modelMatrix,B.IDENTITY)),this._modelMatrix=B.clone(B.IDENTITY),this.debugShowBoundingVolume=A(e.debugShowBoundingVolume,!1),this._opaqueRS=void 0,this._translucentRS=void 0,this._colorCommands=[],this._polylinesUpdated=!1,this._polylinesRemoved=!1,this._createVertexArray=!1,this._propertiesChanged=new Uint32Array(HQ),this._polylines=[],this._polylineBuckets={},this._positionBufferUsage={bufferUsage:tt.STATIC_DRAW,frameCount:0},this._mode=void 0,this._polylinesToUpdate=[],this._vertexArrays=[],this._positionBuffer=void 0,this._texCoordExpandAndBatchIndexBuffer=void 0,this._batchTable=void 0,this._createBatchTable=!1,this._useHighlightColor=!1,this._highlightColor=H.clone(H.WHITE);const t=this;this._uniformMap={u_highlightColor:function(){return t._highlightColor}}}Object.defineProperties(Ka.prototype,{length:{get:function(){return j2(this),this._polylines.length}}});Ka.prototype.add=function(e){const t=new Fr(e,this);return t._index=this._polylines.length,this._polylines.push(t),this._createVertexArray=!0,this._createBatchTable=!0,t};Ka.prototype.remove=function(e){if(this.contains(e)){if(this._polylinesRemoved=!0,this._createVertexArray=!0,this._createBatchTable=!0,l(e._bucket)){const t=e._bucket;t.shaderProgram=t.shaderProgram&&t.shaderProgram.destroy()}return e._destroy(),!0}return!1};Ka.prototype.removeAll=function(){q2(this),jQ(this),this._polylineBuckets={},this._polylinesRemoved=!1,this._polylines.length=0,this._polylinesToUpdate.length=0,this._createVertexArray=!0};Ka.prototype.contains=function(e){return l(e)&&e._polylineCollection===this};Ka.prototype.get=function(e){if(!l(e))throw new x("index is required.");return j2(this),this._polylines[e]};function EJe(e,t){l(e._batchTable)&&e._batchTable.destroy();const n=[{functionName:"batchTable_getWidthAndShow",componentDatatype:ee.UNSIGNED_BYTE,componentsPerAttribute:2},{functionName:"batchTable_getPickColor",componentDatatype:ee.UNSIGNED_BYTE,componentsPerAttribute:4,normalize:!0},{functionName:"batchTable_getCenterHigh",componentDatatype:ee.FLOAT,componentsPerAttribute:3},{functionName:"batchTable_getCenterLowAndRadius",componentDatatype:ee.FLOAT,componentsPerAttribute:4},{functionName:"batchTable_getDistanceDisplayCondition",componentDatatype:ee.FLOAT,componentsPerAttribute:2}];e._batchTable=new Af(t,n,e._polylines.length)}const VQ=new Ln,kQ=new oe,GQ=new j;Ka.prototype.update=function(e){if(j2(this),this._polylines.length===0||!this.show)return;IJe(this,e);const t=e.context,n=e.mapProjection;let i,o=this._propertiesChanged;if(this._createBatchTable){if(Dt.maximumVertexTextureImageUnits===0)throw new Ie("Vertex texture fetch support is required to render polylines. The maximum number of vertex texture image units must be greater than zero.");EJe(this,t),this._createBatchTable=!1}if(this._createVertexArray||wJe(this))G5(this,t,n);else if(this._polylinesUpdated){const c=this._polylinesToUpdate;if(this._mode!==le.SCENE3D){const u=c.length;for(let f=0;f<u;++f)i=c[f],i.update()}if(o[H5]||o[CJe])G5(this,t,n);else{const u=c.length,f=this._polylineBuckets;for(let h=0;h<u;++h){i=c[h],o=i._propertiesChanged;const m=i._bucket;let g=0;for(const p in f)if(f.hasOwnProperty(p)){if(f[p]===m){o[TR]&&m.writeUpdate(g,i,this._positionBuffer,n);break}g+=f[p].lengthOfPositions}if((o[AJe]||o[bJe])&&this._batchTable.setBatchedAttribute(i._index,0,new j(i._width,i._show)),this._batchTable.attributes.length>2){if(o[TR]||o[H5]){const p=e.mode===le.SCENE2D?i._boundingVolume2D:i._boundingVolumeWC,y=Ln.fromCartesian(p.center,VQ),b=oe.fromElements(y.low.x,y.low.y,y.low.z,p.radius,kQ);this._batchTable.setBatchedAttribute(i._index,2,y.high),this._batchTable.setBatchedAttribute(i._index,3,b)}if(o[TJe]){const p=GQ;p.x=0,p.y=Number.MAX_VALUE;const y=i.distanceDisplayCondition;l(y)&&(p.x=y.near,p.y=y.far),this._batchTable.setBatchedAttribute(i._index,4,p)}}i._clean()}}c.length=0,this._polylinesUpdated=!1}o=this._propertiesChanged;for(let c=0;c<HQ;++c)o[c]=0;let r=B.IDENTITY;e.mode===le.SCENE3D&&(r=this.modelMatrix);const s=e.passes,a=e.morphTime!==0;if((!l(this._opaqueRS)||this._opaqueRS.depthTest.enabled!==a)&&(this._opaqueRS=Ze.fromCache({depthMask:a,depthTest:{enabled:a}})),(!l(this._translucentRS)||this._translucentRS.depthTest.enabled!==a)&&(this._translucentRS=Ze.fromCache({blending:Gi.ALPHA_BLEND,depthMask:!a,depthTest:{enabled:a}})),this._batchTable.update(e),s.render||s.pick){const c=this._colorCommands;xJe(this,e,c,r)}};const LA=new de,V5=new de;function xJe(e,t,n,i){const o=t.context,r=t.commandList,s=n.length;let a=0,c=!0;const u=e._vertexArrays,f=e.debugShowBoundingVolume,m=e._batchTable.getUniformMapCallback(),g=u.length;for(let p=0;p<g;++p){const y=u[p],b=y.buckets,C=b.length;for(let E=0;E<C;++E){const w=b[E];let S=w.offset;const P=w.bucket.shaderProgram,L=w.bucket.polylines,z=L.length;let R,F,U=0,v,I;for(let _=0;_<z;++_){const D=L[_],O=vJe(D._material);if(O!==R){if(l(R)&&U>0){const G=F.isTranslucent();a>=s?(v=new pt({owner:e}),n.push(v)):v=n[a],++a,I=un(m(F._uniforms),e._uniformMap),v.boundingVolume=de.clone(LA,v.boundingVolume),v.modelMatrix=i,v.shaderProgram=P,v.vertexArray=y.va,v.renderState=G?e._translucentRS:e._opaqueRS,v.pass=G?Ne.TRANSLUCENT:Ne.OPAQUE,v.debugShowBoundingVolume=f,v.pickId="v_pickColor",v.uniformMap=I,v.count=U,v.offset=S,S+=U,U=0,c=!0,r.push(v)}F=D._material,F.update(o),R=O}const N=D._locatorBuckets,V=N.length;for(let G=0;G<V;++G){const W=N[G];W.locator===w&&(U+=W.count)}let k;t.mode===le.SCENE3D?k=D._boundingVolumeWC:t.mode===le.COLUMBUS_VIEW?k=D._boundingVolume2D:t.mode===le.SCENE2D?l(D._boundingVolume2D)&&(k=de.clone(D._boundingVolume2D,V5),k.center.x=0):l(D._boundingVolumeWC)&&l(D._boundingVolume2D)&&(k=de.union(D._boundingVolumeWC,D._boundingVolume2D,V5)),c?(c=!1,de.clone(k,LA)):de.union(k,LA,LA)}l(R)&&U>0&&(a>=s?(v=new pt({owner:e}),n.push(v)):v=n[a],++a,I=un(m(F._uniforms),e._uniformMap),v.boundingVolume=de.clone(LA,v.boundingVolume),v.modelMatrix=i,v.shaderProgram=P,v.vertexArray=y.va,v.renderState=F.isTranslucent()?e._translucentRS:e._opaqueRS,v.pass=F.isTranslucent()?Ne.TRANSLUCENT:Ne.OPAQUE,v.debugShowBoundingVolume=f,v.pickId="v_pickColor",v.uniformMap=I,v.count=U,v.offset=S,c=!0,r.push(v)),R=void 0}}n.length=a}Ka.prototype.isDestroyed=function(){return!1};Ka.prototype.destroy=function(){return WQ(this),q2(this),jQ(this),this._batchTable=this._batchTable&&this._batchTable.destroy(),He(this)};function wJe(e){let t=!1;const n=e._propertiesChanged,i=e._positionBufferUsage;return n[TR]?(i.bufferUsage!==tt.STREAM_DRAW&&(t=!0,i.bufferUsage=tt.STREAM_DRAW),i.frameCount=100):i.bufferUsage!==tt.STATIC_DRAW&&(i.frameCount===0?(t=!0,i.bufferUsage=tt.STATIC_DRAW):i.frameCount--),t}const k5=[0,0,0];function G5(e,t,n){e._createVertexArray=!1,q2(e),WQ(e),DJe(e);const i=[[]];let o=i[0];const r=e._batchTable,s=e._useHighlightColor,a=[0];let c=0;const u=[[]];let f=0;const h=e._polylineBuckets;let m,g;for(m in h)h.hasOwnProperty(m)&&(g=h[m],g.updateShader(t,r,s),f+=g.lengthOfPositions);if(f>0){const p=e._mode,y=new Float32Array(6*f*3),b=new Float32Array(f*4);let C,E=0,w=0,S=0;for(m in h)if(h.hasOwnProperty(m)){g=h[m],g.write(y,b,E,w,S,r,t,n),p===le.MORPHING&&(l(C)||(C=new Float32Array(6*f*3)),g.writeForMorph(C,E));const I=g.lengthOfPositions;E+=6*I*3,w+=I*4,S+=I*4,c=g.updateIndices(i,a,u,c)}const P=e._positionBufferUsage.bufferUsage,L=tt.STATIC_DRAW;e._positionBuffer=Tt.createVertexBuffer({context:t,typedArray:y,usage:P});let z;l(C)&&(z=Tt.createVertexBuffer({context:t,typedArray:C,usage:P})),e._texCoordExpandAndBatchIndexBuffer=Tt.createVertexBuffer({context:t,typedArray:b,usage:L});const R=3*Float32Array.BYTES_PER_ELEMENT,F=4*Float32Array.BYTES_PER_ELEMENT;let U=0;const v=i.length;for(let I=0;I<v;++I)if(o=i[I],o.length>0){const _=new Uint16Array(o),D=Tt.createIndexBuffer({context:t,typedArray:_,usage:tt.STATIC_DRAW,indexDatatype:st.UNSIGNED_SHORT});U+=a[I];const O=6*(I*(R*M.SIXTY_FOUR_KILOBYTES)-U*R),N=R+O,V=R+N,k=R+V,G=R+k,W=R+G,K=I*(F*M.SIXTY_FOUR_KILOBYTES)-U*F,q=[{index:ka.position3DHigh,componentsPerAttribute:3,componentDatatype:ee.FLOAT,offsetInBytes:O,strideInBytes:6*R},{index:ka.position3DLow,componentsPerAttribute:3,componentDatatype:ee.FLOAT,offsetInBytes:N,strideInBytes:6*R},{index:ka.position2DHigh,componentsPerAttribute:3,componentDatatype:ee.FLOAT,offsetInBytes:O,strideInBytes:6*R},{index:ka.position2DLow,componentsPerAttribute:3,componentDatatype:ee.FLOAT,offsetInBytes:N,strideInBytes:6*R},{index:ka.prevPosition3DHigh,componentsPerAttribute:3,componentDatatype:ee.FLOAT,offsetInBytes:V,strideInBytes:6*R},{index:ka.prevPosition3DLow,componentsPerAttribute:3,componentDatatype:ee.FLOAT,offsetInBytes:k,strideInBytes:6*R},{index:ka.prevPosition2DHigh,componentsPerAttribute:3,componentDatatype:ee.FLOAT,offsetInBytes:V,strideInBytes:6*R},{index:ka.prevPosition2DLow,componentsPerAttribute:3,componentDatatype:ee.FLOAT,offsetInBytes:k,strideInBytes:6*R},{index:ka.nextPosition3DHigh,componentsPerAttribute:3,componentDatatype:ee.FLOAT,offsetInBytes:G,strideInBytes:6*R},{index:ka.nextPosition3DLow,componentsPerAttribute:3,componentDatatype:ee.FLOAT,offsetInBytes:W,strideInBytes:6*R},{index:ka.nextPosition2DHigh,componentsPerAttribute:3,componentDatatype:ee.FLOAT,offsetInBytes:G,strideInBytes:6*R},{index:ka.nextPosition2DLow,componentsPerAttribute:3,componentDatatype:ee.FLOAT,offsetInBytes:W,strideInBytes:6*R},{index:ka.texCoordExpandAndBatchIndex,componentsPerAttribute:4,componentDatatype:ee.FLOAT,vertexBuffer:e._texCoordExpandAndBatchIndexBuffer,offsetInBytes:K}];let te,Y,X,$;p===le.SCENE3D?(Y=e._positionBuffer,te="vertexBuffer",X=k5,$="value"):p===le.SCENE2D||p===le.COLUMBUS_VIEW?(Y=k5,te="value",X=e._positionBuffer,$="vertexBuffer"):(Y=z,te="vertexBuffer",X=e._positionBuffer,$="vertexBuffer"),q[0][te]=Y,q[1][te]=Y,q[2][$]=X,q[3][$]=X,q[4][te]=Y,q[5][te]=Y,q[6][$]=X,q[7][$]=X,q[8][te]=Y,q[9][te]=Y,q[10][$]=X,q[11][$]=X;const se=new fo({context:t,attributes:q,indexBuffer:D});e._vertexArrays.push({va:se,buckets:u[I]})}}}function SJe(e,t){return t instanceof kt?t.id:t}const Fx=[];function vJe(e){const t=ze._uniformList[e.type],n=t.length;Fx.length=2*n;let i=0;for(let o=0;o<n;++o){const r=t[o];Fx[i]=r,Fx[i+1]=e._uniforms[r](),i+=2}return`${e.type}:${JSON.stringify(Fx,SJe)}`}function DJe(e){const t=e._mode,n=e._modelMatrix,i=e._polylineBuckets={},o=e._polylines,r=o.length;for(let s=0;s<r;++s){const a=o[s];if(a._actualPositions.length>1){a.update();const c=a.material;let u=i[c.type];l(u)||(u=i[c.type]=new Of(c,t,n)),u.addPolyline(a)}}}function IJe(e,t){const n=t.mode;(e._mode!==n||!B.equals(e._modelMatrix,e.modelMatrix))&&(e._mode=n,e._modelMatrix=B.clone(e.modelMatrix),e._createVertexArray=!0)}function j2(e){if(e._polylinesRemoved){e._polylinesRemoved=!1;const t=[],n=[];let i=0,o;const r=e._polylines.length;for(let s=0;s<r;++s)o=e._polylines[s],o.isDestroyed||(o._index=i++,n.push(o),t.push(o));e._polylines=t,e._polylinesToUpdate=n}}function q2(e){const t=e._polylines,n=t.length;for(let i=0;i<n;++i)if(!t[i].isDestroyed){const o=t[i]._bucket;l(o)&&(o.shaderProgram=o.shaderProgram&&o.shaderProgram.destroy())}}function WQ(e){const t=e._vertexArrays.length;for(let n=0;n<t;++n)e._vertexArrays[n].va.destroy();e._vertexArrays.length=0}Ka.prototype._updatePolyline=function(e,t){this._polylinesUpdated=!0,e._dirty||this._polylinesToUpdate.push(e),++this._propertiesChanged[t]};function jQ(e){const t=e._polylines,n=t.length;for(let i=0;i<n;++i)t[i].isDestroyed||t[i]._destroy()}function rO(e,t,n){this.count=e,this.offset=t,this.bucket=n}function Of(e,t,n){this.polylines=[],this.lengthOfPositions=0,this.material=e,this.shaderProgram=void 0,this.mode=t,this.modelMatrix=n}Of.prototype.addPolyline=function(e){this.polylines.push(e),e._actualLength=this.getPolylinePositionsLength(e),this.lengthOfPositions+=e._actualLength,e._bucket=this};Of.prototype.updateShader=function(e,t,n){if(l(this.shaderProgram))return;const i=["DISTANCE_DISPLAY_CONDITION"];n&&i.push("VECTOR_TILE"),this.material.shaderSource.search(/varying\s+float\s+v_polylineAngle;/g)!==-1&&i.push("POLYLINE_DASH"),pn.isInternetExplorer()||i.push("CLIP_POLYLINE");const o=new We({defines:i,sources:[`varying vec4 v_pickColor;
`,this.material.shaderSource,pq]}),r=t.getVertexShaderCallback()(KTe),s=new We({defines:i,sources:[nT,r]});this.shaderProgram=yn.fromCache({context:e,vertexShaderSource:s,fragmentShaderSource:o,attributeLocations:ka})};function qQ(e){return d.dot(d.UNIT_X,e._boundingVolume.center)<0||e._boundingVolume.intersectPlane(It.ORIGIN_ZX_PLANE)===Cn.INTERSECTING}Of.prototype.getPolylinePositionsLength=function(e){let t;if(this.mode===le.SCENE3D||!qQ(e))return t=e._actualPositions.length,t*4-4;let n=0;const i=e._segments.lengths;t=i.length;for(let o=0;o<t;++o)n+=i[o]*4-4;return n};const Sr=new d,Xc=new d,Kc=new d,fv=new d,PJe=new oe,OJe=new j;Of.prototype.write=function(e,t,n,i,o,r,s,a){const c=this.mode,u=a.ellipsoid.maximumRadius*M.PI,f=this.polylines,h=f.length;for(let m=0;m<h;++m){const g=f[m],p=g.width,y=g.show&&p>0,b=g._index,C=this.getSegments(g,a),E=C.positions,w=C.lengths,S=E.length,P=g.getPickId(s).color;let L=0,z=0,R;for(let V=0;V<S;++V){V===0?g._loop?R=E[S-2]:(R=fv,d.subtract(E[0],E[1],R),d.add(E[0],R,R)):R=E[V-1],d.clone(R,Xc),d.clone(E[V],Sr),V===S-1?g._loop?R=E[1]:(R=fv,d.subtract(E[S-1],E[S-2],R),d.add(E[S-1],R,R)):R=E[V+1],d.clone(R,Kc);const k=w[L];V===z+k&&(z+=k,++L);const G=V-z===0,W=V===z+w[L]-1;c===le.SCENE2D&&(Xc.z=0,Sr.z=0,Kc.z=0),(c===le.SCENE2D||c===le.MORPHING)&&(G||W)&&u-Math.abs(Sr.x)<1&&((Sr.x<0&&Xc.x>0||Sr.x>0&&Xc.x<0)&&d.clone(Sr,Xc),(Sr.x<0&&Kc.x>0||Sr.x>0&&Kc.x<0)&&d.clone(Sr,Kc));const K=G?2:0,q=W?2:4;for(let te=K;te<q;++te){Ln.writeElements(Sr,e,n),Ln.writeElements(Xc,e,n+6),Ln.writeElements(Kc,e,n+12);const Y=te-2<0?-1:1;t[o]=V/(S-1),t[o+1]=2*(te%2)-1,t[o+2]=Y,t[o+3]=b,n+=6*3,o+=4}}const F=PJe;F.x=H.floatToByte(P.red),F.y=H.floatToByte(P.green),F.z=H.floatToByte(P.blue),F.w=H.floatToByte(P.alpha);const U=OJe;U.x=p,U.y=y?1:0;const v=c===le.SCENE2D?g._boundingVolume2D:g._boundingVolumeWC,I=Ln.fromCartesian(v.center,VQ),_=I.high,D=oe.fromElements(I.low.x,I.low.y,I.low.z,v.radius,kQ),O=GQ;O.x=0,O.y=Number.MAX_VALUE;const N=g.distanceDisplayCondition;l(N)&&(O.x=N.near,O.y=N.far),r.setBatchedAttribute(b,0,U),r.setBatchedAttribute(b,1,F),r.attributes.length>2&&(r.setBatchedAttribute(b,2,_),r.setBatchedAttribute(b,3,D),r.setBatchedAttribute(b,4,O))}};const LJe=new d,BJe=new d,RJe=new d,W5=new d;Of.prototype.writeForMorph=function(e,t){const n=this.modelMatrix,i=this.polylines,o=i.length;for(let r=0;r<o;++r){const s=i[r],a=s._segments.positions,c=s._segments.lengths,u=a.length;let f=0,h=0;for(let m=0;m<u;++m){let g;m===0?s._loop?g=a[u-2]:(g=W5,d.subtract(a[0],a[1],g),d.add(a[0],g,g)):g=a[m-1],g=B.multiplyByPoint(n,g,BJe);const p=B.multiplyByPoint(n,a[m],LJe);let y;m===u-1?s._loop?y=a[1]:(y=W5,d.subtract(a[u-1],a[u-2],y),d.add(a[u-1],y,y)):y=a[m+1],y=B.multiplyByPoint(n,y,RJe);const b=c[f];m===h+b&&(h+=b,++f);const C=m-h===0,E=m===h+c[f]-1,w=C?2:0,S=E?2:4;for(let P=w;P<S;++P)Ln.writeElements(p,e,t),Ln.writeElements(g,e,t+6),Ln.writeElements(y,e,t+12),t+=6*3}}};const NJe=new Array(1);Of.prototype.updateIndices=function(e,t,n,i){let o=n.length-1,r=new rO(0,i,this);n[o].push(r);let s=0,a=e[e.length-1],c=0;a.length>0&&(c=a[a.length-1]+1);const u=this.polylines,f=u.length;for(let h=0;h<f;++h){const m=u[h];m._locatorBuckets=[];let g;if(this.mode===le.SCENE3D){g=NJe;const y=m._actualPositions.length;if(y>0)g[0]=y;else continue}else g=m._segments.lengths;const p=g.length;if(p>0){let y=0;for(let b=0;b<p;++b){const C=g[b]-1;for(let E=0;E<C;++E)c+4>M.SIXTY_FOUR_KILOBYTES&&(m._locatorBuckets.push({locator:r,count:y}),y=0,t.push(4),a=[],e.push(a),c=0,r.count=s,s=0,i=0,r=new rO(0,0,this),n[++o]=[r]),a.push(c,c+2,c+1),a.push(c+1,c+2,c+3),y+=6,s+=6,i+=6,c+=4}m._locatorBuckets.push({locator:r,count:y}),c+4>M.SIXTY_FOUR_KILOBYTES&&(t.push(0),a=[],e.push(a),c=0,r.count=s,i=0,s=0,r=new rO(0,0,this),n[++o]=[r])}m._clean()}return r.count=s,i};Of.prototype.getPolylineStartIndex=function(e){const t=this.polylines;let n=0;const i=t.length;for(let o=0;o<i;++o){const r=t[o];if(r===e)break;n+=r._actualLength}return n};const Fg={positions:void 0,lengths:void 0},j5=new Array(1),MJe=new d,FJe=new Ce;Of.prototype.getSegments=function(e,t){let n=e._actualPositions;if(this.mode===le.SCENE3D)return j5[0]=n.length,Fg.positions=n,Fg.lengths=j5,Fg;qQ(e)&&(n=e._segments.positions);const i=t.ellipsoid,o=[],r=this.modelMatrix,s=n.length;let a,c=MJe;for(let u=0;u<s;++u)a=n[u],c=B.multiplyByPoint(r,a,c),o.push(t.project(i.cartesianToCartographic(c,FJe)));if(o.length>0){e._boundingVolume2D=de.fromPoints(o,e._boundingVolume2D);const u=e._boundingVolume2D.center;e._boundingVolume2D.center=new d(u.z,u.x,u.y)}return Fg.positions=o,Fg.lengths=e._segments.lengths,Fg};let q5;Of.prototype.writeUpdate=function(e,t,n,i){const o=this.mode,r=i.ellipsoid.maximumRadius*M.PI;let s=t._actualLength;if(s){e+=this.getPolylineStartIndex(t);let a=q5;const c=6*s*3;!l(a)||a.length<c?a=q5=new Float32Array(c):a.length>c&&(a=new Float32Array(a.buffer,0,c));const u=this.getSegments(t,i),f=u.positions,h=u.lengths;let m=0,g=0,p=0,y;s=f.length;for(let b=0;b<s;++b){b===0?t._loop?y=f[s-2]:(y=fv,d.subtract(f[0],f[1],y),d.add(f[0],y,y)):y=f[b-1],d.clone(y,Xc),d.clone(f[b],Sr),b===s-1?t._loop?y=f[1]:(y=fv,d.subtract(f[s-1],f[s-2],y),d.add(f[s-1],y,y)):y=f[b+1],d.clone(y,Kc);const C=h[g];b===p+C&&(p+=C,++g);const E=b-p===0,w=b===p+h[g]-1;o===le.SCENE2D&&(Xc.z=0,Sr.z=0,Kc.z=0),(o===le.SCENE2D||o===le.MORPHING)&&(E||w)&&r-Math.abs(Sr.x)<1&&((Sr.x<0&&Xc.x>0||Sr.x>0&&Xc.x<0)&&d.clone(Sr,Xc),(Sr.x<0&&Kc.x>0||Sr.x>0&&Kc.x<0)&&d.clone(Sr,Kc));const S=E?2:0,P=w?2:4;for(let L=S;L<P;++L)Ln.writeElements(Sr,a,m),Ln.writeElements(Xc,a,m+6),Ln.writeElements(Kc,a,m+12),m+=6*3}n.copyFromArrayView(a,6*3*Float32Array.BYTES_PER_ELEMENT*e)}};function nm(e){this._positions=e.positions,this._batchTable=e.batchTable,this._batchIds=e.batchIds,this._rectangle=e.rectangle,this._minHeight=e.minimumHeight,this._maxHeight=e.maximumHeight,this._billboardCollection=new fa({batchTable:e.batchTable}),this._labelCollection=new Lc({batchTable:e.batchTable}),this._polylineCollection=new Ka,this._polylineCollection._useHighlightColor=!0,this._verticesPromise=void 0,this._packedBuffer=void 0,this._ready=!1,this._update=function(t,n){},this._readyPromise=XJe(this)}Object.defineProperties(nm.prototype,{pointsLength:{get:function(){return this._billboardCollection.length}},texturesByteLength:{get:function(){const e=this._billboardCollection.textureAtlas.texture.sizeInBytes,t=this._labelCollection._textureAtlas.texture.sizeInBytes;return e+t}},readyPromise:{get:function(){return this._readyPromise}}});function zJe(e,t){const n=e._rectangle,i=e._minHeight,o=e._maxHeight,r=2+ge.packedLength+me.packedLength,s=new Float64Array(r);let a=0;return s[a++]=i,s[a++]=o,ge.pack(n,s,a),a+=ge.packedLength,me.pack(t,s,a),s}const UJe=new Vi("createVectorTilePoints",5),HJe=new d;function VJe(e,t){let n;if(!l(e._verticesPromise)){n=e._positions;let i=e._packedBuffer;l(i)||(n=e._positions=n.slice(),e._batchIds=e._batchIds.slice(),i=e._packedBuffer=zJe(e,t));const o=[n.buffer,i.buffer],r={positions:n.buffer,packedBuffer:i.buffer},s=e._verticesPromise=UJe.scheduleTask(r,o);return l(s)?s.then(function(a){e._positions=new Float64Array(a.positions);const c=e._billboardCollection,u=e._labelCollection,f=e._polylineCollection;n=e._positions;const h=e._batchIds,m=n.length/3;for(let g=0;g<m;++g){const p=h[g],y=d.unpack(n,g*3,HJe),b=c.add();b.position=y,b._batchIndex=p;const C=u.add();C.text=" ",C.position=y,C._batchIndex=p;const E=f.add();E.positions=[d.clone(y),d.clone(y)]}e._positions=void 0,e._packedBuffer=void 0,e._ready=!0}):void 0}}nm.prototype.createFeatures=function(e,t){const n=this._billboardCollection,i=this._labelCollection,o=this._polylineCollection,r=this._batchIds,s=r.length;for(let a=0;a<s;++a){const c=r[a],u=n.get(a),f=i.get(a),h=o.get(a);t[c]=new ur(e,c,u,f,h)}};nm.prototype.applyDebugSettings=function(e,t){e?(H.clone(t,this._billboardCollection._highlightColor),H.clone(t,this._labelCollection._highlightColor),H.clone(t,this._polylineCollection._highlightColor)):(H.clone(H.WHITE,this._billboardCollection._highlightColor),H.clone(H.WHITE,this._labelCollection._highlightColor),H.clone(H.WHITE,this._polylineCollection._highlightColor))};function kJe(e,t){const n=e._batchIds,i=n.length;for(let o=0;o<i;++o){const r=n[o],s=t[r];s.show=!0,s.pointSize=ur.defaultPointSize,s.color=ur.defaultColor,s.pointOutlineColor=ur.defaultPointOutlineColor,s.pointOutlineWidth=ur.defaultPointOutlineWidth,s.labelColor=H.WHITE,s.labelOutlineColor=H.WHITE,s.labelOutlineWidth=1,s.font="30px sans-serif",s.labelStyle=Kl.FILL,s.labelText=void 0,s.backgroundColor=new H(.165,.165,.165,.8),s.backgroundPadding=new j(7,5),s.backgroundEnabled=!1,s.scaleByDistance=void 0,s.translucencyByDistance=void 0,s.distanceDisplayCondition=void 0,s.heightOffset=0,s.anchorLineEnabled=!1,s.anchorLineColor=H.WHITE,s.image=void 0,s.disableDepthTestDistance=0,s.horizontalOrigin=Oa.CENTER,s.verticalOrigin=Hi.CENTER,s.labelHorizontalOrigin=Oa.RIGHT,s.labelVerticalOrigin=Hi.BASELINE}}const GJe=new H,WJe=new H,jJe=new H,qJe=new H,$Je=new H,YJe=new H,BA=new Ht,RA=new Ht,sO=new Gt;nm.prototype.applyStyle=function(e,t){if(!l(e)){kJe(this,t);return}const n=this._batchIds,i=n.length;for(let o=0;o<i;++o){const r=n[o],s=t[r];if(l(e.show)&&(s.show=e.show.evaluate(s)),l(e.pointSize)&&(s.pointSize=e.pointSize.evaluate(s)),l(e.color)&&(s.color=e.color.evaluateColor(s,GJe)),l(e.pointOutlineColor)&&(s.pointOutlineColor=e.pointOutlineColor.evaluateColor(s,WJe)),l(e.pointOutlineWidth)&&(s.pointOutlineWidth=e.pointOutlineWidth.evaluate(s)),l(e.labelColor)&&(s.labelColor=e.labelColor.evaluateColor(s,jJe)),l(e.labelOutlineColor)&&(s.labelOutlineColor=e.labelOutlineColor.evaluateColor(s,qJe)),l(e.labelOutlineWidth)&&(s.labelOutlineWidth=e.labelOutlineWidth.evaluate(s)),l(e.font)&&(s.font=e.font.evaluate(s)),l(e.labelStyle)&&(s.labelStyle=e.labelStyle.evaluate(s)),l(e.labelText)?s.labelText=e.labelText.evaluate(s):s.labelText=void 0,l(e.backgroundColor)&&(s.backgroundColor=e.backgroundColor.evaluateColor(s,$Je)),l(e.backgroundPadding)&&(s.backgroundPadding=e.backgroundPadding.evaluate(s)),l(e.backgroundEnabled)&&(s.backgroundEnabled=e.backgroundEnabled.evaluate(s)),l(e.scaleByDistance)){const a=e.scaleByDistance.evaluate(s);BA.near=a.x,BA.nearValue=a.y,BA.far=a.z,BA.farValue=a.w,s.scaleByDistance=BA}else s.scaleByDistance=void 0;if(l(e.translucencyByDistance)){const a=e.translucencyByDistance.evaluate(s);RA.near=a.x,RA.nearValue=a.y,RA.far=a.z,RA.farValue=a.w,s.translucencyByDistance=RA}else s.translucencyByDistance=void 0;if(l(e.distanceDisplayCondition)){const a=e.distanceDisplayCondition.evaluate(s);sO.near=a.x,sO.far=a.y,s.distanceDisplayCondition=sO}else s.distanceDisplayCondition=void 0;l(e.heightOffset)&&(s.heightOffset=e.heightOffset.evaluate(s)),l(e.anchorLineEnabled)&&(s.anchorLineEnabled=e.anchorLineEnabled.evaluate(s)),l(e.anchorLineColor)&&(s.anchorLineColor=e.anchorLineColor.evaluateColor(s,YJe)),l(e.image)?s.image=e.image.evaluate(s):s.image=void 0,l(e.disableDepthTestDistance)&&(s.disableDepthTestDistance=e.disableDepthTestDistance.evaluate(s)),l(e.horizontalOrigin)&&(s.horizontalOrigin=e.horizontalOrigin.evaluate(s)),l(e.verticalOrigin)&&(s.verticalOrigin=e.verticalOrigin.evaluate(s)),l(e.labelHorizontalOrigin)&&(s.labelHorizontalOrigin=e.labelHorizontalOrigin.evaluate(s)),l(e.labelVerticalOrigin)&&(s.labelVerticalOrigin=e.labelVerticalOrigin.evaluate(s))}};function XJe(e){return new Promise(function(t,n){e._update=function(i,o){const r=VJe(i,o.mapProjection.ellipsoid);i._ready&&(i._polylineCollection.update(o),i._billboardCollection.update(o),i._labelCollection.update(o)),l(r)&&r.then(function(){t()}).catch(function(s){n(s)})}})}nm.prototype.update=function(e){this._update(this,e)};nm.prototype.isDestroyed=function(){return!1};nm.prototype.destroy=function(){return this._billboardCollection=this._billboardCollection&&this._billboardCollection.destroy(),this._labelCollection=this._labelCollection&&this._labelCollection.destroy(),this._polylineCollection=this._polylineCollection&&this._polylineCollection.destroy(),He(this)};function Zd(e){this._batchTable=e.batchTable,this._batchIds=e.batchIds,this._positions=e.positions,this._counts=e.counts,this._indices=e.indices,this._indexCounts=e.indexCounts,this._indexOffsets=void 0,this._batchTableColors=void 0,this._packedBuffer=void 0,this._batchedPositions=void 0,this._transferrableBatchIds=void 0,this._vertexBatchIds=void 0,this._ellipsoid=A(e.ellipsoid,me.WGS84),this._minimumHeight=e.minimumHeight,this._maximumHeight=e.maximumHeight,this._polygonMinimumHeights=e.polygonMinimumHeights,this._polygonMaximumHeights=e.polygonMaximumHeights,this._center=A(e.center,d.ZERO),this._rectangle=e.rectangle,this._center=void 0,this._boundingVolume=e.boundingVolume,this._boundingVolumes=void 0,this._batchedIndices=void 0,this._ready=!1,this._update=function(t,n){},this._readyPromise=nQe(this),this._verticesPromise=void 0,this._primitive=void 0,this.debugWireframe=!1,this.forceRebatch=!1,this.classificationType=So.BOTH}Object.defineProperties(Zd.prototype,{trianglesLength:{get:function(){return l(this._primitive)?this._primitive.trianglesLength:0}},geometryByteLength:{get:function(){return l(this._primitive)?this._primitive.geometryByteLength:0}},readyPromise:{get:function(){return this._readyPromise}}});function KJe(e){const t=new Float64Array(3+d.packedLength+me.packedLength+ge.packedLength);let n=0;return t[n++]=e._indices.BYTES_PER_ELEMENT,t[n++]=e._minimumHeight,t[n++]=e._maximumHeight,d.pack(e._center,t,n),n+=d.packedLength,me.pack(e._ellipsoid,t,n),n+=me.packedLength,ge.pack(e._rectangle,t,n),t}function JJe(e,t){let n=1;const i=t[n++],o=e._boundingVolumes=new Array(i);for(let a=0;a<i;++a)o[a]=Ft.unpack(t,n),n+=Ft.packedLength;const r=t[n++],s=e._batchedIndices=new Array(r);for(let a=0;a<r;++a){const c=H.unpack(t,n);n+=H.packedLength;const u=t[n++],f=t[n++],h=t[n++],m=new Array(h);for(let g=0;g<h;++g)m[g]=t[n++];s[a]=new KS({color:c,offset:u,count:f,batchIds:m})}}const QJe=new Vi("createVectorTilePolygons",5),ZJe=new H;function eQe(e){if(!l(e._primitive)&&!l(e._verticesPromise)){let t=e._positions,n=e._counts,i=e._indexCounts,o=e._indices,r=e._transferrableBatchIds,s=e._batchTableColors,a=e._packedBuffer;if(!l(s)){t=e._positions=e._positions.slice(),n=e._counts=e._counts.slice(),i=e._indexCounts=e._indexCounts.slice(),o=e._indices=e._indices.slice(),e._center=e._ellipsoid.cartographicToCartesian(ge.center(e._rectangle)),r=e._transferrableBatchIds=new Uint32Array(e._batchIds),s=e._batchTableColors=new Uint32Array(r.length);const g=e._batchTable,p=s.length;for(let y=0;y<p;++y){const b=g.getColor(y,ZJe);s[y]=b.toRgba()}a=e._packedBuffer=KJe(e)}const c=[t.buffer,n.buffer,i.buffer,o.buffer,r.buffer,s.buffer,a.buffer],u={packedBuffer:a.buffer,positions:t.buffer,counts:n.buffer,indexCounts:i.buffer,indices:o.buffer,batchIds:r.buffer,batchTableColors:s.buffer};let f=e._polygonMinimumHeights,h=e._polygonMaximumHeights;l(f)&&l(h)&&(f=f.slice(),h=h.slice(),c.push(f.buffer,h.buffer),u.minimumHeights=f,u.maximumHeights=h);const m=e._verticesPromise=QJe.scheduleTask(u,c);return l(m)?m.then(function(g){e._positions=void 0,e._counts=void 0,e._polygonMinimumHeights=void 0,e._polygonMaximumHeights=void 0;const p=new Float64Array(g.packedBuffer),y=p[0];JJe(e,p),e._indices=st.getSizeInBytes(y)===2?new Uint16Array(g.indices):new Uint32Array(g.indices),e._indexOffsets=new Uint32Array(g.indexOffsets),e._indexCounts=new Uint32Array(g.indexCounts),e._batchedPositions=new Float32Array(g.positions),e._vertexBatchIds=new Uint16Array(g.batchIds),e._ready=!0}):void 0}}function tQe(e){e._ready&&!l(e._primitive)&&(e._primitive=new Sf({batchTable:e._batchTable,positions:e._batchedPositions,batchIds:e._batchIds,vertexBatchIds:e._vertexBatchIds,indices:e._indices,indexOffsets:e._indexOffsets,indexCounts:e._indexCounts,batchedIndices:e._batchedIndices,boundingVolume:e._boundingVolume,boundingVolumes:e._boundingVolumes,center:e._center}),e._batchTable=void 0,e._batchIds=void 0,e._positions=void 0,e._counts=void 0,e._indices=void 0,e._indexCounts=void 0,e._indexOffsets=void 0,e._batchTableColors=void 0,e._packedBuffer=void 0,e._batchedPositions=void 0,e._transferrableBatchIds=void 0,e._vertexBatchIds=void 0,e._ellipsoid=void 0,e._minimumHeight=void 0,e._maximumHeight=void 0,e._polygonMinimumHeights=void 0,e._polygonMaximumHeights=void 0,e._center=void 0,e._rectangle=void 0,e._boundingVolume=void 0,e._boundingVolumes=void 0,e._batchedIndices=void 0,e._verticesPromise=void 0)}Zd.prototype.createFeatures=function(e,t){this._primitive.createFeatures(e,t)};Zd.prototype.applyDebugSettings=function(e,t){this._primitive.applyDebugSettings(e,t)};Zd.prototype.applyStyle=function(e,t){this._primitive.applyStyle(e,t)};Zd.prototype.updateCommands=function(e,t){this._primitive.updateCommands(e,t)};function nQe(e){return new Promise(function(t,n){e._update=function(i,o){const r=eQe(i);i._ready&&(i._primitive.debugWireframe=i.debugWireframe,i._primitive.forceRebatch=i.forceRebatch,i._primitive.classificationType=i.classificationType,i._primitive.update(o)),l(r)&&r.then(function(){tQe(i),t(i)}).catch(function(s){n(s)})}})}Zd.prototype.update=function(e){this._update(this,e)};Zd.prototype.isDestroyed=function(){return!1};Zd.prototype.destroy=function(){return this._primitive=this._primitive&&this._primitive.destroy(),He(this)};function ml(e){this._positions=e.positions,this._widths=e.widths,this._counts=e.counts,this._batchIds=e.batchIds,this._ellipsoid=A(e.ellipsoid,me.WGS84),this._minimumHeight=e.minimumHeight,this._maximumHeight=e.maximumHeight,this._center=e.center,this._rectangle=e.rectangle,this._boundingVolume=e.boundingVolume,this._batchTable=e.batchTable,this._va=void 0,this._sp=void 0,this._rs=void 0,this._uniformMap=void 0,this._command=void 0,this._transferrableBatchIds=void 0,this._packedBuffer=void 0,this._keepDecodedPositions=e.keepDecodedPositions,this._decodedPositions=void 0,this._decodedPositionOffsets=void 0,this._currentPositions=void 0,this._previousPositions=void 0,this._nextPositions=void 0,this._expandAndWidth=void 0,this._vertexBatchIds=void 0,this._indices=void 0,this._constantColor=H.clone(H.WHITE),this._highlightColor=this._constantColor,this._trianglesLength=0,this._geometryByteLength=0,this._ready=!1,this._update=function(t,n){},this._readyPromise=_Qe(this),this._verticesPromise=void 0}Object.defineProperties(ml.prototype,{trianglesLength:{get:function(){return this._trianglesLength}},geometryByteLength:{get:function(){return this._geometryByteLength}},readyPromise:{get:function(){return this._readyPromise}}});function iQe(e){const t=e._rectangle,n=e._minimumHeight,i=e._maximumHeight,o=e._ellipsoid,r=e._center,s=2+ge.packedLength+me.packedLength+d.packedLength,a=new Float64Array(s);let c=0;return a[c++]=n,a[c++]=i,ge.pack(t,a,c),c+=ge.packedLength,me.pack(o,a,c),c+=me.packedLength,d.pack(r,a,c),a}const oQe=new Vi("createVectorTilePolylines",5),ay={previousPosition:0,currentPosition:1,nextPosition:2,expandAndWidth:3,a_batchId:4};function rQe(e,t){if(!l(e._va)&&!l(e._verticesPromise)){let n=e._positions,i=e._widths,o=e._counts,r=e._transferrableBatchIds,s=e._packedBuffer;l(s)||(n=e._positions=n.slice(),i=e._widths=i.slice(),o=e._counts=o.slice(),r=e._transferrableBatchIds=e._batchIds.slice(),s=e._packedBuffer=iQe(e));const a=[n.buffer,i.buffer,o.buffer,r.buffer,s.buffer],c={positions:n.buffer,widths:i.buffer,counts:o.buffer,batchIds:r.buffer,packedBuffer:s.buffer,keepDecodedPositions:e._keepDecodedPositions},u=e._verticesPromise=oQe.scheduleTask(c,a);return l(u)?u.then(function(f){e._keepDecodedPositions&&(e._decodedPositions=new Float64Array(f.decodedPositions),e._decodedPositionOffsets=new Uint32Array(f.decodedPositionOffsets)),e._currentPositions=new Float32Array(f.currentPositions),e._previousPositions=new Float32Array(f.previousPositions),e._nextPositions=new Float32Array(f.nextPositions),e._expandAndWidth=new Float32Array(f.expandAndWidth),e._vertexBatchIds=new Uint16Array(f.batchIds);const h=f.indexDatatype;e._indices=h===st.UNSIGNED_SHORT?new Uint16Array(f.indices):new Uint32Array(f.indices),e._ready=!0}):void 0}}function sQe(e,t){if(e._ready&&!l(e._va)){const n=e._currentPositions,i=e._previousPositions,o=e._nextPositions,r=e._expandAndWidth,s=e._vertexBatchIds,a=e._indices;let c=i.byteLength+n.byteLength+o.byteLength;c+=r.byteLength+s.byteLength+a.byteLength,e._trianglesLength=a.length/3,e._geometryByteLength=c;const u=Tt.createVertexBuffer({context:t,typedArray:i,usage:tt.STATIC_DRAW}),f=Tt.createVertexBuffer({context:t,typedArray:n,usage:tt.STATIC_DRAW}),h=Tt.createVertexBuffer({context:t,typedArray:o,usage:tt.STATIC_DRAW}),m=Tt.createVertexBuffer({context:t,typedArray:r,usage:tt.STATIC_DRAW}),g=Tt.createVertexBuffer({context:t,typedArray:s,usage:tt.STATIC_DRAW}),p=Tt.createIndexBuffer({context:t,typedArray:a,usage:tt.STATIC_DRAW,indexDatatype:a.BYTES_PER_ELEMENT===2?st.UNSIGNED_SHORT:st.UNSIGNED_INT}),y=[{index:ay.previousPosition,vertexBuffer:u,componentDatatype:ee.FLOAT,componentsPerAttribute:3},{index:ay.currentPosition,vertexBuffer:f,componentDatatype:ee.FLOAT,componentsPerAttribute:3},{index:ay.nextPosition,vertexBuffer:h,componentDatatype:ee.FLOAT,componentsPerAttribute:3},{index:ay.expandAndWidth,vertexBuffer:m,componentDatatype:ee.FLOAT,componentsPerAttribute:2},{index:ay.a_batchId,vertexBuffer:g,componentDatatype:ee.UNSIGNED_SHORT,componentsPerAttribute:1}];e._va=new fo({context:t,attributes:y,indexBuffer:p}),e._positions=void 0,e._widths=void 0,e._counts=void 0,e._ellipsoid=void 0,e._minimumHeight=void 0,e._maximumHeight=void 0,e._rectangle=void 0,e._transferrableBatchIds=void 0,e._packedBuffer=void 0,e._currentPositions=void 0,e._previousPositions=void 0,e._nextPositions=void 0,e._expandAndWidth=void 0,e._vertexBatchIds=void 0,e._indices=void 0}}const NA=new B,$5=new d;function aQe(e,t){l(e._uniformMap)||(e._uniformMap={u_modifiedModelView:function(){const n=t.uniformState.view;return B.clone(n,NA),B.multiplyByPoint(NA,e._center,$5),B.setTranslation(NA,$5,NA),NA},u_highlightColor:function(){return e._highlightColor}})}function cQe(e){if(l(e._rs))return;const t={enabled:!0,factor:-5,units:-5};e._rs=Ze.fromCache({blending:Gi.ALPHA_BLEND,depthMask:!1,depthTest:{enabled:!0},polygonOffset:t})}const lQe=`uniform vec4 u_highlightColor;
void main()
{
gl_FragColor = u_highlightColor;
}
`;function uQe(e,t){if(l(e._sp))return;const n=e._batchTable,i=n.getVertexShaderCallback(!1,"a_batchId",void 0)(lEe),o=n.getFragmentShaderCallback(!1,void 0,!1)(lQe),r=new We({defines:["VECTOR_TILE",pn.isInternetExplorer()?"":"CLIP_POLYLINE"],sources:[nT,i]}),s=new We({defines:["VECTOR_TILE"],sources:[o]});e._sp=yn.fromCache({context:t,vertexShaderSource:r,fragmentShaderSource:s,attributeLocations:ay})}function fQe(e,t){if(!l(e._command)){const n=e._batchTable.getUniformMapCallback()(e._uniformMap);e._command=new pt({owner:e,vertexArray:e._va,renderState:e._rs,shaderProgram:e._sp,uniformMap:n,boundingVolume:e._boundingVolume,pass:Ne.TRANSLUCENT,pickId:e._batchTable.getPickId()})}t.commandList.push(e._command)}ml.getPolylinePositions=function(e,t){const n=e._batchIds,i=e._decodedPositions,o=e._decodedPositionOffsets;if(!l(n)||!l(i))return;let r,s;const a=n.length;let c=0,u=0;for(r=0;r<a;++r)n[r]===t&&(c+=o[r+1]-o[r]);if(c===0)return;const f=new Float64Array(c*3);for(r=0;r<a;++r)if(n[r]===t){const h=o[r],m=o[r+1]-h;for(s=0;s<m;++s){const g=(h+s)*3;f[u++]=i[g],f[u++]=i[g+1],f[u++]=i[g+2]}}return f};ml.prototype.getPositions=function(e){return ml.getPolylinePositions(this,e)};ml.prototype.createFeatures=function(e,t){const n=this._batchIds,i=n.length;for(let o=0;o<i;++o){const r=n[o];t[r]=new _s(e,r)}};ml.prototype.applyDebugSettings=function(e,t){this._highlightColor=e?t:this._constantColor};function dQe(e,t){const n=e._batchIds,i=n.length;for(let o=0;o<i;++o){const r=n[o],s=t[r];s.show=!0,s.color=H.WHITE}}const hQe=new H,pQe=H.WHITE,mQe=!0;ml.prototype.applyStyle=function(e,t){if(!l(e)){dQe(this,t);return}const n=this._batchIds,i=n.length;for(let o=0;o<i;++o){const r=n[o],s=t[r];s.color=l(e.color)?e.color.evaluateColor(s,hQe):pQe,s.show=l(e.show)?e.show.evaluate(s):mQe}};function _Qe(e){return new Promise(function(t,n){e._update=function(i,o){const r=o.context,s=rQe(i);if(aQe(i,r),uQe(i,r),cQe(i),i._ready){const a=o.passes;(a.render||a.pick)&&fQe(i,o)}l(s)&&s.then(function(){sQe(i,r),t()}).catch(function(a){n(a)})}})}ml.prototype.update=function(e){this._update(this,e)};ml.prototype.isDestroyed=function(){return!1};ml.prototype.destroy=function(){return this._va=this._va&&this._va.destroy(),this._sp=this._sp&&this._sp.destroy(),He(this)};function eh(e){this._positions=e.positions,this._widths=e.widths,this._counts=e.counts,this._batchIds=e.batchIds,this._ellipsoid=A(e.ellipsoid,me.WGS84),this._minimumHeight=e.minimumHeight,this._maximumHeight=e.maximumHeight,this._center=e.center,this._rectangle=e.rectangle,this._batchTable=e.batchTable,this._va=void 0,this._sp=void 0,this._rs=void 0,this._uniformMap=void 0,this._command=void 0,this._transferrableBatchIds=void 0,this._packedBuffer=void 0,this._minimumMaximumVectorHeights=new j(co._defaultMinTerrainHeight,co._defaultMaxTerrainHeight),this._boundingVolume=Ft.fromRectangle(e.rectangle,co._defaultMinTerrainHeight,co._defaultMaxTerrainHeight,this._ellipsoid),this._classificationType=e.classificationType,this._keepDecodedPositions=e.keepDecodedPositions,this._decodedPositions=void 0,this._decodedPositionOffsets=void 0,this._startEllipsoidNormals=void 0,this._endEllipsoidNormals=void 0,this._startPositionAndHeights=void 0,this._startFaceNormalAndVertexCornerIds=void 0,this._endPositionAndHeights=void 0,this._endFaceNormalAndHalfWidths=void 0,this._vertexBatchIds=void 0,this._indices=void 0,this._constantColor=H.clone(H.WHITE),this._highlightColor=this._constantColor,this._trianglesLength=0,this._geometryByteLength=0,this._ready=!1,this._update=function(t,n){},this._readyPromise=PQe(this),this._verticesPromise=void 0}Object.defineProperties(eh.prototype,{trianglesLength:{get:function(){return this._trianglesLength}},geometryByteLength:{get:function(){return this._geometryByteLength}},readyPromise:{get:function(){return this._readyPromise}}});function gQe(e,t,n){const i=co.getMinimumMaximumHeights(t,n),o=i.minimumTerrainHeight,r=i.maximumTerrainHeight,s=e._minimumMaximumVectorHeights;s.x=o,s.y=r;const a=e._boundingVolume,c=e._rectangle;Ft.fromRectangle(c,o,r,n,a)}function yQe(e){const t=e._rectangle,n=e._minimumHeight,i=e._maximumHeight,o=e._ellipsoid,r=e._center,s=2+ge.packedLength+me.packedLength+d.packedLength,a=new Float64Array(s);let c=0;return a[c++]=n,a[c++]=i,ge.pack(t,a,c),c+=ge.packedLength,me.pack(o,a,c),c+=me.packedLength,d.pack(r,a,c),a}const AQe=new Vi("createVectorTileClampedPolylines"),Uh={startEllipsoidNormal:0,endEllipsoidNormal:1,startPositionAndHeight:2,endPositionAndHeight:3,startFaceNormalAndVertexCorner:4,endFaceNormalAndHalfWidth:5,a_batchId:6};function bQe(e,t){if(!l(e._va)&&!l(e._verticesPromise)){let n=e._positions,i=e._widths,o=e._counts,r=e._transferrableBatchIds,s=e._packedBuffer;l(s)||(n=e._positions=n.slice(),i=e._widths=i.slice(),o=e._counts=o.slice(),r=e._transferrableBatchIds=e._batchIds.slice(),s=e._packedBuffer=yQe(e));const a=[n.buffer,i.buffer,o.buffer,r.buffer,s.buffer],c={positions:n.buffer,widths:i.buffer,counts:o.buffer,batchIds:r.buffer,packedBuffer:s.buffer,keepDecodedPositions:e._keepDecodedPositions},u=e._verticesPromise=AQe.scheduleTask(c,a);return l(u)?u.then(function(f){e._keepDecodedPositions&&(e._decodedPositions=new Float64Array(f.decodedPositions),e._decodedPositionOffsets=new Uint32Array(f.decodedPositionOffsets)),e._startEllipsoidNormals=new Float32Array(f.startEllipsoidNormals),e._endEllipsoidNormals=new Float32Array(f.endEllipsoidNormals),e._startPositionAndHeights=new Float32Array(f.startPositionAndHeights),e._startFaceNormalAndVertexCornerIds=new Float32Array(f.startFaceNormalAndVertexCornerIds),e._endPositionAndHeights=new Float32Array(f.endPositionAndHeights),e._endFaceNormalAndHalfWidths=new Float32Array(f.endFaceNormalAndHalfWidths),e._vertexBatchIds=new Uint16Array(f.vertexBatchIds);const h=f.indexDatatype;e._indices=h===st.UNSIGNED_SHORT?new Uint16Array(f.indices):new Uint32Array(f.indices),e._ready=!0}):void 0}}function CQe(e,t){if(e._ready&&!l(e._va)){const n=e._startEllipsoidNormals,i=e._endEllipsoidNormals,o=e._startPositionAndHeights,r=e._endPositionAndHeights,s=e._startFaceNormalAndVertexCornerIds,a=e._endFaceNormalAndHalfWidths,c=e._vertexBatchIds,u=e._indices;let f=n.byteLength+i.byteLength;f+=o.byteLength+r.byteLength,f+=s.byteLength+a.byteLength,f+=c.byteLength+u.byteLength,e._trianglesLength=u.length/3,e._geometryByteLength=f;const h=Tt.createVertexBuffer({context:t,typedArray:n,usage:tt.STATIC_DRAW}),m=Tt.createVertexBuffer({context:t,typedArray:i,usage:tt.STATIC_DRAW}),g=Tt.createVertexBuffer({context:t,typedArray:o,usage:tt.STATIC_DRAW}),p=Tt.createVertexBuffer({context:t,typedArray:r,usage:tt.STATIC_DRAW}),y=Tt.createVertexBuffer({context:t,typedArray:s,usage:tt.STATIC_DRAW}),b=Tt.createVertexBuffer({context:t,typedArray:a,usage:tt.STATIC_DRAW}),C=Tt.createVertexBuffer({context:t,typedArray:c,usage:tt.STATIC_DRAW}),E=Tt.createIndexBuffer({context:t,typedArray:u,usage:tt.STATIC_DRAW,indexDatatype:u.BYTES_PER_ELEMENT===2?st.UNSIGNED_SHORT:st.UNSIGNED_INT}),w=[{index:Uh.startEllipsoidNormal,vertexBuffer:h,componentDatatype:ee.FLOAT,componentsPerAttribute:3},{index:Uh.endEllipsoidNormal,vertexBuffer:m,componentDatatype:ee.FLOAT,componentsPerAttribute:3},{index:Uh.startPositionAndHeight,vertexBuffer:g,componentDatatype:ee.FLOAT,componentsPerAttribute:4},{index:Uh.endPositionAndHeight,vertexBuffer:p,componentDatatype:ee.FLOAT,componentsPerAttribute:4},{index:Uh.startFaceNormalAndVertexCorner,vertexBuffer:y,componentDatatype:ee.FLOAT,componentsPerAttribute:4},{index:Uh.endFaceNormalAndHalfWidth,vertexBuffer:b,componentDatatype:ee.FLOAT,componentsPerAttribute:4},{index:Uh.a_batchId,vertexBuffer:C,componentDatatype:ee.UNSIGNED_SHORT,componentsPerAttribute:1}];e._va=new fo({context:t,attributes:w,indexBuffer:E}),e._positions=void 0,e._widths=void 0,e._counts=void 0,e._ellipsoid=void 0,e._minimumHeight=void 0,e._maximumHeight=void 0,e._rectangle=void 0,e._transferrableBatchIds=void 0,e._packedBuffer=void 0,e._startEllipsoidNormals=void 0,e._endEllipsoidNormals=void 0,e._startPositionAndHeights=void 0,e._startFaceNormalAndVertexCornerIds=void 0,e._endPositionAndHeights=void 0,e._endFaceNormalAndHalfWidths=void 0,e._vertexBatchIds=void 0,e._indices=void 0}}const MA=new B,Y5=new d;function TQe(e,t){l(e._uniformMap)||(e._uniformMap={u_modifiedModelView:function(){const n=t.uniformState.view;return B.clone(n,MA),B.multiplyByPoint(MA,e._center,Y5),B.setTranslation(MA,Y5,MA),MA},u_highlightColor:function(){return e._highlightColor},u_minimumMaximumVectorHeights:function(){return e._minimumMaximumVectorHeights}})}function X5(e){return Ze.fromCache({cull:{enabled:!0,face:Ho.FRONT},blending:Gi.PRE_MULTIPLIED_ALPHA_BLEND,depthMask:!1,stencilTest:{enabled:e,frontFunction:_i.EQUAL,frontOperation:{fail:mt.KEEP,zFail:mt.KEEP,zPass:mt.KEEP},backFunction:_i.EQUAL,backOperation:{fail:mt.KEEP,zFail:mt.KEEP,zPass:mt.KEEP},reference:Rt.CESIUM_3D_TILE_MASK,mask:Rt.CESIUM_3D_TILE_MASK}})}function EQe(e){l(e._rs)||(e._rs=X5(!1),e._rs3DTiles=X5(!0))}function xQe(e,t){if(l(e._sp))return;const n=e._batchTable,i=n.getVertexShaderCallback(!1,"a_batchId",void 0)(cEe),o=n.getFragmentShaderCallback(!1,void 0,!0)(aEe),r=new We({defines:["VECTOR_TILE",pn.isInternetExplorer()?"":"CLIP_POLYLINE"],sources:[nT,i]}),s=new We({defines:["VECTOR_TILE"],sources:[o]});e._sp=yn.fromCache({context:t,vertexShaderSource:r,fragmentShaderSource:s,attributeLocations:Uh})}function wQe(e,t){let n=e._command;if(!l(e._command)){const o=e._batchTable.getUniformMapCallback()(e._uniformMap);n=e._command=new pt({owner:e,vertexArray:e._va,renderState:e._rs,shaderProgram:e._sp,uniformMap:o,boundingVolume:e._boundingVolume,pass:Ne.TERRAIN_CLASSIFICATION,pickId:e._batchTable.getPickId()});const r=pt.shallowClone(n,n.derivedCommands.tileset);r.renderState=e._rs3DTiles,r.pass=Ne.CESIUM_3D_TILE_CLASSIFICATION,n.derivedCommands.tileset=r}const i=e._classificationType;(i===So.TERRAIN||i===So.BOTH)&&t.commandList.push(n),(i===So.CESIUM_3D_TILE||i===So.BOTH)&&t.commandList.push(n.derivedCommands.tileset)}eh.prototype.getPositions=function(e){return ml.getPolylinePositions(this,e)};eh.prototype.createFeatures=function(e,t){const n=this._batchIds,i=n.length;for(let o=0;o<i;++o){const r=n[o];t[r]=new _s(e,r)}};eh.prototype.applyDebugSettings=function(e,t){this._highlightColor=e?t:this._constantColor};function SQe(e,t){const n=e._batchIds,i=n.length;for(let o=0;o<i;++o){const r=n[o],s=t[r];s.show=!0,s.color=H.WHITE}}const vQe=new H,DQe=H.WHITE,IQe=!0;eh.prototype.applyStyle=function(e,t){if(!l(e)){SQe(this,t);return}const n=this._batchIds,i=n.length;for(let o=0;o<i;++o){const r=n[o],s=t[r];s.color=l(e.color)?e.color.evaluateColor(s,vQe):DQe,s.show=l(e.show)?e.show.evaluate(s):IQe}};function PQe(e){return co.initialize().then(function(){return gQe(e,e._rectangle,e._ellipsoid),new Promise(function(t,n){e._update=function(i,o){const r=o.context,s=bQe(i);if(TQe(i,r),xQe(i,r),EQe(i),i._ready){const a=o.passes;(a.render||a.pick)&&wQe(i,o)}l(s)&&s.then(function(){CQe(i,r),t(i)}).catch(function(a){n(a)})}})})}eh.prototype.update=function(e){this._update(this,e)};eh.prototype.isDestroyed=function(){return!1};eh.prototype.destroy=function(){return this._va=this._va&&this._va.destroy(),this._sp=this._sp&&this._sp.destroy(),He(this)};const aO=32767,OQe=new Ce,LQe=new d;function BQe(e,t,n,i,o){const r=e.length/3,s=e.subarray(0,r),a=e.subarray(r,2*r),c=e.subarray(2*r,3*r);mi.zigZagDeltaDecode(s,a,c);const u=new Float64Array(e.length);for(let f=0;f<r;++f){const h=s[f],m=a[f],g=c[f],p=M.lerp(t.west,t.east,h/aO),y=M.lerp(t.south,t.north,m/aO),b=M.lerp(n,i,g/aO),C=Ce.fromRadians(p,y,b,OQe),E=o.cartographicToCartesian(C,LQe);d.pack(E,u,f*3)}return u}function Lf(e,t,n,i,o){this._tileset=e,this._tile=t,this._resource=n,this._polygons=void 0,this._polylines=void 0,this._points=void 0,this._metadata=void 0,this._batchTable=void 0,this._features=void 0,this.featurePropertiesDirty=!1,this._group=void 0,zQe(this,i,o)}Object.defineProperties(Lf.prototype,{featuresLength:{get:function(){return l(this._batchTable)?this._batchTable.featuresLength:0}},pointsLength:{get:function(){return l(this._points)?this._points.pointsLength:0}},trianglesLength:{get:function(){let e=0;return l(this._polygons)&&(e+=this._polygons.trianglesLength),l(this._polylines)&&(e+=this._polylines.trianglesLength),e}},geometryByteLength:{get:function(){let e=0;return l(this._polygons)&&(e+=this._polygons.geometryByteLength),l(this._polylines)&&(e+=this._polylines.geometryByteLength),e}},texturesByteLength:{get:function(){return l(this._points)?this._points.texturesByteLength:0}},batchTableByteLength:{get:function(){return l(this._batchTable)?this._batchTable.batchTableByteLength:0}},innerContents:{get:function(){}},readyPromise:{get:function(){const e=l(this._points)?this._points.readyPromise:void 0,t=l(this._polygons)?this._polygons.readyPromise:void 0,n=l(this._polylines)?this._polylines.readyPromise:void 0,i=this;return Promise.all([e,t,n]).then(function(){return i})}},tileset:{get:function(){return this._tileset}},tile:{get:function(){return this._tile}},url:{get:function(){return this._resource.getUrlComponent(!0)}},metadata:{get:function(){return this._metadata},set:function(e){this._metadata=e}},batchTable:{get:function(){return this._batchTable}},group:{get:function(){return this._group},set:function(e){this._group=e}}});function RQe(e){return function(t,n){l(e._polygons)&&e._polygons.updateCommands(t,n)}}function NQe(e,t){let n,i,o,r;const s=A(e.POLYGONS_LENGTH,0),a=A(e.POLYLINES_LENGTH,0),c=A(e.POINTS_LENGTH,0);if(s>0&&l(e.POLYGON_BATCH_IDS)){const m=t.byteOffset+e.POLYGON_BATCH_IDS.byteOffset;n=new Uint16Array(t.buffer,m,s)}if(a>0&&l(e.POLYLINE_BATCH_IDS)){const m=t.byteOffset+e.POLYLINE_BATCH_IDS.byteOffset;i=new Uint16Array(t.buffer,m,a)}if(c>0&&l(e.POINT_BATCH_IDS)){const m=t.byteOffset+e.POINT_BATCH_IDS.byteOffset;o=new Uint16Array(t.buffer,m,c)}const u=l(n)||l(i)||l(o),f=s>0&&!l(n)||a>0&&!l(i)||c>0&&!l(o);if(u&&f)throw new Ie("If one group of batch ids is defined, then all batch ids must be defined.");if(!l(n)&&!l(i)&&!l(o)){let m=0;if(!l(n)&&s>0)for(n=new Uint16Array(s),r=0;r<s;++r)n[r]=m++;if(!l(i)&&a>0)for(i=new Uint16Array(a),r=0;r<a;++r)i[r]=m++;if(!l(o)&&c>0)for(o=new Uint16Array(c),r=0;r<c;++r)o[r]=m++}return{polygons:n,polylines:i,points:o}}const Bl=Uint32Array.BYTES_PER_ELEMENT;function MQe(e){return new ml(e)}function FQe(e){return new eh(e)}function zQe(e,t,n){n=A(n,0);const i=new Uint8Array(t),o=new DataView(t);n+=Bl;const r=o.getUint32(n,!0);if(r!==1)throw new Ie(`Only Vector tile version 1 is supported. Version ${r} is not.`);n+=Bl;const s=o.getUint32(n,!0);if(n+=Bl,s===0)return Promise.resolve(e);const a=o.getUint32(n,!0);if(n+=Bl,a===0)throw new Ie("Feature table must have a byte length greater than zero");const c=o.getUint32(n,!0);n+=Bl;const u=o.getUint32(n,!0);n+=Bl;const f=o.getUint32(n,!0);n+=Bl;const h=o.getUint32(n,!0);n+=Bl;const m=o.getUint32(n,!0);n+=Bl;const g=o.getUint32(n,!0);n+=Bl;const p=o.getUint32(n,!0);n+=Bl;const y=qa(i,n,a);n+=a;const b=new Uint8Array(t,n,c);n+=c;let C,E;u>0&&(C=qa(i,n,u),n+=u,f>0&&(E=new Uint8Array(t,n,f),E=new Uint8Array(E),n+=f));const w=A(y.POLYGONS_LENGTH,0),S=A(y.POLYLINES_LENGTH,0),P=A(y.POINTS_LENGTH,0),L=w+S+P,z=new Ii(e,L,C,E,RQe(e));if(e._batchTable=z,L===0)return;const R=new em(y,b),F=R.getGlobalProperty("REGION");if(!l(F))throw new Ie("Feature table global property: REGION must be defined");const U=ge.unpack(F),v=F[4],I=F[5],_=e._tile.computedTransform;let D=R.getGlobalProperty("RTC_CENTER",ee.FLOAT,3);l(D)?(D=d.unpack(D),B.multiplyByPoint(_,D,D)):(D=ge.center(U),D.height=M.lerp(v,I,.5),D=me.WGS84.cartographicToCartesian(D));const O=NQe(y,b);if(n+=(4-n%4)%4,w>0){R.featuresLength=w;const N=A(R.getPropertyArray("POLYGON_COUNTS",ee.UNSIGNED_INT,1),R.getPropertyArray("POLYGON_COUNT",ee.UNSIGNED_INT,1));if(!l(N))throw new Ie("Feature table property: POLYGON_COUNTS must be defined when POLYGONS_LENGTH is greater than 0");const V=A(R.getPropertyArray("POLYGON_INDEX_COUNTS",ee.UNSIGNED_INT,1),R.getPropertyArray("POLYGON_INDEX_COUNT",ee.UNSIGNED_INT,1));if(!l(V))throw new Ie("Feature table property: POLYGON_INDEX_COUNTS must be defined when POLYGONS_LENGTH is greater than 0");const k=N.reduce(function(Y,X){return Y+X*2},0),G=V.reduce(function(Y,X){return Y+X},0),W=new Uint32Array(t,n,G);n+=h;const K=new Uint16Array(t,n,k);n+=m;let q,te;l(y.POLYGON_MINIMUM_HEIGHTS)&&l(y.POLYGON_MAXIMUM_HEIGHTS)&&(q=R.getPropertyArray("POLYGON_MINIMUM_HEIGHTS",ee.FLOAT,1),te=R.getPropertyArray("POLYGON_MAXIMUM_HEIGHTS",ee.FLOAT,1)),e._polygons=new Zd({positions:K,counts:N,indexCounts:V,indices:W,minimumHeight:v,maximumHeight:I,polygonMinimumHeights:q,polygonMaximumHeights:te,center:D,rectangle:U,boundingVolume:e.tile.boundingVolume.boundingVolume,batchTable:z,batchIds:O.polygons,modelMatrix:_})}if(S>0){R.featuresLength=S;const N=A(R.getPropertyArray("POLYLINE_COUNTS",ee.UNSIGNED_INT,1),R.getPropertyArray("POLYLINE_COUNT",ee.UNSIGNED_INT,1));if(!l(N))throw new Ie("Feature table property: POLYLINE_COUNTS must be defined when POLYLINES_LENGTH is greater than 0");let V=R.getPropertyArray("POLYLINE_WIDTHS",ee.UNSIGNED_SHORT,1);if(!l(V)){V=new Uint16Array(S);for(let te=0;te<S;++te)V[te]=2}const k=N.reduce(function(te,Y){return te+Y*3},0),G=new Uint16Array(t,n,k);n+=g;const W=e._tileset,K=W.examineVectorLinesFunction;if(l(K)){const te=BQe(new Uint16Array(G),U,v,I,me.WGS84);UQe(te,N,O.polylines,z,e.url,K)}let q=MQe;l(W.classificationType)&&(q=FQe),e._polylines=q({positions:G,widths:V,counts:N,batchIds:O.polylines,minimumHeight:v,maximumHeight:I,center:D,rectangle:U,boundingVolume:e.tile.boundingVolume.boundingVolume,batchTable:z,classificationType:W.classificationType,keepDecodedPositions:W.vectorKeepDecodedPositions})}if(P>0){const N=new Uint16Array(t,n,P*3);n+=p,e._points=new nm({positions:N,batchIds:O.points,minimumHeight:v,maximumHeight:I,rectangle:U,batchTable:z})}return Promise.resolve(e)}function $2(e){const t=e.featuresLength;if(!l(e._features)&&t>0){const n=new Array(t);l(e._polygons)&&e._polygons.createFeatures(e,n),l(e._polylines)&&e._polylines.createFeatures(e,n),l(e._points)&&e._points.createFeatures(e,n),e._features=n}}Lf.prototype.hasProperty=function(e,t){return this._batchTable.hasProperty(e,t)};Lf.prototype.getFeature=function(e){const t=this.featuresLength;if(!l(e)||e<0||e>=t)throw new x(`batchId is required and between zero and featuresLength - 1 (${t-1}).`);return l(this._features)||$2(this),this._features[e]};Lf.prototype.applyDebugSettings=function(e,t){l(this._polygons)&&this._polygons.applyDebugSettings(e,t),l(this._polylines)&&this._polylines.applyDebugSettings(e,t),l(this._points)&&this._points.applyDebugSettings(e,t)};Lf.prototype.applyStyle=function(e){l(this._features)||$2(this),l(this._polygons)&&this._polygons.applyStyle(e,this._features),l(this._polylines)&&this._polylines.applyStyle(e,this._features),l(this._points)&&this._points.applyStyle(e,this._features)};Lf.prototype.update=function(e,t){let n=!0;l(this._polygons)&&(this._polygons.classificationType=this._tileset.classificationType,this._polygons.debugWireframe=this._tileset.debugWireframe,this._polygons.update(t),n=n&&this._polygons._ready),l(this._polylines)&&(this._polylines.update(t),n=n&&this._polylines._ready),l(this._points)&&(this._points.update(t),n=n&&this._points._ready),l(this._batchTable)&&n&&(l(this._features)||$2(this),this._batchTable.update(e,t))};Lf.prototype.getPolylinePositions=function(e){const t=this._polylines;if(l(t))return t.getPositions(e)};Lf.prototype.isDestroyed=function(){return!1};Lf.prototype.destroy=function(){return this._polygons=this._polygons&&this._polygons.destroy(),this._polylines=this._polylines&&this._polylines.destroy(),this._points=this._points&&this._points.destroy(),this._batchTable=this._batchTable&&this._batchTable.destroy(),He(this)};function UQe(e,t,n,i,o,r){const s=t.length;let a=0;for(let c=0;c<s;c++){const u=t[c]*3,f=e.slice(a,a+u);a+=u,r(f,n[c],o,i)}}const $Q={b3dm:function(e,t,n,i,o){return zo.fromB3dm(e,t,n,i,o)},pnts:function(e,t,n,i,o){return zo.fromPnts(e,t,n,i,o)},i3dm:function(e,t,n,i,o){return zo.fromI3dm(e,t,n,i,o)},cmpt:function(e,t,n,i,o){return new Yd(e,t,n,i,o,$Q)},externalTileset:function(e,t,n,i){return new Qd(e,t,n,i)},geom:function(e,t,n,i,o){return new Xd(e,t,n,i,o)},vctr:function(e,t,n,i,o){return new Lf(e,t,n,i,o)},subt:function(e,t,n,i,o){return new xc(e,t,n,void 0,i,o)},subtreeJson:function(e,t,n,i){return new xc(e,t,n,i)},glb:function(e,t,n,i,o){if(i.byteLength<12)throw new Ie("Invalid glb content");const a=new DataView(i,o).getUint32(8,!0),c=new Uint8Array(i,o,a);return zo.fromGltf(e,t,n,c)},gltf:function(e,t,n,i){return zo.fromGltf(e,t,n,i)},geoJson:function(e,t,n,i){return zo.fromGeoJson(e,t,n,i)}},YQ=$Q,HQe={UNLOADED:0,LOADING:1,PROCESSING:2,READY:3,EXPIRED:4,FAILED:5},Go=Object.freeze(HQe),zl={BATCHED_3D_MODEL:"b3dm",INSTANCED_3D_MODEL:"i3dm",COMPOSITE:"cmpt",POINT_CLOUD:"pnts",VECTOR:"vctr",GEOMETRY:"geom",GLTF:"gltf",GLTF_BINARY:"glb",IMPLICIT_SUBTREE:"subt",IMPLICIT_SUBTREE_JSON:"subtreeJson",EXTERNAL_TILESET:"externalTileset",MULTIPLE_CONTENT:"multipleContent",GEOJSON:"geoJson",VOXEL_BINARY:"voxl",VOXEL_JSON:"voxelJson"};zl.isBinaryFormat=function(e){switch(e){case zl.BATCHED_3D_MODEL:case zl.INSTANCED_3D_MODEL:case zl.COMPOSITE:case zl.POINT_CLOUD:case zl.VECTOR:case zl.GEOMETRY:case zl.IMPLICIT_SUBTREE:case zl.VOXEL_BINARY:case zl.GLTF_BINARY:return!0;default:return!1}};const ja=Object.freeze(zl);function hf(e,t){this._tileset=e,this._tile=t,this.featurePropertiesDirty=!1}Object.defineProperties(hf.prototype,{featuresLength:{get:function(){return 0}},pointsLength:{get:function(){return 0}},trianglesLength:{get:function(){return 0}},geometryByteLength:{get:function(){return 0}},texturesByteLength:{get:function(){return 0}},batchTableByteLength:{get:function(){return 0}},innerContents:{get:function(){}},readyPromise:{get:function(){}},tileset:{get:function(){return this._tileset}},tile:{get:function(){return this._tile}},url:{get:function(){}},metadata:{get:function(){},set:function(e){throw new x("Empty3DTileContent cannot have content metadata")}},batchTable:{get:function(){}},group:{get:function(){},set:function(e){throw new x("Empty3DTileContent cannot have group metadata")}}});hf.prototype.hasProperty=function(e,t){return!1};hf.prototype.getFeature=function(e){};hf.prototype.applyDebugSettings=function(e,t){};hf.prototype.applyStyle=function(e){};hf.prototype.update=function(e,t){};hf.prototype.isDestroyed=function(){return!1};hf.prototype.destroy=function(){return He(this)};function th(e){e=A(e,A.EMPTY_OBJECT);const t=e.content,n=e.class;T.typeOf.object("options.content",t),T.typeOf.object("options.class",n),this._class=n,this._properties=t.properties,this._extensions=t.extensions,this._extras=t.extras}Object.defineProperties(th.prototype,{class:{get:function(){return this._class}},extras:{get:function(){return this._extras}},extensions:{get:function(){return this._extensions}}});th.prototype.hasProperty=function(e){return $t.hasProperty(e,this._properties,this._class)};th.prototype.hasPropertyBySemantic=function(e){return $t.hasPropertyBySemantic(e,this._properties,this._class)};th.prototype.getPropertyIds=function(e){return $t.getPropertyIds(this._properties,this._class,e)};th.prototype.getProperty=function(e){return $t.getProperty(e,this._properties,this._class)};th.prototype.setProperty=function(e,t){return $t.setProperty(e,t,this._properties,this._class)};th.prototype.getPropertyBySemantic=function(e){return $t.getPropertyBySemantic(e,this._properties,this._class)};th.prototype.setPropertyBySemantic=function(e,t){return $t.setPropertyBySemantic(e,t,this._properties,this._class)};function UD(e,t){const n=dr(t,"3DTILES_metadata")?t.extensions["3DTILES_metadata"]:t.metadata;if(!l(n))return;if(!l(e.schema)){UD._oneTimeWarning("findContentMetadata-missing-root-schema","Could not find a metadata schema for content metadata. For tilesets that contain external tilesets, make sure the schema is added to the root tileset.json.");return}const i=A(e.schema.classes,A.EMPTY_OBJECT);if(l(n.class)){const o=i[n.class];return new th({content:n,class:o})}}UD._oneTimeWarning=ki;function XQ(e,t){const n=e.metadataExtension;if(!l(n))return;const i=n.groups,o=dr(t,"3DTILES_metadata")?t.extensions["3DTILES_metadata"].group:t.group;if(typeof o=="number")return i[o];const r=n.groupIds.findIndex(function(s){return s===o});return r>=0?i[r]:void 0}function nh(e){e=A(e,A.EMPTY_OBJECT);const t=e.tile,n=e.class;T.typeOf.object("options.tile",t),T.typeOf.object("options.class",n),this._class=n,this._properties=t.properties,this._extensions=t.extensions,this._extras=t.extras}Object.defineProperties(nh.prototype,{class:{get:function(){return this._class}},extras:{get:function(){return this._extras}},extensions:{get:function(){return this._extensions}}});nh.prototype.hasProperty=function(e){return $t.hasProperty(e,this._properties,this._class)};nh.prototype.hasPropertyBySemantic=function(e){return $t.hasPropertyBySemantic(e,this._properties,this._class)};nh.prototype.getPropertyIds=function(e){return $t.getPropertyIds(this._properties,this._class,e)};nh.prototype.getProperty=function(e){return $t.getProperty(e,this._properties,this._class)};nh.prototype.setProperty=function(e,t){return $t.setProperty(e,t,this._properties,this._class)};nh.prototype.getPropertyBySemantic=function(e){return $t.getPropertyBySemantic(e,this._properties,this._class)};nh.prototype.setPropertyBySemantic=function(e,t){return $t.setPropertyBySemantic(e,t,this._properties,this._class)};function Y2(e,t){const n=dr(t,"3DTILES_metadata")?t.extensions["3DTILES_metadata"]:t.metadata;if(!l(n))return;if(!l(e.schema)){Y2._oneTimeWarning("findTileMetadata-missing-root-schema","Could not find a metadata schema for tile metadata. 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o=l(i.contents)?i.contents:i.content;this._innerContentHeaders=o,this._requestsInFlight=0,this._cancelCount=0;const r=this._innerContentHeaders.length;this._arrayFetchPromises=new Array(r),this._requests=new Array(r),this._innerContentResources=new Array(r),this._serverKeys=new Array(r);for(let s=0;s<r;s++){const a=n.getDerivedResource({url:o[s].uri}),c=Ai.getServerKey(a.getUrlComponent());this._innerContentResources[s]=a,this._serverKeys[s]=c}this._contentsFetchedPromise=void 0}Object.defineProperties(wu.prototype,{featurePropertiesDirty:{get:function(){const e=this._contents,t=e.length;for(let n=0;n<t;++n)if(e[n].featurePropertiesDirty)return!0;return!1},set:function(e){const t=this._contents,n=t.length;for(let i=0;i<n;++i)t[i].featurePropertiesDirty=e}},featuresLength:{get:function(){return 0}},pointsLength:{get:function(){return 0}},trianglesLength:{get:function(){return 0}},geometryByteLength:{get:function(){return 0}},texturesByteLength:{get:function(){return 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r=e.cartesianToCartographic(t,X2),s=e.cartesianToCartographic(n,K2),a=new fs(r,s,e),c=a.surfaceDistance/i,u=Math.max(0,Math.ceil(M.log2(c))),f=Math.pow(2,u),h=a.surfaceDistance/f;l(o)||(o=[]);const m=o;m.length=f*3;let g=0;for(let p=0;p<f;p++){const y=a.interpolateUsingSurfaceDistance(p*h,XQe),b=e.cartographicToCartesian(y,KQe);m[g++]=b.x,m[g++]=b.y,m[g++]=b.z}return m};const JQe=new d,QQe=new d,ZQe=new d,eZe=new d;xo.scaleToGeodeticHeightExtruded=function(e,t,n,i,o){i=A(i,me.WGS84);const r=JQe;let s=QQe;const a=ZQe;let c=eZe;if(l(e)&&l(e.attributes)&&l(e.attributes.position)){const u=e.attributes.position.values,f=u.length/2;for(let h=0;h<f;h+=3)d.fromArray(u,h,a),i.geodeticSurfaceNormal(a,r),c=i.scaleToGeodeticSurface(a,c),s=d.multiplyByScalar(r,n,s),s=d.add(c,s,s),u[h+f]=s.x,u[h+1+f]=s.y,u[h+2+f]=s.z,o&&(c=d.clone(a,c)),s=d.multiplyByScalar(r,t,s),s=d.add(c,s,s),u[h]=s.x,u[h+1]=s.y,u[h+2]=s.z}return e};xo.polygonOutlinesFromHierarchy=function(e,t,n){const i=[],o=new 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ic(e){e=A(e,A.EMPTY_OBJECT);const t=e.polygonHierarchy;T.defined("options.polygonHierarchy",t),this._polygonHierarchy=t,this._workerName="createCoplanarPolygonOutlineGeometry",this.packedLength=kn.computeHierarchyPackedLength(t,d)+1}ic.fromPositions=function(e){e=A(e,A.EMPTY_OBJECT),T.defined("options.positions",e.positions);const t={polygonHierarchy:{positions:e.positions}};return new ic(t)};ic.pack=function(e,t,n){return T.typeOf.object("value",e),T.defined("array",t),n=A(n,0),n=kn.packPolygonHierarchy(e._polygonHierarchy,t,n,d),t[n]=e.packedLength,t};const cZe={polygonHierarchy:{}};ic.unpack=function(e,t,n){T.defined("array",e),t=A(t,0);const i=kn.unpackPolygonHierarchy(e,t,d);t=i.startingIndex,delete i.startingIndex;const o=e[t];return l(n)||(n=new ic(cZe)),n._polygonHierarchy=i,n.packedLength=o,n};ic.createGeometry=function(e){const t=e._polygonHierarchy;let n=t.positions;if(n=ca(n,d.equalsEpsilon,!0),n.length<3||!nS.validOutline(n))return;const o=kn.polygonOutlinesFromHierarchy(t,!1);if(o.length===0)return;const r=[];for(let c=0;c<o.length;c++){const u=new an({geometry:aZe(o[c])});r.push(u)}const s=Yi.combineInstances(r)[0],a=de.fromPoints(t.positions);return new Lt({attributes:s.attributes,indices:s.indices,primitiveType:s.primitiveType,boundingSphere:a})};let zx=new Ce;function OT(e){T.typeOf.object("options",e),T.typeOf.string("options.token",e.token);const t=no.fromToken(e.token),n=A(e.minimumHeight,0),i=A(e.maximumHeight,0),o=A(e.ellipsoid,me.WGS84);this.s2Cell=t,this.minimumHeight=n,this.maximumHeight=i,this.ellipsoid=o;const r=gZe(t,n,i,o);this._boundingPlanes=r;const s=CZe(r);this._vertices=s,this._edgeNormals=new Array(6),this._edgeNormals[0]=mO(r[0],s.slice(0,4));let a;for(a=0;a<4;a++)this._edgeNormals[0][a]=d.negate(this._edgeNormals[0][a],this._edgeNormals[0][a]);for(this._edgeNormals[1]=mO(r[1],s.slice(4,8)),a=0;a<4;a++)this._edgeNormals[2+a]=mO(r[2+a],[s[a%4],s[(a+1)%4],s[4+(a+1)%4],s[4+a]]);for(this._planeVertices=[this._vertices.slice(0,4),this._vertices.slice(4,8)],a=0;a<4;a++)this._planeVertices.push([this._vertices[a%4],this._vertices[(a+1)%4],this._vertices[4+(a+1)%4],this._vertices[4+a]]);const c=t.getCenter();zx=o.cartesianToCartographic(c,zx),zx.height=(i+n)/2,this.center=o.cartographicToCartesian(zx,c),this._boundingSphere=de.fromPoints(s)}const lZe=new d,uZe=new Ce,fZe=new d,dZe=new Ce,hZe=new d,pZe=new d,mZe=new d,_Ze=new d;function gZe(e,t,n,i){const o=new Array(6),r=e.getCenter(),s=i.geodeticSurfaceNormal(r,lZe),a=i.cartesianToCartographic(r,uZe);a.height=n;const c=i.cartographicToCartesian(a,fZe),u=It.fromPointNormal(c,s);o[0]=u;let f=0,h;const m=[];let g,p;for(h=0;h<4;h++){g=e.getVertex(h),m[h]=g,p=i.cartesianToCartographic(g,dZe),p.height=t;const b=It.getPointDistance(u,i.cartographicToCartesian(p,hZe));b<f&&(f=b)}const y=It.clone(u);for(y.normal=d.negate(y.normal,y.normal),y.distance=y.distance*-1+f,o[1]=y,h=0;h<4;h++){g=m[h];const b=m[(h+1)%4],C=i.geodeticSurfaceNormal(g,pZe),E=d.subtract(b,g,_Ze);let w=d.cross(E,C,mZe);w=d.normalize(w,w),o[2+h]=It.fromPointNormal(g,w)}return o}let Sm=new d,vm=new d,Dm=new d,cO=new d,lO=new d,uO=new d;const yZe=new d,AZe=new d,bZe=new d;let fO=new d,dO=new d,hO=new d,wh=new d;const Nu=new J;function Z5(e,t,n){Sm=e.normal,vm=t.normal,Dm=n.normal,cO=d.multiplyByScalar(e.normal,-e.distance,cO),lO=d.multiplyByScalar(t.normal,-t.distance,lO),uO=d.multiplyByScalar(n.normal,-n.distance,uO),fO=d.multiplyByScalar(d.cross(vm,Dm,yZe),d.dot(cO,Sm),fO),dO=d.multiplyByScalar(d.cross(Dm,Sm,AZe),d.dot(lO,vm),dO),hO=d.multiplyByScalar(d.cross(Sm,vm,bZe),d.dot(uO,Dm),hO),Nu[0]=Sm.x,Nu[1]=vm.x,Nu[2]=Dm.x,Nu[3]=Sm.y,Nu[4]=vm.y,Nu[5]=Dm.y,Nu[6]=Sm.z,Nu[7]=vm.z,Nu[8]=Dm.z;const i=J.determinant(Nu);return wh=d.add(fO,dO,wh),wh=d.add(wh,hO,wh),new d(wh.x/i,wh.y/i,wh.z/i)}function CZe(e){const t=new Array(8);for(let n=0;n<4;n++)t[n]=Z5(e[0],e[2+(n+3)%4],e[2+n%4]),t[n+4]=Z5(e[1],e[2+(n+3)%4],e[2+n%4]);return t}let pO=new d,zg=new d;function mO(e,t){const n=[];for(let i=0;i<4;i++)pO=d.subtract(t[(i+1)%4],t[i],pO),zg=d.cross(e.normal,pO,zg),zg=d.normalize(zg,zg),n[i]=d.clone(zg);return n}Object.defineProperties(OT.prototype,{boundingVolume:{get:function(){return this}},boundingSphere:{get:function(){return this._boundingSphere}}});const _O=new d;OT.prototype.distanceToCamera=function(e){T.defined("frameState",e);const t=e.camera.positionWC,n=[],i=[];let o;It.getPointDistance(this._boundingPlanes[0],t)>0?(n.push(0),i.push(this._planeVertices[0]),o=this._edgeNormals[0]):It.getPointDistance(this._boundingPlanes[1],t)>0&&(n.push(1),i.push(this._planeVertices[1]),o=this._edgeNormals[1]);let r,s;for(r=0;r<4;r++)s=2+r,It.getPointDistance(this._boundingPlanes[s],t)>0&&(n.push(s),i.push(this._planeVertices[s]),o=this._edgeNormals[s]);if(n.length===0)return 0;let a,c;if(n.length===1)return c=this._boundingPlanes[n[0]],a=gO(It.projectPointOntoPlane(c,t,_O),i[0],c,o),d.distance(a,t);if(n.length===2){if(n[0]===0){const m=[this._vertices[4*n[0]+(n[1]-2)],this._vertices[4*n[0]+(n[1]-2+1)%4]];return a=oZ(t,m[0],m[1]),d.distance(a,t)}let f=Number.MAX_VALUE,h;for(r=0;r<2;r++)c=this._boundingPlanes[n[r]],a=gO(It.projectPointOntoPlane(c,t,_O),i[r],c,this._edgeNormals[n[r]]),h=d.distanceSquared(a,t),h<f&&(f=h);return Math.sqrt(f)}else if(n.length>3)return a=gO(It.projectPointOntoPlane(this._boundingPlanes[1],t,_O),this._planeVertices[1],this._boundingPlanes[1],this._edgeNormals[1]),d.distance(a,t);const u=n[1]===2&&n[2]===5?0:1;return n[0]===0?d.distance(t,this._vertices[(n[1]-2+u)%4]):d.distance(t,this._vertices[4+(n[1]-2+u)%4])};const TZe=new d,EZe=new d;function oZ(e,t,n){const i=d.subtract(n,t,TZe),o=d.subtract(e,t,EZe);let r=d.dot(i,o);if(r<=0)return t;const s=d.dot(i,i);return r>=s?n:(r=r/s,new d((1-r)*t.x+r*n.x,(1-r)*t.y+r*n.y,(1-r)*t.z+r*n.z))}const xZe=new It(d.UNIT_X,0);function gO(e,t,n,i){let o=Number.MAX_VALUE,r,s,a;for(let c=0;c<t.length;c++){const u=It.fromPointNormal(t[c],i[c],xZe);It.getPointDistance(u,e)<0||(a=oZ(e,t[c],t[(c+1)%4]),r=d.distance(e,a),r<o&&(o=r,s=a))}return l(s)?s:e}OT.prototype.intersectPlane=function(e){T.defined("plane",e);let t=0,n=0;for(let i=0;i<this._vertices.length;i++)d.dot(e.normal,this._vertices[i])+e.distance<0?n++:t++;return t===this._vertices.length?Cn.INSIDE:n===this._vertices.length?Cn.OUTSIDE:Cn.INTERSECTING};OT.prototype.createDebugVolume=function(e){T.defined("color",e);const t=new B.clone(B.IDENTITY),n=new ic({polygonHierarchy:{positions:this._planeVertices[0]}}),i=ic.createGeometry(n),o=new an({geometry:i,id:"outline",modelMatrix:t,attributes:{color:fn.fromColor(e)}}),r=new ic({polygonHierarchy:{positions:this._planeVertices[1]}}),s=ic.createGeometry(r),a=new an({geometry:s,id:"outline",modelMatrix:t,attributes:{color:fn.fromColor(e)}}),c=[];for(let u=0;u<4;u++){const f=new ic({polygonHierarchy:{positions:this._planeVertices[2+u]}}),h=ic.createGeometry(f);c[u]=new an({geometry:h,id:"outline",modelMatrix:t,attributes:{color:fn.fromColor(e)}})}return new Kt({geometryInstances:[c[0],c[1],c[2],c[3],a,o],appearance:new Tn({translucent:!1,flat:!0}),asynchronous:!1})};function ih(e,t){t===0&&(t=M.EPSILON7),this._boundingSphere=new de(e,t)}Object.defineProperties(ih.prototype,{center:{get:function(){return this._boundingSphere.center}},radius:{get:function(){return this._boundingSphere.radius}},boundingVolume:{get:function(){return this._boundingSphere}},boundingSphere:{get:function(){return this._boundingSphere}}});ih.prototype.distanceToCamera=function(e){T.defined("frameState",e);const t=this._boundingSphere;return Math.max(0,d.distance(t.center,e.camera.positionWC)-t.radius)};ih.prototype.intersectPlane=function(e){return T.defined("plane",e),de.intersectPlane(this._boundingSphere,e)};ih.prototype.update=function(e,t){d.clone(e,this._boundingSphere.center),this._boundingSphere.radius=t};ih.prototype.createDebugVolume=function(e){T.defined("color",e);const t=new xp({radius:this.radius}),n=B.fromTranslation(this.center,new B.clone(B.IDENTITY)),i=new an({geometry:t,id:"outline",modelMatrix:n,attributes:{color:fn.fromColor(e)}});return new Kt({geometryInstances:i,appearance:new Tn({translucent:!1,flat:!0}),asynchronous:!1})};const wZe=new d,SZe=new d,vZe=new d,DZe=new d;function Fm(e,t,n){n=d.cross(e,t,n);const i=d.magnitude(n);return d.multiplyByScalar(n,M.EPSILON7/i,n)}function yO(e,t){const n=d.normalize(e,DZe),i=d.equalsEpsilon(n,d.UNIT_X,M.EPSILON6)?d.UNIT_Y:d.UNIT_X;return Fm(e,i,t)}function rZ(e){let t=J.getColumn(e,0,wZe),n=J.getColumn(e,1,SZe),i=J.getColumn(e,2,vZe);const o=d.equals(t,d.ZERO),r=d.equals(n,d.ZERO),s=d.equals(i,d.ZERO);return!o&&!r&&!s?e:o&&r&&s?(e[0]=M.EPSILON7,e[4]=M.EPSILON7,e[8]=M.EPSILON7,e):(o&&!r&&!s?t=Fm(n,i,t):!o&&r&&!s?n=Fm(t,i,n):!o&&!r&&s?i=Fm(n,t,i):o?r?s||(t=yO(i,t),n=Fm(i,t,n)):(t=yO(n,t),i=Fm(n,t,i)):(n=yO(t,n),i=Fm(n,t,i)),J.setColumn(e,0,t,e),J.setColumn(e,1,n,e),J.setColumn(e,2,i,e),e)}function du(e,t){t=rZ(t),this._orientedBoundingBox=new Ft(e,t),this._boundingSphere=de.fromOrientedBoundingBox(this._orientedBoundingBox)}Object.defineProperties(du.prototype,{boundingVolume:{get:function(){return this._orientedBoundingBox}},boundingSphere:{get:function(){return this._boundingSphere}}});du.prototype.distanceToCamera=function(e){return T.defined("frameState",e),Math.sqrt(this._orientedBoundingBox.distanceSquaredTo(e.camera.positionWC))};du.prototype.intersectPlane=function(e){return T.defined("plane",e),this._orientedBoundingBox.intersectPlane(e)};du.prototype.update=function(e,t){d.clone(e,this._orientedBoundingBox.center),t=rZ(t),J.clone(t,this._orientedBoundingBox.halfAxes),de.fromOrientedBoundingBox(this._orientedBoundingBox,this._boundingSphere)};du.prototype.createDebugVolume=function(e){T.defined("color",e);const t=new Ac({minimum:new d(-1,-1,-1),maximum:new d(1,1,1)}),n=B.fromRotationTranslation(this.boundingVolume.halfAxes,this.boundingVolume.center),i=new an({geometry:t,id:"outline",modelMatrix:n,attributes:{color:fn.fromColor(e)}});return new Kt({geometryInstances:i,appearance:new Tn({translucent:!1,flat:!0}),asynchronous:!1})};function lo(e,t,n,i){this._tileset=e,this._header=n;const o=l(n.contents),r=o&&n.contents.length>1||dr(n,"3DTILES_multiple_contents"),s=o&&!r?n.contents[0]:n.content;this._contentHeader=s,this.transform=l(n.transform)?B.unpack(n.transform):B.clone(B.IDENTITY);const a=l(i)?i.computedTransform:e.modelMatrix,c=B.multiply(a,this.transform,new B),u=l(i)?i._initialTransform:B.IDENTITY;this._initialTransform=B.multiply(u,this.transform,new B),this.computedTransform=c,this._boundingVolume=this.createBoundingVolume(n.boundingVolume,c),this._boundingVolume2D=void 0;let f;l(s)&&l(s.boundingVolume)&&(f=this.createBoundingVolume(s.boundingVolume,c)),this._contentBoundingVolume=f,this._contentBoundingVolume2D=void 0;let h;l(n.viewerRequestVolume)&&(h=this.createBoundingVolume(n.viewerRequestVolume,c)),this._viewerRequestVolume=h,this.geometricError=n.geometricError,this._geometricError=n.geometricError,l(this._geometricError)||(this._geometricError=l(i)?i.geometricError:e._geometricError,lo._deprecationWarning("geometricErrorUndefined","Required property geometricError is undefined for this tile. Using parent's geometric error instead.")),this.updateGeometricErrorScale();let m;l(n.refine)?((n.refine==="replace"||n.refine==="add")&&lo._deprecationWarning("lowercase-refine",`This tile uses a lowercase refine "${n.refine}". Instead use "${n.refine.toUpperCase()}".`),m=n.refine.toUpperCase()==="REPLACE"?Da.REPLACE:Da.ADD):l(i)?m=i.refine:m=Da.REPLACE,this.refine=m,this.children=[],this.parent=i;let g,p=!1,y,b,C;if(t=Me.createIfNeeded(t),r)y=Go.UNLOADED,b=t.clone();else if(l(s)){let P=s.uri;l(s.url)&&(lo._deprecationWarning("contentUrl",'This tileset JSON uses the "content.url" property which has been deprecated. Use "content.uri" instead.'),P=s.url),P===""?(lo._deprecationWarning("contentUriEmpty","content.uri property is an empty string, which creates a circular dependency, making this tileset invalid. Omit the content property instead"),g=new hf(e,this),p=!0,y=Go.READY):(y=Go.UNLOADED,b=t.getDerivedResource({url:P}),C=Ai.getServerKey(b.getUrlComponent()))}else g=new hf(e,this),p=!0,y=Go.READY;this._content=g,this._contentResource=b,this._contentState=y,this._contentReadyToProcessPromise=void 0,this._contentReadyPromise=void 0,this._expiredContent=void 0,this._serverKey=C,this.hasEmptyContent=p,this.hasTilesetContent=!1,this.hasImplicitContent=!1,this.hasImplicitContentMetadata=!1,this.hasMultipleContents=r,this.metadata=Y2(e,n),this.cacheNode=void 0;const E=n.expire;let w,S;l(E)&&(w=E.duration,l(E.date)&&(S=ie.fromIso8601(E.date))),this.expireDuration=w,this.expireDate=S,this.lastStyleTime=0,this._optimChildrenWithinParent=gy.NOT_COMPUTED,this.clippingPlanesDirty=!1,this.priorityDeferred=!1,this.implicitTileset=void 0,this.implicitCoordinates=void 0,this.implicitSubtree=void 0,this._distanceToCamera=0,this._centerZDepth=0,this._screenSpaceError=0,this._screenSpaceErrorProgressiveResolution=0,this._visibilityPlaneMask=0,this._visible=!1,this._inRequestVolume=!1,this._finalResolution=!0,this._depth=0,this._stackLength=0,this._selectionDepth=0,this._updatedVisibilityFrame=0,this._touchedFrame=0,this._visitedFrame=0,this._selectedFrame=0,this._requestedFrame=0,this._ancestorWithContent=void 0,this._ancestorWithContentAvailable=void 0,this._refines=!1,this._shouldSelect=!1,this._isClipped=!0,this._clippingPlanesState=0,this._debugBoundingVolume=void 0,this._debugContentBoundingVolume=void 0,this._debugViewerRequestVolume=void 0,this._debugColor=H.fromRandom({alpha:1}),this._debugColorizeTiles=!1,this._priority=0,this._priorityHolder=this,this._priorityProgressiveResolution=!1,this._priorityProgressiveResolutionScreenSpaceErrorLeaf=!1,this._priorityReverseScreenSpaceError=0,this._foveatedFactor=0,this._wasMinPriorityChild=!1,this._loadTimestamp=new ie,this._commandsLength=0,this._color=void 0,this._colorDirty=!1,this._request=void 0}lo._deprecationWarning=Gp;Object.defineProperties(lo.prototype,{tileset:{get:function(){return this._tileset}},content:{get:function(){return this._content}},boundingVolume:{get:function(){return this._boundingVolume}},contentBoundingVolume:{get:function(){return A(this._contentBoundingVolume,this._boundingVolume)}},boundingSphere:{get:function(){return this._boundingVolume.boundingSphere}},extras:{get:function(){return this._header.extras}},color:{get:function(){return l(this._color)||(this._color=new H),H.clone(this._color)},set:function(e){this._color=H.clone(e,this._color),this._colorDirty=!0}},contentAvailable:{get:function(){return this.contentReady&&!this.hasEmptyContent&&!this.hasTilesetContent&&!this.hasImplicitContent||l(this._expiredContent)&&!this.contentFailed}},contentReady:{get:function(){return this._contentState===Go.READY}},contentUnloaded:{get:function(){return this._contentState===Go.UNLOADED}},contentExpired:{get:function(){return this._contentState===Go.EXPIRED}},contentFailed:{get:function(){return this._contentState===Go.FAILED}},contentReadyToProcessPromise:{get:function(){return this._contentReadyToProcessPromise}},contentReadyPromise:{get:function(){return this._contentReadyPromise}},commandsLength:{get:function(){return this._commandsLength}}});const Sh=new d;function IZe(e,t){const n=e._tileset,i=t.camera,o=e.boundingSphere,r=o.radius,s=d.multiplyByScalar(i.directionWC,e._centerZDepth,Sh),a=d.add(i.positionWC,s,Sh),c=d.subtract(a,o.center,Sh);if(d.magnitude(c)>r){const w=d.normalize(c,Sh),S=d.multiplyByScalar(w,r,Sh),P=d.add(o.center,S,Sh),L=d.subtract(P,i.positionWC,Sh),z=d.normalize(L,Sh);e._foveatedFactor=1-Math.abs(d.dot(i.directionWC,z))}else e._foveatedFactor=0;const h=e.refine===Da.REPLACE,m=n._skipLevelOfDetail;if(h&&!m||!n.foveatedScreenSpaceError||n.foveatedConeSize===1||e._priorityProgressiveResolution&&h&&m||n._pass===na.PRELOAD_FLIGHT||n._pass===na.PRELOAD)return!1;const g=1-Math.cos(i.frustum.fov*.5),p=n.foveatedConeSize*g;if(e._foveatedFactor<=p)return!1;const y=g-p,b=M.clamp((e._foveatedFactor-p)/y,0,1),C=n.foveatedInterpolationCallback(n.foveatedMinimumScreenSpaceErrorRelaxation,n.maximumScreenSpaceError,b),E=e._screenSpaceError===0&&l(e.parent)?e.parent._screenSpaceError*.5:e._screenSpaceError;return n.maximumScreenSpaceError-C<=E}const sZ=new ie;lo.prototype.getScreenSpaceError=function(e,t,n){const i=this._tileset,o=A(n,1),r=l(this.parent)?this.parent.geometricError:i._geometricError,s=t?r:this.geometricError;if(s===0)return 0;const a=e.camera;let c=a.frustum;const u=e.context,f=u.drawingBufferWidth,h=u.drawingBufferHeight*o;let m;if(e.mode===le.SCENE2D||c instanceof Vt){l(c._offCenterFrustum)&&(c=c._offCenterFrustum);const g=Math.max(c.top-c.bottom,c.right-c.left)/Math.max(f,h);m=s/g}else{const g=Math.max(this._distanceToCamera,M.EPSILON7),p=a.frustum.sseDenominator;if(m=s*h/(g*p),i.dynamicScreenSpaceError){const y=i._dynamicScreenSpaceErrorComputedDensity,b=i.dynamicScreenSpaceErrorFactor,C=M.fog(g,y)*b;m-=C}}return m/=e.pixelRatio,m};function PZe(e,t){if(e.progressiveResolutionHeightFraction<=0||e.progressiveResolutionHeightFraction>.5)return!1;let n=t._screenSpaceErrorProgressiveResolution>e._maximumScreenSpaceError;t._priorityProgressiveResolutionScreenSpaceErrorLeaf=!1;const i=t.parent,o=e._maximumScreenSpaceError,r=t._screenSpaceErrorProgressiveResolution<=o,s=l(i)&&i._screenSpaceErrorProgressiveResolution>o;return r&&s&&(t._priorityProgressiveResolutionScreenSpaceErrorLeaf=!0,n=!0),n}function OZe(e,t){const n=t.parent,o=l(n)&&(!e._skipLevelOfDetail||t._screenSpaceError===0||n.hasTilesetContent||n.hasImplicitContent)?n._screenSpaceError:t._screenSpaceError;return e.root._screenSpaceError-o}lo.prototype.updateVisibility=function(e){const t=this.parent,n=this._tileset,i=l(t)?t.computedTransform:n.modelMatrix,o=l(t)?t._visibilityPlaneMask:ar.MASK_INDETERMINATE;this.updateTransform(i),this._distanceToCamera=this.distanceToTile(e),this._centerZDepth=this.distanceToTileCenter(e),this._screenSpaceError=this.getScreenSpaceError(e,!1),this._screenSpaceErrorProgressiveResolution=this.getScreenSpaceError(e,!1,n.progressiveResolutionHeightFraction),this._visibilityPlaneMask=this.visibility(e,o),this._visible=this._visibilityPlaneMask!==ar.MASK_OUTSIDE,this._inRequestVolume=this.insideViewerRequestVolume(e),this._priorityReverseScreenSpaceError=OZe(n,this),this._priorityProgressiveResolution=PZe(n,this),this.priorityDeferred=IZe(this,e)};lo.prototype.updateExpiration=function(){if(l(this.expireDate)&&this.contentReady&&!this.hasEmptyContent&&!this.hasMultipleContents){const e=ie.now(sZ);ie.lessThan(this.expireDate,e)&&(this._contentState=Go.EXPIRED,this._expiredContent=this._content)}};function LZe(e){if(l(e.expireDuration)){const t=ie.now(sZ);ie.addSeconds(t,e.expireDuration,t),l(e.expireDate)?ie.lessThan(e.expireDate,t)&&ie.clone(t,e.expireDate):e.expireDate=ie.clone(t)}}function BZe(e){return function(){return e._priority}}lo.prototype.requestContent=function(){return this.hasEmptyContent?0:this.hasMultipleContents?RZe(this):NZe(this)};function RZe(e){let t=e._content;const n=e._tileset;if(!l(t)){const r=dr(e._header,"3DTILES_multiple_contents")?e._header.extensions["3DTILES_multiple_contents"]:e._header;t=new wu(n,e,e._contentResource.clone(),r),e._content=t}const i=t.requestInnerContents();if(i>0)return i;e._contentState=Go.LOADING;const o=t.contentsFetchedPromise.then(function(){if(!(e._contentState!==Go.LOADING||!l(t.readyPromise))){if(e.isDestroyed()){AO(e,n);return}return e._contentState=Go.PROCESSING,t}});return e._contentReadyToProcessPromise=o,e._contentReadyPromise=o.then(function(r){if(l(r))return t.readyPromise}).then(function(r){if(l(r)){if(e.isDestroyed()){AO(e,n);return}return e._selectedFrame=0,e.lastStyleTime=0,ie.now(e._loadTimestamp),e._contentState=Go.READY,r}}).catch(function(r){AO(e,n)}),0}function AO(e,t,n){e._contentState===Go.PROCESSING&&--t.statistics.numberOfTilesProcessing,e._contentState=Go.FAILED}function NZe(e){const t=e._contentResource.clone(),n=e.contentExpired;n&&t.setQueryParameters({expired:e.expireDate.toString()});const i=new lf({throttle:!0,throttleByServer:!0,type:V_.TILES3D,priorityFunction:BZe(e),serverKey:e._serverKey});e._request=i,t.request=i;const o=t.fetchArrayBuffer();if(!l(o))return 1;const r=e._contentState,s=e._tileset;e._contentState=Go.LOADING,++s.statistics.numberOfPendingRequests;const a=o.then(function(c){if(e.isDestroyed()){bO(e,s);return}const u=MZe(e,c);return n&&(e.expireDate=void 0),e._content=u,e._contentState=Go.PROCESSING,u});return e._contentReadyToProcessPromise=a,e._contentReadyPromise=a.then(function(c){if(l(c))return--s.statistics.numberOfPendingRequests,c.readyPromise}).then(function(c){if(l(c)){if(e.isDestroyed()){bO(e,s);return}return LZe(e),e._selectedFrame=0,e.lastStyleTime=0,ie.now(e._loadTimestamp),e._contentState=Go.READY,c}}).catch(function(c){return i.state===vo.CANCELLED?(e._contentState=r,--s.statistics.numberOfPendingRequests,++s.statistics.numberOfAttemptedRequests,Promise.reject("Cancelled")):(bO(e,s),Promise.reject(c))}),0}function bO(e,t){e._contentState===Go.PROCESSING?--t.statistics.numberOfTilesProcessing:--t.statistics.numberOfPendingRequests,e._contentState=Go.FAILED}function MZe(e,t){const n=KQ(t),i=e._tileset;i._disableSkipLevelOfDetail=i._disableSkipLevelOfDetail||n.contentType===ja.GEOMETRY||n.contentType===ja.VECTOR,(n.contentType===ja.IMPLICIT_SUBTREE||n.contentType===ja.IMPLICIT_SUBTREE_JSON)&&(e.hasImplicitContent=!0),n.contentType===ja.EXTERNAL_TILESET&&(e.hasTilesetContent=!0);let o;const r=YQ[n.contentType];l(n.binaryPayload)?o=r(i,e,e._contentResource,n.binaryPayload.buffer,0):o=r(i,e,e._contentResource,n.jsonPayload);const s=e._contentHeader;if(e.hasImplicitContentMetadata){const c=e.implicitSubtree,u=e.implicitCoordinates;o.metadata=c.getContentMetadataView(u,0)}else e.hasImplicitContent||(o.metadata=UD(i,s));const a=XQ(i,s);return l(a)&&(o.group=new m2({metadata:a})),o}lo.prototype.cancelRequests=function(){this.hasMultipleContents?this._content.cancelRequests():this._request.cancel()};lo.prototype.unloadContent=function(){this.hasEmptyContent||this.hasTilesetContent||this.hasImplicitContent||(this._content=this._content&&this._content.destroy(),this._contentState=Go.UNLOADED,this._contentReadyToProcessPromise=void 0,this._contentReadyPromise=void 0,this.lastStyleTime=0,this.clippingPlanesDirty=this._clippingPlanesState===0,this._clippingPlanesState=0,this._debugColorizeTiles=!1,this._debugBoundingVolume=this._debugBoundingVolume&&this._debugBoundingVolume.destroy(),this._debugContentBoundingVolume=this._debugContentBoundingVolume&&this._debugContentBoundingVolume.destroy(),this._debugViewerRequestVolume=this._debugViewerRequestVolume&&this._debugViewerRequestVolume.destroy())};const aZ=new de;function J2(e,t){if(t.mode!==le.SCENE3D&&!l(e._boundingVolume2D)){const n=e._boundingVolume.boundingSphere,i=de.projectTo2D(n,t.mapProjection,aZ);e._boundingVolume2D=new ih(i.center,i.radius)}return t.mode!==le.SCENE3D?e._boundingVolume2D:e._boundingVolume}function FZe(e,t){if(t.mode!==le.SCENE3D&&!l(e._contentBoundingVolume2D)){const n=e._contentBoundingVolume.boundingSphere,i=de.projectTo2D(n,t.mapProjection,aZ);e._contentBoundingVolume2D=new ih(i.center,i.radius)}return t.mode!==le.SCENE3D?e._contentBoundingVolume2D:e._contentBoundingVolume}lo.prototype.visibility=function(e,t){const n=e.cullingVolume,i=J2(this,e),o=this._tileset,r=o.clippingPlanes;if(l(r)&&r.enabled){const s=r.computeIntersectionWithBoundingVolume(i,o.clippingPlanesOriginMatrix);if(this._isClipped=s!==Cn.INSIDE,s===Cn.OUTSIDE)return ar.MASK_OUTSIDE}return n.computeVisibilityWithPlaneMask(i,t)};lo.prototype.contentVisibility=function(e){if(!l(this._contentBoundingVolume)||this._visibilityPlaneMask===ar.MASK_INSIDE)return Cn.INSIDE;const t=e.cullingVolume,n=FZe(this,e),i=this._tileset,o=i.clippingPlanes;if(l(o)&&o.enabled){const r=o.computeIntersectionWithBoundingVolume(n,i.clippingPlanesOriginMatrix);if(this._isClipped=r!==Cn.INSIDE,r===Cn.OUTSIDE)return Cn.OUTSIDE}return t.computeVisibility(n)};lo.prototype.distanceToTile=function(e){return J2(this,e).distanceToCamera(e)};const zZe=new d;lo.prototype.distanceToTileCenter=function(e){const n=J2(this,e).boundingVolume,i=d.subtract(n.center,e.camera.positionWC,zZe);return d.dot(e.camera.directionWC,i)};lo.prototype.insideViewerRequestVolume=function(e){const t=this._viewerRequestVolume;return!l(t)||t.distanceToCamera(e)===0};const cZ=new J,lZ=new d,UZe=new J,uZ=new d,fZ=new ge,HZe=new Ft,xR=new B;function VZe(e,t,n){let i=d.fromElements(e[0],e[1],e[2],uZ),o=J.fromArray(e,3,UZe);i=B.multiplyByPoint(t,i,i);const r=B.getMatrix3(t,cZ);return o=J.multiply(r,o,o),l(n)?(n.update(i,o),n):new du(i,o)}function kZe(e,t,n,i){const o=ge.unpack(e,0,fZ),r=e[4],s=e[5],a=Ft.fromRectangle(o,r,s,me.WGS84,HZe);let c=a.center,u=a.halfAxes;t=B.multiplyTransformation(t,B.inverseTransformation(n,xR),xR),c=B.multiplyByPoint(t,c,c);const f=B.getMatrix3(t,cZ);return u=J.multiply(f,u,u),l(i)&&i instanceof du?(i.update(c,u),i):new du(c,u)}function GZe(e,t,n,i){if(!B.equalsEpsilon(t,n,M.EPSILON8))return kZe(e,t,n,i);if(l(i))return i;const o=ge.unpack(e,0,fZ);return new uf({rectangle:o,minimumHeight:e[4],maximumHeight:e[5]})}function WZe(e,t,n){let i=d.fromElements(e[0],e[1],e[2],uZ),o=e[3];i=B.multiplyByPoint(t,i,i);const r=B.getScale(t,lZ),s=d.maximumComponent(r);return o*=s,l(n)?(n.update(i,o),n):new ih(i,o)}lo.prototype.createBoundingVolume=function(e,t,n){if(!l(e))throw new Ie("boundingVolume must be defined");if(dr(e,"3DTILES_bounding_volume_S2"))return new OT(e.extensions["3DTILES_bounding_volume_S2"]);if(l(e.box))return VZe(e.box,t,n);if(l(e.region))return GZe(e.region,t,this._initialTransform,n);if(l(e.sphere))return WZe(e.sphere,t,n);throw new Ie("boundingVolume must contain a sphere, region, or box")};lo.prototype.updateTransform=function(e){e=A(e,B.IDENTITY);const t=B.multiply(e,this.transform,xR);if(!!B.equals(t,this.computedTransform))return;B.clone(t,this.computedTransform);const i=this._header,o=this._contentHeader;this._boundingVolume=this.createBoundingVolume(i.boundingVolume,this.computedTransform,this._boundingVolume),l(this._contentBoundingVolume)&&(this._contentBoundingVolume=this.createBoundingVolume(o.boundingVolume,this.computedTransform,this._contentBoundingVolume)),l(this._viewerRequestVolume)&&(this._viewerRequestVolume=this.createBoundingVolume(i.viewerRequestVolume,this.computedTransform,this._viewerRequestVolume)),this.updateGeometricErrorScale(),this._debugBoundingVolume=this._debugBoundingVolume&&this._debugBoundingVolume.destroy(),this._debugContentBoundingVolume=this._debugContentBoundingVolume&&this._debugContentBoundingVolume.destroy(),this._debugViewerRequestVolume=this._debugViewerRequestVolume&&this._debugViewerRequestVolume.destroy()};lo.prototype.updateGeometricErrorScale=function(){const e=B.getScale(this.computedTransform,lZ),t=d.maximumComponent(e);this.geometricError=this._geometricError*t};function jZe(e,t,n,i){if(!i.isRender)return;const o=l(e._contentHeader)&&l(e._contentHeader.boundingVolume),r=e.hasEmptyContent||e.hasTilesetContent||e.hasImplicitContent,s=t.debugShowBoundingVolume||t.debugShowContentBoundingVolume&&!o;if(s){let u;e._finalResolution?r?u=H.DARKGRAY:u=H.WHITE:u=H.YELLOW,l(e._debugBoundingVolume)||(e._debugBoundingVolume=e._boundingVolume.createDebugVolume(u)),e._debugBoundingVolume.update(n);const f=e._debugBoundingVolume.getGeometryInstanceAttributes("outline");f.color=fn.toValue(u,f.color)}else!s&&l(e._debugBoundingVolume)&&(e._debugBoundingVolume=e._debugBoundingVolume.destroy());t.debugShowContentBoundingVolume&&o?(l(e._debugContentBoundingVolume)||(e._debugContentBoundingVolume=e._contentBoundingVolume.createDebugVolume(H.BLUE)),e._debugContentBoundingVolume.update(n)):!t.debugShowContentBoundingVolume&&l(e._debugContentBoundingVolume)&&(e._debugContentBoundingVolume=e._debugContentBoundingVolume.destroy()),t.debugShowViewerRequestVolume&&l(e._viewerRequestVolume)?(l(e._debugViewerRequestVolume)||(e._debugViewerRequestVolume=e._viewerRequestVolume.createDebugVolume(H.YELLOW)),e._debugViewerRequestVolume.update(n)):!t.debugShowViewerRequestVolume&&l(e._debugViewerRequestVolume)&&(e._debugViewerRequestVolume=e._debugViewerRequestVolume.destroy());const a=t.debugColorizeTiles&&!e._debugColorizeTiles||l(t._heatmap.tilePropertyName),c=!t.debugColorizeTiles&&e._debugColorizeTiles;a?(t._heatmap.colorize(e,n),e._debugColorizeTiles=!0,e.color=e._debugColor):c&&(e._debugColorizeTiles=!1,e.color=H.WHITE),e._colorDirty&&(e._colorDirty=!1,e._content.applyDebugSettings(!0,e._color)),c&&t.makeStyleDirty()}function qZe(e,t,n){const i=e._content,o=e._expiredContent;if(!e.hasMultipleContents&&l(o)){if(!e.contentReady){o.update(t,n);return}e._expiredContent.destroy(),e._expiredContent=void 0}i.update(t,n)}function $Ze(e,t){const n=t.clippingPlanes;let i=0;l(n)&&e._isClipped&&n.enabled&&(i=n.clippingPlanesState),i!