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/**
* @license
* Cesium - https://github.com/CesiumGS/cesium
* Version 1.125
*
* Copyright 2011-2022 Cesium Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* Columbus View (Pat. Pend.)
*
* Portions licensed separately.
* See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
*/
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*
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*
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*
* Licensed under
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*
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*
* Version: 1.19.11
*
* Author: Rodney Rehm
* Web: http://medialize.github.io/URI.js/
*
* Licensed under
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*
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* URI.js - Mutating URLs
*
* Version: 1.19.11
*
* Author: Rodney Rehm
* Web: http://medialize.github.io/URI.js/
*
* Licensed under
* MIT License http://www.opensource.org/licenses/mit-license
*
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this._parts.urn?E===void 0?"":this:(E!==void 0&&(E===0&&(E=null),E&&(E+="",E.charAt(0)===":"&&(E=E.substring(1)),r.ensureValidPort(E))),M.call(this,E,w))},a.hostname=function(E,w){if(this._parts.urn)return E===void 0?"":this;if(E!==void 0){var I={preventInvalidHostname:this._parts.preventInvalidHostname},N=r.parseHost(E,I);if(N!=="/")throw new TypeError('Hostname "'+E+'" contains characters other than [A-Z0-9.-]');E=I.hostname,this._parts.preventInvalidHostname&&r.ensureValidHostname(E,this._parts.protocol)}return L.call(this,E,w)},a.origin=function(E,w){if(this._parts.urn)return E===void 0?"":this;if(E===void 0){var I=this.protocol(),N=this.authority();return N?(I?I+"://":"")+this.authority():""}else{var B=r(E);return this.protocol(B.protocol()).authority(B.authority()).build(!w),this}},a.host=function(E,w){if(this._parts.urn)return E===void 0?"":this;if(E===void 0)return this._parts.hostname?r.buildHost(this._parts):"";var I=r.parseHost(E,this._parts);if(I!=="/")throw new TypeError('Hostname "'+E+'" contains characters other than [A-Z0-9.-]');return this.build(!w),this},a.authority=function(E,w){if(this._parts.urn)return E===void 0?"":this;if(E===void 0)return this._parts.hostname?r.buildAuthority(this._parts):"";var I=r.parseAuthority(E,this._parts);if(I!=="/")throw new TypeError('Hostname "'+E+'" contains characters other than [A-Z0-9.-]');return this.build(!w),this},a.userinfo=function(E,w){if(this._parts.urn)return E===void 0?"":this;if(E===void 0){var I=r.buildUserinfo(this._parts);return I&&I.substring(0,I.length-1)}else return E[E.length-1]!=="@"&&(E+="@"),r.parseUserinfo(E,this._parts),this.build(!w),this},a.resource=function(E,w){var I;return E===void 0?this.path()+this.search()+this.hash():(I=r.parse(E),this._parts.path=I.path,this._parts.query=I.query,this._parts.fragment=I.fragment,this.build(!w),this)},a.subdomain=function(E,w){if(this._parts.urn)return E===void 0?"":this;if(E===void 0){if(!this._parts.hostname||this.is("IP"))return"";var I=this._parts.hostname.length-this.domain().length-1;return this._parts.hostname.substring(0,I)||""}else{var N=this._parts.hostname.length-this.domain().length,B=this._parts.hostname.substring(0,N),H=new RegExp("^"+u(B));if(E&&E.charAt(E.length-1)!=="."&&(E+="."),E.indexOf(":")!==-1)throw new TypeError("Domains cannot contain colons");return E&&r.ensureValidHostname(E,this._parts.protocol),this._parts.hostname=this._parts.hostname.replace(H,E),this.build(!w),this}},a.domain=function(E,w){if(this._parts.urn)return E===void 0?"":this;if(typeof E=="boolean"&&(w=E,E=void 0),E===void 0){if(!this._parts.hostname||this.is("IP"))return"";var I=this._parts.hostname.match(/\./g);if(I&&I.length<2)return this._parts.hostname;var N=this._parts.hostname.length-this.tld(w).length-1;return N=this._parts.hostname.lastIndexOf(".",N-1)+1,this._parts.hostname.substring(N)||""}else{if(!E)throw new TypeError("cannot set domain empty");if(E.indexOf(":")!==-1)throw new TypeError("Domains cannot contain colons");if(r.ensureValidHostname(E,this._parts.protocol),!this._parts.hostname||this.is("IP"))this._parts.hostname=E;else{var B=new RegExp(u(this.domain())+"$");this._parts.hostname=this._parts.hostname.replace(B,E)}return this.build(!w),this}},a.tld=function(E,w){if(this._parts.urn)return E===void 0?"":this;if(typeof E=="boolean"&&(w=E,E=void 0),E===void 0){if(!this._parts.hostname||this.is("IP"))return"";var I=this._parts.hostname.lastIndexOf("."),N=this._parts.hostname.substring(I+1);return w!==!0&&n&&n.list[N.toLowerCase()]&&n.get(this._parts.hostname)||N}else{var B;if(E)if(E.match(/[^a-zA-Z0-9-]/))if(n&&n.is(E))B=new RegExp(u(this.tld())+"$"),this._parts.hostname=this._parts.hostname.replace(B,E);else throw new TypeError('TLD "'+E+'" contains characters other than [A-Z0-9]');else{if(!this._parts.hostname||this.is("IP"))throw new ReferenceError("cannot set TLD on non-domain host");B=new RegExp(u(this.tld())+"$"),this._parts.hostname=this._parts.hostname.replace(B,E)}else throw new TypeError("cannot set TLD empty");return this.build(!w),this}},a.directory=function(E,w){if(this._parts.urn)return E===void 0?"":this;if(E===void 0||E===!0){if(!this._parts.path&&!this._parts.hostname)return"";if(this._parts.path==="/")return"/";var I=this._parts.path.length-this.filename().length-1,N=this._parts.path.substring(0,I)||(this._parts.hostname?"/":"");return E?r.decodePath(N):N}else{var B=this._parts.path.length-this.filename().length,H=this._parts.path.substring(0,B),V=new RegExp("^"+u(H));return this.is("relative")||(E||(E="/"),E.charAt(0)!=="/"&&(E="/"+E)),E&&E.charAt(E.length-1)!=="/"&&(E+="/"),E=r.recodePath(E),this._parts.path=this._parts.path.replace(V,E),this.build(!w),this}},a.filename=function(E,w){if(this._parts.urn)return E===void 0?"":this;if(typeof E!="string"){if(!this._parts.path||this._parts.path==="/")return"";var I=this._parts.path.lastIndexOf("/"),N=this._parts.path.substring(I+1);return E?r.decodePathSegment(N):N}else{var B=!1;E.charAt(0)==="/"&&(E=E.substring(1)),E.match(/\.?\//)&&(B=!0);var H=new RegExp(u(this.filename())+"$");return E=r.recodePath(E),this._parts.path=this._parts.path.replace(H,E),B?this.normalizePath(w):this.build(!w),this}},a.suffix=function(E,w){if(this._parts.urn)return E===void 0?"":this;if(E===void 0||E===!0){if(!this._parts.path||this._parts.path==="/")return"";var I=this.filename(),N=I.lastIndexOf("."),B,H;return N===-1?"":(B=I.substring(N+1),H=/^[a-z0-9%]+$/i.test(B)?B:"",E?r.decodePathSegment(H):H)}else{E.charAt(0)==="."&&(E=E.substring(1));var V=this.suffix(),G;if(V)E?G=new RegExp(u(V)+"$"):G=new RegExp(u("."+V)+"$");else{if(!E)return this;this._parts.path+="."+r.recodePath(E)}return G&&(E=r.recodePath(E),this._parts.path=this._parts.path.replace(G,E)),this.build(!w),this}},a.segment=function(E,w,I){var N=this._parts.urn?":":"/",B=this.path(),H=B.substring(0,1)==="/",V=B.split(N);if(E!==void 0&&typeof E!="number"&&(I=w,w=E,E=void 0),E!==void 0&&typeof E!="number")throw new Error('Bad segment "'+E+'", must be 0-based integer');if(H&&V.shift(),E<0&&(E=Math.max(V.length+E,0)),w===void 0)return E===void 0?V:V[E];if(E===null||V[E]===void 0)if(h(w)){V=[];for(var G=0,k=w.length;G<k;G++)!w[G].length&&(!V.length||!V[V.length-1].length)||(V.length&&!V[V.length-1].length&&V.pop(),V.push(x(w[G])))}else(w||typeof w=="string")&&(w=x(w),V[V.length-1]===""?V[V.length-1]=w:V.push(w));else w?V[E]=x(w):V.splice(E,1);return H&&V.unshift(""),this.path(V.join(N),I)},a.segmentCoded=function(E,w,I){var N,B,H;if(typeof E!="number"&&(I=w,w=E,E=void 0),w===void 0){if(N=this.segment(E,w,I),!h(N))N=N!==void 0?r.decode(N):void 0;else for(B=0,H=N.length;B<H;B++)N[B]=r.decode(N[B]);return N}if(!h(w))w=typeof w=="string"||w instanceof String?r.encode(w):w;else for(B=0,H=w.length;B<H;B++)w[B]=r.encode(w[B]);return this.segment(E,w,I)};var g=a.query;return a.query=function(E,w){if(E===!0)return r.parseQuery(this._parts.query,this._parts.escapeQuerySpace);if(typeof E=="function"){var I=r.parseQuery(this._parts.query,this._parts.escapeQuerySpace),N=E.call(this,I);return this._parts.query=r.buildQuery(N||I,this._parts.duplicateQueryParameters,this._parts.escapeQuerySpace),this.build(!w),this}else return E!==void 0&&typeof E!="string"?(this._parts.query=r.buildQuery(E,this._parts.duplicateQueryParameters,this._parts.escapeQuerySpace),this.build(!w),this):g.call(this,E,w)},a.setQuery=function(E,w,I){var N=r.parseQuery(this._parts.query,this._parts.escapeQuerySpace);if(typeof E=="string"||E instanceof String)N[E]=w!==void 0?w:null;else if(typeof E=="object")for(var B in E)c.call(E,B)&&(N[B]=E[B]);else throw new TypeError("URI.addQuery() accepts an object, string as the name parameter");return this._parts.query=r.buildQuery(N,this._parts.duplicateQueryParameters,this._parts.escapeQuerySpace),typeof E!="string"&&(I=w),this.build(!I),this},a.addQuery=function(E,w,I){var N=r.parseQuery(this._parts.query,this._parts.escapeQuerySpace);return r.addQuery(N,E,w===void 0?null:w),this._parts.query=r.buildQuery(N,this._parts.duplicateQueryParameters,this._parts.escapeQuerySpace),typeof E!="string"&&(I=w),this.build(!I),this},a.removeQuery=function(E,w,I){var N=r.parseQuery(this._parts.query,this._parts.escapeQuerySpace);return r.removeQuery(N,E,w),this._parts.query=r.buildQuery(N,this._parts.duplicateQueryParameters,this._parts.escapeQuerySpace),typeof E!="string"&&(I=w),this.build(!I),this},a.hasQuery=function(E,w,I){var N=r.parseQuery(this._parts.query,this._parts.escapeQuerySpace);return r.hasQuery(N,E,w,I)},a.setSearch=a.setQuery,a.addSearch=a.addQuery,a.removeSearch=a.removeQuery,a.hasSearch=a.hasQuery,a.normalize=function(){return this._parts.urn?this.normalizeProtocol(!1).normalizePath(!1).normalizeQuery(!1).normalizeFragment(!1).build():this.normalizeProtocol(!1).normalizeHostname(!1).normalizePort(!1).normalizePath(!1).normalizeQuery(!1).normalizeFragment(!1).build()},a.normalizeProtocol=function(E){return typeof this._parts.protocol=="string"&&(this._parts.protocol=this._parts.protocol.toLowerCase(),this.build(!E)),this},a.normalizeHostname=function(E){return this._parts.hostname&&(this.is("IDN")&&e?this._parts.hostname=e.toASCII(this._parts.hostname):this.is("IPv6")&&t&&(this._parts.hostname=t.best(this._parts.hostname)),this._parts.hostname=this._parts.hostname.toLowerCase(),this.build(!E)),this},a.normalizePort=function(E){return typeof this._parts.protocol=="string"&&this._parts.port===r.defaultPorts[this._parts.protocol]&&(this._parts.port=null,this.build(!E)),this},a.normalizePath=function(E){var w=this._parts.path;if(!w)return this;if(this._parts.urn)return this._parts.path=r.recodeUrnPath(this._parts.path),this.build(!E),this;if(this._parts.path==="/")return this;w=r.recodePath(w);var I,N="",B,H;for(w.charAt(0)!=="/"&&(I=!0,w="/"+w),(w.slice(-3)==="/.."||w.slice(-2)==="/.")&&(w+="/"),w=w.replace(/(\/(\.\/)+)|(\/\.$)/g,"/").replace(/\/{2,}/g,"/"),I&&(N=w.substring(1).match(/^(\.\.\/)+/)||"",N&&(N=N[0]));B=w.search(/\/\.\.(\/|$)/),B!==-1;){if(B===0){w=w.substring(3);continue}H=w.substring(0,B).lastIndexOf("/"),H===-1&&(H=B),w=w.substring(0,H)+w.substring(B+3)}return I&&this.is("relative")&&(w=N+w.substring(1)),this._parts.path=w,this.build(!E),this},a.normalizePathname=a.normalizePath,a.normalizeQuery=function(E){return typeof this._parts.query=="string"&&(this._parts.query.length?this.query(r.parseQuery(this._parts.query,this._parts.escapeQuerySpace)):this._parts.query=null,this.build(!E)),this},a.normalizeFragment=function(E){return this._parts.fragment||(this._parts.fragment=null,this.build(!E)),this},a.normalizeSearch=a.normalizeQuery,a.normalizeHash=a.normalizeFragment,a.iso8859=function(){var E=r.encode,w=r.decode;r.encode=escape,r.decode=decodeURIComponent;try{this.normalize()}finally{r.encode=E,r.decode=w}return this},a.unicode=function(){var E=r.encode,w=r.decode;r.encode=T,r.decode=unescape;try{this.normalize()}finally{r.encode=E,r.decode=w}return this},a.readable=function(){var E=this.clone();E.username("").password("").normalize();var w="";if(E._parts.protocol&&(w+=E._parts.protocol+"://"),E._parts.hostname&&(E.is("punycode")&&e?(w+=e.toUnicode(E._parts.hostname),E._parts.port&&(w+=":"+E._parts.port)):w+=E.host()),E._parts.hostname&&E._parts.path&&E._parts.path.charAt(0)!=="/"&&(w+="/"),w+=E.path(!0),E._parts.query){for(var I="",N=0,B=E._parts.query.split("&"),H=B.length;N<H;N++){var V=(B[N]||"").split("=");I+="&"+r.decodeQuery(V[0],this._parts.escapeQuerySpace).replace(/&/g,"%26"),V[1]!==void 0&&(I+="="+r.decodeQuery(V[1],this._parts.escapeQuerySpace).replace(/&/g,"%26"))}w+="?"+I.substring(1)}return w+=r.decodeQuery(E.hash(),!0),w},a.absoluteTo=function(E){var w=this.clone(),I=["protocol","username","password","hostname","port"],N,B,H;if(this._parts.urn)throw new Error("URNs do not have any generally defined hierarchical components");if(E instanceof r||(E=new r(E)),w._parts.protocol||(w._parts.protocol=E._parts.protocol,this._parts.hostname))return w;for(B=0;H=I[B];B++)w._parts[H]=E._parts[H];return w._parts.path?(w._parts.path.substring(-2)===".."&&(w._parts.path+="/"),w.path().charAt(0)!=="/"&&(N=E.directory(),N=N||(E.path().indexOf("/")===0?"/":""),w._parts.path=(N?N+"/":"")+w._parts.path,w.normalizePath())):(w._parts.path=E._parts.path,w._parts.query||(w._parts.query=E._parts.query)),w.build(),w},a.relativeTo=function(E){var w=this.clone().normalize(),I,N,B,H,V;if(w._parts.urn)throw new Error("URNs do not have any generally defined hierarchical components");if(E=new r(E).normalize(),I=w._parts,N=E._parts,H=w.path(),V=E.path(),H.charAt(0)!=="/")throw new Error("URI is already relative");if(V.charAt(0)!=="/")throw new Error("Cannot 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u=65535,f=65535,h=c.length,p=Math.floor(h/2),_=0;p;){var m=p>=359?359:p;p-=m;do u+=c[_++]<<8,f+=u+=c[_++];while(--m);u=(u&65535)+(u>>>16),f=(f&65535)+(f>>>16)}return h&1&&(f+=u+=c[_]<<8),u=(u&65535)+(u>>>16),f=(f&65535)+(f>>>16),(f<<16|u)>>>0},readHeaderInfo:function(c,u){var f=u.ptr,h=new Uint8Array(c,f,6),p={};if(p.fileIdentifierString=String.fromCharCode.apply(null,h),p.fileIdentifierString.lastIndexOf("Lerc2",0)!==0)throw"Unexpected file identifier string (expect Lerc2 ): "+p.fileIdentifierString;f+=6;var _=new DataView(c,f,8),m=_.getInt32(0,!0);p.fileVersion=m,f+=4,m>=3&&(p.checksum=_.getUint32(4,!0),f+=4),_=new DataView(c,f,12),p.height=_.getUint32(0,!0),p.width=_.getUint32(4,!0),f+=8,m>=4?(p.numDims=_.getUint32(8,!0),f+=4):p.numDims=1,_=new 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DataView(c,f,4),x={};if(x.numBytes=m.getUint32(0,!0),f+=4,(_===0||p===_)&&x.numBytes!==0)throw"invalid mask";var b,T;if(_===0)b=new Uint8Array(Math.ceil(p/8)),x.bitset=b,T=new Uint8Array(p),u.pixels.resultMask=T,f+=x.numBytes;else if(x.numBytes>0){b=new Uint8Array(Math.ceil(p/8)),m=new DataView(c,f,x.numBytes);var C=m.getInt16(0,!0),A=2,S=0,v=0;do{if(C>0)for(;C--;)b[S++]=m.getUint8(A++);else for(v=m.getUint8(A++),C=-C;C--;)b[S++]=v;C=m.getInt16(A,!0),A+=2}while(A<x.numBytes);if(C!==-32768||S<b.length)throw"Unexpected end of mask RLE encoding";T=new Uint8Array(p);var D=0,O=0;for(O=0;O<p;O++)O&7?(D=b[O>>3],D<<=O&7):D=b[O>>3],D&128&&(T[O]=1);u.pixels.resultMask=T,x.bitset=b,f+=x.numBytes}return u.ptr=f,u.mask=x,!0},readDataOneSweep:function(c,u,f){var h=u.ptr,p=u.headerInfo,_=p.numDims,m=p.width*p.height,x=p.imageType,b=p.numValidPixel*r.getDataTypeSize(x)*_,T,C=u.pixels.resultMask;if(f===Uint8Array)T=new Uint8Array(c,h,b);else{var A=new ArrayBuffer(b),S=new Uint8Array(A);S.set(new Uint8Array(c,h,b)),T=new f(A)}if(T.length===m*_)u.pixels.resultPixels=T;else{u.pixels.resultPixels=new f(m*_);var v=0,D=0,O=0,R=0;if(_>1)for(O=0;O<_;O++)for(R=O*m,D=0;D<m;D++)C[D]&&(u.pixels.resultPixels[R+D]=T[v++]);else for(D=0;D<m;D++)C[D]&&(u.pixels.resultPixels[D]=T[v++])}return h+=b,u.ptr=h,!0},readHuffmanTree:function(c,u){var f=this.HUFFMAN_LUT_BITS_MAX,h=new DataView(c,u.ptr,16);u.ptr+=16;var p=h.getInt32(0,!0);if(p<2)throw"unsupported Huffman version";var _=h.getInt32(4,!0),m=h.getInt32(8,!0),x=h.getInt32(12,!0);if(m>=x)return!1;var b=new Uint32Array(x-m);r.decodeBits(c,u,b);var T=[],C,A,S,v;for(C=m;C<x;C++)A=C-(C<_?0:_),T[A]={first:b[C-m],second:null};var D=c.byteLength-u.ptr,O=Math.ceil(D/4),R=new ArrayBuffer(O*4),M=new Uint8Array(R);M.set(new Uint8Array(c,u.ptr,D));var L=new Uint32Array(R),g=0,E,w=0;for(E=L[0],C=m;C<x;C++)A=C-(C<_?0:_),v=T[A].first,v>0&&(T[A].second=E<<g>>>32-v,32-g>=v?(g+=v,g===32&&(g=0,w++,E=L[w])):(g+=v-32,w++,E=L[w],T[A].second|=E>>>32-g));var I=0,N=0,B=new s;for(C=0;C<T.length;C++)T[C]!==void 0&&(I=Math.max(I,T[C].first));I>=f?N=f:N=I,I>=30&&console.log("WARning, large NUM LUT BITS IS "+I);var H=[],V,G,k,W,Y,J;for(C=m;C<x;C++)if(A=C-(C<_?0:_),v=T[A].first,v>0)if(V=[v,A],v<=N)for(G=T[A].second<<N-v,k=1<<N-v,S=0;S<k;S++)H[G|S]=V;else for(G=T[A].second,J=B,W=v-1;W>=0;W--)Y=G>>>W&1,Y?(J.right||(J.right=new s),J=J.right):(J.left||(J.left=new s),J=J.left),W===0&&!J.val&&(J.val=V[1]);return{decodeLut:H,numBitsLUTQick:N,numBitsLUT:I,tree:B,stuffedData:L,srcPtr:w,bitPos:g}},readHuffman:function(c,u,f){var h=u.headerInfo,p=h.numDims,_=u.headerInfo.height,m=u.headerInfo.width,x=m*_,b=this.readHuffmanTree(c,u),T=b.decodeLut,C=b.tree,A=b.stuffedData,S=b.srcPtr,v=b.bitPos,D=b.numBitsLUTQick,O=b.numBitsLUT,R=u.headerInfo.imageType===0?128:0,M,L,g,E=u.pixels.resultMask,w,I,N,B,H,V,G,k=0;v>0&&(S++,v=0);var W=A[S],Y=u.encodeMode===1,J=new f(x*p),j=J,K;for(K=0;K<h.numDims;K++){if(p>1&&(j=new f(J.buffer,x*K,x),k=0),u.headerInfo.numValidPixel===m*_)for(V=0,B=0;B<_;B++)for(H=0;H<m;H++,V++){if(L=0,w=W<<v>>>32-D,I=w,32-v<D&&(w|=A[S+1]>>>64-v-D,I=w),T[I])L=T[I][1],v+=T[I][0];else for(w=W<<v>>>32-O,I=w,32-v<O&&(w|=A[S+1]>>>64-v-O,I=w),M=C,G=0;G<O;G++)if(N=w>>>O-G-1&1,M=N?M.right:M.left,!(M.left||M.right)){L=M.val,v=v+G+1;break}v>=32&&(v-=32,S++,W=A[S]),g=L-R,Y?(H>0?g+=k:B>0?g+=j[V-m]:g+=k,g&=255,j[V]=g,k=g):j[V]=g}else for(V=0,B=0;B<_;B++)for(H=0;H<m;H++,V++)if(E[V]){if(L=0,w=W<<v>>>32-D,I=w,32-v<D&&(w|=A[S+1]>>>64-v-D,I=w),T[I])L=T[I][1],v+=T[I][0];else for(w=W<<v>>>32-O,I=w,32-v<O&&(w|=A[S+1]>>>64-v-O,I=w),M=C,G=0;G<O;G++)if(N=w>>>O-G-1&1,M=N?M.right:M.left,!(M.left||M.right)){L=M.val,v=v+G+1;break}v>=32&&(v-=32,S++,W=A[S]),g=L-R,Y?(H>0&&E[V-1]?g+=k:B>0&&E[V-m]?g+=j[V-m]:g+=k,g&=255,j[V]=g,k=g):j[V]=g}u.ptr=u.ptr+(S+1)*4+(v>0?4:0)}u.pixels.resultPixels=J},decodeBits:function(c,u,f,h,p){{var _=u.headerInfo,m=_.fileVersion,x=0,b=new DataView(c,u.ptr,5),T=b.getUint8(0);x++;var C=T>>6,A=C===0?4:3-C,S=(T&32)>0,v=T&31,D=0;if(A===1)D=b.getUint8(x),x++;else if(A===2)D=b.getUint16(x,!0),x+=2;else if(A===4)D=b.getUint32(x,!0),x+=4;else throw"Invalid valid pixel count type";var O=2*_.maxZError,R,M,L,g,E,w,I,N,B,H,V=_.numDims>1?_.maxValues[p]:_.zMax;if(S){for(u.counter.lut++,N=b.getUint8(x),B=v,x++,g=Math.ceil((N-1)*v/8),E=Math.ceil(g/4),M=new ArrayBuffer(E*4),L=new Uint8Array(M),u.ptr+=x,L.set(new Uint8Array(c,u.ptr,g)),I=new Uint32Array(M),u.ptr+=g,H=0;N-1>>>H;)H++;g=Math.ceil(D*H/8),E=Math.ceil(g/4),M=new ArrayBuffer(E*4),L=new Uint8Array(M),L.set(new Uint8Array(c,u.ptr,g)),R=new Uint32Array(M),u.ptr+=g,m>=3?w=o.unstuffLUT2(I,v,N-1,h,O,V):w=o.unstuffLUT(I,v,N-1,h,O,V),m>=3?o.unstuff2(R,f,H,D,w):o.unstuff(R,f,H,D,w)}else u.counter.bitstuffer++,H=v,u.ptr+=x,H>0&&(g=Math.ceil(D*H/8),E=Math.ceil(g/4),M=new ArrayBuffer(E*4),L=new Uint8Array(M),L.set(new Uint8Array(c,u.ptr,g)),R=new Uint32Array(M),u.ptr+=g,m>=3?h==null?o.originalUnstuff2(R,f,H,D):o.unstuff2(R,f,H,D,!1,h,O,V):h==null?o.originalUnstuff(R,f,H,D):o.unstuff(R,f,H,D,!1,h,O,V))}},readTiles:function(c,u,f){var h=u.headerInfo,p=h.width,_=h.height,m=h.microBlockSize,x=h.imageType,b=r.getDataTypeSize(x),T=Math.ceil(p/m),C=Math.ceil(_/m);u.pixels.numBlocksY=C,u.pixels.numBlocksX=T,u.pixels.ptr=0;var A=0,S=0,v=0,D=0,O=0,R=0,M=0,L=0,g=0,E=0,w=0,I=0,N=0,B=0,H=0,V=0,G,k,W,Y,J,j,K=new f(m*m),Q=_%m||m,de=p%m||m,xe,ce,_e=h.numDims,be,De=u.pixels.resultMask,Ae=u.pixels.resultPixels;for(v=0;v<C;v++)for(O=v!==C-1?m:Q,D=0;D<T;D++)for(R=D!==T-1?m:de,w=v*p*m+D*m,I=p-R,be=0;be<_e;be++){if(_e>1&&(Ae=new f(u.pixels.resultPixels.buffer,p*_*be*b,p*_)),M=c.byteLength-u.ptr,G=new DataView(c,u.ptr,Math.min(10,M)),k={},V=0,L=G.getUint8(0),V++,g=L>>6&255,E=L>>2&15,E!==(D*m>>3&15))throw"integrity issue";if(j=L&3,j>3)throw u.ptr+=V,"Invalid block encoding ("+j+")";if(j===2){u.counter.constant++,u.ptr+=V;continue}else if(j===0){if(u.counter.uncompressed++,u.ptr+=V,N=O*R*b,B=c.byteLength-u.ptr,N=N<B?N:B,W=new ArrayBuffer(N%b===0?N:N+b-N%b),Y=new Uint8Array(W),Y.set(new Uint8Array(c,u.ptr,N)),J=new f(W),H=0,De)for(A=0;A<O;A++){for(S=0;S<R;S++)De[w]&&(Ae[w]=J[H++]),w++;w+=I}else for(A=0;A<O;A++){for(S=0;S<R;S++)Ae[w++]=J[H++];w+=I}u.ptr+=H*b}else if(xe=r.getDataTypeUsed(x,g),ce=r.getOnePixel(k,V,xe,G),V+=r.getDataTypeSize(xe),j===3)if(u.ptr+=V,u.counter.constantoffset++,De)for(A=0;A<O;A++){for(S=0;S<R;S++)De[w]&&(Ae[w]=ce),w++;w+=I}else for(A=0;A<O;A++){for(S=0;S<R;S++)Ae[w++]=ce;w+=I}else if(u.ptr+=V,r.decodeBits(c,u,K,ce,be),V=0,De)for(A=0;A<O;A++){for(S=0;S<R;S++)De[w]&&(Ae[w]=K[V++]),w++;w+=I}else for(A=0;A<O;A++){for(S=0;S<R;S++)Ae[w++]=K[V++];w+=I}}},formatFileInfo:function(c){return{fileIdentifierString:c.headerInfo.fileIdentifierString,fileVersion:c.headerInfo.fileVersion,imageType:c.headerInfo.imageType,height:c.headerInfo.height,width:c.headerInfo.width,numValidPixel:c.headerInfo.numValidPixel,microBlockSize:c.headerInfo.microBlockSize,blobSize:c.headerInfo.blobSize,maxZError:c.headerInfo.maxZError,pixelType:r.getPixelType(c.headerInfo.imageType),eofOffset:c.eofOffset,mask:c.mask?{numBytes:c.mask.numBytes}:null,pixels:{numBlocksX:c.pixels.numBlocksX,numBlocksY:c.pixels.numBlocksY,maxValue:c.headerInfo.zMax,minValue:c.headerInfo.zMin,noDataValue:c.noDataValue}}},constructConstantSurface:function(c){var u=c.headerInfo.zMax,f=c.headerInfo.numDims,h=c.headerInfo.height*c.headerInfo.width,p=h*f,_=0,m=0,x=0,b=c.pixels.resultMask;if(b)if(f>1)for(_=0;_<f;_++)for(x=_*h,m=0;m<h;m++)b[m]&&(c.pixels.resultPixels[x+m]=u);else for(m=0;m<h;m++)b[m]&&(c.pixels.resultPixels[m]=u);else if(c.pixels.resultPixels.fill)c.pixels.resultPixels.fill(u);else for(m=0;m<p;m++)c.pixels.resultPixels[m]=u},getDataTypeArray:function(c){var u;switch(c){case 0:u=Int8Array;break;case 1:u=Uint8Array;break;case 2:u=Int16Array;break;case 3:u=Uint16Array;break;case 4:u=Int32Array;break;case 5:u=Uint32Array;break;case 6:u=Float32Array;break;case 7:u=Float64Array;break;default:u=Float32Array}return u},getPixelType:function(c){var u;switch(c){case 0:u="S8";break;case 1:u="U8";break;case 2:u="S16";break;case 3:u="U16";break;case 4:u="S32";break;case 5:u="U32";break;case 6:u="F32";break;case 7:u="F64";break;default:u="F32"}return u},isValidPixelValue:function(c,u){if(u==null)return!1;var f;switch(c){case 0:f=u>=-128&&u<=127;break;case 1:f=u>=0&&u<=255;break;case 2:f=u>=-32768&&u<=32767;break;case 3:f=u>=0&&u<=65536;break;case 4:f=u>=-2147483648&&u<=2147483647;break;case 5:f=u>=0&&u<=4294967296;break;case 6:f=u>=-34027999387901484e22&&u<=34027999387901484e22;break;case 7:f=u>=5e-324&&u<=17976931348623157e292;break;default:f=!1}return f},getDataTypeSize:function(c){var u=0;switch(c){case 0:case 1:u=1;break;case 2:case 3:u=2;break;case 4:case 5:case 6:u=4;break;case 7:u=8;break;default:u=c}return u},getDataTypeUsed:function(c,u){var f=c;switch(c){case 2:case 4:f=c-u;break;case 3:case 5:f=c-2*u;break;case 6:u===0?f=c:u===1?f=2:f=1;break;case 7:u===0?f=c:f=c-2*u+1;break;default:f=c;break}return f},getOnePixel:function(c,u,f,h){var p=0;switch(f){case 0:p=h.getInt8(u);break;case 1:p=h.getUint8(u);break;case 2:p=h.getInt16(u,!0);break;case 3:p=h.getUint16(u,!0);break;case 4:p=h.getInt32(u,!0);break;case 5:p=h.getUInt32(u,!0);break;case 6:p=h.getFloat32(u,!0);break;case 7:p=h.getFloat64(u,!0);break;default:throw"the decoder does not understand this pixel type"}return p}},s=function(c,u,f){this.val=c,this.left=u,this.right=f},a={decode:function(c,u){u=u||{};var f=u.noDataValue,h=0,p={};if(p.ptr=u.inputOffset||0,p.pixels={},!!r.readHeaderInfo(c,p)){var _=p.headerInfo,m=_.fileVersion,x=r.getDataTypeArray(_.imageType);r.readMask(c,p),_.numValidPixel!==_.width*_.height&&!p.pixels.resultMask&&(p.pixels.resultMask=u.maskData);var b=_.width*_.height;if(p.pixels.resultPixels=new x(b*_.numDims),p.counter={onesweep:0,uncompressed:0,lut:0,bitstuffer:0,constant:0,constantoffset:0},_.numValidPixel!==0)if(_.zMax===_.zMin)r.constructConstantSurface(p);else if(m>=4&&r.checkMinMaxRanges(c,p))r.constructConstantSurface(p);else{var T=new DataView(c,p.ptr,2),C=T.getUint8(0);if(p.ptr++,C)r.readDataOneSweep(c,p,x);else if(m>1&&_.imageType<=1&&Math.abs(_.maxZError-.5)<1e-5){var A=T.getUint8(1);if(p.ptr++,p.encodeMode=A,A>2||m<4&&A>1)throw"Invalid Huffman flag "+A;A?r.readHuffman(c,p,x):r.readTiles(c,p,x)}else r.readTiles(c,p,x)}p.eofOffset=p.ptr;var S;u.inputOffset?(S=p.headerInfo.blobSize+u.inputOffset-p.ptr,Math.abs(S)>=1&&(p.eofOffset=u.inputOffset+p.headerInfo.blobSize)):(S=p.headerInfo.blobSize-p.ptr,Math.abs(S)>=1&&(p.eofOffset=p.headerInfo.blobSize));var v={width:_.width,height:_.height,pixelData:p.pixels.resultPixels,minValue:_.zMin,maxValue:_.zMax,validPixelCount:_.numValidPixel,dimCount:_.numDims,dimStats:{minValues:_.minValues,maxValues:_.maxValues},maskData:p.pixels.resultMask};if(p.pixels.resultMask&&r.isValidPixelValue(_.imageType,f)){var D=p.pixels.resultMask;for(h=0;h<b;h++)D[h]||(v.pixelData[h]=f);v.noDataValue=f}return p.noDataValue=f,u.returnFileInfo&&(v.fileInfo=r.formatFileInfo(p)),v}},getBandCount:function(c){var u=0,f=0,h={};for(h.ptr=0,h.pixels={};f<c.byteLength-58;)r.readHeaderInfo(c,h),f+=h.headerInfo.blobSize,u++,h.ptr=f;return u}};return a}(),n=function(){var o=new ArrayBuffer(4),r=new Uint8Array(o),s=new Uint32Array(o);return s[0]=1,r[0]===1}(),i={decode:function(o,r){if(!n)throw"Big endian system is not supported.";r=r||{};var s=r.inputOffset||0,a=new Uint8Array(o,s,10),c=String.fromCharCode.apply(null,a),u,f;if(c.trim()==="CntZImage")u=e,f=1;else if(c.substring(0,5)==="Lerc2")u=t,f=2;else throw"Unexpected file identifier string: "+c;for(var h=0,p=o.byteLength-10,_,m=[],x,b,T={width:0,height:0,pixels:[],pixelType:r.pixelType,mask:null,statistics:[]};s<p;){var C=u.decode(o,{inputOffset:s,encodedMaskData:_,maskData:b,returnMask:h===0,returnEncodedMask:h===0,returnFileInfo:!0,pixelType:r.pixelType||null,noDataValue:r.noDataValue||null});s=C.fileInfo.eofOffset,h===0&&(_=C.encodedMaskData,b=C.maskData,T.width=C.width,T.height=C.height,T.dimCount=C.dimCount||1,T.pixelType=C.pixelType||C.fileInfo.pixelType,T.mask=C.maskData),f>1&&C.fileInfo.mask&&C.fileInfo.mask.numBytes>0&&m.push(C.maskData),h++,T.pixels.push(C.pixelData),T.statistics.push({minValue:C.minValue,maxValue:C.maxValue,noDataValue:C.noDataValue,dimStats:C.dimStats})}var A,S,v;if(f>1&&m.length>1){for(v=T.width*T.height,T.bandMasks=m,b=new Uint8Array(v),b.set(m[0]),A=1;A<m.length;A++)for(x=m[A],S=0;S<v;S++)b[S]=b[S]&x[S];T.maskData=b}return T}};typeof define=="function"&&define.amd?define([],function(){return i}):typeof g8<"u"&&g8.exports?g8.exports=i:this.Lerc=i})()});var 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n=e.x*e.x,i=e.x*e.y,o=e.x*e.z,r=e.x*e.w,s=e.y*e.y,a=e.y*e.z,c=e.y*e.w,u=e.z*e.z,f=e.z*e.w,h=e.w*e.w,p=n-s-u+h,_=2*(i-f),m=2*(o+c),x=2*(i+f),b=-n+s-u+h,T=2*(a-r),C=2*(o-c),A=2*(a+r),S=-n-s+u+h;return l(t)?(t[0]=p,t[1]=x,t[2]=C,t[3]=_,t[4]=b,t[5]=A,t[6]=m,t[7]=T,t[8]=S,t):new Je(p,_,m,x,b,T,C,A,S)};Je.fromHeadingPitchRoll=function(e,t){let n=Math.cos(-e.pitch),i=Math.cos(-e.heading),o=Math.cos(e.roll),r=Math.sin(-e.pitch),s=Math.sin(-e.heading),a=Math.sin(e.roll),c=n*i,u=-o*s+a*r*i,f=a*s+o*r*i,h=n*s,p=o*i+a*r*s,_=-a*i+o*r*s,m=-r,x=a*n,b=o*n;return l(t)?(t[0]=c,t[1]=h,t[2]=m,t[3]=u,t[4]=p,t[5]=x,t[6]=f,t[7]=_,t[8]=b,t):new Je(c,u,f,h,p,_,m,x,b)};Je.fromScale=function(e,t){return l(t)?(t[0]=e.x,t[1]=0,t[2]=0,t[3]=0,t[4]=e.y,t[5]=0,t[6]=0,t[7]=0,t[8]=e.z,t):new Je(e.x,0,0,0,e.y,0,0,0,e.z)};Je.fromUniformScale=function(e,t){return l(t)?(t[0]=e,t[1]=0,t[2]=0,t[3]=0,t[4]=e,t[5]=0,t[6]=0,t[7]=0,t[8]=e,t):new Je(e,0,0,0,e,0,0,0,e)};Je.fromCrossProduct=function(e,t){return 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t[0]=-e[0],t[1]=-e[1],t[2]=-e[2],t[3]=-e[3],t[4]=-e[4],t[5]=-e[5],t[6]=-e[6],t[7]=-e[7],t[8]=-e[8],t};Je.transpose=function(e,t){let n=e[0],i=e[3],o=e[6],r=e[1],s=e[4],a=e[7],c=e[2],u=e[5],f=e[8];return t[0]=n,t[1]=i,t[2]=o,t[3]=r,t[4]=s,t[5]=a,t[6]=c,t[7]=u,t[8]=f,t};function YAe(e){let t=0;for(let n=0;n<9;++n){let i=e[n];t+=i*i}return Math.sqrt(t)}var kG=[1,0,0],VG=[2,2,1];function XAe(e){let t=0;for(let n=0;n<3;++n){let i=e[Je.getElementIndex(VG[n],kG[n])];t+=2*i*i}return Math.sqrt(t)}function KAe(e,t){let n=P.EPSILON15,i=0,o=1;for(let u=0;u<3;++u){let f=Math.abs(e[Je.getElementIndex(VG[u],kG[u])]);f>i&&(o=u,i=f)}let r=1,s=0,a=kG[o],c=VG[o];if(Math.abs(e[Je.getElementIndex(c,a)])>n){let u=e[Je.getElementIndex(c,c)],f=e[Je.getElementIndex(a,a)],h=e[Je.getElementIndex(c,a)],p=(u-f)/2/h,_;p<0?_=-1/(-p+Math.sqrt(1+p*p)):_=1/(p+Math.sqrt(1+p*p)),r=1/Math.sqrt(1+_*_),s=_*r}return t=Je.clone(Je.IDENTITY,t),t[Je.getElementIndex(a,a)]=t[Je.getElementIndex(c,c)]=r,t[Je.getElementIndex(c,a)]=s,t[Je.getElementIndex(a,c)]=-s,t}var JP=new Je,GZ=new Je;Je.computeEigenDecomposition=function(e,t){let n=P.EPSILON20,i=10,o=0,r=0;l(t)||(t={});let s=t.unitary=Je.clone(Je.IDENTITY,t.unitary),a=t.diagonal=Je.clone(e,t.diagonal),c=n*YAe(a);for(;r<i&&XAe(a)>c;)KAe(a,JP),Je.transpose(JP,GZ),Je.multiply(a,JP,a),Je.multiply(GZ,a,a),Je.multiply(s,JP,s),++o>2&&(++r,o=0);return t};Je.abs=function(e,t){return t[0]=Math.abs(e[0]),t[1]=Math.abs(e[1]),t[2]=Math.abs(e[2]),t[3]=Math.abs(e[3]),t[4]=Math.abs(e[4]),t[5]=Math.abs(e[5]),t[6]=Math.abs(e[6]),t[7]=Math.abs(e[7]),t[8]=Math.abs(e[8]),t};Je.determinant=function(e){let t=e[0],n=e[3],i=e[6],o=e[1],r=e[4],s=e[7],a=e[2],c=e[5],u=e[8];return t*(r*u-c*s)+o*(c*i-n*u)+a*(n*s-r*i)};Je.inverse=function(e,t){let n=e[0],i=e[1],o=e[2],r=e[3],s=e[4],a=e[5],c=e[6],u=e[7],f=e[8],h=Je.determinant(e);t[0]=s*f-u*a,t[1]=u*o-i*f,t[2]=i*a-s*o,t[3]=c*a-r*f,t[4]=n*f-c*o,t[5]=r*o-n*a,t[6]=r*u-c*s,t[7]=c*i-n*u,t[8]=n*s-r*i;let p=1/h;return Je.multiplyByScalar(t,p,t)};var ZAe=new Je;Je.inverseTranspose=function(e,t){return Je.inverse(Je.transpose(e,ZAe),t)};Je.equals=function(e,t){return e===t||l(e)&&l(t)&&e[0]===t[0]&&e[1]===t[1]&&e[2]===t[2]&&e[3]===t[3]&&e[4]===t[4]&&e[5]===t[5]&&e[6]===t[6]&&e[7]===t[7]&&e[8]===t[8]};Je.equalsEpsilon=function(e,t,n){return n=y(n,0),e===t||l(e)&&l(t)&&Math.abs(e[0]-t[0])<=n&&Math.abs(e[1]-t[1])<=n&&Math.abs(e[2]-t[2])<=n&&Math.abs(e[3]-t[3])<=n&&Math.abs(e[4]-t[4])<=n&&Math.abs(e[5]-t[5])<=n&&Math.abs(e[6]-t[6])<=n&&Math.abs(e[7]-t[7])<=n&&Math.abs(e[8]-t[8])<=n};Je.IDENTITY=Object.freeze(new Je(1,0,0,0,1,0,0,0,1));Je.ZERO=Object.freeze(new Je(0,0,0,0,0,0,0,0,0));Je.COLUMN0ROW0=0;Je.COLUMN0ROW1=1;Je.COLUMN0ROW2=2;Je.COLUMN1ROW0=3;Je.COLUMN1ROW1=4;Je.COLUMN1ROW2=5;Je.COLUMN2ROW0=6;Je.COLUMN2ROW1=7;Je.COLUMN2ROW2=8;Object.defineProperties(Je.prototype,{length:{get:function(){return Je.packedLength}}});Je.prototype.clone=function(e){return Je.clone(this,e)};Je.prototype.equals=function(e){return Je.equals(this,e)};Je.equalsArray=function(e,t,n){return e[0]===t[n]&&e[1]===t[n+1]&&e[2]===t[n+2]&&e[3]===t[n+3]&&e[4]===t[n+4]&&e[5]===t[n+5]&&e[6]===t[n+6]&&e[7]===t[n+7]&&e[8]===t[n+8]};Je.prototype.equalsEpsilon=function(e,t){return Je.equalsEpsilon(this,e,t)};Je.prototype.toString=function(){return`(${this[0]}, ${this[3]}, ${this[6]})
(${this[1]}, ${this[4]}, ${this[7]})
(${this[2]}, ${this[5]}, ${this[8]})`};var $=Je;function OS(e){this.name="RuntimeError",this.message=e;let t;try{throw new Error}catch(n){t=n.stack}this.stack=t}l(Object.create)&&(OS.prototype=Object.create(Error.prototype),OS.prototype.constructor=OS);OS.prototype.toString=function(){let e=`${this.name}: ${this.message}`;return l(this.stack)&&(e+=`
${this.stack.toString()}`),e};var re=OS;function Qe(e,t,n,i,o,r,s,a,c,u,f,h,p,_,m,x){this[0]=y(e,0),this[1]=y(o,0),this[2]=y(c,0),this[3]=y(p,0),this[4]=y(t,0),this[5]=y(r,0),this[6]=y(u,0),this[7]=y(_,0),this[8]=y(n,0),this[9]=y(s,0),this[10]=y(f,0),this[11]=y(m,0),this[12]=y(i,0),this[13]=y(a,0),this[14]=y(h,0),this[15]=y(x,0)}Qe.packedLength=16;Qe.pack=function(e,t,n){return n=y(n,0),t[n++]=e[0],t[n++]=e[1],t[n++]=e[2],t[n++]=e[3],t[n++]=e[4],t[n++]=e[5],t[n++]=e[6],t[n++]=e[7],t[n++]=e[8],t[n++]=e[9],t[n++]=e[10],t[n++]=e[11],t[n++]=e[12],t[n++]=e[13],t[n++]=e[14],t[n]=e[15],t};Qe.unpack=function(e,t,n){return t=y(t,0),l(n)||(n=new Qe),n[0]=e[t++],n[1]=e[t++],n[2]=e[t++],n[3]=e[t++],n[4]=e[t++],n[5]=e[t++],n[6]=e[t++],n[7]=e[t++],n[8]=e[t++],n[9]=e[t++],n[10]=e[t++],n[11]=e[t++],n[12]=e[t++],n[13]=e[t++],n[14]=e[t++],n[15]=e[t],n};Qe.packArray=function(e,t){let n=e.length,i=n*16;l(t)?!Array.isArray(t)&&t.length!==i||t.length!==i&&(t.length=i):t=new Array(i);for(let o=0;o<n;++o)Qe.pack(e[o],t,o*16);return t};Qe.unpackArray=function(e,t){let n=e.length;l(t)?t.length=n/16:t=new Array(n/16);for(let i=0;i<n;i+=16){let o=i/16;t[o]=Qe.unpack(e,i,t[o])}return t};Qe.clone=function(e,t){if(l(e))return l(t)?(t[0]=e[0],t[1]=e[1],t[2]=e[2],t[3]=e[3],t[4]=e[4],t[5]=e[5],t[6]=e[6],t[7]=e[7],t[8]=e[8],t[9]=e[9],t[10]=e[10],t[11]=e[11],t[12]=e[12],t[13]=e[13],t[14]=e[14],t[15]=e[15],t):new Qe(e[0],e[4],e[8],e[12],e[1],e[5],e[9],e[13],e[2],e[6],e[10],e[14],e[3],e[7],e[11],e[15])};Qe.fromArray=Qe.unpack;Qe.fromColumnMajorArray=function(e,t){return Qe.clone(e,t)};Qe.fromRowMajorArray=function(e,t){return l(t)?(t[0]=e[0],t[1]=e[4],t[2]=e[8],t[3]=e[12],t[4]=e[1],t[5]=e[5],t[6]=e[9],t[7]=e[13],t[8]=e[2],t[9]=e[6],t[10]=e[10],t[11]=e[14],t[12]=e[3],t[13]=e[7],t[14]=e[11],t[15]=e[15],t):new Qe(e[0],e[1],e[2],e[3],e[4],e[5],e[6],e[7],e[8],e[9],e[10],e[11],e[12],e[13],e[14],e[15])};Qe.fromRotationTranslation=function(e,t,n){return t=y(t,d.ZERO),l(n)?(n[0]=e[0],n[1]=e[1],n[2]=e[2],n[3]=0,n[4]=e[3],n[5]=e[4],n[6]=e[5],n[7]=0,n[8]=e[6],n[9]=e[7],n[10]=e[8],n[11]=0,n[12]=t.x,n[13]=t.y,n[14]=t.z,n[15]=1,n):new Qe(e[0],e[3],e[6],t.x,e[1],e[4],e[7],t.y,e[2],e[5],e[8],t.z,0,0,0,1)};Qe.fromTranslationQuaternionRotationScale=function(e,t,n,i){l(i)||(i=new Qe);let o=n.x,r=n.y,s=n.z,a=t.x*t.x,c=t.x*t.y,u=t.x*t.z,f=t.x*t.w,h=t.y*t.y,p=t.y*t.z,_=t.y*t.w,m=t.z*t.z,x=t.z*t.w,b=t.w*t.w,T=a-h-m+b,C=2*(c-x),A=2*(u+_),S=2*(c+x),v=-a+h-m+b,D=2*(p-f),O=2*(u-_),R=2*(p+f),M=-a-h+m+b;return i[0]=T*o,i[1]=S*o,i[2]=O*o,i[3]=0,i[4]=C*r,i[5]=v*r,i[6]=R*r,i[7]=0,i[8]=A*s,i[9]=D*s,i[10]=M*s,i[11]=0,i[12]=e.x,i[13]=e.y,i[14]=e.z,i[15]=1,i};Qe.fromTranslationRotationScale=function(e,t){return Qe.fromTranslationQuaternionRotationScale(e.translation,e.rotation,e.scale,t)};Qe.fromTranslation=function(e,t){return Qe.fromRotationTranslation($.IDENTITY,e,t)};Qe.fromScale=function(e,t){return l(t)?(t[0]=e.x,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=e.y,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=e.z,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t):new Qe(e.x,0,0,0,0,e.y,0,0,0,0,e.z,0,0,0,0,1)};Qe.fromUniformScale=function(e,t){return l(t)?(t[0]=e,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=e,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=e,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t):new Qe(e,0,0,0,0,e,0,0,0,0,e,0,0,0,0,1)};Qe.fromRotation=function(e,t){return l(t)||(t=new Qe),t[0]=e[0],t[1]=e[1],t[2]=e[2],t[3]=0,t[4]=e[3],t[5]=e[4],t[6]=e[5],t[7]=0,t[8]=e[6],t[9]=e[7],t[10]=e[8],t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t};var $b=new d,Qb=new d,MS=new d;Qe.fromCamera=function(e,t){let n=e.position,i=e.direction,o=e.up;d.normalize(i,$b),d.normalize(d.cross($b,o,Qb),Qb),d.normalize(d.cross(Qb,$b,MS),MS);let r=Qb.x,s=Qb.y,a=Qb.z,c=$b.x,u=$b.y,f=$b.z,h=MS.x,p=MS.y,_=MS.z,m=n.x,x=n.y,b=n.z,T=r*-m+s*-x+a*-b,C=h*-m+p*-x+_*-b,A=c*m+u*x+f*b;return l(t)?(t[0]=r,t[1]=h,t[2]=-c,t[3]=0,t[4]=s,t[5]=p,t[6]=-u,t[7]=0,t[8]=a,t[9]=_,t[10]=-f,t[11]=0,t[12]=T,t[13]=C,t[14]=A,t[15]=1,t):new Qe(r,s,a,T,h,p,_,C,-c,-u,-f,A,0,0,0,1)};Qe.computePerspectiveFieldOfView=function(e,t,n,i,o){let s=1/Math.tan(e*.5),a=s/t,c=(i+n)/(n-i),u=2*i*n/(n-i);return o[0]=a,o[1]=0,o[2]=0,o[3]=0,o[4]=0,o[5]=s,o[6]=0,o[7]=0,o[8]=0,o[9]=0,o[10]=c,o[11]=-1,o[12]=0,o[13]=0,o[14]=u,o[15]=0,o};Qe.computeOrthographicOffCenter=function(e,t,n,i,o,r,s){let a=1/(t-e),c=1/(i-n),u=1/(r-o),f=-(t+e)*a,h=-(i+n)*c,p=-(r+o)*u;return a*=2,c*=2,u*=-2,s[0]=a,s[1]=0,s[2]=0,s[3]=0,s[4]=0,s[5]=c,s[6]=0,s[7]=0,s[8]=0,s[9]=0,s[10]=u,s[11]=0,s[12]=f,s[13]=h,s[14]=p,s[15]=1,s};Qe.computePerspectiveOffCenter=function(e,t,n,i,o,r,s){let a=2*o/(t-e),c=2*o/(i-n),u=(t+e)/(t-e),f=(i+n)/(i-n),h=-(r+o)/(r-o),p=-1,_=-2*r*o/(r-o);return s[0]=a,s[1]=0,s[2]=0,s[3]=0,s[4]=0,s[5]=c,s[6]=0,s[7]=0,s[8]=u,s[9]=f,s[10]=h,s[11]=p,s[12]=0,s[13]=0,s[14]=_,s[15]=0,s};Qe.computeInfinitePerspectiveOffCenter=function(e,t,n,i,o,r){let s=2*o/(t-e),a=2*o/(i-n),c=(t+e)/(t-e),u=(i+n)/(i-n),f=-1,h=-1,p=-2*o;return r[0]=s,r[1]=0,r[2]=0,r[3]=0,r[4]=0,r[5]=a,r[6]=0,r[7]=0,r[8]=c,r[9]=u,r[10]=f,r[11]=h,r[12]=0,r[13]=0,r[14]=p,r[15]=0,r};Qe.computeViewportTransformation=function(e,t,n,i){l(i)||(i=new Qe),e=y(e,y.EMPTY_OBJECT);let o=y(e.x,0),r=y(e.y,0),s=y(e.width,0),a=y(e.height,0);t=y(t,0),n=y(n,1);let c=s*.5,u=a*.5,f=(n-t)*.5,h=c,p=u,_=f,m=o+c,x=r+u,b=t+f,T=1;return i[0]=h,i[1]=0,i[2]=0,i[3]=0,i[4]=0,i[5]=p,i[6]=0,i[7]=0,i[8]=0,i[9]=0,i[10]=_,i[11]=0,i[12]=m,i[13]=x,i[14]=b,i[15]=T,i};Qe.computeView=function(e,t,n,i,o){return o[0]=i.x,o[1]=n.x,o[2]=-t.x,o[3]=0,o[4]=i.y,o[5]=n.y,o[6]=-t.y,o[7]=0,o[8]=i.z,o[9]=n.z,o[10]=-t.z,o[11]=0,o[12]=-d.dot(i,e),o[13]=-d.dot(n,e),o[14]=d.dot(t,e),o[15]=1,o};Qe.toArray=function(e,t){return l(t)?(t[0]=e[0],t[1]=e[1],t[2]=e[2],t[3]=e[3],t[4]=e[4],t[5]=e[5],t[6]=e[6],t[7]=e[7],t[8]=e[8],t[9]=e[9],t[10]=e[10],t[11]=e[11],t[12]=e[12],t[13]=e[13],t[14]=e[14],t[15]=e[15],t):[e[0],e[1],e[2],e[3],e[4],e[5],e[6],e[7],e[8],e[9],e[10],e[11],e[12],e[13],e[14],e[15]]};Qe.getElementIndex=function(e,t){return e*4+t};Qe.getColumn=function(e,t,n){let i=t*4,o=e[i],r=e[i+1],s=e[i+2],a=e[i+3];return n.x=o,n.y=r,n.z=s,n.w=a,n};Qe.setColumn=function(e,t,n,i){i=Qe.clone(e,i);let o=t*4;return i[o]=n.x,i[o+1]=n.y,i[o+2]=n.z,i[o+3]=n.w,i};Qe.getRow=function(e,t,n){let i=e[t],o=e[t+4],r=e[t+8],s=e[t+12];return n.x=i,n.y=o,n.z=r,n.w=s,n};Qe.setRow=function(e,t,n,i){return i=Qe.clone(e,i),i[t]=n.x,i[t+4]=n.y,i[t+8]=n.z,i[t+12]=n.w,i};Qe.setTranslation=function(e,t,n){return n[0]=e[0],n[1]=e[1],n[2]=e[2],n[3]=e[3],n[4]=e[4],n[5]=e[5],n[6]=e[6],n[7]=e[7],n[8]=e[8],n[9]=e[9],n[10]=e[10],n[11]=e[11],n[12]=t.x,n[13]=t.y,n[14]=t.z,n[15]=e[15],n};var $Ae=new d;Qe.setScale=function(e,t,n){let i=Qe.getScale(e,$Ae),o=t.x/i.x,r=t.y/i.y,s=t.z/i.z;return n[0]=e[0]*o,n[1]=e[1]*o,n[2]=e[2]*o,n[3]=e[3],n[4]=e[4]*r,n[5]=e[5]*r,n[6]=e[6]*r,n[7]=e[7],n[8]=e[8]*s,n[9]=e[9]*s,n[10]=e[10]*s,n[11]=e[11],n[12]=e[12],n[13]=e[13],n[14]=e[14],n[15]=e[15],n};var QAe=new d;Qe.setUniformScale=function(e,t,n){let i=Qe.getScale(e,QAe),o=t/i.x,r=t/i.y,s=t/i.z;return n[0]=e[0]*o,n[1]=e[1]*o,n[2]=e[2]*o,n[3]=e[3],n[4]=e[4]*r,n[5]=e[5]*r,n[6]=e[6]*r,n[7]=e[7],n[8]=e[8]*s,n[9]=e[9]*s,n[10]=e[10]*s,n[11]=e[11],n[12]=e[12],n[13]=e[13],n[14]=e[14],n[15]=e[15],n};var UG=new d;Qe.getScale=function(e,t){return t.x=d.magnitude(d.fromElements(e[0],e[1],e[2],UG)),t.y=d.magnitude(d.fromElements(e[4],e[5],e[6],UG)),t.z=d.magnitude(d.fromElements(e[8],e[9],e[10],UG)),t};var WZ=new d;Qe.getMaximumScale=function(e){return Qe.getScale(e,WZ),d.maximumComponent(WZ)};var JAe=new d;Qe.setRotation=function(e,t,n){let i=Qe.getScale(e,JAe);return n[0]=t[0]*i.x,n[1]=t[1]*i.x,n[2]=t[2]*i.x,n[3]=e[3],n[4]=t[3]*i.y,n[5]=t[4]*i.y,n[6]=t[5]*i.y,n[7]=e[7],n[8]=t[6]*i.z,n[9]=t[7]*i.z,n[10]=t[8]*i.z,n[11]=e[11],n[12]=e[12],n[13]=e[13],n[14]=e[14],n[15]=e[15],n};var eEe=new d;Qe.getRotation=function(e,t){let n=Qe.getScale(e,eEe);return t[0]=e[0]/n.x,t[1]=e[1]/n.x,t[2]=e[2]/n.x,t[3]=e[4]/n.y,t[4]=e[5]/n.y,t[5]=e[6]/n.y,t[6]=e[8]/n.z,t[7]=e[9]/n.z,t[8]=e[10]/n.z,t};Qe.multiply=function(e,t,n){let i=e[0],o=e[1],r=e[2],s=e[3],a=e[4],c=e[5],u=e[6],f=e[7],h=e[8],p=e[9],_=e[10],m=e[11],x=e[12],b=e[13],T=e[14],C=e[15],A=t[0],S=t[1],v=t[2],D=t[3],O=t[4],R=t[5],M=t[6],L=t[7],g=t[8],E=t[9],w=t[10],I=t[11],N=t[12],B=t[13],H=t[14],V=t[15],G=i*A+a*S+h*v+x*D,k=o*A+c*S+p*v+b*D,W=r*A+u*S+_*v+T*D,Y=s*A+f*S+m*v+C*D,J=i*O+a*R+h*M+x*L,j=o*O+c*R+p*M+b*L,K=r*O+u*R+_*M+T*L,Q=s*O+f*R+m*M+C*L,de=i*g+a*E+h*w+x*I,xe=o*g+c*E+p*w+b*I,ce=r*g+u*E+_*w+T*I,_e=s*g+f*E+m*w+C*I,be=i*N+a*B+h*H+x*V,De=o*N+c*B+p*H+b*V,Ae=r*N+u*B+_*H+T*V,ke=s*N+f*B+m*H+C*V;return n[0]=G,n[1]=k,n[2]=W,n[3]=Y,n[4]=J,n[5]=j,n[6]=K,n[7]=Q,n[8]=de,n[9]=xe,n[10]=ce,n[11]=_e,n[12]=be,n[13]=De,n[14]=Ae,n[15]=ke,n};Qe.add=function(e,t,n){return n[0]=e[0]+t[0],n[1]=e[1]+t[1],n[2]=e[2]+t[2],n[3]=e[3]+t[3],n[4]=e[4]+t[4],n[5]=e[5]+t[5],n[6]=e[6]+t[6],n[7]=e[7]+t[7],n[8]=e[8]+t[8],n[9]=e[9]+t[9],n[10]=e[10]+t[10],n[11]=e[11]+t[11],n[12]=e[12]+t[12],n[13]=e[13]+t[13],n[14]=e[14]+t[14],n[15]=e[15]+t[15],n};Qe.subtract=function(e,t,n){return n[0]=e[0]-t[0],n[1]=e[1]-t[1],n[2]=e[2]-t[2],n[3]=e[3]-t[3],n[4]=e[4]-t[4],n[5]=e[5]-t[5],n[6]=e[6]-t[6],n[7]=e[7]-t[7],n[8]=e[8]-t[8],n[9]=e[9]-t[9],n[10]=e[10]-t[10],n[11]=e[11]-t[11],n[12]=e[12]-t[12],n[13]=e[13]-t[13],n[14]=e[14]-t[14],n[15]=e[15]-t[15],n};Qe.multiplyTransformation=function(e,t,n){let i=e[0],o=e[1],r=e[2],s=e[4],a=e[5],c=e[6],u=e[8],f=e[9],h=e[10],p=e[12],_=e[13],m=e[14],x=t[0],b=t[1],T=t[2],C=t[4],A=t[5],S=t[6],v=t[8],D=t[9],O=t[10],R=t[12],M=t[13],L=t[14],g=i*x+s*b+u*T,E=o*x+a*b+f*T,w=r*x+c*b+h*T,I=i*C+s*A+u*S,N=o*C+a*A+f*S,B=r*C+c*A+h*S,H=i*v+s*D+u*O,V=o*v+a*D+f*O,G=r*v+c*D+h*O,k=i*R+s*M+u*L+p,W=o*R+a*M+f*L+_,Y=r*R+c*M+h*L+m;return n[0]=g,n[1]=E,n[2]=w,n[3]=0,n[4]=I,n[5]=N,n[6]=B,n[7]=0,n[8]=H,n[9]=V,n[10]=G,n[11]=0,n[12]=k,n[13]=W,n[14]=Y,n[15]=1,n};Qe.multiplyByMatrix3=function(e,t,n){let i=e[0],o=e[1],r=e[2],s=e[4],a=e[5],c=e[6],u=e[8],f=e[9],h=e[10],p=t[0],_=t[1],m=t[2],x=t[3],b=t[4],T=t[5],C=t[6],A=t[7],S=t[8],v=i*p+s*_+u*m,D=o*p+a*_+f*m,O=r*p+c*_+h*m,R=i*x+s*b+u*T,M=o*x+a*b+f*T,L=r*x+c*b+h*T,g=i*C+s*A+u*S,E=o*C+a*A+f*S,w=r*C+c*A+h*S;return n[0]=v,n[1]=D,n[2]=O,n[3]=0,n[4]=R,n[5]=M,n[6]=L,n[7]=0,n[8]=g,n[9]=E,n[10]=w,n[11]=0,n[12]=e[12],n[13]=e[13],n[14]=e[14],n[15]=e[15],n};Qe.multiplyByTranslation=function(e,t,n){let i=t.x,o=t.y,r=t.z,s=i*e[0]+o*e[4]+r*e[8]+e[12],a=i*e[1]+o*e[5]+r*e[9]+e[13],c=i*e[2]+o*e[6]+r*e[10]+e[14];return n[0]=e[0],n[1]=e[1],n[2]=e[2],n[3]=e[3],n[4]=e[4],n[5]=e[5],n[6]=e[6],n[7]=e[7],n[8]=e[8],n[9]=e[9],n[10]=e[10],n[11]=e[11],n[12]=s,n[13]=a,n[14]=c,n[15]=e[15],n};Qe.multiplyByScale=function(e,t,n){let i=t.x,o=t.y,r=t.z;return i===1&&o===1&&r===1?Qe.clone(e,n):(n[0]=i*e[0],n[1]=i*e[1],n[2]=i*e[2],n[3]=e[3],n[4]=o*e[4],n[5]=o*e[5],n[6]=o*e[6],n[7]=e[7],n[8]=r*e[8],n[9]=r*e[9],n[10]=r*e[10],n[11]=e[11],n[12]=e[12],n[13]=e[13],n[14]=e[14],n[15]=e[15],n)};Qe.multiplyByUniformScale=function(e,t,n){return n[0]=e[0]*t,n[1]=e[1]*t,n[2]=e[2]*t,n[3]=e[3],n[4]=e[4]*t,n[5]=e[5]*t,n[6]=e[6]*t,n[7]=e[7],n[8]=e[8]*t,n[9]=e[9]*t,n[10]=e[10]*t,n[11]=e[11],n[12]=e[12],n[13]=e[13],n[14]=e[14],n[15]=e[15],n};Qe.multiplyByVector=function(e,t,n){let i=t.x,o=t.y,r=t.z,s=t.w,a=e[0]*i+e[4]*o+e[8]*r+e[12]*s,c=e[1]*i+e[5]*o+e[9]*r+e[13]*s,u=e[2]*i+e[6]*o+e[10]*r+e[14]*s,f=e[3]*i+e[7]*o+e[11]*r+e[15]*s;return n.x=a,n.y=c,n.z=u,n.w=f,n};Qe.multiplyByPointAsVector=function(e,t,n){let i=t.x,o=t.y,r=t.z,s=e[0]*i+e[4]*o+e[8]*r,a=e[1]*i+e[5]*o+e[9]*r,c=e[2]*i+e[6]*o+e[10]*r;return n.x=s,n.y=a,n.z=c,n};Qe.multiplyByPoint=function(e,t,n){let i=t.x,o=t.y,r=t.z,s=e[0]*i+e[4]*o+e[8]*r+e[12],a=e[1]*i+e[5]*o+e[9]*r+e[13],c=e[2]*i+e[6]*o+e[10]*r+e[14];return n.x=s,n.y=a,n.z=c,n};Qe.multiplyByScalar=function(e,t,n){return n[0]=e[0]*t,n[1]=e[1]*t,n[2]=e[2]*t,n[3]=e[3]*t,n[4]=e[4]*t,n[5]=e[5]*t,n[6]=e[6]*t,n[7]=e[7]*t,n[8]=e[8]*t,n[9]=e[9]*t,n[10]=e[10]*t,n[11]=e[11]*t,n[12]=e[12]*t,n[13]=e[13]*t,n[14]=e[14]*t,n[15]=e[15]*t,n};Qe.negate=function(e,t){return t[0]=-e[0],t[1]=-e[1],t[2]=-e[2],t[3]=-e[3],t[4]=-e[4],t[5]=-e[5],t[6]=-e[6],t[7]=-e[7],t[8]=-e[8],t[9]=-e[9],t[10]=-e[10],t[11]=-e[11],t[12]=-e[12],t[13]=-e[13],t[14]=-e[14],t[15]=-e[15],t};Qe.transpose=function(e,t){let n=e[1],i=e[2],o=e[3],r=e[6],s=e[7],a=e[11];return t[0]=e[0],t[1]=e[4],t[2]=e[8],t[3]=e[12],t[4]=n,t[5]=e[5],t[6]=e[9],t[7]=e[13],t[8]=i,t[9]=r,t[10]=e[10],t[11]=e[14],t[12]=o,t[13]=s,t[14]=a,t[15]=e[15],t};Qe.abs=function(e,t){return t[0]=Math.abs(e[0]),t[1]=Math.abs(e[1]),t[2]=Math.abs(e[2]),t[3]=Math.abs(e[3]),t[4]=Math.abs(e[4]),t[5]=Math.abs(e[5]),t[6]=Math.abs(e[6]),t[7]=Math.abs(e[7]),t[8]=Math.abs(e[8]),t[9]=Math.abs(e[9]),t[10]=Math.abs(e[10]),t[11]=Math.abs(e[11]),t[12]=Math.abs(e[12]),t[13]=Math.abs(e[13]),t[14]=Math.abs(e[14]),t[15]=Math.abs(e[15]),t};Qe.equals=function(e,t){return e===t||l(e)&&l(t)&&e[12]===t[12]&&e[13]===t[13]&&e[14]===t[14]&&e[0]===t[0]&&e[1]===t[1]&&e[2]===t[2]&&e[4]===t[4]&&e[5]===t[5]&&e[6]===t[6]&&e[8]===t[8]&&e[9]===t[9]&&e[10]===t[10]&&e[3]===t[3]&&e[7]===t[7]&&e[11]===t[11]&&e[15]===t[15]};Qe.equalsEpsilon=function(e,t,n){return n=y(n,0),e===t||l(e)&&l(t)&&Math.abs(e[0]-t[0])<=n&&Math.abs(e[1]-t[1])<=n&&Math.abs(e[2]-t[2])<=n&&Math.abs(e[3]-t[3])<=n&&Math.abs(e[4]-t[4])<=n&&Math.abs(e[5]-t[5])<=n&&Math.abs(e[6]-t[6])<=n&&Math.abs(e[7]-t[7])<=n&&Math.abs(e[8]-t[8])<=n&&Math.abs(e[9]-t[9])<=n&&Math.abs(e[10]-t[10])<=n&&Math.abs(e[11]-t[11])<=n&&Math.abs(e[12]-t[12])<=n&&Math.abs(e[13]-t[13])<=n&&Math.abs(e[14]-t[14])<=n&&Math.abs(e[15]-t[15])<=n};Qe.getTranslation=function(e,t){return t.x=e[12],t.y=e[13],t.z=e[14],t};Qe.getMatrix3=function(e,t){return t[0]=e[0],t[1]=e[1],t[2]=e[2],t[3]=e[4],t[4]=e[5],t[5]=e[6],t[6]=e[8],t[7]=e[9],t[8]=e[10],t};var tEe=new $,nEe=new $,iEe=new oe,oEe=new oe(0,0,0,1);Qe.inverse=function(e,t){let n=e[0],i=e[4],o=e[8],r=e[12],s=e[1],a=e[5],c=e[9],u=e[13],f=e[2],h=e[6],p=e[10],_=e[14],m=e[3],x=e[7],b=e[11],T=e[15],C=p*T,A=_*b,S=h*T,v=_*x,D=h*b,O=p*x,R=f*T,M=_*m,L=f*b,g=p*m,E=f*x,w=h*m,I=C*a+v*c+D*u-(A*a+S*c+O*u),N=A*s+R*c+g*u-(C*s+M*c+L*u),B=S*s+M*a+E*u-(v*s+R*a+w*u),H=O*s+L*a+w*c-(D*s+g*a+E*c),V=A*i+S*o+O*r-(C*i+v*o+D*r),G=C*n+M*o+L*r-(A*n+R*o+g*r),k=v*n+R*i+w*r-(S*n+M*i+E*r),W=D*n+g*i+E*o-(O*n+L*i+w*o);C=o*u,A=r*c,S=i*u,v=r*a,D=i*c,O=o*a,R=n*u,M=r*s,L=n*c,g=o*s,E=n*a,w=i*s;let Y=C*x+v*b+D*T-(A*x+S*b+O*T),J=A*m+R*b+g*T-(C*m+M*b+L*T),j=S*m+M*x+E*T-(v*m+R*x+w*T),K=O*m+L*x+w*b-(D*m+g*x+E*b),Q=S*p+O*_+A*h-(D*_+C*h+v*p),de=L*_+C*f+M*p-(R*p+g*_+A*f),xe=R*h+w*_+v*f-(E*_+S*f+M*h),ce=E*p+D*f+g*h-(L*h+w*p+O*f),_e=n*I+i*N+o*B+r*H;if(Math.abs(_e)<P.EPSILON21){if($.equalsEpsilon(Qe.getMatrix3(e,tEe),nEe,P.EPSILON7)&&oe.equals(Qe.getRow(e,3,iEe),oEe))return t[0]=0,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=0,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=0,t[11]=0,t[12]=-e[12],t[13]=-e[13],t[14]=-e[14],t[15]=1,t;throw new re("matrix is not invertible because its determinate is zero.")}return _e=1/_e,t[0]=I*_e,t[1]=N*_e,t[2]=B*_e,t[3]=H*_e,t[4]=V*_e,t[5]=G*_e,t[6]=k*_e,t[7]=W*_e,t[8]=Y*_e,t[9]=J*_e,t[10]=j*_e,t[11]=K*_e,t[12]=Q*_e,t[13]=de*_e,t[14]=xe*_e,t[15]=ce*_e,t};Qe.inverseTransformation=function(e,t){let n=e[0],i=e[1],o=e[2],r=e[4],s=e[5],a=e[6],c=e[8],u=e[9],f=e[10],h=e[12],p=e[13],_=e[14],m=-n*h-i*p-o*_,x=-r*h-s*p-a*_,b=-c*h-u*p-f*_;return t[0]=n,t[1]=r,t[2]=c,t[3]=0,t[4]=i,t[5]=s,t[6]=u,t[7]=0,t[8]=o,t[9]=a,t[10]=f,t[11]=0,t[12]=m,t[13]=x,t[14]=b,t[15]=1,t};var rEe=new Qe;Qe.inverseTranspose=function(e,t){return Qe.inverse(Qe.transpose(e,rEe),t)};Qe.IDENTITY=Object.freeze(new Qe(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1));Qe.ZERO=Object.freeze(new Qe(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0));Qe.COLUMN0ROW0=0;Qe.COLUMN0ROW1=1;Qe.COLUMN0ROW2=2;Qe.COLUMN0ROW3=3;Qe.COLUMN1ROW0=4;Qe.COLUMN1ROW1=5;Qe.COLUMN1ROW2=6;Qe.COLUMN1ROW3=7;Qe.COLUMN2ROW0=8;Qe.COLUMN2ROW1=9;Qe.COLUMN2ROW2=10;Qe.COLUMN2ROW3=11;Qe.COLUMN3ROW0=12;Qe.COLUMN3ROW1=13;Qe.COLUMN3ROW2=14;Qe.COLUMN3ROW3=15;Object.defineProperties(Qe.prototype,{length:{get:function(){return Qe.packedLength}}});Qe.prototype.clone=function(e){return Qe.clone(this,e)};Qe.prototype.equals=function(e){return Qe.equals(this,e)};Qe.equalsArray=function(e,t,n){return e[0]===t[n]&&e[1]===t[n+1]&&e[2]===t[n+2]&&e[3]===t[n+3]&&e[4]===t[n+4]&&e[5]===t[n+5]&&e[6]===t[n+6]&&e[7]===t[n+7]&&e[8]===t[n+8]&&e[9]===t[n+9]&&e[10]===t[n+10]&&e[11]===t[n+11]&&e[12]===t[n+12]&&e[13]===t[n+13]&&e[14]===t[n+14]&&e[15]===t[n+15]};Qe.prototype.equalsEpsilon=function(e,t){return Qe.equalsEpsilon(this,e,t)};Qe.prototype.toString=function(){return`(${this[0]}, ${this[4]}, ${this[8]}, ${this[12]})
(${this[1]}, ${this[5]}, ${this[9]}, ${this[13]})
(${this[2]}, ${this[6]}, ${this[10]}, ${this[14]})
(${this[3]}, ${this[7]}, ${this[11]}, ${this[15]})`};var F=Qe;var 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i!==null?(t.red=parseInt(i[1],16)/15,t.green=parseInt(i[2],16)/15,t.blue=parseInt(i[3],16)/15,t.alpha=parseInt(y(i[4],"f"),16)/15,t):(i=AEe.exec(e),i!==null?(t.red=parseInt(i[1],16)/255,t.green=parseInt(i[2],16)/255,t.blue=parseInt(i[3],16)/255,t.alpha=parseInt(y(i[4],"ff"),16)/255,t):(i=EEe.exec(e),i!==null?(t.red=parseFloat(i[1])/(i[1].substr(-1)==="%"?100:255),t.green=parseFloat(i[2])/(i[2].substr(-1)==="%"?100:255),t.blue=parseFloat(i[3])/(i[3].substr(-1)==="%"?100:255),t.alpha=parseFloat(y(i[4],"1.0")),t):(i=SEe.exec(e),i!==null?ie.fromHsl(parseFloat(i[1])/360,parseFloat(i[2])/100,parseFloat(i[3])/100,parseFloat(y(i[4],"1.0")),t):(t=void 0,t))))};ie.packedLength=4;ie.pack=function(e,t,n){return n=y(n,0),t[n++]=e.red,t[n++]=e.green,t[n++]=e.blue,t[n]=e.alpha,t};ie.unpack=function(e,t,n){return t=y(t,0),l(n)||(n=new ie),n.red=e[t++],n.green=e[t++],n.blue=e[t++],n.alpha=e[t],n};ie.byteToFloat=function(e){return e/255};ie.floatToByte=function(e){return e===1?255:e*256|0};ie.clone=function(e,t){if(l(e))return l(t)?(t.red=e.red,t.green=e.green,t.blue=e.blue,t.alpha=e.alpha,t):new ie(e.red,e.green,e.blue,e.alpha)};ie.equals=function(e,t){return e===t||l(e)&&l(t)&&e.red===t.red&&e.green===t.green&&e.blue===t.blue&&e.alpha===t.alpha};ie.equalsArray=function(e,t,n){return e.red===t[n]&&e.green===t[n+1]&&e.blue===t[n+2]&&e.alpha===t[n+3]};ie.prototype.clone=function(e){return ie.clone(this,e)};ie.prototype.equals=function(e){return ie.equals(this,e)};ie.prototype.equalsEpsilon=function(e,t){return this===e||l(e)&&Math.abs(this.red-e.red)<=t&&Math.abs(this.green-e.green)<=t&&Math.abs(this.blue-e.blue)<=t&&Math.abs(this.alpha-e.alpha)<=t};ie.prototype.toString=function(){return`(${this.red}, ${this.green}, ${this.blue}, ${this.alpha})`};ie.prototype.toCssColorString=function(){let e=ie.floatToByte(this.red),t=ie.floatToByte(this.green),n=ie.floatToByte(this.blue);return this.alpha===1?`rgb(${e},${t},${n})`:`rgba(${e},${t},${n},${this.alpha})`};ie.prototype.toCssHexString=function(){let e=ie.floatToByte(this.red).toString(16);e.length<2&&(e=`0${e}`);let t=ie.floatToByte(this.green).toString(16);t.length<2&&(t=`0${t}`);let n=ie.floatToByte(this.blue).toString(16);if(n.length<2&&(n=`0${n}`),this.alpha<1){let i=ie.floatToByte(this.alpha).toString(16);return i.length<2&&(i=`0${i}`),`#${e}${t}${n}${i}`}return`#${e}${t}${n}`};ie.prototype.toBytes=function(e){let t=ie.floatToByte(this.red),n=ie.floatToByte(this.green),i=ie.floatToByte(this.blue),o=ie.floatToByte(this.alpha);return l(e)?(e[0]=t,e[1]=n,e[2]=i,e[3]=o,e):[t,n,i,o]};ie.prototype.toRgba=function(){return Qm[0]=ie.floatToByte(this.red),Qm[1]=ie.floatToByte(this.green),Qm[2]=ie.floatToByte(this.blue),Qm[3]=ie.floatToByte(this.alpha),ZG[0]};ie.prototype.brighten=function(e,t){return e=1-e,t.red=1-(1-this.red)*e,t.green=1-(1-this.green)*e,t.blue=1-(1-this.blue)*e,t.alpha=this.alpha,t};ie.prototype.darken=function(e,t){return e=1-e,t.red=this.red*e,t.green=this.green*e,t.blue=this.blue*e,t.alpha=this.alpha,t};ie.prototype.withAlpha=function(e,t){return ie.fromAlpha(this,e,t)};ie.add=function(e,t,n){return n.red=e.red+t.red,n.green=e.green+t.green,n.blue=e.blue+t.blue,n.alpha=e.alpha+t.alpha,n};ie.subtract=function(e,t,n){return n.red=e.red-t.red,n.green=e.green-t.green,n.blue=e.blue-t.blue,n.alpha=e.alpha-t.alpha,n};ie.multiply=function(e,t,n){return n.red=e.red*t.red,n.green=e.green*t.green,n.blue=e.blue*t.blue,n.alpha=e.alpha*t.alpha,n};ie.divide=function(e,t,n){return n.red=e.red/t.red,n.green=e.green/t.green,n.blue=e.blue/t.blue,n.alpha=e.alpha/t.alpha,n};ie.mod=function(e,t,n){return n.red=e.red%t.red,n.green=e.green%t.green,n.blue=e.blue%t.blue,n.alpha=e.alpha%t.alpha,n};ie.lerp=function(e,t,n,i){return i.red=P.lerp(e.red,t.red,n),i.green=P.lerp(e.green,t.green,n),i.blue=P.lerp(e.blue,t.blue,n),i.alpha=P.lerp(e.alpha,t.alpha,n),i};ie.multiplyByScalar=function(e,t,n){return n.red=e.red*t,n.green=e.green*t,n.blue=e.blue*t,n.alpha=e.alpha*t,n};ie.divideByScalar=function(e,t,n){return n.red=e.red/t,n.green=e.green/t,n.blue=e.blue/t,n.alpha=e.alpha/t,n};ie.ALICEBLUE=Object.freeze(ie.fromCssColorString("#F0F8FF"));ie.ANTIQUEWHITE=Object.freeze(ie.fromCssColorString("#FAEBD7"));ie.AQUA=Object.freeze(ie.fromCssColorString("#00FFFF"));ie.AQUAMARINE=Object.freeze(ie.fromCssColorString("#7FFFD4"));ie.AZURE=Object.freeze(ie.fromCssColorString("#F0FFFF"));ie.BEIGE=Object.freeze(ie.fromCssColorString("#F5F5DC"));ie.BISQUE=Object.freeze(ie.fromCssColorString("#FFE4C4"));ie.BLACK=Object.freeze(ie.fromCssColorString("#000000"));ie.BLANCHEDALMOND=Object.freeze(ie.fromCssColorString("#FFEBCD"));ie.BLUE=Object.freeze(ie.fromCssColorString("#0000FF"));ie.BLUEVIOLET=Object.freeze(ie.fromCssColorString("#8A2BE2"));ie.BROWN=Object.freeze(ie.fromCssColorString("#A52A2A"));ie.BURLYWOOD=Object.freeze(ie.fromCssColorString("#DEB887"));ie.CADETBLUE=Object.freeze(ie.fromCssColorString("#5F9EA0"));ie.CHARTREUSE=Object.freeze(ie.fromCssColorString("#7FFF00"));ie.CHOCOLATE=Object.freeze(ie.fromCssColorString("#D2691E"));ie.CORAL=Object.freeze(ie.fromCssColorString("#FF7F50"));ie.CORNFLOWERBLUE=Object.freeze(ie.fromCssColorString("#6495ED"));ie.CORNSILK=Object.freeze(ie.fromCssColorString("#FFF8DC"));ie.CRIMSON=Object.freeze(ie.fromCssColorString("#DC143C"));ie.CYAN=Object.freeze(ie.fromCssColorString("#00FFFF"));ie.DARKBLUE=Object.freeze(ie.fromCssColorString("#00008B"));ie.DARKCYAN=Object.freeze(ie.fromCssColorString("#008B8B"));ie.DARKGOLDENROD=Object.freeze(ie.fromCssColorString("#B8860B"));ie.DARKGRAY=Object.freeze(ie.fromCssColorString("#A9A9A9"));ie.DARKGREEN=Object.freeze(ie.fromCssColorString("#006400"));ie.DARKGREY=ie.DARKGRAY;ie.DARKKHAKI=Object.freeze(ie.fromCssColorString("#BDB76B"));ie.DARKMAGENTA=Object.freeze(ie.fromCssColorString("#8B008B"));ie.DARKOLIVEGREEN=Object.freeze(ie.fromCssColorString("#556B2F"));ie.DARKORANGE=Object.freeze(ie.fromCssColorString("#FF8C00"));ie.DARKORCHID=Object.freeze(ie.fromCssColorString("#9932CC"));ie.DARKRED=Object.freeze(ie.fromCssColorString("#8B0000"));ie.DARKSALMON=Object.freeze(ie.fromCssColorString("#E9967A"));ie.DARKSEAGREEN=Object.freeze(ie.fromCssColorString("#8FBC8F"));ie.DARKSLATEBLUE=Object.freeze(ie.fromCssColorString("#483D8B"));ie.DARKSLATEGRAY=Object.freeze(ie.fromCssColorString("#2F4F4F"));ie.DARKSLATEGREY=ie.DARKSLATEGRAY;ie.DARKTURQUOISE=Object.freeze(ie.fromCssColorString("#00CED1"));ie.DARKVIOLET=Object.freeze(ie.fromCssColorString("#9400D3"));ie.DEEPPINK=Object.freeze(ie.fromCssColorString("#FF1493"));ie.DEEPSKYBLUE=Object.freeze(ie.fromCssColorString("#00BFFF"));ie.DIMGRAY=Object.freeze(ie.fromCssColorString("#696969"));ie.DIMGREY=ie.DIMGRAY;ie.DODGERBLUE=Object.freeze(ie.fromCssColorString("#1E90FF"));ie.FIREBRICK=Object.freeze(ie.fromCssColorString("#B22222"));ie.FLORALWHITE=Object.freeze(ie.fromCssColorString("#FFFAF0"));ie.FORESTGREEN=Object.freeze(ie.fromCssColorString("#228B22"));ie.FUCHSIA=Object.freeze(ie.fromCssColorString("#FF00FF"));ie.GAINSBORO=Object.freeze(ie.fromCssColorString("#DCDCDC"));ie.GHOSTWHITE=Object.freeze(ie.fromCssColorString("#F8F8FF"));ie.GOLD=Object.freeze(ie.fromCssColorString("#FFD700"));ie.GOLDENROD=Object.freeze(ie.fromCssColorString("#DAA520"));ie.GRAY=Object.freeze(ie.fromCssColorString("#808080"));ie.GREEN=Object.freeze(ie.fromCssColorString("#008000"));ie.GREENYELLOW=Object.freeze(ie.fromCssColorString("#ADFF2F"));ie.GREY=ie.GRAY;ie.HONEYDEW=Object.freeze(ie.fromCssColorString("#F0FFF0"));ie.HOTPINK=Object.freeze(ie.fromCssColorString("#FF69B4"));ie.INDIANRED=Object.freeze(ie.fromCssColorString("#CD5C5C"));ie.INDIGO=Object.freeze(ie.fromCssColorString("#4B0082"));ie.IVORY=Object.freeze(ie.fromCssColorString("#FFFFF0"));ie.KHAKI=Object.freeze(ie.fromCssColorString("#F0E68C"));ie.LAVENDER=Object.freeze(ie.fromCssColorString("#E6E6FA"));ie.LAVENDAR_BLUSH=Object.freeze(ie.fromCssColorString("#FFF0F5"));ie.LAWNGREEN=Object.freeze(ie.fromCssColorString("#7CFC00"));ie.LEMONCHIFFON=Object.freeze(ie.fromCssColorString("#FFFACD"));ie.LIGHTBLUE=Object.freeze(ie.fromCssColorString("#ADD8E6"));ie.LIGHTCORAL=Object.freeze(ie.fromCssColorString("#F08080"));ie.LIGHTCYAN=Object.freeze(ie.fromCssColorString("#E0FFFF"));ie.LIGHTGOLDENRODYELLOW=Object.freeze(ie.fromCssColorString("#FAFAD2"));ie.LIGHTGRAY=Object.freeze(ie.fromCssColorString("#D3D3D3"));ie.LIGHTGREEN=Object.freeze(ie.fromCssColorString("#90EE90"));ie.LIGHTGREY=ie.LIGHTGRAY;ie.LIGHTPINK=Object.freeze(ie.fromCssColorString("#FFB6C1"));ie.LIGHTSEAGREEN=Object.freeze(ie.fromCssColorString("#20B2AA"));ie.LIGHTSKYBLUE=Object.freeze(ie.fromCssColorString("#87CEFA"));ie.LIGHTSLATEGRAY=Object.freeze(ie.fromCssColorString("#778899"));ie.LIGHTSLATEGREY=ie.LIGHTSLATEGRAY;ie.LIGHTSTEELBLUE=Object.freeze(ie.fromCssColorString("#B0C4DE"));ie.LIGHTYELLOW=Object.freeze(ie.fromCssColorString("#FFFFE0"));ie.LIME=Object.freeze(ie.fromCssColorString("#00FF00"));ie.LIMEGREEN=Object.freeze(ie.fromCssColorString("#32CD32"));ie.LINEN=Object.freeze(ie.fromCssColorString("#FAF0E6"));ie.MAGENTA=Object.freeze(ie.fromCssColorString("#FF00FF"));ie.MAROON=Object.freeze(ie.fromCssColorString("#800000"));ie.MEDIUMAQUAMARINE=Object.freeze(ie.fromCssColorString("#66CDAA"));ie.MEDIUMBLUE=Object.freeze(ie.fromCssColorString("#0000CD"));ie.MEDIUMORCHID=Object.freeze(ie.fromCssColorString("#BA55D3"));ie.MEDIUMPURPLE=Object.freeze(ie.fromCssColorString("#9370DB"));ie.MEDIUMSEAGREEN=Object.freeze(ie.fromCssColorString("#3CB371"));ie.MEDIUMSLATEBLUE=Object.freeze(ie.fromCssColorString("#7B68EE"));ie.MEDIUMSPRINGGREEN=Object.freeze(ie.fromCssColorString("#00FA9A"));ie.MEDIUMTURQUOISE=Object.freeze(ie.fromCssColorString("#48D1CC"));ie.MEDIUMVIOLETRED=Object.freeze(ie.fromCssColorString("#C71585"));ie.MIDNIGHTBLUE=Object.freeze(ie.fromCssColorString("#191970"));ie.MINTCREAM=Object.freeze(ie.fromCssColorString("#F5FFFA"));ie.MISTYROSE=Object.freeze(ie.fromCssColorString("#FFE4E1"));ie.MOCCASIN=Object.freeze(ie.fromCssColorString("#FFE4B5"));ie.NAVAJOWHITE=Object.freeze(ie.fromCssColorString("#FFDEAD"));ie.NAVY=Object.freeze(ie.fromCssColorString("#000080"));ie.OLDLACE=Object.freeze(ie.fromCssColorString("#FDF5E6"));ie.OLIVE=Object.freeze(ie.fromCssColorString("#808000"));ie.OLIVEDRAB=Object.freeze(ie.fromCssColorString("#6B8E23"));ie.ORANGE=Object.freeze(ie.fromCssColorString("#FFA500"));ie.ORANGERED=Object.freeze(ie.fromCssColorString("#FF4500"));ie.ORCHID=Object.freeze(ie.fromCssColorString("#DA70D6"));ie.PALEGOLDENROD=Object.freeze(ie.fromCssColorString("#EEE8AA"));ie.PALEGREEN=Object.freeze(ie.fromCssColorString("#98FB98"));ie.PALETURQUOISE=Object.freeze(ie.fromCssColorString("#AFEEEE"));ie.PALEVIOLETRED=Object.freeze(ie.fromCssColorString("#DB7093"));ie.PAPAYAWHIP=Object.freeze(ie.fromCssColorString("#FFEFD5"));ie.PEACHPUFF=Object.freeze(ie.fromCssColorString("#FFDAB9"));ie.PERU=Object.freeze(ie.fromCssColorString("#CD853F"));ie.PINK=Object.freeze(ie.fromCssColorString("#FFC0CB"));ie.PLUM=Object.freeze(ie.fromCssColorString("#DDA0DD"));ie.POWDERBLUE=Object.freeze(ie.fromCssColorString("#B0E0E6"));ie.PURPLE=Object.freeze(ie.fromCssColorString("#800080"));ie.RED=Object.freeze(ie.fromCssColorString("#FF0000"));ie.ROSYBROWN=Object.freeze(ie.fromCssColorString("#BC8F8F"));ie.ROYALBLUE=Object.freeze(ie.fromCssColorString("#4169E1"));ie.SADDLEBROWN=Object.freeze(ie.fromCssColorString("#8B4513"));ie.SALMON=Object.freeze(ie.fromCssColorString("#FA8072"));ie.SANDYBROWN=Object.freeze(ie.fromCssColorString("#F4A460"));ie.SEAGREEN=Object.freeze(ie.fromCssColorString("#2E8B57"));ie.SEASHELL=Object.freeze(ie.fromCssColorString("#FFF5EE"));ie.SIENNA=Object.freeze(ie.fromCssColorString("#A0522D"));ie.SILVER=Object.freeze(ie.fromCssColorString("#C0C0C0"));ie.SKYBLUE=Object.freeze(ie.fromCssColorString("#87CEEB"));ie.SLATEBLUE=Object.freeze(ie.fromCssColorString("#6A5ACD"));ie.SLATEGRAY=Object.freeze(ie.fromCssColorString("#708090"));ie.SLATEGREY=ie.SLATEGRAY;ie.SNOW=Object.freeze(ie.fromCssColorString("#FFFAFA"));ie.SPRINGGREEN=Object.freeze(ie.fromCssColorString("#00FF7F"));ie.STEELBLUE=Object.freeze(ie.fromCssColorString("#4682B4"));ie.TAN=Object.freeze(ie.fromCssColorString("#D2B48C"));ie.TEAL=Object.freeze(ie.fromCssColorString("#008080"));ie.THISTLE=Object.freeze(ie.fromCssColorString("#D8BFD8"));ie.TOMATO=Object.freeze(ie.fromCssColorString("#FF6347"));ie.TURQUOISE=Object.freeze(ie.fromCssColorString("#40E0D0"));ie.VIOLET=Object.freeze(ie.fromCssColorString("#EE82EE"));ie.WHEAT=Object.freeze(ie.fromCssColorString("#F5DEB3"));ie.WHITE=Object.freeze(ie.fromCssColorString("#FFFFFF"));ie.WHITESMOKE=Object.freeze(ie.fromCssColorString("#F5F5F5"));ie.YELLOW=Object.freeze(ie.fromCssColorString("#FFFF00"));ie.YELLOWGREEN=Object.freeze(ie.fromCssColorString("#9ACD32"));ie.TRANSPARENT=Object.freeze(new ie(0,0,0,0));var z=ie;function l1(e){e=y(e,y.EMPTY_OBJECT),this.color=e.color,this.depth=e.depth,this.stencil=e.stencil,this.renderState=e.renderState,this.framebuffer=e.framebuffer,this.owner=e.owner,this.pass=e.pass}l1.ALL=Object.freeze(new l1({color:new z(0,0,0,0),depth:1,stencil:0}));l1.prototype.execute=function(e,t){e.clear(this,t)};var ti=l1;var vEe={ENVIRONMENT:0,COMPUTE:1,GLOBE:2,TERRAIN_CLASSIFICATION:3,CESIUM_3D_TILE:4,CESIUM_3D_TILE_CLASSIFICATION:5,CESIUM_3D_TILE_CLASSIFICATION_IGNORE_SHOW:6,OPAQUE:7,TRANSLUCENT:8,VOXELS:9,OVERLAY:10,NUMBER_OF_PASSES:11},we=Object.freeze(vEe);function JZ(e){e=y(e,y.EMPTY_OBJECT),this.vertexArray=e.vertexArray,this.fragmentShaderSource=e.fragmentShaderSource,this.shaderProgram=e.shaderProgram,this.uniformMap=e.uniformMap,this.outputTexture=e.outputTexture,this.preExecute=e.preExecute,this.postExecute=e.postExecute,this.canceled=e.canceled,this.persists=y(e.persists,!1),this.pass=we.COMPUTE,this.owner=e.owner}JZ.prototype.execute=function(e){e.execute(this)};var cl=JZ;function Nt(e,t){this.x=y(e,0),this.y=y(t,0)}Nt.fromElements=function(e,t,n){return l(n)?(n.x=e,n.y=t,n):new Nt(e,t)};Nt.clone=function(e,t){if(l(e))return l(t)?(t.x=e.x,t.y=e.y,t):new Nt(e.x,e.y)};Nt.fromCartesian3=Nt.clone;Nt.fromCartesian4=Nt.clone;Nt.packedLength=2;Nt.pack=function(e,t,n){return n=y(n,0),t[n++]=e.x,t[n]=e.y,t};Nt.unpack=function(e,t,n){return t=y(t,0),l(n)||(n=new Nt),n.x=e[t++],n.y=e[t],n};Nt.packArray=function(e,t){let n=e.length,i=n*2;l(t)?!Array.isArray(t)&&t.length!==i||t.length!==i&&(t.length=i):t=new Array(i);for(let 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d5=nt.multiplyByScalar(e,Math.sin((1-n)*s),d5),h5=nt.multiplyByScalar(r,Math.sin(n*s),h5),i=nt.add(d5,h5,i),nt.multiplyByScalar(i,1/Math.sin(s),i)};nt.log=function(e,t){let n=P.acosClamped(e.w),i=0;return n!==0&&(i=n/Math.sin(n)),d.multiplyByScalar(e,i,t)};nt.exp=function(e,t){let n=d.magnitude(e),i=0;return n!==0&&(i=Math.sin(n)/n),t.x=e.x*i,t.y=e.y*i,t.z=e.z*i,t.w=Math.cos(n),t};var USe=new d,zSe=new d,zS=new nt,dT=new nt;nt.computeInnerQuadrangle=function(e,t,n,i){let o=nt.conjugate(t,zS);nt.multiply(o,n,dT);let r=nt.log(dT,USe);nt.multiply(o,e,dT);let s=nt.log(dT,zSe);return d.add(r,s,r),d.multiplyByScalar(r,.25,r),d.negate(r,r),nt.exp(r,zS),nt.multiply(t,zS,i)};nt.squad=function(e,t,n,i,o,r){let s=nt.slerp(e,t,o,zS),a=nt.slerp(n,i,o,dT);return nt.slerp(s,a,2*o*(1-o),r)};var HSe=new nt,z$=1.9011074535173003,O1=zt.supportsTypedArrays()?new Float32Array(8):[],M1=zt.supportsTypedArrays()?new Float32Array(8):[],np=zt.supportsTypedArrays()?new Float32Array(8):[],ip=zt.supportsTypedArrays()?new Float32Array(8):[];for(let e=0;e<7;++e){let t=e+1,n=2*t+1;O1[e]=1/(t*n),M1[e]=t/n}O1[7]=z$/(8*17);M1[7]=z$*8/17;nt.fastSlerp=function(e,t,n,i){let o=nt.dot(e,t),r;o>=0?r=1:(r=-1,o=-o);let s=o-1,a=1-n,c=n*n,u=a*a;for(let _=7;_>=0;--_)np[_]=(O1[_]*c-M1[_])*s,ip[_]=(O1[_]*u-M1[_])*s;let f=r*n*(1+np[0]*(1+np[1]*(1+np[2]*(1+np[3]*(1+np[4]*(1+np[5]*(1+np[6]*(1+np[7])))))))),h=a*(1+ip[0]*(1+ip[1]*(1+ip[2]*(1+ip[3]*(1+ip[4]*(1+ip[5]*(1+ip[6]*(1+ip[7])))))))),p=nt.multiplyByScalar(e,h,HSe);return nt.multiplyByScalar(t,f,i),nt.add(p,i,i)};nt.fastSquad=function(e,t,n,i,o,r){let s=nt.fastSlerp(e,t,o,zS),a=nt.fastSlerp(n,i,o,dT);return nt.fastSlerp(s,a,2*o*(1-o),r)};nt.equals=function(e,t){return e===t||l(e)&&l(t)&&e.x===t.x&&e.y===t.y&&e.z===t.z&&e.w===t.w};nt.equalsEpsilon=function(e,t,n){return n=y(n,0),e===t||l(e)&&l(t)&&Math.abs(e.x-t.x)<=n&&Math.abs(e.y-t.y)<=n&&Math.abs(e.z-t.z)<=n&&Math.abs(e.w-t.w)<=n};nt.ZERO=Object.freeze(new nt(0,0,0,0));nt.IDENTITY=Object.freeze(new nt(0,0,0,1));nt.prototype.clone=function(e){return nt.clone(this,e)};nt.prototype.equals=function(e){return nt.equals(this,e)};nt.prototype.equalsEpsilon=function(e,t){return nt.equalsEpsilon(this,e,t)};nt.prototype.toString=function(){return`(${this.x}, ${this.y}, ${this.z}, ${this.w})`};var Oe=nt;var ci={},m5={up:{south:"east",north:"west",west:"south",east:"north"},down:{south:"west",north:"east",west:"north",east:"south"},south:{up:"west",down:"east",west:"down",east:"up"},north:{up:"east",down:"west",west:"up",east:"down"},west:{up:"north",down:"south",north:"down",south:"up"},east:{up:"south",down:"north",north:"up",south:"down"}},hT={north:[-1,0,0],east:[0,1,0],up:[0,0,1],south:[1,0,0],west:[0,-1,0],down:[0,0,-1]},p5={},ll={east:new d,north:new d,up:new d,west:new d,south:new d,down:new d},Ng=new d,Fg=new d,Bg=new d;ci.localFrameToFixedFrameGenerator=function(e,t){if(!m5.hasOwnProperty(e)||!m5[e].hasOwnProperty(t))throw new he("firstAxis and secondAxis must be east, north, up, west, south or down.");let n=m5[e][t],i,o=e+t;return l(p5[o])?i=p5[o]:(i=function(r,s,a){if(l(a)||(a=new F),d.equalsEpsilon(r,d.ZERO,P.EPSILON14))d.unpack(hT[e],0,Ng),d.unpack(hT[t],0,Fg),d.unpack(hT[n],0,Bg);else if(P.equalsEpsilon(r.x,0,P.EPSILON14)&&P.equalsEpsilon(r.y,0,P.EPSILON14)){let c=P.sign(r.z);d.unpack(hT[e],0,Ng),e!=="east"&&e!=="west"&&d.multiplyByScalar(Ng,c,Ng),d.unpack(hT[t],0,Fg),t!=="east"&&t!=="west"&&d.multiplyByScalar(Fg,c,Fg),d.unpack(hT[n],0,Bg),n!=="east"&&n!=="west"&&d.multiplyByScalar(Bg,c,Bg)}else{s=y(s,ee.default),s.geodeticSurfaceNormal(r,ll.up);let c=ll.up,u=ll.east;u.x=-r.y,u.y=r.x,u.z=0,d.normalize(u,ll.east),d.cross(c,u,ll.north),d.multiplyByScalar(ll.up,-1,ll.down),d.multiplyByScalar(ll.east,-1,ll.west),d.multiplyByScalar(ll.north,-1,ll.south),Ng=ll[e],Fg=ll[t],Bg=ll[n]}return a[0]=Ng.x,a[1]=Ng.y,a[2]=Ng.z,a[3]=0,a[4]=Fg.x,a[5]=Fg.y,a[6]=Fg.z,a[7]=0,a[8]=Bg.x,a[9]=Bg.y,a[10]=Bg.z,a[11]=0,a[12]=r.x,a[13]=r.y,a[14]=r.z,a[15]=1,a},p5[o]=i),i};ci.eastNorthUpToFixedFrame=ci.localFrameToFixedFrameGenerator("east","north");ci.northEastDownToFixedFrame=ci.localFrameToFixedFrameGenerator("north","east");ci.northUpEastToFixedFrame=ci.localFrameToFixedFrameGenerator("north","up");ci.northWestUpToFixedFrame=ci.localFrameToFixedFrameGenerator("north","west");var GSe=new Oe,WSe=new d(1,1,1),jSe=new F;ci.headingPitchRollToFixedFrame=function(e,t,n,i,o){i=y(i,ci.eastNorthUpToFixedFrame);let r=Oe.fromHeadingPitchRoll(t,GSe),s=F.fromTranslationQuaternionRotationScale(d.ZERO,r,WSe,jSe);return o=i(e,n,o),F.multiply(o,s,o)};var qSe=new F,YSe=new $;ci.headingPitchRollQuaternion=function(e,t,n,i,o){let r=ci.headingPitchRollToFixedFrame(e,t,n,i,qSe),s=F.getMatrix3(r,YSe);return Oe.fromRotationMatrix(s,o)};var XSe=new d(1,1,1),KSe=new d,H$=new F,ZSe=new F,$Se=new $,QSe=new Oe;ci.fixedFrameToHeadingPitchRoll=function(e,t,n,i){t=y(t,ee.default),n=y(n,ci.eastNorthUpToFixedFrame),l(i)||(i=new Ga);let o=F.getTranslation(e,KSe);if(d.equals(o,d.ZERO))return i.heading=0,i.pitch=0,i.roll=0,i;let r=F.inverseTransformation(n(o,t,H$),H$),s=F.setScale(e,XSe,ZSe);s=F.setTranslation(s,d.ZERO,s),r=F.multiply(r,s,r);let a=Oe.fromRotationMatrix(F.getMatrix3(r,$Se),QSe);return a=Oe.normalize(a,a),Ga.fromQuaternion(a,i)};var JSe=6*3600+41*60+50.54841,eve=8640184812866e-6,tve=.093104,nve=-62e-7,ive=11772758384668e-32,ove=72921158553e-15,rve=P.TWO_PI/86400,L1=new Z;ci.computeIcrfToCentralBodyFixedMatrix=function(e,t){let n=ci.computeIcrfToFixedMatrix(e,t);return l(n)||(n=ci.computeTemeToPseudoFixedMatrix(e,t)),n};ci.computeTemeToPseudoFixedMatrix=function(e,t){L1=Z.addSeconds(e,-Z.computeTaiMinusUtc(e),L1);let n=L1.dayNumber,i=L1.secondsOfDay,o,r=n-2451545;i>=43200?o=(r+.5)/qn.DAYS_PER_JULIAN_CENTURY:o=(r-.5)/qn.DAYS_PER_JULIAN_CENTURY;let a=(JSe+o*(eve+o*(tve+o*nve)))*rve%P.TWO_PI,c=ove+ive*(n-24515455e-1),u=(i+qn.SECONDS_PER_DAY*.5)%qn.SECONDS_PER_DAY,f=a+c*u,h=Math.cos(f),p=Math.sin(f);return l(t)?(t[0]=h,t[1]=-p,t[2]=0,t[3]=p,t[4]=h,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t):new $(h,p,0,-p,h,0,0,0,1)};ci.iau2006XysData=new I1;ci.earthOrientationParameters=v1.NONE;var y5=32.184,sve=2451545;ci.preloadIcrfFixed=function(e){let t=e.start.dayNumber,n=e.start.secondsOfDay+y5,i=e.stop.dayNumber,o=e.stop.secondsOfDay+y5;return ci.iau2006XysData.preload(t,n,i,o)};ci.computeIcrfToFixedMatrix=function(e,t){l(t)||(t=new $);let n=ci.computeFixedToIcrfMatrix(e,t);if(l(n))return $.transpose(n,t)};var ave=32.184,cve=2451545,N1=new Ga,lve=new $,uve=new Z;ci.computeMoonFixedToIcrfMatrix=function(e,t){l(t)||(t=new $);let n=Z.addSeconds(e,ave,uve),i=Z.totalDays(n)-cve,o=P.toRadians(12.112)-P.toRadians(.052992)*i,r=P.toRadians(24.224)-P.toRadians(.105984)*i,s=P.toRadians(227.645)+P.toRadians(13.012)*i,a=P.toRadians(261.105)+P.toRadians(13.340716)*i,c=P.toRadians(358)+P.toRadians(.9856)*i;return N1.pitch=P.toRadians(180)-P.toRadians(3.878)*Math.sin(o)-P.toRadians(.12)*Math.sin(r)+P.toRadians(.07)*Math.sin(s)-P.toRadians(.017)*Math.sin(a),N1.roll=P.toRadians(66.53-90)+P.toRadians(1.543)*Math.cos(o)+P.toRadians(.24)*Math.cos(r)-P.toRadians(.028)*Math.cos(s)+P.toRadians(.007)*Math.cos(a),N1.heading=P.toRadians(244.375-90)+P.toRadians(13.17635831)*i+P.toRadians(3.558)*Math.sin(o)+P.toRadians(.121)*Math.sin(r)-P.toRadians(.064)*Math.sin(s)+P.toRadians(.016)*Math.sin(a)+P.toRadians(.025)*Math.sin(c),$.fromHeadingPitchRoll(N1,lve)};ci.computeIcrfToMoonFixedMatrix=function(e,t){l(t)||(t=new $);let n=ci.computeMoonFixedToIcrfMatrix(e,t);if(l(n))return $.transpose(n,t)};var fve=new fT(0,0,0),dve=new A0(0,0,0,0,0,0),g5=new $,_5=new $;ci.computeFixedToIcrfMatrix=function(e,t){l(t)||(t=new $);let n=ci.earthOrientationParameters.compute(e,dve);if(!l(n))return;let i=e.dayNumber,o=e.secondsOfDay+y5,r=ci.iau2006XysData.computeXysRadians(i,o,fve);if(!l(r))return;let s=r.x+n.xPoleOffset,a=r.y+n.yPoleOffset,c=1/(1+Math.sqrt(1-s*s-a*a)),u=g5;u[0]=1-c*s*s,u[3]=-c*s*a,u[6]=s,u[1]=-c*s*a,u[4]=1-c*a*a,u[7]=a,u[2]=-s,u[5]=-a,u[8]=1-c*(s*s+a*a);let f=$.fromRotationZ(-r.s,_5),h=$.multiply(u,f,g5),p=e.dayNumber,_=e.secondsOfDay-Z.computeTaiMinusUtc(e)+n.ut1MinusUtc,m=p-2451545,x=_/qn.SECONDS_PER_DAY,b=.779057273264+x+.00273781191135448*(m+x);b=b%1*P.TWO_PI;let T=$.fromRotationZ(b,_5),C=$.multiply(h,T,g5),A=Math.cos(n.xPoleWander),S=Math.cos(n.yPoleWander),v=Math.sin(n.xPoleWander),D=Math.sin(n.yPoleWander),O=i-sve+o/qn.SECONDS_PER_DAY;O/=36525;let R=-47e-6*O*P.RADIANS_PER_DEGREE/3600,M=Math.cos(R),L=Math.sin(R),g=_5;return g[0]=A*M,g[1]=A*L,g[2]=v,g[3]=-S*L+D*v*M,g[4]=S*M+D*v*L,g[5]=-D*A,g[6]=-D*L-S*v*M,g[7]=D*M-S*v*L,g[8]=S*A,$.multiply(C,g,t)};var hve=new oe;ci.pointToWindowCoordinates=function(e,t,n,i){return i=ci.pointToGLWindowCoordinates(e,t,n,i),i.y=2*t[5]-i.y,i};ci.pointToGLWindowCoordinates=function(e,t,n,i){l(i)||(i=new U);let o=hve;return F.multiplyByVector(e,oe.fromElements(n.x,n.y,n.z,1,o),o),oe.multiplyByScalar(o,1/o.w,o),F.multiplyByVector(t,o,o),U.fromCartesian4(o,i)};var mve=new d,pve=new d,gve=new d;ci.rotationMatrixFromPositionVelocity=function(e,t,n,i){let o=y(n,ee.default).geodeticSurfaceNormal(e,mve),r=d.cross(t,o,pve);d.equalsEpsilon(r,d.ZERO,P.EPSILON6)&&(r=d.clone(d.UNIT_X,r));let s=d.cross(r,t,gve);return d.normalize(s,s),d.cross(t,s,r),d.negate(r,r),d.normalize(r,r),l(i)||(i=new $),i[0]=t.x,i[1]=t.y,i[2]=t.z,i[3]=r.x,i[4]=r.y,i[5]=r.z,i[6]=s.x,i[7]=s.y,i[8]=s.z,i};var G$=new F(0,0,1,0,1,0,0,0,0,1,0,0,0,0,0,1),W$=new fe,x5=new d,_ve=new d,yve=new $,b5=new F,j$=new F;ci.basisTo2D=function(e,t,n){let i=F.getTranslation(t,_ve),o=e.ellipsoid,r;if(d.equals(i,d.ZERO))r=d.clone(d.ZERO,x5);else{let f=o.cartesianToCartographic(i,W$);r=e.project(f,x5),d.fromElements(r.z,r.x,r.y,r)}let s=ci.eastNorthUpToFixedFrame(i,o,b5),a=F.inverseTransformation(s,j$),c=F.getMatrix3(t,yve),u=F.multiplyByMatrix3(a,c,n);return F.multiply(G$,u,n),F.setTranslation(n,r,n),n};ci.ellipsoidTo2DModelMatrix=function(e,t,n){let i=e.ellipsoid,o=ci.eastNorthUpToFixedFrame(t,i,b5),r=F.inverseTransformation(o,j$),s=i.cartesianToCartographic(t,W$),a=e.project(s,x5);d.fromElements(a.z,a.x,a.y,a);let c=F.fromTranslation(a,b5);return F.multiply(G$,r,n),F.multiply(c,n,n),n};var Ot=ci;function vn(e,t,n,i){this.west=y(e,0),this.south=y(t,0),this.east=y(n,0),this.north=y(i,0)}Object.defineProperties(vn.prototype,{width:{get:function(){return vn.computeWidth(this)}},height:{get:function(){return vn.computeHeight(this)}}});vn.packedLength=4;vn.pack=function(e,t,n){return n=y(n,0),t[n++]=e.west,t[n++]=e.south,t[n++]=e.east,t[n]=e.north,t};vn.unpack=function(e,t,n){return t=y(t,0),l(n)||(n=new vn),n.west=e[t++],n.south=e[t++],n.east=e[t++],n.north=e[t],n};vn.computeWidth=function(e){let t=e.east,n=e.west;return t<n&&(t+=P.TWO_PI),t-n};vn.computeHeight=function(e){return e.north-e.south};vn.fromDegrees=function(e,t,n,i,o){return e=P.toRadians(y(e,0)),t=P.toRadians(y(t,0)),n=P.toRadians(y(n,0)),i=P.toRadians(y(i,0)),l(o)?(o.west=e,o.south=t,o.east=n,o.north=i,o):new vn(e,t,n,i)};vn.fromRadians=function(e,t,n,i,o){return l(o)?(o.west=y(e,0),o.south=y(t,0),o.east=y(n,0),o.north=y(i,0),o):new vn(e,t,n,i)};vn.fromCartographicArray=function(e,t){let n=Number.MAX_VALUE,i=-Number.MAX_VALUE,o=Number.MAX_VALUE,r=-Number.MAX_VALUE,s=Number.MAX_VALUE,a=-Number.MAX_VALUE;for(let c=0,u=e.length;c<u;c++){let f=e[c];n=Math.min(n,f.longitude),i=Math.max(i,f.longitude),s=Math.min(s,f.latitude),a=Math.max(a,f.latitude);let h=f.longitude>=0?f.longitude:f.longitude+P.TWO_PI;o=Math.min(o,h),r=Math.max(r,h)}return i-n>r-o&&(n=o,i=r,i>P.PI&&(i=i-P.TWO_PI),n>P.PI&&(n=n-P.TWO_PI)),l(t)?(t.west=n,t.south=s,t.east=i,t.north=a,t):new vn(n,s,i,a)};vn.fromCartesianArray=function(e,t,n){t=y(t,ee.default);let i=Number.MAX_VALUE,o=-Number.MAX_VALUE,r=Number.MAX_VALUE,s=-Number.MAX_VALUE,a=Number.MAX_VALUE,c=-Number.MAX_VALUE;for(let u=0,f=e.length;u<f;u++){let h=t.cartesianToCartographic(e[u]);i=Math.min(i,h.longitude),o=Math.max(o,h.longitude),a=Math.min(a,h.latitude),c=Math.max(c,h.latitude);let p=h.longitude>=0?h.longitude:h.longitude+P.TWO_PI;r=Math.min(r,p),s=Math.max(s,p)}return o-i>s-r&&(i=r,o=s,o>P.PI&&(o=o-P.TWO_PI),i>P.PI&&(i=i-P.TWO_PI)),l(n)?(n.west=i,n.south=a,n.east=o,n.north=c,n):new vn(i,a,o,c)};var xve=new d,bve=new d,Tve=new d,Cve=new d,Ave=new d,T5=new Array(5);for(let e=0;e<T5.length;++e)T5[e]=new d;vn.fromBoundingSphere=function(e,t,n){let i=e.center,o=e.radius;if(l(t)||(t=ee.default),l(n)||(n=new vn),d.equals(i,d.ZERO))return vn.clone(vn.MAX_VALUE,n),n;let r=Ot.eastNorthUpToFixedFrame(i,t,xve),s=F.multiplyByPointAsVector(r,d.UNIT_X,bve);d.normalize(s,s);let a=F.multiplyByPointAsVector(r,d.UNIT_Y,Tve);d.normalize(a,a),d.multiplyByScalar(a,o,a),d.multiplyByScalar(s,o,s);let c=d.negate(a,Ave),u=d.negate(s,Cve),f=T5,h=f[0];return d.add(i,a,h),h=f[1],d.add(i,u,h),h=f[2],d.add(i,c,h),h=f[3],d.add(i,s,h),f[4]=i,vn.fromCartesianArray(f,t,n)};vn.clone=function(e,t){if(l(e))return l(t)?(t.west=e.west,t.south=e.south,t.east=e.east,t.north=e.north,t):new vn(e.west,e.south,e.east,e.north)};vn.equalsEpsilon=function(e,t,n){return n=y(n,0),e===t||l(e)&&l(t)&&Math.abs(e.west-t.west)<=n&&Math.abs(e.south-t.south)<=n&&Math.abs(e.east-t.east)<=n&&Math.abs(e.north-t.north)<=n};vn.prototype.clone=function(e){return vn.clone(this,e)};vn.prototype.equals=function(e){return vn.equals(this,e)};vn.equals=function(e,t){return e===t||l(e)&&l(t)&&e.west===t.west&&e.south===t.south&&e.east===t.east&&e.north===t.north};vn.prototype.equalsEpsilon=function(e,t){return vn.equalsEpsilon(this,e,t)};vn._validate=function(e){};vn.southwest=function(e,t){return l(t)?(t.longitude=e.west,t.latitude=e.south,t.height=0,t):new fe(e.west,e.south)};vn.northwest=function(e,t){return l(t)?(t.longitude=e.west,t.latitude=e.north,t.height=0,t):new fe(e.west,e.north)};vn.northeast=function(e,t){return l(t)?(t.longitude=e.east,t.latitude=e.north,t.height=0,t):new fe(e.east,e.north)};vn.southeast=function(e,t){return l(t)?(t.longitude=e.east,t.latitude=e.south,t.height=0,t):new fe(e.east,e.south)};vn.center=function(e,t){let n=e.east,i=e.west;n<i&&(n+=P.TWO_PI);let o=P.negativePiToPi((i+n)*.5),r=(e.south+e.north)*.5;return l(t)?(t.longitude=o,t.latitude=r,t.height=0,t):new fe(o,r)};vn.intersection=function(e,t,n){let i=e.east,o=e.west,r=t.east,s=t.west;i<o&&r>0?i+=P.TWO_PI:r<s&&i>0&&(r+=P.TWO_PI),i<o&&s<0?s+=P.TWO_PI:r<s&&o<0&&(o+=P.TWO_PI);let a=P.negativePiToPi(Math.max(o,s)),c=P.negativePiToPi(Math.min(i,r));if((e.west<e.east||t.west<t.east)&&c<=a)return;let u=Math.max(e.south,t.south),f=Math.min(e.north,t.north);if(!(u>=f))return l(n)?(n.west=a,n.south=u,n.east=c,n.north=f,n):new vn(a,u,c,f)};vn.simpleIntersection=function(e,t,n){let i=Math.max(e.west,t.west),o=Math.max(e.south,t.south),r=Math.min(e.east,t.east),s=Math.min(e.north,t.north);if(!(o>=s||i>=r))return l(n)?(n.west=i,n.south=o,n.east=r,n.north=s,n):new vn(i,o,r,s)};vn.union=function(e,t,n){l(n)||(n=new vn);let i=e.east,o=e.west,r=t.east,s=t.west;i<o&&r>0?i+=P.TWO_PI:r<s&&i>0&&(r+=P.TWO_PI),i<o&&s<0?s+=P.TWO_PI:r<s&&o<0&&(o+=P.TWO_PI);let a=P.negativePiToPi(Math.min(o,s)),c=P.negativePiToPi(Math.max(i,r));return n.west=a,n.south=Math.min(e.south,t.south),n.east=c,n.north=Math.max(e.north,t.north),n};vn.expand=function(e,t,n){return l(n)||(n=new vn),n.west=Math.min(e.west,t.longitude),n.south=Math.min(e.south,t.latitude),n.east=Math.max(e.east,t.longitude),n.north=Math.max(e.north,t.latitude),n};vn.contains=function(e,t){let n=t.longitude,i=t.latitude,o=e.west,r=e.east;return r<o&&(r+=P.TWO_PI,n<0&&(n+=P.TWO_PI)),(n>o||P.equalsEpsilon(n,o,P.EPSILON14))&&(n<r||P.equalsEpsilon(n,r,P.EPSILON14))&&i>=e.south&&i<=e.north};var Eve=new fe;vn.subsample=function(e,t,n,i){t=y(t,ee.default),n=y(n,0),l(i)||(i=[]);let o=0,r=e.north,s=e.south,a=e.east,c=e.west,u=Eve;u.height=n,u.longitude=c,u.latitude=r,i[o]=t.cartographicToCartesian(u,i[o]),o++,u.longitude=a,i[o]=t.cartographicToCartesian(u,i[o]),o++,u.latitude=s,i[o]=t.cartographicToCartesian(u,i[o]),o++,u.longitude=c,i[o]=t.cartographicToCartesian(u,i[o]),o++,r<0?u.latitude=r:s>0?u.latitude=s:u.latitude=0;for(let f=1;f<8;++f)u.longitude=-Math.PI+f*P.PI_OVER_TWO,vn.contains(e,u)&&(i[o]=t.cartographicToCartesian(u,i[o]),o++);return u.latitude===0&&(u.longitude=c,i[o]=t.cartographicToCartesian(u,i[o]),o++,u.longitude=a,i[o]=t.cartographicToCartesian(u,i[o]),o++),i.length=o,i};vn.subsection=function(e,t,n,i,o,r){if(l(r)||(r=new vn),e.west<=e.east){let a=e.east-e.west;r.west=e.west+t*a,r.east=e.west+i*a}else{let a=P.TWO_PI+e.east-e.west;r.west=P.negativePiToPi(e.west+t*a),r.east=P.negativePiToPi(e.west+i*a)}let s=e.north-e.south;return r.south=e.south+n*s,r.north=e.south+o*s,t===1&&(r.west=e.east),i===1&&(r.east=e.east),n===1&&(r.south=e.north),o===1&&(r.north=e.north),r};vn.MAX_VALUE=Object.freeze(new vn(-Math.PI,-P.PI_OVER_TWO,Math.PI,P.PI_OVER_TWO));var se=vn;function vr(e,t,n,i){this.x=y(e,0),this.y=y(t,0),this.width=y(n,0),this.height=y(i,0)}vr.packedLength=4;vr.pack=function(e,t,n){return n=y(n,0),t[n++]=e.x,t[n++]=e.y,t[n++]=e.width,t[n]=e.height,t};vr.unpack=function(e,t,n){return t=y(t,0),l(n)||(n=new vr),n.x=e[t++],n.y=e[t++],n.width=e[t++],n.height=e[t],n};vr.fromPoints=function(e,t){if(l(t)||(t=new vr),!l(e)||e.length===0)return t.x=0,t.y=0,t.width=0,t.height=0,t;let n=e.length,i=e[0].x,o=e[0].y,r=e[0].x,s=e[0].y;for(let a=1;a<n;a++){let c=e[a],u=c.x,f=c.y;i=Math.min(u,i),r=Math.max(u,r),o=Math.min(f,o),s=Math.max(f,s)}return t.x=i,t.y=o,t.width=r-i,t.height=s-o,t};var q$=new Pi,Sve=new fe,vve=new fe;vr.fromRectangle=function(e,t,n){if(l(n)||(n=new vr),!l(e))return n.x=0,n.y=0,n.width=0,n.height=0,n;q$._ellipsoid=ee.default,t=y(t,q$);let i=t.project(se.southwest(e,Sve)),o=t.project(se.northeast(e,vve));return U.subtract(o,i,o),n.x=i.x,n.y=i.y,n.width=o.x,n.height=o.y,n};vr.clone=function(e,t){if(l(e))return l(t)?(t.x=e.x,t.y=e.y,t.width=e.width,t.height=e.height,t):new vr(e.x,e.y,e.width,e.height)};vr.union=function(e,t,n){l(n)||(n=new vr);let i=Math.min(e.x,t.x),o=Math.min(e.y,t.y),r=Math.max(e.x+e.width,t.x+t.width),s=Math.max(e.y+e.height,t.y+t.height);return n.x=i,n.y=o,n.width=r-i,n.height=s-o,n};vr.expand=function(e,t,n){n=vr.clone(e,n);let i=t.x-n.x,o=t.y-n.y;return i>n.width?n.width=i:i<0&&(n.width-=i,n.x=t.x),o>n.height?n.height=o:o<0&&(n.height-=o,n.y=t.y),n};vr.intersect=function(e,t){let n=e.x,i=e.y,o=t.x,r=t.y;return n>o+t.width||n+e.width<o||i+e.height<r||i>r+t.height?Wt.OUTSIDE:Wt.INTERSECTING};vr.equals=function(e,t){return e===t||l(e)&&l(t)&&e.x===t.x&&e.y===t.y&&e.width===t.width&&e.height===t.height};vr.prototype.clone=function(e){return vr.clone(this,e)};vr.prototype.intersect=function(e){return vr.intersect(this,e)};vr.prototype.equals=function(e){return vr.equals(this,e)};var qe=vr;var ba={POINTS:te.POINTS,LINES:te.LINES,LINE_LOOP:te.LINE_LOOP,LINE_STRIP:te.LINE_STRIP,TRIANGLES:te.TRIANGLES,TRIANGLE_STRIP:te.TRIANGLE_STRIP,TRIANGLE_FAN:te.TRIANGLE_FAN};ba.isLines=function(e){return e===ba.LINES||e===ba.LINE_LOOP||e===ba.LINE_STRIP};ba.isTriangles=function(e){return e===ba.TRIANGLES||e===ba.TRIANGLE_STRIP||e===ba.TRIANGLE_FAN};ba.validate=function(e){return e===ba.POINTS||e===ba.LINES||e===ba.LINE_LOOP||e===ba.LINE_STRIP||e===ba.TRIANGLES||e===ba.TRIANGLE_STRIP||e===ba.TRIANGLE_FAN};var Me=Object.freeze(ba);var mT=`in vec4 position;
in vec2 textureCoordinates;
out vec2 v_textureCoordinates;
void main()
{
gl_Position = position;
v_textureCoordinates = textureCoordinates;
}
`;var ur={CULL:1,OCCLUDE:2,EXECUTE_IN_CLOSEST_FRUSTUM:4,DEBUG_SHOW_BOUNDING_VOLUME:8,CAST_SHADOWS:16,RECEIVE_SHADOWS:32,PICK_ONLY:64,DEPTH_FOR_TRANSLUCENT_CLASSIFICATION:128};function HS(e){e=y(e,y.EMPTY_OBJECT),this._boundingVolume=e.boundingVolume,this._orientedBoundingBox=e.orientedBoundingBox,this._modelMatrix=e.modelMatrix,this._primitiveType=y(e.primitiveType,Me.TRIANGLES),this._vertexArray=e.vertexArray,this._count=e.count,this._offset=y(e.offset,0),this._instanceCount=y(e.instanceCount,0),this._shaderProgram=e.shaderProgram,this._uniformMap=e.uniformMap,this._renderState=e.renderState,this._framebuffer=e.framebuffer,this._pass=e.pass,this._owner=e.owner,this._debugOverlappingFrustums=0,this._pickId=e.pickId,this._pickMetadataAllowed=e.pickMetadataAllowed===!0,this._pickedMetadataInfo=void 0,this._flags=0,this.cull=y(e.cull,!0),this.occlude=y(e.occlude,!0),this.executeInClosestFrustum=y(e.executeInClosestFrustum,!1),this.debugShowBoundingVolume=y(e.debugShowBoundingVolume,!1),this.castShadows=y(e.castShadows,!1),this.receiveShadows=y(e.receiveShadows,!1),this.pickOnly=y(e.pickOnly,!1),this.depthForTranslucentClassification=y(e.depthForTranslucentClassification,!1),this.dirty=!0,this.lastDirtyTime=0,this.derivedCommands={}}function Wa(e,t){return(e._flags&t)===t}function kg(e,t,n){n?e._flags|=t:e._flags&=~t}Object.defineProperties(HS.prototype,{boundingVolume:{get:function(){return this._boundingVolume},set:function(e){this._boundingVolume!==e&&(this._boundingVolume=e,this.dirty=!0)}},orientedBoundingBox:{get:function(){return this._orientedBoundingBox},set:function(e){this._orientedBoundingBox!==e&&(this._orientedBoundingBox=e,this.dirty=!0)}},cull:{get:function(){return Wa(this,ur.CULL)},set:function(e){Wa(this,ur.CULL)!==e&&(kg(this,ur.CULL,e),this.dirty=!0)}},occlude:{get:function(){return Wa(this,ur.OCCLUDE)},set:function(e){Wa(this,ur.OCCLUDE)!==e&&(kg(this,ur.OCCLUDE,e),this.dirty=!0)}},modelMatrix:{get:function(){return this._modelMatrix},set:function(e){this._modelMatrix!==e&&(this._modelMatrix=e,this.dirty=!0)}},primitiveType:{get:function(){return this._primitiveType},set:function(e){this._primitiveType!==e&&(this._primitiveType=e,this.dirty=!0)}},vertexArray:{get:function(){return this._vertexArray},set:function(e){this._vertexArray!==e&&(this._vertexArray=e,this.dirty=!0)}},count:{get:function(){return this._count},set:function(e){this._count!==e&&(this._count=e,this.dirty=!0)}},offset:{get:function(){return this._offset},set:function(e){this._offset!==e&&(this._offset=e,this.dirty=!0)}},instanceCount:{get:function(){return this._instanceCount},set:function(e){this._instanceCount!==e&&(this._instanceCount=e,this.dirty=!0)}},shaderProgram:{get:function(){return this._shaderProgram},set:function(e){this._shaderProgram!==e&&(this._shaderProgram=e,this.dirty=!0)}},castShadows:{get:function(){return Wa(this,ur.CAST_SHADOWS)},set:function(e){Wa(this,ur.CAST_SHADOWS)!==e&&(kg(this,ur.CAST_SHADOWS,e),this.dirty=!0)}},receiveShadows:{get:function(){return Wa(this,ur.RECEIVE_SHADOWS)},set:function(e){Wa(this,ur.RECEIVE_SHADOWS)!==e&&(kg(this,ur.RECEIVE_SHADOWS,e),this.dirty=!0)}},uniformMap:{get:function(){return this._uniformMap},set:function(e){this._uniformMap!==e&&(this._uniformMap=e,this.dirty=!0)}},renderState:{get:function(){return this._renderState},set:function(e){this._renderState!==e&&(this._renderState=e,this.dirty=!0)}},framebuffer:{get:function(){return this._framebuffer},set:function(e){this._framebuffer!==e&&(this._framebuffer=e,this.dirty=!0)}},pass:{get:function(){return this._pass},set:function(e){this._pass!==e&&(this._pass=e,this.dirty=!0)}},executeInClosestFrustum:{get:function(){return Wa(this,ur.EXECUTE_IN_CLOSEST_FRUSTUM)},set:function(e){Wa(this,ur.EXECUTE_IN_CLOSEST_FRUSTUM)!==e&&(kg(this,ur.EXECUTE_IN_CLOSEST_FRUSTUM,e),this.dirty=!0)}},owner:{get:function(){return this._owner},set:function(e){this._owner!==e&&(this._owner=e,this.dirty=!0)}},debugShowBoundingVolume:{get:function(){return Wa(this,ur.DEBUG_SHOW_BOUNDING_VOLUME)},set:function(e){Wa(this,ur.DEBUG_SHOW_BOUNDING_VOLUME)!==e&&(kg(this,ur.DEBUG_SHOW_BOUNDING_VOLUME,e),this.dirty=!0)}},debugOverlappingFrustums:{get:function(){return this._debugOverlappingFrustums},set:function(e){this._debugOverlappingFrustums!==e&&(this._debugOverlappingFrustums=e,this.dirty=!0)}},pickId:{get:function(){return this._pickId},set:function(e){this._pickId!==e&&(this._pickId=e,this.dirty=!0)}},pickMetadataAllowed:{get:function(){return this._pickMetadataAllowed}},pickedMetadataInfo:{get:function(){return this._pickedMetadataInfo},set:function(e){this._pickedMetadataInfo!==e&&(this._pickedMetadataInfo=e,this.dirty=!0)}},pickOnly:{get:function(){return Wa(this,ur.PICK_ONLY)},set:function(e){Wa(this,ur.PICK_ONLY)!==e&&(kg(this,ur.PICK_ONLY,e),this.dirty=!0)}},depthForTranslucentClassification:{get:function(){return Wa(this,ur.DEPTH_FOR_TRANSLUCENT_CLASSIFICATION)},set:function(e){Wa(this,ur.DEPTH_FOR_TRANSLUCENT_CLASSIFICATION)!==e&&(kg(this,ur.DEPTH_FOR_TRANSLUCENT_CLASSIFICATION,e),this.dirty=!0)}}});HS.shallowClone=function(e,t){if(l(e))return l(t)||(t=new HS),t._boundingVolume=e._boundingVolume,t._orientedBoundingBox=e._orientedBoundingBox,t._modelMatrix=e._modelMatrix,t._primitiveType=e._primitiveType,t._vertexArray=e._vertexArray,t._count=e._count,t._offset=e._offset,t._instanceCount=e._instanceCount,t._shaderProgram=e._shaderProgram,t._uniformMap=e._uniformMap,t._renderState=e._renderState,t._framebuffer=e._framebuffer,t._pass=e._pass,t._owner=e._owner,t._debugOverlappingFrustums=e._debugOverlappingFrustums,t._pickId=e._pickId,t._pickMetadataAllowed=e._pickMetadataAllowed,t._pickedMetadataInfo=e._pickedMetadataInfo,t._flags=e._flags,t.dirty=!0,t.lastDirtyTime=0,t};HS.prototype.execute=function(e,t){e.draw(this,t)};var $e=HS;var li={UNSIGNED_BYTE:te.UNSIGNED_BYTE,UNSIGNED_SHORT:te.UNSIGNED_SHORT,UNSIGNED_INT:te.UNSIGNED_INT,FLOAT:te.FLOAT,HALF_FLOAT:te.HALF_FLOAT_OES,UNSIGNED_INT_24_8:te.UNSIGNED_INT_24_8,UNSIGNED_SHORT_4_4_4_4:te.UNSIGNED_SHORT_4_4_4_4,UNSIGNED_SHORT_5_5_5_1:te.UNSIGNED_SHORT_5_5_5_1,UNSIGNED_SHORT_5_6_5:te.UNSIGNED_SHORT_5_6_5};li.toWebGLConstant=function(e,t){switch(e){case li.UNSIGNED_BYTE:return te.UNSIGNED_BYTE;case li.UNSIGNED_SHORT:return te.UNSIGNED_SHORT;case li.UNSIGNED_INT:return te.UNSIGNED_INT;case li.FLOAT:return te.FLOAT;case li.HALF_FLOAT:return t.webgl2?te.HALF_FLOAT:te.HALF_FLOAT_OES;case li.UNSIGNED_INT_24_8:return te.UNSIGNED_INT_24_8;case li.UNSIGNED_SHORT_4_4_4_4:return te.UNSIGNED_SHORT_4_4_4_4;case li.UNSIGNED_SHORT_5_5_5_1:return te.UNSIGNED_SHORT_5_5_5_1;case li.UNSIGNED_SHORT_5_6_5:return li.UNSIGNED_SHORT_5_6_5}};li.isPacked=function(e){return e===li.UNSIGNED_INT_24_8||e===li.UNSIGNED_SHORT_4_4_4_4||e===li.UNSIGNED_SHORT_5_5_5_1||e===li.UNSIGNED_SHORT_5_6_5};li.sizeInBytes=function(e){switch(e){case li.UNSIGNED_BYTE:return 1;case li.UNSIGNED_SHORT:case li.UNSIGNED_SHORT_4_4_4_4:case li.UNSIGNED_SHORT_5_5_5_1:case li.UNSIGNED_SHORT_5_6_5:case li.HALF_FLOAT:return 2;case li.UNSIGNED_INT:case li.FLOAT:case li.UNSIGNED_INT_24_8:return 4}};li.validate=function(e){return e===li.UNSIGNED_BYTE||e===li.UNSIGNED_SHORT||e===li.UNSIGNED_INT||e===li.FLOAT||e===li.HALF_FLOAT||e===li.UNSIGNED_INT_24_8||e===li.UNSIGNED_SHORT_4_4_4_4||e===li.UNSIGNED_SHORT_5_5_5_1||e===li.UNSIGNED_SHORT_5_6_5};li.getTypedArrayConstructor=function(e){let t=li.sizeInBytes(e);return t===Uint8Array.BYTES_PER_ELEMENT?Uint8Array:t===Uint16Array.BYTES_PER_ELEMENT?Uint16Array:t===Float32Array.BYTES_PER_ELEMENT&&e===li.FLOAT?Float32Array:Uint32Array};var Ke=Object.freeze(li);var ot={DEPTH_COMPONENT:te.DEPTH_COMPONENT,DEPTH_STENCIL:te.DEPTH_STENCIL,ALPHA:te.ALPHA,RED:te.RED,RG:te.RG,RGB:te.RGB,RGBA:te.RGBA,LUMINANCE:te.LUMINANCE,LUMINANCE_ALPHA:te.LUMINANCE_ALPHA,RGB_DXT1:te.COMPRESSED_RGB_S3TC_DXT1_EXT,RGBA_DXT1:te.COMPRESSED_RGBA_S3TC_DXT1_EXT,RGBA_DXT3:te.COMPRESSED_RGBA_S3TC_DXT3_EXT,RGBA_DXT5:te.COMPRESSED_RGBA_S3TC_DXT5_EXT,RGB_PVRTC_4BPPV1:te.COMPRESSED_RGB_PVRTC_4BPPV1_IMG,RGB_PVRTC_2BPPV1:te.COMPRESSED_RGB_PVRTC_2BPPV1_IMG,RGBA_PVRTC_4BPPV1:te.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG,RGBA_PVRTC_2BPPV1:te.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG,RGBA_ASTC:te.COMPRESSED_RGBA_ASTC_4x4_WEBGL,RGB_ETC1:te.COMPRESSED_RGB_ETC1_WEBGL,RGB8_ETC2:te.COMPRESSED_RGB8_ETC2,RGBA8_ETC2_EAC:te.COMPRESSED_RGBA8_ETC2_EAC,RGBA_BC7:te.COMPRESSED_RGBA_BPTC_UNORM};ot.componentsLength=function(e){switch(e){case ot.RGB:return 3;case ot.RGBA:return 4;case ot.LUMINANCE_ALPHA:case ot.RG:return 2;case ot.ALPHA:case ot.RED:case ot.LUMINANCE:return 1;default:return 1}};ot.validate=function(e){return e===ot.DEPTH_COMPONENT||e===ot.DEPTH_STENCIL||e===ot.ALPHA||e===ot.RED||e===ot.RG||e===ot.RGB||e===ot.RGBA||e===ot.LUMINANCE||e===ot.LUMINANCE_ALPHA||e===ot.RGB_DXT1||e===ot.RGBA_DXT1||e===ot.RGBA_DXT3||e===ot.RGBA_DXT5||e===ot.RGB_PVRTC_4BPPV1||e===ot.RGB_PVRTC_2BPPV1||e===ot.RGBA_PVRTC_4BPPV1||e===ot.RGBA_PVRTC_2BPPV1||e===ot.RGBA_ASTC||e===ot.RGB_ETC1||e===ot.RGB8_ETC2||e===ot.RGBA8_ETC2_EAC||e===ot.RGBA_BC7};ot.isColorFormat=function(e){return e===ot.RED||e===ot.ALPHA||e===ot.RGB||e===ot.RGBA||e===ot.LUMINANCE||e===ot.LUMINANCE_ALPHA};ot.isDepthFormat=function(e){return e===ot.DEPTH_COMPONENT||e===ot.DEPTH_STENCIL};ot.isCompressedFormat=function(e){return e===ot.RGB_DXT1||e===ot.RGBA_DXT1||e===ot.RGBA_DXT3||e===ot.RGBA_DXT5||e===ot.RGB_PVRTC_4BPPV1||e===ot.RGB_PVRTC_2BPPV1||e===ot.RGBA_PVRTC_4BPPV1||e===ot.RGBA_PVRTC_2BPPV1||e===ot.RGBA_ASTC||e===ot.RGB_ETC1||e===ot.RGB8_ETC2||e===ot.RGBA8_ETC2_EAC||e===ot.RGBA_BC7};ot.isDXTFormat=function(e){return 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l(rp._readyPromise)||pwe(),rp._readyPromise.then(function(n){let i=e;e instanceof ArrayBuffer&&(i=new Uint8Array(e));let o={supportedTargetFormats:t,ktx2Buffer:i};return n.scheduleTask(o,[i.buffer])}).then(function(n){let i=n.length,o=Object.keys(n[0]);for(let r=0;r<i;r++){let s=n[r];for(let a=0;a<o.length;a++){let c=s[o[a]];s[o[a]]=new G1(c.internalFormat,c.datatype,c.width,c.height,c.levelBuffer)}}if(o.length===1){for(let r=0;r<i;++r)n[r]=n[r][o[0]];i===1&&(n=n[0])}return n}).catch(function(n){throw n})};var W1=rp;var VQ;UQ.setKTX2SupportedFormats=function(e,t,n,i,o,r){VQ={s3tc:e,pvrtc:t,astc:n,etc:i,etc1:o,bc7:r}};function UQ(e){let t;return e instanceof ArrayBuffer||ArrayBuffer.isView(e)?t=Promise.resolve(e):t=Se.createIfNeeded(e).fetchArrayBuffer(),t.then(function(n){return W1.transcode(n,VQ)})}var ql=UQ;function gwe(e,t){this.start=y(e,0),this.stop=y(t,0)}var ja=gwe;function fn(e,t){this.center=d.clone(y(e,d.ZERO)),this.radius=y(t,0)}var R5=new d,O5=new d,M5=new d,L5=new d,N5=new d,F5=new d,B5=new d,Qs=new d,k5=new d,V5=new d,U5=new d,z5=new d,_we=4/3*P.PI;fn.fromPoints=function(e,t){if(l(t)||(t=new fn),!l(e)||e.length===0)return t.center=d.clone(d.ZERO,t.center),t.radius=0,t;let n=d.clone(e[0],B5),i=d.clone(n,R5),o=d.clone(n,O5),r=d.clone(n,M5),s=d.clone(n,L5),a=d.clone(n,N5),c=d.clone(n,F5),u=e.length,f;for(f=1;f<u;f++){d.clone(e[f],n);let R=n.x,M=n.y,L=n.z;R<i.x&&d.clone(n,i),R>s.x&&d.clone(n,s),M<o.y&&d.clone(n,o),M>a.y&&d.clone(n,a),L<r.z&&d.clone(n,r),L>c.z&&d.clone(n,c)}let h=d.magnitudeSquared(d.subtract(s,i,Qs)),p=d.magnitudeSquared(d.subtract(a,o,Qs)),_=d.magnitudeSquared(d.subtract(c,r,Qs)),m=i,x=s,b=h;p>b&&(b=p,m=o,x=a),_>b&&(b=_,m=r,x=c);let T=k5;T.x=(m.x+x.x)*.5,T.y=(m.y+x.y)*.5,T.z=(m.z+x.z)*.5;let C=d.magnitudeSquared(d.subtract(x,T,Qs)),A=Math.sqrt(C),S=V5;S.x=i.x,S.y=o.y,S.z=r.z;let v=U5;v.x=s.x,v.y=a.y,v.z=c.z;let D=d.midpoint(S,v,z5),O=0;for(f=0;f<u;f++){d.clone(e[f],n);let R=d.magnitude(d.subtract(n,D,Qs));R>O&&(O=R);let M=d.magnitudeSquared(d.subtract(n,T,Qs));if(M>C){let L=Math.sqrt(M);A=(A+L)*.5,C=A*A;let g=L-A;T.x=(A*T.x+g*n.x)/L,T.y=(A*T.y+g*n.y)/L,T.z=(A*T.z+g*n.z)/L}}return A<O?(d.clone(T,t.center),t.radius=A):(d.clone(D,t.center),t.radius=O),t};var zQ=new Pi,ywe=new d,xwe=new d,I5=new fe,P5=new fe;fn.fromRectangle2D=function(e,t,n){return fn.fromRectangleWithHeights2D(e,t,0,0,n)};fn.fromRectangleWithHeights2D=function(e,t,n,i,o){if(l(o)||(o=new fn),!l(e))return o.center=d.clone(d.ZERO,o.center),o.radius=0,o;zQ._ellipsoid=ee.default,t=y(t,zQ),se.southwest(e,I5),I5.height=n,se.northeast(e,P5),P5.height=i;let r=t.project(I5,ywe),s=t.project(P5,xwe),a=s.x-r.x,c=s.y-r.y,u=s.z-r.z;o.radius=Math.sqrt(a*a+c*c+u*u)*.5;let f=o.center;return f.x=r.x+a*.5,f.y=r.y+c*.5,f.z=r.z+u*.5,o};var bwe=[];fn.fromRectangle3D=function(e,t,n,i){if(t=y(t,ee.default),n=y(n,0),l(i)||(i=new fn),!l(e))return i.center=d.clone(d.ZERO,i.center),i.radius=0,i;let o=se.subsample(e,t,n,bwe);return fn.fromPoints(o,i)};fn.fromVertices=function(e,t,n,i){if(l(i)||(i=new fn),!l(e)||e.length===0)return i.center=d.clone(d.ZERO,i.center),i.radius=0,i;t=y(t,d.ZERO),n=y(n,3);let o=B5;o.x=e[0]+t.x,o.y=e[1]+t.y,o.z=e[2]+t.z;let r=d.clone(o,R5),s=d.clone(o,O5),a=d.clone(o,M5),c=d.clone(o,L5),u=d.clone(o,N5),f=d.clone(o,F5),h=e.length,p;for(p=0;p<h;p+=n){let L=e[p]+t.x,g=e[p+1]+t.y,E=e[p+2]+t.z;o.x=L,o.y=g,o.z=E,L<r.x&&d.clone(o,r),L>c.x&&d.clone(o,c),g<s.y&&d.clone(o,s),g>u.y&&d.clone(o,u),E<a.z&&d.clone(o,a),E>f.z&&d.clone(o,f)}let _=d.magnitudeSquared(d.subtract(c,r,Qs)),m=d.magnitudeSquared(d.subtract(u,s,Qs)),x=d.magnitudeSquared(d.subtract(f,a,Qs)),b=r,T=c,C=_;m>C&&(C=m,b=s,T=u),x>C&&(C=x,b=a,T=f);let A=k5;A.x=(b.x+T.x)*.5,A.y=(b.y+T.y)*.5,A.z=(b.z+T.z)*.5;let S=d.magnitudeSquared(d.subtract(T,A,Qs)),v=Math.sqrt(S),D=V5;D.x=r.x,D.y=s.y,D.z=a.z;let O=U5;O.x=c.x,O.y=u.y,O.z=f.z;let R=d.midpoint(D,O,z5),M=0;for(p=0;p<h;p+=n){o.x=e[p]+t.x,o.y=e[p+1]+t.y,o.z=e[p+2]+t.z;let L=d.magnitude(d.subtract(o,R,Qs));L>M&&(M=L);let g=d.magnitudeSquared(d.subtract(o,A,Qs));if(g>S){let E=Math.sqrt(g);v=(v+E)*.5,S=v*v;let w=E-v;A.x=(v*A.x+w*o.x)/E,A.y=(v*A.y+w*o.y)/E,A.z=(v*A.z+w*o.z)/E}}return v<M?(d.clone(A,i.center),i.radius=v):(d.clone(R,i.center),i.radius=M),i};fn.fromEncodedCartesianVertices=function(e,t,n){if(l(n)||(n=new fn),!l(e)||!l(t)||e.length!==t.length||e.length===0)return n.center=d.clone(d.ZERO,n.center),n.radius=0,n;let i=B5;i.x=e[0]+t[0],i.y=e[1]+t[1],i.z=e[2]+t[2];let o=d.clone(i,R5),r=d.clone(i,O5),s=d.clone(i,M5),a=d.clone(i,L5),c=d.clone(i,N5),u=d.clone(i,F5),f=e.length,h;for(h=0;h<f;h+=3){let M=e[h]+t[h],L=e[h+1]+t[h+1],g=e[h+2]+t[h+2];i.x=M,i.y=L,i.z=g,M<o.x&&d.clone(i,o),M>a.x&&d.clone(i,a),L<r.y&&d.clone(i,r),L>c.y&&d.clone(i,c),g<s.z&&d.clone(i,s),g>u.z&&d.clone(i,u)}let p=d.magnitudeSquared(d.subtract(a,o,Qs)),_=d.magnitudeSquared(d.subtract(c,r,Qs)),m=d.magnitudeSquared(d.subtract(u,s,Qs)),x=o,b=a,T=p;_>T&&(T=_,x=r,b=c),m>T&&(T=m,x=s,b=u);let C=k5;C.x=(x.x+b.x)*.5,C.y=(x.y+b.y)*.5,C.z=(x.z+b.z)*.5;let A=d.magnitudeSquared(d.subtract(b,C,Qs)),S=Math.sqrt(A),v=V5;v.x=o.x,v.y=r.y,v.z=s.z;let D=U5;D.x=a.x,D.y=c.y,D.z=u.z;let O=d.midpoint(v,D,z5),R=0;for(h=0;h<f;h+=3){i.x=e[h]+t[h],i.y=e[h+1]+t[h+1],i.z=e[h+2]+t[h+2];let M=d.magnitude(d.subtract(i,O,Qs));M>R&&(R=M);let L=d.magnitudeSquared(d.subtract(i,C,Qs));if(L>A){let g=Math.sqrt(L);S=(S+g)*.5,A=S*S;let E=g-S;C.x=(S*C.x+E*i.x)/g,C.y=(S*C.y+E*i.y)/g,C.z=(S*C.z+E*i.z)/g}}return S<R?(d.clone(C,n.center),n.radius=S):(d.clone(O,n.center),n.radius=R),n};fn.fromCornerPoints=function(e,t,n){l(n)||(n=new fn);let i=d.midpoint(e,t,n.center);return n.radius=d.distance(i,t),n};fn.fromEllipsoid=function(e,t){return l(t)||(t=new fn),d.clone(d.ZERO,t.center),t.radius=e.maximumRadius,t};var Twe=new d;fn.fromBoundingSpheres=function(e,t){if(l(t)||(t=new fn),!l(e)||e.length===0)return t.center=d.clone(d.ZERO,t.center),t.radius=0,t;let n=e.length;if(n===1)return fn.clone(e[0],t);if(n===2)return fn.union(e[0],e[1],t);let i=[],o;for(o=0;o<n;o++)i.push(e[o].center);t=fn.fromPoints(i,t);let r=t.center,s=t.radius;for(o=0;o<n;o++){let a=e[o];s=Math.max(s,d.distance(r,a.center,Twe)+a.radius)}return t.radius=s,t};var Cwe=new d,Awe=new d,Ewe=new d;fn.fromOrientedBoundingBox=function(e,t){l(t)||(t=new fn);let n=e.halfAxes,i=$.getColumn(n,0,Cwe),o=$.getColumn(n,1,Awe),r=$.getColumn(n,2,Ewe);return d.add(i,o,i),d.add(i,r,i),t.center=d.clone(e.center,t.center),t.radius=d.magnitude(i),t};var Swe=new d,vwe=new d;fn.fromTransformation=function(e,t){l(t)||(t=new fn);let n=F.getTranslation(e,Swe),i=F.getScale(e,vwe),o=.5*d.magnitude(i);return t.center=d.clone(n,t.center),t.radius=o,t};fn.clone=function(e,t){if(l(e))return l(t)?(t.center=d.clone(e.center,t.center),t.radius=e.radius,t):new fn(e.center,e.radius)};fn.packedLength=4;fn.pack=function(e,t,n){n=y(n,0);let i=e.center;return t[n++]=i.x,t[n++]=i.y,t[n++]=i.z,t[n]=e.radius,t};fn.unpack=function(e,t,n){t=y(t,0),l(n)||(n=new fn);let i=n.center;return i.x=e[t++],i.y=e[t++],i.z=e[t++],n.radius=e[t],n};var wwe=new d,Dwe=new d;fn.union=function(e,t,n){l(n)||(n=new fn);let i=e.center,o=e.radius,r=t.center,s=t.radius,a=d.subtract(r,i,wwe),c=d.magnitude(a);if(o>=c+s)return e.clone(n),n;if(s>=c+o)return t.clone(n),n;let u=(o+c+s)*.5,f=d.multiplyByScalar(a,(-o+u)/c,Dwe);return d.add(f,i,f),d.clone(f,n.center),n.radius=u,n};var Iwe=new d;fn.expand=function(e,t,n){n=fn.clone(e,n);let i=d.magnitude(d.subtract(t,n.center,Iwe));return i>n.radius&&(n.radius=i),n};fn.intersectPlane=function(e,t){let n=e.center,i=e.radius,o=t.normal,r=d.dot(o,n)+t.distance;return r<-i?Wt.OUTSIDE:r<i?Wt.INTERSECTING:Wt.INSIDE};fn.transform=function(e,t,n){return l(n)||(n=new 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u=d.negate(c,Nwe),f=d.negate(a,Lwe),h=WQ,p=h[0];d.add(s,c,p),d.add(p,a,p),p=h[1],d.add(s,c,p),d.add(p,f,p),p=h[2],d.add(s,u,p),d.add(p,f,p),p=h[3],d.add(s,u,p),d.add(p,a,p),d.negate(s,s),p=h[4],d.add(s,c,p),d.add(p,a,p),p=h[5],d.add(s,c,p),d.add(p,f,p),p=h[6],d.add(s,u,p),d.add(p,f,p),p=h[7],d.add(s,u,p),d.add(p,a,p);let _=h.length;for(let T=0;T<_;++T){let C=h[T];d.add(o,C,C);let A=i.cartesianToCartographic(C,Fwe);t.project(A,C)}n=fn.fromPoints(h,n),o=n.center;let m=o.x,x=o.y,b=o.z;return o.x=b,o.y=m,o.z=x,n};fn.isOccluded=function(e,t){return!t.isBoundingSphereVisible(e)};fn.equals=function(e,t){return e===t||l(e)&&l(t)&&d.equals(e.center,t.center)&&e.radius===t.radius};fn.prototype.intersectPlane=function(e){return fn.intersectPlane(this,e)};fn.prototype.distanceSquaredTo=function(e){return fn.distanceSquaredTo(this,e)};fn.prototype.computePlaneDistances=function(e,t,n){return fn.computePlaneDistances(this,e,t,n)};fn.prototype.isOccluded=function(e){return fn.isOccluded(this,e)};fn.prototype.equals=function(e){return fn.equals(this,e)};fn.prototype.clone=function(e){return fn.clone(this,e)};fn.prototype.volume=function(){let e=this.radius;return _we*e*e*e};var ae=fn;function Bwe(e){e=y(e,y.EMPTY_OBJECT),this.position=e.position,this.normal=e.normal,this.st=e.st,this.bitangent=e.bitangent,this.tangent=e.tangent,this.color=e.color}var dn=Bwe;var kwe={NONE:0,TOP:1,ALL:2},rn=Object.freeze(kwe);function ts(e){e=y(e,y.EMPTY_OBJECT),this.position=y(e.position,!1),this.normal=y(e.normal,!1),this.st=y(e.st,!1),this.bitangent=y(e.bitangent,!1),this.tangent=y(e.tangent,!1),this.color=y(e.color,!1)}ts.POSITION_ONLY=Object.freeze(new ts({position:!0}));ts.POSITION_AND_NORMAL=Object.freeze(new ts({position:!0,normal:!0}));ts.POSITION_NORMAL_AND_ST=Object.freeze(new ts({position:!0,normal:!0,st:!0}));ts.POSITION_AND_ST=Object.freeze(new ts({position:!0,st:!0}));ts.POSITION_AND_COLOR=Object.freeze(new ts({position:!0,color:!0}));ts.ALL=Object.freeze(new ts({position:!0,normal:!0,st:!0,tangent:!0,bitangent:!0}));ts.DEFAULT=ts.POSITION_NORMAL_AND_ST;ts.packedLength=6;ts.pack=function(e,t,n){return n=y(n,0),t[n++]=e.position?1:0,t[n++]=e.normal?1:0,t[n++]=e.st?1:0,t[n++]=e.tangent?1:0,t[n++]=e.bitangent?1:0,t[n]=e.color?1:0,t};ts.unpack=function(e,t,n){return t=y(t,0),l(n)||(n=new ts),n.position=e[t++]===1,n.normal=e[t++]===1,n.st=e[t++]===1,n.tangent=e[t++]===1,n.bitangent=e[t++]===1,n.color=e[t]===1,n};ts.clone=function(e,t){if(l(e))return l(t)||(t=new ts),t.position=e.position,t.normal=e.normal,t.st=e.st,t.tangent=e.tangent,t.bitangent=e.bitangent,t.color=e.color,t};var Ie=ts;var Vwe=new d;function Yl(e){e=y(e,y.EMPTY_OBJECT);let t=e.minimum,n=e.maximum,i=y(e.vertexFormat,Ie.DEFAULT);this._minimum=d.clone(t),this._maximum=d.clone(n),this._vertexFormat=i,this._offsetAttribute=e.offsetAttribute,this._workerName="createBoxGeometry"}Yl.fromDimensions=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.dimensions,n=d.multiplyByScalar(t,.5,new 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ul.computeRealRoots(t,n,i);if(t===0){if(n===0){if(i===0)return[0,0,0];r=-i/e;let s=r<0?-Math.pow(-r,1/3):Math.pow(r,1/3);return[s,s,s]}else if(i===0)return o=ul.computeRealRoots(e,0,n),o.Length===0?[0]:[o[0],0,o[1]];return Y5(e,0,n,i)}else{if(n===0)return i===0?(r=-t/e,r<0?[r,0,0]:[0,0,r]):Y5(e,t,0,i);if(i===0)return o=ul.computeRealRoots(e,t,n),o.length===0?[0]:o[1]<=0?[o[0],o[1],0]:o[0]>=0?[0,o[0],o[1]]:[o[0],0,o[1]]}return Y5(e,t,n,i)};var _T=X5;var K5={};K5.computeDiscriminant=function(e,t,n,i,o){let r=e*e,s=r*e,a=t*t,c=a*t,u=n*n,f=u*n,h=i*i,p=h*i,_=o*o,m=_*o;return a*u*h-4*c*p-4*e*f*h+18*e*t*n*p-27*r*h*h+256*s*m+o*(18*c*n*i-4*a*f+16*e*u*u-80*e*t*u*i-6*e*a*h+144*r*n*h)+_*(144*e*a*n-27*a*a-128*r*u-192*r*t*i)};function ud(e,t,n,i){let o=e*e,r=t-3*o/8,s=n-t*e/2+o*e/8,a=i-n*e/4+t*o/16-3*o*o/256,c=_T.computeRealRoots(1,2*r,r*r-4*a,-s*s);if(c.length>0){let u=-e/4,f=c[c.length-1];if(Math.abs(f)<P.EPSILON14){let h=ul.computeRealRoots(1,r,a);if(h.length===2){let p=h[0],_=h[1],m;if(p>=0&&_>=0){let x=Math.sqrt(p),b=Math.sqrt(_);return[u-b,u-x,u+x,u+b]}else{if(p>=0&&_<0)return m=Math.sqrt(p),[u-m,u+m];if(p<0&&_>=0)return m=Math.sqrt(_),[u-m,u+m]}}return[]}else if(f>0){let h=Math.sqrt(f),p=(r+f-s/h)/2,_=(r+f+s/h)/2,m=ul.computeRealRoots(1,h,p),x=ul.computeRealRoots(1,-h,_);return m.length!==0?(m[0]+=u,m[1]+=u,x.length!==0?(x[0]+=u,x[1]+=u,m[1]<=x[0]?[m[0],m[1],x[0],x[1]]:x[1]<=m[0]?[x[0],x[1],m[0],m[1]]:m[0]>=x[0]&&m[1]<=x[1]?[x[0],m[0],m[1],x[1]]:x[0]>=m[0]&&x[1]<=m[1]?[m[0],x[0],x[1],m[1]]:m[0]>x[0]&&m[0]<x[1]?[x[0],m[0],x[1],m[1]]:[m[0],x[0],m[1],x[1]]):m):x.length!==0?(x[0]+=u,x[1]+=u,x):[]}}return[]}function qS(e,t,n,i){let o=n*n,r=t*t,s=e*e,a=-2*t,c=n*e+r-4*i,u=s*i-n*t*e+o,f=_T.computeRealRoots(1,a,c,u);if(f.length>0){let h=f[0],p=t-h,_=p*p,m=e/2,x=p/2,b=_-4*i,T=_+4*Math.abs(i),C=s-4*h,A=s+4*Math.abs(h),S,v;if(h<0||b*A<C*T){let E=Math.sqrt(C);S=E/2,v=E===0?0:(e*x-n)/E}else{let E=Math.sqrt(b);S=E===0?0:(e*x-n)/E,v=E/2}let D,O;m===0&&S===0?(D=0,O=0):P.sign(m)===P.sign(S)?(D=m+S,O=h/D):(O=m-S,D=h/O);let R,M;x===0&&v===0?(R=0,M=0):P.sign(x)===P.sign(v)?(R=x+v,M=i/R):(M=x-v,R=i/M);let L=ul.computeRealRoots(1,D,R),g=ul.computeRealRoots(1,O,M);if(L.length!==0)return g.length!==0?L[1]<=g[0]?[L[0],L[1],g[0],g[1]]:g[1]<=L[0]?[g[0],g[1],L[0],L[1]]:L[0]>=g[0]&&L[1]<=g[1]?[g[0],L[0],L[1],g[1]]:g[0]>=L[0]&&g[1]<=L[1]?[L[0],g[0],g[1],L[1]]:L[0]>g[0]&&L[0]<g[1]?[g[0],L[0],g[1],L[1]]:[L[0],g[0],L[1],g[1]]:L;if(g.length!==0)return g}return[]}K5.computeRealRoots=function(e,t,n,i,o){if(Math.abs(e)<P.EPSILON15)return _T.computeRealRoots(t,n,i,o);let r=t/e,s=n/e,a=i/e,c=o/e,u=r<0?1:0;switch(u+=s<0?u+1:u,u+=a<0?u+1:u,u+=c<0?u+1:u,u){case 0:return ud(r,s,a,c);case 1:return qS(r,s,a,c);case 2:return qS(r,s,a,c);case 3:return ud(r,s,a,c);case 4:return ud(r,s,a,c);case 5:return qS(r,s,a,c);case 6:return ud(r,s,a,c);case 7:return ud(r,s,a,c);case 8:return qS(r,s,a,c);case 9:return ud(r,s,a,c);case 10:return ud(r,s,a,c);case 11:return qS(r,s,a,c);case 12:return ud(r,s,a,c);case 13:return ud(r,s,a,c);case 14:return ud(r,s,a,c);case 15:return ud(r,s,a,c);default:return}};var q1=K5;function Y1(e,t){t=d.clone(y(t,d.ZERO)),d.equals(t,d.ZERO)||d.normalize(t,t),this.origin=d.clone(y(e,d.ZERO)),this.direction=t}Y1.clone=function(e,t){if(l(e))return l(t)?(t.origin=d.clone(e.origin),t.direction=d.clone(e.direction),t):new Y1(e.origin,e.direction)};Y1.getPoint=function(e,t,n){return l(n)||(n=new d),n=d.multiplyByScalar(e.direction,t,n),d.add(e.origin,n,n)};var pn=Y1;var Lo={};Lo.rayPlane=function(e,t,n){l(n)||(n=new d);let i=e.origin,o=e.direction,r=t.normal,s=d.dot(r,o);if(Math.abs(s)<P.EPSILON15)return;let a=(-t.distance-d.dot(r,i))/s;if(!(a<0))return n=d.multiplyByScalar(o,a,n),d.add(i,n,n)};var zwe=new d,Hwe=new d,lJ=new d,nJ=new d,iJ=new d;Lo.rayTriangleParametric=function(e,t,n,i,o){o=y(o,!1);let r=e.origin,s=e.direction,a=d.subtract(n,t,zwe),c=d.subtract(i,t,Hwe),u=d.cross(s,c,lJ),f=d.dot(a,u),h,p,_,m,x;if(o){if(f<P.EPSILON6||(h=d.subtract(r,t,nJ),_=d.dot(h,u),_<0||_>f)||(p=d.cross(h,a,iJ),m=d.dot(s,p),m<0||_+m>f))return;x=d.dot(c,p)/f}else{if(Math.abs(f)<P.EPSILON6)return;let b=1/f;if(h=d.subtract(r,t,nJ),_=d.dot(h,u)*b,_<0||_>1||(p=d.cross(h,a,iJ),m=d.dot(s,p)*b,m<0||_+m>1))return;x=d.dot(c,p)*b}return x};Lo.rayTriangle=function(e,t,n,i,o,r){let s=Lo.rayTriangleParametric(e,t,n,i,o);if(!(!l(s)||s<0))return l(r)||(r=new d),d.multiplyByScalar(e.direction,s,r),d.add(e.origin,r,r)};var Gwe=new pn;Lo.lineSegmentTriangle=function(e,t,n,i,o,r,s){let a=Gwe;d.clone(e,a.origin),d.subtract(t,e,a.direction),d.normalize(a.direction,a.direction);let c=Lo.rayTriangleParametric(a,n,i,o,r);if(!(!l(c)||c<0||c>d.distance(e,t)))return l(s)||(s=new d),d.multiplyByScalar(a.direction,c,s),d.add(a.origin,s,s)};function Wwe(e,t,n,i){let o=t*t-4*e*n;if(o<0)return;if(o>0){let s=1/(2*e),a=Math.sqrt(o),c=(-t+a)*s,u=(-t-a)*s;return c<u?(i.root0=c,i.root1=u):(i.root0=u,i.root1=c),i}let r=-t/(2*e);if(r!==0)return i.root0=i.root1=r,i}var jwe={root0:0,root1:0};function uJ(e,t,n){l(n)||(n=new ja);let i=e.origin,o=e.direction,r=t.center,s=t.radius*t.radius,a=d.subtract(i,r,lJ),c=d.dot(o,o),u=2*d.dot(o,a),f=d.magnitudeSquared(a)-s,h=Wwe(c,u,f,jwe);if(l(h))return n.start=h.root0,n.stop=h.root1,n}Lo.raySphere=function(e,t,n){if(n=uJ(e,t,n),!(!l(n)||n.stop<0))return n.start=Math.max(n.start,0),n};var qwe=new pn;Lo.lineSegmentSphere=function(e,t,n,i){let o=qwe;d.clone(e,o.origin);let r=d.subtract(t,e,o.direction),s=d.magnitude(r);if(d.normalize(r,r),i=uJ(o,n,i),!(!l(i)||i.stop<0||i.start>s))return i.start=Math.max(i.start,0),i.stop=Math.min(i.stop,s),i};var Ywe=new d,Xwe=new d;Lo.rayEllipsoid=function(e,t){let n=t.oneOverRadii,i=d.multiplyComponents(n,e.origin,Ywe),o=d.multiplyComponents(n,e.direction,Xwe),r=d.magnitudeSquared(i),s=d.dot(i,o),a,c,u,f,h;if(r>1){if(s>=0)return;let p=s*s;if(a=r-1,c=d.magnitudeSquared(o),u=c*a,p<u)return;if(p>u){f=s*s-u,h=-s+Math.sqrt(f);let m=h/c,x=a/h;return m<x?new ja(m,x):{start:x,stop:m}}let _=Math.sqrt(a/c);return new ja(_,_)}else if(r<1)return a=r-1,c=d.magnitudeSquared(o),u=c*a,f=s*s-u,h=-s+Math.sqrt(f),new ja(0,h/c);if(s<0)return c=d.magnitudeSquared(o),new ja(0,-s/c)};function P0(e,t,n){let i=e+t;return P.sign(e)!==P.sign(t)&&Math.abs(i/Math.max(Math.abs(e),Math.abs(t)))<n?0:i}Lo.quadraticVectorExpression=function(e,t,n,i,o){let r=i*i,s=o*o,a=(e[$.COLUMN1ROW1]-e[$.COLUMN2ROW2])*s,c=o*(i*P0(e[$.COLUMN1ROW0],e[$.COLUMN0ROW1],P.EPSILON15)+t.y),u=e[$.COLUMN0ROW0]*r+e[$.COLUMN2ROW2]*s+i*t.x+n,f=s*P0(e[$.COLUMN2ROW1],e[$.COLUMN1ROW2],P.EPSILON15),h=o*(i*P0(e[$.COLUMN2ROW0],e[$.COLUMN0ROW2])+t.z),p,_=[];if(h===0&&f===0){if(p=ul.computeRealRoots(a,c,u),p.length===0)return _;let R=p[0],M=Math.sqrt(Math.max(1-R*R,0));if(_.push(new d(i,o*R,o*-M)),_.push(new d(i,o*R,o*M)),p.length===2){let L=p[1],g=Math.sqrt(Math.max(1-L*L,0));_.push(new d(i,o*L,o*-g)),_.push(new d(i,o*L,o*g))}return _}let m=h*h,x=f*f,b=a*a,T=h*f,C=b+x,A=2*(c*a+T),S=2*u*a+c*c-x+m,v=2*(u*c-T),D=u*u-m;if(C===0&&A===0&&S===0&&v===0)return _;p=q1.computeRealRoots(C,A,S,v,D);let O=p.length;if(O===0)return _;for(let R=0;R<O;++R){let M=p[R],L=M*M,g=Math.max(1-L,0),E=Math.sqrt(g),w;P.sign(a)===P.sign(u)?w=P0(a*L+u,c*M,P.EPSILON12):P.sign(u)===P.sign(c*M)?w=P0(a*L,c*M+u,P.EPSILON12):w=P0(a*L+c*M,u,P.EPSILON12);let I=P0(f*M,h,P.EPSILON15),N=w*I;N<0?_.push(new d(i,o*M,o*E)):N>0?_.push(new d(i,o*M,o*-E)):E!==0?(_.push(new d(i,o*M,o*-E)),_.push(new d(i,o*M,o*E)),++R):_.push(new d(i,o*M,o*E))}return _};var Z5=new d,oJ=new d,rJ=new d,X1=new d,Kwe=new d,Zwe=new $,$we=new $,Qwe=new $,Jwe=new $,eDe=new $,sJ=new $,aJ=new $,cJ=new d,tDe=new d,nDe=new fe;Lo.grazingAltitudeLocation=function(e,t){let n=e.origin,i=e.direction;if(!d.equals(n,d.ZERO)){let D=t.geodeticSurfaceNormal(n,Z5);if(d.dot(i,D)>=0)return n}let o=l(this.rayEllipsoid(e,t)),r=t.transformPositionToScaledSpace(i,Z5),s=d.normalize(r,r),a=d.mostOrthogonalAxis(r,X1),c=d.normalize(d.cross(a,s,oJ),oJ),u=d.normalize(d.cross(s,c,rJ),rJ),f=Zwe;f[0]=s.x,f[1]=s.y,f[2]=s.z,f[3]=c.x,f[4]=c.y,f[5]=c.z,f[6]=u.x,f[7]=u.y,f[8]=u.z;let h=$.transpose(f,$we),p=$.fromScale(t.radii,Qwe),_=$.fromScale(t.oneOverRadii,Jwe),m=eDe;m[0]=0,m[1]=-i.z,m[2]=i.y,m[3]=i.z,m[4]=0,m[5]=-i.x,m[6]=-i.y,m[7]=i.x,m[8]=0;let x=$.multiply($.multiply(h,_,sJ),m,sJ),b=$.multiply($.multiply(x,p,aJ),f,aJ),T=$.multiplyByVector(x,n,Kwe),C=Lo.quadraticVectorExpression(b,d.negate(T,Z5),0,0,1),A,S,v=C.length;if(v>0){let D=d.clone(d.ZERO,tDe),O=Number.NEGATIVE_INFINITY;for(let M=0;M<v;++M){A=$.multiplyByVector(p,$.multiplyByVector(f,C[M],cJ),cJ);let L=d.normalize(d.subtract(A,n,X1),X1),g=d.dot(L,i);g>O&&(O=g,D=d.clone(A,D))}let R=t.cartesianToCartographic(D,nDe);return O=P.clamp(O,0,1),S=d.magnitude(d.subtract(D,n,X1))*Math.sqrt(1-O*O),S=o?-S:S,R.height=S,t.cartographicToCartesian(R,new d)}};var iDe=new d;Lo.lineSegmentPlane=function(e,t,n,i){l(i)||(i=new d);let o=d.subtract(t,e,iDe),r=n.normal,s=d.dot(r,o);if(Math.abs(s)<P.EPSILON6)return;let a=d.dot(r,e),c=-(n.distance+a)/s;if(!(c<0||c>1))return d.multiplyByScalar(o,c,i),d.add(e,i,i),i};Lo.trianglePlaneIntersection=function(e,t,n,i){let o=i.normal,r=i.distance,s=d.dot(o,e)+r<0,a=d.dot(o,t)+r<0,c=d.dot(o,n)+r<0,u=0;u+=s?1:0,u+=a?1:0,u+=c?1:0;let f,h;if((u===1||u===2)&&(f=new d,h=new d),u===1){if(s)return Lo.lineSegmentPlane(e,t,i,f),Lo.lineSegmentPlane(e,n,i,h),{positions:[e,t,n,f,h],indices:[0,3,4,1,2,4,1,4,3]};if(a)return Lo.lineSegmentPlane(t,n,i,f),Lo.lineSegmentPlane(t,e,i,h),{positions:[e,t,n,f,h],indices:[1,3,4,2,0,4,2,4,3]};if(c)return Lo.lineSegmentPlane(n,e,i,f),Lo.lineSegmentPlane(n,t,i,h),{positions:[e,t,n,f,h],indices:[2,3,4,0,1,4,0,4,3]}}else if(u===2)if(s)if(a){if(!c)return Lo.lineSegmentPlane(e,n,i,f),Lo.lineSegmentPlane(t,n,i,h),{positions:[e,t,n,f,h],indices:[0,1,4,0,4,3,2,3,4]}}else return Lo.lineSegmentPlane(n,t,i,f),Lo.lineSegmentPlane(e,t,i,h),{positions:[e,t,n,f,h],indices:[2,0,4,2,4,3,1,3,4]};else return Lo.lineSegmentPlane(t,e,i,f),Lo.lineSegmentPlane(n,e,i,h),{positions:[e,t,n,f,h],indices:[1,2,4,1,4,3,0,3,4]}};var Qn=Lo;function Rs(e,t){this.normal=d.clone(e),this.distance=t}Rs.fromPointNormal=function(e,t,n){let i=-d.dot(t,e);return l(n)?(d.clone(t,n.normal),n.distance=i,n):new Rs(t,i)};var oDe=new 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I=U.fromArray(a,b*2,bJ),N=U.fromArray(a,(h+3)*2,LDe),B=P.lerp(I.x,N.x,w);for(p=b*2;p<b*2+2*2;++p)S.st.values.push(a[p]);for(S.st.values.push(B,I.y),S.st.values.push(B,N.y),D.st.values.push(B,I.y),D.st.values.push(B,N.y),p=T*2;p<T*2+2*2;++p)D.st.values.push(a[p])}_=S.position.values.length/3-4,v.push(_,_+2,_+1),v.push(_+1,_+2,_+3),_=D.position.values.length/3-4,O.push(_,_+2,_+1),O.push(_+1,_+2,_+3)}else{let M,L;for(C.y<0?(M=f.attributes,L=f.indices):(M=u.attributes,L=u.indices),M.position.values.push(C.x,C.y,C.z),M.position.values.push(C.x,C.y,C.z),M.position.values.push(A.x,A.y,A.z),M.position.values.push(A.x,A.y,A.z),p=h*3;p<h*3+4*3;++p)M.prevPosition.values.push(o[p]),M.nextPosition.values.push(r[p]);for(p=h*2;p<h*2+4*2;++p)M.expandAndWidth.values.push(s[p]),l(a)&&M.st.values.push(a[p]);if(l(c))for(p=h*4;p<h*4+4*4;++p)M.color.values.push(c[p]);_=M.position.values.length/3-4,L.push(_,_+2,_+1),L.push(_+1,_+2,_+3)}}m&&(CJ(f),CJ(u)),s6(e,f,u)}Cc.splitLongitude=function(e){let t=e.geometry,n=t.boundingSphere;if(l(n)&&(n.center.x-n.radius>0||ae.intersectPlane(n,sn.ORIGIN_ZX_PLANE)!==Wt.INTERSECTING))return e;if(t.geometryType!==ld.NONE)switch(t.geometryType){case ld.POLYLINES:VDe(e);break;case ld.TRIANGLES:yJ(e);break;case ld.LINES:xJ(e);break}else EDe(t),t.primitiveType===Me.TRIANGLES?yJ(e):t.primitiveType===Me.LINES&&xJ(e);return e};var Nn=Cc;function ZS(e,t,n,i,o,r,s,a,c,u,f){this._context=e,this._texture=t,this._textureTarget=n,this._targetFace=i,this._pixelDatatype=s,this._internalFormat=o,this._pixelFormat=r,this._size=a,this._preMultiplyAlpha=c,this._flipY=u,this._initialized=f}Object.defineProperties(ZS.prototype,{pixelFormat:{get:function(){return this._pixelFormat}},pixelDatatype:{get:function(){return this._pixelDatatype}},_target:{get:function(){return this._targetFace}}});ZS.prototype.copyFrom=function(e){let{xOffset:t=0,yOffset:n=0,source:i,skipColorSpaceConversion:o=!1}=e,{width:r,height:s}=i,a=this._context._gl,c=this._textureTarget,u=this._targetFace;a.activeTexture(a.TEXTURE0),a.bindTexture(c,this._texture);let f=i.arrayBufferView,h=this._size,p=this._pixelFormat,_=this._internalFormat,m=this._pixelDatatype,x=this._preMultiplyAlpha,b=this._flipY,T=4;l(f)&&(T=tt.alignmentInBytes(p,m,r)),a.pixelStorei(a.UNPACK_ALIGNMENT,T),o?a.pixelStorei(a.UNPACK_COLORSPACE_CONVERSION_WEBGL,a.NONE):a.pixelStorei(a.UNPACK_COLORSPACE_CONVERSION_WEBGL,a.BROWSER_DEFAULT_WEBGL);let C=!1;if(!this._initialized){let A;t===0&&n===0&&r===h&&s===h?(l(f)?(a.pixelStorei(a.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!1),a.pixelStorei(a.UNPACK_FLIP_Y_WEBGL,!1),b&&(f=tt.flipY(f,p,m,h,h)),A=f):(a.pixelStorei(a.UNPACK_PREMULTIPLY_ALPHA_WEBGL,x),a.pixelStorei(a.UNPACK_FLIP_Y_WEBGL,b),A=i),C=!0):(a.pixelStorei(a.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!1),a.pixelStorei(a.UNPACK_FLIP_Y_WEBGL,!1),A=tt.createTypedArray(p,m,h,h)),a.texImage2D(u,0,_,h,h,0,p,Ke.toWebGLConstant(m,this._context),A),this._initialized=!0}C||(l(f)?(a.pixelStorei(a.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!1),a.pixelStorei(a.UNPACK_FLIP_Y_WEBGL,!1),b&&(f=tt.flipY(f,p,m,r,s)),a.texSubImage2D(u,0,t,n,r,s,p,Ke.toWebGLConstant(m,this._context),f)):(a.pixelStorei(a.UNPACK_PREMULTIPLY_ALPHA_WEBGL,x),a.pixelStorei(a.UNPACK_FLIP_Y_WEBGL,b),a.texSubImage2D(u,0,t,n,p,Ke.toWebGLConstant(m,this._context),i))),a.bindTexture(c,null)};ZS.prototype.copyFromFramebuffer=function(e,t,n,i,o,r){e=y(e,0),t=y(t,0),n=y(n,0),i=y(i,0),o=y(o,this._size),r=y(r,this._size);let s=this._context._gl,a=this._textureTarget;s.activeTexture(s.TEXTURE0),s.bindTexture(a,this._texture),s.copyTexSubImage2D(this._targetFace,0,e,t,n,i,o,r),s.bindTexture(a,null),this._initialized=!0};ZS.prototype.copyMipmapFromFramebuffer=function(e,t,n,i,o){e=y(e,0),t=y(t,0),n=y(n,this._size),i=y(i,this._size),o=y(o,0);let r=this._context._gl,s=this._textureTarget;r.activeTexture(r.TEXTURE0),r.bindTexture(s,this._texture),r.copyTexImage2D(this._targetFace,o,this._internalFormat,e,t,n,i,0),r.bindTexture(s,null),this._initialized=!0};var iR=ZS;var oR={DONT_CARE:te.DONT_CARE,FASTEST:te.FASTEST,NICEST:te.NICEST,validate:function(e){return e===oR.DONT_CARE||e===oR.FASTEST||e===oR.NICEST}},ap=Object.freeze(oR);var rR={NEAREST:te.NEAREST,LINEAR:te.LINEAR};rR.validate=function(e){return e===rR.NEAREST||e===rR.LINEAR};var hi=Object.freeze(rR);var Ug={NEAREST:te.NEAREST,LINEAR:te.LINEAR,NEAREST_MIPMAP_NEAREST:te.NEAREST_MIPMAP_NEAREST,LINEAR_MIPMAP_NEAREST:te.LINEAR_MIPMAP_NEAREST,NEAREST_MIPMAP_LINEAR:te.NEAREST_MIPMAP_LINEAR,LINEAR_MIPMAP_LINEAR:te.LINEAR_MIPMAP_LINEAR};Ug.validate=function(e){return e===Ug.NEAREST||e===Ug.LINEAR||e===Ug.NEAREST_MIPMAP_NEAREST||e===Ug.LINEAR_MIPMAP_NEAREST||e===Ug.NEAREST_MIPMAP_LINEAR||e===Ug.LINEAR_MIPMAP_LINEAR};var Kt=Object.freeze(Ug);var sR={CLAMP_TO_EDGE:te.CLAMP_TO_EDGE,REPEAT:te.REPEAT,MIRRORED_REPEAT:te.MIRRORED_REPEAT,validate:function(e){return e===sR.CLAMP_TO_EDGE||e===sR.REPEAT||e===sR.MIRRORED_REPEAT}},An=Object.freeze(sR);function $S(e){e=y(e,y.EMPTY_OBJECT);let{wrapS:t=An.CLAMP_TO_EDGE,wrapT:n=An.CLAMP_TO_EDGE,minificationFilter:i=Kt.LINEAR,magnificationFilter:o=hi.LINEAR,maximumAnisotropy:r=1}=e;this._wrapS=t,this._wrapT=n,this._minificationFilter=i,this._magnificationFilter=o,this._maximumAnisotropy=r}Object.defineProperties($S.prototype,{wrapS:{get:function(){return this._wrapS}},wrapT:{get:function(){return this._wrapT}},minificationFilter:{get:function(){return this._minificationFilter}},magnificationFilter:{get:function(){return this._magnificationFilter}},maximumAnisotropy:{get:function(){return this._maximumAnisotropy}}});$S.equals=function(e,t){return e===t||l(e)&&l(t)&&e._wrapS===t._wrapS&&e._wrapT===t._wrapT&&e._minificationFilter===t._minificationFilter&&e._magnificationFilter===t._magnificationFilter&&e._maximumAnisotropy===t._maximumAnisotropy};$S.NEAREST=Object.freeze(new $S({wrapS:An.CLAMP_TO_EDGE,wrapT:An.CLAMP_TO_EDGE,minificationFilter:Kt.NEAREST,magnificationFilter:hi.NEAREST}));var Zt=$S;function UDe(e,t,n,i){let o=l(t.vertexBuffer),r=l(t.value),s=t.value?t.value.length:t.componentsPerAttribute,a={index:y(t.index,n),enabled:y(t.enabled,!0),vertexBuffer:t.vertexBuffer,value:r?t.value.slice(0):void 0,componentsPerAttribute:s,componentDatatype:y(t.componentDatatype,X.FLOAT),normalize:y(t.normalize,!1),offsetInBytes:y(t.offsetInBytes,0),strideInBytes:y(t.strideInBytes,0),instanceDivisor:y(t.instanceDivisor,0)};if(o)a.vertexAttrib=function(c){let u=this.index;c.bindBuffer(c.ARRAY_BUFFER,this.vertexBuffer._getBuffer()),c.vertexAttribPointer(u,this.componentsPerAttribute,this.componentDatatype,this.normalize,this.strideInBytes,this.offsetInBytes),c.enableVertexAttribArray(u),this.instanceDivisor>0&&(i.glVertexAttribDivisor(u,this.instanceDivisor),i._vertexAttribDivisors[u]=this.instanceDivisor,i._previousDrawInstanced=!0)},a.disableVertexAttribArray=function(c){c.disableVertexAttribArray(this.index),this.instanceDivisor>0&&i.glVertexAttribDivisor(n,0)};else{switch(a.componentsPerAttribute){case 1:a.vertexAttrib=function(c){c.vertexAttrib1fv(this.index,this.value)};break;case 2:a.vertexAttrib=function(c){c.vertexAttrib2fv(this.index,this.value)};break;case 3:a.vertexAttrib=function(c){c.vertexAttrib3fv(this.index,this.value)};break;case 4:a.vertexAttrib=function(c){c.vertexAttrib4fv(this.index,this.value)};break}a.disableVertexAttribArray=function(c){}}e.push(a)}function DJ(e,t,n){for(let i=0;i<t.length;++i){let o=t[i];o.enabled&&o.vertexAttrib(e)}l(n)&&e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,n._getBuffer())}function cp(e){e=y(e,y.EMPTY_OBJECT);let t=e.context,n=t._gl,i=e.attributes,o=e.indexBuffer,r,s=[],a=1,c=!1,u=!1,f=i.length;for(r=0;r<f;++r)UDe(s,i[r],r,t);for(f=s.length,r=0;r<f;++r){let p=s[r];if(l(p.vertexBuffer)&&p.instanceDivisor===0){let _=p.strideInBytes||p.componentsPerAttribute*X.getSizeInBytes(p.componentDatatype);a=p.vertexBuffer.sizeInBytes/_;break}}for(r=0;r<f;++r)s[r].instanceDivisor>0&&(c=!0),l(s[r].value)&&(u=!0);let h;t.vertexArrayObject&&(h=t.glCreateVertexArray(),t.glBindVertexArray(h),DJ(n,s,o),t.glBindVertexArray(null)),this._numberOfVertices=a,this._hasInstancedAttributes=c,this._hasConstantAttributes=u,this._context=t,this._gl=n,this._vao=h,this._attributes=s,this._indexBuffer=o}function wJ(e){return e.values.length/e.componentsPerAttribute}function zDe(e){return X.getSizeInBytes(e.componentDatatype)*e.componentsPerAttribute}function HDe(e){let t,n,i,o=[];for(n in e)e.hasOwnProperty(n)&&l(e[n])&&l(e[n].values)&&(o.push(n),e[n].componentDatatype===X.DOUBLE&&(e[n].componentDatatype=X.FLOAT,e[n].values=X.createTypedArray(X.FLOAT,e[n].values)));let r,s=o.length;if(s>0)for(r=wJ(e[o[0]]),t=1;t<s;++t){let u=wJ(e[o[t]]);if(u!==r)throw new re(`Each attribute list must have the same number of vertices. Attribute ${o[t]} has a different number of vertices (${u.toString()}) than attribute ${o[0]} (${r.toString()}).`)}o.sort(function(u,f){return X.getSizeInBytes(e[f].componentDatatype)-X.getSizeInBytes(e[u].componentDatatype)});let a=0,c={};for(t=0;t<s;++t)n=o[t],i=e[n],c[n]=a,a+=zDe(i);if(a>0){let u=X.getSizeInBytes(e[o[0]].componentDatatype),f=a%u;f!==0&&(a+=u-f);let h=r*a,p=new ArrayBuffer(h),_={};for(t=0;t<s;++t){n=o[t];let m=X.getSizeInBytes(e[n].componentDatatype);_[n]={pointer:X.createTypedArray(e[n].componentDatatype,p),index:c[n]/m,strideInComponentType:a/m}}for(t=0;t<r;++t)for(let m=0;m<s;++m){n=o[m],i=e[n];let x=i.values,b=_[n],T=b.pointer,C=i.componentsPerAttribute;for(let A=0;A<C;++A)T[b.index+A]=x[t*C+A];b.index+=b.strideInComponentType}return{buffer:p,offsetsInBytes:c,vertexSizeInBytes:a}}}cp.fromGeometry=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.context,n=y(e.geometry,y.EMPTY_OBJECT),i=y(e.bufferUsage,Fe.DYNAMIC_DRAW),o=y(e.attributeLocations,y.EMPTY_OBJECT),r=y(e.interleave,!1),s=e.vertexArrayAttributes,a,c,u,f=l(s)?s:[],h=n.attributes;if(r){let m=HDe(h);if(l(m)){u=_t.createVertexBuffer({context:t,typedArray:m.buffer,usage:i});let x=m.offsetsInBytes,b=m.vertexSizeInBytes;for(a in h)h.hasOwnProperty(a)&&l(h[a])&&(c=h[a],l(c.values)?f.push({index:o[a],vertexBuffer:u,componentDatatype:c.componentDatatype,componentsPerAttribute:c.componentsPerAttribute,normalize:c.normalize,offsetInBytes:x[a],strideInBytes:b}):f.push({index:o[a],value:c.value,componentDatatype:c.componentDatatype,normalize:c.normalize}))}}else for(a in h)if(h.hasOwnProperty(a)&&l(h[a])){c=h[a];let m=c.componentDatatype;m===X.DOUBLE&&(m=X.FLOAT),u=void 0,l(c.values)&&(u=_t.createVertexBuffer({context:t,typedArray:X.createTypedArray(m,c.values),usage:i})),f.push({index:o[a],vertexBuffer:u,value:c.value,componentDatatype:m,componentsPerAttribute:c.componentsPerAttribute,normalize:c.normalize})}let p,_=n.indices;return l(_)&&(st.computeNumberOfVertices(n)>=P.SIXTY_FOUR_KILOBYTES&&t.elementIndexUint?p=_t.createIndexBuffer({context:t,typedArray:new Uint32Array(_),usage:i,indexDatatype:Ne.UNSIGNED_INT}):p=_t.createIndexBuffer({context:t,typedArray:new Uint16Array(_),usage:i,indexDatatype:Ne.UNSIGNED_SHORT})),new cp({context:t,attributes:f,indexBuffer:p})};Object.defineProperties(cp.prototype,{numberOfAttributes:{get:function(){return this._attributes.length}},numberOfVertices:{get:function(){return this._numberOfVertices}},indexBuffer:{get:function(){return this._indexBuffer}}});cp.prototype.getAttribute=function(e){return this._attributes[e]};function GDe(e){let t=e._context,n=e._hasInstancedAttributes;if(!n&&!t._previousDrawInstanced)return;t._previousDrawInstanced=n;let i=t._vertexAttribDivisors,o=e._attributes,r=Ft.maximumVertexAttributes,s;if(n){let a=o.length;for(s=0;s<a;++s){let c=o[s];if(c.enabled){let u=c.instanceDivisor,f=c.index;u!==i[f]&&(t.glVertexAttribDivisor(f,u),i[f]=u)}}}else for(s=0;s<r;++s)i[s]>0&&(t.glVertexAttribDivisor(s,0),i[s]=0)}function WDe(e,t){let n=e._attributes,i=n.length;for(let o=0;o<i;++o){let r=n[o];r.enabled&&l(r.value)&&r.vertexAttrib(t)}}cp.prototype._bind=function(){l(this._vao)?(this._context.glBindVertexArray(this._vao),this._context.instancedArrays&&GDe(this),this._hasConstantAttributes&&WDe(this,this._gl)):DJ(this._gl,this._attributes,this._indexBuffer)};cp.prototype._unBind=function(){if(l(this._vao))this._context.glBindVertexArray(null);else{let e=this._attributes,t=this._gl;for(let n=0;n<e.length;++n){let i=e[n];i.enabled&&i.disableVertexAttribArray(t)}this._indexBuffer&&t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,null)}};cp.prototype.isDestroyed=function(){return!1};cp.prototype.destroy=function(){let e=this._attributes;for(let n=0;n<e.length;++n){let i=e[n].vertexBuffer;l(i)&&!i.isDestroyed()&&i.vertexArrayDestroyable&&i.destroy()}let t=this._indexBuffer;return l(t)&&!t.isDestroyed()&&t.vertexArrayDestroyable&&t.destroy(),l(this._vao)&&this._context.glDeleteVertexArray(this._vao),ue(this)};var ni=cp;function Wo(e){e=y(e,y.EMPTY_OBJECT);let{context:t,source:n,pixelFormat:i=tt.RGBA,pixelDatatype:o=Ke.UNSIGNED_BYTE,flipY:r=!0,skipColorSpaceConversion:s=!1,sampler:a=new Zt}=e,c=e.preMultiplyAlpha||i===tt.RGB||i===tt.LUMINANCE,{width:u,height:f}=e;l(n)&&({width:u,height:f}=n.positiveX);let h=u,p=tt.textureSizeInBytes(i,o,h,h)*6,_=tt.toInternalFormat(i,o,t),m=t._gl,x=m.TEXTURE_CUBE_MAP,b=m.createTexture();this._context=t,this._textureFilterAnisotropic=t._textureFilterAnisotropic,this._textureTarget=x,this._texture=b,this._pixelFormat=i,this._pixelDatatype=o,this._size=h,this._hasMipmap=!1,this._sizeInBytes=p,this._preMultiplyAlpha=c,this._flipY=r;let T=l(n);function C(A){return new iR(t,b,x,A,_,i,o,h,c,r,T)}this._positiveX=C(m.TEXTURE_CUBE_MAP_POSITIVE_X),this._negativeX=C(m.TEXTURE_CUBE_MAP_NEGATIVE_X),this._positiveY=C(m.TEXTURE_CUBE_MAP_POSITIVE_Y),this._negativeY=C(m.TEXTURE_CUBE_MAP_NEGATIVE_Y),this._positiveZ=C(m.TEXTURE_CUBE_MAP_POSITIVE_Z),this._negativeZ=C(m.TEXTURE_CUBE_MAP_NEGATIVE_Z),this._sampler=a,IJ(this,a),m.activeTexture(m.TEXTURE0),m.bindTexture(x,b),s?m.pixelStorei(m.UNPACK_COLORSPACE_CONVERSION_WEBGL,m.NONE):m.pixelStorei(m.UNPACK_COLORSPACE_CONVERSION_WEBGL,m.BROWSER_DEFAULT_WEBGL);for(let A of Wo.faceNames())c6(this[A],n?.[A],0);m.bindTexture(x,null)}Wo.prototype.copyFace=function(e,t,n,i){let o=e.context,r=new zr({context:o,colorTextures:[t],destroyAttachments:!1});r._bind(),this[n].copyMipmapFromFramebuffer(0,0,t.width,t.height,y(i,0)),r._unBind(),r.destroy()};Wo.FaceName=Object.freeze({POSITIVEX:"positiveX",NEGATIVEX:"negativeX",POSITIVEY:"positiveY",NEGATIVEY:"negativeY",POSITIVEZ:"positiveZ",NEGATIVEZ:"negativeZ"});function*jDe(){yield Wo.FaceName.POSITIVEX,yield Wo.FaceName.NEGATIVEX,yield Wo.FaceName.POSITIVEY,yield Wo.FaceName.NEGATIVEY,yield Wo.FaceName.POSITIVEZ,yield Wo.FaceName.NEGATIVEZ}Wo.faceNames=function(){return jDe()};function c6(e,t,n){n=y(n,0);let i=e._targetFace,o=Math.max(Math.floor(e._size/2**n),1),r=e._pixelFormat,s=e._pixelDatatype,a=e._internalFormat,c=e._flipY,u=e._preMultiplyAlpha,f=e._context,h=f._gl;if(!l(t)){h.texImage2D(i,n,a,o,o,0,r,Ke.toWebGLConstant(s,f),null);return}let{arrayBufferView:p}=t,_=4;l(p)&&(_=tt.alignmentInBytes(r,s,o)),h.pixelStorei(h.UNPACK_ALIGNMENT,_),l(p)?(h.pixelStorei(h.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!1),h.pixelStorei(h.UNPACK_FLIP_Y_WEBGL,!1),c&&(p=tt.flipY(p,r,s,o,o)),h.texImage2D(i,n,a,o,o,0,r,Ke.toWebGLConstant(s,f),p)):(h.pixelStorei(h.UNPACK_PREMULTIPLY_ALPHA_WEBGL,u),h.pixelStorei(h.UNPACK_FLIP_Y_WEBGL,c),h.texImage2D(i,n,a,r,Ke.toWebGLConstant(s,f),t))}Wo.loadFace=c6;Object.defineProperties(Wo.prototype,{positiveX:{get:function(){return this._positiveX}},negativeX:{get:function(){return this._negativeX}},positiveY:{get:function(){return this._positiveY}},negativeY:{get:function(){return this._negativeY}},positiveZ:{get:function(){return this._positiveZ}},negativeZ:{get:function(){return this._negativeZ}},sampler:{get:function(){return this._sampler},set:function(e){IJ(this,e),this._sampler=e}},pixelFormat:{get:function(){return this._pixelFormat}},pixelDatatype:{get:function(){return this._pixelDatatype}},width:{get:function(){return this._size}},height:{get:function(){return this._size}},sizeInBytes:{get:function(){return this._hasMipmap?Math.floor(this._sizeInBytes*4/3):this._sizeInBytes}},preMultiplyAlpha:{get:function(){return this._preMultiplyAlpha}},flipY:{get:function(){return this._flipY}},_target:{get:function(){return this._textureTarget}}});Wo.getDirection=function(e,t){switch(e){case Wo.FaceName.POSITIVEX:return d.clone(d.UNIT_X,t);case Wo.FaceName.NEGATIVEX:return d.negate(d.UNIT_X,t);case Wo.FaceName.POSITIVEY:return d.clone(d.UNIT_Y,t);case Wo.FaceName.NEGATIVEY:return d.negate(d.UNIT_Y,t);case Wo.FaceName.POSITIVEZ:return d.clone(d.UNIT_Z,t);case Wo.FaceName.NEGATIVEZ:return d.negate(d.UNIT_Z,t)}};function IJ(e,t){let{minificationFilter:n,magnificationFilter:i}=t,o=[Kt.NEAREST_MIPMAP_NEAREST,Kt.NEAREST_MIPMAP_LINEAR,Kt.LINEAR_MIPMAP_NEAREST,Kt.LINEAR_MIPMAP_LINEAR].includes(n),r=e._context,s=e._pixelDatatype;(s===Ke.FLOAT&&!r.textureFloatLinear||s===Ke.HALF_FLOAT&&!r.textureHalfFloatLinear)&&(n=o?Kt.NEAREST_MIPMAP_NEAREST:Kt.NEAREST,i=hi.NEAREST);let a=r._gl,c=e._textureTarget;a.activeTexture(a.TEXTURE0),a.bindTexture(c,e._texture),a.texParameteri(c,a.TEXTURE_MIN_FILTER,n),a.texParameteri(c,a.TEXTURE_MAG_FILTER,i),a.texParameteri(c,a.TEXTURE_WRAP_S,t.wrapS),a.texParameteri(c,a.TEXTURE_WRAP_T,t.wrapT),l(e._textureFilterAnisotropic)&&a.texParameteri(c,e._textureFilterAnisotropic.TEXTURE_MAX_ANISOTROPY_EXT,t.maximumAnisotropy),a.bindTexture(c,null)}Wo.prototype.loadMipmaps=function(e,t){t=y(t,!1);let n=this._context._gl,i=this._texture,o=this._textureTarget;n.activeTexture(n.TEXTURE0),n.bindTexture(o,i),t?n.pixelStorei(n.UNPACK_COLORSPACE_CONVERSION_WEBGL,n.NONE):n.pixelStorei(n.UNPACK_COLORSPACE_CONVERSION_WEBGL,n.BROWSER_DEFAULT_WEBGL);for(let r=0;r<e.length;r++){let s=e[r],a=r+1;for(let c of Wo.faceNames())c6(this[c],s[c],a)}n.bindTexture(o,null),this._hasMipmap=!0};Wo.prototype.generateMipmap=function(e){e=y(e,ap.DONT_CARE),this._hasMipmap=!0;let t=this._context._gl,n=this._textureTarget;t.hint(t.GENERATE_MIPMAP_HINT,e),t.activeTexture(t.TEXTURE0),t.bindTexture(n,this._texture),t.generateMipmap(n),t.bindTexture(n,null)};Wo.createVertexArray=function(e){let t=qa.createGeometry(qa.fromDimensions({dimensions:new d(2,2,2),vertexFormat:Ie.POSITION_ONLY})),n=this._attributeLocations=Nn.createAttributeLocations(t);return ni.fromGeometry({context:e,geometry:t,attributeLocations:n,bufferUsage:Fe.STATIC_DRAW})};Wo.prototype.isDestroyed=function(){return!1};Wo.prototype.destroy=function(){return this._context._gl.deleteTexture(this._texture),this._positiveX=ue(this._positiveX),this._negativeX=ue(this._negativeX),this._positiveY=ue(this._positiveY),this._negativeY=ue(this._negativeY),this._positiveZ=ue(this._positiveZ),this._negativeZ=ue(this._negativeZ),ue(this)};var wr=Wo;function qDe(e){this.context=e,this.framebuffer=void 0,this.blendingEnabled=void 0,this.scissorTest=void 0,this.viewport=void 0}var Ac=qDe;var aR=`/**
* A built-in GLSL floating-point constant for converting radians to degrees.
*
* @alias czm_degreesPerRadian
* @glslConstant
*
* @see CesiumMath.DEGREES_PER_RADIAN
*
* @example
* // GLSL declaration
* const float czm_degreesPerRadian = ...;
*
* // Example
* float deg = czm_degreesPerRadian * rad;
*/
const float czm_degreesPerRadian = 57.29577951308232;
`;var cR=`/**
* A built-in GLSL vec2 constant for defining the depth range.
* This is a workaround to a bug where IE11 does not implement gl_DepthRange.
*
* @alias czm_depthRange
* @glslConstant
*
* @example
* // GLSL declaration
* float depthRangeNear = czm_depthRange.near;
* float depthRangeFar = czm_depthRange.far;
*
*/
const czm_depthRangeStruct czm_depthRange = czm_depthRangeStruct(0.0, 1.0);
`;var lR=`/**
* 0.1
*
* @name czm_epsilon1
* @glslConstant
*/
const float czm_epsilon1 = 0.1;
`;var uR=`/**
* 0.01
*
* @name czm_epsilon2
* @glslConstant
*/
const float czm_epsilon2 = 0.01;
`;var fR=`/**
* 0.001
*
* @name czm_epsilon3
* @glslConstant
*/
const float czm_epsilon3 = 0.001;
`;var dR=`/**
* 0.0001
*
* @name czm_epsilon4
* @glslConstant
*/
const float czm_epsilon4 = 0.0001;
`;var hR=`/**
* 0.00001
*
* @name czm_epsilon5
* @glslConstant
*/
const float czm_epsilon5 = 0.00001;
`;var mR=`/**
* 0.000001
*
* @name czm_epsilon6
* @glslConstant
*/
const float czm_epsilon6 = 0.000001;
`;var pR=`/**
* 0.0000001
*
* @name czm_epsilon7
* @glslConstant
*/
const float czm_epsilon7 = 0.0000001;
`;var gR=`/**
* DOC_TBA
*
* @name czm_infinity
* @glslConstant
*/
const float czm_infinity = 5906376272000.0; // Distance from the Sun to Pluto in meters. TODO: What is best given lowp, mediump, and highp?
`;var _R=`/**
* A built-in GLSL floating-point constant for <code>1/pi</code>.
*
* @alias czm_oneOverPi
* @glslConstant
*
* @see CesiumMath.ONE_OVER_PI
*
* @example
* // GLSL declaration
* const float czm_oneOverPi = ...;
*
* // Example
* float pi = 1.0 / czm_oneOverPi;
*/
const float czm_oneOverPi = 0.3183098861837907;
`;var yR=`/**
* A built-in GLSL floating-point constant for <code>1/2pi</code>.
*
* @alias czm_oneOverTwoPi
* @glslConstant
*
* @see CesiumMath.ONE_OVER_TWO_PI
*
* @example
* // GLSL declaration
* const float czm_oneOverTwoPi = ...;
*
* // Example
* float pi = 2.0 * czm_oneOverTwoPi;
*/
const float czm_oneOverTwoPi = 0.15915494309189535;
`;var xR=`/**
* The automatic GLSL constant for {@link Pass#CESIUM_3D_TILE}
*
* @name czm_passCesium3DTile
* @glslConstant
*
* @see czm_pass
*/
const float czm_passCesium3DTile = 4.0;
`;var bR=`/**
* The automatic GLSL constant for {@link Pass#CESIUM_3D_TILE_CLASSIFICATION}
*
* @name czm_passCesium3DTileClassification
* @glslConstant
*
* @see czm_pass
*/
const float czm_passCesium3DTileClassification = 5.0;
`;var TR=`/**
* The automatic GLSL constant for {@link Pass#CESIUM_3D_TILE_CLASSIFICATION_IGNORE_SHOW}
*
* @name czm_passCesium3DTileClassificationIgnoreShow
* @glslConstant
*
* @see czm_pass
*/
const float czm_passCesium3DTileClassificationIgnoreShow = 6.0;
`;var CR=`/**
* The automatic GLSL constant for {@link Pass#CLASSIFICATION}
*
* @name czm_passClassification
* @glslConstant
*
* @see czm_pass
*/
const float czm_passClassification = 7.0;
`;var AR=`/**
* The automatic GLSL constant for {@link Pass#COMPUTE}
*
* @name czm_passCompute
* @glslConstant
*
* @see czm_pass
*/
const float czm_passCompute = 1.0;
`;var ER=`/**
* The automatic GLSL constant for {@link Pass#ENVIRONMENT}
*
* @name czm_passEnvironment
* @glslConstant
*
* @see czm_pass
*/
const float czm_passEnvironment = 0.0;
`;var SR=`/**
* The automatic GLSL constant for {@link Pass#GLOBE}
*
* @name czm_passGlobe
* @glslConstant
*
* @see czm_pass
*/
const float czm_passGlobe = 2.0;
`;var vR=`/**
* The automatic GLSL constant for {@link Pass#OPAQUE}
*
* @name czm_passOpaque
* @glslConstant
*
* @see czm_pass
*/
const float czm_passOpaque = 7.0;
`;var wR=`/**
* The automatic GLSL constant for {@link Pass#OVERLAY}
*
* @name czm_passOverlay
* @glslConstant
*
* @see czm_pass
*/
const float czm_passOverlay = 10.0;
`;var DR=`/**
* The automatic GLSL constant for {@link Pass#TERRAIN_CLASSIFICATION}
*
* @name czm_passTerrainClassification
* @glslConstant
*
* @see czm_pass
*/
const float czm_passTerrainClassification = 3.0;
`;var IR=`/**
* The automatic GLSL constant for {@link Pass#TRANSLUCENT}
*
* @name czm_passTranslucent
* @glslConstant
*
* @see czm_pass
*/
const float czm_passTranslucent = 8.0;
`;var PR=`/**
* The automatic GLSL constant for {@link Pass#VOXELS}
*
* @name czm_passVoxels
* @glslConstant
*
* @see czm_pass
*/
const float czm_passVoxels = 9.0;
`;var RR=`/**
* A built-in GLSL floating-point constant for <code>Math.PI</code>.
*
* @alias czm_pi
* @glslConstant
*
* @see CesiumMath.PI
*
* @example
* // GLSL declaration
* const float czm_pi = ...;
*
* // Example
* float twoPi = 2.0 * czm_pi;
*/
const float czm_pi = 3.141592653589793;
`;var OR=`/**
* A built-in GLSL floating-point constant for <code>pi/4</code>.
*
* @alias czm_piOverFour
* @glslConstant
*
* @see CesiumMath.PI_OVER_FOUR
*
* @example
* // GLSL declaration
* const float czm_piOverFour = ...;
*
* // Example
* float pi = 4.0 * czm_piOverFour;
*/
const float czm_piOverFour = 0.7853981633974483;
`;var MR=`/**
* A built-in GLSL floating-point constant for <code>pi/6</code>.
*
* @alias czm_piOverSix
* @glslConstant
*
* @see CesiumMath.PI_OVER_SIX
*
* @example
* // GLSL declaration
* const float czm_piOverSix = ...;
*
* // Example
* float pi = 6.0 * czm_piOverSix;
*/
const float czm_piOverSix = 0.5235987755982988;
`;var LR=`/**
* A built-in GLSL floating-point constant for <code>pi/3</code>.
*
* @alias czm_piOverThree
* @glslConstant
*
* @see CesiumMath.PI_OVER_THREE
*
* @example
* // GLSL declaration
* const float czm_piOverThree = ...;
*
* // Example
* float pi = 3.0 * czm_piOverThree;
*/
const float czm_piOverThree = 1.0471975511965976;
`;var NR=`/**
* A built-in GLSL floating-point constant for <code>pi/2</code>.
*
* @alias czm_piOverTwo
* @glslConstant
*
* @see CesiumMath.PI_OVER_TWO
*
* @example
* // GLSL declaration
* const float czm_piOverTwo = ...;
*
* // Example
* float pi = 2.0 * czm_piOverTwo;
*/
const float czm_piOverTwo = 1.5707963267948966;
`;var FR=`/**
* A built-in GLSL floating-point constant for converting degrees to radians.
*
* @alias czm_radiansPerDegree
* @glslConstant
*
* @see CesiumMath.RADIANS_PER_DEGREE
*
* @example
* // GLSL declaration
* const float czm_radiansPerDegree = ...;
*
* // Example
* float rad = czm_radiansPerDegree * deg;
*/
const float czm_radiansPerDegree = 0.017453292519943295;
`;var BR=`/**
* The constant identifier for the 2D {@link SceneMode}
*
* @name czm_sceneMode2D
* @glslConstant
* @see czm_sceneMode
* @see czm_sceneModeColumbusView
* @see czm_sceneMode3D
* @see czm_sceneModeMorphing
*/
const float czm_sceneMode2D = 2.0;
`;var kR=`/**
* The constant identifier for the 3D {@link SceneMode}
*
* @name czm_sceneMode3D
* @glslConstant
* @see czm_sceneMode
* @see czm_sceneMode2D
* @see czm_sceneModeColumbusView
* @see czm_sceneModeMorphing
*/
const float czm_sceneMode3D = 3.0;
`;var VR=`/**
* The constant identifier for the Columbus View {@link SceneMode}
*
* @name czm_sceneModeColumbusView
* @glslConstant
* @see czm_sceneMode
* @see czm_sceneMode2D
* @see czm_sceneMode3D
* @see czm_sceneModeMorphing
*/
const float czm_sceneModeColumbusView = 1.0;
`;var UR=`/**
* The constant identifier for the Morphing {@link SceneMode}
*
* @name czm_sceneModeMorphing
* @glslConstant
* @see czm_sceneMode
* @see czm_sceneMode2D
* @see czm_sceneModeColumbusView
* @see czm_sceneMode3D
*/
const float czm_sceneModeMorphing = 0.0;
`;var zR=`/**
* A built-in GLSL floating-point constant for one solar radius.
*
* @alias czm_solarRadius
* @glslConstant
*
* @see CesiumMath.SOLAR_RADIUS
*
* @example
* // GLSL declaration
* const float czm_solarRadius = ...;
*/
const float czm_solarRadius = 695500000.0;
`;var HR=`/**
* A built-in GLSL floating-point constant for <code>3pi/2</code>.
*
* @alias czm_threePiOver2
* @glslConstant
*
* @see CesiumMath.THREE_PI_OVER_TWO
*
* @example
* // GLSL declaration
* const float czm_threePiOver2 = ...;
*
* // Example
* float pi = (2.0 / 3.0) * czm_threePiOver2;
*/
const float czm_threePiOver2 = 4.71238898038469;
`;var GR=`/**
* A built-in GLSL floating-point constant for <code>2pi</code>.
*
* @alias czm_twoPi
* @glslConstant
*
* @see CesiumMath.TWO_PI
*
* @example
* // GLSL declaration
* const float czm_twoPi = ...;
*
* // Example
* float pi = czm_twoPi / 2.0;
*/
const float czm_twoPi = 6.283185307179586;
`;var WR=`/**
* The maximum latitude, in radians, both North and South, supported by a Web Mercator
* (EPSG:3857) projection. Technically, the Mercator projection is defined
* for any latitude up to (but not including) 90 degrees, but it makes sense
* to cut it off sooner because it grows exponentially with increasing latitude.
* The logic behind this particular cutoff value, which is the one used by
* Google Maps, Bing Maps, and Esri, is that it makes the projection
* square. That is, the rectangle is equal in the X and Y directions.
*
* The constant value is computed as follows:
* czm_pi * 0.5 - (2.0 * atan(exp(-czm_pi)))
*
* @name czm_webMercatorMaxLatitude
* @glslConstant
*/
const float czm_webMercatorMaxLatitude = 1.4844222297453324;
`;var jR=`/**
* @name czm_depthRangeStruct
* @glslStruct
*/
struct czm_depthRangeStruct
{
float near;
float far;
};
`;var qR=`/**
* Holds material information that can be used for lighting. Returned by all czm_getMaterial functions.
*
* @name czm_material
* @glslStruct
*
* @property {vec3} diffuse Incoming light that scatters evenly in all directions.
* @property {float} specular Intensity of incoming light reflecting in a single direction.
* @property {float} shininess The sharpness of the specular reflection. Higher values create a smaller, more focused specular highlight.
* @property {vec3} normal Surface's normal in eye coordinates. It is used for effects such as normal mapping. The default is the surface's unmodified normal.
* @property {vec3} emission Light emitted by the material equally in all directions. The default is vec3(0.0), which emits no light.
* @property {float} alpha Alpha of this material. 0.0 is completely transparent; 1.0 is completely opaque.
*/
struct czm_material
{
vec3 diffuse;
float specular;
float shininess;
vec3 normal;
vec3 emission;
float alpha;
};
`;var YR=`/**
* Used as input to every material's czm_getMaterial function.
*
* @name czm_materialInput
* @glslStruct
*
* @property {float} s 1D texture coordinates.
* @property {vec2} st 2D texture coordinates.
* @property {vec3} str 3D texture coordinates.
* @property {vec3} normalEC Unperturbed surface normal in eye coordinates.
* @property {mat3} tangentToEyeMatrix Matrix for converting a tangent space normal to eye space.
* @property {vec3} positionToEyeEC Vector from the fragment to the eye in eye coordinates. The magnitude is the distance in meters from the fragment to the eye.
* @property {float} height The height of the terrain in meters above or below the ellipsoid. Only available for globe materials.
* @property {float} slope The slope of the terrain in radians. 0 is flat; pi/2 is vertical. Only available for globe materials.
* @property {float} aspect The aspect of the terrain in radians. 0 is East, pi/2 is North, pi is West, 3pi/2 is South. Only available for globe materials.
* @property {float} waterMask The value of the water mask. 0 is land, 1 is water. Only available for globe materials.
*/
struct czm_materialInput
{
float s;
vec2 st;
vec3 str;
vec3 normalEC;
mat3 tangentToEyeMatrix;
vec3 positionToEyeEC;
float height;
float slope;
float aspect;
float waterMask;
};
`;var XR=`/**
* Struct for representing a material for a {@link Model}. The model
* rendering pipeline will pass this struct between material, custom shaders,
* and lighting stages. This is not to be confused with {@link czm_material}
* which is used by the older Fabric materials system, although they are similar.
* <p>
* All color values (diffuse, specular, emissive) are in linear color space.
* </p>
*
* @name czm_modelMaterial
* @glslStruct
*
* @property {vec4} baseColor The base color of the material.
* @property {vec3} diffuse Incoming light that scatters evenly in all directions.
* @property {float} alpha Alpha of this material. 0.0 is completely transparent; 1.0 is completely opaque.
* @property {vec3} specular Color of reflected light at normal incidence in PBR materials. This is sometimes referred to as f0 in the literature.
* @property {float} roughness A number from 0.0 to 1.0 representing how rough the surface is. Values near 0.0 produce glossy surfaces, while values near 1.0 produce rough surfaces.
* @property {vec3} normalEC Surface's normal in eye coordinates. It is used for effects such as normal mapping. The default is the surface's unmodified normal.
* @property {float} occlusion Ambient occlusion recieved at this point on the material. 1.0 means fully lit, 0.0 means fully occluded.
* @property {vec3} emissive Light emitted by the material equally in all directions. The default is vec3(0.0), which emits no light.
*/
struct czm_modelMaterial {
vec4 baseColor;
vec3 diffuse;
float alpha;
vec3 specular;
float roughness;
vec3 normalEC;
float occlusion;
vec3 emissive;
#ifdef USE_SPECULAR
float specularWeight;
#endif
#ifdef USE_ANISOTROPY
vec3 anisotropicT;
vec3 anisotropicB;
float anisotropyStrength;
#endif
#ifdef USE_CLEARCOAT
float clearcoatFactor;
float clearcoatRoughness;
vec3 clearcoatNormal;
// Add clearcoatF0 when KHR_materials_ior is implemented
#endif
};
`;var KR=`/**
* Struct for representing the output of a custom vertex shader.
*
* @name czm_modelVertexOutput
* @glslStruct
*
* @see {@link CustomShader}
* @see {@link Model}
*
* @property {vec3} positionMC The position of the vertex in model coordinates
* @property {float} pointSize A custom value for gl_PointSize. This is only used for point primitives.
*/
struct czm_modelVertexOutput {
vec3 positionMC;
float pointSize;
};
`;var ZR=`/**
* DOC_TBA
*
* @name czm_ray
* @glslStruct
*/
struct czm_ray
{
vec3 origin;
vec3 direction;
};
`;var $R=`/**
* DOC_TBA
*
* @name czm_raySegment
* @glslStruct
*/
struct czm_raySegment
{
float start;
float stop;
};
/**
* DOC_TBA
*
* @name czm_emptyRaySegment
* @glslConstant
*/
const czm_raySegment czm_emptyRaySegment = czm_raySegment(-czm_infinity, -czm_infinity);
/**
* DOC_TBA
*
* @name czm_fullRaySegment
* @glslConstant
*/
const czm_raySegment czm_fullRaySegment = czm_raySegment(0.0, czm_infinity);
`;var QR=`struct czm_shadowParameters
{
#ifdef USE_CUBE_MAP_SHADOW
vec3 texCoords;
#else
vec2 texCoords;
#endif
float depthBias;
float depth;
float nDotL;
vec2 texelStepSize;
float normalShadingSmooth;
float darkness;
};
`;var JR=`/**
* Converts an HSB color (hue, saturation, brightness) to RGB
* HSB <-> RGB conversion with minimal branching: {@link http://lolengine.net/blog/2013/07/27/rgb-to-hsv-in-glsl}
*
* @name czm_HSBToRGB
* @glslFunction
*
* @param {vec3} hsb The color in HSB.
*
* @returns {vec3} The color in RGB.
*
* @example
* vec3 hsb = czm_RGBToHSB(rgb);
* hsb.z *= 0.1;
* rgb = czm_HSBToRGB(hsb);
*/
const vec4 K_HSB2RGB = vec4(1.0, 2.0 / 3.0, 1.0 / 3.0, 3.0);
vec3 czm_HSBToRGB(vec3 hsb)
{
vec3 p = abs(fract(hsb.xxx + K_HSB2RGB.xyz) * 6.0 - K_HSB2RGB.www);
return hsb.z * mix(K_HSB2RGB.xxx, clamp(p - K_HSB2RGB.xxx, 0.0, 1.0), hsb.y);
}
`;var eO=`/**
* Converts an HSL color (hue, saturation, lightness) to RGB
* HSL <-> RGB conversion: {@link http://www.chilliant.com/rgb2hsv.html}
*
* @name czm_HSLToRGB
* @glslFunction
*
* @param {vec3} rgb The color in HSL.
*
* @returns {vec3} The color in RGB.
*
* @example
* vec3 hsl = czm_RGBToHSL(rgb);
* hsl.z *= 0.1;
* rgb = czm_HSLToRGB(hsl);
*/
vec3 hueToRGB(float hue)
{
float r = abs(hue * 6.0 - 3.0) - 1.0;
float g = 2.0 - abs(hue * 6.0 - 2.0);
float b = 2.0 - abs(hue * 6.0 - 4.0);
return clamp(vec3(r, g, b), 0.0, 1.0);
}
vec3 czm_HSLToRGB(vec3 hsl)
{
vec3 rgb = hueToRGB(hsl.x);
float c = (1.0 - abs(2.0 * hsl.z - 1.0)) * hsl.y;
return (rgb - 0.5) * c + hsl.z;
}
`;var tO=`/**
* Converts an RGB color to HSB (hue, saturation, brightness)
* HSB <-> RGB conversion with minimal branching: {@link http://lolengine.net/blog/2013/07/27/rgb-to-hsv-in-glsl}
*
* @name czm_RGBToHSB
* @glslFunction
*
* @param {vec3} rgb The color in RGB.
*
* @returns {vec3} The color in HSB.
*
* @example
* vec3 hsb = czm_RGBToHSB(rgb);
* hsb.z *= 0.1;
* rgb = czm_HSBToRGB(hsb);
*/
const vec4 K_RGB2HSB = vec4(0.0, -1.0 / 3.0, 2.0 / 3.0, -1.0);
vec3 czm_RGBToHSB(vec3 rgb)
{
vec4 p = mix(vec4(rgb.bg, K_RGB2HSB.wz), vec4(rgb.gb, K_RGB2HSB.xy), step(rgb.b, rgb.g));
vec4 q = mix(vec4(p.xyw, rgb.r), vec4(rgb.r, p.yzx), step(p.x, rgb.r));
float d = q.x - min(q.w, q.y);
return vec3(abs(q.z + (q.w - q.y) / (6.0 * d + czm_epsilon7)), d / (q.x + czm_epsilon7), q.x);
}
`;var nO=`/**
* Converts an RGB color to HSL (hue, saturation, lightness)
* HSL <-> RGB conversion: {@link http://www.chilliant.com/rgb2hsv.html}
*
* @name czm_RGBToHSL
* @glslFunction
*
* @param {vec3} rgb The color in RGB.
*
* @returns {vec3} The color in HSL.
*
* @example
* vec3 hsl = czm_RGBToHSL(rgb);
* hsl.z *= 0.1;
* rgb = czm_HSLToRGB(hsl);
*/
vec3 RGBtoHCV(vec3 rgb)
{
// Based on work by Sam Hocevar and Emil Persson
vec4 p = (rgb.g < rgb.b) ? vec4(rgb.bg, -1.0, 2.0 / 3.0) : vec4(rgb.gb, 0.0, -1.0 / 3.0);
vec4 q = (rgb.r < p.x) ? vec4(p.xyw, rgb.r) : vec4(rgb.r, p.yzx);
float c = q.x - min(q.w, q.y);
float h = abs((q.w - q.y) / (6.0 * c + czm_epsilon7) + q.z);
return vec3(h, c, q.x);
}
vec3 czm_RGBToHSL(vec3 rgb)
{
vec3 hcv = RGBtoHCV(rgb);
float l = hcv.z - hcv.y * 0.5;
float s = hcv.y / (1.0 - abs(l * 2.0 - 1.0) + czm_epsilon7);
return vec3(hcv.x, s, l);
}
`;var iO=`/**
* Converts an RGB color to CIE Yxy.
* <p>The conversion is described in
* {@link http://content.gpwiki.org/index.php/D3DBook:High-Dynamic_Range_Rendering#Luminance_Transform|Luminance Transform}
* </p>
*
* @name czm_RGBToXYZ
* @glslFunction
*
* @param {vec3} rgb The color in RGB.
*
* @returns {vec3} The color in CIE Yxy.
*
* @example
* vec3 xyz = czm_RGBToXYZ(rgb);
* xyz.x = max(xyz.x - luminanceThreshold, 0.0);
* rgb = czm_XYZToRGB(xyz);
*/
vec3 czm_RGBToXYZ(vec3 rgb)
{
const mat3 RGB2XYZ = mat3(0.4124, 0.2126, 0.0193,
0.3576, 0.7152, 0.1192,
0.1805, 0.0722, 0.9505);
vec3 xyz = RGB2XYZ * rgb;
vec3 Yxy;
Yxy.r = xyz.g;
float temp = dot(vec3(1.0), xyz);
Yxy.gb = xyz.rg / temp;
return Yxy;
}
`;var oO=`/**
* Converts a CIE Yxy color to RGB.
* <p>The conversion is described in
* {@link http://content.gpwiki.org/index.php/D3DBook:High-Dynamic_Range_Rendering#Luminance_Transform|Luminance Transform}
* </p>
*
* @name czm_XYZToRGB
* @glslFunction
*
* @param {vec3} Yxy The color in CIE Yxy.
*
* @returns {vec3} The color in RGB.
*
* @example
* vec3 xyz = czm_RGBToXYZ(rgb);
* xyz.x = max(xyz.x - luminanceThreshold, 0.0);
* rgb = czm_XYZToRGB(xyz);
*/
vec3 czm_XYZToRGB(vec3 Yxy)
{
const mat3 XYZ2RGB = mat3( 3.2405, -0.9693, 0.0556,
-1.5371, 1.8760, -0.2040,
-0.4985, 0.0416, 1.0572);
vec3 xyz;
xyz.r = Yxy.r * Yxy.g / Yxy.b;
xyz.g = Yxy.r;
xyz.b = Yxy.r * (1.0 - Yxy.g - Yxy.b) / Yxy.b;
return XYZ2RGB * xyz;
}
`;var rO=`// See:
// https://knarkowicz.wordpress.com/2016/01/06/aces-filmic-tone-mapping-curve/
vec3 czm_acesTonemapping(vec3 color) {
float g = 0.985;
float a = 0.065;
float b = 0.0001;
float c = 0.433;
float d = 0.238;
color = (color * (color + a) - b) / (color * (g * color + c) + d);
color = clamp(color, 0.0, 1.0);
return color;
}
`;var sO=`/**
* @private
*/
float czm_alphaWeight(float a)
{
float z = (gl_FragCoord.z - czm_viewportTransformation[3][2]) / czm_viewportTransformation[2][2];
// See Weighted Blended Order-Independent Transparency for examples of different weighting functions:
// http://jcgt.org/published/0002/02/09/
return pow(a + 0.01, 4.0) + max(1e-2, min(3.0 * 1e3, 0.003 / (1e-5 + pow(abs(z) / 200.0, 4.0))));
}
`;var aO=`/**
* Procedural anti-aliasing by blurring two colors that meet at a sharp edge.
*
* @name czm_antialias
* @glslFunction
*
* @param {vec4} color1 The color on one side of the edge.
* @param {vec4} color2 The color on the other side of the edge.
* @param {vec4} currentcolor The current color, either <code>color1</code> or <code>color2</code>.
* @param {float} dist The distance to the edge in texture coordinates.
* @param {float} [fuzzFactor=0.1] Controls the blurriness between the two colors.
* @returns {vec4} The anti-aliased color.
*
* @example
* // GLSL declarations
* vec4 czm_antialias(vec4 color1, vec4 color2, vec4 currentColor, float dist, float fuzzFactor);
* vec4 czm_antialias(vec4 color1, vec4 color2, vec4 currentColor, float dist);
*
* // get the color for a material that has a sharp edge at the line y = 0.5 in texture space
* float dist = abs(textureCoordinates.t - 0.5);
* vec4 currentColor = mix(bottomColor, topColor, step(0.5, textureCoordinates.t));
* vec4 color = czm_antialias(bottomColor, topColor, currentColor, dist, 0.1);
*/
vec4 czm_antialias(vec4 color1, vec4 color2, vec4 currentColor, float dist, float fuzzFactor)
{
float val1 = clamp(dist / fuzzFactor, 0.0, 1.0);
float val2 = clamp((dist - 0.5) / fuzzFactor, 0.0, 1.0);
val1 = val1 * (1.0 - val2);
val1 = val1 * val1 * (3.0 - (2.0 * val1));
val1 = pow(val1, 0.5); //makes the transition nicer
vec4 midColor = (color1 + color2) * 0.5;
return mix(midColor, currentColor, val1);
}
vec4 czm_antialias(vec4 color1, vec4 color2, vec4 currentColor, float dist)
{
return czm_antialias(color1, color2, currentColor, dist, 0.1);
}
`;var cO=`/**
* Apply a HSB color shift to an RGB color.
*
* @param {vec3} rgb The color in RGB space.
* @param {vec3} hsbShift The amount to shift each component. The xyz components correspond to hue, saturation, and brightness. Shifting the hue by +/- 1.0 corresponds to shifting the hue by a full cycle. Saturation and brightness are clamped between 0 and 1 after the adjustment
* @param {bool} ignoreBlackPixels If true, black pixels will be unchanged. This is necessary in some shaders such as atmosphere-related effects.
*
* @return {vec3} The RGB color after shifting in HSB space and clamping saturation and brightness to a valid range.
*/
vec3 czm_applyHSBShift(vec3 rgb, vec3 hsbShift, bool ignoreBlackPixels) {
// Convert rgb color to hsb
vec3 hsb = czm_RGBToHSB(rgb);
// Perform hsb shift
// Hue cycles around so no clamp is needed.
hsb.x += hsbShift.x; // hue
hsb.y = clamp(hsb.y + hsbShift.y, 0.0, 1.0); // saturation
// brightness
//
// Some shaders such as atmosphere-related effects need to leave black
// pixels unchanged
if (ignoreBlackPixels) {
hsb.z = hsb.z > czm_epsilon7 ? hsb.z + hsbShift.z : 0.0;
} else {
hsb.z = hsb.z + hsbShift.z;
}
hsb.z = clamp(hsb.z, 0.0, 1.0);
// Convert shifted hsb back to rgb
return czm_HSBToRGB(hsb);
}
`;var lO=`/**
* Approximately computes spherical coordinates given a normal.
* Uses approximate inverse trigonometry for speed and consistency,
* since inverse trigonometry can differ from vendor-to-vendor and when compared with the CPU.
*
* @name czm_approximateSphericalCoordinates
* @glslFunction
*
* @param {vec3} normal arbitrary-length normal.
*
* @returns {vec2} Approximate latitude and longitude spherical coordinates.
*/
vec2 czm_approximateSphericalCoordinates(vec3 normal) {
// Project into plane with vertical for latitude
float latitudeApproximation = czm_fastApproximateAtan(sqrt(normal.x * normal.x + normal.y * normal.y), normal.z);
float longitudeApproximation = czm_fastApproximateAtan(normal.x, normal.y);
return vec2(latitudeApproximation, longitudeApproximation);
}
`;var uO=`/**
* Compute a rational approximation to tanh(x)
*
* @param {float} x A real number input
* @returns {float} An approximation for tanh(x)
*/
float czm_approximateTanh(float x) {
float x2 = x * x;
return max(-1.0, min(1.0, x * (27.0 + x2) / (27.0 + 9.0 * x2)));
}
`;var fO=`/**
* Determines if the fragment is back facing
*
* @name czm_backFacing
* @glslFunction
*
* @returns {bool} <code>true</code> if the fragment is back facing; otherwise, <code>false</code>.
*/
bool czm_backFacing()
{
// !gl_FrontFacing doesn't work as expected on Mac/Intel so use the more verbose form instead. See https://github.com/CesiumGS/cesium/pull/8494.
return gl_FrontFacing == false;
}
`;var dO=`/**
* Branchless ternary operator to be used when it's inexpensive to explicitly
* evaluate both possibilities for a float expression.
*
* @name czm_branchFreeTernary
* @glslFunction
*
* @param {bool} comparison A comparison statement
* @param {float} a Value to return if the comparison is true.
* @param {float} b Value to return if the comparison is false.
*
* @returns {float} equivalent of comparison ? a : b
*/
float czm_branchFreeTernary(bool comparison, float a, float b) {
float useA = float(comparison);
return a * useA + b * (1.0 - useA);
}
/**
* Branchless ternary operator to be used when it's inexpensive to explicitly
* evaluate both possibilities for a vec2 expression.
*
* @name czm_branchFreeTernary
* @glslFunction
*
* @param {bool} comparison A comparison statement
* @param {vec2} a Value to return if the comparison is true.
* @param {vec2} b Value to return if the comparison is false.
*
* @returns {vec2} equivalent of comparison ? a : b
*/
vec2 czm_branchFreeTernary(bool comparison, vec2 a, vec2 b) {
float useA = float(comparison);
return a * useA + b * (1.0 - useA);
}
/**
* Branchless ternary operator to be used when it's inexpensive to explicitly
* evaluate both possibilities for a vec3 expression.
*
* @name czm_branchFreeTernary
* @glslFunction
*
* @param {bool} comparison A comparison statement
* @param {vec3} a Value to return if the comparison is true.
* @param {vec3} b Value to return if the comparison is false.
*
* @returns {vec3} equivalent of comparison ? a : b
*/
vec3 czm_branchFreeTernary(bool comparison, vec3 a, vec3 b) {
float useA = float(comparison);
return a * useA + b * (1.0 - useA);
}
/**
* Branchless ternary operator to be used when it's inexpensive to explicitly
* evaluate both possibilities for a vec4 expression.
*
* @name czm_branchFreeTernary
* @glslFunction
*
* @param {bool} comparison A comparison statement
* @param {vec3} a Value to return if the comparison is true.
* @param {vec3} b Value to return if the comparison is false.
*
* @returns {vec3} equivalent of comparison ? a : b
*/
vec4 czm_branchFreeTernary(bool comparison, vec4 a, vec4 b) {
float useA = float(comparison);
return a * useA + b * (1.0 - useA);
}
`;var hO=`
vec4 czm_cascadeColor(vec4 weights)
{
return vec4(1.0, 0.0, 0.0, 1.0) * weights.x +
vec4(0.0, 1.0, 0.0, 1.0) * weights.y +
vec4(0.0, 0.0, 1.0, 1.0) * weights.z +
vec4(1.0, 0.0, 1.0, 1.0) * weights.w;
}
`;var mO=`
uniform vec4 shadowMap_cascadeDistances;
float czm_cascadeDistance(vec4 weights)
{
return dot(shadowMap_cascadeDistances, weights);
}
`;var pO=`
uniform mat4 shadowMap_cascadeMatrices[4];
mat4 czm_cascadeMatrix(vec4 weights)
{
return shadowMap_cascadeMatrices[0] * weights.x +
shadowMap_cascadeMatrices[1] * weights.y +
shadowMap_cascadeMatrices[2] * weights.z +
shadowMap_cascadeMatrices[3] * weights.w;
}
`;var gO=`
uniform vec4 shadowMap_cascadeSplits[2];
vec4 czm_cascadeWeights(float depthEye)
{
// One component is set to 1.0 and all others set to 0.0.
vec4 near = step(shadowMap_cascadeSplits[0], vec4(depthEye));
vec4 far = step(depthEye, shadowMap_cascadeSplits[1]);
return near * far;
}
`;var _O=`float getSignedDistance(vec2 uv, highp sampler2D clippingDistance) {
float signedDistance = texture(clippingDistance, uv).r;
return (signedDistance - 0.5) * 2.0;
}
void czm_clipPolygons(highp sampler2D clippingDistance, int extentsLength, vec2 clippingPosition, int regionIndex) {
// Position is completely outside of polygons bounds
vec2 rectUv = clippingPosition;
if (regionIndex < 0 || rectUv.x <= 0.0 || rectUv.y <= 0.0 || rectUv.x >= 1.0 || rectUv.y >= 1.0) {
#ifdef CLIPPING_INVERSE
discard;
#endif
return;
}
vec2 clippingDistanceTextureDimensions = vec2(textureSize(clippingDistance, 0));
vec2 sampleOffset = max(1.0 / clippingDistanceTextureDimensions, vec2(0.005));
float dimension = float(extentsLength);
if (extentsLength > 2) {
dimension = ceil(log2(float(extentsLength)));
}
vec2 textureOffset = vec2(mod(float(regionIndex), dimension), floor(float(regionIndex) / dimension)) / dimension;
vec2 uv = textureOffset + rectUv / dimension;
float signedDistance = getSignedDistance(uv, clippingDistance);
#ifdef CLIPPING_INVERSE
if (signedDistance > 0.0) {
discard;
}
#else
if (signedDistance < 0.0) {
discard;
}
#endif
}
`;var yO=`/**
* DOC_TBA
*
* @name czm_columbusViewMorph
* @glslFunction
*/
vec4 czm_columbusViewMorph(vec4 position2D, vec4 position3D, float time)
{
// Just linear for now.
vec3 p = mix(position2D.xyz, position3D.xyz, time);
return vec4(p, 1.0);
}
`;var xO=`/**
* Compute the atmosphere color, applying Rayleigh and Mie scattering. This
* builtin uses automatic uniforms so the atmophere settings are synced with the
* state of the Scene, even in other contexts like Model.
*
* @name czm_computeAtmosphereColor
* @glslFunction
*
* @param {vec3} positionWC Position of the fragment in world coords (low precision)
* @param {vec3} lightDirection Light direction from the sun or other light source.
* @param {vec3} rayleighColor The Rayleigh scattering color computed by a scattering function
* @param {vec3} mieColor The Mie scattering color computed by a scattering function
* @param {float} opacity The opacity computed by a scattering function.
*/
vec4 czm_computeAtmosphereColor(
vec3 positionWC,
vec3 lightDirection,
vec3 rayleighColor,
vec3 mieColor,
float opacity
) {
// Setup the primary ray: from the camera position to the vertex position.
vec3 cameraToPositionWC = positionWC - czm_viewerPositionWC;
vec3 cameraToPositionWCDirection = normalize(cameraToPositionWC);
float cosAngle = dot(cameraToPositionWCDirection, lightDirection);
float cosAngleSq = cosAngle * cosAngle;
float G = czm_atmosphereMieAnisotropy;
float GSq = G * G;
// The Rayleigh phase function.
float rayleighPhase = 3.0 / (50.2654824574) * (1.0 + cosAngleSq);
// The Mie phase function.
float miePhase = 3.0 / (25.1327412287) * ((1.0 - GSq) * (cosAngleSq + 1.0)) / (pow(1.0 + GSq - 2.0 * cosAngle * G, 1.5) * (2.0 + GSq));
// The final color is generated by combining the effects of the Rayleigh and Mie scattering.
vec3 rayleigh = rayleighPhase * rayleighColor;
vec3 mie = miePhase * mieColor;
vec3 color = (rayleigh + mie) * czm_atmosphereLightIntensity;
return vec4(color, opacity);
}
/**
* Compute the atmosphere color, applying Rayleigh and Mie scattering. This
* builtin uses automatic uniforms so the atmophere settings are synced with the
* state of the Scene, even in other contexts like Model.
*
* @name czm_computeAtmosphereColor
* @glslFunction
*
* @param {czm_ray} primaryRay Ray from the origin to sky fragment to in world coords (low precision)
* @param {vec3} lightDirection Light direction from the sun or other light source.
* @param {vec3} rayleighColor The Rayleigh scattering color computed by a scattering function
* @param {vec3} mieColor The Mie scattering color computed by a scattering function
* @param {float} opacity The opacity computed by a scattering function.
*/
vec4 czm_computeAtmosphereColor(
czm_ray primaryRay,
vec3 lightDirection,
vec3 rayleighColor,
vec3 mieColor,
float opacity
) {
vec3 direction = normalize(primaryRay.direction);
float cosAngle = dot(direction, lightDirection);
float cosAngleSq = cosAngle * cosAngle;
float G = czm_atmosphereMieAnisotropy;
float GSq = G * G;
// The Rayleigh phase function.
float rayleighPhase = 3.0 / (50.2654824574) * (1.0 + cosAngleSq);
// The Mie phase function.
float miePhase = 3.0 / (25.1327412287) * ((1.0 - GSq) * (cosAngleSq + 1.0)) / (pow(1.0 + GSq - 2.0 * cosAngle * G, 1.5) * (2.0 + GSq));
// The final color is generated by combining the effects of the Rayleigh and Mie scattering.
vec3 rayleigh = rayleighPhase * rayleighColor;
vec3 mie = miePhase * mieColor;
vec3 color = (rayleigh + mie) * czm_atmosphereLightIntensity;
return vec4(color, opacity);
}
`;var bO=`/**
* Compute atmosphere scattering for the ground atmosphere and fog. This method
* uses automatic uniforms so it is always synced with the scene settings.
*
* @name czm_computeGroundAtmosphereScattering
* @glslfunction
*
* @param {vec3} positionWC The position of the fragment in world coordinates.
* @param {vec3} lightDirection The direction of the light to calculate the scattering from.
* @param {vec3} rayleighColor The variable the Rayleigh scattering will be written to.
* @param {vec3} mieColor The variable the Mie scattering will be written to.
* @param {float} opacity The variable the transmittance will be written to.
*/
void czm_computeGroundAtmosphereScattering(vec3 positionWC, vec3 lightDirection, out vec3 rayleighColor, out vec3 mieColor, out float opacity) {
vec3 cameraToPositionWC = positionWC - czm_viewerPositionWC;
vec3 cameraToPositionWCDirection = normalize(cameraToPositionWC);
czm_ray primaryRay = czm_ray(czm_viewerPositionWC, cameraToPositionWCDirection);
float atmosphereInnerRadius = length(positionWC);
czm_computeScattering(
primaryRay,
length(cameraToPositionWC),
lightDirection,
atmosphereInnerRadius,
rayleighColor,
mieColor,
opacity
);
}
`;var TO=`/**
* Returns a position in model coordinates relative to eye taking into
* account the current scene mode: 3D, 2D, or Columbus view.
* <p>
* This uses standard position attributes, <code>position3DHigh</code>,
* <code>position3DLow</code>, <code>position2DHigh</code>, and <code>position2DLow</code>,
* and should be used when writing a vertex shader for an {@link Appearance}.
* </p>
*
* @name czm_computePosition
* @glslFunction
*
* @returns {vec4} The position relative to eye.
*
* @example
* vec4 p = czm_computePosition();
* v_positionEC = (czm_modelViewRelativeToEye * p).xyz;
* gl_Position = czm_modelViewProjectionRelativeToEye * p;
*
* @see czm_translateRelativeToEye
*/
vec4 czm_computePosition();
`;var CO=`/**
* This function computes the colors contributed by Rayliegh and Mie scattering on a given ray, as well as
* the transmittance value for the ray. This function uses automatic uniforms
* so the atmosphere settings are always synced with the current scene.
*
* @name czm_computeScattering
* @glslfunction
*
* @param {czm_ray} primaryRay The ray from the camera to the position.
* @param {float} primaryRayLength The length of the primary ray.
* @param {vec3} lightDirection The direction of the light to calculate the scattering from.
* @param {vec3} rayleighColor The variable the Rayleigh scattering will be written to.
* @param {vec3} mieColor The variable the Mie scattering will be written to.
* @param {float} opacity The variable the transmittance will be written to.
*/
void czm_computeScattering(
czm_ray primaryRay,
float primaryRayLength,
vec3 lightDirection,
float atmosphereInnerRadius,
out vec3 rayleighColor,
out vec3 mieColor,
out float opacity
) {
const float ATMOSPHERE_THICKNESS = 111e3; // The thickness of the atmosphere in meters.
const int PRIMARY_STEPS_MAX = 16; // Maximum number of times the ray from the camera to the world position (primary ray) is sampled.
const int LIGHT_STEPS_MAX = 4; // Maximum number of times the light is sampled from the light source's intersection with the atmosphere to a sample position on the primary ray.
// Initialize the default scattering amounts to 0.
rayleighColor = vec3(0.0);
mieColor = vec3(0.0);
opacity = 0.0;
float atmosphereOuterRadius = atmosphereInnerRadius + ATMOSPHERE_THICKNESS;
vec3 origin = vec3(0.0);
// Calculate intersection from the camera to the outer ring of the atmosphere.
czm_raySegment primaryRayAtmosphereIntersect = czm_raySphereIntersectionInterval(primaryRay, origin, atmosphereOuterRadius);
// Return empty colors if no intersection with the atmosphere geometry.
if (primaryRayAtmosphereIntersect == czm_emptyRaySegment) {
return;
}
// To deal with smaller values of PRIMARY_STEPS (e.g. 4)
// we implement a split strategy: sky or horizon.
// For performance reasons, instead of a if/else branch
// a soft choice is implemented through a weight 0.0 <= w_stop_gt_lprl <= 1.0
float x = 1e-7 * primaryRayAtmosphereIntersect.stop / length(primaryRayLength);
// Value close to 0.0: close to the horizon
// Value close to 1.0: above in the sky
float w_stop_gt_lprl = 0.5 * (1.0 + czm_approximateTanh(x));
// The ray should start from the first intersection with the outer atmopshere, or from the camera position, if it is inside the atmosphere.
float start_0 = primaryRayAtmosphereIntersect.start;
primaryRayAtmosphereIntersect.start = max(primaryRayAtmosphereIntersect.start, 0.0);
// The ray should end at the exit from the atmosphere or at the distance to the vertex, whichever is smaller.
primaryRayAtmosphereIntersect.stop = min(primaryRayAtmosphereIntersect.stop, length(primaryRayLength));
// For the number of ray steps, distinguish inside or outside atmosphere (outer space)
// (1) from outer space we have to use more ray steps to get a realistic rendering
// (2) within atmosphere we need fewer steps for faster rendering
float x_o_a = start_0 - ATMOSPHERE_THICKNESS; // ATMOSPHERE_THICKNESS used as an ad-hoc constant, no precise meaning here, only the order of magnitude matters
float w_inside_atmosphere = 1.0 - 0.5 * (1.0 + czm_approximateTanh(x_o_a));
int PRIMARY_STEPS = PRIMARY_STEPS_MAX - int(w_inside_atmosphere * 12.0); // Number of times the ray from the camera to the world position (primary ray) is sampled.
int LIGHT_STEPS = LIGHT_STEPS_MAX - int(w_inside_atmosphere * 2.0); // Number of times the light is sampled from the light source's intersection with the atmosphere to a sample position on the primary ray.
// Setup for sampling positions along the ray - starting from the intersection with the outer ring of the atmosphere.
float rayPositionLength = primaryRayAtmosphereIntersect.start;
// (1) Outside the atmosphere: constant rayStepLength
// (2) Inside atmosphere: variable rayStepLength to compensate the rough rendering of the smaller number of ray steps
float totalRayLength = primaryRayAtmosphereIntersect.stop - rayPositionLength;
float rayStepLengthIncrease = w_inside_atmosphere * ((1.0 - w_stop_gt_lprl) * totalRayLength / (float(PRIMARY_STEPS * (PRIMARY_STEPS + 1)) / 2.0));
float rayStepLength = max(1.0 - w_inside_atmosphere, w_stop_gt_lprl) * totalRayLength / max(7.0 * w_inside_atmosphere, float(PRIMARY_STEPS));
vec3 rayleighAccumulation = vec3(0.0);
vec3 mieAccumulation = vec3(0.0);
vec2 opticalDepth = vec2(0.0);
vec2 heightScale = vec2(czm_atmosphereRayleighScaleHeight, czm_atmosphereMieScaleHeight);
// Sample positions on the primary ray.
for (int i = 0; i < PRIMARY_STEPS_MAX; ++i) {
// The loop should be: for (int i = 0; i < PRIMARY_STEPS; ++i) {...} but WebGL1 cannot
// loop with non-constant condition, so it has to break early instead
if (i >= PRIMARY_STEPS) {
break;
}
// Calculate sample position along viewpoint ray.
vec3 samplePosition = primaryRay.origin + primaryRay.direction * (rayPositionLength + rayStepLength);
// Calculate height of sample position above ellipsoid.
float sampleHeight = length(samplePosition) - atmosphereInnerRadius;
// Calculate and accumulate density of particles at the sample position.
vec2 sampleDensity = exp(-sampleHeight / heightScale) * rayStepLength;
opticalDepth += sampleDensity;
// Generate ray from the sample position segment to the light source, up to the outer ring of the atmosphere.
czm_ray lightRay = czm_ray(samplePosition, lightDirection);
czm_raySegment lightRayAtmosphereIntersect = czm_raySphereIntersectionInterval(lightRay, origin, atmosphereOuterRadius);
float lightStepLength = lightRayAtmosphereIntersect.stop / float(LIGHT_STEPS);
float lightPositionLength = 0.0;
vec2 lightOpticalDepth = vec2(0.0);
// Sample positions along the light ray, to accumulate incidence of light on the latest sample segment.
for (int j = 0; j < LIGHT_STEPS_MAX; ++j) {
// The loop should be: for (int j = 0; i < LIGHT_STEPS; ++j) {...} but WebGL1 cannot
// loop with non-constant condition, so it has to break early instead
if (j >= LIGHT_STEPS) {
break;
}
// Calculate sample position along light ray.
vec3 lightPosition = samplePosition + lightDirection * (lightPositionLength + lightStepLength * 0.5);
// Calculate height of the light sample position above ellipsoid.
float lightHeight = length(lightPosition) - atmosphereInnerRadius;
// Calculate density of photons at the light sample position.
lightOpticalDepth += exp(-lightHeight / heightScale) * lightStepLength;
// Increment distance on light ray.
lightPositionLength += lightStepLength;
}
// Compute attenuation via the primary ray and the light ray.
vec3 attenuation = exp(-((czm_atmosphereMieCoefficient * (opticalDepth.y + lightOpticalDepth.y)) + (czm_atmosphereRayleighCoefficient * (opticalDepth.x + lightOpticalDepth.x))));
// Accumulate the scattering.
rayleighAccumulation += sampleDensity.x * attenuation;
mieAccumulation += sampleDensity.y * attenuation;
// Increment distance on primary ray.
rayPositionLength += (rayStepLength += rayStepLengthIncrease);
}
// Compute the scattering amount.
rayleighColor = czm_atmosphereRayleighCoefficient * rayleighAccumulation;
mieColor = czm_atmosphereMieCoefficient * mieAccumulation;
// Compute the transmittance i.e. how much light is passing through the atmosphere.
opacity = length(exp(-((czm_atmosphereMieCoefficient * opticalDepth.y) + (czm_atmosphereRayleighCoefficient * opticalDepth.x))));
}
`;var AO=`/**
* @private
*/
vec2 cordic(float angle)
{
// Scale the vector by the appropriate factor for the 24 iterations to follow.
vec2 vector = vec2(6.0725293500888267e-1, 0.0);
// Iteration 1
float sense = (angle < 0.0) ? -1.0 : 1.0;
// float factor = sense * 1.0; // 2^-0
mat2 rotation = mat2(1.0, sense, -sense, 1.0);
vector = rotation * vector;
angle -= sense * 7.8539816339744828e-1; // atan(2^-0)
// Iteration 2
sense = (angle < 0.0) ? -1.0 : 1.0;
float factor = sense * 5.0e-1; // 2^-1
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 4.6364760900080609e-1; // atan(2^-1)
// Iteration 3
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 2.5e-1; // 2^-2
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 2.4497866312686414e-1; // atan(2^-2)
// Iteration 4
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 1.25e-1; // 2^-3
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 1.2435499454676144e-1; // atan(2^-3)
// Iteration 5
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 6.25e-2; // 2^-4
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 6.2418809995957350e-2; // atan(2^-4)
// Iteration 6
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 3.125e-2; // 2^-5
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 3.1239833430268277e-2; // atan(2^-5)
// Iteration 7
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 1.5625e-2; // 2^-6
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 1.5623728620476831e-2; // atan(2^-6)
// Iteration 8
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 7.8125e-3; // 2^-7
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 7.8123410601011111e-3; // atan(2^-7)
// Iteration 9
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 3.90625e-3; // 2^-8
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 3.9062301319669718e-3; // atan(2^-8)
// Iteration 10
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 1.953125e-3; // 2^-9
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 1.9531225164788188e-3; // atan(2^-9)
// Iteration 11
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 9.765625e-4; // 2^-10
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 9.7656218955931946e-4; // atan(2^-10)
// Iteration 12
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 4.8828125e-4; // 2^-11
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 4.8828121119489829e-4; // atan(2^-11)
// Iteration 13
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 2.44140625e-4; // 2^-12
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 2.4414062014936177e-4; // atan(2^-12)
// Iteration 14
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 1.220703125e-4; // 2^-13
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 1.2207031189367021e-4; // atan(2^-13)
// Iteration 15
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 6.103515625e-5; // 2^-14
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 6.1035156174208773e-5; // atan(2^-14)
// Iteration 16
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 3.0517578125e-5; // 2^-15
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 3.0517578115526096e-5; // atan(2^-15)
// Iteration 17
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 1.52587890625e-5; // 2^-16
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 1.5258789061315762e-5; // atan(2^-16)
// Iteration 18
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 7.62939453125e-6; // 2^-17
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 7.6293945311019700e-6; // atan(2^-17)
// Iteration 19
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 3.814697265625e-6; // 2^-18
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 3.8146972656064961e-6; // atan(2^-18)
// Iteration 20
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 1.9073486328125e-6; // 2^-19
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 1.9073486328101870e-6; // atan(2^-19)
// Iteration 21
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 9.5367431640625e-7; // 2^-20
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 9.5367431640596084e-7; // atan(2^-20)
// Iteration 22
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 4.76837158203125e-7; // 2^-21
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 4.7683715820308884e-7; // atan(2^-21)
// Iteration 23
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 2.384185791015625e-7; // 2^-22
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 2.3841857910155797e-7; // atan(2^-22)
// Iteration 24
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 1.1920928955078125e-7; // 2^-23
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
// angle -= sense * 1.1920928955078068e-7; // atan(2^-23)
return vector;
}
/**
* Computes the cosine and sine of the provided angle using the CORDIC algorithm.
*
* @name czm_cosineAndSine
* @glslFunction
*
* @param {float} angle The angle in radians.
*
* @returns {vec2} The resulting cosine of the angle (as the x coordinate) and sine of the angle (as the y coordinate).
*
* @example
* vec2 v = czm_cosineAndSine(czm_piOverSix);
* float cosine = v.x;
* float sine = v.y;
*/
vec2 czm_cosineAndSine(float angle)
{
if (angle < -czm_piOverTwo || angle > czm_piOverTwo)
{
if (angle < 0.0)
{
return -cordic(angle + czm_pi);
}
else
{
return -cordic(angle - czm_pi);
}
}
else
{
return cordic(angle);
}
}
`;var EO=`/**
* Decompresses texture coordinates that were packed into a single float.
*
* @name czm_decompressTextureCoordinates
* @glslFunction
*
* @param {float} encoded The compressed texture coordinates.
* @returns {vec2} The decompressed texture coordinates.
*/
vec2 czm_decompressTextureCoordinates(float encoded)
{
float temp = encoded / 4096.0;
float xZeroTo4095 = floor(temp);
float stx = xZeroTo4095 / 4095.0;
float sty = (encoded - xZeroTo4095 * 4096.0) / 4095.0;
return vec2(stx, sty);
}
`;var SO=`// emulated noperspective
#if (__VERSION__ == 300 || defined(GL_EXT_frag_depth)) && !defined(LOG_DEPTH)
out float v_WindowZ;
#endif
/**
* Emulates GL_DEPTH_CLAMP, which is not available in WebGL 1 or 2.
* GL_DEPTH_CLAMP clamps geometry that is outside the near and far planes,
* capping the shadow volume. More information here:
* https://www.khronos.org/registry/OpenGL/extensions/ARB/ARB_depth_clamp.txt.
*
* When GL_EXT_frag_depth is available we emulate GL_DEPTH_CLAMP by ensuring
* no geometry gets clipped by setting the clip space z value to 0.0 and then
* sending the unaltered screen space z value (using emulated noperspective
* interpolation) to the frag shader where it is clamped to [0,1] and then
* written with gl_FragDepth (see czm_writeDepthClamp). This technique is based on:
* https://stackoverflow.com/questions/5960757/how-to-emulate-gl-depth-clamp-nv.
*
* When GL_EXT_frag_depth is not available, which is the case on some mobile
* devices, we must attempt to fix this only in the vertex shader.
* The approach is to clamp the z value to the far plane, which closes the
* shadow volume but also distorts the geometry, so there can still be artifacts
* on frustum seams.
*
* @name czm_depthClamp
* @glslFunction
*
* @param {vec4} coords The vertex in clip coordinates.
* @returns {vec4} The modified vertex.
*
* @example
* gl_Position = czm_depthClamp(czm_modelViewProjection * vec4(position, 1.0));
*
* @see czm_writeDepthClamp
*/
vec4 czm_depthClamp(vec4 coords)
{
#ifndef LOG_DEPTH
#if __VERSION__ == 300 || defined(GL_EXT_frag_depth)
v_WindowZ = (0.5 * (coords.z / coords.w) + 0.5) * coords.w;
coords.z = 0.0;
#else
coords.z = min(coords.z, coords.w);
#endif
#endif
return coords;
}
`;var vO=`/**
* Computes a 3x3 rotation matrix that transforms vectors from an ellipsoid's east-north-up coordinate system
* to eye coordinates. In east-north-up coordinates, x points east, y points north, and z points along the
* surface normal. East-north-up can be used as an ellipsoid's tangent space for operations such as bump mapping.
* <br /><br />
* The ellipsoid is assumed to be centered at the model coordinate's origin.
*
* @name czm_eastNorthUpToEyeCoordinates
* @glslFunction
*
* @param {vec3} positionMC The position on the ellipsoid in model coordinates.
* @param {vec3} normalEC The normalized ellipsoid surface normal, at <code>positionMC</code>, in eye coordinates.
*
* @returns {mat3} A 3x3 rotation matrix that transforms vectors from the east-north-up coordinate system to eye coordinates.
*
* @example
* // Transform a vector defined in the east-north-up coordinate
* // system, (0, 0, 1) which is the surface normal, to eye
* // coordinates.
* mat3 m = czm_eastNorthUpToEyeCoordinates(positionMC, normalEC);
* vec3 normalEC = m * vec3(0.0, 0.0, 1.0);
*/
mat3 czm_eastNorthUpToEyeCoordinates(vec3 positionMC, vec3 normalEC)
{
vec3 tangentMC = normalize(vec3(-positionMC.y, positionMC.x, 0.0)); // normalized surface tangent in model coordinates
vec3 tangentEC = normalize(czm_normal3D * tangentMC); // normalized surface tangent in eye coordinates
vec3 bitangentEC = normalize(cross(normalEC, tangentEC)); // normalized surface bitangent in eye coordinates
return mat3(
tangentEC.x, tangentEC.y, tangentEC.z,
bitangentEC.x, bitangentEC.y, bitangentEC.z,
normalEC.x, normalEC.y, normalEC.z);
}
`;var wO=`/**
* DOC_TBA
*
* @name czm_ellipsoidContainsPoint
* @glslFunction
*
*/
bool czm_ellipsoidContainsPoint(vec3 ellipsoid_inverseRadii, vec3 point)
{
vec3 scaled = ellipsoid_inverseRadii * (czm_inverseModelView * vec4(point, 1.0)).xyz;
return (dot(scaled, scaled) <= 1.0);
}
`;var DO=`/**
* Approximate uv coordinates based on the ellipsoid normal.
*
* @name czm_ellipsoidTextureCoordinates
* @glslFunction
*/
vec2 czm_ellipsoidTextureCoordinates(vec3 normal)
{
return vec2(atan(normal.y, normal.x) * czm_oneOverTwoPi + 0.5, asin(normal.z) * czm_oneOverPi + 0.5);
}
`;var IO=`/**
* Compares <code>left</code> and <code>right</code> componentwise. Returns <code>true</code>
* if they are within <code>epsilon</code> and <code>false</code> otherwise. The inputs
* <code>left</code> and <code>right</code> can be <code>float</code>s, <code>vec2</code>s,
* <code>vec3</code>s, or <code>vec4</code>s.
*
* @name czm_equalsEpsilon
* @glslFunction
*
* @param {} left The first vector.
* @param {} right The second vector.
* @param {float} epsilon The epsilon to use for equality testing.
* @returns {bool} <code>true</code> if the components are within <code>epsilon</code> and <code>false</code> otherwise.
*
* @example
* // GLSL declarations
* bool czm_equalsEpsilon(float left, float right, float epsilon);
* bool czm_equalsEpsilon(vec2 left, vec2 right, float epsilon);
* bool czm_equalsEpsilon(vec3 left, vec3 right, float epsilon);
* bool czm_equalsEpsilon(vec4 left, vec4 right, float epsilon);
*/
bool czm_equalsEpsilon(vec4 left, vec4 right, float epsilon) {
return all(lessThanEqual(abs(left - right), vec4(epsilon)));
}
bool czm_equalsEpsilon(vec3 left, vec3 right, float epsilon) {
return all(lessThanEqual(abs(left - right), vec3(epsilon)));
}
bool czm_equalsEpsilon(vec2 left, vec2 right, float epsilon) {
return all(lessThanEqual(abs(left - right), vec2(epsilon)));
}
bool czm_equalsEpsilon(float left, float right, float epsilon) {
return (abs(left - right) <= epsilon);
}
`;var PO=`/**
* DOC_TBA
*
* @name czm_eyeOffset
* @glslFunction
*
* @param {vec4} positionEC DOC_TBA.
* @param {vec3} eyeOffset DOC_TBA.
*
* @returns {vec4} DOC_TBA.
*/
vec4 czm_eyeOffset(vec4 positionEC, vec3 eyeOffset)
{
// This equation is approximate in x and y.
vec4 p = positionEC;
vec4 zEyeOffset = normalize(p) * eyeOffset.z;
p.xy += eyeOffset.xy + zEyeOffset.xy;
p.z += zEyeOffset.z;
return p;
}
`;var RO=`/**
* Transforms a position from eye to window coordinates. The transformation
* from eye to clip coordinates is done using {@link czm_projection}.
* The transform from normalized device coordinates to window coordinates is
* done using {@link czm_viewportTransformation}, which assumes a depth range
* of <code>near = 0</code> and <code>far = 1</code>.
* <br /><br />
* This transform is useful when there is a need to manipulate window coordinates
* in a vertex shader as done by {@link BillboardCollection}.
*
* @name czm_eyeToWindowCoordinates
* @glslFunction
*
* @param {vec4} position The position in eye coordinates to transform.
*
* @returns {vec4} The transformed position in window coordinates.
*
* @see czm_modelToWindowCoordinates
* @see czm_projection
* @see czm_viewportTransformation
* @see BillboardCollection
*
* @example
* vec4 positionWC = czm_eyeToWindowCoordinates(positionEC);
*/
vec4 czm_eyeToWindowCoordinates(vec4 positionEC)
{
vec4 q = czm_projection * positionEC; // clip coordinates
q.xyz /= q.w; // normalized device coordinates
q.xyz = (czm_viewportTransformation * vec4(q.xyz, 1.0)).xyz; // window coordinates
return q;
}
`;var OO=`/**
* Approxiamtes atan over the range [0, 1]. Safe to flip output for negative input.
*
* Based on Michal Drobot's approximation from ShaderFastLibs, which in turn is based on
* "Efficient approximations for the arctangent function," Rajan, S. Sichun Wang Inkol, R. Joyal, A., May 2006.
* Adapted from ShaderFastLibs under MIT License.
*
* Chosen for the following characteristics over range [0, 1]:
* - basically no error at 0 and 1, important for getting around range limit (naive atan2 via atan requires infinite range atan)
* - no visible artifacts from first-derivative discontinuities, unlike latitude via range-reduced sqrt asin approximations (at equator)
*
* The original code is x * (-0.1784 * abs(x) - 0.0663 * x * x + 1.0301);
* Removed the abs() in here because it isn't needed, the input range is guaranteed as [0, 1] by how we're approximating atan2.
*
* @name czm_fastApproximateAtan
* @glslFunction
*
* @param {float} x Value between 0 and 1 inclusive.
*
* @returns {float} Approximation of atan(x)
*/
float czm_fastApproximateAtan(float x) {
return x * (-0.1784 * x - 0.0663 * x * x + 1.0301);
}
/**
* Approximation of atan2.
*
* Range reduction math based on nvidia's cg reference implementation for atan2: http://developer.download.nvidia.com/cg/atan2.html
* However, we replaced their atan curve with Michael Drobot's (see above).
*
* @name czm_fastApproximateAtan
* @glslFunction
*
* @param {float} x Value between -1 and 1 inclusive.
* @param {float} y Value between -1 and 1 inclusive.
*
* @returns {float} Approximation of atan2(x, y)
*/
float czm_fastApproximateAtan(float x, float y) {
// atan approximations are usually only reliable over [-1, 1], or, in our case, [0, 1] due to modifications.
// So range-reduce using abs and by flipping whether x or y is on top.
float t = abs(x); // t used as swap and atan result.
float opposite = abs(y);
float adjacent = max(t, opposite);
opposite = min(t, opposite);
t = czm_fastApproximateAtan(opposite / adjacent);
// Undo range reduction
t = czm_branchFreeTernary(abs(y) > abs(x), czm_piOverTwo - t, t);
t = czm_branchFreeTernary(x < 0.0, czm_pi - t, t);
t = czm_branchFreeTernary(y < 0.0, -t, t);
return t;
}
`;var MO=`/**
* Gets the color with fog at a distance from the camera.
*
* @name czm_fog
* @glslFunction
*
* @param {float} distanceToCamera The distance to the camera in meters.
* @param {vec3} color The original color.
* @param {vec3} fogColor The color of the fog.
*
* @returns {vec3} The color adjusted for fog at the distance from the camera.
*/
vec3 czm_fog(float distanceToCamera, vec3 color, vec3 fogColor)
{
float scalar = distanceToCamera * czm_fogDensity;
float fog = 1.0 - exp(-(scalar * scalar));
return mix(color, fogColor, fog);
}
/**
* Gets the color with fog at a distance from the camera.
*
* @name czm_fog
* @glslFunction
*
* @param {float} distanceToCamera The distance to the camera in meters.
* @param {vec3} color The original color.
* @param {vec3} fogColor The color of the fog.
* @param {float} fogModifierConstant A constant to modify the appearance of fog.
*
* @returns {vec3} The color adjusted for fog at the distance from the camera.
*/
vec3 czm_fog(float distanceToCamera, vec3 color, vec3 fogColor, float fogModifierConstant)
{
float scalar = distanceToCamera * czm_fogDensity;
float fog = 1.0 - exp(-((fogModifierConstant * scalar + fogModifierConstant) * (scalar * (1.0 + fogModifierConstant))));
return mix(color, fogColor, fog);
}
`;var LO=`/**
* Converts a color from RGB space to linear space.
*
* @name czm_gammaCorrect
* @glslFunction
*
* @param {vec3} color The color in RGB space.
* @returns {vec3} The color in linear space.
*/
vec3 czm_gammaCorrect(vec3 color) {
#ifdef HDR
color = pow(color, vec3(czm_gamma));
#endif
return color;
}
vec4 czm_gammaCorrect(vec4 color) {
#ifdef HDR
color.rgb = pow(color.rgb, vec3(czm_gamma));
#endif
return color;
}
`;var NO=`/**
* DOC_TBA
*
* @name czm_geodeticSurfaceNormal
* @glslFunction
*
* @param {vec3} positionOnEllipsoid DOC_TBA
* @param {vec3} ellipsoidCenter DOC_TBA
* @param {vec3} oneOverEllipsoidRadiiSquared DOC_TBA
*
* @returns {vec3} DOC_TBA.
*/
vec3 czm_geodeticSurfaceNormal(vec3 positionOnEllipsoid, vec3 ellipsoidCenter, vec3 oneOverEllipsoidRadiiSquared)
{
return normalize((positionOnEllipsoid - ellipsoidCenter) * oneOverEllipsoidRadiiSquared);
}
`;var FO=`/**
* An czm_material with default values. Every material's czm_getMaterial
* should use this default material as a base for the material it returns.
* The default normal value is given by materialInput.normalEC.
*
* @name czm_getDefaultMaterial
* @glslFunction
*
* @param {czm_materialInput} input The input used to construct the default material.
*
* @returns {czm_material} The default material.
*
* @see czm_materialInput
* @see czm_material
* @see czm_getMaterial
*/
czm_material czm_getDefaultMaterial(czm_materialInput materialInput)
{
czm_material material;
material.diffuse = vec3(0.0);
material.specular = 0.0;
material.shininess = 1.0;
material.normal = materialInput.normalEC;
material.emission = vec3(0.0);
material.alpha = 1.0;
return material;
}
`;var BO=`/**
* Select which direction vector to use for dynamic atmosphere lighting based on an enum value
*
* @name czm_getDynamicAtmosphereLightDirection
* @glslfunction
* @see DynamicAtmosphereLightingType.js
*
* @param {vec3} positionWC the position of the vertex/fragment in world coordinates. This is normalized and returned when dynamic lighting is turned off.
* @param {float} lightEnum The enum value for selecting between light sources.
* @return {vec3} The normalized light direction vector. Depending on the enum value, it is either positionWC, czm_lightDirectionWC or czm_sunDirectionWC
*/
vec3 czm_getDynamicAtmosphereLightDirection(vec3 positionWC, float lightEnum) {
const float NONE = 0.0;
const float SCENE_LIGHT = 1.0;
const float SUNLIGHT = 2.0;
vec3 lightDirection =
positionWC * float(lightEnum == NONE) +
czm_lightDirectionWC * float(lightEnum == SCENE_LIGHT) +
czm_sunDirectionWC * float(lightEnum == SUNLIGHT);
return normalize(lightDirection);
}
`;var kO=`/**
* Calculates the intensity of diffusely reflected light.
*
* @name czm_getLambertDiffuse
* @glslFunction
*
* @param {vec3} lightDirectionEC Unit vector pointing to the light source in eye coordinates.
* @param {vec3} normalEC The surface normal in eye coordinates.
*
* @returns {float} The intensity of the diffuse reflection.
*
* @see czm_phong
*
* @example
* float diffuseIntensity = czm_getLambertDiffuse(lightDirectionEC, normalEC);
* float specularIntensity = czm_getSpecular(lightDirectionEC, toEyeEC, normalEC, 200);
* vec3 color = (diffuseColor * diffuseIntensity) + (specularColor * specularIntensity);
*/
float czm_getLambertDiffuse(vec3 lightDirectionEC, vec3 normalEC)
{
return max(dot(lightDirectionEC, normalEC), 0.0);
}
`;var VO=`/**
* Calculates the specular intensity of reflected light.
*
* @name czm_getSpecular
* @glslFunction
*
* @param {vec3} lightDirectionEC Unit vector pointing to the light source in eye coordinates.
* @param {vec3} toEyeEC Unit vector pointing to the eye position in eye coordinates.
* @param {vec3} normalEC The surface normal in eye coordinates.
* @param {float} shininess The sharpness of the specular reflection. Higher values create a smaller, more focused specular highlight.
*
* @returns {float} The intensity of the specular highlight.
*
* @see czm_phong
*
* @example
* float diffuseIntensity = czm_getLambertDiffuse(lightDirectionEC, normalEC);
* float specularIntensity = czm_getSpecular(lightDirectionEC, toEyeEC, normalEC, 200);
* vec3 color = (diffuseColor * diffuseIntensity) + (specularColor * specularIntensity);
*/
float czm_getSpecular(vec3 lightDirectionEC, vec3 toEyeEC, vec3 normalEC, float shininess)
{
vec3 toReflectedLight = reflect(-lightDirectionEC, normalEC);
float specular = max(dot(toReflectedLight, toEyeEC), 0.0);
// pow has undefined behavior if both parameters <= 0.
// Prevent this by making sure shininess is at least czm_epsilon2.
return pow(specular, max(shininess, czm_epsilon2));
}
`;var UO=`/**
* @private
*/
vec4 czm_getWaterNoise(sampler2D normalMap, vec2 uv, float time, float angleInRadians)
{
float cosAngle = cos(angleInRadians);
float sinAngle = sin(angleInRadians);
// time dependent sampling directions
vec2 s0 = vec2(1.0/17.0, 0.0);
vec2 s1 = vec2(-1.0/29.0, 0.0);
vec2 s2 = vec2(1.0/101.0, 1.0/59.0);
vec2 s3 = vec2(-1.0/109.0, -1.0/57.0);
// rotate sampling direction by specified angle
s0 = vec2((cosAngle * s0.x) - (sinAngle * s0.y), (sinAngle * s0.x) + (cosAngle * s0.y));
s1 = vec2((cosAngle * s1.x) - (sinAngle * s1.y), (sinAngle * s1.x) + (cosAngle * s1.y));
s2 = vec2((cosAngle * s2.x) - (sinAngle * s2.y), (sinAngle * s2.x) + (cosAngle * s2.y));
s3 = vec2((cosAngle * s3.x) - (sinAngle * s3.y), (sinAngle * s3.x) + (cosAngle * s3.y));
vec2 uv0 = (uv/103.0) + (time * s0);
vec2 uv1 = uv/107.0 + (time * s1) + vec2(0.23);
vec2 uv2 = uv/vec2(897.0, 983.0) + (time * s2) + vec2(0.51);
vec2 uv3 = uv/vec2(991.0, 877.0) + (time * s3) + vec2(0.71);
uv0 = fract(uv0);
uv1 = fract(uv1);
uv2 = fract(uv2);
uv3 = fract(uv3);
vec4 noise = (texture(normalMap, uv0)) +
(texture(normalMap, uv1)) +
(texture(normalMap, uv2)) +
(texture(normalMap, uv3));
// average and scale to between -1 and 1
return ((noise / 4.0) - 0.5) * 2.0;
}
`;var zO=`/**
* Adjusts the hue of a color.
*
* @name czm_hue
* @glslFunction
*
* @param {vec3} rgb The color.
* @param {float} adjustment The amount to adjust the hue of the color in radians.
*
* @returns {float} The color with the hue adjusted.
*
* @example
* vec3 adjustHue = czm_hue(color, czm_pi); // The same as czm_hue(color, -czm_pi)
*/
vec3 czm_hue(vec3 rgb, float adjustment)
{
const mat3 toYIQ = mat3(0.299, 0.587, 0.114,
0.595716, -0.274453, -0.321263,
0.211456, -0.522591, 0.311135);
const mat3 toRGB = mat3(1.0, 0.9563, 0.6210,
1.0, -0.2721, -0.6474,
1.0, -1.107, 1.7046);
vec3 yiq = toYIQ * rgb;
float hue = atan(yiq.z, yiq.y) + adjustment;
float chroma = sqrt(yiq.z * yiq.z + yiq.y * yiq.y);
vec3 color = vec3(yiq.x, chroma * cos(hue), chroma * sin(hue));
return toRGB * color;
}
`;var HO=`/**
* Converts a color in linear space to RGB space.
*
* @name czm_inverseGamma
* @glslFunction
*
* @param {vec3} color The color in linear space.
* @returns {vec3} The color in RGB space.
*/
vec3 czm_inverseGamma(vec3 color) {
return pow(color, vec3(1.0 / czm_gamma));
}
`;var GO=`/**
* Determines if a time interval is empty.
*
* @name czm_isEmpty
* @glslFunction
*
* @param {czm_raySegment} interval The interval to test.
*
* @returns {bool} <code>true</code> if the time interval is empty; otherwise, <code>false</code>.
*
* @example
* bool b0 = czm_isEmpty(czm_emptyRaySegment); // true
* bool b1 = czm_isEmpty(czm_raySegment(0.0, 1.0)); // false
* bool b2 = czm_isEmpty(czm_raySegment(1.0, 1.0)); // false, contains 1.0.
*/
bool czm_isEmpty(czm_raySegment interval)
{
return (interval.stop < 0.0);
}
`;var WO=`/**
* Determines if a time interval is empty.
*
* @name czm_isFull
* @glslFunction
*
* @param {czm_raySegment} interval The interval to test.
*
* @returns {bool} <code>true</code> if the time interval is empty; otherwise, <code>false</code>.
*
* @example
* bool b0 = czm_isEmpty(czm_emptyRaySegment); // true
* bool b1 = czm_isEmpty(czm_raySegment(0.0, 1.0)); // false
* bool b2 = czm_isEmpty(czm_raySegment(1.0, 1.0)); // false, contains 1.0.
*/
bool czm_isFull(czm_raySegment interval)
{
return (interval.start == 0.0 && interval.stop == czm_infinity);
}
`;var jO=`/**
* Computes the fraction of a Web Wercator rectangle at which a given geodetic latitude is located.
*
* @name czm_latitudeToWebMercatorFraction
* @glslFunction
*
* @param {float} latitude The geodetic latitude, in radians.
* @param {float} southMercatorY The Web Mercator coordinate of the southern boundary of the rectangle.
* @param {float} oneOverMercatorHeight The total height of the rectangle in Web Mercator coordinates.
*
* @returns {float} The fraction of the rectangle at which the latitude occurs. If the latitude is the southern
* boundary of the rectangle, the return value will be zero. If it is the northern boundary, the return
* value will be 1.0. Latitudes in between are mapped according to the Web Mercator projection.
*/
float czm_latitudeToWebMercatorFraction(float latitude, float southMercatorY, float oneOverMercatorHeight)
{
float sinLatitude = sin(latitude);
float mercatorY = 0.5 * log((1.0 + sinLatitude) / (1.0 - sinLatitude));
return (mercatorY - southMercatorY) * oneOverMercatorHeight;
}
`;var qO=`/**
* Computes distance from an point in 2D to a line in 2D.
*
* @name czm_lineDistance
* @glslFunction
*
* param {vec2} point1 A point along the line.
* param {vec2} point2 A point along the line.
* param {vec2} point A point that may or may not be on the line.
* returns {float} The distance from the point to the line.
*/
float czm_lineDistance(vec2 point1, vec2 point2, vec2 point) {
return abs((point2.y - point1.y) * point.x - (point2.x - point1.x) * point.y + point2.x * point1.y - point2.y * point1.x) / distance(point2, point1);
}
`;var YO=`/**
* Converts a linear RGB color to an sRGB color.
*
* @param {vec3|vec4} linearIn The color in linear color space.
* @returns {vec3|vec4} The color in sRGB color space. The vector type matches the input.
*/
vec3 czm_linearToSrgb(vec3 linearIn)
{
return pow(linearIn, vec3(1.0/2.2));
}
vec4 czm_linearToSrgb(vec4 linearIn)
{
vec3 srgbOut = pow(linearIn.rgb, vec3(1.0/2.2));
return vec4(srgbOut, linearIn.a);
}
`;var XO=`/**
* Computes the luminance of a color.
*
* @name czm_luminance
* @glslFunction
*
* @param {vec3} rgb The color.
*
* @returns {float} The luminance.
*
* @example
* float light = czm_luminance(vec3(0.0)); // 0.0
* float dark = czm_luminance(vec3(1.0)); // ~1.0
*/
float czm_luminance(vec3 rgb)
{
// Algorithm from Chapter 10 of Graphics Shaders.
const vec3 W = vec3(0.2125, 0.7154, 0.0721);
return dot(rgb, W);
}
`;var KO=`/**
* Find the maximum component of a vector.
*
* @name czm_maximumComponent
* @glslFunction
*
* @param {vec2|vec3|vec4} v The input vector.
* @returns {float} The value of the largest component.
*/
float czm_maximumComponent(vec2 v)
{
return max(v.x, v.y);
}
float czm_maximumComponent(vec3 v)
{
return max(max(v.x, v.y), v.z);
}
float czm_maximumComponent(vec4 v)
{
return max(max(max(v.x, v.y), v.z), v.w);
}
`;var ZO=`/**
* Computes the size of a pixel in meters at a distance from the eye.
* <p>
* Use this version when passing in a custom pixel ratio. For example, passing in 1.0 will return meters per native device pixel.
* </p>
* @name czm_metersPerPixel
* @glslFunction
*
* @param {vec3} positionEC The position to get the meters per pixel in eye coordinates.
* @param {float} pixelRatio The scaling factor from pixel space to coordinate space
*
* @returns {float} The meters per pixel at positionEC.
*/
float czm_metersPerPixel(vec4 positionEC, float pixelRatio)
{
float width = czm_viewport.z;
float height = czm_viewport.w;
float pixelWidth;
float pixelHeight;
float top = czm_frustumPlanes.x;
float bottom = czm_frustumPlanes.y;
float left = czm_frustumPlanes.z;
float right = czm_frustumPlanes.w;
if (czm_sceneMode == czm_sceneMode2D || czm_orthographicIn3D == 1.0)
{
float frustumWidth = right - left;
float frustumHeight = top - bottom;
pixelWidth = frustumWidth / width;
pixelHeight = frustumHeight / height;
}
else
{
float distanceToPixel = -positionEC.z;
float inverseNear = 1.0 / czm_currentFrustum.x;
float tanTheta = top * inverseNear;
pixelHeight = 2.0 * distanceToPixel * tanTheta / height;
tanTheta = right * inverseNear;
pixelWidth = 2.0 * distanceToPixel * tanTheta / width;
}
return max(pixelWidth, pixelHeight) * pixelRatio;
}
/**
* Computes the size of a pixel in meters at a distance from the eye.
* <p>
* Use this version when scaling by pixel ratio.
* </p>
* @name czm_metersPerPixel
* @glslFunction
*
* @param {vec3} positionEC The position to get the meters per pixel in eye coordinates.
*
* @returns {float} The meters per pixel at positionEC.
*/
float czm_metersPerPixel(vec4 positionEC)
{
return czm_metersPerPixel(positionEC, czm_pixelRatio);
}
`;var $O=`/**
* Transforms a position from model to window coordinates. The transformation
* from model to clip coordinates is done using {@link czm_modelViewProjection}.
* The transform from normalized device coordinates to window coordinates is
* done using {@link czm_viewportTransformation}, which assumes a depth range
* of <code>near = 0</code> and <code>far = 1</code>.
* <br /><br />
* This transform is useful when there is a need to manipulate window coordinates
* in a vertex shader as done by {@link BillboardCollection}.
* <br /><br />
* This function should not be confused with {@link czm_viewportOrthographic},
* which is an orthographic projection matrix that transforms from window
* coordinates to clip coordinates.
*
* @name czm_modelToWindowCoordinates
* @glslFunction
*
* @param {vec4} position The position in model coordinates to transform.
*
* @returns {vec4} The transformed position in window coordinates.
*
* @see czm_eyeToWindowCoordinates
* @see czm_modelViewProjection
* @see czm_viewportTransformation
* @see czm_viewportOrthographic
* @see BillboardCollection
*
* @example
* vec4 positionWC = czm_modelToWindowCoordinates(positionMC);
*/
vec4 czm_modelToWindowCoordinates(vec4 position)
{
vec4 q = czm_modelViewProjection * position; // clip coordinates
q.xyz /= q.w; // normalized device coordinates
q.xyz = (czm_viewportTransformation * vec4(q.xyz, 1.0)).xyz; // window coordinates
return q;
}
`;var QO=`/**
* DOC_TBA
*
* @name czm_multiplyWithColorBalance
* @glslFunction
*/
vec3 czm_multiplyWithColorBalance(vec3 left, vec3 right)
{
// Algorithm from Chapter 10 of Graphics Shaders.
const vec3 W = vec3(0.2125, 0.7154, 0.0721);
vec3 target = left * right;
float leftLuminance = dot(left, W);
float rightLuminance = dot(right, W);
float targetLuminance = dot(target, W);
return ((leftLuminance + rightLuminance) / (2.0 * targetLuminance)) * target;
}
`;var JO=`/**
* Computes a value that scales with distance. The scaling is clamped at the near and
* far distances, and does not extrapolate. This function works with the
* {@link NearFarScalar} JavaScript class.
*
* @name czm_nearFarScalar
* @glslFunction
*
* @param {vec4} nearFarScalar A vector with 4 components: Near distance (x), Near value (y), Far distance (z), Far value (w).
* @param {float} cameraDistSq The square of the current distance from the camera.
*
* @returns {float} The value at this distance.
*/
float czm_nearFarScalar(vec4 nearFarScalar, float cameraDistSq)
{
float valueAtMin = nearFarScalar.y;
float valueAtMax = nearFarScalar.w;
float nearDistanceSq = nearFarScalar.x * nearFarScalar.x;
float farDistanceSq = nearFarScalar.z * nearFarScalar.z;
float t = (cameraDistSq - nearDistanceSq) / (farDistanceSq - nearDistanceSq);
t = pow(clamp(t, 0.0, 1.0), 0.2);
return mix(valueAtMin, valueAtMax, t);
}
`;var eM=` /**
* Decodes a unit-length vector in 'oct' encoding to a normalized 3-component Cartesian vector.
* The 'oct' encoding is described in "A Survey of Efficient Representations of Independent Unit Vectors",
* Cigolle et al 2014: http://jcgt.org/published/0003/02/01/
*
* @name czm_octDecode
* @param {vec2} encoded The oct-encoded, unit-length vector
* @param {float} range The maximum value of the SNORM range. The encoded vector is stored in log2(rangeMax+1) bits.
* @returns {vec3} The decoded and normalized vector
*/
vec3 czm_octDecode(vec2 encoded, float range)
{
if (encoded.x == 0.0 && encoded.y == 0.0) {
return vec3(0.0, 0.0, 0.0);
}
encoded = encoded / range * 2.0 - 1.0;
vec3 v = vec3(encoded.x, encoded.y, 1.0 - abs(encoded.x) - abs(encoded.y));
if (v.z < 0.0)
{
v.xy = (1.0 - abs(v.yx)) * czm_signNotZero(v.xy);
}
return normalize(v);
}
/**
* Decodes a unit-length vector in 'oct' encoding to a normalized 3-component Cartesian vector.
* The 'oct' encoding is described in "A Survey of Efficient Representations of Independent Unit Vectors",
* Cigolle et al 2014: http://jcgt.org/published/0003/02/01/
*
* @name czm_octDecode
* @param {vec2} encoded The oct-encoded, unit-length vector
* @returns {vec3} The decoded and normalized vector
*/
vec3 czm_octDecode(vec2 encoded)
{
return czm_octDecode(encoded, 255.0);
}
/**
* Decodes a unit-length vector in 'oct' encoding packed into a floating-point number to a normalized 3-component Cartesian vector.
* The 'oct' encoding is described in "A Survey of Efficient Representations of Independent Unit Vectors",
* Cigolle et al 2014: http://jcgt.org/published/0003/02/01/
*
* @name czm_octDecode
* @param {float} encoded The oct-encoded, unit-length vector
* @returns {vec3} The decoded and normalized vector
*/
vec3 czm_octDecode(float encoded)
{
float temp = encoded / 256.0;
float x = floor(temp);
float y = (temp - x) * 256.0;
return czm_octDecode(vec2(x, y));
}
/**
* Decodes three unit-length vectors in 'oct' encoding packed into two floating-point numbers to normalized 3-component Cartesian vectors.
* The 'oct' encoding is described in "A Survey of Efficient Representations of Independent Unit Vectors",
* Cigolle et al 2014: http://jcgt.org/published/0003/02/01/
*
* @name czm_octDecode
* @param {vec2} encoded The packed oct-encoded, unit-length vectors.
* @param {vec3} vector1 One decoded and normalized vector.
* @param {vec3} vector2 One decoded and normalized vector.
* @param {vec3} vector3 One decoded and normalized vector.
*/
void czm_octDecode(vec2 encoded, out vec3 vector1, out vec3 vector2, out vec3 vector3)
{
float temp = encoded.x / 65536.0;
float x = floor(temp);
float encodedFloat1 = (temp - x) * 65536.0;
temp = encoded.y / 65536.0;
float y = floor(temp);
float encodedFloat2 = (temp - y) * 65536.0;
vector1 = czm_octDecode(encodedFloat1);
vector2 = czm_octDecode(encodedFloat2);
vector3 = czm_octDecode(vec2(x, y));
}
`;var tM=`/**
* Packs a depth value into a vec4 that can be represented by unsigned bytes.
*
* @name czm_packDepth
* @glslFunction
*
* @param {float} depth The floating-point depth.
* @returns {vec4} The packed depth.
*/
vec4 czm_packDepth(float depth)
{
// See Aras Pranckevi\u010Dius' post Encoding Floats to RGBA
// http://aras-p.info/blog/2009/07/30/encoding-floats-to-rgba-the-final/
vec4 enc = vec4(1.0, 255.0, 65025.0, 16581375.0) * depth;
enc = fract(enc);
enc -= enc.yzww * vec4(1.0 / 255.0, 1.0 / 255.0, 1.0 / 255.0, 0.0);
return enc;
}
`;var nM=`vec3 lambertianDiffuse(vec3 diffuseColor)
{
return diffuseColor / czm_pi;
}
vec3 fresnelSchlick2(vec3 f0, vec3 f90, float VdotH)
{
float versine = 1.0 - VdotH;
// pow(versine, 5.0) is slow. See https://stackoverflow.com/a/68793086/10082269
float versineSquared = versine * versine;
return f0 + (f90 - f0) * versineSquared * versineSquared * versine;
}
#ifdef USE_ANISOTROPY
/**
* @param {float} bitangentRoughness Material roughness (along the anisotropy bitangent)
* @param {float} tangentialRoughness Anisotropic roughness (along the anisotropy tangent)
* @param {vec3} lightDirection The direction from the fragment to the light source, transformed to tangent-bitangent-normal coordinates
* @param {vec3} viewDirection The direction from the fragment to the camera, transformed to tangent-bitangent-normal coordinates
*/
float smithVisibilityGGX_anisotropic(float bitangentRoughness, float tangentialRoughness, vec3 lightDirection, vec3 viewDirection)
{
vec3 roughnessScale = vec3(tangentialRoughness, bitangentRoughness, 1.0);
float GGXV = lightDirection.z * length(roughnessScale * viewDirection);
float GGXL = viewDirection.z * length(roughnessScale * lightDirection);
float v = 0.5 / (GGXV + GGXL);
return clamp(v, 0.0, 1.0);
}
/**
* @param {float} bitangentRoughness Material roughness (along the anisotropy bitangent)
* @param {float} tangentialRoughness Anisotropic roughness (along the anisotropy tangent)
* @param {vec3} halfwayDirection The unit vector halfway between light and view directions, transformed to tangent-bitangent-normal coordinates
*/
float GGX_anisotropic(float bitangentRoughness, float tangentialRoughness, vec3 halfwayDirection)
{
float roughnessSquared = bitangentRoughness * tangentialRoughness;
vec3 f = halfwayDirection * vec3(bitangentRoughness, tangentialRoughness, roughnessSquared);
float w2 = roughnessSquared / dot(f, f);
return roughnessSquared * w2 * w2 / czm_pi;
}
#endif
/**
* Estimate the geometric self-shadowing of the microfacets in a surface,
* using the Smith Joint GGX visibility function.
* Note: Vis = G / (4 * NdotL * NdotV)
* see Eric Heitz. 2014. Understanding the Masking-Shadowing Function in Microfacet-Based BRDFs. Journal of Computer Graphics Techniques, 3
* see Real-Time Rendering. Page 331 to 336.
* see https://google.github.io/filament/Filament.md.html#materialsystem/specularbrdf/geometricshadowing(specularg)
*
* @param {float} alphaRoughness The roughness of the material, expressed as the square of perceptual roughness.
* @param {float} NdotL The cosine of the angle between the surface normal and the direction to the light source.
* @param {float} NdotV The cosine of the angle between the surface normal and the direction to the camera.
*/
float smithVisibilityGGX(float alphaRoughness, float NdotL, float NdotV)
{
float alphaRoughnessSq = alphaRoughness * alphaRoughness;
float GGXV = NdotL * sqrt(NdotV * NdotV * (1.0 - alphaRoughnessSq) + alphaRoughnessSq);
float GGXL = NdotV * sqrt(NdotL * NdotL * (1.0 - alphaRoughnessSq) + alphaRoughnessSq);
float GGX = GGXV + GGXL;
if (GGX > 0.0)
{
return 0.5 / GGX;
}
return 0.0;
}
/**
* Estimate the fraction of the microfacets in a surface that are aligned with
* the halfway vector, which is aligned halfway between the directions from
* the fragment to the camera and from the fragment to the light source.
*
* @param {float} alphaRoughness The roughness of the material, expressed as the square of perceptual roughness.
* @param {float} NdotH The cosine of the angle between the surface normal and the halfway vector.
* @return {float} The fraction of microfacets aligned to the halfway vector.
*/
float GGX(float alphaRoughness, float NdotH)
{
float alphaRoughnessSquared = alphaRoughness * alphaRoughness;
float f = (NdotH * alphaRoughnessSquared - NdotH) * NdotH + 1.0;
return alphaRoughnessSquared / (czm_pi * f * f);
}
/**
* Compute the strength of the specular reflection due to direct lighting.
*
* @param {vec3} normal The surface normal.
* @param {vec3} lightDirection The unit vector pointing from the fragment to the light source.
* @param {vec3} viewDirection The unit vector pointing from the fragment to the camera.
* @param {vec3} halfwayDirection The unit vector pointing from the fragment to halfway between the light source and the camera.
* @param {float} alphaRoughness The roughness of the material, expressed as the square of perceptual roughness.
* @return {float} The strength of the specular reflection.
*/
float computeDirectSpecularStrength(vec3 normal, vec3 lightDirection, vec3 viewDirection, vec3 halfwayDirection, float alphaRoughness)
{
float NdotL = clamp(dot(normal, lightDirection), 0.0, 1.0);
float NdotV = clamp(dot(normal, viewDirection), 0.0, 1.0);
float G = smithVisibilityGGX(alphaRoughness, NdotL, NdotV);
float NdotH = clamp(dot(normal, halfwayDirection), 0.0, 1.0);
float D = GGX(alphaRoughness, NdotH);
return G * D;
}
/**
* Compute the diffuse and specular contributions using physically based
* rendering. This function only handles direct lighting.
* <p>
* This function only handles the lighting calculations. Metallic/roughness
* and specular/glossy must be handled separately. See {@MaterialStageFS}
* </p>
*
* @name czm_pbrLighting
* @glslFunction
*
* @param {vec3} viewDirectionEC Unit vector pointing from the fragment to the eye position
* @param {vec3} normalEC The surface normal in eye coordinates
* @param {vec3} lightDirectionEC Unit vector pointing to the light source in eye coordinates.
* @param {czm_modelMaterial} The material properties.
* @return {vec3} The computed HDR color
*/
vec3 czm_pbrLighting(vec3 viewDirectionEC, vec3 normalEC, vec3 lightDirectionEC, czm_modelMaterial material)
{
vec3 halfwayDirectionEC = normalize(viewDirectionEC + lightDirectionEC);
float VdotH = clamp(dot(viewDirectionEC, halfwayDirectionEC), 0.0, 1.0);
float NdotL = clamp(dot(normalEC, lightDirectionEC), 0.001, 1.0);
vec3 f0 = material.specular;
float reflectance = czm_maximumComponent(f0);
// Typical dielectrics will have reflectance 0.04, so f90 will be 1.0.
// In this case, at grazing angle, all incident energy is reflected.
vec3 f90 = vec3(clamp(reflectance * 25.0, 0.0, 1.0));
vec3 F = fresnelSchlick2(f0, f90, VdotH);
#if defined(USE_SPECULAR)
F *= material.specularWeight;
#endif
float alphaRoughness = material.roughness * material.roughness;
#ifdef USE_ANISOTROPY
mat3 tbn = mat3(material.anisotropicT, material.anisotropicB, normalEC);
vec3 lightDirection = lightDirectionEC * tbn;
vec3 viewDirection = viewDirectionEC * tbn;
vec3 halfwayDirection = halfwayDirectionEC * tbn;
float anisotropyStrength = material.anisotropyStrength;
float tangentialRoughness = mix(alphaRoughness, 1.0, anisotropyStrength * anisotropyStrength);
float bitangentRoughness = clamp(alphaRoughness, 0.001, 1.0);
float G = smithVisibilityGGX_anisotropic(bitangentRoughness, tangentialRoughness, lightDirection, viewDirection);
float D = GGX_anisotropic(bitangentRoughness, tangentialRoughness, halfwayDirection);
vec3 specularContribution = F * G * D;
#else
float specularStrength = computeDirectSpecularStrength(normalEC, lightDirectionEC, viewDirectionEC, halfwayDirectionEC, alphaRoughness);
vec3 specularContribution = F * specularStrength;
#endif
vec3 diffuseColor = material.diffuse;
// F here represents the specular contribution
vec3 diffuseContribution = (1.0 - F) * lambertianDiffuse(diffuseColor);
// Lo = (diffuse + specular) * Li * NdotL
return (diffuseContribution + specularContribution) * NdotL;
}
`;var iM=`// KhronosGroup https://github.com/KhronosGroup/ToneMapping/tree/main/PBR_Neutral
// Input color is non-negative and resides in the Linear Rec. 709 color space.
// Output color is also Linear Rec. 709, but in the [0, 1] range.
vec3 czm_pbrNeutralTonemapping(vec3 color) {
const float startCompression = 0.8 - 0.04;
const float desaturation = 0.15;
float x = min(color.r, min(color.g, color.b));
float offset = czm_branchFreeTernary(x < 0.08, x - 6.25 * x * x, 0.04);
color -= offset;
float peak = max(color.r, max(color.g, color.b));
if (peak < startCompression) return color;
const float d = 1.0 - startCompression;
float newPeak = 1.0 - d * d / (peak + d - startCompression);
color *= newPeak / peak;
float g = 1.0 - 1.0 / (desaturation * (peak - newPeak) + 1.0);
return mix(color, newPeak * vec3(1.0, 1.0, 1.0), g);
}
`;var oM=`float czm_private_getLambertDiffuseOfMaterial(vec3 lightDirectionEC, czm_material material)
{
return czm_getLambertDiffuse(lightDirectionEC, material.normal);
}
float czm_private_getSpecularOfMaterial(vec3 lightDirectionEC, vec3 toEyeEC, czm_material material)
{
return czm_getSpecular(lightDirectionEC, toEyeEC, material.normal, material.shininess);
}
/**
* Computes a color using the Phong lighting model.
*
* @name czm_phong
* @glslFunction
*
* @param {vec3} toEye A normalized vector from the fragment to the eye in eye coordinates.
* @param {czm_material} material The fragment's material.
*
* @returns {vec4} The computed color.
*
* @example
* vec3 positionToEyeEC = // ...
* czm_material material = // ...
* vec3 lightDirectionEC = // ...
* out_FragColor = czm_phong(normalize(positionToEyeEC), material, lightDirectionEC);
*
* @see czm_getMaterial
*/
vec4 czm_phong(vec3 toEye, czm_material material, vec3 lightDirectionEC)
{
// Diffuse from directional light sources at eye (for top-down)
float diffuse = czm_private_getLambertDiffuseOfMaterial(vec3(0.0, 0.0, 1.0), material);
if (czm_sceneMode == czm_sceneMode3D) {
// (and horizon views in 3D)
diffuse += czm_private_getLambertDiffuseOfMaterial(vec3(0.0, 1.0, 0.0), material);
}
float specular = czm_private_getSpecularOfMaterial(lightDirectionEC, toEye, material);
// Temporary workaround for adding ambient.
vec3 materialDiffuse = material.diffuse * 0.5;
vec3 ambient = materialDiffuse;
vec3 color = ambient + material.emission;
color += materialDiffuse * diffuse * czm_lightColor;
color += material.specular * specular * czm_lightColor;
return vec4(color, material.alpha);
}
vec4 czm_private_phong(vec3 toEye, czm_material material, vec3 lightDirectionEC)
{
float diffuse = czm_private_getLambertDiffuseOfMaterial(lightDirectionEC, material);
float specular = czm_private_getSpecularOfMaterial(lightDirectionEC, toEye, material);
vec3 ambient = vec3(0.0);
vec3 color = ambient + material.emission;
color += material.diffuse * diffuse * czm_lightColor;
color += material.specular * specular * czm_lightColor;
return vec4(color, material.alpha);
}
`;var rM=`/**
* Computes distance from a point to a plane.
*
* @name czm_planeDistance
* @glslFunction
*
* param {vec4} plane A Plane in Hessian Normal Form. See Plane.js
* param {vec3} point A point in the same space as the plane.
* returns {float} The distance from the point to the plane.
*/
float czm_planeDistance(vec4 plane, vec3 point) {
return (dot(plane.xyz, point) + plane.w);
}
/**
* Computes distance from a point to a plane.
*
* @name czm_planeDistance
* @glslFunction
*
* param {vec3} planeNormal Normal for a plane in Hessian Normal Form. See Plane.js
* param {float} planeDistance Distance for a plane in Hessian Normal form. See Plane.js
* param {vec3} point A point in the same space as the plane.
* returns {float} The distance from the point to the plane.
*/
float czm_planeDistance(vec3 planeNormal, float planeDistance, vec3 point) {
return (dot(planeNormal, point) + planeDistance);
}
`;var sM=`/**
* Computes the point along a ray at the given time. <code>time</code> can be positive, negative, or zero.
*
* @name czm_pointAlongRay
* @glslFunction
*
* @param {czm_ray} ray The ray to compute the point along.
* @param {float} time The time along the ray.
*
* @returns {vec3} The point along the ray at the given time.
*
* @example
* czm_ray ray = czm_ray(vec3(0.0), vec3(1.0, 0.0, 0.0)); // origin, direction
* vec3 v = czm_pointAlongRay(ray, 2.0); // (2.0, 0.0, 0.0)
*/
vec3 czm_pointAlongRay(czm_ray ray, float time)
{
return ray.origin + (time * ray.direction);
}
`;var aM=`/**
* DOC_TBA
*
* @name czm_rayEllipsoidIntersectionInterval
* @glslFunction
*/
czm_raySegment czm_rayEllipsoidIntersectionInterval(czm_ray ray, vec3 ellipsoid_center, vec3 ellipsoid_inverseRadii)
{
// ray and ellipsoid center in eye coordinates. radii in model coordinates.
vec3 q = ellipsoid_inverseRadii * (czm_inverseModelView * vec4(ray.origin, 1.0)).xyz;
vec3 w = ellipsoid_inverseRadii * (czm_inverseModelView * vec4(ray.direction, 0.0)).xyz;
q = q - ellipsoid_inverseRadii * (czm_inverseModelView * vec4(ellipsoid_center, 1.0)).xyz;
float q2 = dot(q, q);
float qw = dot(q, w);
if (q2 > 1.0) // Outside ellipsoid.
{
if (qw >= 0.0) // Looking outward or tangent (0 intersections).
{
return czm_emptyRaySegment;
}
else // qw < 0.0.
{
float qw2 = qw * qw;
float difference = q2 - 1.0; // Positively valued.
float w2 = dot(w, w);
float product = w2 * difference;
if (qw2 < product) // Imaginary roots (0 intersections).
{
return czm_emptyRaySegment;
}
else if (qw2 > product) // Distinct roots (2 intersections).
{
float discriminant = qw * qw - product;
float temp = -qw + sqrt(discriminant); // Avoid cancellation.
float root0 = temp / w2;
float root1 = difference / temp;
if (root0 < root1)
{
czm_raySegment i = czm_raySegment(root0, root1);
return i;
}
else
{
czm_raySegment i = czm_raySegment(root1, root0);
return i;
}
}
else // qw2 == product. Repeated roots (2 intersections).
{
float root = sqrt(difference / w2);
czm_raySegment i = czm_raySegment(root, root);
return i;
}
}
}
else if (q2 < 1.0) // Inside ellipsoid (2 intersections).
{
float difference = q2 - 1.0; // Negatively valued.
float w2 = dot(w, w);
float product = w2 * difference; // Negatively valued.
float discriminant = qw * qw - product;
float temp = -qw + sqrt(discriminant); // Positively valued.
czm_raySegment i = czm_raySegment(0.0, temp / w2);
return i;
}
else // q2 == 1.0. On ellipsoid.
{
if (qw < 0.0) // Looking inward.
{
float w2 = dot(w, w);
czm_raySegment i = czm_raySegment(0.0, -qw / w2);
return i;
}
else // qw >= 0.0. Looking outward or tangent.
{
return czm_emptyRaySegment;
}
}
}
`;var cM=`/**
* Compute the intersection interval of a ray with a sphere.
*
* @name czm_raySphereIntersectionInterval
* @glslFunction
*
* @param {czm_ray} ray The ray.
* @param {vec3} center The center of the sphere.
* @param {float} radius The radius of the sphere.
* @return {czm_raySegment} The intersection interval of the ray with the sphere.
*/
czm_raySegment czm_raySphereIntersectionInterval(czm_ray ray, vec3 center, float radius)
{
vec3 o = ray.origin;
vec3 d = ray.direction;
vec3 oc = o - center;
float a = dot(d, d);
float b = 2.0 * dot(d, oc);
float c = dot(oc, oc) - (radius * radius);
float det = (b * b) - (4.0 * a * c);
if (det < 0.0) {
return czm_emptyRaySegment;
}
float sqrtDet = sqrt(det);
float t0 = (-b - sqrtDet) / (2.0 * a);
float t1 = (-b + sqrtDet) / (2.0 * a);
czm_raySegment result = czm_raySegment(t0, t1);
return result;
}
`;var lM=`float czm_readDepth(sampler2D depthTexture, vec2 texCoords)
{
return czm_reverseLogDepth(texture(depthTexture, texCoords).r);
}
`;var uM=`/**
* Reads a value previously transformed with {@link czm_writeNonPerspective}
* by dividing it by \`w\`, the value used in the perspective divide.
* This function is intended to be called in a fragment shader to access a
* \`varying\` that should not be subject to perspective interpolation.
* For example, screen-space texture coordinates. The value should have been
* previously written in the vertex shader with a call to
* {@link czm_writeNonPerspective}.
*
* @name czm_readNonPerspective
* @glslFunction
*
* @param {float|vec2|vec3|vec4} value The non-perspective value to be read.
* @param {float} oneOverW One over the perspective divide value, \`w\`. Usually this is simply \`gl_FragCoord.w\`.
* @returns {float|vec2|vec3|vec4} The usable value.
*/
float czm_readNonPerspective(float value, float oneOverW) {
return value * oneOverW;
}
vec2 czm_readNonPerspective(vec2 value, float oneOverW) {
return value * oneOverW;
}
vec3 czm_readNonPerspective(vec3 value, float oneOverW) {
return value * oneOverW;
}
vec4 czm_readNonPerspective(vec4 value, float oneOverW) {
return value * oneOverW;
}
`;var fM=`float czm_reverseLogDepth(float logZ)
{
#ifdef LOG_DEPTH
float near = czm_currentFrustum.x;
float far = czm_currentFrustum.y;
float log2Depth = logZ * czm_log2FarDepthFromNearPlusOne;
float depthFromNear = exp2(log2Depth) - 1.0;
return far * (1.0 - near / (depthFromNear + near)) / (far - near);
#endif
return logZ;
}
`;var dM=`/**
* Round a floating point value. This function exists because round() doesn't
* exist in GLSL 1.00.
*
* @param {float|vec2|vec3|vec4} value The value to round
* @param {float|vec2|vec3|vec3} The rounded value. The type matches the input.
*/
float czm_round(float value) {
return floor(value + 0.5);
}
vec2 czm_round(vec2 value) {
return floor(value + 0.5);
}
vec3 czm_round(vec3 value) {
return floor(value + 0.5);
}
vec4 czm_round(vec4 value) {
return floor(value + 0.5);
}
`;var hM=`/**
* Adjusts the saturation of a color.
*
* @name czm_saturation
* @glslFunction
*
* @param {vec3} rgb The color.
* @param {float} adjustment The amount to adjust the saturation of the color.
*
* @returns {float} The color with the saturation adjusted.
*
* @example
* vec3 greyScale = czm_saturation(color, 0.0);
* vec3 doubleSaturation = czm_saturation(color, 2.0);
*/
vec3 czm_saturation(vec3 rgb, float adjustment)
{
// Algorithm from Chapter 16 of OpenGL Shading Language
const vec3 W = vec3(0.2125, 0.7154, 0.0721);
vec3 intensity = vec3(dot(rgb, W));
return mix(intensity, rgb, adjustment);
}
`;var mM=`
float czm_sampleShadowMap(highp samplerCube shadowMap, vec3 d)
{
return czm_unpackDepth(czm_textureCube(shadowMap, d));
}
float czm_sampleShadowMap(highp sampler2D shadowMap, vec2 uv)
{
#ifdef USE_SHADOW_DEPTH_TEXTURE
return texture(shadowMap, uv).r;
#else
return czm_unpackDepth(texture(shadowMap, uv));
#endif
}
float czm_shadowDepthCompare(samplerCube shadowMap, vec3 uv, float depth)
{
return step(depth, czm_sampleShadowMap(shadowMap, uv));
}
float czm_shadowDepthCompare(sampler2D shadowMap, vec2 uv, float depth)
{
return step(depth, czm_sampleShadowMap(shadowMap, uv));
}
`;var pM=`
float czm_private_shadowVisibility(float visibility, float nDotL, float normalShadingSmooth, float darkness)
{
#ifdef USE_NORMAL_SHADING
#ifdef USE_NORMAL_SHADING_SMOOTH
float strength = clamp(nDotL / normalShadingSmooth, 0.0, 1.0);
#else
float strength = step(0.0, nDotL);
#endif
visibility *= strength;
#endif
visibility = max(visibility, darkness);
return visibility;
}
#ifdef USE_CUBE_MAP_SHADOW
float czm_shadowVisibility(samplerCube shadowMap, czm_shadowParameters shadowParameters)
{
float depthBias = shadowParameters.depthBias;
float depth = shadowParameters.depth;
float nDotL = shadowParameters.nDotL;
float normalShadingSmooth = shadowParameters.normalShadingSmooth;
float darkness = shadowParameters.darkness;
vec3 uvw = shadowParameters.texCoords;
depth -= depthBias;
float visibility = czm_shadowDepthCompare(shadowMap, uvw, depth);
return czm_private_shadowVisibility(visibility, nDotL, normalShadingSmooth, darkness);
}
#else
float czm_shadowVisibility(sampler2D shadowMap, czm_shadowParameters shadowParameters)
{
float depthBias = shadowParameters.depthBias;
float depth = shadowParameters.depth;
float nDotL = shadowParameters.nDotL;
float normalShadingSmooth = shadowParameters.normalShadingSmooth;
float darkness = shadowParameters.darkness;
vec2 uv = shadowParameters.texCoords;
depth -= depthBias;
#ifdef USE_SOFT_SHADOWS
vec2 texelStepSize = shadowParameters.texelStepSize;
float radius = 1.0;
float dx0 = -texelStepSize.x * radius;
float dy0 = -texelStepSize.y * radius;
float dx1 = texelStepSize.x * radius;
float dy1 = texelStepSize.y * radius;
float visibility = (
czm_shadowDepthCompare(shadowMap, uv, depth) +
czm_shadowDepthCompare(shadowMap, uv + vec2(dx0, dy0), depth) +
czm_shadowDepthCompare(shadowMap, uv + vec2(0.0, dy0), depth) +
czm_shadowDepthCompare(shadowMap, uv + vec2(dx1, dy0), depth) +
czm_shadowDepthCompare(shadowMap, uv + vec2(dx0, 0.0), depth) +
czm_shadowDepthCompare(shadowMap, uv + vec2(dx1, 0.0), depth) +
czm_shadowDepthCompare(shadowMap, uv + vec2(dx0, dy1), depth) +
czm_shadowDepthCompare(shadowMap, uv + vec2(0.0, dy1), depth) +
czm_shadowDepthCompare(shadowMap, uv + vec2(dx1, dy1), depth)
) * (1.0 / 9.0);
#else
float visibility = czm_shadowDepthCompare(shadowMap, uv, depth);
#endif
return czm_private_shadowVisibility(visibility, nDotL, normalShadingSmooth, darkness);
}
#endif
`;var gM=`/**
* Returns 1.0 if the given value is positive or zero, and -1.0 if it is negative. This is similar to the GLSL
* built-in function <code>sign</code> except that returns 1.0 instead of 0.0 when the input value is 0.0.
*
* @name czm_signNotZero
* @glslFunction
*
* @param {} value The value for which to determine the sign.
* @returns {} 1.0 if the value is positive or zero, -1.0 if the value is negative.
*/
float czm_signNotZero(float value)
{
return value >= 0.0 ? 1.0 : -1.0;
}
vec2 czm_signNotZero(vec2 value)
{
return vec2(czm_signNotZero(value.x), czm_signNotZero(value.y));
}
vec3 czm_signNotZero(vec3 value)
{
return vec3(czm_signNotZero(value.x), czm_signNotZero(value.y), czm_signNotZero(value.z));
}
vec4 czm_signNotZero(vec4 value)
{
return vec4(czm_signNotZero(value.x), czm_signNotZero(value.y), czm_signNotZero(value.z), czm_signNotZero(value.w));
}
`;var _M=`/**
* Computes a color from the third order spherical harmonic coefficients and a normalized direction vector.
* <p>
* The order of the coefficients is [L00, L1_1, L10, L11, L2_2, L2_1, L20, L21, L22].
* </p>
*
* @name czm_sphericalHarmonics
* @glslFunction
*
* @param {vec3} normal The normalized direction.
* @param {vec3[9]} coefficients The third order spherical harmonic coefficients.
* @returns {vec3} The color at the direction.
*
* @see https://graphics.stanford.edu/papers/envmap/envmap.pdf
*/
vec3 czm_sphericalHarmonics(vec3 normal, vec3 coefficients[9])
{
vec3 L00 = coefficients[0];
vec3 L1_1 = coefficients[1];
vec3 L10 = coefficients[2];
vec3 L11 = coefficients[3];
vec3 L2_2 = coefficients[4];
vec3 L2_1 = coefficients[5];
vec3 L20 = coefficients[6];
vec3 L21 = coefficients[7];
vec3 L22 = coefficients[8];
float x = normal.x;
float y = normal.y;
float z = normal.z;
vec3 L =
L00
+ L1_1 * y
+ L10 * z
+ L11 * x
+ L2_2 * (y * x)
+ L2_1 * (y * z)
+ L20 * (3.0 * z * z - 1.0)
+ L21 * (z * x)
+ L22 * (x * x - y * y);
return max(L, vec3(0.0));
}
`;var yM=`/**
* Converts an sRGB color to a linear RGB color.
*
* @param {vec3|vec4} srgbIn The color in sRGB space
* @returns {vec3|vec4} The color in linear color space. The vector type matches the input.
*/
vec3 czm_srgbToLinear(vec3 srgbIn)
{
return pow(srgbIn, vec3(2.2));
}
vec4 czm_srgbToLinear(vec4 srgbIn)
{
vec3 linearOut = pow(srgbIn.rgb, vec3(2.2));
return vec4(linearOut, srgbIn.a);
}
`;var xM=`/**
* Creates a matrix that transforms vectors from tangent space to eye space.
*
* @name czm_tangentToEyeSpaceMatrix
* @glslFunction
*
* @param {vec3} normalEC The normal vector in eye coordinates.
* @param {vec3} tangentEC The tangent vector in eye coordinates.
* @param {vec3} bitangentEC The bitangent vector in eye coordinates.
*
* @returns {mat3} The matrix that transforms from tangent space to eye space.
*
* @example
* mat3 tangentToEye = czm_tangentToEyeSpaceMatrix(normalEC, tangentEC, bitangentEC);
* vec3 normal = tangentToEye * texture(normalMap, st).xyz;
*/
mat3 czm_tangentToEyeSpaceMatrix(vec3 normalEC, vec3 tangentEC, vec3 bitangentEC)
{
vec3 normal = normalize(normalEC);
vec3 tangent = normalize(tangentEC);
vec3 bitangent = normalize(bitangentEC);
return mat3(tangent.x , tangent.y , tangent.z,
bitangent.x, bitangent.y, bitangent.z,
normal.x , normal.y , normal.z);
}
`;var bM=`/**
* A wrapper around the texture (WebGL2) / textureCube (WebGL1)
* function to allow for WebGL 1 support.
*
* @name czm_textureCube
* @glslFunction
*
* @param {samplerCube} sampler The sampler.
* @param {vec3} p The coordinate at which to sample the texture.
*/
vec4 czm_textureCube(samplerCube sampler, vec3 p) {
#if __VERSION__ == 300
return texture(sampler, p);
#else
return textureCube(sampler, p);
#endif
}
/**
* A wrapper around the textureLod (WebGL2) / textureCube (WebGL1)
* function to allow for WebGL 1 support in fragment shaders.
*
* @name czm_textureCubeLod
* @glslFunction
*
* @param {samplerCube} sampler The sampler.
* @param {vec3} p The coordinate at which to sample the texture.
* @param {float} lod The mipmap level from which to sample.
*/
vec4 czm_textureCube(samplerCube sampler, vec3 p, float lod) {
#if __VERSION__ == 300
return textureLod(sampler, p, lod);
#elif defined(GL_EXT_shader_texture_lod)
return textureCubeLodEXT(sampler, p, lod);
#endif
}`;var TM=`/**
* Transforms a plane.
*
* @name czm_transformPlane
* @glslFunction
*
* @param {vec4} plane The plane in Hessian Normal Form.
* @param {mat4} transform The inverse-transpose of a transformation matrix.
*/
vec4 czm_transformPlane(vec4 plane, mat4 transform) {
vec4 transformedPlane = transform * plane;
// Convert the transformed plane to Hessian Normal Form
float normalMagnitude = length(transformedPlane.xyz);
return transformedPlane / normalMagnitude;
}
`;var CM=`/**
* Translates a position (or any <code>vec3</code>) that was encoded with {@link EncodedCartesian3},
* and then provided to the shader as separate <code>high</code> and <code>low</code> bits to
* be relative to the eye. As shown in the example, the position can then be transformed in eye
* or clip coordinates using {@link czm_modelViewRelativeToEye} or {@link czm_modelViewProjectionRelativeToEye},
* respectively.
* <p>
* This technique, called GPU RTE, eliminates jittering artifacts when using large coordinates as
* described in {@link http://help.agi.com/AGIComponents/html/BlogPrecisionsPrecisions.htm|Precisions, Precisions}.
* </p>
*
* @name czm_translateRelativeToEye
* @glslFunction
*
* @param {vec3} high The position's high bits.
* @param {vec3} low The position's low bits.
* @returns {vec3} The position translated to be relative to the camera's position.
*
* @example
* in vec3 positionHigh;
* in vec3 positionLow;
*
* void main()
* {
* vec4 p = czm_translateRelativeToEye(positionHigh, positionLow);
* gl_Position = czm_modelViewProjectionRelativeToEye * p;
* }
*
* @see czm_modelViewRelativeToEye
* @see czm_modelViewProjectionRelativeToEye
* @see czm_computePosition
* @see EncodedCartesian3
*/
vec4 czm_translateRelativeToEye(vec3 high, vec3 low)
{
vec3 highDifference = high - czm_encodedCameraPositionMCHigh;
// This check handles the case when NaN values have gotten into \`highDifference\`.
// Such a thing could happen on devices running iOS.
if (length(highDifference) == 0.0) {
highDifference = vec3(0);
}
vec3 lowDifference = low - czm_encodedCameraPositionMCLow;
return vec4(highDifference + lowDifference, 1.0);
}
`;var AM=`/**
* @private
*/
vec4 czm_translucentPhong(vec3 toEye, czm_material material, vec3 lightDirectionEC)
{
// Diffuse from directional light sources at eye (for top-down and horizon views)
float diffuse = czm_getLambertDiffuse(vec3(0.0, 0.0, 1.0), material.normal);
if (czm_sceneMode == czm_sceneMode3D) {
// (and horizon views in 3D)
diffuse += czm_getLambertDiffuse(vec3(0.0, 1.0, 0.0), material.normal);
}
diffuse = clamp(diffuse, 0.0, 1.0);
float specular = czm_getSpecular(lightDirectionEC, toEye, material.normal, material.shininess);
// Temporary workaround for adding ambient.
vec3 materialDiffuse = material.diffuse * 0.5;
vec3 ambient = materialDiffuse;
vec3 color = ambient + material.emission;
color += materialDiffuse * diffuse * czm_lightColor;
color += material.specular * specular * czm_lightColor;
return vec4(color, material.alpha);
}
`;var EM=`/**
* Returns the transpose of the matrix. The input <code>matrix</code> can be
* a <code>mat2</code>, <code>mat3</code>, or <code>mat4</code>.
*
* @name czm_transpose
* @glslFunction
*
* @param {} matrix The matrix to transpose.
*
* @returns {} The transposed matrix.
*
* @example
* // GLSL declarations
* mat2 czm_transpose(mat2 matrix);
* mat3 czm_transpose(mat3 matrix);
* mat4 czm_transpose(mat4 matrix);
*
* // Transpose a 3x3 rotation matrix to find its inverse.
* mat3 eastNorthUpToEye = czm_eastNorthUpToEyeCoordinates(
* positionMC, normalEC);
* mat3 eyeToEastNorthUp = czm_transpose(eastNorthUpToEye);
*/
mat2 czm_transpose(mat2 matrix)
{
return mat2(
matrix[0][0], matrix[1][0],
matrix[0][1], matrix[1][1]);
}
mat3 czm_transpose(mat3 matrix)
{
return mat3(
matrix[0][0], matrix[1][0], matrix[2][0],
matrix[0][1], matrix[1][1], matrix[2][1],
matrix[0][2], matrix[1][2], matrix[2][2]);
}
mat4 czm_transpose(mat4 matrix)
{
return mat4(
matrix[0][0], matrix[1][0], matrix[2][0], matrix[3][0],
matrix[0][1], matrix[1][1], matrix[2][1], matrix[3][1],
matrix[0][2], matrix[1][2], matrix[2][2], matrix[3][2],
matrix[0][3], matrix[1][3], matrix[2][3], matrix[3][3]);
}
`;var SM=`vec2 getLookupUv(vec2 dimensions, int i) {
int pixY = i / int(dimensions.x);
int pixX = i - (pixY * int(dimensions.x));
float pixelWidth = 1.0 / dimensions.x;
float pixelHeight = 1.0 / dimensions.y;
float u = (float(pixX) + 0.5) * pixelWidth; // sample from center of pixel
float v = (float(pixY) + 0.5) * pixelHeight;
return vec2(u, v);
}
vec4 czm_unpackClippingExtents(highp sampler2D extentsTexture, int index) {
vec2 textureDimensions = vec2(textureSize(extentsTexture, 0));
return texture(extentsTexture, getLookupUv(textureDimensions, index));
}`;var vM=`/**
* Unpacks a vec4 depth value to a float in [0, 1) range.
*
* @name czm_unpackDepth
* @glslFunction
*
* @param {vec4} packedDepth The packed depth.
*
* @returns {float} The floating-point depth in [0, 1) range.
*/
float czm_unpackDepth(vec4 packedDepth)
{
// See Aras Pranckevi\u010Dius' post Encoding Floats to RGBA
// http://aras-p.info/blog/2009/07/30/encoding-floats-to-rgba-the-final/
return dot(packedDepth, vec4(1.0, 1.0 / 255.0, 1.0 / 65025.0, 1.0 / 16581375.0));
}
`;var wM=`/**
* Unpack an IEEE 754 single-precision float that is packed as a little-endian unsigned normalized vec4.
*
* @name czm_unpackFloat
* @glslFunction
*
* @param {vec4} packedFloat The packed float.
*
* @returns {float} The floating-point depth in arbitrary range.
*/
float czm_unpackFloat(vec4 packedFloat)
{
// Convert to [0.0, 255.0] and round to integer
packedFloat = floor(packedFloat * 255.0 + 0.5);
float sign = 1.0 - step(128.0, packedFloat[3]) * 2.0;
float exponent = 2.0 * mod(packedFloat[3], 128.0) + step(128.0, packedFloat[2]) - 127.0;
if (exponent == -127.0)
{
return 0.0;
}
float mantissa = mod(packedFloat[2], 128.0) * 65536.0 + packedFloat[1] * 256.0 + packedFloat[0] + float(0x800000);
float result = sign * exp2(exponent - 23.0) * mantissa;
return result;
}
`;var DM=`/**
* Unpack unsigned integers of 1-4 bytes. in WebGL 1, there is no uint type,
* so the return value is an int.
* <p>
* There are also precision limitations in WebGL 1. highp int is still limited
* to 24 bits. Above the value of 2^24 = 16777216, precision loss may occur.
* </p>
*
* @param {float|vec2|vec3|vec4} packed The packed value. For vectors, the components are listed in little-endian order.
*
* @return {int} The unpacked value.
*/
int czm_unpackUint(float packedValue) {
float rounded = czm_round(packedValue * 255.0);
return int(rounded);
}
int czm_unpackUint(vec2 packedValue) {
vec2 rounded = czm_round(packedValue * 255.0);
return int(dot(rounded, vec2(1.0, 256.0)));
}
int czm_unpackUint(vec3 packedValue) {
vec3 rounded = czm_round(packedValue * 255.0);
return int(dot(rounded, vec3(1.0, 256.0, 65536.0)));
}
int czm_unpackUint(vec4 packedValue) {
vec4 rounded = czm_round(packedValue * 255.0);
return int(dot(rounded, vec4(1.0, 256.0, 65536.0, 16777216.0)));
}
`;var IM=`/**
* Transform metadata values following the EXT_structural_metadata spec
* by multiplying by scale and adding the offset. Operations are always
* performed component-wise, even for matrices.
*
* @param {float|vec2|vec3|vec4|mat2|mat3|mat4} offset The offset to add
* @param {float|vec2|vec3|vec4|mat2|mat3|mat4} scale The scale factor to multiply
* @param {float|vec2|vec3|vec4|mat2|mat3|mat4} value The original value.
*
* @return {float|vec2|vec3|vec4|mat2|mat3|mat4} The transformed value of the same scalar/vector/matrix type as the input.
*/
float czm_valueTransform(float offset, float scale, float value) {
return scale * value + offset;
}
vec2 czm_valueTransform(vec2 offset, vec2 scale, vec2 value) {
return scale * value + offset;
}
vec3 czm_valueTransform(vec3 offset, vec3 scale, vec3 value) {
return scale * value + offset;
}
vec4 czm_valueTransform(vec4 offset, vec4 scale, vec4 value) {
return scale * value + offset;
}
mat2 czm_valueTransform(mat2 offset, mat2 scale, mat2 value) {
return matrixCompMult(scale, value) + offset;
}
mat3 czm_valueTransform(mat3 offset, mat3 scale, mat3 value) {
return matrixCompMult(scale, value) + offset;
}
mat4 czm_valueTransform(mat4 offset, mat4 scale, mat4 value) {
return matrixCompMult(scale, value) + offset;
}
`;var PM=`#ifdef LOG_DEPTH
// 1.0 at the near plane, increasing linearly from there.
out float v_depthFromNearPlusOne;
#ifdef SHADOW_MAP
out vec3 v_logPositionEC;
#endif
#endif
vec4 czm_updatePositionDepth(vec4 coords) {
#if defined(LOG_DEPTH)
#ifdef SHADOW_MAP
vec3 logPositionEC = (czm_inverseProjection * coords).xyz;
v_logPositionEC = logPositionEC;
#endif
// With the very high far/near ratios used with the logarithmic depth
// buffer, floating point rounding errors can cause linear depth values
// to end up on the wrong side of the far plane, even for vertices that
// are really nowhere near it. Since we always write a correct logarithmic
// depth value in the fragment shader anyway, we just need to make sure
// such errors don't cause the primitive to be clipped entirely before
// we even get to the fragment shader.
coords.z = clamp(coords.z / coords.w, -1.0, 1.0) * coords.w;
#endif
return coords;
}
/**
* Writes the logarithmic depth to gl_Position using the already computed gl_Position.
*
* @name czm_vertexLogDepth
* @glslFunction
*/
void czm_vertexLogDepth()
{
#ifdef LOG_DEPTH
v_depthFromNearPlusOne = (gl_Position.w - czm_currentFrustum.x) + 1.0;
gl_Position = czm_updatePositionDepth(gl_Position);
#endif
}
/**
* Writes the logarithmic depth to gl_Position using the provided clip coordinates.
* <p>
* An example use case for this function would be moving the vertex in window coordinates
* before converting back to clip coordinates. Use the original vertex clip coordinates.
* </p>
* @name czm_vertexLogDepth
* @glslFunction
*
* @param {vec4} clipCoords The vertex in clip coordinates.
*
* @example
* czm_vertexLogDepth(czm_projection * vec4(positionEyeCoordinates, 1.0));
*/
void czm_vertexLogDepth(vec4 clipCoords)
{
#ifdef LOG_DEPTH
v_depthFromNearPlusOne = (clipCoords.w - czm_currentFrustum.x) + 1.0;
czm_updatePositionDepth(clipCoords);
#endif
}
`;var RM=`vec4 czm_screenToEyeCoordinates(vec4 screenCoordinate)
{
// Reconstruct NDC coordinates
float x = 2.0 * screenCoordinate.x - 1.0;
float y = 2.0 * screenCoordinate.y - 1.0;
float z = (screenCoordinate.z - czm_viewportTransformation[3][2]) / czm_viewportTransformation[2][2];
vec4 q = vec4(x, y, z, 1.0);
// Reverse the perspective division to obtain clip coordinates.
q /= screenCoordinate.w;
// Reverse the projection transformation to obtain eye coordinates.
if (!(czm_inverseProjection == mat4(0.0))) // IE and Edge sometimes do something weird with != between mat4s
{
q = czm_inverseProjection * q;
}
else
{
float top = czm_frustumPlanes.x;
float bottom = czm_frustumPlanes.y;
float left = czm_frustumPlanes.z;
float right = czm_frustumPlanes.w;
float near = czm_currentFrustum.x;
float far = czm_currentFrustum.y;
q.x = (q.x * (right - left) + left + right) * 0.5;
q.y = (q.y * (top - bottom) + bottom + top) * 0.5;
q.z = (q.z * (near - far) - near - far) * 0.5;
q.w = 1.0;
}
return q;
}
/**
* Transforms a position from window to eye coordinates.
* The transform from window to normalized device coordinates is done using components
* of (@link czm_viewport} and {@link czm_viewportTransformation} instead of calculating
* the inverse of <code>czm_viewportTransformation</code>. The transformation from
* normalized device coordinates to clip coordinates is done using <code>fragmentCoordinate.w</code>,
* which is expected to be the scalar used in the perspective divide. The transformation
* from clip to eye coordinates is done using {@link czm_inverseProjection}.
*
* @name czm_windowToEyeCoordinates
* @glslFunction
*
* @param {vec4} fragmentCoordinate The position in window coordinates to transform.
*
* @returns {vec4} The transformed position in eye coordinates.
*
* @see czm_modelToWindowCoordinates
* @see czm_eyeToWindowCoordinates
* @see czm_inverseProjection
* @see czm_viewport
* @see czm_viewportTransformation
*
* @example
* vec4 positionEC = czm_windowToEyeCoordinates(gl_FragCoord);
*/
vec4 czm_windowToEyeCoordinates(vec4 fragmentCoordinate)
{
vec2 screenCoordXY = (fragmentCoordinate.xy - czm_viewport.xy) / czm_viewport.zw;
return czm_screenToEyeCoordinates(vec4(screenCoordXY, fragmentCoordinate.zw));
}
vec4 czm_screenToEyeCoordinates(vec2 screenCoordinateXY, float depthOrLogDepth)
{
// See reverseLogDepth.glsl. This is separate to re-use the pow.
#if defined(LOG_DEPTH) || defined(LOG_DEPTH_READ_ONLY)
float near = czm_currentFrustum.x;
float far = czm_currentFrustum.y;
float log2Depth = depthOrLogDepth * czm_log2FarDepthFromNearPlusOne;
float depthFromNear = exp2(log2Depth) - 1.0;
float depthFromCamera = depthFromNear + near;
vec4 screenCoord = vec4(screenCoordinateXY, far * (1.0 - near / depthFromCamera) / (far - near), 1.0);
vec4 eyeCoordinate = czm_screenToEyeCoordinates(screenCoord);
eyeCoordinate.w = 1.0 / depthFromCamera; // Better precision
return eyeCoordinate;
#else
vec4 screenCoord = vec4(screenCoordinateXY, depthOrLogDepth, 1.0);
vec4 eyeCoordinate = czm_screenToEyeCoordinates(screenCoord);
#endif
return eyeCoordinate;
}
/**
* Transforms a position given as window x/y and a depth or a log depth from window to eye coordinates.
* This function produces more accurate results for window positions with log depth than
* conventionally unpacking the log depth using czm_reverseLogDepth and using the standard version
* of czm_windowToEyeCoordinates.
*
* @name czm_windowToEyeCoordinates
* @glslFunction
*
* @param {vec2} fragmentCoordinateXY The XY position in window coordinates to transform.
* @param {float} depthOrLogDepth A depth or log depth for the fragment.
*
* @see czm_modelToWindowCoordinates
* @see czm_eyeToWindowCoordinates
* @see czm_inverseProjection
* @see czm_viewport
* @see czm_viewportTransformation
*
* @returns {vec4} The transformed position in eye coordinates.
*/
vec4 czm_windowToEyeCoordinates(vec2 fragmentCoordinateXY, float depthOrLogDepth)
{
vec2 screenCoordXY = (fragmentCoordinateXY.xy - czm_viewport.xy) / czm_viewport.zw;
return czm_screenToEyeCoordinates(screenCoordXY, depthOrLogDepth);
}
`;var OM=`// emulated noperspective
#if !defined(LOG_DEPTH)
in float v_WindowZ;
#endif
/**
* Emulates GL_DEPTH_CLAMP. Clamps a fragment to the near and far plane
* by writing the fragment's depth. See czm_depthClamp for more details.
*
* @name czm_writeDepthClamp
* @glslFunction
*
* @example
* out_FragColor = color;
* czm_writeDepthClamp();
*
* @see czm_depthClamp
*/
void czm_writeDepthClamp()
{
#if (!defined(LOG_DEPTH) && (__VERSION__ == 300 || defined(GL_EXT_frag_depth)))
gl_FragDepth = clamp(v_WindowZ * gl_FragCoord.w, 0.0, 1.0);
#endif
}
`;var MM=`#ifdef LOG_DEPTH
in float v_depthFromNearPlusOne;
#ifdef POLYGON_OFFSET
uniform vec2 u_polygonOffset;
#endif
#endif
/**
* Writes the fragment depth to the logarithmic depth buffer.
* <p>
* Use this when the vertex shader does not call {@link czm_vertexLogDepth}, for example, when
* ray-casting geometry using a full screen quad.
* </p>
* @name czm_writeLogDepth
* @glslFunction
*
* @param {float} depth The depth coordinate, where 1.0 is on the near plane and
* depth increases in eye-space units from there
*
* @example
* czm_writeLogDepth((czm_projection * v_positionEyeCoordinates).w + 1.0);
*/
void czm_writeLogDepth(float depth)
{
#if (defined(LOG_DEPTH) && (__VERSION__ == 300 || defined(GL_EXT_frag_depth)))
// Discard the vertex if it's not between the near and far planes.
// We allow a bit of epsilon on the near plane comparison because a 1.0
// from the vertex shader (indicating the vertex should be _on_ the near
// plane) will not necessarily come here as exactly 1.0.
if (depth <= 0.9999999 || depth > czm_farDepthFromNearPlusOne) {
discard;
}
#ifdef POLYGON_OFFSET
// Polygon offset: m * factor + r * units
float factor = u_polygonOffset[0];
float units = u_polygonOffset[1];
#if (__VERSION__ == 300 || defined(GL_OES_standard_derivatives))
// This factor doesn't work in IE 10
if (factor != 0.0) {
// m = sqrt(dZdX^2 + dZdY^2);
float x = dFdx(depth);
float y = dFdy(depth);
float m = sqrt(x * x + y * y);
// Apply the factor before computing the log depth.
depth += m * factor;
}
#endif
#endif
gl_FragDepth = log2(depth) * czm_oneOverLog2FarDepthFromNearPlusOne;
#ifdef POLYGON_OFFSET
// Apply the units after the log depth.
gl_FragDepth += czm_epsilon7 * units;
#endif
#endif
}
/**
* Writes the fragment depth to the logarithmic depth buffer.
* <p>
* Use this when the vertex shader calls {@link czm_vertexLogDepth}.
* </p>
*
* @name czm_writeLogDepth
* @glslFunction
*/
void czm_writeLogDepth() {
#ifdef LOG_DEPTH
czm_writeLogDepth(v_depthFromNearPlusOne);
#endif
}
`;var LM=`/**
* Transforms a value for non-perspective interpolation by multiplying
* it by w, the value used in the perspective divide. This function is
* intended to be called in a vertex shader to compute the value of a
* \`varying\` that should not be subject to perspective interpolation.
* For example, screen-space texture coordinates. The fragment shader
* must call {@link czm_readNonPerspective} to retrieve the final
* non-perspective value.
*
* @name czm_writeNonPerspective
* @glslFunction
*
* @param {float|vec2|vec3|vec4} value The value to be interpolated without accounting for perspective.
* @param {float} w The perspective divide value. Usually this is the computed \`gl_Position.w\`.
* @returns {float|vec2|vec3|vec4} The transformed value, intended to be stored in a \`varying\` and read in the
* fragment shader with {@link czm_readNonPerspective}.
*/
float czm_writeNonPerspective(float value, float w) {
return value * w;
}
vec2 czm_writeNonPerspective(vec2 value, float w) {
return value * w;
}
vec3 czm_writeNonPerspective(vec3 value, float w) {
return value * w;
}
vec4 czm_writeNonPerspective(vec4 value, float w) {
return value * w;
}
`;var CT={czm_degreesPerRadian:aR,czm_depthRange:cR,czm_epsilon1:lR,czm_epsilon2:uR,czm_epsilon3:fR,czm_epsilon4:dR,czm_epsilon5:hR,czm_epsilon6:mR,czm_epsilon7:pR,czm_infinity:gR,czm_oneOverPi:_R,czm_oneOverTwoPi:yR,czm_passCesium3DTile:xR,czm_passCesium3DTileClassification:bR,czm_passCesium3DTileClassificationIgnoreShow:TR,czm_passClassification:CR,czm_passCompute:AR,czm_passEnvironment:ER,czm_passGlobe:SR,czm_passOpaque:vR,czm_passOverlay:wR,czm_passTerrainClassification:DR,czm_passTranslucent:IR,czm_passVoxels:PR,czm_pi:RR,czm_piOverFour:OR,czm_piOverSix:MR,czm_piOverThree:LR,czm_piOverTwo:NR,czm_radiansPerDegree:FR,czm_sceneMode2D:BR,czm_sceneMode3D:kR,czm_sceneModeColumbusView:VR,czm_sceneModeMorphing:UR,czm_solarRadius:zR,czm_threePiOver2:HR,czm_twoPi:GR,czm_webMercatorMaxLatitude:WR,czm_depthRangeStruct:jR,czm_material:qR,czm_materialInput:YR,czm_modelMaterial:XR,czm_modelVertexOutput:KR,czm_ray:ZR,czm_raySegment:$R,czm_shadowParameters:QR,czm_HSBToRGB:JR,czm_HSLToRGB:eO,czm_RGBToHSB:tO,czm_RGBToHSL:nO,czm_RGBToXYZ:iO,czm_XYZToRGB:oO,czm_acesTonemapping:rO,czm_alphaWeight:sO,czm_antialias:aO,czm_applyHSBShift:cO,czm_approximateSphericalCoordinates:lO,czm_approximateTanh:uO,czm_backFacing:fO,czm_branchFreeTernary:dO,czm_cascadeColor:hO,czm_cascadeDistance:mO,czm_cascadeMatrix:pO,czm_cascadeWeights:gO,czm_clipPolygons:_O,czm_columbusViewMorph:yO,czm_computeAtmosphereColor:xO,czm_computeGroundAtmosphereScattering:bO,czm_computePosition:TO,czm_computeScattering:CO,czm_cosineAndSine:AO,czm_decompressTextureCoordinates:EO,czm_depthClamp:SO,czm_eastNorthUpToEyeCoordinates:vO,czm_ellipsoidContainsPoint:wO,czm_ellipsoidTextureCoordinates:DO,czm_equalsEpsilon:IO,czm_eyeOffset:PO,czm_eyeToWindowCoordinates:RO,czm_fastApproximateAtan:OO,czm_fog:MO,czm_gammaCorrect:LO,czm_geodeticSurfaceNormal:NO,czm_getDefaultMaterial:FO,czm_getDynamicAtmosphereLightDirection:BO,czm_getLambertDiffuse:kO,czm_getSpecular:VO,czm_getWaterNoise:UO,czm_hue:zO,czm_inverseGamma:HO,czm_isEmpty:GO,czm_isFull:WO,czm_latitudeToWebMercatorFraction:jO,czm_lineDistance:qO,czm_linearToSrgb:YO,czm_luminance:XO,czm_maximumComponent:KO,czm_metersPerPixel:ZO,czm_modelToWindowCoordinates:$O,czm_multiplyWithColorBalance:QO,czm_nearFarScalar:JO,czm_octDecode:eM,czm_packDepth:tM,czm_pbrLighting:nM,czm_pbrNeutralTonemapping:iM,czm_phong:oM,czm_planeDistance:rM,czm_pointAlongRay:sM,czm_rayEllipsoidIntersectionInterval:aM,czm_raySphereIntersectionInterval:cM,czm_readDepth:lM,czm_readNonPerspective:uM,czm_reverseLogDepth:fM,czm_round:dM,czm_saturation:hM,czm_shadowDepthCompare:mM,czm_shadowVisibility:pM,czm_signNotZero:gM,czm_sphericalHarmonics:_M,czm_srgbToLinear:yM,czm_tangentToEyeSpaceMatrix:xM,czm_textureCube:bM,czm_transformPlane:TM,czm_translateRelativeToEye:CM,czm_translucentPhong:AM,czm_transpose:EM,czm_unpackClippingExtents:SM,czm_unpackDepth:vM,czm_unpackFloat:wM,czm_unpackUint:DM,czm_valueTransform:IM,czm_vertexLogDepth:PM,czm_windowToEyeCoordinates:RM,czm_writeDepthClamp:OM,czm_writeLogDepth:MM,czm_writeNonPerspective:LM};function YDe(e,t){let n=e;return n=n.replaceAll("version 300 es",""),n=n.replaceAll(/(texture\()/g,"texture2D("),t?(n=n.replaceAll(/\n\s*(in)\s+(vec\d|mat\d|float)/g,`
varying $2`),/out_FragData_(\d+)/.test(n)&&(n=`#extension GL_EXT_draw_buffers : enable
${n}`,n=n.replaceAll(/layout\s+\(location\s*=\s*\d+\)\s*out\s+vec4\s+out_FragData_\d+;/g,""),n=n.replaceAll(/out_FragData_(\d+)/g,"gl_FragData[$1]")),n=n.replaceAll(/layout\s+\(location\s*=\s*0\)\s*out\s+vec4\s+out_FragColor;/g,""),n=n.replaceAll(/out_FragColor/g,"gl_FragColor"),n=n.replaceAll(/out_FragColor\[(\d+)\]/g,"gl_FragColor[$1]"),/gl_FragDepth/.test(n)&&(n=`#extension GL_EXT_frag_depth : enable
${n}`,n=n.replaceAll(/gl_FragDepth/g,"gl_FragDepthEXT")),n=`#ifdef GL_EXT_shader_texture_lod
#extension GL_EXT_shader_texture_lod : enable
#endif
${n}`,n=`#ifdef GL_OES_standard_derivatives
#extension GL_OES_standard_derivatives : enable
#endif
${n}`):(n=n.replaceAll(/(in)\s+(vec\d|mat\d|float)/g,"attribute $2"),n=n.replaceAll(/(out)\s+(vec\d|mat\d|float)\s+([\w]+);/g,"varying $2 $3;")),n=`#version 100
${n}`,n}var NM=YDe;function PJ(e){return e=e.replace(/\/\/.*/g,""),e.replace(/\/\*\*[\s\S]*?\*\//gm,function(t){let n=t.match(/\n/gm).length,i="";for(let o=0;o<n;++o)i+=`
`;return i})}function RJ(e,t,n){let i;for(let o=0;o<n.length;++o)n[o].name===e&&(i=n[o]);return l(i)||(t=PJ(t),i={name:e,glslSource:t,dependsOn:[],requiredBy:[],evaluated:!1},n.push(i)),i}function OJ(e,t){if(e.evaluated)return;e.evaluated=!0;let n=e.glslSource.match(/\bczm_[a-zA-Z0-9_]*/g);l(n)&&n!==null&&(n=n.filter(function(i,o){return n.indexOf(i)===o}),n.forEach(function(i){if(i!==e.name&&Os._czmBuiltinsAndUniforms.hasOwnProperty(i)){let o=RJ(i,Os._czmBuiltinsAndUniforms[i],t);e.dependsOn.push(o),o.requiredBy.push(e),OJ(o,t)}}))}function XDe(e){let t=[],n=[];for(;e.length>0;){let o=e.pop();n.push(o),o.requiredBy.length===0&&t.push(o)}for(;t.length>0;){let o=t.shift();e.push(o);for(let r=0;r<o.dependsOn.length;++r){let s=o.dependsOn[r],a=s.requiredBy.indexOf(o);s.requiredBy.splice(a,1),s.requiredBy.length===0&&t.push(s)}}let i=[];for(let o=0;o<n.length;++o)n[o].requiredBy.length!==0&&i.push(n[o])}function KDe(e){let t=[],n=RJ("main",e,t);OJ(n,t),XDe(t);let i="";for(let o=t.length-1;o>=0;--o)i=`${i+t[o].glslSource}
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#line 0
${s[i]}`;r=PJ(r);let a;r=r.replace(/#version\s+(.*?)\n/gm,function(x,b){return a=b,`
`});let c=[];r=r.replace(/#extension.*\n/gm,function(x){return c.push(x),`
`}),r=r.replace(/precision\s(lowp|mediump|highp)\s(float|int);/,"");let u=e.pickColorQualifier;l(u)&&(r=Os.createPickFragmentShaderSource(r,u));let f="",h=c.length;for(i=0;i<h;i++)f+=c[i];t&&(f+=`#ifdef GL_FRAGMENT_PRECISION_HIGH
precision highp float;
precision highp int;
#else
precision mediump float;
precision mediump int;
#define highp mediump
#endif
`);let p=e.defines;if(l(p))for(i=0,o=p.length;i<o;++i){let x=p[i];x.length!==0&&(f+=`#define ${x}
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`),n.floatingPointTexture&&(f+=`#define OES_texture_float
`);let _="";e.includeBuiltIns&&(_=KDe(r)),f+=`
#line 0
`;let m=_+r;return n.webgl2&&t&&!/layout\s*\(location\s*=\s*0\)\s*out\s+vec4\s+out_FragColor;/g.test(m)&&!/czm_out_FragColor/g.test(m)&&/out_FragColor/g.test(m)&&(f+=`layout(location = 0) out vec4 out_FragColor;
`),f+=_,f+=r,n.webgl2?f=`#version 300 es
${f}`:f=NM(f,t),f}function Os(e){e=y(e,y.EMPTY_OBJECT);let t=e.pickColorQualifier;this.defines=l(e.defines)?e.defines.slice(0):[],this.sources=l(e.sources)?e.sources.slice(0):[],this.pickColorQualifier=t,this.includeBuiltIns=y(e.includeBuiltIns,!0)}Os.prototype.clone=function(){return new Os({sources:this.sources,defines:this.defines,pickColorQualifier:this.pickColorQualifier,includeBuiltIns:this.includeBuiltIns})};Os.replaceMain=function(e,t){return t=`void ${t}()`,e.replace(/void\s+main\s*\(\s*(?:void)?\s*\)/g,t)};Os.prototype.getCacheKey=function(){let t=this.defines.slice().sort().join(","),n=this.pickColorQualifier,i=this.includeBuiltIns,o=this.sources.join(`
`);return`${t}:${n}:${i}:${o}`};Os.prototype.createCombinedVertexShader=function(e){return MJ(this,!1,e)};Os.prototype.createCombinedFragmentShader=function(e){return MJ(this,!0,e)};Os._czmBuiltinsAndUniforms={};for(let e in CT)CT.hasOwnProperty(e)&&(Os._czmBuiltinsAndUniforms[e]=CT[e]);for(let e in Pg)if(Pg.hasOwnProperty(e)){let t=Pg[e];typeof t.getDeclaration=="function"&&(Os._czmBuiltinsAndUniforms[e]=t.getDeclaration(e))}Os.createPickVertexShaderSource=function(e){return`${Os.replaceMain(e,"czm_old_main")}
in vec4 pickColor;
out vec4 czm_pickColor;
void main()
{
czm_old_main();
czm_pickColor = pickColor;
}`};Os.createPickFragmentShaderSource=function(e,t){let n=Os.replaceMain(e,"czm_old_main"),i=`${t} vec4 czm_pickColor;
void main()
{
czm_old_main();
if (out_FragColor.a == 0.0) {
discard;
}
out_FragColor = czm_pickColor;
}`;return`${n}
${i}`};function ZDe(e,t){let n=e.defines,i=n.length;for(let o=0;o<i;++o)if(n[o]===t)return!0;return!1}function LJ(e,t){let n=e.sources,i=n.length;for(let o=0;o<i;++o)if(n[o].indexOf(t)!==-1)return!0;return!1}function NJ(e,t){let n=t.length;for(let i=0;i<n;++i){let o=t[i];if(LJ(e,o))return o}}var $De=["v_normalEC","v_normal"];Os.findNormalVarying=function(e){return LJ(e,"#ifdef HAS_NORMALS")?ZDe(e,"HAS_NORMALS")?"v_normalEC":void 0:NJ(e,$De)};var QDe=["v_positionEC"];Os.findPositionVarying=function(e){return NJ(e,QDe)};var Ue=Os;function hd(e){this._context=e,this._shaders={},this._numberOfShaders=0,this._shadersToRelease={}}Object.defineProperties(hd.prototype,{numberOfShaders:{get:function(){return this._numberOfShaders}}});hd.prototype.replaceShaderProgram=function(e){return l(e.shaderProgram)&&e.shaderProgram.destroy(),this.getShaderProgram(e)};function JDe(e){let t=Object.keys(e).sort();return JSON.stringify(e,t)}hd.prototype.getShaderProgram=function(e){let t=e.vertexShaderSource,n=e.fragmentShaderSource,i=e.attributeLocations;typeof t=="string"&&(t=new Ue({sources:[t]})),typeof n=="string"&&(n=new Ue({sources:[n]}));let o=t.getCacheKey(),r=n.getCacheKey(),s=l(i)?JDe(i):"",a=`${o}:${r}:${s}`,c;if(l(this._shaders[a]))c=this._shaders[a],delete this._shadersToRelease[a];else{let u=this._context,f=t.createCombinedVertexShader(u),h=n.createCombinedFragmentShader(u),p=new Qt({gl:u._gl,logShaderCompilation:u.logShaderCompilation,debugShaders:u.debugShaders,vertexShaderSource:t,vertexShaderText:f,fragmentShaderSource:n,fragmentShaderText:h,attributeLocations:i});c={cache:this,shaderProgram:p,keyword:a,derivedKeywords:[],count:0},p._cachedShader=c,this._shaders[a]=c,++this._numberOfShaders}return++c.count,c.shaderProgram};hd.prototype.replaceDerivedShaderProgram=function(e,t,n){let i=e._cachedShader,o=t+i.keyword,r=this._shaders[o];if(l(r)){l6(this,r);let s=i.derivedKeywords.indexOf(t);s>-1&&i.derivedKeywords.splice(s,1)}return this.createDerivedShaderProgram(e,t,n)};hd.prototype.getDerivedShaderProgram=function(e,t){let n=e._cachedShader,i=t+n.keyword,o=this._shaders[i];if(l(o))return o.shaderProgram};hd.prototype.createDerivedShaderProgram=function(e,t,n){let i=e._cachedShader,o=t+i.keyword,r=n.vertexShaderSource,s=n.fragmentShaderSource,a=n.attributeLocations;typeof r=="string"&&(r=new Ue({sources:[r]})),typeof s=="string"&&(s=new Ue({sources:[s]}));let c=this._context,u=r.createCombinedVertexShader(c),f=s.createCombinedFragmentShader(c),h=new Qt({gl:c._gl,logShaderCompilation:c.logShaderCompilation,debugShaders:c.debugShaders,vertexShaderSource:r,vertexShaderText:u,fragmentShaderSource:s,fragmentShaderText:f,attributeLocations:a}),p={cache:this,shaderProgram:h,keyword:o,derivedKeywords:[],count:0};return i.derivedKeywords.push(t),h._cachedShader=p,this._shaders[o]=p,h};function l6(e,t){let n=t.derivedKeywords,i=n.length;for(let o=0;o<i;++o){let r=n[o]+t.keyword,s=e._shaders[r];l6(e,s)}delete e._shaders[t.keyword],t.shaderProgram.finalDestroy()}hd.prototype.destroyReleasedShaderPrograms=function(){let e=this._shadersToRelease;for(let t in e)if(e.hasOwnProperty(t)){let n=e[t];l6(this,n),--this._numberOfShaders}this._shadersToRelease={}};hd.prototype.releaseShaderProgram=function(e){if(l(e)){let t=e._cachedShader;t&&--t.count===0&&(this._shadersToRelease[t.keyword]=t)}};hd.prototype.isDestroyed=function(){return!1};hd.prototype.destroy=function(){let e=this._shaders;for(let t in e)e.hasOwnProperty(t)&&e[t].shaderProgram.finalDestroy();return ue(this)};var FM=hd;function md(e){e=y(e,y.EMPTY_OBJECT);let{context:t,source:n,pixelFormat:i=tt.RGBA,pixelDatatype:o=Ke.UNSIGNED_BYTE,flipY:r=!0,skipColorSpaceConversion:s=!1,sampler:a=new Zt}=e,{width:c,height:u}=e;l(n)&&(l(c)||(c=n.videoWidth??n.naturalWidth??n.width),l(u)||(u=n.videoHeight??n.naturalHeight??n.height));let f=e.preMultiplyAlpha||i===tt.RGB||i===tt.LUMINANCE,h=tt.toInternalFormat(i,o,t),p=tt.isCompressedFormat(h),_=t._gl,m=p?tt.compressedTextureSizeInBytes(i,c,u):tt.textureSizeInBytes(i,o,c,u);this._id=e.id??zn(),this._context=t,this._textureFilterAnisotropic=t._textureFilterAnisotropic,this._textureTarget=_.TEXTURE_2D,this._texture=_.createTexture(),this._internalFormat=h,this._pixelFormat=i,this._pixelDatatype=o,this._width=c,this._height=u,this._dimensions=new U(c,u),this._hasMipmap=!1,this._sizeInBytes=m,this._preMultiplyAlpha=f,this._flipY=r,this._initialized=!1,this._sampler=void 0,this._sampler=a,VJ(this,a),_.activeTexture(_.TEXTURE0),_.bindTexture(this._textureTarget,this._texture),l(n)?(s?_.pixelStorei(_.UNPACK_COLORSPACE_CONVERSION_WEBGL,_.NONE):_.pixelStorei(_.UNPACK_COLORSPACE_CONVERSION_WEBGL,_.BROWSER_DEFAULT_WEBGL),l(n.arrayBufferView)?tt.isCompressedFormat(h)?eIe(this,n):FJ(this,n):l(n.framebuffer)?nIe(this,n):BJ(this,n),this._initialized=!0):kJ(this),_.bindTexture(this._textureTarget,null)}function eIe(e,t){let i=e._context._gl,o=e._textureTarget,r=e._internalFormat,{width:s,height:a}=e;if(i.pixelStorei(i.UNPACK_ALIGNMENT,4),i.pixelStorei(i.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!1),i.pixelStorei(i.UNPACK_FLIP_Y_WEBGL,!1),i.compressedTexImage2D(o,0,r,s,a,0,t.arrayBufferView),l(t.mipLevels)){let c=s,u=a;for(let f=0;f<t.mipLevels.length;++f)c=BM(c),u=BM(u),i.compressedTexImage2D(o,f+1,r,c,u,0,t.mipLevels[f])}}function FJ(e,t){let n=e._context,i=n._gl,o=e._textureTarget,r=e._internalFormat,{width:s,height:a,pixelFormat:c,pixelDatatype:u,flipY:f}=e,h=tt.alignmentInBytes(c,u,s);i.pixelStorei(i.UNPACK_ALIGNMENT,h),i.pixelStorei(i.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!1),i.pixelStorei(i.UNPACK_FLIP_Y_WEBGL,!1);let{arrayBufferView:p}=t;if(f&&(p=tt.flipY(p,c,u,s,a)),i.texImage2D(o,0,r,s,a,0,c,Ke.toWebGLConstant(u,n),p),l(t.mipLevels)){let _=s,m=a;for(let x=0;x<t.mipLevels.length;++x)_=BM(_),m=BM(m),i.texImage2D(o,x+1,r,_,m,0,c,Ke.toWebGLConstant(u,n),t.mipLevels[x])}}function tIe(e,t,n,i,o,r){let s=e._context,a=s._gl,{pixelFormat:c,pixelDatatype:u}=e,f=tt.alignmentInBytes(c,u,o);a.pixelStorei(a.UNPACK_ALIGNMENT,f),a.pixelStorei(a.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!1),a.pixelStorei(a.UNPACK_FLIP_Y_WEBGL,!1),e.flipY&&(t=tt.flipY(t,c,u,o,r)),a.texSubImage2D(e._textureTarget,0,n,i,o,r,c,Ke.toWebGLConstant(u,s),t)}function nIe(e,t){let n=e._context,i=n._gl;i.pixelStorei(i.UNPACK_ALIGNMENT,4),i.pixelStorei(i.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!1),i.pixelStorei(i.UNPACK_FLIP_Y_WEBGL,!1),t.framebuffer!==n.defaultFramebuffer&&t.framebuffer._bind(),i.copyTexImage2D(e._textureTarget,0,e._internalFormat,t.xOffset,t.yOffset,e.width,e.height,0),t.framebuffer!==n.defaultFramebuffer&&t.framebuffer._unBind()}function BJ(e,t){let n=e._context,i=n._gl;i.pixelStorei(i.UNPACK_ALIGNMENT,4),i.pixelStorei(i.UNPACK_PREMULTIPLY_ALPHA_WEBGL,e.preMultiplyAlpha),i.pixelStorei(i.UNPACK_FLIP_Y_WEBGL,e.flipY),i.texImage2D(e._textureTarget,0,e._internalFormat,e.pixelFormat,Ke.toWebGLConstant(e.pixelDatatype,n),t)}function iIe(e,t,n,i){let o=e._context,r=o._gl;r.pixelStorei(r.UNPACK_ALIGNMENT,4),r.pixelStorei(r.UNPACK_PREMULTIPLY_ALPHA_WEBGL,e.preMultiplyAlpha),r.pixelStorei(r.UNPACK_FLIP_Y_WEBGL,e.flipY),r.texSubImage2D(e._textureTarget,0,n,i,e.pixelFormat,Ke.toWebGLConstant(e.pixelDatatype,o),t)}function BM(e){let t=Math.floor(e/2)|0;return Math.max(t,1)}function kJ(e){let t=e._context;t._gl.texImage2D(e._textureTarget,0,e._internalFormat,e._width,e._height,0,e._pixelFormat,Ke.toWebGLConstant(e._pixelDatatype,t),null)}md.create=function(e){return new md(e)};md.fromFramebuffer=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.context,n=t._gl,{pixelFormat:i=tt.RGB,framebufferXOffset:o=0,framebufferYOffset:r=0,width:s=n.drawingBufferWidth,height:a=n.drawingBufferHeight,framebuffer:c}=e;return new md({context:t,width:s,height:a,pixelFormat:i,source:{framebuffer:l(c)?c:t.defaultFramebuffer,xOffset:o,yOffset:r,width:s,height:a}})};Object.defineProperties(md.prototype,{id:{get:function(){return this._id}},sampler:{get:function(){return this._sampler},set:function(e){VJ(this,e),this._sampler=e}},pixelFormat:{get:function(){return this._pixelFormat}},pixelDatatype:{get:function(){return this._pixelDatatype}},dimensions:{get:function(){return this._dimensions}},preMultiplyAlpha:{get:function(){return this._preMultiplyAlpha}},flipY:{get:function(){return this._flipY}},width:{get:function(){return this._width}},height:{get:function(){return this._height}},sizeInBytes:{get:function(){return this._hasMipmap?Math.floor(this._sizeInBytes*4/3):this._sizeInBytes}},_target:{get:function(){return this._textureTarget}}});function VJ(e,t){let{minificationFilter:n,magnificationFilter:i}=t,o=[Kt.NEAREST_MIPMAP_NEAREST,Kt.NEAREST_MIPMAP_LINEAR,Kt.LINEAR_MIPMAP_NEAREST,Kt.LINEAR_MIPMAP_LINEAR].includes(n),r=e._context,s=e._pixelFormat,a=e._pixelDatatype;(a===Ke.FLOAT&&!r.textureFloatLinear||a===Ke.HALF_FLOAT&&!r.textureHalfFloatLinear)&&(n=o?Kt.NEAREST_MIPMAP_NEAREST:Kt.NEAREST,i=hi.NEAREST),r.webgl2&&tt.isDepthFormat(s)&&(n=Kt.NEAREST,i=hi.NEAREST);let c=r._gl,u=e._textureTarget;c.activeTexture(c.TEXTURE0),c.bindTexture(u,e._texture),c.texParameteri(u,c.TEXTURE_MIN_FILTER,n),c.texParameteri(u,c.TEXTURE_MAG_FILTER,i),c.texParameteri(u,c.TEXTURE_WRAP_S,t.wrapS),c.texParameteri(u,c.TEXTURE_WRAP_T,t.wrapT),l(e._textureFilterAnisotropic)&&c.texParameteri(u,e._textureFilterAnisotropic.TEXTURE_MAX_ANISOTROPY_EXT,t.maximumAnisotropy),c.bindTexture(u,null)}md.prototype.copyFrom=function(e){let{xOffset:t=0,yOffset:n=0,source:i,skipColorSpaceConversion:o=!1}=e,s=this._context._gl,a=this._textureTarget;s.activeTexture(s.TEXTURE0),s.bindTexture(a,this._texture);let{width:c,height:u}=i;l(i.videoWidth)&&l(i.videoHeight)?(c=i.videoWidth,u=i.videoHeight):l(i.naturalWidth)&&l(i.naturalHeight)&&(c=i.naturalWidth,u=i.naturalHeight),o?s.pixelStorei(s.UNPACK_COLORSPACE_CONVERSION_WEBGL,s.NONE):s.pixelStorei(s.UNPACK_COLORSPACE_CONVERSION_WEBGL,s.BROWSER_DEFAULT_WEBGL);let f=!1;this._initialized||(t===0&&n===0&&c===this._width&&u===this._height?(l(i.arrayBufferView)?FJ(this,i):BJ(this,i),f=!0):(s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!1),s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL,!1),kJ(this)),this._initialized=!0),f||(l(i.arrayBufferView)?tIe(this,i.arrayBufferView,t,n,c,u):iIe(this,i,t,n)),s.bindTexture(a,null)};md.prototype.copyFromFramebuffer=function(e,t,n,i,o,r){e=y(e,0),t=y(t,0),n=y(n,0),i=y(i,0),o=y(o,this._width),r=y(r,this._height);let s=this._context._gl,a=this._textureTarget;s.activeTexture(s.TEXTURE0),s.bindTexture(a,this._texture),s.copyTexSubImage2D(a,0,e,t,n,i,o,r),s.bindTexture(a,null),this._initialized=!0};md.prototype.generateMipmap=function(e){e=y(e,ap.DONT_CARE),this._hasMipmap=!0;let t=this._context._gl,n=this._textureTarget;t.hint(t.GENERATE_MIPMAP_HINT,e),t.activeTexture(t.TEXTURE0),t.bindTexture(n,this._texture),t.generateMipmap(n),t.bindTexture(n,null)};md.prototype.isDestroyed=function(){return!1};md.prototype.destroy=function(){return this._context._gl.deleteTexture(this._texture),ue(this)};var Rt=md;function N0(){this._textures={},this._numberOfTextures=0,this._texturesToRelease={}}Object.defineProperties(N0.prototype,{numberOfTextures:{get:function(){return this._numberOfTextures}}});N0.prototype.getTexture=function(e){let t=this._textures[e];if(l(t))return delete this._texturesToRelease[e],++t.count,t.texture};N0.prototype.addTexture=function(e,t){let n={texture:t,count:1};t.finalDestroy=t.destroy;let i=this;t.destroy=function(){--n.count===0&&(i._texturesToRelease[e]=n)},this._textures[e]=n,++this._numberOfTextures};N0.prototype.destroyReleasedTextures=function(){let e=this._texturesToRelease;for(let t in e)if(e.hasOwnProperty(t)){let n=e[t];delete this._textures[t],n.texture.finalDestroy(),--this._numberOfTextures}this._texturesToRelease={}};N0.prototype.isDestroyed=function(){return!1};N0.prototype.destroy=function(){let e=this._textures;for(let t in e)e.hasOwnProperty(t)&&e[t].texture.finalDestroy();return ue(this)};var kM=N0;function $u(e){this.planes=y(e,[])}var QS=[new d,new d,new d];d.clone(d.UNIT_X,QS[0]);d.clone(d.UNIT_Y,QS[1]);d.clone(d.UNIT_Z,QS[2]);var zg=new d,oIe=new d,UJ=new sn(new d(1,0,0),0);$u.fromBoundingSphere=function(e,t){l(t)||(t=new $u);let n=QS.length,i=t.planes;i.length=2*n;let o=e.center,r=e.radius,s=0;for(let a=0;a<n;++a){let c=QS[a],u=i[s],f=i[s+1];l(u)||(u=i[s]=new oe),l(f)||(f=i[s+1]=new oe),d.multiplyByScalar(c,-r,zg),d.add(o,zg,zg),u.x=c.x,u.y=c.y,u.z=c.z,u.w=-d.dot(c,zg),d.multiplyByScalar(c,r,zg),d.add(o,zg,zg),f.x=-c.x,f.y=-c.y,f.z=-c.z,f.w=-d.dot(d.negate(c,oIe),zg),s+=2}return t};$u.prototype.computeVisibility=function(e){let t=this.planes,n=!1;for(let i=0,o=t.length;i<o;++i){let r=e.intersectPlane(sn.fromCartesian4(t[i],UJ));if(r===Wt.OUTSIDE)return Wt.OUTSIDE;r===Wt.INTERSECTING&&(n=!0)}return n?Wt.INTERSECTING:Wt.INSIDE};$u.prototype.computeVisibilityWithPlaneMask=function(e,t){if(t===$u.MASK_OUTSIDE||t===$u.MASK_INSIDE)return t;let n=$u.MASK_INSIDE,i=this.planes;for(let o=0,r=i.length;o<r;++o){let s=o<31?1<<o:0;if(o<31&&!(t&s))continue;let a=e.intersectPlane(sn.fromCartesian4(i[o],UJ));if(a===Wt.OUTSIDE)return $u.MASK_OUTSIDE;a===Wt.INTERSECTING&&(n|=s)}return n};$u.MASK_OUTSIDE=4294967295;$u.MASK_INSIDE=0;$u.MASK_INDETERMINATE=2147483647;var ys=$u;function Ih(e){e=y(e,y.EMPTY_OBJECT),this.left=e.left,this._left=void 0,this.right=e.right,this._right=void 0,this.top=e.top,this._top=void 0,this.bottom=e.bottom,this._bottom=void 0,this.near=y(e.near,1),this._near=this.near,this.far=y(e.far,5e8),this._far=this.far,this._cullingVolume=new ys,this._orthographicMatrix=new F}function zJ(e){(e.top!==e._top||e.bottom!==e._bottom||e.left!==e._left||e.right!==e._right||e.near!==e._near||e.far!==e._far)&&(e._left=e.left,e._right=e.right,e._top=e.top,e._bottom=e.bottom,e._near=e.near,e._far=e.far,e._orthographicMatrix=F.computeOrthographicOffCenter(e.left,e.right,e.bottom,e.top,e.near,e.far,e._orthographicMatrix))}Object.defineProperties(Ih.prototype,{projectionMatrix:{get:function(){return zJ(this),this._orthographicMatrix}}});var rIe=new d,sIe=new d,aIe=new d,u6=new d;Ih.prototype.computeCullingVolume=function(e,t,n){let i=this._cullingVolume.planes,o=this.top,r=this.bottom,s=this.right,a=this.left,c=this.near,u=this.far,f=d.cross(t,n,rIe);d.normalize(f,f);let h=sIe;d.multiplyByScalar(t,c,h),d.add(e,h,h);let p=aIe;d.multiplyByScalar(f,a,p),d.add(h,p,p);let _=i[0];return l(_)||(_=i[0]=new oe),_.x=f.x,_.y=f.y,_.z=f.z,_.w=-d.dot(f,p),d.multiplyByScalar(f,s,p),d.add(h,p,p),_=i[1],l(_)||(_=i[1]=new oe),_.x=-f.x,_.y=-f.y,_.z=-f.z,_.w=-d.dot(d.negate(f,u6),p),d.multiplyByScalar(n,r,p),d.add(h,p,p),_=i[2],l(_)||(_=i[2]=new oe),_.x=n.x,_.y=n.y,_.z=n.z,_.w=-d.dot(n,p),d.multiplyByScalar(n,o,p),d.add(h,p,p),_=i[3],l(_)||(_=i[3]=new oe),_.x=-n.x,_.y=-n.y,_.z=-n.z,_.w=-d.dot(d.negate(n,u6),p),_=i[4],l(_)||(_=i[4]=new oe),_.x=t.x,_.y=t.y,_.z=t.z,_.w=-d.dot(t,h),d.multiplyByScalar(t,u,p),d.add(e,p,p),_=i[5],l(_)||(_=i[5]=new oe),_.x=-t.x,_.y=-t.y,_.z=-t.z,_.w=-d.dot(d.negate(t,u6),p),this._cullingVolume};Ih.prototype.getPixelDimensions=function(e,t,n,i,o){zJ(this);let r=this.right-this.left,s=this.top-this.bottom,a=i*r/e,c=i*s/t;return o.x=a,o.y=c,o};Ih.prototype.clone=function(e){return l(e)||(e=new Ih),e.left=this.left,e.right=this.right,e.top=this.top,e.bottom=this.bottom,e.near=this.near,e.far=this.far,e._left=void 0,e._right=void 0,e._top=void 0,e._bottom=void 0,e._near=void 0,e._far=void 0,e};Ih.prototype.equals=function(e){return l(e)&&e instanceof Ih&&this.right===e.right&&this.left===e.left&&this.top===e.top&&this.bottom===e.bottom&&this.near===e.near&&this.far===e.far};Ih.prototype.equalsEpsilon=function(e,t,n){return e===this||l(e)&&e instanceof Ih&&P.equalsEpsilon(this.right,e.right,t,n)&&P.equalsEpsilon(this.left,e.left,t,n)&&P.equalsEpsilon(this.top,e.top,t,n)&&P.equalsEpsilon(this.bottom,e.bottom,t,n)&&P.equalsEpsilon(this.near,e.near,t,n)&&P.equalsEpsilon(this.far,e.far,t,n)};var Hr=Ih;function fl(e){e=y(e,y.EMPTY_OBJECT),this._offCenterFrustum=new Hr,this.width=e.width,this._width=void 0,this.aspectRatio=e.aspectRatio,this._aspectRatio=void 0,this.near=y(e.near,1),this._near=this.near,this.far=y(e.far,5e8),this._far=this.far}fl.packedLength=4;fl.pack=function(e,t,n){return n=y(n,0),t[n++]=e.width,t[n++]=e.aspectRatio,t[n++]=e.near,t[n]=e.far,t};fl.unpack=function(e,t,n){return t=y(t,0),l(n)||(n=new fl),n.width=e[t++],n.aspectRatio=e[t++],n.near=e[t++],n.far=e[t],n};function Hg(e){let t=e._offCenterFrustum;if(e.width!==e._width||e.aspectRatio!==e._aspectRatio||e.near!==e._near||e.far!==e._far){e._aspectRatio=e.aspectRatio,e._width=e.width,e._near=e.near,e._far=e.far;let n=1/e.aspectRatio;t.right=e.width*.5,t.left=-t.right,t.top=n*t.right,t.bottom=-t.top,t.near=e.near,t.far=e.far}}Object.defineProperties(fl.prototype,{projectionMatrix:{get:function(){return Hg(this),this._offCenterFrustum.projectionMatrix}},offCenterFrustum:{get:function(){return Hg(this),this._offCenterFrustum}}});fl.prototype.computeCullingVolume=function(e,t,n){return Hg(this),this._offCenterFrustum.computeCullingVolume(e,t,n)};fl.prototype.getPixelDimensions=function(e,t,n,i,o){return Hg(this),this._offCenterFrustum.getPixelDimensions(e,t,n,i,o)};fl.prototype.clone=function(e){return l(e)||(e=new fl),e.aspectRatio=this.aspectRatio,e.width=this.width,e.near=this.near,e.far=this.far,e._aspectRatio=void 0,e._width=void 0,e._near=void 0,e._far=void 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this._model},set:function(e){F.clone(e,this._model),this._modelView3DDirty=!0,this._inverseModelView3DDirty=!0,this._inverseModelDirty=!0,this._inverseTransposeModelDirty=!0,this._modelViewDirty=!0,this._inverseModelViewDirty=!0,this._modelViewRelativeToEyeDirty=!0,this._inverseModelViewDirty=!0,this._modelViewProjectionDirty=!0,this._inverseModelViewProjectionDirty=!0,this._modelViewProjectionRelativeToEyeDirty=!0,this._modelViewInfiniteProjectionDirty=!0,this._normalDirty=!0,this._inverseNormalDirty=!0,this._normal3DDirty=!0,this._inverseNormal3DDirty=!0,this._encodedCameraPositionMCDirty=!0}},inverseModel:{get:function(){return this._inverseModelDirty&&(this._inverseModelDirty=!1,F.inverse(this._model,this._inverseModel)),this._inverseModel}},inverseTransposeModel:{get:function(){let e=this._inverseTransposeModel;return this._inverseTransposeModelDirty&&(this._inverseTransposeModelDirty=!1,F.getMatrix3(this.inverseModel,e),$.transpose(e,e)),e}},view:{get:function(){return this._view}},view3D:{get:function(){return h6(this),this._view3D}},viewRotation:{get:function(){return h6(this),this._viewRotation}},viewRotation3D:{get:function(){return h6(this),this._viewRotation3D}},inverseView:{get:function(){return this._inverseView}},inverseView3D:{get:function(){return mee(this),this._inverseView3D}},inverseViewRotation:{get:function(){return this._inverseViewRotation}},inverseViewRotation3D:{get:function(){return mee(this),this._inverseViewRotation3D}},projection:{get:function(){return this._projection}},inverseProjection:{get:function(){return mPe(this),this._inverseProjection}},infiniteProjection:{get:function(){return this._infiniteProjection}},modelView:{get:function(){return pPe(this),this._modelView}},modelView3D:{get:function(){return gPe(this),this._modelView3D}},modelViewRelativeToEye:{get:function(){return CPe(this),this._modelViewRelativeToEye}},inverseModelView:{get:function(){return 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this._sunDirectionWC}},sunDirectionEC:{get:function(){return this._sunDirectionEC}},moonDirectionEC:{get:function(){return this._moonDirectionEC}},lightDirectionWC:{get:function(){return this._lightDirectionWC}},lightDirectionEC:{get:function(){return this._lightDirectionEC}},lightColor:{get:function(){return this._lightColor}},lightColorHdr:{get:function(){return this._lightColorHdr}},encodedCameraPositionMCHigh:{get:function(){return hee(this),this._encodedCameraPositionMC.high}},encodedCameraPositionMCLow:{get:function(){return hee(this),this._encodedCameraPositionMC.low}},temeToPseudoFixedMatrix:{get:function(){return this._temeToPseudoFixed}},pixelRatio:{get:function(){return this._pixelRatio}},fogDensity:{get:function(){return this._fogDensity}},fogVisualDensityScalar:{get:function(){return this._fogVisualDensityScalar}},fogMinimumBrightness:{get:function(){return this._fogMinimumBrightness}},atmosphereHsbShift:{get:function(){return this._atmosphereHsbShift}},atmosphereLightIntensity:{get:function(){return this._atmosphereLightIntensity}},atmosphereRayleighCoefficient:{get:function(){return this._atmosphereRayleighCoefficient}},atmosphereRayleighScaleHeight:{get:function(){return this._atmosphereRayleighScaleHeight}},atmosphereMieCoefficient:{get:function(){return this._atmosphereMieCoefficient}},atmosphereMieScaleHeight:{get:function(){return this._atmosphereMieScaleHeight}},atmosphereMieAnisotropy:{get:function(){return this._atmosphereMieAnisotropy}},atmosphereDynamicLighting:{get:function(){return this._atmosphereDynamicLighting}},geometricToleranceOverMeter:{get:function(){return this._geometricToleranceOverMeter}},pass:{get:function(){return this._pass}},backgroundColor:{get:function(){return this._backgroundColor}},brdfLut:{get:function(){return this._brdfLut}},environmentMap:{get:function(){return this._environmentMap}},sphericalHarmonicCoefficients:{get:function(){return this._sphericalHarmonicCoefficients}},specularEnvironmentMaps:{get:function(){return this._specularEnvironmentMaps}},specularEnvironmentMapsMaximumLOD:{get:function(){return this._specularEnvironmentMapsMaximumLOD}},splitPosition:{get:function(){return this._splitPosition}},minimumDisableDepthTestDistance:{get:function(){return this._minimumDisableDepthTestDistance}},invertClassificationColor:{get:function(){return this._invertClassificationColor}},orthographicIn3D:{get:function(){return this._orthographicIn3D}},ellipsoid:{get:function(){return y(this._ellipsoid,ee.default)}}});function oPe(e,t){F.clone(t,e._view),F.getMatrix3(t,e._viewRotation),e._view3DDirty=!0,e._inverseView3DDirty=!0,e._modelViewDirty=!0,e._modelView3DDirty=!0,e._modelViewRelativeToEyeDirty=!0,e._inverseModelViewDirty=!0,e._inverseModelView3DDirty=!0,e._viewProjectionDirty=!0,e._inverseViewProjectionDirty=!0,e._modelViewProjectionDirty=!0,e._modelViewProjectionRelativeToEyeDirty=!0,e._modelViewInfiniteProjectionDirty=!0,e._normalDirty=!0,e._inverseNormalDirty=!0,e._normal3DDirty=!0,e._inverseNormal3DDirty=!0}function rPe(e,t){F.clone(t,e._inverseView),F.getMatrix3(t,e._inverseViewRotation)}function sPe(e,t){F.clone(t,e._projection),e._inverseProjectionDirty=!0,e._viewProjectionDirty=!0,e._inverseViewProjectionDirty=!0,e._modelViewProjectionDirty=!0,e._modelViewProjectionRelativeToEyeDirty=!0}function aPe(e,t){F.clone(t,e._infiniteProjection),e._modelViewInfiniteProjectionDirty=!0}var uee=new d,cPe=new F;function lPe(e,t){d.clone(t.positionWC,e._cameraPosition),d.clone(t.directionWC,e._cameraDirection),d.clone(t.rightWC,e._cameraRight),d.clone(t.upWC,e._cameraUp);let n=e._ellipsoid,i,o=t.positionCartographic;if(l(o)?(e._eyeHeight=o.height,e._eyeEllipsoidNormalEC=n.geodeticSurfaceNormalCartographic(o,e._eyeEllipsoidNormalEC),i=d.fromRadians(o.longitude,o.latitude,0,n,uee)):(e._eyeHeight=-n.maximumRadius,d.magnitude(t.positionWC)>0&&(e._eyeEllipsoidNormalEC=d.normalize(t.positionWC,e._eyeEllipsoidNormalEC)),i=n.scaleToGeodeticSurface(t.positionWC,uee)),e._encodedCameraPositionMCDirty=!0,!l(i))return;e._eyeEllipsoidNormalEC=$.multiplyByVector(e._viewRotation,e._eyeEllipsoidNormalEC,e._eyeEllipsoidNormalEC);let r=Ot.eastNorthUpToFixedFrame(i,n,cPe);e._enuToModel=F.multiplyTransformation(e.inverseModel,r,e._enuToModel),e._modelToEnu=F.inverseTransformation(e._enuToModel,e._modelToEnu),P.equalsEpsilon(n._radii.x,n._radii.y,P.EPSILON15)&&(e._eyeEllipsoidCurvature=n.getLocalCurvature(i,e._eyeEllipsoidCurvature))}var d6=new $,uPe=new fe;function fPe(e,t){Ot.computeIcrfToCentralBodyFixedMatrix(t.time,d6);let n=F0.computeSunPositionInEarthInertialFrame(t.time,e._sunPositionWC);$.multiplyByVector(d6,n,n),d.normalize(n,e._sunDirectionWC),n=$.multiplyByVector(e.viewRotation3D,n,e._sunDirectionEC),d.normalize(n,n),n=F0.computeMoonPositionInEarthInertialFrame(t.time,e._moonDirectionEC),$.multiplyByVector(d6,n,n),$.multiplyByVector(e.viewRotation3D,n,n),d.normalize(n,n);let i=t.mapProjection,r=i.ellipsoid.cartesianToCartographic(e._sunPositionWC,uPe);i.project(r,e._sunPositionColumbusView)}ET.prototype.updateCamera=function(e){oPe(this,e.viewMatrix),rPe(this,e.inverseViewMatrix),lPe(this,e),this._entireFrustum.x=e.frustum.near,this._entireFrustum.y=e.frustum.far,this.updateFrustum(e.frustum),this._orthographicIn3D=this._mode!==ne.SCENE2D&&e.frustum instanceof nn};ET.prototype.updateFrustum=function(e){sPe(this,e.projectionMatrix),l(e.infiniteProjectionMatrix)&&aPe(this,e.infiniteProjectionMatrix),this._currentFrustum.x=e.near,this._currentFrustum.y=e.far,this._farDepthFromNearPlusOne=e.far-e.near+1,this._log2FarDepthFromNearPlusOne=P.log2(this._farDepthFromNearPlusOne),this._oneOverLog2FarDepthFromNearPlusOne=1/this._log2FarDepthFromNearPlusOne;let t=e.offCenterFrustum;l(t)&&(e=t),this._frustumPlanes.x=e.top,this._frustumPlanes.y=e.bottom,this._frustumPlanes.z=e.left,this._frustumPlanes.w=e.right};ET.prototype.updatePass=function(e){this._pass=e};var dPe=[],hPe=new Gg;ET.prototype.update=function(e){this._mode=e.mode,this._mapProjection=e.mapProjection,this._ellipsoid=e.mapProjection.ellipsoid,this._pixelRatio=e.pixelRatio;let t=e.camera;this.updateCamera(t),e.mode===ne.SCENE2D?(this._frustum2DWidth=t.frustum.right-t.frustum.left,this._eyeHeight2D.x=this._frustum2DWidth*.5,this._eyeHeight2D.y=this._eyeHeight2D.x*this._eyeHeight2D.x):(this._frustum2DWidth=0,this._eyeHeight2D.x=0,this._eyeHeight2D.y=0),fPe(this,e);let n=y(e.light,hPe);n instanceof Gg?(this._lightDirectionWC=d.clone(this._sunDirectionWC,this._lightDirectionWC),this._lightDirectionEC=d.clone(this._sunDirectionEC,this._lightDirectionEC)):(this._lightDirectionWC=d.normalize(d.negate(n.direction,this._lightDirectionWC),this._lightDirectionWC),this._lightDirectionEC=$.multiplyByVector(this.viewRotation3D,this._lightDirectionWC,this._lightDirectionEC));let i=n.color,o=d.fromElements(i.red,i.green,i.blue,this._lightColorHdr);o=d.multiplyByScalar(o,n.intensity,o);let r=d.maximumComponent(o);r>1?d.divideByScalar(o,r,this._lightColor):d.clone(o,this._lightColor);let s=e.brdfLutGenerator,a=l(s)?s.colorTexture:void 0;this._brdfLut=a,this._environmentMap=y(e.environmentMap,e.context.defaultCubeMap),this._sphericalHarmonicCoefficients=y(e.sphericalHarmonicCoefficients,dPe),this._specularEnvironmentMaps=e.specularEnvironmentMaps,this._specularEnvironmentMapsMaximumLOD=e.specularEnvironmentMapsMaximumLOD,this._fogDensity=e.fog.density,this._fogVisualDensityScalar=e.fog.visualDensityScalar,this._fogMinimumBrightness=e.fog.minimumBrightness;let c=e.atmosphere;l(c)&&(this._atmosphereHsbShift=d.fromElements(c.hueShift,c.saturationShift,c.brightnessShift,this._atmosphereHsbShift),this._atmosphereLightIntensity=c.lightIntensity,this._atmosphereRayleighCoefficient=d.clone(c.rayleighCoefficient,this._atmosphereRayleighCoefficient),this._atmosphereRayleighScaleHeight=c.rayleighScaleHeight,this._atmosphereMieCoefficient=d.clone(c.mieCoefficient,this._atmosphereMieCoefficient),this._atmosphereMieScaleHeight=c.mieScaleHeight,this._atmosphereMieAnisotropy=c.mieAnisotropy,this._atmosphereDynamicLighting=c.dynamicLighting),this._invertClassificationColor=e.invertClassificationColor,this._frameState=e,this._temeToPseudoFixed=Ot.computeTemeToPseudoFixedMatrix(e.time,this._temeToPseudoFixed),this._splitPosition=e.splitPosition*e.context.drawingBufferWidth;let u=t.frustum.fov,f=this._viewport,h;l(u)?f.height>f.width?h=Math.tan(.5*u)*2/f.height:h=Math.tan(.5*u)*2/f.width:h=1/Math.max(f.width,f.height),this._geometricToleranceOverMeter=h*e.maximumScreenSpaceError,z.clone(e.backgroundColor,this._backgroundColor),this._minimumDisableDepthTestDistance=e.minimumDisableDepthTestDistance,this._minimumDisableDepthTestDistance*=this._minimumDisableDepthTestDistance,this._minimumDisableDepthTestDistance===Number.POSITIVE_INFINITY&&(this._minimumDisableDepthTestDistance=-1)};function fee(e){if(e._viewportDirty){let t=e._viewport;F.computeOrthographicOffCenter(t.x,t.x+t.width,t.y,t.y+t.height,0,1,e._viewportOrthographicMatrix),F.computeViewportTransformation(t,0,1,e._viewportTransformation),e._viewportDirty=!1}}function mPe(e){e._inverseProjectionDirty&&(e._inverseProjectionDirty=!1,e._mode!==ne.SCENE2D&&e._mode!==ne.MORPHING&&!e._orthographicIn3D?F.inverse(e._projection,e._inverseProjection):F.clone(F.ZERO,e._inverseProjection))}function pPe(e){e._modelViewDirty&&(e._modelViewDirty=!1,F.multiplyTransformation(e._view,e._model,e._modelView))}function gPe(e){e._modelView3DDirty&&(e._modelView3DDirty=!1,F.multiplyTransformation(e.view3D,e._model,e._modelView3D))}function _Pe(e){e._inverseModelViewDirty&&(e._inverseModelViewDirty=!1,F.inverse(e.modelView,e._inverseModelView))}function yPe(e){e._inverseModelView3DDirty&&(e._inverseModelView3DDirty=!1,F.inverse(e.modelView3D,e._inverseModelView3D))}function xPe(e){e._viewProjectionDirty&&(e._viewProjectionDirty=!1,F.multiply(e._projection,e._view,e._viewProjection))}function bPe(e){e._inverseViewProjectionDirty&&(e._inverseViewProjectionDirty=!1,F.inverse(e.viewProjection,e._inverseViewProjection))}function TPe(e){e._modelViewProjectionDirty&&(e._modelViewProjectionDirty=!1,F.multiply(e._projection,e.modelView,e._modelViewProjection))}function CPe(e){if(e._modelViewRelativeToEyeDirty){e._modelViewRelativeToEyeDirty=!1;let t=e.modelView,n=e._modelViewRelativeToEye;n[0]=t[0],n[1]=t[1],n[2]=t[2],n[3]=t[3],n[4]=t[4],n[5]=t[5],n[6]=t[6],n[7]=t[7],n[8]=t[8],n[9]=t[9],n[10]=t[10],n[11]=t[11],n[12]=0,n[13]=0,n[14]=0,n[15]=t[15]}}function APe(e){e._inverseModelViewProjectionDirty&&(e._inverseModelViewProjectionDirty=!1,F.inverse(e.modelViewProjection,e._inverseModelViewProjection))}function EPe(e){e._modelViewProjectionRelativeToEyeDirty&&(e._modelViewProjectionRelativeToEyeDirty=!1,F.multiply(e._projection,e.modelViewRelativeToEye,e._modelViewProjectionRelativeToEye))}function SPe(e){e._modelViewInfiniteProjectionDirty&&(e._modelViewInfiniteProjectionDirty=!1,F.multiply(e._infiniteProjection,e.modelView,e._modelViewInfiniteProjection))}function vPe(e){if(e._normalDirty){e._normalDirty=!1;let t=e._normal;F.getMatrix3(e.inverseModelView,t),$.transpose(t,t)}}function wPe(e){if(e._normal3DDirty){e._normal3DDirty=!1;let t=e._normal3D;F.getMatrix3(e.inverseModelView3D,t),$.transpose(t,t)}}function DPe(e){if(e._inverseNormalDirty){e._inverseNormalDirty=!1;let t=e._inverseNormal;F.getMatrix3(e.modelView,t),$.transpose(t,t)}}function IPe(e){if(e._inverseNormal3DDirty){e._inverseNormal3DDirty=!1;let t=e._inverseNormal3D;F.getMatrix3(e.modelView3D,t),$.transpose(t,t)}}var dee=new d;function hee(e){e._encodedCameraPositionMCDirty&&(e._encodedCameraPositionMCDirty=!1,F.multiplyByPoint(e.inverseModel,e._cameraPosition,dee),Hn.fromCartesian(dee,e._encodedCameraPositionMC))}var PPe=new d,RPe=new d,OPe=new d,MPe=new d,LPe=new fe,NPe=new d,FPe=new F;function BPe(e,t,n,i,o,r,s,a){let c=PPe;c.x=e.y,c.y=e.z,c.z=e.x;let u=RPe;u.x=n.y,u.y=n.z,u.z=n.x;let f=OPe;f.x=i.y,f.y=i.z,f.z=i.x;let h=MPe;h.x=t.y,h.y=t.z,h.z=t.x,r===ne.SCENE2D&&(c.z=o*.5);let p=s.unproject(c,LPe);p.longitude=P.clamp(p.longitude,-Math.PI,Math.PI),p.latitude=P.clamp(p.latitude,-P.PI_OVER_TWO,P.PI_OVER_TWO);let _=s.ellipsoid,m=_.cartographicToCartesian(p,NPe),x=Ot.eastNorthUpToFixedFrame(m,_,FPe);return 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this._blendMinmax||this._webgl2}},elementIndexUint:{get:function(){return this._elementIndexUint||this._webgl2}},depthTexture:{get:function(){return this._depthTexture||this._webgl2}},floatingPointTexture:{get:function(){return this._webgl2||this._textureFloat}},halfFloatingPointTexture:{get:function(){return this._webgl2||this._textureHalfFloat}},textureFloatLinear:{get:function(){return this._textureFloatLinear}},textureHalfFloatLinear:{get:function(){return this._webgl2&&this._textureFloatLinear||!this._webgl2&&this._textureHalfFloatLinear}},supportsTextureLod:{get:function(){return this._webgl2||this._supportsTextureLod}},textureFilterAnisotropic:{get:function(){return!!this._textureFilterAnisotropic}},s3tc:{get:function(){return this._s3tc}},pvrtc:{get:function(){return this._pvrtc}},astc:{get:function(){return this._astc}},etc:{get:function(){return this._etc}},etc1:{get:function(){return this._etc1}},bc7:{get:function(){return this._bc7}},supportsBasis:{get:function(){return this._s3tc||this._pvrtc||this._astc||this._etc||this._etc1||this._bc7}},vertexArrayObject:{get:function(){return this._vertexArrayObject||this._webgl2}},fragmentDepth:{get:function(){return this._fragDepth||this._webgl2}},instancedArrays:{get:function(){return this._instancedArrays||this._webgl2}},colorBufferFloat:{get:function(){return this._colorBufferFloat}},colorBufferHalfFloat:{get:function(){return this._webgl2&&this._colorBufferFloat||!this._webgl2&&this._colorBufferHalfFloat}},drawBuffers:{get:function(){return this._drawBuffers||this._webgl2}},debugShaders:{get:function(){return this._debugShaders}},throwOnWebGLError:{get:function(){return this._throwOnWebGLError},set:function(e){this._throwOnWebGLError=e,this._gl=GPe(this._originalGLContext,e?zPe:void 0)}},defaultTexture:{get:function(){return this._defaultTexture===void 0&&(this._defaultTexture=new Rt({context:this,source:{width:1,height:1,arrayBufferView:new Uint8Array([255,255,255,255])},flipY:!1})),this._defaultTexture}},defaultEmissiveTexture:{get:function(){return this._defaultEmissiveTexture===void 0&&(this._defaultEmissiveTexture=new Rt({context:this,pixelFormat:tt.RGB,source:{width:1,height:1,arrayBufferView:new Uint8Array([0,0,0])},flipY:!1})),this._defaultEmissiveTexture}},defaultNormalTexture:{get:function(){return this._defaultNormalTexture===void 0&&(this._defaultNormalTexture=new Rt({context:this,pixelFormat:tt.RGB,source:{width:1,height:1,arrayBufferView:new Uint8Array([128,128,255])},flipY:!1})),this._defaultNormalTexture}},defaultCubeMap:{get:function(){if(this._defaultCubeMap===void 0){let e={width:1,height:1,arrayBufferView:new Uint8Array([255,255,255,255])};this._defaultCubeMap=new wr({context:this,source:{positiveX:e,negativeX:e,positiveY:e,negativeY:e,positiveZ:e,negativeZ:e},flipY:!1})}return this._defaultCubeMap}},drawingBufferHeight:{get:function(){return this._gl.drawingBufferHeight}},drawingBufferWidth:{get:function(){return this._gl.drawingBufferWidth}},defaultFramebuffer:{get:function(){return WPe}}});function pee(e,t,n,i){let o=e._currentRenderState,r=e._currentPassState;e._currentRenderState=t,e._currentPassState=n,Ve.partialApply(e._gl,o,t,r,n,i)}var m6;typeof WebGLRenderingContext<"u"&&(m6=[te.BACK]);function p6(e,t){if(t!==e._currentFramebuffer){e._currentFramebuffer=t;let n=m6;if(l(t))t._bind(),n=t._getActiveColorAttachments();else{let i=e._gl;i.bindFramebuffer(i.FRAMEBUFFER,null)}e.drawBuffers&&e.glDrawBuffers(n)}}var jPe=new ti;Kl.prototype.clear=function(e,t){e=y(e,jPe),t=y(t,this._defaultPassState);let n=this._gl,i=0,o=e.color,r=e.depth,s=e.stencil;l(o)&&(z.equals(this._clearColor,o)||(z.clone(o,this._clearColor),n.clearColor(o.red,o.green,o.blue,o.alpha)),i|=n.COLOR_BUFFER_BIT),l(r)&&(r!==this._clearDepth&&(this._clearDepth=r,n.clearDepth(r)),i|=n.DEPTH_BUFFER_BIT),l(s)&&(s!==this._clearStencil&&(this._clearStencil=s,n.clearStencil(s)),i|=n.STENCIL_BUFFER_BIT);let a=y(e.renderState,this._defaultRenderState);pee(this,a,t,!0);let c=y(e.framebuffer,t.framebuffer);p6(this,c),n.clear(i)};function qPe(e,t,n,i,o){p6(e,t),pee(e,o,n,!1),i._bind(),e._maxFrameTextureUnitIndex=Math.max(e._maxFrameTextureUnitIndex,i.maximumTextureUnitIndex)}function YPe(e,t,n,i){let o=t._primitiveType,r=t._vertexArray,s=t._offset,a=t._count,c=t.instanceCount;e._us.model=y(t._modelMatrix,F.IDENTITY),n._setUniforms(i,e._us,e.validateShaderProgram),r._bind();let u=r.indexBuffer;l(u)?(s=s*u.bytesPerIndex,l(a)?a=Math.min(a,u.numberOfIndices):a=u.numberOfIndices,c===0?e._gl.drawElements(o,a,u.indexDatatype,s):e.glDrawElementsInstanced(o,a,u.indexDatatype,s,c)):(l(a)?a=Math.min(a,r.numberOfVertices):a=r.numberOfVertices,c===0?e._gl.drawArrays(o,s,a):e.glDrawArraysInstanced(o,s,a,c)),r._unBind()}Kl.prototype.draw=function(e,t,n,i){t=y(t,this._defaultPassState);let o=y(e._framebuffer,t.framebuffer),r=y(e._renderState,this._defaultRenderState);n=y(n,e._shaderProgram),i=y(i,e._uniformMap),qPe(this,o,t,n,r),YPe(this,e,n,i)};Kl.prototype.endFrame=function(){let e=this._gl;e.useProgram(null),this._currentFramebuffer=void 0,e.bindFramebuffer(e.FRAMEBUFFER,null);let t=m6;this.drawBuffers&&this.glDrawBuffers(t);let n=this._maxFrameTextureUnitIndex;this._maxFrameTextureUnitIndex=0;for(let i=0;i<n;++i)e.activeTexture(e.TEXTURE0+i),e.bindTexture(e.TEXTURE_2D,null),e.bindTexture(e.TEXTURE_CUBE_MAP,null)};Kl.prototype.readPixels=function(e){let t=this._gl;e=y(e,y.EMPTY_OBJECT);let n=Math.max(y(e.x,0),0),i=Math.max(y(e.y,0),0),o=y(e.width,t.drawingBufferWidth),r=y(e.height,t.drawingBufferHeight),s=e.framebuffer,a=Ke.UNSIGNED_BYTE;l(s)&&s.numberOfColorAttachments>0&&(a=s.getColorTexture(0).pixelDatatype);let c=tt.createTypedArray(tt.RGBA,a,o,r);return p6(this,s),t.readPixels(n,i,o,r,tt.RGBA,Ke.toWebGLConstant(a,this),c),c};var gee={position:0,textureCoordinates:1};Kl.prototype.getViewportQuadVertexArray=function(){let e=this.cache.viewportQuad_vertexArray;if(!l(e)){let t=new st({attributes:{position:new ve({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:[-1,-1,1,-1,1,1,-1,1]}),textureCoordinates:new ve({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:[0,0,1,0,1,1,0,1]})},indices:new Uint16Array([0,1,2,0,2,3]),primitiveType:Me.TRIANGLES});e=ni.fromGeometry({context:this,geometry:t,attributeLocations:gee,bufferUsage:Fe.STATIC_DRAW,interleave:!0}),this.cache.viewportQuad_vertexArray=e}return e};Kl.prototype.createViewportQuadCommand=function(e,t){return t=y(t,y.EMPTY_OBJECT),new $e({vertexArray:this.getViewportQuadVertexArray(),primitiveType:Me.TRIANGLES,renderState:t.renderState,shaderProgram:Qt.fromCache({context:this,vertexShaderSource:mT,fragmentShaderSource:e,attributeLocations:gee}),uniformMap:t.uniformMap,owner:t.owner,framebuffer:t.framebuffer,pass:t.pass})};Kl.prototype.getObjectByPickColor=function(e){return this._pickObjects[e.toRgba()]};function g6(e,t,n){this._pickObjects=e,this.key=t,this.color=n}Object.defineProperties(g6.prototype,{object:{get:function(){return this._pickObjects[this.key]},set:function(e){this._pickObjects[this.key]=e}}});g6.prototype.destroy=function(){delete this._pickObjects[this.key]};Kl.prototype.createPickId=function(e){++this._nextPickColor[0];let t=this._nextPickColor[0];if(t===0)throw new re("Out of unique Pick IDs.");return this._pickObjects[t]=e,new g6(this._pickObjects,t,z.fromRgba(t))};Kl.prototype.isDestroyed=function(){return!1};Kl.prototype.destroy=function(){let e=this.cache;for(let t in e)if(e.hasOwnProperty(t)){let n=e[t];l(n.destroy)&&n.destroy()}return this._shaderCache=this._shaderCache.destroy(),this._textureCache=this._textureCache.destroy(),this._defaultTexture=this._defaultTexture&&this._defaultTexture.destroy(),this._defaultEmissiveTexture=this._defaultEmissiveTexture&&this._defaultEmissiveTexture.destroy(),this._defaultNormalTexture=this._defaultNormalTexture&&this._defaultNormalTexture.destroy(),this._defaultCubeMap=this._defaultCubeMap&&this._defaultCubeMap.destroy(),ue(this)};Kl._deprecationWarning=_s;var HM=Kl;function ST(e){e=y(e,y.EMPTY_OBJECT);let{context:t,width:n,height:i,colorRenderbuffers:o,colorTextures:r,depthStencilRenderbuffer:s,depthStencilTexture:a,destroyAttachments:c}=e;if(this._width=n,this._height=i,l(o)!==l(r))throw new he("Both color renderbuffer and texture attachments must be provided.");if(l(s)!==l(a))throw new he("Both depth-stencil renderbuffer and texture attachments must be provided.");this._renderFramebuffer=new zr({context:t,colorRenderbuffers:o,depthStencilRenderbuffer:s,destroyAttachments:c}),this._colorFramebuffer=new zr({context:t,colorTextures:r,depthStencilTexture:a,destroyAttachments:c})}ST.prototype.getRenderFramebuffer=function(){return this._renderFramebuffer};ST.prototype.getColorFramebuffer=function(){return this._colorFramebuffer};ST.prototype.blitFramebuffers=function(e,t){this._renderFramebuffer.bindRead(),this._colorFramebuffer.bindDraw();let n=e._gl,i=0;this._colorFramebuffer._colorTextures.length>0&&(i|=n.COLOR_BUFFER_BIT),l(this._colorFramebuffer.depthStencilTexture)&&(i|=n.DEPTH_BUFFER_BIT|(t?n.STENCIL_BUFFER_BIT:0)),n.blitFramebuffer(0,0,this._width,this._height,0,0,this._width,this._height,i,n.NEAREST),n.bindFramebuffer(n.READ_FRAMEBUFFER,null),n.bindFramebuffer(n.DRAW_FRAMEBUFFER,null)};ST.prototype.isDestroyed=function(){return!1};ST.prototype.destroy=function(){return this._renderFramebuffer.destroy(),this._colorFramebuffer.destroy(),ue(this)};var GM=ST;var dl={RGBA4:te.RGBA4,RGBA8:te.RGBA8,RGBA16F:te.RGBA16F,RGBA32F:te.RGBA32F,RGB5_A1:te.RGB5_A1,RGB565:te.RGB565,DEPTH_COMPONENT16:te.DEPTH_COMPONENT16,STENCIL_INDEX8:te.STENCIL_INDEX8,DEPTH_STENCIL:te.DEPTH_STENCIL,DEPTH24_STENCIL8:te.DEPTH24_STENCIL8,validate:function(e){return e===dl.RGBA4||e===dl.RGBA8||e===dl.RGBA16F||e===dl.RGBA32F||e===dl.RGB5_A1||e===dl.RGB565||e===dl.DEPTH_COMPONENT16||e===dl.STENCIL_INDEX8||e===dl.DEPTH_STENCIL||e===dl.DEPTH24_STENCIL8},getColorFormat:function(e){return e===te.FLOAT?dl.RGBA32F:e===te.HALF_FLOAT_OES?dl.RGBA16F:dl.RGBA8}},hl=Object.freeze(dl);function ev(e){e=y(e,y.EMPTY_OBJECT);let n=e.context._gl,i=Ft.maximumRenderbufferSize,o=y(e.format,hl.RGBA4),r=l(e.width)?e.width:n.drawingBufferWidth,s=l(e.height)?e.height:n.drawingBufferHeight,a=y(e.numSamples,1);this._gl=n,this._format=o,this._width=r,this._height=s,this._renderbuffer=this._gl.createRenderbuffer(),n.bindRenderbuffer(n.RENDERBUFFER,this._renderbuffer),a>1?n.renderbufferStorageMultisample(n.RENDERBUFFER,a,o,r,s):n.renderbufferStorage(n.RENDERBUFFER,o,r,s),n.bindRenderbuffer(n.RENDERBUFFER,null)}Object.defineProperties(ev.prototype,{format:{get:function(){return this._format}},width:{get:function(){return this._width}},height:{get:function(){return this._height}}});ev.prototype._getRenderbuffer=function(){return this._renderbuffer};ev.prototype.isDestroyed=function(){return!1};ev.prototype.destroy=function(){return this._gl.deleteRenderbuffer(this._renderbuffer),ue(this)};var Ju=ev;function xs(e){e=y(e,y.EMPTY_OBJECT),this._numSamples=y(e.numSamples,1),this._colorAttachmentsLength=y(e.colorAttachmentsLength,1),this._color=y(e.color,!0),this._depth=y(e.depth,!1),this._depthStencil=y(e.depthStencil,!1),this._supportsDepthTexture=y(e.supportsDepthTexture,!1),this._createColorAttachments=y(e.createColorAttachments,!0),this._createDepthAttachments=y(e.createDepthAttachments,!0),this._pixelDatatype=e.pixelDatatype,this._pixelFormat=e.pixelFormat,this._width=void 0,this._height=void 0,this._framebuffer=void 0,this._multisampleFramebuffer=void 0,this._colorTextures=void 0,this._color&&(this._colorTextures=new Array(this._colorAttachmentsLength),this._colorRenderbuffers=new Array(this._colorAttachmentsLength)),this._colorRenderbuffer=void 0,this._depthStencilRenderbuffer=void 0,this._depthStencilTexture=void 0,this._depthRenderbuffer=void 0,this._depthTexture=void 0,this._attachmentsDirty=!1}Object.defineProperties(xs.prototype,{framebuffer:{get:function(){return this._numSamples>1?this._multisampleFramebuffer.getRenderFramebuffer():this._framebuffer}},numSamples:{get:function(){return this._numSamples}},status:{get:function(){return this.framebuffer.status}}});xs.prototype.isDirty=function(e,t,n,i,o){n=y(n,1);let r=this._width!==e||this._height!==t,s=this._numSamples!==n,a=l(i)&&this._pixelDatatype!==i||l(o)&&this._pixelFormat!==o,c=n===1?l(this._framebuffer):l(this._multisampleFramebuffer);return this._attachmentsDirty||r||s||a||!c||this._color&&!l(this._colorTextures[0])};xs.prototype.update=function(e,t,n,i,o,r){if(i=e.msaa?y(i,1):1,o=y(o,this._color?y(this._pixelDatatype,Ke.UNSIGNED_BYTE):void 0),r=y(r,this._color?y(this._pixelFormat,tt.RGBA):void 0),this.isDirty(t,n,i,o,r)){if(this.destroy(),this._width=t,this._height=n,this._numSamples=i,this._pixelDatatype=o,this._pixelFormat=r,this._attachmentsDirty=!1,this._color&&this._createColorAttachments){for(let s=0;s<this._colorAttachmentsLength;++s)if(this._colorTextures[s]=new Rt({context:e,width:t,height:n,pixelFormat:r,pixelDatatype:o,sampler:Zt.NEAREST}),this._numSamples>1){let a=hl.getColorFormat(o);this._colorRenderbuffers[s]=new Ju({context:e,width:t,height:n,format:a,numSamples:this._numSamples})}}this._depthStencil&&this._createDepthAttachments&&(this._supportsDepthTexture&&e.depthTexture?(this._depthStencilTexture=new Rt({context:e,width:t,height:n,pixelFormat:tt.DEPTH_STENCIL,pixelDatatype:Ke.UNSIGNED_INT_24_8,sampler:Zt.NEAREST}),this._numSamples>1&&(this._depthStencilRenderbuffer=new Ju({context:e,width:t,height:n,format:hl.DEPTH24_STENCIL8,numSamples:this._numSamples}))):this._depthStencilRenderbuffer=new Ju({context:e,width:t,height:n,format:hl.DEPTH_STENCIL})),this._depth&&this._createDepthAttachments&&(this._supportsDepthTexture&&e.depthTexture?this._depthTexture=new Rt({context:e,width:t,height:n,pixelFormat:tt.DEPTH_COMPONENT,pixelDatatype:Ke.UNSIGNED_INT,sampler:Zt.NEAREST}):this._depthRenderbuffer=new Ju({context:e,width:t,height:n,format:hl.DEPTH_COMPONENT16})),this._numSamples>1?this._multisampleFramebuffer=new GM({context:e,width:this._width,height:this._height,colorTextures:this._colorTextures,colorRenderbuffers:this._colorRenderbuffers,depthStencilTexture:this._depthStencilTexture,depthStencilRenderbuffer:this._depthStencilRenderbuffer,destroyAttachments:!1}):this._framebuffer=new zr({context:e,colorTextures:this._colorTextures,depthTexture:this._depthTexture,depthRenderbuffer:this._depthRenderbuffer,depthStencilTexture:this._depthStencilTexture,depthStencilRenderbuffer:this._depthStencilRenderbuffer,destroyAttachments:!1})}};xs.prototype.getColorTexture=function(e){return e=y(e,0),this._colorTextures[e]};xs.prototype.setColorTexture=function(e,t){t=y(t,0),this._attachmentsDirty=e!==this._colorTextures[t],this._colorTextures[t]=e};xs.prototype.getColorRenderbuffer=function(e){return e=y(e,0),this._colorRenderbuffers[e]};xs.prototype.setColorRenderbuffer=function(e,t){t=y(t,0),this._attachmentsDirty=e!==this._colorRenderbuffers[t],this._colorRenderbuffers[t]=e};xs.prototype.getDepthRenderbuffer=function(){return this._depthRenderbuffer};xs.prototype.setDepthRenderbuffer=function(e){this._attachmentsDirty=e!==this._depthRenderbuffer,this._depthRenderbuffer=e};xs.prototype.getDepthTexture=function(){return this._depthTexture};xs.prototype.setDepthTexture=function(e){this._attachmentsDirty=e!==this._depthTexture,this._depthTexture=e};xs.prototype.getDepthStencilRenderbuffer=function(){return this._depthStencilRenderbuffer};xs.prototype.setDepthStencilRenderbuffer=function(e){this._attachmentsDirty=e!==this._depthStencilRenderbuffer,this._depthStencilRenderbuffer=e};xs.prototype.getDepthStencilTexture=function(){return this._depthStencilTexture};xs.prototype.setDepthStencilTexture=function(e){this._attachmentsDirty=e!==this._depthStencilTexture,this._depthStencilTexture=e};xs.prototype.prepareTextures=function(e,t){this._numSamples>1&&this._multisampleFramebuffer.blitFramebuffers(e,t)};xs.prototype.clear=function(e,t,n){let i=t.framebuffer;t.framebuffer=this.framebuffer,t.execute(e,n),t.framebuffer=i};xs.prototype.destroyFramebuffer=function(){this._framebuffer=this._framebuffer&&this._framebuffer.destroy(),this._multisampleFramebuffer=this._multisampleFramebuffer&&this._multisampleFramebuffer.destroy()};xs.prototype.destroy=function(){if(this._color){let e=this._colorTextures,t=this._colorRenderbuffers;for(let n=0;n<e.length;++n){let i=e[n];this._createColorAttachments&&l(i)&&!i.isDestroyed()&&i.destroy(),l(i)&&i.isDestroyed()&&(e[n]=void 0);let o=t[n];this._createColorAttachments&&l(o)&&!o.isDestroyed()&&o.destroy(),l(o)&&o.isDestroyed()&&(t[n]=void 0)}}this._depthStencil&&(this._createDepthAttachments&&(this._depthStencilTexture=this._depthStencilTexture&&this._depthStencilTexture.destroy(),this._depthStencilRenderbuffer=this._depthStencilRenderbuffer&&this._depthStencilRenderbuffer.destroy()),l(this._depthStencilTexture)&&this._depthStencilTexture.isDestroyed()&&(this._depthStencilTexture=void 0),l(this._depthStencilRenderbuffer)&&this._depthStencilRenderbuffer.isDestroyed()&&(this._depthStencilRenderbuffer=void 0)),this._depth&&(this._createDepthAttachments&&(this._depthTexture=this._depthTexture&&this._depthTexture.destroy(),this._depthRenderbuffer=this._depthRenderbuffer&&this._depthRenderbuffer.destroy()),l(this._depthTexture)&&this._depthTexture.isDestroyed()&&(this._depthTexture=void 0),l(this._depthRenderbuffer)&&this._depthRenderbuffer.isDestroyed()&&(this._depthRenderbuffer=void 0)),this.destroyFramebuffer()};var mi=xs;var B0={VERTEX:0,FRAGMENT:1,BOTH:2};B0.includesVertexShader=function(e){return e===B0.VERTEX||e===B0.BOTH};B0.includesFragmentShader=function(e){return e===B0.FRAGMENT||e===B0.BOTH};var ge=Object.freeze(B0);function _6(e){this.name=e,this.fields=[]}_6.prototype.addField=function(e,t){let n=` ${e} ${t};`;this.fields.push(n)};_6.prototype.generateGlslLines=function(){let e=this.fields;return e.length===0&&(e=[" float _empty;"]),[].concat(`struct ${this.name}`,"{",e,"};")};var WM=_6;function y6(e){this.signature=e,this.body=[]}y6.prototype.addLines=function(e){let t=this.body;if(Array.isArray(e)){let n=e.length;for(let i=0;i<n;i++)t.push(` ${e[i]}`)}else t.push(` ${e}`)};y6.prototype.generateGlslLines=function(){return[].concat(this.signature,"{",this.body,"}")};var jM=y6;function Ec(){this._positionAttributeLine=void 0,this._nextAttributeLocation=1,this._attributeLocations={},this._attributeLines=[],this._structs={},this._functions={},this._vertexShaderParts={defineLines:[],uniformLines:[],shaderLines:[],varyingLines:[],structIds:[],functionIds:[]},this._fragmentShaderParts={defineLines:[],uniformLines:[],shaderLines:[],varyingLines:[],structIds:[],functionIds:[]}}Object.defineProperties(Ec.prototype,{attributeLocations:{get:function(){return this._attributeLocations}}});Ec.prototype.addDefine=function(e,t,n){n=y(n,ge.BOTH);let i=e;l(t)&&(i+=` ${t.toString()}`),ge.includesVertexShader(n)&&this._vertexShaderParts.defineLines.push(i),ge.includesFragmentShader(n)&&this._fragmentShaderParts.defineLines.push(i)};Ec.prototype.addStruct=function(e,t,n){this._structs[e]=new WM(t),ge.includesVertexShader(n)&&this._vertexShaderParts.structIds.push(e),ge.includesFragmentShader(n)&&this._fragmentShaderParts.structIds.push(e)};Ec.prototype.addStructField=function(e,t,n){this._structs[e].addField(t,n)};Ec.prototype.addFunction=function(e,t,n){this._functions[e]=new jM(t),ge.includesVertexShader(n)&&this._vertexShaderParts.functionIds.push(e),ge.includesFragmentShader(n)&&this._fragmentShaderParts.functionIds.push(e)};Ec.prototype.addFunctionLines=function(e,t){this._functions[e].addLines(t)};Ec.prototype.addUniform=function(e,t,n){n=y(n,ge.BOTH);let i=`uniform ${e} ${t};`;ge.includesVertexShader(n)&&this._vertexShaderParts.uniformLines.push(i),ge.includesFragmentShader(n)&&this._fragmentShaderParts.uniformLines.push(i)};Ec.prototype.setPositionAttribute=function(e,t){return this._positionAttributeLine=`in ${e} ${t};`,this._attributeLocations[t]=0,0};Ec.prototype.addAttribute=function(e,t){let n=`in ${e} ${t};`;this._attributeLines.push(n);let 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tv(this)};tv.prototype.merge=function(e){this.show=y(this._show,e.show),this.image=y(this._image,e.image),this.scale=y(this._scale,e.scale),this.pixelOffset=y(this._pixelOffset,e.pixelOffset),this.eyeOffset=y(this._eyeOffset,e.eyeOffset),this.horizontalOrigin=y(this._horizontalOrigin,e.horizontalOrigin),this.verticalOrigin=y(this._verticalOrigin,e.verticalOrigin),this.heightReference=y(this._heightReference,e.heightReference),this.color=y(this._color,e.color),this.rotation=y(this._rotation,e.rotation),this.alignedAxis=y(this._alignedAxis,e.alignedAxis),this.sizeInMeters=y(this._sizeInMeters,e.sizeInMeters),this.width=y(this._width,e.width),this.height=y(this._height,e.height),this.scaleByDistance=y(this._scaleByDistance,e.scaleByDistance),this.translucencyByDistance=y(this._translucencyByDistance,e.translucencyByDistance),this.pixelOffsetScaleByDistance=y(this._pixelOffsetScaleByDistance,e.pixelOffsetScaleByDistance),this.imageSubRegion=y(this._imageSubRegion,e.imageSubRegion),this.distanceDisplayCondition=y(this._distanceDisplayCondition,e.distanceDisplayCondition),this.disableDepthTestDistance=y(this._disableDepthTestDistance,e.disableDepthTestDistance),this.splitDirection=y(this.splitDirection,e.splitDirection)};var 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iv(e,t,n){e=y(e,0),t=y(t,0),n=y(n,0),this.value=new Float32Array([e,t,n])}Object.defineProperties(iv.prototype,{componentDatatype:{get:function(){return X.FLOAT}},componentsPerAttribute:{get:function(){return 3}},normalize:{get:function(){return!1}}});iv.fromCartesian3=function(e){return new iv(e.x,e.y,e.z)};iv.toValue=function(e,t){return l(t)||(t=new Float32Array([e.x,e.y,e.z])),t[0]=e.x,t[1]=e.y,t[2]=e.z,t};var Qi=iv;function XM(e){e=y(e,!0),this.value=XM.toValue(e)}Object.defineProperties(XM.prototype,{componentDatatype:{get:function(){return X.UNSIGNED_BYTE}},componentsPerAttribute:{get:function(){return 1}},normalize:{get:function(){return!1}}});XM.toValue=function(e,t){return l(t)?(t[0]=e,t):new Uint8Array([e])};var yn=XM;var KM=`in vec3 v_positionEC;
in vec3 v_normalEC;
in vec3 v_tangentEC;
in vec3 v_bitangentEC;
in vec2 v_st;
void main()
{
vec3 positionToEyeEC = -v_positionEC;
mat3 tangentToEyeMatrix = czm_tangentToEyeSpaceMatrix(v_normalEC, v_tangentEC, v_bitangentEC);
vec3 normalEC = normalize(v_normalEC);
#ifdef FACE_FORWARD
normalEC = faceforward(normalEC, vec3(0.0, 0.0, 1.0), -normalEC);
#endif
czm_materialInput materialInput;
materialInput.normalEC = normalEC;
materialInput.tangentToEyeMatrix = tangentToEyeMatrix;
materialInput.positionToEyeEC = positionToEyeEC;
materialInput.st = v_st;
czm_material material = czm_getMaterial(materialInput);
#ifdef FLAT
out_FragColor = vec4(material.diffuse + material.emission, material.alpha);
#else
out_FragColor = czm_phong(normalize(positionToEyeEC), material, czm_lightDirectionEC);
#endif
}
`;var ZM=`in vec3 position3DHigh;
in vec3 position3DLow;
in vec3 normal;
in vec3 tangent;
in vec3 bitangent;
in vec2 st;
in float batchId;
out vec3 v_positionEC;
out vec3 v_normalEC;
out vec3 v_tangentEC;
out vec3 v_bitangentEC;
out vec2 v_st;
void main()
{
vec4 p = czm_computePosition();
v_positionEC = (czm_modelViewRelativeToEye * p).xyz; // position in eye coordinates
v_normalEC = czm_normal * normal; // normal in eye coordinates
v_tangentEC = czm_normal * tangent; // tangent in eye coordinates
v_bitangentEC = czm_normal * bitangent; // bitangent in eye coordinates
v_st = st;
gl_Position = czm_modelViewProjectionRelativeToEye * p;
}
`;var $M=`in vec3 v_positionEC;
in vec3 v_normalEC;
void main()
{
vec3 positionToEyeEC = -v_positionEC;
vec3 normalEC = normalize(v_normalEC);
#ifdef FACE_FORWARD
normalEC = faceforward(normalEC, vec3(0.0, 0.0, 1.0), -normalEC);
#endif
czm_materialInput materialInput;
materialInput.normalEC = normalEC;
materialInput.positionToEyeEC = positionToEyeEC;
czm_material material = czm_getMaterial(materialInput);
#ifdef FLAT
out_FragColor = vec4(material.diffuse + material.emission, material.alpha);
#else
out_FragColor = czm_phong(normalize(positionToEyeEC), material, czm_lightDirectionEC);
#endif
}
`;var QM=`in vec3 position3DHigh;
in vec3 position3DLow;
in vec3 normal;
in float batchId;
out vec3 v_positionEC;
out vec3 v_normalEC;
void main()
{
vec4 p = czm_computePosition();
v_positionEC = (czm_modelViewRelativeToEye * p).xyz; // position in eye coordinates
v_normalEC = czm_normal * normal; // normal in eye coordinates
gl_Position = czm_modelViewProjectionRelativeToEye * p;
}
`;var JM=`in vec3 v_positionEC;
in vec3 v_normalEC;
in vec2 v_st;
void main()
{
vec3 positionToEyeEC = -v_positionEC;
vec3 normalEC = normalize(v_normalEC);
#ifdef FACE_FORWARD
normalEC = faceforward(normalEC, vec3(0.0, 0.0, 1.0), -normalEC);
#endif
czm_materialInput materialInput;
materialInput.normalEC = normalEC;
materialInput.positionToEyeEC = positionToEyeEC;
materialInput.st = v_st;
czm_material material = czm_getMaterial(materialInput);
#ifdef FLAT
out_FragColor = vec4(material.diffuse + material.emission, material.alpha);
#else
out_FragColor = czm_phong(normalize(positionToEyeEC), material, czm_lightDirectionEC);
#endif
}
`;var eL=`in vec3 position3DHigh;
in vec3 position3DLow;
in vec3 normal;
in vec2 st;
in float batchId;
out vec3 v_positionEC;
out vec3 v_normalEC;
out vec2 v_st;
void main()
{
vec4 p = czm_computePosition();
v_positionEC = (czm_modelViewRelativeToEye * p).xyz; // position in eye coordinates
v_normalEC = czm_normal * normal; // normal in eye coordinates
v_st = st;
gl_Position = czm_modelViewProjectionRelativeToEye * p;
}
`;var O1e={ADD:te.FUNC_ADD,SUBTRACT:te.FUNC_SUBTRACT,REVERSE_SUBTRACT:te.FUNC_REVERSE_SUBTRACT,MIN:te.MIN,MAX:te.MAX},Ya=Object.freeze(O1e);var M1e={ZERO:te.ZERO,ONE:te.ONE,SOURCE_COLOR:te.SRC_COLOR,ONE_MINUS_SOURCE_COLOR:te.ONE_MINUS_SRC_COLOR,DESTINATION_COLOR:te.DST_COLOR,ONE_MINUS_DESTINATION_COLOR:te.ONE_MINUS_DST_COLOR,SOURCE_ALPHA:te.SRC_ALPHA,ONE_MINUS_SOURCE_ALPHA:te.ONE_MINUS_SRC_ALPHA,DESTINATION_ALPHA:te.DST_ALPHA,ONE_MINUS_DESTINATION_ALPHA:te.ONE_MINUS_DST_ALPHA,CONSTANT_COLOR:te.CONSTANT_COLOR,ONE_MINUS_CONSTANT_COLOR:te.ONE_MINUS_CONSTANT_COLOR,CONSTANT_ALPHA:te.CONSTANT_ALPHA,ONE_MINUS_CONSTANT_ALPHA:te.ONE_MINUS_CONSTANT_ALPHA,SOURCE_ALPHA_SATURATE:te.SRC_ALPHA_SATURATE},vo=Object.freeze(M1e);var L1e={DISABLED:Object.freeze({enabled:!1}),ALPHA_BLEND:Object.freeze({enabled:!0,equationRgb:Ya.ADD,equationAlpha:Ya.ADD,functionSourceRgb:vo.SOURCE_ALPHA,functionSourceAlpha:vo.ONE,functionDestinationRgb:vo.ONE_MINUS_SOURCE_ALPHA,functionDestinationAlpha:vo.ONE_MINUS_SOURCE_ALPHA}),PRE_MULTIPLIED_ALPHA_BLEND:Object.freeze({enabled:!0,equationRgb:Ya.ADD,equationAlpha:Ya.ADD,functionSourceRgb:vo.ONE,functionSourceAlpha:vo.ONE,functionDestinationRgb:vo.ONE_MINUS_SOURCE_ALPHA,functionDestinationAlpha:vo.ONE_MINUS_SOURCE_ALPHA}),ADDITIVE_BLEND:Object.freeze({enabled:!0,equationRgb:Ya.ADD,equationAlpha:Ya.ADD,functionSourceRgb:vo.SOURCE_ALPHA,functionSourceAlpha:vo.ONE,functionDestinationRgb:vo.ONE,functionDestinationAlpha:vo.ONE})},ln=Object.freeze(L1e);var N1e={FRONT:te.FRONT,BACK:te.BACK,FRONT_AND_BACK:te.FRONT_AND_BACK},bi=Object.freeze(N1e);function PT(e){e=y(e,y.EMPTY_OBJECT),this.material=e.material,this.translucent=y(e.translucent,!0),this._vertexShaderSource=e.vertexShaderSource,this._fragmentShaderSource=e.fragmentShaderSource,this._renderState=e.renderState,this._closed=y(e.closed,!1)}Object.defineProperties(PT.prototype,{vertexShaderSource:{get:function(){return this._vertexShaderSource}},fragmentShaderSource:{get:function(){return this._fragmentShaderSource}},renderState:{get:function(){return this._renderState}},closed:{get:function(){return this._closed}}});PT.prototype.getFragmentShaderSource=function(){let e=[];return this.flat&&e.push("#define FLAT"),this.faceForward&&e.push("#define FACE_FORWARD"),l(this.material)&&e.push(this.material.shaderSource),e.push(this.fragmentShaderSource),e.join(`
`)};PT.prototype.isTranslucent=function(){return l(this.material)&&this.material.isTranslucent()||!l(this.material)&&this.translucent};PT.prototype.getRenderState=function(){let e=this.isTranslucent(),t=Ge(this.renderState,!1);return e?(t.depthMask=!1,t.blending=ln.ALPHA_BLEND):t.depthMask=!0,t};PT.getDefaultRenderState=function(e,t,n){let i={depthTest:{enabled:!0}};return e&&(i.depthMask=!1,i.blending=ln.ALPHA_BLEND),t&&(i.cull={enabled:!0,face:bi.BACK}),l(n)&&(i=xt(n,i,!0)),i};var no=PT;var tL=`uniform sampler2D image;
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
vec4 rampColor = texture(image, vec2(materialInput.aspect / (2.0 * czm_pi), 0.5));
rampColor = czm_gammaCorrect(rampColor);
material.diffuse = rampColor.rgb;
material.alpha = rampColor.a;
return material;
}
`;var nL=`uniform sampler2D image;
uniform float strength;
uniform vec2 repeat;
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
vec2 st = materialInput.st;
vec2 centerPixel = fract(repeat * st);
float centerBump = texture(image, centerPixel).channel;
float imageWidth = float(imageDimensions.x);
vec2 rightPixel = fract(repeat * (st + vec2(1.0 / imageWidth, 0.0)));
float rightBump = texture(image, rightPixel).channel;
float imageHeight = float(imageDimensions.y);
vec2 leftPixel = fract(repeat * (st + vec2(0.0, 1.0 / imageHeight)));
float topBump = texture(image, leftPixel).channel;
vec3 normalTangentSpace = normalize(vec3(centerBump - rightBump, centerBump - topBump, clamp(1.0 - strength, 0.1, 1.0)));
vec3 normalEC = materialInput.tangentToEyeMatrix * normalTangentSpace;
material.normal = normalEC;
material.diffuse = vec3(0.01);
return material;
}
`;var iL=`uniform vec4 lightColor;
uniform vec4 darkColor;
uniform vec2 repeat;
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
vec2 st = materialInput.st;
// From Stefan Gustavson's Procedural Textures in GLSL in OpenGL Insights
float b = mod(floor(repeat.s * st.s) + floor(repeat.t * st.t), 2.0); // 0.0 or 1.0
// Find the distance from the closest separator (region between two colors)
float scaledWidth = fract(repeat.s * st.s);
scaledWidth = abs(scaledWidth - floor(scaledWidth + 0.5));
float scaledHeight = fract(repeat.t * st.t);
scaledHeight = abs(scaledHeight - floor(scaledHeight + 0.5));
float value = min(scaledWidth, scaledHeight);
vec4 currentColor = mix(lightColor, darkColor, b);
vec4 color = czm_antialias(lightColor, darkColor, currentColor, value, 0.03);
color = czm_gammaCorrect(color);
material.diffuse = color.rgb;
material.alpha = color.a;
return material;
}
`;var oL=`uniform vec4 lightColor;
uniform vec4 darkColor;
uniform vec2 repeat;
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
// From Stefan Gustavson's Procedural Textures in GLSL in OpenGL Insights
float b = smoothstep(0.3, 0.32, length(fract(repeat * materialInput.st) - 0.5)); // 0.0 or 1.0
vec4 color = mix(lightColor, darkColor, b);
color = czm_gammaCorrect(color);
material.diffuse = color.rgb;
material.alpha = color.a;
return material;
}
`;var rL=`uniform sampler2D heights;
uniform sampler2D colors;
// This material expects heights to be sorted from lowest to highest.
float getHeight(int idx, float invTexSize)
{
vec2 uv = vec2((float(idx) + 0.5) * invTexSize, 0.5);
#ifdef OES_texture_float
return texture(heights, uv).x;
#else
return czm_unpackFloat(texture(heights, uv));
#endif
}
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
float height = materialInput.height;
float invTexSize = 1.0 / float(heightsDimensions.x);
float minHeight = getHeight(0, invTexSize);
float maxHeight = getHeight(heightsDimensions.x - 1, invTexSize);
// early-out when outside the height range
if (height < minHeight || height > maxHeight) {
material.diffuse = vec3(0.0);
material.alpha = 0.0;
return material;
}
// Binary search to find heights above and below.
int idxBelow = 0;
int idxAbove = heightsDimensions.x;
float heightBelow = minHeight;
float heightAbove = maxHeight;
// while loop not allowed, so use for loop with max iterations.
// maxIterations of 16 supports a texture size up to 65536 (2^16).
const int maxIterations = 16;
for (int i = 0; i < maxIterations; i++) {
if (idxBelow >= idxAbove - 1) {
break;
}
int idxMid = (idxBelow + idxAbove) / 2;
float heightTex = getHeight(idxMid, invTexSize);
if (height > heightTex) {
idxBelow = idxMid;
heightBelow = heightTex;
} else {
idxAbove = idxMid;
heightAbove = heightTex;
}
}
float lerper = heightBelow == heightAbove ? 1.0 : (height - heightBelow) / (heightAbove - heightBelow);
vec2 colorUv = vec2(invTexSize * (float(idxBelow) + 0.5 + lerper), 0.5);
vec4 color = texture(colors, colorUv);
// undo preumultiplied alpha
if (color.a > 0.0)
{
color.rgb /= color.a;
}
color.rgb = czm_gammaCorrect(color.rgb);
material.diffuse = color.rgb;
material.alpha = color.a;
return material;
}
`;var sL=`uniform vec4 color;
uniform float spacing;
uniform float width;
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
float distanceToContour = mod(materialInput.height, spacing);
#if (__VERSION__ == 300 || defined(GL_OES_standard_derivatives))
float dxc = abs(dFdx(materialInput.height));
float dyc = abs(dFdy(materialInput.height));
float dF = max(dxc, dyc) * czm_pixelRatio * width;
float alpha = (distanceToContour < dF) ? 1.0 : 0.0;
#else
// If no derivatives available (IE 10?), use pixel ratio
float alpha = (distanceToContour < (czm_pixelRatio * width)) ? 1.0 : 0.0;
#endif
vec4 outColor = czm_gammaCorrect(vec4(color.rgb, alpha * color.a));
material.diffuse = outColor.rgb;
material.alpha = outColor.a;
return material;
}
`;var aL=`uniform sampler2D image;
uniform float minimumHeight;
uniform float maximumHeight;
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
float scaledHeight = clamp((materialInput.height - minimumHeight) / (maximumHeight - minimumHeight), 0.0, 1.0);
vec4 rampColor = texture(image, vec2(scaledHeight, 0.5));
rampColor = czm_gammaCorrect(rampColor);
material.diffuse = rampColor.rgb;
material.alpha = rampColor.a;
return material;
}
`;var cL=`uniform vec4 fadeInColor;
uniform vec4 fadeOutColor;
uniform float maximumDistance;
uniform bool repeat;
uniform vec2 fadeDirection;
uniform vec2 time;
float getTime(float t, float coord)
{
float scalar = 1.0 / maximumDistance;
float q = distance(t, coord) * scalar;
if (repeat)
{
float r = distance(t, coord + 1.0) * scalar;
float s = distance(t, coord - 1.0) * scalar;
q = min(min(r, s), q);
}
return clamp(q, 0.0, 1.0);
}
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
vec2 st = materialInput.st;
float s = getTime(time.x, st.s) * fadeDirection.s;
float t = getTime(time.y, st.t) * fadeDirection.t;
float u = length(vec2(s, t));
vec4 color = mix(fadeInColor, fadeOutColor, u);
color = czm_gammaCorrect(color);
material.emission = color.rgb;
material.alpha = color.a;
return material;
}
`;var lL=`uniform vec4 color;
uniform float cellAlpha;
uniform vec2 lineCount;
uniform vec2 lineThickness;
uniform vec2 lineOffset;
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
vec2 st = materialInput.st;
float scaledWidth = fract(lineCount.s * st.s - lineOffset.s);
scaledWidth = abs(scaledWidth - floor(scaledWidth + 0.5));
float scaledHeight = fract(lineCount.t * st.t - lineOffset.t);
scaledHeight = abs(scaledHeight - floor(scaledHeight + 0.5));
float value;
// Fuzz Factor - Controls blurriness of lines
#if (__VERSION__ == 300 || defined(GL_OES_standard_derivatives))
const float fuzz = 1.2;
vec2 thickness = (lineThickness * czm_pixelRatio) - 1.0;
// From "3D Engine Design for Virtual Globes" by Cozzi and Ring, Listing 4.13.
vec2 dx = abs(dFdx(st));
vec2 dy = abs(dFdy(st));
vec2 dF = vec2(max(dx.s, dy.s), max(dx.t, dy.t)) * lineCount;
value = min(
smoothstep(dF.s * thickness.s, dF.s * (fuzz + thickness.s), scaledWidth),
smoothstep(dF.t * thickness.t, dF.t * (fuzz + thickness.t), scaledHeight));
#else
// If no derivatives available (IE 10?), revert to view-dependent fuzz
const float fuzz = 0.05;
vec2 range = 0.5 - (lineThickness * 0.05);
value = min(
1.0 - smoothstep(range.s, range.s + fuzz, scaledWidth),
1.0 - smoothstep(range.t, range.t + fuzz, scaledHeight));
#endif
// Edges taken from RimLightingMaterial.glsl
// See http://www.fundza.com/rman_shaders/surface/fake_rim/fake_rim1.html
float dRim = 1.0 - abs(dot(materialInput.normalEC, normalize(materialInput.positionToEyeEC)));
float sRim = smoothstep(0.8, 1.0, dRim);
value *= (1.0 - sRim);
vec4 halfColor;
halfColor.rgb = color.rgb * 0.5;
halfColor.a = color.a * (1.0 - ((1.0 - cellAlpha) * value));
halfColor = czm_gammaCorrect(halfColor);
material.diffuse = halfColor.rgb;
material.emission = halfColor.rgb;
material.alpha = halfColor.a;
return material;
}
`;var uL=`uniform sampler2D image;
uniform float strength;
uniform vec2 repeat;
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
vec4 textureValue = texture(image, fract(repeat * materialInput.st));
vec3 normalTangentSpace = textureValue.channels;
normalTangentSpace.xy = normalTangentSpace.xy * 2.0 - 1.0;
normalTangentSpace.z = clamp(1.0 - strength, 0.1, 1.0);
normalTangentSpace = normalize(normalTangentSpace);
vec3 normalEC = materialInput.tangentToEyeMatrix * normalTangentSpace;
material.normal = normalEC;
return material;
}
`;var fL=`uniform vec4 color;
float getPointOnLine(vec2 p0, vec2 p1, float x)
{
float slope = (p0.y - p1.y) / (p0.x - p1.x);
return slope * (x - p0.x) + p0.y;
}
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
vec2 st = materialInput.st;
#if (__VERSION__ == 300 || defined(GL_OES_standard_derivatives))
float base = 1.0 - abs(fwidth(st.s)) * 10.0 * czm_pixelRatio;
#else
// If no derivatives available (IE 10?), 2.5% of the line will be the arrow head
float base = 0.975;
#endif
vec2 center = vec2(1.0, 0.5);
float ptOnUpperLine = getPointOnLine(vec2(base, 1.0), center, st.s);
float ptOnLowerLine = getPointOnLine(vec2(base, 0.0), center, st.s);
float halfWidth = 0.15;
float s = step(0.5 - halfWidth, st.t);
s *= 1.0 - step(0.5 + halfWidth, st.t);
s *= 1.0 - step(base, st.s);
float t = step(base, materialInput.st.s);
t *= 1.0 - step(ptOnUpperLine, st.t);
t *= step(ptOnLowerLine, st.t);
// Find the distance from the closest separator (region between two colors)
float dist;
if (st.s < base)
{
float d1 = abs(st.t - (0.5 - halfWidth));
float d2 = abs(st.t - (0.5 + halfWidth));
dist = min(d1, d2);
}
else
{
float d1 = czm_infinity;
if (st.t < 0.5 - halfWidth && st.t > 0.5 + halfWidth)
{
d1 = abs(st.s - base);
}
float d2 = abs(st.t - ptOnUpperLine);
float d3 = abs(st.t - ptOnLowerLine);
dist = min(min(d1, d2), d3);
}
vec4 outsideColor = vec4(0.0);
vec4 currentColor = mix(outsideColor, color, clamp(s + t, 0.0, 1.0));
vec4 outColor = czm_antialias(outsideColor, color, currentColor, dist);
outColor = czm_gammaCorrect(outColor);
material.diffuse = outColor.rgb;
material.alpha = outColor.a;
return material;
}
`;var dL=`uniform vec4 color;
uniform vec4 gapColor;
uniform float dashLength;
uniform float dashPattern;
in float v_polylineAngle;
const float maskLength = 16.0;
mat2 rotate(float rad) {
float c = cos(rad);
float s = sin(rad);
return mat2(
c, s,
-s, c
);
}
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
vec2 pos = rotate(v_polylineAngle) * gl_FragCoord.xy;
// Get the relative position within the dash from 0 to 1
float dashPosition = fract(pos.x / (dashLength * czm_pixelRatio));
// Figure out the mask index.
float maskIndex = floor(dashPosition * maskLength);
// Test the bit mask.
float maskTest = floor(dashPattern / pow(2.0, maskIndex));
vec4 fragColor = (mod(maskTest, 2.0) < 1.0) ? gapColor : color;
if (fragColor.a < 0.005) { // matches 0/255 and 1/255
discard;
}
fragColor = czm_gammaCorrect(fragColor);
material.emission = fragColor.rgb;
material.alpha = fragColor.a;
return material;
}
`;var hL=`uniform vec4 color;
uniform float glowPower;
uniform float taperPower;
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
vec2 st = materialInput.st;
float glow = glowPower / abs(st.t - 0.5) - (glowPower / 0.5);
if (taperPower <= 0.99999) {
glow *= min(1.0, taperPower / (0.5 - st.s * 0.5) - (taperPower / 0.5));
}
vec4 fragColor;
fragColor.rgb = max(vec3(glow - 1.0 + color.rgb), color.rgb);
fragColor.a = clamp(0.0, 1.0, glow) * color.a;
fragColor = czm_gammaCorrect(fragColor);
material.emission = fragColor.rgb;
material.alpha = fragColor.a;
return material;
}
`;var mL=`uniform vec4 color;
uniform vec4 outlineColor;
uniform float outlineWidth;
in float v_width;
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
vec2 st = materialInput.st;
float halfInteriorWidth = 0.5 * (v_width - outlineWidth) / v_width;
float b = step(0.5 - halfInteriorWidth, st.t);
b *= 1.0 - step(0.5 + halfInteriorWidth, st.t);
// Find the distance from the closest separator (region between two colors)
float d1 = abs(st.t - (0.5 - halfInteriorWidth));
float d2 = abs(st.t - (0.5 + halfInteriorWidth));
float dist = min(d1, d2);
vec4 currentColor = mix(outlineColor, color, b);
vec4 outColor = czm_antialias(outlineColor, color, currentColor, dist);
outColor = czm_gammaCorrect(outColor);
material.diffuse = outColor.rgb;
material.alpha = outColor.a;
return material;
}
`;var pL=`uniform vec4 color;
uniform vec4 rimColor;
uniform float width;
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
// See http://www.fundza.com/rman_shaders/surface/fake_rim/fake_rim1.html
float d = 1.0 - dot(materialInput.normalEC, normalize(materialInput.positionToEyeEC));
float s = smoothstep(1.0 - width, 1.0, d);
vec4 outColor = czm_gammaCorrect(color);
vec4 outRimColor = czm_gammaCorrect(rimColor);
material.diffuse = outColor.rgb;
material.emission = outRimColor.rgb * s;
material.alpha = mix(outColor.a, outRimColor.a, s);
return material;
}
`;var gL=`uniform sampler2D image;
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
vec4 rampColor = texture(image, vec2(materialInput.slope / (czm_pi / 2.0), 0.5));
rampColor = czm_gammaCorrect(rampColor);
material.diffuse = rampColor.rgb;
material.alpha = rampColor.a;
return material;
}
`;var _L=`uniform vec4 evenColor;
uniform vec4 oddColor;
uniform float offset;
uniform float repeat;
uniform bool horizontal;
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
// Based on the Stripes Fragment Shader in the Orange Book (11.1.2)
float coord = mix(materialInput.st.s, materialInput.st.t, float(horizontal));
float value = fract((coord - offset) * (repeat * 0.5));
float dist = min(value, min(abs(value - 0.5), 1.0 - value));
vec4 currentColor = mix(evenColor, oddColor, step(0.5, value));
vec4 color = czm_antialias(evenColor, oddColor, currentColor, dist);
color = czm_gammaCorrect(color);
material.diffuse = color.rgb;
material.alpha = color.a;
return material;
}
`;var yL=`uniform vec4 waterColor;
uniform vec4 landColor;
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
vec4 outColor = mix(landColor, waterColor, materialInput.waterMask);
outColor = czm_gammaCorrect(outColor);
material.diffuse = outColor.rgb;
material.alpha = outColor.a;
return material;
}
`;var xL=`// Thanks for the contribution Jonas
// http://29a.ch/2012/7/19/webgl-terrain-rendering-water-fog
uniform sampler2D specularMap;
uniform sampler2D normalMap;
uniform vec4 baseWaterColor;
uniform vec4 blendColor;
uniform float frequency;
uniform float animationSpeed;
uniform float amplitude;
uniform float specularIntensity;
uniform float fadeFactor;
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
float time = czm_frameNumber * animationSpeed;
// fade is a function of the distance from the fragment and the frequency of the waves
float fade = max(1.0, (length(materialInput.positionToEyeEC) / 10000000000.0) * frequency * fadeFactor);
float specularMapValue = texture(specularMap, materialInput.st).r;
// note: not using directional motion at this time, just set the angle to 0.0;
vec4 noise = czm_getWaterNoise(normalMap, materialInput.st * frequency, time, 0.0);
vec3 normalTangentSpace = noise.xyz * vec3(1.0, 1.0, (1.0 / amplitude));
// fade out the normal perturbation as we move further from the water surface
normalTangentSpace.xy /= fade;
// attempt to fade out the normal perturbation as we approach non water areas (low specular map value)
normalTangentSpace = mix(vec3(0.0, 0.0, 50.0), normalTangentSpace, specularMapValue);
normalTangentSpace = normalize(normalTangentSpace);
// get ratios for alignment of the new normal vector with a vector perpendicular to the tangent plane
float tsPerturbationRatio = clamp(dot(normalTangentSpace, vec3(0.0, 0.0, 1.0)), 0.0, 1.0);
// fade out water effect as specular map value decreases
material.alpha = mix(blendColor.a, baseWaterColor.a, specularMapValue) * specularMapValue;
// base color is a blend of the water and non-water color based on the value from the specular map
// may need a uniform blend factor to better control this
material.diffuse = mix(blendColor.rgb, baseWaterColor.rgb, specularMapValue);
// diffuse highlights are based on how perturbed the normal is
material.diffuse += (0.1 * tsPerturbationRatio);
material.diffuse = material.diffuse;
material.normal = normalize(materialInput.tangentToEyeMatrix * normalTangentSpace);
material.specular = specularIntensity;
material.shininess = 10.0;
return material;
}
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`;else{if(e.shaderSource+=`czm_material czm_getMaterial(czm_materialInput materialInput)
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`}else o==="alpha"?e.shaderSource+=`material.alpha = ${t.alpha};
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z(1,1,1,1),landColor:new z(0,0,0,0)}},translucent:!1});var Yi=We;function U0(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.translucent,!0),n=y(e.closed,!1),i=y(e.materialSupport,U0.MaterialSupport.TEXTURED);this.material=l(e.material)?e.material:Yi.fromType(Yi.ColorType),this.translucent=t,this._vertexShaderSource=y(e.vertexShaderSource,i.vertexShaderSource),this._fragmentShaderSource=y(e.fragmentShaderSource,i.fragmentShaderSource),this._renderState=no.getDefaultRenderState(t,n,e.renderState),this._closed=n,this._materialSupport=i,this._vertexFormat=i.vertexFormat,this._flat=y(e.flat,!1),this._faceForward=y(e.faceForward,!n)}Object.defineProperties(U0.prototype,{vertexShaderSource:{get:function(){return this._vertexShaderSource}},fragmentShaderSource:{get:function(){return this._fragmentShaderSource}},renderState:{get:function(){return this._renderState}},closed:{get:function(){return this._closed}},materialSupport:{get:function(){return 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in vec3 v_normalEC;
in vec4 v_color;
void main()
{
vec3 positionToEyeEC = -v_positionEC;
vec3 normalEC = normalize(v_normalEC);
#ifdef FACE_FORWARD
normalEC = faceforward(normalEC, vec3(0.0, 0.0, 1.0), -normalEC);
#endif
vec4 color = czm_gammaCorrect(v_color);
czm_materialInput materialInput;
materialInput.normalEC = normalEC;
materialInput.positionToEyeEC = positionToEyeEC;
czm_material material = czm_getDefaultMaterial(materialInput);
material.diffuse = color.rgb;
material.alpha = color.a;
out_FragColor = czm_phong(normalize(positionToEyeEC), material, czm_lightDirectionEC);
}
`;var TL=`in vec3 position3DHigh;
in vec3 position3DLow;
in vec3 normal;
in vec4 color;
in float batchId;
out vec3 v_positionEC;
out vec3 v_normalEC;
out vec4 v_color;
void main()
{
vec4 p = czm_computePosition();
v_positionEC = (czm_modelViewRelativeToEye * p).xyz; // position in eye coordinates
v_normalEC = czm_normal * normal; // normal in eye coordinates
v_color = color;
gl_Position = czm_modelViewProjectionRelativeToEye * p;
}
`;var RT=`in vec4 v_color;
void main()
{
out_FragColor = czm_gammaCorrect(v_color);
}
`;var CL=`in vec3 position3DHigh;
in vec3 position3DLow;
in vec4 color;
in float batchId;
out vec4 v_color;
void main()
{
vec4 p = czm_computePosition();
v_color = color;
gl_Position = czm_modelViewProjectionRelativeToEye * p;
}
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l(e)||(e=Se.fetchJson(en("Assets/approximateTerrainHeights.json")).then(function(t){Wr._terrainHeights=t}),Wr._initPromise=e),e};Wr.getMinimumMaximumHeights=function(e,t){t=y(t,ee.default);let n=Pee(e),i=Wr._defaultMinTerrainHeight,o=Wr._defaultMaxTerrainHeight;if(l(n)){let r=`${n.level}-${n.x}-${n.y}`,s=Wr._terrainHeights[r];l(s)&&(i=s[0],o=s[1]),t.cartographicToCartesian(se.northeast(e,Dee),vee),t.cartographicToCartesian(se.southwest(e,Dee),wee),d.midpoint(wee,vee,C6);let a=t.scaleToGeodeticSurface(C6,$1e);if(l(a)){let c=d.distance(C6,a);i=Math.min(i,-c)}else i=Wr._defaultMinTerrainHeight}return i=Math.max(Wr._defaultMinTerrainHeight,i),{minimumTerrainHeight:i,maximumTerrainHeight:o}};Wr.getBoundingSphere=function(e,t){t=y(t,ee.default);let n=Pee(e),i=Wr._defaultMaxTerrainHeight;if(l(n)){let r=`${n.level}-${n.x}-${n.y}`,s=Wr._terrainHeights[r];l(s)&&(i=s[1])}let o=ae.fromRectangle3D(e,t,0);return ae.fromRectangle3D(e,t,i,Iee),ae.union(o,Iee,o)};function Pee(e){fe.fromRadians(e.east,e.north,0,rv[0]),fe.fromRadians(e.west,e.north,0,rv[1]),fe.fromRadians(e.east,e.south,0,rv[2]),fe.fromRadians(e.west,e.south,0,rv[3]);let t=0,n=0,i=0,o=0,r=Wr._terrainHeightsMaxLevel,s;for(s=0;s<=r;++s){let a=!1;for(let c=0;c<4;++c){let u=rv[c];if(Q1e.positionToTileXY(u,s,sv),c===0)i=sv.x,o=sv.y;else if(i!==sv.x||o!==sv.y){a=!0;break}}if(a)break;t=i,n=o}if(s!==0)return{x:t,y:n,level:s>r?r:s-1}}Wr._terrainHeightsMaxLevel=6;Wr._defaultMaxTerrainHeight=9e3;Wr._defaultMinTerrainHeight=-1e5;Wr._terrainHeights=void 0;Wr._initPromise=void 0;Object.defineProperties(Wr,{initialized:{get:function(){return l(Wr._terrainHeights)}}});var ui=Wr;function vc(e,t,n){this.minimum=d.clone(y(e,d.ZERO)),this.maximum=d.clone(y(t,d.ZERO)),l(n)?n=d.clone(n):n=d.midpoint(this.minimum,this.maximum,new d),this.center=n}vc.fromCorners=function(e,t,n){return l(n)||(n=new vc),n.minimum=d.clone(e,n.minimum),n.maximum=d.clone(t,n.maximum),n.center=d.midpoint(e,t,n.center),n};vc.fromPoints=function(e,t){if(l(t)||(t=new vc),!l(e)||e.length===0)return t.minimum=d.clone(d.ZERO,t.minimum),t.maximum=d.clone(d.ZERO,t.maximum),t.center=d.clone(d.ZERO,t.center),t;let n=e[0].x,i=e[0].y,o=e[0].z,r=e[0].x,s=e[0].y,a=e[0].z,c=e.length;for(let h=1;h<c;h++){let p=e[h],_=p.x,m=p.y,x=p.z;n=Math.min(_,n),r=Math.max(_,r),i=Math.min(m,i),s=Math.max(m,s),o=Math.min(x,o),a=Math.max(x,a)}let u=t.minimum;u.x=n,u.y=i,u.z=o;let f=t.maximum;return f.x=r,f.y=s,f.z=a,t.center=d.midpoint(u,f,t.center),t};vc.clone=function(e,t){if(l(e))return l(t)?(t.minimum=d.clone(e.minimum,t.minimum),t.maximum=d.clone(e.maximum,t.maximum),t.center=d.clone(e.center,t.center),t):new vc(e.minimum,e.maximum,e.center)};vc.equals=function(e,t){return e===t||l(e)&&l(t)&&d.equals(e.center,t.center)&&d.equals(e.minimum,t.minimum)&&d.equals(e.maximum,t.maximum)};var AL=new d;vc.intersectPlane=function(e,t){AL=d.subtract(e.maximum,e.minimum,AL);let n=d.multiplyByScalar(AL,.5,AL),i=t.normal,o=n.x*Math.abs(i.x)+n.y*Math.abs(i.y)+n.z*Math.abs(i.z),r=d.dot(e.center,i)+t.distance;return r-o>0?Wt.INSIDE:r+o<0?Wt.OUTSIDE:Wt.INTERSECTING};vc.prototype.clone=function(e){return vc.clone(this,e)};vc.prototype.intersectPlane=function(e){return vc.intersectPlane(this,e)};vc.prototype.equals=function(e){return vc.equals(this,e)};var z0=vc;var A6=new oe;function Oh(e,t){t=y(t,ee.default),e=t.scaleToGeodeticSurface(e);let n=Ot.eastNorthUpToFixedFrame(e,t);this._ellipsoid=t,this._origin=e,this._xAxis=d.fromCartesian4(F.getColumn(n,0,A6)),this._yAxis=d.fromCartesian4(F.getColumn(n,1,A6));let i=d.fromCartesian4(F.getColumn(n,2,A6));this._plane=sn.fromPointNormal(e,i)}Object.defineProperties(Oh.prototype,{ellipsoid:{get:function(){return this._ellipsoid}},origin:{get:function(){return this._origin}},plane:{get:function(){return this._plane}},xAxis:{get:function(){return this._xAxis}},yAxis:{get:function(){return this._yAxis}},zAxis:{get:function(){return this._plane.normal}}});var J1e=new z0;Oh.fromPoints=function(e,t){let n=z0.fromPoints(e,J1e);return new Oh(n.center,t)};var Ree=new pn,EL=new d;Oh.prototype.projectPointOntoPlane=function(e,t){let n=Ree;n.origin=e,d.normalize(e,n.direction);let i=Qn.rayPlane(n,this._plane,EL);if(l(i)||(d.negate(n.direction,n.direction),i=Qn.rayPlane(n,this._plane,EL)),l(i)){let o=d.subtract(i,this._origin,i),r=d.dot(this._xAxis,o),s=d.dot(this._yAxis,o);return l(t)?(t.x=r,t.y=s,t):new U(r,s)}};Oh.prototype.projectPointsOntoPlane=function(e,t){l(t)||(t=[]);let n=0,i=e.length;for(let o=0;o<i;o++){let r=this.projectPointOntoPlane(e[o],t[n]);l(r)&&(t[n]=r,n++)}return t.length=n,t};Oh.prototype.projectPointToNearestOnPlane=function(e,t){l(t)||(t=new U);let n=Ree;n.origin=e,d.clone(this._plane.normal,n.direction);let i=Qn.rayPlane(n,this._plane,EL);l(i)||(d.negate(n.direction,n.direction),i=Qn.rayPlane(n,this._plane,EL));let o=d.subtract(i,this._origin,i),r=d.dot(this._xAxis,o),s=d.dot(this._yAxis,o);return t.x=r,t.y=s,t};Oh.prototype.projectPointsToNearestOnPlane=function(e,t){l(t)||(t=[]);let n=e.length;t.length=n;for(let i=0;i<n;i++)t[i]=this.projectPointToNearestOnPlane(e[i],t[i]);return t};var eRe=new d;Oh.prototype.projectPointOntoEllipsoid=function(e,t){l(t)||(t=new d);let n=this._ellipsoid,i=this._origin,o=this._xAxis,r=this._yAxis,s=eRe;return d.multiplyByScalar(o,e.x,s),t=d.add(i,s,t),d.multiplyByScalar(r,e.y,s),d.add(t,s,t),n.scaleToGeocentricSurface(t,t),t};Oh.prototype.projectPointsOntoEllipsoid=function(e,t){let n=e.length;l(t)?t.length=n:t=new Array(n);for(let i=0;i<n;++i)t[i]=this.projectPointOntoEllipsoid(e[i],t[i]);return t};var ns=Oh;function Oi(e,t){this.center=d.clone(y(e,d.ZERO)),this.halfAxes=$.clone(y(t,$.ZERO))}Oi.packedLength=d.packedLength+$.packedLength;Oi.pack=function(e,t,n){return n=y(n,0),d.pack(e.center,t,n),$.pack(e.halfAxes,t,n+d.packedLength),t};Oi.unpack=function(e,t,n){return t=y(t,0),l(n)||(n=new Oi),d.unpack(e,t,n.center),$.unpack(e,t+d.packedLength,n.halfAxes),n};var tRe=new d,nRe=new d,iRe=new d,oRe=new d,rRe=new d,sRe=new d,aRe=new $,cRe={unitary:new $,diagonal:new $};Oi.fromPoints=function(e,t){if(l(t)||(t=new Oi),!l(e)||e.length===0)return t.halfAxes=$.ZERO,t.center=d.ZERO,t;let n,i=e.length,o=d.clone(e[0],tRe);for(n=1;n<i;n++)d.add(o,e[n],o);let r=1/i;d.multiplyByScalar(o,r,o);let s=0,a=0,c=0,u=0,f=0,h=0,p;for(n=0;n<i;n++)p=d.subtract(e[n],o,nRe),s+=p.x*p.x,a+=p.x*p.y,c+=p.x*p.z,u+=p.y*p.y,f+=p.y*p.z,h+=p.z*p.z;s*=r,a*=r,c*=r,u*=r,f*=r,h*=r;let _=aRe;_[0]=s,_[1]=a,_[2]=c,_[3]=a,_[4]=u,_[5]=f,_[6]=c,_[7]=f,_[8]=h;let m=$.computeEigenDecomposition(_,cRe),x=$.clone(m.unitary,t.halfAxes),b=$.getColumn(x,0,oRe),T=$.getColumn(x,1,rRe),C=$.getColumn(x,2,sRe),A=-Number.MAX_VALUE,S=-Number.MAX_VALUE,v=-Number.MAX_VALUE,D=Number.MAX_VALUE,O=Number.MAX_VALUE,R=Number.MAX_VALUE;for(n=0;n<i;n++)p=e[n],A=Math.max(d.dot(b,p),A),S=Math.max(d.dot(T,p),S),v=Math.max(d.dot(C,p),v),D=Math.min(d.dot(b,p),D),O=Math.min(d.dot(T,p),O),R=Math.min(d.dot(C,p),R);b=d.multiplyByScalar(b,.5*(D+A),b),T=d.multiplyByScalar(T,.5*(O+S),T),C=d.multiplyByScalar(C,.5*(R+v),C);let M=d.add(b,T,t.center);d.add(M,C,M);let L=iRe;return L.x=A-D,L.y=S-O,L.z=v-R,d.multiplyByScalar(L,.5,L),$.multiplyByScale(t.halfAxes,L,t.halfAxes),t};var Bee=new d,lRe=new d;function Oee(e,t,n,i,o,r,s,a,c,u,f){l(f)||(f=new Oi);let h=f.halfAxes;$.setColumn(h,0,t,h),$.setColumn(h,1,n,h),$.setColumn(h,2,i,h);let p=Bee;p.x=(o+r)/2,p.y=(s+a)/2,p.z=(c+u)/2;let _=lRe;_.x=(r-o)/2,_.y=(a-s)/2,_.z=(u-c)/2;let m=f.center;return p=$.multiplyByVector(h,p,p),d.add(e,p,m),$.multiplyByScale(h,_,h),f}var Mee=new fe,uRe=new d,fRe=new fe,dRe=new fe,hRe=new fe,mRe=new fe,pRe=new fe,gRe=new d,Lee=new d,_Re=new d,Nee=new d,yRe=new d,xRe=new U,bRe=new U,TRe=new U,CRe=new U,ARe=new U,ERe=new d,SRe=new d,vRe=new d,wRe=new d,DRe=new U,IRe=new d,PRe=new d,RRe=new d,ORe=new sn(d.UNIT_X,0);Oi.fromRectangle=function(e,t,n,i,o){t=y(t,0),n=y(n,0),i=y(i,ee.default);let r,s,a,c,u,f,h;if(e.width<=P.PI){let O=se.center(e,Mee),R=i.cartographicToCartesian(O,uRe),M=new ns(R,i);h=M.plane;let L=O.longitude,g=e.south<0&&e.north>0?0:O.latitude,E=fe.fromRadians(L,e.north,n,fRe),w=fe.fromRadians(e.west,e.north,n,dRe),I=fe.fromRadians(e.west,g,n,hRe),N=fe.fromRadians(e.west,e.south,n,mRe),B=fe.fromRadians(L,e.south,n,pRe),H=i.cartographicToCartesian(E,gRe),V=i.cartographicToCartesian(w,Lee),G=i.cartographicToCartesian(I,_Re),k=i.cartographicToCartesian(N,Nee),W=i.cartographicToCartesian(B,yRe),Y=M.projectPointToNearestOnPlane(H,xRe),J=M.projectPointToNearestOnPlane(V,bRe),j=M.projectPointToNearestOnPlane(G,TRe),K=M.projectPointToNearestOnPlane(k,CRe),Q=M.projectPointToNearestOnPlane(W,ARe);return r=Math.min(J.x,j.x,K.x),s=-r,c=Math.max(J.y,Y.y),a=Math.min(K.y,Q.y),w.height=N.height=t,V=i.cartographicToCartesian(w,Lee),k=i.cartographicToCartesian(N,Nee),u=Math.min(sn.getPointDistance(h,V),sn.getPointDistance(h,k)),f=n,Oee(M.origin,M.xAxis,M.yAxis,M.zAxis,r,s,a,c,u,f,o)}let p=e.south>0,_=e.north<0,m=p?e.south:_?e.north:0,x=se.center(e,Mee).longitude,b=d.fromRadians(x,m,n,i,ERe);b.z=0;let C=Math.abs(b.x)<P.EPSILON10&&Math.abs(b.y)<P.EPSILON10?d.UNIT_X:d.normalize(b,SRe),A=d.UNIT_Z,S=d.cross(C,A,vRe);h=sn.fromPointNormal(b,C,ORe);let v=d.fromRadians(x+P.PI_OVER_TWO,m,n,i,wRe);s=d.dot(sn.projectPointOntoPlane(h,v,DRe),S),r=-s,c=d.fromRadians(0,e.north,_?t:n,i,IRe).z,a=d.fromRadians(0,e.south,p?t:n,i,PRe).z;let D=d.fromRadians(e.east,m,n,i,RRe);return u=sn.getPointDistance(h,D),f=0,Oee(b,S,A,C,r,s,a,c,u,f,o)};Oi.fromTransformation=function(e,t){return l(t)||(t=new Oi),t.center=F.getTranslation(e,t.center),t.halfAxes=F.getMatrix3(e,t.halfAxes),t.halfAxes=$.multiplyByScalar(t.halfAxes,.5,t.halfAxes),t};Oi.clone=function(e,t){if(l(e))return l(t)?(d.clone(e.center,t.center),$.clone(e.halfAxes,t.halfAxes),t):new Oi(e.center,e.halfAxes)};Oi.intersectPlane=function(e,t){let n=e.center,i=t.normal,o=e.halfAxes,r=i.x,s=i.y,a=i.z,c=Math.abs(r*o[$.COLUMN0ROW0]+s*o[$.COLUMN0ROW1]+a*o[$.COLUMN0ROW2])+Math.abs(r*o[$.COLUMN1ROW0]+s*o[$.COLUMN1ROW1]+a*o[$.COLUMN1ROW2])+Math.abs(r*o[$.COLUMN2ROW0]+s*o[$.COLUMN2ROW1]+a*o[$.COLUMN2ROW2]),u=d.dot(i,n)+t.distance;return u<=-c?Wt.OUTSIDE:u>=c?Wt.INSIDE:Wt.INTERSECTING};var kee=new d,Vee=new d,Uee=new d,MRe=new d,Fee=new d,LRe=new d;Oi.distanceSquaredTo=function(e,t){let n=d.subtract(t,e.center,Bee),i=e.halfAxes,o=$.getColumn(i,0,kee),r=$.getColumn(i,1,Vee),s=$.getColumn(i,2,Uee),a=d.magnitude(o),c=d.magnitude(r),u=d.magnitude(s),f=!0,h=!0,p=!0;a>0?d.divideByScalar(o,a,o):f=!1,c>0?d.divideByScalar(r,c,r):h=!1,u>0?d.divideByScalar(s,u,s):p=!1;let _=!f+!h+!p,m,x,b;if(_===1){let S=o;m=r,x=s,h?p||(S=s,x=o):(S=r,m=o),b=d.cross(m,x,Fee),S===o?o=b:S===r?r=b:S===s&&(s=b)}else if(_===2){m=o,h?m=r:p&&(m=s);let S=d.UNIT_Y;S.equalsEpsilon(m,P.EPSILON3)&&(S=d.UNIT_X),x=d.cross(m,S,MRe),d.normalize(x,x),b=d.cross(m,x,Fee),d.normalize(b,b),m===o?(r=x,s=b):m===r?(s=x,o=b):m===s&&(o=x,r=b)}else _===3&&(o=d.UNIT_X,r=d.UNIT_Y,s=d.UNIT_Z);let T=LRe;T.x=d.dot(n,o),T.y=d.dot(n,r),T.z=d.dot(n,s);let C=0,A;return T.x<-a?(A=T.x+a,C+=A*A):T.x>a&&(A=T.x-a,C+=A*A),T.y<-c?(A=T.y+c,C+=A*A):T.y>c&&(A=T.y-c,C+=A*A),T.z<-u?(A=T.z+u,C+=A*A):T.z>u&&(A=T.z-u,C+=A*A),C};var NRe=new d,FRe=new d;Oi.computePlaneDistances=function(e,t,n,i){l(i)||(i=new ja);let o=Number.POSITIVE_INFINITY,r=Number.NEGATIVE_INFINITY,s=e.center,a=e.halfAxes,c=$.getColumn(a,0,kee),u=$.getColumn(a,1,Vee),f=$.getColumn(a,2,Uee),h=d.add(c,u,NRe);d.add(h,f,h),d.add(h,s,h);let p=d.subtract(h,t,FRe),_=d.dot(n,p);return o=Math.min(_,o),r=Math.max(_,r),d.add(s,c,h),d.add(h,u,h),d.subtract(h,f,h),d.subtract(h,t,p),_=d.dot(n,p),o=Math.min(_,o),r=Math.max(_,r),d.add(s,c,h),d.subtract(h,u,h),d.add(h,f,h),d.subtract(h,t,p),_=d.dot(n,p),o=Math.min(_,o),r=Math.max(_,r),d.add(s,c,h),d.subtract(h,u,h),d.subtract(h,f,h),d.subtract(h,t,p),_=d.dot(n,p),o=Math.min(_,o),r=Math.max(_,r),d.subtract(s,c,h),d.add(h,u,h),d.add(h,f,h),d.subtract(h,t,p),_=d.dot(n,p),o=Math.min(_,o),r=Math.max(_,r),d.subtract(s,c,h),d.add(h,u,h),d.subtract(h,f,h),d.subtract(h,t,p),_=d.dot(n,p),o=Math.min(_,o),r=Math.max(_,r),d.subtract(s,c,h),d.subtract(h,u,h),d.add(h,f,h),d.subtract(h,t,p),_=d.dot(n,p),o=Math.min(_,o),r=Math.max(_,r),d.subtract(s,c,h),d.subtract(h,u,h),d.subtract(h,f,h),d.subtract(h,t,p),_=d.dot(n,p),o=Math.min(_,o),r=Math.max(_,r),i.start=o,i.stop=r,i};var BRe=new d,kRe=new d,VRe=new d;Oi.computeCorners=function(e,t){l(t)||(t=[new d,new d,new d,new d,new d,new d,new d,new d]);let n=e.center,i=e.halfAxes,o=$.getColumn(i,0,BRe),r=$.getColumn(i,1,kRe),s=$.getColumn(i,2,VRe);return d.clone(n,t[0]),d.subtract(t[0],o,t[0]),d.subtract(t[0],r,t[0]),d.subtract(t[0],s,t[0]),d.clone(n,t[1]),d.subtract(t[1],o,t[1]),d.subtract(t[1],r,t[1]),d.add(t[1],s,t[1]),d.clone(n,t[2]),d.subtract(t[2],o,t[2]),d.add(t[2],r,t[2]),d.subtract(t[2],s,t[2]),d.clone(n,t[3]),d.subtract(t[3],o,t[3]),d.add(t[3],r,t[3]),d.add(t[3],s,t[3]),d.clone(n,t[4]),d.add(t[4],o,t[4]),d.subtract(t[4],r,t[4]),d.subtract(t[4],s,t[4]),d.clone(n,t[5]),d.add(t[5],o,t[5]),d.subtract(t[5],r,t[5]),d.add(t[5],s,t[5]),d.clone(n,t[6]),d.add(t[6],o,t[6]),d.add(t[6],r,t[6]),d.subtract(t[6],s,t[6]),d.clone(n,t[7]),d.add(t[7],o,t[7]),d.add(t[7],r,t[7]),d.add(t[7],s,t[7]),t};var URe=new $;Oi.computeTransformation=function(e,t){l(t)||(t=new F);let n=e.center,i=$.multiplyByUniformScale(e.halfAxes,2,URe);return F.fromRotationTranslation(i,n,t)};var zRe=new ae;Oi.isOccluded=function(e,t){let n=ae.fromOrientedBoundingBox(e,zRe);return!t.isBoundingSphereVisible(n)};Oi.prototype.intersectPlane=function(e){return Oi.intersectPlane(this,e)};Oi.prototype.distanceSquaredTo=function(e){return Oi.distanceSquaredTo(this,e)};Oi.prototype.computePlaneDistances=function(e,t,n){return Oi.computePlaneDistances(this,e,t,n)};Oi.prototype.computeCorners=function(e){return Oi.computeCorners(this,e)};Oi.prototype.computeTransformation=function(e){return Oi.computeTransformation(this,e)};Oi.prototype.isOccluded=function(e){return Oi.isOccluded(this,e)};Oi.equals=function(e,t){return e===t||l(e)&&l(t)&&d.equals(e.center,t.center)&&$.equals(e.halfAxes,t.halfAxes)};Oi.prototype.clone=function(e){return Oi.clone(this,e)};Oi.prototype.equals=function(e){return Oi.equals(this,e)};var wn=Oi;var SL={};SL.getHeight=function(e,t,n){return(e-n)*t+n};var HRe=new fe;SL.getPosition=function(e,t,n,i,o){let r=t.cartesianToCartographic(e,HRe);if(!l(r))return d.clone(e,o);let s=SL.getHeight(r.height,n,i);return d.fromRadians(r.longitude,r.latitude,s,t,o)};var Dr=SL;var vL=`in vec3 position3DHigh;
in vec3 position3DLow;
in float batchId;
#ifdef EXTRUDED_GEOMETRY
in vec3 extrudeDirection;
uniform float u_globeMinimumAltitude;
#endif // EXTRUDED_GEOMETRY
#ifdef PER_INSTANCE_COLOR
out vec4 v_color;
#endif // PER_INSTANCE_COLOR
#ifdef TEXTURE_COORDINATES
#ifdef SPHERICAL
out vec4 v_sphericalExtents;
#else // SPHERICAL
out vec2 v_inversePlaneExtents;
out vec4 v_westPlane;
out vec4 v_southPlane;
#endif // SPHERICAL
out vec3 v_uvMinAndSphericalLongitudeRotation;
out vec3 v_uMaxAndInverseDistance;
out vec3 v_vMaxAndInverseDistance;
#endif // TEXTURE_COORDINATES
void main()
{
vec4 position = czm_computePosition();
#ifdef EXTRUDED_GEOMETRY
float delta = min(u_globeMinimumAltitude, czm_geometricToleranceOverMeter * length(position.xyz));
delta *= czm_sceneMode == czm_sceneMode3D ? 1.0 : 0.0;
//extrudeDirection is zero for the top layer
position = position + vec4(extrudeDirection * delta, 0.0);
#endif
#ifdef TEXTURE_COORDINATES
#ifdef SPHERICAL
v_sphericalExtents = czm_batchTable_sphericalExtents(batchId);
v_uvMinAndSphericalLongitudeRotation.z = czm_batchTable_longitudeRotation(batchId);
#else // SPHERICAL
#ifdef COLUMBUS_VIEW_2D
vec4 planes2D_high = czm_batchTable_planes2D_HIGH(batchId);
vec4 planes2D_low = czm_batchTable_planes2D_LOW(batchId);
// If the primitive is split across the IDL (planes2D_high.x > planes2D_high.w):
// - If this vertex is on the east side of the IDL (position3DLow.y > 0.0, comparison with position3DHigh may produce artifacts)
// - existing "east" is on the wrong side of the world, far away (planes2D_high/low.w)
// - so set "east" as beyond the eastmost extent of the projection (idlSplitNewPlaneHiLow)
vec2 idlSplitNewPlaneHiLow = vec2(EAST_MOST_X_HIGH - (WEST_MOST_X_HIGH - planes2D_high.w), EAST_MOST_X_LOW - (WEST_MOST_X_LOW - planes2D_low.w));
bool idlSplit = planes2D_high.x > planes2D_high.w && position3DLow.y > 0.0;
planes2D_high.w = czm_branchFreeTernary(idlSplit, idlSplitNewPlaneHiLow.x, planes2D_high.w);
planes2D_low.w = czm_branchFreeTernary(idlSplit, idlSplitNewPlaneHiLow.y, planes2D_low.w);
// - else, if this vertex is on the west side of the IDL (position3DLow.y < 0.0)
// - existing "west" is on the wrong side of the world, far away (planes2D_high/low.x)
// - so set "west" as beyond the westmost extent of the projection (idlSplitNewPlaneHiLow)
idlSplit = planes2D_high.x > planes2D_high.w && position3DLow.y < 0.0;
idlSplitNewPlaneHiLow = vec2(WEST_MOST_X_HIGH - (EAST_MOST_X_HIGH - planes2D_high.x), WEST_MOST_X_LOW - (EAST_MOST_X_LOW - planes2D_low.x));
planes2D_high.x = czm_branchFreeTernary(idlSplit, idlSplitNewPlaneHiLow.x, planes2D_high.x);
planes2D_low.x = czm_branchFreeTernary(idlSplit, idlSplitNewPlaneHiLow.y, planes2D_low.x);
vec3 southWestCorner = (czm_modelViewRelativeToEye * czm_translateRelativeToEye(vec3(0.0, planes2D_high.xy), vec3(0.0, planes2D_low.xy))).xyz;
vec3 northWestCorner = (czm_modelViewRelativeToEye * czm_translateRelativeToEye(vec3(0.0, planes2D_high.x, planes2D_high.z), vec3(0.0, planes2D_low.x, planes2D_low.z))).xyz;
vec3 southEastCorner = (czm_modelViewRelativeToEye * czm_translateRelativeToEye(vec3(0.0, planes2D_high.w, planes2D_high.y), vec3(0.0, planes2D_low.w, planes2D_low.y))).xyz;
#else // COLUMBUS_VIEW_2D
// 3D case has smaller "plane extents," so planes encoded as a 64 bit position and 2 vec3s for distances/direction
vec3 southWestCorner = (czm_modelViewRelativeToEye * czm_translateRelativeToEye(czm_batchTable_southWest_HIGH(batchId), czm_batchTable_southWest_LOW(batchId))).xyz;
vec3 northWestCorner = czm_normal * czm_batchTable_northward(batchId) + southWestCorner;
vec3 southEastCorner = czm_normal * czm_batchTable_eastward(batchId) + southWestCorner;
#endif // COLUMBUS_VIEW_2D
vec3 eastWard = southEastCorner - southWestCorner;
float eastExtent = length(eastWard);
eastWard /= eastExtent;
vec3 northWard = northWestCorner - southWestCorner;
float northExtent = length(northWard);
northWard /= northExtent;
v_westPlane = vec4(eastWard, -dot(eastWard, southWestCorner));
v_southPlane = vec4(northWard, -dot(northWard, southWestCorner));
v_inversePlaneExtents = vec2(1.0 / eastExtent, 1.0 / northExtent);
#endif // SPHERICAL
vec4 uvMinAndExtents = czm_batchTable_uvMinAndExtents(batchId);
vec4 uMaxVmax = czm_batchTable_uMaxVmax(batchId);
v_uMaxAndInverseDistance = vec3(uMaxVmax.xy, uvMinAndExtents.z);
v_vMaxAndInverseDistance = vec3(uMaxVmax.zw, uvMinAndExtents.w);
v_uvMinAndSphericalLongitudeRotation.xy = uvMinAndExtents.xy;
#endif // TEXTURE_COORDINATES
#ifdef PER_INSTANCE_COLOR
v_color = czm_batchTable_color(batchId);
#endif
gl_Position = czm_depthClamp(czm_modelViewProjectionRelativeToEye * position);
}
`;var H0=`#ifdef VECTOR_TILE
uniform vec4 u_highlightColor;
#endif
void main(void)
{
#ifdef VECTOR_TILE
out_FragColor = czm_gammaCorrect(u_highlightColor);
#else
out_FragColor = vec4(1.0);
#endif
czm_writeDepthClamp();
}
`;var zee={TERRAIN:0,CESIUM_3D_TILE:1,BOTH:2};zee.NUMBER_OF_CLASSIFICATION_TYPES=3;var kn=Object.freeze(zee);var GRe={NEVER:te.NEVER,LESS:te.LESS,EQUAL:te.EQUAL,LESS_OR_EQUAL:te.LEQUAL,GREATER:te.GREATER,NOT_EQUAL:te.NOTEQUAL,GREATER_OR_EQUAL:te.GEQUAL,ALWAYS:te.ALWAYS},wc=Object.freeze(GRe);function WRe(e,t){let n=[],i=e.length,o=0;for(;o<i;){let r=Math.ceil((i-o)/t--);n.push(e.slice(o,o+r)),o+=r}return n}var wL=WRe;function up(e,t,n){if(this._attributes=t,this._numberOfInstances=n,t.length===0)return;let i=jRe(t),o=e.floatingPointTexture,r=i===Ke.FLOAT&&!o,s=qRe(t,r),a=YRe(s,t,r),c=Math.floor(Ft.maximumTextureSize/a),u=Math.min(n,c),f=a*u,h=Math.ceil(n/u),p=1/f,_=p*.5,m=1/h,x=m*.5;this._textureDimensions=new U(f,h),this._textureStep=new oe(p,_,m,x),this._pixelDatatype=r?Ke.UNSIGNED_BYTE:i,this._packFloats=r,this._offsets=s,this._stride=a,this._texture=void 0;let b=4*f*h;this._batchValues=i===Ke.FLOAT&&!r?new Float32Array(b):new Uint8Array(b),this._batchValuesDirty=!1}Object.defineProperties(up.prototype,{attributes:{get:function(){return this._attributes}},numberOfInstances:{get:function(){return this._numberOfInstances}}});function jRe(e){let t=!1,n=e.length;for(let i=0;i<n;++i)if(e[i].componentDatatype!==X.UNSIGNED_BYTE){t=!0;break}return t?Ke.FLOAT:Ke.UNSIGNED_BYTE}function Gee(e,t){let n=e[t].componentsPerAttribute;return n===2?U:n===3?d:n===4?oe:Number}function qRe(e,t){let n=new Array(e.length),i=0,o=e.length;for(let r=0;r<o;++r){let a=e[r].componentDatatype;n[r]=i,a!==X.UNSIGNED_BYTE&&t?i+=4:++i}return n}function YRe(e,t,n){let i=e.length,o=e[i-1];return t[i-1].componentDatatype!==X.UNSIGNED_BYTE&&n?o+4:o+1}var av=new oe;function XRe(e,t,n){let i=oe.unpack(e,t,av),o=oe.unpackFloat(i);i=oe.unpack(e,t+4,av);let r=oe.unpackFloat(i);i=oe.unpack(e,t+8,av);let s=oe.unpackFloat(i);i=oe.unpack(e,t+12,av);let a=oe.unpackFloat(i);return oe.fromElements(o,r,s,a,n)}function KRe(e,t,n){let i=oe.packFloat(e.x,av);oe.pack(i,t,n),i=oe.packFloat(e.y,i),oe.pack(i,t,n+4),i=oe.packFloat(e.z,i),oe.pack(i,t,n+8),i=oe.packFloat(e.w,i),oe.pack(i,t,n+12)}var Hee=new oe;up.prototype.getBatchedAttribute=function(e,t,n){let i=this._attributes,o=this._offsets[t],s=4*this._stride*e+4*o,a;this._packFloats&&i[t].componentDatatype!==Ke.UNSIGNED_BYTE?a=XRe(this._batchValues,s,Hee):a=oe.unpack(this._batchValues,s,Hee);let c=Gee(i,t);return l(c.fromCartesian4)?c.fromCartesian4(a,n):l(c.clone)?c.clone(a,n):a.x};var ZRe=[void 0,void 0,new U,new d,new oe],$Re=new oe;up.prototype.setBatchedAttribute=function(e,t,n){let i=this._attributes,o=ZRe[i[t].componentsPerAttribute],r=this.getBatchedAttribute(e,t,o),s=Gee(this._attributes,t);if(l(s.equals)?s.equals(r,n):r===n)return;let c=$Re;c.x=l(n.x)?n.x:n,c.y=l(n.y)?n.y:0,c.z=l(n.z)?n.z:0,c.w=l(n.w)?n.w:0;let u=this._offsets[t],h=4*this._stride*e+4*u;this._packFloats&&i[t].componentDatatype!==Ke.UNSIGNED_BYTE?KRe(c,this._batchValues,h):oe.pack(c,this._batchValues,h),this._batchValuesDirty=!0};function QRe(e,t){let n=e._textureDimensions;e._texture=new Rt({context:t,pixelFormat:tt.RGBA,pixelDatatype:e._pixelDatatype,width:n.x,height:n.y,sampler:Zt.NEAREST,flipY:!1})}function JRe(e){let t=e._textureDimensions;e._texture.copyFrom({source:{width:t.x,height:t.y,arrayBufferView:e._batchValues}})}up.prototype.update=function(e){l(this._texture)&&!this._batchValuesDirty||this._attributes.length===0||(this._batchValuesDirty=!1,l(this._texture)||QRe(this,e.context),JRe(this))};up.prototype.getUniformMapCallback=function(){let e=this;return function(t){return e._attributes.length===0?t:xt(t,{batchTexture:function(){return e._texture},batchTextureDimensions:function(){return e._textureDimensions},batchTextureStep:function(){return e._textureStep}})}};function eOe(e){let t=e._stride;return e._textureDimensions.y===1?`uniform vec4 batchTextureStep;
vec2 computeSt(float batchId)
{
float stepX = batchTextureStep.x;
float centerX = batchTextureStep.y;
float numberOfAttributes = float(${t});
return vec2(centerX + (batchId * numberOfAttributes * stepX), 0.5);
}
`:`uniform vec4 batchTextureStep;
uniform vec2 batchTextureDimensions;
vec2 computeSt(float batchId)
{
float stepX = batchTextureStep.x;
float centerX = batchTextureStep.y;
float stepY = batchTextureStep.z;
float centerY = batchTextureStep.w;
float numberOfAttributes = float(${t});
float xId = mod(batchId * numberOfAttributes, batchTextureDimensions.x);
float yId = floor(batchId * numberOfAttributes / batchTextureDimensions.x);
return vec2(centerX + (xId * stepX), centerY + (yId * stepY));
}
`}function tOe(e){return e===1?"float":`vec${e}`}function nOe(e){return e===1?".x":e===2?".xy":e===3?".xyz":""}function iOe(e,t){let i=e._attributes[t],o=i.componentsPerAttribute,r=i.functionName,s=tOe(o),a=nOe(o),c=e._offsets[t],u=`${s} ${r}(float batchId)
{
vec2 st = computeSt(batchId);
st.x += batchTextureStep.x * float(${c});
`;return e._packFloats&&i.componentDatatype!==Ke.UNSIGNED_BYTE?u+=`vec4 textureValue;
textureValue.x = czm_unpackFloat(texture(batchTexture, st));
textureValue.y = czm_unpackFloat(texture(batchTexture, st + vec2(batchTextureStep.x, 0.0)));
textureValue.z = czm_unpackFloat(texture(batchTexture, st + vec2(batchTextureStep.x * 2.0, 0.0)));
textureValue.w = czm_unpackFloat(texture(batchTexture, st + vec2(batchTextureStep.x * 3.0, 0.0)));
`:u+=` vec4 textureValue = texture(batchTexture, st);
`,u+=` ${s} value = textureValue${a};
`,e._pixelDatatype===Ke.UNSIGNED_BYTE&&i.componentDatatype===X.UNSIGNED_BYTE&&!i.normalize?u+=`value *= 255.0;
`:e._pixelDatatype===Ke.FLOAT&&i.componentDatatype===X.UNSIGNED_BYTE&&i.normalize&&(u+=`value /= 255.0;
`),u+=` return value;
}
`,u}up.prototype.getVertexShaderCallback=function(){let e=this._attributes;if(e.length===0)return function(i){return i};let t=`uniform highp sampler2D batchTexture;
`;t+=`${eOe(this)}
`;let n=e.length;for(let i=0;i<n;++i)t+=iOe(this,i);return function(i){let o=i.indexOf("void main"),r=i.substring(0,o),s=i.substring(o);return`${r}
${t}
${s}`}};up.prototype.isDestroyed=function(){return!1};up.prototype.destroy=function(){return this._texture=this._texture&&this._texture.destroy(),ue(this)};var MT=up;function ml(e){this._ellipsoid=y(e,ee.WGS84),this._semimajorAxis=this._ellipsoid.maximumRadius,this._oneOverSemimajorAxis=1/this._semimajorAxis}Object.defineProperties(ml.prototype,{ellipsoid:{get:function(){return this._ellipsoid}}});ml.mercatorAngleToGeodeticLatitude=function(e){return P.PI_OVER_TWO-2*Math.atan(Math.exp(-e))};ml.geodeticLatitudeToMercatorAngle=function(e){e>ml.MaximumLatitude?e=ml.MaximumLatitude:e<-ml.MaximumLatitude&&(e=-ml.MaximumLatitude);let t=Math.sin(e);return .5*Math.log((1+t)/(1-t))};ml.MaximumLatitude=ml.mercatorAngleToGeodeticLatitude(Math.PI);ml.prototype.project=function(e,t){let n=this._semimajorAxis,i=e.longitude*n,o=ml.geodeticLatitudeToMercatorAngle(e.latitude)*n,r=e.height;return l(t)?(t.x=i,t.y=o,t.z=r,t):new d(i,o,r)};ml.prototype.unproject=function(e,t){let n=this._oneOverSemimajorAxis,i=e.x*n,o=ml.mercatorAngleToGeodeticLatitude(e.y*n),r=e.z;return l(t)?(t.longitude=i,t.latitude=o,t.height=r,t):new fe(i,o,r)};var Mi=ml;function oOe(e,t,n){let i=!n,o=e.length,r;if(!i&&o>1){let s=e[0].modelMatrix;for(r=1;r<o;++r)if(!F.equals(s,e[r].modelMatrix)){i=!0;break}}if(i)for(r=0;r<o;++r)l(e[r].geometry)&&Nn.transformToWorldCoordinates(e[r]);else F.multiplyTransformation(t,e[0].modelMatrix,t)}function E6(e,t){let n=e.attributes,i=n.position,o=i.values.length/i.componentsPerAttribute;n.batchId=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:1,values:new Float32Array(o)});let r=n.batchId.values;for(let s=0;s<o;++s)r[s]=t}function rOe(e){let t=e.length;for(let n=0;n<t;++n){let i=e[n];l(i.geometry)?E6(i.geometry,n):l(i.westHemisphereGeometry)&&l(i.eastHemisphereGeometry)&&(E6(i.westHemisphereGeometry,n),E6(i.eastHemisphereGeometry,n))}}function sOe(e){let t=e.instances,n=e.projection,i=e.elementIndexUintSupported,o=e.scene3DOnly,r=e.vertexCacheOptimize,s=e.compressVertices,a=e.modelMatrix,c,u,f,h=t.length;for(c=0;c<h;++c)if(l(t[c].geometry)){f=t[c].geometry.primitiveType;break}if(oOe(t,a,o),!o)for(c=0;c<h;++c)l(t[c].geometry)&&Nn.splitLongitude(t[c]);if(rOe(t),r)for(c=0;c<h;++c){let _=t[c];l(_.geometry)?(Nn.reorderForPostVertexCache(_.geometry),Nn.reorderForPreVertexCache(_.geometry)):l(_.westHemisphereGeometry)&&l(_.eastHemisphereGeometry)&&(Nn.reorderForPostVertexCache(_.westHemisphereGeometry),Nn.reorderForPreVertexCache(_.westHemisphereGeometry),Nn.reorderForPostVertexCache(_.eastHemisphereGeometry),Nn.reorderForPreVertexCache(_.eastHemisphereGeometry))}let p=Nn.combineInstances(t);for(h=p.length,c=0;c<h;++c){u=p[c];let _=u.attributes;if(o)for(let m in _)_.hasOwnProperty(m)&&_[m].componentDatatype===X.DOUBLE&&Nn.encodeAttribute(u,m,`${m}3DHigh`,`${m}3DLow`);else for(let m in _)if(_.hasOwnProperty(m)&&_[m].componentDatatype===X.DOUBLE){let x=`${m}3D`,b=`${m}2D`;Nn.projectTo2D(u,m,x,b,n),l(u.boundingSphere)&&m==="position"&&(u.boundingSphereCV=ae.fromVertices(u.attributes.position2D.values)),Nn.encodeAttribute(u,x,`${x}High`,`${x}Low`),Nn.encodeAttribute(u,b,`${b}High`,`${b}Low`)}s&&Nn.compressVertices(u)}if(!i){let _=[];for(h=p.length,c=0;c<h;++c)u=p[c],_=_.concat(Nn.fitToUnsignedShortIndices(u));p=_}return p}function S6(e,t,n,i){let o,r,s,a=i.length-1;if(a>=0){let u=i[a];o=u.offset+u.count,s=u.index,r=n[s].indices.length}else o=0,s=0,r=n[s].indices.length;let c=e.length;for(let u=0;u<c;++u){let h=e[u][t];if(!l(h))continue;let p=h.indices.length;o+p>r&&(o=0,r=n[++s].indices.length),i.push({index:s,offset:o,count:p}),o+=p}}function aOe(e,t){let n=[];return S6(e,"geometry",t,n),S6(e,"westHemisphereGeometry",t,n),S6(e,"eastHemisphereGeometry",t,n),n}var fp={};fp.combineGeometry=function(e){let t,n,i=e.instances,o=i.length,r,s,a=!1;o>0&&(t=sOe(e),t.length>0&&(n=Nn.createAttributeLocations(t[0]),e.createPickOffsets&&(r=aOe(i,t))),l(i[0].attributes)&&l(i[0].attributes.offset)&&(s=new Array(o),a=!0));let c=new Array(o),u=new Array(o);for(let f=0;f<o;++f){let h=i[f],p=h.geometry;l(p)&&(c[f]=p.boundingSphere,u[f]=p.boundingSphereCV,a&&(s[f]=h.geometry.offsetAttribute));let _=h.eastHemisphereGeometry,m=h.westHemisphereGeometry;l(_)&&l(m)&&(l(_.boundingSphere)&&l(m.boundingSphere)&&(c[f]=ae.union(_.boundingSphere,m.boundingSphere)),l(_.boundingSphereCV)&&l(m.boundingSphereCV)&&(u[f]=ae.union(_.boundingSphereCV,m.boundingSphereCV)))}return{geometries:t,modelMatrix:e.modelMatrix,attributeLocations:n,pickOffsets:r,offsetInstanceExtend:s,boundingSpheres:c,boundingSpheresCV:u}};function cOe(e,t){let n=e.attributes;for(let i in n)if(n.hasOwnProperty(i)){let o=n[i];l(o)&&l(o.values)&&t.push(o.values.buffer)}l(e.indices)&&t.push(e.indices.buffer)}function lOe(e,t){let n=e.length;for(let i=0;i<n;++i)cOe(e[i],t)}function uOe(e){let t=1,n=e.length;for(let i=0;i<n;i++){let o=e[i];if(++t,!l(o))continue;let r=o.attributes;t+=7+2*ae.packedLength+(l(o.indices)?o.indices.length:0);for(let s in r)if(r.hasOwnProperty(s)&&l(r[s])){let a=r[s];t+=5+a.values.length}}return t}fp.packCreateGeometryResults=function(e,t){let n=new Float64Array(uOe(e)),i=[],o={},r=e.length,s=0;n[s++]=r;for(let a=0;a<r;a++){let c=e[a],u=l(c);if(n[s++]=u?1:0,!u)continue;n[s++]=c.primitiveType,n[s++]=c.geometryType,n[s++]=y(c.offsetAttribute,-1);let f=l(c.boundingSphere)?1:0;n[s++]=f,f&&ae.pack(c.boundingSphere,n,s),s+=ae.packedLength;let h=l(c.boundingSphereCV)?1:0;n[s++]=h,h&&ae.pack(c.boundingSphereCV,n,s),s+=ae.packedLength;let p=c.attributes,_=[];for(let x in p)p.hasOwnProperty(x)&&l(p[x])&&(_.push(x),l(o[x])||(o[x]=i.length,i.push(x)));n[s++]=_.length;for(let x=0;x<_.length;x++){let b=_[x],T=p[b];n[s++]=o[b],n[s++]=T.componentDatatype,n[s++]=T.componentsPerAttribute,n[s++]=T.normalize?1:0,n[s++]=T.values.length,n.set(T.values,s),s+=T.values.length}let m=l(c.indices)?c.indices.length:0;n[s++]=m,m>0&&(n.set(c.indices,s),s+=m)}return t.push(n.buffer),{stringTable:i,packedData:n}};fp.unpackCreateGeometryResults=function(e){let t=e.stringTable,n=e.packedData,i,o=new Array(n[0]),r=0,s=1;for(;s<n.length;){if(!(n[s++]===1)){o[r++]=void 0;continue}let c=n[s++],u=n[s++],f=n[s++];f===-1&&(f=void 0);let h,p;n[s++]===1&&(h=ae.unpack(n,s)),s+=ae.packedLength,n[s++]===1&&(p=ae.unpack(n,s)),s+=ae.packedLength;let x,b,T,C=new dn,A=n[s++];for(i=0;i<A;i++){let v=t[n[s++]],D=n[s++];T=n[s++];let O=n[s++]!==0;x=n[s++],b=X.createTypedArray(D,x);for(let R=0;R<x;R++)b[R]=n[s++];C[v]=new ve({componentDatatype:D,componentsPerAttribute:T,normalize:O,values:b})}let S;if(x=n[s++],x>0){let v=b.length/T;for(S=Ne.createTypedArray(v,x),i=0;i<x;i++)S[i]=n[s++]}o[r++]=new st({primitiveType:c,geometryType:u,boundingSphere:h,boundingSphereCV:p,indices:S,attributes:C,offsetAttribute:f})}return o};function fOe(e,t){let n=e.length,i=new Float64Array(1+n*19),o=0;i[o++]=n;for(let r=0;r<n;r++){let s=e[r];if(F.pack(s.modelMatrix,i,o),o+=F.packedLength,l(s.attributes)&&l(s.attributes.offset)){let a=s.attributes.offset.value;i[o]=a[0],i[o+1]=a[1],i[o+2]=a[2]}o+=3}return t.push(i.buffer),i}function dOe(e){let t=e,n=new Array(t[0]),i=0,o=1;for(;o<t.length;){let r=F.unpack(t,o),s;o+=F.packedLength,l(t[o])&&(s={offset:new Qi(t[o],t[o+1],t[o+2])}),o+=3,n[i++]={modelMatrix:r,attributes:s}}return n}fp.packCombineGeometryParameters=function(e,t){let n=e.createGeometryResults,i=n.length;for(let o=0;o<i;o++)t.push(n[o].packedData.buffer);return{createGeometryResults:e.createGeometryResults,packedInstances:fOe(e.instances,t),ellipsoid:e.ellipsoid,isGeographic:e.projection instanceof Pi,elementIndexUintSupported:e.elementIndexUintSupported,scene3DOnly:e.scene3DOnly,vertexCacheOptimize:e.vertexCacheOptimize,compressVertices:e.compressVertices,modelMatrix:e.modelMatrix,createPickOffsets:e.createPickOffsets}};fp.unpackCombineGeometryParameters=function(e){let t=dOe(e.packedInstances),n=e.createGeometryResults,i=n.length,o=0;for(let a=0;a<i;a++){let c=fp.unpackCreateGeometryResults(n[a]),u=c.length;for(let f=0;f<u;f++){let h=c[f],p=t[o];p.geometry=h,++o}}let r=ee.clone(e.ellipsoid),s=e.isGeographic?new Pi(r):new Mi(r);return{instances:t,ellipsoid:r,projection:s,elementIndexUintSupported:e.elementIndexUintSupported,scene3DOnly:e.scene3DOnly,vertexCacheOptimize:e.vertexCacheOptimize,compressVertices:e.compressVertices,modelMatrix:F.clone(e.modelMatrix),createPickOffsets:e.createPickOffsets}};function Wee(e){let t=e.length,n=1+(ae.packedLength+1)*t,i=new Float32Array(n),o=0;i[o++]=t;for(let r=0;r<t;++r){let s=e[r];l(s)?(i[o++]=1,ae.pack(e[r],i,o)):i[o++]=0,o+=ae.packedLength}return i}function jee(e){let t=new Array(e[0]),n=0,i=1;for(;i<e.length;)e[i++]===1&&(t[n]=ae.unpack(e,i)),++n,i+=ae.packedLength;return t}fp.packCombineGeometryResults=function(e,t){l(e.geometries)&&lOe(e.geometries,t);let n=Wee(e.boundingSpheres),i=Wee(e.boundingSpheresCV);return t.push(n.buffer,i.buffer),{geometries:e.geometries,attributeLocations:e.attributeLocations,modelMatrix:e.modelMatrix,pickOffsets:e.pickOffsets,offsetInstanceExtend:e.offsetInstanceExtend,boundingSpheres:n,boundingSpheresCV:i}};fp.unpackCombineGeometryResults=function(e){return{geometries:e.geometries,attributeLocations:e.attributeLocations,modelMatrix:e.modelMatrix,pickOffsets:e.pickOffsets,offsetInstanceExtend:e.offsetInstanceExtend,boundingSpheres:jee(e.boundingSpheres),boundingSpheresCV:jee(e.boundingSpheresCV)}};var LT=fp;var hOe={READY:0,CREATING:1,CREATED:2,COMBINING:3,COMBINED:4,COMPLETE:5,FAILED:6},Ir=Object.freeze(hOe);var $l={DISABLED:0,ENABLED:1,CAST_ONLY:2,RECEIVE_ONLY:3};$l.NUMBER_OF_SHADOW_MODES=4;$l.castShadows=function(e){return e===$l.ENABLED||e===$l.CAST_ONLY};$l.receiveShadows=function(e){return e===$l.ENABLED||e===$l.RECEIVE_ONLY};$l.fromCastReceive=function(e,t){return e&&t?$l.ENABLED:e?$l.CAST_ONLY:t?$l.RECEIVE_ONLY:$l.DISABLED};var xn=Object.freeze($l);function hr(e){e=y(e,y.EMPTY_OBJECT),this.geometryInstances=e.geometryInstances,this.appearance=e.appearance,this._appearance=void 0,this._material=void 0,this.depthFailAppearance=e.depthFailAppearance,this._depthFailAppearance=void 0,this._depthFailMaterial=void 0,this.modelMatrix=F.clone(y(e.modelMatrix,F.IDENTITY)),this._modelMatrix=new F,this.show=y(e.show,!0),this._vertexCacheOptimize=y(e.vertexCacheOptimize,!1),this._interleave=y(e.interleave,!1),this._releaseGeometryInstances=y(e.releaseGeometryInstances,!0),this._allowPicking=y(e.allowPicking,!0),this._asynchronous=y(e.asynchronous,!0),this._compressVertices=y(e.compressVertices,!0),this.cull=y(e.cull,!0),this.debugShowBoundingVolume=y(e.debugShowBoundingVolume,!1),this.rtcCenter=e.rtcCenter,this.shadows=y(e.shadows,xn.DISABLED),this._translucent=void 0,this._state=Ir.READY,this._geometries=[],this._error=void 0,this._numberOfInstances=0,this._boundingSpheres=[],this._boundingSphereWC=[],this._boundingSphereCV=[],this._boundingSphere2D=[],this._boundingSphereMorph=[],this._perInstanceAttributeCache=new Map,this._instanceIds=[],this._lastPerInstanceAttributeIndex=0,this._va=[],this._attributeLocations=void 0,this._primitiveType=void 0,this._frontFaceRS=void 0,this._backFaceRS=void 0,this._sp=void 0,this._depthFailAppearance=void 0,this._spDepthFail=void 0,this._frontFaceDepthFailRS=void 0,this._backFaceDepthFailRS=void 0,this._pickIds=[],this._colorCommands=[],this._pickCommands=[],this._createBoundingVolumeFunction=e._createBoundingVolumeFunction,this._createRenderStatesFunction=e._createRenderStatesFunction,this._createShaderProgramFunction=e._createShaderProgramFunction,this._createCommandsFunction=e._createCommandsFunction,this._updateAndQueueCommandsFunction=e._updateAndQueueCommandsFunction,this._createPickOffsets=e._createPickOffsets,this._pickOffsets=void 0,this._createGeometryResults=void 0,this._ready=!1,this._batchTable=void 0,this._batchTableAttributeIndices=void 0,this._offsetInstanceExtend=void 0,this._batchTableOffsetAttribute2DIndex=void 0,this._batchTableOffsetsUpdated=!1,this._instanceBoundingSpheres=void 0,this._instanceBoundingSpheresCV=void 0,this._tempBoundingSpheres=void 0,this._recomputeBoundingSpheres=!1,this._batchTableBoundingSpheresUpdated=!1,this._batchTableBoundingSphereAttributeIndices=void 0}Object.defineProperties(hr.prototype,{vertexCacheOptimize:{get:function(){return this._vertexCacheOptimize}},interleave:{get:function(){return this._interleave}},releaseGeometryInstances:{get:function(){return this._releaseGeometryInstances}},allowPicking:{get:function(){return this._allowPicking}},asynchronous:{get:function(){return this._asynchronous}},compressVertices:{get:function(){return this._compressVertices}},ready:{get:function(){return this._ready}}});function mOe(e){let t=e.length,n=[],i=e[0].attributes,o;for(o in i)if(i.hasOwnProperty(o)&&l(i[o])){let r=i[o],s=!0;for(let a=1;a<t;++a){let c=e[a].attributes[o];if(!l(c)||r.componentDatatype!==c.componentDatatype||r.componentsPerAttribute!==c.componentsPerAttribute||r.normalize!==c.normalize){s=!1;break}}s&&n.push(o)}return n}var pOe=new U,gOe=new d,ete=new oe;function tte(e){let t=e.length;if(t===1)return e[0];if(t===2)return U.unpack(e,0,pOe);if(t===3)return d.unpack(e,0,gOe);if(t===4)return oe.unpack(e,0,ete)}function _Oe(e,t){let n=e.geometryInstances,i=Array.isArray(n)?n:[n],o=i.length;if(o===0)return;let r=mOe(i),s=r.length,a=[],c={},u={},f,p=i[0].attributes,_,m,x;for(_=0;_<s;++_)m=r[_],x=p[m],c[m]=_,a.push({functionName:`czm_batchTable_${m}`,componentDatatype:x.componentDatatype,componentsPerAttribute:x.componentsPerAttribute,normalize:x.normalize});r.indexOf("distanceDisplayCondition")!==-1&&(a.push({functionName:"czm_batchTable_boundingSphereCenter3DHigh",componentDatatype:X.FLOAT,componentsPerAttribute:3},{functionName:"czm_batchTable_boundingSphereCenter3DLow",componentDatatype:X.FLOAT,componentsPerAttribute:3},{functionName:"czm_batchTable_boundingSphereCenter2DHigh",componentDatatype:X.FLOAT,componentsPerAttribute:3},{functionName:"czm_batchTable_boundingSphereCenter2DLow",componentDatatype:X.FLOAT,componentsPerAttribute:3},{functionName:"czm_batchTable_boundingSphereRadius",componentDatatype:X.FLOAT,componentsPerAttribute:1}),u.center3DHigh=a.length-5,u.center3DLow=a.length-4,u.center2DHigh=a.length-3,u.center2DLow=a.length-2,u.radius=a.length-1),r.indexOf("offset")!==-1&&(a.push({functionName:"czm_batchTable_offset2D",componentDatatype:X.FLOAT,componentsPerAttribute:3}),f=a.length-1),a.push({functionName:"czm_batchTable_pickColor",componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:4,normalize:!0});let b=a.length,T=new MT(t,a,o);for(_=0;_<o;++_){let C=i[_];p=C.attributes;for(let O=0;O<s;++O){m=r[O],x=p[m];let R=tte(x.value),M=c[m];T.setBatchedAttribute(_,M,R)}let A={primitive:y(C.pickPrimitive,e)};l(C.id)&&(A.id=C.id);let S=t.createPickId(A);e._pickIds.push(S);let v=S.color,D=ete;D.x=z.floatToByte(v.red),D.y=z.floatToByte(v.green),D.z=z.floatToByte(v.blue),D.w=z.floatToByte(v.alpha),T.setBatchedAttribute(_,b-1,D)}e._batchTable=T,e._batchTableAttributeIndices=c,e._batchTableBoundingSphereAttributeIndices=u,e._batchTableOffsetAttribute2DIndex=f}function yOe(e){let t;return Array.isArray(e.values)?t=e.values.slice(0):t=new e.values.constructor(e.values),new ve({componentDatatype:e.componentDatatype,componentsPerAttribute:e.componentsPerAttribute,normalize:e.normalize,values:t})}function xOe(e){let t=e.attributes,n=new dn;for(let o in t)t.hasOwnProperty(o)&&l(t[o])&&(n[o]=yOe(t[o]));let i;if(l(e.indices)){let o=e.indices;Array.isArray(o)?i=o.slice(0):i=new o.constructor(o)}return new st({attributes:n,indices:i,primitiveType:e.primitiveType,boundingSphere:ae.clone(e.boundingSphere)})}function bOe(e,t){return{geometry:t,attributes:e.attributes,modelMatrix:F.clone(e.modelMatrix),pickPrimitive:e.pickPrimitive,id:e.id}}var TOe=/in\s+vec(?:3|4)\s+(.*)3DHigh;/g;hr._modifyShaderPosition=function(e,t,n){let i,o="",r="",s="";for(;(i=TOe.exec(t))!==null;){let a=i[1],c=`vec4 czm_compute${a[0].toUpperCase()}${a.substr(1)}()`;c!=="vec4 czm_computePosition()"&&(o+=`${c};
`),l(e.rtcCenter)?(t=t.replace(/in\s+vec(?:3|4)\s+position3DHigh;/g,""),t=t.replace(/in\s+vec(?:3|4)\s+position3DLow;/g,""),o+=`uniform mat4 u_modifiedModelView;
`,r+=`in vec4 position;
`,s+=`${c}
{
return u_modifiedModelView * position;
}
`,t=t.replace(/czm_modelViewRelativeToEye\s+\*\s+/g,""),t=t.replace(/czm_modelViewProjectionRelativeToEye/g,"czm_projection")):n?s+=`${c}
{
return czm_translateRelativeToEye(${a}3DHigh, ${a}3DLow);
}
`:(r+=`in vec3 ${a}2DHigh;
in vec3 ${a}2DLow;
`,s+=`${c}
{
vec4 p;
if (czm_morphTime == 1.0)
{
p = czm_translateRelativeToEye(${a}3DHigh, ${a}3DLow);
}
else if (czm_morphTime == 0.0)
{
p = czm_translateRelativeToEye(${a}2DHigh.zxy, ${a}2DLow.zxy);
}
else
{
p = czm_columbusViewMorph(
czm_translateRelativeToEye(${a}2DHigh.zxy, ${a}2DLow.zxy),
czm_translateRelativeToEye(${a}3DHigh, ${a}3DLow),
czm_morphTime);
}
return p;
}
`)}return[o,r,t,s].join(`
`)};hr._appendShowToShader=function(e,t){return l(e._batchTableAttributeIndices.show)?`${Ue.replaceMain(t,"czm_non_show_main")}
void main()
{
czm_non_show_main();
gl_Position *= czm_batchTable_show(batchId);
}`:t};hr._updateColorAttribute=function(e,t,n){if(!l(e._batchTableAttributeIndices.color)&&!l(e._batchTableAttributeIndices.depthFailColor)||t.search(/in\s+vec4\s+color;/g)===-1)return t;let i=t;return i=i.replace(/in\s+vec4\s+color;/g,""),n?i=i.replace(/(\b)color(\b)/g,"$1czm_batchTable_depthFailColor(batchId)$2"):i=i.replace(/(\b)color(\b)/g,"$1czm_batchTable_color(batchId)$2"),i};function qee(e){return`${Ue.replaceMain(e,"czm_non_pick_main")}
out vec4 v_pickColor;
void main()
{
czm_non_pick_main();
v_pickColor = czm_batchTable_pickColor(batchId);
}`}function Yee(e){return`in vec4 v_pickColor;
${e}`}hr._updatePickColorAttribute=function(e){let t=e.replace(/in\s+vec4\s+pickColor;/g,"");return t=t.replace(/(\b)pickColor(\b)/g,"$1czm_batchTable_pickColor(batchId)$2"),t};hr._appendOffsetToShader=function(e,t){if(!l(e._batchTableAttributeIndices.offset))return t;let n=`in float batchId;
`;n+="in float applyOffset;";let i=t.replace(/in\s+float\s+batchId;/g,n),o=`vec4 $1 = czm_computePosition();
`;return o+=` if (czm_sceneMode == czm_sceneMode3D)
`,o+=` {
`,o+=" $1 = $1 + vec4(czm_batchTable_offset(batchId) * applyOffset, 0.0);",o+=` }
`,o+=` else
`,o+=` {
`,o+=" $1 = $1 + vec4(czm_batchTable_offset2D(batchId) * applyOffset, 0.0);",o+=` }
`,i=i.replace(/vec4\s+([A-Za-z0-9_]+)\s+=\s+czm_computePosition\(\);/g,o),i};hr._appendDistanceDisplayConditionToShader=function(e,t,n){if(!l(e._batchTableAttributeIndices.distanceDisplayCondition))return t;let i=Ue.replaceMain(t,"czm_non_distanceDisplayCondition_main"),o=`void main()
{
czm_non_distanceDisplayCondition_main();
vec2 distanceDisplayCondition = czm_batchTable_distanceDisplayCondition(batchId);
vec3 boundingSphereCenter3DHigh = czm_batchTable_boundingSphereCenter3DHigh(batchId);
vec3 boundingSphereCenter3DLow = czm_batchTable_boundingSphereCenter3DLow(batchId);
float boundingSphereRadius = czm_batchTable_boundingSphereRadius(batchId);
`;return n?o+=` vec4 centerRTE = czm_translateRelativeToEye(boundingSphereCenter3DHigh, boundingSphereCenter3DLow);
`:o+=` vec3 boundingSphereCenter2DHigh = czm_batchTable_boundingSphereCenter2DHigh(batchId);
vec3 boundingSphereCenter2DLow = czm_batchTable_boundingSphereCenter2DLow(batchId);
vec4 centerRTE;
if (czm_morphTime == 1.0)
{
centerRTE = czm_translateRelativeToEye(boundingSphereCenter3DHigh, boundingSphereCenter3DLow);
}
else if (czm_morphTime == 0.0)
{
centerRTE = czm_translateRelativeToEye(boundingSphereCenter2DHigh.zxy, boundingSphereCenter2DLow.zxy);
}
else
{
centerRTE = czm_columbusViewMorph(
czm_translateRelativeToEye(boundingSphereCenter2DHigh.zxy, boundingSphereCenter2DLow.zxy),
czm_translateRelativeToEye(boundingSphereCenter3DHigh, boundingSphereCenter3DLow),
czm_morphTime);
}
`,o+=` float radiusSq = boundingSphereRadius * boundingSphereRadius;
float distanceSq;
if (czm_sceneMode == czm_sceneMode2D)
{
distanceSq = czm_eyeHeight2D.y - radiusSq;
}
else
{
distanceSq = dot(centerRTE.xyz, centerRTE.xyz) - radiusSq;
}
distanceSq = max(distanceSq, 0.0);
float nearSq = distanceDisplayCondition.x * distanceDisplayCondition.x;
float farSq = distanceDisplayCondition.y * distanceDisplayCondition.y;
float show = (distanceSq >= nearSq && distanceSq <= farSq) ? 1.0 : 0.0;
gl_Position *= show;
}`,`${i}
${o}`};function Xee(e,t){if(!e.compressVertices)return t;let n=t.search(/in\s+vec3\s+normal;/g)!==-1,i=t.search(/in\s+vec2\s+st;/g)!==-1;if(!n&&!i)return t;let o=t.search(/in\s+vec3\s+tangent;/g)!==-1,r=t.search(/in\s+vec3\s+bitangent;/g)!==-1,s=i&&n?2:1;s+=o||r?1:0;let a=s>1?`vec${s}`:"float",c="compressedAttributes",u=`in ${a} ${c};`,f="",h="";if(i){f+=`vec2 st;
`;let m=s>1?`${c}.x`:c;h+=` st = czm_decompressTextureCoordinates(${m});
`}n&&o&&r?(f+=`vec3 normal;
vec3 tangent;
vec3 bitangent;
`,h+=` czm_octDecode(${c}.${i?"yz":"xy"}, normal, tangent, bitangent);
`):(n&&(f+=`vec3 normal;
`,h+=` normal = czm_octDecode(${c}${s>1?`.${i?"y":"x"}`:""});
`),o&&(f+=`vec3 tangent;
`,h+=` tangent = czm_octDecode(${c}.${i&&n?"z":"y"});
`),r&&(f+=`vec3 bitangent;
`,h+=` bitangent = czm_octDecode(${c}.${i&&n?"z":"y"});
`));let p=t;p=p.replace(/in\s+vec3\s+normal;/g,""),p=p.replace(/in\s+vec2\s+st;/g,""),p=p.replace(/in\s+vec3\s+tangent;/g,""),p=p.replace(/in\s+vec3\s+bitangent;/g,""),p=Ue.replaceMain(p,"czm_non_compressed_main");let _=`void main()
{
${h} czm_non_compressed_main();
}`;return[u,f,p,_].join(`
`)}function COe(e){let t=Ue.replaceMain(e,"czm_non_depth_clamp_main");return t+=`void main() {
czm_non_depth_clamp_main();
gl_Position = czm_depthClamp(gl_Position);}
`,t}function AOe(e){let t=Ue.replaceMain(e,"czm_non_depth_clamp_main");return t+=`void main() {
czm_non_depth_clamp_main();
#if defined(LOG_DEPTH)
czm_writeLogDepth();
#else
czm_writeDepthClamp();
#endif
}
`,t}function Kee(e,t){let n=e.vertexAttributes}function EOe(e,t){return function(){return e[t]}}var v6=Math.max(zt.hardwareConcurrency-1,1),DL,SOe=new yi("combineGeometry");function vOe(e,t){let n,i,o,r,s=e._instanceIds;if(e._state===Ir.READY){n=Array.isArray(e.geometryInstances)?e.geometryInstances:[e.geometryInstances];let a=e._numberOfInstances=n.length,c=[],u=[];for(o=0;o<a;++o)i=n[o].geometry,s.push(n[o].id),u.push({moduleName:i._workerName,modulePath:i._workerPath,geometry:i});if(!l(DL))for(DL=new Array(v6),o=0;o<v6;o++)DL[o]=new yi("createGeometry");let f;for(u=wL(u,v6),o=0;o<u.length;o++){let h=0,p=u[o],_=p.length;for(r=0;r<_;++r)f=p[r],i=f.geometry,l(i.constructor.pack)&&(f.offset=h,h+=y(i.constructor.packedLength,i.packedLength));let m;if(h>0){let x=new Float64Array(h);for(m=[x.buffer],r=0;r<_;++r)f=p[r],i=f.geometry,l(i.constructor.pack)&&(i.constructor.pack(i,x,f.offset),f.geometry=x)}c.push(DL[o].scheduleTask({subTasks:u[o]},m))}e._state=Ir.CREATING,Promise.all(c).then(function(h){e._createGeometryResults=h,e._state=Ir.CREATED}).catch(function(h){lv(e,t,Ir.FAILED,h)})}else if(e._state===Ir.CREATED){let a=[];n=Array.isArray(e.geometryInstances)?e.geometryInstances:[e.geometryInstances];let c=t.scene3DOnly,u=t.mapProjection,f=SOe.scheduleTask(LT.packCombineGeometryParameters({createGeometryResults:e._createGeometryResults,instances:n,ellipsoid:u.ellipsoid,projection:u,elementIndexUintSupported:t.context.elementIndexUint,scene3DOnly:c,vertexCacheOptimize:e.vertexCacheOptimize,compressVertices:e.compressVertices,modelMatrix:e.modelMatrix,createPickOffsets:e._createPickOffsets},a),a);e._createGeometryResults=void 0,e._state=Ir.COMBINING,Promise.resolve(f).then(function(h){let p=LT.unpackCombineGeometryResults(h);e._geometries=p.geometries,e._attributeLocations=p.attributeLocations,e.modelMatrix=F.clone(p.modelMatrix,e.modelMatrix),e._pickOffsets=p.pickOffsets,e._offsetInstanceExtend=p.offsetInstanceExtend,e._instanceBoundingSpheres=p.boundingSpheres,e._instanceBoundingSpheresCV=p.boundingSpheresCV,l(e._geometries)&&e._geometries.length>0?(e._recomputeBoundingSpheres=!0,e._state=Ir.COMBINED):lv(e,t,Ir.FAILED,void 0)}).catch(function(h){lv(e,t,Ir.FAILED,h)})}}function wOe(e,t){let n=Array.isArray(e.geometryInstances)?e.geometryInstances:[e.geometryInstances],i=e._numberOfInstances=n.length,o=new Array(i),r=e._instanceIds,s,a,c=0;for(a=0;a<i;a++){s=n[a];let p=s.geometry,_;l(p.attributes)&&l(p.primitiveType)?_=xOe(p):_=p.constructor.createGeometry(p),o[c++]=bOe(s,_),r.push(s.id)}o.length=c;let u=t.scene3DOnly,f=t.mapProjection,h=LT.combineGeometry({instances:o,ellipsoid:f.ellipsoid,projection:f,elementIndexUintSupported:t.context.elementIndexUint,scene3DOnly:u,vertexCacheOptimize:e.vertexCacheOptimize,compressVertices:e.compressVertices,modelMatrix:e.modelMatrix,createPickOffsets:e._createPickOffsets});e._geometries=h.geometries,e._attributeLocations=h.attributeLocations,e.modelMatrix=F.clone(h.modelMatrix,e.modelMatrix),e._pickOffsets=h.pickOffsets,e._offsetInstanceExtend=h.offsetInstanceExtend,e._instanceBoundingSpheres=h.boundingSpheres,e._instanceBoundingSpheresCV=h.boundingSpheresCV,l(e._geometries)&&e._geometries.length>0?(e._recomputeBoundingSpheres=!0,e._state=Ir.COMBINED):lv(e,t,Ir.FAILED,void 0)}function DOe(e,t){let n=e._batchTableAttributeIndices.offset;if(!e._recomputeBoundingSpheres||!l(n)){e._recomputeBoundingSpheres=!1;return}let i,o=e._offsetInstanceExtend,r=e._instanceBoundingSpheres,s=r.length,a=e._tempBoundingSpheres;if(!l(a)){for(a=new Array(s),i=0;i<s;i++)a[i]=new ae;e._tempBoundingSpheres=a}for(i=0;i<s;++i){let x=a[i],b=e._batchTable.getBatchedAttribute(i,n,new d);x=r[i].clone(x),rte(x,b,o[i])}let c=[],u=[],f=[];for(i=0;i<s;++i){let x=a[i];x.center.x-x.radius>0||ae.intersectPlane(x,sn.ORIGIN_ZX_PLANE)!==Wt.INTERSECTING?c.push(x):(u.push(x),f.push(x))}let h=c[0],p=f[0],_=u[0];for(i=1;i<c.length;i++)h=ae.union(h,c[i]);for(i=1;i<f.length;i++)p=ae.union(p,f[i]);for(i=1;i<u.length;i++)_=ae.union(_,u[i]);let m=[];for(l(h)&&m.push(h),l(p)&&m.push(p),l(_)&&m.push(_),i=0;i<m.length;i++){let x=m[i].clone(e._boundingSpheres[i]);e._boundingSpheres[i]=x,e._boundingSphereCV[i]=ae.projectTo2D(x,t.mapProjection,e._boundingSphereCV[i])}hr._updateBoundingVolumes(e,t,e.modelMatrix,!0),e._recomputeBoundingSpheres=!1}var Zee=new Hn,nte=new fe,ite=new d,ote=new ae;function IOe(e,t){if(!l(e._batchTableAttributeIndices.distanceDisplayCondition)||e._batchTableBoundingSpheresUpdated)return;let i=e._batchTableBoundingSphereAttributeIndices,o=i.center3DHigh,r=i.center3DLow,s=i.center2DHigh,a=i.center2DLow,c=i.radius,u=t.mapProjection,f=u.ellipsoid,h=e._batchTable,p=e._instanceBoundingSpheres,_=p.length;for(let m=0;m<_;++m){let x=p[m];if(!l(x))continue;let b=e.modelMatrix;l(b)&&(x=ae.transform(x,b,ote));let T=x.center,C=x.radius,A=Hn.fromCartesian(T,Zee);if(h.setBatchedAttribute(m,o,A.high),h.setBatchedAttribute(m,r,A.low),!t.scene3DOnly){let S=f.cartesianToCartographic(T,nte),v=u.project(S,ite);A=Hn.fromCartesian(v,Zee),h.setBatchedAttribute(m,s,A.high),h.setBatchedAttribute(m,a,A.low)}h.setBatchedAttribute(m,c,C)}e._batchTableBoundingSpheresUpdated=!0}var w6=new d,POe=new d;function $ee(e,t){if(!l(e._batchTableAttributeIndices.offset)||e._batchTableOffsetsUpdated||t.scene3DOnly)return;let i=e._batchTableOffsetAttribute2DIndex,o=t.mapProjection,r=o.ellipsoid,s=e._batchTable,a=e._instanceBoundingSpheres,c=a.length;for(let u=0;u<c;++u){let f=a[u];if(!l(f))continue;let h=s.getBatchedAttribute(u,e._batchTableAttributeIndices.offset);if(d.equals(h,d.ZERO)){s.setBatchedAttribute(u,i,d.ZERO);continue}let p=e.modelMatrix;l(p)&&(f=ae.transform(f,p,ote));let _=f.center;_=r.scaleToGeodeticSurface(_,POe);let m=r.cartesianToCartographic(_,nte),x=o.project(m,ite),b=d.add(h,_,w6);m=r.cartesianToCartographic(b,m);let T=o.project(m,w6),C=d.subtract(T,x,w6),A=C.x;C.x=C.z,C.z=C.y,C.y=A,s.setBatchedAttribute(u,i,C)}e._batchTableOffsetsUpdated=!0}function ROe(e,t){let n=e._attributeLocations,i=e._geometries,o=t.scene3DOnly,r=t.context,s=[],a=i.length;for(let c=0;c<a;++c){let u=i[c];if(s.push(ni.fromGeometry({context:r,geometry:u,attributeLocations:n,bufferUsage:Fe.STATIC_DRAW,interleave:e._interleave})),l(e._createBoundingVolumeFunction))e._createBoundingVolumeFunction(t,u);else if(e._boundingSpheres.push(ae.clone(u.boundingSphere)),e._boundingSphereWC.push(new ae),!o){let f=u.boundingSphereCV.center,h=f.x,p=f.y,_=f.z;f.x=_,f.y=h,f.z=p,e._boundingSphereCV.push(ae.clone(u.boundingSphereCV)),e._boundingSphere2D.push(new ae),e._boundingSphereMorph.push(new ae)}}e._va=s,e._primitiveType=i[0].primitiveType,e.releaseGeometryInstances&&(e.geometryInstances=void 0),e._geometries=void 0,lv(e,t,Ir.COMPLETE,void 0)}function OOe(e,t,n,i){let o=n.getRenderState(),r;i?(r=Ge(o,!1),r.cull={enabled:!0,face:bi.BACK},e._frontFaceRS=Ve.fromCache(r),r.cull.face=bi.FRONT,e._backFaceRS=Ve.fromCache(r)):(e._frontFaceRS=Ve.fromCache(o),e._backFaceRS=e._frontFaceRS),r=Ge(o,!1),l(e._depthFailAppearance)&&(r.depthTest.enabled=!1),l(e._depthFailAppearance)&&(o=e._depthFailAppearance.getRenderState(),r=Ge(o,!1),r.depthTest.func=wc.GREATER,i?(r.cull={enabled:!0,face:bi.BACK},e._frontFaceDepthFailRS=Ve.fromCache(r),r.cull.face=bi.FRONT,e._backFaceDepthFailRS=Ve.fromCache(r)):(e._frontFaceDepthFailRS=Ve.fromCache(r),e._backFaceDepthFailRS=e._frontFaceRS))}function MOe(e,t,n){let i=t.context,o=e._attributeLocations,r=e._batchTable.getVertexShaderCallback()(n.vertexShaderSource);r=hr._appendOffsetToShader(e,r),r=hr._appendShowToShader(e,r),r=hr._appendDistanceDisplayConditionToShader(e,r,t.scene3DOnly),r=qee(r),r=hr._updateColorAttribute(e,r,!1),r=Xee(e,r),r=hr._modifyShaderPosition(e,r,t.scene3DOnly);let s=n.getFragmentShaderSource();s=Yee(s),e._sp=Qt.replaceCache({context:i,shaderProgram:e._sp,vertexShaderSource:r,fragmentShaderSource:s,attributeLocations:o}),Kee(e._sp,o),l(e._depthFailAppearance)&&(r=e._batchTable.getVertexShaderCallback()(e._depthFailAppearance.vertexShaderSource),r=hr._appendShowToShader(e,r),r=hr._appendDistanceDisplayConditionToShader(e,r,t.scene3DOnly),r=qee(r),r=hr._updateColorAttribute(e,r,!0),r=Xee(e,r),r=hr._modifyShaderPosition(e,r,t.scene3DOnly),r=COe(r),s=e._depthFailAppearance.getFragmentShaderSource(),s=Yee(s),s=AOe(s),e._spDepthFail=Qt.replaceCache({context:i,shaderProgram:e._spDepthFail,vertexShaderSource:r,fragmentShaderSource:s,attributeLocations:o}),Kee(e._spDepthFail,o))}var cv=new F,Qee=new d;function Jee(e,t,n,i){let o=l(n)?n._uniforms:void 0,r={},s=t.uniforms;if(l(s))for(let c in s)s.hasOwnProperty(c)&&(r[c]=EOe(s,c));let a=xt(r,o);return a=e._batchTable.getUniformMapCallback()(a),l(e.rtcCenter)&&(a.u_modifiedModelView=function(){let c=i.context.uniformState.view;return F.multiply(c,e._modelMatrix,cv),F.multiplyByPoint(cv,e.rtcCenter,Qee),F.setTranslation(cv,Qee,cv),cv}),a}function LOe(e,t,n,i,o,r,s,a){let c=Jee(e,t,n,a),u;l(e._depthFailAppearance)&&(u=Jee(e,e._depthFailAppearance,e._depthFailAppearance.material,a));let f=i?we.TRANSLUCENT:we.OPAQUE,h=o?2:1;h*=l(e._depthFailAppearance)?2:1,r.length=e._va.length*h;let p=r.length,_=0;for(let m=0;m<p;++m){let x;o&&(x=r[m],l(x)||(x=r[m]=new $e({owner:e,primitiveType:e._primitiveType})),x.vertexArray=e._va[_],x.renderState=e._backFaceRS,x.shaderProgram=e._sp,x.uniformMap=c,x.pass=f,++m),x=r[m],l(x)||(x=r[m]=new $e({owner:e,primitiveType:e._primitiveType})),x.vertexArray=e._va[_],x.renderState=e._frontFaceRS,x.shaderProgram=e._sp,x.uniformMap=c,x.pass=f,l(e._depthFailAppearance)&&(o&&(++m,x=r[m],l(x)||(x=r[m]=new $e({owner:e,primitiveType:e._primitiveType})),x.vertexArray=e._va[_],x.renderState=e._backFaceDepthFailRS,x.shaderProgram=e._spDepthFail,x.uniformMap=u,x.pass=f),++m,x=r[m],l(x)||(x=r[m]=new $e({owner:e,primitiveType:e._primitiveType})),x.vertexArray=e._va[_],x.renderState=e._frontFaceDepthFailRS,x.shaderProgram=e._spDepthFail,x.uniformMap=u,x.pass=f),++_}}hr._updateBoundingVolumes=function(e,t,n,i){let o,r,s;if(i||!F.equals(n,e._modelMatrix))for(F.clone(n,e._modelMatrix),r=e._boundingSpheres.length,o=0;o<r;++o)s=e._boundingSpheres[o],l(s)&&(e._boundingSphereWC[o]=ae.transform(s,n,e._boundingSphereWC[o]),t.scene3DOnly||(e._boundingSphere2D[o]=ae.clone(e._boundingSphereCV[o],e._boundingSphere2D[o]),e._boundingSphere2D[o].center.x=0,e._boundingSphereMorph[o]=ae.union(e._boundingSphereWC[o],e._boundingSphereCV[o])));let a=e.appearance.pixelSize;if(l(a))for(r=e._boundingSpheres.length,o=0;o<r;++o){s=e._boundingSpheres[o];let c=e._boundingSphereWC[o],f=t.camera.getPixelSize(s,t.context.drawingBufferWidth,t.context.drawingBufferHeight)*a;c.radius=s.radius+f}};function NOe(e,t,n,i,o,r,s,a){hr._updateBoundingVolumes(e,t,o);let c;t.mode===ne.SCENE3D?c=e._boundingSphereWC:t.mode===ne.COLUMBUS_VIEW?c=e._boundingSphereCV:t.mode===ne.SCENE2D&&l(e._boundingSphere2D)?c=e._boundingSphere2D:l(e._boundingSphereMorph)&&(c=e._boundingSphereMorph);let u=t.commandList,f=t.passes;if(f.render||f.pick){let h=e.allowPicking,p=xn.castShadows(e.shadows),_=xn.receiveShadows(e.shadows),m=n.length,x=a?2:1;x*=l(e._depthFailAppearance)?2:1;for(let b=0;b<m;++b){let T=Math.floor(b/x),C=n[b];C.modelMatrix=o,C.boundingVolume=c[T],C.cull=r,C.debugShowBoundingVolume=s,C.castShadows=p,C.receiveShadows=_,h?C.pickId="v_pickColor":C.pickId=void 0,u.push(C)}}}hr.prototype.update=function(e){if(!l(this.geometryInstances)&&this._va.length===0||l(this.geometryInstances)&&Array.isArray(this.geometryInstances)&&this.geometryInstances.length===0||!l(this.appearance)||e.mode!==ne.SCENE3D&&e.scene3DOnly||!e.passes.render&&!e.passes.pick)return;if(l(this._error))throw this._error;if(this._state===Ir.FAILED)return;let t=e.context;if(l(this._batchTable)||_Oe(this,t),this._batchTable.attributes.length>0){if(Ft.maximumVertexTextureImageUnits===0)throw new re("Vertex texture fetch support is required to render primitives with per-instance attributes. The maximum number of vertex texture image units must be greater than zero.");this._batchTable.update(e)}if(this._state!==Ir.COMPLETE&&this._state!==Ir.COMBINED&&(this.asynchronous?vOe(this,e):wOe(this,e)),this._state===Ir.COMBINED&&(IOe(this,e),$ee(this,e),ROe(this,e)),!this.show||this._state!==Ir.COMPLETE)return;this._batchTableOffsetsUpdated||$ee(this,e),this._recomputeBoundingSpheres&&DOe(this,e);let n=this.appearance,i=n.material,o=!1,r=!1;this._appearance!==n?(this._appearance=n,this._material=i,o=!0,r=!0):this._material!==i&&(this._material=i,r=!0);let s=this.depthFailAppearance,a=l(s)?s.material:void 0;this._depthFailAppearance!==s?(this._depthFailAppearance=s,this._depthFailMaterial=a,o=!0,r=!0):this._depthFailMaterial!==a&&(this._depthFailMaterial=a,r=!0);let c=this._appearance.isTranslucent();this._translucent!==c&&(this._translucent=c,o=!0),l(this._material)&&this._material.update(t);let u=n.closed&&c;o&&y(this._createRenderStatesFunction,OOe)(this,t,n,u),r&&y(this._createShaderProgramFunction,MOe)(this,e,n),(o||r)&&y(this._createCommandsFunction,LOe)(this,n,i,c,u,this._colorCommands,this._pickCommands,e),y(this._updateAndQueueCommandsFunction,NOe)(this,e,this._colorCommands,this._pickCommands,this.modelMatrix,this.cull,this.debugShowBoundingVolume,u)};var FOe=new ae,BOe=new ae;function rte(e,t,n){if(n===rn.TOP){let i=ae.clone(e,FOe),o=ae.clone(e,BOe);o.center=d.add(o.center,t,o.center),e=ae.union(i,o,e)}else n===rn.ALL&&(e.center=d.add(e.center,t,e.center));return e}function kOe(e,t,n){return function(){let i=e.getBatchedAttribute(t,n),o=e.attributes[n],r=o.componentsPerAttribute,s=X.createTypedArray(o.componentDatatype,r);return l(i.constructor.pack)?i.constructor.pack(i,s,0):s[0]=i,s}}function VOe(e,t,n,i,o){return function(r){let s=tte(r);e.setBatchedAttribute(t,n,s),o==="offset"&&(i._recomputeBoundingSpheres=!0,i._batchTableOffsetsUpdated=!1)}}var UOe=new d;function zOe(e,t,n){t.boundingSphere={get:function(){let i=e._instanceBoundingSpheres[n];if(l(i)){i=i.clone();let o=e.modelMatrix,r=t.offset;l(r)&&rte(i,d.fromArray(r.get(),0,UOe),e._offsetInstanceExtend[n]),l(o)&&(i=ae.transform(i,o))}return i}},t.boundingSphereCV={get:function(){return e._instanceBoundingSpheresCV[n]}}}function HOe(e,t,n){t.pickId={get:function(){return e._pickIds[n]}}}hr.prototype.getGeometryInstanceAttributes=function(e){let t=this._perInstanceAttributeCache.get(e);if(l(t))return t;let n=-1,i=this._lastPerInstanceAttributeIndex,o=this._instanceIds,r=o.length;for(let u=0;u<r;++u){let f=(i+u)%r;if(e===o[f]){n=f;break}}if(n===-1)return;let s=this._batchTable,a=this._batchTableAttributeIndices;t={};let c={};for(let u in a)if(a.hasOwnProperty(u)){let f=a[u];c[u]={get:kOe(s,n,f),set:VOe(s,n,f,this,u)}}return zOe(this,c,n),HOe(this,c,n),Object.defineProperties(t,c),this._lastPerInstanceAttributeIndex=n,this._perInstanceAttributeCache.set(e,t),t};hr.prototype.isDestroyed=function(){return!1};hr.prototype.destroy=function(){let e,t;this._sp=this._sp&&this._sp.destroy(),this._spDepthFail=this._spDepthFail&&this._spDepthFail.destroy();let n=this._va;for(e=n.length,t=0;t<e;++t)n[t].destroy();this._va=void 0;let i=this._pickIds;for(e=i.length,t=0;t<e;++t)i[t].destroy();return this._pickIds=void 0,this._batchTable=this._batchTable&&this._batchTable.destroy(),this._instanceIds=void 0,this._perInstanceAttributeCache=void 0,this._attributeLocations=void 0,ue(this)};function lv(e,t,n,i){e._error=i,e._state=n,t.afterRender.push(function(){e._ready=e._state===Ir.COMPLETE||e._state===Ir.FAILED})}var In=hr;function GOe(e){e=y(e,y.EMPTY_OBJECT),this.componentDatatype=e.componentDatatype,this.componentsPerAttribute=e.componentsPerAttribute,this.normalize=y(e.normalize,!1),this.value=e.value}var Dc=GOe;var uv=`#ifdef TEXTURE_COORDINATES
#ifdef SPHERICAL
in vec4 v_sphericalExtents;
#else // SPHERICAL
in vec2 v_inversePlaneExtents;
in vec4 v_westPlane;
in vec4 v_southPlane;
#endif // SPHERICAL
in vec3 v_uvMinAndSphericalLongitudeRotation;
in vec3 v_uMaxAndInverseDistance;
in vec3 v_vMaxAndInverseDistance;
#endif // TEXTURE_COORDINATES
#ifdef PER_INSTANCE_COLOR
in vec4 v_color;
#endif
#ifdef NORMAL_EC
vec3 getEyeCoordinate3FromWindowCoordinate(vec2 fragCoord, float logDepthOrDepth) {
vec4 eyeCoordinate = czm_windowToEyeCoordinates(fragCoord, logDepthOrDepth);
return eyeCoordinate.xyz / eyeCoordinate.w;
}
vec3 vectorFromOffset(vec4 eyeCoordinate, vec2 positiveOffset) {
vec2 glFragCoordXY = gl_FragCoord.xy;
// Sample depths at both offset and negative offset
float upOrRightLogDepth = czm_unpackDepth(texture(czm_globeDepthTexture, (glFragCoordXY + positiveOffset) / czm_viewport.zw));
float downOrLeftLogDepth = czm_unpackDepth(texture(czm_globeDepthTexture, (glFragCoordXY - positiveOffset) / czm_viewport.zw));
// Explicitly evaluate both paths
// Necessary for multifrustum and for edges of the screen
bvec2 upOrRightInBounds = lessThan(glFragCoordXY + positiveOffset, czm_viewport.zw);
float useUpOrRight = float(upOrRightLogDepth > 0.0 && upOrRightInBounds.x && upOrRightInBounds.y);
float useDownOrLeft = float(useUpOrRight == 0.0);
vec3 upOrRightEC = getEyeCoordinate3FromWindowCoordinate(glFragCoordXY + positiveOffset, upOrRightLogDepth);
vec3 downOrLeftEC = getEyeCoordinate3FromWindowCoordinate(glFragCoordXY - positiveOffset, downOrLeftLogDepth);
return (upOrRightEC - (eyeCoordinate.xyz / eyeCoordinate.w)) * useUpOrRight + ((eyeCoordinate.xyz / eyeCoordinate.w) - downOrLeftEC) * useDownOrLeft;
}
#endif // NORMAL_EC
void main(void)
{
#ifdef REQUIRES_EC
float logDepthOrDepth = czm_unpackDepth(texture(czm_globeDepthTexture, gl_FragCoord.xy / czm_viewport.zw));
vec4 eyeCoordinate = czm_windowToEyeCoordinates(gl_FragCoord.xy, logDepthOrDepth);
#endif
#ifdef REQUIRES_WC
vec4 worldCoordinate4 = czm_inverseView * eyeCoordinate;
vec3 worldCoordinate = worldCoordinate4.xyz / worldCoordinate4.w;
#endif
#ifdef TEXTURE_COORDINATES
vec2 uv;
#ifdef SPHERICAL
// Treat world coords as a sphere normal for spherical coordinates
vec2 sphericalLatLong = czm_approximateSphericalCoordinates(worldCoordinate);
sphericalLatLong.y += v_uvMinAndSphericalLongitudeRotation.z;
sphericalLatLong.y = czm_branchFreeTernary(sphericalLatLong.y < czm_pi, sphericalLatLong.y, sphericalLatLong.y - czm_twoPi);
uv.x = (sphericalLatLong.y - v_sphericalExtents.y) * v_sphericalExtents.w;
uv.y = (sphericalLatLong.x - v_sphericalExtents.x) * v_sphericalExtents.z;
#else // SPHERICAL
// Unpack planes and transform to eye space
uv.x = czm_planeDistance(v_westPlane, eyeCoordinate.xyz / eyeCoordinate.w) * v_inversePlaneExtents.x;
uv.y = czm_planeDistance(v_southPlane, eyeCoordinate.xyz / eyeCoordinate.w) * v_inversePlaneExtents.y;
#endif // SPHERICAL
#endif // TEXTURE_COORDINATES
#ifdef PICK
#ifdef CULL_FRAGMENTS
// When classifying translucent geometry, logDepthOrDepth == 0.0
// indicates a region that should not be classified, possibly due to there
// being opaque pixels there in another buffer.
// Check for logDepthOrDepth != 0.0 to make sure this should be classified.
if (0.0 <= uv.x && uv.x <= 1.0 && 0.0 <= uv.y && uv.y <= 1.0 || logDepthOrDepth != 0.0) {
out_FragColor.a = 1.0; // 0.0 alpha leads to discard from ShaderSource.createPickFragmentShaderSource
czm_writeDepthClamp();
}
#else // CULL_FRAGMENTS
out_FragColor.a = 1.0;
#endif // CULL_FRAGMENTS
#else // PICK
#ifdef CULL_FRAGMENTS
// When classifying translucent geometry, logDepthOrDepth == 0.0
// indicates a region that should not be classified, possibly due to there
// being opaque pixels there in another buffer.
if (uv.x <= 0.0 || 1.0 <= uv.x || uv.y <= 0.0 || 1.0 <= uv.y || logDepthOrDepth == 0.0) {
discard;
}
#endif
#ifdef NORMAL_EC
// Compute normal by sampling adjacent pixels in 2x2 block in screen space
vec3 downUp = vectorFromOffset(eyeCoordinate, vec2(0.0, 1.0));
vec3 leftRight = vectorFromOffset(eyeCoordinate, vec2(1.0, 0.0));
vec3 normalEC = normalize(cross(leftRight, downUp));
#endif
#ifdef PER_INSTANCE_COLOR
vec4 color = czm_gammaCorrect(v_color);
#ifdef FLAT
out_FragColor = color;
#else // FLAT
czm_materialInput materialInput;
materialInput.normalEC = normalEC;
materialInput.positionToEyeEC = -eyeCoordinate.xyz;
czm_material material = czm_getDefaultMaterial(materialInput);
material.diffuse = color.rgb;
material.alpha = color.a;
out_FragColor = czm_phong(normalize(-eyeCoordinate.xyz), material, czm_lightDirectionEC);
#endif // FLAT
// Premultiply alpha. Required for classification primitives on translucent globe.
out_FragColor.rgb *= out_FragColor.a;
#else // PER_INSTANCE_COLOR
// Material support.
// USES_ is distinct from REQUIRES_, because some things are dependencies of each other or
// dependencies for culling but might not actually be used by the material.
czm_materialInput materialInput;
#ifdef USES_NORMAL_EC
materialInput.normalEC = normalEC;
#endif
#ifdef USES_POSITION_TO_EYE_EC
materialInput.positionToEyeEC = -eyeCoordinate.xyz;
#endif
#ifdef USES_TANGENT_TO_EYE
materialInput.tangentToEyeMatrix = czm_eastNorthUpToEyeCoordinates(worldCoordinate, normalEC);
#endif
#ifdef USES_ST
// Remap texture coordinates from computed (approximately aligned with cartographic space) to the desired
// texture coordinate system, which typically forms a tight oriented bounding box around the geometry.
// Shader is provided a set of reference points for remapping.
materialInput.st.x = czm_lineDistance(v_uvMinAndSphericalLongitudeRotation.xy, v_uMaxAndInverseDistance.xy, uv) * v_uMaxAndInverseDistance.z;
materialInput.st.y = czm_lineDistance(v_uvMinAndSphericalLongitudeRotation.xy, v_vMaxAndInverseDistance.xy, uv) * v_vMaxAndInverseDistance.z;
#endif
czm_material material = czm_getMaterial(materialInput);
#ifdef FLAT
out_FragColor = vec4(material.diffuse + material.emission, material.alpha);
#else // FLAT
out_FragColor = czm_phong(normalize(-eyeCoordinate.xyz), material, czm_lightDirectionEC);
#endif // FLAT
// Premultiply alpha. Required for classification primitives on translucent globe.
out_FragColor.rgb *= out_FragColor.a;
#endif // PER_INSTANCE_COLOR
czm_writeDepthClamp();
#endif // PICK
}
`;function nf(e,t,n){this._projectionExtentDefines={eastMostYhighDefine:"",eastMostYlowDefine:"",westMostYhighDefine:"",westMostYlowDefine:""};let i=new D6;i.requiresTextureCoordinates=e,i.requiresEC=!n.flat;let o=new D6;if(o.requiresTextureCoordinates=e,n instanceof an)i.requiresNormalEC=!n.flat;else{let r=`${n.material.shaderSource}
${n.fragmentShaderSource}`;i.normalEC=r.indexOf("materialInput.normalEC")!==-1||r.indexOf("czm_getDefaultMaterial")!==-1,i.positionToEyeEC=r.indexOf("materialInput.positionToEyeEC")!==-1,i.tangentToEyeMatrix=r.indexOf("materialInput.tangentToEyeMatrix")!==-1,i.st=r.indexOf("materialInput.st")!==-1}this._colorShaderDependencies=i,this._pickShaderDependencies=o,this._appearance=n,this._extentsCulling=e,this._planarExtents=t}nf.prototype.createFragmentShader=function(e){let t=this._appearance,n=this._colorShaderDependencies,i=[];!e&&!this._planarExtents&&i.push("SPHERICAL"),n.requiresEC&&i.push("REQUIRES_EC"),n.requiresWC&&i.push("REQUIRES_WC"),n.requiresTextureCoordinates&&i.push("TEXTURE_COORDINATES"),this._extentsCulling&&i.push("CULL_FRAGMENTS"),n.requiresNormalEC&&i.push("NORMAL_EC"),t instanceof an&&i.push("PER_INSTANCE_COLOR"),n.normalEC&&i.push("USES_NORMAL_EC"),n.positionToEyeEC&&i.push("USES_POSITION_TO_EYE_EC"),n.tangentToEyeMatrix&&i.push("USES_TANGENT_TO_EYE"),n.st&&i.push("USES_ST"),t.flat&&i.push("FLAT");let o="";return t instanceof an||(o=t.material.shaderSource),new Ue({defines:i,sources:[o,uv]})};nf.prototype.createPickFragmentShader=function(e){let t=this._pickShaderDependencies,n=["PICK"];return!e&&!this._planarExtents&&n.push("SPHERICAL"),t.requiresEC&&n.push("REQUIRES_EC"),t.requiresWC&&n.push("REQUIRES_WC"),t.requiresTextureCoordinates&&n.push("TEXTURE_COORDINATES"),this._extentsCulling&&n.push("CULL_FRAGMENTS"),new Ue({defines:n,sources:[uv],pickColorQualifier:"in"})};nf.prototype.createVertexShader=function(e,t,n,i){return hte(this._colorShaderDependencies,this._planarExtents,n,e,t,this._appearance,i,this._projectionExtentDefines)};nf.prototype.createPickVertexShader=function(e,t,n,i){return hte(this._pickShaderDependencies,this._planarExtents,n,e,t,void 0,i,this._projectionExtentDefines)};var ste=new d,ate=new fe,cte={high:0,low:0};function hte(e,t,n,i,o,r,s,a){let c=i.slice();if(a.eastMostYhighDefine===""){let u=ate;u.longitude=P.PI,u.latitude=0,u.height=0;let f=s.project(u,ste),h=Hn.encode(f.x,cte);a.eastMostYhighDefine=`EAST_MOST_X_HIGH ${h.high.toFixed(`${h.high}`.length+1)}`,a.eastMostYlowDefine=`EAST_MOST_X_LOW ${h.low.toFixed(`${h.low}`.length+1)}`;let p=ate;p.longitude=-P.PI,p.latitude=0,p.height=0;let _=s.project(p,ste);h=Hn.encode(_.x,cte),a.westMostYhighDefine=`WEST_MOST_X_HIGH ${h.high.toFixed(`${h.high}`.length+1)}`,a.westMostYlowDefine=`WEST_MOST_X_LOW ${h.low.toFixed(`${h.low}`.length+1)}`}return n&&(c.push(a.eastMostYhighDefine),c.push(a.eastMostYlowDefine),c.push(a.westMostYhighDefine),c.push(a.westMostYlowDefine)),l(r)&&r instanceof an&&c.push("PER_INSTANCE_COLOR"),e.requiresTextureCoordinates&&(c.push("TEXTURE_COORDINATES"),t||n||c.push("SPHERICAL"),n&&c.push("COLUMBUS_VIEW_2D")),new Ue({defines:c,sources:[o]})}function D6(){this._requiresEC=!1,this._requiresWC=!1,this._requiresNormalEC=!1,this._requiresTextureCoordinates=!1,this._usesNormalEC=!1,this._usesPositionToEyeEC=!1,this._usesTangentToEyeMat=!1,this._usesSt=!1}Object.defineProperties(D6.prototype,{requiresEC:{get:function(){return this._requiresEC},set:function(e){this._requiresEC=e||this._requiresEC}},requiresWC:{get:function(){return this._requiresWC},set:function(e){this._requiresWC=e||this._requiresWC,this.requiresEC=this._requiresWC}},requiresNormalEC:{get:function(){return this._requiresNormalEC},set:function(e){this._requiresNormalEC=e||this._requiresNormalEC,this.requiresEC=this._requiresNormalEC}},requiresTextureCoordinates:{get:function(){return this._requiresTextureCoordinates},set:function(e){this._requiresTextureCoordinates=e||this._requiresTextureCoordinates,this.requiresWC=this._requiresTextureCoordinates}},normalEC:{set:function(e){this.requiresNormalEC=e,this._usesNormalEC=e},get:function(){return this._usesNormalEC}},tangentToEyeMatrix:{set:function(e){this.requiresWC=e,this.requiresNormalEC=e,this._usesTangentToEyeMat=e},get:function(){return this._usesTangentToEyeMat}},positionToEyeEC:{set:function(e){this.requiresEC=e,this._usesPositionToEyeEC=e},get:function(){return this._usesPositionToEyeEC}},st:{set:function(e){this.requiresTextureCoordinates=e,this._usesSt=e},get:function(){return this._usesSt}}});function lte(e,t,n){return Math.abs((t.y-e.y)*n.x-(t.x-e.x)*n.y+t.x*e.y-t.y*e.x)/U.distance(t,e)}var WOe=[new U,new U,new U,new U];function mte(e,t){let n=WOe,i=U.unpack(t,0,n[0]),o=U.unpack(t,2,n[1]),r=U.unpack(t,4,n[2]);e.uMaxVmax=new Dc({componentDatatype:X.FLOAT,componentsPerAttribute:4,normalize:!1,value:[o.x,o.y,r.x,r.y]});let s=1/lte(i,o,r),a=1/lte(i,r,o);e.uvMinAndExtents=new Dc({componentDatatype:X.FLOAT,componentsPerAttribute:4,normalize:!1,value:[i.x,i.y,s,a]})}var pte=new fe,gte=new d,jOe=new d,qOe=new d,IL={high:0,low:0};function _te(e,t,n){let i=pte;i.height=0,i.longitude=e.west,i.latitude=e.south;let o=t.project(i,gte);i.latitude=e.north;let r=t.project(i,jOe);i.longitude=e.east,i.latitude=e.south;let s=t.project(i,qOe),a=[0,0,0,0],c=[0,0,0,0],u=Hn.encode(o.x,IL);a[0]=u.high,c[0]=u.low,u=Hn.encode(o.y,IL),a[1]=u.high,c[1]=u.low,u=Hn.encode(r.y,IL),a[2]=u.high,c[2]=u.low,u=Hn.encode(s.x,IL),a[3]=u.high,c[3]=u.low,n.planes2D_HIGH=new Dc({componentDatatype:X.FLOAT,componentsPerAttribute:4,normalize:!1,value:a}),n.planes2D_LOW=new Dc({componentDatatype:X.FLOAT,componentsPerAttribute:4,normalize:!1,value:c})}var YOe=new F,XOe=new F,ute=new d,KOe=new fe,ZOe=[new fe,new fe,new fe,new fe,new fe,new fe,new fe,new fe];function $Oe(e,t,n,i,o,r){let s=se.center(e,KOe);s.height=n;let a=fe.toCartesian(s,t,ute),c=Ot.eastNorthUpToFixedFrame(a,t,YOe),u=F.inverse(c,XOe),f=e.west,h=e.east,p=e.north,_=e.south,m=ZOe;m[0].latitude=_,m[0].longitude=f,m[1].latitude=p,m[1].longitude=f,m[2].latitude=p,m[2].longitude=h,m[3].latitude=_,m[3].longitude=h;let x=(f+h)*.5,b=(p+_)*.5;m[4].latitude=_,m[4].longitude=x,m[5].latitude=p,m[5].longitude=x,m[6].latitude=b,m[6].longitude=f,m[7].latitude=b,m[7].longitude=h;let T=Number.POSITIVE_INFINITY,C=Number.NEGATIVE_INFINITY,A=Number.POSITIVE_INFINITY,S=Number.NEGATIVE_INFINITY;for(let R=0;R<8;R++){m[R].height=n;let M=fe.toCartesian(m[R],t,ute);F.multiplyByPoint(u,M,M),M.z=0,T=Math.min(T,M.x),C=Math.max(C,M.x),A=Math.min(A,M.y),S=Math.max(S,M.y)}let v=i;v.x=T,v.y=A,v.z=0,F.multiplyByPoint(c,v,v);let D=o;D.x=C,D.y=A,D.z=0,F.multiplyByPoint(c,D,D),d.subtract(D,v,o);let O=r;O.x=T,O.y=S,O.z=0,F.multiplyByPoint(c,O,O),d.subtract(O,v,r)}var QOe=new d,JOe=new d,eMe=new Hn;nf.getPlanarTextureCoordinateAttributes=function(e,t,n,i,o){let r=gte,s=QOe,a=JOe;$Oe(e,n,y(o,0),r,s,a);let c={};mte(c,t);let u=Hn.fromCartesian(r,eMe);return c.southWest_HIGH=new Dc({componentDatatype:X.FLOAT,componentsPerAttribute:3,normalize:!1,value:d.pack(u.high,[0,0,0])}),c.southWest_LOW=new Dc({componentDatatype:X.FLOAT,componentsPerAttribute:3,normalize:!1,value:d.pack(u.low,[0,0,0])}),c.eastward=new Dc({componentDatatype:X.FLOAT,componentsPerAttribute:3,normalize:!1,value:d.pack(s,[0,0,0])}),c.northward=new Dc({componentDatatype:X.FLOAT,componentsPerAttribute:3,normalize:!1,value:d.pack(a,[0,0,0])}),_te(e,i,c),c};var tMe=new d;function fte(e,t,n,i){let o=pte;o.latitude=e,o.longitude=t,o.height=0;let r=fe.toCartesian(o,n,tMe),s=Math.sqrt(r.x*r.x+r.y*r.y),a=P.fastApproximateAtan2(s,r.z),c=P.fastApproximateAtan2(r.x,r.y);return i.x=a,i.y=c,i}var dte=new U;nf.getSphericalExtentGeometryInstanceAttributes=function(e,t,n,i){let o=fte(e.south,e.west,n,dte),r=o.x,s=o.y,a=fte(e.north,e.east,n,dte),c=a.x,u=a.y,f=0;s>u&&(f=P.PI-s,s=-P.PI,u+=f),r-=P.EPSILON5,s-=P.EPSILON5,c+=P.EPSILON5,u+=P.EPSILON5;let h=1/(u-s),p=1/(c-r),_={sphericalExtents:new Dc({componentDatatype:X.FLOAT,componentsPerAttribute:4,normalize:!1,value:[r,s,p,h]}),longitudeRotation:new Dc({componentDatatype:X.FLOAT,componentsPerAttribute:1,normalize:!1,value:[f]})};return mte(_,t),_te(e,i,_),_};nf.hasAttributesForTextureCoordinatePlanes=function(e){return l(e.southWest_HIGH)&&l(e.southWest_LOW)&&l(e.northward)&&l(e.eastward)&&l(e.planes2D_HIGH)&&l(e.planes2D_LOW)&&l(e.uMaxVmax)&&l(e.uvMinAndExtents)};nf.hasAttributesForSphericalExtents=function(e){return l(e.sphericalExtents)&&l(e.longitudeRotation)&&l(e.planes2D_HIGH)&&l(e.planes2D_LOW)&&l(e.uMaxVmax)&&l(e.uvMinAndExtents)};function nMe(e){return Math.max(e.width,e.height)>nf.MAX_WIDTH_FOR_PLANAR_EXTENTS}nf.shouldUseSphericalCoordinates=function(e){return nMe(e)};nf.MAX_WIDTH_FOR_PLANAR_EXTENTS=P.toRadians(1);var of=nf;var iMe={NEVER:te.NEVER,LESS:te.LESS,EQUAL:te.EQUAL,LESS_OR_EQUAL:te.LEQUAL,GREATER:te.GREATER,NOT_EQUAL:te.NOTEQUAL,GREATER_OR_EQUAL:te.GEQUAL,ALWAYS:te.ALWAYS},Vn=Object.freeze(iMe);var oMe={ZERO:te.ZERO,KEEP:te.KEEP,REPLACE:te.REPLACE,INCREMENT:te.INCR,DECREMENT:te.DECR,INVERT:te.INVERT,INCREMENT_WRAP:te.INCR_WRAP,DECREMENT_WRAP:te.DECR_WRAP},ut=Object.freeze(oMe);var PL={CESIUM_3D_TILE_MASK:128,SKIP_LOD_MASK:112,SKIP_LOD_BIT_SHIFT:4,CLASSIFICATION_MASK:15};PL.setCesium3DTileBit=function(){return{enabled:!0,frontFunction:Vn.ALWAYS,frontOperation:{fail:ut.KEEP,zFail:ut.KEEP,zPass:ut.REPLACE},backFunction:Vn.ALWAYS,backOperation:{fail:ut.KEEP,zFail:ut.KEEP,zPass:ut.REPLACE},reference:PL.CESIUM_3D_TILE_MASK,mask:PL.CESIUM_3D_TILE_MASK}};var Vt=Object.freeze(PL);function G0(e){e=y(e,y.EMPTY_OBJECT);let t=e.geometryInstances;this.geometryInstances=t,this.show=y(e.show,!0),this.classificationType=y(e.classificationType,kn.BOTH),this.debugShowBoundingVolume=y(e.debugShowBoundingVolume,!1),this.debugShowShadowVolume=y(e.debugShowShadowVolume,!1),this._debugShowShadowVolume=!1,this._extruded=y(e._extruded,!1),this._uniformMap=e._uniformMap,this._sp=void 0,this._spStencil=void 0,this._spPick=void 0,this._spColor=void 0,this._spPick2D=void 0,this._spColor2D=void 0,this._rsStencilDepthPass=void 0,this._rsStencilDepthPass3DTiles=void 0,this._rsColorPass=void 0,this._rsPickPass=void 0,this._commandsIgnoreShow=[],this._ready=!1,this._primitive=void 0,this._pickPrimitive=e._pickPrimitive,this._hasSphericalExtentsAttribute=!1,this._hasPlanarExtentsAttributes=!1,this._hasPerColorAttribute=!1,this.appearance=e.appearance,this._createBoundingVolumeFunction=e._createBoundingVolumeFunction,this._updateAndQueueCommandsFunction=e._updateAndQueueCommandsFunction,this._usePickOffsets=!1,this._primitiveOptions={geometryInstances:void 0,appearance:void 0,vertexCacheOptimize:y(e.vertexCacheOptimize,!1),interleave:y(e.interleave,!1),releaseGeometryInstances:y(e.releaseGeometryInstances,!0),allowPicking:y(e.allowPicking,!0),asynchronous:y(e.asynchronous,!0),compressVertices:y(e.compressVertices,!0),_createBoundingVolumeFunction:void 0,_createRenderStatesFunction:void 0,_createShaderProgramFunction:void 0,_createCommandsFunction:void 0,_updateAndQueueCommandsFunction:void 0,_createPickOffsets:!0}}Object.defineProperties(G0.prototype,{vertexCacheOptimize:{get:function(){return this._primitiveOptions.vertexCacheOptimize}},interleave:{get:function(){return this._primitiveOptions.interleave}},releaseGeometryInstances:{get:function(){return this._primitiveOptions.releaseGeometryInstances}},allowPicking:{get:function(){return this._primitiveOptions.allowPicking}},asynchronous:{get:function(){return this._primitiveOptions.asynchronous}},compressVertices:{get:function(){return this._primitiveOptions.compressVertices}},ready:{get:function(){return this._ready}},_needs2DShader:{get:function(){return this._hasPlanarExtentsAttributes||this._hasSphericalExtentsAttribute}}});G0.isSupported=function(e){return e.context.stencilBuffer};function NT(e,t){let n=t?Vn.EQUAL:Vn.ALWAYS;return{colorMask:{red:!1,green:!1,blue:!1,alpha:!1},stencilTest:{enabled:e,frontFunction:n,frontOperation:{fail:ut.KEEP,zFail:ut.DECREMENT_WRAP,zPass:ut.KEEP},backFunction:n,backOperation:{fail:ut.KEEP,zFail:ut.INCREMENT_WRAP,zPass:ut.KEEP},reference:Vt.CESIUM_3D_TILE_MASK,mask:Vt.CESIUM_3D_TILE_MASK},stencilMask:Vt.CLASSIFICATION_MASK,depthTest:{enabled:!0,func:wc.LESS_OR_EQUAL},depthMask:!1}}function P6(e){return{stencilTest:{enabled:e,frontFunction:Vn.NOT_EQUAL,frontOperation:{fail:ut.ZERO,zFail:ut.ZERO,zPass:ut.ZERO},backFunction:Vn.NOT_EQUAL,backOperation:{fail:ut.ZERO,zFail:ut.ZERO,zPass:ut.ZERO},reference:0,mask:Vt.CLASSIFICATION_MASK},stencilMask:Vt.CLASSIFICATION_MASK,depthTest:{enabled:!1},depthMask:!1,blending:ln.PRE_MULTIPLIED_ALPHA_BLEND}}var rMe={stencilTest:{enabled:!0,frontFunction:Vn.NOT_EQUAL,frontOperation:{fail:ut.ZERO,zFail:ut.ZERO,zPass:ut.ZERO},backFunction:Vn.NOT_EQUAL,backOperation:{fail:ut.ZERO,zFail:ut.ZERO,zPass:ut.ZERO},reference:0,mask:Vt.CLASSIFICATION_MASK},stencilMask:Vt.CLASSIFICATION_MASK,depthTest:{enabled:!1},depthMask:!1};function sMe(e,t,n,i){if(l(e._rsStencilDepthPass))return;let o=!e.debugShowShadowVolume;e._rsStencilDepthPass=Ve.fromCache(NT(o,!1)),e._rsStencilDepthPass3DTiles=Ve.fromCache(NT(o,!0)),e._rsColorPass=Ve.fromCache(P6(o,!1)),e._rsPickPass=Ve.fromCache(rMe)}function aMe(e,t){if(!e.compressVertices)return t;if(t.search(/in\s+vec3\s+extrudeDirection;/g)!==-1){let n="compressedAttributes",i=`in vec2 ${n};`,o=`vec3 extrudeDirection;
`,r=` extrudeDirection = czm_octDecode(${n}, 65535.0);
`,s=t;s=s.replace(/in\s+vec3\s+extrudeDirection;/g,""),s=Ue.replaceMain(s,"czm_non_compressed_main");let a=`void main()
{
${r} czm_non_compressed_main();
}`;return[i,o,s,a].join(`
`)}}function cMe(e,t){let n=t.context,i=e._primitive,o=vL;o=e._primitive._batchTable.getVertexShaderCallback()(o),o=In._appendDistanceDisplayConditionToShader(i,o),o=In._modifyShaderPosition(e,o,t.scene3DOnly),o=In._updateColorAttribute(i,o);let r=e._hasPlanarExtentsAttributes,s=r||e._hasSphericalExtentsAttribute;e._extruded&&(o=aMe(i,o));let a=e._extruded?"EXTRUDED_GEOMETRY":"",c=new Ue({defines:[a],sources:[o]}),u=new Ue({sources:[H0]}),f=e._primitive._attributeLocations,h=new of(s,r,e.appearance);if(e._spStencil=Qt.replaceCache({context:n,shaderProgram:e._spStencil,vertexShaderSource:c,fragmentShaderSource:u,attributeLocations:f}),e._primitive.allowPicking){let m=Ue.createPickVertexShaderSource(o);m=In._appendShowToShader(i,m),m=In._updatePickColorAttribute(m);let x=h.createPickFragmentShader(!1),b=h.createPickVertexShader([a],m,!1,t.mapProjection);if(e._spPick=Qt.replaceCache({context:n,shaderProgram:e._spPick,vertexShaderSource:b,fragmentShaderSource:x,attributeLocations:f}),s){let T=n.shaderCache.getDerivedShaderProgram(e._spPick,"2dPick");if(!l(T)){let C=h.createPickFragmentShader(!0),A=h.createPickVertexShader([a],m,!0,t.mapProjection);T=n.shaderCache.createDerivedShaderProgram(e._spPick,"2dPick",{vertexShaderSource:A,fragmentShaderSource:C,attributeLocations:f})}e._spPick2D=T}}else e._spPick=Qt.fromCache({context:n,vertexShaderSource:c,fragmentShaderSource:u,attributeLocations:f});o=In._appendShowToShader(i,o),c=new Ue({defines:[a],sources:[o]}),e._sp=Qt.replaceCache({context:n,shaderProgram:e._sp,vertexShaderSource:c,fragmentShaderSource:u,attributeLocations:f});let p=h.createFragmentShader(!1),_=h.createVertexShader([a],o,!1,t.mapProjection);if(e._spColor=Qt.replaceCache({context:n,shaderProgram:e._spColor,vertexShaderSource:_,fragmentShaderSource:p,attributeLocations:f}),s){let m=n.shaderCache.getDerivedShaderProgram(e._spColor,"2dColor");if(!l(m)){let x=h.createFragmentShader(!0),b=h.createVertexShader([a],o,!0,t.mapProjection);m=n.shaderCache.createDerivedShaderProgram(e._spColor,"2dColor",{vertexShaderSource:b,fragmentShaderSource:x,attributeLocations:f})}e._spColor2D=m}}function lMe(e,t){let n=e._primitive,i=n._va.length*2;t.length=i;let o,r,s,a=0,c=n._batchTable.getUniformMapCallback()(e._uniformMap),u=e._needs2DShader;for(o=0;o<i;o+=2){let _=n._va[a++];r=t[o],l(r)||(r=t[o]=new $e({owner:e,primitiveType:n._primitiveType})),r.vertexArray=_,r.renderState=e._rsStencilDepthPass,r.shaderProgram=e._sp,r.uniformMap=c,r.pass=we.TERRAIN_CLASSIFICATION,s=$e.shallowClone(r,r.derivedCommands.tileset),s.renderState=e._rsStencilDepthPass3DTiles,s.pass=we.CESIUM_3D_TILE_CLASSIFICATION,r.derivedCommands.tileset=s,r=t[o+1],l(r)||(r=t[o+1]=new $e({owner:e,primitiveType:n._primitiveType})),r.vertexArray=_,r.renderState=e._rsColorPass,r.shaderProgram=e._spColor,r.pass=we.TERRAIN_CLASSIFICATION;let x=e.appearance.material;if(l(x)&&(c=xt(c,x._uniforms)),r.uniformMap=c,s=$e.shallowClone(r,r.derivedCommands.tileset),s.pass=we.CESIUM_3D_TILE_CLASSIFICATION,r.derivedCommands.tileset=s,u){let b=$e.shallowClone(r,r.derivedCommands.appearance2D);b.shaderProgram=e._spColor2D,r.derivedCommands.appearance2D=b,b=$e.shallowClone(s,s.derivedCommands.appearance2D),b.shaderProgram=e._spColor2D,s.derivedCommands.appearance2D=b}}let f=e._commandsIgnoreShow,h=e._spStencil,p=0;i=f.length=i/2;for(let _=0;_<i;++_){let m=f[_]=$e.shallowClone(t[p],f[_]);m.shaderProgram=h,m.pass=we.CESIUM_3D_TILE_CLASSIFICATION_IGNORE_SHOW,p+=2}}function uMe(e,t){let n=e._usePickOffsets,i=e._primitive,o=i._va.length*2,r,s=0,a;n&&(r=i._pickOffsets,o=r.length*2),t.length=o;let c,u,f,h=0,p=i._batchTable.getUniformMapCallback()(e._uniformMap),_=e._needs2DShader;for(c=0;c<o;c+=2){let m=i._va[h++];if(n&&(a=r[s++],m=i._va[a.index]),u=t[c],l(u)||(u=t[c]=new $e({owner:e,primitiveType:i._primitiveType,pickOnly:!0})),u.vertexArray=m,u.renderState=e._rsStencilDepthPass,u.shaderProgram=e._sp,u.uniformMap=p,u.pass=we.TERRAIN_CLASSIFICATION,n&&(u.offset=a.offset,u.count=a.count),f=$e.shallowClone(u,u.derivedCommands.tileset),f.renderState=e._rsStencilDepthPass3DTiles,f.pass=we.CESIUM_3D_TILE_CLASSIFICATION,u.derivedCommands.tileset=f,u=t[c+1],l(u)||(u=t[c+1]=new $e({owner:e,primitiveType:i._primitiveType,pickOnly:!0})),u.vertexArray=m,u.renderState=e._rsPickPass,u.shaderProgram=e._spPick,u.uniformMap=p,u.pass=we.TERRAIN_CLASSIFICATION,n&&(u.offset=a.offset,u.count=a.count),f=$e.shallowClone(u,u.derivedCommands.tileset),f.pass=we.CESIUM_3D_TILE_CLASSIFICATION,u.derivedCommands.tileset=f,_){let x=$e.shallowClone(u,u.derivedCommands.pick2D);x.shaderProgram=e._spPick2D,u.derivedCommands.pick2D=x,x=$e.shallowClone(f,f.derivedCommands.pick2D),x.shaderProgram=e._spPick2D,f.derivedCommands.pick2D=x}}}function fMe(e,t,n,i,o,r,s){lMe(e,r),uMe(e,s)}function yte(e,t){return Math.floor(e%t/2)}function I6(e,t,n,i,o,r){e.modelMatrix=n,e.boundingVolume=o,e.cull=i,e.debugShowBoundingVolume=r,t.commandList.push(e)}function xte(e,t,n,i,o){e.modelMatrix=n,e.boundingVolume=o,e.cull=i,t.commandList.push(e)}function dMe(e,t,n,i,o,r,s,a){let c=e._primitive;In._updateBoundingVolumes(c,t,o);let u;t.mode===ne.SCENE3D?u=c._boundingSphereWC:t.mode===ne.COLUMBUS_VIEW?u=c._boundingSphereCV:t.mode===ne.SCENE2D&&l(c._boundingSphere2D)?u=c._boundingSphere2D:l(c._boundingSphereMorph)&&(u=c._boundingSphereMorph);let f=e.classificationType,h=f!==kn.CESIUM_3D_TILE,p=f!==kn.TERRAIN,_=t.passes,m,x,b;if(_.render){let T=n.length;for(m=0;m<T;++m)x=u[yte(m,T)],h&&(b=n[m],I6(b,t,o,r,x,s)),p&&(b=n[m].derivedCommands.tileset,I6(b,t,o,r,x,s));if(t.invertClassification){let C=e._commandsIgnoreShow,A=C.length;for(m=0;m<A;++m)x=u[m],b=C[m],I6(b,t,o,r,x,s)}}if(_.pick){let T=i.length,C=c._pickOffsets;for(m=0;m<T;++m){let A=C[yte(m,T)];x=u[A.index],h&&(b=i[m],xte(b,t,o,r,x)),p&&(b=i[m].derivedCommands.tileset,xte(b,t,o,r,x))}}}G0.prototype.update=function(e){if(!l(this._primitive)&&!l(this.geometryInstances))return;let t=this.appearance;l(t)&&l(t.material)&&t.material.update(e.context);let n=this,i=this._primitiveOptions;if(!l(this._primitive)){let o=Array.isArray(this.geometryInstances)?this.geometryInstances:[this.geometryInstances],r=o.length,s,a,c,u=!1,f=!0,h,p=!1,_=!1;for(r>0&&(c=o[0].attributes,p=of.hasAttributesForSphericalExtents(c),_=of.hasAttributesForTextureCoordinatePlanes(c),h=c.color),s=0;s<r;s++){a=o[s];let x=a.attributes.color;l(x)&&(u=!0),f=f&&l(x)&&Gt.equals(h,x)}if(!f&&!p&&!_)throw new he("All GeometryInstances must have the same color attribute except via GroundPrimitives");u&&!l(t)&&(t=new an({flat:!0}),this.appearance=t),this._usePickOffsets=!p&&!_,this._hasSphericalExtentsAttribute=p,this._hasPlanarExtentsAttributes=_,this._hasPerColorAttribute=u;let m=new Array(r);for(s=0;s<r;++s)a=o[s],m[s]=new vt({geometry:a.geometry,attributes:a.attributes,modelMatrix:a.modelMatrix,id:a.id,pickPrimitive:y(this._pickPrimitive,n)});i.appearance=t,i.geometryInstances=m,l(this._createBoundingVolumeFunction)&&(i._createBoundingVolumeFunction=function(x,b){n._createBoundingVolumeFunction(x,b)}),i._createRenderStatesFunction=function(x,b,T,C){sMe(n,b)},i._createShaderProgramFunction=function(x,b,T){cMe(n,b)},i._createCommandsFunction=function(x,b,T,C,A,S,v){fMe(n,void 0,void 0,!0,!1,S,v)},l(this._updateAndQueueCommandsFunction)?i._updateAndQueueCommandsFunction=function(x,b,T,C,A,S,v,D){n._updateAndQueueCommandsFunction(x,b,T,C,A,S,v,D)}:i._updateAndQueueCommandsFunction=function(x,b,T,C,A,S,v,D){dMe(n,b,T,C,A,S,v,D)},this._primitive=new In(i)}this.debugShowShadowVolume&&!this._debugShowShadowVolume&&this._ready?(this._debugShowShadowVolume=!0,this._rsStencilDepthPass=Ve.fromCache(NT(!1,!1)),this._rsStencilDepthPass3DTiles=Ve.fromCache(NT(!1,!0)),this._rsColorPass=Ve.fromCache(P6(!1))):!this.debugShowShadowVolume&&this._debugShowShadowVolume&&(this._debugShowShadowVolume=!1,this._rsStencilDepthPass=Ve.fromCache(NT(!0,!1)),this._rsStencilDepthPass3DTiles=Ve.fromCache(NT(!0,!0)),this._rsColorPass=Ve.fromCache(P6(!0))),this._primitive.appearance!==t&&(this._primitive.appearance=t),this._primitive.show=this.show,this._primitive.debugShowBoundingVolume=this.debugShowBoundingVolume,this._primitive.update(e),e.afterRender.push(()=>{l(this._primitive)&&this._primitive.ready&&(this._ready=!0,this.releaseGeometryInstances&&(this.geometryInstances=void 0))})};G0.prototype.getGeometryInstanceAttributes=function(e){return this._primitive.getGeometryInstanceAttributes(e)};G0.prototype.isDestroyed=function(){return!1};G0.prototype.destroy=function(){return this._primitive=this._primitive&&this._primitive.destroy(),this._sp=this._sp&&this._sp.destroy(),this._spPick=this._spPick&&this._spPick.destroy(),this._spColor=this._spColor&&this._spColor.destroy(),this._spPick2D=void 0,this._spColor2D=void 0,ue(this)};var fv=G0;var hMe={u_globeMinimumAltitude:function(){return 55e3}};function pl(e){e=y(e,y.EMPTY_OBJECT);let t=e.appearance,n=e.geometryInstances;if(!l(t)&&l(n)){let o=Array.isArray(n)?n:[n],r=o.length;for(let s=0;s<r;s++){let a=o[s].attributes;if(l(a)&&l(a.color)){t=new an({flat:!0});break}}}this.appearance=t,this.geometryInstances=e.geometryInstances,this.show=y(e.show,!0),this.classificationType=y(e.classificationType,kn.BOTH),this.debugShowBoundingVolume=y(e.debugShowBoundingVolume,!1),this.debugShowShadowVolume=y(e.debugShowShadowVolume,!1),this._boundingVolumes=[],this._boundingVolumes2D=[],this._ready=!1,this._primitive=void 0,this._maxHeight=void 0,this._minHeight=void 0,this._maxTerrainHeight=ui._defaultMaxTerrainHeight,this._minTerrainHeight=ui._defaultMinTerrainHeight,this._boundingSpheresKeys=[],this._boundingSpheres=[],this._useFragmentCulling=!1,this._zIndex=void 0;let i=this;this._classificationPrimitiveOptions={geometryInstances:void 0,appearance:void 0,vertexCacheOptimize:y(e.vertexCacheOptimize,!1),interleave:y(e.interleave,!1),releaseGeometryInstances:y(e.releaseGeometryInstances,!0),allowPicking:y(e.allowPicking,!0),asynchronous:y(e.asynchronous,!0),compressVertices:y(e.compressVertices,!0),_createBoundingVolumeFunction:void 0,_updateAndQueueCommandsFunction:void 0,_pickPrimitive:i,_extruded:!0,_uniformMap:hMe}}Object.defineProperties(pl.prototype,{vertexCacheOptimize:{get:function(){return this._classificationPrimitiveOptions.vertexCacheOptimize}},interleave:{get:function(){return this._classificationPrimitiveOptions.interleave}},releaseGeometryInstances:{get:function(){return this._classificationPrimitiveOptions.releaseGeometryInstances}},allowPicking:{get:function(){return this._classificationPrimitiveOptions.allowPicking}},asynchronous:{get:function(){return this._classificationPrimitiveOptions.asynchronous}},compressVertices:{get:function(){return this._classificationPrimitiveOptions.compressVertices}},ready:{get:function(){return this._ready}}});pl.isSupported=fv.isSupported;function bte(e){return function(t,n){let i=n.maximumRadius,o=i/Math.cos(t*.5)-i;return e._maxHeight+o}}function Tte(e){return function(t,n){return e._minHeight}}var mMe=new d,pMe=new d,gMe=new d,_Me=new fe,yMe=new se;function RL(e,t){let n=e.mapProjection.ellipsoid;if(!l(t.attributes)||!l(t.attributes.position3DHigh))return l(t.rectangle)?t.rectangle:void 0;let i=t.attributes.position3DHigh.values,o=t.attributes.position3DLow.values,r=i.length,s=Number.POSITIVE_INFINITY,a=Number.POSITIVE_INFINITY,c=Number.NEGATIVE_INFINITY,u=Number.NEGATIVE_INFINITY;for(let h=0;h<r;h+=3){let p=d.unpack(i,h,mMe),_=d.unpack(o,h,pMe),m=d.add(p,_,gMe),x=n.cartesianToCartographic(m,_Me),b=x.latitude,T=x.longitude;s=Math.min(s,b),a=Math.min(a,T),c=Math.max(c,b),u=Math.max(u,T)}let f=yMe;return f.north=c,f.south=s,f.east=u,f.west=a,f}function xMe(e,t,n){let i=ui.getMinimumMaximumHeights(t,n);e._minTerrainHeight=i.minimumTerrainHeight,e._maxTerrainHeight=i.maximumTerrainHeight}function bMe(e,t,n){let i=t.mapProjection.ellipsoid,o=RL(t,n),r=wn.fromRectangle(o,e._minHeight,e._maxHeight,i);if(e._boundingVolumes.push(r),!t.scene3DOnly){let s=t.mapProjection,a=ae.fromRectangleWithHeights2D(o,s,e._maxHeight,e._minHeight);d.fromElements(a.center.z,a.center.x,a.center.y,a.center),e._boundingVolumes2D.push(a)}}function R6(e,t){return Math.floor(e%t/2)}function O6(e,t,n,i,o,r,s){let a=e._primitive;n.mode!==ne.SCENE3D&&t.shaderProgram===a._spColor&&a._needs2DShader&&(t=t.derivedCommands.appearance2D),t.owner=e,t.modelMatrix=i,t.boundingVolume=r,t.cull=o,t.debugShowBoundingVolume=s,n.commandList.push(t)}function Cte(e,t,n,i,o,r){let s=e._primitive;n.mode!==ne.SCENE3D&&t.shaderProgram===s._spPick&&s._needs2DShader&&(t=t.derivedCommands.pick2D),t.owner=e,t.modelMatrix=i,t.boundingVolume=r,t.cull=o,n.commandList.push(t)}function TMe(e,t,n,i,o,r,s,a){let c;t.mode===ne.SCENE3D?c=e._boundingVolumes:c=e._boundingVolumes2D;let u=e.classificationType,f=u!==kn.CESIUM_3D_TILE,h=u!==kn.TERRAIN,p=t.passes,_=e._primitive,m,x,b;if(p.render){let T=n.length;for(m=0;m<T;++m)x=c[R6(m,T)],f&&(b=n[m],O6(e,b,t,o,r,x,s)),h&&(b=n[m].derivedCommands.tileset,O6(e,b,t,o,r,x,s));if(t.invertClassification){let C=_._commandsIgnoreShow,A=C.length;for(m=0;m<A;++m)x=c[m],b=C[m],O6(e,b,t,o,r,x,s)}}if(p.pick){let T=i.length,C;for(e._useFragmentCulling||(C=_._primitive._pickOffsets),m=0;m<T;++m){if(x=c[R6(m,T)],!e._useFragmentCulling){let A=C[R6(m,T)];x=c[A.index]}f&&(b=i[m],Cte(e,b,t,o,r,x)),h&&(b=i[m].derivedCommands.tileset,Cte(e,b,t,o,r,x))}}}pl.initializeTerrainHeights=function(){return ui.initialize()};pl.prototype.update=function(e){if(!l(this._primitive)&&!l(this.geometryInstances))return;if(!ui.initialized){pl.initializeTerrainHeights();return}let t=this,n=this._classificationPrimitiveOptions;if(!l(this._primitive)){let i=e.mapProjection.ellipsoid,o,r,s,a=Array.isArray(this.geometryInstances)?this.geometryInstances:[this.geometryInstances],c=a.length,u=new Array(c),f,h;for(f=0;f<c;++f){o=a[f],r=o.geometry;let x=RL(e,r);l(h)?l(x)&&se.union(h,x,h):h=se.clone(x);let b=o.id;if(l(b)&&l(x)){let T=ui.getBoundingSphere(x,i);this._boundingSpheresKeys.push(b),this._boundingSpheres.push(T)}s=r.constructor,!l(s)||l(s.createShadowVolume)}xMe(this,h,i);let p=e.verticalExaggeration,_=e.verticalExaggerationRelativeHeight;this._minHeight=Dr.getHeight(this._minTerrainHeight,p,_),this._maxHeight=Dr.getHeight(this._maxTerrainHeight,p,_);let m=pl._supportsMaterials(e.context);if(this._useFragmentCulling=m,m){let x,b=!0;for(f=0;f<c;++f)if(o=a[f],r=o.geometry,h=RL(e,r),of.shouldUseSphericalCoordinates(h)){b=!1;break}for(f=0;f<c;++f){o=a[f],r=o.geometry,s=r.constructor;let T=RL(e,r),C=r.textureCoordinateRotationPoints;b?x=of.getPlanarTextureCoordinateAttributes(T,C,i,e.mapProjection,this._maxHeight):x=of.getSphericalExtentGeometryInstanceAttributes(T,C,i,e.mapProjection);let A=o.attributes;for(let S in A)A.hasOwnProperty(S)&&(x[S]=A[S]);u[f]=new vt({geometry:s.createShadowVolume(r,Tte(this),bte(this)),attributes:x,id:o.id})}}else for(f=0;f<c;++f)o=a[f],r=o.geometry,s=r.constructor,u[f]=new vt({geometry:s.createShadowVolume(r,Tte(this),bte(this)),attributes:o.attributes,id:o.id});n.geometryInstances=u,n.appearance=this.appearance,n._createBoundingVolumeFunction=function(x,b){bMe(t,x,b)},n._updateAndQueueCommandsFunction=function(x,b,T,C,A,S,v,D){TMe(t,b,T,C,A,S,v,D)},this._primitive=new fv(n)}this._primitive.appearance=this.appearance,this._primitive.show=this.show,this._primitive.debugShowShadowVolume=this.debugShowShadowVolume,this._primitive.debugShowBoundingVolume=this.debugShowBoundingVolume,this._primitive.update(e),e.afterRender.push(()=>{!this._ready&&l(this._primitive)&&this._primitive.ready&&(this._ready=!0,this.releaseGeometryInstances&&(this.geometryInstances=void 0))})};pl.prototype.getBoundingSphere=function(e){let t=this._boundingSpheresKeys.indexOf(e);if(t!==-1)return this._boundingSpheres[t]};pl.prototype.getGeometryInstanceAttributes=function(e){return this._primitive.getGeometryInstanceAttributes(e)};pl.prototype.isDestroyed=function(){return!1};pl.prototype.destroy=function(){return this._primitive=this._primitive&&this._primitive.destroy(),ue(this)};pl._supportsMaterials=function(e){return e.depthTexture};pl.supportsMaterials=function(e){return pl._supportsMaterials(e.frameState.context)};var gl=pl;function FT(){he.throwInstantiationError()}Object.defineProperties(FT.prototype,{isConstant:{get:he.throwInstantiationError},definitionChanged:{get:he.throwInstantiationError}});FT.prototype.getType=he.throwInstantiationError;FT.prototype.getValue=he.throwInstantiationError;FT.prototype.equals=he.throwInstantiationError;var CMe=new Z;FT.getValue=function(e,t,n){let i;return l(e)||(e=Z.now(CMe)),l(t)&&(i=t.getType(e),l(i))?((!l(n)||n.type!==i)&&(n=Yi.fromType(i)),t.getValue(e,n.uniforms),n):((!l(n)||n.type!==Yi.ColorType)&&(n=Yi.fromType(Yi.ColorType)),z.clone(z.WHITE,n.uniforms.color),n)};var ir=FT;function W0(e,t,n){this._primitives=t,this._orderedGroundPrimitives=n,this._primitive=void 0,this._outlinePrimitive=void 0,this._geometryUpdater=e,this._options=e._options,this._entity=e._entity,this._material=void 0}W0.prototype._isHidden=function(e,t,n){return!e.isShowing||!e.isAvailable(n)||!q.getValueOrDefault(t.show,n,!0)};W0.prototype._setOptions=he.throwInstantiationError;W0.prototype.update=function(e){let t=this._geometryUpdater,n=t._onTerrain,i=this._primitives,o=this._orderedGroundPrimitives;n?o.remove(this._primitive):(i.removeAndDestroy(this._primitive),i.removeAndDestroy(this._outlinePrimitive),this._outlinePrimitive=void 0),this._primitive=void 0;let r=this._entity,s=r[this._geometryUpdater._geometryPropertyName];if(this._setOptions(r,s,e),this._isHidden(r,s,e))return;let a=this._geometryUpdater.shadowsProperty.getValue(e),c=this._options;if(!l(s.fill)||s.fill.getValue(e)){let u=t.fillMaterialProperty,f=u instanceof Ut,h,p=t._getIsClosed(c);if(f)h=new an({closed:p,flat:n&&!t._supportsMaterialsforEntitiesOnTerrain});else{let _=ir.getValue(e,u,this._material);this._material=_,h=new ao({material:_,translucent:_.isTranslucent(),closed:p})}if(n)c.vertexFormat=an.VERTEX_FORMAT,this._primitive=o.add(new gl({geometryInstances:this._geometryUpdater.createFillGeometryInstance(e),appearance:h,asynchronous:!1,shadows:a,classificationType:this._geometryUpdater.classificationTypeProperty.getValue(e)}),q.getValueOrUndefined(this._geometryUpdater.zIndex,e));else{c.vertexFormat=h.vertexFormat;let _=this._geometryUpdater.createFillGeometryInstance(e);f&&(h.translucent=_.attributes.color.value[3]!==255),this._primitive=i.add(new In({geometryInstances:_,appearance:h,asynchronous:!1,shadows:a}))}}if(!n&&l(s.outline)&&s.outline.getValue(e)){let u=this._geometryUpdater.createOutlineGeometryInstance(e),f=q.getValueOrDefault(s.outlineWidth,e,1);this._outlinePrimitive=i.add(new In({geometryInstances:u,appearance:new an({flat:!0,translucent:u.attributes.color.value[3]!==255,renderState:{lineWidth:t._scene.clampLineWidth(f)}}),asynchronous:!1,shadows:a}))}};W0.prototype.getBoundingSphere=function(e){let t=this._entity,n=this._primitive,i=this._outlinePrimitive,o;return l(n)&&n.show&&n.ready&&(o=n.getGeometryInstanceAttributes(t),l(o)&&l(o.boundingSphere))?(ae.clone(o.boundingSphere,e),at.DONE):l(i)&&i.show&&i.ready&&(o=i.getGeometryInstanceAttributes(t),l(o)&&l(o.boundingSphere))?(ae.clone(o.boundingSphere,e),at.DONE):l(n)&&!n.ready||l(i)&&!i.ready?at.PENDING:at.FAILED};W0.prototype.isDestroyed=function(){return!1};W0.prototype.destroy=function(){let e=this._primitives,t=this._orderedGroundPrimitives;this._geometryUpdater._onTerrain?t.remove(this._primitive):e.removeAndDestroy(this._primitive),e.removeAndDestroy(this._outlinePrimitive),ue(this)};var ii=W0;var AMe={AUTODETECT:0,ENU:1,INERTIAL:2,VELOCITY:3},Xg=Object.freeze(AMe);var EMe={NONE:0,GEODESIC:1,RHUMB:2},Jt=Object.freeze(EMe);var Ate=P.EPSILON10;function SMe(e,t,n,i){if(!l(e))return;n=y(n,!1);let o=l(i),r=e.length;if(r<2)return e;let s,a=e[0],c,u,f=0,h=-1;for(s=1;s<r;++s)c=e[s],t(a,c,Ate)?(l(u)||(u=e.slice(0,s),f=s-1,h=0),o&&i.push(s)):(l(u)&&(u.push(c),f=s,o&&(h=i.length)),a=c);return n&&t(e[0],e[r-1],Ate)&&(o&&(l(u)?i.splice(h,0,f):i.push(r-1)),l(u)?u.length-=1:u=e.slice(0,-1)),l(u)?u:e}var bo=SMe;function vMe(e){let t=e._uSquared,n=e._ellipsoid.maximumRadius,i=e._ellipsoid.minimumRadius,o=(n-i)/n,r=Math.cos(e._startHeading),s=Math.sin(e._startHeading),a=(1-o)*Math.tan(e._start.latitude),c=1/Math.sqrt(1+a*a),u=c*a,f=Math.atan2(a,r),h=c*s,p=h*h,_=1-p,m=Math.sqrt(_),x=t/4,b=x*x,T=b*x,C=b*b,A=1+x-3*b/4+5*T/4-175*C/64,S=1-x+15*b/8-35*T/8,v=1-3*x+35*b/4,D=1-5*x,O=A*f-S*Math.sin(2*f)*x/2-v*Math.sin(4*f)*b/16-D*Math.sin(6*f)*T/48-Math.sin(8*f)*5*C/512,R=e._constants;R.a=n,R.b=i,R.f=o,R.cosineHeading=r,R.sineHeading=s,R.tanU=a,R.cosineU=c,R.sineU=u,R.sigma=f,R.sineAlpha=h,R.sineSquaredAlpha=p,R.cosineSquaredAlpha=_,R.cosineAlpha=m,R.u2Over4=x,R.u4Over16=b,R.u6Over64=T,R.u8Over256=C,R.a0=A,R.a1=S,R.a2=v,R.a3=D,R.distanceRatio=O}function wMe(e,t){return e*t*(4+e*(4-3*t))/16}function Ete(e,t,n,i,o,r,s){let a=wMe(e,n);return(1-a)*e*t*(i+a*o*(s+a*r*(2*s*s-1)))}function DMe(e,t,n,i,o,r,s){let a=(t-n)/t,c=r-i,u=Math.atan((1-a)*Math.tan(o)),f=Math.atan((1-a)*Math.tan(s)),h=Math.cos(u),p=Math.sin(u),_=Math.cos(f),m=Math.sin(f),x=h*_,b=h*m,T=p*m,C=p*_,A=c,S=P.TWO_PI,v=Math.cos(A),D=Math.sin(A),O,R,M,L,g;do{v=Math.cos(A),D=Math.sin(A);let k=b-C*v;M=Math.sqrt(_*_*D*D+k*k),R=T+x*v,O=Math.atan2(M,R);let W;M===0?(W=0,L=1):(W=x*D/M,L=1-W*W),S=A,g=R-2*T/L,isFinite(g)||(g=0),A=c+Ete(a,W,L,O,M,R,g)}while(Math.abs(A-S)>P.EPSILON12);let E=L*(t*t-n*n)/(n*n),w=1+E*(4096+E*(E*(320-175*E)-768))/16384,I=E*(256+E*(E*(74-47*E)-128))/1024,N=g*g,B=I*M*(g+I*(R*(2*N-1)-I*g*(4*M*M-3)*(4*N-3)/6)/4),H=n*w*(O-B),V=Math.atan2(_*D,b-C*v),G=Math.atan2(h*D,b*v-C);e._distance=H,e._startHeading=V,e._endHeading=G,e._uSquared=E}var IMe=new d,M6=new d;function Ste(e,t,n,i){let o=d.normalize(i.cartographicToCartesian(t,M6),IMe),r=d.normalize(i.cartographicToCartesian(n,M6),M6);DMe(e,i.maximumRadius,i.minimumRadius,t.longitude,t.latitude,n.longitude,n.latitude),e._start=fe.clone(t,e._start),e._end=fe.clone(n,e._end),e._start.height=0,e._end.height=0,vMe(e)}function dv(e,t,n){let i=y(n,ee.default);this._ellipsoid=i,this._start=new fe,this._end=new fe,this._constants={},this._startHeading=void 0,this._endHeading=void 0,this._distance=void 0,this._uSquared=void 0,l(e)&&l(t)&&Ste(this,e,t,i)}Object.defineProperties(dv.prototype,{ellipsoid:{get:function(){return this._ellipsoid}},surfaceDistance:{get:function(){return this._distance}},start:{get:function(){return this._start}},end:{get:function(){return this._end}},startHeading:{get:function(){return this._startHeading}},endHeading:{get:function(){return this._endHeading}}});dv.prototype.setEndPoints=function(e,t){Ste(this,e,t,this._ellipsoid)};dv.prototype.interpolateUsingFraction=function(e,t){return this.interpolateUsingSurfaceDistance(this._distance*e,t)};dv.prototype.interpolateUsingSurfaceDistance=function(e,t){let n=this._constants,i=n.distanceRatio+e/n.b,o=Math.cos(2*i),r=Math.cos(4*i),s=Math.cos(6*i),a=Math.sin(2*i),c=Math.sin(4*i),u=Math.sin(6*i),f=Math.sin(8*i),h=i*i,p=i*h,_=n.u8Over256,m=n.u2Over4,x=n.u6Over64,b=n.u4Over16,T=2*p*_*o/3+i*(1-m+7*b/4-15*x/4+579*_/64-(b-15*x/4+187*_/16)*o-(5*x/4-115*_/16)*r-29*_*s/16)+(m/2-b+71*x/32-85*_/16)*a+(5*b/16-5*x/4+383*_/96)*c-h*((x-11*_/2)*a+5*_*c/2)+(29*x/96-29*_/16)*u+539*_*f/1536,C=Math.asin(Math.sin(T)*n.cosineAlpha),A=Math.atan(n.a/n.b*Math.tan(C));T=T-n.sigma;let S=Math.cos(2*n.sigma+T),v=Math.sin(T),D=Math.cos(T),O=n.cosineU*D,R=n.sineU*v,L=Math.atan2(v*n.sineHeading,O-R*n.cosineHeading)-Ete(n.f,n.sineAlpha,n.cosineSquaredAlpha,T,v,D,S);return l(t)?(t.longitude=this._start.longitude+L,t.latitude=A,t.height=0,t):new fe(this._start.longitude+L,A,0)};var Kg=dv;function N6(e,t,n){if(e===0)return t*n;let i=e*e,o=i*i,r=o*i,s=r*i,a=s*i,c=a*i,u=n,f=Math.sin(2*u),h=Math.sin(4*u),p=Math.sin(6*u),_=Math.sin(8*u),m=Math.sin(10*u),x=Math.sin(12*u);return t*((1-i/4-3*o/64-5*r/256-175*s/16384-441*a/65536-4851*c/1048576)*u-(3*i/8+3*o/32+45*r/1024+105*s/4096+2205*a/131072+6237*c/524288)*f+(15*o/256+45*r/1024+525*s/16384+1575*a/65536+155925*c/8388608)*h-(35*r/3072+175*s/12288+3675*a/262144+13475*c/1048576)*p+(315*s/131072+2205*a/524288+43659*c/8388608)*_-(693*a/1310720+6237*c/5242880)*m+1001*c/8388608*x)}function PMe(e,t,n){let i=e/n;if(t===0)return i;let o=i*i,r=o*i,s=r*i,a=t,c=a*a,u=c*c,f=u*c,h=f*c,p=h*c,_=p*c,m=Math.sin(2*i),x=Math.cos(2*i),b=Math.sin(4*i),T=Math.cos(4*i),C=Math.sin(6*i),A=Math.cos(6*i),S=Math.sin(8*i),v=Math.cos(8*i),D=Math.sin(10*i),O=Math.cos(10*i),R=Math.sin(12*i);return i+i*c/4+7*i*u/64+15*i*f/256+579*i*h/16384+1515*i*p/65536+16837*i*_/1048576+(3*i*u/16+45*i*f/256-i*(32*o-561)*h/4096-i*(232*o-1677)*p/16384+i*(399985-90560*o+512*s)*_/5242880)*x+(21*i*f/256+483*i*h/4096-i*(224*o-1969)*p/16384-i*(33152*o-112599)*_/1048576)*T+(151*i*h/4096+4681*i*p/65536+1479*i*_/16384-453*r*_/32768)*A+(1097*i*p/65536+42783*i*_/1048576)*v+8011*i*_/1048576*O+(3*c/8+3*u/16+213*f/2048-3*o*f/64+255*h/4096-33*o*h/512+20861*p/524288-33*o*p/512+s*p/1024+28273*_/1048576-471*o*_/8192+9*s*_/4096)*m+(21*u/256+21*f/256+533*h/8192-21*o*h/512+197*p/4096-315*o*p/4096+584039*_/16777216-12517*o*_/131072+7*s*_/2048)*b+(151*f/6144+151*h/4096+5019*p/131072-453*o*p/16384+26965*_/786432-8607*o*_/131072)*C+(1097*h/131072+1097*p/65536+225797*_/10485760-1097*o*_/65536)*S+(8011*p/2621440+8011*_/1048576)*D+293393*_/251658240*R}function BT(e,t){if(e===0)return Math.log(Math.tan(.5*(P.PI_OVER_TWO+t)));let n=e*Math.sin(t);return Math.log(Math.tan(.5*(P.PI_OVER_TWO+t)))-e/2*Math.log((1+n)/(1-n))}function RMe(e,t,n,i,o){let r=BT(e._ellipticity,n),s=BT(e._ellipticity,o);return Math.atan2(P.negativePiToPi(i-t),s-r)}function OMe(e,t,n,i,o,r,s){let a=e._heading,c=r-i,u=0;if(P.equalsEpsilon(Math.abs(a),P.PI_OVER_TWO,P.EPSILON8))if(t===n)u=t*Math.cos(o)*P.negativePiToPi(c);else{let f=Math.sin(o);u=t*Math.cos(o)*P.negativePiToPi(c)/Math.sqrt(1-e._ellipticitySquared*f*f)}else{let f=N6(e._ellipticity,t,o);u=(N6(e._ellipticity,t,s)-f)/Math.cos(a)}return Math.abs(u)}var MMe=new d,L6=new d;function vte(e,t,n,i){let o=d.normalize(i.cartographicToCartesian(t,L6),MMe),r=d.normalize(i.cartographicToCartesian(n,L6),L6),s=i.maximumRadius,a=i.minimumRadius,c=s*s,u=a*a;e._ellipticitySquared=(c-u)/c,e._ellipticity=Math.sqrt(e._ellipticitySquared),e._start=fe.clone(t,e._start),e._start.height=0,e._end=fe.clone(n,e._end),e._end.height=0,e._heading=RMe(e,t.longitude,t.latitude,n.longitude,n.latitude),e._distance=OMe(e,i.maximumRadius,i.minimumRadius,t.longitude,t.latitude,n.longitude,n.latitude)}function wte(e,t,n,i,o,r){if(n===0)return fe.clone(e,r);let s=o*o,a,c,u;if(Math.abs(P.PI_OVER_TWO-Math.abs(t))>P.EPSILON8){let f=N6(o,i,e.latitude),h=n*Math.cos(t),p=f+h;if(c=PMe(p,o,i),Math.abs(t)<P.EPSILON10)a=P.negativePiToPi(e.longitude);else{let _=BT(o,e.latitude),m=BT(o,c);u=Math.tan(t)*(m-_),a=P.negativePiToPi(e.longitude+u)}}else{c=e.latitude;let f;if(o===0)f=i*Math.cos(e.latitude);else{let h=Math.sin(e.latitude);f=i*Math.cos(e.latitude)/Math.sqrt(1-s*h*h)}u=n/f,t>0?a=P.negativePiToPi(e.longitude+u):a=P.negativePiToPi(e.longitude-u)}return l(r)?(r.longitude=a,r.latitude=c,r.height=0,r):new fe(a,c,0)}function dp(e,t,n){let i=y(n,ee.default);this._ellipsoid=i,this._start=new fe,this._end=new fe,this._heading=void 0,this._distance=void 0,this._ellipticity=void 0,this._ellipticitySquared=void 0,l(e)&&l(t)&&vte(this,e,t,i)}Object.defineProperties(dp.prototype,{ellipsoid:{get:function(){return this._ellipsoid}},surfaceDistance:{get:function(){return this._distance}},start:{get:function(){return this._start}},end:{get:function(){return this._end}},heading:{get:function(){return this._heading}}});dp.fromStartHeadingDistance=function(e,t,n,i,o){let r=y(i,ee.default),s=r.maximumRadius,a=r.minimumRadius,c=s*s,u=a*a,f=Math.sqrt((c-u)/c);t=P.negativePiToPi(t);let h=wte(e,t,n,r.maximumRadius,f);return!l(o)||l(i)&&!i.equals(o.ellipsoid)?new dp(e,h,r):(o.setEndPoints(e,h),o)};dp.prototype.setEndPoints=function(e,t){vte(this,e,t,this._ellipsoid)};dp.prototype.interpolateUsingFraction=function(e,t){return this.interpolateUsingSurfaceDistance(e*this._distance,t)};dp.prototype.interpolateUsingSurfaceDistance=function(e,t){return wte(this._start,this._heading,e,this._ellipsoid.maximumRadius,this._ellipticity,t)};dp.prototype.findIntersectionWithLongitude=function(e,t){let n=this._ellipticity,i=this._heading,o=Math.abs(i),r=this._start;if(e=P.negativePiToPi(e),P.equalsEpsilon(Math.abs(e),Math.PI,P.EPSILON14)&&(e=P.sign(r.longitude)*Math.PI),l(t)||(t=new fe),Math.abs(P.PI_OVER_TWO-o)<=P.EPSILON8)return t.longitude=e,t.latitude=r.latitude,t.height=0,t;if(P.equalsEpsilon(Math.abs(P.PI_OVER_TWO-o),P.PI_OVER_TWO,P.EPSILON8))return P.equalsEpsilon(e,r.longitude,P.EPSILON12)?void 0:(t.longitude=e,t.latitude=P.PI_OVER_TWO*P.sign(P.PI_OVER_TWO-i),t.height=0,t);let s=r.latitude,a=n*Math.sin(s),c=Math.tan(.5*(P.PI_OVER_TWO+s))*Math.exp((e-r.longitude)/Math.tan(i)),u=(1+a)/(1-a),f=r.latitude,h;do{h=f;let p=n*Math.sin(h),_=(1+p)/(1-p);f=2*Math.atan(c*Math.pow(_/u,n/2))-P.PI_OVER_TWO}while(!P.equalsEpsilon(f,h,P.EPSILON12));return t.longitude=e,t.latitude=f,t.height=0,t};dp.prototype.findIntersectionWithLatitude=function(e,t){let n=this._ellipticity,i=this._heading,o=this._start;if(P.equalsEpsilon(Math.abs(i),P.PI_OVER_TWO,P.EPSILON8))return;let r=BT(n,o.latitude),s=BT(n,e),a=Math.tan(i)*(s-r),c=P.negativePiToPi(o.longitude+a);return l(t)?(t.longitude=c,t.latitude=e,t.height=0,t):new fe(c,e,0)};var Xa=dp;var G6=[Pi,Mi],LMe=G6.length,Yte=Math.cos(P.toRadians(30)),Dte=Math.cos(P.toRadians(150)),Xte=0,Kte=1e3;function $g(e){e=y(e,y.EMPTY_OBJECT);let t=e.positions;this.width=y(e.width,1),this._positions=t,this.granularity=y(e.granularity,9999),this.loop=y(e.loop,!1),this.arcType=y(e.arcType,Jt.GEODESIC),this._ellipsoid=ee.default,this._projectionIndex=0,this._workerName="createGroundPolylineGeometry",this._scene3DOnly=!1}Object.defineProperties($g.prototype,{packedLength:{get:function(){return 1+this._positions.length*3+1+1+1+ee.packedLength+1+1}}});$g.setProjectionAndEllipsoid=function(e,t){let n=0;for(let i=0;i<LMe;i++)if(t instanceof G6[i]){n=i;break}e._projectionIndex=n,e._ellipsoid=t.ellipsoid};var NMe=new d,Ite=new d,Pte=new d;function H6(e,t,n,i,o){let r=Ic(i,e,0,NMe),s=Ic(i,e,n,Ite),a=Ic(i,t,0,Pte),c=hp(s,r,Ite),u=hp(a,r,Pte);return d.cross(u,c,o),d.normalize(o,o)}var FMe=new fe,BMe=new d,kMe=new d,VMe=new d;function F6(e,t,n,i,o,r,s,a,c,u,f){if(o===0)return;let h;r===Jt.GEODESIC?h=new Kg(e,t,s):r===Jt.RHUMB&&(h=new Xa(e,t,s));let p=h.surfaceDistance;if(p<o)return;let _=H6(e,t,i,s,VMe),m=Math.ceil(p/o),x=p/m,b=x,T=m-1,C=a.length;for(let A=0;A<T;A++){let S=h.interpolateUsingSurfaceDistance(b,FMe),v=Ic(s,S,n,BMe),D=Ic(s,S,i,kMe);d.pack(_,a,C),d.pack(v,c,C),d.pack(D,u,C),f.push(S.latitude),f.push(S.longitude),C+=3,b+=x}}var B6=new fe;function Ic(e,t,n,i){return fe.clone(t,B6),B6.height=n,fe.toCartesian(B6,e,i)}$g.pack=function(e,t,n){let i=y(n,0),o=e._positions,r=o.length;t[i++]=r;for(let s=0;s<r;++s){let a=o[s];d.pack(a,t,i),i+=3}return t[i++]=e.granularity,t[i++]=e.loop?1:0,t[i++]=e.arcType,ee.pack(e._ellipsoid,t,i),i+=ee.packedLength,t[i++]=e._projectionIndex,t[i++]=e._scene3DOnly?1:0,t};$g.unpack=function(e,t,n){let i=y(t,0),o=e[i++],r=new Array(o);for(let p=0;p<o;p++)r[p]=d.unpack(e,i),i+=3;let s=e[i++],a=e[i++]===1,c=e[i++],u=ee.unpack(e,i);i+=ee.packedLength;let f=e[i++],h=e[i++]===1;return l(n)||(n=new $g({positions:r})),n._positions=r,n.granularity=s,n.loop=a,n.arcType=c,n._ellipsoid=u,n._projectionIndex=f,n._scene3DOnly=h,n};function 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0,i),C,A,S,v=[h[0]];for(f=0;f<p-1;f++)_=h[f],m=h[f+1],C=Qn.lineSegmentPlane(_,m,NL,OL),l(C)&&!d.equalsEpsilon(C,_,P.EPSILON7)&&!d.equalsEpsilon(C,m,P.EPSILON7)&&(e.arcType===Jt.GEODESIC?v.push(d.clone(C)):e.arcType===Jt.RHUMB&&(S=i.cartesianToCartographic(C,ML).longitude,x=i.cartesianToCartographic(_,ML),b=i.cartesianToCartographic(m,Ote),T.setEndPoints(x,b),A=T.findIntersectionWithLongitude(S,Mte),C=i.cartographicToCartesian(A,OL),l(C)&&!d.equalsEpsilon(C,_,P.EPSILON7)&&!d.equalsEpsilon(C,m,P.EPSILON7)&&v.push(d.clone(C)))),v.push(m);n&&(_=h[p-1],m=h[0],C=Qn.lineSegmentPlane(_,m,NL,OL),l(C)&&!d.equalsEpsilon(C,_,P.EPSILON7)&&!d.equalsEpsilon(C,m,P.EPSILON7)&&(e.arcType===Jt.GEODESIC?v.push(d.clone(C)):e.arcType===Jt.RHUMB&&(S=i.cartesianToCartographic(C,ML).longitude,x=i.cartesianToCartographic(_,ML),b=i.cartesianToCartographic(m,Ote),T.setEndPoints(x,b),A=T.findIntersectionWithLongitude(S,Mte),C=i.cartographicToCartesian(A,OL),l(C)&&!d.equalsEpsilon(C,_,P.EPSILON7)&&!d.equalsEpsilon(C,m,P.EPSILON7)&&v.push(d.clone(C)))));let D=v.length,O=new Array(D);for(f=0;f<D;f++){let Y=fe.fromCartesian(v[f],i);Y.height=0,O[f]=Y}if(O=bo(O,fe.equalsEpsilon),D=O.length,D<2)return;let R=[],M=[],L=[],g=[],E=jMe,w=qMe,I=YMe,N=XMe,B=KMe,H=O[0],V=O[1],G=O[D-1];for(E=Ic(i,G,a,E),N=Ic(i,V,a,N),w=Ic(i,H,a,w),I=Ic(i,H,c,I),n?B=k6(E,w,I,N,B):B=H6(H,V,c,i,B),d.pack(B,M,0),d.pack(w,L,0),d.pack(I,g,0),R.push(H.latitude),R.push(H.longitude),F6(H,V,a,c,o,r,i,M,L,g,R),f=1;f<D-1;++f){E=d.clone(w,E),w=d.clone(N,w);let Y=O[f];Ic(i,Y,c,I),Ic(i,O[f+1],a,N),k6(E,w,I,N,B),u=M.length,d.pack(B,M,u),d.pack(w,L,u),d.pack(I,g,u),R.push(Y.latitude),R.push(Y.longitude),F6(O[f],O[f+1],a,c,o,r,i,M,L,g,R)}let k=O[D-1],W=O[D-2];if(w=Ic(i,k,a,w),I=Ic(i,k,c,I),n){let Y=O[0];E=Ic(i,W,a,E),N=Ic(i,Y,a,N),B=k6(E,w,I,N,B)}else B=H6(W,k,c,i,B);if(u=M.length,d.pack(B,M,u),d.pack(w,L,u),d.pack(I,g,u),R.push(k.latitude),R.push(k.longitude),n){for(F6(k,H,a,c,o,r,i,M,L,g,R),u=M.length,f=0;f<3;++f)M[u+f]=M[f],L[u+f]=L[f],g[u+f]=g[f];R.push(H.latitude),R.push(H.longitude)}return TLe(n,s,L,g,M,R,t)};var ZMe=new d,$Me=new $,QMe=new Oe;function Lte(e,t,n,i){let o=hp(n,t,ZMe),r=d.dot(o,e);if(r>Yte||r<Dte){let s=hp(i,n,Zte),a=r<Dte?P.PI_OVER_TWO:-P.PI_OVER_TWO,c=Oe.fromAxisAngle(s,a,QMe),u=$.fromQuaternion(c,$Me);return $.multiplyByVector(u,e,e),!0}return!1}var Nte=new fe,JMe=new d,Fte=new d;function hv(e,t,n,i,o){let r=fe.toCartesian(t,e._ellipsoid,JMe),s=d.add(r,n,Fte),a=!1,c=e._ellipsoid,u=c.cartesianToCartographic(s,Nte);Math.abs(t.longitude-u.longitude)>P.PI_OVER_TWO&&(a=!0,s=d.subtract(r,n,Fte),u=c.cartesianToCartographic(s,Nte)),u.height=0;let f=e.project(u,o);return o=d.subtract(f,i,o),o.z=0,o=d.normalize(o,o),a&&d.negate(o,o),o}var eLe=new d,Bte=new d;function kte(e,t,n,i,o,r){let s=d.subtract(t,e,eLe);d.normalize(s,s);let a=n-Xte,c=d.multiplyByScalar(s,a,Bte);d.add(e,c,o);let u=i-Kte;c=d.multiplyByScalar(s,u,Bte),d.add(t,c,r)}var tLe=new d;function LL(e,t){let n=sn.getPointDistance(NL,e),i=sn.getPointDistance(NL,t),o=tLe;P.equalsEpsilon(n,0,P.EPSILON2)?(o=hp(t,e,o),d.multiplyByScalar(o,P.EPSILON2,o),d.add(e,o,e)):P.equalsEpsilon(i,0,P.EPSILON2)&&(o=hp(e,t,o),d.multiplyByScalar(o,P.EPSILON2,o),d.add(t,o,t))}function nLe(e,t){let n=Math.abs(e.longitude),i=Math.abs(t.longitude);if(P.equalsEpsilon(n,P.PI,P.EPSILON11)){let o=P.sign(t.longitude);return e.longitude=o*(n-P.EPSILON11),1}else if(P.equalsEpsilon(i,P.PI,P.EPSILON11)){let o=P.sign(e.longitude);return t.longitude=o*(i-P.EPSILON11),2}return 0}var $te=new fe,Qte=new fe,Vte=new d,V6=new d,Ute=new d,zte=new d,iLe=new d,Hte=new d,oLe=[$te,Qte],rLe=new se,sLe=new d,aLe=new d,cLe=new d,lLe=new d,uLe=new d,fLe=new d,U6=new d,z6=new d,dLe=new d,hLe=new d,mLe=new d,Gte=new d,pLe=new d,gLe=new d,_Le=new Hn,yLe=new Hn,Wte=new d,xLe=new d,jte=new d,bLe=[new ae,new ae],Jte=[0,2,1,0,3,2,0,7,3,0,4,7,0,5,4,0,1,5,5,7,4,5,6,7,5,2,6,5,1,2,3,6,2,3,7,6],qte=Jte.length;function TLe(e,t,n,i,o,r,s){let a,c,u=t._ellipsoid,f=n.length/3-1,h=f*8,p=h*4,_=f*36,m=h>65535?new Uint32Array(_):new Uint16Array(_),x=new Float64Array(h*3),b=new Float32Array(p),T=new Float32Array(p),C=new Float32Array(p),A=new Float32Array(p),S=new Float32Array(p),v,D,O,R;s&&(v=new Float32Array(p),D=new Float32Array(p),O=new Float32Array(p),R=new Float32Array(h*2));let M=r.length/2,L=0,g=$te;g.height=0;let E=Qte;E.height=0;let w=Vte,I=V6;if(s)for(c=0,a=1;a<M;a++)g.latitude=r[c],g.longitude=r[c+1],E.latitude=r[c+2],E.longitude=r[c+3],w=t.project(g,w),I=t.project(E,I),L+=d.distance(w,I),c+=2;let N=i.length/3;I=d.unpack(i,0,I);let B=0;for(c=3,a=1;a<N;a++)w=d.clone(I,w),I=d.unpack(i,c,I),B+=d.distance(w,I),c+=3;let H;c=3;let V=0,G=0,k=0,W=0,Y=!1,J=d.unpack(n,0,zte),j=d.unpack(i,0,V6),K=d.unpack(o,0,Hte);if(e){let Ae=d.unpack(n,n.length-6,Ute);Lte(K,Ae,J,j)&&(K=d.negate(K,K))}let Q=0,de=0,xe=0;for(a=0;a<f;a++){let Ae=d.clone(J,Ute),ke=d.clone(j,Vte),ze=d.clone(K,iLe);Y&&(ze=d.negate(ze,ze)),J=d.unpack(n,c,zte),j=d.unpack(i,c,V6),K=d.unpack(o,c,Hte),Y=Lte(K,Ae,J,j),g.latitude=r[V],g.longitude=r[V+1],E.latitude=r[V+2],E.longitude=r[V+3];let et,Et,ht,Be;if(s){let fi=nLe(g,E);et=t.project(g,uLe),Et=t.project(E,fLe);let Xs=hp(Et,et,Wte);Xs.y=Math.abs(Xs.y),ht=U6,Be=z6,fi===0||d.dot(Xs,d.UNIT_Y)>Yte?(ht=hv(t,g,ze,et,U6),Be=hv(t,E,K,Et,z6)):fi===1?(Be=hv(t,E,K,Et,z6),ht.x=0,ht.y=P.sign(g.longitude-Math.abs(E.longitude)),ht.z=0):(ht=hv(t,g,ze,et,U6),Be.x=0,Be.y=P.sign(g.longitude-E.longitude),Be.z=0)}let qt=d.distance(ke,j),Tt=Hn.fromCartesian(Ae,_Le),lt=d.subtract(J,Ae,dLe),Wn=d.normalize(lt,Gte),on=d.subtract(ke,Ae,hLe);on=d.normalize(on,on);let me=d.cross(Wn,on,Gte);me=d.normalize(me,me);let Ce=d.cross(on,ze,pLe);Ce=d.normalize(Ce,Ce);let hn=d.subtract(j,J,mLe);hn=d.normalize(hn,hn);let ft=d.cross(K,hn,gLe);ft=d.normalize(ft,ft);let to=qt/B,Eo=Q/B,Ys=0,Cr,hs,Le,it=0,je=0;if(s){Ys=d.distance(et,Et),Cr=Hn.fromCartesian(et,yLe),hs=d.subtract(Et,et,Wte),Le=d.normalize(hs,xLe);let fi=Le.x;Le.x=Le.y,Le.y=-fi,it=Ys/L,je=de/L}for(H=0;H<8;H++){let fi=W+H*4,Xs=G+H*2,kr=fi+3,ol=H<4?1:-1,po=H===2||H===3||H===6||H===7?1:-1;d.pack(Tt.high,b,fi),b[kr]=lt.x,d.pack(Tt.low,T,fi),T[kr]=lt.y,d.pack(Ce,C,fi),C[kr]=lt.z,d.pack(ft,A,fi),A[kr]=to*ol,d.pack(me,S,fi);let Ar=Eo*po;Ar===0&&po<0&&(Ar=9),S[kr]=Ar,s&&(v[fi]=Cr.high.x,v[fi+1]=Cr.high.y,v[fi+2]=Cr.low.x,v[fi+3]=Cr.low.y,O[fi]=-ht.y,O[fi+1]=ht.x,O[fi+2]=Be.y,O[fi+3]=-Be.x,D[fi]=hs.x,D[fi+1]=hs.y,D[fi+2]=Le.x,D[fi+3]=Le.y,R[Xs]=it*ol,Ar=je*po,Ar===0&&po<0&&(Ar=9),R[Xs+1]=Ar)}let Xe=cLe,dt=lLe,Ht=sLe,_n=aLe,So=se.fromCartographicArray(oLe,rLe),yo=ui.getMinimumMaximumHeights(So,u),Na=yo.minimumTerrainHeight,Fa=yo.maximumTerrainHeight;xe+=Math.abs(Na),xe+=Math.abs(Fa),kte(Ae,ke,Na,Fa,Xe,Ht),kte(J,j,Na,Fa,dt,_n);let _i=d.multiplyByScalar(me,P.EPSILON5,jte);d.add(Xe,_i,Xe),d.add(dt,_i,dt),d.add(Ht,_i,Ht),d.add(_n,_i,_n),LL(Xe,dt),LL(Ht,_n),d.pack(Xe,x,k),d.pack(dt,x,k+3),d.pack(_n,x,k+6),d.pack(Ht,x,k+9),_i=d.multiplyByScalar(me,-2*P.EPSILON5,jte),d.add(Xe,_i,Xe),d.add(dt,_i,dt),d.add(Ht,_i,Ht),d.add(_n,_i,_n),LL(Xe,dt),LL(Ht,_n),d.pack(Xe,x,k+12),d.pack(dt,x,k+15),d.pack(_n,x,k+18),d.pack(Ht,x,k+21),V+=2,c+=3,G+=16,k+=24,W+=32,Q+=qt,de+=Ys}c=0;let ce=0;for(a=0;a<f;a++){for(H=0;H<qte;H++)m[c+H]=Jte[H]+ce;ce+=8,c+=qte}let _e=bLe;ae.fromVertices(n,d.ZERO,3,_e[0]),ae.fromVertices(i,d.ZERO,3,_e[1]);let be=ae.fromBoundingSpheres(_e);be.radius+=xe/(f*2);let De={position:new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,normalize:!1,values:x}),startHiAndForwardOffsetX:Zg(b),startLoAndForwardOffsetY:Zg(T),startNormalAndForwardOffsetZ:Zg(C),endNormalAndTextureCoordinateNormalizationX:Zg(A),rightNormalAndTextureCoordinateNormalizationY:Zg(S)};return s&&(De.startHiLo2D=Zg(v),De.offsetAndRight2D=Zg(D),De.startEndNormals2D=Zg(O),De.texcoordNormalization2D=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:2,normalize:!1,values:R})),new st({attributes:De,indices:m,boundingSphere:be})}function Zg(e){return new ve({componentDatatype:X.FLOAT,componentsPerAttribute:4,normalize:!1,values:e})}$g._projectNormal=hv;var kT=$g;var FL=`in vec4 v_startPlaneNormalEcAndHalfWidth;
in vec4 v_endPlaneNormalEcAndBatchId;
in vec4 v_rightPlaneEC; // Technically can compute distance for this here
in vec4 v_endEcAndStartEcX;
in vec4 v_texcoordNormalizationAndStartEcYZ;
#ifdef PER_INSTANCE_COLOR
in vec4 v_color;
#endif
void main(void)
{
float logDepthOrDepth = czm_branchFreeTernary(czm_sceneMode == czm_sceneMode2D, gl_FragCoord.z, czm_unpackDepth(texture(czm_globeDepthTexture, gl_FragCoord.xy / czm_viewport.zw)));
vec3 ecStart = vec3(v_endEcAndStartEcX.w, v_texcoordNormalizationAndStartEcYZ.zw);
// Discard for sky
if (logDepthOrDepth == 0.0) {
#ifdef DEBUG_SHOW_VOLUME
out_FragColor = vec4(1.0, 0.0, 0.0, 0.5);
return;
#else // DEBUG_SHOW_VOLUME
discard;
#endif // DEBUG_SHOW_VOLUME
}
vec4 eyeCoordinate = czm_windowToEyeCoordinates(gl_FragCoord.xy, logDepthOrDepth);
eyeCoordinate /= eyeCoordinate.w;
float halfMaxWidth = v_startPlaneNormalEcAndHalfWidth.w * czm_metersPerPixel(eyeCoordinate);
// Check distance of the eye coordinate against the right-facing plane
float widthwiseDistance = czm_planeDistance(v_rightPlaneEC, eyeCoordinate.xyz);
// Check eye coordinate against the mitering planes
float distanceFromStart = czm_planeDistance(v_startPlaneNormalEcAndHalfWidth.xyz, -dot(ecStart, v_startPlaneNormalEcAndHalfWidth.xyz), eyeCoordinate.xyz);
float distanceFromEnd = czm_planeDistance(v_endPlaneNormalEcAndBatchId.xyz, -dot(v_endEcAndStartEcX.xyz, v_endPlaneNormalEcAndBatchId.xyz), eyeCoordinate.xyz);
if (abs(widthwiseDistance) > halfMaxWidth || distanceFromStart < 0.0 || distanceFromEnd < 0.0) {
#ifdef DEBUG_SHOW_VOLUME
out_FragColor = vec4(1.0, 0.0, 0.0, 0.5);
return;
#else // DEBUG_SHOW_VOLUME
discard;
#endif // DEBUG_SHOW_VOLUME
}
// Check distance of the eye coordinate against start and end planes with normals in the right plane.
// For computing unskewed lengthwise texture coordinate.
// Can also be used for clipping extremely pointy miters, but in practice unnecessary because of miter breaking.
// aligned plane: cross the right plane normal with miter plane normal, then cross the result with right again to point it more "forward"
vec3 alignedPlaneNormal;
// start aligned plane
alignedPlaneNormal = cross(v_rightPlaneEC.xyz, v_startPlaneNormalEcAndHalfWidth.xyz);
alignedPlaneNormal = normalize(cross(alignedPlaneNormal, v_rightPlaneEC.xyz));
distanceFromStart = czm_planeDistance(alignedPlaneNormal, -dot(alignedPlaneNormal, ecStart), eyeCoordinate.xyz);
// end aligned plane
alignedPlaneNormal = cross(v_rightPlaneEC.xyz, v_endPlaneNormalEcAndBatchId.xyz);
alignedPlaneNormal = normalize(cross(alignedPlaneNormal, v_rightPlaneEC.xyz));
distanceFromEnd = czm_planeDistance(alignedPlaneNormal, -dot(alignedPlaneNormal, v_endEcAndStartEcX.xyz), eyeCoordinate.xyz);
#ifdef PER_INSTANCE_COLOR
out_FragColor = czm_gammaCorrect(v_color);
#else // PER_INSTANCE_COLOR
// Clamp - distance to aligned planes may be negative due to mitering,
// so fragment texture coordinate might be out-of-bounds.
float s = clamp(distanceFromStart / (distanceFromStart + distanceFromEnd), 0.0, 1.0);
s = (s * v_texcoordNormalizationAndStartEcYZ.x) + v_texcoordNormalizationAndStartEcYZ.y;
float t = (widthwiseDistance + halfMaxWidth) / (2.0 * halfMaxWidth);
czm_materialInput materialInput;
materialInput.s = s;
materialInput.st = vec2(s, t);
materialInput.str = vec3(s, t, 0.0);
czm_material material = czm_getMaterial(materialInput);
out_FragColor = vec4(material.diffuse + material.emission, material.alpha);
#endif // PER_INSTANCE_COLOR
// Premultiply alpha. Required for classification primitives on translucent globe.
out_FragColor.rgb *= out_FragColor.a;
czm_writeDepthClamp();
}
`;var BL=`in vec3 v_forwardDirectionEC;
in vec3 v_texcoordNormalizationAndHalfWidth;
in float v_batchId;
#ifdef PER_INSTANCE_COLOR
in vec4 v_color;
#else
in vec2 v_alignedPlaneDistances;
in float v_texcoordT;
#endif
float rayPlaneDistanceUnsafe(vec3 origin, vec3 direction, vec3 planeNormal, float planeDistance) {
// We don't expect the ray to ever be parallel to the plane
return (-planeDistance - dot(planeNormal, origin)) / dot(planeNormal, direction);
}
void main(void)
{
vec4 eyeCoordinate = gl_FragCoord;
eyeCoordinate /= eyeCoordinate.w;
#ifdef PER_INSTANCE_COLOR
out_FragColor = czm_gammaCorrect(v_color);
#else // PER_INSTANCE_COLOR
// Use distances for planes aligned with segment to prevent skew in dashing
float distanceFromStart = rayPlaneDistanceUnsafe(eyeCoordinate.xyz, -v_forwardDirectionEC, v_forwardDirectionEC.xyz, v_alignedPlaneDistances.x);
float distanceFromEnd = rayPlaneDistanceUnsafe(eyeCoordinate.xyz, v_forwardDirectionEC, -v_forwardDirectionEC.xyz, v_alignedPlaneDistances.y);
// Clamp - distance to aligned planes may be negative due to mitering
distanceFromStart = max(0.0, distanceFromStart);
distanceFromEnd = max(0.0, distanceFromEnd);
float s = distanceFromStart / (distanceFromStart + distanceFromEnd);
s = (s * v_texcoordNormalizationAndHalfWidth.x) + v_texcoordNormalizationAndHalfWidth.y;
czm_materialInput materialInput;
materialInput.s = s;
materialInput.st = vec2(s, v_texcoordT);
materialInput.str = vec3(s, v_texcoordT, 0.0);
czm_material material = czm_getMaterial(materialInput);
out_FragColor = vec4(material.diffuse + material.emission, material.alpha);
#endif // PER_INSTANCE_COLOR
}
`;var kL=`in vec3 position3DHigh;
in vec3 position3DLow;
in vec4 startHiAndForwardOffsetX;
in vec4 startLoAndForwardOffsetY;
in vec4 startNormalAndForwardOffsetZ;
in vec4 endNormalAndTextureCoordinateNormalizationX;
in vec4 rightNormalAndTextureCoordinateNormalizationY;
in vec4 startHiLo2D;
in vec4 offsetAndRight2D;
in vec4 startEndNormals2D;
in vec2 texcoordNormalization2D;
in float batchId;
out vec3 v_forwardDirectionEC;
out vec3 v_texcoordNormalizationAndHalfWidth;
out float v_batchId;
// For materials
#ifdef WIDTH_VARYING
out float v_width;
#endif
#ifdef ANGLE_VARYING
out float v_polylineAngle;
#endif
#ifdef PER_INSTANCE_COLOR
out vec4 v_color;
#else
out vec2 v_alignedPlaneDistances;
out float v_texcoordT;
#endif
// Morphing planes using SLERP or NLERP doesn't seem to work, so instead draw the material directly on the shadow volume.
// Morph views are from very far away and aren't meant to be used precisely, so this should be sufficient.
void main()
{
v_batchId = batchId;
// Start position
vec4 posRelativeToEye2D = czm_translateRelativeToEye(vec3(0.0, startHiLo2D.xy), vec3(0.0, startHiLo2D.zw));
vec4 posRelativeToEye3D = czm_translateRelativeToEye(startHiAndForwardOffsetX.xyz, startLoAndForwardOffsetY.xyz);
vec4 posRelativeToEye = czm_columbusViewMorph(posRelativeToEye2D, posRelativeToEye3D, czm_morphTime);
vec3 posEc2D = (czm_modelViewRelativeToEye * posRelativeToEye2D).xyz;
vec3 posEc3D = (czm_modelViewRelativeToEye * posRelativeToEye3D).xyz;
vec3 startEC = (czm_modelViewRelativeToEye * posRelativeToEye).xyz;
// Start plane
vec4 startPlane2D;
vec4 startPlane3D;
startPlane2D.xyz = czm_normal * vec3(0.0, startEndNormals2D.xy);
startPlane3D.xyz = czm_normal * startNormalAndForwardOffsetZ.xyz;
startPlane2D.w = -dot(startPlane2D.xyz, posEc2D);
startPlane3D.w = -dot(startPlane3D.xyz, posEc3D);
// Right plane
vec4 rightPlane2D;
vec4 rightPlane3D;
rightPlane2D.xyz = czm_normal * vec3(0.0, offsetAndRight2D.zw);
rightPlane3D.xyz = czm_normal * rightNormalAndTextureCoordinateNormalizationY.xyz;
rightPlane2D.w = -dot(rightPlane2D.xyz, posEc2D);
rightPlane3D.w = -dot(rightPlane3D.xyz, posEc3D);
// End position
posRelativeToEye2D = posRelativeToEye2D + vec4(0.0, offsetAndRight2D.xy, 0.0);
posRelativeToEye3D = posRelativeToEye3D + vec4(startHiAndForwardOffsetX.w, startLoAndForwardOffsetY.w, startNormalAndForwardOffsetZ.w, 0.0);
posRelativeToEye = czm_columbusViewMorph(posRelativeToEye2D, posRelativeToEye3D, czm_morphTime);
posEc2D = (czm_modelViewRelativeToEye * posRelativeToEye2D).xyz;
posEc3D = (czm_modelViewRelativeToEye * posRelativeToEye3D).xyz;
vec3 endEC = (czm_modelViewRelativeToEye * posRelativeToEye).xyz;
vec3 forwardEc3D = czm_normal * normalize(vec3(startHiAndForwardOffsetX.w, startLoAndForwardOffsetY.w, startNormalAndForwardOffsetZ.w));
vec3 forwardEc2D = czm_normal * normalize(vec3(0.0, offsetAndRight2D.xy));
// End plane
vec4 endPlane2D;
vec4 endPlane3D;
endPlane2D.xyz = czm_normal * vec3(0.0, startEndNormals2D.zw);
endPlane3D.xyz = czm_normal * endNormalAndTextureCoordinateNormalizationX.xyz;
endPlane2D.w = -dot(endPlane2D.xyz, posEc2D);
endPlane3D.w = -dot(endPlane3D.xyz, posEc3D);
// Forward direction
v_forwardDirectionEC = normalize(endEC - startEC);
vec2 cleanTexcoordNormalization2D;
cleanTexcoordNormalization2D.x = abs(texcoordNormalization2D.x);
cleanTexcoordNormalization2D.y = czm_branchFreeTernary(texcoordNormalization2D.y > 1.0, 0.0, abs(texcoordNormalization2D.y));
vec2 cleanTexcoordNormalization3D;
cleanTexcoordNormalization3D.x = abs(endNormalAndTextureCoordinateNormalizationX.w);
cleanTexcoordNormalization3D.y = rightNormalAndTextureCoordinateNormalizationY.w;
cleanTexcoordNormalization3D.y = czm_branchFreeTernary(cleanTexcoordNormalization3D.y > 1.0, 0.0, abs(cleanTexcoordNormalization3D.y));
v_texcoordNormalizationAndHalfWidth.xy = mix(cleanTexcoordNormalization2D, cleanTexcoordNormalization3D, czm_morphTime);
#ifdef PER_INSTANCE_COLOR
v_color = czm_batchTable_color(batchId);
#else // PER_INSTANCE_COLOR
// For computing texture coordinates
v_alignedPlaneDistances.x = -dot(v_forwardDirectionEC, startEC);
v_alignedPlaneDistances.y = -dot(-v_forwardDirectionEC, endEC);
#endif // PER_INSTANCE_COLOR
#ifdef WIDTH_VARYING
float width = czm_batchTable_width(batchId);
float halfWidth = width * 0.5;
v_width = width;
v_texcoordNormalizationAndHalfWidth.z = halfWidth;
#else
float halfWidth = 0.5 * czm_batchTable_width(batchId);
v_texcoordNormalizationAndHalfWidth.z = halfWidth;
#endif
// Compute a normal along which to "push" the position out, extending the miter depending on view distance.
// Position has already been "pushed" by unit length along miter normal, and miter normals are encoded in the planes.
// Decode the normal to use at this specific vertex, push the position back, and then push to where it needs to be.
// Since this is morphing, compute both 3D and 2D positions and then blend.
// ****** 3D ******
// Check distance to the end plane and start plane, pick the plane that is closer
vec4 positionEc3D = czm_modelViewRelativeToEye * czm_translateRelativeToEye(position3DHigh, position3DLow); // w = 1.0, see czm_computePosition
float absStartPlaneDistance = abs(czm_planeDistance(startPlane3D, positionEc3D.xyz));
float absEndPlaneDistance = abs(czm_planeDistance(endPlane3D, positionEc3D.xyz));
vec3 planeDirection = czm_branchFreeTernary(absStartPlaneDistance < absEndPlaneDistance, startPlane3D.xyz, endPlane3D.xyz);
vec3 upOrDown = normalize(cross(rightPlane3D.xyz, planeDirection)); // Points "up" for start plane, "down" at end plane.
vec3 normalEC = normalize(cross(planeDirection, upOrDown)); // In practice, the opposite seems to work too.
// Nudge the top vertex upwards to prevent flickering
vec3 geodeticSurfaceNormal = normalize(cross(normalEC, forwardEc3D));
geodeticSurfaceNormal *= float(0.0 <= rightNormalAndTextureCoordinateNormalizationY.w && rightNormalAndTextureCoordinateNormalizationY.w <= 1.0);
geodeticSurfaceNormal *= MAX_TERRAIN_HEIGHT;
positionEc3D.xyz += geodeticSurfaceNormal;
// Determine if this vertex is on the "left" or "right"
normalEC *= sign(endNormalAndTextureCoordinateNormalizationX.w);
// A "perfect" implementation would push along normals according to the angle against forward.
// In practice, just pushing the normal out by halfWidth is sufficient for morph views.
positionEc3D.xyz += halfWidth * max(0.0, czm_metersPerPixel(positionEc3D)) * normalEC; // prevent artifacts when czm_metersPerPixel is negative (behind camera)
// ****** 2D ******
// Check distance to the end plane and start plane, pick the plane that is closer
vec4 positionEc2D = czm_modelViewRelativeToEye * czm_translateRelativeToEye(position2DHigh.zxy, position2DLow.zxy); // w = 1.0, see czm_computePosition
absStartPlaneDistance = abs(czm_planeDistance(startPlane2D, positionEc2D.xyz));
absEndPlaneDistance = abs(czm_planeDistance(endPlane2D, positionEc2D.xyz));
planeDirection = czm_branchFreeTernary(absStartPlaneDistance < absEndPlaneDistance, startPlane2D.xyz, endPlane2D.xyz);
upOrDown = normalize(cross(rightPlane2D.xyz, planeDirection)); // Points "up" for start plane, "down" at end plane.
normalEC = normalize(cross(planeDirection, upOrDown)); // In practice, the opposite seems to work too.
// Nudge the top vertex upwards to prevent flickering
geodeticSurfaceNormal = normalize(cross(normalEC, forwardEc2D));
geodeticSurfaceNormal *= float(0.0 <= texcoordNormalization2D.y && texcoordNormalization2D.y <= 1.0);
geodeticSurfaceNormal *= MAX_TERRAIN_HEIGHT;
positionEc2D.xyz += geodeticSurfaceNormal;
// Determine if this vertex is on the "left" or "right"
normalEC *= sign(texcoordNormalization2D.x);
#ifndef PER_INSTANCE_COLOR
// Use vertex's sidedness to compute its texture coordinate.
v_texcoordT = clamp(sign(texcoordNormalization2D.x), 0.0, 1.0);
#endif
// A "perfect" implementation would push along normals according to the angle against forward.
// In practice, just pushing the normal out by halfWidth is sufficient for morph views.
positionEc2D.xyz += halfWidth * max(0.0, czm_metersPerPixel(positionEc2D)) * normalEC; // prevent artifacts when czm_metersPerPixel is negative (behind camera)
// Blend for actual position
gl_Position = czm_projection * mix(positionEc2D, positionEc3D, czm_morphTime);
#ifdef ANGLE_VARYING
// Approximate relative screen space direction of the line.
vec2 approxLineDirection = normalize(vec2(v_forwardDirectionEC.x, -v_forwardDirectionEC.y));
approxLineDirection.y = czm_branchFreeTernary(approxLineDirection.x == 0.0 && approxLineDirection.y == 0.0, -1.0, approxLineDirection.y);
v_polylineAngle = czm_fastApproximateAtan(approxLineDirection.x, approxLineDirection.y);
#endif
}
`;var VL=`in vec3 position3DHigh;
in vec3 position3DLow;
// In 2D and in 3D, texture coordinate normalization component signs encodes:
// * X sign - sidedness relative to right plane
// * Y sign - is negative OR magnitude is greater than 1.0 if vertex is on bottom of volume
#ifndef COLUMBUS_VIEW_2D
in vec4 startHiAndForwardOffsetX;
in vec4 startLoAndForwardOffsetY;
in vec4 startNormalAndForwardOffsetZ;
in vec4 endNormalAndTextureCoordinateNormalizationX;
in vec4 rightNormalAndTextureCoordinateNormalizationY;
#else
in vec4 startHiLo2D;
in vec4 offsetAndRight2D;
in vec4 startEndNormals2D;
in vec2 texcoordNormalization2D;
#endif
in float batchId;
out vec4 v_startPlaneNormalEcAndHalfWidth;
out vec4 v_endPlaneNormalEcAndBatchId;
out vec4 v_rightPlaneEC;
out vec4 v_endEcAndStartEcX;
out vec4 v_texcoordNormalizationAndStartEcYZ;
// For materials
#ifdef WIDTH_VARYING
out float v_width;
#endif
#ifdef ANGLE_VARYING
out float v_polylineAngle;
#endif
#ifdef PER_INSTANCE_COLOR
out vec4 v_color;
#endif
void main()
{
#ifdef COLUMBUS_VIEW_2D
vec3 ecStart = (czm_modelViewRelativeToEye * czm_translateRelativeToEye(vec3(0.0, startHiLo2D.xy), vec3(0.0, startHiLo2D.zw))).xyz;
vec3 forwardDirectionEC = czm_normal * vec3(0.0, offsetAndRight2D.xy);
vec3 ecEnd = forwardDirectionEC + ecStart;
forwardDirectionEC = normalize(forwardDirectionEC);
// Right plane
v_rightPlaneEC.xyz = czm_normal * vec3(0.0, offsetAndRight2D.zw);
v_rightPlaneEC.w = -dot(v_rightPlaneEC.xyz, ecStart);
// start plane
vec4 startPlaneEC;
startPlaneEC.xyz = czm_normal * vec3(0.0, startEndNormals2D.xy);
startPlaneEC.w = -dot(startPlaneEC.xyz, ecStart);
// end plane
vec4 endPlaneEC;
endPlaneEC.xyz = czm_normal * vec3(0.0, startEndNormals2D.zw);
endPlaneEC.w = -dot(endPlaneEC.xyz, ecEnd);
v_texcoordNormalizationAndStartEcYZ.x = abs(texcoordNormalization2D.x);
v_texcoordNormalizationAndStartEcYZ.y = texcoordNormalization2D.y;
#else // COLUMBUS_VIEW_2D
vec3 ecStart = (czm_modelViewRelativeToEye * czm_translateRelativeToEye(startHiAndForwardOffsetX.xyz, startLoAndForwardOffsetY.xyz)).xyz;
vec3 offset = czm_normal * vec3(startHiAndForwardOffsetX.w, startLoAndForwardOffsetY.w, startNormalAndForwardOffsetZ.w);
vec3 ecEnd = ecStart + offset;
vec3 forwardDirectionEC = normalize(offset);
// start plane
vec4 startPlaneEC;
startPlaneEC.xyz = czm_normal * startNormalAndForwardOffsetZ.xyz;
startPlaneEC.w = -dot(startPlaneEC.xyz, ecStart);
// end plane
vec4 endPlaneEC;
endPlaneEC.xyz = czm_normal * endNormalAndTextureCoordinateNormalizationX.xyz;
endPlaneEC.w = -dot(endPlaneEC.xyz, ecEnd);
// Right plane
v_rightPlaneEC.xyz = czm_normal * rightNormalAndTextureCoordinateNormalizationY.xyz;
v_rightPlaneEC.w = -dot(v_rightPlaneEC.xyz, ecStart);
v_texcoordNormalizationAndStartEcYZ.x = abs(endNormalAndTextureCoordinateNormalizationX.w);
v_texcoordNormalizationAndStartEcYZ.y = rightNormalAndTextureCoordinateNormalizationY.w;
#endif // COLUMBUS_VIEW_2D
v_endEcAndStartEcX.xyz = ecEnd;
v_endEcAndStartEcX.w = ecStart.x;
v_texcoordNormalizationAndStartEcYZ.zw = ecStart.yz;
#ifdef PER_INSTANCE_COLOR
v_color = czm_batchTable_color(batchId);
#endif // PER_INSTANCE_COLOR
// Compute a normal along which to "push" the position out, extending the miter depending on view distance.
// Position has already been "pushed" by unit length along miter normal, and miter normals are encoded in the planes.
// Decode the normal to use at this specific vertex, push the position back, and then push to where it needs to be.
vec4 positionRelativeToEye = czm_computePosition();
// Check distance to the end plane and start plane, pick the plane that is closer
vec4 positionEC = czm_modelViewRelativeToEye * positionRelativeToEye; // w = 1.0, see czm_computePosition
float absStartPlaneDistance = abs(czm_planeDistance(startPlaneEC, positionEC.xyz));
float absEndPlaneDistance = abs(czm_planeDistance(endPlaneEC, positionEC.xyz));
vec3 planeDirection = czm_branchFreeTernary(absStartPlaneDistance < absEndPlaneDistance, startPlaneEC.xyz, endPlaneEC.xyz);
vec3 upOrDown = normalize(cross(v_rightPlaneEC.xyz, planeDirection)); // Points "up" for start plane, "down" at end plane.
vec3 normalEC = normalize(cross(planeDirection, upOrDown)); // In practice, the opposite seems to work too.
// Extrude bottom vertices downward for far view distances, like for GroundPrimitives
upOrDown = cross(forwardDirectionEC, normalEC);
upOrDown = float(czm_sceneMode == czm_sceneMode3D) * upOrDown;
upOrDown = float(v_texcoordNormalizationAndStartEcYZ.y > 1.0 || v_texcoordNormalizationAndStartEcYZ.y < 0.0) * upOrDown;
upOrDown = min(GLOBE_MINIMUM_ALTITUDE, czm_geometricToleranceOverMeter * length(positionRelativeToEye.xyz)) * upOrDown;
positionEC.xyz += upOrDown;
v_texcoordNormalizationAndStartEcYZ.y = czm_branchFreeTernary(v_texcoordNormalizationAndStartEcYZ.y > 1.0, 0.0, abs(v_texcoordNormalizationAndStartEcYZ.y));
// Determine distance along normalEC to push for a volume of appropriate width.
// Make volumes about double pixel width for a conservative fit - in practice the
// extra cost here is minimal compared to the loose volume heights.
//
// N = normalEC (guaranteed "right-facing")
// R = rightEC
// p = angle between N and R
// w = distance to push along R if R == N
// d = distance to push along N
//
// N R
// { p| } * cos(p) = dot(N, R) = w / d
// d | |w * d = w / dot(N, R)
// { | }
// o---------- polyline segment ---->
//
float width = czm_batchTable_width(batchId);
#ifdef WIDTH_VARYING
v_width = width;
#endif
v_startPlaneNormalEcAndHalfWidth.xyz = startPlaneEC.xyz;
v_startPlaneNormalEcAndHalfWidth.w = width * 0.5;
v_endPlaneNormalEcAndBatchId.xyz = endPlaneEC.xyz;
v_endPlaneNormalEcAndBatchId.w = batchId;
width = width * max(0.0, czm_metersPerPixel(positionEC)); // width = distance to push along R
width = width / dot(normalEC, v_rightPlaneEC.xyz); // width = distance to push along N
// Determine if this vertex is on the "left" or "right"
#ifdef COLUMBUS_VIEW_2D
normalEC *= sign(texcoordNormalization2D.x);
#else
normalEC *= sign(endNormalAndTextureCoordinateNormalizationX.w);
#endif
positionEC.xyz += width * normalEC;
gl_Position = czm_depthClamp(czm_projection * positionEC);
#ifdef ANGLE_VARYING
// Approximate relative screen space direction of the line.
vec2 approxLineDirection = normalize(vec2(forwardDirectionEC.x, -forwardDirectionEC.y));
approxLineDirection.y = czm_branchFreeTernary(approxLineDirection.x == 0.0 && approxLineDirection.y == 0.0, -1.0, approxLineDirection.y);
v_polylineAngle = czm_fastApproximateAtan(approxLineDirection.x, approxLineDirection.y);
#endif
}
`;var UL=`in vec3 position3DHigh;
in vec3 position3DLow;
in vec3 prevPosition3DHigh;
in vec3 prevPosition3DLow;
in vec3 nextPosition3DHigh;
in vec3 nextPosition3DLow;
in vec2 expandAndWidth;
in vec4 color;
in float batchId;
out vec4 v_color;
void main()
{
float expandDir = expandAndWidth.x;
float width = abs(expandAndWidth.y) + 0.5;
bool usePrev = expandAndWidth.y < 0.0;
vec4 p = czm_computePosition();
vec4 prev = czm_computePrevPosition();
vec4 next = czm_computeNextPosition();
float angle;
vec4 positionWC = getPolylineWindowCoordinates(p, prev, next, expandDir, width, usePrev, angle);
gl_Position = czm_viewportOrthographic * positionWC;
v_color = color;
}
`;var rf=`void clipLineSegmentToNearPlane(
vec3 p0,
vec3 p1,
out vec4 positionWC,
out bool clipped,
out bool culledByNearPlane,
out vec4 clippedPositionEC)
{
culledByNearPlane = false;
clipped = false;
vec3 p0ToP1 = p1 - p0;
float magnitude = length(p0ToP1);
vec3 direction = normalize(p0ToP1);
// Distance that p0 is behind the near plane. Negative means p0 is
// in front of the near plane.
float endPoint0Distance = czm_currentFrustum.x + p0.z;
// Camera looks down -Z.
// When moving a point along +Z: LESS VISIBLE
// * Points in front of the camera move closer to the camera.
// * Points behind the camrea move farther away from the camera.
// When moving a point along -Z: MORE VISIBLE
// * Points in front of the camera move farther away from the camera.
// * Points behind the camera move closer to the camera.
// Positive denominator: -Z, becoming more visible
// Negative denominator: +Z, becoming less visible
// Nearly zero: parallel to near plane
float denominator = -direction.z;
if (endPoint0Distance > 0.0 && abs(denominator) < czm_epsilon7)
{
// p0 is behind the near plane and the line to p1 is nearly parallel to
// the near plane, so cull the segment completely.
culledByNearPlane = true;
}
else if (endPoint0Distance > 0.0)
{
// p0 is behind the near plane, and the line to p1 is moving distinctly
// toward or away from it.
// t = (-plane distance - dot(plane normal, ray origin)) / dot(plane normal, ray direction)
float t = endPoint0Distance / denominator;
if (t < 0.0 || t > magnitude)
{
// Near plane intersection is not between the two points.
// We already confirmed p0 is behind the naer plane, so now
// we know the entire segment is behind it.
culledByNearPlane = true;
}
else
{
// Segment crosses the near plane, update p0 to lie exactly on it.
p0 = p0 + t * direction;
// Numerical noise might put us a bit on the wrong side of the near plane.
// Don't let that happen.
p0.z = min(p0.z, -czm_currentFrustum.x);
clipped = true;
}
}
clippedPositionEC = vec4(p0, 1.0);
positionWC = czm_eyeToWindowCoordinates(clippedPositionEC);
}
vec4 getPolylineWindowCoordinatesEC(vec4 positionEC, vec4 prevEC, vec4 nextEC, float expandDirection, float width, bool usePrevious, out float angle)
{
// expandDirection +1 is to the _left_ when looking from positionEC toward nextEC.
#ifdef POLYLINE_DASH
// Compute the window coordinates of the points.
vec4 positionWindow = czm_eyeToWindowCoordinates(positionEC);
vec4 previousWindow = czm_eyeToWindowCoordinates(prevEC);
vec4 nextWindow = czm_eyeToWindowCoordinates(nextEC);
// Determine the relative screen space direction of the line.
vec2 lineDir;
if (usePrevious) {
lineDir = normalize(positionWindow.xy - previousWindow.xy);
}
else {
lineDir = normalize(nextWindow.xy - positionWindow.xy);
}
angle = atan(lineDir.x, lineDir.y) - 1.570796327; // precomputed atan(1,0)
// Quantize the angle so it doesn't change rapidly between segments.
angle = floor(angle / czm_piOverFour + 0.5) * czm_piOverFour;
#endif
vec4 clippedPrevWC, clippedPrevEC;
bool prevSegmentClipped, prevSegmentCulled;
clipLineSegmentToNearPlane(prevEC.xyz, positionEC.xyz, clippedPrevWC, prevSegmentClipped, prevSegmentCulled, clippedPrevEC);
vec4 clippedNextWC, clippedNextEC;
bool nextSegmentClipped, nextSegmentCulled;
clipLineSegmentToNearPlane(nextEC.xyz, positionEC.xyz, clippedNextWC, nextSegmentClipped, nextSegmentCulled, clippedNextEC);
bool segmentClipped, segmentCulled;
vec4 clippedPositionWC, clippedPositionEC;
clipLineSegmentToNearPlane(positionEC.xyz, usePrevious ? prevEC.xyz : nextEC.xyz, clippedPositionWC, segmentClipped, segmentCulled, clippedPositionEC);
if (segmentCulled)
{
return vec4(0.0, 0.0, 0.0, 1.0);
}
vec2 directionToPrevWC = normalize(clippedPrevWC.xy - clippedPositionWC.xy);
vec2 directionToNextWC = normalize(clippedNextWC.xy - clippedPositionWC.xy);
// If a segment was culled, we can't use the corresponding direction
// computed above. We should never see both of these be true without
// \`segmentCulled\` above also being true.
if (prevSegmentCulled)
{
directionToPrevWC = -directionToNextWC;
}
else if (nextSegmentCulled)
{
directionToNextWC = -directionToPrevWC;
}
vec2 thisSegmentForwardWC, otherSegmentForwardWC;
if (usePrevious)
{
thisSegmentForwardWC = -directionToPrevWC;
otherSegmentForwardWC = directionToNextWC;
}
else
{
thisSegmentForwardWC = directionToNextWC;
otherSegmentForwardWC = -directionToPrevWC;
}
vec2 thisSegmentLeftWC = vec2(-thisSegmentForwardWC.y, thisSegmentForwardWC.x);
vec2 leftWC = thisSegmentLeftWC;
float expandWidth = width * 0.5;
// When lines are split at the anti-meridian, the position may be at the
// same location as the next or previous position, and we need to handle
// that to avoid producing NaNs.
if (!czm_equalsEpsilon(prevEC.xyz - positionEC.xyz, vec3(0.0), czm_epsilon1) && !czm_equalsEpsilon(nextEC.xyz - positionEC.xyz, vec3(0.0), czm_epsilon1))
{
vec2 otherSegmentLeftWC = vec2(-otherSegmentForwardWC.y, otherSegmentForwardWC.x);
vec2 leftSumWC = thisSegmentLeftWC + otherSegmentLeftWC;
float leftSumLength = length(leftSumWC);
leftWC = leftSumLength < czm_epsilon6 ? thisSegmentLeftWC : (leftSumWC / leftSumLength);
// The sine of the angle between the two vectors is given by the formula
// |a x b| = |a||b|sin(theta)
// which is
// float sinAngle = length(cross(vec3(leftWC, 0.0), vec3(-thisSegmentForwardWC, 0.0)));
// Because the z components of both vectors are zero, the x and y coordinate will be zero.
// Therefore, the sine of the angle is just the z component of the cross product.
vec2 u = -thisSegmentForwardWC;
vec2 v = leftWC;
float sinAngle = abs(u.x * v.y - u.y * v.x);
expandWidth = clamp(expandWidth / sinAngle, 0.0, width * 2.0);
}
vec2 offset = leftWC * expandDirection * expandWidth * czm_pixelRatio;
return vec4(clippedPositionWC.xy + offset, -clippedPositionWC.z, 1.0) * (czm_projection * clippedPositionEC).w;
}
vec4 getPolylineWindowCoordinates(vec4 position, vec4 previous, vec4 next, float expandDirection, float width, bool usePrevious, out float angle)
{
vec4 positionEC = czm_modelViewRelativeToEye * position;
vec4 prevEC = czm_modelViewRelativeToEye * previous;
vec4 nextEC = czm_modelViewRelativeToEye * next;
return getPolylineWindowCoordinatesEC(positionEC, prevEC, nextEC, expandDirection, width, usePrevious, angle);
}
`;var W6=`${rf}
${UL}`,CLe=RT;zt.isInternetExplorer()||(W6=`#define CLIP_POLYLINE
${W6}`);function j0(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.translucent,!0),n=!1,i=j0.VERTEX_FORMAT;this.material=void 0,this.translucent=t,this._vertexShaderSource=y(e.vertexShaderSource,W6),this._fragmentShaderSource=y(e.fragmentShaderSource,CLe),this._renderState=no.getDefaultRenderState(t,n,e.renderState),this._closed=n,this._vertexFormat=i}Object.defineProperties(j0.prototype,{vertexShaderSource:{get:function(){return this._vertexShaderSource}},fragmentShaderSource:{get:function(){return this._fragmentShaderSource}},renderState:{get:function(){return this._renderState}},closed:{get:function(){return this._closed}},vertexFormat:{get:function(){return this._vertexFormat}}});j0.VERTEX_FORMAT=Ie.POSITION_ONLY;j0.prototype.getFragmentShaderSource=no.prototype.getFragmentShaderSource;j0.prototype.isTranslucent=no.prototype.isTranslucent;j0.prototype.getRenderState=no.prototype.getRenderState;var is=j0;var zL=`in vec3 position3DHigh;
in vec3 position3DLow;
in vec3 prevPosition3DHigh;
in vec3 prevPosition3DLow;
in vec3 nextPosition3DHigh;
in vec3 nextPosition3DLow;
in vec2 expandAndWidth;
in vec2 st;
in float batchId;
out float v_width;
out vec2 v_st;
out float v_polylineAngle;
void main()
{
float expandDir = expandAndWidth.x;
float width = abs(expandAndWidth.y) + 0.5;
bool usePrev = expandAndWidth.y < 0.0;
vec4 p = czm_computePosition();
vec4 prev = czm_computePrevPosition();
vec4 next = czm_computeNextPosition();
float angle;
vec4 positionWC = getPolylineWindowCoordinates(p, prev, next, expandDir, width, usePrev, angle);
gl_Position = czm_viewportOrthographic * positionWC;
v_width = width;
v_st.s = st.s;
v_st.t = czm_writeNonPerspective(st.t, gl_Position.w);
v_polylineAngle = angle;
}
`;var VT=`#ifdef VECTOR_TILE
uniform vec4 u_highlightColor;
#endif
in vec2 v_st;
void main()
{
czm_materialInput materialInput;
vec2 st = v_st;
st.t = czm_readNonPerspective(st.t, gl_FragCoord.w);
materialInput.s = st.s;
materialInput.st = st;
materialInput.str = vec3(st, 0.0);
czm_material material = czm_getMaterial(materialInput);
out_FragColor = vec4(material.diffuse + material.emission, material.alpha);
#ifdef VECTOR_TILE
out_FragColor *= u_highlightColor;
#endif
czm_writeLogDepth();
}
`;var j6=`${rf}
${zL}`,ALe=VT;zt.isInternetExplorer()||(j6=`#define CLIP_POLYLINE
${j6}`);function q0(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.translucent,!0),n=!1,i=q0.VERTEX_FORMAT;this.material=l(e.material)?e.material:Yi.fromType(Yi.ColorType),this.translucent=t,this._vertexShaderSource=y(e.vertexShaderSource,j6),this._fragmentShaderSource=y(e.fragmentShaderSource,ALe),this._renderState=no.getDefaultRenderState(t,n,e.renderState),this._closed=n,this._vertexFormat=i}Object.defineProperties(q0.prototype,{vertexShaderSource:{get:function(){let e=this._vertexShaderSource;return this.material.shaderSource.search(/in\s+float\s+v_polylineAngle;/g)!==-1&&(e=`#define POLYLINE_DASH
${e}`),e}},fragmentShaderSource:{get:function(){return this._fragmentShaderSource}},renderState:{get:function(){return this._renderState}},closed:{get:function(){return this._closed}},vertexFormat:{get:function(){return this._vertexFormat}}});q0.VERTEX_FORMAT=Ie.POSITION_AND_ST;q0.prototype.getFragmentShaderSource=no.prototype.getFragmentShaderSource;q0.prototype.isTranslucent=no.prototype.isTranslucent;q0.prototype.getRenderState=no.prototype.getRenderState;var Ca=q0;function mp(e){e=y(e,y.EMPTY_OBJECT),this.geometryInstances=e.geometryInstances,this._hasPerInstanceColors=!0;let t=e.appearance;l(t)||(t=new Ca),this.appearance=t,this.show=y(e.show,!0),this.classificationType=y(e.classificationType,kn.BOTH),this.debugShowBoundingVolume=y(e.debugShowBoundingVolume,!1),this._debugShowShadowVolume=y(e.debugShowShadowVolume,!1),this._primitiveOptions={geometryInstances:void 0,appearance:void 0,vertexCacheOptimize:!1,interleave:y(e.interleave,!1),releaseGeometryInstances:y(e.releaseGeometryInstances,!0),allowPicking:y(e.allowPicking,!0),asynchronous:y(e.asynchronous,!0),compressVertices:!1,_createShaderProgramFunction:void 0,_createCommandsFunction:void 0,_updateAndQueueCommandsFunction:void 0},this._zIndex=void 0,this._ready=!1,this._primitive=void 0,this._sp=void 0,this._sp2D=void 0,this._spMorph=void 0,this._renderState=ene(!1),this._renderState3DTiles=ene(!0),this._renderStateMorph=Ve.fromCache({cull:{enabled:!0,face:bi.FRONT},depthTest:{enabled:!0},blending:ln.PRE_MULTIPLIED_ALPHA_BLEND,depthMask:!1})}Object.defineProperties(mp.prototype,{interleave:{get:function(){return this._primitiveOptions.interleave}},releaseGeometryInstances:{get:function(){return this._primitiveOptions.releaseGeometryInstances}},allowPicking:{get:function(){return this._primitiveOptions.allowPicking}},asynchronous:{get:function(){return this._primitiveOptions.asynchronous}},ready:{get:function(){return this._ready}},debugShowShadowVolume:{get:function(){return this._debugShowShadowVolume}}});mp.initializeTerrainHeights=function(){return ui.initialize()};function ELe(e,t,n){let i=t.context,o=e._primitive,r=o._attributeLocations,s=o._batchTable.getVertexShaderCallback()(VL);s=In._appendShowToShader(o,s),s=In._appendDistanceDisplayConditionToShader(o,s),s=In._modifyShaderPosition(e,s,t.scene3DOnly);let a=o._batchTable.getVertexShaderCallback()(kL);a=In._appendShowToShader(o,a),a=In._appendDistanceDisplayConditionToShader(o,a),a=In._modifyShaderPosition(e,a,t.scene3DOnly);let c=o._batchTable.getVertexShaderCallback()(FL),u=[`GLOBE_MINIMUM_ALTITUDE 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${ui._defaultMaxTerrainHeight.toFixed(1)}`]),sources:[a]});c=o._batchTable.getVertexShaderCallback()(BL);let C=new Ue({defines:p,sources:[h,c]});b=i.shaderCache.createDerivedShaderProgram(e._sp,"MorphColor",{context:i,shaderProgram:e._spMorph,vertexShaderSource:T,fragmentShaderSource:C,attributeLocations:r})}e._spMorph=b}function ene(e){return Ve.fromCache({cull:{enabled:!0},blending:ln.PRE_MULTIPLIED_ALPHA_BLEND,depthMask:!1,stencilTest:{enabled:e,frontFunction:Vn.EQUAL,frontOperation:{fail:ut.KEEP,zFail:ut.KEEP,zPass:ut.KEEP},backFunction:Vn.EQUAL,backOperation:{fail:ut.KEEP,zFail:ut.KEEP,zPass:ut.KEEP},reference:Vt.CESIUM_3D_TILE_MASK,mask:Vt.CESIUM_3D_TILE_MASK}})}function SLe(e,t,n,i,o,r){let s=e._primitive,a=s._va.length;o.length=a,r.length=a;let u=t instanceof is?{}:n._uniforms,f=s._batchTable.getUniformMapCallback()(u);for(let h=0;h<a;h++){let p=s._va[h],_=o[h];l(_)||(_=o[h]=new $e({owner:e,primitiveType:s._primitiveType})),_.vertexArray=p,_.renderState=e._renderState,_.shaderProgram=e._sp,_.uniformMap=f,_.pass=we.TERRAIN_CLASSIFICATION,_.pickId="czm_batchTable_pickColor(v_endPlaneNormalEcAndBatchId.w)";let m=$e.shallowClone(_,_.derivedCommands.tileset);m.renderState=e._renderState3DTiles,m.pass=we.CESIUM_3D_TILE_CLASSIFICATION,_.derivedCommands.tileset=m;let x=$e.shallowClone(_,_.derivedCommands.color2D);x.shaderProgram=e._sp2D,_.derivedCommands.color2D=x;let b=$e.shallowClone(m,m.derivedCommands.color2D);b.shaderProgram=e._sp2D,m.derivedCommands.color2D=b;let T=$e.shallowClone(_,_.derivedCommands.colorMorph);T.renderState=e._renderStateMorph,T.shaderProgram=e._spMorph,T.pickId="czm_batchTable_pickColor(v_batchId)",_.derivedCommands.colorMorph=T}}function tne(e,t,n,i,o,r,s){n.mode===ne.MORPHING?t=t.derivedCommands.colorMorph:n.mode!==ne.SCENE3D&&(t=t.derivedCommands.color2D),t.modelMatrix=i,t.boundingVolume=r,t.cull=o,t.debugShowBoundingVolume=s,n.commandList.push(t)}function vLe(e,t,n,i,o,r,s){let a=e._primitive;In._updateBoundingVolumes(a,t,o);let c;t.mode===ne.SCENE3D?c=a._boundingSphereWC:t.mode===ne.COLUMBUS_VIEW?c=a._boundingSphereCV:t.mode===ne.SCENE2D&&l(a._boundingSphere2D)?c=a._boundingSphere2D:l(a._boundingSphereMorph)&&(c=a._boundingSphereMorph);let u=t.mode===ne.MORPHING,f=e.classificationType,h=f!==kn.CESIUM_3D_TILE,p=f!==kn.TERRAIN&&!u,_,m=t.passes;if(m.render||m.pick&&a.allowPicking){let x=n.length;for(let b=0;b<x;++b){let T=c[b];h&&(_=n[b],tne(e,_,t,o,r,T,s)),p&&(_=n[b].derivedCommands.tileset,tne(e,_,t,o,r,T,s))}}}mp.prototype.update=function(e){if(!l(this._primitive)&&!l(this.geometryInstances))return;if(!ui.initialized){mp.initializeTerrainHeights();return}let t,n=this,i=this._primitiveOptions;if(!l(this._primitive)){let o=Array.isArray(this.geometryInstances)?this.geometryInstances:[this.geometryInstances],r=o.length,s=new Array(r),a;for(t=0;t<r;++t)if(a=o[t].attributes,!l(a)||!l(a.color)){this._hasPerInstanceColors=!1;break}for(t=0;t<r;++t){let c=o[t];a={};let u=c.attributes;for(let f in u)u.hasOwnProperty(f)&&(a[f]=u[f]);l(a.width)||(a.width=new Dc({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,value:[c.geometry.width]})),c.geometry._scene3DOnly=e.scene3DOnly,kT.setProjectionAndEllipsoid(c.geometry,e.mapProjection),s[t]=new vt({geometry:c.geometry,attributes:a,id:c.id,pickPrimitive:n})}i.geometryInstances=s,i.appearance=this.appearance,i._createShaderProgramFunction=function(c,u,f){ELe(n,u,f)},i._createCommandsFunction=function(c,u,f,h,p,_,m){SLe(n,u,f,h,_,m)},i._updateAndQueueCommandsFunction=function(c,u,f,h,p,_,m,x){vLe(n,u,f,h,p,_,m)},this._primitive=new In(i)}if(this.appearance instanceof is&&!this._hasPerInstanceColors)throw new he("All GeometryInstances must have color attributes to use PolylineColorAppearance with GroundPolylinePrimitive.");this._primitive.appearance=this.appearance,this._primitive.show=this.show,this._primitive.debugShowBoundingVolume=this.debugShowBoundingVolume,this._primitive.update(e),e.afterRender.push(()=>{!this._ready&&l(this._primitive)&&this._primitive.ready&&(this._ready=!0,this.releaseGeometryInstances&&(this.geometryInstances=void 0))})};mp.prototype.getGeometryInstanceAttributes=function(e){return this._primitive.getGeometryInstanceAttributes(e)};mp.isSupported=function(e){return e.frameState.context.depthTexture};mp.prototype.isDestroyed=function(){return!1};mp.prototype.destroy=function(){return this._primitive=this._primitive&&this._primitive.destroy(),this._sp=this._sp&&this._sp.destroy(),this._sp2D=void 0,this._spMorph=void 0,ue(this)};var Mh=mp;var wLe=new U(1,1),DLe=!1,ILe=z.WHITE;function UT(e){e=y(e,y.EMPTY_OBJECT),this._definitionChanged=new pe,this._image=void 0,this._imageSubscription=void 0,this._repeat=void 0,this._repeatSubscription=void 0,this._color=void 0,this._colorSubscription=void 0,this._transparent=void 0,this._transparentSubscription=void 0,this.image=e.image,this.repeat=e.repeat,this.color=e.color,this.transparent=e.transparent}Object.defineProperties(UT.prototype,{isConstant:{get:function(){return q.isConstant(this._image)&&q.isConstant(this._repeat)}},definitionChanged:{get:function(){return this._definitionChanged}},image:le("image"),repeat:le("repeat"),color:le("color"),transparent:le("transparent")});UT.prototype.getType=function(e){return"Image"};var PLe=new Z;UT.prototype.getValue=function(e,t){return l(e)||(e=Z.now(PLe)),l(t)||(t={}),t.image=q.getValueOrUndefined(this._image,e),t.repeat=q.getValueOrClonedDefault(this._repeat,e,wLe,t.repeat),t.color=q.getValueOrClonedDefault(this._color,e,ILe,t.color),q.getValueOrDefault(this._transparent,e,DLe)&&(t.color.alpha=Math.min(.99,t.color.alpha)),t};UT.prototype.equals=function(e){return this===e||e instanceof UT&&q.equals(this._image,e._image)&&q.equals(this._repeat,e._repeat)&&q.equals(this._color,e._color)&&q.equals(this._transparent,e._transparent)};var Y0=UT;function RLe(e){if(e instanceof z)return new Ut(e);if(typeof e=="string"||e instanceof Se||e instanceof HTMLCanvasElement||e instanceof HTMLVideoElement){let t=new Y0;return t.image=e,t}}function OLe(e,t){return le(e,t,RLe)}var No=OLe;function mv(e){this._definitionChanged=new pe,this._show=void 0,this._showSubscription=void 0,this._dimensions=void 0,this._dimensionsSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(mv.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),dimensions:le("dimensions"),heightReference:le("heightReference"),fill:le("fill"),material:No("material"),outline:le("outline"),outlineColor:le("outlineColor"),outlineWidth:le("outlineWidth"),shadows:le("shadows"),distanceDisplayCondition:le("distanceDisplayCondition")});mv.prototype.clone=function(e){return l(e)?(e.show=this.show,e.dimensions=this.dimensions,e.heightReference=this.heightReference,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e):new mv(this)};mv.prototype.merge=function(e){this.show=y(this.show,e.show),this.dimensions=y(this.dimensions,e.dimensions),this.heightReference=y(this.heightReference,e.heightReference),this.fill=y(this.fill,e.fill),this.material=y(this.material,e.material),this.outline=y(this.outline,e.outline),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.shadows=y(this.shadows,e.shadows),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition)};var zT=mv;var MLe={FIXED:0,INERTIAL:1},Ui=Object.freeze(MLe);function HT(){he.throwInstantiationError()}Object.defineProperties(HT.prototype,{isConstant:{get:he.throwInstantiationError},definitionChanged:{get:he.throwInstantiationError},referenceFrame:{get:he.throwInstantiationError}});HT.prototype.getValue=he.throwInstantiationError;HT.prototype.getValueInReferenceFrame=he.throwInstantiationError;HT.prototype.equals=he.throwInstantiationError;var nne=new $;HT.convertToReferenceFrame=function(e,t,n,i,o){if(!l(t))return t;if(l(o)||(o=new d),n===i)return d.clone(t,o);let r=Ot.computeIcrfToCentralBodyFixedMatrix(e,nne);if(n===Ui.INERTIAL)return $.multiplyByVector(r,t,o);if(n===Ui.FIXED)return $.multiplyByVector($.transpose(r,nne),t,o)};var Lh=HT;function X0(e,t){this._definitionChanged=new pe,this._value=d.clone(e),this._referenceFrame=y(t,Ui.FIXED)}Object.defineProperties(X0.prototype,{isConstant:{get:function(){return!l(this._value)||this._referenceFrame===Ui.FIXED}},definitionChanged:{get:function(){return this._definitionChanged}},referenceFrame:{get:function(){return this._referenceFrame}}});var LLe=new Z;X0.prototype.getValue=function(e,t){return l(e)||(e=Z.now(LLe)),this.getValueInReferenceFrame(e,Ui.FIXED,t)};X0.prototype.setValue=function(e,t){let n=!1;d.equals(this._value,e)||(n=!0,this._value=d.clone(e)),l(t)&&this._referenceFrame!==t&&(n=!0,this._referenceFrame=t),n&&this._definitionChanged.raiseEvent(this)};X0.prototype.getValueInReferenceFrame=function(e,t,n){return Lh.convertToReferenceFrame(e,this._value,this._referenceFrame,t,n)};X0.prototype.equals=function(e){return this===e||e instanceof X0&&d.equals(this._value,e._value)&&this._referenceFrame===e._referenceFrame};var _l=X0;function pv(e){this._definitionChanged=new pe,this._show=void 0,this._showSubscription=void 0,this._positions=void 0,this._positionsSubscription=void 0,this._width=void 0,this._widthSubscription=void 0,this._height=void 0,this._heightSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._extrudedHeight=void 0,this._extrudedHeightSubscription=void 0,this._extrudedHeightReference=void 0,this._extrudedHeightReferenceSubscription=void 0,this._cornerType=void 0,this._cornerTypeSubscription=void 0,this._granularity=void 0,this._granularitySubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this._classificationType=void 0,this._classificationTypeSubscription=void 0,this._zIndex=void 0,this._zIndexSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(pv.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),positions:le("positions"),width:le("width"),height:le("height"),heightReference:le("heightReference"),extrudedHeight:le("extrudedHeight"),extrudedHeightReference:le("extrudedHeightReference"),cornerType:le("cornerType"),granularity:le("granularity"),fill:le("fill"),material:No("material"),outline:le("outline"),outlineColor:le("outlineColor"),outlineWidth:le("outlineWidth"),shadows:le("shadows"),distanceDisplayCondition:le("distanceDisplayCondition"),classificationType:le("classificationType"),zIndex:le("zIndex")});pv.prototype.clone=function(e){return l(e)?(e.show=this.show,e.positions=this.positions,e.width=this.width,e.height=this.height,e.heightReference=this.heightReference,e.extrudedHeight=this.extrudedHeight,e.extrudedHeightReference=this.extrudedHeightReference,e.cornerType=this.cornerType,e.granularity=this.granularity,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e.classificationType=this.classificationType,e.zIndex=this.zIndex,e):new pv(this)};pv.prototype.merge=function(e){this.show=y(this.show,e.show),this.positions=y(this.positions,e.positions),this.width=y(this.width,e.width),this.height=y(this.height,e.height),this.heightReference=y(this.heightReference,e.heightReference),this.extrudedHeight=y(this.extrudedHeight,e.extrudedHeight),this.extrudedHeightReference=y(this.extrudedHeightReference,e.extrudedHeightReference),this.cornerType=y(this.cornerType,e.cornerType),this.granularity=y(this.granularity,e.granularity),this.fill=y(this.fill,e.fill),this.material=y(this.material,e.material),this.outline=y(this.outline,e.outline),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.shadows=y(this.shadows,e.shadows),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition),this.classificationType=y(this.classificationType,e.classificationType),this.zIndex=y(this.zIndex,e.zIndex)};var GT=pv;function NLe(e){return e}function FLe(e,t){return le(e,t,NLe)}var yl=FLe;function gv(e){this._definitionChanged=new pe,this._show=void 0,this._showSubscription=void 0,this._length=void 0,this._lengthSubscription=void 0,this._topRadius=void 0,this._topRadiusSubscription=void 0,this._bottomRadius=void 0,this._bottomRadiusSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._numberOfVerticalLines=void 0,this._numberOfVerticalLinesSubscription=void 0,this._slices=void 0,this._slicesSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(gv.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),length:le("length"),topRadius:le("topRadius"),bottomRadius:le("bottomRadius"),heightReference:le("heightReference"),fill:le("fill"),material:No("material"),outline:le("outline"),outlineColor:le("outlineColor"),outlineWidth:le("outlineWidth"),numberOfVerticalLines:le("numberOfVerticalLines"),slices:le("slices"),shadows:le("shadows"),distanceDisplayCondition:le("distanceDisplayCondition")});gv.prototype.clone=function(e){return l(e)?(e.show=this.show,e.length=this.length,e.topRadius=this.topRadius,e.bottomRadius=this.bottomRadius,e.heightReference=this.heightReference,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.numberOfVerticalLines=this.numberOfVerticalLines,e.slices=this.slices,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e):new gv(this)};gv.prototype.merge=function(e){this.show=y(this.show,e.show),this.length=y(this.length,e.length),this.topRadius=y(this.topRadius,e.topRadius),this.bottomRadius=y(this.bottomRadius,e.bottomRadius),this.heightReference=y(this.heightReference,e.heightReference),this.fill=y(this.fill,e.fill),this.material=y(this.material,e.material),this.outline=y(this.outline,e.outline),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.numberOfVerticalLines=y(this.numberOfVerticalLines,e.numberOfVerticalLines),this.slices=y(this.slices,e.slices),this.shadows=y(this.shadows,e.shadows),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition)};var WT=gv;function _v(e){this._definitionChanged=new pe,this._show=void 0,this._showSubscription=void 0,this._semiMajorAxis=void 0,this._semiMajorAxisSubscription=void 0,this._semiMinorAxis=void 0,this._semiMinorAxisSubscription=void 0,this._height=void 0,this._heightSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._extrudedHeight=void 0,this._extrudedHeightSubscription=void 0,this._extrudedHeightReference=void 0,this._extrudedHeightReferenceSubscription=void 0,this._rotation=void 0,this._rotationSubscription=void 0,this._stRotation=void 0,this._stRotationSubscription=void 0,this._granularity=void 0,this._granularitySubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._numberOfVerticalLines=void 0,this._numberOfVerticalLinesSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this._classificationType=void 0,this._classificationTypeSubscription=void 0,this._zIndex=void 0,this._zIndexSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(_v.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),semiMajorAxis:le("semiMajorAxis"),semiMinorAxis:le("semiMinorAxis"),height:le("height"),heightReference:le("heightReference"),extrudedHeight:le("extrudedHeight"),extrudedHeightReference:le("extrudedHeightReference"),rotation:le("rotation"),stRotation:le("stRotation"),granularity:le("granularity"),fill:le("fill"),material:No("material"),outline:le("outline"),outlineColor:le("outlineColor"),outlineWidth:le("outlineWidth"),numberOfVerticalLines:le("numberOfVerticalLines"),shadows:le("shadows"),distanceDisplayCondition:le("distanceDisplayCondition"),classificationType:le("classificationType"),zIndex:le("zIndex")});_v.prototype.clone=function(e){return l(e)?(e.show=this.show,e.semiMajorAxis=this.semiMajorAxis,e.semiMinorAxis=this.semiMinorAxis,e.height=this.height,e.heightReference=this.heightReference,e.extrudedHeight=this.extrudedHeight,e.extrudedHeightReference=this.extrudedHeightReference,e.rotation=this.rotation,e.stRotation=this.stRotation,e.granularity=this.granularity,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.numberOfVerticalLines=this.numberOfVerticalLines,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e.classificationType=this.classificationType,e.zIndex=this.zIndex,e):new _v(this)};_v.prototype.merge=function(e){this.show=y(this.show,e.show),this.semiMajorAxis=y(this.semiMajorAxis,e.semiMajorAxis),this.semiMinorAxis=y(this.semiMinorAxis,e.semiMinorAxis),this.height=y(this.height,e.height),this.heightReference=y(this.heightReference,e.heightReference),this.extrudedHeight=y(this.extrudedHeight,e.extrudedHeight),this.extrudedHeightReference=y(this.extrudedHeightReference,e.extrudedHeightReference),this.rotation=y(this.rotation,e.rotation),this.stRotation=y(this.stRotation,e.stRotation),this.granularity=y(this.granularity,e.granularity),this.fill=y(this.fill,e.fill),this.material=y(this.material,e.material),this.outline=y(this.outline,e.outline),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.numberOfVerticalLines=y(this.numberOfVerticalLines,e.numberOfVerticalLines),this.shadows=y(this.shadows,e.shadows),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition),this.classificationType=y(this.classificationType,e.classificationType),this.zIndex=y(this.zIndex,e.zIndex)};var jT=_v;function yv(e){this._definitionChanged=new pe,this._show=void 0,this._showSubscription=void 0,this._radii=void 0,this._radiiSubscription=void 0,this._innerRadii=void 0,this._innerRadiiSubscription=void 0,this._minimumClock=void 0,this._minimumClockSubscription=void 0,this._maximumClock=void 0,this._maximumClockSubscription=void 0,this._minimumCone=void 0,this._minimumConeSubscription=void 0,this._maximumCone=void 0,this._maximumConeSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._stackPartitions=void 0,this._stackPartitionsSubscription=void 0,this._slicePartitions=void 0,this._slicePartitionsSubscription=void 0,this._subdivisions=void 0,this._subdivisionsSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(yv.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),radii:le("radii"),innerRadii:le("innerRadii"),minimumClock:le("minimumClock"),maximumClock:le("maximumClock"),minimumCone:le("minimumCone"),maximumCone:le("maximumCone"),heightReference:le("heightReference"),fill:le("fill"),material:No("material"),outline:le("outline"),outlineColor:le("outlineColor"),outlineWidth:le("outlineWidth"),stackPartitions:le("stackPartitions"),slicePartitions:le("slicePartitions"),subdivisions:le("subdivisions"),shadows:le("shadows"),distanceDisplayCondition:le("distanceDisplayCondition")});yv.prototype.clone=function(e){return l(e)?(e.show=this.show,e.radii=this.radii,e.innerRadii=this.innerRadii,e.minimumClock=this.minimumClock,e.maximumClock=this.maximumClock,e.minimumCone=this.minimumCone,e.maximumCone=this.maximumCone,e.heightReference=this.heightReference,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.stackPartitions=this.stackPartitions,e.slicePartitions=this.slicePartitions,e.subdivisions=this.subdivisions,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e):new yv(this)};yv.prototype.merge=function(e){this.show=y(this.show,e.show),this.radii=y(this.radii,e.radii),this.innerRadii=y(this.innerRadii,e.innerRadii),this.minimumClock=y(this.minimumClock,e.minimumClock),this.maximumClock=y(this.maximumClock,e.maximumClock),this.minimumCone=y(this.minimumCone,e.minimumCone),this.maximumCone=y(this.maximumCone,e.maximumCone),this.heightReference=y(this.heightReference,e.heightReference),this.fill=y(this.fill,e.fill),this.material=y(this.material,e.material),this.outline=y(this.outline,e.outline),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.stackPartitions=y(this.stackPartitions,e.stackPartitions),this.slicePartitions=y(this.slicePartitions,e.slicePartitions),this.subdivisions=y(this.subdivisions,e.subdivisions),this.shadows=y(this.shadows,e.shadows),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition)};var qT=yv;function xv(e){this._definitionChanged=new pe,this._show=void 0,this._showSubscription=void 0,this._text=void 0,this._textSubscription=void 0,this._font=void 0,this._fontSubscription=void 0,this._style=void 0,this._styleSubscription=void 0,this._scale=void 0,this._scaleSubscription=void 0,this._showBackground=void 0,this._showBackgroundSubscription=void 0,this._backgroundColor=void 0,this._backgroundColorSubscription=void 0,this._backgroundPadding=void 0,this._backgroundPaddingSubscription=void 0,this._pixelOffset=void 0,this._pixelOffsetSubscription=void 0,this._eyeOffset=void 0,this._eyeOffsetSubscription=void 0,this._horizontalOrigin=void 0,this._horizontalOriginSubscription=void 0,this._verticalOrigin=void 0,this._verticalOriginSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._fillColor=void 0,this._fillColorSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._translucencyByDistance=void 0,this._translucencyByDistanceSubscription=void 0,this._pixelOffsetScaleByDistance=void 0,this._pixelOffsetScaleByDistanceSubscription=void 0,this._scaleByDistance=void 0,this._scaleByDistanceSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this._disableDepthTestDistance=void 0,this._disableDepthTestDistanceSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(xv.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),text:le("text"),font:le("font"),style:le("style"),scale:le("scale"),showBackground:le("showBackground"),backgroundColor:le("backgroundColor"),backgroundPadding:le("backgroundPadding"),pixelOffset:le("pixelOffset"),eyeOffset:le("eyeOffset"),horizontalOrigin:le("horizontalOrigin"),verticalOrigin:le("verticalOrigin"),heightReference:le("heightReference"),fillColor:le("fillColor"),outlineColor:le("outlineColor"),outlineWidth:le("outlineWidth"),translucencyByDistance:le("translucencyByDistance"),pixelOffsetScaleByDistance:le("pixelOffsetScaleByDistance"),scaleByDistance:le("scaleByDistance"),distanceDisplayCondition:le("distanceDisplayCondition"),disableDepthTestDistance:le("disableDepthTestDistance")});xv.prototype.clone=function(e){return l(e)?(e.show=this.show,e.text=this.text,e.font=this.font,e.style=this.style,e.scale=this.scale,e.showBackground=this.showBackground,e.backgroundColor=this.backgroundColor,e.backgroundPadding=this.backgroundPadding,e.pixelOffset=this.pixelOffset,e.eyeOffset=this.eyeOffset,e.horizontalOrigin=this.horizontalOrigin,e.verticalOrigin=this.verticalOrigin,e.heightReference=this.heightReference,e.fillColor=this.fillColor,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.translucencyByDistance=this.translucencyByDistance,e.pixelOffsetScaleByDistance=this.pixelOffsetScaleByDistance,e.scaleByDistance=this.scaleByDistance,e.distanceDisplayCondition=this.distanceDisplayCondition,e.disableDepthTestDistance=this.disableDepthTestDistance,e):new xv(this)};xv.prototype.merge=function(e){this.show=y(this.show,e.show),this.text=y(this.text,e.text),this.font=y(this.font,e.font),this.style=y(this.style,e.style),this.scale=y(this.scale,e.scale),this.showBackground=y(this.showBackground,e.showBackground),this.backgroundColor=y(this.backgroundColor,e.backgroundColor),this.backgroundPadding=y(this.backgroundPadding,e.backgroundPadding),this.pixelOffset=y(this.pixelOffset,e.pixelOffset),this.eyeOffset=y(this.eyeOffset,e.eyeOffset),this.horizontalOrigin=y(this.horizontalOrigin,e.horizontalOrigin),this.verticalOrigin=y(this.verticalOrigin,e.verticalOrigin),this.heightReference=y(this.heightReference,e.heightReference),this.fillColor=y(this.fillColor,e.fillColor),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.translucencyByDistance=y(this.translucencyByDistance,e.translucencyByDistance),this.pixelOffsetScaleByDistance=y(this.pixelOffsetScaleByDistance,e.pixelOffsetScaleByDistance),this.scaleByDistance=y(this.scaleByDistance,e.scaleByDistance),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition),this.disableDepthTestDistance=y(this.disableDepthTestDistance,e.disableDepthTestDistance)};var Nh=xv;var BLe=new d(1,1,1),kLe=d.ZERO,VLe=Oe.IDENTITY;function ine(e,t,n){this.translation=d.clone(y(e,kLe)),this.rotation=Oe.clone(y(t,VLe)),this.scale=d.clone(y(n,BLe))}ine.prototype.equals=function(e){return this===e||l(e)&&d.equals(this.translation,e.translation)&&Oe.equals(this.rotation,e.rotation)&&d.equals(this.scale,e.scale)};var K0=ine;var q6=new K0;function bv(e){e=y(e,y.EMPTY_OBJECT),this._definitionChanged=new pe,this._translation=void 0,this._translationSubscription=void 0,this._rotation=void 0,this._rotationSubscription=void 0,this._scale=void 0,this._scaleSubscription=void 0,this.translation=e.translation,this.rotation=e.rotation,this.scale=e.scale}Object.defineProperties(bv.prototype,{isConstant:{get:function(){return q.isConstant(this._translation)&&q.isConstant(this._rotation)&&q.isConstant(this._scale)}},definitionChanged:{get:function(){return this._definitionChanged}},translation:le("translation"),rotation:le("rotation"),scale:le("scale")});var ULe=new Z;bv.prototype.getValue=function(e,t){return l(e)||(e=Z.now(ULe)),l(t)||(t=new K0),t.translation=q.getValueOrClonedDefault(this._translation,e,q6.translation,t.translation),t.rotation=q.getValueOrClonedDefault(this._rotation,e,q6.rotation,t.rotation),t.scale=q.getValueOrClonedDefault(this._scale,e,q6.scale,t.scale),t};bv.prototype.equals=function(e){return this===e||e instanceof bv&&q.equals(this._translation,e._translation)&&q.equals(this._rotation,e._rotation)&&q.equals(this._scale,e._scale)};var YT=bv;function pp(e,t){this._propertyNames=[],this._definitionChanged=new pe,l(e)&&this.merge(e,t)}Object.defineProperties(pp.prototype,{propertyNames:{get:function(){return this._propertyNames}},isConstant:{get:function(){let e=this._propertyNames;for(let t=0,n=e.length;t<n;t++)if(!q.isConstant(this[e[t]]))return!1;return!0}},definitionChanged:{get:function(){return this._definitionChanged}}});pp.prototype.hasProperty=function(e){return this._propertyNames.indexOf(e)!==-1};function zLe(e){return new Xn(e)}pp.prototype.addProperty=function(e,t,n){this._propertyNames.push(e),Object.defineProperty(this,e,le(e,!0,y(n,zLe))),l(t)&&(this[e]=t),this._definitionChanged.raiseEvent(this)};pp.prototype.removeProperty=function(e){let n=this._propertyNames.indexOf(e);this._propertyNames.splice(n,1),delete this[e],this._definitionChanged.raiseEvent(this)};var HLe=new Z;pp.prototype.getValue=function(e,t){l(e)||(e=Z.now(HLe)),l(t)||(t={});let n=this._propertyNames;for(let i=0,o=n.length;i<o;i++){let r=n[i];t[r]=q.getValueOrUndefined(this[r],e,t[r])}return t};pp.prototype.merge=function(e,t){let n=this._propertyNames,i=l(e._propertyNames)?e._propertyNames:Object.keys(e);for(let o=0,r=i.length;o<r;o++){let s=i[o],a=this[s],c=e[s];a===void 0&&n.indexOf(s)===-1&&this.addProperty(s,void 0,t),c!==void 0&&(a!==void 0?l(a)&&l(a.merge)&&a.merge(c):l(c)&&l(c.merge)&&l(c.clone)?this[s]=c.clone():this[s]=c)}};function GLe(e,t){let n=e._propertyNames,i=t._propertyNames,o=n.length;if(o!==i.length)return!1;for(let r=0;r<o;++r){let s=n[r];if(i.indexOf(s)===-1||!q.equals(e[s],t[s]))return!1}return!0}pp.prototype.equals=function(e){return this===e||e instanceof pp&&GLe(this,e)};var xl=pp;function one(e){return new YT(e)}function WLe(e){return new xl(e,one)}function jLe(e){return new xl(e)}function qLe(e){return new xl(e)}function Tv(e){this._definitionChanged=new pe,this._show=void 0,this._showSubscription=void 0,this._uri=void 0,this._uriSubscription=void 0,this._scale=void 0,this._scaleSubscription=void 0,this._hasVerticalExaggeration=void 0,this._hasVerticalExaggerationSubscription=void 0,this._enableVerticalExaggeration=void 0,this._enableVerticalExaggerationSubscription=void 0,this._minimumPixelSize=void 0,this._minimumPixelSizeSubscription=void 0,this._maximumScale=void 0,this._maximumScaleSubscription=void 0,this._incrementallyLoadTextures=void 0,this._incrementallyLoadTexturesSubscription=void 0,this._runAnimations=void 0,this._runAnimationsSubscription=void 0,this._clampAnimations=void 0,this._clampAnimationsSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._silhouetteColor=void 0,this._silhouetteColorSubscription=void 0,this._silhouetteSize=void 0,this._silhouetteSizeSubscription=void 0,this._color=void 0,this._colorSubscription=void 0,this._colorBlendMode=void 0,this._colorBlendModeSubscription=void 0,this._colorBlendAmount=void 0,this._colorBlendAmountSubscription=void 0,this._imageBasedLightingFactor=void 0,this._imageBasedLightingFactorSubscription=void 0,this._environmentMapOptions=void 0,this._environmentMapOptionsSubscription=void 0,this._lightColor=void 0,this._lightColorSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this._nodeTransformations=void 0,this._nodeTransformationsSubscription=void 0,this._articulations=void 0,this._articulationsSubscription=void 0,this._clippingPlanes=void 0,this._clippingPlanesSubscription=void 0,this._customShader=void 0,this._customShaderSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(Tv.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),uri:le("uri"),scale:le("scale"),enableVerticalExaggeration:le("enableVerticalExaggeration"),minimumPixelSize:le("minimumPixelSize"),maximumScale:le("maximumScale"),incrementallyLoadTextures:le("incrementallyLoadTextures"),runAnimations:le("runAnimations"),clampAnimations:le("clampAnimations"),shadows:le("shadows"),heightReference:le("heightReference"),silhouetteColor:le("silhouetteColor"),silhouetteSize:le("silhouetteSize"),color:le("color"),colorBlendMode:le("colorBlendMode"),colorBlendAmount:le("colorBlendAmount"),imageBasedLightingFactor:le("imageBasedLightingFactor"),environmentMapOptions:le("environmentMapOptions",void 0,qLe),lightColor:le("lightColor"),distanceDisplayCondition:le("distanceDisplayCondition"),nodeTransformations:le("nodeTransformations",void 0,WLe),articulations:le("articulations",void 0,jLe),clippingPlanes:le("clippingPlanes"),customShader:le("customShader")});Tv.prototype.clone=function(e){return l(e)?(e.show=this.show,e.uri=this.uri,e.scale=this.scale,e.enableVerticalExaggeration=this.enableVerticalExaggeration,e.minimumPixelSize=this.minimumPixelSize,e.maximumScale=this.maximumScale,e.incrementallyLoadTextures=this.incrementallyLoadTextures,e.runAnimations=this.runAnimations,e.clampAnimations=this.clampAnimations,e.heightReference=this._heightReference,e.silhouetteColor=this.silhouetteColor,e.silhouetteSize=this.silhouetteSize,e.color=this.color,e.colorBlendMode=this.colorBlendMode,e.colorBlendAmount=this.colorBlendAmount,e.imageBasedLightingFactor=this.imageBasedLightingFactor,e.environmentMapOptions=this.environmentMapOptions,e.lightColor=this.lightColor,e.distanceDisplayCondition=this.distanceDisplayCondition,e.nodeTransformations=this.nodeTransformations,e.articulations=this.articulations,e.clippingPlanes=this.clippingPlanes,e.customShader=this.customShader,e):new Tv(this)};Tv.prototype.merge=function(e){this.show=y(this.show,e.show),this.uri=y(this.uri,e.uri),this.scale=y(this.scale,e.scale),this.enableVerticalExaggeration=y(this.enableVerticalExaggeration,e.enableVerticalExaggeration),this.minimumPixelSize=y(this.minimumPixelSize,e.minimumPixelSize),this.maximumScale=y(this.maximumScale,e.maximumScale),this.incrementallyLoadTextures=y(this.incrementallyLoadTextures,e.incrementallyLoadTextures),this.runAnimations=y(this.runAnimations,e.runAnimations),this.clampAnimations=y(this.clampAnimations,e.clampAnimations),this.shadows=y(this.shadows,e.shadows),this.heightReference=y(this.heightReference,e.heightReference),this.silhouetteColor=y(this.silhouetteColor,e.silhouetteColor),this.silhouetteSize=y(this.silhouetteSize,e.silhouetteSize),this.color=y(this.color,e.color),this.colorBlendMode=y(this.colorBlendMode,e.colorBlendMode),this.colorBlendAmount=y(this.colorBlendAmount,e.colorBlendAmount),this.imageBasedLightingFactor=y(this.imageBasedLightingFactor,e.imageBasedLightingFactor),this.environmentMapOptions=y(this.environmentMapOptions,e.environmentMapOptions),this.lightColor=y(this.lightColor,e.lightColor),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition),this.clippingPlanes=y(this.clippingPlanes,e.clippingPlanes),this.customShader=y(this.customShader,e.customShader);let t=e.nodeTransformations;if(l(t)){let i=this.nodeTransformations;l(i)?i.merge(t):this.nodeTransformations=new xl(t,one)}let n=e.articulations;if(l(n)){let i=this.articulations;l(i)?i.merge(n):this.articulations=new xl(n)}};var Qg=Tv;function Cv(e){this._definitionChanged=new pe,this._show=void 0,this._showSubscription=void 0,this._uri=void 0,this._uriSubscription=void 0,this._maximumScreenSpaceError=void 0,this._maximumScreenSpaceErrorSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(Cv.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),uri:le("uri"),maximumScreenSpaceError:le("maximumScreenSpaceError")});Cv.prototype.clone=function(e){return l(e)?(e.show=this.show,e.uri=this.uri,e.maximumScreenSpaceError=this.maximumScreenSpaceError,e):new Cv(this)};Cv.prototype.merge=function(e){this.show=y(this.show,e.show),this.uri=y(this.uri,e.uri),this.maximumScreenSpaceError=y(this.maximumScreenSpaceError,e.maximumScreenSpaceError)};var XT=Cv;function Av(e){this._definitionChanged=new pe,this._show=void 0,this._showSubscription=void 0,this._leadTime=void 0,this._leadTimeSubscription=void 0,this._trailTime=void 0,this._trailTimeSubscription=void 0,this._width=void 0,this._widthSubscription=void 0,this._resolution=void 0,this._resolutionSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(Av.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),leadTime:le("leadTime"),trailTime:le("trailTime"),width:le("width"),resolution:le("resolution"),material:No("material"),distanceDisplayCondition:le("distanceDisplayCondition")});Av.prototype.clone=function(e){return l(e)?(e.show=this.show,e.leadTime=this.leadTime,e.trailTime=this.trailTime,e.width=this.width,e.resolution=this.resolution,e.material=this.material,e.distanceDisplayCondition=this.distanceDisplayCondition,e):new Av(this)};Av.prototype.merge=function(e){this.show=y(this.show,e.show),this.leadTime=y(this.leadTime,e.leadTime),this.trailTime=y(this.trailTime,e.trailTime),this.width=y(this.width,e.width),this.resolution=y(this.resolution,e.resolution),this.material=y(this.material,e.material),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition)};var Jg=Av;function Ev(e){this._definitionChanged=new pe,this._show=void 0,this._showSubscription=void 0,this._plane=void 0,this._planeSubscription=void 0,this._dimensions=void 0,this._dimensionsSubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(Ev.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),plane:le("plane"),dimensions:le("dimensions"),fill:le("fill"),material:No("material"),outline:le("outline"),outlineColor:le("outlineColor"),outlineWidth:le("outlineWidth"),shadows:le("shadows"),distanceDisplayCondition:le("distanceDisplayCondition")});Ev.prototype.clone=function(e){return l(e)?(e.show=this.show,e.plane=this.plane,e.dimensions=this.dimensions,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e):new Ev(this)};Ev.prototype.merge=function(e){this.show=y(this.show,e.show),this.plane=y(this.plane,e.plane),this.dimensions=y(this.dimensions,e.dimensions),this.fill=y(this.fill,e.fill),this.material=y(this.material,e.material),this.outline=y(this.outline,e.outline),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.shadows=y(this.shadows,e.shadows),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition)};var HL=Ev;function Sv(e){this._definitionChanged=new pe,this._show=void 0,this._showSubscription=void 0,this._pixelSize=void 0,this._pixelSizeSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._color=void 0,this._colorSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._scaleByDistance=void 0,this._scaleByDistanceSubscription=void 0,this._translucencyByDistance=void 0,this._translucencyByDistanceSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this._disableDepthTestDistance=void 0,this._disableDepthTestDistanceSubscription=void 0,this._splitDirection=void 0,this._splitDirectionSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(Sv.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),pixelSize:le("pixelSize"),heightReference:le("heightReference"),color:le("color"),outlineColor:le("outlineColor"),outlineWidth:le("outlineWidth"),scaleByDistance:le("scaleByDistance"),translucencyByDistance:le("translucencyByDistance"),distanceDisplayCondition:le("distanceDisplayCondition"),disableDepthTestDistance:le("disableDepthTestDistance"),splitDirection:le("splitDirection")});Sv.prototype.clone=function(e){return l(e)?(e.show=this.show,e.pixelSize=this.pixelSize,e.heightReference=this.heightReference,e.color=this.color,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.scaleByDistance=this.scaleByDistance,e.translucencyByDistance=this._translucencyByDistance,e.distanceDisplayCondition=this.distanceDisplayCondition,e.disableDepthTestDistance=this.disableDepthTestDistance,e.splitDirection=this.splitDirection,e):new Sv(this)};Sv.prototype.merge=function(e){this.show=y(this.show,e.show),this.pixelSize=y(this.pixelSize,e.pixelSize),this.heightReference=y(this.heightReference,e.heightReference),this.color=y(this.color,e.color),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.scaleByDistance=y(this.scaleByDistance,e.scaleByDistance),this.translucencyByDistance=y(this._translucencyByDistance,e.translucencyByDistance),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition),this.disableDepthTestDistance=y(this.disableDepthTestDistance,e.disableDepthTestDistance),this.splitDirection=y(this.splitDirection,e.splitDirection)};var KT=Sv;function YLe(e,t){this.positions=l(e)?e:[],this.holes=l(t)?t:[]}var Ka=YLe;function XLe(e){return Array.isArray(e)&&(e=new Ka(e)),new Xn(e)}function vv(e){this._definitionChanged=new pe,this._show=void 0,this._showSubscription=void 0,this._hierarchy=void 0,this._hierarchySubscription=void 0,this._height=void 0,this._heightSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._extrudedHeight=void 0,this._extrudedHeightSubscription=void 0,this._extrudedHeightReference=void 0,this._extrudedHeightReferenceSubscription=void 0,this._stRotation=void 0,this._stRotationSubscription=void 0,this._granularity=void 0,this._granularitySubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._perPositionHeight=void 0,this._perPositionHeightSubscription=void 0,this._closeTop=void 0,this._closeTopSubscription=void 0,this._closeBottom=void 0,this._closeBottomSubscription=void 0,this._arcType=void 0,this._arcTypeSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this._classificationType=void 0,this._classificationTypeSubscription=void 0,this._zIndex=void 0,this._zIndexSubscription=void 0,this._textureCoordinates=void 0,this._textureCoordinatesSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(vv.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),hierarchy:le("hierarchy",void 0,XLe),height:le("height"),heightReference:le("heightReference"),extrudedHeight:le("extrudedHeight"),extrudedHeightReference:le("extrudedHeightReference"),stRotation:le("stRotation"),granularity:le("granularity"),fill:le("fill"),material:No("material"),outline:le("outline"),outlineColor:le("outlineColor"),outlineWidth:le("outlineWidth"),perPositionHeight:le("perPositionHeight"),closeTop:le("closeTop"),closeBottom:le("closeBottom"),arcType:le("arcType"),shadows:le("shadows"),distanceDisplayCondition:le("distanceDisplayCondition"),classificationType:le("classificationType"),zIndex:le("zIndex"),textureCoordinates:le("textureCoordinates")});vv.prototype.clone=function(e){return l(e)?(e.show=this.show,e.hierarchy=this.hierarchy,e.height=this.height,e.heightReference=this.heightReference,e.extrudedHeight=this.extrudedHeight,e.extrudedHeightReference=this.extrudedHeightReference,e.stRotation=this.stRotation,e.granularity=this.granularity,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.perPositionHeight=this.perPositionHeight,e.closeTop=this.closeTop,e.closeBottom=this.closeBottom,e.arcType=this.arcType,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e.classificationType=this.classificationType,e.zIndex=this.zIndex,e.textureCoordinates=this.textureCoordinates,e):new vv(this)};vv.prototype.merge=function(e){this.show=y(this.show,e.show),this.hierarchy=y(this.hierarchy,e.hierarchy),this.height=y(this.height,e.height),this.heightReference=y(this.heightReference,e.heightReference),this.extrudedHeight=y(this.extrudedHeight,e.extrudedHeight),this.extrudedHeightReference=y(this.extrudedHeightReference,e.extrudedHeightReference),this.stRotation=y(this.stRotation,e.stRotation),this.granularity=y(this.granularity,e.granularity),this.fill=y(this.fill,e.fill),this.material=y(this.material,e.material),this.outline=y(this.outline,e.outline),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.perPositionHeight=y(this.perPositionHeight,e.perPositionHeight),this.closeTop=y(this.closeTop,e.closeTop),this.closeBottom=y(this.closeBottom,e.closeBottom),this.arcType=y(this.arcType,e.arcType),this.shadows=y(this.shadows,e.shadows),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition),this.classificationType=y(this.classificationType,e.classificationType),this.zIndex=y(this.zIndex,e.zIndex),this.textureCoordinates=y(this.textureCoordinates,e.textureCoordinates)};var Fh=vv;function wv(e){this._definitionChanged=new pe,this._show=void 0,this._showSubscription=void 0,this._positions=void 0,this._positionsSubscription=void 0,this._width=void 0,this._widthSubscription=void 0,this._granularity=void 0,this._granularitySubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._depthFailMaterial=void 0,this._depthFailMaterialSubscription=void 0,this._arcType=void 0,this._arcTypeSubscription=void 0,this._clampToGround=void 0,this._clampToGroundSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this._classificationType=void 0,this._classificationTypeSubscription=void 0,this._zIndex=void 0,this._zIndexSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(wv.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),positions:le("positions"),width:le("width"),granularity:le("granularity"),material:No("material"),depthFailMaterial:No("depthFailMaterial"),arcType:le("arcType"),clampToGround:le("clampToGround"),shadows:le("shadows"),distanceDisplayCondition:le("distanceDisplayCondition"),classificationType:le("classificationType"),zIndex:le("zIndex")});wv.prototype.clone=function(e){return l(e)?(e.show=this.show,e.positions=this.positions,e.width=this.width,e.granularity=this.granularity,e.material=this.material,e.depthFailMaterial=this.depthFailMaterial,e.arcType=this.arcType,e.clampToGround=this.clampToGround,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e.classificationType=this.classificationType,e.zIndex=this.zIndex,e):new wv(this)};wv.prototype.merge=function(e){this.show=y(this.show,e.show),this.positions=y(this.positions,e.positions),this.width=y(this.width,e.width),this.granularity=y(this.granularity,e.granularity),this.material=y(this.material,e.material),this.depthFailMaterial=y(this.depthFailMaterial,e.depthFailMaterial),this.arcType=y(this.arcType,e.arcType),this.clampToGround=y(this.clampToGround,e.clampToGround),this.shadows=y(this.shadows,e.shadows),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition),this.classificationType=y(this.classificationType,e.classificationType),this.zIndex=y(this.zIndex,e.zIndex)};var Pc=wv;function Dv(e){this._definitionChanged=new pe,this._show=void 0,this._showSubscription=void 0,this._positions=void 0,this._positionsSubscription=void 0,this._shape=void 0,this._shapeSubscription=void 0,this._cornerType=void 0,this._cornerTypeSubscription=void 0,this._granularity=void 0,this._granularitySubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubsription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(Dv.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),positions:le("positions"),shape:le("shape"),cornerType:le("cornerType"),granularity:le("granularity"),fill:le("fill"),material:No("material"),outline:le("outline"),outlineColor:le("outlineColor"),outlineWidth:le("outlineWidth"),shadows:le("shadows"),distanceDisplayCondition:le("distanceDisplayCondition")});Dv.prototype.clone=function(e){return l(e)?(e.show=this.show,e.positions=this.positions,e.shape=this.shape,e.cornerType=this.cornerType,e.granularity=this.granularity,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e):new Dv(this)};Dv.prototype.merge=function(e){this.show=y(this.show,e.show),this.positions=y(this.positions,e.positions),this.shape=y(this.shape,e.shape),this.cornerType=y(this.cornerType,e.cornerType),this.granularity=y(this.granularity,e.granularity),this.fill=y(this.fill,e.fill),this.material=y(this.material,e.material),this.outline=y(this.outline,e.outline),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.shadows=y(this.shadows,e.shadows),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition)};var ZT=Dv;function Iv(e){this._definitionChanged=new pe,this._show=void 0,this._showSubscription=void 0,this._coordinates=void 0,this._coordinatesSubscription=void 0,this._height=void 0,this._heightSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._extrudedHeight=void 0,this._extrudedHeightSubscription=void 0,this._extrudedHeightReference=void 0,this._extrudedHeightReferenceSubscription=void 0,this._rotation=void 0,this._rotationSubscription=void 0,this._stRotation=void 0,this._stRotationSubscription=void 0,this._granularity=void 0,this._granularitySubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distancedisplayConditionSubscription=void 0,this._classificationType=void 0,this._classificationTypeSubscription=void 0,this._zIndex=void 0,this._zIndexSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(Iv.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),coordinates:le("coordinates"),height:le("height"),heightReference:le("heightReference"),extrudedHeight:le("extrudedHeight"),extrudedHeightReference:le("extrudedHeightReference"),rotation:le("rotation"),stRotation:le("stRotation"),granularity:le("granularity"),fill:le("fill"),material:No("material"),outline:le("outline"),outlineColor:le("outlineColor"),outlineWidth:le("outlineWidth"),shadows:le("shadows"),distanceDisplayCondition:le("distanceDisplayCondition"),classificationType:le("classificationType"),zIndex:le("zIndex")});Iv.prototype.clone=function(e){return l(e)?(e.show=this.show,e.coordinates=this.coordinates,e.height=this.height,e.heightReference=this.heightReference,e.extrudedHeight=this.extrudedHeight,e.extrudedHeightReference=this.extrudedHeightReference,e.rotation=this.rotation,e.stRotation=this.stRotation,e.granularity=this.granularity,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e.classificationType=this.classificationType,e.zIndex=this.zIndex,e):new Iv(this)};Iv.prototype.merge=function(e){this.show=y(this.show,e.show),this.coordinates=y(this.coordinates,e.coordinates),this.height=y(this.height,e.height),this.heightReference=y(this.heightReference,e.heightReference),this.extrudedHeight=y(this.extrudedHeight,e.extrudedHeight),this.extrudedHeightReference=y(this.extrudedHeightReference,e.extrudedHeightReference),this.rotation=y(this.rotation,e.rotation),this.stRotation=y(this.stRotation,e.stRotation),this.granularity=y(this.granularity,e.granularity),this.fill=y(this.fill,e.fill),this.material=y(this.material,e.material),this.outline=y(this.outline,e.outline),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.shadows=y(this.shadows,e.shadows),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition),this.classificationType=y(this.classificationType,e.classificationType),this.zIndex=y(this.zIndex,e.zIndex)};var Bh=Iv;function Pv(e){this._definitionChanged=new pe,this._show=void 0,this._showSubscription=void 0,this._positions=void 0,this._positionsSubscription=void 0,this._minimumHeights=void 0,this._minimumHeightsSubscription=void 0,this._maximumHeights=void 0,this._maximumHeightsSubscription=void 0,this._granularity=void 0,this._granularitySubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(Pv.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),positions:le("positions"),minimumHeights:le("minimumHeights"),maximumHeights:le("maximumHeights"),granularity:le("granularity"),fill:le("fill"),material:No("material"),outline:le("outline"),outlineColor:le("outlineColor"),outlineWidth:le("outlineWidth"),shadows:le("shadows"),distanceDisplayCondition:le("distanceDisplayCondition")});Pv.prototype.clone=function(e){return l(e)?(e.show=this.show,e.positions=this.positions,e.minimumHeights=this.minimumHeights,e.maximumHeights=this.maximumHeights,e.granularity=this.granularity,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e):new Pv(this)};Pv.prototype.merge=function(e){this.show=y(this.show,e.show),this.positions=y(this.positions,e.positions),this.minimumHeights=y(this.minimumHeights,e.minimumHeights),this.maximumHeights=y(this.maximumHeights,e.maximumHeights),this.granularity=y(this.granularity,e.granularity),this.fill=y(this.fill,e.fill),this.material=y(this.material,e.material),this.outline=y(this.outline,e.outline),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.shadows=y(this.shadows,e.shadows),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition)};var e_=Pv;var KLe=new fe,Y6=[];function ZLe(e){return new _l(e)}function $Le(e){return le(e,void 0,ZLe)}function Ls(e,t){return le(e,void 0,function(n){return n instanceof t?n:new t(n)})}function sf(e){e=y(e,y.EMPTY_OBJECT);let t=e.id;l(t)||(t=zn()),this._availability=void 0,this._id=t,this._definitionChanged=new pe,this._name=e.name,this._show=y(e.show,!0),this._trackingReferenceFrame=y(e.trackingReferenceFrame,Xg.AUTODETECT),this._parent=void 0,this._propertyNames=["billboard","box","corridor","cylinder","description","ellipse","ellipsoid","label","model","tileset","orientation","path","plane","point","polygon","polyline","polylineVolume","position","properties","rectangle","viewFrom","wall",...Y6],this._billboard=void 0,this._billboardSubscription=void 0,this._box=void 0,this._boxSubscription=void 0,this._corridor=void 0,this._corridorSubscription=void 0,this._cylinder=void 0,this._cylinderSubscription=void 0,this._description=void 0,this._descriptionSubscription=void 0,this._ellipse=void 0,this._ellipseSubscription=void 0,this._ellipsoid=void 0,this._ellipsoidSubscription=void 0,this._label=void 0,this._labelSubscription=void 0,this._model=void 0,this._modelSubscription=void 0,this._tileset=void 0,this._tilesetSubscription=void 0,this._orientation=void 0,this._orientationSubscription=void 0,this._path=void 0,this._pathSubscription=void 0,this._plane=void 0,this._planeSubscription=void 0,this._point=void 0,this._pointSubscription=void 0,this._polygon=void 0,this._polygonSubscription=void 0,this._polyline=void 0,this._polylineSubscription=void 0,this._polylineVolume=void 0,this._polylineVolumeSubscription=void 0,this._position=void 0,this._positionSubscription=void 0,this._properties=void 0,this._propertiesSubscription=void 0,this._rectangle=void 0,this._rectangleSubscription=void 0,this._viewFrom=void 0,this._viewFromSubscription=void 0,this._wall=void 0,this._wallSubscription=void 0,this._children=[],this.entityCollection=void 0,this.parent=e.parent,this.merge(e)}function X6(e,t,n){let i=t.length;for(let o=0;o<i;o++){let r=t[o],s=r._show;(!n&&s)!==(n&&s)&&X6(r,r._children,n)}e._definitionChanged.raiseEvent(e,"isShowing",n,!n)}Object.defineProperties(sf.prototype,{availability:yl("availability"),id:{get:function(){return this._id}},definitionChanged:{get:function(){return this._definitionChanged}},name:yl("name"),show:{get:function(){return this._show},set:function(e){if(e===this._show)return;let t=this.isShowing;this._show=e;let n=this.isShowing;t!==n&&X6(this,this._children,n),this._definitionChanged.raiseEvent(this,"show",e,!e)}},trackingReferenceFrame:yl("trackingReferenceFrame"),isShowing:{get:function(){return this._show&&(!l(this.entityCollection)||this.entityCollection.show)&&(!l(this._parent)||this._parent.isShowing)}},parent:{get:function(){return this._parent},set:function(e){let t=this._parent;if(t===e)return;let n=this.isShowing;if(l(t)){let o=t._children.indexOf(this);t._children.splice(o,1)}this._parent=e,l(e)&&e._children.push(this);let i=this.isShowing;n!==i&&X6(this,this._children,i),this._definitionChanged.raiseEvent(this,"parent",e,t)}},propertyNames:{get:function(){return this._propertyNames}},billboard:Ls("billboard",Sc),box:Ls("box",zT),corridor:Ls("corridor",GT),cylinder:Ls("cylinder",WT),description:le("description"),ellipse:Ls("ellipse",jT),ellipsoid:Ls("ellipsoid",qT),label:Ls("label",Nh),model:Ls("model",Qg),tileset:Ls("tileset",XT),orientation:le("orientation"),path:Ls("path",Jg),plane:Ls("plane",HL),point:Ls("point",KT),polygon:Ls("polygon",Fh),polyline:Ls("polyline",Pc),polylineVolume:Ls("polylineVolume",ZT),properties:Ls("properties",xl),position:$Le("position"),rectangle:Ls("rectangle",Bh),viewFrom:le("viewFrom"),wall:Ls("wall",e_)});sf.registerEntityType=function(e,t){Object.defineProperties(sf.prototype,{[e]:Ls(e,t)}),Y6.includes(e)||Y6.push(e)};sf.prototype.isAvailable=function(e){let t=this._availability;return!l(t)||t.contains(e)};sf.prototype.addProperty=function(e){this._propertyNames.push(e),Object.defineProperty(this,e,yl(e,!0))};sf.prototype.removeProperty=function(e){let n=this._propertyNames.indexOf(e);this._propertyNames.splice(n,1),delete this[e]};sf.prototype.merge=function(e){this.name=y(this.name,e.name),this.availability=y(this.availability,e.availability);let t=this._propertyNames,n=l(e._propertyNames)?e._propertyNames:Object.keys(e),i=n.length;for(let o=0;o<i;o++){let r=n[o];if(r==="parent"||r==="name"||r==="availability"||r==="children")continue;let s=this[r],a=e[r];!l(s)&&t.indexOf(r)===-1&&this.addProperty(r),l(a)&&(l(s)?l(s.merge)&&s.merge(a):l(a.merge)&&l(a.clone)?this[r]=a.clone():this[r]=a)}};var rne=new $,sne=new d,ane=new Oe;sf.prototype.computeModelMatrix=function(e,t){let n=q.getValueOrUndefined(this._position,e,sne);if(!l(n))return;let i=q.getValueOrUndefined(this._orientation,e,ane);return l(i)?t=F.fromRotationTranslation($.fromQuaternion(i,rne),n,t):t=Ot.eastNorthUpToFixedFrame(n,void 0,t),t};sf.prototype.computeModelMatrixForHeightReference=function(e,t,n,i,o){let r=q.getValueOrDefault(t,e,Ye.NONE),s=q.getValueOrUndefined(this._position,e,sne);if(r===Ye.NONE||!l(s)||d.equalsEpsilon(s,d.ZERO,P.EPSILON8))return this.computeModelMatrix(e,o);let a=i.cartesianToCartographic(s,KLe);tf(r)?a.height=n:a.height+=n,s=i.cartographicToCartesian(a,s);let c=q.getValueOrUndefined(this._orientation,e,ane);return l(c)?o=F.fromRotationTranslation($.fromQuaternion(c,rne),s,o):o=Ot.eastNorthUpToFixedFrame(s,void 0,o),o};sf.supportsMaterialsforEntitiesOnTerrain=function(e){return gl.supportsMaterials(e)};sf.supportsPolylinesOnTerrain=function(e){return Mh.isSupported(e)};var or=sf;var QLe=new Ut(z.WHITE),JLe=new Xn(!0),eNe=new Xn(!0),tNe=new Xn(!1),nNe=new Xn(z.BLACK),iNe=new Xn(xn.DISABLED),oNe=new Xn(new Mt),rNe=new Xn(kn.BOTH);function Rc(e){let t=e.entity,n=e.geometryPropertyName;this._entity=t,this._scene=e.scene,this._fillEnabled=!1,this._isClosed=!1,this._onTerrain=!1,this._dynamic=!1,this._outlineEnabled=!1,this._geometryChanged=new pe,this._showProperty=void 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r;l(n)&&(r=n.extensions),this._extensions=y(r,{});let s=eFe(n);this._properties=s,this._batchTableHierarchy=tFe(this,n,i);let a=Lne(t,s,i);this._binaryPropertiesByteLength=nFe(a),this._batchTableBinaryProperties=a,this._content=e,this._batchTexture=new Tl({featuresLength:t,colorChangedCallback:o,owner:e,statistics:e.tileset.statistics})}co._deprecationWarning=_s;Object.defineProperties(co.prototype,{batchTableByteLength:{get:function(){let e=this._binaryPropertiesByteLength;return l(this._batchTableHierarchy)&&(e+=this._batchTableHierarchy.byteLength),e+=this._batchTexture.byteLength,e}}});function eFe(e){let t={};if(!l(e))return t;for(let n in e)e.hasOwnProperty(n)&&n!=="HIERARCHY"&&n!=="extensions"&&n!=="extras"&&(t[n]=Ge(e[n],!0));return t}function tFe(e,t,n){if(!l(t))return;let i=e._extensions["3DTILES_batch_table_hierarchy"],o=t.HIERARCHY;if(l(o)&&(co._deprecationWarning("batchTableHierarchyExtension","The batch table HIERARCHY property has been moved to an extension. 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vec2 computeSt(float batchId)
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float stepX = tile_textureStep.x;
float centerX = tile_textureStep.y;
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}
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uniform vec2 tile_textureDimensions;
vec2 computeSt(float batchId)
{
float stepX = tile_textureStep.x;
float centerX = tile_textureStep.y;
float stepY = tile_textureStep.z;
float centerY = tile_textureStep.w;
float xId = mod(batchId, tile_textureDimensions.x);
float yId = floor(batchId / tile_textureDimensions.x);
return vec2(centerX + (xId * stepX), centerY + (yId * stepY));
}
`}co.prototype.getVertexShaderCallback=function(e,t,n){if(this.featuresLength===0)return;let i=this;return function(o){let r=Nne(o,n,!1),s;return Ft.maximumVertexTextureImageUnits>0?(s="",e&&(s+=`uniform bool tile_translucentCommand;
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out vec4 tile_featureColor;
out vec2 tile_featureSt;
void main()
{
vec2 st = computeSt(${t});
vec4 featureProperties = texture(tile_batchTexture, st);
tile_color(featureProperties);
float show = ceil(featureProperties.a);
gl_Position *= show;
`,e&&(s+=` bool isStyleTranslucent = (featureProperties.a != 1.0);
if (czm_pass == czm_passTranslucent)
{
if (!isStyleTranslucent && !tile_translucentCommand)
{
gl_Position *= 0.0;
}
}
else
{
if (isStyleTranslucent)
{
gl_Position *= 0.0;
}
}
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void main()
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void tile_color(vec4 tile_featureColor)
{
tile_main();
tile_featureColor = czm_gammaCorrect(tile_featureColor);
out_FragColor.a *= tile_featureColor.a;
float highlight = ceil(tile_colorBlend);
out_FragColor.rgb *= mix(tile_featureColor.rgb, vec3(1.0), highlight);
}
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tile_main();
}
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vec4 blendDiffuse = mix(sourceDiffuse, tileDiffuse, tile_colorBlend);
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vec4 tile_diffuse = vec4(1.0);
${a}${r}
${e}
void tile_color(vec4 tile_featureColor)
{
${u}`,n&&(e+=c),e+=`}
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in vec4 tile_featureColor;
void main()
{
tile_color(tile_featureColor);
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`),i+="}"):(e&&(i+=`uniform bool tile_translucentCommand;
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void main()
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vec4 featureProperties = texture(tile_batchTexture, tile_featureSt);
if (featureProperties.a == 0.0) {
discard;
}
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discard;
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}
else
{
if (isStyleTranslucent)
{
discard;
}
}
`),i+=` tile_color(featureProperties);
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`),i+=`}
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in vec2 tile_featureSt;
in vec4 tile_featureColor;
void main()
{
tile_main();
out_FragColor = tile_featureColor;
out_FragColor.rgb *= out_FragColor.a;
}`:e+=`uniform sampler2D tile_batchTexture;
uniform sampler2D tile_pickTexture;
in vec2 tile_featureSt;
void main()
{
tile_main();
vec4 featureProperties = texture(tile_batchTexture, tile_featureSt);
if (featureProperties.a == 0.0) {
discard;
}
out_FragColor = featureProperties;
out_FragColor.rgb *= out_FragColor.a;
}
`,e}};function cFe(e){let t=e._content.tileset,n=t.colorBlendMode,i=t.colorBlendAmount;if(n===tu.HIGHLIGHT)return 0;if(n===tu.REPLACE)return 1;if(n===tu.MIX)return P.clamp(i,P.EPSILON4,1)}co.prototype.getUniformMapCallback=function(){if(this.featuresLength===0)return;let e=this;return function(t){return xt(t,{tile_batchTexture:function(){return y(e._batchTexture.batchTexture,e._batchTexture.defaultTexture)},tile_textureDimensions:function(){return e._batchTexture.textureDimensions},tile_textureStep:function(){return e._batchTexture.textureStep},tile_colorBlend:function(){return cFe(e)},tile_pickTexture:function(){return e._batchTexture.pickTexture}})}};co.prototype.getPickId=function(){return"texture(tile_pickTexture, tile_featureSt)"};var i_={ALL_OPAQUE:0,ALL_TRANSLUCENT:1,OPAQUE_AND_TRANSLUCENT:2};co.prototype.addDerivedCommands=function(e,t){let n=e.commandList,i=n.length,o=this._content._tile,r=o._finalResolution,s=o.tileset,a=s.isSkippingLevelOfDetail&&s.hasMixedContent&&e.context.stencilBuffer,c=lFe(this);for(let u=t;u<i;++u){let f=n[u];if(f.pass===we.COMPUTE)continue;let h=f.derivedCommands.tileset;(!l(h)||f.dirty)&&(h={},f.derivedCommands.tileset=h,h.originalCommand=uFe(f),f.dirty=!1);let p=h.originalCommand;c!==i_.ALL_OPAQUE&&f.pass!==we.TRANSLUCENT&&(l(h.translucent)||(h.translucent=fFe(p))),c!==i_.ALL_TRANSLUCENT&&f.pass!==we.TRANSLUCENT&&(l(h.opaque)||(h.opaque=dFe(p)),a&&(r||(l(h.zback)||(h.zback=mFe(e.context,p)),s._backfaceCommands.push(h.zback)),(!l(h.stencil)||o._selectionDepth!==gFe(h.stencil))&&(f.renderState.depthMask?h.stencil=pFe(p,o._selectionDepth):h.stencil=h.opaque)));let _=a?h.stencil:h.opaque,m=h.translucent;f.pass!==we.TRANSLUCENT?(c===i_.ALL_OPAQUE&&(n[u]=_),c===i_.ALL_TRANSLUCENT&&(n[u]=m),c===i_.OPAQUE_AND_TRANSLUCENT&&(n[u]=_,n.push(m))):n[u]=p}};function lFe(e){let t=e._batchTexture.translucentFeaturesLength;return t===0?i_.ALL_OPAQUE:t===e.featuresLength?i_.ALL_TRANSLUCENT:i_.OPAQUE_AND_TRANSLUCENT}function uFe(e){let t=$e.shallowClone(e),n=t.pass===we.TRANSLUCENT;return t.uniformMap=l(t.uniformMap)?t.uniformMap:{},t.uniformMap.tile_translucentCommand=function(){return n},t}function fFe(e){let t=$e.shallowClone(e);return t.pass=we.TRANSLUCENT,t.renderState=_Fe(e.renderState),t}function dFe(e){let t=$e.shallowClone(e);return t.renderState=yFe(e.renderState),t}function hFe(e,t){let n=e.shaderCache.getDerivedShaderProgram(t,"zBackfaceLogDepth");if(!l(n)){let i=t.fragmentShaderSource.clone();i.defines=l(i.defines)?i.defines.slice(0):[],i.defines.push("POLYGON_OFFSET"),n=e.shaderCache.createDerivedShaderProgram(t,"zBackfaceLogDepth",{vertexShaderSource:t.vertexShaderSource,fragmentShaderSource:i,attributeLocations:t._attributeLocations})}return n}function mFe(e,t){let n=$e.shallowClone(t),i=Ge(n.renderState,!0);i.cull.enabled=!0,i.cull.face=bi.FRONT,i.colorMask={red:!1,green:!1,blue:!1,alpha:!1},i.polygonOffset={enabled:!0,factor:5,units:5},i.stencilTest=Vt.setCesium3DTileBit(),i.stencilMask=Vt.CESIUM_3D_TILE_MASK,n.renderState=Ve.fromCache(i),n.castShadows=!1,n.receiveShadows=!1,n.uniformMap=Ge(t.uniformMap);let o=new U(5,5);return n.uniformMap.u_polygonOffset=function(){return o},n.shaderProgram=hFe(e,t.shaderProgram),n}function pFe(e,t){let n=$e.shallowClone(e),i=Ge(n.renderState,!0);return i.stencilTest.enabled=!0,i.stencilTest.mask=Vt.SKIP_LOD_MASK,i.stencilTest.reference=Vt.CESIUM_3D_TILE_MASK|t<<Vt.SKIP_LOD_BIT_SHIFT,i.stencilTest.frontFunction=Vn.GREATER_OR_EQUAL,i.stencilTest.frontOperation.zPass=ut.REPLACE,i.stencilTest.backFunction=Vn.GREATER_OR_EQUAL,i.stencilTest.backOperation.zPass=ut.REPLACE,i.stencilMask=Vt.CESIUM_3D_TILE_MASK|Vt.SKIP_LOD_MASK,n.renderState=Ve.fromCache(i),n}function gFe(e){return(e.renderState.stencilTest.reference&Vt.SKIP_LOD_MASK)>>>Vt.SKIP_LOD_BIT_SHIFT}function _Fe(e){let t=Ge(e,!0);return t.cull.enabled=!1,t.depthTest.enabled=!0,t.depthMask=!1,t.blending=ln.ALPHA_BLEND,t.stencilTest=Vt.setCesium3DTileBit(),t.stencilMask=Vt.CESIUM_3D_TILE_MASK,Ve.fromCache(t)}function yFe(e){let t=Ge(e,!0);return t.stencilTest=Vt.setCesium3DTileBit(),t.stencilMask=Vt.CESIUM_3D_TILE_MASK,Ve.fromCache(t)}co.prototype.update=function(e,t){this._batchTexture.update(e,t)};co.prototype.isDestroyed=function(){return!1};co.prototype.destroy=function(){return this._batchTexture=this._batchTexture&&this._batchTexture.destroy(),ue(this)};var o_=co;function xFe(e){this.offset=e.offset,this.count=e.count,this.color=e.color,this.batchIds=e.batchIds}var yp=xFe;var Uv=`in vec3 position;
in float a_batchId;
uniform mat4 u_modifiedModelViewProjection;
void main()
{
gl_Position = czm_depthClamp(u_modifiedModelViewProjection * vec4(position, 1.0));
}
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Argument is ${t}.`);return!t};bt.prototype._evaluateNegative=function(e){let t=this._left.evaluate(e);if(t instanceof U)return U.negate(t,Pn.getCartesian2());if(t instanceof d)return d.negate(t,Pn.getCartesian3());if(t instanceof oe)return oe.negate(t,Pn.getCartesian4());if(typeof t=="number")return-t;throw new re(`Operator "-" requires a vector or number argument. Argument is ${t}.`)};bt.prototype._evaluatePositive=function(e){let t=this._left.evaluate(e);if(!(t instanceof U||t instanceof d||t instanceof oe||typeof t=="number"))throw new re(`Operator "+" requires a vector or number argument. Argument is ${t}.`);return t};bt.prototype._evaluateLessThan=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(typeof t!="number"||typeof n!="number")throw new re(`Operator "<" requires number arguments. Arguments are ${t} and ${n}.`);return t<n};bt.prototype._evaluateLessThanOrEquals=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(typeof t!="number"||typeof n!="number")throw new re(`Operator "<=" requires number arguments. Arguments are ${t} and ${n}.`);return t<=n};bt.prototype._evaluateGreaterThan=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(typeof t!="number"||typeof n!="number")throw new re(`Operator ">" requires number arguments. Arguments are ${t} and ${n}.`);return t>n};bt.prototype._evaluateGreaterThanOrEquals=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(typeof t!="number"||typeof n!="number")throw new re(`Operator ">=" requires number arguments. Arguments are ${t} and ${n}.`);return t>=n};bt.prototype._evaluateOr=function(e){let t=this._left.evaluate(e);if(typeof t!="boolean")throw new re(`Operator "||" requires boolean arguments. First argument is ${t}.`);if(t)return!0;let n=this._right.evaluate(e);if(typeof n!="boolean")throw new re(`Operator "||" requires boolean arguments. Second argument is ${n}.`);return t||n};bt.prototype._evaluateAnd=function(e){let t=this._left.evaluate(e);if(typeof t!="boolean")throw new re(`Operator "&&" requires boolean arguments. First argument is ${t}.`);if(!t)return!1;let n=this._right.evaluate(e);if(typeof n!="boolean")throw new re(`Operator "&&" requires boolean arguments. Second argument is ${n}.`);return t&&n};bt.prototype._evaluatePlus=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(n instanceof U&&t instanceof U)return U.add(t,n,Pn.getCartesian2());if(n instanceof d&&t instanceof d)return d.add(t,n,Pn.getCartesian3());if(n instanceof oe&&t instanceof oe)return oe.add(t,n,Pn.getCartesian4());if(typeof t=="string"||typeof n=="string")return t+n;if(typeof t=="number"&&typeof n=="number")return t+n;throw new re(`Operator "+" requires vector or number arguments of matching types, or at least one string argument. Arguments are ${t} and ${n}.`)};bt.prototype._evaluateMinus=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(n instanceof U&&t instanceof U)return U.subtract(t,n,Pn.getCartesian2());if(n instanceof d&&t instanceof d)return d.subtract(t,n,Pn.getCartesian3());if(n instanceof oe&&t instanceof oe)return oe.subtract(t,n,Pn.getCartesian4());if(typeof t=="number"&&typeof n=="number")return t-n;throw new re(`Operator "-" requires vector or number arguments of matching types. Arguments are ${t} and ${n}.`)};bt.prototype._evaluateTimes=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(n instanceof U&&t instanceof U)return U.multiplyComponents(t,n,Pn.getCartesian2());if(n instanceof U&&typeof t=="number")return U.multiplyByScalar(n,t,Pn.getCartesian2());if(t instanceof U&&typeof n=="number")return U.multiplyByScalar(t,n,Pn.getCartesian2());if(n instanceof d&&t instanceof d)return d.multiplyComponents(t,n,Pn.getCartesian3());if(n instanceof d&&typeof t=="number")return d.multiplyByScalar(n,t,Pn.getCartesian3());if(t instanceof d&&typeof n=="number")return d.multiplyByScalar(t,n,Pn.getCartesian3());if(n instanceof oe&&t instanceof oe)return oe.multiplyComponents(t,n,Pn.getCartesian4());if(n instanceof oe&&typeof t=="number")return oe.multiplyByScalar(n,t,Pn.getCartesian4());if(t instanceof oe&&typeof n=="number")return oe.multiplyByScalar(t,n,Pn.getCartesian4());if(typeof t=="number"&&typeof n=="number")return t*n;throw new re(`Operator "*" requires vector or number arguments. If both arguments are vectors they must be matching types. Arguments are ${t} and ${n}.`)};bt.prototype._evaluateDivide=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(n instanceof U&&t instanceof U)return U.divideComponents(t,n,Pn.getCartesian2());if(t instanceof U&&typeof n=="number")return U.divideByScalar(t,n,Pn.getCartesian2());if(n instanceof d&&t instanceof d)return d.divideComponents(t,n,Pn.getCartesian3());if(t instanceof d&&typeof n=="number")return d.divideByScalar(t,n,Pn.getCartesian3());if(n instanceof oe&&t instanceof oe)return oe.divideComponents(t,n,Pn.getCartesian4());if(t instanceof oe&&typeof n=="number")return oe.divideByScalar(t,n,Pn.getCartesian4());if(typeof t=="number"&&typeof n=="number")return t/n;throw new re(`Operator "/" requires vector or number arguments of matching types, or a number as the second argument. Arguments are ${t} and ${n}.`)};bt.prototype._evaluateMod=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(n instanceof U&&t instanceof U)return U.fromElements(t.x%n.x,t.y%n.y,Pn.getCartesian2());if(n instanceof d&&t instanceof d)return d.fromElements(t.x%n.x,t.y%n.y,t.z%n.z,Pn.getCartesian3());if(n instanceof oe&&t instanceof oe)return oe.fromElements(t.x%n.x,t.y%n.y,t.z%n.z,t.w%n.w,Pn.getCartesian4());if(typeof t=="number"&&typeof n=="number")return t%n;throw new re(`Operator "%" requires vector or number arguments of matching types. Arguments are ${t} and ${n}.`)};bt.prototype._evaluateEqualsStrict=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);return n instanceof U&&t instanceof U||n instanceof d&&t instanceof d||n instanceof oe&&t instanceof oe?t.equals(n):t===n};bt.prototype._evaluateNotEqualsStrict=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);return n instanceof U&&t instanceof U||n instanceof d&&t instanceof d||n instanceof oe&&t instanceof oe?!t.equals(n):t!==n};bt.prototype._evaluateConditional=function(e){let t=this._test.evaluate(e);if(typeof t!="boolean")throw new re(`Conditional argument of conditional expression must be a boolean. Argument is ${t}.`);return t?this._left.evaluate(e):this._right.evaluate(e)};bt.prototype._evaluateNaN=function(e){return isNaN(this._left.evaluate(e))};bt.prototype._evaluateIsFinite=function(e){return isFinite(this._left.evaluate(e))};bt.prototype._evaluateIsExactClass=function(e){return l(e)?e.isExactClass(this._left.evaluate(e)):!1};bt.prototype._evaluateIsClass=function(e){return l(e)?e.isClass(this._left.evaluate(e)):!1};bt.prototype._evaluateGetExactClassName=function(e){if(l(e))return e.getExactClassName()};bt.prototype._evaluateBooleanConversion=function(e){return!!this._left.evaluate(e)};bt.prototype._evaluateNumberConversion=function(e){return Number(this._left.evaluate(e))};bt.prototype._evaluateStringConversion=function(e){return String(this._left.evaluate(e))};bt.prototype._evaluateRegExp=function(e){let t=this._value.evaluate(e),n="";l(this._left)&&(n=this._left.evaluate(e));let i;try{i=new RegExp(t,n)}catch(o){throw new re(o)}return i};bt.prototype._evaluateRegExpTest=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(!(t instanceof RegExp&&typeof n=="string"))throw new re(`RegExp.test requires the first argument to be a RegExp and the second argument to be a string. Arguments are ${t} and ${n}.`);return t.test(n)};bt.prototype._evaluateRegExpMatch=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(t instanceof RegExp&&typeof n=="string")return t.test(n);if(n instanceof RegExp&&typeof t=="string")return n.test(t);throw new re(`Operator "=~" requires one RegExp argument and one string argument. Arguments are ${t} and ${n}.`)};bt.prototype._evaluateRegExpNotMatch=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(t instanceof RegExp&&typeof n=="string")return!t.test(n);if(n instanceof RegExp&&typeof t=="string")return!n.test(t);throw new re(`Operator "!~" requires one RegExp argument and one string argument. Arguments are ${t} and ${n}.`)};bt.prototype._evaluateRegExpExec=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(!(t instanceof RegExp&&typeof n=="string"))throw new re(`RegExp.exec requires the first argument to be a RegExp and the second argument to be a string. Arguments are ${t} and ${n}.`);let i=t.exec(n);return l(i)?i[1]:null};bt.prototype._evaluateToString=function(e){let t=this._left.evaluate(e);if(t instanceof RegExp||t instanceof U||t instanceof d||t instanceof oe)return String(t);throw new re(`Unexpected function call "${this._value}".`)};function kne(e){let t=e._left,n=t.length;for(let a=0;a<n;++a)if(t[a]._type!==mt.LITERAL_NUMBER)return;let i=t[0]._value,o=t[1]._value,r=t[2]._value,s=n===4?t[3]._value:1;return z.fromHsl(i,o,r,s,JL)}function Vne(e){let t=e._left,n=t.length;for(let o=0;o<n;++o)if(t[o]._type!==mt.LITERAL_NUMBER)return;let i=JL;return i.red=t[0]._value/255,i.green=t[1]._value/255,i.blue=t[2]._value/255,i.alpha=n===4?t[3]._value:1,i}function s_(e){return e%1===0?e.toFixed(1):e.toString()}function e2e(e){let t=s_(e.red),n=s_(e.green),i=s_(e.blue);return`vec3(${t}, ${n}, ${i})`}function $L(e){let t=s_(e.red),n=s_(e.green),i=s_(e.blue),o=s_(e.alpha);return`vec4(${t}, ${n}, ${i}, ${o})`}function Une(e,t,n,i){let o=e.length,r=new Array(o);for(let s=0;s<o;++s)r[s]=e[s].getShaderExpression(t,n,i);return r}function zne(e,t){return l(t[e])?t[e]:_d.NULL_SENTINEL}_d.NULL_SENTINEL="czm_infinity";bt.prototype.getShaderExpression=function(e,t,n){let i,o,r,s,a=this._type,c=this._value;l(this._left)&&(Array.isArray(this._left)?o=Une(this._left,e,t,this):o=this._left.getShaderExpression(e,t,this)),l(this._right)&&(r=this._right.getShaderExpression(e,t,this)),l(this._test)&&(s=this._test.getShaderExpression(e,t,this)),Array.isArray(this._value)&&(c=Une(this._value,e,t,this));let u,f,h;switch(a){case mt.VARIABLE:return J0(this)?void 0:zne(c,e);case mt.UNARY:if(c==="Boolean")return`bool(${o})`;if(c==="Number")return`float(${o})`;if(c==="round")return`floor(${o} + 0.5)`;if(l(eN[c]))return`${c}(${o})`;if(c==="isNaN")return`(${o} != ${o})`;if(c==="isFinite")return`(abs(${o}) < czm_infinity)`;if(c==="String"||c==="isExactClass"||c==="isClass"||c==="getExactClassName")throw new re(`Error generating style shader: "${c}" is not supported.`);return c+o;case mt.BINARY:return c==="%"?`mod(${o}, ${r})`:c==="==="?`(${o} == ${r})`:c==="!=="?`(${o} != ${r})`:c==="atan2"?`atan(${o}, ${r})`:l(tN[c])?`${c}(${o}, ${r})`:`(${o} ${c} ${r})`;case mt.TERNARY:if(l(d9[c]))return`${c}(${o}, ${r}, ${s})`;break;case mt.CONDITIONAL:return`(${s} ? ${o} : ${r})`;case mt.MEMBER:return J0(this._left)?zne(r,e):r==="r"||r==="x"||r==="0.0"?`${o}[0]`:r==="g"||r==="y"||r==="1.0"?`${o}[1]`:r==="b"||r==="z"||r==="2.0"?`${o}[2]`:r==="a"||r==="w"||r==="3.0"?`${o}[3]`:`${o}[int(${r})]`;case mt.FUNCTION_CALL:throw new re(`Error generating style shader: "${c}" is not supported.`);case mt.ARRAY:if(c.length===4)return`vec4(${c[0]}, ${c[1]}, ${c[2]}, ${c[3]})`;if(c.length===3)return`vec3(${c[0]}, ${c[1]}, ${c[2]})`;if(c.length===2)return`vec2(${c[0]}, ${c[1]})`;throw new re("Error generating style shader: Invalid array length. Array length should be 2, 3, or 4.");case mt.REGEX:throw new re("Error generating style shader: Regular expressions are not supported.");case mt.VARIABLE_IN_STRING:throw new re("Error generating style shader: Converting a variable to a string is not supported.");case mt.LITERAL_NULL:return _d.NULL_SENTINEL;case mt.LITERAL_BOOLEAN:return c?"true":"false";case mt.LITERAL_NUMBER:return s_(c);case mt.LITERAL_STRING:if(l(n)&&n._type===mt.MEMBER&&(c==="r"||c==="g"||c==="b"||c==="a"||c==="x"||c==="y"||c==="z"||c==="w"||J0(n._left)))return c;if(i=z.fromCssColorString(c,JL),l(i))return e2e(i);throw new re("Error generating style shader: String literals are not supported.");case mt.LITERAL_COLOR:if(u=o,c==="color"){if(l(u)){if(u.length>1){let p=u[0],_=u[1];return _!=="1.0"&&(t.translucent=!0),`vec4(${p}, ${_})`}}else return"vec4(1.0)";return`vec4(${u[0]}, 1.0)`}else{if(c==="rgb")return i=Vne(this),l(i)?$L(i):`vec4(${u[0]} / 255.0, ${u[1]} / 255.0, ${u[2]} / 255.0, 1.0)`;if(c==="rgba")return u[3]!=="1.0"&&(t.translucent=!0),i=Vne(this),l(i)?$L(i):`vec4(${u[0]} / 255.0, ${u[1]} / 255.0, ${u[2]} / 255.0, ${u[3]})`;if(c==="hsl")return i=kne(this),l(i)?$L(i):`vec4(czm_HSLToRGB(vec3(${u[0]}, ${u[1]}, ${u[2]})), 1.0)`;if(c==="hsla")return i=kne(this),l(i)?(i.alpha!==1&&(t.translucent=!0),$L(i)):(u[3]!=="1.0"&&(t.translucent=!0),`vec4(czm_HSLToRGB(vec3(${u[0]}, ${u[1]}, ${u[2]})), ${u[3]})`)}break;case mt.LITERAL_VECTOR:f=o.length,h=`${c}(`;for(let p=0;p<f;++p)h+=o[p],p<f-1&&(h+=", ");return h+=")",h;case mt.LITERAL_REGEX:throw new re("Error generating style shader: Regular expressions are not supported.");case mt.LITERAL_UNDEFINED:return _d.NULL_SENTINEL;case mt.BUILTIN_VARIABLE:if(c==="tiles3d_tileset_time")return c}};bt.prototype.getVariables=function(e,t){let n,i,o,r=this._type,s=this._value;if(l(this._left))if(Array.isArray(this._left))for(n=this._left,i=n.length,o=0;o<i;++o)n[o].getVariables(e,this);else this._left.getVariables(e,this);if(l(this._right)&&this._right.getVariables(e,this),l(this._test)&&this._test.getVariables(e,this),Array.isArray(this._value))for(n=this._value,i=n.length,o=0;o<i;++o)n[o].getVariables(e,this);let a;switch(r){case mt.VARIABLE:J0(this)||e.push(s);break;case mt.VARIABLE_IN_STRING:for(a=QL.exec(s);a!==null;)e.push(a[1]),a=QL.exec(s);break;case mt.LITERAL_STRING:l(t)&&t._type===mt.MEMBER&&J0(t._left)&&e.push(s);break}};var yd=_d;function xp(e){e=y(e,y.EMPTY_OBJECT),this._batchTable=e.batchTable,this._batchIds=e.batchIds,this._positions=e.positions,this._vertexBatchIds=e.vertexBatchIds,this._indices=e.indices,this._indexCounts=e.indexCounts,this._indexOffsets=e.indexOffsets,this._batchedIndices=e.batchedIndices,this._boundingVolume=e.boundingVolume,this._boundingVolumes=e.boundingVolumes,this._center=y(e.center,d.ZERO),this._va=void 0,this._sp=void 0,this._spStencil=void 0,this._spPick=void 0,this._uniformMap=void 0,this._vaSwap=void 0,this._rsStencilDepthPass=void 0,this._rsStencilDepthPass3DTiles=void 0,this._rsColorPass=void 0,this._rsPickPass=void 0,this._rsWireframe=void 0,this._commands=[],this._commandsIgnoreShow=[],this._pickCommands=[],this._constantColor=z.clone(z.WHITE),this._highlightColor=this._constantColor,this._batchDirty=!0,this._pickCommandsDirty=!0,this._framesSinceLastRebatch=0,this._updatingAllCommands=!1,this._trianglesLength=this._indices.length/3,this._geometryByteLength=this._indices.byteLength+this._positions.byteLength+this._vertexBatchIds.byteLength,this.debugWireframe=!1,this._debugWireframe=this.debugWireframe,this._wireframeDirty=!1,this.forceRebatch=!1,this.classificationType=y(e.classificationType,kn.BOTH),this._vertexShaderSource=e._vertexShaderSource,this._fragmentShaderSource=e._fragmentShaderSource,this._attributeLocations=e._attributeLocations,this._uniformMap=e._uniformMap,this._pickId=e._pickId,this._modelMatrix=e._modelMatrix,this._boundingSphere=e._boundingSphere,this._batchIdLookUp={};let t=this._batchIds.length;for(let n=0;n<t;++n){let i=this._batchIds[n];this._batchIdLookUp[i]=n}}Object.defineProperties(xp.prototype,{trianglesLength:{get:function(){return this._trianglesLength}},geometryByteLength:{get:function(){return this._geometryByteLength}}});var t2e={position:0,a_batchId:1};function n2e(e,t){if(l(e._va))return;let n=_t.createVertexBuffer({context:t,typedArray:e._positions,usage:Fe.STATIC_DRAW}),i=_t.createVertexBuffer({context:t,typedArray:e._vertexBatchIds,usage:Fe.STATIC_DRAW}),o=_t.createIndexBuffer({context:t,typedArray:e._indices,usage:Fe.DYNAMIC_DRAW,indexDatatype:e._indices.BYTES_PER_ELEMENT===2?Ne.UNSIGNED_SHORT:Ne.UNSIGNED_INT}),r=[{index:0,vertexBuffer:n,componentDatatype:X.fromTypedArray(e._positions),componentsPerAttribute:3},{index:1,vertexBuffer:i,componentDatatype:X.fromTypedArray(e._vertexBatchIds),componentsPerAttribute:1}];e._va=new ni({context:t,attributes:r,indexBuffer:o}),t.webgl2&&(e._vaSwap=new ni({context:t,attributes:r,indexBuffer:_t.createIndexBuffer({context:t,sizeInBytes:o.sizeInBytes,usage:Fe.DYNAMIC_DRAW,indexDatatype:o.indexDatatype})})),e._batchedPositions=void 0,e._transferrableBatchIds=void 0,e._vertexBatchIds=void 0}function i2e(e,t){if(l(e._sp))return;let n=e._batchTable,i=y(e._attributeLocations,t2e),o=e._pickId,r=e._vertexShaderSource,s=e._fragmentShaderSource;if(l(r)){e._sp=Qt.fromCache({context:t,vertexShaderSource:r,fragmentShaderSource:s,attributeLocations:i}),e._spStencil=e._sp,s=Ue.replaceMain(s,"czm_non_pick_main"),s=`${s}void main()
{
czm_non_pick_main();
out_FragColor = ${o};
}
`,e._spPick=Qt.fromCache({context:t,vertexShaderSource:r,fragmentShaderSource:s,attributeLocations:i});return}let a=n.getVertexShaderCallback(!1,"a_batchId",void 0)(Uv),c=n.getFragmentShaderCallback(!1,void 0,!0)(H0);o=n.getPickId();let u=new Ue({sources:[a]}),f=new Ue({defines:["VECTOR_TILE"],sources:[c]});e._sp=Qt.fromCache({context:t,vertexShaderSource:u,fragmentShaderSource:f,attributeLocations:i}),u=new Ue({sources:[Uv]}),f=new Ue({defines:["VECTOR_TILE"],sources:[H0]}),e._spStencil=Qt.fromCache({context:t,vertexShaderSource:u,fragmentShaderSource:f,attributeLocations:i}),c=Ue.replaceMain(c,"czm_non_pick_main"),c=`${c}
void main()
{
czm_non_pick_main();
out_FragColor = ${o};
}
`;let h=new Ue({sources:[a]}),p=new Ue({defines:["VECTOR_TILE"],sources:[c]});e._spPick=Qt.fromCache({context:t,vertexShaderSource:h,fragmentShaderSource:p,attributeLocations:i})}function Hne(e){let t=e?Vn.EQUAL:Vn.ALWAYS;return{colorMask:{red:!1,green:!1,blue:!1,alpha:!1},stencilTest:{enabled:!0,frontFunction:t,frontOperation:{fail:ut.KEEP,zFail:ut.DECREMENT_WRAP,zPass:ut.KEEP},backFunction:t,backOperation:{fail:ut.KEEP,zFail:ut.INCREMENT_WRAP,zPass:ut.KEEP},reference:Vt.CESIUM_3D_TILE_MASK,mask:Vt.CESIUM_3D_TILE_MASK},stencilMask:Vt.CLASSIFICATION_MASK,depthTest:{enabled:!0,func:wc.LESS_OR_EQUAL},depthMask:!1}}var o2e={stencilTest:{enabled:!0,frontFunction:Vn.NOT_EQUAL,frontOperation:{fail:ut.ZERO,zFail:ut.ZERO,zPass:ut.ZERO},backFunction:Vn.NOT_EQUAL,backOperation:{fail:ut.ZERO,zFail:ut.ZERO,zPass:ut.ZERO},reference:0,mask:Vt.CLASSIFICATION_MASK},stencilMask:Vt.CLASSIFICATION_MASK,depthTest:{enabled:!1},depthMask:!1,blending:ln.PRE_MULTIPLIED_ALPHA_BLEND},r2e={stencilTest:{enabled:!0,frontFunction:Vn.NOT_EQUAL,frontOperation:{fail:ut.ZERO,zFail:ut.ZERO,zPass:ut.ZERO},backFunction:Vn.NOT_EQUAL,backOperation:{fail:ut.ZERO,zFail:ut.ZERO,zPass:ut.ZERO},reference:0,mask:Vt.CLASSIFICATION_MASK},stencilMask:Vt.CLASSIFICATION_MASK,depthTest:{enabled:!1},depthMask:!1};function s2e(e){l(e._rsStencilDepthPass)||(e._rsStencilDepthPass=Ve.fromCache(Hne(!1)),e._rsStencilDepthPass3DTiles=Ve.fromCache(Hne(!0)),e._rsColorPass=Ve.fromCache(o2e),e._rsPickPass=Ve.fromCache(r2e))}var ex=new F,Gne=new d;function a2e(e,t){if(l(e._uniformMap))return;let n={u_modifiedModelViewProjection:function(){let i=t.uniformState.view,o=t.uniformState.projection;return F.clone(i,ex),F.multiplyByPoint(ex,e._center,Gne),F.setTranslation(ex,Gne,ex),F.multiply(o,ex,ex),ex},u_highlightColor:function(){return e._highlightColor}};e._uniformMap=e._batchTable.getUniformMapCallback()(n)}function h9(e,t,n,i,o,r,s){let a=e.constructor.BYTES_PER_ELEMENT,c=r.length;for(let u=0;u<c;++u){let f=r[u],h=s[f],p=i[h],_=o[h],m=new e.constructor(e.buffer,a*p,_);t.set(m,n),i[h]=n,n+=_}return n}function c2e(e,t){let n=e._indices,i=e._indexOffsets,o=e._indexCounts,r=e._batchIdLookUp,s=new n.constructor(n.length),a=t.pop(),c=[a],u=h9(n,s,0,i,o,a.batchIds,r);for(a.offset=0,a.count=u;t.length>0;){let f=t.pop();if(z.equals(f.color,a.color))u=h9(n,s,u,i,o,f.batchIds,r),a.batchIds=a.batchIds.concat(f.batchIds),a.count=u-a.offset;else{let h=u;u=h9(n,s,u,i,o,f.batchIds,r),f.offset=h,f.count=u-h,c.push(f),a=f}}e._va.indexBuffer.copyFromArrayView(s),e._indices=s,e._batchedIndices=c}function m9(e,t,n,i,o,r,s){let a=e.bytesPerIndex,c=r.length;for(let u=0;u<c;++u){let f=r[u],h=s[f],p=i[h],_=o[h];t.copyFromBuffer(e,p*a,n*a,_*a),i[h]=n,n+=_}return n}function l2e(e,t){let n=e._indexOffsets,i=e._indexCounts,o=e._batchIdLookUp,r=t.pop(),s=[r],a=e._va.indexBuffer,c=e._vaSwap.indexBuffer,u=m9(a,c,0,n,i,r.batchIds,o);for(r.offset=0,r.count=u;t.length>0;){let h=t.pop();if(z.equals(h.color,r.color))u=m9(a,c,u,n,i,h.batchIds,o),r.batchIds=r.batchIds.concat(h.batchIds),r.count=u-r.offset;else{let p=u;u=m9(a,c,u,n,i,h.batchIds,o),h.offset=p,h.count=u-p,s.push(h),r=h}}let f=e._va;e._va=e._vaSwap,e._vaSwap=f,e._batchedIndices=s}function u2e(e,t){return t.color.toRgba()-e.color.toRgba()}function f2e(e,t){if(!e._batchDirty)return!1;let n=e._batchedIndices,i=n.length,o=!1,r={};for(let s=0;s<i;++s){let c=n[s].color.toRgba();if(l(r[c])){o=!0;break}else r[c]=!0}if(!o)return e._batchDirty=!1,!1;if(o&&!e.forceRebatch&&e._framesSinceLastRebatch<120){++e._framesSinceLastRebatch;return}return n.sort(u2e),t.webgl2?l2e(e,n):c2e(e,n),e._framesSinceLastRebatch=0,e._batchDirty=!1,e._pickCommandsDirty=!0,e._wireframeDirty=!0,!0}function d2e(e,t){let n=f2e(e,t),i=e._commands,o=e._batchedIndices,r=o.length,s=r*2;if(l(i)&&!n&&i.length===s)return;i.length=s;let a=e._va,c=e._sp,u=y(e._modelMatrix,F.IDENTITY),f=e._uniformMap,h=e._boundingVolume;for(let p=0;p<r;++p){let _=o[p].offset,m=o[p].count,x=i[p*2];l(x)||(x=i[p*2]=new $e({owner:e})),x.vertexArray=a,x.modelMatrix=u,x.offset=_,x.count=m,x.renderState=e._rsStencilDepthPass,x.shaderProgram=c,x.uniformMap=f,x.boundingVolume=h,x.cull=!1,x.pass=we.TERRAIN_CLASSIFICATION;let b=$e.shallowClone(x,x.derivedCommands.tileset);b.renderState=e._rsStencilDepthPass3DTiles,b.pass=we.CESIUM_3D_TILE_CLASSIFICATION,x.derivedCommands.tileset=b;let T=i[p*2+1];l(T)||(T=i[p*2+1]=new $e({owner:e})),T.vertexArray=a,T.modelMatrix=u,T.offset=_,T.count=m,T.renderState=e._rsColorPass,T.shaderProgram=c,T.uniformMap=f,T.boundingVolume=h,T.cull=!1,T.pass=we.TERRAIN_CLASSIFICATION;let C=$e.shallowClone(T,T.derivedCommands.tileset);C.pass=we.CESIUM_3D_TILE_CLASSIFICATION,T.derivedCommands.tileset=C}e._commandsDirty=!0}function h2e(e,t){if(e.classificationType===kn.TERRAIN||!t.invertClassification||l(e._commandsIgnoreShow)&&!e._commandsDirty)return;let n=e._commands,i=e._commandsIgnoreShow,o=e._spStencil,r=n.length,s=i.length=r/2,a=0;for(let c=0;c<s;++c){let u=i[c]=$e.shallowClone(n[a],i[c]);u.shaderProgram=o,u.pass=we.CESIUM_3D_TILE_CLASSIFICATION_IGNORE_SHOW,a+=2}e._commandsDirty=!1}function m2e(e){if(!e._pickCommandsDirty)return;let t=e._indexOffsets.length,n=e._pickCommands;n.length=t*2;let i=e._va,o=e._spStencil,r=e._spPick,s=y(e._modelMatrix,F.IDENTITY),a=e._uniformMap;for(let c=0;c<t;++c){let u=e._indexOffsets[c],f=e._indexCounts[c],h=l(e._boundingVolumes)?e._boundingVolumes[c]:e.boundingVolume,p=n[c*2];l(p)||(p=n[c*2]=new $e({owner:e,pickOnly:!0})),p.vertexArray=i,p.modelMatrix=s,p.offset=u,p.count=f,p.renderState=e._rsStencilDepthPass,p.shaderProgram=o,p.uniformMap=a,p.boundingVolume=h,p.pass=we.TERRAIN_CLASSIFICATION;let _=$e.shallowClone(p,p.derivedCommands.tileset);_.renderState=e._rsStencilDepthPass3DTiles,_.pass=we.CESIUM_3D_TILE_CLASSIFICATION,p.derivedCommands.tileset=_;let m=n[c*2+1];l(m)||(m=n[c*2+1]=new $e({owner:e,pickOnly:!0})),m.vertexArray=i,m.modelMatrix=s,m.offset=u,m.count=f,m.renderState=e._rsPickPass,m.shaderProgram=r,m.uniformMap=a,m.boundingVolume=h,m.pass=we.TERRAIN_CLASSIFICATION;let x=$e.shallowClone(m,m.derivedCommands.tileset);x.pass=we.CESIUM_3D_TILE_CLASSIFICATION,m.derivedCommands.tileset=x}e._pickCommandsDirty=!1}xp.prototype.createFeatures=function(e,t){let n=this._batchIds,i=n.length;for(let o=0;o<i;++o){let r=n[o];t[r]=new Js(e,r)}};xp.prototype.applyDebugSettings=function(e,t){this._highlightColor=e?t:this._constantColor};function p2e(e,t){e._updatingAllCommands=!0;let n=e._batchIds,i=n.length,o;for(o=0;o<i;++o){let s=n[o],a=t[s];a.show=!0,a.color=z.WHITE}let r=e._batchedIndices;for(i=r.length,o=0;o<i;++o)r[o].color=z.clone(z.WHITE);e._updatingAllCommands=!1,e._batchDirty=!0}var g2e=new z,_2e=z.WHITE,y2e=!0,x2e=/\$/;xp.prototype.applyStyle=function(e,t){if(!l(e)){p2e(this,t);return}let n=e.color,i=n instanceof yd&&!x2e.test(n.expression);this._updatingAllCommands=i;let o=this._batchIds,r=o.length,s;for(s=0;s<r;++s){let a=o[s],c=t[a];c.color=l(e.color)?e.color.evaluateColor(c,g2e):_2e,c.show=l(e.show)?e.show.evaluate(c):y2e}if(i){let a=this._batchedIndices;for(r=a.length,s=0;s<r;++s)a[s].color=z.clone(z.WHITE);this._updatingAllCommands=!1,this._batchDirty=!0}};xp.prototype.updateCommands=function(e,t){if(this._updatingAllCommands)return;let n=this._batchIdLookUp,i=n[e];if(!l(i))return;let o=this._indexOffsets,r=this._indexCounts,s=o[i],a=r[i],c=this._batchedIndices,u=c.length,f;for(f=0;f<u;++f){let x=c[f].offset,b=c[f].count;if(s>=x&&s<x+b)break}c.push(new yp({color:z.clone(t),offset:s,count:a,batchIds:[e]}));let h=[],p=[],_=c[f].batchIds,m=_.length;for(let x=0;x<m;++x){let b=_[x];if(b===e)continue;let T=n[b];o[T]<s?h.push(b):p.push(b)}p.length!==0&&c.push(new yp({color:z.clone(c[f].color),offset:s+a,count:c[f].offset+c[f].count-(s+a),batchIds:p})),h.length!==0?(c[f].count=s-c[f].offset,c[f].batchIds=h):c.splice(f,1),this._batchDirty=!0};function Wne(e,t,n,i){let o=e.classificationType,r=o!==kn.CESIUM_3D_TILE,s=o!==kn.TERRAIN,a=t.commandList,c=n.length,u,f;for(f=0;f<c;++f)r&&(u=n[f],u.pass=we.TERRAIN_CLASSIFICATION,a.push(u)),s&&(u=n[f].derivedCommands.tileset,u.pass=we.CESIUM_3D_TILE_CLASSIFICATION,a.push(u));if(!(!t.invertClassification||!l(i)))for(c=i.length,f=0;f<c;++f)a.push(i[f])}function b2e(e,t){let n=e.commandList,i=t.length;for(let o=0;o<i;o+=2){let r=t[o+1];r.pass=we.OPAQUE,n.push(r)}}function T2e(e){let t=e.debugWireframe===e._debugWireframe;if(t=t&&!(e.debugWireframe&&e._wireframeDirty),t)return;l(e._rsWireframe)||(e._rsWireframe=Ve.fromCache({}));let n,i;e.debugWireframe?(n=e._rsWireframe,i=Me.LINES):(n=e._rsColorPass,i=Me.TRIANGLES);let o=e._commands,r=o.length;for(let s=0;s<r;s+=2){let a=o[s+1];a.renderState=n,a.primitiveType=i}e._debugWireframe=e.debugWireframe,e._wireframeDirty=!1}xp.prototype.update=function(e){let t=e.context;n2e(this,t),i2e(this,t),s2e(this),a2e(this,t);let n=e.passes;n.render&&(d2e(this,t),h2e(this,e),T2e(this),this._debugWireframe?b2e(e,this._commands):Wne(this,e,this._commands,this._commandsIgnoreShow)),n.pick&&(m2e(this),Wne(this,e,this._pickCommands))};xp.prototype.isDestroyed=function(){return!1};xp.prototype.destroy=function(){return this._va=this._va&&this._va.destroy(),this._sp=this._sp&&this._sp.destroy(),this._spPick=this._spPick&&this._spPick.destroy(),this._vaSwap=this._vaSwap&&this._vaSwap.destroy(),ue(this)};var oC=xp;function nu(e){this._boxes=e.boxes,this._boxBatchIds=e.boxBatchIds,this._cylinders=e.cylinders,this._cylinderBatchIds=e.cylinderBatchIds,this._ellipsoids=e.ellipsoids,this._ellipsoidBatchIds=e.ellipsoidBatchIds,this._spheres=e.spheres,this._sphereBatchIds=e.sphereBatchIds,this._modelMatrix=e.modelMatrix,this._batchTable=e.batchTable,this._boundingVolume=e.boundingVolume,this._center=e.center,l(this._center)||(l(this._boundingVolume)?this._center=d.clone(this._boundingVolume.center):this._center=d.clone(d.ZERO)),this._boundingVolumes=void 0,this._batchedIndices=void 0,this._indices=void 0,this._indexOffsets=void 0,this._indexCounts=void 0,this._positions=void 0,this._vertexBatchIds=void 0,this._batchIds=void 0,this._batchTableColors=void 0,this._packedBuffer=void 0,this._ready=!1,this._promise=void 0,this._error=void 0,this._verticesPromise=void 0,this._primitive=void 0,this.debugWireframe=!1,this.forceRebatch=!1,this.classificationType=kn.BOTH}Object.defineProperties(nu.prototype,{trianglesLength:{get:function(){return l(this._primitive)?this._primitive.trianglesLength:0}},geometryByteLength:{get:function(){return l(this._primitive)?this._primitive.geometryByteLength:0}},ready:{get:function(){return this._ready}}});nu.packedBoxLength=F.packedLength+d.packedLength;nu.packedCylinderLength=F.packedLength+2;nu.packedEllipsoidLength=F.packedLength+d.packedLength;nu.packedSphereLength=d.packedLength+1;function C2e(e){let t=new Float64Array(F.packedLength+d.packedLength),n=0;return d.pack(e._center,t,n),n+=d.packedLength,F.pack(e._modelMatrix,t,n),t}function A2e(e,t){let n=0,i=t[n++],o=t[n++],r=e._boundingVolumes=new Array(o);for(let c=0;c<o;++c)r[c]=ae.unpack(t,n),n+=ae.packedLength;let s=t[n++],a=e._batchedIndices=new Array(s);for(let c=0;c<s;++c){let u=z.unpack(t,n);n+=z.packedLength;let f=t[n++],h=t[n++],p=t[n++],_=new Array(p);for(let m=0;m<p;++m)_[m]=t[n++];a[c]=new yp({color:u,offset:f,count:h,batchIds:_})}return i}var E2e=new yi("createVectorTileGeometries",5),S2e=new z;function v2e(e){if(!l(e._primitive)&&!l(e._verticesPromise)){let t=e._boxes,n=e._boxBatchIds,i=e._cylinders,o=e._cylinderBatchIds,r=e._ellipsoids,s=e._ellipsoidBatchIds,a=e._spheres,c=e._sphereBatchIds,u=e._batchTableColors,f=e._packedBuffer;if(!l(u)){let m=0;l(e._boxes)&&(t=e._boxes=t.slice(),n=e._boxBatchIds=n.slice(),m+=n.length),l(e._cylinders)&&(i=e._cylinders=i.slice(),o=e._cylinderBatchIds=o.slice(),m+=o.length),l(e._ellipsoids)&&(r=e._ellipsoids=r.slice(),s=e._ellipsoidBatchIds=s.slice(),m+=s.length),l(e._spheres)&&(a=e._sphere=a.slice(),c=e._sphereBatchIds=c.slice(),m+=c.length),u=e._batchTableColors=new Uint32Array(m);let x=e._batchTable;for(let b=0;b<m;++b){let T=x.getColor(b,S2e);u[b]=T.toRgba()}f=e._packedBuffer=C2e(e)}let h=[];l(t)&&h.push(t.buffer,n.buffer),l(i)&&h.push(i.buffer,o.buffer),l(r)&&h.push(r.buffer,s.buffer),l(a)&&h.push(a.buffer,c.buffer),h.push(u.buffer,f.buffer);let p={boxes:l(t)?t.buffer:void 0,boxBatchIds:l(t)?n.buffer:void 0,cylinders:l(i)?i.buffer:void 0,cylinderBatchIds:l(i)?o.buffer:void 0,ellipsoids:l(r)?r.buffer:void 0,ellipsoidBatchIds:l(r)?s.buffer:void 0,spheres:l(a)?a.buffer:void 0,sphereBatchIds:l(a)?c.buffer:void 0,batchTableColors:u.buffer,packedBuffer:f.buffer},_=e._verticesPromise=E2e.scheduleTask(p,h);return l(_)?_.then(function(m){if(e.isDestroyed())return;let x=new Float64Array(m.packedBuffer);A2e(e,x)===2?e._indices=new Uint16Array(m.indices):e._indices=new Uint32Array(m.indices),e._indexOffsets=new Uint32Array(m.indexOffsets),e._indexCounts=new Uint32Array(m.indexCounts),e._positions=new Float32Array(m.positions),e._vertexBatchIds=new Uint16Array(m.vertexBatchIds),e._batchIds=new Uint16Array(m.batchIds),w2e(e),e._ready=!0}).catch(m=>{e.isDestroyed()||(e._error=m)}):void 0}}function w2e(e){l(e._primitive)||(e._primitive=new oC({batchTable:e._batchTable,positions:e._positions,batchIds:e._batchIds,vertexBatchIds:e._vertexBatchIds,indices:e._indices,indexOffsets:e._indexOffsets,indexCounts:e._indexCounts,batchedIndices:e._batchedIndices,boundingVolume:e._boundingVolume,boundingVolumes:e._boundingVolumes,center:e._center,pickObject:y(e._pickObject,e)}),e._boxes=void 0,e._boxBatchIds=void 0,e._cylinders=void 0,e._cylinderBatchIds=void 0,e._ellipsoids=void 0,e._ellipsoidBatchIds=void 0,e._spheres=void 0,e._sphereBatchIds=void 0,e._center=void 0,e._modelMatrix=void 0,e._batchTable=void 0,e._boundingVolume=void 0,e._boundingVolumes=void 0,e._batchedIndices=void 0,e._indices=void 0,e._indexOffsets=void 0,e._indexCounts=void 0,e._positions=void 0,e._vertexBatchIds=void 0,e._batchIds=void 0,e._batchTableColors=void 0,e._packedBuffer=void 0,e._verticesPromise=void 0)}nu.prototype.createFeatures=function(e,t){this._primitive.createFeatures(e,t)};nu.prototype.applyDebugSettings=function(e,t){this._primitive.applyDebugSettings(e,t)};nu.prototype.applyStyle=function(e,t){this._primitive.applyStyle(e,t)};nu.prototype.updateCommands=function(e,t){this._primitive.updateCommands(e,t)};nu.prototype.update=function(e){if(!this._ready){if(l(this._promise)||(this._promise=v2e(this)),l(this._error)){let t=this._error;throw this._error=void 0,t}return}this._primitive.debugWireframe=this.debugWireframe,this._primitive.forceRebatch=this.forceRebatch,this._primitive.classificationType=this.classificationType,this._primitive.update(e)};nu.prototype.isDestroyed=function(){return!1};nu.prototype.destroy=function(){return this._primitive=this._primitive&&this._primitive.destroy(),ue(this)};var a_=nu;function Wh(e,t,n,i,o){this._tileset=e,this._tile=t,this._resource=n,this._geometries=void 0,this._metadata=void 0,this._batchTable=void 0,this._features=void 0,this.featurePropertiesDirty=!1,this._group=void 0,this._ready=!1,P2e(this,i,o)}Object.defineProperties(Wh.prototype,{featuresLength:{get:function(){return l(this._batchTable)?this._batchTable.featuresLength:0}},pointsLength:{get:function(){return 0}},trianglesLength:{get:function(){return l(this._geometries)?this._geometries.trianglesLength:0}},geometryByteLength:{get:function(){return l(this._geometries)?this._geometries.geometryByteLength:0}},texturesByteLength:{get:function(){return 0}},batchTableByteLength:{get:function(){return l(this._batchTable)?this._batchTable.batchTableByteLength:0}},innerContents:{get:function(){}},ready:{get:function(){return this._ready}},tileset:{get:function(){return this._tileset}},tile:{get:function(){return this._tile}},url:{get:function(){return this._resource.getUrlComponent(!0)}},metadata:{get:function(){return this._metadata},set:function(e){this._metadata=e}},batchTable:{get:function(){return this._batchTable}},group:{get:function(){return this._group},set:function(e){this._group=e}}});function D2e(e){return function(t,n){l(e._geometries)&&e._geometries.updateCommands(t,n)}}function I2e(e,t){let n,i,o,r,s,a=y(e.BOXES_LENGTH,0),c=y(e.CYLINDERS_LENGTH,0),u=y(e.ELLIPSOIDS_LENGTH,0),f=y(e.SPHERES_LENGTH,0);if(a>0&&l(e.BOX_BATCH_IDS)){let m=t.byteOffset+e.BOX_BATCH_IDS.byteOffset;n=new Uint16Array(t.buffer,m,a)}if(c>0&&l(e.CYLINDER_BATCH_IDS)){let m=t.byteOffset+e.CYLINDER_BATCH_IDS.byteOffset;i=new Uint16Array(t.buffer,m,c)}if(u>0&&l(e.ELLIPSOID_BATCH_IDS)){let m=t.byteOffset+e.ELLIPSOID_BATCH_IDS.byteOffset;o=new Uint16Array(t.buffer,m,u)}if(f>0&&l(e.SPHERE_BATCH_IDS)){let m=t.byteOffset+e.SPHERE_BATCH_IDS.byteOffset;r=new Uint16Array(t.buffer,m,f)}let h=l(n)||l(i)||l(o)||l(r),p=a>0&&!l(n)||c>0&&!l(i)||u>0&&!l(o)||f>0&&!l(r);if(h&&p)throw new re("If one group of batch ids is defined, then all batch ids must be defined");if(!l(n)&&!l(i)&&!l(o)&&!l(r)){let m=0;if(!l(n)&&a>0)for(n=new Uint16Array(a),s=0;s<a;++s)n[s]=m++;if(!l(i)&&c>0)for(i=new Uint16Array(c),s=0;s<c;++s)i[s]=m++;if(!l(o)&&u>0)for(o=new Uint16Array(u),s=0;s<u;++s)o[s]=m++;if(!l(r)&&f>0)for(r=new Uint16Array(f),s=0;s<f;++s)r[s]=m++}return{boxes:n,cylinders:i,ellipsoids:o,spheres:r}}var tx=Uint32Array.BYTES_PER_ELEMENT;function P2e(e,t,n){n=y(n,0);let i=new Uint8Array(t),o=new DataView(t);n+=tx;let r=o.getUint32(n,!0);if(r!==1)throw new re(`Only Geometry tile version 1 is supported. Version ${r} is not.`);n+=tx;let s=o.getUint32(n,!0);if(n+=tx,s===0){e._ready=!0;return}let a=o.getUint32(n,!0);if(n+=tx,a===0)throw new re("Feature table must have a byte length greater than zero");let c=o.getUint32(n,!0);n+=tx;let u=o.getUint32(n,!0);n+=tx;let f=o.getUint32(n,!0);n+=tx;let h=Bo(i,n,a);n+=a;let p=new Uint8Array(t,n,c);n+=c;let _,m;u>0&&(_=Bo(i,n,u),n+=u,f>0&&(m=new Uint8Array(t,n,f),m=new Uint8Array(m)));let x=y(h.BOXES_LENGTH,0),b=y(h.CYLINDERS_LENGTH,0),T=y(h.ELLIPSOIDS_LENGTH,0),C=y(h.SPHERES_LENGTH,0),A=x+b+T+C,S=new o_(e,A,_,m,D2e(e));if(e._batchTable=S,A===0)return;let v=e.tile.computedTransform,D;l(h.RTC_CENTER)&&(D=d.unpack(h.RTC_CENTER),F.multiplyByPoint(v,D,D));let O=I2e(h,p);if(x>0||b>0||T>0||C>0){let R,M,L,g;if(x>0){let E=p.byteOffset+h.BOXES.byteOffset;R=new Float32Array(p.buffer,E,a_.packedBoxLength*x)}if(b>0){let E=p.byteOffset+h.CYLINDERS.byteOffset;M=new Float32Array(p.buffer,E,a_.packedCylinderLength*b)}if(T>0){let E=p.byteOffset+h.ELLIPSOIDS.byteOffset;L=new Float32Array(p.buffer,E,a_.packedEllipsoidLength*T)}if(C>0){let E=p.byteOffset+h.SPHERES.byteOffset;g=new Float32Array(p.buffer,E,a_.packedSphereLength*C)}return e._geometries=new a_({boxes:R,boxBatchIds:O.boxes,cylinders:M,cylinderBatchIds:O.cylinders,ellipsoids:L,ellipsoidBatchIds:O.ellipsoids,spheres:g,sphereBatchIds:O.spheres,center:D,modelMatrix:v,batchTable:S,boundingVolume:e.tile.boundingVolume.boundingVolume}),e}return Promise.resolve(e)}function jne(e){let t=e.featuresLength;if(!l(e._features)&&t>0){let n=new Array(t);l(e._geometries)&&e._geometries.createFeatures(e,n),e._features=n}}Wh.prototype.hasProperty=function(e,t){return this._batchTable.hasProperty(e,t)};Wh.prototype.getFeature=function(e){return jne(this),this._features[e]};Wh.prototype.applyDebugSettings=function(e,t){l(this._geometries)&&this._geometries.applyDebugSettings(e,t)};Wh.prototype.applyStyle=function(e){jne(this),l(this._geometries)&&this._geometries.applyStyle(e,this._features)};Wh.prototype.update=function(e,t){l(this._geometries)&&(this._geometries.classificationType=this._tileset.classificationType,this._geometries.debugWireframe=this._tileset.debugWireframe,this._geometries.update(t)),l(this._batchTable)&&this._geometries.ready&&(this._batchTable.update(e,t),this._ready=!0)};Wh.prototype.pick=function(e,t,n){};Wh.prototype.isDestroyed=function(){return!1};Wh.prototype.destroy=function(){return this._geometries=this._geometries&&this._geometries.destroy(),this._batchTable=this._batchTable&&this._batchTable.destroy(),ue(this)};var iN=Wh;var p9={};p9.encode2D=function(e,t,n){let 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8ZaeIdCMUdCaea8SaeIdKMUdKaeaIaeId3MUd3aea8VaeIdaMUdaaea8PaeId8KMUd8KaeaRaeIdyMUdyaHcxfhHaAcifgAad6mbkcbhiabhKinabaicdtfhYcbhHinaXaYaHc:G1jjbfydbcdtfydbgOfRbbhedndnaXaKaHfydbgCfRbbgAc99fcFeGcpe0mbaeceSmbaecd9hmekdnaAcufcFeGce0mbahaCcdtfydbaO9hmekdnaecufcFeGce0mbagaOcdtfydbaC9hmekdnaAcv2aefcj1jjbfRbbTmbaQaOcdtfydbaQaCcdtfydb0mekJbbacJbbacJbbjZaeceSEaAceSEh8ZdnaaaYaHc:K1jjbfydbcdtfydbcx2fgeIdwaaaCcx2fgAIdwg8R:tg8VaaaOcx2fgLIdwa8R:tg8Sa8SNaLIdbaAIdbg8W:tgIaINaLIdlaAIdlg8U:tgRaRNMMg8PNa8Va8SNaeIdba8W:tg80aINaRaeIdla8U:tg8YNMMg8Xa8SN:tg8Va8VNa80a8PNa8XaIN:tg8Sa8SNa8Ya8PNa8XaRN:tgIaINMM:rgRJbbbb9ETmba8VaR:vh8VaIaR:vhIa8SaR:vh8SkaqaQaCcdtfydbc8S2fgea8Sa8Za8P:rNgRa8SNNg8XaeIdbMUdbaeaIaRaINg8ZNg80aeIdlMUdlaea8VaRa8VNg8PNg8YaeIdwMUdwaea8Za8SNg8ZaeIdxMUdxaea8Pa8SNg81aeIdzMUdzaea8PaINgBaeIdCMUdCaea8SaRa8Va8RNa8Sa8WNa8UaINMM:mg8RNg8PNg8SaeIdKMUdKaeaIa8PNgIaeId3MUd3aea8Va8PNg8VaeIdaMUdaaea8Pa8RNg8PaeId8KMUd8KaeaRaeIdyMUdyaqaQaOcdtfydbc8S2fgea8XaeIdbMUdbaea80aeIdlMUdlaea8YaeIdwMUdwaea8ZaeIdxMUdxaea81aeIdzMUdzaeaBaeIdCMUdCaea8SaeIdKMUdKaeaIaeId3MUd3aea8VaeIdaMUdaaea8PaeId8KMUd8KaeaRaeIdyMUdykaHclfgHcx9hmbkaKcxfhKaicifgiad6mbkdna8JTmbcbhKinJbbbbh8WaaabaKcdtfgeclfydbgLcx2fgHIdwaaaeydbgicx2fgOIdwg8Y:tgIaINaHIdbaOIdbg81:tg8Va8VNaHIdlaOIdlgB:tgRaRNMMg8Zaaaecwfydbg8Fcx2fgeIdwa8Y:tg8PNaIaIa8PNa8VaeIdba81:tg8RNaRaeIdlaB:tg8UNMMg8SN:tJbbbbJbbjZa8Za8Pa8PNa8Ra8RNa8Ua8UNMMg80Na8Sa8SN:tg8X:va8XJbbbb9BEg8XNh83a80aINa8Pa8SN:ta8XNhUa8Za8UNaRa8SN:ta8XNh85a80aRNa8Ua8SN:ta8XNh86a8Za8RNa8Va8SN:ta8XNh87a80a8VNa8Ra8SN:ta8XNh88a8Va8UNa8RaRN:tg8Sa8SNaRa8PNa8UaIN:tg8Sa8SNaIa8RNa8Pa8VN:tg8Sa8SNMM:rJbbbZNh8Sayaia8J2g3cdtfhHaya8Fa8J2gwcdtfhOayaLa8J2g8LcdtfhCa8Y:mh89aB:mh8:a81:mhZcbhAa8JhYJbbbbh8UJbbbbh8XJbbbbh8ZJbbbbh80Jbbbbh8YJbbbbh81JbbbbhBJbbbbhnJbbbbhcinasc;WbfaAfgecwfa8SaUaCIdbaHIdbg8P:tgRNa83aOIdba8P:tg8RNMgINUdbaeclfa8Sa86aRNa85a8RNMg8VNUdbaea8Sa88aRNa87a8RNMgRNUdbaecxfa8Sa89aINa8:a8VNa8PaZaRNMMMg8PNUdba8SaIa8VNNa80Mh80a8SaIaRNNa8YMh8Ya8Sa8VaRNNa81Mh81a8Sa8Pa8PNNa8WMh8Wa8SaIa8PNNa8UMh8Ua8Sa8Va8PNNa8XMh8Xa8SaRa8PNNa8ZMh8Za8SaIaINNaBMhBa8Sa8Va8VNNanMhna8SaRaRNNacMhcaHclfhHaCclfhCaOclfhOaAczfhAaYcufgYmbkavaic8S2fgeacaeIdbMUdbaeanaeIdlMUdlaeaBaeIdwMUdwaea81aeIdxMUdxaea8YaeIdzMUdzaea80aeIdCMUdCaea8ZaeIdKMUdKaea8XaeId3MUd3aea8UaeIdaMUdaaea8WaeId8KMUd8Kaea8SaeIdyMUdyavaLc8S2fgeacaeIdbMUdbaeanaeIdlMUdlaeaBaeIdwMUdwaea81aeIdxMUdxaea8YaeIdzMUdzaea80aeIdCMUdCaea8ZaeIdKMUdKaea8XaeId3MUd3aea8UaeIdaMUdaaea8WaeId8KMUd8Kaea8SaeIdyMUdyava8Fc8S2fgeacaeIdbMUdbaeanaeIdlMUdlaeaBaeIdwMUdwaea81aeIdxMUdxaea8YaeIdzMUdzaea80aeIdCMUdCaea8ZaeIdKMUdKaea8XaeId3MUd3aea8UaeIdaMUdaaea8WaeId8KMUd8Kaea8SaeIdyMUdyara3cltfhYcbhHa8JhCinaYaHfgeasc;WbfaHfgOIdbaeIdbMUdbaeclfgAaOclfIdbaAIdbMUdbaecwfgAaOcwfIdbaAIdbMUdbaecxfgeaOcxfIdbaeIdbMUdbaHczfhHaCcufgCmbkara8LcltfhYcbhHa8JhCinaYaHfgeasc;WbfaHfgOIdbaeIdbMUdbaeclfgAaOclfIdbaAIdbMUdbaecwfgAaOcwfIdbaAIdbMUdbaecxfgeaOcxfIdbaeIdbMUdbaHczfhHaCcufgCmbkarawcltfhYcbhHa8JhCinaYaHfgeasc;WbfaHfgOIdbaeIdbMUdbaeclfgAaOclfIdbaAIdbMUdbaecwfgAaOcwfIdbaAIdbMUdbaecxfgeaOcxfIdbaeIdbMUdbaHczfhHaCcufgCmbkaKcifgKad6mbkkcbhOxekcehOcbhrkcbh8FdndnamcwGg9cmbJbbbbh8ZcbhJcbhocbhCxekcbhea5cbyd;S1jjbHjjjjbbhCascxfasyd2gHcdtfaCBdbasaHcefBd2dnalTmbaChHinaHaeBdbaHclfhHalaecefge9hmbkkdnaOmbcbhiinabaicdtfhLcbhKinaQaLaKcdtgec:G1jjbfydbcdtfydbcdtfydbhHdnaCaQaLaefydbcdtfydbgOcdtfgAydbgeaOSmbinaAaCaegOcdtfgYydbgeBdbaYhAaOae9hmbkkdnaCaHcdtfgAydbgeaHSmbinaAaCaegHcdtfgYydbgeBdbaYhAaHae9hmbkkdnaOaHSmbaCaOaHaOaH0EcdtfaOaHaOaH6EBdbkaKcefgKci9hmbkaicifgiad6mbkkcbhJdnalTmbcbhYindnaQaYcdtgefydbaY9hmbaYhHdnaCaefgKydbgeaYSmbaKhOinaOaCaegHcdtfgAydbgeBdbaAhOaHae9hmbkkaKaHBdbkaYcefgYal9hmbkcbheaQhOaChHcbhJindndnaeaOydbgA9hmbdnaeaHydbgA9hmbaHaJBdbaJcefhJxdkaHaCaAcdtfydbBdbxekaHaCaAcdtfydbBdbkaOclfhOaHclfhHalaecefge9hmbkkcuaJcltgeaJcjjjjiGEcbyd;S1jjbHjjjjbbhoascxfasyd2gHcdtfaoBdbasaHcefBd2aocbaez:ljjjbhAdnalTmbaChOaahealhYinaecwfIdbh8SaeclfIdbhIaAaOydbcltfgHaeIdbaHIdbMUdbaHclfgKaIaKIdbMUdbaHcwfgKa8SaKIdbMUdbaHcxfgHaHIdbJbbjZMUdbaOclfhOaecxfheaYcufgYmbkkdnaJTmbaAheaJhHinaecxfgOIdbh8SaOcbBdbaeaeIdbJbbbbJbbjZa8S:va8SJbbbb9BEg8SNUdbaeclfgOa8SaOIdbNUdbaecwfgOa8SaOIdbNUdbaeczfheaHcufgHmbkkdnalTmbaChOaahealhYinaAaOydbcltfgHcxfgKaecwfIdbaHcwfIdb:tg8Sa8SNaeIdbaHIdb:tg8Sa8SNaeclfIdbaHclfIdb:tg8Sa8SNMMg8SaKIdbgIaIa8S9DEUdbaOclfhOaecxfheaYcufgYmbkkdnaJmbcbhJJFFuuh8ZxekaAcxfheaAhHaJhOinaHaeIdbUdbaeczfheaHclfhHaOcufgOmbkJFFuuh8ZaAheaJhHinaeIdbg8Sa8Za8Za8S9EEh8ZaeclfheaHcufgHmbkkasydlh9ednalTmba9eclfhea9eydbhAaXhHalhYcbhOincbaeydbgKaA9RaHRbbcpeGEaOfhOaHcefhHaeclfheaKhAaYcufgYmbkaOce4h8Fkcuada8F9RcifgTcx2aTc;v:Q;v:Qe0Ecbyd;S1jjbHjjjjbbhDascxfasyd2gecdtfaDBdbasaecefBd2cuaTcdtaTcFFFFi0Ecbyd;S1jjbHjjjjbbhSascxfasyd2gecdtfaSBdbasaecefBd2a5cbyd;S1jjbHjjjjbbh8Mascxfasyd2gecdtfa8MBdbasaecefBd2alcbyd;S1jjbHjjjjbbh9hascxfasyd2gecdtfa9hBdbasaecefBd2axaxNa8NJbbjZamclGEg83a83N:vhcJbbbbhndnadak9nmbdnaTci6mba8Jclth9iaDcwfh6JbbbbhBJbbbbhninasclfabadalaQz:cjjjbabh8FcbhEcbh5inaba5cdtfh3cbheindnaQa8FaefydbgOcdtgifydbgYaQa3aec:W1jjbfydbcdtfydbgHcdtgwfydbgKSmbaXaHfRbbgLcv2aXaOfRbbgAfc;a1jjbfRbbg8AaAcv2aLfg8Lc;a1jjbfRbbg8KVc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Uint8Array([32,0,65,2,1,106,34,33,3,128,11,4,13,64,6,253,10,7,15,116,127,5,8,12,40,16,19,54,20,9,27,255,113,17,42,67,24,23,146,148,18,14,22,45,70,69,56,114,101,21,25,63,75,136,108,28,118,29,73,115]);if(typeof WebAssembly!="object")return{supported:!1};var n,i=WebAssembly.instantiate(o(e),{}).then(function(m){n=m.instance,n.exports.__wasm_call_ctors()});function o(m){for(var x=new Uint8Array(m.length),b=0;b<m.length;++b){var T=m.charCodeAt(b);x[b]=T>96?T-97:T>64?T-39:T+4}for(var C=0,b=0;b<m.length;++b)x[C++]=x[b]<60?t[x[b]]:(x[b]-60)*64+x[++b];return x.buffer.slice(0,C)}function r(m){if(!m)throw new Error("Assertion failed")}function s(m){return new Uint8Array(m.buffer,m.byteOffset,m.byteLength)}var a=48,c=16;function u(m,x){var b=m.meshlets[x*4+0],T=m.meshlets[x*4+1],C=m.meshlets[x*4+2],A=m.meshlets[x*4+3];return{vertices:m.vertices.subarray(b,b+C),triangles:m.triangles.subarray(T,T+A*3)}}function f(m,x,b,T,C,A,S){var v=n.exports.sbrk,D=n.exports.meshopt_buildMeshletsBound(m.length,C,A),O=v(D*c),R=v(D*C*4),M=v(D*A*3),L=v(m.byteLength),g=v(x.byteLength),E=new Uint8Array(n.exports.memory.buffer);E.set(s(m),L),E.set(s(x),g);var w=n.exports.meshopt_buildMeshlets(O,R,M,L,m.length,g,b,T,C,A,S);E=new Uint8Array(n.exports.memory.buffer);for(var I=E.subarray(O,O+w*c),N=new Uint32Array(I.buffer,I.byteOffset,I.byteLength/4).slice(),B=0;B<w;++B){var H=N[B*4+0],V=N[B*4+1],b=N[B*4+2],G=N[B*4+3];n.exports.meshopt_optimizeMeshlet(R+H*4,M+V,G,b)}var k=N[(w-1)*4+0],W=N[(w-1)*4+1],Y=N[(w-1)*4+2],J=N[(w-1)*4+3],j=k+Y,K=W+(J*3+3&-4),Q={meshlets:N,vertices:new Uint32Array(E.buffer,R,j).slice(),triangles:new Uint8Array(E.buffer,M,K*3).slice(),meshletCount:w};return v(O-v(0)),Q}function h(m){var x=new Float32Array(n.exports.memory.buffer,m,a/4);return{centerX:x[0],centerY:x[1],centerZ:x[2],radius:x[3],coneApexX:x[4],coneApexY:x[5],coneApexZ:x[6],coneAxisX:x[7],coneAxisY:x[8],coneAxisZ:x[9],coneCutoff:x[10]}}function p(m,x,b,T){var C=n.exports.sbrk,A=[],S=C(x.byteLength),v=C(m.vertices.byteLength),D=C(m.triangles.byteLength),O=C(a),R=new Uint8Array(n.exports.memory.buffer);R.set(s(x),S),R.set(s(m.vertices),v),R.set(s(m.triangles),D);for(var M=0;M<m.meshletCount;++M){var L=m.meshlets[M*4+0],g=m.meshlets[M*4+0+1],E=m.meshlets[M*4+0+3];n.exports.meshopt_computeMeshletBounds(O,v+L*4,D+g,E,S,b,T),A.push(h(O))}return C(S-C(0)),A}function _(m,x,b,T){var C=n.exports.sbrk,A=C(a),S=C(m.byteLength),v=C(x.byteLength),D=new Uint8Array(n.exports.memory.buffer);D.set(s(m),S),D.set(s(x),v),n.exports.meshopt_computeClusterBounds(A,S,m.length,v,b,T);var O=h(A);return C(A-C(0)),O}return{ready:i,supported:!0,buildMeshlets:function(m,x,b,T,C,A){r(m.length%3==0),r(x instanceof Float32Array),r(x.length%b==0),r(b>=3),r(T<=255||T>0),r(C<=512),r(C%4==0),A=A||0;var S=m.BYTES_PER_ELEMENT==4?m:new Uint32Array(m);return f(S,x,x.length/b,b*4,T,C,A)},computeClusterBounds:function(m,x,b){r(m.length%3==0),r(m.length/3<=512),r(x 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b=n.buffers[c];this._hasMeshopt=h,this._meshoptByteStride=p,this._meshoptCount=_,this._meshoptMode=m,this._meshoptFilter=x,this._resourceCache=t,this._gltfResource=o,this._baseResource=r,this._buffer=b,this._bufferId=c,this._byteOffset=u,this._byteLength=f,this._cacheKey=s,this._bufferLoader=void 0,this._typedArray=void 0,this._state=pt.UNLOADED,this._promise=void 0}l(Object.create)&&(ix.prototype=Object.create(Ki.prototype),ix.prototype.constructor=ix);Object.defineProperties(ix.prototype,{cacheKey:{get:function(){return this._cacheKey}},typedArray:{get:function(){return this._typedArray}}});async function yBe(e){try{let t=xBe(e);if(e._bufferLoader=t,await t.load(),e.isDestroyed())return;let n=t.typedArray,i=new Uint8Array(n.buffer,n.byteOffset+e._byteOffset,e._byteLength);if(e.unload(),e._typedArray=i,e._hasMeshopt){let o=e._meshoptCount,r=e._meshoptByteStride,s=new Uint8Array(o*r);lie.decodeGltfBuffer(s,o,r,e._typedArray,e._meshoptMode,e._meshoptFilter),e._typedArray=s}return 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this._extras}},extensions:{get:function(){return this._extensions}}});var hf=RN;function cx(e){e=y(e,y.EMPTY_OBJECT);let t=e.schema,n=e.resource,i=e.cacheKey;this._schema=l(t)?hf.fromJson(t):void 0,this._resource=n,this._cacheKey=i,this._state=pt.UNLOADED,this._promise=void 0}l(Object.create)&&(cx.prototype=Object.create(Ki.prototype),cx.prototype.constructor=cx);Object.defineProperties(cx.prototype,{cacheKey:{get:function(){return this._cacheKey}},schema:{get:function(){return this._schema}}});cx.prototype.load=async function(){return l(this._promise)?this._promise:l(this._schema)?(this._promise=Promise.resolve(this),this._promise):(this._promise=Pke(this),this._promise)};async function Pke(e){let t=e._resource;e._state=pt.LOADING;try{let n=await t.fetchJson();return e.isDestroyed()?void 0:(e._schema=hf.fromJson(n),e._state=pt.READY,e)}catch(n){if(e.isDestroyed())return;e._state=pt.FAILED;let i=`Failed to load schema: ${t.url}`;throw 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tw({resourceCache:Mn,gltf:t,gltfResource:n,baseResource:i,bufferViewId:r,draco:s,attributeSemantic:a,accessorId:c,cacheKey:_,asynchronous:u,dequantize:f,loadBuffer:h,loadTypedArray:p}),Mn.add(m))};Mn.getIndexBufferLoader=function(e){e=y(e,y.EMPTY_OBJECT);let{gltf:t,accessorId:n,gltfResource:i,baseResource:o,frameState:r,draco:s,asynchronous:a=!0,loadBuffer:c=!1,loadTypedArray:u=!1}=e,f=su.getIndexBufferCacheKey({gltf:t,accessorId:n,gltfResource:i,baseResource:o,frameState:r,draco:s,loadBuffer:c,loadTypedArray:u}),h=Mn.get(f);return l(h)?h:(h=new Xv({resourceCache:Mn,gltf:t,accessorId:n,gltfResource:i,baseResource:o,draco:s,cacheKey:f,asynchronous:a,loadBuffer:c,loadTypedArray:u}),Mn.add(h))};Mn.getImageLoader=function(e){e=y(e,y.EMPTY_OBJECT);let{gltf:t,imageId:n,gltfResource:i,baseResource:o}=e,r=su.getImageCacheKey({gltf:t,imageId:n,gltfResource:i,baseResource:o}),s=Mn.get(r);return l(s)?s:(s=new 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ta(e,t,n){this._resource=e,this._subtreeJson=void 0,this._bufferLoader=void 0,this._tileAvailability=void 0,this._contentAvailabilityBitstreams=[],this._childSubtreeAvailability=void 0,this._implicitCoordinates=n,this._subtreeLevels=t.subtreeLevels,this._subdivisionScheme=t.subdivisionScheme,this._branchingFactor=t.branchingFactor,this._metadata=void 0,this._tileMetadataTable=void 0,this._tilePropertyTableJson=void 0,this._contentMetadataTables=[],this._contentPropertyTableJsons=[],this._tileJumpBuffer=void 0,this._contentJumpBuffers=[],this._ready=!1}Object.defineProperties(ta.prototype,{ready:{get:function(){return this._ready}},metadata:{get:function(){return this._metadata}},tileMetadataTable:{get:function(){return this._tileMetadataTable}},tilePropertyTableJson:{get:function(){return this._tilePropertyTableJson}},contentMetadataTables:{get:function(){return this._contentMetadataTables}},contentPropertyTableJsons:{get:function(){return this._contentPropertyTableJsons}},implicitCoordinates:{get:function(){return this._implicitCoordinates}}});ta.prototype.tileIsAvailableAtIndex=function(e){return this._tileAvailability.getBit(e)};ta.prototype.tileIsAvailableAtCoordinates=function(e){let t=this.getTileIndex(e);return this.tileIsAvailableAtIndex(t)};ta.prototype.contentIsAvailableAtIndex=function(e,t){return t=y(t,0),this._contentAvailabilityBitstreams[t].getBit(e)};ta.prototype.contentIsAvailableAtCoordinates=function(e,t){let n=this.getTileIndex(e);return this.contentIsAvailableAtIndex(n,t)};ta.prototype.childSubtreeIsAvailableAtIndex=function(e){return this._childSubtreeAvailability.getBit(e)};ta.prototype.childSubtreeIsAvailableAtCoordinates=function(e){let t=this.getChildSubtreeIndex(e);return this.childSubtreeIsAvailableAtIndex(t)};ta.prototype.getLevelOffset=function(e){let t=this._branchingFactor;return(Math.pow(t,e)-1)/(t-1)};ta.prototype.getParentMortonIndex=function(e){let t=2;return 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m=Nke(a.buffers),x=Fke(a.bufferViews,m);Bke(a,x),l(c)&&Rie(c,x);for(let C=0;C<u.length;C++){let A=u[C];Rie(A,x)}let b=await kke(r,m,s.binary),T=Uke(x,b);return zke(r,a,i,T),l(c)&&(Hke(r,i,T),Wke(r)),Gke(r,i,T),jke(r),r._ready=!0,r};function Lke(e){let n=new DataView(e.buffer,e.byteOffset),i=8,o=n.getUint32(i,!0);i+=8;let r=n.getUint32(i,!0);i+=8;let s=Bo(e,i,o);i+=o;let a=e.subarray(i,i+r);return{json:s,binary:a}}function Nke(e){e=l(e)?e:[];for(let t=0;t<e.length;t++){let n=e[t];n.isExternal=l(n.uri),n.isActive=!1}return e}function Fke(e,t){e=l(e)?e:[];for(let n=0;n<e.length;n++){let i=e[n],o=t[i.buffer];i.bufferHeader=o,i.isActive=!1}return e}function Bke(e,t){let n,i=e.tileAvailability;l(i.bitstream)?n=t[i.bitstream]:l(i.bufferView)&&(n=t[i.bufferView]),l(n)&&(n.isActive=!0,n.bufferHeader.isActive=!0);let o=e.contentAvailabilityHeaders;for(let s=0;s<o.length;s++)n=void 0,l(o[s].bitstream)?n=t[o[s].bitstream]:l(o[s].bufferView)&&(n=t[o[s].bufferView]),l(n)&&(n.isActive=!0,n.bufferHeader.isActive=!0);n=void 0;let r=e.childSubtreeAvailability;l(r.bitstream)?n=t[r.bitstream]:l(r.bufferView)&&(n=t[r.bufferView]),l(n)&&(n.isActive=!0,n.bufferHeader.isActive=!0)}function Rie(e,t){let n=e.properties,i;for(let o in n)if(n.hasOwnProperty(o)){let r=n[o],s=y(r.values,r.bufferView);i=t[s],i.isActive=!0,i.bufferHeader.isActive=!0;let a=y(r.stringOffsets,r.stringOffsetBufferView);l(a)&&(i=t[a],i.isActive=!0,i.bufferHeader.isActive=!0);let c=y(r.arrayOffsets,r.arrayOffsetBufferView);l(c)&&(i=t[c],i.isActive=!0,i.bufferHeader.isActive=!0)}}function kke(e,t,n){let i=[];for(let o=0;o<t.length;o++){let r=t[o];if(!r.isActive)i.push(Promise.resolve(void 0));else if(r.isExternal){let s=Vke(e,r);i.push(s)}else i.push(Promise.resolve(n))}return Promise.all(i).then(function(o){let r={};for(let s=0;s<o.length;s++){let a=o[s];l(a)&&(r[s]=a)}return r})}async function Vke(e,t){let i=e._resource.getDerivedResource({url:t.uri}),o=vi.getExternalBufferLoader({resource:i});e._bufferLoader=o;try{await o.load()}catch(r){if(o.isDestroyed())return;throw r}return o.typedArray}function Uke(e,t){let n={};for(let i=0;i<e.length;i++){let o=e[i];if(!o.isActive)continue;let r=o.byteOffset,s=r+o.byteLength,c=t[o.buffer].subarray(r,s);n[i]=c}return n}function zke(e,t,n,i){let o=n.branchingFactor,r=n.subtreeLevels,s=(Math.pow(o,r)-1)/(o-1),a=Math.pow(o,r),c=ri(t,"3DTILES_metadata"),u=l(e._tilePropertyTableJson),f=c||u;e._tileAvailability=L9(t.tileAvailability,i,s,f);let h=e._contentPropertyTableJsons.length>0;f=f||h;for(let p=0;p<t.contentAvailabilityHeaders.length;p++){let _=L9(t.contentAvailabilityHeaders[p],i,s,f);e._contentAvailabilityBitstreams.push(_)}e._childSubtreeAvailability=L9(t.childSubtreeAvailability,i,a)}function L9(e,t,n,i){if(l(e.constant))return new Hv({constant:!!e.constant,lengthBits:n,availableCount:e.availableCount});let o;return l(e.bitstream)?o=t[e.bitstream]:l(e.bufferView)&&(o=t[e.bufferView]),new Hv({bitstream:o,lengthBits:n,availableCount:e.availableCount,computeAvailableCountEnabled:i})}function Hke(e,t,n){let i=e._tilePropertyTableJson,o=e._tileAvailability.availableCount,r=t.metadataSchema,s=i.class,a=r.classes[s];e._tileMetadataTable=new iu({class:a,count:o,properties:i.properties,bufferViews:n})}function Gke(e,t,n){let i=e._contentPropertyTableJsons,o=e._contentAvailabilityBitstreams,r=t.metadataSchema,s=e._contentMetadataTables;for(let a=0;a<i.length;a++){let c=i[a],f=o[a].availableCount,h=c.class,p=r.classes[h],_=new iu({class:p,count:f,properties:c.properties,bufferViews:n});s.push(_)}}function Oie(e){let t=0,n=e.lengthBits,i=e.availableCount,o;i<256?o=new Uint8Array(n):i<65536?o=new Uint16Array(n):o=new Uint32Array(n);for(let r=0;r<e.lengthBits;r++)e.getBit(r)&&(o[r]=t,t++);return o}function Wke(e){let t=Oie(e._tileAvailability);e._tileJumpBuffer=t}function jke(e){let t=e._contentJumpBuffers,n=e._contentAvailabilityBitstreams;for(let i=0;i<n.length;i++){let o=n[i],r=Oie(o);t.push(r)}}ta.prototype.getTileIndex=function(e){let t=e.level-this._implicitCoordinates.level;if(t<0||this._subtreeLevels<=t)throw new re("level is out of bounds for this subtree");return e.getSubtreeCoordinates().getOffsetCoordinates(e).tileIndex};ta.prototype.getChildSubtreeIndex=function(e){if(e.level-this._implicitCoordinates.level!==this._implicitCoordinates.subtreeLevels)throw new re("level is out of bounds for this subtree");return e.getParentSubtreeCoordinates().getOffsetCoordinates(e).mortonIndex};function qke(e,t){if(!l(e._tileMetadataTable))return;let n=e.getTileIndex(t);if(e._tileAvailability.getBit(n))return e._tileJumpBuffer[n]}function Yke(e,t,n){let i=e._contentMetadataTables;if(!l(i))return;let o=i[n];if(!l(o))return;let r=e._contentAvailabilityBitstreams[n],s=e.getTileIndex(t);if(r.getBit(s))return e._contentJumpBuffers[n][s]}ta.prototype.getTileMetadataView=function(e){let t=qke(this,e);if(!l(t))return;let n=this._tileMetadataTable;return new Gv({class:n.class,metadataTable:n,entityId:t,propertyTableJson:this._tilePropertyTableJson})};ta.prototype.getContentMetadataView=function(e,t){let n=Yke(this,e,t);if(!l(n))return;let i=this._contentMetadataTables[t],o=this._contentPropertyTableJsons[t];return new Gv({class:i.class,metadataTable:i,entityId:n,contentIndex:t,propertyTableJson:o})};ta.prototype.isDestroyed=function(){return!1};ta.prototype.destroy=function(){return l(this._bufferLoader)&&vi.unload(this._bufferLoader),ue(this)};var dC=ta;var Xke={ID:"ID",NAME:"NAME",DESCRIPTION:"DESCRIPTION",TILESET_TILE_COUNT:"TILESET_TILE_COUNT",TILE_BOUNDING_BOX:"TILE_BOUNDING_BOX",TILE_BOUNDING_REGION:"TILE_BOUNDING_REGION",TILE_BOUNDING_SPHERE:"TILE_BOUNDING_SPHERE",TILE_MINIMUM_HEIGHT:"TILE_MINIMUM_HEIGHT",TILE_MAXIMUM_HEIGHT:"TILE_MAXIMUM_HEIGHT",TILE_HORIZON_OCCLUSION_POINT:"TILE_HORIZON_OCCLUSION_POINT",TILE_GEOMETRIC_ERROR:"TILE_GEOMETRIC_ERROR",CONTENT_BOUNDING_BOX:"CONTENT_BOUNDING_BOX",CONTENT_BOUNDING_REGION:"CONTENT_BOUNDING_REGION",CONTENT_BOUNDING_SPHERE:"CONTENT_BOUNDING_SPHERE",CONTENT_MINIMUM_HEIGHT:"CONTENT_MINIMUM_HEIGHT",CONTENT_MAXIMUM_HEIGHT:"CONTENT_MAXIMUM_HEIGHT",CONTENT_HORIZON_OCCLUSION_POINT:"CONTENT_HORIZON_OCCLUSION_POINT"},hC=Object.freeze(Xke);var Cd={};Cd.parseAllBoundingVolumeSemantics=function(e){return{tile:{boundingVolume:Cd.parseBoundingVolumeSemantic("TILE",e),minimumHeight:Cd._parseMinimumHeight("TILE",e),maximumHeight:Cd._parseMaximumHeight("TILE",e)},content:{boundingVolume:Cd.parseBoundingVolumeSemantic("CONTENT",e),minimumHeight:Cd._parseMinimumHeight("CONTENT",e),maximumHeight:Cd._parseMaximumHeight("CONTENT",e)}}};Cd.parseBoundingVolumeSemantic=function(e,t){let n=`${e}_BOUNDING_BOX`,i=t.getPropertyBySemantic(n);if(l(i))return{box:i};let o=`${e}_BOUNDING_REGION`,r=t.getPropertyBySemantic(o);if(l(r))return{region:r};let s=`${e}_BOUNDING_SPHERE`,a=t.getPropertyBySemantic(s);if(l(a))return{sphere:a}};Cd._parseMinimumHeight=function(e,t){let n=`${e}_MINIMUM_HEIGHT`;return t.getPropertyBySemantic(n)};Cd._parseMaximumHeight=function(e,t){let n=`${e}_MAXIMUM_HEIGHT`;return t.getPropertyBySemantic(n)};var mC=Cd;function Nc(e,t,n){let i=t.implicitTileset,o=t.implicitCoordinates;this._implicitTileset=i,this._implicitCoordinates=o,this._implicitSubtree=void 0,this._tileset=e,this._tile=t,this._resource=n,this._metadata=void 0,this.featurePropertiesDirty=!1,this._group=void 0;let r=o.getTemplateValues(),s=i.subtreeUriTemplate.getDerivedResource({templateValues:r});this._url=s.getUrlComponent(!0),this._ready=!1}Object.defineProperties(Nc.prototype,{featuresLength:{get:function(){return 0}},pointsLength:{get:function(){return 0}},trianglesLength:{get:function(){return 0}},geometryByteLength:{get:function(){return 0}},texturesByteLength:{get:function(){return 0}},batchTableByteLength:{get:function(){return 0}},innerContents:{get:function(){}},ready:{get:function(){return this._ready}},tileset:{get:function(){return this._tileset}},tile:{get:function(){return this._tile}},url:{get:function(){return this._url}},metadata:{get:function(){},set:function(){}},batchTable:{get:function(){}},group:{get:function(){return this._group},set:function(e){this._group=e}}});Nc.fromSubtreeJson=async function(e,t,n,i,o,r){r=y(r,0);let s;l(o)&&(s=new Uint8Array(o,r));let a=t.implicitTileset,c=t.implicitCoordinates,u=await dC.fromSubtreeJson(n,i,s,a,c),f=new Nc(e,t,n);return f._implicitSubtree=u,Kke(f,u),f._ready=!0,f};function Kke(e,t){let n=e._tile,i=e._implicitCoordinates.childIndex,o=$ke(e,t,n,i),r=e._tileset.statistics;n.children.push(o.rootTile),r.numberOfTilesTotal++;let s=Zke(e,t,o.bottomRow);for(let a=0;a<s.length;a++){let c=s[a],u=c.tile,f=sVe(e,u,c.childIndex);u.children.push(f),r.numberOfTilesTotal++}}function Zke(e,t,n){let i=[],o=e._implicitTileset.branchingFactor;for(let r=0;r<n.length;r++){let s=n[r];if(l(s))for(let a=0;a<o;a++){let c=r*o+a;t.childSubtreeIsAvailableAtIndex(c)&&i.push({tile:s,childIndex:a})}}return i}function $ke(e,t,n,i){let s=Mie(e,t,n,i,0,!0),a=e._tileset.statistics,c=[s],u=[],f=e._implicitTileset;for(let h=1;h<f.subtreeLevels;h++){let p=t.getLevelOffset(h),_=f.branchingFactor*c.length;for(let m=0;m<_;m++){let x=p+m;if(!t.tileIsAvailableAtIndex(x)){u.push(void 0);continue}let b=t.getParentMortonIndex(m),T=c[b],C=m%f.branchingFactor,A=Mie(e,t,T,C,x);T.children.push(A),a.numberOfTilesTotal++,u.push(A)}c=u,u=[]}return{rootTile:s,bottomRow:c}}function Lie(e,t,n){let i=hC.TILE_GEOMETRIC_ERROR;return l(e)&&e.hasPropertyBySemantic(i)?e.getPropertyBySemantic(i):t.geometricError/Math.pow(2,n.level)}function Mie(e,t,n,i,o,r){let s=e._implicitTileset,a;y(r,!1)?a=n.implicitCoordinates:a=n.implicitCoordinates.getChildCoordinates(i);let c,u,f;if(l(t.tilePropertyTableJson)){c=t.getTileMetadataView(a);let D=mC.parseAllBoundingVolumeSemantics(c);u=D.tile,f=D.content}let p=t.contentPropertyTableJsons.length,_=!1;for(let D=0;D<p;D++)if(t.contentIsAvailableAtCoordinates(a,D)){_=!0;break}let m=eVe(s,a,i,r,n,u),x=[];for(let D=0;D<s.contentCount;D++){if(!t.contentIsAvailableAtIndex(o,D))continue;let M={uri:s.contentUriTemplates[D].getDerivedResource({templateValues:a.getTemplateValues()}).url},L=tVe(m,f);l(L)&&(M.boundingVolume=L),x.push(xt(M,s.contentHeaders[D]))}let b=Lie(c,s,a),T={boundingVolume:m,geometricError:b,refine:s.refine,contents:x},C=!0,A=Ge(s.tileHeader,C);delete A.boundingVolume,delete A.transform,delete A.metadata;let S=xt(T,A,C),v=Vie(e,s.baseResource,S,n);return v.implicitCoordinates=a,v.implicitSubtree=t,v.metadata=c,v.hasImplicitContentMetadata=_,v}function LN(e,t){return l(e)&&l(t)&&(l(t.minimumHeight)||l(t.maximumHeight))&&(ri(e,"3DTILES_bounding_volume_S2")||l(e.region))}function F9(e,t){l(t)&&(ri(e,"3DTILES_bounding_volume_S2")?Jke(e.extensions["3DTILES_bounding_volume_S2"],t.minimumHeight,t.maximumHeight):l(e.region)&&Qke(e.region,t.minimumHeight,t.maximumHeight))}function Qke(e,t,n){l(t)&&(e[4]=t),l(n)&&(e[5]=n)}function Jke(e,t,n){l(t)&&(e.minimumHeight=t),l(n)&&(e.maximumHeight=n)}function eVe(e,t,n,i,o,r){let s;return!l(r)||!l(r.boundingVolume)||!LN(r.boundingVolume,r)&&LN(e.boundingVolume,r)?s=Nie(e,t,n,y(i,!1),o):s=r.boundingVolume,F9(s,r),s}function tVe(e,t){let n;return l(t)&&(n=t.boundingVolume),LN(n,t)?F9(n,t):LN(e,t)&&(n=Ge(e,!0),F9(n,t)),n}function Nie(e,t,n,i,o){let r=e.boundingVolume;return ri(r,"3DTILES_bounding_volume_S2")?Fie(i,o,n,t.level,t.x,t.y,t.z):l(r.region)?{region:kie(r.region,t.level,t.x,t.y,t.z)}:{box:Bie(r.box,t.level,t.x,t.y,t.z)}}function Fie(e,t,n,i,o,r,s){let a=t._boundingVolume;if(e)return{extensions:{"3DTILES_bounding_volume_S2":{token:f_.getTokenFromId(a.s2Cell._cellId),minimumHeight:a.minimumHeight,maximumHeight:a.maximumHeight}}};let c=Number(t._boundingVolume.s2Cell._cellId>>BigInt(61)),u=c%2===0?zv.encode2D(i,o,r):zv.encode2D(i,r,o),f=f_.fromFacePositionLevel(c,BigInt(u),i),h,p;if(l(s)){let _=(a.maximumHeight+a.minimumHeight)/2;h=n<4?a.minimumHeight:_,p=n<4?_:a.maximumHeight}else h=a.minimumHeight,p=a.maximumHeight;return{extensions:{"3DTILES_bounding_volume_S2":{token:f_.getTokenFromId(f._cellId),minimumHeight:h,maximumHeight:p}}}}var nVe=new d,iVe=new d,N9=new d,oVe=new $;function Bie(e,t,n,i,o){if(t===0)return e;let r=d.unpack(e,0,iVe),s=$.unpack(e,3,oVe),a=Math.pow(2,-t),c=-1+(2*n+1)*a,u=-1+(2*i+1)*a,f=0,h=d.fromElements(a,a,1,nVe);l(o)&&(f=-1+(2*o+1)*a,h.z=a);let p=d.fromElements(c,u,f,N9);p=$.multiplyByVector(s,p,N9),p=d.add(p,r,N9);let _=$.clone(s);_=$.multiplyByScale(_,h,_);let m=new Array(12);return d.pack(p,m),$.pack(_,m,3),m}var rVe=new se;function kie(e,t,n,i,o){if(t===0)return e.slice();let r=se.unpack(e,0,rVe),s=e[4],a=e[5],c=Math.pow(2,-t),u=c*r.width,f=P.negativePiToPi(r.west+n*u),h=P.negativePiToPi(f+u),p=c*r.height,_=P.negativePiToPi(r.south+i*p),m=P.negativePiToPi(_+p),x=s,b=a;if(l(o)){let T=c*(a-s);x+=o*T,b=x+T}return[f,_,h,m,x,b]}function sVe(e,t,n){let i=e._implicitTileset,o=t.implicitCoordinates.getChildCoordinates(n),r=Nie(i,o,n,!1,t),s=Lie(void 0,i,o),a=i.subtreeUriTemplate.getDerivedResource({templateValues:o.getTemplateValues()}).url,c={boundingVolume:r,geometricError:s,refine:i.refine,contents:[{uri:a}]},u=Vie(e,i.baseResource,c,t);return u.implicitTileset=i,u.implicitCoordinates=o,u}function Vie(e,t,n,i){let o=e._tile.constructor;return new o(e._tileset,t,n,i)}Nc.prototype.hasProperty=function(e,t){return!1};Nc.prototype.getFeature=function(e){};Nc.prototype.applyDebugSettings=function(e,t){};Nc.prototype.applyStyle=function(e){};Nc.prototype.update=function(e,t){};Nc.prototype.pick=function(e,t,n){};Nc.prototype.isDestroyed=function(){return!1};Nc.prototype.destroy=function(){return this._implicitSubtree=this._implicitSubtree&&this._implicitSubtree.destroy(),ue(this)};Nc._deriveBoundingBox=Bie;Nc._deriveBoundingRegion=kie;Nc._deriveBoundingVolumeS2=Fie;var sw=Nc;var aVe={NONE:0,REPEAT:1,MIRRORED_REPEAT:2},au=Object.freeze(aVe);function pC(e,t){this._distance=t,this._normal=new Uie(e,this),this.onChangeCallback=void 0,this.index=-1}Object.defineProperties(pC.prototype,{distance:{get:function(){return this._distance},set:function(e){l(this.onChangeCallback)&&e!==this._distance&&this.onChangeCallback(this.index),this._distance=e}},normal:{get:function(){return this._normal},set:function(e){l(this.onChangeCallback)&&!d.equals(this._normal._cartesian3,e)&&this.onChangeCallback(this.index),d.clone(e,this._normal._cartesian3)}}});pC.fromPlane=function(e,t){return l(t)?(t.normal=e.normal,t.distance=e.distance):t=new pC(e.normal,e.distance),t};pC.clone=function(e,t){return l(t)?(t.normal=e.normal,t.distance=e.distance,t):new pC(e.normal,e.distance)};function Uie(e,t){this._clippingPlane=t,this._cartesian3=d.clone(e)}Object.defineProperties(Uie.prototype,{x:{get:function(){return this._cartesian3.x},set:function(e){l(this._clippingPlane.onChangeCallback)&&e!==this._cartesian3.x&&this._clippingPlane.onChangeCallback(this._clippingPlane.index),this._cartesian3.x=e}},y:{get:function(){return this._cartesian3.y},set:function(e){l(this._clippingPlane.onChangeCallback)&&e!==this._cartesian3.y&&this._clippingPlane.onChangeCallback(this._clippingPlane.index),this._cartesian3.y=e}},z:{get:function(){return this._cartesian3.z},set:function(e){l(this._clippingPlane.onChangeCallback)&&e!==this._cartesian3.z&&this._clippingPlane.onChangeCallback(this._clippingPlane.index),this._cartesian3.z=e}}});var gC=pC;function Ja(e){e=y(e,y.EMPTY_OBJECT),this._planes=[],this._dirtyIndex=-1,this._multipleDirtyPlanes=!1,this._enabled=y(e.enabled,!0),this.modelMatrix=F.clone(y(e.modelMatrix,F.IDENTITY)),this.edgeColor=z.clone(y(e.edgeColor,z.WHITE)),this.edgeWidth=y(e.edgeWidth,0),this.planeAdded=new pe,this.planeRemoved=new pe,this._owner=void 0;let t=y(e.unionClippingRegions,!1);this._unionClippingRegions=t,this._testIntersection=t?jie:qie,this._uint8View=void 0,this._float32View=void 0,this._clippingPlanesTexture=void 0;let n=e.planes;if(l(n)){let i=n.length;for(let o=0;o<i;++o)this.add(n[o])}}function jie(e){return e===Wt.OUTSIDE}function qie(e){return e===Wt.INSIDE}Object.defineProperties(Ja.prototype,{length:{get:function(){return this._planes.length}},unionClippingRegions:{get:function(){return this._unionClippingRegions},set:function(e){this._unionClippingRegions!==e&&(this._unionClippingRegions=e,this._testIntersection=e?jie:qie)}},enabled:{get:function(){return this._enabled},set:function(e){this._enabled!==e&&(this._enabled=e)}},texture:{get:function(){return this._clippingPlanesTexture}},owner:{get:function(){return this._owner}},clippingPlanesState:{get:function(){return this._unionClippingRegions?this._planes.length:-this._planes.length}}});function zie(e,t){e._multipleDirtyPlanes=e._multipleDirtyPlanes||e._dirtyIndex!==-1&&e._dirtyIndex!==t,e._dirtyIndex=t}Ja.prototype.add=function(e){let t=this._planes.length,n=this;e.onChangeCallback=function(i){zie(n,i)},e.index=t,zie(this,t),this._planes.push(e),this.planeAdded.raiseEvent(e,t)};Ja.prototype.get=function(e){return this._planes[e]};function Yie(e,t){let n=e.length;for(let i=0;i<n;++i)if(sn.equals(e[i],t))return i;return-1}Ja.prototype.contains=function(e){return Yie(this._planes,e)!==-1};Ja.prototype.remove=function(e){let t=this._planes,n=Yie(t,e);if(n===-1)return!1;e instanceof gC&&(e.onChangeCallback=void 0,e.index=-1);let i=t.length-1;for(let o=n;o<i;++o){let r=t[o+1];t[o]=r,r instanceof gC&&(r.index=o)}return this._multipleDirtyPlanes=!0,t.length=i,this.planeRemoved.raiseEvent(e,n),!0};Ja.prototype.removeAll=function(){let e=this._planes,t=e.length;for(let n=0;n<t;++n){let i=e[n];i instanceof gC&&(i.onChangeCallback=void 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Rt({context:n,width:s.x,height:s.y,pixelFormat:tt.RGBA,pixelDatatype:Ke.FLOAT,sampler:Zt.NEAREST,flipY:!1}),this._float32View=new Float32Array(s.x*s.y*4)):(t=new Rt({context:n,width:s.x,height:s.y,pixelFormat:tt.RGBA,pixelDatatype:Ke.UNSIGNED_BYTE,sampler:Zt.NEAREST,flipY:!1}),this._uint8View=new Uint8Array(s.x*s.y*4)),this._clippingPlanesTexture=t,this._multipleDirtyPlanes=!0}let r=this._dirtyIndex;if(!(!this._multipleDirtyPlanes&&r===-1)){if(this._multipleDirtyPlanes)i?(Gie(this,0,this._planes.length),t.copyFrom({source:{width:t.width,height:t.height,arrayBufferView:this._float32View}})):(Hie(this,0,this._planes.length),t.copyFrom({source:{width:t.width,height:t.height,arrayBufferView:this._uint8View}}));else{let s=0,a=0;i?(a=Math.floor(r/t.width),s=Math.floor(r-a*t.width),Gie(this,r,r+1),t.copyFrom({source:{width:1,height:1,arrayBufferView:this._float32View},xOffset:s,yOffset:a})):(a=Math.floor(r*2/t.width),s=Math.floor(r*2-a*t.width),Hie(this,r,r+1),t.copyFrom({source:{width:2,height:1,arrayBufferView:this._uint8View},xOffset:s,yOffset:a}))}this._multipleDirtyPlanes=!1,this._dirtyIndex=-1}};var fVe=new F,Wie=new sn(d.UNIT_X,0);Ja.prototype.computeIntersectionWithBoundingVolume=function(e,t){let n=this._planes,i=n.length,o=this.modelMatrix;l(t)&&(o=F.multiply(t,o,fVe));let r=Wt.INSIDE;!this.unionClippingRegions&&i>0&&(r=Wt.OUTSIDE);for(let s=0;s<i;++s){let a=n[s];sn.transform(a,o,Wie);let c=e.intersectPlane(Wie);if(c===Wt.INTERSECTING)r=c;else if(this._testIntersection(c))return c}return r};Ja.setOwner=function(e,t,n){e!==t[n]&&(t[n]=t[n]&&t[n].destroy(),l(e)&&(e._owner=t,t[n]=e))};Ja.useFloatTexture=function(e){return e.floatingPointTexture};Ja.getTextureResolution=function(e,t,n){let 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f=MVe(e,t,u*s,r);a[c++]=f[0],a[c++]=f[1],a[c++]=f[2]}return a};qo.subdivideTexcoordRhumbLine=function(e,t,n,i,o,r,s){let a=n.cartesianToCartographic(i,kN),c=n.cartesianToCartographic(o,VN);BN.setEndPoints(a,c);let u=BN.surfaceDistance/r,f=Math.max(0,Math.ceil(P.log2(u))),h=Math.pow(2,f),p=U.distance(e,t),_=p/h,m=s;m.length=h*2;let x=0;for(let b=0;b<h;b++){let T=foe(e,t,b*_,p);m[x++]=T[0],m[x++]=T[1]}return m};qo.subdivideRhumbLine=function(e,t,n,i,o){let r=e.cartesianToCartographic(t,kN),s=e.cartesianToCartographic(n,VN),a=new Xa(r,s,e),c=a.surfaceDistance/i,u=Math.max(0,Math.ceil(P.log2(c))),f=Math.pow(2,u),h=a.surfaceDistance/f;l(o)||(o=[]);let p=o;p.length=f*3;let _=0;for(let m=0;m<f;m++){let x=a.interpolateUsingSurfaceDistance(m*h,LVe),b=e.cartographicToCartesian(x,NVe);p[_++]=b.x,p[_++]=b.y,p[_++]=b.z}return p};var FVe=new d,BVe=new d,kVe=new d,VVe=new d;qo.scaleToGeodeticHeightExtruded=function(e,t,n,i,o){i=y(i,ee.default);let 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a=[],c=r,u=h=>p=>p.position===h,f=[];do{let h=n[c];a.push(h);let p=i.findIndex(u(c)),_=i[p];if(!l(_)){++c;continue}let{visited:m,type:x,next:b}=_;if(_.visited=!0,x===0){if(b===0){let S=i[p-(s?1:-1)];if(S?.position===c+1)S.visited=!0;else{++c;continue}}if(!m&&s&&b>0||r===c&&!s&&b<0){++c;continue}}if(!(s?x>=0:x<=0)){++c;continue}m||f.push(c);let C=p+(s?1:-1),A=i[C];if(!l(A)){++c;continue}c=A.position}while(c<n.length&&c>=0&&c!==r&&a.length<n.length);e.splice(t,o,a);for(let h of f)t=doe(e,++t,n,i,0,h,!s);return t}qo.splitPolygonsOnEquator=function(e,t,n,i){l(i)||(i=[]),i.splice(0,0,...e),i.length=e.length;let o=0;for(;o<i.length;){let r=i[o],s=r.slice();if(r.length<3){i[o]=s,++o;continue}let a=WVe(s,t,n);if(s.length===r.length||a.length<=1){i[o]=s,++o;continue}a.sort((u,f)=>u.theta-f.theta);let c=s[0].z>=0;o=doe(i,o,s,a,1,0,c)}return i};qo.polygonsFromHierarchy=function(e,t,n,i,o,r){let s=[],a=[],c=new ux;c.enqueue(e);let u=l(r);for(;c.length!==0;){let 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L,g;C&&(h=A[c],p=A[(c+1)%x]),r===Jt.GEODESIC?(L=qo.subdivideLine(u,f,R,uoe),C&&(g=qo.subdivideTexcoordLine(h,p,u,f,R,loe))):r===Jt.RHUMB&&(L=qo.subdivideRhumbLine(n,u,f,R,uoe),C&&(g=qo.subdivideTexcoordRhumbLine(h,p,n,u,f,R,loe)));let E=L.length;for(let w=0;w<E;++w,++b)s[b]=L[w],s[b+a]=L[w];if(s[b]=f.x,s[b+a]=f.x,++b,s[b]=f.y,s[b+a]=f.y,++b,s[b]=f.z,s[b+a]=f.z,++b,C){let w=g.length;for(let I=0;I<w;++I,++T)_[T]=g[I],_[T+m]=g[I];_[T]=p.x,_[T+m]=p.x,++T,_[T]=p.y,_[T+m]=p.y,++T}}}x=s.length;let S=Ne.createTypedArray(x/3,x-e.length*6),v=0;for(x/=6,c=0;c<x;c++){let R=c,M=R+1,L=R+x,g=L+1;u=d.fromArray(s,R*3,KVe),f=d.fromArray(s,M*3,ZVe),!d.equalsEpsilon(u,f,P.EPSILON10,P.EPSILON10)&&(S[v++]=R,S[v++]=L,S[v++]=M,S[v++]=M,S[v++]=L,S[v++]=g)}let D={attributes:new dn({position:new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:s})}),indices:S,primitiveType:Me.TRIANGLES};return C&&(D.attributes.st=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:_})),new st(D)};var Un=qo;function Or(e,t){this.position=e,l(this.position)||(this.position=new U),this.tangentPlane=t,l(this.tangentPlane)||(this.tangentPlane=Or.NORTH_POLE_TANGENT_PLANE)}Object.defineProperties(Or.prototype,{ellipsoid:{get:function(){return this.tangentPlane.ellipsoid}},x:{get:function(){return this.position.x}},y:{get:function(){return this.position.y}},conformalLatitude:{get:function(){let e=U.magnitude(this.position),t=2*this.ellipsoid.maximumRadius;return this.tangentPlane.plane.normal.z*(P.PI_OVER_TWO-2*Math.atan2(e,t))}},longitude:{get:function(){let e=P.PI_OVER_TWO+Math.atan2(this.y,this.x);return e>Math.PI&&(e-=P.TWO_PI),e}}});var xC=new fe,$Ve=new d;Or.prototype.getLatitude=function(e){l(e)||(e=ee.default),xC.latitude=this.conformalLatitude,xC.longitude=this.longitude,xC.height=0;let t=this.ellipsoid.cartographicToCartesian(xC,$Ve);return e.cartesianToCartographic(t,xC),xC.latitude};var QVe=new pn,JVe=new d,eUe=new d;Or.fromCartesian=function(e,t){let n=P.signNotZero(e.z),i=Or.NORTH_POLE_TANGENT_PLANE,o=Or.SOUTH_POLE;n<0&&(i=Or.SOUTH_POLE_TANGENT_PLANE,o=Or.NORTH_POLE);let r=QVe;r.origin=i.ellipsoid.scaleToGeocentricSurface(e,r.origin),r.direction=d.subtract(r.origin,o,JVe),d.normalize(r.direction,r.direction);let s=Qn.rayPlane(r,i.plane,eUe),a=d.subtract(s,o,s),c=d.dot(i.xAxis,a),u=n*d.dot(i.yAxis,a);return l(t)?(t.position=new U(c,u),t.tangentPlane=i,t):new Or(new U(c,u),i)};Or.fromCartesianArray=function(e,t){let n=e.length;l(t)?t.length=n:t=new Array(n);for(let i=0;i<n;i++)t[i]=Or.fromCartesian(e[i],t[i]);return t};Or.clone=function(e,t){if(l(e))return l(t)?(t.position=e.position,t.tangentPlane=e.tangentPlane,t):new Or(e.position,e.tangentPlane)};Or.HALF_UNIT_SPHERE=Object.freeze(new ee(.5,.5,.5));Or.NORTH_POLE=Object.freeze(new d(0,0,.5));Or.SOUTH_POLE=Object.freeze(new d(0,0,-.5));Or.NORTH_POLE_TANGENT_PLANE=Object.freeze(new ns(Or.NORTH_POLE,Or.HALF_UNIT_SPHERE));Or.SOUTH_POLE_TANGENT_PLANE=Object.freeze(new ns(Or.SOUTH_POLE,Or.HALF_UNIT_SPHERE));var Fc=Or;var tUe=new fe,hoe=new fe;function nUe(e,t,n,i){let r=i.cartesianToCartographic(e,tUe).height,s=i.cartesianToCartographic(t,hoe);s.height=r,i.cartographicToCartesian(s,t);let a=i.cartesianToCartographic(n,hoe);a.height=r-100,i.cartographicToCartesian(a,n)}var moe=new qe,iUe=new d,oUe=new d,rUe=new d,sUe=new d,aUe=new d,cUe=new d,UN=new d,Xh=new d,bC=new d,lUe=new U,uUe=new U,fUe=new d,poe=new Oe,dUe=new $,hUe=new $;function z9(e){let t=e.vertexFormat,n=e.geometry,i=e.shadowVolume,o=n.attributes.position.values,r=l(n.attributes.st)?n.attributes.st.values:void 0,s=o.length,a=e.wall,c=e.top||a,u=e.bottom||a;if(t.st||t.normal||t.tangent||t.bitangent||i){let f=e.boundingRectangle,h=e.rotationAxis,p=e.projectTo2d,_=e.ellipsoid,m=e.stRotation,x=e.perPositionHeight,b=lUe;b.x=f.x,b.y=f.y;let T=t.st?new Float32Array(2*(s/3)):void 0,C;t.normal&&(x&&c&&!a?C=n.attributes.normal.values:C=new Float32Array(s));let A=t.tangent?new Float32Array(s):void 0,S=t.bitangent?new Float32Array(s):void 0,v=i?new Float32Array(s):void 0,D=0,O=0,R=oUe,M=rUe,L=sUe,g=!0,E=dUe,w=hUe;if(m!==0){let B=Oe.fromAxisAngle(h,m,poe);E=$.fromQuaternion(B,E),B=Oe.fromAxisAngle(h,-m,poe),w=$.fromQuaternion(B,w)}else E=$.clone($.IDENTITY,E),w=$.clone($.IDENTITY,w);let I=0,N=0;c&&u&&(I=s/2,N=s/3,s/=2);for(let B=0;B<s;B+=3){let H=d.fromArray(o,B,fUe);if(t.st&&!l(r)){let V=$.multiplyByVector(E,H,iUe);V=_.scaleToGeodeticSurface(V,V);let G=p([V],uUe)[0];U.subtract(G,b,G);let k=P.clamp(G.x/f.width,0,1),W=P.clamp(G.y/f.height,0,1);u&&(T[D+N]=k,T[D+1+N]=W),c&&(T[D]=k,T[D+1]=W),D+=2}if(t.normal||t.tangent||t.bitangent||i){let V=O+1,G=O+2;if(a){if(B+3<s){let k=d.fromArray(o,B+3,aUe);if(g){let W=d.fromArray(o,B+s,cUe);x&&nUe(H,k,W,_),d.subtract(k,H,k),d.subtract(W,H,W),R=d.normalize(d.cross(W,k,R),R),g=!1}d.equalsEpsilon(k,H,P.EPSILON10)&&(g=!0)}(t.tangent||t.bitangent)&&(L=_.geodeticSurfaceNormal(H,L),t.tangent&&(M=d.normalize(d.cross(L,R,M),M)))}else R=_.geodeticSurfaceNormal(H,R),(t.tangent||t.bitangent)&&(x&&(UN=d.fromArray(C,O,UN),Xh=d.cross(d.UNIT_Z,UN,Xh),Xh=d.normalize($.multiplyByVector(w,Xh,Xh),Xh),t.bitangent&&(bC=d.normalize(d.cross(UN,Xh,bC),bC))),M=d.cross(d.UNIT_Z,R,M),M=d.normalize($.multiplyByVector(w,M,M),M),t.bitangent&&(L=d.normalize(d.cross(R,M,L),L)));t.normal&&(e.wall?(C[O+I]=R.x,C[V+I]=R.y,C[G+I]=R.z):u&&(C[O+I]=-R.x,C[V+I]=-R.y,C[G+I]=-R.z),(c&&!x||a)&&(C[O]=R.x,C[V]=R.y,C[G]=R.z)),i&&(a&&(R=_.geodeticSurfaceNormal(H,R)),v[O+I]=-R.x,v[V+I]=-R.y,v[G+I]=-R.z),t.tangent&&(e.wall?(A[O+I]=M.x,A[V+I]=M.y,A[G+I]=M.z):u&&(A[O+I]=-M.x,A[V+I]=-M.y,A[G+I]=-M.z),c&&(x?(A[O]=Xh.x,A[V]=Xh.y,A[G]=Xh.z):(A[O]=M.x,A[V]=M.y,A[G]=M.z))),t.bitangent&&(u&&(S[O+I]=L.x,S[V+I]=L.y,S[G+I]=L.z),c&&(x?(S[O]=bC.x,S[V]=bC.y,S[G]=bC.z):(S[O]=L.x,S[V]=L.y,S[G]=L.z))),O+=3}}t.st&&!l(r)&&(n.attributes.st=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:T})),t.normal&&(n.attributes.normal=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:C})),t.tangent&&(n.attributes.tangent=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:A})),t.bitangent&&(n.attributes.bitangent=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:S})),i&&(n.attributes.extrudeDirection=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:v}))}if(e.extrude&&l(e.offsetAttribute)){let f=o.length/3,h=new Uint8Array(f);if(e.offsetAttribute===rn.TOP)c&&u||a?h=h.fill(1,0,f/2):c&&(h=h.fill(1));else{let p=e.offsetAttribute===rn.NONE?0:1;h=h.fill(p)}n.attributes.applyOffset=new ve({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:h})}return n}var goe=[];function mUe(e,t,n,i,o,r,s,a,c,u){let f={walls:[]},h;if(s||a){let C=Un.createGeometryFromPositions(e,t,n,i,r,c,u),A=C.attributes.position.values,S=C.indices,v,D;if(s&&a){let O=A.concat(A);v=O.length/3,D=Ne.createTypedArray(v,S.length*2),D.set(S);let R=S.length,M=v/2;for(h=0;h<R;h+=3){let L=D[h]+M,g=D[h+1]+M,E=D[h+2]+M;D[h+R]=E,D[h+1+R]=g,D[h+2+R]=L}if(C.attributes.position.values=O,r&&c.normal){let L=C.attributes.normal.values;C.attributes.normal.values=new Float32Array(O.length),C.attributes.normal.values.set(L)}if(c.st&&l(n)){let L=C.attributes.st.values;C.attributes.st.values=new Float32Array(v*2),C.attributes.st.values=L.concat(L)}C.indices=D}else if(a){for(v=A.length/3,D=Ne.createTypedArray(v,S.length),h=0;h<S.length;h+=3)D[h]=S[h+2],D[h+1]=S[h+1],D[h+2]=S[h];C.indices=D}f.topAndBottom=new vt({geometry:C})}let p=o.outerRing,_=ns.fromPoints(p,e),m=_.projectPointsOntoPlane(p,goe),x=si.computeWindingOrder2D(m);x===gs.CLOCKWISE&&(p=p.slice().reverse());let b=Un.computeWallGeometry(p,n,e,i,r,u);f.walls.push(new vt({geometry:b}));let T=o.holes;for(h=0;h<T.length;h++){let C=T[h];m=_.projectPointsOntoPlane(C,goe),x=si.computeWindingOrder2D(m),x===gs.COUNTER_CLOCKWISE&&(C=C.slice().reverse()),b=Un.computeWallGeometry(C,n,e,i,r,u),f.walls.push(new vt({geometry:b}))}return f}function pf(e){let t=e.polygonHierarchy,n=y(e.vertexFormat,Ie.DEFAULT),i=y(e.ellipsoid,ee.default),o=y(e.granularity,P.RADIANS_PER_DEGREE),r=y(e.stRotation,0),s=e.textureCoordinates,a=y(e.perPositionHeight,!1),c=a&&l(e.extrudedHeight),u=y(e.height,0),f=y(e.extrudedHeight,u);if(!c){let h=Math.max(u,f);f=Math.min(u,f),u=h}this._vertexFormat=Ie.clone(n),this._ellipsoid=ee.clone(i),this._granularity=o,this._stRotation=r,this._height=u,this._extrudedHeight=f,this._closeTop=y(e.closeTop,!0),this._closeBottom=y(e.closeBottom,!0),this._polygonHierarchy=t,this._perPositionHeight=a,this._perPositionHeightExtrude=c,this._shadowVolume=y(e.shadowVolume,!1),this._workerName="createPolygonGeometry",this._offsetAttribute=e.offsetAttribute,this._arcType=y(e.arcType,Jt.GEODESIC),this._rectangle=void 0,this._textureCoordinateRotationPoints=void 0,this._textureCoordinates=s,this.packedLength=Un.computeHierarchyPackedLength(t,d)+ee.packedLength+Ie.packedLength+(s?Un.computeHierarchyPackedLength(s,U):1)+12}pf.fromPositions=function(e){e=y(e,y.EMPTY_OBJECT);let t={polygonHierarchy:{positions:e.positions},height:e.height,extrudedHeight:e.extrudedHeight,vertexFormat:e.vertexFormat,stRotation:e.stRotation,ellipsoid:e.ellipsoid,granularity:e.granularity,perPositionHeight:e.perPositionHeight,closeTop:e.closeTop,closeBottom:e.closeBottom,offsetAttribute:e.offsetAttribute,arcType:e.arcType,textureCoordinates:e.textureCoordinates};return new pf(t)};pf.pack=function(e,t,n){return n=y(n,0),n=Un.packPolygonHierarchy(e._polygonHierarchy,t,n,d),ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,Ie.pack(e._vertexFormat,t,n),n+=Ie.packedLength,t[n++]=e._height,t[n++]=e._extrudedHeight,t[n++]=e._granularity,t[n++]=e._stRotation,t[n++]=e._perPositionHeightExtrude?1:0,t[n++]=e._perPositionHeight?1:0,t[n++]=e._closeTop?1:0,t[n++]=e._closeBottom?1:0,t[n++]=e._shadowVolume?1:0,t[n++]=y(e._offsetAttribute,-1),t[n++]=e._arcType,l(e._textureCoordinates)?n=Un.packPolygonHierarchy(e._textureCoordinates,t,n,U):t[n++]=-1,t[n++]=e.packedLength,t};var pUe=ee.clone(ee.UNIT_SPHERE),gUe=new Ie,_Ue={polygonHierarchy:{}};pf.unpack=function(e,t,n){t=y(t,0);let i=Un.unpackPolygonHierarchy(e,t,d);t=i.startingIndex,delete i.startingIndex;let o=ee.unpack(e,t,pUe);t+=ee.packedLength;let r=Ie.unpack(e,t,gUe);t+=Ie.packedLength;let s=e[t++],a=e[t++],c=e[t++],u=e[t++],f=e[t++]===1,h=e[t++]===1,p=e[t++]===1,_=e[t++]===1,m=e[t++]===1,x=e[t++],b=e[t++],T=e[t]===-1?void 0:Un.unpackPolygonHierarchy(e,t,U);l(T)?(t=T.startingIndex,delete T.startingIndex):t++;let C=e[t++];return l(n)||(n=new pf(_Ue)),n._polygonHierarchy=i,n._ellipsoid=ee.clone(o,n._ellipsoid),n._vertexFormat=Ie.clone(r,n._vertexFormat),n._height=s,n._extrudedHeight=a,n._granularity=c,n._stRotation=u,n._perPositionHeightExtrude=f,n._perPositionHeight=h,n._closeTop=p,n._closeBottom=_,n._shadowVolume=m,n._offsetAttribute=x===-1?void 0:x,n._arcType=b,n._textureCoordinates=T,n.packedLength=C,n};var yUe=new U,xUe=new U,bUe=new Fc;function _oe(e,t,n,i,o,r){let s=e.longitude,a=s>=0?s:s+P.TWO_PI;o.westOverIdl=Math.min(o.westOverIdl,a),o.eastOverIdl=Math.max(o.eastOverIdl,a),r.west=Math.min(r.west,s),r.east=Math.max(r.east,s);let c=e.getLatitude(n),u=c;if(r.south=Math.min(r.south,c),r.north=Math.max(r.north,c),i!==Jt.RHUMB){let p=U.subtract(t.position,e.position,yUe),_=U.dot(t.position,p)/U.dot(p,p);if(_>0&&_<1){let m=U.add(t.position,U.multiplyByScalar(p,-_,p),xUe),x=Fc.clone(t,bUe);x.position=m;let b=x.getLatitude(n);r.south=Math.min(r.south,b),r.north=Math.max(r.north,b),Math.abs(c)>Math.abs(b)&&(u=b)}}let f=t.x*e.y-e.x*t.y,h=Math.sign(f);h!==0&&(h*=U.angleBetween(t.position,e.position)),u>=0&&(o.northAngle+=h),u<=0&&(o.southAngle+=h)}var yoe=new Fc,TUe=new Fc,mf={northAngle:0,southAngle:0,westOverIdl:0,eastOverIdl:0};pf.computeRectangleFromPositions=function(e,t,n,i){if(l(i)||(i=new se),e.length<3)return i;i.west=Number.POSITIVE_INFINITY,i.east=Number.NEGATIVE_INFINITY,i.south=Number.POSITIVE_INFINITY,i.north=Number.NEGATIVE_INFINITY,mf.northAngle=0,mf.southAngle=0,mf.westOverIdl=Number.POSITIVE_INFINITY,mf.eastOverIdl=Number.NEGATIVE_INFINITY;let o=e.length,r=Fc.fromCartesian(e[0],TUe);for(let s=1;s<o;s++){let a=Fc.fromCartesian(e[s],yoe);_oe(a,r,t,n,mf,i),r=Fc.clone(a,r)}return _oe(Fc.fromCartesian(e[0],yoe),r,t,n,mf,i),i.east-i.west>mf.eastOverIdl-mf.westOverIdl&&(i.west=mf.westOverIdl,i.east=mf.eastOverIdl,i.east>P.PI&&(i.east=i.east-P.TWO_PI),i.west>P.PI&&(i.west=i.west-P.TWO_PI)),P.equalsEpsilon(Math.abs(mf.northAngle),P.TWO_PI,P.EPSILON10)&&(i.north=P.PI_OVER_TWO,i.east=P.PI,i.west=-P.PI),P.equalsEpsilon(Math.abs(mf.southAngle),P.TWO_PI,P.EPSILON10)&&(i.south=-P.PI_OVER_TWO,i.east=P.PI,i.west=-P.PI),i};var CUe=new Fc;function AUe(e,t,n){return e.height>=P.PI||e.width>=P.PI?Fc.fromCartesian(t[0],CUe).tangentPlane:ns.fromPoints(t,n)}var xoe=new fe;function EUe(e,t,n){return(i,o)=>{if(e.height>=P.PI||e.width>=P.PI){if(e.south<0&&e.north>0){l(o)||(o=[]);for(let s=0;s<i.length;++s){let a=n.cartesianToCartographic(i[s],xoe);o[s]=new U(a.longitude/P.PI,a.latitude/P.PI_OVER_TWO)}return o.length=i.length,o}return Fc.fromCartesianArray(i,o)}return ns.fromPoints(t,n).projectPointsOntoPlane(i,o)}}function SUe(e,t,n){if(e.height>=P.PI||e.width>=P.PI)return(o,r)=>{if(e.south<0&&e.north>0){let s=n.cartesianToCartographic(o,xoe);return l(r)||(r=new U),r.x=s.longitude/P.PI,r.y=s.latitude/P.PI_OVER_TWO,r}return Fc.fromCartesian(o,r)};let i=ns.fromPoints(t,n);return(o,r)=>i.projectPointsOntoPlane(o,r)}function vUe(e,t,n,i){return(o,r)=>!i&&(e.height>=P.PI_OVER_TWO||e.width>=2*P.PI_OVER_THREE)?Un.splitPolygonsOnEquator(o,t,n,r):o}function wUe(e,t,n,i){if(t.height>=P.PI||t.width>=P.PI)return qe.fromRectangle(t,void 0,moe);let o=e,r=ns.fromPoints(o,n);return Un.computeBoundingRectangle(r.plane.normal,r.projectPointOntoPlane.bind(r),o,i,moe)}pf.createGeometry=function(e){let t=e._vertexFormat,n=e._ellipsoid,i=e._granularity,o=e._stRotation,r=e._polygonHierarchy,s=e._perPositionHeight,a=e._closeTop,c=e._closeBottom,u=e._arcType,f=e._textureCoordinates,h=l(f),p=r.positions;if(p.length<3)return;let _=e.rectangle,m=Un.polygonsFromHierarchy(r,h,EUe(_,p,n),!s,n,vUe(_,n,u,s)),x=m.hierarchy,b=m.polygons,T=function(I){return I},C=h?Un.polygonsFromHierarchy(f,!0,T,!1,n).polygons:void 0;if(x.length===0)return;let A=x[0].outerRing,S=wUe(A,_,n,o),v=[],D=e._height,O=e._extrudedHeight,R=e._perPositionHeightExtrude||!P.equalsEpsilon(D,O,0,P.EPSILON2),M={perPositionHeight:s,vertexFormat:t,geometry:void 0,rotationAxis:AUe(_,A,n).plane.normal,projectTo2d:SUe(_,A,n),boundingRectangle:S,ellipsoid:n,stRotation:o,textureCoordinates:void 0,bottom:!1,top:!0,wall:!1,extrude:!1,arcType:u},L;if(R)for(M.extrude=!0,M.top=a,M.bottom=c,M.shadowVolume=e._shadowVolume,M.offsetAttribute=e._offsetAttribute,L=0;L<b.length;L++){let I=mUe(n,b[L],h?C[L]:void 0,i,x[L],s,a,c,t,u),N;a&&c?(N=I.topAndBottom,M.geometry=Un.scaleToGeodeticHeightExtruded(N.geometry,D,O,n,s)):a?(N=I.topAndBottom,N.geometry.attributes.position.values=si.scaleToGeodeticHeight(N.geometry.attributes.position.values,D,n,!s),M.geometry=N.geometry):c&&(N=I.topAndBottom,N.geometry.attributes.position.values=si.scaleToGeodeticHeight(N.geometry.attributes.position.values,O,n,!0),M.geometry=N.geometry),(a||c)&&(M.wall=!1,N.geometry=z9(M),v.push(N));let B=I.walls;M.wall=!0;for(let H=0;H<B.length;H++){let V=B[H];M.geometry=Un.scaleToGeodeticHeightExtruded(V.geometry,D,O,n,s),V.geometry=z9(M),v.push(V)}}else for(L=0;L<b.length;L++){let I=new vt({geometry:Un.createGeometryFromPositions(n,b[L],h?C[L]:void 0,i,s,t,u)});if(I.geometry.attributes.position.values=si.scaleToGeodeticHeight(I.geometry.attributes.position.values,D,n,!s),M.geometry=I.geometry,I.geometry=z9(M),l(e._offsetAttribute)){let N=I.geometry.attributes.position.values.length,B=e._offsetAttribute===rn.NONE?0:1,H=new Uint8Array(N/3).fill(B);I.geometry.attributes.applyOffset=new ve({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:H})}v.push(I)}let g=Nn.combineInstances(v)[0];g.attributes.position.values=new Float64Array(g.attributes.position.values),g.indices=Ne.createTypedArray(g.attributes.position.values.length/3,g.indices);let E=g.attributes,w=ae.fromVertices(E.position.values);return t.position||delete E.position,new st({attributes:E,indices:g.indices,primitiveType:g.primitiveType,boundingSphere:w,offsetAttribute:e._offsetAttribute})};pf.createShadowVolume=function(e,t,n){let i=e._granularity,o=e._ellipsoid,r=t(i,o),s=n(i,o);return new pf({polygonHierarchy:e._polygonHierarchy,ellipsoid:o,stRotation:e._stRotation,granularity:i,perPositionHeight:!1,extrudedHeight:r,height:s,vertexFormat:Ie.POSITION_ONLY,shadowVolume:!0,arcType:e._arcType})};function DUe(e){let t=-e._stRotation;if(t===0)return[0,0,0,1,1,0];let n=e._ellipsoid,i=e._polygonHierarchy.positions,o=e.rectangle;return st._textureCoordinateRotationPoints(i,t,n,o)}Object.defineProperties(pf.prototype,{rectangle:{get:function(){if(!l(this._rectangle)){let e=this._polygonHierarchy.positions;this._rectangle=pf.computeRectangleFromPositions(e,this._ellipsoid,this._arcType)}return this._rectangle}},textureCoordinateRotationPoints:{get:function(){return l(this._textureCoordinateRotationPoints)||(this._textureCoordinateRotationPoints=DUe(this)),this._textureCoordinateRotationPoints}}});var E_=pf;function dx(e){this._ellipsoid=y(e.ellipsoid,ee.default),this._positions=[...e.positions]}Object.defineProperties(dx.prototype,{length:{get:function(){return this._positions.length}},positions:{get:function(){return this._positions}},ellipsoid:{get:function(){return this._ellipsoid}}});dx.clone=function(e,t){return l(t)?(t._ellipsoid=e.ellipsoid,t._positions.length=0,t._positions.push(...e.positions),t):new dx({positions:e.positions,ellipsoid:e.ellipsoid})};dx.equals=function(e,t){return e.ellipsoid.equals(t.ellipsoid)&&e.positions===t.positions};dx.prototype.computeRectangle=function(e){return E_.computeRectangleFromPositions(this.positions,this.ellipsoid,void 0,e)};var IUe=new se,boe=new d;dx.prototype.computeSphericalExtents=function(e){l(e)||(e=new se);let t=this.computeRectangle(IUe),n=fe.toCartesian(se.southwest(t),this.ellipsoid,boe),i=Math.sqrt(n.x*n.x+n.y*n.y),o=P.fastApproximateAtan2(i,n.z),r=P.fastApproximateAtan2(n.x,n.y);return e.south=o,e.west=r,n=fe.toCartesian(se.northeast(t),this.ellipsoid,boe),i=Math.sqrt(n.x*n.x+n.y*n.y),o=P.fastApproximateAtan2(i,n.z),r=P.fastApproximateAtan2(n.x,n.y),e.north=o,e.east=r,e};var fw=dx;var zN=`in vec2 v_textureCoordinates;
uniform int u_polygonsLength;
uniform int u_extentsLength;
uniform highp sampler2D u_polygonTexture;
uniform highp sampler2D u_extentsTexture;
int getPolygonIndex(float dimension, vec2 coord) {
vec2 uv = coord.xy * dimension;
return int(floor(uv.y) * dimension + floor(uv.x));
}
vec2 getLookupUv(ivec2 dimensions, int i) {
int pixY = i / dimensions.x;
int pixX = i - (pixY * dimensions.x);
float pixelWidth = 1.0 / float(dimensions.x);
float pixelHeight = 1.0 / float(dimensions.y);
float u = (float(pixX) + 0.5) * pixelWidth; // sample from center of pixel
float v = (float(pixY) + 0.5) * pixelHeight;
return vec2(u, v);
}
vec4 getExtents(int i) {
return texture(u_extentsTexture, getLookupUv(textureSize(u_extentsTexture, 0), i));
}
ivec2 getPositionsLengthAndExtentsIndex(int i) {
vec2 uv = getLookupUv(textureSize(u_polygonTexture, 0), i);
vec4 value = texture(u_polygonTexture, uv);
return ivec2(int(value.x), int(value.y));
}
vec2 getPolygonPosition(int i) {
vec2 uv = getLookupUv(textureSize(u_polygonTexture, 0), i);
return texture(u_polygonTexture, uv).xy;
}
vec2 getCoordinates(vec2 textureCoordinates, vec4 extents) {
float latitude = mix(extents.x, extents.x + 1.0 / extents.z, textureCoordinates.y);
float longitude = mix(extents.y, extents.y + 1.0 / extents.w, textureCoordinates.x);
return vec2(latitude, longitude);
}
void main() {
int lastPolygonIndex = 0;
out_FragColor = vec4(1.0);
// Get the relevant region of the texture
float dimension = float(u_extentsLength);
if (u_extentsLength > 2) {
dimension = ceil(log2(float(u_extentsLength)));
}
int regionIndex = getPolygonIndex(dimension, v_textureCoordinates);
for (int polygonIndex = 0; polygonIndex < u_polygonsLength; polygonIndex++) {
ivec2 positionsLengthAndExtents = getPositionsLengthAndExtentsIndex(lastPolygonIndex);
int positionsLength = positionsLengthAndExtents.x;
int polygonExtentsIndex = positionsLengthAndExtents.y;
lastPolygonIndex += 1;
// Only compute signed distance for the relevant part of the atlas
if (polygonExtentsIndex == regionIndex) {
float clipAmount = czm_infinity;
vec4 extents = getExtents(polygonExtentsIndex);
vec2 textureOffset = vec2(mod(float(polygonExtentsIndex), dimension), floor(float(polygonExtentsIndex) / dimension)) / dimension;
vec2 p = getCoordinates((v_textureCoordinates - textureOffset) * dimension, extents);
float s = 1.0;
// Check each edge for absolute distance
for (int i = 0, j = positionsLength - 1; i < positionsLength; j = i, i++) {
vec2 a = getPolygonPosition(lastPolygonIndex + i);
vec2 b = getPolygonPosition(lastPolygonIndex + j);
vec2 ab = b - a;
vec2 pa = p - a;
float t = dot(pa, ab) / dot(ab, ab);
t = clamp(t, 0.0, 1.0);
vec2 pq = pa - t * ab;
float d = length(pq);
// Inside / outside computation to determine sign
bvec3 cond = bvec3(p.y >= a.y,
p.y < b.y,
ab.x * pa.y > ab.y * pa.x);
if (all(cond) || all(not(cond))) s = -s;
if (abs(d) < abs(clipAmount)) {
clipAmount = d;
}
}
// Normalize the range to [0,1]
vec4 result = (s * vec4(clipAmount * length(extents.zw))) / 2.0 + 0.5;
// In the case where we've iterated through multiple polygons, take the minimum
out_FragColor = min(out_FragColor, result);
}
lastPolygonIndex += positionsLength;
}
}`;function qr(e){e=y(e,y.EMPTY_OBJECT),this._polygons=[],this._totalPositions=0,this.enabled=y(e.enabled,!0),this.inverse=y(e.inverse,!1),this.polygonAdded=new pe,this.polygonRemoved=new pe,this._owner=void 0,this._float32View=void 0,this._extentsFloat32View=void 0,this._extentsCount=0,this._polygonsTexture=void 0,this._extentsTexture=void 0,this._signedDistanceTexture=void 0,this._signedDistanceComputeCommand=void 0;let t=e.polygons;if(l(t)){let n=t.length;for(let i=0;i<n;++i)this._polygons.push(t[i])}}Object.defineProperties(qr.prototype,{length:{get:function(){return this._polygons.length}},totalPositions:{get:function(){return this._totalPositions}},extentsTexture:{get:function(){return this._extentsTexture}},extentsCount:{get:function(){return this._extentsCount}},pixelsNeededForExtents:{get:function(){return this.length}},pixelsNeededForPolygonPositions:{get:function(){return this.totalPositions+this.length}},clippingTexture:{get:function(){return this._signedDistanceTexture}},owner:{get:function(){return this._owner}},clippingPolygonsState:{get:function(){return this.inverse?-this.extentsCount:this.extentsCount}}});qr.prototype.add=function(e){let t=this._polygons.length;return this._polygons.push(e),this.polygonAdded.raiseEvent(e,t),e};qr.prototype.get=function(e){return this._polygons[e]};qr.prototype.contains=function(e){return this._polygons.some(t=>fw.equals(t,e))};qr.prototype.remove=function(e){let t=this._polygons,n=t.findIndex(i=>fw.equals(i,e));return n===-1?!1:(t.splice(n,1),this.polygonRemoved.raiseEvent(e,n),!0)};var PUe=new se;function RUe(e){let t=[],n=[],i=e.length;for(let r=0;r<i;++r){let a=e[r].computeSphericalExtents(),c=Math.max(a.height*2.5,.001),u=Math.max(a.width*2.5,.001),f=se.clone(a);f.south-=c,f.west-=u,f.north+=c,f.east+=u,f.south=Math.max(f.south,-Math.PI),f.west=Math.max(f.west,-Math.PI),f.north=Math.min(f.north,Math.PI),f.east=Math.min(f.east,Math.PI);let h=[r];for(let p=0;p<t.length;++p){let _=t[p];if(l(_)&&l(se.simpleIntersection(_,f))&&!se.equals(_,f)){let m=n[p];h.push(...m),m.reduce((x,b)=>se.union(e[b].computeSphericalExtents(PUe),x,x),a),t[p]=void 0,n[p]=void 0,c=Math.max(a.height*2.5,.001),u=Math.max(a.width*2.5,.001),f=se.clone(a,f),f.south-=c,f.west-=u,f.north+=c,f.east+=u,f.south=Math.max(f.south,-Math.PI),f.west=Math.max(f.west,-Math.PI),f.north=Math.min(f.north,Math.PI),f.east=Math.min(f.east,Math.PI),p=-1}}t.push(f),n.push(h)}let o=new Map;return n.filter(l).forEach((r,s)=>r.forEach(a=>o.set(a,s))),{extentsList:t.filter(l),extentsIndexByPolygon:o}}qr.prototype.removeAll=function(){let e=this._polygons,t=e.length;for(let n=0;n<t;++n){let i=e[n];this.polygonRemoved.raiseEvent(i,n)}this._polygons=[]};function OUe(e){let t=e._float32View,n=e._extentsFloat32View,i=e._polygons,{extentsList:o,extentsIndexByPolygon:r}=RUe(i),s=0;for(let[c,u]of i.entries()){let f=u.length;t[s++]=f,t[s++]=r.get(c);for(let h=0;h<f;++h){let p=u.positions[h],_=Math.hypot(p.x,p.y),m=P.fastApproximateAtan2(_,p.z),x=P.fastApproximateAtan2(p.x,p.y);t[s++]=m,t[s++]=x}}let a=0;for(let c of o){let u=1/(c.east-c.west),f=1/(c.north-c.south);n[a++]=c.south,n[a++]=c.west,n[a++]=f,n[a++]=u}e._extentsCount=o.length}var H9=new U;qr.prototype.update=function(e){let t=e.context;if(!qr.isSupported(e))throw new re("ClippingPolygonCollections are only supported for WebGL 2.");let n=this._polygons.reduce((s,a)=>s+a.length,0);if(n===this.totalPositions||(this._totalPositions=n,this.length===0))return;l(this._signedDistanceComputeCommand)&&(this._signedDistanceComputeCommand.canceled=!0,this._signedDistanceComputeCommand=void 0);let i=this._polygonsTexture,o=this._extentsTexture,r=this._signedDistanceTexture;if(l(i)){let s=i.width*i.height;(s<this.pixelsNeededForPolygonPositions||this.pixelsNeededForPolygonPositions<.25*s)&&(i.destroy(),i=void 0,this._polygonsTexture=void 0)}if(!l(i)){let s=qr.getTextureResolution(i,this.pixelsNeededForPolygonPositions,H9);i=new Rt({context:t,width:s.x,height:s.y,pixelFormat:tt.RG,pixelDatatype:Ke.FLOAT,sampler:Zt.NEAREST,flipY:!1}),this._float32View=new Float32Array(s.x*s.y*2),this._polygonsTexture=i}if(l(o)){let s=o.width*o.height;(s<this.pixelsNeededForExtents||this.pixelsNeededForExtents<.25*s)&&(o.destroy(),o=void 0,this._extentsTexture=void 0)}if(!l(o)){let s=qr.getTextureResolution(o,this.pixelsNeededForExtents,H9);o=new Rt({context:t,width:s.x,height:s.y,pixelFormat:tt.RGBA,pixelDatatype:Ke.FLOAT,sampler:Zt.NEAREST,flipY:!1}),this._extentsFloat32View=new Float32Array(s.x*s.y*4),this._extentsTexture=o}if(OUe(this),o.copyFrom({source:{width:o.width,height:o.height,arrayBufferView:this._extentsFloat32View}}),i.copyFrom({source:{width:i.width,height:i.height,arrayBufferView:this._float32View}}),!l(r)){let s=qr.getClippingDistanceTextureResolution(this,H9);r=new Rt({context:t,width:s.x,height:s.y,pixelFormat:t.webgl2?tt.RED:tt.LUMINANCE,pixelDatatype:Ke.FLOAT,sampler:new Zt({wrapS:An.CLAMP_TO_EDGE,wrapT:An.CLAMP_TO_EDGE,minificationFilter:Kt.LINEAR,magnificationFilter:hi.LINEAR}),flipY:!1}),this._signedDistanceTexture=r}this._signedDistanceComputeCommand=MUe(this)};qr.prototype.queueCommands=function(e){l(this._signedDistanceComputeCommand)&&e.commandList.push(this._signedDistanceComputeCommand)};function MUe(e){let t=e._polygonsTexture,n=e._extentsTexture;return new cl({fragmentShaderSource:zN,outputTexture:e._signedDistanceTexture,uniformMap:{u_polygonsLength:function(){return e.length},u_extentsLength:function(){return e.extentsCount},u_extentsTexture:function(){return n},u_polygonTexture:function(){return t}},persists:!1,owner:e,postExecute:()=>{e._signedDistanceComputeCommand=void 0}})}var Toe=new se,LUe=new se;qr.prototype.computeIntersectionWithBoundingVolume=function(e,t){let n=this._polygons,i=n.length,o=Wt.OUTSIDE;this.inverse&&(o=Wt.INSIDE);for(let r=0;r<i;++r){let a=n[r].computeRectangle(),c=e.rectangle;if(!l(c)&&l(e.boundingVolume?.computeCorners)){let f=e.boundingVolume.computeCorners();c=se.fromCartesianArray(f,t,Toe)}l(c)||(c=se.fromBoundingSphere(e.boundingSphere,t,Toe));let u=se.simpleIntersection(c,a,LUe);l(u)&&(o=Wt.INTERSECTING)}return o};qr.setOwner=function(e,t,n){e!==t[n]&&(t[n]=t[n]&&t[n].destroy(),l(e)&&(e._owner=t,t[n]=e))};qr.isSupported=function(e){return e?.context.webgl2};qr.getTextureResolution=function(e,t,n){if(l(e))return n.x=e.width,n.y=e.height,n;let i=Ft.maximumTextureSize;return n.x=Math.min(t,i),n.y=Math.ceil(t/n.x),n.y*=2,n};qr.getClippingDistanceTextureResolution=function(e,t){let n=e.signedDistanceTexture;return l(n)?(t.x=n.width,t.y=n.height,t):(t.x=Math.min(Ft.maximumTextureSize,4096),t.y=Math.min(Ft.maximumTextureSize,4096),t)};qr.getClippingExtentsTextureResolution=function(e,t){let n=e.extentsTexture;return l(n)?(t.x=n.width,t.y=n.height,t):qr.getTextureResolution(n,e.pixelsNeededForExtents,t)};qr.prototype.isDestroyed=function(){return!1};qr.prototype.destroy=function(){return l(this._signedDistanceComputeCommand)&&(this._signedDistanceComputeCommand.canceled=!0),this._polygonsTexture=this._polygonsTexture&&this._polygonsTexture.destroy(),this._extentsTexture=this._extentsTexture&&this._extentsTexture.destroy(),this._signedDistanceTexture=this._signedDistanceTexture&&this._signedDistanceTexture.destroy(),ue(this)};var Kh=qr;var dw={NONE:0,SCENE_LIGHT:1,SUNLIGHT:2};dw.fromGlobeFlags=function(e){return e.enableLighting&&e.dynamicAtmosphereLighting?e.dynamicAtmosphereLightingFromSun?dw.SUNLIGHT:dw.SCENE_LIGHT:dw.NONE};var S_=Object.freeze(dw);function Coe(){this.lightIntensity=10,this.rayleighCoefficient=new d(55e-7,13e-6,284e-7),this.mieCoefficient=new d(21e-6,21e-6,21e-6),this.rayleighScaleHeight=1e4,this.mieScaleHeight=3200,this.mieAnisotropy=.9,this.hueShift=0,this.saturationShift=0,this.brightnessShift=0,this.dynamicLighting=S_.NONE}Coe.requiresColorCorrect=function(e){return!(P.equalsEpsilon(e.hueShift,0,P.EPSILON7)&&P.equalsEpsilon(e.saturationShift,0,P.EPSILON7)&&P.equalsEpsilon(e.brightnessShift,0,P.EPSILON7))};var TC=Coe;var Zh=`uniform vec3 u_radiiAndDynamicAtmosphereColor;
uniform float u_atmosphereLightIntensity;
uniform float u_atmosphereRayleighScaleHeight;
uniform float u_atmosphereMieScaleHeight;
uniform float u_atmosphereMieAnisotropy;
uniform vec3 u_atmosphereRayleighCoefficient;
uniform vec3 u_atmosphereMieCoefficient;
const float ATMOSPHERE_THICKNESS = 111e3; // The thickness of the atmosphere in meters.