==e._clippingPlanesState&&(e._clippingPlanesState=i,e.clippingPlanesDirty=!0)}lo.prototype.update=function(e,t,n){const i=t.commandList.length;$Ze(this,e),jZe(this,e,t,n),qZe(this,e,t);const r=t.commandList.length-i;this._commandsLength=r;for(let s=0;s<r;++s){const a=t.commandList[i+s],c=a.pass===Ne.TRANSLUCENT;a.depthForTranslucentClassification=c}this.clippingPlanesDirty=!1};const eG=[];lo.prototype.process=function(e,t){const n=t.commandList;t.commandList=eG,this._content.update(e,t),eG.length=0,t.commandList=n};function tG(e,t,n){const i=e*Math.pow(10,t);return parseInt(i)*Math.pow(10,n)}function Ux(e,t,n){return Math.max(M.normalize(e,t,n)-M.EPSILON7,0)}lo.prototype.updatePriority=function(){const e=this.tileset,t=e.preferLeaves,n=e._minimumPriority,i=e._maximumPriority,o=4,r=1,s=0,a=o,c=s+a,u=o,f=c+u,h=r,m=Math.pow(10,f),g=f+h,p=r,y=Math.pow(10,g),b=g+p,C=Math.pow(10,b);let E=Ux(this._depth,n.depth,i.depth);E=t?1-E:E;const S=!e._skipLevelOfDetail&&this.refine===Da.REPLACE?Ux(this._priorityHolder._distanceToCamera,n.distance,i.distance):Ux(this._priorityReverseScreenSpaceError,n.reverseScreenSpaceError,i.reverseScreenSpaceError),P=tG(S,a,s),L=this._priorityProgressiveResolution?0:m,z=Ux(this._priorityHolder._foveatedFactor,n.foveatedFactor,i.foveatedFactor),R=tG(z,u,c),F=this.priorityDeferred?y:0,U=e._pass===na.PRELOAD_FLIGHT?0:C;this._priority=E+P+L+R+F+U};lo.prototype.isDestroyed=function(){return!1};lo.prototype.destroy=function(){return this._content=this._content&&this._content.destroy(),this._expiredContent=this._expiredContent&&!this._expiredContent.isDestroyed()&&this._expiredContent.destroy(),this._debugBoundingVolume=this._debugBoundingVolume&&this._debugBoundingVolume.destroy(),this._debugContentBoundingVolume=this._debugContentBoundingVolume&&this._debugContentBoundingVolume.destroy(),this._debugViewerRequestVolume=this._debugViewerRequestVolume&&this._debugViewerRequestVolume.destroy(),He(this)};function pf(e){e=A(e,A.EMPTY_OBJECT);const t=e.id,n=e.group,i=e.class;T.typeOf.object("options.group",n),T.typeOf.object("options.class",i);const o=l(n.properties)?n.properties:{};this._class=i,this._properties=o,this._id=t,this._extras=n.extras,this._extensions=n.extensions}Object.defineProperties(pf.prototype,{class:{get:function(){return this._class}},id:{get:function(){return this._id}},extras:{get:function(){return this._extras}},extensions:{get:function(){return this._extensions}}});pf.prototype.hasProperty=function(e){return $t.hasProperty(e,this._properties,this._class)};pf.prototype.hasPropertyBySemantic=function(e){return $t.hasPropertyBySemantic(e,this._properties,this._class)};pf.prototype.getPropertyIds=function(e){return $t.getPropertyIds(this._properties,this._class,e)};pf.prototype.getProperty=function(e){return $t.getProperty(e,this._properties,this._class)};pf.prototype.setProperty=function(e,t){return $t.setProperty(e,t,this._properties,this._class)};pf.prototype.getPropertyBySemantic=function(e){return $t.getPropertyBySemantic(e,this._properties,this._class)};pf.prototype.setPropertyBySemantic=function(e,t){return $t.setPropertyBySemantic(e,t,this._properties,this._class)};function oh(e){e=A(e,A.EMPTY_OBJECT);const t=e.tileset,n=e.class;T.typeOf.object("options.tileset",t),T.typeOf.object("options.class",n);const i=l(t.properties)?t.properties:{};this._class=n,this._properties=i,this._extras=t.extras,this._extensions=t.extensions}Object.defineProperties(oh.prototype,{class:{get:function(){return this._class}},extras:{get:function(){return this._extras}},extensions:{get:function(){return this._extensions}}});oh.prototype.hasProperty=function(e){return $t.hasProperty(e,this._properties,this._class)};oh.prototype.hasPropertyBySemantic=function(e){return $t.hasPropertyBySemantic(e,this._properties,this._class)};oh.prototype.getPropertyIds=function(e){return $t.getPropertyIds(this._properties,this._class,e)};oh.prototype.getProperty=function(e){return $t.getProperty(e,this._properties,this._class)};oh.prototype.setProperty=function(e,t){return $t.setProperty(e,t,this._properties,this._class)};oh.prototype.getPropertyBySemantic=function(e){return $t.getPropertyBySemantic(e,this._properties,this._class)};oh.prototype.setPropertyBySemantic=function(e,t){return $t.setPropertyBySemantic(e,t,this._properties,this._class)};function dZ(e){e=A(e,A.EMPTY_OBJECT);const t=e.metadataJson,n=e.schema;T.typeOf.object("options.metadataJson",t),T.typeOf.object("options.schema",n);const i=A(t.metadata,t.tileset);let o;l(i)&&(o=new oh({tileset:i,class:n.classes[i.class]}));let r=[];const s=[],a=t.groups;if(Array.isArray(a)){const c=a.length;for(let u=0;u<c;u++){const f=a[u];s.push(new pf({group:f,class:n.classes[f.class]}))}}else if(l(a)){r=Object.keys(a).sort();const c=r.length;for(let u=0;u<c;u++){const f=r[u];if(a.hasOwnProperty(f)){const h=a[f];s.push(new pf({id:f,group:a[f],class:n.classes[h.class]}))}}}this._schema=n,this._groups=s,this._groupIds=r,this._tileset=o,this._statistics=t.statistics,this._extras=t.extras,this._extensions=t.extensions}Object.defineProperties(dZ.prototype,{schema:{get:function(){return this._schema}},groups:{get:function(){return this._groups}},groupIds:{get:function(){return this._groupIds}},tileset:{get:function(){return this._tileset}},statistics:{get:function(){return this._statistics}},extras:{get:function(){return this._extras}},extensions:{get:function(){return this._extensions}}});const hZ={},YZe=new d;hZ.checkChildrenWithinParent=function(e){T.typeOf.object("tile",e);const t=e.children,n=t.length,i=e.boundingVolume;if(i instanceof du||i instanceof uf){const o=i._orientedBoundingBox;e._optimChildrenWithinParent=gy.USE_OPTIMIZATION;for(let r=0;r<n;++r){const a=t[r].boundingVolume;if(!(a instanceof du||a instanceof uf)){e._optimChildrenWithinParent=gy.SKIP_OPTIMIZATION;break}const c=a._orientedBoundingBox,u=d.subtract(c.center,o.center,YZe),f=d.magnitude(u);d.divideByScalar(u,f,u);const h=Math.abs(o.halfAxes[0]*u.x)+Math.abs(o.halfAxes[1]*u.y)+Math.abs(o.halfAxes[2]*u.z)+Math.abs(o.halfAxes[3]*u.x)+Math.abs(o.halfAxes[4]*u.y)+Math.abs(o.halfAxes[5]*u.z)+Math.abs(o.halfAxes[6]*u.x)+Math.abs(o.halfAxes[7]*u.y)+Math.abs(o.halfAxes[8]*u.z),m=Math.abs(c.halfAxes[0]*u.x)+Math.abs(c.halfAxes[1]*u.y)+Math.abs(c.halfAxes[2]*u.z)+Math.abs(c.halfAxes[3]*u.x)+Math.abs(c.halfAxes[4]*u.y)+Math.abs(c.halfAxes[5]*u.z)+Math.abs(c.halfAxes[6]*u.x)+Math.abs(c.halfAxes[7]*u.y)+Math.abs(c.halfAxes[8]*u.z);if(h<=m+f){e._optimChildrenWithinParent=gy.SKIP_OPTIMIZATION;break}}}return e._optimChildrenWithinParent===gy.USE_OPTIMIZATION};const XZe=hZ;function LT(){this.head=void 0,this.tail=void 0,this._length=0}Object.defineProperties(LT.prototype,{length:{get:function(){return this._length}}});function KZe(e,t,n){this.item=e,this.previous=t,this.next=n}LT.prototype.add=function(e){const t=new KZe(e,this.tail,void 0);return l(this.tail)?(this.tail.next=t,this.tail=t):(this.head=t,this.tail=t),++this._length,t};function pZ(e,t){l(t.previous)&&l(t.next)?(t.previous.next=t.next,t.next.previous=t.previous):l(t.previous)?(t.previous.next=void 0,e.tail=t.previous):l(t.next)?(t.next.previous=void 0,e.head=t.next):(e.head=void 0,e.tail=void 0),t.next=void 0,t.previous=void 0}LT.prototype.remove=function(e){l(e)&&(pZ(this,e),--this._length)};LT.prototype.splice=function(e,t){if(e===t)return;pZ(this,t);const n=e.next;e.next=t,this.tail===e?this.tail=t:n.previous=t,t.next=n,t.previous=e};function lg(){this._list=new LT,this._sentinel=this._list.add(),this._trimTiles=!1}lg.prototype.reset=function(){this._list.splice(this._list.tail,this._sentinel)};lg.prototype.touch=function(e){const t=e.cacheNode;l(t)&&this._list.splice(this._sentinel,t)};lg.prototype.add=function(e){l(e.cacheNode)||(e.cacheNode=this._list.add(e))};lg.prototype.unloadTile=function(e,t,n){const i=t.cacheNode;l(i)&&(this._list.remove(i),t.cacheNode=void 0,n(e,t))};lg.prototype.unloadTiles=function(e,t){const n=this._trimTiles;this._trimTiles=!1;const i=this._list,o=e.maximumMemoryUsage*1024*1024,r=this._sentinel;let s=i.head;for(;s!==r&&(e.totalMemoryUsageInBytes>o||n);){const a=s.item;s=s.next,this.unloadTile(e,a,t)}};lg.prototype.trim=function(){this._trimTiles=!0};function HD(e){this.tilePropertyName=e,this._minimum=Number.MAX_VALUE,this._maximum=-Number.MAX_VALUE,this._previousMinimum=Number.MAX_VALUE,this._previousMaximum=-Number.MAX_VALUE,this._referenceMinimum={},this._referenceMaximum={}}function wR(e,t){let n;return t==="_loadTimestamp"?n=ie.toDate(e).getTime():n=e,n}HD.prototype.setReferenceMinimumMaximum=function(e,t,n){this._referenceMinimum[n]=wR(e,n),this._referenceMaximum[n]=wR(t,n)};function JZe(e,t){const n=e.tilePropertyName;if(l(n)){const i=wR(t[n],n);return l(i)?(e._maximum=Math.max(i,e._maximum),e._minimum=Math.min(i,e._minimum),i):(e.tilePropertyName=void 0,i)}}const CO=[new H(.1,.1,.1,1),new H(.153,.278,.878,1),new H(.827,.231,.49,1),new H(.827,.188,.22,1),new H(1,.592,.259,1),new H(1,.843,0,1)];HD.prototype.colorize=function(e,t){const n=this.tilePropertyName;if(!l(n)||!e.contentAvailable||e._selectedFrame!==t.frameNumber)return;const i=JZe(this,e),o=this._previousMinimum,r=this._previousMaximum;if(o===Number.MAX_VALUE||r===-Number.MAX_VALUE)return;const s=r-o+M.EPSILON7,c=M.clamp(i-o,0,s)/s,u=CO.length-1,f=c*u,h=Math.floor(f),m=Math.ceil(f),g=f-h,p=CO[h],y=CO[m],b=H.clone(H.WHITE);b.red=M.lerp(p.red,y.red,g),b.green=M.lerp(p.green,y.green,g),b.blue=M.lerp(p.blue,y.blue,g),e._debugColor=b};HD.prototype.resetMinimumMaximum=function(){const e=this.tilePropertyName;if(l(e)){const t=this._referenceMinimum[e],n=this._referenceMaximum[e],i=l(t)&&l(n);this._previousMinimum=i?t:this._minimum,this._previousMaximum=i?n:this._maximum,this._minimum=Number.MAX_VALUE,this._maximum=-Number.MAX_VALUE}};function rf(){this.selected=0,this.visited=0,this.numberOfCommands=0,this.numberOfAttemptedRequests=0,this.numberOfPendingRequests=0,this.numberOfTilesProcessing=0,this.numberOfTilesWithContentReady=0,this.numberOfTilesTotal=0,this.numberOfLoadedTilesTotal=0,this.numberOfFeaturesSelected=0,this.numberOfFeaturesLoaded=0,this.numberOfPointsSelected=0,this.numberOfPointsLoaded=0,this.numberOfTrianglesSelected=0,this.numberOfTilesStyled=0,this.numberOfFeaturesStyled=0,this.numberOfTilesCulledWithChildrenUnion=0,this.geometryByteLength=0,this.texturesByteLength=0,this.batchTableByteLength=0}rf.prototype.clear=function(){this.selected=0,this.visited=0,this.numberOfCommands=0,this.numberOfAttemptedRequests=0,this.numberOfFeaturesSelected=0,this.numberOfPointsSelected=0,this.numberOfTrianglesSelected=0,this.numberOfTilesStyled=0,this.numberOfFeaturesStyled=0,this.numberOfTilesCulledWithChildrenUnion=0};function VD(e,t,n,i){const o=t.innerContents,r=t.pointsLength,s=t.trianglesLength,a=t.featuresLength,c=t.geometryByteLength,u=t.texturesByteLength,f=t.batchTableByteLength;if(i?(e.numberOfFeaturesLoaded+=n?-a:a,e.numberOfPointsLoaded+=n?-r:r,e.geometryByteLength+=n?-c:c,e.texturesByteLength+=n?-u:u,e.batchTableByteLength+=n?-f:f):(e.numberOfFeaturesSelected+=n?-a:a,e.numberOfPointsSelected+=n?-r:r,e.numberOfTrianglesSelected+=n?-s:s),l(o)){const h=o.length;for(let m=0;m<h;++m)VD(e,o[m],n,i)}}rf.prototype.incrementSelectionCounts=function(e){VD(this,e,!1,!1)};rf.prototype.incrementLoadCounts=function(e){VD(this,e,!1,!0)};rf.prototype.decrementLoadCounts=function(e){VD(this,e,!0,!0)};rf.clone=function(e,t){t.selected=e.selected,t.visited=e.visited,t.numberOfCommands=e.numberOfCommands,t.selected=e.selected,t.numberOfAttemptedRequests=e.numberOfAttemptedRequests,t.numberOfPendingRequests=e.numberOfPendingRequests,t.numberOfTilesProcessing=e.numberOfTilesProcessing,t.numberOfTilesWithContentReady=e.numberOfTilesWithContentReady,t.numberOfTilesTotal=e.numberOfTilesTotal,t.numberOfFeaturesSelected=e.numberOfFeaturesSelected,t.numberOfFeaturesLoaded=e.numberOfFeaturesLoaded,t.numberOfPointsSelected=e.numberOfPointsSelected,t.numberOfPointsLoaded=e.numberOfPointsLoaded,t.numberOfTrianglesSelected=e.numberOfTrianglesSelected,t.numberOfTilesStyled=e.numberOfTilesStyled,t.numberOfFeaturesStyled=e.numberOfFeaturesStyled,t.numberOfTilesCulledWithChildrenUnion=e.numberOfTilesCulledWithChildrenUnion,t.geometryByteLength=e.geometryByteLength,t.texturesByteLength=e.texturesByteLength,t.batchTableByteLength=e.batchTableByteLength};function BT(){this._style=void 0,this._styleDirty=!1,this._lastStyleTime=0}Object.defineProperties(BT.prototype,{style:{get:function(){return this._style},set:function(e){e!==this._style&&(this._style=e,this._styleDirty=!0)}}});BT.prototype.makeDirty=function(){this._styleDirty=!0};BT.prototype.resetDirty=function(){this._styleDirty=!1};BT.prototype.applyStyle=function(e){if(!e.ready||l(this._style)&&!this._style._ready)return;const t=this._styleDirty;t&&++this._lastStyleTime;const n=this._lastStyleTime,i=e._statistics,o=t?e._selectedTiles:e._selectedTilesToStyle,r=o.length;for(let s=0;s<r;++s){const a=o[s];if(a.lastStyleTime!==n){const c=a.content;a.lastStyleTime=n,c.applyStyle(this._style),i.numberOfFeaturesStyled+=c.featuresLength,++i.numberOfTilesStyled}}};function QZe(e,t,n){const i=dr(t,"3DTILES_implicit_tiling")?t.extensions["3DTILES_implicit_tiling"]:t.implicitTiling;T.typeOf.object("implicitTiling",i),this.baseResource=e,this.geometricError=t.geometricError,this.metadataSchema=n;const o=t.boundingVolume;if(!l(o.box)&&!l(o.region)&&!dr(o,"3DTILES_bounding_volume_S2")&&!dr(o,"3DTILES_bounding_volume_cylinder"))throw new Ie("Only box, region, 3DTILES_bounding_volume_S2, and 3DTILES_bounding_volume_cylinder are supported for implicit tiling");this.boundingVolume=o,this.refine=t.refine,this.subtreeUriTemplate=new Me({url:i.subtrees.uri}),this.contentUriTemplates=[],this.contentHeaders=[];const r=ZZe(t);for(let s=0;s<r.length;s++){const a=r[s];this.contentHeaders.push(dt(a,!0));const c=new Me({url:a.uri});this.contentUriTemplates.push(c)}this.contentCount=this.contentHeaders.length,this.tileHeader=eet(t),this.subdivisionScheme=Or[i.subdivisionScheme],this.branchingFactor=Or.getBranchingFactor(this.subdivisionScheme),this.subtreeLevels=i.subtreeLevels,l(i.availableLevels)?this.availableLevels=i.availableLevels:this.availableLevels=i.maximumLevel+1}function ZZe(e){if(dr(e,"3DTILES_multiple_contents")){const t=e.extensions["3DTILES_multiple_contents"];return l(t.contents)?t.contents:t.content}return l(e.contents)?e.contents:l(e.content)?[e.content]:[]}function eet(e){const t=dt(e,!0);return l(t.extensions)&&(delete t.extensions["3DTILES_implicit_tiling"],delete t.extensions["3DTILES_multiple_contents"],Object.keys(t.extensions).length===0&&delete t.extensions),delete t.implicitTiling,delete t.contents,delete t.content,t}const RT={};function nG(e){return e=(e^e<<8)&16711935,e=(e^e<<4)&252645135,e=(e^e<<2)&858993459,e=(e^e<<1)&1431655765,e}function TO(e){return e=(e^e<<16)&50331903,e=(e^e<<8)&50393103,e=(e^e<<4)&51130563,e=(e^e<<2)&153391689,e}function iG(e){return e&=1431655765,e=(e^e>>1)&858993459,e=(e^e>>2)&252645135,e=(e^e>>4)&16711935,e=(e^e>>8)&65535,e}function EO(e){return e&=153391689,e=(e^e>>2)&51130563,e=(e^e>>4)&50393103,e=(e^e>>8)&4278190335,e=(e^e>>16)&1023,e}RT.encode2D=function(e,t){if(T.typeOf.number("x",e),T.typeOf.number("y",t),e<0||e>65535||t<0||t>65535)throw new x("inputs must be 16-bit unsigned integers");return(nG(e)|nG(t)<<1)>>>0};RT.decode2D=function(e,t){if(T.typeOf.number("mortonIndex",e),e<0||e>4294967295)throw new x("input must be a 32-bit unsigned integer");return l(t)||(t=new Array(2)),t[0]=iG(e),t[1]=iG(e>>1),t};RT.encode3D=function(e,t,n){if(T.typeOf.number("x",e),T.typeOf.number("y",t),T.typeOf.number("z",n),e<0||e>1023||t<0||t>1023||n<0||n>1023)throw new x("inputs must be 10-bit unsigned integers");return TO(e)|TO(t)<<1|TO(n)<<2};RT.decode3D=function(e,t){if(T.typeOf.number("mortonIndex",e),e<0||e>1073741823)throw new x("input must be a 30-bit unsigned integer");return l(t)||(t=new Array(3)),t[0]=EO(e),t[1]=EO(e>>1),t[2]=EO(e>>2),t};const dv=RT;function uo(e){if(T.typeOf.string("options.subdivisionScheme",e.subdivisionScheme),T.typeOf.number("options.subtreeLevels",e.subtreeLevels),T.typeOf.number("options.level",e.level),T.typeOf.number("options.x",e.x),T.typeOf.number("options.y",e.y),e.subdivisionScheme===Or.OCTREE&&T.typeOf.number("options.z",e.z),e.level<0)throw new x("level must be non-negative");if(e.x<0)throw new x("x must be non-negative");if(e.y<0)throw new x("y must be non-negative");if(e.subdivisionScheme===Or.OCTREE&&e.z<0)throw new x("z must be non-negative");const t=1<<e.level;if(e.x>=t)throw new x("x is out of range");if(e.y>=t)throw new x("y is out of range");if(e.subdivisionScheme===Or.OCTREE&&e.z>=t)throw new x("z is out of range");this.subdivisionScheme=e.subdivisionScheme,this.subtreeLevels=e.subtreeLevels,this.level=e.level,this.x=e.x,this.y=e.y,this.z=void 0,e.subdivisionScheme===Or.OCTREE&&(this.z=e.z)}Object.defineProperties(uo.prototype,{childIndex:{get:function(){let e=0;return e|=this.x&1,e|=(this.y&1)<<1,this.subdivisionScheme===Or.OCTREE&&(e|=(this.z&1)<<2),e}},mortonIndex:{get:function(){return this.subdivisionScheme===Or.OCTREE?dv.encode3D(this.x,this.y,this.z):dv.encode2D(this.x,this.y)}},tileIndex:{get:function(){const e=this.subdivisionScheme===Or.OCTREE?((1<<3*this.level)-1)/7:((1<<2*this.level)-1)/3,t=this.mortonIndex;return e+t}}});function Q2(e,t){if(e.subdivisionScheme!==t.subdivisionScheme)throw new x("coordinates must have same subdivisionScheme");if(e.subtreeLevels!==t.subtreeLevels)throw new x("coordinates must have same subtreeLevels")}uo.prototype.getDescendantCoordinates=function(e){T.typeOf.object("offsetCoordinates",e),Q2(this,e);const t=this.level+e.level,n=(this.x<<e.level)+e.x,i=(this.y<<e.level)+e.y;if(this.subdivisionScheme===Or.OCTREE){const o=(this.z<<e.level)+e.z;return new uo({subdivisionScheme:this.subdivisionScheme,subtreeLevels:this.subtreeLevels,level:t,x:n,y:i,z:o})}return new uo({subdivisionScheme:this.subdivisionScheme,subtreeLevels:this.subtreeLevels,level:t,x:n,y:i})};uo.prototype.getAncestorCoordinates=function(e){if(T.typeOf.number("offsetLevels",e),e<0)throw new x("offsetLevels must be non-negative");if(e>this.level)throw new x("ancestor cannot be above the tileset root");const t=1<<e,n=this.level-e,i=Math.floor(this.x/t),o=Math.floor(this.y/t);if(this.subdivisionScheme===Or.OCTREE){const r=Math.floor(this.z/t);return new uo({subdivisionScheme:this.subdivisionScheme,subtreeLevels:this.subtreeLevels,level:n,x:i,y:o,z:r})}return new uo({subdivisionScheme:this.subdivisionScheme,subtreeLevels:this.subtreeLevels,level:n,x:i,y:o})};uo.prototype.getOffsetCoordinates=function(e){if(T.typeOf.object("descendantCoordinates",e),!this.isEqual(e)&&!this.isAncestor(e))throw new x("this is not an ancestor of descendant");Q2(this,e);const t=e.level-this.level,n=1<<t,i=e.x%n,o=e.y%n;if(this.subdivisionScheme===Or.OCTREE){const r=e.z%n;return new uo({subdivisionScheme:this.subdivisionScheme,subtreeLevels:this.subtreeLevels,level:t,x:i,y:o,z:r})}return new uo({subdivisionScheme:this.subdivisionScheme,subtreeLevels:this.subtreeLevels,level:t,x:i,y:o})};uo.prototype.getChildCoordinates=function(e){T.typeOf.number("childIndex",e);const t=Or.getBranchingFactor(this.subdivisionScheme);if(e<0||t<=e)throw new x(`childIndex must be at least 0 and less than ${t}`);const n=this.level+1,i=2*this.x+e%2,o=2*this.y+Math.floor(e/2)%2;if(this.subdivisionScheme===Or.OCTREE){const r=2*this.z+Math.floor(e/4)%2;return new uo({subdivisionScheme:this.subdivisionScheme,subtreeLevels:this.subtreeLevels,level:n,x:i,y:o,z:r})}return new uo({subdivisionScheme:this.subdivisionScheme,subtreeLevels:this.subtreeLevels,level:n,x:i,y:o})};uo.prototype.getSubtreeCoordinates=function(){return this.getAncestorCoordinates(this.level%this.subtreeLevels)};uo.prototype.getParentSubtreeCoordinates=function(){return this.getAncestorCoordinates(this.level%this.subtreeLevels+this.subtreeLevels)};uo.prototype.isAncestor=function(e){T.typeOf.object("descendantCoordinates",e),Q2(this,e);const t=e.level-this.level;if(t<=0)return!1;const n=e.x>>t,i=e.y>>t,o=this.x===n,r=this.y===i;if(this.subdivisionScheme===Or.OCTREE){const s=e.z>>t,a=this.z===s;return o&&r&&a}return o&&r};uo.prototype.isEqual=function(e){return T.typeOf.object("otherCoordinates",e),this.subdivisionScheme===e.subdivisionScheme&&this.subtreeLevels===e.subtreeLevels&&this.level===e.level&&this.x===e.x&&this.y===e.y&&(this.subdivisionScheme===Or.OCTREE?this.z===e.z:!0)};uo.prototype.isImplicitTilesetRoot=function(){return this.level===0};uo.prototype.isSubtreeRoot=function(){return this.level%this.subtreeLevels===0};uo.prototype.isBottomOfSubtree=function(){return this.level%this.subtreeLevels===this.subtreeLevels-1};uo.prototype.getTemplateValues=function(){const e={level:this.level,x:this.x,y:this.y};return this.subdivisionScheme===Or.OCTREE&&(e.z=this.z),e};const oG=[0,0,0];uo.fromMortonIndex=function(e,t,n,i){let o;return e===Or.OCTREE?(o=dv.decode3D(i,oG),new uo({subdivisionScheme:e,subtreeLevels:t,level:n,x:o[0],y:o[1],z:o[2]})):(o=dv.decode2D(i,oG),new uo({subdivisionScheme:e,subtreeLevels:t,level:n,x:o[0],y:o[1]}))};uo.fromTileIndex=function(e,t,n){let i,o,r;return e===Or.OCTREE?(i=Math.floor(M.log2(7*n+1)/3),o=((1<<3*i)-1)/7,r=n-o):(i=Math.floor(M.log2(3*n+1)/2),o=((1<<2*i)-1)/3,r=n-o),uo.fromMortonIndex(e,t,i,r)};function Nr(e){e=A(e,A.EMPTY_OBJECT),T.defined("options.url",e.url),this._url=void 0,this._basePath=void 0,this._root=void 0,this._resource=void 0,this._asset=void 0,this._properties=void 0,this._geometricError=void 0,this._extensionsUsed=void 0,this._extensions=void 0,this._modelUpAxis=void 0,this._modelForwardAxis=void 0,this._cache=new lg,this._processingQueue=[],this._selectedTiles=[],this._emptyTiles=[],this._requestedTiles=[],this._selectedTilesToStyle=[],this._loadTimestamp=void 0,this._timeSinceLoad=0,this._updatedVisibilityFrame=0,this._updatedModelMatrixFrame=0,this._modelMatrixChanged=!1,this._previousModelMatrix=void 0,this._extras=void 0,this._credits=void 0,this._showCreditsOnScreen=A(e.showCreditsOnScreen,!1),this._cullWithChildrenBounds=A(e.cullWithChildrenBounds,!0),this._allTilesAdditive=!0,this._hasMixedContent=!1,this._stencilClearCommand=void 0,this._backfaceCommands=new sa,this._maximumScreenSpaceError=A(e.maximumScreenSpaceError,16),this._maximumMemoryUsage=A(e.maximumMemoryUsage,512),this._styleEngine=new BT,this._styleApplied=!1,this._modelMatrix=l(e.modelMatrix)?B.clone(e.modelMatrix):B.clone(B.IDENTITY),this._statistics=new rf,this._statisticsLast=new rf,this._statisticsPerPass=new Array(na.NUMBER_OF_PASSES);for(let r=0;r<na.NUMBER_OF_PASSES;++r)this._statisticsPerPass[r]=new rf;this._requestedTilesInFlight=[],this._maximumPriority={foveatedFactor:-Number.MAX_VALUE,depth:-Number.MAX_VALUE,distance:-Number.MAX_VALUE,reverseScreenSpaceError:-Number.MAX_VALUE},this._minimumPriority={foveatedFactor:Number.MAX_VALUE,depth:Number.MAX_VALUE,distance:Number.MAX_VALUE,reverseScreenSpaceError:Number.MAX_VALUE},this._heatmap=new HD(e.debugHeatmapTilePropertyName),this.cullRequestsWhileMoving=A(e.cullRequestsWhileMoving,!0),this._cullRequestsWhileMoving=!1,this.cullRequestsWhileMovingMultiplier=A(e.cullRequestsWhileMovingMultiplier,60),this.progressiveResolutionHeightFraction=M.clamp(A(e.progressiveResolutionHeightFraction,.3),0,.5),this.preferLeaves=A(e.preferLeaves,!1),this._tilesLoaded=!1,this._initialTilesLoaded=!1,this._tileDebugLabels=void 0,this._classificationType=e.classificationType,this._ellipsoid=A(e.ellipsoid,me.WGS84),this._initialClippingPlanesOriginMatrix=B.IDENTITY,this._clippingPlanesOriginMatrix=void 0,this._clippingPlanesOriginMatrixDirty=!0,this._vectorClassificationOnly=A(e.vectorClassificationOnly,!1),this._vectorKeepDecodedPositions=A(e.vectorKeepDecodedPositions,!1),this.preloadWhenHidden=A(e.preloadWhenHidden,!1),this.preloadFlightDestinations=A(e.preloadFlightDestinations,!0),this._pass=void 0,this.dynamicScreenSpaceError=A(e.dynamicScreenSpaceError,!1),this.foveatedScreenSpaceError=A(e.foveatedScreenSpaceError,!0),this._foveatedConeSize=A(e.foveatedConeSize,.1),this._foveatedMinimumScreenSpaceErrorRelaxation=A(e.foveatedMinimumScreenSpaceErrorRelaxation,0),this.foveatedInterpolationCallback=A(e.foveatedInterpolationCallback,M.lerp),this.foveatedTimeDelay=A(e.foveatedTimeDelay,.2),this.dynamicScreenSpaceErrorDensity=.00278,this.dynamicScreenSpaceErrorFactor=4,this.dynamicScreenSpaceErrorHeightFalloff=.25,this._dynamicScreenSpaceErrorComputedDensity=0,this.shadows=A(e.shadows,Io.ENABLED),this.show=A(e.show,!0),this.colorBlendMode=$w.HIGHLIGHT,this.colorBlendAmount=.5,this._pointCloudShading=new vT(e.pointCloudShading),this._pointCloudEyeDomeLighting=new Zp,this.loadProgress=new Xe,this.allTilesLoaded=new Xe,this.initialTilesLoaded=new Xe,this.tileLoad=new Xe,this.tileUnload=new Xe,this.tileFailed=new Xe,this.tileVisible=new Xe,this.skipLevelOfDetail=A(e.skipLevelOfDetail,!1),this._skipLevelOfDetail=this.skipLevelOfDetail,this._disableSkipLevelOfDetail=!1,this.baseScreenSpaceError=A(e.baseScreenSpaceError,1024),this.skipScreenSpaceErrorFactor=A(e.skipScreenSpaceErrorFactor,16),this.skipLevels=A(e.skipLevels,1),this.immediatelyLoadDesiredLevelOfDetail=A(e.immediatelyLoadDesiredLevelOfDetail,!1),this.loadSiblings=A(e.loadSiblings,!1),this._clippingPlanes=void 0,this.clippingPlanes=e.clippingPlanes,l(e.imageBasedLighting)?(this._imageBasedLighting=e.imageBasedLighting,this._shouldDestroyImageBasedLighting=!1):(this._imageBasedLighting=new O0,this._shouldDestroyImageBasedLighting=!0),this.lightColor=e.lightColor,this.backFaceCulling=A(e.backFaceCulling,!0),this._enableShowOutline=A(e.enableShowOutline,!0),this.showOutline=A(e.showOutline,!0),this.outlineColor=A(e.outlineColor,H.BLACK),this.splitDirection=A(e.splitDirection,$_.NONE),this._projectTo2D=A(e.projectTo2D,!1),this.debugFreezeFrame=A(e.debugFreezeFrame,!1),this.debugColorizeTiles=A(e.debugColorizeTiles,!1),this._enableDebugWireframe=A(e.enableDebugWireframe,!1),this.debugWireframe=A(e.debugWireframe,!1),this.debugWireframe===!0&&this._enableDebugWireframe===!1&&ki("tileset-debug-wireframe-ignored","enableDebugWireframe must be set to true in the Cesium3DTileset constructor, otherwise debugWireframe will be ignored."),this.debugShowBoundingVolume=A(e.debugShowBoundingVolume,!1),this.debugShowContentBoundingVolume=A(e.debugShowContentBoundingVolume,!1),this.debugShowViewerRequestVolume=A(e.debugShowViewerRequestVolume,!1),this._tileDebugLabels=void 0,this.debugPickedTileLabelOnly=!1,this.debugPickedTile=void 0,this.debugPickPosition=void 0,this.debugShowGeometricError=A(e.debugShowGeometricError,!1),this.debugShowRenderingStatistics=A(e.debugShowRenderingStatistics,!1),this.debugShowMemoryUsage=A(e.debugShowMemoryUsage,!1),this.debugShowUrl=A(e.debugShowUrl,!1),this.examineVectorLinesFunction=void 0,this._metadataExtension=void 0,this._customShader=e.customShader;let t=A(e.featureIdLabel,"featureId_0");typeof t=="number"&&(t=`featureId_${t}`),this._featureIdLabel=t;let n=A(e.instanceFeatureIdLabel,"instanceFeatureId_0");typeof n=="number"&&(n=`instanceFeatureId_${n}`),this._instanceFeatureIdLabel=n,this._schemaLoader=void 0;const i=this;let o;this._readyPromise=Promise.resolve(e.url).then(function(r){let s;return o=Me.createIfNeeded(r),i._resource=o,i._credits=o.credits,o.extension==="json"?s=o.getBaseUri(!0):o.isDataUri&&(s=""),i._url=o.url,i._basePath=s,Nr.loadJson(o)}).then(function(r){if(!i.isDestroyed())return tet(i,r)}).then(function(r){if(i.isDestroyed())return;i._root=i.loadTileset(o,r);const s=l(r.asset.gltfUpAxis)?ss.fromName(r.asset.gltfUpAxis):ss.Y,a=A(e.modelUpAxis,s),c=A(e.modelForwardAxis,ss.X),u=r.asset;i._asset=u,i._properties=r.properties,i._geometricError=r.geometricError,i._extensionsUsed=r.extensionsUsed,i._extensions=r.extensions,i._modelUpAxis=a,i._modelForwardAxis=c,i._extras=r.extras;const f=u.extras;if(l(f)&&l(f.cesium)&&l(f.cesium.credits)){const p=f.cesium.credits;let y=i._credits;l(y)||(y=[],i._credits=y);for(let b=0;b<p.length;++b){const C=p[b];y.push(new si(C.html,i._showCreditsOnScreen))}}const m=i._root.createBoundingVolume(r.root.boundingVolume,B.IDENTITY).boundingSphere.center,g=i._ellipsoid.cartesianToCartographic(m);return l(g)&&g.height>co._defaultMinTerrainHeight&&(i._initialClippingPlanesOriginMatrix=sn.eastNorthUpToFixedFrame(m)),i._clippingPlanesOriginMatrix=B.clone(i._initialClippingPlanesOriginMatrix),i})}Object.defineProperties(Nr.prototype,{isCesium3DTileset:{get:function(){return!0}},asset:{get:function(){if(!this.ready)throw new x("The tileset is not loaded. Use Cesium3DTileset.readyPromise or wait for Cesium3DTileset.ready to be true.");return this._asset}},extensions:{get:function(){if(!this.ready)throw new x("The tileset is not loaded. Use Cesium3DTileset.readyPromise or wait for Cesium3DTileset.ready to be true.");return this._extensions}},clippingPlanes:{get:function(){return this._clippingPlanes},set:function(e){Do.setOwner(e,this,"_clippingPlanes")}},properties:{get:function(){if(!this.ready)throw new x("The tileset is not loaded. Use Cesium3DTileset.readyPromise or wait for Cesium3DTileset.ready to be true.");return this._properties}},ready:{get:function(){return l(this._root)}},readyPromise:{get:function(){return this._readyPromise}},tilesLoaded:{get:function(){return this._tilesLoaded}},resource:{get:function(){return this._resource}},basePath:{get:function(){return Gp("Cesium3DTileset.basePath","Cesium3DTileset.basePath has been deprecated. All tiles are relative to the url of the tileset JSON file that contains them. Use the url property instead."),this._basePath}},style:{get:function(){return this._styleEngine.style},set:function(e){this._styleEngine.style=e}},customShader:{get:function(){return this._customShader},set:function(e){this._customShader=e}},metadataExtension:{get:function(){return this._metadataExtension}},metadata:{get:function(){if(l(this._metadataExtension))return this._metadataExtension.tileset}},schema:{get:function(){if(l(this._metadataExtension))return this._metadataExtension.schema}},maximumScreenSpaceError:{get:function(){return this._maximumScreenSpaceError},set:function(e){T.typeOf.number.greaterThanOrEquals("maximumScreenSpaceError",e,0),this._maximumScreenSpaceError=e}},maximumMemoryUsage:{get:function(){return this._maximumMemoryUsage},set:function(e){T.typeOf.number.greaterThanOrEquals("value",e,0),this._maximumMemoryUsage=e}},pointCloudShading:{get:function(){return this._pointCloudShading},set:function(e){T.defined("pointCloudShading",e),this._pointCloudShading=e}},root:{get:function(){if(!this.ready)throw new x("The tileset is not loaded. Use Cesium3DTileset.readyPromise or wait for Cesium3DTileset.ready to be true.");return this._root}},boundingSphere:{get:function(){if(!this.ready)throw new x("The tileset is not loaded. Use Cesium3DTileset.readyPromise or wait for Cesium3DTileset.ready to be true.");return this._root.updateTransform(this._modelMatrix),this._root.boundingSphere}},modelMatrix:{get:function(){return this._modelMatrix},set:function(e){this._modelMatrix=B.clone(e,this._modelMatrix)}},timeSinceLoad:{get:function(){return this._timeSinceLoad}},totalMemoryUsageInBytes:{get:function(){const e=this._statistics;return e.texturesByteLength+e.geometryByteLength+e.batchTableByteLength}},clippingPlanesOriginMatrix:{get:function(){return l(this._clippingPlanesOriginMatrix)?(this._clippingPlanesOriginMatrixDirty&&(B.multiply(this.root.computedTransform,this._initialClippingPlanesOriginMatrix,this._clippingPlanesOriginMatrix),this._clippingPlanesOriginMatrixDirty=!1),this._clippingPlanesOriginMatrix):B.IDENTITY}},styleEngine:{get:function(){return this._styleEngine}},statistics:{get:function(){return this._statistics}},classificationType:{get:function(){return this._classificationType}},ellipsoid:{get:function(){return this._ellipsoid}},foveatedConeSize:{get:function(){return this._foveatedConeSize},set:function(e){T.typeOf.number.greaterThanOrEquals("foveatedConeSize",e,0),T.typeOf.number.lessThanOrEquals("foveatedConeSize",e,1),this._foveatedConeSize=e}},foveatedMinimumScreenSpaceErrorRelaxation:{get:function(){return this._foveatedMinimumScreenSpaceErrorRelaxation},set:function(e){T.typeOf.number.greaterThanOrEquals("foveatedMinimumScreenSpaceErrorRelaxation",e,0),T.typeOf.number.lessThanOrEquals("foveatedMinimumScreenSpaceErrorRelaxation",e,this.maximumScreenSpaceError),this._foveatedMinimumScreenSpaceErrorRelaxation=e}},extras:{get:function(){if(!this.ready)throw new x("The tileset is not loaded. Use Cesium3DTileset.readyPromise or wait for Cesium3DTileset.ready to be true.");return this._extras}},imageBasedLighting:{get:function(){return this._imageBasedLighting},set:function(e){T.typeOf.object("imageBasedLighting",this._imageBasedLighting),e!==this._imageBasedLighting&&(this._shouldDestroyImageBasedLighting&&!this._imageBasedLighting.isDestroyed()&&this._imageBasedLighting.destroy(),this._imageBasedLighting=e,this._shouldDestroyImageBasedLighting=!1)}},vectorClassificationOnly:{get:function(){return this._vectorClassificationOnly}},vectorKeepDecodedPositions:{get:function(){return this._vectorKeepDecodedPositions}},showCreditsOnScreen:{get:function(){return this._showCreditsOnScreen},set:function(e){this._showCreditsOnScreen=e}},featureIdLabel:{get:function(){return this._featureIdLabel},set:function(e){typeof e=="number"&&(e=`featureId_${e}`),T.typeOf.string("value",e),this._featureIdLabel=e}},instanceFeatureIdLabel:{get:function(){return this._instanceFeatureIdLabel},set:function(e){typeof e=="number"&&(e=`instanceFeatureId_${e}`),T.typeOf.string("value",e),this._instanceFeatureIdLabel=e}}});Nr.loadJson=function(e){return Me.createIfNeeded(e).fetchJson()};Nr.prototype.makeStyleDirty=function(){this._styleEngine.makeDirty()};Nr.prototype.loadTileset=function(e,t,n){const i=t.asset;if(!l(i))throw new Ie("Tileset must have an asset property.");if(i.version!=="0.0"&&i.version!=="1.0"&&i.version!=="1.1")throw new Ie("The tileset must be 3D Tiles version 0.0, 1.0, or 1.1");l(t.extensionsRequired)&&Nr.checkSupportedExtensions(t.extensionsRequired);const o=this._statistics,r=i.tilesetVersion;l(r)&&(this._basePath+=`?v=${r}`,e=e.clone(),e.setQueryParameters({v:r}));const s=rG(this,e,t.root,n);l(n)&&(n.children.push(s),s._depth=n._depth+1);const a=[];for(a.push(s);a.length>0;){const c=a.pop();++o.numberOfTilesTotal,this._allTilesAdditive=this._allTilesAdditive&&c.refine===Da.ADD;const u=c._header.children;if(l(u)){const f=u.length;for(let h=0;h<f;++h){const m=u[h],g=rG(this,e,m,c);c.children.push(g),g._depth=c._depth+1,a.push(g)}}this._cullWithChildrenBounds&&XZe.checkChildrenWithinParent(c)}return s};function rG(e,t,n,i){if(l(n.implicitTiling)||dr(n,"3DTILES_implicit_tiling")){const r=e.schema,s=new QZe(t,n,r),a=new uo({subdivisionScheme:s.subdivisionScheme,subtreeLevels:s.subtreeLevels,level:0,x:0,y:0,z:0}),c=s.subtreeUriTemplate.getDerivedResource({templateValues:a.getTemplateValues()}).url,f=dt(n,!0);f.contents=[{uri:c}],delete f.content,delete f.extensions;const h=new lo(e,t,f,i);return h.implicitTileset=s,h.implicitCoordinates=a,h}return new lo(e,t,n,i)}function tet(e,t){const n=dr(t,"3DTILES_metadata")?t.extensions["3DTILES_metadata"]:t;let i;if(l(n.schemaUri)){const o=e._resource.getDerivedResource({url:n.schemaUri});i=gt.loadSchema({resource:o})}else if(l(n.schema))i=gt.loadSchema({schema:n.schema});else return Promise.resolve(t);return e._schemaLoader=i,i.promise.then(function(o){return e._metadataExtension=new dZ({schema:o.schema,metadataJson:n}),t})}const sG=new d,net=new Ce,iet=new B,oet=new d,ret=new d,set=new d;function aet(e,t){let n,i,o,r,s;const a=t.camera,c=e._root,u=c.contentBoundingVolume;if(u instanceof uf)n=d.normalize(a.positionWC,sG),i=a.directionWC,o=a.positionCartographic.height,r=u.minimumHeight,s=u.maximumHeight;else{const C=B.inverseTransformation(c.computedTransform,iet),E=t.mapProjection.ellipsoid,w=u.boundingVolume,S=B.multiplyByPoint(C,w.center,oet);if(d.magnitude(S)>E.minimumRadius){const P=Ce.fromCartesian(S,E,net);n=d.normalize(a.positionWC,sG),i=a.directionWC,o=a.positionCartographic.height,r=0,s=P.height*2}else{const P=B.multiplyByPoint(C,a.positionWC,ret);if(n=d.UNIT_Z,i=B.multiplyByPointAsVector(C,a.directionWC,set),i=d.normalize(i,i),o=P.z,u instanceof du){const L=c._header.boundingVolume.box[11];r=S.z-L,s=S.z+L}else if(u instanceof ih){const L=w.radius;r=S.z-L,s=S.z+L}}}const f=e.dynamicScreenSpaceErrorHeightFalloff,h=r+(s-r)*f,m=s,g=M.clamp((o-h)/(m-h),0,1);let y=1-Math.abs(d.dot(i,n));y=y*(1-g);let b=e.dynamicScreenSpaceErrorDensity;b*=y,e._dynamicScreenSpaceErrorComputedDensity=b}function cet(e,t){if(t.hasEmptyContent)return;const n=e._statistics,i=t.contentExpired,o=t.requestContent();if(o>0){n.numberOfAttemptedRequests+=o;return}i&&(t.hasTilesetContent||t.hasImplicitContent?Cet(e,t):(n.decrementLoadCounts(t.content),--n.numberOfTilesWithContentReady)),e._requestedTilesInFlight.push(t),t.contentReadyToProcessPromise.then(het(e,t)).catch(function(r){}),t.contentReadyPromise.then(met(e,t)).catch(pet(e,t))}function uet(e,t){return e._priority-t._priority}Nr.prototype.postPassesUpdate=function(e){this.ready&&(fet(this,e),Eet(this,e),this._cache.unloadTiles(this,_Z),this._styleApplied&&this._styleEngine.resetDirty(),this._styleApplied=!1)};Nr.prototype.prePassesUpdate=function(e){if(!this.ready)return;get(this,e);const t=this._clippingPlanes;this._clippingPlanesOriginMatrixDirty=!0,l(t)&&t.enabled&&t.update(e),l(this._loadTimestamp)||(this._loadTimestamp=ie.clone(e.time)),this._timeSinceLoad=Math.max(ie.secondsDifference(e.time,this._loadTimestamp)*1e3,0),this._skipLevelOfDetail=this.skipLevelOfDetail&&!l(this._classificationType)&&!this._disableSkipLevelOfDetail&&!this._allTilesAdditive,this.dynamicScreenSpaceError&&aet(this,e),e.newFrame&&this._cache.reset()};function fet(e,t){const n=e._requestedTilesInFlight;let i=0;const o=n.length;for(let r=0;r<o;++r){const s=n[r],a=t.frameNumber-s._touchedFrame>=1;if(s._contentState!==Go.LOADING){++i;continue}else if(a){s.cancelRequests(),++i;continue}i>0&&(n[r-i]=s)}n.length-=i}function det(e,t){const n=e._requestedTiles,i=n.length;n.sort(uet);for(let o=0;o<i;++o)cet(e,n[o])}function het(e,t){return function(){e._processingQueue.push(t),++e._statistics.numberOfTilesProcessing}}function pet(e,t){return function(n){if(t._contentState!==Go.FAILED)return;const i=t._contentResource.url,o=l(n.message)?n.message:n.toString();e.tileFailed.numberOfListeners>0?e.tileFailed.raiseEvent({url:i,message:o}):(console.log(`A 3D tile failed to load: ${i}`),console.log(`Error: ${o}`))}}function met(e,t){return function(n){--e._statistics.numberOfTilesProcessing,l(n)&&(!t.hasTilesetContent&&!t.hasImplicitContent&&(e._statistics.incrementLoadCounts(t.content),++e._statistics.numberOfTilesWithContentReady,++e._statistics.numberOfLoadedTilesTotal,e._cache.add(t)),e.tileLoad.raiseEvent(t))}}function _et(e){const t=e._processingQueue,n=t.length;let i=0;for(let o=0;o<n;++o){const r=t[o];if(r._contentState!==Go.PROCESSING){++i;continue}i>0&&(t[o-i]=r)}t.length-=i}function get(e,t){_et(e);const n=e._processingQueue,i=n.length;for(let o=0;o<i;++o)n[o].process(e,t)}const Hx=new d,yet={maximumFractionDigits:3};function aG(e){const t=e/1048576;return t<1?t.toLocaleString(void 0,yet):Math.round(t).toLocaleString()}function xO(e){const t=e.boundingVolume.boundingVolume,n=t.halfAxes,i=t.radius;let o=d.clone(t.center,Hx);if(l(n))o.x+=.75*(n[0]+n[3]+n[6]),o.y+=.75*(n[1]+n[4]+n[7]),o.z+=.75*(n[2]+n[5]+n[8]);else if(l(i)){let r=d.normalize(t.center,Hx);r=d.multiplyByScalar(r,.75*i,Hx),o=d.add(r,t.center,Hx)}return o}function wO(e,t,n){let i="",o=0;if(t.debugShowGeometricError&&(i+=`
Geometric error: ${e.geometricError}`,o++),t.debugShowRenderingStatistics&&(i+=`
Commands: ${e.commandsLength}`,o++,e.content.pointsLength>0&&(i+=`
Points: ${e.content.pointsLength}`,o++),e.content.trianglesLength>0&&(i+=`
Triangles: ${e.content.trianglesLength}`,o++),i+=`
Features: ${e.content.featuresLength}`,o++),t.debugShowMemoryUsage&&(i+=`
Texture Memory: ${aG(e.content.texturesByteLength)}`,i+=`
Geometry Memory: ${aG(e.content.geometryByteLength)}`,o+=2),t.debugShowUrl)if(e.hasMultipleContents){i+=`
Urls:`;const s=e.content.innerContentUrls;for(let a=0;a<s.length;a++)i+=`
- ${s[a]}`;o+=s.length}else i+=`
Url: ${e._contentHeader.uri}`,o++;const r={text:i.substring(1),position:n,font:`${19-o}px sans-serif`,showBackground:!0,disableDepthTestDistance:Number.POSITIVE_INFINITY};return t._tileDebugLabels.add(r)}function Aet(e,t){let n,i;const o=e._selectedTiles,r=o.length,s=e._emptyTiles,a=s.length;if(e._tileDebugLabels.removeAll(),e.debugPickedTileLabelOnly){if(l(e.debugPickedTile)){const c=l(e.debugPickPosition)?e.debugPickPosition:xO(e.debugPickedTile),u=wO(e.debugPickedTile,e,c);u.pixelOffset=new j(15,-15)}}else{for(n=0;n<r;++n)i=o[n],wO(i,e,xO(i));for(n=0;n<a;++n)i=s[n],(i.hasTilesetContent||i.hasImplicitContent)&&wO(i,e,xO(i))}e._tileDebugLabels.update(t)}function bet(e,t,n){e._styleEngine.applyStyle(e),e._styleApplied=!0;const i=n.isRender,o=e._statistics,r=t.commandList,s=r.length,a=e._selectedTiles,c=a.length,u=e._emptyTiles,f=u.length,h=e.tileVisible;let m,g;const p=e._skipLevelOfDetail&&e._hasMixedContent&&t.context.stencilBuffer&&c>0;e._backfaceCommands.length=0,p&&(l(e._stencilClearCommand)||(e._stencilClearCommand=new ao({stencil:0,pass:Ne.CESIUM_3D_TILE,renderState:Ze.fromCache({stencilMask:Rt.SKIP_LOD_MASK})})),r.push(e._stencilClearCommand));const y=r.length;for(m=0;m<c;++m)g=a[m],i&&h.raiseEvent(g),g.update(e,t,n),o.incrementSelectionCounts(g.content),++o.selected;for(m=0;m<f;++m)g=u[m],g.update(e,t,n);let b=r.length-y;if(e._backfaceCommands.trim(),p){const C=e._backfaceCommands.values,E=C.length;for(r.length+=E,m=b-1;m>=0;--m)r[y+E+m]=r[y+m];for(m=0;m<E;++m)r[y+m]=C[m]}b=r.length-s,o.numberOfCommands=b,i&&e.pointCloudShading.attenuation&&e.pointCloudShading.eyeDomeLighting&&b>0&&e._pointCloudEyeDomeLighting.update(t,s,e.pointCloudShading,e.boundingSphere),i&&(e.debugShowGeometricError||e.debugShowRenderingStatistics||e.debugShowMemoryUsage||e.debugShowUrl?(l(e._tileDebugLabels)||(e._tileDebugLabels=new Lc),Aet(e,t)):e._tileDebugLabels=e._tileDebugLabels&&e._tileDebugLabels.destroy())}const mZ=[];function Cet(e,t){const n=t,i=mZ;for(i.push(t);i.length>0;){t=i.pop();const o=t.children,r=o.length;for(let s=0;s<r;++s)i.push(o[s]);t!==n&&(Tet(e,t),--e._statistics.numberOfTilesTotal)}n.children=[]}function _Z(e,t){e.tileUnload.raiseEvent(t),e._statistics.decrementLoadCounts(t.content),--e._statistics.numberOfTilesWithContentReady,t.unloadContent()}function Tet(e,t){e._cache.unloadTile(e,t,_Z),t.destroy()}Nr.prototype.trimLoadedTiles=function(){this._cache.trim()};function Eet(e,t){const n=e._statistics,i=e._statisticsLast,o=n.numberOfPendingRequests,r=n.numberOfTilesProcessing,s=i.numberOfPendingRequests,a=i.numberOfTilesProcessing;rf.clone(n,i);const c=o!==s||r!==a;c&&t.afterRender.push(function(){return e.loadProgress.raiseEvent(o,r),!0}),e._tilesLoaded=n.numberOfPendingRequests===0&&n.numberOfTilesProcessing===0&&n.numberOfAttemptedRequests===0,c&&e._tilesLoaded&&(t.afterRender.push(function(){return e.allTilesLoaded.raiseEvent(),!0}),e._initialTilesLoaded||(e._initialTilesLoaded=!0,t.afterRender.push(function(){return e.initialTilesLoaded.raiseEvent(),!0})))}function xet(e){e._heatmap.resetMinimumMaximum(),e._minimumPriority.depth=Number.MAX_VALUE,e._maximumPriority.depth=-Number.MAX_VALUE,e._minimumPriority.foveatedFactor=Number.MAX_VALUE,e._maximumPriority.foveatedFactor=-Number.MAX_VALUE,e._minimumPriority.distance=Number.MAX_VALUE,e._maximumPriority.distance=-Number.MAX_VALUE,e._minimumPriority.reverseScreenSpaceError=Number.MAX_VALUE,e._maximumPriority.reverseScreenSpaceError=-Number.MAX_VALUE}function wet(e,t){(t.frameNumber!==e._updatedModelMatrixFrame||!l(e._previousModelMatrix))&&(e._updatedModelMatrixFrame=t.frameNumber,e._modelMatrixChanged=!B.equals(e.modelMatrix,e._previousModelMatrix),e._modelMatrixChanged&&(e._previousModelMatrix=B.clone(e.modelMatrix,e._previousModelMatrix)))}function vet(e,t,n,i){if(t.mode===le.MORPHING||!e.ready)return!1;const o=e._statistics;o.clear();const r=i.isRender;++e._updatedVisibilityFrame,xet(e),wet(e,t),e._cullRequestsWhileMoving=e.cullRequestsWhileMoving&&!e._modelMatrixChanged;const s=i.traversal.selectTiles(e,t);if(i.requestTiles&&det(e),bet(e,t,i),rf.clone(o,n),r){const a=e._credits;if(l(a)&&o.selected!==0){const c=a.length;for(let u=0;u<c;++u){const f=a[u];f.showOnScreen=e._showCreditsOnScreen,t.creditDisplay.addCredit(f)}}}return s}Nr.prototype.update=function(e){this.updateForPass(e,e.tilesetPassState)};Nr.prototype.updateForPass=function(e,t){T.typeOf.object("frameState",e),T.typeOf.object("tilesetPassState",t);const n=t.pass;if(n===na.PRELOAD&&(!this.preloadWhenHidden||this.show)||n===na.PRELOAD_FLIGHT&&(!this.preloadFlightDestinations||!this.show&&!this.preloadWhenHidden)||n===na.REQUEST_RENDER_MODE_DEFER_CHECK&&(!this._cullRequestsWhileMoving&&this.foveatedTimeDelay<=0||!this.show))return;const i=e.commandList,o=e.camera,r=e.cullingVolume;t.ready=!1;const s=na.getPassOptions(n),a=s.ignoreCommands,c=A(t.commandList,i),u=c.length;e.commandList=c,e.camera=A(t.camera,o),e.cullingVolume=A(t.cullingVolume,r);const f=this._statisticsPerPass[n];(this.show||a)&&(this._pass=n,t.ready=vet(this,e,f,s)),a&&(c.length=u),e.commandList=i,e.camera=o,e.cullingVolume=r};Nr.prototype.hasExtension=function(e){return l(this._extensionsUsed)?this._extensionsUsed.indexOf(e)>-1:!1};Nr.prototype.isDestroyed=function(){return!1};Nr.prototype.destroy=function(){if(this._tileDebugLabels=this._tileDebugLabels&&this._tileDebugLabels.destroy(),this._clippingPlanes=this._clippingPlanes&&this._clippingPlanes.destroy(),l(this._schemaLoader)&&gt.unload(this._schemaLoader),l(this._root)){const e=mZ;for(e.push(this._root);e.length>0;){const t=e.pop();t.destroy();const n=t.children,i=n.length;for(let o=0;o<i;++o)e.push(n[o])}}return this._root=void 0,this._shouldDestroyImageBasedLighting&&!this._imageBasedLighting.isDestroyed()&&this._imageBasedLighting.destroy(),this._imageBasedLighting=void 0,He(this)};Nr.supportedExtensions={"3DTILES_metadata":!0,"3DTILES_implicit_tiling":!0,"3DTILES_content_gltf":!0,"3DTILES_multiple_contents":!0,"3DTILES_bounding_volume_S2":!0,"3DTILES_batch_table_hierarchy":!0,"3DTILES_draco_point_compression":!0,MAXAR_content_geojson:!0};Nr.checkSupportedExtensions=function(e){for(let t=0;t<e.length;t++)if(!Nr.supportedExtensions[e[t]])throw new Ie(`Unsupported 3D Tiles Extension: ${e[t]}`)};const Det=new B;function Bp(e,t){if(!l(e))throw new x("scene is required.");if(!l(t))throw new x("entityCollection is required.");t.collectionChanged.addEventListener(Bp.prototype._onCollectionChanged,this),this._scene=e,this._primitives=e.primitives,this._entityCollection=t,this._tilesetHash={},this._entitiesToVisualize=new vt,this._onCollectionChanged(t,t.values,[],[])}Bp.prototype.update=function(e){if(!l(e))throw new x("time is required.");const t=this._entitiesToVisualize.values,n=this._tilesetHash,i=this._primitives;for(let o=0,r=t.length;o<r;o++){const s=t[o],a=s._tileset;let c,u=n[s.id];const f=s.isShowing&&s.isAvailable(e)&&Z.getValueOrDefault(a._show,e,!0);let h;if(f&&(h=s.computeModelMatrix(e,Det),c=Me.createIfNeeded(Z.getValueOrUndefined(a._uri,e))),!f){l(u)&&(u.tilesetPrimitive.show=!1);continue}let m=l(u)?u.tilesetPrimitive:void 0;(!l(m)||c.url!==u.url)&&(l(m)&&(i.removeAndDestroy(m),delete n[s.id]),m=new Nr({url:c}),m.id=s,i.add(m),u={tilesetPrimitive:m,url:c.url,loadFail:!1},n[s.id]=u,Iet(m,s,n)),m.show=!0,l(h)&&(m.modelMatrix=h),m.maximumScreenSpaceError=Z.getValueOrDefault(a.maximumScreenSpaceError,e,m.maximumScreenSpaceError)}return!0};Bp.prototype.isDestroyed=function(){return!1};Bp.prototype.destroy=function(){this._entityCollection.collectionChanged.removeEventListener(Bp.prototype._onCollectionChanged,this);const e=this._entitiesToVisualize.values,t=this._tilesetHash,n=this._primitives;for(let i=e.length-1;i>-1;i--)SR(this,e[i],t,n);return He(this)};Bp.prototype.getBoundingSphere=function(e,t){if(!l(e))throw new x("entity is required.");if(!l(t))throw new x("result is required.");const n=this._tilesetHash[e.id];if(!l(n)||n.loadFail)return _t.FAILED;const i=n.tilesetPrimitive;return!l(i)||!i.show?_t.FAILED:i.ready?(de.clone(i.boundingSphere,t),_t.DONE):_t.PENDING};Bp.prototype._onCollectionChanged=function(e,t,n,i){let o,r;const s=this._entitiesToVisualize,a=this._tilesetHash,c=this._primitives;for(o=t.length-1;o>-1;o--)r=t[o],l(r._tileset)&&s.set(r.id,r);for(o=i.length-1;o>-1;o--)r=i[o],l(r._tileset)?s.set(r.id,r):(SR(this,r,a,c),s.remove(r.id));for(o=n.length-1;o>-1;o--)r=n[o],SR(this,r,a,c),s.remove(r.id)};function SR(e,t,n,i){const o=n[t.id];l(o)&&(i.removeAndDestroy(o.tilesetPrimitive),delete n[t.id])}function Iet(e,t,n){e.readyPromise.catch(function(i){console.error(i),n[t.id].loadFail=!0})}const cG={id:void 0};function NT(e){if(e._firing){e._refire=!0;return}if(e._suspendCount===0){const t=e._addedEntities,n=e._removedEntities,i=e._changedEntities;if(i.length!==0||t.length!==0||n.length!==0){e._firing=!0;do{e._refire=!1;const o=t.values.slice(0),r=n.values.slice(0),s=i.values.slice(0);t.removeAll(),n.removeAll(),i.removeAll(),e._collectionChanged.raiseEvent(e,o,r,s)}while(e._refire);e._firing=!1}}}function da(e){this._owner=e,this._entities=new vt,this._addedEntities=new vt,this._removedEntities=new vt,this._changedEntities=new vt,this._suspendCount=0,this._collectionChanged=new Xe,this._id=Bs(),this._show=!0,this._firing=!1,this._refire=!1}da.prototype.suspendEvents=function(){this._suspendCount++};da.prototype.resumeEvents=function(){if(this._suspendCount===0)throw new x("resumeEvents can not be called before suspendEvents.");this._suspendCount--,NT(this)};Object.defineProperties(da.prototype,{collectionChanged:{get:function(){return this._collectionChanged}},id:{get:function(){return this._id}},values:{get:function(){return this._entities.values}},show:{get:function(){return this._show},set:function(e){if(!l(e))throw new x("value is required.");if(e===this._show)return;this.suspendEvents();let t;const n=[],i=this._entities.values,o=i.length;for(t=0;t<o;t++)n.push(i[t].isShowing);for(this._show=e,t=0;t<o;t++){const r=n[t],s=i[t];r!==s.isShowing&&s.definitionChanged.raiseEvent(s,"isShowing",s.isShowing,r)}this.resumeEvents()}},owner:{get:function(){return this._owner}}});da.prototype.computeAvailability=function(){let e=ft.MAXIMUM_VALUE,t=ft.MINIMUM_VALUE;const n=this._entities.values;for(let i=0,o=n.length;i<o;i++){const s=n[i].availability;if(l(s)){const a=s.start,c=s.stop;ie.lessThan(a,e)&&!a.equals(ft.MINIMUM_VALUE)&&(e=a),ie.greaterThan(c,t)&&!c.equals(ft.MAXIMUM_VALUE)&&(t=c)}}return ft.MAXIMUM_VALUE.equals(e)&&(e=ft.MINIMUM_VALUE),ft.MINIMUM_VALUE.equals(t)&&(t=ft.MAXIMUM_VALUE),new on({start:e,stop:t})};da.prototype.add=function(e){if(!l(e))throw new x("entity is required.");e instanceof Rr||(e=new Rr(e));const t=e.id,n=this._entities;if(n.contains(t))throw new Ie(`An entity with id ${t} already exists in this collection.`);return e.entityCollection=this,n.set(t,e),this._removedEntities.remove(t)||this._addedEntities.set(t,e),e.definitionChanged.addEventListener(da.prototype._onEntityDefinitionChanged,this),NT(this),e};da.prototype.remove=function(e){return l(e)?this.removeById(e.id):!1};da.prototype.contains=function(e){if(!l(e))throw new x("entity is required");return this._entities.get(e.id)===e};da.prototype.removeById=function(e){if(!l(e))return!1;const n=this._entities.get(e);return this._entities.remove(e)?(this._addedEntities.remove(e)||(this._removedEntities.set(e,n),this._changedEntities.remove(e)),this._entities.remove(e),n.definitionChanged.removeEventListener(da.prototype._onEntityDefinitionChanged,this),NT(this),!0):!1};da.prototype.removeAll=function(){const e=this._entities,t=e.length,n=e.values,i=this._addedEntities,o=this._removedEntities;for(let r=0;r<t;r++){const s=n[r],a=s.id,c=i.get(a);l(c)||(s.definitionChanged.removeEventListener(da.prototype._onEntityDefinitionChanged,this),o.set(a,s))}e.removeAll(),i.removeAll(),this._changedEntities.removeAll(),NT(this)};da.prototype.getById=function(e){if(!l(e))throw new x("id is required.");return this._entities.get(e)};da.prototype.getOrCreateEntity=function(e){if(!l(e))throw new x("id is required.");let t=this._entities.get(e);return l(t)||(cG.id=e,t=new Rr(cG),this.add(t)),t};da.prototype._onEntityDefinitionChanged=function(e){const t=e.id;this._addedEntities.contains(t)||this._changedEntities.set(t,e),NT(this)};function Bf(){this._removalFunctions=[]}Bf.prototype.add=function(e,t,n){if(!l(e))throw new x("event is required");const i=e.addEventListener(t,n);this._removalFunctions.push(i);const o=this;return function(){i();const r=o._removalFunctions;r.splice(r.indexOf(i),1)}};Bf.prototype.removeAll=function(){const e=this._removalFunctions;for(let t=0,n=e.length;t<n;++t)e[t]();e.length=0};function Z2(e,t){return ie.compare(e.start,t.start)}function Po(e){if(this._intervals=[],this._changedEvent=new Xe,l(e)){const t=e.length;for(let n=0;n<t;n++)this.addInterval(e[n])}}Object.defineProperties(Po.prototype,{changedEvent:{get:function(){return this._changedEvent}},start:{get:function(){const e=this._intervals;return e.length===0?void 0:e[0].start}},isStartIncluded:{get:function(){const e=this._intervals;return e.length===0?!1:e[0].isStartIncluded}},stop:{get:function(){const e=this._intervals,t=e.length;return t===0?void 0:e[t-1].stop}},isStopIncluded:{get:function(){const e=this._intervals,t=e.length;return t===0?!1:e[t-1].isStopIncluded}},length:{get:function(){return this._intervals.length}},isEmpty:{get:function(){return this._intervals.length===0}}});Po.prototype.equals=function(e,t){if(this===e)return!0;if(!(e instanceof Po))return!1;const n=this._intervals,i=e._intervals,o=n.length;if(o!==i.length)return!1;for(let r=0;r<o;r++)if(!on.equals(n[r],i[r],t))return!1;return!0};Po.prototype.get=function(e){if(!l(e))throw new x("index is required.");return this._intervals[e]};Po.prototype.removeAll=function(){this._intervals.length>0&&(this._intervals.length=0,this._changedEvent.raiseEvent(this))};Po.prototype.findIntervalContainingDate=function(e){const t=this.indexOf(e);return t>=0?this._intervals[t]:void 0};Po.prototype.findDataForIntervalContainingDate=function(e){const t=this.indexOf(e);return t>=0?this._intervals[t].data:void 0};Po.prototype.contains=function(e){return this.indexOf(e)>=0};const SO=new on;Po.prototype.indexOf=function(e){if(!l(e))throw new x("date is required");const t=this._intervals;SO.start=e,SO.stop=e;let n=Is(t,SO,Z2);return n>=0?t[n].isStartIncluded?n:n>0&&t[n-1].stop.equals(e)&&t[n-1].isStopIncluded?n-1:~n:(n=~n,n>0&&n-1<t.length&&on.contains(t[n-1],e)?n-1:~n)};Po.prototype.findInterval=function(e){e=A(e,A.EMPTY_OBJECT);const t=e.start,n=e.stop,i=e.isStartIncluded,o=e.isStopIncluded,r=this._intervals;for(let s=0,a=r.length;s<a;s++){const c=r[s];if((!l(t)||c.start.equals(t))&&(!l(n)||c.stop.equals(n))&&(!l(i)||c.isStartIncluded===i)&&(!l(o)||c.isStopIncluded===o))return r[s]}};Po.prototype.addInterval=function(e,t){if(!l(e))throw new x("interval is required");if(e.isEmpty)return;const n=this._intervals;if(n.length===0||ie.greaterThan(e.start,n[n.length-1].stop)){n.push(e),this._changedEvent.raiseEvent(this);return}let i=Is(n,e,Z2);i<0?i=~i:i>0&&e.isStartIncluded&&n[i-1].isStartIncluded&&n[i-1].start.equals(e.start)?--i:i<n.length&&!e.isStartIncluded&&n[i].isStartIncluded&&n[i].start.equals(e.start)&&++i;let o;for(i>0&&(o=ie.compare(n[i-1].stop,e.start),(o>0||o===0&&(n[i-1].isStopIncluded||e.isStartIncluded))&&((l(t)?t(n[i-1].data,e.data):n[i-1].data===e.data)?(ie.greaterThan(e.stop,n[i-1].stop)?e=new on({start:n[i-1].start,stop:e.stop,isStartIncluded:n[i-1].isStartIncluded,isStopIncluded:e.isStopIncluded,data:e.data}):e=new on({start:n[i-1].start,stop:n[i-1].stop,isStartIncluded:n[i-1].isStartIncluded,isStopIncluded:n[i-1].isStopIncluded||e.stop.equals(n[i-1].stop)&&e.isStopIncluded,data:e.data}),n.splice(i-1,1),--i):(o=ie.compare(n[i-1].stop,e.stop),(o>0||o===0&&n[i-1].isStopIncluded&&!e.isStopIncluded)&&n.splice(i,0,new on({start:e.stop,stop:n[i-1].stop,isStartIncluded:!e.isStopIncluded,isStopIncluded:n[i-1].isStopIncluded,data:n[i-1].data})),n[i-1]=new on({start:n[i-1].start,stop:e.start,isStartIncluded:n[i-1].isStartIncluded,isStopIncluded:!e.isStartIncluded,data:n[i-1].data}))));i<n.length&&(o=ie.compare(e.stop,n[i].start),o>0||o===0&&(e.isStopIncluded||n[i].isStartIncluded));)if(l(t)?t(n[i].data,e.data):n[i].data===e.data)e=new on({start:e.start,stop:ie.greaterThan(n[i].stop,e.stop)?n[i].stop:e.stop,isStartIncluded:e.isStartIncluded,isStopIncluded:ie.greaterThan(n[i].stop,e.stop)?n[i].isStopIncluded:e.isStopIncluded,data:e.data}),n.splice(i,1);else if(n[i]=new on({start:e.stop,stop:n[i].stop,isStartIncluded:!e.isStopIncluded,isStopIncluded:n[i].isStopIncluded,data:n[i].data}),n[i].isEmpty)n.splice(i,1);else break;n.splice(i,0,e),this._changedEvent.raiseEvent(this)};Po.prototype.removeInterval=function(e){if(!l(e))throw new x("interval is required");if(e.isEmpty)return!1;const t=this._intervals;let n=Is(t,e,Z2);n<0&&(n=~n);let i=!1;for(n>0&&(ie.greaterThan(t[n-1].stop,e.start)||t[n-1].stop.equals(e.start)&&t[n-1].isStopIncluded&&e.isStartIncluded)&&(i=!0,(ie.greaterThan(t[n-1].stop,e.stop)||t[n-1].isStopIncluded&&!e.isStopIncluded&&t[n-1].stop.equals(e.stop))&&t.splice(n,0,new on({start:e.stop,stop:t[n-1].stop,isStartIncluded:!e.isStopIncluded,isStopIncluded:t[n-1].isStopIncluded,data:t[n-1].data})),t[n-1]=new on({start:t[n-1].start,stop:e.start,isStartIncluded:t[n-1].isStartIncluded,isStopIncluded:!e.isStartIncluded,data:t[n-1].data})),n<t.length&&!e.isStartIncluded&&t[n].isStartIncluded&&e.start.equals(t[n].start)&&(i=!0,t.splice(n,0,new on({start:t[n].start,stop:t[n].start,isStartIncluded:!0,isStopIncluded:!0,data:t[n].data})),++n);n<t.length&&ie.greaterThan(e.stop,t[n].stop);)i=!0,t.splice(n,1);return n<t.length&&e.stop.equals(t[n].stop)&&(i=!0,!e.isStopIncluded&&t[n].isStopIncluded?n+1<t.length&&t[n+1].start.equals(e.stop)&&t[n].data===t[n+1].data?(t.splice(n,1),t[n]=new on({start:t[n].start,stop:t[n].stop,isStartIncluded:!0,isStopIncluded:t[n].isStopIncluded,data:t[n].data})):t[n]=new on({start:e.stop,stop:e.stop,isStartIncluded:!0,isStopIncluded:!0,data:t[n].data}):t.splice(n,1)),n<t.length&&(ie.greaterThan(e.stop,t[n].start)||e.stop.equals(t[n].start)&&e.isStopIncluded&&t[n].isStartIncluded)&&(i=!0,t[n]=new on({start:e.stop,stop:t[n].stop,isStartIncluded:!e.isStopIncluded,isStopIncluded:t[n].isStopIncluded,data:t[n].data})),i&&this._changedEvent.raiseEvent(this),i};Po.prototype.intersect=function(e,t,n){if(!l(e))throw new x("other is required.");const i=new Po;let o=0,r=0;const s=this._intervals,a=e._intervals;for(;o<s.length&&r<a.length;){const c=s[o],u=a[r];if(ie.lessThan(c.stop,u.start))++o;else if(ie.lessThan(u.stop,c.start))++r;else{if(l(n)||l(t)&&t(c.data,u.data)||!l(t)&&u.data===c.data){const f=on.intersect(c,u,new on,n);f.isEmpty||i.addInterval(f,t)}ie.lessThan(c.stop,u.stop)||c.stop.equals(u.stop)&&!c.isStopIncluded&&u.isStopIncluded?++o:++r}}return i};Po.fromJulianDateArray=function(e,t){if(!l(e))throw new x("options is required.");if(!l(e.julianDates))throw new x("options.iso8601Array is required.");l(t)||(t=new Po);const n=e.julianDates,i=n.length,o=e.dataCallback,r=A(e.isStartIncluded,!0),s=A(e.isStopIncluded,!0),a=A(e.leadingInterval,!1),c=A(e.trailingInterval,!1);let u,f=0;a&&(++f,u=new on({start:ft.MINIMUM_VALUE,stop:n[0],isStartIncluded:!0,isStopIncluded:!r}),u.data=l(o)?o(u,t.length):t.length,t.addInterval(u));for(let h=0;h<i-1;++h){let m=n[h];const g=n[h+1];u=new on({start:m,stop:g,isStartIncluded:t.length===f?r:!0,isStopIncluded:h===i-2?s:!1}),u.data=l(o)?o(u,t.length):t.length,t.addInterval(u),m=g}return c&&(u=new on({start:n[i-1],stop:ft.MAXIMUM_VALUE,isStartIncluded:!s,isStopIncluded:!0}),u.data=l(o)?o(u,t.length):t.length,t.addInterval(u)),t};const Hs=new ZC,FA=[0,31,28,31,30,31,30,31,31,30,31,30,31];function vR(e,t,n){l(n)||(n=new ie),ie.toGregorianDate(e,Hs);let i=Hs.millisecond+t.millisecond,o=Hs.second+t.second,r=Hs.minute+t.minute,s=Hs.hour+t.hour,a=Hs.day+t.day,c=Hs.month+t.month,u=Hs.year+t.year;for(i>=1e3&&(o+=Math.floor(i/1e3),i=i%1e3),o>=60&&(r+=Math.floor(o/60),o=o%60),r>=60&&(s+=Math.floor(r/60),r=r%60),s>=24&&(a+=Math.floor(s/24),s=s%24),FA[2]=DS(u)?29:28;a>FA[c]||c>=13;)a>FA[c]&&(a-=FA[c],++c),c>=13&&(--c,u+=Math.floor(c/12),c=c%12,++c),FA[2]=DS(u)?29:28;return Hs.millisecond=i,Hs.second=o,Hs.minute=r,Hs.hour=s,Hs.day=a,Hs.month=c,Hs.year=u,ie.fromGregorianDate(Hs,n)}const Pet=new ie,Oet=/P(?:([\d.,]+)Y)?(?:([\d.,]+)M)?(?:([\d.,]+)W)?(?:([\d.,]+)D)?(?:T(?:([\d.,]+)H)?(?:([\d.,]+)M)?(?:([\d.,]+)S)?)?/;function gZ(e,t){if(!l(e)||e.length===0)return!1;if(t.year=0,t.month=0,t.day=0,t.hour=0,t.minute=0,t.second=0,t.millisecond=0,e[0]==="P"){const n=e.match(Oet);if(!l(n))return!1;if(l(n[1])&&(t.year=Number(n[1].replace(",","."))),l(n[2])&&(t.month=Number(n[2].replace(",","."))),l(n[3])&&(t.day=Number(n[3].replace(",","."))*7),l(n[4])&&(t.day+=Number(n[4].replace(",","."))),l(n[5])&&(t.hour=Number(n[5].replace(",","."))),l(n[6])&&(t.minute=Number(n[6].replace(",","."))),l(n[7])){const i=Number(n[7].replace(",","."));t.second=Math.floor(i),t.millisecond=i%1*1e3}}else e[e.length-1]!=="Z"&&(e+="Z"),ie.toGregorianDate(ie.fromIso8601(e,Pet),t);return t.year||t.month||t.day||t.hour||t.minute||t.second||t.millisecond}const Gb=new ZC;Po.fromIso8601=function(e,t){if(!l(e))throw new x("options is required.");if(!l(e.iso8601))throw new x("options.iso8601 is required.");const n=e.iso8601.split("/"),i=ie.fromIso8601(n[0]),o=ie.fromIso8601(n[1]),r=[];if(!gZ(n[2],Gb))r.push(i,o);else{let s=ie.clone(i);for(r.push(s);ie.compare(s,o)<0;)s=vR(s,Gb),ie.compare(o,s)<=0&&ie.clone(o,s),r.push(s)}return Po.fromJulianDateArray({julianDates:r,isStartIncluded:e.isStartIncluded,isStopIncluded:e.isStopIncluded,leadingInterval:e.leadingInterval,trailingInterval:e.trailingInterval,dataCallback:e.dataCallback},t)};Po.fromIso8601DateArray=function(e,t){if(!l(e))throw new x("options is required.");if(!l(e.iso8601Dates))throw new x("options.iso8601Dates is required.");return Po.fromJulianDateArray({julianDates:e.iso8601Dates.map(function(n){return ie.fromIso8601(n)}),isStartIncluded:e.isStartIncluded,isStopIncluded:e.isStopIncluded,leadingInterval:e.leadingInterval,trailingInterval:e.trailingInterval,dataCallback:e.dataCallback},t)};Po.fromIso8601DurationArray=function(e,t){if(!l(e))throw new x("options is required.");if(!l(e.epoch))throw new x("options.epoch is required.");if(!l(e.iso8601Durations))throw new x("options.iso8601Durations is required.");const n=e.epoch,i=e.iso8601Durations,o=A(e.relativeToPrevious,!1),r=[];let s,a;const c=i.length;for(let u=0;u<c;++u)(gZ(i[u],Gb)||u===0)&&(o&&l(a)?s=vR(a,Gb):s=vR(n,Gb),r.push(s),a=s);return Po.fromJulianDateArray({julianDates:r,isStartIncluded:e.isStartIncluded,isStopIncluded:e.isStopIncluded,leadingInterval:e.leadingInterval,trailingInterval:e.trailingInterval,dataCallback:e.dataCallback},t)};function Let(e,t,n,i){function o(){n.raiseEvent(e)}const r=[];t.removeAll();const s=i.length;for(let a=0;a<s;a++){const c=i.get(a);l(c.data)&&r.indexOf(c.data)===-1&&t.add(c.data.definitionChanged,o)}}function v_(){this._eventHelper=new Bf,this._definitionChanged=new Xe,this._intervals=new Po,this._intervals.changedEvent.addEventListener(v_.prototype._intervalsChanged,this)}Object.defineProperties(v_.prototype,{isConstant:{get:function(){return this._intervals.isEmpty}},definitionChanged:{get:function(){return this._definitionChanged}},intervals:{get:function(){return this._intervals}}});v_.prototype.getValue=function(e,t){if(!l(e))throw new x("time is required");const n=this._intervals.findDataForIntervalContainingDate(e);if(l(n))return n.getValue(e,t)};v_.prototype.equals=function(e){return this===e||e instanceof v_&&this._intervals.equals(e._intervals,Z.equals)};v_.prototype._intervalsChanged=function(){Let(this,this._eventHelper,this._definitionChanged,this._intervals),this._definitionChanged.raiseEvent(this)};function Rp(e){this._referenceFrame=A(e,la.FIXED),this._definitionChanged=new Xe,this._composite=new v_,this._composite.definitionChanged.addEventListener(Rp.prototype._raiseDefinitionChanged,this)}Object.defineProperties(Rp.prototype,{isConstant:{get:function(){return this._composite.isConstant}},definitionChanged:{get:function(){return this._definitionChanged}},intervals:{get:function(){return this._composite.intervals}},referenceFrame:{get:function(){return this._referenceFrame},set:function(e){this._referenceFrame=e}}});Rp.prototype.getValue=function(e,t){return this.getValueInReferenceFrame(e,la.FIXED,t)};Rp.prototype.getValueInReferenceFrame=function(e,t,n){if(!l(e))throw new x("time is required.");if(!l(t))throw new x("referenceFrame is required.");const i=this._composite._intervals.findDataForIntervalContainingDate(e);if(l(i))return i.getValueInReferenceFrame(e,t,n)};Rp.prototype.equals=function(e){return this===e||e instanceof Rp&&this._referenceFrame===e._referenceFrame&&this._composite.equals(e._composite,Z.equals)};Rp.prototype._raiseDefinitionChanged=function(){this._definitionChanged.raiseEvent(this)};const Bet={ROUNDED:0,MITERED:1,BEVELED:2},cr=Object.freeze(Bet),ts=[new d,new d],Ret=new d,Net=new d,Met=new d,Fet=new d,zet=new d,Uet=new d,Het=new d,Vet=new d,ket=new d,cy=new d,Vx=new d,MC={};let vO=new Ce;function Get(e,t){const n=new Array(e.length);for(let i=0;i<e.length;i++){const o=e[i];vO=t.cartesianToCartographic(o,vO),n[i]=vO.height,e[i]=t.scaleToGeodeticSurface(o,o)}return n}function DO(e,t,n,i){const o=e[0],r=e[1],s=d.angleBetween(o,r),a=Math.ceil(s/i),c=new Array(a);let u;if(t===n){for(u=0;u<a;u++)c[u]=t;return c.push(n),c}const h=(n-t)/a;for(u=1;u<a;u++){const m=t+u*h;c[u]=m}return c[0]=t,c.push(n),c}const hv=new d,pv=new d;function Wet(e,t,n,i){const o=new ms(n,i),r=o.projectPointOntoPlane(d.add(n,e,hv),hv),s=o.projectPointOntoPlane(d.add(n,t,pv),pv),a=j.angleBetween(r,s);return s.x*r.y-s.y*r.x>=0?-a:a}const jet=new d(-1,0,0);let Im=new B;const qet=new B;let IO=new J;const $et=J.IDENTITY.clone(),Yet=new d,Xet=new oe,lG=new d;function nd(e,t,n,i,o,r,s,a){let c=Yet,u=Xet;Im=sn.eastNorthUpToFixedFrame(e,o,Im),c=B.multiplyByPointAsVector(Im,jet,c),c=d.normalize(c,c);const f=Wet(c,t,e,o);IO=J.fromRotationZ(f,IO),lG.z=r,Im=B.multiplyTransformation(Im,B.fromRotationTranslation(IO,lG,qet),Im);const h=$et;h[0]=s;for(let m=0;m<a;m++)for(let g=0;g<n.length;g+=3)u=d.fromArray(n,g,u),u=J.multiplyByVector(h,u,u),u=B.multiplyByPoint(Im,u,u),i.push(u.x,u.y,u.z);return i}const Ket=new d;function PO(e,t,n,i,o,r,s){for(let a=0;a<e.length;a+=3){const c=d.fromArray(e,a,Ket);i=nd(c,t,n,i,o,r[a/3],s,1)}return i}function Jet(e,t){const n=e.length,i=new Array(n*6);let o=0;const r=t.x+t.width/2,s=t.y+t.height/2;let a=e[0];i[o++]=a.x-r,i[o++]=0,i[o++]=a.y-s;for(let c=1;c<n;c++){a=e[c];const u=a.x-r,f=a.y-s;i[o++]=u,i[o++]=0,i[o++]=f,i[o++]=u,i[o++]=0,i[o++]=f}return a=e[0],i[o++]=a.x-r,i[o++]=0,i[o++]=a.y-s,i}function uG(e,t){const n=e.length,i=new Array(n*3);let o=0;const r=t.x+t.width/2,s=t.y+t.height/2;for(let a=0;a<n;a++)i[o++]=e[a].x-r,i[o++]=0,i[o++]=e[a].y-s;return i}const fG=new Te,dG=new d,hG=new J;function pG(e,t,n,i,o,r,s,a,c,u){const f=d.angleBetween(d.subtract(t,e,cy),d.subtract(n,e,Vx)),h=i===cr.BEVELED?0:Math.ceil(f/M.toRadians(5));let m;o?m=J.fromQuaternion(Te.fromAxisAngle(d.negate(e,cy),f/(h+1),fG),hG):m=J.fromQuaternion(Te.fromAxisAngle(e,f/(h+1),fG),hG);let g,p;if(t=d.clone(t,dG),h>0){const y=u?2:1;for(let b=0;b<h;b++)t=J.multiplyByVector(m,t,t),g=d.subtract(t,e,cy),g=d.normalize(g,g),o||(g=d.negate(g,g)),p=r.scaleToGeodeticSurface(t,Vx),s=nd(p,g,a,s,r,c,1,y)}else g=d.subtract(t,e,cy),g=d.normalize(g,g),o||(g=d.negate(g,g)),p=r.scaleToGeodeticSurface(t,Vx),s=nd(p,g,a,s,r,c,1,1),n=d.clone(n,dG),g=d.subtract(n,e,cy),g=d.normalize(g,g),o||(g=d.negate(g,g)),p=r.scaleToGeodeticSurface(n,Vx),s=nd(p,g,a,s,r,c,1,1);return s}MC.removeDuplicatesFromShape=function(e){const t=e.length,n=[];for(let i=t-1,o=0;o<t;i=o++){const r=e[i],s=e[o];j.equals(r,s)||n.push(s)}return n};MC.angleIsGreaterThanPi=function(e,t,n,i){const o=new ms(n,i),r=o.projectPointOntoPlane(d.add(n,e,hv),hv),s=o.projectPointOntoPlane(d.add(n,t,pv),pv);return s.x*r.y-s.y*r.x>=0};const Qet=new d,Zet=new d;MC.computePositions=function(e,t,n,i,o){const r=i._ellipsoid,s=Get(e,r),a=i._granularity,c=i._cornerType,u=o?Jet(t,n):uG(t,n),f=o?uG(t,n):void 0,h=n.height/2,m=n.width/2;let g=e.length,p=[],y=o?[]:void 0,b=Ret,C=Net,E=Met,w=Fet,S=zet,P=Uet,L=Het,z=Vet,R=ket,F=e[0],U=e[1];w=r.geodeticSurfaceNormal(F,w),b=d.subtract(U,F,b),b=d.normalize(b,b),z=d.cross(w,b,z),z=d.normalize(z,z);let v=s[0],I=s[1];o&&(y=nd(F,z,f,y,r,v+h,1,1)),R=d.clone(F,R),F=U,C=d.negate(b,C);let _,D;for(let V=1;V<g-1;V++){const k=o?2:1;if(U=e[V+1],F.equals(U)){ki("Positions are too close and are considered equivalent with rounding error.");continue}b=d.subtract(U,F,b),b=d.normalize(b,b),E=d.add(b,C,E),E=d.normalize(E,E),w=r.geodeticSurfaceNormal(F,w);const G=d.multiplyByScalar(w,d.dot(b,w),Qet);d.subtract(b,G,G),d.normalize(G,G);const W=d.multiplyByScalar(w,d.dot(C,w),Zet);if(d.subtract(C,W,W),d.normalize(W,W),!M.equalsEpsilon(Math.abs(d.dot(G,W)),1,M.EPSILON7)){E=d.cross(E,w,E),E=d.cross(w,E,E),E=d.normalize(E,E);const q=1/Math.max(.25,d.magnitude(d.cross(E,C,cy))),te=MC.angleIsGreaterThanPi(b,C,F,r);te?(S=d.add(F,d.multiplyByScalar(E,q*m,E),S),P=d.add(S,d.multiplyByScalar(z,m,P),P),ts[0]=d.clone(R,ts[0]),ts[1]=d.clone(P,ts[1]),_=DO(ts,v+h,I+h,a),D=gr.generateArc({positions:ts,granularity:a,ellipsoid:r}),p=PO(D,z,u,p,r,_,1),z=d.cross(w,b,z),z=d.normalize(z,z),L=d.add(S,d.multiplyByScalar(z,m,L),L),c===cr.ROUNDED||c===cr.BEVELED?pG(S,P,L,c,te,r,p,u,I+h,o):(E=d.negate(E,E),p=nd(F,E,u,p,r,I+h,q,k)),R=d.clone(L,R)):(S=d.add(F,d.multiplyByScalar(E,q*m,E),S),P=d.add(S,d.multiplyByScalar(z,-m,P),P),ts[0]=d.clone(R,ts[0]),ts[1]=d.clone(P,ts[1]),_=DO(ts,v+h,I+h,a),D=gr.generateArc({positions:ts,granularity:a,ellipsoid:r}),p=PO(D,z,u,p,r,_,1),z=d.cross(w,b,z),z=d.normalize(z,z),L=d.add(S,d.multiplyByScalar(z,-m,L),L),c===cr.ROUNDED||c===cr.BEVELED?pG(S,P,L,c,te,r,p,u,I+h,o):p=nd(F,E,u,p,r,I+h,q,k),R=d.clone(L,R)),C=d.negate(b,C)}else p=nd(R,z,u,p,r,v+h,1,1),R=F;v=I,I=s[V+1],F=U}ts[0]=d.clone(R,ts[0]),ts[1]=d.clone(F,ts[1]),_=DO(ts,v+h,I+h,a),D=gr.generateArc({positions:ts,granularity:a,ellipsoid:r}),p=PO(D,z,u,p,r,_,1),o&&(y=nd(F,z,f,y,r,I+h,1,1)),g=p.length;const O=o?g+y.length:g,N=new Float64Array(O);return N.set(p),o&&N.set(y,g),N};const FC=MC,eF={},Ny=new d,yZ=new d,ett=new d,mG=new d,Aa=[new d,new d],AZ=new d,bZ=new d,CZ=new d,ttt=new d,ntt=new d,itt=new d,ott=new d,rtt=new d,stt=new d,att=new d,_G=new Te,gG=new J;function mv(e,t,n,i,o){const r=d.angleBetween(d.subtract(t,e,Ny),d.subtract(n,e,yZ)),s=i===cr.BEVELED?1:Math.ceil(r/M.toRadians(5))+1,a=s*3,c=new Array(a);c[a-3]=n.x,c[a-2]=n.y,c[a-1]=n.z;let u;o?u=J.fromQuaternion(Te.fromAxisAngle(d.negate(e,Ny),r/s,_G),gG):u=J.fromQuaternion(Te.fromAxisAngle(e,r/s,_G),gG);let f=0;t=d.clone(t,Ny);for(let h=0;h<s;h++)t=J.multiplyByVector(u,t,t),c[f++]=t.x,c[f++]=t.y,c[f++]=t.z;return c}function ctt(e){let t=AZ,n=bZ,i=CZ,o=e[1];n=d.fromArray(e[1],o.length-3,n),i=d.fromArray(e[0],0,i),t=d.midpoint(n,i,t);const r=mv(t,n,i,cr.ROUNDED,!1),s=e.length-1,a=e[s-1];o=e[s],n=d.fromArray(a,a.length-3,n),i=d.fromArray(o,0,i),t=d.midpoint(n,i,t);const c=mv(t,n,i,cr.ROUNDED,!1);return[r,c]}function yG(e,t,n,i){let o=Ny;return i||(t=d.negate(t,t)),o=d.add(e,t,o),[o.x,o.y,o.z,n.x,n.y,n.z]}function OO(e,t,n,i){const o=new Array(e.length),r=new Array(e.length),s=d.multiplyByScalar(t,n,Ny),a=d.negate(s,yZ);let c=0,u=e.length-1;for(let f=0;f<e.length;f+=3){const h=d.fromArray(e,f,ett),m=d.add(h,a,mG);o[c++]=m.x,o[c++]=m.y,o[c++]=m.z;const g=d.add(h,s,mG);r[u--]=g.z,r[u--]=g.y,r[u--]=g.x}return i.push(o,r),i}eF.addAttribute=function(e,t,n,i){const o=t.x,r=t.y,s=t.z;l(n)&&(e[n]=o,e[n+1]=r,e[n+2]=s),l(i)&&(e[i]=s,e[i-1]=r,e[i-2]=o)};const ltt=new d,utt=new d;eF.computePositions=function(e){const t=e.granularity,n=e.positions,i=e.ellipsoid,o=e.width/2,r=e.cornerType,s=e.saveAttributes;let a=AZ,c=bZ,u=CZ,f=ttt,h=ntt,m=itt,g=ott,p=rtt,y=stt,b=att,C=[];const E=s?[]:void 0,w=s?[]:void 0;let S=n[0],P=n[1];c=d.normalize(d.subtract(P,S,c),c),a=i.geodeticSurfaceNormal(S,a),f=d.normalize(d.cross(a,c,f),f),s&&(E.push(f.x,f.y,f.z),w.push(a.x,a.y,a.z)),g=d.clone(S,g),S=P,u=d.negate(c,u);let L;const z=[];let R;const F=n.length;for(R=1;R<F-1;R++){a=i.geodeticSurfaceNormal(S,a),P=n[R+1],c=d.normalize(d.subtract(P,S,c),c),h=d.normalize(d.add(c,u,h),h);const v=d.multiplyByScalar(a,d.dot(c,a),ltt);d.subtract(c,v,v),d.normalize(v,v);const I=d.multiplyByScalar(a,d.dot(u,a),utt);if(d.subtract(u,I,I),d.normalize(I,I),!M.equalsEpsilon(Math.abs(d.dot(v,I)),1,M.EPSILON7)){h=d.cross(h,a,h),h=d.cross(a,h,h),h=d.normalize(h,h);const D=o/Math.max(.25,d.magnitude(d.cross(h,u,Ny))),O=FC.angleIsGreaterThanPi(c,u,S,i);h=d.multiplyByScalar(h,D,h),O?(p=d.add(S,h,p),b=d.add(p,d.multiplyByScalar(f,o,b),b),y=d.add(p,d.multiplyByScalar(f,o*2,y),y),Aa[0]=d.clone(g,Aa[0]),Aa[1]=d.clone(b,Aa[1]),L=gr.generateArc({positions:Aa,granularity:t,ellipsoid:i}),C=OO(L,f,o,C),s&&(E.push(f.x,f.y,f.z),w.push(a.x,a.y,a.z)),m=d.clone(y,m),f=d.normalize(d.cross(a,c,f),f),y=d.add(p,d.multiplyByScalar(f,o*2,y),y),g=d.add(p,d.multiplyByScalar(f,o,g),g),r===cr.ROUNDED||r===cr.BEVELED?z.push({leftPositions:mv(p,m,y,r,O)}):z.push({leftPositions:yG(S,d.negate(h,h),y,O)})):(y=d.add(S,h,y),b=d.add(y,d.negate(d.multiplyByScalar(f,o,b),b),b),p=d.add(y,d.negate(d.multiplyByScalar(f,o*2,p),p),p),Aa[0]=d.clone(g,Aa[0]),Aa[1]=d.clone(b,Aa[1]),L=gr.generateArc({positions:Aa,granularity:t,ellipsoid:i}),C=OO(L,f,o,C),s&&(E.push(f.x,f.y,f.z),w.push(a.x,a.y,a.z)),m=d.clone(p,m),f=d.normalize(d.cross(a,c,f),f),p=d.add(y,d.negate(d.multiplyByScalar(f,o*2,p),p),p),g=d.add(y,d.negate(d.multiplyByScalar(f,o,g),g),g),r===cr.ROUNDED||r===cr.BEVELED?z.push({rightPositions:mv(y,m,p,r,O)}):z.push({rightPositions:yG(S,h,p,O)})),u=d.negate(c,u)}S=P}a=i.geodeticSurfaceNormal(S,a),Aa[0]=d.clone(g,Aa[0]),Aa[1]=d.clone(S,Aa[1]),L=gr.generateArc({positions:Aa,granularity:t,ellipsoid:i}),C=OO(L,f,o,C),s&&(E.push(f.x,f.y,f.z),w.push(a.x,a.y,a.z));let U;return r===cr.ROUNDED&&(U=ctt(C)),{positions:C,corners:z,lefts:E,normals:w,endPositions:U}};const Ui=eF,TZ=new d,EZ=new d,iS=new d,oS=new d,ftt=new d,xZ=new d,Wh=new d,Ug=new d;function wZ(e,t){for(let n=0;n<e.length;n++)e[n]=t.scaleToGeodeticSurface(e[n],e[n]);return e}function Rl(e,t,n,i,o,r){const s=e.normals,a=e.tangents,c=e.bitangents,u=d.normalize(d.cross(n,t,Wh),Wh);r.normal&&Ui.addAttribute(s,t,i,o),r.tangent&&Ui.addAttribute(a,u,i,o),r.bitangent&&Ui.addAttribute(c,n,i,o)}function SZ(e,t,n){const i=e.positions,o=e.corners,r=e.endPositions,s=e.lefts,a=e.normals,c=new Ji;let u,f=0,h=0,m,g=0,p;for(m=0;m<i.length;m+=2)p=i[m].length-3,f+=p,g+=p*2,h+=i[m+1].length-3;for(f+=3,h+=3,m=0;m<o.length;m++){u=o[m];const $=o[m].leftPositions;l($)?(p=$.length,f+=p,g+=p):(p=o[m].rightPositions.length,h+=p,g+=p)}const y=l(r);let b;y&&(b=r[0].length-3,f+=b,h+=b,b/=3,g+=b*6);const C=f+h,E=new Float64Array(C),w=t.normal?new Float32Array(C):void 0,S=t.tangent?new Float32Array(C):void 0,P=t.bitangent?new Float32Array(C):void 0,L={normals:w,tangents:S,bitangents:P};let z=0,R=C-1,F,U,v,I,_=TZ,D=EZ,O,N;const V=b/2,k=st.createTypedArray(C/3,g);let G=0;if(y){N=iS,O=oS;const $=r[0];for(_=d.fromArray(a,0,_),D=d.fromArray(s,0,D),m=0;m<V;m++)N=d.fromArray($,(V-1-m)*3,N),O=d.fromArray($,(V+m)*3,O),Ui.addAttribute(E,O,z),Ui.addAttribute(E,N,void 0,R),Rl(L,_,D,z,R,t),U=z/3,I=U+1,F=(R-2)/3,v=F-1,k[G++]=F,k[G++]=U,k[G++]=v,k[G++]=v,k[G++]=U,k[G++]=I,z+=3,R-=3}let W=0,K=0,q=i[W++],te=i[W++];E.set(q,z),E.set(te,R-te.length+1),D=d.fromArray(s,K,D);let Y,X;for(p=te.length-3,m=0;m<p;m+=3)Y=n.geodeticSurfaceNormal(d.fromArray(q,m,Wh),Wh),X=n.geodeticSurfaceNormal(d.fromArray(te,p-m,Ug),Ug),_=d.normalize(d.add(Y,X,_),_),Rl(L,_,D,z,R,t),U=z/3,I=U+1,F=(R-2)/3,v=F-1,k[G++]=F,k[G++]=U,k[G++]=v,k[G++]=v,k[G++]=U,k[G++]=I,z+=3,R-=3;for(Y=n.geodeticSurfaceNormal(d.fromArray(q,p,Wh),Wh),X=n.geodeticSurfaceNormal(d.fromArray(te,p,Ug),Ug),_=d.normalize(d.add(Y,X,_),_),K+=3,m=0;m<o.length;m++){let $;u=o[m];const se=u.leftPositions,ue=u.rightPositions;let re,he,ce=xZ,Q=iS,ne=oS;if(_=d.fromArray(a,K,_),l(se)){for(Rl(L,_,D,void 0,R,t),R-=3,re=I,he=v,$=0;$<se.length/3;$++)ce=d.fromArray(se,$*3,ce),k[G++]=re,k[G++]=he-$-1,k[G++]=he-$,Ui.addAttribute(E,ce,void 0,R),Q=d.fromArray(E,(he-$-1)*3,Q),ne=d.fromArray(E,re*3,ne),D=d.normalize(d.subtract(Q,ne,D),D),Rl(L,_,D,void 0,R,t),R-=3;ce=d.fromArray(E,re*3,ce),Q=d.subtract(d.fromArray(E,he*3,Q),ce,Q),ne=d.subtract(d.fromArray(E,(he-$)*3,ne),ce,ne),D=d.normalize(d.add(Q,ne,D),D),Rl(L,_,D,z,void 0,t),z+=3}else{for(Rl(L,_,D,z,void 0,t),z+=3,re=v,he=I,$=0;$<ue.length/3;$++)ce=d.fromArray(ue,$*3,ce),k[G++]=re,k[G++]=he+$,k[G++]=he+$+1,Ui.addAttribute(E,ce,z),Q=d.fromArray(E,re*3,Q),ne=d.fromArray(E,(he+$)*3,ne),D=d.normalize(d.subtract(Q,ne,D),D),Rl(L,_,D,z,void 0,t),z+=3;ce=d.fromArray(E,re*3,ce),Q=d.subtract(d.fromArray(E,(he+$)*3,Q),ce,Q),ne=d.subtract(d.fromArray(E,he*3,ne),ce,ne),D=d.normalize(d.negate(d.add(ne,Q,D),D),D),Rl(L,_,D,void 0,R,t),R-=3}for(q=i[W++],te=i[W++],q.splice(0,3),te.splice(te.length-3,3),E.set(q,z),E.set(te,R-te.length+1),p=te.length-3,K+=3,D=d.fromArray(s,K,D),$=0;$<te.length;$+=3)Y=n.geodeticSurfaceNormal(d.fromArray(q,$,Wh),Wh),X=n.geodeticSurfaceNormal(d.fromArray(te,p-$,Ug),Ug),_=d.normalize(d.add(Y,X,_),_),Rl(L,_,D,z,R,t),I=z/3,U=I-1,v=(R-2)/3,F=v+1,k[G++]=F,k[G++]=U,k[G++]=v,k[G++]=v,k[G++]=U,k[G++]=I,z+=3,R-=3;z-=3,R+=3}if(_=d.fromArray(a,a.length-3,_),Rl(L,_,D,z,R,t),y){z+=3,R-=3,N=iS,O=oS;const $=r[1];for(m=0;m<V;m++)N=d.fromArray($,(b-m-1)*3,N),O=d.fromArray($,m*3,O),Ui.addAttribute(E,N,void 0,R),Ui.addAttribute(E,O,z),Rl(L,_,D,z,R,t),I=z/3,U=I-1,v=(R-2)/3,F=v+1,k[G++]=F,k[G++]=U,k[G++]=v,k[G++]=v,k[G++]=U,k[G++]=I,z+=3,R-=3}if(c.position=new Ue({componentDatatype:ee.DOUBLE,componentsPerAttribute:3,values:E}),t.st){const $=new Float32Array(C/3*2);let se,ue,re=0;if(y){f/=3,h/=3;const he=Math.PI/(b+1);ue=1/(f-b+1),se=1/(h-b+1);let ce;const Q=b/2;for(m=Q+1;m<b+1;m++)ce=M.PI_OVER_TWO+he*m,$[re++]=se*(1+Math.cos(ce)),$[re++]=.5*(1+Math.sin(ce));for(m=1;m<h-b+1;m++)$[re++]=m*se,$[re++]=0;for(m=b;m>Q;m--)ce=M.PI_OVER_TWO-m*he,$[re++]=1-se*(1+Math.cos(ce)),$[re++]=.5*(1+Math.sin(ce));for(m=Q;m>0;m--)ce=M.PI_OVER_TWO-he*m,$[re++]=1-ue*(1+Math.cos(ce)),$[re++]=.5*(1+Math.sin(ce));for(m=f-b;m>0;m--)$[re++]=m*ue,$[re++]=1;for(m=1;m<Q+1;m++)ce=M.PI_OVER_TWO+he*m,$[re++]=ue*(1+Math.cos(ce)),$[re++]=.5*(1+Math.sin(ce))}else{for(f/=3,h/=3,ue=1/(f-1),se=1/(h-1),m=0;m<h;m++)$[re++]=m*se,$[re++]=0;for(m=f;m>0;m--)$[re++]=(m-1)*ue,$[re++]=1}c.st=new Ue({componentDatatype:ee.FLOAT,componentsPerAttribute:2,values:$})}return t.normal&&(c.normal=new Ue({componentDatatype:ee.FLOAT,componentsPerAttribute:3,values:L.normals})),t.tangent&&(c.tangent=new Ue({componentDatatype:ee.FLOAT,componentsPerAttribute:3,values:L.tangents})),t.bitangent&&(c.bitangent=new Ue({componentDatatype:ee.FLOAT,componentsPerAttribute:3,values:L.bitangents})),{attributes:c,indices:k}}function dtt(e,t){if(!t.normal&&!t.tangent&&!t.bitangent&&!t.st)return e;const n=e.position.values;let i,o;(t.normal||t.bitangent)&&(i=e.normal.values,o=e.bitangent.values);const r=e.position.values.length/18,s=r*3,a=r*2,c=s*2;let u;if(t.normal||t.bitangent||t.tangent){const f=t.normal?new Float32Array(s*6):void 0,h=t.tangent?new Float32Array(s*6):void 0,m=t.bitangent?new Float32Array(s*6):void 0;let g=TZ,p=EZ,y=iS,b=oS,C=ftt,E=xZ,w=c;for(u=0;u<s;u+=3){const S=w+c;g=d.fromArray(n,u,g),p=d.fromArray(n,u+s,p),y=d.fromArray(n,(u+3)%s,y),p=d.subtract(p,g,p),y=d.subtract(y,g,y),b=d.normalize(d.cross(p,y,b),b),t.normal&&(Ui.addAttribute(f,b,S),Ui.addAttribute(f,b,S+3),Ui.addAttribute(f,b,w),Ui.addAttribute(f,b,w+3)),(t.tangent||t.bitangent)&&(E=d.fromArray(i,u,E),t.bitangent&&(Ui.addAttribute(m,E,S),Ui.addAttribute(m,E,S+3),Ui.addAttribute(m,E,w),Ui.addAttribute(m,E,w+3)),t.tangent&&(C=d.normalize(d.cross(E,b,C),C),Ui.addAttribute(h,C,S),Ui.addAttribute(h,C,S+3),Ui.addAttribute(h,C,w),Ui.addAttribute(h,C,w+3))),w+=6}if(t.normal){for(f.set(i),u=0;u<s;u+=3)f[u+s]=-i[u],f[u+s+1]=-i[u+1],f[u+s+2]=-i[u+2];e.normal.values=f}else e.normal=void 0;if(t.bitangent?(m.set(o),m.set(o,s),e.bitangent.values=m):e.bitangent=void 0,t.tangent){const S=e.tangent.values;h.set(S),h.set(S,s),e.tangent.values=h}}if(t.st){const f=e.st.values,h=new Float32Array(a*6);h.set(f),h.set(f,a);let m=a*2;for(let g=0;g<2;g++){for(h[m++]=f[0],h[m++]=f[1],u=2;u<a;u+=2){const p=f[u],y=f[u+1];h[m++]=p,h[m++]=y,h[m++]=p,h[m++]=y}h[m++]=f[0],h[m++]=f[1]}e.st.values=h}return e}function LO(e,t,n){n[t++]=e[0],n[t++]=e[1],n[t++]=e[2];for(let i=3;i<e.length;i+=3){const o=e[i],r=e[i+1],s=e[i+2];n[t++]=o,n[t++]=r,n[t++]=s,n[t++]=o,n[t++]=r,n[t++]=s}return n[t++]=e[0],n[t++]=e[1],n[t++]=e[2],n}function htt(e,t){const n=new Fe({position:t.position,normal:t.normal||t.bitangent||e.shadowVolume,tangent:t.tangent,bitangent:t.normal||t.bitangent,st:t.st}),i=e.ellipsoid,o=Ui.computePositions(e),r=SZ(o,n,i),s=e.height,a=e.extrudedHeight;let c=r.attributes;const u=r.indices;let f=c.position.values,h=f.length;const m=new Float64Array(h*6);let g=new Float64Array(h);g.set(f);let p=new Float64Array(h*4);f=to.scaleToGeodeticHeight(f,s,i),p=LO(f,0,p),g=to.scaleToGeodeticHeight(g,a,i),p=LO(g,h*2,p),m.set(f),m.set(g,h),m.set(p,h*2),c.position.values=m,c=dtt(c,t);let y;const b=h/3;if(e.shadowVolume){const F=c.normal.values;h=F.length;let U=new Float32Array(h*6);for(y=0;y<h;y++)F[y]=-F[y];U.set(F,h),U=LO(F,h*4,U),c.extrudeDirection=new Ue({componentDatatype:ee.FLOAT,componentsPerAttribute:3,values:U}),t.normal||(c.normal=void 0)}if(l(e.offsetAttribute)){let F=new Uint8Array(b*6);if(e.offsetAttribute===mn.TOP)F=F.fill(1,0,b).fill(1,b*2,b*4);else{const U=e.offsetAttribute===mn.NONE?0:1;F=F.fill(U)}c.applyOffset=new Ue({componentDatatype:ee.UNSIGNED_BYTE,componentsPerAttribute:1,values:F})}const C=u.length,E=b+b,w=st.createTypedArray(m.length/3,C*2+E*3);w.set(u);let S=C;for(y=0;y<C;y+=3){const F=u[y],U=u[y+1],v=u[y+2];w[S++]=v+b,w[S++]=U+b,w[S++]=F+b}let P,L,z,R;for(y=0;y<E;y+=2)P=y+E,L=P+E,z=P+1,R=L+1,w[S++]=P,w[S++]=L,w[S++]=z,w[S++]=z,w[S++]=L,w[S++]=R;return{attributes:c,indices:w}}const AG=new d,zA=new d,Jc=new Ce;function bG(e,t,n,i,o,r){const s=d.subtract(t,e,AG);d.normalize(s,s);const a=n.geodeticSurfaceNormal(e,zA),c=d.cross(s,a,AG);d.multiplyByScalar(c,i,c);let u=o.latitude,f=o.longitude,h=r.latitude,m=r.longitude;d.add(e,c,zA),n.cartesianToCartographic(zA,Jc);let g=Jc.latitude,p=Jc.longitude;u=Math.min(u,g),f=Math.min(f,p),h=Math.max(h,g),m=Math.max(m,p),d.subtract(e,c,zA),n.cartesianToCartographic(zA,Jc),g=Jc.latitude,p=Jc.longitude,u=Math.min(u,g),f=Math.min(f,p),h=Math.max(h,g),m=Math.max(m,p),o.latitude=u,o.longitude=f,r.latitude=h,r.longitude=m}const kc=new d,UA=new d,za=new Ce,Ua=new Ce;function vZ(e,t,n,i,o){e=wZ(e,t);const r=ca(e,d.equalsEpsilon),s=r.length;if(s<2||n<=0)return new ge;const a=n*.5;za.latitude=Number.POSITIVE_INFINITY,za.longitude=Number.POSITIVE_INFINITY,Ua.latitude=Number.NEGATIVE_INFINITY,Ua.longitude=Number.NEGATIVE_INFINITY;let c,u;if(i===cr.ROUNDED){const m=r[0];d.subtract(m,r[1],kc),d.normalize(kc,kc),d.multiplyByScalar(kc,a,kc),d.add(m,kc,UA),t.cartesianToCartographic(UA,Jc),c=Jc.latitude,u=Jc.longitude,za.latitude=Math.min(za.latitude,c),za.longitude=Math.min(za.longitude,u),Ua.latitude=Math.max(Ua.latitude,c),Ua.longitude=Math.max(Ua.longitude,u)}for(let m=0;m<s-1;++m)bG(r[m],r[m+1],t,a,za,Ua);const f=r[s-1];d.subtract(f,r[s-2],kc),d.normalize(kc,kc),d.multiplyByScalar(kc,a,kc),d.add(f,kc,UA),bG(f,UA,t,a,za,Ua),i===cr.ROUNDED&&(t.cartesianToCartographic(UA,Jc),c=Jc.latitude,u=Jc.longitude,za.latitude=Math.min(za.latitude,c),za.longitude=Math.min(za.longitude,u),Ua.latitude=Math.max(Ua.latitude,c),Ua.longitude=Math.max(Ua.longitude,u));const h=l(o)?o:new ge;return h.north=Ua.latitude,h.south=za.latitude,h.east=Ua.longitude,h.west=za.longitude,h}function hu(e){e=A(e,A.EMPTY_OBJECT);const t=e.positions,n=e.width;T.defined("options.positions",t),T.defined("options.width",n);const i=A(e.height,0),o=A(e.extrudedHeight,i);this._positions=t,this._ellipsoid=me.clone(A(e.ellipsoid,me.WGS84)),this._vertexFormat=Fe.clone(A(e.vertexFormat,Fe.DEFAULT)),this._width=n,this._height=Math.max(i,o),this._extrudedHeight=Math.min(i,o),this._cornerType=A(e.cornerType,cr.ROUNDED),this._granularity=A(e.granularity,M.RADIANS_PER_DEGREE),this._shadowVolume=A(e.shadowVolume,!1),this._workerName="createCorridorGeometry",this._offsetAttribute=e.offsetAttribute,this._rectangle=void 0,this.packedLength=1+t.length*d.packedLength+me.packedLength+Fe.packedLength+7}hu.pack=function(e,t,n){T.defined("value",e),T.defined("array",t),n=A(n,0);const i=e._positions,o=i.length;t[n++]=o;for(let r=0;r<o;++r,n+=d.packedLength)d.pack(i[r],t,n);return me.pack(e._ellipsoid,t,n),n+=me.packedLength,Fe.pack(e._vertexFormat,t,n),n+=Fe.packedLength,t[n++]=e._width,t[n++]=e._height,t[n++]=e._extrudedHeight,t[n++]=e._cornerType,t[n++]=e._granularity,t[n++]=e._shadowVolume?1:0,t[n]=A(e._offsetAttribute,-1),t};const DZ=me.clone(me.UNIT_SPHERE),IZ=new Fe,jf={positions:void 0,ellipsoid:DZ,vertexFormat:IZ,width:void 0,height:void 0,extrudedHeight:void 0,cornerType:void 0,granularity:void 0,shadowVolume:void 0,offsetAttribute:void 0};hu.unpack=function(e,t,n){T.defined("array",e),t=A(t,0);const i=e[t++],o=new Array(i);for(let p=0;p<i;++p,t+=d.packedLength)o[p]=d.unpack(e,t);const r=me.unpack(e,t,DZ);t+=me.packedLength;const s=Fe.unpack(e,t,IZ);t+=Fe.packedLength;const a=e[t++],c=e[t++],u=e[t++],f=e[t++],h=e[t++],m=e[t++]===1,g=e[t];return l(n)?(n._positions=o,n._ellipsoid=me.clone(r,n._ellipsoid),n._vertexFormat=Fe.clone(s,n._vertexFormat),n._width=a,n._height=c,n._extrudedHeight=u,n._cornerType=f,n._granularity=h,n._shadowVolume=m,n._offsetAttribute=g===-1?void 0:g,n):(jf.positions=o,jf.width=a,jf.height=c,jf.extrudedHeight=u,jf.cornerType=f,jf.granularity=h,jf.shadowVolume=m,jf.offsetAttribute=g===-1?void 0:g,new hu(jf))};hu.computeRectangle=function(e,t){e=A(e,A.EMPTY_OBJECT);const n=e.positions,i=e.width;T.defined("options.positions",n),T.defined("options.width",i);const o=A(e.ellipsoid,me.WGS84),r=A(e.cornerType,cr.ROUNDED);return vZ(n,o,i,r,t)};hu.createGeometry=function(e){let t=e._positions;const n=e._width,i=e._ellipsoid;t=wZ(t,i);const o=ca(t,d.equalsEpsilon);if(o.length<2||n<=0)return;const r=e._height,s=e._extrudedHeight,a=!M.equalsEpsilon(r,s,0,M.EPSILON2),c=e._vertexFormat,u={ellipsoid:i,positions:o,width:n,cornerType:e._cornerType,granularity:e._granularity,saveAttributes:!0};let f;if(a)u.height=r,u.extrudedHeight=s,u.shadowVolume=e._shadowVolume,u.offsetAttribute=e._offsetAttribute,f=htt(u,c);else{const g=Ui.computePositions(u);if(f=SZ(g,c,i),f.attributes.position.values=to.scaleToGeodeticHeight(f.attributes.position.values,r,i),l(e._offsetAttribute)){const p=e._offsetAttribute===mn.NONE?0:1,y=f.attributes.position.values.length,b=new Uint8Array(y/3).fill(p);f.attributes.applyOffset=new Ue({componentDatatype:ee.UNSIGNED_BYTE,componentsPerAttribute:1,values:b})}}const h=f.attributes,m=de.fromVertices(h.position.values,void 0,3);return c.position||(f.attributes.position.values=void 0),new Lt({attributes:h,indices:f.indices,primitiveType:Qe.TRIANGLES,boundingSphere:m,offsetAttribute:e._offsetAttribute})};hu.createShadowVolume=function(e,t,n){const i=e._granularity,o=e._ellipsoid,r=t(i,o),s=n(i,o);return new hu({positions:e._positions,width:e._width,cornerType:e._cornerType,ellipsoid:o,granularity:i,extrudedHeight:r,height:s,vertexFormat:Fe.POSITION_ONLY,shadowVolume:!0})};Object.defineProperties(hu.prototype,{rectangle:{get:function(){return l(this._rectangle)||(this._rectangle=vZ(this._positions,this._ellipsoid,this._width,this._cornerType)),this._rectangle}},textureCoordinateRotationPoints:{get:function(){return[0,0,0,1,1,0]}}});const CG=new d,TG=new d,ptt=new d;function mtt(e,t){for(let n=0;n<e.length;n++)e[n]=t.scaleToGeodeticSurface(e[n],e[n]);return e}function PZ(e,t){const n=[],i=e.positions,o=e.corners,r=e.endPositions,s=new Ji;let a,c=0,u=0,f,h=0,m;for(f=0;f<i.length;f+=2)m=i[f].length-3,c+=m,h+=m/3*4,u+=i[f+1].length-3;for(c+=3,u+=3,f=0;f<o.length;f++){a=o[f];const O=o[f].leftPositions;l(O)?(m=O.length,c+=m,h+=m/3*2):(m=o[f].rightPositions.length,u+=m,h+=m/3*2)}const g=l(r);let p;g&&(p=r[0].length-3,c+=p,u+=p,p/=3,h+=p*4);const y=c+u,b=new Float64Array(y);let C=0,E=y-1,w,S,P,L,z,R;const F=p/2,U=st.createTypedArray(y/3,h+4);let v=0;if(U[v++]=C/3,U[v++]=(E-2)/3,g){n.push(C/3),R=CG,z=TG;const O=r[0];for(f=0;f<F;f++)R=d.fromArray(O,(F-1-f)*3,R),z=d.fromArray(O,(F+f)*3,z),Ui.addAttribute(b,z,C),Ui.addAttribute(b,R,void 0,E),S=C/3,L=S+1,w=(E-2)/3,P=w-1,U[v++]=w,U[v++]=P,U[v++]=S,U[v++]=L,C+=3,E-=3}let I=0,_=i[I++],D=i[I++];for(b.set(_,C),b.set(D,E-D.length+1),m=D.length-3,n.push(C/3,(E-2)/3),f=0;f<m;f+=3)S=C/3,L=S+1,w=(E-2)/3,P=w-1,U[v++]=w,U[v++]=P,U[v++]=S,U[v++]=L,C+=3,E-=3;for(f=0;f<o.length;f++){let O;a=o[f];const N=a.leftPositions,V=a.rightPositions;let k,G=ptt;if(l(N)){for(E-=3,k=P,n.push(L),O=0;O<N.length/3;O++)G=d.fromArray(N,O*3,G),U[v++]=k-O-1,U[v++]=k-O,Ui.addAttribute(b,G,void 0,E),E-=3;n.push(k-Math.floor(N.length/6)),t===cr.BEVELED&&n.push((E-2)/3+1),C+=3}else{for(C+=3,k=L,n.push(P),O=0;O<V.length/3;O++)G=d.fromArray(V,O*3,G),U[v++]=k+O,U[v++]=k+O+1,Ui.addAttribute(b,G,C),C+=3;n.push(k+Math.floor(V.length/6)),t===cr.BEVELED&&n.push(C/3-1),E-=3}for(_=i[I++],D=i[I++],_.splice(0,3),D.splice(D.length-3,3),b.set(_,C),b.set(D,E-D.length+1),m=D.length-3,O=0;O<D.length;O+=3)L=C/3,S=L-1,P=(E-2)/3,w=P+1,U[v++]=w,U[v++]=P,U[v++]=S,U[v++]=L,C+=3,E-=3;C-=3,E+=3,n.push(C/3,(E-2)/3)}if(g){C+=3,E-=3,R=CG,z=TG;const O=r[1];for(f=0;f<F;f++)R=d.fromArray(O,(p-f-1)*3,R),z=d.fromArray(O,f*3,z),Ui.addAttribute(b,R,void 0,E),Ui.addAttribute(b,z,C),L=C/3,S=L-1,P=(E-2)/3,w=P+1,U[v++]=w,U[v++]=P,U[v++]=S,U[v++]=L,C+=3,E-=3;n.push(C/3)}else n.push(C/3,(E-2)/3);return U[v++]=C/3,U[v++]=(E-2)/3,s.position=new Ue({componentDatatype:ee.DOUBLE,componentsPerAttribute:3,values:b}),{attributes:s,indices:U,wallIndices:n}}function _tt(e){const t=e.ellipsoid,n=Ui.computePositions(e),i=PZ(n,e.cornerType),o=i.wallIndices,r=e.height,s=e.extrudedHeight,a=i.attributes,c=i.indices;let u=a.position.values,f=u.length,h=new Float64Array(f);h.set(u);const m=new Float64Array(f*2);if(u=to.scaleToGeodeticHeight(u,r,t),h=to.scaleToGeodeticHeight(h,s,t),m.set(u),m.set(h,f),a.position.values=m,f/=3,l(e.offsetAttribute)){let w=new Uint8Array(f*2);if(e.offsetAttribute===mn.TOP)w=w.fill(1,0,f);else{const S=e.offsetAttribute===mn.NONE?0:1;w=w.fill(S)}a.applyOffset=new Ue({componentDatatype:ee.UNSIGNED_BYTE,componentsPerAttribute:1,values:w})}let g;const p=c.length,y=st.createTypedArray(m.length/3,(p+o.length)*2);y.set(c);let b=p;for(g=0;g<p;g+=2){const w=c[g],S=c[g+1];y[b++]=w+f,y[b++]=S+f}let C,E;for(g=0;g<o.length;g++)C=o[g],E=C+f,y[b++]=C,y[b++]=E;return{attributes:a,indices:y}}function zC(e){e=A(e,A.EMPTY_OBJECT);const t=e.positions,n=e.width;T.typeOf.object("options.positions",t),T.typeOf.number("options.width",n);const i=A(e.height,0),o=A(e.extrudedHeight,i);this._positions=t,this._ellipsoid=me.clone(A(e.ellipsoid,me.WGS84)),this._width=n,this._height=Math.max(i,o),this._extrudedHeight=Math.min(i,o),this._cornerType=A(e.cornerType,cr.ROUNDED),this._granularity=A(e.granularity,M.RADIANS_PER_DEGREE),this._offsetAttribute=e.offsetAttribute,this._workerName="createCorridorOutlineGeometry",this.packedLength=1+t.length*d.packedLength+me.packedLength+6}zC.pack=function(e,t,n){T.typeOf.object("value",e),T.typeOf.object("array",t),n=A(n,0);const i=e._positions,o=i.length;t[n++]=o;for(let r=0;r<o;++r,n+=d.packedLength)d.pack(i[r],t,n);return me.pack(e._ellipsoid,t,n),n+=me.packedLength,t[n++]=e._width,t[n++]=e._height,t[n++]=e._extrudedHeight,t[n++]=e._cornerType,t[n++]=e._granularity,t[n]=A(e._offsetAttribute,-1),t};const OZ=me.clone(me.UNIT_SPHERE),vh={positions:void 0,ellipsoid:OZ,width:void 0,height:void 0,extrudedHeight:void 0,cornerType:void 0,granularity:void 0,offsetAttribute:void 0};zC.unpack=function(e,t,n){T.typeOf.object("array",e),t=A(t,0);const i=e[t++],o=new Array(i);for(let m=0;m<i;++m,t+=d.packedLength)o[m]=d.unpack(e,t);const r=me.unpack(e,t,OZ);t+=me.packedLength;const s=e[t++],a=e[t++],c=e[t++],u=e[t++],f=e[t++],h=e[t];return l(n)?(n._positions=o,n._ellipsoid=me.clone(r,n._ellipsoid),n._width=s,n._height=a,n._extrudedHeight=c,n._cornerType=u,n._granularity=f,n._offsetAttribute=h===-1?void 0:h,n):(vh.positions=o,vh.width=s,vh.height=a,vh.extrudedHeight=c,vh.cornerType=u,vh.granularity=f,vh.offsetAttribute=h===-1?void 0:h,new zC(vh))};zC.createGeometry=function(e){let t=e._positions;const n=e._width,i=e._ellipsoid;t=mtt(t,i);const o=ca(t,d.equalsEpsilon);if(o.length<2||n<=0)return;const r=e._height,s=e._extrudedHeight,a=!M.equalsEpsilon(r,s,0,M.EPSILON2),c={ellipsoid:i,positions:o,width:n,cornerType:e._cornerType,granularity:e._granularity,saveAttributes:!1};let u;if(a)c.height=r,c.extrudedHeight=s,c.offsetAttribute=e._offsetAttribute,u=_tt(c);else{const m=Ui.computePositions(c);if(u=PZ(m,c.cornerType),u.attributes.position.values=to.scaleToGeodeticHeight(u.attributes.position.values,r,i),l(e._offsetAttribute)){const g=u.attributes.position.values.length,p=e._offsetAttribute===mn.NONE?0:1,y=new Uint8Array(g/3).fill(p);u.attributes.applyOffset=new Ue({componentDatatype:ee.UNSIGNED_BYTE,componentsPerAttribute:1,values:y})}}const f=u.attributes,h=de.fromVertices(f.position.values,void 0,3);return new Lt({attributes:f,indices:u.indices,primitiveType:Qe.LINES,boundingSphere:h,offsetAttribute:e._offsetAttribute})};const gtt=new $o(0);function Qt(e){Gn.call(this,e),this._zIndex=0,this._terrainOffsetProperty=void 0}l(Object.create)&&(Qt.prototype=Object.create(Gn.prototype),Qt.prototype.constructor=Qt);Object.defineProperties(Qt.prototype,{zIndex:{get:function(){return this._zIndex}},terrainOffsetProperty:{get:function(){return this._terrainOffsetProperty}}});Qt.prototype._isOnTerrain=function(e,t){return this._fillEnabled&&!l(t.height)&&!l(t.extrudedHeight)&&qr.isSupported(this._scene)};Qt.prototype._getIsClosed=function(e){const t=e.height,n=e.extrudedHeight;return t===0||l(n)&&n!==t};Qt.prototype._computeCenter=x.throwInstantiationError;Qt.prototype._onEntityPropertyChanged=function(e,t,n,i){if(Gn.prototype._onEntityPropertyChanged.call(this,e,t,n,i),this._observedPropertyNames.indexOf(t)===-1)return;const o=this._entity[this._geometryPropertyName];if(!l(o))return;l(o.zIndex)&&(l(o.height)||l(o.extrudedHeight))&&ki(ki.geometryZIndex),this._zIndex=A(o.zIndex,gtt),l(this._terrainOffsetProperty)&&(this._terrainOffsetProperty.destroy(),this._terrainOffsetProperty=void 0);const r=o.heightReference,s=o.extrudedHeightReference;if(l(r)||l(s)){const a=new w_(this._computeCenter.bind(this),!this._dynamic);this._terrainOffsetProperty=new rg(this._scene,a,r,s)}};Qt.prototype.destroy=function(){l(this._terrainOffsetProperty)&&(this._terrainOffsetProperty.destroy(),this._terrainOffsetProperty=void 0),Gn.prototype.destroy.call(this)};Qt.getGeometryHeight=function(e,t){if(T.defined("heightReference",t),!l(e)){t!