const int PRIMARY_STEPS_MAX = 16; // Maximum number of times the ray from the camera to the world position (primary ray) is sampled.
const int LIGHT_STEPS_MAX = 4; // Maximum number of times the light is sampled from the light source's intersection with the atmosphere to a sample position on the primary ray.
/**
* This function computes the colors contributed by Rayliegh and Mie scattering on a given ray, as well as
* the transmittance value for the ray.
*
* @param {czm_ray} primaryRay The ray from the camera to the position.
* @param {float} primaryRayLength The length of the primary ray.
* @param {vec3} lightDirection The direction of the light to calculate the scattering from.
* @param {vec3} rayleighColor The variable the Rayleigh scattering will be written to.
* @param {vec3} mieColor The variable the Mie scattering will be written to.
* @param {float} opacity The variable the transmittance will be written to.
* @glslFunction
*/
void computeScattering(
czm_ray primaryRay,
float primaryRayLength,
vec3 lightDirection,
float atmosphereInnerRadius,
out vec3 rayleighColor,
out vec3 mieColor,
out float opacity
) {
// Initialize the default scattering amounts to 0.
rayleighColor = vec3(0.0);
mieColor = vec3(0.0);
opacity = 0.0;
float atmosphereOuterRadius = atmosphereInnerRadius + ATMOSPHERE_THICKNESS;
vec3 origin = vec3(0.0);
// Calculate intersection from the camera to the outer ring of the atmosphere.
czm_raySegment primaryRayAtmosphereIntersect = czm_raySphereIntersectionInterval(primaryRay, origin, atmosphereOuterRadius);
// Return empty colors if no intersection with the atmosphere geometry.
if (primaryRayAtmosphereIntersect == czm_emptyRaySegment) {
return;
}
// To deal with smaller values of PRIMARY_STEPS (e.g. 4)
// we implement a split strategy: sky or horizon.
// For performance reasons, instead of a if/else branch
// a soft choice is implemented through a weight 0.0 <= w_stop_gt_lprl <= 1.0
float x = 1e-7 * primaryRayAtmosphereIntersect.stop / length(primaryRayLength);
// Value close to 0.0: close to the horizon
// Value close to 1.0: above in the sky
float w_stop_gt_lprl = 0.5 * (1.0 + czm_approximateTanh(x));
// The ray should start from the first intersection with the outer atmopshere, or from the camera position, if it is inside the atmosphere.
float start_0 = primaryRayAtmosphereIntersect.start;
primaryRayAtmosphereIntersect.start = max(primaryRayAtmosphereIntersect.start, 0.0);
// The ray should end at the exit from the atmosphere or at the distance to the vertex, whichever is smaller.
primaryRayAtmosphereIntersect.stop = min(primaryRayAtmosphereIntersect.stop, length(primaryRayLength));
// For the number of ray steps, distinguish inside or outside atmosphere (outer space)
// (1) from outer space we have to use more ray steps to get a realistic rendering
// (2) within atmosphere we need fewer steps for faster rendering
float x_o_a = start_0 - ATMOSPHERE_THICKNESS; // ATMOSPHERE_THICKNESS used as an ad-hoc constant, no precise meaning here, only the order of magnitude matters
float w_inside_atmosphere = 1.0 - 0.5 * (1.0 + czm_approximateTanh(x_o_a));
int PRIMARY_STEPS = PRIMARY_STEPS_MAX - int(w_inside_atmosphere * 12.0); // Number of times the ray from the camera to the world position (primary ray) is sampled.
int LIGHT_STEPS = LIGHT_STEPS_MAX - int(w_inside_atmosphere * 2.0); // Number of times the light is sampled from the light source's intersection with the atmosphere to a sample position on the primary ray.
// Setup for sampling positions along the ray - starting from the intersection with the outer ring of the atmosphere.
float rayPositionLength = primaryRayAtmosphereIntersect.start;
// (1) Outside the atmosphere: constant rayStepLength
// (2) Inside atmosphere: variable rayStepLength to compensate the rough rendering of the smaller number of ray steps
float totalRayLength = primaryRayAtmosphereIntersect.stop - rayPositionLength;
float rayStepLengthIncrease = w_inside_atmosphere * ((1.0 - w_stop_gt_lprl) * totalRayLength / (float(PRIMARY_STEPS * (PRIMARY_STEPS + 1)) / 2.0));
float rayStepLength = max(1.0 - w_inside_atmosphere, w_stop_gt_lprl) * totalRayLength / max(7.0 * w_inside_atmosphere, float(PRIMARY_STEPS));
vec3 rayleighAccumulation = vec3(0.0);
vec3 mieAccumulation = vec3(0.0);
vec2 opticalDepth = vec2(0.0);
vec2 heightScale = vec2(u_atmosphereRayleighScaleHeight, u_atmosphereMieScaleHeight);
// Sample positions on the primary ray.
for (int i = 0; i < PRIMARY_STEPS_MAX; ++i) {
// The loop should be: for (int i = 0; i < PRIMARY_STEPS; ++i) {...} but WebGL1 cannot
// loop with non-constant condition, so it has to break early instead
if (i >= PRIMARY_STEPS) {
break;
}
// Calculate sample position along viewpoint ray.
vec3 samplePosition = primaryRay.origin + primaryRay.direction * (rayPositionLength + rayStepLength);
// Calculate height of sample position above ellipsoid.
float sampleHeight = length(samplePosition) - atmosphereInnerRadius;
// Calculate and accumulate density of particles at the sample position.
vec2 sampleDensity = exp(-sampleHeight / heightScale) * rayStepLength;
opticalDepth += sampleDensity;
// Generate ray from the sample position segment to the light source, up to the outer ring of the atmosphere.
czm_ray lightRay = czm_ray(samplePosition, lightDirection);
czm_raySegment lightRayAtmosphereIntersect = czm_raySphereIntersectionInterval(lightRay, origin, atmosphereOuterRadius);
float lightStepLength = lightRayAtmosphereIntersect.stop / float(LIGHT_STEPS);
float lightPositionLength = 0.0;
vec2 lightOpticalDepth = vec2(0.0);
// Sample positions along the light ray, to accumulate incidence of light on the latest sample segment.
for (int j = 0; j < LIGHT_STEPS_MAX; ++j) {
// The loop should be: for (int j = 0; i < LIGHT_STEPS; ++j) {...} but WebGL1 cannot
// loop with non-constant condition, so it has to break early instead
if (j >= LIGHT_STEPS) {
break;
}
// Calculate sample position along light ray.
vec3 lightPosition = samplePosition + lightDirection * (lightPositionLength + lightStepLength * 0.5);
// Calculate height of the light sample position above ellipsoid.
float lightHeight = length(lightPosition) - atmosphereInnerRadius;
// Calculate density of photons at the light sample position.
lightOpticalDepth += exp(-lightHeight / heightScale) * lightStepLength;
// Increment distance on light ray.
lightPositionLength += lightStepLength;
}
// Compute attenuation via the primary ray and the light ray.
vec3 attenuation = exp(-((u_atmosphereMieCoefficient * (opticalDepth.y + lightOpticalDepth.y)) + (u_atmosphereRayleighCoefficient * (opticalDepth.x + lightOpticalDepth.x))));
// Accumulate the scattering.
rayleighAccumulation += sampleDensity.x * attenuation;
mieAccumulation += sampleDensity.y * attenuation;
// Increment distance on primary ray.
rayPositionLength += (rayStepLength += rayStepLengthIncrease);
}
// Compute the scattering amount.
rayleighColor = u_atmosphereRayleighCoefficient * rayleighAccumulation;
mieColor = u_atmosphereMieCoefficient * mieAccumulation;
// Compute the transmittance i.e. how much light is passing through the atmosphere.
opacity = length(exp(-((u_atmosphereMieCoefficient * opticalDepth.y) + (u_atmosphereRayleighCoefficient * opticalDepth.x))));
}
vec4 computeAtmosphereColor(
vec3 positionWC,
vec3 lightDirection,
vec3 rayleighColor,
vec3 mieColor,
float opacity
) {
// Setup the primary ray: from the camera position to the vertex position.
vec3 cameraToPositionWC = positionWC - czm_viewerPositionWC;
vec3 cameraToPositionWCDirection = normalize(cameraToPositionWC);
float cosAngle = dot(cameraToPositionWCDirection, lightDirection);
float cosAngleSq = cosAngle * cosAngle;
float G = u_atmosphereMieAnisotropy;
float GSq = G * G;
// The Rayleigh phase function.
float rayleighPhase = 3.0 / (50.2654824574) * (1.0 + cosAngleSq);
// The Mie phase function.
float miePhase = 3.0 / (25.1327412287) * ((1.0 - GSq) * (cosAngleSq + 1.0)) / (pow(1.0 + GSq - 2.0 * cosAngle * G, 1.5) * (2.0 + GSq));
// The final color is generated by combining the effects of the Rayleigh and Mie scattering.
vec3 rayleigh = rayleighPhase * rayleighColor;
vec3 mie = miePhase * mieColor;
vec3 color = (rayleigh + mie) * u_atmosphereLightIntensity;
return vec4(color, opacity);
}
`;var HN=`uniform samplerCube u_radianceMap;
in vec2 v_textureCoordinates;
const float twoSqrtPi = 2.0 * sqrt(czm_pi);
// Coutesy of https://www.ppsloan.org/publications/StupidSH36.pdf
float computeShBasis(int index, vec3 s) {
if (index == 0) { // l = 0, m = 0
return 1.0 / twoSqrtPi;
}
if (index == 1) { // l = 1, m = -1
return -sqrt(3.0) * s.y / twoSqrtPi;
}
if (index == 2) { // l = 1, m = 0
return sqrt(3.0) * s.z / twoSqrtPi;
}
if (index == 3) { // l = 1, m = 1
return -sqrt(3.0) * s.x / twoSqrtPi;
}
if (index == 4) { // l = 2, m = -2
return sqrt(15.0) * s.y * s.x / twoSqrtPi;
}
if (index == 5) { // l = 2, m = -1
return -sqrt(15.0) * s.y * s.z / twoSqrtPi;
}
if (index == 6) { // l = 2, m = 0
return sqrt(5.0) * (3.0 * s.z * s.z - 1.0) / 2.0 / twoSqrtPi;
}
if (index == 7) { // l = 2, m = 1
return -sqrt(15.0) * s.x * s.z / twoSqrtPi;
}
if (index == 8) { // l = 2, m = 2
return sqrt(15.0) * (s.x * s.x - s.y * s.y) / 2.0 / twoSqrtPi;
}
return 0.0;
}
float vdcRadicalInverse(int i)
{
float r;
float base = 2.0;
float value = 0.0;
float invBase = 1.0 / base;
float invBi = invBase;
for (int x = 0; x < 100; x++)
{
if (i <= 0)
{
break;
}
r = mod(float(i), base);
value += r * invBi;
invBi *= invBase;
i = int(float(i) * invBase);
}
return value;
}
vec2 hammersley2D(int i, int N)
{
return vec2(float(i) / float(N), vdcRadicalInverse(i));
}
// Sample count is relatively low for the sake of performance, but should still be enough to capture directionality needed for third-order harmonics
const int samples = 256;
const float solidAngle = 1.0 / float(samples);
void main() {
// Get the current coefficient based on the uv
vec2 uv = v_textureCoordinates.xy * 3.0;
int coefficientIndex = int(floor(uv.y) * 3.0 + floor(uv.x));
for (int i = 0; i < samples; ++i) {
vec2 xi = hammersley2D(i, samples);
float phi = czm_twoPi * xi.x;
float cosTheta = 1.0 - 2.0 * sqrt(1.0 - xi.y * xi.y);
float sinTheta = sqrt(1.0 - cosTheta * cosTheta);
vec3 direction = normalize(vec3(sinTheta * cos(phi), cosTheta, sinTheta * sin(phi)));
// Generate the spherical harmonics basis from the direction
float Ylm = computeShBasis(coefficientIndex, direction);
vec3 lookupDirection = -direction.xyz;
lookupDirection.z = -lookupDirection.z;
vec4 color = czm_textureCube(u_radianceMap, lookupDirection, 0.0);
// Use the relevant function for this coefficient
out_FragColor += Ylm * color * solidAngle * sinTheta;
}
}
`;var GN=`precision highp float;
in vec2 v_textureCoordinates;
uniform vec3 u_faceDirection; // Current cubemap face
uniform vec3 u_positionWC;
uniform mat4 u_enuToFixedFrame;
uniform vec4 u_brightnessSaturationGammaIntensity;
uniform vec4 u_groundColor; // alpha component represent albedo
vec4 getCubeMapDirection(vec2 uv, vec3 faceDir) {
vec2 scaledUV = uv * 2.0 - 1.0;
if (faceDir.x != 0.0) {
return vec4(faceDir.x, scaledUV.x * faceDir.x, -scaledUV.y, 0.0);
} else if (faceDir.y != 0.0) {
return vec4(scaledUV.x, -scaledUV.y * faceDir.y, faceDir.y, 0.0);
} else {
return vec4(scaledUV.x * faceDir.z, -faceDir.z, -scaledUV.y, 0.0);
}
}
void main() {
float height = length(u_positionWC);
float atmosphereInnerRadius = u_radiiAndDynamicAtmosphereColor.y;
float ellipsoidHeight = max(height - atmosphereInnerRadius, 0.0);
// Scale the position to ensure the sky color is present, even when underground.
vec3 positionWC = u_positionWC / height * (ellipsoidHeight + atmosphereInnerRadius);
float atmosphereOuterRadius = u_radiiAndDynamicAtmosphereColor.x;
float atmosphereHeight = atmosphereOuterRadius - atmosphereInnerRadius;
vec3 direction = (u_enuToFixedFrame * getCubeMapDirection(v_textureCoordinates, u_faceDirection)).xyz;
vec3 normalizedDirection = normalize(direction);
czm_ray ray = czm_ray(positionWC, normalizedDirection);
czm_raySegment intersection = czm_raySphereIntersectionInterval(ray, vec3(0.0), atmosphereInnerRadius);
if (!czm_isEmpty(intersection)) {
intersection = czm_rayEllipsoidIntersectionInterval(ray, vec3(0.0), czm_ellipsoidInverseRadii);
}
bool onEllipsoid = intersection.start >= 0.0;
float rayLength = czm_branchFreeTernary(onEllipsoid, intersection.start, atmosphereOuterRadius);
// Compute sky color for each position on a sphere at radius centered around the provided position's origin
vec3 skyPositionWC = positionWC + normalizedDirection * rayLength;
float lightEnum = u_radiiAndDynamicAtmosphereColor.z;
vec3 lightDirectionWC = normalize(czm_getDynamicAtmosphereLightDirection(skyPositionWC, lightEnum));
vec3 mieColor;
vec3 rayleighColor;
float opacity;
czm_computeScattering(
ray,
rayLength,
lightDirectionWC,
atmosphereInnerRadius,
rayleighColor,
mieColor,
opacity
);
vec4 atmopshereColor = czm_computeAtmosphereColor(ray, lightDirectionWC, rayleighColor, mieColor, opacity);
#ifdef ATMOSPHERE_COLOR_CORRECT
const bool ignoreBlackPixels = true;
atmopshereColor.rgb = czm_applyHSBShift(atmopshereColor.rgb, czm_atmosphereHsbShift, ignoreBlackPixels);
#endif
vec3 lookupDirection = -normalizedDirection;
// Flipping the X vector is a cheap way to get the inverse of czm_temeToPseudoFixed, since that's a rotation about Z.
lookupDirection.x = -lookupDirection.x;
lookupDirection = -normalize(czm_temeToPseudoFixed * lookupDirection);
lookupDirection.x = -lookupDirection.x;
// Values outside the atmopshere are rendered as black, when they should be treated as transparent
float skyAlpha = clamp((1.0 - ellipsoidHeight / atmosphereHeight) * atmopshereColor.a, 0.0, 1.0);
skyAlpha = czm_branchFreeTernary(length(atmopshereColor.rgb) <= czm_epsilon7, 0.0, skyAlpha); // Treat black as transparent
// Blend starmap with atmopshere scattering
float intensity = u_brightnessSaturationGammaIntensity.w;
vec4 sceneSkyBoxColor = czm_textureCube(czm_environmentMap, lookupDirection);
vec3 skyBackgroundColor = mix(czm_backgroundColor.rgb, sceneSkyBoxColor.rgb, sceneSkyBoxColor.a);
vec4 combinedSkyColor = vec4(mix(skyBackgroundColor, atmopshereColor.rgb * intensity, skyAlpha), 1.0);
// Compute ground color based on amount of reflected light, then blend it with ground atmosphere based on height
vec3 up = normalize(positionWC);
float occlusion = max(dot(lightDirectionWC, up), 0.05);
vec4 groundColor = vec4(u_groundColor.rgb * u_groundColor.a * (vec3(intensity * occlusion) + atmopshereColor.rgb), 1.0);
vec4 blendedGroundColor = mix(groundColor, atmopshereColor, clamp(ellipsoidHeight / atmosphereHeight, 0.0, 1.0));
vec4 color = czm_branchFreeTernary(onEllipsoid, blendedGroundColor, combinedSkyColor);
float brightness = u_brightnessSaturationGammaIntensity.x;
float saturation = u_brightnessSaturationGammaIntensity.y;
float gamma = u_brightnessSaturationGammaIntensity.z;
#ifdef ENVIRONMENT_COLOR_CORRECT
color.rgb = mix(vec3(0.0), color.rgb, brightness);
color.rgb = czm_saturation(color.rgb, saturation);
#endif
color.rgb = pow(color.rgb, vec3(gamma)); // Normally this would be in the ifdef above, but there is a precision issue with the atmopshere scattering transmittance (alpha). Having this line is a workaround for that issue, even when gamma is 1.0.
color.rgb = czm_gammaCorrect(color.rgb);
out_FragColor = color;
}
`;var WN=`precision highp float;
in vec3 v_textureCoordinates;
uniform float u_roughness;
uniform samplerCube u_radianceTexture;
uniform vec3 u_faceDirection;
float vdcRadicalInverse(int i)
{
float r;
float base = 2.0;
float value = 0.0;
float invBase = 1.0 / base;
float invBi = invBase;
for (int x = 0; x < 100; x++)
{
if (i <= 0)
{
break;
}
r = mod(float(i), base);
value += r * invBi;
invBi *= invBase;
i = int(float(i) * invBase);
}
return value;
}
vec2 hammersley2D(int i, int N)
{
return vec2(float(i) / float(N), vdcRadicalInverse(i));
}
vec3 importanceSampleGGX(vec2 xi, float alphaRoughness, vec3 N)
{
float alphaRoughnessSquared = alphaRoughness * alphaRoughness;
float phi = czm_twoPi * xi.x;
float cosTheta = sqrt((1.0 - xi.y) / (1.0 + (alphaRoughnessSquared - 1.0) * xi.y));
float sinTheta = sqrt(1.0 - cosTheta * cosTheta);
vec3 H = vec3(sinTheta * cos(phi), sinTheta * sin(phi), cosTheta);
vec3 upVector = abs(N.z) < 0.999 ? vec3(0.0, 0.0, 1.0) : vec3(1.0, 0.0, 0.0);
vec3 tangentX = normalize(cross(upVector, N));
vec3 tangentY = cross(N, tangentX);
return tangentX * H.x + tangentY * H.y + N * H.z;
}
// Sample count is relatively low for the sake of performance, but should still be enough to prevent artifacting in lower roughnesses
const int samples = 128;
void main() {
vec3 normal = u_faceDirection;
vec3 V = normalize(v_textureCoordinates);
float roughness = u_roughness;
vec4 color = vec4(0.0);
float weight = 0.0;
for (int i = 0; i < samples; ++i) {
vec2 xi = hammersley2D(i, samples);
vec3 H = importanceSampleGGX(xi, roughness, V);
vec3 L = 2.0 * dot(V, H) * H - V; // reflected vector
float NdotL = max(dot(V, L), 0.0);
if (NdotL > 0.0) {
color += vec4(czm_textureCube(u_radianceTexture, L).rgb, 1.0) * NdotL;
weight += NdotL;
}
}
out_FragColor = color / weight;
}
`;var jN=`in vec3 position;
out vec3 v_textureCoordinates;
uniform vec3 u_faceDirection;
vec3 getCubeMapDirection(vec2 uv, vec3 faceDir) {
vec2 scaledUV = uv;
if (faceDir.x != 0.0) {
return vec3(faceDir.x, scaledUV.y, scaledUV.x * faceDir.x);
} else if (faceDir.y != 0.0) {
return vec3(scaledUV.x, -faceDir.y, -scaledUV.y * faceDir.y);
} else {
return vec3(scaledUV.x * faceDir.z, scaledUV.y, -faceDir.z);
}
}
void main()
{
v_textureCoordinates = getCubeMapDirection(position.xy, u_faceDirection);
v_textureCoordinates.y = -v_textureCoordinates.y;
v_textureCoordinates.z = -v_textureCoordinates.z;
gl_Position = vec4(position, 1.0);
}
`;function Kn(e){this._position=void 0,this._radianceMapDirty=!1,this._radianceCommandsDirty=!1,this._convolutionsCommandsDirty=!1,this._irradianceCommandDirty=!1,this._irradianceTextureDirty=!1,this._sphericalHarmonicCoefficientsDirty=!1,this._shouldRegenerateShaders=!1,this._shouldReset=!1,e=y(e,y.EMPTY_OBJECT);let t=Math.min(y(e.mipmapLevels,7),Math.log2(Ft.maximumCubeMapSize));this._mipmapLevels=t,this._radianceMapComputeCommands=new Array(6),this._convolutionComputeCommands=new Array((t-1)*6),this._irradianceComputeCommand=void 0,this._radianceMapFS=void 0,this._irradianceMapFS=void 0,this._convolveSP=void 0,this._va=void 0,this._radianceMapTextures=new Array(6),this._specularMapTextures=new Array((t-1)*6),this._radianceCubeMap=void 0,this._irradianceMapTexture=void 0,this._sphericalHarmonicCoefficients=Kn.DEFAULT_SPHERICAL_HARMONIC_COEFFICIENTS.slice(),this._lastTime=new Z;let n=Math.pow(2,t-1);this._textureDimensions=new U(n,n),this._radiiAndDynamicAtmosphereColor=new d,this._sceneEnvironmentMap=void 0,this._backgroundColor=void 0,this._owner=void 0,this.enabled=y(e.enabled,!0),this.shouldUpdate=!0,this.maximumSecondsDifference=y(e.maximumSecondsDifference,60*60),this.maximumPositionEpsilon=y(e.maximumPositionEpsilon,1e3),this.atmosphereScatteringIntensity=y(e.atmosphereScatteringIntensity,2),this.gamma=y(e.gamma,1),this.brightness=y(e.brightness,1),this.saturation=y(e.saturation,1),this.groundColor=y(e.groundColor,Kn.AVERAGE_EARTH_GROUND_COLOR),this.groundAlbedo=y(e.groundAlbedo,.31)}Object.defineProperties(Kn.prototype,{owner:{get:function(){return this._owner}},shouldRegenerateShaders:{get:function(){return this._shouldRegenerateShaders}},position:{get:function(){return this._position},set:function(e){d.equalsEpsilon(e,this._position,0,this.maximumPositionEpsilon)||(this._position=d.clone(e,this._position),this._shouldReset=!0)}},radianceCubeMap:{get:function(){return this._radianceCubeMap}},maximumMipmapLevel:{get:function(){return this._mipmapLevels}},sphericalHarmonicCoefficients:{get:function(){return this._sphericalHarmonicCoefficients}}});Kn._maximumComputeCommandCount=8;Kn._activeComputeCommandCount=0;Kn._nextFrameCommandQueue=[];Kn._queueCommand=(e,t)=>{if(Kn._activeComputeCommandCount>=Kn._maximumComputeCommandCount){Kn._nextFrameCommandQueue.push(e);return}t.commandList.push(e),Kn._activeComputeCommandCount++};Kn._updateCommandQueue=e=>{if(Kn._maximumComputeCommandCount=Math.log2(Ft.maximumCubeMapSize),Kn._nextFrameCommandQueue.length>0&&Kn._activeComputeCommandCount<Kn._maximumComputeCommandCount){let t=Kn._nextFrameCommandQueue.shift();for(;l(t)&&Kn._activeComputeCommandCount<Kn._maximumComputeCommandCount;){if(t.owner.isDestroyed()||t.canceled){t=Kn._nextFrameCommandQueue.shift();continue}e.commandList.push(t),Kn._activeComputeCommandCount++,t=Kn._nextFrameCommandQueue.shift()}l(t)&&Kn._nextFrameCommandQueue.push(t)}};Kn.setOwner=function(e,t,n){e!==t[n]&&(t[n]=t[n]&&t[n].destroy(),l(e)&&(e._owner=t,t[n]=e))};Kn.prototype.reset=function(){let e=this._radianceMapComputeCommands.length;for(let t=0;t<e;++t)l(this._radianceMapComputeCommands[t])&&(this._radianceMapComputeCommands[t].canceled=!0),this._radianceMapComputeCommands[t]=void 0;e=this._convolutionComputeCommands.length;for(let t=0;t<e;++t)l(this._convolutionComputeCommands[t])&&(this._convolutionComputeCommands[t].canceled=!0),this._convolutionComputeCommands[t]=void 0;l(this._irradianceComputeCommand)&&(this._irradianceComputeCommand.canceled=!0,this._irradianceComputeCommand=void 0),this._radianceMapDirty=!0,this._radianceCommandsDirty=!0,this._convolutionsCommandsDirty=!1,this._irradianceCommandDirty=!1};var NUe=new d,FUe=new d;function BUe(e,t){let n=e._position,i=t.atmosphere,o=t.mapProjection.ellipsoid,r=o.scaleToGeodeticSurface(n,FUe),s=1.025,a=NUe,c=l(r)?d.magnitude(r):o.maximumRadius;return a.x=c*s,a.y=c,a.z=i.dynamicLighting,!d.equalsEpsilon(e._radiiAndDynamicAtmosphereColor,a)||t.environmentMap!==e._sceneEnvironmentMap||t.backgroundColor!==e._backgroundColor?(d.clone(a,e._radiiAndDynamicAtmosphereColor),e._sceneEnvironmentMap=t.environmentMap,e._backgroundColor=t.backgroundColor,!0):!1}var Aoe=new d,kUe=new F,VUe=new oe,UUe=new z;function zUe(e,t){let n=t.context,i=e._textureDimensions;if(l(e._radianceCubeMap)||(e._radianceCubeMap=new wr({context:n,width:i.x,height:i.y,pixelDatatype:Ke.UNSIGNED_BYTE,pixelFormat:tt.RGBA})),e._radianceCommandsDirty){let o=e._radianceMapFS;l(o)||(o=new Ue({sources:[Zh,GN]}),e._radianceMapFS=o),TC.requiresColorCorrect(t.atmosphere)&&o.defines.push("ATMOSPHERE_COLOR_CORRECT");let r=e._position,s=e._radiiAndDynamicAtmosphereColor,a=t.mapProjection.ellipsoid,c=Ot.eastNorthUpToFixedFrame(r,a,kUe),u=VUe;u.x=e.brightness,u.y=e.saturation,u.z=e.gamma,u.w=e.atmosphereScatteringIntensity,(e.brightness!==1||e.saturation!==1||e.gamma!==1)&&o.defines.push("ENVIRONMENT_COLOR_CORRECT");let f=0;for(let h of wr.faceNames()){let p=e._radianceMapTextures[f];l(p)&&!p.isDestroyed()&&p.destroy(),p=new Rt({context:n,width:i.x,height:i.y,pixelDatatype:Ke.UNSIGNED_BYTE,pixelFormat:tt.RGBA}),e._radianceMapTextures[f]=p;let _=f,m=new cl({fragmentShaderSource:o,outputTexture:p,uniformMap:{u_radiiAndDynamicAtmosphereColor:()=>s,u_enuToFixedFrame:()=>c,u_faceDirection:()=>wr.getDirection(h,Aoe),u_positionWC:()=>r,u_brightnessSaturationGammaIntensity:()=>u,u_groundColor:()=>e.groundColor.withAlpha(e.groundAlbedo,UUe)},owner:e});m.postExecute=()=>{if(e.isDestroyed()||m.canceled){Kn._activeComputeCommandCount--;return}let x=e._radianceMapComputeCommands;x[_]=void 0;let b=new zr({context:n,colorTextures:[e._radianceMapTextures[_]]});b._bind(),e._radianceCubeMap[h].copyFromFramebuffer(),b._unBind(),b.destroy(),Kn._activeComputeCommandCount--,x.some(l)||(e._convolutionsCommandsDirty=!0,e._shouldRegenerateShaders=!0)},e._radianceMapComputeCommands[f]=m,Kn._queueCommand(m,t),f++}e._radianceCommandsDirty=!1}}function HUe(e,t){let n=e._radianceCubeMap;n.generateMipmap();let i=e._mipmapLevels,o=e._textureDimensions,r=o.x/2,s=o.y/2,a=t.context,c=0,u=(h,p,_,m,x)=>()=>{if(e.isDestroyed()||h.canceled){Kn._activeComputeCommandCount--;return}let b=e._convolutionComputeCommands;b[p]=void 0,n.copyFace(t,_,m,x),c++,Kn._activeComputeCommandCount--,_.destroy(),e._specularMapTextures[p]=void 0;let T=e._specularMapTextures.length;c>=T&&(e._irradianceCommandDirty=!0,n.sampler=new Zt({minificationFilter:Kt.LINEAR_MIPMAP_LINEAR}),e._shouldRegenerateShaders=!0,e._va.destroy(),e._va=void 0,e._convolveSP.destroy(),e._convolveSP=void 0)},f=0;for(let h=1;h<i;++h){for(let p of wr.faceNames()){l(e._specularMapTextures[f])&&e._specularMapTextures[f].destroy();let _=e._specularMapTextures[f]=new Rt({context:a,width:r,height:s,pixelDatatype:Ke.UNSIGNED_BYTE,pixelFormat:tt.RGBA}),m=e._va;l(m)||(m=wr.createVertexArray(a,p),e._va=m);let x=e._convolveSP;l(x)||(x=Qt.fromCache({context:a,vertexShaderSource:jN,fragmentShaderSource:WN,attributeLocations:{positions:0}}),e._convolveSP=x);let b=new cl({shaderProgram:x,vertexArray:m,outputTexture:_,persists:!0,owner:e,uniformMap:{u_roughness:()=>h/(i-1),u_radianceTexture:()=>n??a.defaultTexture,u_faceDirection:()=>wr.getDirection(p,Aoe)}});b.postExecute=u(b,f,_,p,h),e._convolutionComputeCommands[f]=b,Kn._queueCommand(b,t),++f}r/=2,s/=2}}var Eoe=new U(3,3);function GUe(e,t){let n=t.context,i=Eoe,o=e._irradianceMapTexture;l(o)&&!o.isDestroyed()&&o.destroy(),o=new Rt({context:n,width:i.x,height:i.y,pixelDatatype:Ke.FLOAT,pixelFormat:tt.RGBA}),e._irradianceMapTexture=o;let r=e._irradianceMapFS;l(r)||(r=new Ue({sources:[HN]}),e._irradianceMapFS=r);let s=new cl({fragmentShaderSource:r,outputTexture:o,owner:e,uniformMap:{u_radianceMap:()=>e._radianceCubeMap??n.defaultTexture}});s.postExecute=()=>{if(e.isDestroyed()||s.canceled){Kn._activeComputeCommandCount--;return}e._irradianceTextureDirty=!1,e._irradianceComputeCommand=void 0,e._sphericalHarmonicCoefficientsDirty=!0,e._irradianceMapFS=void 0,Kn._activeComputeCommandCount--},e._irradianceComputeCommand=s,Kn._queueCommand(s,t),e._irradianceTextureDirty=!0}function WUe(e,t){let n=t.context;if(!l(e._irradianceMapTexture))return;let i=new zr({context:n,colorTextures:[e._irradianceMapTexture],destroyAttachments:!1}),o=Eoe,r=n.readPixels({x:0,y:0,width:o.x,height:o.y,framebuffer:i});for(let s=0;s<9;++s)e._sphericalHarmonicCoefficients[s]=d.unpack(r,s*4),d.multiplyByScalar(e._sphericalHarmonicCoefficients[s],e.atmosphereScatteringIntensity,e._sphericalHarmonicCoefficients[s]);i.destroy(),e._irradianceMapTexture.destroy(),e._irradianceMapTexture=void 0,e._shouldRegenerateShaders=!0}Kn.prototype.update=function(e){let t=e.mode;if(!Kn.isDynamicUpdateSupported(e)||!this.enabled||!this.shouldUpdate||!l(this._position)||t===ne.MORPHING){this._shouldRegenerateShaders=!1;return}Kn._updateCommandQueue(e);let i=e.atmosphere.dynamicLighting,o=BUe(this,e)||i===S_.SUNLIGHT&&!Z.equalsEpsilon(e.time,this._lastTime,this.maximumSecondsDifference);if(this._shouldReset||o){this.reset(),this._shouldReset=!1,this._lastTime=Z.clone(e.time,this._lastTime);return}if(this._radianceMapDirty&&(zUe(this,e),this._radianceMapDirty=!1),this._convolutionsCommandsDirty&&(HUe(this,e),this._convolutionsCommandsDirty=!1),this._irradianceCommandDirty&&(GUe(this,e),this._irradianceCommandDirty=!1),this._irradianceTextureDirty){this._shouldRegenerateShaders=!1;return}if(this._sphericalHarmonicCoefficientsDirty){WUe(this,e),this._sphericalHarmonicCoefficientsDirty=!1;return}this._shouldRegenerateShaders=!1};Kn.prototype.isDestroyed=function(){return!1};Kn.prototype.destroy=function(){let e=this._radianceMapComputeCommands.length;for(let t=0;t<e;++t)this._radianceMapComputeCommands[t]=void 0;e=this._convolutionComputeCommands.length;for(let t=0;t<e;++t)this._convolutionComputeCommands[t]=void 0;this._irradianceMapComputeCommand=void 0,e=this._radianceMapTextures.length;for(let t=0;t<e;++t)this._radianceMapTextures[t]=this._radianceMapTextures[t]&&!this._radianceMapTextures[t].isDestroyed()&&this._radianceMapTextures[t].destroy();e=this._specularMapTextures.length;for(let t=0;t<e;++t)this._specularMapTextures[t]=this._specularMapTextures[t]&&!this._specularMapTextures[t].isDestroyed()&&this._specularMapTextures[t].destroy();return this._radianceCubeMap=this._radianceCubeMap&&this._radianceCubeMap.destroy(),this._irradianceMapTexture=this._irradianceMapTexture&&!this._irradianceMapTexture.isDestroyed()&&this._irradianceMapTexture.destroy(),l(this._va)&&this._va.destroy(),l(this._convolveSP)&&this._convolveSP.destroy(),ue(this)};Kn.isDynamicUpdateSupported=function(e){let t=e.context;return t.halfFloatingPointTexture||t.colorBufferFloat};Kn.AVERAGE_EARTH_GROUND_COLOR=Object.freeze(z.fromCssColorString("#717145"));Kn.DEFAULT_SPHERICAL_HARMONIC_COEFFICIENTS=Object.freeze([Object.freeze(new d(.35449,.35449,.35449)),d.ZERO,d.ZERO,d.ZERO,d.ZERO,d.ZERO,d.ZERO,d.ZERO,d.ZERO]);var v_=Kn;var hw={HIGHLIGHT:0,REPLACE:1,MIX:2};hw.getColorBlend=function(e,t){if(e===hw.HIGHLIGHT)return 0;if(e===hw.REPLACE)return 1;if(e===hw.MIX)return P.clamp(t,P.EPSILON4,1)};var Bc=Object.freeze(hw);var jUe={XTRANSLATE:"xTranslate",YTRANSLATE:"yTranslate",ZTRANSLATE:"zTranslate",XROTATE:"xRotate",YROTATE:"yRotate",ZROTATE:"zRotate",XSCALE:"xScale",YSCALE:"yScale",ZSCALE:"zScale",UNIFORMSCALE:"uniformScale"},kc=Object.freeze(jUe);var qUe={STEP:0,LINEAR:1,CUBICSPLINE:2},$h=Object.freeze(qUe);var Soe={};function mw(e){this._count=e.count,this._properties=Ge(e.properties,!0)}mw.prototype.hasProperty=function(e){return Fn.hasProperty(e,this._properties,Soe)};mw.prototype.getPropertyIds=function(e){return Fn.getPropertyIds(this._properties,Soe,e)};mw.prototype.getProperty=function(e,t){let n=this._properties[t];if(l(n))return Ge(n[e],!0)};mw.prototype.setProperty=function(e,t,n){let i=this._properties[t];l(i)||(i=new Array(this._count),this._properties[t]=i),i[e]=Ge(n,!0)};var w_=mw;function ec(e){e=y(e,y.EMPTY_OBJECT),this._name=e.name,this._id=e.id,this._count=e.count,this._extras=e.extras,this._extensions=e.extensions,this._metadataTable=e.metadataTable,this._jsonMetadataTable=e.jsonMetadataTable,this._batchTableHierarchy=e.batchTableHierarchy}Object.defineProperties(ec.prototype,{name:{get:function(){return this._name}},id:{get:function(){return this._id}},count:{get:function(){return this._count}},class:{get:function(){if(l(this._metadataTable))return this._metadataTable.class}},extras:{get:function(){return this._extras}},extensions:{get:function(){return this._extensions}},byteLength:{get:function(){let e=0;return l(this._metadataTable)&&(e+=this._metadataTable.byteLength),l(this._batchTableHierarchy)&&(e+=this._batchTableHierarchy.byteLength),e}}});ec.prototype.hasProperty=function(e,t){return!!(l(this._metadataTable)&&this._metadataTable.hasProperty(t)||l(this._batchTableHierarchy)&&this._batchTableHierarchy.hasProperty(e,t)||l(this._jsonMetadataTable)&&this._jsonMetadataTable.hasProperty(t))};ec.prototype.hasPropertyBySemantic=function(e,t){return l(this._metadataTable)?this._metadataTable.hasPropertyBySemantic(t):!1};ec.prototype.propertyExists=function(e){return!!(l(this._metadataTable)&&this._metadataTable.hasProperty(e)||l(this._batchTableHierarchy)&&this._batchTableHierarchy.propertyExists(e)||l(this._jsonMetadataTable)&&this._jsonMetadataTable.hasProperty(e))};ec.prototype.propertyExistsBySemantic=function(e){return l(this._metadataTable)?this._metadataTable.hasPropertyBySemantic(e):!1};var G9=[];ec.prototype.getPropertyIds=function(e,t){return t=l(t)?t:[],t.length=0,l(this._metadataTable)&&t.push.apply(t,this._metadataTable.getPropertyIds(G9)),l(this._batchTableHierarchy)&&t.push.apply(t,this._batchTableHierarchy.getPropertyIds(e,G9)),l(this._jsonMetadataTable)&&t.push.apply(t,this._jsonMetadataTable.getPropertyIds(G9)),t};ec.prototype.getProperty=function(e,t){let n;if(l(this._metadataTable)&&(n=this._metadataTable.getProperty(e,t),l(n))||l(this._batchTableHierarchy)&&(n=this._batchTableHierarchy.getProperty(e,t),l(n))||l(this._jsonMetadataTable)&&(n=this._jsonMetadataTable.getProperty(e,t),l(n)))return n};ec.prototype.setProperty=function(e,t,n){l(this._metadataTable)&&this._metadataTable.setProperty(e,t,n)||l(this._batchTableHierarchy)&&this._batchTableHierarchy.setProperty(e,t,n)||(l(this._jsonMetadataTable)||(this._jsonMetadataTable=new w_({count:this._count,properties:{}})),this._jsonMetadataTable.setProperty(e,t,n))};ec.prototype.getPropertyBySemantic=function(e,t){if(l(this._metadataTable))return this._metadataTable.getPropertyBySemantic(e,t)};ec.prototype.setPropertyBySemantic=function(e,t,n){return l(this._metadataTable)?this._metadataTable.setPropertyBySemantic(e,t,n):!1};ec.prototype.getPropertyTypedArray=function(e){if(l(this._metadataTable))return this._metadataTable.getPropertyTypedArray(e)};ec.prototype.getPropertyTypedArrayBySemantic=function(e){if(l(this._metadataTable))return this._metadataTable.getPropertyTypedArrayBySemantic(e)};ec.prototype.isClass=function(e,t){let n=this._batchTableHierarchy;return l(n)?n.isClass(e,t):!1};ec.prototype.isExactClass=function(e,t){return this.getExactClassName(e)===t};ec.prototype.getExactClassName=function(e){let t=this._batchTableHierarchy;if(l(t))return t.getClassName(e)};var Al=ec;function pw(e){e=y(e,y.EMPTY_OBJECT);let t=e.property,n=e.classProperty,i=e.textures,o=l(t.channels)?t.channels:[0],r=t,s=ru.createModelTextureReader({textureInfo:r,channels:KUe(o),texture:i[r.index]});this._min=t.min,this._max=t.max;let a=t.offset,c=t.scale,u=n.hasValueTransform||l(a)||l(c);a=y(a,n.offset),c=y(c,n.scale),a=n.unpackVectorAndMatrixTypes(a),c=n.unpackVectorAndMatrixTypes(c),this._offset=a,this._scale=c,this._hasValueTransform=u,this._textureReader=s,this._classProperty=n,this._extras=t.extras,this._extensions=t.extensions}Object.defineProperties(pw.prototype,{textureReader:{get:function(){return this._textureReader}},hasValueTransform:{get:function(){return this._hasValueTransform}},offset:{get:function(){return this._offset}},scale:{get:function(){return this._scale}},classProperty:{get:function(){return this._classProperty}},extras:{get:function(){return this._extras}},extensions:{get:function(){return this._extensions}}});pw.prototype.isGpuCompatible=function(){let e=this._classProperty,t=e.type,n=e.componentType;return e.isArray?e.isVariableLengthArray?(yt(`Property texture property ${e.id} is a variable-length array, which is not supported`),!1):e.arrayLength>4?(yt(`Property texture property ${e.id} 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this._statistics}},extras:{get:function(){return this._extras}},extensions:{get:function(){return this._extensions}},propertyTableCount:{get:function(){return this._propertyTableCount}},propertyTables:{get:function(){return this._propertyTables}},propertyTextures:{get:function(){return this._propertyTextures}},propertyAttributes:{get:function(){return this._propertyAttributes}},propertyTablesByteLength:{get:function(){if(!l(this._propertyTables))return 0;let e=0,t=this._propertyTables.length;for(let n=0;n<t;n++)e+=this._propertyTables[n].byteLength;return e}}});gw.prototype.getPropertyTable=function(e){return this._propertyTables[e]};gw.prototype.getPropertyTexture=function(e){return this._propertyTextures[e]};gw.prototype.getPropertyAttribute=function(e){return this._propertyAttributes[e]};var na=gw;function ZUe(e){e=y(e,y.EMPTY_OBJECT);let t=e.extension,n=e.schema,i=[];if(l(t.propertyTables))for(let s=0;s<t.propertyTables.length;s++){let 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this._rotationThetas}},params:{get:function(){return this._params}}});var nF=Loe;var Aze={Direct:"Direct",Indirect:"Indirect"},hx=Object.freeze(Aze);function Noe(e){this._storageType=e.storageType,this._anchorPointsIndirect=e.anchorPointsIndirect,this._anchorPointsDirect=e.anchorPointsDirect,this._intraTileCorrelationGroups=e.intraTileCorrelationGroups,this._covarianceDirect=e.covarianceDirect}Object.defineProperties(Noe.prototype,{storageType:{get:function(){return this._storageType}},anchorPointsIndirect:{get:function(){return this._anchorPointsIndirect}},anchorPointsDirect:{get:function(){return this._anchorPointsDirect}},intraTileCorrelationGroups:{get:function(){return this._intraTileCorrelationGroups}},covarianceDirect:{get:function(){return this._covarianceDirect}}});var _w=Noe;function Foe(e){this._A=e.A,this._alpha=e.alpha,this._beta=e.beta,this._T=e.T}Object.defineProperties(Foe.prototype,{A:{get:function(){return this._A}},alpha:{get:function(){return this._alpha}},beta:{get:function(){return this._beta}},T:{get:function(){return this._T}}});var iF=Foe;function vC(){}function Boe(e){return new $(e[0],e[1],e[3],e[1],e[2],e[4],e[3],e[4],e[5])}function Eze(e){let t=d.fromArray(e.position,0,new d),n=d.fromArray(e.adjustmentParams,0,new d);return new eF({position:t,adjustmentParams:n})}function Sze(e){let t=d.fromArray(e.position,0,new d),n=d.fromArray(e.adjustmentParams,0,new d),i=Boe(e.covarianceMatrix);return new tF({position:t,adjustmentParams:n,covarianceMatrix:i})}function vze(e){let t=e.groupFlags,n=d.fromArray(e.rotationThetas,0,new d),i=[];for(let r of e.params){let s=new iF({A:r.A,alpha:r.alpha,beta:r.beta,T:r.T});i.push(s)}return new nF({groupFlags:t,rotationThetas:n,params:i})}vC.load=function(e){let t=e.storageType;if(t===hx.Direct)return vC.loadDirect(e);if(t===hx.Indirect)return vC.loadIndirect(e);throw new re(`Invalid storage type in NGA_gpm_local - expected 'Direct' or 'Indirect', but found ${t}`)};vC.loadDirect=function(e){let t=[],n=e.anchorPointsDirect;for(let r of n){let s=Eze(r);t.push(s)}let i=Boe(e.covarianceDirectUpperTriangle);return new _w({storageType:hx.Direct,anchorPointsDirect:t,covarianceDirect:i})};vC.loadIndirect=function(e){let t=[],n=e.anchorPointsIndirect;for(let s of n){let a=Sze(s);t.push(a)}let i=e.intraTileCorrelationGroups,o=[];for(let s of i){let a=vze(s);o.push(a)}return new _w({storageType:hx.Indirect,anchorPointsIndirect:t,intraTileCorrelationGroups:o})};var oF=vC;function koe(e){this._traits=e.traits,this._noData=e.noData,this._offset=e.offset,this._scale=e.scale,this._index=e.index,this._texCoord=e.texCoord}Object.defineProperties(koe.prototype,{traits:{get:function(){return this._traits}},noData:{get:function(){return this._noData}},offset:{get:function(){return this._offset}},scale:{get:function(){return this._scale}},index:{get:function(){return this._index}},texCoord:{get:function(){return this._texCoord}}});var rF=koe;function Voe(e){this._min=e.min,this._max=e.max,this._source=e.source}Object.defineProperties(Voe.prototype,{min:{get:function(){return this._min}},max:{get:function(){return this._max}},source:{get:function(){return this._source}}});var sF=Voe;function Uoe(e){this._ppeTextures=e}Object.defineProperties(Uoe.prototype,{ppeTextures:{get:function(){return this._ppeTextures}}});var aF=Uoe;function pr(e){e=y(e,y.EMPTY_OBJECT);let t=e.gltf,n=e.extension,i=e.gltfResource,o=e.baseResource,r=e.supportedImageFormats,s=e.frameState,a=e.cacheKey,c=y(e.asynchronous,!0);this._gltfResource=i,this._baseResource=o,this._gltf=t,this._extension=n,this._supportedImageFormats=r,this._frameState=s,this._cacheKey=a,this._asynchronous=c,this._textureLoaders=[],this._textureIds=[],this._meshPrimitiveGpmLocal=void 0,this._structuralMetadata=void 0,this._state=pt.UNLOADED,this._promise=void 0}l(Object.create)&&(pr.prototype=Object.create(Ki.prototype),pr.prototype.constructor=pr);Object.defineProperties(pr.prototype,{cacheKey:{get:function(){return this._cacheKey}},meshPrimitiveGpmLocal:{get:function(){return this._meshPrimitiveGpmLocal}},structuralMetadata:{get:function(){return this._structuralMetadata}}});pr.prototype._loadResources=async function(){try{return await this._loadTextures(),this.isDestroyed()?void 0:(this._gltf=void 0,this._state=pt.LOADED,this)}catch(e){if(this.isDestroyed())return;throw this.unload(),this._state=pt.FAILED,this.getError("Failed to load GPM data",e)}};pr.prototype.load=function(){return l(this._promise)?this._promise:(this._state=pt.LOADING,this._promise=this._loadResources(this),this._promise)};function wze(e){let t={},n=e.ppeTextures;if(l(n))for(let i=0;i<n.length;i++){let o=n[i];t[o.index]=o}return t}pr.prototype._loadTextures=function(){let e;l(this._extension)&&(e=wze(this._extension));let t=this._gltf,n=this._gltfResource,i=this._baseResource,o=this._supportedImageFormats,r=this._frameState,s=this._asynchronous,a=[];for(let c in e)if(e.hasOwnProperty(c)){let u=vi.getTextureLoader({gltf:t,textureInfo:e[c],gltfResource:n,baseResource:i,supportedImageFormats:o,frameState:r,asynchronous:s});this._textureLoaders.push(u),this._textureIds.push(c),a.push(u.load())}return Promise.all(a)};pr.ppeTexturesMetadataSchemaCache=new Map;pr._createPpeTextureClassJson=function(e,t){let n=e.traits,i=n.source,o=e.offset??0,r=(e.scale??1)*255;return{name:`PPE texture class ${t}`,properties:{[i]:{name:"PPE",type:"SCALAR",componentType:"UINT8",normalized:!0,offset:o,scale:r,min:n.min,max:n.max}}}};pr._obtainPpeTexturesMetadataSchema=function(e){let n=pr._collectPpeTexturePropertyIdentifiers(e).toString(),i=pr.ppeTexturesMetadataSchemaCache.get(n);if(l(i))return i;let r={id:`PPE_TEXTURE_SCHEMA_${pr.ppeTexturesMetadataSchemaCache.size}`,classes:{}},s=e.ppeTextures;for(let a=0;a<s.length;a++){let c=s[a],u=`ppeTexture_${a}`,f=pr._createPpeTextureClassJson(c,a);r.classes[u]=f}return i=hf.fromJson(r),pr.ppeTexturesMetadataSchemaCache.set(n,i),i};pr._collectPpeTexturePropertyIdentifiers=function(e){let t=[],n=e.ppeTextures;for(let i=0;i<n.length;i++){let o=n[i],r=pr._createPpeTextureClassJson(o,i),s=JSON.stringify(r);t.push(s)}return t};pr._convertToStructuralMetadata=function(e,t){let n=[],i=pr._obtainPpeTexturesMetadataSchema(e),o=e.ppeTextures;for(let s=0;s<o.length;s++){let a=o[s],c=`ppeTexture_${s}`,f=a.traits.source,h=i.classes[c],p={class:c,properties:{[f]:{index:a.index,texCoord:a.texCoord}}};n.push(new D_({id:s,name:a.name,propertyTexture:p,class:h,textures:t}))}return new na({schema:i,propertyTables:[],propertyTextures:n,propertyAttributes:[]})};pr.prototype.process=function(e){if(this._state===pt.READY)return!0;if(this._state!==pt.LOADED)return!1;let t=this._textureLoaders,n=t.length,i=!0;for(let u=0;u<n;++u){let h=t[u].process(e);i=i&&h}if(!i)return!1;let o={};for(let u=0;u<this._textureIds.length;++u){let f=this._textureIds[u],h=t[u];h.isDestroyed()||(o[f]=h.texture)}let r=[],s=this._extension;if(l(s.ppeTextures)){let u=s.ppeTextures;for(let f of u){let h=f.traits,p=new sF({min:h.min,max:h.max,source:h.source}),_=new rF({traits:p,noData:f.noData,offset:f.offset,scale:f.scale,index:f.index,texCoord:f.texCoord});r.push(_)}}let a=new aF(r);this._meshPrimitiveGpmLocal=a;let c=pr._convertToStructuralMetadata(a,o);return this._structuralMetadata=c,this._state=pt.READY,!0};pr.prototype._unloadTextures=function(){let e=this._textureLoaders,t=e.length;for(let n=0;n<t;++n)vi.unload(e[n]);this._textureLoaders.length=0,this._textureIds.length=0};pr.prototype.unload=function(){this._unloadTextures(),this._gltf=void 0,this._extension=void 0,this._structuralMetadata=void 0};var cF=pr;var{Attribute:Dze,Indices:Ize,FeatureIdAttribute:zoe,FeatureIdTexture:Hoe,FeatureIdImplicitRange:Goe,MorphTarget:Pze,Primitive:Rze,Instances:Oze,Skin:Mze,Node:Lze,AnimatedPropertyType:Nze,AnimationSampler:Fze,AnimationTarget:Bze,AnimationChannel:kze,Animation:Vze,ArticulationStage:Uze,Articulation:zze,Asset:Hze,Scene:Gze,Components:Wze,MetallicRoughness:jze,SpecularGlossiness:qze,Specular:Yze,Anisotropy:X9,Clearcoat:K9,Material:Xze}=bn,wo={NOT_LOADED:0,LOADING:1,LOADED:2,PROCESSING:3,POST_PROCESSING:4,PROCESSED:5,READY:6,FAILED:7,UNLOADED:8};function Ad(e){e=y(e,y.EMPTY_OBJECT);let{gltfResource:t,typedArray:n,releaseGltfJson:i=!1,asynchronous:o=!0,incrementallyLoadTextures:r=!0,upAxis:s=Fo.Y,forwardAxis:a=Fo.Z,loadAttributesAsTypedArray:c=!1,loadAttributesFor2D:u=!1,enablePick:f=!1,loadIndicesForWireframe:h=!1,loadPrimitiveOutline:p=!0,loadForClassification:_=!1,renameBatchIdSemantic:m=!1}=e,{baseResource:x=t.clone()}=e;this._gltfJson=e.gltfJson,this._gltfResource=t,this._baseResource=x,this._typedArray=n,this._releaseGltfJson=i,this._asynchronous=o,this._incrementallyLoadTextures=r,this._upAxis=s,this._forwardAxis=a,this._loadAttributesAsTypedArray=c,this._loadAttributesFor2D=u,this._enablePick=f,this._loadIndicesForWireframe=h,this._loadPrimitiveOutline=p,this._loadForClassification=_,this._renameBatchIdSemantic=m,this._sortedPropertyTableIds=void 0,this._sortedFeatureTextureIds=void 0,this._gltfJsonLoader=void 0,this._state=wo.NOT_LOADED,this._textureState=wo.NOT_LOADED,this._promise=void 0,this._processError=void 0,this._textureErrors=[],this._primitiveLoadPlans=[],this._loaderPromises=[],this._textureLoaders=[],this._texturesPromises=[],this._textureCallbacks=[],this._bufferViewLoaders=[],this._geometryLoaders=[],this._geometryCallbacks=[],this._structuralMetadataLoader=void 0,this._meshPrimitiveGpmLoader=void 0,this._loadResourcesPromise=void 0,this._resourcesLoaded=!1,this._texturesLoaded=!1,this._supportedImageFormats=void 0,this._postProcessBuffers=[],this._components=void 0}l(Object.create)&&(Ad.prototype=Object.create(Ki.prototype),Ad.prototype.constructor=Ad);Object.defineProperties(Ad.prototype,{cacheKey:{get:function(){}},components:{get:function(){return this._components}},gltfJson:{get:function(){return l(this._gltfJsonLoader)?this._gltfJsonLoader.gltf:this._gltfJson}},incrementallyLoadTextures:{get:function(){return this._incrementallyLoadTextures}},texturesLoaded:{get:function(){return this._texturesLoaded}}});async function Kze(e){e._state=wo.LOADING,e._textureState=wo.LOADING;try{let t=vi.getGltfJsonLoader({gltfResource:e._gltfResource,baseResource:e._baseResource,typedArray:e._typedArray,gltfJson:e._gltfJson});return e._gltfJsonLoader=t,await t.load(),e.isDestroyed()||e.isUnloaded()||t.isDestroyed()?void 0:(e._state=wo.LOADED,e._textureState=wo.LOADED,e)}catch(t){if(e.isDestroyed())return;e._state=wo.FAILED,e._textureState=wo.FAILED,lF(e,t)}}async function Zze(e,t){zt.supportsWebP.initialized||await zt.supportsWebP.initialize(),e._supportedImageFormats=new JN({webp:zt.supportsWebP(),basis:t.context.supportsBasis});let n=J4e(e,t);return e._state=wo.PROCESSING,e._textureState=wo.PROCESSING,l(e._gltfJsonLoader)&&e._releaseGltfJson&&(vi.unload(e._gltfJsonLoader),e._gltfJsonLoader=void 0),n}Ad.prototype.load=async function(){return l(this._promise)?this._promise:(this._promise=Kze(this),this._promise)};function lF(e,t){throw e.unload(),e.getError("Failed to load glTF",t)}function $ze(e,t){let n=!0,i=e._geometryLoaders;for(let s=0;s<i.length;++s){let a=i[s].process(t);a&&l(e._geometryCallbacks[s])&&(e._geometryCallbacks[s](),e._geometryCallbacks[s]=void 0),n=n&&a}let o=e._structuralMetadataLoader;if(l(o)){let s=o.process(t);s&&(e._components.structuralMetadata=o.structuralMetadata),n=n&&s}let r=e._meshPrimitiveGpmLoader;if(l(r)){let s=r.process(t);s&&(l(e._components.structuralMetadata)&&yt("structural-metadata-gpm","The model defines both the 'EXT_structural_metadata' extension and the 'NGA_gpm_local' extension. 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i=!1;try{i=this._processTextures(e)}catch(o){this._textureState=wo.FAILED,lF(this,o)}return this._incrementallyLoadTextures?n:n&&i};function e4e(e,t,n,i,o,r,s){let a=e.gltfJson,u=a.accessors[t].bufferView;return vi.getVertexBufferLoader({gltf:a,gltfResource:e._gltfResource,baseResource:e._baseResource,frameState:s,bufferViewId:u,draco:i,attributeSemantic:n,accessorId:t,asynchronous:e._asynchronous,loadBuffer:o,loadTypedArray:r})}function t4e(e,t,n,i,o,r){return vi.getIndexBufferLoader({gltf:e.gltfJson,accessorId:t,gltfResource:e._gltfResource,baseResource:e._baseResource,frameState:r,draco:n,asynchronous:e._asynchronous,loadBuffer:i,loadTypedArray:o})}function n4e(e,t){let n=vi.getBufferViewLoader({gltf:e.gltfJson,bufferViewId:t,gltfResource:e._gltfResource,baseResource:e._baseResource});return e._bufferViewLoaders.push(n),n}function Woe(e,t,n){let i=t.byteOffset,o=ou(e,t),r=t.count,s=df(t.type),a=t.componentType,c=X.getSizeInBytes(a),u=c*s,f=r*s;if(o===u)return n=new 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e===Number?t[0]:e.unpack(t)}function s4e(e){return e===Number?0:new e}function a4e(e){switch(e){case X.BYTE:return 127;case X.UNSIGNED_BYTE:return 255;case X.SHORT:return 32767;case X.UNSIGNED_SHORT:return 65535;default:return 1}}var c4e={VEC2:new U(-1,-1),VEC3:new d(-1,-1,-1),VEC4:new oe(-1,-1,-1,-1)};function l4e(e,t){let n=a4e(e.componentDatatype),i=c4e[e.type],o=e.min;l(o)&&(o=t.divideByScalar(o,n,o),o=t.maximumByComponent(o,i,o));let r=e.max;l(r)&&(r=t.divideByScalar(r,n,r),r=t.maximumByComponent(r,i,r)),e.min=o,e.max=r}function u4e(e,t,n){let i=e.decodeMatrix,o=cu(n,e.decodedMin),r=cu(n,e.decodedMax);l(o)&&l(r)&&(t.min=o,t.max=r);let s=new bn.Quantization;s.componentDatatype=t.componentDatatype,s.type=t.type,i.length===4?(s.quantizedVolumeOffset=i[2],s.quantizedVolumeStepSize=i[0]):i.length===9?(s.quantizedVolumeOffset=new U(i[6],i[7]),s.quantizedVolumeStepSize=new U(i[0],i[4])):i.length===16?(s.quantizedVolumeOffset=new d(i[12],i[13],i[14]),s.quantizedVolumeStepSize=new 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e._loaderPromises.push(C),e._geometryCallbacks[T]=()=>{l(i)&&l(i.attributes)&&l(i.attributes[f])?m4e(x,b,o,r):p4e(a,c,x,b,o,r)},x}function Yoe(e,t,n,i,o,r,s){let a=n.modelSemantic,c=a===At.POSITION,u=a===At.FEATURE_ID,f=c&&!o&&e._loadAttributesFor2D&&!s.scene3DOnly,h=c&&e._enablePick&&!s.context.webgl2,p=e._loadForClassification&&u,_=e._loadAttributesAsTypedArray,m=!_,x=_||f||h||p,C=qoe(e,t,n,i,r?!1:m,r?!0:x,s),A=new SC.AttributeLoadPlan(C);return A.loadBuffer=m,A.loadTypedArray=x,A}function g4e(e,t,n,i,o){let r=e.gltfJson.accessors,s=l(n.ROTATION),a=l(n.TRANSLATION)&&l(r[n.TRANSLATION].min)&&l(r[n.TRANSLATION].max),c=Z9(e,rs,i),u=c.modelSemantic,f=u===rs.TRANSLATION||u===rs.ROTATION||u===rs.SCALE,h=u===rs.TRANSLATION,p=e._loadAttributesAsTypedArray||s&&f||!o.context.instancedArrays,_=e._enablePick&&!o.context.webgl2,m=!p,x=e._loadAttributesFor2D&&!o.scene3DOnly;return qoe(e,t,c,void 0,m,p||h&&(!a||x||_),o)}function _4e(e,t,n,i,o,r){let s=e.gltfJson.accessors[t],a=s.bufferView;if(!l(n)&&!l(a))return;let c=new Ize;c.count=s.count;let u=e._loadAttributesAsTypedArray,f=(e._loadIndicesForWireframe||e._enablePick)&&!r.context.webgl2,h=e._loadForClassification&&i,_=!u,m=u||f||h,T=t4e(e,t,n,o?!1:_,o?!0:m,r),C=e._geometryLoaders.length;e._geometryLoaders.push(T);let A=T.load();e._loaderPromises.push(A),e._geometryCallbacks[C]=()=>{c.indexDatatype=T.indexDatatype,c.buffer=T.buffer,c.typedArray=T.typedArray};let S=new SC.IndicesLoadPlan(c);return S.loadBuffer=_,S.loadTypedArray=m,S}function Vc(e,t,n,i){let o=e.gltfJson,r=ru.getImageIdFromTexture({gltf:o,textureId:t.index,supportedImageFormats:e._supportedImageFormats});if(!l(r))return;let s=vi.getTextureLoader({gltf:o,textureInfo:t,gltfResource:e._gltfResource,baseResource:e._baseResource,supportedImageFormats:e._supportedImageFormats,frameState:n,asynchronous:e._asynchronous}),a=ru.createModelTextureReader({textureInfo:t}),c=e._textureLoaders.length;e._textureLoaders.push(s);let u=s.load().catch(f=>{if(!e.isDestroyed()){if(!e._incrementallyLoadTextures)throw f;e._textureState=wo.FAILED,e._textureErrors.push(f)}});return e._texturesPromises.push(u),e._textureCallbacks[c]=()=>{a.texture=s.texture,l(i)&&(a.texture.sampler=i)},a}function y4e(e,t,n){let{diffuseTexture:i,specularGlossinessTexture:o,diffuseFactor:r,specularFactor:s,glossinessFactor:a}=t,c=new qze;return l(i)&&(c.diffuseTexture=Vc(e,i,n)),l(o)&&(c.specularGlossinessTexture=Vc(e,o,n)),c.diffuseFactor=cu(oe,r),c.specularFactor=cu(d,s),c.glossinessFactor=a,c}function x4e(e,t,n){let{baseColorTexture:i,metallicRoughnessTexture:o,baseColorFactor:r,metallicFactor:s,roughnessFactor:a}=t,c=new jze;return l(i)&&(c.baseColorTexture=Vc(e,i,n)),l(o)&&(c.metallicRoughnessTexture=Vc(e,o,n)),c.baseColorFactor=cu(oe,r),c.metallicFactor=s,c.roughnessFactor=a,c}function b4e(e,t,n){let{specularFactor:i,specularTexture:o,specularColorFactor:r,specularColorTexture:s}=t,a=new Yze;return l(o)&&(a.specularTexture=Vc(e,o,n)),l(s)&&(a.specularColorTexture=Vc(e,s,n)),a.specularFactor=i,a.specularColorFactor=cu(d,r),a}function T4e(e,t,n){let{anisotropyStrength:i=X9.DEFAULT_ANISOTROPY_STRENGTH,anisotropyRotation:o=X9.DEFAULT_ANISOTROPY_ROTATION,anisotropyTexture:r}=t,s=new X9;return l(r)&&(s.anisotropyTexture=Vc(e,r,n)),s.anisotropyStrength=i,s.anisotropyRotation=o,s}function C4e(e,t,n){let{clearcoatFactor:i=K9.DEFAULT_CLEARCOAT_FACTOR,clearcoatTexture:o,clearcoatRoughnessFactor:r=K9.DEFAULT_CLEARCOAT_ROUGHNESS_FACTOR,clearcoatRoughnessTexture:s,clearcoatNormalTexture:a}=t,c=new K9;return l(o)&&(c.clearcoatTexture=Vc(e,o,n)),l(s)&&(c.clearcoatRoughnessTexture=Vc(e,s,n)),l(a)&&(c.clearcoatNormalTexture=Vc(e,a,n)),c.clearcoatFactor=i,c.clearcoatRoughnessFactor=r,c}function A4e(e,t,n){let i=new Xze,o=y(t.extensions,y.EMPTY_OBJECT),r=o.KHR_materials_pbrSpecularGlossiness,s=o.KHR_materials_specular,a=o.KHR_materials_anisotropy,c=o.KHR_materials_clearcoat,u=t.pbrMetallicRoughness;return i.unlit=l(o.KHR_materials_unlit),l(r)?i.specularGlossiness=y4e(e,r,n):(l(u)&&(i.metallicRoughness=x4e(e,u,n)),l(s)&&!i.unlit&&(i.specular=b4e(e,s,n)),l(a)&&!i.unlit&&(i.anisotropy=T4e(e,a,n)),l(c)&&!i.unlit&&(i.clearcoat=C4e(e,c,n))),l(t.emissiveTexture)&&(i.emissiveTexture=Vc(e,t.emissiveTexture,n)),l(t.normalTexture)&&!e._loadForClassification&&(i.normalTexture=Vc(e,t.normalTexture,n)),l(t.occlusionTexture)&&(i.occlusionTexture=Vc(e,t.occlusionTexture,n)),i.emissiveFactor=cu(d,t.emissiveFactor),i.alphaMode=t.alphaMode,i.alphaCutoff=t.alphaCutoff,i.doubleSided=t.doubleSided,i}function Xoe(e,t){let n=new zoe;return n.featureCount=e.featureCount,n.nullFeatureId=e.nullFeatureId,n.propertyTableId=e.propertyTable,n.setIndex=e.attribute,n.label=e.label,n.positionalLabel=t,n}function Koe(e,t,n,i){let o=new zoe,r=e.featureIds;return o.featureCount=n,o.propertyTableId=t,o.setIndex=joe(r.attribute),o.positionalLabel=i,o}function Zoe(e,t){let n=new Goe;return n.propertyTableId=e.propertyTable,n.featureCount=e.featureCount,n.nullFeatureId=e.nullFeatureId,n.label=e.label,n.positionalLabel=t,n.offset=0,n.repeat=1,n}function $oe(e,t,n,i){let o=new Goe,r=e.featureIds;o.propertyTableId=t,o.featureCount=n,o.offset=y(r.constant,0);let s=y(r.divisor,0);return o.repeat=s===0?void 0:s,o.positionalLabel=i,o}function E4e(e,t,n,i){let o=new Hoe;o.featureCount=t.featureCount,o.nullFeatureId=t.nullFeatureId,o.propertyTableId=t.propertyTable,o.label=t.label,o.positionalLabel=i;let r=t.texture;o.textureReader=Vc(e,r,n,Zt.NEAREST);let a=(l(r.channels)?r.channels:[0]).map(function(c){return"rgba".charAt(c)}).join("");return o.textureReader.channels=a,o}function S4e(e,t,n,i,o,r){let s=new Hoe,a=t.featureIds,c=a.texture;return s.featureCount=o,s.propertyTableId=n,s.textureReader=Vc(e,c,i,Zt.NEAREST),s.textureReader.channels=a.channels,s.positionalLabel=r,s}function v4e(e,t,n,i,o){let r=new Pze,s=void 0,a=!1;for(let c in t){if(!t.hasOwnProperty(c))continue;let u=t[c],f=Z9(e,At,c),h=Yoe(e,u,f,s,a,n,o);r.attributes.push(h.attribute),i.attributePlans.push(h)}return r}function w4e(e,t,n,i){let o=new Rze,r=new SC(o);e._primitiveLoadPlans.push(r);let s=t.material;l(s)&&(o.material=A4e(e,e.gltfJson.materials[s],i));let a=y(t.extensions,y.EMPTY_OBJECT),c=!1,u=a.CESIUM_primitive_outline;e._loadPrimitiveOutline&&l(u)&&(c=!0,r.needsOutlines=!0,r.outlineIndices=D4e(e,u,r));let f=e._loadForClassification,h=a.KHR_draco_mesh_compression,p=!1,_=t.attributes;if(l(_))for(let v in _){if(!_.hasOwnProperty(v))continue;let D=_[v],O=Z9(e,At,v),R=O.modelSemantic;if(f&&!h4e(R))continue;R===At.FEATURE_ID&&(p=!0);let M=Yoe(e,D,O,h,n,c,i);r.attributePlans.push(M),o.attributes.push(M.attribute)}let m=t.targets;if(l(m)&&!f)for(let v=0;v<m.length;++v)o.morphTargets.push(v4e(e,m[v],c,r,i));let x=t.indices;if(l(x)){let v=_4e(e,x,h,p,c,i);l(v)&&(r.indicesPlan=v,o.indices=v.indices)}let b=a.EXT_structural_metadata,T=a.EXT_mesh_features,C=a.EXT_feature_metadata,A=l(C);l(T)?I4e(e,o,T,i):A&&P4e(e,o,C,i),l(b)?R4e(o,b):A&&O4e(e,o,C);let S=t.mode;if(f&&S!==Me.TRIANGLES)throw new re("Only triangle meshes can be used for classification.");return o.primitiveType=S,o}function D4e(e,t){let n=t.indices,i=e.gltfJson.accessors[n];return uF(e,i,!1)}function I4e(e,t,n,i){let o;l(n)&&l(n.featureIds)?o=n.featureIds:o=[];for(let r=0;r<o.length;r++){let s=o[r],a=`featureId_${r}`,c;l(s.texture)?c=E4e(e,s,i,a):l(s.attribute)?c=Xoe(s,a):c=Zoe(s,a),t.featureIds.push(c)}}function P4e(e,t,n,i){let{featureTables:o}=e.gltfJson.extensions.EXT_feature_metadata,r=0,s=n.featureIdAttributes;if(l(s))for(let c=0;c<s.length;++c){let u=s[c],f=u.featureTable,h=e._sortedPropertyTableIds.indexOf(f),p=o[f].count,_=`featureId_${r}`;r++;let m;l(u.featureIds.attribute)?m=Koe(u,h,p,_):m=$oe(u,h,p,_),t.featureIds.push(m)}let a=n.featureIdTextures;if(l(a))for(let c=0;c<a.length;++c){let u=a[c],f=u.featureTable,h=e._sortedPropertyTableIds.indexOf(f),p=o[f].count,_=`featureId_${r}`;r++;let m=S4e(e,u,h,i,p,_);t.featureIds.push(m)}}function R4e(e,t){l(t)&&(l(t.propertyTextures)&&(e.propertyTextureIds=t.propertyTextures),l(t.propertyAttributes)&&(e.propertyAttributeIds=t.propertyAttributes))}function O4e(e,t,n){l(n.featureTextures)&&(t.propertyTextureIds=n.featureTextures.map(function(i){return e._sortedFeatureTextureIds.indexOf(i)}))}function M4e(e,t,n){let i=t.EXT_mesh_gpu_instancing,o=new Oze,r=i.attributes;if(l(r))for(let u in r){if(!r.hasOwnProperty(u))continue;let f=r[u];o.attributes.push(g4e(e,f,r,u,n))}let s=y(i.extensions,y.EMPTY_OBJECT),a=t.EXT_instance_features,c=s.EXT_feature_metadata;return l(a)?L4e(o,a):l(c)&&N4e(e.gltfJson,o,c,e._sortedPropertyTableIds),o}function L4e(e,t){let n=t.featureIds;for(let i=0;i<n.length;i++){let o=n[i],r=`instanceFeatureId_${i}`,s;l(o.attribute)?s=Xoe(o,r):s=Zoe(o,r),e.featureIds.push(s)}}function N4e(e,t,n,i){let o=e.extensions.EXT_feature_metadata.featureTables,r=n.featureIdAttributes;if(l(r))for(let s=0;s<r.length;++s){let a=r[s],c=a.featureTable,u=i.indexOf(c),f=o[c].count,h=`instanceFeatureId_${s}`,p;l(a.featureIds.attribute)?p=Koe(a,u,f,h):p=$oe(a,u,f,h),t.featureIds.push(p)}}function F4e(e,t,n){let i=new Lze;i.name=t.name,i.matrix=cu(F,t.matrix),i.translation=cu(d,t.translation),i.rotation=cu(Oe,t.rotation),i.scale=cu(d,t.scale);let o=y(t.extensions,y.EMPTY_OBJECT),r=o.EXT_mesh_gpu_instancing,s=o.AGI_articulations;if(l(r)){if(e._loadForClassification)throw new re("Models with the EXT_mesh_gpu_instancing extension cannot be used for classification.");i.instances=M4e(e,o,n)}l(s)&&(i.articulationName=s.articulationName);let a=t.mesh;if(l(a)){let c=e.gltfJson.meshes[a],u=c.primitives;for(let p=0;p<u.length;++p)i.primitives.push(w4e(e,u[p],l(i.instances),n));let f=y(t.weights,c.weights),h=i.primitives[0].morphTargets;i.morphWeights=l(f)?f.slice():new Array(h.length).fill(0)}return i}function B4e(e,t){let n=e.gltfJson.nodes;if(!l(n))return[];let i=n.map(function(o,r){let s=F4e(e,o,t);return s.index=r,s});for(let o=0;o<i.length;++o){let r=n[o].children;if(l(r))for(let s=0;s<r.length;++s)i[o].children.push(i[r[s]])}return i}function k4e(e,t,n){let i=new Mze,o=t.joints;i.joints=o.map(s=>n[s]);let r=t.inverseBindMatrices;if(l(r)){let s=e.gltfJson.accessors[r];i.inverseBindMatrices=uF(e,s)}else i.inverseBindMatrices=new Array(o.length).fill(F.IDENTITY);return i}function V4e(e,t){let n=e.gltfJson.skins;if(e._loadForClassification||!l(n))return[];let i=n.map(function(r,s){let a=k4e(e,r,t);return a.index=s,a}),o=e.gltfJson.nodes;for(let r=0;r<t.length;++r){let s=o[r].skin;l(s)&&(t[r].skin=i[s])}return i}async function U4e(e,t,n,i){let o=new ZN({gltf:e.gltfJson,extension:t,extensionLegacy:n,gltfResource:e._gltfResource,baseResource:e._baseResource,supportedImageFormats:e._supportedImageFormats,frameState:i,asynchronous:e._asynchronous});return e._structuralMetadataLoader=o,o.load()}async function z4e(e,t,n,i){let o=new cF({gltf:t,extension:n,gltfResource:e._gltfResource,baseResource:e._baseResource,supportedImageFormats:e._supportedImageFormats,frameState:i,asynchronous:e._asynchronous});return e._meshPrimitiveGpmLoader=o,o.load()}function H4e(e,t){let n=new Fze,i=e.gltfJson.accessors,o=i[t.input];n.input=uF(e,o);let r=t.interpolation;n.interpolation=y($h[r],$h.LINEAR);let s=i[t.output];return n.output=uF(e,s,!0),n}function G4e(e,t){let n=new Bze,i=e.node;if(!l(i))return;n.node=t[i];let o=e.path.toUpperCase();return n.path=Nze[o],n}function W4e(e,t,n){let i=new kze,o=e.sampler;return i.sampler=t[o],i.target=G4e(e.target,n),i}function j4e(e,t,n){let i=new Vze;i.name=t.name;let o=t.samplers.map(function(s,a){let c=H4e(e,s);return c.index=a,c}),r=t.channels.map(function(s){return W4e(s,o,n)});return i.samplers=o,i.channels=r,i}function q4e(e,t){let n=e.gltfJson.animations;return e._loadForClassification||!l(n)?[]:n.map(function(o,r){let s=j4e(e,o,t);return s.index=r,s})}function Y4e(e){let t=new Uze;t.name=e.name;let n=e.type.toUpperCase();return t.type=kc[n],t.minimumValue=e.minimumValue,t.maximumValue=e.maximumValue,t.initialValue=e.initialValue,t}function X4e(e){let t=new zze;return t.name=e.name,t.stages=e.stages.map(Y4e),t}function K4e(e){let n=y(e.extensions,y.EMPTY_OBJECT).AGI_articulations?.articulations;return l(n)?n.map(X4e):[]}function Z4e(e){let t;return l(e.scenes)&&l(e.scene)&&(t=e.scenes[e.scene].nodes),t=y(t,e.nodes),t=l(t)?t:[],t}function $4e(e,t){let n=new Gze,i=Z4e(e);return n.nodes=i.map(function(o){return t[o]}),n}var Q4e=new d;function J4e(e,t){let n=e.gltfJson,i=y(n.extensions,y.EMPTY_OBJECT),o=i.EXT_structural_metadata,r=i.EXT_feature_metadata,s=i.CESIUM_RTC;if(l(r)){let C=r.featureTables,A=r.featureTextures,S=l(C)?C:[],v=l(A)?A:[];e._sortedPropertyTableIds=Object.keys(S).sort(),e._sortedFeatureTextureIds=Object.keys(v).sort()}let a=B4e(e,t),c=V4e(e,a),u=q4e(e,a),f=K4e(n),h=$4e(n,a),p=new Wze,_=new Hze,m=n.asset.copyright;if(l(m)){let C=m.split(";").map(function(A){return new Ct(A.trim())});_.credits=C}if(p.asset=_,p.scene=h,p.nodes=a,p.skins=c,p.animations=u,p.articulations=f,p.upAxis=e._upAxis,p.forwardAxis=e._forwardAxis,l(s)){let C=d.fromArray(s.center,0,Q4e);p.transform=F.fromTranslation(C,p.transform)}if(e._components=p,l(o)||l(r)){let C=U4e(e,o,r,t);e._loaderPromises.push(C)}let x=i.NGA_gpm_local;if(l(x)){let C=oF.load(x);e._components.extensions.NGA_gpm_local=C}let b=n.meshes;if(l(b))for(let C of b){let A=C.primitives;if(l(A))for(let S of A){let v=S.extensions;if(l(v)){let D=v.NGA_gpm_local;if(l(D)){let O=z4e(e,n,D,t);e._loaderPromises.push(O)}}}}let T=[];return T.push.apply(T,e._loaderPromises),e._incrementallyLoadTextures||T.push.apply(T,e._texturesPromises),Promise.all(T)}function eHe(e){let t=e._textureLoaders;for(let n=0;n<t.length;++n)t[n]=!t[n].isDestroyed()&&vi.unload(t[n]);e._textureLoaders.length=0}function Qoe(e){let t=e._bufferViewLoaders;for(let n=0;n<t.length;++n)t[n]=!t[n].isDestroyed()&&vi.unload(t[n]);e._bufferViewLoaders.length=0}function tHe(e){let t=e._geometryLoaders;for(let n=0;n<t.length;++n)t[n]=!t[n].isDestroyed()&&vi.unload(t[n]);e._geometryLoaders.length=0}function nHe(e){let t=e._postProcessBuffers;for(let n=0;n<t.length;n++){let i=t[n];i.isDestroyed()||i.destroy()}t.length=0}function iHe(e){l(e._structuralMetadataLoader)&&!e._structuralMetadataLoader.isDestroyed()&&(e._structuralMetadataLoader.destroy(),e._structuralMetadataLoader=void 0)}function oHe(e){l(e._meshPrimitiveGpmLoader)&&!e._meshPrimitiveGpmLoader.isDestroyed()&&(e._meshPrimitiveGpmLoader.destroy(),e._meshPrimitiveGpmLoader=void 0)}Ad.prototype.isUnloaded=function(){return this._state===wo.UNLOADED};Ad.prototype.unload=function(){l(this._gltfJsonLoader)&&!this._gltfJsonLoader.isDestroyed()&&vi.unload(this._gltfJsonLoader),this._gltfJsonLoader=void 0,eHe(this),Qoe(this),tHe(this),nHe(this),iHe(this),oHe(this),this._components=void 0,this._typedArray=void 0,this._state=wo.UNLOADED};var P_=Ad;var fF=`uniform sampler2D u_pointCloud_colorGBuffer;
uniform sampler2D u_pointCloud_depthGBuffer;
uniform vec2 u_distanceAndEdlStrength;
in vec2 v_textureCoordinates;
vec2 neighborContribution(float log2Depth, vec2 offset)
{
float dist = u_distanceAndEdlStrength.x;
vec2 texCoordOrig = v_textureCoordinates + offset * dist;
vec2 texCoord0 = v_textureCoordinates + offset * floor(dist);
vec2 texCoord1 = v_textureCoordinates + offset * ceil(dist);
float depthOrLogDepth0 = czm_unpackDepth(texture(u_pointCloud_depthGBuffer, texCoord0));
float depthOrLogDepth1 = czm_unpackDepth(texture(u_pointCloud_depthGBuffer, texCoord1));
// ignore depth values that are the clear depth
if (depthOrLogDepth0 == 0.0 || depthOrLogDepth1 == 0.0) {
return vec2(0.0);
}
// interpolate the two adjacent depth values
float depthMix = mix(depthOrLogDepth0, depthOrLogDepth1, fract(dist));
vec4 eyeCoordinate = czm_windowToEyeCoordinates(texCoordOrig, depthMix);
return vec2(max(0.0, log2Depth - log2(-eyeCoordinate.z / eyeCoordinate.w)), 1.0);
}
void main()
{
float depthOrLogDepth = czm_unpackDepth(texture(u_pointCloud_depthGBuffer, v_textureCoordinates));
vec4 eyeCoordinate = czm_windowToEyeCoordinates(gl_FragCoord.xy, depthOrLogDepth);
eyeCoordinate /= eyeCoordinate.w;
float log2Depth = log2(-eyeCoordinate.z);
if (depthOrLogDepth == 0.0) // 0.0 is the clear value for the gbuffer
{
discard;
}
vec4 color = texture(u_pointCloud_colorGBuffer, v_textureCoordinates);
// sample from neighbors left, right, down, up
vec2 texelSize = 1.0 / czm_viewport.zw;
vec2 responseAndCount = vec2(0.0);
responseAndCount += neighborContribution(log2Depth, vec2(-texelSize.x, 0.0));
responseAndCount += neighborContribution(log2Depth, vec2(+texelSize.x, 0.0));
responseAndCount += neighborContribution(log2Depth, vec2(0.0, -texelSize.y));
responseAndCount += neighborContribution(log2Depth, vec2(0.0, +texelSize.y));
float response = responseAndCount.x / responseAndCount.y;
float strength = u_distanceAndEdlStrength.y;
float shade = exp(-response * 300.0 * strength);
color.rgb *= shade;
out_FragColor = vec4(color);
// Input and output depth are the same.
gl_FragDepth = depthOrLogDepth;
}
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N=t.nodes,B=N.length,H=!1;for(i=0;i<B;i++){let V=N[i];V.primitives.length>0&&(V.instances=H?HHe(M):M,H=!0)}}function HHe(e){let t=new hre;t.transformInWorldSpace=e.transformInWorldSpace;let n=e.attributes,i=n.length;for(let o=0;o<i;o++){let r=Ge(n[o],!1);t.attributes.push(r)}return t.featureIds=e.featureIds,t}function GHe(e,t){if(e.hasProperty("POSITION"))return e.getPropertyArray("POSITION",X.FLOAT,3);if(e.hasProperty("POSITION_QUANTIZED")){let n=e.getPropertyArray("POSITION_QUANTIZED",X.UNSIGNED_SHORT,3),i=e.getGlobalProperty("QUANTIZED_VOLUME_OFFSET",X.FLOAT,3);if(!l(i))throw new re("Global property: QUANTIZED_VOLUME_OFFSET must be defined for quantized positions.");let o=e.getGlobalProperty("QUANTIZED_VOLUME_SCALE",X.FLOAT,3);if(!l(o))throw new re("Global property: QUANTIZED_VOLUME_SCALE must be defined for quantized positions.");let r=new Float32Array(n.length);for(let s=0;s<n.length/3;s++)for(let a=0;a<3;a++){let c=3*s+a;r[c]=n[c]/65535*o[a]+i[a]}return r}else throw new re("Either POSITION or POSITION_QUANTIZED must be defined for each instance.")}var dre=new Array(4);function WHe(e,t,n,i,o,r,s,a,c,u){let f=e.getProperty("NORMAL_UP",X.FLOAT,3,n,nW),h=e.getProperty("NORMAL_RIGHT",X.FLOAT,3,n,dre),p=!1;if(l(f)){if(!l(h))throw new re("To define a custom orientation, both NORMAL_UP and NORMAL_RIGHT must be defined.");d.unpack(f,0,r),d.unpack(h,0,s),p=!0}else{let _=e.getProperty("NORMAL_UP_OCT32P",X.UNSIGNED_SHORT,2,n,nW),m=e.getProperty("NORMAL_RIGHT_OCT32P",X.UNSIGNED_SHORT,2,n,dre);if(l(_)){if(!l(m))throw new re("To define a custom orientation with oct-encoded vectors, both NORMAL_UP_OCT32P and NORMAL_RIGHT_OCT32P must be defined.");Ln.octDecodeInRange(_[0],_[1],65535,r),Ln.octDecodeInRange(m[0],m[1],65535,s),p=!0}else t?(Ot.eastNorthUpToFixedFrame(o,ee.WGS84,u),F.getMatrix3(u,c)):$.clone($.IDENTITY,c)}p&&(d.cross(s,r,a),d.normalize(a,a),$.setColumn(c,0,s,c),$.setColumn(c,1,r,c),$.setColumn(c,2,a,c)),Oe.fromRotationMatrix(c,i)}function 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n=this.times,i=n.length;if(t=y(t,0),e>=n[t]){if(t+1<i&&e<n[t+1])return t;if(t+2<i&&e<n[t+2])return t+1}else if(t-1>=0&&e>=n[t-1])return t-1;let o;if(e>n[t])for(o=t;o<i-1&&!(e>=n[o]&&e<n[o+1]);++o);else for(o=t-1;o>=0&&!(e>=n[o]&&e<n[o+1]);--o);return o===i-1&&(o=i-2),o};IC.prototype.wrapTime=function(e){let t=this.times,n=t[t.length-1],i=t[0],o=n-i,r;return e<i&&(r=Math.floor((i-e)/o)+1,e+=r*o),e>n&&(r=Math.floor((e-n)/o)+1,e-=r*o),e};IC.prototype.clampTime=function(e){let t=this.times;return P.clamp(e,t[0],t[t.length-1])};var io=IC;function PC(e){this._value=e,this._valueType=io.getPointType(e)}Object.defineProperties(PC.prototype,{value:{get:function(){return this._value}}});PC.prototype.findTimeInterval=function(e){};PC.prototype.wrapTime=function(e){return 0};PC.prototype.clampTime=function(e){return 0};PC.prototype.evaluate=function(e,t){let n=this._value,i=this._valueType;return i===Number?n:i.clone(n,t)};var TF=PC;function RC(e){e=y(e,y.EMPTY_OBJECT);let t=e.points,n=e.times;this._times=n,this._points=t,this._pointType=io.getPointType(t[0]),this._lastTimeIndex=0}Object.defineProperties(RC.prototype,{times:{get:function(){return this._times}},points:{get:function(){return this._points}}});RC.prototype.findTimeInterval=io.prototype.findTimeInterval;RC.prototype.wrapTime=io.prototype.wrapTime;RC.prototype.clampTime=io.prototype.clampTime;RC.prototype.evaluate=function(e,t){let n=this.points,i=this.times,o=this._lastTimeIndex=this.findTimeInterval(e,this._lastTimeIndex),r=(e-i[o])/(i[o+1]-i[o]);return this._pointType===Number?(1-r)*n[o]+r*n[o+1]:(l(t)||(t=new d),d.lerp(n[o],n[o+1],r,t))};var px=RC;var mre={};mre.solve=function(e,t,n,i){let o=new Array(n.length),r=new Array(i.length),s=new Array(i.length),a;for(a=0;a<r.length;a++)r[a]=new d,s[a]=new d;o[0]=n[0]/t[0],r[0]=d.multiplyByScalar(i[0],1/t[0],r[0]);let c;for(a=1;a<o.length;++a)c=1/(t[a]-o[a-1]*e[a-1]),o[a]=n[a]*c,r[a]=d.subtract(i[a],d.multiplyByScalar(r[a-1],e[a-1],r[a]),r[a]),r[a]=d.multiplyByScalar(r[a],c,r[a]);for(c=1/(t[a]-o[a-1]*e[a-1]),r[a]=d.subtract(i[a],d.multiplyByScalar(r[a-1],e[a-1],r[a]),r[a]),r[a]=d.multiplyByScalar(r[a],c,r[a]),s[s.length-1]=r[r.length-1],a=s.length-2;a>=0;--a)s[a]=d.subtract(r[a],d.multiplyByScalar(s[a+1],o[a],s[a]),s[a]);return s};var Tw=mre;var pre=[],gre=[],_re=[],yre=[];function XHe(e,t,n){let i=pre,o=_re,r=gre,s=yre;i.length=o.length=e.length-1,r.length=s.length=e.length;let a;i[0]=r[0]=1,o[0]=0;let c=s[0];for(l(c)||(c=s[0]=new d),d.clone(t,c),a=1;a<i.length-1;++a)i[a]=o[a]=1,r[a]=4,c=s[a],l(c)||(c=s[a]=new d),d.subtract(e[a+1],e[a-1],c),d.multiplyByScalar(c,3,c);return i[a]=0,o[a]=1,r[a]=4,c=s[a],l(c)||(c=s[a]=new d),d.subtract(e[a+1],e[a-1],c),d.multiplyByScalar(c,3,c),r[a+1]=1,c=s[a+1],l(c)||(c=s[a+1]=new d),d.clone(n,c),Tw.solve(i,r,o,s)}function KHe(e){let t=pre,n=_re,i=gre,o=yre;t.length=n.length=e.length-1,i.length=o.length=e.length;let r;t[0]=n[0]=1,i[0]=2;let s=o[0];for(l(s)||(s=o[0]=new d),d.subtract(e[1],e[0],s),d.multiplyByScalar(s,3,s),r=1;r<t.length;++r)t[r]=n[r]=1,i[r]=4,s=o[r],l(s)||(s=o[r]=new d),d.subtract(e[r+1],e[r-1],s),d.multiplyByScalar(s,3,s);return i[r]=2,s=o[r],l(s)||(s=o[r]=new d),d.subtract(e[r],e[r-1],s),d.multiplyByScalar(s,3,s),Tw.solve(t,i,n,o)}function El(e){e=y(e,y.EMPTY_OBJECT);let t=e.points,n=e.times,i=e.inTangents,o=e.outTangents;this._times=n,this._points=t,this._pointType=io.getPointType(t[0]),this._inTangents=i,this._outTangents=o,this._lastTimeIndex=0}Object.defineProperties(El.prototype,{times:{get:function(){return this._times}},points:{get:function(){return this._points}},inTangents:{get:function(){return this._inTangents}},outTangents:{get:function(){return this._outTangents}}});El.createC1=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.times,n=e.points,i=e.tangents,o=i.slice(0,i.length-1),r=i.slice(1,i.length);return new El({times:t,points:n,inTangents:r,outTangents:o})};El.createNaturalCubic=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.times,n=e.points;if(n.length<3)return new px({points:n,times:t});let i=KHe(n),o=i.slice(0,i.length-1),r=i.slice(1,i.length);return new El({times:t,points:n,inTangents:r,outTangents:o})};El.createClampedCubic=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.times,n=e.points,i=e.firstTangent,o=e.lastTangent,r=io.getPointType(n[0]);if(n.length<3)return new px({points:n,times:t});let s=XHe(n,i,o),a=s.slice(0,s.length-1),c=s.slice(1,s.length);return new El({times:t,points:n,inTangents:c,outTangents:a})};El.hermiteCoefficientMatrix=new F(2,-3,0,1,-2,3,0,0,1,-2,1,0,1,-1,0,0);El.prototype.findTimeInterval=io.prototype.findTimeInterval;var ZHe=new oe,OC=new d;El.prototype.wrapTime=io.prototype.wrapTime;El.prototype.clampTime=io.prototype.clampTime;El.prototype.evaluate=function(e,t){let n=this.points,i=this.times,o=this.inTangents,r=this.outTangents;this._lastTimeIndex=this.findTimeInterval(e,this._lastTimeIndex);let s=this._lastTimeIndex,a=i[s+1]-i[s],c=(e-i[s])/a,u=ZHe;u.z=c,u.y=c*c,u.x=u.y*c,u.w=1;let f=F.multiplyByVector(El.hermiteCoefficientMatrix,u,u);f.z*=a,f.w*=a;let h=this._pointType;return h===Number?n[s]*f.x+n[s+1]*f.y+r[s]*f.z+o[s]*f.w:(l(t)||(t=new h),t=h.multiplyByScalar(n[s],f.x,t),h.multiplyByScalar(n[s+1],f.y,OC),h.add(t,OC,t),h.multiplyByScalar(r[s],f.z,OC),h.add(t,OC,t),h.multiplyByScalar(o[s],f.w,OC),h.add(t,OC,t))};var gx=El;function MC(e){e=y(e,y.EMPTY_OBJECT);let t=e.points,n=e.times;this._times=n,this._points=t,this._pointType=io.getPointType(t[0]),this._lastTimeIndex=0}Object.defineProperties(MC.prototype,{times:{get:function(){return this._times}},points:{get:function(){return 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this._points}}});LC.prototype.findTimeInterval=io.prototype.findTimeInterval;LC.prototype.wrapTime=io.prototype.wrapTime;LC.prototype.clampTime=io.prototype.clampTime;LC.prototype.evaluate=function(e,t){return this._evaluateFunction(e,t)};var AF=LC;var NC=bn.AnimatedPropertyType;function iW(e){e=y(e,y.EMPTY_OBJECT);let t=e.channel,n=e.runtimeAnimation,i=e.runtimeNode;this._channel=t,this._runtimeAnimation=n,this._runtimeNode=i,this._splines=[],this._path=void 0,n8e(this)}Object.defineProperties(iW.prototype,{channel:{get:function(){return this._channel}},runtimeAnimation:{get:function(){return this._runtimeAnimation}},runtimeNode:{get:function(){return this._runtimeNode}},splines:{get:function(){return this._splines}}});function QHe(e,t){let n=[],i=[],o=[],r=t.length;for(let s=0;s<r;s+=3)i.push(t[s]),n.push(t[s+1]),o.push(t[s+2]);return i.splice(0,1),o.length=o.length-1,new gx({times:e,points:n,inTangents:i,outTangents:o})}function xre(e,t,n,i){if(e.length===1&&t.length===1)return new TF(t[0]);switch(n){case $h.STEP:return new CF({times:e,points:t});case $h.CUBICSPLINE:return QHe(e,t);case $h.LINEAR:return i===NC.ROTATION?new AF({times:e,points:t}):new px({times:e,points:t})}}function JHe(e,t,n,i,o){let r=[];if(i===NC.WEIGHTS){let a=t.length/o,c,u;for(c=0;c<o;c++){let f=new Array(a),h=c;if(n===$h.CUBICSPLINE)for(u=0;u<a;u+=3)f[u]=t[h],f[u+1]=t[h+o],f[u+2]=t[h+2*o],h+=o*3;else for(u=0;u<a;u++)f[u]=t[h],h+=o;r.push(xre(e,f,n,i))}}else r.push(xre(e,t,n,i));return r}var e8e=new d,t8e=new Oe;function n8e(e){let t=e._channel,n=t.sampler,i=n.input,o=n.output,r=n.interpolation,a=t.target.path,c=e._runtimeNode,u=l(c.morphWeights)?c.morphWeights.length:1,f=JHe(i,o,r,a,u);e._splines=f,e._path=a}iW.prototype.animate=function(e){let t=this._splines,n=this._path,i=this._runtimeAnimation.model,o=this._runtimeNode;if(n===NC.WEIGHTS){let r=o.morphWeights,s=r.length;for(let a=0;a<s;a++){let c=t[a],u=i.clampAnimations?c.clampTime(e):c.wrapTime(e);r[a]=c.evaluate(u)}}else{if(o.userAnimated)return;{let r=t[0],s=i.clampAnimations?r.clampTime(e):r.wrapTime(e);n===NC.TRANSLATION||n===NC.SCALE?o[n]=r.evaluate(s,e8e):n===NC.ROTATION&&(o[n]=r.evaluate(s,t8e))}}};var EF=iW;function oW(e,t,n){this._animation=t,this._name=t.name,this._runtimeChannels=void 0,this._startTime=Z.clone(n.startTime),this._delay=y(n.delay,0),this._stopTime=Z.clone(n.stopTime),this.removeOnStop=y(n.removeOnStop,!1),this._multiplier=y(n.multiplier,1),this._reverse=y(n.reverse,!1),this._loop=y(n.loop,au.NONE),this._animationTime=n.animationTime,this._prevAnimationDelta=void 0,this.start=new pe,this.update=new pe,this.stop=new pe,this._state=Jh.STOPPED,this._computedStartTime=void 0,this._duration=void 0;let 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this._animationTime}}});function i8e(e){let t=Number.MAX_VALUE,n=-Number.MAX_VALUE,i=e._model.sceneGraph,r=e._animation.channels,s=r.length,a=[];for(let c=0;c<s;c++){let u=r[c],f=u.target;if(!l(f))continue;let h=f.node.index,p=i._runtimeNodes[h],_=new EF({channel:u,runtimeAnimation:e,runtimeNode:p}),m=u.sampler.input;t=Math.min(t,m[0]),n=Math.max(n,m[m.length-1]),a.push(_)}e._runtimeChannels=a,e._localStartTime=t,e._localStopTime=n}oW.prototype.animate=function(e){let t=this._runtimeChannels,n=t.length;for(let i=0;i<n;i++)t[i].animate(e)};var SF=oW;function Op(e){this.animationAdded=new pe,this.animationRemoved=new pe,this.animateWhilePaused=!1,this._model=e,this._runtimeAnimations=[],this._previousTime=void 0}Object.defineProperties(Op.prototype,{length:{get:function(){return this._runtimeAnimations.length}},model:{get:function(){return this._model}}});function rW(e,t,n){let i=e._model,o=new SF(i,t,n);return e._runtimeAnimations.push(o),e.animationAdded.raiseEvent(i,o),o}Op.prototype.add=function(e){e=y(e,y.EMPTY_OBJECT);let n=this._model.sceneGraph.components.animations,i=e.index;if(l(i))return rW(this,n[i],e);let o=n.length;for(let r=0;r<o;++r)if(n[r].name===e.name){i=r;break}return rW(this,n[i],e)};Op.prototype.addAll=function(e){e=y(e,y.EMPTY_OBJECT);let n=this._model.sceneGraph.components.animations,i=[],o=n.length;for(let r=0;r<o;++r){let s=rW(this,n[r],e);i.push(s)}return i};Op.prototype.remove=function(e){if(!l(e))return!1;let t=this._runtimeAnimations,n=t.indexOf(e);return n!==-1?(t.splice(n,1),this.animationRemoved.raiseEvent(this._model,e),!0):!1};Op.prototype.removeAll=function(){let e=this._model,t=this._runtimeAnimations,n=t.length;this._runtimeAnimations.length=0;for(let i=0;i<n;++i)this.animationRemoved.raiseEvent(e,t[i])};Op.prototype.contains=function(e){return l(e)?this._runtimeAnimations.indexOf(e)!==-1:!1};Op.prototype.get=function(e){return this._runtimeAnimations[e]};var vF=[];function o8e(e,t,n){return function(){e.animationRemoved.raiseEvent(t,n)}}Op.prototype.update=function(e){let t=this._runtimeAnimations,n=t.length;if(n===0)return this._previousTime=void 0,!1;if(!this.animateWhilePaused&&Z.equals(e.time,this._previousTime))return!1;this._previousTime=Z.clone(e.time,this._previousTime);let i=!1,o=e.time,r=this._model;for(let s=0;s<n;++s){let a=t[s];l(a._computedStartTime)||(a._computedStartTime=Z.addSeconds(y(a.startTime,o),a.delay,new Z)),l(a._duration)||(a._duration=a.localStopTime*(1/a.multiplier));let c=a._computedStartTime,u=a._duration,f=a.stopTime,h=Z.lessThanOrEquals(c,o),p=l(f)&&Z.greaterThan(o,f),_=0;if(u!==0){let b=Z.secondsDifference(p?f:o,c);_=l(a._animationTime)?a._animationTime(u,b):b/u}let m=a.loop===au.REPEAT||a.loop===au.MIRRORED_REPEAT,x=(h||m&&!l(a.startTime))&&(_<=1||m)&&!p;if(_===a._prevAnimationDelta){let b=a._state===Jh.STOPPED;if(x!==b)continue}if(a._prevAnimationDelta=_,x||a._state===Jh.ANIMATING){if(x&&a._state===Jh.STOPPED&&(a._state=Jh.ANIMATING,a.start.numberOfListeners>0&&e.afterRender.push(a._raiseStartEvent)),a.loop===au.REPEAT)_=_-Math.floor(_);else if(a.loop===au.MIRRORED_REPEAT){let T=Math.floor(_),C=_-T;_=T%2===1?1-C:C}a.reverse&&(_=1-_);let b=_*u*a.multiplier;b=P.clamp(b,a.localStartTime,a.localStopTime),a.animate(b),a.update.numberOfListeners>0&&(a._updateEventTime=b,e.afterRender.push(a._raiseUpdateEvent)),i=!0,x||(a._state=Jh.STOPPED,a.stop.numberOfListeners>0&&e.afterRender.push(a._raiseStopEvent),a.removeOnStop&&vF.push(a))}}n=vF.length;for(let s=0;s<n;++s){let a=vF[s];t.splice(t.indexOf(a),1),e.afterRender.push(o8e(this,r,a))}return vF.length=0,i};var wF=Op;function _x(e){this._model=e.model,this._featureTable=e.featureTable,this._featureId=e.featureId,this._color=void 0}Object.defineProperties(_x.prototype,{show:{get:function(){return this._featureTable.getShow(this._featureId)},set:function(e){this._featureTable.setShow(this._featureId,e)}},color:{get:function(){return l(this._color)||(this._color=new z),this._featureTable.getColor(this._featureId,this._color)},set:function(e){this._featureTable.setColor(this._featureId,e)}},primitive:{get:function(){return this._model}},featureTable:{get:function(){return this._featureTable}},featureId:{get:function(){return this._featureId}}});_x.prototype.hasProperty=function(e){return this._featureTable.hasProperty(this._featureId,e)};_x.prototype.getProperty=function(e){return this._featureTable.getProperty(this._featureId,e)};_x.prototype.getPropertyInherited=function(e){return this._featureTable.hasPropertyBySemantic(this._featureId,e)?this._featureTable.getPropertyBySemantic(this._featureId,e):this._featureTable.getProperty(this._featureId,e)};_x.prototype.getPropertyIds=function(e){return this._featureTable.getPropertyIds(e)};_x.prototype.setProperty=function(e,t){return this._featureTable.setProperty(this._featureId,e,t)};var DF=_x;var Cw={ALL_OPAQUE:0,ALL_TRANSLUCENT:1,OPAQUE_AND_TRANSLUCENT:2};Cw.getStyleCommandsNeeded=function(e,t){return t===0?Cw.ALL_OPAQUE:t===e?Cw.ALL_TRANSLUCENT:Cw.OPAQUE_AND_TRANSLUCENT};var em=Object.freeze(Cw);var F_={GLTF:"GLTF",TILE_GLTF:"TILE_GLTF",TILE_B3DM:"B3DM",TILE_I3DM:"I3DM",TILE_PNTS:"PNTS",TILE_GEOJSON:"TILE_GEOJSON"};F_.is3DTiles=function(e){switch(e){case F_.TILE_GLTF:case F_.TILE_B3DM:case F_.TILE_I3DM:case F_.TILE_PNTS:case F_.TILE_GEOJSON:return!0;case F_.GLTF:return!1}};var gr=Object.freeze(F_);function Mr(e){let t=e.model,n=e.propertyTable;this._propertyTable=n,this._model=t,this._features=void 0,this._featuresLength=0,this._batchTexture=void 0,this._styleCommandsNeededDirty=!1,this._styleCommandsNeeded=em.ALL_OPAQUE,r8e(this)}Object.defineProperties(Mr.prototype,{batchTexture:{get:function(){return this._batchTexture}},featuresLength:{get:function(){return this._featuresLength}},batchTextureByteLength:{get:function(){return l(this._batchTexture)?this._batchTexture.byteLength:0}},styleCommandsNeededDirty:{get:function(){return this._styleCommandsNeededDirty}}});function r8e(e){let t=e._model,n=gr.is3DTiles(t.type),i=e._propertyTable.count;if(i===0)return;let o,r=new Array(i);if(n){let s=t.content;for(o=0;o<i;o++)r[o]=new Js(s,o)}else for(o=0;o<i;o++)r[o]=new DF({model:t,featureId:o,featureTable:e});e._features=r,e._featuresLength=i,e._batchTexture=new Tl({featuresLength:i,owner:e,statistics:n?t.content.tileset.statistics:void 0})}Mr.prototype.update=function(e){this._styleCommandsNeededDirty=!1,this._batchTexture.update(void 0,e);let t=em.getStyleCommandsNeeded(this._featuresLength,this._batchTexture.translucentFeaturesLength);this._styleCommandsNeeded!==t&&(this._styleCommandsNeededDirty=!0,this._styleCommandsNeeded=t)};Mr.prototype.setShow=function(e,t){this._batchTexture.setShow(e,t)};Mr.prototype.setAllShow=function(e){this._batchTexture.setAllShow(e)};Mr.prototype.getShow=function(e){return this._batchTexture.getShow(e)};Mr.prototype.setColor=function(e,t){this._batchTexture.setColor(e,t)};Mr.prototype.setAllColor=function(e){this._batchTexture.setAllColor(e)};Mr.prototype.getColor=function(e,t){return this._batchTexture.getColor(e,t)};Mr.prototype.getPickColor=function(e){return this._batchTexture.getPickColor(e)};Mr.prototype.getFeature=function(e){return this._features[e]};Mr.prototype.hasProperty=function(e,t){return this._propertyTable.hasProperty(e,t)};Mr.prototype.hasPropertyBySemantic=function(e,t){return this._propertyTable.hasPropertyBySemantic(e,t)};Mr.prototype.getProperty=function(e,t){return this._propertyTable.getProperty(e,t)};Mr.prototype.getPropertyBySemantic=function(e,t){return this._propertyTable.getPropertyBySemantic(e,t)};Mr.prototype.getPropertyIds=function(e){return this._propertyTable.getPropertyIds(e)};Mr.prototype.setProperty=function(e,t,n){return this._propertyTable.setProperty(e,t,n)};Mr.prototype.isClass=function(e,t){return this._propertyTable.isClass(e,t)};Mr.prototype.isExactClass=function(e,t){return this._propertyTable.isExactClass(e,t)};Mr.prototype.getExactClassName=function(e){return this._propertyTable.getExactClassName(e)};var s8e=new z;Mr.prototype.applyStyle=function(e){if(!l(e)){this.setAllColor(Tl.DEFAULT_COLOR_VALUE),this.setAllShow(Tl.DEFAULT_SHOW_VALUE);return}for(let t=0;t<this._featuresLength;t++){let n=this.getFeature(t),i=l(e.color)?y(e.color.evaluateColor(n,s8e),Tl.DEFAULT_COLOR_VALUE):Tl.DEFAULT_COLOR_VALUE,o=l(e.show)?y(e.show.evaluate(n),Tl.DEFAULT_SHOW_VALUE):Tl.DEFAULT_SHOW_VALUE;this.setColor(t,i),this.setShow(t,o)}};Mr.prototype.isDestroyed=function(){return!1};Mr.prototype.destroy=function(e){this._batchTexture=this._batchTexture&&this._batchTexture.destroy(),ue(this)};var IF=Mr;var bre={name:"TilesetPipelineStage"};bre.process=function(e,t,n){if(t.hasSkipLevelOfDetail(n)){e.shaderBuilder.addDefine("POLYGON_OFFSET",void 0,ge.FRAGMENT);let r={u_polygonOffset:function(){return U.ZERO}};e.uniformMap=xt(r,e.uniformMap),e.hasSkipLevelOfDetail=!0}let i=e.renderStateOptions;i.stencilTest=Vt.setCesium3DTileBit(),i.stencilMask=Vt.CESIUM_3D_TILE_MASK};var PF=bre;var RF=`// robust iterative solution without trig functions
// https://github.com/0xfaded/ellipse_demo/issues/1
// https://stackoverflow.com/questions/22959698/distance-from-given-point-to-given-ellipse
//
// This version uses only a single iteration for best performance. For fog
// rendering, the difference is negligible.
vec2 nearestPointOnEllipseFast(vec2 pos, vec2 radii) {
vec2 p = abs(pos);
vec2 inverseRadii = 1.0 / radii;
vec2 evoluteScale = (radii.x * radii.x - radii.y * radii.y) * vec2(1.0, -1.0) * inverseRadii;
// We describe the ellipse parametrically: v = radii * vec2(cos(t), sin(t))
// but store the cos and sin of t in a vec2 for efficiency.
// Initial guess: t = cos(pi/4)
vec2 tTrigs = vec2(0.70710678118);
vec2 v = radii * tTrigs;
// Find the evolute of the ellipse (center of curvature) at v.
vec2 evolute = evoluteScale * tTrigs * tTrigs * tTrigs;
// Find the (approximate) intersection of p - evolute with the ellipsoid.
vec2 q = normalize(p - evolute) * length(v - evolute);
// Update the estimate of t.
tTrigs = (q + evolute) * inverseRadii;
tTrigs = normalize(clamp(tTrigs, 0.0, 1.0));
v = radii * tTrigs;
return v * sign(pos);
}
vec3 computeEllipsoidPositionWC(vec3 positionMC) {
// Get the world-space position and project onto a meridian plane of
// the ellipsoid
vec3 positionWC = (czm_model * vec4(positionMC, 1.0)).xyz;
vec2 positionEllipse = vec2(length(positionWC.xy), positionWC.z);
vec2 nearestPoint = nearestPointOnEllipseFast(positionEllipse, czm_ellipsoidRadii.xz);
// Reconstruct a 3D point in world space
return vec3(nearestPoint.x * normalize(positionWC.xy), nearestPoint.y);
}
void applyFog(inout vec4 color, vec4 groundAtmosphereColor, vec3 lightDirection, float distanceToCamera) {
vec3 fogColor = groundAtmosphereColor.rgb;
// If there is dynamic lighting, apply that to the fog.
const float NONE = 0.0;
if (czm_atmosphereDynamicLighting != NONE) {
float darken = clamp(dot(normalize(czm_viewerPositionWC), lightDirection), czm_fogMinimumBrightness, 1.0);
fogColor *= darken;
}
// Tonemap if HDR rendering is disabled
#ifndef HDR
fogColor.rgb = czm_pbrNeutralTonemapping(fogColor.rgb);
fogColor.rgb = czm_inverseGamma(fogColor.rgb);
#endif
vec3 withFog = czm_fog(distanceToCamera, color.rgb, fogColor, czm_fogVisualDensityScalar);
color = vec4(withFog, color.a);
}
void atmosphereStage(inout vec4 color, in ProcessedAttributes attributes) {
vec3 rayleighColor;
vec3 mieColor;
float opacity;
vec3 positionWC;
vec3 lightDirection;
// When the camera is in space, compute the position per-fragment for
// more accurate ground atmosphere. All other cases will use
//
// The if condition will be added in https://github.com/CesiumGS/cesium/issues/11717
if (false) {
positionWC = computeEllipsoidPositionWC(attributes.positionMC);
lightDirection = czm_getDynamicAtmosphereLightDirection(positionWC, czm_atmosphereDynamicLighting);
// The fog color is derived from the ground atmosphere color
czm_computeGroundAtmosphereScattering(
positionWC,
lightDirection,
rayleighColor,
mieColor,
opacity
);
} else {
positionWC = attributes.positionWC;
lightDirection = czm_getDynamicAtmosphereLightDirection(positionWC, czm_atmosphereDynamicLighting);
rayleighColor = v_atmosphereRayleighColor;
mieColor = v_atmosphereMieColor;
opacity = v_atmosphereOpacity;
}
//color correct rayleigh and mie colors
const bool ignoreBlackPixels = true;
rayleighColor = czm_applyHSBShift(rayleighColor, czm_atmosphereHsbShift, ignoreBlackPixels);
mieColor = czm_applyHSBShift(mieColor, czm_atmosphereHsbShift, ignoreBlackPixels);
vec4 groundAtmosphereColor = czm_computeAtmosphereColor(positionWC, lightDirection, rayleighColor, mieColor, opacity);
if (u_isInFog) {
float distanceToCamera = length(attributes.positionEC);
applyFog(color, groundAtmosphereColor, lightDirection, distanceToCamera);
} else {
// Ground atmosphere
}
}
`;var OF=`void atmosphereStage(ProcessedAttributes attributes) {
vec3 lightDirection = czm_getDynamicAtmosphereLightDirection(v_positionWC, czm_atmosphereDynamicLighting);
czm_computeGroundAtmosphereScattering(
// This assumes the geometry stage came before this.
v_positionWC,
lightDirection,
v_atmosphereRayleighColor,
v_atmosphereMieColor,
v_atmosphereOpacity
);
}
`;var Tre={name:"AtmospherePipelineStage"};Tre.process=function(e,t,n){let i=e.shaderBuilder;i.addDefine("HAS_ATMOSPHERE",void 0,ge.BOTH),i.addDefine("COMPUTE_POSITION_WC_ATMOSPHERE",void 0,ge.BOTH),i.addVarying("vec3","v_atmosphereRayleighColor"),i.addVarying("vec3","v_atmosphereMieColor"),i.addVarying("float","v_atmosphereOpacity"),i.addVertexLines([OF]),i.addFragmentLines([RF]),i.addUniform("bool","u_isInFog",ge.FRAGMENT),e.uniformMap.u_isInFog=function(){let o=d.distance(n.camera.positionWC,t.boundingSphere.center);return P.fog(o,n.fog.density)>P.EPSILON3}};var MF=Tre;var LF=`#ifdef DIFFUSE_IBL
vec3 sampleDiffuseEnvironment(vec3 cubeDir)
{
#ifdef CUSTOM_SPHERICAL_HARMONICS
return czm_sphericalHarmonics(cubeDir, model_sphericalHarmonicCoefficients);
#else
return czm_sphericalHarmonics(cubeDir, czm_sphericalHarmonicCoefficients);
#endif
}
#endif
#ifdef SPECULAR_IBL
vec3 sampleSpecularEnvironment(vec3 cubeDir, float roughness)
{
#ifdef CUSTOM_SPECULAR_IBL
float lod = roughness * model_specularEnvironmentMapsMaximumLOD;
return czm_textureCube(model_specularEnvironmentMaps, cubeDir, lod).rgb;
#else
float lod = roughness * czm_specularEnvironmentMapsMaximumLOD;
return czm_textureCube(czm_specularEnvironmentMaps, cubeDir, lod).rgb;
#endif
}
vec3 computeSpecularIBL(vec3 cubeDir, float NdotV, vec3 f0, float roughness)
{
// see https://bruop.github.io/ibl/ at Single Scattering Results
// Roughness dependent fresnel, from Fdez-Aguera
vec3 f90 = max(vec3(1.0 - roughness), f0);
vec3 F = fresnelSchlick2(f0, f90, NdotV);
vec2 brdfLut = texture(czm_brdfLut, vec2(NdotV, roughness)).rg;
vec3 specularSample = sampleSpecularEnvironment(cubeDir, roughness);
return specularSample * (F * brdfLut.x + brdfLut.y);
}
#endif
#if defined(DIFFUSE_IBL) || defined(SPECULAR_IBL)
/**
* Compute the light contributions from environment maps and spherical harmonic coefficients.
* See Fdez-Aguera, https://www.jcgt.org/published/0008/01/03/paper.pdf, for explanation
* of the single- and multi-scattering terms.
*
* @param {vec3} viewDirectionEC Unit vector pointing from the fragment to the eye position.
* @param {vec3} normalEC The surface normal in eye coordinates.
* @param {czm_modelMaterial} The material properties.
* @return {vec3} The computed HDR color.
*/
vec3 textureIBL(vec3 viewDirectionEC, vec3 normalEC, czm_modelMaterial material) {
vec3 f0 = material.specular;
float roughness = material.roughness;
float specularWeight = 1.0;
#ifdef USE_SPECULAR
specularWeight = material.specularWeight;
#endif
float NdotV = clamp(dot(normalEC, viewDirectionEC), 0.0, 1.0);
// see https://bruop.github.io/ibl/ at Single Scattering Results
// Roughness dependent fresnel, from Fdez-Aguera
vec3 f90 = max(vec3(1.0 - roughness), f0);
vec3 singleScatterFresnel = fresnelSchlick2(f0, f90, NdotV);
vec2 brdfLut = texture(czm_brdfLut, vec2(NdotV, roughness)).rg;
vec3 FssEss = specularWeight * (singleScatterFresnel * brdfLut.x + brdfLut.y);
#ifdef DIFFUSE_IBL
vec3 normalMC = normalize(model_iblReferenceFrameMatrix * normalEC);
vec3 irradiance = sampleDiffuseEnvironment(normalMC);
vec3 averageFresnel = f0 + (1.0 - f0) / 21.0;
float Ems = specularWeight * (1.0 - brdfLut.x - brdfLut.y);
vec3 FmsEms = FssEss * averageFresnel * Ems / (1.0 - averageFresnel * Ems);
vec3 dielectricScattering = (1.0 - FssEss - FmsEms) * material.diffuse;
vec3 diffuseContribution = irradiance * (FmsEms + dielectricScattering) * model_iblFactor.x;
#else
vec3 diffuseContribution = vec3(0.0);
#endif
#ifdef USE_ANISOTROPY
// Bend normal to account for anisotropic distortion of specular reflection
vec3 anisotropyDirection = material.anisotropicB;
vec3 anisotropicTangent = cross(anisotropyDirection, viewDirectionEC);
vec3 anisotropicNormal = cross(anisotropicTangent, anisotropyDirection);
float bendFactor = 1.0 - material.anisotropyStrength * (1.0 - roughness);
float bendFactorPow4 = bendFactor * bendFactor * bendFactor * bendFactor;
vec3 bentNormal = normalize(mix(anisotropicNormal, normalEC, bendFactorPow4));
vec3 reflectEC = reflect(-viewDirectionEC, bentNormal);
#else
vec3 reflectEC = reflect(-viewDirectionEC, normalEC);
#endif
#ifdef SPECULAR_IBL
vec3 reflectMC = normalize(model_iblReferenceFrameMatrix * reflectEC);
vec3 radiance = sampleSpecularEnvironment(reflectMC, roughness);
vec3 specularContribution = radiance * FssEss * model_iblFactor.y;
#else
vec3 specularContribution = vec3(0.0);
#endif
return diffuseContribution + specularContribution;
}
#endif
`;var Cre={name:"ImageBasedLightingPipelineStage"},a8e=new U;Cre.process=function(e,t,n){let i=t.imageBasedLighting,o=t.environmentMapManager,r=e.shaderBuilder,s;l(i.specularEnvironmentMaps)||(s=o.radianceCubeMap);let a=i.sphericalHarmonicCoefficients??o.sphericalHarmonicCoefficients;r.addDefine("USE_IBL_LIGHTING",void 0,ge.FRAGMENT),r.addUniform("vec2","model_iblFactor",ge.FRAGMENT),Uh.isSupported(n.context)&&((i.useSphericalHarmonics||i.useSpecularEnvironmentMaps||i.enabled)&&r.addUniform("mat3","model_iblReferenceFrameMatrix",ge.FRAGMENT),l(s)&&r.addDefine("COMPUTE_POSITION_WC_ATMOSPHERE",void 0,ge.BOTH),l(a)&&l(a[0])?(r.addDefine("DIFFUSE_IBL",void 0,ge.FRAGMENT),r.addDefine("CUSTOM_SPHERICAL_HARMONICS",void 0,ge.FRAGMENT),r.addUniform("vec3","model_sphericalHarmonicCoefficients[9]",ge.FRAGMENT)):i.useDefaultSphericalHarmonics&&r.addDefine("DIFFUSE_IBL",void 0,ge.FRAGMENT),l(i.specularEnvironmentCubeMap)&&i.specularEnvironmentCubeMap.ready||l(s)?(r.addDefine("SPECULAR_IBL",void 0,ge.FRAGMENT),r.addDefine("CUSTOM_SPECULAR_IBL",void 0,ge.FRAGMENT),r.addUniform("samplerCube","model_specularEnvironmentMaps",ge.FRAGMENT),r.addUniform("float","model_specularEnvironmentMapsMaximumLOD",ge.FRAGMENT)):t.useDefaultSpecularMaps&&r.addDefine("SPECULAR_IBL",void 0,ge.FRAGMENT)),r.addFragmentLines(LF);let c={model_iblFactor:function(){return U.multiplyByScalar(i.imageBasedLightingFactor,o?.intensity||1,a8e)},model_iblReferenceFrameMatrix:function(){return t._iblReferenceFrameMatrix},model_sphericalHarmonicCoefficients:function(){return a},model_specularEnvironmentMaps:function(){return i.specularEnvironmentCubeMap.texture},model_specularEnvironmentMapsMaximumLOD:function(){return i.specularEnvironmentCubeMap.maximumMipmapLevel}};l(s)&&(c.model_specularEnvironmentMaps=function(){return s},c.model_specularEnvironmentMapsMaximumLOD=function(){return o.maximumMipmapLevel}),e.uniformMap=xt(c,e.uniformMap)};var NF=Cre;var c8e=P.EPSILON16;function aW(e){e=y(e,y.EMPTY_OBJECT);let t=e.stage,n=e.runtimeArticulation;this._stage=t,this._runtimeArticulation=n,this._name=t.name,this._type=t.type,this._minimumValue=t.minimumValue,this._maximumValue=t.maximumValue,this._currentValue=t.initialValue}Object.defineProperties(aW.prototype,{stage:{get:function(){return this._stage}},runtimeArticulation:{get:function(){return this._runtimeArticulation}},name:{get:function(){return this._name}},type:{get:function(){return this._type}},minimumValue:{get:function(){return this._minimumValue}},maximumValue:{get:function(){return this._maximumValue}},currentValue:{get:function(){return this._currentValue},set:function(e){e=P.clamp(e,this.minimumValue,this.maximumValue),P.equalsEpsilon(this._currentValue,e,c8e)||(this._currentValue=e,this.runtimeArticulation._dirty=!0)}}});var l8e=new d,sW=new $;aW.prototype.applyStageToMatrix=function(e){let t=this.type,n=this.currentValue,i=l8e,o;switch(t){case kc.XROTATE:o=$.fromRotationX(P.toRadians(n),sW),e=F.multiplyByMatrix3(e,o,e);break;case kc.YROTATE:o=$.fromRotationY(P.toRadians(n),sW),e=F.multiplyByMatrix3(e,o,e);break;case kc.ZROTATE:o=$.fromRotationZ(P.toRadians(n),sW),e=F.multiplyByMatrix3(e,o,e);break;case kc.XTRANSLATE:i.x=n,i.y=0,i.z=0,e=F.multiplyByTranslation(e,i,e);break;case kc.YTRANSLATE:i.x=0,i.y=n,i.z=0,e=F.multiplyByTranslation(e,i,e);break;case kc.ZTRANSLATE:i.x=0,i.y=0,i.z=n,e=F.multiplyByTranslation(e,i,e);break;case kc.XSCALE:i.x=n,i.y=1,i.z=1,e=F.multiplyByScale(e,i,e);break;case kc.YSCALE:i.x=1,i.y=n,i.z=1,e=F.multiplyByScale(e,i,e);break;case kc.ZSCALE:i.x=1,i.y=1,i.z=n,e=F.multiplyByScale(e,i,e);break;case kc.UNIFORMSCALE:e=F.multiplyByUniformScale(e,n,e);break;default:break}return e};var FF=aW;function BF(e){e=y(e,y.EMPTY_OBJECT);let t=e.articulation,n=e.sceneGraph;this._articulation=t,this._sceneGraph=n,this._name=t.name,this._runtimeStages=[],this._runtimeStagesByName={},this._runtimeNodes=[],this._dirty=!0,u8e(this)}Object.defineProperties(BF.prototype,{articulation:{get:function(){return this._articulation}},sceneGraph:{get:function(){return this._sceneGraph}},name:{get:function(){return this._name}},runtimeStages:{get:function(){return this._runtimeStages}},runtimeNodes:{get:function(){return this._runtimeNodes}}});function u8e(e){let n=e.articulation.stages,i=n.length,o=e._runtimeStages,r=e._runtimeStagesByName;for(let s=0;s<i;s++){let a=n[s],c=new FF({stage:a,runtimeArticulation:e});o.push(c);let u=a.name;r[u]=c}}BF.prototype.setArticulationStage=function(e,t){let n=this._runtimeStagesByName[e];l(n)&&(n.currentValue=t)};var f8e=new F,d8e=new F;BF.prototype.apply=function(){if(!this._dirty)return;this._dirty=!1;let e=F.clone(F.IDENTITY,f8e),t,n=this._runtimeStages,i=n.length;for(t=0;t<i;t++)e=n[t].applyStageToMatrix(e);let o=this._runtimeNodes,r=o.length;for(t=0;t<r;t++){let s=o[t],a=F.multiplyTransformation(s.originalTransform,e,d8e);s.transform=a}};var kF=BF;var VF=`void modelColorStage(inout czm_modelMaterial material)
{
material.diffuse = mix(material.diffuse, model_color.rgb, model_colorBlend);
float highlight = ceil(model_colorBlend);
material.diffuse *= mix(model_color.rgb, vec3(1.0), highlight);
material.alpha *= model_color.a;
}
`;var FC={name:"ModelColorPipelineStage",COLOR_UNIFORM_NAME:"model_color",COLOR_BLEND_UNIFORM_NAME:"model_colorBlend"};FC.process=function(e,t,n){let i=e.shaderBuilder;i.addDefine("HAS_MODEL_COLOR",void 0,ge.FRAGMENT),i.addFragmentLines(VF);let o={},r=t.color;r.alpha===0&&!t.hasSilhouette(n)&&(e.renderStateOptions.colorMask={red:!1,green:!1,blue:!1,alpha:!1}),r.alpha<1&&(e.alphaOptions.pass=we.TRANSLUCENT),i.addUniform("vec4",FC.COLOR_UNIFORM_NAME,ge.FRAGMENT),o[FC.COLOR_UNIFORM_NAME]=function(){return t.color},i.addUniform("float",FC.COLOR_BLEND_UNIFORM_NAME,ge.FRAGMENT),o[FC.COLOR_BLEND_UNIFORM_NAME]=function(){return Bc.getColorBlend(t.colorBlendMode,t.colorBlendAmount)},e.uniformMap=xt(o,e.uniformMap)};var yx=FC;var UF=`#ifdef USE_CLIPPING_PLANES_FLOAT_TEXTURE
vec4 getClippingPlane(
highp sampler2D packedClippingPlanes,
int clippingPlaneNumber,
mat4 transform
) {
int pixY = clippingPlaneNumber / CLIPPING_PLANES_TEXTURE_WIDTH;
int pixX = clippingPlaneNumber - (pixY * CLIPPING_PLANES_TEXTURE_WIDTH);
float pixelWidth = 1.0 / float(CLIPPING_PLANES_TEXTURE_WIDTH);
float pixelHeight = 1.0 / float(CLIPPING_PLANES_TEXTURE_HEIGHT);
float u = (float(pixX) + 0.5) * pixelWidth; // sample from center of pixel
float v = (float(pixY) + 0.5) * pixelHeight;
vec4 plane = texture(packedClippingPlanes, vec2(u, v));
return czm_transformPlane(plane, transform);
}
#else
// Handle uint8 clipping texture instead
vec4 getClippingPlane(
highp sampler2D packedClippingPlanes,
int clippingPlaneNumber,
mat4 transform
) {
int clippingPlaneStartIndex = clippingPlaneNumber * 2; // clipping planes are two pixels each
int pixY = clippingPlaneStartIndex / CLIPPING_PLANES_TEXTURE_WIDTH;
int pixX = clippingPlaneStartIndex - (pixY * CLIPPING_PLANES_TEXTURE_WIDTH);
float pixelWidth = 1.0 / float(CLIPPING_PLANES_TEXTURE_WIDTH);
float pixelHeight = 1.0 / float(CLIPPING_PLANES_TEXTURE_HEIGHT);
float u = (float(pixX) + 0.5) * pixelWidth; // sample from center of pixel
float v = (float(pixY) + 0.5) * pixelHeight;
vec4 oct32 = texture(packedClippingPlanes, vec2(u, v)) * 255.0;
vec2 oct = vec2(oct32.x * 256.0 + oct32.y, oct32.z * 256.0 + oct32.w);
vec4 plane;
plane.xyz = czm_octDecode(oct, 65535.0);
plane.w = czm_unpackFloat(texture(packedClippingPlanes, vec2(u + pixelWidth, v)));
return czm_transformPlane(plane, transform);
}
#endif
float clip(vec4 fragCoord, sampler2D clippingPlanes, mat4 clippingPlanesMatrix) {
vec4 position = czm_windowToEyeCoordinates(fragCoord);
vec3 clipNormal = vec3(0.0);
vec3 clipPosition = vec3(0.0);
float pixelWidth = czm_metersPerPixel(position);
#ifdef UNION_CLIPPING_REGIONS
float clipAmount; // For union planes, we want to get the min distance. So we set the initial value to the first plane distance in the loop below.
#else
float clipAmount = 0.0;
bool clipped = true;
#endif
for (int i = 0; i < CLIPPING_PLANES_LENGTH; ++i) {
vec4 clippingPlane = getClippingPlane(clippingPlanes, i, clippingPlanesMatrix);
clipNormal = clippingPlane.xyz;
clipPosition = -clippingPlane.w * clipNormal;
float amount = dot(clipNormal, (position.xyz - clipPosition)) / pixelWidth;
#ifdef UNION_CLIPPING_REGIONS
clipAmount = czm_branchFreeTernary(i == 0, amount, min(amount, clipAmount));
if (amount <= 0.0) {
discard;
}
#else
clipAmount = max(amount, clipAmount);
clipped = clipped && (amount <= 0.0);
#endif
}
#ifndef UNION_CLIPPING_REGIONS
if (clipped) {
discard;
}
#endif
return clipAmount;
}
void modelClippingPlanesStage(inout vec4 color)
{
float clipDistance = clip(gl_FragCoord, model_clippingPlanes, model_clippingPlanesMatrix);
vec4 clippingPlanesEdgeColor = vec4(1.0);
clippingPlanesEdgeColor.rgb = model_clippingPlanesEdgeStyle.rgb;
float clippingPlanesEdgeWidth = model_clippingPlanesEdgeStyle.a;
if (clipDistance > 0.0 && clipDistance < clippingPlanesEdgeWidth) {
color = clippingPlanesEdgeColor;
}
}
`;var Are={name:"ModelClippingPlanesPipelineStage"},h8e=new U;Are.process=function(e,t,n){let i=t.clippingPlanes,o=n.context,r=e.shaderBuilder;r.addDefine("HAS_CLIPPING_PLANES",void 0,ge.FRAGMENT),r.addDefine("CLIPPING_PLANES_LENGTH",i.length,ge.FRAGMENT),i.unionClippingRegions&&r.addDefine("UNION_CLIPPING_REGIONS",void 0,ge.FRAGMENT),bs.useFloatTexture(o)&&r.addDefine("USE_CLIPPING_PLANES_FLOAT_TEXTURE",void 0,ge.FRAGMENT);let s=bs.getTextureResolution(i,o,h8e);r.addDefine("CLIPPING_PLANES_TEXTURE_WIDTH",s.x,ge.FRAGMENT),r.addDefine("CLIPPING_PLANES_TEXTURE_HEIGHT",s.y,ge.FRAGMENT),r.addUniform("sampler2D","model_clippingPlanes",ge.FRAGMENT),r.addUniform("vec4","model_clippingPlanesEdgeStyle",ge.FRAGMENT),r.addUniform("mat4","model_clippingPlanesMatrix",ge.FRAGMENT),r.addFragmentLines(UF);let a={model_clippingPlanes:function(){return i.texture},model_clippingPlanesEdgeStyle:function(){let c=z.clone(i.edgeColor);return c.alpha=i.edgeWidth,c},model_clippingPlanesMatrix:function(){return t._clippingPlanesMatrix}};e.uniformMap=xt(a,e.uniformMap)};var zF=Are;var HF=`void modelClippingPolygonsStage(ProcessedAttributes attributes)
{
vec2 sphericalLatLong = czm_approximateSphericalCoordinates(v_positionWC);
sphericalLatLong.y = czm_branchFreeTernary(sphericalLatLong.y < czm_pi, sphericalLatLong.y, sphericalLatLong.y - czm_twoPi);
vec2 minDistance = vec2(czm_infinity);
v_regionIndex = -1;
v_clippingPosition = vec2(czm_infinity);
for (int regionIndex = 0; regionIndex < CLIPPING_POLYGON_REGIONS_LENGTH; regionIndex++) {
vec4 extents = czm_unpackClippingExtents(model_clippingExtents, regionIndex);
vec2 rectUv = (sphericalLatLong.yx - extents.yx) * extents.wz;
vec2 clamped = clamp(rectUv, vec2(0.0), vec2(1.0));
vec2 distance = abs(rectUv - clamped) * extents.wz;
if (minDistance.x > distance.x || minDistance.y > distance.y) {
minDistance = distance;
v_clippingPosition = rectUv;
}
float threshold = 0.01;
if (rectUv.x > threshold && rectUv.y > threshold && rectUv.x < 1.0 - threshold && rectUv.y < 1.0 - threshold) {
v_regionIndex = regionIndex;
}
}
}
`;var GF=`void modelClippingPolygonsStage()
{
vec2 clippingPosition = v_clippingPosition;
int regionIndex = v_regionIndex;
czm_clipPolygons(model_clippingDistance, CLIPPING_POLYGON_REGIONS_LENGTH, clippingPosition, regionIndex);
}
`;var Ere={name:"ModelClippingPolygonsPipelineStage"};Ere.process=function(e,t,n){let i=t.clippingPolygons,o=e.shaderBuilder;o.addDefine("ENABLE_CLIPPING_POLYGONS",void 0,ge.BOTH),i.inverse&&o.addDefine("CLIPPING_INVERSE",void 0,ge.FRAGMENT),o.addDefine("CLIPPING_POLYGON_REGIONS_LENGTH",i.extentsCount,ge.BOTH),o.addUniform("sampler2D","model_clippingDistance",ge.FRAGMENT),o.addUniform("sampler2D","model_clippingExtents",ge.VERTEX),o.addVarying("vec2","v_clippingPosition"),o.addVarying("int","v_regionIndex","flat"),o.addVertexLines(HF),o.addFragmentLines(GF);let r={model_clippingDistance:function(){return i.clippingTexture},model_clippingExtents:function(){return i.extentsTexture}};e.uniformMap=xt(r,e.uniformMap)};var WF=Ere;function Sre(e,t){this._model=e,this._runtimeNode=t}Object.defineProperties(Sre.prototype,{name:{get:function(){return this._runtimeNode._name}},id:{get:function(){return this._runtimeNode._id}},show:{get:function(){return this._runtimeNode.show},set:function(e){this._runtimeNode.show=e}},matrix:{get:function(){return this._runtimeNode.transform},set:function(e){l(e)?(this._runtimeNode.transform=e,this._runtimeNode.userAnimated=!0,this._model._userAnimationDirty=!0):(this._runtimeNode.transform=this.originalMatrix,this._runtimeNode.userAnimated=!1)}},originalMatrix:{get:function(){return this._runtimeNode.originalTransform}}});var jF=Sre;var qF=`mat4 getInstancingTransform()
{
mat4 instancingTransform;
#ifdef HAS_INSTANCE_MATRICES
instancingTransform = mat4(
a_instancingTransformRow0.x, a_instancingTransformRow1.x, a_instancingTransformRow2.x, 0.0, // Column 1
a_instancingTransformRow0.y, a_instancingTransformRow1.y, a_instancingTransformRow2.y, 0.0, // Column 2
a_instancingTransformRow0.z, a_instancingTransformRow1.z, a_instancingTransformRow2.z, 0.0, // Column 3
a_instancingTransformRow0.w, a_instancingTransformRow1.w, a_instancingTransformRow2.w, 1.0 // Column 4
);
#else
vec3 translation = vec3(0.0, 0.0, 0.0);
vec3 scale = vec3(1.0, 1.0, 1.0);
#ifdef HAS_INSTANCE_TRANSLATION
translation = a_instanceTranslation;
#endif
#ifdef HAS_INSTANCE_SCALE
scale = a_instanceScale;
#endif
instancingTransform = mat4(
scale.x, 0.0, 0.0, 0.0,
0.0, scale.y, 0.0, 0.0,
0.0, 0.0, scale.z, 0.0,
translation.x, translation.y, translation.z, 1.0
);
#endif
return instancingTransform;
}
#ifdef USE_2D_INSTANCING
mat4 getInstancingTransform2D()
{
mat4 instancingTransform2D;
#ifdef HAS_INSTANCE_MATRICES
instancingTransform2D = mat4(
a_instancingTransform2DRow0.x, a_instancingTransform2DRow1.x, a_instancingTransform2DRow2.x, 0.0, // Column 1
a_instancingTransform2DRow0.y, a_instancingTransform2DRow1.y, a_instancingTransform2DRow2.y, 0.0, // Column 2
a_instancingTransform2DRow0.z, a_instancingTransform2DRow1.z, a_instancingTransform2DRow2.z, 0.0, // Column 3
a_instancingTransform2DRow0.w, a_instancingTransform2DRow1.w, a_instancingTransform2DRow2.w, 1.0 // Column 4
);
#else
vec3 translation2D = vec3(0.0, 0.0, 0.0);
vec3 scale = vec3(1.0, 1.0, 1.0);
#ifdef HAS_INSTANCE_TRANSLATION
translation2D = a_instanceTranslation2D;
#endif
#ifdef HAS_INSTANCE_SCALE
scale = a_instanceScale;
#endif
instancingTransform2D = mat4(
scale.x, 0.0, 0.0, 0.0,
0.0, scale.y, 0.0, 0.0,
0.0, 0.0, scale.z, 0.0,
translation2D.x, translation2D.y, translation2D.z, 1.0
);
#endif
return instancingTransform2D;
}
#endif
`;var YF=`void instancingStage(inout ProcessedAttributes attributes)
{
vec3 positionMC = attributes.positionMC;
mat4 instancingTransform = getInstancingTransform();
attributes.positionMC = (instancingTransform * vec4(positionMC, 1.0)).xyz;
#ifdef HAS_NORMALS
vec3 normalMC = attributes.normalMC;
attributes.normalMC = (instancingTransform * vec4(normalMC, 0.0)).xyz;
#endif
#ifdef USE_2D_INSTANCING
mat4 instancingTransform2D = getInstancingTransform2D();
attributes.position2D = (instancingTransform2D * vec4(positionMC, 1.0)).xyz;
#endif
}
`;var XF=`void legacyInstancingStage(
inout ProcessedAttributes attributes,
out mat4 instanceModelView,
out mat3 instanceModelViewInverseTranspose)
{
vec3 positionMC = attributes.positionMC;
mat4 instancingTransform = getInstancingTransform();
mat4 instanceModel = instancingTransform * u_instance_nodeTransform;
instanceModelView = u_instance_modifiedModelView;
instanceModelViewInverseTranspose = mat3(u_instance_modifiedModelView * instanceModel);
attributes.positionMC = (instanceModel * vec4(positionMC, 1.0)).xyz;
#ifdef USE_2D_INSTANCING
mat4 instancingTransform2D = getInstancingTransform2D();
attributes.position2D = (instancingTransform2D * vec4(positionMC, 1.0)).xyz;
#endif
}
`;var KF=new F,m8e=new F,p8e=new F,wre={name:"InstancingPipelineStage",_getInstanceTransformsAsMatrices:Ore,_transformsToTypedArray:lW};wre.process=function(e,t,n){let i=t.instances,o=i.attributes[0].count,r=e.shaderBuilder;r.addDefine("HAS_INSTANCING"),r.addVertexLines(qF);let s=e.model,a=s.sceneGraph,c=e.runtimeNode,u=n.mode!==ne.SCENE3D&&!n.scene3DOnly&&s._projectTo2D,f=s._enablePick&&!n.context.webgl2,h=[];P8e(e,n,i,h,u,f),M8e(e,n,i,h);let p={};if(i.transformInWorldSpace?(r.addDefine("USE_LEGACY_INSTANCING",void 0,ge.VERTEX),r.addUniform("mat4","u_instance_modifiedModelView",ge.VERTEX),r.addUniform("mat4","u_instance_nodeTransform",ge.VERTEX),p.u_instance_modifiedModelView=function(){let _=F.multiplyTransformation(s.modelMatrix,a.components.transform,KF);return u?F.multiplyTransformation(n.context.uniformState.view3D,_,KF):(n.mode!==ne.SCENE3D&&(_=Ot.basisTo2D(n.mapProjection,_,KF)),F.multiplyTransformation(n.context.uniformState.view,_,KF))},p.u_instance_nodeTransform=function(){return F.multiplyTransformation(a.axisCorrectionMatrix,c.computedTransform,m8e)},r.addVertexLines(XF)):r.addVertexLines(YF),u){r.addDefine("USE_2D_INSTANCING",void 0,ge.VERTEX),r.addUniform("mat4","u_modelView2D",ge.VERTEX);let _=n.context,m=F.fromTranslation(c.instancingReferencePoint2D,new F);p.u_modelView2D=function(){return F.multiplyTransformation(_.uniformState.view,m,p8e)}}e.uniformMap=xt(p,e.uniformMap),e.instanceCount=o,e.attributes.push.apply(e.attributes,h)};var Aw=new F,g8e=new d;function _8e(e,t,n,i,o){let r=F.multiplyTransformation(t,e,Aw);return r=F.multiplyTransformation(r,n,Aw),o=Ot.basisTo2D(i.mapProjection,r,o),o}function y8e(e,t,n,i,o){let r=F.fromTranslation(e,Aw),s=F.multiplyTransformation(t,r,Aw);s=F.multiplyTransformation(s,n,Aw);let a=F.getTranslation(s,g8e);return o=zi.computeActualEllipsoidPosition(i,a,o),o}function Dre(e,t,n){let i=e.model,o=i.sceneGraph;e.runtimeNode.node.instances.transformInWorldSpace?(t=F.multiplyTransformation(i.modelMatrix,o.components.transform,t),n=F.multiplyTransformation(o.axisCorrectionMatrix,e.runtimeNode.computedTransform,n)):(t=F.clone(o.computedModelMatrix,t),t=F.multiplyTransformation(t,e.runtimeNode.computedTransform,t),n=F.clone(F.IDENTITY,n))}var Ire=new F,Pre=new F,x8e=new F,b8e=new d;function T8e(e,t,n,i){let o=Ire,r=Pre;Dre(t,o,r);let a=t.runtimeNode.instancingReferencePoint2D,c=e.length;for(let u=0;u<c;u++){let f=e[u],h=_8e(f,o,r,n,x8e),p=F.getTranslation(h,b8e),_=d.subtract(p,a,p);i[u]=F.setTranslation(h,_,i[u])}return i}function C8e(e,t,n,i){let o=Ire,r=Pre;Dre(t,o,r);let a=t.runtimeNode.instancingReferencePoint2D,c=e.length;for(let u=0;u<c;u++){let f=e[u],h=y8e(f,o,r,n,f);i[u]=d.subtract(h,a,i[u])}return i}var A8e=new d,E8e=new d;function Rre(e,t){let n=e.runtimeNode,i=e.model.sceneGraph.computedModelMatrix,o=F.multiplyByPoint(i,n.instancingTranslationMin,A8e),r=zi.computeActualEllipsoidPosition(t,o,o),s=F.multiplyByPoint(i,n.instancingTranslationMax,E8e),a=zi.computeActualEllipsoidPosition(t,s,s);n.instancingReferencePoint2D=d.lerp(r,a,.5,new d)}function lW(e){let n=e.length,i=new Float32Array(n*12);for(let o=0;o<n;o++){let r=e[o],s=12*o;i[s+0]=r[0],i[s+1]=r[4],i[s+2]=r[8],i[s+3]=r[12],i[s+4]=r[1],i[s+5]=r[5],i[s+6]=r[9],i[s+7]=r[13],i[s+8]=r[2],i[s+9]=r[6],i[s+10]=r[10],i[s+11]=r[14]}return i}function S8e(e){let n=e.length,i=new Float32Array(n*3);for(let o=0;o<n;o++){let r=e[o],s=3*o;i[s+0]=r[0],i[s+1]=r[4],i[s+2]=r[8]}return i}var v8e=new d,w8e=new Oe,D8e=new d;function Ore(e,t,n){let i=new Array(t),o=Xt.getAttributeBySemantic(e,rs.TRANSLATION),r=Xt.getAttributeBySemantic(e,rs.ROTATION),s=Xt.getAttributeBySemantic(e,rs.SCALE),a=new d(-Number.MAX_VALUE,-Number.MAX_VALUE,-Number.MAX_VALUE),c=new d(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE),u=l(o),f=l(r),h=l(s),p=u?o.typedArray:new Float32Array(t*3),_=f?r.typedArray:new Float32Array(t*4);f&&r.normalized&&(_=Ln.dequantize(_,r.componentDatatype,r.type,t));let m;h?m=s.typedArray:(m=new Float32Array(t*3),m.fill(1));for(let b=0;b<t;b++){let T=new d(p[b*3],p[b*3+1],p[b*3+2],v8e);d.maximumByComponent(a,T,a),d.minimumByComponent(c,T,c);let C=new Oe(_[b*4],_[b*4+1],_[b*4+2],f?_[b*4+3]:1,w8e),A=new d(m[b*3],m[b*3+1],m[b*3+2],D8e),S=F.fromTranslationQuaternionRotationScale(T,C,A,new F);i[b]=S}let x=n.runtimeNode;return x.instancingTranslationMin=c,x.instancingTranslationMax=a,u&&(o.typedArray=void 0),f&&(r.typedArray=void 0),h&&(s.typedArray=void 0),i}function I8e(e,t,n){let i=new Array(t),o=e.typedArray,r=new d(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE),s=new d(-Number.MAX_VALUE,-Number.MAX_VALUE,-Number.MAX_VALUE);for(let c=0;c<t;c++){let u=new d(o[c*3],o[c*3+1],o[c*3+2]);i[c]=u,d.minimumByComponent(r,u,r),d.maximumByComponent(s,u,s)}let a=n.runtimeNode;return a.instancingTranslationMin=r,a.instancingTranslationMax=s,e.typedArray=void 0,i}function uW(e,t){let n=_t.createVertexBuffer({context:t.context,typedArray:e,usage:Fe.STATIC_DRAW});return n.vertexArrayDestroyable=!1,n}function P8e(e,t,n,i,o,r){let s=Xt.getAttributeBySemantic(n,rs.ROTATION);l(s)?R8e(e,n,i,t,o,r):O8e(e,n,i,t,o)}function R8e(e,t,n,i,o,r){let s=e.shaderBuilder,a=t.attributes[0].count,c=e.model,u=e.runtimeNode;s.addDefine("HAS_INSTANCE_MATRICES");let f="Transform",h,p=u.instancingTransformsBuffer;if(!l(p)){h=Ore(t,a,e);let b=lW(h);p=uW(b,i),c._modelResources.push(p),r&&(u.transformsTypedArray=b),u.instancingTransformsBuffer=p}if(vre(e,p,n,f),!o)return;let _=Ge(i);_.mode=ne.COLUMBUS_VIEW,Rre(e,_);let m=u.instancingTransformsBuffer2D;if(!l(m)){let b=T8e(h,e,_,h),T=lW(b);m=uW(T,i),c._modelResources.push(m),u.instancingTransformsBuffer2D=m}vre(e,m,n,"Transform2D")}function O8e(e,t,n,i,o,r){let s=e.shaderBuilder,a=e.runtimeNode,c=Xt.getAttributeBySemantic(t,rs.TRANSLATION),u=Xt.getAttributeBySemantic(t,rs.SCALE);if(l(u)&&(s.addDefine("HAS_INSTANCE_SCALE"),cW(e,u.buffer,u.byteOffset,u.byteStride,n,"Scale")),!l(c))return;let f,h=c.typedArray;if(l(h)?f=I8e(c,c.count,e):l(a.instancingTranslationMin)||(a.instancingTranslationMin=c.min,a.instancingTranslationMax=c.max),s.addDefine("HAS_INSTANCE_TRANSLATION"),cW(e,c.buffer,c.byteOffset,c.byteStride,n,"Translation"),!o&&!r)return;let _=Ge(i);_.mode=ne.COLUMBUS_VIEW,Rre(e,_);let m=a.instancingTranslationBuffer2D;if(!l(m)){let C=C8e(f,e,_,f),A=S8e(C);r&&(a.transformsTypedArray=A),m=uW(A,i),e.model._modelResources.push(m),a.instancingTranslationBuffer2D=m}if(!o)return;cW(e,m,0,void 0,n,"Translation2D")}function vre(e,t,n,i){let r=X.getSizeInBytes(X.FLOAT),s=r*12,a=[{index:e.attributeIndex++,vertexBuffer:t,componentsPerAttribute:4,componentDatatype:X.FLOAT,normalize:!1,offsetInBytes:0,strideInBytes:s,instanceDivisor:1},{index:e.attributeIndex++,vertexBuffer:t,componentsPerAttribute:4,componentDatatype:X.FLOAT,normalize:!1,offsetInBytes:r*4,strideInBytes:s,instanceDivisor:1},{index:e.attributeIndex++,vertexBuffer:t,componentsPerAttribute:4,componentDatatype:X.FLOAT,normalize:!1,offsetInBytes:r*8,strideInBytes:s,instanceDivisor:1}],c=e.shaderBuilder;c.addAttribute("vec4",`a_instancing${i}Row0`),c.addAttribute("vec4",`a_instancing${i}Row1`),c.addAttribute("vec4",`a_instancing${i}Row2`),n.push.apply(n,a)}function cW(e,t,n,i,o,r){o.push({index:e.attributeIndex++,vertexBuffer:t,componentsPerAttribute:3,componentDatatype:X.FLOAT,normalize:!1,offsetInBytes:n,strideInBytes:i,instanceDivisor:1}),e.shaderBuilder.addAttribute("vec3",`a_instance${r}`)}function M8e(e,t,n,i){let o=n.attributes,r=e.shaderBuilder;for(let s=0;s<o.length;s++){let a=o[s];a.semantic===rs.FEATURE_ID&&(a.setIndex>=e.featureIdVertexAttributeSetIndex&&(e.featureIdVertexAttributeSetIndex=a.setIndex+1),i.push({index:e.attributeIndex++,vertexBuffer:a.buffer,componentsPerAttribute:tn.getNumberOfComponents(a.type),componentDatatype:a.componentDatatype,normalize:!1,offsetInBytes:a.byteOffset,strideInBytes:a.byteStride,instanceDivisor:1}),r.addAttribute("float",`a_instanceFeatureId_${a.setIndex}`))}}var ZF=wre;var fW={};fW.name="ModelMatrixUpdateStage";fW.update=function(e,t,n){let i=n.mode!==ne.SCENE3D;if(!(i&&t._model._projectTo2D)&&e._transformDirty){let o=i?t._computedModelMatrix2D:t._computedModelMatrix;Mre(e,t,o,e.transformToRoot),e._transformDirty=!1}};function L8e(e,t,n){e.modelMatrix=F.multiplyTransformation(t,n,e.modelMatrix),e.cullFace=Xt.getCullFace(e.modelMatrix,e.primitiveType)}function Mre(e,t,n,i){let o;i=F.multiplyTransformation(i,e.transform,new F),e.updateComputedTransform();let r=e.runtimePrimitives.length;for(o=0;o<r;o++){let a=e.runtimePrimitives[o];L8e(a.drawCommand,n,i)}let s=e.children.length;for(o=0;o<s;o++){let a=t._runtimeNodes[e.children[o]];a._transformToRoot=F.clone(i,a._transformToRoot),Mre(a,t,n,i),a._transformDirty=!1}}var $F=fW;var Lre={name:"NodeStatisticsPipelineStage",_countInstancingAttributes:Nre,_countGeneratedBuffers:Fre};Lre.process=function(e,t,n){let i=e.model.statistics,o=t.instances,r=e.runtimeNode;Nre(i,o),Fre(i,r)};function Nre(e,t){if(!l(t))return;let n=t.attributes,i=n.length;for(let o=0;o<i;o++){let r=n[o];l(r.buffer)&&e.addBuffer(r.buffer,!1)}}function Fre(e,t){l(t.instancingTransformsBuffer)&&e.addBuffer(t.instancingTransformsBuffer,!1),l(t.instancingTransformsBuffer2D)&&e.addBuffer(t.instancingTransformsBuffer2D,!1),l(t.instancingTranslationBuffer2D)&&e.addBuffer(t.instancingTranslationBuffer2D,!1)}var QF=Lre;function BC(e){e=y(e,y.EMPTY_OBJECT);let t=e.node,n=e.transform,i=e.transformToRoot,o=e.sceneGraph,r=e.children;this._node=t,this._name=t.name,this._id=t.index,this._sceneGraph=o,this._children=r,this._originalTransform=F.clone(n,this._originalTransform),this._transform=F.clone(n,this._transform),this._transformToRoot=F.clone(i,this._transformToRoot),this._computedTransform=new F,this._transformDirty=!1,this._transformParameters=void 0,this._morphWeights=[],this._runtimeSkin=void 0,this._computedJointMatrices=[],this.show=!0,this.userAnimated=!1,this.pipelineStages=[],this.runtimePrimitives=[],this.updateStages=[],this.instancingTranslationMin=void 0,this.instancingTranslationMax=void 0,this.instancingTransformsBuffer=void 0,this.instancingTransformsBuffer2D=void 0,this.instancingTranslationBuffer2D=void 0,this.instancingReferencePoint2D=void 0,N8e(this)}Object.defineProperties(BC.prototype,{node:{get:function(){return this._node}},sceneGraph:{get:function(){return this._sceneGraph}},children:{get:function(){return this._children}},transform:{get:function(){return this._transform},set:function(e){this._transformDirty=!0,this._transform=F.clone(e,this._transform)}},transformToRoot:{get:function(){return this._transformToRoot}},computedTransform:{get:function(){return this._computedTransform}},originalTransform:{get:function(){return this._originalTransform}},translation:{get:function(){return l(this._transformParameters)?this._transformParameters.translation:void 0},set:function(e){let t=this._transformParameters,n=t.translation;d.equals(n,e)||(t.translation=d.clone(e,t.translation),dW(this,t))}},rotation:{get:function(){return l(this._transformParameters)?this._transformParameters.rotation:void 0},set:function(e){let t=this._transformParameters,n=t.rotation;Oe.equals(n,e)||(t.rotation=Oe.clone(e,t.rotation),dW(this,t))}},scale:{get:function(){return l(this._transformParameters)?this._transformParameters.scale:void 0},set:function(e){let t=this._transformParameters,n=t.scale;d.equals(n,e)||(t.scale=d.clone(e,t.scale),dW(this,t))}},morphWeights:{get:function(){return this._morphWeights},set:function(e){let t=e.length;for(let n=0;n<t;n++)this._morphWeights[n]=e[n]}},runtimeSkin:{get:function(){return this._runtimeSkin}},computedJointMatrices:{get:function(){return this._computedJointMatrices}}});function N8e(e){let t=e.transform,n=e.transformToRoot,i=e._computedTransform;e._computedTransform=F.multiply(n,t,i);let o=e.node;l(o.matrix)||(e._transformParameters=new K0(o.translation,o.rotation,o.scale)),l(o.morphWeights)&&(e._morphWeights=o.morphWeights.slice());let r=o.articulationName;if(l(r)){let c=e.sceneGraph._runtimeArticulations[r];l(c)&&c.runtimeNodes.push(e)}}function dW(e,t){e._transformDirty=!0,e._transform=F.fromTranslationRotationScale(t,e._transform)}BC.prototype.getChild=function(e){return this.sceneGraph._runtimeNodes[this.children[e]]};BC.prototype.configurePipeline=function(){let e=this.node,t=this.pipelineStages;t.length=0;let n=this.updateStages;n.length=0,l(e.instances)&&t.push(ZF),t.push(QF),n.push($F)};BC.prototype.updateComputedTransform=function(){this._computedTransform=F.multiply(this._transformToRoot,this._transform,this._computedTransform)};BC.prototype.updateJointMatrices=function(){let e=this._runtimeSkin;if(!l(e))return;e.updateJointMatrices();let t=this._computedJointMatrices,n=e.jointMatrices,i=n.length;for(let o=0;o<i;o++){l(t[o])||(t[o]=new F);let r=F.multiplyTransformation(this.transformToRoot,this.transform,t[o]),s=F.inverseTransformation(r,t[o]);t[o]=F.multiplyTransformation(s,n[o],t[o])}};var JF=BC;var Bre={name:"AlphaPipelineStage"};Bre.process=function(e,t,n){let i=e.alphaOptions,o=e.model;i.pass=y(i.pass,o.opaquePass);let r=e.renderStateOptions;i.pass===we.TRANSLUCENT&&(r.cull.enabled=!1,r.depthMask=!1,r.blending=ln.ALPHA_BLEND);let s=e.shaderBuilder,a=e.uniformMap;l(i.alphaCutoff)&&(s.addDefine("ALPHA_MODE_MASK",void 0,ge.FRAGMENT),s.addUniform("float","u_alphaCutoff",ge.FRAGMENT),a.u_alphaCutoff=function(){return i.alphaCutoff})};var e2=Bre;var kre={name:"BatchTexturePipelineStage"};kre.process=function(e,t,n){let i=e.shaderBuilder,o={},r=e.model,s=r.featureTables[r.featureTableId],a=s.featuresLength;i.addUniform("int","model_featuresLength"),o.model_featuresLength=function(){return a};let c=s.batchTexture;i.addUniform("sampler2D","model_batchTexture"),o.model_batchTexture=function(){return y(c.batchTexture,c.defaultTexture)},i.addUniform("vec4","model_textureStep"),o.model_textureStep=function(){return c.textureStep},c.textureDimensions.y>1&&(i.addDefine("MULTILINE_BATCH_TEXTURE"),i.addUniform("vec2","model_textureDimensions"),o.model_textureDimensions=function(){return c.textureDimensions}),e.uniformMap=xt(o,e.uniformMap)};var t2=kre;var Vre={name:"ClassificationPipelineStage"};Vre.process=function(e,t,n){e.shaderBuilder.addDefine("HAS_CLASSIFICATION",void 0,ge.BOTH);let o=e.runtimePrimitive;l(o.batchLengths)||F8e(t,o)};function F8e(e,t){let n=Xt.getAttributeBySemantic(e,At.POSITION);if(!l(n))throw new re("Primitives must have a position attribute to be used for classification.");let i,o=e.indices,r=l(o);r&&(i=o.typedArray,o.typedArray=void 0);let s=r?o.count:n.count,a=Xt.getAttributeBySemantic(e,At.FEATURE_ID,0);if(!l(a)){t.batchLengths=[s],t.batchOffsets=[0];return}let c=a.typedArray;a.typedArray=void 0;let u=[],f=[0],h=r?i[0]:0,p=c[h],_=0;for(let x=1;x<s;x++){let b=r?i[x]:x,T=c[b];if(T!==p){let C=x-_,A=x;u.push(C),f.push(A),_=A,p=T}}let m=s-_;u.push(m),t.batchLengths=u,t.batchOffsets=f}var n2=Vre;var i2=`void filterByPassType(inout vec3 positionMC, vec4 featureColor)
{
bool styleTranslucent = (featureColor.a != 1.0);
// Only render translucent features in the translucent pass (if the style or the original command has translucency).
if (czm_pass == czm_passTranslucent && !styleTranslucent && !model_commandTranslucent)
{
// If the model has a translucent silhouette, it needs to render during the silhouette color command,
// (i.e. the command where model_silhouettePass = true), even if the model isn't translucent.
#ifdef HAS_SILHOUETTE
positionMC *= float(model_silhouettePass);
#else
positionMC *= 0.0;
#endif
}
// If the current pass is not the translucent pass and the style is not translucent, don't render the feature.
else if (czm_pass != czm_passTranslucent && styleTranslucent)
{
positionMC *= 0.0;
}
}
void cpuStylingStage(inout vec3 positionMC, inout SelectedFeature feature)
{
float show = ceil(feature.color.a);
positionMC *= show;
#if defined(HAS_SELECTED_FEATURE_ID_ATTRIBUTE) && !defined(HAS_CLASSIFICATION)
filterByPassType(positionMC, feature.color);
#endif
}
`;var o2=`void filterByPassType(vec4 featureColor)
{
bool styleTranslucent = (featureColor.a != 1.0);
// Only render translucent features in the translucent pass (if the style or the original command has translucency).
if (czm_pass == czm_passTranslucent && !styleTranslucent && !model_commandTranslucent)
{
// If the model has a translucent silhouette, it needs to render during the silhouette color command,
// (i.e. the command where model_silhouettePass = true), even if the model isn't translucent.
#ifdef HAS_SILHOUETTE
if(!model_silhouettePass) {
discard;
}
#else
discard;
#endif
}
// If the current pass is not the translucent pass and the style is not translucent, don't render the feature.
else if (czm_pass != czm_passTranslucent && styleTranslucent)
{
discard;
}
}
void cpuStylingStage(inout czm_modelMaterial material, SelectedFeature feature)
{
vec4 featureColor = feature.color;
if (featureColor.a == 0.0)
{
discard;
}
// If a feature ID vertex attribute is used, the pass type filter is applied in the vertex shader.
// So, we only apply in in the fragment shader if the feature ID texture is used.
#if defined(HAS_SELECTED_FEATURE_ID_TEXTURE) && !defined(HAS_CLASSIFICATION)
filterByPassType(featureColor);
#endif
featureColor = czm_gammaCorrect(featureColor);
// Classification models compute the diffuse differently.
#ifdef HAS_CLASSIFICATION
material.diffuse = featureColor.rgb * featureColor.a;
#else
float highlight = ceil(model_colorBlend);
material.diffuse *= mix(featureColor.rgb, vec3(1.0), highlight);
#endif
material.alpha *= featureColor.a;
}
`;var Ure={name:"CPUStylingPipelineStage"};Ure.process=function(e,t,n){let i=e.model,o=e.shaderBuilder;o.addVertexLines(i2),o.addFragmentLines(o2),o.addDefine("USE_CPU_STYLING",void 0,ge.BOTH),l(i.color)||(o.addUniform("float",yx.COLOR_BLEND_UNIFORM_NAME,ge.FRAGMENT),e.uniformMap[yx.COLOR_BLEND_UNIFORM_NAME]=function(){return Bc.getColorBlend(i.colorBlendMode,i.colorBlendAmount)}),o.addUniform("bool","model_commandTranslucent",ge.BOTH),e.uniformMap.model_commandTranslucent=function(){return e.alphaOptions.pass===we.TRANSLUCENT}};var r2=Ure;var zre={MODIFY_MATERIAL:"MODIFY_MATERIAL",REPLACE_MATERIAL:"REPLACE_MATERIAL"};zre.getDefineName=function(e){return`CUSTOM_SHADER_${e}`};var B_=Object.freeze(zre);var s2=`void customShaderStage(
inout czm_modelVertexOutput vsOutput,
inout ProcessedAttributes attributes,
FeatureIds featureIds,
Metadata metadata,
MetadataClass metadataClass,
MetadataStatistics metadataStatistics
) {
// VertexInput and initializeInputStruct() are dynamically generated in JS,
// see CustomShaderPipelineStage.js
VertexInput vsInput;
initializeInputStruct(vsInput, attributes);
vsInput.featureIds = featureIds;
vsInput.metadata = metadata;
vsInput.metadataClass = metadataClass;
vsInput.metadataStatistics = metadataStatistics;
vertexMain(vsInput, vsOutput);
attributes.positionMC = vsOutput.positionMC;
}
`;var a2=`void customShaderStage(
inout czm_modelMaterial material,
ProcessedAttributes attributes,
FeatureIds featureIds,
Metadata metadata,
MetadataClass metadataClass,
MetadataStatistics metadataStatistics
) {
// FragmentInput and initializeInputStruct() are dynamically generated in JS,
// see CustomShaderPipelineStage.js
FragmentInput fsInput;
initializeInputStruct(fsInput, attributes);
fsInput.featureIds = featureIds;
fsInput.metadata = metadata;
fsInput.metadataClass = metadataClass;
fsInput.metadataStatistics = metadataStatistics;
fragmentMain(fsInput, material);
}
`;var c2=`void featureIdStage(out FeatureIds featureIds, ProcessedAttributes attributes) {
initializeFeatureIds(featureIds, attributes);
initializeFeatureIdAliases(featureIds);
}
`;var l2=`void featureIdStage(out FeatureIds featureIds, ProcessedAttributes attributes)
{
initializeFeatureIds(featureIds, attributes);
initializeFeatureIdAliases(featureIds);
setFeatureIdVaryings();
}
`;var Li={name:"FeatureIdPipelineStage",STRUCT_ID_FEATURE_IDS_VS:"FeatureIdsVS",STRUCT_ID_FEATURE_IDS_FS:"FeatureIdsFS",STRUCT_NAME_FEATURE_IDS:"FeatureIds",FUNCTION_ID_INITIALIZE_FEATURE_IDS_VS:"initializeFeatureIdsVS",FUNCTION_ID_INITIALIZE_FEATURE_IDS_FS:"initializeFeatureIdsFS",FUNCTION_ID_INITIALIZE_FEATURE_ID_ALIASES_VS:"initializeFeatureIdAliasesVS",FUNCTION_ID_INITIALIZE_FEATURE_ID_ALIASES_FS:"initializeFeatureIdAliasesFS",FUNCTION_SIGNATURE_INITIALIZE_FEATURE_IDS:"void initializeFeatureIds(out FeatureIds featureIds, ProcessedAttributes attributes)",FUNCTION_SIGNATURE_INITIALIZE_FEATURE_ID_ALIASES:"void initializeFeatureIdAliases(inout FeatureIds featureIds)",FUNCTION_ID_SET_FEATURE_ID_VARYINGS:"setFeatureIdVaryings",FUNCTION_SIGNATURE_SET_FEATURE_ID_VARYINGS:"void setFeatureIdVaryings()"};Li.process=function(e,t,n){let i=e.shaderBuilder;B8e(i);let o=e.runtimeNode.node.instances;l(o)&&k8e(e,o,n),V8e(e,t,n),i.addVertexLines(l2),i.addFragmentLines(c2)};function B8e(e){e.addStruct(Li.STRUCT_ID_FEATURE_IDS_VS,Li.STRUCT_NAME_FEATURE_IDS,ge.VERTEX),e.addStruct(Li.STRUCT_ID_FEATURE_IDS_FS,Li.STRUCT_NAME_FEATURE_IDS,ge.FRAGMENT),e.addFunction(Li.FUNCTION_ID_INITIALIZE_FEATURE_IDS_VS,Li.FUNCTION_SIGNATURE_INITIALIZE_FEATURE_IDS,ge.VERTEX),e.addFunction(Li.FUNCTION_ID_INITIALIZE_FEATURE_IDS_FS,Li.FUNCTION_SIGNATURE_INITIALIZE_FEATURE_IDS,ge.FRAGMENT),e.addFunction(Li.FUNCTION_ID_INITIALIZE_FEATURE_ID_ALIASES_VS,Li.FUNCTION_SIGNATURE_INITIALIZE_FEATURE_ID_ALIASES,ge.VERTEX),e.addFunction(Li.FUNCTION_ID_INITIALIZE_FEATURE_ID_ALIASES_FS,Li.FUNCTION_SIGNATURE_INITIALIZE_FEATURE_ID_ALIASES,ge.FRAGMENT),e.addFunction(Li.FUNCTION_ID_SET_FEATURE_ID_VARYINGS,Li.FUNCTION_SIGNATURE_SET_FEATURE_ID_VARYINGS,ge.VERTEX)}function k8e(e,t,n){let i=t.featureIds,o=t.attributes[0].count;for(let r=0;r<i.length;r++){let s=i[r],a=s.positionalLabel;s instanceof bn.FeatureIdAttribute?U8e(e,s,a):Hre(e,s,a,o,1,n);let c=s.label;l(c)&&Gre(e,a,c,ge.BOTH)}}function V8e(e,t,n){let i=t.featureIds,r=Xt.getAttributeBySemantic(t,At.POSITION).count;for(let s=0;s<i.length;s++){let a=i[s],c=a.positionalLabel,u=ge.BOTH;a instanceof bn.FeatureIdAttribute?z8e(e,a,c):a instanceof bn.FeatureIdImplicitRange?Hre(e,a,c,r,void 0,n):(H8e(e,a,c,s,n),u=ge.FRAGMENT);let f=a.label;l(f)&&Gre(e,c,f,u)}}function U8e(e,t,n){let i=e.shaderBuilder;i.addStructField(Li.STRUCT_ID_FEATURE_IDS_VS,"int",n),i.addStructField(Li.STRUCT_ID_FEATURE_IDS_FS,"int",n);let o=t.setIndex,r=n.replace(/_\d+$/,"_"),s=`a_${r}${o}`,a=`v_${r}${o}`,c=`featureIds.${n} = int(czm_round(${s}));`,u=`featureIds.${n} = int(czm_round(${a}));`;i.addFunctionLines(Li.FUNCTION_ID_INITIALIZE_FEATURE_IDS_VS,[c]),i.addFunctionLines(Li.FUNCTION_ID_INITIALIZE_FEATURE_IDS_FS,[u]),i.addVarying("float",a),i.addFunctionLines(Li.FUNCTION_ID_SET_FEATURE_ID_VARYINGS,[`${a} = ${s};`])}function z8e(e,t,n){let i=e.shaderBuilder;i.addStructField(Li.STRUCT_ID_FEATURE_IDS_VS,"int",n),i.addStructField(Li.STRUCT_ID_FEATURE_IDS_FS,"int",n);let o=t.setIndex,r=n.replace(/_\d+$/,"_"),s=[`featureIds.${n} = int(czm_round(attributes.${r}${o}));`];i.addFunctionLines(Li.FUNCTION_ID_INITIALIZE_FEATURE_IDS_VS,s),i.addFunctionLines(Li.FUNCTION_ID_INITIALIZE_FEATURE_IDS_FS,s)}function Hre(e,t,n,i,o,r){G8e(e,t,i,o,r);let s=e.shaderBuilder,a=`a_implicit_${n}`;s.addAttribute("float",a);let c=`v_implicit_${n}`;s.addVarying("float",c),s.addStructField(Li.STRUCT_ID_FEATURE_IDS_VS,"int",n),s.addStructField(Li.STRUCT_ID_FEATURE_IDS_FS,"int",n),s.addFunctionLines(Li.FUNCTION_ID_SET_FEATURE_ID_VARYINGS,[`${c} = ${a};`]),s.addFunctionLines(Li.FUNCTION_ID_INITIALIZE_FEATURE_IDS_VS,[`featureIds.${n} = int(czm_round(${a}));`]),s.addFunctionLines(Li.FUNCTION_ID_INITIALIZE_FEATURE_IDS_FS,[`featureIds.${n} = int(czm_round(${c}));`])}function H8e(e,t,n,i,o){let r=`u_featureIdTexture_${i}`,s=e.uniformMap,a=t.textureReader;s[r]=function(){return y(a.texture,o.context.defaultTexture)};let c=a.channels,u=e.shaderBuilder;u.addStructField(Li.STRUCT_ID_FEATURE_IDS_FS,"int",n),u.addUniform("sampler2D",r,ge.FRAGMENT);let h=`v_texCoord_${a.texCoord}`,p=h,_=a.transform;if(l(_)&&!$.equals(_,$.IDENTITY)){let b=`${r}Transform`;u.addUniform("mat3",b,ge.FRAGMENT),s[b]=function(){return _},p=`vec2(${b} * vec3(${h}, 1.0))`}let m=`texture(${r}, ${p}).${c}`,x=`featureIds.${n} = czm_unpackUint(${m});`;u.addFunctionLines(Li.FUNCTION_ID_INITIALIZE_FEATURE_IDS_FS,[x])}function Gre(e,t,n,i){let o=e.shaderBuilder,r=ge.includesVertexShader(i);r&&o.addStructField(Li.STRUCT_ID_FEATURE_IDS_VS,"int",n),o.addStructField(Li.STRUCT_ID_FEATURE_IDS_FS,"int",n);let s=[`featureIds.${n} = featureIds.${t};`];r&&o.addFunctionLines(Li.FUNCTION_ID_INITIALIZE_FEATURE_ID_ALIASES_VS,s),o.addFunctionLines(Li.FUNCTION_ID_INITIALIZE_FEATURE_ID_ALIASES_FS,s)}function G8e(e,t,n,i,o){let r=e.model,s,a;if(l(t.repeat)){let u=W8e(t,n);s=_t.createVertexBuffer({context:o.context,typedArray:u,usage:Fe.STATIC_DRAW}),s.vertexArrayDestroyable=!1,r._pipelineResources.push(s),r.statistics.addBuffer(s,!1)}else a=[t.offset];let c={index:e.attributeIndex++,instanceDivisor:i,value:a,vertexBuffer:s,normalize:!1,componentsPerAttribute:1,componentDatatype:X.FLOAT,strideInBytes:X.getSizeInBytes(X.FLOAT),offsetInBytes:0};e.attributes.push(c)}function W8e(e,t){let n=e.offset,i=e.repeat,o=new Float32Array(t);for(let r=0;r<t;r++)o[r]=n+Math.floor(r/i);return o}var xx=Li;var u2=`void metadataStage(
out Metadata metadata,
out MetadataClass metadataClass,
out MetadataStatistics metadataStatistics,
ProcessedAttributes attributes
)
{
initializeMetadata(metadata, metadataClass, metadataStatistics, attributes);
}
`;var f2=`void metadataStage(
out Metadata metadata,
out MetadataClass metadataClass,
out MetadataStatistics metadataStatistics,
ProcessedAttributes attributes
)
{
initializeMetadata(metadata, metadataClass, metadataStatistics, attributes);
setMetadataVaryings();
}
`;var Ci={name:"MetadataPipelineStage",STRUCT_ID_METADATA_VS:"MetadataVS",STRUCT_ID_METADATA_FS:"MetadataFS",STRUCT_NAME_METADATA:"Metadata",STRUCT_ID_METADATA_CLASS_VS:"MetadataClassVS",STRUCT_ID_METADATA_CLASS_FS:"MetadataClassFS",STRUCT_NAME_METADATA_CLASS:"MetadataClass",STRUCT_ID_METADATA_STATISTICS_VS:"MetadataStatisticsVS",STRUCT_ID_METADATA_STATISTICS_FS:"MetadataStatisticsFS",STRUCT_NAME_METADATA_STATISTICS:"MetadataStatistics",FUNCTION_ID_INITIALIZE_METADATA_VS:"initializeMetadataVS",FUNCTION_ID_INITIALIZE_METADATA_FS:"initializeMetadataFS",FUNCTION_SIGNATURE_INITIALIZE_METADATA:"void initializeMetadata(out Metadata metadata, out MetadataClass metadataClass, out MetadataStatistics metadataStatistics, ProcessedAttributes attributes)",FUNCTION_ID_SET_METADATA_VARYINGS:"setMetadataVaryings",FUNCTION_SIGNATURE_SET_METADATA_VARYINGS:"void setMetadataVaryings()",METADATA_CLASS_FIELDS:[{specName:"noData",shaderName:"noData"},{specName:"default",shaderName:"defaultValue"},{specName:"min",shaderName:"minValue"},{specName:"max",shaderName:"maxValue"}],METADATA_STATISTICS_FIELDS:[{specName:"min",shaderName:"minValue"},{specName:"max",shaderName:"maxValue"},{specName:"mean",shaderName:"mean",type:"float"},{specName:"median",shaderName:"median"},{specName:"standardDeviation",shaderName:"standardDeviation",type:"float"},{specName:"variance",shaderName:"variance",type:"float"},{specName:"sum",shaderName:"sum"}]};Ci.process=function(e,t,n){let{shaderBuilder:i,model:o}=e,{structuralMetadata:r={},content:s}=o,a=s?.tileset.metadataExtension?.statistics,c=j8e(r.propertyAttributes,t,a),u=Y8e(r.propertyTextures,a),f=c.concat(u);K8e(i,f),Q8e(i),i.addVertexLines(f2),i.addFragmentLines(u2);for(let h=0;h<c.length;h++){let p=c[h];J8e(e,p)}for(let h=0;h<u.length;h++){let p=u[h];tGe(e,p)}};function j8e(e,t,n){return l(e)?e.flatMap(i=>q8e(i,t,n)):[]}function q8e(e,t,n){let{getAttributeByName:i,getAttributeInfo:o,sanitizeGlslIdentifier:r}=Xt,s=e.class.id,a=n?.classes[s],c=Object.entries(e.properties),u=new Array(c.length);for(let f=0;f<c.length;f++){let[h,p]=c[f],_=i(t,p.attribute),{glslType:m,variableName:x}=o(_);u[f]={metadataVariable:r(h),property:p,type:p.classProperty.type,glslType:m,variableName:x,propertyStatistics:a?.properties[h],shaderDestination:ge.BOTH}}return u}function Y8e(e,t){return l(e)?e.flatMap(n=>X8e(n,t)):[]}function X8e(e,t){let{sanitizeGlslIdentifier:n}=Xt,i=e.class.id,o=t?.classes[i],r=Object.entries(e.properties).filter(([a,c])=>c.isGpuCompatible()),s=new Array(r.length);for(let a=0;a<r.length;a++){let[c,u]=r[a];s[a]={metadataVariable:n(c),property:u,type:u.classProperty.type,glslType:u.getGlslType(),propertyStatistics:o?.properties[c],shaderDestination:ge.FRAGMENT}}return s}function K8e(e,t){let n=new Set,i=new Set;for(let a=0;a<t.length;a++){let{type:c,glslType:u,propertyStatistics:f}=t[a];n.add(u),l(f)&&c!==ct.ENUM&&i.add(u)}let o=Ci.METADATA_CLASS_FIELDS;for(let a of n){let c=`${a}MetadataClass`;s(c,a,o)}let r=Ci.METADATA_STATISTICS_FIELDS;for(let a of i){let c=`${a}MetadataStatistics`;s(c,a,r)}function s(a,c,u){e.addStruct(a,a,ge.BOTH);for(let f=0;f<u.length;f++){let{shaderName:h}=u[f],p=u[f].type==="float"?$8e(c):c;e.addStructField(a,p,h)}}}var Z8e={int:"float",ivec2:"vec2",ivec3:"vec3",ivec4:"vec4"};function $8e(e){let t=Z8e[e];return l(t)?t:e}function Q8e(e){e.addStruct(Ci.STRUCT_ID_METADATA_VS,Ci.STRUCT_NAME_METADATA,ge.VERTEX),e.addStruct(Ci.STRUCT_ID_METADATA_FS,Ci.STRUCT_NAME_METADATA,ge.FRAGMENT),e.addStruct(Ci.STRUCT_ID_METADATA_CLASS_VS,Ci.STRUCT_NAME_METADATA_CLASS,ge.VERTEX),e.addStruct(Ci.STRUCT_ID_METADATA_CLASS_FS,Ci.STRUCT_NAME_METADATA_CLASS,ge.FRAGMENT),e.addStruct(Ci.STRUCT_ID_METADATA_STATISTICS_VS,Ci.STRUCT_NAME_METADATA_STATISTICS,ge.VERTEX),e.addStruct(Ci.STRUCT_ID_METADATA_STATISTICS_FS,Ci.STRUCT_NAME_METADATA_STATISTICS,ge.FRAGMENT),e.addFunction(Ci.FUNCTION_ID_INITIALIZE_METADATA_VS,Ci.FUNCTION_SIGNATURE_INITIALIZE_METADATA,ge.VERTEX),e.addFunction(Ci.FUNCTION_ID_INITIALIZE_METADATA_FS,Ci.FUNCTION_SIGNATURE_INITIALIZE_METADATA,ge.FRAGMENT),e.addFunction(Ci.FUNCTION_ID_SET_METADATA_VARYINGS,Ci.FUNCTION_SIGNATURE_SET_METADATA_VARYINGS,ge.VERTEX)}function J8e(e,t){eGe(e,t),Wre(e.shaderBuilder,t),jre(e.shaderBuilder,t)}function eGe(e,t){let{shaderBuilder:n}=e,{metadataVariable:i,property:o,glslType:r}=t,s=Yre({valueExpression:`attributes.${t.variableName}`,renderResources:e,glslType:r,metadataVariable:i,shaderDestination:ge.BOTH,property:o});n.addStructField(Ci.STRUCT_ID_METADATA_VS,r,i),n.addStructField(Ci.STRUCT_ID_METADATA_FS,r,i);let a=`metadata.${i} = ${s};`;n.addFunctionLines(Ci.FUNCTION_ID_INITIALIZE_METADATA_VS,[a]),n.addFunctionLines(Ci.FUNCTION_ID_INITIALIZE_METADATA_FS,[a])}function tGe(e,t){nGe(e,t),Wre(e.shaderBuilder,t),jre(e.shaderBuilder,t)}function nGe(e,t){let{shaderBuilder:n,uniformMap:i}=e,{metadataVariable:o,glslType:r,property:s}=t,{texCoord:a,channels:c,index:u,texture:f,transform:h}=s.textureReader,p=`u_propertyTexture_${u}`;i.hasOwnProperty(p)||(n.addUniform("sampler2D",p,ge.FRAGMENT),i[p]=()=>f),n.addStructField(Ci.STRUCT_ID_METADATA_FS,r,o);let _=`attributes.texCoord_${a}`,m=_;if(l(h)&&!$.equals(h,$.IDENTITY)){let A=`${p}Transform`;n.addUniform("mat3",A,ge.FRAGMENT),i[A]=function(){return h},m=`vec2(${A} * vec3(${_}, 1.0))`}let x=`texture(${p}, ${m}).${c}`,b=s.unpackInShader(x),T=Yre({valueExpression:b,renderResources:e,glslType:r,metadataVariable:o,shaderDestination:ge.FRAGMENT,property:s}),C=`metadata.${o} = ${T};`;n.addFunctionLines(Ci.FUNCTION_ID_INITIALIZE_METADATA_FS,[C])}function Wre(e,t){let{classProperty:n}=t.property,{metadataVariable:i,glslType:o,shaderDestination:r}=t,s=qre(Ci.METADATA_CLASS_FIELDS,n,`metadataClass.${i}`,o),a=`${o}MetadataClass`;e.addStructField(Ci.STRUCT_ID_METADATA_CLASS_FS,a,i),e.addFunctionLines(Ci.FUNCTION_ID_INITIALIZE_METADATA_FS,s),ge.includesVertexShader(r)&&(e.addStructField(Ci.STRUCT_ID_METADATA_CLASS_VS,a,i),e.addFunctionLines(Ci.FUNCTION_ID_INITIALIZE_METADATA_VS,s))}function jre(e,t){let{propertyStatistics:n}=t;if(!l(n))return;let{metadataVariable:i,type:o,glslType:r}=t;if(o===ct.ENUM)return;let s=Ci.METADATA_STATISTICS_FIELDS,a=`metadataStatistics.${i}`,c=qre(s,n,a,r),u=`${r}MetadataStatistics`;e.addStructField(Ci.STRUCT_ID_METADATA_STATISTICS_FS,u,i),e.addFunctionLines(Ci.FUNCTION_ID_INITIALIZE_METADATA_FS,c),ge.includesVertexShader(t.shaderDestination)&&(e.addStructField(Ci.STRUCT_ID_METADATA_STATISTICS_VS,u,i),e.addFunctionLines(Ci.FUNCTION_ID_INITIALIZE_METADATA_VS,c))}function qre(e,t,n,i){function o(r){let s=t[r.specName];if(l(s))return`${n}.${r.shaderName} = ${i}(${s});`}return l(t)?e.map(o).filter(l):[]}function Yre(e){let{valueExpression:t,property:n}=e;if(!n.hasValueTransform)return t;let i=e.metadataVariable,o=`u_${i}_offset`,r=`u_${i}_scale`,{shaderBuilder:s,uniformMap:a}=e.renderResources,{glslType:c,shaderDestination:u}=e;s.addUniform(c,o,u),s.addUniform(c,r,u);let{offset:f,scale:h}=n;return a[o]=()=>f,a[r]=()=>h,`czm_valueTransform(${o}, ${r}, ${t})`}var Ed=Ci;var iGe={INHERIT:0,OPAQUE:1,TRANSLUCENT:2},bx=Object.freeze(iGe);var ia={name:"CustomShaderPipelineStage",STRUCT_ID_ATTRIBUTES_VS:"AttributesVS",STRUCT_ID_ATTRIBUTES_FS:"AttributesFS",STRUCT_NAME_ATTRIBUTES:"Attributes",STRUCT_ID_VERTEX_INPUT:"VertexInput",STRUCT_NAME_VERTEX_INPUT:"VertexInput",STRUCT_ID_FRAGMENT_INPUT:"FragmentInput",STRUCT_NAME_FRAGMENT_INPUT:"FragmentInput",FUNCTION_ID_INITIALIZE_INPUT_STRUCT_VS:"initializeInputStructVS",FUNCTION_SIGNATURE_INITIALIZE_INPUT_STRUCT_VS:"void initializeInputStruct(out VertexInput vsInput, ProcessedAttributes attributes)",FUNCTION_ID_INITIALIZE_INPUT_STRUCT_FS:"initializeInputStructFS",FUNCTION_SIGNATURE_INITIALIZE_INPUT_STRUCT_FS:"void initializeInputStruct(out FragmentInput fsInput, ProcessedAttributes attributes)",_oneTimeWarning:yt};ia.process=function(e,t,n){let{shaderBuilder:i,model:o,alphaOptions:r}=e,{customShader:s}=o,{lightingModel:a,translucencyMode:c}=s;l(a)&&(e.lightingOptions.lightingModel=a),c===bx.TRANSLUCENT?r.pass=we.TRANSLUCENT:c===bx.OPAQUE&&(r.pass=void 0);let u=fGe(s,t);if(!u.customShaderEnabled)return;if(pGe(i,s,u),u.shouldComputePositionWC&&i.addDefine("COMPUTE_POSITION_WC_CUSTOM_SHADER",void 0,ge.BOTH),l(s.vertexShaderText)&&i.addDefine("HAS_CUSTOM_VERTEX_SHADER",void 0,ge.VERTEX),l(s.fragmentShaderText)){i.addDefine("HAS_CUSTOM_FRAGMENT_SHADER",void 0,ge.FRAGMENT);let p=B_.getDefineName(s.mode);i.addDefine(p,void 0,ge.FRAGMENT)}let f=s.uniforms;for(let p in f)if(f.hasOwnProperty(p)){let _=f[p];i.addUniform(_.type,p)}let h=s.varyings;for(let p in h)if(h.hasOwnProperty(p)){let _=h[p];i.addVarying(_,p)}e.uniformMap=xt(e.uniformMap,s.uniformMap)};function oGe(e){let t={};for(let n=0;n<e.length;n++){let i=Xt.getAttributeInfo(e[n]);t[i.variableName]=i}return t}var rGe={position:"vec3",normal:"vec3",tangent:"vec3",bitangent:"vec3",texCoord:"vec2",color:"vec4",joints:"ivec4",weights:"vec4"},sGe={position:"vec3(0.0)",normal:"vec3(0.0, 0.0, 1.0)",tangent:"vec3(1.0, 0.0, 0.0)",bitangent:"vec3(0.0, 1.0, 0.0)",texCoord:"vec2(0.0)",color:"vec4(1.0)",joints:"ivec4(0)",weights:"vec4(0.0)"};function Xre(e){let t=e.replace(/_[0-9]+$/,"");t=t.replace(/(MC|EC)$/,"");let n=rGe[t],i=sGe[t];if(l(n))return{attributeField:[n,e],value:i}}function aGe(e,t){if(!l(e.vertexShaderText))return{enabled:!1};let n=e.usedVariablesVertex.attributeSet,i=Kre(t,n,!1),o=Zre(t,n,!1),r,s=[],a=[];for(let c in i){if(!i.hasOwnProperty(c))continue;let f=[i[c].glslType,c];s.push(f),r=`vsInput.attributes.${c} = attributes.${c};`,a.push(r)}for(let c=0;c<o.length;c++){let u=o[c],f=Xre(u);if(!l(f))return ia._oneTimeWarning("CustomShaderPipelineStage.incompatiblePrimitiveVS",`Primitive is missing attribute ${u}, disabling custom vertex shader`),{enabled:!1};s.push(f.attributeField),r=`vsInput.attributes.${u} = ${f.value};`,a.push(r)}return{enabled:!0,attributeFields:s,initializationLines:a}}function cGe(e){let t=[],n=[],i=e.usedVariablesFragment.attributeSet;return i.hasOwnProperty("positionWC")&&(t.push(["vec3","positionWC"]),n.push("fsInput.attributes.positionWC = attributes.positionWC;")),i.hasOwnProperty("positionEC")&&(t.push(["vec3","positionEC"]),n.push("fsInput.attributes.positionEC = attributes.positionEC;")),{attributeFields:t,initializationLines:n}}function lGe(e,t){if(!l(e.fragmentShaderText))return{enabled:!1};let n=e.usedVariablesFragment.attributeSet,i=Kre(t,n,!0),o=Zre(t,n,!0),r,s=[],a=[];for(let u in i){if(!i.hasOwnProperty(u))continue;let h=[i[u].glslType,u];s.push(h),r=`fsInput.attributes.${u} = attributes.${u};`,a.push(r)}for(let u=0;u<o.length;u++){let f=o[u],h=Xre(f);if(!l(h))return ia._oneTimeWarning("CustomShaderPipelineStage.incompatiblePrimitiveFS",`Primitive is missing attribute ${f}, disabling custom fragment shader.`),{enabled:!1};s.push(h.attributeField),r=`fsInput.attributes.${f} = ${h.value};`,a.push(r)}let c=cGe(e);return{enabled:!0,attributeFields:s.concat(c.attributeFields),initializationLines:c.initializationLines.concat(a)}}var uGe={positionWC:!0,positionEC:!0};function Kre(e,t,n){let i={};for(let o in e){if(!e.hasOwnProperty(o))continue;let r=e[o],s=o;n&&o==="normalMC"?s="normalEC":n&&o==="tangentMC"&&(s="tangentEC",r.glslType="vec3"),t.hasOwnProperty(s)&&(i[s]=r)}return i}function Zre(e,t,n){let i=[];for(let o in t){if(!t.hasOwnProperty(o)||uGe.hasOwnProperty(o))continue;let r=o;n&&o==="normalEC"?r="normalMC":n&&o==="tangentEC"&&(r="tangentMC"),e.hasOwnProperty(r)||i.push(o)}return i}function fGe(e,t){let n=oGe(t.attributes),i=aGe(e,n),o=lGe(e,n),s=e.usedVariablesFragment.attributeSet.hasOwnProperty("positionWC")&&o.enabled;return{vertexLines:i,fragmentLines:o,customShaderEnabled:i.enabled||o.enabled,shouldComputePositionWC:s}}function dGe(e,t){let n=ia.STRUCT_ID_ATTRIBUTES_VS;e.addStruct(n,ia.STRUCT_NAME_ATTRIBUTES,ge.VERTEX);let{attributeFields:i,initializationLines:o}=t;for(let s=0;s<i.length;s++){let[a,c]=i[s];e.addStructField(n,a,c)}n=ia.STRUCT_ID_VERTEX_INPUT,e.addStruct(n,ia.STRUCT_NAME_VERTEX_INPUT,ge.VERTEX),e.addStructField(n,ia.STRUCT_NAME_ATTRIBUTES,"attributes"),e.addStructField(n,xx.STRUCT_NAME_FEATURE_IDS,"featureIds"),e.addStructField(n,Ed.STRUCT_NAME_METADATA,"metadata"),e.addStructField(n,Ed.STRUCT_NAME_METADATA_CLASS,"metadataClass"),e.addStructField(n,Ed.STRUCT_NAME_METADATA_STATISTICS,"metadataStatistics");let r=ia.FUNCTION_ID_INITIALIZE_INPUT_STRUCT_VS;e.addFunction(r,ia.FUNCTION_SIGNATURE_INITIALIZE_INPUT_STRUCT_VS,ge.VERTEX),e.addFunctionLines(r,o)}function hGe(e,t){let n=ia.STRUCT_ID_ATTRIBUTES_FS;e.addStruct(n,ia.STRUCT_NAME_ATTRIBUTES,ge.FRAGMENT);let{attributeFields:i,initializationLines:o}=t;for(let s=0;s<i.length;s++){let[a,c]=i[s];e.addStructField(n,a,c)}n=ia.STRUCT_ID_FRAGMENT_INPUT,e.addStruct(n,ia.STRUCT_NAME_FRAGMENT_INPUT,ge.FRAGMENT),e.addStructField(n,ia.STRUCT_NAME_ATTRIBUTES,"attributes"),e.addStructField(n,xx.STRUCT_NAME_FEATURE_IDS,"featureIds"),e.addStructField(n,Ed.STRUCT_NAME_METADATA,"metadata"),e.addStructField(n,Ed.STRUCT_NAME_METADATA_CLASS,"metadataClass"),e.addStructField(n,Ed.STRUCT_NAME_METADATA_STATISTICS,"metadataStatistics");let r=ia.FUNCTION_ID_INITIALIZE_INPUT_STRUCT_FS;e.addFunction(r,ia.FUNCTION_SIGNATURE_INITIALIZE_INPUT_STRUCT_FS,ge.FRAGMENT),e.addFunctionLines(r,o)}var mGe=[];function pGe(e,t,n){let{vertexLines:i,fragmentLines:o}=n,r=mGe;i.enabled&&(dGe(e,i),r.length=0,r.push("#line 0",t.vertexShaderText,s2),e.addVertexLines(r)),o.enabled&&(hGe(e,o),r.length=0,r.push("#line 0",t.fragmentShaderText,a2),e.addFragmentLines(r))}var d2=ia;var Ew={name:"DequantizationPipelineStage",FUNCTION_ID_DEQUANTIZATION_STAGE_VS:"dequantizationStage",FUNCTION_SIGNATURE_DEQUANTIZATION_STAGE_VS:"void dequantizationStage(inout ProcessedAttributes attributes)"};Ew.process=function(e,t,n){let i=e.shaderBuilder,o=e.model,r=l(o.classificationType);i.addDefine("USE_DEQUANTIZATION",void 0,ge.VERTEX),i.addFunction(Ew.FUNCTION_ID_DEQUANTIZATION_STAGE_VS,Ew.FUNCTION_SIGNATURE_DEQUANTIZATION_STAGE_VS,ge.VERTEX);let s=t.attributes;for(let a=0;a<s.length;a++){let c=s[a],u=c.quantization;if(!l(u))continue;let f=c.semantic===At.POSITION,h=c.semantic===At.TEXCOORD;if(r&&!f&&!h)continue;let p=Xt.getAttributeInfo(c);_Ge(i,p),gGe(e,p)}};function gGe(e,t){let n=e.shaderBuilder,i=e.uniformMap,o=t.variableName,r=t.attribute.quantization;if(r.octEncoded){let s=`model_normalizationRange_${o}`;n.addUniform("float",s,ge.VERTEX),i[s]=function(){return r.normalizationRange}}else{let s=`model_quantizedVolumeOffset_${o}`,a=`model_quantizedVolumeStepSize_${o}`,c=t.glslType;n.addUniform(c,s,ge.VERTEX),n.addUniform(c,a,ge.VERTEX);let u=r.quantizedVolumeOffset,f=r.quantizedVolumeStepSize;/^color_\d+$/.test(o)&&(u=$re(u,0),f=$re(f,1)),i[s]=function(){return u},i[a]=function(){return f}}}function $re(e,t){return e instanceof oe?e:new oe(e.x,e.y,e.z,t)}function _Ge(e,t){let n=t.variableName,i=t.attribute.quantization,o;i.octEncoded?o=yGe(n,i):o=xGe(n),e.addFunctionLines(Ew.FUNCTION_ID_DEQUANTIZATION_STAGE_VS,[o])}function yGe(e,t){let n=`attributes.${e}`,i=`a_quantized_${e}`,o=`model_normalizationRange_${e}`,r=t.octEncodedZXY?".zxy":".xyz";return`${n} = czm_octDecode(${i}, ${o})${r};`}function xGe(e){let t=`attributes.${e}`,n=`a_quantized_${e}`,i=`model_quantizedVolumeOffset_${e}`,o=`model_quantizedVolumeStepSize_${e}`;return`${t} = ${i} + ${n} * ${o};`}var h2=Ew;var m2=`void geometryStage(out ProcessedAttributes attributes)
{
attributes.positionMC = v_positionMC;
attributes.positionEC = v_positionEC;
#if defined(COMPUTE_POSITION_WC_CUSTOM_SHADER) || defined(COMPUTE_POSITION_WC_STYLE) || defined(COMPUTE_POSITION_WC_ATMOSPHERE)
attributes.positionWC = v_positionWC;
#endif
#ifdef HAS_NORMALS
// renormalize after interpolation
attributes.normalEC = normalize(v_normalEC);
#endif
#ifdef HAS_TANGENTS
attributes.tangentEC = normalize(v_tangentEC);
#endif
#ifdef HAS_BITANGENTS
attributes.bitangentEC = normalize(v_bitangentEC);
#endif
// Everything else is dynamically generated in GeometryPipelineStage
setDynamicVaryings(attributes);
}
`;var p2=`vec4 geometryStage(inout ProcessedAttributes attributes, mat4 modelView, mat3 normal)
{
vec4 computedPosition;
// Compute positions in different coordinate systems
vec3 positionMC = attributes.positionMC;
v_positionMC = positionMC;
v_positionEC = (modelView * vec4(positionMC, 1.0)).xyz;
#if defined(USE_2D_POSITIONS) || defined(USE_2D_INSTANCING)
vec3 position2D = attributes.position2D;
vec3 positionEC = (u_modelView2D * vec4(position2D, 1.0)).xyz;
computedPosition = czm_projection * vec4(positionEC, 1.0);
#else
computedPosition = czm_projection * vec4(v_positionEC, 1.0);
#endif
// Sometimes the custom shader and/or style needs this
#if defined(COMPUTE_POSITION_WC_CUSTOM_SHADER) || defined(COMPUTE_POSITION_WC_STYLE) || defined(COMPUTE_POSITION_WC_ATMOSPHERE) || defined(ENABLE_CLIPPING_POLYGONS)
// Note that this is a 32-bit position which may result in jitter on small
// scales.
v_positionWC = (czm_model * vec4(positionMC, 1.0)).xyz;
#endif
#ifdef HAS_NORMALS
v_normalEC = normalize(normal * attributes.normalMC);
#endif
#ifdef HAS_TANGENTS
v_tangentEC = normalize(normal * attributes.tangentMC);
#endif
#ifdef HAS_BITANGENTS
v_bitangentEC = normalize(normal * attributes.bitangentMC);
#endif
// All other varyings need to be dynamically generated in
// GeometryPipelineStage
setDynamicVaryings(attributes);
return computedPosition;
}
`;var Sw=`vec2 computeSt(float featureId)
{
float stepX = model_textureStep.x;
float centerX = model_textureStep.y;
#ifdef MULTILINE_BATCH_TEXTURE
float stepY = model_textureStep.z;
float centerY = model_textureStep.w;
float xId = mod(featureId, model_textureDimensions.x);
float yId = floor(featureId / model_textureDimensions.x);
return vec2(centerX + (xId * stepX), centerY + (yId * stepY));
#else
return vec2(centerX + (featureId * stepX), 0.5);
#endif
}
void selectedFeatureIdStage(out SelectedFeature feature, FeatureIds featureIds)
{
int featureId = featureIds.SELECTED_FEATURE_ID;
if (featureId < model_featuresLength)
{
vec2 featureSt = computeSt(float(featureId));
feature.id = featureId;
feature.st = featureSt;
feature.color = texture(model_batchTexture, featureSt);
}
// Floating point comparisons can be unreliable in GLSL, so we
// increment the feature ID to make sure it's always greater
// then the model_featuresLength - a condition we check for in the
// pick ID, to avoid sampling the pick texture if the feature ID is
// greater than the number of features.
else
{
feature.id = model_featuresLength + 1;
feature.st = vec2(0.0);
feature.color = vec4(1.0);
}
#ifdef HAS_NULL_FEATURE_ID
if (featureId == model_nullFeatureId) {
feature.id = featureId;
feature.st = vec2(0.0);
feature.color = vec4(1.0);
}
#endif
}
`;var vw={name:"SelectedFeatureIdPipelineStage",STRUCT_ID_SELECTED_FEATURE:"SelectedFeature",STRUCT_NAME_SELECTED_FEATURE:"SelectedFeature"};vw.process=function(e,t,n){let i=e.shaderBuilder;e.hasPropertyTable=!0;let o=e.model,r=e.runtimeNode.node,s=bGe(o,r,t),a=s.shaderDestination;i.addDefine("HAS_SELECTED_FEATURE_ID",void 0,a),i.addDefine("SELECTED_FEATURE_ID",s.variableName,a),i.addDefine(s.featureIdDefine,void 0,a),TGe(i);let c=s.featureIds.nullFeatureId,u=e.uniformMap;l(c)&&(i.addDefine("HAS_NULL_FEATURE_ID",void 0,a),i.addUniform("int","model_nullFeatureId",a),u.model_nullFeatureId=function(){return c}),s.shaderDestination===ge.BOTH&&i.addVertexLines(Sw),i.addFragmentLines(Sw)};function Qre(e){return e instanceof bn.FeatureIdTexture?"HAS_SELECTED_FEATURE_ID_TEXTURE":"HAS_SELECTED_FEATURE_ID_ATTRIBUTE"}function Jre(e){return e instanceof bn.FeatureIdTexture?ge.FRAGMENT:ge.BOTH}function bGe(e,t,n){let i,o;return l(t.instances)&&(o=Xt.getFeatureIdsByLabel(t.instances.featureIds,e.instanceFeatureIdLabel),l(o))?(i=y(o.label,o.positionalLabel),{featureIds:o,variableName:i,shaderDestination:Jre(o),featureIdDefine:Qre(o)}):(o=Xt.getFeatureIdsByLabel(n.featureIds,e.featureIdLabel),i=y(o.label,o.positionalLabel),{featureIds:o,variableName:i,shaderDestination:Jre(o),featureIdDefine:Qre(o)})}function TGe(e){e.addStructField(vw.STRUCT_ID_SELECTED_FEATURE,"int","id"),e.addStructField(vw.STRUCT_ID_SELECTED_FEATURE,"vec2","st"),e.addStructField(vw.STRUCT_ID_SELECTED_FEATURE,"vec4","color")}var Tx=vw;var Bs={name:"GeometryPipelineStage",STRUCT_ID_PROCESSED_ATTRIBUTES_VS:"ProcessedAttributesVS",STRUCT_ID_PROCESSED_ATTRIBUTES_FS:"ProcessedAttributesFS",STRUCT_NAME_PROCESSED_ATTRIBUTES:"ProcessedAttributes",FUNCTION_ID_INITIALIZE_ATTRIBUTES:"initializeAttributes",FUNCTION_SIGNATURE_INITIALIZE_ATTRIBUTES:"void initializeAttributes(out ProcessedAttributes attributes)",FUNCTION_ID_SET_DYNAMIC_VARYINGS_VS:"setDynamicVaryingsVS",FUNCTION_ID_SET_DYNAMIC_VARYINGS_FS:"setDynamicVaryingsFS",FUNCTION_SIGNATURE_SET_DYNAMIC_VARYINGS:"void setDynamicVaryings(inout ProcessedAttributes attributes)"};Bs.process=function(e,t,n){let{shaderBuilder:i,model:o}=e;i.addStruct(Bs.STRUCT_ID_PROCESSED_ATTRIBUTES_VS,"ProcessedAttributes",ge.VERTEX),i.addStruct(Bs.STRUCT_ID_PROCESSED_ATTRIBUTES_FS,"ProcessedAttributes",ge.FRAGMENT),i.addStruct(Tx.STRUCT_ID_SELECTED_FEATURE,Tx.STRUCT_NAME_SELECTED_FEATURE,ge.BOTH),i.addFunction(Bs.FUNCTION_ID_INITIALIZE_ATTRIBUTES,Bs.FUNCTION_SIGNATURE_INITIALIZE_ATTRIBUTES,ge.VERTEX),i.addVarying("vec3","v_positionWC"),i.addVarying("vec3","v_positionEC"),i.addStructField(Bs.STRUCT_ID_PROCESSED_ATTRIBUTES_FS,"vec3","positionWC"),i.addStructField(Bs.STRUCT_ID_PROCESSED_ATTRIBUTES_FS,"vec3","positionEC"),i.addFunction(Bs.FUNCTION_ID_SET_DYNAMIC_VARYINGS_VS,Bs.FUNCTION_SIGNATURE_SET_DYNAMIC_VARYINGS,ge.VERTEX),i.addFunction(Bs.FUNCTION_ID_SET_DYNAMIC_VARYINGS_FS,Bs.FUNCTION_SIGNATURE_SET_DYNAMIC_VARYINGS,ge.FRAGMENT),o.type===gr.TILE_PNTS&&i.addDefine("HAS_SRGB_COLOR",void 0,ge.FRAGMENT);let r=n.mode!==ne.SCENE3D&&!n.scene3DOnly&&o._projectTo2D,s=l(e.runtimeNode.node.instances),a=r&&!s,c=t.attributes.length;for(let u=0;u<c;u++){let f=t.attributes[u],h=tn.getAttributeLocationCount(f.type),p=f.semantic===At.POSITION,_;h>1?(_=e.attributeIndex,e.attributeIndex+=h):p&&!a?_=0:_=e.attributeIndex++,CGe(e,f,_,h,r,s)}RGe(i,t.attributes),t.primitiveType===Me.POINTS&&i.addDefine("PRIMITIVE_TYPE_POINTS"),i.addVertexLines(p2),i.addFragmentLines(m2)};function CGe(e,t,n,i,o,r){let s=e.shaderBuilder,a=Xt.getAttributeInfo(t),c=o&&!r;i>1?SGe(e,t,n,i):EGe(e,t,n,c),wGe(s,a,c),vGe(s,a),l(t.semantic)&&AGe(s,t),DGe(s,a,o),IGe(s,a,c),PGe(s,a)}function AGe(e,t){let{semantic:n,setIndex:i}=t;switch(n){case At.NORMAL:e.addDefine("HAS_NORMALS");break;case At.TANGENT:e.addDefine("HAS_TANGENTS");break;case At.FEATURE_ID:e.addDefine(`HAS${n}_${i}`);break;case At.TEXCOORD:case At.COLOR:e.addDefine(`HAS_${n}_${i}`)}}function EGe(e,t,n,i){let{quantization:o,semantic:r,setIndex:s}=t,{type:a,componentDatatype:c}=l(o)?o:t;r===At.FEATURE_ID&&s>=e.featureIdVertexAttributeSetIndex&&(e.featureIdVertexAttributeSetIndex=s+1);let u=r===At.POSITION,f=u?0:n,h=tn.getNumberOfComponents(a),p={index:f,value:l(t.buffer)?void 0:t.constant,vertexBuffer:t.buffer,count:t.count,componentsPerAttribute:h,componentDatatype:c,offsetInBytes:t.byteOffset,strideInBytes:t.byteStride,normalize:t.normalized};if(e.attributes.push(p),!u||!i)return;let _=e.runtimePrimitive.positionBuffer2D,m={index:n,vertexBuffer:_,count:t.count,componentsPerAttribute:h,componentDatatype:X.FLOAT,offsetInBytes:0,strideInBytes:void 0,normalize:t.normalized};e.attributes.push(m)}function SGe(e,t,n,i){let{quantization:o,normalized:r}=t,{type:s,componentDatatype:a}=l(o)?o:t,u=tn.getNumberOfComponents(s)/i,f=X.getSizeInBytes(a),h=u*f,p=t.byteStride;for(let _=0;_<i;_++){let m=t.byteOffset+_*h,x={index:n+_,vertexBuffer:t.buffer,componentsPerAttribute:u,componentDatatype:a,offsetInBytes:m,strideInBytes:p,normalize:r};e.attributes.push(x)}}function vGe(e,t){let n=t.variableName,i=`v_${n}`,o;n==="normalMC"?(i="v_normalEC",o=t.glslType):n==="tangentMC"?(o="vec3",i="v_tangentEC"):o=t.glslType,e.addVarying(o,i)}function wGe(e,t,n){let i=t.attribute.semantic,o=t.variableName,r,s;t.isQuantized?(r=`a_quantized_${o}`,s=t.quantizedGlslType):(r=`a_${o}`,s=t.glslType);let a=i===At.POSITION;a?e.setPositionAttribute(s,r):e.addAttribute(s,r),a&&n&&e.addAttribute("vec3","a_position2D")}function DGe(e,t,n){let i=Bs.STRUCT_ID_PROCESSED_ATTRIBUTES_VS,o=Bs.STRUCT_ID_PROCESSED_ATTRIBUTES_FS,{variableName:r,glslType:s}=t;r==="tangentMC"?(e.addStructField(i,"vec3","tangentMC"),e.addStructField(i,"float","tangentSignMC"),e.addStructField(o,"vec3","tangentEC")):r==="normalMC"?(e.addStructField(i,"vec3","normalMC"),e.addStructField(o,"vec3","normalEC")):(e.addStructField(i,s,r),e.addStructField(o,s,r)),r==="positionMC"&&n&&e.addStructField(i,"vec3","position2D")}function IGe(e,t,n){let i=Bs.FUNCTION_ID_INITIALIZE_ATTRIBUTES,o=t.variableName;if(o==="positionMC"&&n&&e.addFunctionLines(i,["attributes.position2D = a_position2D;"]),t.isQuantized)return;let s=[];o==="tangentMC"?(s.push("attributes.tangentMC = a_tangentMC.xyz;"),s.push("attributes.tangentSignMC = a_tangentMC.w;")):s.push(`attributes.${o} = a_${o};`),e.addFunctionLines(i,s)}function PGe(e,t){let{semantic:n,setIndex:i}=t.attribute;if(l(n)&&!l(i))return;let o=Bs.FUNCTION_ID_SET_DYNAMIC_VARYINGS_VS,r=t.variableName,s=`v_${r} = attributes.${r};`;e.addFunctionLines(o,[s]),o=Bs.FUNCTION_ID_SET_DYNAMIC_VARYINGS_FS,s=`attributes.${r} = v_${r};`,e.addFunctionLines(o,[s])}function RGe(e,t){let n=!1,i=!1;for(let o=0;o<t.length;o++){let r=t[o];r.semantic===At.NORMAL?n=!0:r.semantic===At.TANGENT&&(i=!0)}!n||!i||(e.addDefine("HAS_BITANGENTS"),e.addVarying("vec3","v_bitangentEC"),e.addStructField(Bs.STRUCT_ID_PROCESSED_ATTRIBUTES_VS,"vec3","bitangentMC"),e.addStructField(Bs.STRUCT_ID_PROCESSED_ATTRIBUTES_FS,"vec3","bitangentEC"))}var g2=Bs;var _2=`#ifdef USE_IBL_LIGHTING
vec3 computeIBL(vec3 position, vec3 normal, vec3 lightDirection, vec3 lightColorHdr, czm_modelMaterial material)
{
#if defined(DIFFUSE_IBL) || defined(SPECULAR_IBL)
// Environment maps were provided, use them for IBL
vec3 viewDirection = -normalize(position);
vec3 iblColor = textureIBL(viewDirection, normal, material);
return iblColor;
#endif
return vec3(0.0);
}
#endif
#ifdef USE_CLEARCOAT
vec3 addClearcoatReflection(vec3 baseLayerColor, vec3 position, vec3 lightDirection, vec3 lightColorHdr, czm_modelMaterial material)
{
vec3 viewDirection = -normalize(position);
vec3 halfwayDirection = normalize(viewDirection + lightDirection);
vec3 normal = material.clearcoatNormal;
float NdotL = clamp(dot(normal, lightDirection), 0.001, 1.0);
// clearcoatF0 = vec3(pow((ior - 1.0) / (ior + 1.0), 2.0)), but without KHR_materials_ior, ior is a constant 1.5.
vec3 f0 = vec3(0.04);
vec3 f90 = vec3(1.0);
// Note: clearcoat Fresnel computed with dot(n, v) instead of dot(v, h).
// This is to make it energy conserving with a simple layering function.
float NdotV = clamp(dot(normal, viewDirection), 0.0, 1.0);
vec3 F = fresnelSchlick2(f0, f90, NdotV);
// compute specular reflection from direct lighting
float roughness = material.clearcoatRoughness;
float alphaRoughness = roughness * roughness;
float directStrength = computeDirectSpecularStrength(normal, lightDirection, viewDirection, halfwayDirection, alphaRoughness);
vec3 directReflection = F * directStrength * NdotL;
vec3 color = lightColorHdr * directReflection;
#ifdef SPECULAR_IBL
// Find the direction in which to sample the environment map
vec3 reflectMC = normalize(model_iblReferenceFrameMatrix * reflect(-viewDirection, normal));
vec3 iblColor = computeSpecularIBL(reflectMC, NdotV, f0, roughness);
color += iblColor * material.occlusion;
#endif
float clearcoatFactor = material.clearcoatFactor;
vec3 clearcoatColor = color * clearcoatFactor;
// Dim base layer based on transmission loss through clearcoat
return baseLayerColor * (1.0 - clearcoatFactor * F) + clearcoatColor;
}
#endif
#if defined(LIGHTING_PBR) && defined(HAS_NORMALS)
vec3 computePbrLighting(in czm_modelMaterial material, in vec3 position)
{
#ifdef USE_CUSTOM_LIGHT_COLOR
vec3 lightColorHdr = model_lightColorHdr;
#else
vec3 lightColorHdr = czm_lightColorHdr;
#endif
vec3 viewDirection = -normalize(position);
vec3 normal = material.normalEC;
vec3 lightDirection = normalize(czm_lightDirectionEC);
vec3 directLighting = czm_pbrLighting(viewDirection, normal, lightDirection, material);
vec3 directColor = lightColorHdr * directLighting;
// Accumulate colors from base layer
vec3 color = directColor + material.emissive;
#ifdef USE_IBL_LIGHTING
color += computeIBL(position, normal, lightDirection, lightColorHdr, material);
#endif
#ifdef USE_CLEARCOAT
color = addClearcoatReflection(color, position, lightDirection, lightColorHdr, material);
#endif
return color;
}
#endif
/**
* Compute the material color under the current lighting conditions.
* All other material properties are passed through so further stages
* have access to them.
*
* @param {czm_modelMaterial} material The material properties from {@MaterialStageFS}
* @param {ProcessedAttributes} attributes
*/
void lightingStage(inout czm_modelMaterial material, ProcessedAttributes attributes)
{
#ifdef LIGHTING_PBR
#ifdef HAS_NORMALS
vec3 color = computePbrLighting(material, attributes.positionEC);
#else
vec3 color = material.diffuse * material.occlusion + material.emissive;
#endif
// In HDR mode, the frame buffer is in linear color space. The
// post-processing stages (see PostProcessStageCollection) will handle
// tonemapping. However, if HDR is not enabled, we must tonemap else large
// values may be clamped to 1.0
#ifndef HDR
color = czm_pbrNeutralTonemapping(color);
#endif
#else // unlit
vec3 color = material.diffuse;
#endif
#ifdef HAS_POINT_CLOUD_COLOR_STYLE
// The colors resulting from point cloud styles are adjusted differently.
color = czm_gammaCorrect(color);
#elif !defined(HDR)
// If HDR is not enabled, the frame buffer stores sRGB colors rather than
// linear colors so the linear value must be converted.
color = czm_linearToSrgb(color);
#endif
material.diffuse = color;
}
`;var OGe={UNLIT:0,PBR:1},Mp=Object.freeze(OGe);var ese={name:"LightingPipelineStage"};ese.process=function(e,t){let{model:n,lightingOptions:i,shaderBuilder:o}=e;if(l(n.lightColor)){o.addDefine("USE_CUSTOM_LIGHT_COLOR",void 0,ge.FRAGMENT),o.addUniform("vec3","model_lightColorHdr",ge.FRAGMENT);let s=e.uniformMap;s.model_lightColorHdr=function(){return n.lightColor}}let{lightingModel:r}=i;r===Mp.PBR?o.addDefine("LIGHTING_PBR",void 0,ge.FRAGMENT):o.addDefine("LIGHTING_UNLIT",void 0,ge.FRAGMENT),o.addFragmentLines(_2)};var y2=ese;var x2=`// If the style color is white, it implies the feature has not been styled.
bool isDefaultStyleColor(vec3 color)
{
return all(greaterThan(color, vec3(1.0 - czm_epsilon3)));
}
vec3 blend(vec3 sourceColor, vec3 styleColor, float styleColorBlend)
{
vec3 blendColor = mix(sourceColor, styleColor, styleColorBlend);
vec3 color = isDefaultStyleColor(styleColor.rgb) ? sourceColor : blendColor;
return color;
}
vec2 computeTextureTransform(vec2 texCoord, mat3 textureTransform)
{
return vec2(textureTransform * vec3(texCoord, 1.0));
}
#ifdef HAS_NORMAL_TEXTURE
vec2 getNormalTexCoords()
{
vec2 texCoord = TEXCOORD_NORMAL;
#ifdef HAS_NORMAL_TEXTURE_TRANSFORM
texCoord = vec2(u_normalTextureTransform * vec3(texCoord, 1.0));
#endif
return texCoord;
}
#endif
#if defined(HAS_NORMAL_TEXTURE) || defined(HAS_CLEARCOAT_NORMAL_TEXTURE)
vec3 computeTangent(in vec3 position, in vec2 normalTexCoords)
{
vec2 tex_dx = dFdx(normalTexCoords);
vec2 tex_dy = dFdy(normalTexCoords);
float determinant = tex_dx.x * tex_dy.y - tex_dy.x * tex_dx.y;
vec3 tangent = tex_dy.t * dFdx(position) - tex_dx.t * dFdy(position);
return tangent / determinant;
}
#endif
#ifdef USE_ANISOTROPY
struct NormalInfo {
vec3 tangent;
vec3 bitangent;
vec3 normal;
vec3 geometryNormal;
};
NormalInfo getNormalInfo(ProcessedAttributes attributes)
{
vec3 geometryNormal = attributes.normalEC;
#ifdef HAS_NORMAL_TEXTURE
vec2 normalTexCoords = getNormalTexCoords();
#endif
#ifdef HAS_BITANGENTS
vec3 tangent = attributes.tangentEC;
vec3 bitangent = attributes.bitangentEC;
#else // Assume HAS_NORMAL_TEXTURE
vec3 tangent = computeTangent(attributes.positionEC, normalTexCoords);
tangent = normalize(tangent - geometryNormal * dot(geometryNormal, tangent));
vec3 bitangent = normalize(cross(geometryNormal, tangent));
#endif
#ifdef HAS_NORMAL_TEXTURE
mat3 tbn = mat3(tangent, bitangent, geometryNormal);
vec3 normalSample = texture(u_normalTexture, normalTexCoords).rgb;
normalSample = 2.0 * normalSample - 1.0;
#ifdef HAS_NORMAL_TEXTURE_SCALE
normalSample.xy *= u_normalTextureScale;
#endif
vec3 normal = normalize(tbn * normalSample);
#else
vec3 normal = geometryNormal;
#endif
#ifdef HAS_DOUBLE_SIDED_MATERIAL
if (czm_backFacing()) {
tangent *= -1.0;
bitangent *= -1.0;
normal *= -1.0;
geometryNormal *= -1.0;
}
#endif
NormalInfo normalInfo;
normalInfo.tangent = tangent;
normalInfo.bitangent = bitangent;
normalInfo.normal = normal;
normalInfo.geometryNormal = geometryNormal;
return normalInfo;
}
#endif
#if defined(HAS_NORMAL_TEXTURE) && !defined(HAS_WIREFRAME)
vec3 getNormalFromTexture(ProcessedAttributes attributes, vec3 geometryNormal)
{
vec2 normalTexCoords = getNormalTexCoords();
// If HAS_BITANGENTS is set, then HAS_TANGENTS is also set
#ifdef HAS_BITANGENTS
vec3 t = attributes.tangentEC;
vec3 b = attributes.bitangentEC;
#else
vec3 t = computeTangent(attributes.positionEC, normalTexCoords);
t = normalize(t - geometryNormal * dot(geometryNormal, t));
vec3 b = normalize(cross(geometryNormal, t));
#endif
mat3 tbn = mat3(t, b, geometryNormal);
vec3 normalSample = texture(u_normalTexture, normalTexCoords).rgb;
normalSample = 2.0 * normalSample - 1.0;
#ifdef HAS_NORMAL_TEXTURE_SCALE
normalSample.xy *= u_normalTextureScale;
#endif
return normalize(tbn * normalSample);
}
#endif
#ifdef HAS_CLEARCOAT_NORMAL_TEXTURE
vec3 getClearcoatNormalFromTexture(ProcessedAttributes attributes, vec3 geometryNormal)
{
vec2 normalTexCoords = TEXCOORD_CLEARCOAT_NORMAL;
#ifdef HAS_CLEARCOAT_NORMAL_TEXTURE_TRANSFORM
normalTexCoords = vec2(u_clearcoatNormalTextureTransform * vec3(normalTexCoords, 1.0));
#endif
// If HAS_BITANGENTS is set, then HAS_TANGENTS is also set
#ifdef HAS_BITANGENTS
vec3 t = attributes.tangentEC;
vec3 b = attributes.bitangentEC;
#else
vec3 t = computeTangent(attributes.positionEC, normalTexCoords);
t = normalize(t - geometryNormal * dot(geometryNormal, t));
vec3 b = normalize(cross(geometryNormal, t));
#endif
mat3 tbn = mat3(t, b, geometryNormal);
vec3 normalSample = texture(u_clearcoatNormalTexture, normalTexCoords).rgb;
normalSample = 2.0 * normalSample - 1.0;
#ifdef HAS_CLEARCOAT_NORMAL_TEXTURE_SCALE
normalSample.xy *= u_clearcoatNormalTextureScale;
#endif
return normalize(tbn * normalSample);
}
#endif
#ifdef HAS_NORMALS
vec3 computeNormal(ProcessedAttributes attributes)
{
// Geometry normal. This is already normalized
vec3 normal = attributes.normalEC;
#if defined(HAS_NORMAL_TEXTURE) && !defined(HAS_WIREFRAME)
normal = getNormalFromTexture(attributes, normal);
#endif
#ifdef HAS_DOUBLE_SIDED_MATERIAL
if (czm_backFacing()) {
normal = -normal;
}
#endif
return normal;
}
#endif
#ifdef HAS_BASE_COLOR_TEXTURE
vec4 getBaseColorFromTexture()
{
vec2 baseColorTexCoords = TEXCOORD_BASE_COLOR;
#ifdef HAS_BASE_COLOR_TEXTURE_TRANSFORM
baseColorTexCoords = computeTextureTransform(baseColorTexCoords, u_baseColorTextureTransform);
#endif
vec4 baseColorWithAlpha = czm_srgbToLinear(texture(u_baseColorTexture, baseColorTexCoords));
#ifdef HAS_BASE_COLOR_FACTOR
baseColorWithAlpha *= u_baseColorFactor;
#endif
return baseColorWithAlpha;
}
#endif
#ifdef HAS_EMISSIVE_TEXTURE
vec3 getEmissiveFromTexture()
{
vec2 emissiveTexCoords = TEXCOORD_EMISSIVE;
#ifdef HAS_EMISSIVE_TEXTURE_TRANSFORM
emissiveTexCoords = computeTextureTransform(emissiveTexCoords, u_emissiveTextureTransform);
#endif
vec3 emissive = czm_srgbToLinear(texture(u_emissiveTexture, emissiveTexCoords).rgb);
#ifdef HAS_EMISSIVE_FACTOR
emissive *= u_emissiveFactor;
#endif
return emissive;
}
#endif
#if defined(LIGHTING_PBR) && defined(USE_SPECULAR_GLOSSINESS)
void setSpecularGlossiness(inout czm_modelMaterial material)
{
#ifdef HAS_SPECULAR_GLOSSINESS_TEXTURE
vec2 specularGlossinessTexCoords = TEXCOORD_SPECULAR_GLOSSINESS;
#ifdef HAS_SPECULAR_GLOSSINESS_TEXTURE_TRANSFORM
specularGlossinessTexCoords = computeTextureTransform(specularGlossinessTexCoords, u_specularGlossinessTextureTransform);
#endif
vec4 specularGlossiness = czm_srgbToLinear(texture(u_specularGlossinessTexture, specularGlossinessTexCoords));
vec3 specular = specularGlossiness.rgb;
float glossiness = specularGlossiness.a;
#ifdef HAS_LEGACY_SPECULAR_FACTOR
specular *= u_legacySpecularFactor;
#endif
#ifdef HAS_GLOSSINESS_FACTOR
glossiness *= u_glossinessFactor;
#endif
#else
#ifdef HAS_LEGACY_SPECULAR_FACTOR
vec3 specular = clamp(u_legacySpecularFactor, vec3(0.0), vec3(1.0));
#else
vec3 specular = vec3(1.0);
#endif
#ifdef HAS_GLOSSINESS_FACTOR
float glossiness = clamp(u_glossinessFactor, 0.0, 1.0);
#else
float glossiness = 1.0;
#endif
#endif
#ifdef HAS_DIFFUSE_TEXTURE
vec2 diffuseTexCoords = TEXCOORD_DIFFUSE;
#ifdef HAS_DIFFUSE_TEXTURE_TRANSFORM
diffuseTexCoords = computeTextureTransform(diffuseTexCoords, u_diffuseTextureTransform);
#endif
vec4 diffuse = czm_srgbToLinear(texture(u_diffuseTexture, diffuseTexCoords));
#ifdef HAS_DIFFUSE_FACTOR
diffuse *= u_diffuseFactor;
#endif
#elif defined(HAS_DIFFUSE_FACTOR)
vec4 diffuse = clamp(u_diffuseFactor, vec4(0.0), vec4(1.0));
#else
vec4 diffuse = vec4(1.0);
#endif
material.diffuse = diffuse.rgb * (1.0 - czm_maximumComponent(specular));
// the specular glossiness extension's alpha overrides anything set
// by the base material.
material.alpha = diffuse.a;
material.specular = specular;
// glossiness is the opposite of roughness, but easier for artists to use.
material.roughness = 1.0 - glossiness;
}
#elif defined(LIGHTING_PBR)
float setMetallicRoughness(inout czm_modelMaterial material)
{
#ifdef HAS_METALLIC_ROUGHNESS_TEXTURE
vec2 metallicRoughnessTexCoords = TEXCOORD_METALLIC_ROUGHNESS;
#ifdef HAS_METALLIC_ROUGHNESS_TEXTURE_TRANSFORM
metallicRoughnessTexCoords = computeTextureTransform(metallicRoughnessTexCoords, u_metallicRoughnessTextureTransform);
#endif
vec3 metallicRoughness = texture(u_metallicRoughnessTexture, metallicRoughnessTexCoords).rgb;
float metalness = clamp(metallicRoughness.b, 0.0, 1.0);
float roughness = clamp(metallicRoughness.g, 0.0, 1.0);
#ifdef HAS_METALLIC_FACTOR
metalness = clamp(metalness * u_metallicFactor, 0.0, 1.0);
#endif
#ifdef HAS_ROUGHNESS_FACTOR
roughness = clamp(roughness * u_roughnessFactor, 0.0, 1.0);
#endif
#else
#ifdef HAS_METALLIC_FACTOR
float metalness = clamp(u_metallicFactor, 0.0, 1.0);
#else
float metalness = 1.0;
#endif
#ifdef HAS_ROUGHNESS_FACTOR
float roughness = clamp(u_roughnessFactor, 0.0, 1.0);
#else
float roughness = 1.0;
#endif
#endif
// dielectrics use f0 = 0.04, metals use albedo as f0
const vec3 REFLECTANCE_DIELECTRIC = vec3(0.04);
vec3 f0 = mix(REFLECTANCE_DIELECTRIC, material.baseColor.rgb, metalness);
material.specular = f0;
// diffuse only applies to dielectrics.
material.diffuse = mix(material.baseColor.rgb, vec3(0.0), metalness);
// This is perceptual roughness. The square of this value is used for direct lighting
material.roughness = roughness;
return metalness;
}
#ifdef USE_SPECULAR
void setSpecular(inout czm_modelMaterial material, in float metalness)
{
#ifdef HAS_SPECULAR_TEXTURE
vec2 specularTexCoords = TEXCOORD_SPECULAR;
#ifdef HAS_SPECULAR_TEXTURE_TRANSFORM
specularTexCoords = computeTextureTransform(specularTexCoords, u_specularTextureTransform);
#endif
float specularWeight = texture(u_specularTexture, specularTexCoords).a;
#ifdef HAS_SPECULAR_FACTOR
specularWeight *= u_specularFactor;
#endif
#else
#ifdef HAS_SPECULAR_FACTOR
float specularWeight = u_specularFactor;
#else
float specularWeight = 1.0;
#endif
#endif
#ifdef HAS_SPECULAR_COLOR_TEXTURE
vec2 specularColorTexCoords = TEXCOORD_SPECULAR_COLOR;
#ifdef HAS_SPECULAR_COLOR_TEXTURE_TRANSFORM
specularColorTexCoords = computeTextureTransform(specularColorTexCoords, u_specularColorTextureTransform);
#endif
vec3 specularColorSample = texture(u_specularColorTexture, specularColorTexCoords).rgb;
vec3 specularColorFactor = czm_srgbToLinear(specularColorSample);
#ifdef HAS_SPECULAR_COLOR_FACTOR
specularColorFactor *= u_specularColorFactor;
#endif
#else
#ifdef HAS_SPECULAR_COLOR_FACTOR
vec3 specularColorFactor = u_specularColorFactor;
#else
vec3 specularColorFactor = vec3(1.0);
#endif
#endif
material.specularWeight = specularWeight;
vec3 f0 = material.specular;
vec3 dielectricSpecularF0 = min(f0 * specularColorFactor, vec3(1.0));
material.specular = mix(dielectricSpecularF0, material.baseColor.rgb, metalness);
}
#endif
#ifdef USE_ANISOTROPY
void setAnisotropy(inout czm_modelMaterial material, in NormalInfo normalInfo)
{
mat2 rotation = mat2(u_anisotropy.xy, -u_anisotropy.y, u_anisotropy.x);
float anisotropyStrength = u_anisotropy.z;
vec2 direction = vec2(1.0, 0.0);
#ifdef HAS_ANISOTROPY_TEXTURE
vec2 anisotropyTexCoords = TEXCOORD_ANISOTROPY;
#ifdef HAS_ANISOTROPY_TEXTURE_TRANSFORM
anisotropyTexCoords = computeTextureTransform(anisotropyTexCoords, u_anisotropyTextureTransform);
#endif
vec3 anisotropySample = texture(u_anisotropyTexture, anisotropyTexCoords).rgb;
direction = anisotropySample.rg * 2.0 - vec2(1.0);
anisotropyStrength *= anisotropySample.b;
#endif
direction = rotation * direction;
mat3 tbn = mat3(normalInfo.tangent, normalInfo.bitangent, normalInfo.normal);
vec3 anisotropicT = tbn * normalize(vec3(direction, 0.0));
vec3 anisotropicB = cross(normalInfo.geometryNormal, anisotropicT);
material.anisotropicT = anisotropicT;
material.anisotropicB = anisotropicB;
material.anisotropyStrength = anisotropyStrength;
}
#endif
#ifdef USE_CLEARCOAT
void setClearcoat(inout czm_modelMaterial material, in ProcessedAttributes attributes)
{
#ifdef HAS_CLEARCOAT_TEXTURE
vec2 clearcoatTexCoords = TEXCOORD_CLEARCOAT;
#ifdef HAS_CLEARCOAT_TEXTURE_TRANSFORM
clearcoatTexCoords = computeTextureTransform(clearcoatTexCoords, u_clearcoatTextureTransform);
#endif
float clearcoatFactor = texture(u_clearcoatTexture, clearcoatTexCoords).r;
#ifdef HAS_CLEARCOAT_FACTOR
clearcoatFactor *= u_clearcoatFactor;
#endif
#else
#ifdef HAS_CLEARCOAT_FACTOR
float clearcoatFactor = u_clearcoatFactor;
#else
// PERFORMANCE_IDEA: this case should turn the whole extension off
float clearcoatFactor = 0.0;
#endif
#endif
#ifdef HAS_CLEARCOAT_ROUGHNESS_TEXTURE
vec2 clearcoatRoughnessTexCoords = TEXCOORD_CLEARCOAT_ROUGHNESS;
#ifdef HAS_CLEARCOAT_ROUGHNESS_TEXTURE_TRANSFORM
clearcoatRoughnessTexCoords = computeTextureTransform(clearcoatRoughnessTexCoords, u_clearcoatRoughnessTextureTransform);
#endif
float clearcoatRoughness = texture(u_clearcoatRoughnessTexture, clearcoatRoughnessTexCoords).g;
#ifdef HAS_CLEARCOAT_ROUGHNESS_FACTOR
clearcoatRoughness *= u_clearcoatRoughnessFactor;
#endif
#else
#ifdef HAS_CLEARCOAT_ROUGHNESS_FACTOR
float clearcoatRoughness = u_clearcoatRoughnessFactor;
#else
float clearcoatRoughness = 0.0;
#endif
#endif
material.clearcoatFactor = clearcoatFactor;
// This is perceptual roughness. The square of this value is used for direct lighting
material.clearcoatRoughness = clearcoatRoughness;
#ifdef HAS_CLEARCOAT_NORMAL_TEXTURE
material.clearcoatNormal = getClearcoatNormalFromTexture(attributes, attributes.normalEC);
#else
material.clearcoatNormal = attributes.normalEC;
#endif
}
#endif
#endif
void materialStage(inout czm_modelMaterial material, ProcessedAttributes attributes, SelectedFeature feature)
{
#ifdef USE_ANISOTROPY
NormalInfo normalInfo = getNormalInfo(attributes);
material.normalEC = normalInfo.normal;
#elif defined(HAS_NORMALS)
material.normalEC = computeNormal(attributes);
#endif
vec4 baseColorWithAlpha = vec4(1.0);
// Regardless of whether we use PBR, set a base color
#ifdef HAS_BASE_COLOR_TEXTURE
baseColorWithAlpha = getBaseColorFromTexture();
#elif defined(HAS_BASE_COLOR_FACTOR)
baseColorWithAlpha = u_baseColorFactor;
#endif
#ifdef HAS_POINT_CLOUD_COLOR_STYLE
baseColorWithAlpha = v_pointCloudColor;
#elif defined(HAS_COLOR_0)
vec4 color = attributes.color_0;
// .pnts files store colors in the sRGB color space
#ifdef HAS_SRGB_COLOR
color = czm_srgbToLinear(color);
#endif
baseColorWithAlpha *= color;
#endif
#ifdef USE_CPU_STYLING
baseColorWithAlpha.rgb = blend(baseColorWithAlpha.rgb, feature.color.rgb, model_colorBlend);
#endif
material.baseColor = baseColorWithAlpha;
material.diffuse = baseColorWithAlpha.rgb;
material.alpha = baseColorWithAlpha.a;
#ifdef HAS_OCCLUSION_TEXTURE
vec2 occlusionTexCoords = TEXCOORD_OCCLUSION;
#ifdef HAS_OCCLUSION_TEXTURE_TRANSFORM
occlusionTexCoords = computeTextureTransform(occlusionTexCoords, u_occlusionTextureTransform);
#endif
material.occlusion = texture(u_occlusionTexture, occlusionTexCoords).r;
#endif
#ifdef HAS_EMISSIVE_TEXTURE
material.emissive = getEmissiveFromTexture();
#elif defined(HAS_EMISSIVE_FACTOR)
material.emissive = u_emissiveFactor;
#endif
#if defined(LIGHTING_PBR) && defined(USE_SPECULAR_GLOSSINESS)
setSpecularGlossiness(material);
#elif defined(LIGHTING_PBR)
float metalness = setMetallicRoughness(material);
#ifdef USE_SPECULAR
setSpecular(material, metalness);
#endif
#ifdef USE_ANISOTROPY
setAnisotropy(material, normalInfo);
#endif
#ifdef USE_CLEARCOAT
setClearcoat(material, attributes);
#endif
#endif
}
`;var{Material:MGe,MetallicRoughness:hW,SpecularGlossiness:mW,Specular:tse,Clearcoat:nse}=bn,ise={name:"MaterialPipelineStage",_processTexture:Sl,_processTextureTransform:ose};ise.process=function(e,t,n){let i=t.material,{model:o,uniformMap:r,shaderBuilder:s}=e,a=l(o.classificationType),c=a,{defaultTexture:u,defaultNormalTexture:f,defaultEmissiveTexture:h}=n.context;NGe(i,r,s,u,f,h,c),l(i.specularGlossiness)?FGe(i.specularGlossiness,r,s,u,c):(l(i.specular)&&Xt.supportedExtensions.KHR_materials_specular&&BGe(i.specular,r,s,u,c),l(i.anisotropy)&&Xt.supportedExtensions.KHR_materials_anisotropy&&VGe(i.anisotropy,r,s,u,c),l(i.clearcoat)&&Xt.supportedExtensions.KHR_materials_clearcoat&&UGe(i.clearcoat,r,s,u,c),zGe(i.metallicRoughness,r,s,u,c));let p=Xt.getAttributeBySemantic(t,At.NORMAL),_=e.lightingOptions;i.unlit||!p||a?_.lightingModel=Mp.UNLIT:_.lightingModel=Mp.PBR;let m=o.backFaceCulling&&!i.doubleSided;e.renderStateOptions.cull.enabled=m;let x=e.alphaOptions;i.alphaMode===Sp.BLEND?x.pass=we.TRANSLUCENT:i.alphaMode===Sp.MASK&&(x.alphaCutoff=i.alphaCutoff),s.addFragmentLines(x2),i.doubleSided&&s.addDefine("HAS_DOUBLE_SIDED_MATERIAL",void 0,ge.BOTH)};function ose(e,t,n,i,o){let r=`HAS_${o}_TEXTURE_TRANSFORM`;e.addDefine(r,void 0,ge.FRAGMENT);let s=`${i}Transform`;e.addUniform("mat3",s,ge.FRAGMENT),t[s]=function(){return n.transform}}function LGe(e,t,n,i,o){let r=`HAS_${o}_TEXTURE_SCALE`;e.addDefine(r,void 0,ge.FRAGMENT);let s=`${i}Scale`;e.addUniform("float",s,ge.FRAGMENT),t[s]=function(){return n.scale}}function Sl(e,t,n,i,o,r){e.addUniform("sampler2D",i,ge.FRAGMENT),t[i]=function(){return y(n.texture,r)};let s=`HAS_${o}_TEXTURE`;e.addDefine(s,void 0,ge.FRAGMENT);let c=`v_texCoord_${n.texCoord}`,u=`TEXCOORD_${o}`;e.addDefine(u,c,ge.FRAGMENT);let f=n.transform;l(f)&&!$.equals(f,$.IDENTITY)&&ose(e,t,n,i,o);let{scale:h}=n;l(h)&&h!==1&&LGe(e,t,n,i,o)}function NGe(e,t,n,i,o,r,s){let{emissiveFactor:a,emissiveTexture:c,normalTexture:u,occlusionTexture:f}=e;l(a)&&!d.equals(a,MGe.DEFAULT_EMISSIVE_FACTOR)&&(n.addUniform("vec3","u_emissiveFactor",ge.FRAGMENT),t.u_emissiveFactor=function(){return e.emissiveFactor},n.addDefine("HAS_EMISSIVE_FACTOR",void 0,ge.FRAGMENT),l(c)&&!s&&Sl(n,t,c,"u_emissiveTexture","EMISSIVE",r)),l(u)&&!s&&Sl(n,t,u,"u_normalTexture","NORMAL",o),l(f)&&!s&&Sl(n,t,f,"u_occlusionTexture","OCCLUSION",i)}function FGe(e,t,n,i,o){let{diffuseTexture:r,diffuseFactor:s,specularGlossinessTexture:a,specularFactor:c,glossinessFactor:u}=e;n.addDefine("USE_SPECULAR_GLOSSINESS",void 0,ge.FRAGMENT),l(r)&&!o&&Sl(n,t,r,"u_diffuseTexture","DIFFUSE",i),l(s)&&!oe.equals(s,mW.DEFAULT_DIFFUSE_FACTOR)&&(n.addUniform("vec4","u_diffuseFactor",ge.FRAGMENT),t.u_diffuseFactor=function(){return e.diffuseFactor},n.addDefine("HAS_DIFFUSE_FACTOR",void 0,ge.FRAGMENT)),l(a)&&!o&&Sl(n,t,a,"u_specularGlossinessTexture","SPECULAR_GLOSSINESS",i),l(c)&&!d.equals(c,mW.DEFAULT_SPECULAR_FACTOR)&&(n.addUniform("vec3","u_legacySpecularFactor",ge.FRAGMENT),t.u_legacySpecularFactor=function(){return e.specularFactor},n.addDefine("HAS_LEGACY_SPECULAR_FACTOR",void 0,ge.FRAGMENT)),l(u)&&u!==mW.DEFAULT_GLOSSINESS_FACTOR&&(n.addUniform("float","u_glossinessFactor",ge.FRAGMENT),t.u_glossinessFactor=function(){return e.glossinessFactor},n.addDefine("HAS_GLOSSINESS_FACTOR",void 0,ge.FRAGMENT))}function BGe(e,t,n,i,o){let{specularTexture:r,specularFactor:s,specularColorTexture:a,specularColorFactor:c}=e;n.addDefine("USE_SPECULAR",void 0,ge.FRAGMENT),l(r)&&!o&&Sl(n,t,r,"u_specularTexture","SPECULAR",i),l(s)&&s!==tse.DEFAULT_SPECULAR_FACTOR&&(n.addUniform("float","u_specularFactor",ge.FRAGMENT),t.u_specularFactor=function(){return e.specularFactor},n.addDefine("HAS_SPECULAR_FACTOR",void 0,ge.FRAGMENT)),l(a)&&!o&&Sl(n,t,a,"u_specularColorTexture","SPECULAR_COLOR",i),l(c)&&!d.equals(c,tse.DEFAULT_SPECULAR_COLOR_FACTOR)&&(n.addUniform("vec3","u_specularColorFactor",ge.FRAGMENT),t.u_specularColorFactor=function(){return e.specularColorFactor},n.addDefine("HAS_SPECULAR_COLOR_FACTOR",void 0,ge.FRAGMENT))}var kGe=new d;function VGe(e,t,n,i,o){let{anisotropyStrength:r,anisotropyRotation:s,anisotropyTexture:a}=e;n.addDefine("USE_ANISOTROPY",void 0,ge.FRAGMENT),l(a)&&!o&&Sl(n,t,a,"u_anisotropyTexture","ANISOTROPY",i);let c=Math.cos(s),u=Math.sin(s);n.addUniform("vec3","u_anisotropy",ge.FRAGMENT),t.u_anisotropy=function(){return d.fromElements(c,u,r,kGe)}}function UGe(e,t,n,i,o){let{clearcoatFactor:r,clearcoatTexture:s,clearcoatRoughnessFactor:a,clearcoatRoughnessTexture:c,clearcoatNormalTexture:u}=e;n.addDefine("USE_CLEARCOAT",void 0,ge.FRAGMENT),l(r)&&r!==nse.DEFAULT_CLEARCOAT_FACTOR&&(n.addUniform("float","u_clearcoatFactor",ge.FRAGMENT),t.u_clearcoatFactor=function(){return e.clearcoatFactor},n.addDefine("HAS_CLEARCOAT_FACTOR",void 0,ge.FRAGMENT)),l(s)&&!o&&Sl(n,t,s,"u_clearcoatTexture","CLEARCOAT",i),l(a)&&r!==nse.DEFAULT_CLEARCOAT_ROUGHNESS_FACTOR&&(n.addUniform("float","u_clearcoatRoughnessFactor",ge.FRAGMENT),t.u_clearcoatRoughnessFactor=function(){return e.clearcoatRoughnessFactor},n.addDefine("HAS_CLEARCOAT_ROUGHNESS_FACTOR",void 0,ge.FRAGMENT)),l(c)&&!o&&Sl(n,t,c,"u_clearcoatRoughnessTexture","CLEARCOAT_ROUGHNESS",i),l(u)&&!o&&Sl(n,t,u,"u_clearcoatNormalTexture","CLEARCOAT_NORMAL",i)}function zGe(e,t,n,i,o){n.addDefine("USE_METALLIC_ROUGHNESS",void 0,ge.FRAGMENT);let r=e.baseColorTexture;l(r)&&!o&&Sl(n,t,r,"u_baseColorTexture","BASE_COLOR",i);let s=e.baseColorFactor;l(s)&&!oe.equals(s,hW.DEFAULT_BASE_COLOR_FACTOR)&&(n.addUniform("vec4","u_baseColorFactor",ge.FRAGMENT),t.u_baseColorFactor=function(){return e.baseColorFactor},n.addDefine("HAS_BASE_COLOR_FACTOR",void 0,ge.FRAGMENT));let a=e.metallicRoughnessTexture;l(a)&&!o&&Sl(n,t,a,"u_metallicRoughnessTexture","METALLIC_ROUGHNESS",i);let c=e.metallicFactor;l(c)&&c!==hW.DEFAULT_METALLIC_FACTOR&&(n.addUniform("float","u_metallicFactor",ge.FRAGMENT),t.u_metallicFactor=function(){return e.metallicFactor},n.addDefine("HAS_METALLIC_FACTOR",void 0,ge.FRAGMENT));let u=e.roughnessFactor;l(u)&&u!==hW.DEFAULT_ROUGHNESS_FACTOR&&(n.addUniform("float","u_roughnessFactor",ge.FRAGMENT),t.u_roughnessFactor=function(){return e.roughnessFactor},n.addDefine("HAS_ROUGHNESS_FACTOR",void 0,ge.FRAGMENT))}var b2=ise;var Uc={name:"MetadataPickingPipelineStage",METADATA_PICKING_ENABLED:"METADATA_PICKING_ENABLED",METADATA_PICKING_VALUE_TYPE:"METADATA_PICKING_VALUE_TYPE",METADATA_PICKING_VALUE_STRING:"METADATA_PICKING_VALUE_STRING",METADATA_PICKING_VALUE_COMPONENT_X:"METADATA_PICKING_VALUE_COMPONENT_X",METADATA_PICKING_VALUE_COMPONENT_Y:"METADATA_PICKING_VALUE_COMPONENT_Y",METADATA_PICKING_VALUE_COMPONENT_Z:"METADATA_PICKING_VALUE_COMPONENT_Z",METADATA_PICKING_VALUE_COMPONENT_W:"METADATA_PICKING_VALUE_COMPONENT_W"};Uc.process=function(e,t,n){let i=e.shaderBuilder;i.addDefine(Uc.METADATA_PICKING_VALUE_TYPE,"float",ge.FRAGMENT),i.addDefine(Uc.METADATA_PICKING_VALUE_STRING,"0.0",ge.FRAGMENT),i.addDefine(Uc.METADATA_PICKING_VALUE_COMPONENT_X,"0.0",ge.FRAGMENT),i.addDefine(Uc.METADATA_PICKING_VALUE_COMPONENT_Y,"0.0",ge.FRAGMENT),i.addDefine(Uc.METADATA_PICKING_VALUE_COMPONENT_Z,"0.0",ge.FRAGMENT),i.addDefine(Uc.METADATA_PICKING_VALUE_COMPONENT_W,"0.0",ge.FRAGMENT),i.addFunction("metadataPickingStage","void metadataPickingStage(Metadata metadata, MetadataClass metadataClass, inout vec4 metadataValues)",ge.FRAGMENT),i.addFunctionLines("metadataPickingStage",[`${Uc.METADATA_PICKING_VALUE_TYPE} value = ${Uc.METADATA_PICKING_VALUE_TYPE}(${Uc.METADATA_PICKING_VALUE_STRING});`,`metadataValues.x = ${Uc.METADATA_PICKING_VALUE_COMPONENT_X};`,`metadataValues.y = ${Uc.METADATA_PICKING_VALUE_COMPONENT_Y};`,`metadataValues.z = ${Uc.METADATA_PICKING_VALUE_COMPONENT_Z};`,`metadataValues.w = ${Uc.METADATA_PICKING_VALUE_COMPONENT_W};`],ge.FRAGMENT)};var gf=Uc;var T2=`void morphTargetsStage(inout ProcessedAttributes attributes)
{
vec3 positionMC = attributes.positionMC;
attributes.positionMC = getMorphedPosition(positionMC);
#ifdef HAS_NORMALS
vec3 normalMC = attributes.normalMC;
attributes.normalMC = getMorphedNormal(normalMC);
#endif
#ifdef HAS_TANGENTS
vec3 tangentMC = attributes.tangentMC;
attributes.tangentMC = getMorphedTangent(tangentMC);
#endif
}`;var Sa={name:"MorphTargetsPipelineStage",FUNCTION_ID_GET_MORPHED_POSITION:"getMorphedPosition",FUNCTION_SIGNATURE_GET_MORPHED_POSITION:"vec3 getMorphedPosition(in vec3 position)",FUNCTION_ID_GET_MORPHED_NORMAL:"getMorphedNormal",FUNCTION_SIGNATURE_GET_MORPHED_NORMAL:"vec3 getMorphedNormal(in vec3 normal)",FUNCTION_ID_GET_MORPHED_TANGENT:"getMorphedTangent",FUNCTION_SIGNATURE_GET_MORPHED_TANGENT:"vec3 getMorphedTangent(in vec3 tangent)"};Sa.process=function(e,t){let n=e.shaderBuilder;n.addDefine("HAS_MORPH_TARGETS",void 0,ge.VERTEX),YGe(n);let i=t.morphTargets.length;for(let a=0;a<i;a++){let c=t.morphTargets[a].attributes,u=c.length;for(let f=0;f<u;f++){let h=c[f],p=h.semantic;p!==At.POSITION&&p!==At.NORMAL&&p!==At.TANGENT||(GGe(e,h,e.attributeIndex,a),e.attributeIndex++)}}XGe(n);let r=e.runtimeNode.morphWeights.length;n.addUniform("float",`u_morphWeights[${r}]`,ge.VERTEX),n.addVertexLines(T2);let s={u_morphWeights:function(){return e.runtimeNode.morphWeights}};e.uniformMap=xt(s,e.uniformMap)};var HGe={attributeString:void 0,functionId:void 0};function GGe(e,t,n,i){let o=e.shaderBuilder;WGe(e,t,n);let r=jGe(t,HGe);qGe(o,r,i)}function WGe(e,t,n){let i={index:n,value:l(t.buffer)?void 0:t.constant,vertexBuffer:t.buffer,componentsPerAttribute:tn.getNumberOfComponents(t.type),componentDatatype:t.componentDatatype,offsetInBytes:t.byteOffset,strideInBytes:t.byteStride,normalize:t.normalized};e.attributes.push(i)}function jGe(e,t){switch(e.semantic){case At.POSITION:t.attributeString="Position",t.functionId=Sa.FUNCTION_ID_GET_MORPHED_POSITION;break;case At.NORMAL:t.attributeString="Normal",t.functionId=Sa.FUNCTION_ID_GET_MORPHED_NORMAL;break;case At.TANGENT:t.attributeString="Tangent",t.functionId=Sa.FUNCTION_ID_GET_MORPHED_TANGENT;break;default:break}return t}function qGe(e,t,n){let i=t.attributeString,o=`a_target${i}_${n}`,r=`morphed${i} += u_morphWeights[${n}] * a_target${i}_${n};`;e.addAttribute("vec3",o),e.addFunctionLines(t.functionId,[r])}function YGe(e){e.addFunction(Sa.FUNCTION_ID_GET_MORPHED_POSITION,Sa.FUNCTION_SIGNATURE_GET_MORPHED_POSITION,ge.VERTEX),e.addFunctionLines(Sa.FUNCTION_ID_GET_MORPHED_POSITION,["vec3 morphedPosition = position;"]),e.addFunction(Sa.FUNCTION_ID_GET_MORPHED_NORMAL,Sa.FUNCTION_SIGNATURE_GET_MORPHED_NORMAL,ge.VERTEX),e.addFunctionLines(Sa.FUNCTION_ID_GET_MORPHED_NORMAL,["vec3 morphedNormal = normal;"]),e.addFunction(Sa.FUNCTION_ID_GET_MORPHED_TANGENT,Sa.FUNCTION_SIGNATURE_GET_MORPHED_TANGENT,ge.VERTEX),e.addFunctionLines(Sa.FUNCTION_ID_GET_MORPHED_TANGENT,["vec3 morphedTangent = tangent;"])}function XGe(e){e.addFunctionLines(Sa.FUNCTION_ID_GET_MORPHED_POSITION,["return morphedPosition;"]),e.addFunctionLines(Sa.FUNCTION_ID_GET_MORPHED_NORMAL,["return morphedNormal;"]),e.addFunctionLines(Sa.FUNCTION_ID_GET_MORPHED_TANGENT,["return morphedTangent;"])}var C2=Sa;var rse={name:"PickingPipelineStage"};rse.process=function(e,t,n){let i=n.context,o=e.runtimeNode,r=e.shaderBuilder,s=e.model,a=o.node.instances;if(e.hasPropertyTable)KGe(e,t,a,i);else if(l(a))ZGe(e,i);else{let c=sse(e),u=i.createPickId(c);s._pipelineResources.push(u),s._pickIds.push(u),r.addUniform("vec4","czm_pickColor",ge.FRAGMENT);let f=e.uniformMap;f.czm_pickColor=function(){return u.color},e.pickId="czm_pickColor"}};function sse(e,t){let n=e.model;if(l(n.pickObject))return n.pickObject;let i={model:n,node:e.runtimeNode,primitive:e.runtimePrimitive},o;if(gr.is3DTiles(n.type)){let r=n.content;o={content:r,primitive:r.tileset,detail:i}}else o={primitive:n,detail:i};return o.id=n.id,l(t)&&(o.instanceId=t),o}function KGe(e,t,n){let i=e.model,o,r,s=i.featureIdLabel,a=i.instanceFeatureIdLabel;l(i.featureTableId)?o=i.featureTableId:l(n)?(r=Xt.getFeatureIdsByLabel(n.featureIds,a),o=r.propertyTableId):(r=Xt.getFeatureIdsByLabel(t.featureIds,s),o=r.propertyTableId);let c=i.featureTables[o];e.shaderBuilder.addUniform("sampler2D","model_pickTexture",ge.FRAGMENT);let f=c.batchTexture;e.uniformMap.model_pickTexture=function(){return y(f.pickTexture,f.defaultTexture)},e.pickId="((selectedFeature.id < int(model_featuresLength)) ? texture(model_pickTexture, selectedFeature.st) : vec4(0.0))"}function ZGe(e,t){let n=e.instanceCount,i=new Array(n),o=new Uint8Array(n*4),r=e.model,s=r._pipelineResources;for(let h=0;h<n;h++){let p=sse(e,h),_=t.createPickId(p);s.push(_),i[h]=_;let m=_.color;o[h*4+0]=z.floatToByte(m.red),o[h*4+1]=z.floatToByte(m.green),o[h*4+2]=z.floatToByte(m.blue),o[h*4+3]=z.floatToByte(m.alpha)}r._pickIds=i;let a=_t.createVertexBuffer({context:t,typedArray:o,usage:Fe.STATIC_DRAW});a.vertexArrayDestroyable=!1,r.statistics.addBuffer(a,!1),s.push(a);let u={index:e.attributeIndex++,vertexBuffer:a,componentsPerAttribute:4,componentDatatype:X.UNSIGNED_BYTE,normalize:!0,offsetInBytes:0,strideInBytes:0,instanceDivisor:1};e.attributes.push(u);let f=e.shaderBuilder;f.addDefine("USE_PICKING",void 0,ge.BOTH),f.addAttribute("vec4","a_pickColor"),f.addVarying("vec4","v_pickColor"),e.pickId="v_pickColor"}var A2=rse;var $Ge={ADD:0,REPLACE:1},Yo=Object.freeze($Ge);var E2=`float getPointSizeFromAttenuation(vec3 positionEC) {
// Variables are packed into a single vector to minimize gl.uniformXXX() calls
float pointSize = model_pointCloudParameters.x;
float geometricError = model_pointCloudParameters.y;
float depthMultiplier = model_pointCloudParameters.z;
float depth = -positionEC.z;
return min((geometricError / depth) * depthMultiplier, pointSize);
}
#ifdef HAS_POINT_CLOUD_SHOW_STYLE
float pointCloudShowStylingStage(in ProcessedAttributes attributes, in Metadata metadata) {
float tiles3d_tileset_time = model_pointCloudParameters.w;
return float(getShowFromStyle(attributes, metadata, tiles3d_tileset_time));
}
#endif
#ifdef HAS_POINT_CLOUD_COLOR_STYLE
vec4 pointCloudColorStylingStage(in ProcessedAttributes attributes, in Metadata metadata) {
float tiles3d_tileset_time = model_pointCloudParameters.w;
return getColorFromStyle(attributes, metadata, tiles3d_tileset_time);
}
#endif
#ifdef HAS_POINT_CLOUD_POINT_SIZE_STYLE
float pointCloudPointSizeStylingStage(in ProcessedAttributes attributes, in Metadata metadata) {
float tiles3d_tileset_time = model_pointCloudParameters.w;
return float(getPointSizeFromStyle(attributes, metadata, tiles3d_tileset_time));
}
#elif defined(HAS_POINT_CLOUD_ATTENUATION)
float pointCloudPointSizeStylingStage(in ProcessedAttributes attributes, in Metadata metadata) {
return getPointSizeFromAttenuation(v_positionEC);
}
#endif
#ifdef HAS_POINT_CLOUD_BACK_FACE_CULLING
float pointCloudBackFaceCullingStage() {
#if defined(HAS_NORMALS) && !defined(HAS_DOUBLE_SIDED_MATERIAL)
// This needs to be computed in eye coordinates so we can't use attributes.normalMC
return step(-v_normalEC.z, 0.0);
#else
return 1.0;
#endif
}
#endif`;var QGe=new oe,cse={name:"PointCloudStylingPipelineStage"};cse.process=function(e,t,n){let i=e.shaderBuilder,o=e.model,r=o.style,s=o.structuralMetadata,a=l(s)?s.propertyAttributes:void 0,c=l(o.featureTableId)&&o.featureTables[o.featureTableId].featuresLength>0,u=!l(a)&&c;if(l(r)&&!u){let x=n5e(a),b=i5e(r,x);o5e(i,b);let C=r5e(b).indexOf("normalMC")>=0,A=Xt.getAttributeBySemantic(t,At.NORMAL);if(C&&!A)throw new re("Style references the NORMAL semantic but the point cloud does not have normals");i.addDefine("COMPUTE_POSITION_WC_STYLE",void 0,ge.VERTEX),b.styleTranslucent&&(e.alphaOptions.pass=we.TRANSLUCENT)}let f=o.pointCloudShading;f.attenuation&&i.addDefine("HAS_POINT_CLOUD_ATTENUATION",void 0,ge.VERTEX),f.backFaceCulling&&i.addDefine("HAS_POINT_CLOUD_BACK_FACE_CULLING",void 0,ge.VERTEX);let h,p,_;gr.is3DTiles(o.type)&&(p=!0,h=o.content,_=h.tile.refine===Yo.ADD),i.addUniform("vec4","model_pointCloudParameters",ge.VERTEX),i.addVertexLines(E2);let m=e.uniformMap;m.model_pointCloudParameters=function(){let x=QGe,b=1;p&&(b=_?5:h.tileset.memoryAdjustedScreenSpaceError),x.x=y(f.maximumAttenuation,b),x.x*=n.pixelRatio;let T=JGe(e,t,f,h);x.y=T*f.geometricErrorScale;let C=n.context,A=n.camera.frustum,S;return n.mode===ne.SCENE2D||A instanceof nn?S=Number.POSITIVE_INFINITY:S=C.drawingBufferHeight/n.camera.frustum.sseDenominator,x.z=S,p&&(x.w=h.tileset.timeSinceLoad),x}};var ase=new d;function JGe(e,t,n,i){if(l(i)){let f=i.tile.geometricError;if(f>0)return f}if(l(n.baseResolution))return n.baseResolution;let o=Xt.getAttributeBySemantic(t,At.POSITION),r=o.count,s=e.runtimeNode.transform,a=d.subtract(o.max,o.min,ase);a=F.multiplyByPointAsVector(s,a,ase);let c=a.x*a.y*a.z;return P.cbrt(c/r)}var e5e={colorStyleFunction:void 0,showStyleFunction:void 0,pointSizeStyleFunction:void 0,styleTranslucent:!1},t5e={POSITION:"attributes.positionMC",POSITION_ABSOLUTE:"v_positionWC",COLOR:"attributes.color_0",NORMAL:"attributes.normalMC"};function n5e(e){let t=Ge(t5e);if(!l(e))return t;for(let n=0;n<e.length;n++){let o=e[n].properties;for(let r in o)o.hasOwnProperty(r)&&(t[r]=`metadata.${r}`)}return t}var pW="ProcessedAttributes attributes, Metadata metadata, float tiles3d_tileset_time";function i5e(e,t){let n=e5e,i={translucent:!1};return n.colorStyleFunction=e.getColorShaderFunction(`getColorFromStyle(${pW})`,t,i),n.showStyleFunction=e.getShowShaderFunction(`getShowFromStyle(${pW})`,t,i),n.pointSizeStyleFunction=e.getPointSizeShaderFunction(`getPointSizeFromStyle(${pW})`,t,i),n.styleTranslucent=l(n.colorStyleFunction)&&i.translucent,n}function o5e(e,t){let n=t.colorStyleFunction;l(n)&&(e.addDefine("HAS_POINT_CLOUD_COLOR_STYLE",void 0,ge.BOTH),e.addVertexLines(n),e.addVarying("vec4","v_pointCloudColor"));let i=t.showStyleFunction;l(i)&&(e.addDefine("HAS_POINT_CLOUD_SHOW_STYLE",void 0,ge.BOTH),e.addVertexLines(i),e.addVarying("float","v_pointCloudShow"));let o=t.pointSizeStyleFunction;l(o)&&(e.addDefine("HAS_POINT_CLOUD_POINT_SIZE_STYLE",void 0,ge.VERTEX),e.addVertexLines(o))}function gW(e,t){let n=/attributes\.(\w+)/g,i=n.exec(e);for(;i!==null;){let o=i[1];t.indexOf(o)===-1&&t.push(o),i=n.exec(e)}}function r5e(e){let t=e.colorStyleFunction,n=e.showStyleFunction,i=e.pointSizeStyleFunction,o=[];return l(t)&&gW(t,o),l(n)&&gW(n,o),l(i)&&gW(i,o),o}var S2=cse;var v2=`void primitiveOutlineStage() {
v_outlineCoordinates = a_outlineCoordinates;
}
`;var w2=`void primitiveOutlineStage(inout czm_modelMaterial material) {
if (!model_showOutline) {
return;
}
float outlineX =
texture(model_outlineTexture, vec2(v_outlineCoordinates.x, 0.5)).r;
float outlineY =
texture(model_outlineTexture, vec2(v_outlineCoordinates.y, 0.5)).r;
float outlineZ =
texture(model_outlineTexture, vec2(v_outlineCoordinates.z, 0.5)).r;
float outlineness = max(outlineX, max(outlineY, outlineZ));
material.diffuse = mix(material.diffuse, model_outlineColor.rgb, model_outlineColor.a * outlineness);
}
`;var lse={name:"PrimitiveOutlinePipelineStage"};lse.process=function(e,t,n){let i=e.shaderBuilder,o=e.uniformMap;i.addDefine("HAS_PRIMITIVE_OUTLINE",void 0,ge.BOTH),i.addAttribute("vec3","a_outlineCoordinates"),i.addVarying("vec3","v_outlineCoordinates");let r=t.outlineCoordinates,s={index:e.attributeIndex++,vertexBuffer:r.buffer,componentsPerAttribute:tn.getNumberOfComponents(r.type),componentDatatype:r.componentDatatype,offsetInBytes:r.byteOffset,strideInBytes:r.byteStride,normalize:r.normalized};e.attributes.push(s),i.addUniform("sampler2D","model_outlineTexture",ge.FRAGMENT);let a=EC.createTexture(n.context);o.model_outlineTexture=function(){return a};let c=e.model;i.addUniform("vec4","model_outlineColor",ge.FRAGMENT),o.model_outlineColor=function(){return c.outlineColor},i.addUniform("bool","model_showOutline",ge.FRAGMENT),o.model_showOutline=function(){return c.showOutline},i.addVertexLines(v2),i.addFragmentLines(w2)};var D2=lse;var use={name:"PrimitiveStatisticsPipelineStage",_countGeometry:fse,_count2DPositions:dse,_countMorphTargetAttributes:hse,_countMaterialTextures:mse,_countFeatureIdTextures:pse,_countBinaryMetadata:gse};use.process=function(e,t,n){let i=e.model,o=i.statistics;fse(o,t),dse(o,e.runtimePrimitive),hse(o,t),mse(o,t.material),pse(o,t.featureIds),gse(o,i)};function fse(e,t){let n=l(t.indices)?t.indices.count:Xt.getAttributeBySemantic(t,"POSITION").count,i=t.primitiveType;i===Me.POINTS?e.pointsLength+=n:Me.isTriangles(i)&&(e.trianglesLength+=s5e(i,n));let o=t.attributes,r=o.length;for(let c=0;c<r;c++){let u=o[c];if(l(u.buffer)){let f=l(u.typedArray);e.addBuffer(u.buffer,f)}}let s=t.outlineCoordinates;l(s)&&l(s.buffer)&&e.addBuffer(s.buffer,!1);let a=t.indices;if(l(a)&&l(a.buffer)){let c=l(a.typedArray);e.addBuffer(a.buffer,c)}}function s5e(e,t){switch(e){case Me.TRIANGLES:return t/3;case Me.TRIANGLE_STRIP:case Me.TRIANGLE_FAN:return Math.max(t-2,0);default:return 0}}function dse(e,t){let n=t.positionBuffer2D;l(n)&&e.addBuffer(n,!0)}function hse(e,t){let n=t.morphTargets;if(!l(n))return;let i=!1,o=n.length;for(let r=0;r<o;r++){let s=n[r].attributes,a=s.length;for(let c=0;c<a;c++){let u=s[c];l(u.buffer)&&e.addBuffer(u.buffer,i)}}}function mse(e,t){let n=a5e(t),i=n.length;for(let o=0;o<i;o++){let r=n[o];l(r)&&l(r.texture)&&e.addTexture(r.texture)}}function a5e(e){let t=e.metallicRoughness,n=[e.emissiveTexture,e.normalTexture,e.occlusionTexture,t.baseColorTexture,t.metallicRoughnessTexture],i=e.specularGlossiness;return l(i)&&(n.push(i.diffuseTexture),n.push(i.specularGlossinessTexture)),n}function pse(e,t){let n=t.length;for(let i=0;i<n;i++){let o=t[i];if(o instanceof bn.FeatureIdTexture){let r=o.textureReader;l(r.texture)&&e.addTexture(r.texture)}}}function gse(e,t){let n=t.structuralMetadata;l(n)&&(c5e(e,n),e.propertyTablesByteLength+=n.propertyTablesByteLength);let i=t.featureTables;if(!l(i))return;let o=i.length;for(let r=0;r<o;r++){let s=i[r];e.addBatchTexture(s.batchTexture)}}function c5e(e,t){let n=t.propertyTextures;if(!l(n))return;let i=n.length;for(let o=0;o<i;o++){let s=n[o].properties;for(let a in s)if(s.hasOwnProperty(a)){let u=s[a].textureReader;l(u.texture)&&e.addTexture(u.texture)}}}var I2=use;var l5e=new F,u5e=new F,_se={name:"SceneMode2DPipelineStage"};_se.process=function(e,t,n){let i=Xt.getAttributeBySemantic(t,At.POSITION),o=e.shaderBuilder,r=e.model,s=r.sceneGraph.computedModelMatrix,a=e.runtimeNode.computedTransform,c=F.multiplyTransformation(s,a,l5e),u=h5e(e,c,n),f=e.runtimePrimitive;f.boundingSphere2D=u;let h=e.runtimeNode.node.instances;if(l(h))return;if(l(i.typedArray)){let x=g5e(i,c,u,n);f.positionBuffer2D=x,r._modelResources.push(x),i.typedArray=void 0}o.addDefine("USE_2D_POSITIONS",void 0,ge.VERTEX),o.addUniform("mat4","u_modelView2D",ge.VERTEX);let p=F.fromTranslation(u.center,new F),_=n.context,m={u_modelView2D:function(){return F.multiplyTransformation(_.uniformState.view,p,u5e)}};e.uniformMap=xt(m,e.uniformMap)};var f5e=new d,d5e=new d;function h5e(e,t,n){let i=F.multiplyByPoint(t,e.positionMin,f5e),o=zi.computeActualEllipsoidPosition(n,i,i),r=F.multiplyByPoint(t,e.positionMax,d5e),s=zi.computeActualEllipsoidPosition(n,r,r);return ae.fromCornerPoints(o,s,new ae)}var yse=new d;function m5e(e,t){let n=e.length,i=new Float32Array(n),o=t.quantizedVolumeOffset,r=t.quantizedVolumeStepSize;for(let s=0;s<n;s+=3){let a=d.fromArray(e,s,yse),c=d.multiplyComponents(a,r,a),u=d.add(c,o,c);i[s]=u.x,i[s+1]=u.y,i[s+2]=u.z}return i}function p5e(e,t,n,i){let o;l(e.quantization)?o=m5e(e.typedArray,e.quantization):o=e.typedArray.slice();let r=e.byteOffset/Float32Array.BYTES_PER_ELEMENT,s=o.length,a=l(e.byteStride)?e.byteStride/Float32Array.BYTES_PER_ELEMENT:3;for(let c=r;c<s;c+=a){let u=d.fromArray(o,c,yse);if(isNaN(u.x)||isNaN(u.y)||isNaN(u.z))continue;let f=F.multiplyByPoint(t,u,u),h=zi.computeActualEllipsoidPosition(i,f,f),p=d.subtract(h,n,h);o[c]=p.x,o[c+1]=p.y,o[c+2]=p.z}return o}function g5e(e,t,n,i){let o=Ge(i);o.mode=ne.COLUMBUS_VIEW;let r=n.center,s=p5e(e,t,r,o),a=_t.createVertexBuffer({context:i.context,typedArray:s,usage:Fe.STATIC_DRAW});return a.vertexArrayDestroyable=!1,a}var P2=_se;var R2=`void skinningStage(inout ProcessedAttributes attributes)
{
mat4 skinningMatrix = getSkinningMatrix();
mat3 skinningMatrixMat3 = mat3(skinningMatrix);
vec4 positionMC = vec4(attributes.positionMC, 1.0);
attributes.positionMC = vec3(skinningMatrix * positionMC);
#ifdef HAS_NORMALS
vec3 normalMC = attributes.normalMC;
attributes.normalMC = skinningMatrixMat3 * normalMC;
#endif
#ifdef HAS_TANGENTS
vec3 tangentMC = attributes.tangentMC;
attributes.tangentMC = skinningMatrixMat3 * tangentMC;
#endif
}`;var Cx={name:"SkinningPipelineStage",FUNCTION_ID_GET_SKINNING_MATRIX:"getSkinningMatrix",FUNCTION_SIGNATURE_GET_SKINNING_MATRIX:"mat4 getSkinningMatrix()"};Cx.process=function(e,t){let n=e.shaderBuilder;n.addDefine("HAS_SKINNING",void 0,ge.VERTEX),y5e(n,t);let i=e.runtimeNode,o=i.computedJointMatrices;n.addUniform("mat4",`u_jointMatrices[${o.length}]`,ge.VERTEX),n.addVertexLines(R2);let r={u_jointMatrices:function(){return i.computedJointMatrices}};e.uniformMap=xt(r,e.uniformMap)};function _5e(e){let t=-1,n=e.attributes,i=n.length;for(let o=0;o<i;o++){let r=n[o];(r.semantic===At.JOINTS||r.semantic===At.WEIGHTS)&&(t=Math.max(t,r.setIndex))}return t}function y5e(e,t){e.addFunction(Cx.FUNCTION_ID_GET_SKINNING_MATRIX,Cx.FUNCTION_SIGNATURE_GET_SKINNING_MATRIX,ge.VERTEX),e.addFunctionLines(Cx.FUNCTION_ID_GET_SKINNING_MATRIX,["mat4 skinnedMatrix = mat4(0);"]);let i,o,r=["x","y","z","w"],s=_5e(t);for(i=0;i<=s;i++)for(o=0;o<=3;o++){let c=r[o],u=`skinnedMatrix += a_weights_${i}.${c} * u_jointMatrices[int(a_joints_${i}.${c})];`;e.addFunctionLines(Cx.FUNCTION_ID_GET_SKINNING_MATRIX,[u])}e.addFunctionLines(Cx.FUNCTION_ID_GET_SKINNING_MATRIX,["return skinnedMatrix;"])}var O2=Cx;var M2=`void verticalExaggerationStage(
inout ProcessedAttributes attributes
) {
// Compute the distance from the camera to the local center of curvature.
vec4 vertexPositionENU = czm_modelToEnu * vec4(attributes.positionMC, 1.0);
vec2 vertexAzimuth = normalize(vertexPositionENU.xy);
// Curvature = 1 / radius of curvature.
float azimuthalCurvature = dot(vertexAzimuth * vertexAzimuth, czm_eyeEllipsoidCurvature);
float eyeToCenter = 1.0 / azimuthalCurvature + czm_eyeHeight;
// Compute the approximate ellipsoid normal at the vertex position.
// Uses a circular approximation for the Earth curvature along the geodesic.
vec3 vertexPositionEC = (czm_modelView * vec4(attributes.positionMC, 1.0)).xyz;
vec3 centerToVertex = eyeToCenter * czm_eyeEllipsoidNormalEC + vertexPositionEC;
vec3 vertexNormal = normalize(centerToVertex);
// Estimate the (sine of the) angle between the camera direction and the vertex normal
float verticalDistance = dot(vertexPositionEC, czm_eyeEllipsoidNormalEC);
float horizontalDistance = length(vertexPositionEC - verticalDistance * czm_eyeEllipsoidNormalEC);
float sinTheta = horizontalDistance / (eyeToCenter + verticalDistance);
bool isSmallAngle = clamp(sinTheta, 0.0, 0.05) == sinTheta;
// Approximate the change in height above the ellipsoid, from camera to vertex position.
float exactVersine = 1.0 - dot(czm_eyeEllipsoidNormalEC, vertexNormal);
float smallAngleVersine = 0.5 * sinTheta * sinTheta;
float versine = isSmallAngle ? smallAngleVersine : exactVersine;
float dHeight = dot(vertexPositionEC, vertexNormal) - eyeToCenter * versine;
float vertexHeight = czm_eyeHeight + dHeight;
// Transform the approximate vertex normal to model coordinates.
vec3 vertexNormalMC = (czm_inverseModelView * vec4(vertexNormal, 0.0)).xyz;
vertexNormalMC = normalize(vertexNormalMC);
// Compute the exaggeration and apply it along the approximate vertex normal.
float stretch = u_verticalExaggerationAndRelativeHeight.x;
float shift = u_verticalExaggerationAndRelativeHeight.y;
float exaggeration = (vertexHeight - shift) * (stretch - 1.0);
attributes.positionMC += exaggeration * vertexNormalMC;
}
`;var xse={name:"VerticalExaggerationPipelineStage"},x5e=new U;xse.process=function(e,t,n){let{shaderBuilder:i,uniformMap:o}=e;i.addVertexLines(M2),i.addDefine("HAS_VERTICAL_EXAGGERATION",void 0,ge.VERTEX),i.addUniform("vec2","u_verticalExaggerationAndRelativeHeight",ge.VERTEX),o.u_verticalExaggerationAndRelativeHeight=function(){return U.fromElements(n.verticalExaggeration,n.verticalExaggerationRelativeHeight,x5e)}};var L2=xse;var _W={};function b5e(e){let t=Ne.createTypedArray(e,e*2),n=e,i=0;for(let o=0;o<n;o+=3)t[i++]=o,t[i++]=o+1,t[i++]=o+1,t[i++]=o+2,t[i++]=o+2,t[i++]=o;return t}function T5e(e,t){let n=t.length,i=Ne.createTypedArray(e,n*2),o=0;for(let r=0;r<n;r+=3){let s=t[r],a=t[r+1],c=t[r+2];i[o++]=s,i[o++]=a,i[o++]=a,i[o++]=c,i[o++]=c,i[o++]=s}return i}function C5e(e){let t=e-2,n=2+t*4,i=Ne.createTypedArray(e,n),o=0;i[o++]=0,i[o++]=1;for(let r=0;r<t;r++)i[o++]=r+1,i[o++]=r+2,i[o++]=r+2,i[o++]=r;return i}function A5e(e,t){let i=t.length-2,o=2+i*4,r=Ne.createTypedArray(e,o),s=0;r[s++]=t[0],r[s++]=t[1];for(let a=0;a<i;a++){let c=t[a],u=t[a+1],f=t[a+2];r[s++]=u,r[s++]=f,r[s++]=f,r[s++]=c}return r}function E5e(e){let t=e-2,n=2+t*4,i=Ne.createTypedArray(e,n),o=0;i[o++]=0,i[o++]=1;for(let r=0;r<t;r++)i[o++]=r+1,i[o++]=r+2,i[o++]=r+2,i[o++]=0;return i}function S5e(e,t){let i=t.length-2,o=2+i*4,r=Ne.createTypedArray(e,o),s=0,a=t[0];r[s++]=a,r[s++]=t[1];for(let c=0;c<i;c++){let u=t[c+1],f=t[c+2];r[s++]=u,r[s++]=f,r[s++]=f,r[s++]=a}return r}_W.createWireframeIndices=function(e,t,n){let i=l(n);if(e===Me.TRIANGLES)return i?T5e(t,n):b5e(t);if(e===Me.TRIANGLE_STRIP)return i?A5e(t,n):C5e(t);if(e===Me.TRIANGLE_FAN)return i?S5e(t,n):E5e(t)};_W.getWireframeIndicesCount=function(e,t){return e===Me.TRIANGLES?t*2:e===Me.TRIANGLE_STRIP||e===Me.TRIANGLE_FAN?2+(t-2)*4:t};var ww=_W;var bse={name:"WireframePipelineStage"};bse.process=function(e,t,n){e.shaderBuilder.addDefine("HAS_WIREFRAME",void 0,ge.FRAGMENT);let o=e.model,r=v5e(t,e.indices,n);o._pipelineResources.push(r),e.wireframeIndexBuffer=r,o.statistics.addBuffer(r,!1);let a=e.primitiveType,c=e.count;e.primitiveType=Me.LINES,e.count=ww.getWireframeIndicesCount(a,c)};function v5e(e,t,n){let o=Xt.getAttributeBySemantic(e,At.POSITION).count,r=n.context.webgl2,s;if(l(t)){let f=t.buffer,h=t.count;l(f)&&r?(s=f.sizeInBytes===h?new Uint8Array(h):Ne.createTypedArray(o,h),f.getBufferData(s)):s=t.typedArray}let a=e.primitiveType,c=ww.createWireframeIndices(a,o,s),u=Ne.fromSizeInBytes(c.BYTES_PER_ELEMENT);return _t.createIndexBuffer({context:n.context,typedArray:c,usage:Fe.STATIC_DRAW,indexDatatype:u})}var N2=bse;function Tse(e){e=y(e,y.EMPTY_OBJECT);let t=e.primitive,n=e.node,i=e.model;this.primitive=t,this.node=n,this.model=i,this.pipelineStages=[],this.drawCommand=void 0,this.boundingSphere=void 0,this.boundingSphere2D=void 0,this.positionBuffer2D=void 0,this.batchLengths=void 0,this.batchOffsets=void 0,this.updateStages=[]}Tse.prototype.configurePipeline=function(e){let t=this.pipelineStages;t.length=0;let n=this.primitive,i=this.node,o=this.model,r=o.customShader,s=o.style,a=e.context.webgl2,u=e.mode!==ne.SCENE3D&&!e.scene3DOnly&&o._projectTo2D,f=e.verticalExaggeration!==1&&o.hasVerticalExaggeration,h=l(n.morphTargets)&&n.morphTargets.length>0,p=l(i.skin),_=l(r),x=!(_&&l(r.fragmentShaderText))||r.mode!==B_.REPLACE_MATERIAL,b=Xt.hasQuantizedAttributes(n.attributes),T=o.debugWireframe&&Me.isTriangles(n.primitiveType)&&(o._enableDebugWireframe||a),C=o.pointCloudShading,A=l(C)&&C.attenuation,S=l(C)&&C.backFaceCulling,v=n.primitiveType===Me.POINTS&&(l(s)||A||S),D=o._enableShowOutline&&l(n.outlineCoordinates),O=w5e(o,i,n),R=l(o.classificationType);u&&t.push(P2),t.push(g2),T&&t.push(N2),R&&t.push(n2),h&&t.push(C2),p&&t.push(O2),v&&t.push(S2),b&&t.push(h2),x&&t.push(b2),t.push(xx),t.push(Ed),t.push(gf),O.hasPropertyTable&&(t.push(Tx),t.push(t2),t.push(r2)),f&&t.push(L2),_&&t.push(d2),t.push(y2),o.allowPicking&&t.push(A2),D&&t.push(D2),t.push(e2),t.push(I2)};function w5e(e,t,n){let i;return l(t.instances)&&(i=Xt.getFeatureIdsByLabel(t.instances.featureIds,e.instanceFeatureIdLabel),l(i))?{hasFeatureIds:!0,hasPropertyTable:l(i.propertyTableId)}:(i=Xt.getFeatureIdsByLabel(n.featureIds,e.featureIdLabel),l(i)?{hasFeatureIds:!0,hasPropertyTable:l(i.propertyTableId)}:{hasFeatureIds:!1,hasPropertyTable:!1})}var F2=Tse;function yW(e){e=y(e,y.EMPTY_OBJECT),this._sceneGraph=e.sceneGraph;let t=e.skin;this._skin=t,this._inverseBindMatrices=void 0,this._joints=[],this._jointMatrices=[],D5e(this)}Object.defineProperties(yW.prototype,{skin:{get:function(){return this._skin}},sceneGraph:{get:function(){return this._sceneGraph}},inverseBindMatrices:{get:function(){return this._inverseBindMatrices}},joints:{get:function(){return this._joints}},jointMatrices:{get:function(){return this._jointMatrices}}});function D5e(e){let t=e.skin,n=t.inverseBindMatrices;e._inverseBindMatrices=n;let i=t.joints,o=i.length,r=e.sceneGraph._runtimeNodes,s=e.joints,a=e._jointMatrices;for(let c=0;c<o;c++){let u=i[c].index,f=r[u];s.push(f);let h=n[c],p=Cse(f,h,new F);a.push(p)}}function Cse(e,t,n){let i=F.multiplyTransformation(e.transformToRoot,e.transform,n);return n=F.multiplyTransformation(i,t,n),n}yW.prototype.updateJointMatrices=function(){let e=this._jointMatrices,t=e.length;for(let n=0;n<t;n++){let i=this.joints[n],o=this.inverseBindMatrices[n];e[n]=Cse(i,o,e[n])}};var B2=yW;function I5e(){this.pass=void 0,this.alphaCutoff=void 0}var k2=I5e;function P5e(e){this.shaderBuilder=new vT,this.model=e,this.uniformMap={},this.alphaOptions=new k2,this.renderStateOptions=Ve.getState(Ve.fromCache({depthTest:{enabled:!0,func:wc.LESS_OR_EQUAL}})),this.hasSilhouette=!1,this.hasSkipLevelOfDetail=!1}var V2=P5e;var U2=`void silhouetteStage(inout vec4 color) {
if(model_silhouettePass) {
color = czm_gammaCorrect(model_silhouetteColor);
}
}`;var z2=`void silhouetteStage(in ProcessedAttributes attributes, inout vec4 positionClip) {
#ifdef HAS_NORMALS
if(model_silhouettePass) {
vec3 normal = normalize(czm_normal3D * attributes.normalMC);
normal.x *= czm_projection[0][0];
normal.y *= czm_projection[1][1];
positionClip.xy += normal.xy * positionClip.w * model_silhouetteSize * czm_pixelRatio / czm_viewport.z;
}
#endif
}
`;var H2={name:"ModelSilhouettePipelineStage"};H2.silhouettesLength=0;H2.process=function(e,t,n){l(t._silhouetteId)||(t._silhouetteId=++H2.silhouettesLength);let i=e.shaderBuilder;i.addDefine("HAS_SILHOUETTE",void 0,ge.BOTH),i.addVertexLines(z2),i.addFragmentLines(U2),i.addUniform("vec4","model_silhouetteColor",ge.FRAGMENT),i.addUniform("float","model_silhouetteSize",ge.VERTEX),i.addUniform("bool","model_silhouettePass",ge.BOTH);let o={model_silhouetteColor:function(){return t.silhouetteColor},model_silhouetteSize:function(){return t.silhouetteSize},model_silhouettePass:function(){return!1}};e.uniformMap=xt(o,e.uniformMap),e.hasSilhouette=!0};var G2=H2;var W2=`void modelSplitterStage()
{
// Don't split when rendering the shadow map, because it is rendered from
// the perspective of a totally different camera.
#ifndef SHADOW_MAP
if (model_splitDirection < 0.0 && gl_FragCoord.x > czm_splitPosition) discard;
if (model_splitDirection > 0.0 && gl_FragCoord.x < czm_splitPosition) discard;
#endif
}
`;var j2={name:"ModelSplitterPipelineStage",SPLIT_DIRECTION_UNIFORM_NAME:"model_splitDirection"};j2.process=function(e,t,n){let i=e.shaderBuilder;i.addDefine("HAS_MODEL_SPLITTER",void 0,ge.FRAGMENT),i.addFragmentLines(W2);let o={};i.addUniform("float",j2.SPLIT_DIRECTION_UNIFORM_NAME,ge.FRAGMENT),o[j2.SPLIT_DIRECTION_UNIFORM_NAME]=function(){return t.splitDirection},e.uniformMap=xt(o,e.uniformMap)};var q2=j2;function R5e(e,t){this.model=e.model,this.shaderBuilder=e.shaderBuilder.clone(),this.uniformMap=Ge(e.uniformMap),this.alphaOptions=Ge(e.alphaOptions),this.renderStateOptions=Ge(e.renderStateOptions,!0),this.hasSilhouette=e.hasSilhouette,this.hasSkipLevelOfDetail=e.hasSkipLevelOfDetail,this.runtimeNode=t,this.attributes=[],this.attributeIndex=1,this.featureIdVertexAttributeSetIndex=0,this.instanceCount=0}var Y2=R5e;function O5e(e){e=y(e,y.EMPTY_OBJECT),this.lightingModel=y(e.lightingModel,Mp.UNLIT)}var X2=O5e;function M5e(e,t){this.model=e.model,this.runtimeNode=e.runtimeNode,this.attributes=e.attributes.slice(),this.attributeIndex=e.attributeIndex,this.featureIdVertexAttributeSetIndex=e.featureIdVertexAttributeSetIndex,this.uniformMap=Ge(e.uniformMap),this.alphaOptions=Ge(e.alphaOptions),this.renderStateOptions=Ge(e.renderStateOptions,!0),this.hasSilhouette=e.hasSilhouette,this.hasSkipLevelOfDetail=e.hasSkipLevelOfDetail,this.shaderBuilder=e.shaderBuilder.clone(),this.instanceCount=e.instanceCount,this.runtimePrimitive=t;let n=t.primitive;this.count=l(n.indices)?n.indices.count:Xt.getAttributeBySemantic(n,"POSITION").count,this.hasPropertyTable=!1,this.indices=n.indices,this.wireframeIndexBuffer=void 0,this.primitiveType=n.primitiveType;let i=Xt.getPositionMinMax(n,this.runtimeNode.instancingTranslationMin,this.runtimeNode.instancingTranslationMax);this.positionMin=d.clone(i.min,new d),this.positionMax=d.clone(i.max,new d),this.boundingSphere=ae.fromCornerPoints(this.positionMin,this.positionMax,new ae),this.lightingOptions=new X2,this.pickId=void 0}var K2=M5e;function bW(e){e=y(e,y.EMPTY_OBJECT);let t=e.command,n=e.primitiveRenderResources,i=n.model;this._command=t,this._model=i,this._runtimePrimitive=n.runtimePrimitive,this._modelMatrix=t.modelMatrix,this._boundingVolume=t.boundingVolume,this._cullFace=t.renderState.cull.face;let o=i.classificationType;this._classificationType=o,this._classifiesTerrain=o!==kn.CESIUM_3D_TILE,this._classifies3DTiles=o!==kn.TERRAIN,this._useDebugWireframe=i._enableDebugWireframe&&i.debugWireframe,this._pickId=n.pickId,this._commandListTerrain=[],this._commandList3DTiles=[],this._commandListIgnoreShow=[],this._commandListDebugWireframe=[],this._commandListTerrainPicking=[],this._commandList3DTilesPicking=[],B5e(this)}function L5e(e){return{colorMask:{red:!1,green:!1,blue:!1,alpha:!1},stencilTest:{enabled:!0,frontFunction:e,frontOperation:{fail:ut.KEEP,zFail:ut.DECREMENT_WRAP,zPass:ut.KEEP},backFunction:e,backOperation:{fail:ut.KEEP,zFail:ut.INCREMENT_WRAP,zPass:ut.KEEP},reference:Vt.CESIUM_3D_TILE_MASK,mask:Vt.CESIUM_3D_TILE_MASK},stencilMask:Vt.CLASSIFICATION_MASK,depthTest:{enabled:!0,func:wc.LESS_OR_EQUAL},depthMask:!1}}var N5e={stencilTest:{enabled:!0,frontFunction:Vn.NOT_EQUAL,frontOperation:{fail:ut.ZERO,zFail:ut.ZERO,zPass:ut.ZERO},backFunction:Vn.NOT_EQUAL,backOperation:{fail:ut.ZERO,zFail:ut.ZERO,zPass:ut.ZERO},reference:0,mask:Vt.CLASSIFICATION_MASK},stencilMask:Vt.CLASSIFICATION_MASK,depthTest:{enabled:!1},depthMask:!1,blending:ln.PRE_MULTIPLIED_ALPHA_BLEND},F5e={stencilTest:{enabled:!0,frontFunction:Vn.NOT_EQUAL,frontOperation:{fail:ut.ZERO,zFail:ut.ZERO,zPass:ut.ZERO},backFunction:Vn.NOT_EQUAL,backOperation:{fail:ut.ZERO,zFail:ut.ZERO,zPass:ut.ZERO},reference:0,mask:Vt.CLASSIFICATION_MASK},stencilMask:Vt.CLASSIFICATION_MASK,depthTest:{enabled:!1},depthMask:!1},Sse=[];function B5e(e){let t=e._command,n=Sse;if(e._useDebugWireframe){t.pass=we.OPAQUE,n.length=0,n.push(t),e._commandListDebugWireframe=Dw(e,n,e._commandListDebugWireframe);let r=e._commandListDebugWireframe,s=r.length;for(let a=0;a<s;a++){let c=r[a];c.count*=2,c.offset*=2}return}let o=e.model.allowPicking;if(e._classifiesTerrain){let r=we.TERRAIN_CLASSIFICATION,s=xW(t,r),a=Ase(t,r);n.length=0,n.push(s,a),e._commandListTerrain=Dw(e,n,e._commandListTerrain),o&&(e._commandListTerrainPicking=Ese(e,n,e._commandListTerrainPicking))}if(e._classifies3DTiles){let r=we.CESIUM_3D_TILE_CLASSIFICATION,s=xW(t,r),a=Ase(t,r);n.length=0,n.push(s,a),e._commandList3DTiles=Dw(e,n,e._commandList3DTiles),o&&(e._commandList3DTilesPicking=Ese(e,n,e._commandList3DTilesPicking))}}function Dw(e,t,n){let i=e._runtimePrimitive,o=i.batchLengths,r=i.batchOffsets,s=o.length,a=t.length;for(let c=0;c<s;c++){let u=o[c],f=r[c];for(let h=0;h<a;h++){let p=t[h],_=$e.shallowClone(p);_.count=u,_.offset=f,n.push(_)}}return n}function xW(e,t){let n=$e.shallowClone(e);n.cull=!1,n.pass=t;let i=t===we.TERRAIN_CLASSIFICATION?Vn.ALWAYS:Vn.EQUAL,o=L5e(i);return n.renderState=Ve.fromCache(o),n}function Ase(e,t){let n=$e.shallowClone(e);return n.cull=!1,n.pass=t,n.renderState=Ve.fromCache(N5e),n}var k5e=[];function Ese(e,t,n){let i=Ve.fromCache(F5e),o=t[0],r=t[1],s=$e.shallowClone(o);s.cull=!0,s.pickOnly=!0;let a=$e.shallowClone(r);a.cull=!0,a.pickOnly=!0,a.renderState=i,a.pickId=e._pickId;let c=k5e;return c.length=0,c.push(s,a),Dw(e,c,n)}Object.defineProperties(bW.prototype,{command:{get:function(){return this._command}},runtimePrimitive:{get:function(){return this._runtimePrimitive}},batchLengths:{get:function(){return this._runtimePrimitive.batchLengths}},batchOffsets:{get:function(){return this._runtimePrimitive.batchOffsets}},model:{get:function(){return this._model}},classificationType:{get:function(){return this._classificationType}},modelMatrix:{get:function(){return this._modelMatrix},set:function(e){this._modelMatrix=F.clone(e,this._modelMatrix);let t=this._runtimePrimitive.boundingSphere;this._boundingVolume=ae.transform(t,this._modelMatrix,this._boundingVolume)}},boundingVolume:{get:function(){return this._boundingVolume}},cullFace:{get:function(){return this._cullFace},set:function(e){this._cullFace=e}}});bW.prototype.pushCommands=function(e,t){let n=e.passes;if(n.render){if(this._useDebugWireframe){t.push.apply(t,this._commandListDebugWireframe);return}if(this._classifiesTerrain&&t.push.apply(t,this._commandListTerrain),this._classifies3DTiles&&t.push.apply(t,this._commandList3DTiles),e.invertClassification&&this._classifies3DTiles){if(this._commandListIgnoreShow.length===0){let o=we.CESIUM_3D_TILE_CLASSIFICATION_IGNORE_SHOW,r=xW(this._command,o),s=Sse;s.length=0,s.push(r),this._commandListIgnoreShow=Dw(this,s,this._commandListIgnoreShow)}t.push.apply(t,this._commandListIgnoreShow)}}return n.pick&&(this._classifiesTerrain&&t.push.apply(t,this._commandListTerrainPicking),this._classifies3DTiles&&t.push.apply(t,this._commandList3DTilesPicking)),t};var Z2=bW;function $2(e){e=y(e,y.EMPTY_OBJECT);let t=e.command,n=e.primitiveRenderResources,i=n.model;this._model=i;let o=n.runtimePrimitive;this._runtimePrimitive=o;let r=t.pass===we.TRANSLUCENT,a=!o.primitive.material.doubleSided&&!r,c=n.hasSilhouette,u=!r&&!c,f=n.hasSkipLevelOfDetail&&!r,h=c;this._command=t,this._modelMatrix=F.clone(t.modelMatrix),this._boundingVolume=ae.clone(t.boundingVolume),this._modelMatrix2D=new F,this._boundingVolume2D=new ae,this._modelMatrix2DDirty=!1,this._backFaceCulling=t.renderState.cull.enabled,this._cullFace=t.renderState.cull.face,this._shadows=i.shadows,this._debugShowBoundingVolume=t.debugShowBoundingVolume,this._usesBackFaceCulling=a,this._needsTranslucentCommand=u,this._needsSkipLevelOfDetailCommands=f,this._needsSilhouetteCommands=h,this._originalCommand=void 0,this._translucentCommand=void 0,this._skipLodBackfaceCommand=void 0,this._skipLodStencilCommand=void 0,this._silhouetteModelCommand=void 0,this._silhouetteColorCommand=void 0,this._derivedCommands=[],this._has2DCommands=!1,V5e(this)}function Lp(e){this.command=e.command,this.updateShadows=e.updateShadows,this.updateBackFaceCulling=e.updateBackFaceCulling,this.updateCullFace=e.updateCullFace,this.updateDebugShowBoundingVolume=e.updateDebugShowBoundingVolume,this.is2D=y(e.is2D,!1),this.derivedCommand2D=void 0}Lp.clone=function(e){return new Lp({command:e.command,updateShadows:e.updateShadows,updateBackFaceCulling:e.updateBackFaceCulling,updateCullFace:e.updateCullFace,updateDebugShowBoundingVolume:e.updateDebugShowBoundingVolume,is2D:e.is2D,derivedCommand2D:e.derivedCommand2D})};function V5e(e){let t=e._command;t.modelMatrix=e._modelMatrix,t.boundingVolume=e._boundingVolume;let n=e._model,i=e._usesBackFaceCulling,o=e._derivedCommands;e._originalCommand=new Lp({command:t,updateShadows:!0,updateBackFaceCulling:i,updateCullFace:i,updateDebugShowBoundingVolume:!0,is2D:!1}),o.push(e._originalCommand),e._needsTranslucentCommand&&(e._translucentCommand=new Lp({command:q5e(t),updateShadows:!0,updateBackFaceCulling:!1,updateCullFace:!1,updateDebugShowBoundingVolume:!0}),o.push(e._translucentCommand)),e._needsSkipLevelOfDetailCommands&&(e._skipLodBackfaceCommand=new Lp({command:Q5e(t),updateShadows:!1,updateBackFaceCulling:!1,updateCullFace:i,updateDebugShowBoundingVolume:!1}),e._skipLodStencilCommand=new Lp({command:J5e(t,n),updateShadows:!0,updateBackFaceCulling:i,updateCullFace:i,updateDebugShowBoundingVolume:!0}),o.push(e._skipLodBackfaceCommand),o.push(e._skipLodStencilCommand)),e._needsSilhouetteCommands&&(e._silhouetteModelCommand=new Lp({command:Y5e(t,n),updateShadows:!0,updateBackFaceCulling:i,updateCullFace:i,updateDebugShowBoundingVolume:!0}),e._silhouetteColorCommand=new Lp({command:X5e(t,n),updateShadows:!1,updateBackFaceCulling:!1,updateCullFace:!1,updateDebugShowBoundingVolume:!1}),o.push(e._silhouetteModelCommand),o.push(e._silhouetteColorCommand))}Object.defineProperties($2.prototype,{command:{get:function(){return this._command}},runtimePrimitive:{get:function(){return this._runtimePrimitive}},model:{get:function(){return this._model}},primitiveType:{get:function(){return this._command.primitiveType}},modelMatrix:{get:function(){return this._modelMatrix},set:function(e){this._modelMatrix=F.clone(e,this._modelMatrix),this._modelMatrix2DDirty=!0,this._boundingVolume=ae.transform(this.runtimePrimitive.boundingSphere,this._modelMatrix,this._boundingVolume)}},boundingVolume:{get:function(){return this._boundingVolume}},shadows:{get:function(){return this._shadows},set:function(e){this._shadows=e,z5e(this)}},backFaceCulling:{get:function(){return this._backFaceCulling},set:function(e){this._backFaceCulling!==e&&(this._backFaceCulling=e,H5e(this))}},cullFace:{get:function(){return this._cullFace},set:function(e){this._cullFace!==e&&(this._cullFace=e,G5e(this))}},debugShowBoundingVolume:{get:function(){return this._debugShowBoundingVolume},set:function(e){this._debugShowBoundingVolume!==e&&(this._debugShowBoundingVolume=e,W5e(this))}}});function U5e(e,t){let n=e._modelMatrix;e._modelMatrix2D=F.clone(n,e._modelMatrix2D),e._modelMatrix2D[13]-=P.sign(n[13])*2*P.PI*t.mapProjection.ellipsoid.maximumRadius,e._boundingVolume2D=ae.transform(e.runtimePrimitive.boundingSphere,e._modelMatrix2D,e._boundingVolume2D)}function z5e(e){let t=e.shadows,n=xn.castShadows(t),i=xn.receiveShadows(t),o=e._derivedCommands;for(let r=0;r<o.length;++r){let s=o[r];if(s.updateShadows){let a=s.command;a.castShadows=n,a.receiveShadows=i}}}function H5e(e){let t=e.backFaceCulling,n=e._derivedCommands;for(let i=0;i<n.length;++i){let o=n[i];if(o.updateBackFaceCulling){let r=o.command,s=Ge(r.renderState,!0);s.cull.enabled=t,r.renderState=Ve.fromCache(s)}}}function G5e(e){let t=e.cullFace,n=e._derivedCommands;for(let i=0;i<n.length;++i){let o=n[i];if(o.updateCullFace){let r=o.command,s=Ge(r.renderState,!0);s.cull.face=t,r.renderState=Ve.fromCache(s)}}}function W5e(e){let t=e.debugShowBoundingVolume,n=e._derivedCommands;for(let i=0;i<n.length;++i){let o=n[i];if(o.updateDebugShowBoundingVolume){let r=o.command;r.debugShowBoundingVolume=t}}}$2.prototype.pushCommands=function(e,t){let n=vse(this,e);n&&!this._has2DCommands&&(j5e(this),this._has2DCommands=!0,this._modelMatrix2DDirty=!0),this._modelMatrix2DDirty&&(U5e(this,e),this._modelMatrix2DDirty=!1);let i=this.model.styleCommandsNeeded;if(!(this._needsTranslucentCommand&&l(i)&&(i!==em.ALL_OPAQUE&&VC(t,this._translucentCommand,n),i===em.ALL_TRANSLUCENT))){if(this._needsSkipLevelOfDetailCommands){let{tileset:o,tile:r}=this._model.content;if(o.hasMixedContent){r._finalResolution||VC(o._backfaceCommands,this._skipLodBackfaceCommand,n),K5e(this,r,n),VC(t,this._skipLodStencilCommand,n);return}}if(this._needsSilhouetteCommands){VC(t,this._silhouetteModelCommand,n);return}return VC(t,this._originalCommand,n),t}};$2.prototype.pushSilhouetteCommands=function(e,t){let n=vse(this,e);return VC(t,this._silhouetteColorCommand,n),t};function VC(e,t,n){e.push(t.command),n&&e.push(t.derivedCommand2D.command)}function vse(e,t){if(t.mode!==ne.SCENE2D||e.model._projectTo2D)return!1;let i=e.model.sceneGraph._boundingSphere2D,o=i.center.y-i.radius,r=i.center.y+i.radius,s=t.mapProjection.ellipsoid.maximumRadius*P.PI;return o<s&&r>s||o<-s&&r>-s}function kC(e,t){if(!l(t))return;let n=Lp.clone(t),i=$e.shallowClone(t.command);return i.modelMatrix=e._modelMatrix2D,i.boundingVolume=e._boundingVolume2D,n.command=i,n.updateShadows=!1,n.is2D=!0,t.derivedCommand2D=n,e._derivedCommands.push(n),n}function j5e(e){kC(e,e._originalCommand),kC(e,e._translucentCommand),kC(e,e._skipLodBackfaceCommand),kC(e,e._skipLodStencilCommand),kC(e,e._silhouetteModelCommand),kC(e,e._silhouetteColorCommand)}function q5e(e){let t=$e.shallowClone(e);t.pass=we.TRANSLUCENT;let n=Ge(e.renderState,!0);return n.cull.enabled=!1,n.depthMask=!1,n.blending=ln.ALPHA_BLEND,t.renderState=Ve.fromCache(n),t}function Y5e(e,t){let n=t._silhouetteId%255,i=$e.shallowClone(e),o=Ge(e.renderState,!0);return o.stencilTest={enabled:!0,frontFunction:te.ALWAYS,backFunction:te.ALWAYS,reference:n,mask:-1,frontOperation:{fail:te.KEEP,zFail:te.KEEP,zPass:te.REPLACE},backOperation:{fail:te.KEEP,zFail:te.KEEP,zPass:te.REPLACE}},t.isInvisible()&&(o.colorMask={red:!1,green:!1,blue:!1,alpha:!1}),i.renderState=Ve.fromCache(o),i}function X5e(e,t){let n=t._silhouetteId%255,i=$e.shallowClone(e),o=Ge(e.renderState,!0);o.cull.enabled=!1,(e.pass===we.TRANSLUCENT||t.silhouetteColor.alpha<1)&&(i.pass=we.TRANSLUCENT,o.depthMask=!1,o.blending=ln.ALPHA_BLEND),o.stencilTest={enabled:!0,frontFunction:te.NOTEQUAL,backFunction:te.NOTEQUAL,reference:n,mask:-1,frontOperation:{fail:te.KEEP,zFail:te.KEEP,zPass:te.KEEP},backOperation:{fail:te.KEEP,zFail:te.KEEP,zPass:te.KEEP}};let s=Ge(e.uniformMap);return s.model_silhouettePass=function(){return!0},i.renderState=Ve.fromCache(o),i.uniformMap=s,i.castShadows=!1,i.receiveShadows=!1,i}function K5e(e,t,n){let i=e._skipLodStencilCommand,o=i.command,r=t._selectionDepth,s=Z5e(o);if(r!==s){let a=$5e(r),c=Ge(o.renderState,!0);c.stencilTest.reference=a,o.renderState=Ve.fromCache(c),n&&(i.derivedCommand2D.renderState=c)}}function Z5e(e){return(e.renderState.stencilTest.reference&Vt.SKIP_LOD_MASK)>>>Vt.SKIP_LOD_BIT_SHIFT}function $5e(e){return Vt.CESIUM_3D_TILE_MASK|e<<Vt.SKIP_LOD_BIT_SHIFT}function Q5e(e){let t=$e.shallowClone(e),n=Ge(e.renderState,!0);n.cull.enabled=!0,n.cull.face=bi.FRONT,n.colorMask={red:!1,green:!1,blue:!1,alpha:!1},n.polygonOffset={enabled:!0,factor:5,units:5};let i=Ge(t.uniformMap),o=new U(5,5);return i.u_polygonOffset=function(){return o},t.renderState=Ve.fromCache(n),t.uniformMap=i,t.castShadows=!1,t.receiveShadows=!1,t}function J5e(e){let t=$e.shallowClone(e),n=Ge(e.renderState,!0),{stencilTest:i}=n;return i.enabled=!0,i.mask=Vt.SKIP_LOD_MASK,i.reference=Vt.CESIUM_3D_TILE_MASK,i.frontFunction=Vn.GREATER_OR_EQUAL,i.frontOperation.zPass=ut.REPLACE,i.backFunction=Vn.GREATER_OR_EQUAL,i.backOperation.zPass=ut.REPLACE,n.stencilMask=Vt.CESIUM_3D_TILE_MASK|Vt.SKIP_LOD_MASK,t.renderState=Ve.fromCache(n),t}var Q2=$2;var J2=`precision highp float;
czm_modelVertexOutput defaultVertexOutput(vec3 positionMC) {
czm_modelVertexOutput vsOutput;
vsOutput.positionMC = positionMC;
vsOutput.pointSize = 1.0;
return vsOutput;
}
void main()
{
// Initialize the attributes struct with all
// attributes except quantized ones.
ProcessedAttributes attributes;
initializeAttributes(attributes);
// Dequantize the quantized ones and add them to the
// attributes struct.
#ifdef USE_DEQUANTIZATION
dequantizationStage(attributes);
#endif
#ifdef HAS_MORPH_TARGETS
morphTargetsStage(attributes);
#endif
#ifdef HAS_SKINNING
skinningStage(attributes);
#endif
#ifdef HAS_PRIMITIVE_OUTLINE
primitiveOutlineStage();
#endif
// Compute the bitangent according to the formula in the glTF spec.
// Normal and tangents can be affected by morphing and skinning, so
// the bitangent should not be computed until their values are finalized.
#ifdef HAS_BITANGENTS
attributes.bitangentMC = normalize(cross(attributes.normalMC, attributes.tangentMC) * attributes.tangentSignMC);
#endif
FeatureIds featureIds;
featureIdStage(featureIds, attributes);
#ifdef HAS_SELECTED_FEATURE_ID
SelectedFeature feature;
selectedFeatureIdStage(feature, featureIds);
// Handle any show properties that come from the style.
cpuStylingStage(attributes.positionMC, feature);
#endif
#if defined(USE_2D_POSITIONS) || defined(USE_2D_INSTANCING)
// The scene mode 2D pipeline stage and instancing stage add a different
// model view matrix to accurately project the model to 2D. However, the
// output positions and normals should be transformed by the 3D matrices
// to keep the data the same for the fragment shader.
mat4 modelView = czm_modelView3D;
mat3 normal = czm_normal3D;
#else
// These are used for individual model projection because they will
// automatically change based on the scene mode.
mat4 modelView = czm_modelView;
mat3 normal = czm_normal;
#endif
// Update the position for this instance in place
#ifdef HAS_INSTANCING
// The legacy instance stage is used when rendering i3dm models that
// encode instances transforms in world space, as opposed to glTF models
// that use EXT_mesh_gpu_instancing, where instance transforms are encoded
// in object space.
#ifdef USE_LEGACY_INSTANCING
mat4 instanceModelView;
mat3 instanceModelViewInverseTranspose;
legacyInstancingStage(attributes, instanceModelView, instanceModelViewInverseTranspose);
modelView = instanceModelView;
normal = instanceModelViewInverseTranspose;
#else
instancingStage(attributes);
#endif
#ifdef USE_PICKING
v_pickColor = a_pickColor;
#endif
#endif
Metadata metadata;
MetadataClass metadataClass;
MetadataStatistics metadataStatistics;
metadataStage(metadata, metadataClass, metadataStatistics, attributes);
#ifdef HAS_VERTICAL_EXAGGERATION
verticalExaggerationStage(attributes);
#endif
#ifdef HAS_CUSTOM_VERTEX_SHADER
czm_modelVertexOutput vsOutput = defaultVertexOutput(attributes.positionMC);
customShaderStage(vsOutput, attributes, featureIds, metadata, metadataClass, metadataStatistics);
#endif
// Compute the final position in each coordinate system needed.
// This returns the value that will be assigned to gl_Position.
vec4 positionClip = geometryStage(attributes, modelView, normal);
// This must go after the geometry stage as it needs v_positionWC
#ifdef HAS_ATMOSPHERE
atmosphereStage(attributes);
#endif
#ifdef ENABLE_CLIPPING_POLYGONS
modelClippingPolygonsStage(attributes);
#endif
#ifdef HAS_SILHOUETTE
silhouetteStage(attributes, positionClip);
#endif
#ifdef HAS_POINT_CLOUD_SHOW_STYLE
float show = pointCloudShowStylingStage(attributes, metadata);
#else
float show = 1.0;
#endif
#ifdef HAS_POINT_CLOUD_BACK_FACE_CULLING
show *= pointCloudBackFaceCullingStage();
#endif
#ifdef HAS_POINT_CLOUD_COLOR_STYLE
v_pointCloudColor = pointCloudColorStylingStage(attributes, metadata);
#endif
#ifdef PRIMITIVE_TYPE_POINTS
#ifdef HAS_CUSTOM_VERTEX_SHADER
gl_PointSize = vsOutput.pointSize;
#elif defined(HAS_POINT_CLOUD_POINT_SIZE_STYLE) || defined(HAS_POINT_CLOUD_ATTENUATION)
gl_PointSize = pointCloudPointSizeStylingStage(attributes, metadata);
#else
gl_PointSize = 1.0;
#endif
gl_PointSize *= show;
#endif
// Important NOT to compute gl_Position = show * positionClip or we hit:
// https://github.com/CesiumGS/cesium/issues/11270
//
// We will discard points with v_pointCloudShow == 0 in the fragment shader.
gl_Position = positionClip;
#ifdef HAS_POINT_CLOUD_SHOW_STYLE
v_pointCloudShow = show;
#endif
}
`;var eB=`
precision highp float;
czm_modelMaterial defaultModelMaterial()
{
czm_modelMaterial material;
material.diffuse = vec3(0.0);
material.specular = vec3(1.0);
material.roughness = 1.0;
material.occlusion = 1.0;
material.normalEC = vec3(0.0, 0.0, 1.0);
material.emissive = vec3(0.0);
material.alpha = 1.0;
return material;
}
vec4 handleAlpha(vec3 color, float alpha)
{
#ifdef ALPHA_MODE_MASK
if (alpha < u_alphaCutoff) {
discard;
}
#endif
return vec4(color, alpha);
}
SelectedFeature selectedFeature;
void main()
{
#ifdef HAS_POINT_CLOUD_SHOW_STYLE
if (v_pointCloudShow == 0.0)
{
discard;
}
#endif
#ifdef HAS_MODEL_SPLITTER
modelSplitterStage();
#endif
czm_modelMaterial material = defaultModelMaterial();
ProcessedAttributes attributes;
geometryStage(attributes);
FeatureIds featureIds;
featureIdStage(featureIds, attributes);
Metadata metadata;
MetadataClass metadataClass;
MetadataStatistics metadataStatistics;
metadataStage(metadata, metadataClass, metadataStatistics, attributes);
//========================================================================
// When not picking metadata START
#ifndef METADATA_PICKING_ENABLED
#ifdef HAS_SELECTED_FEATURE_ID
selectedFeatureIdStage(selectedFeature, featureIds);
#endif
#ifndef CUSTOM_SHADER_REPLACE_MATERIAL
materialStage(material, attributes, selectedFeature);
#endif
#ifdef HAS_CUSTOM_FRAGMENT_SHADER
customShaderStage(material, attributes, featureIds, metadata, metadataClass, metadataStatistics);
#endif
lightingStage(material, attributes);
#ifdef HAS_SELECTED_FEATURE_ID
cpuStylingStage(material, selectedFeature);
#endif
#ifdef HAS_MODEL_COLOR
modelColorStage(material);
#endif
#ifdef HAS_PRIMITIVE_OUTLINE
primitiveOutlineStage(material);
#endif
vec4 color = handleAlpha(material.diffuse, material.alpha);
// When not picking metadata END
//========================================================================
#else
//========================================================================
// When picking metadata START
vec4 metadataValues = vec4(0.0, 0.0, 0.0, 0.0);
metadataPickingStage(metadata, metadataClass, metadataValues);
vec4 color = metadataValues;
#endif
// When picking metadata END
//========================================================================
#ifdef HAS_CLIPPING_PLANES
modelClippingPlanesStage(color);
#endif
#ifdef ENABLE_CLIPPING_POLYGONS
modelClippingPolygonsStage();
#endif
//========================================================================
// When not picking metadata START
#ifndef METADATA_PICKING_ENABLED
#if defined(HAS_SILHOUETTE) && defined(HAS_NORMALS)
silhouetteStage(color);
#endif
#ifdef HAS_ATMOSPHERE
atmosphereStage(color, attributes);
#endif
#endif
// When not picking metadata END
//========================================================================
out_FragColor = color;
}
`;function wse(){}wse.buildModelDrawCommand=function(e,t){let n=e.shaderBuilder,i=e6e(e,n,t),o=t6e(e,i,t),r=e.model;return l(r.classificationType)?new Z2({primitiveRenderResources:e,command:o}):new Q2({primitiveRenderResources:e,command:o})};function e6e(e,t,n){t.addVertexLines(J2),t.addFragmentLines(eB);let i=e.model,o=t.buildShaderProgram(n.context);return i._pipelineResources.push(o),o}function t6e(e,t,n){let i=n6e(e),o=new ni({context:n.context,indexBuffer:i,attributes:e.attributes}),r=e.model;r._pipelineResources.push(o);let s=e.alphaOptions.pass,a=r.sceneGraph,c=n.mode===ne.SCENE3D,u,f;if(!c&&!n.scene3DOnly&&r._projectTo2D)u=F.multiplyTransformation(a._computedModelMatrix,e.runtimeNode.computedTransform,new F),f=e.runtimePrimitive.boundingSphere2D;else{let T=c?a._computedModelMatrix:a._computedModelMatrix2D;u=F.multiplyTransformation(T,e.runtimeNode.computedTransform,new F),f=ae.transform(e.boundingSphere,u)}let h=Ge(Ve.fromCache(e.renderStateOptions),!0);h.cull.face=Xt.getCullFace(u,e.primitiveType),h=Ve.fromCache(h);let p=l(r.classificationType),_=p?!1:xn.castShadows(r.shadows),m=p?!1:xn.receiveShadows(r.shadows),x=p?void 0:e.pickId;return new $e({boundingVolume:f,modelMatrix:u,uniformMap:e.uniformMap,renderState:h,vertexArray:o,shaderProgram:t,cull:r.cull,pass:s,count:e.count,owner:r,pickId:x,pickMetadataAllowed:!0,instanceCount:e.instanceCount,primitiveType:e.primitiveType,debugShowBoundingVolume:r.debugShowBoundingVolume,castShadows:_,receiveShadows:m})}function n6e(e){let t=e.wireframeIndexBuffer;if(l(t))return t;let n=e.indices;if(l(n))return n.buffer}var tB=wse;function lu(e){e=y(e,y.EMPTY_OBJECT);let t=e.modelComponents;this._model=e.model,this._components=t,this._pipelineStages=[],this._updateStages=[],this._runtimeNodes=[],this._rootNodes=[],this._skinnedNodes=[],this._runtimeSkins=[],this.modelPipelineStages=[],this._boundingSphere=void 0,this._boundingSphere2D=void 0,this._computedModelMatrix=F.clone(F.IDENTITY),this._computedModelMatrix2D=F.clone(F.IDENTITY),this._axisCorrectionMatrix=Xt.getAxisCorrectionMatrix(t.upAxis,t.forwardAxis,new F),this._runtimeArticulations={},i6e(this)}Object.defineProperties(lu.prototype,{components:{get:function(){return this._components}},computedModelMatrix:{get:function(){return this._computedModelMatrix}},axisCorrectionMatrix:{get:function(){return this._axisCorrectionMatrix}},boundingSphere:{get:function(){return this._boundingSphere}}});function i6e(e){let t=e._components,n=t.scene,o=e._model.modelMatrix;Dse(e,o);let r=t.articulations,s=r.length,a=e._runtimeArticulations;for(let C=0;C<s;C++){let A=r[C],S=new kF({articulation:A,sceneGraph:e}),v=S.name;a[v]=S}let c=t.nodes,u=c.length;e._runtimeNodes=new Array(u);let h=n.nodes.length,p=F.IDENTITY;for(let C=0;C<h;C++){let A=n.nodes[C],S=Ise(e,A,p);e._rootNodes.push(S)}let _=t.skins,m=e._runtimeSkins,x=_.length;for(let C=0;C<x;C++){let A=_[C];m.push(new B2({skin:A,sceneGraph:e}))}let b=e._skinnedNodes,T=b.length;for(let C=0;C<T;C++){let A=b[C],S=e._runtimeNodes[A],D=c[A].skin.index;S._runtimeSkin=m[D],S.updateJointMatrices()}e.applyArticulations()}function Dse(e,t){let n=e._components,i=e._model;e._computedModelMatrix=F.multiplyTransformation(t,n.transform,e._computedModelMatrix),e._computedModelMatrix=F.multiplyTransformation(e._computedModelMatrix,e._axisCorrectionMatrix,e._computedModelMatrix),e._computedModelMatrix=F.multiplyByUniformScale(e._computedModelMatrix,i.computedScale,e._computedModelMatrix)}var o6e=new d;function r6e(e,t){let n=e._computedModelMatrix,i=F.getTranslation(n,o6e);if(!d.equals(i,d.ZERO))e._computedModelMatrix2D=Ot.basisTo2D(t.mapProjection,n,e._computedModelMatrix2D);else{let o=e.boundingSphere.center,r=Ot.ellipsoidTo2DModelMatrix(t.mapProjection,o,e._computedModelMatrix2D);e._computedModelMatrix2D=F.multiply(r,n,e._computedModelMatrix2D)}e._boundingSphere2D=ae.transform(e._boundingSphere,e._computedModelMatrix2D,e._boundingSphere2D)}function Ise(e,t,n){let i=[],o=Xt.getNodeTransform(t),r=t.children.length;for(let f=0;f<r;f++){let h=t.children[f],p=F.multiplyTransformation(n,o,new F),_=Ise(e,h,p);i.push(_)}let s=new JF({node:t,transform:o,transformToRoot:n,children:i,sceneGraph:e}),a=t.primitives.length;for(let f=0;f<a;f++)s.runtimePrimitives.push(new F2({primitive:t.primitives[f],node:t,model:e._model}));let c=t.index;e._runtimeNodes[c]=s,l(t.skin)&&e._skinnedNodes.push(c);let u=t.name;if(l(u)){let f=e._model,h=new jF(f,s);f._nodesByName[u]=h}return c}var s6e=new d,a6e=new d,c6e=new d,l6e=new d;lu.prototype.buildDrawCommands=function(e){let t=this._model,n=new V2(t);t.statistics.clear(),this.configurePipeline(e);let i=this.modelPipelineStages,o,r,s;for(o=0;o<i.length;o++)i[o].process(n,t,e);let a=d.fromElements(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE,s6e),c=d.fromElements(-Number.MAX_VALUE,-Number.MAX_VALUE,-Number.MAX_VALUE,a6e);for(o=0;o<this._runtimeNodes.length;o++){let u=this._runtimeNodes[o];if(!l(u))continue;u.configurePipeline();let f=u.pipelineStages,h=new Y2(n,u);for(r=0;r<f.length;r++)f[r].process(h,u.node,e);let p=u.computedTransform;for(r=0;r<u.runtimePrimitives.length;r++){let _=u.runtimePrimitives[r];_.configurePipeline(e);let m=_.pipelineStages,x=new K2(h,_);for(s=0;s<m.length;s++)m[s].process(x,_.primitive,e);_.boundingSphere=ae.clone(x.boundingSphere,new ae);let b=F.multiplyByPoint(p,x.positionMin,c6e),T=F.multiplyByPoint(p,x.positionMax,l6e);d.minimumByComponent(a,b,a),d.maximumByComponent(c,T,c);let C=tB.buildModelDrawCommand(x,e);_.drawCommand=C}}this._boundingSphere=ae.fromCornerPoints(a,c,new ae),this._boundingSphere=ae.transformWithoutScale(this._boundingSphere,this._axisCorrectionMatrix,this._boundingSphere),this._boundingSphere=ae.transform(this._boundingSphere,this._components.transform,this._boundingSphere),t._boundingSphere=ae.transform(this._boundingSphere,t.modelMatrix,t._boundingSphere),t._initialRadius=t._boundingSphere.radius,t._boundingSphere.radius*=t._clampedScale};lu.prototype.configurePipeline=function(e){let t=this.modelPipelineStages;t.length=0;let n=this._model,i=e.fog.enabled&&e.fog.renderable;l(n.color)&&t.push(yx),!l(n.classificationType)&&(n.imageBasedLighting.enabled&&t.push(NF),n.isClippingEnabled()&&t.push(zF),n.isClippingPolygonsEnabled()&&t.push(WF),n.hasSilhouette(e)&&t.push(G2),l(n.splitDirection)&&n.splitDirection!==Gr.NONE&&t.push(q2),gr.is3DTiles(n.type)&&t.push(PF),i&&t.push(MF))};lu.prototype.update=function(e,t){let n,i,o;for(n=0;n<this._runtimeNodes.length;n++){let r=this._runtimeNodes[n];if(!l(r))continue;for(i=0;i<r.updateStages.length;i++)r.updateStages[i].update(r,this,e);let s=e.mode!==ne.SCENE3D&&this._model._projectTo2D;for(t&&!s&&this.updateJointMatrices(),i=0;i<r.runtimePrimitives.length;i++){let a=r.runtimePrimitives[i];for(o=0;o<a.updateStages.length;o++)a.updateStages[o].update(a,this)}}};lu.prototype.updateModelMatrix=function(e,t){Dse(this,e),t.mode!==ne.SCENE3D&&r6e(this,t);let n=this._rootNodes;for(let i=0;i<n.length;i++){let o=this._runtimeNodes[n[i]];o._transformDirty=!0}};lu.prototype.updateJointMatrices=function(){let e=this._skinnedNodes,t=e.length;for(let n=0;n<t;n++){let i=e[n];this._runtimeNodes[i].updateJointMatrices()}};function Pse(e,t,n,i,o){if(n&&!t.show)return;let r=t.children.length;for(let c=0;c<r;c++){let u=t.getChild(c);Pse(e,u,n,i,o)}let s=t.runtimePrimitives,a=s.length;for(let c=0;c<a;c++){let u=s[c];i(u,o)}}function nB(e,t,n,i){let o=e._rootNodes,r=o.length;for(let s=0;s<r;s++){let a=o[s],c=e._runtimeNodes[a];Pse(e,c,t,n,i)}}var u6e={backFaceCulling:void 0};lu.prototype.updateBackFaceCulling=function(e){let t=u6e;t.backFaceCulling=e,nB(this,!1,f6e,t)};function f6e(e,t){let n=e.drawCommand;n.backFaceCulling=t.backFaceCulling}var d6e={shadowMode:void 0};lu.prototype.updateShadows=function(e){let t=d6e;t.shadowMode=e,nB(this,!1,h6e,t)};function h6e(e,t){let n=e.drawCommand;n.shadows=t.shadowMode}var m6e={debugShowBoundingVolume:void 0};lu.prototype.updateShowBoundingVolume=function(e){let t=m6e;t.debugShowBoundingVolume=e,nB(this,!1,p6e,t)};function p6e(e,t){let n=e.drawCommand;n.debugShowBoundingVolume=t.debugShowBoundingVolume}var Rse=[],g6e={frameState:void 0,hasSilhouette:void 0};lu.prototype.pushDrawCommands=function(e){let t=Rse;t.length=0;let n=g6e;n.hasSilhouette=this._model.hasSilhouette(e),n.frameState=e,nB(this,!0,_6e,n),e.commandList.push.apply(e.commandList,t)};function _6e(e,t){let n=t.frameState,i=t.hasSilhouette,o=n.passes,r=Rse,s=e.drawCommand;s.pushCommands(n,n.commandList),i&&!o.pick&&s.pushSilhouetteCommands(n,r)}lu.prototype.setArticulationStage=function(e,t){let n=e.split(" ");if(n.length!==2)return;let i=n[0],o=n[1],r=this._runtimeArticulations[i];l(r)&&r.setArticulationStage(o,t)};lu.prototype.applyArticulations=function(){let e=this._runtimeArticulations;for(let t in e)e.hasOwnProperty(t)&&e[t].apply()};var iB=lu;function k_(){this.pointsLength=0,this.trianglesLength=0,this.geometryByteLength=0,this.texturesByteLength=0,this.propertyTablesByteLength=0,this._bufferIdSet={},this._textureIdByteLengths={},this._batchTextureIdMap=new St}Object.defineProperties(k_.prototype,{batchTexturesByteLength:{get:function(){let e=this._batchTextureIdMap.length,t=this._batchTextureIdMap.values,n=0;for(let i=0;i<e;i++)n+=t[i].byteLength;return n}}});k_.prototype.clear=function(){this.pointsLength=0,this.trianglesLength=0,this.geometryByteLength=0,this.texturesByteLength=0,this.propertyTablesByteLength=0,this._bufferIdSet={},this._textureIdByteLengths={},this._batchTextureIdMap.removeAll()};k_.prototype.addBuffer=function(e,t){if(!this._bufferIdSet.hasOwnProperty(e._id)){let n=t?2:1;this.geometryByteLength+=e.sizeInBytes*n}this._bufferIdSet[e._id]=!0};k_.prototype.addTexture=function(e){this._textureIdByteLengths.hasOwnProperty(e._id)||(this.texturesByteLength+=e.sizeInBytes,this._textureIdByteLengths[e._id]=e.sizeInBytes)};k_.prototype.getTextureIds=function(){return Object.keys(this._textureIdByteLengths)};k_.prototype.getTextureByteLengthById=function(e){return this._textureIdByteLengths[e]};k_.prototype.addBatchTexture=function(e){this._batchTextureIdMap.contains(e._id)||this._batchTextureIdMap.set(e._id,e)};var oB=k_;var Nse=Ur(XP(),1);var Ose={},Ax=Uint32Array.BYTES_PER_ELEMENT;Ose.parse=function(e,t){t=y(t,0);let n=new Uint8Array(e),i=new DataView(e);t+=Ax;let o=i.getUint32(t,!0);if(o!==1)throw new re(`Only Point Cloud tile version 1 is supported. Version ${o} is not.`);t+=Ax,t+=Ax;let r=i.getUint32(t,!0);if(r===0)throw new re("Feature table must have a byte length greater than zero");t+=Ax;let s=i.getUint32(t,!0);t+=Ax;let a=i.getUint32(t,!0);t+=Ax;let c=i.getUint32(t,!0);t+=Ax;let u=Bo(n,t,r);t+=r;let f=new Uint8Array(e,t,s);t+=s;let h,p;a>0&&(h=Bo(n,t,a),t+=a,c>0&&(p=new Uint8Array(e,t,c),t+=c));let _=new Qh(u,f),m=_.getGlobalProperty("POINTS_LENGTH");if(_.featuresLength=m,!l(m))throw new re("Feature table global property: POINTS_LENGTH must be defined");let x=_.getGlobalProperty("RTC_CENTER",X.FLOAT,3);l(x)&&(x=d.unpack(x));let b=y6e(_,h);if(b.rtcCenter=x,b.pointsLength=m,!b.hasPositions){let T=x6e(_);b.positions=T,b.hasPositions=b.hasPositions||l(T)}if(!b.hasPositions)throw new re("Either POSITION or POSITION_QUANTIZED must be defined.");if(!b.hasNormals){let T=T6e(_);b.normals=T,b.hasNormals=b.hasNormals||l(T)}if(!b.hasColors){let T=b6e(_);b.colors=T,b.hasColors=b.hasColors||l(T),b.hasConstantColor=l(b.constantColor),b.isTranslucent=l(T)&&T.isTranslucent}if(!b.hasBatchIds){let T=C6e(_);b.batchIds=T,b.hasBatchIds=b.hasBatchIds||l(T)}if(b.hasBatchIds){let T=_.getGlobalProperty("BATCH_LENGTH");if(!l(T))throw new re("Global property: BATCH_LENGTH must be defined when BATCH_ID is defined.");b.batchLength=T}return l(p)&&(p=new Uint8Array(p),b.batchTableJson=h,b.batchTableBinary=p),b};function y6e(e,t){let n=e.json,i,o,r,s=l(n.extensions)?n.extensions["3DTILES_draco_point_compression"]:void 0,a=l(t)&&l(t.extensions)?t.extensions["3DTILES_draco_point_compression"]:void 0;l(a)&&(r=a.properties);let c,u,f,h,p;if(l(s)){o=s.properties;let m=s.byteOffset,x=s.byteLength;if(!l(o)||!l(m)||!l(x))throw new re("Draco properties, byteOffset, and byteLength must be defined");i=e.buffer.slice(m,m+x),c=l(o.POSITION),u=l(o.RGB)||l(o.RGBA),f=l(o.NORMAL),h=l(o.BATCH_ID),p=l(o.RGBA)}let _;return l(i)&&(_={buffer:i,featureTableProperties:o,batchTableProperties:r,properties:xt(o,r),dequantizeInShader:!0}),{draco:_,hasPositions:c,hasColors:u,isTranslucent:p,hasNormals:f,hasBatchIds:h}}function x6e(e){let t=e.json,n;if(l(t.POSITION))return n=e.getPropertyArray("POSITION",X.FLOAT,3),{name:At.POSITION,semantic:At.POSITION,typedArray:n,isQuantized:!1,componentDatatype:X.FLOAT,type:tn.VEC3};if(l(t.POSITION_QUANTIZED)){n=e.getPropertyArray("POSITION_QUANTIZED",X.UNSIGNED_SHORT,3);let i=e.getGlobalProperty("QUANTIZED_VOLUME_SCALE",X.FLOAT,3);if(!l(i))throw new re("Global property: QUANTIZED_VOLUME_SCALE must be defined for quantized positions.");let o=65535,r=e.getGlobalProperty("QUANTIZED_VOLUME_OFFSET",X.FLOAT,3);if(!l(r))throw new re("Global property: QUANTIZED_VOLUME_OFFSET must be defined for quantized 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i=e.getGlobalProperty("CONSTANT_RGBA",X.UNSIGNED_BYTE,4),o=i[3],r=z.fromBytes(i[0],i[1],i[2],o),s=o<255;return{name:At.COLOR,semantic:At.COLOR,setIndex:0,constantColor:r,componentDatatype:X.FLOAT,type:tn.VEC4,isQuantized:!1,isTranslucent:s}}}function T6e(e){let t=e.json,n;if(l(t.NORMAL))return n=e.getPropertyArray("NORMAL",X.FLOAT,3),{name:At.NORMAL,semantic:At.NORMAL,typedArray:n,octEncoded:!1,octEncodedZXY:!1,componentDatatype:X.FLOAT,type:tn.VEC3};if(l(t.NORMAL_OCT16P))return n=e.getPropertyArray("NORMAL_OCT16P",X.UNSIGNED_BYTE,2),{name:At.NORMAL,semantic:At.NORMAL,typedArray:n,octEncoded:!0,octEncodedZXY:!1,quantizedRange:(1<<8)-1,quantizedType:tn.VEC2,quantizedComponentDatatype:X.UNSIGNED_BYTE,componentDatatype:X.FLOAT,type:tn.VEC3}}function C6e(e){let t=e.json;if(l(t.BATCH_ID)){let n=e.getPropertyArray("BATCH_ID",X.UNSIGNED_SHORT,1);return{name:At.FEATURE_ID,semantic:At.FEATURE_ID,setIndex:0,typedArray:n,componentDatatype:X.fromTypedArray(n),type:tn.SCALAR}}}var UC=Ose;var A6e=bn.Components,E6e=bn.Scene,S6e=bn.Node,v6e=bn.Primitive,w6e=bn.Attribute,Mse=bn.Quantization,D6e=bn.FeatureIdAttribute,I6e=bn.Material,P6e=bn.MetallicRoughness;function V_(e){e=y(e,y.EMPTY_OBJECT);let t=e.arrayBuffer,n=y(e.byteOffset,0);this._arrayBuffer=t,this._byteOffset=n,this._loadAttributesFor2D=y(e.loadAttributesFor2D,!1),this._parsedContent=void 0,this._decodePromise=void 0,this._decodedAttributes=void 0,this._promise=void 0,this._error=void 0,this._state=pt.UNLOADED,this._buffers=[],this._components=void 0,this._transform=F.IDENTITY}l(Object.create)&&(V_.prototype=Object.create(Ki.prototype),V_.prototype.constructor=V_);Object.defineProperties(V_.prototype,{cacheKey:{get:function(){}},components:{get:function(){return this._components}},transform:{get:function(){return this._transform}}});V_.prototype.load=function(){if(l(this._promise))return this._promise;this._parsedContent=UC.parse(this._arrayBuffer,this._byteOffset),this._state=pt.PROCESSING,this._promise=Promise.resolve(this)};V_.prototype.process=function(e){if(l(this._error)){let t=this._error;throw this._error=void 0,t}if(this._state===pt.READY)return!0;if(this._state===pt.PROCESSING){if(l(this._decodePromise))return!1;this._decodePromise=R6e(this,e.context)}return!1};function R6e(e,t){let i=e._parsedContent.draco,o;if(l(i)?o=h_.decodePointCloud(i,t):o=Promise.resolve(),!!l(o))return e._decodePromise=o,o.then(function(r){if(!e.isDestroyed())return l(r)&&O6e(e,i,r),G6e(e,t),e._state=pt.READY,e}).catch(function(r){e.unload(),e._state=pt.FAILED;let s="Failed to load Draco pnts";e._error=e.getError(s,r)})}function O6e(e,t,n){e._state=pt.READY;let i=e._parsedContent,o;if(l(n.POSITION)){if(o={name:"POSITION",semantic:At.POSITION,typedArray:n.POSITION.array,componentDatatype:X.FLOAT,type:tn.VEC3,isQuantized:!1},l(n.POSITION.data.quantization)){let a=n.POSITION.data.quantization,c=a.range,u=d.fromElements(c,c,c),f=d.unpack(a.minValues),h=(1<<a.quantizationBits)-1;o.isQuantized=!0,o.quantizedRange=h,o.quantizedVolumeOffset=f,o.quantizedVolumeScale=u,o.quantizedComponentDatatype=h<=255?X.UNSIGNED_BYTE:X.UNSIGNED_SHORT,o.quantizedType=tn.VEC3}i.positions=o}if(l(n.NORMAL)){if(o={name:"NORMAL",semantic:At.NORMAL,typedArray:n.NORMAL.array,componentDatatype:X.FLOAT,type:tn.VEC3,isQuantized:!1,octEncoded:!1,octEncodedZXY:!1},l(n.NORMAL.data.quantization)){let a=(1<<n.NORMAL.data.quantization.quantizationBits)-1;o.quantizedRange=a,o.octEncoded=!0,o.octEncodedZXY=!0,o.quantizedComponentDatatype=X.UNSIGNED_BYTE,o.quantizedType=tn.VEC2}i.normals=o}if(l(n.RGBA)?i.colors={name:"COLOR",semantic:At.COLOR,setIndex:0,typedArray:n.RGBA.array,componentDatatype:X.UNSIGNED_BYTE,type:tn.VEC4,normalized:!0,isTranslucent:!0}:l(n.RGB)&&(i.colors={name:"COLOR",semantic:At.COLOR,setIndex:0,typedArray:n.RGB.array,componentDatatype:X.UNSIGNED_BYTE,type:tn.VEC3,normalized:!0,isTranslucent:!1}),l(n.BATCH_ID)){let a=n.BATCH_ID.array;i.batchIds={name:"_FEATURE_ID",semantic:At.FEATURE_ID,setIndex:0,typedArray:a,componentDatatype:X.fromTypedArray(a),type:tn.SCALAR}}let r=i.batchTableJson,s=t.batchTableProperties;for(let a in s)if(s.hasOwnProperty(a)){let c=n[a];l(r)||(r={}),i.hasDracoBatchTable=!0;let u=c.data;r[a]={byteOffset:u.byteOffset,type:M6e(u.componentsPerAttribute),componentType:L6e(u.componentDatatype),typedArray:c.array}}i.batchTableJson=r}function M6e(e){switch(e){case 1:return"SCALAR";case 2:return"VEC2";case 3:return"VEC3";case 4:return"VEC4"}}function L6e(e){switch(e){case te.BYTE:return"BYTE";case te.UNSIGNED_BYTE:return"UNSIGNED_BYTE";case te.SHORT:return"SHORT";case te.UNSIGNED_SHORT:return"UNSIGNED_SHORT";case te.INT:return"INT";case te.UNSIGNED_INT:return"UNSIGNED_INT";case te.DOUBLE:return"DOUBLE";case te.FLOAT:return"FLOAT"}}function Iw(e,t,n){let i=t.typedArray,o;if(t.octEncoded&&(o=new Mse,o.octEncoded=t.octEncoded,o.octEncodedZXY=t.octEncodedZXY,o.normalizationRange=t.quantizedRange,o.type=t.quantizedType,o.componentDatatype=t.quantizedComponentDatatype),t.isQuantized){o=new Mse;let a=t.quantizedRange;o.normalizationRange=a,o.quantizedVolumeOffset=d.ZERO;let c=t.quantizedVolumeScale;o.quantizedVolumeDimensions=c,o.quantizedVolumeStepSize=d.divideByScalar(c,a,new d),o.componentDatatype=t.quantizedComponentDatatype,o.type=t.quantizedType}let r=new w6e;if(r.name=t.name,r.semantic=t.semantic,r.setIndex=t.setIndex,r.componentDatatype=t.componentDatatype,r.type=t.type,r.normalized=y(t.normalized,!1),r.min=t.min,r.max=t.max,r.quantization=o,t.isRGB565&&(i=Ln.decodeRGB565(i)),l(t.constantColor)){let a=new Array(4);r.constant=z.pack(t.constantColor,a)}else{let a=_t.createVertexBuffer({typedArray:i,context:n,usage:Fe.STATIC_DRAW});a.vertexArrayDestroyable=!1,e._buffers.push(a),r.buffer=a}let s=e._loadAttributesFor2D;return r.semantic===At.POSITION&&s&&(r.typedArray=i),r}var Lse,rB;function N6e(e){if(!l(rB)){Lse=new Nse.default(0),rB=new Array(e);for(let t=0;t<e;++t)rB[t]=Lse.random()}return rB}var F6e=new d,B6e=new d,k6e=new d;function V6e(e){let t=e.typedArray,n=20,i=t.length/3,o=Math.min(i,n),r=N6e(n),s=Number.MAX_VALUE,a=-Number.MAX_VALUE,c=d.fromElements(s,s,s,F6e),u=d.fromElements(a,a,a,B6e),f,h,p;if(e.isQuantized)c=d.ZERO,u=e.quantizedVolumeScale;else 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a=n[s],c=_t.createVertexBuffer({typedArray:a.typedArray,context:i,usage:Fe.STATIC_DRAW});c.vertexArrayDestroyable=!1,e._buffers.push(c),a.buffer=c,a.typedArray=void 0,o.push(a)}t.propertyAttributeIds=[0]}V_.prototype.unload=function(){let e=this._buffers;for(let t=0;t<e.length;t++)e[t].destroy();e.length=0,this._components=void 0,this._parsedContent=void 0,this._arrayBuffer=void 0};var sB=V_;var j6e=new d,q6e=new d,Y6e=new d,X6e=new F,K6e=new F,Z6e=new F,$6e=new fe,Q6e=new ae;function Pw(e,t,n,i,o,r,s){if(!e._ready||n.mode===ne.MORPHING)return;let a=Number.MAX_VALUE,c=e.sceneGraph,u=c._runtimeNodes;for(let f=0;f<u.length;f++){let h=u[f],p=h.node,_=F.clone(h.computedTransform,X6e),m=F.clone(c.computedModelMatrix,K6e),x=p.instances;l(x)&&x.transformInWorldSpace&&(m=F.multiplyTransformation(e.modelMatrix,c.components.transform,m),_=F.multiplyTransformation(c.axisCorrectionMatrix,h.computedTransform,_));let b=F.multiplyTransformation(m,_,Z6e);n.mode!==ne.SCENE3D&&(b=Ot.basisTo2D(n.mapProjection,b,b));let T=[];if(l(x)){let A=x.attributes[0].count,S=x.attributes[0].componentDatatype,v=12,D=h.transformsTypedArray;if(!l(D)){let O=h.instancingTransformsBuffer;l(O)&&n.context.webgl2&&(D=X.createTypedArray(S,A*v),O.getBufferData(D))}if(l(D))for(let O=0;O<A;O++){let R=O*v,M=new F(D[R],D[R+1],D[R+2],D[R+3],D[R+4],D[R+5],D[R+6],D[R+7],D[R+8],D[R+9],D[R+10],D[R+11],0,0,0,1);x.transformInWorldSpace?(F.multiplyTransformation(M,_,M),F.multiplyTransformation(m,M,M)):F.multiplyTransformation(M,b,M),T.push(M)}}T.length===0&&T.push(b);let C=h.runtimePrimitives.length;for(let A=0;A<C;A++){let S=h.runtimePrimitives[A],v=S.primitive;if(l(S.boundingSphere)&&!l(x)){let Y=ae.transform(S.boundingSphere,b,Q6e),J=Qn.raySphere(t,Y);if(!l(J))continue}let D=Xt.getAttributeBySemantic(v,At.POSITION),O=D.byteOffset,R=D.byteStride,M=D.count;if(!l(v.indices))continue;let L=v.indices.typedArray;if(!l(L)){let Y=v.indices.buffer,J=v.indices.count,j=v.indices.indexDatatype;l(Y)&&n.context.webgl2&&(j===Ne.UNSIGNED_BYTE?L=new Uint8Array(J):j===Ne.UNSIGNED_SHORT?L=new Uint16Array(J):j===Ne.UNSIGNED_INT&&(L=new Uint32Array(J)),Y.getBufferData(L))}let g=D.typedArray,E=D.componentDatatype,w=D.type,I=D.quantization;l(I)&&(E=D.quantization.componentDatatype,w=D.quantization.type);let N=tn.getNumberOfComponents(w),B=X.getSizeInBytes(E),H=!l(g)&&l(R)&&R!==N*B,V=N,G=0;H&&(V=R/B,G=O/B);let k=M*V;if(!l(g)){let Y=D.buffer;l(Y)&&n.context.webgl2&&(g=X.createTypedArray(E,k),Y.getBufferData(g,H?0:O,0,k)),I&&D.normalized&&(g=Ln.dequantize(g,E,w,M))}if(!l(L)||!l(g))return;r=y(r,ee.default),i=y(i,1),o=y(o,0);let W=L.length;for(let Y=0;Y<W;Y+=3){let J=L[Y],j=L[Y+1],K=L[Y+2];for(let Q of T){let 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oo(e){e=y(e,y.EMPTY_OBJECT),this._loader=e.loader,this._resource=e.resource,this.type=y(e.type,gr.GLTF),this.modelMatrix=F.clone(y(e.modelMatrix,F.IDENTITY)),this._modelMatrix=F.clone(this.modelMatrix),this._scale=y(e.scale,1),this._minimumPixelSize=y(e.minimumPixelSize,0),this._maximumScale=e.maximumScale,this._clampedScale=l(this._maximumScale)?Math.min(this._scale,this._maximumScale):this._scale,this._computedScale=this._clampedScale,this._updateModelMatrix=!1,this.referenceMatrix=void 0,this._iblReferenceFrameMatrix=$.clone($.IDENTITY),this._resourcesLoaded=!1,this._drawCommandsBuilt=!1,this._ready=!1,this._customShader=e.customShader,this._content=e.content,this._texturesLoaded=!1,this._defaultTexture=void 0,this._activeAnimations=new wF(this),this._clampAnimations=y(e.clampAnimations,!0),this._userAnimationDirty=!1,this._id=e.id,this._idDirty=!1,this._color=z.clone(e.color),this._colorBlendMode=y(e.colorBlendMode,Bc.HIGHLIGHT),this._colorBlendAmount=y(e.colorBlendAmount,.5);let t=y(e.silhouetteColor,z.RED);this._silhouetteColor=z.clone(t),this._silhouetteSize=y(e.silhouetteSize,0),this._silhouetteDirty=!1,this._silhouetteId=void 0,this._cull=y(e.cull,!0),this._opaquePass=y(e.opaquePass,we.OPAQUE),this._allowPicking=y(e.allowPicking,!0),this._show=y(e.show,!0),this._style=void 0,this._styleDirty=!1,this._styleCommandsNeeded=void 0;let n=y(e.featureIdLabel,"featureId_0");typeof n=="number"&&(n=`featureId_${n}`),this._featureIdLabel=n;let i=y(e.instanceFeatureIdLabel,"instanceFeatureId_0");typeof i=="number"&&(i=`instanceFeatureId_${i}`),this._instanceFeatureIdLabel=i,this._featureTables=[],this._featureTableId=void 0,this._featureTableIdDirty=!0,this._pipelineResources=[],this._modelResources=[],this._pickIds=[],this._boundingSphere=new ae,this._initialRadius=void 0,this._heightReference=y(e.heightReference,Ye.NONE),this._heightDirty=this._heightReference!==Ye.NONE,this._removeUpdateHeightCallback=void 0,this._enableVerticalExaggeration=y(e.enableVerticalExaggeration,!0),this._hasVerticalExaggeration=!1,this._clampedModelMatrix=void 0;let o=e.scene;l(o)&&l(o.terrainProviderChanged)&&(this._terrainProviderChangedCallback=o.terrainProviderChanged.addEventListener(()=>{this._heightDirty=!0})),this._scene=o,this._distanceDisplayCondition=e.distanceDisplayCondition;let r=new wp(e.pointCloudShading);this._pointCloudShading=r,this._attenuation=r.attenuation,this._pointCloudBackFaceCulling=r.backFaceCulling;let s=e.clippingPlanes;l(s)&&s.owner===void 0?bs.setOwner(s,this,"_clippingPlanes"):this._clippingPlanes=s,this._clippingPlanesState=0,this._clippingPlanesMatrix=F.clone(F.IDENTITY);let a=e.clippingPolygons;l(a)&&a.owner===void 0?Kh.setOwner(a,this,"_clippingPolygons"):this._clippingPolygons=a,this._clippingPolygonsState=0,this._lightColor=d.clone(e.lightColor),this._imageBasedLighting=l(e.imageBasedLighting)?e.imageBasedLighting:new tC,this._shouldDestroyImageBasedLighting=!l(e.imageBasedLighting),this._environmentMapManager=void 0;let c=new v_(e.environmentMapOptions);v_.setOwner(c,this,"_environmentMapManager"),this._backFaceCulling=y(e.backFaceCulling,!0),this._backFaceCullingDirty=!1,this._shadows=y(e.shadows,xn.ENABLED),this._shadowsDirty=!1,this._debugShowBoundingVolumeDirty=!1,this._debugShowBoundingVolume=y(e.debugShowBoundingVolume,!1),this._enableDebugWireframe=y(e.enableDebugWireframe,!1),this._enableShowOutline=y(e.enableShowOutline,!0),this._debugWireframe=y(e.debugWireframe,!1),this._debugWireframe===!0&&this._enableDebugWireframe===!1&&this.type===gr.GLTF&&yt("model-debug-wireframe-ignored","enableDebugWireframe must be set to true in Model.fromGltf, otherwise debugWireframe will be ignored.");let u=e.credit;typeof u=="string"&&(u=new Ct(u)),this._credits=[],this._credit=u,this._resourceCredits=[],this._gltfCredits=[],this._showCreditsOnScreen=y(e.showCreditsOnScreen,!1),this._showCreditsOnScreenDirty=!0,this._splitDirection=y(e.splitDirection,Gr.NONE),this._enableShowOutline=y(e.enableShowOutline,!0),this.showOutline=y(e.showOutline,!0),this.outlineColor=y(e.outlineColor,z.BLACK),this._classificationType=e.classificationType,this._statistics=new oB,this._sceneMode=void 0,this._projectTo2D=y(e.projectTo2D,!1),this._enablePick=y(e.enablePick,!1),this._fogRenderable=void 0,this._skipLevelOfDetail=!1,this._ignoreCommands=y(e.ignoreCommands,!1),this._errorEvent=new pe,this._readyEvent=new pe,this._texturesReadyEvent=new pe,this._sceneGraph=void 0,this._nodesByName={},this.pickObject=e.pickObject}function CW(e,t){if(e._errorEvent.numberOfListeners>0){e._errorEvent.raiseEvent(t);return}console.log(t)}function J6e(e,t){let n=e._featureTables,i=t.propertyTables,o=i.length;for(let r=0;r<o;r++){let s=i[r],a=new 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this._distanceDisplayCondition},set:function(e){this._distanceDisplayCondition=Mt.clone(e,this._distanceDisplayCondition)}},structuralMetadata:{get:function(){return this._sceneGraph.components.structuralMetadata}},featureTableId:{get:function(){return this._featureTableId},set:function(e){this._featureTableId=e}},featureTables:{get:function(){return this._featureTables},set:function(e){this._featureTables=e}},id:{get:function(){return this._id},set:function(e){e!==this._id&&(this._idDirty=!0),this._id=e}},allowPicking:{get:function(){return this._allowPicking}},style:{get:function(){return this._style},set:function(e){this._style=e,this._styleDirty=!0}},color:{get:function(){return this._color},set:function(e){SW(e,this._color)&&this.resetDrawCommands(),this._color=z.clone(e,this._color)}},colorBlendMode:{get:function(){return this._colorBlendMode},set:function(e){this._colorBlendMode=e}},colorBlendAmount:{get:function(){return this._colorBlendAmount},set:function(e){this._colorBlendAmount=e}},silhouetteColor:{get:function(){return this._silhouetteColor},set:function(e){if(!z.equals(e,this._silhouetteColor)){let t=SW(e,this._silhouetteColor);this._silhouetteDirty=this._silhouetteDirty||t}this._silhouetteColor=z.clone(e,this._silhouetteColor)}},silhouetteSize:{get:function(){return this._silhouetteSize},set:function(e){if(e!==this._silhouetteSize){let t=this._silhouetteSize,n=e>0&&t===0||e===0&&t>0;this._silhouetteDirty=this._silhouetteDirty||n,this._backFaceCullingDirty=this._backFaceCullingDirty||n}this._silhouetteSize=e}},boundingSphere:{get:function(){let e=l(this._clampedModelMatrix)?this._clampedModelMatrix:this.modelMatrix;return kse(this,e),this._boundingSphere}},debugShowBoundingVolume:{get:function(){return this._debugShowBoundingVolume},set:function(e){this._debugShowBoundingVolume!==e&&(this._debugShowBoundingVolumeDirty=!0),this._debugShowBoundingVolume=e}},debugWireframe:{get:function(){return this._debugWireframe},set:function(e){this._debugWireframe!==e&&this.resetDrawCommands(),this._debugWireframe=e,this._debugWireframe===!0&&this._enableDebugWireframe===!1&&this.type===gr.GLTF&&yt("model-debug-wireframe-ignored","enableDebugWireframe must be set to true in Model.fromGltfAsync, otherwise debugWireframe will be ignored.")}},show:{get:function(){return this._show},set:function(e){this._show=e}},featureIdLabel:{get:function(){return this._featureIdLabel},set:function(e){typeof e=="number"&&(e=`featureId_${e}`),e!==this._featureIdLabel&&(this._featureTableIdDirty=!0),this._featureIdLabel=e}},instanceFeatureIdLabel:{get:function(){return this._instanceFeatureIdLabel},set:function(e){typeof e=="number"&&(e=`instanceFeatureId_${e}`),e!==this._instanceFeatureIdLabel&&(this._featureTableIdDirty=!0),this._instanceFeatureIdLabel=e}},clippingPlanes:{get:function(){return this._clippingPlanes},set:function(e){e!==this._clippingPlanes&&(bs.setOwner(e,this,"_clippingPlanes"),this.resetDrawCommands())}},clippingPolygons:{get:function(){return this._clippingPolygons},set:function(e){e!==this._clippingPolygons&&(Kh.setOwner(e,this,"_clippingPolygons"),this.resetDrawCommands())}},enableVerticalExaggeration:{get:function(){return this._enableVerticalExaggeration},set:function(e){e!==this._enableVerticalExaggeration&&this.resetDrawCommands(),this._enableVerticalExaggeration=e}},hasVerticalExaggeration:{get:function(){return this._hasVerticalExaggeration}},lightColor:{get:function(){return this._lightColor},set:function(e){l(e)!==l(this._lightColor)&&this.resetDrawCommands(),this._lightColor=d.clone(e,this._lightColor)}},imageBasedLighting:{get:function(){return this._imageBasedLighting},set:function(e){e!==this._imageBasedLighting&&(this._shouldDestroyImageBasedLighting&&!this._imageBasedLighting.isDestroyed()&&this._imageBasedLighting.destroy(),this._imageBasedLighting=e,this._shouldDestroyImageBasedLighting=!1,this.resetDrawCommands())}},environmentMapManager:{get:function(){return this._environmentMapManager},set:function(e){e!==this.environmentMapManager&&(v_.setOwner(e,this,"_environmentMapManager"),this.resetDrawCommands())}},backFaceCulling:{get:function(){return this._backFaceCulling},set:function(e){e!==this._backFaceCulling&&(this._backFaceCullingDirty=!0),this._backFaceCulling=e}},scale:{get:function(){return this._scale},set:function(e){e!==this._scale&&(this._updateModelMatrix=!0),this._scale=e}},computedScale:{get:function(){return this._computedScale}},minimumPixelSize:{get:function(){return this._minimumPixelSize},set:function(e){e!==this._minimumPixelSize&&(this._updateModelMatrix=!0),this._minimumPixelSize=e}},maximumScale:{get:function(){return this._maximumScale},set:function(e){e!==this._maximumScale&&(this._updateModelMatrix=!0),this._maximumScale=e}},shadows:{get:function(){return this._shadows},set:function(e){e!==this._shadows&&(this._shadowsDirty=!0),this._shadows=e}},credit:{get:function(){return this._credit}},showCreditsOnScreen:{get:function(){return this._showCreditsOnScreen},set:function(e){this._showCreditsOnScreen!==e&&(this._showCreditsOnScreenDirty=!0),this._showCreditsOnScreen=e}},splitDirection:{get:function(){return this._splitDirection},set:function(e){this._splitDirection!==e&&this.resetDrawCommands(),this._splitDirection=e}},classificationType:{get:function(){return this._classificationType}},pickIds:{get:function(){return this._pickIds}},styleCommandsNeeded:{get:function(){return this._styleCommandsNeeded}}});oo.prototype.getNode=function(e){return this._nodesByName[e]};oo.prototype.setArticulationStage=function(e,t){this._sceneGraph.setArticulationStage(e,t)};oo.prototype.applyArticulations=function(){this._sceneGraph.applyArticulations()};oo.prototype.getExtension=function(e){return this._loader.components.extensions[e]};oo.prototype.makeStyleDirty=function(){this._styleDirty=!0};oo.prototype.resetDrawCommands=function(){this._drawCommandsBuilt=!1};var t9e=new F,n9e=new $,i9e=new F;oo.prototype.update=function(e){let t=!1;try{t=o9e(this,e)}catch(n){if(!this._loader.incrementallyLoadTextures&&n.name==="TextureError")CW(this,n);else{let i=Xt.getError("model",this._resource,n);CW(this,i)}}if(r9e(this,e),s9e(this,e),a9e(this,e),!this._resourcesLoaded&&t){this._resourcesLoaded=!0;let n=this._loader.components;if(!l(n)){if(this._loader.isUnloaded())return;let r=Xt.getError("model",this._resource,new re("Failed to load model."));CW(r),this._rejectLoad=this._rejectLoad&&this._rejectLoad(r)}let i=n.structuralMetadata;l(i)&&i.propertyTableCount>0&&J6e(this,i);let o=new iB({model:this,modelComponents:n});this._sceneGraph=o,this._gltfCredits=o.components.asset.credits}if(!(!this._resourcesLoaded||e.mode===ne.MORPHING)){if(c9e(this),l9e(this),u9e(this,e),f9e(this),d9e(this,e),h9e(this,e),m9e(this,e),p9e(this,e),g9e(this,e),_9e(this,e),y9e(this,e),this._defaultTexture=e.context.defaultTexture,x9e(this,e),b9e(this,e),T9e(this),C9e(this,e),v9e(this,e),!this._ready){e.afterRender.push(()=>{this._ready=!0,this._readyEvent.raiseEvent(this)});return}this._loader.incrementallyLoadTextures&&!this._texturesLoaded&&this._loader.texturesLoaded&&(this.resetDrawCommands(),this._texturesLoaded=!0,this._texturesReadyEvent.raiseEvent(this)),E9e(this),w9e(this,e),D9e(this),I9e(this,e)}};function o9e(e,t){return!e._resourcesLoaded||e._loader.incrementallyLoadTextures&&!e._texturesLoaded?(t.afterRender.push(()=>!0),e._loader.process(t)):!0}function r9e(e,t){l(e._customShader)&&e._customShader.update(t)}function s9e(e,t){let n=e._environmentMapManager,i=t.passes.pick||t.passes.pickVoxel;e._ready&&n.owner===e&&!i&&(n.position=e._boundingSphere.center,n.shouldUpdate=!l(e._imageBasedLighting.sphericalHarmonicCoefficients)||!l(e._imageBasedLighting.specularEnvironmentMaps),n.update(t),n.shouldRegenerateShaders&&e.resetDrawCommands())}function a9e(e,t){e._imageBasedLighting.update(t),e._imageBasedLighting.shouldRegenerateShaders&&e.resetDrawCommands()}function c9e(e){if(!e._featureTableIdDirty)return;e._featureTableIdDirty=!1;let t=e._sceneGraph.components,n=t.structuralMetadata;l(n)&&n.propertyTableCount>0&&(e.featureTableId=e9e(t,e),e._styleDirty=!0,e.resetDrawCommands())}function l9e(e){e._styleDirty&&(e.applyStyle(e._style),e._styleDirty=!1)}function u9e(e,t){let n=e._featureTables,i=n.length,o=!1;for(let r=0;r<i;r++)n[r].update(t),n[r].styleCommandsNeededDirty&&(o=!0);o&&Bse(e)}function Bse(e){let t=e.featureTables[e.featureTableId];e._styleCommandsNeeded=em.getStyleCommandsNeeded(t.featuresLength,t.batchTexture.translucentFeaturesLength)}function f9e(e){let t=e.pointCloudShading;t.attenuation!==e._attenuation&&(e.resetDrawCommands(),e._attenuation=t.attenuation),t.backFaceCulling!==e._pointCloudBackFaceCulling&&(e.resetDrawCommands(),e._pointCloudBackFaceCulling=t.backFaceCulling)}function d9e(e,t){e._silhouetteDirty&&(Vse(t)&&e.resetDrawCommands(),e._silhouetteDirty=!1)}function h9e(e,t){let n=e.hasSkipLevelOfDetail(t);n!==e._skipLevelOfDetail&&(e.resetDrawCommands(),e._skipLevelOfDetail=n)}function m9e(e,t){let n=0;e.isClippingEnabled()&&(e._clippingPlanes.owner===e&&e._clippingPlanes.update(t),n=e._clippingPlanes.clippingPlanesState),n!==e._clippingPlanesState&&(e.resetDrawCommands(),e._clippingPlanesState=n)}function p9e(e,t){let n=0;e.isClippingPolygonsEnabled()&&(e._clippingPolygons.owner===e&&(e._clippingPolygons.update(t),e._clippingPolygons.queueCommands(t)),n=e._clippingPolygons.clippingPolygonsState),n!==e._clippingPolygonsState&&(e.resetDrawCommands(),e._clippingPolygonsState=n)}function g9e(e,t){t.mode!==e._sceneMode&&(e._projectTo2D?e.resetDrawCommands():e._updateModelMatrix=!0,e._sceneMode=t.mode)}function _9e(e,t){let n=t.fog.enabled&&t.fog.renderable;n!==e._fogRenderable&&(e.resetDrawCommands(),e._fogRenderable=n)}function y9e(e,t){if(e.enableVerticalExaggeration){let n=t.verticalExaggeration!==1;e.hasVerticalExaggeration!==n&&(e.resetDrawCommands(),e._hasVerticalExaggeration=n)}else e.hasVerticalExaggeration&&(e.resetDrawCommands(),e._hasVerticalExaggeration=!1)}function x9e(e,t){e._drawCommandsBuilt||(e.destroyPipelineResources(),e._sceneGraph.buildDrawCommands(t),e._drawCommandsBuilt=!0)}function b9e(e,t){F.equals(e.modelMatrix,e._modelMatrix)||(e._updateModelMatrix=!0,e._modelMatrix=F.clone(e.modelMatrix,e._modelMatrix))}var U_=new d,AW=new fe;function T9e(e){if(!e._updateModelMatrix&&!e._heightDirty&&e._minimumPixelSize===0)return;l(e._removeUpdateHeightCallback)&&(e._removeUpdateHeightCallback(),e._removeUpdateHeightCallback=void 0);let t=e._scene;if(!l(t)||e.heightReference===Ye.NONE){e._clampedModelMatrix=void 0;return}let n=y(t.ellipsoid,ee.default),i=e.modelMatrix;U_.x=i[12],U_.y=i[13],U_.z=i[14];let o=n.cartesianToCartographic(U_);l(e._clampedModelMatrix)||(e._clampedModelMatrix=F.clone(i,new F)),e._removeUpdateHeightCallback=t.updateHeight(o,Fse(e,n,o),e.heightReference);let r=t.getHeight(o,e.heightReference);if(l(r)){let s=Fse(e,n,o);fe.clone(o,AW),AW.height=r,s(AW)}e._heightDirty=!1,e._updateModelMatrix=!0}function C9e(e,t){if(!e._updateModelMatrix&&e._minimumPixelSize===0)return;let n=l(e._clampedModelMatrix)?e._clampedModelMatrix:e.modelMatrix;kse(e,n),A9e(e,n,t)}function kse(e,t){e._clampedScale=l(e._maximumScale)?Math.min(e._scale,e._maximumScale):e._scale,e._boundingSphere.center=d.multiplyByScalar(e._sceneGraph.boundingSphere.center,e._clampedScale,e._boundingSphere.center),e._boundingSphere.radius=e._initialRadius*e._clampedScale,e._boundingSphere=ae.transform(e._boundingSphere,t,e._boundingSphere)}function A9e(e,t,n){let i=e.scale;if(e.minimumPixelSize!==0&&!e._projectTo2D){let o=n.context,r=Math.max(o.drawingBufferWidth,o.drawingBufferHeight);F.getTranslation(t,U_),e._sceneMode!==ne.SCENE3D&&zi.computeActualEllipsoidPosition(n,U_,U_);let s=e._boundingSphere.radius,a=P9e(U_,s,n),c=1/a;Math.min(c*(2*s),r)<e.minimumPixelSize&&(i=e.minimumPixelSize*a/(2*e._initialRadius))}e._computedScale=l(e.maximumScale)?Math.min(e.maximumScale,i):i}function E9e(e){if(!e._idDirty)return;e._idDirty=!1;let t=e._id,n=e._pickIds,i=n.length;for(let o=0;o<i;++o)n[o].object.id=t}var S9e=new $(1,0,0,0,0,1,0,-1,0);function v9e(e,t){let n=l(e._clampedModelMatrix)?e._clampedModelMatrix:e.modelMatrix,i=y(e.referenceMatrix,n),o=t.context,r=n9e,s=t9e;if(s=F.multiply(o.uniformState.view3D,i,s),r=F.getRotation(s,r),r=$.transpose(r,r),e._iblReferenceFrameMatrix=$.multiply(S9e,r,e._iblReferenceFrameMatrix),e.isClippingEnabled()){let a=i9e;a=F.multiply(o.uniformState.view3D,i,a),a=F.multiply(a,e._clippingPlanes.modelMatrix,a),e._clippingPlanesMatrix=F.inverseTranspose(a,e._clippingPlanesMatrix)}}function w9e(e,t){let n=e._sceneGraph;if(e._updateModelMatrix||e._minimumPixelSize!==0){let o=l(e._clampedModelMatrix)?e._clampedModelMatrix:e.modelMatrix;n.updateModelMatrix(o,t),e._updateModelMatrix=!1}e._backFaceCullingDirty&&(n.updateBackFaceCulling(e._backFaceCulling),e._backFaceCullingDirty=!1),e._shadowsDirty&&(n.updateShadows(e._shadows),e._shadowsDirty=!1),e._debugShowBoundingVolumeDirty&&(n.updateShowBoundingVolume(e._debugShowBoundingVolume),e._debugShowBoundingVolumeDirty=!1);let i=!1;l(e.classificationType)||(i=e._userAnimationDirty||e._activeAnimations.update(t)),n.update(t,i),e._userAnimationDirty=!1}function D9e(e){if(!e._showCreditsOnScreenDirty)return;e._showCreditsOnScreenDirty=!1,e._credits.length=0;let t=e._showCreditsOnScreen;if(l(e._credit)){let s=Ct.clone(e._credit);s.showOnScreen=s.showOnScreen||t,e._credits.push(s)}let n=e._resourceCredits,i=n.length;for(let s=0;s<i;s++){let a=Ct.clone(n[s]);a.showOnScreen=a.showOnScreen||t,e._credits.push(a)}let o=e._gltfCredits,r=o.length;for(let s=0;s<r;s++){let a=Ct.clone(o[s]);a.showOnScreen=a.showOnScreen||t,e._credits.push(a)}}function I9e(e,t){let n=O9e(e,t),i=e.isInvisible(),o=e.hasSilhouette(t),r=e._show&&e._computedScale!==0&&n&&(!i||o),s=t.passes,a=s.render||s.pick&&e.allowPicking;r&&!e._ignoreCommands&&a&&(M9e(e,t),e._sceneGraph.pushDrawCommands(t))}var EW=new ae;function P9e(e,t,n){return EW.center=e,EW.radius=t,n.camera.getPixelSize(EW,n.context.drawingBufferWidth,n.context.drawingBufferHeight)}var aB=new d;function Fse(e,t,n){return function(i){wT(e.heightReference)&&(i.height+=n.height),t.cartographicToCartesian(i,aB);let o=e._clampedModelMatrix;F.clone(e.modelMatrix,o),o[12]=aB.x,o[13]=aB.y,o[14]=aB.z,e._heightDirty=!0}}var R9e=new d;function O9e(e,t){let n=e.distanceDisplayCondition;if(!l(n))return!0;let i=n.near*n.near,o=n.far*n.far,r;if(t.mode===ne.SCENE2D){let a=(t.camera.frustum.right-t.camera.frustum.left)*.5;r=a*a}else{let s=F.getTranslation(e.modelMatrix,R9e);zi.computeActualEllipsoidPosition(t,s,s),r=d.distanceSquared(s,t.camera.positionWC)}return r>=i&&r<=o}function M9e(e,t){let n=t.creditDisplay,i=e._credits,o=i.length;for(let r=0;r<o;r++)n.addCreditToNextFrame(i[r])}oo.prototype.isTranslucent=function(){let e=this.color;return l(e)&&e.alpha>0&&e.alpha<1};oo.prototype.isInvisible=function(){let e=this.color;return l(e)&&e.alpha===0};function Vse(e){return e.context.stencilBuffer}oo.prototype.hasSilhouette=function(e){return Vse(e)&&this._silhouetteSize>0&&this._silhouetteColor.alpha>0&&!l(this._classificationType)};oo.prototype.hasSkipLevelOfDetail=function(e){if(!gr.is3DTiles(this.type))return!1;let t=e.context.stencilBuffer,n=this._content.tileset;return t&&n.isSkippingLevelOfDetail};oo.prototype.isClippingEnabled=function(){let e=this._clippingPlanes;return l(e)&&e.enabled&&e.length!==0};oo.prototype.pick=function(e,t,n,i,o){return Pw(this,e,t,n,i,o)};oo.prototype.isClippingPolygonsEnabled=function(){let e=this._clippingPolygons;return l(e)&&e.enabled&&e.length!==0};oo.prototype.isDestroyed=function(){return!1};oo.prototype.destroy=function(){let e=this._loader;l(e)&&e.destroy();let t=this._featureTables;if(l(t)){let r=t.length;for(let s=0;s<r;s++)t[s].destroy()}this.destroyPipelineResources(),this.destroyModelResources(),l(this._removeUpdateHeightCallback)&&(this._removeUpdateHeightCallback(),this._removeUpdateHeightCallback=void 0),l(this._terrainProviderChangedCallback)&&(this._terrainProviderChangedCallback(),this._terrainProviderChangedCallback=void 0);let n=this._clippingPlanes;l(n)&&!n.isDestroyed()&&n.owner===this&&n.destroy(),this._clippingPlanes=void 0;let i=this._clippingPolygons;l(i)&&!i.isDestroyed()&&i.owner===this&&i.destroy(),this._clippingPolygons=void 0,this._shouldDestroyImageBasedLighting&&!this._imageBasedLighting.isDestroyed()&&this._imageBasedLighting.destroy(),this._imageBasedLighting=void 0;let o=this._environmentMapManager;!o.isDestroyed()&&o.owner===this&&o.destroy(),this._environmentMapManager=void 0,ue(this)};oo.prototype.destroyPipelineResources=function(){let e=this._pipelineResources;for(let t=0;t<e.length;t++)e[t].destroy();this._pipelineResources.length=0,this._pickIds.length=0};oo.prototype.destroyModelResources=function(){let e=this._modelResources;for(let t=0;t<e.length;t++)e[t].destroy();this._modelResources.length=0};oo.fromGltfAsync=async function(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.url,e.gltf),n={releaseGltfJson:e.releaseGltfJson,asynchronous:e.asynchronous,incrementallyLoadTextures:e.incrementallyLoadTextures,upAxis:e.upAxis,forwardAxis:e.forwardAxis,loadAttributesFor2D:e.projectTo2D,enablePick:e.enablePick,loadIndicesForWireframe:e.enableDebugWireframe,loadPrimitiveOutline:e.enableShowOutline,loadForClassification:l(e.classificationType)},i=y(e.basePath,""),o=Se.createIfNeeded(i);l(t.asset)?(n.gltfJson=t,n.baseResource=o,n.gltfResource=o):t instanceof Uint8Array?(n.typedArray=t,n.baseResource=o,n.gltfResource=o):n.gltfResource=Se.createIfNeeded(t);let r=new P_(n),a=l(e.content)?gr.TILE_GLTF:gr.GLTF,c=n.gltfResource,u=Rw(r,a,e);u.resource=c,u.environmentMapOptions=e.environmentMapOptions;try{await r.load()}catch(_){throw r.destroy(),Xt.getError("model",c,_)}let f=e.gltfCallback;l(f)&&f(r.gltfJson);let h=new oo(u),p=h._resource.credits;if(l(p)){let _=p.length;for(let m=0;m<_;m++)h._resourceCredits.push(Ct.clone(p[m]))}return h};oo.fromB3dm=async function(e){let t={b3dmResource:e.resource,arrayBuffer:e.arrayBuffer,byteOffset:e.byteOffset,releaseGltfJson:e.releaseGltfJson,asynchronous:e.asynchronous,incrementallyLoadTextures:e.incrementallyLoadTextures,upAxis:e.upAxis,forwardAxis:e.forwardAxis,loadAttributesFor2D:e.projectTo2D,enablePick:e.enablePick,loadIndicesForWireframe:e.enableDebugWireframe,loadPrimitiveOutline:e.enableShowOutline,loadForClassification:l(e.classificationType)},n=new hF(t);try{await n.load();let i=Rw(n,gr.TILE_B3DM,e);return new oo(i)}catch(i){throw n.destroy(),i}};oo.fromPnts=async function(e){let t={arrayBuffer:e.arrayBuffer,byteOffset:e.byteOffset,loadAttributesFor2D:e.projectTo2D},n=new sB(t);try{await n.load();let i=Rw(n,gr.TILE_PNTS,e);return new oo(i)}catch(i){throw n.destroy(),i}};oo.fromI3dm=async function(e){let t={i3dmResource:e.resource,arrayBuffer:e.arrayBuffer,byteOffset:e.byteOffset,releaseGltfJson:e.releaseGltfJson,asynchronous:e.asynchronous,incrementallyLoadTextures:e.incrementallyLoadTextures,upAxis:e.upAxis,forwardAxis:e.forwardAxis,loadAttributesFor2D:e.projectTo2D,enablePick:e.enablePick,loadIndicesForWireframe:e.enableDebugWireframe,loadPrimitiveOutline:e.enableShowOutline},n=new bF(t);try{await n.load();let i=Rw(n,gr.TILE_I3DM,e);return new oo(i)}catch(i){throw n.destroy(),i}};oo.fromGeoJson=async function(e){let t={geoJson:e.geoJson},n=new pF(t),i=Rw(n,gr.TILE_GEOJSON,e);return new oo(i)};var L9e=new z;oo.prototype.applyColorAndShow=function(e){let t=z.clone(this._color,L9e),n=l(e)&&l(e.color),i=l(e)&&l(e.show);this._color=n?e.color.evaluateColor(void 0,this._color):z.clone(z.WHITE,this._color),this._show=i?e.show.evaluate(void 0):!0,SW(t,this._color)&&this.resetDrawCommands()};oo.prototype.applyStyle=function(e){let t=this.type===gr.TILE_PNTS,n=l(this.featureTableId)&&this.featureTables[this.featureTableId].featuresLength>0,i=l(this.structuralMetadata)?this.structuralMetadata.propertyAttributes:void 0,o=l(i)&&l(i[0]);if(t&&(!n||o)){this.resetDrawCommands();return}n?(this.featureTables[this.featureTableId].applyStyle(e),Bse(this,e)):(this.applyColorAndShow(e),this._styleCommandsNeeded=void 0)};function Rw(e,t,n){return{loader:e,type:t,resource:n.resource,show:n.show,modelMatrix:n.modelMatrix,scale:n.scale,enableVerticalExaggeration:n.enableVerticalExaggeration,minimumPixelSize:n.minimumPixelSize,maximumScale:n.maximumScale,id:n.id,allowPicking:n.allowPicking,clampAnimations:n.clampAnimations,shadows:n.shadows,debugShowBoundingVolume:n.debugShowBoundingVolume,enableDebugWireframe:n.enableDebugWireframe,debugWireframe:n.debugWireframe,cull:n.cull,opaquePass:n.opaquePass,customShader:n.customShader,content:n.content,heightReference:n.heightReference,scene:n.scene,distanceDisplayCondition:n.distanceDisplayCondition,color:n.color,colorBlendAmount:n.colorBlendAmount,colorBlendMode:n.colorBlendMode,silhouetteColor:n.silhouetteColor,silhouetteSize:n.silhouetteSize,enableShowOutline:n.enableShowOutline,showOutline:n.showOutline,outlineColor:n.outlineColor,clippingPlanes:n.clippingPlanes,clippingPolygons:n.clippingPolygons,lightColor:n.lightColor,imageBasedLighting:n.imageBasedLighting,backFaceCulling:n.backFaceCulling,credit:n.credit,showCreditsOnScreen:n.showCreditsOnScreen,splitDirection:n.splitDirection,projectTo2D:n.projectTo2D,enablePick:n.enablePick,featureIdLabel:n.featureIdLabel,instanceFeatureIdLabel:n.instanceFeatureIdLabel,pointCloudShading:n.pointCloudShading,classificationType:n.classificationType,pickObject:n.pickObject}}var tm=oo;function Lr(e,t,n){this._tileset=e,this._tile=t,this._resource=n,this._model=void 0,this._metadata=void 0,this._group=void 0,this._ready=!1}Object.defineProperties(Lr.prototype,{featuresLength:{get:function(){let e=this._model,t=e.featureTables,n=e.featureTableId;return l(t)&&l(t[n])?t[n].featuresLength:0}},pointsLength:{get:function(){return this._model.statistics.pointsLength}},trianglesLength:{get:function(){return this._model.statistics.trianglesLength}},geometryByteLength:{get:function(){return this._model.statistics.geometryByteLength}},texturesByteLength:{get:function(){return this._model.statistics.texturesByteLength}},batchTableByteLength:{get:function(){let e=this._model.statistics;return e.propertyTablesByteLength+e.batchTexturesByteLength}},innerContents:{get:function(){}},ready:{get:function(){return this._ready}},tileset:{get:function(){return this._tileset}},tile:{get:function(){return this._tile}},url:{get:function(){return this._resource.getUrlComponent(!0)}},batchTable:{get:function(){let e=this._model,t=e.featureTables,n=e.featureTableId;if(l(t)&&l(t[n]))return t[n]}},metadata:{get:function(){return this._metadata},set:function(e){this._metadata=e}},group:{get:function(){return this._group},set:function(e){this._group=e}}});Lr.prototype.getTextureIds=function(){return this._model.statistics.getTextureIds()};Lr.prototype.getTextureByteLengthById=function(e){return this._model.statistics.getTextureByteLengthById(e)};Lr.prototype.getExtension=function(e){return this._model.getExtension(e)};Lr.prototype.getFeature=function(e){let t=this._model,n=t.featureTableId;return t.featureTables[n].getFeature(e)};Lr.prototype.hasProperty=function(e,t){let n=this._model,i=n.featureTableId;return l(i)?n.featureTables[i].hasProperty(e,t):!1};Lr.prototype.applyDebugSettings=function(e,t){t=e?t:z.WHITE,this.featuresLength===0?this._model.color=t:l(this.batchTable)&&this.batchTable.setAllColor(t)};Lr.prototype.applyStyle=function(e){this._model.style=e};Lr.prototype.update=function(e,t){let n=this._model,i=this._tile;n.colorBlendAmount=e.colorBlendAmount,n.colorBlendMode=e.colorBlendMode,n.modelMatrix=i.computedTransform,n.customShader=e.customShader,n.featureIdLabel=e.featureIdLabel,n.instanceFeatureIdLabel=e.instanceFeatureIdLabel,n.lightColor=e.lightColor,n.imageBasedLighting=e.imageBasedLighting,n.backFaceCulling=e.backFaceCulling,n.shadows=e.shadows,n.showCreditsOnScreen=e.showCreditsOnScreen,n.splitDirection=e.splitDirection,n.debugWireframe=e.debugWireframe,n.showOutline=e.showOutline,n.outlineColor=e.outlineColor,n.pointCloudShading=e.pointCloudShading;let o=e.clippingPlanes;n.referenceMatrix=e.clippingPlanesOriginMatrix,l(o)&&i.clippingPlanesDirty&&(n._clippingPlanes=o.enabled&&i._isClipped?o:void 0);let r=e.environmentMapManager;n.environmentMapManager!==o&&(n._environmentMapManager=r),l(o)&&l(n._clippingPlanes)&&n._clippingPlanes!==o&&(n._clippingPlanes=o,n._clippingPlanesState=0);let s=e.clippingPolygons;l(s)&&i.clippingPolygonsDirty&&(n._clippingPolygons=s.enabled&&i._isClippedByPolygon?s:void 0),l(s)&&l(n._clippingPolygons)&&n._clippingPolygons!==s&&(n._clippingPolygons=s,n._clippingPolygonsState=0),n.update(t),!this._ready&&n.ready&&(n.activeAnimations.addAll({loop:au.REPEAT}),this._ready=!0)};Lr.prototype.isDestroyed=function(){return!1};Lr.prototype.destroy=function(){return this._model=this._model&&this._model.destroy(),ue(this)};Lr.fromGltf=async function(e,t,n,i){let o=new Lr(e,t,n),s=Ow(e,t,o,{gltf:i,basePath:n}),a=e.vectorClassificationOnly?void 0:e.classificationType;s.classificationType=a;let c=await tm.fromGltfAsync(s);return o._model=c,o};Lr.fromB3dm=async function(e,t,n,i,o){let r=new Lr(e,t,n),a=Ow(e,t,r,{arrayBuffer:i,byteOffset:o,resource:n}),c=e.vectorClassificationOnly?void 0:e.classificationType;a.classificationType=c;let u=await tm.fromB3dm(a);return r._model=u,r};Lr.fromI3dm=async function(e,t,n,i,o){let r=new Lr(e,t,n),a=Ow(e,t,r,{arrayBuffer:i,byteOffset:o,resource:n}),c=await tm.fromI3dm(a);return r._model=c,r};Lr.fromPnts=async function(e,t,n,i,o){let r=new Lr(e,t,n),a=Ow(e,t,r,{arrayBuffer:i,byteOffset:o,resource:n}),c=await tm.fromPnts(a);return r._model=c,r};Lr.fromGeoJson=async function(e,t,n,i){let o=new Lr(e,t,n),s=Ow(e,t,o,{geoJson:i,resource:n}),a=await tm.fromGeoJson(s);return o._model=a,o};Lr.prototype.pick=function(e,t,n){if(!l(this._model)||!this._ready)return;let i=t.verticalExaggeration,o=t.verticalExaggerationRelativeHeight;return this._model.pick(e,t,i,o,ee.WGS84,n)};function Ow(e,t,n,i){let o={cull:!1,releaseGltfJson:!0,opaquePass:we.CESIUM_3D_TILE,modelMatrix:t.computedTransform,upAxis:e._modelUpAxis,forwardAxis:e._modelForwardAxis,incrementallyLoadTextures:!1,customShader:e.customShader,content:n,colorBlendMode:e.colorBlendMode,colorBlendAmount:e.colorBlendAmount,lightColor:e.lightColor,imageBasedLighting:e.imageBasedLighting,featureIdLabel:e.featureIdLabel,instanceFeatureIdLabel:e.instanceFeatureIdLabel,pointCloudShading:e.pointCloudShading,clippingPlanes:e.clippingPlanes,backFaceCulling:e.backFaceCulling,shadows:e.shadows,showCreditsOnScreen:e.showCreditsOnScreen,splitDirection:e.splitDirection,enableDebugWireframe:e._enableDebugWireframe,debugWireframe:e.debugWireframe,projectTo2D:e._projectTo2D,enablePick:e._enablePick,enableShowOutline:e._enableShowOutline,showOutline:e.showOutline,outlineColor:e.outlineColor};return xt(i,o)}var _f=Lr;function yf(e,t,n){this._tileset=e,this._tile=t,this._resource=n,this.featurePropertiesDirty=!1,this._metadata=void 0,this._group=void 0,this._ready=!1}Object.defineProperties(yf.prototype,{featuresLength:{get:function(){return 0}},pointsLength:{get:function(){return 0}},trianglesLength:{get:function(){return 0}},geometryByteLength:{get:function(){return 0}},texturesByteLength:{get:function(){return 0}},batchTableByteLength:{get:function(){return 0}},innerContents:{get:function(){}},ready:{get:function(){return this._ready}},tileset:{get:function(){return this._tileset}},tile:{get:function(){return this._tile}},url:{get:function(){return this._resource.getUrlComponent(!0)}},batchTable:{get:function(){}},metadata:{get:function(){return this._metadata},set:function(e){this._metadata=e}},group:{get:function(){return this._group},set:function(e){this._group=e}}});yf.fromJson=function(e,t,n,i){let o=new yf(e,t,n);return o._tileset.loadTileset(o._resource,i,o._tile),o._ready=!0,o};yf.prototype.hasProperty=function(e,t){return!1};yf.prototype.getFeature=function(e){};yf.prototype.applyDebugSettings=function(e,t){};yf.prototype.applyStyle=function(e){};yf.prototype.update=function(e,t){};yf.prototype.pick=function(e,t,n){};yf.prototype.isDestroyed=function(){return!1};yf.prototype.destroy=function(){return ue(this)};var cB=yf;var lB=`uniform sampler2D u_atlas;
#ifdef VECTOR_TILE
uniform vec4 u_highlightColor;
#endif
in vec2 v_textureCoordinates;
in vec4 v_pickColor;
in vec4 v_color;
in float v_splitDirection;
#ifdef SDF
in vec4 v_outlineColor;
in float v_outlineWidth;
#endif
#ifdef FRAGMENT_DEPTH_CHECK
in vec4 v_textureCoordinateBounds; // the min and max x and y values for the texture coordinates
in vec4 v_originTextureCoordinateAndTranslate; // texture coordinate at the origin, billboard translate (used for label glyphs)
in vec4 v_compressed; // x: eyeDepth, y: applyTranslate & enableDepthCheck, z: dimensions, w: imageSize
in mat2 v_rotationMatrix;
const float SHIFT_LEFT12 = 4096.0;
const float SHIFT_LEFT1 = 2.0;
const float SHIFT_RIGHT12 = 1.0 / 4096.0;
const float SHIFT_RIGHT1 = 1.0 / 2.0;
float getGlobeDepth(vec2 adjustedST, vec2 depthLookupST, bool applyTranslate, vec2 dimensions, vec2 imageSize)
{
vec2 lookupVector = imageSize * (depthLookupST - adjustedST);
lookupVector = v_rotationMatrix * lookupVector;
vec2 labelOffset = (dimensions - imageSize) * (depthLookupST - vec2(0.0, v_originTextureCoordinateAndTranslate.y)); // aligns label glyph with bounding rectangle. Will be zero for billboards because dimensions and imageSize will be equal
vec2 translation = v_originTextureCoordinateAndTranslate.zw;
if (applyTranslate)
{
// this is only needed for labels where the horizontal origin is not LEFT
// it moves the label back to where the "origin" should be since all label glyphs are set to HorizontalOrigin.LEFT
translation += (dimensions * v_originTextureCoordinateAndTranslate.xy * vec2(1.0, 0.0));
}
vec2 st = ((lookupVector - translation + labelOffset) + gl_FragCoord.xy) / czm_viewport.zw;
float logDepthOrDepth = czm_unpackDepth(texture(czm_globeDepthTexture, st));
if (logDepthOrDepth == 0.0)
{
return 0.0; // not on the globe
}
vec4 eyeCoordinate = czm_windowToEyeCoordinates(gl_FragCoord.xy, logDepthOrDepth);
return eyeCoordinate.z / eyeCoordinate.w;
}
#endif
#ifdef SDF
// Get the distance from the edge of a glyph at a given position sampling an SDF texture.
float getDistance(vec2 position)
{
return texture(u_atlas, position).r;
}
// Samples the sdf texture at the given position and produces a color based on the fill color and the outline.
vec4 getSDFColor(vec2 position, float outlineWidth, vec4 outlineColor, float smoothing)
{
float distance = getDistance(position);
if (outlineWidth > 0.0)
{
// Don't get the outline edge exceed the SDF_EDGE
float outlineEdge = clamp(SDF_EDGE - outlineWidth, 0.0, SDF_EDGE);
float outlineFactor = smoothstep(SDF_EDGE - smoothing, SDF_EDGE + smoothing, distance);
vec4 sdfColor = mix(outlineColor, v_color, outlineFactor);
float alpha = smoothstep(outlineEdge - smoothing, outlineEdge + smoothing, distance);
return vec4(sdfColor.rgb, sdfColor.a * alpha);
}
else
{
float alpha = smoothstep(SDF_EDGE - smoothing, SDF_EDGE + smoothing, distance);
return vec4(v_color.rgb, v_color.a * alpha);
}
}
#endif
void main()
{
if (v_splitDirection < 0.0 && gl_FragCoord.x > czm_splitPosition) discard;
if (v_splitDirection > 0.0 && gl_FragCoord.x < czm_splitPosition) discard;
vec4 color = texture(u_atlas, v_textureCoordinates);
#ifdef SDF
float outlineWidth = v_outlineWidth;
vec4 outlineColor = v_outlineColor;
// Get the current distance
float distance = getDistance(v_textureCoordinates);
#if (__VERSION__ == 300 || defined(GL_OES_standard_derivatives))
float smoothing = fwidth(distance);
// Get an offset that is approximately half the distance to the neighbor pixels
// 0.354 is approximately half of 1/sqrt(2)
vec2 sampleOffset = 0.354 * vec2(dFdx(v_textureCoordinates) + dFdy(v_textureCoordinates));
// Sample the center point
vec4 center = getSDFColor(v_textureCoordinates, outlineWidth, outlineColor, smoothing);
// Sample the 4 neighbors
vec4 color1 = getSDFColor(v_textureCoordinates + vec2(sampleOffset.x, sampleOffset.y), outlineWidth, outlineColor, smoothing);
vec4 color2 = getSDFColor(v_textureCoordinates + vec2(-sampleOffset.x, sampleOffset.y), outlineWidth, outlineColor, smoothing);
vec4 color3 = getSDFColor(v_textureCoordinates + vec2(-sampleOffset.x, -sampleOffset.y), outlineWidth, outlineColor, smoothing);
vec4 color4 = getSDFColor(v_textureCoordinates + vec2(sampleOffset.x, -sampleOffset.y), outlineWidth, outlineColor, smoothing);
// Equally weight the center sample and the 4 neighboring samples
color = (center + color1 + color2 + color3 + color4)/5.0;
#else
// If no derivatives available (IE 10?), just do a single sample
float smoothing = 1.0/32.0;
color = getSDFColor(v_textureCoordinates, outlineWidth, outlineColor, smoothing);
#endif
color = czm_gammaCorrect(color);
#else
color = czm_gammaCorrect(color);
color *= czm_gammaCorrect(v_color);
#endif
// Fully transparent parts of the billboard are not pickable.
#if !defined(OPAQUE) && !defined(TRANSLUCENT)
if (color.a < 0.005) // matches 0/255 and 1/255
{
discard;
}
#else
// The billboard is rendered twice. The opaque pass discards translucent fragments
// and the translucent pass discards opaque fragments.
#ifdef OPAQUE
if (color.a < 0.995) // matches < 254/255
{
discard;
}
#else
if (color.a >= 0.995) // matches 254/255 and 255/255
{
discard;
}
#endif
#endif
#ifdef VECTOR_TILE
color *= u_highlightColor;
#endif
out_FragColor = color;
#ifdef LOG_DEPTH
czm_writeLogDepth();
#endif
#ifdef FRAGMENT_DEPTH_CHECK
float temp = v_compressed.y;
temp = temp * SHIFT_RIGHT1;
float temp2 = (temp - floor(temp)) * SHIFT_LEFT1;
bool enableDepthTest = temp2 != 0.0;
bool applyTranslate = floor(temp) != 0.0;
if (enableDepthTest) {
temp = v_compressed.z;
temp = temp * SHIFT_RIGHT12;
vec2 dimensions;
dimensions.y = (temp - floor(temp)) * SHIFT_LEFT12;
dimensions.x = floor(temp);
temp = v_compressed.w;
temp = temp * SHIFT_RIGHT12;
vec2 imageSize;
imageSize.y = (temp - floor(temp)) * SHIFT_LEFT12;
imageSize.x = floor(temp);
vec2 adjustedST = v_textureCoordinates - v_textureCoordinateBounds.xy;
adjustedST = adjustedST / vec2(v_textureCoordinateBounds.z - v_textureCoordinateBounds.x, v_textureCoordinateBounds.w - v_textureCoordinateBounds.y);
float epsilonEyeDepth = v_compressed.x + czm_epsilon1;
float globeDepth1 = getGlobeDepth(adjustedST, v_originTextureCoordinateAndTranslate.xy, applyTranslate, dimensions, imageSize);
// negative values go into the screen
if (globeDepth1 != 0.0 && globeDepth1 > epsilonEyeDepth)
{
float globeDepth2 = getGlobeDepth(adjustedST, vec2(0.0, 1.0), applyTranslate, dimensions, imageSize); // top left corner
if (globeDepth2 != 0.0 && globeDepth2 > epsilonEyeDepth)
{
float globeDepth3 = getGlobeDepth(adjustedST, vec2(1.0, 1.0), applyTranslate, dimensions, imageSize); // top right corner
if (globeDepth3 != 0.0 && globeDepth3 > epsilonEyeDepth)
{
discard;
}
}
}
}
#endif
}
`;var uB=`#ifdef INSTANCED
in vec2 direction;
#endif
in vec4 positionHighAndScale;
in vec4 positionLowAndRotation;
in vec4 compressedAttribute0; // pixel offset, translate, horizontal origin, vertical origin, show, direction, texture coordinates (texture offset)
in vec4 compressedAttribute1; // aligned axis, translucency by distance, image width
in vec4 compressedAttribute2; // label horizontal origin, image height, color, pick color, size in meters, valid aligned axis, 13 bits free
in vec4 eyeOffset; // eye offset in meters, 4 bytes free (texture range)
in vec4 scaleByDistance; // near, nearScale, far, farScale
in vec4 pixelOffsetScaleByDistance; // near, nearScale, far, farScale
in vec4 compressedAttribute3; // distance display condition near, far, disableDepthTestDistance, dimensions
in vec2 sdf; // sdf outline color (rgb) and width (w)
in float splitDirection; // splitDirection
#if defined(VERTEX_DEPTH_CHECK) || defined(FRAGMENT_DEPTH_CHECK)
in vec4 textureCoordinateBoundsOrLabelTranslate; // the min and max x and y values for the texture coordinates
#endif
#ifdef VECTOR_TILE
in float a_batchId;
#endif
out vec2 v_textureCoordinates;
#ifdef FRAGMENT_DEPTH_CHECK
out vec4 v_textureCoordinateBounds;
out vec4 v_originTextureCoordinateAndTranslate;
out vec4 v_compressed; // x: eyeDepth, y: applyTranslate & enableDepthCheck, z: dimensions, w: imageSize
out mat2 v_rotationMatrix;
#endif
out vec4 v_pickColor;
out vec4 v_color;
out float v_splitDirection;
#ifdef SDF
out vec4 v_outlineColor;
out float v_outlineWidth;
#endif
const float UPPER_BOUND = 32768.0;
const float SHIFT_LEFT16 = 65536.0;
const float SHIFT_LEFT12 = 4096.0;
const float SHIFT_LEFT8 = 256.0;
const float SHIFT_LEFT7 = 128.0;
const float SHIFT_LEFT5 = 32.0;
const float SHIFT_LEFT3 = 8.0;
const float SHIFT_LEFT2 = 4.0;
const float SHIFT_LEFT1 = 2.0;
const float SHIFT_RIGHT12 = 1.0 / 4096.0;
const float SHIFT_RIGHT8 = 1.0 / 256.0;
const float SHIFT_RIGHT7 = 1.0 / 128.0;
const float SHIFT_RIGHT5 = 1.0 / 32.0;
const float SHIFT_RIGHT3 = 1.0 / 8.0;
const float SHIFT_RIGHT2 = 1.0 / 4.0;
const float SHIFT_RIGHT1 = 1.0 / 2.0;
vec4 addScreenSpaceOffset(vec4 positionEC, vec2 imageSize, float scale, vec2 direction, vec2 origin, vec2 translate, vec2 pixelOffset, vec3 alignedAxis, bool validAlignedAxis, float rotation, bool sizeInMeters, out mat2 rotationMatrix, out float mpp)
{
// Note the halfSize cannot be computed in JavaScript because it is sent via
// compressed vertex attributes that coerce it to an integer.
vec2 halfSize = imageSize * scale * 0.5;
halfSize *= ((direction * 2.0) - 1.0);
vec2 originTranslate = origin * abs(halfSize);
#if defined(ROTATION) || defined(ALIGNED_AXIS)
if (validAlignedAxis || rotation != 0.0)
{
float angle = rotation;
if (validAlignedAxis)
{
vec4 projectedAlignedAxis = czm_modelView3D * vec4(alignedAxis, 0.0);
angle += sign(-projectedAlignedAxis.x) * acos(sign(projectedAlignedAxis.y) * (projectedAlignedAxis.y * projectedAlignedAxis.y) /
(projectedAlignedAxis.x * projectedAlignedAxis.x + projectedAlignedAxis.y * projectedAlignedAxis.y));
}
float cosTheta = cos(angle);
float sinTheta = sin(angle);
rotationMatrix = mat2(cosTheta, sinTheta, -sinTheta, cosTheta);
halfSize = rotationMatrix * halfSize;
}
else
{
rotationMatrix = mat2(1.0, 0.0, 0.0, 1.0);
}
#endif
mpp = czm_metersPerPixel(positionEC);
positionEC.xy += (originTranslate + halfSize) * czm_branchFreeTernary(sizeInMeters, 1.0, mpp);
positionEC.xy += (translate + pixelOffset) * mpp;
return positionEC;
}
#ifdef VERTEX_DEPTH_CHECK
float getGlobeDepth(vec4 positionEC)
{
vec4 posWC = czm_eyeToWindowCoordinates(positionEC);
float globeDepth = czm_unpackDepth(texture(czm_globeDepthTexture, posWC.xy / czm_viewport.zw));
if (globeDepth == 0.0)
{
return 0.0; // not on the globe
}
vec4 eyeCoordinate = czm_windowToEyeCoordinates(posWC.xy, globeDepth);
return eyeCoordinate.z / eyeCoordinate.w;
}
#endif
void main()
{
// Modifying this shader may also require modifications to Billboard._computeScreenSpacePosition
// unpack attributes
vec3 positionHigh = positionHighAndScale.xyz;
vec3 positionLow = positionLowAndRotation.xyz;
float scale = positionHighAndScale.w;
#if defined(ROTATION) || defined(ALIGNED_AXIS)
float rotation = positionLowAndRotation.w;
#else
float rotation = 0.0;
#endif
float compressed = compressedAttribute0.x;
vec2 pixelOffset;
pixelOffset.x = floor(compressed * SHIFT_RIGHT7);
compressed -= pixelOffset.x * SHIFT_LEFT7;
pixelOffset.x -= UPPER_BOUND;
vec2 origin;
origin.x = floor(compressed * SHIFT_RIGHT5);
compressed -= origin.x * SHIFT_LEFT5;
origin.y = floor(compressed * SHIFT_RIGHT3);
compressed -= origin.y * SHIFT_LEFT3;
#ifdef FRAGMENT_DEPTH_CHECK
vec2 depthOrigin = origin.xy;
#endif
origin -= vec2(1.0);
float show = floor(compressed * SHIFT_RIGHT2);
compressed -= show * SHIFT_LEFT2;
#ifdef INSTANCED
vec2 textureCoordinatesBottomLeft = czm_decompressTextureCoordinates(compressedAttribute0.w);
vec2 textureCoordinatesRange = czm_decompressTextureCoordinates(eyeOffset.w);
vec2 textureCoordinates = textureCoordinatesBottomLeft + direction * textureCoordinatesRange;
#else
vec2 direction;
direction.x = floor(compressed * SHIFT_RIGHT1);
direction.y = compressed - direction.x * SHIFT_LEFT1;
vec2 textureCoordinates = czm_decompressTextureCoordinates(compressedAttribute0.w);
#endif
float temp = compressedAttribute0.y * SHIFT_RIGHT8;
pixelOffset.y = -(floor(temp) - UPPER_BOUND);
vec2 translate;
translate.y = (temp - floor(temp)) * SHIFT_LEFT16;
temp = compressedAttribute0.z * SHIFT_RIGHT8;
translate.x = floor(temp) - UPPER_BOUND;
translate.y += (temp - floor(temp)) * SHIFT_LEFT8;
translate.y -= UPPER_BOUND;
temp = compressedAttribute1.x * SHIFT_RIGHT8;
float temp2 = floor(compressedAttribute2.w * SHIFT_RIGHT2);
vec2 imageSize = vec2(floor(temp), temp2);
#ifdef FRAGMENT_DEPTH_CHECK
float labelHorizontalOrigin = floor(compressedAttribute2.w - (temp2 * SHIFT_LEFT2));
float applyTranslate = 0.0;
if (labelHorizontalOrigin != 0.0) // is a billboard, so set apply translate to false
{
applyTranslate = 1.0;
labelHorizontalOrigin -= 2.0;
depthOrigin.x = labelHorizontalOrigin + 1.0;
}
depthOrigin = vec2(1.0) - (depthOrigin * 0.5);
#endif
#ifdef EYE_DISTANCE_TRANSLUCENCY
vec4 translucencyByDistance;
translucencyByDistance.x = compressedAttribute1.z;
translucencyByDistance.z = compressedAttribute1.w;
translucencyByDistance.y = ((temp - floor(temp)) * SHIFT_LEFT8) / 255.0;
temp = compressedAttribute1.y * SHIFT_RIGHT8;
translucencyByDistance.w = ((temp - floor(temp)) * SHIFT_LEFT8) / 255.0;
#endif
#if defined(VERTEX_DEPTH_CHECK) || defined(FRAGMENT_DEPTH_CHECK)
temp = compressedAttribute3.w;
temp = temp * SHIFT_RIGHT12;
vec2 dimensions;
dimensions.y = (temp - floor(temp)) * SHIFT_LEFT12;
dimensions.x = floor(temp);
#endif
#ifdef ALIGNED_AXIS
vec3 alignedAxis = czm_octDecode(floor(compressedAttribute1.y * SHIFT_RIGHT8));
temp = compressedAttribute2.z * SHIFT_RIGHT5;
bool validAlignedAxis = (temp - floor(temp)) * SHIFT_LEFT1 > 0.0;
#else
vec3 alignedAxis = vec3(0.0);
bool validAlignedAxis = false;
#endif
vec4 pickColor;
vec4 color;
temp = compressedAttribute2.y;
temp = temp * SHIFT_RIGHT8;
pickColor.b = (temp - floor(temp)) * SHIFT_LEFT8;
temp = floor(temp) * SHIFT_RIGHT8;
pickColor.g = (temp - floor(temp)) * SHIFT_LEFT8;
pickColor.r = floor(temp);
temp = compressedAttribute2.x;
temp = temp * SHIFT_RIGHT8;
color.b = (temp - floor(temp)) * SHIFT_LEFT8;
temp = floor(temp) * SHIFT_RIGHT8;
color.g = (temp - floor(temp)) * SHIFT_LEFT8;
color.r = floor(temp);
temp = compressedAttribute2.z * SHIFT_RIGHT8;
bool sizeInMeters = floor((temp - floor(temp)) * SHIFT_LEFT7) > 0.0;
temp = floor(temp) * SHIFT_RIGHT8;
pickColor.a = (temp - floor(temp)) * SHIFT_LEFT8;
pickColor /= 255.0;
color.a = floor(temp);
color /= 255.0;
///////////////////////////////////////////////////////////////////////////
vec4 p = czm_translateRelativeToEye(positionHigh, positionLow);
vec4 positionEC = czm_modelViewRelativeToEye * p;
#if defined(FRAGMENT_DEPTH_CHECK) || defined(VERTEX_DEPTH_CHECK)
float eyeDepth = positionEC.z;
#endif
positionEC = czm_eyeOffset(positionEC, eyeOffset.xyz);
positionEC.xyz *= show;
///////////////////////////////////////////////////////////////////////////
#if defined(EYE_DISTANCE_SCALING) || defined(EYE_DISTANCE_TRANSLUCENCY) || defined(EYE_DISTANCE_PIXEL_OFFSET) || defined(DISTANCE_DISPLAY_CONDITION) || defined(DISABLE_DEPTH_DISTANCE)
float lengthSq;
if (czm_sceneMode == czm_sceneMode2D)
{
// 2D camera distance is a special case
// treat all billboards as flattened to the z=0.0 plane
lengthSq = czm_eyeHeight2D.y;
}
else
{
lengthSq = dot(positionEC.xyz, positionEC.xyz);
}
#endif
#ifdef EYE_DISTANCE_SCALING
float distanceScale = czm_nearFarScalar(scaleByDistance, lengthSq);
scale *= distanceScale;
translate *= distanceScale;
// push vertex behind near plane for clipping
if (scale == 0.0)
{
positionEC.xyz = vec3(0.0);
}
#endif
float translucency = 1.0;
#ifdef EYE_DISTANCE_TRANSLUCENCY
translucency = czm_nearFarScalar(translucencyByDistance, lengthSq);
// push vertex behind near plane for clipping
if (translucency == 0.0)
{
positionEC.xyz = vec3(0.0);
}
#endif
#ifdef EYE_DISTANCE_PIXEL_OFFSET
float pixelOffsetScale = czm_nearFarScalar(pixelOffsetScaleByDistance, lengthSq);
pixelOffset *= pixelOffsetScale;
#endif
#ifdef DISTANCE_DISPLAY_CONDITION
float nearSq = compressedAttribute3.x;
float farSq = compressedAttribute3.y;
if (lengthSq < nearSq || lengthSq > farSq)
{
positionEC.xyz = vec3(0.0);
}
#endif
mat2 rotationMatrix;
float mpp;
#ifdef DISABLE_DEPTH_DISTANCE
float disableDepthTestDistance = compressedAttribute3.z;
#endif
#ifdef VERTEX_DEPTH_CHECK
if (lengthSq < disableDepthTestDistance) {
float depthsilon = 10.0;
vec2 labelTranslate = textureCoordinateBoundsOrLabelTranslate.xy;
vec4 pEC1 = addScreenSpaceOffset(positionEC, dimensions, scale, vec2(0.0), origin, labelTranslate, pixelOffset, alignedAxis, validAlignedAxis, rotation, sizeInMeters, rotationMatrix, mpp);
float globeDepth1 = getGlobeDepth(pEC1);
if (globeDepth1 != 0.0 && pEC1.z + depthsilon < globeDepth1)
{
vec4 pEC2 = addScreenSpaceOffset(positionEC, dimensions, scale, vec2(0.0, 1.0), origin, labelTranslate, pixelOffset, alignedAxis, validAlignedAxis, rotation, sizeInMeters, rotationMatrix, mpp);
float globeDepth2 = getGlobeDepth(pEC2);
if (globeDepth2 != 0.0 && pEC2.z + depthsilon < globeDepth2)
{
vec4 pEC3 = addScreenSpaceOffset(positionEC, dimensions, scale, vec2(1.0), origin, labelTranslate, pixelOffset, alignedAxis, validAlignedAxis, rotation, sizeInMeters, rotationMatrix, mpp);
float globeDepth3 = getGlobeDepth(pEC3);
if (globeDepth3 != 0.0 && pEC3.z + depthsilon < globeDepth3)
{
positionEC.xyz = vec3(0.0);
}
}
}
}
#endif
positionEC = addScreenSpaceOffset(positionEC, imageSize, scale, direction, origin, translate, pixelOffset, alignedAxis, validAlignedAxis, rotation, sizeInMeters, rotationMatrix, mpp);
gl_Position = czm_projection * positionEC;
v_textureCoordinates = textureCoordinates;
#ifdef LOG_DEPTH
czm_vertexLogDepth();
#endif
#ifdef DISABLE_DEPTH_DISTANCE
if (disableDepthTestDistance == 0.0 && czm_minimumDisableDepthTestDistance != 0.0)
{
disableDepthTestDistance = czm_minimumDisableDepthTestDistance;
}
if (disableDepthTestDistance != 0.0)
{
// Don't try to "multiply both sides" by w. Greater/less-than comparisons won't work for negative values of w.
float zclip = gl_Position.z / gl_Position.w;
bool clipped = (zclip < -1.0 || zclip > 1.0);
if (!clipped && (disableDepthTestDistance < 0.0 || (lengthSq > 0.0 && lengthSq < disableDepthTestDistance)))
{
// Position z on the near plane.
gl_Position.z = -gl_Position.w;
#ifdef LOG_DEPTH
v_depthFromNearPlusOne = 1.0;
#endif
}
}
#endif
#ifdef FRAGMENT_DEPTH_CHECK
if (sizeInMeters) {
translate /= mpp;
dimensions /= mpp;
imageSize /= mpp;
}
#if defined(ROTATION) || defined(ALIGNED_AXIS)
v_rotationMatrix = rotationMatrix;
#else
v_rotationMatrix = mat2(1.0, 0.0, 0.0, 1.0);
#endif
float enableDepthCheck = 0.0;
if (lengthSq < disableDepthTestDistance)
{
enableDepthCheck = 1.0;
}
float dw = floor(clamp(dimensions.x, 0.0, SHIFT_LEFT12));
float dh = floor(clamp(dimensions.y, 0.0, SHIFT_LEFT12));
float iw = floor(clamp(imageSize.x, 0.0, SHIFT_LEFT12));
float ih = floor(clamp(imageSize.y, 0.0, SHIFT_LEFT12));
v_compressed.x = eyeDepth;
v_compressed.y = applyTranslate * SHIFT_LEFT1 + enableDepthCheck;
v_compressed.z = dw * SHIFT_LEFT12 + dh;
v_compressed.w = iw * SHIFT_LEFT12 + ih;
v_originTextureCoordinateAndTranslate.xy = depthOrigin;
v_originTextureCoordinateAndTranslate.zw = translate;
v_textureCoordinateBounds = textureCoordinateBoundsOrLabelTranslate;
#endif
#ifdef SDF
vec4 outlineColor;
float outlineWidth;
temp = sdf.x;
temp = temp * SHIFT_RIGHT8;
outlineColor.b = (temp - floor(temp)) * SHIFT_LEFT8;
temp = floor(temp) * SHIFT_RIGHT8;
outlineColor.g = (temp - floor(temp)) * SHIFT_LEFT8;
outlineColor.r = floor(temp);
temp = sdf.y;
temp = temp * SHIFT_RIGHT8;
float temp3 = (temp - floor(temp)) * SHIFT_LEFT8;
temp = floor(temp) * SHIFT_RIGHT8;
outlineWidth = (temp - floor(temp)) * SHIFT_LEFT8;
outlineColor.a = floor(temp);
outlineColor /= 255.0;
v_outlineWidth = outlineWidth / 255.0;
v_outlineColor = outlineColor;
v_outlineColor.a *= translucency;
#endif
v_pickColor = pickColor;
v_color = color;
v_color.a *= translucency;
v_splitDirection = splitDirection;
}
`;function pi(e,t){e=y(e,y.EMPTY_OBJECT);let n=e.translucencyByDistance,i=e.pixelOffsetScaleByDistance,o=e.scaleByDistance,r=e.distanceDisplayCondition;l(n)&&(n=Bt.clone(n)),l(i)&&(i=Bt.clone(i)),l(o)&&(o=Bt.clone(o)),l(r)&&(r=Mt.clone(r)),this._show=y(e.show,!0),this._position=d.clone(y(e.position,d.ZERO)),this._actualPosition=d.clone(this._position),this._pixelOffset=U.clone(y(e.pixelOffset,U.ZERO)),this._translate=new U(0,0),this._eyeOffset=d.clone(y(e.eyeOffset,d.ZERO)),this._heightReference=y(e.heightReference,Ye.NONE),this._verticalOrigin=y(e.verticalOrigin,On.CENTER),this._horizontalOrigin=y(e.horizontalOrigin,xi.CENTER),this._scale=y(e.scale,1),this._color=z.clone(y(e.color,z.WHITE)),this._rotation=y(e.rotation,0),this._alignedAxis=d.clone(y(e.alignedAxis,d.ZERO)),this._width=e.width,this._height=e.height,this._scaleByDistance=o,this._translucencyByDistance=n,this._pixelOffsetScaleByDistance=i,this._sizeInMeters=y(e.sizeInMeters,!1),this._distanceDisplayCondition=r,this._disableDepthTestDistance=e.disableDepthTestDistance,this._id=e.id,this._collection=y(e.collection,t),this._pickId=void 0,this._pickPrimitive=y(e._pickPrimitive,this),this._billboardCollection=t,this._dirty=!1,this._index=-1,this._batchIndex=void 0,this._imageIndex=-1,this._imageIndexPromise=void 0,this._imageId=void 0,this._image=void 0,this._imageSubRegion=void 0,this._imageWidth=void 0,this._imageHeight=void 0,this._labelDimensions=void 0,this._labelHorizontalOrigin=void 0,this._labelTranslate=void 0;let s=e.image,a=e.imageId;l(s)&&(l(a)||(typeof s=="string"?a=s:l(s.src)?a=s.src:a=zn()),this._imageId=a,this._image=s),l(e.imageSubRegion)&&(this._imageId=a,this._imageSubRegion=e.imageSubRegion),l(this._billboardCollection._textureAtlas)&&this._loadImage(),this._actualClampedPosition=void 0,this._removeCallbackFunc=void 0,this._mode=ne.SCENE3D,this._clusterShow=!0,this._outlineColor=z.clone(y(e.outlineColor,z.BLACK)),this._outlineWidth=y(e.outlineWidth,0),this._updateClamping(),this._splitDirection=y(e.splitDirection,Gr.NONE)}var Use=pi.SHOW_INDEX=0,dB=pi.POSITION_INDEX=1,Wse=pi.PIXEL_OFFSET_INDEX=2,N9e=pi.EYE_OFFSET_INDEX=3,F9e=pi.HORIZONTAL_ORIGIN_INDEX=4,B9e=pi.VERTICAL_ORIGIN_INDEX=5,k9e=pi.SCALE_INDEX=6,hB=pi.IMAGE_INDEX_INDEX=7,zse=pi.COLOR_INDEX=8,V9e=pi.ROTATION_INDEX=9,U9e=pi.ALIGNED_AXIS_INDEX=10,z9e=pi.SCALE_BY_DISTANCE_INDEX=11,H9e=pi.TRANSLUCENCY_BY_DISTANCE_INDEX=12,G9e=pi.PIXEL_OFFSET_SCALE_BY_DISTANCE_INDEX=13,W9e=pi.DISTANCE_DISPLAY_CONDITION=14,j9e=pi.DISABLE_DEPTH_DISTANCE=15;pi.TEXTURE_COORDINATE_BOUNDS=16;var Hse=pi.SDF_INDEX=17,q9e=pi.SPLIT_DIRECTION_INDEX=18;pi.NUMBER_OF_PROPERTIES=19;function Do(e,t){let n=e._billboardCollection;l(n)&&(n._updateBillboard(e,t),e._dirty=!0)}Object.defineProperties(pi.prototype,{show:{get:function(){return this._show},set:function(e){this._show!==e&&(this._show=e,Do(this,Use))}},position:{get:function(){return this._position},set:function(e){let t=this._position;d.equals(t,e)||(d.clone(e,t),d.clone(e,this._actualPosition),this._updateClamping(),Do(this,dB))}},heightReference:{get:function(){return this._heightReference},set:function(e){let t=this._heightReference;e!==t&&(this._heightReference=e,this._updateClamping(),Do(this,dB))}},pixelOffset:{get:function(){return this._pixelOffset},set:function(e){let t=this._pixelOffset;U.equals(t,e)||(U.clone(e,t),Do(this,Wse))}},scaleByDistance:{get:function(){return this._scaleByDistance},set:function(e){let t=this._scaleByDistance;Bt.equals(t,e)||(this._scaleByDistance=Bt.clone(e,t),Do(this,z9e))}},translucencyByDistance:{get:function(){return this._translucencyByDistance},set:function(e){let t=this._translucencyByDistance;Bt.equals(t,e)||(this._translucencyByDistance=Bt.clone(e,t),Do(this,H9e))}},pixelOffsetScaleByDistance:{get:function(){return this._pixelOffsetScaleByDistance},set:function(e){let t=this._pixelOffsetScaleByDistance;Bt.equals(t,e)||(this._pixelOffsetScaleByDistance=Bt.clone(e,t),Do(this,G9e))}},eyeOffset:{get:function(){return this._eyeOffset},set:function(e){let t=this._eyeOffset;d.equals(t,e)||(d.clone(e,t),Do(this,N9e))}},horizontalOrigin:{get:function(){return this._horizontalOrigin},set:function(e){this._horizontalOrigin!==e&&(this._horizontalOrigin=e,Do(this,F9e))}},verticalOrigin:{get:function(){return this._verticalOrigin},set:function(e){this._verticalOrigin!==e&&(this._verticalOrigin=e,Do(this,B9e))}},scale:{get:function(){return this._scale},set:function(e){this._scale!==e&&(this._scale=e,Do(this,k9e))}},color:{get:function(){return this._color},set:function(e){let t=this._color;z.equals(t,e)||(z.clone(e,t),Do(this,zse))}},rotation:{get:function(){return this._rotation},set:function(e){this._rotation!==e&&(this._rotation=e,Do(this,V9e))}},alignedAxis:{get:function(){return this._alignedAxis},set:function(e){let t=this._alignedAxis;d.equals(t,e)||(d.clone(e,t),Do(this,U9e))}},width:{get:function(){return y(this._width,this._imageWidth)},set:function(e){this._width!==e&&(this._width=e,Do(this,hB))}},height:{get:function(){return y(this._height,this._imageHeight)},set:function(e){this._height!==e&&(this._height=e,Do(this,hB))}},sizeInMeters:{get:function(){return this._sizeInMeters},set:function(e){this._sizeInMeters!==e&&(this._sizeInMeters=e,Do(this,zse))}},distanceDisplayCondition:{get:function(){return this._distanceDisplayCondition},set:function(e){Mt.equals(e,this._distanceDisplayCondition)||(this._distanceDisplayCondition=Mt.clone(e,this._distanceDisplayCondition),Do(this,W9e))}},disableDepthTestDistance:{get:function(){return this._disableDepthTestDistance},set:function(e){this._disableDepthTestDistance!==e&&(this._disableDepthTestDistance=e,Do(this,j9e))}},id:{get:function(){return this._id},set:function(e){this._id=e,l(this._pickId)&&(this._pickId.object.id=e)}},pickPrimitive:{get:function(){return this._pickPrimitive},set:function(e){this._pickPrimitive=e,l(this._pickId)&&(this._pickId.object.primitive=e)}},pickId:{get:function(){return this._pickId}},image:{get:function(){return this._imageId},set:function(e){l(e)?typeof e=="string"?this.setImage(e,e):e instanceof Se?this.setImage(e.url,e):l(e.src)?this.setImage(e.src,e):this.setImage(zn(),e):(this._imageIndex=-1,this._imageSubRegion=void 0,this._imageId=void 0,this._image=void 0,this._imageIndexPromise=void 0,Do(this,hB))}},ready:{get:function(){return this._imageIndex!==-1}},_clampedPosition:{get:function(){return this._actualClampedPosition},set:function(e){this._actualClampedPosition=d.clone(e,this._actualClampedPosition),Do(this,dB)}},clusterShow:{get:function(){return this._clusterShow},set:function(e){this._clusterShow!==e&&(this._clusterShow=e,Do(this,Use))}},outlineColor:{get:function(){return this._outlineColor},set:function(e){let t=this._outlineColor;z.equals(t,e)||(z.clone(e,t),Do(this,Hse))}},outlineWidth:{get:function(){return this._outlineWidth},set:function(e){this._outlineWidth!==e&&(this._outlineWidth=e,Do(this,Hse))}},splitDirection:{get:function(){return this._splitDirection},set:function(e){this._splitDirection!==e&&(this._splitDirection=e,Do(this,q9e))}}});pi.prototype.getPickId=function(e){return l(this._pickId)||(this._pickId=e.createPickId({primitive:this._pickPrimitive,collection:this._collection,id:this._id})),this._pickId};pi.prototype._updateClamping=function(){pi._updateClamping(this._billboardCollection,this)};var mB=new fe;pi._updateClamping=function(e,t){let n=e._scene;if(!l(n))return;let i=y(n.ellipsoid,ee.default),o=n.frameState.mode,r=o!==t._mode;if(t._mode=o,(t._heightReference===Ye.NONE||r)&&l(t._removeCallbackFunc)&&(t._removeCallbackFunc(),t._removeCallbackFunc=void 0,t._clampedPosition=void 0),t._heightReference===Ye.NONE||!l(t._position))return;l(t._removeCallbackFunc)&&t._removeCallbackFunc();let s=i.cartesianToCartographic(t._position);if(!l(s)){t._actualClampedPosition=void 0;return}function a(u){let f=i.cartographicToCartesian(u,t._clampedPosition);wT(t._heightReference)&&(t._mode===ne.SCENE3D?(u.height+=s.height,i.cartographicToCartesian(u,f)):f.x+=s.height),t._clampedPosition=f}t._removeCallbackFunc=n.updateHeight(s,a,t._heightReference),fe.clone(s,mB);let c=n.getHeight(s,t._heightReference);l(c)&&(mB.height=c),a(mB)};pi.prototype._loadImage=function(){let e=this._billboardCollection._textureAtlas,t=this._imageId,n=this._image,i=this._imageSubRegion,o,r=this;function s(c){if(r._imageId!==t||r._image!==n||!qe.equals(r._imageSubRegion,i))return;let u=e.textureCoordinates[c];r._imageWidth=e.texture.width*u.width,r._imageHeight=e.texture.height*u.height,r._imageIndex=c,r._ready=!0,r._image=void 0,r._imageIndexPromise=void 0,Do(r,hB);let f=r._billboardCollection._scene;l(f)&&f.frameState.afterRender.push(()=>!0)}if(l(n)&&(o=e.addImage(t,n)),l(i)&&(o=e.addSubRegion(t,i)),this._imageIndexPromise=o,!l(o))return;let a=e.getImageIndex(t);if(l(a)&&!l(i)){s(a);return}o.then(s).catch(function(c){console.error(`Error loading image for billboard: ${c}`),r._imageIndexPromise=void 0})};pi.prototype.setImage=function(e,t){this._imageId!==e&&(this._imageIndex=-1,this._imageSubRegion=void 0,this._imageId=e,this._image=t,l(this._billboardCollection._textureAtlas)&&this._loadImage())};pi.prototype.setImageSubRegion=function(e,t){this._imageId===e&&qe.equals(this._imageSubRegion,t)||(this._imageIndex=-1,this._imageId=e,this._imageSubRegion=qe.clone(t),l(this._billboardCollection._textureAtlas)&&this._loadImage())};pi.prototype._setTranslate=function(e){let t=this._translate;U.equals(t,e)||(U.clone(e,t),Do(this,Wse))};pi.prototype._getActualPosition=function(){return l(this._clampedPosition)?this._clampedPosition:this._actualPosition};pi.prototype._setActualPosition=function(e){l(this._clampedPosition)||d.clone(e,this._actualPosition),Do(this,dB)};var Gse=new oe;pi._computeActualPosition=function(e,t,n,i){return l(e._clampedPosition)?(n.mode!==e._mode&&e._updateClamping(),e._clampedPosition):n.mode===ne.SCENE3D?t:(F.multiplyByPoint(i,t,Gse),zi.computeActualEllipsoidPosition(n,Gse))};var jse=new d;pi._computeScreenSpacePosition=function(e,t,n,i,o,r){let s=F.multiplyByPoint(e,t,jse),a=zi.worldWithEyeOffsetToWindowCoordinates(o,s,n,r);if(l(a))return U.add(a,i,a),a};var fB=new U(0,0);pi.prototype.computeScreenSpacePosition=function(e,t){let n=this._billboardCollection;l(t)||(t=new U),U.clone(this._pixelOffset,fB),U.add(fB,this._translate,fB);let i=n.modelMatrix,o=this._position;if(l(this._clampedPosition)&&(o=this._clampedPosition,e.mode!==ne.SCENE3D)){let s=e.mapProjection,a=s.ellipsoid,c=s.unproject(o,mB);o=a.cartographicToCartesian(c,jse),i=F.IDENTITY}return pi._computeScreenSpacePosition(i,o,this._eyeOffset,fB,e,t)};pi.getScreenSpaceBoundingBox=function(e,t,n){let i=e.width,o=e.height,r=e.scale;i*=r,o*=r;let s=t.x;e.horizontalOrigin===xi.RIGHT?s-=i:e.horizontalOrigin===xi.CENTER&&(s-=i*.5);let a=t.y;return e.verticalOrigin===On.BOTTOM||e.verticalOrigin===On.BASELINE?a-=o:e.verticalOrigin===On.CENTER&&(a-=o*.5),l(n)||(n=new qe),n.x=s,n.y=a,n.width=i,n.height=o,n};pi.prototype.equals=function(e){return this===e||l(e)&&this._id===e._id&&d.equals(this._position,e._position)&&this._imageId===e._imageId&&this._show===e._show&&this._scale===e._scale&&this._verticalOrigin===e._verticalOrigin&&this._horizontalOrigin===e._horizontalOrigin&&this._heightReference===e._heightReference&&qe.equals(this._imageSubRegion,e._imageSubRegion)&&z.equals(this._color,e._color)&&U.equals(this._pixelOffset,e._pixelOffset)&&U.equals(this._translate,e._translate)&&d.equals(this._eyeOffset,e._eyeOffset)&&Bt.equals(this._scaleByDistance,e._scaleByDistance)&&Bt.equals(this._translucencyByDistance,e._translucencyByDistance)&&Bt.equals(this._pixelOffsetScaleByDistance,e._pixelOffsetScaleByDistance)&&Mt.equals(this._distanceDisplayCondition,e._distanceDisplayCondition)&&this._disableDepthTestDistance===e._disableDepthTestDistance&&this._splitDirection===e._splitDirection};pi.prototype._destroy=function(){l(this._customData)&&(this._billboardCollection._scene.globe._surface.removeTileCustomData(this._customData),this._customData=void 0),l(this._removeCallbackFunc)&&(this._removeCallbackFunc(),this._removeCallbackFunc=void 0),this.image=void 0,this._pickId=this._pickId&&this._pickId.destroy(),this._billboardCollection=void 0};var lo=pi;var Y9e={OPAQUE:0,TRANSLUCENT:1,OPAQUE_AND_TRANSLUCENT:2},Io=Object.freeze(Y9e);var X9e={FONT_SIZE:48,PADDING:10,RADIUS:8,CUTOFF:.25},oa=Object.freeze(X9e);function Np(e,t,n,i,o){this.bottomLeft=y(e,U.ZERO),this.topRight=y(t,U.ZERO),this.childNode1=n,this.childNode2=i,this.imageIndex=o}var K9e=new U(16,16);function z_(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.borderWidthInPixels,1),n=y(e.initialSize,K9e);this._context=e.context,this._pixelFormat=y(e.pixelFormat,tt.RGBA),this._borderWidthInPixels=t,this._textureCoordinates=[],this._guid=zn(),this._idHash={},this._indexHash={},this._initialSize=n,this._root=void 0}Object.defineProperties(z_.prototype,{borderWidthInPixels:{get:function(){return this._borderWidthInPixels}},textureCoordinates:{get:function(){return this._textureCoordinates}},texture:{get:function(){return l(this._texture)||(this._texture=new Rt({context:this._context,width:this._initialSize.x,height:this._initialSize.y,pixelFormat:this._pixelFormat})),this._texture}},numberOfImages:{get:function(){return this._textureCoordinates.length}},guid:{get:function(){return this._guid}}});function Z9e(e,t){let n=e._context,i=e.numberOfImages,o=2,r=e._borderWidthInPixels;if(i>0){let s=e._texture.width,a=e._texture.height,c=o*(s+t.width+r),u=o*(a+t.height+r),f=s/c,h=a/u,p=new Np(new U(s+r,r),new U(c,a)),_=new Np(new U,new U(c,a),e._root,p),m=new Np(new U(r,a+r),new U(c,u)),x=new Np(new U,new U(c,u),_,m);for(let C=0;C<e._textureCoordinates.length;C++){let A=e._textureCoordinates[C];l(A)&&(A.x*=f,A.y*=h,A.width*=f,A.height*=h)}let b=new Rt({context:e._context,width:c,height:u,pixelFormat:e._pixelFormat}),T=new zr({context:n,colorTextures:[e._texture],destroyAttachments:!1});T._bind(),b.copyFromFramebuffer(0,0,0,0,c,u),T._unBind(),T.destroy(),e._texture=e._texture&&e._texture.destroy(),e._texture=b,e._root=x}else{let s=o*(t.width+2*r),a=o*(t.height+2*r);s<e._initialSize.x&&(s=e._initialSize.x),a<e._initialSize.y&&(a=e._initialSize.y),e._texture=e._texture&&e._texture.destroy(),e._texture=new Rt({context:e._context,width:s,height:a,pixelFormat:e._pixelFormat}),e._root=new Np(new U(r,r),new U(s,a))}}function pB(e,t,n){if(l(t)){if(!l(t.childNode1)&&!l(t.childNode2)){if(l(t.imageIndex))return;let i=t.topRight.x-t.bottomLeft.x,o=t.topRight.y-t.bottomLeft.y,r=i-n.width,s=o-n.height;if(r<0||s<0)return;if(r===0&&s===0)return t;if(r>s){t.childNode1=new Np(new U(t.bottomLeft.x,t.bottomLeft.y),new U(t.bottomLeft.x+n.width,t.topRight.y));let a=t.bottomLeft.x+n.width+e._borderWidthInPixels;a<t.topRight.x&&(t.childNode2=new Np(new U(a,t.bottomLeft.y),new U(t.topRight.x,t.topRight.y)))}else{t.childNode1=new Np(new U(t.bottomLeft.x,t.bottomLeft.y),new U(t.topRight.x,t.bottomLeft.y+n.height));let a=t.bottomLeft.y+n.height+e._borderWidthInPixels;a<t.topRight.y&&(t.childNode2=new Np(new U(t.bottomLeft.x,a),new U(t.topRight.x,t.topRight.y)))}return pB(e,t.childNode1,n)}return pB(e,t.childNode1,n)||pB(e,t.childNode2,n)}}function qse(e,t,n){let i=pB(e,e._root,t);if(l(i)){i.imageIndex=n;let o=e._texture.width,r=e._texture.height,s=i.topRight.x-i.bottomLeft.x,a=i.topRight.y-i.bottomLeft.y,c=i.bottomLeft.x/o,u=i.bottomLeft.y/r,f=s/o,h=a/r;e._textureCoordinates[n]=new qe(c,u,f,h),e._texture.copyFrom({source:t,xOffset:i.bottomLeft.x,yOffset:i.bottomLeft.y})}else Z9e(e,t),qse(e,t,n);e._guid=zn()}function Yse(e,t){if(!l(e)||e.isDestroyed())return-1;let n=e.numberOfImages;return qse(e,t,n),n}z_.prototype.getImageIndex=function(e){return this._indexHash[e]};z_.prototype.addImageSync=function(e,t){let n=this._indexHash[e];return l(n)||(n=Yse(this,t),this._idHash[e]=Promise.resolve(n),this._indexHash[e]=n),n};z_.prototype.addImage=function(e,t){let n=this._idHash[e];if(l(n))return n;typeof t=="function"?t=t(e):(typeof t=="string"||t instanceof Se)&&(t=Se.createIfNeeded(t).fetchImage());let i=this;return n=Promise.resolve(t).then(function(o){let r=Yse(i,o);return i._indexHash[e]=r,r}),this._idHash[e]=n,n};z_.prototype.addSubRegion=function(e,t){let n=this._idHash[e];if(!l(n))throw new re(`image with id "${e}" not found in the atlas.`);let i=this;return Promise.resolve(n).then(function(o){if(o===-1)return-1;let r=i._texture.width,s=i._texture.height,a=i._textureCoordinates[o],c=a.x+t.x/r,u=a.y+t.y/s,f=t.width/r,h=t.height/s,p=i._textureCoordinates.push(new qe(c,u,f,h))-1;return i._indexHash[e]=p,i._guid=zn(),p})};z_.prototype.isDestroyed=function(){return!1};z_.prototype.destroy=function(){return this._texture=this._texture&&this._texture.destroy(),ue(this)};var Ex=z_;var $9e=lo.SHOW_INDEX,Lw=lo.POSITION_INDEX,Xse=lo.PIXEL_OFFSET_INDEX,Kse=lo.EYE_OFFSET_INDEX,Q9e=lo.HORIZONTAL_ORIGIN_INDEX,J9e=lo.VERTICAL_ORIGIN_INDEX,eWe=lo.SCALE_INDEX,Mw=lo.IMAGE_INDEX_INDEX,Zse=lo.COLOR_INDEX,tWe=lo.ROTATION_INDEX,nWe=lo.ALIGNED_AXIS_INDEX,$se=lo.SCALE_BY_DISTANCE_INDEX,Qse=lo.TRANSLUCENCY_BY_DISTANCE_INDEX,Jse=lo.PIXEL_OFFSET_SCALE_BY_DISTANCE_INDEX,eae=lo.DISTANCE_DISPLAY_CONDITION,iWe=lo.DISABLE_DEPTH_DISTANCE,oWe=lo.TEXTURE_COORDINATE_BOUNDS,tae=lo.SDF_INDEX,nae=lo.SPLIT_DIRECTION_INDEX,OW=lo.NUMBER_OF_PROPERTIES,ro,rWe={positionHighAndScale:0,positionLowAndRotation:1,compressedAttribute0:2,compressedAttribute1:3,compressedAttribute2:4,eyeOffset:5,scaleByDistance:6,pixelOffsetScaleByDistance:7,compressedAttribute3:8,textureCoordinateBoundsOrLabelTranslate:9,a_batchId:10,sdf:11,splitDirection:12},sWe={direction:0,positionHighAndScale:1,positionLowAndRotation:2,compressedAttribute0:3,compressedAttribute1:4,compressedAttribute2:5,eyeOffset:6,scaleByDistance:7,pixelOffsetScaleByDistance:8,compressedAttribute3:9,textureCoordinateBoundsOrLabelTranslate:10,a_batchId:11,sdf:12,splitDirection:13};function Tf(e){e=y(e,y.EMPTY_OBJECT),this._scene=e.scene,this._batchTable=e.batchTable,this._textureAtlas=void 0,this._textureAtlasGUID=void 0,this._destroyTextureAtlas=!0,this._sp=void 0,this._spTranslucent=void 0,this._rsOpaque=void 0,this._rsTranslucent=void 0,this._vaf=void 0,this._billboards=[],this._billboardsToUpdate=[],this._billboardsToUpdateIndex=0,this._billboardsRemoved=!1,this._createVertexArray=!1,this._shaderRotation=!1,this._compiledShaderRotation=!1,this._shaderAlignedAxis=!1,this._compiledShaderAlignedAxis=!1,this._shaderScaleByDistance=!1,this._compiledShaderScaleByDistance=!1,this._shaderTranslucencyByDistance=!1,this._compiledShaderTranslucencyByDistance=!1,this._shaderPixelOffsetScaleByDistance=!1,this._compiledShaderPixelOffsetScaleByDistance=!1,this._shaderDistanceDisplayCondition=!1,this._compiledShaderDistanceDisplayCondition=!1,this._shaderDisableDepthDistance=!1,this._compiledShaderDisableDepthDistance=!1,this._shaderClampToGround=!1,this._compiledShaderClampToGround=!1,this._propertiesChanged=new Uint32Array(OW),this._maxSize=0,this._maxEyeOffset=0,this._maxScale=1,this._maxPixelOffset=0,this._allHorizontalCenter=!0,this._allVerticalCenter=!0,this._allSizedInMeters=!0,this._baseVolume=new ae,this._baseVolumeWC=new ae,this._baseVolume2D=new ae,this._boundingVolume=new ae,this._boundingVolumeDirty=!1,this._colorCommands=[],this.show=y(e.show,!0),this.modelMatrix=F.clone(y(e.modelMatrix,F.IDENTITY)),this._modelMatrix=F.clone(F.IDENTITY),this.debugShowBoundingVolume=y(e.debugShowBoundingVolume,!1),this.debugShowTextureAtlas=y(e.debugShowTextureAtlas,!1),this.blendOption=y(e.blendOption,Io.OPAQUE_AND_TRANSLUCENT),this._blendOption=void 0,this._mode=ne.SCENE3D,this._buffersUsage=[Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW],this._highlightColor=z.clone(z.WHITE);let t=this;this._uniforms={u_atlas:function(){return t._textureAtlas.texture},u_highlightColor:function(){return t._highlightColor}};let n=this._scene;l(n)&&l(n.terrainProviderChanged)&&(this._removeCallbackFunc=n.terrainProviderChanged.addEventListener(function(){let i=this._billboards,o=i.length;for(let r=0;r<o;++r)l(i[r])&&i[r]._updateClamping()},this))}Object.defineProperties(Tf.prototype,{length:{get:function(){return MW(this),this._billboards.length}},textureAtlas:{get:function(){return this._textureAtlas},set:function(e){this._textureAtlas!==e&&(this._textureAtlas=this._destroyTextureAtlas&&this._textureAtlas&&this._textureAtlas.destroy(),this._textureAtlas=e,this._createVertexArray=!0)}},destroyTextureAtlas:{get:function(){return this._destroyTextureAtlas},set:function(e){this._destroyTextureAtlas=e}}});function iae(e){let t=e.length;for(let n=0;n<t;++n)e[n]&&e[n]._destroy()}Tf.prototype.add=function(e){let t=new lo(e,this);return t._index=this._billboards.length,this._billboards.push(t),this._createVertexArray=!0,t};Tf.prototype.remove=function(e){return this.contains(e)?(this._billboards[e._index]=void 0,this._billboardsRemoved=!0,this._createVertexArray=!0,e._destroy(),!0):!1};Tf.prototype.removeAll=function(){iae(this._billboards),this._billboards=[],this._billboardsToUpdate=[],this._billboardsToUpdateIndex=0,this._billboardsRemoved=!1,this._createVertexArray=!0};function MW(e){if(e._billboardsRemoved){e._billboardsRemoved=!1;let t=[],n=e._billboards,i=n.length;for(let o=0,r=0;o<i;++o){let s=n[o];l(s)&&(s._index=r++,t.push(s))}e._billboards=t}}Tf.prototype._updateBillboard=function(e,t){e._dirty||(this._billboardsToUpdate[this._billboardsToUpdateIndex++]=e),++this._propertiesChanged[t]};Tf.prototype.contains=function(e){return l(e)&&e._billboardCollection===this};Tf.prototype.get=function(e){return MW(this),this._billboards[e]};var vW;function aWe(e){let n=e.cache.billboardCollection_indexBufferBatched;if(l(n))return n;let i=16384*6-6,o=new Uint16Array(i);for(let r=0,s=0;r<i;r+=6,s+=4)o[r]=s,o[r+1]=s+1,o[r+2]=s+2,o[r+3]=s+0,o[r+4]=s+2,o[r+5]=s+3;return n=_t.createIndexBuffer({context:e,typedArray:o,usage:Fe.STATIC_DRAW,indexDatatype:Ne.UNSIGNED_SHORT}),n.vertexArrayDestroyable=!1,e.cache.billboardCollection_indexBufferBatched=n,n}function cWe(e){let t=e.cache.billboardCollection_indexBufferInstanced;return l(t)||(t=_t.createIndexBuffer({context:e,typedArray:new Uint16Array([0,1,2,0,2,3]),usage:Fe.STATIC_DRAW,indexDatatype:Ne.UNSIGNED_SHORT}),t.vertexArrayDestroyable=!1,e.cache.billboardCollection_indexBufferInstanced=t),t}function lWe(e){let t=e.cache.billboardCollection_vertexBufferInstanced;return l(t)||(t=_t.createVertexBuffer({context:e,typedArray:new Float32Array([0,0,1,0,1,1,0,1]),usage:Fe.STATIC_DRAW}),t.vertexArrayDestroyable=!1,e.cache.billboardCollection_vertexBufferInstanced=t),t}Tf.prototype.computeNewBuffersUsage=function(){let e=this._buffersUsage,t=!1,n=this._propertiesChanged;for(let i=0;i<OW;++i){let o=n[i]===0?Fe.STATIC_DRAW:Fe.STREAM_DRAW;t=t||e[i]!==o,e[i]=o}return t};function uWe(e,t,n,i,o,r){let s=[{index:ro.positionHighAndScale,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[Lw]},{index:ro.positionLowAndRotation,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[Lw]},{index:ro.compressedAttribute0,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[Xse]},{index:ro.compressedAttribute1,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[Qse]},{index:ro.compressedAttribute2,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[Zse]},{index:ro.eyeOffset,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[Kse]},{index:ro.scaleByDistance,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[$se]},{index:ro.pixelOffsetScaleByDistance,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[Jse]},{index:ro.compressedAttribute3,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[eae]},{index:ro.textureCoordinateBoundsOrLabelTranslate,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[oWe]},{index:ro.splitDirection,componentsPerAttribute:1,componentDatatype:X.FLOAT,usage:n[nae]}];i&&s.push({index:ro.direction,componentsPerAttribute:2,componentDatatype:X.FLOAT,vertexBuffer:lWe(e)}),l(o)&&s.push({index:ro.a_batchId,componentsPerAttribute:1,componentDatatype:X.FLOAT,bufferUsage:Fe.STATIC_DRAW}),r&&s.push({index:ro.sdf,componentsPerAttribute:2,componentDatatype:X.FLOAT,usage:n[tae]});let a=i?t:4*t;return new Wg(e,s,a,i)}var wW=new Hn;function oae(e,t,n,i,o){let r,s=i[ro.positionHighAndScale],a=i[ro.positionLowAndRotation],c=o._getActualPosition();e._mode===ne.SCENE3D&&(ae.expand(e._baseVolume,c,e._baseVolume),e._boundingVolumeDirty=!0),Hn.fromCartesian(c,wW);let u=o.scale,f=o.rotation;f!==0&&(e._shaderRotation=!0),e._maxScale=Math.max(e._maxScale,u);let h=wW.high,p=wW.low;e._instanced?(r=o._index,s(r,h.x,h.y,h.z,u),a(r,p.x,p.y,p.z,f)):(r=o._index*4,s(r+0,h.x,h.y,h.z,u),s(r+1,h.x,h.y,h.z,u),s(r+2,h.x,h.y,h.z,u),s(r+3,h.x,h.y,h.z,u),a(r+0,p.x,p.y,p.z,f),a(r+1,p.x,p.y,p.z,f),a(r+2,p.x,p.y,p.z,f),a(r+3,p.x,p.y,p.z,f))}var bf=new U,xf=32768,zC=65536,DW=4096,nm=256,fWe=128,dWe=32,hWe=8,rae=4,mWe=1/256,sae=0,aae=2,cae=3,lae=1;function uae(e,t,n,i,o){let r,s=i[ro.compressedAttribute0],a=o.pixelOffset,c=a.x,u=a.y,f=o._translate,h=f.x,p=f.y;e._maxPixelOffset=Math.max(e._maxPixelOffset,Math.abs(c+h),Math.abs(-u+p));let _=o.horizontalOrigin,m=o._verticalOrigin,x=o.show&&o.clusterShow;o.color.alpha===0&&(x=!1),m===On.BASELINE&&(m=On.BOTTOM),e._allHorizontalCenter=e._allHorizontalCenter&&_===xi.CENTER,e._allVerticalCenter=e._allVerticalCenter&&m===On.CENTER;let b=0,T=0,C=0,A=0,S=o._imageIndex;if(S!==-1){let H=n[S];b=H.x,T=H.y,C=H.width,A=H.height}let v=b+C,D=T+A,O=Math.floor(P.clamp(c,-xf,xf)+xf)*fWe;O+=(_+1)*dWe,O+=(m+1)*hWe,O+=(x?1:0)*rae;let R=Math.floor(P.clamp(u,-xf,xf)+xf)*nm,M=Math.floor(P.clamp(h,-xf,xf)+xf)*nm,L=(P.clamp(p,-xf,xf)+xf)*mWe,g=Math.floor(L),E=Math.floor((L-g)*nm);R+=g,M+=E,bf.x=b,bf.y=T;let w=Ln.compressTextureCoordinates(bf);bf.x=v;let I=Ln.compressTextureCoordinates(bf);bf.y=D;let N=Ln.compressTextureCoordinates(bf);bf.x=b;let B=Ln.compressTextureCoordinates(bf);e._instanced?(r=o._index,s(r,O,R,M,w)):(r=o._index*4,s(r+0,O+sae,R,M,w),s(r+1,O+aae,R,M,I),s(r+2,O+cae,R,M,N),s(r+3,O+lae,R,M,B))}function fae(e,t,n,i,o){let r,s=i[ro.compressedAttribute1],a=o.alignedAxis;d.equals(a,d.ZERO)||(e._shaderAlignedAxis=!0);let c=0,u=1,f=1,h=1,p=o.translucencyByDistance;l(p)&&(c=p.near,u=p.nearValue,f=p.far,h=p.farValue,(u!==1||h!==1)&&(e._shaderTranslucencyByDistance=!0));let _=0,m=o._imageIndex;m!==-1&&(_=n[m].width);let x=e._textureAtlas.texture.width,b=Math.round(y(o.width,x*_));e._maxSize=Math.max(e._maxSize,b);let T=P.clamp(b,0,zC),C=0;Math.abs(d.magnitudeSquared(a)-1)<P.EPSILON6&&(C=Ln.octEncodeFloat(a)),u=P.clamp(u,0,1),u=u===1?255:u*255|0,T=T*nm+u,h=P.clamp(h,0,1),h=h===1?255:h*255|0,C=C*nm+h,e._instanced?(r=o._index,s(r,T,C,c,f)):(r=o._index*4,s(r+0,T,C,c,f),s(r+1,T,C,c,f),s(r+2,T,C,c,f),s(r+3,T,C,c,f))}function PW(e,t,n,i,o){let r,s=i[ro.compressedAttribute2],a=o.color,c=l(e._batchTable)?z.WHITE:o.getPickId(t.context).color,u=o.sizeInMeters?1:0,f=Math.abs(d.magnitudeSquared(o.alignedAxis)-1)<P.EPSILON6?1:0;e._allSizedInMeters=e._allSizedInMeters&&u===1;let h=0,p=o._imageIndex;p!==-1&&(h=n[p].height);let _=e._textureAtlas.texture.dimensions,m=Math.round(y(o.height,_.y*h));e._maxSize=Math.max(e._maxSize,m);let x=y(o._labelHorizontalOrigin,-2);x+=2;let b=m*rae+x,T=z.floatToByte(a.red),C=z.floatToByte(a.green),A=z.floatToByte(a.blue),S=T*zC+C*nm+A;T=z.floatToByte(c.red),C=z.floatToByte(c.green),A=z.floatToByte(c.blue);let v=T*zC+C*nm+A,D=z.floatToByte(a.alpha)*zC+z.floatToByte(c.alpha)*nm;D+=u*2+f,e._instanced?(r=o._index,s(r,S,v,D,b)):(r=o._index*4,s(r+0,S,v,D,b),s(r+1,S,v,D,b),s(r+2,S,v,D,b),s(r+3,S,v,D,b))}function RW(e,t,n,i,o){let r,s=i[ro.eyeOffset],a=o.eyeOffset,c=a.z;if(o._heightReference!==Ye.NONE&&(c*=1.005),e._maxEyeOffset=Math.max(e._maxEyeOffset,Math.abs(a.x),Math.abs(a.y),Math.abs(c)),e._instanced){let u=0,f=0,h=o._imageIndex;if(h!==-1){let _=n[h];u=_.width,f=_.height}bf.x=u,bf.y=f;let p=Ln.compressTextureCoordinates(bf);r=o._index,s(r,a.x,a.y,c,p)}else r=o._index*4,s(r+0,a.x,a.y,c,0),s(r+1,a.x,a.y,c,0),s(r+2,a.x,a.y,c,0),s(r+3,a.x,a.y,c,0)}function dae(e,t,n,i,o){let r,s=i[ro.scaleByDistance],a=0,c=1,u=1,f=1,h=o.scaleByDistance;l(h)&&(a=h.near,c=h.nearValue,u=h.far,f=h.farValue,(c!==1||f!==1)&&(e._shaderScaleByDistance=!0)),e._instanced?(r=o._index,s(r,a,c,u,f)):(r=o._index*4,s(r+0,a,c,u,f),s(r+1,a,c,u,f),s(r+2,a,c,u,f),s(r+3,a,c,u,f))}function hae(e,t,n,i,o){let r,s=i[ro.pixelOffsetScaleByDistance],a=0,c=1,u=1,f=1,h=o.pixelOffsetScaleByDistance;l(h)&&(a=h.near,c=h.nearValue,u=h.far,f=h.farValue,(c!==1||f!==1)&&(e._shaderPixelOffsetScaleByDistance=!0)),e._instanced?(r=o._index,s(r,a,c,u,f)):(r=o._index*4,s(r+0,a,c,u,f),s(r+1,a,c,u,f),s(r+2,a,c,u,f),s(r+3,a,c,u,f))}function mae(e,t,n,i,o){let r,s=i[ro.compressedAttribute3],a=0,c=Number.MAX_VALUE,u=o.distanceDisplayCondition;l(u)&&(a=u.near,c=u.far,a*=a,c*=c,e._shaderDistanceDisplayCondition=!0);let f=o.disableDepthTestDistance,h=tf(o.heightReference)&&t.context.depthTexture;l(f)||(f=h?5e3:0),f*=f,(h||f>0)&&(e._shaderDisableDepthDistance=!0,f===Number.POSITIVE_INFINITY&&(f=-1));let p,_;if(l(o._labelDimensions))_=o._labelDimensions.x,p=o._labelDimensions.y;else{let T=0,C=0,A=o._imageIndex;if(A!==-1){let v=n[A];T=v.height,C=v.width}p=Math.round(y(o.height,e._textureAtlas.texture.dimensions.y*T));let S=e._textureAtlas.texture.width;_=Math.round(y(o.width,S*C))}let m=Math.floor(P.clamp(_,0,DW)),x=Math.floor(P.clamp(p,0,DW)),b=m*DW+x;e._instanced?(r=o._index,s(r,a,c,f,b)):(r=o._index*4,s(r+0,a,c,f,b),s(r+1,a,c,f,b),s(r+2,a,c,f,b),s(r+3,a,c,f,b))}function pae(e,t,n,i,o){if(tf(o.heightReference)){let m=e._scene,x=t.context,b=t.globeTranslucencyState.translucent,T=l(m.globe)&&m.globe.depthTestAgainstTerrain;e._shaderClampToGround=x.depthTexture&&!b&&T}let r,s=i[ro.textureCoordinateBoundsOrLabelTranslate];if(Ft.maximumVertexTextureImageUnits>0){let m=0,x=0;l(o._labelTranslate)&&(m=o._labelTranslate.x,x=o._labelTranslate.y),e._instanced?(r=o._index,s(r,m,x,0,0)):(r=o._index*4,s(r+0,m,x,0,0),s(r+1,m,x,0,0),s(r+2,m,x,0,0),s(r+3,m,x,0,0));return}let a=0,c=0,u=0,f=0,h=o._imageIndex;if(h!==-1){let m=n[h];a=m.x,c=m.y,u=m.width,f=m.height}let p=a+u,_=c+f;e._instanced?(r=o._index,s(r,a,c,p,_)):(r=o._index*4,s(r+0,a,c,p,_),s(r+1,a,c,p,_),s(r+2,a,c,p,_),s(r+3,a,c,p,_))}function pWe(e,t,n,i,o){if(!l(e._batchTable))return;let r=i[ro.a_batchId],s=o._batchIndex,a;e._instanced?(a=o._index,r(a,s)):(a=o._index*4,r(a+0,s),r(a+1,s),r(a+2,s),r(a+3,s))}function gae(e,t,n,i,o){if(!e._sdf)return;let r,s=i[ro.sdf],a=o.outlineColor,c=o.outlineWidth,u=z.floatToByte(a.red),f=z.floatToByte(a.green),h=z.floatToByte(a.blue),p=u*zC+f*nm+h,_=c/oa.RADIUS,m=z.floatToByte(a.alpha)*zC+z.floatToByte(_)*nm;e._instanced?(r=o._index,s(r,p,m)):(r=o._index*4,s(r+0,p+sae,m),s(r+1,p+aae,m),s(r+2,p+cae,m),s(r+3,p+lae,m))}function _ae(e,t,n,i,o){let r=i[ro.splitDirection],s=0,a=o.splitDirection;l(a)&&(s=a);let c;e._instanced?(c=o._index,r(c,s)):(c=o._index*4,r(c+0,s),r(c+1,s),r(c+2,s),r(c+3,s))}function gWe(e,t,n,i,o){oae(e,t,n,i,o),uae(e,t,n,i,o),fae(e,t,n,i,o),PW(e,t,n,i,o),RW(e,t,n,i,o),dae(e,t,n,i,o),hae(e,t,n,i,o),mae(e,t,n,i,o),pae(e,t,n,i,o),pWe(e,t,n,i,o),gae(e,t,n,i,o),_ae(e,t,n,i,o)}function IW(e,t,n,i,o,r){let s;i.mode===ne.SCENE3D?(s=e._baseVolume,e._boundingVolumeDirty=!0):s=e._baseVolume2D;let a=[];for(let c=0;c<n;++c){let u=t[c],f=u.position,h=lo._computeActualPosition(u,f,i,o);l(h)&&(u._setActualPosition(h),r?a.push(h):ae.expand(s,h,s))}r&&ae.fromPoints(a,s)}function _We(e,t){let n=t.mode,i=e._billboards,o=e._billboardsToUpdate,r=e._modelMatrix;e._createVertexArray||e._mode!==n||n!==ne.SCENE3D&&!F.equals(r,e.modelMatrix)?(e._mode=n,F.clone(e.modelMatrix,r),e._createVertexArray=!0,(n===ne.SCENE3D||n===ne.SCENE2D||n===ne.COLUMBUS_VIEW)&&IW(e,i,i.length,t,r,!0)):n===ne.MORPHING?IW(e,i,i.length,t,r,!0):(n===ne.SCENE2D||n===ne.COLUMBUS_VIEW)&&IW(e,o,e._billboardsToUpdateIndex,t,r,!1)}function yWe(e,t,n){let i=1;(!e._allSizedInMeters||e._maxPixelOffset!==0)&&(i=t.camera.getPixelSize(n,t.context.drawingBufferWidth,t.context.drawingBufferHeight));let o=i*e._maxScale*e._maxSize*2;e._allHorizontalCenter&&e._allVerticalCenter&&(o*=.5);let r=i*e._maxPixelOffset+e._maxEyeOffset;n.radius+=o+r}function xWe(e,t){let i=t.createViewportQuadCommand(`uniform sampler2D billboard_texture;
in vec2 v_textureCoordinates;
void main()
{
out_FragColor = texture(billboard_texture, v_textureCoordinates);
}
`,{uniformMap:{billboard_texture:function(){return e._textureAtlas.texture}}});return i.pass=we.OVERLAY,i}var bWe=[];Tf.prototype.update=function(e){if(MW(this),!this.show)return;let t=this._billboards,n=t.length,i=e.context;this._instanced=i.instancedArrays,ro=this._instanced?sWe:rWe,vW=this._instanced?cWe:aWe;let o=this._textureAtlas;if(!l(o)){o=this._textureAtlas=new Ex({context:i});for(let R=0;R<n;++R)t[R]._loadImage()}let r=o.textureCoordinates;if(r.length===0)return;_We(this,e),t=this._billboards,n=t.length;let s=this._billboardsToUpdate,a=this._billboardsToUpdateIndex,c=this._propertiesChanged,u=o.guid,f=this._createVertexArray||this._textureAtlasGUID!==u;this._textureAtlasGUID=u;let h,p=e.passes,_=p.pick;if(f||!_&&this.computeNewBuffersUsage()){this._createVertexArray=!1;for(let R=0;R<OW;++R)c[R]=0;if(this._vaf=this._vaf&&this._vaf.destroy(),n>0){this._vaf=uWe(i,n,this._buffersUsage,this._instanced,this._batchTable,this._sdf),h=this._vaf.writers;for(let R=0;R<n;++R){let M=this._billboards[R];M._dirty=!1,gWe(this,e,r,h,M)}this._vaf.commit(vW(i))}this._billboardsToUpdateIndex=0}else if(a>0){let R=bWe;R.length=0,(c[Lw]||c[tWe]||c[eWe])&&R.push(oae),(c[Mw]||c[Xse]||c[Q9e]||c[J9e]||c[$9e])&&(R.push(uae),this._instanced&&R.push(RW)),(c[Mw]||c[nWe]||c[Qse])&&(R.push(fae),R.push(PW)),(c[Mw]||c[Zse])&&R.push(PW),c[Kse]&&R.push(RW),c[$se]&&R.push(dae),c[Jse]&&R.push(hae),(c[eae]||c[iWe]||c[Mw]||c[Lw])&&R.push(mae),(c[Mw]||c[Lw])&&R.push(pae),c[tae]&&R.push(gae),c[nae]&&R.push(_ae);let M=R.length;if(h=this._vaf.writers,a/n>.1){for(let L=0;L<a;++L){let g=s[L];g._dirty=!1;for(let E=0;E<M;++E)R[E](this,e,r,h,g)}this._vaf.commit(vW(i))}else{for(let L=0;L<a;++L){let g=s[L];g._dirty=!1;for(let E=0;E<M;++E)R[E](this,e,r,h,g);this._instanced?this._vaf.subCommit(g._index,1):this._vaf.subCommit(g._index*4,4)}this._vaf.endSubCommits()}this._billboardsToUpdateIndex=0}if(a>n*1.5&&(s.length=n),!l(this._vaf)||!l(this._vaf.va))return;this._boundingVolumeDirty&&(this._boundingVolumeDirty=!1,ae.transform(this._baseVolume,this.modelMatrix,this._baseVolumeWC));let m,x=F.IDENTITY;e.mode===ne.SCENE3D?(x=this.modelMatrix,m=ae.clone(this._baseVolumeWC,this._boundingVolume)):m=ae.clone(this._baseVolume2D,this._boundingVolume),yWe(this,e,m);let b=this._blendOption!==this.blendOption;if(this._blendOption=this.blendOption,b){this._blendOption===Io.OPAQUE||this._blendOption===Io.OPAQUE_AND_TRANSLUCENT?this._rsOpaque=Ve.fromCache({depthTest:{enabled:!0,func:te.LESS},depthMask:!0}):this._rsOpaque=void 0;let R=this._blendOption===Io.TRANSLUCENT;this._blendOption===Io.TRANSLUCENT||this._blendOption===Io.OPAQUE_AND_TRANSLUCENT?this._rsTranslucent=Ve.fromCache({depthTest:{enabled:!0,func:R?te.LEQUAL:te.LESS},depthMask:R,blending:ln.ALPHA_BLEND}):this._rsTranslucent=void 0}this._shaderDisableDepthDistance=this._shaderDisableDepthDistance||e.minimumDisableDepthTestDistance!==0;let T,C,A,S,v,D=Ft.maximumVertexTextureImageUnits>0;if(b||this._shaderRotation!==this._compiledShaderRotation||this._shaderAlignedAxis!==this._compiledShaderAlignedAxis||this._shaderScaleByDistance!==this._compiledShaderScaleByDistance||this._shaderTranslucencyByDistance!==this._compiledShaderTranslucencyByDistance||this._shaderPixelOffsetScaleByDistance!==this._compiledShaderPixelOffsetScaleByDistance||this._shaderDistanceDisplayCondition!==this._compiledShaderDistanceDisplayCondition||this._shaderDisableDepthDistance!==this._compiledShaderDisableDepthDistance||this._shaderClampToGround!==this._compiledShaderClampToGround||this._sdf!==this._compiledSDF){T=uB,C=lB,v=[],l(this._batchTable)&&(v.push("VECTOR_TILE"),T=this._batchTable.getVertexShaderCallback(!1,"a_batchId",void 0)(T),C=this._batchTable.getFragmentShaderCallback(!1,void 0)(C)),A=new Ue({defines:v,sources:[T]}),this._instanced&&A.defines.push("INSTANCED"),this._shaderRotation&&A.defines.push("ROTATION"),this._shaderAlignedAxis&&A.defines.push("ALIGNED_AXIS"),this._shaderScaleByDistance&&A.defines.push("EYE_DISTANCE_SCALING"),this._shaderTranslucencyByDistance&&A.defines.push("EYE_DISTANCE_TRANSLUCENCY"),this._shaderPixelOffsetScaleByDistance&&A.defines.push("EYE_DISTANCE_PIXEL_OFFSET"),this._shaderDistanceDisplayCondition&&A.defines.push("DISTANCE_DISPLAY_CONDITION"),this._shaderDisableDepthDistance&&A.defines.push("DISABLE_DEPTH_DISTANCE"),this._shaderClampToGround&&(D?A.defines.push("VERTEX_DEPTH_CHECK"):A.defines.push("FRAGMENT_DEPTH_CHECK"));let R=1-oa.CUTOFF;this._sdf&&A.defines.push("SDF");let M=l(this._batchTable)?"VECTOR_TILE":"";this._blendOption===Io.OPAQUE_AND_TRANSLUCENT&&(S=new Ue({defines:["OPAQUE",M],sources:[C]}),this._shaderClampToGround&&(D?S.defines.push("VERTEX_DEPTH_CHECK"):S.defines.push("FRAGMENT_DEPTH_CHECK")),this._sdf&&(S.defines.push("SDF"),S.defines.push(`SDF_EDGE ${R}`)),this._sp=Qt.replaceCache({context:i,shaderProgram:this._sp,vertexShaderSource:A,fragmentShaderSource:S,attributeLocations:ro}),S=new Ue({defines:["TRANSLUCENT",M],sources:[C]}),this._shaderClampToGround&&(D?S.defines.push("VERTEX_DEPTH_CHECK"):S.defines.push("FRAGMENT_DEPTH_CHECK")),this._sdf&&(S.defines.push("SDF"),S.defines.push(`SDF_EDGE ${R}`)),this._spTranslucent=Qt.replaceCache({context:i,shaderProgram:this._spTranslucent,vertexShaderSource:A,fragmentShaderSource:S,attributeLocations:ro})),this._blendOption===Io.OPAQUE&&(S=new Ue({defines:[M],sources:[C]}),this._shaderClampToGround&&(D?S.defines.push("VERTEX_DEPTH_CHECK"):S.defines.push("FRAGMENT_DEPTH_CHECK")),this._sdf&&(S.defines.push("SDF"),S.defines.push(`SDF_EDGE ${R}`)),this._sp=Qt.replaceCache({context:i,shaderProgram:this._sp,vertexShaderSource:A,fragmentShaderSource:S,attributeLocations:ro})),this._blendOption===Io.TRANSLUCENT&&(S=new Ue({defines:[M],sources:[C]}),this._shaderClampToGround&&(D?S.defines.push("VERTEX_DEPTH_CHECK"):S.defines.push("FRAGMENT_DEPTH_CHECK")),this._sdf&&(S.defines.push("SDF"),S.defines.push(`SDF_EDGE ${R}`)),this._spTranslucent=Qt.replaceCache({context:i,shaderProgram:this._spTranslucent,vertexShaderSource:A,fragmentShaderSource:S,attributeLocations:ro})),this._compiledShaderRotation=this._shaderRotation,this._compiledShaderAlignedAxis=this._shaderAlignedAxis,this._compiledShaderScaleByDistance=this._shaderScaleByDistance,this._compiledShaderTranslucencyByDistance=this._shaderTranslucencyByDistance,this._compiledShaderPixelOffsetScaleByDistance=this._shaderPixelOffsetScaleByDistance,this._compiledShaderDistanceDisplayCondition=this._shaderDistanceDisplayCondition,this._compiledShaderDisableDepthDistance=this._shaderDisableDepthDistance,this._compiledShaderClampToGround=this._shaderClampToGround,this._compiledSDF=this._sdf}let O=e.commandList;if(p.render||p.pick){let R=this._colorCommands,M=this._blendOption===Io.OPAQUE,L=this._blendOption===Io.OPAQUE_AND_TRANSLUCENT,g=this._vaf.va,E=g.length,w=this._uniforms,I;l(this._batchTable)?(w=this._batchTable.getUniformMapCallback()(w),I=this._batchTable.getPickId()):I="v_pickColor",R.length=E;let N=L?E*2:E;for(let B=0;B<N;++B){let H=R[B];l(H)||(H=R[B]=new $e);let V=M||L&&B%2===0;H.pass=V||!L?we.OPAQUE:we.TRANSLUCENT,H.owner=this;let G=L?Math.floor(B/2):B;H.boundingVolume=m,H.modelMatrix=x,H.count=g[G].indicesCount,H.shaderProgram=V?this._sp:this._spTranslucent,H.uniformMap=w,H.vertexArray=g[G].va,H.renderState=V?this._rsOpaque:this._rsTranslucent,H.debugShowBoundingVolume=this.debugShowBoundingVolume,H.pickId=I,this._instanced&&(H.count=6,H.instanceCount=n),O.push(H)}this.debugShowTextureAtlas&&(l(this.debugCommand)||(this.debugCommand=xWe(this,e.context)),O.push(this.debugCommand))}};Tf.prototype.isDestroyed=function(){return!1};Tf.prototype.destroy=function(){return l(this._removeCallbackFunc)&&(this._removeCallbackFunc(),this._removeCallbackFunc=void 0),this._textureAtlas=this._destroyTextureAtlas&&this._textureAtlas&&this._textureAtlas.destroy(),this._sp=this._sp&&this._sp.destroy(),this._spTranslucent=this._spTranslucent&&this._spTranslucent.destroy(),this._vaf=this._vaf&&this._vaf.destroy(),iae(this._billboards),ue(this)};var Cf=Tf;function TWe(e,t,n,i,o){return function(){let r=document.createElement("canvas"),s=o+2*i;r.height=r.width=s;let a=r.getContext("2d");return a.clearRect(0,0,s,s),i!==0&&(a.beginPath(),a.arc(s/2,s/2,s/2,0,2*Math.PI,!0),a.closePath(),a.fillStyle=n,a.fill(),e<1&&(a.save(),a.globalCompositeOperation="destination-out",a.beginPath(),a.arc(s/2,s/2,o/2,0,2*Math.PI,!0),a.closePath(),a.fillStyle="black",a.fill(),a.restore())),a.beginPath(),a.arc(s/2,s/2,o/2,0,2*Math.PI,!0),a.closePath(),a.fillStyle=t,a.fill(),r}}var HC=TWe;function ra(e,t,n,i,o){this._content=e,this._billboard=n,this._label=i,this._polyline=o,this._batchId=t,this._billboardImage=void 0,this._billboardColor=void 0,this._billboardOutlineColor=void 0,this._billboardOutlineWidth=void 0,this._billboardSize=void 0,this._pointSize=void 0,this._color=void 0,this._pointSize=void 0,this._pointOutlineColor=void 0,this._pointOutlineWidth=void 0,this._heightOffset=void 0,this._pickIds=new Array(3),GC(this)}var CWe=new fe;Object.defineProperties(ra.prototype,{show:{get:function(){return this._label.show},set:function(e){this._label.show=e,this._billboard.show=e,this._polyline.show=e}},color:{get:function(){return this._color},set:function(e){this._color=z.clone(e,this._color),GC(this)}},pointSize:{get:function(){return this._pointSize},set:function(e){this._pointSize=e,GC(this)}},pointOutlineColor:{get:function(){return this._pointOutlineColor},set:function(e){this._pointOutlineColor=z.clone(e,this._pointOutlineColor),GC(this)}},pointOutlineWidth:{get:function(){return this._pointOutlineWidth},set:function(e){this._pointOutlineWidth=e,GC(this)}},labelColor:{get:function(){return this._label.fillColor},set:function(e){this._label.fillColor=e,this._polyline.show=this._label.show&&e.alpha>0}},labelOutlineColor:{get:function(){return this._label.outlineColor},set:function(e){this._label.outlineColor=e}},labelOutlineWidth:{get:function(){return this._label.outlineWidth},set:function(e){this._label.outlineWidth=e}},font:{get:function(){return this._label.font},set:function(e){this._label.font=e}},labelStyle:{get:function(){return this._label.style},set:function(e){this._label.style=e}},labelText:{get:function(){return this._label.text},set:function(e){l(e)||(e=""),this._label.text=e}},backgroundColor:{get:function(){return this._label.backgroundColor},set:function(e){this._label.backgroundColor=e}},backgroundPadding:{get:function(){return this._label.backgroundPadding},set:function(e){this._label.backgroundPadding=e}},backgroundEnabled:{get:function(){return this._label.showBackground},set:function(e){this._label.showBackground=e}},scaleByDistance:{get:function(){return this._label.scaleByDistance},set:function(e){this._label.scaleByDistance=e,this._billboard.scaleByDistance=e}},translucencyByDistance:{get:function(){return this._label.translucencyByDistance},set:function(e){this._label.translucencyByDistance=e,this._billboard.translucencyByDistance=e}},distanceDisplayCondition:{get:function(){return this._label.distanceDisplayCondition},set:function(e){this._label.distanceDisplayCondition=e,this._polyline.distanceDisplayCondition=e,this._billboard.distanceDisplayCondition=e}},heightOffset:{get:function(){return this._heightOffset},set:function(e){let t=y(this._heightOffset,0),n=this._content.tileset.ellipsoid,i=n.cartesianToCartographic(this._billboard.position,CWe);i.height=i.height-t+e;let o=n.cartographicToCartesian(i);this._billboard.position=o,this._label.position=this._billboard.position,this._polyline.positions=[this._polyline.positions[0],o],this._heightOffset=e}},anchorLineEnabled:{get:function(){return this._polyline.show},set:function(e){this._polyline.show=e}},anchorLineColor:{get:function(){return this._polyline.material.uniforms.color},set:function(e){this._polyline.material.uniforms.color=z.clone(e,this._polyline.material.uniforms.color)}},image:{get:function(){return this._billboardImage},set:function(e){let t=this._billboardImage!==e;this._billboardImage=e,t&&GC(this)}},disableDepthTestDistance:{get:function(){return this._label.disableDepthTestDistance},set:function(e){this._label.disableDepthTestDistance=e,this._billboard.disableDepthTestDistance=e}},horizontalOrigin:{get:function(){return this._billboard.horizontalOrigin},set:function(e){this._billboard.horizontalOrigin=e}},verticalOrigin:{get:function(){return this._billboard.verticalOrigin},set:function(e){this._billboard.verticalOrigin=e}},labelHorizontalOrigin:{get:function(){return this._label.horizontalOrigin},set:function(e){this._label.horizontalOrigin=e}},labelVerticalOrigin:{get:function(){return this._label.verticalOrigin},set:function(e){this._label.verticalOrigin=e}},content:{get:function(){return this._content}},tileset:{get:function(){return this._content.tileset}},primitive:{get:function(){return this._content.tileset}},pickIds:{get:function(){let e=this._pickIds;return e[0]=this._billboard.pickId,e[1]=this._label.pickId,e[2]=this._polyline.pickId,e}}});ra.defaultColor=z.WHITE;ra.defaultPointOutlineColor=z.BLACK;ra.defaultPointOutlineWidth=0;ra.defaultPointSize=8;function GC(e){let t=e._billboard;if(l(e._billboardImage)&&e._billboardImage!==t.image){t.image=e._billboardImage;return}if(l(e._billboardImage))return;let n=y(e._color,ra.defaultColor),i=y(e._pointOutlineColor,ra.defaultPointOutlineColor),o=y(e._pointOutlineWidth,ra.defaultPointOutlineWidth),r=y(e._pointSize,ra.defaultPointSize),s=e._billboardColor,a=e._billboardOutlineColor,c=e._billboardOutlineWidth,u=e._billboardSize;if(z.equals(n,s)&&z.equals(i,a)&&o===c&&r===u)return;e._billboardColor=z.clone(n,e._billboardColor),e._billboardOutlineColor=z.clone(i,e._billboardOutlineColor),e._billboardOutlineWidth=o,e._billboardSize=r;let f=n.alpha,h=n.toCssColorString(),p=i.toCssColorString(),_=JSON.stringify([h,r,p,o]);t.setImage(_,HC(f,h,p,o,r))}ra.prototype.hasProperty=function(e){return this._content.batchTable.hasProperty(this._batchId,e)};ra.prototype.getPropertyIds=function(e){return this._content.batchTable.getPropertyIds(this._batchId,e)};ra.prototype.getProperty=function(e){return this._content.batchTable.getProperty(this._batchId,e)};ra.prototype.getPropertyInherited=function(e){return Js.getPropertyInherited(this._content,this._batchId,e)};ra.prototype.setProperty=function(e,t){this._content.batchTable.setProperty(this._batchId,e,t),this._content.featurePropertiesDirty=!0};ra.prototype.isExactClass=function(e){return this._content.batchTable.isExactClass(this._batchId,e)};ra.prototype.isClass=function(e){return this._content.batchTable.isClass(this._batchId,e)};ra.prototype.getExactClassName=function(){return this._content.batchTable.getExactClassName(this._batchId)};var H_=ra;function AWe(e,t,n,i,o){let r=e.measureText(t);if(!!/\S/.test(t)){let a=document.defaultView.getComputedStyle(e.canvas).getPropertyValue("font-size").replace("px",""),c=document.createElement("canvas"),u=100,f=r.width+u|0,h=3*a,p=h/2;c.width=f,c.height=h;let _=c.getContext("2d");_.font=n,_.fillStyle="white",_.fillRect(0,0,c.width+1,c.height+1),i&&(_.strokeStyle="black",_.lineWidth=e.lineWidth,_.strokeText(t,u/2,p)),o&&(_.fillStyle="black",_.fillText(t,u/2,p));let m=_.getImageData(0,0,f,h).data,x=m.length,b=f*4,T,C,A,S;for(T=0;T<x;++T)if(m[T]!==255){A=T/b|0;break}for(T=x-1;T>=0;--T)if(m[T]!==255){S=T/b|0;break}let v=-1;for(T=0;T<f&&v===-1;++T)for(C=0;C<h;++C){let D=T*4+C*b;if(m[D]!==255||m[D+1]!==255||m[D+2]!==255||m[D+3]!==255){v=T;break}}return{width:r.width,height:S-A,ascent:p-A,descent:S-p,minx:v-u/2}}return{width:r.width,height:0,ascent:0,descent:0,minx:0}}var Sx;function EWe(e,t){if(e==="")return;t=y(t,y.EMPTY_OBJECT);let n=y(t.font,"10px sans-serif"),i=y(t.stroke,!1),o=y(t.fill,!0),r=y(t.strokeWidth,1),s=y(t.backgroundColor,z.TRANSPARENT),a=y(t.padding,0),c=a*2,u=document.createElement("canvas");u.width=1,u.height=1,u.style.font=n;let f=u.getContext("2d",{willReadFrequently:!0});l(Sx)||(l(f.imageSmoothingEnabled)?Sx="imageSmoothingEnabled":l(f.mozImageSmoothingEnabled)?Sx="mozImageSmoothingEnabled":l(f.webkitImageSmoothingEnabled)?Sx="webkitImageSmoothingEnabled":l(f.msImageSmoothingEnabled)&&(Sx="msImageSmoothingEnabled")),f.font=n,f.lineJoin="round",f.lineWidth=r,f[Sx]=!1,u.style.visibility="hidden",document.body.appendChild(u);let h=AWe(f,e,n,i,o);u.dimensions=h,document.body.removeChild(u),u.style.visibility="";let p=-h.minx,_=Math.ceil(h.width)+p+c,m=h.height+c,x=m-h.ascent+a,b=m-x+c;if(u.width=_,u.height=m,f.font=n,f.lineJoin="round",f.lineWidth=r,f[Sx]=!1,s!==z.TRANSPARENT&&(f.fillStyle=s.toCssColorString(),f.fillRect(0,0,u.width,u.height)),i){let T=y(t.strokeColor,z.BLACK);f.strokeStyle=T.toCssColorString(),f.strokeText(e,p+a,b)}if(o){let T=y(t.fillColor,z.WHITE);f.fillStyle=T.toCssColorString(),f.fillText(e,p+a,b)}return u}var WC=EWe;var Dae=Ur(Tae(),1);var vWe={FILL:0,OUTLINE:1,FILL_AND_OUTLINE:2},Xo=Object.freeze(vWe);var Cae={},Aae=0,wWe=256,DWe=new z(.165,.165,.165,.8),IWe=new U(7,5),ss=Object.freeze({LTR:0,RTL:1,WEAK:2,BRACKETS:3});function vx(e){!e._rebindAllGlyphs&&!e._repositionAllGlyphs&&e._labelCollection._labelsToUpdate.push(e),e._rebindAllGlyphs=!0}function Fw(e){!e._rebindAllGlyphs&&!e._repositionAllGlyphs&&e._labelCollection._labelsToUpdate.push(e),e._repositionAllGlyphs=!0}function Bw(e,t){return document.defaultView.getComputedStyle(e,null).getPropertyValue(t)}function Sae(e){let t=Cae[e._font];if(!l(t)){let n=document.createElement("div");n.style.position="absolute",n.style.opacity=0,n.style.font=e._font,document.body.appendChild(n);let i=parseFloat(Bw(n,"line-height"));isNaN(i)&&(i=void 0),t={family:Bw(n,"font-family"),size:Bw(n,"font-size").replace("px",""),style:Bw(n,"font-style"),weight:Bw(n,"font-weight"),lineHeight:i},document.body.removeChild(n),Aae<wWe&&(Cae[e._font]=t,Aae++)}e._fontFamily=t.family,e._fontSize=t.size,e._fontStyle=t.style,e._fontWeight=t.weight,e._lineHeight=t.lineHeight}function Sd(e,t){e=y(e,y.EMPTY_OBJECT);let n=e.translucencyByDistance,i=e.pixelOffsetScaleByDistance,o=e.scaleByDistance,r=e.distanceDisplayCondition;l(n)&&(n=Bt.clone(n)),l(i)&&(i=Bt.clone(i)),l(o)&&(o=Bt.clone(o)),l(r)&&(r=Mt.clone(r)),this._renderedText=void 0,this._text=void 0,this._show=y(e.show,!0),this._font=y(e.font,"30px sans-serif"),this._fillColor=z.clone(y(e.fillColor,z.WHITE)),this._outlineColor=z.clone(y(e.outlineColor,z.BLACK)),this._outlineWidth=y(e.outlineWidth,1),this._showBackground=y(e.showBackground,!1),this._backgroundColor=z.clone(y(e.backgroundColor,DWe)),this._backgroundPadding=U.clone(y(e.backgroundPadding,IWe)),this._style=y(e.style,Xo.FILL),this._verticalOrigin=y(e.verticalOrigin,On.BASELINE),this._horizontalOrigin=y(e.horizontalOrigin,xi.LEFT),this._pixelOffset=U.clone(y(e.pixelOffset,U.ZERO)),this._eyeOffset=d.clone(y(e.eyeOffset,d.ZERO)),this._position=d.clone(y(e.position,d.ZERO)),this._scale=y(e.scale,1),this._id=e.id,this._translucencyByDistance=n,this._pixelOffsetScaleByDistance=i,this._scaleByDistance=o,this._heightReference=y(e.heightReference,Ye.NONE),this._distanceDisplayCondition=r,this._disableDepthTestDistance=e.disableDepthTestDistance,this._labelCollection=t,this._glyphs=[],this._backgroundBillboard=void 0,this._batchIndex=void 0,this._rebindAllGlyphs=!0,this._repositionAllGlyphs=!0,this._actualClampedPosition=void 0,this._removeCallbackFunc=void 0,this._mode=void 0,this._clusterShow=!0,this.text=y(e.text,""),this._relativeSize=1,Sae(this),this._updateClamping()}Object.defineProperties(Sd.prototype,{show:{get:function(){return this._show},set:function(e){if(this._show!==e){this._show=e;let t=this._glyphs;for(let i=0,o=t.length;i<o;i++){let r=t[i].billboard;l(r)&&(r.show=e)}let n=this._backgroundBillboard;l(n)&&(n.show=e)}}},position:{get:function(){return this._position},set:function(e){let t=this._position;if(!d.equals(t,e)){d.clone(e,t);let n=this._glyphs;for(let o=0,r=n.length;o<r;o++){let s=n[o].billboard;l(s)&&(s.position=e)}let i=this._backgroundBillboard;l(i)&&(i.position=e),this._updateClamping()}}},heightReference:{get:function(){return this._heightReference},set:function(e){if(e!==this._heightReference){this._heightReference=e;let t=this._glyphs;for(let i=0,o=t.length;i<o;i++){let r=t[i].billboard;l(r)&&(r.heightReference=e)}let n=this._backgroundBillboard;l(n)&&(n.heightReference=e),Fw(this),this._updateClamping()}}},text:{get:function(){return this._text},set:function(e){if(this._text!==e){this._text=e;let t=Sd.filterUnsupportedCharacters(e);this._renderedText=Sd.enableRightToLeftDetection?NWe(t):t,vx(this)}}},font:{get:function(){return this._font},set:function(e){this._font!==e&&(this._font=e,vx(this),Sae(this))}},fillColor:{get:function(){return this._fillColor},set:function(e){let t=this._fillColor;z.equals(t,e)||(z.clone(e,t),vx(this))}},outlineColor:{get:function(){return this._outlineColor},set:function(e){let t=this._outlineColor;z.equals(t,e)||(z.clone(e,t),vx(this))}},outlineWidth:{get:function(){return this._outlineWidth},set:function(e){this._outlineWidth!==e&&(this._outlineWidth=e,vx(this))}},showBackground:{get:function(){return this._showBackground},set:function(e){this._showBackground!==e&&(this._showBackground=e,vx(this))}},backgroundColor:{get:function(){return this._backgroundColor},set:function(e){let t=this._backgroundColor;if(!z.equals(t,e)){z.clone(e,t);let n=this._backgroundBillboard;l(n)&&(n.color=t)}}},backgroundPadding:{get:function(){return this._backgroundPadding},set:function(e){let t=this._backgroundPadding;U.equals(t,e)||(U.clone(e,t),Fw(this))}},style:{get:function(){return this._style},set:function(e){this._style!==e&&(this._style=e,vx(this))}},pixelOffset:{get:function(){return this._pixelOffset},set:function(e){let t=this._pixelOffset;if(!U.equals(t,e)){U.clone(e,t);let n=this._glyphs;for(let o=0,r=n.length;o<r;o++){let s=n[o];l(s.billboard)&&(s.billboard.pixelOffset=e)}let i=this._backgroundBillboard;l(i)&&(i.pixelOffset=e)}}},translucencyByDistance:{get:function(){return this._translucencyByDistance},set:function(e){let t=this._translucencyByDistance;if(!Bt.equals(t,e)){this._translucencyByDistance=Bt.clone(e,t);let n=this._glyphs;for(let o=0,r=n.length;o<r;o++){let s=n[o];l(s.billboard)&&(s.billboard.translucencyByDistance=e)}let i=this._backgroundBillboard;l(i)&&(i.translucencyByDistance=e)}}},pixelOffsetScaleByDistance:{get:function(){return this._pixelOffsetScaleByDistance},set:function(e){let t=this._pixelOffsetScaleByDistance;if(!Bt.equals(t,e)){this._pixelOffsetScaleByDistance=Bt.clone(e,t);let n=this._glyphs;for(let o=0,r=n.length;o<r;o++){let s=n[o];l(s.billboard)&&(s.billboard.pixelOffsetScaleByDistance=e)}let i=this._backgroundBillboard;l(i)&&(i.pixelOffsetScaleByDistance=e)}}},scaleByDistance:{get:function(){return this._scaleByDistance},set:function(e){let t=this._scaleByDistance;if(!Bt.equals(t,e)){this._scaleByDistance=Bt.clone(e,t);let n=this._glyphs;for(let o=0,r=n.length;o<r;o++){let s=n[o];l(s.billboard)&&(s.billboard.scaleByDistance=e)}let i=this._backgroundBillboard;l(i)&&(i.scaleByDistance=e)}}},eyeOffset:{get:function(){return this._eyeOffset},set:function(e){let t=this._eyeOffset;if(!d.equals(t,e)){d.clone(e,t);let n=this._glyphs;for(let o=0,r=n.length;o<r;o++){let s=n[o];l(s.billboard)&&(s.billboard.eyeOffset=e)}let i=this._backgroundBillboard;l(i)&&(i.eyeOffset=e)}}},horizontalOrigin:{get:function(){return this._horizontalOrigin},set:function(e){this._horizontalOrigin!==e&&(this._horizontalOrigin=e,Fw(this))}},verticalOrigin:{get:function(){return this._verticalOrigin},set:function(e){if(this._verticalOrigin!==e){this._verticalOrigin=e;let t=this._glyphs;for(let i=0,o=t.length;i<o;i++){let r=t[i];l(r.billboard)&&(r.billboard.verticalOrigin=e)}let n=this._backgroundBillboard;l(n)&&(n.verticalOrigin=e),Fw(this)}}},scale:{get:function(){return this._scale},set:function(e){if(this._scale!==e){this._scale=e;let t=this._glyphs;for(let i=0,o=t.length;i<o;i++){let r=t[i];l(r.billboard)&&(r.billboard.scale=e*this._relativeSize)}let n=this._backgroundBillboard;l(n)&&(n.scale=e*this._relativeSize),Fw(this)}}},totalScale:{get:function(){return this._scale*this._relativeSize}},distanceDisplayCondition:{get:function(){return this._distanceDisplayCondition},set:function(e){if(!Mt.equals(e,this._distanceDisplayCondition)){this._distanceDisplayCondition=Mt.clone(e,this._distanceDisplayCondition);let t=this._glyphs;for(let i=0,o=t.length;i<o;i++){let r=t[i];l(r.billboard)&&(r.billboard.distanceDisplayCondition=e)}let n=this._backgroundBillboard;l(n)&&(n.distanceDisplayCondition=e)}}},disableDepthTestDistance:{get:function(){return this._disableDepthTestDistance},set:function(e){if(this._disableDepthTestDistance!==e){this._disableDepthTestDistance=e;let t=this._glyphs;for(let i=0,o=t.length;i<o;i++){let r=t[i];l(r.billboard)&&(r.billboard.disableDepthTestDistance=e)}let n=this._backgroundBillboard;l(n)&&(n.disableDepthTestDistance=e)}}},id:{get:function(){return this._id},set:function(e){if(this._id!==e){this._id=e;let t=this._glyphs;for(let i=0,o=t.length;i<o;i++){let r=t[i];l(r.billboard)&&(r.billboard.id=e)}let n=this._backgroundBillboard;l(n)&&(n.id=e)}}},pickId:{get:function(){if(!(this._glyphs.length===0||!l(this._glyphs[0].billboard)))return this._glyphs[0].billboard.pickId}},_clampedPosition:{get:function(){return this._actualClampedPosition},set:function(e){this._actualClampedPosition=d.clone(e,this._actualClampedPosition);let t=this._glyphs;for(let i=0,o=t.length;i<o;i++){let r=t[i];l(r.billboard)&&(r.billboard._clampedPosition=e)}let n=this._backgroundBillboard;l(n)&&(n._clampedPosition=e)}},clusterShow:{get:function(){return this._clusterShow},set:function(e){if(this._clusterShow!==e){this._clusterShow=e;let t=this._glyphs;for(let i=0,o=t.length;i<o;i++){let r=t[i];l(r.billboard)&&(r.billboard.clusterShow=e)}let n=this._backgroundBillboard;l(n)&&(n.clusterShow=e)}}}});Sd.prototype._updateClamping=function(){lo._updateClamping(this._labelCollection,this)};Sd.prototype.computeScreenSpacePosition=function(e,t){l(t)||(t=new U);let i=this._labelCollection.modelMatrix,o=l(this._actualClampedPosition)?this._actualClampedPosition:this._position;return lo._computeScreenSpacePosition(i,o,this._eyeOffset,this._pixelOffset,e,t)};Sd.getScreenSpaceBoundingBox=function(e,t,n){let i=0,o=0,r=0,s=0,a=e.totalScale,c=e._backgroundBillboard;if(l(c))i=t.x+c._translate.x,o=t.y-c._translate.y,r=c.width*a,s=c.height*a,e.verticalOrigin===On.BOTTOM||e.verticalOrigin===On.BASELINE?o-=s:e.verticalOrigin===On.CENTER&&(o-=s*.5);else{i=Number.POSITIVE_INFINITY,o=Number.POSITIVE_INFINITY;let u=0,f=0,h=e._glyphs,p=h.length;for(let _=0;_<p;++_){let m=h[_],x=m.billboard;if(!l(x))continue;let b=t.x+x._translate.x,T=t.y-x._translate.y,C=m.dimensions.width*a,A=m.dimensions.height*a;e.verticalOrigin===On.BOTTOM||e.verticalOrigin===On.BASELINE?T-=A:e.verticalOrigin===On.CENTER&&(T-=A*.5),e._verticalOrigin===On.TOP?T+=oa.PADDING*a:(e._verticalOrigin===On.BOTTOM||e._verticalOrigin===On.BASELINE)&&(T-=oa.PADDING*a),i=Math.min(i,b),o=Math.min(o,T),u=Math.max(u,b+C),f=Math.max(f,T+A)}r=u-i,s=f-o}return l(n)||(n=new qe),n.x=i,n.y=o,n.width=r,n.height=s,n};Sd.filterUnsupportedCharacters=function(e){let t=new RegExp(/[\u0000-\u0008\u000E-\u001F\u00ad\u202a-\u206f\u200b-\u200f]/,"g");return e.replace(t,"")};Sd.prototype.equals=function(e){return this===e||l(e)&&this._show===e._show&&this._scale===e._scale&&this._outlineWidth===e._outlineWidth&&this._showBackground===e._showBackground&&this._style===e._style&&this._verticalOrigin===e._verticalOrigin&&this._horizontalOrigin===e._horizontalOrigin&&this._heightReference===e._heightReference&&this._renderedText===e._renderedText&&this._font===e._font&&d.equals(this._position,e._position)&&z.equals(this._fillColor,e._fillColor)&&z.equals(this._outlineColor,e._outlineColor)&&z.equals(this._backgroundColor,e._backgroundColor)&&U.equals(this._backgroundPadding,e._backgroundPadding)&&U.equals(this._pixelOffset,e._pixelOffset)&&d.equals(this._eyeOffset,e._eyeOffset)&&Bt.equals(this._translucencyByDistance,e._translucencyByDistance)&&Bt.equals(this._pixelOffsetScaleByDistance,e._pixelOffsetScaleByDistance)&&Bt.equals(this._scaleByDistance,e._scaleByDistance)&&Mt.equals(this._distanceDisplayCondition,e._distanceDisplayCondition)&&this._disableDepthTestDistance===e._disableDepthTestDistance&&this._id===e._id};Sd.prototype.isDestroyed=function(){return!1};Sd.enableRightToLeftDetection=!1;function 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`?(a.push(r),++f,r=0):(i=t[h],o=i.dimensions,u=Math.max(u,o.height-o.descent),c=Math.max(c,o.descent),r+=o.width-o.minx,h<p-1&&(r+=t[h+1].dimensions.minx),s=Math.max(s,r));a.push(r);let x=u+c,b=e.totalScale,T=e._horizontalOrigin,C=e._verticalOrigin,A=0,S=a[A],v=wae(S,T,m),D=(l(e._lineHeight)?e._lineHeight:VWe*e._fontSize)/e._relativeSize,O=D*(f-1),R=s,M=x+O;l(_)&&(R+=m.x*2,M+=m.y*2,_._labelHorizontalOrigin=T),rr.x=v*b,rr.y=0;let L=!0,g=0;for(h=0;h<p;++h)if(n.charAt(h)===`
`)++A,g+=D,S=a[A],v=wae(S,T,m),rr.x=v*b,L=!0;else if(i=t[h],o=i.dimensions,C===On.TOP?(rr.y=o.height-u-m.y,rr.y+=oa.PADDING):C===On.CENTER?rr.y=(O+o.height-u)/2:C===On.BASELINE?(rr.y=O,rr.y-=oa.PADDING):(rr.y=O+c+m.y,rr.y-=oa.PADDING),rr.y=(rr.y-o.descent-g)*b,L&&(rr.x-=oa.PADDING*b,L=!1),l(i.billboard)&&(i.billboard._setTranslate(rr),i.billboard._labelDimensions.x=R,i.billboard._labelDimensions.y=M,i.billboard._labelHorizontalOrigin=T),h<p-1){let E=t[h+1];rr.x+=(o.width-o.minx+E.dimensions.minx)*b}if(l(_)&&n.split(`
`).join("").length>0&&(T===xi.CENTER?v=-s/2-m.x:T===xi.RIGHT?v=-(s+m.x*2):v=0,rr.x=v*b,C===On.TOP?rr.y=x-u-c:C===On.CENTER?rr.y=(x-u)/2-c:C===On.BASELINE?rr.y=-m.y-c:rr.y=0,rr.y=rr.y*b,_.width=R,_.height=M,_._setTranslate(rr),_._labelTranslate=U.clone(rr,_._labelTranslate)),tf(e.heightReference))for(h=0;h<p;++h){i=t[h];let E=i.billboard;l(E)&&(E._labelTranslate=U.clone(rr,E._labelTranslate))}}function Rae(e,t){let n=t._glyphs;for(let i=0,o=n.length;i<o;++i)NW(e,n[i]);l(t._backgroundBillboard)&&(e._backgroundBillboardCollection.remove(t._backgroundBillboard),t._backgroundBillboard=void 0),t._labelCollection=void 0,l(t._removeCallbackFunc)&&t._removeCallbackFunc(),ue(t)}function im(e){e=y(e,y.EMPTY_OBJECT),this._scene=e.scene,this._batchTable=e.batchTable,this._textureAtlas=void 0,this._backgroundTextureAtlas=void 0,this._backgroundBillboardCollection=new Cf({scene:this._scene}),this._backgroundBillboardCollection.destroyTextureAtlas=!1,this._billboardCollection=new Cf({scene:this._scene,batchTable:this._batchTable}),this._billboardCollection.destroyTextureAtlas=!1,this._billboardCollection._sdf=!0,this._spareBillboards=[],this._glyphTextureCache={},this._labels=[],this._labelsToUpdate=[],this._totalGlyphCount=0,this._highlightColor=z.clone(z.WHITE),this.show=y(e.show,!0),this.modelMatrix=F.clone(y(e.modelMatrix,F.IDENTITY)),this.debugShowBoundingVolume=y(e.debugShowBoundingVolume,!1),this.blendOption=y(e.blendOption,Io.OPAQUE_AND_TRANSLUCENT)}Object.defineProperties(im.prototype,{length:{get:function(){return this._labels.length}}});im.prototype.add=function(e){let t=new wx(e,this);return this._labels.push(t),this._labelsToUpdate.push(t),t};im.prototype.remove=function(e){if(l(e)&&e._labelCollection===this){let t=this._labels.indexOf(e);if(t!==-1)return this._labels.splice(t,1),Rae(this,e),!0}return!1};im.prototype.removeAll=function(){let e=this._labels;for(let t=0,n=e.length;t<n;++t)Rae(this,e[t]);e.length=0};im.prototype.contains=function(e){return l(e)&&e._labelCollection===this};im.prototype.get=function(e){return this._labels[e]};im.prototype.update=function(e){if(!this.show)return;let t=this._billboardCollection,n=this._backgroundBillboardCollection;t.modelMatrix=this.modelMatrix,t.debugShowBoundingVolume=this.debugShowBoundingVolume,n.modelMatrix=this.modelMatrix,n.debugShowBoundingVolume=this.debugShowBoundingVolume;let i=e.context;l(this._textureAtlas)||(this._textureAtlas=new Ex({context:i}),t.textureAtlas=this._textureAtlas),l(this._backgroundTextureAtlas)||(this._backgroundTextureAtlas=new Ex({context:i,initialSize:LW}),n.textureAtlas=this._backgroundTextureAtlas,zWe(this._backgroundTextureAtlas));let o=this._labelsToUpdate.length;for(let s=0;s<o;++s){let a=this._labelsToUpdate[s];if(a.isDestroyed())continue;let c=a._glyphs.length;a._rebindAllGlyphs&&(jWe(this,a),a._rebindAllGlyphs=!1),a._repositionAllGlyphs&&(YWe(a),a._repositionAllGlyphs=!1);let u=a._glyphs.length-c;this._totalGlyphCount+=u}let r=n.length>0?Io.TRANSLUCENT:this.blendOption;t.blendOption=r,n.blendOption=r,t._highlightColor=this._highlightColor,n._highlightColor=this._highlightColor,this._labelsToUpdate.length=0,n.update(e),t.update(e)};im.prototype.isDestroyed=function(){return!1};im.prototype.destroy=function(){return this.removeAll(),this._billboardCollection=this._billboardCollection.destroy(),this._textureAtlas=this._textureAtlas&&this._textureAtlas.destroy(),this._backgroundBillboardCollection=this._backgroundBillboardCollection.destroy(),this._backgroundTextureAtlas=this._backgroundTextureAtlas&&this._backgroundTextureAtlas.destroy(),ue(this)};var Fp=im;var _B=`in vec3 position3DHigh;
in vec3 position3DLow;
in vec3 position2DHigh;
in vec3 position2DLow;
in vec3 prevPosition3DHigh;
in vec3 prevPosition3DLow;
in vec3 prevPosition2DHigh;
in vec3 prevPosition2DLow;
in vec3 nextPosition3DHigh;
in vec3 nextPosition3DLow;
in vec3 nextPosition2DHigh;
in vec3 nextPosition2DLow;
in vec4 texCoordExpandAndBatchIndex;
out vec2 v_st;
out float v_width;
out vec4 v_pickColor;
out float v_polylineAngle;
void main()
{
float texCoord = texCoordExpandAndBatchIndex.x;
float expandDir = texCoordExpandAndBatchIndex.y;
bool usePrev = texCoordExpandAndBatchIndex.z < 0.0;
float batchTableIndex = texCoordExpandAndBatchIndex.w;
vec2 widthAndShow = batchTable_getWidthAndShow(batchTableIndex);
float width = widthAndShow.x + 0.5;
float show = widthAndShow.y;
if (width < 1.0)
{
show = 0.0;
}
vec4 pickColor = batchTable_getPickColor(batchTableIndex);
vec4 p, prev, next;
if (czm_morphTime == 1.0)
{
p = czm_translateRelativeToEye(position3DHigh.xyz, position3DLow.xyz);
prev = czm_translateRelativeToEye(prevPosition3DHigh.xyz, prevPosition3DLow.xyz);
next = czm_translateRelativeToEye(nextPosition3DHigh.xyz, nextPosition3DLow.xyz);
}
else if (czm_morphTime == 0.0)
{
p = czm_translateRelativeToEye(position2DHigh.zxy, position2DLow.zxy);
prev = czm_translateRelativeToEye(prevPosition2DHigh.zxy, prevPosition2DLow.zxy);
next = czm_translateRelativeToEye(nextPosition2DHigh.zxy, nextPosition2DLow.zxy);
}
else
{
p = czm_columbusViewMorph(
czm_translateRelativeToEye(position2DHigh.zxy, position2DLow.zxy),
czm_translateRelativeToEye(position3DHigh.xyz, position3DLow.xyz),
czm_morphTime);
prev = czm_columbusViewMorph(
czm_translateRelativeToEye(prevPosition2DHigh.zxy, prevPosition2DLow.zxy),
czm_translateRelativeToEye(prevPosition3DHigh.xyz, prevPosition3DLow.xyz),
czm_morphTime);
next = czm_columbusViewMorph(
czm_translateRelativeToEye(nextPosition2DHigh.zxy, nextPosition2DLow.zxy),
czm_translateRelativeToEye(nextPosition3DHigh.xyz, nextPosition3DLow.xyz),
czm_morphTime);
}
#ifdef DISTANCE_DISPLAY_CONDITION
vec3 centerHigh = batchTable_getCenterHigh(batchTableIndex);
vec4 centerLowAndRadius = batchTable_getCenterLowAndRadius(batchTableIndex);
vec3 centerLow = centerLowAndRadius.xyz;
float radius = centerLowAndRadius.w;
vec2 distanceDisplayCondition = batchTable_getDistanceDisplayCondition(batchTableIndex);
float lengthSq;
if (czm_sceneMode == czm_sceneMode2D)
{
lengthSq = czm_eyeHeight2D.y;
}
else
{
vec4 center = czm_translateRelativeToEye(centerHigh.xyz, centerLow.xyz);
lengthSq = max(0.0, dot(center.xyz, center.xyz) - radius * radius);
}
float nearSq = distanceDisplayCondition.x * distanceDisplayCondition.x;
float farSq = distanceDisplayCondition.y * distanceDisplayCondition.y;
if (lengthSq < nearSq || lengthSq > farSq)
{
show = 0.0;
}
#endif
float polylineAngle;
vec4 positionWC = getPolylineWindowCoordinates(p, prev, next, expandDir, width, usePrev, polylineAngle);
gl_Position = czm_viewportOrthographic * positionWC * show;
v_st.s = texCoord;
v_st.t = czm_writeNonPerspective(clamp(expandDir, 0.0, 1.0), gl_Position.w);
v_width = width;
v_pickColor = pickColor;
v_polylineAngle = polylineAngle;
}
`;var zc={};zc.numberOfPoints=function(e,t,n){let i=d.distance(e,t);return Math.ceil(i/n)};zc.numberOfPointsRhumbLine=function(e,t,n){let i=Math.pow(e.longitude-t.longitude,2)+Math.pow(e.latitude-t.latitude,2);return Math.max(1,Math.ceil(Math.sqrt(i/(n*n))))};var XWe=new fe;zc.extractHeights=function(e,t){let n=e.length,i=new Array(n);for(let o=0;o<n;o++){let r=e[o];i[o]=t.cartesianToCartographic(r,XWe).height}return i};var KWe=new F,ZWe=new d,Oae=new d,$We=new sn(d.UNIT_X,0),Mae=new d,QWe=new sn(d.UNIT_X,0),JWe=new d,eje=new d,BW=[];function Nae(e,t,n){let i=BW;i.length=e;let o;if(t===n){for(o=0;o<e;o++)i[o]=t;return i}let s=(n-t)/e;for(o=0;o<e;o++){let a=t+o*s;i[o]=a}return i}var xB=new fe,yB=new fe,G_=new d,kW=new d,tje=new d,FW=new Kg,Vw=new Xa;function nje(e,t,n,i,o,r,s,a){let c=i.scaleToGeodeticSurface(e,kW),u=i.scaleToGeodeticSurface(t,tje),f=zc.numberOfPoints(e,t,n),h=i.cartesianToCartographic(c,xB),p=i.cartesianToCartographic(u,yB),_=Nae(f,o,r);FW.setEndPoints(h,p);let m=FW.surfaceDistance/f,x=a;h.height=o;let b=i.cartographicToCartesian(h,G_);d.pack(b,s,x),x+=3;for(let T=1;T<f;T++){let C=FW.interpolateUsingSurfaceDistance(T*m,yB);C.height=_[T],b=i.cartographicToCartesian(C,G_),d.pack(b,s,x),x+=3}return x}function ije(e,t,n,i,o,r,s,a){let c=i.cartesianToCartographic(e,xB),u=i.cartesianToCartographic(t,yB),f=zc.numberOfPointsRhumbLine(c,u,n);c.height=0,u.height=0;let h=Nae(f,o,r);Vw.ellipsoid.equals(i)||(Vw=new Xa(void 0,void 0,i)),Vw.setEndPoints(c,u);let p=Vw.surfaceDistance/f,_=a;c.height=o;let m=i.cartographicToCartesian(c,G_);d.pack(m,s,_),_+=3;for(let x=1;x<f;x++){let b=Vw.interpolateUsingSurfaceDistance(x*p,yB);b.height=h[x],m=i.cartographicToCartesian(b,G_),d.pack(m,s,_),_+=3}return _}zc.wrapLongitude=function(e,t){let n=[],i=[];if(l(e)&&e.length>0){t=y(t,F.IDENTITY);let o=F.inverseTransformation(t,KWe),r=F.multiplyByPoint(o,d.ZERO,ZWe),s=d.normalize(F.multiplyByPointAsVector(o,d.UNIT_Y,Oae),Oae),a=sn.fromPointNormal(r,s,$We),c=d.normalize(F.multiplyByPointAsVector(o,d.UNIT_X,Mae),Mae),u=sn.fromPointNormal(r,c,QWe),f=1;n.push(d.clone(e[0]));let h=n[0],p=e.length;for(let _=1;_<p;++_){let m=e[_];if(sn.getPointDistance(u,h)<0||sn.getPointDistance(u,m)<0){let x=Qn.lineSegmentPlane(h,m,a,JWe);if(l(x)){let b=d.multiplyByScalar(s,5e-9,eje);sn.getPointDistance(a,h)<0&&d.negate(b,b),n.push(d.add(x,b,new d)),i.push(f+1),d.negate(b,b),n.push(d.add(x,b,new d)),f=1}}n.push(d.clone(e[_])),f++,h=m}i.push(f)}return{positions:n,lengths:i}};zc.generateArc=function(e){l(e)||(e={});let t=e.positions,n=t.length,i=y(e.ellipsoid,ee.default),o=y(e.height,0),r=Array.isArray(o);if(n<1)return[];if(n===1){let x=i.scaleToGeodeticSurface(t[0],kW);if(o=r?o[0]:o,o!==0){let b=i.geodeticSurfaceNormal(x,G_);d.multiplyByScalar(b,o,b),d.add(x,b,x)}return[x.x,x.y,x.z]}let s=e.minDistance;if(!l(s)){let x=y(e.granularity,P.RADIANS_PER_DEGREE);s=P.chordLength(x,i.maximumRadius)}let a=0,c;for(c=0;c<n-1;c++)a+=zc.numberOfPoints(t[c],t[c+1],s);let u=(a+1)*3,f=new Array(u),h=0;for(c=0;c<n-1;c++){let x=t[c],b=t[c+1],T=r?o[c]:o,C=r?o[c+1]:o;h=nje(x,b,s,i,T,C,f,h)}BW.length=0;let p=t[n-1],_=i.cartesianToCartographic(p,xB);_.height=r?o[n-1]:o;let m=i.cartographicToCartesian(_,G_);return d.pack(m,f,u-3),f};var Lae=new fe,oje=new fe;zc.generateRhumbArc=function(e){l(e)||(e={});let t=e.positions,n=t.length,i=y(e.ellipsoid,ee.default),o=y(e.height,0),r=Array.isArray(o);if(n<1)return[];if(n===1){let T=i.scaleToGeodeticSurface(t[0],kW);if(o=r?o[0]:o,o!==0){let C=i.geodeticSurfaceNormal(T,G_);d.multiplyByScalar(C,o,C),d.add(T,C,T)}return[T.x,T.y,T.z]}let s=y(e.granularity,P.RADIANS_PER_DEGREE),a=0,c,u=i.cartesianToCartographic(t[0],Lae),f;for(c=0;c<n-1;c++)f=i.cartesianToCartographic(t[c+1],oje),a+=zc.numberOfPointsRhumbLine(u,f,s),u=fe.clone(f,Lae);let h=(a+1)*3,p=new Array(h),_=0;for(c=0;c<n-1;c++){let T=t[c],C=t[c+1],A=r?o[c]:o,S=r?o[c+1]:o;_=ije(T,C,s,i,A,S,p,_)}BW.length=0;let m=t[n-1],x=i.cartesianToCartographic(m,xB);x.height=r?o[n-1]:o;let b=i.cartographicToCartesian(x,G_);return d.pack(b,p,h-3),p};zc.generateCartesianArc=function(e){let t=zc.generateArc(e),n=t.length/3,i=new Array(n);for(let o=0;o<n;o++)i[o]=d.unpack(t,o*3);return i};zc.generateCartesianRhumbArc=function(e){let t=zc.generateRhumbArc(e),n=t.length/3,i=new Array(n);for(let o=0;o<n;o++)i[o]=d.unpack(t,o*3);return i};var Ni=zc;function uu(e,t){e=y(e,y.EMPTY_OBJECT),this._show=y(e.show,!0),this._width=y(e.width,1),this._loop=y(e.loop,!1),this._distanceDisplayCondition=e.distanceDisplayCondition,this._material=e.material,l(this._material)||(this._material=Yi.fromType(Yi.ColorType,{color:new z(1,1,1,1)}));let n=e.positions;l(n)||(n=[]),this._positions=n,this._actualPositions=bo(n,d.equalsEpsilon),this._loop&&this._actualPositions.length>2&&(this._actualPositions===this._positions&&(this._actualPositions=n.slice()),this._actualPositions.push(d.clone(this._actualPositions[0]))),this._length=this._actualPositions.length,this._id=e.id;let i;l(t)&&(i=F.clone(t.modelMatrix)),this._modelMatrix=i,this._segments=Ni.wrapLongitude(this._actualPositions,i),this._actualLength=void 0,this._propertiesChanged=new Uint32Array(Bae),this._polylineCollection=t,this._dirty=!1,this._pickId=void 0,this._boundingVolume=ae.fromPoints(this._actualPositions),this._boundingVolumeWC=ae.transform(this._boundingVolume,this._modelMatrix),this._boundingVolume2D=new ae}var Fae=uu.POSITION_INDEX=0,rje=uu.SHOW_INDEX=1,sje=uu.WIDTH_INDEX=2,aje=uu.MATERIAL_INDEX=3,Uw=uu.POSITION_SIZE_INDEX=4,cje=uu.DISTANCE_DISPLAY_CONDITION=5,Bae=uu.NUMBER_OF_PROPERTIES=6;function Bp(e,t){++e._propertiesChanged[t];let n=e._polylineCollection;l(n)&&(n._updatePolyline(e,t),e._dirty=!0)}Object.defineProperties(uu.prototype,{show:{get:function(){return this._show},set:function(e){e!==this._show&&(this._show=e,Bp(this,rje))}},positions:{get:function(){return this._positions},set:function(e){let t=bo(e,d.equalsEpsilon);this._loop&&t.length>2&&(t===e&&(t=e.slice()),t.push(d.clone(t[0]))),(this._actualPositions.length!==t.length||this._actualPositions.length!==this._length)&&Bp(this,Uw),this._positions=e,this._actualPositions=t,this._length=t.length,this._boundingVolume=ae.fromPoints(this._actualPositions,this._boundingVolume),this._boundingVolumeWC=ae.transform(this._boundingVolume,this._modelMatrix,this._boundingVolumeWC),Bp(this,Fae),this.update()}},material:{get:function(){return this._material},set:function(e){this._material!==e&&(this._material=e,Bp(this,aje))}},width:{get:function(){return this._width},set:function(e){let t=this._width;e!==t&&(this._width=e,Bp(this,sje))}},loop:{get:function(){return this._loop},set:function(e){if(e!==this._loop){let t=this._actualPositions;e?t.length>2&&!d.equals(t[0],t[t.length-1])&&(t.length===this._positions.length&&(this._actualPositions=t=this._positions.slice()),t.push(d.clone(t[0]))):t.length>2&&d.equals(t[0],t[t.length-1])&&(t.length-1===this._positions.length?this._actualPositions=this._positions:t.pop()),this._loop=e,Bp(this,Uw)}}},id:{get:function(){return this._id},set:function(e){this._id=e,l(this._pickId)&&(this._pickId.object.id=e)}},pickId:{get:function(){return this._pickId}},isDestroyed:{get:function(){return!l(this._polylineCollection)}},distanceDisplayCondition:{get:function(){return this._distanceDisplayCondition},set:function(e){Mt.equals(e,this._distanceDisplayCondition)||(this._distanceDisplayCondition=Mt.clone(e,this._distanceDisplayCondition),Bp(this,cje))}}});uu.prototype.update=function(){let e=F.IDENTITY;l(this._polylineCollection)&&(e=this._polylineCollection.modelMatrix);let t=this._segments.positions.length,n=this._segments.lengths,i=this._propertiesChanged[Fae]>0||this._propertiesChanged[Uw]>0;if((!F.equals(e,this._modelMatrix)||i)&&(this._segments=Ni.wrapLongitude(this._actualPositions,e),this._boundingVolumeWC=ae.transform(this._boundingVolume,e,this._boundingVolumeWC)),this._modelMatrix=F.clone(e,this._modelMatrix),this._segments.positions.length!==t)Bp(this,Uw);else{let o=n.length;for(let r=0;r<o;++r)if(n[r]!==this._segments.lengths[r]){Bp(this,Uw);break}}};uu.prototype.getPickId=function(e){return l(this._pickId)||(this._pickId=e.createPickId({primitive:this,collection:this._polylineCollection,id:this._id})),this._pickId};uu.prototype._clean=function(){this._dirty=!1;let e=this._propertiesChanged;for(let t=0;t<Bae-1;++t)e[t]=0};uu.prototype._destroy=function(){this._pickId=this._pickId&&this._pickId.destroy(),this._material=this._material&&this._material.destroy(),this._polylineCollection=void 0};var vd=uu;var lje=vd.SHOW_INDEX,uje=vd.WIDTH_INDEX,UW=vd.POSITION_INDEX,fje=vd.MATERIAL_INDEX,kae=vd.POSITION_SIZE_INDEX,dje=vd.DISTANCE_DISPLAY_CONDITION,jae=vd.NUMBER_OF_PROPERTIES,vl={texCoordExpandAndBatchIndex:0,position3DHigh:1,position3DLow:2,position2DHigh:3,position2DLow:4,prevPosition3DHigh:5,prevPosition3DLow:6,prevPosition2DHigh:7,prevPosition2DLow:8,nextPosition3DHigh:9,nextPosition3DLow:10,nextPosition2DHigh:11,nextPosition2DLow:12};function wd(e){e=y(e,y.EMPTY_OBJECT),this.show=y(e.show,!0),this.modelMatrix=F.clone(y(e.modelMatrix,F.IDENTITY)),this._modelMatrix=F.clone(F.IDENTITY),this.debugShowBoundingVolume=y(e.debugShowBoundingVolume,!1),this._opaqueRS=void 0,this._translucentRS=void 0,this._colorCommands=[],this._polylinesUpdated=!1,this._polylinesRemoved=!1,this._createVertexArray=!1,this._propertiesChanged=new Uint32Array(jae),this._polylines=[],this._polylineBuckets={},this._positionBufferUsage={bufferUsage:Fe.STATIC_DRAW,frameCount:0},this._mode=void 0,this._polylinesToUpdate=[],this._vertexArrays=[],this._positionBuffer=void 0,this._texCoordExpandAndBatchIndexBuffer=void 0,this._batchTable=void 0,this._createBatchTable=!1,this._useHighlightColor=!1,this._highlightColor=z.clone(z.WHITE);let t=this;this._uniformMap={u_highlightColor:function(){return t._highlightColor}}}Object.defineProperties(wd.prototype,{length:{get:function(){return zW(this),this._polylines.length}}});wd.prototype.add=function(e){let t=new vd(e,this);return t._index=this._polylines.length,this._polylines.push(t),this._createVertexArray=!0,this._createBatchTable=!0,t};wd.prototype.remove=function(e){if(this.contains(e)){if(this._polylinesRemoved=!0,this._createVertexArray=!0,this._createBatchTable=!0,l(e._bucket)){let t=e._bucket;t.shaderProgram=t.shaderProgram&&t.shaderProgram.destroy()}return e._destroy(),!0}return!1};wd.prototype.removeAll=function(){HW(this),Zae(this),this._polylineBuckets={},this._polylinesRemoved=!1,this._polylines.length=0,this._polylinesToUpdate.length=0,this._createVertexArray=!0};wd.prototype.contains=function(e){return l(e)&&e._polylineCollection===this};wd.prototype.get=function(e){return zW(this),this._polylines[e]};function hje(e,t){l(e._batchTable)&&e._batchTable.destroy();let n=[{functionName:"batchTable_getWidthAndShow",componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:2},{functionName:"batchTable_getPickColor",componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:4,normalize:!0},{functionName:"batchTable_getCenterHigh",componentDatatype:X.FLOAT,componentsPerAttribute:3},{functionName:"batchTable_getCenterLowAndRadius",componentDatatype:X.FLOAT,componentsPerAttribute:4},{functionName:"batchTable_getDistanceDisplayCondition",componentDatatype:X.FLOAT,componentsPerAttribute:2}];e._batchTable=new MT(t,n,e._polylines.length)}var qae=new Hn,Yae=new oe,Xae=new U;wd.prototype.update=function(e){if(zW(this),this._polylines.length===0||!this.show)return;xje(this,e);let t=e.context,n=e.mapProjection,i,o=this._propertiesChanged;if(this._createBatchTable){if(Ft.maximumVertexTextureImageUnits===0)throw new re("Vertex texture fetch support is required to render polylines. The maximum number of vertex texture image units must be greater than zero.");hje(this,t),this._createBatchTable=!1}if(this._createVertexArray||pje(this))zae(this,t,n);else if(this._polylinesUpdated){let c=this._polylinesToUpdate;if(this._mode!==ne.SCENE3D){let u=c.length;for(let f=0;f<u;++f)i=c[f],i.update()}if(o[kae]||o[fje])zae(this,t,n);else{let u=c.length,f=this._polylineBuckets;for(let h=0;h<u;++h){i=c[h],o=i._propertiesChanged;let p=i._bucket,_=0;for(let m in f)if(f.hasOwnProperty(m)){if(f[m]===p){o[UW]&&p.writeUpdate(_,i,this._positionBuffer,n);break}_+=f[m].lengthOfPositions}if((o[lje]||o[uje])&&this._batchTable.setBatchedAttribute(i._index,0,new U(i._width,i._show)),this._batchTable.attributes.length>2){if(o[UW]||o[kae]){let m=e.mode===ne.SCENE2D?i._boundingVolume2D:i._boundingVolumeWC,x=Hn.fromCartesian(m.center,qae),b=oe.fromElements(x.low.x,x.low.y,x.low.z,m.radius,Yae);this._batchTable.setBatchedAttribute(i._index,2,x.high),this._batchTable.setBatchedAttribute(i._index,3,b)}if(o[dje]){let m=Xae;m.x=0,m.y=Number.MAX_VALUE;let x=i.distanceDisplayCondition;l(x)&&(m.x=x.near,m.y=x.far),this._batchTable.setBatchedAttribute(i._index,4,m)}}i._clean()}}c.length=0,this._polylinesUpdated=!1}o=this._propertiesChanged;for(let c=0;c<jae;++c)o[c]=0;let r=F.IDENTITY;e.mode===ne.SCENE3D&&(r=this.modelMatrix);let s=e.passes,a=e.morphTime!==0;if((!l(this._opaqueRS)||this._opaqueRS.depthTest.enabled!==a)&&(this._opaqueRS=Ve.fromCache({depthMask:a,depthTest:{enabled:a}})),(!l(this._translucentRS)||this._translucentRS.depthTest.enabled!==a)&&(this._translucentRS=Ve.fromCache({blending:ln.ALPHA_BLEND,depthMask:!a,depthTest:{enabled:a}})),this._batchTable.update(e),s.render||s.pick){let c=this._colorCommands;mje(this,e,c,r)}};var zw=new ae,Vae=new ae;function mje(e,t,n,i){let o=t.context,r=t.commandList,s=n.length,a=0,c=!0,u=e._vertexArrays,f=e.debugShowBoundingVolume,p=e._batchTable.getUniformMapCallback(),_=u.length;for(let m=0;m<_;++m){let x=u[m],b=x.buckets,T=b.length;for(let C=0;C<T;++C){let A=b[C],S=A.offset,v=A.bucket.shaderProgram,D=A.bucket.polylines,O=D.length,R,M,L=0,g,E;for(let w=0;w<O;++w){let I=D[w],N=_je(I._material);if(N!==R){if(l(R)&&L>0){let G=M.isTranslucent();a>=s?(g=new $e({owner:e}),n.push(g)):g=n[a],++a,E=xt(p(M._uniforms),e._uniformMap),g.boundingVolume=ae.clone(zw,g.boundingVolume),g.modelMatrix=i,g.shaderProgram=v,g.vertexArray=x.va,g.renderState=G?e._translucentRS:e._opaqueRS,g.pass=G?we.TRANSLUCENT:we.OPAQUE,g.debugShowBoundingVolume=f,g.pickId="v_pickColor",g.uniformMap=E,g.count=L,g.offset=S,S+=L,L=0,c=!0,r.push(g)}M=I._material,M.update(o),R=N}let B=I._locatorBuckets,H=B.length;for(let G=0;G<H;++G){let k=B[G];k.locator===A&&(L+=k.count)}let V;t.mode===ne.SCENE3D?V=I._boundingVolumeWC:t.mode===ne.COLUMBUS_VIEW?V=I._boundingVolume2D:t.mode===ne.SCENE2D?l(I._boundingVolume2D)&&(V=ae.clone(I._boundingVolume2D,Vae),V.center.x=0):l(I._boundingVolumeWC)&&l(I._boundingVolume2D)&&(V=ae.union(I._boundingVolumeWC,I._boundingVolume2D,Vae)),c?(c=!1,ae.clone(V,zw)):ae.union(V,zw,zw)}l(R)&&L>0&&(a>=s?(g=new $e({owner:e}),n.push(g)):g=n[a],++a,E=xt(p(M._uniforms),e._uniformMap),g.boundingVolume=ae.clone(zw,g.boundingVolume),g.modelMatrix=i,g.shaderProgram=v,g.vertexArray=x.va,g.renderState=M.isTranslucent()?e._translucentRS:e._opaqueRS,g.pass=M.isTranslucent()?we.TRANSLUCENT:we.OPAQUE,g.debugShowBoundingVolume=f,g.pickId="v_pickColor",g.uniformMap=E,g.count=L,g.offset=S,c=!0,r.push(g)),R=void 0}}n.length=a}wd.prototype.isDestroyed=function(){return!1};wd.prototype.destroy=function(){return Kae(this),HW(this),Zae(this),this._batchTable=this._batchTable&&this._batchTable.destroy(),ue(this)};function pje(e){let t=!1,n=e._propertiesChanged,i=e._positionBufferUsage;return n[UW]?(i.bufferUsage!==Fe.STREAM_DRAW&&(t=!0,i.bufferUsage=Fe.STREAM_DRAW),i.frameCount=100):i.bufferUsage!==Fe.STATIC_DRAW&&(i.frameCount===0?(t=!0,i.bufferUsage=Fe.STATIC_DRAW):i.frameCount--),t}var Uae=[0,0,0];function zae(e,t,n){e._createVertexArray=!1,HW(e),Kae(e),yje(e);let i=[[]],o=i[0],r=e._batchTable,s=e._useHighlightColor,a=[0],c=0,u=[[]],f=0,h=e._polylineBuckets,p,_;for(p in h)h.hasOwnProperty(p)&&(_=h[p],_.updateShader(t,r,s),f+=_.lengthOfPositions);if(f>0){let m=e._mode,x=new Float32Array(6*f*3),b=new Float32Array(f*4),T,C=0,A=0,S=0;for(p in h)if(h.hasOwnProperty(p)){_=h[p],_.write(x,b,C,A,S,r,t,n),m===ne.MORPHING&&(l(T)||(T=new Float32Array(6*f*3)),_.writeForMorph(T,C));let E=_.lengthOfPositions;C+=6*E*3,A+=E*4,S+=E*4,c=_.updateIndices(i,a,u,c)}let v=e._positionBufferUsage.bufferUsage,D=Fe.STATIC_DRAW;e._positionBuffer=_t.createVertexBuffer({context:t,typedArray:x,usage:v});let O;l(T)&&(O=_t.createVertexBuffer({context:t,typedArray:T,usage:v})),e._texCoordExpandAndBatchIndexBuffer=_t.createVertexBuffer({context:t,typedArray:b,usage:D});let R=3*Float32Array.BYTES_PER_ELEMENT,M=4*Float32Array.BYTES_PER_ELEMENT,L=0,g=i.length;for(let E=0;E<g;++E)if(o=i[E],o.length>0){let w=new Uint16Array(o),I=_t.createIndexBuffer({context:t,typedArray:w,usage:Fe.STATIC_DRAW,indexDatatype:Ne.UNSIGNED_SHORT});L+=a[E];let N=6*(E*(R*P.SIXTY_FOUR_KILOBYTES)-L*R),B=R+N,H=R+B,V=R+H,G=R+V,k=R+G,W=E*(M*P.SIXTY_FOUR_KILOBYTES)-L*M,Y=[{index:vl.position3DHigh,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:N,strideInBytes:6*R},{index:vl.position3DLow,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:B,strideInBytes:6*R},{index:vl.position2DHigh,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:N,strideInBytes:6*R},{index:vl.position2DLow,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:B,strideInBytes:6*R},{index:vl.prevPosition3DHigh,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:H,strideInBytes:6*R},{index:vl.prevPosition3DLow,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:V,strideInBytes:6*R},{index:vl.prevPosition2DHigh,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:H,strideInBytes:6*R},{index:vl.prevPosition2DLow,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:V,strideInBytes:6*R},{index:vl.nextPosition3DHigh,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:G,strideInBytes:6*R},{index:vl.nextPosition3DLow,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:k,strideInBytes:6*R},{index:vl.nextPosition2DHigh,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:G,strideInBytes:6*R},{index:vl.nextPosition2DLow,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:k,strideInBytes:6*R},{index:vl.texCoordExpandAndBatchIndex,componentsPerAttribute:4,componentDatatype:X.FLOAT,vertexBuffer:e._texCoordExpandAndBatchIndexBuffer,offsetInBytes:W}],J,j,K,Q;m===ne.SCENE3D?(j=e._positionBuffer,J="vertexBuffer",K=Uae,Q="value"):m===ne.SCENE2D||m===ne.COLUMBUS_VIEW?(j=Uae,J="value",K=e._positionBuffer,Q="vertexBuffer"):(j=O,J="vertexBuffer",K=e._positionBuffer,Q="vertexBuffer"),Y[0][J]=j,Y[1][J]=j,Y[2][Q]=K,Y[3][Q]=K,Y[4][J]=j,Y[5][J]=j,Y[6][Q]=K,Y[7][Q]=K,Y[8][J]=j,Y[9][J]=j,Y[10][Q]=K,Y[11][Q]=K;let de=new ni({context:t,attributes:Y,indexBuffer:I});e._vertexArrays.push({va:de,buckets:u[E]})}}}function gje(e,t){return t instanceof Rt?t.id:t}var bB=[];function _je(e){let t=Yi._uniformList[e.type],n=t.length;bB.length=2*n;let i=0;for(let o=0;o<n;++o){let r=t[o];bB[i]=r,bB[i+1]=e._uniforms[r](),i+=2}return`${e.type}:${JSON.stringify(bB,gje)}`}function yje(e){let t=e._mode,n=e._modelMatrix,i=e._polylineBuckets={},o=e._polylines,r=o.length;for(let s=0;s<r;++s){let a=o[s];if(a._actualPositions.length>1){a.update();let c=a.material,u=i[c.type];l(u)||(u=i[c.type]=new om(c,t,n)),u.addPolyline(a)}}}function xje(e,t){let n=t.mode;(e._mode!==n||!F.equals(e._modelMatrix,e.modelMatrix))&&(e._mode=n,e._modelMatrix=F.clone(e.modelMatrix),e._createVertexArray=!0)}function zW(e){if(e._polylinesRemoved){e._polylinesRemoved=!1;let t=[],n=[],i=0,o,r=e._polylines.length;for(let s=0;s<r;++s)o=e._polylines[s],o.isDestroyed||(o._index=i++,n.push(o),t.push(o));e._polylines=t,e._polylinesToUpdate=n}}function HW(e){let t=e._polylines,n=t.length;for(let i=0;i<n;++i)if(!t[i].isDestroyed){let o=t[i]._bucket;l(o)&&(o.shaderProgram=o.shaderProgram&&o.shaderProgram.destroy())}}function Kae(e){let t=e._vertexArrays.length;for(let n=0;n<t;++n)e._vertexArrays[n].va.destroy();e._vertexArrays.length=0}wd.prototype._updatePolyline=function(e,t){this._polylinesUpdated=!0,e._dirty||this._polylinesToUpdate.push(e),++this._propertiesChanged[t]};function Zae(e){let t=e._polylines,n=t.length;for(let i=0;i<n;++i)t[i].isDestroyed||t[i]._destroy()}function VW(e,t,n){this.count=e,this.offset=t,this.bucket=n}function om(e,t,n){this.polylines=[],this.lengthOfPositions=0,this.material=e,this.shaderProgram=void 0,this.mode=t,this.modelMatrix=n}om.prototype.addPolyline=function(e){this.polylines.push(e),e._actualLength=this.getPolylinePositionsLength(e),this.lengthOfPositions+=e._actualLength,e._bucket=this};om.prototype.updateShader=function(e,t,n){if(l(this.shaderProgram))return;let i=["DISTANCE_DISPLAY_CONDITION"];n&&i.push("VECTOR_TILE"),this.material.shaderSource.search(/in\s+float\s+v_polylineAngle;/g)!==-1&&i.push("POLYLINE_DASH"),zt.isInternetExplorer()||i.push("CLIP_POLYLINE");let o=new Ue({defines:i,sources:[`in vec4 v_pickColor;
`,this.material.shaderSource,VT]}),r=t.getVertexShaderCallback()(_B),s=new Ue({defines:i,sources:[rf,r]});this.shaderProgram=Qt.fromCache({context:e,vertexShaderSource:s,fragmentShaderSource:o,attributeLocations:vl})};function $ae(e){return d.dot(d.UNIT_X,e._boundingVolume.center)<0||e._boundingVolume.intersectPlane(sn.ORIGIN_ZX_PLANE)===Wt.INTERSECTING}om.prototype.getPolylinePositionsLength=function(e){let t;if(this.mode===ne.SCENE3D||!$ae(e))return t=e._actualPositions.length,t*4-4;let n=0,i=e._segments.lengths;t=i.length;for(let o=0;o<t;++o)n+=i[o]*4-4;return n};var Ts=new d,Ef=new d,Sf=new d,TB=new d,bje=new oe,Tje=new U;om.prototype.write=function(e,t,n,i,o,r,s,a){let c=this.mode,u=a.ellipsoid.maximumRadius*P.PI,f=this.polylines,h=f.length;for(let p=0;p<h;++p){let _=f[p],m=_.width,x=_.show&&m>0,b=_._index,T=this.getSegments(_,a),C=T.positions,A=T.lengths,S=C.length,v=_.getPickId(s).color,D=0,O=0,R;for(let H=0;H<S;++H){H===0?_._loop?R=C[S-2]:(R=TB,d.subtract(C[0],C[1],R),d.add(C[0],R,R)):R=C[H-1],d.clone(R,Ef),d.clone(C[H],Ts),H===S-1?_._loop?R=C[1]:(R=TB,d.subtract(C[S-1],C[S-2],R),d.add(C[S-1],R,R)):R=C[H+1],d.clone(R,Sf);let V=A[D];H===O+V&&(O+=V,++D);let G=H-O===0,k=H===O+A[D]-1;c===ne.SCENE2D&&(Ef.z=0,Ts.z=0,Sf.z=0),(c===ne.SCENE2D||c===ne.MORPHING)&&(G||k)&&u-Math.abs(Ts.x)<1&&((Ts.x<0&&Ef.x>0||Ts.x>0&&Ef.x<0)&&d.clone(Ts,Ef),(Ts.x<0&&Sf.x>0||Ts.x>0&&Sf.x<0)&&d.clone(Ts,Sf));let W=G?2:0,Y=k?2:4;for(let J=W;J<Y;++J){Hn.writeElements(Ts,e,n),Hn.writeElements(Ef,e,n+6),Hn.writeElements(Sf,e,n+12);let j=J-2<0?-1:1;t[o]=H/(S-1),t[o+1]=2*(J%2)-1,t[o+2]=j,t[o+3]=b,n+=6*3,o+=4}}let M=bje;M.x=z.floatToByte(v.red),M.y=z.floatToByte(v.green),M.z=z.floatToByte(v.blue),M.w=z.floatToByte(v.alpha);let L=Tje;L.x=m,L.y=x?1:0;let g=c===ne.SCENE2D?_._boundingVolume2D:_._boundingVolumeWC,E=Hn.fromCartesian(g.center,qae),w=E.high,I=oe.fromElements(E.low.x,E.low.y,E.low.z,g.radius,Yae),N=Xae;N.x=0,N.y=Number.MAX_VALUE;let B=_.distanceDisplayCondition;l(B)&&(N.x=B.near,N.y=B.far),r.setBatchedAttribute(b,0,L),r.setBatchedAttribute(b,1,M),r.attributes.length>2&&(r.setBatchedAttribute(b,2,w),r.setBatchedAttribute(b,3,I),r.setBatchedAttribute(b,4,N))}};var Cje=new d,Aje=new d,Eje=new d,Hae=new d;om.prototype.writeForMorph=function(e,t){let n=this.modelMatrix,i=this.polylines,o=i.length;for(let r=0;r<o;++r){let s=i[r],a=s._segments.positions,c=s._segments.lengths,u=a.length,f=0,h=0;for(let p=0;p<u;++p){let _;p===0?s._loop?_=a[u-2]:(_=Hae,d.subtract(a[0],a[1],_),d.add(a[0],_,_)):_=a[p-1],_=F.multiplyByPoint(n,_,Aje);let m=F.multiplyByPoint(n,a[p],Cje),x;p===u-1?s._loop?x=a[1]:(x=Hae,d.subtract(a[u-1],a[u-2],x),d.add(a[u-1],x,x)):x=a[p+1],x=F.multiplyByPoint(n,x,Eje);let b=c[f];p===h+b&&(h+=b,++f);let T=p-h===0,C=p===h+c[f]-1,A=T?2:0,S=C?2:4;for(let v=A;v<S;++v)Hn.writeElements(m,e,t),Hn.writeElements(_,e,t+6),Hn.writeElements(x,e,t+12),t+=6*3}}};var Sje=new Array(1);om.prototype.updateIndices=function(e,t,n,i){let o=n.length-1,r=new VW(0,i,this);n[o].push(r);let s=0,a=e[e.length-1],c=0;a.length>0&&(c=a[a.length-1]+1);let u=this.polylines,f=u.length;for(let h=0;h<f;++h){let p=u[h];p._locatorBuckets=[];let _;if(this.mode===ne.SCENE3D){_=Sje;let x=p._actualPositions.length;if(x>0)_[0]=x;else continue}else _=p._segments.lengths;let m=_.length;if(m>0){let x=0;for(let b=0;b<m;++b){let T=_[b]-1;for(let C=0;C<T;++C)c+4>P.SIXTY_FOUR_KILOBYTES&&(p._locatorBuckets.push({locator:r,count:x}),x=0,t.push(4),a=[],e.push(a),c=0,r.count=s,s=0,i=0,r=new VW(0,0,this),n[++o]=[r]),a.push(c,c+2,c+1),a.push(c+1,c+2,c+3),x+=6,s+=6,i+=6,c+=4}p._locatorBuckets.push({locator:r,count:x}),c+4>P.SIXTY_FOUR_KILOBYTES&&(t.push(0),a=[],e.push(a),c=0,r.count=s,i=0,s=0,r=new VW(0,0,this),n[++o]=[r])}p._clean()}return r.count=s,i};om.prototype.getPolylineStartIndex=function(e){let t=this.polylines,n=0,i=t.length;for(let o=0;o<i;++o){let r=t[o];if(r===e)break;n+=r._actualLength}return n};var jC={positions:void 0,lengths:void 0},Gae=new Array(1),vje=new d,wje=new fe;om.prototype.getSegments=function(e,t){let n=e._actualPositions;if(this.mode===ne.SCENE3D)return Gae[0]=n.length,jC.positions=n,jC.lengths=Gae,jC;$ae(e)&&(n=e._segments.positions);let i=t.ellipsoid,o=[],r=this.modelMatrix,s=n.length,a,c=vje;for(let u=0;u<s;++u)a=n[u],c=F.multiplyByPoint(r,a,c),o.push(t.project(i.cartesianToCartographic(c,wje)));if(o.length>0){e._boundingVolume2D=ae.fromPoints(o,e._boundingVolume2D);let u=e._boundingVolume2D.center;e._boundingVolume2D.center=new d(u.z,u.x,u.y)}return jC.positions=o,jC.lengths=e._segments.lengths,jC};var Wae;om.prototype.writeUpdate=function(e,t,n,i){let o=this.mode,r=i.ellipsoid.maximumRadius*P.PI,s=t._actualLength;if(s){e+=this.getPolylineStartIndex(t);let a=Wae,c=6*s*3;!l(a)||a.length<c?a=Wae=new Float32Array(c):a.length>c&&(a=new Float32Array(a.buffer,0,c));let u=this.getSegments(t,i),f=u.positions,h=u.lengths,p=0,_=0,m=0,x;s=f.length;for(let b=0;b<s;++b){b===0?t._loop?x=f[s-2]:(x=TB,d.subtract(f[0],f[1],x),d.add(f[0],x,x)):x=f[b-1],d.clone(x,Ef),d.clone(f[b],Ts),b===s-1?t._loop?x=f[1]:(x=TB,d.subtract(f[s-1],f[s-2],x),d.add(f[s-1],x,x)):x=f[b+1],d.clone(x,Sf);let T=h[_];b===m+T&&(m+=T,++_);let C=b-m===0,A=b===m+h[_]-1;o===ne.SCENE2D&&(Ef.z=0,Ts.z=0,Sf.z=0),(o===ne.SCENE2D||o===ne.MORPHING)&&(C||A)&&r-Math.abs(Ts.x)<1&&((Ts.x<0&&Ef.x>0||Ts.x>0&&Ef.x<0)&&d.clone(Ts,Ef),(Ts.x<0&&Sf.x>0||Ts.x>0&&Sf.x<0)&&d.clone(Ts,Sf));let S=C?2:0,v=A?2:4;for(let D=S;D<v;++D)Hn.writeElements(Ts,a,p),Hn.writeElements(Ef,a,p+6),Hn.writeElements(Sf,a,p+12),p+=6*3}n.copyFromArrayView(a,6*3*Float32Array.BYTES_PER_ELEMENT*e)}};var rm=wd;function W_(e){this._positions=e.positions,this._batchTable=e.batchTable,this._batchIds=e.batchIds,this._rectangle=e.rectangle,this._minHeight=e.minimumHeight,this._maxHeight=e.maximumHeight,this._billboardCollection=new Cf({batchTable:e.batchTable}),this._labelCollection=new Fp({batchTable:e.batchTable}),this._polylineCollection=new rm,this._polylineCollection._useHighlightColor=!0,this._packedBuffer=void 0,this._ready=!1,this._promise=void 0,this._error=void 0}Object.defineProperties(W_.prototype,{ready:{get:function(){return this._ready}},pointsLength:{get:function(){return this._billboardCollection.length}},texturesByteLength:{get:function(){let e=this._billboardCollection.textureAtlas.texture.sizeInBytes,t=this._labelCollection._textureAtlas.texture.sizeInBytes;return e+t}}});function Dje(e,t){let n=e._rectangle,i=e._minHeight,o=e._maxHeight,r=2+se.packedLength+ee.packedLength,s=new Float64Array(r),a=0;return s[a++]=i,s[a++]=o,se.pack(n,s,a),a+=se.packedLength,ee.pack(t,s,a),s}var Ije=new yi("createVectorTilePoints",5),Pje=new d;function Rje(e,t){let n=e._positions,i=e._packedBuffer;l(i)||(n=e._positions=n.slice(),e._batchIds=e._batchIds.slice(),i=e._packedBuffer=Dje(e,t));let o=[n.buffer,i.buffer],r={positions:n.buffer,packedBuffer:i.buffer},s=Ije.scheduleTask(r,o);if(l(s))return s.then(a=>{if(e.isDestroyed())return;e._positions=new Float64Array(a.positions);let c=e._billboardCollection,u=e._labelCollection,f=e._polylineCollection;n=e._positions;let h=e._batchIds,p=n.length/3;for(let _=0;_<p;++_){let m=h[_],x=d.unpack(n,_*3,Pje),b=c.add();b.position=x,b._batchIndex=m;let T=u.add();T.text=" ",T.position=x,T._batchIndex=m;let C=f.add();C.positions=[d.clone(x),d.clone(x)]}e._positions=void 0,e._packedBuffer=void 0,e._ready=!0}).catch(a=>{e.isDestroyed()||(e._error=a)})}W_.prototype.createFeatures=function(e,t){let n=this._billboardCollection,i=this._labelCollection,o=this._polylineCollection,r=this._batchIds,s=r.length;for(let a=0;a<s;++a){let c=r[a],u=n.get(a),f=i.get(a),h=o.get(a);t[c]=new H_(e,c,u,f,h)}};W_.prototype.applyDebugSettings=function(e,t){e?(z.clone(t,this._billboardCollection._highlightColor),z.clone(t,this._labelCollection._highlightColor),z.clone(t,this._polylineCollection._highlightColor)):(z.clone(z.WHITE,this._billboardCollection._highlightColor),z.clone(z.WHITE,this._labelCollection._highlightColor),z.clone(z.WHITE,this._polylineCollection._highlightColor))};function Oje(e,t){let n=e._batchIds,i=n.length;for(let o=0;o<i;++o){let r=n[o],s=t[r];s.show=!0,s.pointSize=H_.defaultPointSize,s.color=H_.defaultColor,s.pointOutlineColor=H_.defaultPointOutlineColor,s.pointOutlineWidth=H_.defaultPointOutlineWidth,s.labelColor=z.WHITE,s.labelOutlineColor=z.WHITE,s.labelOutlineWidth=1,s.font="30px sans-serif",s.labelStyle=Xo.FILL,s.labelText=void 0,s.backgroundColor=new z(.165,.165,.165,.8),s.backgroundPadding=new U(7,5),s.backgroundEnabled=!1,s.scaleByDistance=void 0,s.translucencyByDistance=void 0,s.distanceDisplayCondition=void 0,s.heightOffset=0,s.anchorLineEnabled=!1,s.anchorLineColor=z.WHITE,s.image=void 0,s.disableDepthTestDistance=0,s.horizontalOrigin=xi.CENTER,s.verticalOrigin=On.CENTER,s.labelHorizontalOrigin=xi.RIGHT,s.labelVerticalOrigin=On.BASELINE}}var Mje=new z,Lje=new z,Nje=new z,Fje=new z,Bje=new z,kje=new z,Hw=new Bt,Gw=new Bt,GW=new Mt;W_.prototype.applyStyle=function(e,t){if(!l(e)){Oje(this,t);return}let n=this._batchIds,i=n.length;for(let o=0;o<i;++o){let r=n[o],s=t[r];if(l(e.show)&&(s.show=e.show.evaluate(s)),l(e.pointSize)&&(s.pointSize=e.pointSize.evaluate(s)),l(e.color)&&(s.color=e.color.evaluateColor(s,Mje)),l(e.pointOutlineColor)&&(s.pointOutlineColor=e.pointOutlineColor.evaluateColor(s,Lje)),l(e.pointOutlineWidth)&&(s.pointOutlineWidth=e.pointOutlineWidth.evaluate(s)),l(e.labelColor)&&(s.labelColor=e.labelColor.evaluateColor(s,Nje)),l(e.labelOutlineColor)&&(s.labelOutlineColor=e.labelOutlineColor.evaluateColor(s,Fje)),l(e.labelOutlineWidth)&&(s.labelOutlineWidth=e.labelOutlineWidth.evaluate(s)),l(e.font)&&(s.font=e.font.evaluate(s)),l(e.labelStyle)&&(s.labelStyle=e.labelStyle.evaluate(s)),l(e.labelText)?s.labelText=e.labelText.evaluate(s):s.labelText=void 0,l(e.backgroundColor)&&(s.backgroundColor=e.backgroundColor.evaluateColor(s,Bje)),l(e.backgroundPadding)&&(s.backgroundPadding=e.backgroundPadding.evaluate(s)),l(e.backgroundEnabled)&&(s.backgroundEnabled=e.backgroundEnabled.evaluate(s)),l(e.scaleByDistance)){let a=e.scaleByDistance.evaluate(s);l(a)?(Hw.near=a.x,Hw.nearValue=a.y,Hw.far=a.z,Hw.farValue=a.w,s.scaleByDistance=Hw):s.scaleByDistance=void 0}else s.scaleByDistance=void 0;if(l(e.translucencyByDistance)){let a=e.translucencyByDistance.evaluate(s);l(a)?(Gw.near=a.x,Gw.nearValue=a.y,Gw.far=a.z,Gw.farValue=a.w,s.translucencyByDistance=Gw):s.translucencyByDistance=void 0}else s.translucencyByDistance=void 0;if(l(e.distanceDisplayCondition)){let a=e.distanceDisplayCondition.evaluate(s);l(a)?(GW.near=a.x,GW.far=a.y,s.distanceDisplayCondition=GW):s.distanceDisplayCondition=void 0}else s.distanceDisplayCondition=void 0;l(e.heightOffset)&&(s.heightOffset=e.heightOffset.evaluate(s)),l(e.anchorLineEnabled)&&(s.anchorLineEnabled=e.anchorLineEnabled.evaluate(s)),l(e.anchorLineColor)&&(s.anchorLineColor=e.anchorLineColor.evaluateColor(s,kje)),l(e.image)?s.image=e.image.evaluate(s):s.image=void 0,l(e.disableDepthTestDistance)&&(s.disableDepthTestDistance=e.disableDepthTestDistance.evaluate(s)),l(e.horizontalOrigin)&&(s.horizontalOrigin=e.horizontalOrigin.evaluate(s)),l(e.verticalOrigin)&&(s.verticalOrigin=e.verticalOrigin.evaluate(s)),l(e.labelHorizontalOrigin)&&(s.labelHorizontalOrigin=e.labelHorizontalOrigin.evaluate(s)),l(e.labelVerticalOrigin)&&(s.labelVerticalOrigin=e.labelVerticalOrigin.evaluate(s))}};W_.prototype.update=function(e){if(!this._ready){if(l(this._promise)||(this._promise=Rje(this,e.mapProjection.ellipsoid)),l(this._error)){let t=this._error;throw this._error=void 0,t}return}this._polylineCollection.update(e),this._billboardCollection.update(e),this._labelCollection.update(e)};W_.prototype.isDestroyed=function(){return!1};W_.prototype.destroy=function(){return this._billboardCollection=this._billboardCollection&&this._billboardCollection.destroy(),this._labelCollection=this._labelCollection&&this._labelCollection.destroy(),this._polylineCollection=this._polylineCollection&&this._polylineCollection.destroy(),ue(this)};var CB=W_;function kp(e){this._batchTable=e.batchTable,this._batchIds=e.batchIds,this._positions=e.positions,this._counts=e.counts,this._indices=e.indices,this._indexCounts=e.indexCounts,this._indexOffsets=void 0,this._batchTableColors=void 0,this._packedBuffer=void 0,this._batchedPositions=void 0,this._transferrableBatchIds=void 0,this._vertexBatchIds=void 0,this._ellipsoid=y(e.ellipsoid,ee.WGS84),this._minimumHeight=e.minimumHeight,this._maximumHeight=e.maximumHeight,this._polygonMinimumHeights=e.polygonMinimumHeights,this._polygonMaximumHeights=e.polygonMaximumHeights,this._center=y(e.center,d.ZERO),this._rectangle=e.rectangle,this._center=void 0,this._boundingVolume=e.boundingVolume,this._boundingVolumes=void 0,this._batchedIndices=void 0,this._ready=!1,this._promise=void 0,this._error=void 0,this._primitive=void 0,this.debugWireframe=!1,this.forceRebatch=!1,this.classificationType=kn.BOTH}Object.defineProperties(kp.prototype,{trianglesLength:{get:function(){return l(this._primitive)?this._primitive.trianglesLength:0}},geometryByteLength:{get:function(){return l(this._primitive)?this._primitive.geometryByteLength:0}},ready:{get:function(){return this._ready}}});function Vje(e){let t=new Float64Array(3+d.packedLength+ee.packedLength+se.packedLength),n=0;return t[n++]=e._indices.BYTES_PER_ELEMENT,t[n++]=e._minimumHeight,t[n++]=e._maximumHeight,d.pack(e._center,t,n),n+=d.packedLength,ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,se.pack(e._rectangle,t,n),t}function Uje(e,t){let n=1,i=t[n++],o=e._boundingVolumes=new Array(i);for(let a=0;a<i;++a)o[a]=wn.unpack(t,n),n+=wn.packedLength;let r=t[n++],s=e._batchedIndices=new Array(r);for(let a=0;a<r;++a){let c=z.unpack(t,n);n+=z.packedLength;let u=t[n++],f=t[n++],h=t[n++],p=new Array(h);for(let _=0;_<h;++_)p[_]=t[n++];s[a]=new yp({color:c,offset:u,count:f,batchIds:p})}}var zje=new yi("createVectorTilePolygons",5),Hje=new z;function Gje(e){if(l(e._primitive))return;let t=e._positions,n=e._counts,i=e._indexCounts,o=e._indices,r=e._transferrableBatchIds,s=e._batchTableColors,a=e._packedBuffer;if(!l(s)){t=e._positions=e._positions.slice(),n=e._counts=e._counts.slice(),i=e._indexCounts=e._indexCounts.slice(),o=e._indices=e._indices.slice(),e._center=e._ellipsoid.cartographicToCartesian(se.center(e._rectangle)),r=e._transferrableBatchIds=new Uint32Array(e._batchIds),s=e._batchTableColors=new Uint32Array(r.length);let _=e._batchTable,m=s.length;for(let x=0;x<m;++x){let b=_.getColor(x,Hje);s[x]=b.toRgba()}a=e._packedBuffer=Vje(e)}let c=[t.buffer,n.buffer,i.buffer,o.buffer,r.buffer,s.buffer,a.buffer],u={packedBuffer:a.buffer,positions:t.buffer,counts:n.buffer,indexCounts:i.buffer,indices:o.buffer,batchIds:r.buffer,batchTableColors:s.buffer},f=e._polygonMinimumHeights,h=e._polygonMaximumHeights;l(f)&&l(h)&&(f=f.slice(),h=h.slice(),c.push(f.buffer,h.buffer),u.minimumHeights=f,u.maximumHeights=h);let p=zje.scheduleTask(u,c);if(l(p))return p.then(_=>{if(e.isDestroyed())return;e._positions=void 0,e._counts=void 0,e._polygonMinimumHeights=void 0,e._polygonMaximumHeights=void 0;let m=new Float64Array(_.packedBuffer),x=m[0];Uje(e,m),e._indices=Ne.getSizeInBytes(x)===2?new Uint16Array(_.indices):new Uint32Array(_.indices),e._indexOffsets=new Uint32Array(_.indexOffsets),e._indexCounts=new Uint32Array(_.indexCounts),e._batchedPositions=new Float32Array(_.positions),e._vertexBatchIds=new Uint16Array(_.batchIds),Wje(e),e._ready=!0}).catch(_=>{e.isDestroyed()||(e._error=_)})}function Wje(e){l(e._primitive)||(e._primitive=new oC({batchTable:e._batchTable,positions:e._batchedPositions,batchIds:e._batchIds,vertexBatchIds:e._vertexBatchIds,indices:e._indices,indexOffsets:e._indexOffsets,indexCounts:e._indexCounts,batchedIndices:e._batchedIndices,boundingVolume:e._boundingVolume,boundingVolumes:e._boundingVolumes,center:e._center}),e._batchTable=void 0,e._batchIds=void 0,e._positions=void 0,e._counts=void 0,e._indices=void 0,e._indexCounts=void 0,e._indexOffsets=void 0,e._batchTableColors=void 0,e._packedBuffer=void 0,e._batchedPositions=void 0,e._transferrableBatchIds=void 0,e._vertexBatchIds=void 0,e._ellipsoid=void 0,e._minimumHeight=void 0,e._maximumHeight=void 0,e._polygonMinimumHeights=void 0,e._polygonMaximumHeights=void 0,e._center=void 0,e._rectangle=void 0,e._boundingVolume=void 0,e._boundingVolumes=void 0,e._batchedIndices=void 0)}kp.prototype.createFeatures=function(e,t){this._primitive.createFeatures(e,t)};kp.prototype.applyDebugSettings=function(e,t){this._primitive.applyDebugSettings(e,t)};kp.prototype.applyStyle=function(e,t){this._primitive.applyStyle(e,t)};kp.prototype.updateCommands=function(e,t){this._primitive.updateCommands(e,t)};kp.prototype.update=function(e){if(!this._ready){if(l(this._promise)||(this._promise=Gje(this)),l(this._error)){let t=this._error;throw this._error=void 0,t}return}this._primitive.debugWireframe=this.debugWireframe,this._primitive.forceRebatch=this.forceRebatch,this._primitive.classificationType=this.classificationType,this._primitive.update(e)};kp.prototype.isDestroyed=function(){return!1};kp.prototype.destroy=function(){return this._primitive=this._primitive&&this._primitive.destroy(),ue(this)};var AB=kp;var EB=`in vec4 currentPosition;
in vec4 previousPosition;
in vec4 nextPosition;
in vec2 expandAndWidth;
in float a_batchId;
uniform mat4 u_modifiedModelView;
void main()
{
float expandDir = expandAndWidth.x;
float width = abs(expandAndWidth.y) + 0.5;
bool usePrev = expandAndWidth.y < 0.0;
vec4 p = u_modifiedModelView * currentPosition;
vec4 prev = u_modifiedModelView * previousPosition;
vec4 next = u_modifiedModelView * nextPosition;
float angle;
vec4 positionWC = getPolylineWindowCoordinatesEC(p, prev, next, expandDir, width, usePrev, angle);
gl_Position = czm_viewportOrthographic * positionWC;
}
`;function Dd(e){this._positions=e.positions,this._widths=e.widths,this._counts=e.counts,this._batchIds=e.batchIds,this._ellipsoid=y(e.ellipsoid,ee.WGS84),this._minimumHeight=e.minimumHeight,this._maximumHeight=e.maximumHeight,this._center=e.center,this._rectangle=e.rectangle,this._boundingVolume=e.boundingVolume,this._batchTable=e.batchTable,this._va=void 0,this._sp=void 0,this._rs=void 0,this._uniformMap=void 0,this._command=void 0,this._transferrableBatchIds=void 0,this._packedBuffer=void 0,this._keepDecodedPositions=e.keepDecodedPositions,this._decodedPositions=void 0,this._decodedPositionOffsets=void 0,this._currentPositions=void 0,this._previousPositions=void 0,this._nextPositions=void 0,this._expandAndWidth=void 0,this._vertexBatchIds=void 0,this._indices=void 0,this._constantColor=z.clone(z.WHITE),this._highlightColor=this._constantColor,this._trianglesLength=0,this._geometryByteLength=0,this._ready=!1,this._promise=void 0,this._error=void 0}Object.defineProperties(Dd.prototype,{trianglesLength:{get:function(){return this._trianglesLength}},geometryByteLength:{get:function(){return this._geometryByteLength}},ready:{get:function(){return this._ready}}});function jje(e){let t=e._rectangle,n=e._minimumHeight,i=e._maximumHeight,o=e._ellipsoid,r=e._center,s=2+se.packedLength+ee.packedLength+d.packedLength,a=new Float64Array(s),c=0;return a[c++]=n,a[c++]=i,se.pack(t,a,c),c+=se.packedLength,ee.pack(o,a,c),c+=ee.packedLength,d.pack(r,a,c),a}var qje=new yi("createVectorTilePolylines",5),qC={previousPosition:0,currentPosition:1,nextPosition:2,expandAndWidth:3,a_batchId:4};function Yje(e,t){if(l(e._va))return;let n=e._positions,i=e._widths,o=e._counts,r=e._transferrableBatchIds,s=e._packedBuffer;l(s)||(n=e._positions=n.slice(),i=e._widths=i.slice(),o=e._counts=o.slice(),r=e._transferrableBatchIds=e._batchIds.slice(),s=e._packedBuffer=jje(e));let a=[n.buffer,i.buffer,o.buffer,r.buffer,s.buffer],c={positions:n.buffer,widths:i.buffer,counts:o.buffer,batchIds:r.buffer,packedBuffer:s.buffer,keepDecodedPositions:e._keepDecodedPositions},u=qje.scheduleTask(c,a);if(l(u))return u.then(function(f){if(e.isDestroyed())return;e._keepDecodedPositions&&(e._decodedPositions=new Float64Array(f.decodedPositions),e._decodedPositionOffsets=new Uint32Array(f.decodedPositionOffsets)),e._currentPositions=new Float32Array(f.currentPositions),e._previousPositions=new Float32Array(f.previousPositions),e._nextPositions=new Float32Array(f.nextPositions),e._expandAndWidth=new Float32Array(f.expandAndWidth),e._vertexBatchIds=new Uint16Array(f.batchIds);let h=f.indexDatatype;e._indices=h===Ne.UNSIGNED_SHORT?new Uint16Array(f.indices):new Uint32Array(f.indices),Xje(e,t),e._ready=!0}).catch(f=>{e.isDestroyed()||(e._error=f)})}function Xje(e,t){if(!l(e._va)){let n=e._currentPositions,i=e._previousPositions,o=e._nextPositions,r=e._expandAndWidth,s=e._vertexBatchIds,a=e._indices,c=i.byteLength+n.byteLength+o.byteLength;c+=r.byteLength+s.byteLength+a.byteLength,e._trianglesLength=a.length/3,e._geometryByteLength=c;let u=_t.createVertexBuffer({context:t,typedArray:i,usage:Fe.STATIC_DRAW}),f=_t.createVertexBuffer({context:t,typedArray:n,usage:Fe.STATIC_DRAW}),h=_t.createVertexBuffer({context:t,typedArray:o,usage:Fe.STATIC_DRAW}),p=_t.createVertexBuffer({context:t,typedArray:r,usage:Fe.STATIC_DRAW}),_=_t.createVertexBuffer({context:t,typedArray:s,usage:Fe.STATIC_DRAW}),m=_t.createIndexBuffer({context:t,typedArray:a,usage:Fe.STATIC_DRAW,indexDatatype:a.BYTES_PER_ELEMENT===2?Ne.UNSIGNED_SHORT:Ne.UNSIGNED_INT}),x=[{index:qC.previousPosition,vertexBuffer:u,componentDatatype:X.FLOAT,componentsPerAttribute:3},{index:qC.currentPosition,vertexBuffer:f,componentDatatype:X.FLOAT,componentsPerAttribute:3},{index:qC.nextPosition,vertexBuffer:h,componentDatatype:X.FLOAT,componentsPerAttribute:3},{index:qC.expandAndWidth,vertexBuffer:p,componentDatatype:X.FLOAT,componentsPerAttribute:2},{index:qC.a_batchId,vertexBuffer:_,componentDatatype:X.UNSIGNED_SHORT,componentsPerAttribute:1}];e._va=new ni({context:t,attributes:x,indexBuffer:m}),e._positions=void 0,e._widths=void 0,e._counts=void 0,e._ellipsoid=void 0,e._minimumHeight=void 0,e._maximumHeight=void 0,e._rectangle=void 0,e._transferrableBatchIds=void 0,e._packedBuffer=void 0,e._currentPositions=void 0,e._previousPositions=void 0,e._nextPositions=void 0,e._expandAndWidth=void 0,e._vertexBatchIds=void 0,e._indices=void 0}}var Ww=new F,Qae=new d;function Kje(e,t){l(e._uniformMap)||(e._uniformMap={u_modifiedModelView:function(){let n=t.uniformState.view;return F.clone(n,Ww),F.multiplyByPoint(Ww,e._center,Qae),F.setTranslation(Ww,Qae,Ww),Ww},u_highlightColor:function(){return e._highlightColor}})}function Zje(e){if(l(e._rs))return;let t={enabled:!0,factor:-5,units:-5};e._rs=Ve.fromCache({blending:ln.ALPHA_BLEND,depthMask:!1,depthTest:{enabled:!0},polygonOffset:t})}var $je=`uniform vec4 u_highlightColor;
void main()
{
out_FragColor = u_highlightColor;
}
`;function Qje(e,t){if(l(e._sp))return;let n=e._batchTable,i=n.getVertexShaderCallback(!1,"a_batchId",void 0)(EB),o=n.getFragmentShaderCallback(!1,void 0,!1)($je),r=new Ue({defines:["VECTOR_TILE",zt.isInternetExplorer()?"":"CLIP_POLYLINE"],sources:[rf,i]}),s=new Ue({defines:["VECTOR_TILE"],sources:[o]});e._sp=Qt.fromCache({context:t,vertexShaderSource:r,fragmentShaderSource:s,attributeLocations:qC})}function Jje(e,t){if(!l(e._command)){let n=e._batchTable.getUniformMapCallback()(e._uniformMap);e._command=new $e({owner:e,vertexArray:e._va,renderState:e._rs,shaderProgram:e._sp,uniformMap:n,boundingVolume:e._boundingVolume,pass:we.TRANSLUCENT,pickId:e._batchTable.getPickId()})}t.commandList.push(e._command)}Dd.getPolylinePositions=function(e,t){let n=e._batchIds,i=e._decodedPositions,o=e._decodedPositionOffsets;if(!l(n)||!l(i))return;let r,s,a=n.length,c=0,u=0;for(r=0;r<a;++r)n[r]===t&&(c+=o[r+1]-o[r]);if(c===0)return;let f=new Float64Array(c*3);for(r=0;r<a;++r)if(n[r]===t){let h=o[r],p=o[r+1]-h;for(s=0;s<p;++s){let _=(h+s)*3;f[u++]=i[_],f[u++]=i[_+1],f[u++]=i[_+2]}}return f};Dd.prototype.getPositions=function(e){return Dd.getPolylinePositions(this,e)};Dd.prototype.createFeatures=function(e,t){let n=this._batchIds,i=n.length;for(let o=0;o<i;++o){let r=n[o];t[r]=new Js(e,r)}};Dd.prototype.applyDebugSettings=function(e,t){this._highlightColor=e?t:this._constantColor};function e7e(e,t){let n=e._batchIds,i=n.length;for(let o=0;o<i;++o){let r=n[o],s=t[r];s.show=!0,s.color=z.WHITE}}var t7e=new z,n7e=z.WHITE,i7e=!0;Dd.prototype.applyStyle=function(e,t){if(!l(e)){e7e(this,t);return}let n=this._batchIds,i=n.length;for(let o=0;o<i;++o){let r=n[o],s=t[r];s.color=l(e.color)?e.color.evaluateColor(s,t7e):n7e,s.show=l(e.show)?e.show.evaluate(s):i7e}};Dd.prototype.update=function(e){let t=e.context;if(!this._ready){if(l(this._promise)||(this._promise=Yje(this,t)),l(this._error)){let i=this._error;throw this._error=void 0,i}return}Kje(this,t),Qje(this,t),Zje(this);let n=e.passes;(n.render||n.pick)&&Jje(this,e)};Dd.prototype.isDestroyed=function(){return!1};Dd.prototype.destroy=function(){return this._va=this._va&&this._va.destroy(),this._sp=this._sp&&this._sp.destroy(),ue(this)};var YC=Dd;var SB=`in vec3 startEllipsoidNormal;
in vec3 endEllipsoidNormal;
in vec4 startPositionAndHeight;
in vec4 endPositionAndHeight;
in vec4 startFaceNormalAndVertexCorner;
in vec4 endFaceNormalAndHalfWidth;
in float a_batchId;
uniform mat4 u_modifiedModelView;
uniform vec2 u_minimumMaximumVectorHeights;
out vec4 v_startPlaneEC;
out vec4 v_endPlaneEC;
out vec4 v_rightPlaneEC;
out float v_halfWidth;
out vec3 v_volumeUpEC;
void main()
{
// vertex corner IDs
// 3-----------7
// /| left /|
// / | 1 / |
// 2-----------6 5 end
// | / | /
// start |/ right |/
// 0-----------4
//
float isEnd = floor(startFaceNormalAndVertexCorner.w * 0.251); // 0 for front, 1 for end
float isTop = floor(startFaceNormalAndVertexCorner.w * mix(0.51, 0.19, isEnd)); // 0 for bottom, 1 for top
vec3 forward = endPositionAndHeight.xyz - startPositionAndHeight.xyz;
vec3 right = normalize(cross(forward, startEllipsoidNormal));
vec4 position = vec4(startPositionAndHeight.xyz, 1.0);
position.xyz += forward * isEnd;
v_volumeUpEC = czm_normal * normalize(cross(right, forward));
// Push for volume height
float offset;
vec3 ellipsoidNormal = mix(startEllipsoidNormal, endEllipsoidNormal, isEnd);
// offset height to create volume
offset = mix(startPositionAndHeight.w, endPositionAndHeight.w, isEnd);
offset = mix(u_minimumMaximumVectorHeights.y, u_minimumMaximumVectorHeights.x, isTop) - offset;
position.xyz += offset * ellipsoidNormal;
// move from RTC to EC
position = u_modifiedModelView * position;
right = czm_normal * right;
// Push for width in a direction that is in the start or end plane and in a plane with right
// N = normalEC ("right-facing" direction for push)
// R = right
// p = angle between N and R
// w = distance to push along R if R == N
// d = distance to push along N
//
// N R
// { p| } * cos(p) = dot(N, R) = w / d
// d | |w * d = w / dot(N, R)
// { | }
// o---------- polyline segment ---->
//
vec3 scratchNormal = mix(-startFaceNormalAndVertexCorner.xyz, endFaceNormalAndHalfWidth.xyz, isEnd);
scratchNormal = cross(scratchNormal, mix(startEllipsoidNormal, endEllipsoidNormal, isEnd));
vec3 miterPushNormal = czm_normal * normalize(scratchNormal);
offset = 2.0 * endFaceNormalAndHalfWidth.w * max(0.0, czm_metersPerPixel(position)); // offset = widthEC
offset = offset / dot(miterPushNormal, right);
position.xyz += miterPushNormal * (offset * sign(0.5 - mod(startFaceNormalAndVertexCorner.w, 2.0)));
gl_Position = czm_depthClamp(czm_projection * position);
position = u_modifiedModelView * vec4(startPositionAndHeight.xyz, 1.0);
vec3 startNormalEC = czm_normal * startFaceNormalAndVertexCorner.xyz;
v_startPlaneEC = vec4(startNormalEC, -dot(startNormalEC, position.xyz));
v_rightPlaneEC = vec4(right, -dot(right, position.xyz));
position = u_modifiedModelView * vec4(endPositionAndHeight.xyz, 1.0);
vec3 endNormalEC = czm_normal * endFaceNormalAndHalfWidth.xyz;
v_endPlaneEC = vec4(endNormalEC, -dot(endNormalEC, position.xyz));
v_halfWidth = endFaceNormalAndHalfWidth.w;
}
`;var vB=`in vec4 v_startPlaneEC;
in vec4 v_endPlaneEC;
in vec4 v_rightPlaneEC;
in float v_halfWidth;
in vec3 v_volumeUpEC;
uniform vec4 u_highlightColor;
void main()
{
float logDepthOrDepth = czm_branchFreeTernary(czm_sceneMode == czm_sceneMode2D, gl_FragCoord.z, czm_unpackDepth(texture(czm_globeDepthTexture, gl_FragCoord.xy / czm_viewport.zw)));
// Discard for sky
if (logDepthOrDepth == 0.0) {
#ifdef DEBUG_SHOW_VOLUME
out_FragColor = vec4(0.0, 0.0, 1.0, 0.5);
return;
#else // DEBUG_SHOW_VOLUME
discard;
#endif // DEBUG_SHOW_VOLUME
}
vec4 eyeCoordinate = czm_windowToEyeCoordinates(gl_FragCoord.xy, logDepthOrDepth);
eyeCoordinate /= eyeCoordinate.w;
float halfMaxWidth = v_halfWidth * czm_metersPerPixel(eyeCoordinate);
// Expand halfMaxWidth if direction to camera is almost perpendicular with the volume's up direction
halfMaxWidth += halfMaxWidth * (1.0 - dot(-normalize(eyeCoordinate.xyz), v_volumeUpEC));
// Check distance of the eye coordinate against the right-facing plane
float widthwiseDistance = czm_planeDistance(v_rightPlaneEC, eyeCoordinate.xyz);
// Check eye coordinate against the mitering planes
float distanceFromStart = czm_planeDistance(v_startPlaneEC, eyeCoordinate.xyz);
float distanceFromEnd = czm_planeDistance(v_endPlaneEC, eyeCoordinate.xyz);
if (abs(widthwiseDistance) > halfMaxWidth || distanceFromStart < 0.0 || distanceFromEnd < 0.0) {
#ifdef DEBUG_SHOW_VOLUME
out_FragColor = vec4(logDepthOrDepth, 0.0, 0.0, 0.5);
return;
#else // DEBUG_SHOW_VOLUME
discard;
#endif // DEBUG_SHOW_VOLUME
}
out_FragColor = u_highlightColor;
czm_writeDepthClamp();
}
`;function Vp(e){this._positions=e.positions,this._widths=e.widths,this._counts=e.counts,this._batchIds=e.batchIds,this._ellipsoid=y(e.ellipsoid,ee.WGS84),this._minimumHeight=e.minimumHeight,this._maximumHeight=e.maximumHeight,this._center=e.center,this._rectangle=e.rectangle,this._batchTable=e.batchTable,this._va=void 0,this._sp=void 0,this._rs=void 0,this._uniformMap=void 0,this._command=void 0,this._transferrableBatchIds=void 0,this._packedBuffer=void 0,this._minimumMaximumVectorHeights=new U(ui._defaultMinTerrainHeight,ui._defaultMaxTerrainHeight),this._boundingVolume=wn.fromRectangle(e.rectangle,ui._defaultMinTerrainHeight,ui._defaultMaxTerrainHeight,this._ellipsoid),this._classificationType=e.classificationType,this._keepDecodedPositions=e.keepDecodedPositions,this._decodedPositions=void 0,this._decodedPositionOffsets=void 0,this._startEllipsoidNormals=void 0,this._endEllipsoidNormals=void 0,this._startPositionAndHeights=void 0,this._startFaceNormalAndVertexCornerIds=void 0,this._endPositionAndHeights=void 0,this._endFaceNormalAndHalfWidths=void 0,this._vertexBatchIds=void 0,this._indices=void 0,this._constantColor=z.clone(z.WHITE),this._highlightColor=this._constantColor,this._trianglesLength=0,this._geometryByteLength=0,this._ready=!1,this._promise=void 0,this._error=void 0}Object.defineProperties(Vp.prototype,{trianglesLength:{get:function(){return this._trianglesLength}},geometryByteLength:{get:function(){return this._geometryByteLength}},ready:{get:function(){return this._ready}}});function o7e(e,t,n){let i=ui.getMinimumMaximumHeights(t,n),o=i.minimumTerrainHeight,r=i.maximumTerrainHeight,s=e._minimumMaximumVectorHeights;s.x=o,s.y=r;let a=e._boundingVolume,c=e._rectangle;wn.fromRectangle(c,o,r,n,a)}function r7e(e){let t=e._rectangle,n=e._minimumHeight,i=e._maximumHeight,o=e._ellipsoid,r=e._center,s=2+se.packedLength+ee.packedLength+d.packedLength,a=new Float64Array(s),c=0;return a[c++]=n,a[c++]=i,se.pack(t,a,c),c+=se.packedLength,ee.pack(o,a,c),c+=ee.packedLength,d.pack(r,a,c),a}var s7e=new yi("createVectorTileClampedPolylines"),j_={startEllipsoidNormal:0,endEllipsoidNormal:1,startPositionAndHeight:2,endPositionAndHeight:3,startFaceNormalAndVertexCorner:4,endFaceNormalAndHalfWidth:5,a_batchId:6};function a7e(e,t){if(l(e._va))return;let n=e._positions,i=e._widths,o=e._counts,r=e._transferrableBatchIds,s=e._packedBuffer;l(s)||(n=e._positions=n.slice(),i=e._widths=i.slice(),o=e._counts=o.slice(),r=e._transferrableBatchIds=e._batchIds.slice(),s=e._packedBuffer=r7e(e));let a=[n.buffer,i.buffer,o.buffer,r.buffer,s.buffer],c={positions:n.buffer,widths:i.buffer,counts:o.buffer,batchIds:r.buffer,packedBuffer:s.buffer,keepDecodedPositions:e._keepDecodedPositions},u=s7e.scheduleTask(c,a);if(l(u))return u.then(function(f){if(e.isDestroyed())return;e._keepDecodedPositions&&(e._decodedPositions=new Float64Array(f.decodedPositions),e._decodedPositionOffsets=new Uint32Array(f.decodedPositionOffsets)),e._startEllipsoidNormals=new Float32Array(f.startEllipsoidNormals),e._endEllipsoidNormals=new Float32Array(f.endEllipsoidNormals),e._startPositionAndHeights=new Float32Array(f.startPositionAndHeights),e._startFaceNormalAndVertexCornerIds=new Float32Array(f.startFaceNormalAndVertexCornerIds),e._endPositionAndHeights=new Float32Array(f.endPositionAndHeights),e._endFaceNormalAndHalfWidths=new Float32Array(f.endFaceNormalAndHalfWidths),e._vertexBatchIds=new Uint16Array(f.vertexBatchIds);let h=f.indexDatatype;e._indices=h===Ne.UNSIGNED_SHORT?new Uint16Array(f.indices):new Uint32Array(f.indices),c7e(e,t),e._ready=!0}).catch(f=>{e.isDestroyed()||(e._error=f)})}function c7e(e,t){if(!l(e._va)){let n=e._startEllipsoidNormals,i=e._endEllipsoidNormals,o=e._startPositionAndHeights,r=e._endPositionAndHeights,s=e._startFaceNormalAndVertexCornerIds,a=e._endFaceNormalAndHalfWidths,c=e._vertexBatchIds,u=e._indices,f=n.byteLength+i.byteLength;f+=o.byteLength+r.byteLength,f+=s.byteLength+a.byteLength,f+=c.byteLength+u.byteLength,e._trianglesLength=u.length/3,e._geometryByteLength=f;let h=_t.createVertexBuffer({context:t,typedArray:n,usage:Fe.STATIC_DRAW}),p=_t.createVertexBuffer({context:t,typedArray:i,usage:Fe.STATIC_DRAW}),_=_t.createVertexBuffer({context:t,typedArray:o,usage:Fe.STATIC_DRAW}),m=_t.createVertexBuffer({context:t,typedArray:r,usage:Fe.STATIC_DRAW}),x=_t.createVertexBuffer({context:t,typedArray:s,usage:Fe.STATIC_DRAW}),b=_t.createVertexBuffer({context:t,typedArray:a,usage:Fe.STATIC_DRAW}),T=_t.createVertexBuffer({context:t,typedArray:c,usage:Fe.STATIC_DRAW}),C=_t.createIndexBuffer({context:t,typedArray:u,usage:Fe.STATIC_DRAW,indexDatatype:u.BYTES_PER_ELEMENT===2?Ne.UNSIGNED_SHORT:Ne.UNSIGNED_INT}),A=[{index:j_.startEllipsoidNormal,vertexBuffer:h,componentDatatype:X.FLOAT,componentsPerAttribute:3},{index:j_.endEllipsoidNormal,vertexBuffer:p,componentDatatype:X.FLOAT,componentsPerAttribute:3},{index:j_.startPositionAndHeight,vertexBuffer:_,componentDatatype:X.FLOAT,componentsPerAttribute:4},{index:j_.endPositionAndHeight,vertexBuffer:m,componentDatatype:X.FLOAT,componentsPerAttribute:4},{index:j_.startFaceNormalAndVertexCorner,vertexBuffer:x,componentDatatype:X.FLOAT,componentsPerAttribute:4},{index:j_.endFaceNormalAndHalfWidth,vertexBuffer:b,componentDatatype:X.FLOAT,componentsPerAttribute:4},{index:j_.a_batchId,vertexBuffer:T,componentDatatype:X.UNSIGNED_SHORT,componentsPerAttribute:1}];e._va=new ni({context:t,attributes:A,indexBuffer:C}),e._positions=void 0,e._widths=void 0,e._counts=void 0,e._ellipsoid=void 0,e._minimumHeight=void 0,e._maximumHeight=void 0,e._rectangle=void 0,e._transferrableBatchIds=void 0,e._packedBuffer=void 0,e._startEllipsoidNormals=void 0,e._endEllipsoidNormals=void 0,e._startPositionAndHeights=void 0,e._startFaceNormalAndVertexCornerIds=void 0,e._endPositionAndHeights=void 0,e._endFaceNormalAndHalfWidths=void 0,e._vertexBatchIds=void 0,e._indices=void 0}}var jw=new F,Jae=new d;function l7e(e,t){l(e._uniformMap)||(e._uniformMap={u_modifiedModelView:function(){let n=t.uniformState.view;return F.clone(n,jw),F.multiplyByPoint(jw,e._center,Jae),F.setTranslation(jw,Jae,jw),jw},u_highlightColor:function(){return e._highlightColor},u_minimumMaximumVectorHeights:function(){return e._minimumMaximumVectorHeights}})}function ece(e){return Ve.fromCache({cull:{enabled:!0,face:bi.FRONT},blending:ln.PRE_MULTIPLIED_ALPHA_BLEND,depthMask:!1,stencilTest:{enabled:e,frontFunction:Vn.EQUAL,frontOperation:{fail:ut.KEEP,zFail:ut.KEEP,zPass:ut.KEEP},backFunction:Vn.EQUAL,backOperation:{fail:ut.KEEP,zFail:ut.KEEP,zPass:ut.KEEP},reference:Vt.CESIUM_3D_TILE_MASK,mask:Vt.CESIUM_3D_TILE_MASK}})}function u7e(e){l(e._rs)||(e._rs=ece(!1),e._rs3DTiles=ece(!0))}function f7e(e,t){if(l(e._sp))return;let n=e._batchTable,i=n.getVertexShaderCallback(!1,"a_batchId",void 0)(SB),o=n.getFragmentShaderCallback(!1,void 0,!0)(vB),r=new Ue({defines:["VECTOR_TILE",zt.isInternetExplorer()?"":"CLIP_POLYLINE"],sources:[rf,i]}),s=new Ue({defines:["VECTOR_TILE"],sources:[o]});e._sp=Qt.fromCache({context:t,vertexShaderSource:r,fragmentShaderSource:s,attributeLocations:j_})}function d7e(e,t){let n=e._command;if(!l(e._command)){let o=e._batchTable.getUniformMapCallback()(e._uniformMap);n=e._command=new $e({owner:e,vertexArray:e._va,renderState:e._rs,shaderProgram:e._sp,uniformMap:o,boundingVolume:e._boundingVolume,pass:we.TERRAIN_CLASSIFICATION,pickId:e._batchTable.getPickId()});let r=$e.shallowClone(n,n.derivedCommands.tileset);r.renderState=e._rs3DTiles,r.pass=we.CESIUM_3D_TILE_CLASSIFICATION,n.derivedCommands.tileset=r}let i=e._classificationType;(i===kn.TERRAIN||i===kn.BOTH)&&t.commandList.push(n),(i===kn.CESIUM_3D_TILE||i===kn.BOTH)&&t.commandList.push(n.derivedCommands.tileset)}Vp.prototype.getPositions=function(e){return YC.getPolylinePositions(this,e)};Vp.prototype.createFeatures=function(e,t){let n=this._batchIds,i=n.length;for(let o=0;o<i;++o){let r=n[o];t[r]=new Js(e,r)}};Vp.prototype.applyDebugSettings=function(e,t){this._highlightColor=e?t:this._constantColor};function h7e(e,t){let n=e._batchIds,i=n.length;for(let o=0;o<i;++o){let r=n[o],s=t[r];s.show=!0,s.color=z.WHITE}}var m7e=new z,p7e=z.WHITE,g7e=!0;Vp.prototype.applyStyle=function(e,t){if(!l(e)){h7e(this,t);return}let n=this._batchIds,i=n.length;for(let o=0;o<i;++o){let r=n[o],s=t[r];s.color=l(e.color)?e.color.evaluateColor(s,m7e):p7e,s.show=l(e.show)?e.show.evaluate(s):g7e}};function _7e(e){return ui.initialize().then(function(){o7e(e,e._rectangle,e._ellipsoid)}).catch(t=>{e.isDestroyed()||(e._error=t)})}Vp.prototype.update=function(e){let t=e.context;if(!this._ready){if(l(this._promise)||(this._promise=_7e(this).then(a7e(this,t))),l(this._error)){let i=this._error;throw this._error=void 0,i}return}l7e(this,t),f7e(this,t),u7e(this);let n=e.passes;(n.render||n.pick)&&d7e(this,e)};Vp.prototype.isDestroyed=function(){return!1};Vp.prototype.destroy=function(){return this._va=this._va&&this._va.destroy(),this._sp=this._sp&&this._sp.destroy(),ue(this)};var wB=Vp;var WW=32767,y7e=new fe,x7e=new d;function b7e(e,t,n,i,o){let r=e.length/3,s=e.subarray(0,r),a=e.subarray(r,2*r),c=e.subarray(2*r,3*r);Ln.zigZagDeltaDecode(s,a,c);let u=new Float64Array(e.length);for(let f=0;f<r;++f){let h=s[f],p=a[f],_=c[f],m=P.lerp(t.west,t.east,h/WW),x=P.lerp(t.south,t.north,p/WW),b=P.lerp(n,i,_/WW),T=fe.fromRadians(m,x,b,y7e),C=o.cartographicToCartesian(T,x7e);d.pack(C,u,f*3)}return u}var DB=b7e;function Pd(e,t,n,i,o){this._tileset=e,this._tile=t,this._resource=n,this._polygons=void 0,this._polylines=void 0,this._points=void 0,this._metadata=void 0,this._batchTable=void 0,this._features=void 0,this.featurePropertiesDirty=!1,this._group=void 0,this._ready=!1,S7e(this,i,o)}Object.defineProperties(Pd.prototype,{featuresLength:{get:function(){return l(this._batchTable)?this._batchTable.featuresLength:0}},pointsLength:{get:function(){return l(this._points)?this._points.pointsLength:0}},trianglesLength:{get:function(){let e=0;return l(this._polygons)&&(e+=this._polygons.trianglesLength),l(this._polylines)&&(e+=this._polylines.trianglesLength),e}},geometryByteLength:{get:function(){let e=0;return l(this._polygons)&&(e+=this._polygons.geometryByteLength),l(this._polylines)&&(e+=this._polylines.geometryByteLength),e}},texturesByteLength:{get:function(){return l(this._points)?this._points.texturesByteLength:0}},batchTableByteLength:{get:function(){return l(this._batchTable)?this._batchTable.batchTableByteLength:0}},innerContents:{get:function(){}},ready:{get:function(){return this._ready}},tileset:{get:function(){return this._tileset}},tile:{get:function(){return this._tile}},url:{get:function(){return this._resource.getUrlComponent(!0)}},metadata:{get:function(){return this._metadata},set:function(e){this._metadata=e}},batchTable:{get:function(){return this._batchTable}},group:{get:function(){return this._group},set:function(e){this._group=e}}});function T7e(e){return function(t,n){l(e._polygons)&&e._polygons.updateCommands(t,n)}}function C7e(e,t){let n,i,o,r,s=y(e.POLYGONS_LENGTH,0),a=y(e.POLYLINES_LENGTH,0),c=y(e.POINTS_LENGTH,0);if(s>0&&l(e.POLYGON_BATCH_IDS)){let p=t.byteOffset+e.POLYGON_BATCH_IDS.byteOffset;n=new Uint16Array(t.buffer,p,s)}if(a>0&&l(e.POLYLINE_BATCH_IDS)){let p=t.byteOffset+e.POLYLINE_BATCH_IDS.byteOffset;i=new Uint16Array(t.buffer,p,a)}if(c>0&&l(e.POINT_BATCH_IDS)){let p=t.byteOffset+e.POINT_BATCH_IDS.byteOffset;o=new Uint16Array(t.buffer,p,c)}let u=l(n)||l(i)||l(o),f=s>0&&!l(n)||a>0&&!l(i)||c>0&&!l(o);if(u&&f)throw new re("If one group of batch ids is defined, then all batch ids must be defined");if(!l(n)&&!l(i)&&!l(o)){let p=0;if(!l(n)&&s>0)for(n=new Uint16Array(s),r=0;r<s;++r)n[r]=p++;if(!l(i)&&a>0)for(i=new Uint16Array(a),r=0;r<a;++r)i[r]=p++;if(!l(o)&&c>0)for(o=new Uint16Array(c),r=0;r<c;++r)o[r]=p++}return{polygons:n,polylines:i,points:o}}var Id=Uint32Array.BYTES_PER_ELEMENT;function A7e(e){return new YC(e)}function E7e(e){return new wB(e)}function S7e(e,t,n){n=y(n,0);let i=new Uint8Array(t),o=new DataView(t);n+=Id;let r=o.getUint32(n,!0);if(r!==1)throw new re(`Only Vector tile version 1 is supported. Version ${r} is not.`);n+=Id;let s=o.getUint32(n,!0);if(n+=Id,s===0){e._ready=!0;return}let a=o.getUint32(n,!0);if(n+=Id,a===0)throw new re("Feature table must have a byte length greater than zero");let c=o.getUint32(n,!0);n+=Id;let u=o.getUint32(n,!0);n+=Id;let f=o.getUint32(n,!0);n+=Id;let h=o.getUint32(n,!0);n+=Id;let p=o.getUint32(n,!0);n+=Id;let _=o.getUint32(n,!0);n+=Id;let m=o.getUint32(n,!0);n+=Id;let x=Bo(i,n,a);n+=a;let b=new Uint8Array(t,n,c);n+=c;let T,C;u>0&&(T=Bo(i,n,u),n+=u,f>0&&(C=new Uint8Array(t,n,f),C=new Uint8Array(C),n+=f));let A=y(x.POLYGONS_LENGTH,0),S=y(x.POLYLINES_LENGTH,0),v=y(x.POINTS_LENGTH,0),D=A+S+v,O=new o_(e,D,T,C,T7e(e));if(e._batchTable=O,D===0)return;let R=new Qh(x,b),M=R.getGlobalProperty("REGION");if(!l(M))throw new re("Feature table global property: REGION must be defined");let L=se.unpack(M),g=M[4],E=M[5],w=e._tile.computedTransform,I=R.getGlobalProperty("RTC_CENTER",X.FLOAT,3);l(I)?(I=d.unpack(I),F.multiplyByPoint(w,I,I)):(I=se.center(L),I.height=P.lerp(g,E,.5),I=ee.WGS84.cartographicToCartesian(I));let N=C7e(x,b);if(n+=(4-n%4)%4,A>0){R.featuresLength=A;let B=y(R.getPropertyArray("POLYGON_COUNTS",X.UNSIGNED_INT,1),R.getPropertyArray("POLYGON_COUNT",X.UNSIGNED_INT,1));if(!l(B))throw new re("Feature table property: POLYGON_COUNTS must be defined when POLYGONS_LENGTH is greater than 0");let H=y(R.getPropertyArray("POLYGON_INDEX_COUNTS",X.UNSIGNED_INT,1),R.getPropertyArray("POLYGON_INDEX_COUNT",X.UNSIGNED_INT,1));if(!l(H))throw new re("Feature table property: POLYGON_INDEX_COUNTS must be defined when POLYGONS_LENGTH is greater than 0");let V=B.reduce(function(j,K){return j+K*2},0),G=H.reduce(function(j,K){return j+K},0),k=new Uint32Array(t,n,G);n+=h;let W=new Uint16Array(t,n,V);n+=p;let Y,J;l(x.POLYGON_MINIMUM_HEIGHTS)&&l(x.POLYGON_MAXIMUM_HEIGHTS)&&(Y=R.getPropertyArray("POLYGON_MINIMUM_HEIGHTS",X.FLOAT,1),J=R.getPropertyArray("POLYGON_MAXIMUM_HEIGHTS",X.FLOAT,1)),e._polygons=new AB({positions:W,counts:B,indexCounts:H,indices:k,minimumHeight:g,maximumHeight:E,polygonMinimumHeights:Y,polygonMaximumHeights:J,center:I,rectangle:L,boundingVolume:e.tile.boundingVolume.boundingVolume,batchTable:O,batchIds:N.polygons,modelMatrix:w})}if(S>0){R.featuresLength=S;let B=y(R.getPropertyArray("POLYLINE_COUNTS",X.UNSIGNED_INT,1),R.getPropertyArray("POLYLINE_COUNT",X.UNSIGNED_INT,1));if(!l(B))throw new re("Feature table property: POLYLINE_COUNTS must be defined when POLYLINES_LENGTH is greater than 0");let H=R.getPropertyArray("POLYLINE_WIDTHS",X.UNSIGNED_SHORT,1);if(!l(H)){H=new Uint16Array(S);for(let J=0;J<S;++J)H[J]=2}let V=B.reduce(function(J,j){return J+j*3},0),G=new Uint16Array(t,n,V);n+=_;let k=e._tileset,W=k.examineVectorLinesFunction;if(l(W)){let J=DB(new Uint16Array(G),L,g,E,ee.WGS84);v7e(J,B,N.polylines,O,e.url,W)}let Y=A7e;l(k.classificationType)&&(Y=E7e),e._polylines=Y({positions:G,widths:H,counts:B,batchIds:N.polylines,minimumHeight:g,maximumHeight:E,center:I,rectangle:L,boundingVolume:e.tile.boundingVolume.boundingVolume,batchTable:O,classificationType:k.classificationType,keepDecodedPositions:k.vectorKeepDecodedPositions})}if(v>0){let B=new Uint16Array(t,n,v*3);n+=m,e._points=new CB({positions:B,batchIds:N.points,minimumHeight:g,maximumHeight:E,rectangle:L,batchTable:O})}}function jW(e){let t=e.featuresLength;if(!l(e._features)&&t>0){let n=new Array(t);l(e._polygons)&&e._polygons.createFeatures(e,n),l(e._polylines)&&e._polylines.createFeatures(e,n),l(e._points)&&e._points.createFeatures(e,n),e._features=n}}Pd.prototype.hasProperty=function(e,t){return this._batchTable.hasProperty(e,t)};Pd.prototype.getFeature=function(e){return l(this._features)||jW(this),this._features[e]};Pd.prototype.applyDebugSettings=function(e,t){l(this._polygons)&&this._polygons.applyDebugSettings(e,t),l(this._polylines)&&this._polylines.applyDebugSettings(e,t),l(this._points)&&this._points.applyDebugSettings(e,t)};Pd.prototype.applyStyle=function(e){l(this._features)||jW(this),l(this._polygons)&&this._polygons.applyStyle(e,this._features),l(this._polylines)&&this._polylines.applyStyle(e,this._features),l(this._points)&&this._points.applyStyle(e,this._features)};Pd.prototype.update=function(e,t){let n=!0;l(this._polygons)&&(this._polygons.classificationType=this._tileset.classificationType,this._polygons.debugWireframe=this._tileset.debugWireframe,this._polygons.update(t),n=n&&this._polygons.ready),l(this._polylines)&&(this._polylines.update(t),n=n&&this._polylines.ready),l(this._points)&&(this._points.update(t),n=n&&this._points.ready),l(this._batchTable)&&n&&(l(this._features)||jW(this),this._batchTable.update(e,t),this._ready=!0)};Pd.prototype.pick=function(e,t,n){};Pd.prototype.getPolylinePositions=function(e){let t=this._polylines;if(l(t))return t.getPositions(e)};Pd.prototype.isDestroyed=function(){return!1};Pd.prototype.destroy=function(){return this._polygons=this._polygons&&this._polygons.destroy(),this._polylines=this._polylines&&this._polylines.destroy(),this._points=this._points&&this._points.destroy(),this._batchTable=this._batchTable&&this._batchTable.destroy(),ue(this)};function v7e(e,t,n,i,o,r){let s=t.length,a=0;for(let c=0;c<s;c++){let u=t[c]*3,f=e.slice(a,a+u);a+=u,r(f,n[c],o,i)}}var IB=Pd;var tce={b3dm:function(e,t,n,i,o){return _f.fromB3dm(e,t,n,i,o)},pnts:function(e,t,n,i,o){return _f.fromPnts(e,t,n,i,o)},i3dm:function(e,t,n,i,o){return _f.fromI3dm(e,t,n,i,o)},cmpt:function(e,t,n,i,o){return KL.fromTileType(e,t,n,i,o,tce)},externalTileset:function(e,t,n,i){return cB.fromJson(e,t,n,i)},geom:function(e,t,n,i,o){return new iN(e,t,n,i,o)},vctr:function(e,t,n,i,o){return new IB(e,t,n,i,o)},subt:function(e,t,n,i,o){return sw.fromSubtreeJson(e,t,n,void 0,i,o)},subtreeJson:function(e,t,n,i){return sw.fromSubtreeJson(e,t,n,i)},glb:function(e,t,n,i,o){if(i.byteLength<12)throw new re("Invalid glb content");let a=new DataView(i,o).getUint32(8,!0),c=new Uint8Array(i,o,a);return _f.fromGltf(e,t,n,c)},gltf:function(e,t,n,i){return _f.fromGltf(e,t,n,i)},geoJson:function(e,t,n,i){return _f.fromGeoJson(e,t,n,i)}},XC=tce;var w7e={UNLOADED:0,LOADING:1,PROCESSING:2,READY:3,EXPIRED:4,FAILED:5},Ko=Object.freeze(w7e);var Rd={BATCHED_3D_MODEL:"b3dm",INSTANCED_3D_MODEL:"i3dm",COMPOSITE:"cmpt",POINT_CLOUD:"pnts",VECTOR:"vctr",GEOMETRY:"geom",GLTF:"gltf",GLTF_BINARY:"glb",IMPLICIT_SUBTREE:"subt",IMPLICIT_SUBTREE_JSON:"subtreeJson",EXTERNAL_TILESET:"externalTileset",MULTIPLE_CONTENT:"multipleContent",GEOJSON:"geoJson",VOXEL_BINARY:"voxl",VOXEL_JSON:"voxelJson"};Rd.isBinaryFormat=function(e){switch(e){case Rd.BATCHED_3D_MODEL:case Rd.INSTANCED_3D_MODEL:case Rd.COMPOSITE:case Rd.POINT_CLOUD:case Rd.VECTOR:case Rd.GEOMETRY:case Rd.IMPLICIT_SUBTREE:case Rd.VOXEL_BINARY:case Rd.GLTF_BINARY:return!0;default:return!1}};var ks=Object.freeze(Rd);var D7e={NOT_COMPUTED:-1,USE_OPTIMIZATION:1,SKIP_OPTIMIZATION:0},Od=Object.freeze(D7e);var Vs={RENDER:0,PICK:1,SHADOW:2,PRELOAD:3,PRELOAD_FLIGHT:4,REQUEST_RENDER_MODE_DEFER_CHECK:5,MOST_DETAILED_PRELOAD:6,MOST_DETAILED_PICK:7,NUMBER_OF_PASSES:8},Up=new Array(Vs.NUMBER_OF_PASSES);Up[Vs.RENDER]=Object.freeze({pass:Vs.RENDER,isRender:!0,requestTiles:!0,ignoreCommands:!1});Up[Vs.PICK]=Object.freeze({pass:Vs.PICK,isRender:!1,requestTiles:!1,ignoreCommands:!1});Up[Vs.SHADOW]=Object.freeze({pass:Vs.SHADOW,isRender:!1,requestTiles:!0,ignoreCommands:!1});Up[Vs.PRELOAD]=Object.freeze({pass:Vs.PRELOAD,isRender:!1,requestTiles:!0,ignoreCommands:!0});Up[Vs.PRELOAD_FLIGHT]=Object.freeze({pass:Vs.PRELOAD_FLIGHT,isRender:!1,requestTiles:!0,ignoreCommands:!0});Up[Vs.REQUEST_RENDER_MODE_DEFER_CHECK]=Object.freeze({pass:Vs.REQUEST_RENDER_MODE_DEFER_CHECK,isRender:!1,requestTiles:!0,ignoreCommands:!0});Up[Vs.MOST_DETAILED_PRELOAD]=Object.freeze({pass:Vs.MOST_DETAILED_PRELOAD,isRender:!1,requestTiles:!0,ignoreCommands:!0});Up[Vs.MOST_DETAILED_PICK]=Object.freeze({pass:Vs.MOST_DETAILED_PICK,isRender:!1,requestTiles:!1,ignoreCommands:!1});Vs.getPassOptions=function(e){return Up[e]};var Uo=Object.freeze(Vs);function sm(e,t){this._tileset=e,this._tile=t,this.featurePropertiesDirty=!1}Object.defineProperties(sm.prototype,{featuresLength:{get:function(){return 0}},pointsLength:{get:function(){return 0}},trianglesLength:{get:function(){return 0}},geometryByteLength:{get:function(){return 0}},texturesByteLength:{get:function(){return 0}},batchTableByteLength:{get:function(){return 0}},innerContents:{get:function(){}},ready:{get:function(){return!0}},tileset:{get:function(){return this._tileset}},tile:{get:function(){return this._tile}},url:{get:function(){}},metadata:{get:function(){},set:function(e){}},batchTable:{get:function(){}},group:{get:function(){},set:function(e){}}});sm.prototype.hasProperty=function(e,t){return!1};sm.prototype.getFeature=function(e){};sm.prototype.applyDebugSettings=function(e,t){};sm.prototype.applyStyle=function(e){};sm.prototype.update=function(e,t){};sm.prototype.pick=function(e,t,n){};sm.prototype.isDestroyed=function(){return!1};sm.prototype.destroy=function(){return ue(this)};var qw=sm;function zp(e){e=y(e,y.EMPTY_OBJECT);let t=e.content,n=e.class;this._class=n,this._properties=t.properties,this._extensions=t.extensions,this._extras=t.extras}Object.defineProperties(zp.prototype,{class:{get:function(){return this._class}},extras:{get:function(){return this._extras}},extensions:{get:function(){return this._extensions}}});zp.prototype.hasProperty=function(e){return Fn.hasProperty(e,this._properties,this._class)};zp.prototype.hasPropertyBySemantic=function(e){return Fn.hasPropertyBySemantic(e,this._properties,this._class)};zp.prototype.getPropertyIds=function(e){return Fn.getPropertyIds(this._properties,this._class,e)};zp.prototype.getProperty=function(e){return Fn.getProperty(e,this._properties,this._class)};zp.prototype.setProperty=function(e,t){return Fn.setProperty(e,t,this._properties,this._class)};zp.prototype.getPropertyBySemantic=function(e){return Fn.getPropertyBySemantic(e,this._properties,this._class)};zp.prototype.setPropertyBySemantic=function(e,t){return Fn.setPropertyBySemantic(e,t,this._properties,this._class)};var PB=zp;function qW(e,t){let n=ri(t,"3DTILES_metadata")?t.extensions["3DTILES_metadata"]:t.metadata;if(!l(n))return;if(!l(e.schema)){qW._oneTimeWarning("findContentMetadata-missing-root-schema","Could not find a metadata schema for content metadata. For tilesets that contain external tilesets, make sure the schema is added to the root tileset.json.");return}let i=y(e.schema.classes,y.EMPTY_OBJECT);if(l(n.class)){let o=i[n.class];return new PB({content:n,class:o})}}qW._oneTimeWarning=yt;var KC=qW;function I7e(e,t){let n=e.metadataExtension;if(!l(n))return;let i=n.groups,o=ri(t,"3DTILES_metadata")?t.extensions["3DTILES_metadata"].group:t.group;if(typeof o=="number")return i[o];let r=n.groupIds.findIndex(function(s){return s===o});return r>=0?i[r]:void 0}var ZC=I7e;function Hp(e){e=y(e,y.EMPTY_OBJECT);let t=e.tile,n=e.class;this._class=n,this._properties=t.properties,this._extensions=t.extensions,this._extras=t.extras}Object.defineProperties(Hp.prototype,{class:{get:function(){return this._class}},extras:{get:function(){return this._extras}},extensions:{get:function(){return this._extensions}}});Hp.prototype.hasProperty=function(e){return Fn.hasProperty(e,this._properties,this._class)};Hp.prototype.hasPropertyBySemantic=function(e){return Fn.hasPropertyBySemantic(e,this._properties,this._class)};Hp.prototype.getPropertyIds=function(e){return Fn.getPropertyIds(this._properties,this._class,e)};Hp.prototype.getProperty=function(e){return Fn.getProperty(e,this._properties,this._class)};Hp.prototype.setProperty=function(e,t){return Fn.setProperty(e,t,this._properties,this._class)};Hp.prototype.getPropertyBySemantic=function(e){return Fn.getPropertyBySemantic(e,this._properties,this._class)};Hp.prototype.setPropertyBySemantic=function(e,t){return Fn.setPropertyBySemantic(e,t,this._properties,this._class)};var RB=Hp;function YW(e,t){let n=ri(t,"3DTILES_metadata")?t.extensions["3DTILES_metadata"]:t.metadata;if(!l(n))return;if(!l(e.schema)){YW._oneTimeWarning("findTileMetadata-missing-root-schema","Could not find a metadata schema for tile metadata. For tilesets that contain external tilesets, make sure the schema is added to the root tileset.json.");return}let i=y(e.schema.classes,y.EMPTY_OBJECT);if(l(n.class)){let o=i[n.class];return new RB({tile:n,class:o})}}YW._oneTimeWarning=yt;var OB=YW;function P7e(e){let t=new Uint8Array(e),n=Gh(t);if(n==="glTF"&&(n="glb"),ks.isBinaryFormat(n))return{contentType:n,binaryPayload:t};let i=R7e(t);if(l(i.root))return{contentType:ks.EXTERNAL_TILESET,jsonPayload:i};if(l(i.asset))return{contentType:ks.GLTF,jsonPayload:i};if(l(i.tileAvailability))return{contentType:ks.IMPLICIT_SUBTREE_JSON,jsonPayload:i};if(l(i.type))return{contentType:ks.GEOJSON,jsonPayload:i};if(l(i.voxelTable))return{contentType:ks.VOXEL_JSON,jsonPayload:i};throw new re("Invalid tile content.")}function R7e(e){let t;try{t=Bo(e)}catch{throw new re("Invalid tile content.")}return t}var Gp=P7e;function vf(e,t,n,i){this._tileset=e,this._tile=t,this._tilesetResource=n,this._contents=[],this._contentsCreated=!1;let o=l(i.contents)?i.contents:i.content;this._innerContentHeaders=o,this._requestsInFlight=0,this._cancelCount=0;let r=this._innerContentHeaders.length;this._arrayFetchPromises=new Array(r),this._requests=new Array(r),this._ready=!1,this._innerContentResources=new Array(r),this._serverKeys=new Array(r);for(let s=0;s<r;s++){let a=n.getDerivedResource({url:o[s].uri}),c=Tc.getServerKey(a.getUrlComponent());this._innerContentResources[s]=a,this._serverKeys[s]=c}}Object.defineProperties(vf.prototype,{featurePropertiesDirty:{get:function(){let e=this._contents,t=e.length;for(let n=0;n<t;++n)if(e[n].featurePropertiesDirty)return!0;return!1},set:function(e){let t=this._contents,n=t.length;for(let i=0;i<n;++i)t[i].featurePropertiesDirty=e}},featuresLength:{get:function(){return 0}},pointsLength:{get:function(){return 0}},trianglesLength:{get:function(){return 0}},geometryByteLength:{get:function(){return 0}},texturesByteLength:{get:function(){return 0}},batchTableByteLength:{get:function(){return 0}},innerContents:{get:function(){return this._contents}},ready:{get:function(){return this._contentsCreated?this._ready:!1}},tileset:{get:function(){return this._tileset}},tile:{get:function(){return this._tile}},url:{get:function(){}},metadata:{get:function(){},set:function(){}},batchTable:{get:function(){}},group:{get:function(){},set:function(){}},innerContentUrls:{get:function(){return this._innerContentHeaders.map(function(e){return e.uri})}}});function XW(e,t){e._requestsInFlight+=t,e.tileset.statistics.numberOfPendingRequests+=t}function nce(e,t){e._cancelCount++,e._tile._contentState=t;let n=e.tileset.statistics;n.numberOfPendingRequests-=e._requestsInFlight,n.numberOfAttemptedRequests+=e._requestsInFlight,e._requestsInFlight=0;let i=e._innerContentHeaders.length;e._arrayFetchPromises=new Array(i)}vf.prototype.requestInnerContents=function(){if(!O7e(this._serverKeys)){this.tileset.statistics.numberOfAttemptedRequests+=this._serverKeys.length;return}let e=this._innerContentHeaders;XW(this,e.length);let t=this._cancelCount;for(let n=0;n<e.length;n++)this._arrayFetchPromises[n]=M7e(this,n,t,this._tile._contentState);return L7e(this)};function O7e(e){let t={};for(let n=0;n<e.length;n++){let i=e[n];l(t[i])?t[i]++:t[i]=1}for(let n in t)if(t.hasOwnProperty(n)&&!Tc.serverHasOpenSlots(n,t[n]))return!1;return Tc.heapHasOpenSlots(e.length)}function M7e(e,t,n,i){let o=e._innerContentResources[t].clone(),r=e.tile,s=function(){return r._priority},a=e._serverKeys[t],c=new nr({throttle:!0,throttleByServer:!0,type:ps.TILES3D,priorityFunction:s,serverKey:a});o.request=c,e._requests[t]=c;let u=o.fetchArrayBuffer();if(l(u))return u.then(function(f){if(!(n<e._cancelCount)){if(o.request.cancelled||o.request.state===$n.CANCELLED){nce(e,i);return}return XW(e,-1),f}}).catch(function(f){if(!(n<e._cancelCount)){if(o.request.cancelled||o.request.state===$n.CANCELLED){nce(e,i);return}XW(e,-1),ice(e,t,f)}})}async function L7e(e){let t=e._cancelCount,n=await Promise.all(e._arrayFetchPromises);if(t<e._cancelCount)return;let i=n.map((r,s)=>N7e(e,r,s)),o=await Promise.all(i);return e._contentsCreated=!0,e._contents=o.filter(l),o}async function N7e(e,t,n){if(l(t))try{let i=Gp(t);if(i.contentType===ks.EXTERNAL_TILESET)throw new re("External tilesets are disallowed inside multiple contents");e._disableSkipLevelOfDetail=e._disableSkipLevelOfDetail||i.contentType===ks.GEOMETRY||i.contentType===ks.VECTOR;let o=e._tileset,r=e._innerContentResources[n],s=e._tile,a,c=XC[i.contentType];l(i.binaryPayload)?a=await Promise.resolve(c(o,s,r,i.binaryPayload.buffer,0)):a=await Promise.resolve(c(o,s,r,i.jsonPayload));let u=e._innerContentHeaders[n];if(s.hasImplicitContentMetadata){let h=s.implicitSubtree,p=s.implicitCoordinates;a.metadata=h.getContentMetadataView(p,n)}else s.hasImplicitContent||(a.metadata=KC(o,u));let f=ZC(o,u);return l(f)&&(a.group=new nC({metadata:f})),a}catch(i){ice(e,n,i)}}function ice(e,t,n){let i=e._tileset,o=e._innerContentResources[t].url,r=l(n.message)?n.message:n.toString();i.tileFailed.numberOfListeners>0?i.tileFailed.raiseEvent({url:o,message:r}):(console.log(`A content failed to load: ${o}`),console.log(`Error: ${r}`))}vf.prototype.cancelRequests=function(){for(let e=0;e<this._requests.length;e++){let t=this._requests[e];l(t)&&t.cancel()}};vf.prototype.hasProperty=function(e,t){return!1};vf.prototype.getFeature=function(e){};vf.prototype.applyDebugSettings=function(e,t){let n=this._contents,i=n.length;for(let o=0;o<i;++o)n[o].applyDebugSettings(e,t)};vf.prototype.applyStyle=function(e){let t=this._contents,n=t.length;for(let i=0;i<n;++i)t[i].applyStyle(e)};vf.prototype.update=function(e,t){let n=this._contents,i=n.length,o=!0;for(let r=0;r<i;++r)n[r].update(e,t),o=o&&n[r].ready;!this._ready&&o&&(this._ready=!0)};vf.prototype.pick=function(e,t,n){if(!this._ready)return;let i,o=Number.POSITIVE_INFINITY,r=this._contents,s=r.length;for(let a=0;a<s;++a){let c=r[a].pick(e,t,n);if(!l(c))continue;let u=d.distance(e.origin,c);u<o&&(i=c,o=u)}if(l(i))return n};vf.prototype.isDestroyed=function(){return!1};vf.prototype.destroy=function(){let e=this._contents,t=e.length;for(let n=0;n<t;++n)e[n].destroy();return ue(this)};var MB=vf;var oce=Math.cos,rce=Math.sin,F7e=Math.sqrt,KW={};KW.computePosition=function(e,t,n,i,o,r,s){let a=t.radiiSquared,c=e.nwCorner,u=e.boundingRectangle,f=c.latitude-e.granYCos*i+o*e.granXSin,h=oce(f),p=rce(f),_=a.z*p,m=c.longitude+i*e.granYSin+o*e.granXCos,x=h*oce(m),b=h*rce(m),T=a.x*x,C=a.y*b,A=F7e(T*x+C*b+_*p);if(r.x=T/A,r.y=C/A,r.z=_/A,n){let S=e.stNwCorner;l(S)?(f=S.latitude-e.stGranYCos*i+o*e.stGranXSin,m=S.longitude+i*e.stGranYSin+o*e.stGranXCos,s.x=(m-e.stWest)*e.lonScalar,s.y=(f-e.stSouth)*e.latScalar):(s.x=(m-u.west)*e.lonScalar,s.y=(f-u.south)*e.latScalar)}};var B7e=new Ri,wf=new d,k7e=new fe,LB=new d,Yw=new Pi;function sce(e,t,n,i,o,r,s){let a=Math.cos(t),c=i*a,u=n*a,f=Math.sin(t),h=i*f,p=n*f;Yw._ellipsoid=ee.default,wf=Yw.project(e,wf),wf=d.subtract(wf,LB,wf);let _=Ri.fromRotation(t,B7e);wf=Ri.multiplyByVector(_,wf,wf),wf=d.add(wf,LB,wf),e=Yw.unproject(wf,e),r-=1,s-=1;let m=e.latitude,x=m+r*p,b=m-c*s,T=m-c*s+r*p,C=Math.max(m,x,b,T),A=Math.min(m,x,b,T),S=e.longitude,v=S+r*u,D=S+s*h,O=S+s*h+r*u,R=Math.max(S,v,D,O),M=Math.min(S,v,D,O);return{north:C,south:A,east:R,west:M,granYCos:c,granYSin:h,granXCos:u,granXSin:p,nwCorner:e}}KW.computeOptions=function(e,t,n,i,o,r,s){let a=e.east,c=e.west,u=e.north,f=e.south,h=!1,p=!1;u===P.PI_OVER_TWO&&(h=!0),f===-P.PI_OVER_TWO&&(p=!0);let _,m=u-f;c>a?_=P.TWO_PI-c+a:_=a-c;let x=Math.ceil(_/t)+1,b=Math.ceil(m/t)+1,T=_/(x-1),C=m/(b-1),A=se.northwest(e,r),S=se.center(e,k7e);(n!==0||i!==0)&&(S.longitude<A.longitude&&(S.longitude+=P.TWO_PI),Yw._ellipsoid=ee.default,LB=Yw.project(S,LB));let v=C,D=T,O=0,R=0,M=se.clone(e,o),L={granYCos:v,granYSin:O,granXCos:D,granXSin:R,nwCorner:A,boundingRectangle:M,width:x,height:b,northCap:h,southCap:p};if(n!==0){let g=sce(A,n,T,C,S,x,b);u=g.north,f=g.south,a=g.east,c=g.west,L.granYCos=g.granYCos,L.granYSin=g.granYSin,L.granXCos=g.granXCos,L.granXSin=g.granXSin,M.north=u,M.south=f,M.east=a,M.west=c}if(i!==0){n=n-i;let g=se.northwest(M,s),E=sce(g,n,T,C,S,x,b);L.stGranYCos=E.granYCos,L.stGranXCos=E.granXCos,L.stGranYSin=E.granYSin,L.stGranXSin=E.granXSin,L.stNwCorner=g,L.stWest=E.west,L.stSouth=E.south}return L};var Us=KW;var V7e=new ae,U7e=new ae,z7e=new d,H7e=new se;function ace(e,t){let n=e._ellipsoid,i=t.height,o=t.width,r=t.northCap,s=t.southCap,a=i,c=2,u=0,f=4;r&&(c-=1,a-=1,u+=1,f-=2),s&&(c-=1,a-=1,u+=1,f-=2),u+=c*o+2*a-f;let h=new Float64Array(u*3),p=0,_=0,m,x=z7e;if(r)Us.computePosition(t,n,!1,_,0,x),h[p++]=x.x,h[p++]=x.y,h[p++]=x.z;else for(m=0;m<o;m++)Us.computePosition(t,n,!1,_,m,x),h[p++]=x.x,h[p++]=x.y,h[p++]=x.z;for(m=o-1,_=1;_<i;_++)Us.computePosition(t,n,!1,_,m,x),h[p++]=x.x,h[p++]=x.y,h[p++]=x.z;if(_=i-1,!s)for(m=o-2;m>=0;m--)Us.computePosition(t,n,!1,_,m,x),h[p++]=x.x,h[p++]=x.y,h[p++]=x.z;for(m=0,_=i-2;_>0;_--)Us.computePosition(t,n,!1,_,m,x),h[p++]=x.x,h[p++]=x.y,h[p++]=x.z;let b=h.length/3*2,T=Ne.createTypedArray(h.length/3,b),C=0;for(let S=0;S<h.length/3-1;S++)T[C++]=S,T[C++]=S+1;T[C++]=h.length/3-1,T[C++]=0;let A=new st({attributes:new dn,primitiveType:Me.LINES});return A.attributes.position=new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:h}),A.indices=T,A}function G7e(e,t){let n=e._surfaceHeight,i=e._extrudedHeight,o=e._ellipsoid,r=ace(e,t),s=t.height,a=t.width,c=si.scaleToGeodeticHeight(r.attributes.position.values,n,o,!1),u=c.length,f=new Float64Array(u*2);f.set(c);let h=si.scaleToGeodeticHeight(r.attributes.position.values,i,o);f.set(h,u),r.attributes.position.values=f;let p=t.northCap,_=t.southCap,m=4;p&&(m-=1),_&&(m-=1);let x=(f.length/3+m)*2,b=Ne.createTypedArray(f.length/3,x);u=f.length/6;let T=0;for(let A=0;A<u-1;A++)b[T++]=A,b[T++]=A+1,b[T++]=A+u,b[T++]=A+u+1;b[T++]=u-1,b[T++]=0,b[T++]=u+u-1,b[T++]=u,b[T++]=0,b[T++]=u;let C;if(p)C=s-1;else{let A=a-1;b[T++]=A,b[T++]=A+u,C=a+s-2}if(b[T++]=C,b[T++]=C+u,!_){let A=a+C-1;b[T++]=A,b[T]=A+u}return r.indices=b,r}function QC(e){e=y(e,y.EMPTY_OBJECT);let t=e.rectangle,n=y(e.granularity,P.RADIANS_PER_DEGREE),i=y(e.ellipsoid,ee.default),o=y(e.rotation,0),r=y(e.height,0),s=y(e.extrudedHeight,r);this._rectangle=se.clone(t),this._granularity=n,this._ellipsoid=i,this._surfaceHeight=Math.max(r,s),this._rotation=o,this._extrudedHeight=Math.min(r,s),this._offsetAttribute=e.offsetAttribute,this._workerName="createRectangleOutlineGeometry"}QC.packedLength=se.packedLength+ee.packedLength+5;QC.pack=function(e,t,n){return n=y(n,0),se.pack(e._rectangle,t,n),n+=se.packedLength,ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,t[n++]=e._granularity,t[n++]=e._surfaceHeight,t[n++]=e._rotation,t[n++]=e._extrudedHeight,t[n]=y(e._offsetAttribute,-1),t};var cce=new se,lce=ee.clone(ee.UNIT_SPHERE),$C={rectangle:cce,ellipsoid:lce,granularity:void 0,height:void 0,rotation:void 0,extrudedHeight:void 0,offsetAttribute:void 0};QC.unpack=function(e,t,n){t=y(t,0);let i=se.unpack(e,t,cce);t+=se.packedLength;let o=ee.unpack(e,t,lce);t+=ee.packedLength;let r=e[t++],s=e[t++],a=e[t++],c=e[t++],u=e[t];return l(n)?(n._rectangle=se.clone(i,n._rectangle),n._ellipsoid=ee.clone(o,n._ellipsoid),n._surfaceHeight=s,n._rotation=a,n._extrudedHeight=c,n._offsetAttribute=u===-1?void 0:u,n):($C.granularity=r,$C.height=s,$C.rotation=a,$C.extrudedHeight=c,$C.offsetAttribute=u===-1?void 0:u,new QC($C))};var W7e=new fe;QC.createGeometry=function(e){let t=e._rectangle,n=e._ellipsoid,i=Us.computeOptions(t,e._granularity,e._rotation,0,H7e,W7e),o,r;if(P.equalsEpsilon(t.north,t.south,P.EPSILON10)||P.equalsEpsilon(t.east,t.west,P.EPSILON10))return;let s=e._surfaceHeight,a=e._extrudedHeight,c=!P.equalsEpsilon(s,a,0,P.EPSILON2),u;if(c){if(o=G7e(e,i),l(e._offsetAttribute)){let p=o.attributes.position.values.length/3,_=new Uint8Array(p);e._offsetAttribute===rn.TOP?_=_.fill(1,0,p/2):(u=e._offsetAttribute===rn.NONE?0:1,_=_.fill(u)),o.attributes.applyOffset=new ve({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:_})}let f=ae.fromRectangle3D(t,n,s,U7e),h=ae.fromRectangle3D(t,n,a,V7e);r=ae.union(f,h)}else{if(o=ace(e,i),o.attributes.position.values=si.scaleToGeodeticHeight(o.attributes.position.values,s,n,!1),l(e._offsetAttribute)){let f=o.attributes.position.values.length;u=e._offsetAttribute===rn.NONE?0:1;let h=new Uint8Array(f/3).fill(u);o.attributes.applyOffset=new ve({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:h})}r=ae.fromRectangle3D(t,n,s)}return new st({attributes:o.attributes,indices:o.indices,primitiveType:Me.LINES,boundingSphere:r,offsetAttribute:e._offsetAttribute})};var JC=QC;function tA(e){this.rectangle=se.clone(e.rectangle),this.minimumHeight=y(e.minimumHeight,0),this.maximumHeight=y(e.maximumHeight,0),this.southwestCornerCartesian=new d,this.northeastCornerCartesian=new d,this.westNormal=new d,this.southNormal=new d,this.eastNormal=new d,this.northNormal=new d;let t=y(e.ellipsoid,ee.WGS84);K7e(this,e.rectangle,t),this._orientedBoundingBox=void 0,this._boundingSphere=void 0,y(e.computeBoundingVolumes,!0)&&this.computeBoundingVolumes(t)}Object.defineProperties(tA.prototype,{boundingVolume:{get:function(){return this._orientedBoundingBox}},boundingSphere:{get:function(){return this._boundingSphere}}});tA.prototype.computeBoundingVolumes=function(e){this._orientedBoundingBox=wn.fromRectangle(this.rectangle,this.minimumHeight,this.maximumHeight,e),this._boundingSphere=ae.fromOrientedBoundingBox(this._orientedBoundingBox)};var uce=new d,NB=new d,fce=new d,j7e=new d,q7e=new d,Y7e=new d,X7e=new d,Df=new fe,dce=new sn(d.UNIT_X,0),eA=new pn;function K7e(e,t,n){n.cartographicToCartesian(se.southwest(t),e.southwestCornerCartesian),n.cartographicToCartesian(se.northeast(t),e.northeastCornerCartesian),Df.longitude=t.west,Df.latitude=(t.south+t.north)*.5,Df.height=0;let i=n.cartographicToCartesian(Df,Y7e),o=d.cross(i,d.UNIT_Z,j7e);d.normalize(o,e.westNormal),Df.longitude=t.east;let r=n.cartographicToCartesian(Df,X7e),s=d.cross(d.UNIT_Z,r,uce);d.normalize(s,e.eastNormal);let a=d.subtract(i,r,uce);d.magnitude(a)===0&&(a=d.clone(o,a));let c=d.normalize(a,q7e),u=t.south,f;if(u>0){Df.longitude=(t.west+t.east)*.5,Df.latitude=u;let x=n.cartographicToCartesian(Df,eA.origin);d.clone(c,eA.direction);let b=sn.fromPointNormal(e.southwestCornerCartesian,e.westNormal,dce);Qn.rayPlane(eA,b,e.southwestCornerCartesian),f=n.geodeticSurfaceNormal(x,NB)}else f=n.geodeticSurfaceNormalCartographic(se.southeast(t),NB);let h=d.cross(f,a,fce);d.normalize(h,e.southNormal);let p=t.north,_;if(p<0){Df.longitude=(t.west+t.east)*.5,Df.latitude=p;let x=n.cartographicToCartesian(Df,eA.origin);d.negate(c,eA.direction);let b=sn.fromPointNormal(e.northeastCornerCartesian,e.eastNormal,dce);Qn.rayPlane(eA,b,e.northeastCornerCartesian),_=n.geodeticSurfaceNormal(x,NB)}else _=n.geodeticSurfaceNormalCartographic(se.northwest(t),NB);let m=d.cross(a,_,fce);d.normalize(m,e.northNormal)}var Z7e=new d,$7e=new d,Q7e=new d(0,-1,0),J7e=new d(0,0,-1),hce=new d;function eqe(e,t){let n=t.camera,i=n.positionWC,o=n.positionCartographic,r=0;if(!se.contains(e.rectangle,o)){let u=e.southwestCornerCartesian,f=e.northeastCornerCartesian,h=e.westNormal,p=e.southNormal,_=e.eastNormal,m=e.northNormal;t.mode!==ne.SCENE3D&&(u=t.mapProjection.project(se.southwest(e.rectangle),Z7e),u.z=u.y,u.y=u.x,u.x=0,f=t.mapProjection.project(se.northeast(e.rectangle),$7e),f.z=f.y,f.y=f.x,f.x=0,h=Q7e,_=d.UNIT_Y,p=J7e,m=d.UNIT_Z);let x=d.subtract(i,u,hce),b=d.dot(x,h),T=d.dot(x,p),C=d.subtract(i,f,hce),A=d.dot(C,_),S=d.dot(C,m);b>0?r+=b*b:A>0&&(r+=A*A),T>0?r+=T*T:S>0&&(r+=S*S)}let s,a,c;if(t.mode===ne.SCENE3D?(s=o.height,a=e.minimumHeight,c=e.maximumHeight):(s=i.x,a=0,c=0),s>c){let u=s-c;r+=u*u}else if(s<a){let u=a-s;r+=u*u}return Math.sqrt(r)}tA.prototype.distanceToCamera=function(e){let t=eqe(this,e);if(e.mode===ne.SCENE3D&&l(this._orientedBoundingBox)){let n=Math.sqrt(this._orientedBoundingBox.distanceSquaredTo(e.camera.positionWC));return Math.max(t,n)}return t};tA.prototype.intersectPlane=function(e){return this._orientedBoundingBox.intersectPlane(e)};tA.prototype.createDebugVolume=function(e){let t=new F.clone(F.IDENTITY),n=new JC({rectangle:this.rectangle,height:this.minimumHeight,extrudedHeight:this.maximumHeight}),i=new vt({geometry:n,id:"outline",modelMatrix:t,attributes:{color:Gt.fromColor(e)}});return new In({geometryInstances:i,appearance:new an({translucent:!1,flat:!0}),asynchronous:!1})};var Md=tA;var Xw={},tqe=new d,mce=new d,pce=new d,gce=new d,_ce=new wn;Xw.validOutline=function(e){let n=wn.fromPoints(e,_ce).halfAxes,i=$.getColumn(n,0,mce),o=$.getColumn(n,1,pce),r=$.getColumn(n,2,gce),s=d.magnitude(i),a=d.magnitude(o),c=d.magnitude(r);return!(s===0&&(a===0||c===0)||a===0&&c===0)};Xw.computeProjectTo2DArguments=function(e,t,n,i){let o=wn.fromPoints(e,_ce),r=o.halfAxes,s=$.getColumn(r,0,mce),a=$.getColumn(r,1,pce),c=$.getColumn(r,2,gce),u=d.magnitude(s),f=d.magnitude(a),h=d.magnitude(c),p=Math.min(u,f,h);if(u===0&&(f===0||h===0)||f===0&&h===0)return!1;let _,m;return(p===f||p===h)&&(_=s),p===u?_=a:p===h&&(m=a),(p===u||p===f)&&(m=c),d.normalize(_,n),d.normalize(m,i),d.clone(o.center,t),!0};function yce(e,t,n,i,o){let r=d.subtract(e,t,tqe),s=d.dot(n,r),a=d.dot(i,r);return U.fromElements(s,a,o)}Xw.createProjectPointsTo2DFunction=function(e,t,n){return function(i){let o=new Array(i.length);for(let r=0;r<i.length;r++)o[r]=yce(i[r],e,t,n);return o}};Xw.createProjectPointTo2DFunction=function(e,t,n){return function(i,o){return yce(i,e,t,n,o)}};var q_=Xw;function nqe(e){let t=e.length,n=new Float64Array(t*3),i=Ne.createTypedArray(t,t*2),o=0,r=0;for(let a=0;a<t;a++){let c=e[a];n[o++]=c.x,n[o++]=c.y,n[o++]=c.z,i[r++]=a,i[r++]=(a+1)%t}let s=new dn({position:new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:n})});return new st({attributes:s,indices:i,primitiveType:Me.LINES})}function Dx(e){e=y(e,y.EMPTY_OBJECT);let t=e.polygonHierarchy;this._polygonHierarchy=t,this._workerName="createCoplanarPolygonOutlineGeometry",this.packedLength=Un.computeHierarchyPackedLength(t,d)+1}Dx.fromPositions=function(e){e=y(e,y.EMPTY_OBJECT);let t={polygonHierarchy:{positions:e.positions}};return new Dx(t)};Dx.pack=function(e,t,n){return n=y(n,0),n=Un.packPolygonHierarchy(e._polygonHierarchy,t,n,d),t[n]=e.packedLength,t};var iqe={polygonHierarchy:{}};Dx.unpack=function(e,t,n){t=y(t,0);let i=Un.unpackPolygonHierarchy(e,t,d);t=i.startingIndex,delete i.startingIndex;let o=e[t];return l(n)||(n=new Dx(iqe)),n._polygonHierarchy=i,n.packedLength=o,n};Dx.createGeometry=function(e){let t=e._polygonHierarchy,n=t.positions;if(n=bo(n,d.equalsEpsilon,!0),n.length<3||!q_.validOutline(n))return;let o=Un.polygonOutlinesFromHierarchy(t,!1);if(o.length===0)return;let r=[];for(let c=0;c<o.length;c++){let u=new vt({geometry:nqe(o[c])});r.push(u)}let s=Nn.combineInstances(r)[0],a=ae.fromPoints(t.positions);return new st({attributes:s.attributes,indices:s.indices,primitiveType:s.primitiveType,boundingSphere:a})};var Ld=Dx;var FB=new fe;function Kw(e){let t=f_.fromToken(e.token),n=y(e.minimumHeight,0),i=y(e.maximumHeight,0),o=y(e.ellipsoid,ee.WGS84);this.s2Cell=t,this.minimumHeight=n,this.maximumHeight=i,this.ellipsoid=o;let r=dqe(t,n,i,o);this._boundingPlanes=r;let s=gqe(r);this._vertices=s,this._edgeNormals=new Array(6),this._edgeNormals[0]=ij(r[0],s.slice(0,4));let a;for(a=0;a<4;a++)this._edgeNormals[0][a]=d.negate(this._edgeNormals[0][a],this._edgeNormals[0][a]);for(this._edgeNormals[1]=ij(r[1],s.slice(4,8)),a=0;a<4;a++)this._edgeNormals[2+a]=ij(r[2+a],[s[a%4],s[(a+1)%4],s[4+(a+1)%4],s[4+a]]);for(this._planeVertices=[this._vertices.slice(0,4),this._vertices.slice(4,8)],a=0;a<4;a++)this._planeVertices.push([this._vertices[a%4],this._vertices[(a+1)%4],this._vertices[4+(a+1)%4],this._vertices[4+a]]);let c=t.getCenter();FB=o.cartesianToCartographic(c,FB),FB.height=(i+n)/2,this.center=o.cartographicToCartesian(FB,c),this._boundingSphere=ae.fromPoints(s)}var oqe=new d,rqe=new fe,sqe=new d,aqe=new fe,cqe=new d,lqe=new d,uqe=new d,fqe=new d;function dqe(e,t,n,i){let o=new Array(6),r=e.getCenter(),s=i.geodeticSurfaceNormal(r,oqe),a=i.cartesianToCartographic(r,rqe);a.height=n;let c=i.cartographicToCartesian(a,sqe),u=sn.fromPointNormal(c,s);o[0]=u;let f=0,h,p=[],_,m;for(h=0;h<4;h++){_=e.getVertex(h),p[h]=_,m=i.cartesianToCartographic(_,aqe),m.height=t;let b=sn.getPointDistance(u,i.cartographicToCartesian(m,cqe));b<f&&(f=b)}let x=sn.clone(u);for(x.normal=d.negate(x.normal,x.normal),x.distance=x.distance*-1+f,o[1]=x,h=0;h<4;h++){_=p[h];let b=p[(h+1)%4],T=i.geodeticSurfaceNormal(_,lqe),C=d.subtract(b,_,fqe),A=d.cross(C,T,uqe);A=d.normalize(A,A),o[2+h]=sn.fromPointNormal(_,A)}return o}var Ix=new d,Px=new d,Rx=new d,ZW=new d,$W=new d,QW=new d,hqe=new d,mqe=new d,pqe=new d,JW=new d,ej=new d,tj=new d,Y_=new d,am=new $;function xce(e,t,n){Ix=e.normal,Px=t.normal,Rx=n.normal,ZW=d.multiplyByScalar(e.normal,-e.distance,ZW),$W=d.multiplyByScalar(t.normal,-t.distance,$W),QW=d.multiplyByScalar(n.normal,-n.distance,QW),JW=d.multiplyByScalar(d.cross(Px,Rx,hqe),d.dot(ZW,Ix),JW),ej=d.multiplyByScalar(d.cross(Rx,Ix,mqe),d.dot($W,Px),ej),tj=d.multiplyByScalar(d.cross(Ix,Px,pqe),d.dot(QW,Rx),tj),am[0]=Ix.x,am[1]=Px.x,am[2]=Rx.x,am[3]=Ix.y,am[4]=Px.y,am[5]=Rx.y,am[6]=Ix.z,am[7]=Px.z,am[8]=Rx.z;let i=$.determinant(am);return Y_=d.add(JW,ej,Y_),Y_=d.add(Y_,tj,Y_),new d(Y_.x/i,Y_.y/i,Y_.z/i)}function gqe(e){let t=new Array(8);for(let n=0;n<4;n++)t[n]=xce(e[0],e[2+(n+3)%4],e[2+n%4]),t[n+4]=xce(e[1],e[2+(n+3)%4],e[2+n%4]);return t}var nj=new d,nA=new d;function ij(e,t){let n=[];for(let i=0;i<4;i++)nj=d.subtract(t[(i+1)%4],t[i],nj),nA=d.cross(e.normal,nj,nA),nA=d.normalize(nA,nA),n[i]=d.clone(nA);return n}Object.defineProperties(Kw.prototype,{boundingVolume:{get:function(){return this}},boundingSphere:{get:function(){return this._boundingSphere}}});var oj=new d;Kw.prototype.distanceToCamera=function(e){let t=e.camera.positionWC,n=[],i=[],o;sn.getPointDistance(this._boundingPlanes[0],t)>0?(n.push(0),i.push(this._planeVertices[0]),o=this._edgeNormals[0]):sn.getPointDistance(this._boundingPlanes[1],t)>0&&(n.push(1),i.push(this._planeVertices[1]),o=this._edgeNormals[1]);let r,s;for(r=0;r<4;r++)s=2+r,sn.getPointDistance(this._boundingPlanes[s],t)>0&&(n.push(s),i.push(this._planeVertices[s]),o=this._edgeNormals[s]);if(n.length===0)return 0;let a,c;if(n.length===1)return c=this._boundingPlanes[n[0]],a=rj(sn.projectPointOntoPlane(c,t,oj),i[0],c,o),d.distance(a,t);if(n.length===2){if(n[0]===0){let p=[this._vertices[4*n[0]+(n[1]-2)],this._vertices[4*n[0]+(n[1]-2+1)%4]];return a=bce(t,p[0],p[1]),d.distance(a,t)}let f=Number.MAX_VALUE,h;for(r=0;r<2;r++)c=this._boundingPlanes[n[r]],a=rj(sn.projectPointOntoPlane(c,t,oj),i[r],c,this._edgeNormals[n[r]]),h=d.distanceSquared(a,t),h<f&&(f=h);return Math.sqrt(f)}else if(n.length>3)return a=rj(sn.projectPointOntoPlane(this._boundingPlanes[1],t,oj),this._planeVertices[1],this._boundingPlanes[1],this._edgeNormals[1]),d.distance(a,t);let u=n[1]===2&&n[2]===5?0:1;return n[0]===0?d.distance(t,this._vertices[(n[1]-2+u)%4]):d.distance(t,this._vertices[4+(n[1]-2+u)%4])};var _qe=new d,yqe=new d;function bce(e,t,n){let i=d.subtract(n,t,_qe),o=d.subtract(e,t,yqe),r=d.dot(i,o);if(r<=0)return t;let s=d.dot(i,i);return r>=s?n:(r=r/s,new d((1-r)*t.x+r*n.x,(1-r)*t.y+r*n.y,(1-r)*t.z+r*n.z))}var xqe=new sn(d.UNIT_X,0);function rj(e,t,n,i){let o=Number.MAX_VALUE,r,s,a;for(let c=0;c<t.length;c++){let u=sn.fromPointNormal(t[c],i[c],xqe);sn.getPointDistance(u,e)<0||(a=bce(e,t[c],t[(c+1)%4]),r=d.distance(e,a),r<o&&(o=r,s=a))}return l(s)?s:e}Kw.prototype.intersectPlane=function(e){let t=0,n=0;for(let i=0;i<this._vertices.length;i++)d.dot(e.normal,this._vertices[i])+e.distance<0?n++:t++;return t===this._vertices.length?Wt.INSIDE:n===this._vertices.length?Wt.OUTSIDE:Wt.INTERSECTING};Kw.prototype.createDebugVolume=function(e){let t=new F.clone(F.IDENTITY),n=new Ld({polygonHierarchy:{positions:this._planeVertices[0]}}),i=Ld.createGeometry(n),o=new vt({geometry:i,id:"outline",modelMatrix:t,attributes:{color:Gt.fromColor(e)}}),r=new Ld({polygonHierarchy:{positions:this._planeVertices[1]}}),s=Ld.createGeometry(r),a=new vt({geometry:s,id:"outline",modelMatrix:t,attributes:{color:Gt.fromColor(e)}}),c=[];for(let u=0;u<4;u++){let f=new Ld({polygonHierarchy:{positions:this._planeVertices[2+u]}}),h=Ld.createGeometry(f);c[u]=new vt({geometry:h,id:"outline",modelMatrix:t,attributes:{color:Gt.fromColor(e)}})}return new In({geometryInstances:[c[0],c[1],c[2],c[3],a,o],appearance:new an({translucent:!1,flat:!0}),asynchronous:!1})};var BB=Kw;var bqe=new d(1,1,1),kB=Math.cos,VB=Math.sin;function iA(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.radii,bqe),n=y(e.innerRadii,t),i=y(e.minimumClock,0),o=y(e.maximumClock,P.TWO_PI),r=y(e.minimumCone,0),s=y(e.maximumCone,P.PI),a=Math.round(y(e.stackPartitions,10)),c=Math.round(y(e.slicePartitions,8)),u=Math.round(y(e.subdivisions,128));this._radii=d.clone(t),this._innerRadii=d.clone(n),this._minimumClock=i,this._maximumClock=o,this._minimumCone=r,this._maximumCone=s,this._stackPartitions=a,this._slicePartitions=c,this._subdivisions=u,this._offsetAttribute=e.offsetAttribute,this._workerName="createEllipsoidOutlineGeometry"}iA.packedLength=2*d.packedLength+8;iA.pack=function(e,t,n){return n=y(n,0),d.pack(e._radii,t,n),n+=d.packedLength,d.pack(e._innerRadii,t,n),n+=d.packedLength,t[n++]=e._minimumClock,t[n++]=e._maximumClock,t[n++]=e._minimumCone,t[n++]=e._maximumCone,t[n++]=e._stackPartitions,t[n++]=e._slicePartitions,t[n++]=e._subdivisions,t[n]=y(e._offsetAttribute,-1),t};var Tce=new d,Cce=new d,Wp={radii:Tce,innerRadii:Cce,minimumClock:void 0,maximumClock:void 0,minimumCone:void 0,maximumCone:void 0,stackPartitions:void 0,slicePartitions:void 0,subdivisions:void 0,offsetAttribute:void 0};iA.unpack=function(e,t,n){t=y(t,0);let i=d.unpack(e,t,Tce);t+=d.packedLength;let o=d.unpack(e,t,Cce);t+=d.packedLength;let r=e[t++],s=e[t++],a=e[t++],c=e[t++],u=e[t++],f=e[t++],h=e[t++],p=e[t];return l(n)?(n._radii=d.clone(i,n._radii),n._innerRadii=d.clone(o,n._innerRadii),n._minimumClock=r,n._maximumClock=s,n._minimumCone=a,n._maximumCone=c,n._stackPartitions=u,n._slicePartitions=f,n._subdivisions=h,n._offsetAttribute=p===-1?void 0:p,n):(Wp.minimumClock=r,Wp.maximumClock=s,Wp.minimumCone=a,Wp.maximumCone=c,Wp.stackPartitions=u,Wp.slicePartitions=f,Wp.subdivisions=h,Wp.offsetAttribute=p===-1?void 0:p,new iA(Wp))};iA.createGeometry=function(e){let t=e._radii;if(t.x<=0||t.y<=0||t.z<=0)return;let n=e._innerRadii;if(n.x<=0||n.y<=0||n.z<=0)return;let i=e._minimumClock,o=e._maximumClock,r=e._minimumCone,s=e._maximumCone,a=e._subdivisions,c=ee.fromCartesian3(t),u=e._slicePartitions+1,f=e._stackPartitions+1;u=Math.round(u*Math.abs(o-i)/P.TWO_PI),f=Math.round(f*Math.abs(s-r)/P.PI),u<2&&(u=2),f<2&&(f=2);let h=0,p=1,_=n.x!==t.x||n.y!==t.y||n.z!==t.z,m=!1,x=!1;_&&(p=2,r>0&&(m=!0,h+=u),s<Math.PI&&(x=!0,h+=u));let b=a*p*(f+u),T=new Float64Array(b*3),C=2*(b+h-(u+f)*p),A=Ne.createTypedArray(b,C),S,v,D,O,R=0,M=new Array(f),L=new Array(f);for(S=0;S<f;S++)O=r+S*(s-r)/(f-1),M[S]=VB(O),L[S]=kB(O);let g=new Array(a),E=new Array(a);for(S=0;S<a;S++)D=i+S*(o-i)/(a-1),g[S]=VB(D),E[S]=kB(D);for(S=0;S<f;S++)for(v=0;v<a;v++)T[R++]=t.x*M[S]*E[v],T[R++]=t.y*M[S]*g[v],T[R++]=t.z*L[S];if(_)for(S=0;S<f;S++)for(v=0;v<a;v++)T[R++]=n.x*M[S]*E[v],T[R++]=n.y*M[S]*g[v],T[R++]=n.z*L[S];for(M.length=a,L.length=a,S=0;S<a;S++)O=r+S*(s-r)/(a-1),M[S]=VB(O),L[S]=kB(O);for(g.length=u,E.length=u,S=0;S<u;S++)D=i+S*(o-i)/(u-1),g[S]=VB(D),E[S]=kB(D);for(S=0;S<a;S++)for(v=0;v<u;v++)T[R++]=t.x*M[S]*E[v],T[R++]=t.y*M[S]*g[v],T[R++]=t.z*L[S];if(_)for(S=0;S<a;S++)for(v=0;v<u;v++)T[R++]=n.x*M[S]*E[v],T[R++]=n.y*M[S]*g[v],T[R++]=n.z*L[S];for(R=0,S=0;S<f*p;S++){let N=S*a;for(v=0;v<a-1;v++)A[R++]=N+v,A[R++]=N+v+1}let w=f*a*p;for(S=0;S<u;S++)for(v=0;v<a-1;v++)A[R++]=w+S+v*u,A[R++]=w+S+(v+1)*u;if(_)for(w=f*a*p+u*a,S=0;S<u;S++)for(v=0;v<a-1;v++)A[R++]=w+S+v*u,A[R++]=w+S+(v+1)*u;if(_){let N=f*a*p,B=N+a*u;if(m)for(S=0;S<u;S++)A[R++]=N+S,A[R++]=B+S;if(x)for(N+=a*u-u,B+=a*u-u,S=0;S<u;S++)A[R++]=N+S,A[R++]=B+S}let I=new dn({position:new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:T})});if(l(e._offsetAttribute)){let N=T.length,B=e._offsetAttribute===rn.NONE?0:1,H=new Uint8Array(N/3).fill(B);I.applyOffset=new ve({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:H})}return new st({attributes:I,indices:A,primitiveType:Me.LINES,boundingSphere:ae.fromEllipsoid(c),offsetAttribute:e._offsetAttribute})};var If=iA;function oA(e){let t=y(e.radius,1),i={radii:new d(t,t,t),stackPartitions:e.stackPartitions,slicePartitions:e.slicePartitions,subdivisions:e.subdivisions};this._ellipsoidGeometry=new If(i),this._workerName="createSphereOutlineGeometry"}oA.packedLength=If.packedLength;oA.pack=function(e,t,n){return If.pack(e._ellipsoidGeometry,t,n)};var Tqe=new If,Ox={radius:void 0,radii:new d,stackPartitions:void 0,slicePartitions:void 0,subdivisions:void 0};oA.unpack=function(e,t,n){let i=If.unpack(e,t,Tqe);return Ox.stackPartitions=i._stackPartitions,Ox.slicePartitions=i._slicePartitions,Ox.subdivisions=i._subdivisions,l(n)?(d.clone(i._radii,Ox.radii),n._ellipsoidGeometry=new If(Ox),n):(Ox.radius=i._radii.x,new oA(Ox))};oA.createGeometry=function(e){return If.createGeometry(e._ellipsoidGeometry)};var X_=oA;function rA(e,t){t===0&&(t=P.EPSILON7),this._boundingSphere=new ae(e,t)}Object.defineProperties(rA.prototype,{center:{get:function(){return this._boundingSphere.center}},radius:{get:function(){return this._boundingSphere.radius}},boundingVolume:{get:function(){return this._boundingSphere}},boundingSphere:{get:function(){return this._boundingSphere}}});rA.prototype.distanceToCamera=function(e){let t=this._boundingSphere;return Math.max(0,d.distance(t.center,e.camera.positionWC)-t.radius)};rA.prototype.intersectPlane=function(e){return ae.intersectPlane(this._boundingSphere,e)};rA.prototype.update=function(e,t){d.clone(e,this._boundingSphere.center),this._boundingSphere.radius=t};rA.prototype.createDebugVolume=function(e){let t=new X_({radius:this.radius}),n=F.fromTranslation(this.center,new F.clone(F.IDENTITY)),i=new vt({geometry:t,id:"outline",modelMatrix:n,attributes:{color:Gt.fromColor(e)}});return new In({geometryInstances:i,appearance:new an({translucent:!1,flat:!0}),asynchronous:!1})};var K_=rA;var Cqe=new d,Aqe=new d,Eqe=new d,Sqe=new d;function Mx(e,t,n){n=d.cross(e,t,n);let i=d.magnitude(n);return d.multiplyByScalar(n,P.EPSILON7/i,n)}function sj(e,t){let n=d.normalize(e,Sqe),i=d.equalsEpsilon(n,d.UNIT_X,P.EPSILON6)?d.UNIT_Y:d.UNIT_X;return Mx(e,i,t)}function Ace(e){let t=$.getColumn(e,0,Cqe),n=$.getColumn(e,1,Aqe),i=$.getColumn(e,2,Eqe),o=d.equals(t,d.ZERO),r=d.equals(n,d.ZERO),s=d.equals(i,d.ZERO);return!o&&!r&&!s?e:o&&r&&s?(e[0]=P.EPSILON7,e[4]=P.EPSILON7,e[8]=P.EPSILON7,e):(o&&!r&&!s?t=Mx(n,i,t):!o&&r&&!s?n=Mx(t,i,n):!o&&!r&&s?i=Mx(n,t,i):o?r?s||(t=sj(i,t),n=Mx(i,t,n)):(t=sj(n,t),i=Mx(n,t,i)):(n=sj(t,n),i=Mx(n,t,i)),$.setColumn(e,0,t,e),$.setColumn(e,1,n,e),$.setColumn(e,2,i,e),e)}function sA(e,t){t=Ace(t),this._orientedBoundingBox=new wn(e,t),this._boundingSphere=ae.fromOrientedBoundingBox(this._orientedBoundingBox)}Object.defineProperties(sA.prototype,{boundingVolume:{get:function(){return this._orientedBoundingBox}},boundingSphere:{get:function(){return this._boundingSphere}}});sA.prototype.distanceToCamera=function(e){return Math.sqrt(this._orientedBoundingBox.distanceSquaredTo(e.camera.positionWC))};sA.prototype.intersectPlane=function(e){return this._orientedBoundingBox.intersectPlane(e)};sA.prototype.update=function(e,t){d.clone(e,this._orientedBoundingBox.center),t=Ace(t),$.clone(t,this._orientedBoundingBox.halfAxes),ae.fromOrientedBoundingBox(this._orientedBoundingBox,this._boundingSphere)};sA.prototype.createDebugVolume=function(e){let t=new Rh({minimum:new d(-1,-1,-1),maximum:new d(1,1,1)}),n=F.fromRotationTranslation(this.boundingVolume.halfAxes,this.boundingVolume.center),i=new vt({geometry:t,id:"outline",modelMatrix:n,attributes:{color:Gt.fromColor(e)}});return new In({geometryInstances:i,appearance:new an({translucent:!1,flat:!0}),asynchronous:!1})};var Pf=sA;function Zo(e,t,n,i){this._tileset=e,this._header=n;let o=l(n.contents),r=o&&n.contents.length>1||ri(n,"3DTILES_multiple_contents"),s=o&&!r?n.contents[0]:n.content;this._contentHeader=s,this.transform=l(n.transform)?F.unpack(n.transform):F.clone(F.IDENTITY);let a=l(i)?i.computedTransform:e.modelMatrix,c=F.multiply(a,this.transform,new F),u=l(i)?i._initialTransform:F.IDENTITY;this._initialTransform=F.multiply(u,this.transform,new F),this.computedTransform=c,this.metadata=OB(e,n),this._verticalExaggeration=1,this._verticalExaggerationRelativeHeight=0,this._boundingVolume=this.createBoundingVolume(n.boundingVolume,c),this._boundingVolume2D=void 0;let f;l(s)&&l(s.boundingVolume)&&(f=this.createBoundingVolume(s.boundingVolume,c)),this._contentBoundingVolume=f,this._contentBoundingVolume2D=void 0;let h;l(n.viewerRequestVolume)&&(h=this.createBoundingVolume(n.viewerRequestVolume,c)),this._viewerRequestVolume=h,this.geometricError=n.geometricError,this._geometricError=n.geometricError,l(this._geometricError)||(this._geometricError=l(i)?i._geometricError:e._geometricError,Zo._deprecationWarning("geometricErrorUndefined","Required property geometricError is undefined for this tile. Using parent's geometric error instead.")),this.updateGeometricErrorScale();let p;l(n.refine)?((n.refine==="replace"||n.refine==="add")&&Zo._deprecationWarning("lowercase-refine",`This tile uses a lowercase refine "${n.refine}". Instead use "${n.refine.toUpperCase()}".`),p=n.refine.toUpperCase()==="REPLACE"?Yo.REPLACE:Yo.ADD):l(i)?p=i.refine:p=Yo.REPLACE,this.refine=p,this.children=[],this.parent=i;let _,m=!1,x,b,T;if(t=Se.createIfNeeded(t),r)x=Ko.UNLOADED,b=t.clone();else if(l(s)){let v=s.uri;l(s.url)&&(Zo._deprecationWarning("contentUrl",'This tileset JSON uses the "content.url" property which has been deprecated. Use "content.uri" instead.'),v=s.url),v===""?(Zo._deprecationWarning("contentUriEmpty","content.uri property is an empty string, which creates a circular dependency, making this tileset invalid. Omit the content property instead"),_=new qw(e,this),m=!0,x=Ko.READY):(x=Ko.UNLOADED,b=t.getDerivedResource({url:v}),T=Tc.getServerKey(b.getUrlComponent()))}else _=new qw(e,this),m=!0,x=Ko.READY;this._content=_,this._contentResource=b,this._contentState=x,this._expiredContent=void 0,this._serverKey=T,this.hasEmptyContent=m,this.hasTilesetContent=!1,this.hasImplicitContent=!1,this.hasImplicitContentMetadata=!1,this.hasMultipleContents=r,this.cacheNode=void 0;let C=n.expire,A,S;l(C)&&(A=C.duration,l(C.date)&&(S=Z.fromIso8601(C.date))),this.expireDuration=A,this.expireDate=S,this.lastStyleTime=0,this._optimChildrenWithinParent=Od.NOT_COMPUTED,this.clippingPlanesDirty=!1,this.clippingPolygonsDirty=!1,this.priorityDeferred=!1,this.implicitTileset=void 0,this.implicitCoordinates=void 0,this.implicitSubtree=void 0,this._distanceToCamera=0,this._centerZDepth=0,this._screenSpaceError=0,this._screenSpaceErrorProgressiveResolution=0,this._visibilityPlaneMask=0,this._visible=!1,this._inRequestVolume=!1,this._finalResolution=!0,this._depth=0,this._stackLength=0,this._selectionDepth=0,this._updatedVisibilityFrame=0,this._touchedFrame=0,this._visitedFrame=0,this._selectedFrame=0,this._wasSelectedLastFrame=!1,this._requestedFrame=0,this._ancestorWithContent=void 0,this._ancestorWithContentAvailable=void 0,this._refines=!1,this._shouldSelect=!1,this._isClipped=!0,this._isClippedByPolygon=!1,this._clippingPlanesState=0,this._clippingPolygonsState=0,this._debugBoundingVolume=void 0,this._debugContentBoundingVolume=void 0,this._debugViewerRequestVolume=void 0,this._debugColor=z.fromRandom({alpha:1}),this._debugColorizeTiles=!1,this._priority=0,this._priorityHolder=this,this._priorityProgressiveResolution=!1,this._priorityProgressiveResolutionScreenSpaceErrorLeaf=!1,this._priorityReverseScreenSpaceError=0,this._foveatedFactor=0,this._wasMinPriorityChild=!1,this._loadTimestamp=new Z,this._commandsLength=0,this._color=void 0,this._colorDirty=!1,this._request=void 0}Zo._deprecationWarning=_s;Object.defineProperties(Zo.prototype,{tileset:{get:function(){return this._tileset}},content:{get:function(){return this._content}},boundingVolume:{get:function(){return this._boundingVolume}},contentBoundingVolume:{get:function(){return y(this._contentBoundingVolume,this._boundingVolume)}},boundingSphere:{get:function(){return this._boundingVolume.boundingSphere}},isVisible:{get:function(){return this._visible&&this._inRequestVolume}},extras:{get:function(){return this._header.extras}},color:{get:function(){return l(this._color)||(this._color=new z),z.clone(this._color)},set:function(e){this._color=z.clone(e,this._color),this._colorDirty=!0}},hasRenderableContent:{get:function(){return!this.hasEmptyContent&&!this.hasTilesetContent&&!this.hasImplicitContent}},contentAvailable:{get:function(){return this.contentReady&&this.hasRenderableContent||l(this._expiredContent)&&!this.contentFailed}},contentReady:{get:function(){return this._contentState===Ko.READY}},contentUnloaded:{get:function(){return this._contentState===Ko.UNLOADED}},hasUnloadedRenderableContent:{get:function(){return this.hasRenderableContent&&this.contentUnloaded}},contentExpired:{get:function(){return this._contentState===Ko.EXPIRED}},contentFailed:{get:function(){return this._contentState===Ko.FAILED}},commandsLength:{get:function(){return this._commandsLength}}});var Z_=new d;function vqe(e,t){let{tileset:n,boundingSphere:i}=e,{radius:o,center:r}=i,{camera:s}=t,a=d.multiplyByScalar(s.directionWC,e._centerZDepth,Z_),c=d.add(s.positionWC,a,Z_),u=d.subtract(c,r,Z_);if(d.magnitude(u)>o){let S=d.normalize(u,Z_),v=d.multiplyByScalar(S,o,Z_),D=d.add(r,v,Z_),O=d.subtract(D,s.positionWC,Z_),R=d.normalize(O,Z_);e._foveatedFactor=1-Math.abs(d.dot(s.directionWC,R))}else e._foveatedFactor=0;let p=e.refine===Yo.REPLACE,_=n.isSkippingLevelOfDetail;if(p&&!_||!n.foveatedScreenSpaceError||n.foveatedConeSize===1||e._priorityProgressiveResolution&&p&&_||n._pass===Uo.PRELOAD_FLIGHT||n._pass===Uo.PRELOAD)return!1;let m=1-Math.cos(s.frustum.fov*.5),x=n.foveatedConeSize*m;if(e._foveatedFactor<=x)return!1;let b=m-x,T=P.clamp((e._foveatedFactor-x)/b,0,1),C=n.foveatedInterpolationCallback(n.foveatedMinimumScreenSpaceErrorRelaxation,n.memoryAdjustedScreenSpaceError,T),A=e._screenSpaceError===0&&l(e.parent)?e.parent._screenSpaceError*.5:e._screenSpaceError;return n.memoryAdjustedScreenSpaceError-C<=A}var wce=new Z;Zo.prototype.getScreenSpaceError=function(e,t,n){let i=this._tileset,o=y(n,1),r=l(this.parent)?this.parent.geometricError:i._scaledGeometricError,s=t?r:this.geometricError;if(s===0)return 0;let{camera:a,context:c}=e,u=a.frustum,f=c.drawingBufferWidth,h=c.drawingBufferHeight*o,p;if(e.mode===ne.SCENE2D||u instanceof nn){let _=u.offCenterFrustum;l(_)&&(u=_);let m=Math.max(u.top-u.bottom,u.right-u.left)/Math.max(f,h);p=s/m}else{let _=Math.max(this._distanceToCamera,P.EPSILON7),m=u.sseDenominator;if(p=s*h/(_*m),i.dynamicScreenSpaceError){let x=i._dynamicScreenSpaceErrorComputedDensity,b=i.dynamicScreenSpaceErrorFactor,T=P.fog(_,x)*b;p-=T}}return p/=e.pixelRatio,p};function wqe(e,t){if(e.progressiveResolutionHeightFraction<=0||e.progressiveResolutionHeightFraction>.5)return!1;let n=e.memoryAdjustedScreenSpaceError,i=t._screenSpaceErrorProgressiveResolution>n;t._priorityProgressiveResolutionScreenSpaceErrorLeaf=!1;let o=t.parent,r=t._screenSpaceErrorProgressiveResolution<=n,s=l(o)&&o._screenSpaceErrorProgressiveResolution>n;return r&&s&&(t._priorityProgressiveResolutionScreenSpaceErrorLeaf=!0,i=!0),i}function Dqe(e,t){let n=t.parent,o=l(n)&&(!e.isSkippingLevelOfDetail||t._screenSpaceError===0||n.hasTilesetContent||n.hasImplicitContent)?n._screenSpaceError:t._screenSpaceError;return e.root._screenSpaceError-o}Zo.prototype.updateVisibility=function(e){let{parent:t,tileset:n}=this;if(this._updatedVisibilityFrame===n._updatedVisibilityFrame)return;let i=l(t)?t.computedTransform:n.modelMatrix,o=l(t)?t._visibilityPlaneMask:ys.MASK_INDETERMINATE;this.updateTransform(i,e),this._distanceToCamera=this.distanceToTile(e),this._centerZDepth=this.distanceToTileCenter(e),this._screenSpaceError=this.getScreenSpaceError(e,!1),this._screenSpaceErrorProgressiveResolution=this.getScreenSpaceError(e,!1,n.progressiveResolutionHeightFraction),this._visibilityPlaneMask=this.visibility(e,o),this._visible=this._visibilityPlaneMask!==ys.MASK_OUTSIDE,this._inRequestVolume=this.insideViewerRequestVolume(e),this._priorityReverseScreenSpaceError=Dqe(n,this),this._priorityProgressiveResolution=wqe(n,this),this.priorityDeferred=vqe(this,e),this._updatedVisibilityFrame=n._updatedVisibilityFrame};Zo.prototype.updateExpiration=function(){if(l(this.expireDate)&&this.contentReady&&!this.hasEmptyContent&&!this.hasMultipleContents){let e=Z.now(wce);Z.lessThan(this.expireDate,e)&&(this._contentState=Ko.EXPIRED,this._expiredContent=this._content)}};function Iqe(e){if(!l(e.expireDuration))return;let t=Z.now(wce);Z.addSeconds(t,e.expireDuration,t),l(e.expireDate)?Z.lessThan(e.expireDate,t)&&Z.clone(t,e.expireDate):e.expireDate=Z.clone(t)}function Pqe(e){return function(){return e._priority}}Zo.prototype.requestContent=function(){if(!this.hasEmptyContent)return this.hasMultipleContents?Rqe(this):Mqe(this)};function Rqe(e){let t=e._content,n=e._tileset;if(!l(t)){let o=ri(e._header,"3DTILES_multiple_contents")?e._header.extensions["3DTILES_multiple_contents"]:e._header;t=new MB(n,e,e._contentResource.clone(),o),e._content=t}let i=t.requestInnerContents();if(l(i))return e._contentState=Ko.LOADING,i.then(o=>{if(!e.isDestroyed()&&l(o))return e._contentState=Ko.PROCESSING,t}).catch(o=>{if(!e.isDestroyed())throw e._contentState=Ko.FAILED,o})}async function Oqe(e,t,n,i,o){let r=e._contentState;e._contentState=Ko.LOADING,++t.statistics.numberOfPendingRequests;let s;try{s=await o}catch(a){if(--t.statistics.numberOfPendingRequests,e.isDestroyed())return;if(n.cancelled||n.state===$n.CANCELLED){e._contentState=r,++t.statistics.numberOfAttemptedRequests;return}throw e._contentState=Ko.FAILED,a}if(e.isDestroyed()){--t.statistics.numberOfPendingRequests;return}if(n.cancelled||n.state===$n.CANCELLED){e._contentState=r,--t.statistics.numberOfPendingRequests,++t.statistics.numberOfAttemptedRequests;return}try{let a=await Lqe(e,s);return--t.statistics.numberOfPendingRequests,e.isDestroyed()?void 0:(i&&(e.expireDate=void 0),e._content=a,e._contentState=Ko.PROCESSING,a)}catch(a){if(--t.statistics.numberOfPendingRequests,e.isDestroyed())return;throw e._contentState=Ko.FAILED,a}}function Mqe(e){let t=e._contentResource.clone(),n=e.contentExpired;n&&t.setQueryParameters({expired:e.expireDate.toString()});let i=new nr({throttle:!0,throttleByServer:!0,type:ps.TILES3D,priorityFunction:Pqe(e),serverKey:e._serverKey});e._request=i,t.request=i;let o=e._tileset,r=t.fetchArrayBuffer();if(!l(r)){++o.statistics.numberOfAttemptedRequests;return}return Oqe(e,o,i,n,r)}async function Lqe(e,t){let n=Gp(t),i=e._tileset;i._disableSkipLevelOfDetail=i._disableSkipLevelOfDetail||n.contentType===ks.GEOMETRY||n.contentType===ks.VECTOR,(n.contentType===ks.IMPLICIT_SUBTREE||n.contentType===ks.IMPLICIT_SUBTREE_JSON)&&(e.hasImplicitContent=!0),n.contentType===ks.EXTERNAL_TILESET&&(e.hasTilesetContent=!0);let o,r=XC[n.contentType];if(e.isDestroyed())return;l(n.binaryPayload)?o=await Promise.resolve(r(i,e,e._contentResource,n.binaryPayload.buffer,0)):o=await Promise.resolve(r(i,e,e._contentResource,n.jsonPayload));let s=e._contentHeader;if(e.hasImplicitContentMetadata){let c=e.implicitSubtree,u=e.implicitCoordinates;o.metadata=c.getContentMetadataView(u,0)}else e.hasImplicitContent||(o.metadata=KC(i,s));let a=ZC(i,s);return l(a)&&(o.group=new nC({metadata:a})),o}Zo.prototype.cancelRequests=function(){this.hasMultipleContents?this._content.cancelRequests():this._request.cancel()};Zo.prototype.unloadContent=function(){this.hasRenderableContent&&(this._content=this._content&&this._content.destroy(),this._contentState=Ko.UNLOADED,this.lastStyleTime=0,this.clippingPlanesDirty=this._clippingPlanesState===0,this._clippingPlanesState=0,this.clippingPolygonsDirty=this._clippingPolygonsState===0,this._clippingPolygonsState=0,this._debugColorizeTiles=!1,this._debugBoundingVolume=this._debugBoundingVolume&&this._debugBoundingVolume.destroy(),this._debugContentBoundingVolume=this._debugContentBoundingVolume&&this._debugContentBoundingVolume.destroy(),this._debugViewerRequestVolume=this._debugViewerRequestVolume&&this._debugViewerRequestVolume.destroy())};var Dce=new ae;function cj(e,t){if(t.mode!==ne.SCENE3D&&!l(e._boundingVolume2D)){let n=e._boundingVolume.boundingSphere,i=ae.projectTo2D(n,t.mapProjection,Dce);e._boundingVolume2D=new K_(i.center,i.radius)}return t.mode!==ne.SCENE3D?e._boundingVolume2D:e._boundingVolume}function Nqe(e,t){if(t.mode!==ne.SCENE3D&&!l(e._contentBoundingVolume2D)){let n=e._contentBoundingVolume.boundingSphere,i=ae.projectTo2D(n,t.mapProjection,Dce);e._contentBoundingVolume2D=new K_(i.center,i.radius)}return t.mode!==ne.SCENE3D?e._contentBoundingVolume2D:e._contentBoundingVolume}Zo.prototype.visibility=function(e,t){let n=e.cullingVolume,i=cj(this,e),o=this._tileset,r=o.clippingPlanes;if(l(r)&&r.enabled){let a=r.computeIntersectionWithBoundingVolume(i,o.clippingPlanesOriginMatrix);if(this._isClipped=a!==Wt.INSIDE,a===Wt.OUTSIDE)return ys.MASK_OUTSIDE}let s=o.clippingPolygons;if(l(s)&&s.enabled){let a=s.computeIntersectionWithBoundingVolume(i);this._isClippedByPolygon=a!==Wt.OUTSIDE}return n.computeVisibilityWithPlaneMask(i,t)};Zo.prototype.contentVisibility=function(e){if(!l(this._contentBoundingVolume))return Wt.INSIDE;if(this._visibilityPlaneMask===ys.MASK_INSIDE)return Wt.INSIDE;let t=e.cullingVolume,n=Nqe(this,e),i=this._tileset,o=i.clippingPlanes;if(l(o)&&o.enabled){let s=o.computeIntersectionWithBoundingVolume(n,i.clippingPlanesOriginMatrix);if(this._isClipped=s!==Wt.INSIDE,s===Wt.OUTSIDE)return Wt.OUTSIDE}let r=i.clippingPolygons;if(l(r)&&r.enabled){let s=r.computeIntersectionWithBoundingVolume(n);if(this._isClippedByPolygon=s!==Wt.OUTSIDE,s===Wt.INSIDE)return Wt.OUTSIDE}return t.computeVisibility(n)};Zo.prototype.distanceToTile=function(e){return cj(this,e).distanceToCamera(e)};var Fqe=new d;Zo.prototype.distanceToTileCenter=function(e){let n=cj(this,e).boundingVolume,i=d.subtract(n.center,e.camera.positionWC,Fqe);return d.dot(e.camera.directionWC,i)};Zo.prototype.insideViewerRequestVolume=function(e){let t=this._viewerRequestVolume;return!l(t)||t.distanceToCamera(e)===0};var Ice=new $,Pce=new d,Bqe=new $,lj=new d,Rce=new se,Oce=new wn,aj=new F;function kqe(e,t,n){let i=d.fromElements(e[0],e[1],e[2],lj),o=$.fromArray(e,3,Bqe);i=F.multiplyByPoint(t,i,i);let r=F.getMatrix3(t,Ice);return o=$.multiply(r,o,o),l(n)?(n.update(i,o),n):new Pf(i,o)}function Vqe(e,t,n,i){let o=se.unpack(e,0,Rce),r=e[4],s=e[5],a=wn.fromRectangle(o,r,s,ee.WGS84,Oce),c=a.center,u=a.halfAxes;t=F.multiplyTransformation(t,F.inverseTransformation(n,aj),aj),c=F.multiplyByPoint(t,c,c);let f=F.getMatrix3(t,Ice);return u=$.multiply(f,u,u),l(i)&&i instanceof Pf?(i.update(c,u),i):new Pf(c,u)}function Uqe(e,t,n,i){if(!F.equalsEpsilon(t,n,P.EPSILON8))return Vqe(e,t,n,i);let o=se.unpack(e,0,Rce);return l(i)?(i.rectangle=se.clone(o,i.rectangle),i.minimumHeight=e[4],i.maximumHeight=e[5],i.computeBoundingVolumes(ee.WGS84),i):new Md({rectangle:o,minimumHeight:e[4],maximumHeight:e[5]})}function zqe(e,t,n){let i=d.fromElements(e[0],e[1],e[2],lj),o=e[3];i=F.multiplyByPoint(t,i,i);let r=F.getScale(t,Pce),s=d.maximumComponent(r);return o*=s,l(n)?(n.update(i,o),n):new K_(i,o)}Zo.prototype.createBoundingVolume=function(e,t,n){let i=this.metadata,o;if(l(i)&&(o=mC.parseBoundingVolumeSemantic("TILE",i)),l(o)&&(e=o),!l(e))throw new re("boundingVolume must be defined");if(ri(e,"3DTILES_bounding_volume_S2"))return new BB(e.extensions["3DTILES_bounding_volume_S2"]);let{box:r,region:s,sphere:a}=e;if(l(r)){let c=kqe(r,t,n);return this._verticalExaggeration!==1&&Ece(c,this._verticalExaggeration,this._verticalExaggerationRelativeHeight),c}if(l(s)){let c=Uqe(s,t,this._initialTransform,n);return this._verticalExaggeration===1||(c instanceof Pf?Ece(c,this._verticalExaggeration,this._verticalExaggerationRelativeHeight):(c.minimumHeight=Dr.getHeight(c.minimumHeight,this._verticalExaggeration,this._verticalExaggerationRelativeHeight),c.maximumHeight=Dr.getHeight(c.maximumHeight,this._verticalExaggeration,this._verticalExaggerationRelativeHeight),c.computeBoundingVolumes(ee.WGS84))),c}if(l(a)){let c=zqe(a,t,n);if(this._verticalExaggeration!==1){let u=Dr.getPosition(c.center,ee.WGS84,this._verticalExaggeration,this._verticalExaggerationRelativeHeight,lj),f=c.radius*this._verticalExaggeration;c.update(u,f)}return c}throw new re("boundingVolume must contain a sphere, region, or box")};var Hqe=d.unpackArray(new Array(8*3).fill(0));function Ece(e,t,n){let i=e.boundingVolume.computeCorners(Hqe).map(r=>Dr.getPosition(r,ee.WGS84,t,n,r)),o=wn.fromPoints(i,Oce);e.update(o.center,o.halfAxes)}Zo.prototype.updateTransform=function(e,t){e=y(e,F.IDENTITY);let n=F.multiplyTransformation(e,this.transform,aj),i=!F.equals(n,this.computedTransform),o=l(t)&&(this._verticalExaggeration!==t.verticalExaggeration||this._verticalExaggerationRelativeHeight!==t.verticalExaggerationRelativeHeight);if(!i&&!o)return;i&&F.clone(n,this.computedTransform),o&&(this._verticalExaggeration=t.verticalExaggeration,this._verticalExaggerationRelativeHeight=t.verticalExaggerationRelativeHeight);let r=this._header,s=this._contentHeader;this._boundingVolume=this.createBoundingVolume(r.boundingVolume,this.computedTransform,this._boundingVolume),l(this._contentBoundingVolume)&&(this._contentBoundingVolume=this.createBoundingVolume(s.boundingVolume,this.computedTransform,this._contentBoundingVolume)),l(this._viewerRequestVolume)&&(this._viewerRequestVolume=this.createBoundingVolume(r.viewerRequestVolume,this.computedTransform,this._viewerRequestVolume)),this.updateGeometricErrorScale(),this._debugBoundingVolume=this._debugBoundingVolume&&this._debugBoundingVolume.destroy(),this._debugContentBoundingVolume=this._debugContentBoundingVolume&&this._debugContentBoundingVolume.destroy(),this._debugViewerRequestVolume=this._debugViewerRequestVolume&&this._debugViewerRequestVolume.destroy()};Zo.prototype.updateGeometricErrorScale=function(){let e=F.getScale(this.computedTransform,Pce),t=d.maximumComponent(e);if(this.geometricError=this._geometricError*t,!l(this.parent)){let n=this._tileset;n._scaledGeometricError=n._geometricError*t}};function Gqe(e,t,n,i){if(!i.isRender)return;let o=l(e._contentHeader)&&l(e._contentHeader.boundingVolume),r=t.debugShowBoundingVolume||t.debugShowContentBoundingVolume&&!o;if(r){let c;e._finalResolution?e.hasRenderableContent?c=z.WHITE:c=z.DARKGRAY:c=z.YELLOW,l(e._debugBoundingVolume)||(e._debugBoundingVolume=e._boundingVolume.createDebugVolume(c)),e._debugBoundingVolume.update(n);let u=e._debugBoundingVolume.getGeometryInstanceAttributes("outline");u.color=Gt.toValue(c,u.color)}else!r&&l(e._debugBoundingVolume)&&(e._debugBoundingVolume=e._debugBoundingVolume.destroy());t.debugShowContentBoundingVolume&&o?(l(e._debugContentBoundingVolume)||(e._debugContentBoundingVolume=e._contentBoundingVolume.createDebugVolume(z.BLUE)),e._debugContentBoundingVolume.update(n)):!t.debugShowContentBoundingVolume&&l(e._debugContentBoundingVolume)&&(e._debugContentBoundingVolume=e._debugContentBoundingVolume.destroy()),t.debugShowViewerRequestVolume&&l(e._viewerRequestVolume)?(l(e._debugViewerRequestVolume)||(e._debugViewerRequestVolume=e._viewerRequestVolume.createDebugVolume(z.YELLOW)),e._debugViewerRequestVolume.update(n)):!t.debugShowViewerRequestVolume&&l(e._debugViewerRequestVolume)&&(e._debugViewerRequestVolume=e._debugViewerRequestVolume.destroy());let s=t.debugColorizeTiles&&!e._debugColorizeTiles||l(t._heatmap.tilePropertyName),a=!t.debugColorizeTiles&&e._debugColorizeTiles;s?(t._heatmap.colorize(e,n),e._debugColorizeTiles=!0,e.color=e._debugColor):a&&(e._debugColorizeTiles=!1,e.color=z.WHITE),e._colorDirty&&(e._colorDirty=!1,e._content.applyDebugSettings(!0,e._color)),a&&t.makeStyleDirty()}function Wqe(e,t,n){let i=e._expiredContent;if(!e.hasMultipleContents&&l(i)){if(!e.contentReady){try{i.update(t,n)}catch{}return}e._expiredContent.destroy(),e._expiredContent=void 0}if(l(e.content))try{e.content.update(t,n)}catch(o){throw e._contentState=Ko.FAILED,o}}function jqe(e,t){let n=t.clippingPlanes,i=0;l(n)&&e._isClipped&&n.enabled&&(i=n.clippingPlanesState),i!==e._clippingPlanesState&&(e._clippingPlanesState=i,e.clippingPlanesDirty=!0)}function qqe(e,t){let n=t.clippingPolygons,i=0;l(n)&&e._isClippedByPolygon&&n.enabled&&(i=n.clippingPolygonsState),i!==e._clippingPolygonsState&&(e._clippingPolygonsState=i,e.clippingPolygonsDirty=!0)}Zo.prototype.update=function(e,t,n){let{commandList:i}=t,o=i.length;jqe(this,e),qqe(this,e),Gqe(this,e,t,n),Wqe(this,e,t);let r=i.length;this._commandsLength=r-o;for(let s=o;s<r;++s){let a=i[s],c=a.pass===we.TRANSLUCENT;a.depthForTranslucentClassification=c}this.clippingPlanesDirty=!1,this.clippingPolygonsDirty=!1};var Sce=[];Zo.prototype.process=function(e,t){!this.contentExpired&&!this.contentReady&&this._content.ready&&(Iqe(this),this._selectedFrame=0,this.lastStyleTime=0,Z.now(this._loadTimestamp),this._contentState=Ko.READY,!this.hasTilesetContent&&!this.hasImplicitContent&&(e._statistics.incrementLoadCounts(this.content),++e._statistics.numberOfTilesWithContentReady,++e._statistics.numberOfLoadedTilesTotal,e._cache.add(this)));let n=t.commandList;t.commandList=Sce;try{this._content.update(e,t)}catch(i){throw this._contentState=Ko.FAILED,i}Sce.length=0,t.commandList=n};function vce(e,t,n){let i=e*Math.pow(10,t);return parseInt(i)*Math.pow(10,n)}function UB(e,t,n){return Math.max(P.normalize(e,t,n)-P.EPSILON7,0)}Zo.prototype.updatePriority=function(){let e=this.tileset,t=e.preferLeaves,n=e._minimumPriority,i=e._maximumPriority,o=4,r=1,s=0,a=o,c=s+a,u=o,f=c+u,h=r,p=Math.pow(10,f),_=f+h,m=r,x=Math.pow(10,_),b=_+m,T=Math.pow(10,b),C=UB(this._depth,n.depth,i.depth);C=t?1-C:C;let S=!e.isSkippingLevelOfDetail&&this.refine===Yo.REPLACE?UB(this._priorityHolder._distanceToCamera,n.distance,i.distance):UB(this._priorityReverseScreenSpaceError,n.reverseScreenSpaceError,i.reverseScreenSpaceError),v=vce(S,a,s),D=this._priorityProgressiveResolution?0:p,O=UB(this._priorityHolder._foveatedFactor,n.foveatedFactor,i.foveatedFactor),R=vce(O,u,c),M=this.priorityDeferred?x:0,L=e._pass===Uo.PRELOAD_FLIGHT?0:T;this._priority=C+v+D+R+M+L};Zo.prototype.isDestroyed=function(){return!1};Zo.prototype.destroy=function(){return this._content=this._content&&this._content.destroy(),this._expiredContent=this._expiredContent&&!this._expiredContent.isDestroyed()&&this._expiredContent.destroy(),this._debugBoundingVolume=this._debugBoundingVolume&&this._debugBoundingVolume.destroy(),this._debugContentBoundingVolume=this._debugContentBoundingVolume&&this._debugContentBoundingVolume.destroy(),this._debugViewerRequestVolume=this._debugViewerRequestVolume&&this._debugViewerRequestVolume.destroy(),ue(this)};var Nd=Zo;function jp(e){e=y(e,y.EMPTY_OBJECT);let t=e.id,n=e.group,i=e.class,o=l(n.properties)?n.properties:{};this._class=i,this._properties=o,this._id=t,this._extras=n.extras,this._extensions=n.extensions}Object.defineProperties(jp.prototype,{class:{get:function(){return this._class}},id:{get:function(){return this._id}},extras:{get:function(){return this._extras}},extensions:{get:function(){return this._extensions}}});jp.prototype.hasProperty=function(e){return Fn.hasProperty(e,this._properties,this._class)};jp.prototype.hasPropertyBySemantic=function(e){return Fn.hasPropertyBySemantic(e,this._properties,this._class)};jp.prototype.getPropertyIds=function(e){return Fn.getPropertyIds(this._properties,this._class,e)};jp.prototype.getProperty=function(e){return Fn.getProperty(e,this._properties,this._class)};jp.prototype.setProperty=function(e,t){return Fn.setProperty(e,t,this._properties,this._class)};jp.prototype.getPropertyBySemantic=function(e){return Fn.getPropertyBySemantic(e,this._properties,this._class)};jp.prototype.setPropertyBySemantic=function(e,t){return Fn.setPropertyBySemantic(e,t,this._properties,this._class)};var Zw=jp;function qp(e){e=y(e,y.EMPTY_OBJECT);let t=e.tileset,n=e.class,i=l(t.properties)?t.properties:{};this._class=n,this._properties=i,this._extras=t.extras,this._extensions=t.extensions}Object.defineProperties(qp.prototype,{class:{get:function(){return this._class}},extras:{get:function(){return this._extras}},extensions:{get:function(){return this._extensions}}});qp.prototype.hasProperty=function(e){return Fn.hasProperty(e,this._properties,this._class)};qp.prototype.hasPropertyBySemantic=function(e){return Fn.hasPropertyBySemantic(e,this._properties,this._class)};qp.prototype.getPropertyIds=function(e){return Fn.getPropertyIds(this._properties,this._class,e)};qp.prototype.getProperty=function(e){return Fn.getProperty(e,this._properties,this._class)};qp.prototype.setProperty=function(e,t){return Fn.setProperty(e,t,this._properties,this._class)};qp.prototype.getPropertyBySemantic=function(e){return Fn.getPropertyBySemantic(e,this._properties,this._class)};qp.prototype.setPropertyBySemantic=function(e,t){return Fn.setPropertyBySemantic(e,t,this._properties,this._class)};var zB=qp;function Mce(e){e=y(e,y.EMPTY_OBJECT);let t=e.metadataJson,n=e.schema,i=y(t.metadata,t.tileset),o;l(i)&&(o=new zB({tileset:i,class:n.classes[i.class]}));let r=[],s=[],a=t.groups;if(Array.isArray(a)){let c=a.length;for(let u=0;u<c;u++){let f=a[u];s.push(new Zw({group:f,class:n.classes[f.class]}))}}else if(l(a)){r=Object.keys(a).sort();let c=r.length;for(let u=0;u<c;u++){let f=r[u];if(a.hasOwnProperty(f)){let h=a[f];s.push(new Zw({id:f,group:a[f],class:n.classes[h.class]}))}}}this._schema=n,this._groups=s,this._groupIds=r,this._tileset=o,this._statistics=t.statistics,this._extras=t.extras,this._extensions=t.extensions}Object.defineProperties(Mce.prototype,{schema:{get:function(){return this._schema}},groups:{get:function(){return this._groups}},groupIds:{get:function(){return this._groupIds}},tileset:{get:function(){return this._tileset}},statistics:{get:function(){return this._statistics}},extras:{get:function(){return this._extras}},extensions:{get:function(){return this._extensions}}});var aA=Mce;var Lce={},Yqe=new d;Lce.checkChildrenWithinParent=function(e){let t=e.children,n=t.length,i=e.boundingVolume;if(i instanceof Pf||i instanceof Md){let o=i._orientedBoundingBox;e._optimChildrenWithinParent=Od.USE_OPTIMIZATION;for(let r=0;r<n;++r){let a=t[r].boundingVolume;if(!(a instanceof Pf||a instanceof Md)){e._optimChildrenWithinParent=Od.SKIP_OPTIMIZATION;break}let c=a._orientedBoundingBox,u=d.subtract(c.center,o.center,Yqe),f=d.magnitude(u);d.divideByScalar(u,f,u);let h=Math.abs(o.halfAxes[0]*u.x)+Math.abs(o.halfAxes[1]*u.y)+Math.abs(o.halfAxes[2]*u.z)+Math.abs(o.halfAxes[3]*u.x)+Math.abs(o.halfAxes[4]*u.y)+Math.abs(o.halfAxes[5]*u.z)+Math.abs(o.halfAxes[6]*u.x)+Math.abs(o.halfAxes[7]*u.y)+Math.abs(o.halfAxes[8]*u.z),p=Math.abs(c.halfAxes[0]*u.x)+Math.abs(c.halfAxes[1]*u.y)+Math.abs(c.halfAxes[2]*u.z)+Math.abs(c.halfAxes[3]*u.x)+Math.abs(c.halfAxes[4]*u.y)+Math.abs(c.halfAxes[5]*u.z)+Math.abs(c.halfAxes[6]*u.x)+Math.abs(c.halfAxes[7]*u.y)+Math.abs(c.halfAxes[8]*u.z);if(h<=p+f){e._optimChildrenWithinParent=Od.SKIP_OPTIMIZATION;break}}}return e._optimChildrenWithinParent===Od.USE_OPTIMIZATION};var HB=Lce;function $w(){this.head=void 0,this.tail=void 0,this._length=0}Object.defineProperties($w.prototype,{length:{get:function(){return this._length}}});function Xqe(e,t,n){this.item=e,this.previous=t,this.next=n}$w.prototype.add=function(e){let t=new Xqe(e,this.tail,void 0);return l(this.tail)?(this.tail.next=t,this.tail=t):(this.head=t,this.tail=t),++this._length,t};function Nce(e,t){l(t.previous)&&l(t.next)?(t.previous.next=t.next,t.next.previous=t.previous):l(t.previous)?(t.previous.next=void 0,e.tail=t.previous):l(t.next)?(t.next.previous=void 0,e.head=t.next):(e.head=void 0,e.tail=void 0),t.next=void 0,t.previous=void 0}$w.prototype.remove=function(e){l(e)&&(Nce(this,e),--this._length)};$w.prototype.splice=function(e,t){if(e===t)return;Nce(this,t);let n=e.next;e.next=t,this.tail===e?this.tail=t:n.previous=t,t.next=n,t.previous=e};var GB=$w;function Lx(){this._list=new GB,this._sentinel=this._list.add(),this._trimTiles=!1}Lx.prototype.reset=function(){this._list.splice(this._list.tail,this._sentinel)};Lx.prototype.touch=function(e){let t=e.cacheNode;l(t)&&this._list.splice(this._sentinel,t)};Lx.prototype.add=function(e){l(e.cacheNode)||(e.cacheNode=this._list.add(e))};Lx.prototype.unloadTile=function(e,t,n){let i=t.cacheNode;l(i)&&(this._list.remove(i),t.cacheNode=void 0,n(e,t))};Lx.prototype.unloadTiles=function(e,t){let n=this._trimTiles;this._trimTiles=!1;let i=this._list,o=this._sentinel,r=i.head;for(;r!==o&&(e.totalMemoryUsageInBytes>e.cacheBytes||n);){let s=r.item;r=r.next,this.unloadTile(e,s,t)}};Lx.prototype.trim=function(){this._trimTiles=!0};var WB=Lx;function jB(e){this.tilePropertyName=e,this._minimum=Number.MAX_VALUE,this._maximum=-Number.MAX_VALUE,this._previousMinimum=Number.MAX_VALUE,this._previousMaximum=-Number.MAX_VALUE,this._referenceMinimum={},this._referenceMaximum={}}function fj(e,t){let n;return t==="_loadTimestamp"?n=Z.toDate(e).getTime():n=e,n}jB.prototype.setReferenceMinimumMaximum=function(e,t,n){this._referenceMinimum[n]=fj(e,n),this._referenceMaximum[n]=fj(t,n)};function Kqe(e,t){let n=e.tilePropertyName;if(l(n)){let i=fj(t[n],n);return l(i)?(e._maximum=Math.max(i,e._maximum),e._minimum=Math.min(i,e._minimum),i):(e.tilePropertyName=void 0,i)}}var uj=[new z(.1,.1,.1,1),new z(.153,.278,.878,1),new z(.827,.231,.49,1),new z(.827,.188,.22,1),new z(1,.592,.259,1),new z(1,.843,0,1)];jB.prototype.colorize=function(e,t){let n=this.tilePropertyName;if(!l(n)||!e.contentAvailable||e._selectedFrame!==t.frameNumber)return;let i=Kqe(this,e),o=this._previousMinimum,r=this._previousMaximum;if(o===Number.MAX_VALUE||r===-Number.MAX_VALUE)return;let s=r-o+P.EPSILON7,c=P.clamp(i-o,0,s)/s,u=uj.length-1,f=c*u,h=Math.floor(f),p=Math.ceil(f),_=f-h,m=uj[h],x=uj[p],b=z.clone(z.WHITE);b.red=P.lerp(m.red,x.red,_),b.green=P.lerp(m.green,x.green,_),b.blue=P.lerp(m.blue,x.blue,_),e._debugColor=b};jB.prototype.resetMinimumMaximum=function(){let e=this.tilePropertyName;if(l(e)){let t=this._referenceMinimum[e],n=this._referenceMaximum[e],i=l(t)&&l(n);this._previousMinimum=i?t:this._minimum,this._previousMaximum=i?n:this._maximum,this._minimum=Number.MAX_VALUE,this._maximum=-Number.MAX_VALUE}};var qB=jB;function cA(){this.selected=0,this.visited=0,this.numberOfCommands=0,this.numberOfAttemptedRequests=0,this.numberOfPendingRequests=0,this.numberOfTilesProcessing=0,this.numberOfTilesWithContentReady=0,this.numberOfTilesTotal=0,this.numberOfLoadedTilesTotal=0,this.numberOfFeaturesSelected=0,this.numberOfFeaturesLoaded=0,this.numberOfPointsSelected=0,this.numberOfPointsLoaded=0,this.numberOfTrianglesSelected=0,this.numberOfTilesStyled=0,this.numberOfFeaturesStyled=0,this.numberOfTilesCulledWithChildrenUnion=0,this.geometryByteLength=0,this.texturesByteLength=0,this.texturesReferenceCounterById={},this.batchTableByteLength=0}cA.prototype.clear=function(){this.selected=0,this.visited=0,this.numberOfCommands=0,this.numberOfAttemptedRequests=0,this.numberOfFeaturesSelected=0,this.numberOfPointsSelected=0,this.numberOfTrianglesSelected=0,this.numberOfTilesStyled=0,this.numberOfFeaturesStyled=0,this.numberOfTilesCulledWithChildrenUnion=0};cA.prototype.incrementSelectionCounts=function(e){this.numberOfFeaturesSelected+=e.featuresLength,this.numberOfPointsSelected+=e.pointsLength,this.numberOfTrianglesSelected+=e.trianglesLength;let t=e.innerContents;if(l(t)){let n=t.length;for(let i=0;i<n;++i)this.incrementSelectionCounts(t[i])}};cA.prototype.incrementLoadCounts=function(e){if(this.numberOfFeaturesLoaded+=e.featuresLength,this.numberOfPointsLoaded+=e.pointsLength,this.geometryByteLength+=e.geometryByteLength,this.batchTableByteLength+=e.batchTableByteLength,!(e instanceof _f))this.texturesByteLength+=e.texturesByteLength;else{let n=e.getTextureIds();for(let i of n){let o=this.texturesReferenceCounterById[i]??0;if(o===0){let r=e.getTextureByteLengthById(i);this.texturesByteLength+=r}this.texturesReferenceCounterById[i]=o+1}}let t=e.innerContents;if(l(t)){let n=t.length;for(let i=0;i<n;++i)this.incrementLoadCounts(t[i])}};cA.prototype.decrementLoadCounts=function(e){if(this.numberOfFeaturesLoaded-=e.featuresLength,this.numberOfPointsLoaded-=e.pointsLength,this.geometryByteLength-=e.geometryByteLength,this.batchTableByteLength-=e.batchTableByteLength,!(e instanceof _f))this.texturesByteLength-=e.texturesByteLength;else{let n=e.getTextureIds();for(let i of n){let o=this.texturesReferenceCounterById[i];if(o===1){delete this.texturesReferenceCounterById[i];let r=e.getTextureByteLengthById(i);this.texturesByteLength-=r}else this.texturesReferenceCounterById[i]=o-1}}let t=e.innerContents;if(l(t)){let n=t.length;for(let i=0;i<n;++i)this.decrementLoadCounts(t[i])}};cA.clone=function(e,t){t.selected=e.selected,t.visited=e.visited,t.numberOfCommands=e.numberOfCommands,t.selected=e.selected,t.numberOfAttemptedRequests=e.numberOfAttemptedRequests,t.numberOfPendingRequests=e.numberOfPendingRequests,t.numberOfTilesProcessing=e.numberOfTilesProcessing,t.numberOfTilesWithContentReady=e.numberOfTilesWithContentReady,t.numberOfTilesTotal=e.numberOfTilesTotal,t.numberOfFeaturesSelected=e.numberOfFeaturesSelected,t.numberOfFeaturesLoaded=e.numberOfFeaturesLoaded,t.numberOfPointsSelected=e.numberOfPointsSelected,t.numberOfPointsLoaded=e.numberOfPointsLoaded,t.numberOfTrianglesSelected=e.numberOfTrianglesSelected,t.numberOfTilesStyled=e.numberOfTilesStyled,t.numberOfFeaturesStyled=e.numberOfFeaturesStyled,t.numberOfTilesCulledWithChildrenUnion=e.numberOfTilesCulledWithChildrenUnion,t.geometryByteLength=e.geometryByteLength,t.texturesByteLength=e.texturesByteLength,t.texturesReferenceCounterById={...e.texturesReferenceCounterById},t.batchTableByteLength=e.batchTableByteLength};var $_=cA;function Qw(){this._style=void 0,this._styleDirty=!1,this._lastStyleTime=0}Object.defineProperties(Qw.prototype,{style:{get:function(){return this._style},set:function(e){e!==this._style&&(this._style=e,this._styleDirty=!0)}}});Qw.prototype.makeDirty=function(){this._styleDirty=!0};Qw.prototype.resetDirty=function(){this._styleDirty=!1};Qw.prototype.applyStyle=function(e){if(!l(e.root)||l(this._style)&&!this._style._ready)return;let t=this._styleDirty;t&&++this._lastStyleTime;let n=this._lastStyleTime,i=e._statistics,o=t?e._selectedTiles:e._selectedTilesToStyle,r=o.length;for(let s=0;s<r;++s){let a=o[s];if(a.lastStyleTime!==n){let c=a.content;a.lastStyleTime=n,c.applyStyle(this._style),i.numberOfFeaturesStyled+=c.featuresLength,++i.numberOfTilesStyled}}};var YB=Qw;function Zqe(e,t,n){let i=ri(t,"3DTILES_implicit_tiling")?t.extensions["3DTILES_implicit_tiling"]:t.implicitTiling;this.baseResource=e,this.geometricError=t.geometricError,this.metadataSchema=n;let o=t.boundingVolume;if(!l(o.box)&&!l(o.region)&&!ri(o,"3DTILES_bounding_volume_S2")&&!ri(o,"3DTILES_bounding_volume_cylinder"))throw new re("Only box, region, 3DTILES_bounding_volume_S2, and 3DTILES_bounding_volume_cylinder are supported for implicit tiling");this.boundingVolume=o,this.refine=t.refine,this.subtreeUriTemplate=new Se({url:i.subtrees.uri}),this.contentUriTemplates=[],this.contentHeaders=[];let r=$qe(t);for(let s=0;s<r.length;s++){let a=r[s];this.contentHeaders.push(Ge(a,!0));let c=new Se({url:a.uri});this.contentUriTemplates.push(c)}this.contentCount=this.contentHeaders.length,this.tileHeader=Qqe(t),this.subdivisionScheme=os[i.subdivisionScheme],this.branchingFactor=os.getBranchingFactor(this.subdivisionScheme),this.subtreeLevels=i.subtreeLevels,l(i.availableLevels)?this.availableLevels=i.availableLevels:this.availableLevels=i.maximumLevel+1}function $qe(e){if(ri(e,"3DTILES_multiple_contents")){let t=e.extensions["3DTILES_multiple_contents"];return l(t.contents)?t.contents:t.content}return l(e.contents)?e.contents:l(e.content)?[e.content]:[]}function Qqe(e){let t=Ge(e,!0);return l(t.extensions)&&(delete t.extensions["3DTILES_implicit_tiling"],delete t.extensions["3DTILES_multiple_contents"],Object.keys(t.extensions).length===0&&delete t.extensions),delete t.implicitTiling,delete t.contents,delete t.content,t}var lA=Zqe;var Jw={};function Fce(e){return e=(e^e<<8)&16711935,e=(e^e<<4)&252645135,e=(e^e<<2)&858993459,e=(e^e<<1)&1431655765,e}function dj(e){return e=(e^e<<16)&50331903,e=(e^e<<8)&50393103,e=(e^e<<4)&51130563,e=(e^e<<2)&153391689,e}function Bce(e){return e&=1431655765,e=(e^e>>1)&858993459,e=(e^e>>2)&252645135,e=(e^e>>4)&16711935,e=(e^e>>8)&65535,e}function hj(e){return e&=153391689,e=(e^e>>2)&51130563,e=(e^e>>4)&50393103,e=(e^e>>8)&4278190335,e=(e^e>>16)&1023,e}Jw.encode2D=function(e,t){return(Fce(e)|Fce(t)<<1)>>>0};Jw.decode2D=function(e,t){return l(t)||(t=new Array(2)),t[0]=Bce(e),t[1]=Bce(e>>1),t};Jw.encode3D=function(e,t,n){return dj(e)|dj(t)<<1|dj(n)<<2};Jw.decode3D=function(e,t){return l(t)||(t=new Array(3)),t[0]=hj(e),t[1]=hj(e>>1),t[2]=hj(e>>2),t};var Nx=Jw;function zo(e){this.subdivisionScheme=e.subdivisionScheme,this.subtreeLevels=e.subtreeLevels,this.level=e.level,this.x=e.x,this.y=e.y,this.z=void 0,e.subdivisionScheme===os.OCTREE&&(this.z=e.z)}Object.defineProperties(zo.prototype,{childIndex:{get:function(){let e=0;return e|=this.x&1,e|=(this.y&1)<<1,this.subdivisionScheme===os.OCTREE&&(e|=(this.z&1)<<2),e}},mortonIndex:{get:function(){return this.subdivisionScheme===os.OCTREE?Nx.encode3D(this.x,this.y,this.z):Nx.encode2D(this.x,this.y)}},tileIndex:{get:function(){let e=this.subdivisionScheme===os.OCTREE?((1<<3*this.level)-1)/7:((1<<2*this.level)-1)/3,t=this.mortonIndex;return e+t}}});zo.prototype.getDescendantCoordinates=function(e){let t=this.level+e.level,n=(this.x<<e.level)+e.x,i=(this.y<<e.level)+e.y;if(this.subdivisionScheme===os.OCTREE){let o=(this.z<<e.level)+e.z;return new zo({subdivisionScheme:this.subdivisionScheme,subtreeLevels:this.subtreeLevels,level:t,x:n,y:i,z:o})}return new zo({subdivisionScheme:this.subdivisionScheme,subtreeLevels:this.subtreeLevels,level:t,x:n,y:i})};zo.prototype.getAncestorCoordinates=function(e){let t=1<<e,n=this.level-e,i=Math.floor(this.x/t),o=Math.floor(this.y/t);if(this.subdivisionScheme===os.OCTREE){let r=Math.floor(this.z/t);return new zo({subdivisionScheme:this.subdivisionScheme,subtreeLevels:this.subtreeLevels,level:n,x:i,y:o,z:r})}return new zo({subdivisionScheme:this.subdivisionScheme,subtreeLevels:this.subtreeLevels,level:n,x:i,y:o})};zo.prototype.getOffsetCoordinates=function(e){let t=e.level-this.level,n=1<<t,i=e.x%n,o=e.y%n;if(this.subdivisionScheme===os.OCTREE){let r=e.z%n;return new zo({subdivisionScheme:this.subdivisionScheme,subtreeLevels:this.subtreeLevels,level:t,x:i,y:o,z:r})}return new zo({subdivisionScheme:this.subdivisionScheme,subtreeLevels:this.subtreeLevels,level:t,x:i,y:o})};zo.prototype.getChildCoordinates=function(e){let t=this.level+1,n=2*this.x+e%2,i=2*this.y+Math.floor(e/2)%2;if(this.subdivisionScheme===os.OCTREE){let o=2*this.z+Math.floor(e/4)%2;return new zo({subdivisionScheme:this.subdivisionScheme,subtreeLevels:this.subtreeLevels,level:t,x:n,y:i,z:o})}return new zo({subdivisionScheme:this.subdivisionScheme,subtreeLevels:this.subtreeLevels,level:t,x:n,y:i})};zo.prototype.getSubtreeCoordinates=function(){return this.getAncestorCoordinates(this.level%this.subtreeLevels)};zo.prototype.getParentSubtreeCoordinates=function(){return this.getAncestorCoordinates(this.level%this.subtreeLevels+this.subtreeLevels)};zo.prototype.isAncestor=function(e){let t=e.level-this.level;if(t<=0)return!1;let n=e.x>>t,i=e.y>>t,o=this.x===n,r=this.y===i;if(this.subdivisionScheme===os.OCTREE){let s=e.z>>t,a=this.z===s;return o&&r&&a}return o&&r};zo.prototype.isEqual=function(e){return this.subdivisionScheme===e.subdivisionScheme&&this.subtreeLevels===e.subtreeLevels&&this.level===e.level&&this.x===e.x&&this.y===e.y&&(this.subdivisionScheme===os.OCTREE?this.z===e.z:!0)};zo.prototype.isImplicitTilesetRoot=function(){return this.level===0};zo.prototype.isSubtreeRoot=function(){return this.level%this.subtreeLevels===0};zo.prototype.isBottomOfSubtree=function(){return this.level%this.subtreeLevels===this.subtreeLevels-1};zo.prototype.getTemplateValues=function(){let e={level:this.level,x:this.x,y:this.y};return this.subdivisionScheme===os.OCTREE&&(e.z=this.z),e};var kce=[0,0,0];zo.fromMortonIndex=function(e,t,n,i){let o;return e===os.OCTREE?(o=Nx.decode3D(i,kce),new zo({subdivisionScheme:e,subtreeLevels:t,level:n,x:o[0],y:o[1],z:o[2]})):(o=Nx.decode2D(i,kce),new zo({subdivisionScheme:e,subtreeLevels:t,level:n,x:o[0],y:o[1]}))};zo.fromTileIndex=function(e,t,n){let i,o,r;return e===os.OCTREE?(i=Math.floor(P.log2(7*n+1)/3),o=((1<<3*i)-1)/7,r=n-o):(i=Math.floor(P.log2(3*n+1)/2),o=((1<<2*i)-1)/3,r=n-o),zo.fromMortonIndex(e,t,i,r)};var uA=zo;function Yp(){}Yp.selectTiles=function(e,t){he.throwInstantiationError()};Yp.sortChildrenByDistanceToCamera=function(e,t){return t._distanceToCamera===0&&e._distanceToCamera===0?t._centerZDepth-e._centerZDepth:t._distanceToCamera-e._distanceToCamera};Yp.canTraverse=function(e){return e.children.length===0?!1:e.hasTilesetContent||e.hasImplicitContent?!e.contentExpired:e._screenSpaceError>e.tileset.memoryAdjustedScreenSpaceError};Yp.selectTile=function(e,t){if(e.contentVisibility(t)===Wt.OUTSIDE)return;e._wasSelectedLastFrame=!0;let{content:n,tileset:i}=e;n.featurePropertiesDirty?(n.featurePropertiesDirty=!1,e.lastStyleTime=0,i._selectedTilesToStyle.push(e)):e._selectedFrame<t.frameNumber-1&&(i._selectedTilesToStyle.push(e),e._wasSelectedLastFrame=!1),e._selectedFrame=t.frameNumber,i._selectedTiles.push(e)};Yp.visitTile=function(e,t){++e.tileset._statistics.visited,e._visitedFrame=t.frameNumber};Yp.touchTile=function(e,t){e._touchedFrame!==t.frameNumber&&(e.tileset._cache.touch(e),e._touchedFrame=t.frameNumber)};Yp.loadTile=function(e,t){let{tileset:n}=e;if(e._requestedFrame===t.frameNumber||!e.hasUnloadedRenderableContent&&!e.contentExpired||!Jqe(e,t))return;let i=t.camera.timeSinceMoved<n.foveatedTimeDelay;e.priorityDeferred&&i||(e._requestedFrame=t.frameNumber,n._requestedTiles.push(e))};function Jqe(e,t){let{tileset:n}=e;if(!n._cullRequestsWhileMoving)return!0;let{positionWCDeltaMagnitude:i,positionWCDeltaMagnitudeLastFrame:o}=t.camera,r=i!==0?i:o,s=Math.max(e.boundingSphere.radius*2,1);return n.cullRequestsWhileMovingMultiplier*r/s<1}Yp.updateTile=function(e,t){Vce(e,t),e.updateExpiration(),e._wasMinPriorityChild=!1,e._priorityHolder=e,nYe(e),e._shouldSelect=!1,e._finalResolution=!0};function Vce(e,t){if(e.updateVisibility(t),!e.isVisible)return;let n=e.children.length>0;if((e.hasTilesetContent||e.hasImplicitContent)&&n){let r=e.children[0];Vce(r,t),e._visible=r._visible;return}if(eYe(e,t)){e._visible=!1;return}let i=e.refine===Yo.REPLACE,o=e._optimChildrenWithinParent===Od.USE_OPTIMIZATION;if(i&&o&&n&&!tYe(e,t)){++e.tileset._statistics.numberOfTilesCulledWithChildrenUnion,e._visible=!1;return}}function eYe(e,t){let{parent:n,tileset:i}=e;return!l(n)||n.hasTilesetContent||n.hasImplicitContent||n.refine!==Yo.ADD?!1:e.getScreenSpaceError(t,!0)<=i.memoryAdjustedScreenSpaceError}function tYe(e,t){let n=!1,i=e.children;for(let o=0;o<i.length;++o){let r=i[o];r.updateVisibility(t),n=n||r.isVisible}return n}function nYe(e){let t=e.tileset._minimumPriority,n=e.tileset._maximumPriority,i=e._priorityHolder;n.distance=Math.max(i._distanceToCamera,n.distance),t.distance=Math.min(i._distanceToCamera,t.distance),n.depth=Math.max(e._depth,n.depth),t.depth=Math.min(e._depth,t.depth),n.foveatedFactor=Math.max(i._foveatedFactor,n.foveatedFactor),t.foveatedFactor=Math.min(i._foveatedFactor,t.foveatedFactor),n.reverseScreenSpaceError=Math.max(e._priorityReverseScreenSpaceError,n.reverseScreenSpaceError),t.reverseScreenSpaceError=Math.min(e._priorityReverseScreenSpaceError,t.reverseScreenSpaceError)}var sa=Yp;function Uce(){}var eD={stack:new bl,stackMaximumLength:0};Uce.selectTiles=function(e,t){e._selectedTiles.length=0,e._requestedTiles.length=0,e.hasMixedContent=!1;let n=!0,i=e.root;if(i.updateVisibility(t),!i.isVisible)return n;let{touchTile:o,visitTile:r}=sa,s=eD.stack;for(s.push(i);s.length>0;){eD.stackMaximumLength=Math.max(eD.stackMaximumLength,s.length);let a=s.pop(),c=a.refine===Yo.ADD,u=a.refine===Yo.REPLACE,f=iYe(a);f&&oYe(a,s,t),(c||u&&!f)&&(rYe(e,a),o(a,t),sYe(a,t),a.hasRenderableContent&&!a.contentAvailable&&(n=!1)),r(a,t)}return eD.stack.trim(eD.stackMaximumLength),n};function iYe(e){return e.children.length===0?!1:e.hasTilesetContent||e.hasImplicitContent?!e.contentExpired:(e.hasEmptyContent,!0)}function oYe(e,t,n){let{children:i}=e;for(let o=0;o<i.length;++o){let r=i[o];r.updateVisibility(n),r.isVisible&&t.push(r)}}function rYe(e,t){(t.hasUnloadedRenderableContent||t.contentExpired)&&(t._priority=0,e._requestedTiles.push(t))}function sYe(e,t){e.contentAvailable&&e.contentVisibility(t)!==Wt.OUTSIDE&&e.tileset._selectedTiles.push(e)}var XB=Uce;function zce(){}var tD={stack:new bl,stackMaximumLength:0},nD={stack:new bl,stackMaximumLength:0};zce.selectTiles=function(e,t){if(e._requestedTiles.length=0,e.debugFreezeFrame)return;e._selectedTiles.length=0,e._selectedTilesToStyle.length=0,e._emptyTiles.length=0,e.hasMixedContent=!1;let n=e.root;if(sa.updateTile(n,t),!n.isVisible||n.getScreenSpaceError(t,!0)<=e.memoryAdjustedScreenSpaceError)return;cYe(n,t),tD.stack.trim(tD.stackMaximumLength),nD.stack.trim(nD.stackMaximumLength);let i=e._requestedTiles;for(let o=0;o<i.length;++o)i[o].updatePriority()};function mj(e,t){e.contentAvailable&&sa.selectTile(e,t)}function aYe(e,t,n){let i=e.refine===Yo.REPLACE,{tileset:o,children:r}=e,{updateTile:s,loadTile:a,touchTile:c}=sa;for(let m=0;m<r.length;++m)s(r[m],n);r.sort(sa.sortChildrenByDistanceToCamera);let u=i&&e.hasRenderableContent,f=!0,h=!1,p=-1,_=Number.MAX_VALUE;for(let 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h=!c._refines&&f;c.hasRenderableContent?c.refine===Yo.ADD?(mj(c,t),o(c,t)):c.refine===Yo.REPLACE&&(o(c,t),h&&mj(c,t)):(n._emptyTiles.push(c),o(c,t),h&&mj(c,t)),r(c,t),s(c,t)}}function lYe(e,t){let{canTraverse:n,updateTile:i,loadTile:o,touchTile:r}=sa,s=!0,a=nD.stack;for(a.push(e);a.length>0;){nD.stackMaximumLength=Math.max(nD.stackMaximumLength,a.length);let c=a.pop(),u=c.children,f=u.length,h=!c.hasRenderableContent&&n(c);if(!h&&!c.contentAvailable&&(s=!1),i(c,t),c.isVisible||(o(c,t),r(c,t)),h)for(let p=0;p<f;++p){let _=u[p];a.push(_)}}return e.hasEmptyContent||s}var KB=zce;function Hce(){}var iD={stack:new bl,stackMaximumLength:0},oD={stack:new bl,stackMaximumLength:0},Xp={stack:new bl,stackMaximumLength:0,ancestorStack:new bl,ancestorStackMaximumLength:0},uYe=2;Hce.selectTiles=function(e,t){if(e._requestedTiles.length=0,e.debugFreezeFrame)return;e._selectedTiles.length=0,e._selectedTilesToStyle.length=0,e._emptyTiles.length=0,e.hasMixedContent=!1;let n=e.root;if(sa.updateTile(n,t),!n.isVisible||n.getScreenSpaceError(t,!0)<=e.memoryAdjustedScreenSpaceError)return;gYe(n,t),_Ye(n,t),iD.stack.trim(iD.stackMaximumLength),oD.stack.trim(oD.stackMaximumLength),Xp.stack.trim(Xp.stackMaximumLength),Xp.ancestorStack.trim(Xp.ancestorStackMaximumLength);let i=e._requestedTiles;for(let o=0;o<i.length;++o)i[o].updatePriority()};function fYe(e,t){let{updateTile:n,touchTile:i,selectTile:o}=sa,r=oD.stack;for(r.push(e);r.length>0;){oD.stackMaximumLength=Math.max(oD.stackMaximumLength,r.length);let a=r.pop().children;for(let c=0;c<a.length;++c){let u=a[c];u.isVisible&&(u.contentAvailable?(n(u,t),i(u,t),o(u,t)):u._depth-e._depth<uYe&&r.push(u))}}}function ZB(e,t){let n=e.contentAvailable?e:e._ancestorWithContentAvailable;l(n)?n._shouldSelect=!0:fYe(e,t)}function dYe(e,t){e._ancestorWithContent=void 0,e._ancestorWithContentAvailable=void 0;let{parent:n}=e;if(!l(n))return;let i=!n.hasUnloadedRenderableContent||n._requestedFrame===t.frameNumber;e._ancestorWithContent=i?n:n._ancestorWithContent,e._ancestorWithContentAvailable=n.contentAvailable?n:n._ancestorWithContentAvailable}function hYe(e,t){let n=t._ancestorWithContent;return!e.immediatelyLoadDesiredLevelOfDetail&&(t._priorityProgressiveResolutionScreenSpaceErrorLeaf||l(n)&&t._screenSpaceError<n._screenSpaceError/e.skipScreenSpaceErrorFactor&&t._depth>n._depth+e.skipLevels)}function mYe(e,t,n){let{tileset:i,children:o}=e,{updateTile:r,loadTile:s,touchTile:a}=sa;for(let u=0;u<o.length;++u)r(o[u],n);o.sort(sa.sortChildrenByDistanceToCamera);let c=!1;for(let u=0;u<o.length;++u){let f=o[u];f.isVisible?(t.push(f),c=!0):i.loadSiblings&&(s(f,n),a(f,n))}return c}function pYe(e,t){let{tileset:n}=e;return n.immediatelyLoadDesiredLevelOfDetail?!1:l(e._ancestorWithContent)?e._screenSpaceError===0?e.parent._screenSpaceError>t:e._screenSpaceError>t:!0}function gYe(e,t){let{tileset:n}=e,i=n.immediatelyLoadDesiredLevelOfDetail?Number.MAX_VALUE:Math.max(n.baseScreenSpaceError,n.memoryAdjustedScreenSpaceError),{canTraverse:o,loadTile:r,visitTile:s,touchTile:a}=sa,c=iD.stack;for(c.push(e);c.length>0;){iD.stackMaximumLength=Math.max(iD.stackMaximumLength,c.length);let u=c.pop();dYe(u,t);let f=u.parent,h=!l(f)||f._refines;u._refines=o(u)?mYe(u,c,t)&&h:!1;let p=!u._refines&&h;u.hasRenderableContent?u.refine===Yo.ADD?(ZB(u,t),r(u,t)):u.refine===Yo.REPLACE&&(pYe(u,i)?(r(u,t),p&&ZB(u,t)):p?(ZB(u,t),r(u,t)):hYe(n,u)&&r(u,t)):(n._emptyTiles.push(u),r(u,t),p&&ZB(u,t)),s(u,t),a(u,t)}}function _Ye(e,t){let{selectTile:n,canTraverse:i}=sa,{stack:o,ancestorStack:r}=Xp,s;for(o.push(e);o.length>0||r.length>0;){if(Xp.stackMaximumLength=Math.max(Xp.stackMaximumLength,o.length),Xp.ancestorStackMaximumLength=Math.max(Xp.ancestorStackMaximumLength,r.length),r.length>0){let u=r.peek();if(u._stackLength===o.length){r.pop(),u!==s&&(u._finalResolution=!1),n(u,t);continue}}let a=o.pop();if(!l(a))continue;let c=i(a);if(a._shouldSelect)if(a.refine===Yo.ADD)n(a,t);else{if(a._selectionDepth=r.length,a._selectionDepth>0&&(a.tileset.hasMixedContent=!0),s=a,!c){n(a,t);continue}r.push(a),a._stackLength=o.length}if(c){let u=a.children;for(let f=0;f<u.length;++f){let h=u[f];h.isVisible&&o.push(h)}}}}var $B=Hce;function $o(e){e=y(e,y.EMPTY_OBJECT),this._url=void 0,this._basePath=void 0,this._root=void 0,this._resource=void 0,this._asset=void 0,this._properties=void 0,this._geometricError=void 0,this._scaledGeometricError=void 0,this._extensionsUsed=void 0,this._extensions=void 0,this._modelUpAxis=void 0,this._modelForwardAxis=void 0,this._cache=new WB,this._processingQueue=[],this._selectedTiles=[],this._emptyTiles=[],this._requestedTiles=[],this._selectedTilesToStyle=[],this._loadTimestamp=void 0,this._timeSinceLoad=0,this._updatedVisibilityFrame=0,this._updatedModelMatrixFrame=0,this._modelMatrixChanged=!1,this._previousModelMatrix=void 0,this._extras=void 0,this._credits=void 0,this._showCreditsOnScreen=y(e.showCreditsOnScreen,!1),this._cullWithChildrenBounds=y(e.cullWithChildrenBounds,!0),this._allTilesAdditive=!0,this._hasMixedContent=!1,this._stencilClearCommand=void 0,this._backfaceCommands=new bl,this._maximumScreenSpaceError=y(e.maximumScreenSpaceError,16),this._memoryAdjustedScreenSpaceError=this._maximumScreenSpaceError,this._cacheBytes=y(e.cacheBytes,512*1024*1024);let t=y(e.maximumCacheOverflowBytes,512*1024*1024);this._maximumCacheOverflowBytes=t,this._styleEngine=new YB,this._styleApplied=!1,this._modelMatrix=l(e.modelMatrix)?F.clone(e.modelMatrix):F.clone(F.IDENTITY),this._addHeightCallbacks=[],this._statistics=new $_,this._statisticsLast=new $_,this._statisticsPerPass=new Array(Uo.NUMBER_OF_PASSES);for(let o=0;o<Uo.NUMBER_OF_PASSES;++o)this._statisticsPerPass[o]=new $_;this._requestedTilesInFlight=[],this._maximumPriority={foveatedFactor:-Number.MAX_VALUE,depth:-Number.MAX_VALUE,distance:-Number.MAX_VALUE,reverseScreenSpaceError:-Number.MAX_VALUE},this._minimumPriority={foveatedFactor:Number.MAX_VALUE,depth:Number.MAX_VALUE,distance:Number.MAX_VALUE,reverseScreenSpaceError:Number.MAX_VALUE},this._heatmap=new qB(e.debugHeatmapTilePropertyName),this.cullRequestsWhileMoving=y(e.cullRequestsWhileMoving,!0),this._cullRequestsWhileMoving=!1,this.cullRequestsWhileMovingMultiplier=y(e.cullRequestsWhileMovingMultiplier,60),this.progressiveResolutionHeightFraction=P.clamp(y(e.progressiveResolutionHeightFraction,.3),0,.5),this.preferLeaves=y(e.preferLeaves,!1),this._tilesLoaded=!1,this._initialTilesLoaded=!1,this._tileDebugLabels=void 0,this._classificationType=e.classificationType,this._ellipsoid=y(e.ellipsoid,ee.WGS84),this._initialClippingPlanesOriginMatrix=F.IDENTITY,this._clippingPlanesOriginMatrix=void 0,this._clippingPlanesOriginMatrixDirty=!0,this._vectorClassificationOnly=y(e.vectorClassificationOnly,!1),this._vectorKeepDecodedPositions=y(e.vectorKeepDecodedPositions,!1),this.preloadWhenHidden=y(e.preloadWhenHidden,!1),this.preloadFlightDestinations=y(e.preloadFlightDestinations,!0),this._pass=void 0,this.dynamicScreenSpaceError=y(e.dynamicScreenSpaceError,!0),this.foveatedScreenSpaceError=y(e.foveatedScreenSpaceError,!0),this._foveatedConeSize=y(e.foveatedConeSize,.1),this._foveatedMinimumScreenSpaceErrorRelaxation=y(e.foveatedMinimumScreenSpaceErrorRelaxation,0),this.foveatedInterpolationCallback=y(e.foveatedInterpolationCallback,P.lerp),this.foveatedTimeDelay=y(e.foveatedTimeDelay,.2),this.dynamicScreenSpaceErrorDensity=y(e.dynamicScreenSpaceErrorDensity,2e-4),this.dynamicScreenSpaceErrorFactor=y(e.dynamicScreenSpaceErrorFactor,24),this.dynamicScreenSpaceErrorHeightFalloff=y(e.dynamicScreenSpaceErrorHeightFalloff,.25),this._dynamicScreenSpaceErrorComputedDensity=0,this.shadows=y(e.shadows,xn.ENABLED),this.show=y(e.show,!0),this.colorBlendMode=tu.HIGHLIGHT,this.colorBlendAmount=.5,this._pointCloudShading=new wp(e.pointCloudShading),this._pointCloudEyeDomeLighting=new R_,this.loadProgress=new pe,this.allTilesLoaded=new pe,this.initialTilesLoaded=new pe,this.tileLoad=new pe,this.tileUnload=new pe,this.tileFailed=new pe,this.tileVisible=new pe,this.skipLevelOfDetail=y(e.skipLevelOfDetail,!1),this._disableSkipLevelOfDetail=!1,this.baseScreenSpaceError=y(e.baseScreenSpaceError,1024),this.skipScreenSpaceErrorFactor=y(e.skipScreenSpaceErrorFactor,16),this.skipLevels=y(e.skipLevels,1),this.immediatelyLoadDesiredLevelOfDetail=y(e.immediatelyLoadDesiredLevelOfDetail,!1),this.loadSiblings=y(e.loadSiblings,!1),this._clippingPlanes=void 0,l(e.clippingPlanes)&&bs.setOwner(e.clippingPlanes,this,"_clippingPlanes"),this._clippingPolygons=void 0,l(e.clippingPolygons)&&Kh.setOwner(e.clippingPolygons,this,"_clippingPolygons"),l(e.imageBasedLighting)?(this._imageBasedLighting=e.imageBasedLighting,this._shouldDestroyImageBasedLighting=!1):(this._imageBasedLighting=new tC,this._shouldDestroyImageBasedLighting=!0),this._environmentMapManager=new v_(e.environmentMapOptions),this.lightColor=e.lightColor,this.backFaceCulling=y(e.backFaceCulling,!0),this._enableShowOutline=y(e.enableShowOutline,!0),this.showOutline=y(e.showOutline,!0),this.outlineColor=y(e.outlineColor,z.BLACK),this.splitDirection=y(e.splitDirection,Gr.NONE),this.enableCollision=y(e.enableCollision,!1),this._projectTo2D=y(e.projectTo2D,!1),this._enablePick=y(e.enablePick,!1),this.debugFreezeFrame=y(e.debugFreezeFrame,!1),this.debugColorizeTiles=y(e.debugColorizeTiles,!1),this._enableDebugWireframe=y(e.enableDebugWireframe,!1),this.debugWireframe=y(e.debugWireframe,!1),this.debugWireframe===!0&&this._enableDebugWireframe===!1&&yt("tileset-debug-wireframe-ignored","enableDebugWireframe must be set to true in the Cesium3DTileset constructor, otherwise debugWireframe will be 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i=="number"&&(i=`instanceFeatureId_${i}`),this._instanceFeatureIdLabel=i}Object.defineProperties($o.prototype,{isCesium3DTileset:{get:function(){return!0}},asset:{get:function(){return this._asset}},extensions:{get:function(){return this._extensions}},clippingPlanes:{get:function(){return this._clippingPlanes},set:function(e){bs.setOwner(e,this,"_clippingPlanes")}},clippingPolygons:{get:function(){return this._clippingPolygons},set:function(e){Kh.setOwner(e,this,"_clippingPolygons")}},properties:{get:function(){return this._properties}},tilesLoaded:{get:function(){return this._tilesLoaded}},resource:{get:function(){return this._resource}},basePath:{get:function(){return _s("Cesium3DTileset.basePath","Cesium3DTileset.basePath has been deprecated. All tiles are relative to the url of the tileset JSON file that contains them. 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this._imageBasedLighting},set:function(e){e!==this._imageBasedLighting&&(this._shouldDestroyImageBasedLighting&&!this._imageBasedLighting.isDestroyed()&&this._imageBasedLighting.destroy(),this._imageBasedLighting=e,this._shouldDestroyImageBasedLighting=!1)}},environmentMapManager:{get:function(){return this._environmentMapManager}},vectorClassificationOnly:{get:function(){return this._vectorClassificationOnly}},vectorKeepDecodedPositions:{get:function(){return this._vectorKeepDecodedPositions}},showCreditsOnScreen:{get:function(){return this._showCreditsOnScreen},set:function(e){this._showCreditsOnScreen=e,Zce(this)}},featureIdLabel:{get:function(){return this._featureIdLabel},set:function(e){typeof e=="number"&&(e=`featureId_${e}`),this._featureIdLabel=e}},instanceFeatureIdLabel:{get:function(){return this._instanceFeatureIdLabel},set:function(e){typeof e=="number"&&(e=`instanceFeatureId_${e}`),this._instanceFeatureIdLabel=e}}});$o.fromIonAssetId=async function(e,t){let n=await cf.fromAssetId(e);return $o.fromUrl(n,t)};$o.fromUrl=async function(e,t){t=y(t,y.EMPTY_OBJECT);let n=Se.createIfNeeded(e),i;n.extension==="json"?i=n.getBaseUri(!0):n.isDataUri&&(i="");let o=await $o.loadJson(n),r=await yYe(n,o),s=new $o(t);s._resource=n,s._url=n.url,s._basePath=i,s._metadataExtension=r,s._geometricError=o.geometricError,s._scaledGeometricError=o.geometricError;let a=o.asset;s._asset=a,s._extras=o.extras,Zce(s);let c=l(o.asset.gltfUpAxis)?Fo.fromName(o.asset.gltfUpAxis):Fo.Y,u=y(t.modelUpAxis,c),f=y(t.modelForwardAxis,Fo.X);s._properties=o.properties,s._extensionsUsed=o.extensionsUsed,s._extensions=o.extensions,s._modelUpAxis=u,s._modelForwardAxis=f,s._root=s.loadTileset(n,o);let p=s._root.createBoundingVolume(o.root.boundingVolume,F.IDENTITY).boundingSphere.center,_=s._ellipsoid.cartesianToCartographic(p);return l(_)&&_.height>ui._defaultMinTerrainHeight&&(s._initialClippingPlanesOriginMatrix=Ot.eastNorthUpToFixedFrame(p)),s._clippingPlanesOriginMatrix=F.clone(s._initialClippingPlanesOriginMatrix),s};$o.loadJson=function(e){return Se.createIfNeeded(e).fetchJson()};$o.prototype.makeStyleDirty=function(){this._styleEngine.makeDirty()};$o.prototype.loadTileset=function(e,t,n){let i=t.asset;if(!l(i))throw new re("Tileset must have an asset property.");if(i.version!=="0.0"&&i.version!=="1.0"&&i.version!=="1.1")throw new re("The tileset must be 3D Tiles version 0.0, 1.0, or 1.1");l(t.extensionsRequired)&&$o.checkSupportedExtensions(t.extensionsRequired);let o=this._statistics,r=i.tilesetVersion;l(r)&&(this._basePath+=`?v=${r}`,e=e.clone(),e.setQueryParameters({v:r}));let s=Gce(this,e,t.root,n);l(n)&&(n.children.push(s),s._depth=n._depth+1);let a=[];for(a.push(s);a.length>0;){let c=a.pop();++o.numberOfTilesTotal,this._allTilesAdditive=this._allTilesAdditive&&c.refine===Yo.ADD;let u=c._header.children;if(l(u))for(let f=0;f<u.length;++f){let h=u[f],p=Gce(this,e,h,c);c.children.push(p),p._depth=c._depth+1,a.push(p)}this._cullWithChildrenBounds&&HB.checkChildrenWithinParent(c)}return s};function Gce(e,t,n,i){if(!(l(n.implicitTiling)||ri(n,"3DTILES_implicit_tiling")))return new Nd(e,t,n,i);let r=e.schema,s=new lA(t,n,r),a=new uA({subdivisionScheme:s.subdivisionScheme,subtreeLevels:s.subtreeLevels,level:0,x:0,y:0,z:0}),c=s.subtreeUriTemplate.getDerivedResource({templateValues:a.getTemplateValues()}).url,f=Ge(n,!0);f.contents=[{uri:c}],delete f.content,delete f.extensions;let h=new Nd(e,t,f,i);return h.implicitTileset=s,h.implicitCoordinates=a,h}async function yYe(e,t){let n=ri(t,"3DTILES_metadata")?t.extensions["3DTILES_metadata"]:t,i;if(l(n.schemaUri))e=e.getDerivedResource({url:n.schemaUri}),i=vi.getSchemaLoader({resource:e});else if(l(n.schema))i=vi.getSchemaLoader({schema:n.schema});else return;await i.load();let o=new aA({schema:i.schema,metadataJson:n});return vi.unload(i),o}var Wce=new d,xYe=new fe,bYe=new F,TYe=new d,CYe=new d,AYe=new d,EYe=new d;function SYe(e,t){let n,i,o,r,s,a=t.camera,c=e._root,u=c.contentBoundingVolume;if(u instanceof Md)n=d.normalize(a.positionWC,Wce),i=a.directionWC,o=a.positionCartographic.height,r=u.minimumHeight,s=u.maximumHeight;else{let x=F.inverseTransformation(c.computedTransform,bYe),b=t.mapProjection.ellipsoid,T=u.boundingVolume,C=F.multiplyByPoint(x,T.center,TYe);if(d.magnitude(C)>b.minimumRadius){let A=fe.fromCartesian(C,b,xYe);n=d.normalize(a.positionWC,Wce),i=a.directionWC,o=a.positionCartographic.height,r=0,s=A.height*2}else{let A=F.multiplyByPoint(x,a.positionWC,CYe);if(n=d.UNIT_Z,i=F.multiplyByPointAsVector(x,a.directionWC,AYe),i=d.normalize(i,i),o=A.z,u instanceof Pf){let S=$.getColumn(T.halfAxes,2,EYe),v=d.magnitude(S);r=C.z-v,s=C.z+v}else if(u instanceof K_){let S=T.radius;r=C.z-S,s=C.z+S}}}let f=e.dynamicScreenSpaceErrorHeightFalloff,h=r+(s-r)*f,p=s,_=P.clamp((o-h)/(p-h),0,1),m=1-Math.abs(d.dot(i,n));m=m*(1-_),e._dynamicScreenSpaceErrorComputedDensity=e.dynamicScreenSpaceErrorDensity*m}function vYe(e,t){if(t.hasEmptyContent)return;let{statistics:n}=e,i=t.contentExpired,o=t.requestContent();l(o)&&(o.then(r=>{!l(r)||t.isDestroyed()||e.isDestroyed()||(e._processingQueue.push(t),++n.numberOfTilesProcessing)}).catch(r=>{Yce(r,e,t)}),i&&(t.hasTilesetContent||t.hasImplicitContent?UYe(e,t):(n.decrementLoadCounts(t.content),--n.numberOfTilesWithContentReady)),e._requestedTilesInFlight.push(t))}function qce(e,t){return e._priority-t._priority}$o.prototype.postPassesUpdate=function(e){l(this._root)&&(wYe(this,e),HYe(this,e),this._cache.unloadTiles(this,Kce),this._styleApplied&&this._styleEngine.resetDirty(),this._styleApplied=!1)};$o.prototype.prePassesUpdate=function(e){if(!l(this._root))return;LYe(this,e);let t=this._clippingPlanes;this._clippingPlanesOriginMatrixDirty=!0,l(t)&&t.enabled&&t.update(e);let n=this._clippingPolygons;l(n)&&n.enabled&&n.update(e),l(this._loadTimestamp)||(this._loadTimestamp=Z.clone(e.time)),this._timeSinceLoad=Math.max(Z.secondsDifference(e.time,this._loadTimestamp)*1e3,0),this.dynamicScreenSpaceError&&SYe(this,e),e.newFrame&&this._cache.reset()};function wYe(e,t){let n=e._requestedTilesInFlight,i=0;for(let o=0;o<n.length;++o){let r=n[o],s=t.frameNumber-r._touchedFrame>=1;if(r._contentState!==Ko.LOADING){++i;continue}else if(s){r.cancelRequests(),++i;continue}i>0&&(n[o-i]=r)}n.length-=i}function DYe(e){let t=e._requestedTiles;t.sort(qce);for(let n=0;n<t.length;++n)vYe(e,t[n])}function Yce(e,t,n){if(t.isDestroyed())return;let i;n.isDestroyed()||(i=n._contentResource.url);let o=l(e.message)?e.message:e.toString();t.tileFailed.numberOfListeners>0?t.tileFailed.raiseEvent({url:i,message:o}):(console.log(`A 3D tile failed to load: ${i}`),console.log(`Error: ${o}`),console.log(e.stack))}function IYe(e){let t=e._processingQueue,n=0;for(let i=0;i<t.length;++i){let o=t[i];if(o.isDestroyed()||o._contentState!==Ko.PROCESSING){++n;continue}n>0&&(t[i-n]=o)}t.length-=n}var PYe=new fe,RYe=new fe,OYe=new d;function MYe(e,t,n){if(!e.enableCollision||!e.show)return;let i=e._addHeightCallbacks,o=t.boundingSphere;for(let r of i){if(r.invoked||t._wasSelectedLastFrame)continue;let s=r.ellipsoid,a=fe.clone(r.positionCartographic,PYe),c=fe.fromCartesian(o.center,s,RYe);l(c)&&(a.height=c.height);let u=fe.toCartesian(a,s,OYe);d.distance(u,o.center)<=o.radius&&n.afterRender.push(()=>{l(r.callback)&&r.callback(a),r.invoked=!1})}}function LYe(e,t){IYe(e);let n=e._processingQueue,{cacheBytes:i,maximumCacheOverflowBytes:o,statistics:r}=e,s=i+o,a=!1;for(let c=0;c<n.length;++c){if(e.totalMemoryUsageInBytes>s){a=!0;break}let u=n[c];try{u.process(e,t),u.contentReady&&(--r.numberOfTilesProcessing,e.tileLoad.raiseEvent(u))}catch(f){--r.numberOfTilesProcessing,Yce(f,e,u)}}e.totalMemoryUsageInBytes<i?FYe(e):a&&n.length>0&&NYe(e)}function NYe(e){e._memoryAdjustedScreenSpaceError*=1.02;let t=e._processingQueue;for(let n=0;n<t.length;++n)t[n].updatePriority();t.sort(qce)}function FYe(e){e._memoryAdjustedScreenSpaceError=Math.max(e.memoryAdjustedScreenSpaceError/1.02,e.maximumScreenSpaceError)}var QB=new d,BYe={maximumFractionDigits:3};function jce(e){let t=e/1048576;return t<1?t.toLocaleString(void 0,BYe):Math.round(t).toLocaleString()}function pj(e){let{halfAxes:t,radius:n,center:i}=e.boundingVolume.boundingVolume,o=d.clone(i,QB);if(l(t))o.x+=.75*(t[0]+t[3]+t[6]),o.y+=.75*(t[1]+t[4]+t[7]),o.z+=.75*(t[2]+t[5]+t[8]);else if(l(n)){let r=d.normalize(i,QB);r=d.multiplyByScalar(r,.75*n,QB),o=d.add(r,i,QB)}return o}function gj(e,t,n){let i="",o=0;if(t.debugShowGeometricError&&(i+=`