==St.NONE&&ki(ki.geometryHeightReference);return}return t!==St.CLAMP_TO_GROUND?e:0};Qt.getGeometryExtrudedHeight=function(e,t){if(T.defined("extrudedHeightReference",t),!l(e)){t!==St.NONE&&ki(ki.geometryExtrudedHeightReference);return}return t!==St.CLAMP_TO_GROUND?e:Qt.CLAMP_TO_GROUND};Qt.CLAMP_TO_GROUND="clamp";Qt.computeGeometryOffsetAttribute=function(e,t,n,i){(!l(e)||!l(t))&&(t=St.NONE),(!l(n)||!l(i))&&(i=St.NONE);let o=0;if(t!==St.NONE&&o++,i===St.RELATIVE_TO_GROUND&&o++,o===2)return mn.ALL;if(o===1)return mn.TOP};const LZ=new H,BZ=d.ZERO,RZ=new d,NZ=new ge;function ytt(e){this.id=e,this.vertexFormat=void 0,this.positions=void 0,this.width=void 0,this.cornerType=void 0,this.height=void 0,this.extrudedHeight=void 0,this.granularity=void 0,this.offsetAttribute=void 0}function tu(e,t){Qt.call(this,{entity:e,scene:t,geometryOptions:new ytt(e),geometryPropertyName:"corridor",observedPropertyNames:["availability","corridor"]}),this._onEntityPropertyChanged(e,"corridor",e.corridor,void 0)}l(Object.create)&&(tu.prototype=Object.create(Qt.prototype),tu.prototype.constructor=tu);tu.prototype.createFillGeometryInstance=function(e){if(T.defined("time",e),!this._fillEnabled)throw new x("This instance does not represent a filled geometry.");const t=this._entity,n=t.isAvailable(e),i={show:new Yn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e)),distanceDisplayCondition:Di.fromDistanceDisplayCondition(this._distanceDisplayConditionProperty.getValue(e)),offset:void 0,color:void 0};if(this._materialProperty instanceof tn){let o;l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||n)&&(o=this._materialProperty.color.getValue(e,LZ)),l(o)||(o=H.WHITE),i.color=fn.fromColor(o)}return l(this._options.offsetAttribute)&&(i.offset=jo.fromCartesian3(Z.getValueOrDefault(this._terrainOffsetProperty,e,BZ,RZ))),new an({id:t,geometry:new hu(this._options),attributes:i})};tu.prototype.createOutlineGeometryInstance=function(e){if(T.defined("time",e),!this._outlineEnabled)throw new x("This instance does not represent an outlined geometry.");const t=this._entity,n=t.isAvailable(e),i=Z.getValueOrDefault(this._outlineColorProperty,e,H.BLACK,LZ),o={show:new Yn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e)),color:fn.fromColor(i),distanceDisplayCondition:Di.fromDistanceDisplayCondition(this._distanceDisplayConditionProperty.getValue(e)),offset:void 0};return l(this._options.offsetAttribute)&&(o.offset=jo.fromCartesian3(Z.getValueOrDefault(this._terrainOffsetProperty,e,BZ,RZ))),new an({id:t,geometry:new zC(this._options),attributes:o})};tu.prototype._computeCenter=function(e,t){const n=Z.getValueOrUndefined(this._entity.corridor.positions,e);if(!(!l(n)||n.length===0))return d.clone(n[Math.floor(n.length/2)],t)};tu.prototype._isHidden=function(e,t){return!l(t.positions)||!l(t.width)||Gn.prototype._isHidden.call(this,e,t)};tu.prototype._isDynamic=function(e,t){return!t.positions.isConstant||!Z.isConstant(t.height)||!Z.isConstant(t.extrudedHeight)||!Z.isConstant(t.granularity)||!Z.isConstant(t.width)||!Z.isConstant(t.outlineWidth)||!Z.isConstant(t.cornerType)||!Z.isConstant(t.zIndex)||this._onTerrain&&!Z.isConstant(this._materialProperty)&&!(this._materialProperty instanceof tn)};tu.prototype._setStaticOptions=function(e,t){let n=Z.getValueOrUndefined(t.height,ft.MINIMUM_VALUE);const i=Z.getValueOrDefault(t.heightReference,ft.MINIMUM_VALUE,St.NONE);let o=Z.getValueOrUndefined(t.extrudedHeight,ft.MINIMUM_VALUE);const r=Z.getValueOrDefault(t.extrudedHeightReference,ft.MINIMUM_VALUE,St.NONE);l(o)&&!l(n)&&(n=0);const s=this._options;s.vertexFormat=this._materialProperty instanceof tn?Tn.VERTEX_FORMAT:Zo.MaterialSupport.TEXTURED.vertexFormat,s.positions=t.positions.getValue(ft.MINIMUM_VALUE,s.positions),s.width=t.width.getValue(ft.MINIMUM_VALUE),s.granularity=Z.getValueOrUndefined(t.granularity,ft.MINIMUM_VALUE),s.cornerType=Z.getValueOrUndefined(t.cornerType,ft.MINIMUM_VALUE),s.offsetAttribute=Qt.computeGeometryOffsetAttribute(n,i,o,r),s.height=Qt.getGeometryHeight(n,i),o=Qt.getGeometryExtrudedHeight(o,r),o===Qt.CLAMP_TO_GROUND&&(o=co.getMinimumMaximumHeights(hu.computeRectangle(s,NZ)).minimumTerrainHeight),s.extrudedHeight=o};tu.DynamicGeometryUpdater=My;function My(e,t,n){gi.call(this,e,t,n)}l(Object.create)&&(My.prototype=Object.create(gi.prototype),My.prototype.constructor=My);My.prototype._isHidden=function(e,t,n){const i=this._options;return!l(i.positions)||!l(i.width)||gi.prototype._isHidden.call(this,e,t,n)};My.prototype._setOptions=function(e,t,n){const i=this._options;let o=Z.getValueOrUndefined(t.height,n);const r=Z.getValueOrDefault(t.heightReference,n,St.NONE);let s=Z.getValueOrUndefined(t.extrudedHeight,n);const a=Z.getValueOrDefault(t.extrudedHeightReference,n,St.NONE);l(s)&&!l(o)&&(o=0),i.positions=Z.getValueOrUndefined(t.positions,n),i.width=Z.getValueOrUndefined(t.width,n),i.granularity=Z.getValueOrUndefined(t.granularity,n),i.cornerType=Z.getValueOrUndefined(t.cornerType,n),i.offsetAttribute=Qt.computeGeometryOffsetAttribute(o,r,s,a),i.height=Qt.getGeometryHeight(o,r),s=Qt.getGeometryExtrudedHeight(s,a),s===Qt.CLAMP_TO_GROUND&&(s=co.getMinimumMaximumHeights(hu.computeRectangle(i,NZ)).minimumTerrainHeight),i.extrudedHeight=s};function kD(){x.throwInstantiationError()}Object.defineProperties(kD.prototype,{name:{get:x.throwInstantiationError},clock:{get:x.throwInstantiationError},entities:{get:x.throwInstantiationError},isLoading:{get:x.throwInstantiationError},changedEvent:{get:x.throwInstantiationError},errorEvent:{get:x.throwInstantiationError},loadingEvent:{get:x.throwInstantiationError},show:{get:x.throwInstantiationError},clustering:{get:x.throwInstantiationError}});kD.prototype.update=function(e){x.throwInstantiationError()};kD.setLoading=function(e,t){e._isLoading!==t&&(t?e._entityCollection.suspendEvents():e._entityCollection.resumeEvents(),e._isLoading=t,e._loading.raiseEvent(e,t))};function ui(e,t){if(e=A(e,A.EMPTY_OBJECT),l(e.disableDepthTestDistance)&&e.disableDepthTestDistance<0)throw new x("disableDepthTestDistance must be greater than or equal to 0.0.");let n=e.translucencyByDistance,i=e.scaleByDistance,o=e.distanceDisplayCondition;if(l(n)){if(n.far<=n.near)throw new x("translucencyByDistance.far must be greater than translucencyByDistance.near.");n=Ht.clone(n)}if(l(i)){if(i.far<=i.near)throw new x("scaleByDistance.far must be greater than scaleByDistance.near.");i=Ht.clone(i)}if(l(o)){if(o.far<=o.near)throw new x("distanceDisplayCondition.far must be greater than distanceDisplayCondition.near.");o=Gt.clone(o)}this._show=A(e.show,!0),this._position=d.clone(A(e.position,d.ZERO)),this._actualPosition=d.clone(this._position),this._color=H.clone(A(e.color,H.WHITE)),this._outlineColor=H.clone(A(e.outlineColor,H.TRANSPARENT)),this._outlineWidth=A(e.outlineWidth,0),this._pixelSize=A(e.pixelSize,10),this._scaleByDistance=i,this._translucencyByDistance=n,this._distanceDisplayCondition=o,this._disableDepthTestDistance=A(e.disableDepthTestDistance,0),this._id=e.id,this._collection=A(e.collection,t),this._clusterShow=!0,this._pickId=void 0,this._pointPrimitiveCollection=t,this._dirty=!1,this._index=-1}const EG=ui.SHOW_INDEX=0,MZ=ui.POSITION_INDEX=1,Att=ui.COLOR_INDEX=2,btt=ui.OUTLINE_COLOR_INDEX=3,Ctt=ui.OUTLINE_WIDTH_INDEX=4,Ttt=ui.PIXEL_SIZE_INDEX=5,Ett=ui.SCALE_BY_DISTANCE_INDEX=6,xtt=ui.TRANSLUCENCY_BY_DISTANCE_INDEX=7,wtt=ui.DISTANCE_DISPLAY_CONDITION_INDEX=8,Stt=ui.DISABLE_DEPTH_DISTANCE_INDEX=9;ui.NUMBER_OF_PROPERTIES=10;function Gc(e,t){const n=e._pointPrimitiveCollection;l(n)&&(n._updatePointPrimitive(e,t),e._dirty=!0)}Object.defineProperties(ui.prototype,{show:{get:function(){return this._show},set:function(e){if(!l(e))throw new x("value is required.");this._show!==e&&(this._show=e,Gc(this,EG))}},position:{get:function(){return this._position},set:function(e){if(!l(e))throw new x("value is required.");const t=this._position;d.equals(t,e)||(d.clone(e,t),d.clone(e,this._actualPosition),Gc(this,MZ))}},scaleByDistance:{get:function(){return this._scaleByDistance},set:function(e){if(l(e)&&e.far<=e.near)throw new x("far distance must be greater than near distance.");const t=this._scaleByDistance;Ht.equals(t,e)||(this._scaleByDistance=Ht.clone(e,t),Gc(this,Ett))}},translucencyByDistance:{get:function(){return this._translucencyByDistance},set:function(e){if(l(e)&&e.far<=e.near)throw new x("far distance must be greater than near distance.");const t=this._translucencyByDistance;Ht.equals(t,e)||(this._translucencyByDistance=Ht.clone(e,t),Gc(this,xtt))}},pixelSize:{get:function(){return this._pixelSize},set:function(e){if(!l(e))throw new x("value is required.");this._pixelSize!==e&&(this._pixelSize=e,Gc(this,Ttt))}},color:{get:function(){return this._color},set:function(e){if(!l(e))throw new x("value is required.");const t=this._color;H.equals(t,e)||(H.clone(e,t),Gc(this,Att))}},outlineColor:{get:function(){return this._outlineColor},set:function(e){if(!l(e))throw new x("value is required.");const t=this._outlineColor;H.equals(t,e)||(H.clone(e,t),Gc(this,btt))}},outlineWidth:{get:function(){return this._outlineWidth},set:function(e){if(!l(e))throw new x("value is required.");this._outlineWidth!==e&&(this._outlineWidth=e,Gc(this,Ctt))}},distanceDisplayCondition:{get:function(){return this._distanceDisplayCondition},set:function(e){if(l(e)&&e.far<=e.near)throw new x("far must be greater than near");Gt.equals(this._distanceDisplayCondition,e)||(this._distanceDisplayCondition=Gt.clone(e,this._distanceDisplayCondition),Gc(this,wtt))}},disableDepthTestDistance:{get:function(){return this._disableDepthTestDistance},set:function(e){if(this._disableDepthTestDistance!==e){if(!l(e)||e<0)throw new x("disableDepthTestDistance must be greater than or equal to 0.0.");this._disableDepthTestDistance=e,Gc(this,Stt)}}},id:{get:function(){return this._id},set:function(e){this._id=e,l(this._pickId)&&(this._pickId.object.id=e)}},pickId:{get:function(){return this._pickId}},clusterShow:{get:function(){return this._clusterShow},set:function(e){this._clusterShow!==e&&(this._clusterShow=e,Gc(this,EG))}}});ui.prototype.getPickId=function(e){return l(this._pickId)||(this._pickId=e.createPickId({primitive:this,collection:this._collection,id:this._id})),this._pickId};ui.prototype._getActualPosition=function(){return this._actualPosition};ui.prototype._setActualPosition=function(e){d.clone(e,this._actualPosition),Gc(this,MZ)};const xG=new oe;ui._computeActualPosition=function(e,t,n){return t.mode===le.SCENE3D?e:(B.multiplyByPoint(n,e,xG),br.computeActualWgs84Position(t,xG))};const wG=new oe;ui._computeScreenSpacePosition=function(e,t,n,i){const o=B.multiplyByVector(e,oe.fromElements(t.x,t.y,t.z,1,wG),wG);return br.wgs84ToWindowCoordinates(n,o,i)};ui.prototype.computeScreenSpacePosition=function(e,t){const n=this._pointPrimitiveCollection;if(l(t)||(t=new j),!l(n))throw new x("PointPrimitive must be in a collection.");if(!l(e))throw new x("scene is required.");const i=n.modelMatrix,o=ui._computeScreenSpacePosition(i,this._actualPosition,e,t);if(l(o))return o.y=e.canvas.clientHeight-o.y,o};ui.getScreenSpaceBoundingBox=function(e,t,n){const i=e.pixelSize,o=i*.5,r=t.x-o,s=t.y-o,a=i,c=i;return l(n)||(n=new $e),n.x=r,n.y=s,n.width=a,n.height=c,n};ui.prototype.equals=function(e){return this===e||l(e)&&this._id===e._id&&d.equals(this._position,e._position)&&H.equals(this._color,e._color)&&this._pixelSize===e._pixelSize&&this._outlineWidth===e._outlineWidth&&this._show===e._show&&H.equals(this._outlineColor,e._outlineColor)&&Ht.equals(this._scaleByDistance,e._scaleByDistance)&&Ht.equals(this._translucencyByDistance,e._translucencyByDistance)&&Gt.equals(this._distanceDisplayCondition,e._distanceDisplayCondition)&&this._disableDepthTestDistance===e._disableDepthTestDistance};ui.prototype._destroy=function(){this._pickId=this._pickId&&this._pickId.destroy(),this._pointPrimitiveCollection=void 0};const vtt=ui.SHOW_INDEX,DR=ui.POSITION_INDEX,FZ=ui.COLOR_INDEX,Dtt=ui.OUTLINE_COLOR_INDEX,Itt=ui.OUTLINE_WIDTH_INDEX,Ptt=ui.PIXEL_SIZE_INDEX,zZ=ui.SCALE_BY_DISTANCE_INDEX,UZ=ui.TRANSLUCENCY_BY_DISTANCE_INDEX,HZ=ui.DISTANCE_DISPLAY_CONDITION_INDEX,Ott=ui.DISABLE_DEPTH_DISTANCE_INDEX,tF=ui.NUMBER_OF_PROPERTIES,Ys={positionHighAndSize:0,positionLowAndOutline:1,compressedAttribute0:2,compressedAttribute1:3,scaleByDistance:4,distanceDisplayConditionAndDisableDepth:5};function Bc(e){e=A(e,A.EMPTY_OBJECT),this._sp=void 0,this._spTranslucent=void 0,this._rsOpaque=void 0,this._rsTranslucent=void 0,this._vaf=void 0,this._pointPrimitives=[],this._pointPrimitivesToUpdate=[],this._pointPrimitivesToUpdateIndex=0,this._pointPrimitivesRemoved=!1,this._createVertexArray=!1,this._shaderScaleByDistance=!1,this._compiledShaderScaleByDistance=!1,this._shaderTranslucencyByDistance=!1,this._compiledShaderTranslucencyByDistance=!1,this._shaderDistanceDisplayCondition=!1,this._compiledShaderDistanceDisplayCondition=!1,this._shaderDisableDepthDistance=!1,this._compiledShaderDisableDepthDistance=!1,this._propertiesChanged=new Uint32Array(tF),this._maxPixelSize=1,this._baseVolume=new de,this._baseVolumeWC=new de,this._baseVolume2D=new de,this._boundingVolume=new de,this._boundingVolumeDirty=!1,this._colorCommands=[],this.show=A(e.show,!0),this.modelMatrix=B.clone(A(e.modelMatrix,B.IDENTITY)),this._modelMatrix=B.clone(B.IDENTITY),this.debugShowBoundingVolume=A(e.debugShowBoundingVolume,!1),this.blendOption=A(e.blendOption,Ko.OPAQUE_AND_TRANSLUCENT),this._blendOption=void 0,this._mode=le.SCENE3D,this._maxTotalPointSize=1,this._buffersUsage=[tt.STATIC_DRAW,tt.STATIC_DRAW,tt.STATIC_DRAW,tt.STATIC_DRAW,tt.STATIC_DRAW,tt.STATIC_DRAW,tt.STATIC_DRAW,tt.STATIC_DRAW,tt.STATIC_DRAW];const t=this;this._uniforms={u_maxTotalPointSize:function(){return t._maxTotalPointSize}}}Object.defineProperties(Bc.prototype,{length:{get:function(){return nF(this),this._pointPrimitives.length}}});function VZ(e){const t=e.length;for(let n=0;n<t;++n)e[n]&&e[n]._destroy()}Bc.prototype.add=function(e){const t=new ui(e,this);return t._index=this._pointPrimitives.length,this._pointPrimitives.push(t),this._createVertexArray=!0,t};Bc.prototype.remove=function(e){return this.contains(e)?(this._pointPrimitives[e._index]=null,this._pointPrimitivesRemoved=!0,this._createVertexArray=!0,e._destroy(),!0):!1};Bc.prototype.removeAll=function(){VZ(this._pointPrimitives),this._pointPrimitives=[],this._pointPrimitivesToUpdate=[],this._pointPrimitivesToUpdateIndex=0,this._pointPrimitivesRemoved=!1,this._createVertexArray=!0};function nF(e){if(e._pointPrimitivesRemoved){e._pointPrimitivesRemoved=!1;const t=[],n=e._pointPrimitives,i=n.length;for(let o=0,r=0;o<i;++o){const s=n[o];s&&(s._index=r++,t.push(s))}e._pointPrimitives=t}}Bc.prototype._updatePointPrimitive=function(e,t){e._dirty||(this._pointPrimitivesToUpdate[this._pointPrimitivesToUpdateIndex++]=e),++this._propertiesChanged[t]};Bc.prototype.contains=function(e){return l(e)&&e._pointPrimitiveCollection===this};Bc.prototype.get=function(e){if(!l(e))throw new x("index is required.");return nF(this),this._pointPrimitives[e]};Bc.prototype.computeNewBuffersUsage=function(){const e=this._buffersUsage;let t=!1;const n=this._propertiesChanged;for(let i=0;i<tF;++i){const o=n[i]===0?tt.STATIC_DRAW:tt.STREAM_DRAW;t=t||e[i]!==o,e[i]=o}return t};function Ltt(e,t,n){return new Br(e,[{index:Ys.positionHighAndSize,componentsPerAttribute:4,componentDatatype:ee.FLOAT,usage:n[DR]},{index:Ys.positionLowAndShow,componentsPerAttribute:4,componentDatatype:ee.FLOAT,usage:n[DR]},{index:Ys.compressedAttribute0,componentsPerAttribute:4,componentDatatype:ee.FLOAT,usage:n[FZ]},{index:Ys.compressedAttribute1,componentsPerAttribute:4,componentDatatype:ee.FLOAT,usage:n[UZ]},{index:Ys.scaleByDistance,componentsPerAttribute:4,componentDatatype:ee.FLOAT,usage:n[zZ]},{index:Ys.distanceDisplayConditionAndDisableDepth,componentsPerAttribute:3,componentDatatype:ee.FLOAT,usage:n[HZ]}],t)}const BO=new Ln;function kZ(e,t,n,i){const o=i._index,r=i._getActualPosition();e._mode===le.SCENE3D&&(de.expand(e._baseVolume,r,e._baseVolume),e._boundingVolumeDirty=!0),Ln.fromCartesian(r,BO);const s=i.pixelSize,a=i.outlineWidth;e._maxPixelSize=Math.max(e._maxPixelSize,s+a);const c=n[Ys.positionHighAndSize],u=BO.high;c(o,u.x,u.y,u.z,s);const f=n[Ys.positionLowAndOutline],h=BO.low;f(o,h.x,h.y,h.z,a)}const kx=65536,ub=256;function GZ(e,t,n,i){const o=i._index,r=i.color,s=i.getPickId(t).color,a=i.outlineColor;let c=H.floatToByte(r.red),u=H.floatToByte(r.green),f=H.floatToByte(r.blue);const h=c*kx+u*ub+f;c=H.floatToByte(a.red),u=H.floatToByte(a.green),f=H.floatToByte(a.blue);const m=c*kx+u*ub+f;c=H.floatToByte(s.red),u=H.floatToByte(s.green),f=H.floatToByte(s.blue);const g=c*kx+u*ub+f,p=H.floatToByte(r.alpha)*kx+H.floatToByte(a.alpha)*ub+H.floatToByte(s.alpha),y=n[Ys.compressedAttribute0];y(o,h,m,g,p)}function WZ(e,t,n,i){const o=i._index;let r=0,s=1,a=1,c=1;const u=i.translucencyByDistance;l(u)&&(r=u.near,s=u.nearValue,a=u.far,c=u.farValue,(s!==1||c!==1)&&(e._shaderTranslucencyByDistance=!0));let f=i.show&&i.clusterShow;i.color.alpha===0&&i.outlineColor.alpha===0&&(f=!1),s=M.clamp(s,0,1),s=s===1?255:s*255|0;const h=(f?1:0)*ub+s;c=M.clamp(c,0,1),c=c===1?255:c*255|0;const m=c,g=n[Ys.compressedAttribute1];g(o,h,m,r,a)}function jZ(e,t,n,i){const o=i._index,r=n[Ys.scaleByDistance];let s=0,a=1,c=1,u=1;const f=i.scaleByDistance;l(f)&&(s=f.near,a=f.nearValue,c=f.far,u=f.farValue,(a!==1||u!==1)&&(e._shaderScaleByDistance=!0)),r(o,s,a,c,u)}function qZ(e,t,n,i){const o=i._index,r=n[Ys.distanceDisplayConditionAndDisableDepth];let s=0,a=Number.MAX_VALUE;const c=i.distanceDisplayCondition;l(c)&&(s=c.near,a=c.far,s*=s,a*=a,e._shaderDistanceDisplayCondition=!0);let u=i.disableDepthTestDistance;u*=u,u>0&&(e._shaderDisableDepthDistance=!0,u===Number.POSITIVE_INFINITY&&(u=-1)),r(o,s,a,u)}function Btt(e,t,n,i){kZ(e,t,n,i),GZ(e,t,n,i),WZ(e,t,n,i),jZ(e,t,n,i),qZ(e,t,n,i)}function RO(e,t,n,i,o,r){let s;i.mode===le.SCENE3D?(s=e._baseVolume,e._boundingVolumeDirty=!0):s=e._baseVolume2D;const a=[];for(let c=0;c<n;++c){const u=t[c],f=u.position,h=ui._computeActualPosition(f,i,o);l(h)&&(u._setActualPosition(h),r?a.push(h):de.expand(s,h,s))}r&&de.fromPoints(a,s)}function Rtt(e,t){const n=t.mode,i=e._pointPrimitives,o=e._pointPrimitivesToUpdate,r=e._modelMatrix;e._createVertexArray||e._mode!==n||n!==le.SCENE3D&&!B.equals(r,e.modelMatrix)?(e._mode=n,B.clone(e.modelMatrix,r),e._createVertexArray=!0,(n===le.SCENE3D||n===le.SCENE2D||n===le.COLUMBUS_VIEW)&&RO(e,i,i.length,t,r,!0)):n===le.MORPHING?RO(e,i,i.length,t,r,!0):(n===le.SCENE2D||n===le.COLUMBUS_VIEW)&&RO(e,o,e._pointPrimitivesToUpdateIndex,t,r,!1)}function Ntt(e,t,n){const o=t.camera.getPixelSize(n,t.context.drawingBufferWidth,t.context.drawingBufferHeight)*e._maxPixelSize;n.radius+=o}const Mtt=[];Bc.prototype.update=function(e){if(nF(this),!this.show)return;this._maxTotalPointSize=Dt.maximumAliasedPointSize,Rtt(this,e);const n=this._pointPrimitives.length,i=this._pointPrimitivesToUpdate,o=this._pointPrimitivesToUpdateIndex,r=this._propertiesChanged,s=this._createVertexArray;let a;const c=e.context,u=e.passes,f=u.pick;if(s||!f&&this.computeNewBuffersUsage()){this._createVertexArray=!1;for(let P=0;P<tF;++P)r[P]=0;if(this._vaf=this._vaf&&this._vaf.destroy(),n>0){this._vaf=Ltt(c,n,this._buffersUsage),a=this._vaf.writers;for(let P=0;P<n;++P){const L=this._pointPrimitives[P];L._dirty=!1,Btt(this,c,a,L)}this._vaf.commit()}this._pointPrimitivesToUpdateIndex=0}else if(o>0){const P=Mtt;P.length=0,(r[DR]||r[Itt]||r[Ptt])&&P.push(kZ),(r[FZ]||r[Dtt])&&P.push(GZ),(r[vtt]||r[UZ])&&P.push(WZ),r[zZ]&&P.push(jZ),(r[HZ]||r[Ott])&&P.push(qZ);const L=P.length;if(a=this._vaf.writers,o/n>.1){for(let z=0;z<o;++z){const R=i[z];R._dirty=!1;for(let F=0;F<L;++F)P[F](this,c,a,R)}this._vaf.commit()}else{for(let z=0;z<o;++z){const R=i[z];R._dirty=!1;for(let F=0;F<L;++F)P[F](this,c,a,R);this._vaf.subCommit(R._index,1)}this._vaf.endSubCommits()}this._pointPrimitivesToUpdateIndex=0}if(o>n*1.5&&(i.length=n),!l(this._vaf)||!l(this._vaf.va))return;this._boundingVolumeDirty&&(this._boundingVolumeDirty=!1,de.transform(this._baseVolume,this.modelMatrix,this._baseVolumeWC));let h,m=B.IDENTITY;e.mode===le.SCENE3D?(m=this.modelMatrix,h=de.clone(this._baseVolumeWC,this._boundingVolume)):h=de.clone(this._baseVolume2D,this._boundingVolume),Ntt(this,e,h);const g=this._blendOption!==this.blendOption;this._blendOption=this.blendOption,g&&(this._blendOption===Ko.OPAQUE||this._blendOption===Ko.OPAQUE_AND_TRANSLUCENT?this._rsOpaque=Ze.fromCache({depthTest:{enabled:!0,func:ae.LEQUAL},depthMask:!0}):this._rsOpaque=void 0,this._blendOption===Ko.TRANSLUCENT||this._blendOption===Ko.OPAQUE_AND_TRANSLUCENT?this._rsTranslucent=Ze.fromCache({depthTest:{enabled:!0,func:ae.LEQUAL},depthMask:!1,blending:Gi.ALPHA_BLEND}):this._rsTranslucent=void 0),this._shaderDisableDepthDistance=this._shaderDisableDepthDistance||e.minimumDisableDepthTestDistance!==0;let p,y;(g||this._shaderScaleByDistance&&!this._compiledShaderScaleByDistance||this._shaderTranslucencyByDistance&&!this._compiledShaderTranslucencyByDistance||this._shaderDistanceDisplayCondition&&!this._compiledShaderDistanceDisplayCondition||this._shaderDisableDepthDistance!==this._compiledShaderDisableDepthDistance)&&(p=new We({sources:[jTe]}),this._shaderScaleByDistance&&p.defines.push("EYE_DISTANCE_SCALING"),this._shaderTranslucencyByDistance&&p.defines.push("EYE_DISTANCE_TRANSLUCENCY"),this._shaderDistanceDisplayCondition&&p.defines.push("DISTANCE_DISPLAY_CONDITION"),this._shaderDisableDepthDistance&&p.defines.push("DISABLE_DEPTH_DISTANCE"),this._blendOption===Ko.OPAQUE_AND_TRANSLUCENT&&(y=new We({defines:["OPAQUE"],sources:[DE]}),this._sp=yn.replaceCache({context:c,shaderProgram:this._sp,vertexShaderSource:p,fragmentShaderSource:y,attributeLocations:Ys}),y=new We({defines:["TRANSLUCENT"],sources:[DE]}),this._spTranslucent=yn.replaceCache({context:c,shaderProgram:this._spTranslucent,vertexShaderSource:p,fragmentShaderSource:y,attributeLocations:Ys})),this._blendOption===Ko.OPAQUE&&(y=new We({sources:[DE]}),this._sp=yn.replaceCache({context:c,shaderProgram:this._sp,vertexShaderSource:p,fragmentShaderSource:y,attributeLocations:Ys})),this._blendOption===Ko.TRANSLUCENT&&(y=new We({sources:[DE]}),this._spTranslucent=yn.replaceCache({context:c,shaderProgram:this._spTranslucent,vertexShaderSource:p,fragmentShaderSource:y,attributeLocations:Ys})),this._compiledShaderScaleByDistance=this._shaderScaleByDistance,this._compiledShaderTranslucencyByDistance=this._shaderTranslucencyByDistance,this._compiledShaderDistanceDisplayCondition=this._shaderDistanceDisplayCondition,this._compiledShaderDisableDepthDistance=this._shaderDisableDepthDistance);let b,C,E,w;const S=e.commandList;if(u.render||f){const P=this._colorCommands,L=this._blendOption===Ko.OPAQUE,z=this._blendOption===Ko.OPAQUE_AND_TRANSLUCENT;b=this._vaf.va,C=b.length,P.length=C;const R=z?C*2:C;for(w=0;w<R;++w){const F=L||z&&w%2===0;E=P[w],l(E)||(E=P[w]=new pt),E.primitiveType=Qe.POINTS,E.pass=F||!z?Ne.OPAQUE:Ne.TRANSLUCENT,E.owner=this;const U=z?Math.floor(w/2):w;E.boundingVolume=h,E.modelMatrix=m,E.shaderProgram=F?this._sp:this._spTranslucent,E.uniformMap=this._uniforms,E.vertexArray=b[U].va,E.renderState=F?this._rsOpaque:this._rsTranslucent,E.debugShowBoundingVolume=this.debugShowBoundingVolume,E.pickId="v_pickColor",S.push(E)}}};Bc.prototype.isDestroyed=function(){return!1};Bc.prototype.destroy=function(){return this._sp=this._sp&&this._sp.destroy(),this._spTranslucent=this._spTranslucent&&this._spTranslucent.destroy(),this._spPick=this._spPick&&this._spPick.destroy(),this._vaf=this._vaf&&this._vaf.destroy(),VZ(this._pointPrimitives),He(this)};function IR(e,t,n,i,o,r){if(o-i<=n)return;const s=i+o>>1;$Z(e,t,s,i,o,r%2),IR(e,t,n,i,s-1,r+1),IR(e,t,n,s+1,o,r+1)}function $Z(e,t,n,i,o,r){for(;o>i;){if(o-i>600){const u=o-i+1,f=n-i+1,h=Math.log(u),m=.5*Math.exp(2*h/3),g=.5*Math.sqrt(h*m*(u-m)/u)*(f-u/2<0?-1:1),p=Math.max(i,Math.floor(n-f*m/u+g)),y=Math.min(o,Math.floor(n+(u-f)*m/u+g));$Z(e,t,n,p,y,r)}const s=t[2*n+r];let a=i,c=o;for(HA(e,t,i,n),t[2*o+r]>s&&HA(e,t,i,o);a<c;){for(HA(e,t,a,c),a++,c--;t[2*a+r]<s;)a++;for(;t[2*c+r]>s;)c--}t[2*i+r]===s?HA(e,t,i,c):(c++,HA(e,t,c,o)),c<=n&&(i=c+1),n<=c&&(o=c-1)}}function HA(e,t,n,i){NO(e,n,i),NO(t,2*n,2*i),NO(t,2*n+1,2*i+1)}function NO(e,t,n){const i=e[t];e[t]=e[n],e[n]=i}function Ftt(e,t,n,i,o,r,s){const a=[0,e.length-1,0],c=[];let u,f;for(;a.length;){const h=a.pop(),m=a.pop(),g=a.pop();if(m-g<=s){for(let b=g;b<=m;b++)u=t[2*b],f=t[2*b+1],u>=n&&u<=o&&f>=i&&f<=r&&c.push(e[b]);continue}const p=Math.floor((g+m)/2);u=t[2*p],f=t[2*p+1],u>=n&&u<=o&&f>=i&&f<=r&&c.push(e[p]);const y=(h+1)%2;(h===0?n<=u:i<=f)&&(a.push(g),a.push(p-1),a.push(y)),(h===0?o>=u:r>=f)&&(a.push(p+1),a.push(m),a.push(y))}return c}function ztt(e,t,n,i,o,r){const s=[0,e.length-1,0],a=[],c=o*o;for(;s.length;){const u=s.pop(),f=s.pop(),h=s.pop();if(f-h<=r){for(let b=h;b<=f;b++)SG(t[2*b],t[2*b+1],n,i)<=c&&a.push(e[b]);continue}const m=Math.floor((h+f)/2),g=t[2*m],p=t[2*m+1];SG(g,p,n,i)<=c&&a.push(e[m]);const y=(u+1)%2;(u===0?n-o<=g:i-o<=p)&&(s.push(h),s.push(m-1),s.push(y)),(u===0?n+o>=g:i+o>=p)&&(s.push(m+1),s.push(f),s.push(y))}return a}function SG(e,t,n,i){const o=e-n,r=t-i;return o*o+r*r}const Utt=e=>e[0],Htt=e=>e[1];class Vtt{constructor(t,n=Utt,i=Htt,o=64,r=Float64Array){this.nodeSize=o,this.points=t;const s=t.length<65536?Uint16Array:Uint32Array,a=this.ids=new s(t.length),c=this.coords=new r(t.length*2);for(let u=0;u<t.length;u++)a[u]=u,c[2*u]=n(t[u]),c[2*u+1]=i(t[u]);IR(a,c,o,0,a.length-1,0)}range(t,n,i,o){return Ftt(this.ids,this.coords,t,n,i,o,this.nodeSize)}within(t,n,i){return ztt(this.ids,this.coords,t,n,i,this.nodeSize)}}function Su(e){e=A(e,A.EMPTY_OBJECT),this._enabled=A(e.enabled,!1),this._pixelRange=A(e.pixelRange,80),this._minimumClusterSize=A(e.minimumClusterSize,2),this._clusterBillboards=A(e.clusterBillboards,!0),this._clusterLabels=A(e.clusterLabels,!0),this._clusterPoints=A(e.clusterPoints,!0),this._labelCollection=void 0,this._billboardCollection=void 0,this._pointCollection=void 0,this._clusterBillboardCollection=void 0,this._clusterLabelCollection=void 0,this._clusterPointCollection=void 0,this._collectionIndicesByEntity={},this._unusedLabelIndices=[],this._unusedBillboardIndices=[],this._unusedPointIndices=[],this._previousClusters=[],this._previousHeight=void 0,this._enabledDirty=!1,this._clusterDirty=!1,this._cluster=void 0,this._removeEventListener=void 0,this._clusterEvent=new Xe,this.show=A(e.show,!0)}function ktt(e){return e.coord.x}function Gtt(e){return e.coord.y}function vG(e,t){e.x-=t,e.y-=t,e.width+=t*2,e.height+=t*2}const Wtt=new $e;function DG(e,t,n,i,o){if(l(e._labelCollection)&&i._clusterLabels?o=fu.getScreenSpaceBoundingBox(e,t,o):l(e._billboardCollection)&&i._clusterBillboards?o=zt.getScreenSpaceBoundingBox(e,t,o):l(e._pointPrimitiveCollection)&&i._clusterPoints&&(o=ui.getScreenSpaceBoundingBox(e,t,o)),vG(o,n),i._clusterLabels&&!l(e._labelCollection)&&l(e.id)&&YZ(i,e.id.id)&&l(e.id._label)){const r=i._collectionIndicesByEntity[e.id.id].labelIndex,s=i._labelCollection.get(r),a=fu.getScreenSpaceBoundingBox(s,t,Wtt);vG(a,n),o=$e.union(o,a,o)}return o}function jtt(e,t){if(e.clusterShow=!0,!l(e._labelCollection)&&l(e.id)&&YZ(t,e.id.id)&&l(e.id._label)){const n=t._collectionIndicesByEntity[e.id.id].labelIndex,i=t._labelCollection.get(n);i.clusterShow=!0}}function IG(e,t,n,i){const o={billboard:i._clusterBillboardCollection.add(),label:i._clusterLabelCollection.add(),point:i._clusterPointCollection.add()};o.billboard.show=!1,o.point.show=!1,o.label.show=!0,o.label.text=t.toLocaleString(),o.label.id=n,o.billboard.position=o.label.position=o.point.position=e,i._clusterEvent.raiseEvent(n,o)}function YZ(e,t){return l(e)&&l(e._collectionIndicesByEntity[t])&&l(e._collectionIndicesByEntity[t].labelIndex)}function MO(e,t,n,i,o){if(!l(e))return;const r=e.length;for(let s=0;s<r;++s){const a=e.get(s);if(a.clusterShow=!1,!a.show||o._scene.mode===le.SCENE3D&&!i.isPointVisible(a.position))continue;const c=o._clusterLabels&&l(a._labelCollection),u=o._clusterBillboards&&l(a.id._billboard),f=o._clusterPoints&&l(a.id._point);if(c&&(f||u))continue;const h=a.computeScreenSpacePosition(n);l(h)&&t.push({index:s,collection:e,clustered:!1,coord:h})}}const qtt=new $e,$tt=new $e,Ytt=new $e;function Xtt(e){return function(t){if(l(t)&&t<.05||!e.enabled)return;const n=e._scene,i=e._labelCollection,o=e._billboardCollection,r=e._pointCollection;if(!l(i)&&!l(o)&&!l(r)||!e._clusterBillboards&&!e._clusterLabels&&!e._clusterPoints)return;let s=e._clusterLabelCollection,a=e._clusterBillboardCollection,c=e._clusterPointCollection;l(s)?s.removeAll():s=e._clusterLabelCollection=new Lc({scene:n}),l(a)?a.removeAll():a=e._clusterBillboardCollection=new fa({scene:n}),l(c)?c.removeAll():c=e._clusterPointCollection=new Bc;const u=e._pixelRange,f=e._minimumClusterSize,h=e._previousClusters,m=[],g=e._previousHeight,p=n.camera.positionCartographic.height,y=n.mapProjection.ellipsoid,b=n.camera.positionWC,C=new bl(y,b),E=[];e._clusterLabels&&MO(i,E,n,C,e),e._clusterBillboards&&MO(o,E,n,C,e),e._clusterPoints&&MO(r,E,n,C,e);let w,S,P,L,z,R,F,U,v,I,_,D;const O=new Vtt(E,ktt,Gtt,64,Int32Array);if(p<g)for(P=h.length,w=0;w<P;++w){const N=h[w];if(!C.isPointVisible(N.position))continue;const V=zt._computeScreenSpacePosition(B.IDENTITY,N.position,d.ZERO,j.ZERO,n);if(!l(V))continue;const k=1-p/g;let G=N.width=N.width*k,W=N.height=N.height*k;G=Math.max(G,N.minimumWidth),W=Math.max(W,N.minimumHeight);const K=V.x-G*.5,q=V.y-W*.5,te=V.x+G,Y=V.y+W;for(z=O.range(K,q,te,Y),R=z.length,I=0,v=[],S=0;S<R;++S)F=z[S],U=E[F],U.clustered||(++I,_=U.collection,D=U.index,v.push(_.get(D).id));if(I>=f)for(IG(N.position,I,v,e),m.push(N),S=0;S<R;++S)E[z[S]].clustered=!0}for(P=E.length,w=0;w<P;++w){const N=E[w];if(N.clustered)continue;N.clustered=!0,_=N.collection,D=N.index;const V=_.get(D);L=DG(V,N.coord,u,e,qtt);const k=$e.clone(L,$tt);z=O.range(L.x,L.y,L.x+L.width,L.y+L.height),R=z.length;const G=d.clone(V.position);for(I=1,v=[V.id],S=0;S<R;++S)if(F=z[S],U=E[F],!U.clustered){const W=U.collection.get(U.index),K=DG(W,U.coord,u,e,Ytt);d.add(W.position,G,G),$e.union(k,K,k),++I,v.push(W.id)}if(I>=f){const W=d.multiplyByScalar(G,1/I,G);for(IG(W,I,v,e),m.push({position:W,width:k.width,height:k.height,minimumWidth:L.width,minimumHeight:L.height}),S=0;S<R;++S)E[z[S]].clustered=!0}else jtt(V,e)}s.length===0&&(s.destroy(),e._clusterLabelCollection=void 0),a.length===0&&(a.destroy(),e._clusterBillboardCollection=void 0),c.length===0&&(c.destroy(),e._clusterPointCollection=void 0),e._previousClusters=m,e._previousHeight=p}}Su.prototype._initialize=function(e){this._scene=e;const t=Xtt(this);this._cluster=t,this._removeEventListener=e.camera.changed.addEventListener(t)};Object.defineProperties(Su.prototype,{enabled:{get:function(){return this._enabled},set:function(e){this._enabledDirty=e!==this._enabled,this._enabled=e}},pixelRange:{get:function(){return this._pixelRange},set:function(e){this._clusterDirty=this._clusterDirty||e!==this._pixelRange,this._pixelRange=e}},minimumClusterSize:{get:function(){return this._minimumClusterSize},set:function(e){this._clusterDirty=this._clusterDirty||e!==this._minimumClusterSize,this._minimumClusterSize=e}},clusterEvent:{get:function(){return this._clusterEvent}},clusterBillboards:{get:function(){return this._clusterBillboards},set:function(e){this._clusterDirty=this._clusterDirty||e!==this._clusterBillboards,this._clusterBillboards=e}},clusterLabels:{get:function(){return this._clusterLabels},set:function(e){this._clusterDirty=this._clusterDirty||e!==this._clusterLabels,this._clusterLabels=e}},clusterPoints:{get:function(){return this._clusterPoints},set:function(e){this._clusterDirty=this._clusterDirty||e!==this._clusterPoints,this._clusterPoints=e}}});function iF(e,t,n,i){return function(o){let r=this[e];l(this._collectionIndicesByEntity)||(this._collectionIndicesByEntity={});let s=this._collectionIndicesByEntity[o.id];if(l(s)||(s=this._collectionIndicesByEntity[o.id]={billboardIndex:void 0,labelIndex:void 0,pointIndex:void 0}),l(r)&&l(s[i]))return r.get(s[i]);l(r)||(r=this[e]=new t({scene:this._scene}));let a,c;const u=this[n];u.length>0?(a=u.pop(),c=r.get(a)):(c=r.add(),a=r.length-1),s[i]=a;const f=this;return Promise.resolve().then(function(){f._clusterDirty=!0}),c}}function oF(e,t){const n=e._collectionIndicesByEntity[t];!l(n.billboardIndex)&&!l(n.labelIndex)&&!l(n.pointIndex)&&delete e._collectionIndicesByEntity[t]}Su.prototype.getLabel=iF("_labelCollection",Lc,"_unusedLabelIndices","labelIndex");Su.prototype.removeLabel=function(e){const t=this._collectionIndicesByEntity&&this._collectionIndicesByEntity[e.id];if(!l(this._labelCollection)||!l(t)||!l(t.labelIndex))return;const n=t.labelIndex;t.labelIndex=void 0,oF(this,e.id);const i=this._labelCollection.get(n);i.show=!1,i.text="",i.id=void 0,this._unusedLabelIndices.push(n),this._clusterDirty=!0};Su.prototype.getBillboard=iF("_billboardCollection",fa,"_unusedBillboardIndices","billboardIndex");Su.prototype.removeBillboard=function(e){const t=this._collectionIndicesByEntity&&this._collectionIndicesByEntity[e.id];if(!l(this._billboardCollection)||!l(t)||!l(t.billboardIndex))return;const n=t.billboardIndex;t.billboardIndex=void 0,oF(this,e.id);const i=this._billboardCollection.get(n);i.id=void 0,i.show=!1,i.image=void 0,this._unusedBillboardIndices.push(n),this._clusterDirty=!0};Su.prototype.getPoint=iF("_pointCollection",Bc,"_unusedPointIndices","pointIndex");Su.prototype.removePoint=function(e){const t=this._collectionIndicesByEntity&&this._collectionIndicesByEntity[e.id];if(!l(this._pointCollection)||!l(t)||!l(t.pointIndex))return;const n=t.pointIndex;t.pointIndex=void 0,oF(this,e.id);const i=this._pointCollection.get(n);i.show=!1,i.id=void 0,this._unusedPointIndices.push(n),this._clusterDirty=!0};function FO(e){if(!l(e))return;const t=e.length;for(let n=0;n<t;++n)e.get(n).clusterShow=!0}function Ktt(e){e.enabled||(l(e._clusterLabelCollection)&&e._clusterLabelCollection.destroy(),l(e._clusterBillboardCollection)&&e._clusterBillboardCollection.destroy(),l(e._clusterPointCollection)&&e._clusterPointCollection.destroy(),e._clusterLabelCollection=void 0,e._clusterBillboardCollection=void 0,e._clusterPointCollection=void 0,FO(e._labelCollection),FO(e._billboardCollection),FO(e._pointCollection))}Su.prototype.update=function(e){if(!this.show)return;let t;l(this._labelCollection)&&this._labelCollection.length>0&&this._labelCollection.get(0)._glyphs.length===0&&(t=e.commandList,e.commandList=[],this._labelCollection.update(e),e.commandList=t),l(this._billboardCollection)&&this._billboardCollection.length>0&&!l(this._billboardCollection.get(0).width)&&(t=e.commandList,e.commandList=[],this._billboardCollection.update(e),e.commandList=t),this._enabledDirty&&(this._enabledDirty=!1,Ktt(this),this._clusterDirty=!0),this._clusterDirty&&(this._clusterDirty=!1,this._cluster()),l(this._clusterLabelCollection)&&this._clusterLabelCollection.update(e),l(this._clusterBillboardCollection)&&this._clusterBillboardCollection.update(e),l(this._clusterPointCollection)&&this._clusterPointCollection.update(e),l(this._labelCollection)&&this._labelCollection.update(e),l(this._billboardCollection)&&this._billboardCollection.update(e),l(this._pointCollection)&&this._pointCollection.update(e)};Su.prototype.destroy=function(){this._labelCollection=this._labelCollection&&this._labelCollection.destroy(),this._billboardCollection=this._billboardCollection&&this._billboardCollection.destroy(),this._pointCollection=this._pointCollection&&this._pointCollection.destroy(),this._clusterLabelCollection=this._clusterLabelCollection&&this._clusterLabelCollection.destroy(),this._clusterBillboardCollection=this._clusterBillboardCollection&&this._clusterBillboardCollection.destroy(),this._clusterPointCollection=this._clusterPointCollection&&this._clusterPointCollection.destroy(),l(this._removeEventListener)&&(this._removeEventListener(),this._removeEventListener=void 0),this._labelCollection=void 0,this._billboardCollection=void 0,this._pointCollection=void 0,this._clusterBillboardCollection=void 0,this._clusterLabelCollection=void 0,this._clusterPointCollection=void 0,this._collectionIndicesByEntity=void 0,this._unusedLabelIndices=[],this._unusedBillboardIndices=[],this._unusedPointIndices=[],this._previousClusters=[],this._previousHeight=void 0,this._enabledDirty=!1,this._pixelRangeDirty=!1,this._minimumClusterSizeDirty=!1};function rF(e){this._name=e,this._clock=void 0,this._changed=new Xe,this._error=new Xe,this._isLoading=!1,this._loading=new Xe,this._entityCollection=new da(this),this._entityCluster=new Su}Object.defineProperties(rF.prototype,{name:{get:function(){return this._name},set:function(e){this._name!==e&&(this._name=e,this._changed.raiseEvent(this))}},clock:{get:function(){return this._clock},set:function(e){this._clock!==e&&(this._clock=e,this._changed.raiseEvent(this))}},entities:{get:function(){return this._entityCollection}},isLoading:{get:function(){return this._isLoading},set:function(e){kD.setLoading(this,e)}},changedEvent:{get:function(){return this._changed}},errorEvent:{get:function(){return this._error}},loadingEvent:{get:function(){return this._loading}},show:{get:function(){return this._entityCollection.show},set:function(e){this._entityCollection.show=e}},clustering:{get:function(){return this._entityCluster},set:function(e){if(!l(e))throw new x("value must be defined.");this._entityCluster=e}}});rF.prototype.update=function(e){return!0};const XZ={};XZ.computePositions=function(e,t,n,i,o){const r=e*.5,s=-r,a=i+i,c=o?2*a:a,u=new Float64Array(c*3);let f,h=0,m=0;const g=o?a*3:0,p=o?(a+i)*3:i*3;for(f=0;f<i;f++){const y=f/i*M.TWO_PI,b=Math.cos(y),C=Math.sin(y),E=b*n,w=C*n,S=b*t,P=C*t;u[m+g]=E,u[m+g+1]=w,u[m+g+2]=s,u[m+p]=S,u[m+p+1]=P,u[m+p+2]=r,m+=3,o&&(u[h++]=E,u[h++]=w,u[h++]=s,u[h++]=S,u[h++]=P,u[h++]=r)}return u};const KZ=XZ,zO=new j,Jtt=new d,Qtt=new d,Ztt=new d,ent=new d;function Ed(e){e=A(e,A.EMPTY_OBJECT);const t=e.length,n=e.topRadius,i=e.bottomRadius,o=A(e.vertexFormat,Fe.DEFAULT),r=A(e.slices,128);if(!l(t))throw new x("options.length must be defined.");if(!l(n))throw new x("options.topRadius must be defined.");if(!l(i))throw new x("options.bottomRadius must be defined.");if(r<3)throw new x("options.slices must be greater than or equal to 3.");if(l(e.offsetAttribute)&&e.offsetAttribute===mn.TOP)throw new x("GeometryOffsetAttribute.TOP is not a supported options.offsetAttribute for this geometry.");this._length=t,this._topRadius=n,this._bottomRadius=i,this._vertexFormat=Fe.clone(o),this._slices=r,this._offsetAttribute=e.offsetAttribute,this._workerName="createCylinderGeometry"}Ed.packedLength=Fe.packedLength+5;Ed.pack=function(e,t,n){if(!l(e))throw new x("value is required");if(!l(t))throw new x("array is required");return n=A(n,0),Fe.pack(e._vertexFormat,t,n),n+=Fe.packedLength,t[n++]=e._length,t[n++]=e._topRadius,t[n++]=e._bottomRadius,t[n++]=e._slices,t[n]=A(e._offsetAttribute,-1),t};const JZ=new Fe,Hg={vertexFormat:JZ,length:void 0,topRadius:void 0,bottomRadius:void 0,slices:void 0,offsetAttribute:void 0};Ed.unpack=function(e,t,n){if(!l(e))throw new x("array is required");t=A(t,0);const i=Fe.unpack(e,t,JZ);t+=Fe.packedLength;const o=e[t++],r=e[t++],s=e[t++],a=e[t++],c=e[t];return l(n)?(n._vertexFormat=Fe.clone(i,n._vertexFormat),n._length=o,n._topRadius=r,n._bottomRadius=s,n._slices=a,n._offsetAttribute=c===-1?void 0:c,n):(Hg.length=o,Hg.topRadius=r,Hg.bottomRadius=s,Hg.slices=a,Hg.offsetAttribute=c===-1?void 0:c,new Ed(Hg))};Ed.createGeometry=function(e){let t=e._length;const n=e._topRadius,i=e._bottomRadius,o=e._vertexFormat,r=e._slices;if(t<=0||n<0||i<0||n===0&&i===0)return;const s=r+r,a=r+s,c=s+s,u=KZ.computePositions(t,n,i,r,!0),f=o.st?new Float32Array(c*2):void 0,h=o.normal?new Float32Array(c*3):void 0,m=o.tangent?new Float32Array(c*3):void 0,g=o.bitangent?new Float32Array(c*3):void 0;let p;const y=o.normal||o.tangent||o.bitangent;if(y){const z=o.tangent||o.bitangent;let R=0,F=0,U=0;const v=Math.atan2(i-n,t),I=Jtt;I.z=Math.sin(v);const _=Math.cos(v);let D=Ztt,O=Qtt;for(p=0;p<r;p++){const N=p/r*M.TWO_PI,V=_*Math.cos(N),k=_*Math.sin(N);y&&(I.x=V,I.y=k,z&&(D=d.normalize(d.cross(d.UNIT_Z,I,D),D)),o.normal&&(h[R++]=I.x,h[R++]=I.y,h[R++]=I.z,h[R++]=I.x,h[R++]=I.y,h[R++]=I.z),o.tangent&&(m[F++]=D.x,m[F++]=D.y,m[F++]=D.z,m[F++]=D.x,m[F++]=D.y,m[F++]=D.z),o.bitangent&&(O=d.normalize(d.cross(I,D,O),O),g[U++]=O.x,g[U++]=O.y,g[U++]=O.z,g[U++]=O.x,g[U++]=O.y,g[U++]=O.z))}for(p=0;p<r;p++)o.normal&&(h[R++]=0,h[R++]=0,h[R++]=-1),o.tangent&&(m[F++]=1,m[F++]=0,m[F++]=0),o.bitangent&&(g[U++]=0,g[U++]=-1,g[U++]=0);for(p=0;p<r;p++)o.normal&&(h[R++]=0,h[R++]=0,h[R++]=1),o.tangent&&(m[F++]=1,m[F++]=0,m[F++]=0),o.bitangent&&(g[U++]=0,g[U++]=1,g[U++]=0)}const b=12*r-12,C=st.createTypedArray(c,b);let E=0,w=0;for(p=0;p<r-1;p++)C[E++]=w,C[E++]=w+2,C[E++]=w+3,C[E++]=w,C[E++]=w+3,C[E++]=w+1,w+=2;for(C[E++]=s-2,C[E++]=0,C[E++]=1,C[E++]=s-2,C[E++]=1,C[E++]=s-1,p=1;p<r-1;p++)C[E++]=s+p+1,C[E++]=s+p,C[E++]=s;for(p=1;p<r-1;p++)C[E++]=a,C[E++]=a+p,C[E++]=a+p+1;let S=0;if(o.st){const z=Math.max(n,i);for(p=0;p<c;p++){const R=d.fromArray(u,p*3,ent);f[S++]=(R.x+z)/(2*z),f[S++]=(R.y+z)/(2*z)}}const P=new Ji;o.position&&(P.position=new Ue({componentDatatype:ee.DOUBLE,componentsPerAttribute:3,values:u})),o.normal&&(P.normal=new Ue({componentDatatype:ee.FLOAT,componentsPerAttribute:3,values:h})),o.tangent&&(P.tangent=new Ue({componentDatatype:ee.FLOAT,componentsPerAttribute:3,values:m})),o.bitangent&&(P.bitangent=new Ue({componentDatatype:ee.FLOAT,componentsPerAttribute:3,values:g})),o.st&&(P.st=new Ue({componentDatatype:ee.FLOAT,componentsPerAttribute:2,values:f})),zO.x=t*.5,zO.y=Math.max(i,n);const L=new de(d.ZERO,j.magnitude(zO));if(l(e._offsetAttribute)){t=u.length;const z=e._offsetAttribute===mn.NONE?0:1,R=new Uint8Array(t/3).fill(z);P.applyOffset=new Ue({componentDatatype:ee.UNSIGNED_BYTE,componentsPerAttribute:1,values:R})}return new Lt({attributes:P,indices:C,primitiveType:Qe.TRIANGLES,boundingSphere:L,offsetAttribute:e._offsetAttribute})};let UO;Ed.getUnitCylinder=function(){return l(UO)||(UO=Ed.createGeometry(new Ed({topRadius:1,bottomRadius:1,length:1,vertexFormat:Fe.POSITION_ONLY}))),UO};const HO=new j;function d0(e){e=A(e,A.EMPTY_OBJECT);const t=e.length,n=e.topRadius,i=e.bottomRadius,o=A(e.slices,128),r=Math.max(A(e.numberOfVerticalLines,16),0);if(T.typeOf.number("options.positions",t),T.typeOf.number("options.topRadius",n),T.typeOf.number("options.bottomRadius",i),T.typeOf.number.greaterThanOrEquals("options.slices",o,3),l(e.offsetAttribute)&&e.offsetAttribute===mn.TOP)throw new x("GeometryOffsetAttribute.TOP is not a supported options.offsetAttribute for this geometry.");this._length=t,this._topRadius=n,this._bottomRadius=i,this._slices=o,this._numberOfVerticalLines=r,this._offsetAttribute=e.offsetAttribute,this._workerName="createCylinderOutlineGeometry"}d0.packedLength=6;d0.pack=function(e,t,n){return T.typeOf.object("value",e),T.defined("array",t),n=A(n,0),t[n++]=e._length,t[n++]=e._topRadius,t[n++]=e._bottomRadius,t[n++]=e._slices,t[n++]=e._numberOfVerticalLines,t[n]=A(e._offsetAttribute,-1),t};const Pm={length:void 0,topRadius:void 0,bottomRadius:void 0,slices:void 0,numberOfVerticalLines:void 0,offsetAttribute:void 0};d0.unpack=function(e,t,n){T.defined("array",e),t=A(t,0);const i=e[t++],o=e[t++],r=e[t++],s=e[t++],a=e[t++],c=e[t];return l(n)?(n._length=i,n._topRadius=o,n._bottomRadius=r,n._slices=s,n._numberOfVerticalLines=a,n._offsetAttribute=c===-1?void 0:c,n):(Pm.length=i,Pm.topRadius=o,Pm.bottomRadius=r,Pm.slices=s,Pm.numberOfVerticalLines=a,Pm.offsetAttribute=c===-1?void 0:c,new d0(Pm))};d0.createGeometry=function(e){let t=e._length;const n=e._topRadius,i=e._bottomRadius,o=e._slices,r=e._numberOfVerticalLines;if(t<=0||n<0||i<0||n===0&&i===0)return;const s=o*2,a=KZ.computePositions(t,n,i,o,!1);let c=o*2,u;if(r>0){const y=Math.min(r,o);u=Math.round(o/y),c+=y}const f=st.createTypedArray(s,c*2);let h=0,m;for(m=0;m<o-1;m++)f[h++]=m,f[h++]=m+1,f[h++]=m+o,f[h++]=m+1+o;if(f[h++]=o-1,f[h++]=0,f[h++]=o+o-1,f[h++]=o,r>0)for(m=0;m<o;m+=u)f[h++]=m,f[h++]=m+o;const g=new Ji;g.position=new Ue({componentDatatype:ee.DOUBLE,componentsPerAttribute:3,values:a}),HO.x=t*.5,HO.y=Math.max(i,n);const p=new de(d.ZERO,j.magnitude(HO));if(l(e._offsetAttribute)){t=a.length;const y=e._offsetAttribute===mn.NONE?0:1,b=new Uint8Array(t/3).fill(y);g.applyOffset=new Ue({componentDatatype:ee.UNSIGNED_BYTE,componentsPerAttribute:1,values:b})}return new Lt({attributes:g,indices:f,primitiveType:Qe.LINES,boundingSphere:p,offsetAttribute:e._offsetAttribute})};const QZ=d.ZERO,ZZ=new d,tnt=new d,eee=new H;function nnt(e){this.id=e,this.vertexFormat=void 0,this.length=void 0,this.topRadius=void 0,this.bottomRadius=void 0,this.slices=void 0,this.numberOfVerticalLines=void 0,this.offsetAttribute=void 0}function mc(e,t){Gn.call(this,{entity:e,scene:t,geometryOptions:new nnt(e),geometryPropertyName:"cylinder",observedPropertyNames:["availability","position","orientation","cylinder"]}),this._onEntityPropertyChanged(e,"cylinder",e.cylinder,void 0)}l(Object.create)&&(mc.prototype=Object.create(Gn.prototype),mc.prototype.constructor=mc);Object.defineProperties(mc.prototype,{terrainOffsetProperty:{get:function(){return this._terrainOffsetProperty}}});mc.prototype.createFillGeometryInstance=function(e){if(T.defined("time",e),!this._fillEnabled)throw new x("This instance does not represent a filled geometry.");const t=this._entity,n=t.isAvailable(e),i=new Yn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e)),o=this._distanceDisplayConditionProperty.getValue(e),r=Di.fromDistanceDisplayCondition(o),s={show:i,distanceDisplayCondition:r,color:void 0,offset:void 0};if(this._materialProperty instanceof tn){let a;l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||n)&&(a=this._materialProperty.color.getValue(e,eee)),l(a)||(a=H.WHITE),s.color=fn.fromColor(a)}return l(this._options.offsetAttribute)&&(s.offset=jo.fromCartesian3(Z.getValueOrDefault(this._terrainOffsetProperty,e,QZ,ZZ))),new an({id:t,geometry:new Ed(this._options),modelMatrix:t.computeModelMatrixForHeightReference(e,t.cylinder.heightReference,this._options.length*.5,this._scene.mapProjection.ellipsoid),attributes:s})};mc.prototype.createOutlineGeometryInstance=function(e){if(T.defined("time",e),!this._outlineEnabled)throw new x("This instance does not represent an outlined geometry.");const t=this._entity,n=t.isAvailable(e),i=Z.getValueOrDefault(this._outlineColorProperty,e,H.BLACK,eee),o=this._distanceDisplayConditionProperty.getValue(e),r={show:new Yn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e)),color:fn.fromColor(i),distanceDisplayCondition:Di.fromDistanceDisplayCondition(o),offset:void 0};return l(this._options.offsetAttribute)&&(r.offset=jo.fromCartesian3(Z.getValueOrDefault(this._terrainOffsetProperty,e,QZ,ZZ))),new an({id:t,geometry:new d0(this._options),modelMatrix:t.computeModelMatrixForHeightReference(e,t.cylinder.heightReference,this._options.length*.5,this._scene.mapProjection.ellipsoid),attributes:r})};mc.prototype._computeCenter=function(e,t){return Z.getValueOrUndefined(this._entity.position,e,t)};mc.prototype._isHidden=function(e,t){return!l(e.position)||!l(t.length)||!l(t.topRadius)||!l(t.bottomRadius)||Gn.prototype._isHidden.call(this,e,t)};mc.prototype._isDynamic=function(e,t){return!e.position.isConstant||!Z.isConstant(e.orientation)||!t.length.isConstant||!t.topRadius.isConstant||!t.bottomRadius.isConstant||!Z.isConstant(t.slices)||!Z.isConstant(t.outlineWidth)||!Z.isConstant(t.numberOfVerticalLines)};mc.prototype._setStaticOptions=function(e,t){const n=Z.getValueOrDefault(t.heightReference,ft.MINIMUM_VALUE,St.NONE),i=this._options;i.vertexFormat=this._materialProperty instanceof tn?Tn.VERTEX_FORMAT:Zo.MaterialSupport.TEXTURED.vertexFormat,i.length=t.length.getValue(ft.MINIMUM_VALUE),i.topRadius=t.topRadius.getValue(ft.MINIMUM_VALUE),i.bottomRadius=t.bottomRadius.getValue(ft.MINIMUM_VALUE),i.slices=Z.getValueOrUndefined(t.slices,ft.MINIMUM_VALUE),i.numberOfVerticalLines=Z.getValueOrUndefined(t.numberOfVerticalLines,ft.MINIMUM_VALUE),i.offsetAttribute=n!==St.NONE?mn.ALL:void 0};mc.prototype._onEntityPropertyChanged=p2;mc.DynamicGeometryUpdater=Fy;function Fy(e,t,n){gi.call(this,e,t,n)}l(Object.create)&&(Fy.prototype=Object.create(gi.prototype),Fy.prototype.constructor=Fy);Fy.prototype._isHidden=function(e,t,n){const i=this._options,o=Z.getValueOrUndefined(e.position,n,tnt);return!l(o)||!l(i.length)||!l(i.topRadius)||!l(i.bottomRadius)||gi.prototype._isHidden.call(this,e,t,n)};Fy.prototype._setOptions=function(e,t,n){const i=Z.getValueOrDefault(t.heightReference,n,St.NONE),o=this._options;o.length=Z.getValueOrUndefined(t.length,n),o.topRadius=Z.getValueOrUndefined(t.topRadius,n),o.bottomRadius=Z.getValueOrUndefined(t.bottomRadius,n),o.slices=Z.getValueOrUndefined(t.slices,n),o.numberOfVerticalLines=Z.getValueOrUndefined(t.numberOfVerticalLines,n),o.offsetAttribute=i!==St.NONE?mn.ALL:void 0};const int={NONE:0,HOLD:1,EXTRAPOLATE:2},Cy=Object.freeze(int),sF={type:"Linear"};sF.getRequiredDataPoints=function(e){return 2};sF.interpolateOrderZero=function(e,t,n,i,o){if(t.length!==2)throw new x("The xTable provided to the linear interpolator must have exactly two elements.");if(i<=0)throw new x("There must be at least 1 dependent variable for each independent variable.");l(o)||(o=new Array(i));let r,s,a;const c=t[0],u=t[1];if(c===u)throw new x("Divide by zero error: xTable[0] and xTable[1] are equal");for(r=0;r<i;r++)s=n[r],a=n[r+i],o[r]=((a-s)*e+u*s-c*a)/(u-c);return o};const ont=sF;function p_(e){let t=e._targetProperty;if(!l(t)){let n=e._targetEntity;if(!l(n)){if(n=e._targetCollection.getById(e._targetId),!l(n)){e._targetEntity=e._targetProperty=void 0;return}n.definitionChanged.addEventListener(wc.prototype._onTargetEntityDefinitionChanged,e),e._targetEntity=n}const i=e._targetPropertyNames;t=e._targetEntity;for(let o=0,r=i.length;o<r&&l(t);++o)t=t[i[o]];e._targetProperty=t}return t}function wc(e,t,n){if(!l(e))throw new x("targetCollection is required.");if(!l(t)||t==="")throw new x("targetId is required.");if(!l(n)||n.length===0)throw new x("targetPropertyNames is required.");for(let i=0;i<n.length;i++){const o=n[i];if(!l(o)||o==="")throw new x("reference contains invalid properties.")}this._targetCollection=e,this._targetId=t,this._targetPropertyNames=n,this._targetProperty=void 0,this._targetEntity=void 0,this._definitionChanged=new Xe,e.collectionChanged.addEventListener(wc.prototype._onCollectionChanged,this)}Object.defineProperties(wc.prototype,{isConstant:{get:function(){return Z.isConstant(p_(this))}},definitionChanged:{get:function(){return this._definitionChanged}},referenceFrame:{get:function(){const e=p_(this);return l(e)?e.referenceFrame:void 0}},targetId:{get:function(){return this._targetId}},targetCollection:{get:function(){return this._targetCollection}},targetPropertyNames:{get:function(){return this._targetPropertyNames}},resolvedProperty:{get:function(){return p_(this)}}});wc.fromString=function(e,t){if(!l(e))throw new x("targetCollection is required.");if(!l(t))throw new x("referenceString is required.");let n;const i=[];let o=!0,r=!1,s="";for(let a=0;a<t.length;++a){const c=t.charAt(a);r?(s+=c,r=!1):c==="\\"?r=!0:o&&c==="#"?(n=s,o=!1,s=""):!o&&c==="."?(i.push(s),s=""):s+=c}return i.push(s),new wc(e,n,i)};wc.prototype.getValue=function(e,t){const n=p_(this);return l(n)?n.getValue(e,t):void 0};wc.prototype.getValueInReferenceFrame=function(e,t,n){const i=p_(this);return l(i)?i.getValueInReferenceFrame(e,t,n):void 0};wc.prototype.getType=function(e){const t=p_(this);return l(t)?t.getType(e):void 0};wc.prototype.equals=function(e){if(this===e)return!0;const t=this._targetPropertyNames,n=e._targetPropertyNames;if(this._targetCollection!==e._targetCollection||this._targetId!==e._targetId||t.length!==n.length)return!1;const i=this._targetPropertyNames.length;for(let o=0;o<i;o++)if(t[o]!==n[o])return!1;return!0};wc.prototype._onTargetEntityDefinitionChanged=function(e,t,n,i){l(this._targetProperty)&&this._targetPropertyNames[0]===t&&(this._targetProperty=void 0,this._definitionChanged.raiseEvent(this))};wc.prototype._onCollectionChanged=function(e,t,n){let i=this._targetEntity;l(i)&&n.indexOf(i)!==-1?(i.definitionChanged.removeEventListener(wc.prototype._onTargetEntityDefinitionChanged,this),this._targetEntity=this._targetProperty=void 0):l(i)||(i=p_(this),l(i)&&this._definitionChanged.raiseEvent(this))};const PG={packedLength:1,pack:function(e,t,n){n=A(n,0),t[n]=e},unpack:function(e,t,n){return t=A(t,0),e[t]}};function OG(e,t,n){let i;const o=e.length,r=n.length,s=o+r;if(e.length=s,o!==t){let a=o-1;for(i=s-1;i>=t;i--)e[i]=e[a--]}for(i=0;i<r;i++)e[t++]=n[i]}function LG(e,t){return e instanceof ie?e:typeof e=="string"?ie.fromIso8601(e):ie.addSeconds(t,e,new ie)}const VO=[],kO=[];function GD(e,t,n,i,o){let r=0,s,a,c,u,f,h;for(;r<i.length;){f=LG(i[r],e),c=Is(t,f,ie.compare);let m=0,g=0;if(c<0){for(c=~c,u=c*o,a=void 0,h=t[c];r<i.length&&(f=LG(i[r],e),!(l(a)&&ie.compare(a,f)>=0||l(h)&&ie.compare(f,h)>=0));){for(VO[m++]=f,r=r+1,s=0;s<o;s++)kO[g++]=i[r],r=r+1;a=f}m>0&&(kO.length=g,OG(n,u,kO),VO.length=m,OG(t,c,VO))}else{for(s=0;s<o;s++)r++,n[c*o+s]=i[r];r++}}}function vu(e,t){T.defined("type",e);let n=e;n===Number&&(n=PG);let i=n.packedLength,o=A(n.packedInterpolationLength,i),r=0,s;if(l(t)){const a=t.length;s=new Array(a);for(let c=0;c<a;c++){let u=t[c];u===Number&&(u=PG);const f=u.packedLength;i+=f,o+=A(u.packedInterpolationLength,f),s[c]=u}r=a}this._type=e,this._innerType=n,this._interpolationDegree=1,this._interpolationAlgorithm=ont,this._numberOfPoints=0,this._times=[],this._values=[],this._xTable=[],this._yTable=[],this._packedLength=i,this._packedInterpolationLength=o,this._updateTableLength=!0,this._interpolationResult=new Array(o),this._definitionChanged=new Xe,this._derivativeTypes=t,this._innerDerivativeTypes=s,this._inputOrder=r,this._forwardExtrapolationType=Cy.NONE,this._forwardExtrapolationDuration=0,this._backwardExtrapolationType=Cy.NONE,this._backwardExtrapolationDuration=0}Object.defineProperties(vu.prototype,{isConstant:{get:function(){return this._values.length===0}},definitionChanged:{get:function(){return this._definitionChanged}},type:{get:function(){return this._type}},derivativeTypes:{get:function(){return this._derivativeTypes}},interpolationDegree:{get:function(){return this._interpolationDegree}},interpolationAlgorithm:{get:function(){return this._interpolationAlgorithm}},forwardExtrapolationType:{get:function(){return this._forwardExtrapolationType},set:function(e){this._forwardExtrapolationType!==e&&(this._forwardExtrapolationType=e,this._definitionChanged.raiseEvent(this))}},forwardExtrapolationDuration:{get:function(){return this._forwardExtrapolationDuration},set:function(e){this._forwardExtrapolationDuration!==e&&(this._forwardExtrapolationDuration=e,this._definitionChanged.raiseEvent(this))}},backwardExtrapolationType:{get:function(){return this._backwardExtrapolationType},set:function(e){this._backwardExtrapolationType!==e&&(this._backwardExtrapolationType=e,this._definitionChanged.raiseEvent(this))}},backwardExtrapolationDuration:{get:function(){return this._backwardExtrapolationDuration},set:function(e){this._backwardExtrapolationDuration!==e&&(this._backwardExtrapolationDuration=e,this._definitionChanged.raiseEvent(this))}}});vu.prototype.getValue=function(e,t){T.defined("time",e);const n=this._times,i=n.length;if(i===0)return;let o;const r=this._innerType,s=this._values;let a=Is(n,e,ie.compare);if(a<0){if(a=~a,a===0){const S=n[a];if(o=this._backwardExtrapolationDuration,this._backwardExtrapolationType===Cy.NONE||o!==0&&ie.secondsDifference(S,e)>o)return;if(this._backwardExtrapolationType===Cy.HOLD)return r.unpack(s,0,t)}if(a>=i){a=i-1;const S=n[a];if(o=this._forwardExtrapolationDuration,this._forwardExtrapolationType===Cy.NONE||o!==0&&ie.secondsDifference(e,S)>o)return;if(this._forwardExtrapolationType===Cy.HOLD)return a=i-1,r.unpack(s,a*r.packedLength,t)}const c=this._xTable,u=this._yTable,f=this._interpolationAlgorithm,h=this._packedInterpolationLength,m=this._inputOrder;if(this._updateTableLength){this._updateTableLength=!1;const S=Math.min(f.getRequiredDataPoints(this._interpolationDegree,m),i);S!==this._numberOfPoints&&(this._numberOfPoints=S,c.length=S,u.length=S*h)}const g=this._numberOfPoints-1;if(g<1)return;let p=0,y=i-1;if(y-p+1>=g+1){let S=a-(g/2|0)-1;S<p&&(S=p);let P=S+g;P>y&&(P=y,S=P-g,S<p&&(S=p)),p=S,y=P}const C=y-p+1;for(let S=0;S<C;++S)c[S]=ie.secondsDifference(n[p+S],n[y]);if(l(r.convertPackedArrayForInterpolation))r.convertPackedArrayForInterpolation(s,p,y,u);else{let S=0;const P=this._packedLength;let L=p*P;const z=(y+1)*P;for(;L<z;)u[S]=s[L],L++,S++}const E=ie.secondsDifference(e,n[y]);let w;if(m===0||!l(f.interpolate))w=f.interpolateOrderZero(E,c,u,h,this._interpolationResult);else{const S=Math.floor(h/(m+1));w=f.interpolate(E,c,u,S,m,m,this._interpolationResult)}return l(r.unpackInterpolationResult)?r.unpackInterpolationResult(w,s,p,y,t):r.unpack(w,0,t)}return r.unpack(s,a*this._packedLength,t)};vu.prototype.setInterpolationOptions=function(e){if(!l(e))return;let t=!1;const n=e.interpolationAlgorithm,i=e.interpolationDegree;l(n)&&this._interpolationAlgorithm!==n&&(this._interpolationAlgorithm=n,t=!0),l(i)&&this._interpolationDegree!==i&&(this._interpolationDegree=i,t=!0),t&&(this._updateTableLength=!0,this._definitionChanged.raiseEvent(this))};vu.prototype.addSample=function(e,t,n){const i=this._innerDerivativeTypes,o=l(i);T.defined("time",e),T.defined("value",t),o&&T.defined("derivatives",n);const r=this._innerType,s=[];if(s.push(e),r.pack(t,s,s.length),o){const a=i.length;for(let c=0;c<a;c++)i[c].pack(n[c],s,s.length)}GD(void 0,this._times,this._values,s,this._packedLength),this._updateTableLength=!0,this._definitionChanged.raiseEvent(this)};vu.prototype.addSamples=function(e,t,n){const i=this._innerDerivativeTypes,o=l(i);if(T.defined("times",e),T.defined("values",t),e.length!==t.length)throw new x("times and values must be the same length.");if(o&&(!l(n)||n.length!==e.length))throw new x("times and derivativeValues must be the same length.");const r=this._innerType,s=e.length,a=[];for(let c=0;c<s;c++)if(a.push(e[c]),r.pack(t[c],a,a.length),o){const u=n[c],f=i.length;for(let h=0;h<f;h++)i[h].pack(u[h],a,a.length)}GD(void 0,this._times,this._values,a,this._packedLength),this._updateTableLength=!0,this._definitionChanged.raiseEvent(this)};vu.prototype.addSamplesPackedArray=function(e,t){T.defined("packedSamples",e),GD(t,this._times,this._values,e,this._packedLength),this._updateTableLength=!0,this._definitionChanged.raiseEvent(this)};vu.prototype.removeSample=function(e){T.defined("time",e);const t=Is(this._times,e,ie.compare);return t<0?!1:(tee(this,t,1),!0)};function tee(e,t,n){const i=e._packedLength;e._times.splice(t,n),e._values.splice(t*i,n*i),e._updateTableLength=!0,e._definitionChanged.raiseEvent(e)}vu.prototype.removeSamples=function(e){T.defined("timeInterval",e);const t=this._times;let n=Is(t,e.start,ie.compare);n<0?n=~n:e.isStartIncluded||++n;let i=Is(t,e.stop,ie.compare);i<0?i=~i:e.isStopIncluded&&++i,tee(this,n,i-n)};vu.prototype.equals=function(e){if(this===e)return!0;if(!l(e)||this._type!==e._type||this._interpolationDegree!==e._interpolationDegree||this._interpolationAlgorithm!==e._interpolationAlgorithm)return!1;const t=this._derivativeTypes,n=l(t),i=e._derivativeTypes,o=l(i);if(n!==o)return!1;let r,s;if(n){if(s=t.length,s!==i.length)return!1;for(r=0;r<s;r++)if(t[r]!==i[r])return!1}const a=this._times,c=e._times;if(s=a.length,s!==c.length)return!1;for(r=0;r<s;r++)if(!ie.equals(a[r],c[r]))return!1;const u=this._values,f=e._values;for(s=u.length,r=0;r<s;r++)if(u[r]!==f[r])return!1;return!0};vu._mergeNewSamples=GD;function Sc(e,t){t=A(t,0);let n;if(t>0){n=new Array(t);for(let i=0;i<t;i++)n[i]=d}this._numberOfDerivatives=t,this._property=new vu(d,n),this._definitionChanged=new Xe,this._referenceFrame=A(e,la.FIXED),this._property._definitionChanged.addEventListener(function(){this._definitionChanged.raiseEvent(this)},this)}Object.defineProperties(Sc.prototype,{isConstant:{get:function(){return this._property.isConstant}},definitionChanged:{get:function(){return this._definitionChanged}},referenceFrame:{get:function(){return this._referenceFrame}},interpolationDegree:{get:function(){return this._property.interpolationDegree}},interpolationAlgorithm:{get:function(){return this._property.interpolationAlgorithm}},numberOfDerivatives:{get:function(){return this._numberOfDerivatives}},forwardExtrapolationType:{get:function(){return this._property.forwardExtrapolationType},set:function(e){this._property.forwardExtrapolationType=e}},forwardExtrapolationDuration:{get:function(){return this._property.forwardExtrapolationDuration},set:function(e){this._property.forwardExtrapolationDuration=e}},backwardExtrapolationType:{get:function(){return this._property.backwardExtrapolationType},set:function(e){this._property.backwardExtrapolationType=e}},backwardExtrapolationDuration:{get:function(){return this._property.backwardExtrapolationDuration},set:function(e){this._property.backwardExtrapolationDuration=e}}});Sc.prototype.getValue=function(e,t){return this.getValueInReferenceFrame(e,la.FIXED,t)};Sc.prototype.getValueInReferenceFrame=function(e,t,n){if(T.defined("time",e),T.defined("referenceFrame",t),n=this._property.getValue(e,n),l(n))return Jp.convertToReferenceFrame(e,n,this._referenceFrame,t,n)};Sc.prototype.setInterpolationOptions=function(e){this._property.setInterpolationOptions(e)};Sc.prototype.addSample=function(e,t,n){const i=this._numberOfDerivatives;if(i>0&&(!l(n)||n.length!==i))throw new x("derivatives length must be equal to the number of derivatives.");this._property.addSample(e,t,n)};Sc.prototype.addSamples=function(e,t,n){this._property.addSamples(e,t,n)};Sc.prototype.addSamplesPackedArray=function(e,t){this._property.addSamplesPackedArray(e,t)};Sc.prototype.removeSample=function(e){return this._property.removeSample(e)};Sc.prototype.removeSamples=function(e){this._property.removeSamples(e)};Sc.prototype.equals=function(e){return this===e||e instanceof Sc&&Z.equals(this._property,e._property)&&this._referenceFrame===e._referenceFrame};function Np(e){this._definitionChanged=new Xe,this._intervals=new Po,this._intervals.changedEvent.addEventListener(Np.prototype._intervalsChanged,this),this._referenceFrame=A(e,la.FIXED)}Object.defineProperties(Np.prototype,{isConstant:{get:function(){return this._intervals.isEmpty}},definitionChanged:{get:function(){return this._definitionChanged}},intervals:{get:function(){return this._intervals}},referenceFrame:{get:function(){return this._referenceFrame}}});Np.prototype.getValue=function(e,t){return this.getValueInReferenceFrame(e,la.FIXED,t)};Np.prototype.getValueInReferenceFrame=function(e,t,n){if(!l(e))throw new x("time is required.");if(!l(t))throw new x("referenceFrame is required.");const i=this._intervals.findDataForIntervalContainingDate(e);if(l(i))return Jp.convertToReferenceFrame(e,i,this._referenceFrame,t,n)};Np.prototype.equals=function(e){return this===e||e instanceof Np&&this._intervals.equals(e._intervals,Z.equals)&&this._referenceFrame===e._referenceFrame};Np.prototype._intervalsChanged=function(){this._definitionChanged.raiseEvent(this)};function Ma(){this._dataSources=[],this._dataSourceAdded=new Xe,this._dataSourceRemoved=new Xe,this._dataSourceMoved=new Xe}Object.defineProperties(Ma.prototype,{length:{get:function(){return this._dataSources.length}},dataSourceAdded:{get:function(){return this._dataSourceAdded}},dataSourceRemoved:{get:function(){return this._dataSourceRemoved}},dataSourceMoved:{get:function(){return this._dataSourceMoved}}});Ma.prototype.add=function(e){if(!l(e))throw new x("dataSource is required.");const t=this,n=this._dataSources;return Promise.resolve(e).then(function(i){return n===t._dataSources&&(t._dataSources.push(i),t._dataSourceAdded.raiseEvent(t,i)),i})};Ma.prototype.remove=function(e,t){t=A(t,!1);const n=this._dataSources.indexOf(e);return n!==-1?(this._dataSources.splice(n,1),this._dataSourceRemoved.raiseEvent(this,e),t&&typeof e.destroy=="function"&&e.destroy(),!0):!1};Ma.prototype.removeAll=function(e){e=A(e,!1);const t=this._dataSources;for(let n=0,i=t.length;n<i;++n){const o=t[n];this._dataSourceRemoved.raiseEvent(this,o),e&&typeof o.destroy=="function"&&o.destroy()}this._dataSources=[]};Ma.prototype.contains=function(e){return this.indexOf(e)!==-1};Ma.prototype.indexOf=function(e){return this._dataSources.indexOf(e)};Ma.prototype.get=function(e){if(!l(e))throw new x("index is required.");return this._dataSources[e]};Ma.prototype.getByName=function(e){if(!l(e))throw new x("name is required.");return this._dataSources.filter(function(t){return t.name===e})};function WD(e,t){if(!l(t))throw new x("dataSource is required.");const n=e.indexOf(t);if(n===-1)throw new x("dataSource is not in this collection.");return n}function nee(e,t,n){const i=e._dataSources,o=i.length-1;if(t=M.clamp(t,0,o),n=M.clamp(n,0,o),t===n)return;const r=i[t];i[t]=i[n],i[n]=r,e.dataSourceMoved.raiseEvent(r,n,t)}Ma.prototype.raise=function(e){const t=WD(this._dataSources,e);nee(this,t,t+1)};Ma.prototype.lower=function(e){const t=WD(this._dataSources,e);nee(this,t,t-1)};Ma.prototype.raiseToTop=function(e){const t=WD(this._dataSources,e);t!==this._dataSources.length-1&&(this._dataSources.splice(t,1),this._dataSources.push(e),this.dataSourceMoved.raiseEvent(e,this._dataSources.length-1,t))};Ma.prototype.lowerToBottom=function(e){const t=WD(this._dataSources,e);t!==0&&(this._dataSources.splice(t,1),this._dataSources.splice(0,0,e),this.dataSourceMoved.raiseEvent(e,0,t))};Ma.prototype.isDestroyed=function(){return!1};Ma.prototype.destroy=function(){return this.removeAll(!0),He(this)};function Rf(){this._length=0,this._collections={},this._collectionsArray=[],this.show=!0}Object.defineProperties(Rf.prototype,{length:{get:function(){return this._length}}});Rf.prototype.add=function(e,t){T.defined("primitive",e),l(t)&&T.typeOf.number("zIndex",t),t=A(t,0);let n=this._collections[t];if(!l(n)){n=new qo({destroyPrimitives:!1}),n._zIndex=t,this._collections[t]=n;const i=this._collectionsArray;let o=0;for(;o<i.length&&i[o]._zIndex<t;)o++;i.splice(o,0,n)}return n.add(e),this._length++,e._zIndex=t,e};Rf.prototype.set=function(e,t){return T.defined("primitive",e),T.typeOf.number("zIndex",t),t===e._zIndex||(this.remove(e,!0),this.add(e,t)),e};Rf.prototype.remove=function(e,t){if(this.contains(e)){const n=e._zIndex,i=this._collections[n];let o;return t?o=i.remove(e):o=i.removeAndDestroy(e),o&&this._length--,i.length===0&&(this._collectionsArray.splice(this._collectionsArray.indexOf(i),1),this._collections[n]=void 0,i.destroy()),o}return!1};Rf.prototype.removeAll=function(){const e=this._collectionsArray;for(let t=0;t<e.length;t++){const n=e[t];n.destroyPrimitives=!0,n.destroy()}this._collections={},this._collectionsArray=[],this._length=0};Rf.prototype.contains=function(e){if(!l(e))return!1;const t=this._collections[e._zIndex];return l(t)&&t.contains(e)};Rf.prototype.update=function(e){if(!this.show)return;const t=this._collectionsArray;for(let n=0;n<t.length;n++)t[n].update(e)};Rf.prototype.isDestroyed=function(){return!1};Rf.prototype.destroy=function(){return this.removeAll(),He(this)};function ug(e,t){this._primitives=e,this._orderedGroundPrimitives=t,this._dynamicUpdaters=new vt}ug.prototype.add=function(e,t){this._dynamicUpdaters.set(t.id,t.createDynamicUpdater(this._primitives,this._orderedGroundPrimitives))};ug.prototype.remove=function(e){const t=e.id,n=this._dynamicUpdaters.get(t);l(n)&&(this._dynamicUpdaters.remove(t),n.destroy())};ug.prototype.update=function(e){const t=this._dynamicUpdaters.values;for(let n=0,i=t.length;n<i;n++)t[n].update(e);return!0};ug.prototype.removeAllPrimitives=function(){const e=this._dynamicUpdaters.values;for(let t=0,n=e.length;t<n;t++)e[t].destroy();this._dynamicUpdaters.removeAll()};ug.prototype.getBoundingSphere=function(e,t){return e=this._dynamicUpdaters.get(e.id),l(e)&&l(e.getBoundingSphere)?e.getBoundingSphere(t):_t.FAILED};const aF={},Gx=new d,BG=new d,RG=new Te,NG=new J;function Vg(e,t,n,i,o,r,s,a,c,u){const f=e+t;d.multiplyByScalar(i,Math.cos(f),Gx),d.multiplyByScalar(n,Math.sin(f),BG),d.add(Gx,BG,Gx);let h=Math.cos(e);h=h*h;let m=Math.sin(e);m=m*m;const p=r/Math.sqrt(s*h+o*m)/a;return Te.fromAxisAngle(Gx,p,RG),J.fromQuaternion(RG,NG),J.multiplyByVector(NG,c,u),d.normalize(u,u),d.multiplyByScalar(u,a,u),u}const iee=new d,oee=new d,PR=new d,rnt=new d;aF.raisePositionsToHeight=function(e,t,n){const i=t.ellipsoid,o=t.height,r=t.extrudedHeight,s=n?e.length/3*2:e.length/3,a=new Float64Array(s*3),c=e.length,u=n?c:0;for(let f=0;f<c;f+=3){const h=f+1,m=f+2,g=d.fromArray(e,f,iee);i.scaleToGeodeticSurface(g,g);const p=d.clone(g,oee),y=i.geodeticSurfaceNormal(g,rnt),b=d.multiplyByScalar(y,o,PR);d.add(g,b,g),n&&(d.multiplyByScalar(y,r,b),d.add(p,b,p),a[f+u]=p.x,a[h+u]=p.y,a[m+u]=p.z),a[f]=g.x,a[h]=g.y,a[m]=g.z}return a};const snt=new d,ant=new d,cnt=new d;aF.computeEllipsePositions=function(e,t,n){const i=e.semiMinorAxis,o=e.semiMajorAxis,r=e.rotation,s=e.center,a=e.granularity*8,c=i*i,u=o*o,f=o*i,h=d.magnitude(s),m=d.normalize(s,snt);let g=d.cross(d.UNIT_Z,s,ant);g=d.normalize(g,g);const p=d.cross(m,g,cnt);let y=1+Math.ceil(M.PI_OVER_TWO/a);const b=M.PI_OVER_TWO/(y-1);let C=M.PI_OVER_TWO-y*b;C<0&&(y-=Math.ceil(Math.abs(C)/b));const E=2*(y*(y+2)),w=t?new Array(E*3):void 0;let S=0,P=iee,L=oee;const z=y*4*3;let R=z-1,F=0;const U=n?new Array(z):void 0;let v,I,_,D,O;for(C=M.PI_OVER_TWO,P=Vg(C,r,p,g,c,f,u,h,m,P),t&&(w[S++]=P.x,w[S++]=P.y,w[S++]=P.z),n&&(U[R--]=P.z,U[R--]=P.y,U[R--]=P.x),C=M.PI_OVER_TWO-b,v=1;v<y+1;++v){if(P=Vg(C,r,p,g,c,f,u,h,m,P),L=Vg(Math.PI-C,r,p,g,c,f,u,h,m,L),t){for(w[S++]=P.x,w[S++]=P.y,w[S++]=P.z,_=2*v+2,I=1;I<_-1;++I)D=I/(_-1),O=d.lerp(P,L,D,PR),w[S++]=O.x,w[S++]=O.y,w[S++]=O.z;w[S++]=L.x,w[S++]=L.y,w[S++]=L.z}n&&(U[R--]=P.z,U[R--]=P.y,U[R--]=P.x,U[F++]=L.x,U[F++]=L.y,U[F++]=L.z),C=M.PI_OVER_TWO-(v+1)*b}for(v=y;v>1;--v){if(C=M.PI_OVER_TWO-(v-1)*b,P=Vg(-C,r,p,g,c,f,u,h,m,P),L=Vg(C+Math.PI,r,p,g,c,f,u,h,m,L),t){for(w[S++]=P.x,w[S++]=P.y,w[S++]=P.z,_=2*(v-1)+2,I=1;I<_-1;++I)D=I/(_-1),O=d.lerp(P,L,D,PR),w[S++]=O.x,w[S++]=O.y,w[S++]=O.z;w[S++]=L.x,w[S++]=L.y,w[S++]=L.z}n&&(U[R--]=P.z,U[R--]=P.y,U[R--]=P.x,U[F++]=L.x,U[F++]=L.y,U[F++]=L.z)}C=M.PI_OVER_TWO,P=Vg(-C,r,p,g,c,f,u,h,m,P);const N={};return t&&(w[S++]=P.x,w[S++]=P.y,w[S++]=P.z,N.positions=w,N.numPts=y),n&&(U[R--]=P.z,U[R--]=P.y,U[R--]=P.x,N.outerPositions=U),N};const Rd=aF,h0=new d,OR=new d,LR=new d,MG=new d,vr=new j,ree=new J,lnt=new J,BR=new Te,see=new d,aee=new d,cee=new d,_v=new Ce,lee=new d,uee=new j,fee=new j;function dee(e,t,n){const i=t.vertexFormat,o=t.center,r=t.semiMajorAxis,s=t.semiMinorAxis,a=t.ellipsoid,c=t.stRotation,u=n?e.length/3*2:e.length/3,f=t.shadowVolume,h=i.st?new Float32Array(u*2):void 0,m=i.normal?new Float32Array(u*3):void 0,g=i.tangent?new Float32Array(u*3):void 0,p=i.bitangent?new Float32Array(u*3):void 0,y=f?new Float32Array(u*3):void 0;let b=0,C=see,E=aee,w=cee;const S=new nr(a),P=S.project(a.cartesianToCartographic(o,_v),lee),L=a.scaleToGeodeticSurface(o,h0);a.geodeticSurfaceNormal(L,L);let z=ree,R=lnt;if(c!==0){let O=Te.fromAxisAngle(L,c,BR);z=J.fromQuaternion(O,z),O=Te.fromAxisAngle(L,-c,BR),R=J.fromQuaternion(O,R)}else z=J.clone(J.IDENTITY,z),R=J.clone(J.IDENTITY,R);const F=j.fromElements(Number.POSITIVE_INFINITY,Number.POSITIVE_INFINITY,uee),U=j.fromElements(Number.NEGATIVE_INFINITY,Number.NEGATIVE_INFINITY,fee);let v=e.length;const I=n?v:0,_=I/3*2;for(let O=0;O<v;O+=3){const N=O+1,V=O+2,k=d.fromArray(e,O,h0);if(i.st){const G=J.multiplyByVector(z,k,OR),W=S.project(a.cartesianToCartographic(G,_v),LR);d.subtract(W,P,W),vr.x=(W.x+r)/(2*r),vr.y=(W.y+s)/(2*s),F.x=Math.min(vr.x,F.x),F.y=Math.min(vr.y,F.y),U.x=Math.max(vr.x,U.x),U.y=Math.max(vr.y,U.y),n&&(h[b+_]=vr.x,h[b+1+_]=vr.y),h[b++]=vr.x,h[b++]=vr.y}(i.normal||i.tangent||i.bitangent||f)&&(C=a.geodeticSurfaceNormal(k,C),f&&(y[O+I]=-C.x,y[N+I]=-C.y,y[V+I]=-C.z),(i.normal||i.tangent||i.bitangent)&&((i.tangent||i.bitangent)&&(E=d.normalize(d.cross(d.UNIT_Z,C,E),E),J.multiplyByVector(R,E,E)),i.normal&&(m[O]=C.x,m[N]=C.y,m[V]=C.z,n&&(m[O+I]=-C.x,m[N+I]=-C.y,m[V+I]=-C.z)),i.tangent&&(g[O]=E.x,g[N]=E.y,g[V]=E.z,n&&(g[O+I]=-E.x,g[N+I]=-E.y,g[V+I]=-E.z)),i.bitangent&&(w=d.normalize(d.cross(C,E,w),w),p[O]=w.x,p[N]=w.y,p[V]=w.z,n&&(p[O+I]=w.x,p[N+I]=w.y,p[V+I]=w.z))))}if(i.st){v=h.length;for(let O=0;O<v;O+=2)h[O]=(h[O]-F.x)/(U.x-F.x),h[O+1]=(h[O+1]-F.y)/(U.y-F.y)}const D=new Ji;if(i.position){const O=Rd.raisePositionsToHeight(e,t,n);D.position=new Ue({componentDatatype:ee.DOUBLE,componentsPerAttribute:3,values:O})}if(i.st&&(D.st=new Ue({componentDatatype:ee.FLOAT,componentsPerAttribute:2,values:h})),i.normal&&(D.normal=new Ue({componentDatatype:ee.FLOAT,componentsPerAttribute:3,values:m})),i.tangent&&(D.tangent=new Ue({componentDatatype:ee.FLOAT,componentsPerAttribute:3,values:g})),i.bitangent&&(D.bitangent=new Ue({componentDatatype:ee.FLOAT,componentsPerAttribute:3,values:p})),f&&(D.extrudeDirection=new Ue({componentDatatype:ee.FLOAT,componentsPerAttribute:3,values:y})),n&&l(t.offsetAttribute)){let O=new Uint8Array(u);if(t.offsetAttribute===mn.TOP)O=O.fill(1,0,u/2);else{const N=t.offsetAttribute===mn.NONE?0:1;O=O.fill(N)}D.applyOffset=new Ue({componentDatatype:ee.UNSIGNED_BYTE,componentsPerAttribute:1,values:O})}return D}function hee(e){const t=new Array(12*(e*(e+1))-6);let n=0,i,o,r,s,a;for(i=0,r=1,s=0;s<3;s++)t[n++]=r++,t[n++]=i,t[n++]=r;for(s=2;s<e+1;++s){for(r=s*(s+1)-1,i=(s-1)*s-1,t[n++]=r++,t[n++]=i,t[n++]=r,o=2*s,a=0;a<o-1;++a)t[n++]=r,t[n++]=i++,t[n++]=i,t[n++]=r++,t[n++]=i,t[n++]=r;t[n++]=r++,t[n++]=i,t[n++]=r}for(o=e*2,++r,++i,s=0;s<o-1;++s)t[n++]=r,t[n++]=i++,t[n++]=i,t[n++]=r++,t[n++]=i,t[n++]=r;for(t[n++]=r,t[n++]=i++,t[n++]=i,t[n++]=r++,t[n++]=i++,t[n++]=i,++i,s=e-1;s>1;--s){for(t[n++]=i++,t[n++]=i,t[n++]=r,o=2*s,a=0;a<o-1;++a)t[n++]=r,t[n++]=i++,t[n++]=i,t[n++]=r++,t[n++]=i,t[n++]=r;t[n++]=i++,t[n++]=i++,t[n++]=r++}for(s=0;s<3;s++)t[n++]=i++,t[n++]=i,t[n++]=r;return t}let Om=new d;function unt(e){const t=e.center;Om=d.multiplyByScalar(e.ellipsoid.geodeticSurfaceNormal(t,Om),e.height,Om),Om=d.add(t,Om,Om);const n=new de(Om,e.semiMajorAxis),i=Rd.computeEllipsePositions(e,!0,!1),o=i.positions,r=i.numPts,s=dee(o,e,!1);let a=hee(r);return a=st.createTypedArray(o.length/3,a),{boundingSphere:n,attributes:s,indices:a}}function fnt(e,t){const n=t.vertexFormat,i=t.center,o=t.semiMajorAxis,r=t.semiMinorAxis,s=t.ellipsoid,a=t.height,c=t.extrudedHeight,u=t.stRotation,f=e.length/3*2,h=new Float64Array(f*3),m=n.st?new Float32Array(f*2):void 0,g=n.normal?new Float32Array(f*3):void 0,p=n.tangent?new Float32Array(f*3):void 0,y=n.bitangent?new Float32Array(f*3):void 0,b=t.shadowVolume,C=b?new Float32Array(f*3):void 0;let E=0,w=see,S=aee,P=cee;const L=new nr(s),z=L.project(s.cartesianToCartographic(i,_v),lee),R=s.scaleToGeodeticSurface(i,h0);s.geodeticSurfaceNormal(R,R);const F=Te.fromAxisAngle(R,u,BR),U=J.fromQuaternion(F,ree),v=j.fromElements(Number.POSITIVE_INFINITY,Number.POSITIVE_INFINITY,uee),I=j.fromElements(Number.NEGATIVE_INFINITY,Number.NEGATIVE_INFINITY,fee);let _=e.length;const D=_/3*2;for(let N=0;N<_;N+=3){const V=N+1,k=N+2;let G=d.fromArray(e,N,h0),W;if(n.st){const q=J.multiplyByVector(U,G,OR),te=L.project(s.cartesianToCartographic(q,_v),LR);d.subtract(te,z,te),vr.x=(te.x+o)/(2*o),vr.y=(te.y+r)/(2*r),v.x=Math.min(vr.x,v.x),v.y=Math.min(vr.y,v.y),I.x=Math.max(vr.x,I.x),I.y=Math.max(vr.y,I.y),m[E+D]=vr.x,m[E+1+D]=vr.y,m[E++]=vr.x,m[E++]=vr.y}G=s.scaleToGeodeticSurface(G,G),W=d.clone(G,OR),w=s.geodeticSurfaceNormal(G,w),b&&(C[N+_]=-w.x,C[V+_]=-w.y,C[k+_]=-w.z);let K=d.multiplyByScalar(w,a,MG);if(G=d.add(G,K,G),K=d.multiplyByScalar(w,c,K),W=d.add(W,K,W),n.position&&(h[N+_]=W.x,h[V+_]=W.y,h[k+_]=W.z,h[N]=G.x,h[V]=G.y,h[k]=G.z),n.normal||n.tangent||n.bitangent){P=d.clone(w,P);const q=d.fromArray(e,(N+3)%_,MG);d.subtract(q,G,q);const te=d.subtract(W,G,LR);w=d.normalize(d.cross(te,q,w),w),n.normal&&(g[N]=w.x,g[V]=w.y,g[k]=w.z,g[N+_]=w.x,g[V+_]=w.y,g[k+_]=w.z),n.tangent&&(S=d.normalize(d.cross(P,w,S),S),p[N]=S.x,p[V]=S.y,p[k]=S.z,p[N+_]=S.x,p[N+1+_]=S.y,p[N+2+_]=S.z),n.bitangent&&(y[N]=P.x,y[V]=P.y,y[k]=P.z,y[N+_]=P.x,y[V+_]=P.y,y[k+_]=P.z)}}if(n.st){_=m.length;for(let N=0;N<_;N+=2)m[N]=(m[N]-v.x)/(I.x-v.x),m[N+1]=(m[N+1]-v.y)/(I.y-v.y)}const O=new Ji;if(n.position&&(O.position=new Ue({componentDatatype:ee.DOUBLE,componentsPerAttribute:3,values:h})),n.st&&(O.st=new Ue({componentDatatype:ee.FLOAT,componentsPerAttribute:2,values:m})),n.normal&&(O.normal=new Ue({componentDatatype:ee.FLOAT,componentsPerAttribute:3,values:g})),n.tangent&&(O.tangent=new Ue({componentDatatype:ee.FLOAT,componentsPerAttribute:3,values:p})),n.bitangent&&(O.bitangent=new Ue({componentDatatype:ee.FLOAT,componentsPerAttribute:3,values:y})),b&&(O.extrudeDirection=new Ue({componentDatatype:ee.FLOAT,componentsPerAttribute:3,values:C})),l(t.offsetAttribute)){let N=new Uint8Array(f);if(t.offsetAttribute===mn.TOP)N=N.fill(1,0,f/2);else{const V=t.offsetAttribute===mn.NONE?0:1;N=N.fill(V)}O.applyOffset=new Ue({componentDatatype:ee.UNSIGNED_BYTE,componentsPerAttribute:1,values:N})}return O}function dnt(e){const t=e.length/3,n=st.createTypedArray(t,t*6);let i=0;for(let o=0;o<t;o++){const r=o,s=o+t,a=(r+1)%t,c=a+t;n[i++]=r,n[i++]=s,n[i++]=a,n[i++]=a,n[i++]=s,n[i++]=c}return n}const Wx=new de,jx=new de;function hnt(e){const t=e.center,n=e.ellipsoid,i=e.semiMajorAxis;let o=d.multiplyByScalar(n.geodeticSurfaceNormal(t,h0),e.height,h0);Wx.center=d.add(t,o,Wx.center),Wx.radius=i,o=d.multiplyByScalar(n.geodeticSurfaceNormal(t,o),e.extrudedHeight,o),jx.center=d.add(t,o,jx.center),jx.radius=i;const r=Rd.computeEllipsePositions(e,!0,!0),s=r.positions,a=r.numPts,c=r.outerPositions,u=de.union(Wx,jx),f=dee(s,e,!0);let h=hee(a);const m=h.length;h.length=m*2;const g=s.length/3;for(let S=0;S<m;S+=3)h[S+m]=h[S+2]+g,h[S+1+m]=h[S+1]+g,h[S+2+m]=h[S]+g;const p=st.createTypedArray(g*2/3,h),y=new Lt({attributes:f,indices:p,primitiveType:Qe.TRIANGLES}),b=fnt(c,e);h=dnt(c);const C=st.createTypedArray(c.length*2/3,h),E=new Lt({attributes:b,indices:C,primitiveType:Qe.TRIANGLES}),w=Yi.combineInstances([new an({geometry:y}),new an({geometry:E})]);return{boundingSphere:u,attributes:w[0].attributes,indices:w[0].indices}}function pee(e,t,n,i,o,r,s){const c=Rd.computeEllipsePositions({center:e,semiMajorAxis:t,semiMinorAxis:n,rotation:i,granularity:o},!1,!0).outerPositions,u=c.length/3,f=new Array(u);for(let m=0;m<u;++m)f[m]=d.fromArray(c,m*3);const h=ge.fromCartesianArray(f,r,s);return h.width>M.PI&&(h.north=h.north>0?M.PI_OVER_TWO-M.EPSILON7:h.north,h.south=h.south<0?M.EPSILON7-M.PI_OVER_TWO:h.south,h.east=M.PI,h.west=-M.PI),h}function _l(e){e=A(e,A.EMPTY_OBJECT);const t=e.center,n=A(e.ellipsoid,me.WGS84),i=e.semiMajorAxis,o=e.semiMinorAxis,r=A(e.granularity,M.RADIANS_PER_DEGREE),s=A(e.vertexFormat,Fe.DEFAULT);if(T.defined("options.center",t),T.typeOf.number("options.semiMajorAxis",i),T.typeOf.number("options.semiMinorAxis",o),i<o)throw new x("semiMajorAxis must be greater than or equal to the semiMinorAxis.");if(r<=0)throw new x("granularity must be greater than zero.");const a=A(e.height,0),c=A(e.extrudedHeight,a);this._center=d.clone(t),this._semiMajorAxis=i,this._semiMinorAxis=o,this._ellipsoid=me.clone(n),this._rotation=A(e.rotation,0),this._stRotation=A(e.stRotation,0),this._height=Math.max(c,a),this._granularity=r,this._vertexFormat=Fe.clone(s),this._extrudedHeight=Math.min(c,a),this._shadowVolume=A(e.shadowVolume,!1),this._workerName="createEllipseGeometry",this._offsetAttribute=e.offsetAttribute,this._rectangle=void 0,this._textureCoordinateRotationPoints=void 0}_l.packedLength=d.packedLength+me.packedLength+Fe.packedLength+9;_l.pack=function(e,t,n){return T.defined("value",e),T.defined("array",t),n=A(n,0),d.pack(e._center,t,n),n+=d.packedLength,me.pack(e._ellipsoid,t,n),n+=me.packedLength,Fe.pack(e._vertexFormat,t,n),n+=Fe.packedLength,t[n++]=e._semiMajorAxis,t[n++]=e._semiMinorAxis,t[n++]=e._rotation,t[n++]=e._stRotation,t[n++]=e._height,t[n++]=e._granularity,t[n++]=e._extrudedHeight,t[n++]=e._shadowVolume?1:0,t[n]=A(e._offsetAttribute,-1),t};const mee=new d,_ee=new me,gee=new Fe,Mu={center:mee,ellipsoid:_ee,vertexFormat:gee,semiMajorAxis:void 0,semiMinorAxis:void 0,rotation:void 0,stRotation:void 0,height:void 0,granularity:void 0,extrudedHeight:void 0,shadowVolume:void 0,offsetAttribute:void 0};_l.unpack=function(e,t,n){T.defined("array",e),t=A(t,0);const i=d.unpack(e,t,mee);t+=d.packedLength;const o=me.unpack(e,t,_ee);t+=me.packedLength;const r=Fe.unpack(e,t,gee);t+=Fe.packedLength;const s=e[t++],a=e[t++],c=e[t++],u=e[t++],f=e[t++],h=e[t++],m=e[t++],g=e[t++]===1,p=e[t];return l(n)?(n._center=d.clone(i,n._center),n._ellipsoid=me.clone(o,n._ellipsoid),n._vertexFormat=Fe.clone(r,n._vertexFormat),n._semiMajorAxis=s,n._semiMinorAxis=a,n._rotation=c,n._stRotation=u,n._height=f,n._granularity=h,n._extrudedHeight=m,n._shadowVolume=g,n._offsetAttribute=p===-1?void 0:p,n):(Mu.height=f,Mu.extrudedHeight=m,Mu.granularity=h,Mu.stRotation=u,Mu.rotation=c,Mu.semiMajorAxis=s,Mu.semiMinorAxis=a,Mu.shadowVolume=g,Mu.offsetAttribute=p===-1?void 0:p,new _l(Mu))};_l.computeRectangle=function(e,t){e=A(e,A.EMPTY_OBJECT);const n=e.center,i=A(e.ellipsoid,me.WGS84),o=e.semiMajorAxis,r=e.semiMinorAxis,s=A(e.granularity,M.RADIANS_PER_DEGREE),a=A(e.rotation,0);if(T.defined("options.center",n),T.typeOf.number("options.semiMajorAxis",o),T.typeOf.number("options.semiMinorAxis",r),o<r)throw new x("semiMajorAxis must be greater than or equal to the semiMinorAxis.");if(s<=0)throw new x("granularity must be greater than zero.");return pee(n,o,r,a,s,i,t)};_l.createGeometry=function(e){if(e._semiMajorAxis<=0||e._semiMinorAxis<=0)return;const t=e._height,n=e._extrudedHeight,i=!M.equalsEpsilon(t,n,0,M.EPSILON2);e._center=e._ellipsoid.scaleToGeodeticSurface(e._center,e._center);const o={center:e._center,semiMajorAxis:e._semiMajorAxis,semiMinorAxis:e._semiMinorAxis,ellipsoid:e._ellipsoid,rotation:e._rotation,height:t,granularity:e._granularity,vertexFormat:e._vertexFormat,stRotation:e._stRotation};let r;if(i)o.extrudedHeight=n,o.shadowVolume=e._shadowVolume,o.offsetAttribute=e._offsetAttribute,r=hnt(o);else if(r=unt(o),l(e._offsetAttribute)){const s=r.attributes.position.values.length,a=e._offsetAttribute===mn.NONE?0:1,c=new Uint8Array(s/3).fill(a);r.attributes.applyOffset=new Ue({componentDatatype:ee.UNSIGNED_BYTE,componentsPerAttribute:1,values:c})}return new Lt({attributes:r.attributes,indices:r.indices,primitiveType:Qe.TRIANGLES,boundingSphere:r.boundingSphere,offsetAttribute:e._offsetAttribute})};_l.createShadowVolume=function(e,t,n){const i=e._granularity,o=e._ellipsoid,r=t(i,o),s=n(i,o);return new _l({center:e._center,semiMajorAxis:e._semiMajorAxis,semiMinorAxis:e._semiMinorAxis,ellipsoid:o,rotation:e._rotation,stRotation:e._stRotation,granularity:i,extrudedHeight:r,height:s,vertexFormat:Fe.POSITION_ONLY,shadowVolume:!0})};function pnt(e){const t=-e._stRotation;if(t===0)return[0,0,0,1,1,0];const i=Rd.computeEllipsePositions({center:e._center,semiMajorAxis:e._semiMajorAxis,semiMinorAxis:e._semiMinorAxis,rotation:e._rotation,granularity:e._granularity},!1,!0).outerPositions,o=i.length/3,r=new Array(o);for(let c=0;c<o;++c)r[c]=d.fromArray(i,c*3);const s=e._ellipsoid,a=e.rectangle;return Lt._textureCoordinateRotationPoints(r,t,s,a)}Object.defineProperties(_l.prototype,{rectangle:{get:function(){return l(this._rectangle)||(this._rectangle=pee(this._center,this._semiMajorAxis,this._semiMinorAxis,this._rotation,this._granularity,this._ellipsoid)),this._rectangle}},textureCoordinateRotationPoints:{get:function(){return l(this._textureCoordinateRotationPoints)||(this._textureCoordinateRotationPoints=pnt(this)),this._textureCoordinateRotationPoints}}});const FG=new d;let Lm=new d;function mnt(e){const t=e.center;Lm=d.multiplyByScalar(e.ellipsoid.geodeticSurfaceNormal(t,Lm),e.height,Lm),Lm=d.add(t,Lm,Lm);const n=new de(Lm,e.semiMajorAxis),i=Rd.computeEllipsePositions(e,!1,!0).outerPositions,o=new Ji({position:new Ue({componentDatatype:ee.DOUBLE,componentsPerAttribute:3,values:Rd.raisePositionsToHeight(i,e,!1)})}),r=i.length/3,s=st.createTypedArray(r,r*2);let a=0;for(let c=0;c<r;++c)s[a++]=c,s[a++]=(c+1)%r;return{boundingSphere:n,attributes:o,indices:s}}const qx=new de,$x=new de;function _nt(e){const t=e.center,n=e.ellipsoid,i=e.semiMajorAxis;let o=d.multiplyByScalar(n.geodeticSurfaceNormal(t,FG),e.height,FG);qx.center=d.add(t,o,qx.center),qx.radius=i,o=d.multiplyByScalar(n.geodeticSurfaceNormal(t,o),e.extrudedHeight,o),$x.center=d.add(t,o,$x.center),$x.radius=i;let r=Rd.computeEllipsePositions(e,!1,!0).outerPositions;const s=new Ji({position:new Ue({componentDatatype:ee.DOUBLE,componentsPerAttribute:3,values:Rd.raisePositionsToHeight(r,e,!0)})});r=s.position.values;const a=de.union(qx,$x);let c=r.length/3;if(l(e.offsetAttribute)){let p=new Uint8Array(c);if(e.offsetAttribute===mn.TOP)p=p.fill(1,0,c/2);else{const y=e.offsetAttribute===mn.NONE?0:1;p=p.fill(y)}s.applyOffset=new Ue({componentDatatype:ee.UNSIGNED_BYTE,componentsPerAttribute:1,values:p})}let u=A(e.numberOfVerticalLines,16);u=M.clamp(u,0,c/2);const f=st.createTypedArray(c,c*2+u*2);c/=2;let h=0,m;for(m=0;m<c;++m)f[h++]=m,f[h++]=(m+1)%c,f[h++]=m+c,f[h++]=(m+1)%c+c;let g;if(u>0){const p=Math.min(u,c);g=Math.round(c/p);const y=Math.min(g*u,c);for(m=0;m<y;m+=g)f[h++]=m,f[h++]=m+c}return{boundingSphere:a,attributes:s,indices:f}}function p0(e){e=A(e,A.EMPTY_OBJECT);const t=e.center,n=A(e.ellipsoid,me.WGS84),i=e.semiMajorAxis,o=e.semiMinorAxis,r=A(e.granularity,M.RADIANS_PER_DEGREE);if(!l(t))throw new x("center is required.");if(!l(i))throw new x("semiMajorAxis is required.");if(!l(o))throw new x("semiMinorAxis is required.");if(i<o)throw new x("semiMajorAxis must be greater than or equal to the semiMinorAxis.");if(r<=0)throw new x("granularity must be greater than zero.");const s=A(e.height,0),a=A(e.extrudedHeight,s);this._center=d.clone(t),this._semiMajorAxis=i,this._semiMinorAxis=o,this._ellipsoid=me.clone(n),this._rotation=A(e.rotation,0),this._height=Math.max(a,s),this._granularity=r,this._extrudedHeight=Math.min(a,s),this._numberOfVerticalLines=Math.max(A(e.numberOfVerticalLines,16),0),this._offsetAttribute=e.offsetAttribute,this._workerName="createEllipseOutlineGeometry"}p0.packedLength=d.packedLength+me.packedLength+8;p0.pack=function(e,t,n){if(!l(e))throw new x("value is required");if(!l(t))throw new x("array is required");return n=A(n,0),d.pack(e._center,t,n),n+=d.packedLength,me.pack(e._ellipsoid,t,n),n+=me.packedLength,t[n++]=e._semiMajorAxis,t[n++]=e._semiMinorAxis,t[n++]=e._rotation,t[n++]=e._height,t[n++]=e._granularity,t[n++]=e._extrudedHeight,t[n++]=e._numberOfVerticalLines,t[n]=A(e._offsetAttribute,-1),t};const yee=new d,Aee=new me,qf={center:yee,ellipsoid:Aee,semiMajorAxis:void 0,semiMinorAxis:void 0,rotation:void 0,height:void 0,granularity:void 0,extrudedHeight:void 0,numberOfVerticalLines:void 0,offsetAttribute:void 0};p0.unpack=function(e,t,n){if(!l(e))throw new x("array is required");t=A(t,0);const i=d.unpack(e,t,yee);t+=d.packedLength;const o=me.unpack(e,t,Aee);t+=me.packedLength;const r=e[t++],s=e[t++],a=e[t++],c=e[t++],u=e[t++],f=e[t++],h=e[t++],m=e[t];return l(n)?(n._center=d.clone(i,n._center),n._ellipsoid=me.clone(o,n._ellipsoid),n._semiMajorAxis=r,n._semiMinorAxis=s,n._rotation=a,n._height=c,n._granularity=u,n._extrudedHeight=f,n._numberOfVerticalLines=h,n._offsetAttribute=m===-1?void 0:m,n):(qf.height=c,qf.extrudedHeight=f,qf.granularity=u,qf.rotation=a,qf.semiMajorAxis=r,qf.semiMinorAxis=s,qf.numberOfVerticalLines=h,qf.offsetAttribute=m===-1?void 0:m,new p0(qf))};p0.createGeometry=function(e){if(e._semiMajorAxis<=0||e._semiMinorAxis<=0)return;const t=e._height,n=e._extrudedHeight,i=!M.equalsEpsilon(t,n,0,M.EPSILON2);e._center=e._ellipsoid.scaleToGeodeticSurface(e._center,e._center);const o={center:e._center,semiMajorAxis:e._semiMajorAxis,semiMinorAxis:e._semiMinorAxis,ellipsoid:e._ellipsoid,rotation:e._rotation,height:t,granularity:e._granularity,numberOfVerticalLines:e._numberOfVerticalLines};let r;if(i)o.extrudedHeight=n,o.offsetAttribute=e._offsetAttribute,r=_nt(o);else if(r=mnt(o),l(e._offsetAttribute)){const s=r.attributes.position.values.length,a=e._offsetAttribute===mn.NONE?0:1,c=new Uint8Array(s/3).fill(a);r.attributes.applyOffset=new Ue({componentDatatype:ee.UNSIGNED_BYTE,componentsPerAttribute:1,values:c})}return new Lt({attributes:r.attributes,indices:r.indices,primitiveType:Qe.LINES,boundingSphere:r.boundingSphere,offsetAttribute:e._offsetAttribute})};const bee=new H,Cee=d.ZERO,Tee=new d,Eee=new ge;function gnt(e){this.id=e,this.vertexFormat=void 0,this.center=void 0,this.semiMajorAxis=void 0,this.semiMinorAxis=void 0,this.rotation=void 0,this.height=void 0,this.extrudedHeight=void 0,this.granularity=void 0,this.stRotation=void 0,this.numberOfVerticalLines=void 0,this.offsetAttribute=void 0}function nu(e,t){Qt.call(this,{entity:e,scene:t,geometryOptions:new gnt(e),geometryPropertyName:"ellipse",observedPropertyNames:["availability","position","ellipse"]}),this._onEntityPropertyChanged(e,"ellipse",e.ellipse,void 0)}l(Object.create)&&(nu.prototype=Object.create(Qt.prototype),nu.prototype.constructor=nu);nu.prototype.createFillGeometryInstance=function(e){if(T.defined("time",e),!this._fillEnabled)throw new x("This instance does not represent a filled geometry.");const t=this._entity,n=t.isAvailable(e),i={show:new Yn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e)),distanceDisplayCondition:Di.fromDistanceDisplayCondition(this._distanceDisplayConditionProperty.getValue(e)),offset:void 0,color:void 0};if(this._materialProperty instanceof tn){let o;l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||n)&&(o=this._materialProperty.color.getValue(e,bee)),l(o)||(o=H.WHITE),i.color=fn.fromColor(o)}return l(this._options.offsetAttribute)&&(i.offset=jo.fromCartesian3(Z.getValueOrDefault(this._terrainOffsetProperty,e,Cee,Tee))),new an({id:t,geometry:new _l(this._options),attributes:i})};nu.prototype.createOutlineGeometryInstance=function(e){if(T.defined("time",e),!this._outlineEnabled)throw new x("This instance does not represent an outlined geometry.");const t=this._entity,n=t.isAvailable(e),i=Z.getValueOrDefault(this._outlineColorProperty,e,H.BLACK,bee),o=this._distanceDisplayConditionProperty.getValue(e),r={show:new Yn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e)),color:fn.fromColor(i),distanceDisplayCondition:Di.fromDistanceDisplayCondition(o),offset:void 0};return l(this._options.offsetAttribute)&&(r.offset=jo.fromCartesian3(Z.getValueOrDefault(this._terrainOffsetProperty,e,Cee,Tee))),new an({id:t,geometry:new p0(this._options),attributes:r})};nu.prototype._computeCenter=function(e,t){return Z.getValueOrUndefined(this._entity.position,e,t)};nu.prototype._isHidden=function(e,t){const n=e.position;return!l(n)||!l(t.semiMajorAxis)||!l(t.semiMinorAxis)||Gn.prototype._isHidden.call(this,e,t)};nu.prototype._isDynamic=function(e,t){return!e.position.isConstant||!t.semiMajorAxis.isConstant||!t.semiMinorAxis.isConstant||!Z.isConstant(t.rotation)||!Z.isConstant(t.height)||!Z.isConstant(t.extrudedHeight)||!Z.isConstant(t.granularity)||!Z.isConstant(t.stRotation)||!Z.isConstant(t.outlineWidth)||!Z.isConstant(t.numberOfVerticalLines)||!Z.isConstant(t.zIndex)||this._onTerrain&&!Z.isConstant(this._materialProperty)&&!