Geometric error: ${e.geometricError}`,o++),t.debugShowRenderingStatistics&&(i+=`
Commands: ${e.commandsLength}`,o++,e.content.pointsLength>0&&(i+=`
Points: ${e.content.pointsLength}`,o++),e.content.trianglesLength>0&&(i+=`
Triangles: ${e.content.trianglesLength}`,o++),i+=`
Features: ${e.content.featuresLength}`,o++),t.debugShowMemoryUsage&&(i+=`
Texture Memory: ${jce(e.content.texturesByteLength)}`,i+=`
Geometry Memory: ${jce(e.content.geometryByteLength)}`,o+=2),t.debugShowUrl)if(e.hasMultipleContents){i+=`
Urls:`;let s=e.content.innerContentUrls;for(let a=0;a<s.length;a++)i+=`
- ${s[a]}`;o+=s.length}else i+=`
Url: ${e._contentHeader.uri}`,o++;let r={text:i.substring(1),position:n,font:`${19-o}px sans-serif`,showBackground:!0,disableDepthTestDistance:Number.POSITIVE_INFINITY};return t._tileDebugLabels.add(r)}function kYe(e,t){let n=e._selectedTiles,i=n.length,o=e._emptyTiles,r=o.length;if(e._tileDebugLabels.removeAll(),e.debugPickedTileLabelOnly){if(l(e.debugPickedTile)){let s=l(e.debugPickPosition)?e.debugPickPosition:pj(e.debugPickedTile),a=gj(e.debugPickedTile,e,s);a.pixelOffset=new U(15,-15)}}else{for(let s=0;s<i;++s){let a=n[s];gj(a,e,pj(a))}for(let s=0;s<r;++s){let a=o[s];(a.hasTilesetContent||a.hasImplicitContent)&&gj(a,e,pj(a))}}e._tileDebugLabels.update(t)}function VYe(e,t,n){e._styleEngine.applyStyle(e),e._styleApplied=!0;let{commandList:i,context:o}=t,r=i.length,s=e._selectedTiles,a=e.isSkippingLevelOfDetail&&e._hasMixedContent&&o.stencilBuffer&&s.length>0;e._backfaceCommands.length=0,a&&(l(e._stencilClearCommand)||(e._stencilClearCommand=new ti({stencil:0,pass:we.CESIUM_3D_TILE,renderState:Ve.fromCache({stencilMask:Vt.SKIP_LOD_MASK})})),i.push(e._stencilClearCommand));let{statistics:c,tileVisible:u}=e,f=n.isRender,h=i.length;for(let m=0;m<s.length;++m){let x=s[m];f&&u.raiseEvent(x),MYe(e,x,t),x.update(e,t,n),c.incrementSelectionCounts(x.content),++c.selected}let p=e._emptyTiles;for(let m=0;m<p.length;++m)p[m].update(e,t,n);let _=i.length-h;if(e._backfaceCommands.trim(),a){let m=e._backfaceCommands.values,x=m.length;i.length+=x;for(let b=_-1;b>=0;--b)i[h+x+b]=i[h+b];for(let b=0;b<x;++b)i[h+b]=m[b]}_=i.length-r,c.numberOfCommands=_,f&&(e.pointCloudShading.attenuation&&e.pointCloudShading.eyeDomeLighting&&_>0&&e._pointCloudEyeDomeLighting.update(t,r,e.pointCloudShading,e.boundingSphere),e.debugShowGeometricError||e.debugShowRenderingStatistics||e.debugShowMemoryUsage||e.debugShowUrl?(l(e._tileDebugLabels)||(e._tileDebugLabels=new Fp),kYe(e,t)):e._tileDebugLabels=e._tileDebugLabels&&e._tileDebugLabels.destroy())}var Xce=[];function UYe(e,t){let n=t,i=Xce;for(i.push(t);i.length>0;){t=i.pop();let o=t.children;for(let r=0;r<o.length;++r)i.push(o[r]);t!==n&&(zYe(e,t),--e._statistics.numberOfTilesTotal)}n.children=[]}function Kce(e,t){e.tileUnload.raiseEvent(t),e._statistics.decrementLoadCounts(t.content),--e._statistics.numberOfTilesWithContentReady,t.unloadContent()}function zYe(e,t){e._cache.unloadTile(e,t,Kce),t.destroy()}$o.prototype.trimLoadedTiles=function(){this._cache.trim()};function HYe(e,t){let n=e._statistics,i=e._statisticsLast,o=n.numberOfPendingRequests,r=n.numberOfTilesProcessing,s=i.numberOfPendingRequests,a=i.numberOfTilesProcessing;$_.clone(n,i);let c=o!==s||r!==a;c&&t.afterRender.push(function(){return e.loadProgress.raiseEvent(o,r),!0}),e._tilesLoaded=n.numberOfPendingRequests===0&&n.numberOfTilesProcessing===0&&n.numberOfAttemptedRequests===0,c&&e._tilesLoaded&&(t.afterRender.push(function(){return e.allTilesLoaded.raiseEvent(),!0}),e._initialTilesLoaded||(e._initialTilesLoaded=!0,t.afterRender.push(function(){return e.initialTilesLoaded.raiseEvent(),!0})))}function GYe(e){e._heatmap.resetMinimumMaximum(),e._minimumPriority.depth=Number.MAX_VALUE,e._maximumPriority.depth=-Number.MAX_VALUE,e._minimumPriority.foveatedFactor=Number.MAX_VALUE,e._maximumPriority.foveatedFactor=-Number.MAX_VALUE,e._minimumPriority.distance=Number.MAX_VALUE,e._maximumPriority.distance=-Number.MAX_VALUE,e._minimumPriority.reverseScreenSpaceError=Number.MAX_VALUE,e._maximumPriority.reverseScreenSpaceError=-Number.MAX_VALUE}function WYe(e,t){t.frameNumber===e._updatedModelMatrixFrame&&l(e._previousModelMatrix)||(e._updatedModelMatrixFrame=t.frameNumber,e._modelMatrixChanged=!F.equals(e.modelMatrix,e._previousModelMatrix),e._modelMatrixChanged&&(e._previousModelMatrix=F.clone(e.modelMatrix,e._previousModelMatrix)))}function jYe(e,t,n,i){if(t.mode===ne.MORPHING||!l(e._root))return!1;let o=e._statistics;o.clear(),++e._updatedVisibilityFrame,GYe(e),WYe(e,t),e._cullRequestsWhileMoving=e.cullRequestsWhileMoving&&!e._modelMatrixChanged;let r=e.getTraversal(i).selectTiles(e,t);if(i.requestTiles&&DYe(e),VYe(e,t,i),$_.clone(o,n),i.isRender){let s=e._credits;if(l(s)&&o.selected!==0)for(let a=0;a<s.length;++a){let c=s[a];t.creditDisplay.addCreditToNextFrame(c)}}return r}function Zce(e){let t=e._credits;l(t)||(t=[]),t.length=0,l(e.resource.credits)&&e.resource.credits.forEach(i=>{t.push(Ct.clone(i))});let n=e.asset.extras;if(l(n)&&l(n.cesium)&&l(n.cesium.credits)){let i=n.cesium.credits;for(let o=0;o<i.length;++o){let r=i[o];t.push(new Ct(r.html))}}t.forEach(i=>i.showOnScreen=i.showOnScreen||e._showCreditsOnScreen),e._credits=t}$o.prototype.getTraversal=function(e){let{pass:t}=e;return t===Uo.MOST_DETAILED_PRELOAD||t===Uo.MOST_DETAILED_PICK?XB:this.isSkippingLevelOfDetail?$B:KB};$o.prototype.update=function(e){this.updateForPass(e,e.tilesetPassState)};$o.prototype.updateForPass=function(e,t){let n=t.pass;if(n===Uo.PRELOAD&&(!this.preloadWhenHidden||this.show)||n===Uo.PRELOAD_FLIGHT&&(!this.preloadFlightDestinations||!this.show&&!this.preloadWhenHidden)||n===Uo.REQUEST_RENDER_MODE_DEFER_CHECK&&(!this._cullRequestsWhileMoving&&this.foveatedTimeDelay<=0||!this.show))return;let i=e.commandList,o=e.camera,r=e.cullingVolume;t.ready=!1;let s=Uo.getPassOptions(n),a=s.ignoreCommands,c=y(t.commandList,i),u=c.length;if(e.commandList=c,e.camera=y(t.camera,o),e.cullingVolume=y(t.cullingVolume,r),s.isRender){let p=this._environmentMapManager;l(this._root)&&(p.position=this.boundingSphere.center),p.update(e)}let f=this._clippingPolygons;l(f)&&f.enabled&&f.queueCommands(e);let h=this._statisticsPerPass[n];(this.show||a)&&(this._pass=n,t.ready=jYe(this,e,h,s)),a&&(c.length=u),e.commandList=i,e.camera=o,e.cullingVolume=r};$o.prototype.hasExtension=function(e){return l(this._extensionsUsed)?this._extensionsUsed.indexOf(e)>-1:!1};$o.prototype.isDestroyed=function(){return!1};$o.prototype.destroy=function(){if(this._tileDebugLabels=this._tileDebugLabels&&this._tileDebugLabels.destroy(),this._clippingPlanes=this._clippingPlanes&&this._clippingPlanes.destroy(),this._clippingPolygons=this._clippingPolygons&&this._clippingPolygons.destroy(),l(this._root)){let e=Xce;for(e.push(this._root);e.length>0;){let t=e.pop();t.destroy();let n=t.children;for(let i=0;i<n.length;++i)e.push(n[i])}}return this._root=void 0,this._shouldDestroyImageBasedLighting&&!this._imageBasedLighting.isDestroyed()&&this._imageBasedLighting.destroy(),this._imageBasedLighting=void 0,this._environmentMapManager.isDestroyed()||this._environmentMapManager.destroy(),this._environmentMapManager=void 0,ue(this)};$o.supportedExtensions={"3DTILES_metadata":!0,"3DTILES_implicit_tiling":!0,"3DTILES_content_gltf":!0,"3DTILES_multiple_contents":!0,"3DTILES_bounding_volume_S2":!0,"3DTILES_batch_table_hierarchy":!0,"3DTILES_draco_point_compression":!0,MAXAR_content_geojson:!0};$o.checkSupportedExtensions=function(e){for(let t=0;t<e.length;t++)if(!$o.supportedExtensions[e[t]])throw new re(`Unsupported 3D Tiles Extension: ${e[t]}`)};var qYe=new pn,YYe=new d,XYe=new fe;$o.prototype.getHeight=function(e,t){let n=t.ellipsoid;l(n)||(n=ee.WGS84);let i=qYe,o=n.cartographicToCartesian(e,i.direction);d.normalize(i.direction,i.direction),i.direction=d.normalize(o,i.direction),i.direction=d.negate(o,i.direction),i.origin=d.multiplyByScalar(i.direction,-2*n.maximumRadius,i.origin);let r=this.pick(i,t.frameState,YYe);if(l(r))return n.cartesianToCartographic(r,XYe)?.height};$o.prototype.updateHeight=function(e,t,n){n=y(n,ee.WGS84);let i={positionCartographic:e,ellipsoid:n,callback:t,invoked:!1},o=()=>{let r=this._addHeightCallbacks,s=r.length;for(let a=0;a<s;++a)if(r[a]===i){r.splice(a,1);break}i.callback&&(i.callback=void 0)};return this._addHeightCallbacks.push(i),o};var KYe=new ja,ZYe=new d;$o.prototype.pick=function(e,t,n){if(!t.context.webgl2&&!this._enablePick)return;let i=this._selectedTiles,o=i.length,r=[];for(let c=0;c<o;++c){let u=i[c],f=Qn.raySphere(e,u.contentBoundingVolume.boundingSphere,KYe);!l(f)||!l(u.content)||r.push(u)}let s=r.length;r.sort((c,u)=>{let f=ae.distanceSquaredTo(c.contentBoundingVolume.boundingSphere,e.origin),h=ae.distanceSquaredTo(u.contentBoundingVolume.boundingSphere,e.origin);return f-h});let a;for(let c=0;c<s;++c){let f=r[c].content.pick(e,t,ZYe);if(l(f))return a=d.clone(f,n),a}};var Cs=$o;var $Ye=new F;function Q_(e,t){t.collectionChanged.addEventListener(Q_.prototype._onCollectionChanged,this),this._scene=e,this._primitives=e.primitives,this._entityCollection=t,this._tilesetHash={},this._entitiesToVisualize=new St,this._onCollectionChanged(t,t.values,[],[])}Q_.prototype.update=function(e){let t=this._entitiesToVisualize.values,n=this._tilesetHash,i=this._primitives;for(let o=0,r=t.length;o<r;o++){let s=t[o],a=s._tileset,c,u=n[s.id],f=s.isShowing&&s.isAvailable(e)&&q.getValueOrDefault(a._show,e,!0),h;f&&(h=s.computeModelMatrix(e,$Ye),c=Se.createIfNeeded(q.getValueOrUndefined(a._uri,e)));let p=l(u)?u.tilesetPrimitive:void 0;if(!f){l(p)&&(p.show=!1);continue}(!l(u)||c.url!==u.url)&&(l(p)&&i.removeAndDestroy(p),delete n[s.id],QYe(c,n,s,i)),l(p)&&(p.show=!0,l(h)&&(p.modelMatrix=h),p.maximumScreenSpaceError=q.getValueOrDefault(a.maximumScreenSpaceError,e,p.maximumScreenSpaceError))}return!0};Q_.prototype.isDestroyed=function(){return!1};Q_.prototype.destroy=function(){this._entityCollection.collectionChanged.removeEventListener(Q_.prototype._onCollectionChanged,this);let e=this._entitiesToVisualize.values,t=this._tilesetHash,n=this._primitives;for(let i=e.length-1;i>-1;i--)_j(this,e[i],t,n);return ue(this)};Q_.prototype.getBoundingSphere=function(e,t){let n=this._tilesetHash[e.id];if(!l(n)||n.loadFail)return at.FAILED;let i=n.tilesetPrimitive;return l(i)?i.show?(ae.clone(i.boundingSphere,t),at.DONE):at.FAILED:at.PENDING};Q_.prototype._onCollectionChanged=function(e,t,n,i){let o,r,s=this._entitiesToVisualize,a=this._tilesetHash,c=this._primitives;for(o=t.length-1;o>-1;o--)r=t[o],l(r._tileset)&&s.set(r.id,r);for(o=i.length-1;o>-1;o--)r=i[o],l(r._tileset)?s.set(r.id,r):(_j(this,r,a,c),s.remove(r.id));for(o=n.length-1;o>-1;o--)r=n[o],_j(this,r,a,c),s.remove(r.id)};function _j(e,t,n,i){let o=n[t.id];l(o)&&(l(o.tilesetPrimitive)&&i.removeAndDestroy(o.tilesetPrimitive),delete n[t.id])}async function QYe(e,t,n,i){t[n.id]={url:e.url,loadFail:!1};try{let o=await Cs.fromUrl(e);if(o.id=n,i.add(o),!l(t[n.id]))return;t[n.id].tilesetPrimitive=o}catch(o){console.error(o),t[n.id].loadFail=!0}}var JB=Q_;var JYe=z.WHITE,eXe=z.BLACK,tXe=new U(2,2);function fA(e){e=y(e,y.EMPTY_OBJECT),this._definitionChanged=new pe,this._evenColor=void 0,this._evenColorSubscription=void 0,this._oddColor=void 0,this._oddColorSubscription=void 0,this._repeat=void 0,this._repeatSubscription=void 0,this.evenColor=e.evenColor,this.oddColor=e.oddColor,this.repeat=e.repeat}Object.defineProperties(fA.prototype,{isConstant:{get:function(){return q.isConstant(this._evenColor)&&q.isConstant(this._oddColor)&&q.isConstant(this._repeat)}},definitionChanged:{get:function(){return this._definitionChanged}},evenColor:le("evenColor"),oddColor:le("oddColor"),repeat:le("repeat")});fA.prototype.getType=function(e){return"Checkerboard"};var nXe=new Z;fA.prototype.getValue=function(e,t){return l(e)||(e=Z.now(nXe)),l(t)||(t={}),t.lightColor=q.getValueOrClonedDefault(this._evenColor,e,JYe,t.lightColor),t.darkColor=q.getValueOrClonedDefault(this._oddColor,e,eXe,t.darkColor),t.repeat=q.getValueOrDefault(this._repeat,e,tXe),t};fA.prototype.equals=function(e){return this===e||e instanceof fA&&q.equals(this._evenColor,e._evenColor)&&q.equals(this._oddColor,e._oddColor)&&q.equals(this._repeat,e._repeat)};var rD=fA;var $ce={id:void 0};function sD(e){if(e._firing){e._refire=!0;return}if(e._suspendCount===0){let t=e._addedEntities,n=e._removedEntities,i=e._changedEntities;if(i.length!==0||t.length!==0||n.length!==0){e._firing=!0;do{e._refire=!1;let o=t.values.slice(0),r=n.values.slice(0),s=i.values.slice(0);t.removeAll(),n.removeAll(),i.removeAll(),e._collectionChanged.raiseEvent(e,o,r,s)}while(e._refire);e._firing=!1}}}function nc(e){this._owner=e,this._entities=new St,this._addedEntities=new St,this._removedEntities=new St,this._changedEntities=new St,this._suspendCount=0,this._collectionChanged=new pe,this._id=zn(),this._show=!0,this._firing=!1,this._refire=!1}nc.prototype.suspendEvents=function(){this._suspendCount++};nc.prototype.resumeEvents=function(){this._suspendCount--,sD(this)};Object.defineProperties(nc.prototype,{collectionChanged:{get:function(){return this._collectionChanged}},id:{get:function(){return this._id}},values:{get:function(){return this._entities.values}},show:{get:function(){return this._show},set:function(e){if(e===this._show)return;this.suspendEvents();let t,n=[],i=this._entities.values,o=i.length;for(t=0;t<o;t++)n.push(i[t].isShowing);for(this._show=e,t=0;t<o;t++){let r=n[t],s=i[t];r!==s.isShowing&&s.definitionChanged.raiseEvent(s,"isShowing",s.isShowing,r)}this.resumeEvents()}},owner:{get:function(){return this._owner}}});nc.prototype.computeAvailability=function(){let e=He.MAXIMUM_VALUE,t=He.MINIMUM_VALUE,n=this._entities.values;for(let i=0,o=n.length;i<o;i++){let s=n[i].availability;if(l(s)){let a=s.start,c=s.stop;Z.lessThan(a,e)&&!a.equals(He.MINIMUM_VALUE)&&(e=a),Z.greaterThan(c,t)&&!c.equals(He.MAXIMUM_VALUE)&&(t=c)}}return He.MAXIMUM_VALUE.equals(e)&&(e=He.MINIMUM_VALUE),He.MINIMUM_VALUE.equals(t)&&(t=He.MAXIMUM_VALUE),new En({start:e,stop:t})};nc.prototype.add=function(e){e instanceof or||(e=new or(e));let t=e.id,n=this._entities;if(n.contains(t))throw new he(`An entity with id ${t} already exists in this collection.`);return e.entityCollection=this,n.set(t,e),this._removedEntities.remove(t)||this._addedEntities.set(t,e),e.definitionChanged.addEventListener(nc.prototype._onEntityDefinitionChanged,this),sD(this),e};nc.prototype.remove=function(e){return l(e)?this.removeById(e.id):!1};nc.prototype.contains=function(e){return this._entities.get(e.id)===e};nc.prototype.removeById=function(e){if(!l(e))return!1;let n=this._entities.get(e);return this._entities.remove(e)?(this._addedEntities.remove(e)||(this._removedEntities.set(e,n),this._changedEntities.remove(e)),this._entities.remove(e),n.definitionChanged.removeEventListener(nc.prototype._onEntityDefinitionChanged,this),sD(this),!0):!1};nc.prototype.removeAll=function(){let e=this._entities,t=e.length,n=e.values,i=this._addedEntities,o=this._removedEntities;for(let r=0;r<t;r++){let s=n[r],a=s.id,c=i.get(a);l(c)||(s.definitionChanged.removeEventListener(nc.prototype._onEntityDefinitionChanged,this),o.set(a,s))}e.removeAll(),i.removeAll(),this._changedEntities.removeAll(),sD(this)};nc.prototype.getById=function(e){return this._entities.get(e)};nc.prototype.getOrCreateEntity=function(e){let t=this._entities.get(e);return l(t)||($ce.id=e,t=new or($ce),this.add(t)),t};nc.prototype._onEntityDefinitionChanged=function(e){let t=e.id;this._addedEntities.contains(t)||this._changedEntities.set(t,e),sD(this)};var aa=nc;var e3={id:void 0},dA=new Array(2);function yj(e){let t=e.propertyNames,n=t.length;for(let i=0;i<n;i++)e[t[i]]=void 0;e._name=void 0,e._availability=void 0}function Qce(e,t,n,i){dA[0]=n,dA[1]=i.id,t[JSON.stringify(dA)]=i.definitionChanged.addEventListener(Nr.prototype._onDefinitionChanged,e)}function Jce(e,t,n,i){dA[0]=n,dA[1]=i.id;let o=JSON.stringify(dA);t[o](),t[o]=void 0}function J_(e){if(e._shouldRecomposite=!0,e._suspendCount!==0)return;let t=e._collections,n=t.length,i=e._collectionsCopy,o=i.length,r,s,a,c,u,f=e._composite,h=new aa(e),p=e._eventHash,_;for(r=0;r<o;r++)for(u=i[r],u.collectionChanged.removeEventListener(Nr.prototype._onCollectionChanged,e),a=u.values,_=u.id,c=a.length-1;c>-1;c--)s=a[c],Jce(e,p,_,s);for(r=n-1;r>=0;r--)for(u=t[r],u.collectionChanged.addEventListener(Nr.prototype._onCollectionChanged,e),a=u.values,_=u.id,c=a.length-1;c>-1;c--){s=a[c],Qce(e,p,_,s);let x=h.getById(s.id);l(x)||(x=f.getById(s.id),l(x)?yj(x):(e3.id=s.id,x=new or(e3)),h.add(x)),x.merge(s)}e._collectionsCopy=t.slice(0),f.suspendEvents(),f.removeAll();let m=h.values;for(r=0;r<m.length;r++)f.add(m[r]);f.resumeEvents()}function Nr(e,t){this._owner=t,this._composite=new aa(this),this._suspendCount=0,this._collections=l(e)?e.slice():[],this._collectionsCopy=[],this._id=zn(),this._eventHash={},J_(this),this._shouldRecomposite=!1}Object.defineProperties(Nr.prototype,{collectionChanged:{get:function(){return this._composite._collectionChanged}},id:{get:function(){return this._id}},values:{get:function(){return this._composite.values}},owner:{get:function(){return this._owner}}});Nr.prototype.addCollection=function(e,t){l(t)?this._collections.splice(t,0,e):(t=this._collections.length,this._collections.push(e)),J_(this)};Nr.prototype.removeCollection=function(e){let t=this._collections.indexOf(e);return t!==-1?(this._collections.splice(t,1),J_(this),!0):!1};Nr.prototype.removeAllCollections=function(){this._collections.length=0,J_(this)};Nr.prototype.containsCollection=function(e){return this._collections.indexOf(e)!==-1};Nr.prototype.contains=function(e){return this._composite.contains(e)};Nr.prototype.indexOfCollection=function(e){return this._collections.indexOf(e)};Nr.prototype.getCollection=function(e){return this._collections[e]};Nr.prototype.getCollectionsLength=function(){return this._collections.length};function t3(e,t){return e.indexOf(t)}function ele(e,t,n){let i=e._collections;if(t=P.clamp(t,0,i.length-1),n=P.clamp(n,0,i.length-1),t===n)return;let o=i[t];i[t]=i[n],i[n]=o,J_(e)}Nr.prototype.raiseCollection=function(e){let t=t3(this._collections,e);ele(this,t,t+1)};Nr.prototype.lowerCollection=function(e){let t=t3(this._collections,e);ele(this,t,t-1)};Nr.prototype.raiseCollectionToTop=function(e){let t=t3(this._collections,e);t!==this._collections.length-1&&(this._collections.splice(t,1),this._collections.push(e),J_(this))};Nr.prototype.lowerCollectionToBottom=function(e){let t=t3(this._collections,e);t!==0&&(this._collections.splice(t,1),this._collections.splice(0,0,e),J_(this))};Nr.prototype.suspendEvents=function(){this._suspendCount++,this._composite.suspendEvents()};Nr.prototype.resumeEvents=function(){this._suspendCount--,this._shouldRecomposite&&this._suspendCount===0&&(J_(this),this._shouldRecomposite=!1),this._composite.resumeEvents()};Nr.prototype.computeAvailability=function(){return this._composite.computeAvailability()};Nr.prototype.getById=function(e){return this._composite.getById(e)};Nr.prototype._onCollectionChanged=function(e,t,n){let i=this._collectionsCopy,o=i.length,r=this._composite;r.suspendEvents();let s,a,c,u,f=n.length,h=this._eventHash,p=e.id;for(s=0;s<f;s++){let m=n[s];Jce(this,h,p,m);let x=m.id;for(a=o-1;a>=0;a--)c=i[a].getById(x),l(c)&&(l(u)||(u=r.getById(x),yj(u)),u.merge(c));l(u)||r.removeById(x),u=void 0}let _=t.length;for(s=0;s<_;s++){let m=t[s];Qce(this,h,p,m);let x=m.id;for(a=o-1;a>=0;a--)c=i[a].getById(x),l(c)&&(l(u)||(u=r.getById(x),l(u)?yj(u):(e3.id=x,u=new or(e3),r.add(u))),u.merge(c));u=void 0}r.resumeEvents()};Nr.prototype._onDefinitionChanged=function(e,t,n,i){let o=this._collections,r=this._composite,s=o.length,a=e.id,c=r.getById(a),u=c[t],f=!l(u),h=!0;for(let p=s-1;p>=0;p--){let _=o[p].getById(e.id);if(l(_)){let 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En;Fr.prototype.indexOf=function(e){let t=this._intervals;bj.start=e,bj.stop=e;let n=Mo(t,bj,Cj);return n>=0?t[n].isStartIncluded?n:n>0&&t[n-1].stop.equals(e)&&t[n-1].isStopIncluded?n-1:~n:(n=~n,n>0&&n-1<t.length&&En.contains(t[n-1],e)?n-1:~n)};Fr.prototype.findInterval=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.start,n=e.stop,i=e.isStartIncluded,o=e.isStopIncluded,r=this._intervals;for(let s=0,a=r.length;s<a;s++){let c=r[s];if((!l(t)||c.start.equals(t))&&(!l(n)||c.stop.equals(n))&&(!l(i)||c.isStartIncluded===i)&&(!l(o)||c.isStopIncluded===o))return r[s]}};Fr.prototype.addInterval=function(e,t){if(e.isEmpty)return;let n=this._intervals;if(n.length===0||Z.greaterThan(e.start,n[n.length-1].stop)){n.push(e),this._changedEvent.raiseEvent(this);return}let i=Mo(n,e,Cj);i<0?i=~i:i>0&&e.isStartIncluded&&n[i-1].isStartIncluded&&n[i-1].start.equals(e.start)?--i:i<n.length&&!e.isStartIncluded&&n[i].isStartIncluded&&n[i].start.equals(e.start)&&++i;let o;for(i>0&&(o=Z.compare(n[i-1].stop,e.start),(o>0||o===0&&(n[i-1].isStopIncluded||e.isStartIncluded))&&((l(t)?t(n[i-1].data,e.data):n[i-1].data===e.data)?(Z.greaterThan(e.stop,n[i-1].stop)?e=new En({start:n[i-1].start,stop:e.stop,isStartIncluded:n[i-1].isStartIncluded,isStopIncluded:e.isStopIncluded,data:e.data}):e=new En({start:n[i-1].start,stop:n[i-1].stop,isStartIncluded:n[i-1].isStartIncluded,isStopIncluded:n[i-1].isStopIncluded||e.stop.equals(n[i-1].stop)&&e.isStopIncluded,data:e.data}),n.splice(i-1,1),--i):(o=Z.compare(n[i-1].stop,e.stop),(o>0||o===0&&n[i-1].isStopIncluded&&!e.isStopIncluded)&&n.splice(i,0,new En({start:e.stop,stop:n[i-1].stop,isStartIncluded:!e.isStopIncluded,isStopIncluded:n[i-1].isStopIncluded,data:n[i-1].data})),n[i-1]=new En({start:n[i-1].start,stop:e.start,isStartIncluded:n[i-1].isStartIncluded,isStopIncluded:!e.isStartIncluded,data:n[i-1].data}))));i<n.length&&(o=Z.compare(e.stop,n[i].start),o>0||o===0&&(e.isStopIncluded||n[i].isStartIncluded));)if(l(t)?t(n[i].data,e.data):n[i].data===e.data)e=new En({start:e.start,stop:Z.greaterThan(n[i].stop,e.stop)?n[i].stop:e.stop,isStartIncluded:e.isStartIncluded,isStopIncluded:Z.greaterThan(n[i].stop,e.stop)?n[i].isStopIncluded:e.isStopIncluded,data:e.data}),n.splice(i,1);else if(n[i]=new En({start:e.stop,stop:n[i].stop,isStartIncluded:!e.isStopIncluded,isStopIncluded:n[i].isStopIncluded,data:n[i].data}),n[i].isEmpty)n.splice(i,1);else break;n.splice(i,0,e),this._changedEvent.raiseEvent(this)};Fr.prototype.removeInterval=function(e){if(e.isEmpty)return!1;let t=this._intervals,n=Mo(t,e,Cj);n<0&&(n=~n);let i=!1;for(n>0&&(Z.greaterThan(t[n-1].stop,e.start)||t[n-1].stop.equals(e.start)&&t[n-1].isStopIncluded&&e.isStartIncluded)&&(i=!0,(Z.greaterThan(t[n-1].stop,e.stop)||t[n-1].isStopIncluded&&!e.isStopIncluded&&t[n-1].stop.equals(e.stop))&&t.splice(n,0,new En({start:e.stop,stop:t[n-1].stop,isStartIncluded:!e.isStopIncluded,isStopIncluded:t[n-1].isStopIncluded,data:t[n-1].data})),t[n-1]=new En({start:t[n-1].start,stop:e.start,isStartIncluded:t[n-1].isStartIncluded,isStopIncluded:!e.isStartIncluded,data:t[n-1].data})),n<t.length&&!e.isStartIncluded&&t[n].isStartIncluded&&e.start.equals(t[n].start)&&(i=!0,t.splice(n,0,new En({start:t[n].start,stop:t[n].start,isStartIncluded:!0,isStopIncluded:!0,data:t[n].data})),++n);n<t.length&&Z.greaterThan(e.stop,t[n].stop);)i=!0,t.splice(n,1);return n<t.length&&e.stop.equals(t[n].stop)&&(i=!0,!e.isStopIncluded&&t[n].isStopIncluded?n+1<t.length&&t[n+1].start.equals(e.stop)&&t[n].data===t[n+1].data?(t.splice(n,1),t[n]=new 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Fr);let n=e.julianDates,i=n.length,o=e.dataCallback,r=y(e.isStartIncluded,!0),s=y(e.isStopIncluded,!0),a=y(e.leadingInterval,!1),c=y(e.trailingInterval,!1),u,f=0;a&&(++f,u=new En({start:He.MINIMUM_VALUE,stop:n[0],isStartIncluded:!0,isStopIncluded:!r}),u.data=l(o)?o(u,t.length):t.length,t.addInterval(u));for(let h=0;h<i-1;++h){let p=n[h],_=n[h+1];u=new En({start:p,stop:_,isStartIncluded:t.length===f?r:!0,isStopIncluded:h===i-2?s:!1}),u.data=l(o)?o(u,t.length):t.length,t.addInterval(u),p=_}return c&&(u=new En({start:n[i-1],stop:He.MAXIMUM_VALUE,isStartIncluded:!s,isStopIncluded:!0}),u.data=l(o)?o(u,t.length):t.length,t.addInterval(u)),t};var ic=new Og,aD=[0,31,28,31,30,31,30,31,31,30,31,30,31];function Tj(e,t,n){l(n)||(n=new Z),Z.toGregorianDate(e,ic);let 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t=mle,n=ple,i=gle,o=e[1];n=d.fromArray(e[1],o.length-3,n),i=d.fromArray(e[0],0,i),t=d.midpoint(n,i,t);let r=r3(t,n,i,Fi.ROUNDED,!1),s=e.length-1,a=e[s-1];o=e[s],n=d.fromArray(a,a.length-3,n),i=d.fromArray(o,0,i),t=d.midpoint(n,i,t);let c=r3(t,n,i,Fi.ROUNDED,!1);return[r,c]}function dle(e,t,n,i){let o=mA;return i?o=d.add(e,t,o):(t=d.negate(t,t),o=d.add(e,t,o)),[o.x,o.y,o.z,n.x,n.y,n.z]}function wj(e,t,n,i){let o=new Array(e.length),r=new Array(e.length),s=d.multiplyByScalar(t,n,mA),a=d.negate(s,hle),c=0,u=e.length-1;for(let f=0;f<e.length;f+=3){let h=d.fromArray(e,f,PXe),p=d.add(h,a,lle);o[c++]=p.x,o[c++]=p.y,o[c++]=p.z;let _=d.add(h,s,lle);r[u--]=_.z,r[u--]=_.y,r[u--]=_.x}return i.push(o,r),i}Dj.addAttribute=function(e,t,n,i){let o=t.x,r=t.y,s=t.z;l(n)&&(e[n]=o,e[n+1]=r,e[n+2]=s),l(i)&&(e[i]=s,e[i-1]=r,e[i-2]=o)};var VXe=new d,UXe=new d;Dj.computePositions=function(e){let t=e.granularity,n=e.positions,i=e.ellipsoid,o=e.width/2,r=e.cornerType,s=e.saveAttributes,a=mle,c=ple,u=gle,f=RXe,h=OXe,p=MXe,_=LXe,m=NXe,x=FXe,b=BXe,T=[],C=s?[]:void 0,A=s?[]:void 0,S=n[0],v=n[1];c=d.normalize(d.subtract(v,S,c),c),a=i.geodeticSurfaceNormal(S,a),f=d.normalize(d.cross(a,c,f),f),s&&(C.push(f.x,f.y,f.z),A.push(a.x,a.y,a.z)),_=d.clone(S,_),S=v,u=d.negate(c,u);let D,O=[],R,M=n.length;for(R=1;R<M-1;R++){a=i.geodeticSurfaceNormal(S,a),v=n[R+1],c=d.normalize(d.subtract(v,S,c),c);let g=d.multiplyByScalar(a,d.dot(c,a),VXe);d.subtract(c,g,g),d.normalize(g,g);let E=d.multiplyByScalar(a,d.dot(u,a),UXe);if(d.subtract(u,E,E),d.normalize(E,E),!P.equalsEpsilon(Math.abs(d.dot(g,E)),1,P.EPSILON7)){h=d.normalize(d.add(c,u,h),h),h=d.cross(h,a,h),h=d.cross(a,h,h),h=d.normalize(h,h);let I=o/Math.max(.25,d.magnitude(d.cross(h,u,mA))),N=cm.angleIsGreaterThanPi(c,u,S,i);h=d.multiplyByScalar(h,I,h),N?(m=d.add(S,h,m),b=d.add(m,d.multiplyByScalar(f,o,b),b),x=d.add(m,d.multiplyByScalar(f,o*2,x),x),Gc[0]=d.clone(_,Gc[0]),Gc[1]=d.clone(b,Gc[1]),D=Ni.generateArc({positions:Gc,granularity:t,ellipsoid:i}),T=wj(D,f,o,T),s&&(C.push(f.x,f.y,f.z),A.push(a.x,a.y,a.z)),p=d.clone(x,p),f=d.normalize(d.cross(a,c,f),f),x=d.add(m,d.multiplyByScalar(f,o*2,x),x),_=d.add(m,d.multiplyByScalar(f,o,_),_),r===Fi.ROUNDED||r===Fi.BEVELED?O.push({leftPositions:r3(m,p,x,r,N)}):O.push({leftPositions:dle(S,d.negate(h,h),x,N)})):(x=d.add(S,h,x),b=d.add(x,d.negate(d.multiplyByScalar(f,o,b),b),b),m=d.add(x,d.negate(d.multiplyByScalar(f,o*2,m),m),m),Gc[0]=d.clone(_,Gc[0]),Gc[1]=d.clone(b,Gc[1]),D=Ni.generateArc({positions:Gc,granularity:t,ellipsoid:i}),T=wj(D,f,o,T),s&&(C.push(f.x,f.y,f.z),A.push(a.x,a.y,a.z)),p=d.clone(m,p),f=d.normalize(d.cross(a,c,f),f),m=d.add(x,d.negate(d.multiplyByScalar(f,o*2,m),m),m),_=d.add(x,d.negate(d.multiplyByScalar(f,o,_),_),_),r===Fi.ROUNDED||r===Fi.BEVELED?O.push({rightPositions:r3(x,p,m,r,N)}):O.push({rightPositions:dle(S,h,m,N)})),u=d.negate(c,u)}S=v}a=i.geodeticSurfaceNormal(S,a),Gc[0]=d.clone(_,Gc[0]),Gc[1]=d.clone(S,Gc[1]),D=Ni.generateArc({positions:Gc,granularity:t,ellipsoid:i}),T=wj(D,f,o,T),s&&(C.push(f.x,f.y,f.z),A.push(a.x,a.y,a.z));let L;return r===Fi.ROUNDED&&(L=kXe(T)),{positions:T,corners:O,lefts:C,normals:A,endPositions:L}};var Hi=Dj;var xle=new d,ble=new d,s3=new d,a3=new d,zXe=new d,Tle=new d,ny=new d,pA=new d;function Cle(e,t){for(let n=0;n<e.length;n++)e[n]=t.scaleToGeodeticSurface(e[n],e[n]);return e}function Fd(e,t,n,i,o,r){let s=e.normals,a=e.tangents,c=e.bitangents,u=d.normalize(d.cross(n,t,ny),ny);r.normal&&Hi.addAttribute(s,t,i,o),r.tangent&&Hi.addAttribute(a,u,i,o),r.bitangent&&Hi.addAttribute(c,n,i,o)}function Ale(e,t,n){let i=e.positions,o=e.corners,r=e.endPositions,s=e.lefts,a=e.normals,c=new dn,u,f=0,h=0,p,_=0,m;for(p=0;p<i.length;p+=2)m=i[p].length-3,f+=m,_+=m*2,h+=i[p+1].length-3;for(f+=3,h+=3,p=0;p<o.length;p++){u=o[p];let Q=o[p].leftPositions;l(Q)?(m=Q.length,f+=m,_+=m):(m=o[p].rightPositions.length,h+=m,_+=m)}let x=l(r),b;x&&(b=r[0].length-3,f+=b,h+=b,b/=3,_+=b*6);let T=f+h,C=new Float64Array(T),A=t.normal?new Float32Array(T):void 0,S=t.tangent?new Float32Array(T):void 0,v=t.bitangent?new Float32Array(T):void 0,D={normals:A,tangents:S,bitangents:v},O=0,R=T-1,M,L,g,E,w=xle,I=ble,N,B,H=b/2,V=Ne.createTypedArray(T/3,_),G=0;if(x){B=s3,N=a3;let Q=r[0];for(w=d.fromArray(a,0,w),I=d.fromArray(s,0,I),p=0;p<H;p++)B=d.fromArray(Q,(H-1-p)*3,B),N=d.fromArray(Q,(H+p)*3,N),Hi.addAttribute(C,N,O),Hi.addAttribute(C,B,void 0,R),Fd(D,w,I,O,R,t),L=O/3,E=L+1,M=(R-2)/3,g=M-1,V[G++]=M,V[G++]=L,V[G++]=g,V[G++]=g,V[G++]=L,V[G++]=E,O+=3,R-=3}let k=0,W=0,Y=i[k++],J=i[k++];C.set(Y,O),C.set(J,R-J.length+1),I=d.fromArray(s,W,I);let j,K;for(m=J.length-3,p=0;p<m;p+=3)j=n.geodeticSurfaceNormal(d.fromArray(Y,p,ny),ny),K=n.geodeticSurfaceNormal(d.fromArray(J,m-p,pA),pA),w=d.normalize(d.add(j,K,w),w),Fd(D,w,I,O,R,t),L=O/3,E=L+1,M=(R-2)/3,g=M-1,V[G++]=M,V[G++]=L,V[G++]=g,V[G++]=g,V[G++]=L,V[G++]=E,O+=3,R-=3;for(j=n.geodeticSurfaceNormal(d.fromArray(Y,m,ny),ny),K=n.geodeticSurfaceNormal(d.fromArray(J,m,pA),pA),w=d.normalize(d.add(j,K,w),w),W+=3,p=0;p<o.length;p++){let Q;u=o[p];let de=u.leftPositions,xe=u.rightPositions,ce,_e,be=Tle,De=s3,Ae=a3;if(w=d.fromArray(a,W,w),l(de)){for(Fd(D,w,I,void 0,R,t),R-=3,ce=E,_e=g,Q=0;Q<de.length/3;Q++)be=d.fromArray(de,Q*3,be),V[G++]=ce,V[G++]=_e-Q-1,V[G++]=_e-Q,Hi.addAttribute(C,be,void 0,R),De=d.fromArray(C,(_e-Q-1)*3,De),Ae=d.fromArray(C,ce*3,Ae),I=d.normalize(d.subtract(De,Ae,I),I),Fd(D,w,I,void 0,R,t),R-=3;be=d.fromArray(C,ce*3,be),De=d.subtract(d.fromArray(C,_e*3,De),be,De),Ae=d.subtract(d.fromArray(C,(_e-Q)*3,Ae),be,Ae),I=d.normalize(d.add(De,Ae,I),I),Fd(D,w,I,O,void 0,t),O+=3}else{for(Fd(D,w,I,O,void 0,t),O+=3,ce=g,_e=E,Q=0;Q<xe.length/3;Q++)be=d.fromArray(xe,Q*3,be),V[G++]=ce,V[G++]=_e+Q,V[G++]=_e+Q+1,Hi.addAttribute(C,be,O),De=d.fromArray(C,ce*3,De),Ae=d.fromArray(C,(_e+Q)*3,Ae),I=d.normalize(d.subtract(De,Ae,I),I),Fd(D,w,I,O,void 0,t),O+=3;be=d.fromArray(C,ce*3,be),De=d.subtract(d.fromArray(C,(_e+Q)*3,De),be,De),Ae=d.subtract(d.fromArray(C,_e*3,Ae),be,Ae),I=d.normalize(d.negate(d.add(Ae,De,I),I),I),Fd(D,w,I,void 0,R,t),R-=3}for(Y=i[k++],J=i[k++],Y.splice(0,3),J.splice(J.length-3,3),C.set(Y,O),C.set(J,R-J.length+1),m=J.length-3,W+=3,I=d.fromArray(s,W,I),Q=0;Q<J.length;Q+=3)j=n.geodeticSurfaceNormal(d.fromArray(Y,Q,ny),ny),K=n.geodeticSurfaceNormal(d.fromArray(J,m-Q,pA),pA),w=d.normalize(d.add(j,K,w),w),Fd(D,w,I,O,R,t),E=O/3,L=E-1,g=(R-2)/3,M=g+1,V[G++]=M,V[G++]=L,V[G++]=g,V[G++]=g,V[G++]=L,V[G++]=E,O+=3,R-=3;O-=3,R+=3}if(w=d.fromArray(a,a.length-3,w),Fd(D,w,I,O,R,t),x){O+=3,R-=3,B=s3,N=a3;let Q=r[1];for(p=0;p<H;p++)B=d.fromArray(Q,(b-p-1)*3,B),N=d.fromArray(Q,p*3,N),Hi.addAttribute(C,B,void 0,R),Hi.addAttribute(C,N,O),Fd(D,w,I,O,R,t),E=O/3,L=E-1,g=(R-2)/3,M=g+1,V[G++]=M,V[G++]=L,V[G++]=g,V[G++]=g,V[G++]=L,V[G++]=E,O+=3,R-=3}if(c.position=new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:C}),t.st){let Q=new Float32Array(T/3*2),de,xe,ce=0;if(x){f/=3,h/=3;let _e=Math.PI/(b+1);xe=1/(f-b+1),de=1/(h-b+1);let be,De=b/2;for(p=De+1;p<b+1;p++)be=P.PI_OVER_TWO+_e*p,Q[ce++]=de*(1+Math.cos(be)),Q[ce++]=.5*(1+Math.sin(be));for(p=1;p<h-b+1;p++)Q[ce++]=p*de,Q[ce++]=0;for(p=b;p>De;p--)be=P.PI_OVER_TWO-p*_e,Q[ce++]=1-de*(1+Math.cos(be)),Q[ce++]=.5*(1+Math.sin(be));for(p=De;p>0;p--)be=P.PI_OVER_TWO-_e*p,Q[ce++]=1-xe*(1+Math.cos(be)),Q[ce++]=.5*(1+Math.sin(be));for(p=f-b;p>0;p--)Q[ce++]=p*xe,Q[ce++]=1;for(p=1;p<De+1;p++)be=P.PI_OVER_TWO+_e*p,Q[ce++]=xe*(1+Math.cos(be)),Q[ce++]=.5*(1+Math.sin(be))}else{for(f/=3,h/=3,xe=1/(f-1),de=1/(h-1),p=0;p<h;p++)Q[ce++]=p*de,Q[ce++]=0;for(p=f;p>0;p--)Q[ce++]=(p-1)*xe,Q[ce++]=1}c.st=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:Q})}return t.normal&&(c.normal=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:D.normals})),t.tangent&&(c.tangent=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:D.tangents})),t.bitangent&&(c.bitangent=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:D.bitangents})),{attributes:c,indices:V}}function HXe(e,t){if(!t.normal&&!t.tangent&&!t.bitangent&&!t.st)return e;let n=e.position.values,i,o;(t.normal||t.bitangent)&&(i=e.normal.values,o=e.bitangent.values);let r=e.position.values.length/18,s=r*3,a=r*2,c=s*2,u;if(t.normal||t.bitangent||t.tangent){let f=t.normal?new Float32Array(s*6):void 0,h=t.tangent?new Float32Array(s*6):void 0,p=t.bitangent?new Float32Array(s*6):void 0,_=xle,m=ble,x=s3,b=a3,T=zXe,C=Tle,A=c;for(u=0;u<s;u+=3){let S=A+c;_=d.fromArray(n,u,_),m=d.fromArray(n,u+s,m),x=d.fromArray(n,(u+3)%s,x),m=d.subtract(m,_,m),x=d.subtract(x,_,x),b=d.normalize(d.cross(m,x,b),b),t.normal&&(Hi.addAttribute(f,b,S),Hi.addAttribute(f,b,S+3),Hi.addAttribute(f,b,A),Hi.addAttribute(f,b,A+3)),(t.tangent||t.bitangent)&&(C=d.fromArray(i,u,C),t.bitangent&&(Hi.addAttribute(p,C,S),Hi.addAttribute(p,C,S+3),Hi.addAttribute(p,C,A),Hi.addAttribute(p,C,A+3)),t.tangent&&(T=d.normalize(d.cross(C,b,T),T),Hi.addAttribute(h,T,S),Hi.addAttribute(h,T,S+3),Hi.addAttribute(h,T,A),Hi.addAttribute(h,T,A+3))),A+=6}if(t.normal){for(f.set(i),u=0;u<s;u+=3)f[u+s]=-i[u],f[u+s+1]=-i[u+1],f[u+s+2]=-i[u+2];e.normal.values=f}else e.normal=void 0;if(t.bitangent?(p.set(o),p.set(o,s),e.bitangent.values=p):e.bitangent=void 0,t.tangent){let S=e.tangent.values;h.set(S),h.set(S,s),e.tangent.values=h}}if(t.st){let f=e.st.values,h=new Float32Array(a*6);h.set(f),h.set(f,a);let p=a*2;for(let _=0;_<2;_++){for(h[p++]=f[0],h[p++]=f[1],u=2;u<a;u+=2){let m=f[u],x=f[u+1];h[p++]=m,h[p++]=x,h[p++]=m,h[p++]=x}h[p++]=f[0],h[p++]=f[1]}e.st.values=h}return e}function Ij(e,t,n){n[t++]=e[0],n[t++]=e[1],n[t++]=e[2];for(let i=3;i<e.length;i+=3){let o=e[i],r=e[i+1],s=e[i+2];n[t++]=o,n[t++]=r,n[t++]=s,n[t++]=o,n[t++]=r,n[t++]=s}return n[t++]=e[0],n[t++]=e[1],n[t++]=e[2],n}function GXe(e,t){let n=new Ie({position:t.position,normal:t.normal||t.bitangent||e.shadowVolume,tangent:t.tangent,bitangent:t.normal||t.bitangent,st:t.st}),i=e.ellipsoid,o=Hi.computePositions(e),r=Ale(o,n,i),s=e.height,a=e.extrudedHeight,c=r.attributes,u=r.indices,f=c.position.values,h=f.length,p=new Float64Array(h*6),_=new Float64Array(h);_.set(f);let m=new Float64Array(h*4);f=si.scaleToGeodeticHeight(f,s,i),m=Ij(f,0,m),_=si.scaleToGeodeticHeight(_,a,i),m=Ij(_,h*2,m),p.set(f),p.set(_,h),p.set(m,h*2),c.position.values=p,c=HXe(c,t);let x,b=h/3;if(e.shadowVolume){let M=c.normal.values;h=M.length;let L=new Float32Array(h*6);for(x=0;x<h;x++)M[x]=-M[x];L.set(M,h),L=Ij(M,h*4,L),c.extrudeDirection=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:L}),t.normal||(c.normal=void 0)}if(l(e.offsetAttribute)){let M=new Uint8Array(b*6);if(e.offsetAttribute===rn.TOP)M=M.fill(1,0,b).fill(1,b*2,b*4);else{let L=e.offsetAttribute===rn.NONE?0:1;M=M.fill(L)}c.applyOffset=new ve({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:M})}let T=u.length,C=b+b,A=Ne.createTypedArray(p.length/3,T*2+C*3);A.set(u);let S=T;for(x=0;x<T;x+=3){let M=u[x],L=u[x+1],g=u[x+2];A[S++]=g+b,A[S++]=L+b,A[S++]=M+b}let v,D,O,R;for(x=0;x<C;x+=2)v=x+C,D=v+C,O=v+1,R=D+1,A[S++]=v,A[S++]=D,A[S++]=O,A[S++]=O,A[S++]=D,A[S++]=R;return{attributes:c,indices:A}}var _le=new d,fD=new d,Of=new fe;function yle(e,t,n,i,o,r){let s=d.subtract(t,e,_le);d.normalize(s,s);let a=n.geodeticSurfaceNormal(e,fD),c=d.cross(s,a,_le);d.multiplyByScalar(c,i,c);let u=o.latitude,f=o.longitude,h=r.latitude,p=r.longitude;d.add(e,c,fD),n.cartesianToCartographic(fD,Of);let _=Of.latitude,m=Of.longitude;u=Math.min(u,_),f=Math.min(f,m),h=Math.max(h,_),p=Math.max(p,m),d.subtract(e,c,fD),n.cartesianToCartographic(fD,Of),_=Of.latitude,m=Of.longitude,u=Math.min(u,_),f=Math.min(f,m),h=Math.max(h,_),p=Math.max(p,m),o.latitude=u,o.longitude=f,r.latitude=h,r.longitude=p}var Rf=new d,dD=new d,wl=new fe,Dl=new fe;function Ele(e,t,n,i,o){e=Cle(e,t);let r=bo(e,d.equalsEpsilon),s=r.length;if(s<2||n<=0)return new se;let a=n*.5;wl.latitude=Number.POSITIVE_INFINITY,wl.longitude=Number.POSITIVE_INFINITY,Dl.latitude=Number.NEGATIVE_INFINITY,Dl.longitude=Number.NEGATIVE_INFINITY;let c,u;if(i===Fi.ROUNDED){let p=r[0];d.subtract(p,r[1],Rf),d.normalize(Rf,Rf),d.multiplyByScalar(Rf,a,Rf),d.add(p,Rf,dD),t.cartesianToCartographic(dD,Of),c=Of.latitude,u=Of.longitude,wl.latitude=Math.min(wl.latitude,c),wl.longitude=Math.min(wl.longitude,u),Dl.latitude=Math.max(Dl.latitude,c),Dl.longitude=Math.max(Dl.longitude,u)}for(let p=0;p<s-1;++p)yle(r[p],r[p+1],t,a,wl,Dl);let f=r[s-1];d.subtract(f,r[s-2],Rf),d.normalize(Rf,Rf),d.multiplyByScalar(Rf,a,Rf),d.add(f,Rf,dD),yle(f,dD,t,a,wl,Dl),i===Fi.ROUNDED&&(t.cartesianToCartographic(dD,Of),c=Of.latitude,u=Of.longitude,wl.latitude=Math.min(wl.latitude,c),wl.longitude=Math.min(wl.longitude,u),Dl.latitude=Math.max(Dl.latitude,c),Dl.longitude=Math.max(Dl.longitude,u));let h=l(o)?o:new se;return h.north=Dl.latitude,h.south=wl.latitude,h.east=Dl.longitude,h.west=wl.longitude,h}function $p(e){e=y(e,y.EMPTY_OBJECT);let t=e.positions,n=e.width,i=y(e.height,0),o=y(e.extrudedHeight,i);this._positions=t,this._ellipsoid=ee.clone(y(e.ellipsoid,ee.default)),this._vertexFormat=Ie.clone(y(e.vertexFormat,Ie.DEFAULT)),this._width=n,this._height=Math.max(i,o),this._extrudedHeight=Math.min(i,o),this._cornerType=y(e.cornerType,Fi.ROUNDED),this._granularity=y(e.granularity,P.RADIANS_PER_DEGREE),this._shadowVolume=y(e.shadowVolume,!1),this._workerName="createCorridorGeometry",this._offsetAttribute=e.offsetAttribute,this._rectangle=void 0,this.packedLength=1+t.length*d.packedLength+ee.packedLength+Ie.packedLength+7}$p.pack=function(e,t,n){n=y(n,0);let i=e._positions,o=i.length;t[n++]=o;for(let r=0;r<o;++r,n+=d.packedLength)d.pack(i[r],t,n);return ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,Ie.pack(e._vertexFormat,t,n),n+=Ie.packedLength,t[n++]=e._width,t[n++]=e._height,t[n++]=e._extrudedHeight,t[n++]=e._cornerType,t[n++]=e._granularity,t[n++]=e._shadowVolume?1:0,t[n]=y(e._offsetAttribute,-1),t};var Sle=ee.clone(ee.UNIT_SPHERE),vle=new Ie,Zp={positions:void 0,ellipsoid:Sle,vertexFormat:vle,width:void 0,height:void 0,extrudedHeight:void 0,cornerType:void 0,granularity:void 0,shadowVolume:void 0,offsetAttribute:void 0};$p.unpack=function(e,t,n){t=y(t,0);let i=e[t++],o=new Array(i);for(let m=0;m<i;++m,t+=d.packedLength)o[m]=d.unpack(e,t);let r=ee.unpack(e,t,Sle);t+=ee.packedLength;let s=Ie.unpack(e,t,vle);t+=Ie.packedLength;let a=e[t++],c=e[t++],u=e[t++],f=e[t++],h=e[t++],p=e[t++]===1,_=e[t];return l(n)?(n._positions=o,n._ellipsoid=ee.clone(r,n._ellipsoid),n._vertexFormat=Ie.clone(s,n._vertexFormat),n._width=a,n._height=c,n._extrudedHeight=u,n._cornerType=f,n._granularity=h,n._shadowVolume=p,n._offsetAttribute=_===-1?void 0:_,n):(Zp.positions=o,Zp.width=a,Zp.height=c,Zp.extrudedHeight=u,Zp.cornerType=f,Zp.granularity=h,Zp.shadowVolume=p,Zp.offsetAttribute=_===-1?void 0:_,new $p(Zp))};$p.computeRectangle=function(e,t){e=y(e,y.EMPTY_OBJECT);let n=e.positions,i=e.width,o=y(e.ellipsoid,ee.default),r=y(e.cornerType,Fi.ROUNDED);return Ele(n,o,i,r,t)};$p.createGeometry=function(e){let t=e._positions,n=e._width,i=e._ellipsoid;t=Cle(t,i);let o=bo(t,d.equalsEpsilon);if(o.length<2||n<=0)return;let r=e._height,s=e._extrudedHeight,a=!P.equalsEpsilon(r,s,0,P.EPSILON2),c=e._vertexFormat,u={ellipsoid:i,positions:o,width:n,cornerType:e._cornerType,granularity:e._granularity,saveAttributes:!0},f;if(a)u.height=r,u.extrudedHeight=s,u.shadowVolume=e._shadowVolume,u.offsetAttribute=e._offsetAttribute,f=GXe(u,c);else{let _=Hi.computePositions(u);if(f=Ale(_,c,i),f.attributes.position.values=si.scaleToGeodeticHeight(f.attributes.position.values,r,i),l(e._offsetAttribute)){let m=e._offsetAttribute===rn.NONE?0:1,x=f.attributes.position.values.length,b=new Uint8Array(x/3).fill(m);f.attributes.applyOffset=new ve({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:b})}}let h=f.attributes,p=ae.fromVertices(h.position.values,void 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B=a.leftPositions,H=a.rightPositions,V,G=WXe;if(l(B)){for(C-=3,V=v,n.push(D),N=0;N<B.length/3;N++)G=d.fromArray(B,N*3,G),L[g++]=V-N-1,L[g++]=V-N,Hi.addAttribute(b,G,void 0,C),C-=3;n.push(V-Math.floor(B.length/6)),t===Fi.BEVELED&&n.push((C-2)/3+1),T+=3}else{for(T+=3,V=D,n.push(v),N=0;N<H.length/3;N++)G=d.fromArray(H,N*3,G),L[g++]=V+N,L[g++]=V+N+1,Hi.addAttribute(b,G,T),T+=3;n.push(V+Math.floor(H.length/6)),t===Fi.BEVELED&&n.push(T/3-1),C-=3}for(w=i[E++],I=i[E++],w.splice(0,3),I.splice(I.length-3,3),b.set(w,T),b.set(I,C-I.length+1),p=I.length-3,N=0;N<I.length;N+=3)D=T/3,S=D-1,v=(C-2)/3,A=v+1,L[g++]=A,L[g++]=v,L[g++]=S,L[g++]=D,T+=3,C-=3;T-=3,C+=3,n.push(T/3,(C-2)/3)}if(_){T+=3,C-=3,R=wle,O=Dle;let N=r[1];for(f=0;f<M;f++)R=d.fromArray(N,(m-f-1)*3,R),O=d.fromArray(N,f*3,O),Hi.addAttribute(b,R,void 0,C),Hi.addAttribute(b,O,T),D=T/3,S=D-1,v=(C-2)/3,A=v+1,L[g++]=A,L[g++]=v,L[g++]=S,L[g++]=D,T+=3,C-=3;n.push(T/3)}else n.push(T/3,(C-2)/3);return L[g++]=T/3,L[g++]=(C-2)/3,s.position=new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:b}),{attributes:s,indices:L,wallIndices:n}}function qXe(e){let t=e.ellipsoid,n=Hi.computePositions(e),i=Ile(n,e.cornerType),o=i.wallIndices,r=e.height,s=e.extrudedHeight,a=i.attributes,c=i.indices,u=a.position.values,f=u.length,h=new Float64Array(f);h.set(u);let p=new Float64Array(f*2);if(u=si.scaleToGeodeticHeight(u,r,t),h=si.scaleToGeodeticHeight(h,s,t),p.set(u),p.set(h,f),a.position.values=p,f/=3,l(e.offsetAttribute)){let A=new Uint8Array(f*2);if(e.offsetAttribute===rn.TOP)A=A.fill(1,0,f);else{let S=e.offsetAttribute===rn.NONE?0:1;A=A.fill(S)}a.applyOffset=new ve({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:A})}let _,m=c.length,x=Ne.createTypedArray(p.length/3,(m+o.length)*2);x.set(c);let b=m;for(_=0;_<m;_+=2){let A=c[_],S=c[_+1];x[b++]=A+f,x[b++]=S+f}let T,C;for(_=0;_<o.length;_++)T=o[_],C=T+f,x[b++]=T,x[b++]=C;return{attributes:a,indices:x}}function hD(e){e=y(e,y.EMPTY_OBJECT);let t=e.positions,n=e.width,i=y(e.height,0),o=y(e.extrudedHeight,i);this._positions=t,this._ellipsoid=ee.clone(y(e.ellipsoid,ee.default)),this._width=n,this._height=Math.max(i,o),this._extrudedHeight=Math.min(i,o),this._cornerType=y(e.cornerType,Fi.ROUNDED),this._granularity=y(e.granularity,P.RADIANS_PER_DEGREE),this._offsetAttribute=e.offsetAttribute,this._workerName="createCorridorOutlineGeometry",this.packedLength=1+t.length*d.packedLength+ee.packedLength+6}hD.pack=function(e,t,n){n=y(n,0);let i=e._positions,o=i.length;t[n++]=o;for(let r=0;r<o;++r,n+=d.packedLength)d.pack(i[r],t,n);return ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,t[n++]=e._width,t[n++]=e._height,t[n++]=e._extrudedHeight,t[n++]=e._cornerType,t[n++]=e._granularity,t[n]=y(e._offsetAttribute,-1),t};var Ple=ee.clone(ee.UNIT_SPHERE),iy={positions:void 0,ellipsoid:Ple,width:void 0,height:void 0,extrudedHeight:void 0,cornerType:void 0,granularity:void 0,offsetAttribute:void 0};hD.unpack=function(e,t,n){t=y(t,0);let i=e[t++],o=new Array(i);for(let p=0;p<i;++p,t+=d.packedLength)o[p]=d.unpack(e,t);let r=ee.unpack(e,t,Ple);t+=ee.packedLength;let s=e[t++],a=e[t++],c=e[t++],u=e[t++],f=e[t++],h=e[t];return l(n)?(n._positions=o,n._ellipsoid=ee.clone(r,n._ellipsoid),n._width=s,n._height=a,n._extrudedHeight=c,n._cornerType=u,n._granularity=f,n._offsetAttribute=h===-1?void 0:h,n):(iy.positions=o,iy.width=s,iy.height=a,iy.extrudedHeight=c,iy.cornerType=u,iy.granularity=f,iy.offsetAttribute=h===-1?void 0:h,new hD(iy))};hD.createGeometry=function(e){let t=e._positions,n=e._width,i=e._ellipsoid;t=jXe(t,i);let o=bo(t,d.equalsEpsilon);if(o.length<2||n<=0)return;let r=e._height,s=e._extrudedHeight,a=!P.equalsEpsilon(r,s,0,P.EPSILON2),c={ellipsoid:i,positions:o,width:n,cornerType:e._cornerType,granularity:e._granularity,saveAttributes:!1},u;if(a)c.height=r,c.extrudedHeight=s,c.offsetAttribute=e._offsetAttribute,u=qXe(c);else{let p=Hi.computePositions(c);if(u=Ile(p,c.cornerType),u.attributes.position.values=si.scaleToGeodeticHeight(u.attributes.position.values,r,i),l(e._offsetAttribute)){let _=u.attributes.position.values.length,m=e._offsetAttribute===rn.NONE?0:1,x=new Uint8Array(_/3).fill(m);u.attributes.applyOffset=new ve({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:x})}}let f=u.attributes,h=ae.fromVertices(f.position.values,void 0,3);return new st({attributes:f,indices:u.indices,primitiveType:Me.LINES,boundingSphere:h,offsetAttribute:e._offsetAttribute})};var c3=hD;var YXe=new Xn(0);function Wc(e){oi.call(this,e),this._zIndex=0,this._terrainOffsetProperty=void 0}l(Object.create)&&(Wc.prototype=Object.create(oi.prototype),Wc.prototype.constructor=Wc);Object.defineProperties(Wc.prototype,{zIndex:{get:function(){return this._zIndex}},terrainOffsetProperty:{get:function(){return this._terrainOffsetProperty}}});Wc.prototype._isOnTerrain=function(e,t){return this._fillEnabled&&!l(t.height)&&!l(t.extrudedHeight)&&gl.isSupported(this._scene)};Wc.prototype._getIsClosed=function(e){let t=e.height,n=e.extrudedHeight;return t===0||l(n)&&n!==t};Wc.prototype._computeCenter=he.throwInstantiationError;Wc.prototype._onEntityPropertyChanged=function(e,t,n,i){if(oi.prototype._onEntityPropertyChanged.call(this,e,t,n,i),this._observedPropertyNames.indexOf(t)===-1)return;let o=this._entity[this._geometryPropertyName];if(!l(o))return;l(o.zIndex)&&(l(o.height)||l(o.extrudedHeight))&&yt(yt.geometryZIndex),this._zIndex=y(o.zIndex,YXe),l(this._terrainOffsetProperty)&&(this._terrainOffsetProperty.destroy(),this._terrainOffsetProperty=void 0);let r=o.heightReference,s=o.extrudedHeightReference;if(l(r)||l(s)){let a=new kh(this._computeCenter.bind(this),!this._dynamic);this._terrainOffsetProperty=new JT(this._scene,a,r,s)}};Wc.prototype.destroy=function(){l(this._terrainOffsetProperty)&&(this._terrainOffsetProperty.destroy(),this._terrainOffsetProperty=void 0),oi.prototype.destroy.call(this)};Wc.getGeometryHeight=function(e,t){if(!l(e)){t!==Ye.NONE&&yt(yt.geometryHeightReference);return}return tf(t)?0:e};Wc.getGeometryExtrudedHeight=function(e,t){if(!l(e)){t!==Ye.NONE&&yt(yt.geometryExtrudedHeightReference);return}return tf(t)?Wc.CLAMP_TO_GROUND:e};Wc.CLAMP_TO_GROUND="clamp";Wc.computeGeometryOffsetAttribute=function(e,t,n,i){(!l(e)||!l(t))&&(t=Ye.NONE),(!l(n)||!l(i))&&(i=Ye.NONE);let o=0;if(t!==Ye.NONE&&o++,i===Ye.RELATIVE_TO_GROUND&&o++,o===2)return rn.ALL;if(o===1)return rn.TOP};var Gn=Wc;var Rle=new z,Ole=d.ZERO,Mle=new d,Lle=new se;function XXe(e){this.id=e,this.vertexFormat=void 0,this.positions=void 0,this.width=void 0,this.cornerType=void 0,this.height=void 0,this.extrudedHeight=void 0,this.granularity=void 0,this.offsetAttribute=void 0}function Bd(e,t){Gn.call(this,{entity:e,scene:t,geometryOptions:new XXe(e),geometryPropertyName:"corridor",observedPropertyNames:["availability","corridor"]}),this._onEntityPropertyChanged(e,"corridor",e.corridor,void 0)}l(Object.create)&&(Bd.prototype=Object.create(Gn.prototype),Bd.prototype.constructor=Bd);Bd.prototype.createFillGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i={show:new yn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e)),distanceDisplayCondition:Bn.fromDistanceDisplayCondition(this._distanceDisplayConditionProperty.getValue(e)),offset:void 0,color:void 0};if(this._materialProperty instanceof Ut){let o;l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||n)&&(o=this._materialProperty.color.getValue(e,Rle)),l(o)||(o=z.WHITE),i.color=Gt.fromColor(o)}return l(this._options.offsetAttribute)&&(i.offset=Qi.fromCartesian3(q.getValueOrDefault(this._terrainOffsetProperty,e,Ole,Mle))),new vt({id:t,geometry:new gA(this._options),attributes:i})};Bd.prototype.createOutlineGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=q.getValueOrDefault(this._outlineColorProperty,e,z.BLACK,Rle),o={show:new yn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e)),color:Gt.fromColor(i),distanceDisplayCondition:Bn.fromDistanceDisplayCondition(this._distanceDisplayConditionProperty.getValue(e)),offset:void 0};return l(this._options.offsetAttribute)&&(o.offset=Qi.fromCartesian3(q.getValueOrDefault(this._terrainOffsetProperty,e,Ole,Mle))),new vt({id:t,geometry:new c3(this._options),attributes:o})};Bd.prototype._computeCenter=function(e,t){let n=q.getValueOrUndefined(this._entity.corridor.positions,e);if(!(!l(n)||n.length===0))return d.clone(n[Math.floor(n.length/2)],t)};Bd.prototype._isHidden=function(e,t){return!l(t.positions)||!l(t.width)||oi.prototype._isHidden.call(this,e,t)};Bd.prototype._isDynamic=function(e,t){return!t.positions.isConstant||!q.isConstant(t.height)||!q.isConstant(t.extrudedHeight)||!q.isConstant(t.granularity)||!q.isConstant(t.width)||!q.isConstant(t.outlineWidth)||!q.isConstant(t.cornerType)||!q.isConstant(t.zIndex)||this._onTerrain&&!q.isConstant(this._materialProperty)&&!(this._materialProperty instanceof Ut)};Bd.prototype._setStaticOptions=function(e,t){let n=q.getValueOrUndefined(t.height,He.MINIMUM_VALUE),i=q.getValueOrDefault(t.heightReference,He.MINIMUM_VALUE,Ye.NONE),o=q.getValueOrUndefined(t.extrudedHeight,He.MINIMUM_VALUE),r=q.getValueOrDefault(t.extrudedHeightReference,He.MINIMUM_VALUE,Ye.NONE);l(o)&&!l(n)&&(n=0);let s=this._options;s.vertexFormat=this._materialProperty instanceof Ut?an.VERTEX_FORMAT:ao.MaterialSupport.TEXTURED.vertexFormat,s.positions=t.positions.getValue(He.MINIMUM_VALUE,s.positions),s.width=t.width.getValue(He.MINIMUM_VALUE),s.granularity=q.getValueOrUndefined(t.granularity,He.MINIMUM_VALUE),s.cornerType=q.getValueOrUndefined(t.cornerType,He.MINIMUM_VALUE),s.offsetAttribute=Gn.computeGeometryOffsetAttribute(n,i,o,r),s.height=Gn.getGeometryHeight(n,i),o=Gn.getGeometryExtrudedHeight(o,r),o===Gn.CLAMP_TO_GROUND&&(o=ui.getMinimumMaximumHeights(gA.computeRectangle(s,Lle)).minimumTerrainHeight),s.extrudedHeight=o};Bd.DynamicGeometryUpdater=_A;function _A(e,t,n){ii.call(this,e,t,n)}l(Object.create)&&(_A.prototype=Object.create(ii.prototype),_A.prototype.constructor=_A);_A.prototype._isHidden=function(e,t,n){let i=this._options;return!l(i.positions)||!l(i.width)||ii.prototype._isHidden.call(this,e,t,n)};_A.prototype._setOptions=function(e,t,n){let i=this._options,o=q.getValueOrUndefined(t.height,n),r=q.getValueOrDefault(t.heightReference,n,Ye.NONE),s=q.getValueOrUndefined(t.extrudedHeight,n),a=q.getValueOrDefault(t.extrudedHeightReference,n,Ye.NONE);l(s)&&!l(o)&&(o=0),i.positions=q.getValueOrUndefined(t.positions,n),i.width=q.getValueOrUndefined(t.width,n),i.granularity=q.getValueOrUndefined(t.granularity,n),i.cornerType=q.getValueOrUndefined(t.cornerType,n),i.offsetAttribute=Gn.computeGeometryOffsetAttribute(o,r,s,a),i.height=Gn.getGeometryHeight(o,r),s=Gn.getGeometryExtrudedHeight(s,a),s===Gn.CLAMP_TO_GROUND&&(s=ui.getMinimumMaximumHeights(gA.computeRectangle(i,Lle)).minimumTerrainHeight),i.extrudedHeight=s};var l3=Bd;function u3(){he.throwInstantiationError()}Object.defineProperties(u3.prototype,{name:{get:he.throwInstantiationError},clock:{get:he.throwInstantiationError},entities:{get:he.throwInstantiationError},isLoading:{get:he.throwInstantiationError},changedEvent:{get:he.throwInstantiationError},errorEvent:{get:he.throwInstantiationError},loadingEvent:{get:he.throwInstantiationError},show:{get:he.throwInstantiationError},clustering:{get:he.throwInstantiationError}});u3.prototype.update=function(e){he.throwInstantiationError()};u3.setLoading=function(e,t){e._isLoading!==t&&(t?e._entityCollection.suspendEvents():e._entityCollection.resumeEvents(),e._isLoading=t,e._loading.raiseEvent(e,t))};var Xr=u3;function lm(e,t){this._ellipsoid=e,this._cameraPosition=new d,this._cameraPositionInScaledSpace=new d,this._distanceToLimbInScaledSpaceSquared=0,l(t)&&(this.cameraPosition=t)}Object.defineProperties(lm.prototype,{ellipsoid:{get:function(){return this._ellipsoid}},cameraPosition:{get:function(){return this._cameraPosition},set:function(e){let n=this._ellipsoid.transformPositionToScaledSpace(e,this._cameraPositionInScaledSpace),i=d.magnitudeSquared(n)-1;d.clone(e,this._cameraPosition),this._cameraPositionInScaledSpace=n,this._distanceToLimbInScaledSpaceSquared=i}}});var Nle=new d;lm.prototype.isPointVisible=function(e){let n=this._ellipsoid.transformPositionToScaledSpace(e,Nle);return Rj(n,this._cameraPositionInScaledSpace,this._distanceToLimbInScaledSpaceSquared)};lm.prototype.isScaledSpacePointVisible=function(e){return Rj(e,this._cameraPositionInScaledSpace,this._distanceToLimbInScaledSpaceSquared)};var KXe=new d;lm.prototype.isScaledSpacePointVisiblePossiblyUnderEllipsoid=function(e,t){let n=this._ellipsoid,i,o;return l(t)&&t<0&&n.minimumRadius>-t?(o=KXe,o.x=this._cameraPosition.x/(n.radii.x+t),o.y=this._cameraPosition.y/(n.radii.y+t),o.z=this._cameraPosition.z/(n.radii.z+t),i=o.x*o.x+o.y*o.y+o.z*o.z-1):(o=this._cameraPositionInScaledSpace,i=this._distanceToLimbInScaledSpaceSquared),Rj(e,o,i)};lm.prototype.computeHorizonCullingPoint=function(e,t,n){return kle(this._ellipsoid,e,t,n)};var Fle=ee.clone(ee.UNIT_SPHERE);lm.prototype.computeHorizonCullingPointPossiblyUnderEllipsoid=function(e,t,n,i){let o=Ble(this._ellipsoid,n,Fle);return kle(o,e,t,i)};lm.prototype.computeHorizonCullingPointFromVertices=function(e,t,n,i,o){return Vle(this._ellipsoid,e,t,n,i,o)};lm.prototype.computeHorizonCullingPointFromVerticesPossiblyUnderEllipsoid=function(e,t,n,i,o,r){let s=Ble(this._ellipsoid,o,Fle);return Vle(s,e,t,n,i,r)};var ZXe=[];lm.prototype.computeHorizonCullingPointFromRectangle=function(e,t,n){let i=se.subsample(e,t,0,ZXe),o=ae.fromPoints(i);if(!(d.magnitude(o.center)<.1*t.minimumRadius))return this.computeHorizonCullingPoint(o.center,i,n)};var $Xe=new d;function Ble(e,t,n){if(l(t)&&t<0&&e.minimumRadius>-t){let i=d.fromElements(e.radii.x+t,e.radii.y+t,e.radii.z+t,$Xe);e=ee.fromCartesian3(i,n)}return e}function kle(e,t,n,i){l(i)||(i=new d);let o=Hle(e,t),r=0;for(let s=0,a=n.length;s<a;++s){let c=n[s],u=Ule(e,c,o);if(u<0)return;r=Math.max(r,u)}return zle(o,r,i)}var f3=new d;function Vle(e,t,n,i,o,r){l(r)||(r=new d),i=y(i,3),o=y(o,d.ZERO);let s=Hle(e,t),a=0;for(let c=0,u=n.length;c<u;c+=i){f3.x=n[c]+o.x,f3.y=n[c+1]+o.y,f3.z=n[c+2]+o.z;let f=Ule(e,f3,s);if(f<0)return;a=Math.max(a,f)}return zle(s,a,r)}function Rj(e,t,n){let i=t,o=n,r=d.subtract(e,i,Nle),s=-d.dot(r,i);return!(o<0?s>0:s>o&&s*s/d.magnitudeSquared(r)>o)}var QXe=new d,JXe=new d;function Ule(e,t,n){let i=e.transformPositionToScaledSpace(t,QXe),o=d.magnitudeSquared(i),r=Math.sqrt(o),s=d.divideByScalar(i,r,JXe);o=Math.max(1,o),r=Math.max(1,r);let a=d.dot(s,n),c=d.magnitude(d.cross(s,n,s)),u=1/r,f=Math.sqrt(o-1)*u;return 1/(a*u-c*f)}function zle(e,t,n){if(!(t<=0||t===1/0||t!==t))return d.multiplyByScalar(e,t,n)}var Pj=new d;function Hle(e,t){return d.equals(t,d.ZERO)?t:(e.transformPositionToScaledSpace(t,Pj),d.normalize(Pj,Pj))}var oy=lm;function yr(e,t){e=y(e,y.EMPTY_OBJECT);let n=e.translucencyByDistance,i=e.scaleByDistance,o=e.distanceDisplayCondition;l(n)&&(n=Bt.clone(n)),l(i)&&(i=Bt.clone(i)),l(o)&&(o=Mt.clone(o)),this._show=y(e.show,!0),this._position=d.clone(y(e.position,d.ZERO)),this._actualPosition=d.clone(this._position),this._color=z.clone(y(e.color,z.WHITE)),this._outlineColor=z.clone(y(e.outlineColor,z.TRANSPARENT)),this._outlineWidth=y(e.outlineWidth,0),this._pixelSize=y(e.pixelSize,10),this._scaleByDistance=i,this._translucencyByDistance=n,this._distanceDisplayCondition=o,this._disableDepthTestDistance=y(e.disableDepthTestDistance,0),this._id=e.id,this._collection=y(e.collection,t),this._clusterShow=!0,this._pickId=void 0,this._pointPrimitiveCollection=t,this._dirty=!1,this._index=-1,this._splitDirection=y(e.splitDirection,Gr.NONE)}var Gle=yr.SHOW_INDEX=0,qle=yr.POSITION_INDEX=1,eKe=yr.COLOR_INDEX=2,tKe=yr.OUTLINE_COLOR_INDEX=3,nKe=yr.OUTLINE_WIDTH_INDEX=4,iKe=yr.PIXEL_SIZE_INDEX=5,oKe=yr.SCALE_BY_DISTANCE_INDEX=6,rKe=yr.TRANSLUCENCY_BY_DISTANCE_INDEX=7,sKe=yr.DISTANCE_DISPLAY_CONDITION_INDEX=8,aKe=yr.DISABLE_DEPTH_DISTANCE_INDEX=9,cKe=yr.SPLIT_DIRECTION_INDEX=10;yr.NUMBER_OF_PROPERTIES=11;function fu(e,t){let n=e._pointPrimitiveCollection;l(n)&&(n._updatePointPrimitive(e,t),e._dirty=!0)}Object.defineProperties(yr.prototype,{show:{get:function(){return this._show},set:function(e){this._show!==e&&(this._show=e,fu(this,Gle))}},position:{get:function(){return this._position},set:function(e){let t=this._position;d.equals(t,e)||(d.clone(e,t),d.clone(e,this._actualPosition),fu(this,qle))}},scaleByDistance:{get:function(){return this._scaleByDistance},set:function(e){let t=this._scaleByDistance;Bt.equals(t,e)||(this._scaleByDistance=Bt.clone(e,t),fu(this,oKe))}},translucencyByDistance:{get:function(){return this._translucencyByDistance},set:function(e){let t=this._translucencyByDistance;Bt.equals(t,e)||(this._translucencyByDistance=Bt.clone(e,t),fu(this,rKe))}},pixelSize:{get:function(){return this._pixelSize},set:function(e){this._pixelSize!==e&&(this._pixelSize=e,fu(this,iKe))}},color:{get:function(){return this._color},set:function(e){let t=this._color;z.equals(t,e)||(z.clone(e,t),fu(this,eKe))}},outlineColor:{get:function(){return this._outlineColor},set:function(e){let t=this._outlineColor;z.equals(t,e)||(z.clone(e,t),fu(this,tKe))}},outlineWidth:{get:function(){return this._outlineWidth},set:function(e){this._outlineWidth!==e&&(this._outlineWidth=e,fu(this,nKe))}},distanceDisplayCondition:{get:function(){return this._distanceDisplayCondition},set:function(e){Mt.equals(this._distanceDisplayCondition,e)||(this._distanceDisplayCondition=Mt.clone(e,this._distanceDisplayCondition),fu(this,sKe))}},disableDepthTestDistance:{get:function(){return this._disableDepthTestDistance},set:function(e){this._disableDepthTestDistance!==e&&(this._disableDepthTestDistance=e,fu(this,aKe))}},id:{get:function(){return this._id},set:function(e){this._id=e,l(this._pickId)&&(this._pickId.object.id=e)}},pickId:{get:function(){return this._pickId}},clusterShow:{get:function(){return this._clusterShow},set:function(e){this._clusterShow!==e&&(this._clusterShow=e,fu(this,Gle))}},splitDirection:{get:function(){return this._splitDirection},set:function(e){this._splitDirection!==e&&(this._splitDirection=e,fu(this,cKe))}}});yr.prototype.getPickId=function(e){return l(this._pickId)||(this._pickId=e.createPickId({primitive:this,collection:this._collection,id:this._id})),this._pickId};yr.prototype._getActualPosition=function(){return this._actualPosition};yr.prototype._setActualPosition=function(e){d.clone(e,this._actualPosition),fu(this,qle)};var Wle=new oe;yr._computeActualPosition=function(e,t,n){return t.mode===ne.SCENE3D?e:(F.multiplyByPoint(n,e,Wle),zi.computeActualEllipsoidPosition(t,Wle))};var jle=new oe;yr._computeScreenSpacePosition=function(e,t,n,i){let o=F.multiplyByVector(e,oe.fromElements(t.x,t.y,t.z,1,jle),jle);return zi.worldToWindowCoordinates(n,o,i)};yr.prototype.computeScreenSpacePosition=function(e,t){let n=this._pointPrimitiveCollection;l(t)||(t=new U);let i=n.modelMatrix,o=yr._computeScreenSpacePosition(i,this._actualPosition,e,t);if(l(o))return o.y=e.canvas.clientHeight-o.y,o};yr.getScreenSpaceBoundingBox=function(e,t,n){let i=e.pixelSize,o=i*.5,r=t.x-o,s=t.y-o,a=i,c=i;return l(n)||(n=new qe),n.x=r,n.y=s,n.width=a,n.height=c,n};yr.prototype.equals=function(e){return this===e||l(e)&&this._id===e._id&&d.equals(this._position,e._position)&&z.equals(this._color,e._color)&&this._pixelSize===e._pixelSize&&this._outlineWidth===e._outlineWidth&&this._show===e._show&&z.equals(this._outlineColor,e._outlineColor)&&Bt.equals(this._scaleByDistance,e._scaleByDistance)&&Bt.equals(this._translucencyByDistance,e._translucencyByDistance)&&Mt.equals(this._distanceDisplayCondition,e._distanceDisplayCondition)&&this._disableDepthTestDistance===e._disableDepthTestDistance&&this._splitDirection===e._splitDirection};yr.prototype._destroy=function(){this._pickId=this._pickId&&this._pickId.destroy(),this._pointPrimitiveCollection=void 0};var zs=yr;var kx=`in vec4 v_color;
in vec4 v_outlineColor;
in float v_innerPercent;
in float v_pixelDistance;
in vec4 v_pickColor;
in float v_splitDirection;
void main()
{
if (v_splitDirection < 0.0 && gl_FragCoord.x > czm_splitPosition) discard;
if (v_splitDirection > 0.0 && gl_FragCoord.x < czm_splitPosition) discard;
// The distance in UV space from this fragment to the center of the point, at most 0.5.
float distanceToCenter = length(gl_PointCoord - vec2(0.5));
// The max distance stops one pixel shy of the edge to leave space for anti-aliasing.
float maxDistance = max(0.0, 0.5 - v_pixelDistance);
float wholeAlpha = 1.0 - smoothstep(maxDistance, 0.5, distanceToCenter);
float innerAlpha = 1.0 - smoothstep(maxDistance * v_innerPercent, 0.5 * v_innerPercent, distanceToCenter);
vec4 color = mix(v_outlineColor, v_color, innerAlpha);
color.a *= wholeAlpha;
// Fully transparent parts of the billboard are not pickable.
#if !defined(OPAQUE) && !defined(TRANSLUCENT)
if (color.a < 0.005) // matches 0/255 and 1/255
{
discard;
}
#else
// The billboard is rendered twice. The opaque pass discards translucent fragments
// and the translucent pass discards opaque fragments.
#ifdef OPAQUE
if (color.a < 0.995) // matches < 254/255
{
discard;
}
#else
if (color.a >= 0.995) // matches 254/255 and 255/255
{
discard;
}
#endif
#endif
out_FragColor = czm_gammaCorrect(color);
czm_writeLogDepth();
}
`;var d3=`uniform float u_maxTotalPointSize;
in vec4 positionHighAndSize;
in vec4 positionLowAndOutline;
in vec4 compressedAttribute0; // color, outlineColor, pick color
in vec4 compressedAttribute1; // show, translucency by distance, some free space
in vec4 scaleByDistance; // near, nearScale, far, farScale
in vec4 distanceDisplayConditionAndDisableDepthAndSplitDirection; // near, far, disableDepthTestDistance, splitDirection
out vec4 v_color;
out vec4 v_outlineColor;
out float v_innerPercent;
out float v_pixelDistance;
out vec4 v_pickColor;
out float v_splitDirection;
const float SHIFT_LEFT8 = 256.0;
const float SHIFT_RIGHT8 = 1.0 / 256.0;
void main()
{
// Modifying this shader may also require modifications to PointPrimitive._computeScreenSpacePosition
// unpack attributes
vec3 positionHigh = positionHighAndSize.xyz;
vec3 positionLow = positionLowAndOutline.xyz;
float outlineWidthBothSides = 2.0 * positionLowAndOutline.w;
float totalSize = positionHighAndSize.w + outlineWidthBothSides;
float outlinePercent = outlineWidthBothSides / totalSize;
// Scale in response to browser-zoom.
totalSize *= czm_pixelRatio;
float temp = compressedAttribute1.x * SHIFT_RIGHT8;
float show = floor(temp);
#ifdef EYE_DISTANCE_TRANSLUCENCY
vec4 translucencyByDistance;
translucencyByDistance.x = compressedAttribute1.z;
translucencyByDistance.z = compressedAttribute1.w;
translucencyByDistance.y = ((temp - floor(temp)) * SHIFT_LEFT8) / 255.0;
temp = compressedAttribute1.y * SHIFT_RIGHT8;
translucencyByDistance.w = ((temp - floor(temp)) * SHIFT_LEFT8) / 255.0;
#endif
///////////////////////////////////////////////////////////////////////////
vec4 color;
vec4 outlineColor;
vec4 pickColor;
// compressedAttribute0.z => pickColor.rgb
temp = compressedAttribute0.z * SHIFT_RIGHT8;
pickColor.b = (temp - floor(temp)) * SHIFT_LEFT8;
temp = floor(temp) * SHIFT_RIGHT8;
pickColor.g = (temp - floor(temp)) * SHIFT_LEFT8;
pickColor.r = floor(temp);
// compressedAttribute0.x => color.rgb
temp = compressedAttribute0.x * SHIFT_RIGHT8;
color.b = (temp - floor(temp)) * SHIFT_LEFT8;
temp = floor(temp) * SHIFT_RIGHT8;
color.g = (temp - floor(temp)) * SHIFT_LEFT8;
color.r = floor(temp);
// compressedAttribute0.y => outlineColor.rgb
temp = compressedAttribute0.y * SHIFT_RIGHT8;
outlineColor.b = (temp - floor(temp)) * SHIFT_LEFT8;
temp = floor(temp) * SHIFT_RIGHT8;
outlineColor.g = (temp - floor(temp)) * SHIFT_LEFT8;
outlineColor.r = floor(temp);
// compressedAttribute0.w => color.a, outlineColor.a, pickColor.a
temp = compressedAttribute0.w * SHIFT_RIGHT8;
pickColor.a = (temp - floor(temp)) * SHIFT_LEFT8;
pickColor = pickColor / 255.0;
temp = floor(temp) * SHIFT_RIGHT8;
outlineColor.a = (temp - floor(temp)) * SHIFT_LEFT8;
outlineColor /= 255.0;
color.a = floor(temp);
color /= 255.0;
///////////////////////////////////////////////////////////////////////////
vec4 p = czm_translateRelativeToEye(positionHigh, positionLow);
vec4 positionEC = czm_modelViewRelativeToEye * p;
///////////////////////////////////////////////////////////////////////////
#if defined(EYE_DISTANCE_SCALING) || defined(EYE_DISTANCE_TRANSLUCENCY) || defined(DISTANCE_DISPLAY_CONDITION) || defined(DISABLE_DEPTH_DISTANCE)
float lengthSq;
if (czm_sceneMode == czm_sceneMode2D)
{
// 2D camera distance is a special case
// treat all billboards as flattened to the z=0.0 plane
lengthSq = czm_eyeHeight2D.y;
}
else
{
lengthSq = dot(positionEC.xyz, positionEC.xyz);
}
#endif
#ifdef EYE_DISTANCE_SCALING
totalSize *= czm_nearFarScalar(scaleByDistance, lengthSq);
#endif
if (totalSize > 0.0) {
// Add padding for anti-aliasing on both sides.
totalSize += 3.0;
}
// Clamp to max point size.
totalSize = min(totalSize, u_maxTotalPointSize);
// If size is too small, push vertex behind near plane for clipping.
// Note that context.minimumAliasedPointSize "will be at most 1.0".
if (totalSize < 1.0)
{
positionEC.xyz = vec3(0.0);
totalSize = 1.0;
}
float translucency = 1.0;
#ifdef EYE_DISTANCE_TRANSLUCENCY
translucency = czm_nearFarScalar(translucencyByDistance, lengthSq);
// push vertex behind near plane for clipping
if (translucency < 0.004)
{
positionEC.xyz = vec3(0.0);
}
#endif
#ifdef DISTANCE_DISPLAY_CONDITION
float nearSq = distanceDisplayConditionAndDisableDepthAndSplitDirection.x;
float farSq = distanceDisplayConditionAndDisableDepthAndSplitDirection.y;
if (lengthSq < nearSq || lengthSq > farSq) {
// push vertex behind camera to force it to be clipped
positionEC.xyz = vec3(0.0, 0.0, 1.0);
}
#endif
gl_Position = czm_projection * positionEC;
czm_vertexLogDepth();
#ifdef DISABLE_DEPTH_DISTANCE
float disableDepthTestDistance = distanceDisplayConditionAndDisableDepthAndSplitDirection.z;
if (disableDepthTestDistance == 0.0 && czm_minimumDisableDepthTestDistance != 0.0)
{
disableDepthTestDistance = czm_minimumDisableDepthTestDistance;
}
if (disableDepthTestDistance != 0.0)
{
// Don't try to "multiply both sides" by w. Greater/less-than comparisons won't work for negative values of w.
float zclip = gl_Position.z / gl_Position.w;
bool clipped = (zclip < -1.0 || zclip > 1.0);
if (!clipped && (disableDepthTestDistance < 0.0 || (lengthSq > 0.0 && lengthSq < disableDepthTestDistance)))
{
// Position z on the near plane.
gl_Position.z = -gl_Position.w;
#ifdef LOG_DEPTH
czm_vertexLogDepth(vec4(czm_currentFrustum.x));
#endif
}
}
#endif
v_color = color;
v_color.a *= translucency * show;
v_outlineColor = outlineColor;
v_outlineColor.a *= translucency * show;
v_innerPercent = 1.0 - outlinePercent;
v_pixelDistance = 2.0 / totalSize;
gl_PointSize = totalSize * show;
gl_Position *= show;
v_pickColor = pickColor;
v_splitDirection = distanceDisplayConditionAndDisableDepthAndSplitDirection.w;
}
`;var lKe=zs.SHOW_INDEX,Lj=zs.POSITION_INDEX,Yle=zs.COLOR_INDEX,uKe=zs.OUTLINE_COLOR_INDEX,fKe=zs.OUTLINE_WIDTH_INDEX,dKe=zs.PIXEL_SIZE_INDEX,Xle=zs.SCALE_BY_DISTANCE_INDEX,Kle=zs.TRANSLUCENCY_BY_DISTANCE_INDEX,Zle=zs.DISTANCE_DISPLAY_CONDITION_INDEX,hKe=zs.DISABLE_DEPTH_DISTANCE_INDEX,mKe=zs.SPLIT_DIRECTION_INDEX,Nj=zs.NUMBER_OF_PROPERTIES,oc={positionHighAndSize:0,positionLowAndOutline:1,compressedAttribute0:2,compressedAttribute1:3,scaleByDistance:4,distanceDisplayConditionAndDisableDepthAndSplitDirection:5};function Mf(e){e=y(e,y.EMPTY_OBJECT),this._sp=void 0,this._spTranslucent=void 0,this._rsOpaque=void 0,this._rsTranslucent=void 0,this._vaf=void 0,this._pointPrimitives=[],this._pointPrimitivesToUpdate=[],this._pointPrimitivesToUpdateIndex=0,this._pointPrimitivesRemoved=!1,this._createVertexArray=!1,this._shaderScaleByDistance=!1,this._compiledShaderScaleByDistance=!1,this._shaderTranslucencyByDistance=!1,this._compiledShaderTranslucencyByDistance=!1,this._shaderDistanceDisplayCondition=!1,this._compiledShaderDistanceDisplayCondition=!1,this._shaderDisableDepthDistance=!1,this._compiledShaderDisableDepthDistance=!1,this._propertiesChanged=new Uint32Array(Nj),this._maxPixelSize=1,this._baseVolume=new ae,this._baseVolumeWC=new ae,this._baseVolume2D=new ae,this._boundingVolume=new ae,this._boundingVolumeDirty=!1,this._colorCommands=[],this.show=y(e.show,!0),this.modelMatrix=F.clone(y(e.modelMatrix,F.IDENTITY)),this._modelMatrix=F.clone(F.IDENTITY),this.debugShowBoundingVolume=y(e.debugShowBoundingVolume,!1),this.blendOption=y(e.blendOption,Io.OPAQUE_AND_TRANSLUCENT),this._blendOption=void 0,this._mode=ne.SCENE3D,this._maxTotalPointSize=1,this._buffersUsage=[Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW];let t=this;this._uniforms={u_maxTotalPointSize:function(){return t._maxTotalPointSize}}}Object.defineProperties(Mf.prototype,{length:{get:function(){return Fj(this),this._pointPrimitives.length}}});function $le(e){let t=e.length;for(let n=0;n<t;++n)e[n]&&e[n]._destroy()}Mf.prototype.add=function(e){let t=new zs(e,this);return t._index=this._pointPrimitives.length,this._pointPrimitives.push(t),this._createVertexArray=!0,t};Mf.prototype.remove=function(e){return this.contains(e)?(this._pointPrimitives[e._index]=null,this._pointPrimitivesRemoved=!0,this._createVertexArray=!0,e._destroy(),!0):!1};Mf.prototype.removeAll=function(){$le(this._pointPrimitives),this._pointPrimitives=[],this._pointPrimitivesToUpdate=[],this._pointPrimitivesToUpdateIndex=0,this._pointPrimitivesRemoved=!1,this._createVertexArray=!0};function Fj(e){if(e._pointPrimitivesRemoved){e._pointPrimitivesRemoved=!1;let t=[],n=e._pointPrimitives,i=n.length;for(let o=0,r=0;o<i;++o){let s=n[o];s&&(s._index=r++,t.push(s))}e._pointPrimitives=t}}Mf.prototype._updatePointPrimitive=function(e,t){e._dirty||(this._pointPrimitivesToUpdate[this._pointPrimitivesToUpdateIndex++]=e),++this._propertiesChanged[t]};Mf.prototype.contains=function(e){return l(e)&&e._pointPrimitiveCollection===this};Mf.prototype.get=function(e){return Fj(this),this._pointPrimitives[e]};Mf.prototype.computeNewBuffersUsage=function(){let e=this._buffersUsage,t=!1,n=this._propertiesChanged;for(let i=0;i<Nj;++i){let o=n[i]===0?Fe.STATIC_DRAW:Fe.STREAM_DRAW;t=t||e[i]!==o,e[i]=o}return t};function pKe(e,t,n){return new Wg(e,[{index:oc.positionHighAndSize,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[Lj]},{index:oc.positionLowAndShow,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[Lj]},{index:oc.compressedAttribute0,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[Yle]},{index:oc.compressedAttribute1,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[Kle]},{index:oc.scaleByDistance,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[Xle]},{index:oc.distanceDisplayConditionAndDisableDepthAndSplitDirection,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[Zle]}],t)}var Oj=new Hn;function Qle(e,t,n,i){let o=i._index,r=i._getActualPosition();e._mode===ne.SCENE3D&&(ae.expand(e._baseVolume,r,e._baseVolume),e._boundingVolumeDirty=!0),Hn.fromCartesian(r,Oj);let s=i.pixelSize,a=i.outlineWidth;e._maxPixelSize=Math.max(e._maxPixelSize,s+a);let c=n[oc.positionHighAndSize],u=Oj.high;c(o,u.x,u.y,u.z,s);let f=n[oc.positionLowAndOutline],h=Oj.low;f(o,h.x,h.y,h.z,a)}var h3=65536,mD=256;function Jle(e,t,n,i){let o=i._index,r=i.color,s=i.getPickId(t).color,a=i.outlineColor,c=z.floatToByte(r.red),u=z.floatToByte(r.green),f=z.floatToByte(r.blue),h=c*h3+u*mD+f;c=z.floatToByte(a.red),u=z.floatToByte(a.green),f=z.floatToByte(a.blue);let p=c*h3+u*mD+f;c=z.floatToByte(s.red),u=z.floatToByte(s.green),f=z.floatToByte(s.blue);let _=c*h3+u*mD+f,m=z.floatToByte(r.alpha)*h3+z.floatToByte(a.alpha)*mD+z.floatToByte(s.alpha),x=n[oc.compressedAttribute0];x(o,h,p,_,m)}function eue(e,t,n,i){let o=i._index,r=0,s=1,a=1,c=1,u=i.translucencyByDistance;l(u)&&(r=u.near,s=u.nearValue,a=u.far,c=u.farValue,(s!==1||c!==1)&&(e._shaderTranslucencyByDistance=!0));let f=i.show&&i.clusterShow;i.color.alpha===0&&i.outlineColor.alpha===0&&(f=!1),s=P.clamp(s,0,1),s=s===1?255:s*255|0;let h=(f?1:0)*mD+s;c=P.clamp(c,0,1),c=c===1?255:c*255|0;let p=c,_=n[oc.compressedAttribute1];_(o,h,p,r,a)}function tue(e,t,n,i){let o=i._index,r=n[oc.scaleByDistance],s=0,a=1,c=1,u=1,f=i.scaleByDistance;l(f)&&(s=f.near,a=f.nearValue,c=f.far,u=f.farValue,(a!==1||u!==1)&&(e._shaderScaleByDistance=!0)),r(o,s,a,c,u)}function nue(e,t,n,i){let o=i._index,r=n[oc.distanceDisplayConditionAndDisableDepthAndSplitDirection],s=0,a=Number.MAX_VALUE,c=i.distanceDisplayCondition;l(c)&&(s=c.near,a=c.far,s*=s,a*=a,e._shaderDistanceDisplayCondition=!0);let u=i.disableDepthTestDistance;u*=u,u>0&&(e._shaderDisableDepthDistance=!0,u===Number.POSITIVE_INFINITY&&(u=-1));let f=0,h=i.splitDirection;l(h)&&(f=h),r(o,s,a,u,f)}function gKe(e,t,n,i){Qle(e,t,n,i),Jle(e,t,n,i),eue(e,t,n,i),tue(e,t,n,i),nue(e,t,n,i)}function Mj(e,t,n,i,o,r){let s;i.mode===ne.SCENE3D?(s=e._baseVolume,e._boundingVolumeDirty=!0):s=e._baseVolume2D;let a=[];for(let c=0;c<n;++c){let u=t[c],f=u.position,h=zs._computeActualPosition(f,i,o);l(h)&&(u._setActualPosition(h),r?a.push(h):ae.expand(s,h,s))}r&&ae.fromPoints(a,s)}function _Ke(e,t){let n=t.mode,i=e._pointPrimitives,o=e._pointPrimitivesToUpdate,r=e._modelMatrix;e._createVertexArray||e._mode!==n||n!==ne.SCENE3D&&!F.equals(r,e.modelMatrix)?(e._mode=n,F.clone(e.modelMatrix,r),e._createVertexArray=!0,(n===ne.SCENE3D||n===ne.SCENE2D||n===ne.COLUMBUS_VIEW)&&Mj(e,i,i.length,t,r,!0)):n===ne.MORPHING?Mj(e,i,i.length,t,r,!0):(n===ne.SCENE2D||n===ne.COLUMBUS_VIEW)&&Mj(e,o,e._pointPrimitivesToUpdateIndex,t,r,!1)}function yKe(e,t,n){let o=t.camera.getPixelSize(n,t.context.drawingBufferWidth,t.context.drawingBufferHeight)*e._maxPixelSize;n.radius+=o}var xKe=[];Mf.prototype.update=function(e){if(Fj(this),!this.show)return;this._maxTotalPointSize=Ft.maximumAliasedPointSize,_Ke(this,e);let n=this._pointPrimitives.length,i=this._pointPrimitivesToUpdate,o=this._pointPrimitivesToUpdateIndex,r=this._propertiesChanged,s=this._createVertexArray,a,c=e.context,u=e.passes,f=u.pick;if(s||!f&&this.computeNewBuffersUsage()){this._createVertexArray=!1;for(let v=0;v<Nj;++v)r[v]=0;if(this._vaf=this._vaf&&this._vaf.destroy(),n>0){this._vaf=pKe(c,n,this._buffersUsage),a=this._vaf.writers;for(let v=0;v<n;++v){let D=this._pointPrimitives[v];D._dirty=!1,gKe(this,c,a,D)}this._vaf.commit()}this._pointPrimitivesToUpdateIndex=0}else if(o>0){let v=xKe;v.length=0,(r[Lj]||r[fKe]||r[dKe])&&v.push(Qle),(r[Yle]||r[uKe])&&v.push(Jle),(r[lKe]||r[Kle])&&v.push(eue),r[Xle]&&v.push(tue),(r[Zle]||r[hKe]||r[mKe])&&v.push(nue);let D=v.length;if(a=this._vaf.writers,o/n>.1){for(let O=0;O<o;++O){let R=i[O];R._dirty=!1;for(let M=0;M<D;++M)v[M](this,c,a,R)}this._vaf.commit()}else{for(let O=0;O<o;++O){let R=i[O];R._dirty=!1;for(let M=0;M<D;++M)v[M](this,c,a,R);this._vaf.subCommit(R._index,1)}this._vaf.endSubCommits()}this._pointPrimitivesToUpdateIndex=0}if(o>n*1.5&&(i.length=n),!l(this._vaf)||!l(this._vaf.va))return;this._boundingVolumeDirty&&(this._boundingVolumeDirty=!1,ae.transform(this._baseVolume,this.modelMatrix,this._baseVolumeWC));let h,p=F.IDENTITY;e.mode===ne.SCENE3D?(p=this.modelMatrix,h=ae.clone(this._baseVolumeWC,this._boundingVolume)):h=ae.clone(this._baseVolume2D,this._boundingVolume),yKe(this,e,h);let _=this._blendOption!==this.blendOption;this._blendOption=this.blendOption,_&&(this._blendOption===Io.OPAQUE||this._blendOption===Io.OPAQUE_AND_TRANSLUCENT?this._rsOpaque=Ve.fromCache({depthTest:{enabled:!0,func:te.LEQUAL},depthMask:!0}):this._rsOpaque=void 0,this._blendOption===Io.TRANSLUCENT||this._blendOption===Io.OPAQUE_AND_TRANSLUCENT?this._rsTranslucent=Ve.fromCache({depthTest:{enabled:!0,func:te.LEQUAL},depthMask:!1,blending:ln.ALPHA_BLEND}):this._rsTranslucent=void 0),this._shaderDisableDepthDistance=this._shaderDisableDepthDistance||e.minimumDisableDepthTestDistance!==0;let m,x;(_||this._shaderScaleByDistance&&!this._compiledShaderScaleByDistance||this._shaderTranslucencyByDistance&&!this._compiledShaderTranslucencyByDistance||this._shaderDistanceDisplayCondition&&!this._compiledShaderDistanceDisplayCondition||this._shaderDisableDepthDistance!==this._compiledShaderDisableDepthDistance)&&(m=new Ue({sources:[d3]}),this._shaderScaleByDistance&&m.defines.push("EYE_DISTANCE_SCALING"),this._shaderTranslucencyByDistance&&m.defines.push("EYE_DISTANCE_TRANSLUCENCY"),this._shaderDistanceDisplayCondition&&m.defines.push("DISTANCE_DISPLAY_CONDITION"),this._shaderDisableDepthDistance&&m.defines.push("DISABLE_DEPTH_DISTANCE"),this._blendOption===Io.OPAQUE_AND_TRANSLUCENT&&(x=new Ue({defines:["OPAQUE"],sources:[kx]}),this._sp=Qt.replaceCache({context:c,shaderProgram:this._sp,vertexShaderSource:m,fragmentShaderSource:x,attributeLocations:oc}),x=new Ue({defines:["TRANSLUCENT"],sources:[kx]}),this._spTranslucent=Qt.replaceCache({context:c,shaderProgram:this._spTranslucent,vertexShaderSource:m,fragmentShaderSource:x,attributeLocations:oc})),this._blendOption===Io.OPAQUE&&(x=new Ue({sources:[kx]}),this._sp=Qt.replaceCache({context:c,shaderProgram:this._sp,vertexShaderSource:m,fragmentShaderSource:x,attributeLocations:oc})),this._blendOption===Io.TRANSLUCENT&&(x=new Ue({sources:[kx]}),this._spTranslucent=Qt.replaceCache({context:c,shaderProgram:this._spTranslucent,vertexShaderSource:m,fragmentShaderSource:x,attributeLocations:oc})),this._compiledShaderScaleByDistance=this._shaderScaleByDistance,this._compiledShaderTranslucencyByDistance=this._shaderTranslucencyByDistance,this._compiledShaderDistanceDisplayCondition=this._shaderDistanceDisplayCondition,this._compiledShaderDisableDepthDistance=this._shaderDisableDepthDistance);let b,T,C,A,S=e.commandList;if(u.render||f){let v=this._colorCommands,D=this._blendOption===Io.OPAQUE,O=this._blendOption===Io.OPAQUE_AND_TRANSLUCENT;b=this._vaf.va,T=b.length,v.length=T;let R=O?T*2:T;for(A=0;A<R;++A){let M=D||O&&A%2===0;C=v[A],l(C)||(C=v[A]=new $e),C.primitiveType=Me.POINTS,C.pass=M||!O?we.OPAQUE:we.TRANSLUCENT,C.owner=this;let L=O?Math.floor(A/2):A;C.boundingVolume=h,C.modelMatrix=p,C.shaderProgram=M?this._sp:this._spTranslucent,C.uniformMap=this._uniforms,C.vertexArray=b[L].va,C.renderState=M?this._rsOpaque:this._rsTranslucent,C.debugShowBoundingVolume=this.debugShowBoundingVolume,C.pickId="v_pickColor",S.push(C)}}};Mf.prototype.isDestroyed=function(){return!1};Mf.prototype.destroy=function(){return this._sp=this._sp&&this._sp.destroy(),this._spTranslucent=this._spTranslucent&&this._spTranslucent.destroy(),this._spPick=this._spPick&&this._spPick.destroy(),this._vaf=this._vaf&&this._vaf.destroy(),$le(this._pointPrimitives),ue(this)};var pD=Mf;var iue=[Int8Array,Uint8Array,Uint8ClampedArray,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array],Bj=1,gD=8,yD=class e{static from(t){if(!(t instanceof ArrayBuffer))throw new Error("Data must be an instance of ArrayBuffer.");let[n,i]=new Uint8Array(t,0,2);if(n!==219)throw new Error("Data does not appear to be in a KDBush format.");let o=i>>4;if(o!==Bj)throw new Error(`Got v${o} data when expected v${Bj}.`);let r=iue[i&15];if(!r)throw new Error("Unrecognized array type.");let[s]=new Uint16Array(t,2,1),[a]=new Uint32Array(t,4,1);return new e(a,s,r,t)}constructor(t,n=64,i=Float64Array,o){if(isNaN(t)||t<0)throw new Error(`Unpexpected numItems value: ${t}.`);this.numItems=+t,this.nodeSize=Math.min(Math.max(+n,2),65535),this.ArrayType=i,this.IndexArrayType=t<65536?Uint16Array:Uint32Array;let r=iue.indexOf(this.ArrayType),s=t*2*this.ArrayType.BYTES_PER_ELEMENT,a=t*this.IndexArrayType.BYTES_PER_ELEMENT,c=(8-a%8)%8;if(r<0)throw new Error(`Unexpected typed array class: ${i}.`);o&&o instanceof ArrayBuffer?(this.data=o,this.ids=new this.IndexArrayType(this.data,gD,t),this.coords=new this.ArrayType(this.data,gD+a+c,t*2),this._pos=t*2,this._finished=!0):(this.data=new ArrayBuffer(gD+s+a+c),this.ids=new this.IndexArrayType(this.data,gD,t),this.coords=new this.ArrayType(this.data,gD+a+c,t*2),this._pos=0,this._finished=!1,new Uint8Array(this.data,0,2).set([219,(Bj<<4)+r]),new Uint16Array(this.data,2,1)[0]=n,new Uint32Array(this.data,4,1)[0]=t)}add(t,n){let i=this._pos>>1;return this.ids[i]=i,this.coords[this._pos++]=t,this.coords[this._pos++]=n,i}finish(){let t=this._pos>>1;if(t!==this.numItems)throw new Error(`Added ${t} items when expected ${this.numItems}.`);return Vj(this.ids,this.coords,this.nodeSize,0,this.numItems-1,0),this._finished=!0,this}range(t,n,i,o){if(!this._finished)throw new Error("Data not yet indexed - call index.finish().");let{ids:r,coords:s,nodeSize:a}=this,c=[0,r.length-1,0],u=[];for(;c.length;){let f=c.pop()||0,h=c.pop()||0,p=c.pop()||0;if(h-p<=a){for(let b=p;b<=h;b++){let T=s[2*b],C=s[2*b+1];T>=t&&T<=i&&C>=n&&C<=o&&u.push(r[b])}continue}let _=p+h>>1,m=s[2*_],x=s[2*_+1];m>=t&&m<=i&&x>=n&&x<=o&&u.push(r[_]),(f===0?t<=m:n<=x)&&(c.push(p),c.push(_-1),c.push(1-f)),(f===0?i>=m:o>=x)&&(c.push(_+1),c.push(h),c.push(1-f))}return u}within(t,n,i){if(!this._finished)throw new Error("Data not yet indexed - call index.finish().");let{ids:o,coords:r,nodeSize:s}=this,a=[0,o.length-1,0],c=[],u=i*i;for(;a.length;){let f=a.pop()||0,h=a.pop()||0,p=a.pop()||0;if(h-p<=s){for(let b=p;b<=h;b++)oue(r[2*b],r[2*b+1],t,n)<=u&&c.push(o[b]);continue}let _=p+h>>1,m=r[2*_],x=r[2*_+1];oue(m,x,t,n)<=u&&c.push(o[_]),(f===0?t-i<=m:n-i<=x)&&(a.push(p),a.push(_-1),a.push(1-f)),(f===0?t+i>=m:n+i>=x)&&(a.push(_+1),a.push(h),a.push(1-f))}return c}};function Vj(e,t,n,i,o,r){if(o-i<=n)return;let s=i+o>>1;rue(e,t,s,i,o,r),Vj(e,t,n,i,s-1,1-r),Vj(e,t,n,s+1,o,1-r)}function rue(e,t,n,i,o,r){for(;o>i;){if(o-i>600){let u=o-i+1,f=n-i+1,h=Math.log(u),p=.5*Math.exp(2*h/3),_=.5*Math.sqrt(h*p*(u-p)/u)*(f-u/2<0?-1:1),m=Math.max(i,Math.floor(n-f*p/u+_)),x=Math.min(o,Math.floor(n+(u-f)*p/u+_));rue(e,t,n,m,x,r)}let s=t[2*n+r],a=i,c=o;for(_D(e,t,i,n),t[2*o+r]>s&&_D(e,t,i,o);a<c;){for(_D(e,t,a,c),a++,c--;t[2*a+r]<s;)a++;for(;t[2*c+r]>s;)c--}t[2*i+r]===s?_D(e,t,i,c):(c++,_D(e,t,c,o)),c<=n&&(i=c+1),n<=c&&(o=c-1)}}function _D(e,t,n,i){kj(e,n,i),kj(t,2*n,2*i),kj(t,2*n+1,2*i+1)}function kj(e,t,n){let i=e[t];e[t]=e[n],e[n]=i}function oue(e,t,n,i){let o=e-n,r=t-i;return o*o+r*r}function kd(e){e=y(e,y.EMPTY_OBJECT),this._enabled=y(e.enabled,!1),this._pixelRange=y(e.pixelRange,80),this._minimumClusterSize=y(e.minimumClusterSize,2),this._clusterBillboards=y(e.clusterBillboards,!0),this._clusterLabels=y(e.clusterLabels,!0),this._clusterPoints=y(e.clusterPoints,!0),this._labelCollection=void 0,this._billboardCollection=void 0,this._pointCollection=void 0,this._clusterBillboardCollection=void 0,this._clusterLabelCollection=void 0,this._clusterPointCollection=void 0,this._collectionIndicesByEntity={},this._unusedLabelIndices=[],this._unusedBillboardIndices=[],this._unusedPointIndices=[],this._previousClusters=[],this._previousHeight=void 0,this._enabledDirty=!1,this._clusterDirty=!1,this._cluster=void 0,this._removeEventListener=void 0,this._clusterEvent=new pe,this.show=y(e.show,!0)}function sue(e,t){e.x-=t,e.y-=t,e.width+=t*2,e.height+=t*2}var bKe=new qe;function aue(e,t,n,i,o){if(l(e._labelCollection)&&i._clusterLabels?o=wx.getScreenSpaceBoundingBox(e,t,o):l(e._billboardCollection)&&i._clusterBillboards?o=lo.getScreenSpaceBoundingBox(e,t,o):l(e._pointPrimitiveCollection)&&i._clusterPoints&&(o=zs.getScreenSpaceBoundingBox(e,t,o)),sue(o,n),i._clusterLabels&&!l(e._labelCollection)&&l(e.id)&&lue(i,e.id.id)&&l(e.id._label)){let r=i._collectionIndicesByEntity[e.id.id].labelIndex,s=i._labelCollection.get(r),a=wx.getScreenSpaceBoundingBox(s,t,bKe);sue(a,n),o=qe.union(o,a,o)}return o}function TKe(e,t){if(e.clusterShow=!0,!l(e._labelCollection)&&l(e.id)&&lue(t,e.id.id)&&l(e.id._label)){let n=t._collectionIndicesByEntity[e.id.id].labelIndex,i=t._labelCollection.get(n);i.clusterShow=!0}}function cue(e,t,n,i){let o={billboard:i._clusterBillboardCollection.add(),label:i._clusterLabelCollection.add(),point:i._clusterPointCollection.add()};o.billboard.show=!1,o.point.show=!1,o.label.show=!0,o.label.text=t.toLocaleString(),o.label.id=n,o.billboard.position=o.label.position=o.point.position=e,i._clusterEvent.raiseEvent(n,o)}function lue(e,t){return l(e)&&l(e._collectionIndicesByEntity[t])&&l(e._collectionIndicesByEntity[t].labelIndex)}function Uj(e,t,n,i,o){if(!l(e))return;let r=e.length;for(let s=0;s<r;++s){let a=e.get(s);if(a.clusterShow=!1,!a.show||o._scene.mode===ne.SCENE3D&&!i.isPointVisible(a.position))continue;let c=o._clusterLabels&&l(a._labelCollection),u=o._clusterBillboards&&l(a.id._billboard),f=o._clusterPoints&&l(a.id._point);if(c&&(f||u))continue;let h=a.computeScreenSpacePosition(n);l(h)&&t.push({index:s,collection:e,clustered:!1,coord:h})}}var CKe=new qe,AKe=new qe,EKe=new qe;function SKe(e){return function(t){if(l(t)&&t<.05||!e.enabled)return;let n=e._scene,i=e._labelCollection,o=e._billboardCollection,r=e._pointCollection;if(!l(i)&&!l(o)&&!l(r)||!e._clusterBillboards&&!e._clusterLabels&&!e._clusterPoints)return;let s=e._clusterLabelCollection,a=e._clusterBillboardCollection,c=e._clusterPointCollection;l(s)?s.removeAll():s=e._clusterLabelCollection=new Fp({scene:n}),l(a)?a.removeAll():a=e._clusterBillboardCollection=new Cf({scene:n}),l(c)?c.removeAll():c=e._clusterPointCollection=new pD;let u=e._pixelRange,f=e._minimumClusterSize,h=e._previousClusters,p=[],_=e._previousHeight,m=n.camera.positionCartographic.height,x=n.ellipsoid,b=n.camera.positionWC,T=new oy(x,b),C=[];e._clusterLabels&&Uj(i,C,n,T,e),e._clusterBillboards&&Uj(o,C,n,T,e),e._clusterPoints&&Uj(r,C,n,T,e);let A,S,v,D,O,R,M,L,g,E,w,I;if(C.length>0){let N=new yD(C.length,64,Uint32Array);for(let B=0;B<C.length;++B)N.add(C[B].coord.x,C[B].coord.y);if(N.finish(),m<_)for(v=h.length,A=0;A<v;++A){let B=h[A];if(!T.isPointVisible(B.position))continue;let H=lo._computeScreenSpacePosition(F.IDENTITY,B.position,d.ZERO,U.ZERO,n);if(!l(H))continue;let V=1-m/_,G=B.width=B.width*V,k=B.height=B.height*V;G=Math.max(G,B.minimumWidth),k=Math.max(k,B.minimumHeight);let W=H.x-G*.5,Y=H.y-k*.5,J=H.x+G,j=H.y+k;for(O=N.range(W,Y,J,j),R=O.length,E=0,g=[],S=0;S<R;++S)M=O[S],L=C[M],L.clustered||(++E,w=L.collection,I=L.index,g.push(w.get(I).id));if(E>=f)for(cue(B.position,E,g,e),p.push(B),S=0;S<R;++S)C[O[S]].clustered=!0}for(v=C.length,A=0;A<v;++A){let B=C[A];if(B.clustered)continue;B.clustered=!0,w=B.collection,I=B.index;let H=w.get(I);D=aue(H,B.coord,u,e,CKe);let V=qe.clone(D,AKe);O=N.range(D.x,D.y,D.x+D.width,D.y+D.height),R=O.length;let G=d.clone(H.position);for(E=1,g=[H.id],S=0;S<R;++S)if(M=O[S],L=C[M],!L.clustered){let k=L.collection.get(L.index),W=aue(k,L.coord,u,e,EKe);d.add(k.position,G,G),qe.union(V,W,V),++E,g.push(k.id)}if(E>=f){let k=d.multiplyByScalar(G,1/E,G);for(cue(k,E,g,e),p.push({position:k,width:V.width,height:V.height,minimumWidth:D.width,minimumHeight:D.height}),S=0;S<R;++S)C[O[S]].clustered=!0}else TKe(H,e)}}s.length===0&&(s.destroy(),e._clusterLabelCollection=void 0),a.length===0&&(a.destroy(),e._clusterBillboardCollection=void 0),c.length===0&&(c.destroy(),e._clusterPointCollection=void 0),e._previousClusters=p,e._previousHeight=m}}kd.prototype._initialize=function(e){this._scene=e;let t=SKe(this);this._cluster=t,this._removeEventListener=e.camera.changed.addEventListener(t)};Object.defineProperties(kd.prototype,{enabled:{get:function(){return this._enabled},set:function(e){this._enabledDirty=e!==this._enabled,this._enabled=e}},pixelRange:{get:function(){return this._pixelRange},set:function(e){this._clusterDirty=this._clusterDirty||e!==this._pixelRange,this._pixelRange=e}},minimumClusterSize:{get:function(){return this._minimumClusterSize},set:function(e){this._clusterDirty=this._clusterDirty||e!==this._minimumClusterSize,this._minimumClusterSize=e}},clusterEvent:{get:function(){return this._clusterEvent}},clusterBillboards:{get:function(){return this._clusterBillboards},set:function(e){this._clusterDirty=this._clusterDirty||e!==this._clusterBillboards,this._clusterBillboards=e}},clusterLabels:{get:function(){return this._clusterLabels},set:function(e){this._clusterDirty=this._clusterDirty||e!==this._clusterLabels,this._clusterLabels=e}},clusterPoints:{get:function(){return this._clusterPoints},set:function(e){this._clusterDirty=this._clusterDirty||e!==this._clusterPoints,this._clusterPoints=e}}});function Hj(e,t,n,i){return function(o){let r=this[e];l(this._collectionIndicesByEntity)||(this._collectionIndicesByEntity={});let s=this._collectionIndicesByEntity[o.id];if(l(s)||(s=this._collectionIndicesByEntity[o.id]={billboardIndex:void 0,labelIndex:void 0,pointIndex:void 0}),l(r)&&l(s[i]))return r.get(s[i]);l(r)||(r=this[e]=new t({scene:this._scene}));let a,c,u=this[n];u.length>0?(a=u.shift(),c=r.get(a)):(c=r.add(),a=r.length-1),s[i]=a;let f=this;return Promise.resolve().then(function(){f._clusterDirty=!0}),c}}function Gj(e,t){let n=e._collectionIndicesByEntity[t];!l(n.billboardIndex)&&!l(n.labelIndex)&&!l(n.pointIndex)&&delete e._collectionIndicesByEntity[t]}kd.prototype.getLabel=Hj("_labelCollection",Fp,"_unusedLabelIndices","labelIndex");kd.prototype.removeLabel=function(e){let t=this._collectionIndicesByEntity&&this._collectionIndicesByEntity[e.id];if(!l(this._labelCollection)||!l(t)||!l(t.labelIndex))return;let n=t.labelIndex;t.labelIndex=void 0,Gj(this,e.id);let i=this._labelCollection.get(n);i.show=!1,i.text="",i.id=void 0,this._unusedLabelIndices.push(n),this._clusterDirty=!0};kd.prototype.getBillboard=Hj("_billboardCollection",Cf,"_unusedBillboardIndices","billboardIndex");kd.prototype.removeBillboard=function(e){let t=this._collectionIndicesByEntity&&this._collectionIndicesByEntity[e.id];if(!l(this._billboardCollection)||!l(t)||!l(t.billboardIndex))return;let n=t.billboardIndex;t.billboardIndex=void 0,Gj(this,e.id);let i=this._billboardCollection.get(n);i.id=void 0,i.show=!1,i.image=void 0,this._unusedBillboardIndices.push(n),this._clusterDirty=!0};kd.prototype.getPoint=Hj("_pointCollection",pD,"_unusedPointIndices","pointIndex");kd.prototype.removePoint=function(e){let t=this._collectionIndicesByEntity&&this._collectionIndicesByEntity[e.id];if(!l(this._pointCollection)||!l(t)||!l(t.pointIndex))return;let n=t.pointIndex;t.pointIndex=void 0,Gj(this,e.id);let i=this._pointCollection.get(n);i.show=!1,i.id=void 0,this._unusedPointIndices.push(n),this._clusterDirty=!0};function zj(e){if(!l(e))return;let t=e.length;for(let n=0;n<t;++n)e.get(n).clusterShow=!0}function vKe(e){e.enabled||(l(e._clusterLabelCollection)&&e._clusterLabelCollection.destroy(),l(e._clusterBillboardCollection)&&e._clusterBillboardCollection.destroy(),l(e._clusterPointCollection)&&e._clusterPointCollection.destroy(),e._clusterLabelCollection=void 0,e._clusterBillboardCollection=void 0,e._clusterPointCollection=void 0,zj(e._labelCollection),zj(e._billboardCollection),zj(e._pointCollection))}kd.prototype.update=function(e){if(!this.show)return;let t;l(this._labelCollection)&&this._labelCollection.length>0&&this._labelCollection.get(0)._glyphs.length===0&&(t=e.commandList,e.commandList=[],this._labelCollection.update(e),e.commandList=t),l(this._billboardCollection)&&this._billboardCollection.length>0&&!l(this._billboardCollection.get(0).width)&&(t=e.commandList,e.commandList=[],this._billboardCollection.update(e),e.commandList=t),this._enabledDirty&&(this._enabledDirty=!1,vKe(this),this._clusterDirty=!0),this._clusterDirty&&(this._clusterDirty=!1,this._cluster()),l(this._clusterLabelCollection)&&this._clusterLabelCollection.update(e),l(this._clusterBillboardCollection)&&this._clusterBillboardCollection.update(e),l(this._clusterPointCollection)&&this._clusterPointCollection.update(e),l(this._labelCollection)&&this._labelCollection.update(e),l(this._billboardCollection)&&this._billboardCollection.update(e),l(this._pointCollection)&&this._pointCollection.update(e)};kd.prototype.destroy=function(){this._labelCollection=this._labelCollection&&this._labelCollection.destroy(),this._billboardCollection=this._billboardCollection&&this._billboardCollection.destroy(),this._pointCollection=this._pointCollection&&this._pointCollection.destroy(),this._clusterLabelCollection=this._clusterLabelCollection&&this._clusterLabelCollection.destroy(),this._clusterBillboardCollection=this._clusterBillboardCollection&&this._clusterBillboardCollection.destroy(),this._clusterPointCollection=this._clusterPointCollection&&this._clusterPointCollection.destroy(),l(this._removeEventListener)&&(this._removeEventListener(),this._removeEventListener=void 0),this._labelCollection=void 0,this._billboardCollection=void 0,this._pointCollection=void 0,this._clusterBillboardCollection=void 0,this._clusterLabelCollection=void 0,this._clusterPointCollection=void 0,this._collectionIndicesByEntity=void 0,this._unusedLabelIndices=[],this._unusedBillboardIndices=[],this._unusedPointIndices=[],this._previousClusters=[],this._previousHeight=void 0,this._enabledDirty=!1,this._pixelRangeDirty=!1,this._minimumClusterSizeDirty=!1};var Lf=kd;function Wj(e){this._name=e,this._clock=void 0,this._changed=new pe,this._error=new pe,this._isLoading=!1,this._loading=new pe,this._entityCollection=new aa(this),this._entityCluster=new Lf}Object.defineProperties(Wj.prototype,{name:{get:function(){return this._name},set:function(e){this._name!==e&&(this._name=e,this._changed.raiseEvent(this))}},clock:{get:function(){return this._clock},set:function(e){this._clock!==e&&(this._clock=e,this._changed.raiseEvent(this))}},entities:{get:function(){return this._entityCollection}},isLoading:{get:function(){return this._isLoading},set:function(e){Xr.setLoading(this,e)}},changedEvent:{get:function(){return this._changed}},errorEvent:{get:function(){return this._error}},loadingEvent:{get:function(){return this._loading}},show:{get:function(){return this._entityCollection.show},set:function(e){this._entityCollection.show=e}},clustering:{get:function(){return this._entityCluster},set:function(e){this._entityCluster=e}}});Wj.prototype.update=function(e){return!0};var m3=Wj;var uue={};uue.computePositions=function(e,t,n,i,o){let r=e*.5,s=-r,a=i+i,c=o?2*a:a,u=new Float64Array(c*3),f,h=0,p=0,_=o?a*3:0,m=o?(a+i)*3:i*3;for(f=0;f<i;f++){let x=f/i*P.TWO_PI,b=Math.cos(x),T=Math.sin(x),C=b*n,A=T*n,S=b*t,v=T*t;u[p+_]=C,u[p+_+1]=A,u[p+_+2]=s,u[p+m]=S,u[p+m+1]=v,u[p+m+2]=r,p+=3,o&&(u[h++]=C,u[h++]=A,u[h++]=s,u[h++]=S,u[h++]=v,u[h++]=r)}return u};var yA=uue;var jj=new U,wKe=new d,DKe=new d,IKe=new d,PKe=new d;function Qp(e){e=y(e,y.EMPTY_OBJECT);let t=e.length,n=e.topRadius,i=e.bottomRadius,o=y(e.vertexFormat,Ie.DEFAULT),r=y(e.slices,128);this._length=t,this._topRadius=n,this._bottomRadius=i,this._vertexFormat=Ie.clone(o),this._slices=r,this._offsetAttribute=e.offsetAttribute,this._workerName="createCylinderGeometry"}Qp.packedLength=Ie.packedLength+5;Qp.pack=function(e,t,n){return n=y(n,0),Ie.pack(e._vertexFormat,t,n),n+=Ie.packedLength,t[n++]=e._length,t[n++]=e._topRadius,t[n++]=e._bottomRadius,t[n++]=e._slices,t[n]=y(e._offsetAttribute,-1),t};var fue=new Ie,xA={vertexFormat:fue,length:void 0,topRadius:void 0,bottomRadius:void 0,slices:void 0,offsetAttribute:void 0};Qp.unpack=function(e,t,n){t=y(t,0);let i=Ie.unpack(e,t,fue);t+=Ie.packedLength;let o=e[t++],r=e[t++],s=e[t++],a=e[t++],c=e[t];return l(n)?(n._vertexFormat=Ie.clone(i,n._vertexFormat),n._length=o,n._topRadius=r,n._bottomRadius=s,n._slices=a,n._offsetAttribute=c===-1?void 0:c,n):(xA.length=o,xA.topRadius=r,xA.bottomRadius=s,xA.slices=a,xA.offsetAttribute=c===-1?void 0:c,new Qp(xA))};Qp.createGeometry=function(e){let t=e._length,n=e._topRadius,i=e._bottomRadius,o=e._vertexFormat,r=e._slices;if(t<=0||n<0||i<0||n===0&&i===0)return;let s=r+r,a=r+s,c=s+s,u=yA.computePositions(t,n,i,r,!0),f=o.st?new Float32Array(c*2):void 0,h=o.normal?new Float32Array(c*3):void 0,p=o.tangent?new Float32Array(c*3):void 0,_=o.bitangent?new Float32Array(c*3):void 0,m,x=o.normal||o.tangent||o.bitangent;if(x){let O=o.tangent||o.bitangent,R=0,M=0,L=0,g=Math.atan2(i-n,t),E=wKe;E.z=Math.sin(g);let w=Math.cos(g),I=IKe,N=DKe;for(m=0;m<r;m++){let B=m/r*P.TWO_PI,H=w*Math.cos(B),V=w*Math.sin(B);x&&(E.x=H,E.y=V,O&&(I=d.normalize(d.cross(d.UNIT_Z,E,I),I)),o.normal&&(h[R++]=E.x,h[R++]=E.y,h[R++]=E.z,h[R++]=E.x,h[R++]=E.y,h[R++]=E.z),o.tangent&&(p[M++]=I.x,p[M++]=I.y,p[M++]=I.z,p[M++]=I.x,p[M++]=I.y,p[M++]=I.z),o.bitangent&&(N=d.normalize(d.cross(E,I,N),N),_[L++]=N.x,_[L++]=N.y,_[L++]=N.z,_[L++]=N.x,_[L++]=N.y,_[L++]=N.z))}for(m=0;m<r;m++)o.normal&&(h[R++]=0,h[R++]=0,h[R++]=-1),o.tangent&&(p[M++]=1,p[M++]=0,p[M++]=0),o.bitangent&&(_[L++]=0,_[L++]=-1,_[L++]=0);for(m=0;m<r;m++)o.normal&&(h[R++]=0,h[R++]=0,h[R++]=1),o.tangent&&(p[M++]=1,p[M++]=0,p[M++]=0),o.bitangent&&(_[L++]=0,_[L++]=1,_[L++]=0)}let b=12*r-12,T=Ne.createTypedArray(c,b),C=0,A=0;for(m=0;m<r-1;m++)T[C++]=A,T[C++]=A+2,T[C++]=A+3,T[C++]=A,T[C++]=A+3,T[C++]=A+1,A+=2;for(T[C++]=s-2,T[C++]=0,T[C++]=1,T[C++]=s-2,T[C++]=1,T[C++]=s-1,m=1;m<r-1;m++)T[C++]=s+m+1,T[C++]=s+m,T[C++]=s;for(m=1;m<r-1;m++)T[C++]=a,T[C++]=a+m,T[C++]=a+m+1;let S=0;if(o.st){let O=Math.max(n,i);for(m=0;m<c;m++){let R=d.fromArray(u,m*3,PKe);f[S++]=(R.x+O)/(2*O),f[S++]=(R.y+O)/(2*O)}}let v=new dn;o.position&&(v.position=new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:u})),o.normal&&(v.normal=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:h})),o.tangent&&(v.tangent=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:p})),o.bitangent&&(v.bitangent=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:_})),o.st&&(v.st=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:f})),jj.x=t*.5,jj.y=Math.max(i,n);let D=new ae(d.ZERO,U.magnitude(jj));if(l(e._offsetAttribute)){t=u.length;let O=e._offsetAttribute===rn.NONE?0:1,R=new Uint8Array(t/3).fill(O);v.applyOffset=new ve({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:R})}return new st({attributes:v,indices:T,primitiveType:Me.TRIANGLES,boundingSphere:D,offsetAttribute:e._offsetAttribute})};var qj;Qp.getUnitCylinder=function(){return l(qj)||(qj=Qp.createGeometry(new Qp({topRadius:1,bottomRadius:1,length:1,vertexFormat:Ie.POSITION_ONLY}))),qj};var p3=Qp;var Yj=new U;function bA(e){e=y(e,y.EMPTY_OBJECT);let t=e.length,n=e.topRadius,i=e.bottomRadius,o=y(e.slices,128),r=Math.max(y(e.numberOfVerticalLines,16),0);this._length=t,this._topRadius=n,this._bottomRadius=i,this._slices=o,this._numberOfVerticalLines=r,this._offsetAttribute=e.offsetAttribute,this._workerName="createCylinderOutlineGeometry"}bA.packedLength=6;bA.pack=function(e,t,n){return n=y(n,0),t[n++]=e._length,t[n++]=e._topRadius,t[n++]=e._bottomRadius,t[n++]=e._slices,t[n++]=e._numberOfVerticalLines,t[n]=y(e._offsetAttribute,-1),t};var Vx={length:void 0,topRadius:void 0,bottomRadius:void 0,slices:void 0,numberOfVerticalLines:void 0,offsetAttribute:void 0};bA.unpack=function(e,t,n){t=y(t,0);let i=e[t++],o=e[t++],r=e[t++],s=e[t++],a=e[t++],c=e[t];return l(n)?(n._length=i,n._topRadius=o,n._bottomRadius=r,n._slices=s,n._numberOfVerticalLines=a,n._offsetAttribute=c===-1?void 0:c,n):(Vx.length=i,Vx.topRadius=o,Vx.bottomRadius=r,Vx.slices=s,Vx.numberOfVerticalLines=a,Vx.offsetAttribute=c===-1?void 0:c,new bA(Vx))};bA.createGeometry=function(e){let t=e._length,n=e._topRadius,i=e._bottomRadius,o=e._slices,r=e._numberOfVerticalLines;if(t<=0||n<0||i<0||n===0&&i===0)return;let s=o*2,a=yA.computePositions(t,n,i,o,!1),c=o*2,u;if(r>0){let x=Math.min(r,o);u=Math.round(o/x),c+=x}let f=Ne.createTypedArray(s,c*2),h=0,p;for(p=0;p<o-1;p++)f[h++]=p,f[h++]=p+1,f[h++]=p+o,f[h++]=p+1+o;if(f[h++]=o-1,f[h++]=0,f[h++]=o+o-1,f[h++]=o,r>0)for(p=0;p<o;p+=u)f[h++]=p,f[h++]=p+o;let _=new dn;_.position=new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:a}),Yj.x=t*.5,Yj.y=Math.max(i,n);let m=new ae(d.ZERO,U.magnitude(Yj));if(l(e._offsetAttribute)){t=a.length;let x=e._offsetAttribute===rn.NONE?0:1,b=new Uint8Array(t/3).fill(x);_.applyOffset=new ve({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:b})}return new st({attributes:_,indices:f,primitiveType:Me.LINES,boundingSphere:m,offsetAttribute:e._offsetAttribute})};var g3=bA;var due=d.ZERO,hue=new d,RKe=new d,mue=new z;function OKe(e){this.id=e,this.vertexFormat=void 0,this.length=void 0,this.topRadius=void 0,this.bottomRadius=void 0,this.slices=void 0,this.numberOfVerticalLines=void 0,this.offsetAttribute=void 0}function du(e,t){oi.call(this,{entity:e,scene:t,geometryOptions:new OKe(e),geometryPropertyName:"cylinder",observedPropertyNames:["availability","position","orientation","cylinder"]}),this._onEntityPropertyChanged(e,"cylinder",e.cylinder,void 0)}l(Object.create)&&(du.prototype=Object.create(oi.prototype),du.prototype.constructor=du);Object.defineProperties(du.prototype,{terrainOffsetProperty:{get:function(){return this._terrainOffsetProperty}}});du.prototype.createFillGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=new yn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e)),o=this._distanceDisplayConditionProperty.getValue(e),r=Bn.fromDistanceDisplayCondition(o),s={show:i,distanceDisplayCondition:r,color:void 0,offset:void 0};if(this._materialProperty instanceof Ut){let a;l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||n)&&(a=this._materialProperty.color.getValue(e,mue)),l(a)||(a=z.WHITE),s.color=Gt.fromColor(a)}return l(this._options.offsetAttribute)&&(s.offset=Qi.fromCartesian3(q.getValueOrDefault(this._terrainOffsetProperty,e,due,hue))),new vt({id:t,geometry:new p3(this._options),modelMatrix:t.computeModelMatrixForHeightReference(e,t.cylinder.heightReference,this._options.length*.5,this._scene.ellipsoid),attributes:s})};du.prototype.createOutlineGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=q.getValueOrDefault(this._outlineColorProperty,e,z.BLACK,mue),o=this._distanceDisplayConditionProperty.getValue(e),r={show:new yn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e)),color:Gt.fromColor(i),distanceDisplayCondition:Bn.fromDistanceDisplayCondition(o),offset:void 0};return l(this._options.offsetAttribute)&&(r.offset=Qi.fromCartesian3(q.getValueOrDefault(this._terrainOffsetProperty,e,due,hue))),new vt({id:t,geometry:new g3(this._options),modelMatrix:t.computeModelMatrixForHeightReference(e,t.cylinder.heightReference,this._options.length*.5,this._scene.ellipsoid),attributes:r})};du.prototype._computeCenter=function(e,t){return q.getValueOrUndefined(this._entity.position,e,t)};du.prototype._isHidden=function(e,t){return!l(e.position)||!l(t.length)||!l(t.topRadius)||!l(t.bottomRadius)||oi.prototype._isHidden.call(this,e,t)};du.prototype._isDynamic=function(e,t){return!e.position.isConstant||!q.isConstant(e.orientation)||!t.length.isConstant||!t.topRadius.isConstant||!t.bottomRadius.isConstant||!q.isConstant(t.slices)||!q.isConstant(t.outlineWidth)||!q.isConstant(t.numberOfVerticalLines)};du.prototype._setStaticOptions=function(e,t){let n=q.getValueOrDefault(t.heightReference,He.MINIMUM_VALUE,Ye.NONE),i=this._options;i.vertexFormat=this._materialProperty instanceof 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M=U.fromElements(Number.POSITIVE_INFINITY,Number.POSITIVE_INFINITY,rfe),L=U.fromElements(Number.NEGATIVE_INFINITY,Number.NEGATIVE_INFINITY,sfe),g=e.length,E=n?g:0,w=E/3*2;for(let N=0;N<g;N+=3){let B=N+1,H=N+2,V=d.fromArray(e,N,MA);if(i.st){let G=$.multiplyByVector(O,V,a7),k=S.project(a.cartesianToCartographic(G,F3),c7);d.subtract(k,v,k),As.x=(k.x+r)/(2*r),As.y=(k.y+s)/(2*s),M.x=Math.min(As.x,M.x),M.y=Math.min(As.y,M.y),L.x=Math.max(As.x,L.x),L.y=Math.max(As.y,L.y),n&&(h[b+w]=As.x,h[b+1+w]=As.y),h[b++]=As.x,h[b++]=As.y}(i.normal||i.tangent||i.bitangent||f)&&(T=a.geodeticSurfaceNormal(V,T),f&&(x[N+E]=-T.x,x[B+E]=-T.y,x[H+E]=-T.z),(i.normal||i.tangent||i.bitangent)&&((i.tangent||i.bitangent)&&(C=d.normalize(d.cross(d.UNIT_Z,T,C),C),$.multiplyByVector(R,C,C)),i.normal&&(p[N]=T.x,p[B]=T.y,p[H]=T.z,n&&(p[N+E]=-T.x,p[B+E]=-T.y,p[H+E]=-T.z)),i.tangent&&(_[N]=C.x,_[B]=C.y,_[H]=C.z,n&&(_[N+E]=-C.x,_[B+E]=-C.y,_[H+E]=-C.z)),i.bitangent&&(A=d.normalize(d.cross(T,C,A),A),m[N]=A.x,m[B]=A.y,m[H]=A.z,n&&(m[N+E]=A.x,m[B+E]=A.y,m[H+E]=A.z))))}if(i.st){g=h.length;for(let N=0;N<g;N+=2)h[N]=(h[N]-M.x)/(L.x-M.x),h[N+1]=(h[N+1]-M.y)/(L.y-M.y)}let I=new dn;if(i.position){let N=gu.raisePositionsToHeight(e,t,n);I.position=new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:N})}if(i.st&&(I.st=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:h})),i.normal&&(I.normal=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:p})),i.tangent&&(I.tangent=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:_})),i.bitangent&&(I.bitangent=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:m})),f&&(I.extrudeDirection=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:x})),n&&l(t.offsetAttribute)){let N=new Uint8Array(u);if(t.offsetAttribute===rn.TOP)N=N.fill(1,0,u/2);else{let B=t.offsetAttribute===rn.NONE?0:1;N=N.fill(B)}I.applyOffset=new ve({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:N})}return I}function cfe(e){let t=new Array(12*(e*(e+1))-6),n=0,i,o,r,s,a;for(i=0,r=1,s=0;s<3;s++)t[n++]=r++,t[n++]=i,t[n++]=r;for(s=2;s<e+1;++s){for(r=s*(s+1)-1,i=(s-1)*s-1,t[n++]=r++,t[n++]=i,t[n++]=r,o=2*s,a=0;a<o-1;++a)t[n++]=r,t[n++]=i++,t[n++]=i,t[n++]=r++,t[n++]=i,t[n++]=r;t[n++]=r++,t[n++]=i,t[n++]=r}for(o=e*2,++r,++i,s=0;s<o-1;++s)t[n++]=r,t[n++]=i++,t[n++]=i,t[n++]=r++,t[n++]=i,t[n++]=r;for(t[n++]=r,t[n++]=i++,t[n++]=i,t[n++]=r++,t[n++]=i++,t[n++]=i,++i,s=e-1;s>1;--s){for(t[n++]=i++,t[n++]=i,t[n++]=r,o=2*s,a=0;a<o-1;++a)t[n++]=r,t[n++]=i++,t[n++]=i,t[n++]=r++,t[n++]=i,t[n++]=r;t[n++]=i++,t[n++]=i++,t[n++]=r++}for(s=0;s<3;s++)t[n++]=i++,t[n++]=i,t[n++]=r;return t}var jx=new d;function b$e(e){let t=e.center;jx=d.multiplyByScalar(e.ellipsoid.geodeticSurfaceNormal(t,jx),e.height,jx),jx=d.add(t,jx,jx);let n=new ae(jx,e.semiMajorAxis),i=gu.computeEllipsePositions(e,!0,!1),o=i.positions,r=i.numPts,s=afe(o,e,!1),a=cfe(r);return a=Ne.createTypedArray(o.length/3,a),{boundingSphere:n,attributes:s,indices:a}}function T$e(e,t){let n=t.vertexFormat,i=t.center,o=t.semiMajorAxis,r=t.semiMinorAxis,s=t.ellipsoid,a=t.height,c=t.extrudedHeight,u=t.stRotation,f=e.length/3*2,h=new Float64Array(f*3),p=n.st?new Float32Array(f*2):void 0,_=n.normal?new Float32Array(f*3):void 0,m=n.tangent?new Float32Array(f*3):void 0,x=n.bitangent?new Float32Array(f*3):void 0,b=t.shadowVolume,T=b?new Float32Array(f*3):void 0,C=0,A=tfe,S=nfe,v=ife,D=new Pi(s),O=D.project(s.cartesianToCartographic(i,F3),ofe),R=s.scaleToGeodeticSurface(i,MA);s.geodeticSurfaceNormal(R,R);let M=Oe.fromAxisAngle(R,u,l7),L=$.fromQuaternion(M,efe),g=U.fromElements(Number.POSITIVE_INFINITY,Number.POSITIVE_INFINITY,rfe),E=U.fromElements(Number.NEGATIVE_INFINITY,Number.NEGATIVE_INFINITY,sfe),w=e.length,I=w/3*2;for(let B=0;B<w;B+=3){let H=B+1,V=B+2,G=d.fromArray(e,B,MA),k;if(n.st){let Y=$.multiplyByVector(L,G,a7),J=D.project(s.cartesianToCartographic(Y,F3),c7);d.subtract(J,O,J),As.x=(J.x+o)/(2*o),As.y=(J.y+r)/(2*r),g.x=Math.min(As.x,g.x),g.y=Math.min(As.y,g.y),E.x=Math.max(As.x,E.x),E.y=Math.max(As.y,E.y),p[C+I]=As.x,p[C+1+I]=As.y,p[C++]=As.x,p[C++]=As.y}G=s.scaleToGeodeticSurface(G,G),k=d.clone(G,a7),A=s.geodeticSurfaceNormal(G,A),b&&(T[B+w]=-A.x,T[H+w]=-A.y,T[V+w]=-A.z);let W=d.multiplyByScalar(A,a,Jue);if(G=d.add(G,W,G),W=d.multiplyByScalar(A,c,W),k=d.add(k,W,k),n.position&&(h[B+w]=k.x,h[H+w]=k.y,h[V+w]=k.z,h[B]=G.x,h[H]=G.y,h[V]=G.z),n.normal||n.tangent||n.bitangent){v=d.clone(A,v);let Y=d.fromArray(e,(B+3)%w,Jue);d.subtract(Y,G,Y);let J=d.subtract(k,G,c7);A=d.normalize(d.cross(J,Y,A),A),n.normal&&(_[B]=A.x,_[H]=A.y,_[V]=A.z,_[B+w]=A.x,_[H+w]=A.y,_[V+w]=A.z),n.tangent&&(S=d.normalize(d.cross(v,A,S),S),m[B]=S.x,m[H]=S.y,m[V]=S.z,m[B+w]=S.x,m[B+1+w]=S.y,m[B+2+w]=S.z),n.bitangent&&(x[B]=v.x,x[H]=v.y,x[V]=v.z,x[B+w]=v.x,x[H+w]=v.y,x[V+w]=v.z)}}if(n.st){w=p.length;for(let B=0;B<w;B+=2)p[B]=(p[B]-g.x)/(E.x-g.x),p[B+1]=(p[B+1]-g.y)/(E.y-g.y)}let N=new dn;if(n.position&&(N.position=new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:h})),n.st&&(N.st=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:p})),n.normal&&(N.normal=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:_})),n.tangent&&(N.tangent=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:m})),n.bitangent&&(N.bitangent=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:x})),b&&(N.extrudeDirection=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:T})),l(t.offsetAttribute)){let B=new Uint8Array(f);if(t.offsetAttribute===rn.TOP)B=B.fill(1,0,f/2);else{let H=t.offsetAttribute===rn.NONE?0:1;B=B.fill(H)}N.applyOffset=new ve({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:B})}return N}function C$e(e){let t=e.length/3,n=Ne.createTypedArray(t,t*6),i=0;for(let o=0;o<t;o++){let r=o,s=o+t,a=(r+1)%t,c=a+t;n[i++]=r,n[i++]=s,n[i++]=a,n[i++]=a,n[i++]=s,n[i++]=c}return n}var L3=new ae,N3=new ae;function A$e(e){let t=e.center,n=e.ellipsoid,i=e.semiMajorAxis,o=d.multiplyByScalar(n.geodeticSurfaceNormal(t,MA),e.height,MA);L3.center=d.add(t,o,L3.center),L3.radius=i,o=d.multiplyByScalar(n.geodeticSurfaceNormal(t,o),e.extrudedHeight,o),N3.center=d.add(t,o,N3.center),N3.radius=i;let r=gu.computeEllipsePositions(e,!0,!0),s=r.positions,a=r.numPts,c=r.outerPositions,u=ae.union(L3,N3),f=afe(s,e,!0),h=cfe(a),p=h.length;h.length=p*2;let _=s.length/3;for(let S=0;S<p;S+=3)h[S+p]=h[S+2]+_,h[S+1+p]=h[S+1]+_,h[S+2+p]=h[S]+_;let m=Ne.createTypedArray(_*2/3,h),x=new st({attributes:f,indices:m,primitiveType:Me.TRIANGLES}),b=T$e(c,e);h=C$e(c);let T=Ne.createTypedArray(c.length*2/3,h),C=new st({attributes:b,indices:T,primitiveType:Me.TRIANGLES}),A=Nn.combineInstances([new vt({geometry:x}),new vt({geometry:C})]);return{boundingSphere:u,attributes:A[0].attributes,indices:A[0].indices}}function lfe(e,t,n,i,o,r,s){let c=gu.computeEllipsePositions({center:e,semiMajorAxis:t,semiMinorAxis:n,rotation:i,granularity:o},!1,!0).outerPositions,u=c.length/3,f=new Array(u);for(let p=0;p<u;++p)f[p]=d.fromArray(c,p*3);let h=se.fromCartesianArray(f,r,s);return h.width>P.PI&&(h.north=h.north>0?P.PI_OVER_TWO-P.EPSILON7:h.north,h.south=h.south<0?P.EPSILON7-P.PI_OVER_TWO:h.south,h.east=P.PI,h.west=-P.PI),h}function pm(e){e=y(e,y.EMPTY_OBJECT);let t=e.center,n=y(e.ellipsoid,ee.default),i=e.semiMajorAxis,o=e.semiMinorAxis,r=y(e.granularity,P.RADIANS_PER_DEGREE),s=y(e.vertexFormat,Ie.DEFAULT),a=y(e.height,0),c=y(e.extrudedHeight,a);this._center=d.clone(t),this._semiMajorAxis=i,this._semiMinorAxis=o,this._ellipsoid=ee.clone(n),this._rotation=y(e.rotation,0),this._stRotation=y(e.stRotation,0),this._height=Math.max(c,a),this._granularity=r,this._vertexFormat=Ie.clone(s),this._extrudedHeight=Math.min(c,a),this._shadowVolume=y(e.shadowVolume,!1),this._workerName="createEllipseGeometry",this._offsetAttribute=e.offsetAttribute,this._rectangle=void 0,this._textureCoordinateRotationPoints=void 0}pm.packedLength=d.packedLength+ee.packedLength+Ie.packedLength+9;pm.pack=function(e,t,n){return n=y(n,0),d.pack(e._center,t,n),n+=d.packedLength,ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,Ie.pack(e._vertexFormat,t,n),n+=Ie.packedLength,t[n++]=e._semiMajorAxis,t[n++]=e._semiMinorAxis,t[n++]=e._rotation,t[n++]=e._stRotation,t[n++]=e._height,t[n++]=e._granularity,t[n++]=e._extrudedHeight,t[n++]=e._shadowVolume?1:0,t[n]=y(e._offsetAttribute,-1),t};var ufe=new d,ffe=new ee,dfe=new Ie,mm={center:ufe,ellipsoid:ffe,vertexFormat:dfe,semiMajorAxis:void 0,semiMinorAxis:void 0,rotation:void 0,stRotation:void 0,height:void 0,granularity:void 0,extrudedHeight:void 0,shadowVolume:void 0,offsetAttribute:void 0};pm.unpack=function(e,t,n){t=y(t,0);let i=d.unpack(e,t,ufe);t+=d.packedLength;let o=ee.unpack(e,t,ffe);t+=ee.packedLength;let r=Ie.unpack(e,t,dfe);t+=Ie.packedLength;let s=e[t++],a=e[t++],c=e[t++],u=e[t++],f=e[t++],h=e[t++],p=e[t++],_=e[t++]===1,m=e[t];return l(n)?(n._center=d.clone(i,n._center),n._ellipsoid=ee.clone(o,n._ellipsoid),n._vertexFormat=Ie.clone(r,n._vertexFormat),n._semiMajorAxis=s,n._semiMinorAxis=a,n._rotation=c,n._stRotation=u,n._height=f,n._granularity=h,n._extrudedHeight=p,n._shadowVolume=_,n._offsetAttribute=m===-1?void 0:m,n):(mm.height=f,mm.extrudedHeight=p,mm.granularity=h,mm.stRotation=u,mm.rotation=c,mm.semiMajorAxis=s,mm.semiMinorAxis=a,mm.shadowVolume=_,mm.offsetAttribute=m===-1?void 0:m,new pm(mm))};pm.computeRectangle=function(e,t){e=y(e,y.EMPTY_OBJECT);let n=e.center,i=y(e.ellipsoid,ee.default),o=e.semiMajorAxis,r=e.semiMinorAxis,s=y(e.granularity,P.RADIANS_PER_DEGREE),a=y(e.rotation,0);return lfe(n,o,r,a,s,i,t)};pm.createGeometry=function(e){if(e._semiMajorAxis<=0||e._semiMinorAxis<=0)return;let t=e._height,n=e._extrudedHeight,i=!P.equalsEpsilon(t,n,0,P.EPSILON2);e._center=e._ellipsoid.scaleToGeodeticSurface(e._center,e._center);let o={center:e._center,semiMajorAxis:e._semiMajorAxis,semiMinorAxis:e._semiMinorAxis,ellipsoid:e._ellipsoid,rotation:e._rotation,height:t,granularity:e._granularity,vertexFormat:e._vertexFormat,stRotation:e._stRotation},r;if(i)o.extrudedHeight=n,o.shadowVolume=e._shadowVolume,o.offsetAttribute=e._offsetAttribute,r=A$e(o);else if(r=b$e(o),l(e._offsetAttribute)){let s=r.attributes.position.values.length,a=e._offsetAttribute===rn.NONE?0:1,c=new Uint8Array(s/3).fill(a);r.attributes.applyOffset=new ve({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:c})}return new st({attributes:r.attributes,indices:r.indices,primitiveType:Me.TRIANGLES,boundingSphere:r.boundingSphere,offsetAttribute:e._offsetAttribute})};pm.createShadowVolume=function(e,t,n){let i=e._granularity,o=e._ellipsoid,r=t(i,o),s=n(i,o);return new pm({center:e._center,semiMajorAxis:e._semiMajorAxis,semiMinorAxis:e._semiMinorAxis,ellipsoid:o,rotation:e._rotation,stRotation:e._stRotation,granularity:i,extrudedHeight:r,height:s,vertexFormat:Ie.POSITION_ONLY,shadowVolume:!0})};function E$e(e){let t=-e._stRotation;if(t===0)return[0,0,0,1,1,0];let i=gu.computeEllipsePositions({center:e._center,semiMajorAxis:e._semiMajorAxis,semiMinorAxis:e._semiMinorAxis,rotation:e._rotation,granularity:e._granularity},!1,!0).outerPositions,o=i.length/3,r=new Array(o);for(let c=0;c<o;++c)r[c]=d.fromArray(i,c*3);let s=e._ellipsoid,a=e.rectangle;return st._textureCoordinateRotationPoints(r,t,s,a)}Object.defineProperties(pm.prototype,{rectangle:{get:function(){return l(this._rectangle)||(this._rectangle=lfe(this._center,this._semiMajorAxis,this._semiMinorAxis,this._rotation,this._granularity,this._ellipsoid)),this._rectangle}},textureCoordinateRotationPoints:{get:function(){return l(this._textureCoordinateRotationPoints)||(this._textureCoordinateRotationPoints=E$e(this)),this._textureCoordinateRotationPoints}}});var Il=pm;var hfe=new d,qx=new d;function S$e(e){let t=e.center;qx=d.multiplyByScalar(e.ellipsoid.geodeticSurfaceNormal(t,qx),e.height,qx),qx=d.add(t,qx,qx);let n=new ae(qx,e.semiMajorAxis),i=gu.computeEllipsePositions(e,!1,!0).outerPositions,o=new dn({position:new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:gu.raisePositionsToHeight(i,e,!1)})}),r=i.length/3,s=Ne.createTypedArray(r,r*2),a=0;for(let c=0;c<r;++c)s[a++]=c,s[a++]=(c+1)%r;return{boundingSphere:n,attributes:o,indices:s}}var B3=new ae,k3=new ae;function v$e(e){let t=e.center,n=e.ellipsoid,i=e.semiMajorAxis,o=d.multiplyByScalar(n.geodeticSurfaceNormal(t,hfe),e.height,hfe);B3.center=d.add(t,o,B3.center),B3.radius=i,o=d.multiplyByScalar(n.geodeticSurfaceNormal(t,o),e.extrudedHeight,o),k3.center=d.add(t,o,k3.center),k3.radius=i;let r=gu.computeEllipsePositions(e,!1,!0).outerPositions,s=new dn({position:new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:gu.raisePositionsToHeight(r,e,!0)})});r=s.position.values;let a=ae.union(B3,k3),c=r.length/3;if(l(e.offsetAttribute)){let m=new Uint8Array(c);if(e.offsetAttribute===rn.TOP)m=m.fill(1,0,c/2);else{let x=e.offsetAttribute===rn.NONE?0:1;m=m.fill(x)}s.applyOffset=new ve({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:m})}let u=y(e.numberOfVerticalLines,16);u=P.clamp(u,0,c/2);let f=Ne.createTypedArray(c,c*2+u*2);c/=2;let h=0,p;for(p=0;p<c;++p)f[h++]=p,f[h++]=(p+1)%c,f[h++]=p+c,f[h++]=(p+1)%c+c;let _;if(u>0){let m=Math.min(u,c);_=Math.round(c/m);let x=Math.min(_*u,c);for(p=0;p<x;p+=_)f[h++]=p,f[h++]=p+c}return{boundingSphere:a,attributes:s,indices:f}}function LA(e){e=y(e,y.EMPTY_OBJECT);let t=e.center,n=y(e.ellipsoid,ee.default),i=e.semiMajorAxis,o=e.semiMinorAxis,r=y(e.granularity,P.RADIANS_PER_DEGREE),s=y(e.height,0),a=y(e.extrudedHeight,s);this._center=d.clone(t),this._semiMajorAxis=i,this._semiMinorAxis=o,this._ellipsoid=ee.clone(n),this._rotation=y(e.rotation,0),this._height=Math.max(a,s),this._granularity=r,this._extrudedHeight=Math.min(a,s),this._numberOfVerticalLines=Math.max(y(e.numberOfVerticalLines,16),0),this._offsetAttribute=e.offsetAttribute,this._workerName="createEllipseOutlineGeometry"}LA.packedLength=d.packedLength+ee.packedLength+8;LA.pack=function(e,t,n){return n=y(n,0),d.pack(e._center,t,n),n+=d.packedLength,ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,t[n++]=e._semiMajorAxis,t[n++]=e._semiMinorAxis,t[n++]=e._rotation,t[n++]=e._height,t[n++]=e._granularity,t[n++]=e._extrudedHeight,t[n++]=e._numberOfVerticalLines,t[n]=y(e._offsetAttribute,-1),t};var mfe=new d,pfe=new ee,tg={center:mfe,ellipsoid:pfe,semiMajorAxis:void 0,semiMinorAxis:void 0,rotation:void 0,height:void 0,granularity:void 0,extrudedHeight:void 0,numberOfVerticalLines:void 0,offsetAttribute:void 0};LA.unpack=function(e,t,n){t=y(t,0);let i=d.unpack(e,t,mfe);t+=d.packedLength;let o=ee.unpack(e,t,pfe);t+=ee.packedLength;let r=e[t++],s=e[t++],a=e[t++],c=e[t++],u=e[t++],f=e[t++],h=e[t++],p=e[t];return l(n)?(n._center=d.clone(i,n._center),n._ellipsoid=ee.clone(o,n._ellipsoid),n._semiMajorAxis=r,n._semiMinorAxis=s,n._rotation=a,n._height=c,n._granularity=u,n._extrudedHeight=f,n._numberOfVerticalLines=h,n._offsetAttribute=p===-1?void 0:p,n):(tg.height=c,tg.extrudedHeight=f,tg.granularity=u,tg.rotation=a,tg.semiMajorAxis=r,tg.semiMinorAxis=s,tg.numberOfVerticalLines=h,tg.offsetAttribute=p===-1?void 0:p,new LA(tg))};LA.createGeometry=function(e){if(e._semiMajorAxis<=0||e._semiMinorAxis<=0)return;let t=e._height,n=e._extrudedHeight,i=!P.equalsEpsilon(t,n,0,P.EPSILON2);e._center=e._ellipsoid.scaleToGeodeticSurface(e._center,e._center);let o={center:e._center,semiMajorAxis:e._semiMajorAxis,semiMinorAxis:e._semiMinorAxis,ellipsoid:e._ellipsoid,rotation:e._rotation,height:t,granularity:e._granularity,numberOfVerticalLines:e._numberOfVerticalLines},r;if(i)o.extrudedHeight=n,o.offsetAttribute=e._offsetAttribute,r=v$e(o);else if(r=S$e(o),l(e._offsetAttribute)){let s=r.attributes.position.values.length,a=e._offsetAttribute===rn.NONE?0:1,c=new Uint8Array(s/3).fill(a);r.attributes.applyOffset=new ve({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:c})}return new st({attributes:r.attributes,indices:r.indices,primitiveType:Me.LINES,boundingSphere:r.boundingSphere,offsetAttribute:e._offsetAttribute})};var Vf=LA;var gfe=new z,_fe=d.ZERO,yfe=new d,xfe=new se;function w$e(e){this.id=e,this.vertexFormat=void 0,this.center=void 0,this.semiMajorAxis=void 0,this.semiMinorAxis=void 0,this.rotation=void 0,this.height=void 0,this.extrudedHeight=void 0,this.granularity=void 0,this.stRotation=void 0,this.numberOfVerticalLines=void 0,this.offsetAttribute=void 0}function Ud(e,t){Gn.call(this,{entity:e,scene:t,geometryOptions:new w$e(e),geometryPropertyName:"ellipse",observedPropertyNames:["availability","position","ellipse"]}),this._onEntityPropertyChanged(e,"ellipse",e.ellipse,void 0)}l(Object.create)&&(Ud.prototype=Object.create(Gn.prototype),Ud.prototype.constructor=Ud);Ud.prototype.createFillGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i={show:new yn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e)),distanceDisplayCondition:Bn.fromDistanceDisplayCondition(this._distanceDisplayConditionProperty.getValue(e)),offset:void 0,color:void 0};if(this._materialProperty instanceof Ut){let o;l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||n)&&(o=this._materialProperty.color.getValue(e,gfe)),l(o)||(o=z.WHITE),i.color=Gt.fromColor(o)}return l(this._options.offsetAttribute)&&(i.offset=Qi.fromCartesian3(q.getValueOrDefault(this._terrainOffsetProperty,e,_fe,yfe))),new vt({id:t,geometry:new Il(this._options),attributes:i})};Ud.prototype.createOutlineGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=q.getValueOrDefault(this._outlineColorProperty,e,z.BLACK,gfe),o=this._distanceDisplayConditionProperty.getValue(e),r={show:new yn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e)),color:Gt.fromColor(i),distanceDisplayCondition:Bn.fromDistanceDisplayCondition(o),offset:void 0};return l(this._options.offsetAttribute)&&(r.offset=Qi.fromCartesian3(q.getValueOrDefault(this._terrainOffsetProperty,e,_fe,yfe))),new vt({id:t,geometry:new Vf(this._options),attributes:r})};Ud.prototype._computeCenter=function(e,t){return q.getValueOrUndefined(this._entity.position,e,t)};Ud.prototype._isHidden=function(e,t){let n=e.position;return!l(n)||!l(t.semiMajorAxis)||!l(t.semiMinorAxis)||oi.prototype._isHidden.call(this,e,t)};Ud.prototype._isDynamic=function(e,t){return!e.position.isConstant||!t.semiMajorAxis.isConstant||!t.semiMinorAxis.isConstant||!q.isConstant(t.rotation)||!q.isConstant(t.height)||!q.isConstant(t.extrudedHeight)||!q.isConstant(t.granularity)||!q.isConstant(t.stRotation)||!q.isConstant(t.outlineWidth)||!q.isConstant(t.numberOfVerticalLines)||!q.isConstant(t.zIndex)||this._onTerrain&&!q.isConstant(this._materialProperty)&&!(this._materialProperty instanceof Ut)};Ud.prototype._setStaticOptions=function(e,t){let n=q.getValueOrUndefined(t.height,He.MINIMUM_VALUE),i=q.getValueOrDefault(t.heightReference,He.MINIMUM_VALUE,Ye.NONE),o=q.getValueOrUndefined(t.extrudedHeight,He.MINIMUM_VALUE),r=q.getValueOrDefault(t.extrudedHeightReference,He.MINIMUM_VALUE,Ye.NONE);l(o)&&!l(n)&&(n=0);let s=this._options;s.vertexFormat=this._materialProperty instanceof Ut?an.VERTEX_FORMAT:ao.MaterialSupport.TEXTURED.vertexFormat,s.center=e.position.getValue(He.MINIMUM_VALUE,s.center),s.semiMajorAxis=t.semiMajorAxis.getValue(He.MINIMUM_VALUE,s.semiMajorAxis),s.semiMinorAxis=t.semiMinorAxis.getValue(He.MINIMUM_VALUE,s.semiMinorAxis),s.rotation=q.getValueOrUndefined(t.rotation,He.MINIMUM_VALUE),s.granularity=q.getValueOrUndefined(t.granularity,He.MINIMUM_VALUE),s.stRotation=q.getValueOrUndefined(t.stRotation,He.MINIMUM_VALUE),s.numberOfVerticalLines=q.getValueOrUndefined(t.numberOfVerticalLines,He.MINIMUM_VALUE),s.offsetAttribute=Gn.computeGeometryOffsetAttribute(n,i,o,r),s.height=Gn.getGeometryHeight(n,i),o=Gn.getGeometryExtrudedHeight(o,r),o===Gn.CLAMP_TO_GROUND&&(o=ui.getMinimumMaximumHeights(Il.computeRectangle(s,xfe)).minimumTerrainHeight),s.extrudedHeight=o};Ud.DynamicGeometryUpdater=NA;function NA(e,t,n){ii.call(this,e,t,n)}l(Object.create)&&(NA.prototype=Object.create(ii.prototype),NA.prototype.constructor=NA);NA.prototype._isHidden=function(e,t,n){let i=this._options;return!l(i.center)||!l(i.semiMajorAxis)||!l(i.semiMinorAxis)||ii.prototype._isHidden.call(this,e,t,n)};NA.prototype._setOptions=function(e,t,n){let i=this._options,o=q.getValueOrUndefined(t.height,n),r=q.getValueOrDefault(t.heightReference,n,Ye.NONE),s=q.getValueOrUndefined(t.extrudedHeight,n),a=q.getValueOrDefault(t.extrudedHeightReference,n,Ye.NONE);l(s)&&!l(o)&&(o=0),i.center=q.getValueOrUndefined(e.position,n,i.center),i.semiMajorAxis=q.getValueOrUndefined(t.semiMajorAxis,n),i.semiMinorAxis=q.getValueOrUndefined(t.semiMinorAxis,n),i.rotation=q.getValueOrUndefined(t.rotation,n),i.granularity=q.getValueOrUndefined(t.granularity,n),i.stRotation=q.getValueOrUndefined(t.stRotation,n),i.numberOfVerticalLines=q.getValueOrUndefined(t.numberOfVerticalLines,n),i.offsetAttribute=Gn.computeGeometryOffsetAttribute(o,r,s,a),i.height=Gn.getGeometryHeight(o,r),s=Gn.getGeometryExtrudedHeight(s,a),s===Gn.CLAMP_TO_GROUND&&(s=ui.getMinimumMaximumHeights(Il.computeRectangle(i,xfe)).minimumTerrainHeight),i.extrudedHeight=s};var V3=Ud;var D$e=new d,I$e=new d,P$e=new d,R$e=new d,O$e=new d,M$e=new d(1,1,1),bfe=Math.cos,Tfe=Math.sin;function ng(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.radii,M$e),n=y(e.innerRadii,t),i=y(e.minimumClock,0),o=y(e.maximumClock,P.TWO_PI),r=y(e.minimumCone,0),s=y(e.maximumCone,P.PI),a=Math.round(y(e.stackPartitions,64)),c=Math.round(y(e.slicePartitions,64)),u=y(e.vertexFormat,Ie.DEFAULT);this._radii=d.clone(t),this._innerRadii=d.clone(n),this._minimumClock=i,this._maximumClock=o,this._minimumCone=r,this._maximumCone=s,this._stackPartitions=a,this._slicePartitions=c,this._vertexFormat=Ie.clone(u),this._offsetAttribute=e.offsetAttribute,this._workerName="createEllipsoidGeometry"}ng.packedLength=2*d.packedLength+Ie.packedLength+7;ng.pack=function(e,t,n){return n=y(n,0),d.pack(e._radii,t,n),n+=d.packedLength,d.pack(e._innerRadii,t,n),n+=d.packedLength,Ie.pack(e._vertexFormat,t,n),n+=Ie.packedLength,t[n++]=e._minimumClock,t[n++]=e._maximumClock,t[n++]=e._minimumCone,t[n++]=e._maximumCone,t[n++]=e._stackPartitions,t[n++]=e._slicePartitions,t[n]=y(e._offsetAttribute,-1),t};var Cfe=new d,Afe=new d,Efe=new Ie,my={radii:Cfe,innerRadii:Afe,vertexFormat:Efe,minimumClock:void 0,maximumClock:void 0,minimumCone:void 0,maximumCone:void 0,stackPartitions:void 0,slicePartitions:void 0,offsetAttribute:void 0};ng.unpack=function(e,t,n){t=y(t,0);let i=d.unpack(e,t,Cfe);t+=d.packedLength;let o=d.unpack(e,t,Afe);t+=d.packedLength;let r=Ie.unpack(e,t,Efe);t+=Ie.packedLength;let s=e[t++],a=e[t++],c=e[t++],u=e[t++],f=e[t++],h=e[t++],p=e[t];return l(n)?(n._radii=d.clone(i,n._radii),n._innerRadii=d.clone(o,n._innerRadii),n._vertexFormat=Ie.clone(r,n._vertexFormat),n._minimumClock=s,n._maximumClock=a,n._minimumCone=c,n._maximumCone=u,n._stackPartitions=f,n._slicePartitions=h,n._offsetAttribute=p===-1?void 0:p,n):(my.minimumClock=s,my.maximumClock=a,my.minimumCone=c,my.maximumCone=u,my.stackPartitions=f,my.slicePartitions=h,my.offsetAttribute=p===-1?void 0:p,new ng(my))};ng.createGeometry=function(e){let t=e._radii;if(t.x<=0||t.y<=0||t.z<=0)return;let n=e._innerRadii;if(n.x<=0||n.y<=0||n.z<=0)return;let i=e._minimumClock,o=e._maximumClock,r=e._minimumCone,s=e._maximumCone,a=e._vertexFormat,c=e._slicePartitions+1,u=e._stackPartitions+1;c=Math.round(c*Math.abs(o-i)/P.TWO_PI),u=Math.round(u*Math.abs(s-r)/P.PI),c<2&&(c=2),u<2&&(u=2);let f,h,p=0,_=[r],m=[i];for(f=0;f<u;f++)_.push(r+f*(s-r)/(u-1));for(_.push(s),h=0;h<c;h++)m.push(i+h*(o-i)/(c-1));m.push(o);let x=_.length,b=m.length,T=0,C=1,A=n.x!==t.x||n.y!==t.y||n.z!==t.z,S=!1,v=!1,D=!1;A&&(C=2,r>0&&(S=!0,T+=c-1),s<Math.PI&&(v=!0,T+=c-1),(o-i)%P.TWO_PI?(D=!0,T+=(u-1)*2+1):T+=1);let O=b*x*C,R=new Float64Array(O*3),M=new Array(O).fill(!1),L=new Array(O).fill(!1),g=c*u*C,E=6*(g+T+1-(c+u)*C),w=Ne.createTypedArray(g,E),I=a.normal?new Float32Array(O*3):void 0,N=a.tangent?new Float32Array(O*3):void 0,B=a.bitangent?new Float32Array(O*3):void 0,H=a.st?new Float32Array(O*2):void 0,V=new Array(x),G=new Array(x);for(f=0;f<x;f++)V[f]=Tfe(_[f]),G[f]=bfe(_[f]);let k=new Array(b),W=new Array(b);for(h=0;h<b;h++)W[h]=bfe(m[h]),k[h]=Tfe(m[h]);for(f=0;f<x;f++)for(h=0;h<b;h++)R[p++]=t.x*V[f]*W[h],R[p++]=t.y*V[f]*k[h],R[p++]=t.z*G[f];let Y=O/2;if(A)for(f=0;f<x;f++)for(h=0;h<b;h++)R[p++]=n.x*V[f]*W[h],R[p++]=n.y*V[f]*k[h],R[p++]=n.z*G[f],M[Y]=!0,f>0&&f!==x-1&&h!==0&&h!==b-1&&(L[Y]=!0),Y++;p=0;let J,j;for(f=1;f<x-2;f++)for(J=f*b,j=(f+1)*b,h=1;h<b-2;h++)w[p++]=j+h,w[p++]=j+h+1,w[p++]=J+h+1,w[p++]=j+h,w[p++]=J+h+1,w[p++]=J+h;if(A){let et=x*b;for(f=1;f<x-2;f++)for(J=et+f*b,j=et+(f+1)*b,h=1;h<b-2;h++)w[p++]=j+h,w[p++]=J+h,w[p++]=J+h+1,w[p++]=j+h,w[p++]=J+h+1,w[p++]=j+h+1}let K,Q;if(A){if(S)for(Q=x*b,f=1;f<b-2;f++)w[p++]=f,w[p++]=f+1,w[p++]=Q+f+1,w[p++]=f,w[p++]=Q+f+1,w[p++]=Q+f;if(v)for(K=x*b-b,Q=x*b*C-b,f=1;f<b-2;f++)w[p++]=K+f+1,w[p++]=K+f,w[p++]=Q+f,w[p++]=K+f+1,w[p++]=Q+f,w[p++]=Q+f+1}if(D){for(f=1;f<x-2;f++)Q=b*x+b*f,K=b*f,w[p++]=Q,w[p++]=K+b,w[p++]=K,w[p++]=Q,w[p++]=Q+b,w[p++]=K+b;for(f=1;f<x-2;f++)Q=b*x+b*(f+1)-1,K=b*(f+1)-1,w[p++]=K+b,w[p++]=Q,w[p++]=K,w[p++]=K+b,w[p++]=Q+b,w[p++]=Q}let de=new dn;a.position&&(de.position=new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:R}));let xe=0,ce=0,_e=0,be=0,De=O/2,Ae,ke=ee.fromCartesian3(t),ze=ee.fromCartesian3(n);if(a.st||a.normal||a.tangent||a.bitangent){for(f=0;f<O;f++){Ae=M[f]?ze:ke;let et=d.fromArray(R,f*3,D$e),Et=Ae.geodeticSurfaceNormal(et,I$e);if(L[f]&&d.negate(Et,Et),a.st){let ht=U.negate(Et,O$e);H[xe++]=Math.atan2(ht.y,ht.x)/P.TWO_PI+.5,H[xe++]=Math.asin(Et.z)/Math.PI+.5}if(a.normal&&(I[ce++]=Et.x,I[ce++]=Et.y,I[ce++]=Et.z),a.tangent||a.bitangent){let ht=P$e,Be=0,qt;if(M[f]&&(Be=De),!S&&f>=Be&&f<Be+b*2?qt=d.UNIT_X:qt=d.UNIT_Z,d.cross(qt,Et,ht),d.normalize(ht,ht),a.tangent&&(N[_e++]=ht.x,N[_e++]=ht.y,N[_e++]=ht.z),a.bitangent){let Tt=d.cross(Et,ht,R$e);d.normalize(Tt,Tt),B[be++]=Tt.x,B[be++]=Tt.y,B[be++]=Tt.z}}}a.st&&(de.st=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:H})),a.normal&&(de.normal=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:I})),a.tangent&&(de.tangent=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:N})),a.bitangent&&(de.bitangent=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:B}))}if(l(e._offsetAttribute)){let et=R.length,Et=e._offsetAttribute===rn.NONE?0:1,ht=new Uint8Array(et/3).fill(Et);de.applyOffset=new ve({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:ht})}return new st({attributes:de,indices:w,primitiveType:Me.TRIANGLES,boundingSphere:ae.fromEllipsoid(ke),offsetAttribute:e._offsetAttribute})};var u7;ng.getUnitEllipsoid=function(){return l(u7)||(u7=ng.createGeometry(new ng({radii:new d(1,1,1),vertexFormat:Ie.POSITION_ONLY}))),u7};var ua=ng;var L$e=new Ut(z.WHITE),f7=d.ZERO,d7=new d,N$e=new d,F$e=new d,h7=new z,B$e=new d(1,1,1);function k$e(e){this.id=e,this.vertexFormat=void 0,this.radii=void 0,this.innerRadii=void 0,this.minimumClock=void 0,this.maximumClock=void 0,this.minimumCone=void 0,this.maximumCone=void 0,this.stackPartitions=void 0,this.slicePartitions=void 0,this.subdivisions=void 0,this.offsetAttribute=void 0}function _u(e,t){oi.call(this,{entity:e,scene:t,geometryOptions:new k$e(e),geometryPropertyName:"ellipsoid",observedPropertyNames:["availability","position","orientation","ellipsoid"]}),this._onEntityPropertyChanged(e,"ellipsoid",e.ellipsoid,void 0)}l(Object.create)&&(_u.prototype=Object.create(oi.prototype),_u.prototype.constructor=_u);Object.defineProperties(_u.prototype,{terrainOffsetProperty:{get:function(){return this._terrainOffsetProperty}}});_u.prototype.createFillGeometryInstance=function(e,t,n){let i=this._entity,o=i.isAvailable(e),r,s=new yn(o&&i.isShowing&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e)),a=this._distanceDisplayConditionProperty.getValue(e),c=Bn.fromDistanceDisplayCondition(a),u={show:s,distanceDisplayCondition:c,color:void 0,offset:void 0};if(this._materialProperty instanceof Ut){let f;l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||o)&&(f=this._materialProperty.color.getValue(e,h7)),l(f)||(f=z.WHITE),r=Gt.fromColor(f),u.color=r}return l(this._options.offsetAttribute)&&(u.offset=Qi.fromCartesian3(q.getValueOrDefault(this._terrainOffsetProperty,e,f7,d7))),new vt({id:i,geometry:new ua(this._options),modelMatrix:t?void 0:i.computeModelMatrixForHeightReference(e,i.ellipsoid.heightReference,this._options.radii.z*.5,this._scene.ellipsoid,n),attributes:u})};_u.prototype.createOutlineGeometryInstance=function(e,t,n){let i=this._entity,o=i.isAvailable(e),r=q.getValueOrDefault(this._outlineColorProperty,e,z.BLACK,h7),s=this._distanceDisplayConditionProperty.getValue(e),a={show:new yn(o&&i.isShowing&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e)),color:Gt.fromColor(r),distanceDisplayCondition:Bn.fromDistanceDisplayCondition(s),offset:void 0};return l(this._options.offsetAttribute)&&(a.offset=Qi.fromCartesian3(q.getValueOrDefault(this._terrainOffsetProperty,e,f7,d7))),new vt({id:i,geometry:new If(this._options),modelMatrix:t?void 0:i.computeModelMatrixForHeightReference(e,i.ellipsoid.heightReference,this._options.radii.z*.5,this._scene.ellipsoid,n),attributes:a})};_u.prototype._computeCenter=function(e,t){return q.getValueOrUndefined(this._entity.position,e,t)};_u.prototype._isHidden=function(e,t){return!l(e.position)||!l(t.radii)||oi.prototype._isHidden.call(this,e,t)};_u.prototype._isDynamic=function(e,t){return!e.position.isConstant||!q.isConstant(e.orientation)||!t.radii.isConstant||!q.isConstant(t.innerRadii)||!q.isConstant(t.stackPartitions)||!q.isConstant(t.slicePartitions)||!q.isConstant(t.outlineWidth)||!q.isConstant(t.minimumClock)||!q.isConstant(t.maximumClock)||!q.isConstant(t.minimumCone)||!q.isConstant(t.maximumCone)||!q.isConstant(t.subdivisions)};_u.prototype._setStaticOptions=function(e,t){let n=q.getValueOrDefault(t.heightReference,He.MINIMUM_VALUE,Ye.NONE),i=this._options;i.vertexFormat=this._materialProperty instanceof Ut?an.VERTEX_FORMAT:ao.MaterialSupport.TEXTURED.vertexFormat,i.radii=t.radii.getValue(He.MINIMUM_VALUE,i.radii),i.innerRadii=q.getValueOrUndefined(t.innerRadii,i.radii),i.minimumClock=q.getValueOrUndefined(t.minimumClock,He.MINIMUM_VALUE),i.maximumClock=q.getValueOrUndefined(t.maximumClock,He.MINIMUM_VALUE),i.minimumCone=q.getValueOrUndefined(t.minimumCone,He.MINIMUM_VALUE),i.maximumCone=q.getValueOrUndefined(t.maximumCone,He.MINIMUM_VALUE),i.stackPartitions=q.getValueOrUndefined(t.stackPartitions,He.MINIMUM_VALUE),i.slicePartitions=q.getValueOrUndefined(t.slicePartitions,He.MINIMUM_VALUE),i.subdivisions=q.getValueOrUndefined(t.subdivisions,He.MINIMUM_VALUE),i.offsetAttribute=n!==Ye.NONE?rn.ALL:void 0};_u.prototype._onEntityPropertyChanged=t_;_u.DynamicGeometryUpdater=RD;function RD(e,t,n){ii.call(this,e,t,n),this._scene=e._scene,this._modelMatrix=new F,this._attributes=void 0,this._outlineAttributes=void 0,this._lastSceneMode=void 0,this._lastShow=void 0,this._lastOutlineShow=void 0,this._lastOutlineWidth=void 0,this._lastOutlineColor=void 0,this._lastOffset=new d,this._material={}}l(Object.create)&&(RD.prototype=Object.create(ii.prototype),RD.prototype.constructor=RD);RD.prototype.update=function(e){let t=this._entity,n=t.ellipsoid;if(!t.isShowing||!t.isAvailable(e)||!q.getValueOrDefault(n.show,e,!0)){l(this._primitive)&&(this._primitive.show=!1),l(this._outlinePrimitive)&&(this._outlinePrimitive.show=!1);return}let i=q.getValueOrUndefined(n.radii,e,N$e),o=l(i)?t.computeModelMatrixForHeightReference(e,n.heightReference,i.z*.5,this._scene.ellipsoid,this._modelMatrix):void 0;if(!l(o)||!l(i)){l(this._primitive)&&(this._primitive.show=!1),l(this._outlinePrimitive)&&(this._outlinePrimitive.show=!1);return}let r=q.getValueOrDefault(n.fill,e,!0),s=q.getValueOrDefault(n.outline,e,!1),a=q.getValueOrClonedDefault(n.outlineColor,e,z.BLACK,h7),c=ir.getValue(e,y(n.material,L$e),this._material),u=q.getValueOrUndefined(n.innerRadii,e,F$e),f=q.getValueOrUndefined(n.minimumClock,e),h=q.getValueOrUndefined(n.maximumClock,e),p=q.getValueOrUndefined(n.minimumCone,e),_=q.getValueOrUndefined(n.maximumCone,e),m=q.getValueOrUndefined(n.stackPartitions,e),x=q.getValueOrUndefined(n.slicePartitions,e),b=q.getValueOrUndefined(n.subdivisions,e),T=q.getValueOrDefault(n.outlineWidth,e,1),C=q.getValueOrDefault(n.heightReference,e,Ye.NONE),A=C!==Ye.NONE?rn.ALL:void 0,S=this._scene.mode,v=S===ne.SCENE3D&&C===Ye.NONE,D=this._options,O=this._geometryUpdater.shadowsProperty.getValue(e),M=this._geometryUpdater.distanceDisplayConditionProperty.getValue(e),L=q.getValueOrDefault(this._geometryUpdater.terrainOffsetProperty,e,f7,d7);if(!v||this._lastSceneMode!==S||!l(this._primitive)||D.stackPartitions!==m||D.slicePartitions!==x||l(u)&&!d.equals(D.innerRadii!==u)||D.minimumClock!==f||D.maximumClock!==h||D.minimumCone!==p||D.maximumCone!==_||D.subdivisions!==b||this._lastOutlineWidth!==T||D.offsetAttribute!==A){let E=this._primitives;E.removeAndDestroy(this._primitive),E.removeAndDestroy(this._outlinePrimitive),this._primitive=void 0,this._outlinePrimitive=void 0,this._lastSceneMode=S,this._lastOutlineWidth=T,D.stackPartitions=m,D.slicePartitions=x,D.subdivisions=b,D.offsetAttribute=A,D.radii=d.clone(v?B$e:i,D.radii),l(u)?v?D.innerRadii=d.fromElements(u.x/i.x,u.y/i.y,u.z/i.z,D.innerRadii):D.innerRadii=d.clone(u,D.innerRadii):D.innerRadii=void 0,D.minimumClock=f,D.maximumClock=h,D.minimumCone=p,D.maximumCone=_;let w=new ao({material:c,translucent:c.isTranslucent(),closed:!0});D.vertexFormat=w.vertexFormat;let I=this._geometryUpdater.createFillGeometryInstance(e,v,this._modelMatrix);this._primitive=E.add(new In({geometryInstances:I,appearance:w,asynchronous:!1,shadows:O}));let N=this._geometryUpdater.createOutlineGeometryInstance(e,v,this._modelMatrix);this._outlinePrimitive=E.add(new In({geometryInstances:N,appearance:new an({flat:!0,translucent:N.attributes.color.value[3]!==255,renderState:{lineWidth:this._geometryUpdater._scene.clampLineWidth(T)}}),asynchronous:!1,shadows:O})),this._lastShow=r,this._lastOutlineShow=s,this._lastOutlineColor=z.clone(a,this._lastOutlineColor),this._lastDistanceDisplayCondition=M,this._lastOffset=d.clone(L,this._lastOffset)}else if(this._primitive.ready){let E=this._primitive,w=this._outlinePrimitive;E.show=!0,w.show=!0,E.appearance.material=c;let I=this._attributes;l(I)||(I=E.getGeometryInstanceAttributes(t),this._attributes=I),r!==this._lastShow&&(I.show=yn.toValue(r,I.show),this._lastShow=r);let N=this._outlineAttributes;l(N)||(N=w.getGeometryInstanceAttributes(t),this._outlineAttributes=N),s!==this._lastOutlineShow&&(N.show=yn.toValue(s,N.show),this._lastOutlineShow=s),z.equals(a,this._lastOutlineColor)||(N.color=Gt.toValue(a,N.color),z.clone(a,this._lastOutlineColor)),Mt.equals(M,this._lastDistanceDisplayCondition)||(I.distanceDisplayCondition=Bn.toValue(M,I.distanceDisplayCondition),N.distanceDisplayCondition=Bn.toValue(M,N.distanceDisplayCondition),Mt.clone(M,this._lastDistanceDisplayCondition)),d.equals(L,this._lastOffset)||(I.offset=Qi.toValue(L,I.offset),N.offset=Qi.toValue(L,I.offset),d.clone(L,this._lastOffset))}v&&(i.x=Math.max(i.x,.001),i.y=Math.max(i.y,.001),i.z=Math.max(i.z,.001),o=F.multiplyByScale(o,i,o),this._primitive.modelMatrix=o,this._outlinePrimitive.modelMatrix=o)};var U3=_u;function FA(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.vertexFormat,Ie.DEFAULT);this._vertexFormat=t,this._workerName="createPlaneGeometry"}FA.packedLength=Ie.packedLength;FA.pack=function(e,t,n){return n=y(n,0),Ie.pack(e._vertexFormat,t,n),t};var Sfe=new Ie,V$e={vertexFormat:Sfe};FA.unpack=function(e,t,n){t=y(t,0);let i=Ie.unpack(e,t,Sfe);return l(n)?(n._vertexFormat=Ie.clone(i,n._vertexFormat),n):new FA(V$e)};var z3=new d(-.5,-.5,0),H3=new d(.5,.5,0);FA.createGeometry=function(e){let t=e._vertexFormat,n=new dn,i,o;if(t.position){if(o=new Float64Array(4*3),o[0]=z3.x,o[1]=z3.y,o[2]=0,o[3]=H3.x,o[4]=z3.y,o[5]=0,o[6]=H3.x,o[7]=H3.y,o[8]=0,o[9]=z3.x,o[10]=H3.y,o[11]=0,n.position=new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:o}),t.normal){let r=new Float32Array(12);r[0]=0,r[1]=0,r[2]=1,r[3]=0,r[4]=0,r[5]=1,r[6]=0,r[7]=0,r[8]=1,r[9]=0,r[10]=0,r[11]=1,n.normal=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:r})}if(t.st){let r=new Float32Array(8);r[0]=0,r[1]=0,r[2]=1,r[3]=0,r[4]=1,r[5]=1,r[6]=0,r[7]=1,n.st=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:r})}if(t.tangent){let r=new Float32Array(12);r[0]=1,r[1]=0,r[2]=0,r[3]=1,r[4]=0,r[5]=0,r[6]=1,r[7]=0,r[8]=0,r[9]=1,r[10]=0,r[11]=0,n.tangent=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:r})}if(t.bitangent){let r=new Float32Array(12);r[0]=0,r[1]=1,r[2]=0,r[3]=0,r[4]=1,r[5]=0,r[6]=0,r[7]=1,r[8]=0,r[9]=0,r[10]=1,r[11]=0,n.bitangent=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:r})}i=new Uint16Array(2*3),i[0]=0,i[1]=1,i[2]=2,i[3]=0,i[4]=2,i[5]=3}return new st({attributes:n,indices:i,primitiveType:Me.TRIANGLES,boundingSphere:new ae(d.ZERO,Math.sqrt(2))})};var G3=FA;function BA(){this._workerName="createPlaneOutlineGeometry"}BA.packedLength=0;BA.pack=function(e,t){return t};BA.unpack=function(e,t,n){return l(n)?n:new BA};var py=new d(-.5,-.5,0),W3=new d(.5,.5,0);BA.createGeometry=function(){let e=new dn,t=new Uint16Array(4*2),n=new Float64Array(4*3);return n[0]=py.x,n[1]=py.y,n[2]=py.z,n[3]=W3.x,n[4]=py.y,n[5]=py.z,n[6]=W3.x,n[7]=W3.y,n[8]=py.z,n[9]=py.x,n[10]=W3.y,n[11]=py.z,e.position=new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:n}),t[0]=0,t[1]=1,t[2]=1,t[3]=2,t[4]=2,t[5]=3,t[6]=3,t[7]=0,new st({attributes:e,indices:t,primitiveType:Me.LINES,boundingSphere:new ae(d.ZERO,Math.sqrt(2))})};var j3=BA;var U$e=new d,vfe=new z;function z$e(e){this.id=e,this.vertexFormat=void 0,this.plane=void 0,this.dimensions=void 0}function Uf(e,t){oi.call(this,{entity:e,scene:t,geometryOptions:new z$e(e),geometryPropertyName:"plane",observedPropertyNames:["availability","position","orientation","plane"]}),this._onEntityPropertyChanged(e,"plane",e.plane,void 0)}l(Object.create)&&(Uf.prototype=Object.create(oi.prototype),Uf.prototype.constructor=Uf);Uf.prototype.createFillGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i,o,r=new yn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e)),s=this._distanceDisplayConditionProperty.getValue(e),a=Bn.fromDistanceDisplayCondition(s);if(this._materialProperty instanceof Ut){let _;l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||n)&&(_=this._materialProperty.color.getValue(e,vfe)),l(_)||(_=z.WHITE),o=Gt.fromColor(_),i={show:r,distanceDisplayCondition:a,color:o}}else i={show:r,distanceDisplayCondition:a};let c=t.plane,u=this._options,f=t.computeModelMatrix(e),h=q.getValueOrDefault(c.plane,e,u.plane),p=q.getValueOrUndefined(c.dimensions,e,u.dimensions);return u.plane=h,u.dimensions=p,f=m7(h,p,f,f),new vt({id:t,geometry:new G3(this._options),modelMatrix:f,attributes:i})};Uf.prototype.createOutlineGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=q.getValueOrDefault(this._outlineColorProperty,e,z.BLACK,vfe),o=this._distanceDisplayConditionProperty.getValue(e),r=t.plane,s=this._options,a=t.computeModelMatrix(e),c=q.getValueOrDefault(r.plane,e,s.plane),u=q.getValueOrUndefined(r.dimensions,e,s.dimensions);return s.plane=c,s.dimensions=u,a=m7(c,u,a,a),new vt({id:t,geometry:new j3,modelMatrix:a,attributes:{show:new yn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e)),color:Gt.fromColor(i),distanceDisplayCondition:Bn.fromDistanceDisplayCondition(o)}})};Uf.prototype._isHidden=function(e,t){return!l(t.plane)||!l(t.dimensions)||!l(e.position)||oi.prototype._isHidden.call(this,e,t)};Uf.prototype._getIsClosed=function(e){return!1};Uf.prototype._isDynamic=function(e,t){return!e.position.isConstant||!q.isConstant(e.orientation)||!t.plane.isConstant||!t.dimensions.isConstant||!q.isConstant(t.outlineWidth)};Uf.prototype._setStaticOptions=function(e,t){let n=this._materialProperty instanceof Ut,i=this._options;i.vertexFormat=n?an.VERTEX_FORMAT:ao.MaterialSupport.TEXTURED.vertexFormat,i.plane=t.plane.getValue(He.MINIMUM_VALUE,i.plane),i.dimensions=t.dimensions.getValue(He.MINIMUM_VALUE,i.dimensions)};Uf.DynamicGeometryUpdater=kA;function kA(e,t,n){ii.call(this,e,t,n)}l(Object.create)&&(kA.prototype=Object.create(ii.prototype),kA.prototype.constructor=kA);kA.prototype._isHidden=function(e,t,n){let i=this._options,o=q.getValueOrUndefined(e.position,n,U$e);return!l(o)||!l(i.plane)||!l(i.dimensions)||ii.prototype._isHidden.call(this,e,t,n)};kA.prototype._setOptions=function(e,t,n){let i=this._options;i.plane=q.getValueOrDefault(t.plane,n,i.plane),i.dimensions=q.getValueOrUndefined(t.dimensions,n,i.dimensions)};var H$e=new d,G$e=new d,W$e=new d,j$e=new d,q$e=new $,Y$e=new $,X$e=new F;function m7(e,t,n,i){let o=e.normal,r=e.distance,s=d.multiplyByScalar(o,-r,W$e),a=d.clone(d.UNIT_Z,G$e);P.equalsEpsilon(Math.abs(d.dot(a,o)),1,P.EPSILON8)&&(a=d.clone(d.UNIT_Y,a));let c=d.cross(a,o,H$e);a=d.cross(o,c,a),d.normalize(c,c),d.normalize(a,a);let u=q$e;$.setColumn(u,0,c,u),$.setColumn(u,1,a,u),$.setColumn(u,2,o,u);let f=d.fromElements(t.x,t.y,1,j$e),h=$.multiplyByScale(u,f,Y$e),p=F.fromRotationTranslation(h,s,X$e);return F.multiplyTransformation(n,p,i)}Uf.createPrimitiveMatrix=m7;var q3=Uf;var K$e=new d,Z$e=new qe,$$e=new U,Q$e=new U,J$e=new d,eQe=new d,tQe=new d,OD=new d,nQe=new d,iQe=new d,wfe=new Oe,oQe=new $,rQe=new $,sQe=new d;function aQe(e,t,n,i,o,r,s,a,c){let u=e.positions,f=si.triangulate(e.positions2D,e.holes);f.length<3&&(f=[0,1,2]);let h=Ne.createTypedArray(u.length,f.length);h.set(f);let p=oQe;if(i!==0){let g=Oe.fromAxisAngle(s,i,wfe);if(p=$.fromQuaternion(g,p),t.tangent||t.bitangent){g=Oe.fromAxisAngle(s,-i,wfe);let E=$.fromQuaternion(g,rQe);a=d.normalize($.multiplyByVector(E,a,a),a),t.bitangent&&(c=d.normalize(d.cross(s,a,c),c))}}else p=$.clone($.IDENTITY,p);let _=Q$e;t.st&&(_.x=n.x,_.y=n.y);let m=u.length,x=m*3,b=new Float64Array(x),T=t.normal?new Float32Array(x):void 0,C=t.tangent?new Float32Array(x):void 0,A=t.bitangent?new Float32Array(x):void 0,S=t.st?new Float32Array(m*2):void 0,v=0,D=0,O=0,R=0,M=0;for(let g=0;g<m;g++){let E=u[g];if(b[v++]=E.x,b[v++]=E.y,b[v++]=E.z,t.st)if(l(o)&&o.positions.length===m)S[M++]=o.positions[g].x,S[M++]=o.positions[g].y;else{let w=$.multiplyByVector(p,E,K$e),I=r(w,$$e);U.subtract(I,_,I);let N=P.clamp(I.x/n.width,0,1),B=P.clamp(I.y/n.height,0,1);S[M++]=N,S[M++]=B}t.normal&&(T[D++]=s.x,T[D++]=s.y,T[D++]=s.z),t.tangent&&(C[R++]=a.x,C[R++]=a.y,C[R++]=a.z),t.bitangent&&(A[O++]=c.x,A[O++]=c.y,A[O++]=c.z)}let L=new dn;return t.position&&(L.position=new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:b})),t.normal&&(L.normal=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:T})),t.tangent&&(L.tangent=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:C})),t.bitangent&&(L.bitangent=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:A})),t.st&&(L.st=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:S})),new st({attributes:L,indices:h,primitiveType:Me.TRIANGLES})}function Yx(e){e=y(e,y.EMPTY_OBJECT);let t=e.polygonHierarchy,n=e.textureCoordinates,i=y(e.vertexFormat,Ie.DEFAULT);this._vertexFormat=Ie.clone(i),this._polygonHierarchy=t,this._stRotation=y(e.stRotation,0),this._ellipsoid=ee.clone(y(e.ellipsoid,ee.default)),this._workerName="createCoplanarPolygonGeometry",this._textureCoordinates=n,this.packedLength=Un.computeHierarchyPackedLength(t,d)+Ie.packedLength+ee.packedLength+(l(n)?Un.computeHierarchyPackedLength(n,U):1)+2}Yx.fromPositions=function(e){e=y(e,y.EMPTY_OBJECT);let t={polygonHierarchy:{positions:e.positions},vertexFormat:e.vertexFormat,stRotation:e.stRotation,ellipsoid:e.ellipsoid,textureCoordinates:e.textureCoordinates};return new Yx(t)};Yx.pack=function(e,t,n){return n=y(n,0),n=Un.packPolygonHierarchy(e._polygonHierarchy,t,n,d),ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,Ie.pack(e._vertexFormat,t,n),n+=Ie.packedLength,t[n++]=e._stRotation,l(e._textureCoordinates)?n=Un.packPolygonHierarchy(e._textureCoordinates,t,n,U):t[n++]=-1,t[n++]=e.packedLength,t};var cQe=ee.clone(ee.UNIT_SPHERE),lQe=new Ie,uQe={polygonHierarchy:{}};Yx.unpack=function(e,t,n){t=y(t,0);let i=Un.unpackPolygonHierarchy(e,t,d);t=i.startingIndex,delete i.startingIndex;let o=ee.unpack(e,t,cQe);t+=ee.packedLength;let r=Ie.unpack(e,t,lQe);t+=Ie.packedLength;let s=e[t++],a=e[t]===-1?void 0:Un.unpackPolygonHierarchy(e,t,U);l(a)?(t=a.startingIndex,delete a.startingIndex):t++;let c=e[t++];return l(n)||(n=new Yx(uQe)),n._polygonHierarchy=i,n._ellipsoid=ee.clone(o,n._ellipsoid),n._vertexFormat=Ie.clone(r,n._vertexFormat),n._stRotation=s,n._textureCoordinates=a,n.packedLength=c,n};Yx.createGeometry=function(e){let t=e._vertexFormat,n=e._polygonHierarchy,i=e._stRotation,o=e._textureCoordinates,r=l(o),s=n.positions;if(s=bo(s,d.equalsEpsilon,!0),s.length<3)return;let a=J$e,c=eQe,u=tQe,f=nQe,h=iQe;if(!q_.computeProjectTo2DArguments(s,OD,f,h))return;if(a=d.cross(f,h,a),a=d.normalize(a,a),!d.equalsEpsilon(OD,d.ZERO,P.EPSILON6)){let M=e._ellipsoid.geodeticSurfaceNormal(OD,sQe);d.dot(a,M)<0&&(a=d.negate(a,a),f=d.negate(f,f))}let _=q_.createProjectPointsTo2DFunction(OD,f,h),m=q_.createProjectPointTo2DFunction(OD,f,h);t.tangent&&(c=d.clone(f,c)),t.bitangent&&(u=d.clone(h,u));let x=Un.polygonsFromHierarchy(n,r,_,!1),b=x.hierarchy,T=x.polygons,C=function(M){return M},A=r?Un.polygonsFromHierarchy(o,!0,C,!1).polygons:void 0;if(b.length===0)return;s=b[0].outerRing;let S=ae.fromPoints(s),v=Un.computeBoundingRectangle(a,m,s,i,Z$e),D=[];for(let M=0;M<T.length;M++){let L=new vt({geometry:aQe(T[M],t,v,i,r?A[M]:void 0,m,a,c,u)});D.push(L)}let O=Nn.combineInstances(D)[0];O.attributes.position.values=new Float64Array(O.attributes.position.values),O.indices=Ne.createTypedArray(O.attributes.position.values.length/3,O.indices);let R=O.attributes;return t.position||delete R.position,new st({attributes:R,indices:O.indices,primitiveType:O.primitiveType,boundingSphere:S})};var Y3=Yx;var Dfe=[],X3=[];function fQe(e,t,n,i,o){let s=ns.fromPoints(t,e).projectPointsOntoPlane(t,Dfe);si.computeWindingOrder2D(s)===gs.CLOCKWISE&&(s.reverse(),t=t.slice().reverse());let c,u,f=t.length,h=0;if(i)for(c=new Float64Array(f*2*3),u=0;u<f;u++){let m=t[u],x=t[(u+1)%f];c[h++]=m.x,c[h++]=m.y,c[h++]=m.z,c[h++]=x.x,c[h++]=x.y,c[h++]=x.z}else{let m=0;if(o===Jt.GEODESIC)for(u=0;u<f;u++)m+=Un.subdivideLineCount(t[u],t[(u+1)%f],n);else if(o===Jt.RHUMB)for(u=0;u<f;u++)m+=Un.subdivideRhumbLineCount(e,t[u],t[(u+1)%f],n);for(c=new Float64Array(m*3),u=0;u<f;u++){let x;o===Jt.GEODESIC?x=Un.subdivideLine(t[u],t[(u+1)%f],n,X3):o===Jt.RHUMB&&(x=Un.subdivideRhumbLine(e,t[u],t[(u+1)%f],n,X3));let b=x.length;for(let T=0;T<b;++T)c[h++]=x[T]}}f=c.length/3;let p=f*2,_=Ne.createTypedArray(f,p);for(h=0,u=0;u<f-1;u++)_[h++]=u,_[h++]=u+1;return _[h++]=f-1,_[h++]=0,new vt({geometry:new st({attributes:new dn({position:new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:c})}),indices:_,primitiveType:Me.LINES})})}function dQe(e,t,n,i,o){let s=ns.fromPoints(t,e).projectPointsOntoPlane(t,Dfe);si.computeWindingOrder2D(s)===gs.CLOCKWISE&&(s.reverse(),t=t.slice().reverse());let c,u,f=t.length,h=new Array(f),p=0;if(i)for(c=new Float64Array(f*2*3*2),u=0;u<f;++u){h[u]=p/3;let b=t[u],T=t[(u+1)%f];c[p++]=b.x,c[p++]=b.y,c[p++]=b.z,c[p++]=T.x,c[p++]=T.y,c[p++]=T.z}else{let b=0;if(o===Jt.GEODESIC)for(u=0;u<f;u++)b+=Un.subdivideLineCount(t[u],t[(u+1)%f],n);else if(o===Jt.RHUMB)for(u=0;u<f;u++)b+=Un.subdivideRhumbLineCount(e,t[u],t[(u+1)%f],n);for(c=new Float64Array(b*3*2),u=0;u<f;++u){h[u]=p/3;let T;o===Jt.GEODESIC?T=Un.subdivideLine(t[u],t[(u+1)%f],n,X3):o===Jt.RHUMB&&(T=Un.subdivideRhumbLine(e,t[u],t[(u+1)%f],n,X3));let C=T.length;for(let A=0;A<C;++A)c[p++]=T[A]}}f=c.length/(3*2);let _=h.length,m=(f*2+_)*2,x=Ne.createTypedArray(f+_,m);for(p=0,u=0;u<f;++u)x[p++]=u,x[p++]=(u+1)%f,x[p++]=u+f,x[p++]=(u+1)%f+f;for(u=0;u<_;u++){let b=h[u];x[p++]=b,x[p++]=b+f}return new vt({geometry:new st({attributes:new dn({position:new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:c})}),indices:x,primitiveType:Me.LINES})})}function Xx(e){let t=e.polygonHierarchy,n=y(e.ellipsoid,ee.default),i=y(e.granularity,P.RADIANS_PER_DEGREE),o=y(e.perPositionHeight,!1),r=o&&l(e.extrudedHeight),s=y(e.arcType,Jt.GEODESIC),a=y(e.height,0),c=y(e.extrudedHeight,a);if(!r){let u=Math.max(a,c);c=Math.min(a,c),a=u}this._ellipsoid=ee.clone(n),this._granularity=i,this._height=a,this._extrudedHeight=c,this._arcType=s,this._polygonHierarchy=t,this._perPositionHeight=o,this._perPositionHeightExtrude=r,this._offsetAttribute=e.offsetAttribute,this._workerName="createPolygonOutlineGeometry",this.packedLength=Un.computeHierarchyPackedLength(t,d)+ee.packedLength+8}Xx.pack=function(e,t,n){return n=y(n,0),n=Un.packPolygonHierarchy(e._polygonHierarchy,t,n,d),ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,t[n++]=e._height,t[n++]=e._extrudedHeight,t[n++]=e._granularity,t[n++]=e._perPositionHeightExtrude?1:0,t[n++]=e._perPositionHeight?1:0,t[n++]=e._arcType,t[n++]=y(e._offsetAttribute,-1),t[n]=e.packedLength,t};var hQe=ee.clone(ee.UNIT_SPHERE),mQe={polygonHierarchy:{}};Xx.unpack=function(e,t,n){t=y(t,0);let i=Un.unpackPolygonHierarchy(e,t,d);t=i.startingIndex,delete i.startingIndex;let o=ee.unpack(e,t,hQe);t+=ee.packedLength;let r=e[t++],s=e[t++],a=e[t++],c=e[t++]===1,u=e[t++]===1,f=e[t++],h=e[t++],p=e[t];return l(n)||(n=new Xx(mQe)),n._polygonHierarchy=i,n._ellipsoid=ee.clone(o,n._ellipsoid),n._height=r,n._extrudedHeight=s,n._granularity=a,n._perPositionHeight=u,n._perPositionHeightExtrude=c,n._arcType=f,n._offsetAttribute=h===-1?void 0:h,n.packedLength=p,n};Xx.fromPositions=function(e){e=y(e,y.EMPTY_OBJECT);let t={polygonHierarchy:{positions:e.positions},height:e.height,extrudedHeight:e.extrudedHeight,ellipsoid:e.ellipsoid,granularity:e.granularity,perPositionHeight:e.perPositionHeight,arcType:e.arcType,offsetAttribute:e.offsetAttribute};return new Xx(t)};Xx.createGeometry=function(e){let t=e._ellipsoid,n=e._granularity,i=e._polygonHierarchy,o=e._perPositionHeight,r=e._arcType,s=Un.polygonOutlinesFromHierarchy(i,!o,t);if(s.length===0)return;let a,c=[],u=P.chordLength(n,t.maximumRadius),f=e._height,h=e._extrudedHeight,p=e._perPositionHeightExtrude||!P.equalsEpsilon(f,h,0,P.EPSILON2),_,m;if(p)for(m=0;m<s.length;m++){if(a=dQe(t,s[m],u,o,r),a.geometry=Un.scaleToGeodeticHeightExtruded(a.geometry,f,h,t,o),l(e._offsetAttribute)){let T=a.geometry.attributes.position.values.length/3,C=new Uint8Array(T);e._offsetAttribute===rn.TOP?C=C.fill(1,0,T/2):(_=e._offsetAttribute===rn.NONE?0:1,C=C.fill(_)),a.geometry.attributes.applyOffset=new ve({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:C})}c.push(a)}else for(m=0;m<s.length;m++){if(a=fQe(t,s[m],u,o,r),a.geometry.attributes.position.values=si.scaleToGeodeticHeight(a.geometry.attributes.position.values,f,t,!o),l(e._offsetAttribute)){let T=a.geometry.attributes.position.values.length;_=e._offsetAttribute===rn.NONE?0:1;let C=new Uint8Array(T/3).fill(_);a.geometry.attributes.applyOffset=new ve({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:C})}c.push(a)}let x=Nn.combineInstances(c)[0],b=ae.fromVertices(x.attributes.position.values);return new st({attributes:x.attributes,indices:x.indices,primitiveType:x.primitiveType,boundingSphere:b,offsetAttribute:e._offsetAttribute})};var K3=Xx;var Ife="Entity polygons cannot have both height and perPositionHeight. height will be ignored",Pfe="heightReference is not supported for entity polygons with perPositionHeight. heightReference will be ignored",Rfe=new z,Ofe=d.ZERO,Mfe=new d,Lfe=new se,pQe=[],gQe=new U;function _Qe(e){this.id=e,this.vertexFormat=void 0,this.polygonHierarchy=void 0,this.perPositionHeight=void 0,this.closeTop=void 0,this.closeBottom=void 0,this.height=void 0,this.extrudedHeight=void 0,this.granularity=void 0,this.stRotation=void 0,this.offsetAttribute=void 0,this.arcType=void 0,this.textureCoordinates=void 0}function yu(e,t){Gn.call(this,{entity:e,scene:t,geometryOptions:new _Qe(e),geometryPropertyName:"polygon",observedPropertyNames:["availability","polygon"]}),this._onEntityPropertyChanged(e,"polygon",e.polygon,void 0)}l(Object.create)&&(yu.prototype=Object.create(Gn.prototype),yu.prototype.constructor=yu);yu.prototype.createFillGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=this._options,o={show:new yn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e)),distanceDisplayCondition:Bn.fromDistanceDisplayCondition(this._distanceDisplayConditionProperty.getValue(e)),offset:void 0,color:void 0};if(this._materialProperty instanceof Ut){let s;l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||n)&&(s=this._materialProperty.color.getValue(e,Rfe)),l(s)||(s=z.WHITE),o.color=Gt.fromColor(s)}l(i.offsetAttribute)&&(o.offset=Qi.fromCartesian3(q.getValueOrDefault(this._terrainOffsetProperty,e,Ofe,Mfe)));let r;return i.perPositionHeight&&!l(i.extrudedHeight)?r=new Y3(i):r=new E_(i),new vt({id:t,geometry:r,attributes:o})};yu.prototype.createOutlineGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=this._options,o=q.getValueOrDefault(this._outlineColorProperty,e,z.BLACK,Rfe),r=this._distanceDisplayConditionProperty.getValue(e),s={show:new yn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e)),color:Gt.fromColor(o),distanceDisplayCondition:Bn.fromDistanceDisplayCondition(r),offset:void 0};l(i.offsetAttribute)&&(s.offset=Qi.fromCartesian3(q.getValueOrDefault(this._terrainOffsetProperty,e,Ofe,Mfe)));let a;return i.perPositionHeight&&!l(i.extrudedHeight)?a=new Ld(i):a=new K3(i),new vt({id:t,geometry:a,attributes:s})};yu.prototype._computeCenter=function(e,t){let n=q.getValueOrUndefined(this._entity.polygon.hierarchy,e);if(!l(n))return;let i=n.positions;if(i.length===0)return;let o=this._scene.ellipsoid,r=ns.fromPoints(i,o),s=r.projectPointsOntoPlane(i,pQe),a=s.length,c=0,u=a-1,f=new U;for(let p=0;p<a;u=p++){let _=s[p],m=s[u],x=_.x*m.y-m.x*_.y,b=U.add(_,m,gQe);b=U.multiplyByScalar(b,x,b),f=U.add(f,b,f),c+=x}let h=1/(c*3);return f=U.multiplyByScalar(f,h,f),r.projectPointOntoEllipsoid(f,t)};yu.prototype._isHidden=function(e,t){return!l(t.hierarchy)||oi.prototype._isHidden.call(this,e,t)};yu.prototype._isOnTerrain=function(e,t){let n=Gn.prototype._isOnTerrain.call(this,e,t),i=t.perPositionHeight,o=l(i)&&(i.isConstant?i.getValue(He.MINIMUM_VALUE):!0);return n&&!o};yu.prototype._isDynamic=function(e,t){return!t.hierarchy.isConstant||!q.isConstant(t.height)||!q.isConstant(t.extrudedHeight)||!q.isConstant(t.granularity)||!q.isConstant(t.stRotation)||!q.isConstant(t.textureCoordinates)||!q.isConstant(t.outlineWidth)||!q.isConstant(t.perPositionHeight)||!q.isConstant(t.closeTop)||!q.isConstant(t.closeBottom)||!q.isConstant(t.zIndex)||!q.isConstant(t.arcType)||this._onTerrain&&!q.isConstant(this._materialProperty)&&!(this._materialProperty instanceof Ut)};yu.prototype._setStaticOptions=function(e,t){let n=this._materialProperty instanceof Ut,i=this._options;i.vertexFormat=n?an.VERTEX_FORMAT:ao.MaterialSupport.TEXTURED.vertexFormat;let o=t.hierarchy.getValue(He.MINIMUM_VALUE),r=q.getValueOrUndefined(t.height,He.MINIMUM_VALUE),s=q.getValueOrDefault(t.heightReference,He.MINIMUM_VALUE,Ye.NONE),a=q.getValueOrUndefined(t.extrudedHeight,He.MINIMUM_VALUE),c=q.getValueOrDefault(t.extrudedHeightReference,He.MINIMUM_VALUE,Ye.NONE),u=q.getValueOrDefault(t.perPositionHeight,He.MINIMUM_VALUE,!1);r=Gn.getGeometryHeight(r,s);let f;if(u?(l(r)&&(r=void 0,yt(Ife)),s!==Ye.NONE&&u&&(r=void 0,yt(Pfe))):(l(a)&&!l(r)&&(r=0),f=Gn.computeGeometryOffsetAttribute(r,s,a,c)),i.polygonHierarchy=o,i.granularity=q.getValueOrUndefined(t.granularity,He.MINIMUM_VALUE),i.stRotation=q.getValueOrUndefined(t.stRotation,He.MINIMUM_VALUE),i.perPositionHeight=u,i.closeTop=q.getValueOrDefault(t.closeTop,He.MINIMUM_VALUE,!0),i.closeBottom=q.getValueOrDefault(t.closeBottom,He.MINIMUM_VALUE,!0),i.offsetAttribute=f,i.height=r,i.arcType=q.getValueOrDefault(t.arcType,He.MINIMUM_VALUE,Jt.GEODESIC),i.textureCoordinates=q.getValueOrUndefined(t.textureCoordinates,He.MINIMUM_VALUE),a=Gn.getGeometryExtrudedHeight(a,c),a===Gn.CLAMP_TO_GROUND){let h=E_.computeRectangleFromPositions(i.polygonHierarchy.positions,i.ellipsoid,i.arcType,Lfe);a=ui.getMinimumMaximumHeights(h).minimumTerrainHeight}i.extrudedHeight=a};yu.prototype._getIsClosed=function(e){let t=e.height,n=e.extrudedHeight,i=l(n)&&n!==t;return!e.perPositionHeight&&(!i&&t===0||i&&e.closeTop&&e.closeBottom)};yu.DynamicGeometryUpdater=VA;function VA(e,t,n){ii.call(this,e,t,n)}l(Object.create)&&(VA.prototype=Object.create(ii.prototype),VA.prototype.constructor=VA);VA.prototype._isHidden=function(e,t,n){return!l(this._options.polygonHierarchy)||ii.prototype._isHidden.call(this,e,t,n)};VA.prototype._setOptions=function(e,t,n){let i=this._options;i.polygonHierarchy=q.getValueOrUndefined(t.hierarchy,n);let o=q.getValueOrUndefined(t.height,n),r=q.getValueOrDefault(t.heightReference,n,Ye.NONE),s=q.getValueOrDefault(t.extrudedHeightReference,n,Ye.NONE),a=q.getValueOrUndefined(t.extrudedHeight,n),c=q.getValueOrUndefined(t.perPositionHeight,n);o=Gn.getGeometryHeight(o,s);let u;if(c?(l(o)&&(o=void 0,yt(Ife)),r!==Ye.NONE&&c&&(o=void 0,yt(Pfe))):(l(a)&&!l(o)&&(o=0),u=Gn.computeGeometryOffsetAttribute(o,r,a,s)),i.granularity=q.getValueOrUndefined(t.granularity,n),i.stRotation=q.getValueOrUndefined(t.stRotation,n),i.textureCoordinates=q.getValueOrUndefined(t.textureCoordinates,n),i.perPositionHeight=q.getValueOrUndefined(t.perPositionHeight,n),i.closeTop=q.getValueOrDefault(t.closeTop,n,!0),i.closeBottom=q.getValueOrDefault(t.closeBottom,n,!0),i.offsetAttribute=u,i.height=o,i.arcType=q.getValueOrDefault(t.arcType,n,Jt.GEODESIC),a=Gn.getGeometryExtrudedHeight(a,s),a===Gn.CLAMP_TO_GROUND){let f=E_.computeRectangleFromPositions(i.polygonHierarchy.positions,i.ellipsoid,i.arcType,Lfe);a=ui.getMinimumMaximumHeights(f).minimumTerrainHeight}i.extrudedHeight=a};var Z3=yu;function yQe(e,t,n,i){let o=new dn;i.position&&(o.position=new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:e}));let r=t.length,s=e.length/3,a=(s-r*2)/(r*2),c=si.triangulate(t),u=(a-1)*r*6+c.length*2,f=Ne.createTypedArray(s,u),h,p,_,m,x,b,T=r*2,C=0;for(h=0;h<a-1;h++){for(p=0;p<r-1;p++)_=p*2+h*r*2,b=_+T,m=_+1,x=m+T,f[C++]=m,f[C++]=_,f[C++]=x,f[C++]=x,f[C++]=_,f[C++]=b;_=r*2-2+h*r*2,m=_+1,x=m+T,b=_+T,f[C++]=m,f[C++]=_,f[C++]=x,f[C++]=x,f[C++]=_,f[C++]=b}if(i.st||i.tangent||i.bitangent){let v=new Float32Array(s*2),D=1/(a-1),O=1/n.height,R=n.height/2,M,L,g=0;for(h=0;h<a;h++){for(M=h*D,L=O*(t[0].y+R),v[g++]=M,v[g++]=L,p=1;p<r;p++)L=O*(t[p].y+R),v[g++]=M,v[g++]=L,v[g++]=M,v[g++]=L;L=O*(t[0].y+R),v[g++]=M,v[g++]=L}for(p=0;p<r;p++)M=0,L=O*(t[p].y+R),v[g++]=M,v[g++]=L;for(p=0;p<r;p++)M=(a-1)*D,L=O*(t[p].y+R),v[g++]=M,v[g++]=L;o.st=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:new Float32Array(v)})}let A=s-r*2;for(h=0;h<c.length;h+=3){let v=c[h]+A,D=c[h+1]+A,O=c[h+2]+A;f[C++]=v,f[C++]=D,f[C++]=O,f[C++]=O+r,f[C++]=D+r,f[C++]=v+r}let S=new st({attributes:o,indices:f,boundingSphere:ae.fromVertices(e),primitiveType:Me.TRIANGLES});if(i.normal&&(S=Nn.computeNormal(S)),i.tangent||i.bitangent){try{S=Nn.computeTangentAndBitangent(S)}catch{yt("polyline-volume-tangent-bitangent","Unable to compute tangents and bitangents for polyline volume geometry")}i.tangent||(S.attributes.tangent=void 0),i.bitangent||(S.attributes.bitangent=void 0),i.st||(S.attributes.st=void 0)}return S}function LD(e){e=y(e,y.EMPTY_OBJECT);let t=e.polylinePositions,n=e.shapePositions;this._positions=t,this._shape=n,this._ellipsoid=ee.clone(y(e.ellipsoid,ee.default)),this._cornerType=y(e.cornerType,Fi.ROUNDED),this._vertexFormat=Ie.clone(y(e.vertexFormat,Ie.DEFAULT)),this._granularity=y(e.granularity,P.RADIANS_PER_DEGREE),this._workerName="createPolylineVolumeGeometry";let i=1+t.length*d.packedLength;i+=1+n.length*U.packedLength,this.packedLength=i+ee.packedLength+Ie.packedLength+2}LD.pack=function(e,t,n){n=y(n,0);let i,o=e._positions,r=o.length;for(t[n++]=r,i=0;i<r;++i,n+=d.packedLength)d.pack(o[i],t,n);let s=e._shape;for(r=s.length,t[n++]=r,i=0;i<r;++i,n+=U.packedLength)U.pack(s[i],t,n);return ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,Ie.pack(e._vertexFormat,t,n),n+=Ie.packedLength,t[n++]=e._cornerType,t[n]=e._granularity,t};var Nfe=ee.clone(ee.UNIT_SPHERE),Ffe=new Ie,MD={polylinePositions:void 0,shapePositions:void 0,ellipsoid:Nfe,vertexFormat:Ffe,cornerType:void 0,granularity:void 0};LD.unpack=function(e,t,n){t=y(t,0);let i,o=e[t++],r=new Array(o);for(i=0;i<o;++i,t+=d.packedLength)r[i]=d.unpack(e,t);o=e[t++];let s=new Array(o);for(i=0;i<o;++i,t+=U.packedLength)s[i]=U.unpack(e,t);let a=ee.unpack(e,t,Nfe);t+=ee.packedLength;let c=Ie.unpack(e,t,Ffe);t+=Ie.packedLength;let u=e[t++],f=e[t];return l(n)?(n._positions=r,n._shape=s,n._ellipsoid=ee.clone(a,n._ellipsoid),n._vertexFormat=Ie.clone(c,n._vertexFormat),n._cornerType=u,n._granularity=f,n):(MD.polylinePositions=r,MD.shapePositions=s,MD.cornerType=u,MD.granularity=f,new LD(MD))};var xQe=new qe;LD.createGeometry=function(e){let t=e._positions,n=bo(t,d.equalsEpsilon),i=e._shape;if(i=cm.removeDuplicatesFromShape(i),n.length<2||i.length<3)return;si.computeWindingOrder2D(i)===gs.CLOCKWISE&&i.reverse();let o=qe.fromPoints(i,xQe),r=cm.computePositions(n,i,o,e,!0);return yQe(r,i,o,e._vertexFormat)};var $3=LD;function bQe(e,t){let n=new dn;n.position=new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:e});let i=t.length,o=n.position.values.length/3,s=e.length/3/i,a=Ne.createTypedArray(o,2*i*(s+1)),c,u,f=0;c=0;let h=c*i;for(u=0;u<i-1;u++)a[f++]=u+h,a[f++]=u+h+1;for(a[f++]=i-1+h,a[f++]=h,c=s-1,h=c*i,u=0;u<i-1;u++)a[f++]=u+h,a[f++]=u+h+1;for(a[f++]=i-1+h,a[f++]=h,c=0;c<s-1;c++){let _=i*c,m=_+i;for(u=0;u<i;u++)a[f++]=u+_,a[f++]=u+m}return new st({attributes:n,indices:Ne.createTypedArray(o,a),boundingSphere:ae.fromVertices(e),primitiveType:Me.LINES})}function FD(e){e=y(e,y.EMPTY_OBJECT);let t=e.polylinePositions,n=e.shapePositions;this._positions=t,this._shape=n,this._ellipsoid=ee.clone(y(e.ellipsoid,ee.default)),this._cornerType=y(e.cornerType,Fi.ROUNDED),this._granularity=y(e.granularity,P.RADIANS_PER_DEGREE),this._workerName="createPolylineVolumeOutlineGeometry";let i=1+t.length*d.packedLength;i+=1+n.length*U.packedLength,this.packedLength=i+ee.packedLength+2}FD.pack=function(e,t,n){n=y(n,0);let i,o=e._positions,r=o.length;for(t[n++]=r,i=0;i<r;++i,n+=d.packedLength)d.pack(o[i],t,n);let s=e._shape;for(r=s.length,t[n++]=r,i=0;i<r;++i,n+=U.packedLength)U.pack(s[i],t,n);return ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,t[n++]=e._cornerType,t[n]=e._granularity,t};var Bfe=ee.clone(ee.UNIT_SPHERE),ND={polylinePositions:void 0,shapePositions:void 0,ellipsoid:Bfe,height:void 0,cornerType:void 0,granularity:void 0};FD.unpack=function(e,t,n){t=y(t,0);let i,o=e[t++],r=new Array(o);for(i=0;i<o;++i,t+=d.packedLength)r[i]=d.unpack(e,t);o=e[t++];let s=new Array(o);for(i=0;i<o;++i,t+=U.packedLength)s[i]=U.unpack(e,t);let a=ee.unpack(e,t,Bfe);t+=ee.packedLength;let c=e[t++],u=e[t];return l(n)?(n._positions=r,n._shape=s,n._ellipsoid=ee.clone(a,n._ellipsoid),n._cornerType=c,n._granularity=u,n):(ND.polylinePositions=r,ND.shapePositions=s,ND.cornerType=c,ND.granularity=u,new FD(ND))};var TQe=new qe;FD.createGeometry=function(e){let t=e._positions,n=bo(t,d.equalsEpsilon),i=e._shape;if(i=cm.removeDuplicatesFromShape(i),n.length<2||i.length<3)return;si.computeWindingOrder2D(i)===gs.CLOCKWISE&&i.reverse();let o=qe.fromPoints(i,TQe),r=cm.computePositions(n,i,o,e,!1);return bQe(r,i)};var Q3=FD;var kfe=new z;function CQe(e){this.id=e,this.vertexFormat=void 0,this.polylinePositions=void 0,this.shapePositions=void 0,this.cornerType=void 0,this.granularity=void 0}function gm(e,t){oi.call(this,{entity:e,scene:t,geometryOptions:new CQe(e),geometryPropertyName:"polylineVolume",observedPropertyNames:["availability","polylineVolume"]}),this._onEntityPropertyChanged(e,"polylineVolume",e.polylineVolume,void 0)}l(Object.create)&&(gm.prototype=Object.create(oi.prototype),gm.prototype.constructor=gm);gm.prototype.createFillGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i,o,r=new yn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e)),s=this._distanceDisplayConditionProperty.getValue(e),a=Bn.fromDistanceDisplayCondition(s);if(this._materialProperty instanceof Ut){let c;l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||n)&&(c=this._materialProperty.color.getValue(e,kfe)),l(c)||(c=z.WHITE),o=Gt.fromColor(c),i={show:r,distanceDisplayCondition:a,color:o}}else i={show:r,distanceDisplayCondition:a};return new vt({id:t,geometry:new $3(this._options),attributes:i})};gm.prototype.createOutlineGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=q.getValueOrDefault(this._outlineColorProperty,e,z.BLACK,kfe),o=this._distanceDisplayConditionProperty.getValue(e);return new vt({id:t,geometry:new Q3(this._options),attributes:{show:new yn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e)),color:Gt.fromColor(i),distanceDisplayCondition:Bn.fromDistanceDisplayCondition(o)}})};gm.prototype._isHidden=function(e,t){return!l(t.positions)||!l(t.shape)||oi.prototype._isHidden.call(this,e,t)};gm.prototype._isDynamic=function(e,t){return!t.positions.isConstant||!t.shape.isConstant||!q.isConstant(t.granularity)||!q.isConstant(t.outlineWidth)||!q.isConstant(t.cornerType)};gm.prototype._setStaticOptions=function(e,t){let n=t.granularity,i=t.cornerType,o=this._options,r=this._materialProperty instanceof Ut;o.vertexFormat=r?an.VERTEX_FORMAT:ao.MaterialSupport.TEXTURED.vertexFormat,o.polylinePositions=t.positions.getValue(He.MINIMUM_VALUE,o.polylinePositions),o.shapePositions=t.shape.getValue(He.MINIMUM_VALUE,o.shape),o.granularity=l(n)?n.getValue(He.MINIMUM_VALUE):void 0,o.cornerType=l(i)?i.getValue(He.MINIMUM_VALUE):void 0};gm.DynamicGeometryUpdater=UA;function UA(e,t,n){ii.call(this,e,t,n)}l(Object.create)&&(UA.prototype=Object.create(ii.prototype),UA.prototype.constructor=UA);UA.prototype._isHidden=function(e,t,n){let i=this._options;return!l(i.polylinePositions)||!l(i.shapePositions)||ii.prototype._isHidden.call(this,e,t,n)};UA.prototype._setOptions=function(e,t,n){let i=this._options;i.polylinePositions=q.getValueOrUndefined(t.positions,n,i.polylinePositions),i.shapePositions=q.getValueOrUndefined(t.shape,n),i.granularity=q.getValueOrUndefined(t.granularity,n),i.cornerType=q.getValueOrUndefined(t.cornerType,n)};var J3=gm;var p7=new d,zfe=new d,Hfe=new d,Gfe=new d,Wfe=new se,AQe=new U,EQe=new ae,SQe=new ae;function jfe(e,t){let n=new st({attributes:new dn,primitiveType:Me.TRIANGLES});return n.attributes.position=new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:t.positions}),e.normal&&(n.attributes.normal=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:t.normals})),e.tangent&&(n.attributes.tangent=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:t.tangents})),e.bitangent&&(n.attributes.bitangent=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:t.bitangents})),n}function vQe(e,t,n,i){let o=e.length,r=t.normal?new Float32Array(o):void 0,s=t.tangent?new Float32Array(o):void 0,a=t.bitangent?new Float32Array(o):void 0,c=0,u=Gfe,f=Hfe,h=zfe;if(t.normal||t.tangent||t.bitangent)for(let p=0;p<o;p+=3){let _=d.fromArray(e,p,p7),m=c+1,x=c+2;h=n.geodeticSurfaceNormal(_,h),(t.tangent||t.bitangent)&&(d.cross(d.UNIT_Z,h,f),$.multiplyByVector(i,f,f),d.normalize(f,f),t.bitangent&&d.normalize(d.cross(h,f,u),u)),t.normal&&(r[c]=h.x,r[m]=h.y,r[x]=h.z),t.tangent&&(s[c]=f.x,s[m]=f.y,s[x]=f.z),t.bitangent&&(a[c]=u.x,a[m]=u.y,a[x]=u.z),c+=3}return jfe(t,{positions:e,normals:r,tangents:s,bitangents:a})}var g7=new d,qfe=new d;function wQe(e,t,n){let i=e.length,o=t.normal?new Float32Array(i):void 0,r=t.tangent?new Float32Array(i):void 0,s=t.bitangent?new Float32Array(i):void 0,a=0,c=0,u=0,f=!0,h=Gfe,p=Hfe,_=zfe;if(t.normal||t.tangent||t.bitangent)for(let m=0;m<i;m+=6){let x=d.fromArray(e,m,p7),b=d.fromArray(e,(m+6)%i,g7);if(f){let T=d.fromArray(e,(m+3)%i,qfe);d.subtract(b,x,b),d.subtract(T,x,T),_=d.normalize(d.cross(T,b,_),_),f=!1}d.equalsEpsilon(b,x,P.EPSILON10)&&(f=!0),(t.tangent||t.bitangent)&&(h=n.geodeticSurfaceNormal(x,h),t.tangent&&(p=d.normalize(d.cross(h,_,p),p))),t.normal&&(o[a++]=_.x,o[a++]=_.y,o[a++]=_.z,o[a++]=_.x,o[a++]=_.y,o[a++]=_.z),t.tangent&&(r[c++]=p.x,r[c++]=p.y,r[c++]=p.z,r[c++]=p.x,r[c++]=p.y,r[c++]=p.z),t.bitangent&&(s[u++]=h.x,s[u++]=h.y,s[u++]=h.z,s[u++]=h.x,s[u++]=h.y,s[u++]=h.z)}return jfe(t,{positions:e,normals:o,tangents:r,bitangents:s})}function Yfe(e,t){let n=e._vertexFormat,i=e._ellipsoid,o=t.height,r=t.width,s=t.northCap,a=t.southCap,c=0,u=o,f=o,h=0;s&&(c=1,f-=1,h+=1),a&&(u-=1,f-=1,h+=1),h+=r*f;let p=n.position?new Float64Array(h*3):void 0,_=n.st?new Float32Array(h*2):void 0,m=0,x=0,b=p7,T=AQe,C=Number.MAX_VALUE,A=Number.MAX_VALUE,S=-Number.MAX_VALUE,v=-Number.MAX_VALUE;for(let E=c;E<u;++E)for(let w=0;w<r;++w)Us.computePosition(t,i,n.st,E,w,b,T),p[m++]=b.x,p[m++]=b.y,p[m++]=b.z,n.st&&(_[x++]=T.x,_[x++]=T.y,C=Math.min(C,T.x),A=Math.min(A,T.y),S=Math.max(S,T.x),v=Math.max(v,T.y));if(s&&(Us.computePosition(t,i,n.st,0,0,b,T),p[m++]=b.x,p[m++]=b.y,p[m++]=b.z,n.st&&(_[x++]=T.x,_[x++]=T.y,C=T.x,A=T.y,S=T.x,v=T.y)),a&&(Us.computePosition(t,i,n.st,o-1,0,b,T),p[m++]=b.x,p[m++]=b.y,p[m]=b.z,n.st&&(_[x++]=T.x,_[x]=T.y,C=Math.min(C,T.x),A=Math.min(A,T.y),S=Math.max(S,T.x),v=Math.max(v,T.y))),n.st&&(C<0||A<0||S>1||v>1))for(let E=0;E<_.length;E+=2)_[E]=(_[E]-C)/(S-C),_[E+1]=(_[E+1]-A)/(v-A);let D=vQe(p,n,i,t.tangentRotationMatrix),O=6*(r-1)*(f-1);s&&(O+=3*(r-1)),a&&(O+=3*(r-1));let R=Ne.createTypedArray(h,O),M=0,L=0,g;for(g=0;g<f-1;++g){for(let E=0;E<r-1;++E){let w=M,I=w+r,N=I+1,B=w+1;R[L++]=w,R[L++]=I,R[L++]=B,R[L++]=B,R[L++]=I,R[L++]=N,++M}++M}if(s||a){let E=h-1,w=h-1;s&&a&&(E=h-2);let I,N;if(M=0,s)for(g=0;g<r-1;g++)I=M,N=I+1,R[L++]=E,R[L++]=I,R[L++]=N,++M;if(a)for(M=(f-1)*r,g=0;g<r-1;g++)I=M,N=I+1,R[L++]=I,R[L++]=w,R[L++]=N,++M}return D.indices=R,n.st&&(D.attributes.st=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:_})),D}function zA(e,t,n,i,o){return e[t++]=i[n],e[t++]=i[n+1],e[t++]=i[n+2],e[t++]=o[n],e[t++]=o[n+1],e[t]=o[n+2],e}function HA(e,t,n,i){return e[t++]=i[n],e[t++]=i[n+1],e[t++]=i[n],e[t]=i[n+1],e}var _7=new Ie;function DQe(e,t){let n=e._shadowVolume,i=e._offsetAttribute,o=e._vertexFormat,r=e._extrudedHeight,s=e._surfaceHeight,a=e._ellipsoid,c=t.height,u=t.width,f;if(n){let Be=Ie.clone(o,_7);Be.normal=!0,e._vertexFormat=Be}let h=Yfe(e,t);n&&(e._vertexFormat=o);let p=si.scaleToGeodeticHeight(h.attributes.position.values,s,a,!1);p=new Float64Array(p);let _=p.length,m=_*2,x=new Float64Array(m);x.set(p);let b=si.scaleToGeodeticHeight(h.attributes.position.values,r,a);x.set(b,_),h.attributes.position.values=x;let T=o.normal?new Float32Array(m):void 0,C=o.tangent?new Float32Array(m):void 0,A=o.bitangent?new Float32Array(m):void 0,S=o.st?new Float32Array(m/3*2):void 0,v,D;if(o.normal){for(D=h.attributes.normal.values,T.set(D),f=0;f<_;f++)D[f]=-D[f];T.set(D,_),h.attributes.normal.values=T}if(n){D=h.attributes.normal.values,o.normal||(h.attributes.normal=void 0);let Be=new Float32Array(m);for(f=0;f<_;f++)D[f]=-D[f];Be.set(D,_),h.attributes.extrudeDirection=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:Be})}let O,R=l(i);if(R){let Be=_/3*2,qt=new Uint8Array(Be);i===rn.TOP?qt=qt.fill(1,0,Be/2):(O=i===rn.NONE?0:1,qt=qt.fill(O)),h.attributes.applyOffset=new ve({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:qt})}if(o.tangent){let Be=h.attributes.tangent.values;for(C.set(Be),f=0;f<_;f++)Be[f]=-Be[f];C.set(Be,_),h.attributes.tangent.values=C}if(o.bitangent){let Be=h.attributes.bitangent.values;A.set(Be),A.set(Be,_),h.attributes.bitangent.values=A}o.st&&(v=h.attributes.st.values,S.set(v),S.set(v,_/3*2),h.attributes.st.values=S);let M=h.indices,L=M.length,g=_/3,E=Ne.createTypedArray(m/3,L*2);for(E.set(M),f=0;f<L;f+=3)E[f+L]=M[f+2]+g,E[f+1+L]=M[f+1]+g,E[f+2+L]=M[f]+g;h.indices=E;let w=t.northCap,I=t.southCap,N=c,B=2,H=0,V=4,G=4;w&&(B-=1,N-=1,H+=1,V-=2,G-=1),I&&(B-=1,N-=1,H+=1,V-=2,G-=1),H+=B*u+2*N-V;let k=(H+G)*2,W=new Float64Array(k*3),Y=n?new Float32Array(k*3):void 0,J=R?new Uint8Array(k):void 0,j=o.st?new Float32Array(k*2):void 0,K=i===rn.TOP;R&&!K&&(O=i===rn.ALL?1:0,J=J.fill(O));let Q=0,de=0,xe=0,ce=0,_e=u*N,be;for(f=0;f<_e;f+=u)be=f*3,W=zA(W,Q,be,p,b),Q+=6,o.st&&(j=HA(j,de,f*2,v),de+=4),n&&(xe+=3,Y[xe++]=D[be],Y[xe++]=D[be+1],Y[xe++]=D[be+2]),K&&(J[ce++]=1,ce+=1);if(I){let Be=w?_e+1:_e;for(be=Be*3,f=0;f<2;f++)W=zA(W,Q,be,p,b),Q+=6,o.st&&(j=HA(j,de,Be*2,v),de+=4),n&&(xe+=3,Y[xe++]=D[be],Y[xe++]=D[be+1],Y[xe++]=D[be+2]),K&&(J[ce++]=1,ce+=1)}else for(f=_e-u;f<_e;f++)be=f*3,W=zA(W,Q,be,p,b),Q+=6,o.st&&(j=HA(j,de,f*2,v),de+=4),n&&(xe+=3,Y[xe++]=D[be],Y[xe++]=D[be+1],Y[xe++]=D[be+2]),K&&(J[ce++]=1,ce+=1);for(f=_e-1;f>0;f-=u)be=f*3,W=zA(W,Q,be,p,b),Q+=6,o.st&&(j=HA(j,de,f*2,v),de+=4),n&&(xe+=3,Y[xe++]=D[be],Y[xe++]=D[be+1],Y[xe++]=D[be+2]),K&&(J[ce++]=1,ce+=1);if(w){let Be=_e;for(be=Be*3,f=0;f<2;f++)W=zA(W,Q,be,p,b),Q+=6,o.st&&(j=HA(j,de,Be*2,v),de+=4),n&&(xe+=3,Y[xe++]=D[be],Y[xe++]=D[be+1],Y[xe++]=D[be+2]),K&&(J[ce++]=1,ce+=1)}else for(f=u-1;f>=0;f--)be=f*3,W=zA(W,Q,be,p,b),Q+=6,o.st&&(j=HA(j,de,f*2,v),de+=4),n&&(xe+=3,Y[xe++]=D[be],Y[xe++]=D[be+1],Y[xe++]=D[be+2]),K&&(J[ce++]=1,ce+=1);let De=wQe(W,o,a);o.st&&(De.attributes.st=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:j})),n&&(De.attributes.extrudeDirection=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:Y})),R&&(De.attributes.applyOffset=new ve({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:J}));let Ae=Ne.createTypedArray(k,H*6),ke,ze,et,Et;_=W.length/3;let ht=0;for(f=0;f<_-1;f+=2){ke=f,Et=(ke+2)%_;let Be=d.fromArray(W,ke*3,g7),qt=d.fromArray(W,Et*3,qfe);d.equalsEpsilon(Be,qt,P.EPSILON10)||(ze=(ke+1)%_,et=(ze+2)%_,Ae[ht++]=ke,Ae[ht++]=ze,Ae[ht++]=Et,Ae[ht++]=Et,Ae[ht++]=ze,Ae[ht++]=et)}return De.indices=Ae,De=Nn.combineInstances([new vt({geometry:h}),new vt({geometry:De})]),De[0]}var IQe=[new d,new d,new d,new d],Xfe=new fe,PQe=new fe;function y7(e,t,n,i,o){if(n===0)return se.clone(e,o);let r=Us.computeOptions(e,t,n,0,Wfe,Xfe),s=r.height,a=r.width,c=IQe;return Us.computePosition(r,i,!1,0,0,c[0]),Us.computePosition(r,i,!1,0,a-1,c[1]),Us.computePosition(r,i,!1,s-1,0,c[2]),Us.computePosition(r,i,!1,s-1,a-1,c[3]),se.fromCartesianArray(c,i,o)}function _m(e){e=y(e,y.EMPTY_OBJECT);let t=e.rectangle,n=y(e.height,0),i=y(e.extrudedHeight,n);this._rectangle=se.clone(t),this._granularity=y(e.granularity,P.RADIANS_PER_DEGREE),this._ellipsoid=ee.clone(y(e.ellipsoid,ee.default)),this._surfaceHeight=Math.max(n,i),this._rotation=y(e.rotation,0),this._stRotation=y(e.stRotation,0),this._vertexFormat=Ie.clone(y(e.vertexFormat,Ie.DEFAULT)),this._extrudedHeight=Math.min(n,i),this._shadowVolume=y(e.shadowVolume,!1),this._workerName="createRectangleGeometry",this._offsetAttribute=e.offsetAttribute,this._rotatedRectangle=void 0,this._textureCoordinateRotationPoints=void 0}_m.packedLength=se.packedLength+ee.packedLength+Ie.packedLength+7;_m.pack=function(e,t,n){return n=y(n,0),se.pack(e._rectangle,t,n),n+=se.packedLength,ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,Ie.pack(e._vertexFormat,t,n),n+=Ie.packedLength,t[n++]=e._granularity,t[n++]=e._surfaceHeight,t[n++]=e._rotation,t[n++]=e._stRotation,t[n++]=e._extrudedHeight,t[n++]=e._shadowVolume?1:0,t[n]=y(e._offsetAttribute,-1),t};var Kfe=new se,Zfe=ee.clone(ee.UNIT_SPHERE),gy={rectangle:Kfe,ellipsoid:Zfe,vertexFormat:_7,granularity:void 0,height:void 0,rotation:void 0,stRotation:void 0,extrudedHeight:void 0,shadowVolume:void 0,offsetAttribute:void 0};_m.unpack=function(e,t,n){t=y(t,0);let i=se.unpack(e,t,Kfe);t+=se.packedLength;let o=ee.unpack(e,t,Zfe);t+=ee.packedLength;let r=Ie.unpack(e,t,_7);t+=Ie.packedLength;let s=e[t++],a=e[t++],c=e[t++],u=e[t++],f=e[t++],h=e[t++]===1,p=e[t];return l(n)?(n._rectangle=se.clone(i,n._rectangle),n._ellipsoid=ee.clone(o,n._ellipsoid),n._vertexFormat=Ie.clone(r,n._vertexFormat),n._granularity=s,n._surfaceHeight=a,n._rotation=c,n._stRotation=u,n._extrudedHeight=f,n._shadowVolume=h,n._offsetAttribute=p===-1?void 0:p,n):(gy.granularity=s,gy.height=a,gy.rotation=c,gy.stRotation=u,gy.extrudedHeight=f,gy.shadowVolume=h,gy.offsetAttribute=p===-1?void 0:p,new _m(gy))};_m.computeRectangle=function(e,t){e=y(e,y.EMPTY_OBJECT);let n=e.rectangle,i=y(e.granularity,P.RADIANS_PER_DEGREE),o=y(e.ellipsoid,ee.default),r=y(e.rotation,0);return y7(n,i,r,o,t)};var RQe=new $,Vfe=new Oe,OQe=new fe;_m.createGeometry=function(e){if(P.equalsEpsilon(e._rectangle.north,e._rectangle.south,P.EPSILON10)||P.equalsEpsilon(e._rectangle.east,e._rectangle.west,P.EPSILON10))return;let t=e._rectangle,n=e._ellipsoid,i=e._rotation,o=e._stRotation,r=e._vertexFormat,s=Us.computeOptions(t,e._granularity,i,o,Wfe,Xfe,PQe),a=RQe;if(o!==0||i!==0){let _=se.center(t,OQe),m=n.geodeticSurfaceNormalCartographic(_,g7);Oe.fromAxisAngle(m,-o,Vfe),$.fromQuaternion(Vfe,a)}else $.clone($.IDENTITY,a);let c=e._surfaceHeight,u=e._extrudedHeight,f=!P.equalsEpsilon(c,u,0,P.EPSILON2);s.lonScalar=1/e._rectangle.width,s.latScalar=1/e._rectangle.height,s.tangentRotationMatrix=a;let h,p;if(t=e._rectangle,f){h=DQe(e,s);let _=ae.fromRectangle3D(t,n,c,SQe),m=ae.fromRectangle3D(t,n,u,EQe);p=ae.union(_,m)}else{if(h=Yfe(e,s),h.attributes.position.values=si.scaleToGeodeticHeight(h.attributes.position.values,c,n,!1),l(e._offsetAttribute)){let _=h.attributes.position.values.length,m=e._offsetAttribute===rn.NONE?0:1,x=new Uint8Array(_/3).fill(m);h.attributes.applyOffset=new ve({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:x})}p=ae.fromRectangle3D(t,n,c)}return r.position||delete h.attributes.position,new st({attributes:h.attributes,indices:h.indices,primitiveType:h.primitiveType,boundingSphere:p,offsetAttribute:e._offsetAttribute})};_m.createShadowVolume=function(e,t,n){let i=e._granularity,o=e._ellipsoid,r=t(i,o),s=n(i,o);return new _m({rectangle:e._rectangle,rotation:e._rotation,ellipsoid:o,stRotation:e._stRotation,granularity:i,extrudedHeight:s,height:r,vertexFormat:Ie.POSITION_ONLY,shadowVolume:!0})};var Ufe=new se,MQe=[new U,new U,new U],LQe=new Ri,NQe=new fe;function FQe(e){if(e._stRotation===0)return[0,0,0,1,1,0];let t=se.clone(e._rectangle,Ufe),n=e._granularity,i=e._ellipsoid,o=e._rotation-e._stRotation,r=y7(t,n,o,i,Ufe),s=MQe;s[0].x=r.west,s[0].y=r.south,s[1].x=r.west,s[1].y=r.north,s[2].x=r.east,s[2].y=r.south;let a=e.rectangle,c=Ri.fromRotation(e._stRotation,LQe),u=se.center(a,NQe);for(let m=0;m<3;++m){let x=s[m];x.x-=u.longitude,x.y-=u.latitude,Ri.multiplyByVector(c,x,x),x.x+=u.longitude,x.y+=u.latitude,x.x=(x.x-a.west)/a.width,x.y=(x.y-a.south)/a.height}let f=s[0],h=s[1],p=s[2],_=new Array(6);return U.pack(f,_),U.pack(h,_,2),U.pack(p,_,4),_}Object.defineProperties(_m.prototype,{rectangle:{get:function(){return l(this._rotatedRectangle)||(this._rotatedRectangle=y7(this._rectangle,this._granularity,this._rotation,this._ellipsoid)),this._rotatedRectangle}},textureCoordinateRotationPoints:{get:function(){return l(this._textureCoordinateRotationPoints)||(this._textureCoordinateRotationPoints=FQe(this)),this._textureCoordinateRotationPoints}}});var GA=_m;var $fe=new z,Qfe=d.ZERO,Jfe=new d,ede=new se,BQe=new se,kQe=new fe;function VQe(e){this.id=e,this.vertexFormat=void 0,this.rectangle=void 0,this.height=void 0,this.extrudedHeight=void 0,this.granularity=void 0,this.stRotation=void 0,this.rotation=void 0,this.offsetAttribute=void 0}function zd(e,t){Gn.call(this,{entity:e,scene:t,geometryOptions:new VQe(e),geometryPropertyName:"rectangle",observedPropertyNames:["availability","rectangle"]}),this._onEntityPropertyChanged(e,"rectangle",e.rectangle,void 0)}l(Object.create)&&(zd.prototype=Object.create(Gn.prototype),zd.prototype.constructor=zd);zd.prototype.createFillGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i={show:new yn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e)),distanceDisplayCondition:Bn.fromDistanceDisplayCondition(this._distanceDisplayConditionProperty.getValue(e)),offset:void 0,color:void 0};if(this._materialProperty instanceof Ut){let o;l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||n)&&(o=this._materialProperty.color.getValue(e,$fe)),l(o)||(o=z.WHITE),i.color=Gt.fromColor(o)}return l(this._options.offsetAttribute)&&(i.offset=Qi.fromCartesian3(q.getValueOrDefault(this._terrainOffsetProperty,e,Qfe,Jfe))),new vt({id:t,geometry:new GA(this._options),attributes:i})};zd.prototype.createOutlineGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=q.getValueOrDefault(this._outlineColorProperty,e,z.BLACK,$fe),o=this._distanceDisplayConditionProperty.getValue(e),r={show:new yn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e)),color:Gt.fromColor(i),distanceDisplayCondition:Bn.fromDistanceDisplayCondition(o),offset:void 0};return l(this._options.offsetAttribute)&&(r.offset=Qi.fromCartesian3(q.getValueOrDefault(this._terrainOffsetProperty,e,Qfe,Jfe))),new vt({id:t,geometry:new JC(this._options),attributes:r})};zd.prototype._computeCenter=function(e,t){let n=q.getValueOrUndefined(this._entity.rectangle.coordinates,e,BQe);if(!l(n))return;let i=se.center(n,kQe);return fe.toCartesian(i,ee.default,t)};zd.prototype._isHidden=function(e,t){return!l(t.coordinates)||oi.prototype._isHidden.call(this,e,t)};zd.prototype._isDynamic=function(e,t){return!t.coordinates.isConstant||!q.isConstant(t.height)||!q.isConstant(t.extrudedHeight)||!q.isConstant(t.granularity)||!q.isConstant(t.stRotation)||!q.isConstant(t.rotation)||!q.isConstant(t.outlineWidth)||!q.isConstant(t.zIndex)||this._onTerrain&&!q.isConstant(this._materialProperty)&&!(this._materialProperty instanceof Ut)};zd.prototype._setStaticOptions=function(e,t){let n=this._materialProperty instanceof Ut,i=q.getValueOrUndefined(t.height,He.MINIMUM_VALUE),o=q.getValueOrDefault(t.heightReference,He.MINIMUM_VALUE,Ye.NONE),r=q.getValueOrUndefined(t.extrudedHeight,He.MINIMUM_VALUE),s=q.getValueOrDefault(t.extrudedHeightReference,He.MINIMUM_VALUE,Ye.NONE);l(r)&&!l(i)&&(i=0);let a=this._options;a.vertexFormat=n?an.VERTEX_FORMAT:ao.MaterialSupport.TEXTURED.vertexFormat,a.rectangle=t.coordinates.getValue(He.MINIMUM_VALUE,a.rectangle),a.granularity=q.getValueOrUndefined(t.granularity,He.MINIMUM_VALUE),a.stRotation=q.getValueOrUndefined(t.stRotation,He.MINIMUM_VALUE),a.rotation=q.getValueOrUndefined(t.rotation,He.MINIMUM_VALUE),a.offsetAttribute=Gn.computeGeometryOffsetAttribute(i,o,r,s),a.height=Gn.getGeometryHeight(i,o),r=Gn.getGeometryExtrudedHeight(r,s),r===Gn.CLAMP_TO_GROUND&&(r=ui.getMinimumMaximumHeights(GA.computeRectangle(a,ede)).minimumTerrainHeight),a.extrudedHeight=r};zd.DynamicGeometryUpdater=WA;function WA(e,t,n){ii.call(this,e,t,n)}l(Object.create)&&(WA.prototype=Object.create(ii.prototype),WA.prototype.constructor=WA);WA.prototype._isHidden=function(e,t,n){return!l(this._options.rectangle)||ii.prototype._isHidden.call(this,e,t,n)};WA.prototype._setOptions=function(e,t,n){let i=this._options,o=q.getValueOrUndefined(t.height,n),r=q.getValueOrDefault(t.heightReference,n,Ye.NONE),s=q.getValueOrUndefined(t.extrudedHeight,n),a=q.getValueOrDefault(t.extrudedHeightReference,n,Ye.NONE);l(s)&&!l(o)&&(o=0),i.rectangle=q.getValueOrUndefined(t.coordinates,n,i.rectangle),i.granularity=q.getValueOrUndefined(t.granularity,n),i.stRotation=q.getValueOrUndefined(t.stRotation,n),i.rotation=q.getValueOrUndefined(t.rotation,n),i.offsetAttribute=Gn.computeGeometryOffsetAttribute(o,r,s,a),i.height=Gn.getGeometryHeight(o,r),s=Gn.getGeometryExtrudedHeight(s,a),s===Gn.CLAMP_TO_GROUND&&(s=ui.getMinimumMaximumHeights(GA.computeRectangle(i,ede)).minimumTerrainHeight),i.extrudedHeight=s};var ek=zd;var tde={};function UQe(e,t){return P.equalsEpsilon(e.latitude,t.latitude,P.EPSILON10)&&P.equalsEpsilon(e.longitude,t.longitude,P.EPSILON10)}var zQe=new fe,HQe=new fe;function GQe(e,t,n,i){t=bo(t,d.equalsEpsilon);let o=t.length;if(o<2)return;let r=l(i),s=l(n),a=new Array(o),c=new Array(o),u=new Array(o),f=t[0];a[0]=f;let h=e.cartesianToCartographic(f,zQe);s&&(h.height=n[0]),c[0]=h.height,r?u[0]=i[0]:u[0]=0;let p=c[0],_=u[0],m=p===_,x=1;for(let b=1;b<o;++b){let T=t[b],C=e.cartesianToCartographic(T,HQe);s&&(C.height=n[b]),m=m&&C.height===0,UQe(h,C)?h.height<C.height&&(c[x-1]=C.height):(a[x]=T,c[x]=C.height,r?u[x]=i[b]:u[x]=0,m=m&&c[x]===u[x],fe.clone(C,h),++x)}if(!(m||x<2))return a.length=x,c.length=x,u.length=x,{positions:a,topHeights:c,bottomHeights:u}}var WQe=new Array(2),jQe=new Array(2),qQe={positions:void 0,height:void 0,granularity:void 0,ellipsoid:void 0};tde.computePositions=function(e,t,n,i,o,r){let s=GQe(e,t,n,i);if(!l(s))return;t=s.positions,n=s.topHeights,i=s.bottomHeights;let a=t.length,c=a-2,u,f,h=P.chordLength(o,e.maximumRadius),p=qQe;if(p.minDistance=h,p.ellipsoid=e,r){let _=0,m;for(m=0;m<a-1;m++)_+=Ni.numberOfPoints(t[m],t[m+1],h)+1;u=new Float64Array(_*3),f=new Float64Array(_*3);let x=WQe,b=jQe;p.positions=x,p.height=b;let T=0;for(m=0;m<a-1;m++){x[0]=t[m],x[1]=t[m+1],b[0]=n[m],b[1]=n[m+1];let C=Ni.generateArc(p);u.set(C,T),b[0]=i[m],b[1]=i[m+1],f.set(Ni.generateArc(p),T),T+=C.length}}else p.positions=t,p.height=n,u=new Float64Array(Ni.generateArc(p)),p.height=i,f=new Float64Array(Ni.generateArc(p));return{bottomPositions:f,topPositions:u,numCorners:c}};var jA=tde;var x7=new d,tk=new d,YQe=new d,nde=new d,XQe=new d,KQe=new d,ZQe=new d;function Kx(e){e=y(e,y.EMPTY_OBJECT);let t=e.positions,n=e.maximumHeights,i=e.minimumHeights,o=y(e.vertexFormat,Ie.DEFAULT),r=y(e.granularity,P.RADIANS_PER_DEGREE),s=y(e.ellipsoid,ee.default);this._positions=t,this._minimumHeights=i,this._maximumHeights=n,this._vertexFormat=Ie.clone(o),this._granularity=r,this._ellipsoid=ee.clone(s),this._workerName="createWallGeometry";let a=1+t.length*d.packedLength+2;l(i)&&(a+=i.length),l(n)&&(a+=n.length),this.packedLength=a+ee.packedLength+Ie.packedLength+1}Kx.pack=function(e,t,n){n=y(n,0);let i,o=e._positions,r=o.length;for(t[n++]=r,i=0;i<r;++i,n+=d.packedLength)d.pack(o[i],t,n);let s=e._minimumHeights;if(r=l(s)?s.length:0,t[n++]=r,l(s))for(i=0;i<r;++i)t[n++]=s[i];let a=e._maximumHeights;if(r=l(a)?a.length:0,t[n++]=r,l(a))for(i=0;i<r;++i)t[n++]=a[i];return ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,Ie.pack(e._vertexFormat,t,n),n+=Ie.packedLength,t[n]=e._granularity,t};var ide=ee.clone(ee.UNIT_SPHERE),ode=new Ie,BD={positions:void 0,minimumHeights:void 0,maximumHeights:void 0,ellipsoid:ide,vertexFormat:ode,granularity:void 0};Kx.unpack=function(e,t,n){t=y(t,0);let i,o=e[t++],r=new Array(o);for(i=0;i<o;++i,t+=d.packedLength)r[i]=d.unpack(e,t);o=e[t++];let s;if(o>0)for(s=new Array(o),i=0;i<o;++i)s[i]=e[t++];o=e[t++];let a;if(o>0)for(a=new Array(o),i=0;i<o;++i)a[i]=e[t++];let c=ee.unpack(e,t,ide);t+=ee.packedLength;let u=Ie.unpack(e,t,ode);t+=Ie.packedLength;let f=e[t];return l(n)?(n._positions=r,n._minimumHeights=s,n._maximumHeights=a,n._ellipsoid=ee.clone(c,n._ellipsoid),n._vertexFormat=Ie.clone(u,n._vertexFormat),n._granularity=f,n):(BD.positions=r,BD.minimumHeights=s,BD.maximumHeights=a,BD.granularity=f,new Kx(BD))};Kx.fromConstantHeights=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.positions,n,i,o=e.minimumHeight,r=e.maximumHeight,s=l(o),a=l(r);if(s||a){let u=t.length;n=s?new Array(u):void 0,i=a?new Array(u):void 0;for(let f=0;f<u;++f)s&&(n[f]=o),a&&(i[f]=r)}let c={positions:t,maximumHeights:i,minimumHeights:n,ellipsoid:e.ellipsoid,vertexFormat:e.vertexFormat};return new Kx(c)};Kx.createGeometry=function(e){let t=e._positions,n=e._minimumHeights,i=e._maximumHeights,o=e._vertexFormat,r=e._granularity,s=e._ellipsoid,a=jA.computePositions(s,t,i,n,r,!0);if(!l(a))return;let c=a.bottomPositions,u=a.topPositions,f=a.numCorners,h=u.length,p=h*2,_=o.position?new Float64Array(p):void 0,m=o.normal?new Float32Array(p):void 0,x=o.tangent?new Float32Array(p):void 0,b=o.bitangent?new Float32Array(p):void 0,T=o.st?new Float32Array(p/3*2):void 0,C=0,A=0,S=0,v=0,D=0,O=ZQe,R=KQe,M=XQe,L=!0;h/=3;let g,E=0,w=1/(h-f-1);for(g=0;g<h;++g){let V=g*3,G=d.fromArray(u,V,x7),k=d.fromArray(c,V,tk);if(o.position&&(_[C++]=k.x,_[C++]=k.y,_[C++]=k.z,_[C++]=G.x,_[C++]=G.y,_[C++]=G.z),o.st&&(T[D++]=E,T[D++]=0,T[D++]=E,T[D++]=1),o.normal||o.tangent||o.bitangent){let W=d.clone(d.ZERO,nde),Y=d.subtract(G,s.geodeticSurfaceNormal(G,tk),tk);if(g+1<h&&(W=d.fromArray(u,V+3,nde)),L){let J=d.subtract(W,G,YQe),j=d.subtract(Y,G,x7);O=d.normalize(d.cross(j,J,O),O),L=!1}d.equalsEpsilon(G,W,P.EPSILON10)?L=!0:(E+=w,o.tangent&&(R=d.normalize(d.subtract(W,G,R),R)),o.bitangent&&(M=d.normalize(d.cross(O,R,M),M))),o.normal&&(m[A++]=O.x,m[A++]=O.y,m[A++]=O.z,m[A++]=O.x,m[A++]=O.y,m[A++]=O.z),o.tangent&&(x[v++]=R.x,x[v++]=R.y,x[v++]=R.z,x[v++]=R.x,x[v++]=R.y,x[v++]=R.z),o.bitangent&&(b[S++]=M.x,b[S++]=M.y,b[S++]=M.z,b[S++]=M.x,b[S++]=M.y,b[S++]=M.z)}}let I=new dn;o.position&&(I.position=new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:_})),o.normal&&(I.normal=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:m})),o.tangent&&(I.tangent=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:x})),o.bitangent&&(I.bitangent=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:b})),o.st&&(I.st=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:T}));let N=p/3;p-=6*(f+1);let B=Ne.createTypedArray(N,p),H=0;for(g=0;g<N-2;g+=2){let V=g,G=g+2,k=d.fromArray(_,V*3,x7),W=d.fromArray(_,G*3,tk);if(d.equalsEpsilon(k,W,P.EPSILON10))continue;let Y=g+1,J=g+3;B[H++]=Y,B[H++]=V,B[H++]=J,B[H++]=J,B[H++]=V,B[H++]=G}return new st({attributes:I,indices:B,primitiveType:Me.TRIANGLES,boundingSphere:new ae.fromVertices(_)})};var nk=Kx;var rde=new d,sde=new d;function Zx(e){e=y(e,y.EMPTY_OBJECT);let t=e.positions,n=e.maximumHeights,i=e.minimumHeights,o=y(e.granularity,P.RADIANS_PER_DEGREE),r=y(e.ellipsoid,ee.default);this._positions=t,this._minimumHeights=i,this._maximumHeights=n,this._granularity=o,this._ellipsoid=ee.clone(r),this._workerName="createWallOutlineGeometry";let s=1+t.length*d.packedLength+2;l(i)&&(s+=i.length),l(n)&&(s+=n.length),this.packedLength=s+ee.packedLength+1}Zx.pack=function(e,t,n){n=y(n,0);let i,o=e._positions,r=o.length;for(t[n++]=r,i=0;i<r;++i,n+=d.packedLength)d.pack(o[i],t,n);let s=e._minimumHeights;if(r=l(s)?s.length:0,t[n++]=r,l(s))for(i=0;i<r;++i)t[n++]=s[i];let a=e._maximumHeights;if(r=l(a)?a.length:0,t[n++]=r,l(a))for(i=0;i<r;++i)t[n++]=a[i];return ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,t[n]=e._granularity,t};var ade=ee.clone(ee.UNIT_SPHERE),kD={positions:void 0,minimumHeights:void 0,maximumHeights:void 0,ellipsoid:ade,granularity:void 0};Zx.unpack=function(e,t,n){t=y(t,0);let i,o=e[t++],r=new Array(o);for(i=0;i<o;++i,t+=d.packedLength)r[i]=d.unpack(e,t);o=e[t++];let s;if(o>0)for(s=new Array(o),i=0;i<o;++i)s[i]=e[t++];o=e[t++];let a;if(o>0)for(a=new Array(o),i=0;i<o;++i)a[i]=e[t++];let c=ee.unpack(e,t,ade);t+=ee.packedLength;let u=e[t];return l(n)?(n._positions=r,n._minimumHeights=s,n._maximumHeights=a,n._ellipsoid=ee.clone(c,n._ellipsoid),n._granularity=u,n):(kD.positions=r,kD.minimumHeights=s,kD.maximumHeights=a,kD.granularity=u,new Zx(kD))};Zx.fromConstantHeights=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.positions,n,i,o=e.minimumHeight,r=e.maximumHeight,s=l(o),a=l(r);if(s||a){let u=t.length;n=s?new Array(u):void 0,i=a?new Array(u):void 0;for(let f=0;f<u;++f)s&&(n[f]=o),a&&(i[f]=r)}let c={positions:t,maximumHeights:i,minimumHeights:n,ellipsoid:e.ellipsoid};return new Zx(c)};Zx.createGeometry=function(e){let t=e._positions,n=e._minimumHeights,i=e._maximumHeights,o=e._granularity,r=e._ellipsoid,s=jA.computePositions(r,t,i,n,o,!1);if(!l(s))return;let a=s.bottomPositions,c=s.topPositions,u=c.length,f=u*2,h=new Float64Array(f),p=0;u/=3;let _;for(_=0;_<u;++_){let C=_*3,A=d.fromArray(c,C,rde),S=d.fromArray(a,C,sde);h[p++]=S.x,h[p++]=S.y,h[p++]=S.z,h[p++]=A.x,h[p++]=A.y,h[p++]=A.z}let m=new dn({position:new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:h})}),x=f/3;f=2*x-4+x;let b=Ne.createTypedArray(x,f),T=0;for(_=0;_<x-2;_+=2){let C=_,A=_+2,S=d.fromArray(h,C*3,rde),v=d.fromArray(h,A*3,sde);if(d.equalsEpsilon(S,v,P.EPSILON10))continue;let D=_+1,O=_+3;b[T++]=D,b[T++]=C,b[T++]=D,b[T++]=O,b[T++]=C,b[T++]=A}return b[T++]=x-2,b[T++]=x-1,new st({attributes:m,indices:b,primitiveType:Me.LINES,boundingSphere:new ae.fromVertices(h)})};var ik=Zx;var cde=new z;function $Qe(e){this.id=e,this.vertexFormat=void 0,this.positions=void 0,this.minimumHeights=void 0,this.maximumHeights=void 0,this.granularity=void 0}function Hd(e,t){oi.call(this,{entity:e,scene:t,geometryOptions:new $Qe(e),geometryPropertyName:"wall",observedPropertyNames:["availability","wall"]}),this._onEntityPropertyChanged(e,"wall",e.wall,void 0)}l(Object.create)&&(Hd.prototype=Object.create(oi.prototype),Hd.prototype.constructor=Hd);Hd.prototype.createFillGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i,o,r=new yn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e)),s=this._distanceDisplayConditionProperty.getValue(e),a=Bn.fromDistanceDisplayCondition(s);if(this._materialProperty instanceof Ut){let c;l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||n)&&(c=this._materialProperty.color.getValue(e,cde)),l(c)||(c=z.WHITE),o=Gt.fromColor(c),i={show:r,distanceDisplayCondition:a,color:o}}else i={show:r,distanceDisplayCondition:a};return new vt({id:t,geometry:new nk(this._options),attributes:i})};Hd.prototype.createOutlineGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=q.getValueOrDefault(this._outlineColorProperty,e,z.BLACK,cde),o=this._distanceDisplayConditionProperty.getValue(e);return new vt({id:t,geometry:new ik(this._options),attributes:{show:new yn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e)),color:Gt.fromColor(i),distanceDisplayCondition:Bn.fromDistanceDisplayCondition(o)}})};Hd.prototype._isHidden=function(e,t){return!l(t.positions)||oi.prototype._isHidden.call(this,e,t)};Hd.prototype._getIsClosed=function(e){return!1};Hd.prototype._isDynamic=function(e,t){return!t.positions.isConstant||!q.isConstant(t.minimumHeights)||!q.isConstant(t.maximumHeights)||!q.isConstant(t.outlineWidth)||!q.isConstant(t.granularity)};Hd.prototype._setStaticOptions=function(e,t){let n=t.minimumHeights,i=t.maximumHeights,o=t.granularity,r=this._materialProperty instanceof Ut,s=this._options;s.vertexFormat=r?an.VERTEX_FORMAT:ao.MaterialSupport.TEXTURED.vertexFormat,s.positions=t.positions.getValue(He.MINIMUM_VALUE,s.positions),s.minimumHeights=l(n)?n.getValue(He.MINIMUM_VALUE,s.minimumHeights):void 0,s.maximumHeights=l(i)?i.getValue(He.MINIMUM_VALUE,s.maximumHeights):void 0,s.granularity=l(o)?o.getValue(He.MINIMUM_VALUE):void 0};Hd.DynamicGeometryUpdater=qA;function qA(e,t,n){ii.call(this,e,t,n)}l(Object.create)&&(qA.prototype=Object.create(ii.prototype),qA.prototype.constructor=qA);qA.prototype._isHidden=function(e,t,n){return!l(this._options.positions)||ii.prototype._isHidden.call(this,e,t,n)};qA.prototype._setOptions=function(e,t,n){let i=this._options;i.positions=q.getValueOrUndefined(t.positions,n,i.positions),i.minimumHeights=q.getValueOrUndefined(t.minimumHeights,n,i.minimumHeights),i.maximumHeights=q.getValueOrUndefined(t.maximumHeights,n,i.maximumHeights),i.granularity=q.getValueOrUndefined(t.granularity,n)};var ok=Hd;var $x=[GL,_3,l3,V3,U3,q3,Z3,J3,ek,ok];function Qx(e,t){this.entity=e,this.scene=t;let n=new Array($x.length),i=new pe,o=new _r;for(let r=0;r<n.length;r++){let s=new $x[r](e,t);o.add(s.geometryChanged,a=>{i.raiseEvent(a)}),n[r]=s}this.updaters=n,this.geometryChanged=i,this.eventHelper=o,this._removeEntitySubscription=e.definitionChanged.addEventListener(Qx.prototype._onEntityPropertyChanged,this)}Qx.prototype._onEntityPropertyChanged=function(e,t,n,i){let o=this.updaters;for(let r=0;r<o.length;r++)o[r]._onEntityPropertyChanged(e,t,n,i)};Qx.prototype.forEach=function(e){let t=this.updaters;for(let n=0;n<t.length;n++)e(t[n])};Qx.prototype.destroy=function(){this.eventHelper.removeAll();let e=this.updaters;for(let t=0;t<e.length;t++)e[t].destroy();this._removeEntitySubscription(),ue(this)};Qx.registerUpdater=function(e){$x.includes(e)||$x.push(e)};Qx.unregisterUpdater=function(e){if($x.includes(e)){let t=$x.indexOf(e);$x.splice(t,1)}};var YA=Qx;var lde=new z,QQe=new Mt,JQe=new Mt,eJe=d.ZERO,tJe=new d;function Gd(e,t,n,i,o,r,s){this.translucent=t,this.appearanceType=n,this.depthFailAppearanceType=i,this.depthFailMaterialProperty=o,this.depthFailMaterial=void 0,this.closed=r,this.shadows=s,this.primitives=e,this.createPrimitive=!1,this.waitingOnCreate=!1,this.primitive=void 0,this.oldPrimitive=void 0,this.geometry=new St,this.updaters=new St,this.updatersWithAttributes=new St,this.attributes=new St,this.subscriptions=new St,this.showsUpdated=new St,this.itemsToRemove=[],this.invalidated=!1;let a;l(o)&&(a=o.definitionChanged.addEventListener(Gd.prototype.onMaterialChanged,this)),this.removeMaterialSubscription=a}Gd.prototype.onMaterialChanged=function(){this.invalidated=!0};Gd.prototype.isMaterial=function(e){let t=this.depthFailMaterialProperty,n=e.depthFailMaterialProperty;return n===t?!0:l(t)?t.equals(n):!1};Gd.prototype.add=function(e,t){let n=e.id;if(this.createPrimitive=!0,this.geometry.set(n,t),this.updaters.set(n,e),!e.hasConstantFill||!e.fillMaterialProperty.isConstant||!q.isConstant(e.distanceDisplayConditionProperty)||!q.isConstant(e.terrainOffsetProperty))this.updatersWithAttributes.set(n,e);else{let i=this;this.subscriptions.set(n,e.entity.definitionChanged.addEventListener(function(o,r,s,a){r==="isShowing"&&i.showsUpdated.set(e.id,e)}))}};Gd.prototype.remove=function(e){let t=e.id;if(this.createPrimitive=this.geometry.remove(t)||this.createPrimitive,this.updaters.remove(t)){this.updatersWithAttributes.remove(t);let n=this.subscriptions.get(t);return l(n)&&(n(),this.subscriptions.remove(t),this.showsUpdated.remove(t)),!0}return!1};Gd.prototype.update=function(e){let t=!0,n=0,i=this.primitive,o=this.primitives,r;if(this.createPrimitive){let s=this.geometry.values;if(s.length>0){l(i)&&(l(this.oldPrimitive)?o.remove(i):this.oldPrimitive=i);let c;l(this.depthFailAppearanceType)&&(l(this.depthFailMaterialProperty)&&(this.depthFailMaterial=ir.getValue(e,this.depthFailMaterialProperty,this.depthFailMaterial)),c=new this.depthFailAppearanceType({material:this.depthFailMaterial,translucent:this.translucent,closed:this.closed})),i=new In({show:!1,asynchronous:!0,geometryInstances:s.slice(),appearance:new this.appearanceType({translucent:this.translucent,closed:this.closed}),depthFailAppearance:c,shadows:this.shadows}),o.add(i),t=!1}else{l(i)&&(o.remove(i),i=void 0);let c=this.oldPrimitive;l(c)&&(o.remove(c),this.oldPrimitive=void 0)}this.attributes.removeAll(),this.primitive=i,this.createPrimitive=!1,this.waitingOnCreate=!0}else if(l(i)&&i.ready){i.show=!0,l(this.oldPrimitive)&&(o.remove(this.oldPrimitive),this.oldPrimitive=void 0),l(this.depthFailAppearanceType)&&!(this.depthFailMaterialProperty instanceof Ut)&&(this.depthFailMaterial=ir.getValue(e,this.depthFailMaterialProperty,this.depthFailMaterial),this.primitive.depthFailAppearance.material=this.depthFailMaterial);let s=this.updatersWithAttributes.values,a=s.length,c=this.waitingOnCreate;for(r=0;r<a;r++){let u=s[r],f=this.geometry.get(u.id),h=this.attributes.get(f.id.id);if(l(h)||(h=i.getGeometryInstanceAttributes(f.id),this.attributes.set(f.id.id,h)),!u.fillMaterialProperty.isConstant||c){let b=u.fillMaterialProperty.color,T=q.getValueOrDefault(b,e,z.WHITE,lde);z.equals(h._lastColor,T)||(h._lastColor=z.clone(T,h._lastColor),h.color=Gt.toValue(T,h.color),(this.translucent&&h.color[3]===255||!this.translucent&&h.color[3]!==255)&&(this.itemsToRemove[n++]=u))}if(l(this.depthFailAppearanceType)&&u.depthFailMaterialProperty instanceof Ut&&(!u.depthFailMaterialProperty.isConstant||c)){let b=u.depthFailMaterialProperty.color,T=q.getValueOrDefault(b,e,z.WHITE,lde);z.equals(h._lastDepthFailColor,T)||(h._lastDepthFailColor=z.clone(T,h._lastDepthFailColor),h.depthFailColor=Gt.toValue(T,h.depthFailColor))}let p=u.entity.isShowing&&(u.hasConstantFill||u.isFilled(e)),_=h.show[0]===1;p!==_&&(h.show=yn.toValue(p,h.show));let m=u.distanceDisplayConditionProperty;if(!q.isConstant(m)){let b=q.getValueOrDefault(m,e,JQe,QQe);Mt.equals(b,h._lastDistanceDisplayCondition)||(h._lastDistanceDisplayCondition=Mt.clone(b,h._lastDistanceDisplayCondition),h.distanceDisplayCondition=Bn.toValue(b,h.distanceDisplayCondition))}let x=u.terrainOffsetProperty;if(!q.isConstant(x)){let b=q.getValueOrDefault(x,e,eJe,tJe);d.equals(b,h._lastOffset)||(h._lastOffset=d.clone(b,h._lastOffset),h.offset=Qi.toValue(b,h.offset))}}this.updateShows(i),this.waitingOnCreate=!1}else l(i)&&!i.ready&&(t=!1);return this.itemsToRemove.length=n,t};Gd.prototype.updateShows=function(e){let t=this.showsUpdated.values,n=t.length;for(let i=0;i<n;i++){let o=t[i],r=this.geometry.get(o.id),s=this.attributes.get(r.id.id);l(s)||(s=e.getGeometryInstanceAttributes(r.id),this.attributes.set(r.id.id,s));let a=o.entity.isShowing,c=s.show[0]===1;a!==c&&(s.show=yn.toValue(a,s.show),r.attributes.show.value[0]=s.show[0])}this.showsUpdated.removeAll()};Gd.prototype.contains=function(e){return this.updaters.contains(e.id)};Gd.prototype.getBoundingSphere=function(e,t){let n=this.primitive;if(!n.ready)return at.PENDING;let i=n.getGeometryInstanceAttributes(e.entity);return!l(i)||!l(i.boundingSphere)||l(i.show)&&i.show[0]===0?at.FAILED:(i.boundingSphere.clone(t),at.DONE)};Gd.prototype.destroy=function(){let e=this.primitive,t=this.primitives;l(e)&&t.remove(e);let n=this.oldPrimitive;l(n)&&t.remove(n),l(this.removeMaterialSubscription)&&this.removeMaterialSubscription()};function XA(e,t,n,i,o){this._solidItems=[],this._translucentItems=[],this._primitives=e,this._appearanceType=t,this._depthFailAppearanceType=n,this._closed=i,this._shadows=o}XA.prototype.add=function(e,t){let n,i,o=t.createFillGeometryInstance(e);o.attributes.color.value[3]===255?(n=this._solidItems,i=!1):(n=this._translucentItems,i=!0);let r=n.length;for(let a=0;a<r;a++){let c=n[a];if(c.isMaterial(t)){c.add(t,o);return}}let s=new Gd(this._primitives,i,this._appearanceType,this._depthFailAppearanceType,t.depthFailMaterialProperty,this._closed,this._shadows);s.add(t,o),n.push(s)};function ude(e,t){let n=e.length;for(let i=n-1;i>=0;i--){let o=e[i];if(o.remove(t))return o.updaters.length===0&&(e.splice(i,1),o.destroy()),!0}return!1}XA.prototype.remove=function(e){ude(this._solidItems,e)||ude(this._translucentItems,e)};function fde(e,t,n){let i=!1,o=t.length;for(let r=0;r<o;++r){let s=t[r],a=s.itemsToRemove,c=a.length;if(c>0)for(r=0;r<c;r++){let u=a[r];s.remove(u),e.add(n,u),i=!0}}return i}function rk(e,t,n,i){let o=t.length,r;for(r=o-1;r>=0;r--){let s=t[r];if(s.invalidated){t.splice(r,1);let a=s.updaters.values,c=a.length;for(let u=0;u<c;u++)e.add(n,a[u]);s.destroy()}}for(o=t.length,r=0;r<o;++r)i=t[r].update(n)&&i;return i}XA.prototype.update=function(e){let t=rk(this,this._solidItems,e,!0);t=rk(this,this._translucentItems,e,t)&&t;let n=fde(this,this._solidItems,e),i=fde(this,this._translucentItems,e);return(n||i)&&(t=rk(this,this._solidItems,e,t)&&t,t=rk(this,this._translucentItems,e,t)&&t),t};function dde(e,t,n){let i=e.length;for(let o=0;o<i;o++){let r=e[o];if(r.contains(t))return r.getBoundingSphere(t,n)}return at.FAILED}XA.prototype.getBoundingSphere=function(e,t){let n=dde(this._solidItems,e,t);return n===at.FAILED?dde(this._translucentItems,e,t):n};function hde(e){let t=e.length;for(let n=0;n<t;n++)e[n].destroy();e.length=0}XA.prototype.removeAllPrimitives=function(){hde(this._solidItems),hde(this._translucentItems)};var Wd=XA;var nJe=new Mt,iJe=new Mt,oJe=d.ZERO,rJe=new d;function jd(e,t,n,i,o,r,s){this.primitives=e,this.appearanceType=t,this.materialProperty=n,this.depthFailAppearanceType=i,this.depthFailMaterialProperty=o,this.closed=r,this.shadows=s,this.updaters=new St,this.createPrimitive=!0,this.primitive=void 0,this.oldPrimitive=void 0,this.geometry=new St,this.material=void 0,this.depthFailMaterial=void 0,this.updatersWithAttributes=new St,this.attributes=new St,this.invalidated=!1,this.removeMaterialSubscription=n.definitionChanged.addEventListener(jd.prototype.onMaterialChanged,this),this.subscriptions=new St,this.showsUpdated=new St}jd.prototype.onMaterialChanged=function(){this.invalidated=!0};jd.prototype.isMaterial=function(e){let t=this.materialProperty,n=e.fillMaterialProperty,i=this.depthFailMaterialProperty,o=e.depthFailMaterialProperty;if(n===t&&o===i)return!0;let r=l(t)&&t.equals(n);return r=(!l(i)&&!l(o)||l(i)&&i.equals(o))&&r,r};jd.prototype.add=function(e,t){let n=t.id;if(this.updaters.set(n,t),this.geometry.set(n,t.createFillGeometryInstance(e)),!t.hasConstantFill||!t.fillMaterialProperty.isConstant||!q.isConstant(t.distanceDisplayConditionProperty)||!q.isConstant(t.terrainOffsetProperty))this.updatersWithAttributes.set(n,t);else{let i=this;this.subscriptions.set(n,t.entity.definitionChanged.addEventListener(function(o,r,s,a){r==="isShowing"&&i.showsUpdated.set(t.id,t)}))}this.createPrimitive=!0};jd.prototype.remove=function(e){let t=e.id;if(this.createPrimitive=this.geometry.remove(t)||this.createPrimitive,this.updaters.remove(t)){this.updatersWithAttributes.remove(t);let n=this.subscriptions.get(t);return l(n)&&(n(),this.subscriptions.remove(t),this.showsUpdated.remove(t)),!0}return!1};var sJe=new z;jd.prototype.update=function(e){let t=!0,n=this.primitive,i=this.primitives,o=this.geometry.values,r;if(this.createPrimitive){if(o.length>0){l(n)&&(l(this.oldPrimitive)?i.remove(n):this.oldPrimitive=n),this.material=ir.getValue(e,this.materialProperty,this.material);let a;l(this.depthFailMaterialProperty)&&(this.depthFailMaterial=ir.getValue(e,this.depthFailMaterialProperty,this.depthFailMaterial),a=new this.depthFailAppearanceType({material:this.depthFailMaterial,translucent:this.depthFailMaterial.isTranslucent(),closed:this.closed})),n=new In({show:!1,asynchronous:!0,geometryInstances:o.slice(),appearance:new this.appearanceType({material:this.material,translucent:this.material.isTranslucent(),closed:this.closed}),depthFailAppearance:a,shadows:this.shadows}),i.add(n),t=!1}else{l(n)&&(i.remove(n),n=void 0);let a=this.oldPrimitive;l(a)&&(i.remove(a),this.oldPrimitive=void 0)}this.attributes.removeAll(),this.primitive=n,this.createPrimitive=!1}else if(l(n)&&n.ready){n.show=!0,l(this.oldPrimitive)&&(i.remove(this.oldPrimitive),this.oldPrimitive=void 0),this.material=ir.getValue(e,this.materialProperty,this.material),this.primitive.appearance.material=this.material,l(this.depthFailAppearanceType)&&!(this.depthFailMaterialProperty instanceof Ut)&&(this.depthFailMaterial=ir.getValue(e,this.depthFailMaterialProperty,this.depthFailMaterial),this.primitive.depthFailAppearance.material=this.depthFailMaterial);let s=this.updatersWithAttributes.values,a=s.length;for(r=0;r<a;r++){let c=s[r],u=c.entity,f=this.geometry.get(c.id),h=this.attributes.get(f.id.id);if(l(h)||(h=n.getGeometryInstanceAttributes(f.id),this.attributes.set(f.id.id,h)),l(this.depthFailAppearanceType)&&this.depthFailMaterialProperty instanceof Ut&&!c.depthFailMaterialProperty.isConstant){let b=c.depthFailMaterialProperty.color,T=q.getValueOrDefault(b,e,z.WHITE,sJe);z.equals(h._lastDepthFailColor,T)||(h._lastDepthFailColor=z.clone(T,h._lastDepthFailColor),h.depthFailColor=Gt.toValue(T,h.depthFailColor))}let p=u.isShowing&&(c.hasConstantFill||c.isFilled(e)),_=h.show[0]===1;p!==_&&(h.show=yn.toValue(p,h.show));let m=c.distanceDisplayConditionProperty;if(!q.isConstant(m)){let b=q.getValueOrDefault(m,e,iJe,nJe);Mt.equals(b,h._lastDistanceDisplayCondition)||(h._lastDistanceDisplayCondition=Mt.clone(b,h._lastDistanceDisplayCondition),h.distanceDisplayCondition=Bn.toValue(b,h.distanceDisplayCondition))}let x=c.terrainOffsetProperty;if(!q.isConstant(x)){let b=q.getValueOrDefault(x,e,oJe,rJe);d.equals(b,h._lastOffset)||(h._lastOffset=d.clone(b,h._lastOffset),h.offset=Qi.toValue(b,h.offset))}}this.updateShows(n)}else l(n)&&!n.ready&&(t=!1);return t};jd.prototype.updateShows=function(e){let t=this.showsUpdated.values,n=t.length;for(let i=0;i<n;i++){let o=t[i],r=o.entity,s=this.geometry.get(o.id),a=this.attributes.get(s.id.id);l(a)||(a=e.getGeometryInstanceAttributes(s.id),this.attributes.set(s.id.id,a));let c=r.isShowing,u=a.show[0]===1;c!==u&&(a.show=yn.toValue(c,a.show),s.attributes.show.value[0]=a.show[0])}this.showsUpdated.removeAll()};jd.prototype.contains=function(e){return this.updaters.contains(e.id)};jd.prototype.getBoundingSphere=function(e,t){let n=this.primitive;if(!n.ready)return at.PENDING;let i=n.getGeometryInstanceAttributes(e.entity);return!l(i)||!l(i.boundingSphere)||l(i.show)&&i.show[0]===0?at.FAILED:(i.boundingSphere.clone(t),at.DONE)};jd.prototype.destroy=function(){let e=this.primitive,t=this.primitives;l(e)&&t.remove(e);let n=this.oldPrimitive;l(n)&&t.remove(n),this.removeMaterialSubscription()};function KA(e,t,n,i,o){this._items=[],this._primitives=e,this._appearanceType=t,this._depthFailAppearanceType=n,this._closed=i,this._shadows=o}KA.prototype.add=function(e,t){let n=this._items,i=n.length;for(let r=0;r<i;r++){let s=n[r];if(s.isMaterial(t)){s.add(e,t);return}}let o=new jd(this._primitives,this._appearanceType,t.fillMaterialProperty,this._depthFailAppearanceType,t.depthFailMaterialProperty,this._closed,this._shadows);o.add(e,t),n.push(o)};KA.prototype.remove=function(e){let t=this._items,n=t.length;for(let i=n-1;i>=0;i--){let o=t[i];if(o.remove(e)){o.updaters.length===0&&(t.splice(i,1),o.destroy());break}}};KA.prototype.update=function(e){let t,n=this._items,i=n.length;for(t=i-1;t>=0;t--){let r=n[t];if(r.invalidated){n.splice(t,1);let s=r.updaters.values,a=s.length;for(let c=0;c<a;c++)this.add(e,s[c]);r.destroy()}}let o=!0;for(t=0;t<n.length;t++)o=n[t].update(e)&&o;return o};KA.prototype.getBoundingSphere=function(e,t){let n=this._items,i=n.length;for(let o=0;o<i;o++){let r=n[o];if(r.contains(e))return r.getBoundingSphere(e,t)}return at.FAILED};KA.prototype.removeAllPrimitives=function(){let e=this._items,t=e.length;for(let n=0;n<t;n++)e[n].destroy();this._items.length=0};var qd=KA;var pde=Ur(mde(),1);function sk(){this._tree=new pde.default}function Jx(){this.minX=0,this.minY=0,this.maxX=0,this.maxY=0,this.id=""}Jx.fromRectangleAndId=function(e,t,n){return n.minX=t.west,n.minY=t.south,n.maxX=t.east,n.maxY=t.north,n.id=e,n};sk.prototype.insert=function(e,t){let n=Jx.fromRectangleAndId(e,t,new Jx);this._tree.insert(n)};function aJe(e,t){return e.id===t.id}var cJe=new Jx;sk.prototype.remove=function(e,t){let n=Jx.fromRectangleAndId(e,t,cJe);this._tree.remove(n,aJe)};var lJe=new Jx;sk.prototype.collides=function(e){let t=Jx.fromRectangleAndId("",e,lJe);return this._tree.collides(t)};var ZA=sk;var uJe=new z,fJe=new Mt,dJe=new Mt;function ig(e,t,n,i){this.primitives=e,this.zIndex=i,this.classificationType=t,this.color=n,this.createPrimitive=!1,this.waitingOnCreate=!1,this.primitive=void 0,this.oldPrimitive=void 0,this.geometry=new St,this.updaters=new St,this.updatersWithAttributes=new St,this.attributes=new St,this.subscriptions=new St,this.showsUpdated=new St,this.itemsToRemove=[],this.isDirty=!1,this.rectangleCollisionCheck=new ZA}ig.prototype.overlapping=function(e){return this.rectangleCollisionCheck.collides(e)};ig.prototype.add=function(e,t){let n=e.id;if(this.createPrimitive=!0,this.geometry.set(n,t),this.updaters.set(n,e),this.rectangleCollisionCheck.insert(n,t.geometry.rectangle),!e.hasConstantFill||!e.fillMaterialProperty.isConstant||!q.isConstant(e.distanceDisplayConditionProperty))this.updatersWithAttributes.set(n,e);else{let i=this;this.subscriptions.set(n,e.entity.definitionChanged.addEventListener(function(o,r,s,a){r==="isShowing"&&i.showsUpdated.set(e.id,e)}))}};ig.prototype.remove=function(e){let t=e.id,n=this.geometry.get(t);if(this.createPrimitive=this.geometry.remove(t)||this.createPrimitive,this.updaters.remove(t)){this.rectangleCollisionCheck.remove(t,n.geometry.rectangle),this.updatersWithAttributes.remove(t);let i=this.subscriptions.get(t);return l(i)&&(i(),this.subscriptions.remove(t),this.showsUpdated.remove(t)),!0}return!1};ig.prototype.update=function(e){let t=!0,n=0,i=this.primitive,o=this.primitives,r;if(this.createPrimitive){let s=this.geometry.values;if(s.length>0)l(i)&&(l(this.oldPrimitive)?o.remove(i):this.oldPrimitive=i),i=new gl({show:!1,asynchronous:!0,geometryInstances:s.slice(),classificationType:this.classificationType}),o.add(i,this.zIndex),t=!1;else{l(i)&&(o.remove(i),i=void 0);let c=this.oldPrimitive;l(c)&&(o.remove(c),this.oldPrimitive=void 0)}this.attributes.removeAll(),this.primitive=i,this.createPrimitive=!1,this.waitingOnCreate=!0}else if(l(i)&&i.ready){i.show=!0,l(this.oldPrimitive)&&(o.remove(this.oldPrimitive),this.oldPrimitive=void 0);let s=this.updatersWithAttributes.values,a=s.length,c=this.waitingOnCreate;for(r=0;r<a;r++){let u=s[r],f=this.geometry.get(u.id),h=this.attributes.get(f.id.id);if(l(h)||(h=i.getGeometryInstanceAttributes(f.id),this.attributes.set(f.id.id,h)),!u.fillMaterialProperty.isConstant||c){let x=u.fillMaterialProperty.color,b=q.getValueOrDefault(x,e,z.WHITE,uJe);z.equals(h._lastColor,b)||(h._lastColor=z.clone(b,h._lastColor),h.color=Gt.toValue(b,h.color))}let p=u.entity.isShowing&&(u.hasConstantFill||u.isFilled(e)),_=h.show[0]===1;p!==_&&(h.show=yn.toValue(p,h.show));let m=u.distanceDisplayConditionProperty;if(!q.isConstant(m)){let x=q.getValueOrDefault(m,e,dJe,fJe);Mt.equals(x,h._lastDistanceDisplayCondition)||(h._lastDistanceDisplayCondition=Mt.clone(x,h._lastDistanceDisplayCondition),h.distanceDisplayCondition=Bn.toValue(x,h.distanceDisplayCondition))}}this.updateShows(i),this.waitingOnCreate=!1}else l(i)&&!i.ready&&(t=!1);return this.itemsToRemove.length=n,t};ig.prototype.updateShows=function(e){let t=this.showsUpdated.values,n=t.length;for(let i=0;i<n;i++){let o=t[i],r=this.geometry.get(o.id),s=this.attributes.get(r.id.id);l(s)||(s=e.getGeometryInstanceAttributes(r.id),this.attributes.set(r.id.id,s));let a=o.entity.isShowing,c=s.show[0]===1;a!==c&&(s.show=yn.toValue(a,s.show),r.attributes.show.value[0]=s.show[0])}this.showsUpdated.removeAll()};ig.prototype.contains=function(e){return this.updaters.contains(e.id)};ig.prototype.getBoundingSphere=function(e,t){let n=this.primitive;if(!n.ready)return at.PENDING;let i=n.getBoundingSphere(e.entity);return l(i)?(i.clone(t),at.DONE):at.FAILED};ig.prototype.removeAllPrimitives=function(){let e=this.primitives,t=this.primitive;l(t)&&(e.remove(t),this.primitive=void 0,this.geometry.removeAll(),this.updaters.removeAll());let n=this.oldPrimitive;l(n)&&(e.remove(n),this.oldPrimitive=void 0)};function $A(e,t){this._batches=[],this._primitives=e,this._classificationType=t}$A.prototype.add=function(e,t){let n=t.createFillGeometryInstance(e),i=this._batches,o=q.getValueOrDefault(t.zIndex,0),r,s=i.length;for(let a=0;a<s;++a){let c=i[a];if(c.zIndex===o&&!c.overlapping(n.geometry.rectangle)){r=c;break}}return l(r)||(r=new ig(this._primitives,this._classificationType,n.attributes.color.value,o),i.push(r)),r.add(t,n),r};$A.prototype.remove=function(e){let t=this._batches,n=t.length;for(let i=0;i<n;++i)if(t[i].remove(e))return};$A.prototype.update=function(e){let t,n,i=!0,o=this._batches,r=o.length;for(t=0;t<r;++t)i=o[t].update(e)&&i;for(t=0;t<r;++t){let s=o[t],a=s.itemsToRemove,c=a.length;for(let u=0;u<c;u++){n=a[u],s.remove(n);let f=this.add(e,n);s.isDirty=!0,f.isDirty=!0}}for(t=r-1;t>=0;--t){let s=o[t];s.isDirty&&(i=o[t].update(e)&&i,s.isDirty=!1),s.geometry.length===0&&o.splice(t,1)}return i};$A.prototype.getBoundingSphere=function(e,t){let n=this._batches,i=n.length;for(let o=0;o<i;++o){let r=n[o];if(r.contains(e))return r.getBoundingSphere(e,t)}return at.FAILED};$A.prototype.removeAllPrimitives=function(){let e=this._batches,t=e.length;for(let n=0;n<t;++n)e[n].removeAllPrimitives()};var VD=$A;var hJe=new Mt,mJe=new Mt;function zf(e,t,n,i,o,r){this.primitives=e,this.classificationType=t,this.appearanceType=n,this.materialProperty=i,this.updaters=new St,this.createPrimitive=!0,this.primitive=void 0,this.oldPrimitive=void 0,this.geometry=new St,this.material=void 0,this.updatersWithAttributes=new St,this.attributes=new St,this.invalidated=!1,this.removeMaterialSubscription=i.definitionChanged.addEventListener(zf.prototype.onMaterialChanged,this),this.subscriptions=new St,this.showsUpdated=new St,this.usingSphericalTextureCoordinates=o,this.zIndex=r,this.rectangleCollisionCheck=new ZA}zf.prototype.onMaterialChanged=function(){this.invalidated=!0};zf.prototype.overlapping=function(e){return this.rectangleCollisionCheck.collides(e)};zf.prototype.isMaterial=function(e){let t=this.materialProperty,n=e.fillMaterialProperty;return n===t||n instanceof Ut&&t instanceof Ut?!0:l(t)&&t.equals(n)};zf.prototype.add=function(e,t,n){let i=t.id;if(this.updaters.set(i,t),this.geometry.set(i,n),this.rectangleCollisionCheck.insert(i,n.geometry.rectangle),!t.hasConstantFill||!t.fillMaterialProperty.isConstant||!q.isConstant(t.distanceDisplayConditionProperty))this.updatersWithAttributes.set(i,t);else{let o=this;this.subscriptions.set(i,t.entity.definitionChanged.addEventListener(function(r,s,a,c){s==="isShowing"&&o.showsUpdated.set(t.id,t)}))}this.createPrimitive=!0};zf.prototype.remove=function(e){let t=e.id,n=this.geometry.get(t);if(this.createPrimitive=this.geometry.remove(t)||this.createPrimitive,this.updaters.remove(t)){this.rectangleCollisionCheck.remove(t,n.geometry.rectangle),this.updatersWithAttributes.remove(t);let i=this.subscriptions.get(t);return l(i)&&(i(),this.subscriptions.remove(t)),!0}return!1};zf.prototype.update=function(e){let t=!0,n=this.primitive,i=this.primitives,o=this.geometry.values,r;if(this.createPrimitive){if(o.length>0)l(n)&&(l(this.oldPrimitive)?i.remove(n):this.oldPrimitive=n),this.material=ir.getValue(e,this.materialProperty,this.material),n=new gl({show:!1,asynchronous:!0,geometryInstances:o.slice(),appearance:new this.appearanceType({material:this.material}),classificationType:this.classificationType}),i.add(n,this.zIndex),t=!1;else{l(n)&&(i.remove(n),n=void 0);let a=this.oldPrimitive;l(a)&&(i.remove(a),this.oldPrimitive=void 0)}this.attributes.removeAll(),this.primitive=n,this.createPrimitive=!1}else if(l(n)&&n.ready){n.show=!0,l(this.oldPrimitive)&&(i.remove(this.oldPrimitive),this.oldPrimitive=void 0),this.material=ir.getValue(e,this.materialProperty,this.material),this.primitive.appearance.material=this.material;let s=this.updatersWithAttributes.values,a=s.length;for(r=0;r<a;r++){let c=s[r],u=c.entity,f=this.geometry.get(c.id),h=this.attributes.get(f.id.id);l(h)||(h=n.getGeometryInstanceAttributes(f.id),this.attributes.set(f.id.id,h));let p=u.isShowing&&(c.hasConstantFill||c.isFilled(e)),_=h.show[0]===1;p!==_&&(h.show=yn.toValue(p,h.show));let m=c.distanceDisplayConditionProperty;if(!q.isConstant(m)){let x=q.getValueOrDefault(m,e,mJe,hJe);Mt.equals(x,h._lastDistanceDisplayCondition)||(h._lastDistanceDisplayCondition=Mt.clone(x,h._lastDistanceDisplayCondition),h.distanceDisplayCondition=Bn.toValue(x,h.distanceDisplayCondition))}}this.updateShows(n)}else l(n)&&!n.ready&&(t=!1);return t};zf.prototype.updateShows=function(e){let t=this.showsUpdated.values,n=t.length;for(let i=0;i<n;i++){let o=t[i],r=o.entity,s=this.geometry.get(o.id),a=this.attributes.get(s.id.id);l(a)||(a=e.getGeometryInstanceAttributes(s.id),this.attributes.set(s.id.id,a));let c=r.isShowing,u=a.show[0]===1;c!==u&&(a.show=yn.toValue(c,a.show),s.attributes.show.value[0]=a.show[0])}this.showsUpdated.removeAll()};zf.prototype.contains=function(e){return this.updaters.contains(e.id)};zf.prototype.getBoundingSphere=function(e,t){let n=this.primitive;if(!n.ready)return at.PENDING;let i=n.getGeometryInstanceAttributes(e.entity);return!l(i)||!l(i.boundingSphere)||l(i.show)&&i.show[0]===0?at.FAILED:(i.boundingSphere.clone(t),at.DONE)};zf.prototype.destroy=function(){let e=this.primitive,t=this.primitives;l(e)&&t.remove(e);let n=this.oldPrimitive;l(n)&&t.remove(n),this.removeMaterialSubscription()};function QA(e,t,n){this._items=[],this._primitives=e,this._classificationType=t,this._appearanceType=n}QA.prototype.add=function(e,t){let n=this._items,i=n.length,o=t.createFillGeometryInstance(e),r=of.shouldUseSphericalCoordinates(o.geometry.rectangle),s=q.getValueOrDefault(t.zIndex,0);for(let c=0;c<i;++c){let u=n[c];if(u.isMaterial(t)&&u.usingSphericalTextureCoordinates===r&&u.zIndex===s&&!u.overlapping(o.geometry.rectangle)){u.add(e,t,o);return}}let a=new zf(this._primitives,this._classificationType,this._appearanceType,t.fillMaterialProperty,r,s);a.add(e,t,o),n.push(a)};QA.prototype.remove=function(e){let t=this._items,n=t.length;for(let i=n-1;i>=0;i--){let o=t[i];if(o.remove(e)){o.updaters.length===0&&(t.splice(i,1),o.destroy());break}}};QA.prototype.update=function(e){let t,n=this._items,i=n.length;for(t=i-1;t>=0;t--){let r=n[t];if(r.invalidated){n.splice(t,1);let s=r.updaters.values,a=s.length;for(let c=0;c<a;c++)this.add(e,s[c]);r.destroy()}}let o=!0;for(t=0;t<n.length;t++)o=n[t].update(e)&&o;return o};QA.prototype.getBoundingSphere=function(e,t){let n=this._items,i=n.length;for(let o=0;o<i;o++){let r=n[o];if(r.contains(e))return r.getBoundingSphere(e,t)}return at.FAILED};QA.prototype.removeAllPrimitives=function(){let e=this._items,t=e.length;for(let n=0;n<t;n++)e[n].destroy();this._items.length=0};var ak=QA;var pJe=new z,gJe=new Mt,_Je=new Mt,yJe=d.ZERO,xJe=new d;function og(e,t,n,i){this.translucent=t,this.width=n,this.shadows=i,this.primitives=e,this.createPrimitive=!1,this.waitingOnCreate=!1,this.primitive=void 0,this.oldPrimitive=void 0,this.geometry=new St,this.updaters=new St,this.updatersWithAttributes=new St,this.attributes=new St,this.itemsToRemove=[],this.subscriptions=new St,this.showsUpdated=new St}og.prototype.add=function(e,t){let n=e.id;if(this.createPrimitive=!0,this.geometry.set(n,t),this.updaters.set(n,e),!e.hasConstantOutline||!e.outlineColorProperty.isConstant||!q.isConstant(e.distanceDisplayConditionProperty)||!q.isConstant(e.terrainOffsetProperty))this.updatersWithAttributes.set(n,e);else{let i=this;this.subscriptions.set(n,e.entity.definitionChanged.addEventListener(function(o,r,s,a){r==="isShowing"&&i.showsUpdated.set(e.id,e)}))}};og.prototype.remove=function(e){let t=e.id;if(this.createPrimitive=this.geometry.remove(t)||this.createPrimitive,this.updaters.remove(t)){this.updatersWithAttributes.remove(t);let n=this.subscriptions.get(t);return l(n)&&(n(),this.subscriptions.remove(t),this.showsUpdated.remove(t)),!0}return!1};og.prototype.update=function(e){let t=!0,n=0,i=this.primitive,o=this.primitives,r;if(this.createPrimitive){let s=this.geometry.values;if(s.length>0)l(i)&&(l(this.oldPrimitive)?o.remove(i):this.oldPrimitive=i),i=new In({show:!1,asynchronous:!0,geometryInstances:s.slice(),appearance:new an({flat:!0,translucent:this.translucent,renderState:{lineWidth:this.width}}),shadows:this.shadows}),o.add(i),t=!1;else{l(i)&&(o.remove(i),i=void 0);let c=this.oldPrimitive;l(c)&&(o.remove(c),this.oldPrimitive=void 0)}this.attributes.removeAll(),this.primitive=i,this.createPrimitive=!1,this.waitingOnCreate=!0}else if(l(i)&&i.ready){i.show=!0,l(this.oldPrimitive)&&(o.remove(this.oldPrimitive),this.oldPrimitive=void 0);let s=this.updatersWithAttributes.values,a=s.length,c=this.waitingOnCreate;for(r=0;r<a;r++){let u=s[r],f=this.geometry.get(u.id),h=this.attributes.get(f.id.id);if(l(h)||(h=i.getGeometryInstanceAttributes(f.id),this.attributes.set(f.id.id,h)),!u.outlineColorProperty.isConstant||c){let b=u.outlineColorProperty,T=q.getValueOrDefault(b,e,z.WHITE,pJe);z.equals(h._lastColor,T)||(h._lastColor=z.clone(T,h._lastColor),h.color=Gt.toValue(T,h.color),(this.translucent&&h.color[3]===255||!this.translucent&&h.color[3]!==255)&&(this.itemsToRemove[n++]=u))}let p=u.entity.isShowing&&(u.hasConstantOutline||u.isOutlineVisible(e)),_=h.show[0]===1;p!==_&&(h.show=yn.toValue(p,h.show));let m=u.distanceDisplayConditionProperty;if(!q.isConstant(m)){let b=q.getValueOrDefault(m,e,_Je,gJe);Mt.equals(b,h._lastDistanceDisplayCondition)||(h._lastDistanceDisplayCondition=Mt.clone(b,h._lastDistanceDisplayCondition),h.distanceDisplayCondition=Bn.toValue(b,h.distanceDisplayCondition))}let x=u.terrainOffsetProperty;if(!q.isConstant(x)){let b=q.getValueOrDefault(x,e,yJe,xJe);d.equals(b,h._lastOffset)||(h._lastOffset=d.clone(b,h._lastOffset),h.offset=Qi.toValue(b,h.offset))}}this.updateShows(i),this.waitingOnCreate=!1}else l(i)&&!i.ready&&(t=!1);return this.itemsToRemove.length=n,t};og.prototype.updateShows=function(e){let t=this.showsUpdated.values,n=t.length;for(let i=0;i<n;i++){let o=t[i],r=this.geometry.get(o.id),s=this.attributes.get(r.id.id);l(s)||(s=e.getGeometryInstanceAttributes(r.id),this.attributes.set(r.id.id,s));let a=o.entity.isShowing,c=s.show[0]===1;a!==c&&(s.show=yn.toValue(a,s.show),r.attributes.show.value[0]=s.show[0])}this.showsUpdated.removeAll()};og.prototype.contains=function(e){return this.updaters.contains(e.id)};og.prototype.getBoundingSphere=function(e,t){let n=this.primitive;if(!n.ready)return at.PENDING;let i=n.getGeometryInstanceAttributes(e.entity);return!l(i)||!l(i.boundingSphere)||l(i.show)&&i.show[0]===0?at.FAILED:(i.boundingSphere.clone(t),at.DONE)};og.prototype.removeAllPrimitives=function(){let e=this.primitives,t=this.primitive;l(t)&&(e.remove(t),this.primitive=void 0,this.geometry.removeAll(),this.updaters.removeAll());let n=this.oldPrimitive;l(n)&&(e.remove(n),this.oldPrimitive=void 0)};function JA(e,t,n){this._primitives=e,this._scene=t,this._shadows=n,this._solidBatches=new St,this._translucentBatches=new St}JA.prototype.add=function(e,t){let n=t.createOutlineGeometryInstance(e),i=this._scene.clampLineWidth(t.outlineWidth),o,r;n.attributes.color.value[3]===255?(o=this._solidBatches,r=o.get(i),l(r)||(r=new og(this._primitives,!1,i,this._shadows),o.set(i,r)),r.add(t,n)):(o=this._translucentBatches,r=o.get(i),l(r)||(r=new og(this._primitives,!0,i,this._shadows),o.set(i,r)),r.add(t,n))};JA.prototype.remove=function(e){let t,n=this._solidBatches.values,i=n.length;for(t=0;t<i;t++)if(n[t].remove(e))return;let o=this._translucentBatches.values,r=o.length;for(t=0;t<r;t++)if(o[t].remove(e))return};JA.prototype.update=function(e){let t,n,i,o,r=this._solidBatches.values,s=r.length,a=this._translucentBatches.values,c=a.length,u,f=!0,h=!1;do{for(h=!1,n=0;n<s;n++){o=r[n],f=o.update(e),u=o.itemsToRemove;let p=u.length;if(p>0)for(h=!0,t=0;t<p;t++)i=u[t],o.remove(i),this.add(e,i)}for(n=0;n<c;n++){o=a[n],f=o.update(e),u=o.itemsToRemove;let p=u.length;if(p>0)for(h=!0,t=0;t<p;t++)i=u[t],o.remove(i),this.add(e,i)}}while(h);return f};JA.prototype.getBoundingSphere=function(e,t){let n,i=this._solidBatches.values,o=i.length;for(n=0;n<o;n++){let a=i[n];if(a.contains(e))return a.getBoundingSphere(e,t)}let r=this._translucentBatches.values,s=r.length;for(n=0;n<s;n++){let a=r[n];if(a.contains(e))return a.getBoundingSphere(e,t)}return at.FAILED};JA.prototype.removeAllPrimitives=function(){let e,t=this._solidBatches.values,n=t.length;for(e=0;e<n;e++)t[e].removeAllPrimitives();let i=this._translucentBatches.values,o=i.length;for(e=0;e<o;e++)i[e].removeAllPrimitives()};var UD=JA;var bJe=[];function Pl(e,t,n,i){n=y(n,e.primitives),i=y(i,e.groundPrimitives),this._scene=e,this._primitives=n,this._groundPrimitives=i,this._entityCollection=void 0,this._addedObjects=new St,this._removedObjects=new St,this._changedObjects=new St;let o=xn.NUMBER_OF_SHADOW_MODES;this._outlineBatches=new Array(o*2),this._closedColorBatches=new Array(o*2),this._closedMaterialBatches=new Array(o*2),this._openColorBatches=new Array(o*2),this._openMaterialBatches=new Array(o*2);let r=or.supportsMaterialsforEntitiesOnTerrain(e);this._supportsMaterialsforEntitiesOnTerrain=r;let s;for(s=0;s<o;++s)this._outlineBatches[s]=new UD(n,e,s,!1),this._outlineBatches[o+s]=new UD(n,e,s,!0),this._closedColorBatches[s]=new Wd(n,an,void 0,!0,s,!0),this._closedColorBatches[o+s]=new Wd(n,an,void 0,!0,s,!1),this._closedMaterialBatches[s]=new qd(n,ao,void 0,!0,s,!0),this._closedMaterialBatches[o+s]=new qd(n,ao,void 0,!0,s,!1),this._openColorBatches[s]=new Wd(n,an,void 0,!1,s,!0),this._openColorBatches[o+s]=new Wd(n,an,void 0,!1,s,!1),this._openMaterialBatches[s]=new qd(n,ao,void 0,!1,s,!0),this._openMaterialBatches[o+s]=new qd(n,ao,void 0,!1,s,!1);let a=kn.NUMBER_OF_CLASSIFICATION_TYPES,c=new Array(a),u=[];if(r)for(s=0;s<a;++s)u.push(new ak(i,s,ao)),c[s]=new VD(i,s);else for(s=0;s<a;++s)c[s]=new VD(i,s);this._groundColorBatches=c,this._groundMaterialBatches=u,this._dynamicBatch=new RA(n,i),this._batches=this._outlineBatches.concat(this._closedColorBatches,this._closedMaterialBatches,this._openColorBatches,this._openMaterialBatches,this._groundColorBatches,this._groundMaterialBatches,this._dynamicBatch),this._subscriptions=new St,this._updaterSets=new St,this._entityCollection=t,t.collectionChanged.addEventListener(Pl.prototype._onCollectionChanged,this),this._onCollectionChanged(t,t.values,bJe)}Pl.registerUpdater=function(e){YA.registerUpdater(e)};Pl.unregisterUpdater=function(e){YA.unregisterUpdater(e)};Pl.prototype.update=function(e){let t=this._addedObjects,n=t.values,i=this._removedObjects,o=i.values,r=this._changedObjects,s=r.values,a,c,u,f,h=this;for(a=s.length-1;a>-1;a--)c=s[a],u=c.id,f=this._updaterSets.get(u),f.entity===c?f.forEach(function(x){h._removeUpdater(x),h._insertUpdaterIntoBatch(e,x)}):(o.push(c),n.push(c));for(a=o.length-1;a>-1;a--)c=o[a],u=c.id,f=this._updaterSets.get(u),f.forEach(this._removeUpdater.bind(this)),f.destroy(),this._updaterSets.remove(u),this._subscriptions.get(u)(),this._subscriptions.remove(u);for(a=n.length-1;a>-1;a--)c=n[a],u=c.id,f=new YA(c,this._scene),this._updaterSets.set(u,f),f.forEach(function(x){h._insertUpdaterIntoBatch(e,x)}),this._subscriptions.set(u,f.geometryChanged.addEventListener(Pl._onGeometryChanged,this));t.removeAll(),i.removeAll(),r.removeAll();let p=!0,_=this._batches,m=_.length;for(a=0;a<m;a++)p=_[a].update(e)&&p;return p};var TJe=[],CJe=new ae;Pl.prototype.getBoundingSphere=function(e,t){let n=TJe,i=CJe,o=0,r=at.DONE,s=this._batches,a=s.length,c=e.id,u=this._updaterSets.get(c).updaters;for(let f=0;f<u.length;f++){let h=u[f];for(let p=0;p<a;p++){if(r=s[p].getBoundingSphere(h,i),r===at.PENDING)return at.PENDING;r===at.DONE&&(n[o]=ae.clone(i,n[o]),o++)}}return o===0?at.FAILED:(n.length=o,ae.fromBoundingSpheres(n,t),at.DONE)};Pl.prototype.isDestroyed=function(){return!1};Pl.prototype.destroy=function(){this._entityCollection.collectionChanged.removeEventListener(Pl.prototype._onCollectionChanged,this),this._addedObjects.removeAll(),this._removedObjects.removeAll();let e,t=this._batches,n=t.length;for(e=0;e<n;e++)t[e].removeAllPrimitives();let i=this._subscriptions.values;for(n=i.length,e=0;e<n;e++)i[e]();this._subscriptions.removeAll();let o=this._updaterSets.values;for(n=o.length,e=0;e<n;e++)o[e].destroy();return this._updaterSets.removeAll(),ue(this)};Pl.prototype._removeUpdater=function(e){let t=this._batches,n=t.length;for(let i=0;i<n;i++)t[i].remove(e)};Pl.prototype._insertUpdaterIntoBatch=function(e,t){if(t.isDynamic){this._dynamicBatch.add(e,t);return}let n;(t.outlineEnabled||t.fillEnabled)&&(n=t.shadowsProperty.getValue(e));let i=xn.NUMBER_OF_SHADOW_MODES;if(t.outlineEnabled&&(l(t.terrainOffsetProperty)?this._outlineBatches[i+n].add(e,t):this._outlineBatches[n].add(e,t)),t.fillEnabled)if(t.onTerrain){let o=t.classificationTypeProperty.getValue(e);t.fillMaterialProperty instanceof Ut?this._groundColorBatches[o].add(e,t):this._groundMaterialBatches[o].add(e,t)}else t.isClosed?t.fillMaterialProperty instanceof Ut?l(t.terrainOffsetProperty)?this._closedColorBatches[i+n].add(e,t):this._closedColorBatches[n].add(e,t):l(t.terrainOffsetProperty)?this._closedMaterialBatches[i+n].add(e,t):this._closedMaterialBatches[n].add(e,t):t.fillMaterialProperty instanceof Ut?l(t.terrainOffsetProperty)?this._openColorBatches[i+n].add(e,t):this._openColorBatches[n].add(e,t):l(t.terrainOffsetProperty)?this._openMaterialBatches[i+n].add(e,t):this._openMaterialBatches[n].add(e,t)};Pl._onGeometryChanged=function(e){let t=this._removedObjects,n=this._changedObjects,i=e.entity,o=i.id;!l(t.get(o))&&!l(n.get(o))&&n.set(o,i)};Pl.prototype._onCollectionChanged=function(e,t,n){let i=this._addedObjects,o=this._removedObjects,r=this._changedObjects,s,a,c;for(s=n.length-1;s>-1;s--)c=n[s],a=c.id,i.remove(a)||(o.set(a,c),r.remove(a));for(s=t.length-1;s>-1;s--)c=t[s],a=c.id,o.remove(a)?r.set(a,c):i.set(a,c)};var ck=Pl;var AJe=1,EJe="30px sans-serif",SJe=Xo.FILL,vJe=z.WHITE,wJe=z.BLACK,DJe=1,IJe=!1,PJe=new z(.165,.165,.165,.8),RJe=new U(7,5),OJe=U.ZERO,MJe=d.ZERO,LJe=Ye.NONE,NJe=xi.CENTER,FJe=On.CENTER,BJe=new d,kJe=new z,VJe=new z,UJe=new z,zJe=new U,HJe=new d,GJe=new U,WJe=new Bt,jJe=new Bt,qJe=new Bt,YJe=new Mt;function gde(e){this.entity=e,this.label=void 0,this.index=void 0}function _y(e,t){t.collectionChanged.addEventListener(_y.prototype._onCollectionChanged,this),this._cluster=e,this._entityCollection=t,this._items=new St,this._onCollectionChanged(t,t.values,[],[])}_y.prototype.update=function(e){let t=this._items.values,n=this._cluster;for(let i=0,o=t.length;i<o;i++){let r=t[i],s=r.entity,a=s._label,c,u=r.label,f=s.isShowing&&s.isAvailable(e)&&q.getValueOrDefault(a._show,e,!0),h;if(f&&(h=q.getValueOrUndefined(s._position,e,BJe),c=q.getValueOrUndefined(a._text,e),f=l(h)&&l(c)),!f){C7(r,s,n);continue}q.isConstant(s._position)||(n._clusterDirty=!0);let p=!1,_=q.getValueOrDefault(a._heightReference,e,LJe);l(u)||(u=n.getLabel(s),u.id=s,r.label=u,p=d.equals(u.position,h)&&u.heightReference===_),u.show=!0,u.position=h,u.text=c,u.scale=q.getValueOrDefault(a._scale,e,AJe),u.font=q.getValueOrDefault(a._font,e,EJe),u.style=q.getValueOrDefault(a._style,e,SJe),u.fillColor=q.getValueOrDefault(a._fillColor,e,vJe,kJe),u.outlineColor=q.getValueOrDefault(a._outlineColor,e,wJe,VJe),u.outlineWidth=q.getValueOrDefault(a._outlineWidth,e,DJe),u.showBackground=q.getValueOrDefault(a._showBackground,e,IJe),u.backgroundColor=q.getValueOrDefault(a._backgroundColor,e,PJe,UJe),u.backgroundPadding=q.getValueOrDefault(a._backgroundPadding,e,RJe,zJe),u.pixelOffset=q.getValueOrDefault(a._pixelOffset,e,OJe,GJe),u.eyeOffset=q.getValueOrDefault(a._eyeOffset,e,MJe,HJe),u.heightReference=_,u.horizontalOrigin=q.getValueOrDefault(a._horizontalOrigin,e,NJe),u.verticalOrigin=q.getValueOrDefault(a._verticalOrigin,e,FJe),u.translucencyByDistance=q.getValueOrUndefined(a._translucencyByDistance,e,WJe),u.pixelOffsetScaleByDistance=q.getValueOrUndefined(a._pixelOffsetScaleByDistance,e,jJe),u.scaleByDistance=q.getValueOrUndefined(a._scaleByDistance,e,qJe),u.distanceDisplayCondition=q.getValueOrUndefined(a._distanceDisplayCondition,e,YJe),u.disableDepthTestDistance=q.getValueOrUndefined(a._disableDepthTestDistance,e),p&&u._updateClamping()}return!0};_y.prototype.getBoundingSphere=function(e,t){let n=this._items.get(e.id);if(!l(n)||!l(n.label))return at.FAILED;let i=n.label;return t.center=d.clone(y(i._clampedPosition,i.position),t.center),t.radius=0,at.DONE};_y.prototype.isDestroyed=function(){return!1};_y.prototype.destroy=function(){this._entityCollection.collectionChanged.removeEventListener(_y.prototype._onCollectionChanged,this);let e=this._entityCollection.values;for(let t=0;t<e.length;t++)this._cluster.removeLabel(e[t]);return ue(this)};_y.prototype._onCollectionChanged=function(e,t,n,i){let o,r,s=this._items,a=this._cluster;for(o=t.length-1;o>-1;o--)r=t[o],l(r._label)&&l(r._position)&&s.set(r.id,new gde(r));for(o=i.length-1;o>-1;o--)r=i[o],l(r._label)&&l(r._position)?s.contains(r.id)||s.set(r.id,new gde(r)):(C7(s.get(r.id),r,a),s.remove(r.id));for(o=n.length-1;o>-1;o--)r=n[o],C7(s.get(r.id),r,a),s.remove(r.id)};function C7(e,t,n){l(e)&&(e.label=void 0,n.removeLabel(t))}var lk=_y;var XJe=1,KJe=!0,ZJe=0,$Je=!0,QJe=!0,JJe=xn.ENABLED,eet=Ye.NONE,tet=z.RED,net=0,iet=z.WHITE,oet=Bc.HIGHLIGHT,ret=.5,set=new U(1,1),_de={maximumPositionEpsilon:Number.POSITIVE_INFINITY},aet=new F,cet=new F,yde=new z,xde=new Array(4),uet=new d;function yy(e,t){t.collectionChanged.addEventListener(yy.prototype._onCollectionChanged,this),this._scene=e,this._primitives=e.primitives,this._entityCollection=t,this._modelHash={},this._entitiesToVisualize=new St,this._onCollectionChanged(t,t.values,[],[])}async function fet(e,t,n,i,o){let r=e._primitives,s=e._modelHash;try{let a=await tm.fromGltfAsync({url:n,incrementallyLoadTextures:i,scene:e._scene,environmentMapOptions:o});if(e.isDestroyed()||!l(s[t.id]))return;a.id=t,r.add(a),s[t.id].modelPrimitive=a,a.errorEvent.addEventListener(c=>{l(s[t.id])&&(console.log(c),c.name!=="TextureError"&&a.incrementallyLoadTextures&&(s[t.id].loadFailed=!0))})}catch(a){if(e.isDestroyed()||!l(s[t.id]))return;console.log(a),s[t.id].loadFailed=!0}}yy.prototype.update=function(e){let t=this._entitiesToVisualize.values,n=this._modelHash,i=this._primitives;for(let o=0,r=t.length;o<r;o++){let s=t[o],a=s._model,c,u=n[s.id],f=s.isShowing&&s.isAvailable(e)&&q.getValueOrDefault(a._show,e,!0),h;if(f&&(h=s.computeModelMatrix(e,aet),c=Se.createIfNeeded(q.getValueOrUndefined(a._uri,e)),f=l(h)&&l(c)),!f){l(u)&&u.modelPrimitive&&(u.modelPrimitive.show=!1);continue}if(!l(u)||c.url!==u.url){l(u?.modelPrimitive)&&(i.removeAndDestroy(u.modelPrimitive),delete n[s.id]),u={modelPrimitive:void 0,url:c.url,animationsRunning:!1,nodeTransformationsScratch:{},articulationsScratch:{},loadFailed:!1,modelUpdated:!1,environmentMapOptionsScratch:{..._de}},n[s.id]=u;let m=q.getValueOrDefault(a._incrementallyLoadTextures,e,$Je),x=q.getValueOrDefault(a._environmentMapOptions,e,_de,u.environmentMapOptionsScratch);fet(this,s,c,m,x)}let p=u.modelPrimitive;if(!l(p))continue;p.show=!0,p.scale=q.getValueOrDefault(a._scale,e,XJe),p.enableVerticalExaggeration=q.getValueOrDefault(a._enableVerticalExaggeration,e,KJe),p.minimumPixelSize=q.getValueOrDefault(a._minimumPixelSize,e,ZJe),p.maximumScale=q.getValueOrUndefined(a._maximumScale,e),p.modelMatrix=F.clone(h,p.modelMatrix),p.shadows=q.getValueOrDefault(a._shadows,e,JJe),p.heightReference=q.getValueOrDefault(a._heightReference,e,eet),p.distanceDisplayCondition=q.getValueOrUndefined(a._distanceDisplayCondition,e),p.silhouetteColor=q.getValueOrDefault(a._silhouetteColor,e,tet,yde),p.silhouetteSize=q.getValueOrDefault(a._silhouetteSize,e,net),p.color=q.getValueOrDefault(a._color,e,iet,yde),p.colorBlendMode=q.getValueOrDefault(a._colorBlendMode,e,oet),p.colorBlendAmount=q.getValueOrDefault(a._colorBlendAmount,e,ret),p.clippingPlanes=q.getValueOrUndefined(a._clippingPlanes,e),p.clampAnimations=q.getValueOrDefault(a._clampAnimations,e,QJe),p.imageBasedLighting.imageBasedLightingFactor=q.getValueOrDefault(a._imageBasedLightingFactor,e,set);let _=q.getValueOrUndefined(a._lightColor,e);if(l(_)&&(z.pack(_,xde,0),_=d.unpack(xde,0,uet)),p.lightColor=_,p.customShader=q.getValueOrUndefined(a._customShader,e),n[s.id].modelUpdated=!0,p.ready){let m=q.getValueOrDefault(a._runAnimations,e,!0);u.animationsRunning!==m&&(m?p.activeAnimations.addAll({loop:au.REPEAT}):p.activeAnimations.removeAll(),u.animationsRunning=m);let x=q.getValueOrUndefined(a._nodeTransformations,e,u.nodeTransformationsScratch);if(l(x)){let C=Object.keys(x);for(let A=0,S=C.length;A<S;++A){let v=C[A],D=x[v];if(!l(D))continue;let O=p.getNode(v);if(!l(O))continue;let R=F.fromTranslationRotationScale(D,cet);O.matrix=F.multiply(O.originalMatrix,R,R)}}let b=!1,T=q.getValueOrUndefined(a._articulations,e,u.articulationsScratch);if(l(T)){let C=Object.keys(T);for(let A=0,S=C.length;A<S;++A){let v=C[A],D=T[v];l(D)&&(b=!0,p.setArticulationStage(v,D))}}b&&p.applyArticulations()}}return!0};yy.prototype.isDestroyed=function(){return!1};yy.prototype.destroy=function(){this._entityCollection.collectionChanged.removeEventListener(yy.prototype._onCollectionChanged,this);let e=this._entitiesToVisualize.values,t=this._modelHash,n=this._primitives;for(let i=e.length-1;i>-1;i--)A7(this,e[i],t,n);return ue(this)};var uk=new d,det=new fe;yy.prototype.getBoundingSphere=function(e,t){let n=this._modelHash[e.id];if(!l(n))return at.FAILED;if(n.loadFailed)return at.FAILED;let i=n.modelPrimitive;if(!l(i)||!i.show)return at.PENDING;if(!i.ready||!n.modelUpdated)return at.PENDING;let o=this._scene,r=y(o.ellipsoid,ee.default);if(i.heightReference!==Ye.NONE){let a=i.modelMatrix;uk.x=a[12],uk.y=a[13],uk.z=a[14];let c=r.cartesianToCartographic(uk,det),u=o.getHeight(c,i.heightReference);return l(u)&&(tf(i.heightReference)?c.height=u:c.height+=u),ae.clone(i.boundingSphere,t),t.center=r.cartographicToCartesian(c),at.DONE}return ae.clone(i.boundingSphere,t),at.DONE};yy.prototype._onCollectionChanged=function(e,t,n,i){let o,r,s=this._entitiesToVisualize,a=this._modelHash,c=this._primitives;for(o=t.length-1;o>-1;o--)r=t[o],l(r._model)&&l(r._position)&&s.set(r.id,r);for(o=i.length-1;o>-1;o--)r=i[o],l(r._model)&&l(r._position)?(het(r,a),s.set(r.id,r)):(A7(this,r,a,c),s.remove(r.id));for(o=n.length-1;o>-1;o--)r=n[o],A7(this,r,a,c),s.remove(r.id)};function A7(e,t,n,i){let o=n[t.id];l(o)&&(i.removeAndDestroy(o.modelPrimitive),delete n[t.id])}function het(e,t){let n=t[e.id];l(n)&&(n.nodeTransformationsScratch={},n.articulationsScratch={})}var fk=yy;function xy(e){this._definitionChanged=new pe,this._value=void 0,this._removeSubscription=void 0,this.setValue(e)}Object.defineProperties(xy.prototype,{isConstant:{get:function(){return q.isConstant(this._value)}},definitionChanged:{get:function(){return this._definitionChanged}},referenceFrame:{get:function(){return l(this._value)?this._value.referenceFrame:Ui.FIXED}}});var met=new Z;xy.prototype.getValue=function(e,t){return l(e)||(e=Z.now(met)),this.getValueInReferenceFrame(e,Ui.FIXED,t)};xy.prototype.setValue=function(e){this._value!==e&&(this._value=e,l(this._removeSubscription)&&(this._removeSubscription(),this._removeSubscription=void 0),l(e)&&(this._removeSubscription=e.definitionChanged.addEventListener(this._raiseDefinitionChanged,this)),this._definitionChanged.raiseEvent(this))};xy.prototype.getValueInReferenceFrame=function(e,t,n){if(l(this._value))return n=this._value.getValueInReferenceFrame(e,t,n),l(n)?ee.default.scaleToGeodeticSurface(n,n):void 0};xy.prototype.equals=function(e){return this===e||e instanceof xy&&this._value===e._value};xy.prototype._raiseDefinitionChanged=function(){this._definitionChanged.raiseEvent(this)};var rg=xy;var pet=60,get=1,Tde=new En,E7=new En,S7=new En;function bde(e){this.entity=e,this.polyline=void 0,this.index=void 0,this.updater=void 0}function _et(e,t,n,i,o,r,s,a,c){let u=a,f;f=e.getValueInReferenceFrame(t,r,c[u]),l(f)&&(c[u++]=f);let h=!l(o)||Z.lessThanOrEquals(o,t)||Z.greaterThanOrEquals(o,n),p=0,_=i.length,m=i[p],x=n,b=!1,T,C,A;for(;p<_;){if(!h&&Z.greaterThanOrEquals(m,o)&&(f=e.getValueInReferenceFrame(o,r,c[u]),l(f)&&(c[u++]=f),h=!0),Z.greaterThan(m,t)&&Z.lessThan(m,x)&&!m.equals(o)&&(f=e.getValueInReferenceFrame(m,r,c[u]),l(f)&&(c[u++]=f)),p<_-1){if(s>0&&!b){let S=i[p+1],v=Z.secondsDifference(S,m);b=v>s,b&&(T=Math.ceil(v/s),C=0,A=v/Math.max(T,2),T=Math.max(T-1,1))}if(b&&C<T){m=Z.addSeconds(m,A,new Z),C++;continue}}b=!1,p++,m=i[p]}return f=e.getValueInReferenceFrame(n,r,c[u]),l(f)&&(c[u++]=f),u}function yet(e,t,n,i,o,r,s,a){let 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p=h.start;h.isStartIncluded||(h.isStopIncluded?p=h.stop:p=Z.addSeconds(h.start,Z.secondsDifference(h.stop,h.start)/2,new Z));let _=e.getValueInReferenceFrame(p,o,a[c]);l(_)&&(a[c]=_,c++)}}return c}function Tet(e,t,n,i,o,r,s,a){let c=e.getValueInReferenceFrame(t,o,a[s]);return l(c)&&(a[s++]=c),s}function Cet(e,t,n,i,o,r,s,a){E7.start=t,E7.stop=n;let c=s,u=e.intervals;for(let f=0;f<u.length;f++){let h=u.get(f);if(!En.intersect(h,E7,Tde).isEmpty){let p=h.start,_=h.stop,m=t;Z.greaterThan(p,m)&&(m=p);let x=n;Z.lessThan(_,x)&&(x=_),c=Cde(h.data,m,x,i,o,r,c,a)}}return c}function Cde(e,t,n,i,o,r,s,a){for(;e instanceof cy;)e=e.resolvedProperty;if(e instanceof wa){let c=e._property._times;s=_et(e,t,n,c,i,o,r,s,a)}else e instanceof WL?s=yet(e,t,n,i,o,r,s,a):e instanceof va?s=Cet(e,t,n,i,o,r,s,a):e instanceof uy?s=bet(e,t,n,i,o,r,s,a):e instanceof _l||e instanceof rg&&q.isConstant(e)?s=Tet(e,t,n,i,o,r,s,a):s=xet(e,t,n,i,o,r,s,a);return s}function Ade(e,t,n,i,o,r,s){l(s)||(s=[]);let a=Cde(e,t,n,i,o,r,0,s);return s.length=a,s}var Aet=new $;function zD(e,t){this._unusedIndexes=[],this._polylineCollection=new rm,this._scene=e,this._referenceFrame=t,e.primitives.add(this._polylineCollection)}zD.prototype.update=function(e){if(this._referenceFrame===Ui.INERTIAL){let t=Ot.computeIcrfToCentralBodyFixedMatrix(e,Aet);F.fromRotationTranslation(t,d.ZERO,this._polylineCollection.modelMatrix)}};zD.prototype.updateObject=function(e,t){let n=t.entity,i=n._path,o=n._position,r,s,a=i._show,c=t.polyline,u=n.isShowing&&n.isAvailable(e)&&(!l(a)||a.getValue(e));if(u){let h=q.getValueOrUndefined(i._leadTime,e),p=q.getValueOrUndefined(i._trailTime,e),_=n._availability,m=l(_),x=l(h),b=l(p);if(u=m||x&&b,u){if(b&&(r=Z.addSeconds(e,-p,new Z)),x&&(s=Z.addSeconds(e,h,new Z)),m){let T=_.start,C=_.stop;(!b||Z.greaterThan(T,r))&&(r=T),(!x||Z.lessThan(C,s))&&(s=C)}u=Z.lessThan(r,s)}}if(!u){l(c)&&(this._unusedIndexes.push(t.index),t.polyline=void 0,c.show=!1,t.index=void 0);return}if(!l(c)){let h=this._unusedIndexes;if(h.length>0){let _=h.pop();c=this._polylineCollection.get(_),t.index=_}else t.index=this._polylineCollection.length,c=this._polylineCollection.add();c.id=n,t.polyline=c}let f=q.getValueOrDefault(i._resolution,e,pet);c.show=!0,c.positions=Ade(o,r,s,e,this._referenceFrame,f,c.positions.slice()),c.material=ir.getValue(e,i._material,c.material),c.width=q.getValueOrDefault(i._width,e,get),c.distanceDisplayCondition=q.getValueOrUndefined(i._distanceDisplayCondition,e,c.distanceDisplayCondition)};zD.prototype.removeObject=function(e){let t=e.polyline;l(t)&&(this._unusedIndexes.push(e.index),e.polyline=void 0,t.show=!1,t.id=void 0,e.index=void 0)};zD.prototype.destroy=function(){return this._scene.primitives.remove(this._polylineCollection),ue(this)};function by(e,t){t.collectionChanged.addEventListener(by.prototype._onCollectionChanged,this),this._scene=e,this._updaters={},this._entityCollection=t,this._items=new St,this._onCollectionChanged(t,t.values,[],[])}by.prototype.update=function(e){let t=this._updaters;for(let i in t)t.hasOwnProperty(i)&&t[i].update(e);let n=this._items.values;if(n.length===0&&l(this._updaters)&&Object.keys(this._updaters).length>0){for(let i in t)t.hasOwnProperty(i)&&t[i].destroy();this._updaters={}}for(let i=0,o=n.length;i<o;i++){let r=n[i],a=r.entity._position,c=r.updater,u=Ui.FIXED;this._scene.mode===ne.SCENE3D&&(u=a.referenceFrame);let f=this._updaters[u];if(c===f&&l(f)){f.updateObject(e,r);continue}l(c)&&c.removeObject(r),l(f)||(f=new zD(this._scene,u),f.update(e),this._updaters[u]=f),r.updater=f,l(f)&&f.updateObject(e,r)}return!0};by.prototype.isDestroyed=function(){return!1};by.prototype.destroy=function(){this._entityCollection.collectionChanged.removeEventListener(by.prototype._onCollectionChanged,this);let e=this._updaters;for(let t in e)e.hasOwnProperty(t)&&e[t].destroy();return ue(this)};by.prototype._onCollectionChanged=function(e,t,n,i){let o,r,s,a=this._items;for(o=t.length-1;o>-1;o--)r=t[o],l(r._path)&&l(r._position)&&a.set(r.id,new bde(r));for(o=i.length-1;o>-1;o--)r=i[o],l(r._path)&&l(r._position)?a.contains(r.id)||a.set(r.id,new bde(r)):(s=a.get(r.id),l(s)&&(l(s.updater)&&s.updater.removeObject(s),a.remove(r.id)));for(o=n.length-1;o>-1;o--)r=n[o],s=a.get(r.id),l(s)&&(l(s.updater)&&s.updater.removeObject(s),a.remove(r.id))};by._subSample=Ade;var dk=by;var Ede=z.WHITE,Sde=z.BLACK,vde=0,wde=1,Dde=0,Ide=Gr.NONE,Pde=new z,Eet=new d,Rde=new z,Ode=new Bt,Mde=new Bt,Lde=new Mt;function Nde(e){this.entity=e,this.pointPrimitive=void 0,this.billboard=void 0,this.color=void 0,this.outlineColor=void 0,this.pixelSize=void 0,this.outlineWidth=void 0}function Ty(e,t){t.collectionChanged.addEventListener(Ty.prototype._onCollectionChanged,this),this._cluster=e,this._entityCollection=t,this._items=new St,this._onCollectionChanged(t,t.values,[],[])}Ty.prototype.update=function(e){let t=this._items.values,n=this._cluster;for(let i=0,o=t.length;i<o;i++){let r=t[i],s=r.entity,a=s._point,c=r.pointPrimitive,u=r.billboard,f=q.getValueOrDefault(a._heightReference,e,Ye.NONE),h=s.isShowing&&s.isAvailable(e)&&q.getValueOrDefault(a._show,e,!0),p;if(h&&(p=q.getValueOrUndefined(s._position,e,Eet),h=l(p)),!h){HD(r,s,n);continue}q.isConstant(s._position)||(n._clusterDirty=!0);let _=!1,m=!1;if(f!==Ye.NONE&&!l(u)?(l(c)&&(HD(r,s,n),c=void 0),u=n.getBillboard(s),u.id=s,u.image=void 0,r.billboard=u,_=!0,m=d.equals(u.position,p)&&u.heightReference===f):f===Ye.NONE&&!l(c)&&(l(u)&&(HD(r,s,n),u=void 0),c=n.getPoint(s),c.id=s,r.pointPrimitive=c),l(c))c.show=!0,c.position=p,c.scaleByDistance=q.getValueOrUndefined(a._scaleByDistance,e,Ode),c.translucencyByDistance=q.getValueOrUndefined(a._translucencyByDistance,e,Mde),c.color=q.getValueOrDefault(a._color,e,Ede,Pde),c.outlineColor=q.getValueOrDefault(a._outlineColor,e,Sde,Rde),c.outlineWidth=q.getValueOrDefault(a._outlineWidth,e,vde),c.pixelSize=q.getValueOrDefault(a._pixelSize,e,wde),c.distanceDisplayCondition=q.getValueOrUndefined(a._distanceDisplayCondition,e,Lde),c.disableDepthTestDistance=q.getValueOrDefault(a._disableDepthTestDistance,e,Dde),c.splitDirection=q.getValueOrDefault(a._splitDirection,e,Ide);else if(l(u)){u.show=!0,u.position=p,u.scaleByDistance=q.getValueOrUndefined(a._scaleByDistance,e,Ode),u.translucencyByDistance=q.getValueOrUndefined(a._translucencyByDistance,e,Mde),u.distanceDisplayCondition=q.getValueOrUndefined(a._distanceDisplayCondition,e,Lde),u.disableDepthTestDistance=q.getValueOrDefault(a._disableDepthTestDistance,e,Dde),u.splitDirection=q.getValueOrDefault(a._splitDirection,e,Ide),u.heightReference=f;let x=q.getValueOrDefault(a._color,e,Ede,Pde),b=q.getValueOrDefault(a._outlineColor,e,Sde,Rde),T=Math.round(q.getValueOrDefault(a._outlineWidth,e,vde)),C=Math.max(1,Math.round(q.getValueOrDefault(a._pixelSize,e,wde)));if(T>0?(u.scale=1,_=_||T!==r.outlineWidth||C!==r.pixelSize||!z.equals(x,r.color)||!z.equals(b,r.outlineColor)):(u.scale=C/50,C=50,_=_||T!