(this._materialProperty instanceof tn)};nu.prototype._setStaticOptions=function(e,t){let n=Z.getValueOrUndefined(t.height,ft.MINIMUM_VALUE);const i=Z.getValueOrDefault(t.heightReference,ft.MINIMUM_VALUE,St.NONE);let o=Z.getValueOrUndefined(t.extrudedHeight,ft.MINIMUM_VALUE);const r=Z.getValueOrDefault(t.extrudedHeightReference,ft.MINIMUM_VALUE,St.NONE);l(o)&&!l(n)&&(n=0);const s=this._options;s.vertexFormat=this._materialProperty instanceof tn?Tn.VERTEX_FORMAT:Zo.MaterialSupport.TEXTURED.vertexFormat,s.center=e.position.getValue(ft.MINIMUM_VALUE,s.center),s.semiMajorAxis=t.semiMajorAxis.getValue(ft.MINIMUM_VALUE,s.semiMajorAxis),s.semiMinorAxis=t.semiMinorAxis.getValue(ft.MINIMUM_VALUE,s.semiMinorAxis),s.rotation=Z.getValueOrUndefined(t.rotation,ft.MINIMUM_VALUE),s.granularity=Z.getValueOrUndefined(t.granularity,ft.MINIMUM_VALUE),s.stRotation=Z.getValueOrUndefined(t.stRotation,ft.MINIMUM_VALUE),s.numberOfVerticalLines=Z.getValueOrUndefined(t.numberOfVerticalLines,ft.MINIMUM_VALUE),s.offsetAttribute=Qt.computeGeometryOffsetAttribute(n,i,o,r),s.height=Qt.getGeometryHeight(n,i),o=Qt.getGeometryExtrudedHeight(o,r),o===Qt.CLAMP_TO_GROUND&&(o=co.getMinimumMaximumHeights(_l.computeRectangle(s,Eee)).minimumTerrainHeight),s.extrudedHeight=o};nu.DynamicGeometryUpdater=zy;function zy(e,t,n){gi.call(this,e,t,n)}l(Object.create)&&(zy.prototype=Object.create(gi.prototype),zy.prototype.constructor=zy);zy.prototype._isHidden=function(e,t,n){const i=this._options;return!l(i.center)||!l(i.semiMajorAxis)||!l(i.semiMinorAxis)||gi.prototype._isHidden.call(this,e,t,n)};zy.prototype._setOptions=function(e,t,n){const i=this._options;let o=Z.getValueOrUndefined(t.height,n);const r=Z.getValueOrDefault(t.heightReference,n,St.NONE);let s=Z.getValueOrUndefined(t.extrudedHeight,n);const a=Z.getValueOrDefault(t.extrudedHeightReference,n,St.NONE);l(s)&&!l(o)&&(o=0),i.center=Z.getValueOrUndefined(e.position,n,i.center),i.semiMajorAxis=Z.getValueOrUndefined(t.semiMajorAxis,n),i.semiMinorAxis=Z.getValueOrUndefined(t.semiMinorAxis,n),i.rotation=Z.getValueOrUndefined(t.rotation,n),i.granularity=Z.getValueOrUndefined(t.granularity,n),i.stRotation=Z.getValueOrUndefined(t.stRotation,n),i.numberOfVerticalLines=Z.getValueOrUndefined(t.numberOfVerticalLines,n),i.offsetAttribute=Qt.computeGeometryOffsetAttribute(o,r,s,a),i.height=Qt.getGeometryHeight(o,r),s=Qt.getGeometryExtrudedHeight(s,a),s===Qt.CLAMP_TO_GROUND&&(s=co.getMinimumMaximumHeights(_l.computeRectangle(i,Eee)).minimumTerrainHeight),i.extrudedHeight=s};const ynt=new tn(H.WHITE),cF=d.ZERO,lF=new d,Ant=new d,bnt=new d,uF=new H,Cnt=new d(1,1,1);function Tnt(e){this.id=e,this.vertexFormat=void 0,this.radii=void 0,this.innerRadii=void 0,this.minimumClock=void 0,this.maximumClock=void 0,this.minimumCone=void 0,this.maximumCone=void 0,this.stackPartitions=void 0,this.slicePartitions=void 0,this.subdivisions=void 0,this.offsetAttribute=void 0}function _c(e,t){Gn.call(this,{entity:e,scene:t,geometryOptions:new Tnt(e),geometryPropertyName:"ellipsoid",observedPropertyNames:["availability","position","orientation","ellipsoid"]}),this._onEntityPropertyChanged(e,"ellipsoid",e.ellipsoid,void 0)}l(Object.create)&&(_c.prototype=Object.create(Gn.prototype),_c.prototype.constructor=_c);Object.defineProperties(_c.prototype,{terrainOffsetProperty:{get:function(){return this._terrainOffsetProperty}}});_c.prototype.createFillGeometryInstance=function(e,t,n){T.defined("time",e);const i=this._entity,o=i.isAvailable(e);let r;const s=new Yn(o&&i.isShowing&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e)),a=this._distanceDisplayConditionProperty.getValue(e),c=Di.fromDistanceDisplayCondition(a),u={show:s,distanceDisplayCondition:c,color:void 0,offset:void 0};if(this._materialProperty instanceof tn){let f;l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||o)&&(f=this._materialProperty.color.getValue(e,uF)),l(f)||(f=H.WHITE),r=fn.fromColor(f),u.color=r}return l(this._options.offsetAttribute)&&(u.offset=jo.fromCartesian3(Z.getValueOrDefault(this._terrainOffsetProperty,e,cF,lF))),new an({id:i,geometry:new fc(this._options),modelMatrix:t?void 0:i.computeModelMatrixForHeightReference(e,i.ellipsoid.heightReference,this._options.radii.z*.5,this._scene.mapProjection.ellipsoid,n),attributes:u})};_c.prototype.createOutlineGeometryInstance=function(e,t,n){T.defined("time",e);const i=this._entity,o=i.isAvailable(e),r=Z.getValueOrDefault(this._outlineColorProperty,e,H.BLACK,uF),s=this._distanceDisplayConditionProperty.getValue(e),a={show:new Yn(o&&i.isShowing&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e)),color:fn.fromColor(r),distanceDisplayCondition:Di.fromDistanceDisplayCondition(s),offset:void 0};return l(this._options.offsetAttribute)&&(a.offset=jo.fromCartesian3(Z.getValueOrDefault(this._terrainOffsetProperty,e,cF,lF))),new an({id:i,geometry:new bc(this._options),modelMatrix:t?void 0:i.computeModelMatrixForHeightReference(e,i.ellipsoid.heightReference,this._options.radii.z*.5,this._scene.mapProjection.ellipsoid,n),attributes:a})};_c.prototype._computeCenter=function(e,t){return Z.getValueOrUndefined(this._entity.position,e,t)};_c.prototype._isHidden=function(e,t){return!l(e.position)||!l(t.radii)||Gn.prototype._isHidden.call(this,e,t)};_c.prototype._isDynamic=function(e,t){return!e.position.isConstant||!Z.isConstant(e.orientation)||!t.radii.isConstant||!Z.isConstant(t.innerRadii)||!Z.isConstant(t.stackPartitions)||!Z.isConstant(t.slicePartitions)||!Z.isConstant(t.outlineWidth)||!Z.isConstant(t.minimumClock)||!Z.isConstant(t.maximumClock)||!Z.isConstant(t.minimumCone)||!Z.isConstant(t.maximumCone)||!Z.isConstant(t.subdivisions)};_c.prototype._setStaticOptions=function(e,t){const n=Z.getValueOrDefault(t.heightReference,ft.MINIMUM_VALUE,St.NONE),i=this._options;i.vertexFormat=this._materialProperty instanceof tn?Tn.VERTEX_FORMAT:Zo.MaterialSupport.TEXTURED.vertexFormat,i.radii=t.radii.getValue(ft.MINIMUM_VALUE,i.radii),i.innerRadii=Z.getValueOrUndefined(t.innerRadii,i.radii),i.minimumClock=Z.getValueOrUndefined(t.minimumClock,ft.MINIMUM_VALUE),i.maximumClock=Z.getValueOrUndefined(t.maximumClock,ft.MINIMUM_VALUE),i.minimumCone=Z.getValueOrUndefined(t.minimumCone,ft.MINIMUM_VALUE),i.maximumCone=Z.getValueOrUndefined(t.maximumCone,ft.MINIMUM_VALUE),i.stackPartitions=Z.getValueOrUndefined(t.stackPartitions,ft.MINIMUM_VALUE),i.slicePartitions=Z.getValueOrUndefined(t.slicePartitions,ft.MINIMUM_VALUE),i.subdivisions=Z.getValueOrUndefined(t.subdivisions,ft.MINIMUM_VALUE),i.offsetAttribute=n!==St.NONE?mn.ALL:void 0};_c.prototype._onEntityPropertyChanged=p2;_c.DynamicGeometryUpdater=Wb;function Wb(e,t,n){gi.call(this,e,t,n),this._scene=e._scene,this._modelMatrix=new B,this._attributes=void 0,this._outlineAttributes=void 0,this._lastSceneMode=void 0,this._lastShow=void 0,this._lastOutlineShow=void 0,this._lastOutlineWidth=void 0,this._lastOutlineColor=void 0,this._lastOffset=new d,this._material={}}l(Object.create)&&(Wb.prototype=Object.create(gi.prototype),Wb.prototype.constructor=Wb);Wb.prototype.update=function(e){T.defined("time",e);const t=this._entity,n=t.ellipsoid;if(!t.isShowing||!t.isAvailable(e)||!Z.getValueOrDefault(n.show,e,!0)){l(this._primitive)&&(this._primitive.show=!1),l(this._outlinePrimitive)&&(this._outlinePrimitive.show=!1);return}const i=Z.getValueOrUndefined(n.radii,e,Ant);let o=l(i)?t.computeModelMatrixForHeightReference(e,n.heightReference,i.z*.5,this._scene.mapProjection.ellipsoid,this._modelMatrix):void 0;if(!l(o)||!l(i)){l(this._primitive)&&(this._primitive.show=!1),l(this._outlinePrimitive)&&(this._outlinePrimitive.show=!1);return}const r=Z.getValueOrDefault(n.fill,e,!0),s=Z.getValueOrDefault(n.outline,e,!1),a=Z.getValueOrClonedDefault(n.outlineColor,e,H.BLACK,uF),c=Pr.getValue(e,A(n.material,ynt),this._material),u=Z.getValueOrUndefined(n.innerRadii,e,bnt),f=Z.getValueOrUndefined(n.minimumClock,e),h=Z.getValueOrUndefined(n.maximumClock,e),m=Z.getValueOrUndefined(n.minimumCone,e),g=Z.getValueOrUndefined(n.maximumCone,e),p=Z.getValueOrUndefined(n.stackPartitions,e),y=Z.getValueOrUndefined(n.slicePartitions,e),b=Z.getValueOrUndefined(n.subdivisions,e),C=Z.getValueOrDefault(n.outlineWidth,e,1),E=Z.getValueOrDefault(n.heightReference,e,St.NONE),w=E!==St.NONE?mn.ALL:void 0,S=this._scene.mode,P=S===le.SCENE3D&&E===St.NONE,L=this._options,z=this._geometryUpdater.shadowsProperty.getValue(e),F=this._geometryUpdater.distanceDisplayConditionProperty.getValue(e),U=Z.getValueOrDefault(this._geometryUpdater.terrainOffsetProperty,e,cF,lF);if(!P||this._lastSceneMode!==S||!l(this._primitive)||L.stackPartitions!==p||L.slicePartitions!==y||l(u)&&!d.equals(L.innerRadii!==u)||L.minimumClock!==f||L.maximumClock!==h||L.minimumCone!==m||L.maximumCone!==g||L.subdivisions!==b||this._lastOutlineWidth!==C||L.offsetAttribute!==w){const I=this._primitives;if(I.removeAndDestroy(this._primitive),I.removeAndDestroy(this._outlinePrimitive),this._primitive=void 0,this._outlinePrimitive=void 0,this._lastSceneMode=S,this._lastOutlineWidth=C,L.stackPartitions=p,L.slicePartitions=y,L.subdivisions=b,L.offsetAttribute=w,L.radii=d.clone(P?Cnt:i,L.radii),l(u))if(P){const N=d.magnitude(i);L.innerRadii=d.fromElements(u.x/N,u.y/N,u.z/N,L.innerRadii)}else L.innerRadii=d.clone(u,L.innerRadii);else L.innerRadii=void 0;L.minimumClock=f,L.maximumClock=h,L.minimumCone=m,L.maximumCone=g;const _=new Zo({material:c,translucent:c.isTranslucent(),closed:!0});L.vertexFormat=_.vertexFormat;const D=this._geometryUpdater.createFillGeometryInstance(e,P,this._modelMatrix);this._primitive=I.add(new Kt({geometryInstances:D,appearance:_,asynchronous:!1,shadows:z}));const O=this._geometryUpdater.createOutlineGeometryInstance(e,P,this._modelMatrix);this._outlinePrimitive=I.add(new Kt({geometryInstances:O,appearance:new Tn({flat:!0,translucent:O.attributes.color.value[3]!==255,renderState:{lineWidth:this._geometryUpdater._scene.clampLineWidth(C)}}),asynchronous:!1,shadows:z})),this._lastShow=r,this._lastOutlineShow=s,this._lastOutlineColor=H.clone(a,this._lastOutlineColor),this._lastDistanceDisplayCondition=F,this._lastOffset=d.clone(U,this._lastOffset)}else if(this._primitive.ready){const I=this._primitive,_=this._outlinePrimitive;I.show=!0,_.show=!0,I.appearance.material=c;let D=this._attributes;l(D)||(D=I.getGeometryInstanceAttributes(t),this._attributes=D),r!==this._lastShow&&(D.show=Yn.toValue(r,D.show),this._lastShow=r);let O=this._outlineAttributes;l(O)||(O=_.getGeometryInstanceAttributes(t),this._outlineAttributes=O),s!==this._lastOutlineShow&&(O.show=Yn.toValue(s,O.show),this._lastOutlineShow=s),H.equals(a,this._lastOutlineColor)||(O.color=fn.toValue(a,O.color),H.clone(a,this._lastOutlineColor)),Gt.equals(F,this._lastDistanceDisplayCondition)||(D.distanceDisplayCondition=Di.toValue(F,D.distanceDisplayCondition),O.distanceDisplayCondition=Di.toValue(F,O.distanceDisplayCondition),Gt.clone(F,this._lastDistanceDisplayCondition)),d.equals(U,this._lastOffset)||(D.offset=jo.toValue(U,D.offset),O.offset=jo.toValue(U,D.offset),d.clone(U,this._lastOffset))}P&&(i.x=Math.max(i.x,.001),i.y=Math.max(i.y,.001),i.z=Math.max(i.z,.001),o=B.multiplyByScale(o,i,o),this._primitive.modelMatrix=o,this._outlinePrimitive.modelMatrix=o)};function m0(e){e=A(e,A.EMPTY_OBJECT);const t=A(e.vertexFormat,Fe.DEFAULT);this._vertexFormat=t,this._workerName="createPlaneGeometry"}m0.packedLength=Fe.packedLength;m0.pack=function(e,t,n){return T.typeOf.object("value",e),T.defined("array",t),n=A(n,0),Fe.pack(e._vertexFormat,t,n),t};const xee=new Fe,Ent={vertexFormat:xee};m0.unpack=function(e,t,n){T.defined("array",e),t=A(t,0);const i=Fe.unpack(e,t,xee);return l(n)?(n._vertexFormat=Fe.clone(i,n._vertexFormat),n):new m0(Ent)};const Yx=new d(-.5,-.5,0),Xx=new d(.5,.5,0);m0.createGeometry=function(e){const t=e._vertexFormat,n=new Ji;let i,o;if(t.position){if(o=new Float64Array(4*3),o[0]=Yx.x,o[1]=Yx.y,o[2]=0,o[3]=Xx.x,o[4]=Yx.y,o[5]=0,o[6]=Xx.x,o[7]=Xx.y,o[8]=0,o[9]=Yx.x,o[10]=Xx.y,o[11]=0,n.position=new Ue({componentDatatype:ee.DOUBLE,componentsPerAttribute:3,values:o}),t.normal){const r=new Float32Array(12);r[0]=0,r[1]=0,r[2]=1,r[3]=0,r[4]=0,r[5]=1,r[6]=0,r[7]=0,r[8]=1,r[9]=0,r[10]=0,r[11]=1,n.normal=new Ue({componentDatatype:ee.FLOAT,componentsPerAttribute:3,values:r})}if(t.st){const r=new Float32Array(8);r[0]=0,r[1]=0,r[2]=1,r[3]=0,r[4]=1,r[5]=1,r[6]=0,r[7]=1,n.st=new Ue({componentDatatype:ee.FLOAT,componentsPerAttribute:2,values:r})}if(t.tangent){const r=new Float32Array(12);r[0]=1,r[1]=0,r[2]=0,r[3]=1,r[4]=0,r[5]=0,r[6]=1,r[7]=0,r[8]=0,r[9]=1,r[10]=0,r[11]=0,n.tangent=new Ue({componentDatatype:ee.FLOAT,componentsPerAttribute:3,values:r})}if(t.bitangent){const r=new Float32Array(12);r[0]=0,r[1]=1,r[2]=0,r[3]=0,r[4]=1,r[5]=0,r[6]=0,r[7]=1,r[8]=0,r[9]=0,r[10]=1,r[11]=0,n.bitangent=new Ue({componentDatatype:ee.FLOAT,componentsPerAttribute:3,values:r})}i=new Uint16Array(2*3),i[0]=0,i[1]=1,i[2]=2,i[3]=0,i[4]=2,i[5]=3}return new Lt({attributes:n,indices:i,primitiveType:Qe.TRIANGLES,boundingSphere:new de(d.ZERO,Math.sqrt(2))})};function _0(){this._workerName="createPlaneOutlineGeometry"}_0.packedLength=0;_0.pack=function(e,t){return T.defined("value",e),T.defined("array",t),t};_0.unpack=function(e,t,n){return T.defined("array",e),l(n)?n:new _0};const Dh=new d(-.5,-.5,0),Kx=new d(.5,.5,0);_0.createGeometry=function(){const e=new Ji,t=new Uint16Array(4*2),n=new Float64Array(4*3);return n[0]=Dh.x,n[1]=Dh.y,n[2]=Dh.z,n[3]=Kx.x,n[4]=Dh.y,n[5]=Dh.z,n[6]=Kx.x,n[7]=Kx.y,n[8]=Dh.z,n[9]=Dh.x,n[10]=Kx.y,n[11]=Dh.z,e.position=new Ue({componentDatatype:ee.DOUBLE,componentsPerAttribute:3,values:n}),t[0]=0,t[1]=1,t[2]=1,t[3]=2,t[4]=2,t[5]=3,t[6]=3,t[7]=0,new Lt({attributes:e,indices:t,primitiveType:Qe.LINES,boundingSphere:new de(d.ZERO,Math.sqrt(2))})};const xnt=new d,wee=new H;function wnt(e){this.id=e,this.vertexFormat=void 0,this.plane=void 0,this.dimensions=void 0}function ll(e,t){Gn.call(this,{entity:e,scene:t,geometryOptions:new wnt(e),geometryPropertyName:"plane",observedPropertyNames:["availability","position","orientation","plane"]}),this._onEntityPropertyChanged(e,"plane",e.plane,void 0)}l(Object.create)&&(ll.prototype=Object.create(Gn.prototype),ll.prototype.constructor=ll);ll.prototype.createFillGeometryInstance=function(e){if(T.defined("time",e),!this._fillEnabled)throw new x("This instance does not represent a filled geometry.");const t=this._entity,n=t.isAvailable(e);let i,o;const r=new Yn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e)),s=this._distanceDisplayConditionProperty.getValue(e),a=Di.fromDistanceDisplayCondition(s);if(this._materialProperty instanceof tn){let g;l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||n)&&(g=this._materialProperty.color.getValue(e,wee)),l(g)||(g=H.WHITE),o=fn.fromColor(g),i={show:r,distanceDisplayCondition:a,color:o}}else i={show:r,distanceDisplayCondition:a};const c=t.plane,u=this._options;let f=t.computeModelMatrix(e);const h=Z.getValueOrDefault(c.plane,e,u.plane),m=Z.getValueOrUndefined(c.dimensions,e,u.dimensions);return u.plane=h,u.dimensions=m,f=fF(h,m,f,f),new an({id:t,geometry:new m0(this._options),modelMatrix:f,attributes:i})};ll.prototype.createOutlineGeometryInstance=function(e){if(T.defined("time",e),!this._outlineEnabled)throw new x("This instance does not represent an outlined geometry.");const t=this._entity,n=t.isAvailable(e),i=Z.getValueOrDefault(this._outlineColorProperty,e,H.BLACK,wee),o=this._distanceDisplayConditionProperty.getValue(e),r=t.plane,s=this._options;let a=t.computeModelMatrix(e);const c=Z.getValueOrDefault(r.plane,e,s.plane),u=Z.getValueOrUndefined(r.dimensions,e,s.dimensions);return s.plane=c,s.dimensions=u,a=fF(c,u,a,a),new an({id:t,geometry:new _0,modelMatrix:a,attributes:{show:new Yn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e)),color:fn.fromColor(i),distanceDisplayCondition:Di.fromDistanceDisplayCondition(o)}})};ll.prototype._isHidden=function(e,t){return!l(t.plane)||!l(t.dimensions)||!l(e.position)||Gn.prototype._isHidden.call(this,e,t)};ll.prototype._getIsClosed=function(e){return!1};ll.prototype._isDynamic=function(e,t){return!e.position.isConstant||!Z.isConstant(e.orientation)||!t.plane.isConstant||!t.dimensions.isConstant||!Z.isConstant(t.outlineWidth)};ll.prototype._setStaticOptions=function(e,t){const n=this._materialProperty instanceof tn,i=this._options;i.vertexFormat=n?Tn.VERTEX_FORMAT:Zo.MaterialSupport.TEXTURED.vertexFormat,i.plane=t.plane.getValue(ft.MINIMUM_VALUE,i.plane),i.dimensions=t.dimensions.getValue(ft.MINIMUM_VALUE,i.dimensions)};ll.DynamicGeometryUpdater=Uy;function Uy(e,t,n){gi.call(this,e,t,n)}l(Object.create)&&(Uy.prototype=Object.create(gi.prototype),Uy.prototype.constructor=Uy);Uy.prototype._isHidden=function(e,t,n){const i=this._options,o=Z.getValueOrUndefined(e.position,n,xnt);return!l(o)||!l(i.plane)||!l(i.dimensions)||gi.prototype._isHidden.call(this,e,t,n)};Uy.prototype._setOptions=function(e,t,n){const i=this._options;i.plane=Z.getValueOrDefault(t.plane,n,i.plane),i.dimensions=Z.getValueOrUndefined(t.dimensions,n,i.dimensions)};const Snt=new d,vnt=new d,Dnt=new d,Int=new d,Pnt=new J,Ont=new J,Lnt=new B;function fF(e,t,n,i){const o=e.normal,r=e.distance,s=d.multiplyByScalar(o,-r,Dnt);let a=d.clone(d.UNIT_Z,vnt);M.equalsEpsilon(Math.abs(d.dot(a,o)),1,M.EPSILON8)&&(a=d.clone(d.UNIT_Y,a));const c=d.cross(a,o,Snt);a=d.cross(o,c,a),d.normalize(c,c),d.normalize(a,a);const u=Pnt;J.setColumn(u,0,c,u),J.setColumn(u,1,a,u),J.setColumn(u,2,o,u);const f=d.fromElements(t.x,t.y,1,Int),h=J.multiplyByScale(u,f,Ont),m=B.fromRotationTranslation(h,s,Lnt);return B.multiplyTransformation(n,m,i)}ll.createPrimitiveMatrix=fF;const Bnt=new d,Rnt=new $e,Nnt=new j,Mnt=new j,Fnt=new d,znt=new d,Unt=new d,VA=new d,Hnt=new d,Vnt=new d,zG=new Te,knt=new J,Gnt=new J,Wnt=new d;function jnt(e,t,n,i,o,r,s,a,c){const u=e.positions;let f=to.triangulate(e.positions2D,e.holes);f.length<3&&(f=[0,1,2]);const h=st.createTypedArray(u.length,f.length);h.set(f);let m=knt;if(i!==0){let v=Te.fromAxisAngle(s,i,zG);if(m=J.fromQuaternion(v,m),t.tangent||t.bitangent){v=Te.fromAxisAngle(s,-i,zG);const I=J.fromQuaternion(v,Gnt);a=d.normalize(J.multiplyByVector(I,a,a),a),t.bitangent&&(c=d.normalize(d.cross(s,a,c),c))}}else m=J.clone(J.IDENTITY,m);const g=Mnt;t.st&&(g.x=n.x,g.y=n.y);const p=u.length,y=p*3,b=new Float64Array(y),C=t.normal?new Float32Array(y):void 0,E=t.tangent?new Float32Array(y):void 0,w=t.bitangent?new Float32Array(y):void 0,S=t.st?new Float32Array(p*2):void 0;let P=0,L=0,z=0,R=0,F=0;for(let v=0;v<p;v++){const I=u[v];if(b[P++]=I.x,b[P++]=I.y,b[P++]=I.z,t.st)if(l(o)&&o.positions.length===p)S[F++]=o.positions[v].x,S[F++]=o.positions[v].y;else{const _=J.multiplyByVector(m,I,Bnt),D=r(_,Nnt);j.subtract(D,g,D);const O=M.clamp(D.x/n.width,0,1),N=M.clamp(D.y/n.height,0,1);S[F++]=O,S[F++]=N}t.normal&&(C[L++]=s.x,C[L++]=s.y,C[L++]=s.z),t.tangent&&(E[R++]=a.x,E[R++]=a.y,E[R++]=a.z),t.bitangent&&(w[z++]=c.x,w[z++]=c.y,w[z++]=c.z)}const U=new Ji;return t.position&&(U.position=new Ue({componentDatatype:ee.DOUBLE,componentsPerAttribute:3,values:b})),t.normal&&(U.normal=new Ue({componentDatatype:ee.FLOAT,componentsPerAttribute:3,values:C})),t.tangent&&(U.tangent=new Ue({componentDatatype:ee.FLOAT,componentsPerAttribute:3,values:E})),t.bitangent&&(U.bitangent=new Ue({componentDatatype:ee.FLOAT,componentsPerAttribute:3,values:w})),t.st&&(U.st=new Ue({componentDatatype:ee.FLOAT,componentsPerAttribute:2,values:S})),new Lt({attributes:U,indices:h,primitiveType:Qe.TRIANGLES})}function D_(e){e=A(e,A.EMPTY_OBJECT);const t=e.polygonHierarchy,n=e.textureCoordinates;T.defined("options.polygonHierarchy",t);const i=A(e.vertexFormat,Fe.DEFAULT);this._vertexFormat=Fe.clone(i),this._polygonHierarchy=t,this._stRotation=A(e.stRotation,0),this._ellipsoid=me.clone(A(e.ellipsoid,me.WGS84)),this._workerName="createCoplanarPolygonGeometry",this._textureCoordinates=n,this.packedLength=kn.computeHierarchyPackedLength(t,d)+Fe.packedLength+me.packedLength+(l(n)?kn.computeHierarchyPackedLength(n,j):1)+2}D_.fromPositions=function(e){e=A(e,A.EMPTY_OBJECT),T.defined("options.positions",e.positions);const t={polygonHierarchy:{positions:e.positions},vertexFormat:e.vertexFormat,stRotation:e.stRotation,ellipsoid:e.ellipsoid,textureCoordinates:e.textureCoordinates};return new D_(t)};D_.pack=function(e,t,n){return T.typeOf.object("value",e),T.defined("array",t),n=A(n,0),n=kn.packPolygonHierarchy(e._polygonHierarchy,t,n,d),me.pack(e._ellipsoid,t,n),n+=me.packedLength,Fe.pack(e._vertexFormat,t,n),n+=Fe.packedLength,t[n++]=e._stRotation,l(e._textureCoordinates)?n=kn.packPolygonHierarchy(e._textureCoordinates,t,n,j):t[n++]=-1,t[n++]=e.packedLength,t};const qnt=me.clone(me.UNIT_SPHERE),$nt=new Fe,Ynt={polygonHierarchy:{}};D_.unpack=function(e,t,n){T.defined("array",e),t=A(t,0);const i=kn.unpackPolygonHierarchy(e,t,d);t=i.startingIndex,delete i.startingIndex;const o=me.unpack(e,t,qnt);t+=me.packedLength;const r=Fe.unpack(e,t,$nt);t+=Fe.packedLength;const s=e[t++],a=e[t]===-1?void 0:kn.unpackPolygonHierarchy(e,t,j);l(a)?(t=a.startingIndex,delete a.startingIndex):t++;const c=e[t++];return l(n)||(n=new D_(Ynt)),n._polygonHierarchy=i,n._ellipsoid=me.clone(o,n._ellipsoid),n._vertexFormat=Fe.clone(r,n._vertexFormat),n._stRotation=s,n._textureCoordinates=a,n.packedLength=c,n};D_.createGeometry=function(e){const t=e._vertexFormat,n=e._polygonHierarchy,i=e._stRotation,o=e._textureCoordinates,r=l(o);let s=n.positions;if(s=ca(s,d.equalsEpsilon,!0),s.length<3)return;let a=Fnt,c=znt,u=Unt,f=Hnt;const h=Vnt;if(!nS.computeProjectTo2DArguments(s,VA,f,h))return;if(a=d.cross(f,h,a),a=d.normalize(a,a),!d.equalsEpsilon(VA,d.ZERO,M.EPSILON6)){const F=e._ellipsoid.geodeticSurfaceNormal(VA,Wnt);d.dot(a,F)<0&&(a=d.negate(a,a),f=d.negate(f,f))}const g=nS.createProjectPointsTo2DFunction(VA,f,h),p=nS.createProjectPointTo2DFunction(VA,f,h);t.tangent&&(c=d.clone(f,c)),t.bitangent&&(u=d.clone(h,u));const y=kn.polygonsFromHierarchy(n,r,g,!1),b=y.hierarchy,C=y.polygons,E=function(F){return F},w=r?kn.polygonsFromHierarchy(o,!0,E,!1).polygons:void 0;if(b.length===0)return;s=b[0].outerRing;const S=de.fromPoints(s),P=kn.computeBoundingRectangle(a,p,s,i,Rnt),L=[];for(let F=0;F<C.length;F++){const U=new an({geometry:jnt(C[F],t,P,i,r?w[F]:void 0,p,a,c,u)});L.push(U)}const z=Yi.combineInstances(L)[0];z.attributes.position.values=new Float64Array(z.attributes.position.values),z.indices=st.createTypedArray(z.attributes.position.values.length/3,z.indices);const R=z.attributes;return t.position||delete R.position,new Lt({attributes:R,indices:z.indices,primitiveType:z.primitiveType,boundingSphere:S})};const Xnt=new Ce,UG=new Ce;function Knt(e,t,n,i){const r=i.cartesianToCartographic(e,Xnt).height,s=i.cartesianToCartographic(t,UG);s.height=r,i.cartographicToCartesian(s,t);const a=i.cartesianToCartographic(n,UG);a.height=r-100,i.cartographicToCartesian(a,n)}const Jnt=new $e,Qnt=new d,Znt=new d,eit=new d,tit=new d,nit=new d,iit=new d;let Jx=new d,Fu=new d,kg=new d;const oit=new j,rit=new j,sit=new d,HG=new Te,ait=new J,cit=new J;function GO(e){const t=e.vertexFormat,n=e.geometry,i=e.shadowVolume,o=n.attributes.position.values,r=l(n.attributes.st)?n.attributes.st.values:void 0;let s=o.length;const a=e.wall,c=e.top||a,u=e.bottom||a;if(t.st||t.normal||t.tangent||t.bitangent||i){const f=e.boundingRectangle,h=e.tangentPlane,m=e.ellipsoid,g=e.stRotation,p=e.perPositionHeight,y=oit;y.x=f.x,y.y=f.y;const b=t.st?new Float32Array(2*(s/3)):void 0;let C;t.normal&&(p&&c&&!a?C=n.attributes.normal.values:C=new Float32Array(s));const E=t.tangent?new Float32Array(s):void 0,w=t.bitangent?new Float32Array(s):void 0,S=i?new Float32Array(s):void 0;let P=0,L=0,z=Znt,R=eit,F=tit,U=!0,v=ait,I=cit;if(g!==0){let O=Te.fromAxisAngle(h._plane.normal,g,HG);v=J.fromQuaternion(O,v),O=Te.fromAxisAngle(h._plane.normal,-g,HG),I=J.fromQuaternion(O,I)}else v=J.clone(J.IDENTITY,v),I=J.clone(J.IDENTITY,I);let _=0,D=0;c&&u&&(_=s/2,D=s/3,s/=2);for(let O=0;O<s;O+=3){const N=d.fromArray(o,O,sit);if(t.st&&!l(r)){let V=J.multiplyByVector(v,N,Qnt);V=m.scaleToGeodeticSurface(V,V);const k=h.projectPointOntoPlane(V,rit);j.subtract(k,y,k);const G=M.clamp(k.x/f.width,0,1),W=M.clamp(k.y/f.height,0,1);u&&(b[P+D]=G,b[P+1+D]=W),c&&(b[P]=G,b[P+1]=W),P+=2}if(t.normal||t.tangent||t.bitangent||i){const V=L+1,k=L+2;if(a){if(O+3<s){const G=d.fromArray(o,O+3,nit);if(U){const W=d.fromArray(o,O+s,iit);p&&Knt(N,G,W,m),d.subtract(G,N,G),d.subtract(W,N,W),z=d.normalize(d.cross(W,G,z),z),U=!1}d.equalsEpsilon(G,N,M.EPSILON10)&&(U=!0)}(t.tangent||t.bitangent)&&(F=m.geodeticSurfaceNormal(N,F),t.tangent&&(R=d.normalize(d.cross(F,z,R),R)))}else z=m.geodeticSurfaceNormal(N,z),(t.tangent||t.bitangent)&&(p&&(Jx=d.fromArray(C,L,Jx),Fu=d.cross(d.UNIT_Z,Jx,Fu),Fu=d.normalize(J.multiplyByVector(I,Fu,Fu),Fu),t.bitangent&&(kg=d.normalize(d.cross(Jx,Fu,kg),kg))),R=d.cross(d.UNIT_Z,z,R),R=d.normalize(J.multiplyByVector(I,R,R),R),t.bitangent&&(F=d.normalize(d.cross(z,R,F),F)));t.normal&&(e.wall?(C[L+_]=z.x,C[V+_]=z.y,C[k+_]=z.z):u&&(C[L+_]=-z.x,C[V+_]=-z.y,C[k+_]=-z.z),(c&&!p||a)&&(C[L]=z.x,C[V]=z.y,C[k]=z.z)),i&&(a&&(z=m.geodeticSurfaceNormal(N,z)),S[L+_]=-z.x,S[V+_]=-z.y,S[k+_]=-z.z),t.tangent&&(e.wall?(E[L+_]=R.x,E[V+_]=R.y,E[k+_]=R.z):u&&(E[L+_]=-R.x,E[V+_]=-R.y,E[k+_]=-R.z),c&&(p?(E[L]=Fu.x,E[V]=Fu.y,E[k]=Fu.z):(E[L]=R.x,E[V]=R.y,E[k]=R.z))),t.bitangent&&(u&&(w[L+_]=F.x,w[V+_]=F.y,w[k+_]=F.z),c&&(p?(w[L]=kg.x,w[V]=kg.y,w[k]=kg.z):(w[L]=F.x,w[V]=F.y,w[k]=F.z))),L+=3}}t.st&&!l(r)&&(n.attributes.st=new Ue({componentDatatype:ee.FLOAT,componentsPerAttribute:2,values:b})),t.normal&&(n.attributes.normal=new Ue({componentDatatype:ee.FLOAT,componentsPerAttribute:3,values:C})),t.tangent&&(n.attributes.tangent=new Ue({componentDatatype:ee.FLOAT,componentsPerAttribute:3,values:E})),t.bitangent&&(n.attributes.bitangent=new Ue({componentDatatype:ee.FLOAT,componentsPerAttribute:3,values:w})),i&&(n.attributes.extrudeDirection=new Ue({componentDatatype:ee.FLOAT,componentsPerAttribute:3,values:S}))}if(e.extrude&&l(e.offsetAttribute)){const f=o.length/3;let h=new Uint8Array(f);if(e.offsetAttribute===mn.TOP)c&&u||a?h=h.fill(1,0,f/2):c&&(h=h.fill(1));else{const m=e.offsetAttribute===mn.NONE?0:1;h=h.fill(m)}n.attributes.applyOffset=new Ue({componentDatatype:ee.UNSIGNED_BYTE,componentsPerAttribute:1,values:h})}return n}const lit=new Ce,uit=new Ce,Ih={westOverIDL:0,eastOverIDL:0};let Gg=new Wd;function See(e,t,n,i,o){if(o=A(o,new ge),!l(e)||e.length<3)return o.west=0,o.north=0,o.south=0,o.east=0,o;if(n===On.RHUMB)return ge.fromCartesianArray(e,t,o);Gg.ellipsoid.equals(t)||(Gg=new Wd(void 0,void 0,t)),o.west=Number.POSITIVE_INFINITY,o.east=Number.NEGATIVE_INFINITY,o.south=Number.POSITIVE_INFINITY,o.north=Number.NEGATIVE_INFINITY,Ih.westOverIDL=Number.POSITIVE_INFINITY,Ih.eastOverIDL=Number.NEGATIVE_INFINITY;const r=1/M.chordLength(i,t.maximumRadius),s=e.length;let a=t.cartesianToCartographic(e[0],uit),c=lit,u;for(let f=1;f<s;f++)u=c,c=a,a=t.cartesianToCartographic(e[f],u),Gg.setEndPoints(c,a),VG(Gg,r,o,Ih);return u=c,c=a,a=t.cartesianToCartographic(e[0],u),Gg.setEndPoints(c,a),VG(Gg,r,o,Ih),o.east-o.west>Ih.eastOverIDL-Ih.westOverIDL&&(o.west=Ih.westOverIDL,o.east=Ih.eastOverIDL,o.east>M.PI&&(o.east=o.east-M.TWO_PI),o.west>M.PI&&(o.west=o.west-M.TWO_PI)),o}const fit=new Ce;function VG(e,t,n,i){const o=e.surfaceDistance,r=Math.ceil(o*t),s=r>0?o/(r-1):Number.POSITIVE_INFINITY;let a=0;for(let c=0;c<r;c++){const u=e.interpolateUsingSurfaceDistance(a,fit);a+=s;const f=u.longitude,h=u.latitude;n.west=Math.min(n.west,f),n.east=Math.max(n.east,f),n.south=Math.min(n.south,h),n.north=Math.max(n.north,h);const m=f>=0?f:f+M.TWO_PI;i.westOverIDL=Math.min(i.westOverIDL,m),i.eastOverIDL=Math.max(i.eastOverIDL,m)}}const kG=[];function dit(e,t,n,i,o,r,s,a,c,u){const f={walls:[]};let h;if(s||a){const E=kn.createGeometryFromPositions(e,t,n,i,r,c,u),w=E.attributes.position.values,S=E.indices;let P,L;if(s&&a){const z=w.concat(w);P=z.length/3,L=st.createTypedArray(P,S.length*2),L.set(S);const R=S.length,F=P/2;for(h=0;h<R;h+=3){const U=L[h]+F,v=L[h+1]+F,I=L[h+2]+F;L[h+R]=I,L[h+1+R]=v,L[h+2+R]=U}if(E.attributes.position.values=z,r&&c.normal){const U=E.attributes.normal.values;E.attributes.normal.values=new Float32Array(z.length),E.attributes.normal.values.set(U)}if(c.st&&l(n)){const U=E.attributes.st.values;E.attributes.st.values=new Float32Array(P*2),E.attributes.st.values=U.concat(U)}E.indices=L}else if(a){for(P=w.length/3,L=st.createTypedArray(P,S.length),h=0;h<S.length;h+=3)L[h]=S[h+2],L[h+1]=S[h+1],L[h+2]=S[h];E.indices=L}f.topAndBottom=new an({geometry:E})}let m=o.outerRing,g=ms.fromPoints(m,e),p=g.projectPointsOntoPlane(m,kG),y=to.computeWindingOrder2D(p);y===fl.CLOCKWISE&&(m=m.slice().reverse());let b=kn.computeWallGeometry(m,n,e,i,r,u);f.walls.push(new an({geometry:b}));const C=o.holes;for(h=0;h<C.length;h++){let E=C[h];g=ms.fromPoints(E,e),p=g.projectPointsOntoPlane(E,kG),y=to.computeWindingOrder2D(p),y===fl.COUNTER_CLOCKWISE&&(E=E.slice().reverse()),b=kn.computeWallGeometry(E,n,e,i,r,u),f.walls.push(new an({geometry:b}))}return f}function vc(e){if(T.typeOf.object("options",e),T.typeOf.object("options.polygonHierarchy",e.polygonHierarchy),l(e.perPositionHeight)&&e.perPositionHeight&&l(e.height))throw new x("Cannot use both options.perPositionHeight and options.height");if(l(e.arcType)&&e.arcType!==On.GEODESIC&&e.arcType!==On.RHUMB)throw new x("Invalid arcType. Valid options are ArcType.GEODESIC and ArcType.RHUMB.");const t=e.polygonHierarchy,n=A(e.vertexFormat,Fe.DEFAULT),i=A(e.ellipsoid,me.WGS84),o=A(e.granularity,M.RADIANS_PER_DEGREE),r=A(e.stRotation,0),s=e.textureCoordinates,a=A(e.perPositionHeight,!1),c=a&&l(e.extrudedHeight);let u=A(e.height,0),f=A(e.extrudedHeight,u);if(!c){const h=Math.max(u,f);f=Math.min(u,f),u=h}this._vertexFormat=Fe.clone(n),this._ellipsoid=me.clone(i),this._granularity=o,this._stRotation=r,this._height=u,this._extrudedHeight=f,this._closeTop=A(e.closeTop,!0),this._closeBottom=A(e.closeBottom,!0),this._polygonHierarchy=t,this._perPositionHeight=a,this._perPositionHeightExtrude=c,this._shadowVolume=A(e.shadowVolume,!1),this._workerName="createPolygonGeometry",this._offsetAttribute=e.offsetAttribute,this._arcType=A(e.arcType,On.GEODESIC),this._rectangle=void 0,this._textureCoordinateRotationPoints=void 0,this._textureCoordinates=s,this.packedLength=kn.computeHierarchyPackedLength(t,d)+me.packedLength+Fe.packedLength+(s?kn.computeHierarchyPackedLength(s,j):1)+12}vc.fromPositions=function(e){e=A(e,A.EMPTY_OBJECT),T.defined("options.positions",e.positions);const t={polygonHierarchy:{positions:e.positions},height:e.height,extrudedHeight:e.extrudedHeight,vertexFormat:e.vertexFormat,stRotation:e.stRotation,ellipsoid:e.ellipsoid,granularity:e.granularity,perPositionHeight:e.perPositionHeight,closeTop:e.closeTop,closeBottom:e.closeBottom,offsetAttribute:e.offsetAttribute,arcType:e.arcType,textureCoordinates:e.textureCoordinates};return new vc(t)};vc.pack=function(e,t,n){return T.typeOf.object("value",e),T.defined("array",t),n=A(n,0),n=kn.packPolygonHierarchy(e._polygonHierarchy,t,n,d),me.pack(e._ellipsoid,t,n),n+=me.packedLength,Fe.pack(e._vertexFormat,t,n),n+=Fe.packedLength,t[n++]=e._height,t[n++]=e._extrudedHeight,t[n++]=e._granularity,t[n++]=e._stRotation,t[n++]=e._perPositionHeightExtrude?1:0,t[n++]=e._perPositionHeight?1:0,t[n++]=e._closeTop?1:0,t[n++]=e._closeBottom?1:0,t[n++]=e._shadowVolume?1:0,t[n++]=A(e._offsetAttribute,-1),t[n++]=e._arcType,l(e._textureCoordinates)?n=kn.packPolygonHierarchy(e._textureCoordinates,t,n,j):t[n++]=-1,t[n++]=e.packedLength,t};const hit=me.clone(me.UNIT_SPHERE),pit=new Fe,mit={polygonHierarchy:{}};vc.unpack=function(e,t,n){T.defined("array",e),t=A(t,0);const i=kn.unpackPolygonHierarchy(e,t,d);t=i.startingIndex,delete i.startingIndex;const o=me.unpack(e,t,hit);t+=me.packedLength;const r=Fe.unpack(e,t,pit);t+=Fe.packedLength;const s=e[t++],a=e[t++],c=e[t++],u=e[t++],f=e[t++]===1,h=e[t++]===1,m=e[t++]===1,g=e[t++]===1,p=e[t++]===1,y=e[t++],b=e[t++],C=e[t]===-1?void 0:kn.unpackPolygonHierarchy(e,t,j);l(C)?(t=C.startingIndex,delete C.startingIndex):t++;const E=e[t++];return l(n)||(n=new vc(mit)),n._polygonHierarchy=i,n._ellipsoid=me.clone(o,n._ellipsoid),n._vertexFormat=Fe.clone(r,n._vertexFormat),n._height=s,n._extrudedHeight=a,n._granularity=c,n._stRotation=u,n._perPositionHeightExtrude=f,n._perPositionHeight=h,n._closeTop=m,n._closeBottom=g,n._shadowVolume=p,n._offsetAttribute=y===-1?void 0:y,n._arcType=b,n._textureCoordinates=C,n.packedLength=E,n};vc.computeRectangle=function(e,t){T.typeOf.object("options",e),T.typeOf.object("options.polygonHierarchy",e.polygonHierarchy);const n=A(e.granularity,M.RADIANS_PER_DEGREE),i=A(e.arcType,On.GEODESIC);if(i!==On.GEODESIC&&i!==On.RHUMB)throw new x("Invalid arcType. Valid options are ArcType.GEODESIC and ArcType.RHUMB.");const o=e.polygonHierarchy,r=A(e.ellipsoid,me.WGS84);return See(o.positions,r,i,n,t)};vc.createGeometry=function(e){const t=e._vertexFormat,n=e._ellipsoid,i=e._granularity,o=e._stRotation,r=e._polygonHierarchy,s=e._perPositionHeight,a=e._closeTop,c=e._closeBottom,u=e._arcType,f=e._textureCoordinates,h=l(f);let m=r.positions;if(m.length<3)return;const g=ms.fromPoints(m,n),p=kn.polygonsFromHierarchy(r,h,g.projectPointsOntoPlane.bind(g),!s,n),y=p.hierarchy,b=p.polygons,C=function(_){return _},E=h?kn.polygonsFromHierarchy(f,!0,C,!1).polygons:void 0;if(y.length===0)return;m=y[0].outerRing;const w=kn.computeBoundingRectangle(g.plane.normal,g.projectPointOntoPlane.bind(g),m,o,Jnt),S=[],P=e._height,L=e._extrudedHeight,z=e._perPositionHeightExtrude||!M.equalsEpsilon(P,L,0,M.EPSILON2),R={perPositionHeight:s,vertexFormat:t,geometry:void 0,tangentPlane:g,boundingRectangle:w,ellipsoid:n,stRotation:o,textureCoordinates:void 0,bottom:!1,top:!0,wall:!1,extrude:!1,arcType:u};let F;if(z)for(R.extrude=!0,R.top=a,R.bottom=c,R.shadowVolume=e._shadowVolume,R.offsetAttribute=e._offsetAttribute,F=0;F<b.length;F++){const _=dit(n,b[F],h?E[F]:void 0,i,y[F],s,a,c,t,u);let D;a&&c?(D=_.topAndBottom,R.geometry=kn.scaleToGeodeticHeightExtruded(D.geometry,P,L,n,s)):a?(D=_.topAndBottom,D.geometry.attributes.position.values=to.scaleToGeodeticHeight(D.geometry.attributes.position.values,P,n,!s),R.geometry=D.geometry):c&&(D=_.topAndBottom,D.geometry.attributes.position.values=to.scaleToGeodeticHeight(D.geometry.attributes.position.values,L,n,!0),R.geometry=D.geometry),(a||c)&&(R.wall=!1,D.geometry=GO(R),S.push(D));const O=_.walls;R.wall=!0;for(let N=0;N<O.length;N++){const V=O[N];R.geometry=kn.scaleToGeodeticHeightExtruded(V.geometry,P,L,n,s),V.geometry=GO(R),S.push(V)}}else for(F=0;F<b.length;F++){const _=new an({geometry:kn.createGeometryFromPositions(n,b[F],h?E[F]:void 0,i,s,t,u)});if(_.geometry.attributes.position.values=to.scaleToGeodeticHeight(_.geometry.attributes.position.values,P,n,!s),R.geometry=_.geometry,_.geometry=GO(R),l(e._offsetAttribute)){const D=_.geometry.attributes.position.values.length,O=e._offsetAttribute===mn.NONE?0:1,N=new Uint8Array(D/3).fill(O);_.geometry.attributes.applyOffset=new Ue({componentDatatype:ee.UNSIGNED_BYTE,componentsPerAttribute:1,values:N})}S.push(_)}const U=Yi.combineInstances(S)[0];U.attributes.position.values=new Float64Array(U.attributes.position.values),U.indices=st.createTypedArray(U.attributes.position.values.length/3,U.indices);const v=U.attributes,I=de.fromVertices(v.position.values);return t.position||delete v.position,new Lt({attributes:v,indices:U.indices,primitiveType:U.primitiveType,boundingSphere:I,offsetAttribute:e._offsetAttribute})};vc.createShadowVolume=function(e,t,n){const i=e._granularity,o=e._ellipsoid,r=t(i,o),s=n(i,o);return new vc({polygonHierarchy:e._polygonHierarchy,ellipsoid:o,stRotation:e._stRotation,granularity:i,perPositionHeight:!1,extrudedHeight:r,height:s,vertexFormat:Fe.POSITION_ONLY,shadowVolume:!0,arcType:e._arcType})};function _it(e){const t=-e._stRotation;if(t===0)return[0,0,0,1,1,0];const n=e._ellipsoid,i=e._polygonHierarchy.positions,o=e.rectangle;return Lt._textureCoordinateRotationPoints(i,t,n,o)}Object.defineProperties(vc.prototype,{rectangle:{get:function(){if(!l(this._rectangle)){const e=this._polygonHierarchy.positions;this._rectangle=See(e,this._ellipsoid,this._arcType,this._granularity)}return this._rectangle}},textureCoordinateRotationPoints:{get:function(){return l(this._textureCoordinateRotationPoints)||(this._textureCoordinateRotationPoints=_it(this)),this._textureCoordinateRotationPoints}}});const vee=[],gv=[];function git(e,t,n,i,o){const s=ms.fromPoints(t,e).projectPointsOntoPlane(t,vee);to.computeWindingOrder2D(s)===fl.CLOCKWISE&&(s.reverse(),t=t.slice().reverse());let c,u,f=t.length,h=0;if(i)for(c=new Float64Array(f*2*3),u=0;u<f;u++){const p=t[u],y=t[(u+1)%f];c[h++]=p.x,c[h++]=p.y,c[h++]=p.z,c[h++]=y.x,c[h++]=y.y,c[h++]=y.z}else{let p=0;if(o===On.GEODESIC)for(u=0;u<f;u++)p+=kn.subdivideLineCount(t[u],t[(u+1)%f],n);else if(o===On.RHUMB)for(u=0;u<f;u++)p+=kn.subdivideRhumbLineCount(e,t[u],t[(u+1)%f],n);for(c=new Float64Array(p*3),u=0;u<f;u++){let y;o===On.GEODESIC?y=kn.subdivideLine(t[u],t[(u+1)%f],n,gv):o===On.RHUMB&&(y=kn.subdivideRhumbLine(e,t[u],t[(u+1)%f],n,gv));const b=y.length;for(let C=0;C<b;++C)c[h++]=y[C]}}f=c.length/3;const m=f*2,g=st.createTypedArray(f,m);for(h=0,u=0;u<f-1;u++)g[h++]=u,g[h++]=u+1;return g[h++]=f-1,g[h++]=0,new an({geometry:new Lt({attributes:new Ji({position:new Ue({componentDatatype:ee.DOUBLE,componentsPerAttribute:3,values:c})}),indices:g,primitiveType:Qe.LINES})})}function yit(e,t,n,i,o){const s=ms.fromPoints(t,e).projectPointsOntoPlane(t,vee);to.computeWindingOrder2D(s)===fl.CLOCKWISE&&(s.reverse(),t=t.slice().reverse());let c,u,f=t.length;const h=new Array(f);let m=0;if(i)for(c=new Float64Array(f*2*3*2),u=0;u<f;++u){h[u]=m/3;const b=t[u],C=t[(u+1)%f];c[m++]=b.x,c[m++]=b.y,c[m++]=b.z,c[m++]=C.x,c[m++]=C.y,c[m++]=C.z}else{let b=0;if(o===On.GEODESIC)for(u=0;u<f;u++)b+=kn.subdivideLineCount(t[u],t[(u+1)%f],n);else if(o===On.RHUMB)for(u=0;u<f;u++)b+=kn.subdivideRhumbLineCount(e,t[u],t[(u+1)%f],n);for(c=new Float64Array(b*3*2),u=0;u<f;++u){h[u]=m/3;let C;o===On.GEODESIC?C=kn.subdivideLine(t[u],t[(u+1)%f],n,gv):o===On.RHUMB&&(C=kn.subdivideRhumbLine(e,t[u],t[(u+1)%f],n,gv));const E=C.length;for(let w=0;w<E;++w)c[m++]=C[w]}}f=c.length/(3*2);const g=h.length,p=(f*2+g)*2,y=st.createTypedArray(f+g,p);for(m=0,u=0;u<f;++u)y[m++]=u,y[m++]=(u+1)%f,y[m++]=u+f,y[m++]=(u+1)%f+f;for(u=0;u<g;u++){const b=h[u];y[m++]=b,y[m++]=b+f}return new an({geometry:new Lt({attributes:new Ji({position:new Ue({componentDatatype:ee.DOUBLE,componentsPerAttribute:3,values:c})}),indices:y,primitiveType:Qe.LINES})})}function I_(e){if(T.typeOf.object("options",e),T.typeOf.object("options.polygonHierarchy",e.polygonHierarchy),e.perPositionHeight&&l(e.height))throw new x("Cannot use both options.perPositionHeight and options.height");if(l(e.arcType)&&e.arcType!==On.GEODESIC&&e.arcType!==On.RHUMB)throw new x("Invalid arcType. Valid options are ArcType.GEODESIC and ArcType.RHUMB.");const t=e.polygonHierarchy,n=A(e.ellipsoid,me.WGS84),i=A(e.granularity,M.RADIANS_PER_DEGREE),o=A(e.perPositionHeight,!1),r=o&&l(e.extrudedHeight),s=A(e.arcType,On.GEODESIC);let a=A(e.height,0),c=A(e.extrudedHeight,a);if(!r){const u=Math.max(a,c);c=Math.min(a,c),a=u}this._ellipsoid=me.clone(n),this._granularity=i,this._height=a,this._extrudedHeight=c,this._arcType=s,this._polygonHierarchy=t,this._perPositionHeight=o,this._perPositionHeightExtrude=r,this._offsetAttribute=e.offsetAttribute,this._workerName="createPolygonOutlineGeometry",this.packedLength=kn.computeHierarchyPackedLength(t,d)+me.packedLength+8}I_.pack=function(e,t,n){return T.typeOf.object("value",e),T.defined("array",t),n=A(n,0),n=kn.packPolygonHierarchy(e._polygonHierarchy,t,n,d),me.pack(e._ellipsoid,t,n),n+=me.packedLength,t[n++]=e._height,t[n++]=e._extrudedHeight,t[n++]=e._granularity,t[n++]=e._perPositionHeightExtrude?1:0,t[n++]=e._perPositionHeight?1:0,t[n++]=e._arcType,t[n++]=A(e._offsetAttribute,-1),t[n]=e.packedLength,t};const Ait=me.clone(me.UNIT_SPHERE),bit={polygonHierarchy:{}};I_.unpack=function(e,t,n){T.defined("array",e),t=A(t,0);const i=kn.unpackPolygonHierarchy(e,t,d);t=i.startingIndex,delete i.startingIndex;const o=me.unpack(e,t,Ait);t+=me.packedLength;const r=e[t++],s=e[t++],a=e[t++],c=e[t++]===1,u=e[t++]===1,f=e[t++],h=e[t++],m=e[t];return l(n)||(n=new I_(bit)),n._polygonHierarchy=i,n._ellipsoid=me.clone(o,n._ellipsoid),n._height=r,n._extrudedHeight=s,n._granularity=a,n._perPositionHeight=u,n._perPositionHeightExtrude=c,n._arcType=f,n._offsetAttribute=h===-1?void 0:h,n.packedLength=m,n};I_.fromPositions=function(e){e=A(e,A.EMPTY_OBJECT),T.defined("options.positions",e.positions);const t={polygonHierarchy:{positions:e.positions},height:e.height,extrudedHeight:e.extrudedHeight,ellipsoid:e.ellipsoid,granularity:e.granularity,perPositionHeight:e.perPositionHeight,arcType:e.arcType,offsetAttribute:e.offsetAttribute};return new I_(t)};I_.createGeometry=function(e){const t=e._ellipsoid,n=e._granularity,i=e._polygonHierarchy,o=e._perPositionHeight,r=e._arcType,s=kn.polygonOutlinesFromHierarchy(i,!o,t);if(s.length===0)return;let a;const c=[],u=M.chordLength(n,t.maximumRadius),f=e._height,h=e._extrudedHeight,m=e._perPositionHeightExtrude||!M.equalsEpsilon(f,h,0,M.EPSILON2);let g,p;if(m)for(p=0;p<s.length;p++){if(a=yit(t,s[p],u,o,r),a.geometry=kn.scaleToGeodeticHeightExtruded(a.geometry,f,h,t,o),l(e._offsetAttribute)){const C=a.geometry.attributes.position.values.length/3;let E=new Uint8Array(C);e._offsetAttribute===mn.TOP?E=E.fill(1,0,C/2):(g=e._offsetAttribute===mn.NONE?0:1,E=E.fill(g)),a.geometry.attributes.applyOffset=new Ue({componentDatatype:ee.UNSIGNED_BYTE,componentsPerAttribute:1,values:E})}c.push(a)}else for(p=0;p<s.length;p++){if(a=git(t,s[p],u,o,r),a.geometry.attributes.position.values=to.scaleToGeodeticHeight(a.geometry.attributes.position.values,f,t,!o),l(e._offsetAttribute)){const C=a.geometry.attributes.position.values.length;g=e._offsetAttribute===mn.NONE?0:1;const E=new Uint8Array(C/3).fill(g);a.geometry.attributes.applyOffset=new Ue({componentDatatype:ee.UNSIGNED_BYTE,componentsPerAttribute:1,values:E})}c.push(a)}const y=Yi.combineInstances(c)[0],b=de.fromVertices(y.attributes.position.values);return new Lt({attributes:y.attributes,indices:y.indices,primitiveType:y.primitiveType,boundingSphere:b,offsetAttribute:e._offsetAttribute})};const Dee="Entity polygons cannot have both height and perPositionHeight. height will be ignored",Iee="heightReference is not supported for entity polygons with perPositionHeight. heightReference will be ignored",Pee=new H,Oee=d.ZERO,Lee=new d,Bee=new ge,Cit=[],Tit=new j;function Eit(e){this.id=e,this.vertexFormat=void 0,this.polygonHierarchy=void 0,this.perPositionHeight=void 0,this.closeTop=void 0,this.closeBottom=void 0,this.height=void 0,this.extrudedHeight=void 0,this.granularity=void 0,this.stRotation=void 0,this.offsetAttribute=void 0,this.arcType=void 0,this.textureCoordinates=void 0}function gc(e,t){Qt.call(this,{entity:e,scene:t,geometryOptions:new Eit(e),geometryPropertyName:"polygon",observedPropertyNames:["availability","polygon"]}),this._onEntityPropertyChanged(e,"polygon",e.polygon,void 0)}l(Object.create)&&(gc.prototype=Object.create(Qt.prototype),gc.prototype.constructor=gc);gc.prototype.createFillGeometryInstance=function(e){if(T.defined("time",e),!this._fillEnabled)throw new x("This instance does not represent a filled geometry.");const t=this._entity,n=t.isAvailable(e),i=this._options,o={show:new Yn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e)),distanceDisplayCondition:Di.fromDistanceDisplayCondition(this._distanceDisplayConditionProperty.getValue(e)),offset:void 0,color:void 0};if(this._materialProperty instanceof tn){let s;l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||n)&&(s=this._materialProperty.color.getValue(e,Pee)),l(s)||(s=H.WHITE),o.color=fn.fromColor(s)}l(i.offsetAttribute)&&(o.offset=jo.fromCartesian3(Z.getValueOrDefault(this._terrainOffsetProperty,e,Oee,Lee)));let r;return i.perPositionHeight&&!l(i.extrudedHeight)?r=new D_(i):r=new vc(i),new an({id:t,geometry:r,attributes:o})};gc.prototype.createOutlineGeometryInstance=function(e){if(T.defined("time",e),!this._outlineEnabled)throw new x("This instance does not represent an outlined geometry.");const t=this._entity,n=t.isAvailable(e),i=this._options,o=Z.getValueOrDefault(this._outlineColorProperty,e,H.BLACK,Pee),r=this._distanceDisplayConditionProperty.getValue(e),s={show:new Yn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e)),color:fn.fromColor(o),distanceDisplayCondition:Di.fromDistanceDisplayCondition(r),offset:void 0};l(i.offsetAttribute)&&(s.offset=jo.fromCartesian3(Z.getValueOrDefault(this._terrainOffsetProperty,e,Oee,Lee)));let a;return i.perPositionHeight&&!l(i.extrudedHeight)?a=new ic(i):a=new I_(i),new an({id:t,geometry:a,attributes:s})};gc.prototype._computeCenter=function(e,t){const n=Z.getValueOrUndefined(this._entity.polygon.hierarchy,e);if(!l(n))return;const i=n.positions;if(i.length===0)return;const o=this._scene.mapProjection.ellipsoid,r=ms.fromPoints(i,o),s=r.projectPointsOntoPlane(i,Cit),a=s.length;let c=0,u=a-1,f=new j;for(let m=0;m<a;u=m++){const g=s[m],p=s[u],y=g.x*p.y-p.x*g.y;let b=j.add(g,p,Tit);b=j.multiplyByScalar(b,y,b),f=j.add(f,b,f),c+=y}const h=1/(c*3);return f=j.multiplyByScalar(f,h,f),r.projectPointOntoEllipsoid(f,t)};gc.prototype._isHidden=function(e,t){return!l(t.hierarchy)||Gn.prototype._isHidden.call(this,e,t)};gc.prototype._isOnTerrain=function(e,t){const n=Qt.prototype._isOnTerrain.call(this,e,t),i=t.perPositionHeight,o=l(i)&&(i.isConstant?i.getValue(ft.MINIMUM_VALUE):!0);return n&&!o};gc.prototype._isDynamic=function(e,t){return!t.hierarchy.isConstant||!Z.isConstant(t.height)||!Z.isConstant(t.extrudedHeight)||!Z.isConstant(t.granularity)||!Z.isConstant(t.stRotation)||!Z.isConstant(t.textureCoordinates)||!Z.isConstant(t.outlineWidth)||!Z.isConstant(t.perPositionHeight)||!Z.isConstant(t.closeTop)||!Z.isConstant(t.closeBottom)||!Z.isConstant(t.zIndex)||!Z.isConstant(t.arcType)||this._onTerrain&&!Z.isConstant(this._materialProperty)&&!(this._materialProperty instanceof tn)};gc.prototype._setStaticOptions=function(e,t){const n=this._materialProperty instanceof tn,i=this._options;i.vertexFormat=n?Tn.VERTEX_FORMAT:Zo.MaterialSupport.TEXTURED.vertexFormat;const o=t.hierarchy.getValue(ft.MINIMUM_VALUE);let r=Z.getValueOrUndefined(t.height,ft.MINIMUM_VALUE);const s=Z.getValueOrDefault(t.heightReference,ft.MINIMUM_VALUE,St.NONE);let a=Z.getValueOrUndefined(t.extrudedHeight,ft.MINIMUM_VALUE);const c=Z.getValueOrDefault(t.extrudedHeightReference,ft.MINIMUM_VALUE,St.NONE),u=Z.getValueOrDefault(t.perPositionHeight,ft.MINIMUM_VALUE,!1);r=Qt.getGeometryHeight(r,s);let f;u?(l(r)&&(r=void 0,ki(Dee)),s!==St.NONE&&u&&(r=void 0,ki(Iee))):(l(a)&&!l(r)&&(r=0),f=Qt.computeGeometryOffsetAttribute(r,s,a,c)),i.polygonHierarchy=o,i.granularity=Z.getValueOrUndefined(t.granularity,ft.MINIMUM_VALUE),i.stRotation=Z.getValueOrUndefined(t.stRotation,ft.MINIMUM_VALUE),i.perPositionHeight=u,i.closeTop=Z.getValueOrDefault(t.closeTop,ft.MINIMUM_VALUE,!0),i.closeBottom=Z.getValueOrDefault(t.closeBottom,ft.MINIMUM_VALUE,!0),i.offsetAttribute=f,i.height=r,i.arcType=Z.getValueOrDefault(t.arcType,ft.MINIMUM_VALUE,On.GEODESIC),i.textureCoordinates=Z.getValueOrUndefined(t.textureCoordinates,ft.MINIMUM_VALUE),a=Qt.getGeometryExtrudedHeight(a,c),a===Qt.CLAMP_TO_GROUND&&(a=co.getMinimumMaximumHeights(vc.computeRectangle(i,Bee)).minimumTerrainHeight),i.extrudedHeight=a};gc.prototype._getIsClosed=function(e){const t=e.height,n=e.extrudedHeight,i=l(n)&&n!==t;return!e.perPositionHeight&&(!i&&t===0||i&&e.closeTop&&e.closeBottom)};gc.DynamicGeometryUpdater=Hy;function Hy(e,t,n){gi.call(this,e,t,n)}l(Object.create)&&(Hy.prototype=Object.create(gi.prototype),Hy.prototype.constructor=Hy);Hy.prototype._isHidden=function(e,t,n){return!l(this._options.polygonHierarchy)||gi.prototype._isHidden.call(this,e,t,n)};Hy.prototype._setOptions=function(e,t,n){const i=this._options;i.polygonHierarchy=Z.getValueOrUndefined(t.hierarchy,n);let o=Z.getValueOrUndefined(t.height,n);const r=Z.getValueOrDefault(t.heightReference,n,St.NONE),s=Z.getValueOrDefault(t.extrudedHeightReference,n,St.NONE);let a=Z.getValueOrUndefined(t.extrudedHeight,n);const c=Z.getValueOrUndefined(t.perPositionHeight,n);o=Qt.getGeometryHeight(o,s);let u;c?(l(o)&&(o=void 0,ki(Dee)),r!==St.NONE&&c&&(o=void 0,ki(Iee))):(l(a)&&!l(o)&&(o=0),u=Qt.computeGeometryOffsetAttribute(o,r,a,s)),i.granularity=Z.getValueOrUndefined(t.granularity,n),i.stRotation=Z.getValueOrUndefined(t.stRotation,n),i.textureCoordinates=Z.getValueOrUndefined(t.textureCoordinates,n),i.perPositionHeight=Z.getValueOrUndefined(t.perPositionHeight,n),i.closeTop=Z.getValueOrDefault(t.closeTop,n,!0),i.closeBottom=Z.getValueOrDefault(t.closeBottom,n,!0),i.offsetAttribute=u,i.height=o,i.arcType=Z.getValueOrDefault(t.arcType,n,On.GEODESIC),a=Qt.getGeometryExtrudedHeight(a,s),a===Qt.CLAMP_TO_GROUND&&(a=co.getMinimumMaximumHeights(vc.computeRectangle(i,Bee)).minimumTerrainHeight),i.extrudedHeight=a};function xit(e,t,n,i){const o=new Ji;i.position&&(o.position=new Ue({componentDatatype:ee.DOUBLE,componentsPerAttribute:3,values:e}));const r=t.length,s=e.length/3,a=(s-r*2)/(r*2),c=to.triangulate(t),u=(a-1)*r*6+c.length*2,f=st.createTypedArray(s,u);let h,m,g,p,y,b;const C=r*2;let E=0;for(h=0;h<a-1;h++){for(m=0;m<r-1;m++)g=m*2+h*r*2,b=g+C,p=g+1,y=p+C,f[E++]=p,f[E++]=g,f[E++]=y,f[E++]=y,f[E++]=g,f[E++]=b;g=r*2-2+h*r*2,p=g+1,y=p+C,b=g+C,f[E++]=p,f[E++]=g,f[E++]=y,f[E++]=y,f[E++]=g,f[E++]=b}if(i.st||i.tangent||i.bitangent){const P=new Float32Array(s*2),L=1/(a-1),z=1/n.height,R=n.height/2;let F,U,v=0;for(h=0;h<a;h++){for(F=h*L,U=z*(t[0].y+R),P[v++]=F,P[v++]=U,m=1;m<r;m++)U=z*(t[m].y+R),P[v++]=F,P[v++]=U,P[v++]=F,P[v++]=U;U=z*(t[0].y+R),P[v++]=F,P[v++]=U}for(m=0;m<r;m++)F=0,U=z*(t[m].y+R),P[v++]=F,P[v++]=U;for(m=0;m<r;m++)F=(a-1)*L,U=z*(t[m].y+R),P[v++]=F,P[v++]=U;o.st=new Ue({componentDatatype:ee.FLOAT,componentsPerAttribute:2,values:new Float32Array(P)})}const w=s-r*2;for(h=0;h<c.length;h+=3){const P=c[h]+w,L=c[h+1]+w,z=c[h+2]+w;f[E++]=P,f[E++]=L,f[E++]=z,f[E++]=z+r,f[E++]=L+r,f[E++]=P+r}let S=new Lt({attributes:o,indices:f,boundingSphere:de.fromVertices(e),primitiveType:Qe.TRIANGLES});if(i.normal&&(S=Yi.computeNormal(S)),i.tangent||i.bitangent){try{S=Yi.computeTangentAndBitangent(S)}catch{ki("polyline-volume-tangent-bitangent","Unable to compute tangents and bitangents for polyline volume geometry")}i.tangent||(S.attributes.tangent=void 0),i.bitangent||(S.attributes.bitangent=void 0),i.st||(S.attributes.st=void 0)}return S}function UC(e){e=A(e,A.EMPTY_OBJECT);const t=e.polylinePositions,n=e.shapePositions;if(!l(t))throw new x("options.polylinePositions is required.");if(!l(n))throw new x("options.shapePositions is required.");this._positions=t,this._shape=n,this._ellipsoid=me.clone(A(e.ellipsoid,me.WGS84)),this._cornerType=A(e.cornerType,cr.ROUNDED),this._vertexFormat=Fe.clone(A(e.vertexFormat,Fe.DEFAULT)),this._granularity=A(e.granularity,M.RADIANS_PER_DEGREE),this._workerName="createPolylineVolumeGeometry";let i=1+t.length*d.packedLength;i+=1+n.length*j.packedLength,this.packedLength=i+me.packedLength+Fe.packedLength+2}UC.pack=function(e,t,n){if(!l(e))throw new x("value is required");if(!l(t))throw new x("array is required");n=A(n,0);let i;const o=e._positions;let r=o.length;for(t[n++]=r,i=0;i<r;++i,n+=d.packedLength)d.pack(o[i],t,n);const s=e._shape;for(r=s.length,t[n++]=r,i=0;i<r;++i,n+=j.packedLength)j.pack(s[i],t,n);return me.pack(e._ellipsoid,t,n),n+=me.packedLength,Fe.pack(e._vertexFormat,t,n),n+=Fe.packedLength,t[n++]=e._cornerType,t[n]=e._granularity,t};const Ree=me.clone(me.UNIT_SPHERE),Nee=new Fe,kA={polylinePositions:void 0,shapePositions:void 0,ellipsoid:Ree,vertexFormat:Nee,cornerType:void 0,granularity:void 0};UC.unpack=function(e,t,n){if(!l(e))throw new x("array is required");t=A(t,0);let i,o=e[t++];const r=new Array(o);for(i=0;i<o;++i,t+=d.packedLength)r[i]=d.unpack(e,t);o=e[t++];const s=new Array(o);for(i=0;i<o;++i,t+=j.packedLength)s[i]=j.unpack(e,t);const a=me.unpack(e,t,Ree);t+=me.packedLength;const c=Fe.unpack(e,t,Nee);t+=Fe.packedLength;const u=e[t++],f=e[t];return l(n)?(n._positions=r,n._shape=s,n._ellipsoid=me.clone(a,n._ellipsoid),n._vertexFormat=Fe.clone(c,n._vertexFormat),n._cornerType=u,n._granularity=f,n):(kA.polylinePositions=r,kA.shapePositions=s,kA.cornerType=u,kA.granularity=f,new UC(kA))};const wit=new $e;UC.createGeometry=function(e){const t=e._positions,n=ca(t,d.equalsEpsilon);let i=e._shape;if(i=FC.removeDuplicatesFromShape(i),n.length<2||i.length<3)return;to.computeWindingOrder2D(i)===fl.CLOCKWISE&&i.reverse();const o=$e.fromPoints(i,wit),r=FC.computePositions(n,i,o,e,!0);return xit(r,i,o,e._vertexFormat)};function Sit(e,t){const n=new Ji;n.position=new Ue({componentDatatype:ee.DOUBLE,componentsPerAttribute:3,values:e});const i=t.length,o=n.position.values.length/3,s=e.length/3/i,a=st.createTypedArray(o,2*i*(s+1));let c,u,f=0;c=0;let h=c*i;for(u=0;u<i-1;u++)a[f++]=u+h,a[f++]=u+h+1;for(a[f++]=i-1+h,a[f++]=h,c=s-1,h=c*i,u=0;u<i-1;u++)a[f++]=u+h,a[f++]=u+h+1;for(a[f++]=i-1+h,a[f++]=h,c=0;c<s-1;c++){const g=i*c,p=g+i;for(u=0;u<i;u++)a[f++]=u+g,a[f++]=u+p}return new Lt({attributes:n,indices:st.createTypedArray(o,a),boundingSphere:de.fromVertices(e),primitiveType:Qe.LINES})}function HC(e){e=A(e,A.EMPTY_OBJECT);const t=e.polylinePositions,n=e.shapePositions;if(!l(t))throw new x("options.polylinePositions is required.");if(!l(n))throw new x("options.shapePositions is required.");this._positions=t,this._shape=n,this._ellipsoid=me.clone(A(e.ellipsoid,me.WGS84)),this._cornerType=A(e.cornerType,cr.ROUNDED),this._granularity=A(e.granularity,M.RADIANS_PER_DEGREE),this._workerName="createPolylineVolumeOutlineGeometry";let i=1+t.length*d.packedLength;i+=1+n.length*j.packedLength,this.packedLength=i+me.packedLength+2}HC.pack=function(e,t,n){if(!l(e))throw new x("value is required");if(!l(t))throw new x("array is required");n=A(n,0);let i;const o=e._positions;let r=o.length;for(t[n++]=r,i=0;i<r;++i,n+=d.packedLength)d.pack(o[i],t,n);const s=e._shape;for(r=s.length,t[n++]=r,i=0;i<r;++i,n+=j.packedLength)j.pack(s[i],t,n);return me.pack(e._ellipsoid,t,n),n+=me.packedLength,t[n++]=e._cornerType,t[n]=e._granularity,t};const Mee=me.clone(me.UNIT_SPHERE),GA={polylinePositions:void 0,shapePositions:void 0,ellipsoid:Mee,height:void 0,cornerType:void 0,granularity:void 0};HC.unpack=function(e,t,n){if(!l(e))throw new x("array is required");t=A(t,0);let i,o=e[t++];const r=new Array(o);for(i=0;i<o;++i,t+=d.packedLength)r[i]=d.unpack(e,t);o=e[t++];const s=new Array(o);for(i=0;i<o;++i,t+=j.packedLength)s[i]=j.unpack(e,t);const a=me.unpack(e,t,Mee);t+=me.packedLength;const c=e[t++],u=e[t];return l(n)?(n._positions=r,n._shape=s,n._ellipsoid=me.clone(a,n._ellipsoid),n._cornerType=c,n._granularity=u,n):(GA.polylinePositions=r,GA.shapePositions=s,GA.cornerType=c,GA.granularity=u,new HC(GA))};const vit=new $e;HC.createGeometry=function(e){const t=e._positions,n=ca(t,d.equalsEpsilon);let i=e._shape;if(i=FC.removeDuplicatesFromShape(i),n.length<2||i.length<3)return;to.computeWindingOrder2D(i)===fl.CLOCKWISE&&i.reverse();const o=$e.fromPoints(i,vit),r=FC.computePositions(n,i,o,e,!1);return Sit(r,i)};const Fee=new H;function Dit(e){this.id=e,this.vertexFormat=void 0,this.polylinePositions=void 0,this.shapePositions=void 0,this.cornerType=void 0,this.granularity=void 0}function sf(e,t){Gn.call(this,{entity:e,scene:t,geometryOptions:new Dit(e),geometryPropertyName:"polylineVolume",observedPropertyNames:["availability","polylineVolume"]}),this._onEntityPropertyChanged(e,"polylineVolume",e.polylineVolume,void 0)}l(Object.create)&&(sf.prototype=Object.create(Gn.prototype),sf.prototype.constructor=sf);sf.prototype.createFillGeometryInstance=function(e){if(T.defined("time",e),!this._fillEnabled)throw new x("This instance does not represent a filled geometry.");const t=this._entity,n=t.isAvailable(e);let i,o;const r=new Yn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e)),s=this._distanceDisplayConditionProperty.getValue(e),a=Di.fromDistanceDisplayCondition(s);if(this._materialProperty instanceof tn){let c;l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||n)&&(c=this._materialProperty.color.getValue(e,Fee)),l(c)||(c=H.WHITE),o=fn.fromColor(c),i={show:r,distanceDisplayCondition:a,color:o}}else i={show:r,distanceDisplayCondition:a};return new an({id:t,geometry:new UC(this._options),attributes:i})};sf.prototype.createOutlineGeometryInstance=function(e){if(T.defined("time",e),!this._outlineEnabled)throw new x("This instance does not represent an outlined geometry.");const t=this._entity,n=t.isAvailable(e),i=Z.getValueOrDefault(this._outlineColorProperty,e,H.BLACK,Fee),o=this._distanceDisplayConditionProperty.getValue(e);return new an({id:t,geometry:new HC(this._options),attributes:{show:new Yn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e)),color:fn.fromColor(i),distanceDisplayCondition:Di.fromDistanceDisplayCondition(o)}})};sf.prototype._isHidden=function(e,t){return!l(t.positions)||!l(t.shape)||Gn.prototype._isHidden.call(this,e,t)};sf.prototype._isDynamic=function(e,t){return!t.positions.isConstant||!t.shape.isConstant||!Z.isConstant(t.granularity)||!Z.isConstant(t.outlineWidth)||!Z.isConstant(t.cornerType)};sf.prototype._setStaticOptions=function(e,t){const n=t.granularity,i=t.cornerType,o=this._options,r=this._materialProperty instanceof tn;o.vertexFormat=r?Tn.VERTEX_FORMAT:Zo.MaterialSupport.TEXTURED.vertexFormat,o.polylinePositions=t.positions.getValue(ft.MINIMUM_VALUE,o.polylinePositions),o.shapePositions=t.shape.getValue(ft.MINIMUM_VALUE,o.shape),o.granularity=l(n)?n.getValue(ft.MINIMUM_VALUE):void 0,o.cornerType=l(i)?i.getValue(ft.MINIMUM_VALUE):void 0};sf.DynamicGeometryUpdater=Vy;function Vy(e,t,n){gi.call(this,e,t,n)}l(Object.create)&&(Vy.prototype=Object.create(gi.prototype),Vy.prototype.constructor=Vy);Vy.prototype._isHidden=function(e,t,n){const i=this._options;return!l(i.polylinePositions)||!l(i.shapePositions)||gi.prototype._isHidden.call(this,e,t,n)};Vy.prototype._setOptions=function(e,t,n){const i=this._options;i.polylinePositions=Z.getValueOrUndefined(t.positions,n,i.polylinePositions),i.shapePositions=Z.getValueOrUndefined(t.shape,n),i.granularity=Z.getValueOrUndefined(t.granularity,n),i.cornerType=Z.getValueOrUndefined(t.cornerType,n)};const dF=new d,zee=new d,Uee=new d,Hee=new d,Vee=new ge,Iit=new j,Pit=new de,Oit=new de;function kee(e,t){const n=new Lt({attributes:new Ji,primitiveType:Qe.TRIANGLES});return n.attributes.position=new Ue({componentDatatype:ee.DOUBLE,componentsPerAttribute:3,values:t.positions}),e.normal&&(n.attributes.normal=new Ue({componentDatatype:ee.FLOAT,componentsPerAttribute:3,values:t.normals})),e.tangent&&(n.attributes.tangent=new Ue({componentDatatype:ee.FLOAT,componentsPerAttribute:3,values:t.tangents})),e.bitangent&&(n.attributes.bitangent=new Ue({componentDatatype:ee.FLOAT,componentsPerAttribute:3,values:t.bitangents})),n}function Lit(e,t,n,i){const o=e.length,r=t.normal?new Float32Array(o):void 0,s=t.tangent?new Float32Array(o):void 0,a=t.bitangent?new Float32Array(o):void 0;let c=0;const u=Hee,f=Uee;let h=zee;if(t.normal||t.tangent||t.bitangent)for(let m=0;m<o;m+=3){const g=d.fromArray(e,m,dF),p=c+1,y=c+2;h=n.geodeticSurfaceNormal(g,h),(t.tangent||t.bitangent)&&(d.cross(d.UNIT_Z,h,f),J.multiplyByVector(i,f,f),d.normalize(f,f),t.bitangent&&d.normalize(d.cross(h,f,u),u)),t.normal&&(r[c]=h.x,r[p]=h.y,r[y]=h.z),t.tangent&&(s[c]=f.x,s[p]=f.y,s[y]=f.z),t.bitangent&&(a[c]=u.x,a[p]=u.y,a[y]=u.z),c+=3}return kee(t,{positions:e,normals:r,tangents:s,bitangents:a})}const hF=new d,Gee=new d;function Bit(e,t,n){const i=e.length,o=t.normal?new Float32Array(i):void 0,r=t.tangent?new Float32Array(i):void 0,s=t.bitangent?new Float32Array(i):void 0;let a=0,c=0,u=0,f=!0,h=Hee,m=Uee,g=zee;if(t.normal||t.tangent||t.bitangent)for(let p=0;p<i;p+=6){const y=d.fromArray(e,p,dF),b=d.fromArray(e,(p+6)%i,hF);if(f){const C=d.fromArray(e,(p+3)%i,Gee);d.subtract(b,y,b),d.subtract(C,y,C),g=d.normalize(d.cross(C,b,g),g),f=!1}d.equalsEpsilon(b,y,M.EPSILON10)&&(f=!0),(t.tangent||t.bitangent)&&(h=n.geodeticSurfaceNormal(y,h),t.tangent&&(m=d.normalize(d.cross(h,g,m),m))),t.normal&&(o[a++]=g.x,o[a++]=g.y,o[a++]=g.z,o[a++]=g.x,o[a++]=g.y,o[a++]=g.z),t.tangent&&(r[c++]=m.x,r[c++]=m.y,r[c++]=m.z,r[c++]=m.x,r[c++]=m.y,r[c++]=m.z),t.bitangent&&(s[u++]=h.x,s[u++]=h.y,s[u++]=h.z,s[u++]=h.x,s[u++]=h.y,s[u++]=h.z)}return kee(t,{positions:e,normals:o,tangents:r,bitangents:s})}function Wee(e,t){const n=e._vertexFormat,i=e._ellipsoid,o=t.height,r=t.width,s=t.northCap,a=t.southCap;let c=0,u=o,f=o,h=0;s&&(c=1,f-=1,h+=1),a&&(u-=1,f-=1,h+=1),h+=r*f;const m=n.position?new Float64Array(h*3):void 0,g=n.st?new Float32Array(h*2):void 0;let p=0,y=0;const b=dF,C=Iit;let E=Number.MAX_VALUE,w=Number.MAX_VALUE,S=-Number.MAX_VALUE,P=-Number.MAX_VALUE;for(let I=c;I<u;++I)for(let _=0;_<r;++_)wa.computePosition(t,i,n.st,I,_,b,C),m[p++]=b.x,m[p++]=b.y,m[p++]=b.z,n.st&&(g[y++]=C.x,g[y++]=C.y,E=Math.min(E,C.x),w=Math.min(w,C.y),S=Math.max(S,C.x),P=Math.max(P,C.y));if(s&&(wa.computePosition(t,i,n.st,0,0,b,C),m[p++]=b.x,m[p++]=b.y,m[p++]=b.z,n.st&&(g[y++]=C.x,g[y++]=C.y,E=C.x,w=C.y,S=C.x,P=C.y)),a&&(wa.computePosition(t,i,n.st,o-1,0,b,C),m[p++]=b.x,m[p++]=b.y,m[p]=b.z,n.st&&(g[y++]=C.x,g[y]=C.y,E=Math.min(E,C.x),w=Math.min(w,C.y),S=Math.max(S,C.x),P=Math.max(P,C.y))),n.st&&(E<0||w<0||S>1||P>1))for(let I=0;I<g.length;I+=2)g[I]=(g[I]-E)/(S-E),g[I+1]=(g[I+1]-w)/(P-w);const L=Lit(m,n,i,t.tangentRotationMatrix);let z=6*(r-1)*(f-1);s&&(z+=3*(r-1)),a&&(z+=3*(r-1));const R=st.createTypedArray(h,z);let F=0,U=0,v;for(v=0;v<f-1;++v){for(let I=0;I<r-1;++I){const _=F,D=_+r,O=D+1,N=_+1;R[U++]=_,R[U++]=D,R[U++]=N,R[U++]=N,R[U++]=D,R[U++]=O,++F}++F}if(s||a){let I=h-1;const _=h-1;s&&a&&(I=h-2);let D,O;if(F=0,s)for(v=0;v<r-1;v++)D=F,O=D+1,R[U++]=I,R[U++]=D,R[U++]=O,++F;if(a)for(F=(f-1)*r,v=0;v<r-1;v++)D=F,O=D+1,R[U++]=D,R[U++]=_,R[U++]=O,++F}return L.indices=R,n.st&&(L.attributes.st=new Ue({componentDatatype:ee.FLOAT,componentsPerAttribute:2,values:g})),L}function Wg(e,t,n,i,o){return e[t++]=i[n],e[t++]=i[n+1],e[t++]=i[n+2],e[t++]=o[n],e[t++]=o[n+1],e[t]=o[n+2],e}function jg(e,t,n,i){return e[t++]=i[n],e[t++]=i[n+1],e[t++]=i[n],e[t]=i[n+1],e}const pF=new Fe;function Rit(e,t){const n=e._shadowVolume,i=e._offsetAttribute,o=e._vertexFormat,r=e._extrudedHeight,s=e._surfaceHeight,a=e._ellipsoid,c=t.height,u=t.width;let f;if(n){const Ee=Fe.clone(o,pF);Ee.normal=!0,e._vertexFormat=Ee}const h=Wee(e,t);n&&(e._vertexFormat=o);let m=to.scaleToGeodeticHeight(h.attributes.position.values,s,a,!1);m=new Float64Array(m);let g=m.length;const p=g*2,y=new Float64Array(p);y.set(m);const b=to.scaleToGeodeticHeight(h.attributes.position.values,r,a);y.set(b,g),h.attributes.position.values=y;const C=o.normal?new Float32Array(p):void 0,E=o.tangent?new Float32Array(p):void 0,w=o.bitangent?new Float32Array(p):void 0,S=o.st?new Float32Array(p/3*2):void 0;let P,L;if(o.normal){for(L=h.attributes.normal.values,C.set(L),f=0;f<g;f++)L[f]=-L[f];C.set(L,g),h.attributes.normal.values=C}if(n){L=h.attributes.normal.values,o.normal||(h.attributes.normal=void 0);const Ee=new Float32Array(p);for(f=0;f<g;f++)L[f]=-L[f];Ee.set(L,g),h.attributes.extrudeDirection=new Ue({componentDatatype:ee.FLOAT,componentsPerAttribute:3,values:Ee})}let z;const R=l(i);if(R){const Ee=g/3*2;let Be=new Uint8Array(Ee);i===mn.TOP?Be=Be.fill(1,0,Ee/2):(z=i===mn.NONE?0:1,Be=Be.fill(z)),h.attributes.applyOffset=new Ue({componentDatatype:ee.UNSIGNED_BYTE,componentsPerAttribute:1,values:Be})}if(o.tangent){const Ee=h.attributes.tangent.values;for(E.set(Ee),f=0;f<g;f++)Ee[f]=-Ee[f];E.set(Ee,g),h.attributes.tangent.values=E}if(o.bitangent){const Ee=h.attributes.bitangent.values;w.set(Ee),w.set(Ee,g),h.attributes.bitangent.values=w}o.st&&(P=h.attributes.st.values,S.set(P),S.set(P,g/3*2),h.attributes.st.values=S);const F=h.indices,U=F.length,v=g/3,I=st.createTypedArray(p/3,U*2);for(I.set(F),f=0;f<U;f+=3)I[f+U]=F[f+2]+v,I[f+1+U]=F[f+1]+v,I[f+2+U]=F[f]+v;h.indices=I;const _=t.northCap,D=t.southCap;let O=c,N=2,V=0,k=4,G=4;_&&(N-=1,O-=1,V+=1,k-=2,G-=1),D&&(N-=1,O-=1,V+=1,k-=2,G-=1),V+=N*u+2*O-k;const W=(V+G)*2;let K=new Float64Array(W*3);const q=n?new Float32Array(W*3):void 0;let te=R?new Uint8Array(W):void 0,Y=o.st?new Float32Array(W*2):void 0;const X=i===mn.TOP;R&&!X&&(z=i===mn.ALL?1:0,te=te.fill(z));let $=0,se=0,ue=0,re=0;const he=u*O;let ce;for(f=0;f<he;f+=u)ce=f*3,K=Wg(K,$,ce,m,b),$+=6,o.st&&(Y=jg(Y,se,f*2,P),se+=4),n&&(ue+=3,q[ue++]=L[ce],q[ue++]=L[ce+1],q[ue++]=L[ce+2]),X&&(te[re++]=1,re+=1);if(D){const Ee=_?he+1:he;for(ce=Ee*3,f=0;f<2;f++)K=Wg(K,$,ce,m,b),$+=6,o.st&&(Y=jg(Y,se,Ee*2,P),se+=4),n&&(ue+=3,q[ue++]=L[ce],q[ue++]=L[ce+1],q[ue++]=L[ce+2]),X&&(te[re++]=1,re+=1)}else for(f=he-u;f<he;f++)ce=f*3,K=Wg(K,$,ce,m,b),$+=6,o.st&&(Y=jg(Y,se,f*2,P),se+=4),n&&(ue+=3,q[ue++]=L[ce],q[ue++]=L[ce+1],q[ue++]=L[ce+2]),X&&(te[re++]=1,re+=1);for(f=he-1;f>0;f-=u)ce=f*3,K=Wg(K,$,ce,m,b),$+=6,o.st&&(Y=jg(Y,se,f*2,P),se+=4),n&&(ue+=3,q[ue++]=L[ce],q[ue++]=L[ce+1],q[ue++]=L[ce+2]),X&&(te[re++]=1,re+=1);if(_){const Ee=he;for(ce=Ee*3,f=0;f<2;f++)K=Wg(K,$,ce,m,b),$+=6,o.st&&(Y=jg(Y,se,Ee*2,P),se+=4),n&&(ue+=3,q[ue++]=L[ce],q[ue++]=L[ce+1],q[ue++]=L[ce+2]),X&&(te[re++]=1,re+=1)}else for(f=u-1;f>=0;f--)ce=f*3,K=Wg(K,$,ce,m,b),$+=6,o.st&&(Y=jg(Y,se,f*2,P),se+=4),n&&(ue+=3,q[ue++]=L[ce],q[ue++]=L[ce+1],q[ue++]=L[ce+2]),X&&(te[re++]=1,re+=1);let Q=Bit(K,o,a);o.st&&(Q.attributes.st=new Ue({componentDatatype:ee.FLOAT,componentsPerAttribute:2,values:Y})),n&&(Q.attributes.extrudeDirection=new Ue({componentDatatype:ee.FLOAT,componentsPerAttribute:3,values:q})),R&&(Q.attributes.applyOffset=new Ue({componentDatatype:ee.UNSIGNED_BYTE,componentsPerAttribute:1,values:te}));const ne=st.createTypedArray(W,V*6);let fe,_e,Se,ve;g=K.length/3;let Le=0;for(f=0;f<g-1;f+=2){fe=f,ve=(fe+2)%g;const Ee=d.fromArray(K,fe*3,hF),Be=d.fromArray(K,ve*3,Gee);d.equalsEpsilon(Ee,Be,M.EPSILON10)||(_e=(fe+1)%g,Se=(_e+2)%g,ne[Le++]=fe,ne[Le++]=_e,ne[Le++]=ve,ne[Le++]=ve,ne[Le++]=_e,ne[Le++]=Se)}return Q.indices=ne,Q=Yi.combineInstances([new an({geometry:h}),new an({geometry:Q})]),Q[0]}const Nit=[new d,new d,new d,new d],jee=new Ce,Mit=new Ce;function mF(e,t,n,i,o){if(n===0)return ge.clone(e,o);const r=wa.computeOptions(e,t,n,0,Vee,jee),s=r.height,a=r.width,c=Nit;return wa.computePosition(r,i,!1,0,0,c[0]),wa.computePosition(r,i,!1,0,a-1,c[1]),wa.computePosition(r,i,!1,s-1,0,c[2]),wa.computePosition(r,i,!1,s-1,a-1,c[3]),ge.fromCartesianArray(c,i,o)}function gl(e){e=A(e,A.EMPTY_OBJECT);const t=e.rectangle;if(T.typeOf.object("rectangle",t),ge.validate(t),t.north<t.south)throw new x("options.rectangle.north must be greater than or equal to options.rectangle.south");const n=A(e.height,0),i=A(e.extrudedHeight,n);this._rectangle=ge.clone(t),this._granularity=A(e.granularity,M.RADIANS_PER_DEGREE),this._ellipsoid=me.clone(A(e.ellipsoid,me.WGS84)),this._surfaceHeight=Math.max(n,i),this._rotation=A(e.rotation,0),this._stRotation=A(e.stRotation,0),this._vertexFormat=Fe.clone(A(e.vertexFormat,Fe.DEFAULT)),this._extrudedHeight=Math.min(n,i),this._shadowVolume=A(e.shadowVolume,!1),this._workerName="createRectangleGeometry",this._offsetAttribute=e.offsetAttribute,this._rotatedRectangle=void 0,this._textureCoordinateRotationPoints=void 0}gl.packedLength=ge.packedLength+me.packedLength+Fe.packedLength+7;gl.pack=function(e,t,n){return T.typeOf.object("value",e),T.defined("array",t),n=A(n,0),ge.pack(e._rectangle,t,n),n+=ge.packedLength,me.pack(e._ellipsoid,t,n),n+=me.packedLength,Fe.pack(e._vertexFormat,t,n),n+=Fe.packedLength,t[n++]=e._granularity,t[n++]=e._surfaceHeight,t[n++]=e._rotation,t[n++]=e._stRotation,t[n++]=e._extrudedHeight,t[n++]=e._shadowVolume?1:0,t[n]=A(e._offsetAttribute,-1),t};const qee=new ge,$ee=me.clone(me.UNIT_SPHERE),Ph={rectangle:qee,ellipsoid:$ee,vertexFormat:pF,granularity:void 0,height:void 0,rotation:void 0,stRotation:void 0,extrudedHeight:void 0,shadowVolume:void 0,offsetAttribute:void 0};gl.unpack=function(e,t,n){T.defined("array",e),t=A(t,0);const i=ge.unpack(e,t,qee);t+=ge.packedLength;const o=me.unpack(e,t,$ee);t+=me.packedLength;const r=Fe.unpack(e,t,pF);t+=Fe.packedLength;const s=e[t++],a=e[t++],c=e[t++],u=e[t++],f=e[t++],h=e[t++]===1,m=e[t];return l(n)?(n._rectangle=ge.clone(i,n._rectangle),n._ellipsoid=me.clone(o,n._ellipsoid),n._vertexFormat=Fe.clone(r,n._vertexFormat),n._granularity=s,n._surfaceHeight=a,n._rotation=c,n._stRotation=u,n._extrudedHeight=f,n._shadowVolume=h,n._offsetAttribute=m===-1?void 0:m,n):(Ph.granularity=s,Ph.height=a,Ph.rotation=c,Ph.stRotation=u,Ph.extrudedHeight=f,Ph.shadowVolume=h,Ph.offsetAttribute=m===-1?void 0:m,new gl(Ph))};gl.computeRectangle=function(e,t){e=A(e,A.EMPTY_OBJECT);const n=e.rectangle;if(T.typeOf.object("rectangle",n),ge.validate(n),n.north<n.south)throw new x("options.rectangle.north must be greater than or equal to options.rectangle.south");const i=A(e.granularity,M.RADIANS_PER_DEGREE),o=A(e.ellipsoid,me.WGS84),r=A(e.rotation,0);return mF(n,i,r,o,t)};const Fit=new J,GG=new Te,zit=new Ce;gl.createGeometry=function(e){if(M.equalsEpsilon(e._rectangle.north,e._rectangle.south,M.EPSILON10)||M.equalsEpsilon(e._rectangle.east,e._rectangle.west,M.EPSILON10))return;let t=e._rectangle;const n=e._ellipsoid,i=e._rotation,o=e._stRotation,r=e._vertexFormat,s=wa.computeOptions(t,e._granularity,i,o,Vee,jee,Mit),a=Fit;if(o!==0||i!==0){const g=ge.center(t,zit),p=n.geodeticSurfaceNormalCartographic(g,hF);Te.fromAxisAngle(p,-o,GG),J.fromQuaternion(GG,a)}else J.clone(J.IDENTITY,a);const c=e._surfaceHeight,u=e._extrudedHeight,f=!M.equalsEpsilon(c,u,0,M.EPSILON2);s.lonScalar=1/e._rectangle.width,s.latScalar=1/e._rectangle.height,s.tangentRotationMatrix=a;let h,m;if(t=e._rectangle,f){h=Rit(e,s);const g=de.fromRectangle3D(t,n,c,Oit),p=de.fromRectangle3D(t,n,u,Pit);m=de.union(g,p)}else{if(h=Wee(e,s),h.attributes.position.values=to.scaleToGeodeticHeight(h.attributes.position.values,c,n,!1),l(e._offsetAttribute)){const g=h.attributes.position.values.length,p=e._offsetAttribute===mn.NONE?0:1,y=new Uint8Array(g/3).fill(p);h.attributes.applyOffset=new Ue({componentDatatype:ee.UNSIGNED_BYTE,componentsPerAttribute:1,values:y})}m=de.fromRectangle3D(t,n,c)}return r.position||delete h.attributes.position,new Lt({attributes:h.attributes,indices:h.indices,primitiveType:h.primitiveType,boundingSphere:m,offsetAttribute:e._offsetAttribute})};gl.createShadowVolume=function(e,t,n){const i=e._granularity,o=e._ellipsoid,r=t(i,o),s=n(i,o);return new gl({rectangle:e._rectangle,rotation:e._rotation,ellipsoid:o,stRotation:e._stRotation,granularity:i,extrudedHeight:s,height:r,vertexFormat:Fe.POSITION_ONLY,shadowVolume:!0})};const WG=new ge,Uit=[new j,new j,new j],Hit=new ut,Vit=new Ce;function kit(e){if(e._stRotation===0)return[0,0,0,1,1,0];const t=ge.clone(e._rectangle,WG),n=e._granularity,i=e._ellipsoid,o=e._rotation-e._stRotation,r=mF(t,n,o,i,WG),s=Uit;s[0].x=r.west,s[0].y=r.south,s[1].x=r.west,s[1].y=r.north,s[2].x=r.east,s[2].y=r.south;const a=e.rectangle,c=ut.fromRotation(e._stRotation,Hit),u=ge.center(a,Vit);for(let p=0;p<3;++p){const y=s[p];y.x-=u.longitude,y.y-=u.latitude,ut.multiplyByVector(c,y,y),y.x+=u.longitude,y.y+=u.latitude,y.x=(y.x-a.west)/a.width,y.y=(y.y-a.south)/a.height}const f=s[0],h=s[1],m=s[2],g=new Array(6);return j.pack(f,g),j.pack(h,g,2),j.pack(m,g,4),g}Object.defineProperties(gl.prototype,{rectangle:{get:function(){return l(this._rotatedRectangle)||(this._rotatedRectangle=mF(this._rectangle,this._granularity,this._rotation,this._ellipsoid)),this._rotatedRectangle}},textureCoordinateRotationPoints:{get:function(){return l(this._textureCoordinateRotationPoints)||(this._textureCoordinateRotationPoints=kit(this)),this._textureCoordinateRotationPoints}}});const Yee=new H,Xee=d.ZERO,Kee=new d,Jee=new ge,Git=new ge,Wit=new Ce;function jit(e){this.id=e,this.vertexFormat=void 0,this.rectangle=void 0,this.height=void 0,this.extrudedHeight=void 0,this.granularity=void 0,this.stRotation=void 0,this.rotation=void 0,this.offsetAttribute=void 0}function iu(e,t){Qt.call(this,{entity:e,scene:t,geometryOptions:new jit(e),geometryPropertyName:"rectangle",observedPropertyNames:["availability","rectangle"]}),this._onEntityPropertyChanged(e,"rectangle",e.rectangle,void 0)}l(Object.create)&&(iu.prototype=Object.create(Qt.prototype),iu.prototype.constructor=iu);iu.prototype.createFillGeometryInstance=function(e){if(T.defined("time",e),!this._fillEnabled)throw new x("This instance does not represent a filled geometry.");const t=this._entity,n=t.isAvailable(e),i={show:new Yn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e)),distanceDisplayCondition:Di.fromDistanceDisplayCondition(this._distanceDisplayConditionProperty.getValue(e)),offset:void 0,color:void 0};if(this._materialProperty instanceof tn){let o;l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||n)&&(o=this._materialProperty.color.getValue(e,Yee)),l(o)||(o=H.WHITE),i.color=fn.fromColor(o)}return l(this._options.offsetAttribute)&&(i.offset=jo.fromCartesian3(Z.getValueOrDefault(this._terrainOffsetProperty,e,Xee,Kee))),new an({id:t,geometry:new gl(this._options),attributes:i})};iu.prototype.createOutlineGeometryInstance=function(e){if(T.defined("time",e),!this._outlineEnabled)throw new x("This instance does not represent an outlined geometry.");const t=this._entity,n=t.isAvailable(e),i=Z.getValueOrDefault(this._outlineColorProperty,e,H.BLACK,Yee),o=this._distanceDisplayConditionProperty.getValue(e),r={show:new Yn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e)),color:fn.fromColor(i),distanceDisplayCondition:Di.fromDistanceDisplayCondition(o),offset:void 0};return l(this._options.offsetAttribute)&&(r.offset=jo.fromCartesian3(Z.getValueOrDefault(this._terrainOffsetProperty,e,Xee,Kee))),new an({id:t,geometry:new C_(this._options),attributes:r})};iu.prototype._computeCenter=function(e,t){const n=Z.getValueOrUndefined(this._entity.rectangle.coordinates,e,Git);if(!l(n))return;const i=ge.center(n,Wit);return Ce.toCartesian(i,me.WGS84,t)};iu.prototype._isHidden=function(e,t){return!l(t.coordinates)||Gn.prototype._isHidden.call(this,e,t)};iu.prototype._isDynamic=function(e,t){return!t.coordinates.isConstant||!Z.isConstant(t.height)||!Z.isConstant(t.extrudedHeight)||!Z.isConstant(t.granularity)||!Z.isConstant(t.stRotation)||!Z.isConstant(t.rotation)||!Z.isConstant(t.outlineWidth)||!Z.isConstant(t.zIndex)||this._onTerrain&&!Z.isConstant(this._materialProperty)&&!(this._materialProperty instanceof tn)};iu.prototype._setStaticOptions=function(e,t){const n=this._materialProperty instanceof tn;let i=Z.getValueOrUndefined(t.height,ft.MINIMUM_VALUE);const o=Z.getValueOrDefault(t.heightReference,ft.MINIMUM_VALUE,St.NONE);let r=Z.getValueOrUndefined(t.extrudedHeight,ft.MINIMUM_VALUE);const s=Z.getValueOrDefault(t.extrudedHeightReference,ft.MINIMUM_VALUE,St.NONE);l(r)&&!l(i)&&(i=0);const a=this._options;a.vertexFormat=n?Tn.VERTEX_FORMAT:Zo.MaterialSupport.TEXTURED.vertexFormat,a.rectangle=t.coordinates.getValue(ft.MINIMUM_VALUE,a.rectangle),a.granularity=Z.getValueOrUndefined(t.granularity,ft.MINIMUM_VALUE),a.stRotation=Z.getValueOrUndefined(t.stRotation,ft.MINIMUM_VALUE),a.rotation=Z.getValueOrUndefined(t.rotation,ft.MINIMUM_VALUE),a.offsetAttribute=Qt.computeGeometryOffsetAttribute(i,o,r,s),a.height=Qt.getGeometryHeight(i,o),r=Qt.getGeometryExtrudedHeight(r,s),r===Qt.CLAMP_TO_GROUND&&(r=co.getMinimumMaximumHeights(gl.computeRectangle(a,Jee)).minimumTerrainHeight),a.extrudedHeight=r};iu.DynamicGeometryUpdater=ky;function ky(e,t,n){gi.call(this,e,t,n)}l(Object.create)&&(ky.prototype=Object.create(gi.prototype),ky.prototype.constructor=ky);ky.prototype._isHidden=function(e,t,n){return!l(this._options.rectangle)||gi.prototype._isHidden.call(this,e,t,n)};ky.prototype._setOptions=function(e,t,n){const i=this._options;let o=Z.getValueOrUndefined(t.height,n);const r=Z.getValueOrDefault(t.heightReference,n,St.NONE);let s=Z.getValueOrUndefined(t.extrudedHeight,n);const a=Z.getValueOrDefault(t.extrudedHeightReference,n,St.NONE);l(s)&&!l(o)&&(o=0),i.rectangle=Z.getValueOrUndefined(t.coordinates,n,i.rectangle),i.granularity=Z.getValueOrUndefined(t.granularity,n),i.stRotation=Z.getValueOrUndefined(t.stRotation,n),i.rotation=Z.getValueOrUndefined(t.rotation,n),i.offsetAttribute=Qt.computeGeometryOffsetAttribute(o,r,s,a),i.height=Qt.getGeometryHeight(o,r),s=Qt.getGeometryExtrudedHeight(s,a),s===Qt.CLAMP_TO_GROUND&&(s=co.getMinimumMaximumHeights(gl.computeRectangle(i,Jee)).minimumTerrainHeight),i.extrudedHeight=s};const jG=new H,qit=new Gt,$it=new Gt,Yit=d.ZERO,Xit=new d;function Du(e,t,n,i,o,r,s){this.translucent=t,this.appearanceType=n,this.depthFailAppearanceType=i,this.depthFailMaterialProperty=o,this.depthFailMaterial=void 0,this.closed=r,this.shadows=s,this.primitives=e,this.createPrimitive=!1,this.waitingOnCreate=!1,this.primitive=void 0,this.oldPrimitive=void 0,this.geometry=new vt,this.updaters=new vt,this.updatersWithAttributes=new vt,this.attributes=new vt,this.subscriptions=new vt,this.showsUpdated=new vt,this.itemsToRemove=[],this.invalidated=!1;let a;l(o)&&(a=o.definitionChanged.addEventListener(Du.prototype.onMaterialChanged,this)),this.removeMaterialSubscription=a}Du.prototype.onMaterialChanged=function(){this.invalidated=!0};Du.prototype.isMaterial=function(e){const t=this.depthFailMaterialProperty,n=e.depthFailMaterialProperty;return n===t?!0:l(t)?t.equals(n):!1};Du.prototype.add=function(e,t){const n=e.id;if(this.createPrimitive=!0,this.geometry.set(n,t),this.updaters.set(n,e),!e.hasConstantFill||!e.fillMaterialProperty.isConstant||!Z.isConstant(e.distanceDisplayConditionProperty)||!Z.isConstant(e.terrainOffsetProperty))this.updatersWithAttributes.set(n,e);else{const i=this;this.subscriptions.set(n,e.entity.definitionChanged.addEventListener(function(o,r,s,a){r==="isShowing"&&i.showsUpdated.set(e.id,e)}))}};Du.prototype.remove=function(e){const t=e.id;if(this.createPrimitive=this.geometry.remove(t)||this.createPrimitive,this.updaters.remove(t)){this.updatersWithAttributes.remove(t);const n=this.subscriptions.get(t);return l(n)&&(n(),this.subscriptions.remove(t),this.showsUpdated.remove(t)),!0}return!1};Du.prototype.update=function(e){let t=!0,n=0,i=this.primitive;const o=this.primitives;let r;if(this.createPrimitive){const s=this.geometry.values;if(s.length>0){l(i)&&(l(this.oldPrimitive)?o.remove(i):this.oldPrimitive=i);let c;l(this.depthFailAppearanceType)&&(l(this.depthFailMaterialProperty)&&(this.depthFailMaterial=Pr.getValue(e,this.depthFailMaterialProperty,this.depthFailMaterial)),c=new this.depthFailAppearanceType({material:this.depthFailMaterial,translucent:this.translucent,closed:this.closed})),i=new Kt({show:!1,asynchronous:!0,geometryInstances:s.slice(),appearance:new this.appearanceType({translucent:this.translucent,closed:this.closed}),depthFailAppearance:c,shadows:this.shadows}),o.add(i),t=!1}else{l(i)&&(o.remove(i),i=void 0);const c=this.oldPrimitive;l(c)&&(o.remove(c),this.oldPrimitive=void 0)}this.attributes.removeAll(),this.primitive=i,this.createPrimitive=!1,this.waitingOnCreate=!0}else if(l(i)&&i.ready){i.show=!0,l(this.oldPrimitive)&&(o.remove(this.oldPrimitive),this.oldPrimitive=void 0),l(this.depthFailAppearanceType)&&!(this.depthFailMaterialProperty instanceof tn)&&(this.depthFailMaterial=Pr.getValue(e,this.depthFailMaterialProperty,this.depthFailMaterial),this.primitive.depthFailAppearance.material=this.depthFailMaterial);const s=this.updatersWithAttributes.values,a=s.length,c=this.waitingOnCreate;for(r=0;r<a;r++){const u=s[r],f=this.geometry.get(u.id);let h=this.attributes.get(f.id.id);if(l(h)||(h=i.getGeometryInstanceAttributes(f.id),this.attributes.set(f.id.id,h)),!u.fillMaterialProperty.isConstant||c){const b=u.fillMaterialProperty.color,C=Z.getValueOrDefault(b,e,H.WHITE,jG);H.equals(h._lastColor,C)||(h._lastColor=H.clone(C,h._lastColor),h.color=fn.toValue(C,h.color),(this.translucent&&h.color[3]===255||!this.translucent&&h.color[3]!==255)&&(this.itemsToRemove[n++]=u))}if(l(this.depthFailAppearanceType)&&u.depthFailMaterialProperty instanceof tn&&(!u.depthFailMaterialProperty.isConstant||c)){const b=u.depthFailMaterialProperty.color,C=Z.getValueOrDefault(b,e,H.WHITE,jG);H.equals(h._lastDepthFailColor,C)||(h._lastDepthFailColor=H.clone(C,h._lastDepthFailColor),h.depthFailColor=fn.toValue(C,h.depthFailColor))}const m=u.entity.isShowing&&(u.hasConstantFill||u.isFilled(e)),g=h.show[0]===1;m!==g&&(h.show=Yn.toValue(m,h.show));const p=u.distanceDisplayConditionProperty;if(!Z.isConstant(p)){const b=Z.getValueOrDefault(p,e,$it,qit);Gt.equals(b,h._lastDistanceDisplayCondition)||(h._lastDistanceDisplayCondition=Gt.clone(b,h._lastDistanceDisplayCondition),h.distanceDisplayCondition=Di.toValue(b,h.distanceDisplayCondition))}const y=u.terrainOffsetProperty;if(!Z.isConstant(y)){const b=Z.getValueOrDefault(y,e,Yit,Xit);d.equals(b,h._lastOffset)||(h._lastOffset=d.clone(b,h._lastOffset),h.offset=jo.toValue(b,h.offset))}}this.updateShows(i),this.waitingOnCreate=!1}else l(i)&&!i.ready&&(t=!1);return this.itemsToRemove.length=n,t};Du.prototype.updateShows=function(e){const t=this.showsUpdated.values,n=t.length;for(let i=0;i<n;i++){const o=t[i],r=this.geometry.get(o.id);let s=this.attributes.get(r.id.id);l(s)||(s=e.getGeometryInstanceAttributes(r.id),this.attributes.set(r.id.id,s));const a=o.entity.isShowing,c=s.show[0]===1;a!==c&&(s.show=Yn.toValue(a,s.show),r.attributes.show.value[0]=s.show[0])}this.showsUpdated.removeAll()};Du.prototype.contains=function(e){return this.updaters.contains(e.id)};Du.prototype.getBoundingSphere=function(e,t){const n=this.primitive;if(!n.ready)return _t.PENDING;const i=n.getGeometryInstanceAttributes(e.entity);return!l(i)||!l(i.boundingSphere)||l(i.show)&&i.show[0]===0?_t.FAILED:(i.boundingSphere.clone(t),_t.DONE)};Du.prototype.destroy=function(){const e=this.primitive,t=this.primitives;l(e)&&t.remove(e);const n=this.oldPrimitive;l(n)&&t.remove(n),l(this.removeMaterialSubscription)&&this.removeMaterialSubscription()};function tl(e,t,n,i,o){this._solidItems=[],this._translucentItems=[],this._primitives=e,this._appearanceType=t,this._depthFailAppearanceType=n,this._closed=i,this._shadows=o}tl.prototype.add=function(e,t){let n,i;const o=t.createFillGeometryInstance(e);o.attributes.color.value[3]===255?(n=this._solidItems,i=!1):(n=this._translucentItems,i=!0);const r=n.length;for(let a=0;a<r;a++){const c=n[a];if(c.isMaterial(t)){c.add(t,o);return}}const s=new Du(this._primitives,i,this._appearanceType,this._depthFailAppearanceType,t.depthFailMaterialProperty,this._closed,this._shadows);s.add(t,o),n.push(s)};function qG(e,t){const n=e.length;for(let i=n-1;i>=0;i--){const o=e[i];if(o.remove(t))return o.updaters.length===0&&(e.splice(i,1),o.destroy()),!0}return!1}tl.prototype.remove=function(e){qG(this._solidItems,e)||qG(this._translucentItems,e)};function $G(e,t,n){let i=!1;const o=t.length;for(let r=0;r<o;++r){const s=t[r],a=s.itemsToRemove,c=a.length;if(c>0)for(r=0;r<c;r++){const u=a[r];s.remove(u),e.add(n,u),i=!0}}return i}function Qx(e,t,n,i){let o=t.length,r;for(r=o-1;r>=0;r--){const s=t[r];if(s.invalidated){t.splice(r,1);const a=s.updaters.values,c=a.length;for(let u=0;u<c;u++)e.add(n,a[u]);s.destroy()}}for(o=t.length,r=0;r<o;++r)i=t[r].update(n)&&i;return i}tl.prototype.update=function(e){let t=Qx(this,this._solidItems,e,!0);t=Qx(this,this._translucentItems,e,t)&&t;const n=$G(this,this._solidItems,e),i=$G(this,this._translucentItems,e);return(n||i)&&(t=Qx(this,this._solidItems,e,t)&&t,t=Qx(this,this._translucentItems,e,t)&&t),t};function YG(e,t,n){const i=e.length;for(let o=0;o<i;o++){const r=e[o];if(r.contains(t))return r.getBoundingSphere(t,n)}return _t.FAILED}tl.prototype.getBoundingSphere=function(e,t){const n=YG(this._solidItems,e,t);return n===_t.FAILED?YG(this._translucentItems,e,t):n};function XG(e){const t=e.length;for(let n=0;n<t;n++)e[n].destroy();e.length=0}tl.prototype.removeAllPrimitives=function(){XG(this._solidItems),XG(this._translucentItems)};const Kit=new Gt,Jit=new Gt,Qit=d.ZERO,Zit=new d;function Iu(e,t,n,i,o,r,s){this.primitives=e,this.appearanceType=t,this.materialProperty=n,this.depthFailAppearanceType=i,this.depthFailMaterialProperty=o,this.closed=r,this.shadows=s,this.updaters=new vt,this.createPrimitive=!0,this.primitive=void 0,this.oldPrimitive=void 0,this.geometry=new vt,this.material=void 0,this.depthFailMaterial=void 0,this.updatersWithAttributes=new vt,this.attributes=new vt,this.invalidated=!1,this.removeMaterialSubscription=n.definitionChanged.addEventListener(Iu.prototype.onMaterialChanged,this),this.subscriptions=new vt,this.showsUpdated=new vt}Iu.prototype.onMaterialChanged=function(){this.invalidated=!0};Iu.prototype.isMaterial=function(e){const t=this.materialProperty,n=e.fillMaterialProperty,i=this.depthFailMaterialProperty,o=e.depthFailMaterialProperty;if(n===t&&o===i)return!0;let r=l(t)&&t.equals(n);return r=(!l(i)&&!l(o)||l(i)&&i.equals(o))&&r,r};Iu.prototype.add=function(e,t){const n=t.id;if(this.updaters.set(n,t),this.geometry.set(n,t.createFillGeometryInstance(e)),!t.hasConstantFill||!t.fillMaterialProperty.isConstant||!Z.isConstant(t.distanceDisplayConditionProperty)||!Z.isConstant(t.terrainOffsetProperty))this.updatersWithAttributes.set(n,t);else{const i=this;this.subscriptions.set(n,t.entity.definitionChanged.addEventListener(function(o,r,s,a){r==="isShowing"&&i.showsUpdated.set(t.id,t)}))}this.createPrimitive=!0};Iu.prototype.remove=function(e){const t=e.id;if(this.createPrimitive=this.geometry.remove(t)||this.createPrimitive,this.updaters.remove(t)){this.updatersWithAttributes.remove(t);const n=this.subscriptions.get(t);return l(n)&&(n(),this.subscriptions.remove(t),this.showsUpdated.remove(t)),!0}return!1};const eot=new H;Iu.prototype.update=function(e){let t=!0,n=this.primitive;const i=this.primitives,o=this.geometry.values;let r;if(this.createPrimitive){if(o.length>0){l(n)&&(l(this.oldPrimitive)?i.remove(n):this.oldPrimitive=n),this.material=Pr.getValue(e,this.materialProperty,this.material);let a;l(this.depthFailMaterialProperty)&&(this.depthFailMaterial=Pr.getValue(e,this.depthFailMaterialProperty,this.depthFailMaterial),a=new this.depthFailAppearanceType({material:this.depthFailMaterial,translucent:this.depthFailMaterial.isTranslucent(),closed:this.closed})),n=new Kt({show:!1,asynchronous:!0,geometryInstances:o.slice(),appearance:new this.appearanceType({material:this.material,translucent:this.material.isTranslucent(),closed:this.closed}),depthFailAppearance:a,shadows:this.shadows}),i.add(n),t=!1}else{l(n)&&(i.remove(n),n=void 0);const a=this.oldPrimitive;l(a)&&(i.remove(a),this.oldPrimitive=void 0)}this.attributes.removeAll(),this.primitive=n,this.createPrimitive=!1}else if(l(n)&&n.ready){n.show=!0,l(this.oldPrimitive)&&(i.remove(this.oldPrimitive),this.oldPrimitive=void 0),this.material=Pr.getValue(e,this.materialProperty,this.material),this.primitive.appearance.material=this.material,l(this.depthFailAppearanceType)&&!(this.depthFailMaterialProperty instanceof tn)&&(this.depthFailMaterial=Pr.getValue(e,this.depthFailMaterialProperty,this.depthFailMaterial),this.primitive.depthFailAppearance.material=this.depthFailMaterial);const s=this.updatersWithAttributes.values,a=s.length;for(r=0;r<a;r++){const c=s[r],u=c.entity,f=this.geometry.get(c.id);let h=this.attributes.get(f.id.id);if(l(h)||(h=n.getGeometryInstanceAttributes(f.id),this.attributes.set(f.id.id,h)),l(this.depthFailAppearanceType)&&this.depthFailMaterialProperty instanceof tn&&!c.depthFailMaterialProperty.isConstant){const b=c.depthFailMaterialProperty.color,C=Z.getValueOrDefault(b,e,H.WHITE,eot);H.equals(h._lastDepthFailColor,C)||(h._lastDepthFailColor=H.clone(C,h._lastDepthFailColor),h.depthFailColor=fn.toValue(C,h.depthFailColor))}const m=u.isShowing&&(c.hasConstantFill||c.isFilled(e)),g=h.show[0]===1;m!==g&&(h.show=Yn.toValue(m,h.show));const p=c.distanceDisplayConditionProperty;if(!Z.isConstant(p)){const b=Z.getValueOrDefault(p,e,Jit,Kit);Gt.equals(b,h._lastDistanceDisplayCondition)||(h._lastDistanceDisplayCondition=Gt.clone(b,h._lastDistanceDisplayCondition),h.distanceDisplayCondition=Di.toValue(b,h.distanceDisplayCondition))}const y=c.terrainOffsetProperty;if(!Z.isConstant(y)){const b=Z.getValueOrDefault(y,e,Qit,Zit);d.equals(b,h._lastOffset)||(h._lastOffset=d.clone(b,h._lastOffset),h.offset=jo.toValue(b,h.offset))}}this.updateShows(n)}else l(n)&&!n.ready&&(t=!1);return t};Iu.prototype.updateShows=function(e){const t=this.showsUpdated.values,n=t.length;for(let i=0;i<n;i++){const o=t[i],r=o.entity,s=this.geometry.get(o.id);let a=this.attributes.get(s.id.id);l(a)||(a=e.getGeometryInstanceAttributes(s.id),this.attributes.set(s.id.id,a));const c=r.isShowing,u=a.show[0]===1;c!==u&&(a.show=Yn.toValue(c,a.show),s.attributes.show.value[0]=a.show[0])}this.showsUpdated.removeAll()};Iu.prototype.contains=function(e){return this.updaters.contains(e.id)};Iu.prototype.getBoundingSphere=function(e,t){const n=this.primitive;if(!n.ready)return _t.PENDING;const i=n.getGeometryInstanceAttributes(e.entity);return!l(i)||!l(i.boundingSphere)||l(i.show)&&i.show[0]===0?_t.FAILED:(i.boundingSphere.clone(t),_t.DONE)};Iu.prototype.destroy=function(){const e=this.primitive,t=this.primitives;l(e)&&t.remove(e);const n=this.oldPrimitive;l(n)&&t.remove(n),this.removeMaterialSubscription()};function nl(e,t,n,i,o){this._items=[],this._primitives=e,this._appearanceType=t,this._depthFailAppearanceType=n,this._closed=i,this._shadows=o}nl.prototype.add=function(e,t){const n=this._items,i=n.length;for(let r=0;r<i;r++){const s=n[r];if(s.isMaterial(t)){s.add(e,t);return}}const o=new Iu(this._primitives,this._appearanceType,t.fillMaterialProperty,this._depthFailAppearanceType,t.depthFailMaterialProperty,this._closed,this._shadows);o.add(e,t),n.push(o)};nl.prototype.remove=function(e){const t=this._items,n=t.length;for(let i=n-1;i>=0;i--){const o=t[i];if(o.remove(e)){o.updaters.length===0&&(t.splice(i,1),o.destroy());break}}};nl.prototype.update=function(e){let t;const n=this._items,i=n.length;for(t=i-1;t>=0;t--){const r=n[t];if(r.invalidated){n.splice(t,1);const s=r.updaters.values,a=s.length;for(let c=0;c<a;c++)this.add(e,s[c]);r.destroy()}}let o=!0;for(t=0;t<n.length;t++)o=n[t].update(e)&&o;return o};nl.prototype.getBoundingSphere=function(e,t){const n=this._items,i=n.length;for(let o=0;o<i;o++){const r=n[o];if(r.contains(e))return r.getBoundingSphere(e,t)}return _t.FAILED};nl.prototype.removeAllPrimitives=function(){const e=this._items,t=e.length;for(let n=0;n<t;n++)e[n].destroy();this._items.length=0};function tot(e,t,n,i,o){Qee(e,t,n||0,i||e.length-1,o||not)}function Qee(e,t,n,i,o){for(;i>n;){if(i-n>600){var r=i-n+1,s=t-n+1,a=Math.log(r),c=.5*Math.exp(2*a/3),u=.5*Math.sqrt(a*c*(r-c)/r)*(s-r/2<0?-1:1),f=Math.max(n,Math.floor(t-s*c/r+u)),h=Math.min(i,Math.floor(t+(r-s)*c/r+u));Qee(e,t,f,h,o)}var m=e[t],g=n,p=i;for(WA(e,n,t),o(e[i],m)>0&&WA(e,n,i);g<p;){for(WA(e,g,p),g++,p--;o(e[g],m)<0;)g++;for(;o(e[p],m)>0;)p--}o(e[n],m)===0?WA(e,n,p):(p++,WA(e,p,i)),p<=t&&(n=p+1),t<=p&&(i=p-1)}}function WA(e,t,n){var i=e[t];e[t]=e[n],e[n]=i}function not(e,t){return e<t?-1:e>t?1:0}class iot{constructor(t=9){this._maxEntries=Math.max(4,t),this._minEntries=Math.max(2,Math.ceil(this._maxEntries*.4)),this.clear()}all(){return this._all(this.data,[])}search(t){let n=this.data;const i=[];if(!ew(t,n))return i;const o=this.toBBox,r=[];for(;n;){for(let s=0;s<n.children.length;s++){const a=n.children[s],c=n.leaf?o(a):a;ew(t,c)&&(n.leaf?i.push(a):jO(t,c)?this._all(a,i):r.push(a))}n=r.pop()}return i}collides(t){let n=this.data;if(!ew(t,n))return!1;const i=[];for(;n;){for(let o=0;o<n.children.length;o++){const r=n.children[o],s=n.leaf?this.toBBox(r):r;if(ew(t,s)){if(n.leaf||jO(t,s))return!0;i.push(r)}}n=i.pop()}return!1}load(t){if(!(t&&t.length))return this;if(t.length<this._minEntries){for(let i=0;i<t.length;i++)this.insert(t[i]);return this}let n=this._build(t.slice(),0,t.length-1,0);if(!this.data.children.length)this.data=n;else if(this.data.height===n.height)this._splitRoot(this.data,n);else{if(this.data.height<n.height){const i=this.data;this.data=n,n=i}this._insert(n,this.data.height-n.height-1,!0)}return this}insert(t){return t&&this._insert(t,this.data.height-1),this}clear(){return this.data=ly([]),this}remove(t,n){if(!t)return this;let i=this.data;const o=this.toBBox(t),r=[],s=[];let a,c,u;for(;i||r.length;){if(i||(i=r.pop(),c=r[r.length-1],a=s.pop(),u=!0),i.leaf){const f=oot(t,i.children,n);if(f!==-1)return i.children.splice(f,1),r.push(i),this._condense(r),this}!u&&!i.leaf&&jO(i,o)?(r.push(i),s.push(a),a=0,c=i,i=i.children[0]):c?(a++,i=c.children[a],u=!1):i=null}return this}toBBox(t){return t}compareMinX(t,n){return t.minX-n.minX}compareMinY(t,n){return t.minY-n.minY}toJSON(){return this.data}fromJSON(t){return this.data=t,this}_all(t,n){const i=[];for(;t;)t.leaf?n.push(...t.children):i.push(...t.children),t=i.pop();return n}_build(t,n,i,o){const r=i-n+1;let s=this._maxEntries,a;if(r<=s)return a=ly(t.slice(n,i+1)),qg(a,this.toBBox),a;o||(o=Math.ceil(Math.log(r)/Math.log(s)),s=Math.ceil(r/Math.pow(s,o-1))),a=ly([]),a.leaf=!1,a.height=o;const c=Math.ceil(r/s),u=c*Math.ceil(Math.sqrt(s));KG(t,n,i,u,this.compareMinX);for(let f=n;f<=i;f+=u){const h=Math.min(f+u-1,i);KG(t,f,h,c,this.compareMinY);for(let m=f;m<=h;m+=c){const g=Math.min(m+c-1,h);a.children.push(this._build(t,m,g,o-1))}}return qg(a,this.toBBox),a}_chooseSubtree(t,n,i,o){for(;o.push(n),!(n.leaf||o.length-1===i);){let r=1/0,s=1/0,a;for(let c=0;c<n.children.length;c++){const u=n.children[c],f=WO(u),h=aot(t,u)-f;h<s?(s=h,r=f<r?f:r,a=u):h===s&&f<r&&(r=f,a=u)}n=a||n.children[0]}return n}_insert(t,n,i){const o=i?t:this.toBBox(t),r=[],s=this._chooseSubtree(o,this.data,n,r);for(s.children.push(t),db(s,o);n>=0&&r[n].children.length>this._maxEntries;)this._split(r,n),n--;this._adjustParentBBoxes(o,r,n)}_split(t,n){const i=t[n],o=i.children.length,r=this._minEntries;this._chooseSplitAxis(i,r,o);const s=this._chooseSplitIndex(i,r,o),a=ly(i.children.splice(s,i.children.length-s));a.height=i.height,a.leaf=i.leaf,qg(i,this.toBBox),qg(a,this.toBBox),n?t[n-1].children.push(a):this._splitRoot(i,a)}_splitRoot(t,n){this.data=ly([t,n]),this.data.height=t.height+1,this.data.leaf=!1,qg(this.data,this.toBBox)}_chooseSplitIndex(t,n,i){let o,r=1/0,s=1/0;for(let a=n;a<=i-n;a++){const c=fb(t,0,a,this.toBBox),u=fb(t,a,i,this.toBBox),f=cot(c,u),h=WO(c)+WO(u);f<r?(r=f,o=a,s=h<s?h:s):f===r&&h<s&&(s=h,o=a)}return o||i-n}_chooseSplitAxis(t,n,i){const o=t.leaf?this.compareMinX:rot,r=t.leaf?this.compareMinY:sot,s=this._allDistMargin(t,n,i,o),a=this._allDistMargin(t,n,i,r);s<a&&t.children.sort(o)}_allDistMargin(t,n,i,o){t.children.sort(o);const r=this.toBBox,s=fb(t,0,n,r),a=fb(t,i-n,i,r);let c=Zx(s)+Zx(a);for(let u=n;u<i-n;u++){const f=t.children[u];db(s,t.leaf?r(f):f),c+=Zx(s)}for(let u=i-n-1;u>=n;u--){const f=t.children[u];db(a,t.leaf?r(f):f),c+=Zx(a)}return c}_adjustParentBBoxes(t,n,i){for(let o=i;o>=0;o--)db(n[o],t)}_condense(t){for(let n=t.length-1,i;n>=0;n--)t[n].children.length===0?n>0?(i=t[n-1].children,i.splice(i.indexOf(t[n]),1)):this.clear():qg(t[n],this.toBBox)}}function oot(e,t,n){if(!n)return t.indexOf(e);for(let i=0;i<t.length;i++)if(n(e,t[i]))return i;return-1}function qg(e,t){fb(e,0,e.children.length,t,e)}function fb(e,t,n,i,o){o||(o=ly(null)),o.minX=1/0,o.minY=1/0,o.maxX=-1/0,o.maxY=-1/0;for(let r=t;r<n;r++){const s=e.children[r];db(o,e.leaf?i(s):s)}return o}function db(e,t){return e.minX=Math.min(e.minX,t.minX),e.minY=Math.min(e.minY,t.minY),e.maxX=Math.max(e.maxX,t.maxX),e.maxY=Math.max(e.maxY,t.maxY),e}function rot(e,t){return e.minX-t.minX}function sot(e,t){return e.minY-t.minY}function WO(e){return(e.maxX-e.minX)*(e.maxY-e.minY)}function Zx(e){return e.maxX-e.minX+(e.maxY-e.minY)}function aot(e,t){return(Math.max(t.maxX,e.maxX)-Math.min(t.minX,e.minX))*(Math.max(t.maxY,e.maxY)-Math.min(t.minY,e.minY))}function cot(e,t){const n=Math.max(e.minX,t.minX),i=Math.max(e.minY,t.minY),o=Math.min(e.maxX,t.maxX),r=Math.min(e.maxY,t.maxY);return Math.max(0,o-n)*Math.max(0,r-i)}function jO(e,t){return e.minX<=t.minX&&e.minY<=t.minY&&t.maxX<=e.maxX&&t.maxY<=e.maxY}function ew(e,t){return t.minX<=e.maxX&&t.minY<=e.maxY&&t.maxX>=e.minX&&t.maxY>=e.minY}function ly(e){return{children:e,height:1,leaf:!0,minX:1/0,minY:1/0,maxX:-1/0,maxY:-1/0}}function KG(e,t,n,i,o){const r=[t,n];for(;r.length;){if(n=r.pop(),t=r.pop(),n-t<=i)continue;const s=t+Math.ceil((n-t)/i/2)*i;tot(e,s,t,n,o),r.push(t,s,s,n)}}function MT(){this._tree=new iot}function P_(){this.minX=0,this.minY=0,this.maxX=0,this.maxY=0,this.id=""}P_.fromRectangleAndId=function(e,t,n){return n.minX=t.west,n.minY=t.south,n.maxX=t.east,n.maxY=t.north,n.id=e,n};MT.prototype.insert=function(e,t){T.typeOf.string("id",e),T.typeOf.object("rectangle",t);const n=P_.fromRectangleAndId(e,t,new P_);this._tree.insert(n)};function lot(e,t){return e.id===t.id}const uot=new P_;MT.prototype.remove=function(e,t){T.typeOf.string("id",e),T.typeOf.object("rectangle",t);const n=P_.fromRectangleAndId(e,t,uot);this._tree.remove(n,lot)};const fot=new P_;MT.prototype.collides=function(e){T.typeOf.object("rectangle",e);const t=P_.fromRectangleAndId("",e,fot);return this._tree.collides(t)};const dot=new H,hot=new Gt,pot=new Gt;function rh(e,t,n,i){this.primitives=e,this.zIndex=i,this.classificationType=t,this.color=n,this.createPrimitive=!1,this.waitingOnCreate=!1,this.primitive=void 0,this.oldPrimitive=void 0,this.geometry=new vt,this.updaters=new vt,this.updatersWithAttributes=new vt,this.attributes=new vt,this.subscriptions=new vt,this.showsUpdated=new vt,this.itemsToRemove=[],this.isDirty=!1,this.rectangleCollisionCheck=new MT}rh.prototype.overlapping=function(e){return this.rectangleCollisionCheck.collides(e)};rh.prototype.add=function(e,t){const n=e.id;if(this.createPrimitive=!0,this.geometry.set(n,t),this.updaters.set(n,e),this.rectangleCollisionCheck.insert(n,t.geometry.rectangle),!e.hasConstantFill||!e.fillMaterialProperty.isConstant||!Z.isConstant(e.distanceDisplayConditionProperty))this.updatersWithAttributes.set(n,e);else{const i=this;this.subscriptions.set(n,e.entity.definitionChanged.addEventListener(function(o,r,s,a){r==="isShowing"&&i.showsUpdated.set(e.id,e)}))}};rh.prototype.remove=function(e){const t=e.id,n=this.geometry.get(t);if(this.createPrimitive=this.geometry.remove(t)||this.createPrimitive,this.updaters.remove(t)){this.rectangleCollisionCheck.remove(t,n.geometry.rectangle),this.updatersWithAttributes.remove(t);const i=this.subscriptions.get(t);return l(i)&&(i(),this.subscriptions.remove(t),this.showsUpdated.remove(t)),!0}return!1};rh.prototype.update=function(e){let t=!0;const n=0;let i=this.primitive;const o=this.primitives;let r;if(this.createPrimitive){const s=this.geometry.values;if(s.length>0)l(i)&&(l(this.oldPrimitive)?o.remove(i):this.oldPrimitive=i),i=new qr({show:!1,asynchronous:!0,geometryInstances:s.slice(),classificationType:this.classificationType}),o.add(i,this.zIndex),t=!1;else{l(i)&&(o.remove(i),i=void 0);const c=this.oldPrimitive;l(c)&&(o.remove(c),this.oldPrimitive=void 0)}this.attributes.removeAll(),this.primitive=i,this.createPrimitive=!1,this.waitingOnCreate=!0}else if(l(i)&&i.ready){i.show=!0,l(this.oldPrimitive)&&(o.remove(this.oldPrimitive),this.oldPrimitive=void 0);const s=this.updatersWithAttributes.values,a=s.length,c=this.waitingOnCreate;for(r=0;r<a;r++){const u=s[r],f=this.geometry.get(u.id);let h=this.attributes.get(f.id.id);if(l(h)||(h=i.getGeometryInstanceAttributes(f.id),this.attributes.set(f.id.id,h)),!u.fillMaterialProperty.isConstant||c){const y=u.fillMaterialProperty.color,b=Z.getValueOrDefault(y,e,H.WHITE,dot);H.equals(h._lastColor,b)||(h._lastColor=H.clone(b,h._lastColor),h.color=fn.toValue(b,h.color))}const m=u.entity.isShowing&&(u.hasConstantFill||u.isFilled(e)),g=h.show[0]===1;m!==g&&(h.show=Yn.toValue(m,h.show));const p=u.distanceDisplayConditionProperty;if(!Z.isConstant(p)){const y=Z.getValueOrDefault(p,e,pot,hot);Gt.equals(y,h._lastDistanceDisplayCondition)||(h._lastDistanceDisplayCondition=Gt.clone(y,h._lastDistanceDisplayCondition),h.distanceDisplayCondition=Di.toValue(y,h.distanceDisplayCondition))}}this.updateShows(i),this.waitingOnCreate=!1}else l(i)&&!i.ready&&(t=!1);return this.itemsToRemove.length=n,t};rh.prototype.updateShows=function(e){const t=this.showsUpdated.values,n=t.length;for(let i=0;i<n;i++){const o=t[i],r=this.geometry.get(o.id);let s=this.attributes.get(r.id.id);l(s)||(s=e.getGeometryInstanceAttributes(r.id),this.attributes.set(r.id.id,s));const a=o.entity.isShowing,c=s.show[0]===1;a!==c&&(s.show=Yn.toValue(a,s.show),r.attributes.show.value[0]=s.show[0])}this.showsUpdated.removeAll()};rh.prototype.contains=function(e){return this.updaters.contains(e.id)};rh.prototype.getBoundingSphere=function(e,t){const n=this.primitive;if(!n.ready)return _t.PENDING;const i=n.getBoundingSphere(e.entity);return l(i)?(i.clone(t),_t.DONE):_t.FAILED};rh.prototype.removeAllPrimitives=function(){const e=this.primitives,t=this.primitive;l(t)&&(e.remove(t),this.primitive=void 0,this.geometry.removeAll(),this.updaters.removeAll());const n=this.oldPrimitive;l(n)&&(e.remove(n),this.oldPrimitive=void 0)};function O_(e,t){this._batches=[],this._primitives=e,this._classificationType=t}O_.prototype.add=function(e,t){const n=t.createFillGeometryInstance(e),i=this._batches,o=Z.getValueOrDefault(t.zIndex,0);let r;const s=i.length;for(let a=0;a<s;++a){const c=i[a];if(c.zIndex===o&&!c.overlapping(n.geometry.rectangle)){r=c;break}}return l(r)||(r=new rh(this._primitives,this._classificationType,n.attributes.color.value,o),i.push(r)),r.add(t,n),r};O_.prototype.remove=function(e){const t=this._batches,n=t.length;for(let i=0;i<n;++i)if(t[i].remove(e))return};O_.prototype.update=function(e){let t,n,i=!0;const o=this._batches,r=o.length;for(t=0;t<r;++t)i=o[t].update(e)&&i;for(t=0;t<r;++t){const s=o[t],a=s.itemsToRemove,c=a.length;for(let u=0;u<c;u++){n=a[u],s.remove(n);const f=this.add(e,n);s.isDirty=!0,f.isDirty=!0}}for(t=r-1;t>=0;--t){const s=o[t];s.isDirty&&(i=o[t].update(e)&&i,s.isDirty=!1),s.geometry.length===0&&o.splice(t,1)}return i};O_.prototype.getBoundingSphere=function(e,t){const n=this._batches,i=n.length;for(let o=0;o<i;++o){const r=n[o];if(r.contains(e))return r.getBoundingSphere(e,t)}return _t.FAILED};O_.prototype.removeAllPrimitives=function(){const e=this._batches,t=e.length;for(let n=0;n<t;++n)e[n].removeAllPrimitives()};const mot=new Gt,_ot=new Gt;function xl(e,t,n,i,o,r){this.primitives=e,this.classificationType=t,this.appearanceType=n,this.materialProperty=i,this.updaters=new vt,this.createPrimitive=!0,this.primitive=void 0,this.oldPrimitive=void 0,this.geometry=new vt,this.material=void 0,this.updatersWithAttributes=new vt,this.attributes=new vt,this.invalidated=!1,this.removeMaterialSubscription=i.definitionChanged.addEventListener(xl.prototype.onMaterialChanged,this),this.subscriptions=new vt,this.showsUpdated=new vt,this.usingSphericalTextureCoordinates=o,this.zIndex=r,this.rectangleCollisionCheck=new MT}xl.prototype.onMaterialChanged=function(){this.invalidated=!0};xl.prototype.overlapping=function(e){return this.rectangleCollisionCheck.collides(e)};xl.prototype.isMaterial=function(e){const t=this.materialProperty,n=e.fillMaterialProperty;return n===t||n instanceof tn&&t instanceof tn?!0:l(t)&&t.equals(n)};xl.prototype.add=function(e,t,n){const i=t.id;if(this.updaters.set(i,t),this.geometry.set(i,n),this.rectangleCollisionCheck.insert(i,n.geometry.rectangle),!t.hasConstantFill||!t.fillMaterialProperty.isConstant||!Z.isConstant(t.distanceDisplayConditionProperty))this.updatersWithAttributes.set(i,t);else{const o=this;this.subscriptions.set(i,t.entity.definitionChanged.addEventListener(function(r,s,a,c){s==="isShowing"&&o.showsUpdated.set(t.id,t)}))}this.createPrimitive=!0};xl.prototype.remove=function(e){const t=e.id,n=this.geometry.get(t);if(this.createPrimitive=this.geometry.remove(t)||this.createPrimitive,this.updaters.remove(t)){this.rectangleCollisionCheck.remove(t,n.geometry.rectangle),this.updatersWithAttributes.remove(t);const i=this.subscriptions.get(t);return l(i)&&(i(),this.subscriptions.remove(t)),!0}return!1};xl.prototype.update=function(e){let t=!0,n=this.primitive;const i=this.primitives,o=this.geometry.values;let r;if(this.createPrimitive){if(o.length>0)l(n)&&(l(this.oldPrimitive)?i.remove(n):this.oldPrimitive=n),this.material=Pr.getValue(e,this.materialProperty,this.material),n=new qr({show:!1,asynchronous:!0,geometryInstances:o.slice(),appearance:new this.appearanceType({material:this.material}),classificationType:this.classificationType}),i.add(n,this.zIndex),t=!1;else{l(n)&&(i.remove(n),n=void 0);const a=this.oldPrimitive;l(a)&&(i.remove(a),this.oldPrimitive=void 0)}this.attributes.removeAll(),this.primitive=n,this.createPrimitive=!1}else if(l(n)&&n.ready){n.show=!0,l(this.oldPrimitive)&&(i.remove(this.oldPrimitive),this.oldPrimitive=void 0),this.material=Pr.getValue(e,this.materialProperty,this.material),this.primitive.appearance.material=this.material;const s=this.updatersWithAttributes.values,a=s.length;for(r=0;r<a;r++){const c=s[r],u=c.entity,f=this.geometry.get(c.id);let h=this.attributes.get(f.id.id);l(h)||(h=n.getGeometryInstanceAttributes(f.id),this.attributes.set(f.id.id,h));const m=u.isShowing&&(c.hasConstantFill||c.isFilled(e)),g=h.show[0]===1;m!==g&&(h.show=Yn.toValue(m,h.show));const p=c.distanceDisplayConditionProperty;if(!Z.isConstant(p)){const y=Z.getValueOrDefault(p,e,_ot,mot);Gt.equals(y,h._lastDistanceDisplayCondition)||(h._lastDistanceDisplayCondition=Gt.clone(y,h._lastDistanceDisplayCondition),h.distanceDisplayCondition=Di.toValue(y,h.distanceDisplayCondition))}}this.updateShows(n)}else l(n)&&!n.ready&&(t=!1);return t};xl.prototype.updateShows=function(e){const t=this.showsUpdated.values,n=t.length;for(let i=0;i<n;i++){const o=t[i],r=o.entity,s=this.geometry.get(o.id);let a=this.attributes.get(s.id.id);l(a)||(a=e.getGeometryInstanceAttributes(s.id),this.attributes.set(s.id.id,a));const c=r.isShowing,u=a.show[0]===1;c!==u&&(a.show=Yn.toValue(c,a.show),s.attributes.show.value[0]=a.show[0])}this.showsUpdated.removeAll()};xl.prototype.contains=function(e){return this.updaters.contains(e.id)};xl.prototype.getBoundingSphere=function(e,t){const n=this.primitive;if(!n.ready)return _t.PENDING;const i=n.getGeometryInstanceAttributes(e.entity);return!l(i)||!l(i.boundingSphere)||l(i.show)&&i.show[0]===0?_t.FAILED:(i.boundingSphere.clone(t),_t.DONE)};xl.prototype.destroy=function(){const e=this.primitive,t=this.primitives;l(e)&&t.remove(e);const n=this.oldPrimitive;l(n)&&t.remove(n),this.removeMaterialSubscription()};function H0(e,t,n){this._items=[],this._primitives=e,this._classificationType=t,this._appearanceType=n}H0.prototype.add=function(e,t){const n=this._items,i=n.length,o=t.createFillGeometryInstance(e),r=ds.shouldUseSphericalCoordinates(o.geometry.rectangle),s=Z.getValueOrDefault(t.zIndex,0);for(let c=0;c<i;++c){const u=n[c];if(u.isMaterial(t)&&u.usingSphericalTextureCoordinates===r&&u.zIndex===s&&!u.overlapping(o.geometry.rectangle)){u.add(e,t,o);return}}const a=new xl(this._primitives,this._classificationType,this._appearanceType,t.fillMaterialProperty,r,s);a.add(e,t,o),n.push(a)};H0.prototype.remove=function(e){const t=this._items,n=t.length;for(let i=n-1;i>=0;i--){const o=t[i];if(o.remove(e)){o.updaters.length===0&&(t.splice(i,1),o.destroy());break}}};H0.prototype.update=function(e){let t;const n=this._items,i=n.length;for(t=i-1;t>=0;t--){const r=n[t];if(r.invalidated){n.splice(t,1);const s=r.updaters.values,a=s.length;for(let c=0;c<a;c++)this.add(e,s[c]);r.destroy()}}let o=!0;for(t=0;t<n.length;t++)o=n[t].update(e)&&o;return o};H0.prototype.getBoundingSphere=function(e,t){const n=this._items,i=n.length;for(let o=0;o<i;o++){const r=n[o];if(r.contains(e))return r.getBoundingSphere(e,t)}return _t.FAILED};H0.prototype.removeAllPrimitives=function(){const e=this._items,t=e.length;for(let n=0;n<t;n++)e[n].destroy();this._items.length=0};const got=new H,yot=new Gt,Aot=new Gt,bot=d.ZERO,Cot=new d;function Nd(e,t,n,i){this.translucent=t,this.width=n,this.shadows=i,this.primitives=e,this.createPrimitive=!1,this.waitingOnCreate=!1,this.primitive=void 0,this.oldPrimitive=void 0,this.geometry=new vt,this.updaters=new vt,this.updatersWithAttributes=new vt,this.attributes=new vt,this.itemsToRemove=[],this.subscriptions=new vt,this.showsUpdated=new vt}Nd.prototype.add=function(e,t){const n=e.id;if(this.createPrimitive=!0,this.geometry.set(n,t),this.updaters.set(n,e),!e.hasConstantOutline||!e.outlineColorProperty.isConstant||!Z.isConstant(e.distanceDisplayConditionProperty)||!Z.isConstant(e.terrainOffsetProperty))this.updatersWithAttributes.set(n,e);else{const i=this;this.subscriptions.set(n,e.entity.definitionChanged.addEventListener(function(o,r,s,a){r==="isShowing"&&i.showsUpdated.set(e.id,e)}))}};Nd.prototype.remove=function(e){const t=e.id;if(this.createPrimitive=this.geometry.remove(t)||this.createPrimitive,this.updaters.remove(t)){this.updatersWithAttributes.remove(t);const n=this.subscriptions.get(t);return l(n)&&(n(),this.subscriptions.remove(t),this.showsUpdated.remove(t)),!0}return!1};Nd.prototype.update=function(e){let t=!0,n=0,i=this.primitive;const o=this.primitives;let r;if(this.createPrimitive){const s=this.geometry.values;if(s.length>0)l(i)&&(l(this.oldPrimitive)?o.remove(i):this.oldPrimitive=i),i=new Kt({show:!1,asynchronous:!0,geometryInstances:s.slice(),appearance:new Tn({flat:!0,translucent:this.translucent,renderState:{lineWidth:this.width}}),shadows:this.shadows}),o.add(i),t=!1;else{l(i)&&(o.remove(i),i=void 0);const c=this.oldPrimitive;l(c)&&(o.remove(c),this.oldPrimitive=void 0)}this.attributes.removeAll(),this.primitive=i,this.createPrimitive=!1,this.waitingOnCreate=!0}else if(l(i)&&i.ready){i.show=!0,l(this.oldPrimitive)&&(o.remove(this.oldPrimitive),this.oldPrimitive=void 0);const s=this.updatersWithAttributes.values,a=s.length,c=this.waitingOnCreate;for(r=0;r<a;r++){const u=s[r],f=this.geometry.get(u.id);let h=this.attributes.get(f.id.id);if(l(h)||(h=i.getGeometryInstanceAttributes(f.id),this.attributes.set(f.id.id,h)),!u.outlineColorProperty.isConstant||c){const b=u.outlineColorProperty,C=Z.getValueOrDefault(b,e,H.WHITE,got);H.equals(h._lastColor,C)||(h._lastColor=H.clone(C,h._lastColor),h.color=fn.toValue(C,h.color),(this.translucent&&h.color[3]===255||!this.translucent&&h.color[3]!==255)&&(this.itemsToRemove[n++]=u))}const m=u.entity.isShowing&&(u.hasConstantOutline||u.isOutlineVisible(e)),g=h.show[0]===1;m!==g&&(h.show=Yn.toValue(m,h.show));const p=u.distanceDisplayConditionProperty;if(!Z.isConstant(p)){const b=Z.getValueOrDefault(p,e,Aot,yot);Gt.equals(b,h._lastDistanceDisplayCondition)||(h._lastDistanceDisplayCondition=Gt.clone(b,h._lastDistanceDisplayCondition),h.distanceDisplayCondition=Di.toValue(b,h.distanceDisplayCondition))}const y=u.terrainOffsetProperty;if(!Z.isConstant(y)){const b=Z.getValueOrDefault(y,e,bot,Cot);d.equals(b,h._lastOffset)||(h._lastOffset=d.clone(b,h._lastOffset),h.offset=jo.toValue(b,h.offset))}}this.updateShows(i),this.waitingOnCreate=!1}else l(i)&&!i.ready&&(t=!1);return this.itemsToRemove.length=n,t};Nd.prototype.updateShows=function(e){const t=this.showsUpdated.values,n=t.length;for(let i=0;i<n;i++){const o=t[i],r=this.geometry.get(o.id);let s=this.attributes.get(r.id.id);l(s)||(s=e.getGeometryInstanceAttributes(r.id),this.attributes.set(r.id.id,s));const a=o.entity.isShowing,c=s.show[0]===1;a!==c&&(s.show=Yn.toValue(a,s.show),r.attributes.show.value[0]=s.show[0])}this.showsUpdated.removeAll()};Nd.prototype.contains=function(e){return this.updaters.contains(e.id)};Nd.prototype.getBoundingSphere=function(e,t){const n=this.primitive;if(!n.ready)return _t.PENDING;const i=n.getGeometryInstanceAttributes(e.entity);return!l(i)||!l(i.boundingSphere)||l(i.show)&&i.show[0]===0?_t.FAILED:(i.boundingSphere.clone(t),_t.DONE)};Nd.prototype.removeAllPrimitives=function(){const e=this.primitives,t=this.primitive;l(t)&&(e.remove(t),this.primitive=void 0,this.geometry.removeAll(),this.updaters.removeAll());const n=this.oldPrimitive;l(n)&&(e.remove(n),this.oldPrimitive=void 0)};function L_(e,t,n){this._primitives=e,this._scene=t,this._shadows=n,this._solidBatches=new vt,this._translucentBatches=new vt}L_.prototype.add=function(e,t){const n=t.createOutlineGeometryInstance(e),i=this._scene.clampLineWidth(t.outlineWidth);let o,r;n.attributes.color.value[3]===255?(o=this._solidBatches,r=o.get(i),l(r)||(r=new Nd(this._primitives,!1,i,this._shadows),o.set(i,r)),r.add(t,n)):(o=this._translucentBatches,r=o.get(i),l(r)||(r=new Nd(this._primitives,!0,i,this._shadows),o.set(i,r)),r.add(t,n))};L_.prototype.remove=function(e){let t;const n=this._solidBatches.values,i=n.length;for(t=0;t<i;t++)if(n[t].remove(e))return;const o=this._translucentBatches.values,r=o.length;for(t=0;t<r;t++)if(o[t].remove(e))return};L_.prototype.update=function(e){let t,n,i,o;const r=this._solidBatches.values,s=r.length,a=this._translucentBatches.values,c=a.length;let u,f=!0,h=!1;do{for(h=!1,n=0;n<s;n++){o=r[n],f=o.update(e),u=o.itemsToRemove;const m=u.length;if(m>0)for(h=!0,t=0;t<m;t++)i=u[t],o.remove(i),this.add(e,i)}for(n=0;n<c;n++){o=a[n],f=o.update(e),u=o.itemsToRemove;const m=u.length;if(m>0)for(h=!0,t=0;t<m;t++)i=u[t],o.remove(i),this.add(e,i)}}while(h);return f};L_.prototype.getBoundingSphere=function(e,t){let n;const i=this._solidBatches.values,o=i.length;for(n=0;n<o;n++){const a=i[n];if(a.contains(e))return a.getBoundingSphere(e,t)}const r=this._translucentBatches.values,s=r.length;for(n=0;n<s;n++){const a=r[n];if(a.contains(e))return a.getBoundingSphere(e,t)}return _t.FAILED};L_.prototype.removeAllPrimitives=function(){let e;const t=this._solidBatches.values,n=t.length;for(e=0;e<n;e++)t[e].removeAllPrimitives();const i=this._translucentBatches.values,o=i.length;for(e=0;e<o;e++)i[e].removeAllPrimitives()};const Zee={};function Tot(e,t){return M.equalsEpsilon(e.latitude,t.latitude,M.EPSILON10)&&M.equalsEpsilon(e.longitude,t.longitude,M.EPSILON10)}const Eot=new Ce,xot=new Ce;function wot(e,t,n,i){t=ca(t,d.equalsEpsilon);const o=t.length;if(o<2)return;const r=l(i),s=l(n),a=new Array(o),c=new Array(o),u=new Array(o),f=t[0];a[0]=f;const h=e.cartesianToCartographic(f,Eot);s&&(h.height=n[0]),c[0]=h.height,r?u[0]=i[0]:u[0]=0;const m=c[0],g=u[0];let p=m===g,y=1;for(let b=1;b<o;++b){const C=t[b],E=e.cartesianToCartographic(C,xot);s&&(E.height=n[b]),p=p&&E.height===0,Tot(h,E)?h.height<E.height&&(c[y-1]=E.height):(a[y]=C,c[y]=E.height,r?u[y]=i[b]:u[y]=0,p=p&&c[y]===u[y],Ce.clone(E,h),++y)}if(!(p||y<2))return a.length=y,c.length=y,u.length=y,{positions:a,topHeights:c,bottomHeights:u}}const Sot=new Array(2),vot=new Array(2),Dot={positions:void 0,height:void 0,granularity:void 0,ellipsoid:void 0};Zee.computePositions=function(e,t,n,i,o,r){const s=wot(e,t,n,i);if(!l(s))return;t=s.positions,n=s.topHeights,i=s.bottomHeights;const a=t.length,c=a-2;let u,f;const h=M.chordLength(o,e.maximumRadius),m=Dot;if(m.minDistance=h,m.ellipsoid=e,r){let g=0,p;for(p=0;p<a-1;p++)g+=gr.numberOfPoints(t[p],t[p+1],h)+1;u=new Float64Array(g*3),f=new Float64Array(g*3);const y=Sot,b=vot;m.positions=y,m.height=b;let C=0;for(p=0;p<a-1;p++){y[0]=t[p],y[1]=t[p+1],b[0]=n[p],b[1]=n[p+1];const E=gr.generateArc(m);u.set(E,C),b[0]=i[p],b[1]=i[p+1],f.set(gr.generateArc(m),C),C+=E.length}}else m.positions=t,m.height=n,u=new Float64Array(gr.generateArc(m)),m.height=i,f=new Float64Array(gr.generateArc(m));return{bottomPositions:f,topPositions:u,numCorners:c}};const ete=Zee,qO=new d,tw=new d,Iot=new d,JG=new d,Pot=new d,Oot=new d,Lot=new d;function B_(e){e=A(e,A.EMPTY_OBJECT);const t=e.positions,n=e.maximumHeights,i=e.minimumHeights;if(!l(t))throw new x("options.positions is required.");if(l(n)&&n.length!==t.length)throw new x("options.positions and options.maximumHeights must have the same length.");if(l(i)&&i.length!==t.length)throw new x("options.positions and options.minimumHeights must have the same length.");const o=A(e.vertexFormat,Fe.DEFAULT),r=A(e.granularity,M.RADIANS_PER_DEGREE),s=A(e.ellipsoid,me.WGS84);this._positions=t,this._minimumHeights=i,this._maximumHeights=n,this._vertexFormat=Fe.clone(o),this._granularity=r,this._ellipsoid=me.clone(s),this._workerName="createWallGeometry";let a=1+t.length*d.packedLength+2;l(i)&&(a+=i.length),l(n)&&(a+=n.length),this.packedLength=a+me.packedLength+Fe.packedLength+1}B_.pack=function(e,t,n){if(!l(e))throw new x("value is required");if(!l(t))throw new x("array is required");n=A(n,0);let i;const o=e._positions;let r=o.length;for(t[n++]=r,i=0;i<r;++i,n+=d.packedLength)d.pack(o[i],t,n);const s=e._minimumHeights;if(r=l(s)?s.length:0,t[n++]=r,l(s))for(i=0;i<r;++i)t[n++]=s[i];const a=e._maximumHeights;if(r=l(a)?a.length:0,t[n++]=r,l(a))for(i=0;i<r;++i)t[n++]=a[i];return me.pack(e._ellipsoid,t,n),n+=me.packedLength,Fe.pack(e._vertexFormat,t,n),n+=Fe.packedLength,t[n]=e._granularity,t};const tte=me.clone(me.UNIT_SPHERE),nte=new Fe,jA={positions:void 0,minimumHeights:void 0,maximumHeights:void 0,ellipsoid:tte,vertexFormat:nte,granularity:void 0};B_.unpack=function(e,t,n){if(!l(e))throw new x("array is required");t=A(t,0);let i,o=e[t++];const r=new Array(o);for(i=0;i<o;++i,t+=d.packedLength)r[i]=d.unpack(e,t);o=e[t++];let s;if(o>0)for(s=new Array(o),i=0;i<o;++i)s[i]=e[t++];o=e[t++];let a;if(o>0)for(a=new Array(o),i=0;i<o;++i)a[i]=e[t++];const c=me.unpack(e,t,tte);t+=me.packedLength;const u=Fe.unpack(e,t,nte);t+=Fe.packedLength;const f=e[t];return l(n)?(n._positions=r,n._minimumHeights=s,n._maximumHeights=a,n._ellipsoid=me.clone(c,n._ellipsoid),n._vertexFormat=Fe.clone(u,n._vertexFormat),n._granularity=f,n):(jA.positions=r,jA.minimumHeights=s,jA.maximumHeights=a,jA.granularity=f,new B_(jA))};B_.fromConstantHeights=function(e){e=A(e,A.EMPTY_OBJECT);const t=e.positions;if(!l(t))throw new x("options.positions is required.");let n,i;const o=e.minimumHeight,r=e.maximumHeight,s=l(o),a=l(r);if(s||a){const u=t.length;n=s?new Array(u):void 0,i=a?new Array(u):void 0;for(let f=0;f<u;++f)s&&(n[f]=o),a&&(i[f]=r)}const c={positions:t,maximumHeights:i,minimumHeights:n,ellipsoid:e.ellipsoid,vertexFormat:e.vertexFormat};return new B_(c)};B_.createGeometry=function(e){const t=e._positions,n=e._minimumHeights,i=e._maximumHeights,o=e._vertexFormat,r=e._granularity,s=e._ellipsoid,a=ete.computePositions(s,t,i,n,r,!0);if(!l(a))return;const c=a.bottomPositions,u=a.topPositions,f=a.numCorners;let h=u.length,m=h*2;const g=o.position?new Float64Array(m):void 0,p=o.normal?new Float32Array(m):void 0,y=o.tangent?new Float32Array(m):void 0,b=o.bitangent?new Float32Array(m):void 0,C=o.st?new Float32Array(m/3*2):void 0;let E=0,w=0,S=0,P=0,L=0,z=Lot,R=Oot,F=Pot,U=!0;h/=3;let v,I=0;const _=1/(h-f-1);for(v=0;v<h;++v){const k=v*3,G=d.fromArray(u,k,qO),W=d.fromArray(c,k,tw);if(o.position&&(g[E++]=W.x,g[E++]=W.y,g[E++]=W.z,g[E++]=G.x,g[E++]=G.y,g[E++]=G.z),o.st&&(C[L++]=I,C[L++]=0,C[L++]=I,C[L++]=1),o.normal||o.tangent||o.bitangent){let K=d.clone(d.ZERO,JG);const q=d.subtract(G,s.geodeticSurfaceNormal(G,tw),tw);if(v+1<h&&(K=d.fromArray(u,k+3,JG)),U){const te=d.subtract(K,G,Iot),Y=d.subtract(q,G,qO);z=d.normalize(d.cross(Y,te,z),z),U=!1}d.equalsEpsilon(G,K,M.EPSILON10)?U=!0:(I+=_,o.tangent&&(R=d.normalize(d.subtract(K,G,R),R)),o.bitangent&&(F=d.normalize(d.cross(z,R,F),F))),o.normal&&(p[w++]=z.x,p[w++]=z.y,p[w++]=z.z,p[w++]=z.x,p[w++]=z.y,p[w++]=z.z),o.tangent&&(y[P++]=R.x,y[P++]=R.y,y[P++]=R.z,y[P++]=R.x,y[P++]=R.y,y[P++]=R.z),o.bitangent&&(b[S++]=F.x,b[S++]=F.y,b[S++]=F.z,b[S++]=F.x,b[S++]=F.y,b[S++]=F.z)}}const D=new Ji;o.position&&(D.position=new Ue({componentDatatype:ee.DOUBLE,componentsPerAttribute:3,values:g})),o.normal&&(D.normal=new Ue({componentDatatype:ee.FLOAT,componentsPerAttribute:3,values:p})),o.tangent&&(D.tangent=new Ue({componentDatatype:ee.FLOAT,componentsPerAttribute:3,values:y})),o.bitangent&&(D.bitangent=new Ue({componentDatatype:ee.FLOAT,componentsPerAttribute:3,values:b})),o.st&&(D.st=new Ue({componentDatatype:ee.FLOAT,componentsPerAttribute:2,values:C}));const O=m/3;m-=6*(f+1);const N=st.createTypedArray(O,m);let V=0;for(v=0;v<O-2;v+=2){const k=v,G=v+2,W=d.fromArray(g,k*3,qO),K=d.fromArray(g,G*3,tw);if(d.equalsEpsilon(W,K,M.EPSILON10))continue;const q=v+1,te=v+3;N[V++]=q,N[V++]=k,N[V++]=te,N[V++]=te,N[V++]=k,N[V++]=G}return new Lt({attributes:D,indices:N,primitiveType:Qe.TRIANGLES,boundingSphere:new de.fromVertices(g)})};const QG=new d,ZG=new d;function R_(e){e=A(e,A.EMPTY_OBJECT);const t=e.positions,n=e.maximumHeights,i=e.minimumHeights;if(!l(t))throw new x("options.positions is required.");if(l(n)&&n.length!==t.length)throw new x("options.positions and options.maximumHeights must have the same length.");if(l(i)&&i.length!==t.length)throw new x("options.positions and options.minimumHeights must have the same length.");const o=A(e.granularity,M.RADIANS_PER_DEGREE),r=A(e.ellipsoid,me.WGS84);this._positions=t,this._minimumHeights=i,this._maximumHeights=n,this._granularity=o,this._ellipsoid=me.clone(r),this._workerName="createWallOutlineGeometry";let s=1+t.length*d.packedLength+2;l(i)&&(s+=i.length),l(n)&&(s+=n.length),this.packedLength=s+me.packedLength+1}R_.pack=function(e,t,n){if(!l(e))throw new x("value is required");if(!l(t))throw new x("array is required");n=A(n,0);let i;const o=e._positions;let r=o.length;for(t[n++]=r,i=0;i<r;++i,n+=d.packedLength)d.pack(o[i],t,n);const s=e._minimumHeights;if(r=l(s)?s.length:0,t[n++]=r,l(s))for(i=0;i<r;++i)t[n++]=s[i];const a=e._maximumHeights;if(r=l(a)?a.length:0,t[n++]=r,l(a))for(i=0;i<r;++i)t[n++]=a[i];return me.pack(e._ellipsoid,t,n),n+=me.packedLength,t[n]=e._granularity,t};const ite=me.clone(me.UNIT_SPHERE),qA={positions:void 0,minimumHeights:void 0,maximumHeights:void 0,ellipsoid:ite,granularity:void 0};R_.unpack=function(e,t,n){if(!l(e))throw new x("array is required");t=A(t,0);let i,o=e[t++];const r=new Array(o);for(i=0;i<o;++i,t+=d.packedLength)r[i]=d.unpack(e,t);o=e[t++];let s;if(o>0)for(s=new Array(o),i=0;i<o;++i)s[i]=e[t++];o=e[t++];let a;if(o>0)for(a=new Array(o),i=0;i<o;++i)a[i]=e[t++];const c=me.unpack(e,t,ite);t+=me.packedLength;const u=e[t];return l(n)?(n._positions=r,n._minimumHeights=s,n._maximumHeights=a,n._ellipsoid=me.clone(c,n._ellipsoid),n._granularity=u,n):(qA.positions=r,qA.minimumHeights=s,qA.maximumHeights=a,qA.granularity=u,new R_(qA))};R_.fromConstantHeights=function(e){e=A(e,A.EMPTY_OBJECT);const t=e.positions;if(!l(t))throw new x("options.positions is required.");let n,i;const o=e.minimumHeight,r=e.maximumHeight,s=l(o),a=l(r);if(s||a){const u=t.length;n=s?new Array(u):void 0,i=a?new Array(u):void 0;for(let f=0;f<u;++f)s&&(n[f]=o),a&&(i[f]=r)}const c={positions:t,maximumHeights:i,minimumHeights:n,ellipsoid:e.ellipsoid};return new R_(c)};R_.createGeometry=function(e){const t=e._positions,n=e._minimumHeights,i=e._maximumHeights,o=e._granularity,r=e._ellipsoid,s=ete.computePositions(r,t,i,n,o,!1);if(!l(s))return;const a=s.bottomPositions,c=s.topPositions;let u=c.length,f=u*2;const h=new Float64Array(f);let m=0;u/=3;let g;for(g=0;g<u;++g){const E=g*3,w=d.fromArray(c,E,QG),S=d.fromArray(a,E,ZG);h[m++]=S.x,h[m++]=S.y,h[m++]=S.z,h[m++]=w.x,h[m++]=w.y,h[m++]=w.z}const p=new Ji({position:new Ue({componentDatatype:ee.DOUBLE,componentsPerAttribute:3,values:h})}),y=f/3;f=2*y-4+y;const b=st.createTypedArray(y,f);let C=0;for(g=0;g<y-2;g+=2){const E=g,w=g+2,S=d.fromArray(h,E*3,QG),P=d.fromArray(h,w*3,ZG);if(d.equalsEpsilon(S,P,M.EPSILON10))continue;const L=g+1,z=g+3;b[C++]=L,b[C++]=E,b[C++]=L,b[C++]=z,b[C++]=E,b[C++]=w}return b[C++]=y-2,b[C++]=y-1,new Lt({attributes:p,indices:b,primitiveType:Qe.LINES,boundingSphere:new de.fromVertices(h)})};const ote=new H;function Bot(e){this.id=e,this.vertexFormat=void 0,this.positions=void 0,this.minimumHeights=void 0,this.maximumHeights=void 0,this.granularity=void 0}function ou(e,t){Gn.call(this,{entity:e,scene:t,geometryOptions:new Bot(e),geometryPropertyName:"wall",observedPropertyNames:["availability","wall"]}),this._onEntityPropertyChanged(e,"wall",e.wall,void 0)}l(Object.create)&&(ou.prototype=Object.create(Gn.prototype),ou.prototype.constructor=ou);ou.prototype.createFillGeometryInstance=function(e){if(T.defined("time",e),!this._fillEnabled)throw new x("This instance does not represent a filled geometry.");const t=this._entity,n=t.isAvailable(e);let i,o;const r=new Yn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e)),s=this._distanceDisplayConditionProperty.getValue(e),a=Di.fromDistanceDisplayCondition(s);if(this._materialProperty instanceof tn){let c;l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||n)&&(c=this._materialProperty.color.getValue(e,ote)),l(c)||(c=H.WHITE),o=fn.fromColor(c),i={show:r,distanceDisplayCondition:a,color:o}}else i={show:r,distanceDisplayCondition:a};return new an({id:t,geometry:new B_(this._options),attributes:i})};ou.prototype.createOutlineGeometryInstance=function(e){if(T.defined("time",e),!this._outlineEnabled)throw new x("This instance does not represent an outlined geometry.");const t=this._entity,n=t.isAvailable(e),i=Z.getValueOrDefault(this._outlineColorProperty,e,H.BLACK,ote),o=this._distanceDisplayConditionProperty.getValue(e);return new an({id:t,geometry:new R_(this._options),attributes:{show:new Yn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e)),color:fn.fromColor(i),distanceDisplayCondition:Di.fromDistanceDisplayCondition(o)}})};ou.prototype._isHidden=function(e,t){return!l(t.positions)||Gn.prototype._isHidden.call(this,e,t)};ou.prototype._getIsClosed=function(e){return!1};ou.prototype._isDynamic=function(e,t){return!t.positions.isConstant||!Z.isConstant(t.minimumHeights)||!Z.isConstant(t.maximumHeights)||!Z.isConstant(t.outlineWidth)||!Z.isConstant(t.granularity)};ou.prototype._setStaticOptions=function(e,t){const n=t.minimumHeights,i=t.maximumHeights,o=t.granularity,r=this._materialProperty instanceof tn,s=this._options;s.vertexFormat=r?Tn.VERTEX_FORMAT:Zo.MaterialSupport.TEXTURED.vertexFormat,s.positions=t.positions.getValue(ft.MINIMUM_VALUE,s.positions),s.minimumHeights=l(n)?n.getValue(ft.MINIMUM_VALUE,s.minimumHeights):void 0,s.maximumHeights=l(i)?i.getValue(ft.MINIMUM_VALUE,s.maximumHeights):void 0,s.granularity=l(o)?o.getValue(ft.MINIMUM_VALUE):void 0};ou.DynamicGeometryUpdater=Gy;function Gy(e,t,n){gi.call(this,e,t,n)}l(Object.create)&&(Gy.prototype=Object.create(gi.prototype),Gy.prototype.constructor=Gy);Gy.prototype._isHidden=function(e,t,n){return!l(this._options.positions)||gi.prototype._isHidden.call(this,e,t,n)};Gy.prototype._setOptions=function(e,t,n){const i=this._options;i.positions=Z.getValueOrUndefined(t.positions,n,i.positions),i.minimumHeights=Z.getValueOrUndefined(t.minimumHeights,n,i.minimumHeights),i.maximumHeights=Z.getValueOrUndefined(t.maximumHeights,n,i.maximumHeights),i.granularity=Z.getValueOrUndefined(t.granularity,n)};const Rot=[],e8=[pc,mc,tu,nu,_c,ll,gc,sf,iu,ou];function FT(e,t){this.entity=e,this.scene=t;const n=new Array(e8.length),i=new Xe;function o(s){i.raiseEvent(s)}const r=new Bf;for(let s=0;s<n.length;s++){const a=new e8[s](e,t);r.add(a.geometryChanged,o),n[s]=a}this.updaters=n,this.geometryChanged=i,this.eventHelper=r,this._removeEntitySubscription=e.definitionChanged.addEventListener(FT.prototype._onEntityPropertyChanged,this)}FT.prototype._onEntityPropertyChanged=function(e,t,n,i){const o=this.updaters;for(let r=0;r<o.length;r++)o[r]._onEntityPropertyChanged(e,t,n,i)};FT.prototype.forEach=function(e){const t=this.updaters;for(let n=0;n<t.length;n++)e(t[n])};FT.prototype.destroy=function(){this.eventHelper.removeAll();const e=this.updaters;for(let t=0;t<e.length;t++)e[t].destroy();this._removeEntitySubscription(),He(this)};function yl(e,t,n,i){T.defined("scene",e),T.defined("entityCollection",t),n=A(n,e.primitives),i=A(i,e.groundPrimitives),this._scene=e,this._primitives=n,this._groundPrimitives=i,this._entityCollection=void 0,this._addedObjects=new vt,this._removedObjects=new vt,this._changedObjects=new vt;const o=Io.NUMBER_OF_SHADOW_MODES;this._outlineBatches=new Array(o*2),this._closedColorBatches=new Array(o*2),this._closedMaterialBatches=new Array(o*2),this._openColorBatches=new Array(o*2),this._openMaterialBatches=new Array(o*2);const r=Rr.supportsMaterialsforEntitiesOnTerrain(e);this._supportsMaterialsforEntitiesOnTerrain=r;let s;for(s=0;s<o;++s)this._outlineBatches[s]=new L_(n,e,s),this._outlineBatches[o+s]=new L_(n,e,s),this._closedColorBatches[s]=new tl(n,Tn,void 0,!0,s),this._closedColorBatches[o+s]=new tl(n,Tn,void 0,!0,s),this._closedMaterialBatches[s]=new nl(n,Zo,void 0,!0,s),this._closedMaterialBatches[o+s]=new nl(n,Zo,void 0,!0,s),this._openColorBatches[s]=new tl(n,Tn,void 0,!1,s),this._openColorBatches[o+s]=new tl(n,Tn,void 0,!1,s),this._openMaterialBatches[s]=new nl(n,Zo,void 0,!1,s),this._openMaterialBatches[o+s]=new nl(n,Zo,void 0,!1,s);const a=So.NUMBER_OF_CLASSIFICATION_TYPES,c=new Array(a),u=[];if(r)for(s=0;s<a;++s)u.push(new H0(i,s,Zo)),c[s]=new O_(i,s);else for(s=0;s<a;++s)c[s]=new O_(i,s);this._groundColorBatches=c,this._groundMaterialBatches=u,this._dynamicBatch=new ug(n,i),this._batches=this._outlineBatches.concat(this._closedColorBatches,this._closedMaterialBatches,this._openColorBatches,this._openMaterialBatches,this._groundColorBatches,this._groundMaterialBatches,this._dynamicBatch),this._subscriptions=new vt,this._updaterSets=new vt,this._entityCollection=t,t.collectionChanged.addEventListener(yl.prototype._onCollectionChanged,this),this._onCollectionChanged(t,t.values,Rot)}yl.prototype.update=function(e){T.defined("time",e);const t=this._addedObjects,n=t.values,i=this._removedObjects,o=i.values,r=this._changedObjects,s=r.values;let a,c,u,f;const h=this;for(a=s.length-1;a>-1;a--)c=s[a],u=c.id,f=this._updaterSets.get(u),f.entity===c?f.forEach(function(y){h._removeUpdater(y),h._insertUpdaterIntoBatch(e,y)}):(o.push(c),n.push(c));for(a=o.length-1;a>-1;a--)c=o[a],u=c.id,f=this._updaterSets.get(u),f.forEach(this._removeUpdater.bind(this)),f.destroy(),this._updaterSets.remove(u),this._subscriptions.get(u)(),this._subscriptions.remove(u);for(a=n.length-1;a>-1;a--)c=n[a],u=c.id,f=new FT(c,this._scene),this._updaterSets.set(u,f),f.forEach(function(y){h._insertUpdaterIntoBatch(e,y)}),this._subscriptions.set(u,f.geometryChanged.addEventListener(yl._onGeometryChanged,this));t.removeAll(),i.removeAll(),r.removeAll();let m=!0;const g=this._batches,p=g.length;for(a=0;a<p;a++)m=g[a].update(e)&&m;return m};const Not=[],Mot=new de;yl.prototype.getBoundingSphere=function(e,t){T.defined("entity",e),T.defined("result",t);const n=Not,i=Mot;let o=0,r=_t.DONE;const s=this._batches,a=s.length,c=e.id,u=this._updaterSets.get(c).updaters;for(let f=0;f<u.length;f++){const h=u[f];for(let m=0;m<a;m++){if(r=s[m].getBoundingSphere(h,i),r===_t.PENDING)return _t.PENDING;r===_t.DONE&&(n[o]=de.clone(i,n[o]),o++)}}return o===0?_t.FAILED:(n.length=o,de.fromBoundingSpheres(n,t),_t.DONE)};yl.prototype.isDestroyed=function(){return!1};yl.prototype.destroy=function(){this._entityCollection.collectionChanged.removeEventListener(yl.prototype._onCollectionChanged,this),this._addedObjects.removeAll(),this._removedObjects.removeAll();let e;const t=this._batches;let n=t.length;for(e=0;e<n;e++)t[e].removeAllPrimitives();const i=this._subscriptions.values;for(n=i.length,e=0;e<n;e++)i[e]();this._subscriptions.removeAll();const o=this._updaterSets.values;for(n=o.length,e=0;e<n;e++)o[e].destroy();return this._updaterSets.removeAll(),He(this)};yl.prototype._removeUpdater=function(e){const t=this._batches,n=t.length;for(let i=0;i<n;i++)t[i].remove(e)};yl.prototype._insertUpdaterIntoBatch=function(e,t){if(t.isDynamic){this._dynamicBatch.add(e,t);return}let n;(t.outlineEnabled||t.fillEnabled)&&(n=t.shadowsProperty.getValue(e));const i=Io.NUMBER_OF_SHADOW_MODES;if(t.outlineEnabled&&(l(t.terrainOffsetProperty)?this._outlineBatches[i+n].add(e,t):this._outlineBatches[n].add(e,t)),t.fillEnabled)if(t.onTerrain){const o=t.classificationTypeProperty.getValue(e);t.fillMaterialProperty instanceof tn?this._groundColorBatches[o].add(e,t):this._groundMaterialBatches[o].add(e,t)}else t.isClosed?t.fillMaterialProperty instanceof tn?l(t.terrainOffsetProperty)?this._closedColorBatches[i+n].add(e,t):this._closedColorBatches[n].add(e,t):l(t.terrainOffsetProperty)?this._closedMaterialBatches[i+n].add(e,t):this._closedMaterialBatches[n].add(e,t):t.fillMaterialProperty instanceof tn?l(t.terrainOffsetProperty)?this._openColorBatches[i+n].add(e,t):this._openColorBatches[n].add(e,t):l(t.terrainOffsetProperty)?this._openMaterialBatches[i+n].add(e,t):this._openMaterialBatches[n].add(e,t)};yl._onGeometryChanged=function(e){const t=this._removedObjects,n=this._changedObjects,i=e.entity,o=i.id;!l(t.get(o))&&!l(n.get(o))&&n.set(o,i)};yl.prototype._onCollectionChanged=function(e,t,n){const i=this._addedObjects,o=this._removedObjects,r=this._changedObjects;let s,a,c;for(s=n.length-1;s>-1;s--)c=n[s],a=c.id,i.remove(a)||(o.set(a,c),r.remove(a));for(s=t.length-1;s>-1;s--)c=t[s],a=c.id,o.remove(a)?r.set(a,c):i.set(a,c)};const Fot=1,zot="30px sans-serif",Uot=Kl.FILL,Hot=H.WHITE,Vot=H.BLACK,kot=1,Got=!1,Wot=new H(.165,.165,.165,.8),jot=new j(7,5),qot=j.ZERO,$ot=d.ZERO,Yot=St.NONE,Xot=Oa.CENTER,Kot=Hi.CENTER,Jot=new d,Qot=new H,Zot=new H,ert=new H,trt=new j,nrt=new d,irt=new j,ort=new Ht,rrt=new Ht,srt=new Ht,art=new Gt;function t8(e){this.entity=e,this.label=void 0,this.index=void 0}function Mp(e,t){if(!l(e))throw new x("entityCluster is required.");if(!l(t))throw new x("entityCollection is required.");t.collectionChanged.addEventListener(Mp.prototype._onCollectionChanged,this),this._cluster=e,this._entityCollection=t,this._items=new vt,this._onCollectionChanged(t,t.values,[],[])}Mp.prototype.update=function(e){if(!l(e))throw new x("time is required.");const t=this._items.values,n=this._cluster;for(let i=0,o=t.length;i<o;i++){const r=t[i],s=r.entity,a=s._label;let c,u=r.label,f=s.isShowing&&s.isAvailable(e)&&Z.getValueOrDefault(a._show,e,!0),h;if(f&&(h=Z.getValueOrUndefined(s._position,e,Jot),c=Z.getValueOrUndefined(a._text,e),f=l(h)&&l(c)),!f){RR(r,s,n);continue}Z.isConstant(s._position)||(n._clusterDirty=!0);let m=!1;const g=Z.getValueOrDefault(a._heightReference,e,Yot);l(u)||(u=n.getLabel(s),u.id=s,r.label=u,m=d.equals(u.position,h)&&u.heightReference===g),u.show=!0,u.position=h,u.text=c,u.scale=Z.getValueOrDefault(a._scale,e,Fot),u.font=Z.getValueOrDefault(a._font,e,zot),u.style=Z.getValueOrDefault(a._style,e,Uot),u.fillColor=Z.getValueOrDefault(a._fillColor,e,Hot,Qot),u.outlineColor=Z.getValueOrDefault(a._outlineColor,e,Vot,Zot),u.outlineWidth=Z.getValueOrDefault(a._outlineWidth,e,kot),u.showBackground=Z.getValueOrDefault(a._showBackground,e,Got),u.backgroundColor=Z.getValueOrDefault(a._backgroundColor,e,Wot,ert),u.backgroundPadding=Z.getValueOrDefault(a._backgroundPadding,e,jot,trt),u.pixelOffset=Z.getValueOrDefault(a._pixelOffset,e,qot,irt),u.eyeOffset=Z.getValueOrDefault(a._eyeOffset,e,$ot,nrt),u.heightReference=g,u.horizontalOrigin=Z.getValueOrDefault(a._horizontalOrigin,e,Xot),u.verticalOrigin=Z.getValueOrDefault(a._verticalOrigin,e,Kot),u.translucencyByDistance=Z.getValueOrUndefined(a._translucencyByDistance,e,ort),u.pixelOffsetScaleByDistance=Z.getValueOrUndefined(a._pixelOffsetScaleByDistance,e,rrt),u.scaleByDistance=Z.getValueOrUndefined(a._scaleByDistance,e,srt),u.distanceDisplayCondition=Z.getValueOrUndefined(a._distanceDisplayCondition,e,art),u.disableDepthTestDistance=Z.getValueOrUndefined(a._disableDepthTestDistance,e),m&&u._updateClamping()}return!0};Mp.prototype.getBoundingSphere=function(e,t){if(!l(e))throw new x("entity is required.");if(!l(t))throw new x("result is required.");const n=this._items.get(e.id);if(!l(n)||!l(n.label))return _t.FAILED;const i=n.label;return t.center=d.clone(A(i._clampedPosition,i.position),t.center),t.radius=0,_t.DONE};Mp.prototype.isDestroyed=function(){return!1};Mp.prototype.destroy=function(){this._entityCollection.collectionChanged.removeEventListener(Mp.prototype._onCollectionChanged,this);const e=this._entityCollection.values;for(let t=0;t<e.length;t++)this._cluster.removeLabel(e[t]);return He(this)};Mp.prototype._onCollectionChanged=function(e,t,n,i){let o,r;const s=this._items,a=this._cluster;for(o=t.length-1;o>-1;o--)r=t[o],l(r._label)&&l(r._position)&&s.set(r.id,new t8(r));for(o=i.length-1;o>-1;o--)r=i[o],l(r._label)&&l(r._position)?s.contains(r.id)||s.set(r.id,new t8(r)):(RR(s.get(r.id),r,a),s.remove(r.id));for(o=n.length-1;o>-1;o--)r=n[o],RR(s.get(r.id),r,a),s.remove(r.id)};function RR(e,t,n){l(e)&&(e.label=void 0,n.removeLabel(t))}function crt(e,t,n){return T.typeOf.object("terrainProvider",e),T.typeOf.number("level",t),T.defined("positions",n),e.readyPromise.then(function(){return frt(e,t,n)})}function lrt(e,t){const n=e[0],i=n.terrainProvider.requestTileGeometry(n.x,n.y,n.level);if(!i)return!1;const o=i.then(drt(n)).catch(hrt(n));return e.shift(),t.push(o),!0}function urt(e){return new Promise(function(t){setTimeout(t,e)})}function NR(e,t){return e.length?lrt(e,t)?NR(e,t):urt(100).then(()=>NR(e,t)):Promise.resolve()}function frt(e,t,n){const i=e.tilingScheme;let o;const r=[],s={};for(o=0;o<n.length;++o){const c=i.positionToTileXY(n[o],t),u=c.toString();if(!s.hasOwnProperty(u)){const f={x:c.x,y:c.y,level:t,tilingScheme:i,terrainProvider:e,positions:[]};s[u]=f,r.push(f)}s[u].positions.push(n[o])}const a=[];return NR(r,a).then(function(){return Promise.all(a).then(function(){return n})})}function n8(e,t,n){const i=t.interpolateHeight(n,e.longitude,e.latitude);return i===void 0?!1:(e.height=i,!0)}function drt(e){const t=e.positions,n=e.tilingScheme.tileXYToRectangle(e.x,e.y,e.level);return function(i){let o=!1;for(let r=0;r<t.length;++r){const s=t[r];if(!n8(s,i,n)){o=!0;break}}return o?i.createMesh({tilingScheme:e.tilingScheme,x:e.x,y:e.y,level:e.level,throttle:!1}).then(function(){for(let r=0;r<t.length;++r){const s=t[r];n8(s,i,n)}}):Promise.resolve()}}function hrt(e){const t=e.positions;return function(){for(let n=0;n<t.length;++n){const i=t[n];i.height=void 0}}}const $O=new j;function jD(e,t){if(!l(e))throw new x("terrainProvider is required.");if(!l(t))throw new x("positions is required.");return e.readyPromise.then(function(){const n=[],i=[],o=e.availability;if(!l(o))throw new x("sampleTerrainMostDetailed requires a terrain provider that has tile availability.");const r=[];for(let s=0;s<t.length;++s){const a=t[s],c=o.computeMaximumLevelAtPosition(a);if(i[s]=c,c===0){e.tilingScheme.positionToTileXY(a,1,$O);const f=e.loadTileDataAvailability($O.x,$O.y,1);l(f)&&r.push(f)}let u=n[c];l(u)||(n[c]=u=[]),u.push(a)}return Promise.all(r).then(function(){return Promise.all(n.map(function(s,a){if(l(s))return crt(e,a,s)}))}).then(function(){const s=[];for(let a=0;a<t.length;++a){const c=t[a];o.computeMaximumLevelAtPosition(c)!==i[a]&&s.push(c)}if(s.length>0)return jD(e,s)}).then(function(){return t})})}const prt=1,mrt=0,_rt=!0,grt=!0,yrt=Io.ENABLED,Art=St.NONE,brt=H.RED,Crt=0,Trt=H.WHITE,Ert=LD.HIGHLIGHT,xrt=.5,wrt=new j(1,1),Srt=new B,vrt=new B,i8=new H;function mf(e,t){T.typeOf.object("scene",e),T.typeOf.object("entityCollection",t),t.collectionChanged.addEventListener(mf.prototype._onCollectionChanged,this),this._scene=e,this._primitives=e.primitives,this._entityCollection=t,this._modelHash={},this._entitiesToVisualize=new vt,this._onCollectionChanged(t,t.values,[],[])}mf.prototype.update=function(e){if(!l(e))throw new x("time is required.");const t=this._entitiesToVisualize.values,n=this._modelHash,i=this._primitives;for(let o=0,r=t.length;o<r;o++){const s=t[o],a=s._model;let c,u=n[s.id],f=s.isShowing&&s.isAvailable(e)&&Z.getValueOrDefault(a._show,e,!0),h;if(f&&(h=s.computeModelMatrix(e,Srt),c=Me.createIfNeeded(Z.getValueOrUndefined(a._uri,e)),f=l(h)&&l(c)),!f){l(u)&&(u.modelPrimitive.show=!1);continue}let m=l(u)?u.modelPrimitive:void 0;if((!l(m)||c.url!==u.url)&&(l(m)&&(i.removeAndDestroy(m),delete n[s.id]),m=Ti.fromGltf({url:c,incrementallyLoadTextures:Z.getValueOrDefault(a._incrementallyLoadTextures,e,_rt),scene:this._scene}),m.id=s,i.add(m),u={modelPrimitive:m,url:c.url,animationsRunning:!1,nodeTransformationsScratch:{},articulationsScratch:{},loadFail:!1,awaitingSampleTerrain:!1,clampedBoundingSphere:void 0,sampleTerrainFailed:!1},n[s.id]=u,Irt(m,s,n)),m.show=!0,m.scale=Z.getValueOrDefault(a._scale,e,prt),m.minimumPixelSize=Z.getValueOrDefault(a._minimumPixelSize,e,mrt),m.maximumScale=Z.getValueOrUndefined(a._maximumScale,e),m.modelMatrix=B.clone(h,m.modelMatrix),m.shadows=Z.getValueOrDefault(a._shadows,e,yrt),m.heightReference=Z.getValueOrDefault(a._heightReference,e,Art),m.distanceDisplayCondition=Z.getValueOrUndefined(a._distanceDisplayCondition,e),m.silhouetteColor=Z.getValueOrDefault(a._silhouetteColor,e,brt,i8),m.silhouetteSize=Z.getValueOrDefault(a._silhouetteSize,e,Crt),m.color=Z.getValueOrDefault(a._color,e,Trt,i8),m.colorBlendMode=Z.getValueOrDefault(a._colorBlendMode,e,Ert),m.colorBlendAmount=Z.getValueOrDefault(a._colorBlendAmount,e,xrt),m.clippingPlanes=Z.getValueOrUndefined(a._clippingPlanes,e),m.clampAnimations=Z.getValueOrDefault(a._clampAnimations,e,grt),m.imageBasedLighting.imageBasedLightingFactor=Z.getValueOrDefault(a._imageBasedLightingFactor,e,wrt),m.lightColor=Z.getValueOrUndefined(a._lightColor,e),m.customShader=Z.getValueOrUndefined(a._customShader,e),m.ready){const g=Z.getValueOrDefault(a._runAnimations,e,!0);u.animationsRunning!==g&&(g?m.activeAnimations.addAll({loop:rd.REPEAT}):m.activeAnimations.removeAll(),u.animationsRunning=g);const p=Z.getValueOrUndefined(a._nodeTransformations,e,u.nodeTransformationsScratch);if(l(p)){const C=Object.keys(p);for(let E=0,w=C.length;E<w;++E){const S=C[E],P=p[S];if(!l(P))continue;const L=m.getNode(S);if(!l(L))continue;const z=B.fromTranslationRotationScale(P,vrt);L.matrix=B.multiply(L.originalMatrix,z,z)}}let y=!1;const b=Z.getValueOrUndefined(a._articulations,e,u.articulationsScratch);if(l(b)){const C=Object.keys(b);for(let E=0,w=C.length;E<w;++E){const S=C[E],P=b[S];l(P)&&(y=!0,m.setArticulationStage(S,P))}}y&&m.applyArticulations()}}return!0};mf.prototype.isDestroyed=function(){return!1};mf.prototype.destroy=function(){this._entityCollection.collectionChanged.removeEventListener(mf.prototype._onCollectionChanged,this);const e=this._entitiesToVisualize.values,t=this._modelHash,n=this._primitives;for(let i=e.length-1;i>-1;i--)MR(this,e[i],t,n);return He(this)};mf._sampleTerrainMostDetailed=jD;const $g=new d,o8=new Ce;mf.prototype.getBoundingSphere=function(e,t){if(!l(e))throw new x("entity is required.");if(!l(t))throw new x("result is required.");const n=this._modelHash[e.id];if(!l(n)||n.loadFail)return _t.FAILED;const i=n.modelPrimitive;if(!l(i)||!i.show)return _t.FAILED;if(!i.ready)return _t.PENDING;const r=this._scene.globe,s=r.ellipsoid,a=r.terrainProvider;if(i.heightReference!==St.NONE){if(!a.ready)return _t.PENDING;const u=i.modelMatrix;$g.x=u[12],$g.y=u[13],$g.z=u[14];const f=s.cartesianToCartographic($g);if(!l(a.availability)){i.heightReference===St.CLAMP_TO_GROUND&&(f.height=0);const g=s.cartographicToCartesian(f);return de.clone(i.boundingSphere,t),t.center=g,_t.DONE}let h=this._modelHash[e.id].clampedBoundingSphere;return this._modelHash[e.id].sampleTerrainFailed?(this._modelHash[e.id].sampleTerrainFailed=!1,_t.FAILED):l(h)?(de.clone(h,t),this._modelHash[e.id].clampedBoundingSphere=void 0,_t.DONE):(h=new de,this._modelHash[e.id].awaitingSampleTerrain||(Ce.clone(f,o8),this._modelHash[e.id].awaitingSampleTerrain=!0,mf._sampleTerrainMostDetailed(a,[o8]).then(p=>{this._modelHash[e.id].awaitingSampleTerrain=!1;const y=p[0];i.heightReference===St.RELATIVE_TO_GROUND&&(y.height+=f.height),s.cartographicToCartesian(y,$g),de.clone(i.boundingSphere,h),h.center=$g,this._modelHash[e.id].clampedBoundingSphere=de.clone(h)}).catch(p=>{this._modelHash[e.id].sampleTerrainFailed=!0,this._modelHash[e.id].awaitingSampleTerrain=!1})),_t.PENDING)}return de.clone(i.boundingSphere,t),_t.DONE};mf.prototype._onCollectionChanged=function(e,t,n,i){let o,r;const s=this._entitiesToVisualize,a=this._modelHash,c=this._primitives;for(o=t.length-1;o>-1;o--)r=t[o],l(r._model)&&l(r._position)&&s.set(r.id,r);for(o=i.length-1;o>-1;o--)r=i[o],l(r._model)&&l(r._position)?(Drt(r,a),s.set(r.id,r)):(MR(this,r,a,c),s.remove(r.id));for(o=n.length-1;o>-1;o--)r=n[o],MR(this,r,a,c),s.remove(r.id)};function MR(e,t,n,i){const o=n[t.id];l(o)&&(i.removeAndDestroy(o.modelPrimitive),delete n[t.id])}function Drt(e,t){const n=t[e.id];l(n)&&(n.nodeTransformationsScratch={},n.articulationsScratch={})}function Irt(e,t,n){e.readyPromise.catch(function(i){console.error(i),n[t.id].loadFail=!0})}function Fp(e){this._definitionChanged=new Xe,this._value=void 0,this._removeSubscription=void 0,this.setValue(e)}Object.defineProperties(Fp.prototype,{isConstant:{get:function(){return Z.isConstant(this._value)}},definitionChanged:{get:function(){return this._definitionChanged}},referenceFrame:{get:function(){return l(this._value)?this._value.referenceFrame:la.FIXED}}});Fp.prototype.getValue=function(e,t){return this.getValueInReferenceFrame(e,la.FIXED,t)};Fp.prototype.setValue=function(e){this._value!==e&&(this._value=e,l(this._removeSubscription)&&(this._removeSubscription(),this._removeSubscription=void 0),l(e)&&(this._removeSubscription=e.definitionChanged.addEventListener(this._raiseDefinitionChanged,this)),this._definitionChanged.raiseEvent(this))};Fp.prototype.getValueInReferenceFrame=function(e,t,n){if(!l(e))throw new x("time is required.");if(!l(t))throw new x("referenceFrame is required.");if(l(this._value))return n=this._value.getValueInReferenceFrame(e,t,n),l(n)?me.WGS84.scaleToGeodeticSurface(n,n):void 0};Fp.prototype.equals=function(e){return this===e||e instanceof Fp&&this._value===e._value};Fp.prototype._raiseDefinitionChanged=function(){this._definitionChanged.raiseEvent(this)};const Prt=60,Ort=1,rte=new on,YO=new on,XO=new on;function r8(e){this.entity=e,this.polyline=void 0,this.index=void 0,this.updater=void 0}function Lrt(e,t,n,i,o,r,s,a,c){let u=a,f;f=e.getValueInReferenceFrame(t,r,c[u]),l(f)&&(c[u++]=f);let h=!l(o)||ie.lessThanOrEquals(o,t)||ie.greaterThanOrEquals(o,n),m=0;const g=i.length;let p=i[m];const y=n;let b=!1,C,E,w;for(;m<g;){if(!h&&ie.greaterThanOrEquals(p,o)&&(f=e.getValueInReferenceFrame(o,r,c[u]),l(f)&&(c[u++]=f),h=!0),ie.greaterThan(p,t)&&ie.lessThan(p,y)&&!p.equals(o)&&(f=e.getValueInReferenceFrame(p,r,c[u]),l(f)&&(c[u++]=f)),m<g-1){if(s>0&&!b){const S=i[m+1],P=ie.secondsDifference(S,p);b=P>s,b&&(C=Math.ceil(P/s),E=0,w=P/Math.max(C,2),C=Math.max(C-1,1))}if(b&&E<C){p=ie.addSeconds(p,w,new ie),E++;continue}}b=!1,m++,p=i[m]}return f=e.getValueInReferenceFrame(n,r,c[u]),l(f)&&(c[u++]=f),u}function Brt(e,t,n,i,o,r,s,a){let c,u=0,f=s,h=t;const m=Math.max(r,60);let g=!l(i)||ie.lessThanOrEquals(i,t)||ie.greaterThanOrEquals(i,n);for(;ie.lessThan(h,n);)!g&&ie.greaterThanOrEquals(h,i)&&(g=!0,c=e.getValueInReferenceFrame(i,o,a[f]),l(c)&&(a[f]=c,f++)),c=e.getValueInReferenceFrame(h,o,a[f]),l(c)&&(a[f]=c,f++),u++,h=ie.addSeconds(t,m*u,new ie);return c=e.getValueInReferenceFrame(n,o,a[f]),l(c)&&(a[f]=c,f++),f}function Rrt(e,t,n,i,o,r,s,a){XO.start=t,XO.stop=n;let c=s;const u=e.intervals;for(let f=0;f<u.length;f++){const h=u.get(f);if(!on.intersect(h,XO,rte).isEmpty){let m=h.start;h.isStartIncluded||(h.isStopIncluded?m=h.stop:m=ie.addSeconds(h.start,ie.secondsDifference(h.stop,h.start)/2,new ie));const g=e.getValueInReferenceFrame(m,o,a[c]);l(g)&&(a[c]=g,c++)}}return c}function Nrt(e,t,n,i,o,r,s,a){const c=e.getValueInReferenceFrame(t,o,a[s]);return l(c)&&(a[s++]=c),s}function Mrt(e,t,n,i,o,r,s,a){YO.start=t,YO.stop=n;let c=s;const u=e.intervals;for(let f=0;f<u.length;f++){const h=u.get(f);if(!on.intersect(h,YO,rte).isEmpty){const m=h.start,g=h.stop;let p=t;ie.greaterThan(m,p)&&(p=m);let y=n;ie.lessThan(g,y)&&(y=g),c=ste(h.data,p,y,i,o,r,c,a)}}return c}function ste(e,t,n,i,o,r,s,a){for(;e instanceof wc;)e=e.resolvedProperty;if(e instanceof Sc){const c=e._property._times;s=Lrt(e,t,n,c,i,o,r,s,a)}else e instanceof Rp?s=Mrt(e,t,n,i,o,r,s,a):e instanceof Np?s=Rrt(e,t,n,i,o,r,s,a):e instanceof Bd||e instanceof Fp&&Z.isConstant(e)?s=Nrt(e,t,n,i,o,r,s,a):s=Brt(e,t,n,i,o,r,s,a);return s}function ate(e,t,n,i,o,r,s){l(s)||(s=[]);const a=ste(e,t,n,i,o,r,0,s);return s.length=a,s}const s8=new J;function zT(e,t){this._unusedIndexes=[],this._polylineCollection=new Ka,this._scene=e,this._referenceFrame=t,e.primitives.add(this._polylineCollection)}zT.prototype.update=function(e){if(this._referenceFrame===la.INERTIAL){let t=sn.computeIcrfToFixedMatrix(e,s8);l(t)||(t=sn.computeTemeToPseudoFixedMatrix(e,s8)),B.fromRotationTranslation(t,d.ZERO,this._polylineCollection.modelMatrix)}};zT.prototype.updateObject=function(e,t){const n=t.entity,i=n._path,o=n._position;let r,s;const a=i._show;let c=t.polyline,u=n.isShowing&&n.isAvailable(e)&&(!l(a)||a.getValue(e));if(u){const h=Z.getValueOrUndefined(i._leadTime,e),m=Z.getValueOrUndefined(i._trailTime,e),g=n._availability,p=l(g),y=l(h),b=l(m);if(u=p||y&&b,u){if(b&&(r=ie.addSeconds(e,-m,new ie)),y&&(s=ie.addSeconds(e,h,new ie)),p){const C=g.start,E=g.stop;(!b||ie.greaterThan(C,r))&&(r=C),(!y||ie.lessThan(E,s))&&(s=E)}u=ie.lessThan(r,s)}}if(!u){l(c)&&(this._unusedIndexes.push(t.index),t.polyline=void 0,c.show=!1,t.index=void 0);return}if(!l(c)){const h=this._unusedIndexes;if(h.length>0){const g=h.pop();c=this._polylineCollection.get(g),t.index=g}else t.index=this._polylineCollection.length,c=this._polylineCollection.add();c.id=n,t.polyline=c}const f=Z.getValueOrDefault(i._resolution,e,Prt);c.show=!0,c.positions=ate(o,r,s,e,this._referenceFrame,f,c.positions.slice()),c.material=Pr.getValue(e,i._material,c.material),c.width=Z.getValueOrDefault(i._width,e,Ort),c.distanceDisplayCondition=Z.getValueOrUndefined(i._distanceDisplayCondition,e,c.distanceDisplayCondition)};zT.prototype.removeObject=function(e){const t=e.polyline;l(t)&&(this._unusedIndexes.push(e.index),e.polyline=void 0,t.show=!1,t.id=void 0,e.index=void 0)};zT.prototype.destroy=function(){return this._scene.primitives.remove(this._polylineCollection),He(this)};function zp(e,t){if(!l(e))throw new x("scene is required.");if(!l(t))throw new x("entityCollection is required.");t.collectionChanged.addEventListener(zp.prototype._onCollectionChanged,this),this._scene=e,this._updaters={},this._entityCollection=t,this._items=new vt,this._onCollectionChanged(t,t.values,[],[])}zp.prototype.update=function(e){if(!l(e))throw new x("time is required.");const t=this._updaters;for(const i in t)t.hasOwnProperty(i)&&t[i].update(e);const n=this._items.values;if(n.length===0&&l(this._updaters)&&Object.keys(this._updaters).length>0){for(const i in t)t.hasOwnProperty(i)&&t[i].destroy();this._updaters={}}for(let i=0,o=n.length;i<o;i++){const r=n[i],a=r.entity._position,c=r.updater;let u=la.FIXED;this._scene.mode===le.SCENE3D&&(u=a.referenceFrame);let f=this._updaters[u];if(c===f&&l(f)){f.updateObject(e,r);continue}l(c)&&c.removeObject(r),l(f)||(f=new zT(this._scene,u),f.update(e),this._updaters[u]=f),r.updater=f,l(f)&&f.updateObject(e,r)}return!0};zp.prototype.isDestroyed=function(){return!1};zp.prototype.destroy=function(){this._entityCollection.collectionChanged.removeEventListener(zp.prototype._onCollectionChanged,this);const e=this._updaters;for(const t in e)e.hasOwnProperty(t)&&e[t].destroy();return He(this)};zp.prototype._onCollectionChanged=function(e,t,n,i){let o,r,s;const a=this._items;for(o=t.length-1;o>-1;o--)r=t[o],l(r._path)&&l(r._position)&&a.set(r.id,new r8(r));for(o=i.length-1;o>-1;o--)r=i[o],l(r._path)&&l(r._position)?a.contains(r.id)||a.set(r.id,new r8(r)):(s=a.get(r.id),l(s)&&(l(s.updater)&&s.updater.removeObject(s),a.remove(r.id)));for(o=n.length-1;o>-1;o--)r=n[o],s=a.get(r.id),l(s)&&(l(s.updater)&&s.updater.removeObject(s),a.remove(r.id))};zp._subSample=ate;const a8=H.WHITE,c8=H.BLACK,l8=0,u8=1,f8=0,d8=new H,Frt=new d,h8=new H,p8=new Ht,m8=new Ht,_8=new Gt;function g8(e){this.entity=e,this.pointPrimitive=void 0,this.billboard=void 0,this.color=void 0,this.outlineColor=void 0,this.pixelSize=void 0,this.outlineWidth=void 0}function Up(e,t){if(!l(e))throw new x("entityCluster is required.");if(!l(t))throw new x("entityCollection is required.");t.collectionChanged.addEventListener(Up.prototype._onCollectionChanged,this),this._cluster=e,this._entityCollection=t,this._items=new vt,this._onCollectionChanged(t,t.values,[],[])}Up.prototype.update=function(e){if(!l(e))throw new x("time is required.");const t=this._items.values,n=this._cluster;for(let i=0,o=t.length;i<o;i++){const r=t[i],s=r.entity,a=s._point;let c=r.pointPrimitive,u=r.billboard;const f=Z.getValueOrDefault(a._heightReference,e,St.NONE);let h=s.isShowing&&s.isAvailable(e)&&Z.getValueOrDefault(a._show,e,!0),m;if(h&&(m=Z.getValueOrUndefined(s._position,e,Frt),h=l(m)),!h){jb(r,s,n);continue}Z.isConstant(s._position)||(n._clusterDirty=!0);let g=!1,p=!1;if(f!==St.NONE&&!l(u)?(l(c)&&(jb(r,s,n),c=void 0),u=n.getBillboard(s),u.id=s,u.image=void 0,r.billboard=u,g=!0,p=d.equals(u.position,m)&&u.heightReference===f):f===St.NONE&&!l(c)&&(l(u)&&(jb(r,s,n),u=void 0),c=n.getPoint(s),c.id=s,r.pointPrimitive=c),l(c))c.show=!0,c.position=m,c.scaleByDistance=Z.getValueOrUndefined(a._scaleByDistance,e,p8),c.translucencyByDistance=Z.getValueOrUndefined(a._translucencyByDistance,e,m8),c.color=Z.getValueOrDefault(a._color,e,a8,d8),c.outlineColor=Z.getValueOrDefault(a._outlineColor,e,c8,h8),c.outlineWidth=Z.getValueOrDefault(a._outlineWidth,e,l8),c.pixelSize=Z.getValueOrDefault(a._pixelSize,e,u8),c.distanceDisplayCondition=Z.getValueOrUndefined(a._distanceDisplayCondition,e,_8),c.disableDepthTestDistance=Z.getValueOrDefault(a._disableDepthTestDistance,e,f8);else if(l(u)){u.show=!0,u.position=m,u.scaleByDistance=Z.getValueOrUndefined(a._scaleByDistance,e,p8),u.translucencyByDistance=Z.getValueOrUndefined(a._translucencyByDistance,e,m8),u.distanceDisplayCondition=Z.getValueOrUndefined(a._distanceDisplayCondition,e,_8),u.disableDepthTestDistance=Z.getValueOrDefault(a._disableDepthTestDistance,e,f8),u.heightReference=f;const y=Z.getValueOrDefault(a._color,e,a8,d8),b=Z.getValueOrDefault(a._outlineColor,e,c8,h8),C=Math.round(Z.getValueOrDefault(a._outlineWidth,e,l8));let E=Math.max(1,Math.round(Z.getValueOrDefault(a._pixelSize,e,u8)));if(C>0?(u.scale=1,g=g||C!==r.outlineWidth||E!==r.pixelSize||!H.equals(y,r.color)||!H.equals(b,r.outlineColor)):(u.scale=E/50,E=50,g=g||C!==r.outlineWidth||!H.equals(y,r.color)||!H.equals(b,r.outlineColor)),g){r.color=H.clone(y,r.color),r.outlineColor=H.clone(b,r.outlineColor),r.pixelSize=E,r.outlineWidth=C;const w=y.alpha,S=y.toCssColorString(),P=b.toCssColorString(),L=JSON.stringify([S,E,P,C]);u.setImage(L,BQ(w,S,P,C,E))}p&&u._updateClamping()}}return!0};Up.prototype.getBoundingSphere=function(e,t){if(!l(e))throw new x("entity is required.");if(!l(t))throw new x("result is required.");const n=this._items.get(e.id);if(!l(n)||!(l(n.pointPrimitive)||l(n.billboard)))return _t.FAILED;if(l(n.pointPrimitive))t.center=d.clone(n.pointPrimitive.position,t.center);else{const i=n.billboard;if(!l(i._clampedPosition))return _t.PENDING;t.center=d.clone(i._clampedPosition,t.center)}return t.radius=0,_t.DONE};Up.prototype.isDestroyed=function(){return!1};Up.prototype.destroy=function(){this._entityCollection.collectionChanged.removeEventListener(Up.prototype._onCollectionChanged,this);const e=this._entityCollection.values;for(let t=0;t<e.length;t++)this._cluster.removePoint(e[t]);return He(this)};Up.prototype._onCollectionChanged=function(e,t,n,i){let o,r;const s=this._items,a=this._cluster;for(o=t.length-1;o>-1;o--)r=t[o],l(r._point)&&l(r._position)&&s.set(r.id,new g8(r));for(o=i.length-1;o>-1;o--)r=i[o],l(r._point)&&l(r._position)?s.contains(r.id)||s.set(r.id,new g8(r)):(jb(s.get(r.id),r,a),s.remove(r.id));for(o=n.length-1;o>-1;o--)r=n[o],jb(s.get(r.id),r,a),s.remove(r.id)};function jb(e,t,n){if(l(e)){const i=e.pointPrimitive;if(l(i)){e.pointPrimitive=void 0,n.removePoint(t);return}const o=e.billboard;l(o)&&(e.billboard=void 0,n.removeBillboard(t))}}const cte=[];function zrt(e,t,n,i,o){const r=cte;r.length=o;let s;const a=n.red,c=n.green,u=n.blue,f=n.alpha,h=i.red,m=i.green,g=i.blue,p=i.alpha;if(H.equals(n,i)){for(s=0;s<o;s++)r[s]=H.clone(n);return r}const y=(h-a)/o,b=(m-c)/o,C=(g-u)/o,E=(p-f)/o;for(s=0;s<o;s++)r[s]=new H(a+s*y,c+s*b,u+s*C,f+s*E);return r}function VC(e){e=A(e,A.EMPTY_OBJECT);const t=e.positions,n=e.colors,i=A(e.width,1),o=A(e.colorsPerVertex,!1);if(!l(t)||t.length<2)throw new x("At least two positions are required.");if(typeof i!="number")throw new x("width must be a number");if(l(n)&&(o&&n.length<t.length||!o&&n.length<t.length-1))throw new x("colors has an invalid length.");this._positions=t,this._colors=n,this._width=i,this._colorsPerVertex=o,this._vertexFormat=Fe.clone(A(e.vertexFormat,Fe.DEFAULT)),this._arcType=A(e.arcType,On.GEODESIC),this._granularity=A(e.granularity,M.RADIANS_PER_DEGREE),this._ellipsoid=me.clone(A(e.ellipsoid,me.WGS84)),this._workerName="createPolylineGeometry";let r=1+t.length*d.packedLength;r+=l(n)?1+n.length*H.packedLength:1,this.packedLength=r+me.packedLength+Fe.packedLength+4}VC.pack=function(e,t,n){if(!l(e))throw new x("value is required");if(!l(t))throw new x("array is required");n=A(n,0);let i;const o=e._positions;let r=o.length;for(t[n++]=r,i=0;i<r;++i,n+=d.packedLength)d.pack(o[i],t,n);const s=e._colors;for(r=l(s)?s.length:0,t[n++]=r,i=0;i<r;++i,n+=H.packedLength)H.pack(s[i],t,n);return me.pack(e._ellipsoid,t,n),n+=me.packedLength,Fe.pack(e._vertexFormat,t,n),n+=Fe.packedLength,t[n++]=e._width,t[n++]=e._colorsPerVertex?1:0,t[n++]=e._arcType,t[n]=e._granularity,t};const lte=me.clone(me.UNIT_SPHERE),ute=new Fe,Bm={positions:void 0,colors:void 0,ellipsoid:lte,vertexFormat:ute,width:void 0,colorsPerVertex:void 0,arcType:void 0,granularity:void 0};VC.unpack=function(e,t,n){if(!l(e))throw new x("array is required");t=A(t,0);let i,o=e[t++];const r=new Array(o);for(i=0;i<o;++i,t+=d.packedLength)r[i]=d.unpack(e,t);o=e[t++];const s=o>0?new Array(o):void 0;for(i=0;i<o;++i,t+=H.packedLength)s[i]=H.unpack(e,t);const a=me.unpack(e,t,lte);t+=me.packedLength;const c=Fe.unpack(e,t,ute);t+=Fe.packedLength;const u=e[t++],f=e[t++]===1,h=e[t++],m=e[t];return l(n)?(n._positions=r,n._colors=s,n._ellipsoid=me.clone(a,n._ellipsoid),n._vertexFormat=Fe.clone(c,n._vertexFormat),n._width=u,n._colorsPerVertex=f,n._arcType=h,n._granularity=m,n):(Bm.positions=r,Bm.colors=s,Bm.width=u,Bm.colorsPerVertex=f,Bm.arcType=h,Bm.granularity=m,new VC(Bm))};const y8=new d,A8=new d,b8=new d,C8=new d;VC.createGeometry=function(e){const t=e._width,n=e._vertexFormat;let i=e._colors;const o=e._colorsPerVertex,r=e._arcType,s=e._granularity,a=e._ellipsoid;let c,u,f;const h=[];let m=ca(e._positions,d.equalsEpsilon,!1,h);if(l(i)&&h.length>0){let O=0,N=h[0];i=i.filter(function(V,k){let G=!1;return o?G=k===N||k===0&&N===1:G=k+1===N,G?(O++,N=h[O],!1):!0})}let g=m.length;if(g<2||t<=0)return;if(r===On.GEODESIC||r===On.RHUMB){let O,N;r===On.GEODESIC?(O=M.chordLength(s,a.maximumRadius),N=gr.numberOfPoints):(O=s,N=gr.numberOfPointsRhumbLine);const V=gr.extractHeights(m,a);if(l(i)){let k=1;for(c=0;c<g-1;++c)k+=N(m[c],m[c+1],O);const G=new Array(k);let W=0;for(c=0;c<g-1;++c){const K=m[c],q=m[c+1],te=i[c],Y=N(K,q,O);if(o&&c<k){const X=i[c+1],$=zrt(K,q,te,X,Y),se=$.length;for(u=0;u<se;++u)G[W++]=$[u]}else for(u=0;u<Y;++u)G[W++]=H.clone(te)}G[W]=H.clone(i[i.length-1]),i=G,cte.length=0}r===On.GEODESIC?m=gr.generateCartesianArc({positions:m,minDistance:O,ellipsoid:a,height:V}):m=gr.generateCartesianRhumbArc({positions:m,granularity:O,ellipsoid:a,height:V})}g=m.length;const p=g*4-4,y=new Float64Array(p*3),b=new Float64Array(p*3),C=new Float64Array(p*3),E=new Float32Array(p*2),w=n.st?new Float32Array(p*2):void 0,S=l(i)?new Uint8Array(p*4):void 0;let P=0,L=0,z=0,R=0,F;for(u=0;u<g;++u){u===0?(F=y8,d.subtract(m[0],m[1],F),d.add(m[0],F,F)):F=m[u-1],d.clone(F,b8),d.clone(m[u],A8),u===g-1?(F=y8,d.subtract(m[g-1],m[g-2],F),d.add(m[g-1],F,F)):F=m[u+1],d.clone(F,C8);let O,N;l(S)&&(u!==0&&!o?O=i[u-1]:O=i[u],u!==g-1&&(N=i[u]));const V=u===0?2:0,k=u===g-1?2:4;for(f=V;f<k;++f){d.pack(A8,y,P),d.pack(b8,b,P),d.pack(C8,C,P),P+=3;const G=f-2<0?-1:1;if(E[L++]=2*(f%2)-1,E[L++]=G*t,n.st&&(w[z++]=u/(g-1),w[z++]=Math.max(E[L-2],0)),l(S)){const W=f<2?O:N;S[R++]=H.floatToByte(W.red),S[R++]=H.floatToByte(W.green),S[R++]=H.floatToByte(W.blue),S[R++]=H.floatToByte(W.alpha)}}}const U=new Ji;U.position=new Ue({componentDatatype:ee.DOUBLE,componentsPerAttribute:3,values:y}),U.prevPosition=new Ue({componentDatatype:ee.DOUBLE,componentsPerAttribute:3,values:b}),U.nextPosition=new Ue({componentDatatype:ee.DOUBLE,componentsPerAttribute:3,values:C}),U.expandAndWidth=new Ue({componentDatatype:ee.FLOAT,componentsPerAttribute:2,values:E}),n.st&&(U.st=new Ue({componentDatatype:ee.FLOAT,componentsPerAttribute:2,values:w})),l(S)&&(U.color=new Ue({componentDatatype:ee.UNSIGNED_BYTE,componentsPerAttribute:4,values:S,normalize:!0}));const v=st.createTypedArray(p,g*6-6);let I=0,_=0;const D=g-1;for(u=0;u<D;++u)v[_++]=I,v[_++]=I+2,v[_++]=I+1,v[_++]=I+1,v[_++]=I+2,v[_++]=I+3,I+=4;return new Lt({attributes:U,indices:v,primitiveType:Qe.TRIANGLES,boundingSphere:de.fromPoints(m),geometryType:py.POLYLINES})};const Urt=new $o(0),yv={},T8=new H,Hrt=new tn(H.WHITE),Vrt=new $o(!0),krt=new $o(Io.DISABLED),Grt=new $o(new Gt),Wrt=new $o(So.BOTH);function jrt(){this.vertexFormat=void 0,this.positions=void 0,this.width=void 0,this.arcType=void 0,this.granularity=void 0}function qrt(){this.positions=void 0,this.width=void 0,this.arcType=void 0,this.granularity=void 0}function Pu(e,t){if(!l(e))throw new x("entity is required");if(!l(t))throw new x("scene is required");this._entity=e,this._scene=t,this._entitySubscription=e.definitionChanged.addEventListener(Pu.prototype._onEntityPropertyChanged,this),this._fillEnabled=!1,this._dynamic=!1,this._geometryChanged=new Xe,this._showProperty=void 0,this._materialProperty=void 0,this._shadowsProperty=void 0,this._distanceDisplayConditionProperty=void 0,this._classificationTypeProperty=void 0,this._depthFailMaterialProperty=void 0,this._geometryOptions=new jrt,this._groundGeometryOptions=new qrt,this._id=`polyline-${e.id}`,this._clampToGround=!1,this._supportsPolylinesOnTerrain=Rr.supportsPolylinesOnTerrain(t),this._zIndex=0,this._onEntityPropertyChanged(e,"polyline",e.polyline,void 0)}Object.defineProperties(Pu.prototype,{id:{get:function(){return this._id}},entity:{get:function(){return this._entity}},fillEnabled:{get:function(){return this._fillEnabled}},hasConstantFill:{get:function(){return!this._fillEnabled||!l(this._entity.availability)&&Z.isConstant(this._showProperty)}},fillMaterialProperty:{get:function(){return this._materialProperty}},depthFailMaterialProperty:{get:function(){return this._depthFailMaterialProperty}},outlineEnabled:{value:!1},hasConstantOutline:{value:!0},outlineColorProperty:{value:void 0},shadowsProperty:{get:function(){return this._shadowsProperty}},distanceDisplayConditionProperty:{get:function(){return this._distanceDisplayConditionProperty}},classificationTypeProperty:{get:function(){return this._classificationTypeProperty}},isDynamic:{get:function(){return this._dynamic}},isClosed:{value:!1},geometryChanged:{get:function(){return this._geometryChanged}},arcType:{get:function(){return this._arcType}},clampToGround:{get:function(){return this._clampToGround&&this._supportsPolylinesOnTerrain}},zIndex:{get:function(){return this._zIndex}}});Pu.prototype.isOutlineVisible=function(e){return!1};Pu.prototype.isFilled=function(e){const t=this._entity,n=this._fillEnabled&&t.isAvailable(e)&&this._showProperty.getValue(e);return A(n,!1)};Pu.prototype.createFillGeometryInstance=function(e){if(!l(e))throw new x("time is required.");if(!this._fillEnabled)throw new x("This instance does not represent a filled geometry.");const t=this._entity,n=t.isAvailable(e),i=new Yn(n&&t.isShowing&&this._showProperty.getValue(e)),o=this._distanceDisplayConditionProperty.getValue(e),r=Di.fromDistanceDisplayCondition(o),s={show:i,distanceDisplayCondition:r};let a;return this._materialProperty instanceof tn&&(l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||n)&&(a=this._materialProperty.color.getValue(e,T8)),l(a)||(a=H.WHITE),s.color=fn.fromColor(a)),this.clampToGround?new an({id:t,geometry:new Od(this._groundGeometryOptions),attributes:s}):(l(this._depthFailMaterialProperty)&&this._depthFailMaterialProperty instanceof tn&&(l(this._depthFailMaterialProperty.color)&&(this._depthFailMaterialProperty.color.isConstant||n)&&(a=this._depthFailMaterialProperty.color.getValue(e,T8)),l(a)||(a=H.WHITE),s.depthFailColor=fn.fromColor(a)),new an({id:t,geometry:new VC(this._geometryOptions),attributes:s}))};Pu.prototype.createOutlineGeometryInstance=function(e){throw new x("This instance does not represent an outlined geometry.")};Pu.prototype.isDestroyed=function(){return!1};Pu.prototype.destroy=function(){this._entitySubscription(),He(this)};Pu.prototype._onEntityPropertyChanged=function(e,t,n,i){if(!(t==="availability"||t==="polyline"))return;const o=this._entity.polyline;if(!l(o)){this._fillEnabled&&(this._fillEnabled=!1,this._geometryChanged.raiseEvent(this));return}const r=o.positions,s=o.show;if(l(s)&&s.isConstant&&!s.getValue(ft.MINIMUM_VALUE)||!l(r)){this._fillEnabled&&(this._fillEnabled=!1,this._geometryChanged.raiseEvent(this));return}const a=o.zIndex,c=A(o.material,Hrt),u=c instanceof tn;this._materialProperty=c,this._depthFailMaterialProperty=o.depthFailMaterial,this._showProperty=A(s,Vrt),this._shadowsProperty=A(o.shadows,krt),this._distanceDisplayConditionProperty=A(o.distanceDisplayCondition,Grt),this._classificationTypeProperty=A(o.classificationType,Wrt),this._fillEnabled=!0,this._zIndex=A(a,Urt);const f=o.width,h=o.arcType,m=o.clampToGround,g=o.granularity;if(!r.isConstant||!Z.isConstant(f)||!Z.isConstant(h)||!Z.isConstant(g)||!Z.isConstant(m)||!Z.isConstant(a))this._dynamic||(this._dynamic=!0,this._geometryChanged.raiseEvent(this));else{const p=this._geometryOptions,y=r.getValue(ft.MINIMUM_VALUE,p.positions);if(!l(y)||y.length<2){this._fillEnabled&&(this._fillEnabled=!1,this._geometryChanged.raiseEvent(this));return}let b;u&&(!l(this._depthFailMaterialProperty)||this._depthFailMaterialProperty instanceof tn)?b=Js.VERTEX_FORMAT:b=ws.VERTEX_FORMAT,p.vertexFormat=b,p.positions=y,p.width=l(f)?f.getValue(ft.MINIMUM_VALUE):void 0,p.arcType=l(h)?h.getValue(ft.MINIMUM_VALUE):void 0,p.granularity=l(g)?g.getValue(ft.MINIMUM_VALUE):void 0;const C=this._groundGeometryOptions;C.positions=y,C.width=p.width,C.arcType=p.arcType,C.granularity=p.granularity,this._clampToGround=l(m)?m.getValue(ft.MINIMUM_VALUE):!1,!this._clampToGround&&l(a)&&ki("Entity polylines must have clampToGround: true when using zIndex. zIndex will be ignored."),this._dynamic=!1,this._geometryChanged.raiseEvent(this)}};Pu.prototype.createDynamicUpdater=function(e,t){if(T.defined("primitives",e),T.defined("groundPrimitives",t),!this._dynamic)throw new x("This instance does not represent dynamic geometry.");return new UT(e,t,this)};const Yg={positions:void 0,granularity:void 0,height:void 0,ellipsoid:void 0};function UT(e,t,n){this._line=void 0,this._primitives=e,this._groundPrimitives=t,this._groundPolylinePrimitive=void 0,this._material=void 0,this._geometryUpdater=n,this._positions=[]}function fte(e){if(l(e._line))return e._line;const t=e._geometryUpdater._scene.id;let n=yv[t];const i=e._primitives;!l(n)||n.isDestroyed()?(n=new Ka,yv[t]=n,i.add(n)):i.contains(n)||i.add(n);const o=n.add();return o.id=e._geometryUpdater._entity,e._line=o,o}UT.prototype.update=function(e){const t=this._geometryUpdater,n=t._entity,i=n.polyline,o=i.positions;let r=Z.getValueOrUndefined(o,e,this._positions);t._clampToGround=Z.getValueOrDefault(i._clampToGround,e,!1),t._groundGeometryOptions.positions=r,t._groundGeometryOptions.width=Z.getValueOrDefault(i._width,e,1),t._groundGeometryOptions.arcType=Z.getValueOrDefault(i._arcType,e,On.GEODESIC),t._groundGeometryOptions.granularity=Z.getValueOrDefault(i._granularity,e,9999);const s=this._groundPrimitives;if(l(this._groundPolylinePrimitive)&&(s.remove(this._groundPolylinePrimitive),this._groundPolylinePrimitive=void 0),t.clampToGround){if(!n.isShowing||!n.isAvailable(e)||!Z.getValueOrDefault(i._show,e,!0)||!l(r)||r.length<2)return;const f=t.fillMaterialProperty;let h;if(f instanceof tn)h=new Js;else{const m=Pr.getValue(e,f,this._material);h=new ws({material:m,translucent:m.isTranslucent()}),this._material=m}this._groundPolylinePrimitive=s.add(new pl({geometryInstances:t.createFillGeometryInstance(e),appearance:h,classificationType:t.classificationTypeProperty.getValue(e),asynchronous:!1}),Z.getValueOrUndefined(t.zIndex,e)),l(this._line)&&(this._line.show=!1);return}const a=fte(this);if(!n.isShowing||!n.isAvailable(e)||!Z.getValueOrDefault(i._show,e,!0)){a.show=!1;return}if(!l(r)||r.length<2){a.show=!1;return}let c=On.GEODESIC;c=Z.getValueOrDefault(i._arcType,e,c);const u=t._scene.globe;c!==On.NONE&&l(u)&&(Yg.ellipsoid=u.ellipsoid,Yg.positions=r,Yg.granularity=Z.getValueOrUndefined(i._granularity,e),Yg.height=gr.extractHeights(r,u.ellipsoid),c===On.GEODESIC?r=gr.generateCartesianArc(Yg):r=gr.generateCartesianRhumbArc(Yg)),a.show=!0,a.positions=r.slice(),a.material=Pr.getValue(e,t.fillMaterialProperty,a.material),a.width=Z.getValueOrDefault(i._width,e,1),a.distanceDisplayCondition=Z.getValueOrUndefined(i._distanceDisplayCondition,e,a.distanceDisplayCondition)};UT.prototype.getBoundingSphere=function(e){if(T.defined("result",e),this._geometryUpdater.clampToGround){const t=this._groundPolylinePrimitive;if(l(t)&&t.show&&t.ready){const n=t.getGeometryInstanceAttributes(this._geometryUpdater._entity);if(l(n)&&l(n.boundingSphere))return de.clone(n.boundingSphere,e),_t.DONE}return l(t)&&!t.ready?_t.PENDING:_t.DONE}else{const t=fte(this);if(t.show&&t.positions.length>0)return de.fromPoints(t.positions,e),_t.DONE}return _t.FAILED};UT.prototype.isDestroyed=function(){return!1};UT.prototype.destroy=function(){const t=this._geometryUpdater._scene.id,n=yv[t];l(n)&&(n.remove(this._line),n.length===0&&(this._primitives.removeAndDestroy(n),delete yv[t])),l(this._groundPolylinePrimitive)&&this._groundPrimitives.remove(this._groundPolylinePrimitive),He(this)};const $rt=new H,Yrt=new Gt,Xrt=new Gt;function Ou(e,t,n,i,o){let r;n instanceof tn?r=Js:r=ws,this.orderedGroundPrimitives=e,this.classificationType=t,this.appearanceType=r,this.materialProperty=n,this.updaters=new vt,this.createPrimitive=!0,this.primitive=void 0,this.oldPrimitive=void 0,this.geometry=new vt,this.material=void 0,this.updatersWithAttributes=new vt,this.attributes=new vt,this.invalidated=!1,this.removeMaterialSubscription=n.definitionChanged.addEventListener(Ou.prototype.onMaterialChanged,this),this.subscriptions=new vt,this.showsUpdated=new vt,this.zIndex=i,this._asynchronous=o}Ou.prototype.onMaterialChanged=function(){this.invalidated=!0};Ou.prototype.isMaterial=function(e){const t=this.materialProperty,n=e.fillMaterialProperty;return n===t||n instanceof tn&&t instanceof tn?!0:l(t)&&t.equals(n)};Ou.prototype.add=function(e,t,n){const i=t.id;if(this.updaters.set(i,t),this.geometry.set(i,n),!t.hasConstantFill||!t.fillMaterialProperty.isConstant||!Z.isConstant(t.distanceDisplayConditionProperty))this.updatersWithAttributes.set(i,t);else{const o=this;this.subscriptions.set(i,t.entity.definitionChanged.addEventListener(function(r,s,a,c){s==="isShowing"&&o.showsUpdated.set(t.id,t)}))}this.createPrimitive=!0};Ou.prototype.remove=function(e){const t=e.id;if(this.createPrimitive=this.geometry.remove(t)||this.createPrimitive,this.updaters.remove(t)){this.updatersWithAttributes.remove(t);const n=this.subscriptions.get(t);return l(n)&&(n(),this.subscriptions.remove(t)),!0}return!1};Ou.prototype.update=function(e){let t=!0,n=this.primitive;const i=this.orderedGroundPrimitives,o=this.geometry.values;let r;if(this.createPrimitive){if(o.length>0)l(n)&&(l(this.oldPrimitive)?i.remove(n):this.oldPrimitive=n),n=new pl({show:!1,asynchronous:this._asynchronous,geometryInstances:o.slice(),appearance:new this.appearanceType,classificationType:this.classificationType}),this.appearanceType===ws&&(this.material=Pr.getValue(e,this.materialProperty,this.material),n.appearance.material=this.material),i.add(n,this.zIndex),t=!1;else{l(n)&&(i.remove(n),n=void 0);const a=this.oldPrimitive;l(a)&&(i.remove(a),this.oldPrimitive=void 0)}this.attributes.removeAll(),this.primitive=n,this.createPrimitive=!1}else if(l(n)&&n.ready){n.show=!0,l(this.oldPrimitive)&&(i.remove(this.oldPrimitive),this.oldPrimitive=void 0),this.appearanceType===ws&&(this.material=Pr.getValue(e,this.materialProperty,this.material),this.primitive.appearance.material=this.material);const s=this.updatersWithAttributes.values,a=s.length;for(r=0;r<a;r++){const c=s[r],u=c.entity,f=this.geometry.get(c.id);let h=this.attributes.get(f.id.id);if(l(h)||(h=n.getGeometryInstanceAttributes(f.id),this.attributes.set(f.id.id,h)),!c.fillMaterialProperty.isConstant){const y=c.fillMaterialProperty.color,b=Z.getValueOrDefault(y,e,H.WHITE,$rt);H.equals(h._lastColor,b)||(h._lastColor=H.clone(b,h._lastColor),h.color=fn.toValue(b,h.color))}const m=u.isShowing&&(c.hasConstantFill||c.isFilled(e)),g=h.show[0]===1;m!==g&&(h.show=Yn.toValue(m,h.show));const p=c.distanceDisplayConditionProperty;if(!Z.isConstant(p)){const y=Z.getValueOrDefault(p,e,Xrt,Yrt);Gt.equals(y,h._lastDistanceDisplayCondition)||(h._lastDistanceDisplayCondition=Gt.clone(y,h._lastDistanceDisplayCondition),h.distanceDisplayCondition=Di.toValue(y,h.distanceDisplayCondition))}}this.updateShows(n)}else l(n)&&!n.ready&&(t=!1);return t};Ou.prototype.updateShows=function(e){const t=this.showsUpdated.values,n=t.length;for(let i=0;i<n;i++){const o=t[i],r=o.entity,s=this.geometry.get(o.id);let a=this.attributes.get(s.id.id);l(a)||(a=e.getGeometryInstanceAttributes(s.id),this.attributes.set(s.id.id,a));const c=r.isShowing,u=a.show[0]===1;c!==u&&(a.show=Yn.toValue(c,a.show),s.attributes.show.value[0]=a.show[0])}this.showsUpdated.removeAll()};Ou.prototype.contains=function(e){return this.updaters.contains(e.id)};Ou.prototype.getBoundingSphere=function(e,t){const n=this.primitive;if(!n.ready)return _t.PENDING;const i=n.getGeometryInstanceAttributes(e.entity);return!l(i)||!l(i.boundingSphere)||l(i.show)&&i.show[0]===0?_t.FAILED:(i.boundingSphere.clone(t),_t.DONE)};Ou.prototype.destroy=function(){const e=this.primitive,t=this.orderedGroundPrimitives;l(e)&&t.remove(e);const n=this.oldPrimitive;l(n)&&t.remove(n),this.removeMaterialSubscription()};function V0(e,t,n){this._items=[],this._orderedGroundPrimitives=e,this._classificationType=t,this._asynchronous=A(n,!0)}V0.prototype.add=function(e,t){const n=this._items,i=n.length,o=t.createFillGeometryInstance(e),r=Z.getValueOrDefault(t.zIndex,0);for(let a=0;a<i;++a){const c=n[a];if(c.isMaterial(t)&&c.zIndex===r){c.add(e,t,o);return}}const s=new Ou(this._orderedGroundPrimitives,this._classificationType,t.fillMaterialProperty,r,this._asynchronous);s.add(e,t,o),n.push(s)};V0.prototype.remove=function(e){const t=this._items,n=t.length;for(let i=n-1;i>=0;i--){const o=t[i];if(o.remove(e)){o.updaters.length===0&&(t.splice(i,1),o.destroy());break}}};V0.prototype.update=function(e){let t;const n=this._items,i=n.length;for(t=i-1;t>=0;t--){const r=n[t];if(r.invalidated){n.splice(t,1);const s=r.updaters.values,a=s.length;for(let c=0;c<a;c++)this.add(e,s[c]);r.destroy()}}let o=!0;for(t=0;t<n.length;t++)o=n[t].update(e)&&o;return o};V0.prototype.getBoundingSphere=function(e,t){const n=this._items,i=n.length;for(let o=0;o<i;o++){const r=n[o];if(r.contains(e))return r.getBoundingSphere(e,t)}return _t.FAILED};V0.prototype.removeAllPrimitives=function(){const e=this._items,t=e.length;for(let n=0;n<t;n++)e[n].destroy();this._items.length=0};const Krt=[];function E8(e,t){const n=e._batches,i=n.length;for(let o=0;o<i;o++)n[o].remove(t)}function x8(e,t,n){if(n.isDynamic){e._dynamicBatch.add(t,n);return}if(n.clampToGround&&n.fillEnabled){const s=n.classificationTypeProperty.getValue(t);e._groundBatches[s].add(t,n);return}let i;n.fillEnabled&&(i=n.shadowsProperty.getValue(t));let o=0;l(n.depthFailMaterialProperty)&&(o=n.depthFailMaterialProperty instanceof tn?1:2);let r;l(i)&&(r=i+o*Io.NUMBER_OF_SHADOW_MODES),n.fillEnabled&&(n.fillMaterialProperty instanceof tn?e._colorBatches[r].add(t,n):e._materialBatches[r].add(t,n))}function _f(e,t,n,i){T.defined("scene",e),T.defined("entityCollection",t),i=A(i,e.groundPrimitives),n=A(n,e.primitives),this._scene=e,this._primitives=n,this._entityCollection=void 0,this._addedObjects=new vt,this._removedObjects=new vt,this._changedObjects=new vt;let o;const r=Io.NUMBER_OF_SHADOW_MODES;for(this._colorBatches=new Array(r*3),this._materialBatches=new Array(r*3),o=0;o<r;++o)this._colorBatches[o]=new tl(n,Js,void 0,!1,o),this._materialBatches[o]=new nl(n,ws,void 0,!1,o),this._colorBatches[o+r]=new tl(n,Js,Js,!1,o),this._materialBatches[o+r]=new nl(n,ws,Js,!1,o),this._colorBatches[o+r*2]=new tl(n,Js,ws,!1,o),this._materialBatches[o+r*2]=new nl(n,ws,ws,!1,o);this._dynamicBatch=new ug(n,i);const s=So.NUMBER_OF_CLASSIFICATION_TYPES;for(this._groundBatches=new Array(s),o=0;o<s;++o)this._groundBatches[o]=new V0(i,o);this._batches=this._colorBatches.concat(this._materialBatches,this._dynamicBatch,this._groundBatches),this._subscriptions=new vt,this._updaters=new vt,this._entityCollection=t,t.collectionChanged.addEventListener(_f.prototype._onCollectionChanged,this),this._onCollectionChanged(t,t.values,Krt)}_f.prototype.update=function(e){T.defined("time",e);const t=this._addedObjects,n=t.values,i=this._removedObjects,o=i.values,r=this._changedObjects,s=r.values;let a,c,u,f;for(a=s.length-1;a>-1;a--)c=s[a],u=c.id,f=this._updaters.get(u),f.entity===c?(E8(this,f),x8(this,e,f)):(o.push(c),n.push(c));for(a=o.length-1;a>-1;a--)c=o[a],u=c.id,f=this._updaters.get(u),E8(this,f),f.destroy(),this._updaters.remove(u),this._subscriptions.get(u)(),this._subscriptions.remove(u);for(a=n.length-1;a>-1;a--)c=n[a],u=c.id,f=new Pu(c,this._scene),this._updaters.set(u,f),x8(this,e,f),this._subscriptions.set(u,f.geometryChanged.addEventListener(_f._onGeometryChanged,this));t.removeAll(),i.removeAll(),r.removeAll();let h=!0;const m=this._batches,g=m.length;for(a=0;a<g;a++)h=m[a].update(e)&&h;return h};const Jrt=[],Qrt=new de;_f.prototype.getBoundingSphere=function(e,t){T.defined("entity",e),T.defined("result",t);const n=Jrt,i=Qrt;let o=0,r=_t.DONE;const s=this._batches,a=s.length,c=this._updaters.get(e.id);for(let u=0;u<a;u++){if(r=s[u].getBoundingSphere(c,i),r===_t.PENDING)return _t.PENDING;r===_t.DONE&&(n[o]=de.clone(i,n[o]),o++)}return o===0?_t.FAILED:(n.length=o,de.fromBoundingSpheres(n,t),_t.DONE)};_f.prototype.isDestroyed=function(){return!1};_f.prototype.destroy=function(){this._entityCollection.collectionChanged.removeEventListener(_f.prototype._onCollectionChanged,this),this._addedObjects.removeAll(),this._removedObjects.removeAll();let e;const t=this._batches;let n=t.length;for(e=0;e<n;e++)t[e].removeAllPrimitives();const i=this._subscriptions.values;for(n=i.length,e=0;e<n;e++)i[e]();return this._subscriptions.removeAll(),He(this)};_f._onGeometryChanged=function(e){const t=this._removedObjects,n=this._changedObjects,i=e.entity,o=i.id;!l(t.get(o))&&!l(n.get(o))&&n.set(o,i)};_f.prototype._onCollectionChanged=function(e,t,n){const i=this._addedObjects,o=this._removedObjects,r=this._changedObjects;let s,a,c;for(s=n.length-1;s>-1;s--)c=n[s],a=c.id,i.remove(a)||(o.set(a,c),r.remove(a));for(s=t.length-1;s>-1;s--)c=t[s],a=c.id,o.remove(a)?r.set(a,c):i.set(a,c)};function wl(e){T.typeOf.object("options",e),T.typeOf.object("options.scene",e.scene),T.typeOf.object("options.dataSourceCollection",e.dataSourceCollection),qr.initializeTerrainHeights(),pl.initializeTerrainHeights();const t=e.scene,n=e.dataSourceCollection;this._eventHelper=new Bf,this._eventHelper.add(n.dataSourceAdded,this._onDataSourceAdded,this),this._eventHelper.add(n.dataSourceRemoved,this._onDataSourceRemoved,this),this._eventHelper.add(n.dataSourceMoved,this._onDataSourceMoved,this),this._eventHelper.add(t.postRender,this._postRender,this),this._dataSourceCollection=n,this._scene=t,this._visualizersCallback=A(e.visualizersCallback,wl.defaultVisualizersCallback);let i=!1;const o=new qo,r=new qo;n.length>0&&(t.primitives.add(o),t.groundPrimitives.add(r),i=!0),this._primitives=o,this._groundPrimitives=r;for(let u=0,f=n.length;u<f;u++)this._onDataSourceAdded(n,n.get(u));const s=new rF;this._onDataSourceAdded(void 0,s),this._defaultDataSource=s;let a,c;if(!i){const u=this,f=function(){t.primitives.add(o),t.groundPrimitives.add(r),a(),c(),u._removeDefaultDataSourceListener=void 0,u._removeDataSourceCollectionListener=void 0};a=s.entities.collectionChanged.addEventListener(f),c=n.dataSourceAdded.addEventListener(f)}this._removeDefaultDataSourceListener=a,this._removeDataSourceCollectionListener=c,this._ready=!1}wl.defaultVisualizersCallback=function(e,t,n){const i=n.entities;return[new Ip(t,i),new yl(e,i,n._primitives,n._groundPrimitives),new Mp(t,i),new mf(e,i),new Bp(e,i),new Up(t,i),new zp(e,i),new _f(e,i,n._primitives,n._groundPrimitives)]};Object.defineProperties(wl.prototype,{scene:{get:function(){return this._scene}},dataSources:{get:function(){return this._dataSourceCollection}},defaultDataSource:{get:function(){return this._defaultDataSource}},ready:{get:function(){return this._ready}}});wl.prototype.isDestroyed=function(){return!1};wl.prototype.destroy=function(){this._eventHelper.removeAll();const e=this._dataSourceCollection;for(let t=0,n=e.length;t<n;++t)this._onDataSourceRemoved(this._dataSourceCollection,e.get(t));return this._onDataSourceRemoved(void 0,this._defaultDataSource),l(this._removeDefaultDataSourceListener)?(this._removeDefaultDataSourceListener(),this._removeDataSourceCollectionListener()):(this._scene.primitives.remove(this._primitives),this._scene.groundPrimitives.remove(this._groundPrimitives)),He(this)};wl.prototype.update=function(e){if(T.defined("time",e),!co.initialized)return this._ready=!1,!1;let t=!0,n,i,o,r;const s=this._dataSourceCollection,a=s.length;for(n=0;n<a;n++){const c=s.get(n);for(l(c.update)&&(t=c.update(e)&&t),o=c._visualizers,r=o.length,i=0;i<r;i++)t=o[i].update(e)&&t}for(o=this._defaultDataSource._visualizers,r=o.length,i=0;i<r;i++)t=o[i].update(e)&&t;return this._ready=t,t};wl.prototype._postRender=function(){const e=this._scene.frameState,t=this._dataSourceCollection,n=t.length;for(let i=0;i<n;i++){const o=t.get(i),r=o.credit;l(r)&&e.creditDisplay.addCredit(r);const s=o._resourceCredits;if(l(s)){const a=s.length;for(let c=0;c<a;c++)e.creditDisplay.addCredit(s[c])}}};const Zrt=[],est=new de;wl.prototype.getBoundingSphere=function(e,t,n){if(T.defined("entity",e),T.typeOf.bool("allowPartial",t),T.defined("result",n),!this._ready)return _t.PENDING;let i,o,r=this._defaultDataSource;if(!r.entities.contains(e)){r=void 0;const m=this._dataSourceCollection;for(o=m.length,i=0;i<o;i++){const g=m.get(i);if(g.entities.contains(e)){r=g;break}}}if(!l(r))return _t.FAILED;const s=Zrt,a=est;let c=0,u=_t.DONE;const f=r._visualizers,h=f.length;for(i=0;i<h;i++){const m=f[i];if(l(m.getBoundingSphere)){if(u=f[i].getBoundingSphere(e,a),!t&&u===_t.PENDING)return _t.PENDING;u===_t.DONE&&(s[c]=de.clone(a,s[c]),c++)}}return c===0?_t.FAILED:(s.length=c,de.fromBoundingSpheres(s,n),_t.DONE)};wl.prototype._onDataSourceAdded=function(e,t){const n=this._scene,i=this._primitives,o=this._groundPrimitives,r=i.add(new qo),s=o.add(new Rf);t._primitives=r,t._groundPrimitives=s;const a=t.clustering;a._initialize(n),r.add(a),t._visualizers=this._visualizersCallback(n,a,t)};wl.prototype._onDataSourceRemoved=function(e,t){const n=this._primitives,i=this._groundPrimitives,o=t._primitives,r=t._groundPrimitives,s=t.clustering;o.remove(s);const a=t._visualizers,c=a.length;for(let u=0;u<c;u++)a[u].destroy();n.remove(o),i.remove(r),t._visualizers=void 0};wl.prototype._onDataSourceMoved=function(e,t,n){const i=this._primitives,o=this._groundPrimitives,r=e._primitives,s=e._groundPrimitives;t===n+1?(i.raise(r),o.raise(s)):t===n-1?(i.lower(r),o.lower(s)):t===0?(i.lowerToBottom(r),o.lowerToBottom(s),i.raise(r),o.raise(s)):(i.raiseToTop(r),o.raiseToTop(s))};const w8=new J,S8=new J,v8=new J,tst=new B,nw=new d,D8=new d,KO=new d,JO=new d,I8=new d,P8=new d,Xg=new ie,nst=1.25;function ist(e,t,n,i,o,r,s){const a=e.scene.mode;let c=o.getValue(r,e._lastCartesian);if(l(c)){let u=!1,f=!1,h,m,g;if(a===le.SCENE3D){ie.addSeconds(r,.001,Xg);let E=o.getValue(Xg,nw);if(l(E)||(ie.addSeconds(r,-.001,Xg),E=o.getValue(Xg,nw),f=!0),l(E)){let w=sn.computeFixedToIcrfMatrix(r,w8),S=sn.computeFixedToIcrfMatrix(Xg,S8),P;!l(w)||!l(S)?(P=sn.computeTemeToPseudoFixedMatrix(r,v8),w=J.transpose(P,w8),S=sn.computeTemeToPseudoFixedMatrix(Xg,S8),J.transpose(S,S)):P=J.transpose(w,v8);const L=J.multiplyByVector(w,c,I8),z=J.multiplyByVector(S,E,P8);d.subtract(L,z,JO);const R=d.magnitude(JO)*1e3,F=M.GRAVITATIONALPARAMETER,U=-F/(R*R-2*F/d.magnitude(L));U<0||U>nst*s.maximumRadius?(h=D8,d.normalize(c,h),d.negate(h,h),g=d.clone(d.UNIT_Z,KO),m=d.cross(g,h,nw),d.magnitude(m)>M.EPSILON7&&(d.normalize(h,h),d.normalize(m,m),g=d.cross(h,m,KO),d.normalize(g,g),u=!0)):d.equalsEpsilon(c,E,M.EPSILON7)||(g=D8,d.normalize(L,g),d.normalize(z,z),m=d.cross(g,z,KO),f&&(m=d.multiplyByScalar(m,-1,m)),d.equalsEpsilon(m,d.ZERO,M.EPSILON7)||(h=d.cross(m,g,nw),J.multiplyByVector(P,h,h),J.multiplyByVector(P,m,m),J.multiplyByVector(P,g,g),d.normalize(h,h),d.normalize(m,m),d.normalize(g,g),u=!0))}}l(e.boundingSphere)&&(c=e.boundingSphere.center);let p,y,b;i&&(p=d.clone(t.position,JO),y=d.clone(t.direction,I8),b=d.clone(t.up,P8));const C=tst;u?(C[0]=h.x,C[1]=h.y,C[2]=h.z,C[3]=0,C[4]=m.x,C[5]=m.y,C[6]=m.z,C[7]=0,C[8]=g.x,C[9]=g.y,C[10]=g.z,C[11]=0,C[12]=c.x,C[13]=c.y,C[14]=c.z,C[15]=0):sn.eastNorthUpToFixedFrame(c,s,C),t._setTransform(C),i&&(d.clone(p,t.position),d.clone(y,t.direction),d.clone(b,t.up),d.cross(y,b,t.right))}if(n){const u=a===le.SCENE2D||d.equals(e._offset3D,d.ZERO)?void 0:e._offset3D;t.lookAtTransform(t.transform,u)}}function kC(e,t,n){T.defined("entity",e),T.defined("scene",t),this.entity=e,this.scene=t,this.ellipsoid=A(n,me.WGS84),this.boundingSphere=void 0,this._lastEntity=void 0,this._mode=void 0,this._lastCartesian=new d,this._defaultOffset3D=void 0,this._offset3D=new d}Object.defineProperties(kC,{defaultOffset3D:{get:function(){return this._defaultOffset3D},set:function(e){this._defaultOffset3D=d.clone(e,new d)}}});kC.defaultOffset3D=new d(-14e3,3500,3500);const iw=new T_,ost=new d;kC.prototype.update=function(e,t){T.defined("time",e);const n=this.scene,i=this.ellipsoid,o=n.mode;if(o===le.MORPHING)return;const r=this.entity,s=r.position;if(!l(s))return;const a=r!==this._lastEntity,c=o!==this._mode,u=n.camera;let f=a||c,h=!0;if(a){const m=r.viewFrom,g=l(m);if(!g&&l(t)){iw.pitch=-M.PI_OVER_FOUR,iw.range=0;const p=s.getValue(e,ost);if(l(p)){const y=2-1/Math.max(1,d.magnitude(p)/i.maximumRadius);iw.pitch*=y}u.viewBoundingSphere(t,iw),this.boundingSphere=t,f=!1,h=!1}else(!g||!l(m.getValue(e,this._offset3D)))&&d.clone(kC._defaultOffset3D,this._offset3D)}else!c&&this._mode!==le.SCENE2D&&d.clone(u.position,this._offset3D);this._lastEntity=r,this._mode=o,ist(this,u,f,h,s,e,i)};function sd(e,t){this._tilingScheme=e,this._maximumLevel=t,this._rootNodes=[]}const zm=new ge;function rst(e,t,n,i){const o=i.length;for(let r=0;r<o;++r){const s=i[r];if(s.x===t&&s.y===n&&s.level===e)return!0}return!1}sd.prototype.addAvailableTileRange=function(e,t,n,i,o){const r=this._tilingScheme,s=this._rootNodes;if(e===0)for(let m=n;m<=o;++m)for(let g=t;g<=i;++g)rst(e,g,m,s)||s.push(new uy(r,void 0,0,g,m));r.tileXYToRectangle(t,n,e,zm);const a=zm.west,c=zm.north;r.tileXYToRectangle(i,o,e,zm);const u=zm.east,f=zm.south,h=new ust(e,a,f,u,c);for(let m=0;m<s.length;++m){const g=s[m];_F(g.extent,h)&&fst(this._maximumLevel,g,h)}};sd.prototype.computeMaximumLevelAtPosition=function(e){let t;for(let n=0;n<this._rootNodes.length;++n){const i=this._rootNodes[n];if(fy(i.extent,e)){t=i;break}}return l(t)?hb(void 0,t,e):-1};const sst=[],ast=[],cst=new ge,lst=new ge;sd.prototype.computeBestAvailableLevelOverRectangle=function(e){const t=sst;t.length=0,e.east<e.west?