==r.outlineWidth||!z.equals(x,r.color)||!z.equals(b,r.outlineColor)),_){r.color=z.clone(x,r.color),r.outlineColor=z.clone(b,r.outlineColor),r.pixelSize=C,r.outlineWidth=T;let A=x.alpha,S=x.toCssColorString(),v=b.toCssColorString(),D=JSON.stringify([S,C,v,T]);u.setImage(D,HC(A,S,v,T,C))}m&&u._updateClamping()}}return!0};Ty.prototype.getBoundingSphere=function(e,t){let n=this._items.get(e.id);if(!l(n)||!(l(n.pointPrimitive)||l(n.billboard)))return at.FAILED;if(l(n.pointPrimitive))t.center=d.clone(n.pointPrimitive.position,t.center);else{let i=n.billboard;if(!l(i._clampedPosition))return at.PENDING;t.center=d.clone(i._clampedPosition,t.center)}return t.radius=0,at.DONE};Ty.prototype.isDestroyed=function(){return!1};Ty.prototype.destroy=function(){this._entityCollection.collectionChanged.removeEventListener(Ty.prototype._onCollectionChanged,this);let e=this._entityCollection.values;for(let t=0;t<e.length;t++)this._cluster.removePoint(e[t]);return ue(this)};Ty.prototype._onCollectionChanged=function(e,t,n,i){let o,r,s=this._items,a=this._cluster;for(o=t.length-1;o>-1;o--)r=t[o],l(r._point)&&l(r._position)&&s.set(r.id,new Nde(r));for(o=i.length-1;o>-1;o--)r=i[o],l(r._point)&&l(r._position)?s.contains(r.id)||s.set(r.id,new Nde(r)):(HD(s.get(r.id),r,a),s.remove(r.id));for(o=n.length-1;o>-1;o--)r=n[o],HD(s.get(r.id),r,a),s.remove(r.id)};function HD(e,t,n){if(l(e)){let i=e.pointPrimitive;if(l(i)){e.pointPrimitive=void 0,n.removePoint(t);return}let o=e.billboard;l(o)&&(e.billboard=void 0,n.removeBillboard(t))}}var hk=Ty;var Ude=[];function vet(e,t,n,i,o){let r=Ude;r.length=o;let s,a=n.red,c=n.green,u=n.blue,f=n.alpha,h=i.red,p=i.green,_=i.blue,m=i.alpha;if(z.equals(n,i)){for(s=0;s<o;s++)r[s]=z.clone(n);return r}let x=(h-a)/o,b=(p-c)/o,T=(_-u)/o,C=(m-f)/o;for(s=0;s<o;s++)r[s]=new z(a+s*x,c+s*b,u+s*T,f+s*C);return r}function GD(e){e=y(e,y.EMPTY_OBJECT);let t=e.positions,n=e.colors,i=y(e.width,1),o=y(e.colorsPerVertex,!1);this._positions=t,this._colors=n,this._width=i,this._colorsPerVertex=o,this._vertexFormat=Ie.clone(y(e.vertexFormat,Ie.DEFAULT)),this._arcType=y(e.arcType,Jt.GEODESIC),this._granularity=y(e.granularity,P.RADIANS_PER_DEGREE),this._ellipsoid=ee.clone(y(e.ellipsoid,ee.default)),this._workerName="createPolylineGeometry";let r=1+t.length*d.packedLength;r+=l(n)?1+n.length*z.packedLength:1,this.packedLength=r+ee.packedLength+Ie.packedLength+4}GD.pack=function(e,t,n){n=y(n,0);let i,o=e._positions,r=o.length;for(t[n++]=r,i=0;i<r;++i,n+=d.packedLength)d.pack(o[i],t,n);let s=e._colors;for(r=l(s)?s.length:0,t[n++]=r,i=0;i<r;++i,n+=z.packedLength)z.pack(s[i],t,n);return ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,Ie.pack(e._vertexFormat,t,n),n+=Ie.packedLength,t[n++]=e._width,t[n++]=e._colorsPerVertex?1:0,t[n++]=e._arcType,t[n]=e._granularity,t};var zde=ee.clone(ee.UNIT_SPHERE),Hde=new Ie,eb={positions:void 0,colors:void 0,ellipsoid:zde,vertexFormat:Hde,width:void 0,colorsPerVertex:void 0,arcType:void 0,granularity:void 0};GD.unpack=function(e,t,n){t=y(t,0);let i,o=e[t++],r=new Array(o);for(i=0;i<o;++i,t+=d.packedLength)r[i]=d.unpack(e,t);o=e[t++];let s=o>0?new Array(o):void 0;for(i=0;i<o;++i,t+=z.packedLength)s[i]=z.unpack(e,t);let a=ee.unpack(e,t,zde);t+=ee.packedLength;let c=Ie.unpack(e,t,Hde);t+=Ie.packedLength;let u=e[t++],f=e[t++]===1,h=e[t++],p=e[t];return l(n)?(n._positions=r,n._colors=s,n._ellipsoid=ee.clone(a,n._ellipsoid),n._vertexFormat=Ie.clone(c,n._vertexFormat),n._width=u,n._colorsPerVertex=f,n._arcType=h,n._granularity=p,n):(eb.positions=r,eb.colors=s,eb.width=u,eb.colorsPerVertex=f,eb.arcType=h,eb.granularity=p,new GD(eb))};var Fde=new d,Bde=new d,kde=new d,Vde=new d;GD.createGeometry=function(e){let t=e._width,n=e._vertexFormat,i=e._colors,o=e._colorsPerVertex,r=e._arcType,s=e._granularity,a=e._ellipsoid,c,u,f,h=[],p=bo(e._positions,d.equalsEpsilon,!1,h);if(l(i)&&h.length>0){let N=0,B=h[0];i=i.filter(function(H,V){let G=!1;return o?G=V===B||V===0&&B===1:G=V+1===B,G?(N++,B=h[N],!1):!0})}let _=p.length;if(_<2||t<=0)return;if(r===Jt.GEODESIC||r===Jt.RHUMB){let N,B;r===Jt.GEODESIC?(N=P.chordLength(s,a.maximumRadius),B=Ni.numberOfPoints):(N=s,B=Ni.numberOfPointsRhumbLine);let H=Ni.extractHeights(p,a);if(l(i)){let V=1;for(c=0;c<_-1;++c)V+=B(p[c],p[c+1],N);let G=new Array(V),k=0;for(c=0;c<_-1;++c){let W=p[c],Y=p[c+1],J=i[c],j=B(W,Y,N);if(o&&c<V){let K=i[c+1],Q=vet(W,Y,J,K,j),de=Q.length;for(u=0;u<de;++u)G[k++]=Q[u]}else for(u=0;u<j;++u)G[k++]=z.clone(J)}G[k]=z.clone(i[i.length-1]),i=G,Ude.length=0}r===Jt.GEODESIC?p=Ni.generateCartesianArc({positions:p,minDistance:N,ellipsoid:a,height:H}):p=Ni.generateCartesianRhumbArc({positions:p,granularity:N,ellipsoid:a,height:H})}_=p.length;let m=_*4-4,x=new Float64Array(m*3),b=new Float64Array(m*3),T=new Float64Array(m*3),C=new Float32Array(m*2),A=n.st?new Float32Array(m*2):void 0,S=l(i)?new Uint8Array(m*4):void 0,v=0,D=0,O=0,R=0,M;for(u=0;u<_;++u){u===0?(M=Fde,d.subtract(p[0],p[1],M),d.add(p[0],M,M)):M=p[u-1],d.clone(M,kde),d.clone(p[u],Bde),u===_-1?(M=Fde,d.subtract(p[_-1],p[_-2],M),d.add(p[_-1],M,M)):M=p[u+1],d.clone(M,Vde);let N,B;l(S)&&(u!==0&&!o?N=i[u-1]:N=i[u],u!==_-1&&(B=i[u]));let H=u===0?2:0,V=u===_-1?2:4;for(f=H;f<V;++f){d.pack(Bde,x,v),d.pack(kde,b,v),d.pack(Vde,T,v),v+=3;let G=f-2<0?-1:1;if(C[D++]=2*(f%2)-1,C[D++]=G*t,n.st&&(A[O++]=u/(_-1),A[O++]=Math.max(C[D-2],0)),l(S)){let k=f<2?N:B;S[R++]=z.floatToByte(k.red),S[R++]=z.floatToByte(k.green),S[R++]=z.floatToByte(k.blue),S[R++]=z.floatToByte(k.alpha)}}}let L=new dn;L.position=new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:x}),L.prevPosition=new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:b}),L.nextPosition=new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:T}),L.expandAndWidth=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:C}),n.st&&(L.st=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:A})),l(S)&&(L.color=new ve({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:4,values:S,normalize:!0}));let g=Ne.createTypedArray(m,_*6-6),E=0,w=0,I=_-1;for(u=0;u<I;++u)g[w++]=E,g[w++]=E+2,g[w++]=E+1,g[w++]=E+1,g[w++]=E+2,g[w++]=E+3,E+=4;return new st({attributes:L,indices:g,primitiveType:Me.TRIANGLES,boundingSphere:ae.fromPoints(p),geometryType:ld.POLYLINES})};var Cy=GD;var wet=new Xn(0),mk={},Gde=new z,Det=new Ut(z.WHITE),Iet=new Xn(!0),Pet=new Xn(xn.DISABLED),Ret=new Xn(new Mt),Oet=new Xn(kn.BOTH);function Met(){this.vertexFormat=void 0,this.positions=void 0,this.width=void 0,this.arcType=void 0,this.granularity=void 0}function Let(){this.positions=void 0,this.width=void 0,this.arcType=void 0,this.granularity=void 0}function Yd(e,t){this._entity=e,this._scene=t,this._entitySubscription=e.definitionChanged.addEventListener(Yd.prototype._onEntityPropertyChanged,this),this._fillEnabled=!1,this._dynamic=!1,this._geometryChanged=new pe,this._showProperty=void 0,this._materialProperty=void 0,this._shadowsProperty=void 0,this._distanceDisplayConditionProperty=void 0,this._classificationTypeProperty=void 0,this._depthFailMaterialProperty=void 0,this._geometryOptions=new Met,this._groundGeometryOptions=new Let,this._id=`polyline-${e.id}`,this._clampToGround=!1,this._supportsPolylinesOnTerrain=or.supportsPolylinesOnTerrain(t),this._zIndex=0,this._onEntityPropertyChanged(e,"polyline",e.polyline,void 0)}Object.defineProperties(Yd.prototype,{id:{get:function(){return this._id}},entity:{get:function(){return this._entity}},fillEnabled:{get:function(){return this._fillEnabled}},hasConstantFill:{get:function(){return!this._fillEnabled||!l(this._entity.availability)&&q.isConstant(this._showProperty)}},fillMaterialProperty:{get:function(){return this._materialProperty}},depthFailMaterialProperty:{get:function(){return this._depthFailMaterialProperty}},outlineEnabled:{value:!1},hasConstantOutline:{value:!0},outlineColorProperty:{value:void 0},shadowsProperty:{get:function(){return this._shadowsProperty}},distanceDisplayConditionProperty:{get:function(){return this._distanceDisplayConditionProperty}},classificationTypeProperty:{get:function(){return this._classificationTypeProperty}},isDynamic:{get:function(){return this._dynamic}},isClosed:{value:!1},geometryChanged:{get:function(){return this._geometryChanged}},arcType:{get:function(){return this._arcType}},clampToGround:{get:function(){return this._clampToGround&&this._supportsPolylinesOnTerrain}},zIndex:{get:function(){return this._zIndex}}});Yd.prototype.isOutlineVisible=function(e){return!1};Yd.prototype.isFilled=function(e){let t=this._entity,n=this._fillEnabled&&t.isAvailable(e)&&this._showProperty.getValue(e);return y(n,!1)};Yd.prototype.createFillGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=new yn(n&&t.isShowing&&this._showProperty.getValue(e)),o=this._distanceDisplayConditionProperty.getValue(e),r=Bn.fromDistanceDisplayCondition(o),s={show:i,distanceDisplayCondition:r},a;return this._materialProperty instanceof Ut&&(l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||n)&&(a=this._materialProperty.color.getValue(e,Gde)),l(a)||(a=z.WHITE),s.color=Gt.fromColor(a)),this.clampToGround?new vt({id:t,geometry:new kT(this._groundGeometryOptions),attributes:s}):(l(this._depthFailMaterialProperty)&&this._depthFailMaterialProperty instanceof Ut&&(l(this._depthFailMaterialProperty.color)&&(this._depthFailMaterialProperty.color.isConstant||n)&&(a=this._depthFailMaterialProperty.color.getValue(e,Gde)),l(a)||(a=z.WHITE),s.depthFailColor=Gt.fromColor(a)),new vt({id:t,geometry:new Cy(this._geometryOptions),attributes:s}))};Yd.prototype.createOutlineGeometryInstance=function(e){};Yd.prototype.isDestroyed=function(){return!1};Yd.prototype.destroy=function(){this._entitySubscription(),ue(this)};Yd.prototype._onEntityPropertyChanged=function(e,t,n,i){if(!(t==="availability"||t==="polyline"))return;let o=this._entity.polyline;if(!l(o)){this._fillEnabled&&(this._fillEnabled=!1,this._geometryChanged.raiseEvent(this));return}let r=o.positions,s=o.show;if(l(s)&&s.isConstant&&!s.getValue(He.MINIMUM_VALUE)||!l(r)){this._fillEnabled&&(this._fillEnabled=!1,this._geometryChanged.raiseEvent(this));return}let a=o.zIndex,c=y(o.material,Det),u=c instanceof Ut;this._materialProperty=c,this._depthFailMaterialProperty=o.depthFailMaterial,this._showProperty=y(s,Iet),this._shadowsProperty=y(o.shadows,Pet),this._distanceDisplayConditionProperty=y(o.distanceDisplayCondition,Ret),this._classificationTypeProperty=y(o.classificationType,Oet),this._fillEnabled=!0,this._zIndex=y(a,wet);let f=o.width,h=o.arcType,p=o.clampToGround,_=o.granularity;if(!r.isConstant||!q.isConstant(f)||!q.isConstant(h)||!q.isConstant(_)||!q.isConstant(p)||!q.isConstant(a))this._dynamic||(this._dynamic=!0,this._geometryChanged.raiseEvent(this));else{let m=this._geometryOptions,x=r.getValue(He.MINIMUM_VALUE,m.positions);if(!l(x)||x.length<2){this._fillEnabled&&(this._fillEnabled=!1,this._geometryChanged.raiseEvent(this));return}let b;u&&(!l(this._depthFailMaterialProperty)||this._depthFailMaterialProperty instanceof Ut)?b=is.VERTEX_FORMAT:b=Ca.VERTEX_FORMAT,m.vertexFormat=b,m.positions=x,m.width=l(f)?f.getValue(He.MINIMUM_VALUE):void 0,m.arcType=l(h)?h.getValue(He.MINIMUM_VALUE):void 0,m.granularity=l(_)?_.getValue(He.MINIMUM_VALUE):void 0;let T=this._groundGeometryOptions;T.positions=x,T.width=m.width,T.arcType=m.arcType,T.granularity=m.granularity,this._clampToGround=l(p)?p.getValue(He.MINIMUM_VALUE):!1,!this._clampToGround&&l(a)&&yt("Entity polylines must have clampToGround: true when using zIndex. zIndex will be ignored."),this._dynamic=!1,this._geometryChanged.raiseEvent(this)}};Yd.prototype.createDynamicUpdater=function(e,t){return new WD(e,t,this)};var eE={positions:void 0,granularity:void 0,height:void 0,ellipsoid:void 0};function WD(e,t,n){this._line=void 0,this._primitives=e,this._groundPrimitives=t,this._groundPolylinePrimitive=void 0,this._material=void 0,this._geometryUpdater=n,this._positions=[]}function Wde(e){if(l(e._line))return e._line;let t=e._primitives,n=e._geometryUpdater._scene.id+t._guid,i=mk[n];!l(i)||i.isDestroyed()?(i=new rm,mk[n]=i,t.add(i)):t.contains(i)||t.add(i);let o=i.add();return o.id=e._geometryUpdater._entity,e._line=o,o}WD.prototype.update=function(e){let t=this._geometryUpdater,n=t._entity,i=n.polyline,o=i.positions,r=q.getValueOrUndefined(o,e,this._positions);t._clampToGround=q.getValueOrDefault(i._clampToGround,e,!1),t._groundGeometryOptions.positions=r,t._groundGeometryOptions.width=q.getValueOrDefault(i._width,e,1),t._groundGeometryOptions.arcType=q.getValueOrDefault(i._arcType,e,Jt.GEODESIC),t._groundGeometryOptions.granularity=q.getValueOrDefault(i._granularity,e,9999);let s=this._groundPrimitives;if(l(this._groundPolylinePrimitive)&&(s.remove(this._groundPolylinePrimitive),this._groundPolylinePrimitive=void 0),t.clampToGround){if(!n.isShowing||!n.isAvailable(e)||!q.getValueOrDefault(i._show,e,!0)||!l(r)||r.length<2)return;let h=t.fillMaterialProperty,p;if(h instanceof Ut)p=new is;else{let _=ir.getValue(e,h,this._material);p=new Ca({material:_,translucent:_.isTranslucent()}),this._material=_}this._groundPolylinePrimitive=s.add(new Mh({geometryInstances:t.createFillGeometryInstance(e),appearance:p,classificationType:t.classificationTypeProperty.getValue(e),asynchronous:!1}),q.getValueOrUndefined(t.zIndex,e)),l(this._line)&&(this._line.show=!1);return}let a=Wde(this);if(!n.isShowing||!n.isAvailable(e)||!q.getValueOrDefault(i._show,e,!0)){a.show=!1;return}if(!l(r)||r.length<2){a.show=!1;return}let c=Jt.GEODESIC;c=q.getValueOrDefault(i._arcType,e,c);let u=t._scene.globe,f=t._scene.ellipsoid;c!==Jt.NONE&&l(u)&&(eE.ellipsoid=f,eE.positions=r,eE.granularity=q.getValueOrUndefined(i._granularity,e),eE.height=Ni.extractHeights(r,f),c===Jt.GEODESIC?r=Ni.generateCartesianArc(eE):r=Ni.generateCartesianRhumbArc(eE)),a.show=!0,a.positions=r.slice(),a.material=ir.getValue(e,t.fillMaterialProperty,a.material),a.width=q.getValueOrDefault(i._width,e,1),a.distanceDisplayCondition=q.getValueOrUndefined(i._distanceDisplayCondition,e,a.distanceDisplayCondition)};WD.prototype.getBoundingSphere=function(e){if(this._geometryUpdater.clampToGround){let t=this._groundPolylinePrimitive;if(l(t)&&t.show&&t.ready){let n=t.getGeometryInstanceAttributes(this._geometryUpdater._entity);if(l(n)&&l(n.boundingSphere))return ae.clone(n.boundingSphere,e),at.DONE}return l(t)&&!t.ready?at.PENDING:at.DONE}else{let t=Wde(this);if(t.show&&t.positions.length>0)return ae.fromPoints(t.positions,e),at.DONE}return at.FAILED};WD.prototype.isDestroyed=function(){return!1};WD.prototype.destroy=function(){let t=this._geometryUpdater._scene.id+this._primitives._guid,n=mk[t];l(n)&&(n.remove(this._line),n.length===0&&(this._primitives.removeAndDestroy(n),delete mk[t])),l(this._groundPolylinePrimitive)&&this._groundPrimitives.remove(this._groundPolylinePrimitive),ue(this)};var pk=Yd;var Net=new z,Fet=new Mt,Bet=new Mt;function Xd(e,t,n,i,o){let r;n instanceof Ut?r=is:r=Ca,this.orderedGroundPrimitives=e,this.classificationType=t,this.appearanceType=r,this.materialProperty=n,this.updaters=new St,this.createPrimitive=!0,this.primitive=void 0,this.oldPrimitive=void 0,this.geometry=new St,this.material=void 0,this.updatersWithAttributes=new St,this.attributes=new St,this.invalidated=!1,this.removeMaterialSubscription=n.definitionChanged.addEventListener(Xd.prototype.onMaterialChanged,this),this.subscriptions=new St,this.showsUpdated=new St,this.zIndex=i,this._asynchronous=o}Xd.prototype.onMaterialChanged=function(){this.invalidated=!0};Xd.prototype.isMaterial=function(e){let t=this.materialProperty,n=e.fillMaterialProperty;return n===t||n instanceof Ut&&t instanceof Ut?!0:l(t)&&t.equals(n)};Xd.prototype.add=function(e,t,n){let i=t.id;if(this.updaters.set(i,t),this.geometry.set(i,n),!t.hasConstantFill||!t.fillMaterialProperty.isConstant||!q.isConstant(t.distanceDisplayConditionProperty))this.updatersWithAttributes.set(i,t);else{let o=this;this.subscriptions.set(i,t.entity.definitionChanged.addEventListener(function(r,s,a,c){s==="isShowing"&&o.showsUpdated.set(t.id,t)}))}this.createPrimitive=!0};Xd.prototype.remove=function(e){let t=e.id;if(this.createPrimitive=this.geometry.remove(t)||this.createPrimitive,this.updaters.remove(t)){this.updatersWithAttributes.remove(t);let n=this.subscriptions.get(t);return l(n)&&(n(),this.subscriptions.remove(t)),!0}return!1};Xd.prototype.update=function(e){let t=!0,n=this.primitive,i=this.orderedGroundPrimitives,o=this.geometry.values,r;if(this.createPrimitive){if(o.length>0)l(n)&&(l(this.oldPrimitive)?i.remove(n):this.oldPrimitive=n),n=new Mh({show:!1,asynchronous:this._asynchronous,geometryInstances:o.slice(),appearance:new this.appearanceType,classificationType:this.classificationType}),this.appearanceType===Ca&&(this.material=ir.getValue(e,this.materialProperty,this.material),n.appearance.material=this.material),i.add(n,this.zIndex),t=!1;else{l(n)&&(i.remove(n),n=void 0);let a=this.oldPrimitive;l(a)&&(i.remove(a),this.oldPrimitive=void 0)}this.attributes.removeAll(),this.primitive=n,this.createPrimitive=!1}else if(l(n)&&n.ready){n.show=!0,l(this.oldPrimitive)&&(i.remove(this.oldPrimitive),this.oldPrimitive=void 0),this.appearanceType===Ca&&(this.material=ir.getValue(e,this.materialProperty,this.material),this.primitive.appearance.material=this.material);let s=this.updatersWithAttributes.values,a=s.length;for(r=0;r<a;r++){let c=s[r],u=c.entity,f=this.geometry.get(c.id),h=this.attributes.get(f.id.id);if(l(h)||(h=n.getGeometryInstanceAttributes(f.id),this.attributes.set(f.id.id,h)),!c.fillMaterialProperty.isConstant){let x=c.fillMaterialProperty.color,b=q.getValueOrDefault(x,e,z.WHITE,Net);z.equals(h._lastColor,b)||(h._lastColor=z.clone(b,h._lastColor),h.color=Gt.toValue(b,h.color))}let p=u.isShowing&&(c.hasConstantFill||c.isFilled(e)),_=h.show[0]===1;p!==_&&(h.show=yn.toValue(p,h.show));let m=c.distanceDisplayConditionProperty;if(!q.isConstant(m)){let x=q.getValueOrDefault(m,e,Bet,Fet);Mt.equals(x,h._lastDistanceDisplayCondition)||(h._lastDistanceDisplayCondition=Mt.clone(x,h._lastDistanceDisplayCondition),h.distanceDisplayCondition=Bn.toValue(x,h.distanceDisplayCondition))}}this.updateShows(n)}else l(n)&&!n.ready&&(t=!1);return t};Xd.prototype.updateShows=function(e){let t=this.showsUpdated.values,n=t.length;for(let i=0;i<n;i++){let o=t[i],r=o.entity,s=this.geometry.get(o.id),a=this.attributes.get(s.id.id);l(a)||(a=e.getGeometryInstanceAttributes(s.id),this.attributes.set(s.id.id,a));let c=r.isShowing,u=a.show[0]===1;c!==u&&(a.show=yn.toValue(c,a.show),s.attributes.show.value[0]=a.show[0])}this.showsUpdated.removeAll()};Xd.prototype.contains=function(e){return this.updaters.contains(e.id)};Xd.prototype.getBoundingSphere=function(e,t){let n=this.primitive;if(!n.ready)return at.PENDING;let i=n.getGeometryInstanceAttributes(e.entity);return!l(i)||!l(i.boundingSphere)||l(i.show)&&i.show[0]===0?at.FAILED:(i.boundingSphere.clone(t),at.DONE)};Xd.prototype.destroy=function(){let e=this.primitive,t=this.orderedGroundPrimitives;l(e)&&t.remove(e);let n=this.oldPrimitive;l(n)&&t.remove(n),this.removeMaterialSubscription()};function tE(e,t,n){this._items=[],this._orderedGroundPrimitives=e,this._classificationType=t,this._asynchronous=y(n,!0)}tE.prototype.add=function(e,t){let n=this._items,i=n.length,o=t.createFillGeometryInstance(e),r=q.getValueOrDefault(t.zIndex,0);for(let a=0;a<i;++a){let c=n[a];if(c.isMaterial(t)&&c.zIndex===r){c.add(e,t,o);return}}let s=new Xd(this._orderedGroundPrimitives,this._classificationType,t.fillMaterialProperty,r,this._asynchronous);s.add(e,t,o),n.push(s)};tE.prototype.remove=function(e){let t=this._items,n=t.length;for(let i=n-1;i>=0;i--){let o=t[i];if(o.remove(e)){o.updaters.length===0&&(t.splice(i,1),o.destroy());break}}};tE.prototype.update=function(e){let t,n=this._items,i=n.length;for(t=i-1;t>=0;t--){let r=n[t];if(r.invalidated){n.splice(t,1);let s=r.updaters.values,a=s.length;for(let c=0;c<a;c++)this.add(e,s[c]);r.destroy()}}let o=!0;for(t=0;t<n.length;t++)o=n[t].update(e)&&o;return o};tE.prototype.getBoundingSphere=function(e,t){let n=this._items,i=n.length;for(let o=0;o<i;o++){let r=n[o];if(r.contains(e))return r.getBoundingSphere(e,t)}return at.FAILED};tE.prototype.removeAllPrimitives=function(){let e=this._items,t=e.length;for(let n=0;n<t;n++)e[n].destroy();this._items.length=0};var gk=tE;var ket=[];function jde(e,t){let n=e._batches,i=n.length;for(let o=0;o<i;o++)n[o].remove(t)}function qde(e,t,n){if(n.isDynamic){e._dynamicBatch.add(t,n);return}if(n.clampToGround&&n.fillEnabled){let s=n.classificationTypeProperty.getValue(t);e._groundBatches[s].add(t,n);return}let i;n.fillEnabled&&(i=n.shadowsProperty.getValue(t));let o=0;l(n.depthFailMaterialProperty)&&(o=n.depthFailMaterialProperty instanceof Ut?1:2);let r;l(i)&&(r=i+o*xn.NUMBER_OF_SHADOW_MODES),n.fillEnabled&&(n.fillMaterialProperty instanceof Ut?e._colorBatches[r].add(t,n):e._materialBatches[r].add(t,n))}function ym(e,t,n,i){i=y(i,e.groundPrimitives),n=y(n,e.primitives),this._scene=e,this._primitives=n,this._entityCollection=void 0,this._addedObjects=new St,this._removedObjects=new St,this._changedObjects=new St;let o,r=xn.NUMBER_OF_SHADOW_MODES;for(this._colorBatches=new Array(r*3),this._materialBatches=new Array(r*3),o=0;o<r;++o)this._colorBatches[o]=new Wd(n,is,void 0,!1,o),this._materialBatches[o]=new qd(n,Ca,void 0,!1,o),this._colorBatches[o+r]=new Wd(n,is,is,!1,o),this._materialBatches[o+r]=new qd(n,Ca,is,!1,o),this._colorBatches[o+r*2]=new Wd(n,is,Ca,!1,o),this._materialBatches[o+r*2]=new qd(n,Ca,Ca,!1,o);this._dynamicBatch=new RA(n,i);let s=kn.NUMBER_OF_CLASSIFICATION_TYPES;for(this._groundBatches=new Array(s),o=0;o<s;++o)this._groundBatches[o]=new gk(i,o);this._batches=this._colorBatches.concat(this._materialBatches,this._dynamicBatch,this._groundBatches),this._subscriptions=new St,this._updaters=new St,this._entityCollection=t,t.collectionChanged.addEventListener(ym.prototype._onCollectionChanged,this),this._onCollectionChanged(t,t.values,ket)}ym.prototype.update=function(e){let t=this._addedObjects,n=t.values,i=this._removedObjects,o=i.values,r=this._changedObjects,s=r.values,a,c,u,f;for(a=s.length-1;a>-1;a--)c=s[a],u=c.id,f=this._updaters.get(u),f.entity===c?(jde(this,f),qde(this,e,f)):(o.push(c),n.push(c));for(a=o.length-1;a>-1;a--)c=o[a],u=c.id,f=this._updaters.get(u),jde(this,f),f.destroy(),this._updaters.remove(u),this._subscriptions.get(u)(),this._subscriptions.remove(u);for(a=n.length-1;a>-1;a--)c=n[a],u=c.id,f=new pk(c,this._scene),this._updaters.set(u,f),qde(this,e,f),this._subscriptions.set(u,f.geometryChanged.addEventListener(ym._onGeometryChanged,this));t.removeAll(),i.removeAll(),r.removeAll();let h=!0,p=this._batches,_=p.length;for(a=0;a<_;a++)h=p[a].update(e)&&h;return h};var Vet=[],Uet=new ae;ym.prototype.getBoundingSphere=function(e,t){let n=Vet,i=Uet,o=0,r=at.DONE,s=this._batches,a=s.length,c=this._updaters.get(e.id);for(let u=0;u<a;u++){if(r=s[u].getBoundingSphere(c,i),r===at.PENDING)return at.PENDING;r===at.DONE&&(n[o]=ae.clone(i,n[o]),o++)}return o===0?at.FAILED:(n.length=o,ae.fromBoundingSpheres(n,t),at.DONE)};ym.prototype.isDestroyed=function(){return!1};ym.prototype.destroy=function(){this._entityCollection.collectionChanged.removeEventListener(ym.prototype._onCollectionChanged,this),this._addedObjects.removeAll(),this._removedObjects.removeAll();let e,t=this._batches,n=t.length;for(e=0;e<n;e++)t[e].removeAllPrimitives();let i=this._subscriptions.values;for(n=i.length,e=0;e<n;e++)i[e]();return this._subscriptions.removeAll(),ue(this)};ym._onGeometryChanged=function(e){let t=this._removedObjects,n=this._changedObjects,i=e.entity,o=i.id;!l(t.get(o))&&!l(n.get(o))&&n.set(o,i)};ym.prototype._onCollectionChanged=function(e,t,n){let i=this._addedObjects,o=this._removedObjects,r=this._changedObjects,s,a,c;for(s=n.length-1;s>-1;s--)c=n[s],a=c.id,i.remove(a)||(o.set(a,c),r.remove(a));for(s=t.length-1;s>-1;s--)c=t[s],a=c.id,o.remove(a)?r.set(a,c):i.set(a,c)};var _k=ym;function Rl(e){gl.initializeTerrainHeights(),Mh.initializeTerrainHeights();let t=e.scene,n=e.dataSourceCollection;this._eventHelper=new _r,this._eventHelper.add(n.dataSourceAdded,this._onDataSourceAdded,this),this._eventHelper.add(n.dataSourceRemoved,this._onDataSourceRemoved,this),this._eventHelper.add(n.dataSourceMoved,this._onDataSourceMoved,this),this._eventHelper.add(t.postRender,this._postRender,this),this._dataSourceCollection=n,this._scene=t,this._visualizersCallback=y(e.visualizersCallback,Rl.defaultVisualizersCallback);let i=!1,o=new pu,r=new pu;n.length>0&&(t.primitives.add(o),t.groundPrimitives.add(r),i=!0),this._primitives=o,this._groundPrimitives=r;for(let u=0,f=n.length;u<f;u++)this._onDataSourceAdded(n,n.get(u));let s=new m3;this._onDataSourceAdded(void 0,s),this._defaultDataSource=s;let a,c;if(!i){let u=this,f=function(){t.primitives.add(o),t.groundPrimitives.add(r),a(),c(),u._removeDefaultDataSourceListener=void 0,u._removeDataSourceCollectionListener=void 0};a=s.entities.collectionChanged.addEventListener(f),c=n.dataSourceAdded.addEventListener(f)}this._removeDefaultDataSourceListener=a,this._removeDataSourceCollectionListener=c,this._ready=!1}var nE=[];Rl.registerVisualizer=function(e){nE.includes(e)||nE.push(e)};Rl.unregisterVisualizer=function(e){if(nE.includes(e)){let t=nE.indexOf(e);nE.splice(t,1)}};Rl.defaultVisualizersCallback=function(e,t,n){let i=n.entities;return[new YM(t,i),new ck(e,i,n._primitives,n._groundPrimitives),new lk(t,i),new fk(e,i),new JB(e,i),new hk(t,i),new dk(e,i),new _k(e,i,n._primitives,n._groundPrimitives),...nE.map(o=>new o(e,i))]};Object.defineProperties(Rl.prototype,{scene:{get:function(){return this._scene}},dataSources:{get:function(){return this._dataSourceCollection}},defaultDataSource:{get:function(){return this._defaultDataSource}},ready:{get:function(){return this._ready}}});Rl.prototype.isDestroyed=function(){return!1};Rl.prototype.destroy=function(){this._eventHelper.removeAll();let 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e=this,t,n,i,o,r,s,a,c,u,f,h,p,_,m,x,b,T,C,A,S,v,D,O,R,M,L,g,E,w,I,N,B,H,V=new ar,G=new ar,k=new ar;e.depth=[];let W,Y,J,j,K,Q;e.bl_count=[],e.heap=[],N=[],B=[],H=[];function de(){u=2*r,h[_-1]=0;for(let Le=0;Le<_-1;Le++)h[Le]=0;L=$d[g].max_lazy,w=$d[g].good_length,I=$d[g].nice_length,M=$d[g].max_chain,v=0,T=0,O=0,C=R=xr-1,S=0,p=0}function xe(){let Le;for(Le=0;Le<286;Le++)N[Le*2]=0;for(Le=0;Le<30;Le++)B[Le*2]=0;for(Le=0;Le<19;Le++)H[Le*2]=0;N[256*2]=1,e.opt_len=e.static_len=0,Y=J=0}function ce(){V.dyn_tree=N,V.stat_desc=Da.static_l_desc,G.dyn_tree=B,G.stat_desc=Da.static_d_desc,k.dyn_tree=H,k.stat_desc=Da.static_bl_desc,K=0,Q=0,j=8,xe()}e.pqdownheap=function(Le,it){let je=e.heap,Xe=je[it],dt=it<<1;for(;dt<=e.heap_len&&(dt<e.heap_len&&pme(Le,je[dt+1],je[dt],e.depth)&&dt++,!pme(Le,Xe,je[dt],e.depth));)je[it]=je[dt],it=dt,dt<<=1;je[it]=Xe};function _e(Le,it){let je=-1,Xe,dt=Le[0*2+1],Ht=0,_n=7,So=4;dt===0&&(_n=138,So=3),Le[(it+1)*2+1]=65535;for(let yo=0;yo<=it;yo++)Xe=dt,dt=Le[(yo+1)*2+1],!(++Ht<_n&&Xe==dt)&&(Ht<So?H[Xe*2]+=Ht:Xe!==0?(Xe!=je&&H[Xe*2]++,H[16*2]++):Ht<=10?H[17*2]++:H[18*2]++,Ht=0,je=Xe,dt===0?(_n=138,So=3):Xe==dt?(_n=6,So=3):(_n=7,So=4))}function be(){let Le;for(_e(N,V.max_code),_e(B,G.max_code),k.build_tree(e),Le=18;Le>=3&&H[ar.bl_order[Le]*2+1]===0;Le--);return e.opt_len+=3*(Le+1)+5+5+4,Le}function De(Le){e.pending_buf[e.pending++]=Le}function Ae(Le){De(Le&255),De(Le>>>8&255)}function ke(Le){De(Le>>8&255),De(Le&255&255)}function ze(Le,it){let je,Xe=it;Q>16-Xe?(je=Le,K|=je<<Q&65535,Ae(K),K=je>>>16-Q,Q+=Xe-16):(K|=Le<<Q&65535,Q+=Xe)}function et(Le,it){let je=Le*2;ze(it[je]&65535,it[je+1]&65535)}function Et(Le,it){let je,Xe=-1,dt,Ht=Le[0*2+1],_n=0,So=7,yo=4;for(Ht===0&&(So=138,yo=3),je=0;je<=it;je++)if(dt=Ht,Ht=Le[(je+1)*2+1],!(++_n<So&&dt==Ht)){if(_n<yo)do et(dt,H);while(--_n!==0);else dt!==0?(dt!=Xe&&(et(dt,H),_n--),et(16,H),ze(_n-3,2)):_n<=10?(et(17,H),ze(_n-3,3)):(et(18,H),ze(_n-11,7));_n=0,Xe=dt,Ht===0?(So=138,yo=3):dt==Ht?(So=6,yo=3):(So=7,yo=4)}}function ht(Le,it,je){let Xe;for(ze(Le-257,5),ze(it-1,5),ze(je-4,4),Xe=0;Xe<je;Xe++)ze(H[ar.bl_order[Xe]*2+1],3);Et(N,Le-1),Et(B,it-1)}function Be(){Q==16?(Ae(K),K=0,Q=0):Q>=8&&(De(K&255),K>>>=8,Q-=8)}function qt(){ze(oq<<1,3),et(256,Da.static_ltree),Be(),1+j+10-Q<9&&(ze(oq<<1,3),et(256,Da.static_ltree),Be()),j=7}function Tt(Le,it){let je,Xe,dt;if(e.dist_buf[Y]=Le,e.lc_buf[Y]=it&255,Y++,Le===0?N[it*2]++:(J++,Le--,N[(ar._length_code[it]+256+1)*2]++,B[ar.d_code(Le)*2]++),!(Y&8191)&&g>2){for(je=Y*8,Xe=v-T,dt=0;dt<30;dt++)je+=B[dt*2]*(5+ar.extra_dbits[dt]);if(je>>>=3,J<Math.floor(Y/2)&&je<Math.floor(Xe/2))return!0}return Y==W-1}function lt(Le,it){let je,Xe,dt=0,Ht,_n;if(Y!==0)do je=e.dist_buf[dt],Xe=e.lc_buf[dt],dt++,je===0?et(Xe,Le):(Ht=ar._length_code[Xe],et(Ht+256+1,Le),_n=ar.extra_lbits[Ht],_n!==0&&(Xe-=ar.base_length[Ht],ze(Xe,_n)),je--,Ht=ar.d_code(je),et(Ht,it),_n=ar.extra_dbits[Ht],_n!==0&&(je-=ar.base_dist[Ht],ze(je,_n)));while(dt<Y);et(256,Le),j=Le[256*2+1]}function Wn(){Q>8?Ae(K):Q>0&&De(K&255),K=0,Q=0}function on(Le,it,je){Wn(),j=8,je&&(Ae(it),Ae(~it)),e.pending_buf.set(c.subarray(Le,Le+it),e.pending),e.pending+=it}function me(Le,it,je){ze((gnt<<1)+(je?1:0),3),on(Le,it,!0)}function Ce(Le,it,je){let Xe,dt,Ht=0;g>0?(V.build_tree(e),G.build_tree(e),Ht=be(),Xe=e.opt_len+3+7>>>3,dt=e.static_len+3+7>>>3,dt<=Xe&&(Xe=dt)):Xe=dt=it+5,it+4<=Xe&&Le!=-1?me(Le,it,je):dt==Xe?(ze((oq<<1)+(je?1:0),3),lt(Da.static_ltree,Da.static_dtree)):(ze((_nt<<1)+(je?1:0),3),ht(V.max_code+1,G.max_code+1,Ht+1),lt(N,B)),xe(),je&&Wn()}function hn(Le){Ce(T>=0?T:-1,v-T,Le),T=v,t.flush_pending()}function ft(){let Le,it,je,Xe;do{if(Xe=u-O-v,Xe===0&&v===0&&O===0)Xe=r;else if(Xe==-1)Xe--;else if(v>=r+r-Tu){c.set(c.subarray(r,r+r),0),D-=r,v-=r,T-=r,Le=_,je=Le;do it=h[--je]&65535,h[je]=it>=r?it-r:0;while(--Le!==0);Le=r,je=Le;do it=f[--je]&65535,f[je]=it>=r?it-r:0;while(--Le!==0);Xe+=r}if(t.avail_in===0)return;Le=t.read_buf(c,v+O,Xe),O+=Le,O>=xr&&(p=c[v]&255,p=(p<<b^c[v+1]&255)&x)}while(O<Tu&&t.avail_in!==0)}function to(Le){let it=65535,je;for(it>i-5&&(it=i-5);;){if(O<=1){if(ft(),O===0&&Le==0)return Hf;if(O===0)break}if(v+=O,O=0,je=T+it,(v===0||v>=je)&&(O=v-je,v=je,hn(!1),t.avail_out===0)||v-T>=r-Tu&&(hn(!1),t.avail_out===0))return Hf}return hn(Le==4),t.avail_out===0?Le==4?$D:Hf:Le==4?Vk:kk}function Eo(Le){let it=M,je=v,Xe,dt,Ht=R,_n=v>r-Tu?v-(r-Tu):0,So=I,yo=a,Na=v+Hk,Fa=c[je+Ht-1],_i=c[je+Ht];R>=w&&(it>>=2),So>O&&(So=O);do if(Xe=Le,!(c[Xe+Ht]!=_i||c[Xe+Ht-1]!=Fa||c[Xe]!=c[je]||c[++Xe]!=c[je+1])){je+=2,Xe++;do;while(c[++je]==c[++Xe]&&c[++je]==c[++Xe]&&c[++je]==c[++Xe]&&c[++je]==c[++Xe]&&c[++je]==c[++Xe]&&c[++je]==c[++Xe]&&c[++je]==c[++Xe]&&c[++je]==c[++Xe]&&je<Na);if(dt=Hk-(Na-je),je=Na-Hk,dt>Ht){if(D=Le,Ht=dt,dt>=So)break;Fa=c[je+Ht-1],_i=c[je+Ht]}}while((Le=f[Le&yo]&65535)>_n&&--it!==0);return Ht<=O?Ht:O}function Ys(Le){let it=0,je;for(;;){if(O<Tu){if(ft(),O<Tu&&Le==0)return Hf;if(O===0)break}if(O>=xr&&(p=(p<<b^c[v+(xr-1)]&255)&x,it=h[p]&65535,f[v&a]=h[p],h[p]=v),it!==0&&(v-it&65535)<=r-Tu&&E!=2&&(C=Eo(it)),C>=xr)if(je=Tt(v-D,C-xr),O-=C,C<=L&&O>=xr){C--;do v++,p=(p<<b^c[v+(xr-1)]&255)&x,it=h[p]&65535,f[v&a]=h[p],h[p]=v;while(--C!==0);v++}else v+=C,C=0,p=c[v]&255,p=(p<<b^c[v+1]&255)&x;else je=Tt(0,c[v]&255),O--,v++;if(je&&(hn(!1),t.avail_out===0))return Hf}return hn(Le==4),t.avail_out===0?Le==4?$D:Hf:Le==4?Vk:kk}function Cr(Le){let it=0,je,Xe;for(;;){if(O<Tu){if(ft(),O<Tu&&Le==0)return Hf;if(O===0)break}if(O>=xr&&(p=(p<<b^c[v+(xr-1)]&255)&x,it=h[p]&65535,f[v&a]=h[p],h[p]=v),R=C,A=D,C=xr-1,it!==0&&R<L&&(v-it&65535)<=r-Tu&&(E!=2&&(C=Eo(it)),C<=5&&(E==1||C==xr&&v-D>4096)&&(C=xr-1)),R>=xr&&C<=R){Xe=v+O-xr,je=Tt(v-1-A,R-xr),O-=R-1,R-=2;do++v<=Xe&&(p=(p<<b^c[v+(xr-1)]&255)&x,it=h[p]&65535,f[v&a]=h[p],h[p]=v);while(--R!==0);if(S=0,C=xr-1,v++,je&&(hn(!1),t.avail_out===0))return Hf}else if(S!==0){if(je=Tt(0,c[v-1]&255),je&&hn(!1),v++,O--,t.avail_out===0)return Hf}else S=1,v++,O--}return S!==0&&(je=Tt(0,c[v-1]&255),S=0),hn(Le==4),t.avail_out===0?Le==4?$D:Hf:Le==4?Vk:kk}function hs(Le){return Le.total_in=Le.total_out=0,Le.msg=null,e.pending=0,e.pending_out=0,n=Uk,o=0,ce(),de(),0}e.deflateInit=function(Le,it,je,Xe,dt,Ht){return Xe||(Xe=iq),dt||(dt=mnt),Ht||(Ht=0),Le.msg=null,it==-1&&(it=6),dt<1||dt>hnt||Xe!=iq||je<9||je>15||it<0||it>9||Ht<0||Ht>2?-2:(Le.dstate=e,s=je,r=1<<s,a=r-1,m=dt+7,_=1<<m,x=_-1,b=Math.floor((m+xr-1)/xr),c=new Uint8Array(r*2),f=[],h=[],W=1<<dt+6,e.pending_buf=new Uint8Array(W*4),i=W*4,e.dist_buf=new Uint16Array(W),e.lc_buf=new Uint8Array(W),g=it,E=Ht,hs(Le))},e.deflateEnd=function(){return n!=nq&&n!=Uk&&n!=QD?-2:(e.lc_buf=null,e.dist_buf=null,e.pending_buf=null,h=null,f=null,c=null,e.dstate=null,n==Uk?-3:0)},e.deflateParams=function(Le,it,je){let Xe=0;return it==-1&&(it=6),it<0||it>9||je<0||je>2?-2:($d[g].func!=$d[it].func&&Le.total_in!==0&&(Xe=Le.deflate(1)),g!=it&&(g=it,L=$d[g].max_lazy,w=$d[g].good_length,I=$d[g].nice_length,M=$d[g].max_chain),E=je,Xe)},e.deflateSetDictionary=function(Le,it,je){let Xe=je,dt,Ht=0;if(!it||n!=nq)return-2;if(Xe<xr)return 0;for(Xe>r-Tu&&(Xe=r-Tu,Ht=je-Xe),c.set(it.subarray(Ht,Ht+Xe),0),v=Xe,T=Xe,p=c[0]&255,p=(p<<b^c[1]&255)&x,dt=0;dt<=Xe-xr;dt++)p=(p<<b^c[dt+(xr-1)]&255)&x,f[dt&a]=h[p],h[p]=dt;return 0},e.deflate=function(Le,it){let je,Xe,dt,Ht,_n;if(it>4||it<0)return-2;if(!Le.next_out||!Le.next_in&&Le.avail_in!==0||n==QD&&it!=4)return Le.msg=Bk[4],-2;if(Le.avail_out===0)return Le.msg=Bk[7],-5;if(t=Le,Ht=o,o=it,n==nq&&(Xe=iq+(s-8<<4)<<8,dt=(g-1&255)>>1,dt>3&&(dt=3),Xe|=dt<<6,v!==0&&(Xe|=pnt),Xe+=31-Xe%31,n=Uk,ke(Xe)),e.pending!==0){if(t.flush_pending(),t.avail_out===0)return o=-1,0}else if(t.avail_in===0&&it<=Ht&&it!=4)return t.msg=Bk[7],-5;if(n==QD&&t.avail_in!==0)return Le.msg=Bk[7],-5;if(t.avail_in!==0||O!==0||it!=0&&n!=QD){switch(_n=-1,$d[g].func){case gme:_n=to(it);break;case zk:_n=Ys(it);break;case tb:_n=Cr(it);break;default:}if((_n==$D||_n==Vk)&&(n=QD),_n==Hf||_n==$D)return t.avail_out===0&&(o=-1),0;if(_n==kk){if(it==1)qt();else if(me(0,0,!1),it==3)for(je=0;je<_;je++)h[je]=0;if(t.flush_pending(),t.avail_out===0)return o=-1,0}}return it!=4?0:1}}function _me(){let e=this;e.next_in_index=0,e.next_out_index=0,e.avail_in=0,e.total_in=0,e.avail_out=0,e.total_out=0}_me.prototype={deflateInit(e,t){let n=this;return n.dstate=new ynt,t||(t=15),n.dstate.deflateInit(n,e,t)},deflate(e){let t=this;return t.dstate?t.dstate.deflate(t,e):-2},deflateEnd(){let e=this;if(!e.dstate)return-2;let t=e.dstate.deflateEnd();return e.dstate=null,t},deflateParams(e,t){let n=this;return n.dstate?n.dstate.deflateParams(n,e,t):-2},deflateSetDictionary(e,t){let n=this;return n.dstate?n.dstate.deflateSetDictionary(n,e,t):-2},read_buf(e,t,n){let i=this,o=i.avail_in;return o>n&&(o=n),o===0?0:(i.avail_in-=o,e.set(i.next_in.subarray(i.next_in_index,i.next_in_index+o),t),i.next_in_index+=o,i.total_in+=o,o)},flush_pending(){let e=this,t=e.dstate.pending;t>e.avail_out&&(t=e.avail_out),t!==0&&(e.next_out.set(e.dstate.pending_buf.subarray(e.dstate.pending_out,e.dstate.pending_out+t),e.next_out_index),e.next_out_index+=t,e.dstate.pending_out+=t,e.total_out+=t,e.avail_out-=t,e.dstate.pending-=t,e.dstate.pending===0&&(e.dstate.pending_out=0))}};function yme(e){let t=this,n=new _me,i=xnt(e&&e.chunkSize?e.chunkSize:64*1024),o=0,r=new Uint8Array(i),s=e?e.level:-1;typeof s>"u"&&(s=-1),n.deflateInit(s),n.next_out=r,t.append=function(a,c){let u,f,h=0,p=0,_=0,m=[];if(a.length){n.next_in_index=0,n.next_in=a,n.avail_in=a.length;do{if(n.next_out_index=0,n.avail_out=i,u=n.deflate(o),u!=0)throw new Error("deflating: "+n.msg);n.next_out_index&&(n.next_out_index==i?m.push(new Uint8Array(r)):m.push(r.subarray(0,n.next_out_index))),_+=n.next_out_index,c&&n.next_in_index>0&&n.next_in_index!=h&&(c(n.next_in_index),h=n.next_in_index)}while(n.avail_in>0||n.avail_out===0);return m.length>1?(f=new Uint8Array(_),m.forEach(function(x){f.set(x,p),p+=x.length})):f=m[0]?new Uint8Array(m[0]):new Uint8Array,f}},t.flush=function(){let a,c,u=0,f=0,h=[];do{if(n.next_out_index=0,n.avail_out=i,a=n.deflate(4),a!=1&&a!=0)throw new Error("deflating: "+n.msg);i-n.avail_out>0&&h.push(r.slice(0,n.next_out_index)),f+=n.next_out_index}while(n.avail_in>0||n.avail_out===0);return n.deflateEnd(),c=new Uint8Array(f),h.forEach(function(p){c.set(p,u),u+=p.length}),c}}function xnt(e){return e+5*(Math.floor(e/16383)+1)}var Cu=[0,1,3,7,15,31,63,127,255,511,1023,2047,4095,8191,16383,32767,65535],kme=1440,bnt=0,Tnt=4,Cnt=9,Ant=5,Ent=[96,7,256,0,8,80,0,8,16,84,8,115,82,7,31,0,8,112,0,8,48,0,9,192,80,7,10,0,8,96,0,8,32,0,9,160,0,8,0,0,8,128,0,8,64,0,9,224,80,7,6,0,8,88,0,8,24,0,9,144,83,7,59,0,8,120,0,8,56,0,9,208,81,7,17,0,8,104,0,8,40,0,9,176,0,8,8,0,8,136,0,8,72,0,9,240,80,7,4,0,8,84,0,8,20,85,8,227,83,7,43,0,8,116,0,8,52,0,9,200,81,7,13,0,8,100,0,8,36,0,9,168,0,8,4,0,8,132,0,8,68,0,9,232,80,7,8,0,8,92,0,8,28,0,9,152,84,7,83,0,8,124,0,8,60,0,9,216,82,7,23,0,8,108,0,8,44,0,9,184,0,8,12,0,8,140,0,8,76,0,9,248,80,7,3,0,8,82,0,8,18,85,8,163,83,7,35,0,8,114,0,8,50,0,9,196,81,7,11,0,8,98,0,8,34,0,9,164,0,8,2,0,8,130,0,8,66,0,9,228,80,7,7,0,8,90,0,8,26,0,9,148,84,7,67,0,8,122,0,8,58,0,9,212,82,7,19,0,8,106,0,8,42,0,9,180,0,8,10,0,8,138,0,8,74,0,9,244,80,7,5,0,8,86,0,8,22,192,8,0,83,7,51,0,8,118,0,8,54,0,9,204,81,7,15,0,8,102,0,8,38,0,9,172,0,8,6,0,8,134,0,8,70,0,9,236,80,7,9,0,8,94,0,8,30,0,9,156,84,7,99,0,8,126,0,8,62,0,9,220,82,7,27,0,8,110,0,8,46,0,9,188,0,8,14,0,8,142,0,8,78,0,9,252,96,7,256,0,8,81,0,8,17,85,8,131,82,7,31,0,8,113,0,8,49,0,9,194,80,7,10,0,8,97,0,8,33,0,9,162,0,8,1,0,8,129,0,8,65,0,9,226,80,7,6,0,8,89,0,8,25,0,9,146,83,7,59,0,8,121,0,8,57,0,9,210,81,7,17,0,8,105,0,8,41,0,9,178,0,8,9,0,8,137,0,8,73,0,9,242,80,7,4,0,8,85,0,8,21,80,8,258,83,7,43,0,8,117,0,8,53,0,9,202,81,7,13,0,8,101,0,8,37,0,9,170,0,8,5,0,8,133,0,8,69,0,9,234,80,7,8,0,8,93,0,8,29,0,9,154,84,7,83,0,8,125,0,8,61,0,9,218,82,7,23,0,8,109,0,8,45,0,9,186,0,8,13,0,8,141,0,8,77,0,9,250,80,7,3,0,8,83,0,8,19,85,8,195,83,7,35,0,8,115,0,8,51,0,9,198,81,7,11,0,8,99,0,8,35,0,9,166,0,8,3,0,8,131,0,8,67,0,9,230,80,7,7,0,8,91,0,8,27,0,9,150,84,7,67,0,8,123,0,8,59,0,9,214,82,7,19,0,8,107,0,8,43,0,9,182,0,8,11,0,8,139,0,8,75,0,9,246,80,7,5,0,8,87,0,8,23,192,8,0,83,7,51,0,8,119,0,8,55,0,9,206,81,7,15,0,8,103,0,8,39,0,9,174,0,8,7,0,8,135,0,8,71,0,9,238,80,7,9,0,8,95,0,8,31,0,9,158,84,7,99,0,8,127,0,8,63,0,9,222,82,7,27,0,8,111,0,8,47,0,9,190,0,8,15,0,8,143,0,8,79,0,9,254,96,7,256,0,8,80,0,8,16,84,8,115,82,7,31,0,8,112,0,8,48,0,9,193,80,7,10,0,8,96,0,8,32,0,9,161,0,8,0,0,8,128,0,8,64,0,9,225,80,7,6,0,8,88,0,8,24,0,9,145,83,7,59,0,8,120,0,8,56,0,9,209,81,7,17,0,8,104,0,8,40,0,9,177,0,8,8,0,8,136,0,8,72,0,9,241,80,7,4,0,8,84,0,8,20,85,8,227,83,7,43,0,8,116,0,8,52,0,9,201,81,7,13,0,8,100,0,8,36,0,9,169,0,8,4,0,8,132,0,8,68,0,9,233,80,7,8,0,8,92,0,8,28,0,9,153,84,7,83,0,8,124,0,8,60,0,9,217,82,7,23,0,8,108,0,8,44,0,9,185,0,8,12,0,8,140,0,8,76,0,9,249,80,7,3,0,8,82,0,8,18,85,8,163,83,7,35,0,8,114,0,8,50,0,9,197,81,7,11,0,8,98,0,8,34,0,9,165,0,8,2,0,8,130,0,8,66,0,9,229,80,7,7,0,8,90,0,8,26,0,9,149,84,7,67,0,8,122,0,8,58,0,9,213,82,7,19,0,8,106,0,8,42,0,9,181,0,8,10,0,8,138,0,8,74,0,9,245,80,7,5,0,8,86,0,8,22,192,8,0,83,7,51,0,8,118,0,8,54,0,9,205,81,7,15,0,8,102,0,8,38,0,9,173,0,8,6,0,8,134,0,8,70,0,9,237,80,7,9,0,8,94,0,8,30,0,9,157,84,7,99,0,8,126,0,8,62,0,9,221,82,7,27,0,8,110,0,8,46,0,9,189,0,8,14,0,8,142,0,8,78,0,9,253,96,7,256,0,8,81,0,8,17,85,8,131,82,7,31,0,8,113,0,8,49,0,9,195,80,7,10,0,8,97,0,8,33,0,9,163,0,8,1,0,8,129,0,8,65,0,9,227,80,7,6,0,8,89,0,8,25,0,9,147,83,7,59,0,8,121,0,8,57,0,9,211,81,7,17,0,8,105,0,8,41,0,9,179,0,8,9,0,8,137,0,8,73,0,9,243,80,7,4,0,8,85,0,8,21,80,8,258,83,7,43,0,8,117,0,8,53,0,9,203,81,7,13,0,8,101,0,8,37,0,9,171,0,8,5,0,8,133,0,8,69,0,9,235,80,7,8,0,8,93,0,8,29,0,9,155,84,7,83,0,8,125,0,8,61,0,9,219,82,7,23,0,8,109,0,8,45,0,9,187,0,8,13,0,8,141,0,8,77,0,9,251,80,7,3,0,8,83,0,8,19,85,8,195,83,7,35,0,8,115,0,8,51,0,9,199,81,7,11,0,8,99,0,8,35,0,9,167,0,8,3,0,8,131,0,8,67,0,9,231,80,7,7,0,8,91,0,8,27,0,9,151,84,7,67,0,8,123,0,8,59,0,9,215,82,7,19,0,8,107,0,8,43,0,9,183,0,8,11,0,8,139,0,8,75,0,9,247,80,7,5,0,8,87,0,8,23,192,8,0,83,7,51,0,8,119,0,8,55,0,9,207,81,7,15,0,8,103,0,8,39,0,9,175,0,8,7,0,8,135,0,8,71,0,9,239,80,7,9,0,8,95,0,8,31,0,9,159,84,7,99,0,8,127,0,8,63,0,9,223,82,7,27,0,8,111,0,8,47,0,9,191,0,8,15,0,8,143,0,8,79,0,9,255],Snt=[80,5,1,87,5,257,83,5,17,91,5,4097,81,5,5,89,5,1025,85,5,65,93,5,16385,80,5,3,88,5,513,84,5,33,92,5,8193,82,5,9,90,5,2049,86,5,129,192,5,24577,80,5,2,87,5,385,83,5,25,91,5,6145,81,5,7,89,5,1537,85,5,97,93,5,24577,80,5,4,88,5,769,84,5,49,92,5,12289,82,5,13,90,5,3073,86,5,193,192,5,24577],vnt=[3,4,5,6,7,8,9,10,11,13,15,17,19,23,27,31,35,43,51,59,67,83,99,115,131,163,195,227,258,0,0],wnt=[0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0,112,112],Dnt=[1,2,3,4,5,7,9,13,17,25,33,49,65,97,129,193,257,385,513,769,1025,1537,2049,3073,4097,6145,8193,12289,16385,24577],Int=[0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13],Dy=15;function cq(){let e=this,t,n,i,o,r,s;function a(u,f,h,p,_,m,x,b,T,C,A){let S,v,D,O,R,M,L,g,E,w,I,N,B,H,V;w=0,R=h;do i[u[f+w]]++,w++,R--;while(R!==0);if(i[0]==h)return x[0]=-1,b[0]=0,0;for(g=b[0],M=1;M<=Dy&&i[M]===0;M++);for(L=M,g<M&&(g=M),R=Dy;R!==0&&i[R]===0;R--);for(D=R,g>R&&(g=R),b[0]=g,H=1<<M;M<R;M++,H<<=1)if((H-=i[M])<0)return-3;if((H-=i[R])<0)return-3;for(i[R]+=H,s[1]=M=0,w=1,B=2;--R!==0;)s[B]=M+=i[w],B++,w++;R=0,w=0;do(M=u[f+w])!==0&&(A[s[M]++]=R),w++;while(++R<h);for(h=s[D],s[0]=R=0,w=0,O=-1,N=-g,r[0]=0,I=0,V=0;L<=D;L++)for(S=i[L];S--!==0;){for(;L>N+g;){if(O++,N+=g,V=D-N,V=V>g?g:V,(v=1<<(M=L-N))>S+1&&(v-=S+1,B=L,M<V))for(;++M<V&&!((v<<=1)<=i[++B]);)v-=i[B];if(V=1<<M,C[0]+V>kme)return-3;r[O]=I=C[0],C[0]+=V,O!==0?(s[O]=R,o[0]=M,o[1]=g,M=R>>>N-g,o[2]=I-r[O-1]-M,T.set(o,(r[O-1]+M)*3)):x[0]=I}for(o[1]=L-N,w>=h?o[0]=192:A[w]<p?(o[0]=A[w]<256?0:96,o[2]=A[w++]):(o[0]=m[A[w]-p]+16+64,o[2]=_[A[w++]-p]),v=1<<L-N,M=R>>>N;M<V;M+=v)T.set(o,(I+M)*3);for(M=1<<L-1;R&M;M>>>=1)R^=M;for(R^=M,E=(1<<N)-1;(R&E)!=s[O];)O--,N-=g,E=(1<<N)-1}return H!==0&&D!=1?-5:0}function c(u){let f;for(t||(t=[],n=[],i=new Int32Array(Dy+1),o=[],r=new Int32Array(Dy),s=new Int32Array(Dy+1)),n.length<u&&(n=[]),f=0;f<u;f++)n[f]=0;for(f=0;f<Dy+1;f++)i[f]=0;for(f=0;f<3;f++)o[f]=0;r.set(i.subarray(0,Dy),0),s.set(i.subarray(0,Dy+1),0)}e.inflate_trees_bits=function(u,f,h,p,_){let m;return c(19),t[0]=0,m=a(u,0,19,19,null,null,h,f,p,t,n),m==-3?_.msg="oversubscribed dynamic bit lengths tree":(m==-5||f[0]===0)&&(_.msg="incomplete dynamic bit lengths tree",m=-3),m},e.inflate_trees_dynamic=function(u,f,h,p,_,m,x,b,T){let C;return c(288),t[0]=0,C=a(h,0,u,257,vnt,wnt,m,p,b,t,n),C!=0||p[0]===0?(C==-3?T.msg="oversubscribed literal/length tree":C!=-4&&(T.msg="incomplete literal/length tree",C=-3),C):(c(288),C=a(h,u,f,0,Dnt,Int,x,_,b,t,n),C!=0||_[0]===0&&u>257?(C==-3?T.msg="oversubscribed distance tree":C==-5?(T.msg="incomplete distance tree",C=-3):C!=-4&&(T.msg="empty distance tree with lengths",C=-3),C):0)}}cq.inflate_trees_fixed=function(e,t,n,i){return e[0]=Cnt,t[0]=Ant,n[0]=Ent,i[0]=Snt,0};var jk=0,xme=1,bme=2,Tme=3,Cme=4,Ame=5,Eme=6,rq=7,Sme=8,qk=9;function Pnt(){let e=this,t,n=0,i,o=0,r=0,s=0,a=0,c=0,u=0,f=0,h,p=0,_,m=0;function x(b,T,C,A,S,v,D,O){let R,M,L,g,E,w,I,N,B,H,V,G,k,W,Y,J;I=O.next_in_index,N=O.avail_in,E=D.bitb,w=D.bitk,B=D.write,H=B<D.read?D.read-B-1:D.end-B,V=Cu[b],G=Cu[T];do{for(;w<20;)N--,E|=(O.read_byte(I++)&255)<<w,w+=8;if(R=E&V,M=C,L=A,J=(L+R)*3,(g=M[J])===0){E>>=M[J+1],w-=M[J+1],D.win[B++]=M[J+2],H--;continue}do{if(E>>=M[J+1],w-=M[J+1],g&16){for(g&=15,k=M[J+2]+(E&Cu[g]),E>>=g,w-=g;w<15;)N--,E|=(O.read_byte(I++)&255)<<w,w+=8;R=E&G,M=S,L=v,J=(L+R)*3,g=M[J];do if(E>>=M[J+1],w-=M[J+1],g&16){for(g&=15;w<g;)N--,E|=(O.read_byte(I++)&255)<<w,w+=8;if(W=M[J+2]+(E&Cu[g]),E>>=g,w-=g,H-=k,B>=W)Y=B-W,B-Y>0&&2>B-Y?(D.win[B++]=D.win[Y++],D.win[B++]=D.win[Y++],k-=2):(D.win.set(D.win.subarray(Y,Y+2),B),B+=2,Y+=2,k-=2);else{Y=B-W;do Y+=D.end;while(Y<0);if(g=D.end-Y,k>g){if(k-=g,B-Y>0&&g>B-Y)do D.win[B++]=D.win[Y++];while(--g!==0);else D.win.set(D.win.subarray(Y,Y+g),B),B+=g,Y+=g,g=0;Y=0}}if(B-Y>0&&k>B-Y)do D.win[B++]=D.win[Y++];while(--k!==0);else D.win.set(D.win.subarray(Y,Y+k),B),B+=k,Y+=k,k=0;break}else if(!(g&64))R+=M[J+2],R+=E&Cu[g],J=(L+R)*3,g=M[J];else return O.msg="invalid distance code",k=O.avail_in-N,k=w>>3<k?w>>3:k,N+=k,I-=k,w-=k<<3,D.bitb=E,D.bitk=w,O.avail_in=N,O.total_in+=I-O.next_in_index,O.next_in_index=I,D.write=B,-3;while(!0);break}if(g&64)return g&32?(k=O.avail_in-N,k=w>>3<k?w>>3:k,N+=k,I-=k,w-=k<<3,D.bitb=E,D.bitk=w,O.avail_in=N,O.total_in+=I-O.next_in_index,O.next_in_index=I,D.write=B,1):(O.msg="invalid literal/length code",k=O.avail_in-N,k=w>>3<k?w>>3:k,N+=k,I-=k,w-=k<<3,D.bitb=E,D.bitk=w,O.avail_in=N,O.total_in+=I-O.next_in_index,O.next_in_index=I,D.write=B,-3);if(R+=M[J+2],R+=E&Cu[g],J=(L+R)*3,(g=M[J])===0){E>>=M[J+1],w-=M[J+1],D.win[B++]=M[J+2],H--;break}}while(!0)}while(H>=258&&N>=10);return k=O.avail_in-N,k=w>>3<k?w>>3:k,N+=k,I-=k,w-=k<<3,D.bitb=E,D.bitk=w,O.avail_in=N,O.total_in+=I-O.next_in_index,O.next_in_index=I,D.write=B,0}e.init=function(b,T,C,A,S,v){t=jk,u=b,f=T,h=C,p=A,_=S,m=v,i=null},e.proc=function(b,T,C){let A,S,v,D=0,O=0,R=0,M,L,g,E;for(R=T.next_in_index,M=T.avail_in,D=b.bitb,O=b.bitk,L=b.write,g=L<b.read?b.read-L-1:b.end-L;;)switch(t){case jk:if(g>=258&&M>=10&&(b.bitb=D,b.bitk=O,T.avail_in=M,T.total_in+=R-T.next_in_index,T.next_in_index=R,b.write=L,C=x(u,f,h,p,_,m,b,T),R=T.next_in_index,M=T.avail_in,D=b.bitb,O=b.bitk,L=b.write,g=L<b.read?b.read-L-1:b.end-L,C!=0)){t=C==1?rq:qk;break}r=u,i=h,o=p,t=xme;case xme:for(A=r;O<A;){if(M!==0)C=0;else return b.bitb=D,b.bitk=O,T.avail_in=M,T.total_in+=R-T.next_in_index,T.next_in_index=R,b.write=L,b.inflate_flush(T,C);M--,D|=(T.read_byte(R++)&255)<<O,O+=8}if(S=(o+(D&Cu[A]))*3,D>>>=i[S+1],O-=i[S+1],v=i[S],v===0){s=i[S+2],t=Eme;break}if(v&16){a=v&15,n=i[S+2],t=bme;break}if(!(v&64)){r=v,o=S/3+i[S+2];break}if(v&32){t=rq;break}return t=qk,T.msg="invalid literal/length code",C=-3,b.bitb=D,b.bitk=O,T.avail_in=M,T.total_in+=R-T.next_in_index,T.next_in_index=R,b.write=L,b.inflate_flush(T,C);case bme:for(A=a;O<A;){if(M!==0)C=0;else return b.bitb=D,b.bitk=O,T.avail_in=M,T.total_in+=R-T.next_in_index,T.next_in_index=R,b.write=L,b.inflate_flush(T,C);M--,D|=(T.read_byte(R++)&255)<<O,O+=8}n+=D&Cu[A],D>>=A,O-=A,r=f,i=_,o=m,t=Tme;case Tme:for(A=r;O<A;){if(M!==0)C=0;else return b.bitb=D,b.bitk=O,T.avail_in=M,T.total_in+=R-T.next_in_index,T.next_in_index=R,b.write=L,b.inflate_flush(T,C);M--,D|=(T.read_byte(R++)&255)<<O,O+=8}if(S=(o+(D&Cu[A]))*3,D>>=i[S+1],O-=i[S+1],v=i[S],v&16){a=v&15,c=i[S+2],t=Cme;break}if(!(v&64)){r=v,o=S/3+i[S+2];break}return t=qk,T.msg="invalid distance code",C=-3,b.bitb=D,b.bitk=O,T.avail_in=M,T.total_in+=R-T.next_in_index,T.next_in_index=R,b.write=L,b.inflate_flush(T,C);case Cme:for(A=a;O<A;){if(M!==0)C=0;else return b.bitb=D,b.bitk=O,T.avail_in=M,T.total_in+=R-T.next_in_index,T.next_in_index=R,b.write=L,b.inflate_flush(T,C);M--,D|=(T.read_byte(R++)&255)<<O,O+=8}c+=D&Cu[A],D>>=A,O-=A,t=Ame;case Ame:for(E=L-c;E<0;)E+=b.end;for(;n!==0;){if(g===0&&(L==b.end&&b.read!==0&&(L=0,g=L<b.read?b.read-L-1:b.end-L),g===0&&(b.write=L,C=b.inflate_flush(T,C),L=b.write,g=L<b.read?b.read-L-1:b.end-L,L==b.end&&b.read!==0&&(L=0,g=L<b.read?b.read-L-1:b.end-L),g===0)))return b.bitb=D,b.bitk=O,T.avail_in=M,T.total_in+=R-T.next_in_index,T.next_in_index=R,b.write=L,b.inflate_flush(T,C);b.win[L++]=b.win[E++],g--,E==b.end&&(E=0),n--}t=jk;break;case Eme:if(g===0&&(L==b.end&&b.read!==0&&(L=0,g=L<b.read?b.read-L-1:b.end-L),g===0&&(b.write=L,C=b.inflate_flush(T,C),L=b.write,g=L<b.read?b.read-L-1:b.end-L,L==b.end&&b.read!==0&&(L=0,g=L<b.read?b.read-L-1:b.end-L),g===0)))return b.bitb=D,b.bitk=O,T.avail_in=M,T.total_in+=R-T.next_in_index,T.next_in_index=R,b.write=L,b.inflate_flush(T,C);C=0,b.win[L++]=s,g--,t=jk;break;case rq:if(O>7&&(O-=8,M++,R--),b.write=L,C=b.inflate_flush(T,C),L=b.write,g=L<b.read?b.read-L-1:b.end-L,b.read!=b.write)return b.bitb=D,b.bitk=O,T.avail_in=M,T.total_in+=R-T.next_in_index,T.next_in_index=R,b.write=L,b.inflate_flush(T,C);t=Sme;case Sme:return C=1,b.bitb=D,b.bitk=O,T.avail_in=M,T.total_in+=R-T.next_in_index,T.next_in_index=R,b.write=L,b.inflate_flush(T,C);case qk:return C=-3,b.bitb=D,b.bitk=O,T.avail_in=M,T.total_in+=R-T.next_in_index,T.next_in_index=R,b.write=L,b.inflate_flush(T,C);default:return C=-2,b.bitb=D,b.bitk=O,T.avail_in=M,T.total_in+=R-T.next_in_index,T.next_in_index=R,b.write=L,b.inflate_flush(T,C)}},e.free=function(){}}var vme=[16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15],aE=0,sq=1,wme=2,Dme=3,Ime=4,Pme=5,Yk=6,Xk=7,Rme=8,nb=9;function Rnt(e,t){let n=this,i=aE,o=0,r=0,s=0,a,c=[0],u=[0],f=new Pnt,h=0,p=new Int32Array(kme*3),_=0,m=new cq;n.bitk=0,n.bitb=0,n.win=new Uint8Array(t),n.end=t,n.read=0,n.write=0,n.reset=function(x,b){b&&(b[0]=_),i==Yk&&f.free(x),i=aE,n.bitk=0,n.bitb=0,n.read=n.write=0},n.reset(e,null),n.inflate_flush=function(x,b){let T,C,A;return C=x.next_out_index,A=n.read,T=(A<=n.write?n.write:n.end)-A,T>x.avail_out&&(T=x.avail_out),T!==0&&b==-5&&(b=0),x.avail_out-=T,x.total_out+=T,x.next_out.set(n.win.subarray(A,A+T),C),C+=T,A+=T,A==n.end&&(A=0,n.write==n.end&&(n.write=0),T=n.write-A,T>x.avail_out&&(T=x.avail_out),T!==0&&b==-5&&(b=0),x.avail_out-=T,x.total_out+=T,x.next_out.set(n.win.subarray(A,A+T),C),C+=T,A+=T),x.next_out_index=C,n.read=A,b},n.proc=function(x,b){let T,C,A,S,v,D,O,R;for(S=x.next_in_index,v=x.avail_in,C=n.bitb,A=n.bitk,D=n.write,O=D<n.read?n.read-D-1:n.end-D;;){let M,L,g,E,w,I,N,B;switch(i){case aE:for(;A<3;){if(v!==0)b=0;else return n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=S-x.next_in_index,x.next_in_index=S,n.write=D,n.inflate_flush(x,b);v--,C|=(x.read_byte(S++)&255)<<A,A+=8}switch(T=C&7,h=T&1,T>>>1){case 0:C>>>=3,A-=3,T=A&7,C>>>=T,A-=T,i=sq;break;case 1:M=[],L=[],g=[[]],E=[[]],cq.inflate_trees_fixed(M,L,g,E),f.init(M[0],L[0],g[0],0,E[0],0),C>>>=3,A-=3,i=Yk;break;case 2:C>>>=3,A-=3,i=Dme;break;case 3:return C>>>=3,A-=3,i=nb,x.msg="invalid block type",b=-3,n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=S-x.next_in_index,x.next_in_index=S,n.write=D,n.inflate_flush(x,b)}break;case sq:for(;A<32;){if(v!==0)b=0;else return n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=S-x.next_in_index,x.next_in_index=S,n.write=D,n.inflate_flush(x,b);v--,C|=(x.read_byte(S++)&255)<<A,A+=8}if((~C>>>16&65535)!=(C&65535))return i=nb,x.msg="invalid stored block lengths",b=-3,n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=S-x.next_in_index,x.next_in_index=S,n.write=D,n.inflate_flush(x,b);o=C&65535,C=A=0,i=o!==0?wme:h!==0?Xk:aE;break;case wme:if(v===0||O===0&&(D==n.end&&n.read!==0&&(D=0,O=D<n.read?n.read-D-1:n.end-D),O===0&&(n.write=D,b=n.inflate_flush(x,b),D=n.write,O=D<n.read?n.read-D-1:n.end-D,D==n.end&&n.read!==0&&(D=0,O=D<n.read?n.read-D-1:n.end-D),O===0)))return n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=S-x.next_in_index,x.next_in_index=S,n.write=D,n.inflate_flush(x,b);if(b=0,T=o,T>v&&(T=v),T>O&&(T=O),n.win.set(x.read_buf(S,T),D),S+=T,v-=T,D+=T,O-=T,(o-=T)!==0)break;i=h!==0?Xk:aE;break;case Dme:for(;A<14;){if(v!==0)b=0;else return n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=S-x.next_in_index,x.next_in_index=S,n.write=D,n.inflate_flush(x,b);v--,C|=(x.read_byte(S++)&255)<<A,A+=8}if(r=T=C&16383,(T&31)>29||(T>>5&31)>29)return i=nb,x.msg="too many length or distance symbols",b=-3,n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=S-x.next_in_index,x.next_in_index=S,n.write=D,n.inflate_flush(x,b);if(T=258+(T&31)+(T>>5&31),!a||a.length<T)a=[];else for(R=0;R<T;R++)a[R]=0;C>>>=14,A-=14,s=0,i=Ime;case Ime:for(;s<4+(r>>>10);){for(;A<3;){if(v!==0)b=0;else return n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=S-x.next_in_index,x.next_in_index=S,n.write=D,n.inflate_flush(x,b);v--,C|=(x.read_byte(S++)&255)<<A,A+=8}a[vme[s++]]=C&7,C>>>=3,A-=3}for(;s<19;)a[vme[s++]]=0;if(c[0]=7,T=m.inflate_trees_bits(a,c,u,p,x),T!=0)return b=T,b==-3&&(a=null,i=nb),n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=S-x.next_in_index,x.next_in_index=S,n.write=D,n.inflate_flush(x,b);s=0,i=Pme;case Pme:for(;T=r,!(s>=258+(T&31)+(T>>5&31));){let H,V;for(T=c[0];A<T;){if(v!==0)b=0;else return n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=S-x.next_in_index,x.next_in_index=S,n.write=D,n.inflate_flush(x,b);v--,C|=(x.read_byte(S++)&255)<<A,A+=8}if(T=p[(u[0]+(C&Cu[T]))*3+1],V=p[(u[0]+(C&Cu[T]))*3+2],V<16)C>>>=T,A-=T,a[s++]=V;else{for(R=V==18?7:V-14,H=V==18?11:3;A<T+R;){if(v!==0)b=0;else return n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=S-x.next_in_index,x.next_in_index=S,n.write=D,n.inflate_flush(x,b);v--,C|=(x.read_byte(S++)&255)<<A,A+=8}if(C>>>=T,A-=T,H+=C&Cu[R],C>>>=R,A-=R,R=s,T=r,R+H>258+(T&31)+(T>>5&31)||V==16&&R<1)return a=null,i=nb,x.msg="invalid bit length repeat",b=-3,n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=S-x.next_in_index,x.next_in_index=S,n.write=D,n.inflate_flush(x,b);V=V==16?a[R-1]:0;do a[R++]=V;while(--H!==0);s=R}}if(u[0]=-1,w=[],I=[],N=[],B=[],w[0]=9,I[0]=6,T=r,T=m.inflate_trees_dynamic(257+(T&31),1+(T>>5&31),a,w,I,N,B,p,x),T!=0)return T==-3&&(a=null,i=nb),b=T,n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=S-x.next_in_index,x.next_in_index=S,n.write=D,n.inflate_flush(x,b);f.init(w[0],I[0],p,N[0],p,B[0]),i=Yk;case Yk:if(n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=S-x.next_in_index,x.next_in_index=S,n.write=D,(b=f.proc(n,x,b))!=1)return n.inflate_flush(x,b);if(b=0,f.free(x),S=x.next_in_index,v=x.avail_in,C=n.bitb,A=n.bitk,D=n.write,O=D<n.read?n.read-D-1:n.end-D,h===0){i=aE;break}i=Xk;case Xk:if(n.write=D,b=n.inflate_flush(x,b),D=n.write,O=D<n.read?n.read-D-1:n.end-D,n.read!=n.write)return n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=S-x.next_in_index,x.next_in_index=S,n.write=D,n.inflate_flush(x,b);i=Rme;case Rme:return b=1,n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=S-x.next_in_index,x.next_in_index=S,n.write=D,n.inflate_flush(x,b);case nb:return b=-3,n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=S-x.next_in_index,x.next_in_index=S,n.write=D,n.inflate_flush(x,b);default:return b=-2,n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=S-x.next_in_index,x.next_in_index=S,n.write=D,n.inflate_flush(x,b)}}},n.free=function(x){n.reset(x,null),n.win=null,p=null},n.set_dictionary=function(x,b,T){n.win.set(x.subarray(b,b+T),0),n.read=n.write=T},n.sync_point=function(){return i==sq?1:0}}var Ont=32,Mnt=8,Lnt=0,Ome=1,Mme=2,Lme=3,Nme=4,Fme=5,aq=6,JD=7,Bme=12,Iy=13,Nnt=[0,0,255,255];function Fnt(){let e=this;e.mode=0,e.method=0,e.was=[0],e.need=0,e.marker=0,e.wbits=0;function t(n){return!n||!n.istate?-2:(n.total_in=n.total_out=0,n.msg=null,n.istate.mode=JD,n.istate.blocks.reset(n,null),0)}e.inflateEnd=function(n){return e.blocks&&e.blocks.free(n),e.blocks=null,0},e.inflateInit=function(n,i){return n.msg=null,e.blocks=null,i<8||i>15?(e.inflateEnd(n),-2):(e.wbits=i,n.istate.blocks=new Rnt(n,1<<i),t(n),0)},e.inflate=function(n,i){let o,r;if(!n||!n.istate||!n.next_in)return-2;let s=n.istate;for(i=i==Tnt?-5:0,o=-5;;)switch(s.mode){case Lnt:if(n.avail_in===0)return o;if(o=i,n.avail_in--,n.total_in++,((s.method=n.read_byte(n.next_in_index++))&15)!=Mnt){s.mode=Iy,n.msg="unknown compression method",s.marker=5;break}if((s.method>>4)+8>s.wbits){s.mode=Iy,n.msg="invalid win size",s.marker=5;break}s.mode=Ome;case Ome:if(n.avail_in===0)return o;if(o=i,n.avail_in--,n.total_in++,r=n.read_byte(n.next_in_index++)&255,((s.method<<8)+r)%31!==0){s.mode=Iy,n.msg="incorrect header check",s.marker=5;break}if(!(r&Ont)){s.mode=JD;break}s.mode=Mme;case Mme:if(n.avail_in===0)return o;o=i,n.avail_in--,n.total_in++,s.need=(n.read_byte(n.next_in_index++)&255)<<24&4278190080,s.mode=Lme;case Lme:if(n.avail_in===0)return o;o=i,n.avail_in--,n.total_in++,s.need+=(n.read_byte(n.next_in_index++)&255)<<16&16711680,s.mode=Nme;case Nme:if(n.avail_in===0)return o;o=i,n.avail_in--,n.total_in++,s.need+=(n.read_byte(n.next_in_index++)&255)<<8&65280,s.mode=Fme;case Fme:return n.avail_in===0?o:(o=i,n.avail_in--,n.total_in++,s.need+=n.read_byte(n.next_in_index++)&255,s.mode=aq,2);case aq:return s.mode=Iy,n.msg="need dictionary",s.marker=0,-2;case JD:if(o=s.blocks.proc(n,o),o==-3){s.mode=Iy,s.marker=0;break}if(o==0&&(o=i),o!=1)return o;o=i,s.blocks.reset(n,s.was),s.mode=Bme;case Bme:return n.avail_in=0,1;case Iy:return-3;default:return-2}},e.inflateSetDictionary=function(n,i,o){let r=0,s=o;if(!n||!n.istate||n.istate.mode!=aq)return-2;let a=n.istate;return s>=1<<a.wbits&&(s=(1<<a.wbits)-1,r=o-s),a.blocks.set_dictionary(i,r,s),a.mode=JD,0},e.inflateSync=function(n){let i,o,r,s,a;if(!n||!n.istate)return-2;let c=n.istate;if(c.mode!=Iy&&(c.mode=Iy,c.marker=0),(i=n.avail_in)===0)return-5;for(o=n.next_in_index,r=c.marker;i!==0&&r<4;)n.read_byte(o)==Nnt[r]?r++:n.read_byte(o)!==0?r=0:r=4-r,o++,i--;return n.total_in+=o-n.next_in_index,n.next_in_index=o,n.avail_in=i,c.marker=r,r!=4?-3:(s=n.total_in,a=n.total_out,t(n),n.total_in=s,n.total_out=a,c.mode=JD,0)},e.inflateSyncPoint=function(n){return!n||!n.istate||!n.istate.blocks?-2:n.istate.blocks.sync_point()}}function Vme(){}Vme.prototype={inflateInit(e){let t=this;return t.istate=new Fnt,e||(e=15),t.istate.inflateInit(t,e)},inflate(e){let t=this;return t.istate?t.istate.inflate(t,e):-2},inflateEnd(){let e=this;if(!e.istate)return-2;let t=e.istate.inflateEnd(e);return e.istate=null,t},inflateSync(){let e=this;return e.istate?e.istate.inflateSync(e):-2},inflateSetDictionary(e,t){let n=this;return n.istate?n.istate.inflateSetDictionary(n,e,t):-2},read_byte(e){return this.next_in[e]},read_buf(e,t){return this.next_in.subarray(e,e+t)}};function Ume(e){let t=this,n=new Vme,i=e&&e.chunkSize?Math.floor(e.chunkSize*2):128*1024,o=bnt,r=new Uint8Array(i),s=!1;n.inflateInit(),n.next_out=r,t.append=function(a,c){let u=[],f,h,p=0,_=0,m=0;if(a.length!==0){n.next_in_index=0,n.next_in=a,n.avail_in=a.length;do{if(n.next_out_index=0,n.avail_out=i,n.avail_in===0&&!s&&(n.next_in_index=0,s=!0),f=n.inflate(o),s&&f===-5){if(n.avail_in!==0)throw new Error("inflating: bad input")}else if(f!==0&&f!==1)throw new Error("inflating: "+n.msg);if((s||f===1)&&n.avail_in===a.length)throw new Error("inflating: bad input");n.next_out_index&&(n.next_out_index===i?u.push(new Uint8Array(r)):u.push(r.subarray(0,n.next_out_index))),m+=n.next_out_index,c&&n.next_in_index>0&&n.next_in_index!=p&&(c(n.next_in_index),p=n.next_in_index)}while(n.avail_in>0||n.avail_out===0);return u.length>1?(h=new Uint8Array(m),u.forEach(function(x){h.set(x,_),_+=x.length})):h=u[0]?new Uint8Array(u[0]):new Uint8Array,h}},t.flush=function(){n.inflateEnd()}}var cE="/",lq=new Date(2107,11,31),uq=new Date(1980,0,1),Ei=void 0,Au="undefined",ag="function";var eI=class{constructor(t){return class extends TransformStream{constructor(n,i){let o=new t(i);super({transform(r,s){s.enqueue(o.append(r))},flush(r){let s=o.flush();s&&r.enqueue(s)}})}}}};var Bnt=64,zme=2;try{typeof navigator!=Au&&navigator.hardwareConcurrency&&(zme=navigator.hardwareConcurrency)}catch{}var knt={chunkSize:512*1024,maxWorkers:zme,terminateWorkerTimeout:5e3,useWebWorkers:!0,useCompressionStream:!0,workerScripts:Ei,CompressionStreamNative:typeof CompressionStream!=Au&&CompressionStream,DecompressionStreamNative:typeof 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t=this;t.blockSize=512,t._init=[1732584193,4023233417,2562383102,271733878,3285377520],t._key=[1518500249,1859775393,2400959708,3395469782],e?(t._h=e._h.slice(0),t._buffer=e._buffer.slice(0),t._length=e._length):t.reset()}reset(){let e=this;return e._h=e._init.slice(0),e._buffer=[],e._length=0,e}update(e){let t=this;typeof e=="string"&&(e=iI.utf8String.toBits(e));let n=t._buffer=Yc.concat(t._buffer,e),i=t._length,o=t._length=i+Yc.bitLength(e);if(o>9007199254740991)throw new Error("Cannot hash more than 2^53 - 1 bits");let r=new Uint32Array(n),s=0;for(let a=t.blockSize+i-(t.blockSize+i&t.blockSize-1);a<=o;a+=t.blockSize)t._block(r.subarray(16*s,16*(s+1))),s+=1;return n.splice(0,16*s),t}finalize(){let e=this,t=e._buffer,n=e._h;t=Yc.concat(t,[Yc.partial(1,1)]);for(let i=t.length+2;i&15;i++)t.push(0);for(t.push(Math.floor(e._length/4294967296)),t.push(e._length|0);t.length;)e._block(t.splice(0,16));return e.reset(),n}_f(e,t,n,i){if(e<=19)return t&n|~t&i;if(e<=39)return 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t=e>>16&255,n=e>>8&255,i=e&255;t===255?(t=0,n===255?(n=0,i===255?i=0:++i):++n):++t,e=0,e+=t<<16,e+=n<<8,e+=i}else e+=1<<24;return e}incCounter(e){(e[0]=this.incWord(e[0]))===0&&(e[1]=this.incWord(e[1]))}calculate(e,t,n){let i;if(!(i=t.length))return[];let o=Yc.bitLength(t);for(let r=0;r<i;r+=4){this.incCounter(n);let s=e.encrypt(n);t[r]^=s[0],t[r+1]^=s[1],t[r+2]^=s[2],t[r+3]^=s[3]}return Yc.clamp(t,o)}};var Oy={importKey(e){return new Oy.hmacSha1(iI.bytes.toBits(e))},pbkdf2(e,t,n,i){if(n=n||1e4,i<0||n<0)throw new Error("invalid params to pbkdf2");let o=(i>>5)+1<<2,r,s,a,c,u,f=new ArrayBuffer(o),h=new DataView(f),p=0,_=Yc;for(t=iI.bytes.toBits(t),u=1;p<(o||1);u++){for(r=s=e.encrypt(_.concat(t,[u])),a=1;a<n;a++)for(s=e.encrypt(s),c=0;c<s.length;c++)r[c]^=s[c];for(a=0;p<(o||1)&&a<r.length;a++)h.setInt32(p,r[a]),p+=4}return f.slice(0,i/8)}};Oy.hmacSha1=class{constructor(e){let t=this,n=t._hash=Gme.sha1,i=[[],[]];t._baseHash=[new n,new n];let o=t._baseHash[0].blockSize/32;e.length>o&&(e=new n().update(e).finalize());for(let r=0;r<o;r++)i[0][r]=e[r]^909522486,i[1][r]=e[r]^1549556828;t._baseHash[0].update(i[0]),t._baseHash[1].update(i[1]),t._resultHash=new n(t._baseHash[0])}reset(){let e=this;e._resultHash=new e._hash(e._baseHash[0]),e._updated=!1}update(e){let t=this;t._updated=!0,t._resultHash.update(e)}digest(){let e=this,t=e._resultHash.finalize(),n=new e._hash(e._baseHash[1]).update(t).finalize();return e.reset(),n}encrypt(e){if(this._updated)throw new Error("encrypt on already updated hmac called!");return this.update(e),this.digest(e)}};var Vnt=typeof crypto!=Au&&typeof crypto.getRandomValues==ag,My="Invalid password",ib="Invalid signature",lg="zipjs-abort-check-password";function Zk(e){return Vnt?crypto.getRandomValues(e):Wme.getRandomValues(e)}var fE=16,Unt="raw",Yme={name:"PBKDF2"},znt={name:"HMAC"},Hnt="SHA-1",Gnt=Object.assign({hash:znt},Yme),hq=Object.assign({iterations:1e3,hash:{name:Hnt}},Yme),Wnt=["deriveBits"],rI=[8,12,16],oI=[16,24,32],Ly=10,jnt=[0,0,0,0],Jk=typeof crypto!=Au,cI=Jk&&crypto.subtle,Xme=Jk&&typeof cI!=Au,Em=iI.bytes,qnt=fq.aes,Ynt=dq.ctrGladman,Xnt=Oy.hmacSha1,jme=Jk&&Xme&&typeof cI.importKey==ag,qme=Jk&&Xme&&typeof cI.deriveBits==ag,$k=class extends TransformStream{constructor({password:t,rawPassword:n,signed:i,encryptionStrength:o,checkPasswordOnly:r}){super({start(){Object.assign(this,{ready:new Promise(s=>this.resolveReady=s),password:$me(t,n),signed:i,strength:o-1,pending:new Uint8Array})},async transform(s,a){let c=this,{password:u,strength:f,resolveReady:h,ready:p}=c;u?(await Knt(c,f,u,Gf(s,0,rI[f]+2)),s=Gf(s,rI[f]+2),r?a.error(new Error(lg)):h()):await p;let _=new Uint8Array(s.length-Ly-(s.length-Ly)%fE);a.enqueue(Kme(c,s,_,0,Ly,!0))},async flush(s){let{signed:a,ctr:c,hmac:u,pending:f,ready:h}=this;if(u&&c){await h;let p=Gf(f,0,f.length-Ly),_=Gf(f,f.length-Ly),m=new Uint8Array;if(p.length){let x=aI(Em,p);u.update(x);let b=c.update(x);m=sI(Em,b)}if(a){let x=Gf(sI(Em,u.digest()),0,Ly);for(let b=0;b<Ly;b++)if(x[b]!=_[b])throw new Error(ib)}s.enqueue(m)}}})}},Qk=class extends TransformStream{constructor({password:t,rawPassword:n,encryptionStrength:i}){let o;super({start(){Object.assign(this,{ready:new Promise(r=>this.resolveReady=r),password:$me(t,n),strength:i-1,pending:new Uint8Array})},async transform(r,s){let a=this,{password:c,strength:u,resolveReady:f,ready:h}=a,p=new Uint8Array;c?(p=await Znt(a,u,c),f()):await h;let _=new Uint8Array(p.length+r.length-r.length%fE);_.set(p,0),s.enqueue(Kme(a,r,_,p.length,0))},async flush(r){let{ctr:s,hmac:a,pending:c,ready:u}=this;if(a&&s){await u;let f=new Uint8Array;if(c.length){let h=s.update(aI(Em,c));a.update(h),f=sI(Em,h)}o.signature=sI(Em,a.digest()).slice(0,Ly),r.enqueue(mq(f,o.signature))}}}),o=this}};function Kme(e,t,n,i,o,r){let{ctr:s,hmac:a,pending:c}=e,u=t.length-o;c.length&&(t=mq(c,t),n=Jnt(n,u-u%fE));let f;for(f=0;f<=u-fE;f+=fE){let h=aI(Em,Gf(t,f,f+fE));r&&a.update(h);let p=s.update(h);r||a.update(p),n.set(sI(Em,p),f+i)}return e.pending=Gf(t,f),n}async function Knt(e,t,n,i){let o=await Zme(e,t,n,Gf(i,0,rI[t])),r=Gf(i,rI[t]);if(o[0]!=r[0]||o[1]!=r[1])throw new Error(My)}async function Znt(e,t,n){let i=Zk(new Uint8Array(rI[t])),o=await Zme(e,t,n,i);return mq(i,o)}async function Zme(e,t,n,i){e.password=null;let o=await $nt(Unt,n,Gnt,!1,Wnt),r=await Qnt(Object.assign({salt:i},hq),o,8*(oI[t]*2+2)),s=new Uint8Array(r),a=aI(Em,Gf(s,0,oI[t])),c=aI(Em,Gf(s,oI[t],oI[t]*2)),u=Gf(s,oI[t]*2);return Object.assign(e,{keys:{key:a,authentication:c,passwordVerification:u},ctr:new Ynt(new qnt(a),Array.from(jnt)),hmac:new Xnt(c)}),u}async function $nt(e,t,n,i,o){if(jme)try{return await cI.importKey(e,t,n,i,o)}catch{return jme=!1,Oy.importKey(t)}else return Oy.importKey(t)}async function Qnt(e,t,n){if(qme)try{return await cI.deriveBits(e,t,n)}catch{return qme=!1,Oy.pbkdf2(t,e.salt,hq.iterations,n)}else return Oy.pbkdf2(t,e.salt,hq.iterations,n)}function $me(e,t){return t===Ei?uE(e):t}function mq(e,t){let n=e;return e.length+t.length&&(n=new Uint8Array(e.length+t.length),n.set(e,0),n.set(t,e.length)),n}function Jnt(e,t){if(t&&t>e.length){let n=e;e=new Uint8Array(t),e.set(n,0)}return e}function Gf(e,t,n){return e.subarray(t,n)}function sI(e,t){return e.fromBits(t)}function aI(e,t){return e.toBits(t)}var dE=12,eV=class extends TransformStream{constructor({password:t,passwordVerification:n,checkPasswordOnly:i}){super({start(){Object.assign(this,{password:t,passwordVerification:n}),tpe(this,t)},transform(o,r){let s=this;if(s.password){let a=Qme(s,o.subarray(0,dE));if(s.password=null,a[dE-1]!=s.passwordVerification)throw new Error(My);o=o.subarray(dE)}i?r.error(new Error(lg)):r.enqueue(Qme(s,o))}})}},tV=class extends TransformStream{constructor({password:t,passwordVerification:n}){super({start(){Object.assign(this,{password:t,passwordVerification:n}),tpe(this,t)},transform(i,o){let r=this,s,a;if(r.password){r.password=null;let c=Zk(new Uint8Array(dE));c[dE-1]=r.passwordVerification,s=new Uint8Array(i.length+c.length),s.set(Jme(r,c),0),a=dE}else s=new Uint8Array(i.length),a=0;s.set(Jme(r,i),a),o.enqueue(s)}})}};function Qme(e,t){let n=new Uint8Array(t.length);for(let i=0;i<t.length;i++)n[i]=npe(e)^t[i],pq(e,n[i]);return n}function Jme(e,t){let n=new Uint8Array(t.length);for(let i=0;i<t.length;i++)n[i]=npe(e)^t[i],pq(e,t[i]);return n}function tpe(e,t){let n=[305419896,591751049,878082192];Object.assign(e,{keys:n,crcKey0:new cg(n[0]),crcKey2:new cg(n[2])});for(let i=0;i<t.length;i++)pq(e,t.charCodeAt(i))}function pq(e,t){let[n,i,o]=e.keys;e.crcKey0.append([t]),n=~e.crcKey0.get(),i=epe(Math.imul(epe(i+ipe(n)),134775813)+1),e.crcKey2.append([i>>>24]),o=~e.crcKey2.get(),e.keys=[n,i,o]}function npe(e){let t=e.keys[2]|2;return ipe(Math.imul(t,t^1)>>>8)}function ipe(e){return e&255}function epe(e){return e&4294967295}var ope="deflate-raw",nV=class extends TransformStream{constructor(t,{chunkSize:n,CompressionStream:i,CompressionStreamNative:o}){super({});let{compressed:r,encrypted:s,useCompressionStream:a,zipCrypto:c,signed:u,level:f}=t,h=this,p,_,m=rpe(super.readable);(!s||c)&&u&&(p=new nI,m=Sm(m,p)),r&&(m=ape(m,a,{level:f,chunkSize:n},o,i)),s&&(c?m=Sm(m,new tV(t)):(_=new Qk(t),m=Sm(m,_))),spe(h,m,()=>{let x;s&&!c&&(x=_.signature),(!s||c)&&u&&(x=new DataView(p.value.buffer).getUint32(0)),h.signature=x})}},iV=class extends TransformStream{constructor(t,{chunkSize:n,DecompressionStream:i,DecompressionStreamNative:o}){super({});let{zipCrypto:r,encrypted:s,signed:a,signature:c,compressed:u,useCompressionStream:f}=t,h,p,_=rpe(super.readable);s&&(r?_=Sm(_,new eV(t)):(p=new $k(t),_=Sm(_,p))),u&&(_=ape(_,f,{chunkSize:n},o,i)),(!s||r)&&a&&(h=new nI,_=Sm(_,h)),spe(this,_,()=>{if((!s||r)&&a){let m=new DataView(h.value.buffer);if(c!=m.getUint32(0,!1))throw new Error(ib)}})}};function rpe(e){return Sm(e,new TransformStream({transform(t,n){t&&t.length&&n.enqueue(t)}}))}function spe(e,t,n){t=Sm(t,new TransformStream({flush:n})),Object.defineProperty(e,"readable",{get(){return t}})}function ape(e,t,n,i,o){try{let r=t&&i?i:o;e=Sm(e,new r(ope,n))}catch{if(t)try{e=Sm(e,new o(ope,n))}catch{return e}else return e}return e}function Sm(e,t){return e.pipeThrough(t)}var cpe="message",lpe="start",upe="pull",gq="data",fpe="ack",_q="close",sV="deflate",aV="inflate";var oV=class extends 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hE=class{constructor(t,{readable:n,writable:i},{options:o,config:r,streamOptions:s,useWebWorkers:a,transferStreams:c,scripts:u},f){let{signal:h}=s;return Object.assign(t,{busy:!0,readable:n.pipeThrough(new rV(r.chunkSize)).pipeThrough(new xq(n,s),{signal:h}),writable:i,options:Object.assign({},o),scripts:u,transferStreams:c,terminate(){return new Promise(p=>{let{worker:_,busy:m}=t;_?(m?t.resolveTerminated=p:(_.terminate(),p()),t.interface=null):p()})},onTaskFinished(){let{resolveTerminated:p}=t;p&&(t.resolveTerminated=null,t.terminated=!0,t.worker.terminate(),p()),t.busy=!1,f(t)}}),(a&&mpe?eit:ppe)(t,r)}},xq=class extends TransformStream{constructor(t,{onstart:n,onprogress:i,size:o,onend:r}){let s=0;super({async start(){n&&await yq(n,o)},async transform(a,c){s+=a.length,i&&await yq(i,s,o),c.enqueue(a)},async flush(){t.size=s,r&&await yq(r,s)}})}};async function yq(e,...t){try{await e(...t)}catch{}}function ppe(e,t){return{run:()=>tit(e,t)}}function eit(e,t){let{baseURL:n,chunkSize:i}=t;if(!e.interface){let o;try{o=oit(e.scripts[0],n,e)}catch{return mpe=!1,ppe(e,t)}Object.assign(e,{worker:o,interface:{run:()=>nit(e,{chunkSize:i})}})}return e.interface}async function tit({options:e,readable:t,writable:n,onTaskFinished:i},o){try{let r=new oV(e,o);await t.pipeThrough(r).pipeTo(n,{preventClose:!0,preventAbort:!0});let{signature:s,inputSize:a,outputSize:c}=r;return{signature:s,inputSize:a,outputSize:c}}finally{i()}}async function nit(e,t){let n,i,o=new Promise((p,_)=>{n=p,i=_});Object.assign(e,{reader:null,writer:null,resolveResult:n,rejectResult:i,result:o});let{readable:r,options:s,scripts:a}=e,{writable:c,closed:u}=iit(e.writable),f=cV({type:lpe,scripts:a.slice(1),options:s,config:t,readable:r,writable:c},e);f||Object.assign(e,{reader:r.getReader(),writer:c.getWriter()});let h=await o;return f||await c.getWriter().close(),await u,h}function iit(e){let t,n=new Promise(o=>t=o);return{writable:new WritableStream({async write(o){let r=e.getWriter();await r.ready,await r.write(o),r.releaseLock()},close(){t()},abort(o){return e.getWriter().abort(o)}}),closed:n}}var dpe=!0,hpe=!0;function oit(e,t,n){let i={type:"module"},o,r;typeof e==ag&&(e=e());try{o=new URL(e,t)}catch{o=e}if(dpe)try{r=new Worker(o)}catch{dpe=!1,r=new Worker(o,i)}else r=new Worker(o,i);return r.addEventListener(cpe,s=>rit(s,n)),r}function cV(e,{worker:t,writer:n,onTaskFinished:i,transferStreams:o}){try{let{value:r,readable:s,writable:a}=e,c=[];if(r&&(r.byteLength<r.buffer.byteLength?e.value=r.buffer.slice(0,r.byteLength):e.value=r.buffer,c.push(e.value)),o&&hpe?(s&&c.push(s),a&&c.push(a)):e.readable=e.writable=null,c.length)try{return t.postMessage(e,c),!0}catch{hpe=!1,e.readable=e.writable=null,t.postMessage(e)}else t.postMessage(e)}catch(r){throw n&&n.releaseLock(),i(),r}}async function rit({data:e},t){let{type:n,value:i,messageId:o,result:r,error:s}=e,{reader:a,writer:c,resolveResult:u,rejectResult:f,onTaskFinished:h}=t;try{if(s){let{message:_,stack:m,code:x,name:b}=s,T=new Error(_);Object.assign(T,{stack:m,code:x,name:b}),p(T)}else{if(n==upe){let{value:_,done:m}=await a.read();cV({type:gq,value:_,done:m,messageId:o},t)}n==gq&&(await c.ready,await c.write(new Uint8Array(i)),cV({type:fpe,messageId:o},t)),n==_q&&p(null,r)}}catch(_){cV({type:_q,messageId:o},t),p(_)}function p(_,m){_?f(_):u(m),c&&c.releaseLock(),h()}}var ob=[],bq=[];var gpe=0;async function lV(e,t){let{options:n,config:i}=t,{transferStreams:o,useWebWorkers:r,useCompressionStream:s,codecType:a,compressed:c,signed:u,encrypted:f}=n,{workerScripts:h,maxWorkers:p}=i;t.transferStreams=o||o===Ei;let _=!c&&!u&&!f&&!t.transferStreams;return t.useWebWorkers=!_&&(r||r===Ei&&i.useWebWorkers),t.scripts=t.useWebWorkers&&h?h[a]:[],n.useCompressionStream=s||s===Ei&&i.useCompressionStream,(await m()).run();async function m(){let b=ob.find(T=>!T.busy);if(b)return _pe(b),new hE(b,e,t,x);if(ob.length<p){let T={indexWorker:gpe};return gpe++,ob.push(T),new hE(T,e,t,x)}else return new Promise(T=>bq.push({resolve:T,stream:e,workerOptions:t}))}function x(b){if(bq.length){let[{resolve:T,stream:C,workerOptions:A}]=bq.splice(0,1);T(new hE(b,C,A,x))}else b.worker?(_pe(b),sit(b,t)):ob=ob.filter(T=>T!=b)}}function sit(e,t){let{config:n}=t,{terminateWorkerTimeout:i}=n;Number.isFinite(i)&&i>=0&&(e.terminated?e.terminated=!1:e.terminateTimeout=setTimeout(async()=>{ob=ob.filter(o=>o!=e);try{await e.terminate()}catch{}},i))}function _pe(e){let{terminateTimeout:t}=e;t&&(clearTimeout(t),e.terminateTimeout=null)}var ait="Writer iterator completed too soon",cit="text/plain";var lit="Content-Type";var uit=64*1024,Aq="writable",mE=class{constructor(){this.size=0}init(){this.initialized=!0}},uV=class extends mE{get readable(){let t=this,{chunkSize:n=uit}=t,i=new ReadableStream({start(){this.chunkOffset=0},async 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o=this,{readers:r}=this,s,a=i;a==-1&&(a=r.length-1);let c=t;for(;c>=r[a].size;)c-=r[a].size,a++;let u=r[a],f=u.size;if(c+n<=f)s=await Ia(u,c,n);else{let h=f-c;s=new Uint8Array(n),s.set(await Ia(u,c,h)),s.set(await o.readUint8Array(t+h,n-h,i),h)}return o.lastDiskNumber=Math.max(a,o.lastDiskNumber),s}},mV=class extends mE{constructor(t,n=4294967295){super();let i=this;Object.assign(i,{diskNumber:0,diskOffset:0,size:0,maxSize:n,availableSize:n});let o,r,s,a=new WritableStream({async write(f){let{availableSize:h}=i;if(s)f.length>=h?(await c(f.slice(0,h)),await u(),i.diskOffset+=o.size,i.diskNumber++,s=null,await this.write(f.slice(h))):await c(f);else{let{value:p,done:_}=await t.next();if(_&&!p)throw new Error(ait);o=p,o.size=0,o.maxSize&&(i.maxSize=o.maxSize),i.availableSize=i.maxSize,await wm(o),r=p.writable,s=r.getWriter(),await this.write(f)}},async close(){await s.ready,await u()}});Object.defineProperty(i,Aq,{get(){return a}});async function c(f){let h=f.length;h&&(await 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R=Xc(n,t,"extractPrependedData"),M=Xc(n,t,"extractAppendedData");return R&&(n.prependedData=T>0?await Ia(i,0,T):new Uint8Array),n.comment=f?await Ia(i,u+22,f):new Uint8Array,M&&(n.appendedData=h<i.size?await Ia(i,h,i.size-h):new Uint8Array),!0}async getEntries(t={}){let n=[];for await(let i of this.getEntriesGenerator(t))n.push(i);return n}async close(){}};var Uq=class{constructor(t,n,i){Object.assign(this,{reader:t,config:n,options:i})}async getData(t,n,i={}){let o=this,{reader:r,offset:s,diskNumberStart:a,extraFieldAES:c,compressionMethod:u,config:f,bitFlag:h,signature:p,rawLastModDate:_,uncompressedSize:m,compressedSize:x}=o,b=n.localDirectory={},T=await Ia(r,s,30,a),C=da(T),A=Xc(o,i,"password"),S=Xc(o,i,"rawPassword"),v=Xc(o,i,"passThrough");if(A=A&&A.length&&A,S=S&&S.length&&S,c&&c.originalCompressionMethod!=99)throw new Error(Cpe);if(u!=0&&u!=8&&!v)throw new Error(Cpe);if(cs(C,0)!=67324752)throw new Error(xit);wpe(b,C,4),b.rawExtraField=b.extraFieldLength?await 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i=e.rawBitFlag=fa(t,n+2),o=(i&1)==1,r=cs(t,n+6);Object.assign(e,{encrypted:o,version:fa(t,n),bitFlag:{level:(i&6)>>1,dataDescriptor:(i&8)==8,languageEncodingFlag:(i&2048)==2048},rawLastModDate:r,lastModDate:Pit(r),filenameLength:fa(t,n+22),extraFieldLength:fa(t,n+24)})}function Dpe(e,t,n,i,o){let{rawExtraField:r}=t,s=t.extraField=new Map,a=da(new Uint8Array(r)),c=0;try{for(;c<r.length;){let T=fa(a,c),C=fa(a,c+2);s.set(T,{type:T,data:r.slice(c+4,c+4+C)}),c+=4+C}}catch{}let u=fa(n,i+4);Object.assign(t,{signature:cs(n,i+10),uncompressedSize:cs(n,i+18),compressedSize:cs(n,i+14)});let f=s.get(1);f&&(Sit(f,t),t.extraFieldZip64=f);let h=s.get(28789);h&&(vpe(h,Eq,Sq,t,e),t.extraFieldUnicodePath=h);let p=s.get(25461);p&&(vpe(p,vq,wq,t,e),t.extraFieldUnicodeComment=p);let _=s.get(39169);_?(vit(_,t,u),t.extraFieldAES=_):t.compressionMethod=u;let m=s.get(10);m&&(wit(m,t),t.extraFieldNTFS=m);let x=s.get(21589);x&&(Dit(x,t,o),t.extraFieldExtendedTimestamp=x);let b=s.get(6534);b&&(t.extraFieldUSDZ=b)}function Sit(e,t){t.zip64=!0;let n=da(e.data),i=Ait.filter(([o,r])=>t[o]==r);for(let o=0,r=0;o<i.length;o++){let[s,a]=i[o];if(t[s]==a){let c=Eit[a];t[s]=e[s]=c.getValue(n,r),r+=c.bytes}else if(e[s])throw new Error(bit)}}function vpe(e,t,n,i,o){let r=da(e.data),s=new cg;s.append(o[n]);let a=da(new Uint8Array(4));a.setUint32(0,s.get(),!0);let c=cs(r,1);Object.assign(e,{version:gE(r,0),[t]:uI(e.data.subarray(5)),valid:!o.bitFlag.languageEncodingFlag&&c==cs(a,0)}),e.valid&&(i[t]=e[t],i[t+"UTF8"]=!0)}function vit(e,t,n){let i=da(e.data),o=gE(i,4);Object.assign(e,{vendorVersion:gE(i,0),vendorId:gE(i,2),strength:o,originalCompressionMethod:n,compressionMethod:fa(i,5)}),t.compressionMethod=e.compressionMethod}function wit(e,t){let n=da(e.data),i=4,o;try{for(;i<e.data.length&&!o;){let r=fa(n,i),s=fa(n,i+2);r==1&&(o=e.data.slice(i+4,i+4+s)),i+=4+s}}catch{}try{if(o&&o.length==24){let r=da(o),s=r.getBigUint64(0,!0),a=r.getBigUint64(8,!0),c=r.getBigUint64(16,!0);Object.assign(e,{rawLastModDate:s,rawLastAccessDate:a,rawCreationDate:c});let u=Vq(s),f=Vq(a),h=Vq(c),p={lastModDate:u,lastAccessDate:f,creationDate:h};Object.assign(e,p),Object.assign(t,p)}}catch{}}function Dit(e,t,n){let i=da(e.data),o=gE(i,0),r=[],s=[];n?((o&1)==1&&(r.push(pE),s.push(yV)),(o&2)==2&&(r.push(fI),s.push(bpe)),(o&4)==4&&(r.push(dI),s.push(Tpe))):e.data.length>=5&&(r.push(pE),s.push(yV));let a=1;r.forEach((c,u)=>{if(e.data.length>=a+4){let f=cs(i,a);t[c]=e[c]=new Date(f*1e3);let h=s[u];e[h]=f}a+=4})}async function Iit(e,t,n,i,o){let r=new Uint8Array(4),s=da(r);Rit(s,0,t);let a=i+o;return await c(i)||await c(Math.min(a,n));async function c(u){let f=n-u,h=await Ia(e,f,u);for(let p=h.length-i;p>=0;p--)if(h[p]==r[0]&&h[p+1]==r[1]&&h[p+2]==r[2]&&h[p+3]==r[3])return{offset:f+p,buffer:h.slice(p,p+i).buffer}}}function Xc(e,t,n){return t[n]===Ei?e.options[n]:t[n]}function Pit(e){let t=(e&4294901760)>>16,n=e&65535;try{return new Date(1980+((t&65024)>>9),((t&480)>>5)-1,t&31,(n&63488)>>11,(n&2016)>>5,(n&31)*2,0)}catch{}}function Vq(e){return new Date(Number(e/BigInt(1e4)-BigInt(116444736e5)))}function gE(e,t){return e.getUint8(t)}function fa(e,t){return e.getUint16(t,!0)}function cs(e,t){return e.getUint32(t,!0)}function bV(e,t){return Number(e.getBigUint64(t,!0))}function Rit(e,t,n){e.setUint32(t,n,!0)}function da(e){return new DataView(e.buffer)}var Nit="File already exists",Fit="Zip file comment exceeds 64KB",Bit="File entry comment exceeds 64KB",kit="File entry name exceeds 64KB",Rpe="Version exceeds 65535",Vit="The strength must equal 1, 2, or 3",Uit="Extra field type exceeds 65535",zit="Extra field data exceeds 64KB",eY="Zip64 is not supported (make sure 'keepOrder' is set to 'true')",Hit="Undefined uncompressed size",Ope=new Uint8Array([7,0,2,0,65,69,3,0,0]),Qq=0,Mpe=[],PV=class{constructor(t,n={}){t=gV(t);let 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Git(e,t,n,i){t=t.trim(),i.directory&&!t.endsWith(cE)?t+=cE:i.directory=t.endsWith(cE);let o=uo(e,i,"encodeText",uE),r=o(t);if(r===Ei&&(r=uE(t)),Wi(r)>65535)throw new Error(kit);let s=i.comment||"",a=o(s);if(a===Ei&&(a=uE(s)),Wi(a)>65535)throw new Error(Bit);let c=uo(e,i,Nq,20);if(c>65535)throw new Error(Rpe);let u=uo(e,i,Fq,20);if(u>65535)throw new Error(Rpe);let f=uo(e,i,pE,new Date),h=uo(e,i,fI),p=uo(e,i,dI),_=uo(e,i,Mq,!0),m=uo(e,i,Rq,0),x=uo(e,i,Oq,0),b=uo(e,i,"passThrough"),T,C;b||(T=uo(e,i,"password"),C=uo(e,i,"rawPassword"));let A=uo(e,i,"encryptionStrength",3),S=uo(e,i,Bq),v=uo(e,i,"extendedTimestamp",!0),D=uo(e,i,"keepOrder",!0),O=uo(e,i,"level"),R=uo(e,i,"useWebWorkers"),M=uo(e,i,"bufferedWrite"),L=uo(e,i,"dataDescriptorSignature",!1),g=uo(e,i,"signal"),E=uo(e,i,"useUnicodeFileNames",!0),w=uo(e,i,"useCompressionStream"),I=uo(e,i,"compressionMethod"),N=uo(e,i,"dataDescriptor",!0),B=uo(e,i,xV);if(!S&&(T!==Ei||C!==Ei)&&!(A>=1&&A<=3))throw new Error(Vit);let H=new Uint8Array,{extraField:V}=i;if(V){let Et=0,ht=0;V.forEach(Be=>Et+=4+Wi(Be)),H=new Uint8Array(Et),V.forEach((Be,qt)=>{if(qt>65535)throw new Error(Uit);if(Wi(Be)>65535)throw new Error(zit);Es(H,new Uint16Array([qt]),ht),Es(H,new Uint16Array([Wi(Be)]),ht+2),Es(H,Be,ht+4),ht+=4+Wi(Be)})}let G=0,k=0,W=0;if(b&&({uncompressedSize:W}=i,W===Ei))throw new Error(Hit);let Y=B===!0;n&&(n=pV(n),await wm(n),b?G=Lpe(W):n.size===Ei?(N=!0,(B||B===Ei)&&(B=!0,W=G=4294967296)):(W=n.size,G=Lpe(W)));let{diskOffset:J,diskNumber:j,maxSize:K}=e.writer,Q=Y||W>4294967295,de=Y||G>4294967295,xe=Y||e.offset+e.pendingEntriesSize-J>4294967295,_e=uo(e,i,"supportZip64SplitFile",!0)&&Y||j+Math.ceil(e.pendingEntriesSize/K)>65535;if(xe||Q||de||_e){if(B===!1||!D)throw new Error(eY);B=!0}B=B||!1;let be=uo(e,i,Lq),{signature:De}=i;i=Object.assign({},i,{rawFilename:r,rawComment:a,version:c,versionMadeBy:u,lastModDate:f,lastAccessDate:h,creationDate:p,rawExtraField:H,zip64:B,zip64UncompressedSize:Q,zip64CompressedSize:de,zip64Offset:xe,zip64DiskNumberStart:_e,password:T,rawPassword:C,level:!w&&e.config.CompressionStream===Ei&&e.config.CompressionStreamNative===Ei?0:O,useWebWorkers:R,encryptionStrength:A,extendedTimestamp:v,zipCrypto:S,bufferedWrite:M,keepOrder:D,useUnicodeFileNames:E,dataDescriptor:N,dataDescriptorSignature:L,signal:g,msDosCompatible:_,internalFileAttribute:m,externalFileAttribute:x,useCompressionStream:w,passThrough:b,encrypted:!!(T&&Wi(T)||C&&Wi(C))||b&&be,signature:De,compressionMethod:I});let Ae=qit(i),ke=Xit(i),ze=Wi(Ae.localHeaderArray,ke.dataDescriptorArray);k=ze+G,e.options.usdz&&(k+=k+64),e.pendingEntriesSize+=k;let et;try{et=await Wit(e,t,n,{headerInfo:Ae,dataDescriptorInfo:ke,metadataSize:ze},i)}finally{e.pendingEntriesSize-=k}return Object.assign(et,{name:t,comment:s,extraField:V}),new Ny(et)}async function Wit(e,t,n,i,o){let{files:r,writer:s}=e,{keepOrder:a,dataDescriptor:c,signal:u}=o,{headerInfo:f}=i,{usdz:h}=e.options,p=Array.from(r.values()).pop(),_={},m,x,b,T,C,A,S;r.set(t,_);try{let R;a&&(R=p&&p.lock,v()),(o.bufferedWrite||e.writerLocked||e.bufferedWrites&&a||!c)&&!h?(A=new TransformStream,S=new Response(A.readable).blob(),A.writable.size=0,m=!0,e.bufferedWrites++,await wm(s)):(A=s,await D()),await wm(A);let{writable:M}=s,{diskOffset:L}=s;if(e.addSplitZipSignature){delete e.addSplitZipSignature;let E=new Uint8Array(4),w=Pa(E);Gi(w,0,134695760),await Dm(M,E),e.offset+=4}h&&Yit(i,e.offset-L),m||(await R,await O(M));let{diskNumber:g}=s;if(C=!0,_.diskNumberStart=g,_=await jit(n,A,_,i,e.config,o),C=!1,r.set(t,_),_.filename=t,m){await A.writable.getWriter().close();let E=await S;await R,await D(),T=!0,c||(E=await Zit(_,E,M,o)),await O(M),_.diskNumberStart=s.diskNumber,L=s.diskOffset,await 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jit(e,t,{diskNumberStart:n,lock:i},o,r,s){let{headerInfo:a,dataDescriptorInfo:c,metadataSize:u}=o,{localHeaderArray:f,headerArray:h,lastModDate:p,rawLastModDate:_,encrypted:m,compressed:x,version:b,compressionMethod:T,rawExtraFieldExtendedTimestamp:C,extraFieldExtendedTimestampFlag:A,rawExtraFieldNTFS:S,rawExtraFieldAES:v}=a,{dataDescriptorArray:D}=c,{rawFilename:O,lastAccessDate:R,creationDate:M,password:L,rawPassword:g,level:E,zip64:w,zip64UncompressedSize:I,zip64CompressedSize:N,zip64Offset:B,zip64DiskNumberStart:H,zipCrypto:V,dataDescriptor:G,directory:k,versionMadeBy:W,rawComment:Y,rawExtraField:J,useWebWorkers:j,onstart:K,onprogress:Q,onend:de,signal:xe,encryptionStrength:ce,extendedTimestamp:_e,msDosCompatible:be,internalFileAttribute:De,externalFileAttribute:Ae,useCompressionStream:ke,passThrough:ze}=s,et={lock:i,versionMadeBy:W,zip64:w,directory:!!k,filenameUTF8:!0,rawFilename:O,commentUTF8:!0,rawComment:Y,rawExtraFieldExtendedTimestamp:C,rawExtraFieldNTFS:S,rawExtraFieldAES:v,rawExtraField:J,extendedTimestamp:_e,msDosCompatible:be,internalFileAttribute:De,externalFileAttribute:Ae,diskNumberStart:n},{signature:Et,uncompressedSize:ht}=s,Be=0;ze||(ht=0);let{writable:qt}=t;if(e){e.chunkSize=Kk(r),await Dm(qt,f);let lt=e.readable,Wn=lt.size=e.size,on={options:{codecType:sV,level:E,rawPassword:g,password:L,encryptionStrength:ce,zipCrypto:m&&V,passwordVerification:m&&V&&_>>8&255,signed:!ze,compressed:x&&!ze,encrypted:m&&!ze,useWebWorkers:j,useCompressionStream:ke,transferStreams:!1},config:r,streamOptions:{signal:xe,size:Wn,onstart:K,onprogress:Q,onend:de}},me=await lV({readable:lt,writable:qt},on);Be=me.outputSize,ze||(ht=me.inputSize,Et=me.signature),qt.size+=ht}else await Dm(qt,f);let Tt;if(w){let lt=4;I&&(lt+=8),N&&(lt+=8),B&&(lt+=8),H&&(lt+=4),Tt=new Uint8Array(lt)}else Tt=new Uint8Array;return Kit({signature:Et,rawExtraFieldZip64:Tt,compressedSize:Be,uncompressedSize:ht,headerInfo:a,dataDescriptorInfo:c},s),G&&await Dm(qt,D),Object.assign(et,{uncompressedSize:ht,compressedSize:Be,lastModDate:p,rawLastModDate:_,creationDate:M,lastAccessDate:R,encrypted:m,zipCrypto:V,size:u+Be,compressionMethod:T,version:b,headerArray:h,signature:Et,rawExtraFieldZip64:Tt,extraFieldExtendedTimestampFlag:A,zip64UncompressedSize:I,zip64CompressedSize:N,zip64Offset:B,zip64DiskNumberStart:H}),et}function qit(e){let{rawFilename:t,lastModDate:n,lastAccessDate:i,creationDate:o,level:r,zip64:s,zipCrypto:a,useUnicodeFileNames:c,dataDescriptor:u,directory:f,rawExtraField:h,encryptionStrength:p,extendedTimestamp:_,encrypted:m}=e,{version:x,compressionMethod:b}=e,T=!f&&(r>0||r===Ei&&b!==0),C;if(m&&!a){C=new Uint8Array(Wi(Ope)+2);let B=Pa(C);Ji(B,0,39169),Es(C,Ope,2),RV(B,8,p)}else C=new Uint8Array;let A,S,v;if(_){S=new Uint8Array(9+(i?4:0)+(o?4:0));let B=Pa(S);Ji(B,0,21589),Ji(B,2,Wi(S)-4),v=1+(i?2:0)+(o?4:0),RV(B,4,v);let 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${o}`),t}var fg=Zot;async function $ot(e,t,n,i){return l(i)||(i=!1),ert(e,t,n,i)}function Qot(e,t,n){let i=e[0],o=i.terrainProvider.requestTileGeometry(i.x,i.y,i.level);if(!o)return!1;let r;return n?r=o.then(Tge(i)):r=o.then(Tge(i)).catch(trt(i)),e.shift(),t.push(r),!0}function Jot(e){return new Promise(function(t){setTimeout(t,e)})}function CY(e,t,n){return e.length?Qot(e,t,n)?CY(e,t,n):Jot(100).then(()=>CY(e,t,n)):Promise.resolve()}function ert(e,t,n,i){let o=e.tilingScheme,r,s=[],a={};for(r=0;r<n.length;++r){let u=o.positionToTileXY(n[r],t);if(!l(u))continue;let f=u.toString();if(!a.hasOwnProperty(f)){let h={x:u.x,y:u.y,level:t,tilingScheme:o,terrainProvider:e,positions:[]};a[f]=h,s.push(h)}a[f].positions.push(n[r])}let c=[];return CY(s,c,i).then(function(){return Promise.all(c).then(function(){return n})})}function bge(e,t,n){let i=t.interpolateHeight(n,e.longitude,e.latitude);return i===void 0?!1:(e.height=i,!0)}function Tge(e){let t=e.positions,n=e.tilingScheme.tileXYToRectangle(e.x,e.y,e.level);return function(i){let o=!1;for(let r=0;r<t.length;++r){let s=t[r];if(!bge(s,i,n)){o=!0;break}}return o?i.createMesh({tilingScheme:e.tilingScheme,x:e.x,y:e.y,level:e.level,throttle:!1}).then(function(){for(let r=0;r<t.length;++r){let s=t[r];bge(s,i,n)}}):Promise.resolve()}}function trt(e){let t=e.positions;return function(){for(let n=0;n<t.length;++n){let i=t[n];i.height=void 0}}}var qV=$ot;var AY=new U;async function Cge(e,t,n){l(n)||(n=!1);let i=[],o=[],r=e.availability,s=[];for(let c=0;c<t.length;++c){let u=t[c],f=r.computeMaximumLevelAtPosition(u);if(o[c]=f,f===0){e.tilingScheme.positionToTileXY(u,1,AY);let p=e.loadTileDataAvailability(AY.x,AY.y,1);l(p)&&s.push(p)}let h=i[f];l(h)||(i[f]=h=[]),h.push(u)}await Promise.all(s),await Promise.all(i.map(function(c,u){if(l(c))return qV(e,u,c,n)}));let a=[];for(let c=0;c<t.length;++c){let u=t[c];r.computeMaximumLevelAtPosition(u)!==o[c]&&a.push(u)}return a.length>0&&await Cge(e,a,n),t}var bE=Cge;async function EY(e,t){let n=t.terrainProvider,i=t.mapProjection,o=i.ellipsoid,r,s=t.camera.getRectangleCameraCoordinates(e);if(t.mode===ne.SCENE3D?r=o.cartesianToCartographic(s):r=i.unproject(s),!l(n))return r;let a=n.availability;if(!l(a)||t.mode===ne.SCENE2D)return r;let c=[se.center(e),se.southeast(e),se.southwest(e),se.northeast(e),se.northwest(e)],u=await EY._sampleTerrainMostDetailed(n,c),f=!1,h=u.reduce(function(_,m){return l(m.height)?(f=!0,Math.max(m.height,_)):_},-Number.MAX_VALUE),p=r;return f&&(p.height+=h),p}EY._sampleTerrainMostDetailed=bE;var TE=EY;var nrt={NONE:0,LERC:1},nh=Object.freeze(nrt);var irt={NONE:0,BITS12:1},ha=Object.freeze(irt);var lb=new d,ort=new d,Wf=new U,YV=new F,rrt=new F,srt=Math.pow(2,12);function ac(e,t,n,i,o,r,s,a,c,u){let f=ha.NONE,h,p;if(l(t)&&l(n)&&l(i)&&l(o)){let _=t.minimum,m=t.maximum,x=d.subtract(m,_,ort),b=i-n;Math.max(d.maximumComponent(x),b)<srt-1?f=ha.BITS12:f=ha.NONE,h=F.inverseTransformation(o,new F);let C=d.negate(_,lb);F.multiply(F.fromTranslation(C,YV),h,h);let A=lb;A.x=1/x.x,A.y=1/x.y,A.z=1/x.z,F.multiply(F.fromScale(A,YV),h,h),p=F.clone(o),F.setTranslation(p,d.ZERO,p),o=F.clone(o,new F);let S=F.fromTranslation(_,YV),v=F.fromScale(x,rrt),D=F.multiply(S,v,YV);F.multiply(o,D,o),F.multiply(p,D,p)}this.quantization=f,this.minimumHeight=n,this.maximumHeight=i,this.center=d.clone(e),this.toScaledENU=h,this.fromScaledENU=o,this.matrix=p,this.hasVertexNormals=r,this.hasWebMercatorT=y(s,!1),this.hasGeodeticSurfaceNormals=y(a,!1),this.exaggeration=y(c,1),this.exaggerationRelativeHeight=y(u,0),this.stride=0,this._offsetGeodeticSurfaceNormal=0,this._offsetVertexNormal=0,this._calculateStrideAndOffsets()}ac.prototype.encode=function(e,t,n,i,o,r,s,a){let c=i.x,u=i.y;if(this.quantization===ha.BITS12){n=F.multiplyByPoint(this.toScaledENU,n,lb),n.x=P.clamp(n.x,0,1),n.y=P.clamp(n.y,0,1),n.z=P.clamp(n.z,0,1);let f=this.maximumHeight-this.minimumHeight,h=P.clamp((o-this.minimumHeight)/f,0,1);U.fromElements(n.x,n.y,Wf);let p=Ln.compressTextureCoordinates(Wf);U.fromElements(n.z,h,Wf);let _=Ln.compressTextureCoordinates(Wf);U.fromElements(c,u,Wf);let m=Ln.compressTextureCoordinates(Wf);if(e[t++]=p,e[t++]=_,e[t++]=m,this.hasWebMercatorT){U.fromElements(s,0,Wf);let x=Ln.compressTextureCoordinates(Wf);e[t++]=x}}else d.subtract(n,this.center,lb),e[t++]=lb.x,e[t++]=lb.y,e[t++]=lb.z,e[t++]=o,e[t++]=c,e[t++]=u,this.hasWebMercatorT&&(e[t++]=s);return this.hasVertexNormals&&(e[t++]=Ln.octPackFloat(r)),this.hasGeodeticSurfaceNormals&&(e[t++]=a.x,e[t++]=a.y,e[t++]=a.z),t};var art=new d,Age=new d;ac.prototype.addGeodeticSurfaceNormals=function(e,t,n){if(this.hasGeodeticSurfaceNormals)return;let i=this.stride,o=e.length/i;this.hasGeodeticSurfaceNormals=!0,this._calculateStrideAndOffsets();let r=this.stride;for(let s=0;s<o;s++){for(let f=0;f<i;f++){let h=s*i+f,p=s*r+f;t[p]=e[h]}let a=this.decodePosition(t,s,art),c=n.geodeticSurfaceNormal(a,Age),u=s*r+this._offsetGeodeticSurfaceNormal;t[u]=c.x,t[u+1]=c.y,t[u+2]=c.z}};ac.prototype.removeGeodeticSurfaceNormals=function(e,t){if(!this.hasGeodeticSurfaceNormals)return;let n=this.stride,i=e.length/n;this.hasGeodeticSurfaceNormals=!1,this._calculateStrideAndOffsets();let o=this.stride;for(let r=0;r<i;r++)for(let s=0;s<o;s++){let a=r*n+s,c=r*o+s;t[c]=e[a]}};ac.prototype.decodePosition=function(e,t,n){if(l(n)||(n=new d),t*=this.stride,this.quantization===ha.BITS12){let i=Ln.decompressTextureCoordinates(e[t],Wf);n.x=i.x,n.y=i.y;let o=Ln.decompressTextureCoordinates(e[t+1],Wf);return n.z=o.x,F.multiplyByPoint(this.fromScaledENU,n,n)}return n.x=e[t],n.y=e[t+1],n.z=e[t+2],d.add(n,this.center,n)};ac.prototype.getExaggeratedPosition=function(e,t,n){n=this.decodePosition(e,t,n);let i=this.exaggeration,o=this.exaggerationRelativeHeight;if(i!==1&&this.hasGeodeticSurfaceNormals){let s=this.decodeGeodeticSurfaceNormal(e,t,Age),a=this.decodeHeight(e,t),c=Dr.getHeight(a,i,o)-a;n.x+=s.x*c,n.y+=s.y*c,n.z+=s.z*c}return n};ac.prototype.decodeTextureCoordinates=function(e,t,n){return l(n)||(n=new U),t*=this.stride,this.quantization===ha.BITS12?Ln.decompressTextureCoordinates(e[t+2],n):U.fromElements(e[t+4],e[t+5],n)};ac.prototype.decodeHeight=function(e,t){return t*=this.stride,this.quantization===ha.BITS12?Ln.decompressTextureCoordinates(e[t+1],Wf).y*(this.maximumHeight-this.minimumHeight)+this.minimumHeight:e[t+3]};ac.prototype.decodeWebMercatorT=function(e,t){return t*=this.stride,this.quantization===ha.BITS12?Ln.decompressTextureCoordinates(e[t+3],Wf).x:e[t+6]};ac.prototype.getOctEncodedNormal=function(e,t,n){t=t*this.stride+this._offsetVertexNormal;let i=e[t]/256,o=Math.floor(i),r=(i-o)*256;return U.fromElements(o,r,n)};ac.prototype.decodeGeodeticSurfaceNormal=function(e,t,n){return t=t*this.stride+this._offsetGeodeticSurfaceNormal,n.x=e[t],n.y=e[t+1],n.z=e[t+2],n};ac.prototype._calculateStrideAndOffsets=function(){let e=0;switch(this.quantization){case ha.BITS12:e+=3;break;default:e+=6}this.hasWebMercatorT&&(e+=1),this.hasVertexNormals&&(this._offsetVertexNormal=e,e+=1),this.hasGeodeticSurfaceNormals&&(this._offsetGeodeticSurfaceNormal=e,e+=3),this.stride=e};var XV={position3DAndHeight:0,textureCoordAndEncodedNormals:1,geodeticSurfaceNormal:2},KV={compressed0:0,compressed1:1,geodeticSurfaceNormal:2};ac.prototype.getAttributes=function(e){let t=X.FLOAT,n=X.getSizeInBytes(t),i=this.stride*n,o=0,r=[];function s(a,c){r.push({index:a,vertexBuffer:e,componentDatatype:t,componentsPerAttribute:c,offsetInBytes:o,strideInBytes:i}),o+=c*n}if(this.quantization===ha.NONE){s(XV.position3DAndHeight,4);let a=2;a+=this.hasWebMercatorT?1:0,a+=this.hasVertexNormals?1:0,s(XV.textureCoordAndEncodedNormals,a),this.hasGeodeticSurfaceNormals&&s(XV.geodeticSurfaceNormal,3)}else{let a=this.hasWebMercatorT||this.hasVertexNormals,c=this.hasWebMercatorT&&this.hasVertexNormals;s(KV.compressed0,a?4:3),c&&s(KV.compressed1,1),this.hasGeodeticSurfaceNormals&&s(KV.geodeticSurfaceNormal,3)}return r};ac.prototype.getAttributeLocations=function(){return this.quantization===ha.NONE?XV:KV};ac.clone=function(e,t){if(l(e))return l(t)||(t=new ac),t.quantization=e.quantization,t.minimumHeight=e.minimumHeight,t.maximumHeight=e.maximumHeight,t.center=d.clone(e.center),t.toScaledENU=F.clone(e.toScaledENU),t.fromScaledENU=F.clone(e.fromScaledENU),t.matrix=F.clone(e.matrix),t.hasVertexNormals=e.hasVertexNormals,t.hasWebMercatorT=e.hasWebMercatorT,t.hasGeodeticSurfaceNormals=e.hasGeodeticSurfaceNormals,t.exaggeration=e.exaggeration,t.exaggerationRelativeHeight=e.exaggerationRelativeHeight,t._calculateStrideAndOffsets(),t};var Zc=ac;var Rm={};Rm.DEFAULT_STRUCTURE=Object.freeze({heightScale:1,heightOffset:0,elementsPerHeight:1,stride:1,elementMultiplier:256,isBigEndian:!1});var SY=new d,crt=new F,lrt=new d,urt=new d;Rm.computeVertices=function(e){let t=Math.cos,n=Math.sin,i=Math.sqrt,o=Math.atan,r=Math.exp,s=P.PI_OVER_TWO,a=P.toRadians,c=e.heightmap,u=e.width,f=e.height,h=e.skirtHeight,p=h>0,_=y(e.isGeographic,!0),m=y(e.ellipsoid,ee.default),x=1/m.maximumRadius,b=se.clone(e.nativeRectangle),T=se.clone(e.rectangle),C,A,S,v;l(T)?(C=T.west,A=T.south,S=T.east,v=T.north):_?(C=a(b.west),A=a(b.south),S=a(b.east),v=a(b.north)):(C=b.west*x,A=s-2*o(r(-b.south*x)),S=b.east*x,v=s-2*o(r(-b.north*x)));let D=e.relativeToCenter,O=l(D);D=O?D:d.ZERO;let R=y(e.includeWebMercatorT,!1),M=y(e.exaggeration,1),L=y(e.exaggerationRelativeHeight,0),E=M!==1,w=y(e.structure,Rm.DEFAULT_STRUCTURE),I=y(w.heightScale,Rm.DEFAULT_STRUCTURE.heightScale),N=y(w.heightOffset,Rm.DEFAULT_STRUCTURE.heightOffset),B=y(w.elementsPerHeight,Rm.DEFAULT_STRUCTURE.elementsPerHeight),H=y(w.stride,Rm.DEFAULT_STRUCTURE.stride),V=y(w.elementMultiplier,Rm.DEFAULT_STRUCTURE.elementMultiplier),G=y(w.isBigEndian,Rm.DEFAULT_STRUCTURE.isBigEndian),k=se.computeWidth(b),W=se.computeHeight(b),Y=k/(u-1),J=W/(f-1);_||(k*=x,W*=x);let j=m.radiiSquared,K=j.x,Q=j.y,de=j.z,xe=65536,ce=-65536,_e=Ot.eastNorthUpToFixedFrame(D,m),be=F.inverseTransformation(_e,crt),De,Ae;R&&(De=Mi.geodeticLatitudeToMercatorAngle(A),Ae=1/(Mi.geodeticLatitudeToMercatorAngle(v)-De));let ke=lrt;ke.x=Number.POSITIVE_INFINITY,ke.y=Number.POSITIVE_INFINITY,ke.z=Number.POSITIVE_INFINITY;let ze=urt;ze.x=Number.NEGATIVE_INFINITY,ze.y=Number.NEGATIVE_INFINITY,ze.z=Number.NEGATIVE_INFINITY;let et=Number.POSITIVE_INFINITY,Et=u*f,ht=h>0?u*2+f*2:0,Be=Et+ht,qt=new Array(Be),Tt=new Array(Be),lt=new Array(Be),Wn=R?new Array(Be):[],on=E?new Array(Be):[],me=0,Ce=f,hn=0,ft=u;p&&(--me,++Ce,--hn,++ft);let to=1e-5;for(let Xe=me;Xe<Ce;++Xe){let dt=Xe;dt<0&&(dt=0),dt>=f&&(dt=f-1);let Ht=b.north-J*dt;_?Ht=a(Ht):Ht=s-2*o(r(-Ht*x));let _n=(Ht-A)/(v-A);_n=P.clamp(_n,0,1);let So=Xe===me,yo=Xe===Ce-1;h>0&&(So?Ht+=to*W:yo&&(Ht-=to*W));let Na=t(Ht),Fa=n(Ht),_i=de*Fa,fi;R&&(fi=(Mi.geodeticLatitudeToMercatorAngle(Ht)-De)*Ae);for(let Xs=hn;Xs<ft;++Xs){let kr=Xs;kr<0&&(kr=0),kr>=u&&(kr=u-1);let ol=dt*(u*H)+kr*H,po;if(B===1)po=c[ol];else{po=0;let Ro;if(G)for(Ro=0;Ro<B;++Ro)po=po*V+c[ol+Ro];else for(Ro=B-1;Ro>=0;--Ro)po=po*V+c[ol+Ro]}po=po*I+N,ce=Math.max(ce,po),xe=Math.min(xe,po);let Ar=b.west+Y*kr;_?Ar=a(Ar):Ar=Ar*x;let Zm=(Ar-C)/(S-C);Zm=P.clamp(Zm,0,1);let Vr=dt*u+kr;if(h>0){let Ro=Xs===hn,cn=Xs===ft-1,Ee=So||yo||Ro||cn;if((So||yo)&&(Ro||cn))continue;Ee&&(po-=h,Ro?(Vr=Et+(f-dt-1),Ar-=to*k):yo?Vr=Et+f+(u-kr-1):cn?(Vr=Et+f+u+dt,Ar+=to*k):So&&(Vr=Et+f+u+f+kr))}let Uu=Na*t(Ar),Ba=Na*n(Ar),b0=K*Uu,Ks=Q*Ba,yc=1/i(b0*Uu+Ks*Ba+_i*Fa),es=b0*yc,zu=Ks*yc,Hu=_i*yc,Gu=new d;Gu.x=es+Uu*po,Gu.y=zu+Ba*po,Gu.z=Hu+Fa*po,F.multiplyByPoint(be,Gu,SY),d.minimumByComponent(SY,ke,ke),d.maximumByComponent(SY,ze,ze),et=Math.min(et,po),qt[Vr]=Gu,lt[Vr]=new U(Zm,_n),Tt[Vr]=po,R&&(Wn[Vr]=fi),E&&(on[Vr]=m.geodeticSurfaceNormal(Gu))}}let Eo=ae.fromPoints(qt),Ys;l(T)&&(Ys=wn.fromRectangle(T,xe,ce,m));let Cr;O&&(Cr=new oy(m).computeHorizonCullingPointPossiblyUnderEllipsoid(D,qt,xe));let hs=new z0(ke,ze,D),Le=new Zc(D,hs,et,ce,_e,!1,R,E,M,L),it=new Float32Array(Be*Le.stride),je=0;for(let Xe=0;Xe<Be;++Xe)je=Le.encode(it,je,qt[Xe],lt[Xe],Tt[Xe],void 0,Wn[Xe],on[Xe]);return{vertices:it,maximumHeight:ce,minimumHeight:xe,encoding:Le,boundingSphere3D:Eo,orientedBoundingBox:Ys,occludeePointInScaledSpace:Cr}};var xI=Rm;function Vy(){he.throwInstantiationError()}Object.defineProperties(Vy.prototype,{credits:{get:he.throwInstantiationError},waterMask:{get:he.throwInstantiationError}});Vy.prototype.interpolateHeight=he.throwInstantiationError;Vy.prototype.isChildAvailable=he.throwInstantiationError;Vy.prototype.createMesh=he.throwInstantiationError;Vy.prototype.upsample=he.throwInstantiationError;Vy.prototype.wasCreatedByUpsampling=he.throwInstantiationError;Vy.maximumAsynchronousTasks=5;var Om=Vy;function frt(e,t,n,i,o,r,s,a,c,u,f,h,p,_,m,x){this.center=e,this.vertices=t,this.stride=y(u,6),this.indices=n,this.indexCountWithoutSkirts=i,this.vertexCountWithoutSkirts=o,this.minimumHeight=r,this.maximumHeight=s,this.boundingSphere3D=a,this.occludeePointInScaledSpace=c,this.orientedBoundingBox=f,this.encoding=h,this.westIndicesSouthToNorth=p,this.southIndicesEastToWest=_,this.eastIndicesNorthToSouth=m,this.northIndicesWestToEast=x}var ih=frt;function $c(){he.throwInstantiationError()}Object.defineProperties($c.prototype,{errorEvent:{get:he.throwInstantiationError},credit:{get:he.throwInstantiationError},tilingScheme:{get:he.throwInstantiationError},hasWaterMask:{get:he.throwInstantiationError},hasVertexNormals:{get:he.throwInstantiationError},availability:{get:he.throwInstantiationError}});var Ege=[];$c.getRegularGridIndices=function(e,t){let n=Ege[e];l(n)||(Ege[e]=n=[]);let i=n[t];return l(i)||(e*t<P.SIXTY_FOUR_KILOBYTES?i=n[t]=new Uint16Array((e-1)*(t-1)*6):i=n[t]=new Uint32Array((e-1)*(t-1)*6),Dge(e,t,i,0)),i};var Sge=[];$c.getRegularGridIndicesAndEdgeIndices=function(e,t){let n=Sge[e];l(n)||(Sge[e]=n=[]);let i=n[t];if(!l(i)){let o=$c.getRegularGridIndices(e,t),r=wge(e,t),s=r.westIndicesSouthToNorth,a=r.southIndicesEastToWest,c=r.eastIndicesNorthToSouth,u=r.northIndicesWestToEast;i=n[t]={indices:o,westIndicesSouthToNorth:s,southIndicesEastToWest:a,eastIndicesNorthToSouth:c,northIndicesWestToEast:u}}return i};var vge=[];$c.getRegularGridAndSkirtIndicesAndEdgeIndices=function(e,t){let n=vge[e];l(n)||(vge[e]=n=[]);let i=n[t];if(!l(i)){let o=e*t,r=(e-1)*(t-1)*6,s=e*2+t*2,a=Math.max(0,s-4)*6,c=o+s,u=r+a,f=wge(e,t),h=f.westIndicesSouthToNorth,p=f.southIndicesEastToWest,_=f.eastIndicesNorthToSouth,m=f.northIndicesWestToEast,x=Ne.createTypedArray(c,u);Dge(e,t,x,0),$c.addSkirtIndices(h,p,_,m,o,x,r),i=n[t]={indices:x,westIndicesSouthToNorth:h,southIndicesEastToWest:p,eastIndicesNorthToSouth:_,northIndicesWestToEast:m,indexCountWithoutSkirts:r}}return i};$c.addSkirtIndices=function(e,t,n,i,o,r,s){let a=o;s=ZV(e,a,r,s),a+=e.length,s=ZV(t,a,r,s),a+=t.length,s=ZV(n,a,r,s),a+=n.length,ZV(i,a,r,s)};function wge(e,t){let n=new Array(t),i=new Array(e),o=new Array(t),r=new Array(e),s;for(s=0;s<e;++s)r[s]=s,i[s]=e*t-1-s;for(s=0;s<t;++s)o[s]=(s+1)*e-1,n[s]=(t-s-1)*e;return{westIndicesSouthToNorth:n,southIndicesEastToWest:i,eastIndicesNorthToSouth:o,northIndicesWestToEast:r}}function Dge(e,t,n,i){let o=0;for(let r=0;r<t-1;++r){for(let s=0;s<e-1;++s){let a=o,c=a+e,u=c+1,f=a+1;n[i++]=a,n[i++]=c,n[i++]=f,n[i++]=f,n[i++]=c,n[i++]=u,++o}++o}}function ZV(e,t,n,i){let o=e[0],r=e.length;for(let s=1;s<r;++s){let a=e[s];n[i++]=o,n[i++]=a,n[i++]=t,n[i++]=t,n[i++]=a,n[i++]=t+1,o=a,++t}return i}$c.heightmapTerrainQuality=.25;$c.getEstimatedLevelZeroGeometricErrorForAHeightmap=function(e,t,n){return e.maximumRadius*2*Math.PI*$c.heightmapTerrainQuality/(t*n)};$c.prototype.requestTileGeometry=he.throwInstantiationError;$c.prototype.getLevelMaximumGeometricError=he.throwInstantiationError;$c.prototype.getTileDataAvailable=he.throwInstantiationError;$c.prototype.loadTileDataAvailability=he.throwInstantiationError;var ls=$c;function dg(e){this._buffer=e.buffer,this._width=e.width,this._height=e.height,this._childTileMask=y(e.childTileMask,15),this._encoding=y(e.encoding,nh.NONE);let t=xI.DEFAULT_STRUCTURE,n=e.structure;l(n)?n!==t&&(n.heightScale=y(n.heightScale,t.heightScale),n.heightOffset=y(n.heightOffset,t.heightOffset),n.elementsPerHeight=y(n.elementsPerHeight,t.elementsPerHeight),n.stride=y(n.stride,t.stride),n.elementMultiplier=y(n.elementMultiplier,t.elementMultiplier),n.isBigEndian=y(n.isBigEndian,t.isBigEndian)):n=t,this._structure=n,this._createdByUpsampling=y(e.createdByUpsampling,!1),this._waterMask=e.waterMask,this._skirtHeight=void 0,this._bufferType=this._encoding===nh.LERC?Float32Array:this._buffer.constructor,this._mesh=void 0}Object.defineProperties(dg.prototype,{credits:{get:function(){}},waterMask:{get:function(){return this._waterMask}},childTileMask:{get:function(){return this._childTileMask}}});var Ige="createVerticesFromHeightmap",drt=new yi(Ige),hrt=new yi(Ige,Om.maximumAsynchronousTasks);dg.prototype.createMesh=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.tilingScheme,n=e.x,i=e.y,o=e.level,r=y(e.exaggeration,1),s=y(e.exaggerationRelativeHeight,0),a=y(e.throttle,!0),c=t.ellipsoid,u=t.tileXYToNativeRectangle(n,i,o),f=t.tileXYToRectangle(n,i,o),h=c.cartographicToCartesian(se.center(f)),p=this._structure,m=ls.getEstimatedLevelZeroGeometricErrorForAHeightmap(c,this._width,t.getNumberOfXTilesAtLevel(0))/(1<<o);this._skirtHeight=Math.min(m*4,1e3);let b=(a?hrt:drt).scheduleTask({heightmap:this._buffer,structure:p,includeWebMercatorT:!0,width:this._width,height:this._height,nativeRectangle:u,rectangle:f,relativeToCenter:h,ellipsoid:c,skirtHeight:this._skirtHeight,isGeographic:t.projection instanceof Pi,exaggeration:r,exaggerationRelativeHeight:s,encoding:this._encoding});if(!l(b))return;let T=this;return Promise.resolve(b).then(function(C){let A;T._skirtHeight>0?A=ls.getRegularGridAndSkirtIndicesAndEdgeIndices(C.gridWidth,C.gridHeight):A=ls.getRegularGridIndicesAndEdgeIndices(C.gridWidth,C.gridHeight);let S=C.gridWidth*C.gridHeight;return T._mesh=new ih(h,new Float32Array(C.vertices),A.indices,A.indexCountWithoutSkirts,S,C.minimumHeight,C.maximumHeight,ae.clone(C.boundingSphere3D),d.clone(C.occludeePointInScaledSpace),C.numberOfAttributes,wn.clone(C.orientedBoundingBox),Zc.clone(C.encoding),A.westIndicesSouthToNorth,A.southIndicesEastToWest,A.eastIndicesNorthToSouth,A.northIndicesWestToEast),T._buffer=void 0,T._mesh})};dg.prototype._createMeshSync=function(e){let t=e.tilingScheme,n=e.x,i=e.y,o=e.level,r=y(e.exaggeration,1),s=y(e.exaggerationRelativeHeight,0),a=t.ellipsoid,c=t.tileXYToNativeRectangle(n,i,o),u=t.tileXYToRectangle(n,i,o),f=a.cartographicToCartesian(se.center(u)),h=this._structure,_=ls.getEstimatedLevelZeroGeometricErrorForAHeightmap(a,this._width,t.getNumberOfXTilesAtLevel(0))/(1<<o);this._skirtHeight=Math.min(_*4,1e3);let m=xI.computeVertices({heightmap:this._buffer,structure:h,includeWebMercatorT:!0,width:this._width,height:this._height,nativeRectangle:c,rectangle:u,relativeToCenter:f,ellipsoid:a,skirtHeight:this._skirtHeight,isGeographic:t.projection instanceof Pi,exaggeration:r,exaggerationRelativeHeight:s});this._buffer=void 0;let x;this._skirtHeight>0?x=ls.getRegularGridAndSkirtIndicesAndEdgeIndices(this._width,this._height):x=ls.getRegularGridIndicesAndEdgeIndices(this._width,this._height);let b=m.gridWidth*m.gridHeight;return this._mesh=new ih(f,m.vertices,x.indices,x.indexCountWithoutSkirts,b,m.minimumHeight,m.maximumHeight,m.boundingSphere3D,m.occludeePointInScaledSpace,m.encoding.stride,m.orientedBoundingBox,m.encoding,x.westIndicesSouthToNorth,x.southIndicesEastToWest,x.eastIndicesNorthToSouth,x.northIndicesWestToEast),this._mesh};dg.prototype.interpolateHeight=function(e,t,n){let i=this._width,o=this._height,r=this._structure,s=r.stride,a=r.elementsPerHeight,c=r.elementMultiplier,u=r.isBigEndian,f=r.heightOffset,h=r.heightScale,p=l(this._mesh),_=this._encoding===nh.LERC;if(!p&&_)return;let x;if(p){let b=this._mesh.vertices,T=this._mesh.encoding;x=Pge(b,T,f,h,e,i,o,t,n)}else x=mrt(this._buffer,a,c,s,u,e,i,o,t,n),x=x*h+f;return x};dg.prototype.upsample=function(e,t,n,i,o,r,s){let a=this._mesh;if(!l(a))return;let c=this._width,u=this._height,f=this._structure,h=f.stride,p=new this._bufferType(c*u*h),_=a.vertices,m=a.encoding,x=e.tileXYToRectangle(t,n,i),b=e.tileXYToRectangle(o,r,s),T=f.heightOffset,C=f.heightScale,A=f.elementsPerHeight,S=f.elementMultiplier,v=f.isBigEndian,D=Math.pow(S,A-1);for(let O=0;O<u;++O){let R=P.lerp(b.north,b.south,O/(u-1));for(let M=0;M<c;++M){let L=P.lerp(b.west,b.east,M/(c-1)),g=Pge(_,m,T,C,x,c,u,L,R);g=g<f.lowestEncodedHeight?f.lowestEncodedHeight:g,g=g>f.highestEncodedHeight?f.highestEncodedHeight:g,prt(p,A,S,D,h,v,O*c+M,g)}}return Promise.resolve(new dg({buffer:p,width:c,height:u,childTileMask:0,structure:this._structure,createdByUpsampling:!0}))};dg.prototype.isChildAvailable=function(e,t,n,i){let o=2;return n!==e*2&&++o,i!==t*2&&(o-=2),(this._childTileMask&1<<o)!==0};dg.prototype.wasCreatedByUpsampling=function(){return this._createdByUpsampling};function mrt(e,t,n,i,o,r,s,a,c,u){let f=(c-r.west)*(s-1)/(r.east-r.west),h=(u-r.south)*(a-1)/(r.north-r.south),p=f|0,_=p+1;_>=s&&(_=s-1,p=s-2);let m=h|0,x=m+1;x>=a&&(x=a-1,m=a-2);let b=f-p,T=h-m;m=a-1-m,x=a-1-x;let C=$V(e,t,n,i,o,m*s+p),A=$V(e,t,n,i,o,m*s+_),S=$V(e,t,n,i,o,x*s+p),v=$V(e,t,n,i,o,x*s+_);return Rge(b,T,C,A,S,v)}function Pge(e,t,n,i,o,r,s,a,c){let u=(a-o.west)*(r-1)/(o.east-o.west),f=(c-o.south)*(s-1)/(o.north-o.south),h=u|0,p=h+1;p>=r&&(p=r-1,h=r-2);let _=f|0,m=_+1;m>=s&&(m=s-1,_=s-2);let x=u-h,b=f-_;_=s-1-_,m=s-1-m;let T=(t.decodeHeight(e,_*r+h)-n)/i,C=(t.decodeHeight(e,_*r+p)-n)/i,A=(t.decodeHeight(e,m*r+h)-n)/i,S=(t.decodeHeight(e,m*r+p)-n)/i;return Rge(x,b,T,C,A,S)}function Rge(e,t,n,i,o,r){return t<e?n+e*(i-n)+t*(r-i):n+e*(r-o)+t*(o-n)}function $V(e,t,n,i,o,r){r*=i;let s=0,a;if(o)for(a=0;a<t;++a)s=s*n+e[r+a];else for(a=t-1;a>=0;--a)s=s*n+e[r+a];return s}function prt(e,t,n,i,o,r,s,a){s*=o;let c;if(r)for(c=0;c<t-1;++c)e[s+c]=a/i|0,a-=e[s+c]*i,i/=n;else for(c=t-1;c>0;--c)e[s+c]=a/i|0,a-=e[s+c]*i,i/=n;e[s+c]=a}var cc=dg;function CE(e){e=y(e,y.EMPTY_OBJECT),this._tilingScheme=e.tilingScheme,l(this._tilingScheme)||(this._tilingScheme=new Xi({ellipsoid:y(e.ellipsoid,ee.default)})),this._levelZeroMaximumGeometricError=ls.getEstimatedLevelZeroGeometricErrorForAHeightmap(this._tilingScheme.ellipsoid,64,this._tilingScheme.getNumberOfXTilesAtLevel(0)),this._errorEvent=new pe}Object.defineProperties(CE.prototype,{errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){}},tilingScheme:{get:function(){return this._tilingScheme}},hasWaterMask:{get:function(){return!1}},hasVertexNormals:{get:function(){return!1}},availability:{get:function(){}}});CE.prototype.requestTileGeometry=function(e,t,n,i){return Promise.resolve(new cc({buffer:new Uint8Array(16*16),width:16,height:16}))};CE.prototype.getLevelMaximumGeometricError=function(e){return this._levelZeroMaximumGeometricError/(1<<e)};CE.prototype.getTileDataAvailable=function(e,t,n){};CE.prototype.loadTileDataAvailability=function(e,t,n){};var hg=CE;var QV=`uniform vec4 u_initialColor;
#if TEXTURE_UNITS > 0
uniform sampler2D u_dayTextures[TEXTURE_UNITS];
uniform vec4 u_dayTextureTranslationAndScale[TEXTURE_UNITS];
uniform bool u_dayTextureUseWebMercatorT[TEXTURE_UNITS];
#ifdef APPLY_ALPHA
uniform float u_dayTextureAlpha[TEXTURE_UNITS];
#endif
#ifdef APPLY_DAY_NIGHT_ALPHA
uniform float u_dayTextureNightAlpha[TEXTURE_UNITS];
uniform float u_dayTextureDayAlpha[TEXTURE_UNITS];
#endif
#ifdef APPLY_SPLIT
uniform float u_dayTextureSplit[TEXTURE_UNITS];
#endif
#ifdef APPLY_BRIGHTNESS
uniform float u_dayTextureBrightness[TEXTURE_UNITS];
#endif
#ifdef APPLY_CONTRAST
uniform float u_dayTextureContrast[TEXTURE_UNITS];
#endif
#ifdef APPLY_HUE
uniform float u_dayTextureHue[TEXTURE_UNITS];
#endif
#ifdef APPLY_SATURATION
uniform float u_dayTextureSaturation[TEXTURE_UNITS];
#endif
#ifdef APPLY_GAMMA
uniform float u_dayTextureOneOverGamma[TEXTURE_UNITS];
#endif
#ifdef APPLY_IMAGERY_CUTOUT
uniform vec4 u_dayTextureCutoutRectangles[TEXTURE_UNITS];
#endif
#ifdef APPLY_COLOR_TO_ALPHA
uniform vec4 u_colorsToAlpha[TEXTURE_UNITS];
#endif
uniform vec4 u_dayTextureTexCoordsRectangle[TEXTURE_UNITS];
#endif
#if defined(HAS_WATER_MASK) && (defined(SHOW_REFLECTIVE_OCEAN) || defined(APPLY_MATERIAL))
uniform sampler2D u_waterMask;
uniform vec4 u_waterMaskTranslationAndScale;
uniform float u_zoomedOutOceanSpecularIntensity;
#endif
#ifdef SHOW_OCEAN_WAVES
uniform sampler2D u_oceanNormalMap;
#endif
#if defined(ENABLE_DAYNIGHT_SHADING) || defined(GROUND_ATMOSPHERE)
uniform vec2 u_lightingFadeDistance;
#endif
#ifdef TILE_LIMIT_RECTANGLE
uniform vec4 u_cartographicLimitRectangle;
#endif
#ifdef GROUND_ATMOSPHERE
uniform vec2 u_nightFadeDistance;
#endif
#ifdef ENABLE_CLIPPING_PLANES
uniform highp sampler2D u_clippingPlanes;
uniform mat4 u_clippingPlanesMatrix;
uniform vec4 u_clippingPlanesEdgeStyle;
#endif
#ifdef ENABLE_CLIPPING_POLYGONS
uniform highp sampler2D u_clippingDistance;
in vec2 v_clippingPosition;
flat in int v_regionIndex;
#endif
#if defined(GROUND_ATMOSPHERE) || defined(FOG) && defined(DYNAMIC_ATMOSPHERE_LIGHTING) && (defined(ENABLE_VERTEX_LIGHTING) || defined(ENABLE_DAYNIGHT_SHADING))
uniform float u_minimumBrightness;
#endif
#ifdef COLOR_CORRECT
uniform vec3 u_hsbShift; // Hue, saturation, brightness
#endif
#ifdef HIGHLIGHT_FILL_TILE
uniform vec4 u_fillHighlightColor;
#endif
#ifdef TRANSLUCENT
uniform vec4 u_frontFaceAlphaByDistance;
uniform vec4 u_backFaceAlphaByDistance;
uniform vec4 u_translucencyRectangle;
#endif
#ifdef UNDERGROUND_COLOR
uniform vec4 u_undergroundColor;
uniform vec4 u_undergroundColorAlphaByDistance;
#endif
#ifdef ENABLE_VERTEX_LIGHTING
uniform float u_lambertDiffuseMultiplier;
uniform float u_vertexShadowDarkness;
#endif
in vec3 v_positionMC;
in vec3 v_positionEC;
in vec3 v_textureCoordinates;
in vec3 v_normalMC;
in vec3 v_normalEC;
#ifdef APPLY_MATERIAL
in float v_height;
in float v_slope;
in float v_aspect;
#endif
#if defined(FOG) || defined(GROUND_ATMOSPHERE) || defined(UNDERGROUND_COLOR) || defined(TRANSLUCENT)
in float v_distance;
#endif
#if defined(GROUND_ATMOSPHERE) || defined(FOG)
in vec3 v_atmosphereRayleighColor;
in vec3 v_atmosphereMieColor;
in float v_atmosphereOpacity;
#endif
#if defined(UNDERGROUND_COLOR) || defined(TRANSLUCENT)
float interpolateByDistance(vec4 nearFarScalar, float distance)
{
float startDistance = nearFarScalar.x;
float startValue = nearFarScalar.y;
float endDistance = nearFarScalar.z;
float endValue = nearFarScalar.w;
float t = clamp((distance - startDistance) / (endDistance - startDistance), 0.0, 1.0);
return mix(startValue, endValue, t);
}
#endif
#if defined(UNDERGROUND_COLOR) || defined(TRANSLUCENT) || defined(APPLY_MATERIAL)
vec4 alphaBlend(vec4 sourceColor, vec4 destinationColor)
{
return sourceColor * vec4(sourceColor.aaa, 1.0) + destinationColor * (1.0 - sourceColor.a);
}
#endif
#ifdef TRANSLUCENT
bool inTranslucencyRectangle()
{
return
v_textureCoordinates.x > u_translucencyRectangle.x &&
v_textureCoordinates.x < u_translucencyRectangle.z &&
v_textureCoordinates.y > u_translucencyRectangle.y &&
v_textureCoordinates.y < u_translucencyRectangle.w;
}
#endif
vec4 sampleAndBlend(
vec4 previousColor,
sampler2D textureToSample,
vec2 tileTextureCoordinates,
vec4 textureCoordinateRectangle,
vec4 textureCoordinateTranslationAndScale,
float textureAlpha,
float textureNightAlpha,
float textureDayAlpha,
float textureBrightness,
float textureContrast,
float textureHue,
float textureSaturation,
float textureOneOverGamma,
float split,
vec4 colorToAlpha,
float nightBlend)
{
// This crazy step stuff sets the alpha to 0.0 if this following condition is true:
// tileTextureCoordinates.s < textureCoordinateRectangle.s ||
// tileTextureCoordinates.s > textureCoordinateRectangle.p ||
// tileTextureCoordinates.t < textureCoordinateRectangle.t ||
// tileTextureCoordinates.t > textureCoordinateRectangle.q
// In other words, the alpha is zero if the fragment is outside the rectangle
// covered by this texture. Would an actual 'if' yield better performance?
vec2 alphaMultiplier = step(textureCoordinateRectangle.st, tileTextureCoordinates);
textureAlpha = textureAlpha * alphaMultiplier.x * alphaMultiplier.y;
alphaMultiplier = step(vec2(0.0), textureCoordinateRectangle.pq - tileTextureCoordinates);
textureAlpha = textureAlpha * alphaMultiplier.x * alphaMultiplier.y;
#if defined(APPLY_DAY_NIGHT_ALPHA) && defined(ENABLE_DAYNIGHT_SHADING)
textureAlpha *= mix(textureDayAlpha, textureNightAlpha, nightBlend);
#endif
vec2 translation = textureCoordinateTranslationAndScale.xy;
vec2 scale = textureCoordinateTranslationAndScale.zw;
vec2 textureCoordinates = tileTextureCoordinates * scale + translation;
vec4 value = texture(textureToSample, textureCoordinates);
vec3 color = value.rgb;
float alpha = value.a;
#ifdef APPLY_COLOR_TO_ALPHA
vec3 colorDiff = abs(color.rgb - colorToAlpha.rgb);
colorDiff.r = czm_maximumComponent(colorDiff);
alpha = czm_branchFreeTernary(colorDiff.r < colorToAlpha.a, 0.0, alpha);
#endif
#if !defined(APPLY_GAMMA)
vec4 tempColor = czm_gammaCorrect(vec4(color, alpha));
color = tempColor.rgb;
alpha = tempColor.a;
#else
color = pow(color, vec3(textureOneOverGamma));
#endif
#ifdef APPLY_SPLIT
float splitPosition = czm_splitPosition;
// Split to the left
if (split < 0.0 && gl_FragCoord.x > splitPosition) {
alpha = 0.0;
}
// Split to the right
else if (split > 0.0 && gl_FragCoord.x < splitPosition) {
alpha = 0.0;
}
#endif
#ifdef APPLY_BRIGHTNESS
color = mix(vec3(0.0), color, textureBrightness);
#endif
#ifdef APPLY_CONTRAST
color = mix(vec3(0.5), color, textureContrast);
#endif
#ifdef APPLY_HUE
color = czm_hue(color, textureHue);
#endif
#ifdef APPLY_SATURATION
color = czm_saturation(color, textureSaturation);
#endif
float sourceAlpha = alpha * textureAlpha;
float outAlpha = mix(previousColor.a, 1.0, sourceAlpha);
outAlpha += sign(outAlpha) - 1.0;
vec3 outColor = mix(previousColor.rgb * previousColor.a, color, sourceAlpha) / outAlpha;
// When rendering imagery for a tile in multiple passes,
// some GPU/WebGL implementation combinations will not blend fragments in
// additional passes correctly if their computation includes an unmasked
// divide-by-zero operation,
// even if it's not in the output or if the output has alpha zero.
//
// For example, without sanitization for outAlpha,
// this renders without artifacts:
// if (outAlpha == 0.0) { outColor = vec3(0.0); }
//
// but using czm_branchFreeTernary will cause portions of the tile that are
// alpha-zero in the additional pass to render as black instead of blending
// with the previous pass:
// outColor = czm_branchFreeTernary(outAlpha == 0.0, vec3(0.0), outColor);
//
// So instead, sanitize against divide-by-zero,
// store this state on the sign of outAlpha, and correct on return.
return vec4(outColor, max(outAlpha, 0.0));
}
vec4 computeDayColor(vec4 initialColor, vec3 textureCoordinates, float nightBlend);
vec4 computeWaterColor(vec3 positionEyeCoordinates, vec2 textureCoordinates, mat3 enuToEye, vec4 imageryColor, float specularMapValue, float fade);
const float fExposure = 2.0;
vec3 computeEllipsoidPosition()
{
float mpp = czm_metersPerPixel(vec4(0.0, 0.0, -czm_currentFrustum.x, 1.0), 1.0);
vec2 xy = gl_FragCoord.xy / czm_viewport.zw * 2.0 - vec2(1.0);
xy *= czm_viewport.zw * mpp * 0.5;
vec3 direction = normalize(vec3(xy, -czm_currentFrustum.x));
czm_ray ray = czm_ray(vec3(0.0), direction);
vec3 ellipsoid_center = czm_view[3].xyz;
czm_raySegment intersection = czm_rayEllipsoidIntersectionInterval(ray, ellipsoid_center, czm_ellipsoidInverseRadii);
vec3 ellipsoidPosition = czm_pointAlongRay(ray, intersection.start);
return (czm_inverseView * vec4(ellipsoidPosition, 1.0)).xyz;
}
void main()
{
#ifdef TILE_LIMIT_RECTANGLE
if (v_textureCoordinates.x < u_cartographicLimitRectangle.x || u_cartographicLimitRectangle.z < v_textureCoordinates.x ||
v_textureCoordinates.y < u_cartographicLimitRectangle.y || u_cartographicLimitRectangle.w < v_textureCoordinates.y)
{
discard;
}
#endif
#ifdef ENABLE_CLIPPING_PLANES
float clipDistance = clip(gl_FragCoord, u_clippingPlanes, u_clippingPlanesMatrix);
#endif
#if defined(SHOW_REFLECTIVE_OCEAN) || defined(ENABLE_DAYNIGHT_SHADING) || defined(HDR)
vec3 normalMC = czm_geodeticSurfaceNormal(v_positionMC, vec3(0.0), vec3(1.0)); // normalized surface normal in model coordinates
vec3 normalEC = czm_normal3D * normalMC; // normalized surface normal in eye coordinates
#endif
#if defined(APPLY_DAY_NIGHT_ALPHA) && defined(ENABLE_DAYNIGHT_SHADING)
float nightBlend = 1.0 - clamp(czm_getLambertDiffuse(czm_lightDirectionEC, normalEC) * 5.0, 0.0, 1.0);
#else
float nightBlend = 0.0;
#endif
// The clamp below works around an apparent bug in Chrome Canary v23.0.1241.0
// where the fragment shader sees textures coordinates < 0.0 and > 1.0 for the
// fragments on the edges of tiles even though the vertex shader is outputting
// coordinates strictly in the 0-1 range.
vec4 color = computeDayColor(u_initialColor, clamp(v_textureCoordinates, 0.0, 1.0), nightBlend);
#ifdef SHOW_TILE_BOUNDARIES
if (v_textureCoordinates.x < (1.0/256.0) || v_textureCoordinates.x > (255.0/256.0) ||
v_textureCoordinates.y < (1.0/256.0) || v_textureCoordinates.y > (255.0/256.0))
{
color = vec4(1.0, 0.0, 0.0, 1.0);
}
#endif
#if defined(ENABLE_DAYNIGHT_SHADING) || defined(GROUND_ATMOSPHERE)
float cameraDist;
if (czm_sceneMode == czm_sceneMode2D)
{
cameraDist = max(czm_frustumPlanes.x - czm_frustumPlanes.y, czm_frustumPlanes.w - czm_frustumPlanes.z) * 0.5;
}
else if (czm_sceneMode == czm_sceneModeColumbusView)
{
cameraDist = -czm_view[3].z;
}
else
{
cameraDist = length(czm_view[3]);
}
float fadeOutDist = u_lightingFadeDistance.x;
float fadeInDist = u_lightingFadeDistance.y;
if (czm_sceneMode != czm_sceneMode3D) {
vec3 radii = czm_ellipsoidRadii;
float maxRadii = max(radii.x, max(radii.y, radii.z));
fadeOutDist -= maxRadii;
fadeInDist -= maxRadii;
}
float fade = clamp((cameraDist - fadeOutDist) / (fadeInDist - fadeOutDist), 0.0, 1.0);
#else
float fade = 0.0;
#endif
#if defined(HAS_WATER_MASK) && (defined(SHOW_REFLECTIVE_OCEAN) || defined(APPLY_MATERIAL))
vec2 waterMaskTranslation = u_waterMaskTranslationAndScale.xy;
vec2 waterMaskScale = u_waterMaskTranslationAndScale.zw;
vec2 waterMaskTextureCoordinates = v_textureCoordinates.xy * waterMaskScale + waterMaskTranslation;
waterMaskTextureCoordinates.y = 1.0 - waterMaskTextureCoordinates.y;
float mask = texture(u_waterMask, waterMaskTextureCoordinates).r;
#ifdef SHOW_REFLECTIVE_OCEAN
if (mask > 0.0)
{
mat3 enuToEye = czm_eastNorthUpToEyeCoordinates(v_positionMC, normalEC);
vec2 ellipsoidTextureCoordinates = czm_ellipsoidTextureCoordinates(normalMC);
vec2 ellipsoidFlippedTextureCoordinates = czm_ellipsoidTextureCoordinates(normalMC.zyx);
vec2 textureCoordinates = mix(ellipsoidTextureCoordinates, ellipsoidFlippedTextureCoordinates, czm_morphTime * smoothstep(0.9, 0.95, normalMC.z));
color = computeWaterColor(v_positionEC, textureCoordinates, enuToEye, color, mask, fade);
}
#endif
#endif
#ifdef APPLY_MATERIAL
czm_materialInput materialInput;
materialInput.st = v_textureCoordinates.st;
materialInput.normalEC = normalize(v_normalEC);
materialInput.positionToEyeEC = -v_positionEC;
materialInput.tangentToEyeMatrix = czm_eastNorthUpToEyeCoordinates(v_positionMC, normalize(v_normalEC));
materialInput.slope = v_slope;
materialInput.height = v_height;
materialInput.aspect = v_aspect;
#ifdef HAS_WATER_MASK
materialInput.waterMask = mask;
#endif
czm_material material = czm_getMaterial(materialInput);
vec4 materialColor = vec4(material.diffuse, material.alpha);
color = alphaBlend(materialColor, color);
#endif
#ifdef ENABLE_VERTEX_LIGHTING
float diffuseIntensity = clamp(czm_getLambertDiffuse(czm_lightDirectionEC, normalize(v_normalEC)) * u_lambertDiffuseMultiplier + u_vertexShadowDarkness, 0.0, 1.0);
vec4 finalColor = vec4(color.rgb * czm_lightColor * diffuseIntensity, color.a);
#elif defined(ENABLE_DAYNIGHT_SHADING)
float diffuseIntensity = clamp(czm_getLambertDiffuse(czm_lightDirectionEC, normalEC) * 5.0 + 0.3, 0.0, 1.0);
diffuseIntensity = mix(1.0, diffuseIntensity, fade);
vec4 finalColor = vec4(color.rgb * czm_lightColor * diffuseIntensity, color.a);
#else
vec4 finalColor = color;
#endif
#ifdef ENABLE_CLIPPING_PLANES
vec4 clippingPlanesEdgeColor = vec4(1.0);
clippingPlanesEdgeColor.rgb = u_clippingPlanesEdgeStyle.rgb;
float clippingPlanesEdgeWidth = u_clippingPlanesEdgeStyle.a;
if (clipDistance < clippingPlanesEdgeWidth)
{
finalColor = clippingPlanesEdgeColor;
}
#endif
#ifdef ENABLE_CLIPPING_POLYGONS
vec2 clippingPosition = v_clippingPosition;
int regionIndex = v_regionIndex;
clipPolygons(u_clippingDistance, CLIPPING_POLYGON_REGIONS_LENGTH, clippingPosition, regionIndex);
#endif
#ifdef HIGHLIGHT_FILL_TILE
finalColor = vec4(mix(finalColor.rgb, u_fillHighlightColor.rgb, u_fillHighlightColor.a), finalColor.a);
#endif
#if defined(DYNAMIC_ATMOSPHERE_LIGHTING_FROM_SUN)
vec3 atmosphereLightDirection = czm_sunDirectionWC;
#else
vec3 atmosphereLightDirection = czm_lightDirectionWC;
#endif
#if defined(GROUND_ATMOSPHERE) || defined(FOG)
if (!czm_backFacing())
{
bool dynamicLighting = false;
#if defined(DYNAMIC_ATMOSPHERE_LIGHTING) && (defined(ENABLE_DAYNIGHT_SHADING) || defined(ENABLE_VERTEX_LIGHTING))
dynamicLighting = true;
#endif
vec3 rayleighColor;
vec3 mieColor;
float opacity;
vec3 positionWC;
vec3 lightDirection;
// When the camera is far away (camera distance > nightFadeOutDistance), the scattering is computed in the fragment shader.
// Otherwise, the scattering is computed in the vertex shader.
#ifdef PER_FRAGMENT_GROUND_ATMOSPHERE
positionWC = computeEllipsoidPosition();
lightDirection = czm_branchFreeTernary(dynamicLighting, atmosphereLightDirection, normalize(positionWC));
computeAtmosphereScattering(
positionWC,
lightDirection,
rayleighColor,
mieColor,
opacity
);
#else
positionWC = v_positionMC;
lightDirection = czm_branchFreeTernary(dynamicLighting, atmosphereLightDirection, normalize(positionWC));
rayleighColor = v_atmosphereRayleighColor;
mieColor = v_atmosphereMieColor;
opacity = v_atmosphereOpacity;
#endif
#ifdef COLOR_CORRECT
const bool ignoreBlackPixels = true;
rayleighColor = czm_applyHSBShift(rayleighColor, u_hsbShift, ignoreBlackPixels);
mieColor = czm_applyHSBShift(mieColor, u_hsbShift, ignoreBlackPixels);
#endif
vec4 groundAtmosphereColor = computeAtmosphereColor(positionWC, lightDirection, rayleighColor, mieColor, opacity);
// Fog is applied to tiles selected for fog, close to the Earth.
#ifdef FOG
vec3 fogColor = groundAtmosphereColor.rgb;
// If there is lighting, apply that to the fog.
#if defined(DYNAMIC_ATMOSPHERE_LIGHTING) && (defined(ENABLE_VERTEX_LIGHTING) || defined(ENABLE_DAYNIGHT_SHADING))
float darken = clamp(dot(normalize(czm_viewerPositionWC), atmosphereLightDirection), u_minimumBrightness, 1.0);
fogColor *= darken;
#endif
#ifndef HDR
fogColor.rgb = czm_pbrNeutralTonemapping(fogColor.rgb);
fogColor.rgb = czm_inverseGamma(fogColor.rgb);
#endif
finalColor = vec4(czm_fog(v_distance, finalColor.rgb, fogColor.rgb, czm_fogVisualDensityScalar), finalColor.a);
#else
// Apply ground atmosphere. This happens when the camera is far away from the earth.
// The transmittance is based on optical depth i.e. the length of segment of the ray inside the atmosphere.
// This value is larger near the "circumference", as it is further away from the camera. We use it to
// brighten up that area of the ground atmosphere.
const float transmittanceModifier = 0.5;
float transmittance = transmittanceModifier + clamp(1.0 - groundAtmosphereColor.a, 0.0, 1.0);
vec3 finalAtmosphereColor = finalColor.rgb + groundAtmosphereColor.rgb * transmittance;
#if defined(DYNAMIC_ATMOSPHERE_LIGHTING) && (defined(ENABLE_VERTEX_LIGHTING) || defined(ENABLE_DAYNIGHT_SHADING))
float fadeInDist = u_nightFadeDistance.x;
float fadeOutDist = u_nightFadeDistance.y;
float sunlitAtmosphereIntensity = clamp((cameraDist - fadeOutDist) / (fadeInDist - fadeOutDist), 0.05, 1.0);
float darken = clamp(dot(normalize(positionWC), atmosphereLightDirection), 0.0, 1.0);
vec3 darkenendGroundAtmosphereColor = mix(groundAtmosphereColor.rgb, finalAtmosphereColor.rgb, darken);
finalAtmosphereColor = mix(darkenendGroundAtmosphereColor, finalAtmosphereColor, sunlitAtmosphereIntensity);
#endif
#ifndef HDR
finalAtmosphereColor.rgb = vec3(1.0) - exp(-fExposure * finalAtmosphereColor.rgb);
#else
finalAtmosphereColor.rgb = czm_saturation(finalAtmosphereColor.rgb, 1.6);
#endif
finalColor.rgb = mix(finalColor.rgb, finalAtmosphereColor.rgb, fade);
#endif
}
#endif
#ifdef UNDERGROUND_COLOR
if (czm_backFacing())
{
float distanceFromEllipsoid = max(czm_eyeHeight, 0.0);
float distance = max(v_distance - distanceFromEllipsoid, 0.0);
float blendAmount = interpolateByDistance(u_undergroundColorAlphaByDistance, distance);
vec4 undergroundColor = vec4(u_undergroundColor.rgb, u_undergroundColor.a * blendAmount);
finalColor = alphaBlend(undergroundColor, finalColor);
}
#endif
#ifdef TRANSLUCENT
if (inTranslucencyRectangle())
{
vec4 alphaByDistance = gl_FrontFacing ? u_frontFaceAlphaByDistance : u_backFaceAlphaByDistance;
finalColor.a *= interpolateByDistance(alphaByDistance, v_distance);
}
#endif
out_FragColor = finalColor;
}
#ifdef SHOW_REFLECTIVE_OCEAN
float waveFade(float edge0, float edge1, float x)
{
float y = clamp((x - edge0) / (edge1 - edge0), 0.0, 1.0);
return pow(1.0 - y, 5.0);
}
float linearFade(float edge0, float edge1, float x)
{
return clamp((x - edge0) / (edge1 - edge0), 0.0, 1.0);
}
// Based on water rendering by Jonas Wagner:
// http://29a.ch/2012/7/19/webgl-terrain-rendering-water-fog
// low altitude wave settings
const float oceanFrequencyLowAltitude = 825000.0;
const float oceanAnimationSpeedLowAltitude = 0.004;
const float oceanOneOverAmplitudeLowAltitude = 1.0 / 2.0;
const float oceanSpecularIntensity = 0.5;
// high altitude wave settings
const float oceanFrequencyHighAltitude = 125000.0;
const float oceanAnimationSpeedHighAltitude = 0.008;
const float oceanOneOverAmplitudeHighAltitude = 1.0 / 2.0;
vec4 computeWaterColor(vec3 positionEyeCoordinates, vec2 textureCoordinates, mat3 enuToEye, vec4 imageryColor, float maskValue, float fade)
{
vec3 positionToEyeEC = -positionEyeCoordinates;
float positionToEyeECLength = length(positionToEyeEC);
// The double normalize below works around a bug in Firefox on Android devices.
vec3 normalizedPositionToEyeEC = normalize(normalize(positionToEyeEC));
// Fade out the waves as the camera moves far from the surface.
float waveIntensity = waveFade(70000.0, 1000000.0, positionToEyeECLength);
#ifdef SHOW_OCEAN_WAVES
// high altitude waves
float time = czm_frameNumber * oceanAnimationSpeedHighAltitude;
vec4 noise = czm_getWaterNoise(u_oceanNormalMap, textureCoordinates * oceanFrequencyHighAltitude, time, 0.0);
vec3 normalTangentSpaceHighAltitude = vec3(noise.xy, noise.z * oceanOneOverAmplitudeHighAltitude);
// low altitude waves
time = czm_frameNumber * oceanAnimationSpeedLowAltitude;
noise = czm_getWaterNoise(u_oceanNormalMap, textureCoordinates * oceanFrequencyLowAltitude, time, 0.0);
vec3 normalTangentSpaceLowAltitude = vec3(noise.xy, noise.z * oceanOneOverAmplitudeLowAltitude);
// blend the 2 wave layers based on distance to surface
float highAltitudeFade = linearFade(0.0, 60000.0, positionToEyeECLength);
float lowAltitudeFade = 1.0 - linearFade(20000.0, 60000.0, positionToEyeECLength);
vec3 normalTangentSpace =
(highAltitudeFade * normalTangentSpaceHighAltitude) +
(lowAltitudeFade * normalTangentSpaceLowAltitude);
normalTangentSpace = normalize(normalTangentSpace);
// fade out the normal perturbation as we move farther from the water surface
normalTangentSpace.xy *= waveIntensity;
normalTangentSpace = normalize(normalTangentSpace);
#else
vec3 normalTangentSpace = vec3(0.0, 0.0, 1.0);
#endif
vec3 normalEC = enuToEye * normalTangentSpace;
const vec3 waveHighlightColor = vec3(0.3, 0.45, 0.6);
// Use diffuse light to highlight the waves
float diffuseIntensity = czm_getLambertDiffuse(czm_lightDirectionEC, normalEC) * maskValue;
vec3 diffuseHighlight = waveHighlightColor * diffuseIntensity * (1.0 - fade);
#ifdef SHOW_OCEAN_WAVES
// Where diffuse light is low or non-existent, use wave highlights based solely on
// the wave bumpiness and no particular light direction.
float tsPerturbationRatio = normalTangentSpace.z;
vec3 nonDiffuseHighlight = mix(waveHighlightColor * 5.0 * (1.0 - tsPerturbationRatio), vec3(0.0), diffuseIntensity);
#else
vec3 nonDiffuseHighlight = vec3(0.0);
#endif
// Add specular highlights in 3D, and in all modes when zoomed in.
float specularIntensity = czm_getSpecular(czm_lightDirectionEC, normalizedPositionToEyeEC, normalEC, 10.0);
float surfaceReflectance = mix(0.0, mix(u_zoomedOutOceanSpecularIntensity, oceanSpecularIntensity, waveIntensity), maskValue);
float specular = specularIntensity * surfaceReflectance;
#ifdef HDR
specular *= 1.4;
float e = 0.2;
float d = 3.3;
float c = 1.7;
vec3 color = imageryColor.rgb + (c * (vec3(e) + imageryColor.rgb * d) * (diffuseHighlight + nonDiffuseHighlight + specular));
#else
vec3 color = imageryColor.rgb + diffuseHighlight + nonDiffuseHighlight + specular;
#endif
return vec4(color, imageryColor.a);
}
#endif // #ifdef SHOW_REFLECTIVE_OCEAN
`;var JV=`#ifdef QUANTIZATION_BITS12
in vec4 compressed0;
in float compressed1;
#else
in vec4 position3DAndHeight;
in vec4 textureCoordAndEncodedNormals;
#endif
#ifdef GEODETIC_SURFACE_NORMALS
in vec3 geodeticSurfaceNormal;
#endif
#ifdef EXAGGERATION
uniform vec2 u_verticalExaggerationAndRelativeHeight;
#endif
uniform vec3 u_center3D;
uniform mat4 u_modifiedModelView;
uniform mat4 u_modifiedModelViewProjection;
uniform vec4 u_tileRectangle;
// Uniforms for 2D Mercator projection
uniform vec2 u_southAndNorthLatitude;
uniform vec2 u_southMercatorYAndOneOverHeight;
out vec3 v_positionMC;
out vec3 v_positionEC;
out vec3 v_textureCoordinates;
out vec3 v_normalMC;
out vec3 v_normalEC;
#ifdef APPLY_MATERIAL
out float v_slope;
out float v_aspect;
out float v_height;
#endif
#if defined(FOG) || defined(GROUND_ATMOSPHERE) || defined(UNDERGROUND_COLOR) || defined(TRANSLUCENT)
out float v_distance;
#endif
#if defined(FOG) || defined(GROUND_ATMOSPHERE)
out vec3 v_atmosphereRayleighColor;
out vec3 v_atmosphereMieColor;
out float v_atmosphereOpacity;
#endif
#ifdef ENABLE_CLIPPING_POLYGONS
uniform highp sampler2D u_clippingExtents;
out vec2 v_clippingPosition;
flat out int v_regionIndex;
#endif
// These functions are generated at runtime.
vec4 getPosition(vec3 position, float height, vec2 textureCoordinates);
float get2DYPositionFraction(vec2 textureCoordinates);
vec4 getPosition3DMode(vec3 position, float height, vec2 textureCoordinates)
{
return u_modifiedModelViewProjection * vec4(position, 1.0);
}
float get2DMercatorYPositionFraction(vec2 textureCoordinates)
{
// The width of a tile at level 11, in radians and assuming a single root tile, is
// 2.0 * czm_pi / pow(2.0, 11.0)
// We want to just linearly interpolate the 2D position from the texture coordinates
// when we're at this level or higher. The constant below is the expression
// above evaluated and then rounded up at the 4th significant digit.
const float maxTileWidth = 0.003068;
float positionFraction = textureCoordinates.y;
float southLatitude = u_southAndNorthLatitude.x;
float northLatitude = u_southAndNorthLatitude.y;
if (northLatitude - southLatitude > maxTileWidth)
{
float southMercatorY = u_southMercatorYAndOneOverHeight.x;
float oneOverMercatorHeight = u_southMercatorYAndOneOverHeight.y;
float currentLatitude = mix(southLatitude, northLatitude, textureCoordinates.y);
currentLatitude = clamp(currentLatitude, -czm_webMercatorMaxLatitude, czm_webMercatorMaxLatitude);
positionFraction = czm_latitudeToWebMercatorFraction(currentLatitude, southMercatorY, oneOverMercatorHeight);
}
return positionFraction;
}
float get2DGeographicYPositionFraction(vec2 textureCoordinates)
{
return textureCoordinates.y;
}
vec4 getPositionPlanarEarth(vec3 position, float height, vec2 textureCoordinates)
{
float yPositionFraction = get2DYPositionFraction(textureCoordinates);
vec4 rtcPosition2D = vec4(height, mix(u_tileRectangle.st, u_tileRectangle.pq, vec2(textureCoordinates.x, yPositionFraction)), 1.0);
return u_modifiedModelViewProjection * rtcPosition2D;
}
vec4 getPosition2DMode(vec3 position, float height, vec2 textureCoordinates)
{
return getPositionPlanarEarth(position, 0.0, textureCoordinates);
}
vec4 getPositionColumbusViewMode(vec3 position, float height, vec2 textureCoordinates)
{
return getPositionPlanarEarth(position, height, textureCoordinates);
}
vec4 getPositionMorphingMode(vec3 position, float height, vec2 textureCoordinates)
{
// We do not do RTC while morphing, so there is potential for jitter.
// This is unlikely to be noticeable, though.
vec3 position3DWC = position + u_center3D;
float yPositionFraction = get2DYPositionFraction(textureCoordinates);
vec4 position2DWC = vec4(height, mix(u_tileRectangle.st, u_tileRectangle.pq, vec2(textureCoordinates.x, yPositionFraction)), 1.0);
vec4 morphPosition = czm_columbusViewMorph(position2DWC, vec4(position3DWC, 1.0), czm_morphTime);
return czm_modelViewProjection * morphPosition;
}
#ifdef QUANTIZATION_BITS12
uniform vec2 u_minMaxHeight;
uniform mat4 u_scaleAndBias;
#endif
void main()
{
#ifdef QUANTIZATION_BITS12
vec2 xy = czm_decompressTextureCoordinates(compressed0.x);
vec2 zh = czm_decompressTextureCoordinates(compressed0.y);
vec3 position = vec3(xy, zh.x);
float height = zh.y;
vec2 textureCoordinates = czm_decompressTextureCoordinates(compressed0.z);
height = height * (u_minMaxHeight.y - u_minMaxHeight.x) + u_minMaxHeight.x;
position = (u_scaleAndBias * vec4(position, 1.0)).xyz;
#if (defined(ENABLE_VERTEX_LIGHTING) || defined(GENERATE_POSITION_AND_NORMAL)) && defined(INCLUDE_WEB_MERCATOR_Y) || defined(APPLY_MATERIAL)
float webMercatorT = czm_decompressTextureCoordinates(compressed0.w).x;
float encodedNormal = compressed1;
#elif defined(INCLUDE_WEB_MERCATOR_Y)
float webMercatorT = czm_decompressTextureCoordinates(compressed0.w).x;
float encodedNormal = 0.0;
#elif defined(ENABLE_VERTEX_LIGHTING) || defined(GENERATE_POSITION_AND_NORMAL)
float webMercatorT = textureCoordinates.y;
float encodedNormal = compressed0.w;
#else
float webMercatorT = textureCoordinates.y;
float encodedNormal = 0.0;
#endif
#else
// A single float per element
vec3 position = position3DAndHeight.xyz;
float height = position3DAndHeight.w;
vec2 textureCoordinates = textureCoordAndEncodedNormals.xy;
#if (defined(ENABLE_VERTEX_LIGHTING) || defined(GENERATE_POSITION_AND_NORMAL) || defined(APPLY_MATERIAL)) && defined(INCLUDE_WEB_MERCATOR_Y)
float webMercatorT = textureCoordAndEncodedNormals.z;
float encodedNormal = textureCoordAndEncodedNormals.w;
#elif defined(ENABLE_VERTEX_LIGHTING) || defined(GENERATE_POSITION_AND_NORMAL) || defined(APPLY_MATERIAL)
float webMercatorT = textureCoordinates.y;
float encodedNormal = textureCoordAndEncodedNormals.z;
#elif defined(INCLUDE_WEB_MERCATOR_Y)
float webMercatorT = textureCoordAndEncodedNormals.z;
float encodedNormal = 0.0;
#else
float webMercatorT = textureCoordinates.y;
float encodedNormal = 0.0;
#endif
#endif
vec3 position3DWC = position + u_center3D;
#ifdef GEODETIC_SURFACE_NORMALS
vec3 ellipsoidNormal = geodeticSurfaceNormal;
#else
vec3 ellipsoidNormal = normalize(position3DWC);
#endif
#if defined(EXAGGERATION) && defined(GEODETIC_SURFACE_NORMALS)
float exaggeration = u_verticalExaggerationAndRelativeHeight.x;
float relativeHeight = u_verticalExaggerationAndRelativeHeight.y;
float newHeight = (height - relativeHeight) * exaggeration + relativeHeight;
// stop from going through center of earth
float minRadius = min(min(czm_ellipsoidRadii.x, czm_ellipsoidRadii.y), czm_ellipsoidRadii.z);
newHeight = max(newHeight, -minRadius);
vec3 offset = ellipsoidNormal * (newHeight - height);
position += offset;
position3DWC += offset;
height = newHeight;
#endif
gl_Position = getPosition(position, height, textureCoordinates);
v_positionEC = (u_modifiedModelView * vec4(position, 1.0)).xyz;
v_positionMC = position3DWC; // position in model coordinates
v_textureCoordinates = vec3(textureCoordinates, webMercatorT);
#if defined(ENABLE_VERTEX_LIGHTING) || defined(GENERATE_POSITION_AND_NORMAL) || defined(APPLY_MATERIAL)
vec3 normalMC = czm_octDecode(encodedNormal);
#if defined(EXAGGERATION) && defined(GEODETIC_SURFACE_NORMALS)
vec3 projection = dot(normalMC, ellipsoidNormal) * ellipsoidNormal;
vec3 rejection = normalMC - projection;
normalMC = normalize(projection + rejection * exaggeration);
#endif
v_normalMC = normalMC;
v_normalEC = czm_normal3D * v_normalMC;
#endif
#ifdef ENABLE_CLIPPING_POLYGONS
vec2 sphericalLatLong = czm_approximateSphericalCoordinates(position3DWC);
sphericalLatLong.y = czm_branchFreeTernary(sphericalLatLong.y < czm_pi, sphericalLatLong.y, sphericalLatLong.y - czm_twoPi);
vec2 minDistance = vec2(czm_infinity);
v_clippingPosition = vec2(czm_infinity);
v_regionIndex = -1;
for (int regionIndex = 0; regionIndex < CLIPPING_POLYGON_REGIONS_LENGTH; regionIndex++) {
vec4 extents = unpackClippingExtents(u_clippingExtents, regionIndex);
vec2 rectUv = (sphericalLatLong.yx - extents.yx) * extents.wz;
vec2 clamped = clamp(rectUv, vec2(0.0), vec2(1.0));
vec2 distance = abs(rectUv - clamped) * extents.wz;
float threshold = 0.01;
if (minDistance.x > distance.x || minDistance.y > distance.y) {
minDistance = distance;
v_clippingPosition = rectUv;
if (rectUv.x > threshold && rectUv.y > threshold && rectUv.x < 1.0 - threshold && rectUv.y < 1.0 - threshold) {
v_regionIndex = regionIndex;
}
}
}
#endif
#if defined(FOG) || (defined(GROUND_ATMOSPHERE) && !defined(PER_FRAGMENT_GROUND_ATMOSPHERE))
bool dynamicLighting = false;
#if defined(DYNAMIC_ATMOSPHERE_LIGHTING) && (defined(ENABLE_DAYNIGHT_SHADING) || defined(ENABLE_VERTEX_LIGHTING))
dynamicLighting = true;
#endif
#if defined(DYNAMIC_ATMOSPHERE_LIGHTING_FROM_SUN)
vec3 atmosphereLightDirection = czm_sunDirectionWC;
#else
vec3 atmosphereLightDirection = czm_lightDirectionWC;
#endif
vec3 lightDirection = czm_branchFreeTernary(dynamicLighting, atmosphereLightDirection, normalize(position3DWC));
computeAtmosphereScattering(
position3DWC,
lightDirection,
v_atmosphereRayleighColor,
v_atmosphereMieColor,
v_atmosphereOpacity
);
#endif
#if defined(FOG) || defined(GROUND_ATMOSPHERE) || defined(UNDERGROUND_COLOR) || defined(TRANSLUCENT)
v_distance = length((czm_modelView3D * vec4(position3DWC, 1.0)).xyz);
#endif
#ifdef APPLY_MATERIAL
float northPoleZ = czm_ellipsoidRadii.z;
vec3 northPolePositionMC = vec3(0.0, 0.0, northPoleZ);
vec3 vectorEastMC = normalize(cross(northPolePositionMC - v_positionMC, ellipsoidNormal));
float dotProd = abs(dot(ellipsoidNormal, v_normalMC));
v_slope = acos(dotProd);
vec3 normalRejected = ellipsoidNormal * dotProd;
vec3 normalProjected = v_normalMC - normalRejected;
vec3 aspectVector = normalize(normalProjected);
v_aspect = acos(dot(aspectVector, vectorEastMC));
float determ = dot(cross(vectorEastMC, aspectVector), ellipsoidNormal);
v_aspect = czm_branchFreeTernary(determ < 0.0, 2.0 * czm_pi - v_aspect, v_aspect);
v_height = height;
#endif
}
`;var bI=`void computeAtmosphereScattering(vec3 positionWC, vec3 lightDirection, out vec3 rayleighColor, out vec3 mieColor, out float opacity) {
vec3 cameraToPositionWC = positionWC - czm_viewerPositionWC;
vec3 cameraToPositionWCDirection = normalize(cameraToPositionWC);
czm_ray primaryRay = czm_ray(czm_viewerPositionWC, cameraToPositionWCDirection);
float atmosphereInnerRadius = length(positionWC);
computeScattering(
primaryRay,
length(cameraToPositionWC),
lightDirection,
atmosphereInnerRadius,
rayleighColor,
mieColor,
opacity
);
}
`;var grt=new U;function _rt(e,t){let n=e.unionClippingRegions,i=e.length,o=bs.useFloatTexture(t),r=bs.getTextureResolution(e,t,grt),s=r.x,a=r.y,c=o?brt(s,a):Trt(s,a);return c+=`
`,c+=n?yrt(i):xrt(i),c}function yrt(e){return`float clip(vec4 fragCoord, sampler2D clippingPlanes, mat4 clippingPlanesMatrix)
{
vec4 position = czm_windowToEyeCoordinates(fragCoord);
vec3 clipNormal = vec3(0.0);
vec3 clipPosition = vec3(0.0);
float clipAmount;
float pixelWidth = czm_metersPerPixel(position);
bool breakAndDiscard = false;
for (int i = 0; i < ${e}; ++i)
{
vec4 clippingPlane = getClippingPlane(clippingPlanes, i, clippingPlanesMatrix);
clipNormal = clippingPlane.xyz;
clipPosition = -clippingPlane.w * clipNormal;
float amount = dot(clipNormal, (position.xyz - clipPosition)) / pixelWidth;
clipAmount = czm_branchFreeTernary(i == 0, amount, min(amount, clipAmount));
if (amount <= 0.0)
{
breakAndDiscard = true;
break;
}
}
if (breakAndDiscard) {
discard;
}
return clipAmount;
}
`}function xrt(e){return`float clip(vec4 fragCoord, sampler2D clippingPlanes, mat4 clippingPlanesMatrix)
{
bool clipped = true;
vec4 position = czm_windowToEyeCoordinates(fragCoord);
vec3 clipNormal = vec3(0.0);
vec3 clipPosition = vec3(0.0);
float clipAmount = 0.0;
float pixelWidth = czm_metersPerPixel(position);
for (int i = 0; i < ${e}; ++i)
{
vec4 clippingPlane = getClippingPlane(clippingPlanes, i, clippingPlanesMatrix);
clipNormal = clippingPlane.xyz;
clipPosition = -clippingPlane.w * clipNormal;
float amount = dot(clipNormal, (position.xyz - clipPosition)) / pixelWidth;
clipAmount = max(amount, clipAmount);
clipped = clipped && (amount <= 0.0);
}
if (clipped)
{
discard;
}
return clipAmount;
}
`}function brt(e,t){let n=1/e,i=1/t,o=`${n}`;o.indexOf(".")===-1&&(o+=".0");let r=`${i}`;return r.indexOf(".")===-1&&(r+=".0"),`vec4 getClippingPlane(highp sampler2D packedClippingPlanes, int clippingPlaneNumber, mat4 transform)
{
int pixY = clippingPlaneNumber / ${e};
int pixX = clippingPlaneNumber - (pixY * ${e});
float u = (float(pixX) + 0.5) * ${o};
float v = (float(pixY) + 0.5) * ${r};
vec4 plane = texture(packedClippingPlanes, vec2(u, v));
return czm_transformPlane(plane, transform);
}
`}function Trt(e,t){let n=1/e,i=1/t,o=`${n}`;o.indexOf(".")===-1&&(o+=".0");let r=`${i}`;return r.indexOf(".")===-1&&(r+=".0"),`vec4 getClippingPlane(highp sampler2D packedClippingPlanes, int clippingPlaneNumber, mat4 transform)
{
int clippingPlaneStartIndex = clippingPlaneNumber * 2;
int pixY = clippingPlaneStartIndex / ${e};
int pixX = clippingPlaneStartIndex - (pixY * ${e});
float u = (float(pixX) + 0.5) * ${o};
float v = (float(pixY) + 0.5) * ${r};
vec4 oct32 = texture(packedClippingPlanes, vec2(u, v)) * 255.0;
vec2 oct = vec2(oct32.x * 256.0 + oct32.y, oct32.z * 256.0 + oct32.w);
vec4 plane;
plane.xyz = czm_octDecode(oct, 65535.0);
plane.w = czm_unpackFloat(texture(packedClippingPlanes, vec2(u + ${o}, v)));
return czm_transformPlane(plane, transform);
}
`}var Uy=_rt;function Crt(e,t,n,i,o,r){this.numberOfDayTextures=e,this.flags=t,this.material=n,this.shaderProgram=i,this.clippingShaderState=o,this.clippingPolygonShaderState=r}function vY(){this.baseVertexShaderSource=void 0,this.baseFragmentShaderSource=void 0,this._shadersByTexturesFlags=[],this.material=void 0}function Art(e){let t="vec4 getPosition(vec3 position, float height, vec2 textureCoordinates) { return getPosition3DMode(position, height, textureCoordinates); }",n="vec4 getPosition(vec3 position, float height, vec2 textureCoordinates) { return getPositionColumbusViewMode(position, height, textureCoordinates); }",i="vec4 getPosition(vec3 position, float height, vec2 textureCoordinates) { return getPositionMorphingMode(position, height, textureCoordinates); }",o;switch(e){case ne.SCENE3D:o=t;break;case ne.SCENE2D:case ne.COLUMBUS_VIEW:o=n;break;case ne.MORPHING:o=i;break}return o}function Ert(e){return e.webgl2?`void clipPolygons(highp sampler2D clippingDistance, int regionsLength, vec2 clippingPosition, int regionIndex) {
czm_clipPolygons(clippingDistance, regionsLength, clippingPosition, regionIndex);
}`:`void clipPolygons(highp sampler2D clippingDistance, int regionsLength, vec2 clippingPosition, int regionIndex) {
}`}function Srt(e){return e.webgl2?`vec4 unpackClippingExtents(highp sampler2D extentsTexture, int index) {
return czm_unpackClippingExtents(extentsTexture, index);
}`:`vec4 unpackClippingExtents(highp sampler2D extentsTexture, int index) {
return vec4();
}`}function vrt(e){return e?"float get2DYPositionFraction(vec2 textureCoordinates) { return get2DMercatorYPositionFraction(textureCoordinates); }":"float get2DYPositionFraction(vec2 textureCoordinates) { return get2DGeographicYPositionFraction(textureCoordinates); }"}vY.prototype.getShaderProgram=function(e){let t=e.frameState,n=e.surfaceTile,i=e.numberOfDayTextures,o=e.applyBrightness,r=e.applyContrast,s=e.applyHue,a=e.applySaturation,c=e.applyGamma,u=e.applyAlpha,f=e.applyDayNightAlpha,h=e.applySplit,p=e.hasWaterMask,_=e.showReflectiveOcean,m=e.showOceanWaves,x=e.enableLighting,b=e.dynamicAtmosphereLighting,T=e.dynamicAtmosphereLightingFromSun,C=e.showGroundAtmosphere,A=e.perFragmentGroundAtmosphere,S=e.hasVertexNormals,v=e.useWebMercatorProjection,D=e.enableFog,O=e.enableClippingPlanes,R=e.clippingPlanes,M=e.enableClippingPolygons,L=e.clippingPolygons,g=e.clippedByBoundaries,E=e.hasImageryLayerCutout,w=e.colorCorrect,I=e.highlightFillTile,N=e.colorToAlpha,B=e.hasGeodeticSurfaceNormals,H=e.hasExaggeration,V=e.showUndergroundColor,G=e.translucent,k=0,W="",J=n.renderedMesh.encoding;J.quantization===ha.BITS12&&(k=1,W="QUANTIZATION_BITS12");let K=0,Q="";g&&(K=1,Q="TILE_LIMIT_RECTANGLE");let de=0,xe="";E&&(de=1,xe="APPLY_IMAGERY_CUTOUT");let ce=t.mode,_e=ce|o<<2|r<<3|s<<4|a<<5|c<<6|u<<7|p<<8|_<<9|m<<10|x<<11|b<<12|T<<13|C<<14|A<<15|S<<16|v<<17|D<<18|k<<19|h<<20|O<<21|M<<22|K<<23|de<<24|w<<25|I<<26|N<<27|B<<28|H<<29|V<<30|G<<31|f<<32,be=0;l(R)&&R.length>0&&(be=O?R.clippingPlanesState:0);let De=0;l(L)&&L.length>0&&(De=M?L.clippingPolygonsState:0);let Ae=n.surfaceShader;if(l(Ae)&&Ae.numberOfDayTextures===i&&Ae.flags===_e&&Ae.material===this.material&&Ae.clippingShaderState===be&&Ae.clippingPolygonShaderState===De)return Ae.shaderProgram;let ke=this._shadersByTexturesFlags[i];if(l(ke)||(ke=this._shadersByTexturesFlags[i]=[]),Ae=ke[_e],!l(Ae)||Ae.material!==this.material||Ae.clippingShaderState!==be||Ae.clippingPolygonShaderState!==De){let ze=this.baseVertexShaderSource.clone(),et=this.baseFragmentShaderSource.clone();be!==0&&et.sources.unshift(Uy(R,t.context)),De!==0&&(et.sources.unshift(Ert(t.context)),ze.sources.unshift(Srt(t.context))),ze.defines.push(W),et.defines.push(`TEXTURE_UNITS ${i}`,Q,xe),o&&et.defines.push("APPLY_BRIGHTNESS"),r&&et.defines.push("APPLY_CONTRAST"),s&&et.defines.push("APPLY_HUE"),a&&et.defines.push("APPLY_SATURATION"),c&&et.defines.push("APPLY_GAMMA"),u&&et.defines.push("APPLY_ALPHA"),f&&et.defines.push("APPLY_DAY_NIGHT_ALPHA"),p&&et.defines.push("HAS_WATER_MASK"),_&&(et.defines.push("SHOW_REFLECTIVE_OCEAN"),ze.defines.push("SHOW_REFLECTIVE_OCEAN")),m&&et.defines.push("SHOW_OCEAN_WAVES"),N&&et.defines.push("APPLY_COLOR_TO_ALPHA"),V&&(ze.defines.push("UNDERGROUND_COLOR"),et.defines.push("UNDERGROUND_COLOR")),G&&(ze.defines.push("TRANSLUCENT"),et.defines.push("TRANSLUCENT")),x&&(S?(ze.defines.push("ENABLE_VERTEX_LIGHTING"),et.defines.push("ENABLE_VERTEX_LIGHTING")):(ze.defines.push("ENABLE_DAYNIGHT_SHADING"),et.defines.push("ENABLE_DAYNIGHT_SHADING"))),b&&(ze.defines.push("DYNAMIC_ATMOSPHERE_LIGHTING"),et.defines.push("DYNAMIC_ATMOSPHERE_LIGHTING"),T&&(ze.defines.push("DYNAMIC_ATMOSPHERE_LIGHTING_FROM_SUN"),et.defines.push("DYNAMIC_ATMOSPHERE_LIGHTING_FROM_SUN"))),C&&(ze.defines.push("GROUND_ATMOSPHERE"),et.defines.push("GROUND_ATMOSPHERE"),A&&(ze.defines.push("PER_FRAGMENT_GROUND_ATMOSPHERE"),et.defines.push("PER_FRAGMENT_GROUND_ATMOSPHERE"))),ze.defines.push("INCLUDE_WEB_MERCATOR_Y"),et.defines.push("INCLUDE_WEB_MERCATOR_Y"),D&&(ze.defines.push("FOG"),et.defines.push("FOG")),h&&et.defines.push("APPLY_SPLIT"),O&&et.defines.push("ENABLE_CLIPPING_PLANES"),M&&(et.defines.push("ENABLE_CLIPPING_POLYGONS"),ze.defines.push("ENABLE_CLIPPING_POLYGONS"),L.inverse&&et.defines.push("CLIPPING_INVERSE"),et.defines.push(`CLIPPING_POLYGON_REGIONS_LENGTH ${L.extentsCount}`),ze.defines.push(`CLIPPING_POLYGON_REGIONS_LENGTH ${L.extentsCount}`)),w&&et.defines.push("COLOR_CORRECT"),I&&et.defines.push("HIGHLIGHT_FILL_TILE"),B&&ze.defines.push("GEODETIC_SURFACE_NORMALS"),H&&ze.defines.push("EXAGGERATION");let Et=` vec4 computeDayColor(vec4 initialColor, vec3 textureCoordinates, float nightBlend)
{
vec4 color = initialColor;
`;E&&(Et+=` vec4 cutoutAndColorResult;
bool texelUnclipped;
`);for(let Be=0;Be<i;++Be)E?Et+=` cutoutAndColorResult = u_dayTextureCutoutRectangles[${Be}];
texelUnclipped = v_textureCoordinates.x < cutoutAndColorResult.x || cutoutAndColorResult.z < v_textureCoordinates.x || v_textureCoordinates.y < cutoutAndColorResult.y || cutoutAndColorResult.w < v_textureCoordinates.y;
cutoutAndColorResult = sampleAndBlend(
`:Et+=` color = sampleAndBlend(
`,Et+=` color,
u_dayTextures[${Be}],
u_dayTextureUseWebMercatorT[${Be}] ? textureCoordinates.xz : textureCoordinates.xy,
u_dayTextureTexCoordsRectangle[${Be}],
u_dayTextureTranslationAndScale[${Be}],
${u?`u_dayTextureAlpha[${Be}]`:"1.0"},
${f?`u_dayTextureNightAlpha[${Be}]`:"1.0"},
${f?`u_dayTextureDayAlpha[${Be}]`:"1.0"},
${o?`u_dayTextureBrightness[${Be}]`:"0.0"},
${r?`u_dayTextureContrast[${Be}]`:"0.0"},
${s?`u_dayTextureHue[${Be}]`:"0.0"},
${a?`u_dayTextureSaturation[${Be}]`:"0.0"},
${c?`u_dayTextureOneOverGamma[${Be}]`:"0.0"},
${h?`u_dayTextureSplit[${Be}]`:"0.0"},
${N?`u_colorsToAlpha[${Be}]`:"vec4(0.0)"},
nightBlend );
`,E&&(Et+=` color = czm_branchFreeTernary(texelUnclipped, cutoutAndColorResult, color);
`);Et+=` return color;
}`,et.sources.push(Et),ze.sources.push(Art(ce)),ze.sources.push(vrt(v));let ht=Qt.fromCache({context:t.context,vertexShaderSource:ze,fragmentShaderSource:et,attributeLocations:J.getAttributeLocations()});Ae=ke[_e]=new Crt(i,_e,this.material,ht,be,De)}return n.surfaceShader=Ae,Ae.shaderProgram};vY.prototype.destroy=function(){let e,t,n=this._shadersByTexturesFlags;for(let i in n)if(n.hasOwnProperty(i)){let o=n[i];if(!l(o))continue;for(e in o)o.hasOwnProperty(e)&&(t=o[e],l(t)&&t.shaderProgram.destroy())}return ue(this)};var eU=vY;var wrt={NONE:-1,PARTIAL:0,FULL:1},br=Object.freeze(wrt);function tU(e,t,n,i,o,r,s){this.provider=e,this.message=t,this.x=n,this.y=i,this.level=o,this.timesRetried=y(r,0),this.retry=!1,this.error=s}tU.reportError=function(e,t,n,i,o,r,s,a){let c=e;return l(e)?(c.provider=t,c.message=i,c.x=o,c.y=r,c.level=s,c.retry=!1,c.error=a,++c.timesRetried):c=new tU(t,i,o,r,s,0,a),l(n)&&n.numberOfListeners>0?n.raiseEvent(c):l(t)&&console.log(`An error occurred in "${t.constructor.name}": ${fg(i)}`),c};tU.reportSuccess=function(e){l(e)&&(e.timesRetried=-1)};var Po=tU;var Drt={UNLOADED:0,TRANSITIONING:1,RECEIVED:2,TEXTURE_LOADED:3,READY:4,FAILED:5,INVALID:6,PLACEHOLDER:7},ai=Object.freeze(Drt);var Irt={START:0,LOADING:1,DONE:2,FAILED:3},ma=Object.freeze(Irt);var Prt={FAILED:0,UNLOADED:1,RECEIVING:2,RECEIVED:3,TRANSFORMING:4,TRANSFORMED:5,READY:6},ho=Object.freeze(Prt);function Qo(){this.imagery=[],this.waterMaskTexture=void 0,this.waterMaskTranslationAndScale=new oe(0,0,1,1),this.terrainData=void 0,this.vertexArray=void 0,this.tileBoundingRegion=void 0,this.occludeePointInScaledSpace=new d,this.boundingVolumeSourceTile=void 0,this.boundingVolumeIsFromMesh=!1,this.terrainState=ho.UNLOADED,this.mesh=void 0,this.fill=void 0,this.pickBoundingSphere=new ae,this.surfaceShader=void 0,this.isClipped=!0,this.clippedByBoundaries=!1}Object.defineProperties(Qo.prototype,{eligibleForUnloading:{get:function(){let e=this.terrainState,n=!(e===ho.RECEIVING||e===ho.TRANSFORMING),i=this.imagery;for(let o=0,r=i.length;n&&o<r;++o){let s=i[o];n=!l(s.loadingImagery)||s.loadingImagery.state!==ai.TRANSITIONING}return n}},renderedMesh:{get:function(){if(l(this.vertexArray))return this.mesh;if(l(this.fill))return this.fill.mesh}}});var Rrt=new fe;function wY(e,t,n,i,o,r){let s=e.getExaggeratedPosition(i,o,r);if(l(t)&&t!==ne.SCENE3D){let c=n.ellipsoid.cartesianToCartographic(s,Rrt);s=n.project(c,r),s=d.fromElements(s.z,s.x,s.y,r)}return s}var Ort=new d,Mrt=new d,Lrt=new d;Qo.prototype.pick=function(e,t,n,i,o){let r=this.renderedMesh;if(!l(r))return;let s=r.vertices,a=r.indices,c=r.encoding,u=a.length,f=Number.MAX_VALUE;for(let h=0;h<u;h+=3){let p=a[h],_=a[h+1],m=a[h+2],x=wY(c,t,n,s,p,Ort),b=wY(c,t,n,s,_,Mrt),T=wY(c,t,n,s,m,Lrt),C=Qn.rayTriangleParametric(e,x,b,T,i);l(C)&&C<f&&C>=0&&(f=C)}return f!==Number.MAX_VALUE?pn.getPoint(e,f,o):void 0};Qo.prototype.freeResources=function(){l(this.waterMaskTexture)&&(--this.waterMaskTexture.referenceCount,this.waterMaskTexture.referenceCount===0&&this.waterMaskTexture.destroy(),this.waterMaskTexture=void 0),this.terrainData=void 0,this.terrainState=ho.UNLOADED,this.mesh=void 0,this.fill=this.fill&&this.fill.destroy();let e=this.imagery;for(let t=0,n=e.length;t<n;++t)e[t].freeResources();this.imagery.length=0,this.freeVertexArray()};Qo.prototype.freeVertexArray=function(){Qo._freeVertexArray(this.vertexArray),this.vertexArray=void 0,Qo._freeVertexArray(this.wireframeVertexArray),this.wireframeVertexArray=void 0};Qo.initialize=function(e,t,n){let i=e.data;l(i)||(i=e.data=new Qo),e.state===ma.START&&(Nrt(e,t,n),e.state=ma.LOADING)};Qo.processStateMachine=function(e,t,n,i,o,r,s){Qo.initialize(e,n,i);let a=e.data;if(e.state===ma.LOADING&&Frt(e,t,n,i,o,r),s)return;let c=e.renderable;e.renderable=l(a.vertexArray);let u=a.terrainState===ho.READY;e.upsampledFromParent=l(a.terrainData)&&a.terrainData.wasCreatedByUpsampling();let f=a.processImagery(e,n,t);if(u&&f){let h=e._loadedCallbacks,p={};for(let _ in h)h.hasOwnProperty(_)&&(h[_](e)||(p[_]=h[_]));e._loadedCallbacks=p,e.state=ma.DONE}c&&(e.renderable=!0)};Qo.prototype.processImagery=function(e,t,n,i){let o=e.data,r=e.upsampledFromParent,s=!1,a=!0,c=o.imagery,u,f;for(u=0,f=c.length;u<f;++u){let h=c[u];if(!l(h.loadingImagery)){r=!1;continue}if(h.loadingImagery.state===ai.PLACEHOLDER){let _=h.loadingImagery.imageryLayer;if(_.ready){h.freeResources(),c.splice(u,1),_._createTileImagerySkeletons(e,t,u),--u,f=c.length;continue}else r=!1}let p=h.processStateMachine(e,n,i);a=a&&p,s=s||p||l(h.readyImagery),r=r&&l(h.loadingImagery)&&(h.loadingImagery.state===ai.FAILED||h.loadingImagery.state===ai.INVALID)}return e.upsampledFromParent=r,e.renderable=e.renderable&&(s||a),a};function Oge(e,t,n,i){let o=e.renderedMesh,r=o.vertices,s=o.encoding,a=r.length/s.stride,c=Zc.clone(s);c.hasGeodeticSurfaceNormals=t,c=Zc.clone(c);let u=c.stride,f=new Float32Array(a*u);t?s.addGeodeticSurfaceNormals(r,f,n):s.removeGeodeticSurfaceNormals(r,f),o.vertices=f,o.stride=u,o!==e.mesh?(Qo._freeVertexArray(e.fill.vertexArray),e.fill.vertexArray=Qo._createVertexArrayForMesh(i.context,o)):(Qo._freeVertexArray(e.vertexArray),e.vertexArray=Qo._createVertexArrayForMesh(i.context,o)),Qo._freeVertexArray(e.wireframeVertexArray),e.wireframeVertexArray=void 0}Qo.prototype.addGeodeticSurfaceNormals=function(e,t){Oge(this,!0,e,t)};Qo.prototype.removeGeodeticSurfaceNormals=function(e){Oge(this,!1,void 0,e)};Qo.prototype.updateExaggeration=function(e,t,n){let i=this,o=i.renderedMesh;if(o===void 0)return;let r=t.verticalExaggeration,s=t.verticalExaggerationRelativeHeight,a=r!==1,c=o.encoding,u=c.exaggeration!==r,f=c.exaggerationRelativeHeight!==s;if(u||f){if(u)if(a&&!c.hasGeodeticSurfaceNormals){let h=e.tilingScheme.ellipsoid;i.addGeodeticSurfaceNormals(h,t)}else!a&&c.hasGeodeticSurfaceNormals&&i.removeGeodeticSurfaceNormals(t);if(c.exaggeration=r,c.exaggerationRelativeHeight=s,n!==void 0){n._tileToUpdateHeights.push(e);let h=e.customData,p=h.length;for(let _=0;_<p;_++){let m=h[_];m.level=-1}}}};function Nrt(e,t,n){let i=t.getTileDataAvailable(e.x,e.y,e.level);if(!l(i)&&l(e.parent)){let o=e.parent,r=o.data;l(r)&&l(r.terrainData)&&(i=r.terrainData.isChildAvailable(o.x,o.y,e.x,e.y))}i===!1&&(e.data.terrainState=ho.FAILED);for(let o=0,r=n.length;o<r;++o){let s=n.get(o);s.show&&s._createTileImagerySkeletons(e,t)}}function Frt(e,t,n,i,o,r){let s=e.data,a=e.parent;if(s.terrainState===ho.FAILED&&a!==void 0&&(a.data!==void 0&&a.data.terrainData!==void 0&&a.data.terrainData.canUpsample!==!1||Qo.processStateMachine(a,t,n,i,o,r,!0)),s.terrainState===ho.FAILED&&Brt(s,e,t,n,e.x,e.y,e.level),s.terrainState===ho.UNLOADED&&krt(s,n,e.x,e.y,e.level),s.terrainState===ho.RECEIVED&&Urt(s,t,n,e.x,e.y,e.level),s.terrainState===ho.TRANSFORMED&&(zrt(s,t.context,n,e.x,e.y,e.level,r),s.updateExaggeration(e,t,o)),s.terrainState>=ho.RECEIVED&&s.waterMaskTexture===void 0&&n.hasWaterMask)if(s.terrainData.waterMask!==void 0)Grt(t.context,s);else{let u=s._findAncestorTileWithTerrainData(e);l(u)&&l(u.data.waterMaskTexture)&&(s.waterMaskTexture=u.data.waterMaskTexture,++s.waterMaskTexture.referenceCount,s._computeWaterMaskTranslationAndScale(e,u,s.waterMaskTranslationAndScale))}}function Brt(e,t,n,i,o,r,s){let a=t.parent;if(!a){t.state=ma.FAILED;return}let c=a.data.terrainData,u=a.x,f=a.y,h=a.level;if(!l(c))return;let p=c.upsample(i.tilingScheme,u,f,h,o,r,s);l(p)&&(e.terrainState=ho.RECEIVING,Promise.resolve(p).then(function(_){l(_)&&(e.terrainData=_,e.terrainState=ho.RECEIVED)}).catch(function(){e.terrainState=ho.FAILED}))}function krt(e,t,n,i,o){function r(c){if(!l(c)){e.terrainState=ho.UNLOADED,e.request=void 0;return}e.terrainData=c,e.terrainState=ho.RECEIVED,e.request=void 0}function s(c){if(e.request.state===$n.CANCELLED){e.terrainData=void 0,e.terrainState=ho.UNLOADED,e.request=void 0;return}e.terrainState=ho.FAILED,e.request=void 0;let u=`Failed to obtain terrain tile X: ${n} Y: ${i} Level: ${o}. Error message: "${c}"`;t._requestError=Po.reportError(t._requestError,t,t.errorEvent,u,n,i,o),t._requestError.retry&&a()}function a(){let c=new nr({throttle:!1,throttleByServer:!0,type:ps.TERRAIN});e.request=c;let u=t.requestTileGeometry(n,i,o,c);l(u)?(e.terrainState=ho.RECEIVING,Promise.resolve(u).then(function(f){r(f)}).catch(function(f){s(f)})):(e.terrainState=ho.UNLOADED,e.request=void 0)}a()}var Vrt={tilingScheme:void 0,x:0,y:0,level:0,exaggeration:1,exaggerationRelativeHeight:0,throttle:!0};function Urt(e,t,n,i,o,r){let s=n.tilingScheme,a=Vrt;a.tilingScheme=s,a.x=i,a.y=o,a.level=r,a.exaggeration=t.verticalExaggeration,a.exaggerationRelativeHeight=t.verticalExaggerationRelativeHeight,a.throttle=!0;let u=e.terrainData.createMesh(a);l(u)&&(e.terrainState=ho.TRANSFORMING,Promise.resolve(u).then(function(f){e.mesh=f,e.terrainState=ho.TRANSFORMED}).catch(function(){e.terrainState=ho.FAILED}))}Qo._createVertexArrayForMesh=function(e,t){let n=t.vertices,i=_t.createVertexBuffer({context:e,typedArray:n,usage:Fe.STATIC_DRAW}),o=t.encoding.getAttributes(i),r=t.indices.indexBuffers||{},s=r[e.id];if(!l(s)||s.isDestroyed()){let a=t.indices;s=_t.createIndexBuffer({context:e,typedArray:a,usage:Fe.STATIC_DRAW,indexDatatype:Ne.fromSizeInBytes(a.BYTES_PER_ELEMENT)}),s.vertexArrayDestroyable=!1,s.referenceCount=1,r[e.id]=s,t.indices.indexBuffers=r}else++s.referenceCount;return new ni({context:e,attributes:o,indexBuffer:s})};Qo._freeVertexArray=function(e){if(l(e)){let t=e.indexBuffer;e.isDestroyed()||e.destroy(),l(t)&&!t.isDestroyed()&&l(t.referenceCount)&&(--t.referenceCount,t.referenceCount===0&&t.destroy())}};function zrt(e,t,n,i,o,r,s){e.vertexArray=Qo._createVertexArrayForMesh(t,e.mesh),e.terrainState=ho.READY,e.fill=e.fill&&e.fill.destroy(s)}function Hrt(e){let t=e.cache.tile_waterMaskData;if(!l(t)){let n=Rt.create({context:e,pixelFormat:tt.LUMINANCE,pixelDatatype:Ke.UNSIGNED_BYTE,source:{arrayBufferView:new Uint8Array([255]),width:1,height:1}});n.referenceCount=1;let i=new Zt({wrapS:An.CLAMP_TO_EDGE,wrapT:An.CLAMP_TO_EDGE,minificationFilter:Kt.LINEAR,magnificationFilter:hi.LINEAR});t={allWaterTexture:n,sampler:i,destroy:function(){this.allWaterTexture.destroy()}},e.cache.tile_waterMaskData=t}return t}function Grt(e,t){let n=t.terrainData.waterMask,i=Hrt(e),o,r=n.length;if(r===1)if(n[0]!==0)o=i.allWaterTexture;else return;else{let s=Math.sqrt(r);o=Rt.create({context:e,pixelFormat:tt.LUMINANCE,pixelDatatype:Ke.UNSIGNED_BYTE,source:{width:s,height:s,arrayBufferView:n},sampler:i.sampler,flipY:!1}),o.referenceCount=0}++o.referenceCount,t.waterMaskTexture=o,oe.fromElements(0,0,1,1,t.waterMaskTranslationAndScale)}Qo.prototype._findAncestorTileWithTerrainData=function(e){let t=e.parent;for(;l(t)&&(!l(t.data)||!l(t.data.terrainData)||t.data.terrainData.wasCreatedByUpsampling());)t=t.parent;return t};Qo.prototype._computeWaterMaskTranslationAndScale=function(e,t,n){let i=t.rectangle,o=e.rectangle,r=o.width,s=o.height,a=r/i.width,c=s/i.height;return n.x=a*(o.west-i.west)/r,n.y=c*(o.south-i.south)/s,n.z=a,n.w=c,n};var oh=Qo;function zy(e){if(e=y(e,y.EMPTY_OBJECT),this._ellipsoid=y(e.ellipsoid,ee.default),this._numberOfLevelZeroTilesX=y(e.numberOfLevelZeroTilesX,1),this._numberOfLevelZeroTilesY=y(e.numberOfLevelZeroTilesY,1),this._projection=new Mi(this._ellipsoid),l(e.rectangleSouthwestInMeters)&&l(e.rectangleNortheastInMeters))this._rectangleSouthwestInMeters=e.rectangleSouthwestInMeters,this._rectangleNortheastInMeters=e.rectangleNortheastInMeters;else{let i=this._ellipsoid.maximumRadius*Math.PI;this._rectangleSouthwestInMeters=new U(-i,-i),this._rectangleNortheastInMeters=new U(i,i)}let t=this._projection.unproject(this._rectangleSouthwestInMeters),n=this._projection.unproject(this._rectangleNortheastInMeters);this._rectangle=new se(t.longitude,t.latitude,n.longitude,n.latitude)}Object.defineProperties(zy.prototype,{ellipsoid:{get:function(){return this._ellipsoid}},rectangle:{get:function(){return this._rectangle}},projection:{get:function(){return this._projection}}});zy.prototype.getNumberOfXTilesAtLevel=function(e){return this._numberOfLevelZeroTilesX<<e};zy.prototype.getNumberOfYTilesAtLevel=function(e){return this._numberOfLevelZeroTilesY<<e};zy.prototype.rectangleToNativeRectangle=function(e,t){let n=this._projection,i=n.project(se.southwest(e)),o=n.project(se.northeast(e));return l(t)?(t.west=i.x,t.south=i.y,t.east=o.x,t.north=o.y,t):new se(i.x,i.y,o.x,o.y)};zy.prototype.tileXYToNativeRectangle=function(e,t,n,i){let o=this.getNumberOfXTilesAtLevel(n),r=this.getNumberOfYTilesAtLevel(n),s=(this._rectangleNortheastInMeters.x-this._rectangleSouthwestInMeters.x)/o,a=this._rectangleSouthwestInMeters.x+e*s,c=this._rectangleSouthwestInMeters.x+(e+1)*s,u=(this._rectangleNortheastInMeters.y-this._rectangleSouthwestInMeters.y)/r,f=this._rectangleNortheastInMeters.y-t*u,h=this._rectangleNortheastInMeters.y-(t+1)*u;return l(i)?(i.west=a,i.south=h,i.east=c,i.north=f,i):new se(a,h,c,f)};zy.prototype.tileXYToRectangle=function(e,t,n,i){let o=this.tileXYToNativeRectangle(e,t,n,i),r=this._projection,s=r.unproject(new U(o.west,o.south)),a=r.unproject(new U(o.east,o.north));return o.west=s.longitude,o.south=s.latitude,o.east=a.longitude,o.north=a.latitude,o};zy.prototype.positionToTileXY=function(e,t,n){let i=this._rectangle;if(!se.contains(i,e))return;let o=this.getNumberOfXTilesAtLevel(t),r=this.getNumberOfYTilesAtLevel(t),a=(this._rectangleNortheastInMeters.x-this._rectangleSouthwestInMeters.x)/o,u=(this._rectangleNortheastInMeters.y-this._rectangleSouthwestInMeters.y)/r,h=this._projection.project(e),p=h.x-this._rectangleSouthwestInMeters.x,_=this._rectangleNortheastInMeters.y-h.y,m=p/a|0;m>=o&&(m=o-1);let x=_/u|0;return x>=r&&(x=r-1),l(n)?(n.x=m,n.y=x,n):new U(m,x)};var us=zy;var DY,Mge="AAPTxy8BH1VEsoebNVZXo8HurEOF051kAEKlhkOhBEc9BmSFctdVnwhKUPPSRxMpNygUNlP8JmGGUdPJSkOUNGzOjDGJ6_IBw0ZIYb2CxiR6SbKR4hMj3np1HXa_Idxv_txLhu62WcUsFQSTBvq7ktym5DNKxqVmIzBnPljNsM8ff9hCKEXq0LTd8VzkHqjVA7-ig_wg7BqJGg7vUMgG1QseyUAjpmY2OaEv9rA8aeBjRrc.AT1_8nZ92i8c",AE={};AE.defaultAccessToken=Mge;AE.defaultWorldImageryServer=new Se({url:"https://ibasemaps-api.arcgis.com/arcgis/rest/services/World_Imagery/MapServer"});AE.defaultWorldHillshadeServer=new Se({url:"https://ibasemaps-api.arcgis.com/arcgis/rest/services/Elevation/World_Hillshade/MapServer"});AE.defaultWorldOceanServer=new Se({url:"https://ibasemaps-api.arcgis.com/arcgis/rest/services/Ocean/World_Ocean_Base/MapServer"});AE.getDefaultTokenCredit=function(e){if(e===Mge){if(!l(DY)){let t='<b> This application is using a default ArcGIS access token. Please assign <i>Cesium.ArcGisMapService.defaultAccessToken</i> with an API key from your ArcGIS Developer account before using the ArcGIS tile services. You can sign up for a free ArcGIS Developer account at <a href="https://developers.arcgis.com/">https://developers.arcgis.com/</a>.</b>';DY=new Ct(t,!0)}return DY}};var jf=AE;function IY(e){e=y(e,y.EMPTY_OBJECT),this._pixelsToCheck=e.pixelsToCheck,this._missingImagePixels=void 0,this._missingImageByteLength=void 0,this._isReady=!1;let t=Se.createIfNeeded(e.missingImageUrl),n=this;function i(r){l(r.blob)&&(n._missingImageByteLength=r.blob.size);let s=bh(r);if(e.disableCheckIfAllPixelsAreTransparent){let a=!0,c=r.width,u=e.pixelsToCheck;for(let f=0,h=u.length;a&&f<h;++f){let p=u[f],_=p.x*4+p.y*c;s[_+3]>0&&(a=!1)}a&&(s=void 0)}n._missingImagePixels=s,n._isReady=!0}function o(){n._missingImagePixels=void 0,n._isReady=!0}t.fetchImage({preferBlob:!0,preferImageBitmap:!0,flipY:!0}).then(i).catch(o)}IY.prototype.isReady=function(){return this._isReady};IY.prototype.shouldDiscardImage=function(e){let t=this._pixelsToCheck,n=this._missingImagePixels;if(!l(n)||l(e.blob)&&e.blob.size!==this._missingImageByteLength)return!1;let i=bh(e),o=e.width;for(let r=0,s=t.length;r<s;++r){let a=t[r],c=a.x*4+a.y*o;for(let u=0;u<4;++u){let f=c+u;if(i[f]!==n[f])return!1}}return!0};var nU=IY;function PY(){this.name=void 0,this.description=void 0,this.position=void 0,this.data=void 0,this.imageryLayer=void 0}PY.prototype.configureNameFromProperties=function(e){let t=10,n;for(let i in e)if(e.hasOwnProperty(i)&&e[i]){let o=i.toLowerCase();t>1&&o==="name"?(t=1,n=i):t>2&&o==="title"?(t=2,n=i):t>3&&/name/i.test(i)?(t=3,n=i):t>4&&/title/i.test(i)&&(t=4,n=i)}l(n)&&(this.name=e[n])};PY.prototype.configureDescriptionFromProperties=function(e){function t(n){let i='<table class="cesium-infoBox-defaultTable">';for(let o in n)if(n.hasOwnProperty(o)){let r=n[o];l(r)&&(typeof r=="object"?i+=`<tr><td>${o}</td><td>${t(r)}</td></tr>`:i+=`<tr><td>${o}</td><td>${r}</td></tr>`)}return i+="</table>",i}this.description=t(e)};var Mm=PY;function EE(){he.throwInstantiationError()}Object.defineProperties(EE.prototype,{rectangle:{get:he.throwInstantiationError},tileWidth:{get:he.throwInstantiationError},tileHeight:{get:he.throwInstantiationError},maximumLevel:{get:he.throwInstantiationError},minimumLevel:{get:he.throwInstantiationError},tilingScheme:{get:he.throwInstantiationError},tileDiscardPolicy:{get:he.throwInstantiationError},errorEvent:{get:he.throwInstantiationError},credit:{get:he.throwInstantiationError},proxy:{get:he.throwInstantiationError},hasAlphaChannel:{get:he.throwInstantiationError}});EE.prototype.getTileCredits=function(e,t,n){he.throwInstantiationError()};EE.prototype.requestImage=function(e,t,n,i){he.throwInstantiationError()};EE.prototype.pickFeatures=function(e,t,n,i,o){he.throwInstantiationError()};var Wrt=/\.ktx2$/i;EE.loadImage=function(e,t){let n=Se.createIfNeeded(t);return Wrt.test(n.url)?ql(n):l(e)&&l(e.tileDiscardPolicy)?n.fetchImage({preferBlob:!0,preferImageBitmap:!0,flipY:!0}):n.fetchImage({preferImageBitmap:!0,flipY:!0})};var Fl=EE;var jrt={SATELLITE:1,OCEANS:2,HILLSHADE:3},Lm=Object.freeze(jrt);function Lge(e){this.useTiles=y(e.usePreCachedTilesIfAvailable,!0);let t=e.ellipsoid;this.tilingScheme=y(e.tilingScheme,new Xi({ellipsoid:t})),this.rectangle=y(e.rectangle,this.tilingScheme.rectangle),this.ellipsoid=t;let n=e.credit;typeof n=="string"&&(n=new Ct(n)),this.credit=n,this.tileCredits=void 0,this.tileDiscardPolicy=e.tileDiscardPolicy,this.tileWidth=y(e.tileWidth,256),this.tileHeight=y(e.tileHeight,256),this.maximumLevel=e.maximumLevel}Lge.prototype.build=function(e){e._useTiles=this.useTiles,e._tilingScheme=this.tilingScheme,e._rectangle=this.rectangle,e._credit=this.credit,e._tileCredits=this.tileCredits,e._tileDiscardPolicy=this.tileDiscardPolicy,e._tileWidth=this.tileWidth,e._tileHeight=this.tileHeight,e._maximumLevel=this.maximumLevel,this.useTiles&&!l(this.tileDiscardPolicy)&&(e._tileDiscardPolicy=new nU({missingImageUrl:Nge(e,0,0,this.maximumLevel).url,pixelsToCheck:[new U(0,0),new U(200,20),new U(20,200),new U(80,110),new U(160,130)],disableCheckIfAllPixelsAreTransparent:!0}))};function qrt(e,t){let n=e.tileInfo;if(!l(n))t.useTiles=!1;else{if(t.tileWidth=n.rows,t.tileHeight=n.cols,n.spatialReference.wkid===102100||n.spatialReference.wkid===102113)t.tilingScheme=new us({ellipsoid:t.ellipsoid});else if(e.tileInfo.spatialReference.wkid===4326)t.tilingScheme=new Xi({ellipsoid:t.ellipsoid});else{let i=`Tile spatial reference WKID ${e.tileInfo.spatialReference.wkid} is not supported.`;throw new re(i)}if(t.maximumLevel=e.tileInfo.lods.length-1,l(e.fullExtent)){if(l(e.fullExtent.spatialReference)&&l(e.fullExtent.spatialReference.wkid))if(e.fullExtent.spatialReference.wkid===102100||e.fullExtent.spatialReference.wkid===102113){let i=new Mi,o=e.fullExtent,r=i.unproject(new d(Math.max(o.xmin,-t.tilingScheme.ellipsoid.maximumRadius*Math.PI),Math.max(o.ymin,-t.tilingScheme.ellipsoid.maximumRadius*Math.PI),0)),s=i.unproject(new d(Math.min(o.xmax,t.tilingScheme.ellipsoid.maximumRadius*Math.PI),Math.min(o.ymax,t.tilingScheme.ellipsoid.maximumRadius*Math.PI),0));t.rectangle=new se(r.longitude,r.latitude,s.longitude,s.latitude)}else if(e.fullExtent.spatialReference.wkid===4326)t.rectangle=se.fromDegrees(e.fullExtent.xmin,e.fullExtent.ymin,e.fullExtent.xmax,e.fullExtent.ymax);else{let i=`fullExtent.spatialReference WKID ${e.fullExtent.spatialReference.wkid} is not supported.`;throw new re(i)}}else t.rectangle=t.tilingScheme.rectangle;t.useTiles=!0}l(e.copyrightText)&&e.copyrightText.length>0&&(l(t.credit)?t.tileCredits=[new Ct(e.copyrightText)]:t.credit=new Ct(e.copyrightText))}function Yrt(e,t){let n=`An error occurred while accessing ${e.url}`;throw l(t)&&l(t.message)&&(n+=`: ${t.message}`),new re(n)}async function Xrt(e,t){let n=e.getDerivedResource({queryParameters:{f:"json"}});try{let i=await n.fetchJson();qrt(i,t)}catch(i){Yrt(e,i)}}function Nm(e){e=y(e,y.EMPTY_OBJECT),this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 0,this._defaultHue=void 0,this._defaultSaturation=void 0,this._defaultGamma=void 0,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 0,this._tileDiscardPolicy=e.tileDiscardPolicy,this._tileWidth=y(e.tileWidth,256),this._tileHeight=y(e.tileHeight,256),this._maximumLevel=e.maximumLevel,this._tilingScheme=y(e.tilingScheme,new Xi({ellipsoid:e.ellipsoid})),this._useTiles=y(e.usePreCachedTilesIfAvailable,!0),this._rectangle=y(e.rectangle,this._tilingScheme.rectangle),this._layers=e.layers,this._credit=e.credit,this._tileCredits=void 0;let t=e.credit;typeof t=="string"&&(t=new Ct(t)),this.enablePickFeatures=y(e.enablePickFeatures,!0),this._errorEvent=new pe}Nm.fromBasemapType=async function(e,t){t=y(t,y.EMPTY_OBJECT);let n,i,o;switch(e){case Lm.SATELLITE:{n=y(t.token,jf.defaultAccessToken),i=Se.createIfNeeded(jf.defaultWorldImageryServer),i.appendForwardSlash();let r=jf.getDefaultTokenCredit(n);l(r)&&(o=Ct.clone(r))}break;case Lm.OCEANS:{n=y(t.token,jf.defaultAccessToken),i=Se.createIfNeeded(jf.defaultWorldOceanServer),i.appendForwardSlash();let r=jf.getDefaultTokenCredit(n);l(r)&&(o=Ct.clone(r))}break;case Lm.HILLSHADE:{n=y(t.token,jf.defaultAccessToken),i=Se.createIfNeeded(jf.defaultWorldHillshadeServer),i.appendForwardSlash();let r=jf.getDefaultTokenCredit(n);l(r)&&(o=Ct.clone(r))}break;default:}return Nm.fromUrl(i,{...t,token:n,credit:o,usePreCachedTilesIfAvailable:!0})};function Nge(e,t,n,i,o){let r;if(e._useTiles)r=e._resource.getDerivedResource({url:`tile/${i}/${n}/${t}`,request:o});else{let s=e._tilingScheme.tileXYToNativeRectangle(t,n,i),c={bbox:`${s.west},${s.south},${s.east},${s.north}`,size:`${e._tileWidth},${e._tileHeight}`,format:"png32",transparent:!0,f:"image"};e._tilingScheme.projection instanceof Pi?(c.bboxSR=4326,c.imageSR=4326):(c.bboxSR=3857,c.imageSR=3857),e.layers&&(c.layers=`show:${e.layers}`),r=e._resource.getDerivedResource({url:"export",request:o,queryParameters:c})}return r}Object.defineProperties(Nm.prototype,{url:{get:function(){return this._resource._url}},token:{get:function(){return this._resource.queryParameters.token}},proxy:{get:function(){return this._resource.proxy}},tileWidth:{get:function(){return this._tileWidth}},tileHeight:{get:function(){return this._tileHeight}},maximumLevel:{get:function(){return this._maximumLevel}},minimumLevel:{get:function(){return 0}},tilingScheme:{get:function(){return this._tilingScheme}},rectangle:{get:function(){return this._rectangle}},tileDiscardPolicy:{get:function(){return this._tileDiscardPolicy}},errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){return this._credit}},usingPrecachedTiles:{get:function(){return this._useTiles}},hasAlphaChannel:{get:function(){return!0}},layers:{get:function(){return this._layers}}});Nm.fromUrl=async function(e,t){t=y(t,y.EMPTY_OBJECT);let n=Se.createIfNeeded(e);n.appendForwardSlash(),l(t.token)&&n.setQueryParameters({token:t.token});let i=new Nm(t);i._resource=n;let o=new Lge(t);return y(t.usePreCachedTilesIfAvailable,!0)&&await Xrt(n,o),o.build(i),i};Nm.prototype.getTileCredits=function(e,t,n){return this._tileCredits};Nm.prototype.requestImage=function(e,t,n,i){return Fl.loadImage(this,Nge(this,e,t,n,i))};Nm.prototype.pickFeatures=function(e,t,n,i,o){if(!this.enablePickFeatures)return;let r=this._tilingScheme.tileXYToNativeRectangle(e,t,n),s,a,c;if(this._tilingScheme.projection instanceof Pi)s=P.toDegrees(i),a=P.toDegrees(o),c="4326";else{let p=this._tilingScheme.projection.project(new fe(i,o,0));s=p.x,a=p.y,c="3857"}let u="visible";l(this._layers)&&(u+=`:${this._layers}`);let f={f:"json",tolerance:2,geometryType:"esriGeometryPoint",geometry:`${s},${a}`,mapExtent:`${r.west},${r.south},${r.east},${r.north}`,imageDisplay:`${this._tileWidth},${this._tileHeight},96`,sr:c,layers:u};return this._resource.getDerivedResource({url:"identify",queryParameters:f}).fetchJson().then(function(p){let _=[],m=p.results;if(!l(m))return _;for(let x=0;x<m.length;++x){let b=m[x],T=new Mm;if(T.data=b,T.name=b.value,T.properties=b.attributes,T.configureDescriptionFromProperties(b.attributes),b.geometryType==="esriGeometryPoint"&&b.geometry){let C=b.geometry.spatialReference&&b.geometry.spatialReference.wkid?b.geometry.spatialReference.wkid:4326;if(C===4326||C===4283)T.position=fe.fromDegrees(b.geometry.x,b.geometry.y,b.geometry.z);else if(C===102100||C===900913||C===3857){let A=new Mi;T.position=A.unproject(new d(b.geometry.x,b.geometry.y,b.geometry.z))}}_.push(T)}return _})};Nm._metadataCache={};var Hy=Nm;var Krt={AERIAL:"Aerial",AERIAL_WITH_LABELS:"AerialWithLabels",AERIAL_WITH_LABELS_ON_DEMAND:"AerialWithLabelsOnDemand",ROAD:"Road",ROAD_ON_DEMAND:"RoadOnDemand",CANVAS_DARK:"CanvasDark",CANVAS_LIGHT:"CanvasLight",CANVAS_GRAY:"CanvasGray",ORDNANCE_SURVEY:"OrdnanceSurvey",COLLINS_BART:"CollinsBart"},TI=Object.freeze(Krt);function CI(e){}CI.prototype.isReady=function(){return!0};CI.prototype.shouldDiscardImage=function(e){return CI.EMPTY_IMAGE===e};var iU;Object.defineProperties(CI,{EMPTY_IMAGE:{get:function(){return l(iU)||(iU=new Image,iU.src="data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAEAAAABCAQAAAC1HAwCAAAAC0lEQVR42mNkYAAAAAYAAjCB0C8AAAAASUVORK5CYII="),iU}}});var AI=CI;function Fge(e){this.tileWidth=void 0,this.tileHeight=void 0,this.maximumLevel=void 0,this.imageUrlSubdomains=void 0,this.imageUrlTemplate=void 0,this.attributionList=void 0}Fge.prototype.build=function(e){e._tileWidth=this.tileWidth,e._tileHeight=this.tileHeight,e._maximumLevel=this.maximumLevel,e._imageUrlSubdomains=this.imageUrlSubdomains,e._imageUrlTemplate=this.imageUrlTemplate;let t=e._attributionList=this.attributionList;t||(t=[]),e._attributionList=t;for(let n=0,i=t.length;n<i;++n){let o=t[n];if(o.credit instanceof Ct)break;o.credit=new Ct(o.attribution);let r=o.coverageAreas;for(let s=0,a=o.coverageAreas.length;s<a;++s){let c=r[s],u=c.bbox;c.bbox=new se(P.toRadians(u[1]),P.toRadians(u[0]),P.toRadians(u[3]),P.toRadians(u[2]))}}};function Zrt(e,t){if(e.resourceSets.length!==1)throw new re("metadata does not specify one resource in resourceSets");let n=e.resourceSets[0].resources[0];t.tileWidth=n.imageWidth,t.tileHeight=n.imageHeight,t.maximumLevel=n.zoomMax-1,t.imageUrlSubdomains=n.imageUrlSubdomains,t.imageUrlTemplate=n.imageUrl;let i=n.imageryProviders;l(n.imageryProviders)&&(i=n.imageryProviders.filter(o=>o.coverageAreas?.some(r=>l(r.bbox)))),t.attributionList=i}function $rt(e,t,n){let i=`An error occurred while accessing ${e.url}`;throw l(t)&&l(t.message)&&(i+=`: ${t.message}`),Po.reportError(void 0,n,l(n)?n._errorEvent:void 0,i,void 0,void 0,void 0,t),new re(i)}async function Qrt(e,t,n){let i=e.url,o=vs._metadataCache[i];l(o)||(o=e.fetchJsonp("jsonp"),vs._metadataCache[i]=o);try{let r=await o;return Zrt(r,t)}catch(r){$rt(e,r,n)}}function vs(e){e=y(e,y.EMPTY_OBJECT),this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 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r={incl:"ImageryProviders",key:t.key,uriScheme:n};l(t.mapLayer)&&(r.mapLayer=t.mapLayer),l(t.culture)&&(r.culture=t.culture);let s=o.getDerivedResource({url:`REST/v1/Imagery/Metadata/${i}`,queryParameters:r}),a=new vs(t);a._resource=o;let c=new Fge(t);return await Qrt(s,c),c.build(a),a};var Jrt=new se;vs.prototype.getTileCredits=function(e,t,n){let i=this._tilingScheme.tileXYToRectangle(e,t,n,Jrt);return nst(this._attributionList,n,i)};vs.prototype.requestImage=function(e,t,n,i){let o=Fl.loadImage(this,est(this,e,t,n,i));if(l(o))return o.catch(function(r){return l(r.blob)&&r.blob.size===0?AI.EMPTY_IMAGE:Promise.reject(r)})};vs.prototype.pickFeatures=function(e,t,n,i,o){};vs.tileXYToQuadKey=function(e,t,n){let i="";for(let o=n;o>=0;--o){let r=1<<o,s=0;e&r&&(s|=1),t&r&&(s|=2),i+=s}return i};vs.quadKeyToTileXY=function(e){let t=0,n=0,i=e.length-1;for(let o=i;o>=0;--o){let r=1<<o,s=+e[i-o];s&1&&(t|=r),s&2&&(n|=r)}return{x:t,y:n,level:i}};vs._logoUrl=void 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Bge=/{[^}]+}/g,kge={x:sst,y:cst,z:fst,s:dst,reverseX:ast,reverseY:lst,reverseZ:ust,westDegrees:hst,southDegrees:mst,eastDegrees:pst,northDegrees:gst,westProjected:_st,southProjected:yst,eastProjected:xst,northProjected:bst,width:Tst,height:Cst},ist=xt(kge,{i:Ast,j:Est,reverseI:Sst,reverseJ:vst,longitudeDegrees:Dst,latitudeDegrees:Ist,longitudeProjected:Pst,latitudeProjected:Rst,format:Mst});function EI(e){e=y(e,y.EMPTY_OBJECT),this._errorEvent=new pe;let t=Se.createIfNeeded(e.url),n=Se.createIfNeeded(e.pickFeaturesUrl);this._resource=t,this._urlSchemeZeroPadding=e.urlSchemeZeroPadding,this._getFeatureInfoFormats=e.getFeatureInfoFormats,this._pickFeaturesResource=n;let i=e.subdomains;Array.isArray(i)?i=i.slice():l(i)&&i.length>0?i=i.split(""):i=["a","b","c"],this._subdomains=i,this._tileWidth=y(e.tileWidth,256),this._tileHeight=y(e.tileHeight,256),this._minimumLevel=y(e.minimumLevel,0),this._maximumLevel=e.maximumLevel,this._tilingScheme=y(e.tilingScheme,new us({ellipsoid:e.ellipsoid})),this._rectangle=y(e.rectangle,this._tilingScheme.rectangle),this._rectangle=se.intersection(this._rectangle,this._tilingScheme.rectangle),this._tileDiscardPolicy=e.tileDiscardPolicy;let o=e.credit;typeof o=="string"&&(o=new Ct(o)),this._credit=o,this._hasAlphaChannel=y(e.hasAlphaChannel,!0);let r=e.customTags,s=xt(kge,r),a=xt(ist,r);this._tags=s,this._pickFeaturesTags=a,this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 0,this._defaultHue=void 0,this._defaultSaturation=void 0,this._defaultGamma=void 0,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 0,this.enablePickFeatures=y(e.enablePickFeatures,!0)}Object.defineProperties(EI.prototype,{url:{get:function(){return this._resource.url}},urlSchemeZeroPadding:{get:function(){return this._urlSchemeZeroPadding}},pickFeaturesUrl:{get:function(){return 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lU(e,t,n,i,o,r),e.tileHeight-vE.y-1}var wst=new se,SE=new d;function lU(e,t,n,i,o,r,s){if(RY)return;MY(e,t,n,i,o,r);let a=SE,c=e.tilingScheme.tileXYToNativeRectangle(t,n,i,wst);vE.x=e.tileWidth*(a.x-c.west)/c.width|0,vE.y=e.tileHeight*(c.north-a.y)/c.height|0,RY=!0}function Dst(e,t,n,i,o,r,s){return P.toDegrees(o)}function Ist(e,t,n,i,o,r,s){return P.toDegrees(r)}function Pst(e,t,n,i,o,r,s){return MY(e,t,n,i,o,r),SE.x}function Rst(e,t,n,i,o,r,s){return MY(e,t,n,i,o,r),SE.y}var Ost=new fe;function MY(e,t,n,i,o,r,s){if(!OY){if(e.tilingScheme.projection instanceof Pi)SE.x=P.toDegrees(o),SE.y=P.toDegrees(r);else{let a=Ost;a.longitude=o,a.latitude=r,e.tilingScheme.projection.project(a,SE)}OY=!0}}function Mst(e,t,n,i,o,r,s){return s}var lc=EI;function qf(e){lc.call(this,e)}qf._requestMetadata=async function(e,t,n,i){try{let o=await n.fetchXML();return qf._metadataSuccess(o,e,t,n,i)}catch(o){if(o instanceof ep)return qf._metadataFailure(e,t);throw o}};qf.fromUrl=async function(e,t){let 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us({ellipsoid:e.ellipsoid}),a=y(e.rectangle,s.rectangle);a=Vge(a,s);let c=Uge(s,a,e.minimumLevel);return{url:t.getDerivedResource({url:`{z}/{x}/{reverseY}.${n}`}),tilingScheme:s,rectangle:a,tileWidth:i,tileHeight:o,minimumLevel:c,maximumLevel:r,tileDiscardPolicy:e.tileDiscardPolicy,credit:e.credit}};var ub=qf;function zge(e){this.channel=e.channel,this.ellipsoid=e.ellipsoid,this.tilingScheme=void 0,this.version=void 0}zge.prototype.build=function(e){e._channel=this.channel,e._version=this.version,e._tilingScheme=this.tilingScheme};function Lst(e,t){let n;try{n=JSON.parse(e)}catch{n=JSON.parse(e.replace(/([\[\{,])[\n\r ]*([A-Za-z0-9]+)[\n\r ]*:/g,'$1"$2":'))}let i;for(let o=0;o<n.layers.length;o++)if(n.layers[o].id===t.channel){i=n.layers[o];break}if(!l(i)){let o=`Could not find layer with channel (id) of ${t.channel}.`;throw new re(o)}if(!l(i.version)){let o=`Could not find a version in channel (id) ${t.channel}.`;throw new 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0,this._getFeatureInfoUrl=y(e.getFeatureInfoUrl,e.url);let t=Se.createIfNeeded(e.url),n=Se.createIfNeeded(this._getFeatureInfoUrl);t.setQueryParameters(rh.DefaultParameters,!0),n.setQueryParameters(rh.GetFeatureInfoDefaultParameters,!0),l(e.parameters)&&t.setQueryParameters(Yge(e.parameters)),l(e.getFeatureInfoParameters)&&n.setQueryParameters(Yge(e.getFeatureInfoParameters));let i=this;this._reload=void 0,l(e.times)&&(this._timeDynamicImagery=new PE({clock:e.clock,times:e.times,requestImageFunction:function(s,a,c,u,f){return Xge(i,s,a,c,u,f)},reloadFunction:function(){l(i._reload)&&i._reload()}}));let o={};if(o.layers=e.layers,o.bbox="{westProjected},{southProjected},{eastProjected},{northProjected}",o.width="{width}",o.height="{height}",parseFloat(t.queryParameters.version)>=1.3){o.crs=y(e.crs,e.tilingScheme&&e.tilingScheme.projection instanceof Mi?"EPSG:3857":"CRS:84");let s=o.crs.split(":");if(s[0]==="EPSG"&&s.length===2){let 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Kge(s,h,p,_,m,x)},reloadFunction:function(){l(s._reload)&&s._reload()}}));let a=this._tilingScheme.positionToTileXY(se.southwest(this._rectangle),this._minimumLevel),c=this._tilingScheme.positionToTileXY(se.northeast(this._rectangle),this._minimumLevel),u=(Math.abs(c.x-a.x)+1)*(Math.abs(c.y-a.y)+1);this._errorEvent=new pe;let f=e.credit;this._credit=typeof f=="string"?new Ct(f):f,this._subdomains=e.subdomains,Array.isArray(this._subdomains)?this._subdomains=this._subdomains.slice():l(this._subdomains)&&this._subdomains.length>0?this._subdomains=this._subdomains.split(""):this._subdomains=["a","b","c"]}function Kge(e,t,n,i,o,r){let s=e._tileMatrixLabels,a=l(s)?s[i]:i.toString(),c=e._subdomains,u=e._dimensions,f=l(r)?r.data:void 0,h,p;if(!e._useKvp)p={TileMatrix:a,TileRow:n.toString(),TileCol:t.toString(),s:c[(t+n+i)%c.length]},h=e._resource.getDerivedResource({request:o}),h.setTemplateValues(p),l(u)&&h.setTemplateValues(u),l(f)&&h.setTemplateValues(f);else{let _={};_.tilematrix=a,_.layer=e._layer,_.style=e._style,_.tilerow=n,_.tilecol=t,_.tilematrixset=e._tileMatrixSetID,_.format=e._format,l(u)&&(_=xt(_,u)),l(f)&&(_=xt(_,f)),p={s:c[(t+n+i)%c.length]},h=e._resource.getDerivedResource({queryParameters:_,request:o}),h.setTemplateValues(p)}return Fl.loadImage(e,h)}Object.defineProperties(wI.prototype,{url:{get:function(){return this._resource.url}},proxy:{get:function(){return this._resource.proxy}},tileWidth:{get:function(){return this._tileWidth}},tileHeight:{get:function(){return this._tileHeight}},maximumLevel:{get:function(){return this._maximumLevel}},minimumLevel:{get:function(){return this._minimumLevel}},tilingScheme:{get:function(){return this._tilingScheme}},rectangle:{get:function(){return this._rectangle}},tileDiscardPolicy:{get:function(){return this._tileDiscardPolicy}},errorEvent:{get:function(){return this._errorEvent}},format:{get:function(){return this._format}},credit:{get:function(){return this._credit}},hasAlphaChannel:{get:function(){return!0}},clock:{get:function(){return this._timeDynamicImagery.clock},set:function(e){this._timeDynamicImagery.clock=e}},times:{get:function(){return this._timeDynamicImagery.times},set:function(e){this._timeDynamicImagery.times=e}},dimensions:{get:function(){return this._dimensions},set:function(e){this._dimensions!==e&&(this._dimensions=e,l(this._reload)&&this._reload())}}});wI.prototype.getTileCredits=function(e,t,n){};wI.prototype.requestImage=function(e,t,n,i){let o,r=this._timeDynamicImagery,s;return l(r)&&(s=r.currentInterval,o=r.getFromCache(e,t,n,i)),l(o)||(o=Kge(this,e,t,n,i,s)),l(o)&&l(r)&&r.checkApproachingInterval(e,t,n,i),o};wI.prototype.pickFeatures=function(e,t,n,i,o){};var pU=wI;var oat={ARCGIS_MAPSERVER:Hy.fromUrl,BING:async(e,t)=>oU.fromUrl(e,t),GOOGLE_EARTH:async(e,t)=>{let n=t.channel;return delete t.channel,uU.fromUrl(e,n,t)},MAPBOX:(e,t)=>new fU({url:e,...t}),SINGLE_TILE:dU.fromUrl,TMS:ub.fromUrl,URL_TEMPLATE:(e,t)=>new lc({url:e,...t}),WMS:(e,t)=>new mU({url:e,...t}),WMTS:(e,t)=>new pU({url:e,...t})};function Fm(e){e=y(e,y.EMPTY_OBJECT),this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 0,this._defaultHue=void 0,this._defaultSaturation=void 0,this._defaultGamma=void 0,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 0,this._tileCredits=void 0,this._errorEvent=new pe}Object.defineProperties(Fm.prototype,{rectangle:{get:function(){return this._imageryProvider.rectangle}},tileWidth:{get:function(){return this._imageryProvider.tileWidth}},tileHeight:{get:function(){return this._imageryProvider.tileHeight}},maximumLevel:{get:function(){return this._imageryProvider.maximumLevel}},minimumLevel:{get:function(){return this._imageryProvider.minimumLevel}},tilingScheme:{get:function(){return this._imageryProvider.tilingScheme}},tileDiscardPolicy:{get:function(){return this._imageryProvider.tileDiscardPolicy}},errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){return this._imageryProvider.credit}},hasAlphaChannel:{get:function(){return this._imageryProvider.hasAlphaChannel}},proxy:{get:function(){}}});Fm.fromAssetId=async function(e,t){t=y(t,y.EMPTY_OBJECT);let n=cf._createEndpointResource(e,t),i=e.toString()+t.accessToken+t.server,o=Fm._endpointCache[i];l(o)||(o=n.fetchJson(),Fm._endpointCache[i]=o);let r=await o;if(r.type!=="IMAGERY")throw new re(`Cesium ion asset ${e} is not an imagery asset.`);let s,a=r.externalType;if(!l(a))s=await ub.fromUrl(new cf(r,n));else{let u=oat[a];if(!l(u))throw new re(`Unrecognized Cesium ion imagery type: ${a}`);let f={...r.options},h=f.url;delete f.url,s=await u(h,f)}let c=new Fm(t);return s.errorEvent.addEventListener(function(u){u.provider=c,c._errorEvent.raiseEvent(u)}),c._tileCredits=cf.getCreditsFromEndpoint(r,n),c._imageryProvider=s,c};Fm.prototype.getTileCredits=function(e,t,n){let i=this._imageryProvider.getTileCredits(e,t,n);return l(i)?this._tileCredits.concat(i):this._tileCredits};Fm.prototype.requestImage=function(e,t,n,i){return this._imageryProvider.requestImage(e,t,n,i)};Fm.prototype.pickFeatures=function(e,t,n,i,o){return this._imageryProvider.pickFeatures(e,t,n,i,o)};Fm._endpointCache={};var Gy=Fm;var rat={AERIAL:2,AERIAL_WITH_LABELS:3,ROAD:4},Wy=Object.freeze(rat);function sat(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.style,Wy.AERIAL);return Gy.fromAssetId(t)}var jy=sat;var gU=`uniform sampler2D u_texture;
in vec2 v_textureCoordinates;
void main()
{
out_FragColor = texture(u_texture, v_textureCoordinates);
}
`;var _U=`in vec4 position;
in float webMercatorT;
uniform vec2 u_textureDimensions;
out vec2 v_textureCoordinates;
void main()
{
v_textureCoordinates = vec2(position.x, webMercatorT);
gl_Position = czm_viewportOrthographic * (position * vec4(u_textureDimensions, 1.0, 1.0));
}
`;function RE(e,t,n,i,o){if(this.imageryLayer=e,this.x=t,this.y=n,this.level=i,this.request=void 0,i!==0){let r=t/2|0,s=n/2|0,a=i-1;this.parent=e.getImageryFromCache(r,s,a)}this.state=ai.UNLOADED,this.imageUrl=void 0,this.image=void 0,this.texture=void 0,this.textureWebMercator=void 0,this.credits=void 0,this.referenceCount=0,!l(o)&&e.ready&&(o=e.imageryProvider.tilingScheme.tileXYToRectangle(t,n,i)),this.rectangle=o}RE.createPlaceholder=function(e){let t=new RE(e,0,0,0);return t.addReference(),t.state=ai.PLACEHOLDER,t};RE.prototype.addReference=function(){++this.referenceCount};RE.prototype.releaseReference=function(){return--this.referenceCount,this.referenceCount===0?(this.imageryLayer.removeImageryFromCache(this),l(this.parent)&&this.parent.releaseReference(),l(this.image)&&l(this.image.destroy)&&this.image.destroy(),l(this.texture)&&this.texture.destroy(),l(this.textureWebMercator)&&this.texture!==this.textureWebMercator&&this.textureWebMercator.destroy(),ue(this),0):this.referenceCount};RE.prototype.processStateMachine=function(e,t,n){this.state===ai.UNLOADED&&!n&&(this.state=ai.TRANSITIONING,this.imageryLayer._requestImagery(this)),this.state===ai.RECEIVED&&(this.state=ai.TRANSITIONING,this.imageryLayer._createTexture(e.context,this));let i=this.state===ai.READY&&t&&!this.texture;(this.state===ai.TEXTURE_LOADED||i)&&(this.state=ai.TRANSITIONING,this.imageryLayer._reprojectTexture(e,this,t))};var DI=RE;function BY(e,t,n){this.readyImagery=void 0,this.loadingImagery=e,this.textureCoordinateRectangle=t,this.textureTranslationAndScale=void 0,this.useWebMercatorT=n}BY.prototype.freeResources=function(){l(this.readyImagery)&&this.readyImagery.releaseReference(),l(this.loadingImagery)&&this.loadingImagery.releaseReference()};BY.prototype.processStateMachine=function(e,t,n){let i=this.loadingImagery,o=i.imageryLayer;if(i.processStateMachine(t,!this.useWebMercatorT,n),i.state===ai.READY)return l(this.readyImagery)&&this.readyImagery.releaseReference(),this.readyImagery=this.loadingImagery,this.loadingImagery=void 0,this.textureTranslationAndScale=o._calculateTextureTranslationAndScale(e,this),!0;let r=i.parent,s;for(;l(r)&&(r.state!==ai.READY||!this.useWebMercatorT&&!l(r.texture));)r.state!==ai.FAILED&&r.state!==ai.INVALID&&(s=s||r),r=r.parent;return this.readyImagery!==r&&(l(this.readyImagery)&&this.readyImagery.releaseReference(),this.readyImagery=r,l(r)&&(r.addReference(),this.textureTranslationAndScale=o._calculateTextureTranslationAndScale(e,this))),i.state===ai.FAILED||i.state===ai.INVALID?l(s)?(s.processStateMachine(t,!this.useWebMercatorT,n),!1):!0:!1};var II=BY;function gi(e,t){this._imageryProvider=e,this._readyEvent=new pe,this._errorEvent=new pe,t=y(t,y.EMPTY_OBJECT),e=y(e,y.EMPTY_OBJECT),this.alpha=y(t.alpha,y(e._defaultAlpha,1)),this.nightAlpha=y(t.nightAlpha,y(e._defaultNightAlpha,1)),this.dayAlpha=y(t.dayAlpha,y(e._defaultDayAlpha,1)),this.brightness=y(t.brightness,y(e._defaultBrightness,gi.DEFAULT_BRIGHTNESS)),this.contrast=y(t.contrast,y(e._defaultContrast,gi.DEFAULT_CONTRAST)),this.hue=y(t.hue,y(e._defaultHue,gi.DEFAULT_HUE)),this.saturation=y(t.saturation,y(e._defaultSaturation,gi.DEFAULT_SATURATION)),this.gamma=y(t.gamma,y(e._defaultGamma,gi.DEFAULT_GAMMA)),this.splitDirection=y(t.splitDirection,gi.DEFAULT_SPLIT),this.minificationFilter=y(t.minificationFilter,y(e._defaultMinificationFilter,gi.DEFAULT_MINIFICATION_FILTER)),this.magnificationFilter=y(t.magnificationFilter,y(e._defaultMagnificationFilter,gi.DEFAULT_MAGNIFICATION_FILTER)),this.show=y(t.show,!0),this._minimumTerrainLevel=t.minimumTerrainLevel,this._maximumTerrainLevel=t.maximumTerrainLevel,this._rectangle=y(t.rectangle,se.MAX_VALUE),this._maximumAnisotropy=t.maximumAnisotropy,this._imageryCache={},this._skeletonPlaceholder=new II(DI.createPlaceholder(this)),this._show=!0,this._layerIndex=-1,this._isBaseLayer=!1,this._requestImageError=void 0,this._reprojectComputeCommands=[],this.cutoutRectangle=t.cutoutRectangle,this.colorToAlpha=t.colorToAlpha,this.colorToAlphaThreshold=y(t.colorToAlphaThreshold,gi.DEFAULT_APPLY_COLOR_TO_ALPHA_THRESHOLD)}Object.defineProperties(gi.prototype,{imageryProvider:{get:function(){return this._imageryProvider}},ready:{get:function(){return l(this._imageryProvider)}},errorEvent:{get:function(){return this._errorEvent}},readyEvent:{get:function(){return this._readyEvent}},rectangle:{get:function(){return this._rectangle}}});gi.DEFAULT_BRIGHTNESS=1;gi.DEFAULT_CONTRAST=1;gi.DEFAULT_HUE=0;gi.DEFAULT_SATURATION=1;gi.DEFAULT_GAMMA=1;gi.DEFAULT_SPLIT=Gr.NONE;gi.DEFAULT_MINIFICATION_FILTER=Kt.LINEAR;gi.DEFAULT_MAGNIFICATION_FILTER=hi.LINEAR;gi.DEFAULT_APPLY_COLOR_TO_ALPHA_THRESHOLD=.004;gi.fromProviderAsync=function(e,t){let n=new gi(void 0,t);return fat(n,Promise.resolve(e)),n};gi.fromWorldImagery=function(e){return e=y(e,y.EMPTY_OBJECT),gi.fromProviderAsync(jy({style:e.style}),e)};gi.prototype.isBaseLayer=function(){return this._isBaseLayer};gi.prototype.isDestroyed=function(){return!1};gi.prototype.destroy=function(){return ue(this)};var Qge=new se,Zge=new se,kY=new se,Jge=new se;gi.prototype.getImageryRectangle=function(){let e=this._imageryProvider,t=this._rectangle;return se.intersection(e.rectangle,t)};gi.prototype._createTileImagerySkeletons=function(e,t,n){let i=e.data;if(!l(t)||l(this._minimumTerrainLevel)&&e.level<this._minimumTerrainLevel||l(this._maximumTerrainLevel)&&e.level>this._maximumTerrainLevel)return!1;l(n)||(n=i.imagery.length);let o=this._imageryProvider;if(!this.ready)return this._skeletonPlaceholder.loadingImagery.addReference(),i.imagery.splice(n,0,this._skeletonPlaceholder),!0;let r=o.tilingScheme.projection instanceof Mi&&e.rectangle.north<Mi.MaximumLatitude&&e.rectangle.south>-Mi.MaximumLatitude,s=se.intersection(o.rectangle,this._rectangle,Qge),a=se.intersection(e.rectangle,s,Zge);if(!l(a)){if(!this.isBaseLayer())return!1;let w=s,I=e.rectangle;a=Zge,I.south>=w.north?a.north=a.south=w.north:I.north<=w.south?a.north=a.south=w.south:(a.south=Math.max(I.south,w.south),a.north=Math.min(I.north,w.north)),I.west>=w.east?a.west=a.east=w.east:I.east<=w.west?a.west=a.east=w.west:(a.west=Math.max(I.west,w.west),a.east=Math.min(I.east,w.east))}let c=0;a.south>0?c=a.south:a.north<0&&(c=a.north);let f=1*t.getLevelMaximumGeometricError(e.level),h=lat(this,f,c);h=Math.max(0,h);let p=o.maximumLevel;if(h>p&&(h=p),l(o.minimumLevel)){let w=o.minimumLevel;h<w&&(h=w)}let _=o.tilingScheme,m=_.positionToTileXY(se.northwest(a),h),x=_.positionToTileXY(se.southeast(a),h),b=e.rectangle.width/512,T=e.rectangle.height/512,C=_.tileXYToRectangle(m.x,m.y,h);Math.abs(C.south-e.rectangle.north)<T&&m.y<x.y&&++m.y,Math.abs(C.east-e.rectangle.west)<b&&m.x<x.x&&++m.x;let A=_.tileXYToRectangle(x.x,x.y,h);Math.abs(A.north-e.rectangle.south)<T&&x.y>m.y&&--x.y,Math.abs(A.west-e.rectangle.east)<b&&x.x>m.x&&--x.x;let S=se.clone(e.rectangle,Jge),v=_.tileXYToRectangle(m.x,m.y,h),D=se.intersection(v,s,kY),O;r?(_.rectangleToNativeRectangle(S,S),_.rectangleToNativeRectangle(v,v),_.rectangleToNativeRectangle(D,D),_.rectangleToNativeRectangle(s,s),O=_.tileXYToNativeRectangle.bind(_),b=S.width/512,T=S.height/512):O=_.tileXYToRectangle.bind(_);let R,M=0,L=1,g;!this.isBaseLayer()&&Math.abs(D.west-S.west)>=b&&(M=Math.min(1,(D.west-S.west)/S.width)),!this.isBaseLayer()&&Math.abs(D.north-S.north)>=T&&(L=Math.max(0,(D.north-S.south)/S.height));let E=L;for(let w=m.x;w<=x.x;w++)if(R=M,v=O(w,m.y,h),D=se.simpleIntersection(v,s,kY),!!l(D)){M=Math.min(1,(D.east-S.west)/S.width),w===x.x&&(this.isBaseLayer()||Math.abs(D.east-S.east)<b)&&(M=1),L=E;for(let I=m.y;I<=x.y;I++){if(g=L,v=O(w,I,h),D=se.simpleIntersection(v,s,kY),!l(D))continue;L=Math.max(0,(D.south-S.south)/S.height),I===x.y&&(this.isBaseLayer()||Math.abs(D.south-S.south)<T)&&(L=0);let N=new oe(R,L,M,g),B=this.getImageryFromCache(w,I,h);i.imagery.splice(n,0,new II(B,N,r)),++n}}return!0};gi.prototype._calculateTextureTranslationAndScale=function(e,t){let n=t.readyImagery.rectangle,i=e.rectangle;if(t.useWebMercatorT){let c=t.readyImagery.imageryLayer.imageryProvider.tilingScheme;n=c.rectangleToNativeRectangle(n,Qge),i=c.rectangleToNativeRectangle(i,Jge)}let o=i.width,r=i.height,s=o/n.width,a=r/n.height;return new oe(s*(i.west-n.west)/o,a*(i.south-n.south)/r,s,a)};gi.prototype._requestImagery=function(e){let t=this._imageryProvider,n=this;function i(s){if(!l(s))return o();e.image=s,e.state=ai.RECEIVED,e.request=void 0,Po.reportSuccess(n._requestImageError)}function o(s){if(e.request.state===$n.CANCELLED){e.state=ai.UNLOADED,e.request=void 0;return}e.state=ai.FAILED,e.request=void 0;let a=`Failed to obtain image tile X: ${e.x} Y: ${e.y} Level: ${e.level}.`;n._requestImageError=Po.reportError(n._requestImageError,t,t.errorEvent,a,e.x,e.y,e.level,s),n._requestImageError.retry&&r()}function r(){let s=new nr({throttle:!1,throttleByServer:!0,type:ps.IMAGERY});e.request=s,e.state=ai.TRANSITIONING;let a=t.requestImage(e.x,e.y,e.level,s);if(!l(a)){e.state=ai.UNLOADED,e.request=void 0;return}l(t.getTileCredits)&&(e.credits=t.getTileCredits(e.x,e.y,e.level)),a.then(function(c){i(c)}).catch(function(c){o(c)})}r()};gi.prototype._createTextureWebGL=function(e,t){let n=new Zt({minificationFilter:this.minificationFilter,magnificationFilter:this.magnificationFilter}),i=t.image;return l(i.internalFormat)?new Rt({context:e,pixelFormat:i.internalFormat,width:i.width,height:i.height,source:{arrayBufferView:i.bufferView},sampler:n}):new Rt({context:e,source:i,pixelFormat:this._imageryProvider.hasAlphaChannel?tt.RGBA:tt.RGB,sampler:n})};gi.prototype._createTexture=function(e,t){let n=this._imageryProvider,i=t.image;if(l(n.tileDiscardPolicy)){let r=n.tileDiscardPolicy;if(l(r)){if(!r.isReady()){t.state=ai.RECEIVED;return}if(r.shouldDiscardImage(i)){t.state=ai.INVALID;return}}}let o=this._createTextureWebGL(e,t);n.tilingScheme.projection instanceof Mi?t.textureWebMercator=o:t.texture=o,t.image=void 0,t.state=ai.TEXTURE_LOADED};function $ge(e,t,n){return`${e}:${t}:${n}`}gi.prototype._finalizeReprojectTexture=function(e,t){let n=this.minificationFilter,i=this.magnificationFilter;if(n===Kt.LINEAR&&i===hi.LINEAR&&!tt.isCompressedFormat(t.pixelFormat)&&P.isPowerOfTwo(t.width)&&P.isPowerOfTwo(t.height)){n=Kt.LINEAR_MIPMAP_LINEAR;let r=Ft.maximumTextureFilterAnisotropy,s=Math.min(r,y(this._maximumAnisotropy,r)),a=$ge(n,i,s),c=e.cache.imageryLayerMipmapSamplers;l(c)||(c={},e.cache.imageryLayerMipmapSamplers=c);let u=c[a];l(u)||(u=c[a]=new Zt({wrapS:An.CLAMP_TO_EDGE,wrapT:An.CLAMP_TO_EDGE,minificationFilter:n,magnificationFilter:i,maximumAnisotropy:s})),t.generateMipmap(ap.NICEST),t.sampler=u}else{let r=$ge(n,i,0),s=e.cache.imageryLayerNonMipmapSamplers;l(s)||(s={},e.cache.imageryLayerNonMipmapSamplers=s);let a=s[r];l(a)||(a=s[r]=new Zt({wrapS:An.CLAMP_TO_EDGE,wrapT:An.CLAMP_TO_EDGE,minificationFilter:n,magnificationFilter:i})),t.sampler=a}};gi.prototype._reprojectTexture=function(e,t,n){let i=t.textureWebMercator||t.texture,o=t.rectangle,r=e.context;if(n=y(n,!0),n&&!(this._imageryProvider.tilingScheme.projection instanceof Pi)&&o.width/i.width>1e-5){let s=this;t.addReference();let a=new cl({persists:!0,owner:this,preExecute:function(c){cat(c,r,i,t.rectangle)},postExecute:function(c){t.texture=c,s._finalizeReprojectTexture(r,c),t.state=ai.READY,t.releaseReference()},canceled:function(){t.state=ai.TEXTURE_LOADED,t.releaseReference()}});this._reprojectComputeCommands.push(a)}else n&&(t.texture=i),this._finalizeReprojectTexture(r,i),t.state=ai.READY};gi.prototype.queueReprojectionCommands=function(e){let t=this._reprojectComputeCommands,n=t.length;for(let i=0;i<n;++i)e.commandList.push(t[i]);t.length=0};gi.prototype.cancelReprojections=function(){this._reprojectComputeCommands.forEach(function(e){l(e.canceled)&&e.canceled()}),this._reprojectComputeCommands.length=0};gi.prototype.getImageryFromCache=function(e,t,n,i){let o=e_e(e,t,n),r=this._imageryCache[o];return l(r)||(r=new DI(this,e,t,n,i),this._imageryCache[o]=r),r.addReference(),r};gi.prototype.removeImageryFromCache=function(e){let t=e_e(e.x,e.y,e.level);delete this._imageryCache[t]};function e_e(e,t,n){return JSON.stringify([e,t,n])}var yU={u_textureDimensions:function(){return this.textureDimensions},u_texture:function(){return this.texture},textureDimensions:new U,texture:void 0},aat=zt.supportsTypedArrays()?new Float32Array(2*64):void 0;function cat(e,t,n,i){let o=t.cache.imageryLayer_reproject;if(!l(o)){o=t.cache.imageryLayer_reproject={vertexArray:void 0,shaderProgram:void 0,sampler:void 0,destroy:function(){l(this.framebuffer)&&this.framebuffer.destroy(),l(this.vertexArray)&&this.vertexArray.destroy(),l(this.shaderProgram)&&this.shaderProgram.destroy()}};let b=new Float32Array(2*64*2),T=0;for(let D=0;D<64;++D){let O=D/63;b[T++]=0,b[T++]=O,b[T++]=1,b[T++]=O}let C={position:0,webMercatorT:1},A=ls.getRegularGridIndices(2,64),S=_t.createIndexBuffer({context:t,typedArray:A,usage:Fe.STATIC_DRAW,indexDatatype:Ne.UNSIGNED_SHORT});o.vertexArray=new ni({context:t,attributes:[{index:C.position,vertexBuffer:_t.createVertexBuffer({context:t,typedArray:b,usage:Fe.STATIC_DRAW}),componentsPerAttribute:2},{index:C.webMercatorT,vertexBuffer:_t.createVertexBuffer({context:t,sizeInBytes:64*2*4,usage:Fe.STREAM_DRAW}),componentsPerAttribute:1}],indexBuffer:S});let v=new Ue({sources:[_U]});o.shaderProgram=Qt.fromCache({context:t,vertexShaderSource:v,fragmentShaderSource:gU,attributeLocations:C}),o.sampler=new Zt({wrapS:An.CLAMP_TO_EDGE,wrapT:An.CLAMP_TO_EDGE,minificationFilter:Kt.LINEAR,magnificationFilter:hi.LINEAR})}n.sampler=o.sampler;let r=n.width,s=n.height;yU.textureDimensions.x=r,yU.textureDimensions.y=s,yU.texture=n;let a=Math.sin(i.south),c=.5*Math.log((1+a)/(1-a));a=Math.sin(i.north);let f=1/(.5*Math.log((1+a)/(1-a))-c),h=new Rt({context:t,width:r,height:s,pixelFormat:n.pixelFormat,pixelDatatype:n.pixelDatatype,preMultiplyAlpha:n.preMultiplyAlpha});P.isPowerOfTwo(r)&&P.isPowerOfTwo(s)&&h.generateMipmap(ap.NICEST);let p=i.south,_=i.north,m=aat,x=0;for(let b=0;b<64;++b){let T=b/63,C=P.lerp(p,_,T);a=Math.sin(C);let S=(.5*Math.log((1+a)/(1-a))-c)*f;m[x++]=S,m[x++]=S}o.vertexArray.getAttribute(1).vertexBuffer.copyFromArrayView(m),e.shaderProgram=o.shaderProgram,e.outputTexture=h,e.uniformMap=yU,e.vertexArray=o.vertexArray}function lat(e,t,n){let i=e._imageryProvider,o=i.tilingScheme,r=o.ellipsoid,s=e._imageryProvider.tilingScheme.projection instanceof Pi?1:Math.cos(n),a=o.rectangle,u=r.maximumRadius*a.width*s/(i.tileWidth*o.getNumberOfXTilesAtLevel(0))/t,f=Math.log(u)/Math.log(2);return Math.round(f)|0}function uat(e,t){e.numberOfListeners>0?e.raiseEvent(t):console.error(t)}async function fat(e,t){let n;try{if(n=await Promise.resolve(t),e.isDestroyed())return;e._imageryProvider=n,e._readyEvent.raiseEvent(n)}catch(i){uat(e._errorEvent,i)}}var uc=gi;var dat={WEST:0,NORTH:1,EAST:2,SOUTH:3,NORTHWEST:4,NORTHEAST:5,SOUTHWEST:6,SOUTHEAST:7},gn=dat;var t_e={NONE:0,CULLED:1,RENDERED:2,REFINED:3,RENDERED_AND_KICKED:6,REFINED_AND_KICKED:7,CULLED_BUT_NEEDED:9,wasKicked:function(e){return e>=t_e.RENDERED_AND_KICKED},originalResult:function(e){return e&3},kick:function(e){return e|4}},Yn=t_e;function ME(e){this.tile=e,this.frameLastUpdated=void 0,this.westMeshes=[],this.westTiles=[],this.southMeshes=[],this.southTiles=[],this.eastMeshes=[],this.eastTiles=[],this.northMeshes=[],this.northTiles=[],this.southwestMesh=void 0,this.southwestTile=void 0,this.southeastMesh=void 0,this.southeastTile=void 0,this.northwestMesh=void 0,this.northwestTile=void 0,this.northeastMesh=void 0,this.northeastTile=void 0,this.changedThisFrame=!0,this.visitedFrame=void 0,this.enqueuedFrame=void 0,this.mesh=void 0,this.vertexArray=void 0,this.waterMaskTexture=void 0,this.waterMaskTranslationAndScale=new oe}ME.prototype.update=function(e,t,n){this.changedThisFrame&&(c_e(e,t,this.tile,n),this.changedThisFrame=!1)};ME.prototype.destroy=function(e){this._destroyVertexArray(e),l(this.waterMaskTexture)&&(--this.waterMaskTexture.referenceCount,this.waterMaskTexture.referenceCount===0&&this.waterMaskTexture.destroy(),this.waterMaskTexture=void 0)};ME.prototype._destroyVertexArray=function(e){l(this.vertexArray)&&(l(e)?e.push(this.vertexArray):oh._freeVertexArray(this.vertexArray),this.vertexArray=void 0)};var hat=new ux;ME.updateFillTiles=function(e,t,n,i){let o=e._quadtree,r=o._levelZeroTiles,s=o._lastSelectionFrameNumber,a=hat;a.clear();for(let u=0;u<t.length;++u){let f=t[u];l(f.data.vertexArray)&&a.enqueue(t[u])}let c=a.dequeue();for(;c!==void 0;){let u=c.findTileToWest(r),f=c.findTileToSouth(r),h=c.findTileToEast(r),p=c.findTileToNorth(r);ws(e,n,c,u,s,gn.EAST,!1,a,i),ws(e,n,c,f,s,gn.NORTH,!1,a,i),ws(e,n,c,h,s,gn.WEST,!1,a,i),ws(e,n,c,p,s,gn.SOUTH,!1,a,i);let _=u.findTileToNorth(r),m=u.findTileToSouth(r),x=h.findTileToNorth(r),b=h.findTileToSouth(r);ws(e,n,c,_,s,gn.SOUTHEAST,!1,a,i),ws(e,n,c,x,s,gn.SOUTHWEST,!1,a,i),ws(e,n,c,m,s,gn.NORTHEAST,!1,a,i),ws(e,n,c,b,s,gn.NORTHWEST,!1,a,i),c=a.dequeue()}};function ws(e,t,n,i,o,r,s,a,c){if(i===void 0)return;let u=i;for(;u&&(u._lastSelectionResultFrame!==o||Yn.wasKicked(u._lastSelectionResult)||Yn.originalResult(u._lastSelectionResult)===Yn.CULLED);){if(s)return;let f=u.parent;if(r>=gn.NORTHWEST&&f!==void 0)switch(r){case gn.NORTHWEST:u=u===f.northwestChild?f:void 0;break;case gn.NORTHEAST:u=u===f.northeastChild?f:void 0;break;case gn.SOUTHWEST:u=u===f.southwestChild?f:void 0;break;case gn.SOUTHEAST:u=u===f.southeastChild?f:void 0;break}else u=f}if(u!==void 0){if(u._lastSelectionResult===Yn.RENDERED){if(l(u.data.vertexArray))return;mat(e,t,n,u,r,o,a,c);return}if(Yn.originalResult(i._lastSelectionResult)!==Yn.CULLED)switch(r){case gn.WEST:ws(e,t,n,i.northwestChild,o,r,!0,a,c),ws(e,t,n,i.southwestChild,o,r,!0,a,c);break;case gn.EAST:ws(e,t,n,i.southeastChild,o,r,!0,a,c),ws(e,t,n,i.northeastChild,o,r,!0,a,c);break;case gn.SOUTH:ws(e,t,n,i.southwestChild,o,r,!0,a,c),ws(e,t,n,i.southeastChild,o,r,!0,a,c);break;case gn.NORTH:ws(e,t,n,i.northeastChild,o,r,!0,a,c),ws(e,t,n,i.northwestChild,o,r,!0,a,c);break;case gn.NORTHWEST:ws(e,t,n,i.northwestChild,o,r,!0,a,c);break;case gn.NORTHEAST:ws(e,t,n,i.northeastChild,o,r,!0,a,c);break;case gn.SOUTHWEST:ws(e,t,n,i.southwestChild,o,r,!0,a,c);break;case gn.SOUTHEAST:ws(e,t,n,i.southeastChild,o,r,!0,a,c);break;default:throw new he("Invalid edge")}}}function mat(e,t,n,i,o,r,s,a){let c=i.data;if(c.fill===void 0)c.fill=new ME(i);else if(c.fill.visitedFrame===r)return;c.fill.enqueuedFrame!==r&&(c.fill.enqueuedFrame=r,c.fill.changedThisFrame=!1,s.enqueue(i)),pat(e,t,n,i,o,a)}function pat(e,t,n,i,o,r){let s=i.data.fill,a,c=n.data.fill;l(c)?(c.visitedFrame=t.frameNumber,c.changedThisFrame&&(c_e(e,t,n,r),c.changedThisFrame=!1),a=n.data.fill.mesh):a=n.data.mesh;let u,f;switch(o){case gn.WEST:u=s.westMeshes,f=s.westTiles;break;case gn.SOUTH:u=s.southMeshes,f=s.southTiles;break;case gn.EAST:u=s.eastMeshes,f=s.eastTiles;break;case gn.NORTH:u=s.northMeshes,f=s.northTiles;break;case gn.NORTHWEST:s.changedThisFrame=s.changedThisFrame||s.northwestMesh!==a,s.northwestMesh=a,s.northwestTile=n;return;case gn.NORTHEAST:s.changedThisFrame=s.changedThisFrame||s.northeastMesh!==a,s.northeastMesh=a,s.northeastTile=n;return;case gn.SOUTHWEST:s.changedThisFrame=s.changedThisFrame||s.southwestMesh!==a,s.southwestMesh=a,s.southwestTile=n;return;case gn.SOUTHEAST:s.changedThisFrame=s.changedThisFrame||s.southeastMesh!==a,s.southeastMesh=a,s.southeastTile=n;return}if(n.level<=i.level){s.changedThisFrame=s.changedThisFrame||u[0]!==a||u.length!==1,u[0]=a,f[0]=n,u.length=1,f.length=1;return}let h,p,_,m,x=n.rectangle,b,T=i.rectangle;switch(o){case gn.WEST:for(b=(T.north-T.south)*P.EPSILON5,h=0;h<f.length&&(_=f[h],m=_.rectangle,!P.greaterThan(x.north,m.south,b));++h);for(p=h;p<f.length&&(_=f[p],m=_.rectangle,!P.greaterThanOrEquals(x.south,m.north,b));++p);break;case gn.SOUTH:for(b=(T.east-T.west)*P.EPSILON5,h=0;h<f.length&&(_=f[h],m=_.rectangle,!P.lessThan(x.west,m.east,b));++h);for(p=h;p<f.length&&(_=f[p],m=_.rectangle,!P.lessThanOrEquals(x.east,m.west,b));++p);break;case gn.EAST:for(b=(T.north-T.south)*P.EPSILON5,h=0;h<f.length&&(_=f[h],m=_.rectangle,!P.lessThan(x.south,m.north,b));++h);for(p=h;p<f.length&&(_=f[p],m=_.rectangle,!P.lessThanOrEquals(x.north,m.south,b));++p);break;case gn.NORTH:for(b=(T.east-T.west)*P.EPSILON5,h=0;h<f.length&&(_=f[h],m=_.rectangle,!P.greaterThan(x.east,m.west,b));++h);for(p=h;p<f.length&&(_=f[p],m=_.rectangle,!P.greaterThanOrEquals(x.west,m.east,b));++p);break}p-h===1?(s.changedThisFrame=s.changedThisFrame||u[h]!==a,u[h]=a,f[h]=n):(s.changedThisFrame=!0,u.splice(h,p-h,a),f.splice(h,p-h,n))}var db=new fe,gat=new fe,OE=new d,HY=new d,VY=new U,UY=new U,Du=new U;function SU(){this.height=0,this.encodedNormal=new U}function xU(e,t,n,i,o,r,s,a,c){if(l(o))return o;let u;if(l(r)&&l(s))u=(r.height+s.height)*.5;else if(l(r))u=r.height;else if(l(s))u=s.height;else if(l(a))u=a.height;else{let h=e.tile.data.tileBoundingRegion,p=0,_=0;l(h)&&(p=h.minimumHeight,_=h.maximumHeight),u=(p+_)*.5}return l_e(e,t,n,i,u,c),c}var _at={minimumHeight:0,maximumHeight:0},yat=new d,n_e=new SU,i_e=new SU,o_e=new SU,r_e=new SU,xat=typeof Uint8Array<"u"?new Uint8Array(9*9):void 0,bat={tilingScheme:void 0,x:0,y:0,level:0,exaggeration:1,exaggerationRelativeHeight:0};function c_e(e,t,n,i){oh.initialize(n,e.terrainProvider,e._imageryLayers);let o=n.data,r=o.fill,s=n.rectangle,a=t.verticalExaggeration,c=t.verticalExaggerationRelativeHeight,u=a!==1,f=n.tilingScheme.ellipsoid,h=TU(r,f,0,1,r.northwestTile,r.northwestMesh,r.northTiles,r.northMeshes,r.westTiles,r.westMeshes,o_e),p=TU(r,f,0,0,r.southwestTile,r.southwestMesh,r.westTiles,r.westMeshes,r.southTiles,r.southMeshes,n_e),_=TU(r,f,1,0,r.southeastTile,r.southeastMesh,r.southTiles,r.southMeshes,r.eastTiles,r.eastMeshes,i_e),m=TU(r,f,1,1,r.northeastTile,r.northeastMesh,r.eastTiles,r.eastMeshes,r.northTiles,r.northMeshes,r_e);h=xU(r,f,0,1,h,p,m,_,o_e),p=xU(r,f,0,0,p,h,_,m,n_e),_=xU(r,f,1,1,_,p,m,h,i_e),m=xU(r,f,1,1,m,_,h,p,r_e);let x=p.height,b=_.height,T=h.height,C=m.height,A=Math.min(x,b,T,C),S=Math.max(x,b,T,C),v=(A+S)*.5,D,O,R=e.getLevelMaximumGeometricError(n.level),M=f.maximumRadius-R,L=Math.acos(M/f.maximumRadius)*4;if(L*=1.5,s.width>L&&S-A<=R){let w=new cc({width:9,height:9,buffer:xat,structure:{heightOffset:S}}),I=bat;I.tilingScheme=n.tilingScheme,I.x=n.x,I.y=n.y,I.level=n.level,I.exaggeration=a,I.exaggerationRelativeHeight=c,r.mesh=w._createMeshSync(I)}else{let w=u,I=se.center(s,gat);I.height=v;let N=f.cartographicToCartesian(I,yat),B=new Zc(N,void 0,void 0,void 0,void 0,!0,!0,w,a,c),H=5,V;for(V=r.westMeshes,D=0,O=V.length;D<O;++D)H+=V[D].eastIndicesNorthToSouth.length;for(V=r.southMeshes,D=0,O=V.length;D<O;++D)H+=V[D].northIndicesWestToEast.length;for(V=r.eastMeshes,D=0,O=V.length;D<O;++D)H+=V[D].westIndicesSouthToNorth.length;for(V=r.northMeshes,D=0,O=V.length;D<O;++D)H+=V[D].southIndicesEastToWest.length;let G=_at;G.minimumHeight=A,G.maximumHeight=S;let k=B.stride,W=new Float32Array(H*k),Y=0,J=Y;Y=bU(f,s,B,W,Y,0,1,h.height,h.encodedNormal,1,G),Y=AU(r,f,B,W,Y,r.westTiles,r.westMeshes,gn.EAST,G);let j=Y;Y=bU(f,s,B,W,Y,0,0,p.height,p.encodedNormal,0,G),Y=AU(r,f,B,W,Y,r.southTiles,r.southMeshes,gn.NORTH,G);let K=Y;Y=bU(f,s,B,W,Y,1,0,_.height,_.encodedNormal,0,G),Y=AU(r,f,B,W,Y,r.eastTiles,r.eastMeshes,gn.WEST,G);let Q=Y;Y=bU(f,s,B,W,Y,1,1,m.height,m.encodedNormal,1,G),Y=AU(r,f,B,W,Y,r.northTiles,r.northMeshes,gn.SOUTH,G),A=G.minimumHeight,S=G.maximumHeight;let de=wn.fromRectangle(s,A,S,n.tilingScheme.ellipsoid),xe=Mi.geodeticLatitudeToMercatorAngle(s.south),ce=1/(Mi.geodeticLatitudeToMercatorAngle(s.north)-xe),_e=(Mi.geodeticLatitudeToMercatorAngle(I.latitude)-xe)*ce,be=f.geodeticSurfaceNormalCartographic(db,HY),De=Ln.octEncode(be,VY),Ae=Y;B.encode(W,Y*k,de.center,U.fromElements(.5,.5,Du),v,De,_e,be),++Y;let ke=Y,ze=ke<256?1:2,et=(ke-1)*3,Et=et*ze,ht=(W.length-ke*k)*Float32Array.BYTES_PER_ELEMENT,Be;if(ht>=Et){let me=ke*k*Float32Array.BYTES_PER_ELEMENT;Be=ke<256?new Uint8Array(W.buffer,me,et):new Uint16Array(W.buffer,me,et)}else Be=ke<256?new Uint8Array(et):new Uint16Array(et);W=new Float32Array(W.buffer,0,ke*k);let qt=0;for(D=0;D<ke-2;++D)Be[qt++]=Ae,Be[qt++]=D,Be[qt++]=D+1;Be[qt++]=Ae,Be[qt++]=D,Be[qt++]=0;let Tt=[];for(D=j;D>=J;--D)Tt.push(D);let lt=[];for(D=K;D>=j;--D)lt.push(D);let Wn=[];for(D=Q;D>=K;--D)Wn.push(D);let on=[];for(on.push(0),D=Ae-1;D>=Q;--D)on.push(D);r.mesh=new ih(B.center,W,Be,et,ke,A,S,ae.fromOrientedBoundingBox(de),wat(e,de.center,s,A,S),B.stride,de,B,Tt,lt,Wn,on)}let g=t.context;r._destroyVertexArray(i),r.vertexArray=oh._createVertexArrayForMesh(g,r.mesh),o.processImagery(n,e.terrainProvider,t,!0);let E=r.waterMaskTexture;if(r.waterMaskTexture=void 0,e.terrainProvider.hasWaterMask){let w=o._findAncestorTileWithTerrainData(n);l(w)&&l(w.data.waterMaskTexture)&&(r.waterMaskTexture=w.data.waterMaskTexture,++r.waterMaskTexture.referenceCount,o._computeWaterMaskTranslationAndScale(n,w,r.waterMaskTranslationAndScale))}l(E)&&(--E.referenceCount,E.referenceCount===0&&E.destroy())}function bU(e,t,n,i,o,r,s,a,c,u,f){let h=db;h.longitude=P.lerp(t.west,t.east,r),h.latitude=P.lerp(t.south,t.north,s),h.height=a;let p=e.cartographicToCartesian(h,OE),_;n.hasGeodeticSurfaceNormals&&(_=e.geodeticSurfaceNormal(p,HY));let m=UY;return m.x=r,m.y=s,n.encode(i,o*n.stride,p,m,a,c,u,_),f.minimumHeight=Math.min(f.minimumHeight,a),f.maximumHeight=Math.max(f.maximumHeight,a),o+1}var EU=new se;function PI(e,t,n,i){let o=e.rectangle,r=t.rectangle;t.x===0&&n.x===1&&e.x===e.tilingScheme.getNumberOfXTilesAtLevel(e.level)-1?(o=se.clone(e.rectangle,EU),o.west-=P.TWO_PI,o.east-=P.TWO_PI):e.x===0&&n.x===0&&t.x===t.tilingScheme.getNumberOfXTilesAtLevel(t.level)-1&&(o=se.clone(e.rectangle,EU),o.west+=P.TWO_PI,o.east+=P.TWO_PI);let s=o.east-o.west,a=(r.west-o.west)/s,c=(r.east-o.west)/s,u=o.north-o.south,f=(r.south-o.south)/u,h=(r.north-o.south)/u,p=(n.x-a)/(c-a),_=(n.y-f)/(h-f);return Math.abs(p)<Math.EPSILON5?p=0:Math.abs(p-1)<Math.EPSILON5&&(p=1),Math.abs(_)<Math.EPSILON5?_=0:Math.abs(_-1)<Math.EPSILON5&&(_=1),i.x=p,i.y=_,i}var Tat=new U;function zY(e,t,n,i,o){let r=e.encoding,s=e.vertices;if(o.height=r.decodeHeight(s,t),r.hasVertexNormals)r.getOctEncodedNormal(s,t,o.encodedNormal);else{let a=o.encodedNormal;a.x=0,a.y=0}}var Cat=new U,Aat=new d;function Eat(e,t,n,i,o,r,s,a,c,u){let f=i.encoding,h=i.vertices,p=PI(t,n,f.decodeTextureCoordinates(h,o,Du),Du),_=PI(t,n,f.decodeTextureCoordinates(h,r,UY),UY),m;c?m=(s-p.x)/(_.x-p.x):m=(a-p.y)/(_.y-p.y);let x=f.decodeHeight(h,o),b=f.decodeHeight(h,r),T=n.rectangle;db.longitude=P.lerp(T.west,T.east,s),db.latitude=P.lerp(T.south,T.north,a),u.height=db.height=P.lerp(x,b,m);let C;if(f.hasVertexNormals){let A=f.getOctEncodedNormal(h,o,Tat),S=f.getOctEncodedNormal(h,r,Cat),v=Ln.octDecode(A.x,A.y,OE),D=Ln.octDecode(S.x,S.y,Aat);C=d.lerp(v,D,m,OE),d.normalize(C,C),Ln.octEncode(C,u.encodedNormal)}else C=e.geodeticSurfaceNormalCartographic(db,OE),Ln.octEncode(C,u.encodedNormal)}function l_e(e,t,n,i,o,r){r.height=o;let s=t.geodeticSurfaceNormalCartographic(db,OE);Ln.octEncode(s,r.encodedNormal)}function TU(e,t,n,i,o,r,s,a,c,u,f){if(a_e(e,t,a,s,!1,n,i,f)||a_e(e,t,u,c,!0,n,i,f))return f;let p;if(GY(o,r))return n===0?i===0?p=r.eastIndicesNorthToSouth[0]:p=r.southIndicesEastToWest[0]:i===0?p=r.northIndicesWestToEast[0]:p=r.westIndicesSouthToNorth[0],zY(r,p,n,i,f),f;let _;if(n===0?i===0?_=CU(e.westMeshes,e.westTiles,gn.EAST,e.southMeshes,e.southTiles,gn.NORTH,n,i):_=CU(e.northMeshes,e.northTiles,gn.SOUTH,e.westMeshes,e.westTiles,gn.EAST,n,i):i===0?_=CU(e.southMeshes,e.southTiles,gn.NORTH,e.eastMeshes,e.eastTiles,gn.WEST,n,i):_=CU(e.eastMeshes,e.eastTiles,gn.WEST,e.northMeshes,e.northTiles,gn.SOUTH,n,i),l(_))return l_e(e,t,n,i,_,f),f}function CU(e,t,n,i,o,r,s,a){let c=s_e(e,t,!1,n,s,a),u=s_e(i,o,!0,r,s,a);return l(c)&&l(u)?(c+u)*.5:l(c)?c:u}function AU(e,t,n,i,o,r,s,a,c){for(let u=0;u<r.length;++u)o=Sat(e,t,n,i,o,r[u],s[u],a,c);return o}function Sat(e,t,n,i,o,r,s,a,c){let u=r.rectangle;a===gn.EAST&&e.tile.x===0?(u=se.clone(r.rectangle,EU),u.west-=P.TWO_PI,u.east-=P.TWO_PI):a===gn.WEST&&r.x===0&&(u=se.clone(r.rectangle,EU),u.west+=P.TWO_PI,u.east+=P.TWO_PI);let f=e.tile.rectangle,h,p;o>0&&(n.decodeTextureCoordinates(i,o-1,Du),h=Du.x,p=Du.y);let _,m;switch(a){case gn.WEST:_=s.westIndicesSouthToNorth,m=!1;break;case gn.NORTH:_=s.northIndicesWestToEast,m=!0;break;case gn.EAST:_=s.eastIndicesNorthToSouth,m=!1;break;case gn.SOUTH:_=s.southIndicesEastToWest,m=!0;break}let x=r,b=e.tile,T=s.encoding,C=s.vertices,A=n.stride,S,v;T.hasWebMercatorT&&(S=Mi.geodeticLatitudeToMercatorAngle(f.south),v=1/(Mi.geodeticLatitudeToMercatorAngle(f.north)-S));for(let D=0;D<_.length;++D){let O=_[D],R=T.decodeTextureCoordinates(C,O,Du);PI(x,b,R,R);let M=R.x,L=R.y,g=m?M:L;if(g<0||g>1||Math.abs(M-h)<P.EPSILON5&&Math.abs(L-p)<P.EPSILON5)continue;let E=Math.abs(M)<P.EPSILON5||Math.abs(M-1)<P.EPSILON5,w=Math.abs(L)<P.EPSILON5||Math.abs(L-1)<P.EPSILON5;if(E&&w)continue;let I=T.decodePosition(C,O,OE),N=T.decodeHeight(C,O),B;T.hasVertexNormals?B=T.getOctEncodedNormal(C,O,VY):(B=VY,B.x=0,B.y=0);let H=L;if(T.hasWebMercatorT){let G=P.lerp(f.south,f.north,L);H=(Mi.geodeticLatitudeToMercatorAngle(G)-S)*v}let V;n.hasGeodeticSurfaceNormals&&(V=t.geodeticSurfaceNormal(I,HY)),n.encode(i,o*A,I,R,N,B,H,V),c.minimumHeight=Math.min(c.minimumHeight,N),c.maximumHeight=Math.max(c.maximumHeight,N),++o}return o}function s_e(e,t,n,i,o,r){let s,a,c;n?(s=0,a=e.length,c=1):(s=e.length-1,a=-1,c=-1);for(let u=s;u!==a;u+=c){let f=e[u],h=t[u];if(!GY(h,f))continue;let p;switch(i){case gn.WEST:p=f.westIndicesSouthToNorth;break;case gn.SOUTH:p=f.southIndicesEastToWest;break;case gn.EAST:p=f.eastIndicesNorthToSouth;break;case gn.NORTH:p=f.northIndicesWestToEast;break}let _=p[n?0:p.length-1];if(l(_))return f.encoding.decodeHeight(f.vertices,_)}}function GY(e,t){return l(t)&&(!l(e.data.fill)||!e.data.fill.changedThisFrame)}function a_e(e,t,n,i,o,r,s,a){let c,u,f,h,p,_=i[o?0:n.length-1],m=n[o?0:n.length-1];if(GY(_,m)&&(r===0?s===0?(c=o?m.northIndicesWestToEast:m.eastIndicesNorthToSouth,u=o,f=o):(c=o?m.eastIndicesNorthToSouth:m.southIndicesEastToWest,u=!o,f=!1):s===0?(c=o?m.westIndicesSouthToNorth:m.northIndicesWestToEast,u=!o,f=!0):(c=o?m.southIndicesEastToWest:m.westIndicesSouthToNorth,u=o,f=!o),c.length>0)){h=o?0:c.length-1,p=c[h],m.encoding.decodeTextureCoordinates(m.vertices,p,Du);let x=PI(_,e.tile,Du,Du);if(x.x===r&&x.y===s)return zY(m,p,r,s,a),!0;if(h=Mo(c,u?r:s,function(b,T){m.encoding.decodeTextureCoordinates(m.vertices,b,Du);let C=PI(_,e.tile,Du,Du);return f?u?C.x-r:C.y-s:u?r-C.x:s-C.y}),h<0){if(h=~h,h>0&&h<c.length)return Eat(t,_,e.tile,m,c[h-1],c[h],r,s,u,a),!0}else return zY(m,c[h],r,s,a),!0}return!1}var vat=[new d,new d,new d,new d];function wat(e,t,n,i,o,r){let s=e.quadtree._occluders.ellipsoid,a=s.ellipsoid,c=vat;return d.fromRadians(n.west,n.south,o,a,c[0]),d.fromRadians(n.east,n.south,o,a,c[1]),d.fromRadians(n.west,n.north,o,a,c[2]),d.fromRadians(n.east,n.north,o,a,c[3]),s.computeHorizonCullingPointPossiblyUnderEllipsoid(t,c,i,r)}var RI=ME;function Jo(e){this.lightingFadeOutDistance=65e5,this.lightingFadeInDistance=9e6,this.hasWaterMask=!1,this.showWaterEffect=!1,this.oceanNormalMap=void 0,this.zoomedOutOceanSpecularIntensity=.5,this.enableLighting=!1,this.dynamicAtmosphereLighting=!1,this.dynamicAtmosphereLightingFromSun=!1,this.showGroundAtmosphere=!1,this.shadows=xn.RECEIVE_ONLY,this.vertexShadowDarkness=.3,this.fillHighlightColor=void 0,this.hueShift=0,this.saturationShift=0,this.brightnessShift=0,this.showSkirts=!0,this.backFaceCulling=!0,this.undergroundColor=void 0,this.undergroundColorAlphaByDistance=void 0,this.lambertDiffuseMultiplier=0,this.materialUniformMap=void 0,this._materialUniformMap=void 0,this._quadtree=void 0,this._terrainProvider=e.terrainProvider,this._imageryLayers=e.imageryLayers,this._surfaceShaderSet=e.surfaceShaderSet,this._renderState=void 0,this._blendRenderState=void 0,this._disableCullingRenderState=void 0,this._disableCullingBlendRenderState=void 0,this._errorEvent=new pe,this._removeLayerAddedListener=this._imageryLayers.layerAdded.addEventListener(Jo.prototype._onLayerAdded,this),this._removeLayerRemovedListener=this._imageryLayers.layerRemoved.addEventListener(Jo.prototype._onLayerRemoved,this),this._removeLayerMovedListener=this._imageryLayers.layerMoved.addEventListener(Jo.prototype._onLayerMoved,this),this._removeLayerShownListener=this._imageryLayers.layerShownOrHidden.addEventListener(Jo.prototype._onLayerShownOrHidden,this),this._imageryLayersUpdatedEvent=new pe,this._layerOrderChanged=!1,this._tilesToRenderByTextureCount=[],this._drawCommands=[],this._uniformMaps=[],this._usedDrawCommands=0,this._vertexArraysToDestroy=[],this._debug={wireframe:!1,boundingSphereTile:void 0},this._baseColor=void 0,this._firstPassInitialColor=void 0,this.baseColor=new z(0,0,.5,1),this._clippingPlanes=void 0,this._clippingPolygons=void 0,this.cartographicLimitRectangle=se.clone(se.MAX_VALUE),this._hasLoadedTilesThisFrame=!1,this._hasFillTilesThisFrame=!1,this._oldVerticalExaggeration=void 0,this._oldVerticalExaggerationRelativeHeight=void 0}Object.defineProperties(Jo.prototype,{baseColor:{get:function(){return this._baseColor},set:function(e){this._baseColor=e,this._firstPassInitialColor=oe.fromColor(e,this._firstPassInitialColor)}},quadtree:{get:function(){return this._quadtree},set:function(e){this._quadtree=e}},tilingScheme:{get:function(){if(l(this._terrainProvider))return this._terrainProvider.tilingScheme}},errorEvent:{get:function(){return this._errorEvent}},imageryLayersUpdatedEvent:{get:function(){return this._imageryLayersUpdatedEvent}},terrainProvider:{get:function(){return this._terrainProvider},set:function(e){this._terrainProvider!==e&&(this._terrainProvider=e,l(this._quadtree)&&this._quadtree.invalidateAllTiles())}},clippingPlanes:{get:function(){return this._clippingPlanes},set:function(e){bs.setOwner(e,this,"_clippingPlanes")}},clippingPolygons:{get:function(){return this._clippingPolygons},set:function(e){Kh.setOwner(e,this,"_clippingPolygons")}}});function Dat(e,t){let n=e.loadingImagery;l(n)||(n=e.readyImagery);let i=t.loadingImagery;return l(i)||(i=t.readyImagery),n.imageryLayer._layerIndex-i.imageryLayer._layerIndex}Jo.prototype.update=function(e){this._imageryLayers._update()};function Iat(e,t){let n=t.creditDisplay,i=e._terrainProvider;l(i)&&l(i.credit)&&n.addCreditToNextFrame(i.credit);let o=e._imageryLayers;for(let r=0,s=o.length;r<s;++r){let a=o.get(r);a.ready&&a.show&&l(a.imageryProvider.credit)&&n.addCreditToNextFrame(a.imageryProvider.credit)}}Jo.prototype.initialize=function(e){this._imageryLayers.queueReprojectionCommands(e),this._layerOrderChanged&&(this._layerOrderChanged=!1,this._quadtree.forEachLoadedTile(function(i){i.data.imagery.sort(Dat)})),Iat(this,e);let t=this._vertexArraysToDestroy,n=t.length;for(let i=0;i<n;++i)oh._freeVertexArray(t[i]);t.length=0};Jo.prototype.beginUpdate=function(e){let t=this._tilesToRenderByTextureCount;for(let o=0,r=t.length;o<r;++o){let s=t[o];l(s)&&(s.length=0)}let n=this._clippingPlanes;l(n)&&n.enabled&&n.update(e);let i=this._clippingPolygons;l(i)&&i.enabled&&(i.update(e),i.queueCommands(e)),this._usedDrawCommands=0,this._hasLoadedTilesThisFrame=!1,this._hasFillTilesThisFrame=!1};Jo.prototype.endUpdate=function(e){if(!l(this._renderState)){this._renderState=Ve.fromCache({cull:{enabled:!0},depthTest:{enabled:!0,func:wc.LESS}}),this._blendRenderState=Ve.fromCache({cull:{enabled:!0},depthTest:{enabled:!0,func:wc.LESS_OR_EQUAL},blending:ln.ALPHA_BLEND});let s=Ge(this._renderState,!0);s.cull.enabled=!1,this._disableCullingRenderState=Ve.fromCache(s),s=Ge(this._blendRenderState,!0),s.cull.enabled=!1,this._disableCullingBlendRenderState=Ve.fromCache(s)}this._hasFillTilesThisFrame&&this._hasLoadedTilesThisFrame&&RI.updateFillTiles(this,this._quadtree._tilesToRender,e,this._vertexArraysToDestroy);let t=this.quadtree,n=e.verticalExaggeration,i=e.verticalExaggerationRelativeHeight,o=this._oldVerticalExaggeration!==n||this._oldVerticalExaggerationRelativeHeight!==i;this._oldVerticalExaggeration=n,this._oldVerticalExaggerationRelativeHeight=i,o&&t.forEachLoadedTile(function(s){s.data.updateExaggeration(s,e,t)});let r=this._tilesToRenderByTextureCount;for(let s=0,a=r.length;s<a;++s){let c=r[s];if(l(c))for(let u=0,f=c.length;u<f;++u){let h=c[u],p=h.data.tileBoundingRegion;Jat(this,h,e),e.minimumTerrainHeight=Math.min(e.minimumTerrainHeight,p.minimumHeight)}}};function m_e(e,t){let n=t.globeTranslucencyState;if(n.translucent){let i=e.renderState.blending.enabled;n.pushDerivedCommands(e,i,t)}else t.commandList.push(e)}Jo.prototype.updateForPick=function(e){let t=this._drawCommands;for(let n=0,i=this._usedDrawCommands;n<i;++n)m_e(t[n],e)};Jo.prototype.cancelReprojections=function(){this._imageryLayers.cancelReprojections()};Jo.prototype.getLevelMaximumGeometricError=function(e){return l(this._terrainProvider)?this._terrainProvider.getLevelMaximumGeometricError(e):0};Jo.prototype.loadTile=function(e,t){let n=t.data,i=!0,o;l(n)&&(i=n.boundingVolumeSourceTile!==t||t._lastSelectionResult===Yn.CULLED_BUT_NEEDED,o=n.terrainState),oh.processStateMachine(t,e,this.terrainProvider,this._imageryLayers,this.quadtree,this._vertexArraysToDestroy,i),n=t.data,i&&o!==t.data.terrainState&&this.computeTileVisibility(t,e,this.quadtree.occluders)!==br.NONE&&n.boundingVolumeSourceTile===t&&(i=!1,oh.processStateMachine(t,e,this.terrainProvider,this._imageryLayers,this.quadtree,this._vertexArraysToDestroy,i))};var Pat=new ae,p_e=new se,Rat=new se,Oat=new fe;function wU(e,t){if(t.west<t.east)return t;let n=se.clone(t,Rat);return se.center(e,Oat).longitude>0?n.east=P.PI:n.west=-P.PI,n}function g_e(e,t){if(t.cameraUnderground||t.globeTranslucencyState.translucent)return!0;if(e.backFaceCulling)return!1;let n=e._clippingPlanes;if(l(n)&&n.enabled)return!0;let i=e._clippingPolygons;return!!(l(i)&&i.enabled||!se.equals(e.cartographicLimitRectangle,se.MAX_VALUE))}Jo.prototype.computeTileVisibility=function(e,t,n){let i=this.computeDistanceToTile(e,t);e._distance=i;let o=g_e(this,t);if(t.fog.enabled&&!o&&P.fog(i,t.fog.density)>=1)return br.NONE;let r=e.data,s=r.tileBoundingRegion;if(r.boundingVolumeSourceTile===void 0)return br.PARTIAL;let a=t.cullingVolume,c=s.boundingVolume;l(c)||(c=s.boundingSphere),r.clippedByBoundaries=!1;let u=wU(e.rectangle,this.cartographicLimitRectangle),f=se.simpleIntersection(u,e.rectangle,p_e);if(!l(f))return br.NONE;if(se.equals(f,e.rectangle)||(r.clippedByBoundaries=!0),t.mode!==ne.SCENE3D&&(c=Pat,ae.fromRectangleWithHeights2D(e.rectangle,t.mapProjection,s.minimumHeight,s.maximumHeight,c),d.fromElements(c.center.z,c.center.x,c.center.y,c.center),t.mode===ne.MORPHING&&l(r.renderedMesh)&&(c=ae.union(s.boundingSphere,c,c))),!l(c))return br.PARTIAL;let h=this._clippingPlanes;if(l(h)&&h.enabled){let b=h.computeIntersectionWithBoundingVolume(c);if(e.isClipped=b!==Wt.INSIDE,b===Wt.OUTSIDE)return br.NONE}let p=this._clippingPolygons;if(l(p)&&p.enabled){let b=p.computeIntersectionWithBoundingVolume(s);e.isClipped=b!==Wt.OUTSIDE}let _,m=a.computeVisibility(c);if(m===Wt.OUTSIDE?_=br.NONE:m===Wt.INTERSECTING?_=br.PARTIAL:m===Wt.INSIDE&&(_=br.FULL),_===br.NONE)return _;let x=t.mode===ne.SCENE3D&&t.camera.frustum instanceof nn;if(t.mode===ne.SCENE3D&&!x&&l(n)&&!o){let b=r.occludeePointInScaledSpace;return!l(b)||n.ellipsoid.isScaledSpacePointVisiblePossiblyUnderEllipsoid(b,s.minimumHeight)?_:br.NONE}return _};Jo.prototype.canRefine=function(e){return l(e.data.terrainData)?!0:this.terrainProvider.getTileDataAvailable(e.x*2,e.y*2,e.level+1)!==void 0};var Mat=[],Lat=[];Jo.prototype.canRenderWithoutLosingDetail=function(e,t){let n=e.data,i=Mat;i.length=this._imageryLayers.length;let o=!1,r=!1,s;l(n)&&(o=n.terrainState===ho.READY,r=!0,s=n.imagery);let a,c;for(a=0,c=i.length;a<c;++a)i[a]=r;if(l(s))for(a=0,c=s.length;a<c;++a){let h=s[a],p=h.loadingImagery,_=!l(p)||p.state===ai.FAILED||p.state===ai.INVALID,m=(h.loadingImagery||h.readyImagery).imageryLayer._layerIndex;i[m]=_&&i[m]}let u=this.quadtree._lastSelectionFrameNumber,f=Lat;for(f.length=0,f.push(e.southwestChild,e.southeastChild,e.northwestChild,e.northeastChild);f.length>0;){let h=f.pop(),p=h._lastSelectionResultFrame===u?h._lastSelectionResult:Yn.NONE;if(p===Yn.RENDERED){let _=h.data;if(!l(_))continue;if(!o&&h.data.terrainState===ho.READY)return!1;let m=h.data.imagery;for(a=0,c=m.length;a<c;++a){let x=m[a],b=x.loadingImagery,T=!l(b)||b.state===ai.FAILED||b.state===ai.INVALID,C=(x.loadingImagery||x.readyImagery).imageryLayer._layerIndex;if(T&&!i[C])return!1}}else p===Yn.REFINED&&f.push(h.southwestChild,h.southeastChild,h.northwestChild,h.northeastChild)}return!0};var Nat=new d;Jo.prototype.computeTileLoadPriority=function(e,t){let n=e.data;if(n===void 0)return 0;let i=n.tileBoundingRegion.boundingVolume;if(i===void 0)return 0;let o=t.camera.positionWC,r=t.camera.directionWC,s=d.subtract(i.center,o,Nat),a=d.magnitude(s);return a<P.EPSILON5?0:(d.divideByScalar(s,a,s),(1-d.dot(s,r))*e._distance)};var u_e=new F,vU=new F,Fat=new oe,Bat=new oe,kat=new oe,Vat=new d,f_e=new d,Uat=new d,zat=new d;Jo.prototype.showTileThisFrame=function(e,t){let n=0,i=e.data.imagery;for(let a=0,c=i.length;a<c;++a){let u=i[a];l(u.readyImagery)&&u.readyImagery.imageryLayer.alpha!==0&&++n}let o=this._tilesToRenderByTextureCount[n];l(o)||(o=[],this._tilesToRenderByTextureCount[n]=o),o.push(e);let r=e.data;l(r.vertexArray)?this._hasLoadedTilesThisFrame=!0:this._hasFillTilesThisFrame=!0;let s=this._debug;++s.tilesRendered,s.texturesRendered+=n};var Hat=[new d,new d,new d,new d];function d_e(e,t,n,i,o,r){let s=e.quadtree._occluders.ellipsoid,a=s.ellipsoid,c=Hat;return d.fromRadians(n.west,n.south,o,a,c[0]),d.fromRadians(n.east,n.south,o,a,c[1]),d.fromRadians(n.west,n.north,o,a,c[2]),d.fromRadians(n.east,n.north,o,a,c[3]),s.computeHorizonCullingPointPossiblyUnderEllipsoid(t,c,i,r)}Jo.prototype.computeDistanceToTile=function(e,t){Gat(e,this,t);let n=e.data;if(n.boundingVolumeSourceTile===void 0)return 9999999999;let o=n.tileBoundingRegion,r=o.minimumHeight,s=o.maximumHeight;if(n.boundingVolumeSourceTile!==e){let c=t.camera.positionCartographic.height,u=Math.abs(c-r),f=Math.abs(c-s);u>f?(o.minimumHeight=r,o.maximumHeight=r):(o.minimumHeight=s,o.maximumHeight=s)}let a=o.distanceToCamera(t);return o.minimumHeight=r,o.maximumHeight=s,a};function Gat(e,t,n){let i=e.data;i===void 0&&(i=e.data=new oh);let o=e.tilingScheme.ellipsoid;i.tileBoundingRegion===void 0&&(i.tileBoundingRegion=new Md({computeBoundingVolumes:!1,rectangle:e.rectangle,ellipsoid:o,minimumHeight:0,maximumHeight:0}));let r=i.tileBoundingRegion,s=r.minimumHeight,a=r.maximumHeight,c=!1,u=e,f=i.mesh,h=i.terrainData;if(f!==void 0&&f.minimumHeight!==void 0&&f.maximumHeight!==void 0)r.minimumHeight=f.minimumHeight,r.maximumHeight=f.maximumHeight,c=!0;else if(h!==void 0&&h._minimumHeight!==void 0&&h._maximumHeight!==void 0)r.minimumHeight=h._minimumHeight,r.maximumHeight=h._maximumHeight;else{r.minimumHeight=Number.NaN,r.maximumHeight=Number.NaN;let p=e.parent;for(;p!==void 0;){let _=p.data;if(_!==void 0){let m=_.mesh,x=_.terrainData;if(m!==void 0&&m.minimumHeight!==void 0&&m.maximumHeight!==void 0){r.minimumHeight=m.minimumHeight,r.maximumHeight=m.maximumHeight;break}else if(x!==void 0&&x._minimumHeight!==void 0&&x._maximumHeight!==void 0){r.minimumHeight=x._minimumHeight,r.maximumHeight=x._maximumHeight;break}}p=p.parent}u=p}if(u!==void 0){let p=n.verticalExaggeration,_=n.verticalExaggerationRelativeHeight;if(p!==1&&(c=!1,r.minimumHeight=Dr.getHeight(r.minimumHeight,p,_),r.maximumHeight=Dr.getHeight(r.maximumHeight,p,_)),c)i.boundingVolumeIsFromMesh||(r._orientedBoundingBox=wn.clone(f.orientedBoundingBox,r._orientedBoundingBox),r._boundingSphere=ae.clone(f.boundingSphere3D,r._boundingSphere),i.occludeePointInScaledSpace=d.clone(f.occludeePointInScaledSpace,i.occludeePointInScaledSpace),l(i.occludeePointInScaledSpace)||(i.occludeePointInScaledSpace=d_e(t,r._orientedBoundingBox.center,e.rectangle,r.minimumHeight,r.maximumHeight,i.occludeePointInScaledSpace)));else{let x=r._orientedBoundingBox===void 0||r._boundingSphere===void 0;(r.minimumHeight!==s||r.maximumHeight!==a||x)&&(r.computeBoundingVolumes(o),i.occludeePointInScaledSpace=d_e(t,r._orientedBoundingBox.center,e.rectangle,r.minimumHeight,r.maximumHeight,i.occludeePointInScaledSpace))}i.boundingVolumeSourceTile=u,i.boundingVolumeIsFromMesh=c}else i.boundingVolumeSourceTile=void 0,i.boundingVolumeIsFromMesh=!1}Jo.prototype.isDestroyed=function(){return!1};Jo.prototype.destroy=function(){return this._tileProvider=this._tileProvider&&this._tileProvider.destroy(),this._clippingPlanes=this._clippingPlanes&&this._clippingPlanes.destroy(),this._clippingPolygons=this._clippingPolygons&&this._clippingPolygons.destroy(),this._removeLayerAddedListener=this._removeLayerAddedListener&&this._removeLayerAddedListener(),this._removeLayerRemovedListener=this._removeLayerRemovedListener&&this._removeLayerRemovedListener(),this._removeLayerMovedListener=this._removeLayerMovedListener&&this._removeLayerMovedListener(),this._removeLayerShownListener=this._removeLayerShownListener&&this._removeLayerShownListener(),ue(this)};function Wat(e,t,n){return function(i){let o,r,s=-1,a=i.data.imagery,c=a.length,u;for(u=0;u<c;++u)if(o=a[u],r=y(o.readyImagery,o.loadingImagery),r.imageryLayer===t){s=u;break}if(s!==-1){let f=s+e;if(o=a[f],r=l(o)?y(o.readyImagery,o.loadingImagery):void 0,!l(r)||r.imageryLayer!==t)return!t._createTileImagerySkeletons(i,n,f);for(u=s;u<f;++u)a[u].freeResources();a.splice(s,e)}return!0}}Jo.prototype._onLayerAdded=function(e,t){if(!this.isDestroyed()&&e.show){let n=this._terrainProvider,i=this,o=this._imageryLayersUpdatedEvent,r=function(){e._imageryCache={},i._quadtree.forEachLoadedTile(function(s){if(l(s._loadedCallbacks[e._layerIndex]))return;let a,c=s.data.imagery,u=c.length,f=-1,h=0;for(a=0;a<u;++a){let _=c[a];if(y(_.readyImagery,_.loadingImagery).imageryLayer===e)f===-1&&(f=a),++h;else if(f!==-1)break}if(f===-1)return;let p=f+h;e._createTileImagerySkeletons(s,n,p)&&(s._loadedCallbacks[e._layerIndex]=Wat(h,e,n),s.state=ma.LOADING)})};if(e.ready){let s=e.imageryProvider;s._reload=r}this._quadtree.forEachLoadedTile(function(s){e._createTileImagerySkeletons(s,n)&&(s.state=ma.LOADING,s.level!==0&&(s._lastSelectionResultFrame!==i.quadtree._lastSelectionFrameNumber||s._lastSelectionResult!==Yn.RENDERED)&&(s.renderable=!1))}),this._layerOrderChanged=!0,o.raiseEvent()}};Jo.prototype._onLayerRemoved=function(e,t){this._quadtree.forEachLoadedTile(function(n){let i=n.data.imagery,o=-1,r=0;for(let s=0,a=i.length;s<a;++s){let c=i[s],u=c.loadingImagery;if(l(u)||(u=c.readyImagery),u.imageryLayer===e)o===-1&&(o=s),c.freeResources(),++r;else if(o!==-1)break}o!==-1&&i.splice(o,r)}),l(e.imageryProvider)&&(e.imageryProvider._reload=void 0),this._imageryLayersUpdatedEvent.raiseEvent()};Jo.prototype._onLayerMoved=function(e,t,n){this._layerOrderChanged=!0,this._imageryLayersUpdatedEvent.raiseEvent()};Jo.prototype._onLayerShownOrHidden=function(e,t,n){n?this._onLayerAdded(e,t):this._onLayerRemoved(e,t)};var jat=new F,qat=new F;function h_e(e,t){let n={u_initialColor:function(){return this.properties.initialColor},u_fillHighlightColor:function(){return this.properties.fillHighlightColor},u_zoomedOutOceanSpecularIntensity:function(){return this.properties.zoomedOutOceanSpecularIntensity},u_oceanNormalMap:function(){return this.properties.oceanNormalMap},u_atmosphereLightIntensity:function(){return this.properties.atmosphereLightIntensity},u_atmosphereRayleighCoefficient:function(){return this.properties.atmosphereRayleighCoefficient},u_atmosphereMieCoefficient:function(){return this.properties.atmosphereMieCoefficient},u_atmosphereRayleighScaleHeight:function(){return this.properties.atmosphereRayleighScaleHeight},u_atmosphereMieScaleHeight:function(){return this.properties.atmosphereMieScaleHeight},u_atmosphereMieAnisotropy:function(){return this.properties.atmosphereMieAnisotropy},u_lightingFadeDistance:function(){return this.properties.lightingFadeDistance},u_nightFadeDistance:function(){return this.properties.nightFadeDistance},u_center3D:function(){return this.properties.center3D},u_verticalExaggerationAndRelativeHeight:function(){return this.properties.verticalExaggerationAndRelativeHeight},u_tileRectangle:function(){return this.properties.tileRectangle},u_modifiedModelView:function(){let i=e.context.uniformState.view,o=F.multiplyByPoint(i,this.properties.rtc,f_e);return F.setTranslation(i,o,u_e),u_e},u_modifiedModelViewProjection:function(){let i=e.context.uniformState.view,o=e.context.uniformState.projection,r=F.multiplyByPoint(i,this.properties.rtc,f_e);return F.setTranslation(i,r,vU),F.multiply(o,vU,vU),vU},u_dayTextures:function(){return this.properties.dayTextures},u_dayTextureTranslationAndScale:function(){return this.properties.dayTextureTranslationAndScale},u_dayTextureTexCoordsRectangle:function(){return this.properties.dayTextureTexCoordsRectangle},u_dayTextureUseWebMercatorT:function(){return this.properties.dayTextureUseWebMercatorT},u_dayTextureAlpha:function(){return this.properties.dayTextureAlpha},u_dayTextureNightAlpha:function(){return this.properties.dayTextureNightAlpha},u_dayTextureDayAlpha:function(){return this.properties.dayTextureDayAlpha},u_dayTextureBrightness:function(){return this.properties.dayTextureBrightness},u_dayTextureContrast:function(){return this.properties.dayTextureContrast},u_dayTextureHue:function(){return this.properties.dayTextureHue},u_dayTextureSaturation:function(){return this.properties.dayTextureSaturation},u_dayTextureOneOverGamma:function(){return this.properties.dayTextureOneOverGamma},u_dayIntensity:function(){return this.properties.dayIntensity},u_southAndNorthLatitude:function(){return this.properties.southAndNorthLatitude},u_southMercatorYAndOneOverHeight:function(){return this.properties.southMercatorYAndOneOverHeight},u_waterMask:function(){return this.properties.waterMask},u_waterMaskTranslationAndScale:function(){return this.properties.waterMaskTranslationAndScale},u_minMaxHeight:function(){return this.properties.minMaxHeight},u_scaleAndBias:function(){return this.properties.scaleAndBias},u_dayTextureSplit:function(){return this.properties.dayTextureSplit},u_dayTextureCutoutRectangles:function(){return this.properties.dayTextureCutoutRectangles},u_clippingPlanes:function(){let i=t._clippingPlanes;return l(i)&&l(i.texture)?i.texture:e.context.defaultTexture},u_cartographicLimitRectangle:function(){return this.properties.localizedCartographicLimitRectangle},u_clippingPlanesMatrix:function(){let i=t._clippingPlanes,o=l(i)?F.multiply(e.context.uniformState.view,i.modelMatrix,jat):F.IDENTITY;return F.inverseTranspose(o,qat)},u_clippingPlanesEdgeStyle:function(){let i=this.properties.clippingPlanesEdgeColor;return i.alpha=this.properties.clippingPlanesEdgeWidth,i},u_clippingDistance:function(){let i=t._clippingPolygons.clippingTexture;return l(i)?i:e.context.defaultTexture},u_clippingExtents:function(){let i=t._clippingPolygons.extentsTexture;return l(i)?i:e.context.defaultTexture},u_minimumBrightness:function(){return e.fog.minimumBrightness},u_hsbShift:function(){return this.properties.hsbShift},u_colorsToAlpha:function(){return this.properties.colorsToAlpha},u_frontFaceAlphaByDistance:function(){return this.properties.frontFaceAlphaByDistance},u_backFaceAlphaByDistance:function(){return this.properties.backFaceAlphaByDistance},u_translucencyRectangle:function(){return this.properties.localizedTranslucencyRectangle},u_undergroundColor:function(){return this.properties.undergroundColor},u_undergroundColorAlphaByDistance:function(){return this.properties.undergroundColorAlphaByDistance},u_lambertDiffuseMultiplier:function(){return this.properties.lambertDiffuseMultiplier},u_vertexShadowDarkness:function(){return this.properties.vertexShadowDarkness},properties:{initialColor:new oe(0,0,.5,1),fillHighlightColor:new z(0,0,0,0),zoomedOutOceanSpecularIntensity:.5,oceanNormalMap:void 0,lightingFadeDistance:new U(65e5,9e6),nightFadeDistance:new U(1e7,4e7),atmosphereLightIntensity:10,atmosphereRayleighCoefficient:new d(55e-7,13e-6,284e-7),atmosphereMieCoefficient:new d(21e-6,21e-6,21e-6),atmosphereRayleighScaleHeight:1e4,atmosphereMieScaleHeight:3200,atmosphereMieAnisotropy:.9,hsbShift:new d,center3D:void 0,rtc:new d,modifiedModelView:new F,tileRectangle:new oe,verticalExaggerationAndRelativeHeight:new U(1,0),dayTextures:[],dayTextureTranslationAndScale:[],dayTextureTexCoordsRectangle:[],dayTextureUseWebMercatorT:[],dayTextureAlpha:[],dayTextureNightAlpha:[],dayTextureDayAlpha:[],dayTextureBrightness:[],dayTextureContrast:[],dayTextureHue:[],dayTextureSaturation:[],dayTextureOneOverGamma:[],dayTextureSplit:[],dayTextureCutoutRectangles:[],dayIntensity:0,colorsToAlpha:[],southAndNorthLatitude:new U,southMercatorYAndOneOverHeight:new U,waterMask:void 0,waterMaskTranslationAndScale:new oe,minMaxHeight:new U,scaleAndBias:new F,clippingPlanesEdgeColor:z.clone(z.WHITE),clippingPlanesEdgeWidth:0,localizedCartographicLimitRectangle:new oe,frontFaceAlphaByDistance:new oe,backFaceAlphaByDistance:new oe,localizedTranslucencyRectangle:new oe,undergroundColor:z.clone(z.TRANSPARENT),undergroundColorAlphaByDistance:new oe,lambertDiffuseMultiplier:0,vertexShadowDarkness:0}};return l(t.materialUniformMap)?xt(n,t.materialUniformMap):n}function Yat(e,t,n){let i=n.data,o,r;if(l(i.vertexArray)?(o=i.mesh,r=i.vertexArray):l(i.fill)&&l(i.fill.vertexArray)&&(o=i.fill.mesh,r=i.fill.vertexArray),!(!l(o)||!l(r))){if(l(i.wireframeVertexArray)){if(i.wireframeVertexArray.mesh===o)return;i.wireframeVertexArray.destroy(),i.wireframeVertexArray=void 0}i.wireframeVertexArray=Xat(e,r,o),i.wireframeVertexArray.mesh=o}}function Xat(e,t,n){let o={indices:n.indices,primitiveType:Me.TRIANGLES};Nn.toWireframe(o);let r=o.indices,s=_t.createIndexBuffer({context:e,typedArray:r,usage:Fe.STATIC_DRAW,indexDatatype:Ne.fromSizeInBytes(r.BYTES_PER_ELEMENT)});return new ni({context:e,attributes:t._attributes,indexBuffer:s})}var __e,y_e,DU;(function(){let e=new vt({geometry:Rh.fromDimensions({dimensions:new d(2,2,2)})}),t=new vt({geometry:new X_({radius:1})}),n=new F,i,o;function r(s){return new In({geometryInstances:s,appearance:new an({translucent:!1,flat:!0}),asynchronous:!1})}__e=function(s,a){return s===i||(DU(),i=s,n=F.fromRotationTranslation(s.halfAxes,s.center,n),e.modelMatrix=n,e.attributes.color=Gt.fromColor(a),o=r(e)),o},y_e=function(s,a){return s===i||(DU(),i=s,n=F.fromTranslation(s.center,n),n=F.multiplyByUniformScale(n,s.radius,n),t.modelMatrix=n,t.attributes.color=Gt.fromColor(a),o=r(t)),o},DU=function(){l(o)&&(o.destroy(),o=void 0,i=void 0)}})();var Kat=new oe(0,0,0,0),Zat={frameState:void 0,surfaceTile:void 0,numberOfDayTextures:void 0,applyBrightness:void 0,applyContrast:void 0,applyHue:void 0,applySaturation:void 0,applyGamma:void 0,applyAlpha:void 0,applyDayNightAlpha:void 0,applySplit:void 0,showReflectiveOcean:void 0,showOceanWaves:void 0,enableLighting:void 0,dynamicAtmosphereLighting:void 0,dynamicAtmosphereLightingFromSun:void 0,showGroundAtmosphere:void 0,perFragmentGroundAtmosphere:void 0,hasVertexNormals:void 0,useWebMercatorProjection:void 0,enableFog:void 0,enableClippingPlanes:void 0,clippingPlanes:void 0,enableClippingPolygons:void 0,clippingPolygons:void 0,clippedByBoundaries:void 0,hasImageryLayerCutout:void 0,colorCorrect:void 0,colorToAlpha:void 0,hasGeodeticSurfaceNormals:void 0,hasExaggeration:void 0},$at=z.TRANSPARENT,Qat=new Bt;function Jat(e,t,n){let i=t.data;l(i.vertexArray)||(i.fill===void 0&&(i.fill=new RI(t)),i.fill.update(e,n));let o=n.creditDisplay,r=i.terrainData;if(l(r)&&l(r.credits)){let me=r.credits;for(let Ce=0,hn=me.length;Ce<hn;++Ce)o.addCreditToNextFrame(me[Ce])}let s=Ft.maximumTextureImageUnits,a=i.waterMaskTexture,c=i.waterMaskTranslationAndScale;!l(a)&&l(i.fill)&&(a=i.fill.waterMaskTexture,c=i.fill.waterMaskTranslationAndScale);let u=n.cameraUnderground,f=n.globeTranslucencyState,h=f.translucent,p=f.frontFaceAlphaByDistance,_=f.backFaceAlphaByDistance,m=f.rectangle,x=y(e.undergroundColor,$at),b=y(e.undergroundColorAlphaByDistance,Qat),T=g_e(e,n)&&n.mode===ne.SCENE3D&&x.alpha>0&&(b.nearValue>0||b.farValue>0),C=e.lambertDiffuseMultiplier,A=e.vertexShadowDarkness,S=e.hasWaterMask&&l(a),v=S&&e.showWaterEffect,D=e.oceanNormalMap,O=v&&l(D),R=e.terrainProvider,M=l(R)&&e.terrainProvider.hasVertexNormals,L=n.fog.enabled&&n.fog.renderable&&!u,g=e.showGroundAtmosphere&&n.mode===ne.SCENE3D,E=xn.castShadows(e.shadows)&&!h,w=xn.receiveShadows(e.shadows)&&!h,I=e.hueShift,N=e.saturationShift,B=e.brightnessShift,H=!(P.equalsEpsilon(I,0,P.EPSILON7)&&P.equalsEpsilon(N,0,P.EPSILON7)&&P.equalsEpsilon(B,0,P.EPSILON7)),V=!1;if(g){let me=d.magnitude(n.camera.positionWC),Ce=e.nightFadeOutDistance;V=me>Ce}S&&--s,O&&--s,l(n.shadowState)&&n.shadowState.shadowsEnabled&&--s,l(e.clippingPlanes)&&e.clippingPlanes.enabled&&--s,l(e.clippingPolygons)&&e.clippingPolygons.enabled&&(--s,--s),s-=f.numberOfTextureUniforms;let G=i.renderedMesh,k=G.center,W=G.encoding,Y=i.tileBoundingRegion,J=n.verticalExaggeration,j=n.verticalExaggerationRelativeHeight,K=J!==1,Q=W.hasGeodeticSurfaceNormals,de=Fat,xe=0,ce=0,_e=0,be=0,De=!1;if(n.mode!==ne.SCENE3D){let me=n.mapProjection,Ce=me.project(se.southwest(t.rectangle),Uat),hn=me.project(se.northeast(t.rectangle),zat);if(de.x=Ce.x,de.y=Ce.y,de.z=hn.x,de.w=hn.y,n.mode!==ne.MORPHING&&(k=Vat,k.x=0,k.y=(de.z+de.x)*.5,k.z=(de.w+de.y)*.5,de.x-=k.y,de.y-=k.z,de.z-=k.y,de.w-=k.z),n.mode===ne.SCENE2D&&W.quantization===ha.BITS12){let ft=1/(Math.pow(2,12)-1)*.5,to=(de.z-de.x)*ft,Eo=(de.w-de.y)*ft;de.x-=to,de.y-=Eo,de.z+=to,de.w+=Eo}me instanceof Mi&&(xe=t.rectangle.south,ce=t.rectangle.north,_e=Mi.geodeticLatitudeToMercatorAngle(xe),be=1/(Mi.geodeticLatitudeToMercatorAngle(ce)-_e),De=!0)}let Ae=Zat;Ae.frameState=n,Ae.surfaceTile=i,Ae.hasWaterMask=S,Ae.showReflectiveOcean=v,Ae.showOceanWaves=O,Ae.enableLighting=e.enableLighting,Ae.dynamicAtmosphereLighting=e.dynamicAtmosphereLighting,Ae.dynamicAtmosphereLightingFromSun=e.dynamicAtmosphereLightingFromSun,Ae.showGroundAtmosphere=g,Ae.atmosphereLightIntensity=e.atmosphereLightIntensity,Ae.atmosphereRayleighCoefficient=e.atmosphereRayleighCoefficient,Ae.atmosphereMieCoefficient=e.atmosphereMieCoefficient,Ae.atmosphereRayleighScaleHeight=e.atmosphereRayleighScaleHeight,Ae.atmosphereMieScaleHeight=e.atmosphereMieScaleHeight,Ae.atmosphereMieAnisotropy=e.atmosphereMieAnisotropy,Ae.perFragmentGroundAtmosphere=V,Ae.hasVertexNormals=M,Ae.useWebMercatorProjection=De,Ae.clippedByBoundaries=i.clippedByBoundaries,Ae.hasGeodeticSurfaceNormals=Q,Ae.hasExaggeration=K;let ke=i.imagery,ze=0,et=ke.length,Et=e.showSkirts&&!u&&!h,ht=e.backFaceCulling&&!u&&!h,Be=ht?e._renderState:e._disableCullingRenderState,qt=ht?e._blendRenderState:e._disableCullingBlendRenderState,Tt=Be,lt=e._firstPassInitialColor,Wn=n.context;if(l(e._debug.boundingSphereTile)||DU(),e._materialUniformMap!==e.materialUniformMap){e._materialUniformMap=e.materialUniformMap;let me=e._drawCommands.length;for(let Ce=0;Ce<me;++Ce)e._uniformMaps[Ce]=h_e(n,e)}do{let me=0,Ce,hn;if(e._drawCommands.length<=e._usedDrawCommands?(Ce=new $e,Ce.owner=t,Ce.cull=!1,Ce.boundingVolume=new ae,Ce.orientedBoundingBox=void 0,hn=h_e(n,e),e._drawCommands.push(Ce),e._uniformMaps.push(hn)):(Ce=e._drawCommands[e._usedDrawCommands],hn=e._uniformMaps[e._usedDrawCommands]),Ce.owner=t,++e._usedDrawCommands,t===e._debug.boundingSphereTile){let Ks=Y.boundingVolume,rl=Y.boundingSphere;l(Ks)?__e(Ks,z.RED).update(n):l(rl)&&y_e(rl,z.RED).update(n)}let ft=hn.properties;oe.clone(lt,ft.initialColor),ft.oceanNormalMap=D,ft.lightingFadeDistance.x=e.lightingFadeOutDistance,ft.lightingFadeDistance.y=e.lightingFadeInDistance,ft.nightFadeDistance.x=e.nightFadeOutDistance,ft.nightFadeDistance.y=e.nightFadeInDistance,ft.atmosphereLightIntensity=e.atmosphereLightIntensity,ft.atmosphereRayleighCoefficient=e.atmosphereRayleighCoefficient,ft.atmosphereMieCoefficient=e.atmosphereMieCoefficient,ft.atmosphereRayleighScaleHeight=e.atmosphereRayleighScaleHeight,ft.atmosphereMieScaleHeight=e.atmosphereMieScaleHeight,ft.atmosphereMieAnisotropy=e.atmosphereMieAnisotropy,ft.zoomedOutOceanSpecularIntensity=e.zoomedOutOceanSpecularIntensity;let to=u?_:p,Eo=u?p:_;l(to)&&(oe.fromElements(to.near,to.nearValue,to.far,to.farValue,ft.frontFaceAlphaByDistance),oe.fromElements(Eo.near,Eo.nearValue,Eo.far,Eo.farValue,ft.backFaceAlphaByDistance)),oe.fromElements(b.near,b.nearValue,b.far,b.farValue,ft.undergroundColorAlphaByDistance),z.clone(x,ft.undergroundColor),ft.lambertDiffuseMultiplier=C,ft.vertexShadowDarkness=A;let Ys=!l(i.vertexArray)&&l(e.fillHighlightColor)&&e.fillHighlightColor.alpha>0;Ys&&z.clone(e.fillHighlightColor,ft.fillHighlightColor),ft.verticalExaggerationAndRelativeHeight.x=J,ft.verticalExaggerationAndRelativeHeight.y=j,ft.center3D=G.center,d.clone(k,ft.rtc),oe.clone(de,ft.tileRectangle),ft.southAndNorthLatitude.x=xe,ft.southAndNorthLatitude.y=ce,ft.southMercatorYAndOneOverHeight.x=_e,ft.southMercatorYAndOneOverHeight.y=be;let Cr=Bat,hs=wU(t.rectangle,e.cartographicLimitRectangle),Le=kat,it=wU(t.rectangle,m);d.fromElements(I,N,B,ft.hsbShift);let je=t.rectangle,Xe=1/je.width,dt=1/je.height;Cr.x=(hs.west-je.west)*Xe,Cr.y=(hs.south-je.south)*dt,Cr.z=(hs.east-je.west)*Xe,Cr.w=(hs.north-je.south)*dt,oe.clone(Cr,ft.localizedCartographicLimitRectangle),Le.x=(it.west-je.west)*Xe,Le.y=(it.south-je.south)*dt,Le.z=(it.east-je.west)*Xe,Le.w=(it.north-je.south)*dt,oe.clone(Le,ft.localizedTranslucencyRectangle);let Ht=L&&P.fog(t._distance,n.fog.density)>P.EPSILON3;H=H&&(Ht||g);let _n=!1,So=!1,yo=!1,Na=!1,Fa=!1,_i=!1,fi=!1,Xs=!1,kr=!1,ol=!1;for(;me<s&&ze<et;){let Ks=ke[ze],rl=Ks.readyImagery;if(++ze,!l(rl)||rl.imageryLayer.alpha===0)continue;let yc=Ks.useWebMercatorT?rl.textureWebMercator:rl.texture,es=rl.imageryLayer;l(Ks.textureTranslationAndScale)||(Ks.textureTranslationAndScale=es._calculateTextureTranslationAndScale(t,Ks)),ft.dayTextures[me]=yc,ft.dayTextureTranslationAndScale[me]=Ks.textureTranslationAndScale,ft.dayTextureTexCoordsRectangle[me]=Ks.textureCoordinateRectangle,ft.dayTextureUseWebMercatorT[me]=Ks.useWebMercatorT,ft.dayTextureAlpha[me]=es.alpha,_i=_i||ft.dayTextureAlpha[me]!==1,ft.dayTextureNightAlpha[me]=es.nightAlpha,fi=fi||ft.dayTextureNightAlpha[me]!==1,ft.dayTextureDayAlpha[me]=es.dayAlpha,fi=fi||ft.dayTextureDayAlpha[me]!==1,ft.dayTextureBrightness[me]=es.brightness,_n=_n||ft.dayTextureBrightness[me]!==uc.DEFAULT_BRIGHTNESS,ft.dayTextureContrast[me]=es.contrast,So=So||ft.dayTextureContrast[me]!==uc.DEFAULT_CONTRAST,ft.dayTextureHue[me]=es.hue,yo=yo||ft.dayTextureHue[me]!==uc.DEFAULT_HUE,ft.dayTextureSaturation[me]=es.saturation,Na=Na||ft.dayTextureSaturation[me]!==uc.DEFAULT_SATURATION,ft.dayTextureOneOverGamma[me]=1/es.gamma,Fa=Fa||ft.dayTextureOneOverGamma[me]!==1/uc.DEFAULT_GAMMA,ft.dayTextureSplit[me]=es.splitDirection,Xs=Xs||ft.dayTextureSplit[me]!==0;let zu=ft.dayTextureCutoutRectangles[me];if(l(zu)||(zu=ft.dayTextureCutoutRectangles[me]=new oe),oe.clone(oe.ZERO,zu),l(es.cutoutRectangle)){let Ro=wU(je,es.cutoutRectangle),cn=se.simpleIntersection(Ro,je,p_e);kr=l(cn)||kr,zu.x=(Ro.west-je.west)*Xe,zu.y=(Ro.south-je.south)*dt,zu.z=(Ro.east-je.west)*Xe,zu.w=(Ro.north-je.south)*dt}let Hu=ft.colorsToAlpha[me];l(Hu)||(Hu=ft.colorsToAlpha[me]=new oe);let Gu=l(es.colorToAlpha)&&es.colorToAlphaThreshold>0;if(ol=ol||Gu,Gu){let Ro=es.colorToAlpha;Hu.x=Ro.red,Hu.y=Ro.green,Hu.z=Ro.blue,Hu.w=es.colorToAlphaThreshold}else Hu.w=-1;if(l(rl.credits)){let Ro=rl.credits;for(let cn=0,Ee=Ro.length;cn<Ee;++cn)o.addCreditToNextFrame(Ro[cn])}++me}ft.dayTextures.length=me,ft.waterMask=a,oe.clone(c,ft.waterMaskTranslationAndScale),ft.minMaxHeight.x=W.minimumHeight,ft.minMaxHeight.y=W.maximumHeight,F.clone(W.matrix,ft.scaleAndBias);let po=e._clippingPlanes,Ar=l(po)&&po.enabled&&t.isClipped;Ar&&(ft.clippingPlanesEdgeColor=z.clone(po.edgeColor,ft.clippingPlanesEdgeColor),ft.clippingPlanesEdgeWidth=po.edgeWidth);let Zm=e._clippingPolygons,Vr=l(Zm)&&Zm.enabled&&t.isClipped;Ae.numberOfDayTextures=me,Ae.applyBrightness=_n,Ae.applyContrast=So,Ae.applyHue=yo,Ae.applySaturation=Na,Ae.applyGamma=Fa,Ae.applyAlpha=_i,Ae.applyDayNightAlpha=fi,Ae.applySplit=Xs,Ae.enableFog=Ht,Ae.enableClippingPlanes=Ar,Ae.clippingPlanes=po,Ae.enableClippingPolygons=Vr,Ae.clippingPolygons=Zm,Ae.hasImageryLayerCutout=kr,Ae.colorCorrect=H,Ae.highlightFillTile=Ys,Ae.colorToAlpha=ol,Ae.showUndergroundColor=T,Ae.translucent=h;let Uu=i.renderedMesh.indices.length;Et||(Uu=i.renderedMesh.indexCountWithoutSkirts),Ce.shaderProgram=e._surfaceShaderSet.getShaderProgram(Ae),Ce.castShadows=E,Ce.receiveShadows=w,Ce.renderState=Tt,Ce.primitiveType=Me.TRIANGLES,Ce.vertexArray=i.vertexArray||i.fill.vertexArray,Ce.count=Uu,Ce.uniformMap=hn,Ce.pass=we.GLOBE,e._debug.wireframe&&(Yat(Wn,e,t),l(i.wireframeVertexArray)&&(Ce.vertexArray=i.wireframeVertexArray,Ce.primitiveType=Me.LINES,Ce.count=Uu*2));let Ba=Ce.boundingVolume,b0=Ce.orientedBoundingBox;n.mode!==ne.SCENE3D?(ae.fromRectangleWithHeights2D(t.rectangle,n.mapProjection,Y.minimumHeight,Y.maximumHeight,Ba),d.fromElements(Ba.center.z,Ba.center.x,Ba.center.y,Ba.center),n.mode===ne.MORPHING&&(Ba=ae.union(Y.boundingSphere,Ba,Ba))):(Ce.boundingVolume=ae.clone(Y.boundingSphere,Ba),Ce.orientedBoundingBox=wn.clone(Y.boundingVolume,b0)),Ce.dirty=!0,h&&f.updateDerivedCommands(Ce,n),m_e(Ce,n),Tt=qt,lt=Kat}while(ze<et)}var IU=Jo;function x_e(){this._enabled=!1,this._frontFaceAlpha=1,this._frontFaceAlphaByDistance=void 0,this._backFaceAlpha=1,this._backFaceAlphaByDistance=void 0,this._rectangle=se.clone(se.MAX_VALUE)}Object.defineProperties(x_e.prototype,{enabled:{get:function(){return this._enabled},set:function(e){this._enabled=e}},frontFaceAlpha:{get:function(){return this._frontFaceAlpha},set:function(e){this._frontFaceAlpha=e}},frontFaceAlphaByDistance:{get:function(){return this._frontFaceAlphaByDistance},set:function(e){this._frontFaceAlphaByDistance=Bt.clone(e,this._frontFaceAlphaByDistance)}},backFaceAlpha:{get:function(){return this._backFaceAlpha},set:function(e){this._backFaceAlpha=e}},backFaceAlphaByDistance:{get:function(){return this._backFaceAlphaByDistance},set:function(e){this._backFaceAlphaByDistance=Bt.clone(e,this._backFaceAlphaByDistance)}},rectangle:{get:function(){return this._rectangle},set:function(e){l(e)||(e=se.clone(se.MAX_VALUE)),se.clone(e,this._rectangle)}}});var PU=x_e;function Ds(){this._layers=[],this.layerAdded=new pe,this.layerRemoved=new pe,this.layerMoved=new pe,this.layerShownOrHidden=new pe}Object.defineProperties(Ds.prototype,{length:{get:function(){return this._layers.length}}});Ds.prototype.add=function(e,t){l(t)?this._layers.splice(t,0,e):(t=this._layers.length,this._layers.push(e)),this._update(),this.layerAdded.raiseEvent(e,t);let i=e.readyEvent.addEventListener(()=>{this.layerShownOrHidden.raiseEvent(e,e._layerIndex,e.show),i()})};Ds.prototype.addImageryProvider=function(e,t){let n=new uc(e);return this.add(n,t),n};Ds.prototype.remove=function(e,t){t=y(t,!0);let n=this._layers.indexOf(e);return n!==-1?(this._layers.splice(n,1),this._update(),this.layerRemoved.raiseEvent(e,n),t&&e.destroy(),!0):!1};Ds.prototype.removeAll=function(e){e=y(e,!0);let t=this._layers;for(let n=0,i=t.length;n<i;n++){let o=t[n];this.layerRemoved.raiseEvent(o,n),e&&o.destroy()}this._layers=[]};Ds.prototype.contains=function(e){return this.indexOf(e)!==-1};Ds.prototype.indexOf=function(e){return this._layers.indexOf(e)};Ds.prototype.get=function(e){return this._layers[e]};function RU(e,t){return e.indexOf(t)}function b_e(e,t,n){let i=e._layers;if(t=P.clamp(t,0,i.length-1),n=P.clamp(n,0,i.length-1),t===n)return;let o=i[t];i[t]=i[n],i[n]=o,e._update(),e.layerMoved.raiseEvent(o,n,t)}Ds.prototype.raise=function(e){let t=RU(this._layers,e);b_e(this,t,t+1)};Ds.prototype.lower=function(e){let t=RU(this._layers,e);b_e(this,t,t-1)};Ds.prototype.raiseToTop=function(e){let t=RU(this._layers,e);t!==this._layers.length-1&&(this._layers.splice(t,1),this._layers.push(e),this._update(),this.layerMoved.raiseEvent(e,this._layers.length-1,t))};Ds.prototype.lowerToBottom=function(e){let t=RU(this._layers,e);t!==0&&(this._layers.splice(t,1),this._layers.splice(0,0,e),this._update(),this.layerMoved.raiseEvent(e,0,t))};var ect=new se;function T_e(e,t,n,i){let o=e.globe._surface._tilesToRender,r;for(let a=0;!l(r)&&a<o.length;++a){let c=o[a];se.contains(c.rectangle,t)&&(r=c)}if(!l(r))return;let s=r.data.imagery;for(let a=s.length-1;a>=0;--a){let c=s[a],u=c.readyImagery;if(!l(u)||!u.imageryLayer.ready)continue;let f=u.imageryLayer.imageryProvider;if(n&&!l(f.pickFeatures)||!se.contains(u.rectangle,t))continue;let h=ect,p=1/1024;h.west=P.lerp(r.rectangle.west,r.rectangle.east,c.textureCoordinateRectangle.x-p),h.east=P.lerp(r.rectangle.west,r.rectangle.east,c.textureCoordinateRectangle.z+p),h.south=P.lerp(r.rectangle.south,r.rectangle.north,c.textureCoordinateRectangle.y-p),h.north=P.lerp(r.rectangle.south,r.rectangle.north,c.textureCoordinateRectangle.w+p),se.contains(h,t)&&i(u)}}Ds.prototype.pickImageryLayers=function(e,t){let n=t.globe.pick(e,t);if(!l(n))return;let i=t.ellipsoid.cartesianToCartographic(n),o=[];if(T_e(t,i,!1,function(r){o.push(r.imageryLayer)}),o.length!==0)return o};Ds.prototype.pickImageryLayerFeatures=function(e,t){let n=t.globe.pick(e,t);if(!l(n))return;let i=t.ellipsoid.cartesianToCartographic(n),o=[],r=[];if(T_e(t,i,!0,function(s){if(!s.imageryLayer.ready)return;let c=s.imageryLayer.imageryProvider.pickFeatures(s.x,s.y,s.level,i.longitude,i.latitude);l(c)&&(o.push(c),r.push(s.imageryLayer))}),o.length!==0)return Promise.all(o).then(function(s){let a=[];for(let c=0;c<s.length;++c){let u=s[c],f=r[c];if(l(u)&&u.length>0)for(let h=0;h<u.length;++h){let p=u[h];p.imageryLayer=f,l(p.position)||(p.position=i),a.push(p)}}return a})};Ds.prototype.queueReprojectionCommands=function(e){let t=this._layers;for(let n=0,i=t.length;n<i;++n)t[n].queueReprojectionCommands(e)};Ds.prototype.cancelReprojections=function(){let e=this._layers;for(let t=0,n=e.length;t<n;++t)e[t].cancelReprojections()};Ds.prototype.isDestroyed=function(){return!1};Ds.prototype.destroy=function(){return this.removeAll(!0),ue(this)};Ds.prototype._update=function(){let e=!0,t=this._layers,n,i,o,r;for(o=0,r=t.length;o<r;++o)i=t[o],i._layerIndex=o,i.show?(i._isBaseLayer=e,e=!1):i._isBaseLayer=!1,i.show!==i._show&&(l(i._show)&&(l(n)||(n=[]),n.push(i)),i._show=i.show);if(l(n))for(o=0,r=n.length;o<r;++o)i=n[o],this.layerShownOrHidden.raiseEvent(i,i._layerIndex,i.show)};var OU=Ds;function C_e(e){this._ellipsoid=new oy(e.ellipsoid,d.ZERO)}Object.defineProperties(C_e.prototype,{ellipsoid:{get:function(){return this._ellipsoid}}});var MU=C_e;function Qc(e){this._tilingScheme=e.tilingScheme,this._x=e.x,this._y=e.y,this._level=e.level,this._parent=e.parent,this._rectangle=this._tilingScheme.tileXYToRectangle(this._x,this._y,this._level),this._southwestChild=void 0,this._southeastChild=void 0,this._northwestChild=void 0,this._northeastChild=void 0,this.replacementPrevious=void 0,this.replacementNext=void 0,this._distance=0,this._loadPriority=0,this._customData=[],this._frameUpdated=void 0,this._lastSelectionResult=Yn.NONE,this._lastSelectionResultFrame=void 0,this._loadedCallbacks={},this.state=ma.START,this.renderable=!1,this.upsampledFromParent=!1,this.data=void 0}Qc.createLevelZeroTiles=function(e){let t=e.getNumberOfXTilesAtLevel(0),n=e.getNumberOfYTilesAtLevel(0),i=new Array(t*n),o=0;for(let r=0;r<n;++r)for(let s=0;s<t;++s)i[o++]=new Qc({tilingScheme:e,x:s,y:r,level:0});return i};Qc.prototype._updateCustomData=function(e,t,n){let i=this.customData,o,r,s;if(l(t)&&l(n)){for(i=i.filter(function(a){return n.indexOf(a)===-1}),this._customData=i,s=this._rectangle,o=0;o<t.length;++o)r=t[o],se.contains(s,r.positionCartographic)&&i.push(r);this._frameUpdated=e}else{let a=this._parent;if(l(a)&&this._frameUpdated!==a._frameUpdated){i.length=0,s=this._rectangle;let c=a.customData;for(o=0;o<c.length;++o)r=c[o],se.contains(s,r.positionCartographic)&&i.push(r);this._frameUpdated=a._frameUpdated}}};Object.defineProperties(Qc.prototype,{tilingScheme:{get:function(){return this._tilingScheme}},x:{get:function(){return this._x}},y:{get:function(){return this._y}},level:{get:function(){return this._level}},parent:{get:function(){return this._parent}},rectangle:{get:function(){return this._rectangle}},children:{get:function(){return[this.northwestChild,this.northeastChild,this.southwestChild,this.southeastChild]}},southwestChild:{get:function(){return l(this._southwestChild)||(this._southwestChild=new Qc({tilingScheme:this.tilingScheme,x:this.x*2,y:this.y*2+1,level:this.level+1,parent:this})),this._southwestChild}},southeastChild:{get:function(){return l(this._southeastChild)||(this._southeastChild=new Qc({tilingScheme:this.tilingScheme,x:this.x*2+1,y:this.y*2+1,level:this.level+1,parent:this})),this._southeastChild}},northwestChild:{get:function(){return l(this._northwestChild)||(this._northwestChild=new Qc({tilingScheme:this.tilingScheme,x:this.x*2,y:this.y*2,level:this.level+1,parent:this})),this._northwestChild}},northeastChild:{get:function(){return l(this._northeastChild)||(this._northeastChild=new Qc({tilingScheme:this.tilingScheme,x:this.x*2+1,y:this.y*2,level:this.level+1,parent:this})),this._northeastChild}},customData:{get:function(){return this._customData}},needsLoading:{get:function(){return this.state<ma.DONE}},eligibleForUnloading:{get:function(){let e=!0;return l(this.data)&&(e=this.data.eligibleForUnloading,l(e)||(e=!0)),e}}});Qc.prototype.findLevelZeroTile=function(e,t,n){let i=this.tilingScheme.getNumberOfXTilesAtLevel(0);if(t<0?t+=i:t>=i&&(t-=i),!(n<0||n>=this.tilingScheme.getNumberOfYTilesAtLevel(0)))return e.filter(function(o){return o.x===t&&o.y===n})[0]};Qc.prototype.findTileToWest=function(e){let t=this.parent;if(t===void 0)return this.findLevelZeroTile(e,this.x-1,this.y);if(t.southeastChild===this)return t.southwestChild;if(t.northeastChild===this)return t.northwestChild;let n=t.findTileToWest(e);if(n!==void 0)return t.southwestChild===this?n.southeastChild:n.northeastChild};Qc.prototype.findTileToEast=function(e){let t=this.parent;if(t===void 0)return this.findLevelZeroTile(e,this.x+1,this.y);if(t.southwestChild===this)return t.southeastChild;if(t.northwestChild===this)return t.northeastChild;let n=t.findTileToEast(e);if(n!==void 0)return t.southeastChild===this?n.southwestChild:n.northwestChild};Qc.prototype.findTileToSouth=function(e){let t=this.parent;if(t===void 0)return this.findLevelZeroTile(e,this.x,this.y+1);if(t.northwestChild===this)return t.southwestChild;if(t.northeastChild===this)return t.southeastChild;let n=t.findTileToSouth(e);if(n!==void 0)return t.southwestChild===this?n.northwestChild:n.northeastChild};Qc.prototype.findTileToNorth=function(e){let t=this.parent;if(t===void 0)return this.findLevelZeroTile(e,this.x,this.y-1);if(t.southwestChild===this)return t.northwestChild;if(t.southeastChild===this)return t.northeastChild;let n=t.findTileToNorth(e);if(n!==void 0)return t.northwestChild===this?n.southwestChild:n.southeastChild};Qc.prototype.freeResources=function(){this.state=ma.START,this.renderable=!1,this.upsampledFromParent=!1,l(this.data)&&l(this.data.freeResources)&&this.data.freeResources(),LU(this._southwestChild),this._southwestChild=void 0,LU(this._southeastChild),this._southeastChild=void 0,LU(this._northwestChild),this._northwestChild=void 0,LU(this._northeastChild),this._northeastChild=void 0};function LU(e){l(e)&&e.freeResources()}var NU=Qc;function FU(){this.head=void 0,this.tail=void 0,this.count=0,this._lastBeforeStartOfFrame=void 0}FU.prototype.markStartOfRenderFrame=function(){this._lastBeforeStartOfFrame=this.head};FU.prototype.trimTiles=function(e){let t=this.tail,n=!0;for(;n&&l(this._lastBeforeStartOfFrame)&&this.count>e&&l(t);){n=t!==this._lastBeforeStartOfFrame;let i=t.replacementPrevious;t.eligibleForUnloading&&(t.freeResources(),A_e(this,t)),t=i}};function A_e(e,t){let n=t.replacementPrevious,i=t.replacementNext;t===e._lastBeforeStartOfFrame&&(e._lastBeforeStartOfFrame=i),t===e.head?e.head=i:n.replacementNext=i,t===e.tail?e.tail=n:i.replacementPrevious=n,t.replacementPrevious=void 0,t.replacementNext=void 0,--e.count}FU.prototype.markTileRendered=function(e){let t=this.head;if(t===e){e===this._lastBeforeStartOfFrame&&(this._lastBeforeStartOfFrame=e.replacementNext);return}if(++this.count,!l(t)){e.replacementPrevious=void 0,e.replacementNext=void 0,this.head=e,this.tail=e;return}(l(e.replacementPrevious)||l(e.replacementNext))&&A_e(this,e),e.replacementPrevious=void 0,e.replacementNext=t,t.replacementPrevious=e,this.head=e};var BU=FU;function Yf(e){this._tileProvider=e.tileProvider,this._tileProvider.quadtree=this,this._debug={enableDebugOutput:!1,maxDepth:0,maxDepthVisited:0,tilesVisited:0,tilesCulled:0,tilesRendered:0,tilesWaitingForChildren:0,lastMaxDepth:-1,lastMaxDepthVisited:-1,lastTilesVisited:-1,lastTilesCulled:-1,lastTilesRendered:-1,lastTilesWaitingForChildren:-1,suspendLodUpdate:!1};let n=this._tileProvider.tilingScheme.ellipsoid;this._tilesToRender=[],this._tileLoadQueueHigh=[],this._tileLoadQueueMedium=[],this._tileLoadQueueLow=[],this._tileReplacementQueue=new BU,this._levelZeroTiles=void 0,this._loadQueueTimeSlice=5,this._tilesInvalidated=!1,this._addHeightCallbacks=[],this._removeHeightCallbacks=[],this._tileToUpdateHeights=[],this._lastTileIndex=0,this._updateHeightsTimeSlice=2,this._cameraPositionCartographic=void 0,this._cameraReferenceFrameOriginCartographic=void 0,this.maximumScreenSpaceError=y(e.maximumScreenSpaceError,2),this.tileCacheSize=y(e.tileCacheSize,100),this.loadingDescendantLimit=20,this.preloadAncestors=!0,this.preloadSiblings=!1,this._occluders=new MU({ellipsoid:n}),this._tileLoadProgressEvent=new pe,this._lastTileLoadQueueLength=0,this._lastSelectionFrameNumber=void 0}Object.defineProperties(Yf.prototype,{tileProvider:{get:function(){return this._tileProvider}},tileLoadProgressEvent:{get:function(){return this._tileLoadProgressEvent}},occluders:{get:function(){return this._occluders}}});Yf.prototype.invalidateAllTiles=function(){this._tilesInvalidated=!0};function tct(e){let t=e._tileReplacementQueue;t.head=void 0,t.tail=void 0,t.count=0,S_e(e);let n=e._levelZeroTiles;if(l(n))for(let i=0;i<n.length;++i){let r=n[i].customData,s=r.length;for(let a=0;a<s;++a){let c=r[a];c.level=0,e._addHeightCallbacks.push(c)}n[i].freeResources()}e._levelZeroTiles=void 0,e._tileProvider.cancelReprojections()}Yf.prototype.forEachLoadedTile=function(e){let t=this._tileReplacementQueue.head;for(;l(t);)t.state!==ma.START&&e(t),t=t.replacementNext};Yf.prototype.forEachRenderedTile=function(e){let t=this._tilesToRender;for(let n=0,i=t.length;n<i;++n)e(t[n])};Yf.prototype.updateHeight=function(e,t){let n=this,i={positionOnEllipsoidSurface:void 0,positionCartographic:e,level:-1,callback:t};return i.removeFunc=function(){let o=n._addHeightCallbacks,r=o.length;for(let s=0;s<r;++s)if(o[s]===i){o.splice(s,1);break}n._removeHeightCallbacks.push(i),i.callback&&(i.callback=void 0)},n._addHeightCallbacks.push(i),i.removeFunc};Yf.prototype.update=function(e){l(this._tileProvider.update)&&this._tileProvider.update(e)};function S_e(e){let t=e._debug;t.maxDepth=0,t.maxDepthVisited=0,t.tilesVisited=0,t.tilesCulled=0,t.tilesRendered=0,t.tilesWaitingForChildren=0,e._tileLoadQueueHigh.length=0,e._tileLoadQueueMedium.length=0,e._tileLoadQueueLow.length=0}Yf.prototype.beginFrame=function(e){e.passes.render&&(this._tilesInvalidated&&(tct(this),this._tilesInvalidated=!1),this._tileProvider.initialize(e),S_e(this),!this._debug.suspendLodUpdate&&this._tileReplacementQueue.markStartOfRenderFrame())};Yf.prototype.render=function(e){let t=e.passes,n=this._tileProvider;t.render&&(n.beginUpdate(e),rct(this,e),pct(this,e),n.endUpdate(e)),t.pick&&this._tilesToRender.length>0&&n.updateForPick(e)};function nct(e,t){let n=e._tileLoadQueueHigh.length+e._tileLoadQueueMedium.length+e._tileLoadQueueLow.length;if(n!==e._lastTileLoadQueueLength||e._tilesInvalidated){let o=pe.prototype.raiseEvent.bind(e._tileLoadProgressEvent,n);t.afterRender.push(()=>(o(),!0)),e._lastTileLoadQueueLength=n}let i=e._debug;i.enableDebugOutput&&!i.suspendLodUpdate&&(i.maxDepth=e._tilesToRender.reduce(function(o,r){return Math.max(o,r.level)},-1),i.tilesRendered=e._tilesToRender.length,(i.tilesVisited!==i.lastTilesVisited||i.tilesRendered!==i.lastTilesRendered||i.tilesCulled!==i.lastTilesCulled||i.maxDepth!==i.lastMaxDepth||i.tilesWaitingForChildren!==i.lastTilesWaitingForChildren||i.maxDepthVisited!==i.lastMaxDepthVisited)&&(console.log(`Visited ${i.tilesVisited}, Rendered: ${i.tilesRendered}, Culled: ${i.tilesCulled}, Max Depth Rendered: ${i.maxDepth}, Max Depth Visited: ${i.maxDepthVisited}, Waiting for children: ${i.tilesWaitingForChildren}`),i.lastTilesVisited=i.tilesVisited,i.lastTilesRendered=i.tilesRendered,i.lastTilesCulled=i.tilesCulled,i.lastMaxDepth=i.maxDepth,i.lastTilesWaitingForChildren=i.tilesWaitingForChildren,i.lastMaxDepthVisited=i.maxDepthVisited))}Yf.prototype.endFrame=function(e){!e.passes.render||e.mode===ne.MORPHING||(fct(this,e),mct(this,e),nct(this,e))};Yf.prototype.isDestroyed=function(){return!1};Yf.prototype.destroy=function(){this._tileProvider=this._tileProvider&&this._tileProvider.destroy()};var MI,E_e=new fe;function ict(e,t){let n=se.center(e.rectangle,E_e),i=n.longitude-MI.longitude,o=n.latitude-MI.latitude;n=se.center(t.rectangle,E_e);let r=n.longitude-MI.longitude,s=n.latitude-MI.latitude;return i*i+o*o-(r*r+s*s)}var oct=new d,OI=[];function rct(e,t){let n=e._debug;if(n.suspendLodUpdate)return;let i=e._tilesToRender;i.length=0;let o,r=e._tileProvider;if(!l(e._levelZeroTiles)){let x=r.tilingScheme;if(l(x)){let b=r.tilingScheme;e._levelZeroTiles=NU.createLevelZeroTiles(b);let T=e._levelZeroTiles.length;if(OI.length<T)for(OI=new Array(T),o=0;o<T;++o)OI[o]===void 0&&(OI[o]=new LI)}else return}e._occluders.ellipsoid.cameraPosition=t.camera.positionWC;let s,a=e._levelZeroTiles,c=a.length>1?e._occluders:void 0;MI=t.camera.positionCartographic,a.sort(ict);let u=e._addHeightCallbacks,f=e._removeHeightCallbacks,h=t.frameNumber,p;if(u.length>0||f.length>0){for(o=0,p=a.length;o<p;++o)s=a[o],s._updateCustomData(h,u,f);u.length=0,f.length=0}let _=t.camera;e._cameraPositionCartographic=_.positionCartographic;let m=F.getTranslation(_.transform,oct);for(e._cameraReferenceFrameOriginCartographic=e.tileProvider.tilingScheme.ellipsoid.cartesianToCartographic(m,e._cameraReferenceFrameOriginCartographic),o=0,p=a.length;o<p;++o)s=a[o],e._tileReplacementQueue.markTileRendered(s),s.renderable?Ra(e,s,r,t,c,!1,OI[o]):(mg(e,e._tileLoadQueueHigh,s,t),++n.tilesWaitingForChildren);e._lastSelectionFrameNumber=h}function mg(e,t,n,i){n.needsLoading&&(e.tileProvider.computeTileLoadPriority!==void 0&&(n._loadPriority=e.tileProvider.computeTileLoadPriority(n,i)),t.push(n))}function LI(){this.allAreRenderable=!0,this.anyWereRenderedLastFrame=!1,this.notYetRenderableCount=0}function v_e(){this.southwest=new LI,this.southeast=new LI,this.northwest=new LI,this.northeast=new LI}v_e.prototype.combine=function(e){let t=this.southwest,n=this.southeast,i=this.northwest,o=this.northeast;e.allAreRenderable=t.allAreRenderable&&n.allAreRenderable&&i.allAreRenderable&&o.allAreRenderable,e.anyWereRenderedLastFrame=t.anyWereRenderedLastFrame||n.anyWereRenderedLastFrame||i.anyWereRenderedLastFrame||o.anyWereRenderedLastFrame,e.notYetRenderableCount=t.notYetRenderableCount+n.notYetRenderableCount+i.notYetRenderableCount+o.notYetRenderableCount};var qY=new Array(31);for(let e=0;e<qY.length;++e)qY[e]=new v_e;function sct(e,t,n,i,o){let r=e._debug;++r.tilesVisited,e._tileReplacementQueue.markTileRendered(n),n._updateCustomData(t.frameNumber),n.level>r.maxDepthVisited&&(r.maxDepthVisited=n.level);let s=lct(e,t,n)<e.maximumScreenSpaceError,a=n.southwestChild,c=n.southeastChild,u=n.northwestChild,f=n.northeastChild,h=e._lastSelectionFrameNumber,p=n._lastSelectionResultFrame===h?n._lastSelectionResult:Yn.NONE,_=e.tileProvider;if(s||i){let m=Yn.originalResult(p)===Yn.RENDERED,x=Yn.originalResult(p)===Yn.CULLED||p===Yn.NONE,b=n.state===ma.DONE,T=m||x||b;if(T||l(_.canRenderWithoutLosingDetail)&&(T=_.canRenderWithoutLosingDetail(n)),T){s&&mg(e,e._tileLoadQueueMedium,n,t),kU(e,n),o.allAreRenderable=n.renderable,o.anyWereRenderedLastFrame=p===Yn.RENDERED,o.notYetRenderableCount=n.renderable?0:1,n._lastSelectionResultFrame=t.frameNumber,n._lastSelectionResult=Yn.RENDERED,o.anyWereRenderedLastFrame||e._tileToUpdateHeights.push(n);return}i=!0,s&&mg(e,e._tileLoadQueueHigh,n,t)}if(_.canRefine(n)){if(a.upsampledFromParent&&c.upsampledFromParent&&u.upsampledFromParent&&f.upsampledFromParent){kU(e,n),mg(e,e._tileLoadQueueMedium,n,t),e._tileReplacementQueue.markTileRendered(a),e._tileReplacementQueue.markTileRendered(c),e._tileReplacementQueue.markTileRendered(u),e._tileReplacementQueue.markTileRendered(f),o.allAreRenderable=n.renderable,o.anyWereRenderedLastFrame=p===Yn.RENDERED,o.notYetRenderableCount=n.renderable?0:1,n._lastSelectionResultFrame=t.frameNumber,n._lastSelectionResult=Yn.RENDERED,o.anyWereRenderedLastFrame||e._tileToUpdateHeights.push(n);return}n._lastSelectionResultFrame=t.frameNumber,n._lastSelectionResult=Yn.REFINED;let x=e._tilesToRender.length,b=e._tileLoadQueueLow.length,T=e._tileLoadQueueMedium.length,C=e._tileLoadQueueHigh.length,A=e._tileToUpdateHeights.length;if(act(e,a,c,u,f,t,i,o),x!==e._tilesToRender.length){let S=o.allAreRenderable,v=o.anyWereRenderedLastFrame,D=o.notYetRenderableCount,O=!1;if(!S&&!v){let R=e._tilesToRender;for(let L=x;L<R.length;++L){let g=R[L];for(;g!==void 0&&g._lastSelectionResult!==Yn.KICKED&&g!==n;)g._lastSelectionResult=Yn.kick(g._lastSelectionResult),g=g.parent}e._tilesToRender.length=x,e._tileToUpdateHeights.length=A,kU(e,n),n._lastSelectionResult=Yn.RENDERED;let M=p===Yn.RENDERED;!M&&D>e.loadingDescendantLimit&&(e._tileLoadQueueLow.length=b,e._tileLoadQueueMedium.length=T,e._tileLoadQueueHigh.length=C,mg(e,e._tileLoadQueueMedium,n,t),o.notYetRenderableCount=n.renderable?0:1,O=!0),o.allAreRenderable=n.renderable,o.anyWereRenderedLastFrame=M,M||e._tileToUpdateHeights.push(n),++r.tilesWaitingForChildren}e.preloadAncestors&&!O&&mg(e,e._tileLoadQueueLow,n,t)}return}n._lastSelectionResultFrame=t.frameNumber,n._lastSelectionResult=Yn.RENDERED,kU(e,n),mg(e,e._tileLoadQueueHigh,n,t),o.allAreRenderable=n.renderable,o.anyWereRenderedLastFrame=p===Yn.RENDERED,o.notYetRenderableCount=n.renderable?0:1}function act(e,t,n,i,o,r,s,a){let c=r.camera.positionCartographic,u=e._tileProvider,f=e._occluders,h=qY[t.level],p=h.southwest,_=h.southeast,m=h.northwest,x=h.northeast;c.longitude<t.rectangle.east?c.latitude<t.rectangle.north?(Ra(e,t,u,r,f,s,p),Ra(e,n,u,r,f,s,_),Ra(e,i,u,r,f,s,m),Ra(e,o,u,r,f,s,x)):(Ra(e,i,u,r,f,s,m),Ra(e,t,u,r,f,s,p),Ra(e,o,u,r,f,s,x),Ra(e,n,u,r,f,s,_)):c.latitude<t.rectangle.north?(Ra(e,n,u,r,f,s,_),Ra(e,t,u,r,f,s,p),Ra(e,o,u,r,f,s,x),Ra(e,i,u,r,f,s,m)):(Ra(e,o,u,r,f,s,x),Ra(e,i,u,r,f,s,m),Ra(e,n,u,r,f,s,_),Ra(e,t,u,r,f,s,p)),h.combine(a)}function cct(e,t){let n=t.rectangle;return l(e._cameraPositionCartographic)&&se.contains(n,e._cameraPositionCartographic)||l(e._cameraReferenceFrameOriginCartographic)&&se.contains(n,e._cameraReferenceFrameOriginCartographic)}function Ra(e,t,n,i,o,r,s){if(n.computeTileVisibility(t,i,o)!==br.NONE)return sct(e,i,t,r,s);if(++e._debug.tilesCulled,e._tileReplacementQueue.markTileRendered(t),s.allAreRenderable=!0,s.anyWereRenderedLastFrame=!1,s.notYetRenderableCount=0,cct(e,t)){(!l(t.data)||!l(t.data.vertexArray))&&mg(e,e._tileLoadQueueMedium,t,i);let a=e._lastSelectionFrameNumber,c=t._lastSelectionResultFrame===a?t._lastSelectionResult:Yn.NONE;c!==Yn.CULLED_BUT_NEEDED&&c!==Yn.RENDERED&&e._tileToUpdateHeights.push(t),t._lastSelectionResult=Yn.CULLED_BUT_NEEDED}else e.preloadSiblings||t.level===0?(mg(e,e._tileLoadQueueLow,t,i),t._lastSelectionResult=Yn.CULLED):t._lastSelectionResult=Yn.CULLED;t._lastSelectionResultFrame=i.frameNumber}function lct(e,t,n){if(t.mode===ne.SCENE2D||t.camera.frustum instanceof nn||t.camera.frustum instanceof Hr)return uct(e,t,n);let i=e._tileProvider.getLevelMaximumGeometricError(n.level),o=n._distance,r=t.context.drawingBufferHeight,s=t.camera.frustum.sseDenominator,a=i*r/(o*s);return t.fog.enabled&&(a-=P.fog(o,t.fog.density)*t.fog.sse),a/=t.pixelRatio,a}function uct(e,t,n){let o=t.camera.frustum,r=o.offCenterFrustum;l(r)&&(o=r);let s=t.context,a=s.drawingBufferWidth,c=s.drawingBufferHeight,u=e._tileProvider.getLevelMaximumGeometricError(n.level),f=Math.max(o.top-o.bottom,o.right-o.left)/Math.max(a,c),h=u/f;return t.fog.enabled&&t.mode!==ne.SCENE2D&&(h-=P.fog(n._distance,t.fog.density)*t.fog.sse),h/=t.pixelRatio,h}function kU(e,t){e._tilesToRender.push(t)}function fct(e,t){let n=e._tileLoadQueueHigh,i=e._tileLoadQueueMedium,o=e._tileLoadQueueLow;if(n.length===0&&i.length===0&&o.length===0)return;e._tileReplacementQueue.trimTiles(e.tileCacheSize);let r=Ai()+e._loadQueueTimeSlice,s=e._tileProvider,a=WY(e,t,s,r,n,!1);a=WY(e,t,s,r,i,a),WY(e,t,s,r,o,a)}function dct(e,t){return e._loadPriority-t._loadPriority}function WY(e,t,n,i,o,r){n.computeTileLoadPriority!==void 0&&o.sort(dct);for(let s=0,a=o.length;s<a&&(Ai()<i||!r);++s){let c=o[s];e._tileReplacementQueue.markTileRendered(c),n.loadTile(t,c),r=!0}return r}var LE=new pn,jY=new fe,qy=new d,hct=[];function mct(e,t){if(!l(e.tileProvider.tilingScheme))return;let n=hct;n.length=0;let i=e._tileToUpdateHeights,o=Ai(),r=e._updateHeightsTimeSlice,s=o+r,a=t.mode,c=t.mapProjection,u=e.tileProvider.tilingScheme.ellipsoid,f;for(;i.length>0;){let h=i[0];if(!l(h.data)||!l(h.data.mesh)){let x=h._lastSelectionResultFrame===e._lastSelectionFrameNumber?h._lastSelectionResult:Yn.NONE;(x===Yn.RENDERED||x===Yn.CULLED_BUT_NEEDED)&&n.push(h),i.shift(),e._lastTileIndex=0;continue}let p=h.customData,_=p.length,m=!1;for(f=e._lastTileIndex;f<_;++f){let x=p[f],b=h.data.terrainData,T=l(b)&&b.wasCreatedByUpsampling();if(h.level>x.level&&!T){if(l(x.positionOnEllipsoidSurface)||(x.positionOnEllipsoidSurface=d.fromRadians(x.positionCartographic.longitude,x.positionCartographic.latitude,0,u)),a===ne.SCENE3D){let A=u.geodeticSurfaceNormal(x.positionOnEllipsoidSurface,LE.direction),S=u.getSurfaceNormalIntersectionWithZAxis(x.positionOnEllipsoidSurface,11500,LE.origin);if(!l(S)){let v=0;l(h.data.tileBoundingRegion)&&(v=h.data.tileBoundingRegion.minimumHeight);let D=Math.min(v,-11500),O=d.multiplyByScalar(A,Math.abs(D)+1,qy);d.subtract(x.positionOnEllipsoidSurface,O,LE.origin)}}else fe.clone(x.positionCartographic,jY),jY.height=-11500,c.project(jY,qy),d.fromElements(qy.z,qy.x,qy.y,qy),d.clone(qy,LE.origin),d.clone(d.UNIT_X,LE.direction);let C=h.data.pick(LE,a,c,!1,qy);l(C)&&(l(x.callback)&&x.callback(C),x.level=h.level)}if(Ai()>=s){m=!0;break}}if(m){e._lastTileIndex=f;break}else e._lastTileIndex=0,i.shift()}for(f=0;f<n.length;f++)i.push(n[f])}function pct(e,t){let n=e._tileProvider,i=e._tilesToRender;for(let o=0,r=i.length;o<r;++o){let s=i[o];n.showTileThisFrame(s,t)}}var VU=Yf;function sh(e){e=y(e,ee.default);let t=new hg({ellipsoid:e}),n=new OU;this._ellipsoid=e,this._imageryLayerCollection=n,this._surfaceShaderSet=new eU,this._material=void 0,this._surface=new VU({tileProvider:new IU({terrainProvider:t,imageryLayers:n,surfaceShaderSet:this._surfaceShaderSet})}),this._terrainProvider=t,this._terrainProviderChanged=new pe,this._undergroundColor=z.clone(z.BLACK),this._undergroundColorAlphaByDistance=new Bt(e.maximumRadius/1e3,0,e.maximumRadius/5,1),this._translucency=new PU,XY(this),this.show=!0,this._oceanNormalMapResourceDirty=!0,this._oceanNormalMapResource=new Se({url:en("Assets/Textures/waterNormalsSmall.jpg")}),this.maximumScreenSpaceError=2,this.tileCacheSize=100,this.loadingDescendantLimit=20,this.preloadAncestors=!0,this.preloadSiblings=!1,this.fillHighlightColor=void 0,this.enableLighting=!1,this.lambertDiffuseMultiplier=.9,this.dynamicAtmosphereLighting=!0,this.dynamicAtmosphereLightingFromSun=!1,this.showGroundAtmosphere=ee.WGS84.equals(e),this.atmosphereLightIntensity=10,this.atmosphereRayleighCoefficient=new d(55e-7,13e-6,284e-7),this.atmosphereMieCoefficient=new d(21e-6,21e-6,21e-6),this.atmosphereRayleighScaleHeight=1e4,this.atmosphereMieScaleHeight=3200,this.atmosphereMieAnisotropy=.9,this.lightingFadeOutDistance=P.PI_OVER_TWO*e.minimumRadius,this.lightingFadeInDistance=P.PI*e.minimumRadius,this.nightFadeOutDistance=P.PI_OVER_TWO*e.minimumRadius,this.nightFadeInDistance=5*P.PI_OVER_TWO*e.minimumRadius,this.showWaterEffect=!0,this.depthTestAgainstTerrain=!1,this.shadows=xn.RECEIVE_ONLY,this.atmosphereHueShift=0,this.atmosphereSaturationShift=0,this.atmosphereBrightnessShift=0,this.showSkirts=!0,this.backFaceCulling=!0,this._oceanNormalMap=void 0,this._zoomedOutOceanSpecularIntensity=void 0,this.vertexShadowDarkness=.3}Object.defineProperties(sh.prototype,{ellipsoid:{get:function(){return this._ellipsoid}},imageryLayers:{get:function(){return this._imageryLayerCollection}},imageryLayersUpdatedEvent:{get:function(){return this._surface.tileProvider.imageryLayersUpdatedEvent}},tilesLoaded:{get:function(){return l(this._surface)?this._surface._tileLoadQueueHigh.length===0&&this._surface._tileLoadQueueMedium.length===0&&this._surface._tileLoadQueueLow.length===0:!0}},baseColor:{get:function(){return this._surface.tileProvider.baseColor},set:function(e){this._surface.tileProvider.baseColor=e}},clippingPlanes:{get:function(){return this._surface.tileProvider.clippingPlanes},set:function(e){this._surface.tileProvider.clippingPlanes=e}},clippingPolygons:{get:function(){return this._surface.tileProvider.clippingPolygons},set:function(e){this._surface.tileProvider.clippingPolygons=e}},cartographicLimitRectangle:{get:function(){return this._surface.tileProvider.cartographicLimitRectangle},set:function(e){l(e)||(e=se.clone(se.MAX_VALUE)),this._surface.tileProvider.cartographicLimitRectangle=e}},oceanNormalMapUrl:{get:function(){return this._oceanNormalMapResource.url},set:function(e){this._oceanNormalMapResource.url=e,this._oceanNormalMapResourceDirty=!0}},terrainProvider:{get:function(){return this._terrainProvider},set:function(e){e!==this._terrainProvider&&(this._terrainProvider=e,this._terrainProviderChanged.raiseEvent(e),l(this._material)&&XY(this))}},terrainProviderChanged:{get:function(){return this._terrainProviderChanged}},tileLoadProgressEvent:{get:function(){return this._surface.tileLoadProgressEvent}},material:{get:function(){return this._material},set:function(e){this._material!==e&&(this._material=e,XY(this))}},undergroundColor:{get:function(){return this._undergroundColor},set:function(e){this._undergroundColor=z.clone(e,this._undergroundColor)}},undergroundColorAlphaByDistance:{get:function(){return this._undergroundColorAlphaByDistance},set:function(e){this._undergroundColorAlphaByDistance=Bt.clone(e,this._undergroundColorAlphaByDistance)}},translucency:{get:function(){return this._translucency}}});function XY(e){let t=[],n=l(e._material)&&(l(e._material.shaderSource.match(/slope/))||l(e._material.shaderSource.match("normalEC"))),i=[Zh,bI];l(e._material)&&(!n||e._terrainProvider.requestVertexNormals)?(i.push(e._material.shaderSource),t.push("APPLY_MATERIAL"),e._surface._tileProvider.materialUniformMap=e._material._uniforms):e._surface._tileProvider.materialUniformMap=void 0,i.push(QV),e._surfaceShaderSet.baseVertexShaderSource=new Ue({sources:[Zh,bI,JV],defines:t}),e._surfaceShaderSet.baseFragmentShaderSource=new Ue({sources:i,defines:t}),e._surfaceShaderSet.material=e._material}function gct(e){return function(t,n){let i=ae.distanceSquaredTo(t.pickBoundingSphere,e),o=ae.distanceSquaredTo(n.pickBoundingSphere,e);return i-o}}var _ct=[],yct={start:0,stop:0};sh.prototype.pickWorldCoordinates=function(e,t,n,i){n=y(n,!0);let o=t.mode,r=t.mapProjection,s=_ct;s.length=0;let a=this._surface._tilesToRender,c=a.length,u,f;for(f=0;f<c;++f){u=a[f];let p=u.data;if(!l(p))continue;let _=p.pickBoundingSphere;if(o!==ne.SCENE3D)p.pickBoundingSphere=_=ae.fromRectangleWithHeights2D(u.rectangle,r,p.tileBoundingRegion.minimumHeight,p.tileBoundingRegion.maximumHeight,_),d.fromElements(_.center.z,_.center.x,_.center.y,_.center);else if(l(p.renderedMesh))ae.clone(p.tileBoundingRegion.boundingSphere,_);else continue;let m=Qn.raySphere(e,_,yct);l(m)&&s.push(p)}s.sort(gct(e.origin));let h;for(c=s.length,f=0;f<c&&(h=s[f].pick(e,t.mode,t.mapProjection,n,i),!l(h));++f);return h};var xct=new fe;sh.prototype.pick=function(e,t,n){if(n=this.pickWorldCoordinates(e,t,!0,n),l(n)&&t.mode!==ne.SCENE3D){n=d.fromElements(n.y,n.z,n.x,n);let i=t.mapProjection.unproject(n,xct);n=this._ellipsoid.cartographicToCartesian(i,n)}return n};var bct=new d,w_e=new d,Tct=new fe,Cct=new pn;function YY(e,t){return l(e)&&se.contains(e.rectangle,t)?e:void 0}sh.prototype.getHeight=function(e){let t=this._surface._levelZeroTiles;if(!l(t))return;let n,i,o=t.length;for(i=0;i<o&&(n=t[i],!se.contains(n.rectangle,e));++i);if(i>=o)return;let r=n;for(;l(n);)n=YY(n._southwestChild,e)||YY(n._southeastChild,e)||YY(n._northwestChild,e)||n._northeastChild,l(n)&&l(n.data)&&l(n.data.renderedMesh)&&(r=n);if(n=r,!l(n)||!l(n.data)||!l(n.data.renderedMesh))return;let s=this._surface._tileProvider.tilingScheme.projection,a=this._surface._tileProvider.tilingScheme.ellipsoid,c=d.fromRadians(e.longitude,e.latitude,0,a,bct),u=Cct,f=a.geodeticSurfaceNormal(c,u.direction),h=a.getSurfaceNormalIntersectionWithZAxis(c,11500,u.origin);if(!l(h)){let _;l(n.data.tileBoundingRegion)&&(_=n.data.tileBoundingRegion.minimumHeight);let m=Math.min(y(_,0),-11500),x=d.multiplyByScalar(f,Math.abs(m)+1,w_e);d.subtract(c,x,u.origin)}let p=n.data.pick(u,void 0,s,!1,w_e);if(l(p))return a.cartesianToCartographic(p,Tct).height};sh.prototype.update=function(e){this.show&&e.passes.render&&this._surface.update(e)};sh.prototype.beginFrame=function(e){let t=this._surface,n=t.tileProvider,i=this.terrainProvider,o=l(i)&&i.hasWaterMask&&i.hasWaterMask;if(o&&this._oceanNormalMapResourceDirty){this._oceanNormalMapResourceDirty=!1;let a=this._oceanNormalMapResource,c=a.url;if(l(c)){let u=this;a.fetchImage().then(function(f){c===u._oceanNormalMapResource.url&&(u._oceanNormalMap=u._oceanNormalMap&&u._oceanNormalMap.destroy(),u._oceanNormalMap=new Rt({context:e.context,source:f}))})}else this._oceanNormalMap=this._oceanNormalMap&&this._oceanNormalMap.destroy()}let r=e.passes,s=e.mode;r.render&&(this.showGroundAtmosphere?this._zoomedOutOceanSpecularIntensity=.4:this._zoomedOutOceanSpecularIntensity=.5,t.maximumScreenSpaceError=this.maximumScreenSpaceError,t.tileCacheSize=this.tileCacheSize,t.loadingDescendantLimit=this.loadingDescendantLimit,t.preloadAncestors=this.preloadAncestors,t.preloadSiblings=this.preloadSiblings,n.terrainProvider=this.terrainProvider,n.lightingFadeOutDistance=this.lightingFadeOutDistance,n.lightingFadeInDistance=this.lightingFadeInDistance,n.nightFadeOutDistance=this.nightFadeOutDistance,n.nightFadeInDistance=this.nightFadeInDistance,n.zoomedOutOceanSpecularIntensity=s===ne.SCENE3D?this._zoomedOutOceanSpecularIntensity:0,n.hasWaterMask=o,n.showWaterEffect=this.showWaterEffect,n.oceanNormalMap=this._oceanNormalMap,n.enableLighting=this.enableLighting,n.dynamicAtmosphereLighting=this.dynamicAtmosphereLighting,n.dynamicAtmosphereLightingFromSun=this.dynamicAtmosphereLightingFromSun,n.showGroundAtmosphere=this.showGroundAtmosphere,n.atmosphereLightIntensity=this.atmosphereLightIntensity,n.atmosphereRayleighCoefficient=this.atmosphereRayleighCoefficient,n.atmosphereMieCoefficient=this.atmosphereMieCoefficient,n.atmosphereRayleighScaleHeight=this.atmosphereRayleighScaleHeight,n.atmosphereMieScaleHeight=this.atmosphereMieScaleHeight,n.atmosphereMieAnisotropy=this.atmosphereMieAnisotropy,n.shadows=this.shadows,n.hueShift=this.atmosphereHueShift,n.saturationShift=this.atmosphereSaturationShift,n.brightnessShift=this.atmosphereBrightnessShift,n.fillHighlightColor=this.fillHighlightColor,n.showSkirts=this.showSkirts,n.backFaceCulling=this.backFaceCulling,n.vertexShadowDarkness=this.vertexShadowDarkness,n.undergroundColor=this._undergroundColor,n.undergroundColorAlphaByDistance=this._undergroundColorAlphaByDistance,n.lambertDiffuseMultiplier=this.lambertDiffuseMultiplier,t.beginFrame(e))};sh.prototype.render=function(e){this.show&&(l(this._material)&&this._material.update(e.context),this._surface.render(e))};sh.prototype.endFrame=function(e){this.show&&e.passes.render&&this._surface.endFrame(e)};sh.prototype.isDestroyed=function(){return!1};sh.prototype.destroy=function(){return this._surfaceShaderSet=this._surfaceShaderSet&&this._surfaceShaderSet.destroy(),this._surface=this._surface&&this._surface.destroy(),this._oceanNormalMap=this._oceanNormalMap&&this._oceanNormalMap.destroy(),ue(this)};var UU=sh;function Act(e,t,n,i){this.rightAscension=e,this.declination=t,this.rotation=n,this.rotationRate=i}var zU=Act;var z_e={},Ect=32.184,Sct=2451545,D_e=-.0529921,I_e=-.1059842,P_e=13.0120009,R_e=13.3407154,O_e=.9856003,M_e=26.4057084,L_e=13.064993,N_e=.3287146,F_e=1.7484877,B_e=-.1589763,k_e=.0036096,V_e=.1643573,U_e=12.9590088,KY=new Z;z_e.ComputeMoon=function(e,t){l(e)||(e=Z.now()),KY=Z.addSeconds(e,Ect,KY);let n=Z.totalDays(KY)-Sct,i=n/qn.DAYS_PER_JULIAN_CENTURY,o=(125.045+D_e*n)*P.RADIANS_PER_DEGREE,r=(250.089+I_e*n)*P.RADIANS_PER_DEGREE,s=(260.008+P_e*n)*P.RADIANS_PER_DEGREE,a=(176.625+R_e*n)*P.RADIANS_PER_DEGREE,c=(357.529+O_e*n)*P.RADIANS_PER_DEGREE,u=(311.589+M_e*n)*P.RADIANS_PER_DEGREE,f=(134.963+L_e*n)*P.RADIANS_PER_DEGREE,h=(276.617+N_e*n)*P.RADIANS_PER_DEGREE,p=(34.226+F_e*n)*P.RADIANS_PER_DEGREE,_=(15.134+B_e*n)*P.RADIANS_PER_DEGREE,m=(119.743+k_e*n)*P.RADIANS_PER_DEGREE,x=(239.961+V_e*n)*P.RADIANS_PER_DEGREE,b=(25.053+U_e*n)*P.RADIANS_PER_DEGREE,T=Math.sin(o),C=Math.sin(r),A=Math.sin(s),S=Math.sin(a),v=Math.sin(c),D=Math.sin(u),O=Math.sin(f),R=Math.sin(h),M=Math.sin(p),L=Math.sin(_),g=Math.sin(m),E=Math.sin(x),w=Math.sin(b),I=Math.cos(o),N=Math.cos(r),B=Math.cos(s),H=Math.cos(a),V=Math.cos(c),G=Math.cos(u),k=Math.cos(f),W=Math.cos(h),Y=Math.cos(p),J=Math.cos(_),j=Math.cos(m),K=Math.cos(x),Q=Math.cos(b),de=(269.9949+.0031*i-3.8787*T-.1204*C+.07*A-.0172*S+.0072*D-.0052*L+.0043*w)*P.RADIANS_PER_DEGREE,xe=(66.5392+.013*i+1.5419*I+.0239*N-.0278*B+.0068*H-.0029*G+9e-4*k+8e-4*J-9e-4*Q)*P.RADIANS_PER_DEGREE,ce=(38.3213+13.17635815*n-14e-13*n*n+3.561*T+.1208*C-.0642*A+.0158*S+.0252*v-.0066*D-.0047*O-.0046*R+.0028*M+.0052*L+.004*g+.0019*E-.0044*w)*P.RADIANS_PER_DEGREE,_e=(13.17635815-14e-13*(2*n)+3.561*I*D_e+.1208*N*I_e-.0642*B*P_e+.0158*H*R_e+.0252*V*O_e-.0066*G*M_e-.0047*k*L_e-.0046*W*N_e+.0028*Y*F_e+.0052*J*B_e+.004*j*k_e+.0019*K*V_e-.0044*Q*U_e)/86400*P.RADIANS_PER_DEGREE;return l(t)||(t=new zU),t.rightAscension=de,t.declination=xe,t.rotation=ce,t.rotationRate=_e,t};var HU=z_e;function H_e(e){(!l(e)||typeof e!="function")&&(e=HU.ComputeMoon),this._computeFunction=e}var vct=new d,wct=new d,Dct=new d;function Ict(e,t,n){let i=vct;i.x=Math.cos(e+P.PI_OVER_TWO),i.y=Math.sin(e+P.PI_OVER_TWO),i.z=0;let o=Math.cos(t),r=Dct;r.x=o*Math.cos(e),r.y=o*Math.sin(e),r.z=Math.sin(t);let s=d.cross(r,i,wct);return l(n)||(n=new $),n[0]=i.x,n[1]=s.x,n[2]=r.x,n[3]=i.y,n[4]=s.y,n[5]=r.y,n[6]=i.z,n[7]=s.z,n[8]=r.z,n}var Pct=new $,Rct=new Oe;H_e.prototype.evaluate=function(e,t){l(e)||(e=Z.now());let n=this._computeFunction(e),i=Ict(n.rightAscension,n.declination,t),o=P.zeroToTwoPi(n.rotation),r=Oe.fromAxisAngle(d.UNIT_Z,o,Rct),s=$.fromQuaternion(Oe.conjugate(r,r),Pct);return $.multiply(s,i,i)};var GU=H_e;var NI=`uniform vec3 u_radii;
uniform vec3 u_oneOverEllipsoidRadiiSquared;
in vec3 v_positionEC;
vec4 computeEllipsoidColor(czm_ray ray, float intersection, float side)
{
vec3 positionEC = czm_pointAlongRay(ray, intersection);
vec3 positionMC = (czm_inverseModelView * vec4(positionEC, 1.0)).xyz;
vec3 geodeticNormal = normalize(czm_geodeticSurfaceNormal(positionMC, vec3(0.0), u_oneOverEllipsoidRadiiSquared));
vec3 sphericalNormal = normalize(positionMC / u_radii);
vec3 normalMC = geodeticNormal * side; // normalized surface normal (always facing the viewer) in model coordinates
vec3 normalEC = normalize(czm_normal * normalMC); // normalized surface normal in eye coordinates
vec2 st = czm_ellipsoidTextureCoordinates(sphericalNormal);
vec3 positionToEyeEC = -positionEC;
czm_materialInput materialInput;
materialInput.s = st.s;
materialInput.st = st;
materialInput.str = (positionMC + u_radii) / u_radii;
materialInput.normalEC = normalEC;
materialInput.tangentToEyeMatrix = czm_eastNorthUpToEyeCoordinates(positionMC, normalEC);
materialInput.positionToEyeEC = positionToEyeEC;
czm_material material = czm_getMaterial(materialInput);
#ifdef ONLY_SUN_LIGHTING
return czm_private_phong(normalize(positionToEyeEC), material, czm_sunDirectionEC);
#else
return czm_phong(normalize(positionToEyeEC), material, czm_lightDirectionEC);
#endif
}
void main()
{
// PERFORMANCE_TODO: When dynamic branching is available, compute ratio of maximum and minimum radii
// in the vertex shader. Only when it is larger than some constant, march along the ray.