(t.push(ge.fromRadians(-Math.PI,e.south,e.east,e.north,cst)),t.push(ge.fromRadians(e.west,e.south,Math.PI,e.north,lst))):t.push(e);const n=ast;n.length=0;let i;for(i=0;i<this._rootNodes.length;++i)pb(n,this._rootNodes[i],t);for(i=n.length-1;i>=0;--i)if(l(n[i])&&n[i].length===0)return i;return 0};const O8=new Ce;sd.prototype.isTileAvailable=function(e,t,n){const i=this._tilingScheme.tileXYToRectangle(t,n,e,zm);return ge.center(i,O8),this.computeMaximumLevelAtPosition(O8)>=e};sd.prototype.computeChildMaskForTile=function(e,t,n){const i=e+1;if(i>=this._maximumLevel)return 0;let o=0;return o|=this.isTileAvailable(i,2*t,2*n+1)?1:0,o|=this.isTileAvailable(i,2*t+1,2*n+1)?2:0,o|=this.isTileAvailable(i,2*t,2*n)?4:0,o|=this.isTileAvailable(i,2*t+1,2*n)?8:0,o};function uy(e,t,n,i,o){this.tilingScheme=e,this.parent=t,this.level=n,this.x=i,this.y=o,this.extent=e.tileXYToRectangle(i,o,n),this.rectangles=[],this._sw=void 0,this._se=void 0,this._nw=void 0,this._ne=void 0}Object.defineProperties(uy.prototype,{nw:{get:function(){return this._nw||(this._nw=new uy(this.tilingScheme,this,this.level+1,this.x*2,this.y*2)),this._nw}},ne:{get:function(){return this._ne||(this._ne=new uy(this.tilingScheme,this,this.level+1,this.x*2+1,this.y*2)),this._ne}},sw:{get:function(){return this._sw||(this._sw=new uy(this.tilingScheme,this,this.level+1,this.x*2,this.y*2+1)),this._sw}},se:{get:function(){return this._se||(this._se=new uy(this.tilingScheme,this,this.level+1,this.x*2+1,this.y*2+1)),this._se}}});function ust(e,t,n,i,o){this.level=e,this.west=t,this.south=n,this.east=i,this.north=o}function _F(e,t){const n=Math.max(e.west,t.west),i=Math.max(e.south,t.south),o=Math.min(e.east,t.east),r=Math.min(e.north,t.north);return i<r&&n<o}function fst(e,t,n){for(;t.level<e;)if(ow(t.nw.extent,n))t=t.nw;else if(ow(t.ne.extent,n))t=t.ne;else if(ow(t.sw.extent,n))t=t.sw;else if(ow(t.se.extent,n))t=t.se;else break;if(t.rectangles.length===0||t.rectangles[t.rectangles.length-1].level<=n.level)t.rectangles.push(n);else{let i=Is(t.rectangles,n.level,dst);i<0&&(i=~i),t.rectangles.splice(i,0,n)}}function dst(e,t){return e.level-t}function ow(e,t){return t.west>=e.west&&t.east<=e.east&&t.south>=e.south&&t.north<=e.north}function fy(e,t){return t.longitude>=e.west&&t.longitude<=e.east&&t.latitude>=e.south&&t.latitude<=e.north}function hb(e,t,n){let i=0,o=!1;for(;!o;){const r=t._nw&&fy(t._nw.extent,n),s=t._ne&&fy(t._ne.extent,n),a=t._sw&&fy(t._sw.extent,n),c=t._se&&fy(t._se.extent,n);if(r+s+a+c>1){r&&(i=Math.max(i,hb(t,t._nw,n))),s&&(i=Math.max(i,hb(t,t._ne,n))),a&&(i=Math.max(i,hb(t,t._sw,n))),c&&(i=Math.max(i,hb(t,t._se,n)));break}else r?t=t._nw:s?t=t._ne:a?t=t._sw:c?t=t._se:o=!0}for(;t!==e;){const r=t.rectangles;for(let s=r.length-1;s>=0&&r[s].level>i;--s){const a=r[s];fy(a,n)&&(i=a.level)}t=t.parent}return i}function pb(e,t,n){if(!t)return;let i,o=!1;for(i=0;i<n.length;++i)o=o||_F(t.extent,n[i]);if(!o)return;const r=t.rectangles;for(i=0;i<r.length;++i){const s=r[i];e[s.level]||(e[s.level]=n),e[s.level]=hst(e[s.level],s)}pb(e,t._nw,n),pb(e,t._ne,n),pb(e,t._sw,n),pb(e,t._se,n)}function hst(e,t){const n=[];for(let i=0;i<e.length;++i){const o=e[i];_F(o,t)?(o.west<t.west&&n.push(new ge(o.west,o.south,t.west,o.north)),o.east>t.east&&n.push(new ge(t.east,o.south,o.east,o.north)),o.south<t.south&&n.push(new ge(Math.max(t.west,o.west),o.south,Math.min(t.east,o.east),t.south)),o.north>t.north&&n.push(new ge(Math.max(t.west,o.west),t.north,Math.min(t.east,o.east),o.north))):n.push(o)}return n}function dte(){}dte.prototype.geocode=function(e){T.typeOf.string("query",e);const t=e.match(/[^\s,\n]+/g);if(t.length===2||t.length===3){let n=+t[0],i=+t[1];const o=t.length===3?+t[2]:300;if(isNaN(n)&&isNaN(i)){const r=/^(\d+.?\d*)([nsew])/i;for(let s=0;s<t.length;++s){const a=t[s].match(r);r.test(t[s])&&a.length===3&&(/^[ns]/i.test(a[2])?i=/^[n]/i.test(a[2])?+a[1]:-a[1]:/^[ew]/i.test(a[2])&&(n=/^[e]/i.test(a[2])?+a[1]:-a[1]))}}if(!isNaN(n)&&!isNaN(i)&&!isNaN(o)){const r={displayName:e,destination:d.fromDegrees(n,i,o)};return Promise.resolve([r])}}return Promise.resolve([])};const qD={};qD.clipTriangleAtAxisAlignedThreshold=function(e,t,n,i,o,r){if(!l(e))throw new x("threshold is required.");if(!l(t))throw new x("keepAbove is required.");if(!l(n))throw new x("u0 is required.");if(!l(i))throw new x("u1 is required.");if(!l(o))throw new x("u2 is required.");l(r)?r.length=0:r=[];let s,a,c;t?(s=n<e,a=i<e,c=o<e):(s=n>e,a=i>e,c=o>e);const u=s+a+c;let f,h,m,g,p,y;return u===1?s?(f=(e-n)/(i-n),h=(e-n)/(o-n),r.push(1),r.push(2),h!==1&&(r.push(-1),r.push(0),r.push(2),r.push(h)),f!==1&&(r.push(-1),r.push(0),r.push(1),r.push(f))):a?(m=(e-i)/(o-i),g=(e-i)/(n-i),r.push(2),r.push(0),g!==1&&(r.push(-1),r.push(1),r.push(0),r.push(g)),m!==1&&(r.push(-1),r.push(1),r.push(2),r.push(m))):c&&(p=(e-o)/(n-o),y=(e-o)/(i-o),r.push(0),r.push(1),y!==1&&(r.push(-1),r.push(2),r.push(1),r.push(y)),p!==1&&(r.push(-1),r.push(2),r.push(0),r.push(p))):u===2?!s&&n!==e?(g=(e-i)/(n-i),p=(e-o)/(n-o),r.push(0),r.push(-1),r.push(1),r.push(0),r.push(g),r.push(-1),r.push(2),r.push(0),r.push(p)):!a&&i!==e?(y=(e-o)/(i-o),f=(e-n)/(i-n),r.push(1),r.push(-1),r.push(2),r.push(1),r.push(y),r.push(-1),r.push(0),r.push(1),r.push(f)):!c&&o!==e&&(h=(e-n)/(o-n),m=(e-i)/(o-i),r.push(2),r.push(-1),r.push(0),r.push(2),r.push(h),r.push(-1),r.push(1),r.push(2),r.push(m)):u!==3&&(r.push(0),r.push(1),r.push(2)),r};qD.computeBarycentricCoordinates=function(e,t,n,i,o,r,s,a,c){if(!l(e))throw new x("x is required.");if(!l(t))throw new x("y is required.");if(!l(n))throw new x("x1 is required.");if(!l(i))throw new x("y1 is required.");if(!l(o))throw new x("x2 is required.");if(!l(r))throw new x("y2 is required.");if(!l(s))throw new x("x3 is required.");if(!l(a))throw new x("y3 is required.");const u=n-s,f=s-o,h=r-a,m=i-a,g=1/(h*u+f*m),p=t-a,y=e-s,b=(h*y+f*p)*g,C=(-m*y+u*p)*g,E=1-b-C;return l(c)?(c.x=b,c.y=C,c.z=E,c):new d(b,C,E)};qD.computeLineSegmentLineSegmentIntersection=function(e,t,n,i,o,r,s,a,c){T.typeOf.number("x00",e),T.typeOf.number("y00",t),T.typeOf.number("x01",n),T.typeOf.number("y01",i),T.typeOf.number("x10",o),T.typeOf.number("y10",r),T.typeOf.number("x11",s),T.typeOf.number("y11",a);const u=(s-o)*(t-r)-(a-r)*(e-o),f=(n-e)*(t-r)-(i-t)*(e-o),h=(a-r)*(n-e)-(s-o)*(i-t);if(h===0)return;const m=u/h,g=f/h;if(m>=0&&m<=1&&g>=0&&g<=1)return l(c)||(c=new j),c.x=e+m*(n-e),c.y=t+m*(i-t),c};const hte=qD;function Hp(e){if(!l(e)||!l(e.quantizedVertices))throw new x("options.quantizedVertices is required.");if(!l(e.indices))throw new x("options.indices is required.");if(!l(e.minimumHeight))throw new x("options.minimumHeight is required.");if(!l(e.maximumHeight))throw new x("options.maximumHeight is required.");if(!l(e.maximumHeight))throw new x("options.maximumHeight is required.");if(!l(e.boundingSphere))throw new x("options.boundingSphere is required.");if(!l(e.horizonOcclusionPoint))throw new x("options.horizonOcclusionPoint is required.");if(!l(e.westIndices))throw new x("options.westIndices is required.");if(!l(e.southIndices))throw new x("options.southIndices is required.");if(!l(e.eastIndices))throw new x("options.eastIndices is required.");if(!l(e.northIndices))throw new x("options.northIndices is required.");if(!l(e.westSkirtHeight))throw new x("options.westSkirtHeight is required.");if(!l(e.southSkirtHeight))throw new x("options.southSkirtHeight is required.");if(!l(e.eastSkirtHeight))throw new x("options.eastSkirtHeight is required.");if(!l(e.northSkirtHeight))throw new x("options.northSkirtHeight is required.");this._quantizedVertices=e.quantizedVertices,this._encodedNormals=e.encodedNormals,this._indices=e.indices,this._minimumHeight=e.minimumHeight,this._maximumHeight=e.maximumHeight,this._boundingSphere=e.boundingSphere,this._orientedBoundingBox=e.orientedBoundingBox,this._horizonOcclusionPoint=e.horizonOcclusionPoint,this._credits=e.credits;const t=this._quantizedVertices.length/3,n=this._uValues=this._quantizedVertices.subarray(0,t),i=this._vValues=this._quantizedVertices.subarray(t,2*t);this._heightValues=this._quantizedVertices.subarray(2*t,3*t);function o(s,a){return i[s]-i[a]}function r(s,a){return n[s]-n[a]}this._westIndices=sw(e.westIndices,o,t),this._southIndices=sw(e.southIndices,r,t),this._eastIndices=sw(e.eastIndices,o,t),this._northIndices=sw(e.northIndices,r,t),this._westSkirtHeight=e.westSkirtHeight,this._southSkirtHeight=e.southSkirtHeight,this._eastSkirtHeight=e.eastSkirtHeight,this._northSkirtHeight=e.northSkirtHeight,this._childTileMask=A(e.childTileMask,15),this._createdByUpsampling=A(e.createdByUpsampling,!1),this._waterMask=e.waterMask,this._mesh=void 0}Object.defineProperties(Hp.prototype,{credits:{get:function(){return this._credits}},waterMask:{get:function(){return this._waterMask}},childTileMask:{get:function(){return this._childTileMask}},canUpsample:{get:function(){return l(this._mesh)}}});const rw=[];function sw(e,t,n){rw.length=e.length;let i=!1;for(let o=0,r=e.length;o<r;++o)rw[o]=e[o],i=i||o>0&&t(e[o-1],e[o])>0;return i?(rw.sort(t),st.createTypedArray(n,rw)):e}const pte="createVerticesFromQuantizedTerrainMesh",pst=new Vi(pte),mst=new Vi(pte,yf.maximumAsynchronousTasks);Hp.prototype.createMesh=function(e){e=A(e,A.EMPTY_OBJECT),T.typeOf.object("options.tilingScheme",e.tilingScheme),T.typeOf.number("options.x",e.x),T.typeOf.number("options.y",e.y),T.typeOf.number("options.level",e.level);const t=e.tilingScheme,n=e.x,i=e.y,o=e.level,r=A(e.exaggeration,1),s=A(e.exaggerationRelativeHeight,0),a=A(e.throttle,!0),c=t.ellipsoid,u=t.tileXYToRectangle(n,i,o),h=(a?mst:pst).scheduleTask({minimumHeight:this._minimumHeight,maximumHeight:this._maximumHeight,quantizedVertices:this._quantizedVertices,octEncodedNormals:this._encodedNormals,includeWebMercatorT:!0,indices:this._indices,westIndices:this._westIndices,southIndices:this._southIndices,eastIndices:this._eastIndices,northIndices:this._northIndices,westSkirtHeight:this._westSkirtHeight,southSkirtHeight:this._southSkirtHeight,eastSkirtHeight:this._eastSkirtHeight,northSkirtHeight:this._northSkirtHeight,rectangle:u,relativeToCenter:this._boundingSphere.center,ellipsoid:c,exaggeration:r,exaggerationRelativeHeight:s});if(!l(h))return;const m=this;return Promise.resolve(h).then(function(g){const p=m._quantizedVertices.length/3,y=p+m._westIndices.length+m._southIndices.length+m._eastIndices.length+m._northIndices.length,b=st.createTypedArray(y,g.indices),C=new Float32Array(g.vertices),E=g.center,w=g.minimumHeight,S=g.maximumHeight,P=m._boundingSphere,L=m._orientedBoundingBox,z=A(d.clone(g.occludeePointInScaledSpace),m._horizonOcclusionPoint),R=g.vertexStride,F=Cr.clone(g.encoding);return m._mesh=new nD(E,C,b,g.indexCountWithoutSkirts,p,w,S,P,z,R,L,F,g.westIndicesSouthToNorth,g.southIndicesEastToWest,g.eastIndicesNorthToSouth,g.northIndicesWestToEast),m._quantizedVertices=void 0,m._encodedNormals=void 0,m._indices=void 0,m._uValues=void 0,m._vValues=void 0,m._heightValues=void 0,m._westIndices=void 0,m._southIndices=void 0,m._eastIndices=void 0,m._northIndices=void 0,m._mesh})};const _st=new Vi("upsampleQuantizedTerrainMesh",yf.maximumAsynchronousTasks);Hp.prototype.upsample=function(e,t,n,i,o,r,s){if(!l(e))throw new x("tilingScheme is required.");if(!l(t))throw new x("thisX is required.");if(!l(n))throw new x("thisY is required.");if(!l(i))throw new x("thisLevel is required.");if(!l(o))throw new x("descendantX is required.");if(!l(r))throw new x("descendantY is required.");if(!l(s))throw new x("descendantLevel is required.");if(s-i>1)throw new x("Upsampling through more than one level at a time is not currently supported.");const c=this._mesh;if(!l(this._mesh))return;const u=t*2!==o,f=n*2===r,h=e.ellipsoid,m=e.tileXYToRectangle(o,r,s),g=_st.scheduleTask({vertices:c.vertices,vertexCountWithoutSkirts:c.vertexCountWithoutSkirts,indices:c.indices,indexCountWithoutSkirts:c.indexCountWithoutSkirts,encoding:c.encoding,minimumHeight:this._minimumHeight,maximumHeight:this._maximumHeight,isEastChild:u,isNorthChild:f,childRectangle:m,ellipsoid:h});if(!l(g))return;let p=Math.min(this._westSkirtHeight,this._eastSkirtHeight);p=Math.min(p,this._southSkirtHeight),p=Math.min(p,this._northSkirtHeight);const y=u?p*.5:this._westSkirtHeight,b=f?p*.5:this._southSkirtHeight,C=u?this._eastSkirtHeight:p*.5,E=f?this._northSkirtHeight:p*.5,w=this._credits;return Promise.resolve(g).then(function(S){const P=new Uint16Array(S.vertices),L=st.createTypedArray(P.length/3,S.indices);let z;return l(S.encodedNormals)&&(z=new Uint8Array(S.encodedNormals)),new Hp({quantizedVertices:P,indices:L,encodedNormals:z,minimumHeight:S.minimumHeight,maximumHeight:S.maximumHeight,boundingSphere:de.clone(S.boundingSphere),orientedBoundingBox:Ft.clone(S.orientedBoundingBox),horizonOcclusionPoint:d.clone(S.horizonOcclusionPoint),westIndices:S.westIndices,southIndices:S.southIndices,eastIndices:S.eastIndices,northIndices:S.northIndices,westSkirtHeight:y,southSkirtHeight:b,eastSkirtHeight:C,northSkirtHeight:E,childTileMask:0,credits:w,createdByUpsampling:!0})})};const FR=32767,mte=new d;Hp.prototype.interpolateHeight=function(e,t,n){let i=M.clamp((t-e.west)/e.width,0,1);i*=FR;let o=M.clamp((n-e.south)/e.height,0,1);return o*=FR,l(this._mesh)?bst(this,i,o):Cst(this,i,o)};function _te(e,t,n,i,o,r,s,a){const c=Math.min(n,o,s),u=Math.max(n,o,s),f=Math.min(i,r,a),h=Math.max(i,r,a);return e>=c&&e<=u&&t>=f&&t<=h}const gst=new j,yst=new j,Ast=new j;function bst(e,t,n){const i=e._mesh,o=i.vertices,r=i.encoding,s=i.indices;for(let a=0,c=s.length;a<c;a+=3){const u=s[a],f=s[a+1],h=s[a+2],m=r.decodeTextureCoordinates(o,u,gst),g=r.decodeTextureCoordinates(o,f,yst),p=r.decodeTextureCoordinates(o,h,Ast);if(_te(t,n,m.x,m.y,g.x,g.y,p.x,p.y)){const y=hte.computeBarycentricCoordinates(t,n,m.x,m.y,g.x,g.y,p.x,p.y,mte);if(y.x>=-1e-15&&y.y>=-1e-15&&y.z>=-1e-15){const b=r.decodeHeight(o,u),C=r.decodeHeight(o,f),E=r.decodeHeight(o,h);return y.x*b+y.y*C+y.z*E}}}}function Cst(e,t,n){const i=e._uValues,o=e._vValues,r=e._heightValues,s=e._indices;for(let a=0,c=s.length;a<c;a+=3){const u=s[a],f=s[a+1],h=s[a+2],m=i[u],g=i[f],p=i[h],y=o[u],b=o[f],C=o[h];if(_te(t,n,m,y,g,b,p,C)){const E=hte.computeBarycentricCoordinates(t,n,m,y,g,b,p,C,mte);if(E.x>=-1e-15&&E.y>=-1e-15&&E.z>=-1e-15){const w=E.x*r[u]+E.y*r[f]+E.z*r[h];return M.lerp(e._minimumHeight,e._maximumHeight,w/FR)}}}}Hp.prototype.isChildAvailable=function(e,t,n,i){if(!l(e))throw new x("thisX is required.");if(!l(t))throw new x("thisY is required.");if(!l(n))throw new x("childX is required.");if(!l(i))throw new x("childY is required.");let o=2;return n!==e*2&&++o,i!==t*2&&(o-=2),(this._childTileMask&1<<o)!==0};Hp.prototype.wasCreatedByUpsampling=function(){return this._createdByUpsampling};function Tst(e){this.resource=e.resource,this.version=e.version,this.isHeightmap=e.isHeightmap,this.tileUrlTemplates=e.tileUrlTemplates,this.availability=e.availability,this.hasVertexNormals=e.hasVertexNormals,this.hasWaterMask=e.hasWaterMask,this.hasMetadata=e.hasMetadata,this.availabilityLevels=e.availabilityLevels,this.availabilityTilesLoaded=e.availabilityTilesLoaded,this.littleEndianExtensionSize=e.littleEndianExtensionSize,this.availabilityPromiseCache={}}function fg(e){if(!l(e)||!l(e.url))throw new x("options.url is required.");this._heightmapWidth=65,this._heightmapStructure=void 0,this._hasWaterMask=!1,this._hasVertexNormals=!1,this._ellipsoid=e.ellipsoid,this._requestVertexNormals=A(e.requestVertexNormals,!1),this._requestWaterMask=A(e.requestWaterMask,!1),this._requestMetadata=A(e.requestMetadata,!0),this._errorEvent=new Xe;let t=e.credit;typeof t=="string"&&(t=new si(t)),this._credit=t,this._availability=void 0,this._ready=!1,this._tileCredits=void 0;const n=this;let i,o,r;const s=this._layers=[];let a="";const c=[];let u=0;this._readyPromise=Promise.resolve(e.url).then(function(y){const b=Me.createIfNeeded(y);return b.appendForwardSlash(),i=b,o=i.getDerivedResource({url:"layer.json"}),n._tileCredits=b.credits,p()});function f(y){let b;if(!y.format)return b="The tile format is not specified in the layer.json file.",r=so.reportError(r,n,n._errorEvent,b),r.retry?p():Promise.reject(new Ie(b));if(!y.tiles||y.tiles.length===0)return b="The layer.json file does not specify any tile URL templates.",r=so.reportError(r,n,n._errorEvent,b),r.retry?p():Promise.reject(new Ie(b));let C=!1,E=!1,w=!1,S=!0,P=!1;if(y.format==="heightmap-1.0")P=!0,l(n._heightmapStructure)||(n._heightmapStructure={heightScale:1/5,heightOffset:-1e3,elementsPerHeight:1,stride:1,elementMultiplier:256,isBigEndian:!1,lowestEncodedHeight:0,highestEncodedHeight:256*256-1}),E=!0,n._requestWaterMask=!0;else if(y.format.indexOf("quantized-mesh-1.")!==0)return b=`The tile format "${y.format}" is invalid or not supported.`,r=so.reportError(r,n,n._errorEvent,b),r.retry?p():Promise.reject(new Ie(b));const L=y.tiles,z=y.maxzoom;if(u=Math.max(u,z),!y.projection||y.projection==="EPSG:4326")n._tilingScheme=new oa({numberOfLevelZeroTilesX:2,numberOfLevelZeroTilesY:1,ellipsoid:n._ellipsoid});else if(y.projection==="EPSG:3857")n._tilingScheme=new pa({numberOfLevelZeroTilesX:1,numberOfLevelZeroTilesY:1,ellipsoid:n._ellipsoid});else return b=`The projection "${y.projection}" is invalid or not supported.`,r=so.reportError(r,n,n._errorEvent,b),r.retry?p():Promise.reject(new Ie(b));if(n._levelZeroMaximumGeometricError=tr.getEstimatedLevelZeroGeometricErrorForAHeightmap(n._tilingScheme.ellipsoid,n._heightmapWidth,n._tilingScheme.getNumberOfXTilesAtLevel(0)),!y.scheme||y.scheme==="tms"||y.scheme==="slippyMap")n._scheme=y.scheme;else return b=`The scheme "${y.scheme}" is invalid or not supported.`,r=so.reportError(r,n,n._errorEvent,b),r.retry?p():Promise.reject(new Ie(b));let R;l(y.extensions)&&y.extensions.indexOf("octvertexnormals")!==-1?C=!0:l(y.extensions)&&y.extensions.indexOf("vertexnormals")!==-1&&(C=!0,S=!1),l(y.extensions)&&y.extensions.indexOf("watermask")!==-1&&(E=!0),l(y.extensions)&&y.extensions.indexOf("metadata")!==-1&&(w=!0);const F=y.metadataAvailability,U=y.available;let v;if(l(U)&&!l(F)){v=new sd(n._tilingScheme,U.length);for(let _=0;_<U.length;++_){const D=U[_],O=n._tilingScheme.getNumberOfYTilesAtLevel(_);l(c[_])||(c[_]=[]);for(let N=0;N<D.length;++N){const V=D[N],k=O-V.endY-1,G=O-V.startY-1;c[_].push([V.startX,k,V.endX,G]),v.addAvailableTileRange(_,V.startX,k,V.endX,G)}}}else l(F)&&(R=new sd(n._tilingScheme,z),v=new sd(n._tilingScheme,z),c[0]=[[0,0,1,0]],v.addAvailableTileRange(0,0,0,1,0));n._hasWaterMask=n._hasWaterMask||E,n._hasVertexNormals=n._hasVertexNormals||C,n._hasMetadata=n._hasMetadata||w,l(y.attribution)&&(a.length>0&&(a+=" "),a+=y.attribution),s.push(new Tst({resource:i,version:y.version,isHeightmap:P,tileUrlTemplates:L,availability:v,hasVertexNormals:C,hasWaterMask:E,hasMetadata:w,availabilityLevels:F,availabilityTilesLoaded:R,littleEndianExtensionSize:S}));const I=y.parentUrl;if(l(I)){if(!l(v))return console.log("A layer.json can't have a parentUrl if it does't have an available array."),Promise.resolve(!0);i=i.getDerivedResource({url:I}),i.appendForwardSlash(),o=i.getDerivedResource({url:"layer.json"});const _=o.fetchJson();return Promise.resolve(_).then(f).catch(h)}return Promise.resolve(!0)}function h(y){const b=`An error occurred while accessing ${o.url}.`;return r=so.reportError(r,n,n._errorEvent,b),r.retry?p():Promise.reject(new Ie(b))}function m(y){return f(y).then(function(){if(l(r))return;const b=c.length;if(b>0){const C=n._availability=new sd(n._tilingScheme,u);for(let E=0;E<b;++E){const w=c[E];for(let S=0;S<w.length;++S){const P=w[S];C.addAvailableTileRange(E,P[0],P[1],P[2],P[3])}}}if(a.length>0){const C=new si(a);l(n._tileCredits)?n._tileCredits.push(C):n._tileCredits=[C]}return n._ready=!0,Promise.resolve(!0)})}function g(y){return l(y)&&y.statusCode===404?m({tilejson:"2.1.0",format:"heightmap-1.0",version:"1.0.0",scheme:"tms",tiles:["{z}/{x}/{y}.terrain?v={version}"]}):h()}function p(){return Promise.resolve(o.fetchJson()).then(m).catch(g)}}const QO={OCT_VERTEX_NORMALS:1,WATER_MASK:2,METADATA:4};function L8(e){return!l(e)||e.length===0?{Accept:"application/vnd.quantized-mesh,application/octet-stream;q=0.9,*/*;q=0.01"}:{Accept:`application/vnd.quantized-mesh;extensions=${e.join("-")},application/octet-stream;q=0.9,*/*;q=0.01`}}function Est(e,t,n,i,o){const r=new Uint16Array(t,0,e._heightmapWidth*e._heightmapWidth);return new cu({buffer:r,childTileMask:new Uint8Array(t,r.byteLength,1)[0],waterMask:new Uint8Array(t,r.byteLength+1,t.byteLength-r.byteLength-1),width:e._heightmapWidth,height:e._heightmapWidth,structure:e._heightmapStructure,credits:e._tileCredits})}function xst(e,t,n,i,o,r){const s=r.littleEndianExtensionSize;let a=0;const c=3,u=c+1,f=Float64Array.BYTES_PER_ELEMENT*c,h=Float64Array.BYTES_PER_ELEMENT*u,m=3,g=Uint16Array.BYTES_PER_ELEMENT*m,p=3;let y=Uint16Array.BYTES_PER_ELEMENT,b=y*p;const C=new DataView(t),E=new d(C.getFloat64(a,!0),C.getFloat64(a+8,!0),C.getFloat64(a+16,!0));a+=f;const w=C.getFloat32(a,!0);a+=Float32Array.BYTES_PER_ELEMENT;const S=C.getFloat32(a,!0);a+=Float32Array.BYTES_PER_ELEMENT;const P=new de(new d(C.getFloat64(a,!0),C.getFloat64(a+8,!0),C.getFloat64(a+16,!0)),C.getFloat64(a+f,!0));a+=h;const L=new d(C.getFloat64(a,!0),C.getFloat64(a+8,!0),C.getFloat64(a+16,!0));a+=f;const z=C.getUint32(a,!0);a+=Uint32Array.BYTES_PER_ELEMENT;const R=new Uint16Array(t,a,z*3);a+=z*g,z>64*1024&&(y=Uint32Array.BYTES_PER_ELEMENT,b=y*p);const F=R.subarray(0,z),U=R.subarray(z,2*z),v=R.subarray(z*2,3*z);mi.zigZagDeltaDecode(F,U,v),a%y!==0&&(a+=y-a%y);const I=C.getUint32(a,!0);a+=Uint32Array.BYTES_PER_ELEMENT;const _=st.createTypedArrayFromArrayBuffer(z,t,a,I*p);a+=I*b;let D=0;const O=_.length;for(let re=0;re<O;++re){const he=_[re];_[re]=D-he,he===0&&++D}const N=C.getUint32(a,!0);a+=Uint32Array.BYTES_PER_ELEMENT;const V=st.createTypedArrayFromArrayBuffer(z,t,a,N);a+=N*y;const k=C.getUint32(a,!0);a+=Uint32Array.BYTES_PER_ELEMENT;const G=st.createTypedArrayFromArrayBuffer(z,t,a,k);a+=k*y;const W=C.getUint32(a,!0);a+=Uint32Array.BYTES_PER_ELEMENT;const K=st.createTypedArrayFromArrayBuffer(z,t,a,W);a+=W*y;const q=C.getUint32(a,!0);a+=Uint32Array.BYTES_PER_ELEMENT;const te=st.createTypedArrayFromArrayBuffer(z,t,a,q);a+=q*y;let Y,X;for(;a<C.byteLength;){const re=C.getUint8(a,!0);a+=Uint8Array.BYTES_PER_ELEMENT;const he=C.getUint32(a,s);if(a+=Uint32Array.BYTES_PER_ELEMENT,re===QO.OCT_VERTEX_NORMALS&&e._requestVertexNormals)Y=new Uint8Array(t,a,z*2);else if(re===QO.WATER_MASK&&e._requestWaterMask)X=new Uint8Array(t,a,he);else if(re===QO.METADATA&&e._requestMetadata){const ce=C.getUint32(a,!0);if(ce>0){const ne=qa(new Uint8Array(t),a+Uint32Array.BYTES_PER_ELEMENT,ce).available;if(l(ne))for(let fe=0;fe<ne.length;++fe){const _e=n+fe+1,Se=ne[fe],ve=e._tilingScheme.getNumberOfYTilesAtLevel(_e);for(let Le=0;Le<Se.length;++Le){const Ee=Se[Le],Be=ve-Ee.endY-1,Pe=ve-Ee.startY-1;e.availability.addAvailableTileRange(_e,Ee.startX,Be,Ee.endX,Pe),r.availability.addAvailableTileRange(_e,Ee.startX,Be,Ee.endX,Pe)}}}r.availabilityTilesLoaded.addAvailableTileRange(n,i,o,i,o)}a+=he}const $=e.getLevelMaximumGeometricError(n)*5,se=e._tilingScheme.tileXYToRectangle(i,o,n),ue=Ft.fromRectangle(se,w,S,e._tilingScheme.ellipsoid);return new Hp({center:E,minimumHeight:w,maximumHeight:S,boundingSphere:P,orientedBoundingBox:ue,horizonOcclusionPoint:L,quantizedVertices:R,encodedNormals:Y,indices:_,westIndices:V,southIndices:G,eastIndices:K,northIndices:te,westSkirtHeight:$,southSkirtHeight:$,eastSkirtHeight:$,northSkirtHeight:$,childTileMask:e.availability.computeChildMaskForTile(n,i,o),waterMask:X,credits:e._tileCredits})}fg.prototype.requestTileGeometry=function(e,t,n,i){if(!this._ready)throw new x("requestTileGeometry must not be called before the terrain provider is ready.");const o=this._layers;let r;const s=o.length;if(s===1)r=o[0];else for(let a=0;a<s;++a){const c=o[a];if(!l(c.availability)||c.availability.isTileAvailable(n,e,t)){r=c;break}}return gte(this,e,t,n,r,i)};function gte(e,t,n,i,o,r){if(!l(o))return Promise.reject(new Ie("Terrain tile doesn't exist"));const s=o.tileUrlTemplates;if(s.length===0)return;let a;!e._scheme||e._scheme==="tms"?a=e._tilingScheme.getNumberOfYTilesAtLevel(i)-n-1:a=n;const c=[];e._requestVertexNormals&&o.hasVertexNormals&&c.push(o.littleEndianExtensionSize?"octvertexnormals":"vertexnormals"),e._requestWaterMask&&o.hasWaterMask&&c.push("watermask"),e._requestMetadata&&o.hasMetadata&&c.push("metadata");let u,f;const h=s[(t+a+i)%s.length],m=o.resource;l(m._ionEndpoint)&&!l(m._ionEndpoint.externalType)?(c.length!==0&&(f={extensions:c.join("-")}),u=L8(void 0)):u=L8(c);const g=m.getDerivedResource({url:h,templateValues:{version:o.version,z:i,x:t,y:a},queryParameters:f,headers:u,request:r}).fetchArrayBuffer();if(l(g))return g.then(function(p){return l(p)?l(e._heightmapStructure)?Est(e,p):xst(e,p,i,t,n,o):Promise.reject(new Ie("Mesh buffer doesn't exist."))})}Object.defineProperties(fg.prototype,{errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){if(!this._ready)throw new x("credit must not be called before the terrain provider is ready.");return this._credit}},tilingScheme:{get:function(){if(!this._ready)throw new x("tilingScheme must not be called before the terrain provider is ready.");return this._tilingScheme}},ready:{get:function(){return this._ready}},readyPromise:{get:function(){return this._readyPromise}},hasWaterMask:{get:function(){if(!this._ready)throw new x("hasWaterMask must not be called before the terrain provider is ready.");return this._hasWaterMask&&this._requestWaterMask}},hasVertexNormals:{get:function(){if(!this._ready)throw new x("hasVertexNormals must not be called before the terrain provider is ready.");return this._hasVertexNormals&&this._requestVertexNormals}},hasMetadata:{get:function(){if(!this._ready)throw new x("hasMetadata must not be called before the terrain provider is ready.");return this._hasMetadata&&this._requestMetadata}},requestVertexNormals:{get:function(){return this._requestVertexNormals}},requestWaterMask:{get:function(){return this._requestWaterMask}},requestMetadata:{get:function(){return this._requestMetadata}},availability:{get:function(){if(!this._ready)throw new x("availability must not be called before the terrain provider is ready.");return this._availability}}});fg.prototype.getLevelMaximumGeometricError=function(e){return this._levelZeroMaximumGeometricError/(1<<e)};fg.prototype.getTileDataAvailable=function(e,t,n){if(!l(this._availability))return;if(n>this._availability._maximumLevel)return!1;if(this._availability.isTileAvailable(n,e,t))return!0;if(!this._hasMetadata)return!1;const i=this._layers,o=i.length;for(let r=0;r<o;++r)if(yte(this,e,t,n,i[r],r===0).result)return;return!1};fg.prototype.loadTileDataAvailability=function(e,t,n){if(!l(this._availability)||n>this._availability._maximumLevel||this._availability.isTileAvailable(n,e,t)||!this._hasMetadata)return;const i=this._layers,o=i.length;for(let r=0;r<o;++r){const s=yte(this,e,t,n,i[r],r===0);if(l(s.promise))return s.promise}};function zR(e,t,n,i){if(i===0)return;const o=e.availabilityLevels,r=i%o===0?i-o:(i/o|0)*o,s=1<<i-r,a=t/s|0,c=n/s|0;return{level:r,x:a,y:c}}function yte(e,t,n,i,o,r){if(!l(o.availabilityLevels))return{result:!1};let s;const a=function(){delete o.availabilityPromiseCache[s]},c=o.availabilityTilesLoaded,u=o.availability;let f=zR(o,t,n,i);for(;l(f);){if(u.isTileAvailable(f.level,f.x,f.y)&&!c.isTileAvailable(f.level,f.x,f.y)){let h;if(!r&&(s=`${f.level}-${f.x}-${f.y}`,h=o.availabilityPromiseCache[s],!l(h))){const m=new lf({throttle:!1,throttleByServer:!0,type:V_.TERRAIN});h=gte(e,f.x,f.y,f.level,o,m),l(h)&&(o.availabilityPromiseCache[s]=h,h.then(a))}return{result:!0,promise:h}}f=zR(o,f.x,f.y,f.level)}return{result:!1}}fg._getAvailabilityTile=zR;function pu(e){T.typeOf.object("options",e),T.defined("options.comparator",e.comparator),l(e.maximumLength)&&T.typeOf.number.greaterThanOrEquals("options.maximumLength",e.maximumLength,0),this._comparator=e.comparator,this._maximumLength=e.maximumLength,this._array=l(e.maximumLength)?new Array(e.maximumLength):[],this._length=0}Object.defineProperties(pu.prototype,{length:{get:function(){return this._length}},maximumLength:{get:function(){return this._maximumLength},set:function(e){if(l(e)){for(T.typeOf.number.greaterThanOrEquals("maximumLength",e,0);this._length>e;)this.removeMinimum();this._array.length=e}this._maximumLength=e}},internalArray:{get:function(){return this._array}},comparator:{get:function(){return this._comparator}}});pu.prototype.clone=function(){const e=this._maximumLength,t=this._comparator,n=this._array,i=this._length,o=new pu({comparator:t,maximumLength:e});o._length=i;for(let r=0;r<i;r++)o._array[r]=n[r];return o};pu.prototype.reset=function(){this._length=0;const e=this._maximumLength;if(l(e))for(let t=0;t<e;t++)this._array[t]=void 0;else this._array.length=0};pu.prototype.resort=function(){const e=this._length;for(let t=0;t<e;t++)Ate(this,t)};pu.prototype.insert=function(e){let t;const n=this._maximumLength;if(l(n)){if(n===0)return;if(this._length===n){const o=this._array[0];if(this._comparator(e,o)<=0)return e;t=this.removeMinimum()}}const i=this._length;return this._array[i]=e,this._length++,Ate(this,i),t};pu.prototype.removeMinimum=function(){const e=this._length;if(e===0)return;this._length--;const t=this._array[0];return e>=2&&(this._array[0]=this._array[e-1],bte(this,0)),this._array[e-1]=void 0,t};pu.prototype.removeMaximum=function(){const e=this._length;if(e===0)return;this._length--;let t;if(e<=2)t=this._array[e-1];else{const n=gF(this,1,2)?1:2;t=this._array[n],this._array[n]=this._array[e-1],e>=4&&bte(this,n)}return this._array[e-1]=void 0,t};pu.prototype.getMinimum=function(){if(this._length!==0)return this._array[0]};pu.prototype.getMaximum=function(){const e=this._length;if(e!==0)return e<=2?this._array[e-1]:this._array[gF(this,1,2)?1:2]};function Av(e,t,n){const i=e._array,o=i[t];i[t]=i[n],i[n]=o}function qb(e,t,n){return e._comparator(e._array[t],e._array[n])<0}function gF(e,t,n){return e._comparator(e._array[t],e._array[n])>0}function Ate(e,t){if(t===0)return;const n=Math.floor(M.log2(t+1))%2===0,i=Math.floor((t-1)/2),o=qb(e,t,i);for(o!==n&&(Av(e,t,i),t=i);t>=3;){const r=Math.floor((t-3)/4);if(qb(e,t,r)!==o)break;Av(e,t,r),t=r}}function bte(e,t){const n=e._length,i=Math.floor(M.log2(t+1))%2===0;let o;for(;(o=2*t+1)<n;){let r=o;const s=o+1;if(s<n){qb(e,s,r)===i&&(r=s);const a=2*o+1,c=Math.max(Math.min(n-a,4),0);for(let u=0;u<c;u++){const f=a+u;qb(e,f,r)===i&&(r=f)}}if(qb(e,r,t)===i&&(Av(e,r,t),r!==o&&r!==s)){const a=Math.floor((r-1)/2);gF(e,r,a)===i&&Av(e,r,a)}t=r}}const wst={SEARCH:0,AUTOCOMPLETE:1},yF=Object.freeze(wst);function AF(e){T.defined("url",e),this._url=Me.createIfNeeded(e),this._url.appendForwardSlash()}Object.defineProperties(AF.prototype,{url:{get:function(){return this._url}}});AF.prototype.geocode=function(e,t){return T.typeOf.string("query",e),this._url.getDerivedResource({url:t===yF.AUTOCOMPLETE?"autocomplete":"search",queryParameters:{text:e}}).fetchJson().then(function(i){return i.features.map(function(o){let r;const s=o.bbox;if(l(s))r=ge.fromDegrees(s[0],s[1],s[2],s[3]);else{const a=o.geometry.coordinates[0],c=o.geometry.coordinates[1];r=d.fromDegrees(a,c)}return{displayName:o.properties.label,destination:r}})})};function Cte(e){e=A(e,A.EMPTY_OBJECT),T.typeOf.object("options.scene",e.scene);const t=A(e.accessToken,a_.defaultAccessToken),n=Me.createIfNeeded(A(e.server,a_.defaultServer));n.appendForwardSlash();const i=a_.getDefaultTokenCredit(t);l(i)&&e.scene.frameState.creditDisplay.addDefaultCredit(si.clone(i));const o=n.getDerivedResource({url:"v1/geocode"});l(t)&&o.appendQueryParameters({access_token:t}),this._accessToken=t,this._server=n,this._pelias=new AF(o)}Cte.prototype.geocode=function(e,t){return this._pelias.geocode(e,t)};function Sst(e){return e=A(e,A.EMPTY_OBJECT),new fg({url:us.fromAssetId(1),requestVertexNormals:A(e.requestVertexNormals,!1),requestWaterMask:A(e.requestWaterMask,!1)})}function vst(e,t,n){const i=new Uint8ClampedArray(e.buffer),o=new ImageData(i,t,n),r=document.createElement("canvas");return r.width=t,r.height=n,r.getContext("2d").putImageData(o,0,0),r}function Zs(){this.orientedBoundingBox=new Ft,this.boundingSphere=new de,this.boundTransform=new B,this.shapeTransform=new B,this._minBounds=d.clone(Zs.DefaultMinBounds,new d),this._maxBounds=d.clone(Zs.DefaultMaxBounds,new d),this.shaderUniforms={boxUvToRenderBoundsTransform:new B,boxUvToRenderBoundsScale:new d,boxUvToRenderBoundsTranslate:new d,boxUvToShapeUvScale:new d,boxUvToShapeUvTranslate:new d},this.shaderDefines={BOX_INTERSECTION_INDEX:void 0,BOX_HAS_RENDER_BOUNDS:void 0,BOX_HAS_SHAPE_BOUNDS:void 0,BOX_IS_2D:void 0},this.shaderMaximumIntersectionsLength=0}const Dst=new d,UR=new d,Ist=new J,Pst=new B,Ost=new d,Lst=new d,Bst=new J,Rst=new d,Nst=new d,Mst=new d,Fst=new d,zst=B.fromRotationTranslation(J.fromUniformScale(2,new J),new d(-1,-1,-1),new B),Ust=B.fromRotation(J.fromColumnMajorArray([0,0,1,0,1,0,1,0,0],new J),new B),Hst=B.fromRotation(J.fromColumnMajorArray([1,0,0,0,0,1,0,1,0],new J),new B);Zs.prototype.update=function(e,t,n,i,o){i=A(i,Zs.DefaultMinBounds),o=A(o,Zs.DefaultMaxBounds),T.typeOf.object("modelMatrix",e),T.typeOf.object("minBounds",t),T.typeOf.object("maxBounds",n);const r=Zs.DefaultMinBounds,s=Zs.DefaultMaxBounds;t=this._minBounds=d.clamp(t,r,s,this._minBounds),n=this._maxBounds=d.clamp(n,r,s,this._maxBounds),i=d.clamp(i,r,s,Rst),o=d.clamp(o,r,s,Nst);const a=d.clamp(t,i,o,Mst),c=d.clamp(n,i,o,Fst),u=B.getScale(e,UR);if(a.x>c.x||a.y>c.y||a.z>c.z||(a.x===c.x)+(a.y===c.y)+(a.z===c.z)>=2||i.x>o.x||i.y>o.y||i.z>o.z||u.x===0||u.y===0||u.z===0)return!1;this.shapeTransform=B.clone(e,this.shapeTransform),this.orientedBoundingBox=Tte(a,c,this.shapeTransform,this.orientedBoundingBox),this.boundTransform=B.fromRotationTranslation(this.orientedBoundingBox.halfAxes,this.orientedBoundingBox.center,this.boundTransform),this.boundingSphere=de.fromOrientedBoundingBox(this.orientedBoundingBox,this.boundingSphere);const f=this.shaderUniforms,h=this.shaderDefines;for(const y in h)h.hasOwnProperty(y)&&(h[y]=void 0);const m=a.x!==r.x||c.x!==s.x||a.y!==r.y||c.y!==s.y||a.z!==r.z||c.z!==s.z,g=t.x!==r.x||n.x!==s.x||t.y!==r.y||n.y!==s.y||t.z!==r.z||n.z!==s.z;let p=0;if(h.BOX_INTERSECTION_INDEX=p,p+=1,m){h.BOX_HAS_RENDER_BOUNDS=!0;const y=a,b=c,C=d.fromElements(2/(y.x===b.x?1:b.x-y.x),2/(y.y===b.y?1:b.y-y.y),2/(y.z===b.z?1:b.z-y.z),Lst),E=d.fromElements(-C.x*.5*(y.x+b.x),-C.y*.5*(y.y+b.y),-C.z*.5*(y.z+b.z),Ost);let w=B.fromRotationTranslation(J.fromScale(C,Bst),E,Pst);if(y.x===b.x||y.y===b.y||y.z===b.z){h.BOX_IS_2D=!0;let S;y.x===b.x?S=Ust:y.y===b.y?S=Hst:y.z===b.z&&(S=B.IDENTITY),w=B.multiplyTransformation(S,w,w)}f.boxUvToRenderBoundsTransform=B.multiplyTransformation(w,zst,f.boxUvToRenderBoundsTransform),f.boxUvToRenderBoundsScale=B.getScale(f.boxUvToRenderBoundsTransform,f.boxUvToRenderBoundsScale),f.boxUvToRenderBoundsTranslate=B.getTranslation(f.boxUvToRenderBoundsTransform,f.boxUvToRenderBoundsTranslate)}if(g){h.BOX_HAS_SHAPE_BOUNDS=!0;const y=t,b=n;f.boxUvToShapeUvScale=d.fromElements(2/(y.x===b.x?1:b.x-y.x),2/(y.y===b.y?1:b.y-y.y),2/(y.z===b.z?1:b.z-y.z),f.boxUvToShapeUvScale),f.boxUvToShapeUvTranslate=d.fromElements(-f.boxUvToShapeUvScale.x*(y.x*.5+.5),-f.boxUvToShapeUvScale.y*(y.y*.5+.5),-f.boxUvToShapeUvScale.z*(y.z*.5+.5),f.boxUvToShapeUvTranslate)}return this.shaderMaximumIntersectionsLength=p,!0};const Vst=new d,kst=new d;Zs.prototype.computeOrientedBoundingBoxForTile=function(e,t,n,i,o){T.typeOf.number("tileLevel",e),T.typeOf.number("tileX",t),T.typeOf.number("tileY",n),T.typeOf.number("tileZ",i),T.typeOf.object("result",o);const r=this._minBounds,s=this._maxBounds,a=1/Math.pow(2,e),c=d.fromElements(M.lerp(r.x,s.x,a*t),M.lerp(r.y,s.y,a*n),M.lerp(r.z,s.z,a*i),Vst),u=d.fromElements(M.lerp(r.x,s.x,a*(t+1)),M.lerp(r.y,s.y,a*(n+1)),M.lerp(r.z,s.z,a*(i+1)),kst);return Tte(c,u,this.shapeTransform,o)};Zs.prototype.computeApproximateStepSize=function(e){return T.typeOf.object("dimensions",e),1/d.maximumComponent(e)};Zs.DefaultMinBounds=Object.freeze(new d(-1,-1,-1));Zs.DefaultMaxBounds=Object.freeze(new d(1,1,1));function Tte(e,t,n,i){const o=Zs.DefaultMinBounds,r=Zs.DefaultMaxBounds;if(d.equals(e,o)&&d.equals(t,r))i.center=B.getTranslation(n,i.center),i.halfAxes=B.getMatrix3(n,i.halfAxes);else{let a=B.getScale(n,UR);const c=d.midpoint(e,t,Dst);i.center=B.multiplyByPoint(n,c,i.center),a=d.fromElements(a.x*.5*(t.x-e.x),a.y*.5*(t.y-e.y),a.z*.5*(t.z-e.z),UR);const u=B.getRotation(n,Ist);i.halfAxes=J.setScale(u,a,i.halfAxes)}return i}function Mo(){this.orientedBoundingBox=new Ft,this.boundingSphere=new de,this.boundTransform=new B,this.shapeTransform=new B,this._minimumRadius=Mo.DefaultMinBounds.x,this._maximumRadius=Mo.DefaultMaxBounds.x,this._minimumHeight=Mo.DefaultMinBounds.y,this._maximumHeight=Mo.DefaultMaxBounds.y,this._minimumAngle=Mo.DefaultMinBounds.z,this._maximumAngle=Mo.DefaultMaxBounds.z,this.shaderUniforms={cylinderUvToRenderBoundsScale:new d,cylinderUvToRenderBoundsTranslate:new d,cylinderUvToRenderRadiusMin:0,cylinderRenderAngleMinMax:new j,cylinderUvToShapeUvRadius:new j,cylinderUvToShapeUvHeight:new j,cylinderUvToShapeUvAngle:new j,cylinderShapeUvAngleMinMax:new j,cylinderShapeUvAngleRangeZeroMid:0},this.shaderDefines={CYLINDER_HAS_RENDER_BOUNDS_RADIUS_MIN:void 0,CYLINDER_HAS_RENDER_BOUNDS_RADIUS_MAX:void 0,CYLINDER_HAS_RENDER_BOUNDS_RADIUS_FLAT:void 0,CYLINDER_HAS_RENDER_BOUNDS_HEIGHT:void 0,CYLINDER_HAS_RENDER_BOUNDS_HEIGHT_FLAT:void 0,CYLINDER_HAS_RENDER_BOUNDS_ANGLE:void 0,CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_EQUAL_ZERO:void 0,CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_UNDER_HALF:void 0,CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_EQUAL_HALF:void 0,CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_OVER_HALF:void 0,CYLINDER_HAS_SHAPE_BOUNDS_RADIUS:void 0,CYLINDER_HAS_SHAPE_BOUNDS_RADIUS_FLAT:void 0,CYLINDER_HAS_SHAPE_BOUNDS_HEIGHT:void 0,CYLINDER_HAS_SHAPE_BOUNDS_HEIGHT_FLAT:void 0,CYLINDER_HAS_SHAPE_BOUNDS_ANGLE:void 0,CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_RANGE_EQUAL_ZERO:void 0,CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_DISCONTINUITY:void 0,CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MAX_DISCONTINUITY:void 0,CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_MAX_REVERSED:void 0,CYLINDER_INTERSECTION_INDEX_RADIUS_MAX:void 0,CYLINDER_INTERSECTION_INDEX_RADIUS_MIN:void 0,CYLINDER_INTERSECTION_INDEX_ANGLE:void 0},this.shaderMaximumIntersectionsLength=0}const Ete=new d,Gst=new d,Wst=new d,jst=new J,qst=new B,$st=new B,Yst=B.fromRotationTranslation(J.fromUniformScale(2,new J),new d(-1,-1,-1),new B);Mo.prototype.update=function(e,t,n,i,o){i=A(i,Mo.DefaultMinBounds),o=A(o,Mo.DefaultMaxBounds),T.typeOf.object("modelMatrix",e),T.typeOf.object("minBounds",t),T.typeOf.object("maxBounds",n);const r=Mo.DefaultMinBounds.x,s=Mo.DefaultMaxBounds.x,a=Mo.DefaultMinBounds.y,c=Mo.DefaultMaxBounds.y,u=Mo.DefaultMinBounds.z,f=Mo.DefaultMaxBounds.z,h=f-u,m=.5*h,g=M.EPSILON10,p=M.EPSILON3,y=M.EPSILON10,b=M.clamp(t.x,r,s),C=M.clamp(n.x,r,s),E=M.clamp(i.x,r,s),w=M.clamp(o.x,r,s),S=Math.max(b,E),P=Math.min(C,w),L=M.clamp(t.y,a,c),z=M.clamp(n.y,a,c),R=M.clamp(i.y,a,c),F=M.clamp(o.y,a,c),U=Math.max(L,R),v=Math.min(z,F),I=M.negativePiToPi(t.z),_=M.negativePiToPi(n.z),D=M.negativePiToPi(i.z),O=M.negativePiToPi(o.z),N=Math.max(I,D),V=Math.min(_,O),k=B.getScale(e,Ete);if(P===0||S>P||U>v||M.equalsEpsilon(k.x,0,void 0,g)||M.equalsEpsilon(k.y,0,void 0,g)||M.equalsEpsilon(k.z,0,void 0,g))return!1;this._minimumRadius=b,this._maximumRadius=C,this._minimumHeight=L,this._maximumHeight=z,this._minimumAngle=I,this._maximumAngle=_,this.shapeTransform=B.clone(e,this.shapeTransform),this.orientedBoundingBox=bF(S,P,U,v,N,V,this.shapeTransform,this.orientedBoundingBox),this.boundTransform=B.fromRotationTranslation(this.orientedBoundingBox.halfAxes,this.orientedBoundingBox.center,this.boundTransform),this.boundingSphere=de.fromOrientedBoundingBox(this.orientedBoundingBox,this.boundingSphere);const K=b===r&&C===s,q=L===a&&z===c,te=_<I,Y=_-I+te*h,X=Y>m+y&&Y<h-y,$=Y>y&&Y<m-y,se=Y>=m-y&&Y<=m+y,ue=Y<=y,re=X||$||se||ue,he=M.equalsEpsilon(I,u,void 0,p),ce=M.equalsEpsilon(_,f,void 0,p),Q=P===s,ne=S===r,fe=U===a&&v===c,_e=V<N,Se=V-N+_e*h,ve=Se>m+y&&Se<h-y,Le=Se>y&&Se<m-y,Ee=Se>=m-y&&Se<=m+y,Be=Se<=y,Pe=ve||Le||Ee||Be,Ae=this.shaderUniforms,xe=this.shaderDefines;for(const Ve in xe)xe.hasOwnProperty(Ve)&&(xe[Ve]=void 0);let Oe=0;if(xe.CYLINDER_INTERSECTION_INDEX_RADIUS_MAX=Oe,Oe+=1,ne||(xe.CYLINDER_HAS_RENDER_BOUNDS_RADIUS_MIN=!0,xe.CYLINDER_INTERSECTION_INDEX_RADIUS_MIN=Oe,Oe+=1,Ae.cylinderUvToRenderRadiusMin=P/S),Q||(xe.CYLINDER_HAS_RENDER_BOUNDS_RADIUS_MAX=!0),S===P&&(xe.CYLINDER_HAS_RENDER_BOUNDS_RADIUS_FLAT=!0),fe||(xe.CYLINDER_HAS_RENDER_BOUNDS_HEIGHT=!0),U===v&&(xe.CYLINDER_HAS_RENDER_BOUNDS_HEIGHT_FLAT=!0),L===z&&(xe.CYLINDER_HAS_SHAPE_BOUNDS_HEIGHT_FLAT=!0),b===C&&(xe.CYLINDER_HAS_SHAPE_BOUNDS_RADIUS_FLAT=!0),!K){xe.CYLINDER_HAS_SHAPE_BOUNDS_RADIUS=!0;const Ve=1/(C-b),Re=b/(b-C);Ae.cylinderUvToShapeUvRadius=j.fromElements(Ve,Re,Ae.cylinderUvToShapeUvRadius)}if(!q){xe.CYLINDER_HAS_SHAPE_BOUNDS_HEIGHT=!0;const Ve=2/(z-L),Re=(L+1)/(L-z);Ae.cylinderUvToShapeUvHeight=j.fromElements(Ve,Re,Ae.cylinderUvToShapeUvHeight)}if(!Q||!fe){const Ve=.5*(v-U),Re=d.fromElements(1/P,1/P,1/(Ve===0?1:Ve),Wst),At=d.fromElements(0,0,-Re.z*.5*(U+v),Gst),xt=B.fromRotationTranslation(J.fromScale(Re,jst),At,qst),Nt=B.multiplyTransformation(xt,Yst,$st);Ae.cylinderUvToRenderBoundsScale=B.getScale(Nt,Ae.cylinderUvToRenderBoundsScale),Ae.cylinderUvToRenderBoundsTranslate=B.getTranslation(Nt,Ae.cylinderUvToRenderBoundsTranslate)}if(te&&(xe.CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_MAX_REVERSED=!0),Pe&&(xe.CYLINDER_HAS_RENDER_BOUNDS_ANGLE=!0,xe.CYLINDER_INTERSECTION_INDEX_ANGLE=Oe,ve?(xe.CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_UNDER_HALF=!0,Oe+=1):Le?(xe.CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_OVER_HALF=!0,Oe+=2):Ee?(xe.CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_EQUAL_HALF=!0,Oe+=1):Be&&(xe.CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_EQUAL_ZERO=!0,Oe+=2),Ae.cylinderRenderAngleMinMax=j.fromElements(N,V,Ae.cylinderAngleMinMax)),re){xe.CYLINDER_HAS_SHAPE_BOUNDS_ANGLE=!0,ue&&(xe.CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_RANGE_EQUAL_ZERO=!0),he&&(xe.CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_DISCONTINUITY=!0),ce&&(xe.CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MAX_DISCONTINUITY=!0);const Ve=(I-u)/h,Re=(_-u)/h,At=1-Y/h;Ae.cylinderShapeUvAngleMinMax=j.fromElements(Ve,Re,Ae.cylinderShapeUvAngleMinMax),Ae.cylinderShapeUvAngleRangeZeroMid=(Re+.5*At)%1;const xt=h/Y,Nt=-(I-u)/Y;Ae.cylinderUvToShapeUvAngle=j.fromElements(xt,Nt,Ae.cylinderUvToShapeUvAngle)}return this.shaderMaximumIntersectionsLength=Oe,!0};Mo.prototype.computeOrientedBoundingBoxForTile=function(e,t,n,i,o){T.typeOf.number("tileLevel",e),T.typeOf.number("tileX",t),T.typeOf.number("tileY",n),T.typeOf.number("tileZ",i),T.typeOf.object("result",o);const r=this._minimumRadius,s=this._maximumRadius,a=this._minimumHeight,c=this._maximumHeight,u=this._minimumAngle,f=this._maximumAngle,h=1/Math.pow(2,e),m=M.lerp(r,s,t*h),g=M.lerp(r,s,(t+1)*h),p=M.lerp(a,c,n*h),y=M.lerp(a,c,(n+1)*h),b=M.lerp(u,f,i*h),C=M.lerp(u,f,(i+1)*h);return bF(m,g,p,y,b,C,this.shapeTransform,o)};const Xst=new Ft,Kst=new d,Jst=new d,Qst=new d;Mo.prototype.computeApproximateStepSize=function(e){T.typeOf.object("dimensions",e);const t=this.shapeTransform,n=this._minimumRadius,i=this._maximumRadius,o=this._minimumHeight,r=this._maximumHeight,s=this._minimumAngle,a=this._maximumAngle,c=1-1/e.x,u=1-1/e.y,f=1-1/e.z,h=M.lerp(n,i,c),m=M.lerp(o,r,u),g=M.lerp(s,a,f),C=bF(h,i,m,r,g,a,t,Xst),E=J.getScale(C.halfAxes,Kst),w=B.getScale(t,Jst),S=d.divideComponents(E,w,Qst);return d.minimumComponent(S)};Mo.DefaultMinBounds=Object.freeze(new d(0,-1,-M.PI));Mo.DefaultMaxBounds=Object.freeze(new d(1,1,+M.PI));const Zst=5,eat=new Array(Zst),tat=new d,nat=new J,iat=new B,oat=new B,rat=new B,ZO=new B,sat=new d,aat=new d,cat=new d,xte=new Array(8);for(let e=0;e<8;e++)xte[e]=new d;function B8(e,t,n){return Math.abs(oe.dot(e,t))<n}function lat(e){const t=B.getColumn(e,0,sat),n=B.getColumn(e,1,aat),i=B.getColumn(e,2,cat),o=M.EPSILON4;return B8(t,n,o)&&B8(n,i,o)}function uat(e,t){const n=xte;d.fromElements(-.5,-.5,-.5,n[0]),d.fromElements(-.5,-.5,.5,n[1]),d.fromElements(-.5,.5,-.5,n[2]),d.fromElements(-.5,.5,.5,n[3]),d.fromElements(.5,-.5,-.5,n[4]),d.fromElements(.5,-.5,.5,n[5]),d.fromElements(.5,.5,-.5,n[6]),d.fromElements(.5,.5,.5,n[7]);for(let i=0;i<8;++i)B.multiplyByPoint(e,n[i],n[i]);return Ft.fromPoints(n,t)}function bF(e,t,n,i,o,r,s,a){const c=Mo.DefaultMinBounds,u=Mo.DefaultMaxBounds,f=c.x,h=u.x,m=c.y,g=u.y,p=c.z,y=u.z;if(e===f&&t===h&&n===m&&i===g&&o===p&&r===y)return a.center=B.getTranslation(s,a.center),a.halfAxes=B.getMatrix3(s,a.halfAxes),a;r<o&&(r+=M.TWO_PI);const C=r-o,E=o+C*.5,w=eat;let S=0;w[S++]=o,w[S++]=r,w[S++]=E,C>M.PI&&(w[S++]=E-M.PI_OVER_TWO,w[S++]=E+M.PI_OVER_TWO);let P=1,L=1,z=-1,R=-1;for(let te=0;te<S;++te){const Y=w[te]-E,X=Math.cos(Y),$=Math.sin(Y),se=X*e,ue=$*e,re=X*t,he=$*t;P=Math.min(P,se),L=Math.min(L,ue),P=Math.min(P,re),L=Math.min(L,he),z=Math.max(z,se),R=Math.max(R,ue),z=Math.max(z,re),R=Math.max(R,he)}const F=z-P,U=R-L,v=i-n,I=(P+z)*.5,_=(L+R)*.5,D=(n+i)*.5,O=d.fromElements(I,_,D,tat),N=J.fromRotationZ(E,nat),V=d.fromElements(F,U,v,Ete),k=B.fromScale(V,rat),G=B.fromRotation(N,oat),W=B.fromTranslation(O,iat),K=B.multiplyTransformation(G,B.multiplyTransformation(W,k,ZO),ZO),q=B.multiplyTransformation(s,K,ZO);return lat(q)?Ft.fromTransformation(q,a):uat(q,a)}function $s(){this.orientedBoundingBox=new Ft,this.boundingSphere=new de,this.boundTransform=new B,this.shapeTransform=new B,this._rectangle=new ge,this._minimumHeight=$s.DefaultMinBounds.z,this._maximumHeight=$s.DefaultMaxBounds.z,this._ellipsoid=new me,this._translation=new d,this._rotation=new J,this.shaderUniforms={ellipsoidRadiiUv:new d,ellipsoidInverseRadiiSquaredUv:new d,ellipsoidRenderLongitudeMinMax:new j,ellipsoidShapeUvLongitudeMinMaxMid:new d,ellipsoidUvToShapeUvLongitude:new j,ellipsoidUvToShapeUvLatitude:new j,ellipsoidRenderLatitudeCosSqrHalfMinMax:new j,ellipsoidInverseHeightDifferenceUv:0,ellipseInnerRadiiUv:new j,ellipsoidInverseInnerScaleUv:0},this.shaderDefines={ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_EQUAL_ZERO:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_UNDER_HALF:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_EQUAL_HALF:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_OVER_HALF:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MIN_DISCONTINUITY:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MAX_DISCONTINUITY:void 0,ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE:void 0,ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE_RANGE_EQUAL_ZERO:void 0,ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE_MIN_MAX_REVERSED:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_UNDER_HALF:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_EQUAL_HALF:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_OVER_HALF:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_UNDER_HALF:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_EQUAL_HALF:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_OVER_HALF:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_RANGE_EQUAL_ZERO:void 0,ELLIPSOID_HAS_SHAPE_BOUNDS_LATITUDE:void 0,ELLIPSOID_HAS_SHAPE_BOUNDS_LATITUDE_RANGE_EQUAL_ZERO:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_HEIGHT_MIN:void 0,ELLIPSOID_HAS_SHAPE_BOUNDS_HEIGHT_MIN:void 0,ELLIPSOID_HAS_SHAPE_BOUNDS_HEIGHT_FLAT:void 0,ELLIPSOID_IS_SPHERE:void 0,ELLIPSOID_INTERSECTION_INDEX_LONGITUDE:void 0,ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MAX:void 0,ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MIN:void 0,ELLIPSOID_INTERSECTION_INDEX_HEIGHT_MAX:void 0,ELLIPSOID_INTERSECTION_INDEX_HEIGHT_MIN:void 0},this.shaderMaximumIntersectionsLength=0}const fat=new d,dat=new J,R8=new d,N8=new d,M8=new d,F8=new d,hat=new ge;$s.prototype.update=function(e,t,n,i,o){i=A(i,$s.DefaultMinBounds),o=A(o,$s.DefaultMaxBounds),T.typeOf.object("modelMatrix",e),T.typeOf.object("minBounds",t),T.typeOf.object("maxBounds",n);const r=$s.DefaultMinBounds.x,s=$s.DefaultMaxBounds.x,a=s-r,c=.5*a,u=$s.DefaultMinBounds.y,f=$s.DefaultMaxBounds.y,h=f-u,m=M.EPSILON10,g=M.EPSILON3,p=M.EPSILON10,y=M.EPSILON10,b=M.EPSILON3,C=M.clamp(t.x,r,s),E=M.clamp(n.x,r,s),w=M.clamp(i.x,r,s),S=M.clamp(o.x,r,s),P=Math.max(C,w),L=Math.min(E,S),z=M.clamp(t.y,u,f),R=M.clamp(n.y,u,f),F=M.clamp(i.y,u,f),U=M.clamp(o.y,u,f),v=Math.max(z,F),I=Math.min(R,U),_=B.getScale(e,fat),D=_.x===_.y&&_.y===_.z,O=d.minimumComponent(_),N=Math.max(t.z,-O),V=Math.max(n.z,-O),k=Math.max(i.z,-O),G=Math.max(o.z,-O),W=Math.max(N,k),K=Math.min(V,G),q=d.add(_,d.fromElements(N,N,N,N8),N8),te=d.add(_,d.fromElements(V,V,V,R8),R8),Y=d.maximumComponent(te),X=d.add(_,d.fromElements(W,W,W,F8),F8),$=d.add(_,d.fromElements(K,K,K,M8),M8),se=d.maximumComponent($);if(v>I||v===f||I===u||W>K||M.equalsEpsilon($,d.ZERO,void 0,m))return!1;this._rectangle=ge.fromRadians(C,z,E,R),this._translation=B.getTranslation(e,this._translation),this._rotation=B.getRotation(e,this._rotation),this._ellipsoid=me.fromCartesian3(_,this._ellipsoid),this._minimumHeight=N,this._maximumHeight=V;const ue=ge.fromRadians(P,v,L,I,hat);this.orientedBoundingBox=wte(ue,W,K,this._ellipsoid,this._translation,this._rotation,this.orientedBoundingBox),this.shapeTransform=B.fromRotationTranslation(J.setScale(this._rotation,$,dat),this._translation,this.shapeTransform),this.boundTransform=B.fromRotationTranslation(this.orientedBoundingBox.halfAxes,this.orientedBoundingBox.center,this.boundTransform),this.boundingSphere=de.fromOrientedBoundingBox(this.orientedBoundingBox,this.boundingSphere);const re=L<P,he=L-P+re*a,ce=he<=p,Q=he>c+p&&he<a-p,ne=he>=c-p&&he<=c+p,fe=he>p&&he<c-p,_e=ce||Q||ne||fe,Se=L<P,ve=E-C+Se*a,Le=ve<=p,Ee=ve>c+p&&ve<a-p,Be=ve>=c-p&&ve<=c+p,Pe=ve>p&&ve<c-p,Ae=Le||Ee||Be||Pe,xe=I<-b,Oe=I>=-b&&I<=+b,Ve=I>+b&&I<f-y,Re=xe||Oe||Ve,At=v>u+y&&v<-b,xt=v>=-b&&v<=+b,Nt=v>+b,In=At||xt||Nt,Bn=Re||In,En=R-z,cn=R<-b,Ut=R>=-b&&R<=+b,xn=R>+b&&R<f-y,vn=cn||Ut||xn,Wt=z>u+y&&z<-b,en=z>=-b&&z<=+b,Wn=z>+b,rn=vn||(Wt||en||Wn),zi=!d.equals(X,d.ZERO),io=!d.equals($,d.ZERO),Wi=zi||io,ai=K-W,dn=!d.equals(q,d.ZERO),Xn=!d.equals(te,d.ZERO),Un=dn||Xn,ln=this.shaderUniforms,bt=this.shaderDefines;for(const Rn in bt)bt.hasOwnProperty(Rn)&&(bt[Rn]=void 0);ln.ellipsoidRadiiUv=d.divideByScalar(te,Y,ln.ellipsoidRadiiUv),ln.ellipsoidInverseRadiiSquaredUv=d.divideComponents(d.ONE,d.multiplyComponents(ln.ellipsoidRadiiUv,ln.ellipsoidRadiiUv,ln.ellipsoidInverseRadiiSquaredUv),ln.ellipsoidInverseRadiiSquaredUv);let Ge=0;if(bt.ELLIPSOID_INTERSECTION_INDEX_HEIGHT_MAX=Ge,Ge+=1,Wi&&(ai===0&&(bt.ELLIPSOID_HAS_RENDER_BOUNDS_HEIGHT_FLAT=!0),zi&&(bt.ELLIPSOID_HAS_RENDER_BOUNDS_HEIGHT_MIN=!0,bt.ELLIPSOID_INTERSECTION_INDEX_HEIGHT_MIN=Ge,Ge+=1,ln.ellipsoidInverseInnerScaleUv=se/(se-ai))),Un){if(dn){bt.ELLIPSOID_HAS_SHAPE_BOUNDS_HEIGHT_MIN=!0;const Rn=(V-N)/Y;ln.ellipsoidInverseHeightDifferenceUv=1/Rn,ln.ellipseInnerRadiiUv=j.fromElements(ln.ellipsoidRadiiUv.x*(1-Rn),ln.ellipsoidRadiiUv.z*(1-Rn),ln.ellipseInnerRadiiUv)}N===V&&(bt.ELLIPSOID_HAS_SHAPE_BOUNDS_HEIGHT_FLAT=!0)}if(_e&&(bt.ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE=!0,bt.ELLIPSOID_INTERSECTION_INDEX_LONGITUDE=Ge,Q?(bt.ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_UNDER_HALF=!0,Ge+=1):fe?(bt.ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_OVER_HALF=!0,Ge+=2):ne?(bt.ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_EQUAL_HALF=!0,Ge+=1):ce&&(bt.ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_EQUAL_ZERO=!0,Ge+=2),ln.ellipsoidRenderLongitudeMinMax=j.fromElements(P,L,ln.ellipsoidRenderLongitudeMinMax)),Ae){bt.ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE=!0,E<C&&(bt.ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE_MIN_MAX_REVERSED=!0);const An=a/ve,Qi=-(C-r)/ve;ln.ellipsoidUvToShapeUvLongitude=j.fromElements(An,Qi,ln.ellipsoidUvToShapeUvLongitude)}if(_e){const Rn=M.equalsEpsilon(P,r,void 0,g),An=M.equalsEpsilon(L,s,void 0,g);Rn&&(bt.ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MIN_DISCONTINUITY=!0),An&&(bt.ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MAX_DISCONTINUITY=!0);const Qi=(C-r)/a,Nn=(E-r)/a,ji=(L-r)/a,Oo=1-he/a,ho=(ji+.5*Oo)%1;ln.ellipsoidShapeUvLongitudeMinMaxMid=d.fromElements(Qi,Nn,ho,ln.ellipsoidShapeUvLongitudeMinMaxMid)}if(Bn){bt.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE=!0,In&&(bt.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN=!0,bt.ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MIN=Ge,At?(bt.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_UNDER_HALF=!0,Ge+=1):xt?(bt.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_EQUAL_HALF=!0,Ge+=1):Nt&&(bt.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_OVER_HALF=!0,Ge+=2)),Re&&(bt.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX=!0,bt.ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MAX=Ge,xe?(bt.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_UNDER_HALF=!0,Ge+=2):Oe?(bt.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_EQUAL_HALF=!0,Ge+=1):Ve&&(bt.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_OVER_HALF=!0,Ge+=1)),v===I&&(bt.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_RANGE_EQUAL_ZERO=!0);const Rn=Math.pow(Math.cos(M.PI_OVER_TWO-Math.abs(v)),2),An=Math.pow(Math.cos(M.PI_OVER_TWO-Math.abs(I)),2);ln.ellipsoidRenderLatitudeCosSqrHalfMinMax=j.fromElements(Rn,An,ln.ellipsoidRenderLatitudeCosSqrHalfMinMax)}if(rn){bt.ELLIPSOID_HAS_SHAPE_BOUNDS_LATITUDE=!0,z===R&&(bt.ELLIPSOID_HAS_SHAPE_BOUNDS_LATITUDE_RANGE_EQUAL_ZERO=!0);const Rn=h/En,An=(u-z)/En;ln.ellipsoidUvToShapeUvLatitude=j.fromElements(Rn,An,ln.ellipsoidUvToShapeUvLatitude)}return D&&(bt.ELLIPSOID_IS_SPHERE=!0),this.shaderMaximumIntersectionsLength=Ge,!0};const pat=new ge;$s.prototype.computeOrientedBoundingBoxForTile=function(e,t,n,i,o){T.typeOf.number("tileLevel",e),T.typeOf.number("tileX",t),T.typeOf.number("tileY",n),T.typeOf.number("tileZ",i),T.typeOf.object("result",o);const r=1/Math.pow(2,e),s=t*r,a=(t+1)*r,c=n*r,u=(n+1)*r,f=i*r,h=(i+1)*r,m=ge.subsection(this._rectangle,s,c,a,u,pat),g=M.lerp(this._minimumHeight,this._maximumHeight,f),p=M.lerp(this._minimumHeight,this._maximumHeight,h);return wte(m,g,p,this._ellipsoid,this._translation,this._rotation,o)};$s.prototype.computeApproximateStepSize=function(e){T.typeOf.object("dimensions",e);const n=this._ellipsoid.maximumRadius,i=this._minimumHeight,o=this._maximumHeight;return .5*((o-i)/(n+o))/e.z};function wte(e,t,n,i,o,r,s){return s=Ft.fromRectangle(e,t,n,i,s),s.center=d.add(s.center,o,s.center),s.halfAxes=J.multiply(s.halfAxes,r,s.halfAxes),s}$s.DefaultMinBounds=Object.freeze(new d(-M.PI,-M.PI_OVER_TWO,-Number.MAX_VALUE));$s.DefaultMaxBounds=Object.freeze(new d(+M.PI,+M.PI_OVER_TWO,+Number.MAX_VALUE));const lc={BOX:"BOX",ELLIPSOID:"ELLIPSOID",CYLINDER:"CYLINDER"};lc.getMinBounds=function(e){switch(e){case lc.BOX:return Zs.DefaultMinBounds;case lc.ELLIPSOID:return $s.DefaultMinBounds;case lc.CYLINDER:return Mo.DefaultMinBounds;default:throw new x(`Invalid shape type ${e}`)}};lc.getMaxBounds=function(e){switch(e){case lc.BOX:return Zs.DefaultMaxBounds;case lc.ELLIPSOID:return $s.DefaultMaxBounds;case lc.CYLINDER:return Mo.DefaultMaxBounds;default:throw new x(`Invalid shape type ${e}`)}};lc.getShapeConstructor=function(e){switch(e){case lc.BOX:return Zs;case lc.ELLIPSOID:return $s;case lc.CYLINDER:return Mo;default:throw new x(`Invalid shape type ${e}`)}};const dy=Object.freeze(lc),Ste=Object.freeze({UNLOADED:0,RECEIVING:1,RECEIVED:2,LOADED:3,FAILED:4,UNAVAILABLE:5});function Oi(e,t){this.spatialNode=e,this.keyframe=t,this.state=Ste.UNLOADED,this.metadatas=[],this.megatextureIndex=-1,this.priority=-Number.MAX_VALUE,this.highPriorityFrameNumber=-1}Oi.priorityComparator=function(e,t){return e.priority-t.priority};Oi.searchComparator=function(e,t){return e.keyframe-t.keyframe};Oi.LoadState=Ste;function sh(e,t,n,i,o){i===jt.UNSIGNED_SHORT&&(i=jt.FLOAT32);const r=e.floatingPointTexture;if(i===jt.FLOAT32&&!r)throw new Ie("Floating point texture not supported");let s;i===jt.FLOAT32||i===jt.FLOAT64?s=Je.FLOAT:i===jt.UINT8&&(s=Je.UNSIGNED_BYTE);let a;n===1?a=rt.LUMINANCE:n===2?a=rt.LUMINANCE_ALPHA:n===3?a=rt.RGB:n===4&&(a=rt.RGBA);const c=512*1024*1024,u=128*1024*1024;o=Math.min(A(o,u),c);const f=Dt.maximumTextureSize,h=jt.getSizeInBytes(i),m=Math.floor(o/(n*h)),g=Math.min(f,M.previousPowerOfTwo(Math.floor(Math.sqrt(m)))),p=Math.ceil(Math.sqrt(t.x)),y=Math.ceil(t.z/p),b=p*t.x,C=y*t.y,E=Math.floor(g/b),w=Math.floor(g/C);if(E===0||w===0)throw new Ie("Tileset is too large to fit into megatexture");this.channelCount=n,this.componentType=i,this.voxelCountPerTile=d.clone(t,new d),this.maximumTileCount=E*w,this.regionCountPerMegatexture=new j(E,w),this.voxelCountPerRegion=new j(b,C),this.sliceCountPerRegion=new j(p,y),this.voxelSizeUv=new j(1/g,1/g),this.sliceSizeUv=new j(t.x/g,t.y/g),this.regionSizeUv=new j(b/g,C/g),this.texture=new kt({context:e,pixelFormat:a,pixelDatatype:s,flipY:!1,width:g,height:g,sampler:new ii({wrapS:Mi.CLAMP_TO_EDGE,wrapT:Mi.CLAMP_TO_EDGE,minificationFilter:Sn.LINEAR,magnificationFilter:Xr.LINEAR})});const S=jt.toComponentDatatype(i);this.tileVoxelDataTemp=ee.createTypedArray(S,b*C*n),this.nodes=new Array(this.maximumTileCount);for(let P=0;P<this.maximumTileCount;P++)this.nodes[P]=new mat(P);for(let P=0;P<this.maximumTileCount;P++){const L=this.nodes[P];L.previousNode=P>0?this.nodes[P-1]:void 0,L.nextNode=P<this.maximumTileCount-1?this.nodes[P+1]:void 0}this.occupiedList=void 0,this.emptyList=this.nodes[0],this.occupiedCount=0}function mat(e){this.index=e,this.nextNode=void 0,this.previousNode=void 0}sh.prototype.add=function(e){if(this.isFull())throw new x("Trying to add when there are no empty spots");const t=this.emptyList;this.emptyList=this.emptyList.nextNode,l(this.emptyList)&&(this.emptyList.previousNode=void 0),t.nextNode=this.occupiedList,l(t.nextNode)&&(t.nextNode.previousNode=t),this.occupiedList=t;const n=t.index;return this.writeDataToTexture(n,e),this.occupiedCount++,n};sh.prototype.remove=function(e){if(e<0||e>=this.maximumTileCount)throw new x("Megatexture index out of bounds");const t=this.nodes[e];l(t.previousNode)&&(t.previousNode.nextNode=t.nextNode),l(t.nextNode)&&(t.nextNode.previousNode=t.previousNode),t.nextNode=this.emptyList,l(t.nextNode)&&(t.nextNode.previousNode=t),t.previousNode=void 0,this.emptyList=t,this.occupiedCount--};sh.prototype.isFull=function(){return this.emptyList===void 0};sh.getApproximateTextureMemoryByteLength=function(e,t,n,i){i===jt.UNSIGNED_SHORT&&(i=jt.FLOAT32);const o=jt.getSizeInBytes(i),r=e*t.x*t.y*t.z,s=Math.ceil(Math.sqrt(t.z)),a=Math.ceil(t.z/s),c=s*t.x,u=a*t.y;let f=M.previousPowerOfTwo(Math.floor(Math.sqrt(r)));for(;;){const m=Math.floor(f/c),g=Math.floor(f/u);if(m*g>=e)break;f*=2}return f*f*n*o};sh.prototype.writeDataToTexture=function(e,t){const n=t.constructor===Uint16Array?new Float32Array(t):t,i=this.voxelCountPerTile,o=this.sliceCountPerRegion,r=this.voxelCountPerRegion,s=this.channelCount,a=this.tileVoxelDataTemp;for(let y=0;y<i.z;y++){const b=y%o.x*i.x,C=Math.floor(y/o.x)*i.y;for(let E=0;E<i.y;E++)for(let w=0;w<i.x;w++){const S=y*i.y*i.x+E*i.x+w,P=(C+E)*r.x+(b+w);for(let L=0;L<s;L++)a[P*s+L]=n[S*s+L]}}const c=this.regionCountPerMegatexture,u=r.x,f=r.y,h=e%c.x*r.x,m=Math.floor(e/c.x)*r.y,p={source:{arrayBufferView:a,width:u,height:f},xOffset:h,yOffset:m};this.texture.copyFrom(p)};sh.prototype.isDestroyed=function(){return!1};sh.prototype.destroy=function(){return this.texture=this.texture&&this.texture.destroy(),He(this)};const _at=new si("MapQuest, Open Street Map and contributors, CC-BY-SA");function Wy(e){e=A(e,A.EMPTY_OBJECT);const t=Me.createIfNeeded(A(e.url,"https://a.tile.openstreetmap.org/"));t.appendForwardSlash(),t.url+=`{z}/{x}/{y}.${A(e.fileExtension,"png")}`;const n=new pa({ellipsoid:e.ellipsoid}),i=256,o=256,r=A(e.minimumLevel,0),s=e.maximumLevel,a=A(e.rectangle,n.rectangle),c=n.positionToTileXY(ge.southwest(a),r),u=n.positionToTileXY(ge.northeast(a),r),f=(Math.abs(u.x-c.x)+1)*(Math.abs(u.y-c.y)+1);if(f>4)throw new x(`The rectangle and minimumLevel indicate that there are ${f} tiles at the minimum level. Imagery providers with more than four tiles at the minimum level are not supported.`);let h=A(e.credit,_at);typeof h=="string"&&(h=new si(h)),Al.call(this,{url:t,credit:h,tilingScheme:n,tileWidth:i,tileHeight:o,minimumLevel:r,maximumLevel:s,rectangle:a})}l(Object.create)&&(Wy.prototype=Object.create(Al.prototype),Wy.prototype.constructor=Wy);function gat(e,t,n){return T.typeOf.string("samplerUniformName",e),T.typeOf.string("matrixUniformName",t),T.typeOf.string("styleUniformName",n),` float clipDistance = clip(gl_FragCoord, ${e}, ${t});
vec4 clippingPlanesEdgeColor = vec4(1.0);
clippingPlanesEdgeColor.rgb = ${n}.rgb;
float clippingPlanesEdgeWidth = ${n}.a;
if (clipDistance > 0.0 && clipDistance < clippingPlanesEdgeWidth)
{
gl_FragColor = clippingPlanesEdgeColor;
}
`}const yat={modifyFragmentShader:function(t){return t=We.replaceMain(t,"czm_splitter_main"),t+=`uniform float czm_splitDirection;
void main()
{
#ifndef SHADOW_MAP
if (czm_splitDirection < 0.0 && gl_FragCoord.x > czm_splitPosition) discard;
if (czm_splitDirection > 0.0 && gl_FragCoord.x < czm_splitPosition) discard;
#endif
czm_splitter_main();
}
`,t},addUniforms:function(t,n){n.czm_splitDirection=function(){return t.splitDirection}}},vte=yat,$m={NEEDS_DECODE:0,DECODING:1,READY:2,FAILED:3};function HT(e){T.typeOf.object("options",e),T.typeOf.object("options.arrayBuffer",e.arrayBuffer),this._parsedContent=void 0,this._drawCommand=void 0,this._isTranslucent=!1,this._styleTranslucent=!1,this._constantColor=H.clone(H.DARKGRAY),this._highlightColor=H.clone(H.WHITE),this._pointSize=1,this._rtcCenter=void 0,this._quantizedVolumeScale=void 0,this._quantizedVolumeOffset=void 0,this._styleableShaderAttributes=void 0,this._isQuantized=!1,this._isOctEncoded16P=!1,this._isRGB565=!1,this._hasColors=!1,this._hasNormals=!1,this._hasBatchIds=!1,this._decodingState=$m.READY,this._dequantizeInShader=!0,this._isQuantizedDraco=!1,this._isOctEncodedDraco=!1,this._quantizedRange=0,this._octEncodedRange=0,this.backFaceCulling=!1,this._backFaceCulling=!1,this.normalShading=!0,this._normalShading=!0,this._opaqueRenderState=void 0,this._translucentRenderState=void 0,this._mode=void 0,this._ready=!1,this._pointsLength=0,this._geometryByteLength=0,this._vertexShaderLoaded=e.vertexShaderLoaded,this._fragmentShaderLoaded=e.fragmentShaderLoaded,this._uniformMapLoaded=e.uniformMapLoaded,this._batchTableLoaded=e.batchTableLoaded,this._pickIdLoaded=e.pickIdLoaded,this._opaquePass=A(e.opaquePass,Ne.OPAQUE),this._cull=A(e.cull,!0),this.style=void 0,this._style=void 0,this.styleDirty=!1,this.modelMatrix=B.clone(B.IDENTITY),this._modelMatrix=B.clone(B.IDENTITY),this.time=0,this.shadows=Io.ENABLED,this._boundingSphere=void 0,this.clippingPlanes=void 0,this.isClipped=!1,this.clippingPlanesDirty=!1,this.clippingPlanesOriginMatrix=void 0,this.attenuation=!1,this._attenuation=!1,this.geometricError=0,this.geometricErrorScale=1,this.maximumAttenuation=this._pointSize,this.splitDirection=A(e.splitDirection,$_.NONE),this._splittingEnabled=!1,this._resolveReadyPromise=void 0,this._rejectReadyPromise=void 0,this._readyPromise=Aat(this,e)}Object.defineProperties(HT.prototype,{pointsLength:{get:function(){return this._pointsLength}},geometryByteLength:{get:function(){return this._geometryByteLength}},ready:{get:function(){return this._ready}},readyPromise:{get:function(){return this._readyPromise}},color:{get:function(){return H.clone(this._highlightColor)},set:function(e){this._highlightColor=H.clone(e,this._highlightColor)}},boundingSphere:{get:function(){if(l(this._drawCommand))return this._drawCommand.boundingVolume},set:function(e){this._boundingSphere=de.clone(e,this._boundingSphere)}}});function Aat(e,t){const n=iQ.parse(t.arrayBuffer,t.byteOffset);if(e._parsedContent=n,e._rtcCenter=n.rtcCenter,e._hasNormals=n.hasNormals,e._hasColors=n.hasColors,e._hasBatchIds=n.hasBatchIds,e._isTranslucent=n.isTranslucent,!n.hasBatchIds&&l(n.batchTableBinary)&&(n.styleableProperties=Ii.getBinaryProperties(n.pointsLength,n.batchTableJson,n.batchTableBinary)),l(n.draco)){const a=n.draco;e._decodingState=$m.NEEDS_DECODE,a.dequantizeInShader=e._dequantizeInShader}const i=n.positions;l(i)&&(e._isQuantized=i.isQuantized,e._quantizedVolumeScale=i.quantizedVolumeScale,e._quantizedVolumeOffset=i.quantizedVolumeOffset,e._quantizedRange=i.quantizedRange);const o=n.normals;l(o)&&(e._isOctEncoded16P=o.octEncoded);const r=n.colors;l(r)&&(l(r.constantColor)&&(e._constantColor=H.clone(r.constantColor,e._constantColor),e._hasColors=!1),e._isRGB565=r.isRGB565);const s=n.batchIds;return l(n.batchIds)&&(s.name="BATCH_ID",s.semantic="BATCH_ID",s.setIndex=void 0),n.hasBatchIds&&e._batchTableLoaded(n.batchLength,n.batchTableJson,n.batchTableBinary),e._pointsLength=n.pointsLength,new Promise(function(a,c){e._resolveReadyPromise=function(){e._ready=!0,a(e)},e._rejectReadyPromise=c})}const bat=new d,Cat=new d,Tat=new d;let z8,aw;function Eat(e){if(!l(aw)){z8=new qv(0),aw=new Array(e);for(let t=0;t<e;++t)aw[t]=z8.random()}return aw}function xat(e){const n=e.length/3,i=Math.min(n,20),o=Eat(20),r=Number.MAX_VALUE,s=-Number.MAX_VALUE,a=d.fromElements(r,r,r,bat),c=d.fromElements(s,s,s,Cat);for(let f=0;f<i;++f){const h=Math.floor(o[f]*n),m=d.unpack(e,h*3,Tat);d.minimumByComponent(a,m,a),d.maximumByComponent(c,m,c)}const u=de.fromCornerPoints(a,c);return u.radius+=M.EPSILON2,u}function U8(e,t){const n=ee.fromTypedArray(e);return n===ee.INT||n===ee.UNSIGNED_INT||n===ee.DOUBLE?(ki("Cast pnts property to floats",`Point cloud property "${t}" will be cast to a float array because INT, UNSIGNED_INT, and DOUBLE are not valid WebGL vertex attribute types. Some precision may be lost.`),new Float32Array(e)):e}const wat=new oe,Sat=new oe,vat=new H,Dte=0,bv=1,HR=2,Ite=3,Dat=4,eL=new B,Iat=new B;function Pat(e,t){const n=t.context,i=e._parsedContent,o=e._pointsLength,r=i.positions,s=i.colors,a=i.normals,c=i.batchIds,u=i.styleableProperties,f=l(u),h=e._isQuantized,m=e._isQuantizedDraco,g=e._isOctEncoded16P,p=e._isOctEncodedDraco,y=e._quantizedRange,b=e._octEncodedRange,C=e._isRGB565,E=e._isTranslucent,w=e._hasColors,S=e._hasNormals,P=e._hasBatchIds;let L,z;const R=[],F={};if(e._styleableShaderAttributes=F,f){let k=Dat;for(const G in u)if(u.hasOwnProperty(G)){const W=u[G],K=U8(W.typedArray,G);L=W.componentCount,z=ee.fromTypedArray(K);const q=Tt.createVertexBuffer({context:n,typedArray:K,usage:tt.STATIC_DRAW});e._geometryByteLength+=q.sizeInBytes;const te={index:k,vertexBuffer:q,componentsPerAttribute:L,componentDatatype:z,normalize:!1,offsetInBytes:0,strideInBytes:0};R.push(te),F[G]={location:k,componentCount:L},++k}}const U=Tt.createVertexBuffer({context:n,typedArray:r.typedArray,usage:tt.STATIC_DRAW});e._geometryByteLength+=U.sizeInBytes;let v;w&&(v=Tt.createVertexBuffer({context:n,typedArray:s.typedArray,usage:tt.STATIC_DRAW}),e._geometryByteLength+=v.sizeInBytes);let I;S&&(I=Tt.createVertexBuffer({context:n,typedArray:a.typedArray,usage:tt.STATIC_DRAW}),e._geometryByteLength+=I.sizeInBytes);let _;P&&(c.typedArray=U8(c.typedArray,"batchIds"),_=Tt.createVertexBuffer({context:n,typedArray:c.typedArray,usage:tt.STATIC_DRAW}),e._geometryByteLength+=_.sizeInBytes);let D=[];if(h?z=ee.UNSIGNED_SHORT:m?z=y<=255?ee.UNSIGNED_BYTE:ee.UNSIGNED_SHORT:z=ee.FLOAT,D.push({index:Dte,vertexBuffer:U,componentsPerAttribute:3,componentDatatype:z,normalize:!1,offsetInBytes:0,strideInBytes:0}),e._cull&&(h||m?e._boundingSphere=de.fromCornerPoints(d.ZERO,e._quantizedVolumeScale):e._boundingSphere=xat(r.typedArray)),w)if(C)D.push({index:bv,vertexBuffer:v,componentsPerAttribute:1,componentDatatype:ee.UNSIGNED_SHORT,normalize:!1,offsetInBytes:0,strideInBytes:0});else{const k=E?4:3;D.push({index:bv,vertexBuffer:v,componentsPerAttribute:k,componentDatatype:ee.UNSIGNED_BYTE,normalize:!0,offsetInBytes:0,strideInBytes:0})}S&&(g?(L=2,z=ee.UNSIGNED_BYTE):p?(L=2,z=b<=255?ee.UNSIGNED_BYTE:ee.UNSIGNED_SHORT):(L=3,z=ee.FLOAT),D.push({index:HR,vertexBuffer:I,componentsPerAttribute:L,componentDatatype:z,normalize:!1,offsetInBytes:0,strideInBytes:0})),P&&D.push({index:Ite,vertexBuffer:_,componentsPerAttribute:1,componentDatatype:ee.fromTypedArray(c.typedArray),normalize:!1,offsetInBytes:0,strideInBytes:0}),f&&(D=D.concat(R));const O=new fo({context:n,attributes:D}),N={depthTest:{enabled:!0}},V={depthTest:{enabled:!0},depthMask:!1,blending:Gi.ALPHA_BLEND};e._opaquePass===Ne.CESIUM_3D_TILE&&(N.stencilTest=Rt.setCesium3DTileBit(),N.stencilMask=Rt.CESIUM_3D_TILE_MASK,V.stencilTest=Rt.setCesium3DTileBit(),V.stencilMask=Rt.CESIUM_3D_TILE_MASK),e._opaqueRenderState=Ze.fromCache(N),e._translucentRenderState=Ze.fromCache(V),e._drawCommand=new pt({boundingVolume:new de,cull:e._cull,modelMatrix:new B,primitiveType:Qe.POINTS,vertexArray:O,count:o,shaderProgram:void 0,uniformMap:void 0,renderState:E?e._translucentRenderState:e._opaqueRenderState,pass:E?Ne.TRANSLUCENT:e._opaquePass,owner:e,castShadows:!1,receiveShadows:!1,pickId:e._pickIdLoaded()})}function Oat(e,t){const n=t.context,i=e._isQuantized,o=e._isQuantizedDraco,r=e._isOctEncodedDraco;let s={u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier:function(){const a=wat;if(a.x=e._attenuation?e.maximumAttenuation:e._pointSize,a.x*=t.pixelRatio,a.y=e.time,e._attenuation){const c=t.camera.frustum;let u;t.mode===le.SCENE2D||c instanceof Vt?u=Number.POSITIVE_INFINITY:u=n.drawingBufferHeight/t.camera.frustum.sseDenominator,a.z=e.geometricError*e.geometricErrorScale,a.w=u}return a},u_highlightColor:function(){return e._highlightColor},u_constantColor:function(){return e._constantColor},u_clippingPlanes:function(){const a=e.clippingPlanes;return e.isClipped?a.texture:n.defaultTexture},u_clippingPlanesEdgeStyle:function(){const a=e.clippingPlanes;if(!l(a))return H.TRANSPARENT;const c=H.clone(a.edgeColor,vat);return c.alpha=a.edgeWidth,c},u_clippingPlanesMatrix:function(){const a=e.clippingPlanes;if(!l(a))return B.IDENTITY;const c=A(e.clippingPlanesOriginMatrix,e._modelMatrix);B.multiply(n.uniformState.view3D,c,eL);const u=B.multiply(eL,a.modelMatrix,eL);return B.inverseTranspose(u,Iat)}};vte.addUniforms(e,s),(i||o||r)&&(s=un(s,{u_quantizedVolumeScaleAndOctEncodedRange:function(){const a=Sat;if(l(e._quantizedVolumeScale)){const c=d.clone(e._quantizedVolumeScale,a);d.divideByScalar(c,e._quantizedRange,a)}return a.w=e._octEncodedRange,a}})),l(e._uniformMapLoaded)&&(s=e._uniformMapLoaded(s)),e._drawCommand.uniformMap=s}function tL(e,t){const n=/czm_3dtiles_property_(\d+)/g;let i=n.exec(e);for(;i!==null;){const o=parseInt(i[1]);t.indexOf(o)===-1&&t.push(o),i=n.exec(e)}}function nL(e,t){e=e.slice(e.indexOf(`
`));const n=/czm_3dtiles_builtin_property_(\w+)/g;let i=n.exec(e);for(;i!==null;){const o=i[1];t.indexOf(o)===-1&&t.push(o),i=n.exec(e)}}function iL(e,t){const n=e.numberOfAttributes;for(let i=0;i<n;++i){const o=e.getAttribute(i);if(o.index===t)return o}}const Lat={POSITION:"czm_3dtiles_builtin_property_POSITION",POSITION_ABSOLUTE:"czm_3dtiles_builtin_property_POSITION_ABSOLUTE",COLOR:"czm_3dtiles_builtin_property_COLOR",NORMAL:"czm_3dtiles_builtin_property_NORMAL"};function Bat(e,t,n){let i,o,r;const s=t.context,a=l(n),c=e._isQuantized,u=e._isQuantizedDraco,f=e._isOctEncoded16P,h=e._isOctEncodedDraco,m=e._isRGB565,g=e._isTranslucent,p=e._hasColors,y=e._hasNormals,b=e._hasBatchIds,C=e._backFaceCulling,E=e._normalShading,w=e._drawCommand.vertexArray,S=e.clippingPlanes,P=e._attenuation;let L,z,R,F=g;const U=dt(Lat),v={},I=e._styleableShaderAttributes;for(o in I)I.hasOwnProperty(o)&&(r=I[o],U[o]=`czm_3dtiles_property_${r.location}`,v[r.location]=r);if(a){const re={translucent:!1},he="(vec3 czm_3dtiles_builtin_property_POSITION, vec3 czm_3dtiles_builtin_property_POSITION_ABSOLUTE, vec4 czm_3dtiles_builtin_property_COLOR, vec3 czm_3dtiles_builtin_property_NORMAL)";L=n.getColorShaderFunction(`getColorFromStyle${he}`,U,re),z=n.getShowShaderFunction(`getShowFromStyle${he}`,U,re),R=n.getPointSizeShaderFunction(`getPointSizeFromStyle${he}`,U,re),l(L)&&re.translucent&&(F=!0)}e._styleTranslucent=F;const _=l(L),D=l(z),O=l(R),N=e.isClipped,V=[],k=[];_&&(tL(L,V),nL(L,k)),D&&(tL(z,V),nL(z,k)),O&&(tL(R,V),nL(R,k));const G=k.indexOf("COLOR")>=0,W=k.indexOf("NORMAL")>=0;if(W&&!y)throw new Ie("Style references the NORMAL semantic but the point cloud does not have normals");for(o in I)if(I.hasOwnProperty(o)){r=I[o];const re=V.indexOf(r.location)>=0,he=iL(w,r.location);he.enabled=re}const K=p&&(!_||G);if(p){const re=iL(w,bv);re.enabled=K}const q=y&&(E||C||W);if(y){const re=iL(w,HR);re.enabled=q}const te={a_position:Dte};K&&(te.a_color=bv),q&&(te.a_normal=HR),b&&(te.a_batchId=Ite);let Y="";const X=V.length;for(i=0;i<X;++i){const re=V[i];r=v[re];const he=r.componentCount,ce=`czm_3dtiles_property_${re}`;let Q;he===1?Q="float":Q=`vec${he}`,Y+=`attribute ${Q} ${ce};
`,te[ce]=r.location}Oat(e,t);let $=`attribute vec3 a_position;
varying vec4 v_color;
uniform vec4 u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier;
uniform vec4 u_constantColor;
uniform vec4 u_highlightColor;
`;$+=`float u_pointSize;
float tiles3d_tileset_time;
`,P&&($+=`float u_geometricError;
float u_depthMultiplier;
`),$+=Y,K&&(g?$+=`attribute vec4 a_color;
`:m?$+=`attribute float a_color;
const float SHIFT_RIGHT_11 = 1.0 / 2048.0;
const float SHIFT_RIGHT_5 = 1.0 / 32.0;
const float SHIFT_LEFT_11 = 2048.0;
const float SHIFT_LEFT_5 = 32.0;
const float NORMALIZE_6 = 1.0 / 64.0;
const float NORMALIZE_5 = 1.0 / 32.0;
`:$+=`attribute vec3 a_color;
`),q&&(f||h?$+=`attribute vec2 a_normal;
`:$+=`attribute vec3 a_normal;
`),b&&($+=`attribute float a_batchId;
`),(c||u||h)&&($+=`uniform vec4 u_quantizedVolumeScaleAndOctEncodedRange;
`),_&&($+=L),D&&($+=z),O&&($+=R),$+=`void main()
{
u_pointSize = u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier.x;
tiles3d_tileset_time = u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier.y;
`,P&&($+=` u_geometricError = u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier.z;
u_depthMultiplier = u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier.w;
`),K?g?$+=` vec4 color = a_color;
`:m?$+=` float compressed = a_color;
float r = floor(compressed * SHIFT_RIGHT_11);
compressed -= r * SHIFT_LEFT_11;
float g = floor(compressed * SHIFT_RIGHT_5);
compressed -= g * SHIFT_LEFT_5;
float b = compressed;
vec3 rgb = vec3(r * NORMALIZE_5, g * NORMALIZE_6, b * NORMALIZE_5);
vec4 color = vec4(rgb, 1.0);
`:$+=` vec4 color = vec4(a_color, 1.0);
`:$+=` vec4 color = u_constantColor;
`,c||u?$+=` vec3 position = a_position * u_quantizedVolumeScaleAndOctEncodedRange.xyz;
`:$+=` vec3 position = a_position;
`,$+=` vec3 position_absolute = vec3(czm_model * vec4(position, 1.0));
`,q?(f?$+=` vec3 normal = czm_octDecode(a_normal);
`:h?$+=` vec3 normal = czm_octDecode(a_normal, u_quantizedVolumeScaleAndOctEncodedRange.w).zxy;
`:$+=` vec3 normal = a_normal;
`,$+=` vec3 normalEC = czm_normal * normal;
`):$+=` vec3 normal = vec3(1.0);
`,_&&($+=` color = getColorFromStyle(position, position_absolute, color, normal);
`),D&&($+=` float show = float(getShowFromStyle(position, position_absolute, color, normal));
`),O?$+=` gl_PointSize = getPointSizeFromStyle(position, position_absolute, color, normal) * czm_pixelRatio;
`:P?$+=` vec4 positionEC = czm_modelView * vec4(position, 1.0);
float depth = -positionEC.z;
gl_PointSize = min((u_geometricError / depth) * u_depthMultiplier, u_pointSize);
`:$+=` gl_PointSize = u_pointSize;
`,$+=` color = color * u_highlightColor;
`,q&&E&&($+=` float diffuseStrength = czm_getLambertDiffuse(czm_lightDirectionEC, normalEC);
diffuseStrength = max(diffuseStrength, 0.4);
color.xyz *= diffuseStrength * czm_lightColor;
`),$+=` v_color = color;
gl_Position = czm_modelViewProjection * vec4(position, 1.0);
`,q&&C&&($+=` float visible = step(-normalEC.z, 0.0);
gl_Position *= visible;
gl_PointSize *= visible;
`),D&&($+=` gl_Position.w *= float(show);
gl_PointSize *= float(show);
`),$+=`}
`;let se=`varying vec4 v_color;
`;N&&(se+=`uniform highp sampler2D u_clippingPlanes;
uniform mat4 u_clippingPlanesMatrix;
uniform vec4 u_clippingPlanesEdgeStyle;
`,se+=`
`,se+=vM(S,s),se+=`
`),se+=`void main()
{
gl_FragColor = czm_gammaCorrect(v_color);
`,N&&(se+=gat("u_clippingPlanes","u_clippingPlanesMatrix","u_clippingPlanesEdgeStyle")),se+=`}
`,e.splitDirection!==$_.NONE&&(se=vte.modifyFragmentShader(se)),l(e._vertexShaderLoaded)&&($=e._vertexShaderLoaded($)),l(e._fragmentShaderLoaded)&&(se=e._fragmentShaderLoaded(se));const ue=e._drawCommand;l(ue.shaderProgram)&&ue.shaderProgram.destroy(),ue.shaderProgram=yn.fromCache({context:s,vertexShaderSource:$,fragmentShaderSource:se,attributeLocations:te});try{ue.shaderProgram._bind()}catch{throw new Ie("Error generating style shader: this may be caused by a type mismatch, index out-of-bounds, or other syntax error.")}}function Rat(e,t){if(e._decodingState===$m.READY)return!1;if(e._decodingState===$m.NEEDS_DECODE){const n=e._parsedContent,i=n.draco,o=as.decodePointCloud(i,t);l(o)&&(e._decodingState=$m.DECODING,o.then(function(r){e._decodingState=$m.READY;const s=l(r.POSITION)?r.POSITION.array:void 0,a=l(r.RGB)?r.RGB.array:void 0,c=l(r.RGBA)?r.RGBA.array:void 0,u=l(r.NORMAL)?r.NORMAL.array:void 0,f=l(r.BATCH_ID)?r.BATCH_ID.array:void 0,h=l(s)&&l(r.POSITION.data.quantization),m=l(u)&&l(r.NORMAL.data.quantization);if(h){const b=r.POSITION.data.quantization,C=b.range;e._quantizedVolumeScale=d.fromElements(C,C,C),e._quantizedVolumeOffset=d.unpack(b.minValues),e._quantizedRange=(1<<b.quantizationBits)-1,e._isQuantizedDraco=!0}m&&(e._octEncodedRange=(1<<r.NORMAL.data.quantization.quantizationBits)-1,e._isOctEncodedDraco=!0);let g=n.styleableProperties;const p=i.batchTableProperties;for(const b in p)if(p.hasOwnProperty(b)){const C=r[b];l(g)||(g={}),g[b]={typedArray:C.array,componentCount:C.data.componentsPerAttribute}}l(s)&&(n.positions={typedArray:s});const y=A(c,a);l(y)&&(n.colors={typedArray:y}),l(u)&&(n.normals={typedArray:u}),l(f)&&(n.batchIds={typedArray:f}),n.styleableProperties=g}).catch(function(r){e._decodingState=$m.FAILED,e._rejectReadyPromise(r)}))}return!0}const Nat=new oe,Mat=new d;HT.prototype.update=function(e){const t=e.context;if(Rat(this,t))return;let i=!1,o=!B.equals(this._modelMatrix,this.modelMatrix);if(this._mode!==e.mode&&(this._mode=e.mode,o=!0),l(this._drawCommand)||(Pat(this,e),o=!0,i=!0,this._resolveReadyPromise(),this._parsedContent=void 0),o){B.clone(this.modelMatrix,this._modelMatrix);const u=this._drawCommand.modelMatrix;if(B.clone(this._modelMatrix,u),l(this._rtcCenter)&&B.multiplyByTranslation(u,this._rtcCenter,u),l(this._quantizedVolumeOffset)&&B.multiplyByTranslation(u,this._quantizedVolumeOffset,u),e.mode!==le.SCENE3D){const h=e.mapProjection,m=B.getColumn(u,3,Nat);oe.equals(m,oe.UNIT_W)||sn.basisTo2D(h,u,u)}const f=this._drawCommand.boundingVolume;if(de.clone(this._boundingSphere,f),this._cull){const h=f.center;B.multiplyByPoint(u,h,h);const m=B.getScale(u,Mat);f.radius*=d.maximumComponent(m)}}this.clippingPlanesDirty&&(this.clippingPlanesDirty=!1,i=!0),this._attenuation!==this.attenuation&&(this._attenuation=this.attenuation,i=!0),this.backFaceCulling!==this._backFaceCulling&&(this._backFaceCulling=this.backFaceCulling,i=!0),this.normalShading!==this._normalShading&&(this._normalShading=this.normalShading,i=!0),(this._style!==this.style||this.styleDirty)&&(this._style=this.style,this.styleDirty=!1,i=!0);const r=this.splitDirection!==$_.NONE;this._splittingEnabled!==r&&(this._splittingEnabled=r,i=!0),i&&Bat(this,e,this._style),this._drawCommand.castShadows=Io.castShadows(this.shadows),this._drawCommand.receiveShadows=Io.receiveShadows(this.shadows);const s=this._highlightColor.alpha<1||this._constantColor.alpha<1||this._styleTranslucent;this._drawCommand.renderState=s?this._translucentRenderState:this._opaqueRenderState,this._drawCommand.pass=s?Ne.TRANSLUCENT:this._opaquePass;const a=e.commandList,c=e.passes;(c.render||c.pick)&&a.push(this._drawCommand)};HT.prototype.isDestroyed=function(){return!1};HT.prototype.destroy=function(){const e=this._drawCommand;return l(e)&&(e.vertexArray=e.vertexArray&&e.vertexArray.destroy(),e.shaderProgram=e.shaderProgram&&e.shaderProgram.destroy()),He(this)};function Sl(e,t,n,i,o,r,s){this.children=void 0,this.parent=o,this.level=e,this.x=t,this.y=n,this.z=i,this.keyframeNodes=[],this.renderableKeyframeNodes=[],this.renderableKeyframeNodeLerp=0,this.renderableKeyframeNodePrevious=void 0,this.renderableKeyframeNodeNext=void 0,this.orientedBoundingBox=new Ft,this.approximateVoxelSize=0,this.screenSpaceError=0,this.visitedFrameNumber=-1,this.computeBoundingVolumes(r,s)}Sl.spatialComparator=function(e,t){return t.screenSpaceError-e.screenSpaceError};const Fat=new d;Sl.prototype.computeBoundingVolumes=function(e,t){this.orientedBoundingBox=e.computeOrientedBoundingBoxForTile(this.level,this.x,this.y,this.z,this.orientedBoundingBox);const n=J.getScale(this.orientedBoundingBox.halfAxes,Fat),i=2*d.maximumComponent(n);this.approximateVoxelSize=i/d.minimumComponent(t)};Sl.prototype.visibility=function(e,t){const n=this.orientedBoundingBox;return e.cullingVolume.computeVisibilityWithPlaneMask(n,t)};Sl.prototype.computeScreenSpaceError=function(e,t){const n=this.orientedBoundingBox;let i=Math.sqrt(n.distanceSquaredTo(e));i=Math.max(i,M.EPSILON7);const o=this.approximateVoxelSize,r=t*(o/i);this.screenSpaceError=r};const H8={keyframe:0};function GC(e,t){return H8.keyframe=e,Is(t,H8,Oi.searchComparator)}Sl.prototype.computeSurroundingRenderableKeyframeNodes=function(e){let t=this;const n=t.level,i=Math.floor(e),o=Math.ceil(e);let r,s,a=+Number.MAX_VALUE,c=+Number.MAX_VALUE;for(;l(t);){const u=t.renderableKeyframeNodes;if(u.length>=1){let f=GC(i,u);f<0&&(f=M.clamp(~f-1,0,u.length-1));const h=u[f],m=h.keyframe;let g;if(o===i||i<m)g=h;else{const z=Math.min(f+1,u.length-1);g=u[z]}const p=g.keyframe,y=i-m,b=p-o,C=n-t.level,E=Math.exp(C*4),w=1,S=200,P=C*E+(y>=0?y*w:-y*S),L=C*E+(b>=0?b*w:-b*S);if(P<a&&(a=P,r=h),L<c&&(c=L,s=g),y===0&&b===0)break}t=t.parent}if(this.renderableKeyframeNodePrevious=r,this.renderableKeyframeNodeNext=s,l(r)&&l(s)){const u=r.keyframe,f=s.keyframe;this.renderableKeyframeNodeLerp=u===f?0:M.clamp((e-u)/(f-u),0,1)}};Sl.prototype.isVisited=function(e){return this.visitedFrameNumber===e};Sl.prototype.createKeyframeNode=function(e){let t=GC(e,this.keyframeNodes);if(t<0){t=~t;const n=new Oi(this,e);this.keyframeNodes.splice(t,0,n)}};Sl.prototype.destroyKeyframeNode=function(e,t){const n=e.keyframe,i=GC(n,this.keyframeNodes);if(i<0)throw new x("Keyframe node does not exist.");if(this.keyframeNodes.splice(i,1),e.megatextureIndex!==-1){for(let r=0;r<t.length;r++)t[r].remove(e.megatextureIndex);const o=GC(n,this.renderableKeyframeNodes);if(o<0)throw new x("Renderable keyframe node does not exist.");this.renderableKeyframeNodes.splice(o,1)}e.spatialNode=void 0,e.state=Oi.LoadState.UNLOADED,e.metadatas={},e.megatextureIndex=-1,e.priority=-Number.MAX_VALUE,e.highPriorityFrameNumber=-1};Sl.prototype.addKeyframeNodeToMegatextures=function(e,t){if(e.state!==Oi.LoadState.RECEIVED||e.megatextureIndex!==-1||e.metadatas.length!==t.length)throw new x("Keyframe node cannot be added to megatexture");for(let o=0;o<t.length;o++){const r=t[o];e.megatextureIndex=r.add(e.metadatas[o]),e.metadatas[o]=void 0}e.state=Oi.LoadState.LOADED;const n=this.renderableKeyframeNodes;let i=GC(e.keyframe,n);if(i>=0)throw new x("Keyframe already renderable");i=~i,n.splice(i,0,e)};Sl.prototype.isRenderable=function(e){const t=this.renderableKeyframeNodePrevious,n=this.renderableKeyframeNodeNext,i=this.level;return l(t)&&l(n)&&(t.spatialNode.level===i||n.spatialNode.level===i)&&this.visitedFrameNumber===e};function im(e){e=A(e,A.EMPTY_OBJECT),T.typeOf.object("options.clock",e.clock),T.typeOf.object("options.intervals",e.intervals),this.show=A(e.show,!0),this.modelMatrix=B.clone(A(e.modelMatrix,B.IDENTITY)),this.shadows=A(e.shadows,Io.ENABLED),this.maximumMemoryUsage=A(e.maximumMemoryUsage,256),this.shading=new vT(e.shading),this.style=e.style,this.frameFailed=new Xe,this.frameChanged=new Xe,this._clock=e.clock,this._intervals=e.intervals,this._clippingPlanes=void 0,this.clippingPlanes=e.clippingPlanes,this._pointCloudEyeDomeLighting=new Zp,this._loadTimestamp=void 0,this._clippingPlanesState=0,this._styleDirty=!1,this._pickId=void 0,this._totalMemoryUsageInBytes=0,this._frames=[],this._previousInterval=void 0,this._nextInterval=void 0,this._lastRenderedFrame=void 0,this._clockMultiplier=0,this._resolveReadyPromise=void 0;const t=this;this._readyPromise=new Promise(function(n){t._resolveReadyPromise=n}),this._runningSum=0,this._runningLength=0,this._runningIndex=0,this._runningSamples=new Array(5).fill(0),this._runningAverage=0}Object.defineProperties(im.prototype,{clippingPlanes:{get:function(){return this._clippingPlanes},set:function(e){Do.setOwner(e,this,"_clippingPlanes")}},totalMemoryUsageInBytes:{get:function(){return this._totalMemoryUsageInBytes}},boundingSphere:{get:function(){if(l(this._lastRenderedFrame))return this._lastRenderedFrame.pointCloud.boundingSphere}},readyPromise:{get:function(){return this._readyPromise}}});function zat(e){return`uniform vec4 czm_pickColor;
${e}`}function Uat(e){return function(t){return un(t,{czm_pickColor:function(){return e._pickId.color}})}}function Hat(){return"czm_pickColor"}im.prototype.makeStyleDirty=function(){this._styleDirty=!0};im.prototype._getAverageLoadTime=function(){return this._runningLength===0?.05:this._runningAverage};const Vat=new ie;function CF(e){const t=e._clock,n=t.canAnimate&&t.shouldAnimate,i=t.multiplier;return n?i:0}function N_(e,t){return e._intervals.indexOf(t.start)}function kat(e,t){const n=e._intervals,i=e._clock,o=CF(e);if(o===0)return;const r=e._getAverageLoadTime(),s=ie.addSeconds(i.currentTime,r*o,Vat);let a=n.indexOf(s);const c=N_(e,t);return a===c&&(o>=0?++a:--a),n.get(a)}function Gat(e){const t=e._intervals,i=e._clock.currentTime,o=t.indexOf(i);return t.get(o)}function Wat(e,t,n){const i=CF(e),o=N_(e,t),r=N_(e,n);return i>=0?o>=r:o<=r}function jat(e,t){return function(n){const i=l(n.message)?n.message:n.toString();e.frameFailed.numberOfListeners>0?e.frameFailed.raiseEvent({uri:t,message:i}):(console.log(`A frame failed to load: ${t}`),console.log(`Error: ${i}`))}}function qat(e,t,n){const i=N_(e,t),o=e._frames;let r=o[i];if(!l(r)){const s=t.data.transform,a=l(s)?B.fromArray(s):void 0,c=t.data.uri;r={pointCloud:void 0,transform:a,timestamp:fr(),sequential:!0,ready:!1,touchedFrameNumber:n.frameNumber},o[i]=r,Me.fetchArrayBuffer({url:c}).then(function(u){return r.pointCloud=new HT({arrayBuffer:u,cull:!0,fragmentShaderLoaded:zat,uniformMapLoaded:Uat(e),pickIdLoaded:Hat}),r.pointCloud.readyPromise}).catch(jat(e,c))}return r}function $at(e,t){e._runningSum+=t,e._runningSum-=e._runningSamples[e._runningIndex],e._runningSamples[e._runningIndex]=t,e._runningLength=Math.min(e._runningLength+1,e._runningSamples.length),e._runningIndex=(e._runningIndex+1)%e._runningSamples.length,e._runningAverage=e._runningSum/e._runningLength}function Yat(e,t,n,i){t.touchedFrameNumber<i.frameNumber-1&&(t.sequential=!1);const o=t.pointCloud;if(l(o)&&!t.ready){const r=i.commandList,s=r.length;if(Pte(e,t,n,i),o.ready&&(t.ready=!0,e._totalMemoryUsageInBytes+=o.geometryByteLength,r.length=s,t.sequential)){const a=(fr()-t.timestamp)/1e3;$at(e,a)}}t.touchedFrameNumber=i.frameNumber}const Xat=new B;function Kat(e,t){const n=e.shading;return l(n)&&l(n.baseResolution)?n.baseResolution:l(t.boundingSphere)?M.cbrt(t.boundingSphere.volume()/t.pointsLength):0}function Jat(e){const t=e.shading;return l(t)&&l(t.maximumAttenuation)?t.maximumAttenuation:10}const Qat=new vT;function Pte(e,t,n,i){const o=A(e.shading,Qat),r=t.pointCloud,s=A(t.transform,B.IDENTITY);r.modelMatrix=B.multiplyTransformation(e.modelMatrix,s,Xat),r.style=e.style,r.time=n.timeSinceLoad,r.shadows=e.shadows,r.clippingPlanes=e._clippingPlanes,r.isClipped=n.isClipped,r.attenuation=o.attenuation,r.backFaceCulling=o.backFaceCulling,r.normalShading=o.normalShading,r.geometricError=Kat(e,r),r.geometricErrorScale=o.geometricErrorScale,r.maximumAttenuation=Jat(e),r.update(i),t.touchedFrameNumber=i.frameNumber}function VR(e,t,n,i){const o=qat(e,t,i);Yat(e,o,n,i)}function Zat(e){return function(t){return t.touchedFrameNumber<e.frameNumber}}function Ote(e,t){const n=e._frames,i=n.length;for(let o=0;o<i;++o){const r=n[o];if(l(r)&&(!l(t)||t(r))){const s=r.pointCloud;r.ready&&(e._totalMemoryUsageInBytes-=s.geometryByteLength),l(s)&&s.destroy(),r===e._lastRenderedFrame&&(e._lastRenderedFrame=void 0),n[o]=void 0}}}function ect(e,t){const n=N_(e,t),i=e._frames[n];if(l(i)&&i.ready)return i}function V8(e,t,n,i,o){return l(n)?n.ready?!0:(VR(e,t,i,o),n.ready):!1}function tct(e,t,n,i,o){let r,s,a;const c=e._intervals,u=e._frames,f=N_(e,n),h=N_(e,t);if(f>=h){for(r=f;r>=h;--r)if(s=c.get(r),a=u[r],V8(e,s,a,i,o))return s}else for(r=f;r<=h;++r)if(s=c.get(r),a=u[r],V8(e,s,a,i,o))return s;return t}function nct(e,t,n){const i=e._frames,o=i.length;for(let r=0;r<o;++r){const s=i[r];l(s)&&l(s.pointCloud)&&(s.pointCloud.clippingPlanesDirty=t,s.pointCloud.styleDirty=n)}}const Kg={timeSinceLoad:0,isClipped:!1,clippingPlanesDirty:!1};im.prototype.update=function(e){if(e.mode===le.MORPHING||!this.show)return;l(this._pickId)||(this._pickId=e.context.createPickId({primitive:this})),l(this._loadTimestamp)||(this._loadTimestamp=ie.clone(e.time));const t=Math.max(ie.secondsDifference(e.time,this._loadTimestamp)*1e3,0),n=this._clippingPlanes;let i=0,o=!1;const r=l(n)&&n.enabled;r&&(n.update(e),i=n.clippingPlanesState),this._clippingPlanesState!==i&&(this._clippingPlanesState=i,o=!0);const s=this._styleDirty;this._styleDirty=!1,(o||s)&&nct(this,o,s),Kg.timeSinceLoad=t,Kg.isClipped=r;const a=this.shading,c=this._pointCloudEyeDomeLighting,u=e.commandList,f=u.length;let h=this._previousInterval,m=this._nextInterval;const g=Gat(this);if(!l(g))return;let p=!1;const y=CF(this),b=y===0;y!==this._clockMultiplier&&(p=!0,this._clockMultiplier=y),(!l(h)||b)&&(h=g),(!l(m)||p||Wat(this,g,m))&&(m=kat(this,g)),h=tct(this,h,g,Kg,e);let C=ect(this,h);l(C)||(VR(this,h,Kg,e),C=this._lastRenderedFrame),l(C)&&Pte(this,C,Kg,e),l(m)&&VR(this,m,Kg,e);const E=this;l(C)&&!l(this._lastRenderedFrame)&&e.afterRender.push(function(){return E._resolveReadyPromise(E),!0}),l(C)&&C!==this._lastRenderedFrame&&E.frameChanged.numberOfListeners>0&&e.afterRender.push(function(){return E.frameChanged.raiseEvent(E),!0}),this._previousInterval=h,this._nextInterval=m,this._lastRenderedFrame=C;const w=this._totalMemoryUsageInBytes,S=this.maximumMemoryUsage*1024*1024;w>S&&Ote(this,Zat(e));const L=u.length-f;l(a)&&a.attenuation&&a.eyeDomeLighting&&L>0&&c.update(e,f,a,this.boundingSphere)};im.prototype.isDestroyed=function(){return!1};im.prototype.destroy=function(){return Ote(this),this._clippingPlanes=this._clippingPlanes&&this._clippingPlanes.destroy(),this._pickId=this._pickId&&this._pickId.destroy(),He(this)};const ict=`// See Intersection.glsl for the definition of intersectScene
// See IntersectionUtils.glsl for the definition of nextIntersection
// See convertUvToBox.glsl, convertUvToCylinder.glsl, or convertUvToEllipsoid.glsl
// for the definition of convertUvToShapeUvSpace. The appropriate function is
// selected based on the VoxelPrimitive shape type, and added to the shader in
// Scene/VoxelRenderResources.js.
// See Octree.glsl for the definitions of TraversalData, SampleData,
// traverseOctreeFromBeginning, and traverseOctreeFromExisting
// See Megatexture.glsl for the definition of accumulatePropertiesFromMegatexture
#define STEP_COUNT_MAX 1000 // Harcoded value because GLSL doesn't like variable length loops
#define ALPHA_ACCUM_MAX 0.98 // Must be > 0.0 and <= 1.0
uniform mat3 u_transformDirectionViewToLocal;
uniform vec3 u_cameraPositionUv;
#if defined(PICKING)
uniform vec4 u_pickColor;
#endif
#if defined(JITTER)
float hash(vec2 p)
{
vec3 p3 = fract(vec3(p.xyx) * 50.0); // magic number = hashscale
p3 += dot(p3, p3.yzx + 19.19);
return fract((p3.x + p3.y) * p3.z);
}
#endif
void main()
{
vec4 fragCoord = gl_FragCoord;
vec2 screenCoord = (fragCoord.xy - czm_viewport.xy) / czm_viewport.zw; // [0,1]
vec3 eyeDirection = normalize(czm_windowToEyeCoordinates(fragCoord).xyz);
vec3 viewDirWorld = normalize(czm_inverseViewRotation * eyeDirection); // normalize again just in case
vec3 viewDirUv = normalize(u_transformDirectionViewToLocal * eyeDirection); // normalize again just in case
vec3 viewPosUv = u_cameraPositionUv;
Intersections ix;
vec2 entryExitT = intersectScene(screenCoord, viewPosUv, viewDirUv, ix);
// Exit early if the scene was completely missed.
if (entryExitT.x == NO_HIT) {
discard;
}
float currT = entryExitT.x;
float endT = entryExitT.y;
vec3 positionUv = viewPosUv + currT * viewDirUv;
// TODO: is it possible for this to be out of bounds, and does it matter?
vec3 positionUvShapeSpace = convertUvToShapeUvSpace(positionUv);
// Traverse the tree from the start position
TraversalData traversalData;
SampleData sampleDatas[SAMPLE_COUNT];
traverseOctreeFromBeginning(positionUvShapeSpace, traversalData, sampleDatas);
// TODO:
// - jitter doesn't affect the first traversal?
// - jitter is always > 0?
// - jitter is only applied at one step?
#if defined(JITTER)
float noise = hash(screenCoord); // [0,1]
currT += noise * traversalData.stepT;
positionUv += noise * traversalData.stepT * viewDirUv;
#endif
FragmentInput fragmentInput;
#if defined(STATISTICS)
setStatistics(fragmentInput.metadata.statistics);
#endif
vec4 colorAccum =vec4(0.0);
for (int stepCount = 0; stepCount < STEP_COUNT_MAX; ++stepCount) {
// Read properties from the megatexture based on the traversal state
Properties properties = accumulatePropertiesFromMegatexture(sampleDatas);
// Prepare the custom shader inputs
copyPropertiesToMetadata(properties, fragmentInput.metadata);
fragmentInput.voxel.positionUv = positionUv;
fragmentInput.voxel.positionShapeUv = positionUvShapeSpace;
fragmentInput.voxel.positionUvLocal = sampleDatas[0].tileUv;
fragmentInput.voxel.viewDirUv = viewDirUv;
fragmentInput.voxel.viewDirWorld = viewDirWorld;
fragmentInput.voxel.travelDistance = traversalData.stepT;
// Run the custom shader
czm_modelMaterial materialOutput;
fragmentMain(fragmentInput, materialOutput);
// Sanitize the custom shader output
vec4 color = vec4(materialOutput.diffuse, materialOutput.alpha);
color.rgb = max(color.rgb, vec3(0.0));
color.a = clamp(color.a, 0.0, 1.0);
// Pre-multiplied alpha blend
colorAccum += (1.0 - colorAccum.a) * vec4(color.rgb * color.a, color.a);
// Stop traversing if the alpha has been fully saturated
if (colorAccum.a > ALPHA_ACCUM_MAX) {
colorAccum.a = ALPHA_ACCUM_MAX;
break;
}
if (traversalData.stepT == 0.0) {
// Shape is infinitely thin, no need to traverse further
break;
}
// Keep raymarching
currT += traversalData.stepT;
positionUv += traversalData.stepT * viewDirUv;
// Check if there's more intersections.
if (currT > endT) {
#if (INTERSECTION_COUNT == 1)
break;
#else
vec2 entryExitT = nextIntersection(ix);
if (entryExitT.x == NO_HIT) {
break;
} else {
// Found another intersection. Resume raymarching there
currT = entryExitT.x;
endT = entryExitT.y;
positionUv = viewPosUv + currT * viewDirUv;
}
#endif
}
// Traverse the tree from the current ray position.
// This is similar to traverseOctree but is faster when the ray is in the same tile as the previous step.
positionUvShapeSpace = convertUvToShapeUvSpace(positionUv);
traverseOctreeFromExisting(positionUvShapeSpace, traversalData, sampleDatas);
}
// Convert the alpha from [0,ALPHA_ACCUM_MAX] to [0,1]
colorAccum.a /= ALPHA_ACCUM_MAX;
#if defined(PICKING)
// If alpha is 0.0 there is nothing to pick
if (colorAccum.a == 0.0) {
discard;
}
gl_FragColor = u_pickColor;
#else
gl_FragColor = colorAccum;
#endif
}
`,oct=`attribute vec2 position;
uniform vec4 u_ndcSpaceAxisAlignedBoundingBox;
void main() {
vec2 aabbMin = u_ndcSpaceAxisAlignedBoundingBox.xy;
vec2 aabbMax = u_ndcSpaceAxisAlignedBoundingBox.zw;
vec2 translation = 0.5 * (aabbMax + aabbMin);
vec2 scale = 0.5 * (aabbMax - aabbMin);
gl_Position = vec4(position * scale + translation, 0.0, 1.0);
}
`,rct=`/* Intersection defines
#define INTERSECTION_COUNT ###
*/
#define NO_HIT (-czm_infinity)
#define INF_HIT (czm_infinity * 0.5)
struct Ray {
vec3 pos;
vec3 dir;
};
struct Intersections {
// Don't access these member variables directly - call the functions instead.
#if (INTERSECTION_COUNT > 1)
// Store an array of intersections. Each intersection is composed of:
// x for the T value
// y for the shape type - which encodes positive vs negative and entering vs exiting
// For example:
// y = 0: positive shape entry
// y = 1: positive shape exit
// y = 2: negative shape entry
// y = 3: negative shape exit
vec2 intersections[INTERSECTION_COUNT * 2];
// Maintain state for future nextIntersection calls
int index;
int surroundCount;
bool surroundIsPositive;
#else
// When there's only one positive shape intersection none of the extra stuff is needed.
float intersections[2];
#endif
};
// Using a define instead of a real function because WebGL1 cannot access array with non-constant index.
#if (INTERSECTION_COUNT > 1)
#define getIntersection(/*inout Intersections*/ ix, /*int*/ index) (ix).intersections[(index)].x
#else
#define getIntersection(/*inout Intersections*/ ix, /*int*/ index) (ix).intersections[(index)]
#endif
// Using a define instead of a real function because WebGL1 cannot access array with non-constant index.
#define getIntersectionPair(/*inout Intersections*/ ix, /*int*/ index) vec2(getIntersection((ix), (index) * 2 + 0), getIntersection((ix), (index) * 2 + 1))
// Using a define instead of a real function because WebGL1 cannot access array with non-constant index.
#if (INTERSECTION_COUNT > 1)
#define setIntersection(/*inout Intersections*/ ix, /*int*/ index, /*float*/ t, /*bool*/ positive, /*enter*/ enter) (ix).intersections[(index)] = vec2((t), float(!positive) * 2.0 + float(!enter))
#else
#define setIntersection(/*inout Intersections*/ ix, /*int*/ index, /*float*/ t, /*bool*/ positive, /*enter*/ enter) (ix).intersections[(index)] = (t)
#endif
// Using a define instead of a real function because WebGL1 cannot access array with non-constant index.
#if (INTERSECTION_COUNT > 1)
#define setIntersectionPair(/*inout Intersections*/ ix, /*int*/ index, /*vec2*/ entryExit) (ix).intersections[(index) * 2 + 0] = vec2((entryExit).x, float((index) > 0) * 2.0 + 0.0); (ix).intersections[(index) * 2 + 1] = vec2((entryExit).y, float((index) > 0) * 2.0 + 1.0)
#else
#define setIntersectionPair(/*inout Intersections*/ ix, /*int*/ index, /*vec2*/ entryExit) (ix).intersections[(index) * 2 + 0] = (entryExit).x; (ix).intersections[(index) * 2 + 1] = (entryExit).y
#endif
#if (INTERSECTION_COUNT > 1)
void initializeIntersections(inout Intersections ix) {
// Sort the intersections from min T to max T with bubble sort.
// Note: If this sorting function changes, some of the intersection test may
// need to be updated. Search for "bubble sort" to find those areas.
const int sortPasses = INTERSECTION_COUNT * 2 - 1;
for (int n = sortPasses; n > 0; --n) {
for (int i = 0; i < sortPasses; ++i) {
// The loop should be: for (i = 0; i < n; ++i) {...} but WebGL1 cannot
// loop with non-constant condition, so it has to break early instead
if (i >= n) { break; }
vec2 intersect0 = ix.intersections[i + 0];
vec2 intersect1 = ix.intersections[i + 1];
float t0 = intersect0.x;
float t1 = intersect1.x;
float b0 = intersect0.y;
float b1 = intersect1.y;
float tmin = min(t0, t1);
float tmax = max(t0, t1);
float bmin = tmin == t0 ? b0 : b1;
float bmax = tmin == t0 ? b1 : b0;
ix.intersections[i + 0] = vec2(tmin, bmin);
ix.intersections[i + 1] = vec2(tmax, bmax);
}
}
// Prepare initial state for nextIntersection
ix.index = 0;
ix.surroundCount = 0;
ix.surroundIsPositive = false;
}
#endif
#if (INTERSECTION_COUNT > 1)
vec2 nextIntersection(inout Intersections ix) {
vec2 entryExitT = vec2(NO_HIT);
const int passCount = INTERSECTION_COUNT * 2;
if (ix.index == passCount) {
return entryExitT;
}
for (int i = 0; i < passCount; ++i) {
// The loop should be: for (i = ix.index; i < passCount; ++i) {...} but WebGL1 cannot
// loop with non-constant condition, so it has to continue instead.
if (i < ix.index) {
continue;
}
ix.index = i + 1;
vec2 intersect = ix.intersections[i];
float t = intersect.x;
bool currShapeIsPositive = intersect.y < 2.0;
bool enter = mod(intersect.y, 2.0) == 0.0;
ix.surroundCount += enter ? +1 : -1;
ix.surroundIsPositive = currShapeIsPositive ? enter : ix.surroundIsPositive;
// entering positive or exiting negative
if (ix.surroundCount == 1 && ix.surroundIsPositive && enter == currShapeIsPositive) {
entryExitT.x = t;
}
// exiting positive or entering negative after being inside positive
// TODO: Can this be simplified?
bool exitPositive = !enter && currShapeIsPositive && ix.surroundCount == 0;
bool enterNegativeFromPositive = enter && !currShapeIsPositive && ix.surroundCount == 2 && ix.surroundIsPositive;
if (exitPositive || enterNegativeFromPositive) {
entryExitT.y = t;
// entry and exit have been found, so the loop can stop
if (exitPositive) {
// After exiting positive shape there is nothing left to intersect, so jump to the end index.
ix.index = passCount;
}
break;
}
}
return entryExitT;
}
#endif
// NOTE: initializeIntersections, nextIntersection aren't even declared unless INTERSECTION_COUNT > 1
// export { NO_HIT, INF_HIT, Ray, Intersections, getIntersectionPair, setIntersectionPair, initializeIntersections, nextIntersection };
`,sct=`// See IntersectionUtils.glsl for the definitions of Ray, Intersections,
// setIntersectionPair, INF_HIT, NO_HIT
/* intersectDepth defines (set in Scene/VoxelRenderResources.js)
#define DEPTH_INTERSECTION_INDEX ###
*/
uniform mat4 u_transformPositionViewToUv;
void intersectDepth(vec2 screenCoord, Ray ray, inout Intersections ix) {
float logDepthOrDepth = czm_unpackDepth(texture2D(czm_globeDepthTexture, screenCoord));
if (logDepthOrDepth != 0.0) {
// Calculate how far the ray must travel before it hits the depth buffer.
vec4 eyeCoordinateDepth = czm_screenToEyeCoordinates(screenCoord, logDepthOrDepth);
eyeCoordinateDepth /= eyeCoordinateDepth.w;
vec3 depthPositionUv = vec3(u_transformPositionViewToUv * eyeCoordinateDepth);
float t = dot(depthPositionUv - ray.pos, ray.dir);
setIntersectionPair(ix, DEPTH_INTERSECTION_INDEX, vec2(t, +INF_HIT));
} else {
// There's no depth at this location.
setIntersectionPair(ix, DEPTH_INTERSECTION_INDEX, vec2(NO_HIT));
}
}
`,act=`// See IntersectionUtils.glsl for the definitions of Ray, Intersections, INF_HIT,
// NO_HIT, setIntersectionPair
/* Clipping plane defines (set in Scene/VoxelRenderResources.js)
#define CLIPPING_PLANES_UNION
#define CLIPPING_PLANES_COUNT
#define CLIPPING_PLANES_INTERSECTION_INDEX
*/
uniform sampler2D u_clippingPlanesTexture;
uniform mat4 u_clippingPlanesMatrix;
// Plane is in Hessian Normal Form
vec2 intersectPlane(Ray ray, vec4 plane) {
vec3 o = ray.pos;
vec3 d = ray.dir;
vec3 n = plane.xyz; // normal
float w = plane.w; // -dot(pointOnPlane, normal)
float a = dot(o, n);
float b = dot(d, n);
float t = -(w + a) / b;
if (dot(d, n) > 0.0) {
return vec2(t, +INF_HIT);
} else {
return vec2(-INF_HIT, t);
}
}
void intersectClippingPlanes(Ray ray, inout Intersections ix) {
#if (CLIPPING_PLANES_COUNT == 1)
// Union and intersection are the same when there's one clipping plane, and the code
// is more simplified.
vec4 planeUv = getClippingPlane(u_clippingPlanesTexture, 0, u_clippingPlanesMatrix);
vec2 intersection = intersectPlane(ray, planeUv);
setIntersectionPair(ix, CLIPPING_PLANES_INTERSECTION_INDEX, intersection);
#elif defined(CLIPPING_PLANES_UNION)
float minPositiveT = +INF_HIT;
float maxNegativeT = -INF_HIT;
for (int i = 0; i < CLIPPING_PLANES_COUNT; i++) {
vec4 planeUv = getClippingPlane(u_clippingPlanesTexture, i, u_clippingPlanesMatrix);
vec2 intersection = intersectPlane(ray, planeUv);
if (intersection.y == +INF_HIT) {
minPositiveT = min(minPositiveT, intersection.x);
} else {
maxNegativeT = max(maxNegativeT, intersection.y);
}
}
setIntersectionPair(ix, CLIPPING_PLANES_INTERSECTION_INDEX + 0, vec2(-INF_HIT, maxNegativeT));
setIntersectionPair(ix, CLIPPING_PLANES_INTERSECTION_INDEX + 1, vec2(minPositiveT, +INF_HIT));
#else // intersection
float maxPositiveT = -INF_HIT;
float minNegativeT = +INF_HIT;
for (int i = 0; i < CLIPPING_PLANES_COUNT; i++) {
vec4 planeUv = getClippingPlane(u_clippingPlanesTexture, i, u_clippingPlanesMatrix);
vec2 intersection = intersectPlane(ray, planeUv);
if (intersection.y == +INF_HIT) {
maxPositiveT = max(maxPositiveT, intersection.x);
} else {
minNegativeT = min(minNegativeT, intersection.y);
}
}
if (maxPositiveT < minNegativeT) {
setIntersectionPair(ix, CLIPPING_PLANES_INTERSECTION_INDEX, vec2(maxPositiveT, minNegativeT));
} else {
setIntersectionPair(ix, CLIPPING_PLANES_INTERSECTION_INDEX, vec2(NO_HIT));
}
#endif
}
`,cct=`// See IntersectionUtils.glsl for the definitions of Ray and NO_HIT
/* Box defines (set in Scene/VoxelBoxShape.js)
#define BOX_INTERSECTION_INDEX ### // always 0
#define BOX_HAS_RENDER_BOUNDS
#define BOX_IS_2D
*/
#if defined(BOX_HAS_RENDER_BOUNDS)
#if defined(BOX_IS_2D)
// This matrix bakes in an axis conversion so that the math works for XY plane.
uniform mat4 u_boxUvToRenderBoundsTransform;
#else
// Similar to u_boxTransformUvToBounds but fewer instructions needed.
uniform vec3 u_boxUvToRenderBoundsScale;
uniform vec3 u_boxUvToRenderBoundsTranslate;
#endif
#endif
vec2 intersectUnitCube(Ray ray) // Unit cube from [-1, +1]
{
vec3 o = ray.pos;
vec3 d = ray.dir;
vec3 dInv = 1.0 / d;
vec3 od = -o * dInv;
vec3 t0 = od - dInv;
vec3 t1 = od + dInv;
vec3 m0 = min(t0, t1);
vec3 m1 = max(t0, t1);
float tMin = max(max(m0.x, m0.y), m0.z);
float tMax = min(min(m1.x, m1.y), m1.z);
if (tMin >= tMax) {
return vec2(NO_HIT);
}
return vec2(tMin, tMax);
}
vec2 intersectUnitSquare(Ray ray) // Unit square from [-1, +1]
{
vec3 o = ray.pos;
vec3 d = ray.dir;
float t = -o.z / d.z;
vec2 planePos = o.xy + d.xy * t;
if (any(greaterThan(abs(planePos), vec2(1.0)))) {
return vec2(NO_HIT);
}
return vec2(t, t);
}
void intersectShape(Ray ray, inout Intersections ix)
{
#if defined(BOX_HAS_RENDER_BOUNDS)
#if defined(BOX_IS_2D)
// Transform the ray into unit square space on Z plane
// This matrix bakes in an axis conversion so that the math works for XY plane.
ray.pos = vec3(u_boxUvToRenderBoundsTransform * vec4(ray.pos, 1.0));
ray.dir = vec3(u_boxUvToRenderBoundsTransform * vec4(ray.dir, 0.0));
vec2 entryExit = intersectUnitSquare(ray);
#else
// Transform the ray into unit cube space
ray.pos = ray.pos * u_boxUvToRenderBoundsScale + u_boxUvToRenderBoundsTranslate;
ray.dir *= u_boxUvToRenderBoundsScale;
vec2 entryExit = intersectUnitCube(ray);
#endif
#else
// Position is converted from [0,1] to [-1,+1] because shape intersections assume unit space is [-1,+1].
// Direction is scaled as well to be in sync with position.
ray.pos = ray.pos * 2.0 - 1.0;
ray.dir = ray.dir * 2.0;
vec2 entryExit = intersectUnitCube(ray);
#endif
setIntersectionPair(ix, BOX_INTERSECTION_INDEX, entryExit);
}
`,lct=`// See IntersectionUtils.glsl for the definitions of Ray, setIntersection,
// setIntersectionPair
/* Cylinder defines (set in Scene/VoxelCylinderShape.js)
#define CYLINDER_HAS_RENDER_BOUNDS_RADIUS_MIN
#define CYLINDER_HAS_RENDER_BOUNDS_RADIUS_MAX
#define CYLINDER_HAS_RENDER_BOUNDS_RADIUS_FLAT
#define CYLINDER_HAS_RENDER_BOUNDS_HEIGHT
#define CYLINDER_HAS_RENDER_BOUNDS_HEIGHT_FLAT
#define CYLINDER_HAS_RENDER_BOUNDS_ANGLE
#define CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_UNDER_HALF
#define CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_OVER_HALF
#define CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_EQUAL_HALF
#define CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_EQUAL_ZERO
#define CYLINDER_HAS_SHAPE_BOUNDS_RADIUS
#define CYLINDER_HAS_SHAPE_BOUNDS_RADIUS_FLAT
#define CYLINDER_HAS_SHAPE_BOUNDS_HEIGHT
#define CYLINDER_HAS_SHAPE_BOUNDS_HEIGHT_FLAT
#define CYLINDER_HAS_SHAPE_BOUNDS_ANGLE
#define CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_RANGE_EQUAL_ZERO
#define CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_DISCONTINUITY
#define CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MAX_DISCONTINUITY
#define CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_MAX_REVERSED
#define CYLINDER_INTERSECTION_INDEX_RADIUS_MAX
#define CYLINDER_INTERSECTION_INDEX_RADIUS_MIN
#define CYLINDER_INTERSECTION_INDEX_ANGLE
*/
// Cylinder uniforms
#if defined(CYLINDER_HAS_RENDER_BOUNDS_RADIUS_MAX) || defined(CYLINDER_HAS_RENDER_BOUNDS_HEIGHT)
uniform vec3 u_cylinderUvToRenderBoundsScale;
uniform vec3 u_cylinderUvToRenderBoundsTranslate;
#endif
#if defined(CYLINDER_HAS_RENDER_BOUNDS_RADIUS_MIN) && !defined(CYLINDER_HAS_RENDER_BOUNDS_RADIUS_FLAT)
uniform float u_cylinderUvToRenderRadiusMin;
#endif
#if defined(CYLINDER_HAS_RENDER_BOUNDS_ANGLE)
uniform vec2 u_cylinderRenderAngleMinMax;
#endif
vec4 intersectHalfPlane(Ray ray, float angle) {
vec2 o = ray.pos.xy;
vec2 d = ray.dir.xy;
vec2 planeDirection = vec2(cos(angle), sin(angle));
vec2 planeNormal = vec2(planeDirection.y, -planeDirection.x);
float a = dot(o, planeNormal);
float b = dot(d, planeNormal);
float t = -a / b;
vec2 p = o + t * d;
bool outside = dot(p, planeDirection) < 0.0;
if (outside) return vec4(-INF_HIT, +INF_HIT, NO_HIT, NO_HIT);
return vec4(-INF_HIT, t, t, +INF_HIT);
}
#define POSITIVE_HIT vec2(t, +INF_HIT);
#define NEGATIVE_HIT vec2(-INF_HIT, t);
vec2 intersectHalfSpace(Ray ray, float angle)
{
vec2 o = ray.pos.xy;
vec2 d = ray.dir.xy;
vec2 n = vec2(sin(angle), -cos(angle));
float a = dot(o, n);
float b = dot(d, n);
float t = -a / b;
float s = sign(a);
// Half space cuts right through the camera, pick the side to intersect
if (a == 0.0) {
if (b >= 0.0) {
return POSITIVE_HIT;
} else {
return NEGATIVE_HIT;
}
}
if (t >= 0.0 != s >= 0.0) {
return POSITIVE_HIT;
} else {
return NEGATIVE_HIT;
}
}
vec2 intersectRegularWedge(Ray ray, float minAngle, float maxAngle)
{
vec2 o = ray.pos.xy;
vec2 d = ray.dir.xy;
vec2 n1 = vec2(sin(minAngle), -cos(minAngle));
vec2 n2 = vec2(-sin(maxAngle), cos(maxAngle));
float a1 = dot(o, n1);
float a2 = dot(o, n2);
float b1 = dot(d, n1);
float b2 = dot(d, n2);
float t1 = -a1 / b1;
float t2 = -a2 / b2;
float s1 = sign(a1);
float s2 = sign(a2);
float tmin = min(t1, t2);
float tmax = max(t1, t2);
float smin = tmin == t1 ? s1 : s2;
float smax = tmin == t1 ? s2 : s1;
bool e = tmin >= 0.0;
bool f = tmax >= 0.0;
bool g = smin >= 0.0;
bool h = smax >= 0.0;
if (e != g && f == h) return vec2(tmin, tmax);
else if (e == g && f == h) return vec2(-INF_HIT, tmin);
else if (e != g && f != h) return vec2(tmax, +INF_HIT);
else return vec2(NO_HIT);
}
vec4 intersectFlippedWedge(Ray ray, float minAngle, float maxAngle)
{
vec2 planeIntersectMin = intersectHalfSpace(ray, minAngle);
vec2 planeIntersectMax = intersectHalfSpace(ray, maxAngle + czm_pi);
return vec4(planeIntersectMin, planeIntersectMax);
}
vec2 intersectUnitCylinder(Ray ray)
{
vec3 o = ray.pos;
vec3 d = ray.dir;
float a = dot(d.xy, d.xy);
float b = dot(o.xy, d.xy);
float c = dot(o.xy, o.xy) - 1.0;
float det = b * b - a * c;
if (det < 0.0) {
return vec2(NO_HIT);
}
det = sqrt(det);
float ta = (-b - det) / a;
float tb = (-b + det) / a;
float t1 = min(ta, tb);
float t2 = max(ta, tb);
float z1 = o.z + t1 * d.z;
float z2 = o.z + t2 * d.z;
if (abs(z1) >= 1.0)
{
float tCap = (sign(z1) - o.z) / d.z;
t1 = abs(b + a * tCap) < det ? tCap : NO_HIT;
}
if (abs(z2) >= 1.0)
{
float tCap = (sign(z2) - o.z) / d.z;
t2 = abs(b + a * tCap) < det ? tCap : NO_HIT;
}
return vec2(t1, t2);
}
vec2 intersectUnitCircle(Ray ray) {
vec3 o = ray.pos;
vec3 d = ray.dir;
float t = -o.z / d.z;
vec2 zPlanePos = o.xy + d.xy * t;
float distSqr = dot(zPlanePos, zPlanePos);
if (distSqr > 1.0) {
return vec2(NO_HIT);
}
return vec2(t, t);
}
vec2 intersectInfiniteUnitCylinder(Ray ray)
{
vec3 o = ray.pos;
vec3 d = ray.dir;
float a = dot(d.xy, d.xy);
float b = dot(o.xy, d.xy);
float c = dot(o.xy, o.xy) - 1.0;
float det = b * b - a * c;
if (det < 0.0) {
return vec2(NO_HIT);
}
det = sqrt(det);
float t1 = (-b - det) / a;
float t2 = (-b + det) / a;
float tmin = min(t1, t2);
float tmax = max(t1, t2);
return vec2(tmin, tmax);
}
void intersectShape(Ray ray, inout Intersections ix)
{
#if defined(CYLINDER_HAS_RENDER_BOUNDS_RADIUS_MAX) || defined(CYLINDER_HAS_RENDER_BOUNDS_HEIGHT)
ray.pos = ray.pos * u_cylinderUvToRenderBoundsScale + u_cylinderUvToRenderBoundsTranslate;
ray.dir *= u_cylinderUvToRenderBoundsScale;
#else
// Position is converted from [0,1] to [-1,+1] because shape intersections assume unit space is [-1,+1].
// Direction is scaled as well to be in sync with position.
ray.pos = ray.pos * 2.0 - 1.0;
ray.dir *= 2.0;
#endif
#if defined(CYLINDER_HAS_RENDER_BOUNDS_HEIGHT_FLAT)
vec2 outerIntersect = intersectUnitCircle(ray);
#else
vec2 outerIntersect = intersectUnitCylinder(ray);
#endif
setIntersectionPair(ix, CYLINDER_INTERSECTION_INDEX_RADIUS_MAX, outerIntersect);
if (outerIntersect.x == NO_HIT) {
return;
}
#if defined(CYLINDER_HAS_RENDER_BOUNDS_RADIUS_FLAT)
// When the cylinder is perfectly thin it's necessary to sandwich the
// inner cylinder intersection inside the outer cylinder intersection.
// Without this special case,
// [outerMin, outerMax, innerMin, innerMax] will bubble sort to
// [outerMin, innerMin, outerMax, innerMax] which will cause the back
// side of the cylinder to be invisible because it will think the ray
// is still inside the inner (negative) cylinder after exiting the
// outer (positive) cylinder.
// With this special case,
// [outerMin, innerMin, innerMax, outerMax] will bubble sort to
// [outerMin, innerMin, innerMax, outerMax] which will work correctly.
// Note: If initializeIntersections() changes its sorting function
// from bubble sort to something else, this code may need to change.
vec2 innerIntersect = intersectInfiniteUnitCylinder(ray);
setIntersection(ix, 0, outerIntersect.x, true, true); // positive, enter
setIntersection(ix, 1, innerIntersect.x, false, true); // negative, enter
setIntersection(ix, 2, innerIntersect.y, false, false); // negative, exit
setIntersection(ix, 3, outerIntersect.y, true, false); // positive, exit
#elif defined(CYLINDER_HAS_RENDER_BOUNDS_RADIUS_MIN)
Ray innerRay = Ray(ray.pos * u_cylinderUvToRenderRadiusMin, ray.dir * u_cylinderUvToRenderRadiusMin);
vec2 innerIntersect = intersectInfiniteUnitCylinder(innerRay);
setIntersectionPair(ix, CYLINDER_INTERSECTION_INDEX_RADIUS_MIN, innerIntersect);
#endif
#if defined(CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_UNDER_HALF)
vec2 wedgeIntersect = intersectRegularWedge(ray, u_cylinderRenderAngleMinMax.x, u_cylinderRenderAngleMinMax.y);
setIntersectionPair(ix, CYLINDER_INTERSECTION_INDEX_ANGLE, wedgeIntersect);
#elif defined(CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_OVER_HALF)
vec4 wedgeIntersect = intersectFlippedWedge(ray, u_cylinderRenderAngleMinMax.x, u_cylinderRenderAngleMinMax.y);
setIntersectionPair(ix, CYLINDER_INTERSECTION_INDEX_ANGLE + 0, wedgeIntersect.xy);
setIntersectionPair(ix, CYLINDER_INTERSECTION_INDEX_ANGLE + 1, wedgeIntersect.zw);
#elif defined(CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_EQUAL_HALF)
vec2 wedgeIntersect = intersectHalfSpace(ray, u_cylinderRenderAngleMinMax.x);
setIntersectionPair(ix, CYLINDER_INTERSECTION_INDEX_ANGLE, wedgeIntersect);
#elif defined(CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_EQUAL_ZERO)
vec4 wedgeIntersect = intersectHalfPlane(ray, u_cylinderRenderAngleMinMax.x);
setIntersectionPair(ix, CYLINDER_INTERSECTION_INDEX_ANGLE + 0, wedgeIntersect.xy);
setIntersectionPair(ix, CYLINDER_INTERSECTION_INDEX_ANGLE + 1, wedgeIntersect.zw);
#endif
}
`,uct=`// See IntersectionUtils.glsl for the definitions of Ray, Intersections,
// setIntersection, setIntersectionPair, INF_HIT, NO_HIT
/* Ellipsoid defines (set in Scene/VoxelEllipsoidShape.js)
#define ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE
#define ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_EQUAL_ZERO
#define ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_UNDER_HALF
#define ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_EQUAL_HALF
#define ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_OVER_HALF
#define ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE
#define ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_UNDER_HALF
#define ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_EQUAL_HALF
#define ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_OVER_HALF
#define ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_UNDER_HALF
#define ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_EQUAL_HALF
#define ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_OVER_HALF
#define ELLIPSOID_HAS_RENDER_BOUNDS_HEIGHT_MIN
#define ELLIPSOID_HAS_RENDER_BOUNDS_HEIGHT_FLAT
#define ELLIPSOID_INTERSECTION_INDEX_LONGITUDE
#define ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MAX
#define ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MIN
#define ELLIPSOID_INTERSECTION_INDEX_HEIGHT_MAX
#define ELLIPSOID_INTERSECTION_INDEX_HEIGHT_MIN
*/
#if defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE)
uniform vec2 u_ellipsoidRenderLongitudeMinMax;
#endif
#if defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_UNDER_HALF) || defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_OVER_HALF) || defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_UNDER_HALF) || defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_OVER_HALF)
uniform vec2 u_ellipsoidRenderLatitudeCosSqrHalfMinMax;
#endif
#if defined(ELLIPSOID_HAS_RENDER_BOUNDS_HEIGHT_MIN)
uniform float u_ellipsoidInverseInnerScaleUv;
#endif
vec2 intersectZPlane(Ray ray)
{
float o = ray.pos.z;
float d = ray.dir.z;
float t = -o / d;
float s = sign(o);
if (t >= 0.0 != s >= 0.0) return vec2(t, +INF_HIT);
else return vec2(-INF_HIT, t);
}
vec4 intersectHalfPlane(Ray ray, float angle) {
vec2 o = ray.pos.xy;
vec2 d = ray.dir.xy;
vec2 planeDirection = vec2(cos(angle), sin(angle));
vec2 planeNormal = vec2(planeDirection.y, -planeDirection.x);
float a = dot(o, planeNormal);
float b = dot(d, planeNormal);
float t = -a / b;
vec2 p = o + t * d;
bool outside = dot(p, planeDirection) < 0.0;
if (outside) return vec4(-INF_HIT, +INF_HIT, NO_HIT, NO_HIT);
return vec4(-INF_HIT, t, t, +INF_HIT);
}
vec2 intersectHalfSpace(Ray ray, float angle)
{
vec2 o = ray.pos.xy;
vec2 d = ray.dir.xy;
vec2 n = vec2(sin(angle), -cos(angle));
float a = dot(o, n);
float b = dot(d, n);
float t = -a / b;
float s = sign(a);
if (t >= 0.0 != s >= 0.0) return vec2(t, +INF_HIT);
else return vec2(-INF_HIT, t);
}
vec2 intersectRegularWedge(Ray ray, float minAngle, float maxAngle)
{
vec2 o = ray.pos.xy;
vec2 d = ray.dir.xy;
vec2 n1 = vec2(sin(minAngle), -cos(minAngle));
vec2 n2 = vec2(-sin(maxAngle), cos(maxAngle));
float a1 = dot(o, n1);
float a2 = dot(o, n2);
float b1 = dot(d, n1);
float b2 = dot(d, n2);
float t1 = -a1 / b1;
float t2 = -a2 / b2;
float s1 = sign(a1);
float s2 = sign(a2);
float tmin = min(t1, t2);
float tmax = max(t1, t2);
float smin = tmin == t1 ? s1 : s2;
float smax = tmin == t1 ? s2 : s1;
bool e = tmin >= 0.0;
bool f = tmax >= 0.0;
bool g = smin >= 0.0;
bool h = smax >= 0.0;
if (e != g && f == h) return vec2(tmin, tmax);
else if (e == g && f == h) return vec2(-INF_HIT, tmin);
else if (e != g && f != h) return vec2(tmax, +INF_HIT);
else return vec2(NO_HIT);
}
vec4 intersectFlippedWedge(Ray ray, float minAngle, float maxAngle)
{
vec2 planeIntersectMin = intersectHalfSpace(ray, minAngle);
vec2 planeIntersectMax = intersectHalfSpace(ray, maxAngle + czm_pi);
return vec4(planeIntersectMin, planeIntersectMax);
}
vec2 intersectUnitSphere(Ray ray)
{
vec3 o = ray.pos;
vec3 d = ray.dir;
float b = dot(d, o);
float c = dot(o, o) - 1.0;
float det = b * b - c;
if (det < 0.0) {
return vec2(NO_HIT);
}
det = sqrt(det);
float t1 = -b - det;
float t2 = -b + det;
float tmin = min(t1, t2);
float tmax = max(t1, t2);
return vec2(tmin, tmax);
}
vec2 intersectUnitSphereUnnormalizedDirection(Ray ray)
{
vec3 o = ray.pos;
vec3 d = ray.dir;
float a = dot(d, d);
float b = dot(d, o);
float c = dot(o, o) - 1.0;
float det = b * b - a * c;
if (det < 0.0) {
return vec2(NO_HIT);
}
det = sqrt(det);
float t1 = (-b - det) / a;
float t2 = (-b + det) / a;
float tmin = min(t1, t2);
float tmax = max(t1, t2);
return vec2(tmin, tmax);
}
vec2 intersectDoubleEndedCone(Ray ray, float cosSqrHalfAngle)
{
vec3 o = ray.pos;
vec3 d = ray.dir;
float a = d.z * d.z - dot(d, d) * cosSqrHalfAngle;
float b = d.z * o.z - dot(o, d) * cosSqrHalfAngle;
float c = o.z * o.z - dot(o, o) * cosSqrHalfAngle;
float det = b * b - a * c;
if (det < 0.0) {
return vec2(NO_HIT);
}
det = sqrt(det);
float t1 = (-b - det) / a;
float t2 = (-b + det) / a;
float tmin = min(t1, t2);
float tmax = max(t1, t2);
return vec2(tmin, tmax);
}
vec4 intersectFlippedCone(Ray ray, float cosSqrHalfAngle) {
vec2 intersect = intersectDoubleEndedCone(ray, cosSqrHalfAngle);
if (intersect.x == NO_HIT) {
return vec4(-INF_HIT, +INF_HIT, NO_HIT, NO_HIT);
}
vec3 o = ray.pos;
vec3 d = ray.dir;
float tmin = intersect.x;
float tmax = intersect.y;
float zmin = o.z + tmin * d.z;
float zmax = o.z + tmax * d.z;
// One interval
if (zmin < 0.0 && zmax < 0.0) return vec4(-INF_HIT, +INF_HIT, NO_HIT, NO_HIT);
else if (zmin < 0.0) return vec4(-INF_HIT, tmax, NO_HIT, NO_HIT);
else if (zmax < 0.0) return vec4(tmin, +INF_HIT, NO_HIT, NO_HIT);
// Two intervals
else return vec4(-INF_HIT, tmin, tmax, +INF_HIT);
}
vec2 intersectRegularCone(Ray ray, float cosSqrHalfAngle) {
vec2 intersect = intersectDoubleEndedCone(ray, cosSqrHalfAngle);
if (intersect.x == NO_HIT) {
return vec2(NO_HIT);
}
vec3 o = ray.pos;
vec3 d = ray.dir;
float tmin = intersect.x;
float tmax = intersect.y;
float zmin = o.z + tmin * d.z;
float zmax = o.z + tmax * d.z;
if (zmin < 0.0 && zmax < 0.0) return vec2(NO_HIT);
else if (zmin < 0.0) return vec2(tmax, +INF_HIT);
else if (zmax < 0.0) return vec2(-INF_HIT, tmin);
else return vec2(tmin, tmax);
}
void intersectShape(in Ray ray, inout Intersections ix) {
// Position is converted from [0,1] to [-1,+1] because shape intersections assume unit space is [-1,+1].
// Direction is scaled as well to be in sync with position.
ray.pos = ray.pos * 2.0 - 1.0;
ray.dir *= 2.0;
// Outer ellipsoid
vec2 outerIntersect = intersectUnitSphereUnnormalizedDirection(ray);
setIntersectionPair(ix, ELLIPSOID_INTERSECTION_INDEX_HEIGHT_MAX, outerIntersect);
// Exit early if the outer ellipsoid was missed.
if (outerIntersect.x == NO_HIT) {
return;
}
// Inner ellipsoid
#if defined(ELLIPSOID_HAS_RENDER_BOUNDS_HEIGHT_FLAT)
// When the ellipsoid is perfectly thin it's necessary to sandwich the
// inner ellipsoid intersection inside the outer ellipsoid intersection.
// Without this special case,
// [outerMin, outerMax, innerMin, innerMax] will bubble sort to
// [outerMin, innerMin, outerMax, innerMax] which will cause the back
// side of the ellipsoid to be invisible because it will think the ray
// is still inside the inner (negative) ellipsoid after exiting the
// outer (positive) ellipsoid.
// With this special case,
// [outerMin, innerMin, innerMax, outerMax] will bubble sort to
// [outerMin, innerMin, innerMax, outerMax] which will work correctly.
// Note: If initializeIntersections() changes its sorting function
// from bubble sort to something else, this code may need to change.
setIntersection(ix, 0, outerIntersect.x, true, true); // positive, enter
setIntersection(ix, 1, outerIntersect.x, false, true); // negative, enter
setIntersection(ix, 2, outerIntersect.y, false, false); // negative, exit
setIntersection(ix, 3, outerIntersect.y, true, false); // positive, exit
#elif defined(ELLIPSOID_HAS_RENDER_BOUNDS_HEIGHT_MIN)
Ray innerRay = Ray(ray.pos * u_ellipsoidInverseInnerScaleUv, ray.dir * u_ellipsoidInverseInnerScaleUv);
vec2 innerIntersect = intersectUnitSphereUnnormalizedDirection(innerRay);
if (innerIntersect == vec2(NO_HIT)) {
setIntersectionPair(ix, ELLIPSOID_INTERSECTION_INDEX_HEIGHT_MIN, innerIntersect);
} else {
// When the ellipsoid is very large and thin it's possible for floating
// point math to cause the ray to intersect the inner ellipsoid before
// the outer ellipsoid. To prevent this from happening, clamp innerIntersect
// to outerIntersect and sandwhich the intersections like described above.
//
// In theory a similar fix is needed for cylinders, however it's more
// complicated to implement because the inner shape is allowed to be
// intersected first.
innerIntersect.x = max(innerIntersect.x, outerIntersect.x);
innerIntersect.y = min(innerIntersect.y, outerIntersect.y);
setIntersection(ix, 0, outerIntersect.x, true, true); // positive, enter
setIntersection(ix, 1, innerIntersect.x, false, true); // negative, enter
setIntersection(ix, 2, innerIntersect.y, false, false); // negative, exit
setIntersection(ix, 3, outerIntersect.y, true, false); // positive, exit
}
#endif
// Flip the ray because the intersection function expects a cone growing towards +Z.
#if defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_UNDER_HALF) || defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_EQUAL_HALF) || defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_UNDER_HALF)
Ray flippedRay = ray;
flippedRay.dir.z *= -1.0;
flippedRay.pos.z *= -1.0;
#endif
// Bottom cone
#if defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_UNDER_HALF)
vec2 bottomConeIntersection = intersectRegularCone(flippedRay, u_ellipsoidRenderLatitudeCosSqrHalfMinMax.x);
setIntersectionPair(ix, ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MIN, bottomConeIntersection);
#elif defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_EQUAL_HALF)
vec2 bottomConeIntersection = intersectZPlane(flippedRay);
setIntersectionPair(ix, ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MIN, bottomConeIntersection);
#elif defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_OVER_HALF)
vec4 bottomConeIntersection = intersectFlippedCone(ray, u_ellipsoidRenderLatitudeCosSqrHalfMinMax.x);
setIntersectionPair(ix, ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MIN + 0, bottomConeIntersection.xy);
setIntersectionPair(ix, ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MIN + 1, bottomConeIntersection.zw);
#endif
// Top cone
#if defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_UNDER_HALF)
vec4 topConeIntersection = intersectFlippedCone(flippedRay, u_ellipsoidRenderLatitudeCosSqrHalfMinMax.y);
setIntersectionPair(ix, ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MAX + 0, topConeIntersection.xy);
setIntersectionPair(ix, ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MAX + 1, topConeIntersection.zw);
#elif defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_EQUAL_HALF)
vec2 topConeIntersection = intersectZPlane(ray);
setIntersectionPair(ix, ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MAX, topConeIntersection);
#elif defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_OVER_HALF)
vec2 topConeIntersection = intersectRegularCone(ray, u_ellipsoidRenderLatitudeCosSqrHalfMinMax.y);
setIntersectionPair(ix, ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MAX, topConeIntersection);
#endif
// Wedge
#if defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_EQUAL_ZERO)
vec4 wedgeIntersect = intersectHalfPlane(ray, u_ellipsoidRenderLongitudeMinMax.x);
setIntersectionPair(ix, ELLIPSOID_INTERSECTION_INDEX_LONGITUDE + 0, wedgeIntersect.xy);
setIntersectionPair(ix, ELLIPSOID_INTERSECTION_INDEX_LONGITUDE + 1, wedgeIntersect.zw);
#elif defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_UNDER_HALF)
vec2 wedgeIntersect = intersectRegularWedge(ray, u_ellipsoidRenderLongitudeMinMax.x, u_ellipsoidRenderLongitudeMinMax.y);
setIntersectionPair(ix, ELLIPSOID_INTERSECTION_INDEX_LONGITUDE, wedgeIntersect);
#elif defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_EQUAL_HALF)
vec2 wedgeIntersect = intersectHalfSpace(ray, u_ellipsoidRenderLongitudeMinMax.x);
setIntersectionPair(ix, ELLIPSOID_INTERSECTION_INDEX_LONGITUDE, wedgeIntersect);
#elif defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_OVER_HALF)
vec4 wedgeIntersect = intersectFlippedWedge(ray, u_ellipsoidRenderLongitudeMinMax.x, u_ellipsoidRenderLongitudeMinMax.y);
setIntersectionPair(ix, ELLIPSOID_INTERSECTION_INDEX_LONGITUDE + 0, wedgeIntersect.xy);
setIntersectionPair(ix, ELLIPSOID_INTERSECTION_INDEX_LONGITUDE + 1, wedgeIntersect.zw);
#endif
}
`,oL=`// Main intersection function for Voxel scenes.
// See IntersectBox.glsl, IntersectCylinder.glsl, or IntersectEllipsoid.glsl
// for the definition of intersectShape. The appropriate function is selected
// based on the VoxelPrimitive shape type, and added to the shader in
// Scene/VoxelRenderResources.js.
// See also IntersectClippingPlane.glsl and IntersectDepth.glsl.
// See IntersectionUtils.glsl for the definitions of Ray, NO_HIT,
// getIntersectionPair, initializeIntersections, nextIntersection.
/* Intersection defines (set in Scene/VoxelRenderResources.js)
#define INTERSECTION_COUNT ###
*/
vec2 intersectScene(vec2 screenCoord, vec3 positionUv, vec3 directionUv, out Intersections ix) {
Ray ray = Ray(positionUv, directionUv);
// Do a ray-shape intersection to find the exact starting and ending points.
intersectShape(ray, ix);
// Exit early if the positive shape was completely missed or behind the ray.
vec2 entryExitT = getIntersectionPair(ix, 0);
if (entryExitT.x == NO_HIT) {
// Positive shape was completely missed - so exit early.
return vec2(NO_HIT);
}
// Clipping planes
#if defined(CLIPPING_PLANES)
intersectClippingPlanes(ray, ix);
#endif
// Depth
#if defined(DEPTH_TEST)
intersectDepth(screenCoord, ray, ix);
#endif
// Find the first intersection that's in front of the ray
#if (INTERSECTION_COUNT > 1)
initializeIntersections(ix);
for (int i = 0; i < INTERSECTION_COUNT; ++i) {
entryExitT = nextIntersection(ix);
if (entryExitT.y > 0.0) {
// Set start to 0.0 when ray is inside the shape.
entryExitT.x = max(entryExitT.x, 0.0);
break;
}
}
#else
// Set start to 0.0 when ray is inside the shape.
entryExitT.x = max(entryExitT.x, 0.0);
#endif
return entryExitT;
}
`,fct=`/* Box defines (set in Scene/VoxelBoxShape.js)
#define BOX_HAS_SHAPE_BOUNDS
*/
#if defined(BOX_HAS_SHAPE_BOUNDS)
uniform vec3 u_boxUvToShapeUvScale;
uniform vec3 u_boxUvToShapeUvTranslate;
#endif
vec3 convertUvToShapeUvSpace(in vec3 positionUv) {
#if defined(BOX_HAS_SHAPE_BOUNDS)
return positionUv * u_boxUvToShapeUvScale + u_boxUvToShapeUvTranslate;
#else
return positionUv;
#endif
}
`,dct=`/* Cylinder defines (set in Scene/VoxelCylinderShape.js)
#define CYLINDER_HAS_RENDER_BOUNDS_RADIUS_FLAT
#define CYLINDER_HAS_RENDER_BOUNDS_HEIGHT_FLAT
#define CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_EQUAL_ZERO
#define CYLINDER_HAS_SHAPE_BOUNDS_RADIUS
#define CYLINDER_HAS_SHAPE_BOUNDS_RADIUS_FLAT
#define CYLINDER_HAS_SHAPE_BOUNDS_HEIGHT
#define CYLINDER_HAS_SHAPE_BOUNDS_HEIGHT_FLAT
#define CYLINDER_HAS_SHAPE_BOUNDS_ANGLE
#define CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_RANGE_EQUAL_ZERO
#define CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_DISCONTINUITY
#define CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MAX_DISCONTINUITY
#define CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_MAX_REVERSED
*/
#if defined(CYLINDER_HAS_SHAPE_BOUNDS_RADIUS)
uniform vec2 u_cylinderUvToShapeUvRadius; // x = scale, y = offset
#endif
#if defined(CYLINDER_HAS_SHAPE_BOUNDS_HEIGHT)
uniform vec2 u_cylinderUvToShapeUvHeight; // x = scale, y = offset
#endif
#if defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE)
uniform vec2 u_cylinderUvToShapeUvAngle; // x = scale, y = offset
#endif
#if defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_DISCONTINUITY) || defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MAX_DISCONTINUITY)
uniform vec2 u_cylinderShapeUvAngleMinMax;
#endif
#if defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_DISCONTINUITY) || defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MAX_DISCONTINUITY) || defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_MAX_REVERSED)
uniform float u_cylinderShapeUvAngleRangeZeroMid;
#endif
vec3 convertUvToShapeUvSpace(in vec3 positionUv) {
vec3 positionLocal = positionUv * 2.0 - 1.0; // [-1,+1]
// Compute radius
#if defined(CYLINDER_HAS_SHAPE_BOUNDS_RADIUS_FLAT) || defined(CYLINDER_HAS_RENDER_BOUNDS_RADIUS_FLAT)
float radius = length(positionLocal.xy); // [0,1]
#else
float radius = length(positionLocal.xy); // [0,1]
#if defined(CYLINDER_HAS_SHAPE_BOUNDS_RADIUS)
radius = radius * u_cylinderUvToShapeUvRadius.x + u_cylinderUvToShapeUvRadius.y; // x = scale, y = offset
#endif
#endif
// Compute height
#if defined(CYLINDER_HAS_SHAPE_BOUNDS_HEIGHT_FLAT) || defined(CYLINDER_HAS_RENDER_BOUNDS_HEIGHT_FLAT)
float height = positionUv.z; // [0,1]
#else
float height = positionUv.z; // [0,1]
#if defined(CYLINDER_HAS_SHAPE_BOUNDS_HEIGHT)
height = height * u_cylinderUvToShapeUvHeight.x + u_cylinderUvToShapeUvHeight.y; // x = scale, y = offset
#endif
#endif
// Compute angle
#if defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_RANGE_EQUAL_ZERO) || defined(CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_EQUAL_ZERO)
float angle = 1.0;
#else
float angle = (atan(positionLocal.y, positionLocal.x) + czm_pi) / czm_twoPi; // [0,1]
#if defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE)
#if defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_MAX_REVERSED)
// Comparing against u_cylinderShapeUvAngleMinMax has precision problems. u_cylinderShapeUvAngleRangeZeroMid is more conservative.
angle += float(angle < u_cylinderShapeUvAngleRangeZeroMid);
#endif
// Avoid flickering from reading voxels from both sides of the -pi/+pi discontinuity.
#if defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_DISCONTINUITY)
angle = angle > u_cylinderShapeUvAngleRangeZeroMid ? u_cylinderShapeUvAngleMinMax.x : angle;
#elif defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MAX_DISCONTINUITY)
angle = angle < u_cylinderShapeUvAngleRangeZeroMid ? u_cylinderShapeUvAngleMinMax.y : angle;
#endif
angle = angle * u_cylinderUvToShapeUvAngle.x + u_cylinderUvToShapeUvAngle.y; // x = scale, y = offset
#endif
#endif
return vec3(radius, height, angle);
}
`,hct=`/* Ellipsoid defines (set in Scene/VoxelEllipsoidShape.js)
#define ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_EQUAL_ZERO
#define ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MIN_DISCONTINUITY
#define ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MAX_DISCONTINUITY
#define ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE
#define ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE_RANGE_EQUAL_ZERO
#define ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE_MIN_MAX_REVERSED
#define ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_RANGE_EQUAL_ZERO
#define ELLIPSOID_HAS_SHAPE_BOUNDS_LATITUDE
#define ELLIPSOID_HAS_SHAPE_BOUNDS_LATITUDE_RANGE_EQUAL_ZERO
#define ELLIPSOID_HAS_RENDER_BOUNDS_HEIGHT_FLAT
#define ELLIPSOID_HAS_SHAPE_BOUNDS_HEIGHT_MIN
#define ELLIPSOID_HAS_SHAPE_BOUNDS_HEIGHT_FLAT
#define ELLIPSOID_IS_SPHERE
*/
uniform vec3 u_ellipsoidRadiiUv; // [0,1]
#if !defined(ELLIPSOID_IS_SPHERE)
uniform vec3 u_ellipsoidInverseRadiiSquaredUv;
#endif
#if defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MIN_DISCONTINUITY) || defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MAX_DISCONTINUITY) || defined(ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE_MIN_MAX_REVERSED)
uniform vec3 u_ellipsoidShapeUvLongitudeMinMaxMid;
#endif
#if defined(ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE)
uniform vec2 u_ellipsoidUvToShapeUvLongitude; // x = scale, y = offset
#endif
#if defined(ELLIPSOID_HAS_SHAPE_BOUNDS_LATITUDE)
uniform vec2 u_ellipsoidUvToShapeUvLatitude; // x = scale, y = offset
#endif
#if defined(ELLIPSOID_HAS_SHAPE_BOUNDS_HEIGHT_MIN) && !defined(ELLIPSOID_HAS_SHAPE_BOUNDS_HEIGHT_FLAT)
uniform float u_ellipsoidInverseHeightDifferenceUv;
uniform vec2 u_ellipseInnerRadiiUv; // [0,1]
#endif
// robust iterative solution without trig functions
// https://github.com/0xfaded/ellipse_demo/issues/1
// https://stackoverflow.com/questions/22959698/distance-from-given-point-to-given-ellipse
// Pro: Good when radii.x ~= radii.y
// Con: Breaks at pos.x ~= 0.0, especially inside the ellipse
// Con: Inaccurate with exterior points and thin ellipses
float ellipseDistanceIterative (vec2 pos, vec2 radii) {
vec2 p = abs(pos);
vec2 invRadii = 1.0 / radii;
vec2 a = vec2(1.0, -1.0) * (radii.x * radii.x - radii.y * radii.y) * invRadii;
vec2 t = vec2(0.70710678118); // sqrt(2) / 2
vec2 v = radii * t;
const int iterations = 3;
for (int i = 0; i < iterations; ++i) {
vec2 e = a * pow(t, vec2(3.0));
vec2 q = normalize(p - e) * length(v - e);
t = normalize((q + e) * invRadii);
v = radii * t;
}
return length(v * sign(pos) - pos) * sign(p.y - v.y);
}
vec3 convertUvToShapeUvSpace(in vec3 positionUv) {
// Compute position and normal.
// Convert positionUv [0,1] to local space [-1,+1] to "normalized" cartesian space [-a,+a] where a = (radii + height) / (max(radii) + height).
// A point on the largest ellipsoid axis would be [-1,+1] and everything else would be smaller.
vec3 positionLocal = positionUv * 2.0 - 1.0;
#if defined(ELLIPSOID_IS_SPHERE)
vec3 posEllipsoid = positionLocal * u_ellipsoidRadiiUv.x;
vec3 normal = normalize(posEllipsoid);
#else
vec3 posEllipsoid = positionLocal * u_ellipsoidRadiiUv;
vec3 normal = normalize(posEllipsoid * u_ellipsoidInverseRadiiSquaredUv); // geodetic surface normal
#endif
// Compute longitude
#if defined(ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE_RANGE_EQUAL_ZERO) || defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_EQUAL_ZERO)
float longitude = 1.0;
#else
float longitude = (atan(normal.y, normal.x) + czm_pi) / czm_twoPi;
// Correct the angle when max < min
// Technically this should compare against min longitude - but it has precision problems so compare against the middle of empty space.
#if defined(ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE_MIN_MAX_REVERSED)
longitude += float(longitude < u_ellipsoidShapeUvLongitudeMinMaxMid.z);
#endif
// Avoid flickering from reading voxels from both sides of the -pi/+pi discontinuity.
#if defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MIN_DISCONTINUITY)
longitude = longitude > u_ellipsoidShapeUvLongitudeMinMaxMid.z ? u_ellipsoidShapeUvLongitudeMinMaxMid.x : longitude;
#endif
#if defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MAX_DISCONTINUITY)
longitude = longitude < u_ellipsoidShapeUvLongitudeMinMaxMid.z ? u_ellipsoidShapeUvLongitudeMinMaxMid.y : longitude;
#endif
#if defined(ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE)
longitude = longitude * u_ellipsoidUvToShapeUvLongitude.x + u_ellipsoidUvToShapeUvLongitude.y;
#endif
#endif
// Compute latitude
#if defined(ELLIPSOID_HAS_SHAPE_BOUNDS_LATITUDE_RANGE_EQUAL_ZERO) || defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_RANGE_EQUAL_ZERO)
float latitude = 1.0;
#else
float latitude = (asin(normal.z) + czm_piOverTwo) / czm_pi;
#if defined(ELLIPSOID_HAS_SHAPE_BOUNDS_LATITUDE)
latitude = latitude * u_ellipsoidUvToShapeUvLatitude.x + u_ellipsoidUvToShapeUvLatitude.y;
#endif
#endif
// Compute height
#if defined(ELLIPSOID_HAS_SHAPE_BOUNDS_HEIGHT_FLAT) || defined(ELLIPSOID_HAS_RENDER_BOUNDS_HEIGHT_FLAT)
// TODO: This breaks down when minBounds == maxBounds. To fix it, this
// function would have to know if ray is intersecting the front or back of the shape
// and set the shape space position to 1 (front) or 0 (back) accordingly.
float height = 1.0;
#else
#if defined(ELLIPSOID_IS_SPHERE)
#if defined(ELLIPSOID_HAS_SHAPE_BOUNDS_HEIGHT_MIN)
float height = (length(posEllipsoid) - u_ellipseInnerRadiiUv.x) * u_ellipsoidInverseHeightDifferenceUv;
#else
float height = length(posEllipsoid);
#endif
#else
#if defined(ELLIPSOID_HAS_SHAPE_BOUNDS_HEIGHT_MIN)
// Convert the 3D position to a 2D position relative to the ellipse (radii.x, radii.z) (assuming radii.x == radii.y which is true for WGS84).
// This is an optimization so that math can be done with ellipses instead of ellipsoids.
vec2 posEllipse = vec2(length(posEllipsoid.xy), posEllipsoid.z);
float height = ellipseDistanceIterative(posEllipse, u_ellipseInnerRadiiUv) * u_ellipsoidInverseHeightDifferenceUv;
#else
// TODO: this is probably not correct
float height = length(posEllipsoid);
#endif
#endif
#endif
return vec3(longitude, latitude, height);
}
`,pct=`// These octree flags must be in sync with GpuOctreeFlag in VoxelTraversal.js
#define OCTREE_FLAG_INTERNAL 0
#define OCTREE_FLAG_LEAF 1
#define OCTREE_FLAG_PACKED_LEAF_FROM_PARENT 2
#define OCTREE_MAX_LEVELS 32 // Harcoded value because GLSL doesn't like variable length loops
uniform sampler2D u_octreeInternalNodeTexture;
uniform vec2 u_octreeInternalNodeTexelSizeUv;
uniform int u_octreeInternalNodeTilesPerRow;
uniform sampler2D u_octreeLeafNodeTexture;
uniform vec2 u_octreeLeafNodeTexelSizeUv;
uniform int u_octreeLeafNodeTilesPerRow;
uniform float u_stepSize;
struct OctreeNodeData {
int data;
int flag;
};
struct TraversalData {
float stepT;
ivec4 octreeCoords;
int parentOctreeIndex;
};
struct SampleData {
int megatextureIndex;
bool usingParentMegatextureIndex;
vec3 tileUv;
#if (SAMPLE_COUNT > 1)
float weight;
#endif
};
// Integer mod: For WebGL1 only
int intMod(in int a, in int b) {
return a - (b * (a / b));
}
int normU8_toInt(in float value) {
return int(value * 255.0);
}
int normU8x2_toInt(in vec2 value) {
return int(value.x * 255.0) + 256 * int(value.y * 255.0);
}
float normU8x2_toFloat(in vec2 value) {
return float(normU8x2_toInt(value)) / 65535.0;
}
OctreeNodeData getOctreeNodeData(in vec2 octreeUv) {
vec4 texData = texture2D(u_octreeInternalNodeTexture, octreeUv);
OctreeNodeData data;
data.data = normU8x2_toInt(texData.xy);
data.flag = normU8x2_toInt(texData.zw);
return data;
}
OctreeNodeData getOctreeChildData(in int parentOctreeIndex, in ivec3 childCoord) {
int childIndex = childCoord.z * 4 + childCoord.y * 2 + childCoord.x;
int octreeCoordX = intMod(parentOctreeIndex, u_octreeInternalNodeTilesPerRow) * 9 + 1 + childIndex;
int octreeCoordY = parentOctreeIndex / u_octreeInternalNodeTilesPerRow;
vec2 octreeUv = u_octreeInternalNodeTexelSizeUv * vec2(float(octreeCoordX) + 0.5, float(octreeCoordY) + 0.5);
return getOctreeNodeData(octreeUv);
}
int getOctreeParentIndex(in int octreeIndex) {
int octreeCoordX = intMod(octreeIndex, u_octreeInternalNodeTilesPerRow) * 9;
int octreeCoordY = octreeIndex / u_octreeInternalNodeTilesPerRow;
vec2 octreeUv = u_octreeInternalNodeTexelSizeUv * vec2(float(octreeCoordX) + 0.5, float(octreeCoordY) + 0.5);
vec4 parentData = texture2D(u_octreeInternalNodeTexture, octreeUv);
int parentOctreeIndex = normU8x2_toInt(parentData.xy);
return parentOctreeIndex;
}
/**
* Convert a position in the uv-space of the tileset bounding shape
* into the uv-space of a tile within the tileset
*/
vec3 getTileUv(in vec3 shapePosition, in ivec4 octreeCoords) {
// TODO: use bit-shifting (only in WebGL2)
float dimAtLevel = pow(2.0, float(octreeCoords.w));
return shapePosition * dimAtLevel - vec3(octreeCoords.xyz);
}
void setSampleUv(in vec3 shapePosition, in ivec4 octreeCoords, inout SampleData sampleData) {
ivec4 sampleCoords = sampleData.usingParentMegatextureIndex
? ivec4(octreeCoords.xyz / 2, octreeCoords.w - 1)
: octreeCoords;
sampleData.tileUv = getTileUv(shapePosition, sampleCoords);
}
void getOctreeLeafSampleData(in OctreeNodeData data, out SampleData sampleData) {
sampleData.megatextureIndex = data.data;
sampleData.usingParentMegatextureIndex = data.flag == OCTREE_FLAG_PACKED_LEAF_FROM_PARENT;
}
#if (SAMPLE_COUNT > 1)
void getOctreeLeafSampleDatas(in OctreeNodeData data, out SampleData sampleData0, out SampleData sampleData1) {
int leafIndex = data.data;
int leafNodeTexelCount = 2;
// Adding 0.5 moves to the center of the texel
float leafCoordXStart = float(intMod(leafIndex, u_octreeLeafNodeTilesPerRow) * leafNodeTexelCount) + 0.5;
float leafCoordY = float(leafIndex / u_octreeLeafNodeTilesPerRow) + 0.5;
vec2 leafUv0 = u_octreeLeafNodeTexelSizeUv * vec2(leafCoordXStart + 0.0, leafCoordY);
vec2 leafUv1 = u_octreeLeafNodeTexelSizeUv * vec2(leafCoordXStart + 1.0, leafCoordY);
vec4 leafData0 = texture2D(u_octreeLeafNodeTexture, leafUv0);
vec4 leafData1 = texture2D(u_octreeLeafNodeTexture, leafUv1);
float lerp = normU8x2_toFloat(leafData0.xy);
sampleData0.megatextureIndex = normU8x2_toInt(leafData1.xy);
sampleData1.megatextureIndex = normU8x2_toInt(leafData1.zw);
// TODO: this looks wrong? Should be comparing to OCTREE_FLAG_PACKED_LEAF_FROM_PARENT
sampleData0.usingParentMegatextureIndex = normU8_toInt(leafData0.z) == 1;
sampleData1.usingParentMegatextureIndex = normU8_toInt(leafData0.w) == 1;
sampleData0.weight = 1.0 - lerp;
sampleData1.weight = lerp;
}
#endif
void traverseOctreeDownwards(in vec3 shapePosition, inout TraversalData traversalData, out SampleData sampleDatas[SAMPLE_COUNT]) {
float sizeAtLevel = 1.0 / pow(2.0, float(traversalData.octreeCoords.w));
vec3 start = vec3(traversalData.octreeCoords.xyz) * sizeAtLevel;
vec3 end = start + vec3(sizeAtLevel);
for (int i = 0; i < OCTREE_MAX_LEVELS; ++i) {
// Find out which octree child contains the position
// 0 if before center, 1 if after
vec3 center = 0.5 * (start + end);
vec3 childCoord = step(center, shapePosition);
OctreeNodeData childData = getOctreeChildData(traversalData.parentOctreeIndex, ivec3(childCoord));
// Get octree coords for the next level down
ivec4 octreeCoords = traversalData.octreeCoords;
traversalData.octreeCoords = ivec4(octreeCoords.xyz * 2 + ivec3(childCoord), octreeCoords.w + 1);
if (childData.flag == OCTREE_FLAG_INTERNAL) {
// interior tile - keep going deeper
start = mix(start, center, childCoord);
end = mix(center, end, childCoord);
traversalData.parentOctreeIndex = childData.data;
} else {
// leaf tile - stop traversing
float dimAtLevel = pow(2.0, float(traversalData.octreeCoords.w));
traversalData.stepT = u_stepSize / dimAtLevel;
#if (SAMPLE_COUNT == 1)
getOctreeLeafSampleData(childData, sampleDatas[0]);
setSampleUv(shapePosition, traversalData.octreeCoords, sampleDatas[0]);
#else
getOctreeLeafSampleDatas(childData, sampleDatas[0], sampleDatas[1]);
setSampleUv(shapePosition, traversalData.octreeCoords, sampleDatas[0]);
setSampleUv(shapePosition, traversalData.octreeCoords, sampleDatas[1]);
#endif
return;
}
}
}
/**
* Transform a given position to an octree tile coordinate and a position within that tile,
* and find the corresponding megatexture index and texture coordinates
*/
void traverseOctreeFromBeginning(in vec3 shapePosition, out TraversalData traversalData, out SampleData sampleDatas[SAMPLE_COUNT]) {
traversalData.octreeCoords = ivec4(0);
traversalData.parentOctreeIndex = 0;
OctreeNodeData rootData = getOctreeNodeData(vec2(0.0));
if (rootData.flag == OCTREE_FLAG_LEAF) {
// No child data, only the root tile has data
traversalData.stepT = u_stepSize;
#if (SAMPLE_COUNT == 1)
getOctreeLeafSampleData(rootData, sampleDatas[0]);
setSampleUv(shapePosition, traversalData.octreeCoords, sampleDatas[0]);
#else
getOctreeLeafSampleDatas(rootData, sampleDatas[0], sampleDatas[1]);
setSampleUv(shapePosition, traversalData.octreeCoords, sampleDatas[0]);
setSampleUv(shapePosition, traversalData.octreeCoords, sampleDatas[1]);
#endif
} else {
traverseOctreeDownwards(shapePosition, traversalData, sampleDatas);
}
}
bool inRange(in vec3 v, in vec3 minVal, in vec3 maxVal) {
return clamp(v, minVal, maxVal) == v;
}
bool insideTile(in vec3 shapePosition, in ivec4 octreeCoords) {
vec3 tileUv = getTileUv(shapePosition, octreeCoords);
bool inside = inRange(tileUv, vec3(0.0), vec3(1.0));
// Assume (!) the position is always inside the root tile.
return inside || octreeCoords.w == 0;
}
void traverseOctreeFromExisting(in vec3 shapePosition, inout TraversalData traversalData, inout SampleData sampleDatas[SAMPLE_COUNT]) {
if (insideTile(shapePosition, traversalData.octreeCoords)) {
for (int i = 0; i < SAMPLE_COUNT; i++) {
setSampleUv(shapePosition, traversalData.octreeCoords, sampleDatas[i]);
}
} else {
// Go up tree
for (int i = 0; i < OCTREE_MAX_LEVELS; ++i)
{
traversalData.octreeCoords.xyz /= 2;
traversalData.octreeCoords.w -= 1;
if (!insideTile(shapePosition, traversalData.octreeCoords)) {
traversalData.parentOctreeIndex = getOctreeParentIndex(traversalData.parentOctreeIndex);
} else {
break;
}
}
// Go down tree
traverseOctreeDownwards(shapePosition, traversalData, sampleDatas);
}
}
`,mct=`// See Octree.glsl for the definitions of SampleData and intMod
/* Megatexture defines (set in Scene/VoxelRenderResources.js)
#define SAMPLE_COUNT ###
#define NEAREST_SAMPLING
#define PADDING
*/
uniform ivec2 u_megatextureSliceDimensions; // number of slices per tile, in two dimensions
uniform ivec2 u_megatextureTileDimensions; // number of tiles per megatexture, in two dimensions
uniform vec2 u_megatextureVoxelSizeUv;
uniform vec2 u_megatextureSliceSizeUv;
uniform vec2 u_megatextureTileSizeUv;
uniform ivec3 u_dimensions; // does not include padding
#if defined(PADDING)
uniform ivec3 u_paddingBefore;
uniform ivec3 u_paddingAfter;
#endif
// Integer min, max, clamp: For WebGL1 only
int intMin(int a, int b) {
return a <= b ? a : b;
}
int intMax(int a, int b) {
return a >= b ? a : b;
}
int intClamp(int v, int minVal, int maxVal) {
return intMin(intMax(v, minVal), maxVal);
}
vec2 index1DTo2DTexcoord(int index, ivec2 dimensions, vec2 uvScale)
{
int indexX = intMod(index, dimensions.x);
int indexY = index / dimensions.x;
return vec2(indexX, indexY) * uvScale;
}
/*
How is 3D data stored in a 2D megatexture?
In this example there is only one loaded tile and it has 2x2x2 voxels (8 voxels total).
The data is sliced by Z. The data at Z = 0 is placed in texels (0,0), (0,1), (1,0), (1,1) and
the data at Z = 1 is placed in texels (2,0), (2,1), (3,0), (3,1).
Note that there could be empty space in the megatexture because it's a power of two.
0 1 2 3
+---+---+---+---+
| | | | | 3
+---+---+---+---+
| | | | | 2
+-------+-------+
|010|110|011|111| 1
|--- ---|--- ---|
|000|100|001|101| 0
+-------+-------+
When doing linear interpolation the megatexture needs to be sampled twice: once for
the Z slice above the voxel coordinate and once for the slice below. The two slices
are interpolated with fract(coord.z - 0.5). For example, a Z coordinate of 1.0 is
halfway between two Z slices so the interpolation factor is 0.5. Below is a side view
of the 3D voxel grid with voxel coordinates on the left side.
2 +---+
|001|
1 +-z-+
|000|
0 +---+
When doing nearest neighbor the megatexture only needs to be sampled once at the closest Z slice.
*/
Properties getPropertiesFromMegatexture(in SampleData sampleData) {
vec3 tileUv = clamp(sampleData.tileUv, vec3(0.0), vec3(1.0)); // TODO is the clamp necessary?
int tileIndex = sampleData.megatextureIndex;
vec3 voxelCoord = tileUv * vec3(u_dimensions);
ivec3 voxelDimensions = u_dimensions;
#if defined(PADDING)
voxelDimensions += u_paddingBefore + u_paddingAfter;
voxelCoord += vec3(u_paddingBefore);
#endif
#if defined(NEAREST_SAMPLING)
// Round to the center of the nearest voxel
voxelCoord = floor(voxelCoord + vec3(0.5));
#endif
// Tile location
vec2 tileUvOffset = index1DTo2DTexcoord(tileIndex, u_megatextureTileDimensions, u_megatextureTileSizeUv);
// Slice location
float slice = voxelCoord.z - 0.5;
int sliceIndex = int(floor(slice));
int sliceIndex0 = intClamp(sliceIndex, 0, voxelDimensions.z - 1);
vec2 sliceUvOffset0 = index1DTo2DTexcoord(sliceIndex0, u_megatextureSliceDimensions, u_megatextureSliceSizeUv);
// Voxel location
vec2 voxelUvOffset = clamp(voxelCoord.xy, vec2(0.5), vec2(voxelDimensions.xy) - vec2(0.5)) * u_megatextureVoxelSizeUv;
// Final location in the megatexture
vec2 uv0 = tileUvOffset + sliceUvOffset0 + voxelUvOffset;
#if defined(NEAREST_SAMPLING)
return getPropertiesFromMegatextureAtUv(uv0);
#else
float sliceLerp = fract(slice);
int sliceIndex1 = intMin(sliceIndex + 1, voxelDimensions.z - 1);
vec2 sliceUvOffset1 = index1DTo2DTexcoord(sliceIndex1, u_megatextureSliceDimensions, u_megatextureSliceSizeUv);
vec2 uv1 = tileUvOffset + sliceUvOffset1 + voxelUvOffset;
Properties properties0 = getPropertiesFromMegatextureAtUv(uv0);
Properties properties1 = getPropertiesFromMegatextureAtUv(uv1);
return mixProperties(properties0, properties1, sliceLerp);
#endif
}
// Convert an array of sample datas to a final weighted properties.
Properties accumulatePropertiesFromMegatexture(in SampleData sampleDatas[SAMPLE_COUNT]) {
#if (SAMPLE_COUNT == 1)
return getPropertiesFromMegatexture(sampleDatas[0]);
#else
// When more than one sample is taken the accumulator needs to start at 0
Properties properties = clearProperties();
for (int i = 0; i < SAMPLE_COUNT; ++i) {
float weight = sampleDatas[i].weight;
// Avoid reading the megatexture when the weight is 0 as it can be costly.
if (weight > 0.0) {
Properties tempProperties = getPropertiesFromMegatexture(sampleDatas[i]);
tempProperties = scaleProperties(tempProperties, weight);
properties = sumProperties(properties, tempProperties);
}
}
return properties;
#endif
}
`;function _ct(e){const t=new ha;this.shaderBuilder=t;const n=e._customShader,i=un(e._uniformMap,n.uniformMap);e._uniformMap=i;const o=n.uniforms;for(const m in o)if(o.hasOwnProperty(m)){const g=o[m];t.addUniform(g.type,m,De.FRAGMENT)}t.addUniform("sampler2D","u_megatextureTextures[METADATA_COUNT]",De.FRAGMENT),this.uniformMap=i;const r=e._clippingPlanes,s=l(r)&&r.enabled?r.length:0;this.clippingPlanes=r,this.clippingPlanesLength=s,t.addVertexLines([oct]),t.addFragmentLines([n.fragmentShaderText,"#line 0",rct]),s>0&&(t.addDefine("CLIPPING_PLANES",void 0,De.FRAGMENT),t.addDefine("CLIPPING_PLANES_COUNT",s,De.FRAGMENT),r.unionClippingRegions&&t.addDefine("CLIPPING_PLANES_UNION",void 0,De.FRAGMENT),t.addFragmentLines([act])),e._depthTest&&(t.addDefine("DEPTH_TEST",void 0,De.FRAGMENT),t.addFragmentLines([sct]));const a=e._provider.shape;a==="BOX"?t.addFragmentLines([cct,oL,fct]):a==="CYLINDER"?t.addFragmentLines([lct,oL,dct]):a==="ELLIPSOID"&&t.addFragmentLines([uct,oL,hct]),t.addFragmentLines([pct,mct,ict]);const c=e._shape,u=c.shaderDefines;for(const m in u)if(u.hasOwnProperty(m)){let g=u[m];l(g)&&(g=g===!0?void 0:g,t.addDefine(m,g,De.FRAGMENT))}let f=c.shaderMaximumIntersectionsLength;s>0&&(t.addDefine("CLIPPING_PLANES_INTERSECTION_INDEX",f,De.FRAGMENT),s===1?f+=1:r.unionClippingRegions?f+=2:f+=1),e._depthTest&&(t.addDefine("DEPTH_INTERSECTION_INDEX",f,De.FRAGMENT),f+=1),t.addDefine("INTERSECTION_COUNT",f,De.FRAGMENT),(!d.equals(e.paddingBefore,d.ZERO)||!d.equals(e.paddingAfter,d.ZERO))&&t.addDefine("PADDING",void 0,De.FRAGMENT),e._useLogDepth&&t.addDefine("LOG_DEPTH_READ_ONLY",void 0,De.FRAGMENT),e._jitter&&t.addDefine("JITTER",void 0,De.FRAGMENT),e._nearestSampling&&t.addDefine("NEAREST_SAMPLING",void 0,De.FRAGMENT);const h=e._traversal;t.addDefine("SAMPLE_COUNT",`${h._sampleCount}`,De.FRAGMENT)}function gct(e,t){const{shaderBuilder:n}=e,{names:i,types:o,componentTypes:r,minimumValues:s,maximumValues:a}=t._provider,c=o.length,u=l(s)&&l(a);n.addDefine("METADATA_COUNT",c,De.FRAGMENT),u&&n.addDefine("STATISTICS",void 0,De.FRAGMENT);for(let R=0;R<c;R++){const F=i[R],U=o[R],v=`PropertyStatistics_${F}`,I=`PropertyStatistics_${F}`;n.addStruct(v,I,De.FRAGMENT);const _=cw(U);n.addStructField(v,_,"min"),n.addStructField(v,_,"max")}const f="Statistics",h="Statistics",m="statistics";n.addStruct(f,h,De.FRAGMENT);for(let R=0;R<c;R++){const F=i[R],U=`PropertyStatistics_${F}`,v=F;n.addStructField(f,U,v)}const g="Metadata",p="Metadata",y="metadata";n.addStruct(g,p,De.FRAGMENT),n.addStructField(g,h,m);for(let R=0;R<c;R++){const F=i[R],U=o[R],v=cw(U);n.addStructField(g,v,F)}for(let R=0;R<c;R++){const F=i[R],U=o[R],v=Act(U),I=`VoxelProperty_${F}`,_=`VoxelProperty_${F}`;n.addStruct(I,_,De.FRAGMENT),n.addStructField(I,v,"partialDerivativeLocal"),n.addStructField(I,v,"partialDerivativeWorld"),n.addStructField(I,v,"partialDerivativeView"),n.addStructField(I,v,"partialDerivativeValid")}const b="Voxel",C="Voxel",E="voxel";n.addStruct(b,C,De.FRAGMENT);for(let R=0;R<c;R++){const F=i[R],U=`VoxelProperty_${F}`;n.addStructField(b,U,F)}n.addStructField(b,"vec3","positionEC"),n.addStructField(b,"vec3","positionUv"),n.addStructField(b,"vec3","positionShapeUv"),n.addStructField(b,"vec3","positionUvLocal"),n.addStructField(b,"vec3","viewDirUv"),n.addStructField(b,"vec3","viewDirWorld"),n.addStructField(b,"float","travelDistance");const w="FragmentInput",S="FragmentInput";n.addStruct(w,S,De.FRAGMENT),n.addStructField(w,p,y),n.addStructField(w,C,E);const P="Properties",L="Properties",z="properties";n.addStruct(P,L,De.FRAGMENT);for(let R=0;R<c;R++){const F=i[R],U=o[R],v=cw(U);n.addStructField(P,v,F)}{const R="clearProperties";n.addFunction(R,`${L} clearProperties()`,De.FRAGMENT),n.addFunctionLines(R,[`${L} ${z};`]);for(let F=0;F<c;F++){const U=i[F],v=o[F];r[F];const I=cw(v);n.addFunctionLines(R,[`${z}.${U} = ${I}(0.0);`])}n.addFunctionLines(R,[`return ${z};`])}{const R="sumProperties";n.addFunction(R,`${L} sumProperties(${L} propertiesA, ${L} propertiesB)`,De.FRAGMENT),n.addFunctionLines(R,[`${L} ${z};`]);for(let F=0;F<c;F++){const U=i[F];n.addFunctionLines(R,[`${z}.${U} = propertiesA.${U} + propertiesB.${U};`])}n.addFunctionLines(R,[`return ${z};`])}{const R="scaleProperties";n.addFunction(R,`${L} scaleProperties(${L} ${z}, float scale)`,De.FRAGMENT),n.addFunctionLines(R,[`${L} scaledProperties = ${z};`]);for(let F=0;F<c;F++){const U=i[F];n.addFunctionLines(R,[`scaledProperties.${U} *= scale;`])}n.addFunctionLines(R,["return scaledProperties;"])}{const R="mixProperties";n.addFunction(R,`${L} mixProperties(${L} propertiesA, ${L} 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I=yct(v);n.addFunctionLines(R,[`properties.${U} = texture2D(u_megatextureTextures[${F}], texcoord)${I};`])}n.addFunctionLines(R,[`return ${z};`])}}function cw(e){if(e===Bt.SCALAR)return"float";if(e===Bt.VEC2)return"vec2";if(e===Bt.VEC3)return"vec3";if(e===Bt.VEC4)return"vec4"}function yct(e){if(e===Bt.SCALAR)return".r";if(e===Bt.VEC2)return".ra";if(e===Bt.VEC3)return".rgb";if(e===Bt.VEC4)return""}function Act(e){if(e===Bt.SCALAR)return"vec3";if(e===Bt.VEC2)return"mat2";if(e===Bt.VEC3)return"mat3";if(e===Bt.VEC4)return"mat4"}function k8(e){let t=e.toString();return t.indexOf(".")===-1&&(t=`${e}.0`),t}function bct(e,t){return e===Bt.SCALAR?"":`[${t}]`}function Cct(e,t){const n=new _ct(e);gct(n,e);const{shaderBuilder:i,clippingPlanes:o,clippingPlanesLength:r}=n;if(r>0){const p="getClippingPlane",y=vM(o,t),b=0,C=y.indexOf(")")+1,E=y.indexOf("{",C)+1,w=y.indexOf("}",E),S=y.slice(b,C),P=y.slice(E,w);i.addFunction(p,S,De.FRAGMENT),i.addFunctionLines(p,[P])}const s=i.clone();s.addDefine("PICKING",void 0,De.FRAGMENT);const a=i.buildShaderProgram(t),c=s.buildShaderProgram(t),u=Ze.fromCache({cull:{enabled:!0,face:Ho.BACK},depthTest:{enabled:!1},depthMask:!1,blending:Gi.PRE_MULTIPLIED_ALPHA_BLEND}),f=t.getViewportQuadVertexArray(),h=e._depthTest,m=new pt({vertexArray:f,primitiveType:Qe.TRIANGLES,renderState:u,shaderProgram:a,uniformMap:n.uniformMap,pass:Ne.VOXELS,executeInClosestFrustum:!0,owner:this,cull:h,occlude:h}),g=pt.shallowClone(m,new pt);if(g.shaderProgram=c,g.pickOnly=!0,l(e._drawCommand)){const p=e._drawCommand;p.shaderProgram=p.shaderProgram&&p.shaderProgram.destroy()}if(l(e._drawCommandPick)){const p=e._drawCommandPick;p.shaderProgram=p.shaderProgram&&p.shaderProgram.destroy()}e._drawCommand=m,e._drawCommandPick=g}function Md(e,t,n,i,o,r,s){this._primitive=e;const a=i.length;this.megatextures=new Array(a);for(let P=0;P<a;P++){const L=i[P],z=Bt.getComponentCount(L),R=o[P];this.megatextures[P]=new sh(t,n,z,R,s)}const c=this.megatextures[0].maximumTileCount;this._simultaneousRequestCount=0,this._debugPrint=!1,this._frameNumber=0;const u=e._shape,f=0,h=0,m=0,g=0,p=void 0;this.rootNode=new Sl(f,h,m,g,p,u,n),this._priorityQueue=new pu({maximumLength:c,comparator:Oi.priorityComparator}),this._highPriorityKeyframeNodes=new Array(c),this._keyframeNodesInMegatexture=new Array(c),this._keyframeCount=r,this._sampleCount=void 0,this._keyframeLocation=0,this._binaryTreeKeyframeWeighting=new Array(r);function y(P,L,z,R){if(L>z)return;const F=Math.floor((L+z)/2);P[F]=R,y(P,L,F-1,R+1),y(P,F+1,z,R+1)}const b=this._binaryTreeKeyframeWeighting;b[0]=0,b[r-1]=0,y(b,1,r-2,0);const C=9,E=2048,w=Math.floor(E/C),S=Math.ceil(c/w);this.internalNodeTexture=new kt({context:t,pixelFormat:rt.RGBA,pixelDatatype:Je.UNSIGNED_BYTE,flipY:!1,width:E,height:S,sampler:new ii({minificationFilter:Sn.NEAREST,magnificationFilter:Xr.NEAREST})}),this.internalNodeTilesPerRow=w,this.internalNodeTexelSizeUv=new j(1/E,1/S),this.leafNodeTexture=void 0,this.leafNodeTilesPerRow=void 0,this.leafNodeTexelSizeUv=new j}Md.simultaneousRequestCountMaximum=50;Md.prototype.update=function(e,t,n,i){const o=this._primitive,r=e.context,s=this.megatextures[0].maximumTileCount,a=this._keyframeCount,c=o._levelBlendFactor,u=c>0,f=a>1,h=(u?2:1)*(f?2:1);this._sampleCount=h;const m=h>=2;if(m&&!l(this.leafNodeTexture)){const E=Math.floor(512),w=Math.ceil(s/E);this.leafNodeTexture=new kt({context:r,pixelFormat:rt.RGBA,pixelDatatype:Je.UNSIGNED_BYTE,flipY:!1,width:1024,height:w,sampler:new ii({minificationFilter:Sn.NEAREST,magnificationFilter:Xr.NEAREST})}),this.leafNodeTexelSizeUv=j.fromElements(1/1024,1/w,this.leafNodeTexelSizeUv),this.leafNodeTilesPerRow=E}else!m&&l(this.leafNodeTexture)&&(this.leafNodeTexture=this.leafNodeTexture.destroy());if(this._keyframeLocation=M.clamp(t,0,a-1),n&&Lte(this,this.rootNode),i)return;this._frameNumber=e.frameNumber;const g=fr();xct(this,e);const p=fr();vct(this,h,c);const y=fr();if(this._debugPrint){const b=p-g,C=y-p,E=y-g;Sct(this,b,C,E)}};Md.prototype.isRenderable=function(e){return e.isRenderable(this._frameNumber)};Md.prototype.isDestroyed=function(){return!1};Md.prototype.destroy=function(){const e=this.megatextures,t=e.length;for(let n=0;n<t;n++)e[n]=e[n]&&e[n].destroy();return this.internalNodeTexture=this.internalNodeTexture&&this.internalNodeTexture.destroy(),this.leafNodeTexture=this.leafNodeTexture&&this.leafNodeTexture.destroy(),He(this)};function Lte(e,t){const n=e._primitive,i=n._shape,o=n._provider.dimensions;if(t.computeBoundingVolumes(i,o),l(t.children))for(let r=0;r<8;r++){const s=t.children[r];Lte(e,s)}}function Tct(e,t){if(e._simultaneousRequestCount>=Md.simultaneousRequestCountMaximum)return;const n=e._primitive,i=n._provider,o=t.keyframe,r=t.spatialNode,s=r.level,a=r.x,c=r.y,u=r.z;function f(g){e._simultaneousRequestCount--;const p=n._provider.types.length;if(!l(g))t.state=Oi.LoadState.UNAVAILABLE;else if(g===Oi.LoadState.FAILED)t.state=Oi.LoadState.FAILED;else if(!Array.isArray(g)||g.length!==p)t.state=Oi.LoadState.FAILED;else{const y=e.megatextures;for(let b=0;b<p;b++){const{voxelCountPerTile:C,channelCount:E}=y[b],{x:w,y:S,z:P}=C,L=w*S*P,z=g[b],R=L*E;if(z.length===R)t.metadatas[b]=z,t.state=Oi.LoadState.RECEIVED;else{t.state=Oi.LoadState.FAILED;break}}}}function h(){e._simultaneousRequestCount--,t.state=Oi.LoadState.FAILED}const m=i.requestData({tileLevel:s,tileX:a,tileY:c,tileZ:u,keyframe:o});l(m)?(e._simultaneousRequestCount++,t.state=Oi.LoadState.RECEIVING,m.then(f).catch(h)):t.state=Oi.LoadState.FAILED}function Ect(e){return e/(1+e)}function xct(e,t){const n=e._frameNumber,i=e._primitive,o=i._shape,r=i._provider.dimensions,s=i._screenSpaceError,a=e._priorityQueue,c=e._keyframeLocation,u=e._keyframeCount,f=e.rootNode,h=t.camera.positionWC,m=t.camera.frustum.sseDenominator,p=t.context.drawingBufferHeight/t.pixelRatio/m;function y(R,F){if(R.computeScreenSpaceError(h,p),F=R.visibility(t,F),F===ar.MASK_OUTSIDE)return;R.visitedFrameNumber=n;const U=M.clamp(Math.floor(c),0,u-2),v=U+1;if(u===1)R.createKeyframeNode(0);else if(R.keyframeNodes.length!==u)for(let N=0;N<u;N++)R.createKeyframeNode(N);const I=Ect(R.screenSpaceError);let _=!1;const D=R.keyframeNodes;for(let N=0;N<D.length;N++){const V=D[N],k=V.keyframe,G=Math.min(Math.abs(k-U),Math.abs(k-v)),W=Math.max(U,u-v-1,1),K=Math.pow(1-G/W,4),q=Math.exp(-e._binaryTreeKeyframeWeighting[k]);V.priority=10*I,V.priority+=M.lerp(q,K,.15+.85*K),V.state!==Oi.LoadState.UNAVAILABLE&&V.state!==Oi.LoadState.FAILED&&V.priority!==-Number.MAX_VALUE&&a.insert(V),V.state===Oi.LoadState.LOADED&&(_=!0)}if(R.screenSpaceError<s||!_){R.children=void 0;return}if(!l(R.children)){const N=wct(R),V=R.level+1;R.children=N.map(([k,G,W])=>new Sl(V,k,G,W,R,o,r))}for(let N=0;N<8;N++){const V=R.children[N];y(V,F)}}a.reset(),y(f,ar.MASK_INDETERMINATE);const b=e._highPriorityKeyframeNodes;let C=0,E;for(;a.length>0;)E=a.removeMaximum(),E.highPriorityFrameNumber=n,b[C]=E,C++;const w=e._keyframeNodesInMegatexture,S=e.megatextures[0],P=S.occupiedCount;w.length=P,w.sort(function(R,F){return R.highPriorityFrameNumber===F.highPriorityFrameNumber?F.priority-R.priority:F.highPriorityFrameNumber-R.highPriorityFrameNumber});let L=0,z=0;for(let R=0;R<C;R++)if(E=b[R],!(E.state===Oi.LoadState.LOADED||E.spatialNode===void 0)&&(E.state===Oi.LoadState.UNLOADED&&Tct(e,E),E.state===Oi.LoadState.RECEIVED)){let F=0;if(S.isFull()){F=P-1-L,L++;const U=w[F];U.spatialNode.destroyKeyframeNode(U,e.megatextures)}else F=P+z,z++;E.spatialNode.addKeyframeNodeToMegatextures(E,e.megatextures),w[F]=E}}function wct(e){const{x:t,y:n,z:i}=e,o=t*2,r=n*2,s=i*2,a=r+1,c=o+1,u=s+1;return[[o,r,s],[c,r,s],[o,a,s],[c,a,s],[o,r,u],[c,r,u],[o,a,u],[c,a,u]]}function Sct(e,t,n,i){const o=e._keyframeCount,r=e.rootNode,s=Object.keys(Oi.LoadState).length,a=new Array(s),c=new Array(s);let u=0;for(let C=0;C<s;C++){const E=new Array(o);a[C]=E;for(let w=0;w<o;w++)E[w]=0;c[C]=0}function f(C){const E=C.keyframeNodes;for(let w=0;w<E.length;w++){const S=E[w],P=S.keyframe,L=S.state;a[L][P]+=1,c[L]+=1,u++}if(l(C.children))for(let w=0;w<8;w++){const S=C.children[w];f(S)}}f(r);const h=`KEYFRAMES: ${a[Oi.LoadState.LOADED]}`,m=`UNLOADED: ${c[Oi.LoadState.UNLOADED]} | RECEIVING: ${c[Oi.LoadState.RECEIVING]} | RECEIVED: ${c[Oi.LoadState.RECEIVED]} | LOADED: ${c[Oi.LoadState.LOADED]} | FAILED: ${c[Oi.LoadState.FAILED]} | UNAVAILABLE: ${c[Oi.LoadState.UNAVAILABLE]} | TOTAL: ${u}`,g=Math.round(t*100)/100,p=Math.round(n*100)/100,y=Math.round(i*100)/100,b=`LOAD: ${g} | OCT: ${p} | ALL: ${y}`;console.log(`${h} || ${m} || ${b}`)}const lw={INTERNAL:0,LEAF:1,PACKED_LEAF_FROM_PARENT:2};function vct(e,t,n){const i=e._primitive._screenSpaceError,o=e._keyframeLocation,r=e._frameNumber,s=t>=2;let a=0,c=0;const u=[],f=[];function h(g,p,y,b,C){let E=!1;if(l(g.children))for(let w=0;w<8;w++){const S=g.children[w];S.computeSurroundingRenderableKeyframeNodes(o),S.isRenderable(r)&&(E=!0)}if(E){u[C]=lw.INTERNAL<<16|p,u[y]=b,a++,b=p,C=b*9+1;for(let w=0;w<8;w++){const S=g.children[w];p=a,y=p*9+0,h(S,p,y,b,C+w)}}else{if(s){const w=c*5,S=g.renderableKeyframeNodePrevious,P=g.level-S.spatialNode.level,L=S.spatialNode.parent,z=l(L)?L.renderableKeyframeNodePrevious:S,R=Dct(g,i,n),F=P,U=1,v=S.megatextureIndex,I=z.megatextureIndex;f[w+0]=R,f[w+1]=F,f[w+2]=U,f[w+3]=v,f[w+4]=I,u[C]=lw.LEAF<<16|c}else{const w=g.renderableKeyframeNodePrevious,P=g.level-w.spatialNode.level===0?lw.LEAF:lw.PACKED_LEAF_FROM_PARENT;u[C]=P<<16|w.megatextureIndex}c++}}const m=e.rootNode;m.computeSurroundingRenderableKeyframeNodes(o),m.isRenderable(r)&&h(m,0,0,0,0),Ict(u,9,e.internalNodeTilesPerRow,e.internalNodeTexture),s&&Pct(f,2,e.leafNodeTilesPerRow,e.leafNodeTexture)}function Dct(e,t,n){if(e.parent===void 0)return 0;const i=e.screenSpaceError,o=e.parent.screenSpaceError,s=((t-i)/(o-i)+n-1)/n;return M.clamp(s,0,1)}function Ict(e,t,n,i){const o=rt.componentsLength(i.pixelFormat),r=Math.ceil(e.length/t),s=Math.max(1,t*Math.min(r,n)),a=Math.max(1,Math.ceil(r/n)),c=new Uint8Array(s*a*o);for(let h=0;h<e.length;h++){const m=e[h],g=h*o;for(let p=0;p<o;p++)c[g+p]=m>>>p*8&255}const f={source:{arrayBufferView:c,width:s,height:a},xOffset:0,yOffset:0};i.copyFrom(f)}function Pct(e,t,n,i){const o=rt.componentsLength(i.pixelFormat),r=5,s=Math.ceil(e.length/r),a=Math.max(1,t*Math.min(s,n)),c=Math.max(1,Math.ceil(s/n)),u=new Uint8Array(a*c*o);for(let m=0;m<s;m++){const g=e[m*r+0],p=e[m*r+1],y=e[m*r+2],b=e[m*r+3],C=e[m*r+4],E=M.clamp(Math.floor(65536*g),0,65535);u[m*8+0]=E>>>0&255,u[m*8+1]=E>>>8&255,u[m*8+2]=p&255,u[m*8+3]=y&255,u[m*8+4]=b>>>0&255,u[m*8+5]=b>>>8&255,u[m*8+6]=C>>>0&255,u[m*8+7]=C>>>8&255}const h={source:{arrayBufferView:u,width:a,height:c},xOffset:0,yOffset:0};i.copyFrom(h)}Md.getApproximateTextureMemoryByteLength=function(e,t,n,i){let o=0;const r=n.length;for(let s=0;s<r;s++){const a=n[s],c=i[s],u=Bt.getComponentCount(a);o+=sh.getApproximateTextureMemoryByteLength(e,t,u,c)}return o};const Oct={FLOAT:"float",VEC2:"vec2",VEC3:"vec3",VEC4:"vec4",INT:"int",INT_VEC2:"ivec2",INT_VEC3:"ivec3",INT_VEC4:"ivec4",BOOL:"bool",BOOL_VEC2:"bvec2",BOOL_VEC3:"bvec3",BOOL_VEC4:"bvec4",MAT2:"mat2",MAT3:"mat2",MAT4:"mat4",SAMPLER_2D:"sampler2D",SAMPLER_CUBE:"samplerCube"},kR=Object.freeze(Oct);function k0(){this._defaultTexture=void 0,this._textures={},this._loadedImages=[],this._lastUpdatedFrame=-1}k0.prototype.getTexture=function(e){return this._textures[e]};function Lct(e,t,n){n.resource.fetchImage().then(function(i){e._loadedImages.push({id:t,image:i,textureUniform:n})}).catch(function(){const i=e._textures[t];l(i)&&i!==e._defaultTexture&&i.destroy(),e._textures[t]=e._defaultTexture})}k0.prototype.loadTexture2D=function(e,t){l(t.typedArray)?this._loadedImages.push({id:e,textureUniform:t}):Lct(this,e,t)};function Bct(e,t,n){const{id:i,textureUniform:o,image:r}=t,s=n.webgl2?rS(o,r,n):Rct(o,r,n),a=e._textures[i];l(a)&&a!==n.defaultTexture&&a.destroy(),e._textures[i]=s}function rS(e,t,n){const{typedArray:i,sampler:o}=e,r=l(i)?Rte(e,n):new kt({context:n,source:t,sampler:o});return Bte(o)&&r.generateMipmap(),r}function Rct(e,t,n){const{typedArray:i,sampler:o}=e,r=Bte(o),s=o.wrapS===Mi.REPEAT||o.wrapS===Mi.MIRRORED_REPEAT||o.wrapT===Mi.REPEAT||o.wrapT===Mi.MIRRORED_REPEAT,{width:a,height:c}=l(i)?e:t,u=[a,c].every(M.isPowerOfTwo);if((r||s)&&!u)if(l(i)){if(e.pixelDatatype===Je.UNSIGNED_BYTE){const h=vst(i,a,c),m=rR(h);return rS({sampler:o},m,n)}}else{const h=rR(t);return rS(e,h,n)}else return rS(e,t,n);return r?console.warn("Texture requires resizing for mipmaps but pixelDataType cannot be resized. The texture may be rendered incorrectly."):s&&console.warn("Texture requires resizing for wrapping but pixelDataType cannot be resized. The texture may be rendered incorrectly."),Rte(e,n)}function Bte(e){return[Sn.NEAREST_MIPMAP_NEAREST,Sn.NEAREST_MIPMAP_LINEAR,Sn.LINEAR_MIPMAP_NEAREST,Sn.LINEAR_MIPMAP_LINEAR].includes(e.minificationFilter)}function Rte(e,t){const{pixelFormat:n,pixelDatatype:i,width:o,height:r,typedArray:s,sampler:a}=e;return new kt({context:t,pixelFormat:n,pixelDatatype:i,source:{arrayBufferView:s,width:o,height:r},sampler:a,flipY:!1})}k0.prototype.update=function(e){if(e.frameNumber===this._lastUpdatedFrame)return;this._lastUpdatedFrame=e.frameNumber;const t=e.context;this._defaultTexture=t.defaultTexture;const n=this._loadedImages;for(let i=0;i<n.length;i++){const o=n[i];Bct(this,o,t)}n.length=0};k0.prototype.isDestroyed=function(){return!1};k0.prototype.destroy=function(){const e=this._textures;for(const t in e)if(e.hasOwnProperty(t)){const n=e[t];n!==this._defaultTexture&&n.destroy()}return He(this)};function VT(e){e=A(e,A.EMPTY_OBJECT),this.mode=A(e.mode,F2.MODIFY_MATERIAL),this.lightingModel=e.lightingModel,this.uniforms=A(e.uniforms,A.EMPTY_OBJECT),this.varyings=A(e.varyings,A.EMPTY_OBJECT),this.vertexShaderText=e.vertexShaderText,this.fragmentShaderText=e.fragmentShaderText,this.translucencyMode=A(e.translucencyMode,pR.INHERIT),this._textureManager=new k0,this._defaultTexture=void 0,this.uniformMap=Nct(this),this.usedVariablesVertex={attributeSet:{},featureIdSet:{},metadataSet:{}},this.usedVariablesFragment={attributeSet:{},featureIdSet:{},metadataSet:{},materialSet:{}},zct(this),Uct(this)}function Nct(e){const t=e.uniforms,n={};for(const i in t)if(t.hasOwnProperty(i)){const o=t[i],r=o.type;if(r===kR.SAMPLER_CUBE)throw new x("CustomShader does not support samplerCube uniforms");r===kR.SAMPLER_2D?(e._textureManager.loadTexture2D(i,o.value),n[i]=Mct(e,i)):n[i]=Fct(e,i)}return n}function Mct(e,t){return function(){return A(e._textureManager.getTexture(t),e._defaultTexture)}}function Fct(e,t){return function(){return e.uniforms[t].value}}function Rm(e,t,n){let i;for(;(i=t.exec(e))!==null;){const o=i[1];n[o]=!0}}function zct(e){const t=/[vf]sInput\.attributes\.(\w+)/g,n=/[vf]sInput\.featureIds\.(\w+)/g,i=/[vf]sInput\.metadata.(\w+)/g;let o;const r=e.vertexShaderText;l(r)&&(o=e.usedVariablesVertex.attributeSet,Rm(r,t,o),o=e.usedVariablesVertex.featureIdSet,Rm(r,n,o),o=e.usedVariablesVertex.metadataSet,Rm(r,i,o));const s=e.fragmentShaderText;if(l(s)){o=e.usedVariablesFragment.attributeSet,Rm(s,t,o),o=e.usedVariablesFragment.featureIdSet,Rm(s,n,o),o=e.usedVariablesFragment.metadataSet,Rm(s,i,o);const a=/material\.(\w+)/g,c=e.usedVariablesFragment.materialSet;Rm(s,a,c)}}function G8(e){const t=/^.*MC$/,n=/^.*WC$/,i=/^.*EC$/;return t.test(e)?`${e} (model coordinates)`:n.test(e)?`${e} (Cartesian world coordinates)`:i.test(e)?`${e} (eye coordinates)`:e}function Vs(e,t,n,i){if(e.hasOwnProperty(t)){const o=`${G8(t)} is not available in the ${i} shader. Did you mean ${G8(n)} instead?`;throw new x(o)}}function Uct(e){const t=e.usedVariablesVertex.attributeSet;Vs(t,"position","positionMC","vertex"),Vs(t,"normal","normalMC","vertex"),Vs(t,"tangent","tangentMC","vertex"),Vs(t,"bitangent","bitangentMC","vertex"),Vs(t,"positionWC","positionMC","vertex"),Vs(t,"positionEC","positionMC","vertex"),Vs(t,"normalEC","normalMC","vertex"),Vs(t,"tangentEC","tangentMC","vertex"),Vs(t,"bitangentEC","bitangentMC","vertex");const n=e.usedVariablesFragment.attributeSet;Vs(n,"position","positionEC","fragment"),Vs(n,"normal","normalEC","fragment"),Vs(n,"tangent","tangentEC","fragment"),Vs(n,"bitangent","bitangentEC","fragment"),Vs(n,"normalMC","normalEC","fragment"),Vs(n,"tangentMC","tangentEC","fragment"),Vs(n,"bitangentMC","bitangentEC","fragment")}VT.prototype.setUniform=function(e,t){if(T.typeOf.string("uniformName",e),T.defined("value",t),!l(this.uniforms[e]))throw new x(`Uniform ${e} must be declared in the CustomShader constructor.`);const n=this.uniforms[e];n.type===kR.SAMPLER_2D?this._textureManager.loadTexture2D(e,t):l(t.clone)?n.value=t.clone(n.value):n.value=t};VT.prototype.update=function(e){this._defaultTexture=e.context.defaultTexture,this._textureManager.update(e)};VT.prototype.isDestroyed=function(){return!1};VT.prototype.destroy=function(){this._textureManager=this._textureManager&&this._textureManager.destroy(),He(this)};function mu(e){e=A(e,A.EMPTY_OBJECT),this._ready=!1,this._provider=A(e.provider,mu.DefaultProvider),this._traversal=void 0,this._shape=void 0,this._shapeVisible=!1,this._paddingBefore=new d,this._paddingAfter=new d,this._minBounds=new d,this._minBoundsOld=new d,this._maxBounds=new d,this._maxBoundsOld=new d,this._minClippingBounds=new d,this._minClippingBoundsOld=new d,this._maxClippingBounds=new d,this._maxClippingBoundsOld=new d,this._clippingPlanes=void 0,this._clippingPlanesState=0,this._clippingPlanesEnabled=!1,this._modelMatrix=B.clone(A(e.modelMatrix,B.IDENTITY)),this._compoundModelMatrix=new B,this._compoundModelMatrixOld=new B,this._customShader=A(e.customShader,mu.DefaultCustomShader),this._customShaderCompilationEvent=new Xe,this._shaderDirty=!0,this._drawCommand=void 0,this._drawCommandPick=void 0,this._pickId=void 0,this._clock=e.clock,this._transformPositionWorldToUv=new B,this._transformPositionUvToWorld=new B,this._transformDirectionWorldToLocal=new J,this._transformNormalLocalToWorld=new J,this._stepSizeUv=1,this._jitter=!0,this._nearestSampling=!1,this._levelBlendFactor=0,this._stepSizeMultiplier=1,this._depthTest=!0,this._useLogDepth=void 0,this._screenSpaceError=4,this._debugPolylines=new Ka,this._debugDraw=!1,this._disableRender=!1,this._disableUpdate=!1,this._uniforms={octreeInternalNodeTexture:void 0,octreeInternalNodeTilesPerRow:0,octreeInternalNodeTexelSizeUv:new j,octreeLeafNodeTexture:void 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this._jitter},set:function(e){T.typeOf.bool("jitter",e),this._jitter!==e&&(this._jitter=e,this._shaderDirty=!0)}},nearestSampling:{get:function(){return this._nearestSampling},set:function(e){T.typeOf.bool("nearestSampling",e),this._nearestSampling!==e&&(this._nearestSampling=e,this._shaderDirty=!0)}},levelBlendFactor:{get:function(){return this._levelBlendFactor},set:function(e){T.typeOf.number("levelBlendFactor",e),this._levelBlendFactor=M.clamp(e,0,1)}},screenSpaceError:{get:function(){return this._screenSpaceError},set:function(e){T.typeOf.number("screenSpaceError",e),this._screenSpaceError=e}},stepSize:{get:function(){return this._stepSizeMultiplier},set:function(e){T.typeOf.number("stepSize",e),this._stepSizeMultiplier=e}},minBounds:{get:function(){return this._minBounds},set:function(e){T.defined("minBounds",e),this._minBounds=d.clone(e,this._minBounds)}},maxBounds:{get:function(){return this._maxBounds},set:function(e){T.defined("maxBounds",e),this._maxBounds=d.clone(e,this._maxBounds)}},minClippingBounds:{get:function(){return this._minClippingBounds},set:function(e){T.defined("minClippingBounds",e),this._minClippingBounds=d.clone(e,this._minClippingBounds)}},maxClippingBounds:{get:function(){return this._maxClippingBounds},set:function(e){T.defined("maxClippingBounds",e),this._maxClippingBounds=d.clone(e,this._maxClippingBounds)}},clippingPlanes:{get:function(){return this._clippingPlanes},set:function(e){Do.setOwner(e,this,"_clippingPlanes")}},customShader:{get:function(){return this._customShader},set:function(e){if(this._customShader!==e){const t=this._uniformMap,i=this._customShader.uniformMap;for(const o in i)i.hasOwnProperty(o)&&delete t[o];l(e)?this._customShader=e:this._customShader=mu.DefaultCustomShader,this._shaderDirty=!0}}},customShaderCompilationEvent:{get:function(){return this._customShaderCompilationEvent}}});const Vct=new d,kct=new oe,Gct=new oe,Wct=new d,jct=new d,qct=new J,$ct=new J,Yct=new B,Xct=new B,Kct=new B,Jct=B.fromRotationTranslation(J.fromUniformScale(.5,new J),new d(.5,.5,.5),new B),Qct=B.fromRotationTranslation(J.fromUniformScale(2,new J),new d(-1,-1,-1),new B);mu.prototype.update=function(e){const t=this._provider;if(this._customShader.update(e),!this._ready&&!t.ready)return;const n=e.context;if(!this._ready){Zct(this,t,n),this._completeLoad(this,e);return}const i=Nte(this,t),o=this._shape;if(i&&(this._shapeVisible=Mte(this,o,t),nlt(this,o)&&(this._shaderDirty=!0)),!this._shapeVisible)return;const r=ilt(t.timeIntervalCollection,this._clock),s=this._traversal,a=s._sampleCount;if(s.update(e,r,i,this._disableUpdate),a!==s._sampleCount&&(this._shaderDirty=!0),!s.isRenderable(s.rootNode)||(this._debugDraw&&flt(this,e),this._disableRender))return;this._useLogDepth!==e.useLogDepth&&(this._useLogDepth=e.useLogDepth,this._shaderDirty=!0),olt(this,e)&&(this._shaderDirty=!0);const u=s.leafNodeTexture,f=this._uniforms;l(u)&&(f.octreeLeafNodeTexture=s.leafNodeTexture,f.octreeLeafNodeTexelSizeUv=j.clone(s.leafNodeTexelSizeUv,f.octreeLeafNodeTexelSizeUv),f.octreeLeafNodeTilesPerRow=s.leafNodeTilesPerRow),this._shaderDirty&&(Cct(this,n),this._shaderDirty=!1);const h=n.uniformState.viewProjection,m=o.orientedBoundingBox,g=alt(m,h,Gct);if(g.x===1||g.y===1||g.z===-1||g.w===-1)return;f.ndcSpaceAxisAlignedBoundingBox=oe.clone(g,f.ndcSpaceAxisAlignedBoundingBox);const y=n.uniformState.inverseView;f.transformPositionViewToUv=B.multiply(this._transformPositionWorldToUv,y,f.transformPositionViewToUv);const b=n.uniformState.view;f.transformPositionUvToView=B.multiply(b,this._transformPositionUvToWorld,f.transformPositionUvToView);const C=n.uniformState.inverseViewRotation;f.transformDirectionViewToLocal=J.multiply(this._transformDirectionWorldToLocal,C,f.transformDirectionViewToLocal),f.transformNormalLocalToWorld=J.clone(this._transformNormalLocalToWorld,f.transformNormalLocalToWorld);const E=e.camera.positionWC;f.cameraPositionUv=B.multiplyByPoint(this._transformPositionWorldToUv,E,f.cameraPositionUv),f.stepSize=this._stepSizeUv*this._stepSizeMultiplier;const w=e.passes.pick?this._drawCommandPick:this._drawCommand;w.boundingVolume=o.boundingSphere,e.commandList.push(w)};function Zct(e,t,n){const i=e._uniforms;e._pickId=n.createPickId({primitive:e}),i.pickColor=H.clone(e._pickId.color,i.pickColor);const{shape:o,minBounds:r=dy.getMinBounds(o),maxBounds:s=dy.getMaxBounds(o)}=t;e.minBounds=r,e.maxBounds=s,e.minClippingBounds=dy.getMinBounds(o),e.maxClippingBounds=dy.getMaxBounds(o),Nte(e,t);const a=dy.getShapeConstructor(o);e._shape=new 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B.multiplyTransformation(i,e._modelMatrix,e._compoundModelMatrix),B.multiplyTransformation(e._compoundModelMatrix,n,e._compoundModelMatrix),$A(e,"_compoundModelMatrix","_compoundModelMatrixOld")+$A(e,"_minBounds","_minBoundsOld")+$A(e,"_maxBounds","_maxBoundsOld")+$A(e,"_minClippingBounds","_minClippingBoundsOld")+$A(e,"_maxClippingBounds","_maxClippingBoundsOld")>0}function $A(e,t,n){const i=e[t],o=e[n],r=!i.equals(o);return r&&i.clone(o),r?1:0}function Mte(e,t,n){if(!t.update(e._compoundModelMatrix,e.minBounds,e.maxBounds,e.minClippingBounds,e.maxClippingBounds))return!1;const o=t.shapeTransform,r=B.inverse(o,Yct),s=B.getRotation(o,qct),a=B.getScale(o,Wct),c=d.maximumComponent(a),u=d.divideByScalar(a,c,jct),f=J.multiplyByScale(s,u,$ct),h=n.dimensions;return e._stepSizeUv=t.computeApproximateStepSize(h),e._transformPositionWorldToUv=B.multiply(Jct,r,e._transformPositionWorldToUv),e._transformPositionUvToWorld=B.multiply(o,Qct,e._transformPositionUvToWorld),e._transformDirectionWorldToLocal=B.getMatrix3(r,e._transformDirectionWorldToLocal),e._transformNormalLocalToWorld=J.inverseTranspose(f,e._transformNormalLocalToWorld),!0}function elt(e,t,n){const i=d.clone(t.dimensions,Vct);d.add(i,e._paddingBefore,i),d.add(i,e._paddingAfter,i);const o=t.maximumTileCount,r=l(o)?Md.getApproximateTextureMemoryByteLength(o,i,t.types,t.componentTypes):void 0,s=A(t.keyframeCount,1);return new Md(e,n,i,t.types,t.componentTypes,s,r)}function tlt(e,t){t.octreeInternalNodeTexture=e.internalNodeTexture,t.octreeInternalNodeTexelSizeUv=j.clone(e.internalNodeTexelSizeUv,t.octreeInternalNodeTexelSizeUv),t.octreeInternalNodeTilesPerRow=e.internalNodeTilesPerRow;const n=e.megatextures,i=n[0],o=n.length;t.megatextureTextures=new Array(o);for(let r=0;r<o;r++)t.megatextureTextures[r]=n[r].texture;t.megatextureSliceDimensions=j.clone(i.sliceCountPerRegion,t.megatextureSliceDimensions),t.megatextureTileDimensions=j.clone(i.regionCountPerMegatexture,t.megatextureTileDimensions),t.megatextureVoxelSizeUv=j.clone(i.voxelSizeUv,t.megatextureVoxelSizeUv),t.megatextureSliceSizeUv=j.clone(i.sliceSizeUv,t.megatextureSliceSizeUv),t.megatextureTileSizeUv=j.clone(i.regionSizeUv,t.megatextureTileSizeUv)}function nlt(e,t){const n=t.shaderDefines,i=Object.keys(n).some(o=>n[o]!==e._shapeDefinesOld[o]);return i&&(e._shapeDefinesOld=dt(n,!0)),i}function ilt(e,t){if(!l(e)||!l(t))return 0;let n=t.currentTime,i,o=e.indexOf(n);o>=0?i=e.get(o):(o=~o,o===e.length?(o=e.length-1,i=e.get(o),n=i.stop):(i=e.get(o),n=i.start));const r=ie.secondsDifference(i.stop,i.start),a=ie.secondsDifference(n,i.start)/r;return o+a}function olt(e,t){const n=e.clippingPlanes;if(!l(n))return!1;n.update(t);const{clippingPlanesState:i,enabled:o}=n;if(o){const 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a=document.createElementNS(Zm,"g");a.appendChild(this._realtimeSVG.svgElement),a.appendChild(this._playReverseSVG.svgElement),a.appendChild(this._playForwardSVG.svgElement),a.appendChild(this._pauseSVG.svgElement);const c=kl({tagName:"circle",class:"cesium-animation-shuttleRingBack",cx:100,cy:100,r:99});this._shuttleRingBackPanel=c;const u=WC.animation_pathSwooshFX,f=WC.animation_pathPointer,h=kl({tagName:"g",class:"cesium-animation-shuttleRingSwoosh",children:[{tagName:u.tagName,transform:"translate(100,97) scale(-1,1)",id:"animation_pathSwooshFX",d:u.d},{tagName:u.tagName,transform:"translate(100,97)",id:"animation_pathSwooshFX",d:u.d},{tagName:"line",x1:100,y1:8,x2:100,y2:22}]});this._shuttleRingSwooshG=h,this._shuttleRingPointer=kl({class:"cesium-animation-shuttleRingPointer",id:"animation_pathPointer",tagName:f.tagName,d:f.d});const m=kl({tagName:"g",transform:"translate(100,100)"});this._knobOuter=kl({tagName:"circle",class:"cesium-animation-knobOuter",cx:0,cy:0,r:71});const g=61,p=kl({tagName:"circle",class:"cesium-animation-knobInner",cx:0,cy:0,r:g});this._knobDate=sL(0,-24,""),this._knobTime=sL(0,-7,""),this._knobStatus=sL(0,-41,"");const y=kl({tagName:"circle",class:"cesium-animation-blank",cx:0,cy:0,r:g}),b=document.createElementNS(Zm,"g");b.setAttribute("class","cesium-animation-shuttleRingG"),e.appendChild(o),s.appendChild(b),s.appendChild(m),s.appendChild(a),b.appendChild(c),b.appendChild(h),b.appendChild(this._shuttleRingPointer),m.appendChild(this._knobOuter),m.appendChild(p),m.appendChild(this._knobDate),m.appendChild(this._knobTime),m.appendChild(this._knobStatus),m.appendChild(y),r.appendChild(s),e.appendChild(r);const C=this;function E(z){Dlt(C,z)}this._mouseCallback=E,c.addEventListener("mousedown",E,!0),c.addEventListener("touchstart",E,!0),h.addEventListener("mousedown",E,!0),h.addEventListener("touchstart",E,!0),n.addEventListener("mousemove",E,!0),n.addEventListener("touchmove",E,!0),n.addEventListener("mouseup",E,!0),n.addEventListener("touchend",E,!0),n.addEventListener("touchcancel",E,!0),this._shuttleRingPointer.addEventListener("mousedown",E,!0),this._shuttleRingPointer.addEventListener("touchstart",E,!0),this._knobOuter.addEventListener("mousedown",E,!0),this._knobOuter.addEventListener("touchstart",E,!0);const w=this._knobTime.childNodes[0],S=this._knobDate.childNodes[0],P=this._knobStatus.childNodes[0];let L;this._subscriptions=[Zc(t.pauseViewModel,"toggled",function(z){L!==z&&(L=z,L?C._shuttleRingPointer.setAttribute("class","cesium-animation-shuttleRingPausePointer"):C._shuttleRingPointer.setAttribute("class","cesium-animation-shuttleRingPointer"))}),Zc(t,"shuttleRingAngle",function(z){Slt(C._shuttleRingPointer,C._knobOuter,z)}),Zc(t,"dateLabel",function(z){S.textContent!==z&&(S.textContent=z)}),Zc(t,"timeLabel",function(z){w.textContent!==z&&(w.textContent=z)}),Zc(t,"multiplierLabel",function(z){P.textContent!==z&&(P.textContent=z)})],this.applyThemeChanges(),this.resize()}Object.defineProperties(G0.prototype,{container:{get:function(){return this._container}},viewModel:{get:function(){return this._viewModel}}});G0.prototype.isDestroyed=function(){return!1};G0.prototype.destroy=function(){l(this._observer)&&(this._observer.disconnect(),this._observer=void 0);const e=this._container.ownerDocument,t=this._mouseCallback;this._shuttleRingBackPanel.removeEventListener("mousedown",t,!0),this._shuttleRingBackPanel.removeEventListener("touchstart",t,!0),this._shuttleRingSwooshG.removeEventListener("mousedown",t,!0),this._shuttleRingSwooshG.removeEventListener("touchstart",t,!0),e.removeEventListener("mousemove",t,!0),e.removeEventListener("touchmove",t,!0),e.removeEventListener("mouseup",t,!0),e.removeEventListener("touchend",t,!0),e.removeEventListener("touchcancel",t,!0),this._shuttleRingPointer.removeEventListener("mousedown",t,!0),this._shuttleRingPointer.removeEventListener("touchstart",t,!0),this._knobOuter.removeEventListener("mousedown",t,!0),this._knobOuter.removeEventListener("touchstart",t,!0),this._container.removeChild(this._svgNode),this._container.removeChild(this._theme),this._realtimeSVG.destroy(),this._playReverseSVG.destroy(),this._playForwardSVG.destroy(),this._pauseSVG.destroy();const n=this._subscriptions;for(let i=0,o=n.length;i<o;i++)n[i].dispose();return He(this)};G0.prototype.resize=function(){const e=this._container.clientWidth,t=this._container.clientHeight;if(e===this._lastWidth&&t===this._lastHeight)return;const n=this._svgNode,i=200,o=132;let r=e,s=t;e===0&&t===0?(r=i,s=o):e===0?(s=t,r=i*(t/o)):t===0&&(r=e,s=o*(e/i));const a=r/i,c=s/o;n.style.cssText=`width: ${r}px; height: ${s}px; position: absolute; bottom: 0; left: 0; overflow: hidden;`,n.setAttribute("width",r),n.setAttribute("height",s),n.setAttribute("viewBox",`0 0 ${r} ${s}`),this._topG.setAttribute("transform",`scale(${a},${c})`),this._centerX=Math.max(1,100*a),this._centerY=Math.max(1,100*c),this._lastHeight=e,this._lastWidth=t};G0.prototype.applyThemeChanges=function(){const e=this._container.ownerDocument;if(!e.body.contains(this._container)){if(l(this._observer))return;const f=this;f._observer=new MutationObserver(function(){e.body.contains(f._container)&&(f._observer.disconnect(),f._observer=void 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t=Oh(this._themeNormal),n=Oh(this._themeHover),i=Oh(this._themeSelect),o=Oh(this._themeDisabled),r=Oh(this._themeKnob),s=Oh(this._themePointer),a=Oh(this._themeSwoosh),c=Oh(this._themeSwooshHover),u=kl({tagName:"defs",children:[{id:"animation_buttonNormal",tagName:"linearGradient",x1:"50%",y1:"0%",x2:"50%",y2:"100%",children:[{tagName:"stop",offset:"0%","stop-color":rr(t,YA)},{tagName:"stop",offset:"12%","stop-color":rr(t,fw)},{tagName:"stop",offset:"46%","stop-color":rr(t,rL)},{tagName:"stop",offset:"81%","stop-color":rr(t,dw)}]},{id:"animation_buttonHovered",tagName:"linearGradient",x1:"50%",y1:"0%",x2:"50%",y2:"100%",children:[{tagName:"stop",offset:"0%","stop-color":rr(n,YA)},{tagName:"stop",offset:"12%","stop-color":rr(n,fw)},{tagName:"stop",offset:"46%","stop-color":rr(n,rL)},{tagName:"stop",offset:"81%","stop-color":rr(n,dw)}]},{id:"animation_buttonToggled",tagName:"linearGradient",x1:"50%",y1:"0%",x2:"50%",y2:"100%",children:[{tagName:"stop",offset:"0%","stop-color":rr(i,YA)},{tagName:"stop",offset:"12%","stop-color":rr(i,fw)},{tagName:"stop",offset:"46%","stop-color":rr(i,rL)},{tagName:"stop",offset:"81%","stop-color":rr(i,dw)}]},{id:"animation_buttonDisabled",tagName:"linearGradient",x1:"50%",y1:"0%",x2:"50%",y2:"100%",children:[{tagName:"stop",offset:"0%","stop-color":rr(o,xlt)},{tagName:"stop",offset:"75%","stop-color":rr(o,wlt)}]},{id:"animation_blurred",tagName:"filter",width:"200%",height:"200%",x:"-50%",y:"-50%",children:[{tagName:"feGaussianBlur",stdDeviation:4,in:"SourceGraphic"}]},{id:"animation_shuttleRingSwooshGradient",tagName:"linearGradient",x1:"50%",y1:"0%",x2:"50%",y2:"100%",children:[{tagName:"stop",offset:"0%","stop-opacity":.2,"stop-color":a.toCssColorString()},{tagName:"stop",offset:"85%","stop-opacity":.85,"stop-color":a.toCssColorString()},{tagName:"stop",offset:"95%","stop-opacity":.05,"stop-color":a.toCssColorString()}]},{id:"animation_shuttleRingSwooshHovered",tagName:"linearGradient",x1:"50%",y1:"0%",x2:"50%",y2:"100%",children:[{tagName:"stop",offset:"0%","stop-opacity":.2,"stop-color":c.toCssColorString()},{tagName:"stop",offset:"85%","stop-opacity":.85,"stop-color":c.toCssColorString()},{tagName:"stop",offset:"95%","stop-opacity":.05,"stop-color":c.toCssColorString()}]},{id:"animation_shuttleRingPointerGradient",tagName:"linearGradient",x1:"0%",y1:"50%",x2:"100%",y2:"50%",children:[{tagName:"stop",offset:"0%","stop-color":s.toCssColorString()},{tagName:"stop",offset:"40%","stop-color":s.toCssColorString()},{tagName:"stop",offset:"60%","stop-color":rr(s,Y8)},{tagName:"stop",offset:"100%","stop-color":rr(s,Y8)}]},{id:"animation_shuttleRingPointerPaused",tagName:"linearGradient",x1:"0%",y1:"50%",x2:"100%",y2:"50%",children:[{tagName:"stop",offset:"0%","stop-color":"#CCC"},{tagName:"stop",offset:"40%","stop-color":"#CCC"},{tagName:"stop",offset:"60%","stop-color":"#555"},{tagName:"stop",offset:"100%","stop-color":"#555"}]},{id:"animation_knobOuter",tagName:"linearGradient",x1:"20%",y1:"0%",x2:"90%",y2:"100%",children:[{tagName:"stop",offset:"5%","stop-color":rr(r,YA)},{tagName:"stop",offset:"60%","stop-color":rr(r,$8)},{tagName:"stop",offset:"85%","stop-color":rr(r,fw)}]},{id:"animation_knobInner",tagName:"linearGradient",x1:"20%",y1:"0%",x2:"90%",y2:"100%",children:[{tagName:"stop",offset:"5%","stop-color":rr(r,$8)},{tagName:"stop",offset:"60%","stop-color":rr(r,YA)},{tagName:"stop",offset:"85%","stop-color":rr(r,dw)}]}]});l(this._defsElement)?this._svgNode.replaceChild(u,this._defsElement):this._svgNode.appendChild(u),this._defsElement=u};const Ilt=["Jan","Feb","Mar","Apr","May","Jun","Jul","Aug","Sep","Oct","Nov","Dec"],yp=15,jy=105;function kte(e,t){return e-t}function cL(e,t){const n=Is(t,e,kte);return n<0?~n:n}function Plt(e,t){if(Math.abs(e)<=yp)return e/yp;const n=yp,i=jy;let o;const r=0;let s;return e>0?(o=Math.log(t[t.length-1]),s=(o-r)/(i-n),Math.exp(r+s*(e-n))):(o=Math.log(-t[0]),s=(o-r)/(i-n),-Math.exp(r+s*(Math.abs(e)-n)))}function Olt(e,t,n){if(n.clockStep===qs.SYSTEM_CLOCK)return yp;if(Math.abs(e)<=1)return e*yp;const i=t[t.length-1];e>i?e=i:e<-i&&(e=-i);const o=yp,r=jy;let s;const a=0;let c;return e>0?(s=Math.log(i),c=(s-a)/(r-o),(Math.log(e)-a)/c+o):(s=Math.log(-t[0]),c=(s-a)/(r-o),-((Math.log(Math.abs(e))-a)/c+o))}function ul(e){if(!l(e))throw new x("clockViewModel is required.");const t=this;this._clockViewModel=e,this._allShuttleRingTicks=[],this._dateFormatter=ul.defaultDateFormatter,this._timeFormatter=ul.defaultTimeFormatter,this.shuttleRingDragging=!1,this.snapToTicks=!1,nt.track(this,["_allShuttleRingTicks","_dateFormatter","_timeFormatter","shuttleRingDragging","snapToTicks"]),this._sortedFilteredPositiveTicks=[],this.setShuttleRingTicks(ul.defaultTicks),this.timeLabel=void 0,nt.defineProperty(this,"timeLabel",function(){return t._timeFormatter(t._clockViewModel.currentTime,t)}),this.dateLabel=void 0,nt.defineProperty(this,"dateLabel",function(){return t._dateFormatter(t._clockViewModel.currentTime,t)}),this.multiplierLabel=void 0,nt.defineProperty(this,"multiplierLabel",function(){const s=t._clockViewModel;if(s.clockStep===qs.SYSTEM_CLOCK)return"Today";const a=s.multiplier;return a%1===0?`${a.toFixed(0)}x`:`${a.toFixed(3).replace(/0{0,3}$/,"")}x`}),this.shuttleRingAngle=void 0,nt.defineProperty(this,"shuttleRingAngle",{get:function(){return Olt(e.multiplier,t._allShuttleRingTicks,e)},set:function(s){s=Math.max(Math.min(s,jy),-jy);const a=t._allShuttleRingTicks,c=t._clockViewModel;if(c.clockStep=qs.SYSTEM_CLOCK_MULTIPLIER,Math.abs(s)===jy){c.multiplier=s>0?a[a.length-1]:a[0];return}let u=Plt(s,a);if(t.snapToTicks)u=a[cL(u,a)];else if(u!==0){const f=Math.abs(u);if(f>100){const h=f.toFixed(0).length-2,m=Math.pow(10,h);u=Math.round(u/m)*m|0}else f>yp?u=Math.round(u):f>1?u=+u.toFixed(1):f>0&&(u=+u.toFixed(2))}c.multiplier=u}}),this._canAnimate=void 0,nt.defineProperty(this,"_canAnimate",function(){const s=t._clockViewModel,a=s.clockRange;if(t.shuttleRingDragging||a===cp.UNBOUNDED)return!0;const c=s.multiplier,u=s.currentTime,f=s.startTime;let h=!1;if(a===cp.LOOP_STOP)h=ie.greaterThan(u,f)||u.equals(f)&&c>0;else{const m=s.stopTime;h=ie.greaterThan(u,f)&&ie.lessThan(u,m)||u.equals(f)&&c>0||u.equals(m)&&c<0}return h||(s.shouldAnimate=!1),h}),this._isSystemTimeAvailable=void 0,nt.defineProperty(this,"_isSystemTimeAvailable",function(){const s=t._clockViewModel;if(s.clockRange===cp.UNBOUNDED)return!0;const c=s.systemTime;return ie.greaterThanOrEquals(c,s.startTime)&&ie.lessThanOrEquals(c,s.stopTime)}),this._isAnimating=void 0,nt.defineProperty(this,"_isAnimating",function(){return t._clockViewModel.shouldAnimate&&(t._canAnimate||t.shuttleRingDragging)});const n=sr(function(){const s=t._clockViewModel;s.shouldAnimate?s.shouldAnimate=!1:t._canAnimate&&(s.shouldAnimate=!0)});this._pauseViewModel=new _b(n,{toggled:nt.computed(function(){return!t._isAnimating}),tooltip:"Pause"});const i=sr(function(){const s=t._clockViewModel,a=s.multiplier;a>0&&(s.multiplier=-a),s.shouldAnimate=!0});this._playReverseViewModel=new _b(i,{toggled:nt.computed(function(){return t._isAnimating&&e.multiplier<0}),tooltip:"Play Reverse"});const o=sr(function(){const s=t._clockViewModel,a=s.multiplier;a<0&&(s.multiplier=-a),s.shouldAnimate=!0});this._playForwardViewModel=new _b(o,{toggled:nt.computed(function(){return t._isAnimating&&e.multiplier>0&&e.clockStep!==qs.SYSTEM_CLOCK}),tooltip:"Play Forward"});const r=sr(function(){t._clockViewModel.clockStep=qs.SYSTEM_CLOCK},nt.getObservable(this,"_isSystemTimeAvailable"));this._playRealtimeViewModel=new _b(r,{toggled:nt.computed(function(){return e.clockStep===qs.SYSTEM_CLOCK}),tooltip:nt.computed(function(){return t._isSystemTimeAvailable?"Today (real-time)":"Current time not in range"})}),this._slower=sr(function(){const s=t._clockViewModel,a=t._allShuttleRingTicks,c=s.multiplier,u=cL(c,a)-1;u>=0&&(s.multiplier=a[u])}),this._faster=sr(function(){const s=t._clockViewModel,a=t._allShuttleRingTicks,c=s.multiplier,u=cL(c,a)+1;u<a.length&&(s.multiplier=a[u])})}ul.defaultDateFormatter=function(e,t){const n=ie.toGregorianDate(e);return`${Ilt[n.month-1]} ${n.day} ${n.year}`};ul.defaultTicks=[.001,.002,.005,.01,.02,.05,.1,.25,.5,1,2,5,10,15,30,60,120,300,600,900,1800,3600,7200,14400,21600,43200,86400,172800,345600,604800];ul.defaultTimeFormatter=function(e,t){const n=ie.toGregorianDate(e),i=Math.round(n.millisecond);return Math.abs(t._clockViewModel.multiplier)<1?`${n.hour.toString().padStart(2,"0")}:${n.minute.toString().padStart(2,"0")}:${n.second.toString().padStart(2,"0")}.${i.toString().padStart(3,"0")}`:`${n.hour.toString().padStart(2,"0")}:${n.minute.toString().padStart(2,"0")}:${n.second.toString().padStart(2,"0")} UTC`};ul.prototype.getShuttleRingTicks=function(){return this._sortedFilteredPositiveTicks.slice(0)};ul.prototype.setShuttleRingTicks=function(e){if(!l(e))throw new x("positiveTicks is required.");let t,n,i;const o={},r=this._sortedFilteredPositiveTicks;for(r.length=0,t=0,n=e.length;t<n;++t)i=e[t],o.hasOwnProperty(i)||(o[i]=!0,r.push(i));r.sort(kte);const s=[];for(n=r.length,t=n-1;t>=0;--t)i=r[t],i!==0&&s.push(-i);Array.prototype.push.apply(s,r),this._allShuttleRingTicks=s};Object.defineProperties(ul.prototype,{slower:{get:function(){return this._slower}},faster:{get:function(){return this._faster}},clockViewModel:{get:function(){return this._clockViewModel}},pauseViewModel:{get:function(){return this._pauseViewModel}},playReverseViewModel:{get:function(){return this._playReverseViewModel}},playForwardViewModel:{get:function(){return this._playForwardViewModel}},playRealtimeViewModel:{get:function(){return this._playRealtimeViewModel}},dateFormatter:{get:function(){return this._dateFormatter},set:function(e){if(typeof e!="function")throw new x("dateFormatter must be a function");this._dateFormatter=e}},timeFormatter:{get:function(){return this._timeFormatter},set:function(e){if(typeof e!="function")throw new x("timeFormatter must be a function");this._timeFormatter=e}}});ul._maxShuttleRingAngle=jy;ul._realtimeShuttleRingAngle=yp;function Gte(e){e=A(e,A.EMPTY_OBJECT);const t=e.globe,n=A(e.imageryProviderViewModels,[]),i=A(e.terrainProviderViewModels,[]);if(!l(t))throw new x("globe is required");this._globe=t,this.imageryProviderViewModels=n.slice(0),this.terrainProviderViewModels=i.slice(0),this.dropDownVisible=!1,nt.track(this,["imageryProviderViewModels","terrainProviderViewModels","dropDownVisible"]);const o=nt.getObservable(this,"imageryProviderViewModels"),r=nt.pureComputed(function(){const h=o(),m={};let g;for(g=0;g<h.length;g++){const b=h[g],C=b.category;l(m[C])?m[C].push(b):m[C]=[b]}const p=Object.keys(m),y=[];for(g=0;g<p.length;g++){const b=p[g];y.push({name:b,providers:m[b]})}return y});this._imageryProviders=r;const s=nt.getObservable(this,"terrainProviderViewModels"),a=nt.pureComputed(function(){const h=s(),m={};let g;for(g=0;g<h.length;g++){const b=h[g],C=b.category;l(m[C])?m[C].push(b):m[C]=[b]}const p=Object.keys(m),y=[];for(g=0;g<p.length;g++){const b=p[g];y.push({name:b,providers:m[b]})}return y});this._terrainProviders=a,this.buttonTooltip=void 0,nt.defineProperty(this,"buttonTooltip",function(){const h=this.selectedImagery,m=this.selectedTerrain,g=l(h)?h.name:void 0,p=l(m)?m.name:void 0;return l(g)&&l(p)?`${g}
${p}`:l(g)?g:p}),this.buttonImageUrl=void 0,nt.defineProperty(this,"buttonImageUrl",function(){const h=this.selectedImagery;if(l(h))return h.iconUrl}),this.selectedImagery=void 0;const c=nt.observable();this._currentImageryProviders=[],nt.defineProperty(this,"selectedImagery",{get:function(){return c()},set:function(h){if(c()===h){this.dropDownVisible=!1;return}let m;const g=this._currentImageryProviders,p=g.length,y=this._globe.imageryLayers;let b=!1;for(m=0;m<p;m++){const C=y.length;for(let E=0;E<C;E++){const w=y.get(E);if(w.imageryProvider===g[m]){y.remove(w),b=!0;break}}}if(l(h)){const C=h.creationCommand();if(Array.isArray(C)){const E=C.length;for(m=E-1;m>=0;m--)y.addImageryProvider(C[m],0);this._currentImageryProviders=C.slice(0)}else if(this._currentImageryProviders=[C],b)y.addImageryProvider(C,0);else{const E=y.get(0);l(E)&&y.remove(E),y.addImageryProvider(C,0)}}c(h),this.dropDownVisible=!1}}),this.selectedTerrain=void 0;const u=nt.observable();nt.defineProperty(this,"selectedTerrain",{get:function(){return u()},set:function(h){if(u()===h){this.dropDownVisible=!1;return}let m;l(h)&&(m=h.creationCommand()),this._globe.depthTestAgainstTerrain=!(m instanceof $p),this._globe.terrainProvider=m,u(h),this.dropDownVisible=!1}});const f=this;this._toggleDropDown=sr(function(){f.dropDownVisible=!f.dropDownVisible}),this.selectedImagery=A(e.selectedImageryProviderViewModel,n[0]),this.selectedTerrain=A(e.selectedTerrainProviderViewModel,i[0])}Object.defineProperties(Gte.prototype,{toggleDropDown:{get:function(){return this._toggleDropDown}},globe:{get:function(){return this._globe}}});function YD(e,t){if(!l(e))throw new x("container is required.");e=Ar(e);const n=new Gte(t),i=document.createElement("button");i.type="button",i.className="cesium-button cesium-toolbar-button",i.setAttribute("data-bind","attr: { title: buttonTooltip },click: toggleDropDown"),e.appendChild(i);const o=document.createElement("img");o.setAttribute("draggable","false"),o.className="cesium-baseLayerPicker-selected",o.setAttribute("data-bind","attr: { src: buttonImageUrl }, visible: !!buttonImageUrl"),i.appendChild(o);const r=document.createElement("div");r.className="cesium-baseLayerPicker-dropDown",r.setAttribute("data-bind",'css: { "cesium-baseLayerPicker-dropDown-visible" : dropDownVisible }'),e.appendChild(r);const s=document.createElement("div");s.className="cesium-baseLayerPicker-sectionTitle",s.setAttribute("data-bind","visible: imageryProviderViewModels.length > 0"),s.innerHTML="Imagery",r.appendChild(s);const a=document.createElement("div");a.className="cesium-baseLayerPicker-section",a.setAttribute("data-bind","foreach: _imageryProviders"),r.appendChild(a);const c=document.createElement("div");c.className="cesium-baseLayerPicker-category",a.appendChild(c);const u=document.createElement("div");u.className="cesium-baseLayerPicker-categoryTitle",u.setAttribute("data-bind","text: name"),c.appendChild(u);const f=document.createElement("div");f.className="cesium-baseLayerPicker-choices",f.setAttribute("data-bind","foreach: providers"),c.appendChild(f);const h=document.createElement("div");h.className="cesium-baseLayerPicker-item",h.setAttribute("data-bind",'css: { "cesium-baseLayerPicker-selectedItem" : $data === $parents[1].selectedImagery },attr: { title: tooltip },visible: creationCommand.canExecute,click: function($data) { $parents[1].selectedImagery = $data; }'),f.appendChild(h);const m=document.createElement("img");m.className="cesium-baseLayerPicker-itemIcon",m.setAttribute("data-bind","attr: { src: iconUrl }"),m.setAttribute("draggable","false"),h.appendChild(m);const g=document.createElement("div");g.className="cesium-baseLayerPicker-itemLabel",g.setAttribute("data-bind","text: name"),h.appendChild(g);const p=document.createElement("div");p.className="cesium-baseLayerPicker-sectionTitle",p.setAttribute("data-bind","visible: terrainProviderViewModels.length > 0"),p.innerHTML="Terrain",r.appendChild(p);const y=document.createElement("div");y.className="cesium-baseLayerPicker-section",y.setAttribute("data-bind","foreach: _terrainProviders"),r.appendChild(y);const b=document.createElement("div");b.className="cesium-baseLayerPicker-category",y.appendChild(b);const C=document.createElement("div");C.className="cesium-baseLayerPicker-categoryTitle",C.setAttribute("data-bind","text: name"),b.appendChild(C);const E=document.createElement("div");E.className="cesium-baseLayerPicker-choices",E.setAttribute("data-bind","foreach: providers"),b.appendChild(E);const w=document.createElement("div");w.className="cesium-baseLayerPicker-item",w.setAttribute("data-bind",'css: { "cesium-baseLayerPicker-selectedItem" : $data === $parents[1].selectedTerrain },attr: { title: tooltip },visible: creationCommand.canExecute,click: function($data) { $parents[1].selectedTerrain = $data; }'),E.appendChild(w);const S=document.createElement("img");S.className="cesium-baseLayerPicker-itemIcon",S.setAttribute("data-bind","attr: { src: iconUrl }"),S.setAttribute("draggable","false"),w.appendChild(S);const P=document.createElement("div");P.className="cesium-baseLayerPicker-itemLabel",P.setAttribute("data-bind","text: name"),w.appendChild(P),nt.applyBindings(n,i),nt.applyBindings(n,r),this._viewModel=n,this._container=e,this._element=i,this._dropPanel=r,this._closeDropDown=function(L){i.contains(L.target)||r.contains(L.target)||(n.dropDownVisible=!1)},pn.supportsPointerEvents()?document.addEventListener("pointerdown",this._closeDropDown,!0):(document.addEventListener("mousedown",this._closeDropDown,!0),document.addEventListener("touchstart",this._closeDropDown,!0))}Object.defineProperties(YD.prototype,{container:{get:function(){return this._container}},viewModel:{get:function(){return this._viewModel}}});YD.prototype.isDestroyed=function(){return!1};YD.prototype.destroy=function(){return pn.supportsPointerEvents()?document.removeEventListener("pointerdown",this._closeDropDown,!0):(document.removeEventListener("mousedown",this._closeDropDown,!0),document.removeEventListener("touchstart",this._closeDropDown,!0)),nt.cleanNode(this._element),nt.cleanNode(this._dropPanel),this._container.removeChild(this._element),this._container.removeChild(this._dropPanel),He(this)};function ks(e){if(!l(e.name))throw new x("options.name is required.");if(!l(e.tooltip))throw new x("options.tooltip is required.");if(!l(e.iconUrl))throw new x("options.iconUrl is required.");if(typeof e.creationFunction!="function")throw new x("options.creationFunction is required.");let t=e.creationFunction;l(t.canExecute)||(t=sr(t)),this._creationCommand=t,this.name=e.name,this.tooltip=e.tooltip,this.iconUrl=e.iconUrl,this._category=A(e.category,""),nt.track(this,["name","tooltip","iconUrl"])}Object.defineProperties(ks.prototype,{creationCommand:{get:function(){return this._creationCommand}},category:{get:function(){return this._category}}});function Llt(){const e=[];return e.push(new ks({name:"Bing Maps Aerial",iconUrl:_n("Widgets/Images/ImageryProviders/bingAerial.png"),tooltip:"Bing Maps aerial imagery, provided by Cesium ion",category:"Cesium ion",creationFunction:function(){return Pw({style:Iw.AERIAL})}})),e.push(new ks({name:"Bing Maps Aerial with Labels",iconUrl:_n("Widgets/Images/ImageryProviders/bingAerialLabels.png"),tooltip:"Bing Maps aerial imagery with labels, provided by Cesium ion",category:"Cesium ion",creationFunction:function(){return Pw({style:Iw.AERIAL_WITH_LABELS})}})),e.push(new ks({name:"Bing Maps Roads",iconUrl:_n("Widgets/Images/ImageryProviders/bingRoads.png"),tooltip:"Bing Maps standard road maps, provided by Cesium ion",category:"Cesium ion",creationFunction:function(){return Pw({style:Iw.ROAD})}})),e.push(new ks({name:"ESRI World Imagery",iconUrl:_n("Widgets/Images/ImageryProviders/esriWorldImagery.png"),tooltip:`World Imagery provides one meter or better satellite and aerial imagery in many parts of the world and lower resolution satellite imagery worldwide. The map includes NASA Blue Marble: Next Generation 500m resolution imagery at small scales (above 1:1,000,000), i-cubed 15m eSAT imagery at medium-to-large scales (down to 1:70,000) for the world, and USGS 15m Landsat imagery for Antarctica. The map features 0.3m resolution imagery in the continental United States and 0.6m resolution imagery in parts of Western Europe from DigitalGlobe. In other parts of the world, 1 meter resolution imagery is available from GeoEye IKONOS, i-cubed Nationwide Prime, Getmapping, AeroGRID, IGN Spain, and IGP Portugal. Additionally, imagery at different resolutions has been contributed by the GIS User Community.
http://www.esri.com`,category:"Other",creationFunction:function(){return new ap({url:"https://services.arcgisonline.com/ArcGIS/rest/services/World_Imagery/MapServer",enablePickFeatures:!1})}})),e.push(new ks({name:"ESRI World Street Map",iconUrl:_n("Widgets/Images/ImageryProviders/esriWorldStreetMap.png"),tooltip:`This worldwide street map presents highway-level data for the world. Street-level data includes the United States; much of Canada; Japan; most countries in Europe; Australia and New Zealand; India; parts of South America including Argentina, Brazil, Chile, Colombia, and Venezuela; Ghana; and parts of southern Africa including Botswana, Lesotho, Namibia, South Africa, and Swaziland.
http://www.esri.com`,category:"Other",creationFunction:function(){return new ap({url:"https://services.arcgisonline.com/ArcGIS/rest/services/World_Street_Map/MapServer",enablePickFeatures:!1})}})),e.push(new ks({name:"ESRI National Geographic",iconUrl:_n("Widgets/Images/ImageryProviders/esriNationalGeographic.png"),tooltip:`This web map contains the National Geographic World Map service. This map service is designed to be used as a general reference map for informational and educational purposes as well as a basemap by GIS professionals and other users for creating web maps and web mapping applications.