// Otherwise perform one intersection test which will be the common case.
// Test if the ray intersects a sphere with the ellipsoid's maximum radius.
// For very oblate ellipsoids, using the ellipsoid's radii for an intersection test
// may cause false negatives. This will discard fragments before marching the ray forward.
float maxRadius = max(u_radii.x, max(u_radii.y, u_radii.z)) * 1.5;
vec3 direction = normalize(v_positionEC);
vec3 ellipsoidCenter = czm_modelView[3].xyz;
float t1 = -1.0;
float t2 = -1.0;
float b = -2.0 * dot(direction, ellipsoidCenter);
float c = dot(ellipsoidCenter, ellipsoidCenter) - maxRadius * maxRadius;
float discriminant = b * b - 4.0 * c;
if (discriminant >= 0.0) {
t1 = (-b - sqrt(discriminant)) * 0.5;
t2 = (-b + sqrt(discriminant)) * 0.5;
}
if (t1 < 0.0 && t2 < 0.0) {
discard;
}
float t = min(t1, t2);
if (t < 0.0) {
t = 0.0;
}
// March ray forward to intersection with larger sphere and find
czm_ray ray = czm_ray(t * direction, direction);
vec3 ellipsoid_inverseRadii = vec3(1.0 / u_radii.x, 1.0 / u_radii.y, 1.0 / u_radii.z);
czm_raySegment intersection = czm_rayEllipsoidIntersectionInterval(ray, ellipsoidCenter, ellipsoid_inverseRadii);
if (czm_isEmpty(intersection))
{
discard;
}
// If the viewer is outside, compute outsideFaceColor, with normals facing outward.
vec4 outsideFaceColor = (intersection.start != 0.0) ? computeEllipsoidColor(ray, intersection.start, 1.0) : vec4(0.0);
// If the viewer either is inside or can see inside, compute insideFaceColor, with normals facing inward.
vec4 insideFaceColor = (outsideFaceColor.a < 1.0) ? computeEllipsoidColor(ray, intersection.stop, -1.0) : vec4(0.0);
out_FragColor = mix(insideFaceColor, outsideFaceColor, outsideFaceColor.a);
out_FragColor.a = 1.0 - (1.0 - insideFaceColor.a) * (1.0 - outsideFaceColor.a);
#if (defined(WRITE_DEPTH) && (__VERSION__ == 300 || defined(GL_EXT_frag_depth)))
t = (intersection.start != 0.0) ? intersection.start : intersection.stop;
vec3 positionEC = czm_pointAlongRay(ray, t);
vec4 positionCC = czm_projection * vec4(positionEC, 1.0);
#ifdef LOG_DEPTH
czm_writeLogDepth(1.0 + positionCC.w);
#else
float z = positionCC.z / positionCC.w;
float n = czm_depthRange.near;
float f = czm_depthRange.far;
gl_FragDepth = (z * (f - n) + f + n) * 0.5;
#endif
#endif
}
`;var FI=`in vec3 position;
uniform vec3 u_radii;
out vec3 v_positionEC;
void main()
{
// In the vertex data, the cube goes from (-1.0, -1.0, -1.0) to (1.0, 1.0, 1.0) in model coordinates.
// Scale to consider the radii. We could also do this once on the CPU when using the BoxGeometry,
// but doing it here allows us to change the radii without rewriting the vertex data, and
// allows all ellipsoids to reuse the same vertex data.
vec4 p = vec4(u_radii * position, 1.0);
v_positionEC = (czm_modelView * p).xyz; // position in eye coordinates
gl_Position = czm_modelViewProjection * p; // position in clip coordinates
// With multi-frustum, when the ellipsoid primitive is positioned on the intersection of two frustums
// and close to terrain, the terrain (writes depth) in the closest frustum can overwrite part of the
// ellipsoid (does not write depth) that was rendered in the farther frustum.
//
// Here, we clamp the depth in the vertex shader to avoid being overwritten; however, this creates
// artifacts since some fragments can be alpha blended twice. This is solved by only rendering
// the ellipsoid in the closest frustum to the viewer.
gl_Position.z = clamp(gl_Position.z, czm_depthRange.near, czm_depthRange.far);
czm_vertexLogDepth();
}
`;var ZY={position:0};function WU(e){e=y(e,y.EMPTY_OBJECT),this.center=d.clone(y(e.center,d.ZERO)),this._center=new d,this.radii=d.clone(e.radii),this._radii=new d,this._oneOverEllipsoidRadiiSquared=new d,this._boundingSphere=new ae,this.modelMatrix=F.clone(y(e.modelMatrix,F.IDENTITY)),this._modelMatrix=new F,this._computedModelMatrix=new F,this.show=y(e.show,!0),this.material=y(e.material,Yi.fromType(Yi.ColorType)),this._material=void 0,this._translucent=void 0,this.id=e.id,this._id=void 0,this.debugShowBoundingVolume=y(e.debugShowBoundingVolume,!1),this.onlySunLighting=y(e.onlySunLighting,!1),this._onlySunLighting=!1,this._depthTestEnabled=y(e.depthTestEnabled,!0),this._useLogDepth=!1,this._sp=void 0,this._rs=void 0,this._va=void 0,this._pickSP=void 0,this._pickId=void 0,this._colorCommand=new $e({owner:y(e._owner,this)}),this._pickCommand=new $e({owner:y(e._owner,this),pickOnly:!0});let t=this;this._uniforms={u_radii:function(){return t.radii},u_oneOverEllipsoidRadiiSquared:function(){return t._oneOverEllipsoidRadiiSquared}},this._pickUniforms={czm_pickColor:function(){return t._pickId.color}}}function Oct(e){let t=e.cache.ellipsoidPrimitive_vertexArray;if(l(t))return t;let n=qa.createGeometry(qa.fromDimensions({dimensions:new d(2,2,2),vertexFormat:Ie.POSITION_ONLY}));return t=ni.fromGeometry({context:e,geometry:n,attributeLocations:ZY,bufferUsage:Fe.STATIC_DRAW,interleave:!0}),e.cache.ellipsoidPrimitive_vertexArray=t,t}WU.prototype.update=function(e){if(!this.show||e.mode!==ne.SCENE3D||!l(this.center)||!l(this.radii))return;let t=e.context,n=this.material.isTranslucent(),i=this._translucent!==n;(!l(this._rs)||i)&&(this._translucent=n,this._rs=Ve.fromCache({cull:{enabled:!0,face:bi.FRONT},depthTest:{enabled:this._depthTestEnabled},depthMask:!n&&t.fragmentDepth,blending:n?ln.ALPHA_BLEND:void 0})),l(this._va)||(this._va=Oct(t));let o=!1,r=this.radii;if(!d.equals(this._radii,r)){d.clone(r,this._radii);let x=this._oneOverEllipsoidRadiiSquared;x.x=1/(r.x*r.x),x.y=1/(r.y*r.y),x.z=1/(r.z*r.z),o=!0}(!F.equals(this.modelMatrix,this._modelMatrix)||!d.equals(this.center,this._center))&&(F.clone(this.modelMatrix,this._modelMatrix),d.clone(this.center,this._center),F.multiplyByTranslation(this.modelMatrix,this.center,this._computedModelMatrix),o=!0),o&&(d.clone(d.ZERO,this._boundingSphere.center),this._boundingSphere.radius=d.maximumComponent(r),ae.transform(this._boundingSphere,this._computedModelMatrix,this._boundingSphere));let s=this._material!==this.material;this._material=this.material,this._material.update(t);let a=this.onlySunLighting!==this._onlySunLighting;this._onlySunLighting=this.onlySunLighting;let c=e.useLogDepth,u=this._useLogDepth!==c;this._useLogDepth=c;let f=this._colorCommand,h,p;(s||a||i||u)&&(h=new Ue({sources:[FI]}),p=new Ue({sources:[this.material.shaderSource,NI]}),this.onlySunLighting&&p.defines.push("ONLY_SUN_LIGHTING"),!n&&t.fragmentDepth&&p.defines.push("WRITE_DEPTH"),this._useLogDepth&&(h.defines.push("LOG_DEPTH"),p.defines.push("LOG_DEPTH")),this._sp=Qt.replaceCache({context:t,shaderProgram:this._sp,vertexShaderSource:h,fragmentShaderSource:p,attributeLocations:ZY}),f.vertexArray=this._va,f.renderState=this._rs,f.shaderProgram=this._sp,f.uniformMap=xt(this._uniforms,this.material._uniforms),f.executeInClosestFrustum=n);let _=e.commandList,m=e.passes;if(m.render&&(f.boundingVolume=this._boundingSphere,f.debugShowBoundingVolume=this.debugShowBoundingVolume,f.modelMatrix=this._computedModelMatrix,f.pass=n?we.TRANSLUCENT:we.OPAQUE,_.push(f)),m.pick){let x=this._pickCommand;(!l(this._pickId)||this._id!==this.id)&&(this._id=this.id,this._pickId=this._pickId&&this._pickId.destroy(),this._pickId=t.createPickId({primitive:this,id:this.id})),(s||a||!l(this._pickSP)||u)&&(h=new Ue({sources:[FI]}),p=new Ue({sources:[this.material.shaderSource,NI],pickColorQualifier:"uniform"}),this.onlySunLighting&&p.defines.push("ONLY_SUN_LIGHTING"),!n&&t.fragmentDepth&&p.defines.push("WRITE_DEPTH"),this._useLogDepth&&(h.defines.push("LOG_DEPTH"),p.defines.push("LOG_DEPTH")),this._pickSP=Qt.replaceCache({context:t,shaderProgram:this._pickSP,vertexShaderSource:h,fragmentShaderSource:p,attributeLocations:ZY}),x.vertexArray=this._va,x.renderState=this._rs,x.shaderProgram=this._pickSP,x.uniformMap=xt(xt(this._uniforms,this._pickUniforms),this.material._uniforms),x.executeInClosestFrustum=n),x.boundingVolume=this._boundingSphere,x.modelMatrix=this._computedModelMatrix,x.pass=n?we.TRANSLUCENT:we.OPAQUE,_.push(x)}};WU.prototype.isDestroyed=function(){return!1};WU.prototype.destroy=function(){return this._sp=this._sp&&this._sp.destroy(),this._pickSP=this._pickSP&&this._pickSP.destroy(),this._pickId=this._pickId&&this._pickId.destroy(),ue(this)};var jU=WU;function BI(e){e=y(e,y.EMPTY_OBJECT);let t=e.textureUrl;l(t)||(t=en("Assets/Textures/moonSmall.jpg")),this.show=y(e.show,!0),this.textureUrl=t,this._ellipsoid=y(e.ellipsoid,ee.MOON),this.onlySunLighting=y(e.onlySunLighting,!0),this._ellipsoidPrimitive=new jU({radii:this.ellipsoid.radii,material:Yi.fromType(Yi.ImageType),depthTestEnabled:!1,_owner:this}),this._ellipsoidPrimitive.material.translucent=!1,this._axes=new GU}Object.defineProperties(BI.prototype,{ellipsoid:{get:function(){return this._ellipsoid}}});var qU=new $,Mct=new $,Lct=new d,YU=[];BI.prototype.update=function(e){if(!this.show)return;let t=this._ellipsoidPrimitive;t.material.uniforms.image=this.textureUrl,t.onlySunLighting=this.onlySunLighting;let n=e.time;l(Ot.computeIcrfToFixedMatrix(n,qU))||Ot.computeTemeToPseudoFixedMatrix(n,qU);let i=this._axes.evaluate(n,Mct);$.transpose(i,i),$.multiply(qU,i,i);let o=F0.computeMoonPositionInEarthInertialFrame(n,Lct);$.multiplyByVector(qU,o,o),F.fromRotationTranslation(i,o,t.modelMatrix);let r=e.commandList;return e.commandList=YU,YU.length=0,t.update(e),e.commandList=r,YU.length===1?YU[0]:void 0};BI.prototype.isDestroyed=function(){return!1};BI.prototype.destroy=function(){return this._ellipsoidPrimitive=this._ellipsoidPrimitive&&this._ellipsoidPrimitive.destroy(),ue(this)};var XU=BI;var $Y=[],QY=[];function Nct(e,t,n,i,o,r){let s=o-i+1,a=r-o,c=$Y,u=QY,f,h;for(f=0;f<s;++f)c[f]=e[i+f];for(h=0;h<a;++h)u[h]=e[o+h+1];f=0,h=0;for(let p=i;p<=r;++p){let _=c[f],m=u[h];f<s&&(h>=a||t(_,m,n)<=0)?(e[p]=_,++f):h<a&&(e[p]=m,++h)}}function JY(e,t,n,i,o){if(i>=o)return;let r=Math.floor((i+o)*.5);JY(e,t,n,i,r),JY(e,t,n,r+1,o),Nct(e,t,n,i,r,o)}function Fct(e,t,n){let i=e.length,o=Math.ceil(i*.5);$Y.length=o,QY.length=o,JY(e,t,n,0,i-1),$Y.length=0,QY.length=0}var Yy=Fct;function fc(e,t){this._occluderPosition=d.clone(e.center),this._occluderRadius=e.radius,this._horizonDistance=0,this._horizonPlaneNormal=void 0,this._horizonPlanePosition=void 0,this._cameraPosition=void 0,this.cameraPosition=t}var KU=new d;Object.defineProperties(fc.prototype,{position:{get:function(){return this._occluderPosition}},radius:{get:function(){return this._occluderRadius}},cameraPosition:{set:function(e){e=d.clone(e,this._cameraPosition);let t=d.subtract(this._occluderPosition,e,KU),n=d.magnitudeSquared(t),i=this._occluderRadius*this._occluderRadius,o,r,s;if(n>i){o=Math.sqrt(n-i),n=1/Math.sqrt(n),r=d.multiplyByScalar(t,n,KU);let a=o*o*n;s=d.add(e,d.multiplyByScalar(r,a,KU),KU)}else o=Number.MAX_VALUE;this._horizonDistance=o,this._horizonPlaneNormal=r,this._horizonPlanePosition=s,this._cameraPosition=e}}});fc.fromBoundingSphere=function(e,t,n){return l(n)?(d.clone(e.center,n._occluderPosition),n._occluderRadius=e.radius,n.cameraPosition=t,n):new fc(e,t)};var W_e=new d;fc.prototype.isPointVisible=function(e){if(this._horizonDistance!==Number.MAX_VALUE){let t=d.subtract(e,this._occluderPosition,W_e),n=this._occluderRadius;if(n=d.magnitudeSquared(t)-n*n,n>0)return n=Math.sqrt(n)+this._horizonDistance,t=d.subtract(e,this._cameraPosition,t),n*n>d.magnitudeSquared(t)}return!1};var Bct=new d;fc.prototype.isBoundingSphereVisible=function(e){let t=d.clone(e.center,Bct),n=e.radius;if(this._horizonDistance!==Number.MAX_VALUE){let i=d.subtract(t,this._occluderPosition,W_e),o=this._occluderRadius-n;if(o=d.magnitudeSquared(i)-o*o,n<this._occluderRadius)return o>0?(o=Math.sqrt(o)+this._horizonDistance,i=d.subtract(t,this._cameraPosition,i),o*o+n*n>d.magnitudeSquared(i)):!1;if(o>0){i=d.subtract(t,this._cameraPosition,i);let r=d.magnitudeSquared(i),s=this._occluderRadius*this._occluderRadius,a=n*n;return(this._horizonDistance*this._horizonDistance+s)*a>r*s?!0:(o=Math.sqrt(o)+this._horizonDistance,o*o+a>r)}return!0}return!1};var kct=new d;fc.prototype.computeVisibility=function(e){let t=d.clone(e.center),n=e.radius;if(n>this._occluderRadius)return br.FULL;if(this._horizonDistance!==Number.MAX_VALUE){let i=d.subtract(t,this._occluderPosition,kct),o=this._occluderRadius-n,r=d.magnitudeSquared(i);if(o=r-o*o,o>0){o=Math.sqrt(o)+this._horizonDistance,i=d.subtract(t,this._cameraPosition,i);let s=d.magnitudeSquared(i);return o*o+n*n<s?br.NONE:(o=this._occluderRadius+n,o=r-o*o,o>0?(o=Math.sqrt(o)+this._horizonDistance,s<o*o+n*n?br.FULL:br.PARTIAL):(i=d.subtract(t,this._horizonPlanePosition,i),d.dot(i,this._horizonPlaneNormal)>-n?br.PARTIAL:br.FULL))}}return br.NONE};var ZU=new d;fc.computeOccludeePoint=function(e,t,n){let i=d.clone(t),o=d.clone(e.center),r=e.radius,s=n.length,a=d.normalize(d.subtract(i,o,ZU),ZU),c=-d.dot(a,o),u=fc._anyRotationVector(o,a,c),f=fc._horizonToPlaneNormalDotProduct(e,a,c,u,n[0]);if(!f)return;let h;for(let _=1;_<s;++_){if(h=fc._horizonToPlaneNormalDotProduct(e,a,c,u,n[_]),!h)return;h<f&&(f=h)}if(f<.0017453283658983088)return;let p=r/f;return d.add(o,d.multiplyByScalar(a,p,ZU),ZU)};var Vct=[];fc.computeOccludeePointFromRectangle=function(e,t){t=y(t,ee.default);let n=se.subsample(e,t,0,Vct),i=ae.fromPoints(n),o=d.ZERO;if(!d.equals(o,i.center))return fc.computeOccludeePoint(new ae(o,t.minimumRadius),i.center,n)};var Uct=new d;fc._anyRotationVector=function(e,t,n){let i=d.abs(t,Uct),o=i.x>i.y?0:1;(o===0&&i.z>i.x||o===1&&i.z>i.y)&&(o=2);let r=new d,s;o===0?(i.x=e.x,i.y=e.y+1,i.z=e.z+1,s=d.UNIT_X):o===1?(i.x=e.x+1,i.y=e.y,i.z=e.z+1,s=d.UNIT_Y):(i.x=e.x+1,i.y=e.y+1,i.z=e.z,s=d.UNIT_Z);let a=(d.dot(t,i)+n)/-d.dot(t,s);return d.normalize(d.subtract(d.add(i,d.multiplyByScalar(s,a,r),i),e,i),i)};var zct=new d;fc._rotationVector=function(e,t,n,i,o){let r=d.subtract(i,e,zct);if(r=d.normalize(r,r),d.dot(t,r)<.9999999847691291){let s=d.cross(t,r,r);if(d.magnitude(s)>P.EPSILON13)return d.normalize(s,new d)}return o};var eX=new d,Hct=new d,$U=new d,G_e=new d;fc._horizonToPlaneNormalDotProduct=function(e,t,n,i,o){let r=d.clone(o,eX),s=d.clone(e.center,Hct),a=e.radius,c=d.subtract(s,r,$U),u=d.magnitudeSquared(c),f=a*a;if(u<f)return!1;let h=u-f,p=Math.sqrt(h),m=1/Math.sqrt(u),b=p*m*p;c=d.normalize(c,c);let T=d.add(r,d.multiplyByScalar(c,b,G_e),G_e),C=Math.sqrt(h-b*b),A=this._rotationVector(s,t,n,r,i),S=d.fromElements(A.x*A.x*c.x+(A.x*A.y-A.z)*c.y+(A.x*A.z+A.y)*c.z,(A.x*A.y+A.z)*c.x+A.y*A.y*c.y+(A.y*A.z-A.x)*c.z,(A.x*A.z-A.y)*c.x+(A.y*A.z+A.x)*c.y+A.z*A.z*c.z,eX);S=d.normalize(S,S);let v=d.multiplyByScalar(S,C,eX);A=d.normalize(d.subtract(d.add(T,v,$U),s,$U),$U);let D=d.dot(t,A);A=d.normalize(d.subtract(d.subtract(T,v,A),s,A),A);let O=d.dot(t,A);return D<O?D:O};var QU=fc;function Bm(e){e=y(e,y.EMPTY_OBJECT),this.left=e.left,this._left=void 0,this.right=e.right,this._right=void 0,this.top=e.top,this._top=void 0,this.bottom=e.bottom,this._bottom=void 0,this.near=y(e.near,1),this._near=this.near,this.far=y(e.far,5e8),this._far=this.far,this._cullingVolume=new ys,this._perspectiveMatrix=new F,this._infinitePerspective=new F}function tX(e){let{top:t,bottom:n,right:i,left:o,near:r,far:s}=e;(t!==e._top||n!==e._bottom||o!==e._left||i!==e._right||r!==e._near||s!==e._far)&&(e._left=o,e._right=i,e._top=t,e._bottom=n,e._near=r,e._far=s,e._perspectiveMatrix=F.computePerspectiveOffCenter(o,i,n,t,r,s,e._perspectiveMatrix),e._infinitePerspective=F.computeInfinitePerspectiveOffCenter(o,i,n,t,r,e._infinitePerspective))}Object.defineProperties(Bm.prototype,{projectionMatrix:{get:function(){return tX(this),this._perspectiveMatrix}},infiniteProjectionMatrix:{get:function(){return tX(this),this._infinitePerspective}}});var Gct=new d,Wct=new d,jct=new d,qct=new d;Bm.prototype.computeCullingVolume=function(e,t,n){let i=this._cullingVolume.planes,o=this.top,r=this.bottom,s=this.right,a=this.left,c=this.near,u=this.far,f=d.cross(t,n,Gct),h=Wct;d.multiplyByScalar(t,c,h),d.add(e,h,h);let p=jct;d.multiplyByScalar(t,u,p),d.add(e,p,p);let _=qct;d.multiplyByScalar(f,a,_),d.add(h,_,_),d.subtract(_,e,_),d.normalize(_,_),d.cross(_,n,_),d.normalize(_,_);let m=i[0];return l(m)||(m=i[0]=new oe),m.x=_.x,m.y=_.y,m.z=_.z,m.w=-d.dot(_,e),d.multiplyByScalar(f,s,_),d.add(h,_,_),d.subtract(_,e,_),d.cross(n,_,_),d.normalize(_,_),m=i[1],l(m)||(m=i[1]=new oe),m.x=_.x,m.y=_.y,m.z=_.z,m.w=-d.dot(_,e),d.multiplyByScalar(n,r,_),d.add(h,_,_),d.subtract(_,e,_),d.cross(f,_,_),d.normalize(_,_),m=i[2],l(m)||(m=i[2]=new oe),m.x=_.x,m.y=_.y,m.z=_.z,m.w=-d.dot(_,e),d.multiplyByScalar(n,o,_),d.add(h,_,_),d.subtract(_,e,_),d.cross(_,f,_),d.normalize(_,_),m=i[3],l(m)||(m=i[3]=new oe),m.x=_.x,m.y=_.y,m.z=_.z,m.w=-d.dot(_,e),m=i[4],l(m)||(m=i[4]=new oe),m.x=t.x,m.y=t.y,m.z=t.z,m.w=-d.dot(t,h),d.negate(t,_),m=i[5],l(m)||(m=i[5]=new oe),m.x=_.x,m.y=_.y,m.z=_.z,m.w=-d.dot(_,p),this._cullingVolume};Bm.prototype.getPixelDimensions=function(e,t,n,i,o){tX(this);let r=1/this.near,s=this.top*r,a=2*i*n*s/t;s=this.right*r;let c=2*i*n*s/e;return o.x=c,o.y=a,o};Bm.prototype.clone=function(e){return l(e)||(e=new Bm),e.right=this.right,e.left=this.left,e.top=this.top,e.bottom=this.bottom,e.near=this.near,e.far=this.far,e._left=void 0,e._right=void 0,e._top=void 0,e._bottom=void 0,e._near=void 0,e._far=void 0,e};Bm.prototype.equals=function(e){return l(e)&&e instanceof Bm&&this.right===e.right&&this.left===e.left&&this.top===e.top&&this.bottom===e.bottom&&this.near===e.near&&this.far===e.far};Bm.prototype.equalsEpsilon=function(e,t,n){return e===this||l(e)&&e instanceof Bm&&P.equalsEpsilon(this.right,e.right,t,n)&&P.equalsEpsilon(this.left,e.left,t,n)&&P.equalsEpsilon(this.top,e.top,t,n)&&P.equalsEpsilon(this.bottom,e.bottom,t,n)&&P.equalsEpsilon(this.near,e.near,t,n)&&P.equalsEpsilon(this.far,e.far,t,n)};var kl=Bm;function Vl(e){e=y(e,y.EMPTY_OBJECT),this._offCenterFrustum=new kl,this.fov=e.fov,this._fov=void 0,this._fovy=void 0,this._sseDenominator=void 0,this.aspectRatio=e.aspectRatio,this._aspectRatio=void 0,this.near=y(e.near,1),this._near=this.near,this.far=y(e.far,5e8),this._far=this.far,this.xOffset=y(e.xOffset,0),this._xOffset=this.xOffset,this.yOffset=y(e.yOffset,0),this._yOffset=this.yOffset}Vl.packedLength=6;Vl.pack=function(e,t,n){return n=y(n,0),t[n++]=e.fov,t[n++]=e.aspectRatio,t[n++]=e.near,t[n++]=e.far,t[n++]=e.xOffset,t[n]=e.yOffset,t};Vl.unpack=function(e,t,n){return t=y(t,0),l(n)||(n=new Vl),n.fov=e[t++],n.aspectRatio=e[t++],n.near=e[t++],n.far=e[t++],n.xOffset=e[t++],n.yOffset=e[t],n};function ah(e){if(!(e.fov!==e._fov||e.aspectRatio!==e._aspectRatio||e.near!==e._near||e.far!==e._far||e.xOffset!==e._xOffset||e.yOffset!==e._yOffset))return;e._aspectRatio=e.aspectRatio,e._fov=e.fov,e._fovy=e.aspectRatio<=1?e.fov:Math.atan(Math.tan(e.fov*.5)/e.aspectRatio)*2,e._near=e.near,e._far=e.far,e._sseDenominator=2*Math.tan(.5*e._fovy),e._xOffset=e.xOffset,e._yOffset=e.yOffset;let n=e._offCenterFrustum;n.top=e.near*Math.tan(.5*e._fovy),n.bottom=-n.top,n.right=e.aspectRatio*n.top,n.left=-n.right,n.near=e.near,n.far=e.far,n.right+=e.xOffset,n.left+=e.xOffset,n.top+=e.yOffset,n.bottom+=e.yOffset}Object.defineProperties(Vl.prototype,{projectionMatrix:{get:function(){return ah(this),this._offCenterFrustum.projectionMatrix}},infiniteProjectionMatrix:{get:function(){return ah(this),this._offCenterFrustum.infiniteProjectionMatrix}},fovy:{get:function(){return ah(this),this._fovy}},sseDenominator:{get:function(){return ah(this),this._sseDenominator}},offCenterFrustum:{get:function(){return ah(this),this._offCenterFrustum}}});Vl.prototype.computeCullingVolume=function(e,t,n){return ah(this),this._offCenterFrustum.computeCullingVolume(e,t,n)};Vl.prototype.getPixelDimensions=function(e,t,n,i,o){return ah(this),this._offCenterFrustum.getPixelDimensions(e,t,n,i,o)};Vl.prototype.clone=function(e){return l(e)||(e=new Vl),e.aspectRatio=this.aspectRatio,e.fov=this.fov,e.near=this.near,e.far=this.far,e._aspectRatio=void 0,e._fov=void 0,e._near=void 0,e._far=void 0,this._offCenterFrustum.clone(e._offCenterFrustum),e};Vl.prototype.equals=function(e){return!l(e)||!(e instanceof Vl)?!1:(ah(this),ah(e),this.fov===e.fov&&this.aspectRatio===e.aspectRatio&&this._offCenterFrustum.equals(e._offCenterFrustum))};Vl.prototype.equalsEpsilon=function(e,t,n){return!l(e)||!(e instanceof Vl)?!1:(ah(this),ah(e),P.equalsEpsilon(this.fov,e.fov,t,n)&&P.equalsEpsilon(this.aspectRatio,e.aspectRatio,t,n)&&this._offCenterFrustum.equalsEpsilon(e._offCenterFrustum,t,n))};var Ii=Vl;var JU=`in vec2 v_textureCoordinates;
const float M_PI = 3.141592653589793;
float vdcRadicalInverse(int i)
{
float r;
float base = 2.0;
float value = 0.0;
float invBase = 1.0 / base;
float invBi = invBase;
for (int x = 0; x < 100; x++)
{
if (i <= 0)
{
break;
}
r = mod(float(i), base);
value += r * invBi;
invBi *= invBase;
i = int(float(i) * invBase);
}
return value;
}
vec2 hammersley2D(int i, int N)
{
return vec2(float(i) / float(N), vdcRadicalInverse(i));
}
vec3 importanceSampleGGX(vec2 xi, float alphaRoughness, vec3 N)
{
float alphaRoughnessSquared = alphaRoughness * alphaRoughness;
float phi = 2.0 * M_PI * xi.x;
float cosTheta = sqrt((1.0 - xi.y) / (1.0 + (alphaRoughnessSquared - 1.0) * xi.y));
float sinTheta = sqrt(1.0 - cosTheta * cosTheta);
vec3 H = vec3(sinTheta * cos(phi), sinTheta * sin(phi), cosTheta);
vec3 upVector = abs(N.z) < 0.999 ? vec3(0.0, 0.0, 1.0) : vec3(1.0, 0.0, 0.0);
vec3 tangentX = normalize(cross(upVector, N));
vec3 tangentY = cross(N, tangentX);
return tangentX * H.x + tangentY * H.y + N * H.z;
}
/**
* Estimate the geometric self-shadowing of the microfacets in a surface,
* using the Smith Joint GGX visibility function.
* Note: Vis = G / (4 * NdotL * NdotV)
* see Eric Heitz. 2014. Understanding the Masking-Shadowing Function in Microfacet-Based BRDFs. Journal of Computer Graphics Techniques, 3
* see Real-Time Rendering. Page 331 to 336.
* see https://google.github.io/filament/Filament.md.html#materialsystem/specularbrdf/geometricshadowing(specularg)
*
* @param {float} alphaRoughness The roughness of the material, expressed as the square of perceptual roughness.
* @param {float} NdotL The cosine of the angle between the surface normal and the direction to the light source.
* @param {float} NdotV The cosine of the angle between the surface normal and the direction to the camera.
*/
float smithVisibilityGGX(float alphaRoughness, float NdotL, float NdotV)
{
float alphaRoughnessSq = alphaRoughness * alphaRoughness;
float GGXV = NdotL * sqrt(NdotV * NdotV * (1.0 - alphaRoughnessSq) + alphaRoughnessSq);
float GGXL = NdotV * sqrt(NdotL * NdotL * (1.0 - alphaRoughnessSq) + alphaRoughnessSq);
float GGX = GGXV + GGXL; // 2.0 if NdotL = NdotV = 1.0
if (GGX > 0.0)
{
return 0.5 / GGX; // 1/4 if NdotL = NdotV = 1.0
}
return 0.0;
}
vec2 integrateBrdf(float roughness, float NdotV)
{
vec3 V = vec3(sqrt(1.0 - NdotV * NdotV), 0.0, NdotV);
float A = 0.0;
float B = 0.0;
const int NumSamples = 1024;
float alphaRoughness = roughness * roughness;
for (int i = 0; i < NumSamples; i++)
{
vec2 xi = hammersley2D(i, NumSamples);
vec3 H = importanceSampleGGX(xi, alphaRoughness, vec3(0.0, 0.0, 1.0));
vec3 L = 2.0 * dot(V, H) * H - V;
float NdotL = clamp(L.z, 0.0, 1.0);
float NdotH = clamp(H.z, 0.0, 1.0);
float VdotH = clamp(dot(V, H), 0.0, 1.0);
if (NdotL > 0.0)
{
float G = smithVisibilityGGX(alphaRoughness, NdotL, NdotV);
float G_Vis = 4.0 * G * VdotH * NdotL / NdotH;
float Fc = pow(1.0 - VdotH, 5.0);
A += (1.0 - Fc) * G_Vis;
B += Fc * G_Vis;
}
}
return vec2(A, B) / float(NumSamples);
}
void main()
{
out_FragColor = vec4(integrateBrdf(v_textureCoordinates.y, v_textureCoordinates.x), 0.0, 1.0);
}
`;function kI(){this._colorTexture=void 0,this._drawCommand=void 0}Object.defineProperties(kI.prototype,{colorTexture:{get:function(){return this._colorTexture}}});function Yct(e,t,n){let i=t.createViewportQuadCommand(JU,{framebuffer:n,renderState:Ve.fromCache({viewport:new qe(0,0,256,256)})});e._drawCommand=i}kI.prototype.update=function(e){if(!l(this._colorTexture)){let t=e.context,n=new Rt({context:t,width:256,height:256,pixelFormat:tt.RGBA,pixelDatatype:Ke.UNSIGNED_BYTE,sampler:Zt.NEAREST});this._colorTexture=n;let i=new zr({context:t,colorTextures:[n],destroyAttachments:!1});Yct(this,t,i),this._drawCommand.execute(t),i.destroy(),this._drawCommand.shaderProgram=this._drawCommand.shaderProgram&&this._drawCommand.shaderProgram.destroy()}};kI.prototype.isDestroyed=function(){return!1};kI.prototype.destroy=function(){return this._colorTexture=this._colorTexture&&this._colorTexture.destroy(),ue(this)};var ez=kI;var X_e={};function Xct(e,t,n){let i,o,r;if(e instanceof Ii){let s=Math.tan(.5*e.fovy);return i=e.near,o=e.near*s,r=e.aspectRatio*o,Math.max(t*i/r,n*i/o)}else if(e instanceof kl)return i=e.near,o=e.top,r=e.right,Math.max(t*i/r,n*i/o);return Math.max(t,n)}var Kct=new d,j_e=new d;function K_e(e,t,n,i){if(l(i)&&n(.5)>i){let o=n(0),r=n(1),s=n(.5),a=s-o,c=s-r;return function(u){let f=n(u);if(u<=.5){let p=(f-o)/a;return P.lerp(e,-P.PI_OVER_TWO,p)}let h=(f-r)/c;return P.lerp(-P.PI_OVER_TWO,t,1-h)}}return function(o){return P.lerp(e,t,o)}}function iX(e,t,n,i,o){let r=o,s=Math.max(n,i);if(!l(r)){let a=e.position,c=t,u=e.up,f=e.right,h=e.frustum,p=d.subtract(a,c,Kct),_=d.magnitude(d.multiplyByScalar(u,d.dot(p,u),j_e)),m=d.magnitude(d.multiplyByScalar(f,d.dot(p,f),j_e));r=Math.min(Xct(h,_,m)*.2,1e9)}if(s<r){let u=-Math.pow((r-n)*1e6,.125),f=Math.pow((r-i)*1e6,1/8);return function(h){let p=h*(f-u)+u;return-Math.pow(p,8)/1e6+r}}return function(a){return P.lerp(n,i,a)}}function VI(e,t){return P.equalsEpsilon(e,P.TWO_PI,P.EPSILON11)&&(e=0),t>e+Math.PI?e+=P.TWO_PI:t<e-Math.PI&&(e-=P.TWO_PI),e}var Z_e=new d;function Zct(e,t,n,i,o,r,s,a){let c=e.camera,u=d.clone(c.position,Z_e),f=c.pitch,h=VI(c.heading,i),p=VI(c.roll,r),_=iX(c,n,u.z,n.z,s),m=K_e(f,o,_,a);function x(b){let T=b.time/t;c.setView({orientation:{heading:P.lerp(h,i,T),pitch:m(T),roll:P.lerp(p,r,T)}}),U.lerp(u,n,T,c.position),c.position.z=_(T)}return x}function $ct(e,t){e.longitude<t.longitude?e.longitude+=P.TWO_PI:t.longitude+=P.TWO_PI}function Qct(e,t){let n=e.longitude-t.longitude;n<-P.PI?e.longitude+=P.TWO_PI:n>P.PI&&(t.longitude+=P.TWO_PI)}var Jct=new fe,elt=new fe;function tlt(e,t,n,i,o,r,s,a,c,u){let f=e.camera,p=e.mapProjection.ellipsoid,_=fe.clone(f.positionCartographic,Jct),m=f.pitch,x=VI(f.heading,i),b=VI(f.roll,r),T=p.cartesianToCartographic(n,elt);_.longitude=P.zeroToTwoPi(_.longitude),T.longitude=P.zeroToTwoPi(T.longitude);let C=!1;if(l(a)){let D=P.zeroToTwoPi(a),O=Math.min(_.longitude,T.longitude),R=Math.max(_.longitude,T.longitude),M=D>=O&&D<=R;if(l(c)){let L=Math.abs(_.longitude-T.longitude),g=P.TWO_PI-L;(M?L:g)<(M?g:L)*c&&!M&&(C=!0)}else M||(C=!0)}C?$ct(_,T):Qct(_,T);let A=iX(f,n,_.height,T.height,s),S=K_e(m,o,A,u);function v(){let D=_.longitude,O=T.longitude,R=_.latitude,M=T.latitude;return function(g){let E=g.time/t,w=d.fromRadians(P.lerp(D,O,E),P.lerp(R,M,E),A(E),p);f.setView({destination:w,orientation:{heading:P.lerp(x,i,E),pitch:S(E),roll:P.lerp(b,r,E)}})}}return v()}function nlt(e,t,n,i,o,r,s){let a=e.camera,c=d.clone(a.position,Z_e),u=VI(a.heading,i),f=a.frustum.right-a.frustum.left,h=iX(a,n,f,n.z,s);function p(_){let m=_.time/t;a.setView({orientation:{heading:P.lerp(u,i,m)}}),U.lerp(c,n,m,a.position);let x=h(m),b=a.frustum,T=b.top/b.right,C=(x-(b.right-b.left))*.5;b.right+=C,b.left-=C,b.top=T*b.right,b.bottom=-b.top}return p}var q_e=new fe,ilt=new d;function nX(e,t){return{startObject:{},stopObject:{},duration:0,complete:e,cancel:t}}function Y_e(e,t){function n(){typeof t=="function"&&t(),e.enableInputs=!0}return n}X_e.createTween=function(e,t){t=y(t,y.EMPTY_OBJECT);let n=t.destination,i=e.mode;if(i===ne.MORPHING)return nX();let o=y(t.convert,!0),r=e.mapProjection,s=r.ellipsoid,a=t.maximumHeight,c=t.flyOverLongitude,u=t.flyOverLongitudeWeight,f=t.pitchAdjustHeight,h=t.easingFunction;o&&i!==ne.SCENE3D&&(s.cartesianToCartographic(n,q_e),n=r.project(q_e,ilt));let p=e.camera,_=t.endTransform;l(_)&&p._setTransform(_);let m=t.duration;l(m)||(m=Math.ceil(d.distance(p.position,n)/1e6)+2,m=Math.min(m,3));let x=y(t.heading,0),b=y(t.pitch,-P.PI_OVER_TWO),T=y(t.roll,0),C=e.screenSpaceCameraController;C.enableInputs=!1;let A=Y_e(C,t.complete),S=Y_e(C,t.cancel),v=p.frustum,D=e.mode===ne.SCENE2D;if(D=D&&U.equalsEpsilon(p.position,n,P.EPSILON6),D=D&&P.equalsEpsilon(Math.max(v.right-v.left,v.top-v.bottom),n.z,P.EPSILON6),D=D||e.mode!==ne.SCENE2D&&d.equalsEpsilon(n,p.position,P.EPSILON10),D=D&&P.equalsEpsilon(P.negativePiToPi(x),P.negativePiToPi(p.heading),P.EPSILON10)&&P.equalsEpsilon(P.negativePiToPi(b),P.negativePiToPi(p.pitch),P.EPSILON10)&&P.equalsEpsilon(P.negativePiToPi(T),P.negativePiToPi(p.roll),P.EPSILON10),D)return nX(A,S);let O=new Array(4);if(O[ne.SCENE2D]=nlt,O[ne.SCENE3D]=tlt,O[ne.COLUMBUS_VIEW]=Zct,m<=0)return nX(function(){O[i](e,1,n,x,b,T,a,c,u,f)({time:1}),typeof A=="function"&&A()},S);let R=O[i](e,m,n,x,b,T,a,c,u,f);if(!l(h)){let M=p.positionCartographic.height,L=i===ne.SCENE3D?s.cartesianToCartographic(n).height:n.z;M>L&&M>11500?h=$r.CUBIC_OUT:h=$r.QUINTIC_IN_OUT}return{duration:m,easingFunction:h,startObject:{time:0},stopObject:{time:m},update:R,complete:A,cancel:S}};var tz=X_e;var olt={ROTATE:0,INFINITE_SCROLL:1},Iu=Object.freeze(olt);function $t(e){this._scene=e,this._transform=F.clone(F.IDENTITY),this._invTransform=F.clone(F.IDENTITY),this._actualTransform=F.clone(F.IDENTITY),this._actualInvTransform=F.clone(F.IDENTITY),this._transformChanged=!1,this.position=new d,this._position=new d,this._positionWC=new d,this._positionCartographic=new fe,this._oldPositionWC=void 0,this.positionWCDeltaMagnitude=0,this.positionWCDeltaMagnitudeLastFrame=0,this.timeSinceMoved=0,this._lastMovedTimestamp=0,this.direction=new d,this._direction=new d,this._directionWC=new d,this.up=new d,this._up=new d,this._upWC=new d,this.right=new d,this._right=new d,this._rightWC=new d,this.frustum=new Ii,this.frustum.aspectRatio=e.drawingBufferWidth/e.drawingBufferHeight,this.frustum.fov=P.toRadians(60),this.defaultMoveAmount=1e5,this.defaultLookAmount=Math.PI/60,this.defaultRotateAmount=Math.PI/3600,this.defaultZoomAmount=1e5,this.constrainedAxis=void 0,this.maximumZoomFactor=1.5,this._moveStart=new pe,this._moveEnd=new pe,this._changed=new pe,this._changedPosition=void 0,this._changedDirection=void 0,this._changedFrustum=void 0,this._changedHeading=void 0,this._changedRoll=void 0,this.percentageChanged=.5,this._viewMatrix=new F,this._invViewMatrix=new F,oye(this),this._mode=ne.SCENE3D,this._modeChanged=!0;let t=e.mapProjection;this._projection=t,this._maxCoord=t.project(new fe(Math.PI,P.PI_OVER_TWO)),this._max2Dfrustum=void 0,gye(this,$t.DEFAULT_VIEW_RECTANGLE,this.position,!0);let n=d.magnitude(this.position);n+=n*$t.DEFAULT_VIEW_FACTOR,d.normalize(this.position,this.position),d.multiplyByScalar(this.position,n,this.position)}$t.TRANSFORM_2D=new F(0,0,1,0,1,0,0,0,0,1,0,0,0,0,0,1);$t.TRANSFORM_2D_INVERSE=F.inverseTransformation($t.TRANSFORM_2D,new F);$t.DEFAULT_VIEW_RECTANGLE=se.fromDegrees(-95,-20,-70,90);$t.DEFAULT_VIEW_FACTOR=.5;$t.DEFAULT_OFFSET=new Kd(0,-P.PI_OVER_FOUR,0);function oye(e){F.computeView(e._position,e._direction,e._up,e._right,e._viewMatrix),F.multiply(e._viewMatrix,e._actualInvTransform,e._viewMatrix),F.inverseTransformation(e._viewMatrix,e._invViewMatrix)}function rlt(e){if(!l(e._oldPositionWC))e._oldPositionWC=d.clone(e.positionWC,e._oldPositionWC);else{e.positionWCDeltaMagnitudeLastFrame=e.positionWCDeltaMagnitude;let t=d.subtract(e.positionWC,e._oldPositionWC,e._oldPositionWC);e.positionWCDeltaMagnitude=d.magnitude(t),e._oldPositionWC=d.clone(e.positionWC,e._oldPositionWC),e.positionWCDeltaMagnitude>0?(e.timeSinceMoved=0,e._lastMovedTimestamp=Ai()):e.timeSinceMoved=Math.max(Ai()-e._lastMovedTimestamp,0)/1e3}}$t.prototype.canPreloadFlight=function(){return l(this._currentFlight)&&this._mode!==ne.SCENE2D};$t.prototype._updateCameraChanged=function(){let e=this;if(rlt(e),e._changed.numberOfListeners===0)return;let t=e.percentageChanged,n=e.heading;l(e._changedHeading)||(e._changedHeading=n);let i=Math.abs(e._changedHeading-n)%P.TWO_PI;i=i>P.PI?P.TWO_PI-i:i;let o=i/Math.PI;o>t&&(e._changedHeading=n);let r=e.roll;l(e._changedRoll)||(e._changedRoll=r);let s=Math.abs(e._changedRoll-r)%P.TWO_PI;s=s>P.PI?P.TWO_PI-s:s;let a=s/Math.PI;if(a>t&&(e._changedRoll=r),(a>t||o>t)&&e._changed.raiseEvent(Math.max(a,o)),e._mode===ne.SCENE2D){if(!l(e._changedFrustum)){e._changedPosition=d.clone(e.position,e._changedPosition),e._changedFrustum=e.frustum.clone();return}let p=e.position,_=e._changedPosition,m=e.frustum,x=e._changedFrustum,b=p.x+m.left,T=p.x+m.right,C=_.x+x.left,A=_.x+x.right,S=p.y+m.bottom,v=p.y+m.top,D=_.y+x.bottom,O=_.y+x.top,R=Math.max(b,C),M=Math.min(T,A),L=Math.max(S,D),g=Math.min(v,O),E;if(R>=M||L>=v)E=1;else{let w=x;b<C&&T>A&&S<D&&v>O&&(w=m),E=1-(M-R)*(g-L)/((w.right-w.left)*(w.top-w.bottom))}E>t&&(e._changed.raiseEvent(E),e._changedPosition=d.clone(e.position,e._changedPosition),e._changedFrustum=e.frustum.clone(e._changedFrustum));return}if(!l(e._changedDirection)){e._changedPosition=d.clone(e.positionWC,e._changedPosition),e._changedDirection=d.clone(e.directionWC,e._changedDirection);return}let c=P.acosClamped(d.dot(e.directionWC,e._changedDirection)),u;l(e.frustum.fovy)?u=c/(e.frustum.fovy*.5):u=c;let h=d.distance(e.positionWC,e._changedPosition)/e.positionCartographic.height;(u>t||h>t)&&(e._changed.raiseEvent(Math.max(u,h)),e._changedPosition=d.clone(e.positionWC,e._changedPosition),e._changedDirection=d.clone(e.directionWC,e._changedDirection))};function slt(e){Ot.basisTo2D(e._projection,e._transform,e._actualTransform)}var alt=new fe,clt=new d,nz=new d,llt=new oe,ult=new oe,flt=new oe,dlt=new oe,hlt=new oe;function mlt(e){let t=e._projection,n=t.ellipsoid,i=F.getColumn(e._transform,3,llt),o=n.cartesianToCartographic(i,alt),r=t.project(o,clt),s=ult;s.x=r.z,s.y=r.x,s.z=r.y,s.w=1;let a=oe.clone(oe.UNIT_X,hlt),c=oe.add(F.getColumn(e._transform,0,nz),i,nz);n.cartesianToCartographic(c,o),t.project(o,r);let u=flt;u.x=r.z,u.y=r.x,u.z=r.y,u.w=0,d.subtract(u,s,u),u.x=0;let f=dlt;if(d.magnitudeSquared(u)>P.EPSILON10)d.cross(a,u,f);else{let h=oe.add(F.getColumn(e._transform,1,nz),i,nz);n.cartesianToCartographic(h,o),t.project(o,r),f.x=r.z,f.y=r.x,f.z=r.y,f.w=0,d.subtract(f,s,f),f.x=0,d.magnitudeSquared(f)<P.EPSILON10&&(oe.clone(oe.UNIT_Y,u),oe.clone(oe.UNIT_Z,f))}d.cross(f,a,u),d.normalize(u,u),d.cross(a,u,f),d.normalize(f,f),F.setColumn(e._actualTransform,0,u,e._actualTransform),F.setColumn(e._actualTransform,1,f,e._actualTransform),F.setColumn(e._actualTransform,2,a,e._actualTransform),F.setColumn(e._actualTransform,3,s,e._actualTransform)}var oX=new d;function hc(e){let t=e._mode,n=!1,i=0;t===ne.SCENE2D&&(i=e.frustum.right-e.frustum.left,n=i!==e._positionCartographic.height);let o=e._position,r=!d.equals(o,e.position)||n;r&&(o=d.clone(e.position,e._position));let s=e._direction,a=!d.equals(s,e.direction);a&&(d.normalize(e.direction,e.direction),s=d.clone(e.direction,e._direction));let c=e._up,u=!d.equals(c,e.up);u&&(d.normalize(e.up,e.up),c=d.clone(e.up,e._up));let f=e._right,h=!d.equals(f,e.right);h&&(d.normalize(e.right,e.right),f=d.clone(e.right,e._right));let p=e._transformChanged||e._modeChanged;e._transformChanged=!1,p&&(F.inverseTransformation(e._transform,e._invTransform),e._mode===ne.COLUMBUS_VIEW||e._mode===ne.SCENE2D?F.equals(F.IDENTITY,e._transform)?F.clone($t.TRANSFORM_2D,e._actualTransform):e._mode===ne.COLUMBUS_VIEW?slt(e):mlt(e):F.clone(e._transform,e._actualTransform),F.inverseTransformation(e._actualTransform,e._actualInvTransform),e._modeChanged=!1);let _=e._actualTransform;if(r||p)if(e._positionWC=F.multiplyByPoint(_,o,e._positionWC),t===ne.SCENE3D||t===ne.MORPHING)e._positionCartographic=e._projection.ellipsoid.cartesianToCartographic(e._positionWC,e._positionCartographic);else{let m=oX;m.x=e._positionWC.y,m.y=e._positionWC.z,m.z=e._positionWC.x,t===ne.SCENE2D&&(m.z=i),e._projection.unproject(m,e._positionCartographic)}if(a||u||h){let m=d.dot(s,d.cross(c,f,oX));if(Math.abs(1-m)>P.EPSILON2){let x=1/d.magnitudeSquared(c),b=d.dot(c,s)*x,T=d.multiplyByScalar(s,b,oX);c=d.normalize(d.subtract(c,T,e._up),e._up),d.clone(c,e.up),f=d.cross(s,c,e._right),d.clone(f,e.right)}}(a||p)&&(e._directionWC=F.multiplyByPointAsVector(_,s,e._directionWC),d.normalize(e._directionWC,e._directionWC)),(u||p)&&(e._upWC=F.multiplyByPointAsVector(_,c,e._upWC),d.normalize(e._upWC,e._upWC)),(h||p)&&(e._rightWC=F.multiplyByPointAsVector(_,f,e._rightWC),d.normalize(e._rightWC,e._rightWC)),(r||a||u||h||p)&&oye(e)}function rye(e,t){let n;return P.equalsEpsilon(Math.abs(e.z),1,P.EPSILON3)?n=Math.atan2(t.y,t.x)-P.PI_OVER_TWO:n=Math.atan2(e.y,e.x)-P.PI_OVER_TWO,P.TWO_PI-P.zeroToTwoPi(n)}function sye(e){return P.PI_OVER_TWO-P.acosClamped(e.z)}function aye(e,t,n){let i=0;return P.equalsEpsilon(Math.abs(e.z),1,P.EPSILON3)||(i=Math.atan2(-n.z,t.z),i=P.zeroToTwoPi(i+P.TWO_PI)),i}var rz=new F,sz=new F;Object.defineProperties($t.prototype,{transform:{get:function(){return this._transform}},inverseTransform:{get:function(){return hc(this),this._invTransform}},viewMatrix:{get:function(){return hc(this),this._viewMatrix}},inverseViewMatrix:{get:function(){return hc(this),this._invViewMatrix}},positionCartographic:{get:function(){return hc(this),this._positionCartographic}},positionWC:{get:function(){return hc(this),this._positionWC}},directionWC:{get:function(){return hc(this),this._directionWC}},upWC:{get:function(){return hc(this),this._upWC}},rightWC:{get:function(){return hc(this),this._rightWC}},heading:{get:function(){if(this._mode!==ne.MORPHING){let e=this._projection.ellipsoid,t=F.clone(this._transform,rz),n=Ot.eastNorthUpToFixedFrame(this.positionWC,e,sz);this._setTransform(n);let i=rye(this.direction,this.up);return this._setTransform(t),i}}},pitch:{get:function(){if(this._mode!==ne.MORPHING){let e=this._projection.ellipsoid,t=F.clone(this._transform,rz),n=Ot.eastNorthUpToFixedFrame(this.positionWC,e,sz);this._setTransform(n);let i=sye(this.direction);return this._setTransform(t),i}}},roll:{get:function(){if(this._mode!==ne.MORPHING){let e=this._projection.ellipsoid,t=F.clone(this._transform,rz),n=Ot.eastNorthUpToFixedFrame(this.positionWC,e,sz);this._setTransform(n);let i=aye(this.direction,this.up,this.right);return this._setTransform(t),i}}},moveStart:{get:function(){return this._moveStart}},moveEnd:{get:function(){return this._moveEnd}},changed:{get:function(){return this._changed}}});$t.prototype.update=function(e){let t=!1;if(e!==this._mode&&(this._mode=e,this._modeChanged=e!==ne.MORPHING,t=this._mode===ne.SCENE2D),t){let n=this._max2Dfrustum=this.frustum.clone(),i=2,o=n.top/n.right;n.right=this._maxCoord.x*i,n.left=-n.right,n.top=o*n.right,n.bottom=-n.top}this._mode===ne.SCENE2D&&fye(this,this.position)};var plt=new d,glt=new d,_lt=new d;$t.prototype._setTransform=function(e){let t=d.clone(this.positionWC,plt),n=d.clone(this.upWC,glt),i=d.clone(this.directionWC,_lt);F.clone(e,this._transform),this._transformChanged=!0,hc(this);let o=this._actualInvTransform;F.multiplyByPoint(o,t,this.position),F.multiplyByPointAsVector(o,i,this.direction),F.multiplyByPointAsVector(o,n,this.up),d.cross(this.direction,this.up,this.right),hc(this)};var ylt=new U,xlt=new pn,blt=new d,Tlt=new d;function cye(e){if(!F.equals(F.IDENTITY,e.transform))return d.magnitude(e.position);let t=e._scene,n=t.globe,i=ylt;i.x=t.drawingBufferWidth/2,i.y=t.drawingBufferHeight/2;let o;if(l(n)){let a=e.getPickRay(i,xlt);o=n.pickWorldCoordinates(a,t,!0,blt)}let r;t.pickPositionSupported&&(r=t.pickPositionWorldCoordinates(i,Tlt));let s;if(l(o)||l(r)){let a=l(r)?d.distance(r,e.positionWC):Number.POSITIVE_INFINITY,c=l(o)?d.distance(o,e.positionWC):Number.POSITIVE_INFINITY;s=Math.min(a,c)}else s=Math.max(e.positionCartographic.height,0);return s}$t.prototype._adjustOrthographicFrustum=function(e){this.frustum instanceof nn&&(!e&&this._positionCartographic.height<15e4||(this.frustum.width=cye(this)))};var az=new d,lX=new F,Clt=new F,uX=new Oe,fX=new $,lye=new fe;function Alt(e,t,n){let i=F.clone(e.transform,lX),o=Ot.eastNorthUpToFixedFrame(t,e._projection.ellipsoid,Clt);e._setTransform(o),d.clone(d.ZERO,e.position),n.heading=n.heading-P.PI_OVER_TWO;let r=Oe.fromHeadingPitchRoll(n,uX),s=$.fromQuaternion(r,fX);$.getColumn(s,0,e.direction),$.getColumn(s,2,e.up),d.cross(e.direction,e.up,e.right),e._setTransform(i),e._adjustOrthographicFrustum(!0)}function Elt(e,t,n,i){let o=F.clone(e.transform,lX);if(e._setTransform(F.IDENTITY),!d.equals(t,e.positionWC)){if(i){let a=e._projection,c=a.ellipsoid.cartesianToCartographic(t,lye);t=a.project(c,az)}d.clone(t,e.position)}n.heading=n.heading-P.PI_OVER_TWO;let r=Oe.fromHeadingPitchRoll(n,uX),s=$.fromQuaternion(r,fX);$.getColumn(s,0,e.direction),$.getColumn(s,2,e.up),d.cross(e.direction,e.up,e.right),e._setTransform(o),e._adjustOrthographicFrustum(!0)}function Slt(e,t,n,i){let o=F.clone(e.transform,lX);if(e._setTransform(F.IDENTITY),!d.equals(t,e.positionWC)){if(i){let c=e._projection,u=c.ellipsoid.cartesianToCartographic(t,lye);t=c.project(u,az)}U.clone(t,e.position);let r=-t.z*.5,s=-r,a=e.frustum;if(s>r){let c=a.top/a.right;a.right=s,a.left=r,a.top=a.right*c,a.bottom=-a.top}}if(e._scene.mapMode2D===Iu.ROTATE){n.heading=n.heading-P.PI_OVER_TWO,n.pitch=-P.PI_OVER_TWO,n.roll=0;let r=Oe.fromHeadingPitchRoll(n,uX),s=$.fromQuaternion(r,fX);$.getColumn(s,2,e.up),d.cross(e.direction,e.up,e.right)}e._setTransform(o)}var vlt=new d,wlt=new d,Dlt=new d;function uye(e,t,n,i){let o=d.clone(n.direction,vlt),r=d.clone(n.up,wlt);if(e._scene.mode===ne.SCENE3D){let a=e._projection.ellipsoid,c=Ot.eastNorthUpToFixedFrame(t,a,rz),u=F.inverseTransformation(c,sz);F.multiplyByPointAsVector(u,o,o),F.multiplyByPointAsVector(u,r,r)}let s=d.cross(o,r,Dlt);return i.heading=rye(o,r),i.pitch=sye(o),i.roll=aye(o,r,s),i}var cX={destination:void 0,orientation:{direction:void 0,up:void 0,heading:void 0,pitch:void 0,roll:void 0},convert:void 0,endTransform:void 0},NE=new Ga;$t.prototype.setView=function(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.orientation,y.EMPTY_OBJECT),n=this._mode;if(n===ne.MORPHING)return;l(e.endTransform)&&this._setTransform(e.endTransform);let i=y(e.convert,!0),o=y(e.destination,d.clone(this.positionWC,az));l(o)&&l(o.west)&&(o=this.getRectangleCameraCoordinates(o,az),i=!1),l(t.direction)&&(t=uye(this,o,t,cX.orientation)),NE.heading=y(t.heading,0),NE.pitch=y(t.pitch,-P.PI_OVER_TWO),NE.roll=y(t.roll,0),n===ne.SCENE3D?Alt(this,o,NE):n===ne.SCENE2D?Slt(this,o,NE,i):Elt(this,o,NE,i)};var Ilt=new d;$t.prototype.flyHome=function(e){let t=this._mode;if(t===ne.MORPHING&&this._scene.completeMorph(),t===ne.SCENE2D)this.flyTo({destination:$t.DEFAULT_VIEW_RECTANGLE,duration:e,endTransform:F.IDENTITY});else if(t===ne.SCENE3D){let n=this.getRectangleCameraCoordinates($t.DEFAULT_VIEW_RECTANGLE),i=d.magnitude(n);i+=i*$t.DEFAULT_VIEW_FACTOR,d.normalize(n,n),d.multiplyByScalar(n,i,n),this.flyTo({destination:n,duration:e,endTransform:F.IDENTITY})}else if(t===ne.COLUMBUS_VIEW){let n=this._projection.ellipsoid.maximumRadius,i=new d(0,-1,1);i=d.multiplyByScalar(d.normalize(i,i),5*n,i),this.flyTo({destination:i,duration:e,orientation:{heading:0,pitch:-Math.acos(d.normalize(i,Ilt).z),roll:0},endTransform:F.IDENTITY,convert:!1})}};$t.prototype.worldToCameraCoordinates=function(e,t){return l(t)||(t=new oe),hc(this),F.multiplyByVector(this._actualInvTransform,e,t)};$t.prototype.worldToCameraCoordinatesPoint=function(e,t){return l(t)||(t=new d),hc(this),F.multiplyByPoint(this._actualInvTransform,e,t)};$t.prototype.worldToCameraCoordinatesVector=function(e,t){return l(t)||(t=new d),hc(this),F.multiplyByPointAsVector(this._actualInvTransform,e,t)};$t.prototype.cameraToWorldCoordinates=function(e,t){return l(t)||(t=new oe),hc(this),F.multiplyByVector(this._actualTransform,e,t)};$t.prototype.cameraToWorldCoordinatesPoint=function(e,t){return l(t)||(t=new d),hc(this),F.multiplyByPoint(this._actualTransform,e,t)};$t.prototype.cameraToWorldCoordinatesVector=function(e,t){return l(t)||(t=new d),hc(this),F.multiplyByPointAsVector(this._actualTransform,e,t)};function fye(e,t){let n=e._scene.mapMode2D===Iu.ROTATE,i=e._maxCoord.x,o=e._maxCoord.y,r,s;n?(s=i,r=-s):(s=t.x-i*2,r=t.x+i*2),t.x>i&&(t.x=s),t.x<-i&&(t.x=r),t.y>o&&(t.y=o),t.y<-o&&(t.y=-o)}var $_e=new d;$t.prototype.move=function(e,t){let n=this.position;d.multiplyByScalar(e,t,$_e),d.add(n,$_e,n),this._mode===ne.SCENE2D&&fye(this,n),this._adjustOrthographicFrustum(!0)};$t.prototype.moveForward=function(e){e=y(e,this.defaultMoveAmount),this._mode===ne.SCENE2D?cz(this,e):this.move(this.direction,e)};$t.prototype.moveBackward=function(e){e=y(e,this.defaultMoveAmount),this._mode===ne.SCENE2D?cz(this,-e):this.move(this.direction,-e)};$t.prototype.moveUp=function(e){e=y(e,this.defaultMoveAmount),this.move(this.up,e)};$t.prototype.moveDown=function(e){e=y(e,this.defaultMoveAmount),this.move(this.up,-e)};$t.prototype.moveRight=function(e){e=y(e,this.defaultMoveAmount),this.move(this.right,e)};$t.prototype.moveLeft=function(e){e=y(e,this.defaultMoveAmount),this.move(this.right,-e)};$t.prototype.lookLeft=function(e){e=y(e,this.defaultLookAmount),this._mode!==ne.SCENE2D&&this.look(this.up,-e)};$t.prototype.lookRight=function(e){e=y(e,this.defaultLookAmount),this._mode!==ne.SCENE2D&&this.look(this.up,e)};$t.prototype.lookUp=function(e){e=y(e,this.defaultLookAmount),this._mode!==ne.SCENE2D&&this.look(this.right,-e)};$t.prototype.lookDown=function(e){e=y(e,this.defaultLookAmount),this._mode!==ne.SCENE2D&&this.look(this.right,e)};var Plt=new Oe,Rlt=new $;$t.prototype.look=function(e,t){let n=y(t,this.defaultLookAmount),i=Oe.fromAxisAngle(e,-n,Plt),o=$.fromQuaternion(i,Rlt),r=this.direction,s=this.up,a=this.right;$.multiplyByVector(o,r,r),$.multiplyByVector(o,s,s),$.multiplyByVector(o,a,a)};$t.prototype.twistLeft=function(e){e=y(e,this.defaultLookAmount),this.look(this.direction,e)};$t.prototype.twistRight=function(e){e=y(e,this.defaultLookAmount),this.look(this.direction,-e)};var Olt=new Oe,Mlt=new $;$t.prototype.rotate=function(e,t){let n=y(t,this.defaultRotateAmount),i=Oe.fromAxisAngle(e,-n,Olt),o=$.fromQuaternion(i,Mlt);$.multiplyByVector(o,this.position,this.position),$.multiplyByVector(o,this.direction,this.direction),$.multiplyByVector(o,this.up,this.up),d.cross(this.direction,this.up,this.right),d.cross(this.right,this.direction,this.up),this._adjustOrthographicFrustum(!1)};$t.prototype.rotateDown=function(e){e=y(e,this.defaultRotateAmount),dye(this,e)};$t.prototype.rotateUp=function(e){e=y(e,this.defaultRotateAmount),dye(this,-e)};var Llt=new d,Nlt=new d,Flt=new d,Q_e=new d;function dye(e,t){let n=e.position;if(l(e.constrainedAxis)&&!d.equalsEpsilon(e.position,d.ZERO,P.EPSILON2)){let i=d.normalize(n,Llt),o=d.equalsEpsilon(i,e.constrainedAxis,P.EPSILON2),r=d.equalsEpsilon(i,d.negate(e.constrainedAxis,Q_e),P.EPSILON2);if(!o&&!r){let s=d.normalize(e.constrainedAxis,Nlt),a=d.dot(i,s),c=P.acosClamped(a);t>0&&t>c&&(t=c-P.EPSILON4),a=d.dot(i,d.negate(s,Q_e)),c=P.acosClamped(a),t<0&&-t>c&&(t=-c+P.EPSILON4);let u=d.cross(s,i,Flt);e.rotate(u,t)}else(o&&t<0||r&&t>0)&&e.rotate(e.right,t)}else e.rotate(e.right,t)}$t.prototype.rotateRight=function(e){e=y(e,this.defaultRotateAmount),hye(this,-e)};$t.prototype.rotateLeft=function(e){e=y(e,this.defaultRotateAmount),hye(this,e)};function hye(e,t){l(e.constrainedAxis)?e.rotate(e.constrainedAxis,t):e.rotate(e.up,t)}function cz(e,t){let n=e.frustum,i;if(t=t*.5,Math.abs(n.top)+Math.abs(n.bottom)>Math.abs(n.left)+Math.abs(n.right)){let o=n.top-t,r=n.bottom+t,s=e._maxCoord.y;e._scene.mapMode2D===Iu.ROTATE&&(s*=e.maximumZoomFactor),r>s&&(r=s,o=-s),o<=r&&(o=1,r=-1),i=n.right/n.top,n.top=o,n.bottom=r,n.right=n.top*i,n.left=-n.right}else{let o=n.right-t,r=n.left+t,s=e._maxCoord.x;e._scene.mapMode2D===Iu.ROTATE&&(s*=e.maximumZoomFactor),o>s&&(o=s,r=-s),o<=r&&(o=1,r=-1),i=n.top/n.right,n.right=o,n.left=r,n.top=n.right*i,n.bottom=-n.top}}function mye(e,t){e.move(e.direction,t)}$t.prototype.zoomIn=function(e){e=y(e,this.defaultZoomAmount),this._mode===ne.SCENE2D?cz(this,e):mye(this,e)};$t.prototype.zoomOut=function(e){e=y(e,this.defaultZoomAmount),this._mode===ne.SCENE2D?cz(this,-e):mye(this,-e)};$t.prototype.getMagnitude=function(){if(this._mode===ne.SCENE3D)return d.magnitude(this.position);if(this._mode===ne.COLUMBUS_VIEW)return Math.abs(this.position.z);if(this._mode===ne.SCENE2D)return Math.max(this.frustum.right-this.frustum.left,this.frustum.top-this.frustum.bottom)};var Blt=new F;$t.prototype.lookAt=function(e,t){let n=this._scene,i=y(n.ellipsoid,ee.default),o=Ot.eastNorthUpToFixedFrame(e,i,Blt);this.lookAtTransform(o,t)};var klt=new d,Vlt=new Oe,Ult=new Oe,zlt=new $;function pye(e,t,n){t=P.clamp(t,-P.PI_OVER_TWO,P.PI_OVER_TWO),e=P.zeroToTwoPi(e)-P.PI_OVER_TWO;let i=Oe.fromAxisAngle(d.UNIT_Y,-t,Vlt),o=Oe.fromAxisAngle(d.UNIT_Z,-e,Ult),r=Oe.multiply(o,i,o),s=$.fromQuaternion(r,zlt),a=d.clone(d.UNIT_X,klt);return $.multiplyByVector(s,a,a),d.negate(a,a),d.multiplyByScalar(a,n,a),a}$t.prototype.lookAtTransform=function(e,t){if(this._setTransform(e),!l(t))return;let n;if(l(t.heading)?n=pye(t.heading,t.pitch,t.range):n=t,this._mode===ne.SCENE2D){U.clone(U.ZERO,this.position),d.negate(n,this.up),this.up.z=0,d.magnitudeSquared(this.up)<P.EPSILON10&&d.clone(d.UNIT_Y,this.up),d.normalize(this.up,this.up),this._setTransform(F.IDENTITY),d.negate(d.UNIT_Z,this.direction),d.cross(this.direction,this.up,this.right),d.normalize(this.right,this.right);let i=this.frustum,o=i.top/i.right;i.right=d.magnitude(n)*.5,i.left=-i.right,i.top=o*i.right,i.bottom=-i.top,this._setTransform(e);return}d.clone(n,this.position),d.negate(this.position,this.direction),d.normalize(this.direction,this.direction),d.cross(this.direction,d.UNIT_Z,this.right),d.magnitudeSquared(this.right)<P.EPSILON10&&d.clone(d.UNIT_X,this.right),d.normalize(this.right,this.right),d.cross(this.right,this.direction,this.up),d.normalize(this.up,this.up),this._adjustOrthographicFrustum(!0)};var UI=new fe,Hlt=new fe,Glt=new d,Wlt=new d,jlt=new d,qlt=new d,Ylt=new d,Xlt=new d,Klt=new d,rX=new d,Zlt={direction:new d,right:new d,up:new d},J_e;function dc(e,t,n,i){return Math.abs(d.dot(t,n))/i-d.dot(e,n)}function gye(e,t,n,i){let o=e._projection.ellipsoid,r=i?e:Zlt,{north:s,south:a,west:c}=t,{east:u}=t;c>u&&(u+=P.TWO_PI);let f=(c+u)*.5,h;if(a<-P.PI_OVER_TWO+P.RADIANS_PER_DEGREE&&s>P.PI_OVER_TWO-P.RADIANS_PER_DEGREE)h=0;else{let M=UI;M.longitude=f,M.latitude=s,M.height=0;let L=Hlt;L.longitude=f,L.latitude=a,L.height=0;let g=J_e;(!l(g)||g.ellipsoid!==o)&&(J_e=g=new Kg(void 0,void 0,o)),g.setEndPoints(M,L),h=g.interpolateUsingFraction(.5,UI).latitude}let p=UI;p.longitude=f,p.latitude=h,p.height=0;let _=o.cartographicToCartesian(p,Klt),m=UI;m.longitude=u,m.latitude=s;let x=o.cartographicToCartesian(m,Glt);m.longitude=c;let b=o.cartographicToCartesian(m,jlt);m.longitude=f;let T=o.cartographicToCartesian(m,Ylt);m.latitude=a;let C=o.cartographicToCartesian(m,Xlt);m.longitude=u;let A=o.cartographicToCartesian(m,qlt);m.longitude=c;let S=o.cartographicToCartesian(m,Wlt);d.subtract(b,_,b),d.subtract(A,_,A),d.subtract(x,_,x),d.subtract(S,_,S),d.subtract(T,_,T),d.subtract(C,_,C);let v=o.geodeticSurfaceNormal(_,r.direction);d.negate(v,v);let D=d.cross(v,d.UNIT_Z,r.right);d.normalize(D,D);let O=d.cross(D,v,r.up),R;if(e.frustum instanceof nn){let M=Math.max(d.distance(x,b),d.distance(A,S)),L=Math.max(d.distance(x,A),d.distance(b,S)),g,E,w=e.frustum._offCenterFrustum,I=w.right/w.top,N=L*I;M>N?(g=M,E=g/I):(E=L,g=N),R=Math.max(g,E)}else{let M=Math.tan(e.frustum.fovy*.5),L=e.frustum.aspectRatio*M;if(R=Math.max(dc(v,O,b,M),dc(v,O,A,M),dc(v,O,x,M),dc(v,O,S,M),dc(v,O,T,M),dc(v,O,C,M),dc(v,D,b,L),dc(v,D,A,L),dc(v,D,x,L),dc(v,D,S,L),dc(v,D,T,L),dc(v,D,C,L)),a<0&&s>0){let g=UI;g.longitude=c,g.latitude=0,g.height=0;let E=o.cartographicToCartesian(g,rX);d.subtract(E,_,E),R=Math.max(R,dc(v,O,E,M),dc(v,D,E,L)),g.longitude=u,E=o.cartographicToCartesian(g,rX),d.subtract(E,_,E),R=Math.max(R,dc(v,O,E,M),dc(v,D,E,L))}}return d.add(_,d.multiplyByScalar(v,-R,rX),n)}var $lt=new fe,Qlt=new d,Jlt=new d;function eut(e,t,n){let i=e._projection;t.west>t.east&&(t=se.MAX_VALUE);let o=e._actualTransform,r=e._actualInvTransform,s=$lt;s.longitude=t.east,s.latitude=t.north;let a=i.project(s,Qlt);F.multiplyByPoint(o,a,a),F.multiplyByPoint(r,a,a),s.longitude=t.west,s.latitude=t.south;let c=i.project(s,Jlt);if(F.multiplyByPoint(o,c,c),F.multiplyByPoint(r,c,c),n.x=(a.x-c.x)*.5+c.x,n.y=(a.y-c.y)*.5+c.y,l(e.frustum.fovy)){let u=Math.tan(e.frustum.fovy*.5),f=e.frustum.aspectRatio*u;n.z=Math.max((a.x-c.x)/f,(a.y-c.y)/u)*.5}else{let u=a.x-c.x,f=a.y-c.y;n.z=Math.max(u,f)}return n}var tut=new fe,nut=new d,iut=new d;function out(e,t,n){let i=e._projection,o=t.east;t.west>t.east&&(e._scene.mapMode2D===Iu.INFINITE_SCROLL?o+=P.TWO_PI:(t=se.MAX_VALUE,o=t.east));let r=tut;r.longitude=o,r.latitude=t.north;let s=i.project(r,nut);r.longitude=t.west,r.latitude=t.south;let a=i.project(r,iut),c=Math.abs(s.x-a.x)*.5,u=Math.abs(s.y-a.y)*.5,f,h,p=e.frustum.right/e.frustum.top,_=u*p;return c>_?(f=c,h=f/p):(h=u,f=_),u=Math.max(2*f,2*h),n.x=(s.x-a.x)*.5+a.x,n.y=(s.y-a.y)*.5+a.y,r=i.unproject(n,r),r.height=u,n=i.project(r,n),n}$t.prototype.getRectangleCameraCoordinates=function(e,t){let n=this._mode;if(l(t)||(t=new d),n===ne.SCENE3D)return gye(this,e,t);if(n===ne.COLUMBUS_VIEW)return eut(this,e,t);if(n===ne.SCENE2D)return out(this,e,t)};var rut=new pn;function sut(e,t,n,i){n=y(n,ee.default);let o=e.getPickRay(t,rut),r=Qn.rayEllipsoid(o,n);if(!r)return;let s=r.start>0?r.start:r.stop;return pn.getPoint(o,s,i)}var aut=new pn;function cut(e,t,n,i){let r=e.getPickRay(t,aut).origin;r=d.fromElements(r.y,r.z,0,r);let s=n.unproject(r);if(!(s.latitude<-P.PI_OVER_TWO||s.latitude>P.PI_OVER_TWO))return n.ellipsoid.cartographicToCartesian(s,i)}var lut=new pn;function uut(e,t,n,i){let o=e.getPickRay(t,lut),r=-o.origin.x/o.direction.x;pn.getPoint(o,r,i);let s=n.unproject(new d(i.y,i.z,0));if(!(s.latitude<-P.PI_OVER_TWO||s.latitude>P.PI_OVER_TWO||s.longitude<-Math.PI||s.longitude>Math.PI))return n.ellipsoid.cartographicToCartesian(s,i)}$t.prototype.pickEllipsoid=function(e,t,n){let i=this._scene.canvas;if(!(i.clientWidth===0||i.clientHeight===0)){if(l(n)||(n=new d),t=y(t,ee.default),this._mode===ne.SCENE3D)n=sut(this,e,t,n);else if(this._mode===ne.SCENE2D)n=cut(this,e,this._projection,n);else if(this._mode===ne.COLUMBUS_VIEW)n=uut(this,e,this._projection,n);else return;return n}};var fut=new d,dut=new d,hut=new d;function mut(e,t,n){let i=e._scene.canvas,o=i.clientWidth,r=i.clientHeight,s=Math.tan(e.frustum.fovy*.5),a=e.frustum.aspectRatio*s,c=e.frustum.near,u=2/o*t.x-1,f=2/r*(r-t.y)-1,h=e.positionWC;d.clone(h,n.origin);let p=d.multiplyByScalar(e.directionWC,c,fut);d.add(h,p,p);let _=d.multiplyByScalar(e.rightWC,u*c*a,dut),m=d.multiplyByScalar(e.upWC,f*c*s,hut),x=d.add(p,_,n.direction);return d.add(x,m,x),d.subtract(x,h,x),d.normalize(x,x),n}var iz=new d;function put(e,t,n){let i=e._scene.canvas,o=i.clientWidth,r=i.clientHeight,s=e.frustum,a=s.offCenterFrustum;l(a)&&(s=a);let c=2/o*t.x-1;c*=(s.right-s.left)*.5;let u=2/r*(r-t.y)-1;u*=(s.top-s.bottom)*.5;let f=n.origin;return d.clone(e.position,f),d.multiplyByScalar(e.right,c,iz),d.add(iz,f,f),d.multiplyByScalar(e.up,u,iz),d.add(iz,f,f),d.clone(e.directionWC,n.direction),(e._mode===ne.COLUMBUS_VIEW||e._mode===ne.SCENE2D)&&d.fromElements(n.origin.z,n.origin.x,n.origin.y,n.origin),n}$t.prototype.getPickRay=function(e,t){l(t)||(t=new pn);let n=this._scene.canvas;if(n.clientWidth<=0||n.clientHeight<=0)return;let i=this.frustum;return l(i.aspectRatio)&&l(i.fov)&&l(i.near)?mut(this,e,t):put(this,e,t)};var gut=new d,_ut=new d;$t.prototype.distanceToBoundingSphere=function(e){let t=d.subtract(this.positionWC,e.center,gut),n=d.multiplyByScalar(this.directionWC,d.dot(t,this.directionWC),_ut);return Math.max(0,d.magnitude(n)-e.radius)};var yut=new U;$t.prototype.getPixelSize=function(e,t,n){let i=this.distanceToBoundingSphere(e),o=this.frustum.getPixelDimensions(t,n,i,this._scene.pixelRatio,yut);return Math.max(o.x,o.y)};function xut(e,t,n,i,o,r){let s=d.clone(t);n.y>i?s.y-=n.y-i:n.y<-i&&(s.y+=-i-n.y),n.z>o?s.z-=n.z-o:n.z<-o&&(s.z+=-o-n.z);function a(c){let u=d.lerp(t,s,c.time,new d);e.worldToCameraCoordinatesPoint(u,e.position)}return{easingFunction:$r.EXPONENTIAL_OUT,startObject:{time:0},stopObject:{time:1},duration:r,update:a}}var but=new d,eye=new d,Tut=new d,Cut=new d;function Aut(e,t){let n=e.position,i=e.direction,o=e.worldToCameraCoordinatesVector(d.UNIT_X,but),r=-d.dot(o,n)/d.dot(o,i),s=d.add(n,d.multiplyByScalar(i,r,eye),eye);e.cameraToWorldCoordinatesPoint(s,s),n=e.cameraToWorldCoordinatesPoint(e.position,Tut);let a=Math.tan(e.frustum.fovy*.5),c=e.frustum.aspectRatio*a,u=d.magnitude(d.subtract(n,s,Cut)),f=c*u,h=a*u,p=e._maxCoord.x,_=e._maxCoord.y,m=Math.max(f-p,p),x=Math.max(h-_,_);if(n.z<-m||n.z>m||n.y<-x||n.y>x){let b=s.y<-m||s.y>m,T=s.z<-x||s.z>x;if(b||T)return xut(e,n,s,m,x,t)}}$t.prototype.createCorrectPositionTween=function(e){if(this._mode===ne.COLUMBUS_VIEW)return Aut(this,e)};var Eut=new d,Ws={destination:void 0,heading:void 0,pitch:void 0,roll:void 0,duration:void 0,complete:void 0,cancel:void 0,endTransform:void 0,maximumHeight:void 0,easingFunction:void 0};$t.prototype.cancelFlight=function(){l(this._currentFlight)&&(this._currentFlight.cancelTween(),this._currentFlight=void 0)};$t.prototype.completeFlight=function(){if(l(this._currentFlight)){this._currentFlight.cancelTween();let e={destination:void 0,orientation:{heading:void 0,pitch:void 0,roll:void 0}};e.destination=Ws.destination,e.orientation.heading=Ws.heading,e.orientation.pitch=Ws.pitch,e.orientation.roll=Ws.roll,this.setView(e),l(this._currentFlight.complete)&&this._currentFlight.complete(),this._currentFlight=void 0}};$t.prototype.flyTo=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.destination;if(this._mode===ne.MORPHING)return;this.cancelFlight();let i=t instanceof se;i&&(t=this.getRectangleCameraCoordinates(t,Eut));let o=y(e.orientation,y.EMPTY_OBJECT);if(l(o.direction)&&(o=uye(this,t,o,cX.orientation)),l(e.duration)&&e.duration<=0){let f=cX;f.destination=e.destination,f.orientation.heading=o.heading,f.orientation.pitch=o.pitch,f.orientation.roll=o.roll,f.convert=e.convert,f.endTransform=e.endTransform,this.setView(f),typeof e.complete=="function"&&e.complete();return}let r=this,s;Ws.destination=t,Ws.heading=o.heading,Ws.pitch=o.pitch,Ws.roll=o.roll,Ws.duration=e.duration,Ws.complete=function(){s===r._currentFlight&&(r._currentFlight=void 0),l(e.complete)&&e.complete()},Ws.cancel=e.cancel,Ws.endTransform=e.endTransform,Ws.convert=i?!1:e.convert,Ws.maximumHeight=e.maximumHeight,Ws.pitchAdjustHeight=e.pitchAdjustHeight,Ws.flyOverLongitude=e.flyOverLongitude,Ws.flyOverLongitudeWeight=e.flyOverLongitudeWeight,Ws.easingFunction=e.easingFunction;let a=this._scene,c=tz.createTween(a,Ws);if(c.duration===0){typeof c.complete=="function"&&c.complete();return}s=a.tweens.add(c),this._currentFlight=s;let u=this._scene.preloadFlightCamera;this._mode!==ne.SCENE2D&&(l(u)||(u=$t.clone(this)),u.setView({destination:t,orientation:o}),this._scene.preloadFlightCullingVolume=u.frustum.computeCullingVolume(u.positionWC,u.directionWC,u.upWC))};function Sut(e,t){let n=e.frustum,i=Math.tan(n.fovy*.5),o=n.aspectRatio*i;return Math.max(t/o,t/i)}function vut(e,t){let n=e.frustum,i=n.offCenterFrustum;l(i)&&(n=i);let o,r,s=n.right/n.top,a=t*s;return t>a?(o=t,r=o/s):(r=t,o=a),Math.max(o,r)*1.5}var wut=100;function _ye(e,t,n){n=Kd.clone(l(n)?n:$t.DEFAULT_OFFSET);let i=e._scene.screenSpaceCameraController.minimumZoomDistance,o=e._scene.screenSpaceCameraController.maximumZoomDistance,r=n.range;if(!l(r)||r===0){let s=t.radius;s===0?n.range=wut:e.frustum instanceof nn||e._mode===ne.SCENE2D?n.range=vut(e,s):n.range=Sut(e,s),n.range=P.clamp(n.range,i,o)}return n}$t.prototype.viewBoundingSphere=function(e,t){t=_ye(this,e,t),this.lookAt(e.center,t)};var Dut=new F,Iut=new d,Put=new d,Rut=new d,Out=new d,Mut=new oe,Lut=new Oe,Nut=new $;$t.prototype.flyToBoundingSphere=function(e,t){t=y(t,y.EMPTY_OBJECT);let n=this._mode===ne.SCENE2D||this._mode===ne.COLUMBUS_VIEW;this._setTransform(F.IDENTITY);let i=_ye(this,e,t.offset),o;n?o=d.multiplyByScalar(d.UNIT_Z,i.range,Iut):o=pye(i.heading,i.pitch,i.range);let r=this._scene,s=y(r.ellipsoid,ee.default),a=Ot.eastNorthUpToFixedFrame(e.center,s,Dut);F.multiplyByPoint(a,o,o);let c,u;if(!n){if(c=d.subtract(e.center,o,Put),d.normalize(c,c),u=F.multiplyByPointAsVector(a,d.UNIT_Z,Rut),1-Math.abs(d.dot(c,u))<P.EPSILON6){let h=Oe.fromAxisAngle(c,i.heading,Lut),p=$.fromQuaternion(h,Nut);d.fromCartesian4(F.getColumn(a,1,Mut),u),$.multiplyByVector(p,u,u)}let f=d.cross(c,u,Out);d.cross(f,c,u),d.normalize(u,u)}this.flyTo({destination:o,orientation:{direction:c,up:u},duration:t.duration,complete:t.complete,cancel:t.cancel,endTransform:t.endTransform,maximumHeight:t.maximumHeight,easingFunction:t.easingFunction,flyOverLongitude:t.flyOverLongitude,flyOverLongitudeWeight:t.flyOverLongitudeWeight,pitchAdjustHeight:t.pitchAdjustHeight})};var tye=new d,nye=new d,sX=new d,iye=new d,zI=[new d,new d,new d,new d];function Fut(e,t){let n=t.radii,i=e.positionWC,o=d.multiplyComponents(t.oneOverRadii,i,tye),r=d.magnitude(o),s=d.normalize(o,nye),a,c;d.equalsEpsilon(s,d.UNIT_Z,P.EPSILON10)?(a=new d(0,1,0),c=new d(0,0,1)):(a=d.normalize(d.cross(d.UNIT_Z,s,sX),sX),c=d.normalize(d.cross(s,a,iye),iye));let u=Math.sqrt(d.magnitudeSquared(o)-1),f=d.multiplyByScalar(s,1/r,tye),h=u/r,p=d.multiplyByScalar(a,h,nye),_=d.multiplyByScalar(c,h,sX),m=d.add(f,_,zI[0]);d.subtract(m,p,m),d.multiplyComponents(n,m,m);let x=d.subtract(f,_,zI[1]);d.subtract(x,p,x),d.multiplyComponents(n,x,x);let b=d.subtract(f,_,zI[2]);d.add(b,p,b),d.multiplyComponents(n,b,b);let T=d.add(f,_,zI[3]);return d.add(T,p,T),d.multiplyComponents(n,T,T),zI}var aX=new U,But=new d,Xy=[new fe,new fe,new fe,new fe];function oz(e,t,n,i,o,r){aX.x=e,aX.y=t;let s=i.pickEllipsoid(aX,o,But);return l(s)?(Xy[n]=o.cartesianToCartographic(s,Xy[n]),1):(Xy[n]=o.cartesianToCartographic(r[n],Xy[n]),0)}$t.prototype.computeViewRectangle=function(e,t){e=y(e,ee.default);let n=this.frustum.computeCullingVolume(this.positionWC,this.directionWC,this.upWC),i=new ae(d.ZERO,e.maximumRadius);if(n.computeVisibility(i)===Wt.OUTSIDE)return;let r=this._scene.canvas,s=r.clientWidth,a=r.clientHeight,c=0,u=Fut(this,e);if(c+=oz(0,0,0,this,e,u),c+=oz(0,a,1,this,e,u),c+=oz(s,a,2,this,e,u),c+=oz(s,0,3,this,e,u),c<2)return se.MAX_VALUE;t=se.fromCartographicArray(Xy,t);let f=0,h=Xy[3].longitude;for(let p=0;p<4;++p){let _=Xy[p].longitude,m=Math.abs(_-h);m>P.PI?f+=P.TWO_PI-m:f+=m,h=_}return P.equalsEpsilon(Math.abs(f),P.TWO_PI,P.EPSILON9)&&(t.west=-P.PI,t.east=P.PI,Xy[0].latitude>=0?t.north=P.PI_OVER_TWO:t.south=-P.PI_OVER_TWO),t};$t.prototype.switchToPerspectiveFrustum=function(){if(this._mode===ne.SCENE2D||this.frustum instanceof Ii)return;let e=this._scene;this.frustum=new Ii,this.frustum.aspectRatio=e.drawingBufferWidth/e.drawingBufferHeight,this.frustum.fov=P.toRadians(60)};$t.prototype.switchToOrthographicFrustum=function(){if(this._mode===ne.SCENE2D||this.frustum instanceof nn)return;let e=cye(this),t=this._scene;this.frustum=new nn,this.frustum.aspectRatio=t.drawingBufferWidth/t.drawingBufferHeight,this.frustum.width=e};$t.clone=function(e,t){return l(t)||(t=new $t(e._scene)),d.clone(e.position,t.position),d.clone(e.direction,t.direction),d.clone(e.up,t.up),d.clone(e.right,t.right),F.clone(e._transform,t.transform),t._transformChanged=!0,t.frustum=e.frustum.clone(),t};var so=$t;function kut(e){this.pass=e.pass,this.commandList=e.commandList,this.camera=e.camera,this.cullingVolume=e.cullingVolume,this.ready=!1}var ch=kut;var Cye=Ur(Wl(),1),yye=576,Vut=100,HI="#ffffff",lz="#48b";function Aye(e,t){this.credit=e,this.count=y(t,1)}function Uut(e,t){let n=e.length;for(let i=0;i<n;i++){let o=e[i];if(Ct.equals(o,t))return!0}return!1}function zut(e){let t=e._previousCesiumCredit,n=e._currentCesiumCredit;Ct.equals(n,t)||(l(t)&&e._cesiumCreditContainer.removeChild(t.element),l(n)&&e._cesiumCreditContainer.appendChild(n.element),e._previousCesiumCredit=n)}var Eye="cesium-credit-delimiter";function xye(e){let t=document.createElement("span");return t.textContent=e,t.className=Eye,t}function bye(e,t){if(l(t)){let n=document.createElement(t);n._creditId=e._creditId,n.appendChild(e),e=n}return e}function Tye(e,t,n,i){let o=e.childNodes,r=-1;t.sort(function(s,a){return a.count-s.count});for(let s=0;s<t.length;++s){let a=t[s].credit;if(l(a)){if(r=s,l(n)&&(r*=2,s>0)){let u=r-1;if(o.length<=u)e.appendChild(xye(n));else{let f=o[u];f.className!==Eye&&e.replaceChild(xye(n),f)}}let c=a.element;if(o.length<=r)e.appendChild(bye(c,i));else{let u=o[r];u._creditId!==a._id&&e.replaceChild(bye(c,i),u)}}}for(++r;r<o.length;)e.removeChild(o[r])}function Hut(e){let t=e._lightboxCredits,n=e.viewport.clientWidth,i=e.viewport.clientHeight;n!==e._lastViewportWidth&&(n<yye?(t.className="cesium-credit-lightbox cesium-credit-lightbox-mobile",t.style.marginTop="0"):(t.className="cesium-credit-lightbox cesium-credit-lightbox-expanded",t.style.marginTop=`${Math.floor((i-t.clientHeight)*.5)}px`),e._lastViewportWidth=n),n>=yye&&i!==e._lastViewportHeight&&(t.style.marginTop=`${Math.floor((i-t.clientHeight)*.5)}px`,e._lastViewportHeight=i)}function Gut(e){let t=`
.cesium-credit-lightbox-overlay {
display: none;
z-index: 1;
position: absolute;
top: 0;
left: 0;
width: 100%;
height: 100%;
background-color: rgba(80, 80, 80, 0.8);
}
.cesium-credit-lightbox {
background-color: #303336;
color: ${HI};
position: relative;
min-height: ${Vut}px;
margin: auto;
}
.cesium-credit-lightbox > ul > li a,
.cesium-credit-lightbox > ul > li a:visited,
.cesium-credit-wrapper a,
.cesium-credit-wrapper a:visited {
color: ${HI};
}
.cesium-credit-lightbox > ul > li a:hover {
color: ${lz};
}
.cesium-credit-lightbox.cesium-credit-lightbox-expanded {
border: 1px solid #444;
border-radius: 5px;
max-width: 370px;
}
.cesium-credit-lightbox.cesium-credit-lightbox-mobile {
height: 100%;
width: 100%;
}
.cesium-credit-lightbox-title {
padding: 20px 20px 0 20px;
}
.cesium-credit-lightbox-close {
font-size: 18pt;
cursor: pointer;
position: absolute;
top: 0;
right: 6px;
color: ${HI};
}
.cesium-credit-lightbox-close:hover {
color: ${lz};
}
.cesium-credit-lightbox > ul {
margin: 0;
padding: 12px 20px 12px 40px;
font-size: 13px;
}
.cesium-credit-lightbox > ul > li {
padding-bottom: 6px;
}
.cesium-credit-lightbox > ul > li * {
padding: 0;
margin: 0;
}
.cesium-credit-expand-link {
padding-left: 5px;
cursor: pointer;
text-decoration: underline;
color: ${HI};
}
.cesium-credit-expand-link:hover {
color: ${lz};
}
.cesium-credit-text {
color: ${HI};
}
.cesium-credit-delimiter {
padding: 0 5px;
}
.cesium-credit-textContainer *,
.cesium-credit-logoContainer * {
display: inline;
}
.cesium-credit-textContainer a:hover {
color: ${lz}
}
.cesium-credit-textContainer .cesium-credit-wrapper:first-of-type {
padding-left: 5px;
}
`;function n(r){if(r.shadowRoot)return r.shadowRoot;if(r.getRootNode){let s=r.getRootNode();if(s instanceof ShadowRoot)return s}}let i=y(n(e),document.head),o=document.createElement("style");o.innerHTML=t,i.appendChild(o)}function cr(e,t,n){let i=this;n=y(n,document.body);let o=document.createElement("div");o.className="cesium-credit-lightbox-overlay",n.appendChild(o);let r=document.createElement("div");r.className="cesium-credit-lightbox",o.appendChild(r);function s(m){r.contains(m.target)||i.hideLightbox()}o.addEventListener("click",s,!1);let a=document.createElement("div");a.className="cesium-credit-lightbox-title",a.textContent="Data provided by:",r.appendChild(a);let c=document.createElement("a");c.onclick=this.hideLightbox.bind(this),c.innerHTML="&times;",c.className="cesium-credit-lightbox-close",r.appendChild(c);let u=document.createElement("ul");r.appendChild(u);let f=document.createElement("div");f.className="cesium-credit-logoContainer",f.style.display="inline",e.appendChild(f);let h=document.createElement("div");h.className="cesium-credit-textContainer",h.style.display="inline",e.appendChild(h);let p=document.createElement("a");p.className="cesium-credit-expand-link",p.onclick=this.showLightbox.bind(this),p.textContent="Data attribution",e.appendChild(p),Gut(e);let _=Ct.clone(cr.cesiumCredit);this._delimiter=y(t,"\u2022"),this._screenContainer=h,this._cesiumCreditContainer=f,this._lastViewportHeight=void 0,this._lastViewportWidth=void 0,this._lightboxCredits=r,this._creditList=u,this._lightbox=o,this._hideLightbox=s,this._expandLink=p,this._expanded=!1,this._staticCredits=[],this._cesiumCredit=_,this._previousCesiumCredit=void 0,this._currentCesiumCredit=_,this._creditDisplayElementPool=[],this._creditDisplayElementIndex=0,this._currentFrameCredits={screenCredits:new St,lightboxCredits:new St},this._defaultCredit=void 0,this.viewport=n,this.container=e}function Sye(e,t,n,i){i=y(i,1);let o=t.get(n.id);if(l(o))o.count<Number.MAX_VALUE&&(o.count+=i);else{let r=e._creditDisplayElementPool,s=e._creditDisplayElementPoolIndex;s<r.length?(o=r[s],o.credit=n,o.count=i):(o=new Aye(n,i),r.push(o)),++e._creditDisplayElementPoolIndex,t.set(n.id,o)}}cr.prototype.addCreditToNextFrame=function(e){if(e.isIon()){l(this._defaultCredit)||(this._defaultCredit=Ct.clone(vye())),this._currentCesiumCredit=this._defaultCredit;return}let t;e.showOnScreen?t=this._currentFrameCredits.screenCredits:t=this._currentFrameCredits.lightboxCredits,Sye(this,t,e)};cr.prototype.addStaticCredit=function(e){let t=this._staticCredits;Uut(t,e)||t.push(e)};cr.prototype.removeStaticCredit=function(e){let t=this._staticCredits,n=t.indexOf(e);n!==-1&&t.splice(n,1)};cr.prototype.showLightbox=function(){this._lightbox.style.display="block",this._expanded=!0};cr.prototype.hideLightbox=function(){this._lightbox.style.display="none",this._expanded=!1};cr.prototype.update=function(){this._expanded&&Hut(this)};cr.prototype.beginFrame=function(){let e=this._currentFrameCredits;this._creditDisplayElementPoolIndex=0;let t=e.screenCredits,n=e.lightboxCredits;t.removeAll(),n.removeAll();let i=this._staticCredits;for(let o=0;o<i.length;++o){let r=i[o],s=r.showOnScreen?t:n;r.isIon()&&Ct.equals(cr.cesiumCredit,this._cesiumCredit)||Sye(this,s,r,Number.MAX_VALUE)}Ct.equals(cr.cesiumCredit,this._cesiumCredit)||(this._cesiumCredit=Ct.clone(cr.cesiumCredit)),this._currentCesiumCredit=this._cesiumCredit};cr.prototype.endFrame=function(){let e=this._currentFrameCredits.screenCredits.values;Tye(this._screenContainer,e,this._delimiter,void 0);let t=this._currentFrameCredits.lightboxCredits.values;this._expandLink.style.display=t.length>0?"inline":"none",Tye(this._creditList,t,void 0,"li"),zut(this)};cr.prototype.destroy=function(){return this._lightbox.removeEventListener("click",this._hideLightbox,!1),this.container.removeChild(this._cesiumCreditContainer),this.container.removeChild(this._screenContainer),this.container.removeChild(this._expandLink),this.viewport.removeChild(this._lightbox),ue(this)};cr.prototype.isDestroyed=function(){return!1};cr._cesiumCredit=void 0;cr._cesiumCreditInitialized=!1;var uz;function vye(){if(!l(uz)){let e=en("Assets/Images/ion-credit.png");e.indexOf("http://")!==0&&e.indexOf("https://")!==0&&e.indexOf("data:")!==0&&(e=new Cye.default(e).path()),uz=new Ct(`<a href="https://cesium.com/" target="_blank"><img src="${e}" style="vertical-align: -7px" title="Cesium ion"/></a>`,!0)}return cr._cesiumCreditInitialized||(cr._cesiumCredit=uz,cr._cesiumCreditInitialized=!0),uz}Object.defineProperties(cr,{cesiumCredit:{get:function(){return vye(),cr._cesiumCredit},set:function(e){cr._cesiumCredit=e,cr._cesiumCreditInitialized=!0}}});cr.CreditDisplayElement=Aye;var fz=cr;var dz=0,Wut=1;function hb(e){let t=e.frustum,n=e.orientation,i=e.origin,o=y(e.vertexFormat,Ie.DEFAULT),r=y(e._drawNearPlane,!0),s,a;t instanceof Ii?(s=dz,a=Ii.packedLength):t instanceof nn&&(s=Wut,a=nn.packedLength),this._frustumType=s,this._frustum=t.clone(),this._origin=d.clone(i),this._orientation=Oe.clone(n),this._drawNearPlane=r,this._vertexFormat=o,this._workerName="createFrustumGeometry",this.packedLength=2+a+d.packedLength+Oe.packedLength+Ie.packedLength}hb.pack=function(e,t,n){n=y(n,0);let i=e._frustumType,o=e._frustum;return t[n++]=i,i===dz?(Ii.pack(o,t,n),n+=Ii.packedLength):(nn.pack(o,t,n),n+=nn.packedLength),d.pack(e._origin,t,n),n+=d.packedLength,Oe.pack(e._orientation,t,n),n+=Oe.packedLength,Ie.pack(e._vertexFormat,t,n),n+=Ie.packedLength,t[n]=e._drawNearPlane?1:0,t};var jut=new Ii,qut=new nn,Yut=new Oe,Xut=new d,Kut=new Ie;hb.unpack=function(e,t,n){t=y(t,0);let i=e[t++],o;i===dz?(o=Ii.unpack(e,t,jut),t+=Ii.packedLength):(o=nn.unpack(e,t,qut),t+=nn.packedLength);let r=d.unpack(e,t,Xut);t+=d.packedLength;let s=Oe.unpack(e,t,Yut);t+=Oe.packedLength;let a=Ie.unpack(e,t,Kut);t+=Ie.packedLength;let c=e[t]===1;if(!l(n))return new hb({frustum:o,origin:r,orientation:s,vertexFormat:a,_drawNearPlane:c});let u=i===n._frustumType?n._frustum:void 0;return n._frustum=o.clone(u),n._frustumType=i,n._origin=d.clone(r,n._origin),n._orientation=Oe.clone(s,n._orientation),n._vertexFormat=Ie.clone(a,n._vertexFormat),n._drawNearPlane=c,n};function FE(e,t,n,i,o,r,s,a){let c=e/3*2;for(let u=0;u<4;++u)l(t)&&(t[e]=r.x,t[e+1]=r.y,t[e+2]=r.z),l(n)&&(n[e]=s.x,n[e+1]=s.y,n[e+2]=s.z),l(i)&&(i[e]=a.x,i[e+1]=a.y,i[e+2]=a.z),e+=3;o[c]=0,o[c+1]=0,o[c+2]=1,o[c+3]=0,o[c+4]=1,o[c+5]=1,o[c+6]=0,o[c+7]=1}var Zut=new $,$ut=new F,dX=new F,wye=new d,Dye=new d,Iye=new d,Qut=new d,Jut=new d,eft=new d,Ky=new Array(3),GI=new Array(4);GI[0]=new oe(-1,-1,1,1);GI[1]=new oe(1,-1,1,1);GI[2]=new oe(1,1,1,1);GI[3]=new oe(-1,1,1,1);var Pye=new Array(4);for(let e=0;e<4;++e)Pye[e]=new oe;hb._computeNearFarPlanes=function(e,t,n,i,o,r,s,a){let c=$.fromQuaternion(t,Zut),u=y(r,wye),f=y(s,Dye),h=y(a,Iye);u=$.getColumn(c,0,u),f=$.getColumn(c,1,f),h=$.getColumn(c,2,h),d.normalize(u,u),d.normalize(f,f),d.normalize(h,h),d.negate(u,u);let p=F.computeView(e,h,f,u,$ut),_,m,x=i.projectionMatrix;if(n===dz){let b=F.multiply(x,p,dX);m=F.inverse(b,dX)}else _=F.inverseTransformation(p,dX);l(m)?(Ky[0]=i.near,Ky[1]=i.far):(Ky[0]=0,Ky[1]=i.near,Ky[2]=i.far);for(let b=0;b<2;++b)for(let T=0;T<4;++T){let C=oe.clone(GI[T],Pye[T]);if(l(m)){C=F.multiplyByVector(m,C,C);let A=1/C.w;d.multiplyByScalar(C,A,C),d.subtract(C,e,C),d.normalize(C,C);let S=d.dot(h,C);d.multiplyByScalar(C,Ky[b]/S,C),d.add(C,e,C)}else{let A=i.offCenterFrustum;l(A)&&(i=A);let S=Ky[b],v=Ky[b+1];C.x=(C.x*(i.right-i.left)+i.left+i.right)*.5,C.y=(C.y*(i.top-i.bottom)+i.bottom+i.top)*.5,C.z=(C.z*(S-v)-S-v)*.5,C.w=1,F.multiplyByVector(_,C,C)}o[12*b+T*3]=C.x,o[12*b+T*3+1]=C.y,o[12*b+T*3+2]=C.z}};hb.createGeometry=function(e){let t=e._frustumType,n=e._frustum,i=e._origin,o=e._orientation,r=e._drawNearPlane,s=e._vertexFormat,a=r?6:5,c=new Float64Array(3*4*6);hb._computeNearFarPlanes(i,o,t,n,c);let u=3*4*2;c[u]=c[3*4],c[u+1]=c[3*4+1],c[u+2]=c[3*4+2],c[u+3]=c[0],c[u+4]=c[1],c[u+5]=c[2],c[u+6]=c[3*3],c[u+7]=c[3*3+1],c[u+8]=c[3*3+2],c[u+9]=c[3*7],c[u+10]=c[3*7+1],c[u+11]=c[3*7+2],u+=3*4,c[u]=c[3*5],c[u+1]=c[3*5+1],c[u+2]=c[3*5+2],c[u+3]=c[3],c[u+4]=c[4],c[u+5]=c[5],c[u+6]=c[0],c[u+7]=c[1],c[u+8]=c[2],c[u+9]=c[3*4],c[u+10]=c[3*4+1],c[u+11]=c[3*4+2],u+=3*4,c[u]=c[3],c[u+1]=c[4],c[u+2]=c[5],c[u+3]=c[3*5],c[u+4]=c[3*5+1],c[u+5]=c[3*5+2],c[u+6]=c[3*6],c[u+7]=c[3*6+1],c[u+8]=c[3*6+2],c[u+9]=c[3*2],c[u+10]=c[3*2+1],c[u+11]=c[3*2+2],u+=3*4,c[u]=c[3*2],c[u+1]=c[3*2+1],c[u+2]=c[3*2+2],c[u+3]=c[3*6],c[u+4]=c[3*6+1],c[u+5]=c[3*6+2],c[u+6]=c[3*7],c[u+7]=c[3*7+1],c[u+8]=c[3*7+2],c[u+9]=c[3*3],c[u+10]=c[3*3+1],c[u+11]=c[3*3+2],r||(c=c.subarray(3*4));let f=new dn({position:new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:c})});if(l(s.normal)||l(s.tangent)||l(s.bitangent)||l(s.st)){let p=l(s.normal)?new Float32Array(12*a):void 0,_=l(s.tangent)?new Float32Array(3*4*a):void 0,m=l(s.bitangent)?new Float32Array(3*4*a):void 0,x=l(s.st)?new Float32Array(2*4*a):void 0,b=wye,T=Dye,C=Iye,A=d.negate(b,Qut),S=d.negate(T,Jut),v=d.negate(C,eft);u=0,r&&(FE(u,p,_,m,x,v,b,T),u+=3*4),FE(u,p,_,m,x,C,A,T),u+=3*4,FE(u,p,_,m,x,A,v,T),u+=3*4,FE(u,p,_,m,x,S,v,A),u+=3*4,FE(u,p,_,m,x,b,C,T),u+=3*4,FE(u,p,_,m,x,T,C,A),l(p)&&(f.normal=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:p})),l(_)&&(f.tangent=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:_})),l(m)&&(f.bitangent=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:m})),l(x)&&(f.st=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:x}))}let h=new Uint16Array(6*a);for(let p=0;p<a;++p){let _=p*6,m=p*4;h[_]=m,h[_+1]=m+1,h[_+2]=m+2,h[_+3]=m,h[_+4]=m+2,h[_+5]=m+3}return new st({attributes:f,indices:h,primitiveType:Me.TRIANGLES,boundingSphere:ae.fromVertices(c)})};var BE=hb;var hX=0,tft=1;function WI(e){let t=e.frustum,n=e.orientation,i=e.origin,o=y(e._drawNearPlane,!0),r,s;t instanceof Ii?(r=hX,s=Ii.packedLength):t instanceof nn&&(r=tft,s=nn.packedLength),this._frustumType=r,this._frustum=t.clone(),this._origin=d.clone(i),this._orientation=Oe.clone(n),this._drawNearPlane=o,this._workerName="createFrustumOutlineGeometry",this.packedLength=2+s+d.packedLength+Oe.packedLength}WI.pack=function(e,t,n){n=y(n,0);let i=e._frustumType,o=e._frustum;return t[n++]=i,i===hX?(Ii.pack(o,t,n),n+=Ii.packedLength):(nn.pack(o,t,n),n+=nn.packedLength),d.pack(e._origin,t,n),n+=d.packedLength,Oe.pack(e._orientation,t,n),n+=Oe.packedLength,t[n]=e._drawNearPlane?1:0,t};var nft=new Ii,ift=new nn,oft=new Oe,rft=new d;WI.unpack=function(e,t,n){t=y(t,0);let i=e[t++],o;i===hX?(o=Ii.unpack(e,t,nft),t+=Ii.packedLength):(o=nn.unpack(e,t,ift),t+=nn.packedLength);let r=d.unpack(e,t,rft);t+=d.packedLength;let s=Oe.unpack(e,t,oft);t+=Oe.packedLength;let a=e[t]===1;if(!l(n))return new WI({frustum:o,origin:r,orientation:s,_drawNearPlane:a});let c=i===n._frustumType?n._frustum:void 0;return n._frustum=o.clone(c),n._frustumType=i,n._origin=d.clone(r,n._origin),n._orientation=Oe.clone(s,n._orientation),n._drawNearPlane=a,n};WI.createGeometry=function(e){let t=e._frustumType,n=e._frustum,i=e._origin,o=e._orientation,r=e._drawNearPlane,s=new Float64Array(3*4*2);BE._computeNearFarPlanes(i,o,t,n,s);let a=new dn({position:new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:s})}),c,u,f=r?2:1,h=new Uint16Array(8*(f+1)),p=r?0:1;for(;p<2;++p)c=r?p*8:0,u=p*4,h[c]=u,h[c+1]=u+1,h[c+2]=u+1,h[c+3]=u+2,h[c+4]=u+2,h[c+5]=u+3,h[c+6]=u+3,h[c+7]=u;for(p=0;p<2;++p)c=(f+p)*8,u=p*4,h[c]=u,h[c+1]=u+4,h[c+2]=u+1,h[c+3]=u+5,h[c+4]=u+2,h[c+5]=u+6,h[c+6]=u+3,h[c+7]=u+7;return new st({attributes:a,indices:h,primitiveType:Me.LINES,boundingSphere:ae.fromVertices(s)})};var hz=WI;function mz(e){e=y(e,y.EMPTY_OBJECT),this._camera=e.camera,this._frustumSplits=e.frustumSplits,this._color=y(e.color,z.CYAN),this._updateOnChange=y(e.updateOnChange,!0),this.show=y(e.show,!0),this.id=e.id,this._id=void 0,this._outlinePrimitives=[],this._planesPrimitives=[]}var sft=new d,aft=new $,cft=new Oe,lft=new Ii,uft=new kl,fft=new nn,dft=new Hr,hft=new z,mft=[1,1e5];mz.prototype.update=function(e){if(!this.show)return;let t=this._planesPrimitives,n=this._outlinePrimitives,i,o;if(this._updateOnChange){for(o=t.length,i=0;i<o;++i)n[i]=n[i]&&n[i].destroy(),t[i]=t[i]&&t[i].destroy();t.length=0,n.length=0}if(t.length===0){let r=this._camera,s=r.frustum,a;s instanceof Ii?a=lft:s instanceof kl?a=uft:s instanceof nn?a=fft:a=dft,a=s.clone(a);let c,u=this._frustumSplits;!l(u)||u.length<=1?(u=mft,u[0]=this._camera.frustum.near,u[1]=this._camera.frustum.far,c=1):c=u.length-1;let f=r.positionWC,h=r.directionWC,p=r.upWC,_=r.rightWC;_=d.negate(_,sft);let m=aft;$.setColumn(m,0,_,m),$.setColumn(m,1,p,m),$.setColumn(m,2,h,m);let x=Oe.fromRotationMatrix(m,cft);for(t.length=n.length=c,i=0;i<c;++i)a.near=u[i],a.far=u[i+1],t[i]=new In({geometryInstances:new vt({geometry:new BE({origin:f,orientation:x,frustum:a,_drawNearPlane:i===0}),attributes:{color:Gt.fromColor(z.fromAlpha(this._color,.1,hft))},id:this.id,pickPrimitive:this}),appearance:new an({translucent:!0,flat:!0}),asynchronous:!1}),n[i]=new In({geometryInstances:new vt({geometry:new hz({origin:f,orientation:x,frustum:a,_drawNearPlane:i===0}),attributes:{color:Gt.fromColor(this._color)},id:this.id,pickPrimitive:this}),appearance:new an({translucent:!1,flat:!0}),asynchronous:!1})}for(o=t.length,i=0;i<o;++i)n[i].update(e),t[i].update(e)};mz.prototype.isDestroyed=function(){return!1};mz.prototype.destroy=function(){let e=this._planesPrimitives.length;for(let t=0;t<e;++t)this._outlinePrimitives[t]=this._outlinePrimitives[t]&&this._outlinePrimitives[t].destroy(),this._planesPrimitives[t]=this._planesPrimitives[t]&&this._planesPrimitives[t].destroy();return ue(this)};var pg=mz;var pz=`in vec4 positionEC;
void main()
{
vec3 position;
vec3 direction;
if (czm_orthographicIn3D == 1.0)
{
vec2 uv = (gl_FragCoord.xy - czm_viewport.xy) / czm_viewport.zw;
vec2 minPlane = vec2(czm_frustumPlanes.z, czm_frustumPlanes.y); // left, bottom
vec2 maxPlane = vec2(czm_frustumPlanes.w, czm_frustumPlanes.x); // right, top
position = vec3(mix(minPlane, maxPlane, uv), 0.0);
direction = vec3(0.0, 0.0, -1.0);
}
else
{
position = vec3(0.0);
direction = normalize(positionEC.xyz);
}
czm_ray ray = czm_ray(position, direction);
vec3 ellipsoid_center = czm_view[3].xyz;
czm_raySegment intersection = czm_rayEllipsoidIntersectionInterval(ray, ellipsoid_center, czm_ellipsoidInverseRadii);
if (!czm_isEmpty(intersection))
{
out_FragColor = vec4(1.0, 1.0, 0.0, 1.0);
}
else
{
discard;
}
czm_writeLogDepth();
}
`;var gz=`in vec4 position;
out vec4 positionEC;
void main()
{
positionEC = czm_modelView * position;
gl_Position = czm_projection * positionEC;
czm_vertexLogDepth();
}
`;function qI(e){this._rs=void 0,this._sp=void 0,this._va=void 0,this._command=void 0,this._mode=void 0,this._useLogDepth=!1,this._ellipsoidOffset=y(e,0)}var jI=zt.supportsTypedArrays()?new Float32Array(12):[],Rye=new d,Oye=new d,mX=new d,Mye=new d,_z=new d;function pft(e,t){let n=e.radii,i=t.camera,o,r,s;if(i.frustum instanceof nn)o=d.ZERO,r=i.rightWC,s=i.upWC;else{let h=i.positionWC,p=d.multiplyComponents(e.oneOverRadii,h,Rye),_=d.normalize(p,Oye),m=d.normalize(d.cross(d.UNIT_Z,p,mX),mX),x=d.normalize(d.cross(_,m,Mye),Mye),b=d.magnitude(p),T=Math.sqrt(b*b-1);o=d.multiplyByScalar(_,1/b,Rye);let C=T/b;r=d.multiplyByScalar(m,C,Oye),s=d.multiplyByScalar(x,C,mX)}let a=d.add(o,s,_z);d.subtract(a,r,a),d.multiplyComponents(n,a,a),d.pack(a,jI,0);let c=d.subtract(o,s,_z);d.subtract(c,r,c),d.multiplyComponents(n,c,c),d.pack(c,jI,3);let u=d.add(o,s,_z);d.add(u,r,u),d.multiplyComponents(n,u,u),d.pack(u,jI,6);let f=d.subtract(o,s,_z);return d.add(f,r,f),d.multiplyComponents(n,f,f),d.pack(f,jI,9),jI}qI.prototype.update=function(e){if(this._mode=e.mode,e.mode!==ne.SCENE3D)return;let t=e.context,n=e.mapProjection.ellipsoid.radii,i=new ee(n.x+this._ellipsoidOffset,n.y+this._ellipsoidOffset,n.z+this._ellipsoidOffset),o=e.useLogDepth;if(l(this._command)||(this._rs=Ve.fromCache({cull:{enabled:!0},depthTest:{enabled:!0},colorMask:{red:!1,green:!1,blue:!1,alpha:!1}}),this._command=new $e({renderState:this._rs,boundingVolume:new ae(d.ZERO,i.maximumRadius),pass:we.OPAQUE,owner:this})),!l(this._sp)||this._useLogDepth!==o){this._useLogDepth=o;let s=new Ue({sources:[gz]}),a=new Ue({sources:[pz]});o&&(a.defines.push("LOG_DEPTH"),s.defines.push("LOG_DEPTH")),this._sp=Qt.replaceCache({shaderProgram:this._sp,context:t,vertexShaderSource:s,fragmentShaderSource:a,attributeLocations:{position:0}}),this._command.shaderProgram=this._sp}let r=pft(i,e);if(l(this._va))this._va.getAttribute(0).vertexBuffer.copyFromArrayView(r);else{let s=new st({attributes:{position:new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:r})},indices:[0,1,2,2,1,3],primitiveType:Me.TRIANGLES});this._va=ni.fromGeometry({context:t,geometry:s,attributeLocations:{position:0},bufferUsage:Fe.DYNAMIC_DRAW}),this._command.vertexArray=this._va}};qI.prototype.execute=function(e,t){this._mode===ne.SCENE3D&&this._command.execute(e,t)};qI.prototype.isDestroyed=function(){return!1};qI.prototype.destroy=function(){this._sp=this._sp&&this._sp.destroy(),this._va=this._va&&this._va.destroy()};var yz=qI;function VE(){}var gft=/\bgl_FragDepth\b/,_ft=/\bdiscard\b/;function yft(e,t){let n=e.shaderCache.getDerivedShaderProgram(t,"depthOnly");if(l(n))return n;let i=t.fragmentShaderSource,o=!1,r=i.sources;for(let a=0;a<r.length;++a)if(gft.test(r[a])||_ft.test(r[a])){o=!0;break}let s=i.defines.indexOf("LOG_DEPTH")>=0;if(!o&&!s){let a=`void main()
{
out_FragColor = vec4(1.0);
}
`;i=new Ue({sources:[a]})}else if(!o&&s){let a=`void main()
{
out_FragColor = vec4(1.0);
czm_writeLogDepth();
}
`;i=new Ue({defines:["LOG_DEPTH"],sources:[a]})}return e.shaderCache.createDerivedShaderProgram(t,"depthOnly",{vertexShaderSource:t.vertexShaderSource,fragmentShaderSource:i,attributeLocations:t._attributeLocations})}function xft(e,t){let n=e._depthOnlyRenderStateCache,i=n[t.id];if(l(i))return i;let o=Ve.getState(t);o.depthMask=!0,o.colorMask={red:!1,green:!1,blue:!1,alpha:!1};let r=Ve.fromCache(o);return n[t.id]=r,r}VE.createDepthOnlyDerivedCommand=function(e,t,n,i){l(i)||(i={});let o=i.depthOnlyCommand?.shaderProgram,r=i.depthOnlyCommand?.renderState;return i.depthOnlyCommand=$e.shallowClone(t,i.depthOnlyCommand),!l(o)||i.shaderProgramId!==t.shaderProgram.id?(i.depthOnlyCommand.shaderProgram=yft(n,t.shaderProgram),i.depthOnlyCommand.renderState=xft(e,t.renderState),i.shaderProgramId=t.shaderProgram.id):(i.depthOnlyCommand.shaderProgram=o,i.depthOnlyCommand.renderState=r),i};var bft=/\s+czm_writeLogDepth\(/,Tft=/\s+czm_vertexLogDepth\(/;function Cft(e,t){if(t.fragmentShaderSource.defines.indexOf("LOG_DEPTH_READ_ONLY")>=0)return t;let i=e.shaderCache.getDerivedShaderProgram(t,"logDepth");if(l(i))return i;let o=t._attributeLocations,r=t.vertexShaderSource.clone(),s=t.fragmentShaderSource.clone();r.defines=l(r.defines)?r.defines.slice(0):[],r.defines.push("LOG_DEPTH"),s.defines=l(s.defines)?s.defines.slice(0):[],s.defines.push("LOG_DEPTH");let a=!1,c=r.sources;for(let f=0;f<c.length;++f)if(Tft.test(c[f])){a=!0;break}if(!a){for(let h=0;h<c.length;++h)c[h]=Ue.replaceMain(c[h],"czm_log_depth_main");c.push(`
void main()
{
czm_log_depth_main();
czm_vertexLogDepth();
}
`)}c=s.sources,a=!1;for(let f=0;f<c.length;++f)bft.test(c[f])&&(a=!0);s.defines.indexOf("LOG_DEPTH_WRITE")!==-1&&(a=!0);let u="";if(!a){for(let f=0;f<c.length;f++)c[f]=Ue.replaceMain(c[f],"czm_log_depth_main");u=`
void main()
{
czm_log_depth_main();
czm_writeLogDepth();
}
`}return c.push(u),e.shaderCache.createDerivedShaderProgram(t,"logDepth",{vertexShaderSource:r,fragmentShaderSource:s,attributeLocations:o})}VE.createLogDepthCommand=function(e,t,n){l(n)||(n={});let i=n.command?.shaderProgram;return n.command=$e.shallowClone(e,n.command),!l(i)||n.shaderProgramId!==e.shaderProgram.id?(n.command.shaderProgram=Cft(t,e.shaderProgram),n.shaderProgramId=e.shaderProgram.id):n.command.shaderProgram=i,n};function Aft(e,t,n){let i=e.shaderCache.getDerivedShaderProgram(t,"pick");if(l(i))return i;let o=t._attributeLocations,{sources:r,defines:s}=t.fragmentShaderSource,c=r.some(_=>_.includes("out_FragData"))?"out_FragData_0":"out_FragColor",u=`void main ()
{
czm_non_pick_main();
if (${c}.a == 0.0) {
discard;
}
${c} = ${n};
} `,f=r.length,h=new Array(f+1);for(let _=0;_<f;++_)h[_]=Ue.replaceMain(r[_],"czm_non_pick_main");h[f]=u;let p=new Ue({sources:h,defines:s});return e.shaderCache.createDerivedShaderProgram(t,"pick",{vertexShaderSource:t.vertexShaderSource,fragmentShaderSource:p,attributeLocations:o})}function Lye(e,t){let n=e.picking.pickRenderStateCache,i=n[t.id];if(l(i))return i;let o=Ve.getState(t);o.blending.enabled=!1,o.depthMask=!0;let r=Ve.fromCache(o);return n[t.id]=r,r}VE.createPickDerivedCommand=function(e,t,n,i){l(i)||(i={});let o=i.pickCommand?.shaderProgram,r=i.pickCommand?.renderState;return i.pickCommand=$e.shallowClone(t,i.pickCommand),!l(o)||i.shaderProgramId!==t.shaderProgram.id?(i.pickCommand.shaderProgram=Aft(n,t.shaderProgram,t.pickId),i.pickCommand.renderState=Lye(e,t.renderState),i.shaderProgramId=t.shaderProgram.id):(i.pickCommand.shaderProgram=o,i.pickCommand.renderState=r),i};function kE(e,t,n){let i=e.length;for(let o=0;o<i;o++)e[o].trimStart().split(/\s+/)[0]===t&&(e[o]=`${t} ${n}`)}function Nye(e){return e.isArray?e.arrayLength:ct.getComponentCount(e.type)}function Eft(e){let t=Nye(e);return e.normalized?t===1?"float":`vec${t}`:t===1?"int":`ivec${t}`}function Fye(e,t,n){return`((${e} - float(${t})) / float(${n}))`}function Bye(e,t){let n=kt.getMaximum(t);return`(${e}) / float(${n})`}function Sft(e,t){let n="float(value)";if(t.hasValueTransform){let i=t.offset,o=t.scale;n=Fye(n,i,o)}return e.normalized||(n=Bye(n,e.componentType)),n}function vft(e,t,n){let o=`float(${`value.${n}`})`;if(t.hasValueTransform){let r=t.offset[n],s=t.scale[n];o=Fye(o,r,s)}return e.normalized||(o=Bye(o,e.componentType)),o}function wft(e,t,n){let i=n.schemaId,o=n.className,r=n.propertyName,s=`pickMetadata-${i}-${o}-${r}`,a=e.shaderCache.getDerivedShaderProgram(t,s);if(l(a))return a;let c=n.metadataProperty,u=n.classProperty,f=Eft(u),h=["0.0","0.0","0.0","0.0"],p=Nye(u);if(p===1)h[0]=Sft(u,c);else{let b=["x","y","z","w"];for(let T=0;T<p;T++)h[T]=vft(u,c,b[T])}let _=t.fragmentShaderSource.defines.slice();_.push(gf.METADATA_PICKING_ENABLED),kE(_,gf.METADATA_PICKING_VALUE_TYPE,f),kE(_,gf.METADATA_PICKING_VALUE_STRING,`metadata.${r}`),kE(_,gf.METADATA_PICKING_VALUE_COMPONENT_X,h[0]),kE(_,gf.METADATA_PICKING_VALUE_COMPONENT_Y,h[1]),kE(_,gf.METADATA_PICKING_VALUE_COMPONENT_Z,h[2]),kE(_,gf.METADATA_PICKING_VALUE_COMPONENT_W,h[3]);let m=new Ue({sources:t.fragmentShaderSource.sources,defines:_});return e.shaderCache.createDerivedShaderProgram(t,s,{vertexShaderSource:t.vertexShaderSource,fragmentShaderSource:m,attributeLocations:t._attributeLocations})}VE.createPickMetadataDerivedCommand=function(e,t,n,i){return l(i)||(i={}),i.pickMetadataCommand=$e.shallowClone(t,i.pickMetadataCommand),i.pickMetadataCommand.shaderProgram=wft(n,t.shaderProgram,t.pickedMetadataInfo),i.pickMetadataCommand.renderState=Lye(e,t.renderState),i.shaderProgramId=t.shaderProgram.id,i};function Dft(e,t){let n=e.shaderCache.getDerivedShaderProgram(t,"HDR");if(l(n))return n;let i=t._attributeLocations,o=t.vertexShaderSource.clone(),r=t.fragmentShaderSource.clone();return o.defines=l(o.defines)?o.defines.slice(0):[],o.defines.push("HDR"),r.defines=l(r.defines)?r.defines.slice(0):[],r.defines.push("HDR"),e.shaderCache.createDerivedShaderProgram(t,"HDR",{vertexShaderSource:o,fragmentShaderSource:r,attributeLocations:i})}VE.createHdrCommand=function(e,t,n){l(n)||(n={});let i=n.command?.shaderProgram;return n.command=$e.shallowClone(e,n.command),!l(i)||n.shaderProgramId!==e.shaderProgram.id?(n.command.shaderProgram=Dft(t,e.shaderProgram),n.shaderProgramId=e.shaderProgram.id):n.command.shaderProgram=i,n};var gg=VE;function xz(e){this._scene=e,this._lastAlpha=void 0,this._lastBeta=void 0,this._lastGamma=void 0,this._alpha=void 0,this._beta=void 0,this._gamma=void 0;let t=this;function n(i){let o=i.alpha;if(!l(o)){t._alpha=void 0,t._beta=void 0,t._gamma=void 0;return}t._alpha=P.toRadians(o),t._beta=P.toRadians(i.beta),t._gamma=P.toRadians(i.gamma)}window.addEventListener("deviceorientation",n,!1),this._removeListener=function(){window.removeEventListener("deviceorientation",n,!1)}}var Ift=new Oe,kye=new Oe,Pft=new $;function Rft(e,t,n,i){let o=e.direction,r=e.right,s=e.up,a=Oe.fromAxisAngle(o,n,kye),c=Oe.fromAxisAngle(r,i,Ift),u=Oe.multiply(c,a,c),f=Oe.fromAxisAngle(s,t,kye);Oe.multiply(f,u,u);let h=$.fromQuaternion(u,Pft);$.multiplyByVector(h,r,r),$.multiplyByVector(h,s,s),$.multiplyByVector(h,o,o)}xz.prototype.update=function(){if(!l(this._alpha))return;l(this._lastAlpha)||(this._lastAlpha=this._alpha,this._lastBeta=this._beta,this._lastGamma=this._gamma);let e=this._lastAlpha-this._alpha,t=this._lastBeta-this._beta,n=this._lastGamma-this._gamma;Rft(this._scene.camera,-e,t,n),this._lastAlpha=this._alpha,this._lastBeta=this._beta,this._lastGamma=this._gamma};xz.prototype.isDestroyed=function(){return!1};xz.prototype.destroy=function(){return this._removeListener(),ue(this)};var bz=xz;function pX(){this.enabled=!0,this.renderable=!0,this.density=6e-4,this.heightScalar=.001,this._heightFalloff=.59,this.maxHeight=8e5,this.visualDensityScalar=.15,this.screenSpaceErrorFactor=2,this.minimumBrightness=.03}Object.defineProperties(pX.prototype,{heightFalloff:{get:function(){return this._heightFalloff},set:function(e){this._heightFalloff=e}}});var Oft=new d;pX.prototype.update=function(e){if(!(e.fog.enabled=this.enabled))return;e.fog.renderable=this.renderable;let n=e.camera,i=n.positionCartographic;if(!l(i)||i.height>this.maxHeight||e.mode!==ne.SCENE3D){e.fog.enabled=!1,e.fog.density=0;return}let o=i.height,r=this.density*this.heightScalar*Math.pow(Math.max(o/this.maxHeight,P.EPSILON4),-Math.max(this._heightFalloff,0)),s=d.normalize(n.positionWC,Oft),a=Math.abs(d.dot(n.directionWC,s));r*=1-a,e.fog.density=r,e.fog.visualDensityScalar=this.visualDensityScalar,e.fog.sse=this.screenSpaceErrorFactor,e.fog.minimumBrightness=this.minimumBrightness};var Tz=pX;function Mft(e,t,n){this.context=e,this.commandList=[],this.shadowMaps=[],this.brdfLutGenerator=void 0,this.environmentMap=void 0,this.sphericalHarmonicCoefficients=void 0,this.specularEnvironmentMaps=void 0,this.specularEnvironmentMapsMaximumLOD=void 0,this.mode=ne.SCENE3D,this.morphTime=ne.getMorphTime(ne.SCENE3D),this.frameNumber=0,this.newFrame=!1,this.time=void 0,this.jobScheduler=n,this.mapProjection=void 0,this.camera=void 0,this.cameraUnderground=!1,this.globeTranslucencyState=void 0,this.cullingVolume=void 0,this.occluder=void 0,this.maximumScreenSpaceError=void 0,this.pixelRatio=1,this.passes={render:!1,pick:!1,pickVoxel:!1,depth:!1,postProcess:!1,offscreen:!1},this.creditDisplay=t,this.afterRender=[],this.scene3DOnly=!1,this.fog={enabled:!1,renderable:!1,density:void 0,visualDensityScalar:void 0,sse:void 0,minimumBrightness:void 0},this.atmosphere=void 0,this.verticalExaggeration=1,this.verticalExaggerationRelativeHeight=0,this.shadowState={shadowsEnabled:!0,shadowMaps:[],lightShadowMaps:[],nearPlane:1,farPlane:5e3,closestObjectSize:1e3,lastDirtyTime:0,outOfView:!0},this.splitPosition=0,this.frustumSplits=[],this.backgroundColor=void 0,this.light=void 0,this.minimumDisableDepthTestDistance=void 0,this.invertClassification=!1,this.invertClassificationColor=void 0,this.useLogDepth=!1,this.tilesetPassState=void 0,this.minimumTerrainHeight=0,this.pickingMetadata=!1,this.pickedMetadataInfo=void 0}var Cz=Mft;var pa={OPAQUE_FRONT_FACE:0,OPAQUE_BACK_FACE:1,DEPTH_ONLY_FRONT_FACE:2,DEPTH_ONLY_BACK_FACE:3,DEPTH_ONLY_FRONT_AND_BACK_FACE:4,TRANSLUCENT_FRONT_FACE:5,TRANSLUCENT_BACK_FACE:6,TRANSLUCENT_FRONT_FACE_MANUAL_DEPTH_TEST:7,TRANSLUCENT_BACK_FACE_MANUAL_DEPTH_TEST:8,PICK_FRONT_FACE:9,PICK_BACK_FACE:10,DERIVED_COMMANDS_MAXIMUM_LENGTH:11},mb=pa.DERIVED_COMMANDS_MAXIMUM_LENGTH,Xye=["opaqueFrontFaceCommand","opaqueBackFaceCommand","depthOnlyFrontFaceCommand","depthOnlyBackFaceCommand","depthOnlyFrontAndBackFaceCommand","translucentFrontFaceCommand","translucentBackFaceCommand","translucentFrontFaceManualDepthTestCommand","translucentBackFaceManualDepthTestCommand","pickFrontFaceCommand","pickBackFaceCommand"];function pb(){this._frontFaceAlphaByDistance=new Bt(0,1,0,1),this._backFaceAlphaByDistance=new Bt(0,1,0,1),this._frontFaceTranslucent=!1,this._backFaceTranslucent=!1,this._requiresManualDepthTest=!1,this._sunVisibleThroughGlobe=!1,this._environmentVisible=!1,this._useDepthPlane=!1,this._numberOfTextureUniforms=0,this._globeTranslucencyFramebuffer=void 0,this._rectangle=se.clone(se.MAX_VALUE),this._derivedCommandKey=0,this._derivedCommandsDirty=!1,this._derivedCommandPacks=void 0,this._derivedCommandTypes=new Array(mb),this._derivedBlendCommandTypes=new Array(mb),this._derivedPickCommandTypes=new Array(mb),this._derivedCommandTypesToUpdate=new Array(mb),this._derivedCommandsLength=0,this._derivedBlendCommandsLength=0,this._derivedPickCommandsLength=0,this._derivedCommandsToUpdateLength=0}Object.defineProperties(pb.prototype,{frontFaceAlphaByDistance:{get:function(){return this._frontFaceAlphaByDistance}},backFaceAlphaByDistance:{get:function(){return this._backFaceAlphaByDistance}},translucent:{get:function(){return this._frontFaceTranslucent}},sunVisibleThroughGlobe:{get:function(){return this._sunVisibleThroughGlobe}},environmentVisible:{get:function(){return this._environmentVisible}},useDepthPlane:{get:function(){return this._useDepthPlane}},numberOfTextureUniforms:{get:function(){return this._numberOfTextureUniforms}},rectangle:{get:function(){return this._rectangle}}});pb.prototype.update=function(e){let t=e.globe;if(!l(t)||!t.show){this._frontFaceTranslucent=!1,this._backFaceTranslucent=!1,this._sunVisibleThroughGlobe=!0,this._environmentVisible=!0,this._useDepthPlane=!1;return}this._frontFaceAlphaByDistance=Vye(t.translucency.enabled,t.translucency.frontFaceAlpha,t.translucency.frontFaceAlphaByDistance,this._frontFaceAlphaByDistance),this._backFaceAlphaByDistance=Vye(t.translucency.enabled,t.translucency.backFaceAlpha,t.translucency.backFaceAlphaByDistance,this._backFaceAlphaByDistance),this._frontFaceTranslucent=Uye(t.translucency.enabled,this._frontFaceAlphaByDistance,t),this._backFaceTranslucent=Uye(t.translucency.enabled,this._backFaceAlphaByDistance,t),this._requiresManualDepthTest=Bft(this,e,t),this._sunVisibleThroughGlobe=Lft(this,e),this._environmentVisible=Nft(this,e),this._useDepthPlane=Fft(this,e),this._numberOfTextureUniforms=kft(this),this._rectangle=se.clone(t.translucency.rectangle,this._rectangle),Vft(this,e)};function Vye(e,t,n,i){return e?l(n)?(Bt.clone(n,i),i.nearValue*=t,i.farValue*=t,i):(i.nearValue=t,i.farValue=t,i):(i.nearValue=1,i.farValue=1,i)}function Uye(e,t,n){return e&&(n.baseColor.alpha<1||t.nearValue<1||t.farValue<1)}function Lft(e,t){let n=e._frontFaceTranslucent,i=e._backFaceTranslucent;return n&&(t.cameraUnderground||i)}function Nft(e,t){return!t.cameraUnderground||e._frontFaceTranslucent}function Fft(e,t){return!t.cameraUnderground&&!e._frontFaceTranslucent}function Bft(e,t,n){return e._frontFaceTranslucent&&!e._backFaceTranslucent&&!n.depthTestAgainstTerrain&&t.mode!==ne.SCENE2D&&t.context.depthTexture}function kft(e){let t=0;return e._frontFaceTranslucent&&++t,e._requiresManualDepthTest&&++t,t}function Vft(e,t){e._derivedCommandsLength=gX(e,t,!1,!1,e._derivedCommandTypes),e._derivedBlendCommandsLength=gX(e,t,!0,!1,e._derivedBlendCommandTypes),e._derivedPickCommandsLength=gX(e,t,!1,!0,e._derivedPickCommandTypes);let n,i=0;for(n=0;n<e._derivedCommandsLength;++n)i|=1<<e._derivedCommandTypes[n];for(n=0;n<e._derivedBlendCommandsLength;++n)i|=1<<e._derivedBlendCommandTypes[n];for(n=0;n<e._derivedPickCommandsLength;++n)i|=1<<e._derivedPickCommandTypes[n];let o=0;for(n=0;n<mb;++n)(i&1<<n)>0&&(e._derivedCommandTypesToUpdate[o++]=n);e._derivedCommandsToUpdateLength=o;let r=i!==e._derivedCommandKey;e._derivedCommandKey=i,e._derivedCommandsDirty=r,!l(e._derivedCommandPacks)&&e._frontFaceTranslucent&&(e._derivedCommandPacks=edt())}function gX(e,t,n,i,o){let r=0,s=e._frontFaceTranslucent,a=e._backFaceTranslucent;if(!s)return r;let c=t.cameraUnderground,u=e._requiresManualDepthTest,f=i?pa.PICK_FRONT_FACE:u?pa.TRANSLUCENT_FRONT_FACE_MANUAL_DEPTH_TEST:pa.TRANSLUCENT_FRONT_FACE,h=i?pa.PICK_BACK_FACE:u?pa.TRANSLUCENT_BACK_FACE_MANUAL_DEPTH_TEST:pa.TRANSLUCENT_BACK_FACE;return t.mode===ne.SCENE2D?(o[r++]=pa.DEPTH_ONLY_FRONT_FACE,o[r++]=f,r):(a?(n||(o[r++]=pa.DEPTH_ONLY_FRONT_AND_BACK_FACE),c?(o[r++]=f,o[r++]=h):(o[r++]=h,o[r++]=f)):c?(n||(o[r++]=pa.DEPTH_ONLY_BACK_FACE),o[r++]=pa.OPAQUE_FRONT_FACE,o[r++]=h):(n||(o[r++]=pa.DEPTH_ONLY_FRONT_FACE),o[r++]=pa.OPAQUE_BACK_FACE,o[r++]=f),r)}function Xf(e,t){let n=e.indexOf(t);n>-1&&e.splice(n,1)}function zye(e,t){return e.indexOf(t)>-1}function Uft(e,t){Xf(e.defines,"TRANSLUCENT"),Xf(t.defines,"TRANSLUCENT")}function zft(e,t){Xf(e.defines,"GROUND_ATMOSPHERE"),Xf(t.defines,"GROUND_ATMOSPHERE"),Xf(e.defines,"FOG"),Xf(t.defines,"FOG"),Xf(e.defines,"TRANSLUCENT"),Xf(t.defines,"TRANSLUCENT")}function _X(e,t){if(zye(t.defines,"TILE_LIMIT_RECTANGLE")||zye(t.defines,"ENABLE_CLIPPING_PLANES"))return;let n=`void main()
{
out_FragColor = vec4(1.0);
}
`;t.sources=[n]}function yX(e,t){let n=t.sources,i=n.length;for(let r=0;r<i;++r)n[r]=Ue.replaceMain(n[r],"czm_globe_translucency_main");n.push(`
uniform sampler2D u_classificationTexture;
void main()
{
vec2 st = gl_FragCoord.xy / czm_viewport.zw;
#ifdef MANUAL_DEPTH_TEST
float logDepthOrDepth = czm_unpackDepth(texture(czm_globeDepthTexture, st));
if (logDepthOrDepth != 0.0)
{
vec4 eyeCoordinate = czm_windowToEyeCoordinates(gl_FragCoord.xy, logDepthOrDepth);
float depthEC = eyeCoordinate.z / eyeCoordinate.w;
if (v_positionEC.z < depthEC)
{
discard;
}
}
#endif
czm_globe_translucency_main();
vec4 classificationColor = texture(u_classificationTexture, st);
if (classificationColor.a > 0.0)
{
// Reverse premultiplication process to get the correct composited result of the classification primitives
classificationColor.rgb /= classificationColor.a;
}
out_FragColor = classificationColor * vec4(classificationColor.aaa, 1.0) + out_FragColor * (1.0 - classificationColor.a);
}
`)}function Kye(e,t){yX(e,t),Xf(e.defines,"GROUND_ATMOSPHERE"),Xf(t.defines,"GROUND_ATMOSPHERE"),Xf(e.defines,"FOG"),Xf(t.defines,"FOG")}function Hft(e,t){yX(e,t),e.defines.push("GENERATE_POSITION"),t.defines.push("MANUAL_DEPTH_TEST")}function Gft(e,t){Kye(e,t),e.defines.push("GENERATE_POSITION"),t.defines.push("MANUAL_DEPTH_TEST")}function Hye(e,t){let n=`uniform sampler2D u_classificationTexture;
void main()
{
vec2 st = gl_FragCoord.xy / czm_viewport.zw;
vec4 pickColor = texture(u_classificationTexture, st);
if (pickColor == vec4(0.0))
{
discard;
}
out_FragColor = pickColor;
}
`;t.sources=[n]}function Wft(e,t,n,i,o,r){if(!l(o))return t;if(!i&&l(n))return n;let s=e.shaderCache.getDerivedShaderProgram(t,r);if(!l(s)){let a=t._attributeLocations,c=t.vertexShaderSource.clone(),u=t.fragmentShaderSource.clone();c.defines=l(c.defines)?c.defines.slice(0):[],u.defines=l(u.defines)?u.defines.slice(0):[],o(c,u),s=e.shaderCache.createDerivedShaderProgram(t,r,{vertexShaderSource:c,fragmentShaderSource:u,attributeLocations:a})}return s}function jft(e){e.cull.face=bi.BACK,e.cull.enabled=!0}function qft(e){e.cull.face=bi.FRONT,e.cull.enabled=!0}function Yft(e){e.cull.face=bi.BACK,e.cull.enabled=!0,e.colorMask={red:!1,green:!1,blue:!1,alpha:!1}}function Xft(e){e.cull.face=bi.FRONT,e.cull.enabled=!0,e.colorMask={red:!1,green:!1,blue:!1,alpha:!1}}function Kft(e){e.cull.enabled=!1,e.colorMask={red:!1,green:!1,blue:!1,alpha:!1}}function Gye(e){e.cull.face=bi.BACK,e.cull.enabled=!0,e.depthMask=!1,e.blending=ln.ALPHA_BLEND}function Wye(e){e.cull.face=bi.FRONT,e.cull.enabled=!0,e.depthMask=!1,e.blending=ln.ALPHA_BLEND}function Zft(e){e.cull.face=bi.BACK,e.cull.enabled=!0,e.blending.enabled=!1}function $ft(e){e.cull.face=bi.FRONT,e.cull.enabled=!0,e.blending.enabled=!1}function Qft(e,t,n,i,o){if(!l(i))return e;if(!n&&l(t))return t;let r=o[e.id];if(!l(r)){let s=Ve.getState(e);i(s),r=Ve.fromCache(s),o[e.id]=r}return r}function UE(e){return{u_classificationTexture:function(){return e._globeTranslucencyFramebuffer.classificationTexture}}}function Jft(e,t,n,i,o){return l(o)?!i&&l(n)?n:xt(t,o(e),!1):t}function lh(e){this.pass=e.pass,this.pickOnly=e.pickOnly,this.getShaderProgramFunction=e.getShaderProgramFunction,this.getRenderStateFunction=e.getRenderStateFunction,this.getUniformMapFunction=e.getUniformMapFunction,this.renderStateCache={}}function edt(){return[new lh({pass:we.GLOBE,pickOnly:!1,getShaderProgramFunction:Uft,getRenderStateFunction:jft,getUniformMapFunction:void 0}),new lh({pass:we.GLOBE,pickOnly:!1,getShaderProgramFunction:zft,getRenderStateFunction:qft,getUniformMapFunction:void 0}),new lh({pass:we.GLOBE,pickOnly:!1,getShaderProgramFunction:_X,getRenderStateFunction:Yft,getUniformMapFunction:void 0}),new lh({pass:we.GLOBE,pickOnly:!1,getShaderProgramFunction:_X,getRenderStateFunction:Xft,getUniformMapFunction:void 0}),new lh({pass:we.GLOBE,pickOnly:!1,getShaderProgramFunction:_X,getRenderStateFunction:Kft,getUniformMapFunction:void 0}),new lh({pass:we.TRANSLUCENT,pickOnly:!1,getShaderProgramFunction:yX,getRenderStateFunction:Gye,getUniformMapFunction:UE}),new lh({pass:we.TRANSLUCENT,pickOnly:!1,getShaderProgramFunction:Kye,getRenderStateFunction:Wye,getUniformMapFunction:UE}),new lh({pass:we.TRANSLUCENT,pickOnly:!1,getShaderProgramFunction:Hft,getRenderStateFunction:Gye,getUniformMapFunction:UE}),new lh({pass:we.TRANSLUCENT,pickOnly:!1,getShaderProgramFunction:Gft,getRenderStateFunction:Wye,getUniformMapFunction:UE}),new lh({pass:we.TRANSLUCENT,pickOnly:!0,getShaderProgramFunction:Hye,getRenderStateFunction:Zft,getUniformMapFunction:UE}),new lh({pass:we.TRANSLUCENT,pickOnly:!0,getShaderProgramFunction:Hye,getRenderStateFunction:$ft,getUniformMapFunction:UE})]}var jye=new Array(mb),qye=new Array(mb);pb.prototype.updateDerivedCommands=function(e,t){let n=this._derivedCommandTypesToUpdate,i=this._derivedCommandsToUpdateLength;if(i!==0){for(let o=0;o<i;++o)qye[o]=this._derivedCommandPacks[n[o]],jye[o]=Xye[n[o]];tdt(this,e,i,n,jye,qye,t)}};function tdt(e,t,n,i,o,r,s){let a=t.derivedCommands.globeTranslucency,c=e._derivedCommandsDirty;if(t.dirty||!l(a)||c){t.dirty=!1,l(a)||(a={},t.derivedCommands.globeTranslucency=a);let u=s.frameNumber,f=y(a.uniformMapDirtyFrame,0),h=y(a.shaderProgramDirtyFrame,0),p=y(a.renderStateDirtyFrame,0),_=a.uniformMap!==t.uniformMap,m=a.shaderProgramId!==t.shaderProgram.id,x=a.renderStateId!==t.renderState.id;_&&(a.uniformMapDirtyFrame=u),m&&(a.shaderProgramDirtyFrame=u),x&&(a.renderStateDirtyFrame=u),a.uniformMap=t.uniformMap,a.shaderProgramId=t.shaderProgram.id,a.renderStateId=t.renderState.id;for(let b=0;b<n;++b){let T=r[b],C=i[b],A=o[b],S=a[A],v,D,O;l(S)?(v=S.uniformMap,D=S.shaderProgram,O=S.renderState):(v=void 0,D=void 0,O=void 0),S=$e.shallowClone(t,S),a[A]=S;let R=y(S.derivedCommands.uniformMapDirtyFrame,0),M=y(S.derivedCommands.shaderProgramDirtyFrame,0),L=y(S.derivedCommands.renderStateDirtyFrame,0),g=_||R<f,E=m||M<h,w=x||L<p;g&&(S.derivedCommands.uniformMapDirtyFrame=u),E&&(S.derivedCommands.shaderProgramDirtyFrame=u),w&&(S.derivedCommands.renderStateDirtyFrame=u),S.derivedCommands.type=C,S.pass=T.pass,S.pickOnly=T.pickOnly,S.uniformMap=Jft(e,t.uniformMap,v,g,T.getUniformMapFunction),S.shaderProgram=Wft(s.context,t.shaderProgram,D,E,T.getShaderProgramFunction,A),S.renderState=Qft(t.renderState,O,w,T.getRenderStateFunction,T.renderStateCache)}}}pb.prototype.pushDerivedCommands=function(e,t,n){let i=n.passes.pick||n.passes.pickVoxel;if(i&&t)return;let o=this._derivedCommandTypes,r=this._derivedCommandsLength;if(i?(o=this._derivedPickCommandTypes,r=this._derivedPickCommandsLength):t&&(o=this._derivedBlendCommandTypes,r=this._derivedBlendCommandsLength),r===0){n.commandList.push(e);return}let s=e.derivedCommands.globeTranslucency;for(let a=0;a<r;++a){let c=Xye[o[a]];n.commandList.push(s[c])}};function Zye(e,t,n,i,o,r){for(let s=0;s<t;++s){let a=e[s],c=a.derivedCommands.type;(!l(r)||r.indexOf(c)>-1)&&n(a,i,o)}}function Yye(e,t,n,i,o){for(let r=0;r<t;++r)n(e[r],i,o)}var ndt=[pa.OPAQUE_FRONT_FACE,pa.OPAQUE_BACK_FACE],idt=[pa.DEPTH_ONLY_FRONT_FACE,pa.DEPTH_ONLY_BACK_FACE,pa.DEPTH_ONLY_FRONT_AND_BACK_FACE];pb.prototype.executeGlobeCommands=function(e,t,n,i,o){let r=i.context,s=e.commands[we.GLOBE],a=e.indices[we.GLOBE];a!==0&&(this._globeTranslucencyFramebuffer=n,n.clearClassification(r,o),Zye(s,a,t,i,o,ndt))};pb.prototype.executeGlobeClassificationCommands=function(e,t,n,i,o){let{context:r}=i,{uniformState:s}=r,a=e.commands[we.GLOBE],c=e.indices[we.GLOBE],u=e.commands[we.TERRAIN_CLASSIFICATION],f=e.indices[we.TERRAIN_CLASSIFICATION];if(c===0||f===0)return;let h=this._frontFaceTranslucent,p=this._backFaceTranslucent;if((!h||!p)&&Yye(u,f,t,i,o),!h&&!p)return;this._globeTranslucencyFramebuffer=n;let _=s.globeDepthTexture,m=o.framebuffer;if(o.framebuffer=n.classificationFramebuffer,Zye(a,c,t,i,o,idt),r.depthTexture){let x=n.packDepth(r,o);s.globeDepthTexture=x}Yye(u,f,t,i,o),s.globeDepthTexture=_,o.framebuffer=m};var Az=pb;var Pu=`uniform sampler2D colorTexture;
in vec2 v_textureCoordinates;
void main()
{
out_FragColor = texture(colorTexture, v_textureCoordinates);
}
`;function km(){this._numSamples=1,this.previousFramebuffer=void 0,this._previousFramebuffer=void 0,this._depthStencilTexture=void 0,this._depthStencilRenderbuffer=void 0,this._fbo=new mi({depthStencil:!0,createDepthAttachments:!1}),this._fboClassified=new mi({depthStencil:!0,createDepthAttachments:!1}),this._rsUnclassified=void 0,this._rsClassified=void 0,this._unclassifiedCommand=void 0,this._classifiedCommand=void 0,this._translucentCommand=void 0,this._clearColorCommand=new ti({color:new z(0,0,0,0),owner:this}),this._clearCommand=new ti({color:new z(0,0,0,0),depth:1,stencil:0});let e=this;this._uniformMap={colorTexture:function(){return e._fbo.getColorTexture()},depthTexture:function(){return e._depthStencilTexture},classifiedTexture:function(){return e._fboClassified.getColorTexture()}}}Object.defineProperties(km.prototype,{unclassifiedCommand:{get:function(){return this._unclassifiedCommand}}});km.isTranslucencySupported=function(e){return e.depthTexture&&e.fragmentDepth};var odt={depthMask:!1,stencilTest:{enabled:!0,frontFunction:Vn.EQUAL,frontOperation:{fail:ut.KEEP,zFail:ut.KEEP,zPass:ut.KEEP},backFunction:Vn.NEVER,reference:0,mask:Vt.CLASSIFICATION_MASK},blending:ln.ALPHA_BLEND},rdt={depthMask:!1,stencilTest:{enabled:!0,frontFunction:Vn.NOT_EQUAL,frontOperation:{fail:ut.KEEP,zFail:ut.KEEP,zPass:ut.KEEP},backFunction:Vn.NEVER,reference:0,mask:Vt.CLASSIFICATION_MASK},blending:ln.ALPHA_BLEND},sdt={depthMask:!0,depthTest:{enabled:!0},stencilTest:Vt.setCesium3DTileBit(),stencilMask:Vt.CESIUM_3D_TILE_MASK,blending:ln.ALPHA_BLEND},adt=`uniform sampler2D colorTexture;
uniform sampler2D depthTexture;
uniform sampler2D classifiedTexture;
in vec2 v_textureCoordinates;
void main()
{
vec4 color = texture(colorTexture, v_textureCoordinates);
if (color.a == 0.0)
{
discard;
}
bool isClassified = all(equal(texture(classifiedTexture, v_textureCoordinates), vec4(0.0)));
#ifdef UNCLASSIFIED
vec4 highlightColor = czm_invertClassificationColor;
if (isClassified)
{
discard;
}
#else
vec4 highlightColor = vec4(1.0);
if (!isClassified)
{
discard;
}
#endif
out_FragColor = color * highlightColor;
gl_FragDepth = texture(depthTexture, v_textureCoordinates).r;
}
`,cdt=`uniform sampler2D colorTexture;
in vec2 v_textureCoordinates;
void main()
{
vec4 color = texture(colorTexture, v_textureCoordinates);
if (color.a == 0.0)
{
discard;
}
#ifdef UNCLASSIFIED
out_FragColor = color * czm_invertClassificationColor;
#else
out_FragColor = color;
#endif
}
`;km.prototype.update=function(e,t,n){let i=this._fbo.getColorTexture(),o=this.previousFramebuffer!==this._previousFramebuffer;this._previousFramebuffer=this.previousFramebuffer;let r=this._numSamples!==t,s=e.drawingBufferWidth,a=e.drawingBufferHeight,c=!l(i)||i.width!==s||i.height!==a;if((c||o||r)&&(this._numSamples=t,this._depthStencilTexture=this._depthStencilTexture&&this._depthStencilTexture.destroy(),this._depthStencilRenderbuffer=this._depthStencilRenderbuffer&&this._depthStencilRenderbuffer.destroy(),l(this._previousFramebuffer)||(this._depthStencilTexture=new Rt({context:e,width:s,height:a,pixelFormat:tt.DEPTH_STENCIL,pixelDatatype:Ke.UNSIGNED_INT_24_8}),t>1&&(this._depthStencilRenderbuffer=new Ju({context:e,width:s,height:a,format:hl.DEPTH24_STENCIL8,numSamples:t})))),!l(this._fbo.framebuffer)||c||o||r){this._fbo.destroy(),this._fboClassified.destroy();let u,f;l(this._previousFramebuffer)?(u=n.getDepthStencilTexture(),f=n.getDepthStencilRenderbuffer()):(u=this._depthStencilTexture,f=this._depthStencilRenderbuffer),this._fbo.setDepthStencilTexture(u),l(f)&&this._fbo.setDepthStencilRenderbuffer(f),this._fbo.update(e,s,a,t),l(this._previousFramebuffer)||(this._fboClassified.setDepthStencilTexture(u),this._fboClassified.update(e,s,a))}if(l(this._rsUnclassified)||(this._rsUnclassified=Ve.fromCache(odt),this._rsClassified=Ve.fromCache(rdt),this._rsDefault=Ve.fromCache(sdt)),!l(this._unclassifiedCommand)||o||r){l(this._unclassifiedCommand)&&(this._unclassifiedCommand.shaderProgram=this._unclassifiedCommand.shaderProgram&&this._unclassifiedCommand.shaderProgram.destroy(),this._classifiedCommand.shaderProgram=this._classifiedCommand.shaderProgram&&this._classifiedCommand.shaderProgram.destroy());let u=l(this._previousFramebuffer)?cdt:adt,f=new Ue({defines:["UNCLASSIFIED"],sources:[u]}),h=new Ue({sources:[u]});this._unclassifiedCommand=e.createViewportQuadCommand(f,{renderState:l(this._previousFramebuffer)?this._rsUnclassified:this._rsDefault,uniformMap:this._uniformMap,owner:this}),this._classifiedCommand=e.createViewportQuadCommand(h,{renderState:l(this._previousFramebuffer)?this._rsClassified:this._rsDefault,uniformMap:this._uniformMap,owner:this}),l(this._translucentCommand)&&(this._translucentCommand.shaderProgram=this._translucentCommand.shaderProgram&&this._translucentCommand.shaderProgram.destroy()),l(this._previousFramebuffer)||(this._translucentCommand=e.createViewportQuadCommand(Pu,{renderState:this._rsUnclassified,uniformMap:this._uniformMap,owner:this}))}};km.prototype.prepareTextures=function(e,t){this._fbo._numSamples>1&&this._fbo.prepareTextures(e,t)};km.prototype.clear=function(e,t){l(this._previousFramebuffer)?this._fbo.clear(e,this._clearColorCommand,t):(this._fbo.clear(e,this._clearCommand,t),this._fboClassified.clear(e,this._clearCommand,t))};km.prototype.executeClassified=function(e,t){if(!l(this._previousFramebuffer)){let n=t.framebuffer;this.prepareTextures(e,!0),t.framebuffer=this._fboClassified.framebuffer,this._translucentCommand.execute(e,t),t.framebuffer=n}this._classifiedCommand.execute(e,t)};km.prototype.executeUnclassified=function(e,t){this._unclassifiedCommand.execute(e,t)};km.prototype.isDestroyed=function(){return!1};km.prototype.destroy=function(){return this._fbo.destroy(),this._fboClassified.destroy(),this._depthStencilTexture=this._depthStencilTexture&&this._depthStencilTexture.destroy(),this._depthStencilRenderbuffer=this._depthStencilRenderbuffer&&this._depthStencilRenderbuffer.destroy(),l(this._unclassifiedCommand)&&(this._unclassifiedCommand.shaderProgram=this._unclassifiedCommand.shaderProgram&&this._unclassifiedCommand.shaderProgram.destroy(),this._classifiedCommand.shaderProgram=this._classifiedCommand.shaderProgram&&this._classifiedCommand.shaderProgram.destroy()),ue(this)};var YI=km;function Ez(e){this._total=e,this.usedThisFrame=0,this.stolenFromMeThisFrame=0,this.starvedThisFrame=!1,this.starvedLastFrame=!1}Object.defineProperties(Ez.prototype,{total:{get:function(){return this._total}}});function Zy(e){let t=new Array($a.NUMBER_OF_JOB_TYPES);t[$a.TEXTURE]=new Ez(l(e)?e[$a.TEXTURE]:10),t[$a.PROGRAM]=new Ez(l(e)?e[$a.PROGRAM]:10),t[$a.BUFFER]=new Ez(l(e)?e[$a.BUFFER]:30);let n=t.length,i,o=0;for(i=0;i<n;++i)o+=t[i].total;let r=new Array(n);for(i=0;i<n;++i)r[i]=!1;this._totalBudget=o,this._totalUsedThisFrame=0,this._budgets=t,this._executedThisFrame=r}Zy.getTimestamp=Ai;Object.defineProperties(Zy.prototype,{totalBudget:{get:function(){return this._totalBudget}}});Zy.prototype.disableThisFrame=function(){this._totalUsedThisFrame=this._totalBudget};Zy.prototype.resetBudgets=function(){let e=this._budgets,t=e.length;for(let n=0;n<t;++n){let i=e[n];i.starvedLastFrame=i.starvedThisFrame,i.starvedThisFrame=!1,i.usedThisFrame=0,i.stolenFromMeThisFrame=0}this._totalUsedThisFrame=0};Zy.prototype.execute=function(e,t){let n=this._budgets,i=n[t],o=this._executedThisFrame[t];if(this._totalUsedThisFrame>=this._totalBudget&&o)return i.starvedThisFrame=!0,!1;let r;if(i.usedThisFrame+i.stolenFromMeThisFrame>=i.total){let c=n.length,u;for(u=0;u<c&&(r=n[u],!(r.usedThisFrame+r.stolenFromMeThisFrame<r.total&&!r.starvedLastFrame));++u);if(u===c&&o)return!1;o&&(i.starvedThisFrame=!0)}let s=Zy.getTimestamp();e.execute();let a=Zy.getTimestamp()-s;return this._totalUsedThisFrame+=a,r?r.stolenFromMeThisFrame+=a:i.usedThisFrame+=a,this._executedThisFrame[t]=!0,!0};var Sz=Zy;function vz(e){e=y(e,y.EMPTY_OBJECT);let t=Rn(e.container);this._container=t;let n=document.createElement("div");n.className="cesium-performanceDisplay";let i=document.createElement("div");i.className="cesium-performanceDisplay-fps",this._fpsText=document.createTextNode(""),i.appendChild(this._fpsText);let o=document.createElement("div");o.className="cesium-performanceDisplay-ms",this._msText=document.createTextNode(""),o.appendChild(this._msText),n.appendChild(o),n.appendChild(i),this._container.appendChild(n),this._lastFpsSampleTime=Ai(),this._lastMsSampleTime=Ai(),this._fpsFrameCount=0,this._msFrameCount=0,this._throttled=!1;let r=document.createElement("div");r.className="cesium-performanceDisplay-throttled",this._throttledText=document.createTextNode(""),r.appendChild(this._throttledText),n.appendChild(r)}Object.defineProperties(vz.prototype,{throttled:{get:function(){return this._throttled},set:function(e){this._throttled!==e&&(e?this._throttledText.nodeValue="(throttled)":this._throttledText.nodeValue="",this._throttled=e)}}});vz.prototype.update=function(e){let t=Ai(),n=y(e,!0);this._fpsFrameCount++;let i=t-this._lastFpsSampleTime;if(i>1e3){let r="N/A";n&&(r=this._fpsFrameCount*1e3/i|0),this._fpsText.nodeValue=`${r} FPS`,this._lastFpsSampleTime=t,this._fpsFrameCount=0}this._msFrameCount++;let o=t-this._lastMsSampleTime;if(o>200){let r="N/A";n&&(r=(o/this._msFrameCount).toFixed(2)),this._msText.nodeValue=`${r} MS`,this._lastMsSampleTime=t,this._msFrameCount=0}};vz.prototype.destroy=function(){return ue(this)};var $y=vz;var ga={};ga.decodeRawMetadataValue=function(e,t,n){switch(e){case kt.INT8:return t.getInt8(n);case kt.UINT8:return t.getUint8(n);case kt.INT16:return t.getInt16(n,!0);case kt.UINT16:return t.getUint16(n,!0);case kt.INT32:return t.getInt32(n,!0);case kt.UINT32:return t.getUint32(n,!0);case kt.INT64:return t.getBigInt64(n,!0);case kt.UINT64:return t.getBigUint64(n,!0);case kt.FLOAT32:return t.getFloat32(n,!0);case kt.FLOAT64:return t.getFloat64(n,!0)}throw new re(`Invalid component type: ${e}`)};ga.decodeRawMetadataValueComponent=function(e,t,n){let i=e.componentType,o=ga.decodeRawMetadataValue(i,t,n);return e.normalized?kt.normalize(o,i):o};ga.decodeRawMetadataValueElement=function(e,t,n){let i=e.componentType,o=kt.getSizeInBytes(i),r=e.type,s=ct.getComponentCount(r),a=o*s;if(s>1){let f=Array(s);for(let h=0;h<s;h++){let p=n*a+h*o,_=ga.decodeRawMetadataValueComponent(e,t,p);f[h]=_}return f}let c=n*a;return ga.decodeRawMetadataValueComponent(e,t,c)};ga.decodeRawMetadataValues=function(e,t){let n=new DataView(t.buffer,t.byteOffset,t.byteLength);if(e.isArray){let o=e.arrayLength,r=Array(o);for(let s=0;s<o;s++){let a=ga.decodeRawMetadataValueElement(e,n,s);r[s]=a}return r}return ga.decodeRawMetadataValueElement(e,n,0)};ga.convertToObjectType=function(e,t){if(!l(t)||e===ct.SCALAR||e===ct.STRING||e===ct.BOOLEAN||e===ct.ENUM)return t;let n=t.map(i=>Number(i));switch(e){case ct.VEC2:return U.unpack(n,0,new U);case ct.VEC3:return d.unpack(n,0,new d);case ct.VEC4:return oe.unpack(n,0,new oe);case ct.MAT2:return Ri.unpack(n,0,new Ri);case ct.MAT3:return $.unpack(n,0,new $);case ct.MAT4:return F.unpack(n,0,new F)}throw new re(`Invalid metadata object type: ${e}`)};ga.convertFromObjectType=function(e,t){if(!l(t)||e===ct.SCALAR||e===ct.STRING||e===ct.BOOLEAN||e===ct.ENUM)return t;switch(e){case ct.VEC2:return U.pack(t,Array(2));case ct.VEC3:return d.pack(t,Array(3));case ct.VEC4:return oe.pack(t,Array(4));case ct.MAT2:return Ri.pack(t,Array(4));case ct.MAT3:return $.pack(t,Array(9));case ct.MAT4:return F.pack(t,Array(16))}throw new re(`Invalid metadata object type: ${e}`)};ga.decodeMetadataValues=function(e,t,n){let i=ga.decodeRawMetadataValues(e,n);if(t.hasValueTransform){let r=ga.convertFromObjectType(e.type,t.offset),s=ga.convertFromObjectType(e.type,t.scale);i=Cp.valueTransformInPlace(i,r,s,kt.applyValueTransform)}if(e.isArray){let r=e.arrayLength,s=Array(r);for(let a=0;a<r;a++){let c=i[a],u=ga.convertToObjectType(e.type,c);s[a]=u}return s}return ga.convertToObjectType(e.type,i)};var wz=Object.freeze(ga);function gb(){this._framebuffer=new mi,this._textureToCopy=void 0,this._copyDepthCommand=void 0}Object.defineProperties(gb.prototype,{framebuffer:{get:function(){return this._framebuffer.framebuffer}}});function ldt(e,t,n){let{width:i,height:o}=n;e._framebuffer.update(t,i,o)}function udt(e,t,n){l(e._copyDepthCommand)||(e._copyDepthCommand=t.createViewportQuadCommand(`uniform highp sampler2D colorTexture;
in vec2 v_textureCoordinates;
void main()
{
vec4 globeDepthPacked = texture(czm_globeDepthTexture, v_textureCoordinates);
float globeDepth = czm_unpackDepth(globeDepthPacked);
float depth = texture(colorTexture, v_textureCoordinates).r;
out_FragColor = czm_branchFreeTernary(globeDepth <= 0.0 || globeDepth >= 1.0 || depth < globeDepth && depth > 0.0 && depth < 1.0,
czm_packDepth(depth), globeDepthPacked);
}
`,{renderState:Ve.fromCache(),uniformMap:{colorTexture:function(){return e._textureToCopy}},owner:e})),e._textureToCopy=n,e._copyDepthCommand.framebuffer=e.framebuffer}gb.prototype.update=function(e,t){ldt(this,e,t),udt(this,e,t)};var fdt=new oe,ddt=new oe(1,1/255,1/65025,1/16581375);gb.prototype.getDepth=function(e,t,n){if(!l(this.framebuffer))return;let i=e.readPixels({x:t,y:n,width:1,height:1,framebuffer:this.framebuffer}),o=oe.unpack(i,0,fdt);return oe.divideByScalar(o,255,o),oe.dot(o,ddt)};gb.prototype.executeCopyDepth=function(e,t){this._copyDepthCommand.execute(e,t)};gb.prototype.isDestroyed=function(){return!1};gb.prototype.destroy=function(){return this._framebuffer.destroy(),l(this._copyDepthCommand)&&(this._copyDepthCommand.shaderProgram=l(this._copyDepthCommand.shaderProgram)&&this._copyDepthCommand.shaderProgram.destroy()),ue(this)};var Dz=gb;function hdt(e,t){this.near=y(e,0),this.far=y(t,0);let n=we.NUMBER_OF_PASSES,i=new Array(n),o=new Array(n);for(let r=0;r<n;++r)i[r]=[],o[r]=0;this.commands=i,this.indices=o}var Iz=hdt;var _b=`uniform highp sampler2D u_depthTexture;
in vec2 v_textureCoordinates;
void main()
{
out_FragColor = czm_packDepth(texture(u_depthTexture, v_textureCoordinates).r);
}
`;function Vm(){this._picking=!1,this._numSamples=1,this._tempCopyDepthTexture=void 0,this._pickColorFramebuffer=new mi({depthStencil:!0,supportsDepthTexture:!0}),this._outputFramebuffer=new mi({depthStencil:!0,supportsDepthTexture:!0}),this._copyDepthFramebuffer=new mi,this._tempCopyDepthFramebuffer=new mi,this._updateDepthFramebuffer=new mi({createColorAttachments:!1,createDepthAttachments:!1,depthStencil:!0}),this._clearGlobeColorCommand=void 0,this._copyColorCommand=void 0,this._copyDepthCommand=void 0,this._tempCopyDepthCommand=void 0,this._updateDepthCommand=void 0,this._viewport=new qe,this._rs=void 0,this._rsBlend=void 0,this._rsUpdate=void 0,this._useScissorTest=!1,this._scissorRectangle=void 0,this._useHdr=void 0,this._clearGlobeDepth=void 0}Object.defineProperties(Vm.prototype,{colorFramebufferManager:{get:function(){return this._picking?this._pickColorFramebuffer:this._outputFramebuffer}},framebuffer:{get:function(){return this.colorFramebufferManager.framebuffer}},depthStencilTexture:{get:function(){return this.colorFramebufferManager.getDepthStencilTexture()}},picking:{get:function(){return this._picking},set:function(e){this._picking=e}}});function $ye(e,t,n,i,o){let r=e._viewport;r.width=n,r.height=i;let s=!qe.equals(r,o.viewport),a=s!==e._useScissorTest;e._useScissorTest=s,qe.equals(e._scissorRectangle,o.viewport)||(e._scissorRectangle=qe.clone(o.viewport,e._scissorRectangle),a=!0),(!l(e._rs)||!qe.equals(r,e._rs.viewport)||a)&&(e._rs=Ve.fromCache({viewport:r,scissorTest:{enabled:e._useScissorTest,rectangle:e._scissorRectangle}}),e._rsBlend=Ve.fromCache({viewport:r,scissorTest:{enabled:e._useScissorTest,rectangle:e._scissorRectangle},blending:ln.ALPHA_BLEND}),e._rsUpdate=Ve.fromCache({viewport:r,scissorTest:{enabled:e._useScissorTest,rectangle:e._scissorRectangle},stencilTest:{enabled:!0,frontFunction:Vn.EQUAL,frontOperation:{fail:ut.KEEP,zFail:ut.KEEP,zPass:ut.KEEP},backFunction:Vn.NEVER,reference:Vt.CESIUM_3D_TILE_MASK,mask:Vt.CESIUM_3D_TILE_MASK}})),l(e._copyDepthCommand)||(e._copyDepthCommand=t.createViewportQuadCommand(_b,{uniformMap:{u_depthTexture:function(){return e.colorFramebufferManager.getDepthStencilTexture()}},owner:e})),e._copyDepthCommand.framebuffer=e._copyDepthFramebuffer.framebuffer,e._copyDepthCommand.renderState=e._rs,l(e._copyColorCommand)||(e._copyColorCommand=t.createViewportQuadCommand(Pu,{uniformMap:{colorTexture:function(){return e.colorFramebufferManager.getColorTexture()}},owner:e})),e._copyColorCommand.renderState=e._rs,l(e._tempCopyDepthCommand)||(e._tempCopyDepthCommand=t.createViewportQuadCommand(_b,{uniformMap:{u_depthTexture:function(){return e._tempCopyDepthTexture}},owner:e})),e._tempCopyDepthCommand.framebuffer=e._tempCopyDepthFramebuffer.framebuffer,e._tempCopyDepthCommand.renderState=e._rs,l(e._updateDepthCommand)||(e._updateDepthCommand=t.createViewportQuadCommand(Pu,{uniformMap:{colorTexture:function(){return e._tempCopyDepthFramebuffer.getColorTexture()}},owner:e})),e._updateDepthCommand.framebuffer=e._updateDepthFramebuffer.framebuffer,e._updateDepthCommand.renderState=e._rsUpdate,l(e._clearGlobeColorCommand)||(e._clearGlobeColorCommand=new ti({color:new z(0,0,0,0),stencil:0,owner:e})),e._clearGlobeColorCommand.framebuffer=e.framebuffer}Vm.prototype.update=function(e,t,n,i,o,r){let{width:s,height:a}=n,c=o?e.halfFloatingPointTexture?Ke.HALF_FLOAT:Ke.FLOAT:Ke.UNSIGNED_BYTE;this._numSamples=i,this.picking?this._pickColorFramebuffer.update(e,s,a):this._outputFramebuffer.update(e,s,a,i,c),this._copyDepthFramebuffer.update(e,s,a),$ye(this,e,s,a,t),e.uniformState.globeDepthTexture=void 0,this._clearGlobeDepth=r};Vm.prototype.prepareColorTextures=function(e,t){!this.picking&&this._numSamples>1&&this._outputFramebuffer.prepareTextures(e,t)};Vm.prototype.executeCopyDepth=function(e,t){l(this._copyDepthCommand)&&(this.prepareColorTextures(e),this._copyDepthCommand.execute(e,t),e.uniformState.globeDepthTexture=this._copyDepthFramebuffer.getColorTexture())};Vm.prototype.executeUpdateDepth=function(e,t,n){let i=l(n)?n:t.framebuffer.depthStencilTexture;if(!this._clearGlobeDepth&&i===this.colorFramebufferManager.getDepthStencilTexture()){l(this._copyDepthCommand)&&this._copyDepthCommand.execute(e,t);return}if(!l(this._updateDepthCommand))return;let o=this._updateDepthFramebuffer;if(!l(o.framebuffer)||o.getDepthStencilTexture()!==i||o.getColorTexture()!==this._copyDepthFramebuffer.getColorTexture()){let r=this._copyDepthFramebuffer.getColorTexture(),{width:s,height:a}=r;this._tempCopyDepthFramebuffer.destroy(),this._tempCopyDepthFramebuffer.update(e,s,a),o.setColorTexture(r,0),o.setDepthStencilTexture(i),o.update(e,s,a),$ye(this,e,s,a,t)}this._tempCopyDepthTexture=i,this._tempCopyDepthCommand.execute(e,t),this._updateDepthCommand.execute(e,t)};Vm.prototype.executeCopyColor=function(e,t){l(this._copyColorCommand)&&this._copyColorCommand.execute(e,t)};Vm.prototype.clear=function(e,t,n){let i=this._clearGlobeColorCommand;l(i)&&(z.clone(n,i.color),this.colorFramebufferManager.clear(e,i,t))};Vm.prototype.isDestroyed=function(){return!1};Vm.prototype.destroy=function(){return this._pickColorFramebuffer.destroy(),this._outputFramebuffer.destroy(),this._copyDepthFramebuffer.destroy(),this._tempCopyDepthFramebuffer.destroy(),this._updateDepthFramebuffer.destroy(),l(this._copyColorCommand)&&(this._copyColorCommand.shaderProgram=this._copyColorCommand.shaderProgram.destroy()),l(this._copyDepthCommand)&&(this._copyDepthCommand.shaderProgram=this._copyDepthCommand.shaderProgram.destroy()),l(this._tempCopyDepthCommand)&&(this._tempCopyDepthCommand.shaderProgram=this._tempCopyDepthCommand.shaderProgram.destroy()),l(this._updateDepthCommand)&&(this._updateDepthCommand.shaderProgram=this._updateDepthCommand.shaderProgram.destroy()),ue(this)};var Pz=Vm;function yb(){this._framebuffer=new mi({depthStencil:!0,supportsDepthTexture:!0}),this._packedDepthFramebuffer=new mi,this._renderState=void 0,this._packedDepthCommand=void 0,this._clearCommand=void 0,this._viewport=new qe,this._useScissorTest=!1,this._scissorRectangle=void 0,this._useHdr=void 0}Object.defineProperties(yb.prototype,{classificationTexture:{get:function(){return this._framebuffer.getColorTexture()}},classificationFramebuffer:{get:function(){return this._framebuffer.framebuffer}},packedDepthFramebuffer:{get:function(){return this._packedDepthFramebuffer.framebuffer}},depthStencilTexture:{get:function(){return this._framebuffer.getDepthStencilTexture()}},depthStencilRenderbuffer:{get:function(){return this._framebuffer.getDepthStencilRenderbuffer()}},packedDepthTexture:{get:function(){return this._packedDepthFramebuffer.getColorTexture()}}});function mdt(e){e._framebuffer.destroy(),e._packedDepthFramebuffer.destroy()}function pdt(e,t,n,i,o){let r=o?t.halfFloatingPointTexture?Ke.HALF_FLOAT:Ke.FLOAT:Ke.UNSIGNED_BYTE;e._framebuffer.update(t,n,i,1,r),e._packedDepthFramebuffer.update(t,n,i)}function gdt(e,t,n,i,o){e._viewport.width=n,e._viewport.height=i;let r=!qe.equals(e._viewport,o.viewport),s=r!==e._useScissorTest;e._useScissorTest=r,qe.equals(e._scissorRectangle,o.viewport)||(e._scissorRectangle=qe.clone(o.viewport,e._scissorRectangle),s=!0),(!l(e._renderState)||!qe.equals(e._viewport,e._renderState.viewport)||s)&&(e._renderState=Ve.fromCache({viewport:e._viewport,scissorTest:{enabled:e._useScissorTest,rectangle:e._scissorRectangle}})),l(e._packedDepthCommand)||(e._packedDepthCommand=t.createViewportQuadCommand(_b,{uniformMap:{u_depthTexture:function(){return e.depthStencilTexture}},owner:e})),l(e._clearCommand)||(e._clearCommand=new ti({color:new z(0,0,0,0),depth:1,stencil:0,owner:e})),e._packedDepthCommand.framebuffer=e._packedDepthFramebuffer.framebuffer,e._packedDepthCommand.renderState=e._renderState,e._clearCommand.framebuffer=e.classificationFramebuffer,e._clearCommand.renderState=e._renderState}yb.prototype.updateAndClear=function(e,t,n,i){let o=t.width,r=t.height;pdt(this,n,o,r,e),gdt(this,n,o,r,i),this._useHdr=e};yb.prototype.clearClassification=function(e,t){this._clearCommand.execute(e,t)};yb.prototype.packDepth=function(e,t){return this._packedDepthCommand.execute(e,t),this.packedDepthTexture};yb.prototype.isDestroyed=function(){return!1};yb.prototype.destroy=function(){return mdt(this),ue(this)};var Rz=yb;var XI=`#ifdef MRT
layout (location = 0) out vec4 out_FragData_0;
layout (location = 1) out vec4 out_FragData_1;
#else
layout (location = 0) out vec4 out_FragColor;
#endif
uniform vec4 u_bgColor;
uniform sampler2D u_depthTexture;
in vec2 v_textureCoordinates;
void main()
{
if (texture(u_depthTexture, v_textureCoordinates).r < 1.0)
{
#ifdef MRT
out_FragData_0 = u_bgColor;
out_FragData_1 = vec4(u_bgColor.a);
#else
out_FragColor = u_bgColor;
#endif
return;
}
discard;
}
`;var Oz=`/**
* Compositing for Weighted Blended Order-Independent Transparency. See:
* - http://jcgt.org/published/0002/02/09/
* - http://casual-effects.blogspot.com/2014/03/weighted-blended-order-independent.html
*/
uniform sampler2D u_opaque;
uniform sampler2D u_accumulation;
uniform sampler2D u_revealage;
in vec2 v_textureCoordinates;
void main()
{
vec4 opaque = texture(u_opaque, v_textureCoordinates);
vec4 accum = texture(u_accumulation, v_textureCoordinates);
float r = texture(u_revealage, v_textureCoordinates).r;
#ifdef MRT
vec4 transparent = vec4(accum.rgb / clamp(r, 1e-4, 5e4), accum.a);
#else
vec4 transparent = vec4(accum.rgb / clamp(accum.a, 1e-4, 5e4), r);
#endif
out_FragColor = (1.0 - transparent.a) * transparent + transparent.a * opaque;
if (opaque != czm_backgroundColor)
{
out_FragColor.a = 1.0;
}
}
`;function _g(e){this._numSamples=1,this._translucentMultipassSupport=!1,this._translucentMRTSupport=!1;let t=e.colorBufferFloat&&e.depthTexture&&e.floatBlend;this._translucentMRTSupport=e.drawBuffers&&t,this._translucentMultipassSupport=!this._translucentMRTSupport&&t,this._opaqueFBO=void 0,this._opaqueTexture=void 0,this._depthStencilTexture=void 0,this._accumulationTexture=void 0,this._translucentFBO=new mi({colorAttachmentsLength:this._translucentMRTSupport?2:1,createColorAttachments:!1,createDepthAttachments:!1,depth:!0}),this._alphaFBO=new mi({createColorAttachments:!1,createDepthAttachments:!1,depth:!0}),this._adjustTranslucentFBO=new mi({colorAttachmentsLength:this._translucentMRTSupport?2:1,createColorAttachments:!1}),this._adjustAlphaFBO=new mi({createColorAttachments:!1}),this._opaqueClearCommand=new ti({color:new z(0,0,0,0),owner:this}),this._translucentMRTClearCommand=new ti({color:new z(0,0,0,1),owner:this}),this._translucentMultipassClearCommand=new ti({color:new z(0,0,0,0),owner:this}),this._alphaClearCommand=new ti({color:new z(1,1,1,1),owner:this}),this._translucentRenderStateCache={},this._alphaRenderStateCache={},this._compositeCommand=void 0,this._adjustTranslucentCommand=void 0,this._adjustAlphaCommand=void 0,this._viewport=new qe,this._rs=void 0,this._useScissorTest=!1,this._scissorRectangle=void 0,this._useHDR=!1}function Qye(e){e._accumulationTexture=e._accumulationTexture&&!e._accumulationTexture.isDestroyed()&&e._accumulationTexture.destroy(),e._revealageTexture=e._revealageTexture&&!e._revealageTexture.isDestroyed()&&e._revealageTexture.destroy()}function xX(e){e._translucentFBO.destroy(),e._alphaFBO.destroy(),e._adjustTranslucentFBO.destroy(),e._adjustAlphaFBO.destroy()}function Jye(e){Qye(e),xX(e)}function _dt(e,t,n,i){Qye(e),e._accumulationTexture=new Rt({context:t,width:n,height:i,pixelFormat:tt.RGBA,pixelDatatype:Ke.FLOAT}),e._revealageTexture=new Rt({context:t,pixelFormat:tt.RGBA,pixelDatatype:Ke.FLOAT,width:n,height:i,flipY:!1})}function ydt(e,t){xX(e);let n=te.FRAMEBUFFER_COMPLETE,i=!0,{width:o,height:r}=e._accumulationTexture;if(e._translucentMRTSupport&&(e._translucentFBO.setColorTexture(e._accumulationTexture,0),e._translucentFBO.setColorTexture(e._revealageTexture,1),e._translucentFBO.setDepthStencilTexture(e._depthStencilTexture),e._translucentFBO.update(t,o,r),e._adjustTranslucentFBO.setColorTexture(e._accumulationTexture,0),e._adjustTranslucentFBO.setColorTexture(e._revealageTexture,1),e._adjustTranslucentFBO.update(t,o,r),(e._translucentFBO.status!==n||e._adjustTranslucentFBO.status!==n)&&(xX(e),e._translucentMRTSupport=!1)),!e._translucentMRTSupport){e._translucentFBO.setColorTexture(e._accumulationTexture),e._translucentFBO.setDepthStencilTexture(e._depthStencilTexture),e._translucentFBO.update(t,o,r),e._alphaFBO.setColorTexture(e._revealageTexture),e._alphaFBO.setDepthStencilTexture(e._depthStencilTexture),e._alphaFBO.update(t,o,r),e._adjustTranslucentFBO.setColorTexture(e._accumulationTexture),e._adjustTranslucentFBO.update(t,o,r),e._adjustAlphaFBO.setColorTexture(e._revealageTexture),e._adjustAlphaFBO.update(t,o,r);let s=e._translucentFBO.status===n,a=e._alphaFBO.status===n,c=e._adjustTranslucentFBO.status===n,u=e._adjustAlphaFBO.status===n;(!s||!a||!c||!u)&&(Jye(e),e._translucentMultipassSupport=!1,i=!1)}return i}_g.prototype.update=function(e,t,n,i,o){if(!this.isSupported())return;this._opaqueFBO=n,this._opaqueTexture=n.getColorTexture(0),this._depthStencilTexture=n.getDepthStencilTexture();let{width:r,height:s}=this._opaqueTexture,a=this._accumulationTexture,c=!l(a)||a.width!==r||a.height!==s||i!==this._useHDR,u=this._numSamples!==o;if((c||u)&&(this._numSamples=o,_dt(this,e,r,s)),(!l(this._translucentFBO.framebuffer)||c||u)&&!ydt(this,e))return;this._useHDR=i;let f=this,h,p;l(this._compositeCommand)||(h=new Ue({sources:[Oz]}),this._translucentMRTSupport&&h.defines.push("MRT"),p={u_opaque:function(){return f._opaqueTexture},u_accumulation:function(){return f._accumulationTexture},u_revealage:function(){return f._revealageTexture}},this._compositeCommand=e.createViewportQuadCommand(h,{uniformMap:p,owner:this})),l(this._adjustTranslucentCommand)||(this._translucentMRTSupport?(h=new Ue({defines:["MRT"],sources:[XI]}),p={u_bgColor:function(){return f._translucentMRTClearCommand.color},u_depthTexture:function(){return f._depthStencilTexture}},this._adjustTranslucentCommand=e.createViewportQuadCommand(h,{uniformMap:p,owner:this})):this._translucentMultipassSupport&&(h=new Ue({sources:[XI]}),p={u_bgColor:function(){return f._translucentMultipassClearCommand.color},u_depthTexture:function(){return f._depthStencilTexture}},this._adjustTranslucentCommand=e.createViewportQuadCommand(h,{uniformMap:p,owner:this}),p={u_bgColor:function(){return f._alphaClearCommand.color},u_depthTexture:function(){return f._depthStencilTexture}},this._adjustAlphaCommand=e.createViewportQuadCommand(h,{uniformMap:p,owner:this}))),this._viewport.width=r,this._viewport.height=s;let _=!qe.equals(this._viewport,t.viewport),m=_!==this._useScissorTest;this._useScissorTest=_,qe.equals(this._scissorRectangle,t.viewport)||(this._scissorRectangle=qe.clone(t.viewport,this._scissorRectangle),m=!0),(!l(this._rs)||!qe.equals(this._viewport,this._rs.viewport)||m)&&(this._rs=Ve.fromCache({viewport:this._viewport,scissorTest:{enabled:this._useScissorTest,rectangle:this._scissorRectangle}})),l(this._compositeCommand)&&(this._compositeCommand.renderState=this._rs),this._adjustTranslucentCommand&&(this._adjustTranslucentCommand.renderState=this._rs),l(this._adjustAlphaCommand)&&(this._adjustAlphaCommand.renderState=this._rs)};var xdt={enabled:!0,color:new z(0,0,0,0),equationRgb:Ya.ADD,equationAlpha:Ya.ADD,functionSourceRgb:vo.ONE,functionDestinationRgb:vo.ONE,functionSourceAlpha:vo.ZERO,functionDestinationAlpha:vo.ONE_MINUS_SOURCE_ALPHA},bdt={enabled:!0,color:new z(0,0,0,0),equationRgb:Ya.ADD,equationAlpha:Ya.ADD,functionSourceRgb:vo.ONE,functionDestinationRgb:vo.ONE,functionSourceAlpha:vo.ONE,functionDestinationAlpha:vo.ONE},Tdt={enabled:!0,color:new z(0,0,0,0),equationRgb:Ya.ADD,equationAlpha:Ya.ADD,functionSourceRgb:vo.ZERO,functionDestinationRgb:vo.ONE_MINUS_SOURCE_ALPHA,functionSourceAlpha:vo.ZERO,functionDestinationAlpha:vo.ONE_MINUS_SOURCE_ALPHA};function bX(e,t,n,i){let o=n[i.id];if(!l(o)){let r=Ve.getState(i);r.depthMask=!1,r.blending=t,o=Ve.fromCache(r),n[i.id]=o}return o}function Cdt(e,t,n){return bX(t,xdt,e._translucentRenderStateCache,n)}function Adt(e,t,n){return bX(t,bdt,e._translucentRenderStateCache,n)}function Edt(e,t,n){return bX(t,Tdt,e._alphaRenderStateCache,n)}var Sdt=` vec3 Ci = czm_out_FragColor.rgb * czm_out_FragColor.a;
float ai = czm_out_FragColor.a;
float wzi = czm_alphaWeight(ai);
out_FragData_0 = vec4(Ci * wzi, ai);
out_FragData_1 = vec4(ai * wzi);
`,vdt=` vec3 Ci = czm_out_FragColor.rgb * czm_out_FragColor.a;
float ai = czm_out_FragColor.a;
float wzi = czm_alphaWeight(ai);
out_FragColor = vec4(Ci, ai) * wzi;
`,wdt=` float ai = czm_out_FragColor.a;
out_FragColor = vec4(ai);
`;function TX(e,t,n,i){let{shaderCache:o}=e,r=o.getDerivedShaderProgram(t,n);if(l(r))return r;let s=t._attributeLocations,a=t.fragmentShaderSource.clone();a.sources=a.sources.map(function(f){return Ue.replaceMain(f,"czm_translucent_main").replace(/out_FragColor/g,"czm_out_FragColor").replace(/layout\s*\(location\s*=\s*0\)\s*out\s+vec4\s+out_FragColor;/g,"").replace(/\bdiscard\b/g,"czm_discard = true").replace(/czm_phong/g,"czm_translucentPhong")}),a.sources.splice(0,0,`vec4 czm_out_FragColor;
bool czm_discard = false;
`);let c=[...i.matchAll(/out_FragData_(\d+)/g)],u="";for(let f=0;f<c.length;f++){let h=c[f];u=`layout (location = ${h[1]}) out vec4 ${h[0]};
${u}`}return a.sources.push(u),a.sources.push(`void main()
{
czm_translucent_main();
if (czm_discard)
{
discard;
}
${i}}
`),o.createDerivedShaderProgram(t,n,{vertexShaderSource:t.vertexShaderSource,fragmentShaderSource:a,attributeLocations:s})}function Ddt(e,t){return TX(e,t,"translucentMRT",Sdt)}function Idt(e,t){return TX(e,t,"translucentMultipass",vdt)}function Pdt(e,t){return TX(e,t,"alphaMultipass",wdt)}_g.prototype.createDerivedCommands=function(e,t,n){if(l(n)||(n={}),this._translucentMRTSupport){let a,c;return l(n.translucentCommand)&&(a=n.translucentCommand.shaderProgram,c=n.translucentCommand.renderState),n.translucentCommand=$e.shallowClone(e,n.translucentCommand),!l(a)||n.shaderProgramId!==e.shaderProgram.id?(n.translucentCommand.shaderProgram=Ddt(t,e.shaderProgram),n.translucentCommand.renderState=Cdt(this,t,e.renderState),n.shaderProgramId=e.shaderProgram.id):(n.translucentCommand.shaderProgram=a,n.translucentCommand.renderState=c),n}let i,o,r,s;return l(n.translucentCommand)&&(i=n.translucentCommand.shaderProgram,o=n.translucentCommand.renderState,r=n.alphaCommand.shaderProgram,s=n.alphaCommand.renderState),n.translucentCommand=$e.shallowClone(e,n.translucentCommand),n.alphaCommand=$e.shallowClone(e,n.alphaCommand),!l(i)||n.shaderProgramId!==e.shaderProgram.id?(n.translucentCommand.shaderProgram=Idt(t,e.shaderProgram),n.translucentCommand.renderState=Adt(this,t,e.renderState),n.alphaCommand.shaderProgram=Pdt(t,e.shaderProgram),n.alphaCommand.renderState=Edt(this,t,e.renderState),n.shaderProgramId=e.shaderProgram.id):(n.translucentCommand.shaderProgram=i,n.translucentCommand.renderState=o,n.alphaCommand.shaderProgram=r,n.alphaCommand.renderState=s),n};function Rdt(e,t,n,i,o,r){let{context:s,frameState:a}=t,{useLogDepth:c,shadowState:u}=a,f=t._hdr,h=i.framebuffer,p=u.lightShadowsEnabled;i.framebuffer=e._adjustTranslucentFBO.framebuffer,e._adjustTranslucentCommand.execute(s,i),i.framebuffer=e._adjustAlphaFBO.framebuffer,e._adjustAlphaCommand.execute(s,i);let _=e._opaqueFBO.framebuffer;i.framebuffer=e._translucentFBO.framebuffer;for(let m=0;m<o.length;++m){let x=o[m];x=c?x.derivedCommands.logDepth.command:x,x=f?x.derivedCommands.hdr.command:x;let b=p&&x.receiveShadows?x.derivedCommands.oit.shadows.translucentCommand:x.derivedCommands.oit.translucentCommand;n(b,t,i,_)}if(l(r)){let m=r.unclassifiedCommand,x=p&&m.receiveShadows?m.derivedCommands.oit.shadows.translucentCommand:m.derivedCommands.oit.translucentCommand;n(x,t,i,_)}i.framebuffer=e._alphaFBO.framebuffer;for(let m=0;m<o.length;++m){let x=o[m];x=c?x.derivedCommands.logDepth.command:x,x=f?x.derivedCommands.hdr.command:x;let b=p&&x.receiveShadows?x.derivedCommands.oit.shadows.alphaCommand:x.derivedCommands.oit.alphaCommand;n(b,t,i,_)}if(l(r)){let m=r.unclassifiedCommand,x=p&&m.receiveShadows?m.derivedCommands.oit.shadows.alphaCommand:m.derivedCommands.oit.alphaCommand;n(x,t,i,_)}i.framebuffer=h}function Odt(e,t,n,i,o,r){let{context:s,frameState:a}=t,{useLogDepth:c,shadowState:u}=a,f=t._hdr,h=i.framebuffer,p=u.lightShadowsEnabled;i.framebuffer=e._adjustTranslucentFBO.framebuffer,e._adjustTranslucentCommand.execute(s,i);let _=e._opaqueFBO.framebuffer;i.framebuffer=e._translucentFBO.framebuffer;for(let m=0;m<o.length;++m){let x=o[m];x=c?x.derivedCommands.logDepth.command:x,x=f?x.derivedCommands.hdr.command:x;let b=p&&x.receiveShadows?x.derivedCommands.oit.shadows.translucentCommand:x.derivedCommands.oit.translucentCommand;n(b,t,i,_)}if(l(r)){let m=r.unclassifiedCommand,x=p&&m.receiveShadows?m.derivedCommands.oit.shadows.translucentCommand:m.derivedCommands.oit.translucentCommand;n(x,t,i,_)}i.framebuffer=h}_g.prototype.executeCommands=function(e,t,n,i,o){if(this._translucentMRTSupport){Odt(this,e,t,n,i,o);return}Rdt(this,e,t,n,i,o)};_g.prototype.execute=function(e,t){this._compositeCommand.execute(e,t)};_g.prototype.clear=function(e,t,n){let i=t.framebuffer;t.framebuffer=this._opaqueFBO.framebuffer,z.clone(n,this._opaqueClearCommand.color),this._opaqueClearCommand.execute(e,t),t.framebuffer=this._translucentFBO.framebuffer,(this._translucentMRTSupport?this._translucentMRTClearCommand:this._translucentMultipassClearCommand).execute(e,t),this._translucentMultipassSupport&&(t.framebuffer=this._alphaFBO.framebuffer,this._alphaClearCommand.execute(e,t)),t.framebuffer=i};_g.prototype.isSupported=function(){return this._translucentMRTSupport||this._translucentMultipassSupport};_g.prototype.isDestroyed=function(){return!1};_g.prototype.destroy=function(){return Jye(this),l(this._compositeCommand)&&(this._compositeCommand.shaderProgram=this._compositeCommand.shaderProgram&&this._compositeCommand.shaderProgram.destroy()),l(this._adjustTranslucentCommand)&&(this._adjustTranslucentCommand.shaderProgram=this._adjustTranslucentCommand.shaderProgram&&this._adjustTranslucentCommand.shaderProgram.destroy()),l(this._adjustAlphaCommand)&&(this._adjustAlphaCommand.shaderProgram=this._adjustAlphaCommand.shaderProgram&&this._adjustAlphaCommand.shaderProgram.destroy()),ue(this)};var Mz=_g;function KI(){this._framebuffer=new mi({color:!1,depthStencil:!0,supportsDepthTexture:!0}),this._passState=void 0}Object.defineProperties(KI.prototype,{framebuffer:{get:function(){return this._framebuffer.framebuffer}}});function Mdt(e){e._framebuffer.destroy()}function Ldt(e,t){let n=t.drawingBufferWidth,i=t.drawingBufferHeight;e._framebuffer.update(t,n,i);let o=new Ac(t);o.blendingEnabled=!1,o.scissorTest={enabled:!0,rectangle:new qe},o.viewport=new qe,e._passState=o}KI.prototype.update=function(e,t,n){let i=n.width,o=n.height;this._framebuffer.isDirty(i,o)&&Ldt(this,e);let r=this.framebuffer,s=this._passState;return s.framebuffer=r,s.viewport.width=i,s.viewport.height=o,s.scissorTest.rectangle.x=t.x,s.scissorTest.rectangle.y=o-t.y,s.scissorTest.rectangle.width=1,s.scissorTest.rectangle.height=1,s};KI.prototype.isDestroyed=function(){return!1};KI.prototype.destroy=function(){return Mdt(this),ue(this)};var Lz=KI;function zE(e){let t=new Ac(e);t.blendingEnabled=!1,t.scissorTest={enabled:!0,rectangle:new qe},t.viewport=new qe,this._context=e,this._fb=new mi({depthStencil:!0}),this._passState=t,this._width=0,this._height=0}zE.prototype.begin=function(e,t){let n=this._context,{width:i,height:o}=t;return qe.clone(e,this._passState.scissorTest.rectangle),this._width=i,this._height=o,this._fb.update(n,i,o),this._passState.framebuffer=this._fb.framebuffer,this._passState.viewport.width=i,this._passState.viewport.height=o,this._passState};var ZI=new z;zE.prototype.end=function(e){let t=y(e.width,1),n=y(e.height,1),i=this._context,o=i.readPixels({x:e.x,y:e.y,width:t,height:n,framebuffer:this._fb.framebuffer}),r=Math.max(t,n),s=r*r,a=Math.floor(t*.5),c=Math.floor(n*.5),u=0,f=0,h=0,p=-1;for(let _=0;_<s;++_){if(-a<=u&&u<=a&&-c<=f&&f<=c){let m=4*((c-f)*t+u+a);ZI.red=z.byteToFloat(o[m]),ZI.green=z.byteToFloat(o[m+1]),ZI.blue=z.byteToFloat(o[m+2]),ZI.alpha=z.byteToFloat(o[m+3]);let x=i.getObjectByPickColor(ZI);if(l(x))return x}if(u===f||u<0&&-u===f||u>0&&u===1-f){let m=h;h=-p,p=m}u+=h,f+=p}};zE.prototype.readCenterPixel=function(e){let t=y(e.width,1),n=y(e.height,1),o=this._context.readPixels({x:e.x,y:e.y,width:t,height:n,framebuffer:this._fb.framebuffer}),r=Math.floor(t*.5),a=4*(Math.floor(n*.5)*t+r);return o.slice(a,a+4)};zE.prototype.isDestroyed=function(){return!1};zE.prototype.destroy=function(){return this._fb.destroy(),ue(this)};var Nz=zE;function yg(){this._numSamples=1,this._colorFramebuffer=new mi({depthStencil:!0,supportsDepthTexture:!0}),this._idFramebuffer=new mi({depthStencil:!0,supportsDepthTexture:!0}),this._idClearColor=new z(0,0,0,0),this._clearCommand=new ti({color:new z(0,0,0,0),depth:1,owner:this})}function Ndt(e){e._colorFramebuffer.destroy(),e._idFramebuffer.destroy()}Object.defineProperties(yg.prototype,{framebuffer:{get:function(){return this._colorFramebuffer.framebuffer}},idFramebuffer:{get:function(){return this._idFramebuffer.framebuffer}},depthStencilTexture:{get:function(){return this._colorFramebuffer.getDepthStencilTexture()}}});yg.prototype.update=function(e,t,n,i){let o=t.width,r=t.height,s=n?e.halfFloatingPointTexture?Ke.HALF_FLOAT:Ke.FLOAT:Ke.UNSIGNED_BYTE;this._numSamples=i,this._colorFramebuffer.update(e,o,r,i,s),this._idFramebuffer.update(e,o,r)};yg.prototype.clear=function(e,t,n){z.clone(n,this._clearCommand.color),z.clone(this._idClearColor,this._clearCommand.color),this._colorFramebuffer.clear(e,this._clearCommand,t),this._idFramebuffer.clear(e,this._clearCommand,t)};yg.prototype.getFramebuffer=function(){return this._colorFramebuffer.framebuffer};yg.prototype.getIdFramebuffer=function(){return this._idFramebuffer.framebuffer};yg.prototype.prepareColorTextures=function(e){this._numSamples>1&&this._colorFramebuffer.prepareTextures(e)};yg.prototype.isDestroyed=function(){return!1};yg.prototype.destroy=function(){return Ndt(this),ue(this)};var HE=yg;function xb(){}xb.getShadowCastShaderKeyword=function(e,t,n,i){return`castShadow ${e} ${t} ${n} ${i}`};xb.createShadowCastVertexShader=function(e,t,n){let i=e.defines.slice(0),o=e.sources.slice(0);i.push("SHADOW_MAP"),n&&i.push("GENERATE_POSITION");let r=Ue.findPositionVarying(e),s=l(r);if(t&&!s){let a=o.length;for(let u=0;u<a;++u)o[u]=Ue.replaceMain(o[u],"czm_shadow_cast_main");o.push(`out vec3 v_positionEC;
void main()
{
czm_shadow_cast_main();
v_positionEC = (czm_inverseProjection * gl_Position).xyz;
}`)}return new Ue({defines:i,sources:o})};xb.createShadowCastFragmentShader=function(e,t,n,i){let o=e.defines.slice(0),r=e.sources.slice(0);o.push("SHADOW_MAP");let s=Ue.findPositionVarying(e),a=l(s);a||(s="v_positionEC");let c=r.length;for(let f=0;f<c;++f)r[f]=Ue.replaceMain(r[f],"czm_shadow_cast_main");let u="";return t&&(a||(u+=`in vec3 v_positionEC;
`),u+=`uniform vec4 shadowMap_lightPositionEC;
`),i?u+=`void main()
{
`:u+=`void main()
{
czm_shadow_cast_main();
if (out_FragColor.a == 0.0)
{
discard;
}
`,t?u+=` float distance = length(${s});
if (distance >= shadowMap_lightPositionEC.w)
{
discard;
}
distance /= shadowMap_lightPositionEC.w; // radius
out_FragColor = czm_packDepth(distance);
`:n?u+=` out_FragColor = vec4(1.0);
`:u+=` out_FragColor = czm_packDepth(gl_FragCoord.z);
`,u+=`}
`,r.push(u),new Ue({defines:o,sources:r})};xb.getShadowReceiveShaderKeyword=function(e,t,n,i){let o=e._usesDepthTexture,r=e._polygonOffsetSupported,s=e._isPointLight,a=e._isSpotLight,c=e._numberOfCascades>1,u=e.debugCascadeColors,f=e.softShadows;return`receiveShadow ${o}${r}${s}${a}${c}${u}${f}${t}${n}${i}`};xb.createShadowReceiveVertexShader=function(e,t,n){let i=e.defines.slice(0),o=e.sources.slice(0);return i.push("SHADOW_MAP"),t&&(n?i.push("GENERATE_POSITION_AND_NORMAL"):i.push("GENERATE_POSITION")),new Ue({defines:i,sources:o})};xb.createShadowReceiveFragmentShader=function(e,t,n,i,o){let r=Ue.findNormalVarying(e),s=!i&&l(r)||i&&o,a=Ue.findPositionVarying(e),c=l(a),u=t._usesDepthTexture,f=t._polygonOffsetSupported,h=t._isPointLight,p=t._isSpotLight,_=t._numberOfCascades>1,m=t.debugCascadeColors,x=t.softShadows,b=h?t._pointBias:i?t._terrainBias:t._primitiveBias,T=e.defines.slice(0),C=e.sources.slice(0),A=C.length;for(let D=0;D<A;++D)C[D]=Ue.replaceMain(C[D],"czm_shadow_receive_main");h?T.push("USE_CUBE_MAP_SHADOW"):u&&T.push("USE_SHADOW_DEPTH_TEXTURE"),x&&!h&&T.push("USE_SOFT_SHADOWS"),_&&n&&i&&(s?T.push("ENABLE_VERTEX_LIGHTING"):T.push("ENABLE_DAYNIGHT_SHADING")),n&&b.normalShading&&s&&(T.push("USE_NORMAL_SHADING"),b.normalShadingSmooth>0&&T.push("USE_NORMAL_SHADING_SMOOTH"));let S="";h?S+=`uniform samplerCube shadowMap_textureCube;
`:S+=`uniform sampler2D shadowMap_texture;
`;let v;return c?v=` return vec4(${a}, 1.0);
`:v=`#ifndef LOG_DEPTH
return czm_windowToEyeCoordinates(gl_FragCoord);
#else
return vec4(v_logPositionEC, 1.0);
#endif
`,S+=`uniform mat4 shadowMap_matrix;
uniform vec3 shadowMap_lightDirectionEC;
uniform vec4 shadowMap_lightPositionEC;
uniform vec4 shadowMap_normalOffsetScaleDistanceMaxDistanceAndDarkness;
uniform vec4 shadowMap_texelSizeDepthBiasAndNormalShadingSmooth;
#ifdef LOG_DEPTH
in vec3 v_logPositionEC;
#endif
vec4 getPositionEC()
{
${v}}
vec3 getNormalEC()
{
${s?` return normalize(${r});
`:` return vec3(1.0);
`}}
void applyNormalOffset(inout vec4 positionEC, vec3 normalEC, float nDotL)
{
${b.normalOffset&&s?` float normalOffset = shadowMap_normalOffsetScaleDistanceMaxDistanceAndDarkness.x;
float normalOffsetScale = 1.0 - nDotL;
vec3 offset = normalOffset * normalOffsetScale * normalEC;
positionEC.xyz += offset;
`:""}}
`,S+=`void main()
{
czm_shadow_receive_main();
vec4 positionEC = getPositionEC();
vec3 normalEC = getNormalEC();
float depth = -positionEC.z;
`,S+=` czm_shadowParameters shadowParameters;
shadowParameters.texelStepSize = shadowMap_texelSizeDepthBiasAndNormalShadingSmooth.xy;
shadowParameters.depthBias = shadowMap_texelSizeDepthBiasAndNormalShadingSmooth.z;
shadowParameters.normalShadingSmooth = shadowMap_texelSizeDepthBiasAndNormalShadingSmooth.w;
shadowParameters.darkness = shadowMap_normalOffsetScaleDistanceMaxDistanceAndDarkness.w;
`,i?S+=` shadowParameters.depthBias *= max(depth * 0.01, 1.0);
`:f||(S+=` shadowParameters.depthBias *= mix(1.0, 100.0, depth * 0.0015);
`),h?S+=` vec3 directionEC = positionEC.xyz - shadowMap_lightPositionEC.xyz;
float distance = length(directionEC);
directionEC = normalize(directionEC);
float radius = shadowMap_lightPositionEC.w;
// Stop early if the fragment is beyond the point light radius
if (distance > radius)
{
return;
}
vec3 directionWC = czm_inverseViewRotation * directionEC;
shadowParameters.depth = distance / radius;
shadowParameters.nDotL = clamp(dot(normalEC, -directionEC), 0.0, 1.0);
shadowParameters.texCoords = directionWC;
float visibility = czm_shadowVisibility(shadowMap_textureCube, shadowParameters);
`:p?S+=` vec3 directionEC = normalize(positionEC.xyz - shadowMap_lightPositionEC.xyz);
float nDotL = clamp(dot(normalEC, -directionEC), 0.0, 1.0);
applyNormalOffset(positionEC, normalEC, nDotL);
vec4 shadowPosition = shadowMap_matrix * positionEC;
// Spot light uses a perspective projection, so perform the perspective divide
shadowPosition /= shadowPosition.w;
// Stop early if the fragment is not in the shadow bounds
if (any(lessThan(shadowPosition.xyz, vec3(0.0))) || any(greaterThan(shadowPosition.xyz, vec3(1.0))))
{
return;
}
shadowParameters.texCoords = shadowPosition.xy;
shadowParameters.depth = shadowPosition.z;
shadowParameters.nDotL = nDotL;
float visibility = czm_shadowVisibility(shadowMap_texture, shadowParameters);
`:_?S+=` float maxDepth = shadowMap_cascadeSplits[1].w;
// Stop early if the eye depth exceeds the last cascade
if (depth > maxDepth)
{
return;
}
// Get the cascade based on the eye-space depth
vec4 weights = czm_cascadeWeights(depth);
// Apply normal offset
float nDotL = clamp(dot(normalEC, shadowMap_lightDirectionEC), 0.0, 1.0);
applyNormalOffset(positionEC, normalEC, nDotL);
// Transform position into the cascade
vec4 shadowPosition = czm_cascadeMatrix(weights) * positionEC;
// Get visibility
shadowParameters.texCoords = shadowPosition.xy;
shadowParameters.depth = shadowPosition.z;
shadowParameters.nDotL = nDotL;
float visibility = czm_shadowVisibility(shadowMap_texture, shadowParameters);
// Fade out shadows that are far away
float shadowMapMaximumDistance = shadowMap_normalOffsetScaleDistanceMaxDistanceAndDarkness.z;
float fade = max((depth - shadowMapMaximumDistance * 0.8) / (shadowMapMaximumDistance * 0.2), 0.0);
visibility = mix(visibility, 1.0, fade);
${m?` // Draw cascade colors for debugging
out_FragColor *= czm_cascadeColor(weights);
`:""}`:S+=` float nDotL = clamp(dot(normalEC, shadowMap_lightDirectionEC), 0.0, 1.0);
applyNormalOffset(positionEC, normalEC, nDotL);
vec4 shadowPosition = shadowMap_matrix * positionEC;
// Stop early if the fragment is not in the shadow bounds
if (any(lessThan(shadowPosition.xyz, vec3(0.0))) || any(greaterThan(shadowPosition.xyz, vec3(1.0))))
{
return;
}
shadowParameters.texCoords = shadowPosition.xy;
shadowParameters.depth = shadowPosition.z;
shadowParameters.nDotL = nDotL;
float visibility = czm_shadowVisibility(shadowMap_texture, shadowParameters);
`,S+=` out_FragColor.rgb *= visibility;
}
`,C.push(S),new Ue({defines:T,sources:C})};var xg=xb;function Um(e){e=y(e,y.EMPTY_OBJECT);let t=e.context;this._enabled=y(e.enabled,!0),this._softShadows=y(e.softShadows,!1),this._normalOffset=y(e.normalOffset,!0),this.dirty=!0,this.fromLightSource=y(e.fromLightSource,!0),this.darkness=y(e.darkness,.3),this._darkness=this.darkness,this.fadingEnabled=y(e.fadingEnabled,!0),this.maximumDistance=y(e.maximumDistance,5e3),this._outOfView=!1,this._outOfViewPrevious=!1,this._needsUpdate=!0;let n=!0;(zt.isInternetExplorer()||zt.isEdge()||(zt.isChrome()||zt.isFirefox())&&zt.isWindows()&&!t.depthTexture)&&(n=!1),this._polygonOffsetSupported=n,this._terrainBias={polygonOffset:n,polygonOffsetFactor:1.1,polygonOffsetUnits:4,normalOffset:this._normalOffset,normalOffsetScale:.5,normalShading:!0,normalShadingSmooth:.3,depthBias:1e-4},this._primitiveBias={polygonOffset:n,polygonOffsetFactor:1.1,polygonOffsetUnits:4,normalOffset:this._normalOffset,normalOffsetScale:.1,normalShading:!0,normalShadingSmooth:.05,depthBias:2e-5},this._pointBias={polygonOffset:!1,polygonOffsetFactor:1.1,polygonOffsetUnits:4,normalOffset:this._normalOffset,normalOffsetScale:0,normalShading:!0,normalShadingSmooth:.1,depthBias:5e-4},this._depthAttachment=void 0,this._colorAttachment=void 0,this._shadowMapMatrix=new F,this._shadowMapTexture=void 0,this._lightDirectionEC=new d,this._lightPositionEC=new oe,this._distance=0,this._lightCamera=e.lightCamera,this._shadowMapCamera=new Fz,this._shadowMapCullingVolume=void 0,this._sceneCamera=void 0,this._boundingSphere=new ae,this._isPointLight=y(e.isPointLight,!1),this._pointLightRadius=y(e.pointLightRadius,100),this._cascadesEnabled=this._isPointLight?!1:y(e.cascadesEnabled,!0),this._numberOfCascades=this._cascadesEnabled?y(e.numberOfCascades,4):0,this._fitNearFar=!0,this._maximumCascadeDistances=[25,150,700,Number.MAX_VALUE],this._textureSize=new U,this._isSpotLight=!1,this._cascadesEnabled?this._shadowMapCamera.frustum=new Hr:l(this._lightCamera.frustum.fov)&&(this._isSpotLight=!0),this._cascadeSplits=[new oe,new oe],this._cascadeMatrices=[new F,new F,new F,new F],this._cascadeDistances=new oe;let i;this._isPointLight?i=6:this._cascadesEnabled?i=this._numberOfCascades:i=1,this._passes=new Array(i);for(let o=0;o<i;++o)this._passes[o]=new Fdt(t);this.debugShow=!1,this.debugFreezeFrame=!1,this._debugFreezeFrame=!1,this._debugCascadeColors=!1,this._debugLightFrustum=void 0,this._debugCameraFrustum=void 0,this._debugCascadeFrustums=new Array(this._numberOfCascades),this._debugShadowViewCommand=void 0,this._usesDepthTexture=t.depthTexture,this._isPointLight&&(this._usesDepthTexture=!1),this._primitiveRenderState=void 0,this._terrainRenderState=void 0,this._pointRenderState=void 0,AX(this),this._clearCommand=new ti({depth:1,color:new z}),this._clearPassState=new Ac(t),this._size=y(e.size,2048),this.size=this._size}Um.MAXIMUM_DISTANCE=2e4;function Fdt(e){this.camera=new Fz,this.passState=new Ac(e),this.framebuffer=void 0,this.textureOffsets=void 0,this.commandList=[],this.cullingVolume=void 0}function CX(e,t){return Ve.fromCache({cull:{enabled:!0,face:bi.BACK},depthTest:{enabled:!0},colorMask:{red:e,green:e,blue:e,alpha:e},depthMask:!0,polygonOffset:{enabled:t.polygonOffset,factor:t.polygonOffsetFactor,units:t.polygonOffsetUnits}})}function AX(e){let t=!e._usesDepthTexture;e._primitiveRenderState=CX(t,e._primitiveBias),e._terrainRenderState=CX(t,e._terrainBias),e._pointRenderState=CX(t,e._pointBias)}Um.prototype.debugCreateRenderStates=function(){AX(this)};Object.defineProperties(Um.prototype,{enabled:{get:function(){return this._enabled},set:function(e){this.dirty=this._enabled!==e,this._enabled=e}},normalOffset:{get:function(){return this._normalOffset},set:function(e){this.dirty=this._normalOffset!==e,this._normalOffset=e,this._terrainBias.normalOffset=e,this._primitiveBias.normalOffset=e,this._pointBias.normalOffset=e}},softShadows:{get:function(){return this._softShadows},set:function(e){this.dirty=this._softShadows!==e,this._softShadows=e}},size:{get:function(){return this._size},set:function(e){Hdt(this,e)}},outOfView:{get:function(){return this._outOfView}},shadowMapCullingVolume:{get:function(){return this._shadowMapCullingVolume}},passes:{get:function(){return this._passes}},isPointLight:{get:function(){return this._isPointLight}},debugCascadeColors:{get:function(){return this._debugCascadeColors},set:function(e){this.dirty=this._debugCascadeColors!==e,this._debugCascadeColors=e}}});function EX(e){let t=e._passes.length;for(let n=0;n<t;++n){let i=e._passes[n],o=i.framebuffer;l(o)&&!o.isDestroyed()&&o.destroy(),i.framebuffer=void 0}e._depthAttachment=e._depthAttachment&&e._depthAttachment.destroy(),e._colorAttachment=e._colorAttachment&&e._colorAttachment.destroy()}function Bdt(e,t){let n=new Ju({context:t,width:e._textureSize.x,height:e._textureSize.y,format:hl.DEPTH_COMPONENT16}),i=new Rt({context:t,width:e._textureSize.x,height:e._textureSize.y,pixelFormat:tt.RGBA,pixelDatatype:Ke.UNSIGNED_BYTE,sampler:Zt.NEAREST}),o=new zr({context:t,depthRenderbuffer:n,colorTextures:[i],destroyAttachments:!1}),r=e._passes.length;for(let s=0;s<r;++s){let a=e._passes[s];a.framebuffer=o,a.passState.framebuffer=o}e._shadowMapTexture=i,e._depthAttachment=n,e._colorAttachment=i}function kdt(e,t){let n=new Rt({context:t,width:e._textureSize.x,height:e._textureSize.y,pixelFormat:tt.DEPTH_STENCIL,pixelDatatype:Ke.UNSIGNED_INT_24_8,sampler:Zt.NEAREST}),i=new zr({context:t,depthStencilTexture:n,destroyAttachments:!1}),o=e._passes.length;for(let r=0;r<o;++r){let s=e._passes[r];s.framebuffer=i,s.passState.framebuffer=i}e._shadowMapTexture=n,e._depthAttachment=n}function Vdt(e,t){let n=new Ju({context:t,width:e._textureSize.x,height:e._textureSize.y,format:hl.DEPTH_COMPONENT16}),i=new wr({context:t,width:e._textureSize.x,height:e._textureSize.y,pixelFormat:tt.RGBA,pixelDatatype:Ke.UNSIGNED_BYTE,sampler:Zt.NEAREST}),o=[i.negativeX,i.negativeY,i.negativeZ,i.positiveX,i.positiveY,i.positiveZ];for(let r=0;r<6;++r){let s=new zr({context:t,depthRenderbuffer:n,colorTextures:[o[r]],destroyAttachments:!1}),a=e._passes[r];a.framebuffer=s,a.passState.framebuffer=s}e._shadowMapTexture=i,e._depthAttachment=n,e._colorAttachment=i}function n0e(e,t){e._isPointLight?Vdt(e,t):e._usesDepthTexture?kdt(e,t):Bdt(e,t)}function Udt(e,t){e._usesDepthTexture&&e._passes[0].framebuffer.status!==te.FRAMEBUFFER_COMPLETE&&(e._usesDepthTexture=!1,AX(e),EX(e),n0e(e,t))}function zdt(e,t){(!l(e._passes[0].framebuffer)||e._shadowMapTexture.width!==e._textureSize.x)&&(EX(e),n0e(e,t),Udt(e,t),i0e(e,t))}function i0e(e,t,n){n=y(n,0),(e._isPointLight||n===0)&&(e._clearCommand.framebuffer=e._passes[n].framebuffer,e._clearCommand.execute(t,e._clearPassState))}function Hdt(e,t){e._size=t;let n=e._passes,i=n.length,o=e._textureSize;if(e._isPointLight){t=Ft.maximumCubeMapSize>=t?t:Ft.maximumCubeMapSize,o.x=t,o.y=t;let r=new qe(0,0,t,t);n[0].passState.viewport=r,n[1].passState.viewport=r,n[2].passState.viewport=r,n[3].passState.viewport=r,n[4].passState.viewport=r,n[5].passState.viewport=r}else i===1?(t=Ft.maximumTextureSize>=t?t:Ft.maximumTextureSize,o.x=t,o.y=t,n[0].passState.viewport=new qe(0,0,t,t)):i===4&&(t=Ft.maximumTextureSize>=t*2?t:Ft.maximumTextureSize/2,o.x=t*2,o.y=t*2,n[0].passState.viewport=new qe(0,0,t,t),n[1].passState.viewport=new qe(t,0,t,t),n[2].passState.viewport=new qe(0,t,t,t),n[3].passState.viewport=new qe(t,t,t,t));e._clearPassState.viewport=new qe(0,0,o.x,o.y);for(let r=0;r<i;++r){let s=n[r],a=s.passState.viewport,c=a.x/o.x,u=a.y/o.y,f=a.width/o.x,h=a.height/o.y;s.textureOffsets=new F(f,0,0,c,0,h,0,u,0,0,1,0,0,0,0,1)}}var Gdt=new qe;function Wdt(e,t){let n;e._isPointLight?n=`uniform samplerCube shadowMap_textureCube;
in vec2 v_textureCoordinates;
void main()
{
vec2 uv = v_textureCoordinates;
vec3 dir;
if (uv.y < 0.5)
{
if (uv.x < 0.333)
{
dir.x = -1.0;
dir.y = uv.x * 6.0 - 1.0;
dir.z = uv.y * 4.0 - 1.0;
}
else if (uv.x < 0.666)
{
dir.y = -1.0;
dir.x = uv.x * 6.0 - 3.0;
dir.z = uv.y * 4.0 - 1.0;
}
else
{
dir.z = -1.0;
dir.x = uv.x * 6.0 - 5.0;
dir.y = uv.y * 4.0 - 1.0;
}
}
else
{
if (uv.x < 0.333)
{
dir.x = 1.0;
dir.y = uv.x * 6.0 - 1.0;
dir.z = uv.y * 4.0 - 3.0;
}
else if (uv.x < 0.666)
{
dir.y = 1.0;
dir.x = uv.x * 6.0 - 3.0;
dir.z = uv.y * 4.0 - 3.0;
}
else
{
dir.z = 1.0;
dir.x = uv.x * 6.0 - 5.0;
dir.y = uv.y * 4.0 - 3.0;
}
}
float shadow = czm_unpackDepth(czm_textureCube(shadowMap_textureCube, dir));
out_FragColor = vec4(vec3(shadow), 1.0);
}
`:n=`uniform sampler2D shadowMap_texture;
in vec2 v_textureCoordinates;
void main()
{
${e._usesDepthTexture?` float shadow = texture(shadowMap_texture, v_textureCoordinates).r;
`:` float shadow = czm_unpackDepth(texture(shadowMap_texture, v_textureCoordinates));
`} out_FragColor = vec4(vec3(shadow), 1.0);
}
`;let i=t.createViewportQuadCommand(n,{uniformMap:{shadowMap_texture:function(){return e._shadowMapTexture},shadowMap_textureCube:function(){return e._shadowMapTexture}}});return i.pass=we.OVERLAY,i}function jdt(e,t){let n=t.context,i=t.context.drawingBufferWidth,o=t.context.drawingBufferHeight,r=Math.min(i,o)*.3,s=Gdt;s.x=i-r,s.y=0,s.width=r,s.height=r;let a=e._debugShadowViewCommand;l(a)||(a=Wdt(e,n),e._debugShadowViewCommand=a),(!l(a.renderState)||!qe.equals(a.renderState.viewport,s))&&(a.renderState=Ve.fromCache({viewport:qe.clone(s)})),t.commandList.push(e._debugShadowViewCommand)}var zm=new Array(8);zm[0]=new oe(-1,-1,-1,1);zm[1]=new oe(1,-1,-1,1);zm[2]=new oe(1,1,-1,1);zm[3]=new oe(-1,1,-1,1);zm[4]=new oe(-1,-1,1,1);zm[5]=new oe(1,-1,1,1);zm[6]=new oe(1,1,1,1);zm[7]=new oe(-1,1,1,1);var Qy=new F,SX=new Array(8);for(let e=0;e<8;++e)SX[e]=new oe;function qdt(e,t){let n=new vt({geometry:new Rh({minimum:new d(-.5,-.5,-.5),maximum:new d(.5,.5,.5)}),attributes:{color:Gt.fromColor(t)}}),i=new vt({geometry:new X_({radius:.5}),attributes:{color:Gt.fromColor(t)}});return new In({geometryInstances:[n,i],appearance:new an({translucent:!1,flat:!0}),asynchronous:!1,modelMatrix:e})}var Ydt=[z.RED,z.GREEN,z.BLUE,z.MAGENTA],Xdt=new d;function Kdt(e,t){jdt(e,t);let n=e.debugFreezeFrame&&!e._debugFreezeFrame;if(e._debugFreezeFrame=e.debugFreezeFrame,e.debugFreezeFrame&&(n&&(e._debugCameraFrustum=e._debugCameraFrustum&&e._debugCameraFrustum.destroy(),e._debugCameraFrustum=new pg({camera:e._sceneCamera,color:z.CYAN,updateOnChange:!1})),e._debugCameraFrustum.update(t)),e._cascadesEnabled){if(e.debugFreezeFrame){n&&(e._debugLightFrustum=e._debugLightFrustum&&e._debugLightFrustum.destroy(),e._debugLightFrustum=new pg({camera:e._shadowMapCamera,color:z.YELLOW,updateOnChange:!1})),e._debugLightFrustum.update(t);for(let i=0;i<e._numberOfCascades;++i)n&&(e._debugCascadeFrustums[i]=e._debugCascadeFrustums[i]&&e._debugCascadeFrustums[i].destroy(),e._debugCascadeFrustums[i]=new pg({camera:e._passes[i].camera,color:Ydt[i],updateOnChange:!1})),e._debugCascadeFrustums[i].update(t)}}else if(e._isPointLight){if(!l(e._debugLightFrustum)||e._needsUpdate){let i=e._shadowMapCamera.positionWC,o=Oe.IDENTITY,r=e._pointLightRadius*2,s=d.fromElements(r,r,r,Xdt),a=F.fromTranslationQuaternionRotationScale(i,o,s,Qy);e._debugLightFrustum=e._debugLightFrustum&&e._debugLightFrustum.destroy(),e._debugLightFrustum=qdt(a,z.YELLOW)}e._debugLightFrustum.update(t)}else(!l(e._debugLightFrustum)||e._needsUpdate)&&(e._debugLightFrustum=new pg({camera:e._shadowMapCamera,color:z.YELLOW,updateOnChange:!1})),e._debugLightFrustum.update(t)}function Fz(){this.viewMatrix=new F,this.inverseViewMatrix=new F,this.frustum=void 0,this.positionCartographic=new fe,this.positionWC=new d,this.directionWC=d.clone(d.UNIT_Z),this.upWC=d.clone(d.UNIT_Y),this.rightWC=d.clone(d.UNIT_X),this.viewProjectionMatrix=new F}Fz.prototype.clone=function(e){F.clone(e.viewMatrix,this.viewMatrix),F.clone(e.inverseViewMatrix,this.inverseViewMatrix),this.frustum=e.frustum.clone(this.frustum),fe.clone(e.positionCartographic,this.positionCartographic),d.clone(e.positionWC,this.positionWC),d.clone(e.directionWC,this.directionWC),d.clone(e.upWC,this.upWC),d.clone(e.rightWC,this.rightWC)};var Zdt=new F(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1);Fz.prototype.getViewProjection=function(){let e=this.viewMatrix,t=this.frustum.projectionMatrix;return F.multiply(t,e,this.viewProjectionMatrix),F.multiply(Zdt,this.viewProjectionMatrix,this.viewProjectionMatrix),this.viewProjectionMatrix};var $dt=new Array(5),Qdt=new Ii,Jdt=new Array(4),o0e=new d,r0e=new d;function eht(e,t){let n=e._shadowMapCamera,i=e._sceneCamera,o=i.frustum.near,r=i.frustum.far,s=e._numberOfCascades,a,c=r-o,u=r/o,f=.9,h=!1;t.shadowState.closestObjectSize<200&&(h=!0,f=.9);let p=Jdt,_=$dt;for(_[0]=o,_[s]=r,a=0;a<s;++a){let L=(a+1)/s,g=o*Math.pow(u,L),E=o+c*L,w=P.lerp(E,g,f);_[a+1]=w,p[a]=w-_[a]}if(h){for(a=0;a<s;++a)p[a]=Math.min(p[a],e._maximumCascadeDistances[a]);let L=_[0];for(a=0;a<s-1;++a)L+=p[a],_[a+1]=L}oe.unpack(_,0,e._cascadeSplits[0]),oe.unpack(_,1,e._cascadeSplits[1]),oe.unpack(p,0,e._cascadeDistances);let m=n.frustum,x=m.left,b=m.right,T=m.bottom,C=m.top,A=m.near,S=m.far,v=n.positionWC,D=n.directionWC,O=n.upWC,R=i.frustum.clone(Qdt),M=n.getViewProjection();for(a=0;a<s;++a){R.near=_[a],R.far=_[a+1];let L=F.multiply(R.projectionMatrix,i.viewMatrix,Qy),g=F.inverse(L,Qy),E=F.multiply(M,g,Qy),w=d.fromElements(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE,o0e),I=d.fromElements(-Number.MAX_VALUE,-Number.MAX_VALUE,-Number.MAX_VALUE,r0e);for(let G=0;G<8;++G){let k=oe.clone(zm[G],SX[G]);F.multiplyByVector(E,k,k),d.divideByScalar(k,k.w,k),d.minimumByComponent(k,w,w),d.maximumByComponent(k,I,I)}w.x=Math.max(w.x,0),w.y=Math.max(w.y,0),w.z=0,I.x=Math.min(I.x,1),I.y=Math.min(I.y,1),I.z=Math.min(I.z,1);let N=e._passes[a],B=N.camera;B.clone(n);let H=B.frustum;H.left=x+w.x*(b-x),H.right=x+I.x*(b-x),H.bottom=T+w.y*(C-T),H.top=T+I.y*(C-T),H.near=A+w.z*(S-A),H.far=A+I.z*(S-A),N.cullingVolume=B.frustum.computeCullingVolume(v,D,O);let V=e._cascadeMatrices[a];F.multiply(B.getViewProjection(),i.inverseViewMatrix,V),F.multiply(N.textureOffsets,V,V)}}var tht=new F,nht=new d,iht=new d,e0e=new d;function oht(e,t){let n=e._shadowMapCamera,i=e._sceneCamera,o=F.multiply(i.frustum.projectionMatrix,i.viewMatrix,Qy),r=F.inverse(o,Qy),s=n.directionWC,a=i.directionWC;d.equalsEpsilon(s,a,P.EPSILON10)&&(a=i.upWC);let c=d.cross(s,a,nht);a=d.cross(c,s,iht),d.normalize(a,a),d.normalize(c,c);let u=d.fromElements(0,0,0,e0e),f=F.computeView(u,s,a,c,tht),h=F.multiply(f,r,Qy),p=d.fromElements(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE,o0e),_=d.fromElements(-Number.MAX_VALUE,-Number.MAX_VALUE,-Number.MAX_VALUE,r0e);for(let S=0;S<8;++S){let v=oe.clone(zm[S],SX[S]);F.multiplyByVector(h,v,v),d.divideByScalar(v,v.w,v),d.minimumByComponent(v,p,p),d.maximumByComponent(v,_,_)}_.z+=1e3,p.z-=10;let m=e0e;m.x=-(.5*(p.x+_.x)),m.y=-(.5*(p.y+_.y)),m.z=-_.z;let x=F.fromTranslation(m,Qy);f=F.multiply(x,f,f);let b=.5*(_.x-p.x),T=.5*(_.y-p.y),C=_.z-p.z,A=n.frustum;A.left=-b,A.right=b,A.bottom=-T,A.top=T,A.near=.01,A.far=C,F.clone(f,n.viewMatrix),F.inverse(f,n.inverseViewMatrix),F.getTranslation(n.inverseViewMatrix,n.positionWC),t.mapProjection.ellipsoid.cartesianToCartographic(n.positionWC,n.positionCartographic),d.clone(s,n.directionWC),d.clone(a,n.upWC),d.clone(c,n.rightWC)}var rht=[new d(-1,0,0),new d(0,-1,0),new d(0,0,-1),new d(1,0,0),new d(0,1,0),new d(0,0,1)],sht=[new d(0,-1,0),new d(0,0,-1),new d(0,-1,0),new d(0,-1,0),new d(0,0,1),new d(0,-1,0)],aht=[new d(0,0,1),new d(1,0,0),new d(-1,0,0),new d(0,0,-1),new d(1,0,0),new d(1,0,0)];function cht(e,t){let n=new Ii;n.fov=P.PI_OVER_TWO,n.near=1,n.far=e._pointLightRadius,n.aspectRatio=1;for(let i=0;i<6;++i){let o=e._passes[i].camera;o.positionWC=e._shadowMapCamera.positionWC,o.positionCartographic=t.mapProjection.ellipsoid.cartesianToCartographic(o.positionWC,o.positionCartographic),o.directionWC=rht[i],o.upWC=sht[i],o.rightWC=aht[i],F.computeView(o.positionWC,o.directionWC,o.upWC,o.rightWC,o.viewMatrix),F.inverse(o.viewMatrix,o.inverseViewMatrix),o.frustum=n}}var lht=new d,uht=new d,s0e=new ae,t0e=s0e.center;function fht(e,t){let n=e._sceneCamera,i=e._shadowMapCamera,o=s0e;if(e._cascadesEnabled){if(n.frustum.near>=e.maximumDistance){e._outOfView=!0,e._needsUpdate=!1;return}let r=t.mapProjection.ellipsoid.geodeticSurfaceNormal(n.positionWC,lht),s=d.negate(i.directionWC,uht),a=d.dot(r,s);if(e.fadingEnabled){let c=P.clamp(a/.1,0,1);e._darkness=P.lerp(1,e.darkness,c)}else e._darkness=e.darkness;if(a<0){e._outOfView=!0,e._needsUpdate=!1;return}e._needsUpdate=!0,e._outOfView=!1}else if(e._isPointLight)o.center=i.positionWC,o.radius=e._pointLightRadius,e._outOfView=t.cullingVolume.computeVisibility(o)===Wt.OUTSIDE,e._needsUpdate=!e._outOfView&&!e._boundingSphere.equals(o),ae.clone(o,e._boundingSphere);else{let r=i.frustum.far/2,s=d.add(i.positionWC,d.multiplyByScalar(i.directionWC,r,t0e),t0e);o.center=s,o.radius=r,e._outOfView=t.cullingVolume.computeVisibility(o)===Wt.OUTSIDE,e._needsUpdate=!e._outOfView&&!e._boundingSphere.equals(o),ae.clone(o,e._boundingSphere)}}function dht(e,t){let n=t.camera,i=e._lightCamera,o=e._sceneCamera,r=e._shadowMapCamera;e._cascadesEnabled?d.clone(i.directionWC,r.directionWC):e._isPointLight?d.clone(i.positionWC,r.positionWC):r.clone(i);let s=e._lightDirectionEC;F.multiplyByPointAsVector(n.viewMatrix,r.directionWC,s),d.normalize(s,s),d.negate(s,s),F.multiplyByPoint(n.viewMatrix,r.positionWC,e._lightPositionEC),e._lightPositionEC.w=e._pointLightRadius;let a,c;e._fitNearFar?(a=Math.min(t.shadowState.nearPlane,e.maximumDistance),c=Math.min(t.shadowState.farPlane,e.maximumDistance),c=Math.max(c,a+1)):(a=n.frustum.near,c=e.maximumDistance),e._sceneCamera=so.clone(n,o),n.frustum.clone(e._sceneCamera.frustum),e._sceneCamera.frustum.near=a,e._sceneCamera.frustum.far=c,e._distance=c-a,fht(e,t),!e._outOfViewPrevious&&e._outOfView&&(e._needsUpdate=!0),e._outOfViewPrevious=e._outOfView}Um.prototype.update=function(e){if(dht(this,e),this._needsUpdate)if(zdt(this,e.context),this._isPointLight&&cht(this,e),this._cascadesEnabled&&(oht(this,e),this._numberOfCascades>1&&eht(this,e)),this._isPointLight)this._shadowMapCullingVolume=ys.fromBoundingSphere(this._boundingSphere);else{let t=this._shadowMapCamera,n=t.positionWC,i=t.directionWC,o=t.upWC;this._shadowMapCullingVolume=t.frustum.computeCullingVolume(n,i,o),this._passes.length===1&&this._passes[0].camera.clone(t)}if(this._passes.length===1){let t=this._sceneCamera.inverseViewMatrix;F.multiply(this._shadowMapCamera.getViewProjection(),t,this._shadowMapMatrix)}this.debugShow&&Kdt(this,e)};Um.prototype.updatePass=function(e,t){i0e(this,e,t)};var hht=new U;function a0e(e,t,n){let i=e._isPointLight?e._pointBias:n?e._terrainBias:e._primitiveBias,o={shadowMap_texture:function(){return e._shadowMapTexture},shadowMap_textureCube:function(){return e._shadowMapTexture},shadowMap_matrix:function(){return e._shadowMapMatrix},shadowMap_cascadeSplits:function(){return e._cascadeSplits},shadowMap_cascadeMatrices:function(){return e._cascadeMatrices},shadowMap_lightDirectionEC:function(){return e._lightDirectionEC},shadowMap_lightPositionEC:function(){return e._lightPositionEC},shadowMap_cascadeDistances:function(){return e._cascadeDistances},shadowMap_texelSizeDepthBiasAndNormalShadingSmooth:function(){let r=hht;return r.x=1/e._textureSize.x,r.y=1/e._textureSize.y,oe.fromElements(r.x,r.y,i.depthBias,i.normalShadingSmooth,this.combinedUniforms1)},shadowMap_normalOffsetScaleDistanceMaxDistanceAndDarkness:function(){return oe.fromElements(i.normalOffsetScale,e._distance,e.maximumDistance,e._darkness,this.combinedUniforms2)},combinedUniforms1:new oe,combinedUniforms2:new oe};return xt(t,o,!1)}function mht(e,t,n,i,o,r){let s,a,c;if(l(r)&&(s=r.shaderProgram,a=r.renderState,c=r.uniformMap),r=$e.shallowClone(n,r),r.castShadows=!0,r.receiveShadows=!1,!l(s)||o!==n.shaderProgram.id||t){let u=n.shaderProgram,f=n.pass===we.GLOBE,h=n.pass!==we.TRANSLUCENT,p=e._isPointLight,_=e._usesDepthTexture,m=xg.getShadowCastShaderKeyword(p,f,_,h);if(s=i.shaderCache.getDerivedShaderProgram(u,m),!l(s)){let b=u.vertexShaderSource,T=u.fragmentShaderSource,C=xg.createShadowCastVertexShader(b,p,f),A=xg.createShadowCastFragmentShader(T,p,_,h);s=i.shaderCache.createDerivedShaderProgram(u,m,{vertexShaderSource:C,fragmentShaderSource:A,attributeLocations:u._attributeLocations})}a=e._primitiveRenderState,p?a=e._pointRenderState:f&&(a=e._terrainRenderState),n.renderState.cull.enabled||(a=Ge(a,!1),a.cull=Ge(a.cull,!1),a.cull.enabled=!1,a=Ve.fromCache(a)),c=a0e(e,n.uniformMap,f)}return r.shaderProgram=s,r.renderState=a,r.uniformMap=c,r}Um.createReceiveDerivedCommand=function(e,t,n,i,o){l(o)||(o={});let r=e.length>0,s=t.shaderProgram,a=s.vertexShaderSource,c=s.fragmentShaderSource,u=t.pass===we.GLOBE,f=!1;if(u&&(f=t.owner.data.renderedMesh.encoding.hasVertexNormals),t.receiveShadows&&r){let h,p;l(o.receiveCommand)&&(h=o.receiveCommand.shaderProgram,p=o.receiveCommand.uniformMap),o.receiveCommand=$e.shallowClone(t,o.receiveCommand),o.castShadows=!1,o.receiveShadows=!0;let _=o.receiveShaderCastShadows!==t.castShadows,m=o.receiveShaderProgramId!==t.shaderProgram.id;if(!l(h)||m||n||_){let x=xg.getShadowReceiveShaderKeyword(e[0],t.castShadows,u,f);if(h=i.shaderCache.getDerivedShaderProgram(s,x),!l(h)){let b=xg.createShadowReceiveVertexShader(a,u,f),T=xg.createShadowReceiveFragmentShader(c,e[0],t.castShadows,u,f);h=i.shaderCache.createDerivedShaderProgram(s,x,{vertexShaderSource:b,fragmentShaderSource:T,attributeLocations:s._attributeLocations})}p=a0e(e[0],t.uniformMap,u)}o.receiveCommand.shaderProgram=h,o.receiveCommand.uniformMap=p,o.receiveShaderProgramId=t.shaderProgram.id,o.receiveShaderCastShadows=t.castShadows}return o};Um.createCastDerivedCommand=function(e,t,n,i,o){if(l(o)||(o={}),t.castShadows){let r=o.castCommands;l(r)||(r=o.castCommands=[]);let s=o.castShaderProgramId,a=e.length;r.length=a;for(let c=0;c<a;++c)r[c]=mht(e[c],n,t,i,s,r[c]);o.castShaderProgramId=t.shaderProgram.id}return o};Um.prototype.isDestroyed=function(){return!1};Um.prototype.destroy=function(){EX(this),this._debugLightFrustum=this._debugLightFrustum&&this._debugLightFrustum.destroy(),this._debugCameraFrustum=this._debugCameraFrustum&&this._debugCameraFrustum.destroy(),this._debugShadowViewCommand=this._debugShadowViewCommand&&this._debugShadowViewCommand.shaderProgram&&this._debugShadowViewCommand.shaderProgram.destroy();for(let e=0;e<this._numberOfCascades;++e)this._debugCascadeFrustums[e]=this._debugCascadeFrustums[e]&&this._debugCascadeFrustums[e].destroy();return ue(this)};var Jy=Um;var Bz=`uniform sampler2D u_opaqueDepthTexture;
uniform sampler2D u_translucentDepthTexture;
in vec2 v_textureCoordinates;
void main()
{
float opaqueDepth = texture(u_opaqueDepthTexture, v_textureCoordinates).r;
float translucentDepth = texture(u_translucentDepthTexture, v_textureCoordinates).r;
translucentDepth = czm_branchFreeTernary(translucentDepth > opaqueDepth, 1.0, translucentDepth);
out_FragColor = czm_packDepth(translucentDepth);
}
`;var GE=`uniform sampler2D colorTexture;
#ifdef DEBUG_SHOW_DEPTH
uniform sampler2D u_packedTranslucentDepth;
#endif
in vec2 v_textureCoordinates;
void main()
{
#ifdef DEBUG_SHOW_DEPTH
if (v_textureCoordinates.x < 0.5)
{
out_FragColor.rgb = vec3(czm_unpackDepth(texture(u_packedTranslucentDepth, v_textureCoordinates)));
out_FragColor.a = 1.0;
}
#else
vec4 color = texture(colorTexture, v_textureCoordinates);
#ifdef PICK
if (color == vec4(0.0))
{
discard;
}
#else
// Reverse premultiplication process to get the correct composited result of the classification primitives
color.rgb /= color.a;
#endif
out_FragColor = color;
#endif
}
`;var pht=!1;function e0(e){this._drawClassificationFBO=new mi({createDepthAttachments:!1}),this._accumulationFBO=new mi({createDepthAttachments:!1}),this._packFBO=new mi,this._opaqueDepthStencilTexture=void 0,this._textureToComposite=void 0,this._translucentDepthStencilTexture=void 0,this._packDepthCommand=void 0,this._accumulateCommand=void 0,this._compositeCommand=void 0,this._copyCommand=void 0,this._clearColorCommand=new ti({color:new z(0,0,0,0),owner:this}),this._clearDepthStencilCommand=new ti({depth:1,stencil:0,owner:this}),this._supported=e.depthTexture,this._viewport=new qe,this._rsDepth=void 0,this._rsAccumulate=void 0,this._rsComp=void 0,this._useScissorTest=void 0,this._scissorRectangle=void 0,this._hasTranslucentDepth=!1,this._frustumsDrawn=0}Object.defineProperties(e0.prototype,{hasTranslucentDepth:{get:function(){return this._hasTranslucentDepth}}});function c0e(e){e._textureToComposite=void 0,e._translucentDepthStencilTexture=e._translucentDepthStencilTexture&&!e._translucentDepthStencilTexture.isDestroyed()&&e._translucentDepthStencilTexture.destroy()}function l0e(e){e._drawClassificationFBO.destroy(),e._accumulationFBO.destroy(),e._packFBO.destroy()}function ght(e,t,n,i){c0e(e),e._translucentDepthStencilTexture=new Rt({context:t,width:n,height:i,pixelFormat:tt.DEPTH_STENCIL,pixelDatatype:Ke.UNSIGNED_INT_24_8,sampler:Zt.NEAREST})}function _ht(e,t,n,i){l0e(e),e._drawClassificationFBO.setDepthStencilTexture(e._translucentDepthStencilTexture),e._drawClassificationFBO.update(t,n,i),e._accumulationFBO.setDepthStencilTexture(e._translucentDepthStencilTexture),e._accumulationFBO.update(t,n,i),e._packFBO.update(t,n,i)}function yht(e,t,n,i){if(!e.isSupported())return;e._opaqueDepthStencilTexture=i;let o=e._opaqueDepthStencilTexture.width,r=e._opaqueDepthStencilTexture.height;e._drawClassificationFBO.isDirty(o,r)&&(ght(e,t,o,r),_ht(e,t,o,r));let s,a;if(l(e._packDepthCommand)||(s=new Ue({sources:[Bz]}),a={u_opaqueDepthTexture:function(){return e._opaqueDepthStencilTexture},u_translucentDepthTexture:function(){return e._translucentDepthStencilTexture}},e._packDepthCommand=t.createViewportQuadCommand(s,{uniformMap:a,owner:e})),!l(e._compositeCommand)){s=new Ue({sources:[GE]}),a={colorTexture:function(){return e._textureToComposite}},pht&&(s.defines=["DEBUG_SHOW_DEPTH"],a.u_packedTranslucentDepth=function(){return e._packFBO.getColorTexture()}),e._compositeCommand=t.createViewportQuadCommand(s,{uniformMap:a,owner:e});let f=e._compositeCommand,h=f.shaderProgram,p=t.shaderCache.createDerivedShaderProgram(h,"pick",{vertexShaderSource:h.vertexShaderSource,fragmentShaderSource:new Ue({sources:s.sources,defines:["PICK"]}),attributeLocations:h._attributeLocations}),_=$e.shallowClone(f);_.shaderProgram=p,f.derivedCommands.pick=_}l(e._copyCommand)||(s=new Ue({sources:[GE]}),a={colorTexture:function(){return e._drawClassificationFBO.getColorTexture()}},e._copyCommand=t.createViewportQuadCommand(s,{uniformMap:a,owner:e})),l(e._accumulateCommand)||(s=new Ue({sources:[GE]}),a={colorTexture:function(){return e._drawClassificationFBO.getColorTexture()}},e._accumulateCommand=t.createViewportQuadCommand(s,{uniformMap:a,owner:e})),e._viewport.width=o,e._viewport.height=r;let c=!qe.equals(e._viewport,n.viewport),u=c!==e._useScissorTest;e._useScissorTest=c,qe.equals(e._scissorRectangle,n.viewport)||(e._scissorRectangle=qe.clone(n.viewport,e._scissorRectangle),u=!0),(!l(e._rsDepth)||!qe.equals(e._viewport,e._rsDepth.viewport)||u)&&(e._rsDepth=Ve.fromCache({viewport:e._viewport,scissorTest:{enabled:e._useScissorTest,rectangle:e._scissorRectangle}})),l(e._packDepthCommand)&&(e._packDepthCommand.renderState=e._rsDepth),(!l(e._rsAccumulate)||!qe.equals(e._viewport,e._rsAccumulate.viewport)||u)&&(e._rsAccumulate=Ve.fromCache({viewport:e._viewport,scissorTest:{enabled:e._useScissorTest,rectangle:e._scissorRectangle},stencilTest:{enabled:!0,frontFunction:Vn.EQUAL,reference:Vt.CESIUM_3D_TILE_MASK}})),l(e._accumulateCommand)&&(e._accumulateCommand.renderState=e._rsAccumulate),(!l(e._rsComp)||!qe.equals(e._viewport,e._rsComp.viewport)||u)&&(e._rsComp=Ve.fromCache({viewport:e._viewport,scissorTest:{enabled:e._useScissorTest,rectangle:e._scissorRectangle},blending:ln.ALPHA_BLEND})),l(e._compositeCommand)&&(e._compositeCommand.renderState=e._rsComp,e._compositeCommand.derivedCommands.pick.renderState=e._rsComp)}e0.prototype.executeTranslucentCommands=function(e,t,n,i,o){let r=e.frameState.useLogDepth,s=e.context,a=n.framebuffer;for(let c=0;c<i.length;++c){let u=i[c];if(u=r?u.derivedCommands.logDepth.command:u,u.depthForTranslucentClassification){this._hasTranslucentDepth=!0;break}}if(this._hasTranslucentDepth){yht(this,s,n,o),n.framebuffer=this._drawClassificationFBO.framebuffer,this._clearDepthStencilCommand.execute(s,n);for(let c=0;c<i.length;++c){let u=i[c];if(u=r?u.derivedCommands.logDepth.command:u,!u.depthForTranslucentClassification)continue;let f=u.derivedCommands.depth.depthOnlyCommand;t(f,e,n)}this._frustumsDrawn+=this._hasTranslucentDepth?1:0,this._hasTranslucentDepth&&(n.framebuffer=this._packFBO.framebuffer,this._packDepthCommand.execute(s,n)),n.framebuffer=a}};e0.prototype.executeClassificationCommands=function(e,t,n,i){if(!this._hasTranslucentDepth)return;let o=e.context,r=o.uniformState,s=n.framebuffer;n.framebuffer=this._accumulationFBO.framebuffer,this._accumulateCommand.execute(o,n),n.framebuffer=this._drawClassificationFBO.framebuffer,this._frustumsDrawn>1&&this._clearColorCommand.execute(o,n),r.updatePass(we.CESIUM_3D_TILE_CLASSIFICATION);let a=r.globeDepthTexture;r.globeDepthTexture=this._packFBO.getColorTexture();let c=i.commands[we.CESIUM_3D_TILE_CLASSIFICATION],u=i.indices[we.CESIUM_3D_TILE_CLASSIFICATION];for(let f=0;f<u;++f)t(c[f],e,n);r.globeDepthTexture=a,n.framebuffer=s,this._frustumsDrawn!==1&&(n.framebuffer=this._accumulationFBO.framebuffer,this._accumulateCommand.execute(o,n),n.framebuffer=s)};e0.prototype.execute=function(e,t){if(!this._hasTranslucentDepth)return;this._frustumsDrawn===1?this._textureToComposite=this._drawClassificationFBO.getColorTexture():this._textureToComposite=this._accumulationFBO.getColorTexture(),(e.frameState.passes.pick?this._compositeCommand.derivedCommands.pick:this._compositeCommand).execute(e.context,t),xht(this,e,t)};function xht(e,t,n){if(!e._hasTranslucentDepth)return;let i=n.framebuffer;n.framebuffer=e._drawClassificationFBO.framebuffer,e._clearColorCommand.execute(t._context,n),n.framebuffer=i,e._frustumsDrawn>1&&(n.framebuffer=e._accumulationFBO.framebuffer,e._clearColorCommand.execute(t._context,n)),e._hasTranslucentDepth=!1,e._frustumsDrawn=0}e0.prototype.isSupported=function(){return this._supported};e0.prototype.isDestroyed=function(){return!1};e0.prototype.destroy=function(){return c0e(this),l0e(this),l(this._compositeCommand)&&(this._compositeCommand.shaderProgram=this._compositeCommand.shaderProgram&&this._compositeCommand.shaderProgram.destroy()),l(this._packDepthCommand)&&(this._packDepthCommand.shaderProgram=this._packDepthCommand.shaderProgram&&this._packDepthCommand.shaderProgram.destroy()),ue(this)};var kz=e0;function bht(){this.command=void 0,this.near=void 0,this.far=void 0}function Vz(e,t,n){let i=e.context,o;i.depthTexture&&(o=new Pz);let r;e._useOIT&&i.depthTexture&&(r=new Mz(i));let s=new Ac(i);s.viewport=qe.clone(n),this.camera=t,this._cameraClone=so.clone(t),this._cameraStartFired=!1,this._cameraMovedTime=void 0,this.viewport=n,this.passState=s,this.pickFramebuffer=new Nz(i),this.pickDepthFramebuffer=new Lz,this.sceneFramebuffer=new HE,this.globeDepth=o,this.globeTranslucencyFramebuffer=new Rz,this.oit=r,this.translucentTileClassification=new kz(i),this.pickDepths=[],this.frustumCommandsList=[],this.debugFrustumStatistics=void 0,this._commandExtents=[]}var vX=new d,wX=new d;function Tht(e,t,n){let i=Math.max(d.maximumComponent(d.abs(e.position,vX)),d.maximumComponent(d.abs(t.position,wX))),o=1/Math.max(1,i);return d.multiplyByScalar(e.position,o,vX),d.multiplyByScalar(t.position,o,wX),d.equalsEpsilon(vX,wX,n)&&d.equalsEpsilon(e.direction,t.direction,n)&&d.equalsEpsilon(e.up,t.up,n)&&d.equalsEpsilon(e.right,t.right,n)&&F.equalsEpsilon(e.transform,t.transform,n)&&e.frustum.equalsEpsilon(t.frustum,n)}Vz.prototype.checkForCameraUpdates=function(e){let t=this.camera,n=this._cameraClone;return Tht(t,n,P.EPSILON15)?(this._cameraStartFired&&Ai()-this._cameraMovedTime>e.cameraEventWaitTime&&(t.moveEnd.raiseEvent(),this._cameraStartFired=!1),!1):(this._cameraStartFired||(t.moveStart.raiseEvent(),this._cameraStartFired=!0),this._cameraMovedTime=Ai(),so.clone(t,n),!0)};function Cht(e,t,n,i){let{frameState:o}=t,{camera:r,useLogDepth:s}=o,a=s?t.logarithmicDepthFarToNearRatio:t.farToNearRatio,c=t.mode===ne.SCENE2D,u=t.nearToFarDistance2D;i*=1+P.EPSILON2,n=Math.min(Math.max(n,r.frustum.near),r.frustum.far),i=Math.max(Math.min(i,r.frustum.far),n);let f;c?(i=Math.min(i,r.position.z+t.nearToFarDistance2D),n=Math.min(n,i),f=Math.ceil(Math.max(1,i-n)/t.nearToFarDistance2D)):f=Math.ceil(Math.log(i/n)/Math.log(a));let{frustumCommandsList:h}=e;h.length=f;for(let p=0;p<f;++p){let _,m;c?(_=Math.min(i-u,n+p*u),m=Math.min(i,_+u)):(_=Math.max(n,Math.pow(a,p)*n),m=Math.min(i,a*_));let x=h[p];l(x)?(x.near=_,x.far=m):x=h[p]=new Iz(_,m)}}function Aht(e,t,n){let{command:i,near:o,far:r}=n;t.debugShowFrustums&&(i.debugOverlappingFrustums=0);let{frustumCommandsList:s}=e;for(let a=0;a<s.length;++a){let c=s[a];if(o>c.far)continue;if(r<c.near)break;let u=i.pass,f=c.indices[u]++;if(c.commands[u][f]=i,t.debugShowFrustums&&(i.debugOverlappingFrustums|=1<<a),i.executeInClosestFrustum)break}if(t.debugShowFrustums){let{debugFrustumStatistics:a}=e,{debugOverlappingFrustums:c}=i,u=a.commandsInFrustums;u[c]=l(u[c])?u[c]+1:1,++a.totalCommands}t.updateDerivedCommands(i)}var u0e=new ys,Eht=new ja;Vz.prototype.createPotentiallyVisibleSet=function(e){let{frameState:t}=e,{camera:n,commandList:i,shadowState:o}=t,{positionWC:r,directionWC:s,frustum:a}=n,c=e._computeCommandList,u=e._overlayCommandList;e.debugShowFrustums&&(this.debugFrustumStatistics={totalCommands:0,commandsInFrustums:{}});let f=this.frustumCommandsList;for(let M=0;M<f.length;++M)for(let L=0;L<we.NUMBER_OF_PASSES;++L)f[M].indices[L]=0;c.length=0,u.length=0;let h=this._commandExtents,p=h.length,_=0,m=+Number.MAX_VALUE,x=-Number.MAX_VALUE,{shadowsEnabled:b}=o,T=+Number.MAX_VALUE,C=-Number.MAX_VALUE,A=Number.MAX_VALUE,S=t.mode===ne.SCENE3D?t.occluder:void 0,{cullingVolume:v}=t,D=u0e.planes;for(let M=0;M<5;++M)D[M]=v.planes[M];v=u0e;for(let M=0;M<i.length;++M){let L=i[M],{pass:g,boundingVolume:E}=L;if(g===we.COMPUTE)c.push(L);else if(g===we.OVERLAY)u.push(L);else{let w,I;if(l(E)){if(!e.isVisible(v,L,S))continue;let B=E.computePlaneDistances(r,s,Eht);if(w=B.start,I=B.stop,m=Math.min(m,w),x=Math.max(x,I),b&&L.receiveShadows&&w<Jy.MAXIMUM_DISTANCE&&!(g===we.GLOBE&&w<-100&&I>100)){let H=I-w;g!==we.GLOBE&&w<100&&(A=Math.min(A,H)),T=Math.min(T,w),C=Math.max(C,I)}}else L instanceof ti?(w=a.near,I=a.far):(w=a.near,I=a.far,m=Math.min(m,w),x=Math.max(x,I));let N=h[_];l(N)||(N=h[_]=new bht),N.command=L,N.near=w,N.far=I,_++}}b&&(T=Math.min(Math.max(T,a.near),a.far),C=Math.max(Math.min(C,a.far),T),o.nearPlane=T,o.farPlane=C,o.closestObjectSize=A),Cht(this,e,m,x);for(let M=0;M<_;M++)Aht(this,e,h[M]);if(_<p)for(let M=_;M<p;M++){let L=h[M];if(!l(L.command))break;L.command=void 0}let O=f.length,{frustumSplits:R}=t;R.length=O+1;for(let M=0;M<O;++M)R[M]=f[M].near,M===O-1&&(R[M+1]=f[M].far)};Vz.prototype.destroy=function(){this.pickFramebuffer=this.pickFramebuffer&&this.pickFramebuffer.destroy(),this.pickDepthFramebuffer=this.pickDepthFramebuffer&&this.pickDepthFramebuffer.destroy(),this.sceneFramebuffer=this.sceneFramebuffer&&this.sceneFramebuffer.destroy(),this.globeDepth=this.globeDepth&&this.globeDepth.destroy(),this.oit=this.oit&&this.oit.destroy(),this.translucentTileClassification=this.translucentTileClassification&&this.translucentTileClassification.destroy(),this.globeTranslucencyFramebuffer=this.globeTranslucencyFramebuffer&&this.globeTranslucencyFramebuffer.destroy();let e=this.pickDepths;for(let t=0;t<e.length;++t)e[t].destroy()};var WE=Vz;var d0e=.1,Sht=new ch({pass:Uo.MOST_DETAILED_PRELOAD}),vht=new ch({pass:Uo.MOST_DETAILED_PICK}),$I=new ch({pass:Uo.PICK});function js(e){this._mostDetailedRayPicks=[],this.pickRenderStateCache={},this._pickPositionCache={},this._pickPositionCacheDirty=!1;let t=new qe(0,0,1,1),n=new so(e);n.frustum=new nn({width:d0e,aspectRatio:1,near:.1}),this._pickOffscreenView=new WE(e,n,t)}js.prototype.update=function(){this._pickPositionCacheDirty=!0};js.prototype.getPickDepth=function(e,t){let n=e.view.pickDepths,i=n[t];return l(i)||(i=new Dz,n[t]=i),i};var wht=new Hr,Dht=new d,Uz=new d,Iht=new U,Pht=new F;function Rht(e,t,n,i,o){let r=e.camera,s=r.frustum,a=s.offCenterFrustum;l(a)&&(s=a);let c=2*(t.x-o.x)/o.width-1;c*=(s.right-s.left)*.5;let u=2*(o.height-t.y-o.y)/o.height-1;u*=(s.top-s.bottom)*.5;let f=F.clone(r.transform,Pht);r._setTransform(F.IDENTITY);let h=d.clone(r.position,Dht);d.multiplyByScalar(r.right,c,Uz),d.add(Uz,h,h),d.multiplyByScalar(r.up,u,Uz),d.add(Uz,h,h),r._setTransform(f),e.mode===ne.SCENE2D&&d.fromElements(h.z,h.x,h.y,h);let p=s.getPixelDimensions(o.width,o.height,1,1,Iht),_=wht;return _.right=p.x*.5,_.left=-_.right,_.top=p.y*.5,_.bottom=-_.top,_.near=s.near,_.far=s.far,_.computeCullingVolume(h,r.directionWC,r.upWC)}var Oht=new kl,Mht=new U;function Lht(e,t,n,i,o){let r=e.camera,s=r.frustum,a=s.near,c=Math.tan(s.fovy*.5),u=s.aspectRatio*c,f=2*(t.x-o.x)/o.width-1,h=2*(o.height-t.y-o.y)/o.height-1,p=f*a*u,_=h*a*c,m=s.getPixelDimensions(o.width,o.height,1,1,Mht),x=m.x*n*.5,b=m.y*i*.5,T=Oht;return T.top=_+b,T.bottom=_-b,T.right=p+x,T.left=p-x,T.near=a,T.far=s.far,T.computeCullingVolume(r.positionWC,r.directionWC,r.upWC)}function zz(e,t,n,i,o){let r=e.camera.frustum;return r instanceof nn||r instanceof Hr?Rht(e,t,n,i,o):Lht(e,t,n,i,o)}var Hz=new qe(0,0,3,3),Gz=new U,QI=new z(0,0,0,0);function DX(e,t,n,i,o){return o.width=y(n,3),o.height=y(i,o.width),o.x=t.x-(o.width-1)*.5,o.y=e-t.y-(o.height-1)*.5,o}js.prototype.pick=function(e,t,n,i){let{context:o,frameState:r,defaultView:s}=e,{viewport:a,pickFramebuffer:c}=s;e.view=s,a.x=0,a.y=0,a.width=o.drawingBufferWidth,a.height=o.drawingBufferHeight;let u=s.passState;u.viewport=qe.clone(a,u.viewport);let f=zi.transformWindowToDrawingBuffer(e,t,Gz),h=DX(o.drawingBufferHeight,f,n,i,Hz);e.jobScheduler.disableThisFrame(),e.updateFrameState(),r.cullingVolume=zz(e,f,h.width,h.height,a),r.invertClassification=!1,r.passes.pick=!0,r.tilesetPassState=$I,o.uniformState.update(r),e.updateEnvironment(),u=c.begin(h,a),e.updateAndExecuteCommands(u,QI),e.resolveFramebuffers(u);let p=c.end(h);return o.endFrame(),p};js.prototype.pickVoxelCoordinate=function(e,t,n,i){let{context:o,frameState:r,defaultView:s}=e,{viewport:a,pickFramebuffer:c}=s;e.view=s,a.x=0,a.y=0,a.width=o.drawingBufferWidth,a.height=o.drawingBufferHeight;let u=s.passState;u.viewport=qe.clone(a,u.viewport);let f=zi.transformWindowToDrawingBuffer(e,t,Gz),h=DX(o.drawingBufferHeight,f,n,i,Hz);e.jobScheduler.disableThisFrame(),e.updateFrameState(),r.cullingVolume=zz(e,f,h.width,h.height,a),r.invertClassification=!1,r.passes.pickVoxel=!0,r.tilesetPassState=$I,o.uniformState.update(r),e.updateEnvironment(),u=c.begin(h,a),e.updateAndExecuteCommands(u,QI),e.resolveFramebuffers(u);let p=c.readCenterPixel(h);return o.endFrame(),p};js.prototype.pickMetadata=function(e,t,n){let{context:i,frameState:o,defaultView:r}=e,{viewport:s,pickFramebuffer:a}=r;e.view=r,s.x=0,s.y=0,s.width=i.drawingBufferWidth,s.height=i.drawingBufferHeight;let c=r.passState;c.viewport=qe.clone(s,c.viewport);let u=zi.transformWindowToDrawingBuffer(e,t,Gz),f=DX(i.drawingBufferHeight,u,1,1,Hz);e.jobScheduler.disableThisFrame(),e.updateFrameState(),o.cullingVolume=zz(e,u,f.width,f.height,s),o.invertClassification=!1,o.passes.pick=!0,o.tilesetPassState=$I,o.pickingMetadata=!0,o.pickedMetadataInfo=n,i.uniformState.update(o),e.updateEnvironment(),c=a.begin(f,s),e.updateAndExecuteCommands(c,QI);let h=e._environmentState.useOIT;e._environmentState.useOIT=!1,e.resolveFramebuffers(c),e._environmentState.useOIT=h;let p=a.readCenterPixel(f);return i.endFrame(),o.pickingMetadata=!1,wz.decodeMetadataValues(n.classProperty,n.metadataProperty,p)};function Nht(e,t){let{defaultView:n,context:i,frameState:o,environmentState:r}=e,{viewport:s,pickDepthFramebuffer:a}=n;e.view=n,s.x=0,s.y=0,s.width=i.drawingBufferWidth,s.height=i.drawingBufferHeight;let c=n.passState;c.viewport=qe.clone(s,c.viewport),e.clearPasses(o.passes),o.passes.pick=!0,o.passes.depth=!0,o.cullingVolume=zz(e,t,1,1,s),o.tilesetPassState=$I,e.updateEnvironment(),r.renderTranslucentDepthForPick=!0,c=a.update(i,t,s),e.updateAndExecuteCommands(c,QI),e.resolveFramebuffers(c),i.endFrame()}var Fht=new Ii,Bht=new kl,kht=new nn,Vht=new Hr;js.prototype.pickPositionWorldCoordinates=function(e,t,n){if(!e.useDepthPicking)return;let i=t.toString();if(this._pickPositionCacheDirty)this._pickPositionCache={},this._pickPositionCacheDirty=!1;else if(this._pickPositionCache.hasOwnProperty(i))return d.clone(this._pickPositionCache[i],n);let{context:o,frameState:r,camera:s,defaultView:a}=e,{uniformState:c}=o;e.view=a;let u=zi.transformWindowToDrawingBuffer(e,t,Gz);e.pickTranslucentDepth?Nht(e,u):(e.updateFrameState(),c.update(r),e.updateEnvironment()),u.y=e.drawingBufferHeight-u.y;let f;l(s.frustum.fov)?f=s.frustum.clone(Fht):l(s.frustum.infiniteProjectionMatrix)?f=s.frustum.clone(Bht):l(s.frustum.width)?f=s.frustum.clone(kht):f=s.frustum.clone(Vht);let{frustumCommandsList:h}=a,p=h.length;for(let _=0;_<p;++_){let x=this.getPickDepth(e,_).getDepth(o,u.x,u.y);if(l(x)&&x>0&&x<1){let b=h[_],T;return e.mode===ne.SCENE2D?(T=s.position.z,s.position.z=T-b.near+1,f.far=Math.max(1,b.far-b.near),f.near=1,c.update(r),c.updateFrustum(f)):(f.near=b.near*(_!==0?e.opaqueFrustumNearOffset:1),f.far=b.far,c.updateFrustum(f)),n=zi.drawingBufferToWorldCoordinates(e,u,x,n),e.mode===ne.SCENE2D&&(s.position.z=T,c.update(r)),this._pickPositionCache[i]=d.clone(n),n}}this._pickPositionCache[i]=void 0};var Uht=new fe;js.prototype.pickPosition=function(e,t,n){if(n=this.pickPositionWorldCoordinates(e,t,n),l(n)&&e.mode!==ne.SCENE3D){d.fromElements(n.y,n.z,n.x,n);let i=e.mapProjection,o=i.ellipsoid,r=i.unproject(n,Uht);o.cartographicToCartesian(r,n)}return n};function h0e(e,t){let n,i,o=[],r=[],s=[],a=[];l(e)||(e=Number.MAX_VALUE);let c=t();for(;l(c);){let u=c.object,f=c.position,h=c.exclude;if(l(f)&&!l(u)){o.push(c);break}if(!l(u)||!l(u.primitive)||!h&&(o.push(c),0>=--e))break;let p=u.primitive,_=!1;typeof p.getGeometryInstanceAttributes=="function"&&l(u.id)&&(i=p.getGeometryInstanceAttributes(u.id),l(i)&&l(i.show)&&(_=!0,i.show=yn.toValue(!1,i.show),s.push(i))),u instanceof Js&&(_=!0,u.show=!1,a.push(u)),_||(p.show=!1,r.push(p)),c=t()}for(n=0;n<r.length;++n)r[n].show=!0;for(n=0;n<s.length;++n)i=s[n],i.show=yn.toValue(!0,i.show);for(n=0;n<a.length;++n)a[n].show=!0;return o}js.prototype.drillPick=function(e,t,n,i,o){let r=this;return h0e(n,function(){let c=r.pick(e,t,i,o);if(l(c))return{object:c,position:void 0,exclude:!1}}).map(function(c){return c.object})};var f0e=new d,zht=new d;function Hht(e,t,n){this.ray=e,this.width=t,this.tilesets=n,this.ready=!1;let i=this;this.promise=new Promise(o=>{i._completePick=()=>{o()}})}function m0e(e,t,n,i){let o=t.direction,r=d.mostOrthogonalAxis(o,f0e),s=d.cross(o,r,f0e),a=d.cross(o,s,zht);return i.position=t.origin,i.direction=o,i.up=a,i.right=s,i.frustum.width=y(n,d0e),i.frustum.computeCullingVolume(i.positionWC,i.directionWC,i.upWC)}function Ght(e,t,n){let i=t.frameState,{ray:o,width:r,tilesets:s}=n,a=e._pickOffscreenView.camera,c=m0e(e,o,r,a),u=Sht;u.camera=a,u.cullingVolume=c;let f=!0,h=s.length;for(let p=0;p<h;++p){let _=s[p];_.show&&t.primitives.contains(_)&&(_.updateForPass(i,u),f=f&&u.ready)}return f&&n._completePick(),f}js.prototype.updateMostDetailedRayPicks=function(e){let t=this._mostDetailedRayPicks;for(let n=0;n<t.length;++n)Ght(this,e,t[n])&&t.splice(n--,1)};function p0e(e,t,n){for(let i=0;i<e.length;++i){let o=e.get(i);o.show&&(l(o.isCesium3DTileset)?(!l(t)||t.indexOf(o)===-1)&&n.push(o):o instanceof pu&&p0e(o,t,n))}}function Wz(e,t,n,i,o,r){let s=[];if(p0e(t.primitives,i,s),s.length===0)return Promise.resolve(r());let a=new Hht(n,o,s);return e._mostDetailedRayPicks.push(a),a.promise.then(function(){return r()})}function Wht(e,t){return!l(e)||!l(t)||t.length===0?!1:t.indexOf(e)>-1||t.indexOf(e.primitive)>-1||t.indexOf(e.id)>-1}function jht(e,t,n,i,o,r,s){let{context:a,frameState:c}=t,u=a.uniformState,f=e._pickOffscreenView;t.view=f,m0e(e,n,o,f.camera);let h=qe.clone(f.viewport,Hz),p=f.pickFramebuffer.begin(h,f.viewport);t.jobScheduler.disableThisFrame(),t.updateFrameState(),c.invertClassification=!1,c.passes.pick=!0,c.passes.offscreen=!0,s?c.tilesetPassState=vht:c.tilesetPassState=$I,u.update(c),t.updateEnvironment(),t.updateAndExecuteCommands(p,QI),t.resolveFramebuffers(p);let _,m=f.pickFramebuffer.end(h);if(t.context.depthTexture){let{frustumCommandsList:x}=f,b=x.length;for(let T=0;T<b;++T){let A=e.getPickDepth(t,T).getDepth(a,0,0);if(l(A)&&A>0&&A<1){let S=x[T],v=S.near*(T!==0?t.opaqueFrustumNearOffset:1),D=S.far,O=v+A*(D-v);_=pn.getPoint(n,O);break}}}if(t.view=t.defaultView,a.endFrame(),l(m)||l(_))return{object:m,position:_,exclude:!l(_)&&r||Wht(m,i)}}function g0e(e,t,n,i,o,r,s,a){return h0e(i,function(){return jht(e,t,n,o,r,s,a)})}function jE(e,t,n,i,o,r,s){let a=g0e(e,t,n,1,i,o,r,s);if(a.length>0)return a[0]}function _0e(e,t,n,i,o,r,s,a){return g0e(e,t,n,i,o,r,s,a)}function jz(e,t){return new Promise((n,i)=>{t.then(function(o){let r=e.postRender.addEventListener(function(){r(),n(o)});e.requestRender()}).catch(function(o){i(o)})})}js.prototype.pickFromRay=function(e,t,n,i){return jE(this,e,t,n,i,!1,!1)};js.prototype.drillPickFromRay=function(e,t,n,i,o){return _0e(this,e,t,n,i,o,!1,!1)};js.prototype.pickFromRayMostDetailed=function(e,t,n,i){let o=this;return t=pn.clone(t),n=l(n)?n.slice():n,jz(e,Wz(o,e,t,n,i,function(){return jE(o,e,t,n,i,!1,!0)}))};js.prototype.drillPickFromRayMostDetailed=function(e,t,n,i,o){let r=this;return t=pn.clone(t),i=l(i)?i.slice():i,jz(e,Wz(r,e,t,i,o,function(){return _0e(r,e,t,n,i,o,!1,!0)}))};var qht=new d,Yht=new d,Xht=new pn,y0e=new fe;function IX(e,t){let n=e.ellipsoid,i=ui._defaultMaxTerrainHeight,o=n.geodeticSurfaceNormalCartographic(t,Yht),r=fe.toCartesian(t,n,qht),s=Xht;s.origin=r,s.direction=o;let a=new pn;return pn.getPoint(s,i,a.origin),d.negate(o,a.direction),a}function x0e(e,t){let n=e.ellipsoid,i=fe.fromCartesian(t,n,y0e);return IX(e,i)}function b0e(e,t){let n=e.ellipsoid;return fe.fromCartesian(t,n,y0e).height}function Kht(e,t,n,i,o){let r=IX(t,n);return Wz(e,t,r,i,o,function(){let s=jE(e,t,r,i,o,!0,!0);if(l(s))return b0e(t,s.position)})}function Zht(e,t,n,i,o,r){let s=x0e(t,n);return Wz(e,t,s,i,o,function(){let a=jE(e,t,s,i,o,!0,!0);if(l(a))return d.clone(a.position,r)})}js.prototype.sampleHeight=function(e,t,n,i){let o=IX(e,t),r=jE(this,e,o,n,i,!0,!1);if(l(r))return b0e(e,r.position)};js.prototype.clampToHeight=function(e,t,n,i,o){let r=x0e(e,t),s=jE(this,e,r,n,i,!0,!1);if(l(s))return d.clone(s.position,o)};js.prototype.sampleHeightMostDetailed=function(e,t,n,i){n=l(n)?n.slice():n;let o=t.length,r=new Array(o);for(let s=0;s<o;++s)r[s]=Kht(this,e,t[s],n,i);return jz(e,Promise.all(r).then(function(s){let a=s.length;for(let c=0;c<a;++c)t[c].height=s[c];return t}))};js.prototype.clampToHeightMostDetailed=function(e,t,n,i){n=l(n)?n.slice():n;let o=t.length,r=new Array(o);for(let s=0;s<o;++s)r[s]=Zht(this,e,t[s],n,i,t[s]);return jz(e,Promise.all(r).then(function(s){let a=s.length;for(let c=0;c<a;++c)t[c]=s[c];return t}))};js.prototype.destroy=function(){this._pickOffscreenView=this._pickOffscreenView&&this._pickOffscreenView.destroy()};var qz=js;var Yz=`uniform sampler2D colorTexture;
in vec2 v_textureCoordinates;
#ifdef AUTO_EXPOSURE
uniform sampler2D autoExposure;
#else
uniform float exposure;
#endif
void main()
{
vec4 fragmentColor = texture(colorTexture, v_textureCoordinates);
vec3 color = fragmentColor.rgb;
#ifdef AUTO_EXPOSURE
color /= texture(autoExposure, vec2(0.5)).r;
#else
color *= vec3(exposure);
#endif
color = czm_acesTonemapping(color);
color = czm_inverseGamma(color);
out_FragColor = vec4(color, fragmentColor.a);
}
`;var Xz=`precision highp float;
uniform sampler2D randomTexture;
uniform sampler2D depthTexture;
uniform float intensity;
uniform float bias;
uniform float lengthCap;
uniform int stepCount;
uniform int directionCount;
vec4 pixelToEye(vec2 screenCoordinate)
{
vec2 uv = screenCoordinate / czm_viewport.zw;
float depth = czm_readDepth(depthTexture, uv);
vec2 xy = 2.0 * uv - vec2(1.0);
vec4 posEC = czm_inverseProjection * vec4(xy, depth, 1.0);
posEC = posEC / posEC.w;
// Avoid numerical error at far plane
if (depth >= 1.0) {
posEC.z = czm_currentFrustum.y;
}
return posEC;
}
// Reconstruct surface normal in eye coordinates, avoiding edges
vec3 getNormalXEdge(vec3 positionEC)
{
// Find the 3D surface positions at adjacent screen pixels
vec2 centerCoord = gl_FragCoord.xy;
vec3 positionLeft = pixelToEye(centerCoord + vec2(-1.0, 0.0)).xyz;
vec3 positionRight = pixelToEye(centerCoord + vec2(1.0, 0.0)).xyz;
vec3 positionUp = pixelToEye(centerCoord + vec2(0.0, 1.0)).xyz;
vec3 positionDown = pixelToEye(centerCoord + vec2(0.0, -1.0)).xyz;
// Compute potential tangent vectors
vec3 dx0 = positionEC - positionLeft;
vec3 dx1 = positionRight - positionEC;
vec3 dy0 = positionEC - positionDown;
vec3 dy1 = positionUp - positionEC;
// The shorter tangent is more likely to be on the same surface
vec3 dx = length(dx0) < length(dx1) ? dx0 : dx1;
vec3 dy = length(dy0) < length(dy1) ? dy0 : dy1;
return normalize(cross(dx, dy));
}
const float sqrtTwoPi = sqrt(czm_twoPi);
float gaussian(float x, float standardDeviation) {
float argument = x / standardDeviation;
return exp(-0.5 * argument * argument) / (sqrtTwoPi * standardDeviation);
}
void main(void)
{
vec4 positionEC = pixelToEye(gl_FragCoord.xy);
// Exit if we are too close to the back of the frustum, where the depth value is invalid.
float maxValidDepth = czm_currentFrustum.y - lengthCap;
if (-positionEC.z > maxValidDepth)
{
out_FragColor = vec4(1.0);
return;
}
vec3 normalEC = getNormalXEdge(positionEC.xyz);
float gaussianVariance = lengthCap * sqrt(-positionEC.z);
// Choose a step length such that the marching stops just before 3 * variance.
float stepLength = 3.0 * gaussianVariance / (float(stepCount) + 1.0);
float metersPerPixel = czm_metersPerPixel(positionEC, 1.0);
// Minimum step is 1 pixel to avoid double sampling
float pixelsPerStep = max(stepLength / metersPerPixel, 1.0);
stepLength = pixelsPerStep * metersPerPixel;
float angleStepScale = 1.0 / float(directionCount);
float angleStep = angleStepScale * czm_twoPi;
float cosStep = cos(angleStep);
float sinStep = sin(angleStep);
mat2 rotateStep = mat2(cosStep, sinStep, -sinStep, cosStep);
// Initial sampling direction (different for each pixel)
const float randomTextureSize = 255.0;
vec2 randomTexCoord = fract(gl_FragCoord.xy / randomTextureSize);
float randomVal = texture(randomTexture, randomTexCoord).x;
vec2 sampleDirection = vec2(cos(angleStep * randomVal), sin(angleStep * randomVal));
float ao = 0.0;
// Loop over sampling directions
#if __VERSION__ == 300
for (int i = 0; i < directionCount; i++)
{
#else
for (int i = 0; i < 16; i++)
{
if (i >= directionCount) {
break;
}
#endif
sampleDirection = rotateStep * sampleDirection;
float localAO = 0.0;
vec2 radialStep = pixelsPerStep * sampleDirection;
#if __VERSION__ == 300
for (int j = 0; j < stepCount; j++)
{
#else
for (int j = 0; j < 64; j++)
{
if (j >= stepCount) {
break;
}
#endif
// Step along sampling direction, away from output pixel
vec2 samplePixel = floor(gl_FragCoord.xy + float(j + 1) * radialStep) + vec2(0.5);
// Exit if we stepped off the screen
if (clamp(samplePixel, vec2(0.0), czm_viewport.zw) != samplePixel) {
break;
}
// Compute step vector from output point to sampled point
vec4 samplePositionEC = pixelToEye(samplePixel);
vec3 stepVector = samplePositionEC.xyz - positionEC.xyz;
// Estimate the angle from the surface normal.
float dotVal = clamp(dot(normalEC, normalize(stepVector)), 0.0, 1.0);
dotVal = czm_branchFreeTernary(dotVal > bias, dotVal, 0.0);
dotVal = czm_branchFreeTernary(-samplePositionEC.z <= maxValidDepth, dotVal, 0.0);
// Weight contribution based on the distance from the output point
float sampleDistance = length(stepVector);
float weight = gaussian(sampleDistance, gaussianVariance);
localAO += weight * dotVal;
}
ao += localAO;
}
ao *= angleStepScale * stepLength;
ao = 1.0 - clamp(ao, 0.0, 1.0);
ao = pow(ao, intensity);
out_FragColor = vec4(vec3(ao), 1.0);
}
`;var Kz=`uniform sampler2D colorTexture;
uniform sampler2D ambientOcclusionTexture;
uniform bool ambientOcclusionOnly;
in vec2 v_textureCoordinates;
void main(void)
{
vec4 color = texture(colorTexture, v_textureCoordinates);
vec4 ao = texture(ambientOcclusionTexture, v_textureCoordinates);
out_FragColor = ambientOcclusionOnly ? ao : ao * color;
}
`;var Zz=`uniform sampler2D colorTexture;
uniform float gradations;
in vec2 v_textureCoordinates;
void main(void)
{
vec3 rgb = texture(colorTexture, v_textureCoordinates).rgb;
#ifdef CZM_SELECTED_FEATURE
if (czm_selected()) {
out_FragColor = vec4(rgb, 1.0);
return;
}
#endif
float luminance = czm_luminance(rgb);
float darkness = luminance * gradations;
darkness = (darkness - fract(darkness)) / gradations;
out_FragColor = vec4(vec3(darkness), 1.0);
}
`;var $z=`uniform sampler2D colorTexture;
uniform sampler2D bloomTexture;
uniform bool glowOnly;
in vec2 v_textureCoordinates;
void main(void)
{
vec4 color = texture(colorTexture, v_textureCoordinates);
#ifdef CZM_SELECTED_FEATURE
if (czm_selected()) {
out_FragColor = color;
return;
}
#endif
vec4 bloom = texture(bloomTexture, v_textureCoordinates);
out_FragColor = glowOnly ? bloom : bloom + color;
}
`;var Qz=`uniform sampler2D colorTexture;
uniform float brightness;
in vec2 v_textureCoordinates;
void main(void)
{
vec3 rgb = texture(colorTexture, v_textureCoordinates).rgb;
vec3 target = vec3(0.0);
out_FragColor = vec4(mix(target, rgb, brightness), 1.0);
}
`;var Jz=`uniform sampler2D colorTexture;
uniform float contrast;
uniform float brightness;
in vec2 v_textureCoordinates;
void main(void)
{
vec3 sceneColor = texture(colorTexture, v_textureCoordinates).xyz;
sceneColor = czm_RGBToHSB(sceneColor);
sceneColor.z += brightness;
sceneColor = czm_HSBToRGB(sceneColor);
float factor = (259.0 * (contrast + 255.0)) / (255.0 * (259.0 - contrast));
sceneColor = factor * (sceneColor - vec3(0.5)) + vec3(0.5);
out_FragColor = vec4(sceneColor, 1.0);
}
`;var e4=`uniform sampler2D colorTexture;
uniform sampler2D blurTexture;
uniform sampler2D depthTexture;
uniform float focalDistance;
in vec2 v_textureCoordinates;
vec4 toEye(vec2 uv, float depth)
{
vec2 xy = vec2((uv.x * 2.0 - 1.0), ((1.0 - uv.y) * 2.0 - 1.0));
vec4 posInCamera = czm_inverseProjection * vec4(xy, depth, 1.0);
posInCamera = posInCamera / posInCamera.w;
return posInCamera;
}
float computeDepthBlur(float depth)
{
float f;
if (depth < focalDistance)
{
f = (focalDistance - depth) / (focalDistance - czm_currentFrustum.x);
}
else
{
f = (depth - focalDistance) / (czm_currentFrustum.y - focalDistance);
f = pow(f, 0.1);
}
f *= f;
f = clamp(f, 0.0, 1.0);
return pow(f, 0.5);
}
void main(void)
{
float depth = czm_readDepth(depthTexture, v_textureCoordinates);
vec4 posInCamera = toEye(v_textureCoordinates, depth);
float d = computeDepthBlur(-posInCamera.z);
out_FragColor = mix(texture(colorTexture, v_textureCoordinates), texture(blurTexture, v_textureCoordinates), d);
}
`;var t4=`uniform sampler2D depthTexture;
in vec2 v_textureCoordinates;
void main(void)
{
float depth = czm_readDepth(depthTexture, v_textureCoordinates);
out_FragColor = vec4(vec3(depth), 1.0);
}
`;var n4=`uniform sampler2D depthTexture;
uniform float length;
uniform vec4 color;
in vec2 v_textureCoordinates;
void main(void)
{
float directions[3];
directions[0] = -1.0;
directions[1] = 0.0;
directions[2] = 1.0;
float scalars[3];
scalars[0] = 3.0;
scalars[1] = 10.0;
scalars[2] = 3.0;
float padx = czm_pixelRatio / czm_viewport.z;
float pady = czm_pixelRatio / czm_viewport.w;
#ifdef CZM_SELECTED_FEATURE
bool selected = false;
for (int i = 0; i < 3; ++i)
{
float dir = directions[i];
selected = selected || czm_selected(vec2(-padx, dir * pady));
selected = selected || czm_selected(vec2(padx, dir * pady));
selected = selected || czm_selected(vec2(dir * padx, -pady));
selected = selected || czm_selected(vec2(dir * padx, pady));
if (selected)
{
break;
}
}
if (!selected)
{
out_FragColor = vec4(color.rgb, 0.0);
return;
}
#endif
float horizEdge = 0.0;
float vertEdge = 0.0;
for (int i = 0; i < 3; ++i)
{
float dir = directions[i];
float scale = scalars[i];
horizEdge -= texture(depthTexture, v_textureCoordinates + vec2(-padx, dir * pady)).x * scale;
horizEdge += texture(depthTexture, v_textureCoordinates + vec2(padx, dir * pady)).x * scale;
vertEdge -= texture(depthTexture, v_textureCoordinates + vec2(dir * padx, -pady)).x * scale;
vertEdge += texture(depthTexture, v_textureCoordinates + vec2(dir * padx, pady)).x * scale;
}
float len = sqrt(horizEdge * horizEdge + vertEdge * vertEdge);
out_FragColor = vec4(color.rgb, len > length ? color.a : 0.0);
}
`;var i4=`uniform sampler2D colorTexture;
in vec2 v_textureCoordinates;
#ifdef AUTO_EXPOSURE
uniform sampler2D autoExposure;
#else
uniform float exposure;
#endif
// See slides 142 and 143:
// http://www.gdcvault.com/play/1012459/Uncharted_2__HDR_Lighting
void main()
{
vec4 fragmentColor = texture(colorTexture, v_textureCoordinates);
vec3 color = fragmentColor.rgb;
#ifdef AUTO_EXPOSURE
float exposure = texture(autoExposure, vec2(0.5)).r;
color /= exposure;
#else
color *= vec3(exposure);
#endif
const float A = 0.22; // shoulder strength
const float B = 0.30; // linear strength
const float C = 0.10; // linear angle
const float D = 0.20; // toe strength
const float E = 0.01; // toe numerator
const float F = 0.30; // toe denominator
const float white = 11.2; // linear white point value
vec3 c = ((color * (A * color + C * B) + D * E) / (color * ( A * color + B) + D * F)) - E / F;
float w = ((white * (A * white + C * B) + D * E) / (white * ( A * white + B) + D * F)) - E / F;
c = czm_inverseGamma(c / w);
out_FragColor = vec4(c, fragmentColor.a);
}
`;var o4=`uniform sampler2D colorTexture;
in vec2 v_textureCoordinates;
#ifdef AUTO_EXPOSURE
uniform sampler2D autoExposure;
#else
uniform float exposure;
#endif
void main()
{
vec4 fragmentColor = texture(colorTexture, v_textureCoordinates);
vec3 color = fragmentColor.rgb;
#ifdef AUTO_EXPOSURE
color /= texture(autoExposure, vec2(0.5)).r;
#else
color *= vec3(exposure);
#endif
color = czm_pbrNeutralTonemapping(color);
color = czm_inverseGamma(color);
out_FragColor = vec4(color, fragmentColor.a);
}
`;var r4=`in vec2 v_textureCoordinates;
uniform sampler2D colorTexture;
const float fxaaQualitySubpix = 0.5;
const float fxaaQualityEdgeThreshold = 0.125;
const float fxaaQualityEdgeThresholdMin = 0.0833;
void main()
{
vec2 fxaaQualityRcpFrame = vec2(1.0) / czm_viewport.zw;
vec4 color = FxaaPixelShader(
v_textureCoordinates,
colorTexture,
fxaaQualityRcpFrame,
fxaaQualitySubpix,
fxaaQualityEdgeThreshold,
fxaaQualityEdgeThresholdMin);
float alpha = texture(colorTexture, v_textureCoordinates).a;
out_FragColor = vec4(color.rgb, alpha);
}
`;var bb=`#define SAMPLES 8
uniform float delta;
uniform float sigma;
uniform float direction; // 0.0 for x direction, 1.0 for y direction
uniform sampler2D colorTexture;
#ifdef USE_STEP_SIZE
uniform float stepSize;
#else
uniform vec2 step;
#endif
in vec2 v_textureCoordinates;
// Incremental Computation of the Gaussian:
// https://developer.nvidia.com/gpugems/GPUGems3/gpugems3_ch40.html
void main()
{
vec2 st = v_textureCoordinates;
vec2 dir = vec2(1.0 - direction, direction);
#ifdef USE_STEP_SIZE
vec2 step = vec2(stepSize * (czm_pixelRatio / czm_viewport.zw));
#else
vec2 step = step;
#endif
vec3 g;
g.x = 1.0 / (sqrt(czm_twoPi) * sigma);
g.y = exp((-0.5 * delta * delta) / (sigma * sigma));
g.z = g.y * g.y;
vec4 result = texture(colorTexture, st) * g.x;
for (int i = 1; i < SAMPLES; ++i)
{
g.xy *= g.yz;
vec2 offset = float(i) * dir * step;
result += texture(colorTexture, st - offset) * g.x;
result += texture(colorTexture, st + offset) * g.x;
}
out_FragColor = result;
}
`;var s4=`uniform sampler2D colorTexture;
uniform sampler2D dirtTexture;
uniform sampler2D starTexture;
uniform vec2 dirtTextureDimensions;
uniform float distortion;
uniform float ghostDispersal;
uniform float haloWidth;
uniform float dirtAmount;
uniform float earthRadius;
uniform float intensity;
in vec2 v_textureCoordinates;
// whether it is in space or not
// 6500000.0 is empirical value
#define DISTANCE_TO_SPACE 6500000.0
// return ndc from world coordinate biased earthRadius
vec4 getNDCFromWC(vec3 WC, float earthRadius)
{
vec4 positionEC = czm_view * vec4(WC, 1.0);
positionEC = vec4(positionEC.x + earthRadius, positionEC.y, positionEC.z, 1.0);
vec4 positionWC = czm_eyeToWindowCoordinates(positionEC);
return czm_viewportOrthographic * vec4(positionWC.xy, -positionWC.z, 1.0);
}
// Check if current pixel is included Earth
// if then mask it gradually
float isInEarth(vec2 texcoord, vec2 sceneSize)
{
vec2 NDC = texcoord * 2.0 - 1.0;
vec4 earthPosSC = getNDCFromWC(vec3(0.0), 0.0);
vec4 earthPosSCEdge = getNDCFromWC(vec3(0.0), earthRadius * 1.5);
NDC.xy -= earthPosSC.xy;
float X = abs(NDC.x) * sceneSize.x;
float Y = abs(NDC.y) * sceneSize.y;
return clamp(0.0, 1.0, max(sqrt(X * X + Y * Y) / max(abs(earthPosSCEdge.x * sceneSize.x), 1.0) - 0.8 , 0.0));
}
// For Chromatic effect
vec4 textureDistorted(sampler2D tex, vec2 texcoord, vec2 direction, vec3 distortion, bool isSpace)
{
vec2 sceneSize = czm_viewport.zw;
vec3 color;
if(isSpace)
{
color.r = isInEarth(texcoord + direction * distortion.r, sceneSize) * texture(tex, texcoord + direction * distortion.r).r;
color.g = isInEarth(texcoord + direction * distortion.g, sceneSize) * texture(tex, texcoord + direction * distortion.g).g;
color.b = isInEarth(texcoord + direction * distortion.b, sceneSize) * texture(tex, texcoord + direction * distortion.b).b;
}
else
{
color.r = texture(tex, texcoord + direction * distortion.r).r;
color.g = texture(tex, texcoord + direction * distortion.g).g;
color.b = texture(tex, texcoord + direction * distortion.b).b;
}
return vec4(clamp(color, 0.0, 1.0), 0.0);
}
void main(void)
{
vec4 originalColor = texture(colorTexture, v_textureCoordinates);
vec3 rgb = originalColor.rgb;
bool isSpace = length(czm_viewerPositionWC.xyz) > DISTANCE_TO_SPACE;
// Sun position
vec4 sunPos = czm_morphTime == 1.0 ? vec4(czm_sunPositionWC, 1.0) : vec4(czm_sunPositionColumbusView.zxy, 1.0);
vec4 sunPositionEC = czm_view * sunPos;
vec4 sunPositionWC = czm_eyeToWindowCoordinates(sunPositionEC);
sunPos = czm_viewportOrthographic * vec4(sunPositionWC.xy, -sunPositionWC.z, 1.0);
// If sun is not in the screen space, use original color.
if(!isSpace || !((sunPos.x >= -1.1 && sunPos.x <= 1.1) && (sunPos.y >= -1.1 && sunPos.y <= 1.1)))
{
// Lens flare is disabled when not in space until #5932 is fixed.
// https://github.com/CesiumGS/cesium/issues/5932
out_FragColor = originalColor;
return;
}
vec2 texcoord = vec2(1.0) - v_textureCoordinates;
vec2 pixelSize = czm_pixelRatio / czm_viewport.zw;
vec2 invPixelSize = 1.0 / pixelSize;
vec3 distortionVec = pixelSize.x * vec3(-distortion, 0.0, distortion);
// ghost vector to image centre:
vec2 ghostVec = (vec2(0.5) - texcoord) * ghostDispersal;
vec3 direction = normalize(vec3(ghostVec, 0.0));
// sample ghosts:
vec4 result = vec4(0.0);
vec4 ghost = vec4(0.0);
for (int i = 0; i < 4; ++i)
{
vec2 offset = fract(texcoord + ghostVec * float(i));
// Only bright spots from the centre of the source image
ghost += textureDistorted(colorTexture, offset, direction.xy, distortionVec, isSpace);
}
result += ghost;
// sample halo
vec2 haloVec = normalize(ghostVec) * haloWidth;
float weightForHalo = length(vec2(0.5) - fract(texcoord + haloVec)) / length(vec2(0.5));
weightForHalo = pow(1.0 - weightForHalo, 5.0);
result += textureDistorted(colorTexture, texcoord + haloVec, direction.xy, distortionVec, isSpace) * weightForHalo * 1.5;
// dirt on lens
vec2 dirtTexCoords = (v_textureCoordinates * invPixelSize) / dirtTextureDimensions;
if (dirtTexCoords.x > 1.0)
{
dirtTexCoords.x = mod(floor(dirtTexCoords.x), 2.0) == 1.0 ? 1.0 - fract(dirtTexCoords.x) : fract(dirtTexCoords.x);
}
if (dirtTexCoords.y > 1.0)
{
dirtTexCoords.y = mod(floor(dirtTexCoords.y), 2.0) == 1.0 ? 1.0 - fract(dirtTexCoords.y) : fract(dirtTexCoords.y);
}
result += dirtAmount * texture(dirtTexture, dirtTexCoords);
// Rotating starburst texture's coordinate
// dot(czm_view[0].xyz, vec3(0.0, 0.0, 1.0)) + dot(czm_view[1].xyz, vec3(0.0, 1.0, 0.0))
float camrot = czm_view[0].z + czm_view[1].y;
float cosValue = cos(camrot);
float sinValue = sin(camrot);
mat3 rotation = mat3(
cosValue, -sinValue, 0.0,
sinValue, cosValue, 0.0,
0.0, 0.0, 1.0
);
vec3 st1 = vec3(v_textureCoordinates * 2.0 - vec2(1.0), 1.0);
vec3 st2 = vec3((rotation * st1).xy, 1.0);
vec3 st3 = st2 * 0.5 + vec3(0.5);
vec2 lensStarTexcoord = st3.xy;
float weightForLensFlare = length(vec3(sunPos.xy, 0.0));
float oneMinusWeightForLensFlare = max(1.0 - weightForLensFlare, 0.0);
if (!isSpace)
{
result *= oneMinusWeightForLensFlare * intensity * 0.2;
}
else
{
result *= oneMinusWeightForLensFlare * intensity;
result *= texture(starTexture, lensStarTexcoord) * pow(weightForLensFlare, 1.0) * max((1.0 - length(vec3(st1.xy, 0.0))), 0.0) * 2.0;
}
result += texture(colorTexture, v_textureCoordinates);
out_FragColor = result;
}
`;var a4=`uniform sampler2D colorTexture;
uniform vec3 white;
in vec2 v_textureCoordinates;
#ifdef AUTO_EXPOSURE
uniform sampler2D autoExposure;
#else
uniform float exposure;
#endif
// See equation 4:
// http://www.cs.utah.edu/~reinhard/cdrom/tonemap.pdf
void main()
{
vec4 fragmentColor = texture(colorTexture, v_textureCoordinates);
vec3 color = fragmentColor.rgb;
#ifdef AUTO_EXPOSURE
float exposure = texture(autoExposure, vec2(0.5)).r;
color /= exposure;
#else
color *= vec3(exposure);
#endif
color = (color * (1.0 + color / white)) / (1.0 + color);
color = czm_inverseGamma(color);
out_FragColor = vec4(color, fragmentColor.a);
}
`;var c4=`uniform sampler2D colorTexture;
in vec2 v_textureCoordinates;
float rand(vec2 co)
{
return fract(sin(dot(co.xy ,vec2(12.9898, 78.233))) * 43758.5453);
}
void main(void)
{
float noiseValue = rand(v_textureCoordinates + sin(czm_frameNumber)) * 0.1;
vec3 rgb = texture(colorTexture, v_textureCoordinates).rgb;
vec3 green = vec3(0.0, 1.0, 0.0);
out_FragColor = vec4((noiseValue + rgb) * green, 1.0);
}
`;var l4=`uniform sampler2D colorTexture;
in vec2 v_textureCoordinates;
#ifdef AUTO_EXPOSURE
uniform sampler2D autoExposure;
#else
uniform float exposure;
#endif
// See equation 3:
// http://www.cs.utah.edu/~reinhard/cdrom/tonemap.pdf
void main()
{
vec4 fragmentColor = texture(colorTexture, v_textureCoordinates);
vec3 color = fragmentColor.rgb;
#ifdef AUTO_EXPOSURE
float exposure = texture(autoExposure, vec2(0.5)).r;
color /= exposure;
#else
color *= vec3(exposure);
#endif
color = color / (1.0 + color);
color = czm_inverseGamma(color);
out_FragColor = vec4(color, fragmentColor.a);
}
`;var u4=`uniform sampler2D colorTexture;
uniform sampler2D silhouetteTexture;
in vec2 v_textureCoordinates;
void main(void)
{
vec4 silhouetteColor = texture(silhouetteTexture, v_textureCoordinates);
vec4 color = texture(colorTexture, v_textureCoordinates);
out_FragColor = mix(color, silhouetteColor, silhouetteColor.a);
}
`;/**
* @license
* Copyright (c) 2014-2015, NVIDIA CORPORATION. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of NVIDIA CORPORATION nor the names of its
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/var f4=`/**
* @license
* Copyright (c) 2014-2015, NVIDIA CORPORATION. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of NVIDIA CORPORATION nor the names of its
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS \`\`AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
// NVIDIA GameWorks Graphics Samples GitHub link: https://github.com/NVIDIAGameWorks/GraphicsSamples
// Original FXAA 3.11 shader link: https://github.com/NVIDIAGameWorks/GraphicsSamples/blob/master/samples/es3-kepler/FXAA/FXAA3_11.h
// Steps used to integrate into Cesium:
// * The following defines are set:
// #define FXAA_PC 1
// #define FXAA_WEBGL_1 1
// #define FXAA_GREEN_AS_LUMA 1
// #define FXAA_EARLY_EXIT 1
// #define FXAA_GLSL_120 1
// * All other preprocessor directives besides the FXAA_QUALITY__P* directives were removed.
// * Double underscores are invalid for preprocessor directives so replace them with a single underscore. Replace
// /FXAA_QUALITY__P(.*)/g with /FXAA_QUALITY__P$1/.
// * There are no implicit conversions from ivec* to vec* so replace:
// #define FxaaInt2 ivec2
// with
// #define FxaaInt2 vec2
// * The texture2DLod function is only available in vertex shaders so replace:
// #define FxaaTexTop(t, p) texture2DLod(t, p, 0.0)
// #define FxaaTexOff(t, p, o, r) texture2DLod(t, p + (o * r), 0.0)
// with
// #define FxaaTexTop(t, p) texture(t, p)
// #define FxaaTexOff(t, p, o, r) texture(t, p + (o * r))
// * FXAA_QUALITY_PRESET is prepended in the javascript code. We may want to expose that setting in the future.
// * The following parameters to FxaaPixelShader are unused and can be removed:
// fxaaConsolePosPos
// fxaaConsoleRcpFrameOpt
// fxaaConsoleRcpFrameOpt2
// fxaaConsole360RcpFrameOpt2
// fxaaConsoleEdgeSharpness
// fxaaConsoleEdgeThreshold
// fxaaConsoleEdgeThresholdMi
// fxaaConsole360ConstDir
//
// Choose the quality preset.
// This needs to be compiled into the shader as it effects code.
// Best option to include multiple presets is to
// in each shader define the preset, then include this file.
//
// OPTIONS
// -----------------------------------------------------------------------
// 10 to 15 - default medium dither (10=fastest, 15=highest quality)
// 20 to 29 - less dither, more expensive (20=fastest, 29=highest quality)
// 39 - no dither, very expensive
//
// NOTES
// -----------------------------------------------------------------------
// 12 = slightly faster then FXAA 3.9 and higher edge quality (default)
// 13 = about same speed as FXAA 3.9 and better than 12
// 23 = closest to FXAA 3.9 visually and performance wise
// _ = the lowest digit is directly related to performance
// _ = the highest digit is directly related to style
//
//#define FXAA_QUALITY_PRESET 12
#if (FXAA_QUALITY_PRESET == 10)
#define FXAA_QUALITY_PS 3
#define FXAA_QUALITY_P0 1.5
#define FXAA_QUALITY_P1 3.0
#define FXAA_QUALITY_P2 12.0
#endif
#if (FXAA_QUALITY_PRESET == 11)
#define FXAA_QUALITY_PS 4
#define FXAA_QUALITY_P0 1.0
#define FXAA_QUALITY_P1 1.5
#define FXAA_QUALITY_P2 3.0
#define FXAA_QUALITY_P3 12.0
#endif
#if (FXAA_QUALITY_PRESET == 12)
#define FXAA_QUALITY_PS 5
#define FXAA_QUALITY_P0 1.0
#define FXAA_QUALITY_P1 1.5
#define FXAA_QUALITY_P2 2.0
#define FXAA_QUALITY_P3 4.0
#define FXAA_QUALITY_P4 12.0
#endif
#if (FXAA_QUALITY_PRESET == 13)
#define FXAA_QUALITY_PS 6
#define FXAA_QUALITY_P0 1.0
#define FXAA_QUALITY_P1 1.5
#define FXAA_QUALITY_P2 2.0
#define FXAA_QUALITY_P3 2.0
#define FXAA_QUALITY_P4 4.0
#define FXAA_QUALITY_P5 12.0
#endif
#if (FXAA_QUALITY_PRESET == 14)
#define FXAA_QUALITY_PS 7
#define FXAA_QUALITY_P0 1.0
#define FXAA_QUALITY_P1 1.5
#define FXAA_QUALITY_P2 2.0
#define FXAA_QUALITY_P3 2.0
#define FXAA_QUALITY_P4 2.0
#define FXAA_QUALITY_P5 4.0
#define FXAA_QUALITY_P6 12.0
#endif
#if (FXAA_QUALITY_PRESET == 15)
#define FXAA_QUALITY_PS 8
#define FXAA_QUALITY_P0 1.0
#define FXAA_QUALITY_P1 1.5
#define FXAA_QUALITY_P2 2.0
#define FXAA_QUALITY_P3 2.0
#define FXAA_QUALITY_P4 2.0
#define FXAA_QUALITY_P5 2.0
#define FXAA_QUALITY_P6 4.0
#define FXAA_QUALITY_P7 12.0
#endif
#if (FXAA_QUALITY_PRESET == 20)
#define FXAA_QUALITY_PS 3
#define FXAA_QUALITY_P0 1.5
#define FXAA_QUALITY_P1 2.0
#define FXAA_QUALITY_P2 8.0
#endif
#if (FXAA_QUALITY_PRESET == 21)
#define FXAA_QUALITY_PS 4
#define FXAA_QUALITY_P0 1.0
#define FXAA_QUALITY_P1 1.5
#define FXAA_QUALITY_P2 2.0
#define FXAA_QUALITY_P3 8.0
#endif
#if (FXAA_QUALITY_PRESET == 22)
#define FXAA_QUALITY_PS 5
#define FXAA_QUALITY_P0 1.0
#define FXAA_QUALITY_P1 1.5
#define FXAA_QUALITY_P2 2.0
#define FXAA_QUALITY_P3 2.0
#define FXAA_QUALITY_P4 8.0
#endif
#if (FXAA_QUALITY_PRESET == 23)
#define FXAA_QUALITY_PS 6
#define FXAA_QUALITY_P0 1.0
#define FXAA_QUALITY_P1 1.5
#define FXAA_QUALITY_P2 2.0
#define FXAA_QUALITY_P3 2.0
#define FXAA_QUALITY_P4 2.0
#define FXAA_QUALITY_P5 8.0
#endif
#if (FXAA_QUALITY_PRESET == 24)
#define FXAA_QUALITY_PS 7
#define FXAA_QUALITY_P0 1.0
#define FXAA_QUALITY_P1 1.5
#define FXAA_QUALITY_P2 2.0
#define FXAA_QUALITY_P3 2.0
#define FXAA_QUALITY_P4 2.0
#define FXAA_QUALITY_P5 3.0
#define FXAA_QUALITY_P6 8.0
#endif
#if (FXAA_QUALITY_PRESET == 25)
#define FXAA_QUALITY_PS 8
#define FXAA_QUALITY_P0 1.0
#define FXAA_QUALITY_P1 1.5
#define FXAA_QUALITY_P2 2.0
#define FXAA_QUALITY_P3 2.0
#define FXAA_QUALITY_P4 2.0
#define FXAA_QUALITY_P5 2.0
#define FXAA_QUALITY_P6 4.0
#define FXAA_QUALITY_P7 8.0
#endif
#if (FXAA_QUALITY_PRESET == 26)
#define FXAA_QUALITY_PS 9
#define FXAA_QUALITY_P0 1.0
#define FXAA_QUALITY_P1 1.5
#define FXAA_QUALITY_P2 2.0
#define FXAA_QUALITY_P3 2.0
#define FXAA_QUALITY_P4 2.0
#define FXAA_QUALITY_P5 2.0
#define FXAA_QUALITY_P6 2.0
#define FXAA_QUALITY_P7 4.0
#define FXAA_QUALITY_P8 8.0
#endif
#if (FXAA_QUALITY_PRESET == 27)
#define FXAA_QUALITY_PS 10
#define FXAA_QUALITY_P0 1.0
#define FXAA_QUALITY_P1 1.5
#define FXAA_QUALITY_P2 2.0
#define FXAA_QUALITY_P3 2.0
#define FXAA_QUALITY_P4 2.0
#define FXAA_QUALITY_P5 2.0
#define FXAA_QUALITY_P6 2.0
#define FXAA_QUALITY_P7 2.0
#define FXAA_QUALITY_P8 4.0
#define FXAA_QUALITY_P9 8.0
#endif
#if (FXAA_QUALITY_PRESET == 28)
#define FXAA_QUALITY_PS 11
#define FXAA_QUALITY_P0 1.0
#define FXAA_QUALITY_P1 1.5
#define FXAA_QUALITY_P2 2.0
#define FXAA_QUALITY_P3 2.0
#define FXAA_QUALITY_P4 2.0
#define FXAA_QUALITY_P5 2.0
#define FXAA_QUALITY_P6 2.0
#define FXAA_QUALITY_P7 2.0
#define FXAA_QUALITY_P8 2.0
#define FXAA_QUALITY_P9 4.0
#define FXAA_QUALITY_P10 8.0
#endif
#if (FXAA_QUALITY_PRESET == 29)
#define FXAA_QUALITY_PS 12
#define FXAA_QUALITY_P0 1.0
#define FXAA_QUALITY_P1 1.5
#define FXAA_QUALITY_P2 2.0
#define FXAA_QUALITY_P3 2.0
#define FXAA_QUALITY_P4 2.0
#define FXAA_QUALITY_P5 2.0
#define FXAA_QUALITY_P6 2.0
#define FXAA_QUALITY_P7 2.0
#define FXAA_QUALITY_P8 2.0
#define FXAA_QUALITY_P9 2.0
#define FXAA_QUALITY_P10 4.0
#define FXAA_QUALITY_P11 8.0
#endif
#if (FXAA_QUALITY_PRESET == 39)
#define FXAA_QUALITY_PS 12
#define FXAA_QUALITY_P0 1.0
#define FXAA_QUALITY_P1 1.0
#define FXAA_QUALITY_P2 1.0
#define FXAA_QUALITY_P3 1.0
#define FXAA_QUALITY_P4 1.0
#define FXAA_QUALITY_P5 1.5
#define FXAA_QUALITY_P6 2.0
#define FXAA_QUALITY_P7 2.0
#define FXAA_QUALITY_P8 2.0
#define FXAA_QUALITY_P9 2.0
#define FXAA_QUALITY_P10 4.0
#define FXAA_QUALITY_P11 8.0
#endif
#define FxaaBool bool
#define FxaaFloat float
#define FxaaFloat2 vec2
#define FxaaFloat3 vec3
#define FxaaFloat4 vec4
#define FxaaHalf float
#define FxaaHalf2 vec2
#define FxaaHalf3 vec3
#define FxaaHalf4 vec4
#define FxaaInt2 vec2
#define FxaaTex sampler2D
#define FxaaSat(x) clamp(x, 0.0, 1.0)
#define FxaaTexTop(t, p) texture(t, p)
#define FxaaTexOff(t, p, o, r) texture(t, p + (o * r))
FxaaFloat FxaaLuma(FxaaFloat4 rgba) { return rgba.y; }
FxaaFloat4 FxaaPixelShader(
//
// Use noperspective interpolation here (turn off perspective interpolation).
// {xy} = center of pixel
FxaaFloat2 pos,
//
// Input color texture.
// {rgb_} = color in linear or perceptual color space
// if (FXAA_GREEN_AS_LUMA == 0)
// {___a} = luma in perceptual color space (not linear)
FxaaTex tex,
//
// Only used on FXAA Quality.
// This must be from a constant/uniform.
// {x_} = 1.0/screenWidthInPixels
// {_y} = 1.0/screenHeightInPixels
FxaaFloat2 fxaaQualityRcpFrame,
//
// Only used on FXAA Quality.
// This used to be the FXAA_QUALITY_SUBPIX define.
// It is here now to allow easier tuning.
// Choose the amount of sub-pixel aliasing removal.
// This can effect sharpness.
// 1.00 - upper limit (softer)
// 0.75 - default amount of filtering
// 0.50 - lower limit (sharper, less sub-pixel aliasing removal)
// 0.25 - almost off
// 0.00 - completely off
FxaaFloat fxaaQualitySubpix,
//
// Only used on FXAA Quality.
// This used to be the FXAA_QUALITY_EDGE_THRESHOLD define.
// It is here now to allow easier tuning.
// The minimum amount of local contrast required to apply algorithm.
// 0.333 - too little (faster)
// 0.250 - low quality
// 0.166 - default
// 0.125 - high quality
// 0.063 - overkill (slower)
FxaaFloat fxaaQualityEdgeThreshold,
//
// Only used on FXAA Quality.
// This used to be the FXAA_QUALITY_EDGE_THRESHOLD_MIN define.
// It is here now to allow easier tuning.
// Trims the algorithm from processing darks.
// 0.0833 - upper limit (default, the start of visible unfiltered edges)
// 0.0625 - high quality (faster)
// 0.0312 - visible limit (slower)
// Special notes when using FXAA_GREEN_AS_LUMA,
// Likely want to set this to zero.
// As colors that are mostly not-green
// will appear very dark in the green channel!
// Tune by looking at mostly non-green content,
// then start at zero and increase until aliasing is a problem.