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r=document.createElement("button");r.type="button",r.className="cesium-button cesium-toolbar-button cesium-navigation-help-button",r.setAttribute("data-bind","attr: { title: tooltip },click: command,cesiumSvgPath: { path: _svgPath, width: 32, height: 32 }"),o.appendChild(r);const s=document.createElement("div");s.className="cesium-navigation-help",s.setAttribute("data-bind",'css: { "cesium-navigation-help-visible" : showInstructions}'),o.appendChild(s);const a=document.createElement("button");a.type="button",a.className="cesium-navigation-button cesium-navigation-button-left",a.setAttribute("data-bind",'click: showClick, css: {"cesium-navigation-button-selected": !_touch, "cesium-navigation-button-unselected": _touch}');const c=document.createElement("img");c.src=_n("Widgets/Images/NavigationHelp/Mouse.svg"),c.className="cesium-navigation-button-icon",c.style.width="25px",c.style.height="25px",a.appendChild(c),a.appendChild(document.createTextNode("Mouse"));const 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tooltipPerspective },click: switchToPerspective,cesiumSvgPath: { path: _perspectivePath, width: 64, height: 64 }'),i.appendChild(r);const s=document.createElement("button");s.type="button",s.className="cesium-button cesium-toolbar-button cesium-projectionPicker-dropDown-icon",s.setAttribute("data-bind",'css: { "cesium-projectionPicker-visible" : (dropDownVisible && !_orthographic), "cesium-projectionPicker-none" : _orthographic, "cesium-projectionPicker-hidden" : !dropDownVisible},attr: { title: tooltipOrthographic },click: switchToOrthographic,cesiumSvgPath: { path: _orthographicPath, width: 64, height: 64 }'),i.appendChild(s),nt.applyBindings(n,i),this._viewModel=n,this._container=e,this._wrapper=i,this._closeDropDown=function(a){i.contains(a.target)||(n.dropDownVisible=!1)},pn.supportsPointerEvents()?document.addEventListener("pointerdown",this._closeDropDown,!0):(document.addEventListener("mousedown",this._closeDropDown,!0),document.addEventListener("touchstart",this._closeDropDown,!0))}Object.defineProperties(nI.prototype,{container:{get:function(){return this._container}},viewModel:{get:function(){return this._viewModel}}});nI.prototype.isDestroyed=function(){return!1};nI.prototype.destroy=function(){return this._viewModel.destroy(),pn.supportsPointerEvents()?document.removeEventListener("pointerdown",this._closeDropDown,!0):(document.removeEventListener("mousedown",this._closeDropDown,!0),document.removeEventListener("touchstart",this._closeDropDown,!0)),nt.cleanNode(this._wrapper),this._container.removeChild(this._wrapper),He(this)};function iI(e,t){if(!l(e))throw new x("scene is 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4.39231,10.282782 -9.6699,0 -2.58772,-10.282782 z";function oI(e,t,n){if(!l(e))throw new x("container is required.");if(!l(t))throw new x("scene is required.");e=Ar(e);const i=new iI(t,n);i._globePath=Xlt,i._flatMapPath=Klt,i._columbusViewPath=Jlt;const o=document.createElement("span");o.className="cesium-sceneModePicker-wrapper cesium-toolbar-button",e.appendChild(o);const r=document.createElement("button");r.type="button",r.className="cesium-button cesium-toolbar-button",r.setAttribute("data-bind",'css: { "cesium-sceneModePicker-button2D": sceneMode === _sceneMode.SCENE2D, "cesium-sceneModePicker-button3D": sceneMode === _sceneMode.SCENE3D, "cesium-sceneModePicker-buttonColumbusView": sceneMode === _sceneMode.COLUMBUS_VIEW, "cesium-sceneModePicker-selected": dropDownVisible },attr: { title: selectedTooltip },click: toggleDropDown'),r.innerHTML='<!-- ko cesiumSvgPath: { path: _globePath, width: 64, height: 64, css: "cesium-sceneModePicker-slide-svg cesium-sceneModePicker-icon3D" } --><!-- /ko --><!-- ko cesiumSvgPath: { path: _flatMapPath, width: 64, height: 64, css: "cesium-sceneModePicker-slide-svg cesium-sceneModePicker-icon2D" } --><!-- /ko --><!-- ko cesiumSvgPath: { path: _columbusViewPath, width: 64, height: 64, css: "cesium-sceneModePicker-slide-svg cesium-sceneModePicker-iconColumbusView" } --><!-- /ko -->',o.appendChild(r);const s=document.createElement("button");s.type="button",s.className="cesium-button cesium-toolbar-button cesium-sceneModePicker-dropDown-icon",s.setAttribute("data-bind",'css: { "cesium-sceneModePicker-visible" : (dropDownVisible && (sceneMode !== _sceneMode.SCENE3D)) || (!dropDownVisible && (sceneMode === _sceneMode.SCENE3D)), "cesium-sceneModePicker-none" : sceneMode === _sceneMode.SCENE3D, "cesium-sceneModePicker-hidden" : !dropDownVisible },attr: { title: tooltip3D },click: morphTo3D,cesiumSvgPath: { path: _globePath, width: 64, height: 64 }'),o.appendChild(s);const a=document.createElement("button");a.type="button",a.className="cesium-button cesium-toolbar-button cesium-sceneModePicker-dropDown-icon",a.setAttribute("data-bind",'css: { "cesium-sceneModePicker-visible" : (dropDownVisible && (sceneMode !== _sceneMode.SCENE2D)), "cesium-sceneModePicker-none" : sceneMode === _sceneMode.SCENE2D, "cesium-sceneModePicker-hidden" : !dropDownVisible },attr: { title: tooltip2D },click: morphTo2D,cesiumSvgPath: { path: _flatMapPath, width: 64, height: 64 }'),o.appendChild(a);const c=document.createElement("button");c.type="button",c.className="cesium-button cesium-toolbar-button cesium-sceneModePicker-dropDown-icon",c.setAttribute("data-bind",'css: { "cesium-sceneModePicker-visible" : (dropDownVisible && (sceneMode !== _sceneMode.COLUMBUS_VIEW)) || (!dropDownVisible && (sceneMode === _sceneMode.COLUMBUS_VIEW)), "cesium-sceneModePicker-none" : sceneMode === _sceneMode.COLUMBUS_VIEW, "cesium-sceneModePicker-hidden" : !dropDownVisible},attr: { title: tooltipColumbusView },click: morphToColumbusView,cesiumSvgPath: { path: _columbusViewPath, width: 64, height: 64 }'),o.appendChild(c),nt.applyBindings(i,o),this._viewModel=i,this._container=e,this._wrapper=o,this._closeDropDown=function(u){o.contains(u.target)||(i.dropDownVisible=!1)},pn.supportsPointerEvents()?document.addEventListener("pointerdown",this._closeDropDown,!0):(document.addEventListener("mousedown",this._closeDropDown,!0),document.addEventListener("touchstart",this._closeDropDown,!0))}Object.defineProperties(oI.prototype,{container:{get:function(){return this._container}},viewModel:{get:function(){return this._viewModel}}});oI.prototype.isDestroyed=function(){return!1};oI.prototype.destroy=function(){return this._viewModel.destroy(),pn.supportsPointerEvents()?document.removeEventListener("pointerdown",this._closeDropDown,!0):(document.removeEventListener("mousedown",this._closeDropDown,!0),document.removeEventListener("touchstart",this._closeDropDown,!0)),nt.cleanNode(this._wrapper),this._container.removeChild(this._wrapper),He(this)};const Qlt=new j,Cv="-1000px";function GT(e,t,n){if(!l(e))throw new x("scene is required.");if(!l(t))throw new x("selectionIndicatorElement is required.");if(!l(n))throw new x("container is required.");this._scene=e,this._screenPositionX=Cv,this._screenPositionY=Cv,this._tweens=e.tweens,this._container=A(n,document.body),this._selectionIndicatorElement=t,this._scale=1,this.position=void 0,this.showSelection=!1,nt.track(this,["position","_screenPositionX","_screenPositionY","_scale","showSelection"]),this.isVisible=void 0,nt.defineProperty(this,"isVisible",{get:function(){return this.showSelection&&l(this.position)}}),nt.defineProperty(this,"_transform",{get:function(){return`scale(${this._scale})`}}),this.computeScreenSpacePosition=function(i,o){return br.wgs84ToWindowCoordinates(e,i,o)}}GT.prototype.update=function(){if(this.showSelection&&l(this.position)){const e=this.computeScreenSpacePosition(this.position,Qlt);if(!l(e))this._screenPositionX=Cv,this._screenPositionY=Cv;else{const t=this._container,n=t.parentNode.clientWidth,i=t.parentNode.clientHeight,o=this._selectionIndicatorElement.clientWidth,r=o*.5;e.x=Math.min(Math.max(e.x,-o),n+o)-r,e.y=Math.min(Math.max(e.y,-o),i+o)-r,this._screenPositionX=`${Math.floor(e.x+.25)}px`,this._screenPositionY=`${Math.floor(e.y+.25)}px`}}};GT.prototype.animateAppear=function(){this._tweens.addProperty({object:this,property:"_scale",startValue:2,stopValue:1,duration:.8,easingFunction:Cc.EXPONENTIAL_OUT})};GT.prototype.animateDepart=function(){this._tweens.addProperty({object:this,property:"_scale",startValue:this._scale,stopValue:1.5,duration:.8,easingFunction:Cc.EXPONENTIAL_OUT})};Object.defineProperties(GT.prototype,{container:{get:function(){return this._container}},selectionIndicatorElement:{get:function(){return this._selectionIndicatorElement}},scene:{get:function(){return this._scene}}});function rI(e,t){if(!l(e))throw new x("container is required.");e=Ar(e),this._container=e;const n=document.createElement("div");n.className="cesium-selection-wrapper",n.setAttribute("data-bind",'style: { "top" : _screenPositionY, "left" : _screenPositionX },css: { "cesium-selection-wrapper-visible" : isVisible }'),e.appendChild(n),this._element=n;const i="http://www.w3.org/2000/svg",o="M -34 -34 L -34 -11.25 L -30 -15.25 L -30 -30 L -15.25 -30 L -11.25 -34 L -34 -34 z M 11.25 -34 L 15.25 -30 L 30 -30 L 30 -15.25 L 34 -11.25 L 34 -34 L 11.25 -34 z M -34 11.25 L -34 34 L -11.25 34 L -15.25 30 L -30 30 L -30 15.25 L -34 11.25 z M 34 11.25 L 30 15.25 L 30 30 L 15.25 30 L 11.25 34 L 34 34 L 34 11.25 z",r=document.createElementNS(i,"svg:svg");r.setAttribute("width",160),r.setAttribute("height",160),r.setAttribute("viewBox","0 0 160 160");const s=document.createElementNS(i,"g");s.setAttribute("transform","translate(80,80)"),r.appendChild(s);const a=document.createElementNS(i,"path");a.setAttribute("data-bind","attr: { transform: _transform }"),a.setAttribute("d",o),s.appendChild(a),n.appendChild(r);const c=new GT(t,this._element,this._container);this._viewModel=c,nt.applyBindings(this._viewModel,this._element)}Object.defineProperties(rI.prototype,{container:{get:function(){return this._container}},viewModel:{get:function(){return this._viewModel}}});rI.prototype.isDestroyed=function(){return!1};rI.prototype.destroy=function(){const e=this._container;return nt.cleanNode(this._element),e.removeChild(this._element),He(this)};function dg(e,t,n){this._color=e,this._height=t,this._base=A(n,0)}dg.prototype.getHeight=function(){return this._height};dg.prototype.getBase=function(){return this._base};dg.prototype.getStartTime=function(){return this._start};dg.prototype.getStopTime=function(){return this._stop};dg.prototype.setRange=function(e,t){this._start=e,this._stop=t};dg.prototype.render=function(e){let t="";if(this._start&&this._stop&&this._color){const n=ie.secondsDifference(this._start,e.epochJulian);let i=Math.round(e.timeBarWidth*e.getAlpha(n));const o=ie.secondsDifference(this._stop,e.epochJulian);let r=Math.round(e.timeBarWidth*e.getAlpha(o))-i;i<0&&(r+=i,i=0),i+r>e.timeBarWidth&&(r=e.timeBarWidth-i),r>0&&(t=`<span class="cesium-timeline-highlight" style="left: ${i.toString()}px; width: ${r.toString()}px; bottom: ${this._base.toString()}px; height: ${this._height}px; background-color: ${this._color};"></span>`)}return t};function Yte(e,t,n,i){this.interval=e,this.height=t,this.color=n||new H(.5,.5,.5,1),this.backgroundColor=i||new H(0,0,0,0)}Yte.prototype.render=function(e,t){const n=this.interval.start,i=this.interval.stop,o=t.startJulian,r=ie.addSeconds(t.startJulian,t.duration,new ie);if(ie.lessThan(n,o)&&ie.greaterThan(i,r))e.fillStyle=this.color.toCssColorString(),e.fillRect(0,t.y,t.timeBarWidth,this.height);else if(ie.lessThanOrEquals(n,r)&&ie.greaterThanOrEquals(i,o)){let s,a,c;for(s=0;s<t.timeBarWidth;++s){const u=ie.addSeconds(t.startJulian,s/t.timeBarWidth*t.duration,new ie);!l(a)&&ie.greaterThanOrEquals(u,n)?a=s:!l(c)&&ie.greaterThanOrEquals(u,i)&&(c=s)}e.fillStyle=this.backgroundColor.toCssColorString(),e.fillRect(0,t.y,t.timeBarWidth,this.height),l(a)&&(l(c)||(c=t.timeBarWidth),e.fillStyle=this.color.toCssColorString(),e.fillRect(a,t.y,Math.max(c-a,1),this.height))}};let lL=1e12;const il={none:0,scrub:1,slide:2,zoom:3,touchOnly:4},xa={none:0,scrub:1,slideZoom:2,singleTap:3,ignore:4},Lh=[.001,.002,.005,.01,.02,.05,.1,.25,.5,1,2,5,10,15,30,60,120,300,600,900,1800,3600,7200,14400,21600,43200,86400,172800,345600,604800,1296e3,2592e3,5184e3,7776e3,15552e3,31536e3,63072e3,126144e3,15768e4,31536e4,63072e4,126144e4,15768e5,31536e5,63072e5,126144e5,15768e6,31536e6],Zlt=["Jan","Feb","Mar","Apr","May","Jun","Jul","Aug","Sep","Oct","Nov","Dec"];function _a(e,t){if(!l(e))throw new x("container is required.");if(!l(t))throw new x("clock is required.");e=Ar(e);const n=e.ownerDocument;this.container=e;const i=n.createElement("div");i.className="cesium-timeline-main",e.appendChild(i),this._topDiv=i,this._endJulian=void 0,this._epochJulian=void 0,this._lastXPos=void 0,this._scrubElement=void 0,this._startJulian=void 0,this._timeBarSecondsSpan=void 0,this._clock=t,this._scrubJulian=t.currentTime,this._mainTicSpan=-1,this._mouseMode=il.none,this._touchMode=xa.none,this._touchState={centerX:0,spanX:0},this._mouseX=0,this._timelineDrag=0,this._timelineDragLocation=void 0,this._lastHeight=void 0,this._lastWidth=void 0,this._topDiv.innerHTML='<div class="cesium-timeline-bar"></div><div class="cesium-timeline-trackContainer"><canvas class="cesium-timeline-tracks" width="10" height="1"></canvas></div><div class="cesium-timeline-needle"></div><span class="cesium-timeline-ruler"></span>',this._timeBarEle=this._topDiv.childNodes[0],this._trackContainer=this._topDiv.childNodes[1],this._trackListEle=this._topDiv.childNodes[1].childNodes[0],this._needleEle=this._topDiv.childNodes[2],this._rulerEle=this._topDiv.childNodes[3],this._context=this._trackListEle.getContext("2d"),this._trackList=[],this._highlightRanges=[],this.zoomTo(t.startTime,t.stopTime),this._onMouseDown=eut(this),this._onMouseUp=tut(this),this._onMouseMove=nut(this),this._onMouseWheel=iut(this),this._onTouchStart=out(this),this._onTouchMove=sut(this),this._onTouchEnd=rut(this);const o=this._timeBarEle;n.addEventListener("mouseup",this._onMouseUp,!1),n.addEventListener("mousemove",this._onMouseMove,!1),o.addEventListener("mousedown",this._onMouseDown,!1),o.addEventListener("DOMMouseScroll",this._onMouseWheel,!1),o.addEventListener("mousewheel",this._onMouseWheel,!1),o.addEventListener("touchstart",this._onTouchStart,!1),o.addEventListener("touchmove",this._onTouchMove,!1),o.addEventListener("touchend",this._onTouchEnd,!1),o.addEventListener("touchcancel",this._onTouchEnd,!1),this._topDiv.oncontextmenu=function(){return!1},t.onTick.addEventListener(this.updateFromClock,this),this.updateFromClock()}_a.prototype.addEventListener=function(e,t,n){this._topDiv.addEventListener(e,t,n)};_a.prototype.removeEventListener=function(e,t,n){this._topDiv.removeEventListener(e,t,n)};_a.prototype.isDestroyed=function(){return!1};_a.prototype.destroy=function(){this._clock.onTick.removeEventListener(this.updateFromClock,this);const e=this.container.ownerDocument;e.removeEventListener("mouseup",this._onMouseUp,!1),e.removeEventListener("mousemove",this._onMouseMove,!1);const t=this._timeBarEle;t.removeEventListener("mousedown",this._onMouseDown,!1),t.removeEventListener("DOMMouseScroll",this._onMouseWheel,!1),t.removeEventListener("mousewheel",this._onMouseWheel,!1),t.removeEventListener("touchstart",this._onTouchStart,!1),t.removeEventListener("touchmove",this._onTouchMove,!1),t.removeEventListener("touchend",this._onTouchEnd,!1),t.removeEventListener("touchcancel",this._onTouchEnd,!1),this.container.removeChild(this._topDiv),He(this)};_a.prototype.addHighlightRange=function(e,t,n){const i=new dg(e,t,n);return this._highlightRanges.push(i),this.resize(),i};_a.prototype.addTrack=function(e,t,n,i){const o=new Yte(e,t,n,i);return this._trackList.push(o),this._lastHeight=void 0,this.resize(),o};_a.prototype.zoomTo=function(e,t){if(!l(e))throw new x("startTime is required.");if(!l(t))throw new x("stopTime is required");if(ie.lessThanOrEquals(t,e))throw new x("Start time must come before end time.");if(this._startJulian=e,this._endJulian=t,this._timeBarSecondsSpan=ie.secondsDifference(t,e),this._clock&&this._clock.clockRange!==cp.UNBOUNDED){const i=this._clock.startTime,o=this._clock.stopTime,r=ie.secondsDifference(o,i),s=ie.secondsDifference(i,this._startJulian),a=ie.secondsDifference(o,this._endJulian);this._timeBarSecondsSpan>=r?(this._timeBarSecondsSpan=r,this._startJulian=this._clock.startTime,this._endJulian=this._clock.stopTime):s>0?(this._endJulian=ie.addSeconds(this._endJulian,s,new ie),this._startJulian=i,this._timeBarSecondsSpan=ie.secondsDifference(this._endJulian,this._startJulian)):a<0&&(this._startJulian=ie.addSeconds(this._startJulian,a,new ie),this._endJulian=o,this._timeBarSecondsSpan=ie.secondsDifference(this._endJulian,this._startJulian))}this._makeTics();const n=document.createEvent("Event");n.initEvent("setzoom",!0,!0),n.startJulian=this._startJulian,n.endJulian=this._endJulian,n.epochJulian=this._epochJulian,n.totalSpan=this._timeBarSecondsSpan,n.mainTicSpan=this._mainTicSpan,this._topDiv.dispatchEvent(n)};_a.prototype.zoomFrom=function(e){let t=ie.secondsDifference(this._scrubJulian,this._startJulian);e>1||t<0||t>this._timeBarSecondsSpan?t=this._timeBarSecondsSpan*.5:t+=t-this._timeBarSecondsSpan*.5;const n=this._timeBarSecondsSpan-t;this.zoomTo(ie.addSeconds(this._startJulian,t-t*e,new ie),ie.addSeconds(this._endJulian,n*e-n,new ie))};function uL(e){return e<10?`0${e.toString()}`:e.toString()}_a.prototype.makeLabel=function(e){const t=ie.toGregorianDate(e),n=t.millisecond;let i=" UTC";if(n>0&&this._timeBarSecondsSpan<3600){for(i=Math.floor(n).toString();i.length<3;)i=`0${i}`;i=`.${i}`}return`${Zlt[t.month-1]} ${t.day} ${t.year} ${uL(t.hour)}:${uL(t.minute)}:${uL(t.second)}${i}`};_a.prototype.smallestTicInPixels=7;_a.prototype._makeTics=function(){const e=this._timeBarEle,t=ie.secondsDifference(this._scrubJulian,this._startJulian),n=Math.round(t*this._topDiv.clientWidth/this._timeBarSecondsSpan),i=n-8;let o;const r=this;this._needleEle.style.left=`${n.toString()}px`;let s="";const a=.01,c=31536e6,u=1e-10;let f=0,h=this._timeBarSecondsSpan;h<a?(h=a,this._timeBarSecondsSpan=a,this._endJulian=ie.addSeconds(this._startJulian,a,new ie)):h>c&&(h=c,this._timeBarSecondsSpan=c,this._endJulian=ie.addSeconds(this._startJulian,c,new ie));let m=this._timeBarEle.clientWidth;m<10&&(m=10);const g=this._startJulian,p=Math.min(h/m*1e-5,.4);let y;const b=ie.toGregorianDate(g);h>31536e4?y=ie.fromDate(new Date(Date.UTC(Math.floor(b.year/100)*100,0))):h>31536e3?y=ie.fromDate(new Date(Date.UTC(Math.floor(b.year/10)*10,0))):h>86400?y=ie.fromDate(new Date(Date.UTC(b.year,0))):y=ie.fromDate(new Date(Date.UTC(b.year,b.month,b.day)));const C=ie.secondsDifference(this._startJulian,ie.addSeconds(y,p,new ie));let E=C+h;this._epochJulian=y;function w(W){return Math.floor(C/W)*W}function S(W,K){return Math.ceil(W/K+.5)*K}function P(W){return(W-C)/h}function L(W,K){return W-K*Math.round(W/K)}this._rulerEle.innerHTML=this.makeLabel(ie.addSeconds(this._endJulian,-a,new ie));let z=this._rulerEle.offsetWidth+20;z<30&&(z=180);const R=f;f-=u;const F={startTime:C,startJulian:g,epochJulian:y,duration:h,timeBarWidth:m,getAlpha:P};this._highlightRanges.forEach(function(W){s+=W.render(F)});let U=0,v=0,I=0,_=z/m;_>1&&(_=1),_*=this._timeBarSecondsSpan;let D=-1,O=-1;const N=Lh.length;let V;for(V=0;V<N;++V){const W=Lh[V];if(++D,U=W,W>_&&W>f)break;O<0&&m*(W/this._timeBarSecondsSpan)>=this.smallestTicInPixels&&(O=D)}if(D>0){for(;D>0;)if(--D,Math.abs(L(U,Lh[D]))<1e-5){Lh[D]>=f&&(v=Lh[D]);break}if(O>=0)for(;O<D;){if(Math.abs(L(v,Lh[O]))<1e-5&&Lh[O]>=f){I=Lh[O];break}++O}}f=R,f>u&&I<1e-5&&Math.abs(f-U)>u&&(I=f,f<=U+u&&(v=0));let k=-999999,G;if(m*(I/this._timeBarSecondsSpan)>=3)for(o=w(I);o<=E;o=S(o,I))s+=`<span class="cesium-timeline-ticTiny" style="left: ${Math.round(m*P(o)).toString()}px;"></span>`;if(m*(v/this._timeBarSecondsSpan)>=3)for(o=w(v);o<=E;o=S(o,v))s+=`<span class="cesium-timeline-ticSub" style="left: ${Math.round(m*P(o)).toString()}px;"></span>`;if(m*(U/this._timeBarSecondsSpan)>=2){this._mainTicSpan=U,E+=U,o=w(U);const W=ie.computeTaiMinusUtc(y);for(;o<=E;){let K=ie.addSeconds(g,o-C,new ie);if(U>2.1){const X=ie.computeTaiMinusUtc(K);Math.abs(X-W)>.1&&(o+=X-W,K=ie.addSeconds(g,o-C,new ie))}const q=Math.round(m*P(o)),te=this.makeLabel(K);this._rulerEle.innerHTML=te,G=this._rulerEle.offsetWidth,G<10&&(G=z);const Y=q-(G/2-1);Y>k?(k=Y+G+5,s+=`<span class="cesium-timeline-ticMain" style="left: ${q.toString()}px;"></span><span class="cesium-timeline-ticLabel" style="left: ${Y.toString()}px;">${te}</span>`):s+=`<span class="cesium-timeline-ticSub" style="left: ${q.toString()}px;"></span>`,o=S(o,U)}}else this._mainTicSpan=-1;s+=`<span class="cesium-timeline-icon16" style="left:${i}px;bottom:0;background-position: 0 0;"></span>`,e.innerHTML=s,this._scrubElement=e.lastChild,this._context.clearRect(0,0,this._trackListEle.width,this._trackListEle.height),F.y=0,this._trackList.forEach(function(W){W.render(r._context,F),F.y+=W.height})};_a.prototype.updateFromClock=function(){this._scrubJulian=this._clock.currentTime;const e=this._scrubElement;if(l(this._scrubElement)){const t=ie.secondsDifference(this._scrubJulian,this._startJulian),n=Math.round(t*this._topDiv.clientWidth/this._timeBarSecondsSpan);this._lastXPos!==n&&(this._lastXPos=n,e.style.left=`${n-8}px`,this._needleEle.style.left=`${n}px`)}l(this._timelineDragLocation)&&(this._setTimeBarTime(this._timelineDragLocation,this._timelineDragLocation*this._timeBarSecondsSpan/this._topDiv.clientWidth),this.zoomTo(ie.addSeconds(this._startJulian,this._timelineDrag,new ie),ie.addSeconds(this._endJulian,this._timelineDrag,new ie)))};_a.prototype._setTimeBarTime=function(e,t){if(e=Math.round(e),this._scrubJulian=ie.addSeconds(this._startJulian,t,new ie),this._scrubElement){const i=e-8;this._scrubElement.style.left=`${i.toString()}px`,this._needleEle.style.left=`${e.toString()}px`}const n=document.createEvent("Event");n.initEvent("settime",!0,!0),n.clientX=e,n.timeSeconds=t,n.timeJulian=this._scrubJulian,n.clock=this._clock,this._topDiv.dispatchEvent(n)};function eut(e){return function(t){e._mouseMode!==il.touchOnly&&(t.button===0?(e._mouseMode=il.scrub,e._scrubElement&&(e._scrubElement.style.backgroundPosition="-16px 0"),e._onMouseMove(t)):(e._mouseX=t.clientX,t.button===2?e._mouseMode=il.zoom:e._mouseMode=il.slide)),t.preventDefault()}}function tut(e){return function(t){e._mouseMode=il.none,e._scrubElement&&(e._scrubElement.style.backgroundPosition="0 0"),e._timelineDrag=0,e._timelineDragLocation=void 0}}function nut(e){return function(t){let n;if(e._mouseMode===il.scrub){t.preventDefault();const i=t.clientX-e._topDiv.getBoundingClientRect().left;i<0?(e._timelineDragLocation=0,e._timelineDrag=-.01*e._timeBarSecondsSpan):i>e._topDiv.clientWidth?(e._timelineDragLocation=e._topDiv.clientWidth,e._timelineDrag=.01*e._timeBarSecondsSpan):(e._timelineDragLocation=void 0,e._setTimeBarTime(i,i*e._timeBarSecondsSpan/e._topDiv.clientWidth))}else if(e._mouseMode===il.slide){if(n=e._mouseX-t.clientX,e._mouseX=t.clientX,n!==0){const i=n*e._timeBarSecondsSpan/e._topDiv.clientWidth;e.zoomTo(ie.addSeconds(e._startJulian,i,new ie),ie.addSeconds(e._endJulian,i,new ie))}}else e._mouseMode===il.zoom&&(n=e._mouseX-t.clientX,e._mouseX=t.clientX,n!==0&&e.zoomFrom(Math.pow(1.01,n)))}}function iut(e){return function(t){let n=t.wheelDeltaY||t.wheelDelta||-t.detail;lL=Math.max(Math.min(Math.abs(n),lL),1),n/=lL,e.zoomFrom(Math.pow(1.05,-n))}}function out(e){return function(t){const n=t.touches.length;let i,o;const r=e._topDiv.getBoundingClientRect().left;t.preventDefault(),e._mouseMode=il.touchOnly,n===1?(i=ie.secondsDifference(e._scrubJulian,e._startJulian),o=Math.round(i*e._topDiv.clientWidth/e._timeBarSecondsSpan+r),Math.abs(t.touches[0].clientX-o)<50?(e._touchMode=xa.scrub,e._scrubElement&&(e._scrubElement.style.backgroundPosition=n===1?"-16px 0":"0 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u=e._topDiv.getBoundingClientRect().left;e._touchMode===xa.singleTap&&(e._touchMode=xa.slideZoom),e._mouseMode=il.touchOnly,e._touchMode===xa.scrub?(t.preventDefault(),t.changedTouches.length===1&&(i=t.changedTouches[0].clientX-u,i>=0&&i<=e._topDiv.clientWidth&&e._setTimeBarTime(i,i*e._timeBarSecondsSpan/e._topDiv.clientWidth))):e._touchMode===xa.slideZoom&&(o=t.touches.length,o===2?(r=(t.touches[0].clientX+t.touches[1].clientX)*.5-u,s=Math.abs(t.touches[0].clientX-t.touches[1].clientX)):o===1&&(r=t.touches[0].clientX-u,s=0),l(r)&&(s>0&&e._touchState.spanX>0?(c=e._touchState.spanX/s,a=ie.addSeconds(e._startJulian,(e._touchState.centerX*e._timeBarSecondsSpan-r*e._timeBarSecondsSpan*c)/e._topDiv.clientWidth,new ie)):(n=e._touchState.centerX-r,a=ie.addSeconds(e._startJulian,n*e._timeBarSecondsSpan/e._topDiv.clientWidth,new ie)),e.zoomTo(a,ie.addSeconds(a,e._timeBarSecondsSpan*c,new ie)),e._touchState.centerX=r,e._touchState.spanX=s))}}_a.prototype.resize=function(){const 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this._viewModel.destroy(),nt.cleanNode(this._element),this._container.removeChild(this._element),He(this)};const np=new de;function Kte(e){const t=e.clock;t.currentTime=e.timeJulian,t.shouldAnimate=!1}function _ut(e){const t=e.getPropertyIds();let n="";return t.forEach(function(i){const o=e.getProperty(i);l(o)&&(n+=`<tr><th>${i}</th><td>${o}</td></tr>`)}),n.length>0&&(n=`<table class="cesium-infoBox-defaultTable"><tbody>${n}</tbody></table>`),n}function gut(e){let t;const n=[],i=e.getPropertyIds();for(t=0;t<i.length;t++){const r=i[t];/^name$/i.test(r)?n[0]=e.getProperty(r):/name/i.test(r)?n[1]=e.getProperty(r):/^title$/i.test(r)?n[2]=e.getProperty(r):/^(id|identifier)$/i.test(r)?n[3]=e.getProperty(r):/element/i.test(r)?n[4]=e.getProperty(r):/(id|identifier)$/i.test(r)&&(n[5]=e.getProperty(r))}const o=n.length;for(t=0;t<o;t++){const r=n[t];if(l(r)&&r!=="")return r}return"Unnamed Feature"}function Q8(e,t){const n=e.scene.pick(t.position);if(l(n)){const i=A(n.id,n.primitive.id);if(i 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Either specify options.terrainProvider instead or set options.baseLayerPicker to true.");const i=this,o=document.createElement("div");o.className="cesium-viewer",e.appendChild(o);const r=document.createElement("div");r.className="cesium-viewer-cesiumWidgetContainer",o.appendChild(r);const s=document.createElement("div");s.className="cesium-viewer-bottom",o.appendChild(s);const a=A(t.scene3DOnly,!1);let c,u,f=!1;l(t.clockViewModel)?(u=t.clockViewModel,c=u.clock):(c=new sT,u=new kT(c),f=!0),l(t.shouldAnimate)&&(c.shouldAnimate=t.shouldAnimate);const h=new og(r,{imageryProvider:n||l(t.imageryProvider)?!1:void 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Bf;b.add(c.onTick,oi.prototype._onTick,this),b.add(p.morphStart,oi.prototype._clearTrackedObject,this);let C;if(!l(t.selectionIndicator)||t.selectionIndicator!==!1){const q=document.createElement("div");q.className="cesium-viewer-selectionIndicatorContainer",o.appendChild(q),C=new rI(q,p)}let E;if(!l(t.infoBox)||t.infoBox!==!1){const q=document.createElement("div");q.className="cesium-viewer-infoBoxContainer",o.appendChild(q),E=new ZD(q);const te=E.viewModel;b.add(te.cameraClicked,oi.prototype._onInfoBoxCameraClicked,this),b.add(te.closeClicked,oi.prototype._onInfoBoxClockClicked,this)}const w=document.createElement("div");w.className="cesium-viewer-toolbar",o.appendChild(w);let S;if(!l(t.geocoder)||t.geocoder!==!1){const q=document.createElement("div");q.className="cesium-viewer-geocoderContainer",w.appendChild(q);let te;l(t.geocoder)&&typeof t.geocoder!="boolean"&&(te=Array.isArray(t.geocoder)?t.geocoder:[t.geocoder]),S=new JD({container:q,geocoderServices:te,scene:p}),b.add(S.viewModel.search.beforeExecute,oi.prototype._clearObjects,this)}let P;if((!l(t.homeButton)||t.homeButton!==!1)&&(P=new QD(w,p),l(S)&&b.add(P.viewModel.command.afterExecute,function(){const q=S.viewModel;q.searchText="",q.isSearchInProgress&&q.search()}),b.add(P.viewModel.command.beforeExecute,oi.prototype._clearTrackedObject,this)),t.sceneModePicker===!0&&a)throw new x("options.sceneModePicker is not available when options.scene3DOnly is set to true.");let L;!a&&(!l(t.sceneModePicker)||t.sceneModePicker!==!1)&&(L=new oI(w,p));let z;t.projectionPicker&&(z=new nI(w,p));let R,F;if(n){const q=A(t.imageryProviderViewModels,Llt()),te=A(t.terrainProviderViewModels,Blt());R=new 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q=document.createElement("div");q.className="cesium-viewer-animationContainer",o.appendChild(q),v=new G0(q,new ul(u))}let I;if(!l(t.timeline)||t.timeline!==!1){const q=document.createElement("div");q.className="cesium-viewer-timelineContainer",o.appendChild(q),I=new _a(q,c),I.addEventListener("settime",Kte,!1),I.zoomTo(c.startTime,c.stopTime)}let _,D,O;(!l(t.fullscreenButton)||t.fullscreenButton!==!1)&&(O=document.createElement("div"),O.className="cesium-viewer-fullscreenContainer",o.appendChild(O),_=new KD(O,t.fullscreenElement),D=Zc(_.viewModel,"isFullscreenEnabled",function(q){O.style.display=q?"block":"none",l(I)&&(I.container.style.right=`${O.clientWidth}px`,I.resize())}));let N,V,k;if(t.vrButton){const q=document.createElement("div");q.className="cesium-viewer-vrContainer",o.appendChild(q),N=new aI(q,p,t.fullScreenElement),V=Zc(N.viewModel,"isVREnabled",function(te){q.style.display=te?"block":"none",l(_)&&(q.style.right=`${O.clientWidth}px`),l(I)&&(I.container.style.right=`${q.clientWidth}px`,I.resize())}),k=Zc(N.viewModel,"isVRMode",function(te){Cut(i,te)})}this._baseLayerPickerDropDown=F,this._fullscreenSubscription=D,this._vrSubscription=V,this._vrModeSubscription=k,this._dataSourceChangedListeners={},this._automaticallyTrackDataSourceClocks=A(t.automaticallyTrackDataSourceClocks,!0),this._container=e,this._bottomContainer=s,this._element=o,this._cesiumWidget=h,this._selectionIndicator=C,this._infoBox=E,this._dataSourceCollection=m,this._destroyDataSourceCollection=g,this._dataSourceDisplay=y,this._clockViewModel=u,this._destroyClockViewModel=f,this._toolbar=w,this._homeButton=P,this._sceneModePicker=L,this._projectionPicker=z,this._baseLayerPicker=R,this._navigationHelpButton=U,this._animation=v,this._timeline=I,this._fullscreenButton=_,this._vrButton=N,this._geocoder=S,this._eventHelper=b,this._lastWidth=0,this._lastHeight=0,this._allowDataSourcesToSuspendAnimation=!0,this._entityView=void 0,this._enableInfoOrSelection=l(E)||l(C),this._clockTrackedDataSource=void 0,this._trackedEntity=void 0,this._needTrackedEntityUpdate=!1,this._selectedEntity=void 0,this._zoomIsFlight=!1,this._zoomTarget=void 0,this._zoomPromise=void 0,this._zoomOptions=void 0,this._selectedEntityChanged=new Xe,this._trackedEntityChanged=new Xe,nt.track(this,["_trackedEntity","_selectedEntity","_clockTrackedDataSource"]),b.add(m.dataSourceAdded,oi.prototype._onDataSourceAdded,this),b.add(m.dataSourceRemoved,oi.prototype._onDataSourceRemoved,this),b.add(p.postUpdate,oi.prototype.resize,this),b.add(p.postRender,oi.prototype._postRender,this);const G=m.length;for(let q=0;q<G;q++)this._dataSourceAdded(m,m.get(q));this._dataSourceAdded(void 0,y.defaultDataSource),b.add(m.dataSourceAdded,oi.prototype._dataSourceAdded,this),b.add(m.dataSourceRemoved,oi.prototype._dataSourceRemoved,this);function W(q){const te=Q8(i,q);l(te)?Z.getValueOrUndefined(te.position,i.clock.currentTime)?i.trackedEntity=te:i.zoomTo(te):l(i.trackedEntity)&&(i.trackedEntity=void 0)}function K(q){i.selectedEntity=Q8(i,q)}h.screenSpaceEventHandler.setInputAction(K,Vn.LEFT_CLICK),h.screenSpaceEventHandler.setInputAction(W,Vn.LEFT_DOUBLE_CLICK)}Object.defineProperties(oi.prototype,{container:{get:function(){return this._container}},bottomContainer:{get:function(){return this._bottomContainer}},cesiumWidget:{get:function(){return this._cesiumWidget}},selectionIndicator:{get:function(){return this._selectionIndicator}},infoBox:{get:function(){return this._infoBox}},geocoder:{get:function(){return this._geocoder}},homeButton:{get:function(){return this._homeButton}},sceneModePicker:{get:function(){return this._sceneModePicker}},projectionPicker:{get:function(){return this._projectionPicker}},baseLayerPicker:{get:function(){return this._baseLayerPicker}},navigationHelpButton:{get:function(){return this._navigationHelpButton}},animation:{get:function(){return this._animation}},timeline:{get:function(){return this._timeline}},fullscreenButton:{get:function(){return this._fullscreenButton}},vrButton:{get:function(){return this._vrButton}},dataSourceDisplay:{get:function(){return this._dataSourceDisplay}},entities:{get:function(){return this._dataSourceDisplay.defaultDataSource.entities}},dataSources:{get:function(){return this._dataSourceCollection}},canvas:{get:function(){return this._cesiumWidget.canvas}},scene:{get:function(){return this._cesiumWidget.scene}},shadows:{get:function(){return this.scene.shadowMap.enabled},set:function(e){this.scene.shadowMap.enabled=e}},terrainShadows:{get:function(){return this.scene.globe.shadows},set:function(e){this.scene.globe.shadows=e}},shadowMap:{get:function(){return this.scene.shadowMap}},imageryLayers:{get:function(){return this.scene.imageryLayers}},terrainProvider:{get:function(){return this.scene.terrainProvider},set:function(e){this.scene.terrainProvider=e}},camera:{get:function(){return this.scene.camera}},postProcessStages:{get:function(){return this.scene.postProcessStages}},clock:{get:function(){return this._clockViewModel.clock}},clockViewModel:{get:function(){return this._clockViewModel}},screenSpaceEventHandler:{get:function(){return this._cesiumWidget.screenSpaceEventHandler}},targetFrameRate:{get:function(){return this._cesiumWidget.targetFrameRate},set:function(e){this._cesiumWidget.targetFrameRate=e}},useDefaultRenderLoop:{get:function(){return this._cesiumWidget.useDefaultRenderLoop},set:function(e){this._cesiumWidget.useDefaultRenderLoop=e}},resolutionScale:{get:function(){return this._cesiumWidget.resolutionScale},set:function(e){this._cesiumWidget.resolutionScale=e}},useBrowserRecommendedResolution:{get:function(){return this._cesiumWidget.useBrowserRecommendedResolution},set:function(e){this._cesiumWidget.useBrowserRecommendedResolution=e}},allowDataSourcesToSuspendAnimation:{get:function(){return this._allowDataSourcesToSuspendAnimation},set:function(e){this._allowDataSourcesToSuspendAnimation=e}},trackedEntity:{get:function(){return this._trackedEntity},set:function(e){if(this._trackedEntity!==e){this._trackedEntity=e,Tv(this);const t=this.scene,n=t.mode;!l(e)||!l(e.position)?(this._needTrackedEntityUpdate=!1,(n===le.COLUMBUS_VIEW||n===le.SCENE2D)&&(t.screenSpaceCameraController.enableTranslate=!0),(n===le.COLUMBUS_VIEW||n===le.SCENE3D)&&(t.screenSpaceCameraController.enableTilt=!0),this._entityView=void 0,this.camera.lookAtTransform(B.IDENTITY)):this._needTrackedEntityUpdate=!0,this._trackedEntityChanged.raiseEvent(e),this.scene.requestRender()}}},selectedEntity:{get:function(){return this._selectedEntity},set:function(e){if(this._selectedEntity!==e){this._selectedEntity=e;const t=l(this._selectionIndicator)?this._selectionIndicator.viewModel:void 0;l(e)?l(t)&&t.animateAppear():l(t)&&t.animateDepart(),this._selectedEntityChanged.raiseEvent(e)}}},selectedEntityChanged:{get:function(){return this._selectedEntityChanged}},trackedEntityChanged:{get:function(){return this._trackedEntityChanged}},clockTrackedDataSource:{get:function(){return this._clockTrackedDataSource},set:function(e){this._clockTrackedDataSource!==e&&(this._clockTrackedDataSource=e,Jte(this._timeline,this.clock,e))}}});oi.prototype.extend=function(e,t){if(!l(e))throw new x("mixin is required.");e(this,t)};oi.prototype.resize=function(){const e=this._cesiumWidget,t=this._container,n=t.clientWidth,i=t.clientHeight,o=l(this._animation),r=l(this._timeline);if(e.resize(),n===this._lastWidth&&i===this._lastHeight)return;const s=i-125,a=this._baseLayerPickerDropDown;if(l(a)&&(a.style.maxHeight=`${s}px`),l(this._geocoder)){const g=this._geocoder.searchSuggestionsContainer;g.style.maxHeight=`${s}px`}l(this._infoBox)&&(this._infoBox.viewModel.maxHeight=s);const c=this._timeline;let u,f=0,h=0,m=0;if(o&&window.getComputedStyle(this._animation.container).visibility!=="hidden"){const g=this._lastWidth;u=this._animation.container,n>900?(f=169,g<=900&&(u.style.width="169px",u.style.height="112px",this._animation.resize())):n>=600?(f=136,(g<600||g>900)&&(u.style.width="136px",u.style.height="90px",this._animation.resize())):(f=106,(g>600||g===0)&&(u.style.width="106px",u.style.height="70px",this._animation.resize())),h=f+5}if(r&&window.getComputedStyle(this._timeline.container).visibility!=="hidden"){const g=this._fullscreenButton,p=this._vrButton,y=c.container,b=y.style;m=y.clientHeight+3,b.left=`${f}px`;let C=0;l(g)&&(C+=g.container.clientWidth),l(p)&&(C+=p.container.clientWidth),b.right=`${C}px`,c.resize()}this._bottomContainer.style.left=`${h}px`,this._bottomContainer.style.bottom=`${m}px`,this._lastWidth=n,this._lastHeight=i};oi.prototype.forceResize=function(){this._lastWidth=0,this.resize()};oi.prototype.render=function(){this._cesiumWidget.render()};oi.prototype.isDestroyed=function(){return!1};oi.prototype.destroy=function(){let e;this.screenSpaceEventHandler.removeInputAction(Vn.LEFT_CLICK),this.screenSpaceEventHandler.removeInputAction(Vn.LEFT_DOUBLE_CLICK);const t=this.dataSources,n=t.length;for(e=0;e<n;e++)this._dataSourceRemoved(t,t.get(e));return this._dataSourceRemoved(void 0,this._dataSourceDisplay.defaultDataSource),this._container.removeChild(this._element),this._element.removeChild(this._toolbar),this._eventHelper.removeAll(),l(this._geocoder)&&(this._geocoder=this._geocoder.destroy()),l(this._homeButton)&&(this._homeButton=this._homeButton.destroy()),l(this._sceneModePicker)&&(this._sceneModePicker=this._sceneModePicker.destroy()),l(this._projectionPicker)&&(this._projectionPicker=this._projectionPicker.destroy()),l(this._baseLayerPicker)&&(this._baseLayerPicker=this._baseLayerPicker.destroy()),l(this._animation)&&(this._element.removeChild(this._animation.container),this._animation=this._animation.destroy()),l(this._timeline)&&(this._timeline.removeEventListener("settime",Kte,!1),this._element.removeChild(this._timeline.container),this._timeline=this._timeline.destroy()),l(this._fullscreenButton)&&(this._fullscreenSubscription.dispose(),this._element.removeChild(this._fullscreenButton.container),this._fullscreenButton=this._fullscreenButton.destroy()),l(this._vrButton)&&(this._vrSubscription.dispose(),this._vrModeSubscription.dispose(),this._element.removeChild(this._vrButton.container),this._vrButton=this._vrButton.destroy()),l(this._infoBox)&&(this._element.removeChild(this._infoBox.container),this._infoBox=this._infoBox.destroy()),l(this._selectionIndicator)&&(this._element.removeChild(this._selectionIndicator.container),this._selectionIndicator=this._selectionIndicator.destroy()),this._destroyClockViewModel&&(this._clockViewModel=this._clockViewModel.destroy()),this._dataSourceDisplay=this._dataSourceDisplay.destroy(),this._cesiumWidget=this._cesiumWidget.destroy(),this._destroyDataSourceCollection&&(this._dataSourceCollection=this._dataSourceCollection.destroy()),He(this)};oi.prototype._dataSourceAdded=function(e,t){t.entities.collectionChanged.addEventListener(oi.prototype._onEntityCollectionChanged,this)};oi.prototype._dataSourceRemoved=function(e,t){const 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p=a[h++],y=a[h++];try{g=p(g)}catch(b){y.call(this,b);break}}try{f=a6.call(this,g)}catch(p){return Promise.reject(p)}for(h=0,m=u.length;h<m;)f=f.then(u[h++],u[h++]);return f}getUri(t){t=g0(this.defaults,t);const n=mne(t.baseURL,t.url);return fne(n,t.params,t.paramsSerializer)}}je.forEach(["delete","get","head","options"],function(t){Ev.prototype[t]=function(n,i){return this.request(g0(i||{},{method:t,url:n,data:(i||{}).data}))}});je.forEach(["post","put","patch"],function(t){function n(i){return function(r,s,a){return this.request(g0(a||{},{method:t,headers:i?{"Content-Type":"multipart/form-data"}:{},url:r,data:s}))}}Ev.prototype[t]=n(),Ev.prototype[t+"Form"]=n(!0)});const lS=Ev;class PF{constructor(t){if(typeof t!="function")throw new TypeError("executor must be a function.");let n;this.promise=new Promise(function(r){n=r});const i=this;this.promise.then(o=>{if(!i._listeners)return;let r=i._listeners.length;for(;r-- >0;)i._listeners[r](o);i._listeners=null}),this.promise.then=o=>{let r;const s=new Promise(a=>{i.subscribe(a),r=a}).then(o);return s.cancel=function(){i.unsubscribe(r)},s},t(function(r,s,a){i.reason||(i.reason=new jT(r,s,a),n(i.reason))})}throwIfRequested(){if(this.reason)throw this.reason}subscribe(t){if(this.reason){t(this.reason);return}this._listeners?this._listeners.push(t):this._listeners=[t]}unsubscribe(t){if(!this._listeners)return;const n=this._listeners.indexOf(t);n!==-1&&this._listeners.splice(n,1)}static source(){let t;return{token:new PF(function(o){t=o}),cancel:t}}}const Bft=PF;function Rft(e){return function(n){return e.apply(null,n)}}function Nft(e){return je.isObject(e)&&e.isAxiosError===!0}const YR={Continue:100,SwitchingProtocols:101,Processing:102,EarlyHints:103,Ok:200,Created:201,Accepted:202,NonAuthoritativeInformation:203,NoContent:204,ResetContent:205,PartialContent:206,MultiStatus:207,AlreadyReported:208,ImUsed:226,MultipleChoices:300,MovedPermanently:301,Found:302,SeeOther:303,NotModified:304,UseProxy:305,Unused:306,TemporaryRedirect:307,PermanentRedirect:308,BadRequest:400,Unauthorized:401,PaymentRequired:402,Forbidden:403,NotFound:404,MethodNotAllowed:405,NotAcceptable:406,ProxyAuthenticationRequired:407,RequestTimeout:408,Conflict:409,Gone:410,LengthRequired:411,PreconditionFailed:412,PayloadTooLarge:413,UriTooLong:414,UnsupportedMediaType:415,RangeNotSatisfiable:416,ExpectationFailed:417,ImATeapot:418,MisdirectedRequest:421,UnprocessableEntity:422,Locked:423,FailedDependency:424,TooEarly:425,UpgradeRequired:426,PreconditionRequired:428,TooManyRequests:429,RequestHeaderFieldsTooLarge:431,UnavailableForLegalReasons:451,InternalServerError:500,NotImplemented:501,BadGateway:502,ServiceUnavailable:503,GatewayTimeout:504,HttpVersionNotSupported:505,VariantAlsoNegotiates:506,InsufficientStorage:507,LoopDetected:508,NotExtended:510,NetworkAuthenticationRequired:511};Object.entries(YR).forEach(([e,t])=>{YR[t]=e});const Mft=YR;function gne(e){const t=new lS(e),n=Zte(lS.prototype.request,t);return je.extend(n,lS.prototype,t,{allOwnKeys:!0}),je.extend(n,t,null,{allOwnKeys:!0}),n.create=function(o){return gne(g0(e,o))},n}const Jr=gne(DF);Jr.Axios=lS;Jr.CanceledError=jT;Jr.CancelToken=Bft;Jr.isCancel=pne;Jr.VERSION=_ne;Jr.toFormData=lI;Jr.AxiosError=wi;Jr.Cancel=Jr.CanceledError;Jr.all=function(t){return Promise.all(t)};Jr.spread=Rft;Jr.isAxiosError=Nft;Jr.mergeConfig=g0;Jr.AxiosHeaders=xd;Jr.formToJSON=e=>hne(je.isHTMLForm(e)?new FormData(e):e);Jr.HttpStatusCode=Mft;Jr.default=Jr;const Fft=Jr,zft="https://celestrak.org";function Uft(e=""){let t=`${zft}/NORAD/elements/gp.php?GROUP=${e}&FORMAT=tle`;return Fft.get(t).then(n=>n.status===200?(wb.success("获取TLE成功"),localStorage.setItem(e,n.data),Promise.resolve(n.data)):(wb.error("获取TLE失败"),Promise.reject(n.statusText)))}/*!
* satellite-js v4.1.4
* (c) 2013 Shashwat Kandadai and UCSC
* https://github.com/shashwatak/satellite-js
* License: MIT
*/var Fd=Math.PI,lr=Fd*2,gb=Fd/180,Hft=1440,Vft=398600.5,oc=6378.137,cd=60/Math.sqrt(oc*oc*oc/Vft),mL=oc*cd/60,kft=1/cd,e_=.00108262998905,Gft=-253215306e-14,Wft=-161098761e-14,t_=Gft/e_,qC=2/3;function jft(e,t){for(var n=[31,e%4===0?29:28,31,30,31,30,31,31,30,31,30,31],i=Math.floor(t),o=1,r=0;i>r+n[o-1]&&o<12;)r+=n[o-1],o+=1;var s=o,a=i-r,c=(t-i)*24,u=Math.floor(c);c=(c-u)*60;var f=Math.floor(c),h=(c-f)*60;return{mon:s,day:a,hr:u,minute:f,sec:h}}function u6(e,t,n,i,o,r){var s=arguments.length>6&&arguments[6]!==void 0?arguments[6]:0;return 367*e-Math.floor(7*(e+Math.floor((t+9)/12))*.25)+Math.floor(275*t/9)+n+17210135e-1+((s/6e4+r/60+o)/60+i)/24}function OF(e,t,n,i,o,r,s){if(e instanceof Date){var a=e;return u6(a.getUTCFullYear(),a.getUTCMonth()+1,a.getUTCDate(),a.getUTCHours(),a.getUTCMinutes(),a.getUTCSeconds(),a.getUTCMilliseconds())}return u6(e,t,n,i,o,r,s)}function yne(e,t){var n=e.e3,i=e.ee2,o=e.peo,r=e.pgho,s=e.pho,a=e.pinco,c=e.plo,u=e.se2,f=e.se3,h=e.sgh2,m=e.sgh3,g=e.sgh4,p=e.sh2,y=e.sh3,b=e.si2,C=e.si3,E=e.sl2,w=e.sl3,S=e.sl4,P=e.t,L=e.xgh2,z=e.xgh3,R=e.xgh4,F=e.xh2,U=e.xh3,v=e.xi2,I=e.xi3,_=e.xl2,D=e.xl3,O=e.xl4,N=e.zmol,V=e.zmos,k=t.init,G=t.opsmode,W=t.ep,K=t.inclp,q=t.nodep,te=t.argpp,Y=t.mp,X,$,se,ue,re,he,ce,Q,ne,fe,_e,Se,ve,Le,Ee,Be,Pe,Ae,xe,Oe,Ve,Re=119459e-10,At=.01675,xt=.00015835218,Nt=.0549;Ve=V+Re*P,k==="y"&&(Ve=V),Oe=Ve+2*At*Math.sin(Ve),Pe=Math.sin(Oe),fe=.5*Pe*Pe-.25,_e=-.5*Pe*Math.cos(Oe);var In=u*fe+f*_e,Bn=b*fe+C*_e,En=E*fe+w*_e+S*Pe,cn=h*fe+m*_e+g*Pe,Ut=p*fe+y*_e;Ve=N+xt*P,k==="y"&&(Ve=N),Oe=Ve+2*Nt*Math.sin(Ve),Pe=Math.sin(Oe),fe=.5*Pe*Pe-.25,_e=-.5*Pe*Math.cos(Oe);var xn=i*fe+n*_e,vn=v*fe+I*_e,Wt=_*fe+D*_e+O*Pe,en=L*fe+z*_e+R*Pe,Wn=F*fe+U*_e;return Se=In+xn,Ee=Bn+vn,Be=En+Wt,ve=cn+en,Le=Ut+Wn,k==="n"&&(Se-=o,Ee-=a,Be-=c,ve-=r,Le-=s,K+=Ee,W+=Se,ue=Math.sin(K),se=Math.cos(K),K>=.2?(Le/=ue,ve-=se*Le,te+=ve,q+=Le,Y+=Be):(he=Math.sin(q),re=Math.cos(q),X=ue*he,$=ue*re,ce=Le*re+Ee*se*he,Q=-Le*he+Ee*se*re,X+=ce,$+=Q,q%=lr,q<0&&G==="a"&&(q+=lr),Ae=Y+te+se*q,ne=Be+ve-Ee*q*ue,Ae+=ne,xe=q,q=Math.atan2(X,$),q<0&&G==="a"&&(q+=lr),Math.abs(xe-q)>Fd&&(q<xe?q+=lr:q-=lr),Y+=Be,te=Ae-Y-se*q)),{ep:W,inclp:K,nodep:q,argpp:te,mp:Y}}function qft(e){var t=e.epoch,n=e.ep,i=e.argpp,o=e.tc,r=e.inclp,s=e.nodep,a=e.np,c,u,f,h,m,g,p,y,b,C,E,w,S,P,L,z,R,F,U,v,I,_,D,O,N,V,k,G,W,K,q,te,Y,X,$,se,ue,re,he,ce,Q,ne,fe,_e,Se,ve,Le,Ee,Be,Pe,Ae,xe,Oe,Ve,Re,At,xt,Nt,In,Bn,En,cn,Ut,xn=.01675,vn=.0549,Wt=29864797e-13,en=47968065e-14,Wn=.39785416,di=.91744867,rn=.1945905,zi=-.98088458,io=a,Wi=n,ai=Math.sin(s),dn=Math.cos(s),Xn=Math.sin(i),Un=Math.cos(i),ln=Math.sin(r),bt=Math.cos(r),Ge=Wi*Wi,Rn=1-Ge,An=Math.sqrt(Rn),Qi=0,Nn=0,ji=0,Oo=0,ho=0,zr=t+18261.5+o/1440,Zi=(4.523602-.00092422029*zr)%lr,qi=Math.sin(Zi),Ur=Math.cos(Zi),ga=.91375164-.03568096*Ur,Ct=Math.sqrt(1-ga*ga),we=.089683511*qi/Ct,qe=Math.sqrt(1-we*we),ot=5.8351514+.001944368*zr,Kn=.39785416*qi/Ct,Qr=qe*Ur+.91744867*we*qi;Kn=Math.atan2(Kn,Qr),Kn+=ot-Zi;var xr=Math.cos(Kn),mr=Math.sin(Kn);v=rn,I=zi,O=di,N=Wn,_=dn,D=ai,E=Wt;for(var ch=1/io,Lo=0;Lo<2;)Lo+=1,c=v*_+I*O*D,f=-I*_+v*O*D,p=-v*D+I*O*_,y=I*N,b=I*D+v*O*_,C=v*N,u=bt*p+ln*y,h=bt*b+ln*C,m=-ln*p+bt*y,g=-ln*b+bt*C,w=c*Un+u*Xn,S=f*Un+h*Xn,P=-c*Xn+u*Un,L=-f*Xn+h*Un,z=m*Xn,R=g*Xn,F=m*Un,U=g*Un,En=12*w*w-3*P*P,cn=24*w*S-6*P*L,Ut=12*S*S-3*L*L,xe=3*(c*c+u*u)+En*Ge,Oe=6*(c*f+u*h)+cn*Ge,Ve=3*(f*f+h*h)+Ut*Ge,Re=-6*c*m+Ge*(-24*w*F-6*P*z),At=-6*(c*g+f*m)+Ge*(-24*(S*F+w*U)+-6*(P*R+L*z)),xt=-6*f*g+Ge*(-24*S*U-6*L*R),Nt=6*u*m+Ge*(24*w*z-6*P*F),In=6*(h*m+u*g)+Ge*(24*(S*z+w*R)-6*(L*F+P*U)),Bn=6*h*g+Ge*(24*S*R-6*L*U),xe=xe+xe+Rn*En,Oe=Oe+Oe+Rn*cn,Ve=Ve+Ve+Rn*Ut,Le=E*ch,ve=-.5*Le/An,Ee=Le*An,Se=-15*Wi*Ee,Be=w*P+S*L,Pe=S*P+w*L,Ae=S*L-w*P,Lo===1&&(V=Se,k=ve,G=Le,W=Ee,K=Be,q=Pe,te=Ae,Y=xe,X=Oe,$=Ve,se=Re,ue=At,re=xt,he=Nt,ce=In,Q=Bn,ne=En,fe=cn,_e=Ut,v=xr,I=mr,O=ga,N=Ct,_=qe*dn+we*ai,D=ai*qe-dn*we,E=en);var Nf=(4.7199672+(.2299715*zr-ot))%lr,hg=(6.2565837+.017201977*zr)%lr,qT=2*V*q,om=2*V*te,rm=2*k*ue,dI=2*k*(re-se),hI=-2*G*X,pI=-2*G*($-Y),mI=-2*G*(-21-9*Ge)*xn,pg=2*W*fe,_I=2*W*(_e-ne),gI=-18*W*xn,j0=-2*k*ce,$T=-2*k*(Q-he),q0=2*Se*Pe,yI=2*Se*Ae,AI=2*ve*At,bne=2*ve*(xt-Re),Cne=-2*Le*Oe,Tne=-2*Le*(Ve-xe),Ene=-2*Le*(-21-9*Ge)*vn,xne=2*Ee*cn,wne=2*Ee*(Ut-En),Sne=-18*Ee*vn,vne=-2*ve*In,Dne=-2*ve*(Bn-Nt);return{snodm:ai,cnodm:dn,sinim:ln,cosim:bt,sinomm:Xn,cosomm:Un,day:zr,e3:yI,ee2:q0,em:Wi,emsq:Ge,gam:ot,peo:Qi,pgho:Oo,pho:ho,pinco:Nn,plo:ji,rtemsq:An,se2:qT,se3:om,sgh2:pg,sgh3:_I,sgh4:gI,sh2:j0,sh3:$T,si2:rm,si3:dI,sl2:hI,sl3:pI,sl4:mI,s1:Se,s2:ve,s3:Le,s4:Ee,s5:Be,s6:Pe,s7:Ae,ss1:V,ss2:k,ss3:G,ss4:W,ss5:K,ss6:q,ss7:te,sz1:Y,sz2:X,sz3:$,sz11:se,sz12:ue,sz13:re,sz21:he,sz22:ce,sz23:Q,sz31:ne,sz32:fe,sz33:_e,xgh2:xne,xgh3:wne,xgh4:Sne,xh2:vne,xh3:Dne,xi2:AI,xi3:bne,xl2:Cne,xl3:Tne,xl4:Ene,nm:io,z1:xe,z2:Oe,z3:Ve,z11:Re,z12:At,z13:xt,z21:Nt,z22:In,z23:Bn,z31:En,z32:cn,z33:Ut,zmol:Nf,zmos:hg}}function $ft(e){var t=e.cosim,n=e.argpo,i=e.s1,o=e.s2,r=e.s3,s=e.s4,a=e.s5,c=e.sinim,u=e.ss1,f=e.ss2,h=e.ss3,m=e.ss4,g=e.ss5,p=e.sz1,y=e.sz3,b=e.sz11,C=e.sz13,E=e.sz21,w=e.sz23,S=e.sz31,P=e.sz33,L=e.t,z=e.tc,R=e.gsto,F=e.mo,U=e.mdot,v=e.no,I=e.nodeo,_=e.nodedot,D=e.xpidot,O=e.z1,N=e.z3,V=e.z11,k=e.z13,G=e.z21,W=e.z23,K=e.z31,q=e.z33,te=e.ecco,Y=e.eccsq,X=e.emsq,$=e.em,se=e.argpm,ue=e.inclm,re=e.mm,he=e.nm,ce=e.nodem,Q=e.irez,ne=e.atime,fe=e.d2201,_e=e.d2211,Se=e.d3210,ve=e.d3222,Le=e.d4410,Ee=e.d4422,Be=e.d5220,Pe=e.d5232,Ae=e.d5421,xe=e.d5433,Oe=e.dedt,Ve=e.didt,Re=e.dmdt,At=e.dnodt,xt=e.domdt,Nt=e.del1,In=e.del2,Bn=e.del3,En=e.xfact,cn=e.xlamo,Ut=e.xli,xn=e.xni,vn,Wt,en,Wn,di,rn,zi,io,Wi,ai,dn,Xn,Un,ln,bt,Ge,Rn,An,Qi,Nn,ji,Oo,ho,zr,Zi,qi,Ur,ga,Ct,we,qe,ot,Kn=17891679e-13,Qr=21460748e-13,xr=22123015e-14,mr=17891679e-13,ch=73636953e-16,Lo=21765803e-16,Nf=.0043752690880113,hg=37393792e-14,qT=11428639e-14,om=.00015835218,rm=119459e-10;Q=0,he<.0052359877&&he>.0034906585&&(Q=1),he>=.00826&&he<=.00924&&$>=.5&&(Q=2);var dI=u*rm*g,hI=f*rm*(b+C),pI=-rm*h*(p+y-14-6*X),mI=m*rm*(S+P-6),pg=-rm*f*(E+w);(ue<.052359877||ue>Fd-.052359877)&&(pg=0),c!==0&&(pg/=c);var _I=mI-t*pg;Oe=dI+i*om*a,Ve=hI+o*om*(V+k),Re=pI-om*r*(O+N-14-6*X);var gI=s*om*(K+q-6),j0=-om*o*(G+W);(ue<.052359877||ue>Fd-.052359877)&&(j0=0),xt=_I+gI,At=pg,c!==0&&(xt-=t/c*j0,At+=j0/c);var $T=0,q0=(R+z*Nf)%lr;if($+=Oe*L,ue+=Ve*L,se+=xt*L,ce+=At*L,re+=Re*L,Q!==0){if(we=Math.pow(he/cd,qC),Q===2){qe=t*t;var yI=$;$=te;var AI=X;X=Y,ot=$*X,ln=-.306-($-.64)*.44,$<=.65?(bt=3.616-13.247*$+16.29*X,Rn=-19.302+117.39*$-228.419*X+156.591*ot,An=-18.9068+109.7927*$-214.6334*X+146.5816*ot,Qi=-41.122+242.694*$-471.094*X+313.953*ot,Nn=-146.407+841.88*$-1629.014*X+1083.435*ot,ji=-532.114+3017.977*$-5740.032*X+3708.276*ot):(bt=-72.099+331.819*$-508.738*X+266.724*ot,Rn=-346.844+1582.851*$-2415.925*X+1246.113*ot,An=-342.585+1554.908*$-2366.899*X+1215.972*ot,Qi=-1052.797+4758.686*$-7193.992*X+3651.957*ot,Nn=-3581.69+16178.11*$-24462.77*X+12422.52*ot,$>.715?ji=-5149.66+29936.92*$-54087.36*X+31324.56*ot:ji=1464.74-4664.75*$+3763.64*X),$<.7?(zr=-919.2277+4988.61*$-9064.77*X+5542.21*ot,Oo=-822.71072+4568.6173*$-8491.4146*X+5337.524*ot,ho=-853.666+4690.25*$-8624.77*X+5341.4*ot):(zr=-37995.78+161616.52*$-229838.2*X+109377.94*ot,Oo=-51752.104+218913.95*$-309468.16*X+146349.42*ot,ho=-40023.88+170470.89*$-242699.48*X+115605.82*ot),Zi=c*c,vn=.75*(1+2*t+qe),Wt=1.5*Zi,Wn=1.875*c*(1-2*t-3*qe),di=-1.875*c*(1+2*t-3*qe),zi=35*Zi*vn,io=39.375*Zi*Zi,Wi=9.84375*c*(Zi*(1-2*t-5*qe)+.33333333*(-2+4*t+6*qe)),ai=c*(4.92187512*Zi*(-2-4*t+10*qe)+6.56250012*(1+2*t-3*qe)),dn=29.53125*c*(2-8*t+qe*(-12+8*t+10*qe)),Xn=29.53125*c*(-2-8*t+qe*(12+8*t-10*qe)),ga=he*he,Ct=we*we,Ur=3*ga*Ct,qi=Ur*mr,fe=qi*vn*ln,_e=qi*Wt*bt,Ur*=we,qi=Ur*hg,Se=qi*Wn*Rn,ve=qi*di*An,Ur*=we,qi=2*Ur*ch,Le=qi*zi*Qi,Ee=qi*io*Nn,Ur*=we,qi=Ur*qT,Be=qi*Wi*ji,Pe=qi*ai*ho,qi=2*Ur*Lo,Ae=qi*dn*Oo,xe=qi*Xn*zr,cn=(F+I+I-(q0+q0))%lr,En=U+Re+2*(_+At-Nf)-v,$=yI,X=AI}Q===1&&(Un=1+X*(-2.5+.8125*X),Rn=1+2*X,Ge=1+X*(-6+6.60937*X),vn=.75*(1+t)*(1+t),en=.9375*c*c*(1+3*t)-.75*(1+t),rn=1+t,rn*=1.875*rn*rn,Nt=3*he*he*we*we,In=2*Nt*vn*Un*Kn,Bn=3*Nt*rn*Ge*xr*we,Nt=Nt*en*Rn*Qr*we,cn=(F+I+n-q0)%lr,En=U+D+Re+xt+At-(v+Nf)),Ut=cn,xn=v,ne=0,he=v+$T}return{em:$,argpm:se,inclm:ue,mm:re,nm:he,nodem:ce,irez:Q,atime:ne,d2201:fe,d2211:_e,d3210:Se,d3222:ve,d4410:Le,d4422:Ee,d5220:Be,d5232:Pe,d5421:Ae,d5433:xe,dedt:Oe,didt:Ve,dmdt:Re,dndt:$T,dnodt:At,domdt:xt,del1:Nt,del2:In,del3:Bn,xfact:En,xlamo:cn,xli:Ut,xni:xn}}function f6(e){var t=(e-2451545)/36525,n=-62e-7*t*t*t+.093104*t*t+(876600*3600+8640184812866e-6)*t+67310.54841;return n=n*gb/240%lr,n<0&&(n+=lr),n}function Yft(){return(arguments.length<=0?void 0:arguments[0])instanceof Date||arguments.length>1?f6(OF.apply(void 0,arguments)):f6.apply(void 0,arguments)}function Xft(e){var t=e.ecco,n=e.epoch,i=e.inclo,o=e.opsmode,r=e.no,s=t*t,a=1-s,c=Math.sqrt(a),u=Math.cos(i),f=u*u,h=Math.pow(cd/r,qC),m=.75*e_*(3*f-1)/(c*a),g=m/(h*h),p=h*(1-g*g-g*(1/3+134*g*g/81));g=m/(p*p),r/=1+g;var y=Math.pow(cd/r,qC),b=Math.sin(i),C=y*a,E=1-5*f,w=-E-f-f,S=1/y,P=C*C,L=y*(1-t),z="n",R;if(o==="a"){var F=n-7305,U=Math.floor(F+1e-8),v=F-U,I=.017202791694070362,_=1.7321343856509375,D=5075514194322695e-30,O=I+lr;R=(_+I*U+O*v+F*F*D)%lr,R<0&&(R+=lr)}else R=Yft(n+24332815e-1);return{no:r,method:z,ainv:S,ao:y,con41:w,con42:E,cosio:u,cosio2:f,eccsq:s,omeosq:a,posq:P,rp:L,rteosq:c,sinio:b,gsto:R}}function Kft(e){var t=e.irez,n=e.d2201,i=e.d2211,o=e.d3210,r=e.d3222,s=e.d4410,a=e.d4422,c=e.d5220,u=e.d5232,f=e.d5421,h=e.d5433,m=e.dedt,g=e.del1,p=e.del2,y=e.del3,b=e.didt,C=e.dmdt,E=e.dnodt,w=e.domdt,S=e.argpo,P=e.argpdot,L=e.t,z=e.tc,R=e.gsto,F=e.xfact,U=e.xlamo,v=e.no,I=e.atime,_=e.em,D=e.argpm,O=e.inclm,N=e.xli,V=e.mm,k=e.xni,G=e.nodem,W=e.nm,K=.13130908,q=2.8843198,te=.37448087,Y=5.7686396,X=.95240898,$=1.8014998,se=1.050833,ue=4.4108898,re=.0043752690880113,he=720,ce=-720,Q=259200,ne,fe,_e,Se,ve,Le,Ee,Be,Pe=0,Ae=0,xe=(R+z*re)%lr;if(_+=m*L,O+=b*L,D+=w*L,G+=E*L,V+=C*L,t!==0){(I===0||L*I<=0||Math.abs(L)<Math.abs(I))&&(I=0,k=v,N=U),L>0?ne=he:ne=ce;for(var Oe=381;Oe===381;)t!==2?(Ee=g*Math.sin(N-K)+p*Math.sin(2*(N-q))+y*Math.sin(3*(N-te)),ve=k+F,Le=g*Math.cos(N-K)+2*p*Math.cos(2*(N-q))+3*y*Math.cos(3*(N-te)),Le*=ve):(Be=S+P*I,_e=Be+Be,fe=N+N,Ee=n*Math.sin(_e+N-Y)+i*Math.sin(N-Y)+o*Math.sin(Be+N-X)+r*Math.sin(-Be+N-X)+s*Math.sin(_e+fe-$)+a*Math.sin(fe-$)+c*Math.sin(Be+N-se)+u*Math.sin(-Be+N-se)+f*Math.sin(Be+fe-ue)+h*Math.sin(-Be+fe-ue),ve=k+F,Le=n*Math.cos(_e+N-Y)+i*Math.cos(N-Y)+o*Math.cos(Be+N-X)+r*Math.cos(-Be+N-X)+c*Math.cos(Be+N-se)+u*Math.cos(-Be+N-se)+2*s*Math.cos(_e+fe-$)+a*Math.cos(fe-$)+f*Math.cos(Be+fe-ue)+h*Math.cos(-Be+fe-ue),Le*=ve),Math.abs(L-I)>=he?Oe=381:(Ae=L-I,Oe=0),Oe===381&&(N+=ve*ne+Ee*Q,k+=Ee*ne+Le*Q,I+=ne);W=k+Ee*Ae+Le*Ae*Ae*.5,Se=N+ve*Ae+Ee*Ae*Ae*.5,t!==1?(V=Se-2*G+2*xe,Pe=W-v):(V=Se-G-D+xe,Pe=W-v),W=v+Pe}return{atime:I,em:_,argpm:D,inclm:O,xli:N,mm:V,xni:k,nodem:G,dndt:Pe,nm:W}}function Ane(e,t){var n,i,o,r,s,a,c,u,f,h,m,g,p,y,b,C,E,w,S,P,L,z,R,F,U,v,I,_=15e-13;e.t=t,e.error=0;var D=e.mo+e.mdot*e.t,O=e.argpo+e.argpdot*e.t,N=e.nodeo+e.nodedot*e.t;f=O,L=D;var V=e.t*e.t;if(R=N+e.nodecf*V,E=1-e.cc1*e.t,w=e.bstar*e.cc4*e.t,S=e.t2cof*V,e.isimp!==1){c=e.omgcof*e.t;var k=1+e.eta*Math.cos(D);a=e.xmcof*(k*k*k-e.delmo),C=c+a,L=D+C,f=O-C,g=V*e.t,p=g*e.t,E=E-e.d2*V-e.d3*g-e.d4*p,w+=e.bstar*e.cc5*(Math.sin(L)-e.sinmao),S=S+e.t3cof*g+p*(e.t4cof+e.t*e.t5cof)}z=e.no;var G=e.ecco;if(P=e.inclo,e.method==="d"){y=e.t;var W={irez:e.irez,d2201:e.d2201,d2211:e.d2211,d3210:e.d3210,d3222:e.d3222,d4410:e.d4410,d4422:e.d4422,d5220:e.d5220,d5232:e.d5232,d5421:e.d5421,d5433:e.d5433,dedt:e.dedt,del1:e.del1,del2:e.del2,del3:e.del3,didt:e.didt,dmdt:e.dmdt,dnodt:e.dnodt,domdt:e.domdt,argpo:e.argpo,argpdot:e.argpdot,t:e.t,tc:y,gsto:e.gsto,xfact:e.xfact,xlamo:e.xlamo,no:e.no,atime:e.atime,em:G,argpm:f,inclm:P,xli:e.xli,mm:L,xni:e.xni,nodem:R,nm:z},K=Kft(W);G=K.em,f=K.argpm,P=K.inclm,L=K.mm,R=K.nodem,z=K.nm}if(z<=0)return e.error=2,[!1,!1];var q=Math.pow(cd/z,qC)*E*E;if(z=cd/Math.pow(q,1.5),G-=w,G>=1||G<-.001)return e.error=1,[!1,!1];G<1e-6&&(G=1e-6),L+=e.no*S,U=L+f+R,R%=lr,f%=lr,U%=lr,L=(U-f-R)%lr;var te=Math.sin(P),Y=Math.cos(P),X=G;if(F=P,h=f,I=R,v=L,r=te,o=Y,e.method==="d"){var $={inclo:e.inclo,init:"n",ep:X,inclp:F,nodep:I,argpp:h,mp:v,opsmode:e.operationmode},se=yne(e,$);if(X=se.ep,I=se.nodep,h=se.argpp,v=se.mp,F=se.inclp,F<0&&(F=-F,I+=Fd,h-=Fd),X<0||X>1)return e.error=3,[!1,!1]}e.method==="d"&&(r=Math.sin(F),o=Math.cos(F),e.aycof=-.5*t_*r,Math.abs(o+1)>15e-13?e.xlcof=-.25*t_*r*(3+5*o)/(1+o):e.xlcof=-.25*t_*r*(3+5*o)/_);var ue=X*Math.cos(h);C=1/(q*(1-X*X));var re=X*Math.sin(h)+C*e.aycof,he=v+h+I+C*e.xlcof*ue,ce=(he-I)%lr;u=ce,b=9999.9;for(var Q=1;Math.abs(b)>=1e-12&&Q<=10;)i=Math.sin(u),n=Math.cos(u),b=1-n*ue-i*re,b=(ce-re*n+ue*i-u)/b,Math.abs(b)>=.95&&(b>0?b=.95:b=-.95),u+=b,Q+=1;var ne=ue*n+re*i,fe=ue*i-re*n,_e=ue*ue+re*re,Se=q*(1-_e);if(Se<0)return e.error=4,[!1,!1];var ve=q*(1-ne),Le=Math.sqrt(q)*fe/ve,Ee=Math.sqrt(Se)/ve,Be=Math.sqrt(1-_e);C=fe/(1+Be);var Pe=q/ve*(i-re-ue*C),Ae=q/ve*(n-ue+re*C);m=Math.atan2(Pe,Ae);var xe=(Ae+Ae)*Pe,Oe=1-2*Pe*Pe;C=1/Se;var Ve=.5*e_*C,Re=Ve*C;e.method==="d"&&(s=o*o,e.con41=3*s-1,e.x1mth2=1-s,e.x7thm1=7*s-1);var At=ve*(1-1.5*Re*Be*e.con41)+.5*Ve*e.x1mth2*Oe;if(At<1)return e.error=6,{position:!1,velocity:!1};m-=.25*Re*e.x7thm1*xe;var xt=I+1.5*Re*o*xe,Nt=F+1.5*Re*o*r*Oe,In=Le-z*Ve*e.x1mth2*xe/cd,Bn=Ee+z*Ve*(e.x1mth2*Oe+1.5*e.con41)/cd,En=Math.sin(m),cn=Math.cos(m),Ut=Math.sin(xt),xn=Math.cos(xt),vn=Math.sin(Nt),Wt=Math.cos(Nt),en=-Ut*Wt,Wn=xn*Wt,di=en*En+xn*cn,rn=Wn*En+Ut*cn,zi=vn*En,io=en*cn-xn*En,Wi=Wn*cn-Ut*En,ai=vn*cn,dn={x:At*di*oc,y:At*rn*oc,z:At*zi*oc},Xn={x:(In*di+Bn*io)*mL,y:(In*rn+Bn*Wi)*mL,z:(In*zi+Bn*ai)*mL};return{position:dn,velocity:Xn}}function Jft(e,t){var n=t.opsmode,i=t.satn,o=t.epoch,r=t.xbstar,s=t.xecco,a=t.xargpo,c=t.xinclo,u=t.xmo,f=t.xno,h=t.xnodeo,m,g,p,y,b,C,E,w,S,P,L,z,R,F,U,v,I,_,D,O,N,V,k,G,W,K,q,te,Y,X,$,se,ue,re,he,ce,Q,ne,fe,_e,Se,ve,Le,Ee,Be,Pe,Ae,xe,Oe,Ve,Re,At,xt,Nt,In,Bn,En=15e-13;e.isimp=0,e.method="n",e.aycof=0,e.con41=0,e.cc1=0,e.cc4=0,e.cc5=0,e.d2=0,e.d3=0,e.d4=0,e.delmo=0,e.eta=0,e.argpdot=0,e.omgcof=0,e.sinmao=0,e.t=0,e.t2cof=0,e.t3cof=0,e.t4cof=0,e.t5cof=0,e.x1mth2=0,e.x7thm1=0,e.mdot=0,e.nodedot=0,e.xlcof=0,e.xmcof=0,e.nodecf=0,e.irez=0,e.d2201=0,e.d2211=0,e.d3210=0,e.d3222=0,e.d4410=0,e.d4422=0,e.d5220=0,e.d5232=0,e.d5421=0,e.d5433=0,e.dedt=0,e.del1=0,e.del2=0,e.del3=0,e.didt=0,e.dmdt=0,e.dnodt=0,e.domdt=0,e.e3=0,e.ee2=0,e.peo=0,e.pgho=0,e.pho=0,e.pinco=0,e.plo=0,e.se2=0,e.se3=0,e.sgh2=0,e.sgh3=0,e.sgh4=0,e.sh2=0,e.sh3=0,e.si2=0,e.si3=0,e.sl2=0,e.sl3=0,e.sl4=0,e.gsto=0,e.xfact=0,e.xgh2=0,e.xgh3=0,e.xgh4=0,e.xh2=0,e.xh3=0,e.xi2=0,e.xi3=0,e.xl2=0,e.xl3=0,e.xl4=0,e.xlamo=0,e.zmol=0,e.zmos=0,e.atime=0,e.xli=0,e.xni=0,e.bstar=r,e.ecco=s,e.argpo=a,e.inclo=c,e.mo=u,e.no=f,e.nodeo=h,e.operationmode=n;var cn=78/oc+1,Ut=(120-78)/oc,xn=Ut*Ut*Ut*Ut;e.init="y",e.t=0;var vn={satn:i,ecco:e.ecco,epoch:o,inclo:e.inclo,no:e.no,method:e.method,opsmode:e.operationmode},Wt=Xft(vn),en=Wt.ao,Wn=Wt.con42,di=Wt.cosio,rn=Wt.cosio2,zi=Wt.eccsq,io=Wt.omeosq,Wi=Wt.posq,ai=Wt.rp,dn=Wt.rteosq,Xn=Wt.sinio;if(e.no=Wt.no,e.con41=Wt.con41,e.gsto=Wt.gsto,e.error=0,io>=0||e.no>=0){if(e.isimp=0,ai<220/oc+1&&(e.isimp=1),q=cn,N=xn,_=(ai-1)*oc,_<156){q=_-78,_<98&&(q=20);var Un=(120-q)/oc;N=Un*Un*Un*Un,q=q/oc+1}D=1/Wi,Pe=1/(en-q),e.eta=en*e.ecco*Pe,z=e.eta*e.eta,L=e.ecco*e.eta,O=Math.abs(1-z),C=N*Math.pow(Pe,4),E=C/Math.pow(O,3.5),y=E*e.no*(en*(1+1.5*z+L*(4+z))+.375*e_*Pe/O*e.con41*(8+3*z*(8+z))),e.cc1=e.bstar*y,b=0,e.ecco>1e-4&&(b=-2*C*Pe*t_*e.no*Xn/e.ecco),e.x1mth2=1-rn,e.cc4=2*e.no*E*en*io*(e.eta*(2+.5*z)+e.ecco*(.5+2*z)-e_*Pe/(en*O)*(-3*e.con41*(1-2*L+z*(1.5-.5*L))+.75*e.x1mth2*(2*z-L*(1+z))*Math.cos(2*e.argpo))),e.cc5=2*E*en*io*(1+2.75*(z+L)+L*z),w=rn*rn,Le=1.5*e_*D*e.no,Ee=.5*Le*e_*D,Be=-.46875*Wft*D*D*e.no,e.mdot=e.no+.5*Le*dn*e.con41+.0625*Ee*dn*(13-78*rn+137*w),e.argpdot=-.5*Le*Wn+.0625*Ee*(7-114*rn+395*w)+Be*(3-36*rn+49*w),xe=-Le*di,e.nodedot=xe+(.5*Ee*(4-19*rn)+2*Be*(3-7*rn))*di,Ae=e.argpdot+e.nodedot,e.omgcof=e.bstar*b*Math.cos(e.argpo),e.xmcof=0,e.ecco>1e-4&&(e.xmcof=-qC*C*e.bstar/L),e.nodecf=3.5*io*xe*e.cc1,e.t2cof=1.5*e.cc1,Math.abs(di+1)>15e-13?e.xlcof=-.25*t_*Xn*(3+5*di)/(1+di):e.xlcof=-.25*t_*Xn*(3+5*di)/En,e.aycof=-.5*t_*Xn;var ln=1+e.eta*Math.cos(e.mo);if(e.delmo=ln*ln*ln,e.sinmao=Math.sin(e.mo),e.x7thm1=7*rn-1,2*Fd/e.no>=225){e.method="d",e.isimp=1,Se=0,U=e.inclo;var bt={epoch:o,ep:e.ecco,argpp:e.argpo,tc:Se,inclp:e.inclo,nodep:e.nodeo,np:e.no,e3:e.e3,ee2:e.ee2,peo:e.peo,pgho:e.pgho,pho:e.pho,pinco:e.pinco,plo:e.plo,se2:e.se2,se3:e.se3,sgh2:e.sgh2,sgh3:e.sgh3,sgh4:e.sgh4,sh2:e.sh2,sh3:e.sh3,si2:e.si2,si3:e.si3,sl2:e.sl2,sl3:e.sl3,sl4:e.sl4,xgh2:e.xgh2,xgh3:e.xgh3,xgh4:e.xgh4,xh2:e.xh2,xh3:e.xh3,xi2:e.xi2,xi3:e.xi3,xl2:e.xl2,xl3:e.xl3,xl4:e.xl4,zmol:e.zmol,zmos:e.zmos},Ge=qft(bt);e.e3=Ge.e3,e.ee2=Ge.ee2,e.peo=Ge.peo,e.pgho=Ge.pgho,e.pho=Ge.pho,e.pinco=Ge.pinco,e.plo=Ge.plo,e.se2=Ge.se2,e.se3=Ge.se3,e.sgh2=Ge.sgh2,e.sgh3=Ge.sgh3,e.sgh4=Ge.sgh4,e.sh2=Ge.sh2,e.sh3=Ge.sh3,e.si2=Ge.si2,e.si3=Ge.si3,e.sl2=Ge.sl2,e.sl3=Ge.sl3,e.sl4=Ge.sl4,g=Ge.sinim,m=Ge.cosim,S=Ge.em,P=Ge.emsq,V=Ge.s1,k=Ge.s2,G=Ge.s3,W=Ge.s4,K=Ge.s5,te=Ge.ss1,Y=Ge.ss2,X=Ge.ss3,$=Ge.ss4,se=Ge.ss5,ue=Ge.sz1,re=Ge.sz3,he=Ge.sz11,ce=Ge.sz13,Q=Ge.sz21,ne=Ge.sz23,fe=Ge.sz31,_e=Ge.sz33,e.xgh2=Ge.xgh2,e.xgh3=Ge.xgh3,e.xgh4=Ge.xgh4,e.xh2=Ge.xh2,e.xh3=Ge.xh3,e.xi2=Ge.xi2,e.xi3=Ge.xi3,e.xl2=Ge.xl2,e.xl3=Ge.xl3,e.xl4=Ge.xl4,e.zmol=Ge.zmol,e.zmos=Ge.zmos,I=Ge.nm,Oe=Ge.z1,Ve=Ge.z3,Re=Ge.z11,At=Ge.z13,xt=Ge.z21,Nt=Ge.z23,In=Ge.z31,Bn=Ge.z33;var Rn={inclo:U,init:e.init,ep:e.ecco,inclp:e.inclo,nodep:e.nodeo,argpp:e.argpo,mp:e.mo,opsmode:e.operationmode},An=yne(e,Rn);e.ecco=An.ep,e.inclo=An.inclp,e.nodeo=An.nodep,e.argpo=An.argpp,e.mo=An.mp,R=0,F=0,v=0;var Qi={cosim:m,emsq:P,argpo:e.argpo,s1:V,s2:k,s3:G,s4:W,s5:K,sinim:g,ss1:te,ss2:Y,ss3:X,ss4:$,ss5:se,sz1:ue,sz3:re,sz11:he,sz13:ce,sz21:Q,sz23:ne,sz31:fe,sz33:_e,t:e.t,tc:Se,gsto:e.gsto,mo:e.mo,mdot:e.mdot,no:e.no,nodeo:e.nodeo,nodedot:e.nodedot,xpidot:Ae,z1:Oe,z3:Ve,z11:Re,z13:At,z21:xt,z23:Nt,z31:In,z33:Bn,ecco:e.ecco,eccsq:zi,em:S,argpm:R,inclm:U,mm:v,nm:I,nodem:F,irez:e.irez,atime:e.atime,d2201:e.d2201,d2211:e.d2211,d3210:e.d3210,d3222:e.d3222,d4410:e.d4410,d4422:e.d4422,d5220:e.d5220,d5232:e.d5232,d5421:e.d5421,d5433:e.d5433,dedt:e.dedt,didt:e.didt,dmdt:e.dmdt,dnodt:e.dnodt,domdt:e.domdt,del1:e.del1,del2:e.del2,del3:e.del3,xfact:e.xfact,xlamo:e.xlamo,xli:e.xli,xni:e.xni},Nn=$ft(Qi);e.irez=Nn.irez,e.atime=Nn.atime,e.d2201=Nn.d2201,e.d2211=Nn.d2211,e.d3210=Nn.d3210,e.d3222=Nn.d3222,e.d4410=Nn.d4410,e.d4422=Nn.d4422,e.d5220=Nn.d5220,e.d5232=Nn.d5232,e.d5421=Nn.d5421,e.d5433=Nn.d5433,e.dedt=Nn.dedt,e.didt=Nn.didt,e.dmdt=Nn.dmdt,e.dnodt=Nn.dnodt,e.domdt=Nn.domdt,e.del1=Nn.del1,e.del2=Nn.del2,e.del3=Nn.del3,e.xfact=Nn.xfact,e.xlamo=Nn.xlamo,e.xli=Nn.xli,e.xni=Nn.xni}e.isimp!==1&&(p=e.cc1*e.cc1,e.d2=4*en*Pe*p,ve=e.d2*Pe*e.cc1/3,e.d3=(17*en+q)*ve,e.d4=.5*ve*en*Pe*(221*en+31*q)*e.cc1,e.t3cof=e.d2+2*p,e.t4cof=.25*(3*e.d3+e.cc1*(12*e.d2+10*p)),e.t5cof=.2*(3*e.d4+12*e.cc1*e.d3+6*e.d2*e.d2+15*p*(2*e.d2+p)))}Ane(e,0),e.init="n"}function Qft(e,t){var n="i",i=1440/(2*Fd),o=0,r={};r.error=0,r.satnum=e.substring(2,7),r.epochyr=parseInt(e.substring(18,20),10),r.epochdays=parseFloat(e.substring(20,32)),r.ndot=parseFloat(e.substring(33,43)),r.nddot=parseFloat(".".concat(parseInt(e.substring(44,50),10),"E").concat(e.substring(50,52))),r.bstar=parseFloat("".concat(e.substring(53,54),".").concat(parseInt(e.substring(54,59),10),"E").concat(e.substring(59,61))),r.inclo=parseFloat(t.substring(8,16)),r.nodeo=parseFloat(t.substring(17,25)),r.ecco=parseFloat(".".concat(t.substring(26,33))),r.argpo=parseFloat(t.substring(34,42)),r.mo=parseFloat(t.substring(43,51)),r.no=parseFloat(t.substring(52,63)),r.no/=i,r.a=Math.pow(r.no*kft,-2/3),r.ndot/=i*1440,r.nddot/=i*1440*1440,r.inclo*=gb,r.nodeo*=gb,r.argpo*=gb,r.mo*=gb,r.alta=r.a*(1+r.ecco)-1,r.altp=r.a*(1-r.ecco)-1,r.epochyr<57?o=r.epochyr+2e3:o=r.epochyr+1900;var s=jft(o,r.epochdays),a=s.mon,c=s.day,u=s.hr,f=s.minute,h=s.sec;return r.jdsatepoch=OF(o,a,c,u,f,h),Jft(r,{opsmode:n,satn:r.satnum,epoch:r.jdsatepoch-24332815e-1,xbstar:r.bstar,xecco:r.ecco,xargpo:r.argpo,xinclo:r.inclo,xmo:r.mo,xno:r.no,xnodeo:r.nodeo}),r}function Zft(e){return edt(e)||tdt(e)||ndt(e)||idt()}function edt(e){if(Array.isArray(e))return XR(e)}function tdt(e){if(typeof Symbol<"u"&&Symbol.iterator in Object(e))return Array.from(e)}function ndt(e,t){if(e){if(typeof e=="string")return XR(e,t);var n=Object.prototype.toString.call(e).slice(8,-1);if(n==="Object"&&e.constructor&&(n=e.constructor.name),n==="Map"||n==="Set")return Array.from(e);if(n==="Arguments"||/^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n))return XR(e,t)}}function XR(e,t){(t==null||t>e.length)&&(t=e.length);for(var n=0,i=new Array(t);n<t;n++)i[n]=e[n];return i}function idt(){throw new TypeError(`Invalid attempt to spread non-iterable instance.
In order to be iterable, non-array objects must have a [Symbol.iterator]() method.`)}function odt(){for(var e=arguments.length,t=new Array(e),n=0;n<e;n++)t[n]=arguments[n];var i=t[0],o=Array.prototype.slice.call(t,1),r=OF.apply(void 0,Zft(o)),s=(r-i.jdsatepoch)*Hft;return Ane(i,s)}class d6{constructor(t="",n={}){const[i,o,r]=this._checkTle(t);let s=r.slice(52,64);this.name=i.trim(),this.tleLine1=o.trim(),this.tleLine2=r.trim(),this.satrec=Qft(this.tleLine1,this.tleLine2),this.totalSeconds=86400,this.stepSeconds=100,this.leadTime=parseInt(24*3600/s),this.trailTime=0}_checkTle(t){let n=t.split(`
`);if(n.length!==3)throw new Error("tle data error");return n}getPositionEci(t){return odt(this.satrec,t).position}_getPositionProperty(){const t=ie.fromIso8601(new Date().toISOString()),n=new Sc(la.INERTIAL);let i=Date.now();for(let o=0;o<this.totalSeconds/this.stepSeconds;o++){let r=new Date(i+o*this.stepSeconds*1e3),s=this.getPositionEci(r);if(!s)continue;const a=ie.addSeconds(t,o*this.stepSeconds,new ie),c={x:s.x*1e3,y:s.y*1e3,z:s.z*1e3};n.addSample(a,c)}return n}createSatelliteEntity(){const t=ie.fromIso8601(new Date().toISOString()),n=ie.addSeconds(t,this.totalSeconds,new ie);return{name:this.name,description:this.name,availability:new Po([new on({start:t,stop:n})]),position:this._getPositionProperty(),point:{pixelSize:8,color:H.fromRandom({alpha:1})},path:new f0({width:1,show:!1,leadTime:this.leadTime,trailTime:this.trailTime,material:H.LIME}),label:{text:this.name,font:"12px sans-serif",showBackground:!0,backgroundColor:new H(.165,.165,.165,.5),backgroundPadding:new j(4,4),outlineWidth:1,verticalOrigin:Hi.TOP,horizontalOrigin:Hi.LEFT,pixelOffset:new j(0,5),fillColor:H.WHITE,distanceDisplayCondition:new Gt(10,5e6)}}}}let rdt=[{label:"特殊卫星",value:null,group:null,type:"title"},{label:"Last 30 Days' Launches",value:1,group:"last-30-days"},{label:"Space Stations",value:2,group:"stations"},{label:"100 (or so) Brightest",value:3,group:"visual"},{label:"Active Satellites",value:4,group:"active"},{label:"Analyst Satellites ",value:5,group:"analyst"}],sdt=[{label:"气象和地球资源卫星",value:null,group:null,type:"title"},{label:"Weather",value:6,group:"weather"},{label:"NOAA",value:7,group:"noaa"},{label:"GOES",value:8,group:"goes"},{label:"Earth Resources",value:9,group:"resource"},{label:"Search & Rescue (SARSAT) ",value:10,group:"sarsat"},{label:"Disaster Monitoring",value:11,group:"dmc"},{label:"TDRSS",value:12,group:"tdrss"},{label:"ARGOS Data Collection System",value:13,group:"argos"},{label:"Planet",value:14,group:"planet"},{label:"Spire",value:15,group:"spire"}],adt=[{label:"通讯卫星",value:null,group:null,type:"title"},{label:"Active Geosynchronous",value:16,group:"geo"},{label:"GEO Protected Zone",value:17,group:"gpz"},{label:"GEO Protected Zone Plus",value:18,group:"gpz-plus"},{label:"Intelsat",value:19,group:"intelsat"},{label:"SES",value:20,group:"ses"},{label:"Iridium",value:21,group:"iridium"},{label:"Iridium NEXT",value:22,group:"iridium-NEXT"},{label:"Starlink",value:23,group:"starlink"},{label:"OneWeb",value:24,group:"oneweb"},{label:"Orbcomm",value:25,group:"orbcomm"},{label:"Globalstar",value:26,group:"globalstar"},{label:"Swarm",value:27,group:"swarm"},{label:"Amateur Radio",value:28,group:"amateur"},{label:"Experimental Comm",value:29,group:"x-comm"},{label:"Other Comm",value:30,group:"other-comm"},{label:"SatNOGS",value:31,group:"satnogs"},{label:"Gorizont",value:32,group:"gorizont"},{label:"Raduga",value:33,group:"raduga"},{label:"Molniya",value:34,group:"molniya"}],cdt=[{label:"导航卫星",value:null,group:null,type:"title"},{label:"GNSS",value:35,group:"gnss"},{label:"GPS Operational",value:36,group:"gps-ops"},{label:"GLONASS Operational",value:37,group:"glo-ops"},{label:"Galileo",value:38,group:"galileo"},{label:"Beidou",value:39,group:"beidou"},{label:"Satellite-Based Augmentation System",value:40,group:"sbas"},{label:"Navy Navigation Satellite System (NNSS)",value:41,group:"nnss"},{label:"Russian LEO Navigation",value:42,group:"musson"}],ldt=[{label:"科学卫星",value:null,group:null,type:"title"},{label:"Space & Earth Science",value:43,group:"science"},{label:"Geodetic",value:44,group:"geodetic"},{label:"Engineering",value:45,group:"engineering"},{label:"Education",value:46,group:"education"}],udt=[{label:"其他卫星",value:null,group:null,type:"title"},{label:"Miscellaneous Military",value:47,group:"military"},{label:"Radar Calibration",value:48,group:"radar"},{label:"CubeSats",value:49,group:"cubesat"},{label:"Other Satellites",value:50,group:"other"}];const fdt=gn("div",{id:"cesiumContainer"},null,-1),ddt={class:"operate_container"},hdt=gn("img",{src:vme,width:"28",height:"28",alt:""},null,-1),pdt=[hdt],mdt=gn("img",{src:Dme,width:"28",height:"28",alt:""},null,-1),_dt=[mdt],gdt={__name:"SatelliteTrack",setup(e){let t=[...rdt,...sdt,...adt,...cdt,...ldt,...udt];window.CESIUM_BASE_URL="/satellite-track/cesium";let n;const i=86400,o=new Map,r=new Map,s=Fn(!1),a=Fn(!1),c=Fn([1]),u=[],f=Fn(null);let h=Fn(`BEIDOU-3 G2
1 45344U 20017A 23037.82027362 -.00000136 00000+0 00000+0 0 9994
2 45344 1.9879 4.6761 0000950 328.7503 178.5761 1.00272999 10962
BEIDOU-3 G3
1 45807U 20040A 23037.85365455 -.00000347 00000+0 00000+0 0 9999
2 45807 0.9369 314.6571 0008244 342.4957 257.2704 1.00264764 9772`);a_.defaultAccessToken="eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJqdGkiOiJiYjZmMWM4Ny01YzQ4LTQ3MzUtYTI5Mi1hNTgyNjdhMmFiMmMiLCJpZCI6NjIwMjgsImlhdCI6MTYyNjY3MTMxNX0.5SelYUyzXWRoMyjjFvmFIAoPtWlJPQMjsVl2e_jQe-c";function m(){_a.prototype.makeLabel=function(D){let O=0-new Date().getTimezoneOffset(),N=ie.addMinutes(D,O,new ie);return ie.toIso8601(N).slice(0,19)};let I=new q_({mapId:"mapbox.satellite",accessToken:"pk.eyJ1Ijoiamlhbmd0ZW5nIiwiYSI6ImNqbGhhcDhzMjAxdncza294c2ZqcHFxNGIifQ.rjSmtZ5QzE2sJ-qDANh3WQ"});n=new oi("cesiumContainer",{imageryProvider:I,baseLayerPicker:!1,geocoder:!1,navigationHelpButton:!1,infoBox:!1});let _=0-new Date().getTimezoneOffset();n.animation.viewModel.timeFormatter=function(D,O){let N=ie.addMinutes(D,_,new ie);return ie.toIso8601(N).slice(11,19)},n.animation.viewModel.dateFormatter=function(D,O){let N=ie.addMinutes(D,_,new ie);return ie.toIso8601(N).slice(0,10)},at.DEFAULT_VIEW_RECTANGLE=ge.fromDegrees(75,10,140,60)}function g(){const I=ie.fromIso8601(new Date().toISOString()),_=ie.addSeconds(I,i,new ie);n.clock.startTime=I.clone(),n.clock.stopTime=_.clone(),n.clock.currentTime=I.clone(),n.timeline.zoomTo(I,_),n.clock.multiplier=1,n.clock.shouldAnimate=!0,n.clock.clockRange=cp.LOOP_STOP}function p(I=""){if(I.length===0)return;let _=I.split(`\r
`),D=[],O=0,N=[];return _.forEach(V=>{O++,N.push(V),O===3&&(D.push(N.join(`\r
`)),N=[],O=0)}),D}function y(I=""){if(I.length===0)return;let _=I.split(`
`);console.log(_);let D=[],O=0,N=[];return _.forEach(V=>{O++,N.push(V),O===3&&(D.push(N.join(`\r
`)),N=[],O=0)}),D}function b(){let I=n.screenSpaceEventHandler.getInputAction(Vn.LEFT_CLICK);n.screenSpaceEventHandler.setInputAction(function(D){I(D);const O=n.scene.pick(D.position);console.log(O),O&&(O.id.path.show=new $o(!0),O.id.label.distanceDisplayCondition=void 0,u.push(O))},Vn.LEFT_CLICK)}function C(I){}function E(){localStorage.clear(),wb.success("清除成功")}function w(){u.length&&u.forEach(I=>{I.id&&(I.id.path.show=!1)})}function S(I){try{if(!I.length)return!1;let _=I.split(`
`);return _.length%3!==0?!1:(_.forEach((D,O)=>{if(O%3===0&&!D)throw new Error(!1);if(O%3===1&&D.length<69)throw new Error(!1);if(O%3===2&&D.length<69)throw new Error(!1)}),!0)}catch(_){return console.log(_),!1}}function P(){if(!S(h.value)){wb.error("wrong TLE data");return}R(),y(h.value).forEach(_=>{let D=new d6(_),O=D.createSatelliteEntity(),N=n.entities.add(O);r.set(D.name,N)}),n.zoomTo(n.entities)}async function L(I){if(I.raw.type!=="text/plain"){wb.warning("请上传TXT格式的TLE数据");return}let _=await I.raw.text();h.value=_}function z(){R(),h.value="",f.value.clearFiles()}function R(){r.forEach(I=>n.entities.remove(I)),r.clear()}async function F(I){let _=localStorage.getItem(I);return _?(console.log(`%c 命中缓存,key值为${I}`,"color:#0f0;"),_):(console.warn("未命中缓存开始下载TLE数据"),await Uft(I))}async function U(I){if(o.has(I))o.get(I).forEach(D=>n.entities.add(D));else{let _=await F(I),D=p(_),O=new Set;D.forEach(N=>{let k=new d6(N).createSatelliteEntity(),G=n.entities.add(k);O.add(G)}),o.set(I,O)}}function v(I){o.has(I)&&o.get(I).forEach(D=>n.entities.remove(D))}return _o(c,(I,_)=>{let D=I.concat(_).filter((N,V,k)=>k.indexOf(N)===k.lastIndexOf(N)),O=t.find(N=>N.value===D[0]);I.length>_.length?U(O.group):v(O.group)}),_u(async()=>{m(),g(),b(),U("last-30-days")}),(I,_)=>{const D=Lhe,O=Npe,N=Qhe,V=Zhe,k=ype,G=Vde,W=hme;return et(),Pt(Jo,null,[fdt,gn("div",ddt,[gn("div",{class:"menu_button",onClick:_[0]||(_[0]=K=>s.value=!s.value),title:"控制面板"},pdt),gn("div",{class:"menu_button",onClick:_[1]||(_[1]=K=>a.value=!a.value),title:"导入"},_dt)]),bn(k,{modelValue:s.value,"onUpdate:modelValue":_[3]||(_[3]=K=>s.value=K),title:"控制面板",direction:"ltr"},{default:wn(()=>[bn(O,{style:{"padding-bottom":"10px"}},{default:wn(()=>[bn(D,{type:"primary",onClick:E},{default:wn(()=>[Hu(" 清除TLE缓存 ")]),_:1}),bn(D,{type:"primary",onClick:w},{default:wn(()=>[Hu(" 清除轨道 ")]),_:1})]),_:1}),bn(V,{modelValue:c.value,"onUpdate:modelValue":_[2]||(_[2]=K=>c.value=K),onChange:C,max:5},{default:wn(()=>[(et(!0),Pt(Jo,null,t9(pe(t),(K,q)=>(et(),Pt(Jo,{key:q},[K.type==="title"?(et(),ti(O,{key:0,class:"satellite_type"},{default:wn(()=>[Hu(va(K.label),1)]),_:2},1024)):Yt("",!0),K.type?Yt("",!0):(et(),ti(N,{key:1,label:K.value},{default:wn(()=>[Hu(va(K.label),1)]),_:2},1032,["label"]))],64))),128))]),_:1},8,["modelValue"])]),_:1},8,["modelValue"]),bn(k,{modelValue:a.value,"onUpdate:modelValue":_[5]||(_[5]=K=>a.value=K),title:"自定义卫星数据",direction:"ltr"},{default:wn(()=>[bn(G,{modelValue:pe(h),"onUpdate:modelValue":_[4]||(_[4]=K=>Uo(h)?h.value=K:h=K),type:"textarea",placeholder:"Please input tle data",rows:20},null,8,["modelValue"]),bn(O,{class:"add_satellite"},{default:wn(()=>[bn(D,{type:"primary",onClick:P},{default:wn(()=>[Hu(" 添加 ")]),_:1}),bn(W,{class:"upload_button","on-change":L,"show-file-list":!1,accept:"txt",limit:1,"auto-upload":!1,ref_key:"upload",ref:f},{trigger:wn(()=>[bn(D,{type:"primary"},{default:wn(()=>[Hu("导入")]),_:1})]),_:1},512),bn(D,{type:"danger",onClick:z},{default:wn(()=>[Hu(" 清空 ")]),_:1})]),_:1})]),_:1},8,["modelValue"])],64)}}},ydt=lse({history:Sre("/satellite-track/"),routes:[{path:"/",name:"home",component:gdt}]}),LF=ore(hse);LF.use(cre());LF.use(ydt);LF.mount("#app")});export default Adt();