FxaaFloat fxaaQualityEdgeThresholdMin
) {
/*--------------------------------------------------------------------------*/
FxaaFloat2 posM;
posM.x = pos.x;
posM.y = pos.y;
FxaaFloat4 rgbyM = FxaaTexTop(tex, posM);
#define lumaM rgbyM.y
FxaaFloat lumaS = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 0, 1), fxaaQualityRcpFrame.xy));
FxaaFloat lumaE = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 1, 0), fxaaQualityRcpFrame.xy));
FxaaFloat lumaN = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 0,-1), fxaaQualityRcpFrame.xy));
FxaaFloat lumaW = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2(-1, 0), fxaaQualityRcpFrame.xy));
/*--------------------------------------------------------------------------*/
FxaaFloat maxSM = max(lumaS, lumaM);
FxaaFloat minSM = min(lumaS, lumaM);
FxaaFloat maxESM = max(lumaE, maxSM);
FxaaFloat minESM = min(lumaE, minSM);
FxaaFloat maxWN = max(lumaN, lumaW);
FxaaFloat minWN = min(lumaN, lumaW);
FxaaFloat rangeMax = max(maxWN, maxESM);
FxaaFloat rangeMin = min(minWN, minESM);
FxaaFloat rangeMaxScaled = rangeMax * fxaaQualityEdgeThreshold;
FxaaFloat range = rangeMax - rangeMin;
FxaaFloat rangeMaxClamped = max(fxaaQualityEdgeThresholdMin, rangeMaxScaled);
FxaaBool earlyExit = range < rangeMaxClamped;
/*--------------------------------------------------------------------------*/
if(earlyExit)
return rgbyM;
/*--------------------------------------------------------------------------*/
FxaaFloat lumaNW = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2(-1,-1), fxaaQualityRcpFrame.xy));
FxaaFloat lumaSE = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 1, 1), fxaaQualityRcpFrame.xy));
FxaaFloat lumaNE = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 1,-1), fxaaQualityRcpFrame.xy));
FxaaFloat lumaSW = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2(-1, 1), fxaaQualityRcpFrame.xy));
/*--------------------------------------------------------------------------*/
FxaaFloat lumaNS = lumaN + lumaS;
FxaaFloat lumaWE = lumaW + lumaE;
FxaaFloat subpixRcpRange = 1.0/range;
FxaaFloat subpixNSWE = lumaNS + lumaWE;
FxaaFloat edgeHorz1 = (-2.0 * lumaM) + lumaNS;
FxaaFloat edgeVert1 = (-2.0 * lumaM) + lumaWE;
/*--------------------------------------------------------------------------*/
FxaaFloat lumaNESE = lumaNE + lumaSE;
FxaaFloat lumaNWNE = lumaNW + lumaNE;
FxaaFloat edgeHorz2 = (-2.0 * lumaE) + lumaNESE;
FxaaFloat edgeVert2 = (-2.0 * lumaN) + lumaNWNE;
/*--------------------------------------------------------------------------*/
FxaaFloat lumaNWSW = lumaNW + lumaSW;
FxaaFloat lumaSWSE = lumaSW + lumaSE;
FxaaFloat edgeHorz4 = (abs(edgeHorz1) * 2.0) + abs(edgeHorz2);
FxaaFloat edgeVert4 = (abs(edgeVert1) * 2.0) + abs(edgeVert2);
FxaaFloat edgeHorz3 = (-2.0 * lumaW) + lumaNWSW;
FxaaFloat edgeVert3 = (-2.0 * lumaS) + lumaSWSE;
FxaaFloat edgeHorz = abs(edgeHorz3) + edgeHorz4;
FxaaFloat edgeVert = abs(edgeVert3) + edgeVert4;
/*--------------------------------------------------------------------------*/
FxaaFloat subpixNWSWNESE = lumaNWSW + lumaNESE;
FxaaFloat lengthSign = fxaaQualityRcpFrame.x;
FxaaBool horzSpan = edgeHorz >= edgeVert;
FxaaFloat subpixA = subpixNSWE * 2.0 + subpixNWSWNESE;
/*--------------------------------------------------------------------------*/
if(!horzSpan) lumaN = lumaW;
if(!horzSpan) lumaS = lumaE;
if(horzSpan) lengthSign = fxaaQualityRcpFrame.y;
FxaaFloat subpixB = (subpixA * (1.0/12.0)) - lumaM;
/*--------------------------------------------------------------------------*/
FxaaFloat gradientN = lumaN - lumaM;
FxaaFloat gradientS = lumaS - lumaM;
FxaaFloat lumaNN = lumaN + lumaM;
FxaaFloat lumaSS = lumaS + lumaM;
FxaaBool pairN = abs(gradientN) >= abs(gradientS);
FxaaFloat gradient = max(abs(gradientN), abs(gradientS));
if(pairN) lengthSign = -lengthSign;
FxaaFloat subpixC = FxaaSat(abs(subpixB) * subpixRcpRange);
/*--------------------------------------------------------------------------*/
FxaaFloat2 posB;
posB.x = posM.x;
posB.y = posM.y;
FxaaFloat2 offNP;
offNP.x = (!horzSpan) ? 0.0 : fxaaQualityRcpFrame.x;
offNP.y = ( horzSpan) ? 0.0 : fxaaQualityRcpFrame.y;
if(!horzSpan) posB.x += lengthSign * 0.5;
if( horzSpan) posB.y += lengthSign * 0.5;
/*--------------------------------------------------------------------------*/
FxaaFloat2 posN;
posN.x = posB.x - offNP.x * FXAA_QUALITY_P0;
posN.y = posB.y - offNP.y * FXAA_QUALITY_P0;
FxaaFloat2 posP;
posP.x = posB.x + offNP.x * FXAA_QUALITY_P0;
posP.y = posB.y + offNP.y * FXAA_QUALITY_P0;
FxaaFloat subpixD = ((-2.0)*subpixC) + 3.0;
FxaaFloat lumaEndN = FxaaLuma(FxaaTexTop(tex, posN));
FxaaFloat subpixE = subpixC * subpixC;
FxaaFloat lumaEndP = FxaaLuma(FxaaTexTop(tex, posP));
/*--------------------------------------------------------------------------*/
if(!pairN) lumaNN = lumaSS;
FxaaFloat gradientScaled = gradient * 1.0/4.0;
FxaaFloat lumaMM = lumaM - lumaNN * 0.5;
FxaaFloat subpixF = subpixD * subpixE;
FxaaBool lumaMLTZero = lumaMM < 0.0;
/*--------------------------------------------------------------------------*/
lumaEndN -= lumaNN * 0.5;
lumaEndP -= lumaNN * 0.5;
FxaaBool doneN = abs(lumaEndN) >= gradientScaled;
FxaaBool doneP = abs(lumaEndP) >= gradientScaled;
if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P1;
if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P1;
FxaaBool doneNP = (!doneN) || (!doneP);
if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P1;
if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P1;
/*--------------------------------------------------------------------------*/
if(doneNP) {
if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
doneN = abs(lumaEndN) >= gradientScaled;
doneP = abs(lumaEndP) >= gradientScaled;
if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P2;
if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P2;
doneNP = (!doneN) || (!doneP);
if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P2;
if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P2;
/*--------------------------------------------------------------------------*/
#if (FXAA_QUALITY_PS > 3)
if(doneNP) {
if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
doneN = abs(lumaEndN) >= gradientScaled;
doneP = abs(lumaEndP) >= gradientScaled;
if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P3;
if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P3;
doneNP = (!doneN) || (!doneP);
if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P3;
if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P3;
/*--------------------------------------------------------------------------*/
#if (FXAA_QUALITY_PS > 4)
if(doneNP) {
if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
doneN = abs(lumaEndN) >= gradientScaled;
doneP = abs(lumaEndP) >= gradientScaled;
if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P4;
if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P4;
doneNP = (!doneN) || (!doneP);
if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P4;
if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P4;
/*--------------------------------------------------------------------------*/
#if (FXAA_QUALITY_PS > 5)
if(doneNP) {
if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
doneN = abs(lumaEndN) >= gradientScaled;
doneP = abs(lumaEndP) >= gradientScaled;
if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P5;
if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P5;
doneNP = (!doneN) || (!doneP);
if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P5;
if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P5;
/*--------------------------------------------------------------------------*/
#if (FXAA_QUALITY_PS > 6)
if(doneNP) {
if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
doneN = abs(lumaEndN) >= gradientScaled;
doneP = abs(lumaEndP) >= gradientScaled;
if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P6;
if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P6;
doneNP = (!doneN) || (!doneP);
if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P6;
if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P6;
/*--------------------------------------------------------------------------*/
#if (FXAA_QUALITY_PS > 7)
if(doneNP) {
if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
doneN = abs(lumaEndN) >= gradientScaled;
doneP = abs(lumaEndP) >= gradientScaled;
if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P7;
if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P7;
doneNP = (!doneN) || (!doneP);
if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P7;
if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P7;
/*--------------------------------------------------------------------------*/
#if (FXAA_QUALITY_PS > 8)
if(doneNP) {
if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
doneN = abs(lumaEndN) >= gradientScaled;
doneP = abs(lumaEndP) >= gradientScaled;
if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P8;
if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P8;
doneNP = (!doneN) || (!doneP);
if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P8;
if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P8;
/*--------------------------------------------------------------------------*/
#if (FXAA_QUALITY_PS > 9)
if(doneNP) {
if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
doneN = abs(lumaEndN) >= gradientScaled;
doneP = abs(lumaEndP) >= gradientScaled;
if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P9;
if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P9;
doneNP = (!doneN) || (!doneP);
if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P9;
if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P9;
/*--------------------------------------------------------------------------*/
#if (FXAA_QUALITY_PS > 10)
if(doneNP) {
if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
doneN = abs(lumaEndN) >= gradientScaled;
doneP = abs(lumaEndP) >= gradientScaled;
if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P10;
if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P10;
doneNP = (!doneN) || (!doneP);
if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P10;
if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P10;
/*--------------------------------------------------------------------------*/
#if (FXAA_QUALITY_PS > 11)
if(doneNP) {
if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
doneN = abs(lumaEndN) >= gradientScaled;
doneP = abs(lumaEndP) >= gradientScaled;
if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P11;
if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P11;
doneNP = (!doneN) || (!doneP);
if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P11;
if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P11;
/*--------------------------------------------------------------------------*/
#if (FXAA_QUALITY_PS > 12)
if(doneNP) {
if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
doneN = abs(lumaEndN) >= gradientScaled;
doneP = abs(lumaEndP) >= gradientScaled;
if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P12;
if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P12;
doneNP = (!doneN) || (!doneP);
if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P12;
if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P12;
/*--------------------------------------------------------------------------*/
}
#endif
/*--------------------------------------------------------------------------*/
}
#endif
/*--------------------------------------------------------------------------*/
}
#endif
/*--------------------------------------------------------------------------*/
}
#endif
/*--------------------------------------------------------------------------*/
}
#endif
/*--------------------------------------------------------------------------*/
}
#endif
/*--------------------------------------------------------------------------*/
}
#endif
/*--------------------------------------------------------------------------*/
}
#endif
/*--------------------------------------------------------------------------*/
}
#endif
/*--------------------------------------------------------------------------*/
}
#endif
/*--------------------------------------------------------------------------*/
}
/*--------------------------------------------------------------------------*/
FxaaFloat dstN = posM.x - posN.x;
FxaaFloat dstP = posP.x - posM.x;
if(!horzSpan) dstN = posM.y - posN.y;
if(!horzSpan) dstP = posP.y - posM.y;
/*--------------------------------------------------------------------------*/
FxaaBool goodSpanN = (lumaEndN < 0.0) != lumaMLTZero;
FxaaFloat spanLength = (dstP + dstN);
FxaaBool goodSpanP = (lumaEndP < 0.0) != lumaMLTZero;
FxaaFloat spanLengthRcp = 1.0/spanLength;
/*--------------------------------------------------------------------------*/
FxaaBool directionN = dstN < dstP;
FxaaFloat dst = min(dstN, dstP);
FxaaBool goodSpan = directionN ? goodSpanN : goodSpanP;
FxaaFloat subpixG = subpixF * subpixF;
FxaaFloat pixelOffset = (dst * (-spanLengthRcp)) + 0.5;
FxaaFloat subpixH = subpixG * fxaaQualitySubpix;
/*--------------------------------------------------------------------------*/
FxaaFloat pixelOffsetGood = goodSpan ? pixelOffset : 0.0;
FxaaFloat pixelOffsetSubpix = max(pixelOffsetGood, subpixH);
if(!horzSpan) posM.x += pixelOffsetSubpix * lengthSign;
if( horzSpan) posM.y += pixelOffsetSubpix * lengthSign;
return FxaaFloat4(FxaaTexTop(tex, posM).xyz, lumaM);
}
`;function Tb(){this._uniformMap=void 0,this._command=void 0,this._colorTexture=void 0,this._depthTexture=void 0,this._ready=!1,this._name="czm_autoexposure",this._logDepthChanged=void 0,this._useLogDepth=void 0,this._framebuffers=void 0,this._previousLuminance=new mi,this._commands=void 0,this._clearCommand=void 0,this._minMaxLuminance=new U,this.enabled=!0,this._enabled=!0,this.minimumLuminance=.1,this.maximumLuminance=10}Object.defineProperties(Tb.prototype,{ready:{get:function(){return this._ready}},name:{get:function(){return this._name}},outputTexture:{get:function(){let e=this._framebuffers;if(l(e))return e[e.length-1].getColorTexture(0)}}});function T0e(e){let t=e._framebuffers;if(!l(t))return;let n=t.length;for(let i=0;i<n;++i)t[i].destroy();e._framebuffers=void 0,e._previousLuminance.destroy(),e._previousLuminance=void 0}function $ht(e,t){T0e(e);let n=e._width,i=e._height,o=t.halfFloatingPointTexture?Ke.HALF_FLOAT:Ke.FLOAT,r=Math.ceil(Math.log(Math.max(n,i))/Math.log(3)),s=new Array(r);for(let c=0;c<r;++c)n=Math.max(Math.ceil(n/3),1),i=Math.max(Math.ceil(i/3),1),s[c]=new mi,s[c].update(t,n,i,1,o);let a=s[r-1].getColorTexture(0);e._previousLuminance.update(t,a.width,a.height,1,o),e._framebuffers=s}function C0e(e){let t=e._commands;if(!l(t))return;let n=t.length;for(let i=0;i<n;++i)t[i].shaderProgram.destroy();e._commands=void 0}function Qht(e,t){let n;if(t===0)n={colorTexture:function(){return e._colorTexture},colorTextureDimensions:function(){return e._colorTexture.dimensions}};else{let i=e._framebuffers[t-1].getColorTexture(0);n={colorTexture:function(){return i},colorTextureDimensions:function(){return i.dimensions}}}return n.minMaxLuminance=function(){return e._minMaxLuminance},n.previousLuminance=function(){return e._previousLuminance.getColorTexture(0)},n}function Jht(e,t){let n=`uniform sampler2D colorTexture;
in vec2 v_textureCoordinates;
float sampleTexture(vec2 offset) {
`;return e===0?n+=` vec4 color = texture(colorTexture, v_textureCoordinates + offset);
return czm_luminance(color.rgb);
`:n+=` return texture(colorTexture, v_textureCoordinates + offset).r;
`,n+=`}
`,n+=`uniform vec2 colorTextureDimensions;
uniform vec2 minMaxLuminance;
uniform sampler2D previousLuminance;
void main() {
float color = 0.0;
float xStep = 1.0 / colorTextureDimensions.x;
float yStep = 1.0 / colorTextureDimensions.y;
int count = 0;
for (int i = 0; i < 3; ++i) {
for (int j = 0; j < 3; ++j) {
vec2 offset;
offset.x = -xStep + float(i) * xStep;
offset.y = -yStep + float(j) * yStep;
if (offset.x < 0.0 || offset.x > 1.0 || offset.y < 0.0 || offset.y > 1.0) {
continue;
}
color += sampleTexture(offset);
++count;
}
}
if (count > 0) {
color /= float(count);
}
`,e===t-1&&(n+=` float previous = texture(previousLuminance, vec2(0.5)).r;
color = clamp(color, minMaxLuminance.x, minMaxLuminance.y);
color = previous + (color - previous) / (60.0 * 1.5);
color = clamp(color, minMaxLuminance.x, minMaxLuminance.y);
`),n+=` out_FragColor = vec4(color);
}
`,n}function emt(e,t){C0e(e);let n=e._framebuffers,i=n.length,o=new Array(i);for(let r=0;r<i;++r)o[r]=t.createViewportQuadCommand(Jht(r,i),{framebuffer:n[r].framebuffer,uniformMap:Qht(e,r)});e._commands=o}Tb.prototype.clear=function(e){let t=this._framebuffers;if(!l(t))return;let n=this._clearCommand;l(n)||(n=this._clearCommand=new ti({color:new z(0,0,0,0),framebuffer:void 0}));let i=t.length;for(let o=0;o<i;++o)t[o].clear(e,n)};Tb.prototype.update=function(e){let t=e.drawingBufferWidth,n=e.drawingBufferHeight;(t!==this._width||n!==this._height)&&(this._width=t,this._height=n,$ht(this,e),emt(this,e),this._ready||(this._ready=!0)),this._minMaxLuminance.x=this.minimumLuminance,this._minMaxLuminance.y=this.maximumLuminance;let i=this._framebuffers,o=i[i.length-1];i[i.length-1]=this._previousLuminance,this._commands[this._commands.length-1].framebuffer=this._previousLuminance.framebuffer,this._previousLuminance=o};Tb.prototype.execute=function(e,t){this._colorTexture=t;let n=this._commands;if(!l(n))return;let i=n.length;for(let o=0;o<i;++o)n[o].execute(e)};Tb.prototype.isDestroyed=function(){return!1};Tb.prototype.destroy=function(){return T0e(this),C0e(this),ue(this)};var d4=Tb;var tmt={NEAREST:0,LINEAR:1},Kf=tmt;function Cb(e){e=y(e,y.EMPTY_OBJECT);let{name:t=zn(),fragmentShader:n,uniforms:i,textureScale:o=1,forcePowerOfTwo:r=!1,sampleMode:s=Kf.NEAREST,pixelFormat:a=tt.RGBA,pixelDatatype:c=Ke.UNSIGNED_BYTE,clearColor:u=z.BLACK,scissorRectangle:f}=e;this._fragmentShader=n,this._uniforms=i,this._textureScale=o,this._forcePowerOfTwo=r,this._sampleMode=s,this._pixelFormat=a,this._pixelDatatype=c,this._clearColor=u,this._uniformMap=void 0,this._command=void 0,this._colorTexture=void 0,this._depthTexture=void 0,this._idTexture=void 0,this._actualUniforms={},this._dirtyUniforms=[],this._texturesToRelease=[],this._texturesToCreate=[],this._texturePromise=void 0;let h=new Ac;h.scissorTest={enabled:!0,rectangle:l(f)?qe.clone(f):new qe},this._passState=h,this._ready=!1,this._name=t,this._logDepthChanged=void 0,this._useLogDepth=void 0,this._selectedIdTexture=void 0,this._selected=void 0,this._selectedShadow=void 0,this._parentSelected=void 0,this._parentSelectedShadow=void 0,this._combinedSelected=void 0,this._combinedSelectedShadow=void 0,this._selectedLength=0,this._parentSelectedLength=0,this._selectedDirty=!0,this._textureCache=void 0,this._index=void 0,this.enabled=!0,this._enabled=!0}Object.defineProperties(Cb.prototype,{ready:{get:function(){return this._ready}},name:{get:function(){return this._name}},fragmentShader:{get:function(){return this._fragmentShader}},uniforms:{get:function(){return this._uniforms}},textureScale:{get:function(){return this._textureScale}},forcePowerOfTwo:{get:function(){return this._forcePowerOfTwo}},sampleMode:{get:function(){return this._sampleMode}},pixelFormat:{get:function(){return this._pixelFormat}},pixelDatatype:{get:function(){return this._pixelDatatype}},clearColor:{get:function(){return this._clearColor}},scissorRectangle:{get:function(){return this._passState.scissorTest.rectangle}},outputTexture:{get:function(){if(l(this._textureCache)){let e=this._textureCache.getFramebuffer(this._name);if(l(e))return e.getColorTexture(0)}}},selected:{get:function(){return this._selected},set:function(e){this._selected=e}},parentSelected:{get:function(){return this._parentSelected},set:function(e){this._parentSelected=e}}});var nmt=/uniform\s+sampler2D\s+depthTexture/g;Cb.prototype._isSupported=function(e){return!nmt.test(this._fragmentShader)||e.depthTexture};function imt(e,t,n){let i=t[n];return(typeof i=="string"||i instanceof HTMLCanvasElement||i instanceof HTMLImageElement||i instanceof HTMLVideoElement||i instanceof ImageData)&&e._dirtyUniforms.push(n),{get:function(){return t[n]},set:function(o){let r=t[n];t[n]=o;let s=e._actualUniforms,a=s[n];l(a)&&a!==r&&a instanceof Rt&&!l(e._textureCache.getStageByName(n))&&(e._texturesToRelease.push(a),delete s[n],delete s[`${n}Dimensions`]),r instanceof Rt&&e._texturesToRelease.push(r),typeof o=="string"||o instanceof HTMLCanvasElement||o instanceof HTMLImageElement||o instanceof HTMLVideoElement||o instanceof ImageData?e._dirtyUniforms.push(n):s[n]=o}}}function omt(e,t){return function(){let n=e._actualUniforms[t];return typeof n=="function"?n():n}}function rmt(e,t){return function(){let n=e[t]();if(l(n))return n.dimensions}}function smt(e){if(l(e._uniformMap))return;let t={},n={},i=e._uniforms,o=e._actualUniforms;for(let r in i){if(!i.hasOwnProperty(r))continue;typeof i[r]!="function"?(t[r]=omt(e,r),n[r]=imt(e,i,r)):(t[r]=i[r],n[r]=i[r]),o[r]=i[r];let s=t[r]();(typeof s=="string"||s instanceof Rt||s instanceof HTMLImageElement||s instanceof HTMLCanvasElement||s instanceof HTMLVideoElement)&&(t[`${r}Dimensions`]=rmt(t,r))}e._uniforms={},Object.defineProperties(e._uniforms,n),e._uniformMap=xt(t,{colorTexture:function(){return e._colorTexture},colorTextureDimensions:function(){return e._colorTexture.dimensions},depthTexture:function(){return e._depthTexture},depthTextureDimensions:function(){return e._depthTexture.dimensions},czm_idTexture:function(){return e._idTexture},czm_selectedIdTexture:function(){return e._selectedIdTexture},czm_selectedIdTextureStep:function(){return 1/e._selectedIdTexture.width}})}function amt(e,t){return e=e.replace(/in\s+vec2\s+v_textureCoordinates;/g,""),`#define CZM_SELECTED_FEATURE
uniform sampler2D czm_idTexture;
uniform sampler2D czm_selectedIdTexture;
uniform float czm_selectedIdTextureStep;
in vec2 v_textureCoordinates;
bool czm_selected(vec2 offset)
{
bool selected = false;
vec4 id = texture(czm_idTexture, v_textureCoordinates + offset);
for (int i = 0; i < ${t}; ++i)
{
vec4 selectedId = texture(czm_selectedIdTexture, vec2((float(i) + 0.5) * czm_selectedIdTextureStep, 0.5));
if (all(equal(id, selectedId)))
{
return true;
}
}
return false;
}
bool czm_selected()
{
return czm_selected(vec2(0.0));
}
${e}`}function cmt(e,t){if(l(e._command)&&!e._logDepthChanged&&!e._selectedDirty)return;let n=e._fragmentShader;if(l(e._selectedIdTexture)){let o=e._selectedIdTexture.width;n=amt(n,o)}let i=new Ue({defines:[e._useLogDepth?"LOG_DEPTH":""],sources:[n]});e._command=t.createViewportQuadCommand(i,{uniformMap:e._uniformMap,owner:e})}function lmt(e){let t=e._sampleMode,n,i;t===Kf.LINEAR?(n=Kt.LINEAR,i=hi.LINEAR):(n=Kt.NEAREST,i=hi.NEAREST);let o=e._sampler;(!l(o)||o.minificationFilter!==n||o.magnificationFilter!==i)&&(e._sampler=new Zt({wrapS:An.CLAMP_TO_EDGE,wrapT:An.CLAMP_TO_EDGE,minificationFilter:n,magnificationFilter:i}))}function umt(e,t){return function(n){e._texturesToCreate.push({name:t,source:n})}}function fmt(e,t){return function(){return e._textureCache.getOutputTexture(t)}}function dmt(e,t){let n=e._texturesToRelease;for(let a=0;a<n.length;++a){let c=n[a];c=c&&c.destroy()}n.length=0;let i=e._texturesToCreate;for(let a=0;a<i.length;++a){let{name:c,source:u}=i[a];e._actualUniforms[c]=new Rt({context:t,source:u})}i.length=0;let o=e._dirtyUniforms;if(o.length===0&&!l(e._texturePromise)){e._ready=!0;return}if(o.length===0||l(e._texturePromise))return;let r=e._uniforms,s=[];for(let a=0;a<o.length;++a){let c=o[a],u=r[c],f=e._textureCache.getStageByName(u);if(l(f))e._actualUniforms[c]=fmt(e,u);else if(typeof u=="string"){let h=new Se({url:u});s.push(h.fetchImage().then(umt(e,c)))}else e._texturesToCreate.push({name:c,source:u})}o.length=0,s.length>0?(e._ready=!1,e._texturePromise=Promise.all(s).then(function(){e._ready=!0,e._texturePromise=void 0})):e._ready=!0}function A0e(e){l(e._command)&&(e._command.shaderProgram=e._command.shaderProgram&&e._command.shaderProgram.destroy(),e._command=void 0),e._selectedIdTexture=e._selectedIdTexture&&e._selectedIdTexture.destroy();let t=e._textureCache;if(!l(t))return;let n=e._uniforms,i=e._actualUniforms;for(let o in i){if(!i.hasOwnProperty(o))continue;let r=i[o];r instanceof Rt&&(l(t.getStageByName(n[o]))||r.destroy(),e._dirtyUniforms.push(o))}}function hmt(e){let t=l(e._selected)?e._selected.length:0,n=l(e._parentSelected)?e._parentSelected:0,i=e._selected!==e._selectedShadow||t!==e._selectedLength||e._parentSelected!==e._parentSelectedShadow||n!==e._parentSelectedLength;if(l(e._selected)&&l(e._parentSelected)?e._combinedSelected=e._selected.concat(e._parentSelected):l(e._parentSelected)?e._combinedSelected=e._parentSelected:e._combinedSelected=e._selected,!i&&l(e._combinedSelected)){if(!l(e._combinedSelectedShadow))return!0;for(let o=0;o<e._combinedSelected.length;++o)if(e._combinedSelected[o]!==e._combinedSelectedShadow[o])return!0}return i}function mmt(e,t){if(!e._selectedDirty)return;e._selectedIdTexture=e._selectedIdTexture&&e._selectedIdTexture.destroy(),e._selectedIdTexture=void 0;let n=e._combinedSelected;if(!l(n))return;let i=0;for(let s=0;s<n.length;++s){let a=n[s];l(a.pickIds)?i+=a.pickIds.length:l(a.pickId)&&++i}if(n.length===0||i===0){let s=new Uint8Array([255,255,255,255]);e._selectedIdTexture=new Rt({context:t,pixelFormat:tt.RGBA,pixelDatatype:Ke.UNSIGNED_BYTE,source:{arrayBufferView:s,width:1,height:1},sampler:Zt.NEAREST});return}let o=0,r=new Uint8Array(i*4);for(let s=0;s<n.length;++s){let a=n[s];if(l(a.pickIds)){let c=a.pickIds,u=c.length;for(let f=0;f<u;++f){let h=c[f].color;r[o]=z.floatToByte(h.red),r[o+1]=z.floatToByte(h.green),r[o+2]=z.floatToByte(h.blue),r[o+3]=z.floatToByte(h.alpha),o+=4}}else if(l(a.pickId)){let c=a.pickId.color;r[o]=z.floatToByte(c.red),r[o+1]=z.floatToByte(c.green),r[o+2]=z.floatToByte(c.blue),r[o+3]=z.floatToByte(c.alpha),o+=4}}e._selectedIdTexture=new Rt({context:t,pixelFormat:tt.RGBA,pixelDatatype:Ke.UNSIGNED_BYTE,source:{arrayBufferView:r,width:i,height:1},sampler:Zt.NEAREST})}Cb.prototype.update=function(e,t){if(this.enabled!==this._enabled&&!this.enabled&&A0e(this),this._enabled=this.enabled,!this._enabled||(this._logDepthChanged=t!==this._useLogDepth,this._useLogDepth=t,this._selectedDirty=hmt(this),this._selectedShadow=this._selected,this._parentSelectedShadow=this._parentSelected,this._combinedSelectedShadow=this._combinedSelected,this._selectedLength=l(this._selected)?this._selected.length:0,this._parentSelectedLength=l(this._parentSelected)?this._parentSelected.length:0,mmt(this,e),smt(this),dmt(this,e),cmt(this,e),lmt(this),this._selectedDirty=!1,!this._ready))return;let n=this._textureCache.getFramebuffer(this._name);if(this._command.framebuffer=n,!l(n))return;let i=n.getColorTexture(0),o;(i.width!==e.drawingBufferWidth||i.height!==e.drawingBufferHeight)&&(o=this._renderState,(!l(o)||i.width!==o.viewport.width||i.height!==o.viewport.height)&&(this._renderState=Ve.fromCache({viewport:new qe(0,0,i.width,i.height)}))),this._command.renderState=o};Cb.prototype.execute=function(e,t,n,i){if(!l(this._command)||!l(this._command.framebuffer)||!this._ready||!this._enabled)return;this._colorTexture=t,this._depthTexture=n,this._idTexture=i,Zt.equals(this._colorTexture.sampler,this._sampler)||(this._colorTexture.sampler=this._sampler);let o=this.scissorRectangle.width>0&&this.scissorRectangle.height>0?this._passState:void 0;l(o)&&(o.context=e),this._command.execute(e,o)};Cb.prototype.isDestroyed=function(){return!1};Cb.prototype.destroy=function(){return A0e(this),ue(this)};var mo=Cb;function Ab(e){e=y(e,y.EMPTY_OBJECT),this._stages=e.stages,this._inputPreviousStageTexture=y(e.inputPreviousStageTexture,!0);let t=e.name;l(t)||(t=zn()),this._name=t,this._uniforms=e.uniforms,this._textureCache=void 0,this._index=void 0,this._selected=void 0,this._selectedShadow=void 0,this._parentSelected=void 0,this._parentSelectedShadow=void 0,this._combinedSelected=void 0,this._combinedSelectedShadow=void 0,this._selectedLength=0,this._parentSelectedLength=0,this._selectedDirty=!0}Object.defineProperties(Ab.prototype,{ready:{get:function(){let e=this._stages,t=e.length;for(let n=0;n<t;++n)if(!e[n].ready)return!1;return!0}},name:{get:function(){return this._name}},enabled:{get:function(){return this._stages[0].enabled},set:function(e){let t=this._stages,n=t.length;for(let i=0;i<n;++i)t[i].enabled=e}},uniforms:{get:function(){return this._uniforms}},inputPreviousStageTexture:{get:function(){return this._inputPreviousStageTexture}},length:{get:function(){return this._stages.length}},selected:{get:function(){return this._selected},set:function(e){this._selected=e}},parentSelected:{get:function(){return this._parentSelected},set:function(e){this._parentSelected=e}}});Ab.prototype._isSupported=function(e){let t=this._stages,n=t.length;for(let i=0;i<n;++i)if(!t[i]._isSupported(e))return!1;return!0};Ab.prototype.get=function(e){return this._stages[e]};function pmt(e){let t=l(e._selected)?e._selected.length:0,n=l(e._parentSelected)?e._parentSelected:0,i=e._selected!==e._selectedShadow||t!==e._selectedLength;if(i=i||e._parentSelected!==e._parentSelectedShadow||n!==e._parentSelectedLength,l(e._selected)&&l(e._parentSelected)?e._combinedSelected=e._selected.concat(e._parentSelected):l(e._parentSelected)?e._combinedSelected=e._parentSelected:e._combinedSelected=e._selected,!i&&l(e._combinedSelected)){if(!l(e._combinedSelectedShadow))return!0;t=e._combinedSelected.length;for(let o=0;o<t;++o)if(e._combinedSelected[o]!==e._combinedSelectedShadow[o])return!0}return i}Ab.prototype.update=function(e,t){this._selectedDirty=pmt(this),this._selectedShadow=this._selected,this._parentSelectedShadow=this._parentSelected,this._combinedSelectedShadow=this._combinedSelected,this._selectedLength=l(this._selected)?this._selected.length:0,this._parentSelectedLength=l(this._parentSelected)?this._parentSelected.length:0;let n=this._stages,i=n.length;for(let o=0;o<i;++o){let r=n[o];this._selectedDirty&&(r.parentSelected=this._combinedSelected),r.update(e,t)}};Ab.prototype.isDestroyed=function(){return!1};Ab.prototype.destroy=function(){let e=this._stages,t=e.length;for(let n=0;n<t;++n)e[n].destroy();return ue(this)};var Ru=Ab;var Tr={};function PX(e){let o=`#define USE_STEP_SIZE
${bb}`,r=new mo({name:`${e}_x_direction`,fragmentShader:o,uniforms:{delta:1,sigma:2,stepSize:1,direction:0},sampleMode:Kf.LINEAR}),s=new mo({name:`${e}_y_direction`,fragmentShader:o,uniforms:{delta:1,sigma:2,stepSize:1,direction:1},sampleMode:Kf.LINEAR}),a={};return Object.defineProperties(a,{delta:{get:function(){return r.uniforms.delta},set:function(c){let u=r.uniforms,f=s.uniforms;u.delta=f.delta=c}},sigma:{get:function(){return r.uniforms.sigma},set:function(c){let u=r.uniforms,f=s.uniforms;u.sigma=f.sigma=c}},stepSize:{get:function(){return r.uniforms.stepSize},set:function(c){let u=r.uniforms,f=s.uniforms;u.stepSize=f.stepSize=c}}}),new Ru({name:e,stages:[r,s],uniforms:a})}Tr.createBlurStage=function(){return PX("czm_blur")};Tr.createDepthOfFieldStage=function(){let e=PX("czm_depth_of_field_blur"),t=new mo({name:"czm_depth_of_field_composite",fragmentShader:e4,uniforms:{focalDistance:5,blurTexture:e.name}}),n={};return Object.defineProperties(n,{focalDistance:{get:function(){return t.uniforms.focalDistance},set:function(i){t.uniforms.focalDistance=i}},delta:{get:function(){return e.uniforms.delta},set:function(i){e.uniforms.delta=i}},sigma:{get:function(){return e.uniforms.sigma},set:function(i){e.uniforms.sigma=i}},stepSize:{get:function(){return e.uniforms.stepSize},set:function(i){e.uniforms.stepSize=i}}}),new Ru({name:"czm_depth_of_field",stages:[e,t],inputPreviousStageTexture:!1,uniforms:n})};Tr.isDepthOfFieldSupported=function(e){return e.context.depthTexture};Tr.createEdgeDetectionStage=function(){let e=zn();return new mo({name:`czm_edge_detection_${e}`,fragmentShader:n4,uniforms:{length:.25,color:z.clone(z.BLACK)}})};Tr.isEdgeDetectionSupported=function(e){return e.context.depthTexture};function gmt(e){if(!l(e))return Tr.createEdgeDetectionStage();let t=new Ru({name:"czm_edge_detection_multiple",stages:e,inputPreviousStageTexture:!1}),n={},i="",o="";for(let a=0;a<e.length;++a)i+=`uniform sampler2D edgeTexture${a};
`,o+=` vec4 edge${a} = texture(edgeTexture${a}, v_textureCoordinates);
if (edge${a}.a > 0.0)
{
color = edge${a};
break;
}
`,n[`edgeTexture${a}`]=e[a].name;let r=`${i}in vec2 v_textureCoordinates;
void main() {
vec4 color = vec4(0.0);
for (int i = 0; i < ${e.length}; i++)
{
${o} }
out_FragColor = color;
}
`,s=new mo({name:"czm_edge_detection_combine",fragmentShader:r,uniforms:n});return new Ru({name:"czm_edge_detection_composite",stages:[t,s]})}Tr.createSilhouetteStage=function(e){let t=gmt(e),n=new mo({name:"czm_silhouette_color_edges",fragmentShader:u4,uniforms:{silhouetteTexture:t.name}});return new Ru({name:"czm_silhouette",stages:[t,n],inputPreviousStageTexture:!1,uniforms:t.uniforms})};Tr.isSilhouetteSupported=function(e){return e.context.depthTexture};Tr.createBloomStage=function(){let e=new mo({name:"czm_bloom_contrast_bias",fragmentShader:Jz,uniforms:{contrast:128,brightness:-.3}}),t=PX("czm_bloom_blur"),n=new Ru({name:"czm_bloom_contrast_bias_blur",stages:[e,t]}),i=new mo({name:"czm_bloom_generate_composite",fragmentShader:$z,uniforms:{glowOnly:!1,bloomTexture:n.name}}),o={};return Object.defineProperties(o,{glowOnly:{get:function(){return i.uniforms.glowOnly},set:function(r){i.uniforms.glowOnly=r}},contrast:{get:function(){return e.uniforms.contrast},set:function(r){e.uniforms.contrast=r}},brightness:{get:function(){return e.uniforms.brightness},set:function(r){e.uniforms.brightness=r}},delta:{get:function(){return t.uniforms.delta},set:function(r){t.uniforms.delta=r}},sigma:{get:function(){return t.uniforms.sigma},set:function(r){t.uniforms.sigma=r}},stepSize:{get:function(){return t.uniforms.stepSize},set:function(r){t.uniforms.stepSize=r}}}),new Ru({name:"czm_bloom",stages:[n,i],inputPreviousStageTexture:!1,uniforms:o})};Tr.createAmbientOcclusionStage=function(){let e=new mo({name:"czm_ambient_occlusion_generate",fragmentShader:Xz,uniforms:{intensity:3,bias:.1,lengthCap:.26,directionCount:8,stepCount:32,randomTexture:void 0}}),t=new mo({name:"czm_ambient_occlusion_composite",fragmentShader:Kz,uniforms:{ambientOcclusionOnly:!1,ambientOcclusionTexture:e.name}}),n={};return Object.defineProperties(n,{intensity:{get:function(){return e.uniforms.intensity},set:function(i){e.uniforms.intensity=i}},bias:{get:function(){return e.uniforms.bias},set:function(i){e.uniforms.bias=i}},lengthCap:{get:function(){return e.uniforms.lengthCap},set:function(i){e.uniforms.lengthCap=i}},directionCount:{get:function(){return e.uniforms.directionCount},set:function(i){e.uniforms.directionCount=i}},stepCount:{get:function(){return e.uniforms.stepCount},set:function(i){e.uniforms.stepCount=i}},randomTexture:{get:function(){return e.uniforms.randomTexture},set:function(i){e.uniforms.randomTexture=i}},ambientOcclusionOnly:{get:function(){return t.uniforms.ambientOcclusionOnly},set:function(i){t.uniforms.ambientOcclusionOnly=i}}}),new Ru({name:"czm_ambient_occlusion",stages:[e,t],inputPreviousStageTexture:!1,uniforms:n})};Tr.isAmbientOcclusionSupported=function(e){return e.context.depthTexture};var _mt=`#define FXAA_QUALITY_PRESET 39
${f4}
${r4}`;Tr.createFXAAStage=function(){return new mo({name:"czm_FXAA",fragmentShader:_mt,sampleMode:Kf.LINEAR})};Tr.createAcesTonemappingStage=function(e){let t=e?`#define AUTO_EXPOSURE
`:"";return t+=Yz,new mo({name:"czm_aces",fragmentShader:t,uniforms:{autoExposure:void 0,exposure:1}})};Tr.createFilmicTonemappingStage=function(e){let t=e?`#define AUTO_EXPOSURE
`:"";return t+=i4,new mo({name:"czm_filmic",fragmentShader:t,uniforms:{autoExposure:void 0,exposure:1}})};Tr.createPbrNeutralTonemappingStage=function(e){let t=e?`#define AUTO_EXPOSURE
`:"";return t+=o4,new mo({name:"czm_pbr_neutral",fragmentShader:t,uniforms:{autoExposure:void 0,exposure:1}})};Tr.createReinhardTonemappingStage=function(e){let t=e?`#define AUTO_EXPOSURE
`:"";return t+=l4,new mo({name:"czm_reinhard",fragmentShader:t,uniforms:{autoExposure:void 0,exposure:1}})};Tr.createModifiedReinhardTonemappingStage=function(e){let t=e?`#define AUTO_EXPOSURE
`:"";return t+=a4,new mo({name:"czm_modified_reinhard",fragmentShader:t,uniforms:{white:z.WHITE,autoExposure:void 0,exposure:1}})};Tr.createAutoExposureStage=function(){return new d4};Tr.createBlackAndWhiteStage=function(){return new mo({name:"czm_black_and_white",fragmentShader:Zz,uniforms:{gradations:5}})};Tr.createBrightnessStage=function(){return new mo({name:"czm_brightness",fragmentShader:Qz,uniforms:{brightness:.5}})};Tr.createNightVisionStage=function(){return new mo({name:"czm_night_vision",fragmentShader:c4})};Tr.createDepthViewStage=function(){return new mo({name:"czm_depth_view",fragmentShader:t4})};Tr.createLensFlareStage=function(){return new mo({name:"czm_lens_flare",fragmentShader:s4,uniforms:{dirtTexture:en("Assets/Textures/LensFlare/DirtMask.jpg"),starTexture:en("Assets/Textures/LensFlare/StarBurst.jpg"),intensity:2,distortion:10,ghostDispersal:.4,haloWidth:.4,dirtAmount:.4,earthRadius:ee.WGS84.maximumRadius}})};var Zf=Tr;function bg(e){this._collection=e,this._framebuffers=[],this._stageNameToFramebuffer={},this._width=void 0,this._height=void 0,this._updateDependencies=!1}function eP(e){for(;l(e.length);)e=e.get(e.length-1);return e.name}function RX(e,t,n,i,o){if(!i.enabled||!i._isSupported(t))return o;let r=n[i.name]={};if(l(o)){let a=e.getStageByName(o);r[eP(a)]=!0}let s=i.uniforms;if(l(s)){let a=Object.getOwnPropertyNames(s),c=a.length;for(let u=0;u<c;++u){let f=s[a[u]];if(typeof f=="string"){let h=e.getStageByName(f);l(h)&&(r[eP(h)]=!0)}}}return i.name}function JI(e,t,n,i,o){if(l(i.enabled)&&!i.enabled||l(i._isSupported)&&!i._isSupported(t))return o;let r=o,s=!l(i.inputPreviousStageTexture)||i.inputPreviousStageTexture,a=o,c=i.length;for(let h=0;h<c;++h){let p=i.get(h);l(p.length)?a=JI(e,t,n,p,o):a=RX(e,t,n,p,o),s&&(o=a)}let u,f;if(s)for(u=1;u<c;++u)f=eP(i.get(u)),l(n[f])||(n[f]={}),n[f][r]=!0;else for(u=1;u<c;++u){f=eP(i.get(u));let h=n[f];for(let p=0;p<u;++p)h[eP(i.get(p))]=!0}return a}function ymt(e,t){let n={};if(l(e.ambientOcclusion)){let i=e.ambientOcclusion,o=e.bloom,r=e._tonemapping,s=e.fxaa,a=JI(e,t,n,i,void 0);a=JI(e,t,n,o,a),a=RX(e,t,n,r,a),a=JI(e,t,n,e,a),RX(e,t,n,s,a)}else JI(e,t,n,e,void 0);return n}function xmt(e,t,n){let o=e._collection.getStageByName(t),r=o._textureScale,s=o._forcePowerOfTwo,a=o._pixelFormat,c=o._pixelDatatype,u=o._clearColor,f,h,p=e._framebuffers,_=p.length;for(f=0;f<_;++f){if(h=p[f],r!==h.textureScale||s!==h.forcePowerOfTwo||a!==h.pixelFormat||c!==h.pixelDatatype||!z.equals(u,h.clearColor))continue;let m=h.stages,x=m.length,b=!1;for(let T=0;T<x;++T)if(n[m[T]]){b=!0;break}if(!b)break}return l(h)&&f<_?(h.stages.push(t),h):(h={textureScale:r,forcePowerOfTwo:s,pixelFormat:a,pixelDatatype:c,clearColor:u,stages:[t],buffer:new mi({pixelFormat:a,pixelDatatype:c}),clear:void 0},p.push(h),h)}function bmt(e,t){let n=ymt(e._collection,t);for(let i in n)n.hasOwnProperty(i)&&(e._stageNameToFramebuffer[i]=xmt(e,i,n[i]))}function OX(e){let t=e._framebuffers,n=t.length;for(let i=0;i<n;++i)t[i].buffer.destroy()}function Tmt(e,t){let n=e._width,i=e._height,o=e._framebuffers,r=o.length;for(let s=0;s<r;++s){let a=o[s],c=a.textureScale,u=Math.ceil(n*c),f=Math.ceil(i*c),h=Math.min(u,f);a.forcePowerOfTwo&&(P.isPowerOfTwo(h)||(h=P.nextPowerOfTwo(h)),u=h,f=h),a.buffer.update(t,u,f),a.clear=new ti({color:a.clearColor,framebuffer:a.buffer.framebuffer})}}bg.prototype.updateDependencies=function(){this._updateDependencies=!0};bg.prototype.update=function(e){let t=this._collection,n=this._updateDependencies,i=l(t.ambientOcclusion)&&t.ambientOcclusion.enabled&&t.ambientOcclusion._isSupported(e),o=l(t.bloom)&&t.bloom.enabled&&t.bloom._isSupported(e),r=l(t._tonemapping)&&t._tonemapping.enabled&&t._tonemapping._isSupported(e),s=l(t.fxaa)&&t.fxaa.enabled&&t.fxaa._isSupported(e),a=!l(t._activeStages)||t._activeStages.length>0||i||o||r||s;if((n||!a&&this._framebuffers.length>0)&&(OX(this),this._framebuffers.length=0,this._stageNameToFramebuffer={},this._width=void 0,this._height=void 0),!n&&!a)return;this._framebuffers.length===0&&bmt(this,e);let c=e.drawingBufferWidth,u=e.drawingBufferHeight,f=this._width!==c||this._height!==u;!n&&!f||(this._width=c,this._height=u,this._updateDependencies=!1,OX(this),Tmt(this,e))};bg.prototype.clear=function(e){let t=this._framebuffers;for(let n=0;n<t.length;++n)t[n].clear.execute(e)};bg.prototype.getStageByName=function(e){return this._collection.getStageByName(e)};bg.prototype.getOutputTexture=function(e){return this._collection.getOutputTexture(e)};bg.prototype.getFramebuffer=function(e){let t=this._stageNameToFramebuffer[e];if(l(t))return t.buffer.framebuffer};bg.prototype.isDestroyed=function(){return!1};bg.prototype.destroy=function(){return OX(this),ue(this)};var qE=bg;var Cmt={REINHARD:"REINHARD",MODIFIED_REINHARD:"MODIFIED_REINHARD",FILMIC:"FILMIC",ACES:"ACES",PBR_NEUTRAL:"PBR_NEUTRAL"};var t0=Object.freeze(Cmt);var MX=[];function Jc(){let e=Zf.createFXAAStage(),t=Zf.createAmbientOcclusionStage(),n=Zf.createBloomStage();this._autoExposureEnabled=!1,this._autoExposure=Zf.createAutoExposureStage(),this._exposure=1,this._tonemapping=void 0,this._tonemapper=void 0,this.tonemapper=t0.PBR_NEUTRAL;let i=this._tonemapping;e.enabled=!1,t.enabled=!1,n.enabled=!1,i.enabled=!1;let o=new qE(this),r={},s=MX;for(s.push(e,t,n,i);s.length>0;){let c=s.pop();r[c.name]=c,c._textureCache=o;let u=c.length;if(l(u))for(let f=0;f<u;++f)s.push(c.get(f))}this._stages=[],this._activeStages=[],this._previousActiveStages=[],this._randomTexture=void 0;let a=this;t.uniforms.randomTexture=function(){return a._randomTexture},this._ao=t,this._bloom=n,this._fxaa=e,this._aoEnabled=void 0,this._bloomEnabled=void 0,this._tonemappingEnabled=void 0,this._fxaaEnabled=void 0,this._activeStagesChanged=!1,this._stagesRemoved=!1,this._textureCacheDirty=!1,this._stageNames=r,this._textureCache=o}Object.defineProperties(Jc.prototype,{ready:{get:function(){let e=!1,t=this._stages,n=t.length;for(let a=n-1;a>=0;--a){let c=t[a];e=e||c.ready&&c.enabled}let i=this._fxaa,o=this._ao,r=this._bloom,s=this._tonemapping;return e=e||i.ready&&i.enabled,e=e||o.ready&&o.enabled,e=e||r.ready&&r.enabled,e=e||s.ready&&s.enabled,e}},fxaa:{get:function(){return this._fxaa}},ambientOcclusion:{get:function(){return this._ao}},bloom:{get:function(){return this._bloom}},length:{get:function(){return LX(this),this._stages.length}},outputTexture:{get:function(){let e=this._fxaa;if(e.enabled&&e.ready)return this.getOutputTexture(e.name);let t=this._stages,n=t.length;for(let s=n-1;s>=0;--s){let a=t[s];if(l(a)&&a.ready&&a.enabled)return this.getOutputTexture(a.name)}let i=this._tonemapping;if(i.enabled&&i.ready)return this.getOutputTexture(i.name);let o=this._bloom;if(o.enabled&&o.ready)return this.getOutputTexture(o.name);let r=this._ao;if(r.enabled&&r.ready)return this.getOutputTexture(r.name)}},hasSelected:{get:function(){let e=this._stages.slice();for(;e.length>0;){let t=e.pop();if(!l(t))continue;if(l(t.selected))return!0;let n=t.length;if(l(n))for(let i=0;i<n;++i)e.push(t.get(i))}return!1}},tonemapper:{get:function(){return this._tonemapper},set:function(e){if(this._tonemapper===e)return;l(this._tonemapping)&&(delete this._stageNames[this._tonemapping.name],this._tonemapping.destroy());let t=this._autoExposureEnabled,n;switch(e){case t0.REINHARD:n=Zf.createReinhardTonemappingStage(t);break;case t0.MODIFIED_REINHARD:n=Zf.createModifiedReinhardTonemappingStage(t);break;case t0.FILMIC:n=Zf.createFilmicTonemappingStage(t);break;case t0.PBR_NEUTRAL:n=Zf.createPbrNeutralTonemappingStage(t);break;default:n=Zf.createAcesTonemappingStage(t);break}if(t){let i=this._autoExposure;n.uniforms.autoExposure=function(){return i.outputTexture}}else n.uniforms.exposure=this._exposure;this._tonemapper=e,this._tonemapping=n,l(this._stageNames)&&(this._stageNames[n.name]=n,n._textureCache=this._textureCache),this._textureCacheDirty=!0}},exposure:{get:function(){return this._exposure},set:function(e){this._tonemapping.uniforms.exposure=e,this._exposure=e}}});function LX(e){if(!e._stagesRemoved)return;e._stagesRemoved=!1;let t=[],n=e._stages;for(let i=0,o=0;i<n.length;++i){let r=n[i];r&&(r._index=o++,t.push(r))}e._stages=t}Jc.prototype.add=function(e){let t=this._stageNames,n=MX;for(n.push(e);n.length>0;){let o=n.pop();t[o.name]=o,o._textureCache=this._textureCache;let r=o.length;if(l(r))for(let s=0;s<r;++s)n.push(o.get(s))}let i=this._stages;return e._index=i.length,i.push(e),this._textureCacheDirty=!0,e};Jc.prototype.remove=function(e){if(!this.contains(e))return!1;let t=this._stageNames,n=MX;for(n.push(e);n.length>0;){let i=n.pop();delete t[i.name];let o=i.length;if(l(o))for(let r=0;r<o;++r)n.push(i.get(r))}return this._stages[e._index]=void 0,this._stagesRemoved=!0,this._textureCacheDirty=!0,e._index=void 0,e._textureCache=void 0,e.destroy(),!0};Jc.prototype.contains=function(e){return l(e)&&l(e._index)&&e._textureCache===this._textureCache};Jc.prototype.get=function(e){return LX(this),this._stages[e]};Jc.prototype.removeAll=function(){let e=this._stages,t=e.length;for(let n=0;n<t;++n)this.remove(e[n]);e.length=0};Jc.prototype.getStageByName=function(e){return this._stageNames[e]};Jc.prototype.update=function(e,t,n){LX(this);let i=this._activeStages,o=this._activeStages=this._previousActiveStages;this._previousActiveStages=i;let r=this._stages;o.length=r.length;let s=0;for(let T=0;T<r.length;++T){let C=r[T];C.ready&&C.enabled&&C._isSupported(e)&&(o[s++]=C)}o.length=s;let a=s!==i.length;if(!a){for(let T=0;T<s;++T)if(o[T]!==i[T]){a=!0;break}}let c=this._ao,u=this._bloom,f=this._autoExposure,h=this._tonemapping,p=this._fxaa;h.enabled=n;let _=c.enabled&&c._isSupported(e),m=u.enabled&&u._isSupported(e),x=h.enabled&&h._isSupported(e),b=p.enabled&&p._isSupported(e);if((a||this._textureCacheDirty||_!==this._aoEnabled||m!==this._bloomEnabled||x!==this._tonemappingEnabled||b!==this._fxaaEnabled)&&(this._textureCache.updateDependencies(),this._aoEnabled=_,this._bloomEnabled=m,this._tonemappingEnabled=x,this._fxaaEnabled=b,this._textureCacheDirty=!1),l(this._randomTexture)&&!_&&(this._randomTexture.destroy(),this._randomTexture=void 0),!l(this._randomTexture)&&_){let C=new Uint8Array(196608);for(let A=0;A<196608;A+=3)C[A]=Math.floor(Math.random()*255);this._randomTexture=new Rt({context:e,pixelFormat:tt.RGB,pixelDatatype:Ke.UNSIGNED_BYTE,source:{arrayBufferView:C,width:256,height:256},sampler:new Zt({wrapS:An.REPEAT,wrapT:An.REPEAT,minificationFilter:Kt.NEAREST,magnificationFilter:hi.NEAREST})})}this._textureCache.update(e),p.update(e,t),c.update(e,t),u.update(e,t),h.update(e,t),this._autoExposureEnabled&&f.update(e,t);for(let T=0;T<r.length;++T)r[T].update(e,t);s=0;for(let T=0;T<r.length;++T){let C=r[T];C.ready&&C.enabled&&C._isSupported(e)&&s++}a=s!==o.length,a&&this.update(e,t,n)};Jc.prototype.clear=function(e){this._textureCache.clear(e),this._autoExposureEnabled&&this._autoExposure.clear(e)};function Eb(e){for(;l(e.length);)e=e.get(e.length-1);return e.outputTexture}Jc.prototype.getOutputTexture=function(e){let t=this.getStageByName(e);if(l(t))return Eb(t)};function Hm(e,t,n,i,o){if(l(e.execute)){e.execute(t,n,i,o);return}if(e.inputPreviousStageTexture){Hm(e.get(0),t,n,i,o);for(let r=1;r<e.length;++r)Hm(e.get(r),t,Eb(e.get(r-1)),i,o)}else for(let r=0;r<e.length;++r)Hm(e.get(r),t,n,i,o)}Jc.prototype.execute=function(e,t,n,i){let o=this._activeStages,r=o.length,s=this._fxaa,a=this._ao,c=this._bloom,u=this._autoExposure,f=this._tonemapping,h=a.enabled&&a._isSupported(e),p=c.enabled&&c._isSupported(e),_=this._autoExposureEnabled,m=f.enabled&&f._isSupported(e),x=s.enabled&&s._isSupported(e);if(!x&&!h&&!p&&!m&&r===0)return;let b=t;h&&a.ready&&(Hm(a,e,b,n,i),b=Eb(a)),p&&c.ready&&(Hm(c,e,b,n,i),b=Eb(c)),_&&u.ready&&Hm(u,e,b,n,i),m&&f.ready&&(Hm(f,e,b,n,i),b=Eb(f));let T=b;if(r>0){Hm(o[0],e,b,n,i);for(let C=1;C<r;++C)Hm(o[C],e,Eb(o[C-1]),n,i);T=Eb(o[r-1])}x&&s.ready&&Hm(s,e,T,n,i)};Jc.prototype.copy=function(e,t){if(!l(this._copyColorCommand)){let n=this;this._copyColorCommand=e.createViewportQuadCommand(Pu,{uniformMap:{colorTexture:function(){return n.outputTexture}},owner:this})}this._copyColorCommand.framebuffer=t,this._copyColorCommand.execute(e)};Jc.prototype.isDestroyed=function(){return!1};Jc.prototype.destroy=function(){return this._fxaa.destroy(),this._ao.destroy(),this._bloom.destroy(),this._autoExposure.destroy(),this._tonemapping.destroy(),this.removeAll(),this._textureCache=this._textureCache&&this._textureCache.destroy(),ue(this)};var h4=Jc;var Amt={SHIFT:0,CTRL:1,ALT:2},_a=Object.freeze(Amt);var Emt={LEFT_DOWN:0,LEFT_UP:1,LEFT_CLICK:2,LEFT_DOUBLE_CLICK:3,RIGHT_DOWN:5,RIGHT_UP:6,RIGHT_CLICK:7,MIDDLE_DOWN:10,MIDDLE_UP:11,MIDDLE_CLICK:12,MOUSE_MOVE:15,WHEEL:16,PINCH_START:17,PINCH_END:18,PINCH_MOVE:19},Tn=Object.freeze(Emt);function n0(e,t,n){let i=e._element;if(i===document)return n.x=t.clientX,n.y=t.clientY,n;let o=i.getBoundingClientRect();return n.x=t.clientX-o.left,n.y=t.clientY-o.top,n}function UX(e,t){let n=e;return l(t)&&(n+=`+${t}`),n}function Sb(e){if(e.shiftKey)return _a.SHIFT;if(e.ctrlKey)return _a.CTRL;if(e.altKey)return _a.ALT}var Is={LEFT:0,MIDDLE:1,RIGHT:2};function Ou(e,t,n,i){function o(r){i(e,r)}zt.isInternetExplorer()?n.addEventListener(t,o,!1):n.addEventListener(t,o,{capture:!1,passive:!1}),e._removalFunctions.push(function(){n.removeEventListener(t,o,!1)})}function Smt(e){let t=e._element,n=l(t.disableRootEvents)?t:document;zt.supportsPointerEvents()?(Ou(e,"pointerdown",t,Rmt),Ou(e,"pointerup",t,M0e),Ou(e,"pointermove",t,Omt),Ou(e,"pointercancel",t,M0e)):(Ou(e,"mousedown",t,L0e),Ou(e,"mouseup",n,N0e),Ou(e,"mousemove",n,F0e),Ou(e,"touchstart",t,Imt),Ou(e,"touchend",n,D0e),Ou(e,"touchmove",n,Pmt),Ou(e,"touchcancel",n,D0e)),Ou(e,"dblclick",t,wmt);let i;"onwheel"in t?i="wheel":document.onmousewheel!==void 0?i="mousewheel":i="DOMMouseScroll",Ou(e,i,t,Dmt)}function vmt(e){let t=e._removalFunctions;for(let n=0;n<t.length;++n)t[n]()}var E0e={position:new U};function zX(e){e._lastSeenTouchEvent=Ai()}function HX(e){return Ai()-e._lastSeenTouchEvent>uh.mouseEmulationIgnoreMilliseconds}function VX(e,t,n){let i=e.x-t.x,o=e.y-t.y;return Math.sqrt(i*i+o*o)<n}function L0e(e,t){if(!HX(e))return;let n=t.button;e._buttonDown[n]=!0;let i;if(n===Is.LEFT)i=Tn.LEFT_DOWN;else if(n===Is.MIDDLE)i=Tn.MIDDLE_DOWN;else if(n===Is.RIGHT)i=Tn.RIGHT_DOWN;else return;let o=n0(e,t,e._primaryPosition);U.clone(o,e._primaryStartPosition),U.clone(o,e._primaryPreviousPosition);let r=Sb(t),s=e.getInputAction(i,r);l(s)&&(U.clone(o,E0e.position),s(E0e),t.preventDefault())}var S0e={position:new U},v0e={position:new U};function NX(e,t,n,i){let o=Sb(i),r=e.getInputAction(t,o),s=e.getInputAction(n,o);if(l(r)||l(s)){let a=n0(e,i,e._primaryPosition);if(l(r)&&(U.clone(a,S0e.position),r(S0e)),l(s)){let c=e._primaryStartPosition;VX(c,a,e._clickPixelTolerance)&&(U.clone(a,v0e.position),s(v0e))}}}function N0e(e,t){if(!HX(e))return;let n=t.button;n!==Is.LEFT&&n!==Is.MIDDLE&&n!==Is.RIGHT||(e._buttonDown[Is.LEFT]&&(NX(e,Tn.LEFT_UP,Tn.LEFT_CLICK,t),e._buttonDown[Is.LEFT]=!1),e._buttonDown[Is.MIDDLE]&&(NX(e,Tn.MIDDLE_UP,Tn.MIDDLE_CLICK,t),e._buttonDown[Is.MIDDLE]=!1),e._buttonDown[Is.RIGHT]&&(NX(e,Tn.RIGHT_UP,Tn.RIGHT_CLICK,t),e._buttonDown[Is.RIGHT]=!1))}var FX={startPosition:new U,endPosition:new U};function F0e(e,t){if(!HX(e))return;let n=Sb(t),i=n0(e,t,e._primaryPosition),o=e._primaryPreviousPosition,r=e.getInputAction(Tn.MOUSE_MOVE,n);l(r)&&(U.clone(o,FX.startPosition),U.clone(i,FX.endPosition),r(FX)),U.clone(i,o),(e._buttonDown[Is.LEFT]||e._buttonDown[Is.MIDDLE]||e._buttonDown[Is.RIGHT])&&t.preventDefault()}var w0e={position:new U};function wmt(e,t){let n=t.button,i;if(n===Is.LEFT)i=Tn.LEFT_DOUBLE_CLICK;else return;let o=Sb(t),r=e.getInputAction(i,o);l(r)&&(n0(e,t,w0e.position),r(w0e))}function Dmt(e,t){let n;if(l(t.deltaY)){let r=t.deltaMode;r===t.DOM_DELTA_PIXEL?n=-t.deltaY:r===t.DOM_DELTA_LINE?n=-t.deltaY*40:n=-t.deltaY*120}else t.detail>0?n=t.detail*-120:n=t.wheelDelta;if(!l(n))return;let i=Sb(t),o=e.getInputAction(Tn.WHEEL,i);l(o)&&(o(n),t.preventDefault())}function Imt(e,t){zX(e);let n=t.changedTouches,i,o=n.length,r,s,a=e._positions;for(i=0;i<o;++i)r=n[i],s=r.identifier,a.set(s,n0(e,r,new U));m4(e,t);let c=e._previousPositions;for(i=0;i<o;++i)r=n[i],s=r.identifier,c.set(s,U.clone(a.get(s)))}function D0e(e,t){zX(e);let n=t.changedTouches,i,o=n.length,r,s,a=e._positions;for(i=0;i<o;++i)r=n[i],s=r.identifier,a.remove(s);m4(e,t);let c=e._previousPositions;for(i=0;i<o;++i)r=n[i],s=r.identifier,c.remove(s)}var I0e={position:new U},BX={position1:new U,position2:new U},P0e={position:new U},R0e={position:new U},O0e={position:new U};function m4(e,t){let n=Sb(t),i=e._positions,o=i.length,r,s,a=e._isPinching;if(o!==1&&e._buttonDown[Is.LEFT]){if(e._buttonDown[Is.LEFT]=!1,l(e._touchHoldTimer)&&(clearTimeout(e._touchHoldTimer),e._touchHoldTimer=void 0),r=e.getInputAction(Tn.LEFT_UP,n),l(r)&&(U.clone(e._primaryPosition,P0e.position),r(P0e)),o===0&&!e._isTouchHolding&&(s=e.getInputAction(Tn.LEFT_CLICK,n),l(s))){let c=e._primaryStartPosition,u=e._previousPositions.values[0];VX(c,u,e._clickPixelTolerance)&&(U.clone(e._primaryPosition,R0e.position),s(R0e))}e._isTouchHolding=!1}if(o===0&&a&&(e._isPinching=!1,r=e.getInputAction(Tn.PINCH_END,n),l(r)&&r()),o===1&&!a){let c=i.values[0];U.clone(c,e._primaryPosition),U.clone(c,e._primaryStartPosition),U.clone(c,e._primaryPreviousPosition),e._buttonDown[Is.LEFT]=!0,r=e.getInputAction(Tn.LEFT_DOWN,n),l(r)&&(U.clone(c,I0e.position),r(I0e)),e._touchHoldTimer=setTimeout(function(){if(!e.isDestroyed()&&(e._touchHoldTimer=void 0,e._isTouchHolding=!0,s=e.getInputAction(Tn.RIGHT_CLICK,n),l(s))){let u=e._primaryStartPosition,f=e._previousPositions.values[0];VX(u,f,e._holdPixelTolerance)&&(U.clone(e._primaryPosition,O0e.position),s(O0e))}},uh.touchHoldDelayMilliseconds),t.preventDefault()}o===2&&!a&&(e._isPinching=!0,r=e.getInputAction(Tn.PINCH_START,n),l(r)&&(U.clone(i.values[0],BX.position1),U.clone(i.values[1],BX.position2),r(BX),t.preventDefault()))}function Pmt(e,t){zX(e);let n=t.changedTouches,i,o=n.length,r,s,a=e._positions;for(i=0;i<o;++i){r=n[i],s=r.identifier;let u=a.get(s);l(u)&&n0(e,r,u)}B0e(e,t);let c=e._previousPositions;for(i=0;i<o;++i)r=n[i],s=r.identifier,U.clone(a.get(s),c.get(s))}var kX={startPosition:new U,endPosition:new U},tP={distance:{startPosition:new U,endPosition:new U},angleAndHeight:{startPosition:new U,endPosition:new U}};function B0e(e,t){let n=Sb(t),i=e._positions,o=e._previousPositions,r=i.length,s;if(r===1&&e._buttonDown[Is.LEFT]){let a=i.values[0];U.clone(a,e._primaryPosition);let c=e._primaryPreviousPosition;s=e.getInputAction(Tn.MOUSE_MOVE,n),l(s)&&(U.clone(c,kX.startPosition),U.clone(a,kX.endPosition),s(kX)),U.clone(a,c),t.preventDefault()}else if(r===2&&e._isPinching&&(s=e.getInputAction(Tn.PINCH_MOVE,n),l(s))){let a=i.values[0],c=i.values[1],u=o.values[0],f=o.values[1],h=c.x-a.x,p=c.y-a.y,_=Math.sqrt(h*h+p*p)*.25,m=f.x-u.x,x=f.y-u.y,b=Math.sqrt(m*m+x*x)*.25,T=(c.y+a.y)*.125,C=(f.y+u.y)*.125,A=Math.atan2(p,h),S=Math.atan2(x,m);U.fromElements(0,b,tP.distance.startPosition),U.fromElements(0,_,tP.distance.endPosition),U.fromElements(S,C,tP.angleAndHeight.startPosition),U.fromElements(A,T,tP.angleAndHeight.endPosition),s(tP)}}function Rmt(e,t){if(t.target.setPointerCapture(t.pointerId),t.pointerType==="touch"){let n=e._positions,i=t.pointerId;n.set(i,n0(e,t,new U)),m4(e,t),e._previousPositions.set(i,U.clone(n.get(i)))}else L0e(e,t)}function M0e(e,t){if(t.pointerType==="touch"){let n=e._positions,i=t.pointerId;n.remove(i),m4(e,t),e._previousPositions.remove(i)}else N0e(e,t)}function Omt(e,t){if(t.pointerType==="touch"){let n=e._positions,i=t.pointerId,o=n.get(i);if(!l(o))return;n0(e,t,o),B0e(e,t);let r=e._previousPositions;U.clone(n.get(i),r.get(i))}else F0e(e,t)}function uh(e){this._inputEvents={},this._buttonDown={LEFT:!1,MIDDLE:!1,RIGHT:!1},this._isPinching=!1,this._isTouchHolding=!1,this._lastSeenTouchEvent=-uh.mouseEmulationIgnoreMilliseconds,this._primaryStartPosition=new U,this._primaryPosition=new U,this._primaryPreviousPosition=new U,this._positions=new St,this._previousPositions=new St,this._removalFunctions=[],this._touchHoldTimer=void 0,this._clickPixelTolerance=5,this._holdPixelTolerance=25,this._element=y(e,document),Smt(this)}uh.prototype.setInputAction=function(e,t,n){let i=UX(t,n);this._inputEvents[i]=e};uh.prototype.getInputAction=function(e,t){let n=UX(e,t);return this._inputEvents[n]};uh.prototype.removeInputAction=function(e,t){let n=UX(e,t);delete this._inputEvents[n]};uh.prototype.isDestroyed=function(){return!1};uh.prototype.destroy=function(){return vmt(this),ue(this)};uh.mouseEmulationIgnoreMilliseconds=800;uh.touchHoldDelayMilliseconds=1500;var $f=uh;function vb(e){this._scene=e,this._currentTweens=[],this._morphHandler=void 0,this._morphCancelled=!1,this._completeMorph=void 0,this._morphToOrthographic=!1}vb.prototype.completeMorph=function(){l(this._completeMorph)&&this._completeMorph()};vb.prototype.morphTo2D=function(e,t){l(this._completeMorph)&&this._completeMorph();let n=this._scene;this._previousMode=n.mode,this._morphToOrthographic=n.camera.frustum instanceof nn,!(this._previousMode===ne.SCENE2D||this._previousMode===ne.MORPHING)&&(this._scene.morphStart.raiseEvent(this,this._previousMode,ne.SCENE2D,!0),n._mode=ne.MORPHING,n.camera._setTransform(F.IDENTITY),this._previousMode===ne.COLUMBUS_VIEW?fpt(this,e):ypt(this,e,t),e===0&&l(this._completeMorph)&&this._completeMorph())};var Mmt=new d,Lmt=new d,Nmt=new d,Fmt=new d,Bmt=new d,kmt=new d,Vmt=new d,Umt=new fe,zmt=new F,Hmt=new Ii,Gmt=new nn,Wmt={position:void 0,direction:void 0,up:void 0,position2D:void 0,direction2D:void 0,up2D:void 0,frustum:void 0};vb.prototype.morphToColumbusView=function(e,t){l(this._completeMorph)&&this._completeMorph();let n=this._scene;if(this._previousMode=n.mode,this._previousMode===ne.COLUMBUS_VIEW||this._previousMode===ne.MORPHING)return;this._scene.morphStart.raiseEvent(this,this._previousMode,ne.COLUMBUS_VIEW,!0),n.camera._setTransform(F.IDENTITY);let i=Mmt,o=Lmt,r=Nmt;if(e>0)i.x=0,i.y=-1,i.z=1,i=d.multiplyByScalar(d.normalize(i,i),5*t.maximumRadius,i),d.negate(d.normalize(i,o),o),d.cross(d.UNIT_X,o,r);else{let u=n.camera;if(this._previousMode===ne.SCENE2D)d.clone(u.position,i),i.z=u.frustum.right-u.frustum.left,d.negate(d.UNIT_Z,o),d.clone(d.UNIT_Y,r);else{d.clone(u.positionWC,i),d.clone(u.directionWC,o),d.clone(u.upWC,r);let f=t.scaleToGeodeticSurface(i,Vmt),h=Ot.eastNorthUpToFixedFrame(f,t,zmt);F.inverseTransformation(h,h),n.mapProjection.project(t.cartesianToCartographic(i,Umt),i),F.multiplyByPointAsVector(h,o,o),F.multiplyByPointAsVector(h,r,r)}}let s;this._morphToOrthographic?(s=Gmt,s.width=n.camera.frustum.right-n.camera.frustum.left,s.aspectRatio=n.drawingBufferWidth/n.drawingBufferHeight):(s=Hmt,s.aspectRatio=n.drawingBufferWidth/n.drawingBufferHeight,s.fov=P.toRadians(60));let a=Wmt;a.position=i,a.direction=o,a.up=r,a.frustum=s;let c=bpt(a);nP(this,c),this._previousMode===ne.SCENE2D?xpt(this,e,a,c):(a.position2D=F.multiplyByPoint(so.TRANSFORM_2D,i,Fmt),a.direction2D=F.multiplyByPointAsVector(so.TRANSFORM_2D,o,Bmt),a.up2D=F.multiplyByPointAsVector(so.TRANSFORM_2D,r,kmt),n._mode=ne.MORPHING,X0e(this,e,a,c)),e===0&&l(this._completeMorph)&&this._completeMorph()};var jX={position:new d,direction:new d,up:new d,frustum:void 0},V0e=new Ii;vb.prototype.morphTo3D=function(e,t){l(this._completeMorph)&&this._completeMorph();let n=this._scene;if(this._previousMode=n.mode,!(this._previousMode===ne.SCENE3D||this._previousMode===ne.MORPHING)){if(this._scene.morphStart.raiseEvent(this,this._previousMode,ne.SCENE3D,!0),n._mode=ne.MORPHING,n.camera._setTransform(F.IDENTITY),this._previousMode===ne.SCENE2D)tpt(this,e,t);else{let i;e>0?(i=jX,d.fromDegrees(0,0,5*t.maximumRadius,t,i.position),d.negate(i.position,i.direction),d.normalize(i.direction,i.direction),d.clone(d.UNIT_Z,i.up)):i=U0e(this,t);let o,r=n.camera;r.frustum instanceof nn?o=r.frustum.clone():(o=V0e,o.aspectRatio=n.drawingBufferWidth/n.drawingBufferHeight,o.fov=P.toRadians(60)),i.frustum=o;let s=Z0e(i);nP(this,s),WX(this,e,i,s)}e===0&&l(this._completeMorph)&&this._completeMorph()}};vb.prototype.isDestroyed=function(){return!1};vb.prototype.destroy=function(){return p4(this),ue(this)};function nP(e,t){if(e._scene.completeMorphOnUserInput){e._morphHandler=new $f(e._scene.canvas);let n=function(){e._morphCancelled=!0,e._scene.camera.cancelFlight(),t(e)};e._completeMorph=n,e._morphHandler.setInputAction(n,Tn.LEFT_DOWN),e._morphHandler.setInputAction(n,Tn.MIDDLE_DOWN),e._morphHandler.setInputAction(n,Tn.RIGHT_DOWN),e._morphHandler.setInputAction(n,Tn.WHEEL)}}function p4(e){let t=e._currentTweens;for(let n=0;n<t.length;++n)t[n].cancelTween();e._currentTweens.length=0,e._morphHandler=e._morphHandler&&e._morphHandler.destroy()}var jmt=new fe,qmt=new d,Ymt=new F;function U0e(e,t){let n=e._scene,i=n.camera,o=jX,r=o.position,s=o.direction,a=o.up,c=n.mapProjection.unproject(i.position,jmt);t.cartographicToCartesian(c,r);let u=t.scaleToGeodeticSurface(r,qmt),f=Ot.eastNorthUpToFixedFrame(u,t,Ymt);return F.multiplyByPointAsVector(f,i.direction,s),F.multiplyByPointAsVector(f,i.up,a),o}var Xmt=new d,Kmt=new d,Zmt=new d,$mt=new d,Qmt=new d,Jmt=new d;function WX(e,t,n,i){t*=.5;let o=e._scene,r=o.camera,s=d.clone(r.position,Xmt),a=d.clone(r.direction,Kmt),c=d.clone(r.up,Zmt),u=F.multiplyByPoint(so.TRANSFORM_2D_INVERSE,n.position,$mt),f=F.multiplyByPointAsVector(so.TRANSFORM_2D_INVERSE,n.direction,Qmt),h=F.multiplyByPointAsVector(so.TRANSFORM_2D_INVERSE,n.up,Jmt);function p(m){Qf(s,u,m.time,r.position),Qf(a,f,m.time,r.direction),Qf(c,h,m.time,r.up),d.cross(r.direction,r.up,r.right),d.normalize(r.right,r.right)}let _=o.tweens.add({duration:t,easingFunction:$r.QUARTIC_OUT,startObject:{time:0},stopObject:{time:1},update:p,complete:function(){K0e(e,o,0,1,t,i)}});e._currentTweens.push(_)}var ept=new nn,z0e=new d,H0e=new d,G0e=new d,qX=new d,W0e=new d,j0e=new d;function tpt(e,t,n){t/=3;let i=e._scene,o=i.camera,r;t>0?(r=jX,d.fromDegrees(0,0,5*n.maximumRadius,n,r.position),d.negate(r.position,r.direction),d.normalize(r.direction,r.direction),d.clone(d.UNIT_Z,r.up)):(o.position.z=o.frustum.right-o.frustum.left,r=U0e(e,n));let s;e._morphToOrthographic?(s=ept,s.aspectRatio=i.drawingBufferWidth/i.drawingBufferHeight,s.width=o.frustum.right-o.frustum.left):(s=V0e,s.aspectRatio=i.drawingBufferWidth/i.drawingBufferHeight,s.fov=P.toRadians(60)),r.frustum=s;let a=Z0e(r);nP(e,a);let c;e._morphToOrthographic?c=function(){WX(e,t,r,a)}:c=function(){Y0e(e,t,r,function(){WX(e,t,r,a)})},t>0?(i._mode=ne.SCENE2D,o.flyTo({duration:t,destination:d.fromDegrees(0,0,5*n.maximumRadius,n,qX),complete:function(){i._mode=ne.MORPHING,c()}})):c()}function Qf(e,t,n,i){return d.lerp(e,t,n,i)}function q0e(e,t,n,i,o){let r=e._scene,s=r.camera;if(s.frustum instanceof nn)return;let a=s.frustum.fov,c=P.RADIANS_PER_DEGREE*.5,u=n.position.z*Math.tan(a*.5);s.frustum.far=u/Math.tan(c*.5)+1e7;function f(p){s.frustum.fov=P.lerp(a,c,p.time);let _=u/Math.tan(s.frustum.fov*.5);i(s,_)}let h=r.tweens.add({duration:t,easingFunction:$r.QUARTIC_OUT,startObject:{time:0},stopObject:{time:1},update:f,complete:function(){s.frustum=n.frustum.clone(),o(e)}});e._currentTweens.push(h)}var npt=new d,ipt=new d,opt=new d,GX=new d,rpt=new d,spt=new d,apt=new Hr,cpt=new pn,lpt=new d,upt={position:void 0,direction:void 0,up:void 0,frustum:void 0};function fpt(e,t){t*=.5;let n=e._scene,i=n.camera,o=d.clone(i.position,npt),r=d.clone(i.direction,ipt),s=d.clone(i.up,opt),a=d.negate(d.UNIT_Z,rpt),c=d.clone(d.UNIT_Y,spt),u=GX;if(t>0)d.clone(d.ZERO,GX),u.z=5*n.ellipsoid.maximumRadius;else{d.clone(o,GX);let b=cpt;F.multiplyByPoint(so.TRANSFORM_2D,o,b.origin),F.multiplyByPointAsVector(so.TRANSFORM_2D,r,b.direction);let T=n.globe;if(l(T)){let C=T.pickWorldCoordinates(b,n,!0,lpt);l(C)&&(F.multiplyByPoint(so.TRANSFORM_2D_INVERSE,C,u),u.z+=d.distance(o,u))}}let f=apt;f.right=u.z*.5,f.left=-f.right,f.top=f.right*(n.drawingBufferHeight/n.drawingBufferWidth),f.bottom=-f.top;let h=upt;h.position=u,h.direction=a,h.up=c,h.frustum=f;let p=$0e(h);nP(e,p);function _(b){Qf(o,u,b.time,i.position),Qf(r,a,b.time,i.direction),Qf(s,c,b.time,i.up),d.cross(i.direction,i.up,i.right),d.normalize(i.right,i.right),i._adjustOrthographicFrustum(!0)}function m(b,T){b.position.z=T}let x=n.tweens.add({duration:t,easingFunction:$r.QUARTIC_OUT,startObject:{time:0},stopObject:{time:1},update:_,complete:function(){q0e(e,t,h,m,p)}});e._currentTweens.push(x)}var k0e=new fe,dpt={position:new d,direction:new d,up:new d,position2D:new d,direction2D:new d,up2D:new d,frustum:new Hr},hpt={position:new d,direction:new d,up:new d,frustum:void 0},mpt=new d,ppt=new pn,gpt=new F,_pt=new d;function ypt(e,t,n){t*=.5;let i=e._scene,o=i.camera,r=dpt;if(t>0)d.clone(d.ZERO,r.position),r.position.z=5*n.maximumRadius,d.negate(d.UNIT_Z,r.direction),d.clone(d.UNIT_Y,r.up);else{n.cartesianToCartographic(o.positionWC,k0e),i.mapProjection.project(k0e,r.position),d.negate(d.UNIT_Z,r.direction),d.clone(d.UNIT_Y,r.up);let h=ppt;d.clone(r.position2D,h.origin);let p=d.clone(o.directionWC,h.direction),_=n.scaleToGeodeticSurface(o.positionWC,_pt),m=Ot.eastNorthUpToFixedFrame(_,n,gpt);F.inverseTransformation(m,m),F.multiplyByPointAsVector(m,p,p),F.multiplyByPointAsVector(so.TRANSFORM_2D,p,p);let x=i.globe;if(l(x)){let b=x.pickWorldCoordinates(h,i,!0,mpt);if(l(b)){let T=d.distance(r.position2D,b);b.x+=T,d.clone(b,r.position2D)}}}function s(h,p){h.position.x=p}F.multiplyByPoint(so.TRANSFORM_2D,r.position,r.position2D),F.multiplyByPointAsVector(so.TRANSFORM_2D,r.direction,r.direction2D),F.multiplyByPointAsVector(so.TRANSFORM_2D,r.up,r.up2D);let a=r.frustum;a.right=r.position.z*.5,a.left=-a.right,a.top=a.right*(i.drawingBufferHeight/i.drawingBufferWidth),a.bottom=-a.top;let c=hpt;F.multiplyByPoint(so.TRANSFORM_2D_INVERSE,r.position2D,c.position),d.clone(r.direction,c.direction),d.clone(r.up,c.up),c.frustum=a;let u=$0e(c);nP(e,u);function f(){q0e(e,t,r,s,u)}X0e(e,t,r,f)}function Y0e(e,t,n,i){let o=e._scene,r=o.camera,s=r.frustum.right-r.frustum.left;r.frustum=n.frustum.clone();let a=r.frustum.fov,c=P.RADIANS_PER_DEGREE*.5,u=s*Math.tan(a*.5);r.frustum.far=u/Math.tan(c*.5)+1e7,r.frustum.fov=c;function f(p){r.frustum.fov=P.lerp(c,a,p.time),r.position.z=u/Math.tan(r.frustum.fov*.5)}let h=o.tweens.add({duration:t,easingFunction:$r.QUARTIC_OUT,startObject:{time:0},stopObject:{time:1},update:f,complete:function(){i(e)}});e._currentTweens.push(h)}function xpt(e,t,n,i){t*=.5;let o=e._scene,r=o.camera,s=d.clone(n.position,qX),a=d.clone(n.direction,W0e),c=d.clone(n.up,j0e);o._mode=ne.MORPHING;function u(){r.frustum=n.frustum.clone();let f=d.clone(r.position,z0e),h=d.clone(r.direction,H0e),p=d.clone(r.up,G0e);f.z=s.z;function _(x){Qf(f,s,x.time,r.position),Qf(h,a,x.time,r.direction),Qf(p,c,x.time,r.up),d.cross(r.direction,r.up,r.right),d.normalize(r.right,r.right)}let m=o.tweens.add({duration:t,easingFunction:$r.QUARTIC_OUT,startObject:{time:0},stopObject:{time:1},update:_,complete:function(){i(e)}});e._currentTweens.push(m)}e._morphToOrthographic?u():Y0e(e,0,n,u)}function X0e(e,t,n,i){let o=e._scene,r=o.camera,s=d.clone(r.position,z0e),a=d.clone(r.direction,H0e),c=d.clone(r.up,G0e),u=d.clone(n.position2D,qX),f=d.clone(n.direction2D,W0e),h=d.clone(n.up2D,j0e);function p(m){Qf(s,u,m.time,r.position),Qf(a,f,m.time,r.direction),Qf(c,h,m.time,r.up),d.cross(r.direction,r.up,r.right),d.normalize(r.right,r.right),r._adjustOrthographicFrustum(!0)}let _=o.tweens.add({duration:t,easingFunction:$r.QUARTIC_OUT,startObject:{time:0},stopObject:{time:1},update:p,complete:function(){K0e(e,o,1,0,t,i)}});e._currentTweens.push(_)}function K0e(e,t,n,i,o,r){let s={object:t,property:"morphTime",startValue:n,stopValue:i,duration:o,easingFunction:$r.QUARTIC_OUT};l(r)&&(s.complete=function(){r(e)});let a=t.tweens.addProperty(s);e._currentTweens.push(a)}function Z0e(e){return function(t){let n=t._scene;n._mode=ne.SCENE3D,n.morphTime=ne.getMorphTime(ne.SCENE3D),p4(t);let i=n.camera;(t._previousMode!==ne.MORPHING||t._morphCancelled)&&(t._morphCancelled=!1,d.clone(e.position,i.position),d.clone(e.direction,i.direction),d.clone(e.up,i.up),d.cross(i.direction,i.up,i.right),d.normalize(i.right,i.right),i.frustum=e.frustum.clone());let o=i.frustum;n.frameState.useLogDepth&&(o.near=.1,o.far=1e10);let r=l(t._completeMorph);t._completeMorph=void 0,n.camera.update(n.mode),t._scene.morphComplete.raiseEvent(t,t._previousMode,ne.SCENE3D,r)}}function $0e(e){return function(t){let n=t._scene;n._mode=ne.SCENE2D,n.morphTime=ne.getMorphTime(ne.SCENE2D),p4(t);let i=n.camera;d.clone(e.position,i.position),i.position.z=n.ellipsoid.maximumRadius*2,d.clone(e.direction,i.direction),d.clone(e.up,i.up),d.cross(i.direction,i.up,i.right),d.normalize(i.right,i.right),i.frustum=e.frustum.clone();let o=l(t._completeMorph);t._completeMorph=void 0,n.camera.update(n.mode),t._scene.morphComplete.raiseEvent(t,t._previousMode,ne.SCENE2D,o)}}function bpt(e){return function(t){let n=t._scene;n._mode=ne.COLUMBUS_VIEW,n.morphTime=ne.getMorphTime(ne.COLUMBUS_VIEW),p4(t);let i=n.camera;(t._previousModeMode!==ne.MORPHING||t._morphCancelled)&&(t._morphCancelled=!1,d.clone(e.position,i.position),d.clone(e.direction,i.direction),d.clone(e.up,i.up),d.cross(i.direction,i.up,i.right),d.normalize(i.right,i.right));let o=i.frustum;n.frameState.useLogDepth&&(o.near=.1,o.far=1e10);let r=l(t._completeMorph);t._completeMorph=void 0,n.camera.update(n.mode),t._scene.morphComplete.raiseEvent(t,t._previousMode,ne.COLUMBUS_VIEW,r)}}var g4=vb;var Tpt={LEFT_DRAG:0,RIGHT_DRAG:1,MIDDLE_DRAG:2,WHEEL:3,PINCH:4},ki=Object.freeze(Tpt);function qs(e,t){let n=`${e}`;return l(t)&&(n+=`+${t}`),n}function Cpt(e,t){U.clone(e.distance.startPosition,t.distance.startPosition),U.clone(e.distance.endPosition,t.distance.endPosition),U.clone(e.angleAndHeight.startPosition,t.angleAndHeight.startPosition),U.clone(e.angleAndHeight.endPosition,t.angleAndHeight.endPosition)}function Q0e(e,t,n){let i=qs(ki.PINCH,t),o=e._update,r=e._isDown,s=e._eventStartPosition,a=e._pressTime,c=e._releaseTime;o[i]=!0,r[i]=!1,s[i]=new U;let u=e._movement[i];l(u)||(u=e._movement[i]={}),u.distance={startPosition:new U,endPosition:new U},u.angleAndHeight={startPosition:new U,endPosition:new U},u.prevAngle=0,e._eventHandler.setInputAction(function(f){e._buttonsDown++,r[i]=!0,a[i]=new Date,U.lerp(f.position1,f.position2,.5,s[i])},Tn.PINCH_START,t),e._eventHandler.setInputAction(function(){e._buttonsDown=Math.max(e._buttonsDown-1,0),r[i]=!1,c[i]=new Date},Tn.PINCH_END,t),e._eventHandler.setInputAction(function(f){if(r[i]){o[i]?(Cpt(f,u),o[i]=!1,u.prevAngle=u.angleAndHeight.startPosition.x):(U.clone(f.distance.endPosition,u.distance.endPosition),U.clone(f.angleAndHeight.endPosition,u.angleAndHeight.endPosition));let h=u.angleAndHeight.endPosition.x,p=u.prevAngle,_=Math.PI*2;for(;h>=p+Math.PI;)h-=_;for(;h<p-Math.PI;)h+=_;u.angleAndHeight.endPosition.x=-h*n.clientWidth/12,u.angleAndHeight.startPosition.x=-p*n.clientWidth/12}},Tn.PINCH_MOVE,t)}function J0e(e,t){let n=qs(ki.WHEEL,t),i=e._pressTime,o=e._releaseTime,r=e._update;r[n]=!0;let s=e._movement[n];l(s)||(s=e._movement[n]={});let a=e._lastMovement[n];l(a)||(a=e._lastMovement[n]={startPosition:new U,endPosition:new U,valid:!1}),s.startPosition=new U,U.clone(U.ZERO,s.startPosition),s.endPosition=new U,e._eventHandler.setInputAction(function(c){let u=7.5*P.toRadians(c);i[n]=o[n]=new Date,s.endPosition.x=0,s.endPosition.y=u,U.clone(s.endPosition,a.endPosition),a.valid=!0,r[n]=!1},Tn.WHEEL,t)}function YE(e,t,n){let i=qs(n,t),o=e._isDown,r=e._eventStartPosition,s=e._pressTime;o[i]=!1,r[i]=new U;let a=e._lastMovement[i];l(a)||(a=e._lastMovement[i]={startPosition:new U,endPosition:new U,valid:!1});let c,u;n===ki.LEFT_DRAG?(c=Tn.LEFT_DOWN,u=Tn.LEFT_UP):n===ki.RIGHT_DRAG?(c=Tn.RIGHT_DOWN,u=Tn.RIGHT_UP):n===ki.MIDDLE_DRAG&&(c=Tn.MIDDLE_DOWN,u=Tn.MIDDLE_UP),e._eventHandler.setInputAction(function(f){e._buttonsDown++,a.valid=!1,o[i]=!0,s[i]=new Date,U.clone(f.position,r[i])},c,t),e._eventHandler.setInputAction(function(){YX(qs(n,void 0),e);for(let f of Object.values(_a)){let h=qs(n,f);YX(h,e)}},u,t)}function YX(e,t){let n=t._releaseTime,i=t._isDown;i[e]&&(t._buttonsDown=Math.max(t._buttonsDown-1,0)),i[e]=!1,n[e]=new Date}function exe(e,t){U.clone(e.startPosition,t.startPosition),U.clone(e.endPosition,t.endPosition)}function Apt(e,t,n){let i=n._isDown,o=!1,r=qs(e,t);for(let[c,u]of Object.entries(i))c.startsWith(e)&&u&&c!==r&&(o=!0,YX(c,n));if(!o)return;let s=n._pressTime,a=n._lastMovement[r];l(a)||(a=n._lastMovement[r]={startPosition:new U,endPosition:new U,valid:!1}),n._buttonsDown++,a.valid=!1,i[r]=!0,s[r]=new Date}function txe(e,t){let n=e._update,i=e._movement,o=e._lastMovement,r=e._isDown;for(let s in ki)if(ki.hasOwnProperty(s)){let a=ki[s];if(l(a)){let c=qs(a,t);n[c]=!0,l(e._lastMovement[c])||(e._lastMovement[c]={startPosition:new U,endPosition:new U,valid:!1}),l(e._movement[c])||(e._movement[c]={startPosition:new U,endPosition:new U})}}e._eventHandler.setInputAction(function(s){for(let a in ki)if(ki.hasOwnProperty(a)){let c=ki[a];if(l(c)){let u=qs(c,t);Apt(c,t,e),r[u]&&(n[u]?(exe(i[u],o[u]),o[u].valid=!0,exe(s,i[u]),n[u]=!1):U.clone(s.endPosition,i[u].endPosition))}}U.clone(s.endPosition,e._currentMousePosition)},Tn.MOUSE_MOVE,t)}function Jf(e){this._eventHandler=new $f(e),this._update={},this._movement={},this._lastMovement={},this._isDown={},this._eventStartPosition={},this._pressTime={},this._releaseTime={},this._buttonsDown=0,this._currentMousePosition=new U,J0e(this,void 0),Q0e(this,void 0,e),YE(this,void 0,ki.LEFT_DRAG),YE(this,void 0,ki.RIGHT_DRAG),YE(this,void 0,ki.MIDDLE_DRAG),txe(this,void 0);for(let t in _a)if(_a.hasOwnProperty(t)){let n=_a[t];l(n)&&(J0e(this,n),Q0e(this,n,e),YE(this,n,ki.LEFT_DRAG),YE(this,n,ki.RIGHT_DRAG),YE(this,n,ki.MIDDLE_DRAG),txe(this,n))}}Object.defineProperties(Jf.prototype,{currentMousePosition:{get:function(){return this._currentMousePosition}},anyButtonDown:{get:function(){let e=!this._update[qs(ki.WHEEL)]||!this._update[qs(ki.WHEEL,_a.SHIFT)]||!this._update[qs(ki.WHEEL,_a.CTRL)]||!this._update[qs(ki.WHEEL,_a.ALT)];return this._buttonsDown>0||e}}});Jf.prototype.isMoving=function(e,t){let n=qs(e,t);return!this._update[n]};Jf.prototype.getMovement=function(e,t){let n=qs(e,t);return this._movement[n]};Jf.prototype.getLastMovement=function(e,t){let n=qs(e,t),i=this._lastMovement[n];if(i.valid)return i};Jf.prototype.isButtonDown=function(e,t){let n=qs(e,t);return this._isDown[n]};Jf.prototype.getStartMousePosition=function(e,t){if(e===ki.WHEEL)return this._currentMousePosition;let n=qs(e,t);return this._eventStartPosition[n]};Jf.prototype.getButtonPressTime=function(e,t){let n=qs(e,t);return this._pressTime[n]};Jf.prototype.getButtonReleaseTime=function(e,t){let n=qs(e,t);return this._releaseTime[n]};Jf.prototype.reset=function(){for(let e in this._update)this._update.hasOwnProperty(e)&&(this._update[e]=!0)};Jf.prototype.isDestroyed=function(){return!1};Jf.prototype.destroy=function(){return this._eventHandler=this._eventHandler&&this._eventHandler.destroy(),ue(this)};var _4=Jf;function y4(e,t,n,i,o,r,s,a,c,u){this._tweens=e,this._tweenjs=t,this._startObject=Ge(n),this._stopObject=Ge(i),this._duration=o,this._delay=r,this._easingFunction=s,this._update=a,this._complete=c,this.cancel=u,this.needsStart=!0}Object.defineProperties(y4.prototype,{startObject:{get:function(){return this._startObject}},stopObject:{get:function(){return this._stopObject}},duration:{get:function(){return this._duration}},delay:{get:function(){return this._delay}},easingFunction:{get:function(){return this._easingFunction}},update:{get:function(){return this._update}},complete:{get:function(){return this._complete}},tweenjs:{get:function(){return this._tweenjs}}});y4.prototype.cancelTween=function(){this._tweens.remove(this)};function fh(){this._tweens=[]}Object.defineProperties(fh.prototype,{length:{get:function(){return this._tweens.length}}});fh.prototype.add=function(e){if(e=y(e,y.EMPTY_OBJECT),e.duration===0)return l(e.complete)&&e.complete(),new y4(this);let t=e.duration/qn.SECONDS_PER_MILLISECOND,n=y(e.delay,0),i=n/qn.SECONDS_PER_MILLISECOND,o=y(e.easingFunction,$r.LINEAR_NONE),r=e.startObject,s=new Vpe(r);s.to(Ge(e.stopObject),t),s.delay(i),s.easing(o),l(e.update)&&s.onUpdate(function(){e.update(r)}),s.onComplete(y(e.complete,null)),s.repeat(y(e._repeat,0));let a=new y4(this,s,e.startObject,e.stopObject,e.duration,n,o,e.update,e.complete,e.cancel);return this._tweens.push(a),a};fh.prototype.addProperty=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.object,n=e.property,i=e.startValue,o=e.stopValue;function r(s){t[n]=s.value}return this.add({startObject:{value:i},stopObject:{value:o},duration:y(e.duration,3),delay:e.delay,easingFunction:e.easingFunction,update:r,complete:e.complete,cancel:e.cancel,_repeat:e._repeat})};fh.prototype.addAlpha=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.material,n=[];for(let o in t.uniforms)t.uniforms.hasOwnProperty(o)&&l(t.uniforms[o])&&l(t.uniforms[o].alpha)&&n.push(o);function i(o){let r=n.length;for(let s=0;s<r;++s)t.uniforms[n[s]].alpha=o.alpha}return this.add({startObject:{alpha:y(e.startValue,0)},stopObject:{alpha:y(e.stopValue,1)},duration:y(e.duration,3),delay:e.delay,easingFunction:e.easingFunction,update:i,complete:e.complete,cancel:e.cancel})};fh.prototype.addOffsetIncrement=function(e){e=y(e,y.EMPTY_OBJECT);let n=e.material.uniforms;return this.addProperty({object:n,property:"offset",startValue:n.offset,stopValue:n.offset+1,duration:e.duration,delay:e.delay,easingFunction:e.easingFunction,update:e.update,cancel:e.cancel,_repeat:1/0})};fh.prototype.remove=function(e){if(!l(e))return!1;let t=this._tweens.indexOf(e);return t!==-1?(e.tweenjs.stop(),l(e.cancel)&&e.cancel(),this._tweens.splice(t,1),!0):!1};fh.prototype.removeAll=function(){let e=this._tweens;for(let t=0;t<e.length;++t){let n=e[t];n.tweenjs.stop(),l(n.cancel)&&n.cancel()}e.length=0};fh.prototype.contains=function(e){return l(e)&&this._tweens.indexOf(e)!==-1};fh.prototype.get=function(e){return this._tweens[e]};fh.prototype.update=function(e){let t=this._tweens,n=0;for(e=l(e)?e/qn.SECONDS_PER_MILLISECOND:Ai();n<t.length;){let i=t[n],o=i.tweenjs;i.needsStart?(i.needsStart=!1,o.start(e)):o.update(e)?n++:(o.stop(),t.splice(n,1))}};var XE=fh;function oP(e){this.enableInputs=!0,this.enableTranslate=!0,this.enableZoom=!0,this.enableRotate=!0,this.enableTilt=!0,this.enableLook=!0,this.inertiaSpin=.9,this.inertiaTranslate=.9,this.inertiaZoom=.8,this.maximumMovementRatio=.1,this.bounceAnimationTime=3,this.minimumZoomDistance=1,this.maximumZoomDistance=Number.POSITIVE_INFINITY,this.zoomFactor=5,this.translateEventTypes=ki.LEFT_DRAG,this.zoomEventTypes=[ki.RIGHT_DRAG,ki.WHEEL,ki.PINCH],this.rotateEventTypes=ki.LEFT_DRAG,this.tiltEventTypes=[ki.MIDDLE_DRAG,ki.PINCH,{eventType:ki.LEFT_DRAG,modifier:_a.CTRL},{eventType:ki.RIGHT_DRAG,modifier:_a.CTRL}],this.lookEventTypes={eventType:ki.LEFT_DRAG,modifier:_a.SHIFT};let t=y(e.ellipsoid,ee.default);this.minimumPickingTerrainHeight=ee.WGS84.equals(t)?15e4:t.minimumRadius*.025,this._minimumPickingTerrainHeight=this.minimumPickingTerrainHeight,this.minimumPickingTerrainDistanceWithInertia=ee.WGS84.equals(t)?4e3:t.minimumRadius*63e-5,this.minimumCollisionTerrainHeight=ee.WGS84.equals(t)?15e3:t.minimumRadius*.0025,this._minimumCollisionTerrainHeight=this.minimumCollisionTerrainHeight,this.minimumTrackBallHeight=ee.WGS84.equals(t)?75e5:t.minimumRadius*1.175,this._minimumTrackBallHeight=this.minimumTrackBallHeight,this.enableCollisionDetection=!0,this.maximumTiltAngle=void 0,this._scene=e,this._globe=void 0,this._ellipsoid=t,this._lastGlobeHeight=0,this._aggregator=new _4(e.canvas),this._lastInertiaSpinMovement=void 0,this._lastInertiaZoomMovement=void 0,this._lastInertiaTranslateMovement=void 0,this._lastInertiaTiltMovement=void 0,this._inertiaDisablers={_lastInertiaZoomMovement:["_lastInertiaSpinMovement","_lastInertiaTranslateMovement","_lastInertiaTiltMovement"],_lastInertiaTiltMovement:["_lastInertiaSpinMovement","_lastInertiaTranslateMovement"]},this._tweens=new XE,this._tween=void 0,this._horizontalRotationAxis=void 0,this._tiltCenterMousePosition=new U(-1,-1),this._tiltCenter=new d,this._rotateMousePosition=new U(-1,-1),this._rotateStartPosition=new d,this._strafeStartPosition=new d,this._strafeMousePosition=new U,this._strafeEndMousePosition=new U,this._zoomMouseStart=new U(-1,-1),this._zoomWorldPosition=new d,this._useZoomWorldPosition=!1,this._panLastMousePosition=new U,this._panLastWorldPosition=new d,this._tiltCVOffMap=!1,this._looking=!1,this._rotating=!1,this._strafing=!1,this._zoomingOnVector=!1,this._zoomingUnderground=!1,this._rotatingZoom=!1,this._adjustedHeightForTerrain=!1,this._cameraUnderground=!1;let n=e.mapProjection;this._maxCoord=n.project(new fe(Math.PI,P.PI_OVER_TWO)),this._rotateFactor=void 0,this._rotateRateRangeAdjustment=void 0,this._maximumRotateRate=1.77,this._minimumRotateRate=1/5e3,this._minimumZoomRate=20,this._maximumZoomRate=5906376272e3,this._minimumUndergroundPickDistance=2e3,this._maximumUndergroundPickDistance=1e4}function Ept(e,t){if(e<0)return 0;let n=(1-t)*25;return Math.exp(-n*e)}function Spt(e){return U.equalsEpsilon(e.startPosition,e.endPosition,P.EPSILON14)}var vpt=.4;function wpt(e,t,n,i,o,r,s){let a=r[s];l(a)||(a=r[s]={startPosition:new U,endPosition:new U,motion:new U,inertiaEnabled:!0});let c=e.getButtonPressTime(t,n),u=e.getButtonReleaseTime(t,n),f=c&&u&&(u.getTime()-c.getTime())/1e3,p=u&&(new Date().getTime()-u.getTime())/1e3;if(c&&u&&f<vpt){let _=Ept(p,i),m=e.getLastMovement(t,n);if(!l(m)||Spt(m)||!a.inertiaEnabled||(a.motion.x=(m.endPosition.x-m.startPosition.x)*.5,a.motion.y=(m.endPosition.y-m.startPosition.y)*.5,a.startPosition=U.clone(m.startPosition,a.startPosition),a.endPosition=U.multiplyByScalar(a.motion,_,a.endPosition),a.endPosition=U.add(a.startPosition,a.endPosition,a.endPosition),isNaN(a.endPosition.x)||isNaN(a.endPosition.y)||U.distance(a.startPosition,a.endPosition)<.5))return;if(!e.isButtonDown(t,n)){let x=e.getStartMousePosition(t,n);o(r,x,a)}}}function Dpt(e,t){if(l(t)){let n=e[t];l(n)&&(n.inertiaEnabled=!0);let i=e._inertiaDisablers[t];if(l(i)){let o=i.length;for(let r=0;r<o;++r)n=e[i[r]],l(n)&&(n.inertiaEnabled=!1)}}}var nxe=[];function el(e,t,n,i,o,r){if(!l(n))return;let s=e._aggregator;Array.isArray(n)||(nxe[0]=n,n=nxe);let a=n.length;for(let c=0;c<a;++c){let u=n[c],f=l(u.eventType)?u.eventType:u,h=u.modifier,p=s.isMoving(f,h)&&s.getMovement(f,h),_=s.getStartMousePosition(f,h);e.enableInputs&&t&&(p?(i(e,_,p),Dpt(e,r)):o<1&&wpt(s,f,h,o,i,e,r))}}var x4=new pn,Ipt=new d,Ppt=new U,Rpt=new d,Opt=new U,Mpt=new d,Lpt=new d,Npt=new d,Fpt=new d,mxe=new d,Bpt=new d,kpt=new d,Vpt=new d,Upt=new d,zpt=new d,Hpt=new d,Gpt=new d,Wpt=new d,jpt=new d,qpt=new d,wb=new d,ixe=new d,oxe=new d,XX={orientation:new Ga};function nK(e,t,n,i,o,r){let s=1;l(r)&&(s=P.clamp(Math.abs(r),.25,1));let a=n.endPosition.y-n.startPosition.y,u=a>0?e.minimumZoomDistance*s:0,f=e.maximumZoomDistance,h=o-u,p=i*h;p=P.clamp(p,e._minimumZoomRate,e._maximumZoomRate);let _=a/e._scene.canvas.clientHeight;_=Math.min(_,e.maximumMovementRatio);let m=p*_;if(e.enableCollisionDetection||e.minimumZoomDistance===0||!l(e._globe)){if(m>0&&Math.abs(o-u)<1||m<0&&Math.abs(o-f)<1)return;o-m<u?m=o-u-1:o-m>f&&(m=o-f)}let x=e._scene,b=x.camera,T=x.mode,C=XX.orientation;if(C.heading=b.heading,C.pitch=b.pitch,C.roll=b.roll,b.frustum instanceof nn){Math.abs(m)>0&&(b.zoomIn(m),b._adjustOrthographicFrustum(!0));return}let A=y(n.inertiaEnabled,U.equals(t,e._zoomMouseStart)),S=e._zoomingOnVector,v=e._rotatingZoom,D;if(A||(e._zoomMouseStart=U.clone(t,e._zoomMouseStart),l(e._globe)&&T===ne.SCENE2D?(D=b.getPickRay(t,x4).origin,D=d.fromElements(D.y,D.z,D.x)):l(e._globe)&&(D=Tg(e,t,Ipt)),l(D)?(e._useZoomWorldPosition=!0,e._zoomWorldPosition=d.clone(D,e._zoomWorldPosition)):e._useZoomWorldPosition=!1,S=e._zoomingOnVector=!1,v=e._rotatingZoom=!1,e._zoomingUnderground=e._cameraUnderground),!e._useZoomWorldPosition){b.zoomIn(m);return}let O=T===ne.COLUMBUS_VIEW;if(b.positionCartographic.height<2e6&&(v=!0),!A||v){if(T===ne.SCENE2D){let R=e._zoomWorldPosition,M=b.position;if(!d.equals(R,M)&&b.positionCartographic.height<e._maxCoord.x*2){let L=b.position.x,g=d.subtract(R,M,Rpt);d.normalize(g,g);let E=d.distance(R,M)*m/(b.getMagnitude()*.5);b.move(g,E*.5),(b.position.x<0&&L>0||b.position.x>0&&L<0)&&(D=b.getPickRay(t,x4).origin,D=d.fromElements(D.y,D.z,D.x),e._zoomWorldPosition=d.clone(D,e._zoomWorldPosition))}}else if(T===ne.SCENE3D){let R=d.normalize(b.position,mxe);if(e._cameraUnderground||e._zoomingUnderground||b.positionCartographic.height<3e3&&Math.abs(d.dot(b.direction,R))<.6)O=!0;else{let M=x.canvas,L=Opt;L.x=M.clientWidth/2,L.y=M.clientHeight/2;let g=Tg(e,L,Mpt);if(!l(g))O=!0;else if(b.positionCartographic.height<1e6)if(d.dot(b.direction,R)>=-.5)O=!0;else{let E=kpt;d.clone(b.position,E);let w=e._zoomWorldPosition,I=Bpt;if(I=d.normalize(w,I),d.dot(I,R)<0)return;let N=qpt,B=zpt;d.clone(b.direction,B),d.add(E,d.multiplyByScalar(B,1e3,wb),N);let H=Hpt,V=Gpt;d.subtract(w,E,H),d.normalize(H,V);let G=d.dot(R,V);if(G>=0){e._zoomMouseStart.x=-1;return}let k=Math.acos(-G),W=d.magnitude(E),Y=d.magnitude(w),J=W-m,j=d.magnitude(H),K=Math.asin(P.clamp(j/Y*Math.sin(k),-1,1)),Q=Math.asin(P.clamp(J/Y*Math.sin(k),-1,1)),de=K-Q+k,xe=Vpt;d.normalize(E,xe);let ce=Upt;ce=d.cross(V,xe,ce),ce=d.normalize(ce,ce),d.normalize(d.cross(xe,ce,wb),B),d.multiplyByScalar(d.normalize(N,wb),d.magnitude(N)-m,N),d.normalize(E,E),d.multiplyByScalar(E,J,E);let _e=Wpt;d.multiplyByScalar(d.add(d.multiplyByScalar(xe,Math.cos(de)-1,ixe),d.multiplyByScalar(B,Math.sin(de),oxe),wb),J,_e),d.add(E,_e,E),d.normalize(N,xe),d.normalize(d.cross(xe,ce,wb),B);let be=jpt;d.multiplyByScalar(d.add(d.multiplyByScalar(xe,Math.cos(de)-1,ixe),d.multiplyByScalar(B,Math.sin(de),oxe),wb),d.magnitude(N),be),d.add(N,be,N),d.clone(E,b.position),d.normalize(d.subtract(N,E,wb),b.direction),d.clone(b.direction,b.direction),d.cross(b.direction,b.up,b.right),d.cross(b.right,b.direction,b.up),b.setView(XX);return}else{let E=d.normalize(g,Lpt),w=d.normalize(e._zoomWorldPosition,Npt),I=d.dot(w,E);if(I>0&&I<1){let N=P.acosClamped(I),B=d.cross(w,E,Fpt),H=Math.abs(N)>P.toRadians(20)?b.positionCartographic.height*.75:b.positionCartographic.height-m,V=m/H;b.rotate(B,N*V)}}}}e._rotatingZoom=!O}if(!A&&O||S){let R,M=zi.worldToWindowCoordinates(x,e._zoomWorldPosition,Ppt);T!==ne.COLUMBUS_VIEW&&U.equals(t,e._zoomMouseStart)&&l(M)?R=b.getPickRay(M,x4):R=b.getPickRay(t,x4);let L=R.direction;(T===ne.COLUMBUS_VIEW||T===ne.SCENE2D)&&d.fromElements(L.y,L.z,L.x,L),b.move(L,m),e._zoomingOnVector=!0}else b.zoomIn(m);e._cameraUnderground||b.setView(XX)}var Ypt=new pn,Xpt=new pn,Kpt=new d;function Zpt(e,t,n){let o=e._scene.camera,r=o.getPickRay(n.startPosition,Ypt).origin,s=o.getPickRay(n.endPosition,Xpt).origin;r=d.fromElements(r.y,r.z,r.x,r),s=d.fromElements(s.y,s.z,s.x,s);let a=d.subtract(r,s,Kpt),c=d.magnitude(a);c>0&&(d.normalize(a,a),o.move(a,c))}function rxe(e,t,n){l(n.distance)&&(n=n.distance);let o=e._scene.camera;nK(e,t,n,e.zoomFactor,o.getMagnitude())}var $pt=new U,Qpt=new U;function sxe(e,t,n){if(l(n.angleAndHeight)){Jpt(e,t,n.angleAndHeight);return}let i=e._scene,o=i.camera,r=i.canvas,s=r.clientWidth,a=r.clientHeight,c=$pt;c.x=2/s*n.startPosition.x-1,c.y=2/a*(a-n.startPosition.y)-1,c=U.normalize(c,c);let u=Qpt;u.x=2/s*n.endPosition.x-1,u.y=2/a*(a-n.endPosition.y)-1,u=U.normalize(u,u);let f=P.acosClamped(c.x);c.y<0&&(f=P.TWO_PI-f);let h=P.acosClamped(u.x);u.y<0&&(h=P.TWO_PI-h);let p=h-f;o.twistRight(p)}function Jpt(e,t,n){let i=e._rotateFactor*e._rotateRateRangeAdjustment;i>e._maximumRotateRate&&(i=e._maximumRotateRate),i<e._minimumRotateRate&&(i=e._minimumRotateRate);let o=e._scene,r=o.camera,s=o.canvas,a=(n.endPosition.x-n.startPosition.x)/s.clientWidth;a=Math.min(a,e.maximumMovementRatio);let c=i*a*Math.PI*4;r.twistRight(c)}function egt(e){let t=e._scene.mapMode2D===Iu.ROTATE;F.equals(F.IDENTITY,e._scene.camera.transform)?(el(e,e.enableTranslate,e.translateEventTypes,Zpt,e.inertiaTranslate,"_lastInertiaTranslateMovement"),el(e,e.enableZoom,e.zoomEventTypes,rxe,e.inertiaZoom,"_lastInertiaZoomMovement"),t&&el(e,e.enableRotate,e.tiltEventTypes,sxe,e.inertiaSpin,"_lastInertiaTiltMovement")):(el(e,e.enableZoom,e.zoomEventTypes,rxe,e.inertiaZoom,"_lastInertiaZoomMovement"),t&&el(e,e.enableRotate,e.translateEventTypes,sxe,e.inertiaSpin,"_lastInertiaSpinMovement"))}var pxe=new pn,tgt=new d,ngt=new d;function Tg(e,t,n){let i=e._scene,o=e._globe,r=i.camera,s;if(i.pickPositionSupported&&(s=i.pickPositionWorldCoordinates(t,tgt)),!l(o))return d.clone(s,n);let a=!e._cameraUnderground,c=r.getPickRay(t,pxe),u=o.pickWorldCoordinates(c,i,a,ngt),f=l(s)?d.distance(s,r.positionWC):Number.POSITIVE_INFINITY,h=l(u)?d.distance(u,r.positionWC):Number.POSITIVE_INFINITY;return f<h?d.clone(s,n):d.clone(u,n)}var igt=new fe;function v4(e){let t=e._ellipsoid,n=e._scene,i=n.camera,o=n.mode,r=0;if(o===ne.SCENE3D){let c=t.cartesianToCartographic(i.position,igt);l(c)&&(r=c.height)}else r=i.position.z;let s=y(e._scene.globeHeight,0);return Math.abs(s-r)}var ogt=new d;function gxe(e,t){let n=t.origin,i=t.direction,o=v4(e),r=d.normalize(n,ogt),s=Math.abs(d.dot(r,i));return s=Math.max(s,.5)*2,o*s}function _xe(e,t,n,i){let o=d.distance(t.origin,n),r=v4(e),s=P.clamp(r*5,e._minimumUndergroundPickDistance,e._maximumUndergroundPickDistance);return o>s&&(o=Math.min(o,r/5),o=Math.max(o,100)),pn.getPoint(t,o,i)}function yxe(e,t,n,i){let o;return l(n)?(o=d.distance(t.origin,n),o>e._maximumUndergroundPickDistance&&(o=v4(e))):o=v4(e),pn.getPoint(t,o,i)}var rgt=new U;function xxe(e,t){let n=t.endPosition,i=U.subtract(t.endPosition,t.startPosition,rgt),o=e._strafeEndMousePosition;U.add(o,i,o),t.endPosition=o,iK(e,t,e._strafeStartPosition),t.endPosition=n}var axe=new pn,sgt=new pn,KX=new d,agt=new d,cgt=new d,lgt=new d,ugt=new sn(d.UNIT_X,0),fgt=new U,dgt=new U;function hgt(e,t,n){if(d.equals(t,e._translateMousePosition)||(e._looking=!1),d.equals(t,e._strafeMousePosition)||(e._strafing=!1),e._looking){Lu(e,t,n);return}if(e._strafing){xxe(e,n);return}let o=e._scene.camera,r=e._cameraUnderground,s=U.clone(n.startPosition,fgt),a=U.clone(n.endPosition,dgt),c=o.getPickRay(s,axe),u=d.clone(d.ZERO,lgt),f=d.UNIT_X,h;if(o.position.z<e._minimumPickingTerrainHeight&&(h=Tg(e,s,KX),l(h)&&(u.x=h.x)),r||u.x>o.position.z&&l(h)){let A=h;r&&(A=yxe(e,c,h,KX)),U.clone(t,e._strafeMousePosition),U.clone(t,e._strafeEndMousePosition),d.clone(A,e._strafeStartPosition),e._strafing=!0,iK(e,n,e._strafeStartPosition);return}let p=sn.fromPointNormal(u,f,ugt);c=o.getPickRay(s,axe);let _=Qn.rayPlane(c,p,KX),m=o.getPickRay(a,sgt),x=Qn.rayPlane(m,p,agt);if(!l(_)||!l(x)){e._looking=!0,Lu(e,t,n),U.clone(t,e._translateMousePosition);return}let b=d.subtract(_,x,cgt),T=b.x;b.x=b.y,b.y=b.z,b.z=T;let C=d.magnitude(b);C>P.EPSILON6&&(d.normalize(b,b),o.move(b,C))}var bxe=new U,C4=new pn,A4=new d,mgt=new d,Txe=new F,pgt=new F,ggt=new d,_gt=new sn(d.UNIT_X,0),ZX=new d,JX=new fe,Cxe=new F,ygt=new Oe,xgt=new $,E4=new d;function bgt(e,t,n){if(l(n.angleAndHeight)&&(n=n.angleAndHeight),U.equals(t,e._tiltCenterMousePosition)||(e._tiltCVOffMap=!1,e._looking=!1),e._looking){Lu(e,t,n);return}let o=e._scene.camera;e._tiltCVOffMap||!e.onMap()||Math.abs(o.position.z)>e._minimumPickingTerrainHeight?(e._tiltCVOffMap=!0,Tgt(e,t,n)):Cgt(e,t,n)}function Tgt(e,t,n){let i=e._scene,o=i.camera,r=i.canvas,s=bxe;s.x=r.clientWidth/2,s.y=r.clientHeight/2;let a=o.getPickRay(s,C4),c=d.UNIT_X,u=a.origin,f=a.direction,h,p=d.dot(c,f);if(Math.abs(p)>P.EPSILON6&&(h=-d.dot(c,u)/p),!l(h)||h<=0){e._looking=!0,Lu(e,t,n),U.clone(t,e._tiltCenterMousePosition);return}let _=d.multiplyByScalar(f,h,A4);d.add(u,_,_);let m=i.mapProjection,x=m.ellipsoid;d.fromElements(_.y,_.z,_.x,_);let b=m.unproject(_,JX);x.cartographicToCartesian(b,_);let T=Ot.eastNorthUpToFixedFrame(_,x,Txe),C=e._globe,A=e._ellipsoid;e._globe=void 0,e._ellipsoid=ee.UNIT_SPHERE,e._rotateFactor=1,e._rotateRateRangeAdjustment=1;let S=F.clone(o.transform,Cxe);o._setTransform(T),Mu(e,t,n,d.UNIT_Z),o._setTransform(S),e._globe=C,e._ellipsoid=A;let v=A.maximumRadius;e._rotateFactor=1/v,e._rotateRateRangeAdjustment=v}function Cgt(e,t,n){let i=e._scene,o=i.camera,r=e._cameraUnderground,s,a,c=d.UNIT_X;if(U.equals(t,e._tiltCenterMousePosition))s=d.clone(e._tiltCenter,A4);else{if(o.position.z<e._minimumPickingTerrainHeight&&(s=Tg(e,t,A4)),!l(s)){a=o.getPickRay(t,C4);let g=a.origin,E=a.direction,w,I=d.dot(c,E);if(Math.abs(I)>P.EPSILON6&&(w=-d.dot(c,g)/I),!l(w)||w<=0){e._looking=!0,Lu(e,t,n),U.clone(t,e._tiltCenterMousePosition);return}s=d.multiplyByScalar(E,w,A4),d.add(g,s,s)}r&&(l(a)||(a=o.getPickRay(t,C4)),_xe(e,a,s,s)),U.clone(t,e._tiltCenterMousePosition),d.clone(s,e._tiltCenter)}let u=i.canvas,f=bxe;f.x=u.clientWidth/2,f.y=e._tiltCenterMousePosition.y,a=o.getPickRay(f,C4);let h=d.clone(d.ZERO,ggt);h.x=s.x;let p=sn.fromPointNormal(h,c,_gt),_=Qn.rayPlane(a,p,mgt),m=o._projection,x=m.ellipsoid;d.fromElements(s.y,s.z,s.x,s);let b=m.unproject(s,JX);x.cartographicToCartesian(b,s);let T=Ot.eastNorthUpToFixedFrame(s,x,Txe),C;l(_)?(d.fromElements(_.y,_.z,_.x,_),b=m.unproject(_,JX),x.cartographicToCartesian(b,_),C=Ot.eastNorthUpToFixedFrame(_,x,pgt)):C=T;let A=e._globe,S=e._ellipsoid;e._globe=void 0,e._ellipsoid=ee.UNIT_SPHERE,e._rotateFactor=1,e._rotateRateRangeAdjustment=1;let v=d.UNIT_Z,D=F.clone(o.transform,Cxe);o._setTransform(T);let O=d.cross(d.UNIT_Z,d.normalize(o.position,ZX),ZX),R=d.dot(o.right,O);if(Mu(e,t,n,v,!1,!0),o._setTransform(C),R<0){let g=n.startPosition.y-n.endPosition.y;(r&&g<0||!r&&g>0)&&(v=void 0);let E=o.constrainedAxis;o.constrainedAxis=void 0,Mu(e,t,n,v,!0,!1),o.constrainedAxis=E}else Mu(e,t,n,v,!0,!1);if(l(o.constrainedAxis)){let g=d.cross(o.direction,o.constrainedAxis,E4);d.equalsEpsilon(g,d.ZERO,P.EPSILON6)||(d.dot(g,o.right)<0&&d.negate(g,g),d.cross(g,o.direction,o.up),d.cross(o.direction,o.up,o.right),d.normalize(o.up,o.up),d.normalize(o.right,o.right))}o._setTransform(D),e._globe=A,e._ellipsoid=S;let M=S.maximumRadius;e._rotateFactor=1/M,e._rotateRateRangeAdjustment=M;let L=d.clone(o.positionWC,ZX);if(e.enableCollisionDetection&&sK(e,!0),!d.equals(o.positionWC,L)){o._setTransform(C),o.worldToCameraCoordinatesPoint(L,L);let g=d.magnitudeSquared(L);d.magnitudeSquared(o.position)>g&&(d.normalize(o.position,o.position),d.multiplyByScalar(o.position,Math.sqrt(g),o.position));let E=d.angleBetween(L,o.position),w=d.cross(L,o.position,L);d.normalize(w,w);let I=Oe.fromAxisAngle(w,E,ygt),N=$.fromQuaternion(I,xgt);$.multiplyByVector(N,o.direction,o.direction),$.multiplyByVector(N,o.up,o.up),d.cross(o.direction,o.up,o.right),d.cross(o.right,o.direction,o.up),o._setTransform(D)}}var Axe=new U,Exe=new pn,Sxe=new d;function Agt(e,t,n){l(n.distance)&&(n=n.distance);let i=e._scene,o=i.camera,r=i.canvas,s=e._cameraUnderground,a;s?a=t:(a=Axe,a.x=r.clientWidth/2,a.y=r.clientHeight/2);let c=o.getPickRay(a,Exe),u=c.origin,f=c.direction,h=o.position.z,p;h<e._minimumPickingTerrainHeight&&(p=Tg(e,a,Sxe));let _;if(l(p)&&(_=d.distance(u,p)),s){let m=gxe(e,c,h);l(_)?_=Math.min(_,m):_=m}if(!l(_)){let m=d.UNIT_X;_=-d.dot(m,u)/d.dot(m,f)}nK(e,t,n,e.zoomFactor,_)}function Egt(e){let n=e._scene.camera;if(!F.equals(F.IDENTITY,n.transform))el(e,e.enableRotate,e.rotateEventTypes,Mu,e.inertiaSpin,"_lastInertiaSpinMovement"),el(e,e.enableZoom,e.zoomEventTypes,wxe,e.inertiaZoom,"_lastInertiaZoomMovement");else{let i=e._tweens;if(e._aggregator.anyButtonDown&&i.removeAll(),el(e,e.enableTilt,e.tiltEventTypes,bgt,e.inertiaSpin,"_lastInertiaTiltMovement"),el(e,e.enableTranslate,e.translateEventTypes,hgt,e.inertiaTranslate,"_lastInertiaTranslateMovement"),el(e,e.enableZoom,e.zoomEventTypes,Agt,e.inertiaZoom,"_lastInertiaZoomMovement"),el(e,e.enableLook,e.lookEventTypes,Lu),!e._aggregator.anyButtonDown&&!i.contains(e._tween)){let o=n.createCorrectPositionTween(e.bounceAnimationTime);l(o)&&(e._tween=i.add(o))}i.update()}}var Sgt=new pn,vgt=new sn(d.UNIT_X,0),wgt=new d,Dgt=new d;function iK(e,t,n){let i=e._scene,o=i.camera,r=o.getPickRay(t.endPosition,Sgt),s=d.clone(o.direction,Dgt);i.mode===ne.COLUMBUS_VIEW&&d.fromElements(s.z,s.x,s.y,s);let a=sn.fromPointNormal(n,s,vgt),c=Qn.rayPlane(r,a,wgt);l(c)&&(s=d.subtract(n,c,s),i.mode===ne.COLUMBUS_VIEW&&d.fromElements(s.y,s.z,s.x,s),d.add(o.position,s,o.position))}var cxe=new d,vxe=new fe,eK=new d,tK=new ee,Igt=new d,Pgt=new d,Rgt=new d;function Ogt(e,t,n){let o=e._scene.camera,r=e._cameraUnderground,s=e._ellipsoid;if(!F.equals(o.transform,F.IDENTITY)){Mu(e,t,n);return}let a,c,u=s.geodeticSurfaceNormal(o.position,Igt);if(U.equals(t,e._rotateMousePosition)){if(e._looking)Lu(e,t,n,u);else if(e._rotating)Mu(e,t,n);else if(e._strafing)xxe(e,n);else{if(d.magnitude(o.position)<d.magnitude(e._rotateStartPosition))return;a=d.magnitude(e._rotateStartPosition),c=eK,c.x=c.y=c.z=a,s=ee.fromCartesian3(c,tK),QX(e,t,n,s)}return}e._looking=!1,e._rotating=!1,e._strafing=!1;let f=s.cartesianToCartographic(o.positionWC,vxe).height,h=e._globe;if(l(h)&&f<e._minimumPickingTerrainHeight){let p=Tg(e,n.startPosition,Rgt);if(l(p)){let _=!1,m=o.getPickRay(n.startPosition,pxe);if(r)_=!0,yxe(e,m,p,p);else{let x=s.geodeticSurfaceNormal(p,Pgt);Math.abs(d.dot(m.direction,x))<.05?_=!0:_=d.magnitude(o.position)<d.magnitude(p)}_?(U.clone(t,e._strafeEndMousePosition),d.clone(p,e._strafeStartPosition),e._strafing=!0,iK(e,n,e._strafeStartPosition)):(a=d.magnitude(p),c=eK,c.x=c.y=c.z=a,s=ee.fromCartesian3(c,tK),QX(e,t,n,s),d.clone(p,e._rotateStartPosition))}else e._looking=!0,Lu(e,t,n,u)}else l(o.pickEllipsoid(n.startPosition,e._ellipsoid,cxe))?(QX(e,t,n,e._ellipsoid),d.clone(cxe,e._rotateStartPosition)):f>e._minimumTrackBallHeight?(e._rotating=!0,Mu(e,t,n)):(e._looking=!0,Lu(e,t,n,u));U.clone(t,e._rotateMousePosition)}function Mu(e,t,n,i,o,r){o=y(o,!1),r=y(r,!1);let s=e._scene,a=s.camera,c=s.canvas,u=a.constrainedAxis;l(i)&&(a.constrainedAxis=i);let f=d.magnitude(a.position),h=e._rotateFactor*(f-e._rotateRateRangeAdjustment);h>e._maximumRotateRate&&(h=e._maximumRotateRate),h<e._minimumRotateRate&&(h=e._minimumRotateRate);let p=(n.startPosition.x-n.endPosition.x)/c.clientWidth,_=(n.startPosition.y-n.endPosition.y)/c.clientHeight;p=Math.min(p,e.maximumMovementRatio),_=Math.min(_,e.maximumMovementRatio);let m=h*p*Math.PI*2,x=h*_*Math.PI;if(l(i)&&l(e.maximumTiltAngle)){let b=e.maximumTiltAngle,T=d.dot(a.direction,i),C=Math.PI-Math.acos(T)+x;C>b&&(x-=C-b)}o||a.rotateRight(m),r||a.rotateUp(x),a.constrainedAxis=u}var $X=oe.clone(oe.UNIT_W),lxe=oe.clone(oe.UNIT_W),b4=new d,KE=new d,T4=new d,uxe=new d,Mgt=new U,Lgt=new U,Ngt=new U,Fgt=new U,Bgt=new pn;function QX(e,t,n,i){let o=e._scene,r=o.camera,s=U.clone(n.startPosition,Mgt),a=U.clone(n.endPosition,Lgt),c=i.cartesianToCartographic(r.positionWC,vxe).height,u,f;if(!n.inertiaEnabled&&c<e._minimumPickingTerrainHeight&&(u=d.clone(e._panLastWorldPosition,$X),!l(e._globe)&&!U.equalsEpsilon(s,e._panLastMousePosition)&&(u=Tg(e,s,$X)),!l(e._globe)&&l(u))){let h=d.subtract(u,r.positionWC,KE),p=d.multiplyByScalar(r.directionWC,d.dot(r.directionWC,h),KE),_=d.magnitude(p),m=r.frustum.getPixelDimensions(o.drawingBufferWidth,o.drawingBufferHeight,_,o.pixelRatio,Fgt),x=U.subtract(a,s,Ngt),b=d.multiplyByScalar(r.rightWC,x.x*m.x,KE),T=d.normalize(r.positionWC,mxe),C=r.getPickRay(a,Bgt).direction,A=d.subtract(C,d.projectVector(C,r.rightWC,T4),T4),S=d.angleBetween(A,r.directionWC),v=1;l(r.frustum.fov)&&(v=Math.max(Math.tan(S),.1));let D=Math.abs(d.dot(r.directionWC,T)),O=-x.y*m.y*2/Math.sqrt(v)*(1-D),R=d.multiplyByScalar(C,O,T4);D=Math.abs(d.dot(r.upWC,T));let M=d.multiplyByScalar(r.upWC,-x.y*(1-D)*m.y,uxe);f=d.add(u,b,lxe),f=d.add(f,R,f),f=d.add(f,M,f),d.clone(f,e._panLastWorldPosition),U.clone(a,e._panLastMousePosition)}if((!l(u)||!l(f))&&(u=r.pickEllipsoid(s,i,$X),f=r.pickEllipsoid(a,i,lxe)),!l(u)||!l(f)){e._rotating=!0,Mu(e,t,n);return}if(u=r.worldToCameraCoordinates(u,u),f=r.worldToCameraCoordinates(f,f),l(r.constrainedAxis)){let h=r.constrainedAxis,p=d.mostOrthogonalAxis(h,b4);d.cross(p,h,p),d.normalize(p,p);let _=d.cross(h,p,KE),m=d.magnitude(u),x=d.dot(h,u),b=Math.acos(x/m),T=d.multiplyByScalar(h,x,T4);d.subtract(u,T,T),d.normalize(T,T);let C=d.magnitude(f),A=d.dot(h,f),S=Math.acos(A/C),v=d.multiplyByScalar(h,A,uxe);d.subtract(f,v,v),d.normalize(v,v);let D=Math.acos(d.dot(T,p));d.dot(T,_)<0&&(D=P.TWO_PI-D);let O=Math.acos(d.dot(v,p));d.dot(v,_)<0&&(O=P.TWO_PI-O);let R=D-O,M;d.equalsEpsilon(h,r.position,P.EPSILON2)?M=r.right:M=d.cross(h,r.position,b4);let L=d.cross(h,M,b4),g=d.dot(L,d.subtract(u,h,KE)),E=d.dot(L,d.subtract(f,h,KE)),w;g>0&&E>0?w=S-b:g>0&&E<=0?d.dot(r.position,h)>0?w=-b-S:w=b+S:w=b-S,r.rotateRight(R),r.rotateUp(w)}else{d.normalize(u,u),d.normalize(f,f);let h=d.dot(u,f),p=d.cross(u,f,b4);if(h<1&&!d.equalsEpsilon(p,d.ZERO,P.EPSILON14)){let _=Math.acos(h);r.rotate(p,_)}}}var kgt=new d,Vgt=new fe,fxe=0;function wxe(e,t,n){l(n.distance)&&(n=n.distance);let i=n.inertiaEnabled,o=e._ellipsoid,r=e._scene,s=r.camera,a=r.canvas,c=e._cameraUnderground,u;c?u=t:(u=Axe,u.x=a.clientWidth/2,u.y=a.clientHeight/2);let f=s.getPickRay(u,Exe),h,p=o.cartesianToCartographic(s.position,Vgt).height,_=Math.abs(fxe)<e.minimumPickingTerrainDistanceWithInertia;(i?_:p<e._minimumPickingTerrainHeight)&&(h=Tg(e,u,Sxe));let x;if(l(h)&&(x=d.distance(f.origin,h),fxe=x),c){let T=gxe(e,f,p);l(x)?x=Math.min(x,T):x=T}l(x)||(x=p);let b=d.normalize(s.position,kgt);nK(e,t,n,e.zoomFactor,x,d.dot(b,s.direction))}var Dxe=new U,S4=new pn,iP=new d,Ugt=new d,Ixe=new F,zgt=new F,Pxe=new F,Hgt=new Oe,Ggt=new $,oK=new fe,rK=new d;function Wgt(e,t,n){let o=e._scene.camera;if(!F.equals(o.transform,F.IDENTITY))return;if(l(n.angleAndHeight)&&(n=n.angleAndHeight),U.equals(t,e._tiltCenterMousePosition)||(e._tiltOnEllipsoid=!1,e._looking=!1),e._looking){let a=e._ellipsoid.geodeticSurfaceNormal(o.position,rK);Lu(e,t,n,a);return}let s=e._ellipsoid.cartesianToCartographic(o.position,oK);e._tiltOnEllipsoid||s.height>e._minimumCollisionTerrainHeight?(e._tiltOnEllipsoid=!0,qgt(e,t,n)):Ygt(e,t,n)}var jgt=new fe;function qgt(e,t,n){let i=e._ellipsoid,o=e._scene,r=o.camera,s=e.minimumZoomDistance*.25,a=i.cartesianToCartographic(r.positionWC,jgt).height;if(a-s-1<P.EPSILON3&&n.endPosition.y-n.startPosition.y<0)return;let c=o.canvas,u=Dxe;u.x=c.clientWidth/2,u.y=c.clientHeight/2;let f=r.getPickRay(u,S4),h,p=Qn.rayEllipsoid(f,i);if(l(p))h=pn.getPoint(f,p.start,iP);else if(a>e._minimumTrackBallHeight){let C=Qn.grazingAltitudeLocation(f,i);if(!l(C))return;let A=i.cartesianToCartographic(C,oK);A.height=0,h=i.cartographicToCartesian(A,iP)}else{e._looking=!0;let C=e._ellipsoid.geodeticSurfaceNormal(r.position,rK);Lu(e,t,n,C),U.clone(t,e._tiltCenterMousePosition);return}let _=Ot.eastNorthUpToFixedFrame(h,i,Ixe),m=e._globe,x=e._ellipsoid;e._globe=void 0,e._ellipsoid=ee.UNIT_SPHERE,e._rotateFactor=1,e._rotateRateRangeAdjustment=1;let b=F.clone(r.transform,Pxe);r._setTransform(_),Mu(e,t,n,d.UNIT_Z),r._setTransform(b),e._globe=m,e._ellipsoid=x;let T=x.maximumRadius;e._rotateFactor=1/T,e._rotateRateRangeAdjustment=T}function Ygt(e,t,n){let i=e._ellipsoid,o=e._scene,r=o.camera,s=e._cameraUnderground,a,c,u;if(U.equals(t,e._tiltCenterMousePosition))a=d.clone(e._tiltCenter,iP);else{if(a=Tg(e,t,iP),!l(a)){if(c=r.getPickRay(t,S4),u=Qn.rayEllipsoid(c,i),!l(u)){if(i.cartesianToCartographic(r.position,oK).height<=e._minimumTrackBallHeight){e._looking=!0;let E=e._ellipsoid.geodeticSurfaceNormal(r.position,rK);Lu(e,t,n,E),U.clone(t,e._tiltCenterMousePosition)}return}a=pn.getPoint(c,u.start,iP)}s&&(l(c)||(c=r.getPickRay(t,S4)),_xe(e,c,a,a)),U.clone(t,e._tiltCenterMousePosition),d.clone(a,e._tiltCenter)}let f=o.canvas,h=Dxe;h.x=f.clientWidth/2,h.y=e._tiltCenterMousePosition.y,c=r.getPickRay(h,S4);let p=d.magnitude(a),_=d.fromElements(p,p,p,eK),m=ee.fromCartesian3(_,tK);if(u=Qn.rayEllipsoid(c,m),!l(u))return;let x=d.magnitude(c.origin)>p?u.start:u.stop,b=pn.getPoint(c,x,Ugt),T=Ot.eastNorthUpToFixedFrame(a,i,Ixe),C=Ot.eastNorthUpToFixedFrame(b,m,zgt),A=e._globe,S=e._ellipsoid;e._globe=void 0,e._ellipsoid=ee.UNIT_SPHERE,e._rotateFactor=1,e._rotateRateRangeAdjustment=1;let v=d.UNIT_Z,D=F.clone(r.transform,Pxe);r._setTransform(C);let O=d.cross(b,r.positionWC,E4);if(d.dot(r.rightWC,O)<0){let g=n.startPosition.y-n.endPosition.y;(s&&g<0||!s&&g>0)&&(v=void 0);let E=r.constrainedAxis;r.constrainedAxis=void 0,Mu(e,t,n,v,!0,!1),r.constrainedAxis=E}else Mu(e,t,n,v,!0,!1);if(r._setTransform(T),Mu(e,t,n,v,!1,!0),l(r.constrainedAxis)){let g=d.cross(r.direction,r.constrainedAxis,E4);d.equalsEpsilon(g,d.ZERO,P.EPSILON6)||(d.dot(g,r.right)<0&&d.negate(g,g),d.cross(g,r.direction,r.up),d.cross(r.direction,r.up,r.right),d.normalize(r.up,r.up),d.normalize(r.right,r.right))}r._setTransform(D),e._globe=A,e._ellipsoid=S;let M=S.maximumRadius;e._rotateFactor=1/M,e._rotateRateRangeAdjustment=M;let L=d.clone(r.positionWC,E4);if(e.enableCollisionDetection&&sK(e,!0),!d.equals(r.positionWC,L)){r._setTransform(C),r.worldToCameraCoordinatesPoint(L,L);let g=d.magnitudeSquared(L);d.magnitudeSquared(r.position)>g&&(d.normalize(r.position,r.position),d.multiplyByScalar(r.position,Math.sqrt(g),r.position));let E=d.angleBetween(L,r.position),w=d.cross(L,r.position,L);d.normalize(w,w);let I=Oe.fromAxisAngle(w,E,Hgt),N=$.fromQuaternion(I,Ggt);$.multiplyByVector(N,r.direction,r.direction),$.multiplyByVector(N,r.up,r.up),d.cross(r.direction,r.up,r.right),d.cross(r.right,r.direction,r.up),r._setTransform(D)}}var Xgt=new U,Kgt=new U,dxe=new pn,hxe=new pn,Zgt=new d,$gt=new d;function Lu(e,t,n,i){let r=e._scene.camera,s=Xgt;s.x=n.startPosition.x,s.y=0;let a=Kgt;a.x=n.endPosition.x,a.y=0;let c=r.getPickRay(s,dxe),u=r.getPickRay(a,hxe),f=0,h,p;r.frustum instanceof nn?(h=c.origin,p=u.origin,d.add(r.direction,h,h),d.add(r.direction,p,p),d.subtract(h,r.position,h),d.subtract(p,r.position,p),d.normalize(h,h),d.normalize(p,p)):(h=c.direction,p=u.direction);let _=d.dot(h,p);_<1&&(f=Math.acos(_)),f=n.startPosition.x>n.endPosition.x?-f:f;let m=e._horizontalRotationAxis;if(l(i)?r.look(i,-f):l(m)?r.look(m,-f):r.lookLeft(f),s.x=0,s.y=n.startPosition.y,a.x=0,a.y=n.endPosition.y,c=r.getPickRay(s,dxe),u=r.getPickRay(a,hxe),f=0,r.frustum instanceof nn?(h=c.origin,p=u.origin,d.add(r.direction,h,h),d.add(r.direction,p,p),d.subtract(h,r.position,h),d.subtract(p,r.position,p),d.normalize(h,h),d.normalize(p,p)):(h=c.direction,p=u.direction),_=d.dot(h,p),_<1&&(f=Math.acos(_)),f=n.startPosition.y>n.endPosition.y?-f:f,i=y(i,m),l(i)){let x=r.direction,b=d.negate(i,Zgt),T=d.equalsEpsilon(x,i,P.EPSILON2),C=d.equalsEpsilon(x,b,P.EPSILON2);if(!T&&!C){_=d.dot(x,i);let A=P.acosClamped(_);f>0&&f>A&&(f=A-P.EPSILON4),_=d.dot(x,b),A=P.acosClamped(_),f<0&&-f>A&&(f=-A+P.EPSILON4);let S=d.cross(i,x,$gt);r.look(S,f)}else(T&&f<0||C&&f>0)&&r.look(r.right,-f)}else r.lookUp(f)}function Qgt(e){el(e,e.enableRotate,e.rotateEventTypes,Ogt,e.inertiaSpin,"_lastInertiaSpinMovement"),el(e,e.enableZoom,e.zoomEventTypes,wxe,e.inertiaZoom,"_lastInertiaZoomMovement"),el(e,e.enableTilt,e.tiltEventTypes,Wgt,e.inertiaSpin,"_lastInertiaTiltMovement"),el(e,e.enableLook,e.lookEventTypes,Lu)}var Jgt=new F,e_t=new fe;function sK(e,t){e._adjustedHeightForTerrain=!0;let n=e._scene,i=n.mode;if(i===ne.SCENE2D||i===ne.MORPHING)return;let o=n.camera,r=y(n.ellipsoid,ee.WGS84),s=n.mapProjection,a,c;F.equals(o.transform,F.IDENTITY)||(a=F.clone(o.transform,Jgt),c=d.magnitude(o.position),o._setTransform(F.IDENTITY));let u=e_t;i===ne.SCENE3D?r.cartesianToCartographic(o.position,u):s.unproject(o.position,u);let f=!1;if(u.height<e._minimumCollisionTerrainHeight){let h=e._scene.globeHeight;if(l(h)){let p=h+e.minimumZoomDistance,_=h-e._lastGlobeHeight,m=_/e._lastGlobeHeight;u.height<p&&(t||Math.abs(m)<=.1)&&(u.height=p,i===ne.SCENE3D?r.cartographicToCartesian(u,o.position):s.project(u,o.position),f=!0),t||Math.abs(m)<=.1?e._lastGlobeHeight=h:e._lastGlobeHeight+=_*.1}}l(a)&&(o._setTransform(a),f&&(d.normalize(o.position,o.position),d.negate(o.position,o.direction),d.multiplyByScalar(o.position,Math.max(c,e.minimumZoomDistance),o.position),d.normalize(o.direction,o.direction),d.cross(o.direction,o.up,o.right),d.cross(o.right,o.direction,o.up)))}oP.prototype.onMap=function(){let e=this._scene,t=e.mode,n=e.camera;return t===ne.COLUMBUS_VIEW?Math.abs(n.position.x)-this._maxCoord.x<0&&Math.abs(n.position.y)-this._maxCoord.y<0:!0};var t_t=new d,n_t=new d;oP.prototype.update=function(){let e=this._scene,{camera:t,globe:n,mode:i}=e;F.equals(t.transform,F.IDENTITY)?(this._globe=n,this._ellipsoid=y(e.ellipsoid,ee.default)):(this._globe=void 0,this._ellipsoid=ee.UNIT_SPHERE);let{verticalExaggeration:o,verticalExaggerationRelativeHeight:r}=e;this._minimumCollisionTerrainHeight=Dr.getHeight(this.minimumCollisionTerrainHeight,o,r),this._minimumPickingTerrainHeight=Dr.getHeight(this.minimumPickingTerrainHeight,o,r),this._minimumTrackBallHeight=Dr.getHeight(this.minimumTrackBallHeight,o,r),this._cameraUnderground=e.cameraUnderground&&l(this._globe);let s=this._ellipsoid.maximumRadius;this._rotateFactor=1/s,this._rotateRateRangeAdjustment=s,this._adjustedHeightForTerrain=!1;let a=d.clone(t.positionWC,t_t),c=d.clone(t.directionWC,n_t);if(i===ne.SCENE2D?egt(this):i===ne.COLUMBUS_VIEW?(this._horizontalRotationAxis=d.UNIT_Z,Egt(this)):i===ne.SCENE3D&&(this._horizontalRotationAxis=void 0,Qgt(this)),this.enableCollisionDetection&&!this._adjustedHeightForTerrain){let u=!d.equals(a,t.positionWC)||!d.equals(c,t.directionWC);sK(this,u)}this._aggregator.reset()};oP.prototype.isDestroyed=function(){return!1};oP.prototype.destroy=function(){return this._tweens.removeAll(),this._aggregator=this._aggregator&&this._aggregator.destroy(),ue(this)};var w4=oP;var D4=`uniform sampler2D colorTexture;
uniform sampler2D colorTexture2;
uniform vec2 center;
uniform float radius;
in vec2 v_textureCoordinates;
void main()
{
vec4 color0 = texture(colorTexture, v_textureCoordinates);
vec4 color1 = texture(colorTexture2, v_textureCoordinates);
float x = length(gl_FragCoord.xy - center) / radius;
float t = smoothstep(0.5, 0.8, x);
out_FragColor = mix(color0 + color1, color1, t);
}
`;var I4=`uniform sampler2D colorTexture;
uniform float avgLuminance;
uniform float threshold;
uniform float offset;
in vec2 v_textureCoordinates;
float key(float avg)
{
float guess = 1.5 - (1.5 / (avg * 0.1 + 1.0));
return max(0.0, guess) + 0.1;
}
// See section 9. "The bright-pass filter" of Realtime HDR Rendering
// http://www.cg.tuwien.ac.at/research/publications/2007/Luksch_2007_RHR/Luksch_2007_RHR-RealtimeHDR%20.pdf
void main()
{
vec4 color = texture(colorTexture, v_textureCoordinates);
vec3 xyz = czm_RGBToXYZ(color.rgb);
float luminance = xyz.r;
float scaledLum = key(avgLuminance) * luminance / avgLuminance;
float brightLum = max(scaledLum - threshold, 0.0);
float brightness = brightLum / (offset + brightLum);
xyz.r = brightness;
out_FragColor = vec4(czm_XYZToRGB(xyz), 1.0);
}
`;function Cg(){this._sceneFramebuffer=new HE;let e=.125,t=new Array(6);t[0]=new mo({fragmentShader:Pu,textureScale:e,forcePowerOfTwo:!0,sampleMode:Kf.LINEAR});let n=t[1]=new mo({fragmentShader:I4,uniforms:{avgLuminance:.5,threshold:.25,offset:.1},textureScale:e,forcePowerOfTwo:!0}),i=this;this._delta=1,this._sigma=2,this._blurStep=new U,t[2]=new mo({fragmentShader:bb,uniforms:{step:function(){return i._blurStep.x=i._blurStep.y=1/n.outputTexture.width,i._blurStep},delta:function(){return i._delta},sigma:function(){return i._sigma},direction:0},textureScale:e,forcePowerOfTwo:!0}),t[3]=new mo({fragmentShader:bb,uniforms:{step:function(){return i._blurStep.x=i._blurStep.y=1/n.outputTexture.width,i._blurStep},delta:function(){return i._delta},sigma:function(){return i._sigma},direction:1},textureScale:e,forcePowerOfTwo:!0}),t[4]=new mo({fragmentShader:Pu,sampleMode:Kf.LINEAR}),this._uCenter=new U,this._uRadius=void 0,t[5]=new mo({fragmentShader:D4,uniforms:{center:function(){return i._uCenter},radius:function(){return i._uRadius},colorTexture2:function(){return i._sceneFramebuffer.framebuffer.getColorTexture(0)}}}),this._stages=new Ru({stages:t});let o=new qE(this),r=t.length;for(let s=0;s<r;++s)t[s]._textureCache=o;this._textureCache=o,this.length=t.length}Cg.prototype.get=function(e){return this._stages.get(e)};Cg.prototype.getStageByName=function(e){let t=this._stages.length;for(let n=0;n<t;++n){let i=this._stages.get(n);if(i.name===e)return i}};var i_t=new oe,Rxe=new U,o_t=new U,Oxe=new F;function r_t(e,t,n){let i=t.uniformState,o=i.sunPositionWC,r=i.view,s=i.viewProjection,a=i.projection,c=F.computeViewportTransformation(n,0,1,Oxe),u=F.multiplyByPoint(r,o,i_t),f=Ot.pointToGLWindowCoordinates(s,c,o,Rxe);u.x+=P.SOLAR_RADIUS;let h=Ot.pointToGLWindowCoordinates(a,c,u,u),p=U.magnitude(U.subtract(h,f,h))*30*2,_=o_t;_.x=p,_.y=p,e._uCenter=U.clone(f,e._uCenter),e._uRadius=Math.max(_.x,_.y)*.15;let m=t.drawingBufferWidth,x=t.drawingBufferHeight,b=e._stages,T=b.get(0),C=T.outputTexture.width,A=T.outputTexture.height,S=new qe;S.width=C,S.height=A,c=F.computeViewportTransformation(S,0,1,Oxe),f=Ot.pointToGLWindowCoordinates(s,c,o,Rxe),_.x*=C/m,_.y*=A/x;let v=T.scissorRectangle;v.x=Math.max(f.x-_.x*.5,0),v.y=Math.max(f.y-_.y*.5,0),v.width=Math.min(_.x,m),v.height=Math.min(_.y,x);for(let D=1;D<4;++D)qe.clone(v,b.get(D).scissorRectangle)}Cg.prototype.clear=function(e,t,n){this._sceneFramebuffer.clear(e,t,n),this._textureCache.clear(e)};Cg.prototype.update=function(e){let t=e.context,n=e.viewport,i=this._sceneFramebuffer;i.update(t,n);let o=i.framebuffer;return this._textureCache.update(t),this._stages.update(t,!1),r_t(this,t,n),o};Cg.prototype.execute=function(e){let t=this._sceneFramebuffer.framebuffer.getColorTexture(0),n=this._stages,i=n.length;n.get(0).execute(e,t);for(let o=1;o<i;++o)n.get(o).execute(e,n.get(o-1).outputTexture)};Cg.prototype.copy=function(e,t){if(!l(this._copyColorCommand)){let n=this;this._copyColorCommand=e.createViewportQuadCommand(Pu,{uniformMap:{colorTexture:function(){return n._stages.get(n._stages.length-1).outputTexture}},owner:this})}this._copyColorCommand.framebuffer=t,this._copyColorCommand.execute(e)};Cg.prototype.isDestroyed=function(){return!1};Cg.prototype.destroy=function(){return this._textureCache.destroy(),this._stages.destroy(),ue(this)};var P4=Cg;function Mxe(){this._cachedShowFrustumsShaders={}}function s_t(e){let t={},n=e.vertexAttributes;for(let i in n)n.hasOwnProperty(i)&&(t[i]=n[i].index);return t}function a_t(e,t){let n=e.context,i=t,o=i.fragmentShaderSource.clone(),r=[];o.sources=o.sources.map(function(f){f=Ue.replaceMain(f,"czm_Debug_main");let h=/out_FragData_(\d+)/g,p;for(;(p=h.exec(f))!==null;)r.indexOf(p[1])===-1&&r.push(p[1]);return f});let s=r.length,a="";a+=`uniform vec3 debugShowCommandsColor;
`,a+=`uniform vec3 debugShowFrustumsColor;
`,a+=`void main()
{
czm_Debug_main();
`;let c;if(s>0)for(c=0;c<s;++c)a+=` out_FragData_${r[c]}.rgb *= debugShowCommandsColor;
`,a+=` out_FragData_${r[c]}.rgb *= debugShowFrustumsColor;
`;else a+=` out_FragColor.rgb *= debugShowCommandsColor;
`,a+=` out_FragColor.rgb *= debugShowFrustumsColor;
`;a+="}",o.sources.push(a);let u=s_t(i);return Qt.fromCache({context:n,vertexShaderSource:i.vertexShaderSource,fragmentShaderSource:o,attributeLocations:u})}var rP=new z;function c_t(e,t){let n;return l(t.uniformMap)?n=t.uniformMap:n={},l(n.debugShowCommandsColor)||l(n.debugShowFrustumsColor)||(n.debugShowCommandsColor=function(){return e.debugShowCommands?(l(t._debugColor)||(t._debugColor=z.fromRandom()),t._debugColor):z.WHITE},n.debugShowFrustumsColor=function(){return e.debugShowFrustums?(rP.red=t.debugOverlappingFrustums&1?1:0,rP.green=t.debugOverlappingFrustums&2?1:0,rP.blue=t.debugOverlappingFrustums&4?1:0,rP.alpha=1,rP):z.WHITE}),n}var l_t=new $e;Mxe.prototype.executeDebugShowFrustumsCommand=function(e,t,n){let i=t.shaderProgram.id,o=this._cachedShowFrustumsShaders[i];l(o)||(o=a_t(e,t.shaderProgram),this._cachedShowFrustumsShaders[i]=o);let r=$e.shallowClone(t,l_t);r.shaderProgram=o,r.uniformMap=c_t(e,t),r.execute(e.context,n)};var R4=Mxe;function Db(e,t,n){this._primitive=e,this._tileIndex=t,this._sampleIndex=n,this._metadata={},this._orientedBoundingBox=new wn}Db.fromKeyframeNode=function(e,t,n,i){let o=new Db(e,t,n),{spatialNode:r,metadata:s}=i;return o._metadata=u_t(e,s,n),o._orientedBoundingBox=d_t(e,r,n,o._orientedBoundingBox),o};function u_t(e,t,n){if(!l(t))return;let{names:i,types:o}=e.provider,r={};for(let s=0;s<i.length;s++){let a=i[s],c=ct.getComponentCount(o[s]),u=t[s].slice(n*c,(n+1)*c);r[a]=u}return r}var Lxe=new d,f_t=new d;function d_t(e,t,n,i){let o=t.dimensions,r=o.x*o.y,s=Math.floor(n/r),a=n-s*r,c=Math.floor(a/o.x),u=a-c*o.x,f=d.fromElements(u,c,s,Lxe),h=d.divideComponents(d.subtract(f,e._paddingBefore,Lxe),e.dimensions,f_t);return e._shape.computeOrientedBoundingBoxForSample(t,e.dimensions,h,i)}Object.defineProperties(Db.prototype,{metadata:{get:function(){return this._metadata}},primitive:{get:function(){return this._primitive}},sampleIndex:{get:function(){return this._sampleIndex}},tileIndex:{get:function(){return this._tileIndex}},orientedBoundingBox:{get:function(){return this._orientedBoundingBox.clone()}}});Db.prototype.hasProperty=function(e){return l(this._metadata[e])};Db.prototype.getNames=function(){return Object.keys(this._metadata)};Db.prototype.getProperty=function(e){return this._metadata[e]};var O4=Db;var M4=`struct Ray {
vec3 pos;
vec3 dir;
vec3 rawDir;
};
#if defined(JITTER)
/**
* Generate a pseudo-random value for a given 2D screen coordinate.
* Similar to https://www.shadertoy.com/view/4djSRW with a modified hashscale.
*/
float hash(vec2 p)
{
vec3 p3 = fract(vec3(p.xyx) * 50.0);
p3 += dot(p3, p3.yzx + 19.19);
return fract((p3.x + p3.y) * p3.z);
}
#endif
float minComponent(in vec3 v) {
return min(min(v.x, v.y), v.z);
}
float maxComponent(in vec3 v) {
return max(max(v.x, v.y), v.z);
}
struct PointJacobianT {
vec3 point;
mat3 jacobianT;
};
`;var L4=`// See Intersection.glsl for the definition of intersectScene
// See IntersectionUtils.glsl for the definition of nextIntersection
// See convertUvToBox.glsl, convertUvToCylinder.glsl, or convertUvToEllipsoid.glsl
// for the definition of convertUvToShapeUvSpace. The appropriate function is
// selected based on the VoxelPrimitive shape type, and added to the shader in
// Scene/VoxelRenderResources.js.
// See Octree.glsl for the definitions of TraversalData, SampleData,
// traverseOctreeFromBeginning, and traverseOctreeFromExisting
// See Megatexture.glsl for the definition of accumulatePropertiesFromMegatexture
#define STEP_COUNT_MAX 1000 // Harcoded value because GLSL doesn't like variable length loops
#if defined(PICKING_VOXEL)
#define ALPHA_ACCUM_MAX 0.1
#else
#define ALPHA_ACCUM_MAX 0.98 // Must be > 0.0 and <= 1.0
#endif
uniform mat3 u_transformDirectionViewToLocal;
uniform vec3 u_cameraPositionUv;
uniform float u_stepSize;
#if defined(PICKING)
uniform vec4 u_pickColor;
#endif
vec3 getSampleSize(in int level) {
vec3 sampleCount = exp2(float(level)) * vec3(u_dimensions);
vec3 sampleSizeUv = 1.0 / sampleCount;
return scaleShapeUvToShapeSpace(sampleSizeUv);
}
#define MINIMUM_STEP_SCALAR (0.02)
#define SHIFT_FRACTION (0.001)
/**
* Given a coordinate within a tile, and sample spacings along a ray through
* the coordinate, find the distance to the points where the ray entered and
* exited the voxel cell, along with the surface normals at those points.
* The surface normals are returned in shape space coordinates.
*/
RayShapeIntersection getVoxelIntersection(in vec3 tileUv, in vec3 sampleSizeAlongRay) {
vec3 voxelCoord = tileUv * vec3(u_dimensions);
vec3 directions = sign(sampleSizeAlongRay);
vec3 positiveDirections = max(directions, 0.0);
vec3 entryCoord = mix(ceil(voxelCoord), floor(voxelCoord), positiveDirections);
vec3 exitCoord = entryCoord + directions;
vec3 distanceFromEntry = -abs((entryCoord - voxelCoord) * sampleSizeAlongRay);
float lastEntry = maxComponent(distanceFromEntry);
bvec3 isLastEntry = equal(distanceFromEntry, vec3(lastEntry));
vec3 entryNormal = -1.0 * vec3(isLastEntry) * directions;
vec4 entry = vec4(entryNormal, lastEntry);
vec3 distanceToExit = abs((exitCoord - voxelCoord) * sampleSizeAlongRay);
float firstExit = minComponent(distanceToExit);
bvec3 isFirstExit = equal(distanceToExit, vec3(firstExit));
vec3 exitNormal = vec3(isFirstExit) * directions;
vec4 exit = vec4(exitNormal, firstExit);
return RayShapeIntersection(entry, exit);
}
vec4 getStepSize(in SampleData sampleData, in Ray viewRay, in RayShapeIntersection shapeIntersection, in mat3 jacobianT, in float currentT) {
// The Jacobian is computed in a space where the shape spans [-1, 1].
// But the ray is marched in a space where the shape fills [0, 1].
// So we need to scale the Jacobian by 2.
vec3 gradient = 2.0 * viewRay.rawDir * jacobianT;
vec3 sampleSizeAlongRay = getSampleSize(sampleData.tileCoords.w) / gradient;
RayShapeIntersection voxelIntersection = getVoxelIntersection(sampleData.tileUv, sampleSizeAlongRay);
// Transform normal from shape space to Cartesian space
vec3 voxelNormal = normalize(jacobianT * voxelIntersection.entry.xyz);
// Compare with the shape intersection, to choose the appropriate normal
vec4 voxelEntry = vec4(voxelNormal, currentT + voxelIntersection.entry.w);
vec4 entry = intersectionMax(shapeIntersection.entry, voxelEntry);
float fixedStep = minComponent(abs(sampleSizeAlongRay)) * u_stepSize;
float shift = fixedStep * SHIFT_FRACTION;
float dt = voxelIntersection.exit.w + shift;
if ((currentT + dt) > shapeIntersection.exit.w) {
// Stop at end of shape
dt = shapeIntersection.exit.w - currentT + shift;
}
float stepSize = clamp(dt, fixedStep * MINIMUM_STEP_SCALAR, fixedStep + shift);
return vec4(entry.xyz, stepSize);
}
vec2 packIntToVec2(int value) {
float shifted = float(value) / 255.0;
float lowBits = fract(shifted);
float highBits = floor(shifted) / 255.0;
return vec2(highBits, lowBits);
}
vec2 packFloatToVec2(float value) {
float lowBits = fract(value);
float highBits = floor(value) / 255.0;
return vec2(highBits, lowBits);
}
int getSampleIndex(in vec3 tileUv) {
ivec3 voxelDimensions = u_dimensions;
vec3 sampleCoordinate = tileUv * vec3(voxelDimensions);
// tileUv = 1.0 is a valid coordinate but sampleIndex = voxelDimensions is not.
// (tileUv = 1.0 corresponds to the last sample, at index = voxelDimensions - 1).
// Clamp to [0, voxelDimensions - 0.5) to avoid numerical error before flooring
vec3 maxCoordinate = vec3(voxelDimensions) - vec3(0.5);
sampleCoordinate = clamp(sampleCoordinate, vec3(0.0), maxCoordinate);
ivec3 sampleIndex = ivec3(floor(sampleCoordinate));
#if defined(PADDING)
voxelDimensions += u_paddingBefore + u_paddingAfter;
sampleIndex += u_paddingBefore;
#endif
// Convert to a 1D index for lookup in a 1D data array
return sampleIndex.x + voxelDimensions.x * (sampleIndex.y + voxelDimensions.y * sampleIndex.z);
}
void main()
{
vec4 fragCoord = gl_FragCoord;
vec2 screenCoord = (fragCoord.xy - czm_viewport.xy) / czm_viewport.zw; // [0,1]
vec3 eyeDirection = normalize(czm_windowToEyeCoordinates(fragCoord).xyz);
vec3 viewDirWorld = normalize(czm_inverseViewRotation * eyeDirection); // normalize again just in case
vec3 viewDirUv = normalize(u_transformDirectionViewToLocal * eyeDirection); // normalize again just in case
vec3 viewPosUv = u_cameraPositionUv;
#if defined(SHAPE_ELLIPSOID)
// viewDirUv has been scaled to a space where the ellipsoid is a sphere.
// Undo this scaling to get the raw direction.
vec3 rawDir = viewDirUv * u_ellipsoidRadiiUv;
Ray viewRayUv = Ray(viewPosUv, viewDirUv, rawDir);
#else
Ray viewRayUv = Ray(viewPosUv, viewDirUv, viewDirUv);
#endif
Intersections ix;
RayShapeIntersection shapeIntersection = intersectScene(screenCoord, viewRayUv, ix);
// Exit early if the scene was completely missed.
if (shapeIntersection.entry.w == NO_HIT) {
discard;
}
float currentT = shapeIntersection.entry.w;
float endT = shapeIntersection.exit.w;
vec3 positionUv = viewPosUv + currentT * viewDirUv;
PointJacobianT pointJacobian = convertUvToShapeUvSpaceDerivative(positionUv);
// Traverse the tree from the start position
TraversalData traversalData;
SampleData sampleDatas[SAMPLE_COUNT];
traverseOctreeFromBeginning(pointJacobian.point, traversalData, sampleDatas);
vec4 step = getStepSize(sampleDatas[0], viewRayUv, shapeIntersection, pointJacobian.jacobianT, currentT);
#if defined(JITTER)
float noise = hash(screenCoord); // [0,1]
currentT += noise * step.w;
positionUv += noise * step.w * viewDirUv;
#endif
FragmentInput fragmentInput;
#if defined(STATISTICS)
setStatistics(fragmentInput.metadata.statistics);
#endif
vec4 colorAccum = vec4(0.0);
for (int stepCount = 0; stepCount < STEP_COUNT_MAX; ++stepCount) {
// Read properties from the megatexture based on the traversal state
Properties properties = accumulatePropertiesFromMegatexture(sampleDatas);
// Prepare the custom shader inputs
copyPropertiesToMetadata(properties, fragmentInput.metadata);
fragmentInput.voxel.positionUv = positionUv;
fragmentInput.voxel.positionShapeUv = pointJacobian.point;
fragmentInput.voxel.positionUvLocal = sampleDatas[0].tileUv;
fragmentInput.voxel.viewDirUv = viewDirUv;
fragmentInput.voxel.viewDirWorld = viewDirWorld;
fragmentInput.voxel.surfaceNormal = step.xyz;
fragmentInput.voxel.travelDistance = step.w;
fragmentInput.voxel.stepCount = stepCount;
fragmentInput.voxel.tileIndex = sampleDatas[0].megatextureIndex;
fragmentInput.voxel.sampleIndex = getSampleIndex(sampleDatas[0].tileUv);
// Run the custom shader
czm_modelMaterial materialOutput;
fragmentMain(fragmentInput, materialOutput);
// Sanitize the custom shader output
vec4 color = vec4(materialOutput.diffuse, materialOutput.alpha);
color.rgb = max(color.rgb, vec3(0.0));
color.a = clamp(color.a, 0.0, 1.0);
// Pre-multiplied alpha blend
colorAccum += (1.0 - colorAccum.a) * vec4(color.rgb * color.a, color.a);
// Stop traversing if the alpha has been fully saturated
if (colorAccum.a > ALPHA_ACCUM_MAX) {
colorAccum.a = ALPHA_ACCUM_MAX;
break;
}
if (step.w == 0.0) {
// Shape is infinitely thin. The ray may have hit the edge of a
// foreground voxel. Step ahead slightly to check for more voxels
step.w == 0.00001;
}
// Keep raymarching
currentT += step.w;
positionUv = viewPosUv + currentT * viewDirUv;
// Check if there's more intersections.
if (currentT > endT) {
#if (INTERSECTION_COUNT == 1)
break;
#else
shapeIntersection = nextIntersection(ix);
if (shapeIntersection.entry.w == NO_HIT) {
break;
} else {
// Found another intersection. Resume raymarching there
currentT = shapeIntersection.entry.w;
endT = shapeIntersection.exit.w;
positionUv = viewPosUv + currentT * viewDirUv;
}
#endif
}
// Traverse the tree from the current ray position.
// This is similar to traverseOctreeFromBeginning but is faster when the ray is in the same tile as the previous step.
pointJacobian = convertUvToShapeUvSpaceDerivative(positionUv);
traverseOctreeFromExisting(pointJacobian.point, traversalData, sampleDatas);
step = getStepSize(sampleDatas[0], viewRayUv, shapeIntersection, pointJacobian.jacobianT, currentT);
}
// Convert the alpha from [0,ALPHA_ACCUM_MAX] to [0,1]
colorAccum.a /= ALPHA_ACCUM_MAX;
#if defined(PICKING)
// If alpha is 0.0 there is nothing to pick
if (colorAccum.a == 0.0) {
discard;
}
out_FragColor = u_pickColor;
#elif defined(PICKING_VOXEL)
// If alpha is 0.0 there is nothing to pick
if (colorAccum.a == 0.0) {
discard;
}
vec2 megatextureId = packIntToVec2(sampleDatas[0].megatextureIndex);
vec2 sampleIndex = packIntToVec2(getSampleIndex(sampleDatas[0].tileUv));
out_FragColor = vec4(megatextureId, sampleIndex);
#else
out_FragColor = colorAccum;
#endif
}
`;var N4=`in vec2 position;
uniform vec4 u_ndcSpaceAxisAlignedBoundingBox;
void main() {
vec2 aabbMin = u_ndcSpaceAxisAlignedBoundingBox.xy;
vec2 aabbMax = u_ndcSpaceAxisAlignedBoundingBox.zw;
vec2 translation = 0.5 * (aabbMax + aabbMin);
vec2 scale = 0.5 * (aabbMax - aabbMin);
gl_Position = vec4(position * scale + translation, 0.0, 1.0);
}
`;var F4=`/* Intersection defines
#define INTERSECTION_COUNT ###
*/
#define NO_HIT (-czm_infinity)
#define INF_HIT (czm_infinity * 0.5)
struct RayShapeIntersection {
vec4 entry;
vec4 exit;
};
vec4 intersectionMin(in vec4 intersect0, in vec4 intersect1)
{
if (intersect0.w == NO_HIT) {
return intersect1;
} else if (intersect1.w == NO_HIT) {
return intersect0;
}
return (intersect0.w <= intersect1.w) ? intersect0 : intersect1;
}
vec4 intersectionMax(in vec4 intersect0, in vec4 intersect1)
{
return (intersect0.w >= intersect1.w) ? intersect0 : intersect1;
}
RayShapeIntersection intersectIntersections(in Ray ray, in RayShapeIntersection intersect0, in RayShapeIntersection intersect1)
{
bool missed = (intersect0.entry.w == NO_HIT) ||
(intersect1.entry.w == NO_HIT) ||
(intersect0.exit.w < intersect1.entry.w) ||
(intersect0.entry.w > intersect1.exit.w);
if (missed) {
vec4 miss = vec4(normalize(ray.dir), NO_HIT);
return RayShapeIntersection(miss, miss);
}
vec4 entry = intersectionMax(intersect0.entry, intersect1.entry);
vec4 exit = intersectionMin(intersect0.exit, intersect1.exit);
return RayShapeIntersection(entry, exit);
}
struct Intersections {
// Don't access these member variables directly - call the functions instead.
// Store an array of ray-surface intersections. Each intersection is composed of:
// .xyz for the surface normal at the intersection point
// .w for the T value
// The scale of the normal encodes the shape intersection type:
// length(intersection.xyz) = 1: positive shape entry
// length(intersection.xyz) = 2: positive shape exit
// length(intersection.xyz) = 3: negative shape entry
// length(intersection.xyz) = 4: negative shape exit
// INTERSECTION_COUNT is the number of ray-*shape* (volume) intersections,
// so we need twice as many to track ray-*surface* intersections
vec4 intersections[INTERSECTION_COUNT * 2];
#if (INTERSECTION_COUNT > 1)
// Maintain state for future nextIntersection calls
int index;
int surroundCount;
bool surroundIsPositive;
#endif
};
RayShapeIntersection getFirstIntersection(in Intersections ix)
{
return RayShapeIntersection(ix.intersections[0], ix.intersections[1]);
}
vec4 encodeIntersectionType(vec4 intersection, int index, bool entry)
{
float scale = float(index > 0) * 2.0 + float(!entry) + 1.0;
return vec4(intersection.xyz * scale, intersection.w);
}
// Use defines instead of real functions because WebGL1 cannot access array with non-constant index.
#define setIntersection(/*inout Intersections*/ ix, /*int*/ index, /*float*/ t, /*bool*/ positive, /*bool*/ enter) (ix).intersections[(index)] = vec4(0.0, float(!positive) * 2.0 + float(!enter) + 1.0, 0.0, (t))
#define setIntersectionPair(/*inout Intersections*/ ix, /*int*/ index, /*vec2*/ entryExit) (ix).intersections[(index) * 2 + 0] = vec4(0.0, float((index) > 0) * 2.0 + 1.0, 0.0, (entryExit).x); (ix).intersections[(index) * 2 + 1] = vec4(0.0, float((index) > 0) * 2.0 + 2.0, 0.0, (entryExit).y)
#define setSurfaceIntersection(/*inout Intersections*/ ix, /*int*/ index, /*vec4*/ intersection, /*bool*/ positive, /*bool*/ enter) (ix).intersections[(index)] = encodeIntersectionType((intersection), int(!positive), (enter))
#define setShapeIntersection(/*inout Intersections*/ ix, /*int*/ index, /*RayShapeIntersection*/ intersection) (ix).intersections[(index) * 2 + 0] = encodeIntersectionType((intersection).entry, (index), true); (ix).intersections[(index) * 2 + 1] = encodeIntersectionType((intersection).exit, (index), false)
#if (INTERSECTION_COUNT > 1)
void initializeIntersections(inout Intersections ix) {
// Sort the intersections from min T to max T with bubble sort.
// Note: If this sorting function changes, some of the intersection test may
// need to be updated. Search for "bubble sort" to find those areas.
const int sortPasses = INTERSECTION_COUNT * 2 - 1;
for (int n = sortPasses; n > 0; --n) {
for (int i = 0; i < sortPasses; ++i) {
// The loop should be: for (i = 0; i < n; ++i) {...} but WebGL1 cannot
// loop with non-constant condition, so it has to break early instead
if (i >= n) { break; }
vec4 intersect0 = ix.intersections[i + 0];
vec4 intersect1 = ix.intersections[i + 1];
bool inOrder = intersect0.w <= intersect1.w;
ix.intersections[i + 0] = inOrder ? intersect0 : intersect1;
ix.intersections[i + 1] = inOrder ? intersect1 : intersect0;
}
}
// Prepare initial state for nextIntersection
ix.index = 0;
ix.surroundCount = 0;
ix.surroundIsPositive = false;
}
#endif
#if (INTERSECTION_COUNT > 1)
RayShapeIntersection nextIntersection(inout Intersections ix) {
vec4 surfaceIntersection = vec4(0.0, 0.0, 0.0, NO_HIT);
RayShapeIntersection shapeIntersection = RayShapeIntersection(surfaceIntersection, surfaceIntersection);
const int passCount = INTERSECTION_COUNT * 2;
if (ix.index == passCount) {
return shapeIntersection;
}
for (int i = 0; i < passCount; ++i) {
// The loop should be: for (i = ix.index; i < passCount; ++i) {...} but WebGL1 cannot
// loop with non-constant condition, so it has to continue instead.
if (i < ix.index) {
continue;
}
ix.index = i + 1;
surfaceIntersection = ix.intersections[i];
int intersectionType = int(length(surfaceIntersection.xyz) - 0.5);
bool currShapeIsPositive = intersectionType < 2;
bool enter = intMod(intersectionType, 2) == 0;
ix.surroundCount += enter ? +1 : -1;
ix.surroundIsPositive = currShapeIsPositive ? enter : ix.surroundIsPositive;
// entering positive or exiting negative
if (ix.surroundCount == 1 && ix.surroundIsPositive && enter == currShapeIsPositive) {
shapeIntersection.entry = surfaceIntersection;
}
// exiting positive or entering negative after being inside positive
bool exitPositive = !enter && currShapeIsPositive && ix.surroundCount == 0;
bool enterNegativeFromPositive = enter && !currShapeIsPositive && ix.surroundCount == 2 && ix.surroundIsPositive;
if (exitPositive || enterNegativeFromPositive) {
shapeIntersection.exit = surfaceIntersection;
// entry and exit have been found, so the loop can stop
if (exitPositive) {
// After exiting positive shape there is nothing left to intersect, so jump to the end index.
ix.index = passCount;
}
break;
}
}
return shapeIntersection;
}
#endif
// NOTE: initializeIntersections, nextIntersection aren't even declared unless INTERSECTION_COUNT > 1
`;var B4=`// See IntersectionUtils.glsl for the definitions of Ray, Intersections,
// setIntersectionPair, INF_HIT, NO_HIT
/* intersectDepth defines (set in Scene/VoxelRenderResources.js)
#define DEPTH_INTERSECTION_INDEX ###
*/
uniform mat4 u_transformPositionViewToUv;
void intersectDepth(in vec2 screenCoord, in Ray ray, inout Intersections ix) {
float logDepthOrDepth = czm_unpackDepth(texture(czm_globeDepthTexture, screenCoord));
if (logDepthOrDepth != 0.0) {
// Calculate how far the ray must travel before it hits the depth buffer.
vec4 eyeCoordinateDepth = czm_screenToEyeCoordinates(screenCoord, logDepthOrDepth);
eyeCoordinateDepth /= eyeCoordinateDepth.w;
vec3 depthPositionUv = vec3(u_transformPositionViewToUv * eyeCoordinateDepth);
float t = dot(depthPositionUv - ray.pos, ray.dir);
setIntersectionPair(ix, DEPTH_INTERSECTION_INDEX, vec2(t, +INF_HIT));
} else {
// There's no depth at this location.
setIntersectionPair(ix, DEPTH_INTERSECTION_INDEX, vec2(NO_HIT));
}
}
`;var k4=`// See IntersectionUtils.glsl for the definitions of Ray, Intersections, INF_HIT,
// NO_HIT, setShapeIntersection
/* Clipping plane defines (set in Scene/VoxelRenderResources.js)
#define CLIPPING_PLANES_UNION
#define CLIPPING_PLANES_COUNT
#define CLIPPING_PLANES_INTERSECTION_INDEX
*/
uniform sampler2D u_clippingPlanesTexture;
uniform mat4 u_clippingPlanesMatrix;
// Plane is in Hessian Normal Form
vec4 intersectPlane(in Ray ray, in vec4 plane) {
vec3 n = plane.xyz; // normal
float w = plane.w; // -dot(pointOnPlane, normal)
float a = dot(ray.pos, n);
float b = dot(ray.dir, n);
float t = -(w + a) / b;
return vec4(n, t);
}
void intersectClippingPlanes(in Ray ray, inout Intersections ix) {
vec4 backSide = vec4(-ray.dir, -INF_HIT);
vec4 farSide = vec4(ray.dir, +INF_HIT);
RayShapeIntersection clippingVolume;
#if (CLIPPING_PLANES_COUNT == 1)
// Union and intersection are the same when there's one clipping plane, and the code
// is more simplified.
vec4 planeUv = getClippingPlane(u_clippingPlanesTexture, 0, u_clippingPlanesMatrix);
vec4 intersection = intersectPlane(ray, planeUv);
bool reflects = dot(ray.dir, intersection.xyz) < 0.0;
clippingVolume.entry = reflects ? backSide : intersection;
clippingVolume.exit = reflects ? intersection : farSide;
setShapeIntersection(ix, CLIPPING_PLANES_INTERSECTION_INDEX, clippingVolume);
#elif defined(CLIPPING_PLANES_UNION)
vec4 firstTransmission = vec4(ray.dir, +INF_HIT);
vec4 lastReflection = vec4(-ray.dir, -INF_HIT);
for (int i = 0; i < CLIPPING_PLANES_COUNT; i++) {
vec4 planeUv = getClippingPlane(u_clippingPlanesTexture, i, u_clippingPlanesMatrix);
vec4 intersection = intersectPlane(ray, planeUv);
if (dot(ray.dir, planeUv.xyz) > 0.0) {
firstTransmission = intersection.w <= firstTransmission.w ? intersection : firstTransmission;
} else {
lastReflection = intersection.w >= lastReflection.w ? intersection : lastReflection;
}
}
clippingVolume.entry = backSide;
clippingVolume.exit = lastReflection;
setShapeIntersection(ix, CLIPPING_PLANES_INTERSECTION_INDEX + 0, clippingVolume);
clippingVolume.entry = firstTransmission;
clippingVolume.exit = farSide;
setShapeIntersection(ix, CLIPPING_PLANES_INTERSECTION_INDEX + 1, clippingVolume);
#else // intersection
vec4 lastTransmission = vec4(ray.dir, -INF_HIT);
vec4 firstReflection = vec4(-ray.dir, +INF_HIT);
for (int i = 0; i < CLIPPING_PLANES_COUNT; i++) {
vec4 planeUv = getClippingPlane(u_clippingPlanesTexture, i, u_clippingPlanesMatrix);
vec4 intersection = intersectPlane(ray, planeUv);
if (dot(ray.dir, planeUv.xyz) > 0.0) {
lastTransmission = intersection.w > lastTransmission.w ? intersection : lastTransmission;
} else {
firstReflection = intersection.w < firstReflection.w ? intersection: firstReflection;
}
}
if (lastTransmission.w < firstReflection.w) {
clippingVolume.entry = lastTransmission;
clippingVolume.exit = firstReflection;
} else {
clippingVolume.entry = vec4(-ray.dir, NO_HIT);
clippingVolume.exit = vec4(ray.dir, NO_HIT);
}
setShapeIntersection(ix, CLIPPING_PLANES_INTERSECTION_INDEX, clippingVolume);
#endif
}
`;var sP=`// See IntersectionUtils.glsl for the definitions of Ray, NO_HIT, INF_HIT,
// RayShapeIntersection
vec4 intersectLongitude(in Ray ray, in float angle, in bool positiveNormal) {
float normalSign = positiveNormal ? 1.0 : -1.0;
vec2 planeNormal = vec2(-sin(angle), cos(angle)) * normalSign;
vec2 position = ray.pos.xy;
vec2 direction = ray.dir.xy;
float approachRate = dot(direction, planeNormal);
float distance = -dot(position, planeNormal);
float t = (approachRate == 0.0)
? NO_HIT
: distance / approachRate;
return vec4(planeNormal, 0.0, t);
}
RayShapeIntersection intersectHalfSpace(in Ray ray, in float angle, in bool positiveNormal)
{
vec4 intersection = intersectLongitude(ray, angle, positiveNormal);
vec4 farSide = vec4(normalize(ray.dir), INF_HIT);
bool hitFront = (intersection.w > 0.0) == (dot(ray.pos.xy, intersection.xy) > 0.0);
if (!hitFront) {
return RayShapeIntersection(intersection, farSide);
} else {
return RayShapeIntersection(-1.0 * farSide, intersection);
}
}
void intersectFlippedWedge(in Ray ray, in vec2 minMaxAngle, out RayShapeIntersection intersections[2])
{
intersections[0] = intersectHalfSpace(ray, minMaxAngle.x, false);
intersections[1] = intersectHalfSpace(ray, minMaxAngle.y, true);
}
bool hitPositiveHalfPlane(in Ray ray, in vec4 intersection, in bool positiveNormal) {
float normalSign = positiveNormal ? 1.0 : -1.0;
vec2 planeDirection = vec2(intersection.y, -intersection.x) * normalSign;
vec2 hit = ray.pos.xy + intersection.w * ray.dir.xy;
return dot(hit, planeDirection) > 0.0;
}
void intersectHalfPlane(in Ray ray, in float angle, out RayShapeIntersection intersections[2]) {
vec4 intersection = intersectLongitude(ray, angle, true);
vec4 farSide = vec4(normalize(ray.dir), INF_HIT);
if (hitPositiveHalfPlane(ray, intersection, true)) {
intersections[0].entry = -1.0 * farSide;
intersections[0].exit = vec4(-1.0 * intersection.xy, 0.0, intersection.w);
intersections[1].entry = intersection;
intersections[1].exit = farSide;
} else {
vec4 miss = vec4(normalize(ray.dir), NO_HIT);
intersections[0].entry = -1.0 * farSide;
intersections[0].exit = farSide;
intersections[1].entry = miss;
intersections[1].exit = miss;
}
}
RayShapeIntersection intersectRegularWedge(in Ray ray, in vec2 minMaxAngle)
{
// Note: works for maxAngle > minAngle + pi, where the "regular wedge"
// is actually a negative volume.
// Compute intersections with the two planes.
// Normals will point toward the "outside" (negative space)
vec4 intersect1 = intersectLongitude(ray, minMaxAngle.x, false);
vec4 intersect2 = intersectLongitude(ray, minMaxAngle.y, true);
// Choose intersection with smallest T as the "first", the other as "last"
// Note: first or last could be in the "shadow" wedge, beyond the tip
bool inOrder = intersect1.w <= intersect2.w;
vec4 first = inOrder ? intersect1 : intersect2;
vec4 last = inOrder ? intersect2 : intersect1;
bool firstIsAhead = first.w >= 0.0;
bool startedInsideFirst = dot(ray.pos.xy, first.xy) < 0.0;
bool exitFromInside = firstIsAhead == startedInsideFirst;
bool lastIsAhead = last.w > 0.0;
bool startedOutsideLast = dot(ray.pos.xy, last.xy) >= 0.0;
bool enterFromOutside = lastIsAhead == startedOutsideLast;
vec4 farSide = vec4(normalize(ray.dir), INF_HIT);
vec4 miss = vec4(normalize(ray.dir), NO_HIT);
if (exitFromInside && enterFromOutside) {
// Ray crosses both faces of negative wedge, exiting then entering the positive shape
return RayShapeIntersection(first, last);
} else if (!exitFromInside && enterFromOutside) {
// Ray starts inside wedge. last is in shadow wedge, and first is actually the entry
return RayShapeIntersection(-1.0 * farSide, first);
} else if (exitFromInside && !enterFromOutside) {
// First intersection was in the shadow wedge, so last is actually the exit
return RayShapeIntersection(last, farSide);
} else { // !exitFromInside && !enterFromOutside
// Both intersections were in the shadow wedge
return RayShapeIntersection(miss, miss);
}
}
`;var V4=`// See IntersectionUtils.glsl for the definitions of Ray, RayShapeIntersection,
// NO_HIT, Intersections
/* Box defines (set in Scene/VoxelBoxShape.js)
#define BOX_INTERSECTION_INDEX ### // always 0
*/
uniform vec3 u_renderMinBounds;
uniform vec3 u_renderMaxBounds;
RayShapeIntersection intersectBox(in Ray ray, in vec3 minBound, in vec3 maxBound)
{
// Consider the box as the intersection of the space between 3 pairs of parallel planes
// Compute the distance along the ray to each plane
vec3 t0 = (minBound - ray.pos) / ray.dir;
vec3 t1 = (maxBound - ray.pos) / ray.dir;
// Identify candidate entries/exits based on distance from ray.pos
vec3 entries = min(t0, t1);
vec3 exits = max(t0, t1);
vec3 directions = sign(ray.dir);
// The actual intersection points are the furthest entry and the closest exit
float lastEntry = maxComponent(entries);
bvec3 isLastEntry = equal(entries, vec3(lastEntry));
vec3 entryNormal = -1.0 * vec3(isLastEntry) * directions;
vec4 entry = vec4(entryNormal, lastEntry);
float firstExit = minComponent(exits);
bvec3 isFirstExit = equal(exits, vec3(firstExit));
vec3 exitNormal = vec3(isLastEntry) * directions;
vec4 exit = vec4(exitNormal, firstExit);
if (entry.w > exit.w) {
entry.w = NO_HIT;
exit.w = NO_HIT;
}
return RayShapeIntersection(entry, exit);
}
void intersectShape(in Ray ray, inout Intersections ix)
{
RayShapeIntersection intersection = intersectBox(ray, u_renderMinBounds, u_renderMaxBounds);
setShapeIntersection(ix, BOX_INTERSECTION_INDEX, intersection);
}
`;var U4=`// See IntersectionUtils.glsl for the definitions of Ray, NO_HIT, Intersections,
// RayShapeIntersection, setSurfaceIntersection, setShapeIntersection,
// intersectIntersections
// See IntersectLongitude.glsl for the definitions of intersectHalfPlane,
// intersectFlippedWedge, intersectRegularWedge
/* Cylinder defines (set in Scene/VoxelCylinderShape.js)
#define CYLINDER_HAS_RENDER_BOUNDS_RADIUS_MIN
#define CYLINDER_HAS_RENDER_BOUNDS_RADIUS_FLAT
#define CYLINDER_HAS_RENDER_BOUNDS_ANGLE
#define CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_UNDER_HALF
#define CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_OVER_HALF
#define CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_EQUAL_ZERO
#define CYLINDER_INTERSECTION_INDEX_RADIUS_MAX
#define CYLINDER_INTERSECTION_INDEX_RADIUS_MIN
#define CYLINDER_INTERSECTION_INDEX_ANGLE
*/
// Cylinder uniforms
uniform vec2 u_cylinderRenderRadiusMinMax;
uniform vec2 u_cylinderRenderHeightMinMax;
#if defined(CYLINDER_HAS_RENDER_BOUNDS_ANGLE)
uniform vec2 u_cylinderRenderAngleMinMax;
#endif
/**
* Find the intersection of a ray with the volume defined by two planes of constant z
*/
RayShapeIntersection intersectHeightBounds(in Ray ray, in vec2 minMaxHeight, in bool convex)
{
float zPosition = ray.pos.z;
float zDirection = ray.dir.z;
float tmin = (minMaxHeight.x - zPosition) / zDirection;
float tmax = (minMaxHeight.y - zPosition) / zDirection;
// Normals point outside the volume
float signFlip = convex ? 1.0 : -1.0;
vec4 intersectMin = vec4(0.0, 0.0, -1.0 * signFlip, tmin);
vec4 intersectMax = vec4(0.0, 0.0, 1.0 * signFlip, tmax);
bool topEntry = zDirection < 0.0;
vec4 entry = topEntry ? intersectMax : intersectMin;
vec4 exit = topEntry ? intersectMin : intersectMax;
return RayShapeIntersection(entry, exit);
}
/**
* Find the intersection of a ray with a right cylindrical surface of a given radius
* about the z-axis.
*/
RayShapeIntersection intersectCylinder(in Ray ray, in float radius, in bool convex)
{
vec2 position = ray.pos.xy;
vec2 direction = ray.dir.xy;
float a = dot(direction, direction);
float b = dot(position, direction);
float c = dot(position, position) - radius * radius;
float determinant = b * b - a * c;
if (determinant < 0.0) {
vec4 miss = vec4(normalize(ray.dir), NO_HIT);
return RayShapeIntersection(miss, miss);
}
determinant = sqrt(determinant);
float t1 = (-b - determinant) / a;
float t2 = (-b + determinant) / a;
float signFlip = convex ? 1.0 : -1.0;
vec4 intersect1 = vec4(normalize(position + t1 * direction) * signFlip, 0.0, t1);
vec4 intersect2 = vec4(normalize(position + t2 * direction) * signFlip, 0.0, t2);
return RayShapeIntersection(intersect1, intersect2);
}
/**
* Find the intersection of a ray with a right cylindrical solid of given
* radius and height bounds. NOTE: The shape is assumed to be convex.
*/
RayShapeIntersection intersectBoundedCylinder(in Ray ray, in float radius, in vec2 minMaxHeight)
{
RayShapeIntersection cylinderIntersection = intersectCylinder(ray, radius, true);
RayShapeIntersection heightBoundsIntersection = intersectHeightBounds(ray, minMaxHeight, true);
return intersectIntersections(ray, cylinderIntersection, heightBoundsIntersection);
}
void intersectShape(Ray ray, inout Intersections ix)
{
// Position is converted from [0,1] to [-1,+1] because shape intersections assume unit space is [-1,+1].
// Direction is scaled as well to be in sync with position.
ray.pos = ray.pos * 2.0 - 1.0;
ray.dir *= 2.0;
RayShapeIntersection outerIntersect = intersectBoundedCylinder(ray, u_cylinderRenderRadiusMinMax.y, u_cylinderRenderHeightMinMax);
setShapeIntersection(ix, CYLINDER_INTERSECTION_INDEX_RADIUS_MAX, outerIntersect);
if (outerIntersect.entry.w == NO_HIT) {
return;
}
#if defined(CYLINDER_HAS_RENDER_BOUNDS_RADIUS_FLAT)
// When the cylinder is perfectly thin it's necessary to sandwich the
// inner cylinder intersection inside the outer cylinder intersection.
// Without this special case,
// [outerMin, outerMax, innerMin, innerMax] will bubble sort to
// [outerMin, innerMin, outerMax, innerMax] which will cause the back
// side of the cylinder to be invisible because it will think the ray
// is still inside the inner (negative) cylinder after exiting the
// outer (positive) cylinder.
// With this special case,
// [outerMin, innerMin, innerMax, outerMax] will bubble sort to
// [outerMin, innerMin, innerMax, outerMax] which will work correctly.
// Note: If initializeIntersections() changes its sorting function
// from bubble sort to something else, this code may need to change.
RayShapeIntersection innerIntersect = intersectCylinder(ray, 1.0, false);
setSurfaceIntersection(ix, 0, outerIntersect.entry, true, true); // positive, enter
setSurfaceIntersection(ix, 1, innerIntersect.entry, false, true); // negative, enter
setSurfaceIntersection(ix, 2, innerIntersect.exit, false, false); // negative, exit
setSurfaceIntersection(ix, 3, outerIntersect.exit, true, false); // positive, exit
#elif defined(CYLINDER_HAS_RENDER_BOUNDS_RADIUS_MIN)
RayShapeIntersection innerIntersect = intersectCylinder(ray, u_cylinderRenderRadiusMinMax.x, false);
setShapeIntersection(ix, CYLINDER_INTERSECTION_INDEX_RADIUS_MIN, innerIntersect);
#endif
#if defined(CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_UNDER_HALF)
RayShapeIntersection wedgeIntersect = intersectRegularWedge(ray, u_cylinderRenderAngleMinMax);
setShapeIntersection(ix, CYLINDER_INTERSECTION_INDEX_ANGLE, wedgeIntersect);
#elif defined(CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_OVER_HALF)
RayShapeIntersection wedgeIntersects[2];
intersectFlippedWedge(ray, u_cylinderRenderAngleMinMax, wedgeIntersects);
setShapeIntersection(ix, CYLINDER_INTERSECTION_INDEX_ANGLE + 0, wedgeIntersects[0]);
setShapeIntersection(ix, CYLINDER_INTERSECTION_INDEX_ANGLE + 1, wedgeIntersects[1]);
#elif defined(CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_EQUAL_ZERO)
RayShapeIntersection wedgeIntersects[2];
intersectHalfPlane(ray, u_cylinderRenderAngleMinMax.x, wedgeIntersects);
setShapeIntersection(ix, CYLINDER_INTERSECTION_INDEX_ANGLE + 0, wedgeIntersects[0]);
setShapeIntersection(ix, CYLINDER_INTERSECTION_INDEX_ANGLE + 1, wedgeIntersects[1]);
#endif
}
`;var z4=`// See IntersectionUtils.glsl for the definitions of Ray, NO_HIT, INF_HIT, Intersections,
// RayShapeIntersection, setSurfaceIntersection, setShapeIntersection
// See IntersectLongitude.glsl for the definitions of intersectHalfPlane,
// intersectFlippedWedge, intersectRegularWedge
/* Ellipsoid defines (set in Scene/VoxelEllipsoidShape.js)
#define ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE
#define ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_EQUAL_ZERO
#define ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_UNDER_HALF
#define ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_OVER_HALF
#define ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_UNDER_HALF
#define ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_EQUAL_HALF
#define ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_OVER_HALF
#define ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_UNDER_HALF
#define ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_EQUAL_HALF
#define ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_OVER_HALF
#define ELLIPSOID_INTERSECTION_INDEX_LONGITUDE
#define ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MAX
#define ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MIN
#define ELLIPSOID_INTERSECTION_INDEX_HEIGHT_MAX
#define ELLIPSOID_INTERSECTION_INDEX_HEIGHT_MIN
*/
#if defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE)
uniform vec2 u_ellipsoidRenderLongitudeMinMax;
#endif
uniform float u_eccentricitySquared;
uniform vec2 u_ellipsoidRenderLatitudeSinMinMax;
uniform vec2 u_clipMinMaxHeight;
RayShapeIntersection intersectZPlane(in Ray ray, in float z) {
float t = -ray.pos.z / ray.dir.z;
bool startsOutside = sign(ray.pos.z) == sign(z);
bool entry = (t >= 0.0) != startsOutside;
vec4 intersect = vec4(0.0, 0.0, z, t);
vec4 farSide = vec4(normalize(ray.dir), INF_HIT);
if (entry) {
return RayShapeIntersection(intersect, farSide);
} else {
return RayShapeIntersection(-1.0 * farSide, intersect);
}
}
RayShapeIntersection intersectHeight(in Ray ray, in float relativeHeight, in bool convex)
{
// Scale the ray by the ellipsoid axes to make it a unit sphere
// Note: approximating ellipsoid + height as an ellipsoid
vec3 radiiCorrection = u_ellipsoidRadiiUv / (u_ellipsoidRadiiUv + relativeHeight);
vec3 position = ray.pos * radiiCorrection;
vec3 direction = ray.dir * radiiCorrection;
float a = dot(direction, direction); // ~ 1.0 (or maybe 4.0 if ray is scaled)
float b = dot(direction, position); // roughly inside [-1.0, 1.0] when zoomed in
float c = dot(position, position) - 1.0; // ~ 0.0 when zoomed in.
float determinant = b * b - a * c; // ~ b * b when zoomed in
if (determinant < 0.0) {
vec4 miss = vec4(normalize(direction), NO_HIT);
return RayShapeIntersection(miss, miss);
}
determinant = sqrt(determinant);
// Compute larger root using standard formula
float signB = b < 0.0 ? -1.0 : 1.0;
// The other root may suffer from subtractive cancellation in the standard formula.
// Compute it from the first root instead.
float t1 = (-b - signB * determinant) / a;
float t2 = c / (a * t1);
float tmin = min(t1, t2);
float tmax = max(t1, t2);
float directionScale = convex ? 1.0 : -1.0;
vec3 d1 = directionScale * normalize(position + tmin * direction);
vec3 d2 = directionScale * normalize(position + tmax * direction);
return RayShapeIntersection(vec4(d1, tmin), vec4(d2, tmax));
}
/**
* Given a circular cone around the z-axis, with apex at the origin,
* find the parametric distance(s) along a ray where that ray intersects
* the cone.
* The cone opening angle is described by the squared cosine of
* its half-angle (the angle between the Z-axis and the surface)
*/
vec2 intersectDoubleEndedCone(in Ray ray, in float cosSqrHalfAngle)
{
vec3 o = ray.pos;
vec3 d = ray.dir;
float sinSqrHalfAngle = 1.0 - cosSqrHalfAngle;
float aSin = d.z * d.z * sinSqrHalfAngle;
float aCos = -dot(d.xy, d.xy) * cosSqrHalfAngle;
float a = aSin + aCos;
float bSin = d.z * o.z * sinSqrHalfAngle;
float bCos = -dot(o.xy, d.xy) * cosSqrHalfAngle;
float b = bSin + bCos;
float cSin = o.z * o.z * sinSqrHalfAngle;
float cCos = -dot(o.xy, o.xy) * cosSqrHalfAngle;
float c = cSin + cCos;
// determinant = b * b - a * c. But bSin * bSin = aSin * cSin.
// Avoid subtractive cancellation by expanding to eliminate these terms
float determinant = 2.0 * bSin * bCos + bCos * bCos - aSin * cCos - aCos * cSin - aCos * cCos;
if (determinant < 0.0) {
return vec2(NO_HIT);
} else if (a == 0.0) {
// Ray is parallel to cone surface
return (b == 0.0)
? vec2(NO_HIT) // Ray is on cone surface
: vec2(-0.5 * c / b, NO_HIT);
}
determinant = sqrt(determinant);
// Compute larger root using standard formula
float signB = b < 0.0 ? -1.0 : 1.0;
float t1 = (-b - signB * determinant) / a;
// The other root may suffer from subtractive cancellation in the standard formula.
// Compute it from the first root instead.
float t2 = c / (a * t1);
float tmin = min(t1, t2);
float tmax = max(t1, t2);
return vec2(tmin, tmax);
}
/**
* Given a point on a conical surface, find the surface normal at that point.
*/
vec3 getConeNormal(in vec3 p, in bool convex) {
// Start with radial component pointing toward z-axis
vec2 radial = -abs(p.z) * normalize(p.xy);
// Z component points toward opening of cone
float zSign = (p.z < 0.0) ? -1.0 : 1.0;
float z = length(p.xy) * zSign;
// Flip normal if shape is convex
float flip = (convex) ? -1.0 : 1.0;
return normalize(vec3(radial, z) * flip);
}
/**
* Compute the shift between the ellipsoid origin and the apex of a cone of latitude
*/
float getLatitudeConeShift(in float sinLatitude) {
// Find prime vertical radius of curvature:
// the distance along the ellipsoid normal to the intersection with the z-axis
float x2 = u_eccentricitySquared * sinLatitude * sinLatitude;
float primeVerticalRadius = inversesqrt(1.0 - x2);
// Compute a shift from the origin to the intersection of the cone with the z-axis
return primeVerticalRadius * u_eccentricitySquared * sinLatitude;
}
void intersectFlippedCone(in Ray ray, in float cosHalfAngle, out RayShapeIntersection intersections[2]) {
// Undo the scaling from ellipsoid to sphere
ray.pos = ray.pos * u_ellipsoidRadiiUv;
ray.dir = ray.dir * u_ellipsoidRadiiUv;
// Shift the ray to account for the latitude cone not being centered at the Earth center
ray.pos.z += getLatitudeConeShift(cosHalfAngle);
float cosSqrHalfAngle = cosHalfAngle * cosHalfAngle;
vec2 intersect = intersectDoubleEndedCone(ray, cosSqrHalfAngle);
vec4 miss = vec4(normalize(ray.dir), NO_HIT);
vec4 farSide = vec4(normalize(ray.dir), INF_HIT);
// Initialize output with no intersections
intersections[0].entry = -1.0 * farSide;
intersections[0].exit = farSide;
intersections[1].entry = miss;
intersections[1].exit = miss;
if (intersect.x == NO_HIT) {
return;
}
// Find the points of intersection
float tmin = intersect.x;
float tmax = intersect.y;
vec3 p0 = ray.pos + tmin * ray.dir;
vec3 p1 = ray.pos + tmax * ray.dir;
vec4 intersect0 = vec4(getConeNormal(p0, true), tmin);
vec4 intersect1 = vec4(getConeNormal(p1, true), tmax);
bool p0InShadowCone = sign(p0.z) != sign(cosHalfAngle);
bool p1InShadowCone = sign(p1.z) != sign(cosHalfAngle);
if (p0InShadowCone && p1InShadowCone) {
// no valid intersections
} else if (p0InShadowCone) {
intersections[0].exit = intersect1;
} else if (p1InShadowCone) {
intersections[0].entry = intersect0;
} else {
intersections[0].exit = intersect0;
intersections[1].entry = intersect1;
intersections[1].exit = farSide;
}
}
RayShapeIntersection intersectRegularCone(in Ray ray, in float cosHalfAngle, in bool convex) {
// Undo the scaling from ellipsoid to sphere
ray.pos = ray.pos * u_ellipsoidRadiiUv;
ray.dir = ray.dir * u_ellipsoidRadiiUv;
// Shift the ray to account for the latitude cone not being centered at the Earth center
ray.pos.z += getLatitudeConeShift(cosHalfAngle);
float cosSqrHalfAngle = cosHalfAngle * cosHalfAngle;
vec2 intersect = intersectDoubleEndedCone(ray, cosSqrHalfAngle);
vec4 miss = vec4(normalize(ray.dir), NO_HIT);
vec4 farSide = vec4(normalize(ray.dir), INF_HIT);
if (intersect.x == NO_HIT) {
return RayShapeIntersection(miss, miss);
}
// Find the points of intersection
float tmin = intersect.x;
float tmax = intersect.y;
vec3 p0 = ray.pos + tmin * ray.dir;
vec3 p1 = ray.pos + tmax * ray.dir;
vec4 intersect0 = vec4(getConeNormal(p0, convex), tmin);
vec4 intersect1 = vec4(getConeNormal(p1, convex), tmax);
bool p0InShadowCone = sign(p0.z) != sign(cosHalfAngle);
bool p1InShadowCone = sign(p1.z) != sign(cosHalfAngle);
if (p0InShadowCone && p1InShadowCone) {
return RayShapeIntersection(miss, miss);
} else if (p0InShadowCone) {
return RayShapeIntersection(intersect1, farSide);
} else if (p1InShadowCone) {
return RayShapeIntersection(-1.0 * farSide, intersect0);
} else {
return RayShapeIntersection(intersect0, intersect1);
}
}
void intersectShape(in Ray ray, inout Intersections ix) {
// Position is converted from [0,1] to [-1,+1] because shape intersections assume unit space is [-1,+1].
// Direction is scaled as well to be in sync with position.
ray.pos = ray.pos * 2.0 - 1.0;
ray.dir *= 2.0;
// Outer ellipsoid
RayShapeIntersection outerIntersect = intersectHeight(ray, u_clipMinMaxHeight.y, true);
setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_HEIGHT_MAX, outerIntersect);
// Exit early if the outer ellipsoid was missed.
if (outerIntersect.entry.w == NO_HIT) {
return;
}
// Inner ellipsoid
RayShapeIntersection innerIntersect = intersectHeight(ray, u_clipMinMaxHeight.x, false);
if (innerIntersect.entry.w == NO_HIT) {
setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_HEIGHT_MIN, innerIntersect);
} else {
// When the ellipsoid is large and thin it's possible for floating point math
// to cause the ray to intersect the inner ellipsoid before the outer ellipsoid.
// To prevent this from happening, clamp innerIntersect to outerIntersect and
// sandwich the inner ellipsoid intersection inside the outer ellipsoid intersection.
// Without this special case,
// [outerMin, outerMax, innerMin, innerMax] will bubble sort to
// [outerMin, innerMin, outerMax, innerMax] which will cause the back
// side of the ellipsoid to be invisible because it will think the ray
// is still inside the inner (negative) ellipsoid after exiting the
// outer (positive) ellipsoid.
// With this special case,
// [outerMin, innerMin, innerMax, outerMax] will bubble sort to
// [outerMin, innerMin, innerMax, outerMax] which will work correctly.
// Note: If initializeIntersections() changes its sorting function
// from bubble sort to something else, this code may need to change.
innerIntersect.entry.w = max(innerIntersect.entry.w, outerIntersect.entry.w);
innerIntersect.exit.w = min(innerIntersect.exit.w, outerIntersect.exit.w);
setSurfaceIntersection(ix, 0, outerIntersect.entry, true, true); // positive, enter
setSurfaceIntersection(ix, 1, innerIntersect.entry, false, true); // negative, enter
setSurfaceIntersection(ix, 2, innerIntersect.exit, false, false); // negative, exit
setSurfaceIntersection(ix, 3, outerIntersect.exit, true, false); // positive, exit
}
// Bottom cone
#if defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_UNDER_HALF)
RayShapeIntersection bottomConeIntersection = intersectRegularCone(ray, u_ellipsoidRenderLatitudeSinMinMax.x, false);
setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MIN, bottomConeIntersection);
#elif defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_EQUAL_HALF)
RayShapeIntersection bottomConeIntersection = intersectZPlane(ray, -1.0);
setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MIN, bottomConeIntersection);
#elif defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_OVER_HALF)
RayShapeIntersection bottomConeIntersections[2];
intersectFlippedCone(ray, u_ellipsoidRenderLatitudeSinMinMax.x, bottomConeIntersections);
setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MIN + 0, bottomConeIntersections[0]);
setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MIN + 1, bottomConeIntersections[1]);
#endif
// Top cone
#if defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_UNDER_HALF)
RayShapeIntersection topConeIntersections[2];
intersectFlippedCone(ray, u_ellipsoidRenderLatitudeSinMinMax.y, topConeIntersections);
setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MAX + 0, topConeIntersections[0]);
setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MAX + 1, topConeIntersections[1]);
#elif defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_EQUAL_HALF)
RayShapeIntersection topConeIntersection = intersectZPlane(ray, 1.0);
setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MAX, topConeIntersection);
#elif defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_OVER_HALF)
RayShapeIntersection topConeIntersection = intersectRegularCone(ray, u_ellipsoidRenderLatitudeSinMinMax.y, false);
setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MAX, topConeIntersection);
#endif
// Wedge
#if defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_EQUAL_ZERO)
RayShapeIntersection wedgeIntersects[2];
intersectHalfPlane(ray, u_ellipsoidRenderLongitudeMinMax.x, wedgeIntersects);
setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LONGITUDE + 0, wedgeIntersects[0]);
setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LONGITUDE + 1, wedgeIntersects[1]);
#elif defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_UNDER_HALF)
RayShapeIntersection wedgeIntersect = intersectRegularWedge(ray, u_ellipsoidRenderLongitudeMinMax);
setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LONGITUDE, wedgeIntersect);
#elif defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_OVER_HALF)
RayShapeIntersection wedgeIntersects[2];
intersectFlippedWedge(ray, u_ellipsoidRenderLongitudeMinMax, wedgeIntersects);
setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LONGITUDE + 0, wedgeIntersects[0]);
setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LONGITUDE + 1, wedgeIntersects[1]);
#endif
}
`;var ZE=`// Main intersection function for Voxel scenes.
// See IntersectBox.glsl, IntersectCylinder.glsl, or IntersectEllipsoid.glsl
// for the definition of intersectShape. The appropriate function is selected
// based on the VoxelPrimitive shape type, and added to the shader in
// Scene/VoxelRenderResources.js.
// See also IntersectClippingPlane.glsl and IntersectDepth.glsl.
// See IntersectionUtils.glsl for the definitions of Ray, NO_HIT,
// getFirstIntersection, initializeIntersections, nextIntersection.
/* Intersection defines (set in Scene/VoxelRenderResources.js)
#define INTERSECTION_COUNT ###
*/
RayShapeIntersection intersectScene(in vec2 screenCoord, in Ray ray, out Intersections ix) {
// Do a ray-shape intersection to find the exact starting and ending points.
intersectShape(ray, ix);
// Exit early if the positive shape was completely missed or behind the ray.
RayShapeIntersection intersection = getFirstIntersection(ix);
if (intersection.entry.w == NO_HIT) {
// Positive shape was completely missed - so exit early.
return intersection;
}
// Clipping planes
#if defined(CLIPPING_PLANES)
intersectClippingPlanes(ray, ix);
#endif
// Depth
#if defined(DEPTH_TEST)
intersectDepth(screenCoord, ray, ix);
#endif
// Find the first intersection that's in front of the ray
#if (INTERSECTION_COUNT > 1)
initializeIntersections(ix);
for (int i = 0; i < INTERSECTION_COUNT; ++i) {
intersection = nextIntersection(ix);
if (intersection.exit.w > 0.0) {
// Set start to 0.0 when ray is inside the shape.
intersection.entry.w = max(intersection.entry.w, 0.0);
break;
}
}
#else
// Set start to 0.0 when ray is inside the shape.
intersection.entry.w = max(intersection.entry.w, 0.0);
#endif
return intersection;
}
`;var H4=`/* Box defines (set in Scene/VoxelBoxShape.js)
#define BOX_HAS_SHAPE_BOUNDS
*/
#if defined(BOX_HAS_SHAPE_BOUNDS)
uniform vec3 u_boxUvToShapeUvScale;
uniform vec3 u_boxUvToShapeUvTranslate;
#endif
PointJacobianT convertUvToShapeSpaceDerivative(in vec3 positionUv) {
// For BOX, UV space = shape space, so we can use positionUv as-is,
// and the Jacobian is the identity matrix, except that a step of 1
// only spans half the shape space [-1, 1], so the identity is scaled.
return PointJacobianT(positionUv, mat3(0.5));
}
vec3 convertShapeToShapeUvSpace(in vec3 positionShape) {
#if defined(BOX_HAS_SHAPE_BOUNDS)
return positionShape * u_boxUvToShapeUvScale + u_boxUvToShapeUvTranslate;
#else
return positionShape;
#endif
}
PointJacobianT convertUvToShapeUvSpaceDerivative(in vec3 positionUv) {
PointJacobianT pointJacobian = convertUvToShapeSpaceDerivative(positionUv);
pointJacobian.point = convertShapeToShapeUvSpace(pointJacobian.point);
return pointJacobian;
}
vec3 convertShapeUvToUvSpace(in vec3 shapeUv) {
#if defined(BOX_HAS_SHAPE_BOUNDS)
return (shapeUv - u_boxUvToShapeUvTranslate) / u_boxUvToShapeUvScale;
#else
return shapeUv;
#endif
}
vec3 scaleShapeUvToShapeSpace(in vec3 shapeUv) {
#if defined(BOX_HAS_SHAPE_BOUNDS)
return shapeUv / u_boxUvToShapeUvScale;
#else
return shapeUv;
#endif
}`;var G4=`/* Cylinder defines (set in Scene/VoxelCylinderShape.js)
#define CYLINDER_HAS_SHAPE_BOUNDS_RADIUS
#define CYLINDER_HAS_SHAPE_BOUNDS_HEIGHT
#define CYLINDER_HAS_SHAPE_BOUNDS_ANGLE
#define CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_DISCONTINUITY
#define CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MAX_DISCONTINUITY
#define CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_MAX_REVERSED
*/
#if defined(CYLINDER_HAS_SHAPE_BOUNDS_RADIUS)
uniform vec2 u_cylinderUvToShapeUvRadius; // x = scale, y = offset
#endif
#if defined(CYLINDER_HAS_SHAPE_BOUNDS_HEIGHT)
uniform vec2 u_cylinderUvToShapeUvHeight; // x = scale, y = offset
#endif
#if defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE)
uniform vec2 u_cylinderUvToShapeUvAngle; // x = scale, y = offset
#endif
#if defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_DISCONTINUITY) || defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MAX_DISCONTINUITY)
uniform vec2 u_cylinderShapeUvAngleMinMax;
#endif
#if defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_DISCONTINUITY) || defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MAX_DISCONTINUITY) || defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_MAX_REVERSED)
uniform float u_cylinderShapeUvAngleRangeZeroMid;
#endif
PointJacobianT convertUvToShapeSpaceDerivative(in vec3 positionUv) {
// Convert from Cartesian UV space [0, 1] to Cartesian local space [-1, 1]
vec3 position = positionUv * 2.0 - 1.0;
float radius = length(position.xy); // [0, 1]
vec3 radial = normalize(vec3(position.xy, 0.0));
// Shape space height is defined within [0, 1]
float height = positionUv.z; // [0, 1]
vec3 z = vec3(0.0, 0.0, 1.0);
float angle = atan(position.y, position.x);
vec3 east = normalize(vec3(-position.y, position.x, 0.0));
vec3 point = vec3(radius, height, angle);
mat3 jacobianT = mat3(radial, z, east / length(position.xy));
return PointJacobianT(point, jacobianT);
}
vec3 convertShapeToShapeUvSpace(in vec3 positionShape) {
float radius = positionShape.x;
#if defined(CYLINDER_HAS_SHAPE_BOUNDS_RADIUS)
radius = radius * u_cylinderUvToShapeUvRadius.x + u_cylinderUvToShapeUvRadius.y;
#endif
float height = positionShape.y;
#if defined(CYLINDER_HAS_SHAPE_BOUNDS_HEIGHT)
height = height * u_cylinderUvToShapeUvHeight.x + u_cylinderUvToShapeUvHeight.y;
#endif
float angle = (positionShape.z + czm_pi) / czm_twoPi;
#if defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE)
#if defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_MAX_REVERSED)
// Comparing against u_cylinderShapeUvAngleMinMax has precision problems. u_cylinderShapeUvAngleRangeZeroMid is more conservative.
angle += float(angle < u_cylinderShapeUvAngleRangeZeroMid);
#endif
// Avoid flickering from reading voxels from both sides of the -pi/+pi discontinuity.
#if defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_DISCONTINUITY)
angle = angle > u_cylinderShapeUvAngleRangeZeroMid ? u_cylinderShapeUvAngleMinMax.x : angle;
#elif defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MAX_DISCONTINUITY)
angle = angle < u_cylinderShapeUvAngleRangeZeroMid ? u_cylinderShapeUvAngleMinMax.y : angle;
#endif
angle = angle * u_cylinderUvToShapeUvAngle.x + u_cylinderUvToShapeUvAngle.y;
#endif
return vec3(radius, height, angle);
}
PointJacobianT convertUvToShapeUvSpaceDerivative(in vec3 positionUv) {
PointJacobianT pointJacobian = convertUvToShapeSpaceDerivative(positionUv);
pointJacobian.point = convertShapeToShapeUvSpace(pointJacobian.point);
return pointJacobian;
}
vec3 scaleShapeUvToShapeSpace(in vec3 shapeUv) {
float radius = shapeUv.x;
#if defined(CYLINDER_HAS_SHAPE_BOUNDS_RADIUS)
radius /= u_cylinderUvToShapeUvRadius.x;
#endif
float height = shapeUv.y;
#if defined(CYLINDER_HAS_SHAPE_BOUNDS_HEIGHT)
height /= u_cylinderUvToShapeUvHeight.x;
#endif
float angle = shapeUv.z * czm_twoPi;
#if defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE)
angle /= u_cylinderUvToShapeUvAngle.x;
#endif
return vec3(radius, height, angle);
}
`;var W4=`/* Ellipsoid defines (set in Scene/VoxelEllipsoidShape.js)
#define ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MIN_DISCONTINUITY
#define ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MAX_DISCONTINUITY
#define ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE
#define ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE_MIN_MAX_REVERSED
#define ELLIPSOID_HAS_SHAPE_BOUNDS_LATITUDE
*/
uniform vec3 u_ellipsoidRadiiUv; // [0,1]
uniform vec2 u_evoluteScale; // (radiiUv.x ^ 2 - radiiUv.z ^ 2) * vec2(1.0, -1.0) / radiiUv;
uniform vec3 u_ellipsoidInverseRadiiSquaredUv;
#if defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MIN_DISCONTINUITY) || defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MAX_DISCONTINUITY) || defined(ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE_MIN_MAX_REVERSED)
uniform vec3 u_ellipsoidShapeUvLongitudeMinMaxMid;
#endif
#if defined(ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE)
uniform vec2 u_ellipsoidUvToShapeUvLongitude; // x = scale, y = offset
#endif
#if defined(ELLIPSOID_HAS_SHAPE_BOUNDS_LATITUDE)
uniform vec2 u_ellipsoidUvToShapeUvLatitude; // x = scale, y = offset
#endif
uniform float u_ellipsoidInverseHeightDifferenceUv;
// robust iterative solution without trig functions
// https://github.com/0xfaded/ellipse_demo/issues/1
// https://stackoverflow.com/questions/22959698/distance-from-given-point-to-given-ellipse
// Extended to return radius of curvature along with the point
vec3 nearestPointAndRadiusOnEllipse(vec2 pos, vec2 radii) {
vec2 p = abs(pos);
vec2 inverseRadii = 1.0 / radii;
// We describe the ellipse parametrically: v = radii * vec2(cos(t), sin(t))
// but store the cos and sin of t in a vec2 for efficiency.
// Initial guess: t = pi/4
vec2 tTrigs = vec2(0.7071067811865476);
// Initial guess of point on ellipsoid
vec2 v = radii * tTrigs;
// Center of curvature of the ellipse at v
vec2 evolute = u_evoluteScale * tTrigs * tTrigs * tTrigs;
const int iterations = 3;
for (int i = 0; i < iterations; ++i) {
// Find the (approximate) intersection of p - evolute with the ellipsoid.
vec2 q = normalize(p - evolute) * length(v - evolute);
// Update the estimate of t.
tTrigs = (q + evolute) * inverseRadii;
tTrigs = normalize(clamp(tTrigs, 0.0, 1.0));
v = radii * tTrigs;
evolute = u_evoluteScale * tTrigs * tTrigs * tTrigs;
}
return vec3(v * sign(pos), length(v - evolute));
}
PointJacobianT convertUvToShapeSpaceDerivative(in vec3 positionUv) {
// Convert from UV space [0, 1] to local space [-1, 1]
vec3 position = positionUv * 2.0 - 1.0;
// Undo the scaling from ellipsoid to sphere
position = position * u_ellipsoidRadiiUv;
float longitude = atan(position.y, position.x);
vec3 east = normalize(vec3(-position.y, position.x, 0.0));
// Convert the 3D position to a 2D position relative to the ellipse (radii.x, radii.z)
// (assume radii.y == radii.x) and find the nearest point on the ellipse and its normal
float distanceFromZAxis = length(position.xy);
vec2 posEllipse = vec2(distanceFromZAxis, position.z);
vec3 surfacePointAndRadius = nearestPointAndRadiusOnEllipse(posEllipse, u_ellipsoidRadiiUv.xz);
vec2 surfacePoint = surfacePointAndRadius.xy;
vec2 normal2d = normalize(surfacePoint * u_ellipsoidInverseRadiiSquaredUv.xz);
float latitude = atan(normal2d.y, normal2d.x);
vec3 north = vec3(-normal2d.y * normalize(position.xy), abs(normal2d.x));
float heightSign = length(posEllipse) < length(surfacePoint) ? -1.0 : 1.0;
float height = heightSign * length(posEllipse - surfacePoint);
vec3 up = normalize(cross(east, north));
vec3 point = vec3(longitude, latitude, height);
mat3 jacobianT = mat3(east / distanceFromZAxis, north / (surfacePointAndRadius.z + height), up);
return PointJacobianT(point, jacobianT);
}
vec3 convertShapeToShapeUvSpace(in vec3 positionShape) {
// Longitude: shift & scale to [0, 1]
float longitude = (positionShape.x + czm_pi) / czm_twoPi;
// Correct the angle when max < min
// Technically this should compare against min longitude - but it has precision problems so compare against the middle of empty space.
#if defined(ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE_MIN_MAX_REVERSED)
longitude += float(longitude < u_ellipsoidShapeUvLongitudeMinMaxMid.z);
#endif
// Avoid flickering from reading voxels from both sides of the -pi/+pi discontinuity.
#if defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MIN_DISCONTINUITY)
longitude = longitude > u_ellipsoidShapeUvLongitudeMinMaxMid.z ? u_ellipsoidShapeUvLongitudeMinMaxMid.x : longitude;
#endif
#if defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MAX_DISCONTINUITY)
longitude = longitude < u_ellipsoidShapeUvLongitudeMinMaxMid.z ? u_ellipsoidShapeUvLongitudeMinMaxMid.y : longitude;
#endif
#if defined(ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE)
longitude = longitude * u_ellipsoidUvToShapeUvLongitude.x + u_ellipsoidUvToShapeUvLongitude.y;
#endif
// Latitude: shift and scale to [0, 1]
float latitude = (positionShape.y + czm_piOverTwo) / czm_pi;
#if defined(ELLIPSOID_HAS_SHAPE_BOUNDS_LATITUDE)
latitude = latitude * u_ellipsoidUvToShapeUvLatitude.x + u_ellipsoidUvToShapeUvLatitude.y;
#endif
// Height: scale to the range [0, 1]
float height = 1.0 + positionShape.z * u_ellipsoidInverseHeightDifferenceUv;
return vec3(longitude, latitude, height);
}
PointJacobianT convertUvToShapeUvSpaceDerivative(in vec3 positionUv) {
PointJacobianT pointJacobian = convertUvToShapeSpaceDerivative(positionUv);
pointJacobian.point = convertShapeToShapeUvSpace(pointJacobian.point);
return pointJacobian;
}
vec3 scaleShapeUvToShapeSpace(in vec3 shapeUv) {
// Convert from [0, 1] to radians [-pi, pi]
float longitude = shapeUv.x * czm_twoPi;
#if defined (ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE)
longitude /= u_ellipsoidUvToShapeUvLongitude.x;
#endif
// Convert from [0, 1] to radians [-pi/2, pi/2]
float latitude = shapeUv.y * czm_pi;
#if defined(ELLIPSOID_HAS_SHAPE_BOUNDS_LATITUDE)
latitude /= u_ellipsoidUvToShapeUvLatitude.x;
#endif
float height = shapeUv.z / u_ellipsoidInverseHeightDifferenceUv;
return vec3(longitude, latitude, height);
}
`;var j4=`// These octree flags must be in sync with GpuOctreeFlag in VoxelTraversal.js
#define OCTREE_FLAG_INTERNAL 0
#define OCTREE_FLAG_LEAF 1
#define OCTREE_FLAG_PACKED_LEAF_FROM_PARENT 2
#define OCTREE_MAX_LEVELS 32 // Harcoded value because GLSL doesn't like variable length loops
uniform sampler2D u_octreeInternalNodeTexture;
uniform vec2 u_octreeInternalNodeTexelSizeUv;
uniform int u_octreeInternalNodeTilesPerRow;
#if (SAMPLE_COUNT > 1)
uniform sampler2D u_octreeLeafNodeTexture;
uniform vec2 u_octreeLeafNodeTexelSizeUv;
uniform int u_octreeLeafNodeTilesPerRow;
#endif
struct OctreeNodeData {
int data;
int flag;
};
struct TraversalData {
ivec4 octreeCoords;
int parentOctreeIndex;
};
struct SampleData {
int megatextureIndex;
ivec4 tileCoords;
vec3 tileUv;
#if (SAMPLE_COUNT > 1)
float weight;
#endif
};
// Integer mod: For WebGL1 only
int intMod(in int a, in int b) {
return a - (b * (a / b));
}
int normU8_toInt(in float value) {
return int(value * 255.0);
}
int normU8x2_toInt(in vec2 value) {
return int(value.x * 255.0) + 256 * int(value.y * 255.0);
}
float normU8x2_toFloat(in vec2 value) {
return float(normU8x2_toInt(value)) / 65535.0;
}
OctreeNodeData getOctreeNodeData(in vec2 octreeUv) {
vec4 texData = texture(u_octreeInternalNodeTexture, octreeUv);
OctreeNodeData data;
data.data = normU8x2_toInt(texData.xy);
data.flag = normU8x2_toInt(texData.zw);
return data;
}
OctreeNodeData getOctreeChildData(in int parentOctreeIndex, in ivec3 childCoord) {
int childIndex = childCoord.z * 4 + childCoord.y * 2 + childCoord.x;
int octreeCoordX = intMod(parentOctreeIndex, u_octreeInternalNodeTilesPerRow) * 9 + 1 + childIndex;
int octreeCoordY = parentOctreeIndex / u_octreeInternalNodeTilesPerRow;
vec2 octreeUv = u_octreeInternalNodeTexelSizeUv * vec2(float(octreeCoordX) + 0.5, float(octreeCoordY) + 0.5);
return getOctreeNodeData(octreeUv);
}
int getOctreeParentIndex(in int octreeIndex) {
int octreeCoordX = intMod(octreeIndex, u_octreeInternalNodeTilesPerRow) * 9;
int octreeCoordY = octreeIndex / u_octreeInternalNodeTilesPerRow;
vec2 octreeUv = u_octreeInternalNodeTexelSizeUv * vec2(float(octreeCoordX) + 0.5, float(octreeCoordY) + 0.5);
vec4 parentData = texture(u_octreeInternalNodeTexture, octreeUv);
int parentOctreeIndex = normU8x2_toInt(parentData.xy);
return parentOctreeIndex;
}
/**
* Convert a position in the uv-space of the tileset bounding shape
* into the uv-space of a tile within the tileset
*/
vec3 getTileUv(in vec3 shapePosition, in ivec4 octreeCoords) {
// PERFORMANCE_IDEA: use bit-shifting (only in WebGL2)
float dimAtLevel = exp2(float(octreeCoords.w));
return shapePosition * dimAtLevel - vec3(octreeCoords.xyz);
}
vec3 getClampedTileUv(in vec3 shapePosition, in ivec4 octreeCoords) {
vec3 tileUv = getTileUv(shapePosition, octreeCoords);
return clamp(tileUv, vec3(0.0), vec3(1.0));
}
void getOctreeLeafSampleData(in OctreeNodeData data, in ivec4 octreeCoords, out SampleData sampleData) {
sampleData.megatextureIndex = data.data;
sampleData.tileCoords = (data.flag == OCTREE_FLAG_PACKED_LEAF_FROM_PARENT)
? ivec4(octreeCoords.xyz / 2, octreeCoords.w - 1)
: octreeCoords;
}
#if (SAMPLE_COUNT > 1)
void getOctreeLeafSampleDatas(in OctreeNodeData data, in ivec4 octreeCoords, out SampleData sampleDatas[SAMPLE_COUNT]) {
int leafIndex = data.data;
int leafNodeTexelCount = 2;
// Adding 0.5 moves to the center of the texel
float leafCoordXStart = float(intMod(leafIndex, u_octreeLeafNodeTilesPerRow) * leafNodeTexelCount) + 0.5;
float leafCoordY = float(leafIndex / u_octreeLeafNodeTilesPerRow) + 0.5;
// Get an interpolation weight and a flag to determine whether to read the parent texture
vec2 leafUv0 = u_octreeLeafNodeTexelSizeUv * vec2(leafCoordXStart + 0.0, leafCoordY);
vec4 leafData0 = texture(u_octreeLeafNodeTexture, leafUv0);
float lerp = normU8x2_toFloat(leafData0.xy);
sampleDatas[0].weight = 1.0 - lerp;
sampleDatas[1].weight = lerp;
// TODO: this looks wrong? Should be comparing to OCTREE_FLAG_PACKED_LEAF_FROM_PARENT
sampleDatas[0].tileCoords = (normU8_toInt(leafData0.z) == 1)
? ivec4(octreeCoords.xyz / 2, octreeCoords.w - 1)
: octreeCoords;
sampleDatas[1].tileCoords = (normU8_toInt(leafData0.w) == 1)
? ivec4(octreeCoords.xyz / 2, octreeCoords.w - 1)
: octreeCoords;
// Get megatexture indices for both samples
vec2 leafUv1 = u_octreeLeafNodeTexelSizeUv * vec2(leafCoordXStart + 1.0, leafCoordY);
vec4 leafData1 = texture(u_octreeLeafNodeTexture, leafUv1);
sampleDatas[0].megatextureIndex = normU8x2_toInt(leafData1.xy);
sampleDatas[1].megatextureIndex = normU8x2_toInt(leafData1.zw);
}
#endif
OctreeNodeData traverseOctreeDownwards(in vec3 shapePosition, inout TraversalData traversalData) {
float sizeAtLevel = exp2(-1.0 * float(traversalData.octreeCoords.w));
vec3 start = vec3(traversalData.octreeCoords.xyz) * sizeAtLevel;
vec3 end = start + vec3(sizeAtLevel);
OctreeNodeData childData;
for (int i = 0; i < OCTREE_MAX_LEVELS; ++i) {
// Find out which octree child contains the position
// 0 if before center, 1 if after
vec3 center = 0.5 * (start + end);
vec3 childCoord = step(center, shapePosition);
// Get octree coords for the next level down
ivec4 octreeCoords = traversalData.octreeCoords;
traversalData.octreeCoords = ivec4(octreeCoords.xyz * 2 + ivec3(childCoord), octreeCoords.w + 1);
childData = getOctreeChildData(traversalData.parentOctreeIndex, ivec3(childCoord));
if (childData.flag != OCTREE_FLAG_INTERNAL) {
// leaf tile - stop traversing
break;
}
// interior tile - keep going deeper
start = mix(start, center, childCoord);
end = mix(center, end, childCoord);
traversalData.parentOctreeIndex = childData.data;
}
return childData;
}
/**
* Transform a given position to an octree tile coordinate and a position within that tile,
* and find the corresponding megatexture index and texture coordinates
*/
void traverseOctreeFromBeginning(in vec3 shapePosition, out TraversalData traversalData, out SampleData sampleDatas[SAMPLE_COUNT]) {
traversalData.octreeCoords = ivec4(0);
traversalData.parentOctreeIndex = 0;
OctreeNodeData nodeData = getOctreeNodeData(vec2(0.0));
if (nodeData.flag != OCTREE_FLAG_LEAF) {
nodeData = traverseOctreeDownwards(shapePosition, traversalData);
}
#if (SAMPLE_COUNT == 1)
getOctreeLeafSampleData(nodeData, traversalData.octreeCoords, sampleDatas[0]);
sampleDatas[0].tileUv = getClampedTileUv(shapePosition, sampleDatas[0].tileCoords);
#else
getOctreeLeafSampleDatas(nodeData, traversalData.octreeCoords, sampleDatas);
sampleDatas[0].tileUv = getClampedTileUv(shapePosition, sampleDatas[0].tileCoords);
sampleDatas[1].tileUv = getClampedTileUv(shapePosition, sampleDatas[1].tileCoords);
#endif
}
bool inRange(in vec3 v, in vec3 minVal, in vec3 maxVal) {
return clamp(v, minVal, maxVal) == v;
}
bool insideTile(in vec3 shapePosition, in ivec4 octreeCoords) {
vec3 tileUv = getTileUv(shapePosition, octreeCoords);
bool inside = inRange(tileUv, vec3(0.0), vec3(1.0));
// Assume (!) the position is always inside the root tile.
return inside || octreeCoords.w == 0;
}
void traverseOctreeFromExisting(in vec3 shapePosition, inout TraversalData traversalData, inout SampleData sampleDatas[SAMPLE_COUNT]) {
if (insideTile(shapePosition, traversalData.octreeCoords)) {
for (int i = 0; i < SAMPLE_COUNT; i++) {
sampleDatas[0].tileUv = getClampedTileUv(shapePosition, sampleDatas[0].tileCoords);
}
return;
}
// Go up tree until we find a parent tile containing shapePosition
for (int i = 0; i < OCTREE_MAX_LEVELS; ++i) {
traversalData.octreeCoords.xyz /= 2;
traversalData.octreeCoords.w -= 1;
if (insideTile(shapePosition, traversalData.octreeCoords)) {
break;
}
traversalData.parentOctreeIndex = getOctreeParentIndex(traversalData.parentOctreeIndex);
}
// Go down tree
OctreeNodeData nodeData = traverseOctreeDownwards(shapePosition, traversalData);
#if (SAMPLE_COUNT == 1)
getOctreeLeafSampleData(nodeData, traversalData.octreeCoords, sampleDatas[0]);
sampleDatas[0].tileUv = getClampedTileUv(shapePosition, sampleDatas[0].tileCoords);
#else
getOctreeLeafSampleDatas(nodeData, traversalData.octreeCoords, sampleDatas);
sampleDatas[0].tileUv = getClampedTileUv(shapePosition, sampleDatas[0].tileCoords);
sampleDatas[1].tileUv = getClampedTileUv(shapePosition, sampleDatas[1].tileCoords);
#endif
}
`;var q4=`// See Octree.glsl for the definitions of SampleData and intMod
/* Megatexture defines (set in Scene/VoxelRenderResources.js)
#define SAMPLE_COUNT ###
#define NEAREST_SAMPLING
#define PADDING
*/
uniform ivec2 u_megatextureSliceDimensions; // number of slices per tile, in two dimensions
uniform ivec2 u_megatextureTileDimensions; // number of tiles per megatexture, in two dimensions
uniform vec2 u_megatextureVoxelSizeUv;
uniform vec2 u_megatextureSliceSizeUv;
uniform vec2 u_megatextureTileSizeUv;
uniform ivec3 u_dimensions; // does not include padding
#if defined(PADDING)
uniform ivec3 u_paddingBefore;
uniform ivec3 u_paddingAfter;
#endif
// Integer min, max, clamp: For WebGL1 only
int intMin(int a, int b) {
return a <= b ? a : b;
}
int intMax(int a, int b) {
return a >= b ? a : b;
}
int intClamp(int v, int minVal, int maxVal) {
return intMin(intMax(v, minVal), maxVal);
}
vec2 index1DTo2DTexcoord(int index, ivec2 dimensions, vec2 uvScale)
{
int indexX = intMod(index, dimensions.x);
int indexY = index / dimensions.x;
return vec2(indexX, indexY) * uvScale;
}
/*
How is 3D data stored in a 2D megatexture?
In this example there is only one loaded tile and it has 2x2x2 voxels (8 voxels total).
The data is sliced by Z. The data at Z = 0 is placed in texels (0,0), (0,1), (1,0), (1,1) and
the data at Z = 1 is placed in texels (2,0), (2,1), (3,0), (3,1).
Note that there could be empty space in the megatexture because it's a power of two.
0 1 2 3
+---+---+---+---+
| | | | | 3
+---+---+---+---+
| | | | | 2
+-------+-------+
|010|110|011|111| 1
|--- ---|--- ---|
|000|100|001|101| 0
+-------+-------+
When doing linear interpolation the megatexture needs to be sampled twice: once for
the Z slice above the voxel coordinate and once for the slice below. The two slices
are interpolated with fract(coord.z - 0.5). For example, a Z coordinate of 1.0 is
halfway between two Z slices so the interpolation factor is 0.5. Below is a side view
of the 3D voxel grid with voxel coordinates on the left side.
2 +---+
|001|
1 +-z-+
|000|
0 +---+
When doing nearest neighbor the megatexture only needs to be sampled once at the closest Z slice.
*/
Properties getPropertiesFromMegatexture(in SampleData sampleData) {
int tileIndex = sampleData.megatextureIndex;
vec3 voxelCoord = sampleData.tileUv * vec3(u_dimensions);
ivec3 voxelDimensions = u_dimensions;
#if defined(PADDING)
voxelDimensions += u_paddingBefore + u_paddingAfter;
voxelCoord += vec3(u_paddingBefore);
#endif
#if defined(NEAREST_SAMPLING)
// Round to the center of the nearest voxel
voxelCoord = floor(voxelCoord) + vec3(0.5);
#endif
// Tile location
vec2 tileUvOffset = index1DTo2DTexcoord(tileIndex, u_megatextureTileDimensions, u_megatextureTileSizeUv);
// Slice location
float slice = voxelCoord.z - 0.5;
int sliceIndex = int(floor(slice));
int sliceIndex0 = intClamp(sliceIndex, 0, voxelDimensions.z - 1);
vec2 sliceUvOffset0 = index1DTo2DTexcoord(sliceIndex0, u_megatextureSliceDimensions, u_megatextureSliceSizeUv);
// Voxel location
vec2 voxelUvOffset = clamp(voxelCoord.xy, vec2(0.5), vec2(voxelDimensions.xy) - vec2(0.5)) * u_megatextureVoxelSizeUv;
// Final location in the megatexture
vec2 uv0 = tileUvOffset + sliceUvOffset0 + voxelUvOffset;
#if defined(NEAREST_SAMPLING)
return getPropertiesFromMegatextureAtUv(uv0);
#else
float sliceLerp = fract(slice);
int sliceIndex1 = intMin(sliceIndex + 1, voxelDimensions.z - 1);
vec2 sliceUvOffset1 = index1DTo2DTexcoord(sliceIndex1, u_megatextureSliceDimensions, u_megatextureSliceSizeUv);
vec2 uv1 = tileUvOffset + sliceUvOffset1 + voxelUvOffset;
Properties properties0 = getPropertiesFromMegatextureAtUv(uv0);
Properties properties1 = getPropertiesFromMegatextureAtUv(uv1);
return mixProperties(properties0, properties1, sliceLerp);
#endif
}
// Convert an array of sample datas to a final weighted properties.
Properties accumulatePropertiesFromMegatexture(in SampleData sampleDatas[SAMPLE_COUNT]) {
#if (SAMPLE_COUNT == 1)
return getPropertiesFromMegatexture(sampleDatas[0]);
#else
// When more than one sample is taken the accumulator needs to start at 0
Properties properties = clearProperties();
for (int i = 0; i < SAMPLE_COUNT; ++i) {
float weight = sampleDatas[i].weight;
// Avoid reading the megatexture when the weight is 0 as it can be costly.
if (weight > 0.0) {
Properties tempProperties = getPropertiesFromMegatexture(sampleDatas[i]);
tempProperties = scaleProperties(tempProperties, weight);
properties = sumProperties(properties, tempProperties);
}
}
return properties;
#endif
}
`;function h_t(e){let t=new vT;this.shaderBuilder=t;let n=e._customShader,i=xt(e._uniformMap,n.uniformMap);e._uniformMap=i;let o=n.uniforms;for(let p in o)if(o.hasOwnProperty(p)){let _=o[p];t.addUniform(_.type,p,ge.FRAGMENT)}t.addUniform("sampler2D","u_megatextureTextures[METADATA_COUNT]",ge.FRAGMENT),this.uniformMap=i;let r=e._clippingPlanes,s=l(r)&&r.enabled?r.length:0;this.clippingPlanes=r,this.clippingPlanesLength=s,t.addVertexLines([N4]),t.addFragmentLines([n.fragmentShaderText,"#line 0",j4,M4,F4,q4]),s>0&&(t.addDefine("CLIPPING_PLANES",void 0,ge.FRAGMENT),t.addDefine("CLIPPING_PLANES_COUNT",s,ge.FRAGMENT),r.unionClippingRegions&&t.addDefine("CLIPPING_PLANES_UNION",void 0,ge.FRAGMENT),t.addFragmentLines([k4])),e._depthTest&&(t.addDefine("DEPTH_TEST",void 0,ge.FRAGMENT),t.addFragmentLines([B4]));let a=e._provider.shape;a==="BOX"?t.addFragmentLines([H4,V4,ZE]):a==="CYLINDER"?t.addFragmentLines([G4,sP,U4,ZE]):a==="ELLIPSOID"&&(t.addDefine("SHAPE_ELLIPSOID",void 0,ge.FRAGMENT),t.addFragmentLines([W4,sP,z4,ZE])),t.addFragmentLines([L4]);let c=e._shape,u=c.shaderDefines;for(let p in u)if(u.hasOwnProperty(p)){let _=u[p];l(_)&&(_=_===!0?void 0:_,t.addDefine(p,_,ge.FRAGMENT))}let f=c.shaderMaximumIntersectionsLength;s>0&&(t.addDefine("CLIPPING_PLANES_INTERSECTION_INDEX",f,ge.FRAGMENT),s===1?f+=1:r.unionClippingRegions?f+=2:f+=1),e._depthTest&&(t.addDefine("DEPTH_INTERSECTION_INDEX",f,ge.FRAGMENT),f+=1),t.addDefine("INTERSECTION_COUNT",f,ge.FRAGMENT),(!d.equals(e.paddingBefore,d.ZERO)||!d.equals(e.paddingAfter,d.ZERO))&&t.addDefine("PADDING",void 0,ge.FRAGMENT),e._useLogDepth&&t.addDefine("LOG_DEPTH_READ_ONLY",void 0,ge.FRAGMENT),e._nearestSampling&&t.addDefine("NEAREST_SAMPLING",void 0,ge.FRAGMENT);let h=e._traversal;t.addDefine("SAMPLE_COUNT",`${h._sampleCount}`,ge.FRAGMENT)}var Y4=h_t;function m_t(e,t){let{shaderBuilder:n}=e,{names:i,types:o,componentTypes:r,minimumValues:s,maximumValues:a}=t._provider,c=o.length,u=l(s)&&l(a);n.addDefine("METADATA_COUNT",c,ge.FRAGMENT),u&&n.addDefine("STATISTICS",void 0,ge.FRAGMENT);for(let R=0;R<c;R++){let M=i[R],L=o[R],g=`PropertyStatistics_${M}`,E=`PropertyStatistics_${M}`;n.addStruct(g,E,ge.FRAGMENT);let w=X4(L);n.addStructField(g,w,"min"),n.addStructField(g,w,"max")}let f="Statistics",h="Statistics",p="statistics";n.addStruct(f,h,ge.FRAGMENT);for(let R=0;R<c;R++){let M=i[R],L=`PropertyStatistics_${M}`,g=M;n.addStructField(f,L,g)}let _="Metadata",m="Metadata",x="metadata";n.addStruct(_,m,ge.FRAGMENT),n.addStructField(_,h,p);for(let R=0;R<c;R++){let M=i[R],L=o[R],g=X4(L);n.addStructField(_,g,M)}for(let R=0;R<c;R++){let M=i[R],L=o[R],g=g_t(L),E=`VoxelProperty_${M}`,w=`VoxelProperty_${M}`;n.addStruct(E,w,ge.FRAGMENT),n.addStructField(E,g,"partialDerivativeLocal"),n.addStructField(E,g,"partialDerivativeWorld"),n.addStructField(E,g,"partialDerivativeView"),n.addStructField(E,g,"partialDerivativeValid")}let b="Voxel",T="Voxel",C="voxel";n.addStruct(b,T,ge.FRAGMENT);for(let R=0;R<c;R++){let M=i[R],L=`VoxelProperty_${M}`;n.addStructField(b,L,M)}n.addStructField(b,"vec3","positionEC"),n.addStructField(b,"vec3","positionUv"),n.addStructField(b,"vec3","positionShapeUv"),n.addStructField(b,"vec3","positionUvLocal"),n.addStructField(b,"vec3","viewDirUv"),n.addStructField(b,"vec3","viewDirWorld"),n.addStructField(b,"vec3","surfaceNormal"),n.addStructField(b,"float","travelDistance"),n.addStructField(b,"int","stepCount"),n.addStructField(b,"int","tileIndex"),n.addStructField(b,"int","sampleIndex");let A="FragmentInput";n.addStruct(A,"FragmentInput",ge.FRAGMENT),n.addStructField(A,m,x),n.addStructField(A,T,C);let v="Properties",D="Properties",O="properties";n.addStruct(v,D,ge.FRAGMENT);for(let R=0;R<c;R++){let M=i[R],L=o[R],g=X4(L);n.addStructField(v,g,M)}{let R="clearProperties";n.addFunction(R,`${D} clearProperties()`,ge.FRAGMENT),n.addFunctionLines(R,[`${D} ${O};`]);for(let M=0;M<c;M++){let L=i[M],g=o[M],E=r[M],w=X4(g,E);n.addFunctionLines(R,[`${O}.${L} = ${w}(0.0);`])}n.addFunctionLines(R,[`return ${O};`])}{let R="sumProperties";n.addFunction(R,`${D} sumProperties(${D} propertiesA, ${D} propertiesB)`,ge.FRAGMENT),n.addFunctionLines(R,[`${D} ${O};`]);for(let M=0;M<c;M++){let L=i[M];n.addFunctionLines(R,[`${O}.${L} = propertiesA.${L} + propertiesB.${L};`])}n.addFunctionLines(R,[`return ${O};`])}{let R="scaleProperties";n.addFunction(R,`${D} scaleProperties(${D} ${O}, float scale)`,ge.FRAGMENT),n.addFunctionLines(R,[`${D} scaledProperties = ${O};`]);for(let M=0;M<c;M++){let L=i[M];n.addFunctionLines(R,[`scaledProperties.${L} *= scale;`])}n.addFunctionLines(R,["return scaledProperties;"])}{let R="mixProperties";n.addFunction(R,`${D} mixProperties(${D} propertiesA, ${D} propertiesB, float mixFactor)`,ge.FRAGMENT),n.addFunctionLines(R,[`${D} ${O};`]);for(let M=0;M<c;M++){let L=i[M];n.addFunctionLines(R,[`${O}.${L} = mix(propertiesA.${L}, propertiesB.${L}, mixFactor);`])}n.addFunctionLines(R,[`return ${O};`])}{let R="copyPropertiesToMetadata";n.addFunction(R,`void copyPropertiesToMetadata(in ${D} ${O}, inout ${m} ${x})`,ge.FRAGMENT);for(let M=0;M<c;M++){let L=i[M];n.addFunctionLines(R,[`${x}.${L} = ${O}.${L};`])}}if(u){let R="setStatistics";n.addFunction(R,`void setStatistics(inout ${h} ${p})`,ge.FRAGMENT);for(let M=0;M<c;M++){let L=i[M],g=o[M],E=ct.getComponentCount(g);for(let w=0;w<E;w++){let I=__t(g,w),N=s[M][w],B=a[M][w];n.addFunctionLines(R,[`${p}.${L}.min${I} = ${Nxe(N)};`,`${p}.${L}.max${I} = ${Nxe(B)};`])}}}{let R="getPropertiesFromMegatextureAtUv";n.addFunction(R,`${D} getPropertiesFromMegatextureAtUv(vec2 texcoord)`,ge.FRAGMENT),n.addFunctionLines(R,[`${D} ${O};`]);for(let M=0;M<c;M++){let L=i[M],g=o[M],E=r[M],w=p_t(g,E);n.addFunctionLines(R,[`properties.${L} = texture(u_megatextureTextures[${M}], texcoord)${w};`])}n.addFunctionLines(R,[`return ${O};`])}}function X4(e){if(e===ct.SCALAR)return"float";if(e===ct.VEC2)return"vec2";if(e===ct.VEC3)return"vec3";if(e===ct.VEC4)return"vec4"}function p_t(e){if(e===ct.SCALAR)return".r";if(e===ct.VEC2)return".ra";if(e===ct.VEC3)return".rgb";if(e===ct.VEC4)return""}function g_t(e){if(e===ct.SCALAR)return"vec3";if(e===ct.VEC2)return"mat2";if(e===ct.VEC3)return"mat3";if(e===ct.VEC4)return"mat4"}function Nxe(e){let t=e.toString();return t.indexOf(".")===-1&&(t=`${e}.0`),t}function __t(e,t){return e===ct.SCALAR?"":`[${t}]`}var K4=m_t;function y_t(e,t){let n=new Y4(e);K4(n,e);let{shaderBuilder:i,clippingPlanes:o,clippingPlanesLength:r}=n;if(r>0){let T="getClippingPlane",C=Uy(o,t),A=0,S=C.indexOf(")")+1,v=C.indexOf("{",S)+1,D=C.indexOf("}",v),O=C.slice(A,S),R=C.slice(v,D);i.addFunction(T,O,ge.FRAGMENT),i.addFunctionLines(T,[R])}let s=i.clone();s.addDefine("PICKING",void 0,ge.FRAGMENT);let a=i.clone();a.addDefine("PICKING_VOXEL",void 0,ge.FRAGMENT);let c=i.buildShaderProgram(t),u=s.buildShaderProgram(t),f=a.buildShaderProgram(t),h=Ve.fromCache({cull:{enabled:!0,face:bi.BACK},depthTest:{enabled:!1},depthMask:!1,blending:ln.PRE_MULTIPLIED_ALPHA_BLEND}),p=t.getViewportQuadVertexArray(),_=e._depthTest,m=new $e({vertexArray:p,primitiveType:Me.TRIANGLES,renderState:h,shaderProgram:c,uniformMap:n.uniformMap,modelMatrix:e._compoundModelMatrix,pass:we.VOXELS,executeInClosestFrustum:!0,owner:this,cull:_,occlude:_}),x=$e.shallowClone(m,new $e);x.shaderProgram=u,x.pickOnly=!0;let b=$e.shallowClone(m,new $e);if(b.shaderProgram=f,b.pickOnly=!0,l(e._drawCommand)){let T=e._drawCommand;T.shaderProgram=T.shaderProgram&&T.shaderProgram.destroy()}if(l(e._drawCommandPick)){let T=e._drawCommandPick;T.shaderProgram=T.shaderProgram&&T.shaderProgram.destroy()}if(l(e._drawCommandPickVoxel)){let T=e._drawCommandPickVoxel;T.shaderProgram=T.shaderProgram&&T.shaderProgram.destroy()}e._drawCommand=m,e._drawCommandPick=x,e._drawCommandPickVoxel=b}var Z4=y_t;function Ul(){this.orientedBoundingBox=new wn,this.boundingSphere=new ae,this.boundTransform=new F,this.shapeTransform=new F,this._minBounds=d.clone(Ul.DefaultMinBounds,new d),this._maxBounds=d.clone(Ul.DefaultMaxBounds,new d),this.shaderUniforms={renderMinBounds:new d,renderMaxBounds:new d,boxUvToShapeUvScale:new d,boxUvToShapeUvTranslate:new d},this.shaderDefines={BOX_INTERSECTION_INDEX:void 0,BOX_HAS_SHAPE_BOUNDS:void 0},this.shaderMaximumIntersectionsLength=0}var x_t=new d,aK=new d,b_t=new $,T_t=new d,C_t=new d,A_t=new d,E_t=new d,Fxe=F.fromRotationTranslation($.fromUniformScale(.5,new $),new d(.5,.5,.5),new F);Ul.prototype.update=function(e,t,n,i,o){i=y(i,Ul.DefaultMinBounds),o=y(o,Ul.DefaultMaxBounds);let r=Ul.DefaultMinBounds,s=Ul.DefaultMaxBounds;t=this._minBounds=d.clamp(t,r,s,this._minBounds),n=this._maxBounds=d.clamp(n,r,s,this._maxBounds),i=d.clamp(i,r,s,T_t),o=d.clamp(o,r,s,C_t);let a=d.clamp(t,i,o,A_t),c=d.clamp(n,i,o,E_t),u=F.getScale(e,aK);if(a.x>c.x||a.y>c.y||a.z>c.z||(a.x===c.x)+(a.y===c.y)+(a.z===c.z)>=2||i.x>o.x||i.y>o.y||i.z>o.z||u.x===0||u.y===0||u.z===0)return!1;this.shapeTransform=F.clone(e,this.shapeTransform),this.orientedBoundingBox=lK(a,c,this.shapeTransform,this.orientedBoundingBox),this.boundTransform=F.fromRotationTranslation(this.orientedBoundingBox.halfAxes,this.orientedBoundingBox.center,this.boundTransform),this.boundingSphere=ae.fromOrientedBoundingBox(this.orientedBoundingBox,this.boundingSphere);let{shaderUniforms:f,shaderDefines:h}=this;for(let m in h)h.hasOwnProperty(m)&&(h[m]=void 0);let p=!d.equals(t,r)||!d.equals(n,s),_=0;if(h.BOX_INTERSECTION_INDEX=_,_+=1,f.renderMinBounds=F.multiplyByPoint(Fxe,a,f.renderMinBounds),f.renderMaxBounds=F.multiplyByPoint(Fxe,c,f.renderMaxBounds),p){h.BOX_HAS_SHAPE_BOUNDS=!0;let m=t,x=n;f.boxUvToShapeUvScale=d.fromElements(2/(m.x===x.x?1:x.x-m.x),2/(m.y===x.y?1:x.y-m.y),2/(m.z===x.z?1:x.z-m.z),f.boxUvToShapeUvScale),f.boxUvToShapeUvTranslate=d.fromElements(-f.boxUvToShapeUvScale.x*(m.x*.5+.5),-f.boxUvToShapeUvScale.y*(m.y*.5+.5),-f.boxUvToShapeUvScale.z*(m.z*.5+.5),f.boxUvToShapeUvTranslate)}return this.shaderMaximumIntersectionsLength=_,!0};var $4=new d,cK=new d;Ul.prototype.computeOrientedBoundingBoxForTile=function(e,t,n,i,o){let r=this._minBounds,s=this._maxBounds,a=1/Math.pow(2,e),c=d.fromElements(P.lerp(r.x,s.x,a*t),P.lerp(r.y,s.y,a*n),P.lerp(r.z,s.z,a*i),$4),u=d.fromElements(P.lerp(r.x,s.x,a*(t+1)),P.lerp(r.y,s.y,a*(n+1)),P.lerp(r.z,s.z,a*(i+1)),cK);return lK(c,u,this.shapeTransform,o)};var Bxe=new d;Ul.prototype.computeOrientedBoundingBoxForSample=function(e,t,n,i){let o=1/Math.pow(2,e.level),r=d.divideComponents(d.ONE,t,Bxe),s=d.multiplyByScalar(r,o,Bxe),a=d.multiplyByScalar(d.fromElements(e.x+n.x,e.y+n.y,e.z+n.z,$4),o,$4),c=d.add(a,s,cK),u=this._minBounds,f=this._maxBounds,h=d.fromElements(P.lerp(u.x,f.x,a.x),P.lerp(u.y,f.y,a.y),P.lerp(u.z,f.z,a.z),$4),p=d.fromElements(P.lerp(u.x,f.x,c.x),P.lerp(u.y,f.y,c.y),P.lerp(u.z,f.z,c.z),cK);return lK(h,p,this.shapeTransform,i)};Ul.DefaultMinBounds=Object.freeze(new d(-1,-1,-1));Ul.DefaultMaxBounds=Object.freeze(new d(1,1,1));function lK(e,t,n,i){let o=Ul.DefaultMinBounds,r=Ul.DefaultMaxBounds;if(d.equals(e,o)&&d.equals(t,r))i.center=F.getTranslation(n,i.center),i.halfAxes=F.getMatrix3(n,i.halfAxes);else{let a=F.getScale(n,aK),c=d.midpoint(e,t,x_t);i.center=F.multiplyByPoint(n,c,i.center),a=d.fromElements(a.x*.5*(t.x-e.x),a.y*.5*(t.y-e.y),a.z*.5*(t.z-e.z),aK);let u=F.getRotation(n,b_t);i.halfAxes=$.setScale(u,a,i.halfAxes)}return i}var Ag=Ul;function Qr(){this.orientedBoundingBox=new wn,this.boundingSphere=new ae,this.boundTransform=new F,this.shapeTransform=new F,this._minimumRadius=Qr.DefaultMinBounds.x,this._maximumRadius=Qr.DefaultMaxBounds.x,this._minimumHeight=Qr.DefaultMinBounds.y,this._maximumHeight=Qr.DefaultMaxBounds.y,this._minimumAngle=Qr.DefaultMinBounds.z,this._maximumAngle=Qr.DefaultMaxBounds.z,this.shaderUniforms={cylinderRenderHeightMinMax:new U,cylinderRenderRadiusMinMax:new U,cylinderRenderAngleMinMax:new U,cylinderUvToShapeUvRadius:new U,cylinderUvToShapeUvHeight:new U,cylinderUvToShapeUvAngle:new U,cylinderShapeUvAngleMinMax:new U,cylinderShapeUvAngleRangeZeroMid:0},this.shaderDefines={CYLINDER_HAS_RENDER_BOUNDS_RADIUS_MIN:void 0,CYLINDER_HAS_RENDER_BOUNDS_RADIUS_FLAT:void 0,CYLINDER_HAS_RENDER_BOUNDS_ANGLE:void 0,CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_EQUAL_ZERO:void 0,CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_UNDER_HALF:void 0,CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_OVER_HALF:void 0,CYLINDER_HAS_SHAPE_BOUNDS_RADIUS:void 0,CYLINDER_HAS_SHAPE_BOUNDS_HEIGHT:void 0,CYLINDER_HAS_SHAPE_BOUNDS_ANGLE:void 0,CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_DISCONTINUITY:void 0,CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MAX_DISCONTINUITY:void 0,CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_MAX_REVERSED:void 0,CYLINDER_INTERSECTION_INDEX_RADIUS_MAX:void 0,CYLINDER_INTERSECTION_INDEX_RADIUS_MIN:void 0,CYLINDER_INTERSECTION_INDEX_ANGLE:void 0},this.shaderMaximumIntersectionsLength=0}var zxe=new d;Qr.prototype.update=function(e,t,n,i,o){i=y(i,Qr.DefaultMinBounds),o=y(o,Qr.DefaultMaxBounds);let r=Qr.DefaultMinBounds.x,s=Qr.DefaultMaxBounds.x,a=Qr.DefaultMinBounds.y,c=Qr.DefaultMaxBounds.y,u=Qr.DefaultMinBounds.z,f=Qr.DefaultMaxBounds.z,h=f-u,p=.5*h,_=P.EPSILON10,m=P.EPSILON3,x=P.EPSILON10,b=P.clamp(t.x,r,s),T=P.clamp(n.x,r,s),C=P.clamp(i.x,r,s),A=P.clamp(o.x,r,s),S=Math.max(b,C),v=Math.min(T,A),D=P.clamp(t.y,a,c),O=P.clamp(n.y,a,c),R=P.clamp(i.y,a,c),M=P.clamp(o.y,a,c),L=Math.max(D,R),g=Math.min(O,M),E=P.negativePiToPi(t.z),w=P.negativePiToPi(n.z),I=P.negativePiToPi(i.z),N=P.negativePiToPi(o.z),B=Math.max(E,I),H=Math.min(w,N),V=F.getScale(e,zxe);if(v===0||S>v||L>g||P.equalsEpsilon(V.x,0,void 0,_)||P.equalsEpsilon(V.y,0,void 0,_)||P.equalsEpsilon(V.z,0,void 0,_))return!1;this._minimumRadius=b,this._maximumRadius=T,this._minimumHeight=D,this._maximumHeight=O,this._minimumAngle=E,this._maximumAngle=w,this.shapeTransform=F.clone(e,this.shapeTransform),this.orientedBoundingBox=fK(S,v,L,g,B,H,this.shapeTransform,this.orientedBoundingBox),this.boundTransform=F.fromRotationTranslation(this.orientedBoundingBox.halfAxes,this.orientedBoundingBox.center,this.boundTransform),this.boundingSphere=ae.fromOrientedBoundingBox(this.orientedBoundingBox,this.boundingSphere);let W=b===r&&T===s,Y=D===a&&O===c,J=w<E,j=w-E+J*h,K=j>p+x&&j<h-x,Q=j<p-x,de=j>=p-x&&j<=p+x,xe=K||Q||de,ce=P.equalsEpsilon(E,u,void 0,m),_e=P.equalsEpsilon(w,f,void 0,m),be=S===r,De=H<B,Ae=H-B+De*h,ke=Ae>=p-x&&Ae<h-x,ze=Ae>x&&Ae<p-x,et=Ae<=x,Et=ke||ze||et,{shaderUniforms:ht,shaderDefines:Be}=this;for(let Tt in Be)Be.hasOwnProperty(Tt)&&(Be[Tt]=void 0);let qt=0;if(Be.CYLINDER_INTERSECTION_INDEX_RADIUS_MAX=qt,qt+=1,be||(Be.CYLINDER_HAS_RENDER_BOUNDS_RADIUS_MIN=!0,Be.CYLINDER_INTERSECTION_INDEX_RADIUS_MIN=qt,qt+=1),ht.cylinderRenderRadiusMinMax=U.fromElements(S,v,ht.cylinderRenderRadiusMinMax),S===v&&(Be.CYLINDER_HAS_RENDER_BOUNDS_RADIUS_FLAT=!0),!W){Be.CYLINDER_HAS_SHAPE_BOUNDS_RADIUS=!0;let Tt=T-b,lt=0,Wn=1;Tt!==0&&(lt=1/Tt,Wn=-b/Tt),ht.cylinderUvToShapeUvRadius=U.fromElements(lt,Wn,ht.cylinderUvToShapeUvRadius)}if(!Y){Be.CYLINDER_HAS_SHAPE_BOUNDS_HEIGHT=!0;let Tt=O-D,lt=0,Wn=1;Tt!==0&&(lt=2/Tt,Wn=-(D+1)/Tt),ht.cylinderUvToShapeUvHeight=U.fromElements(lt,Wn,ht.cylinderUvToShapeUvHeight)}if(ht.cylinderRenderHeightMinMax=U.fromElements(L,g,ht.cylinderRenderHeightMinMax),J&&(Be.CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_MAX_REVERSED=!0),Et&&(Be.CYLINDER_HAS_RENDER_BOUNDS_ANGLE=!0,Be.CYLINDER_INTERSECTION_INDEX_ANGLE=qt,ke?(Be.CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_UNDER_HALF=!0,qt+=1):ze?(Be.CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_OVER_HALF=!0,qt+=2):et&&(Be.CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_EQUAL_ZERO=!0,qt+=2),ht.cylinderRenderAngleMinMax=U.fromElements(B,H,ht.cylinderRenderAngleMinMax)),xe){Be.CYLINDER_HAS_SHAPE_BOUNDS_ANGLE=!0,ce&&(Be.CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_DISCONTINUITY=!0),_e&&(Be.CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MAX_DISCONTINUITY=!0);let Tt=(E-u)/h,lt=(w-u)/h,Wn=1-j/h;if(ht.cylinderShapeUvAngleMinMax=U.fromElements(Tt,lt,ht.cylinderShapeUvAngleMinMax),ht.cylinderShapeUvAngleRangeZeroMid=(lt+.5*Wn)%1,j<=x)ht.cylinderUvToShapeUvAngle=U.fromElements(0,1,ht.cylinderUvToShapeUvAngle);else{let on=h/j,me=-(E-u)/j;ht.cylinderUvToShapeUvAngle=U.fromElements(on,me,ht.cylinderUvToShapeUvAngle)}}return this.shaderMaximumIntersectionsLength=qt,!0};Qr.prototype.computeOrientedBoundingBoxForTile=function(e,t,n,i,o){let r=this._minimumRadius,s=this._maximumRadius,a=this._minimumHeight,c=this._maximumHeight,u=this._minimumAngle,f=this._maximumAngle,h=1/Math.pow(2,e),p=P.lerp(r,s,t*h),_=P.lerp(r,s,(t+1)*h),m=P.lerp(a,c,n*h),x=P.lerp(a,c,(n+1)*h),b=P.lerp(u,f,i*h),T=P.lerp(u,f,(i+1)*h);return fK(p,_,m,x,b,T,this.shapeTransform,o)};var kxe=new d,Vxe=new d,S_t=new d;Qr.prototype.computeOrientedBoundingBoxForSample=function(e,t,n,i){let o=1/Math.pow(2,e.level),r=d.divideComponents(d.ONE,t,kxe),s=d.multiplyByScalar(r,o,kxe),a=d.multiplyByScalar(d.fromElements(e.x+n.x,e.y+n.y,e.z+n.z,Vxe),o,Vxe),c=d.add(a,s,S_t),u=this._minimumRadius,f=this._maximumRadius,h=this._minimumHeight,p=this._maximumHeight,_=this._minimumAngle,m=this._maximumAngle,x=P.lerp(u,f,a.x),b=P.lerp(u,f,c.x),T=P.lerp(h,p,a.y),C=P.lerp(h,p,c.y),A=P.lerp(_,m,a.z),S=P.lerp(_,m,c.z);return fK(x,b,T,C,A,S,this.shapeTransform,i)};Qr.DefaultMinBounds=Object.freeze(new d(0,-1,-P.PI));Qr.DefaultMaxBounds=Object.freeze(new d(1,1,+P.PI));var v_t=5,w_t=new Array(v_t),D_t=new d,I_t=new $,P_t=new F,R_t=new F,O_t=new F,uK=new F,M_t=new d,L_t=new d,N_t=new d,Hxe=new Array(8);for(let e=0;e<8;e++)Hxe[e]=new d;function Uxe(e,t,n){return Math.abs(oe.dot(e,t))<n}function F_t(e){let t=F.getColumn(e,0,M_t),n=F.getColumn(e,1,L_t),i=F.getColumn(e,2,N_t),o=P.EPSILON4;return Uxe(t,n,o)&&Uxe(n,i,o)}function B_t(e,t){let n=Hxe;d.fromElements(-.5,-.5,-.5,n[0]),d.fromElements(-.5,-.5,.5,n[1]),d.fromElements(-.5,.5,-.5,n[2]),d.fromElements(-.5,.5,.5,n[3]),d.fromElements(.5,-.5,-.5,n[4]),d.fromElements(.5,-.5,.5,n[5]),d.fromElements(.5,.5,-.5,n[6]),d.fromElements(.5,.5,.5,n[7]);for(let i=0;i<8;++i)F.multiplyByPoint(e,n[i],n[i]);return wn.fromPoints(n,t)}function fK(e,t,n,i,o,r,s,a){let c=Qr.DefaultMinBounds,u=Qr.DefaultMaxBounds,f=c.x,h=u.x,p=c.y,_=u.y,m=c.z,x=u.z;if(e===f&&t===h&&n===p&&i===_&&o===m&&r===x)return a.center=F.getTranslation(s,a.center),a.halfAxes=F.getMatrix3(s,a.halfAxes),a;r<o&&(r+=P.TWO_PI);let T=r-o,C=o+T*.5,A=w_t,S=0;A[S++]=o,A[S++]=r,A[S++]=C,T>P.PI&&(A[S++]=C-P.PI_OVER_TWO,A[S++]=C+P.PI_OVER_TWO);let v=1,D=1,O=-1,R=-1;for(let J=0;J<S;++J){let j=A[J]-C,K=Math.cos(j),Q=Math.sin(j),de=K*e,xe=Q*e,ce=K*t,_e=Q*t;v=Math.min(v,de),D=Math.min(D,xe),v=Math.min(v,ce),D=Math.min(D,_e),O=Math.max(O,de),R=Math.max(R,xe),O=Math.max(O,ce),R=Math.max(R,_e)}let M=O-v,L=R-D,g=i-n,E=(v+O)*.5,w=(D+R)*.5,I=(n+i)*.5,N=d.fromElements(E,w,I,D_t),B=$.fromRotationZ(C,I_t),H=d.fromElements(M,L,g,zxe),V=F.fromScale(H,O_t),G=F.fromRotation(B,R_t),k=F.fromTranslation(N,P_t),W=F.multiplyTransformation(G,F.multiplyTransformation(k,V,uK),uK),Y=F.multiplyTransformation(s,W,uK);return F_t(Y)?wn.fromTransformation(Y,a):B_t(Y,a)}var Eg=Qr;function Sg(){this.orientedBoundingBox=new wn,this.boundingSphere=new ae,this.boundTransform=new F,this.shapeTransform=new F,this._rectangle=new se,this._minimumHeight=Sg.DefaultMinBounds.z,this._maximumHeight=Sg.DefaultMaxBounds.z,this._ellipsoid=new ee,this._translation=new d,this._rotation=new $,this.shaderUniforms={ellipsoidRadiiUv:new d,eccentricitySquared:0,evoluteScale:new U,ellipsoidInverseRadiiSquaredUv:new d,ellipsoidRenderLongitudeMinMax:new U,ellipsoidShapeUvLongitudeMinMaxMid:new d,ellipsoidUvToShapeUvLongitude:new U,ellipsoidUvToShapeUvLatitude:new U,ellipsoidRenderLatitudeSinMinMax:new U,ellipsoidInverseHeightDifferenceUv:0,clipMinMaxHeight:new U},this.shaderDefines={ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_EQUAL_ZERO:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_UNDER_HALF:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_OVER_HALF:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MIN_DISCONTINUITY:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MAX_DISCONTINUITY:void 0,ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE:void 0,ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE_MIN_MAX_REVERSED:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_UNDER_HALF:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_EQUAL_HALF:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_OVER_HALF:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_UNDER_HALF:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_EQUAL_HALF:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_OVER_HALF:void 0,ELLIPSOID_HAS_SHAPE_BOUNDS_LATITUDE:void 0,ELLIPSOID_INTERSECTION_INDEX_LONGITUDE:void 0,ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MAX:void 0,ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MIN:void 0,ELLIPSOID_INTERSECTION_INDEX_HEIGHT_MAX:void 0,ELLIPSOID_INTERSECTION_INDEX_HEIGHT_MIN:void 0},this.shaderMaximumIntersectionsLength=0}var k_t=new d,V_t=new d,U_t=new d,z_t=new d,H_t=new d,G_t=new d,W_t=new d,j_t=new d,q_t=new $,Gxe=new d,Wxe=new d,Y_t=new se;Sg.prototype.update=function(e,t,n,i,o){let{DefaultMinBounds:r,DefaultMaxBounds:s}=Sg;i=y(i,r),o=y(o,s);let a=P.EPSILON10,c=P.EPSILON3,u=P.EPSILON10,f=P.EPSILON10,h=P.EPSILON3,p=F.getScale(e,j_t),_=d.clone(r,k_t);_.z=-d.minimumComponent(p);let m=d.clamp(t,_,s,V_t),x=d.clamp(n,_,s,U_t),b=d.clamp(i,_,s,z_t),T=d.clamp(o,_,s,H_t),C=d.maximumByComponent(m,b,G_t),A=d.minimumByComponent(x,T,W_t),S=d.add(p,d.fromElements(x.z,x.z,x.z,Gxe),Gxe),v=d.maximumComponent(S),D=d.add(p,d.fromElements(A.z,A.z,A.z,Wxe),Wxe);if(C.y>A.y||C.y===s.y||A.y===r.y||C.z>A.z||P.equalsEpsilon(D,d.ZERO,void 0,a))return!1;this._rectangle=se.fromRadians(m.x,m.y,x.x,x.y),this._translation=F.getTranslation(e,this._translation),this._rotation=F.getRotation(e,this._rotation),this._ellipsoid=ee.fromCartesian3(p,this._ellipsoid),this._minimumHeight=m.z,this._maximumHeight=x.z;let O=se.fromRadians(C.x,C.y,A.x,A.y,Y_t);this.orientedBoundingBox=dK(O,C.z,A.z,this._ellipsoid,this._translation,this._rotation,this.orientedBoundingBox),this.shapeTransform=F.fromRotationTranslation($.setScale(this._rotation,S,q_t),this._translation,this.shapeTransform),this.boundTransform=F.fromRotationTranslation(this.orientedBoundingBox.halfAxes,this.orientedBoundingBox.center,this.boundTransform),this.boundingSphere=ae.fromOrientedBoundingBox(this.orientedBoundingBox,this.boundingSphere);let R=s.x-r.x,M=.5*R,L=A.x<C.x,g=A.x-C.x+L*R,E=g<=u,w=g>=M-u&&g<R-u,I=g>u&&g<M-u,N=E||w||I,B=x.x<m.x,H=x.x-m.x+B*R,V=H>M+u&&H<R-u,G=H>=M-u&&H<=M+u,k=H<M-u,W=V||G||k,Y=A.y<-h,J=A.y>=-h&&A.y<=+h,j=A.y>+h&&A.y<s.y-f,K=Y||J||j,Q=C.y>r.y+f&&C.y<-h,de=C.y>=-h&&C.y<=+h,xe=C.y>+h,ce=Q||de||xe,_e=K||ce,be=x.y-m.y,De=x.y<-h,Ae=x.y>=-h&&x.y<=+h,ke=x.y>+h&&x.y<s.y-f,ze=De||Ae||ke,et=m.y>r.y+f&&m.y<-h,Et=m.y>=-h&&m.y<=+h,ht=m.y>+h,qt=ze||(et||Et||ht),{shaderUniforms:Tt,shaderDefines:lt}=this;for(let ft in lt)lt.hasOwnProperty(ft)&&(lt[ft]=void 0);Tt.ellipsoidRadiiUv=d.divideByScalar(S,v,Tt.ellipsoidRadiiUv);let{x:Wn,z:on}=Tt.ellipsoidRadiiUv,me=on/Wn;Tt.eccentricitySquared=1-me*me,Tt.evoluteScale=U.fromElements((Wn*Wn-on*on)/Wn,(on*on-Wn*Wn)/on,Tt.evoluteScale),Tt.ellipsoidInverseRadiiSquaredUv=d.divideComponents(d.ONE,d.multiplyComponents(Tt.ellipsoidRadiiUv,Tt.ellipsoidRadiiUv,Tt.ellipsoidInverseRadiiSquaredUv),Tt.ellipsoidInverseRadiiSquaredUv);let Ce=0;lt.ELLIPSOID_INTERSECTION_INDEX_HEIGHT_MAX=Ce,Ce+=1,lt.ELLIPSOID_INTERSECTION_INDEX_HEIGHT_MIN=Ce,Ce+=1,Tt.clipMinMaxHeight=U.fromElements((C.z-x.z)/v,(A.z-x.z)/v,Tt.clipMinMaxHeight);let hn=(x.z-m.z)/v;if(Tt.ellipsoidInverseHeightDifferenceUv=1/hn,m.z===x.z&&(Tt.ellipsoidInverseHeightDifferenceUv=0),N&&(lt.ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE=!0,lt.ELLIPSOID_INTERSECTION_INDEX_LONGITUDE=Ce,w?(lt.ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_UNDER_HALF=!0,Ce+=1):I?(lt.ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_OVER_HALF=!0,Ce+=2):E&&(lt.ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_EQUAL_ZERO=!0,Ce+=2),Tt.ellipsoidRenderLongitudeMinMax=U.fromElements(C.x,A.x,Tt.ellipsoidRenderLongitudeMinMax)),W)if(lt.ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE=!0,x.x<m.x&&(lt.ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE_MIN_MAX_REVERSED=!0),H<=u)Tt.ellipsoidUvToShapeUvLongitude=U.fromElements(0,1,Tt.ellipsoidUvToShapeUvLongitude);else{let to=R/H,Eo=-(m.x-r.x)/H;Tt.ellipsoidUvToShapeUvLongitude=U.fromElements(to,Eo,Tt.ellipsoidUvToShapeUvLongitude)}if(N){let ft=P.equalsEpsilon(C.x,r.x,void 0,c),to=P.equalsEpsilon(A.x,s.x,void 0,c);ft&&(lt.ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MIN_DISCONTINUITY=!0),to&&(lt.ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MAX_DISCONTINUITY=!0);let Eo=(m.x-r.x)/R,Ys=(x.x-r.x)/R,Cr=(A.x-r.x)/R,hs=1-g/R,Le=(Cr+.5*hs)%1;Tt.ellipsoidShapeUvLongitudeMinMaxMid=d.fromElements(Eo,Ys,Le,Tt.ellipsoidShapeUvLongitudeMinMaxMid)}if(_e&&(ce&&(lt.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN=!0,lt.ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MIN=Ce,Q?(lt.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_UNDER_HALF=!0,Ce+=1):de?(lt.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_EQUAL_HALF=!0,Ce+=1):xe&&(lt.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_OVER_HALF=!0,Ce+=2)),K&&(lt.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX=!0,lt.ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MAX=Ce,Y?(lt.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_UNDER_HALF=!0,Ce+=2):J?(lt.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_EQUAL_HALF=!0,Ce+=1):j&&(lt.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_OVER_HALF=!0,Ce+=1)),Tt.ellipsoidRenderLatitudeSinMinMax=U.fromElements(Math.sin(C.y),Math.sin(A.y),Tt.ellipsoidRenderLatitudeSinMinMax)),qt)if(lt.ELLIPSOID_HAS_SHAPE_BOUNDS_LATITUDE=!0,be<f)Tt.ellipsoidUvToShapeUvLatitude=U.fromElements(0,1,Tt.ellipsoidUvToShapeUvLatitude);else{let to=(s.y-r.y)/be,Eo=(r.y-m.y)/be;Tt.ellipsoidUvToShapeUvLatitude=U.fromElements(to,Eo,Tt.ellipsoidUvToShapeUvLatitude)}return this.shaderMaximumIntersectionsLength=Ce,!0};var Yxe=new se;Sg.prototype.computeOrientedBoundingBoxForTile=function(e,t,n,i,o){let r=1/Math.pow(2,e),s=t*r,a=(t+1)*r,c=n*r,u=(n+1)*r,f=i*r,h=(i+1)*r,p=se.subsection(this._rectangle,s,c,a,u,Yxe),_=P.lerp(this._minimumHeight,this._maximumHeight,f),m=P.lerp(this._minimumHeight,this._maximumHeight,h);return dK(p,_,m,this._ellipsoid,this._translation,this._rotation,o)};var jxe=new d,qxe=new d,X_t=new d;Sg.prototype.computeOrientedBoundingBoxForSample=function(e,t,n,i){let o=1/Math.pow(2,e.level),r=d.divideComponents(d.ONE,t,jxe),s=d.multiplyByScalar(r,o,jxe),a=d.multiplyByScalar(d.fromElements(e.x+n.x,e.y+n.y,e.z+n.z,qxe),o,qxe),c=d.add(a,s,X_t),u=se.subsection(this._rectangle,a.x,a.y,c.x,c.y,Yxe),f=P.lerp(this._minimumHeight,this._maximumHeight,a.z),h=P.lerp(this._minimumHeight,this._maximumHeight,c.z);return dK(u,f,h,this._ellipsoid,this._translation,this._rotation,i)};function dK(e,t,n,i,o,r,s){return s=wn.fromRectangle(e,t,n,i,s),s.center=d.add(s.center,o,s.center),s.halfAxes=$.multiply(s.halfAxes,r,s.halfAxes),s}Sg.DefaultMinBounds=Object.freeze(new d(-P.PI,-P.PI_OVER_TWO,-ee.WGS84.minimumRadius));Sg.DefaultMaxBounds=Object.freeze(new d(P.PI,P.PI_OVER_TWO,10*ee.WGS84.maximumRadius));var $E=Sg;var Nu={BOX:"BOX",ELLIPSOID:"ELLIPSOID",CYLINDER:"CYLINDER"};Nu.getMinBounds=function(e){switch(e){case Nu.BOX:return Ag.DefaultMinBounds;case Nu.ELLIPSOID:return $E.DefaultMinBounds;case Nu.CYLINDER:return Eg.DefaultMinBounds}};Nu.getMaxBounds=function(e){switch(e){case Nu.BOX:return Ag.DefaultMaxBounds;case Nu.ELLIPSOID:return $E.DefaultMaxBounds;case Nu.CYLINDER:return Eg.DefaultMaxBounds}};Nu.getShapeConstructor=function(e){switch(e){case Nu.BOX:return Ag;case Nu.ELLIPSOID:return $E;case Nu.CYLINDER:return Eg}};var Vi=Object.freeze(Nu);function dh(e){this._comparator=e.comparator,this._maximumLength=e.maximumLength,this._array=l(e.maximumLength)?new Array(e.maximumLength):[],this._length=0}Object.defineProperties(dh.prototype,{length:{get:function(){return this._length}},maximumLength:{get:function(){return this._maximumLength},set:function(e){if(l(e)){for(;this._length>e;)this.removeMinimum();this._array.length=e}this._maximumLength=e}},internalArray:{get:function(){return this._array}},comparator:{get:function(){return this._comparator}}});dh.prototype.clone=function(){let e=this._maximumLength,t=this._comparator,n=this._array,i=this._length,o=new dh({comparator:t,maximumLength:e});o._length=i;for(let r=0;r<i;r++)o._array[r]=n[r];return o};dh.prototype.reset=function(){this._length=0;let e=this._maximumLength;if(l(e))for(let t=0;t<e;t++)this._array[t]=void 0;else this._array.length=0};dh.prototype.resort=function(){let e=this._length;for(let t=0;t<e;t++)Xxe(this,t)};dh.prototype.insert=function(e){let t,n=this._maximumLength;if(l(n)){if(n===0)return;if(this._length===n){let o=this._array[0];if(this._comparator(e,o)<=0)return e;t=this.removeMinimum()}}let i=this._length;return this._array[i]=e,this._length++,Xxe(this,i),t};dh.prototype.removeMinimum=function(){let e=this._length;if(e===0)return;this._length--;let t=this._array[0];return e>=2&&(this._array[0]=this._array[e-1],Kxe(this,0)),this._array[e-1]=void 0,t};dh.prototype.removeMaximum=function(){let e=this._length;if(e===0)return;this._length--;let t;if(e<=2)t=this._array[e-1];else{let n=hK(this,1,2)?1:2;t=this._array[n],this._array[n]=this._array[e-1],e>=4&&Kxe(this,n)}return this._array[e-1]=void 0,t};dh.prototype.getMinimum=function(){if(this._length!==0)return this._array[0]};dh.prototype.getMaximum=function(){let e=this._length;if(e!==0)return e<=2?this._array[e-1]:this._array[hK(this,1,2)?1:2]};function Q4(e,t,n){let i=e._array,o=i[t];i[t]=i[n],i[n]=o}function aP(e,t,n){return e._comparator(e._array[t],e._array[n])<0}function hK(e,t,n){return e._comparator(e._array[t],e._array[n])>0}function Xxe(e,t){if(t===0)return;let n=Math.floor(P.log2(t+1))%2===0,i=Math.floor((t-1)/2),o=aP(e,t,i);for(o!==n&&(Q4(e,t,i),t=i);t>=3;){let r=Math.floor((t-3)/4);if(aP(e,t,r)!==o)break;Q4(e,t,r),t=r}}function Kxe(e,t){let n=e._length,i=Math.floor(P.log2(t+1))%2===0,o;for(;(o=2*t+1)<n;){let r=o,s=o+1;if(s<n){aP(e,s,r)===i&&(r=s);let a=2*o+1,c=Math.max(Math.min(n-a,4),0);for(let u=0;u<c;u++){let f=a+u;aP(e,f,r)===i&&(r=f)}}if(aP(e,r,t)===i&&(Q4(e,r,t),r!==o&&r!==s)){let a=Math.floor((r-1)/2);hK(e,r,a)===i&&Q4(e,r,a)}t=r}}var QE=dh;var Zxe=Object.freeze({UNLOADED:0,RECEIVING:1,RECEIVED:2,LOADED:3,FAILED:4,UNAVAILABLE:5});function J4(e,t){this.spatialNode=e,this.keyframe=t,this.state=Zxe.UNLOADED,this.metadata=[],this.megatextureIndex=-1,this.priority=-Number.MAX_VALUE,this.highPriorityFrameNumber=-1}J4.priorityComparator=function(e,t){return e.priority-t.priority};J4.searchComparator=function(e,t){return e.keyframe-t.keyframe};J4.LoadState=Zxe;var eo=J4;function i0(e,t,n,i,o){i===kt.UNSIGNED_SHORT&&(i=kt.FLOAT32);let r=e.floatingPointTexture;if(i===kt.FLOAT32&&!r)throw new re("Floating point texture not supported");let s;i===kt.FLOAT32||i===kt.FLOAT64?s=Ke.FLOAT:i===kt.UINT8&&(s=Ke.UNSIGNED_BYTE);let a;n===1?a=e.webgl2?tt.RED:tt.LUMINANCE:n===2?a=e.webgl2?tt.RG:tt.LUMINANCE_ALPHA:n===3?a=tt.RGB:n===4&&(a=tt.RGBA);let c=512*1024*1024,u=128*1024*1024;o=Math.min(y(o,u),c);let f=Ft.maximumTextureSize,h=kt.getSizeInBytes(i),p=Math.floor(o/(n*h)),_=Math.min(f,P.previousPowerOfTwo(Math.floor(Math.sqrt(p)))),m=Math.ceil(Math.sqrt(t.x)),x=Math.ceil(t.z/m),b=m*t.x,T=x*t.y,C=Math.floor(_/b),A=Math.floor(_/T);if(C===0||A===0)throw new re("Tileset is too large to fit into megatexture");this.channelCount=n,this.componentType=i,this.voxelCountPerTile=d.clone(t,new d),this.maximumTileCount=C*A,this.regionCountPerMegatexture=new U(C,A),this.voxelCountPerRegion=new U(b,T),this.sliceCountPerRegion=new U(m,x),this.voxelSizeUv=new U(1/_,1/_),this.sliceSizeUv=new U(t.x/_,t.y/_),this.regionSizeUv=new U(b/_,T/_),this.texture=new Rt({context:e,pixelFormat:a,pixelDatatype:s,flipY:!1,width:_,height:_,sampler:new Zt({wrapS:An.CLAMP_TO_EDGE,wrapT:An.CLAMP_TO_EDGE,minificationFilter:Kt.LINEAR,magnificationFilter:hi.LINEAR})});let S=kt.toComponentDatatype(i);this.tileVoxelDataTemp=X.createTypedArray(S,b*T*n),this.nodes=new Array(this.maximumTileCount);for(let v=0;v<this.maximumTileCount;v++)this.nodes[v]=new K_t(v);for(let v=0;v<this.maximumTileCount;v++){let D=this.nodes[v];D.previousNode=v>0?this.nodes[v-1]:void 0,D.nextNode=v<this.maximumTileCount-1?this.nodes[v+1]:void 0}this.occupiedList=void 0,this.emptyList=this.nodes[0],this.occupiedCount=0}function K_t(e){this.index=e,this.nextNode=void 0,this.previousNode=void 0}i0.prototype.add=function(e){if(this.isFull())throw new he("Trying to add when there are no empty spots");let t=this.emptyList;this.emptyList=this.emptyList.nextNode,l(this.emptyList)&&(this.emptyList.previousNode=void 0),t.nextNode=this.occupiedList,l(t.nextNode)&&(t.nextNode.previousNode=t),this.occupiedList=t;let n=t.index;return this.writeDataToTexture(n,e),this.occupiedCount++,n};i0.prototype.remove=function(e){if(e<0||e>=this.maximumTileCount)throw new he("Megatexture index out of bounds");let t=this.nodes[e];l(t.previousNode)&&(t.previousNode.nextNode=t.nextNode),l(t.nextNode)&&(t.nextNode.previousNode=t.previousNode),t.nextNode=this.emptyList,l(t.nextNode)&&(t.nextNode.previousNode=t),t.previousNode=void 0,this.emptyList=t,this.occupiedCount--};i0.prototype.isFull=function(){return this.emptyList===void 0};i0.getApproximateTextureMemoryByteLength=function(e,t,n,i){i===kt.UNSIGNED_SHORT&&(i=kt.FLOAT32);let o=kt.getSizeInBytes(i),r=e*t.x*t.y*t.z,s=Math.ceil(Math.sqrt(t.x)),a=Math.ceil(t.z/s),c=s*t.x,u=a*t.y,f=P.previousPowerOfTwo(Math.floor(Math.sqrt(r)));for(;;){let p=Math.floor(f/c),_=Math.floor(f/u);if(p*_>=e)break;f*=2}return f*f*n*o};i0.prototype.writeDataToTexture=function(e,t){let n=t.constructor===Uint16Array?new Float32Array(t):t,i=this.voxelCountPerTile,o=this.sliceCountPerRegion,r=this.voxelCountPerRegion,s=this.channelCount,a=this.tileVoxelDataTemp;for(let x=0;x<i.z;x++){let b=x%o.x*i.x,T=Math.floor(x/o.x)*i.y;for(let C=0;C<i.y;C++)for(let A=0;A<i.x;A++){let S=x*i.y*i.x+C*i.x+A,v=(T+C)*r.x+(b+A);for(let D=0;D<s;D++)a[v*s+D]=n[S*s+D]}}let c=this.regionCountPerMegatexture,u=r.x,f=r.y,h=e%c.x*r.x,p=Math.floor(e/c.x)*r.y,m={source:{arrayBufferView:a,width:u,height:f},xOffset:h,yOffset:p};this.texture.copyFrom(m)};i0.prototype.isDestroyed=function(){return!1};i0.prototype.destroy=function(){return this.texture=this.texture&&this.texture.destroy(),ue(this)};var cP=i0;function ed(e,t,n,i,o,r,s){this.children=void 0,this.parent=o,this.level=e,this.x=t,this.y=n,this.z=i,this.dimensions=d.clone(s),this.keyframeNodes=[],this.renderableKeyframeNodes=[],this.renderableKeyframeNodeLerp=0,this.renderableKeyframeNodePrevious=void 0,this.renderableKeyframeNodeNext=void 0,this.orientedBoundingBox=new wn,this.approximateVoxelSize=0,this.screenSpaceError=0,this.visitedFrameNumber=-1,this.computeBoundingVolumes(r)}var Z_t=new d;ed.prototype.computeBoundingVolumes=function(e){this.orientedBoundingBox=e.computeOrientedBoundingBoxForTile(this.level,this.x,this.y,this.z,this.orientedBoundingBox);let t=$.getScale(this.orientedBoundingBox.halfAxes,Z_t),n=2*d.maximumComponent(t);this.approximateVoxelSize=n/d.minimumComponent(this.dimensions)};ed.prototype.constructChildNodes=function(e){let{level:t,x:n,y:i,z:o}=this,r=n*2,s=i*2,a=o*2,c=s+1,u=r+1,f=a+1,h=t+1,p=[[h,r,s,a],[h,u,s,a],[h,r,c,a],[h,u,c,a],[h,r,s,f],[h,u,s,f],[h,r,c,f],[h,u,c,f]];this.children=p.map(([_,m,x,b])=>new ed(_,m,x,b,this,e,this.dimensions))};ed.prototype.visibility=function(e,t){let n=this.orientedBoundingBox;return e.cullingVolume.computeVisibilityWithPlaneMask(n,t)};ed.prototype.computeScreenSpaceError=function(e,t){let n=this.orientedBoundingBox,i=Math.sqrt(n.distanceSquaredTo(e));i=Math.max(i,P.EPSILON7);let o=this.approximateVoxelSize,r=t*(o/i);this.screenSpaceError=r};var $xe={keyframe:0};function lP(e,t){return $xe.keyframe=e,Mo(t,$xe,eo.searchComparator)}ed.prototype.computeSurroundingRenderableKeyframeNodes=function(e){let t=this,n=t.level,i=Math.floor(e),o=Math.ceil(e),r,s,a=+Number.MAX_VALUE,c=+Number.MAX_VALUE;for(;l(t);){let{renderableKeyframeNodes:h}=t;if(h.length>=1){let p=$_t(i,h),_=h[p],m=o===i||i<_.keyframe?p:Math.min(p+1,h.length-1),x=h[m],b=i-_.keyframe,T=Qxe(n-t.level,b);T<a&&(a=T,r=_);let C=x.keyframe-o,A=Qxe(n-t.level,C);if(A<c&&(c=A,s=x),b===0&&C===0)break}t=t.parent}if(this.renderableKeyframeNodePrevious=r,this.renderableKeyframeNodeNext=s,!l(r)||!l(s))return;let u=r.keyframe,f=s.keyframe;this.renderableKeyframeNodeLerp=u===f?0:P.clamp((e-u)/(f-u),0,1)};function $_t(e,t){let n=lP(e,t);return n<0?P.clamp(~n-1,0,t.length-1):n}function Qxe(e,t){let n=Math.exp(e*4),i=t>=0?1:-200;return e*n+t*i}ed.prototype.isVisited=function(e){return this.visitedFrameNumber===e};ed.prototype.createKeyframeNode=function(e){let t=lP(e,this.keyframeNodes);if(t<0){t=~t;let n=new eo(this,e);this.keyframeNodes.splice(t,0,n)}};ed.prototype.destroyKeyframeNode=function(e,t){let n=e.keyframe,i=lP(n,this.keyframeNodes);if(i<0)throw new he("Keyframe node does not exist.");if(this.keyframeNodes.splice(i,1),e.megatextureIndex!==-1){for(let r=0;r<t.length;r++)t[r].remove(e.megatextureIndex);let o=lP(n,this.renderableKeyframeNodes);if(o<0)throw new he("Renderable keyframe node does not exist.");this.renderableKeyframeNodes.splice(o,1)}e.spatialNode=void 0,e.state=eo.LoadState.UNLOADED,e.metadata={},e.megatextureIndex=-1,e.priority=-Number.MAX_VALUE,e.highPriorityFrameNumber=-1};ed.prototype.addKeyframeNodeToMegatextures=function(e,t){if(e.state!==eo.LoadState.RECEIVED||e.megatextureIndex!==-1||e.metadata.length!==t.length)throw new he("Keyframe node cannot be added to megatexture");for(let o=0;o<t.length;o++){let r=t[o];e.megatextureIndex=r.add(e.metadata[o])}e.state=eo.LoadState.LOADED;let n=this.renderableKeyframeNodes,i=lP(e.keyframe,n);if(i>=0)throw new he("Keyframe already renderable");i=~i,n.splice(i,0,e)};ed.prototype.isRenderable=function(e){let t=this.renderableKeyframeNodePrevious,n=this.renderableKeyframeNodeNext,i=this.level;return l(t)&&l(n)&&(t.spatialNode.level===i||n.spatialNode.level===i)&&this.visitedFrameNumber===e};var eH=ed;function vg(e,t,n,i,o,r,s){this._primitive=e,this.megatextures=new Array(i.length);for(let m=0;m<i.length;m++){let x=i[m],b=ct.getComponentCount(x),T=o[m];this.megatextures[m]=new cP(t,n,b,T,s)}let a=this.megatextures[0].maximumTileCount;this._simultaneousRequestCount=0,this._debugPrint=!1,this._frameNumber=0;let c=e._shape;this.rootNode=new eH(0,0,0,0,void 0,c,n),this._priorityQueue=new QE({maximumLength:a,comparator:eo.priorityComparator}),this._highPriorityKeyframeNodes=new Array(a),this._keyframeNodesInMegatexture=new Array(a),this._keyframeCount=r,this._sampleCount=void 0,this._keyframeLocation=0,this._binaryTreeKeyframeWeighting=new Array(r);let u=this._binaryTreeKeyframeWeighting;u[0]=0,u[r-1]=0,mK(u,1,r-2,0);let f=9,h=2048,p=Math.floor(h/f),_=Math.ceil(a/p);this.internalNodeTexture=new Rt({context:t,pixelFormat:tt.RGBA,pixelDatatype:Ke.UNSIGNED_BYTE,flipY:!1,width:h,height:_,sampler:new Zt({minificationFilter:Kt.NEAREST,magnificationFilter:hi.NEAREST})}),this.internalNodeTilesPerRow=p,this.internalNodeTexelSizeUv=new U(1/h,1/_),this.leafNodeTexture=void 0,this.leafNodeTilesPerRow=void 0,this.leafNodeTexelSizeUv=new U}vg.prototype.findKeyframeNode=function(e){return this._keyframeNodesInMegatexture.find(function(t){return t.megatextureIndex===e})};function mK(e,t,n,i){if(t>n)return;let o=Math.floor((t+n)/2);e[o]=i,mK(e,t,o-1,i+1),mK(e,o+1,n,i+1)}vg.simultaneousRequestCountMaximum=50;vg.prototype.update=function(e,t,n,i){let o=this._primitive,r=e.context,s=this.megatextures[0].maximumTileCount,a=this._keyframeCount,c=o._levelBlendFactor,u=c>0,f=a>1,h=(u?2:1)*(f?2:1);this._sampleCount=h;let p=h>=2;if(p&&!l(this.leafNodeTexture)){let C=Math.floor(512),A=Math.ceil(s/C);this.leafNodeTexture=new Rt({context:r,pixelFormat:tt.RGBA,pixelDatatype:Ke.UNSIGNED_BYTE,flipY:!1,width:1024,height:A,sampler:new Zt({minificationFilter:Kt.NEAREST,magnificationFilter:hi.NEAREST})}),this.leafNodeTexelSizeUv=U.fromElements(1/1024,1/A,this.leafNodeTexelSizeUv),this.leafNodeTilesPerRow=C}else!p&&l(this.leafNodeTexture)&&(this.leafNodeTexture=this.leafNodeTexture.destroy());if(this._keyframeLocation=P.clamp(t,0,a-1),n&&Jxe(this,this.rootNode),i)return;this._frameNumber=e.frameNumber;let _=Ai();eyt(this,e);let m=Ai();iyt(this,h,c);let x=Ai();if(this._debugPrint){let b=m-_,T=x-m,C=x-_;nyt(this,b,T,C)}};vg.prototype.isRenderable=function(e){return e.isRenderable(this._frameNumber)};vg.prototype.isDestroyed=function(){return!1};vg.prototype.destroy=function(){let e=this.megatextures,t=e.length;for(let n=0;n<t;n++)e[n]=e[n]&&e[n].destroy();return this.internalNodeTexture=this.internalNodeTexture&&this.internalNodeTexture.destroy(),this.leafNodeTexture=this.leafNodeTexture&&this.leafNodeTexture.destroy(),ue(this)};function Jxe(e,t){if(t.computeBoundingVolumes(e._primitive._shape),l(t.children))for(let n=0;n<8;n++){let i=t.children[n];Jxe(e,i)}}function Q_t(e,t){if(e._simultaneousRequestCount>=vg.simultaneousRequestCountMaximum)return;let n=e._primitive._provider;function i(c){e._simultaneousRequestCount--;let u=n.types.length;if(!l(c))t.state=eo.LoadState.UNAVAILABLE;else if(c===eo.LoadState.FAILED)t.state=eo.LoadState.FAILED;else if(!Array.isArray(c)||c.length!==u)t.state=eo.LoadState.FAILED;else{let f=e.megatextures;for(let h=0;h<u;h++){let{voxelCountPerTile:p,channelCount:_}=f[h],{x:m,y:x,z:b}=p,T=m*x*b,C=c[h],A=T*_;if(C.length===A)t.metadata[h]=C,t.state=eo.LoadState.RECEIVED;else{t.state=eo.LoadState.FAILED;break}}}}function o(){e._simultaneousRequestCount--,t.state=eo.LoadState.FAILED}let{keyframe:r,spatialNode:s}=t,a=n.requestData({tileLevel:s.level,tileX:s.x,tileY:s.y,tileZ:s.z,keyframe:r});l(a)?(e._simultaneousRequestCount++,t.state=eo.LoadState.RECEIVING,a.then(i).catch(o)):t.state=eo.LoadState.FAILED}function J_t(e){return e/(1+e)}function eyt(e,t){let n=e._frameNumber,i=e._primitive,o=i._shape,r=i.screenSpaceError,s=e._priorityQueue,a=e._keyframeCount,c=P.clamp(Math.floor(e._keyframeLocation),0,a-2),u=c+1,{camera:f,context:h,pixelRatio:p}=t,{positionWC:_,frustum:m}=f,b=h.drawingBufferHeight/p/m.sseDenominator;function T(L,g){if(L.computeScreenSpaceError(_,b),g=L.visibility(t,g),g===ys.MASK_OUTSIDE)return;if(L.visitedFrameNumber=n,a===1)L.createKeyframeNode(0);else if(L.keyframeNodes.length!==a)for(let B=0;B<a;B++)L.createKeyframeNode(B);let{screenSpaceError:E,keyframeNodes:w}=L,I=J_t(E),N=!1;for(let B=0;B<w.length;B++){let H=w[B];H.priority=10*I+tyt(c,H.keyframe,u,e),H.state!==eo.LoadState.UNAVAILABLE&&H.state!==eo.LoadState.FAILED&&H.priority!==-Number.MAX_VALUE&&s.insert(H),H.state===eo.LoadState.LOADED&&(N=!0)}if(E<r||!N){L.children=void 0;return}l(L.children)||L.constructChildNodes(o);for(let B=0;B<8;B++){let H=L.children[B];T(H,g)}}s.reset(),T(e.rootNode,ys.MASK_INDETERMINATE);let C=e._highPriorityKeyframeNodes,A=0,S;for(;s.length>0;)S=s.removeMaximum(),S.highPriorityFrameNumber=n,C[A]=S,A++;let v=e._keyframeNodesInMegatexture,D=e.megatextures[0],O=D.occupiedCount;v.length=O,v.sort(function(L,g){return L.highPriorityFrameNumber===g.highPriorityFrameNumber?g.priority-L.priority:g.highPriorityFrameNumber-L.highPriorityFrameNumber});let R=0,M=0;for(let L=0;L<A;L++)if(S=C[L],!(S.state===eo.LoadState.LOADED||S.spatialNode===void 0)&&(S.state===eo.LoadState.UNLOADED&&Q_t(e,S),S.state===eo.LoadState.RECEIVED)){let g=0;if(D.isFull()){g=O-1-R,R++;let E=v[g];E.spatialNode.destroyKeyframeNode(E,e.megatextures)}else g=O+M,M++;S.spatialNode.addKeyframeNodeToMegatextures(S,e.megatextures),v[g]=S}}function tyt(e,t,n,i){let o=Math.min(Math.abs(t-e),Math.abs(t-n)),r=Math.max(e,i._keyframeCount-n-1,1),s=Math.pow(1-o/r,4),a=Math.exp(-i._binaryTreeKeyframeWeighting[t]);return P.lerp(a,s,.15+.85*s)}function nyt(e,t,n,i){let o=e._keyframeCount,r=e.rootNode,s=Object.keys(eo.LoadState).length,a=new Array(s),c=new Array(s),u=0;for(let T=0;T<s;T++){let C=new Array(o);a[T]=C;for(let A=0;A<o;A++)C[A]=0;c[T]=0}function f(T){let C=T.keyframeNodes;for(let A=0;A<C.length;A++){let S=C[A],v=S.keyframe,D=S.state;a[D][v]+=1,c[D]+=1,u++}if(l(T.children))for(let A=0;A<8;A++){let S=T.children[A];f(S)}}f(r);let h=`KEYFRAMES: ${a[eo.LoadState.LOADED]}`,p=`UNLOADED: ${c[eo.LoadState.UNLOADED]} | RECEIVING: ${c[eo.LoadState.RECEIVING]} | RECEIVED: ${c[eo.LoadState.RECEIVED]} | LOADED: ${c[eo.LoadState.LOADED]} | FAILED: ${c[eo.LoadState.FAILED]} | UNAVAILABLE: ${c[eo.LoadState.UNAVAILABLE]} | TOTAL: ${u}`,_=Math.round(t*100)/100,m=Math.round(n*100)/100,x=Math.round(i*100)/100,b=`LOAD: ${_} | OCT: ${m} | ALL: ${x}`;console.log(`${h} || ${p} || ${b}`)}var tH={INTERNAL:0,LEAF:1,PACKED_LEAF_FROM_PARENT:2};function iyt(e,t,n){let i=e._primitive._screenSpaceError,o=e._keyframeLocation,r=e._frameNumber,s=t>=2,a=0,c=0,u=[],f=[];function h(_,m,x,b,T){let C=!1;if(l(_.children))for(let A=0;A<8;A++){let S=_.children[A];S.computeSurroundingRenderableKeyframeNodes(o),S.isRenderable(r)&&(C=!0)}if(C){u[T]=tH.INTERNAL<<16|m,u[x]=b,a++,b=m,T=b*9+1;for(let A=0;A<8;A++){let S=_.children[A];m=a,x=m*9+0,h(S,m,x,b,T+A)}}else{if(s){let A=c*5,S=_.renderableKeyframeNodePrevious,v=_.level-S.spatialNode.level,D=S.spatialNode.parent,O=l(D)?D.renderableKeyframeNodePrevious:S,R=oyt(_,i,n),M=v,L=1,g=S.megatextureIndex,E=O.megatextureIndex;f[A+0]=R,f[A+1]=M,f[A+2]=L,f[A+3]=g,f[A+4]=E,u[T]=tH.LEAF<<16|c}else{let A=_.renderableKeyframeNodePrevious,v=_.level-A.spatialNode.level===0?tH.LEAF:tH.PACKED_LEAF_FROM_PARENT;u[T]=v<<16|A.megatextureIndex}c++}}let p=e.rootNode;p.computeSurroundingRenderableKeyframeNodes(o),p.isRenderable(r)&&h(p,0,0,0,0),ryt(u,9,e.internalNodeTilesPerRow,e.internalNodeTexture),s&&syt(f,2,e.leafNodeTilesPerRow,e.leafNodeTexture)}function oyt(e,t,n){if(e.parent===void 0)return 0;let i=e.screenSpaceError,o=e.parent.screenSpaceError,s=((t-i)/(o-i)+n-1)/n;return P.clamp(s,0,1)}function ryt(e,t,n,i){let o=tt.componentsLength(i.pixelFormat),r=Math.ceil(e.length/t),s=Math.max(1,t*Math.min(r,n)),a=Math.max(1,Math.ceil(r/n)),c=new Uint8Array(s*a*o);for(let h=0;h<e.length;h++){let p=e[h],_=h*o;for(let m=0;m<o;m++)c[_+m]=p>>>m*8&255}let f={source:{arrayBufferView:c,width:s,height:a},xOffset:0,yOffset:0};i.copyFrom(f)}function syt(e,t,n,i){let o=tt.componentsLength(i.pixelFormat),r=5,s=Math.ceil(e.length/r),a=Math.max(1,t*Math.min(s,n)),c=Math.max(1,Math.ceil(s/n)),u=new Uint8Array(a*c*o);for(let p=0;p<s;p++){let 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r=Vyt(t.timeIntervalCollection,this._clock),s=this._traversal,a=s._sampleCount;if(s.update(e,r,i,this._disableUpdate),a!==s._sampleCount&&(this._shaderDirty=!0),!s.isRenderable(s.rootNode)||(this._debugDraw&&Yyt(this,e),this._disableRender))return;this._useLogDepth!==e.useLogDepth&&(this._useLogDepth=e.useLogDepth,this._shaderDirty=!0),Uyt(this,e)&&(this._shaderDirty=!0);let u=s.leafNodeTexture,f=this._uniforms;l(u)&&(f.octreeLeafNodeTexture=s.leafNodeTexture,f.octreeLeafNodeTexelSizeUv=U.clone(s.leafNodeTexelSizeUv,f.octreeLeafNodeTexelSizeUv),f.octreeLeafNodeTilesPerRow=s.leafNodeTilesPerRow),this._shaderDirty&&(Z4(this,n),this._shaderDirty=!1);let h=n.uniformState.viewProjection,p=o.orientedBoundingBox,_=Gyt(p,h,byt);if(_.x===1||_.y===1||_.z===-1||_.w===-1)return;f.ndcSpaceAxisAlignedBoundingBox=oe.clone(_,f.ndcSpaceAxisAlignedBoundingBox);let x=n.uniformState.inverseView;f.transformPositionViewToUv=F.multiplyTransformation(this._transformPositionWorldToUv,x,f.transformPositionViewToUv);let b=n.uniformState.view;f.transformPositionUvToView=F.multiplyTransformation(b,this._transformPositionUvToWorld,f.transformPositionUvToView);let T=n.uniformState.inverseViewRotation;f.transformDirectionViewToLocal=$.multiply(this._transformDirectionWorldToLocal,T,f.transformDirectionViewToLocal),f.transformNormalLocalToWorld=$.clone(this._transformNormalLocalToWorld,f.transformNormalLocalToWorld);let C=e.camera.positionWC;f.cameraPositionUv=F.multiplyByPoint(this._transformPositionWorldToUv,C,f.cameraPositionUv),f.stepSize=this._stepSizeMultiplier;let A=e.passes.pick?this._drawCommandPick:e.passes.pickVoxel?this._drawCommandPickVoxel:this._drawCommand;A.boundingVolume=o.boundingSphere,e.commandList.push(A)};var Pyt=new d,pK=new d,Ryt=new fe,Oyt=new d;function Myt(e,t){if(e._exaggeratedMinBounds=d.clone(e._minBounds,e._exaggeratedMinBounds),e._exaggeratedMaxBounds=d.clone(e._maxBounds,e._exaggeratedMaxBounds),e.shape===Vi.ELLIPSOID){let n=t.verticalExaggerationRelativeHeight,i=t.verticalExaggeration;e._exaggeratedMinBounds.z=(e._minBounds.z-n)*i+n,e._exaggeratedMaxBounds.z=(e._maxBounds.z-n)*i+n}else if(e.shape===Vi.BOX){let n=d.fromElements(1,1,t.verticalExaggeration,Pyt);e._exaggeratedModelMatrix=F.multiplyByScale(e._modelMatrix,n,e._exaggeratedModelMatrix),e._exaggeratedModelMatrix=F.multiplyByTranslation(e._exaggeratedModelMatrix,Lyt(e,t),e._exaggeratedModelMatrix)}}function Lyt(e,t){let{shapeTransform:n=F.IDENTITY,globalTransform:i=F.IDENTITY}=e._provider,o=F.getTranslation(n,pK),r=F.multiplyByPoint(e._modelMatrix,o,pK),s=F.multiplyByPoint(i,r,pK),c=ee.WGS84.cartesianToCartographic(s,Ryt),u=0;l(c)&&(u=c.height);let f=Dr.getHeight(u,t.verticalExaggeration,t.verticalExaggerationRelativeHeight);return d.fromElements(0,0,(f-u)/t.verticalExaggeration,Oyt)}function Nyt(e,t,n){let i=e._uniforms;e._pickId=n.createPickId({primitive:e}),i.pickColor=z.clone(e._pickId.color,i.pickColor);let{shaderDefines:o,shaderUniforms:r}=e._shape;e._shapeDefinesOld=Ge(o,!0);let s=e._uniformMap;for(let a in r)if(r.hasOwnProperty(a)){let c=`u_${a}`;s[c]=function(){return r[a]}}i.dimensions=d.clone(t.dimensions,i.dimensions),e._paddingBefore=d.clone(y(t.paddingBefore,d.ZERO),e._paddingBefore),i.paddingBefore=d.clone(e._paddingBefore,i.paddingBefore),e._paddingAfter=d.clone(y(t.paddingAfter,d.ZERO),e._paddingBefore),i.paddingAfter=d.clone(e._paddingAfter,i.paddingAfter),e._traversal=Fyt(e,t,n),Byt(e._traversal,i)}function obe(e,t){let n=y(t.shapeTransform,F.IDENTITY),i=y(t.globalTransform,F.IDENTITY);return F.multiplyTransformation(i,e._exaggeratedModelMatrix,e._compoundModelMatrix),F.multiplyTransformation(e._compoundModelMatrix,n,e._compoundModelMatrix),Pb(e,"_compoundModelMatrix","_compoundModelMatrixOld")+Pb(e,"_minBounds","_minBoundsOld")+Pb(e,"_maxBounds","_maxBoundsOld")+Pb(e,"_exaggeratedMinBounds","_exaggeratedMinBoundsOld")+Pb(e,"_exaggeratedMaxBounds","_exaggeratedMaxBoundsOld")+Pb(e,"_minClippingBounds","_minClippingBoundsOld")+Pb(e,"_maxClippingBounds","_maxClippingBoundsOld")>0}function Pb(e,t,n){let i=e[t],o=e[n],r=!i.equals(o);return r&&i.clone(o),r?1:0}function rbe(e,t,n){if(!t.update(e._compoundModelMatrix,e._exaggeratedMinBounds,e._exaggeratedMaxBounds,e.minClippingBounds,e.maxClippingBounds))return!1;let o=t.shapeTransform,r=F.inverse(o,Syt),s=F.getRotation(o,Ayt),a=F.getScale(o,Tyt),c=d.maximumComponent(a),u=d.divideByScalar(a,c,Cyt),f=$.multiplyByScale(s,u,Eyt);return e._transformPositionWorldToUv=F.multiplyTransformation(Dyt,r,e._transformPositionWorldToUv),e._transformPositionUvToWorld=F.multiplyTransformation(o,Iyt,e._transformPositionUvToWorld),e._transformDirectionWorldToLocal=F.getMatrix3(r,e._transformDirectionWorldToLocal),e._transformNormalLocalToWorld=$.inverseTranspose(f,e._transformNormalLocalToWorld),!0}function Fyt(e,t,n){let i=d.clone(t.dimensions,yyt);d.add(i,e._paddingBefore,i),d.add(i,e._paddingAfter,i);let o=t.maximumTileCount,r=l(o)?uP.getApproximateTextureMemoryByteLength(o,i,t.types,t.componentTypes):void 0,s=y(t.keyframeCount,1);return new uP(e,n,i,t.types,t.componentTypes,s,r)}function Byt(e,t){t.octreeInternalNodeTexture=e.internalNodeTexture,t.octreeInternalNodeTexelSizeUv=U.clone(e.internalNodeTexelSizeUv,t.octreeInternalNodeTexelSizeUv),t.octreeInternalNodeTilesPerRow=e.internalNodeTilesPerRow;let n=e.megatextures,i=n[0],o=n.length;t.megatextureTextures=new Array(o);for(let r=0;r<o;r++)t.megatextureTextures[r]=n[r].texture;t.megatextureSliceDimensions=U.clone(i.sliceCountPerRegion,t.megatextureSliceDimensions),t.megatextureTileDimensions=U.clone(i.regionCountPerMegatexture,t.megatextureTileDimensions),t.megatextureVoxelSizeUv=U.clone(i.voxelSizeUv,t.megatextureVoxelSizeUv),t.megatextureSliceSizeUv=U.clone(i.sliceSizeUv,t.megatextureSliceSizeUv),t.megatextureTileSizeUv=U.clone(i.regionSizeUv,t.megatextureTileSizeUv)}function kyt(e,t){let n=t.shaderDefines,i=Object.keys(n).some(o=>n[o]!==e._shapeDefinesOld[o]);return i&&(e._shapeDefinesOld=Ge(n,!0)),i}function Vyt(e,t){if(!l(e)||!l(t))return 0;let n=t.currentTime,i,o=e.indexOf(n);o>=0?i=e.get(o):(o=~o,o===e.length?(o=e.length-1,i=e.get(o),n=i.stop):(i=e.get(o),n=i.start));let r=Z.secondsDifference(i.stop,i.start),a=Z.secondsDifference(n,i.start)/r;return o+a}function Uyt(e,t){let n=e.clippingPlanes;if(!l(n))return!1;n.update(t);let{clippingPlanesState:i,enabled:o}=n;if(o){let r=e._uniforms;r.clippingPlanesTexture=n.texture,r.clippingPlanesMatrix=F.transpose(F.multiplyTransformation(F.inverse(n.modelMatrix,r.clippingPlanesMatrix),e._transformPositionUvToWorld,r.clippingPlanesMatrix),r.clippingPlanesMatrix)}return e._clippingPlanesState===i&&e._clippingPlanesEnabled===o?!1:(e._clippingPlanesState=i,e._clippingPlanesEnabled=o,!0)}Gm.prototype.isDestroyed=function(){return!1};Gm.prototype.destroy=function(){let e=this._drawCommand;l(e)&&(e.shaderProgram=e.shaderProgram&&e.shaderProgram.destroy());let t=this._drawCommandPick;return l(t)&&(t.shaderProgram=t.shaderProgram&&t.shaderProgram.destroy()),this._pickId=this._pickId&&this._pickId.destroy(),this._traversal=this._traversal&&this._traversal.destroy(),this._clippingPlanes=this._clippingPlanes&&this._clippingPlanes.destroy(),ue(this)};var ibe=new Array(new oe(-1,-1,-1,1),new oe(1,-1,-1,1),new oe(-1,1,-1,1),new oe(1,1,-1,1),new oe(-1,-1,1,1),new oe(1,-1,1,1),new oe(-1,1,1,1),new oe(1,1,1,1)),zyt=new Array(1,2,4,0,3,5,0,3,6,1,2,7,0,5,6,1,4,7,2,4,7,3,5,6),Hyt=new Array(new oe,new oe,new oe,new oe,new oe,new oe,new oe,new oe);function Gyt(e,t,n){let i=F.fromRotationTranslation(e.halfAxes,e.center,vyt),o=F.multiply(t,i,wyt),r=+Number.MAX_VALUE,s=-Number.MAX_VALUE,a=+Number.MAX_VALUE,c=-Number.MAX_VALUE,u,f=Hyt,h=ibe.length;for(u=0;u<h;u++)F.multiplyByVector(o,ibe[u],f[u]);for(u=0;u<h;u++){let p=f[u];if(p.z>=-p.w){let _=p.x/p.w,m=p.y/p.w;r=Math.min(r,_),s=Math.max(s,_),a=Math.min(a,m),c=Math.max(c,m)}else for(let _=0;_<3;_++){let m=zyt[u*3+_],x=f[m];if(x.z>=-x.w){let b=p.z+p.w,T=x.z+x.w,C=b/(b-T),A=oe.lerp(p,x,C,xyt),S=A.x/A.w,v=A.y/A.w;r=Math.min(r,S),s=Math.max(s,S),a=Math.min(a,v),c=Math.max(c,v)}}}return r=P.clamp(r,-1,1),a=P.clamp(a,-1,1),s=P.clamp(s,-1,1),c=P.clamp(c,-1,1),n=oe.fromElements(r,a,s,c,n),n}var gK=3e7,Wyt=new d(gK,0,0),jyt=new d(0,gK,0),qyt=new d(0,0,gK);function Yyt(e,t){let n=e._traversal,i=e._debugPolylines;i.removeAll();function o(c,u,f,h){i.add({positions:[c,u],width:h,material:Yi.fromType("Color",{color:f})})}function r(c,u,f){let h=c.computeCorners();o(h[0],h[1],u,f),o(h[2],h[3],u,f),o(h[4],h[5],u,f),o(h[6],h[7],u,f),o(h[0],h[2],u,f),o(h[4],h[6],u,f),o(h[1],h[3],u,f),o(h[5],h[7],u,f),o(h[0],h[4],u,f),o(h[2],h[6],u,f),o(h[1],h[5],u,f),o(h[3],h[7],u,f)}function s(c){if(!n.isRenderable(c))return;let u=c.level,h=Math.max(1,5/Math.pow(2,u)),_=[z.RED,z.LIME,z.BLUE][u%3];if(r(c.orientedBoundingBox,_,h),l(c.children))for(let m=0;m<8;m++)s(c.children[m])}r(e._shape.orientedBoundingBox,z.WHITE,5),s(n.rootNode);let a=10;o(d.ZERO,Wyt,z.RED,a),o(d.ZERO,jyt,z.LIME,a),o(d.ZERO,qyt,z.BLUE,a),i.update(t)}Gm.DefaultCustomShader=new eS({fragmentShaderText:`void fragmentMain(FragmentInput fsInput, inout czm_modelMaterial material)
{
material.diffuse = vec3(1.0);
material.alpha = 1.0;
}`});function sbe(){this.ready=!0,this.shape=Vi.BOX,this.dimensions=new d(1,1,1),this.names=["data"],this.types=[ct.SCALAR],this.componentTypes=[kt.FLOAT32],this.maximumTileCount=1}sbe.prototype.requestData=function(e){if(!((l(e)?y(e.tileLevel,0):0)>=1))return Promise.resolve([new Float32Array(1)])};Gm.DefaultProvider=new sbe;var Rb=Gm;function Xyt(e,t,n,i){if(!l(e)||l(t)&&e.id!==t)return;let r=(e.classes||{})[n];if(!l(r))return;let a=(r.properties||{})[i];if(l(a))return a}var rH=Xyt;function Kyt(e,t,n,i,o){this.schemaId=e,this.className=t,this.propertyName=n,this.classProperty=i,this.metadataProperty=o}var sH=Kyt;function Zyt(e,t,n){if(!l(e))return;let i=e.propertyTextures;for(let o of i)if(o.class.id===t){let a=o.properties[n];if(l(a))return a}}var aH=Zyt;var lH=function(e){return function(){e.frameState.afterRender.push(function(){e.requestRender()})}};function ei(e){e=y(e,y.EMPTY_OBJECT);let t=e.canvas,n=e.creditContainer,i=e.creditViewport,o=Ge(e.contextOptions),r=l(n),s=new HM(t,o);r||(n=document.createElement("div"),n.style.position="absolute",n.style.bottom="0",n.style["text-shadow"]="0 0 2px #000000",n.style.color="#ffffff",n.style["font-size"]="10px",n.style["padding-right"]="5px",t.parentNode.appendChild(n)),l(i)||(i=t.parentNode),this._id=zn(),this._jobScheduler=new Sz,this._frameState=new Cz(s,new fz(n,"\u2022",i),this._jobScheduler),this._frameState.scene3DOnly=y(e.scene3DOnly,!1),this._removeCreditContainer=!r,this._creditContainer=n,this._canvas=t,this._context=s,this._computeEngine=new H1(s),this._ellipsoid=y(e.ellipsoid,ee.default),this._globe=void 0,this._globeTranslucencyState=new Az,this._primitives=new pu,this._groundPrimitives=new pu,this._globeHeight=void 0,this._globeHeightDirty=!0,this._cameraUnderground=!1,this._removeUpdateHeightCallback=void 0,this._logDepthBuffer=ei.defaultLogDepthBuffer&&s.fragmentDepth,this._logDepthBufferDirty=!0,this._tweens=new XE,this._shaderFrameCount=0,this._sunPostProcess=void 0,this._computeCommandList=[],this._overlayCommandList=[],this._useOIT=y(e.orderIndependentTranslucency,!0),this._executeOITFunction=void 0,this._depthPlane=new yz(e.depthPlaneEllipsoidOffset),this._clearColorCommand=new ti({color:new z,stencil:0,owner:this}),this._depthClearCommand=new ti({depth:1,owner:this}),this._stencilClearCommand=new ti({stencil:0}),this._classificationStencilClearCommand=new ti({stencil:0,renderState:Ve.fromCache({stencilMask:Vt.CLASSIFICATION_MASK})}),this._depthOnlyRenderStateCache={},this._transitioner=new g4(this),this._preUpdate=new pe,this._postUpdate=new pe,this._renderError=new pe,this._preRender=new pe,this._postRender=new pe,this._minimumDisableDepthTestDistance=0,this._debugInspector=new R4,this._msaaSamples=y(e.msaaSamples,4),this.rethrowRenderErrors=!1,this.completeMorphOnUserInput=!0,this.morphStart=new pe,this.morphComplete=new pe,this.skyBox=void 0,this.skyAtmosphere=void 0,this.sun=void 0,this.sunBloom=!0,this._sunBloom=void 0,this.moon=void 0,this.backgroundColor=z.clone(z.BLACK),this._mode=ne.SCENE3D,this._mapProjection=l(e.mapProjection)?e.mapProjection:new Pi(this._ellipsoid),this.morphTime=1,this.farToNearRatio=1e3,this.logarithmicDepthFarToNearRatio=1e9,this.nearToFarDistance2D=175e4,this.verticalExaggeration=1,this.verticalExaggerationRelativeHeight=0,this.debugCommandFilter=void 0,this.debugShowCommands=!1,this.debugShowFrustums=!1,this.debugShowFramesPerSecond=!1,this.debugShowDepthFrustum=1,this.debugShowFrustumPlanes=!1,this._debugShowFrustumPlanes=!1,this._debugFrustumPlanes=void 0,this.useDepthPicking=!0,this.pickTranslucentDepth=!1,this.cameraEventWaitTime=500,this.atmosphere=new TC,this.fog=new Tz,this.fog.enabled=ee.WGS84.equals(this._ellipsoid),ee.WGS84.equals(this._ellipsoid)||(so.DEFAULT_VIEW_RECTANGLE=se.fromDegrees(-45,-45,45,45)),this._shadowMapCamera=new so(this),this.shadowMap=new Jy({context:s,lightCamera:this._shadowMapCamera,enabled:y(e.shadows,!1)}),this.invertClassification=!1,this.invertClassificationColor=z.clone(z.WHITE),this._actualInvertClassificationColor=z.clone(this._invertClassificationColor),this._invertClassification=new YI,this.focalLength=void 0,this.eyeSeparation=void 0,this.postProcessStages=new h4,this._brdfLutGenerator=new ez,this._performanceDisplay=void 0,this._debugVolume=void 0,this._screenSpaceCameraController=new w4(this),this._cameraUnderground=!1,this._mapMode2D=y(e.mapMode2D,Iu.INFINITE_SCROLL),this._environmentState={skyBoxCommand:void 0,skyAtmosphereCommand:void 0,sunDrawCommand:void 0,sunComputeCommand:void 0,moonCommand:void 0,isSunVisible:!1,isMoonVisible:!1,isReadyForAtmosphere:!1,isSkyAtmosphereVisible:!1,clearGlobeDepth:!1,useDepthPlane:!1,renderTranslucentDepthForPick:!1,originalFramebuffer:void 0,useGlobeDepthFramebuffer:!1,useOIT:!1,useInvertClassification:!1,usePostProcess:!1,usePostProcessSelected:!1,useWebVR:!1},this._useWebVR=!1,this._cameraVR=void 0,this._aspectRatioVR=void 0,this.requestRenderMode=y(e.requestRenderMode,!1),this._renderRequested=!0,this.maximumRenderTimeChange=y(e.maximumRenderTimeChange,0),this._lastRenderTime=void 0,this._frameRateMonitor=void 0,this._removeRequestListenerCallback=Tc.requestCompletedEvent.addEventListener(lH(this)),this._removeTaskProcessorListenerCallback=yi.taskCompletedEvent.addEventListener(lH(this)),this._removeGlobeCallbacks=[],this._removeTerrainProviderReadyListener=void 0;let a=new qe(0,0,s.drawingBufferWidth,s.drawingBufferHeight),c=new so(this);this._logDepthBuffer&&(c.frustum.near=.1,c.frustum.far=1e10),this.preloadFlightCamera=new so(this),this.preloadFlightCullingVolume=void 0,this._picking=new qz(this),this._defaultView=new WE(this,c,a),this._view=this._defaultView,this._hdr=void 0,this._hdrDirty=void 0,this.highDynamicRange=!1,this.gamma=2.2,this.sphericalHarmonicCoefficients=void 0,this.specularEnvironmentMaps=void 0,this._specularEnvironmentCubeMap=void 0,this.light=new Gg,fbe(this,0,Z.now()),this.updateFrameState(),this.initializeFrame()}ei.defaultLogDepthBuffer=!0;function $yt(e,t){for(let i=0;i<e._removeGlobeCallbacks.length;++i)e._removeGlobeCallbacks[i]();e._removeGlobeCallbacks.length=0;let n=[];l(t)&&(n.push(t.imageryLayersUpdatedEvent.addEventListener(lH(e))),n.push(t.terrainProviderChanged.addEventListener(lH(e)))),e._removeGlobeCallbacks=n}Object.defineProperties(ei.prototype,{canvas:{get:function(){return this._canvas}},drawingBufferHeight:{get:function(){return this._context.drawingBufferHeight}},drawingBufferWidth:{get:function(){return this._context.drawingBufferWidth}},maximumAliasedLineWidth:{get:function(){return Ft.maximumAliasedLineWidth}},maximumCubeMapSize:{get:function(){return Ft.maximumCubeMapSize}},pickPositionSupported:{get:function(){return this._context.depthTexture}},sampleHeightSupported:{get:function(){return this._context.depthTexture}},clampToHeightSupported:{get:function(){return this._context.depthTexture}},invertClassificationSupported:{get:function(){return this._context.depthTexture}},specularEnvironmentMapsSupported:{get:function(){return Uh.isSupported(this._context)}},ellipsoid:{get:function(){return this._ellipsoid}},globe:{get:function(){return this._globe},set:function(e){this._globe=this._globe&&this._globe.destroy(),this._globe=e,$yt(this,e)}},primitives:{get:function(){return this._primitives}},groundPrimitives:{get:function(){return this._groundPrimitives}},camera:{get:function(){return this._view.camera},set:function(e){this._view.camera=e}},view:{get:function(){return this._view},set:function(e){this._view=e}},defaultView:{get:function(){return this._defaultView}},picking:{get:function(){return this._picking}},screenSpaceCameraController:{get:function(){return this._screenSpaceCameraController}},mapProjection:{get:function(){return this._mapProjection}},jobScheduler:{get:function(){return this._jobScheduler}},frameState:{get:function(){return this._frameState}},environmentState:{get:function(){return this._environmentState}},tweens:{get:function(){return this._tweens}},imageryLayers:{get:function(){if(l(this.globe))return this.globe.imageryLayers}},terrainProvider:{get:function(){if(l(this.globe))return this.globe.terrainProvider},set:function(e){this._removeTerrainProviderReadyListener=this._removeTerrainProviderReadyListener&&this._removeTerrainProviderReadyListener(),l(this.globe)&&(this.globe.terrainProvider=e)}},terrainProviderChanged:{get:function(){if(l(this.globe))return this.globe.terrainProviderChanged}},preUpdate:{get:function(){return this._preUpdate}},postUpdate:{get:function(){return this._postUpdate}},renderError:{get:function(){return this._renderError}},preRender:{get:function(){return this._preRender}},postRender:{get:function(){return this._postRender}},lastRenderTime:{get:function(){return this._lastRenderTime}},context:{get:function(){return this._context}},debugFrustumStatistics:{get:function(){return this._view.debugFrustumStatistics}},scene3DOnly:{get:function(){return this._frameState.scene3DOnly}},orderIndependentTranslucency:{get:function(){return this._useOIT}},id:{get:function(){return this._id}},mode:{get:function(){return this._mode},set:function(e){e===ne.SCENE2D?this.morphTo2D(0):e===ne.SCENE3D?this.morphTo3D(0):e===ne.COLUMBUS_VIEW&&this.morphToColumbusView(0),this._mode=e}},frustumCommandsList:{get:function(){return this._view.frustumCommandsList}},numberOfFrustums:{get:function(){return this._view.frustumCommandsList.length}},useWebVR:{get:function(){return this._useWebVR},set:function(e){this._useWebVR=e,this._useWebVR?(this._frameState.creditDisplay.container.style.visibility="hidden",this._cameraVR=new so(this),l(this._deviceOrientationCameraController)||(this._deviceOrientationCameraController=new bz(this)),this._aspectRatioVR=this.camera.frustum.aspectRatio):(this._frameState.creditDisplay.container.style.visibility="visible",this._cameraVR=void 0,this._deviceOrientationCameraController=this._deviceOrientationCameraController&&!this._deviceOrientationCameraController.isDestroyed()&&this._deviceOrientationCameraController.destroy(),this.camera.frustum.aspectRatio=this._aspectRatioVR,this.camera.frustum.xOffset=0)}},mapMode2D:{get:function(){return this._mapMode2D}},splitPosition:{get:function(){return this._frameState.splitPosition},set:function(e){this._frameState.splitPosition=e}},minimumDisableDepthTestDistance:{get:function(){return this._minimumDisableDepthTestDistance},set:function(e){this._minimumDisableDepthTestDistance=e}},logarithmicDepthBuffer:{get:function(){return this._logDepthBuffer},set:function(e){e=this._context.fragmentDepth&&e,this._logDepthBuffer!==e&&(this._logDepthBuffer=e,this._logDepthBufferDirty=!0)}},gamma:{get:function(){return this._context.uniformState.gamma},set:function(e){this._context.uniformState.gamma=e}},highDynamicRange:{get:function(){return this._hdr},set:function(e){let t=this._context,n=e&&t.depthTexture&&(t.colorBufferFloat||t.colorBufferHalfFloat);this._hdrDirty=n!==this._hdr,this._hdr=n}},highDynamicRangeSupported:{get:function(){let e=this._context;return e.depthTexture&&(e.colorBufferFloat||e.colorBufferHalfFloat)}},cameraUnderground:{get:function(){return this._cameraUnderground}},msaaSamples:{get:function(){return this._msaaSamples},set:function(e){e=Math.min(e,Ft.maximumSamples),this._msaaSamples=e}},msaaSupported:{get:function(){return this._context.msaa}},pixelRatio:{get:function(){return this._frameState.pixelRatio},set:function(e){this._frameState.pixelRatio=e}},opaqueFrustumNearOffset:{get:function(){return .9999}},globeHeight:{get:function(){return this._globeHeight}}});ei.prototype.getCompressedTextureFormatSupported=function(e){let t=this.context;return(e==="WEBGL_compressed_texture_s3tc"||e==="s3tc")&&t.s3tc||(e==="WEBGL_compressed_texture_pvrtc"||e==="pvrtc")&&t.pvrtc||(e==="WEBGL_compressed_texture_etc"||e==="etc")&&t.etc||(e==="WEBGL_compressed_texture_etc1"||e==="etc1")&&t.etc1||(e==="WEBGL_compressed_texture_astc"||e==="astc")&&t.astc||(e==="EXT_texture_compression_bptc"||e==="bc7")&&t.bc7};function Qyt(e,t){let n=e.pickedMetadataInfo,i=t.pickedMetadataInfo;return n?.schemaId!==i?.schemaId||n?.className!==i?.className||n?.propertyName!==i?.propertyName}function abe(e,t,n){let i=e._frameState,o=e._context,r=e._view.oit,{lightShadowMaps:s,lightShadowsEnabled:a}=i.shadowState,c=t.derivedCommands;l(t.pickId)&&(c.picking=gg.createPickDerivedCommand(e,t,o,c.picking)),i.pickingMetadata&&t.pickMetadataAllowed&&(t.pickedMetadataInfo=i.pickedMetadataInfo,l(t.pickedMetadataInfo)&&(c.pickingMetadata=gg.createPickMetadataDerivedCommand(e,t,o,c.pickingMetadata))),t.pickOnly||(c.depth=gg.createDepthOnlyDerivedCommand(e,t,o,c.depth)),c.originalCommand=t,e._hdr&&(c.hdr=gg.createHdrCommand(t,o,c.hdr),t=c.hdr.command,c=t.derivedCommands),a&&t.receiveShadows&&(c.shadows=Jy.createReceiveDerivedCommand(s,t,n,o,c.shadows)),t.pass===we.TRANSLUCENT&&l(r)&&r.isSupported()&&(a&&t.receiveShadows?(c.oit=l(c.oit)?c.oit:{},c.oit.shadows=r.createDerivedCommands(c.shadows.receiveCommand,o,c.oit.shadows)):c.oit=r.createDerivedCommands(t,o,c.oit))}ei.prototype.updateDerivedCommands=function(e){let{derivedCommands:t}=e;if(!l(t))return;let n=this._frameState,{shadowState:i,useLogDepth:o}=this._frameState,r=this._context,s=!1,a=i.lastDirtyTime;e.lastDirtyTime!==a&&(e.lastDirtyTime=a,e.dirty=!0,s=!0);let c=this._hdr,u=l(t.logDepth),f=l(t.hdr),h=l(t.originalCommand),p=o&&!u,_=c&&!f,m=(!o||!c)&&!h,x=n.pickingMetadata&&Qyt(e,n);if(e.dirty=e.dirty||p||_||m||x,!e.dirty)return;e.dirty=!1;let{shadowsEnabled:b,shadowMaps:T}=i;b&&e.castShadows&&(t.shadows=Jy.createCastDerivedCommand(T,e,s,r,t.shadows)),(u||p)&&(t.logDepth=gg.createLogDepthCommand(e,r,t.logDepth),abe(this,t.logDepth.command,s)),(h||m)&&abe(this,e,s)};var Jyt=new ch({pass:Uo.RENDER}),_K=new ch({pass:Uo.PRELOAD}),yK=new ch({pass:Uo.PRELOAD_FLIGHT}),e0t=new ch({pass:Uo.REQUEST_RENDER_MODE_DEFER_CHECK}),cbe=new ae,xK;function t0t(e){if(!(e._mode!==ne.SCENE3D||!e.globe?.show||e._cameraUnderground||e._globeTranslucencyState.translucent))return cbe.radius=e.ellipsoid.minimumRadius+e.frameState.minimumTerrainHeight,xK=QU.fromBoundingSphere(cbe,e.camera.positionWC,xK),xK}ei.prototype.clearPasses=function(e){e.render=!1,e.pick=!1,e.pickVoxel=!1,e.depth=!1,e.postProcess=!1,e.offscreen=!1};function fbe(e,t,n){let i=e._frameState;i.frameNumber=t,i.time=Z.clone(n,i.time)}ei.prototype.updateFrameState=function(){let e=this.camera,t=this._frameState;t.commandList.length=0,t.shadowMaps.length=0,t.brdfLutGenerator=this._brdfLutGenerator,t.environmentMap=this.skyBox&&this.skyBox._cubeMap,t.mode=this._mode,t.morphTime=this.morphTime,t.mapProjection=this.mapProjection,t.camera=e,t.cullingVolume=e.frustum.computeCullingVolume(e.positionWC,e.directionWC,e.upWC),t.occluder=t0t(this),t.minimumTerrainHeight=0,t.minimumDisableDepthTestDistance=this._minimumDisableDepthTestDistance,t.invertClassification=this.invertClassification,t.useLogDepth=this._logDepthBuffer&&!(this.camera.frustum instanceof nn||this.camera.frustum instanceof Hr),t.light=this.light,t.cameraUnderground=this._cameraUnderground,t.globeTranslucencyState=this._globeTranslucencyState;let{globe:n}=this;l(n)&&n._terrainExaggerationChanged&&(this.verticalExaggeration=n._terrainExaggeration,this.verticalExaggerationRelativeHeight=n._terrainExaggerationRelativeHeight,n._terrainExaggerationChanged=!1),t.verticalExaggeration=this.verticalExaggeration,t.verticalExaggerationRelativeHeight=this.verticalExaggerationRelativeHeight,l(this._specularEnvironmentCubeMap)&&this._specularEnvironmentCubeMap.ready?(t.specularEnvironmentMaps=this._specularEnvironmentCubeMap.texture,t.specularEnvironmentMapsMaximumLOD=this._specularEnvironmentCubeMap.maximumMipmapLevel):(t.specularEnvironmentMaps=void 0,t.specularEnvironmentMapsMaximumLOD=void 0),t.sphericalHarmonicCoefficients=this.sphericalHarmonicCoefficients,this._actualInvertClassificationColor=z.clone(this.invertClassificationColor,this._actualInvertClassificationColor),YI.isTranslucencySupported(this._context)||(this._actualInvertClassificationColor.alpha=1),t.invertClassificationColor=this._actualInvertClassificationColor,l(this.globe)?t.maximumScreenSpaceError=this.globe.maximumScreenSpaceError:t.maximumScreenSpaceError=2,this.clearPasses(t.passes),t.tilesetPassState=void 0};ei.prototype.isVisible=function(e,t,n){if(!l(t))return!1;let{boundingVolume:i}=t;return!l(i)||!t.cull?!0:e.computeVisibility(i)===Wt.OUTSIDE?!1:!l(n)||!t.occlude||!i.isOccluded(n)};var cH=new F(0,0,1,0,1,0,0,0,0,1,0,0,0,0,0,1);cH=F.inverseTransformation(cH,cH);function n0t(e,t,n,i){let o=t._frameState,r=o.context,s=e.boundingVolume;l(t._debugVolume)&&t._debugVolume.destroy();let a=d.clone(s.center);if(o.mode!==ne.SCENE3D){a=F.multiplyByPoint(cH,a,a);let m=o.mapProjection,x=m.unproject(a);a=m.ellipsoid.cartographicToCartesian(x)}let c,u,{radius:f}=s;l(f)?(c=ua.createGeometry(new ua({radii:new d(f,f,f),vertexFormat:an.FLAT_VERTEX_FORMAT})),u=F.fromTranslation(a)):(c=qa.createGeometry(qa.fromDimensions({dimensions:new d(2,2,2),vertexFormat:an.FLAT_VERTEX_FORMAT})),u=F.fromRotationTranslation(s.halfAxes,a,new F)),t._debugVolume=new In({geometryInstances:new vt({geometry:Nn.toWireframe(c),modelMatrix:u,attributes:{color:new Gt(1,0,0,1)}}),appearance:new an({flat:!0,translucent:!1}),asynchronous:!1});let h=o.commandList,p=o.commandList=[];t._debugVolume.update(o),e=p[0],o.useLogDepth&&(e=gg.createLogDepthCommand(e,r).command);let _;l(i)&&(_=n.framebuffer,n.framebuffer=i),e.execute(r,n),l(_)&&(n.framebuffer=_),o.commandList=h}function Wm(e,t,n,i){let o=t._frameState,r=t._context;if(l(t.debugCommandFilter)&&!t.debugCommandFilter(e))return;if(e instanceof ti){e.execute(r,n);return}e.debugShowBoundingVolume&&l(e.boundingVolume)&&n0t(e,t,n,i),o.useLogDepth&&l(e.derivedCommands.logDepth)&&(e=e.derivedCommands.logDepth.command);let s=o.passes;if(!s.pick&&!s.pickVoxel&&!s.depth&&t._hdr&&l(e.derivedCommands)&&l(e.derivedCommands.hdr)&&(e=e.derivedCommands.hdr.command),s.pick||s.depth){if(s.pick&&!s.depth){if(o.pickingMetadata&&l(e.derivedCommands.pickingMetadata)){e=e.derivedCommands.pickingMetadata.pickMetadataCommand,e.execute(r,n);return}if(!o.pickingMetadata&&l(e.derivedCommands.picking)){e=e.derivedCommands.picking.pickCommand,e.execute(r,n);return}}else if(l(e.derivedCommands.depth)){e=e.derivedCommands.depth.depthOnlyCommand,e.execute(r,n);return}}if(t.debugShowCommands||t.debugShowFrustums){t._debugInspector.executeDebugShowFrustumsCommand(t,e,n);return}o.shadowState.lightShadowsEnabled&&e.receiveShadows&&l(e.derivedCommands.shadows)?e.derivedCommands.shadows.receiveCommand.execute(r,n):e.execute(r,n)}function lbe(e,t,n){let{derivedCommands:i}=e;if(!l(i))return;let o=t._frameState,r=t._context;o.useLogDepth&&l(i.logDepth)&&(e=i.logDepth.command);let{picking:s,pickingMetadata:a,depth:c}=e.derivedCommands;l(a)&&(e=i.pickingMetadata.pickMetadataCommand,e.execute(r,n)),l(s)?(e=s.pickCommand,e.execute(r,n)):l(c)&&(e=c.depthOnlyCommand,e.execute(r,n))}function dbe(e,t,n){return t.boundingVolume.distanceSquaredTo(n)-e.boundingVolume.distanceSquaredTo(n)}function i0t(e,t,n){return e.boundingVolume.distanceSquaredTo(n)-t.boundingVolume.distanceSquaredTo(n)+P.EPSILON12}function o0t(e,t,n,i,o){Yy(i,dbe,e.camera.positionWC),l(o)&&t(o.unclassifiedCommand,e,n);for(let r=0;r<i.length;++r)t(i[r],e,n)}function r0t(e,t,n,i,o){Yy(i,i0t,e.camera.positionWC),l(o)&&t(o.unclassifiedCommand,e,n);for(let r=0;r<i.length;++r)t(i[r],e,n)}function s0t(e,t,n){e.context.uniformState.updatePass(we.VOXELS);let i=n.commands[we.VOXELS];i.length=n.indices[we.VOXELS],Yy(i,dbe,e.camera.positionWC);for(let o=0;o<i.length;++o)Wm(i[o],e,t)}var a0t=new Ii,c0t=new kl,l0t=new nn,u0t=new Hr;function f0t(e){let{frustum:t}=e;return l(t.fov)?t.clone(a0t):l(t.infiniteProjectionMatrix)?t.clone(c0t):l(t.width)?t.clone(l0t):t.clone(u0t)}function d0t(e){if(e._environmentState.useOIT){if(!l(e._executeOITFunction)){let{view:t,context:n}=e;e._executeOITFunction=function(i,o,r,s,a){t.globeDepth.prepareColorTextures(n),t.oit.executeCommands(i,o,r,s,a)}}return e._executeOITFunction}return e.frameState.passes.render?o0t:r0t}function h0t(e,t,n){let{frameState:i,context:o}=e,{pick:r,pickVoxel:s}=i.passes,a=r||s,c;!a&&e._environmentState.useInvertClassification&&i.invertClassificationColor.alpha<1&&(c=e._invertClassification);let u=d0t(e);o.uniformState.updatePass(we.TRANSLUCENT);let f=n.commands[we.TRANSLUCENT];f.length=n.indices[we.TRANSLUCENT],u(e,Wm,t,f,c)}function m0t(e,t,n){let{translucentTileClassification:i,globeDepth:o}=e._view;if(!(n.indices[we.CESIUM_3D_TILE_CLASSIFICATION]>0)||!i.isSupported())return;let s=n.commands[we.TRANSLUCENT];i.executeTranslucentCommands(e,Wm,t,s,o.depthStencilTexture),i.executeClassificationCommands(e,Wm,t,n)}function TK(e,t){let{camera:n,context:i,frameState:o}=e,{uniformState:r}=i;r.updateCamera(n);let s=f0t(n);s.near=n.frustum.near,s.far=n.frustum.far;let a=o.passes,c=a.pick||a.pickVoxel;c||p0t(e,t);let{clearGlobeDepth:u,renderTranslucentDepthForPick:f,useDepthPlane:h,useGlobeDepthFramebuffer:p,useInvertClassification:_,usePostProcessSelected:m}=e._environmentState,{globeDepth:x,globeTranslucencyFramebuffer:b,sceneFramebuffer:T,frustumCommandsList:C}=e._view,A=C.length,S=e._globeTranslucencyState,v=e._depthClearCommand,D=e._stencilClearCommand,O=e._classificationStencilClearCommand,R=e._depthPlane,M=n.position.z;function L(E,w){r.updatePass(w);let I=E.commands[w],N=E.indices[w];for(let B=0;B<N;++B)Wm(I[B],e,t);return N}function g(E,w){r.updatePass(w);let I=E.commands[w],N=E.indices[w];for(let B=0;B<N;++B)lbe(I[B],e,t)}for(let E=0;E<A;++E){let w=A-E-1,I=C[w];e.mode===ne.SCENE2D?(n.position.z=M-I.near+1,s.far=Math.max(1,I.far-I.near),s.near=1,r.update(o),r.updateFrustum(s)):(s.near=w!==0?I.near*e.opaqueFrustumNearOffset:I.near,s.far=I.far,r.updateFrustum(s)),v.execute(i,t),i.stencilBuffer&&D.execute(i,t),S.translucent?(r.updatePass(we.GLOBE),S.executeGlobeCommands(I,Wm,b,e,t)):L(I,we.GLOBE),p&&x.executeCopyDepth(i,t),f||(S.translucent?(r.updatePass(we.TERRAIN_CLASSIFICATION),S.executeGlobeClassificationCommands(I,Wm,b,e,t)):L(I,we.TERRAIN_CLASSIFICATION)),u&&(v.execute(i,t),h&&R.execute(i,t));let N;if(!_||c||f)N=L(I,we.CESIUM_3D_TILE),N>0&&(p&&(x.prepareColorTextures(i,u),x.executeUpdateDepth(i,t,x.depthStencilTexture)),f||(N=L(I,we.CESIUM_3D_TILE_CLASSIFICATION)));else{e._invertClassification.clear(i,t);let H=t.framebuffer;t.framebuffer=e._invertClassification._fbo.framebuffer,N=L(I,we.CESIUM_3D_TILE),p&&(e._invertClassification.prepareTextures(i),x.executeUpdateDepth(i,t,e._invertClassification._fbo.getDepthStencilTexture())),N=L(I,we.CESIUM_3D_TILE_CLASSIFICATION_IGNORE_SHOW),t.framebuffer=H,e._invertClassification.executeClassified(i,t),o.invertClassificationColor.alpha===1&&e._invertClassification.executeUnclassified(i,t),N>0&&i.stencilBuffer&&O.execute(i,t),N=L(I,we.CESIUM_3D_TILE_CLASSIFICATION)}if(N>0&&i.stencilBuffer&&D.execute(i,t),s0t(e,t,I),L(I,we.OPAQUE),w!==0&&e.mode!==ne.SCENE2D&&(s.near=I.near,r.updateFrustum(s)),h0t(e,t,I),m0t(e,t,I),i.depthTexture&&e.useDepthPicking&&(p||f)){let H=e._picking.getPickDepth(e,w);H.update(i,x.depthStencilTexture),H.executeCopyDepth(i,t)}if(c||!m)continue;let B=t.framebuffer;t.framebuffer=T.getIdFramebuffer(),s.near=w!==0?I.near*e.opaqueFrustumNearOffset:I.near,s.far=I.far,r.updateFrustum(s),S.translucent?(r.updatePass(we.GLOBE),S.executeGlobeCommands(I,lbe,b,e,t)):g(I,we.GLOBE),u&&(v.framebuffer=t.framebuffer,v.execute(i,t),v.framebuffer=void 0),u&&h&&R.execute(i,t),g(I,we.CESIUM_3D_TILE),g(I,we.OPAQUE),g(I,we.TRANSLUCENT),t.framebuffer=B}}function p0t(e,t){let{context:n,environmentState:i,view:o}=e;if(n.uniformState.updatePass(we.ENVIRONMENT),l(i.skyBoxCommand)&&Wm(i.skyBoxCommand,e,t),i.isSkyAtmosphereVisible&&Wm(i.skyAtmosphereCommand,e,t),i.isSunVisible&&(i.sunDrawCommand.execute(n,t),e.sunBloom&&!i.useWebVR)){let r;i.useGlobeDepthFramebuffer?r=o.globeDepth.framebuffer:i.usePostProcess?r=o.sceneFramebuffer.framebuffer:r=i.originalFramebuffer,e._sunPostProcess.execute(n),e._sunPostProcess.copy(n,r),t.framebuffer=r}i.isMoonVisible&&i.moonCommand.execute(n,t)}function hbe(e){e.context.uniformState.updatePass(we.COMPUTE);let t=e._environmentState.sunComputeCommand;l(t)&&t.execute(e._computeEngine);let n=e._computeCommandList;for(let i=0;i<n.length;++i)n[i].execute(e._computeEngine)}function g0t(e,t){e.context.uniformState.updatePass(we.OVERLAY);let n=e.context,i=e._overlayCommandList;for(let o=0;o<i.length;++o)i[o].execute(n,t)}function _0t(e,t,n){let{shadowMapCullingVolume:i,isPointLight:o,passes:r}=n,s=r.length,a=[we.GLOBE,we.CESIUM_3D_TILE,we.OPAQUE,we.TRANSLUCENT];for(let c=0;c<t.length;++c){let u=t[c];if(e.updateDerivedCommands(u),!(!u.castShadows||a.indexOf(u.pass)<0||!e.isVisible(i,u)))if(o)for(let f=0;f<s;++f)r[f].commandList.push(u);else if(s===1)r[0].commandList.push(u);else{let f=!1;for(let h=s-1;h>=0;--h){let p=r[h].cullingVolume;if(e.isVisible(p,u))r[h].commandList.push(u),f=!0;else if(f)break}}}}function mbe(e){let{shadowState:t,commandList:n}=e.frameState,{shadowsEnabled:i,shadowMaps:o}=t;if(!i)return;let{context:r}=e,{uniformState:s}=r;for(let a=0;a<o.length;++a){let c=o[a];if(c.outOfView)continue;let{passes:u}=c;for(let f=0;f<u.length;++f)u[f].commandList.length=0;_0t(e,n,c);for(let f=0;f<u.length;++f){let h=c.passes[f],{camera:p,commandList:_}=h;s.updateCamera(p),c.updatePass(r,f);for(let m=0;m<_.length;++m){let x=_[m];s.updatePass(x.pass);let b=x.derivedCommands.shadows.castCommands[a];Wm(b,e,h.passState)}}}}var y0t=new d;ei.prototype.updateAndExecuteCommands=function(e,t){R0t(this,e,t),this._environmentState.useWebVR?x0t(this,e,t):this._frameState.mode!==ne.SCENE2D||this._mapMode2D===Iu.ROTATE?o0(!0,this,e):D0t(this,e)};function x0t(e,t){let n=e._view,i=n.camera,r=e._environmentState.renderTranslucentDepthForPick;pbe(e),n.createPotentiallyVisibleSet(e),hbe(e),r||mbe(e);let s=t.viewport;s.x=0,s.y=0,s.width=s.width*.5;let a=so.clone(i,e._cameraVR);a.frustum=i.frustum;let c=i.frustum.near,u=c*y(e.focalLength,5),f=y(e.eyeSeparation,u/30),h=d.multiplyByScalar(a.right,f*.5,y0t);i.frustum.aspectRatio=s.width/s.height;let p=.5*f*c/u;d.add(a.position,h,i.position),i.frustum.xOffset=p,TK(e,t),s.x=s.width,d.subtract(a.position,h,i.position),i.frustum.xOffset=-p,TK(e,t),so.clone(a,i)}var b0t=new fe(Math.PI,P.PI_OVER_TWO),T0t=new d,C0t=new d,A0t=new F,E0t=new F,S0t=new d,v0t=new d,w0t=new qe;function D0t(e,t){let{frameState:n,camera:i}=e,{uniformState:o}=e.context,r=t.viewport,s=qe.clone(r,w0t);t.viewport=s;let a=b0t,c=T0t;e.mapProjection.project(a,c);let f=d.clone(i.position,C0t),h=F.clone(i.transform,E0t),p=i.frustum.clone();i._setTransform(F.IDENTITY);let _=F.computeViewportTransformation(s,0,1,A0t),m=i.frustum.projectionMatrix,x=i.positionWC.y,b=d.fromElements(P.sign(x)*c.x-x,0,-i.positionWC.x,S0t),T=Ot.pointToGLWindowCoordinates(m,_,b,v0t);T.x=Math.floor(T.x);let C=s.x,A=s.width;if(x===0||T.x<=C||T.x>=C+A)o0(!0,e,t);else if(Math.abs(C+A*.5-T.x)<1)s.width=T.x-s.x,i.position.x*=P.sign(i.position.x),i.frustum.right=0,n.cullingVolume=i.frustum.computeCullingVolume(i.positionWC,i.directionWC,i.upWC),o.update(n),o0(!0,e,t),s.x=T.x,i.position.x=-i.position.x,i.frustum.right=-i.frustum.left,i.frustum.left=0,n.cullingVolume=i.frustum.computeCullingVolume(i.positionWC,i.directionWC,i.upWC),o.update(n),o0(!1,e,t);else if(T.x>C+A*.5){s.width=T.x-C;let S=i.frustum.right;i.frustum.right=c.x-x,n.cullingVolume=i.frustum.computeCullingVolume(i.positionWC,i.directionWC,i.upWC),o.update(n),o0(!0,e,t),s.x=T.x,s.width=C+A-T.x,i.position.x=-i.position.x,i.frustum.left=-i.frustum.right,i.frustum.right=S-i.frustum.right*2,n.cullingVolume=i.frustum.computeCullingVolume(i.positionWC,i.directionWC,i.upWC),o.update(n),o0(!1,e,t)}else{s.x=T.x,s.width=C+A-T.x;let S=i.frustum.left;i.frustum.left=-c.x-x,n.cullingVolume=i.frustum.computeCullingVolume(i.positionWC,i.directionWC,i.upWC),o.update(n),o0(!0,e,t),s.x=C,s.width=T.x-C,i.position.x=-i.position.x,i.frustum.right=-i.frustum.left,i.frustum.left=S-i.frustum.left*2,n.cullingVolume=i.frustum.computeCullingVolume(i.positionWC,i.directionWC,i.upWC),o.update(n),o0(!1,e,t)}i._setTransform(h),d.clone(f,i.position),i.frustum=p.clone(),t.viewport=r}function o0(e,t,n){let i=t._view,{renderTranslucentDepthForPick:o}=t._environmentState;e||(t.frameState.commandList.length=0),pbe(t),i.createPotentiallyVisibleSet(t),e&&(hbe(t),o||mbe(t)),TK(t,n)}var ube=new ys;ei.prototype.updateEnvironment=function(){let e=this._frameState,t=this._view,n=this._environmentState,i=e.passes.render,o=e.passes.offscreen,r=this.atmosphere,s=this.skyAtmosphere,a=this.globe,c=this._globeTranslucencyState;if(!i||this._mode!==ne.SCENE2D&&t.camera.frustum instanceof nn||!c.environmentVisible)n.skyAtmosphereCommand=void 0,n.skyBoxCommand=void 0,n.sunDrawCommand=void 0,n.sunComputeCommand=void 0,n.moonCommand=void 0;else{if(l(s)){if(l(a))s.setDynamicLighting(S_.fromGlobeFlags(a)),n.isReadyForAtmosphere=n.isReadyForAtmosphere||!a.show||a._surface._tilesToRender.length>0;else{let T=r.dynamicLighting;s.setDynamicLighting(T),n.isReadyForAtmosphere=!0}n.skyAtmosphereCommand=s.update(e,a),l(n.skyAtmosphereCommand)&&this.updateDerivedCommands(n.skyAtmosphereCommand)}else n.skyAtmosphereCommand=void 0;n.skyBoxCommand=l(this.skyBox)?this.skyBox.update(e,this._hdr):void 0;let b=l(this.sun)?this.sun.update(e,t.passState,this._hdr):void 0;n.sunDrawCommand=l(b)?b.drawCommand:void 0,n.sunComputeCommand=l(b)?b.computeCommand:void 0,n.moonCommand=l(this.moon)?this.moon.update(e):void 0}let u=n.clearGlobeDepth=l(a)&&a.show&&(!a.depthTestAgainstTerrain||this.mode===ne.SCENE2D);(n.useDepthPlane=u&&this.mode===ne.SCENE3D&&c.useDepthPlane)&&this._depthPlane.update(e),n.renderTranslucentDepthForPick=!1,n.useWebVR=this._useWebVR&&this.mode!==ne.SCENE2D&&!o;let h=e.mode===ne.SCENE3D&&!c.sunVisibleThroughGlobe?e.occluder:void 0,p=e.cullingVolume,_=ube.planes;for(let b=0;b<5;++b)_[b]=p.planes[b];p=ube,n.isSkyAtmosphereVisible=l(n.skyAtmosphereCommand)&&n.isReadyForAtmosphere,n.isSunVisible=this.isVisible(p,n.sunDrawCommand,h),n.isMoonVisible=this.isVisible(p,n.moonCommand,h);let m=this.specularEnvironmentMaps,x=this._specularEnvironmentCubeMap;l(m)&&x?.url!==m?(x=x&&x.destroy(),this._specularEnvironmentCubeMap=new Uh(m)):!l(m)&&l(x)&&(x.destroy(),this._specularEnvironmentCubeMap=void 0),l(this._specularEnvironmentCubeMap)&&this._specularEnvironmentCubeMap.update(e)};function I0t(e){let t=e._frameState;e.debugShowFrustumPlanes!==e._debugShowFrustumPlanes&&(e.debugShowFrustumPlanes?e._debugFrustumPlanes=new pg({camera:e.camera,updateOnChange:!1,frustumSplits:t.frustumSplits}):e._debugFrustumPlanes=e._debugFrustumPlanes&&e._debugFrustumPlanes.destroy(),e._debugShowFrustumPlanes=e.debugShowFrustumPlanes),l(e._debugFrustumPlanes)&&e._debugFrustumPlanes.update(t)}function P0t(e){let t=e._frameState,{passes:n,shadowState:i,shadowMaps:o}=t,r=o.length,s=r>0&&!n.pick&&!n.pickVoxel&&e.mode===ne.SCENE3D;if(s!==i.shadowsEnabled&&(++i.lastDirtyTime,i.shadowsEnabled=s),i.lightShadowsEnabled=!1,!!s){for(let a=0;a<r;++a)if(o[a]!==i.shadowMaps[a]){++i.lastDirtyTime;break}i.shadowMaps.length=0,i.lightShadowMaps.length=0;for(let a=0;a<r;++a){let c=o[a];c.update(t),i.shadowMaps.push(c),c.fromLightSource&&(i.lightShadowMaps.push(c),i.lightShadowsEnabled=!0),c.dirty&&(++i.lastDirtyTime,c.dirty=!1)}}}function pbe(e){let t=e._frameState;e._groundPrimitives.update(t),e._primitives.update(t),I0t(e),P0t(e),e._globe&&e._globe.render(t)}function R0t(e,t,n){let i=e._context,o=e._frameState,r=e._environmentState,s=e._view,a=o.passes,c=a.pick||a.pickVoxel;l(s.globeDepth)&&(s.globeDepth.picking=c);let u=r.useWebVR;r.originalFramebuffer=t.framebuffer,l(e.sun)&&e.sunBloom!==e._sunBloom?(e.sunBloom&&!u?e._sunPostProcess=new P4:l(e._sunPostProcess)&&(e._sunPostProcess=e._sunPostProcess.destroy()),e._sunBloom=e.sunBloom):!l(e.sun)&&l(e._sunPostProcess)&&(e._sunPostProcess=e._sunPostProcess.destroy(),e._sunBloom=!1);let f=e._clearColorCommand;z.clone(n,f.color),f.execute(i,t);let h=r.useGlobeDepthFramebuffer=l(s.globeDepth);h&&(s.globeDepth.update(i,t,s.viewport,e.msaaSamples,e._hdr,r.clearGlobeDepth),s.globeDepth.clear(i,t,n));let p=s.oit,_=r.useOIT=!c&&l(p)&&p.isSupported();_&&(p.update(i,t,s.globeDepth.colorFramebufferManager,e._hdr,e.msaaSamples),p.clear(i,t,n),r.useOIT=p.isSupported());let m=e.postProcessStages,x=r.usePostProcess=!c&&(e._hdr||m.length>0||m.ambientOcclusion.enabled||m.fxaa.enabled||m.bloom.enabled);if(r.usePostProcessSelected=!1,x&&(s.sceneFramebuffer.update(i,s.viewport,e._hdr,e.msaaSamples),s.sceneFramebuffer.clear(i,t,n),m.update(i,o.useLogDepth,e._hdr),m.clear(i),x=r.usePostProcess=m.ready,r.usePostProcessSelected=x&&m.hasSelected),r.isSunVisible&&e.sunBloom&&!u?(t.framebuffer=e._sunPostProcess.update(t),e._sunPostProcess.clear(i,t,n)):h?t.framebuffer=s.globeDepth.framebuffer:x&&(t.framebuffer=s.sceneFramebuffer.framebuffer),l(t.framebuffer)&&f.execute(i,t),r.useInvertClassification=!c&&l(t.framebuffer)&&e.invertClassification){let T;if(o.invertClassificationColor.alpha===1&&h&&(T=s.globeDepth.framebuffer),l(T)||i.depthTexture){if(e._invertClassification.previousFramebuffer=T,e._invertClassification.update(i,e.msaaSamples,s.globeDepth.colorFramebufferManager),e._invertClassification.clear(i,t),o.invertClassificationColor.alpha<1&&_){let C=e._invertClassification.unclassifiedCommand,A=C.derivedCommands;A.oit=p.createDerivedCommands(C,i,A.oit)}}else r.useInvertClassification=!1}e._globeTranslucencyState.translucent&&s.globeTranslucencyFramebuffer.updateAndClear(e._hdr,s.viewport,i,t)}ei.prototype.resolveFramebuffers=function(e){let t=this._context,n=this._environmentState,i=this._view,{globeDepth:o,translucentTileClassification:r}=i;l(o)&&o.prepareColorTextures(t);let{useOIT:s,useGlobeDepthFramebuffer:a,usePostProcess:c,originalFramebuffer:u}=n,f=a?o.colorFramebufferManager:void 0,h=i.sceneFramebuffer._colorFramebuffer,p=i.sceneFramebuffer.idFramebuffer;if(s&&(e.framebuffer=c?h.framebuffer:u,i.oit.execute(t,e)),r.hasTranslucentDepth&&r.isSupported()&&r.execute(this,e),c){i.sceneFramebuffer.prepareColorTextures(t);let _=h;a&&!s&&(_=f);let m=this.postProcessStages,x=_.getColorTexture(0),b=p.getColorTexture(0),T=y(f,h).getDepthStencilTexture();m.execute(t,x,T,b),m.copy(t,u)}!s&&!c&&a&&(e.framebuffer=u,o.executeCopyColor(t,e))};function O0t(e){let t=e._frameState.afterRender;for(let n=0;n<t.length;++n)t[n]()&&e.requestRender();t.length=0}function M0t(e){if(e.mode===ne.MORPHING)return;let t=e.camera.positionCartographic;return e.getHeight(t)}ei.prototype.getHeight=function(e,t){if(!l(e))return;let n=t===Ye.CLAMP_TO_TERRAIN||t===Ye.RELATIVE_TO_TERRAIN,i=t===Ye.CLAMP_TO_3D_TILE||t===Ye.RELATIVE_TO_3D_TILE;if(!l(e))return;let o=Number.NEGATIVE_INFINITY;if(!n){let s=this.primitives.length;for(let a=0;a<s;++a){let c=this.primitives.get(a);if(!c.isCesium3DTileset||!c.show||!c.enableCollision)continue;let u=c.getHeight(e,this);l(u)&&u>o&&(o=u)}}let r=this._globe;if(!i&&l(r)&&r.show){let s=r.getHeight(e);s>o&&(o=s)}if(o>Number.NEGATIVE_INFINITY)return o};var bK=new fe;ei.prototype.updateHeight=function(e,t,n){let i=()=>{fe.clone(e,bK);let _=this.getHeight(e,n);l(_)&&(bK.height=_,t(bK))},o=n===Ye.CLAMP_TO_TERRAIN||n===Ye.RELATIVE_TO_TERRAIN,r=n===Ye.CLAMP_TO_3D_TILE||n===Ye.RELATIVE_TO_3D_TILE,s;!r&&l(this.globe)&&(s=this.globe._surface.updateHeight(e,i));let a={},c=this._ellipsoid,u=_=>{if(o||_.isDestroyed()||!_.isCesium3DTileset)return;let m=_.updateHeight(e,i,c);a[_.id]=m};if(!o){let _=this.primitives.length;for(let m=0;m<_;++m){let x=this.primitives.get(m);u(x)}}let f=this.primitives.primitiveAdded.addEventListener(u),h=this.primitives.primitiveRemoved.addEventListener(_=>{_.isDestroyed()||!_.isCesium3DTileset||(l(a[_.id])&&a[_.id](),delete a[_.id])});return()=>{s=s&&s(),Object.values(a).forEach(_=>_()),a={},f(),h()}};function L0t(e){let t=e.camera,n=e._mode,i=e._screenSpaceCameraController,o=t.positionCartographic;if(!l(o))return!1;if(!i.onMap()&&o.height<0)return!0;if(n===ne.SCENE2D||n===ne.MORPHING)return!1;let r=e._globeHeight;return l(r)&&o.height<r}ei.prototype.initializeFrame=function(){if(this._shaderFrameCount++===120&&(this._shaderFrameCount=0,this._context.shaderCache.destroyReleasedShaderPrograms(),this._context.textureCache.destroyReleasedTextures()),this._tweens.update(),this._globeHeightDirty){l(this._removeUpdateHeightCallback)&&(this._removeUpdateHeightCallback(),this._removeUpdateHeightCallback=void 0),this._globeHeight=M0t(this),this._globeHeightDirty=!1;let e=this.camera.positionCartographic;this._removeUpdateHeightCallback=this.updateHeight(e,t=>{this.isDestroyed()||(this._globeHeight=t.height)})}this._cameraUnderground=L0t(this),this._globeTranslucencyState.update(this),this._screenSpaceCameraController.update(),l(this._deviceOrientationCameraController)&&this._deviceOrientationCameraController.update(),this.camera.update(this._mode),this.camera._updateCameraChanged()};function N0t(e,t){if(e.debugShowFramesPerSecond){if(!l(e._performanceDisplay)){let n=document.createElement("div");n.className="cesium-performanceDisplay-defaultContainer",e._canvas.parentNode.appendChild(n);let o=new $y({container:n});e._performanceDisplay=o,e._performanceContainer=n}e._performanceDisplay.throttled=e.requestRenderMode,e._performanceDisplay.update(t)}else l(e._performanceDisplay)&&(e._performanceDisplay=e._performanceDisplay&&e._performanceDisplay.destroy(),e._performanceContainer.parentNode.removeChild(e._performanceContainer))}function F0t(e){e._jobScheduler.resetBudgets();let t=e._frameState;e.primitives.prePassesUpdate(t),l(e.globe)&&e.globe.update(t),e._picking.update(),t.creditDisplay.update()}function B0t(e){e.primitives.postPassesUpdate(e._frameState),Tc.update()}var k0t=new z;function V0t(e){let t=e._frameState,n=e.context,{uniformState:i}=n,o=e._defaultView;e._view=o,e.updateFrameState(),t.passes.render=!0,t.passes.postProcess=e.postProcessStages.hasSelected,t.tilesetPassState=Jyt;let r=y(e.backgroundColor,z.BLACK);e._hdr&&(r=z.clone(r,k0t),r.red=Math.pow(r.red,e.gamma),r.green=Math.pow(r.green,e.gamma),r.blue=Math.pow(r.blue,e.gamma)),t.backgroundColor=r,t.atmosphere=e.atmosphere,e.fog.update(t),i.update(t);let s=e.shadowMap;l(s)&&s.enabled&&(!l(e.light)||e.light instanceof Gg?d.negate(i.sunDirectionWC,e._shadowMapCamera.direction):d.clone(e.light.direction,e._shadowMapCamera.direction),t.shadowMaps.push(s)),e._computeCommandList.length=0,e._overlayCommandList.length=0;let a=o.viewport;a.x=0,a.y=0,a.width=n.drawingBufferWidth,a.height=n.drawingBufferHeight;let c=o.passState;c.framebuffer=void 0,c.blendingEnabled=void 0,c.scissorTest=void 0,c.viewport=qe.clone(a,c.viewport),l(e.globe)&&e.globe.beginFrame(t),e.updateEnvironment(),e.updateAndExecuteCommands(c,r),e.resolveFramebuffers(c),c.framebuffer=void 0,g0t(e,c),l(e.globe)&&(e.globe.endFrame(t),e.globe.tilesLoaded||(e._renderRequested=!0)),n.endFrame()}function Ob(e,t){try{t(e)}catch(n){if(e._renderError.raiseEvent(e,n),e.rethrowRenderErrors)throw n}}function U0t(e){return e._picking.updateMostDetailedRayPicks(e)}ei.prototype.render=function(e){this._preUpdate.raiseEvent(this,e);let t=this._frameState;t.newFrame=!1,l(e)||(e=Z.now());let n=this._view.checkForCameraUpdates(this);n&&(this._globeHeightDirty=!0);let i=!this.requestRenderMode||this._renderRequested||n||this._logDepthBufferDirty||this._hdrDirty||this.mode===ne.MORPHING;if(!i&&l(this.maximumRenderTimeChange)&&l(this._lastRenderTime)){let o=Math.abs(Z.secondsDifference(this._lastRenderTime,e));i=i||o>this.maximumRenderTimeChange}if(i){this._lastRenderTime=Z.clone(e,this._lastRenderTime),this._renderRequested=!1,this._logDepthBufferDirty=!1,this._hdrDirty=!1;let o=P.incrementWrap(t.frameNumber,15e6,1);fbe(this,o,e),t.newFrame=!0}Ob(this,F0t),this.primitives.show&&(Ob(this,U0t),Ob(this,z0t),Ob(this,H0t),i||Ob(this,G0t)),this._postUpdate.raiseEvent(this,e),i&&(this._preRender.raiseEvent(this,e),t.creditDisplay.beginFrame(),Ob(this,V0t)),N0t(this,i),Ob(this,B0t),O0t(this),i&&(this._postRender.raiseEvent(this,e),t.creditDisplay.endFrame())};ei.prototype.forceRender=function(e){this._renderRequested=!0,this.render(e)};ei.prototype.requestRender=function(){this._renderRequested=!0};ei.prototype.clampLineWidth=function(e){return Math.max(Ft.minimumAliasedLineWidth,Math.min(e,Ft.maximumAliasedLineWidth))};ei.prototype.pick=function(e,t,n){return this._picking.pick(this,e,t,n)};ei.prototype.pickVoxel=function(e,t,n){let i=this.pick(e,t,n);if(!l(i))return;let o=i.primitive;if(!(o instanceof Rb))return;let r=this._picking.pickVoxelCoordinate(this,e,t,n),s=255*r[0]+r[1],a=o._traversal.findKeyframeNode(s);if(!l(a))return;let c=255*r[2]+r[3];return O4.fromKeyframeNode(o,s,c,a)};ei.prototype.pickMetadata=function(e,t,n,i){let o=this.pick(e);if(!l(o))return;let r=o.detail?.model?.structuralMetadata;if(!l(r))return;let s=r.schema,a=rH(s,t,n,i);if(!l(a))return;let c=aH(r,n,i);if(!l(c))return;let u=new sH(t,n,i,a,c);return this._picking.pickMetadata(this,e,u)};ei.prototype.pickMetadataSchema=function(e){let t=this.pick(e);return l(t)?t.detail?.model?.structuralMetadata?.schema:void 0};ei.prototype.pickPositionWorldCoordinates=function(e,t){return this._picking.pickPositionWorldCoordinates(this,e,t)};ei.prototype.pickPosition=function(e,t){return this._picking.pickPosition(this,e,t)};ei.prototype.drillPick=function(e,t,n,i){return this._picking.drillPick(this,e,t,n,i)};function z0t(e){let t=e._frameState;_K.camera=t.camera,_K.cullingVolume=t.cullingVolume,e.primitives.updateForPass(t,_K)}function H0t(e){let t=e._frameState;if(!t.camera.canPreloadFlight())return;yK.camera=e.preloadFlightCamera,yK.cullingVolume=e.preloadFlightCullingVolume,e.primitives.updateForPass(t,yK)}function G0t(e){e.primitives.updateForPass(e._frameState,e0t)}ei.prototype.pickFromRay=function(e,t,n){return this._picking.pickFromRay(this,e,t,n)};ei.prototype.drillPickFromRay=function(e,t,n,i){return this._picking.drillPickFromRay(this,e,t,n,i)};ei.prototype.pickFromRayMostDetailed=function(e,t,n){return this._picking.pickFromRayMostDetailed(this,e,t,n)};ei.prototype.drillPickFromRayMostDetailed=function(e,t,n,i){return this._picking.drillPickFromRayMostDetailed(this,e,t,n,i)};ei.prototype.sampleHeight=function(e,t,n){return this._picking.sampleHeight(this,e,t,n)};ei.prototype.clampToHeight=function(e,t,n,i){return this._picking.clampToHeight(this,e,t,n,i)};ei.prototype.sampleHeightMostDetailed=function(e,t,n){return this._picking.sampleHeightMostDetailed(this,e,t,n)};ei.prototype.clampToHeightMostDetailed=function(e,t,n){return this._picking.clampToHeightMostDetailed(this,e,t,n)};ei.prototype.cartesianToCanvasCoordinates=function(e,t){return zi.worldToWindowCoordinates(this,e,t)};ei.prototype.completeMorph=function(){this._transitioner.completeMorph()};ei.prototype.morphTo2D=function(e){e=y(e,2),this._transitioner.morphTo2D(e,this._ellipsoid)};ei.prototype.morphToColumbusView=function(e){e=y(e,2),this._transitioner.morphToColumbusView(e,this._ellipsoid)};ei.prototype.morphTo3D=function(e){e=y(e,2),this._transitioner.morphTo3D(e,this._ellipsoid)};function W0t(e,t){if(e._removeTerrainProviderReadyListener=e._removeTerrainProviderReadyListener&&e._removeTerrainProviderReadyListener(),t.ready){l(e.globe)&&(e.globe.terrainProvider=t.provider);return}e.globe.terrainProvider=void 0,e._removeTerrainProviderReadyListener=t.readyEvent.addEventListener(n=>{l(e)&&l(e.globe)&&(e.globe.terrainProvider=n),e._removeTerrainProviderReadyListener()})}ei.prototype.setTerrain=function(e){return W0t(this,e),e};ei.prototype.isDestroyed=function(){return!1};ei.prototype.destroy=function(){this._tweens.removeAll(),this._computeEngine=this._computeEngine&&this._computeEngine.destroy(),this._screenSpaceCameraController=this._screenSpaceCameraController&&this._screenSpaceCameraController.destroy(),this._deviceOrientationCameraController=this._deviceOrientationCameraController&&!this._deviceOrientationCameraController.isDestroyed()&&this._deviceOrientationCameraController.destroy(),this._primitives=this._primitives&&this._primitives.destroy(),this._groundPrimitives=this._groundPrimitives&&this._groundPrimitives.destroy(),this._globe=this._globe&&this._globe.destroy(),this._removeTerrainProviderReadyListener=this._removeTerrainProviderReadyListener&&this._removeTerrainProviderReadyListener(),this.skyBox=this.skyBox&&this.skyBox.destroy(),this.skyAtmosphere=this.skyAtmosphere&&this.skyAtmosphere.destroy(),this._debugSphere=this._debugSphere&&this._debugSphere.destroy(),this.sun=this.sun&&this.sun.destroy(),this._sunPostProcess=this._sunPostProcess&&this._sunPostProcess.destroy(),this._depthPlane=this._depthPlane&&this._depthPlane.destroy(),this._transitioner=this._transitioner&&this._transitioner.destroy(),this._debugFrustumPlanes=this._debugFrustumPlanes&&this._debugFrustumPlanes.destroy(),this._brdfLutGenerator=this._brdfLutGenerator&&this._brdfLutGenerator.destroy(),this._picking=this._picking&&this._picking.destroy(),this._defaultView=this._defaultView&&this._defaultView.destroy(),this._view=void 0,this._removeCreditContainer&&this._canvas.parentNode.removeChild(this._creditContainer),this.postProcessStages=this.postProcessStages&&this.postProcessStages.destroy(),this._context=this._context&&this._context.destroy(),this._frameState.creditDisplay=this._frameState.creditDisplay&&this._frameState.creditDisplay.destroy(),l(this._performanceDisplay)&&(this._performanceDisplay=this._performanceDisplay&&this._performanceDisplay.destroy(),this._performanceContainer.parentNode.removeChild(this._performanceContainer)),this._removeRequestListenerCallback(),this._removeTaskProcessorListenerCallback();for(let e=0;e<this._removeGlobeCallbacks.length;++e)this._removeGlobeCallbacks[e]();return this._removeGlobeCallbacks.length=0,l(this._removeUpdateHeightCallback)&&(this._removeUpdateHeightCallback(),this._removeUpdateHeightCallback=void 0),ue(this)};var uH=ei;var hP=`float interpolateByDistance(vec4 nearFarScalar, float distance)
{
float startDistance = nearFarScalar.x;
float startValue = nearFarScalar.y;
float endDistance = nearFarScalar.z;
float endValue = nearFarScalar.w;
float t = clamp((distance - startDistance) / (endDistance - startDistance), 0.0, 1.0);
return mix(startValue, endValue, t);
}
void computeAtmosphereScattering(vec3 positionWC, vec3 lightDirection, out vec3 rayleighColor, out vec3 mieColor, out float opacity, out float underTranslucentGlobe)
{
float ellipsoidRadiiDifference = czm_ellipsoidRadii.x - czm_ellipsoidRadii.z;
// Adjustment to the atmosphere radius applied based on the camera height.
float distanceAdjustMin = czm_ellipsoidRadii.x / 4.0;
float distanceAdjustMax = czm_ellipsoidRadii.x;
float distanceAdjustModifier = ellipsoidRadiiDifference / 2.0;
float distanceAdjust = distanceAdjustModifier * clamp((czm_eyeHeight - distanceAdjustMin) / (distanceAdjustMax - distanceAdjustMin), 0.0, 1.0);
// Since atmosphere scattering assumes the atmosphere is a spherical shell, we compute an inner radius of the atmosphere best fit
// for the position on the ellipsoid.
float radiusAdjust = (ellipsoidRadiiDifference / 4.0) + distanceAdjust;
float atmosphereInnerRadius = (length(czm_viewerPositionWC) - czm_eyeHeight) - radiusAdjust;
// Setup the primary ray: from the camera position to the vertex position.
vec3 cameraToPositionWC = positionWC - czm_viewerPositionWC;
vec3 cameraToPositionWCDirection = normalize(cameraToPositionWC);
czm_ray primaryRay = czm_ray(czm_viewerPositionWC, cameraToPositionWCDirection);
underTranslucentGlobe = 0.0;
// Brighten the sky atmosphere under the Earth's atmosphere when translucency is enabled.
#if defined(GLOBE_TRANSLUCENT)
// Check for intersection with the inner radius of the atmopshere.
czm_raySegment primaryRayEarthIntersect = czm_raySphereIntersectionInterval(primaryRay, vec3(0.0), atmosphereInnerRadius + radiusAdjust);
if (primaryRayEarthIntersect.start > 0.0 && primaryRayEarthIntersect.stop > 0.0) {
// Compute position on globe.
vec3 direction = normalize(positionWC);
czm_ray ellipsoidRay = czm_ray(positionWC, -direction);
czm_raySegment ellipsoidIntersection = czm_rayEllipsoidIntersectionInterval(ellipsoidRay, vec3(0.0), czm_ellipsoidInverseRadii);
vec3 onEarth = positionWC - (direction * ellipsoidIntersection.start);
// Control the color using the camera angle.
float angle = dot(normalize(czm_viewerPositionWC), normalize(onEarth));
// Control the opacity using the distance from Earth.
opacity = interpolateByDistance(vec4(0.0, 1.0, czm_ellipsoidRadii.x, 0.0), length(czm_viewerPositionWC - onEarth));
vec3 horizonColor = vec3(0.1, 0.2, 0.3);
vec3 nearColor = vec3(0.0);
rayleighColor = mix(nearColor, horizonColor, exp(-angle) * opacity);
// Set the traslucent flag to avoid alpha adjustment in computeFinalColor funciton.
underTranslucentGlobe = 1.0;
return;
}
#endif
computeScattering(
primaryRay,
length(cameraToPositionWC),
lightDirection,
atmosphereInnerRadius,
rayleighColor,
mieColor,
opacity
);
// Alter the opacity based on how close the viewer is to the ground.
// (0.0 = At edge of atmosphere, 1.0 = On ground)
float cameraHeight = czm_eyeHeight + atmosphereInnerRadius;
float atmosphereOuterRadius = atmosphereInnerRadius + ATMOSPHERE_THICKNESS;
opacity = clamp((atmosphereOuterRadius - cameraHeight) / (atmosphereOuterRadius - atmosphereInnerRadius), 0.0, 1.0);
// Alter alpha based on time of day (0.0 = night , 1.0 = day)
float nightAlpha = (u_radiiAndDynamicAtmosphereColor.z != 0.0) ? clamp(dot(normalize(positionWC), lightDirection), 0.0, 1.0) : 1.0;
opacity *= pow(nightAlpha, 0.5);
}
`;var fH=`in vec3 v_outerPositionWC;
uniform vec3 u_hsbShift;
#ifndef PER_FRAGMENT_ATMOSPHERE
in vec3 v_mieColor;
in vec3 v_rayleighColor;
in float v_opacity;
in float v_translucent;
#endif
void main (void)
{
float lightEnum = u_radiiAndDynamicAtmosphereColor.z;
vec3 lightDirection = czm_getDynamicAtmosphereLightDirection(v_outerPositionWC, lightEnum);
vec3 mieColor;
vec3 rayleighColor;
float opacity;
float translucent;
#ifdef PER_FRAGMENT_ATMOSPHERE
computeAtmosphereScattering(
v_outerPositionWC,
lightDirection,
rayleighColor,
mieColor,
opacity,
translucent
);
#else
mieColor = v_mieColor;
rayleighColor = v_rayleighColor;
opacity = v_opacity;
translucent = v_translucent;
#endif
vec4 color = computeAtmosphereColor(v_outerPositionWC, lightDirection, rayleighColor, mieColor, opacity);
#ifndef HDR
color.rgb = czm_pbrNeutralTonemapping(color.rgb);
color.rgb = czm_inverseGamma(color.rgb);
#endif
#ifdef COLOR_CORRECT
const bool ignoreBlackPixels = true;
color.rgb = czm_applyHSBShift(color.rgb, u_hsbShift, ignoreBlackPixels);
#endif
// For the parts of the sky atmosphere that are not behind a translucent globe,
// we mix in the default opacity so that the sky atmosphere still appears at distance.
// This is needed because the opacity in the sky atmosphere is initially adjusted based
// on the camera height.
if (translucent == 0.0) {
color.a = mix(color.b, 1.0, color.a) * smoothstep(0.0, 1.0, czm_morphTime);
}
out_FragColor = color;
}
`;var dH=`in vec4 position;
out vec3 v_outerPositionWC;
#ifndef PER_FRAGMENT_ATMOSPHERE
out vec3 v_mieColor;
out vec3 v_rayleighColor;
out float v_opacity;
out float v_translucent;
#endif
void main(void)
{
vec4 positionWC = czm_model * position;
float lightEnum = u_radiiAndDynamicAtmosphereColor.z;
vec3 lightDirection = czm_getDynamicAtmosphereLightDirection(positionWC.xyz, lightEnum);
#ifndef PER_FRAGMENT_ATMOSPHERE
computeAtmosphereScattering(
positionWC.xyz,
lightDirection,
v_rayleighColor,
v_mieColor,
v_opacity,
v_translucent
);
#endif
v_outerPositionWC = positionWC.xyz;
gl_Position = czm_modelViewProjection * position;
}
`;function tS(e){e=y(e,ee.WGS84),this.show=!0,this.perFragmentAtmosphere=!1,this._ellipsoid=e;let t=1.025,n=d.multiplyByScalar(e.radii,t,new d);this._scaleMatrix=F.fromScale(n),this._modelMatrix=new F,this._command=new $e({owner:this,modelMatrix:this._modelMatrix}),this._spSkyFromSpace=void 0,this._spSkyFromAtmosphere=void 0,this._flags=void 0,this.atmosphereLightIntensity=50,this.atmosphereRayleighCoefficient=new d(55e-7,13e-6,284e-7),this.atmosphereMieCoefficient=new d(21e-6,21e-6,21e-6),this.atmosphereRayleighScaleHeight=1e4,this.atmosphereMieScaleHeight=3200,this.atmosphereMieAnisotropy=.9,this.hueShift=0,this.saturationShift=0,this.brightnessShift=0,this._hueSaturationBrightness=new d;let i=new d;i.x=e.maximumRadius*t,i.y=e.maximumRadius,i.z=0,this._radiiAndDynamicAtmosphereColor=i;let o=this;this._command.uniformMap={u_radiiAndDynamicAtmosphereColor:function(){return o._radiiAndDynamicAtmosphereColor},u_hsbShift:function(){return o._hueSaturationBrightness.x=o.hueShift,o._hueSaturationBrightness.y=o.saturationShift,o._hueSaturationBrightness.z=o.brightnessShift,o._hueSaturationBrightness},u_atmosphereLightIntensity:function(){return o.atmosphereLightIntensity},u_atmosphereRayleighCoefficient:function(){return o.atmosphereRayleighCoefficient},u_atmosphereMieCoefficient:function(){return o.atmosphereMieCoefficient},u_atmosphereRayleighScaleHeight:function(){return o.atmosphereRayleighScaleHeight},u_atmosphereMieScaleHeight:function(){return o.atmosphereMieScaleHeight},u_atmosphereMieAnisotropy:function(){return o.atmosphereMieAnisotropy}}}Object.defineProperties(tS.prototype,{ellipsoid:{get:function(){return this._ellipsoid}}});tS.prototype.setDynamicLighting=function(e){this._radiiAndDynamicAtmosphereColor.z=e};var CK=new F;tS.prototype.update=function(e,t){if(!this.show)return;let n=e.mode;if(n!==ne.SCENE3D&&n!==ne.MORPHING||!e.passes.render)return;let i=F.fromRotationTranslation(e.context.uniformState.inverseViewRotation,d.ZERO,CK),o=F.multiplyTransformation(i,Fo.Y_UP_TO_Z_UP,CK),r=F.multiply(this._scaleMatrix,o,CK);F.clone(r,this._modelMatrix);let s=e.context,a=j0t(this),c=e.globeTranslucencyState.translucent,u=this.perFragmentAtmosphere||c||!l(t)||!t.show,f=this._command;if(!l(f.vertexArray)){let p=ua.createGeometry(new ua({radii:new d(1,1,1),slicePartitions:256,stackPartitions:256,vertexFormat:Ie.POSITION_ONLY}));f.vertexArray=ni.fromGeometry({context:s,geometry:p,attributeLocations:Nn.createAttributeLocations(p),bufferUsage:Fe.STATIC_DRAW}),f.renderState=Ve.fromCache({cull:{enabled:!0,face:bi.FRONT},blending:ln.ALPHA_BLEND,depthMask:!1})}let h=a|u<<2|c<<3;if(h!==this._flags){this._flags=h;let p=[];a&&p.push("COLOR_CORRECT"),u&&p.push("PER_FRAGMENT_ATMOSPHERE"),c&&p.push("GLOBE_TRANSLUCENT");let _=new Ue({defines:p,sources:[Zh,hP,dH]}),m=new Ue({defines:p,sources:[Zh,hP,fH]});this._spSkyAtmosphere=Qt.fromCache({context:s,vertexShaderSource:_,fragmentShaderSource:m}),f.shaderProgram=this._spSkyAtmosphere}return f};function j0t(e){return!(P.equalsEpsilon(e.hueShift,0,P.EPSILON7)&&P.equalsEpsilon(e.saturationShift,0,P.EPSILON7)&&P.equalsEpsilon(e.brightnessShift,0,P.EPSILON7))}tS.prototype.isDestroyed=function(){return!1};tS.prototype.destroy=function(){let e=this._command;return e.vertexArray=e.vertexArray&&e.vertexArray.destroy(),this._spSkyAtmosphere=this._spSkyAtmosphere&&this._spSkyAtmosphere.destroy(),ue(this)};var hH=tS;var mH=`uniform samplerCube u_cubeMap;
in vec3 v_texCoord;
void main()
{
vec4 color = czm_textureCube(u_cubeMap, normalize(v_texCoord));
out_FragColor = vec4(czm_gammaCorrect(color).rgb, czm_morphTime);
}
`;var pH=`in vec3 position;
out vec3 v_texCoord;
void main()
{
vec3 p = czm_viewRotation * (czm_temeToPseudoFixed * (czm_entireFrustum.y * position));
gl_Position = czm_projection * vec4(p, 1.0);
v_texCoord = position.xyz;
}
`;function iS(e){this.sources=e.sources,this._sources=void 0,this.show=y(e.show,!0),this._command=new $e({modelMatrix:F.clone(F.IDENTITY),owner:this}),this._cubeMap=void 0,this._attributeLocations=void 0,this._useHdr=void 0,this._hasError=!1,this._error=void 0}iS.prototype.update=function(e,t){let n=this,{mode:i,passes:o,context:r}=e;if(!this.show||i!==ne.SCENE3D&&i!==ne.MORPHING||!o.render)return;if(this._hasError){let a=this._error;throw this._hasError=!1,this._error=void 0,a}if(this._sources!==this.sources){this._sources=this.sources;let a=this.sources;typeof a.positiveX=="string"?qM(r,this._sources).then(function(c){n._cubeMap=n._cubeMap&&n._cubeMap.destroy(),n._cubeMap=c}).catch(c=>{this._hasError=!0,this._error=c}):(this._cubeMap=this._cubeMap&&this._cubeMap.destroy(),this._cubeMap=new wr({context:r,source:a}))}let s=this._command;if(!l(s.vertexArray)){s.uniformMap={u_cubeMap:function(){return n._cubeMap}};let a=qa.createGeometry(qa.fromDimensions({dimensions:new d(2,2,2),vertexFormat:Ie.POSITION_ONLY})),c=this._attributeLocations=Nn.createAttributeLocations(a);s.vertexArray=ni.fromGeometry({context:r,geometry:a,attributeLocations:c,bufferUsage:Fe.STATIC_DRAW}),s.renderState=Ve.fromCache({blending:ln.ALPHA_BLEND})}if(!l(s.shaderProgram)||this._useHdr!==t){let a=new Ue({defines:[t?"HDR":""],sources:[mH]});s.shaderProgram=Qt.fromCache({context:r,vertexShaderSource:pH,fragmentShaderSource:a,attributeLocations:this._attributeLocations}),this._useHdr=t}if(l(this._cubeMap))return s};iS.prototype.isDestroyed=function(){return!1};iS.prototype.destroy=function(){let e=this._command;return e.vertexArray=e.vertexArray&&e.vertexArray.destroy(),e.shaderProgram=e.shaderProgram&&e.shaderProgram.destroy(),this._cubeMap=this._cubeMap&&this._cubeMap.destroy(),ue(this)};function nS(e){return en(`Assets/Textures/SkyBox/tycho2t3_80_${e}.jpg`)}iS.createEarthSkyBox=function(){return new iS({sources:{positiveX:nS("px"),negativeX:nS("mx"),positiveY:nS("py"),negativeY:nS("my"),positiveZ:nS("pz"),negativeZ:nS("mz")}})};var gH=iS;var _H=`uniform sampler2D u_texture;
in vec2 v_textureCoordinates;
void main()
{
vec4 color = texture(u_texture, v_textureCoordinates);
out_FragColor = czm_gammaCorrect(color);
}
`;var yH=`uniform float u_radiusTS;
in vec2 v_textureCoordinates;
vec2 rotate(vec2 p, vec2 direction)
{
return vec2(p.x * direction.x - p.y * direction.y, p.x * direction.y + p.y * direction.x);
}
vec4 addBurst(vec2 position, vec2 direction, float lengthScalar)
{
vec2 rotatedPosition = rotate(position, direction) * vec2(25.0, 0.75);
float radius = length(rotatedPosition) * lengthScalar;
float burst = 1.0 - smoothstep(0.0, 0.55, radius);
return vec4(burst);
}
void main()
{
float lengthScalar = 2.0 / sqrt(2.0);
vec2 position = v_textureCoordinates - vec2(0.5);
float radius = length(position) * lengthScalar;
float surface = step(radius, u_radiusTS);
vec4 color = vec4(vec2(1.0), surface + 0.2, surface);
float glow = 1.0 - smoothstep(0.0, 0.55, radius);
color.ba += mix(vec2(0.0), vec2(1.0), glow) * 0.75;
vec4 burst = vec4(0.0);
// The following loop has been manually unrolled for speed, to
// avoid sin() and cos().
//
//for (float i = 0.4; i < 3.2; i += 1.047) {
// vec2 direction = vec2(sin(i), cos(i));
// burst += 0.4 * addBurst(position, direction, lengthScalar);
//
// direction = vec2(sin(i - 0.08), cos(i - 0.08));
// burst += 0.3 * addBurst(position, direction, lengthScalar);
//}
burst += 0.4 * addBurst(position, vec2(0.38942, 0.92106), lengthScalar); // angle == 0.4
burst += 0.4 * addBurst(position, vec2(0.99235, 0.12348), lengthScalar); // angle == 0.4 + 1.047
burst += 0.4 * addBurst(position, vec2(0.60327, -0.79754), lengthScalar); // angle == 0.4 + 1.047 * 2.0
burst += 0.3 * addBurst(position, vec2(0.31457, 0.94924), lengthScalar); // angle == 0.4 - 0.08
burst += 0.3 * addBurst(position, vec2(0.97931, 0.20239), lengthScalar); // angle == 0.4 + 1.047 - 0.08
burst += 0.3 * addBurst(position, vec2(0.66507, -0.74678), lengthScalar); // angle == 0.4 + 1.047 * 2.0 - 0.08
// End of manual loop unrolling.
color += clamp(burst, vec4(0.0), vec4(1.0)) * 0.15;
out_FragColor = clamp(color, vec4(0.0), vec4(1.0));
}
`;var xH=`in vec2 direction;
uniform float u_size;
out vec2 v_textureCoordinates;
void main()
{
vec4 position;
if (czm_morphTime == 1.0)
{
position = vec4(czm_sunPositionWC, 1.0);
}
else
{
position = vec4(czm_sunPositionColumbusView.zxy, 1.0);
}
vec4 positionEC = czm_view * position;
vec4 positionWC = czm_eyeToWindowCoordinates(positionEC);
vec2 halfSize = vec2(u_size * 0.5);
halfSize *= ((direction * 2.0) - 1.0);
gl_Position = czm_viewportOrthographic * vec4(positionWC.xy + halfSize, -positionWC.z, 1.0);
v_textureCoordinates = direction;
}
`;function pP(){this.show=!0,this._drawCommand=new $e({primitiveType:Me.TRIANGLES,boundingVolume:new ae,owner:this}),this._commands={drawCommand:this._drawCommand,computeCommand:void 0},this._boundingVolume=new ae,this._boundingVolume2D=new ae,this._texture=void 0,this._drawingBufferWidth=void 0,this._drawingBufferHeight=void 0,this._radiusTS=void 0,this._size=void 0,this.glowFactor=1,this._glowFactorDirty=!1,this._useHdr=void 0;let e=this;this._uniformMap={u_texture:function(){return e._texture},u_size:function(){return e._size}}}Object.defineProperties(pP.prototype,{glowFactor:{get:function(){return this._glowFactor},set:function(e){e=Math.max(e,0),this._glowFactor=e,this._glowFactorDirty=!0}}});var q0t=new U,Y0t=new U,X0t=new oe,mP=new oe;pP.prototype.update=function(e,t,n){if(!this.show)return;let i=e.mode;if(i===ne.SCENE2D||i===ne.MORPHING||!e.passes.render)return;let o=e.context,r=t.viewport.width,s=t.viewport.height;if(!l(this._texture)||r!==this._drawingBufferWidth||s!==this._drawingBufferHeight||this._glowFactorDirty||n!==this._useHdr){this._texture=this._texture&&this._texture.destroy(),this._drawingBufferWidth=r,this._drawingBufferHeight=s,this._glowFactorDirty=!1,this._useHdr=n;let S=Math.max(r,s);S=Math.pow(2,Math.ceil(Math.log(S)/Math.log(2))-2),S=Math.max(1,S);let v=n?o.halfFloatingPointTexture?Ke.HALF_FLOAT:Ke.FLOAT:Ke.UNSIGNED_BYTE;this._texture=new Rt({context:o,width:S,height:S,pixelFormat:tt.RGBA,pixelDatatype:v}),this._glowLengthTS=this._glowFactor*5,this._radiusTS=1/(1+2*this._glowLengthTS)*.5;let D=this,O={u_radiusTS:function(){return D._radiusTS}};this._commands.computeCommand=new cl({fragmentShaderSource:yH,outputTexture:this._texture,uniformMap:O,persists:!1,owner:this,postExecute:function(){D._commands.computeCommand=void 0}})}let a=this._drawCommand;if(!l(a.vertexArray)){let S={direction:0},v=new Uint8Array(4*2);v[0]=0,v[1]=0,v[2]=255,v[3]=0,v[4]=255,v[5]=255,v[6]=0,v[7]=255;let D=_t.createVertexBuffer({context:o,typedArray:v,usage:Fe.STATIC_DRAW}),O=[{index:S.direction,vertexBuffer:D,componentsPerAttribute:2,normalize:!0,componentDatatype:X.UNSIGNED_BYTE}],R=_t.createIndexBuffer({context:o,typedArray:new Uint16Array([0,1,2,0,2,3]),usage:Fe.STATIC_DRAW,indexDatatype:Ne.UNSIGNED_SHORT});a.vertexArray=new ni({context:o,attributes:O,indexBuffer:R}),a.shaderProgram=Qt.fromCache({context:o,vertexShaderSource:xH,fragmentShaderSource:_H,attributeLocations:S}),a.renderState=Ve.fromCache({blending:ln.ALPHA_BLEND}),a.uniformMap=this._uniformMap}let c=o.uniformState.sunPositionWC,u=o.uniformState.sunPositionColumbusView,f=this._boundingVolume,h=this._boundingVolume2D;d.clone(c,f.center),h.center.x=u.z,h.center.y=u.x,h.center.z=u.y,f.radius=P.SOLAR_RADIUS+P.SOLAR_RADIUS*this._glowLengthTS,h.radius=f.radius,i===ne.SCENE3D?ae.clone(f,a.boundingVolume):i===ne.COLUMBUS_VIEW&&ae.clone(h,a.boundingVolume);let p=zi.computeActualEllipsoidPosition(e,c,mP),_=d.magnitude(d.subtract(p,e.camera.position,mP)),m=o.uniformState.projection,x=X0t;x.x=0,x.y=0,x.z=-_,x.w=1;let b=F.multiplyByVector(m,x,mP),T=zi.clipToGLWindowCoordinates(t.viewport,b,q0t);x.x=P.SOLAR_RADIUS;let C=F.multiplyByVector(m,x,mP),A=zi.clipToGLWindowCoordinates(t.viewport,C,Y0t);return this._size=U.magnitude(U.subtract(A,T,mP)),this._size=2*this._size*(1+2*this._glowLengthTS),this._size=Math.ceil(this._size),this._commands};pP.prototype.isDestroyed=function(){return!1};pP.prototype.destroy=function(){let e=this._drawCommand;return e.vertexArray=e.vertexArray&&e.vertexArray.destroy(),e.shaderProgram=e.shaderProgram&&e.shaderProgram.destroy(),this._texture=this._texture&&this._texture.destroy(),ue(this)};var bH=pP;var ybe=Ur(XP(),1);function K0t(e,t,n){return` float clipDistance = clip(gl_FragCoord, ${e}, ${t});
vec4 clippingPlanesEdgeColor = vec4(1.0);
clippingPlanesEdgeColor.rgb = ${n}.rgb;
float clippingPlanesEdgeWidth = ${n}.a;
if (clipDistance > 0.0 && clipDistance < clippingPlanesEdgeWidth)
{
out_FragColor = clippingPlanesEdgeColor;
}
`}var TH=K0t;var Z0t={modifyFragmentShader:function(t){return t=Ue.replaceMain(t,"czm_splitter_main"),t+=`uniform float czm_splitDirection;
void main()
{
#ifndef SHADOW_MAP
if (czm_splitDirection < 0.0 && gl_FragCoord.x > czm_splitPosition) discard;
if (czm_splitDirection > 0.0 && gl_FragCoord.x < czm_splitPosition) discard;
#endif
czm_splitter_main();
}
`,t},addUniforms:function(t,n){n.czm_splitDirection=function(){return t.splitDirection}}},gP=Z0t;var Mb={NEEDS_DECODE:0,DECODING:1,READY:2,FAILED:3};function _P(e){this._parsedContent=void 0,this._drawCommand=void 0,this._isTranslucent=!1,this._styleTranslucent=!1,this._constantColor=z.clone(z.DARKGRAY),this._highlightColor=z.clone(z.WHITE),this._pointSize=1,this._rtcCenter=void 0,this._quantizedVolumeScale=void 0,this._quantizedVolumeOffset=void 0,this._styleableShaderAttributes=void 0,this._isQuantized=!1,this._isOctEncoded16P=!1,this._isRGB565=!1,this._hasColors=!1,this._hasNormals=!1,this._hasBatchIds=!1,this._decodingState=Mb.READY,this._dequantizeInShader=!0,this._isQuantizedDraco=!1,this._isOctEncodedDraco=!1,this._quantizedRange=0,this._octEncodedRange=0,this.backFaceCulling=!1,this._backFaceCulling=!1,this.normalShading=!0,this._normalShading=!0,this._opaqueRenderState=void 0,this._translucentRenderState=void 0,this._mode=void 0,this._ready=!1,this._pointsLength=0,this._geometryByteLength=0,this._vertexShaderLoaded=e.vertexShaderLoaded,this._fragmentShaderLoaded=e.fragmentShaderLoaded,this._uniformMapLoaded=e.uniformMapLoaded,this._batchTableLoaded=e.batchTableLoaded,this._pickIdLoaded=e.pickIdLoaded,this._opaquePass=y(e.opaquePass,we.OPAQUE),this._cull=y(e.cull,!0),this.style=void 0,this._style=void 0,this.styleDirty=!1,this.modelMatrix=F.clone(F.IDENTITY),this._modelMatrix=F.clone(F.IDENTITY),this.time=0,this.shadows=xn.ENABLED,this._boundingSphere=void 0,this.clippingPlanes=void 0,this.isClipped=!1,this.clippingPlanesDirty=!1,this.clippingPlanesOriginMatrix=void 0,this.attenuation=!1,this._attenuation=!1,this.geometricError=0,this.geometricErrorScale=1,this.maximumAttenuation=this._pointSize,this.splitDirection=y(e.splitDirection,Gr.NONE),this._splittingEnabled=!1,this._error=void 0,$0t(this,e)}Object.defineProperties(_P.prototype,{pointsLength:{get:function(){return this._pointsLength}},geometryByteLength:{get:function(){return this._geometryByteLength}},ready:{get:function(){return this._ready}},color:{get:function(){return z.clone(this._highlightColor)},set:function(e){this._highlightColor=z.clone(e,this._highlightColor)}},boundingSphere:{get:function(){if(l(this._drawCommand))return this._drawCommand.boundingVolume},set:function(e){this._boundingSphere=ae.clone(e,this._boundingSphere)}}});function $0t(e,t){let n=UC.parse(t.arrayBuffer,t.byteOffset);if(e._parsedContent=n,e._rtcCenter=n.rtcCenter,e._hasNormals=n.hasNormals,e._hasColors=n.hasColors,e._hasBatchIds=n.hasBatchIds,e._isTranslucent=n.isTranslucent,!n.hasBatchIds&&l(n.batchTableBinary)&&(n.styleableProperties=o_.getBinaryProperties(n.pointsLength,n.batchTableJson,n.batchTableBinary)),l(n.draco)){let a=n.draco;e._decodingState=Mb.NEEDS_DECODE,a.dequantizeInShader=e._dequantizeInShader}let i=n.positions;l(i)&&(e._isQuantized=i.isQuantized,e._quantizedVolumeScale=i.quantizedVolumeScale,e._quantizedVolumeOffset=i.quantizedVolumeOffset,e._quantizedRange=i.quantizedRange);let o=n.normals;l(o)&&(e._isOctEncoded16P=o.octEncoded);let r=n.colors;l(r)&&(l(r.constantColor)&&(e._constantColor=z.clone(r.constantColor,e._constantColor),e._hasColors=!1),e._isRGB565=r.isRGB565);let s=n.batchIds;l(n.batchIds)&&(s.name="BATCH_ID",s.semantic="BATCH_ID",s.setIndex=void 0),n.hasBatchIds&&e._batchTableLoaded(n.batchLength,n.batchTableJson,n.batchTableBinary),e._pointsLength=n.pointsLength}var Q0t=new d,J0t=new d,ext=new d,gbe,CH;function txt(e){if(!l(CH)){gbe=new ybe.default(0),CH=new Array(e);for(let t=0;t<e;++t)CH[t]=gbe.random()}return CH}function nxt(e){let n=e.length/3,i=Math.min(n,20),o=txt(20),r=Number.MAX_VALUE,s=-Number.MAX_VALUE,a=d.fromElements(r,r,r,Q0t),c=d.fromElements(s,s,s,J0t);for(let f=0;f<i;++f){let h=Math.floor(o[f]*n),p=d.unpack(e,h*3,ext);d.minimumByComponent(a,p,a),d.maximumByComponent(c,p,c)}let u=ae.fromCornerPoints(a,c);return u.radius+=P.EPSILON2,u}function _be(e,t){let n=X.fromTypedArray(e);return n===X.INT||n===X.UNSIGNED_INT||n===X.DOUBLE?(yt("Cast pnts property to floats",`Point cloud property "${t}" will be cast to a float array because INT, UNSIGNED_INT, and DOUBLE are not valid WebGL vertex attribute types. Some precision may be lost.`),new Float32Array(e)):e}var ixt=new oe,oxt=new oe,rxt=new z,xbe=0,AH=1,wK=2,bbe=3,sxt=4,AK=new F,axt=new F;function cxt(e,t){let n=t.context,i=e._parsedContent,o=e._pointsLength,r=i.positions,s=i.colors,a=i.normals,c=i.batchIds,u=i.styleableProperties,f=l(u),h=e._isQuantized,p=e._isQuantizedDraco,_=e._isOctEncoded16P,m=e._isOctEncodedDraco,x=e._quantizedRange,b=e._octEncodedRange,T=e._isRGB565,C=e._isTranslucent,A=e._hasColors,S=e._hasNormals,v=e._hasBatchIds,D,O,R=[],M={};if(e._styleableShaderAttributes=M,f){let V=sxt;for(let G in u)if(u.hasOwnProperty(G)){let k=u[G],W=_be(k.typedArray,G);D=k.componentCount,O=X.fromTypedArray(W);let Y=_t.createVertexBuffer({context:n,typedArray:W,usage:Fe.STATIC_DRAW});e._geometryByteLength+=Y.sizeInBytes;let J={index:V,vertexBuffer:Y,componentsPerAttribute:D,componentDatatype:O,normalize:!1,offsetInBytes:0,strideInBytes:0};R.push(J),M[G]={location:V,componentCount:D},++V}}let L=_t.createVertexBuffer({context:n,typedArray:r.typedArray,usage:Fe.STATIC_DRAW});e._geometryByteLength+=L.sizeInBytes;let g;A&&(g=_t.createVertexBuffer({context:n,typedArray:s.typedArray,usage:Fe.STATIC_DRAW}),e._geometryByteLength+=g.sizeInBytes);let E;S&&(E=_t.createVertexBuffer({context:n,typedArray:a.typedArray,usage:Fe.STATIC_DRAW}),e._geometryByteLength+=E.sizeInBytes);let w;v&&(c.typedArray=_be(c.typedArray,"batchIds"),w=_t.createVertexBuffer({context:n,typedArray:c.typedArray,usage:Fe.STATIC_DRAW}),e._geometryByteLength+=w.sizeInBytes);let I=[];if(h?O=X.UNSIGNED_SHORT:p?O=x<=255?X.UNSIGNED_BYTE:X.UNSIGNED_SHORT:O=X.FLOAT,I.push({index:xbe,vertexBuffer:L,componentsPerAttribute:3,componentDatatype:O,normalize:!1,offsetInBytes:0,strideInBytes:0}),e._cull&&(h||p?e._boundingSphere=ae.fromCornerPoints(d.ZERO,e._quantizedVolumeScale):e._boundingSphere=nxt(r.typedArray)),A)if(T)I.push({index:AH,vertexBuffer:g,componentsPerAttribute:1,componentDatatype:X.UNSIGNED_SHORT,normalize:!1,offsetInBytes:0,strideInBytes:0});else{let V=C?4:3;I.push({index:AH,vertexBuffer:g,componentsPerAttribute:V,componentDatatype:X.UNSIGNED_BYTE,normalize:!0,offsetInBytes:0,strideInBytes:0})}S&&(_?(D=2,O=X.UNSIGNED_BYTE):m?(D=2,O=b<=255?X.UNSIGNED_BYTE:X.UNSIGNED_SHORT):(D=3,O=X.FLOAT),I.push({index:wK,vertexBuffer:E,componentsPerAttribute:D,componentDatatype:O,normalize:!1,offsetInBytes:0,strideInBytes:0})),v&&I.push({index:bbe,vertexBuffer:w,componentsPerAttribute:1,componentDatatype:X.fromTypedArray(c.typedArray),normalize:!1,offsetInBytes:0,strideInBytes:0}),f&&(I=I.concat(R));let N=new ni({context:n,attributes:I}),B={depthTest:{enabled:!0}},H={depthTest:{enabled:!0},depthMask:!1,blending:ln.ALPHA_BLEND};e._opaquePass===we.CESIUM_3D_TILE&&(B.stencilTest=Vt.setCesium3DTileBit(),B.stencilMask=Vt.CESIUM_3D_TILE_MASK,H.stencilTest=Vt.setCesium3DTileBit(),H.stencilMask=Vt.CESIUM_3D_TILE_MASK),e._opaqueRenderState=Ve.fromCache(B),e._translucentRenderState=Ve.fromCache(H),e._drawCommand=new $e({boundingVolume:new ae,cull:e._cull,modelMatrix:new F,primitiveType:Me.POINTS,vertexArray:N,count:o,shaderProgram:void 0,uniformMap:void 0,renderState:C?e._translucentRenderState:e._opaqueRenderState,pass:C?we.TRANSLUCENT:e._opaquePass,owner:e,castShadows:!1,receiveShadows:!1,pickId:e._pickIdLoaded()})}function lxt(e,t){let n=t.context,i=e._isQuantized,o=e._isQuantizedDraco,r=e._isOctEncodedDraco,s={u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier:function(){let a=ixt;if(a.x=e._attenuation?e.maximumAttenuation:e._pointSize,a.x*=t.pixelRatio,a.y=e.time,e._attenuation){let c=t.camera.frustum,u;t.mode===ne.SCENE2D||c instanceof nn?u=Number.POSITIVE_INFINITY:u=n.drawingBufferHeight/t.camera.frustum.sseDenominator,a.z=e.geometricError*e.geometricErrorScale,a.w=u}return a},u_highlightColor:function(){return e._highlightColor},u_constantColor:function(){return e._constantColor},u_clippingPlanes:function(){let a=e.clippingPlanes;return e.isClipped?a.texture:n.defaultTexture},u_clippingPlanesEdgeStyle:function(){let a=e.clippingPlanes;if(!l(a))return z.TRANSPARENT;let c=z.clone(a.edgeColor,rxt);return c.alpha=a.edgeWidth,c},u_clippingPlanesMatrix:function(){let a=e.clippingPlanes;if(!l(a))return F.IDENTITY;let c=y(e.clippingPlanesOriginMatrix,e._modelMatrix);F.multiply(n.uniformState.view3D,c,AK);let u=F.multiply(AK,a.modelMatrix,AK);return F.inverseTranspose(u,axt)}};gP.addUniforms(e,s),(i||o||r)&&(s=xt(s,{u_quantizedVolumeScaleAndOctEncodedRange:function(){let a=oxt;if(l(e._quantizedVolumeScale)){let c=d.clone(e._quantizedVolumeScale,a);d.divideByScalar(c,e._quantizedRange,a)}return a.w=e._octEncodedRange,a}})),l(e._uniformMapLoaded)&&(s=e._uniformMapLoaded(s)),e._drawCommand.uniformMap=s}function EK(e,t){let n=/czm_3dtiles_property_(\d+)/g,i=n.exec(e);for(;i!==null;){let o=parseInt(i[1]);t.indexOf(o)===-1&&t.push(o),i=n.exec(e)}}function SK(e,t){e=e.slice(e.indexOf(`
`));let n=/czm_3dtiles_builtin_property_(\w+)/g,i=n.exec(e);for(;i!==null;){let o=i[1];t.indexOf(o)===-1&&t.push(o),i=n.exec(e)}}function vK(e,t){let n=e.numberOfAttributes;for(let i=0;i<n;++i){let o=e.getAttribute(i);if(o.index===t)return o}}var uxt={POSITION:"czm_3dtiles_builtin_property_POSITION",POSITION_ABSOLUTE:"czm_3dtiles_builtin_property_POSITION_ABSOLUTE",COLOR:"czm_3dtiles_builtin_property_COLOR",NORMAL:"czm_3dtiles_builtin_property_NORMAL"};function fxt(e,t,n){let i,o,r,s=t.context,a=l(n),c=e._isQuantized,u=e._isQuantizedDraco,f=e._isOctEncoded16P,h=e._isOctEncodedDraco,p=e._isRGB565,_=e._isTranslucent,m=e._hasColors,x=e._hasNormals,b=e._hasBatchIds,T=e._backFaceCulling,C=e._normalShading,A=e._drawCommand.vertexArray,S=e.clippingPlanes,v=e._attenuation,D,O,R,M=_,L=Ge(uxt),g={},E=e._styleableShaderAttributes;for(o in E)E.hasOwnProperty(o)&&(r=E[o],L[o]=`czm_3dtiles_property_${r.location}`,g[r.location]=r);if(a){let ce={translucent:!1},_e="(vec3 czm_3dtiles_builtin_property_POSITION, vec3 czm_3dtiles_builtin_property_POSITION_ABSOLUTE, vec4 czm_3dtiles_builtin_property_COLOR, vec3 czm_3dtiles_builtin_property_NORMAL)";D=n.getColorShaderFunction(`getColorFromStyle${_e}`,L,ce),O=n.getShowShaderFunction(`getShowFromStyle${_e}`,L,ce),R=n.getPointSizeShaderFunction(`getPointSizeFromStyle${_e}`,L,ce),l(D)&&ce.translucent&&(M=!0)}e._styleTranslucent=M;let w=l(D),I=l(O),N=l(R),B=e.isClipped,H=[],V=[];w&&(EK(D,H),SK(D,V)),I&&(EK(O,H),SK(O,V)),N&&(EK(R,H),SK(R,V));let G=V.indexOf("COLOR")>=0,k=V.indexOf("NORMAL")>=0;if(k&&!x)throw new re("Style references the NORMAL semantic but the point cloud does not have normals");for(o in E)if(E.hasOwnProperty(o)){r=E[o];let ce=H.indexOf(r.location)>=0,_e=vK(A,r.location);_e.enabled=ce}let W=m&&(!w||G);if(m){let ce=vK(A,AH);ce.enabled=W}let Y=x&&(C||T||k);if(x){let ce=vK(A,wK);ce.enabled=Y}let J={a_position:xbe};W&&(J.a_color=AH),Y&&(J.a_normal=wK),b&&(J.a_batchId=bbe);let j="",K=H.length;for(i=0;i<K;++i){let ce=H[i];r=g[ce];let _e=r.componentCount,be=`czm_3dtiles_property_${ce}`,De;_e===1?De="float":De=`vec${_e}`,j+=`in ${De} ${be};
`,J[be]=r.location}lxt(e,t);let Q=`in vec3 a_position;
out vec4 v_color;
uniform vec4 u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier;
uniform vec4 u_constantColor;
uniform vec4 u_highlightColor;
`;Q+=`float u_pointSize;
float tiles3d_tileset_time;
`,v&&(Q+=`float u_geometricError;
float u_depthMultiplier;
`),Q+=j,W&&(_?Q+=`in vec4 a_color;
`:p?Q+=`in float a_color;
const float SHIFT_RIGHT_11 = 1.0 / 2048.0;
const float SHIFT_RIGHT_5 = 1.0 / 32.0;
const float SHIFT_LEFT_11 = 2048.0;
const float SHIFT_LEFT_5 = 32.0;
const float NORMALIZE_6 = 1.0 / 64.0;
const float NORMALIZE_5 = 1.0 / 32.0;
`:Q+=`in vec3 a_color;
`),Y&&(f||h?Q+=`in vec2 a_normal;
`:Q+=`in vec3 a_normal;
`),b&&(Q+=`in float a_batchId;
`),(c||u||h)&&(Q+=`uniform vec4 u_quantizedVolumeScaleAndOctEncodedRange;
`),w&&(Q+=D),I&&(Q+=O),N&&(Q+=R),Q+=`void main()
{
u_pointSize = u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier.x;
tiles3d_tileset_time = u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier.y;
`,v&&(Q+=` u_geometricError = u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier.z;
u_depthMultiplier = u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier.w;
`),W?_?Q+=` vec4 color = a_color;
`:p?Q+=` float compressed = a_color;
float r = floor(compressed * SHIFT_RIGHT_11);
compressed -= r * SHIFT_LEFT_11;
float g = floor(compressed * SHIFT_RIGHT_5);
compressed -= g * SHIFT_LEFT_5;
float b = compressed;
vec3 rgb = vec3(r * NORMALIZE_5, g * NORMALIZE_6, b * NORMALIZE_5);
vec4 color = vec4(rgb, 1.0);
`:Q+=` vec4 color = vec4(a_color, 1.0);
`:Q+=` vec4 color = u_constantColor;
`,c||u?Q+=` vec3 position = a_position * u_quantizedVolumeScaleAndOctEncodedRange.xyz;
`:Q+=` vec3 position = a_position;
`,Q+=` vec3 position_absolute = vec3(czm_model * vec4(position, 1.0));
`,Y?(f?Q+=` vec3 normal = czm_octDecode(a_normal);
`:h?Q+=` vec3 normal = czm_octDecode(a_normal, u_quantizedVolumeScaleAndOctEncodedRange.w).zxy;
`:Q+=` vec3 normal = a_normal;
`,Q+=` vec3 normalEC = czm_normal * normal;
`):Q+=` vec3 normal = vec3(1.0);
`,w&&(Q+=` color = getColorFromStyle(position, position_absolute, color, normal);
`),I&&(Q+=` float show = float(getShowFromStyle(position, position_absolute, color, normal));
`),N?Q+=` gl_PointSize = getPointSizeFromStyle(position, position_absolute, color, normal) * czm_pixelRatio;
`:v?Q+=` vec4 positionEC = czm_modelView * vec4(position, 1.0);
float depth = -positionEC.z;
gl_PointSize = min((u_geometricError / depth) * u_depthMultiplier, u_pointSize);
`:Q+=` gl_PointSize = u_pointSize;
`,Q+=` color = color * u_highlightColor;
`,Y&&C&&(Q+=` float diffuseStrength = czm_getLambertDiffuse(czm_lightDirectionEC, normalEC);
diffuseStrength = max(diffuseStrength, 0.4);
color.xyz *= diffuseStrength * czm_lightColor;
`),Q+=` v_color = color;
gl_Position = czm_modelViewProjection * vec4(position, 1.0);
`,Y&&T&&(Q+=` float visible = step(-normalEC.z, 0.0);
gl_Position *= visible;
gl_PointSize *= visible;
`),I&&(Q+=` gl_Position.w *= float(show);
gl_PointSize *= float(show);
`),Q+=`}
`;let de=`in vec4 v_color;
`;B&&(de+=`uniform highp sampler2D u_clippingPlanes;
uniform mat4 u_clippingPlanesMatrix;
uniform vec4 u_clippingPlanesEdgeStyle;
`,de+=`
`,de+=Uy(S,s),de+=`
`),de+=`void main()
{
out_FragColor = czm_gammaCorrect(v_color);
`,B&&(de+=TH("u_clippingPlanes","u_clippingPlanesMatrix","u_clippingPlanesEdgeStyle")),de+=`}
`,e.splitDirection!==Gr.NONE&&(de=gP.modifyFragmentShader(de)),l(e._vertexShaderLoaded)&&(Q=e._vertexShaderLoaded(Q)),l(e._fragmentShaderLoaded)&&(de=e._fragmentShaderLoaded(de));let xe=e._drawCommand;l(xe.shaderProgram)&&xe.shaderProgram.destroy(),xe.shaderProgram=Qt.fromCache({context:s,vertexShaderSource:Q,fragmentShaderSource:de,attributeLocations:J});try{xe.shaderProgram._bind()}catch{throw new re("Error generating style shader: this may be caused by a type mismatch, index out-of-bounds, or other syntax error.")}}function dxt(e,t){if(e._decodingState===Mb.READY)return!1;if(e._decodingState===Mb.NEEDS_DECODE){let n=e._parsedContent,i=n.draco,o=h_.decodePointCloud(i,t);l(o)&&(e._decodingState=Mb.DECODING,o.then(function(r){e._decodingState=Mb.READY;let s=l(r.POSITION)?r.POSITION.array:void 0,a=l(r.RGB)?r.RGB.array:void 0,c=l(r.RGBA)?r.RGBA.array:void 0,u=l(r.NORMAL)?r.NORMAL.array:void 0,f=l(r.BATCH_ID)?r.BATCH_ID.array:void 0,h=l(s)&&l(r.POSITION.data.quantization),p=l(u)&&l(r.NORMAL.data.quantization);if(h){let b=r.POSITION.data.quantization,T=b.range;e._quantizedVolumeScale=d.fromElements(T,T,T),e._quantizedVolumeOffset=d.unpack(b.minValues),e._quantizedRange=(1<<b.quantizationBits)-1,e._isQuantizedDraco=!0}p&&(e._octEncodedRange=(1<<r.NORMAL.data.quantization.quantizationBits)-1,e._isOctEncodedDraco=!0);let _=n.styleableProperties,m=i.batchTableProperties;for(let b in m)if(m.hasOwnProperty(b)){let T=r[b];l(_)||(_={}),_[b]={typedArray:T.array,componentCount:T.data.componentsPerAttribute}}l(s)&&(n.positions={typedArray:s});let x=y(c,a);l(x)&&(n.colors={typedArray:x}),l(u)&&(n.normals={typedArray:u}),l(f)&&(n.batchIds={typedArray:f}),n.styleableProperties=_}).catch(function(r){e._decodingState=Mb.FAILED,e._error=r}))}return!0}var hxt=new oe,mxt=new d;_P.prototype.update=function(e){let t=e.context;if(l(this._error)){let u=this._error;throw this._error=void 0,u}if(dxt(this,t))return;let i=!1,o=!F.equals(this._modelMatrix,this.modelMatrix);if(this._mode!==e.mode&&(this._mode=e.mode,o=!0),l(this._drawCommand)||(cxt(this,e),o=!0,i=!0,this._ready=!0,this._parsedContent=void 0),o){F.clone(this.modelMatrix,this._modelMatrix);let u=this._drawCommand.modelMatrix;if(F.clone(this._modelMatrix,u),l(this._rtcCenter)&&F.multiplyByTranslation(u,this._rtcCenter,u),l(this._quantizedVolumeOffset)&&F.multiplyByTranslation(u,this._quantizedVolumeOffset,u),e.mode!==ne.SCENE3D){let h=e.mapProjection,p=F.getColumn(u,3,hxt);oe.equals(p,oe.UNIT_W)||Ot.basisTo2D(h,u,u)}let f=this._drawCommand.boundingVolume;if(ae.clone(this._boundingSphere,f),this._cull){let h=f.center;F.multiplyByPoint(u,h,h);let p=F.getScale(u,mxt);f.radius*=d.maximumComponent(p)}}this.clippingPlanesDirty&&(this.clippingPlanesDirty=!1,i=!0),this._attenuation!==this.attenuation&&(this._attenuation=this.attenuation,i=!0),this.backFaceCulling!==this._backFaceCulling&&(this._backFaceCulling=this.backFaceCulling,i=!0),this.normalShading!==this._normalShading&&(this._normalShading=this.normalShading,i=!0),(this._style!==this.style||this.styleDirty)&&(this._style=this.style,this.styleDirty=!1,i=!0);let r=this.splitDirection!==Gr.NONE;this._splittingEnabled!==r&&(this._splittingEnabled=r,i=!0),i&&fxt(this,e,this._style),this._drawCommand.castShadows=xn.castShadows(this.shadows),this._drawCommand.receiveShadows=xn.receiveShadows(this.shadows);let s=this._highlightColor.alpha<1||this._constantColor.alpha<1||this._styleTranslucent;this._drawCommand.renderState=s?this._translucentRenderState:this._opaqueRenderState,this._drawCommand.pass=s?we.TRANSLUCENT:this._opaquePass;let a=e.commandList,c=e.passes;(c.render||c.pick)&&a.push(this._drawCommand)};_P.prototype.isDestroyed=function(){return!1};_P.prototype.destroy=function(){let e=this._drawCommand;return l(e)&&(e.vertexArray=e.vertexArray&&e.vertexArray.destroy(),e.shaderProgram=e.shaderProgram&&e.shaderProgram.destroy()),ue(this)};var EH=_P;function Nb(e){e=y(e,y.EMPTY_OBJECT),this.show=y(e.show,!0),this.modelMatrix=F.clone(y(e.modelMatrix,F.IDENTITY)),this.shadows=y(e.shadows,xn.ENABLED),this.maximumMemoryUsage=y(e.maximumMemoryUsage,256),this.shading=new wp(e.shading),this.style=e.style,this.frameFailed=new pe,this.frameChanged=new pe,this._clock=e.clock,this._intervals=e.intervals,this._clippingPlanes=void 0,this.clippingPlanes=e.clippingPlanes,this._pointCloudEyeDomeLighting=new R_,this._loadTimestamp=void 0,this._clippingPlanesState=0,this._styleDirty=!1,this._pickId=void 0,this._totalMemoryUsageInBytes=0,this._frames=[],this._previousInterval=void 0,this._nextInterval=void 0,this._lastRenderedFrame=void 0,this._clockMultiplier=0,this._runningSum=0,this._runningLength=0,this._runningIndex=0,this._runningSamples=new Array(5).fill(0),this._runningAverage=0}Object.defineProperties(Nb.prototype,{clippingPlanes:{get:function(){return this._clippingPlanes},set:function(e){bs.setOwner(e,this,"_clippingPlanes")}},totalMemoryUsageInBytes:{get:function(){return this._totalMemoryUsageInBytes}},boundingSphere:{get:function(){if(l(this._lastRenderedFrame))return this._lastRenderedFrame.pointCloud.boundingSphere}}});function pxt(e){return`uniform vec4 czm_pickColor;
${e}`}function gxt(e){return function(t){return xt(t,{czm_pickColor:function(){return e._pickId.color}})}}function _xt(){return"czm_pickColor"}Nb.prototype.makeStyleDirty=function(){this._styleDirty=!0};Nb.prototype._getAverageLoadTime=function(){return this._runningLength===0?.05:this._runningAverage};var yxt=new Z;function IK(e){let t=e._clock,n=t.canAnimate&&t.shouldAnimate,i=t.multiplier;return n?i:0}function Lb(e,t){return e._intervals.indexOf(t.start)}function xxt(e,t){let n=e._intervals,i=e._clock,o=IK(e);if(o===0)return;let r=e._getAverageLoadTime(),s=Z.addSeconds(i.currentTime,r*o,yxt),a=n.indexOf(s),c=Lb(e,t);return a===c&&(o>=0?++a:--a),n.get(a)}function bxt(e){let t=e._intervals,i=e._clock.currentTime,o=t.indexOf(i);return t.get(o)}function Txt(e,t,n){let i=IK(e),o=Lb(e,t),r=Lb(e,n);return i>=0?o>=r:o<=r}function Cbe(e,t){return function(n){let i=l(n.message)?n.message:n.toString();e.frameFailed.numberOfListeners>0?e.frameFailed.raiseEvent({uri:t,message:i}):(console.log(`A frame failed to load: ${t}`),console.log(`Error: ${i}`))}}function Cxt(e,t,n){let i=Lb(e,t),o=e._frames,r=o[i];if(!l(r)){let s=t.data.transform,a=l(s)?F.fromArray(s):void 0,c=t.data.uri;r={pointCloud:void 0,transform:a,timestamp:Ai(),sequential:!0,ready:!1,touchedFrameNumber:n.frameNumber,uri:c},o[i]=r,Se.fetchArrayBuffer({url:c}).then(function(u){r.pointCloud=new EH({arrayBuffer:u,cull:!0,fragmentShaderLoaded:pxt,uniformMapLoaded:gxt(e),pickIdLoaded:_xt})}).catch(Cbe(e,c))}return r}function Axt(e,t){e._runningSum+=t,e._runningSum-=e._runningSamples[e._runningIndex],e._runningSamples[e._runningIndex]=t,e._runningLength=Math.min(e._runningLength+1,e._runningSamples.length),e._runningIndex=(e._runningIndex+1)%e._runningSamples.length,e._runningAverage=e._runningSum/e._runningLength}function Ext(e,t,n,i){t.touchedFrameNumber<i.frameNumber-1&&(t.sequential=!1);let o=t.pointCloud;if(l(o)&&!t.ready){let r=i.commandList,s=r.length;if(Abe(e,t,n,i),o.ready&&(t.ready=!0,e._totalMemoryUsageInBytes+=o.geometryByteLength,r.length=s,t.sequential)){let a=(Ai()-t.timestamp)/1e3;Axt(e,a)}}t.touchedFrameNumber=i.frameNumber}var Sxt=new F;function vxt(e,t){let n=e.shading;return l(n)&&l(n.baseResolution)?n.baseResolution:l(t.boundingSphere)?P.cbrt(t.boundingSphere.volume()/t.pointsLength):0}function wxt(e){let t=e.shading;return l(t)&&l(t.maximumAttenuation)?t.maximumAttenuation:10}var Dxt=new wp;function Abe(e,t,n,i){let o=y(e.shading,Dxt),r=t.pointCloud,s=y(t.transform,F.IDENTITY);r.modelMatrix=F.multiplyTransformation(e.modelMatrix,s,Sxt),r.style=e.style,r.time=n.timeSinceLoad,r.shadows=e.shadows,r.clippingPlanes=e._clippingPlanes,r.isClipped=n.isClipped,r.attenuation=o.attenuation,r.backFaceCulling=o.backFaceCulling,r.normalShading=o.normalShading,r.geometricError=vxt(e,r),r.geometricErrorScale=o.geometricErrorScale,r.maximumAttenuation=wxt(e);try{r.update(i)}catch(a){Cbe(e,t.uri)(a)}t.touchedFrameNumber=i.frameNumber}function DK(e,t,n,i){let o=Cxt(e,t,i);Ext(e,o,n,i)}function Ixt(e){return function(t){return t.touchedFrameNumber<e.frameNumber}}function Ebe(e,t){let n=e._frames,i=n.length;for(let o=0;o<i;++o){let r=n[o];if(l(r)&&(!l(t)||t(r))){let s=r.pointCloud;r.ready&&(e._totalMemoryUsageInBytes-=s.geometryByteLength),l(s)&&s.destroy(),r===e._lastRenderedFrame&&(e._lastRenderedFrame=void 0),n[o]=void 0}}}function Pxt(e,t){let n=Lb(e,t),i=e._frames[n];if(l(i)&&i.ready)return i}function Tbe(e,t,n,i,o){return l(n)?n.ready?!0:(DK(e,t,i,o),n.ready):!1}function Rxt(e,t,n,i,o){let r,s,a,c=e._intervals,u=e._frames,f=Lb(e,n),h=Lb(e,t);if(f>=h){for(r=f;r>=h;--r)if(s=c.get(r),a=u[r],Tbe(e,s,a,i,o))return s}else for(r=f;r<=h;++r)if(s=c.get(r),a=u[r],Tbe(e,s,a,i,o))return s;return t}function Oxt(e,t,n){let i=e._frames,o=i.length;for(let r=0;r<o;++r){let s=i[r];l(s)&&l(s.pointCloud)&&(s.pointCloud.clippingPlanesDirty=t,s.pointCloud.styleDirty=n)}}var oS={timeSinceLoad:0,isClipped:!1,clippingPlanesDirty:!1};Nb.prototype.update=function(e){if(e.mode===ne.MORPHING||!this.show)return;l(this._pickId)||(this._pickId=e.context.createPickId({primitive:this})),l(this._loadTimestamp)||(this._loadTimestamp=Z.clone(e.time));let t=Math.max(Z.secondsDifference(e.time,this._loadTimestamp)*1e3,0),n=this._clippingPlanes,i=0,o=!1,r=l(n)&&n.enabled;r&&(n.update(e),i=n.clippingPlanesState),this._clippingPlanesState!==i&&(this._clippingPlanesState=i,o=!0);let s=this._styleDirty;this._styleDirty=!1,(o||s)&&Oxt(this,o,s),oS.timeSinceLoad=t,oS.isClipped=r;let a=this.shading,c=this._pointCloudEyeDomeLighting,u=e.commandList,f=u.length,h=this._previousInterval,p=this._nextInterval,_=bxt(this);if(!l(_))return;let m=!1,x=IK(this),b=x===0;x!==this._clockMultiplier&&(m=!0,this._clockMultiplier=x),(!l(h)||b)&&(h=_),(!l(p)||m||Txt(this,_,p))&&(p=xxt(this,_)),h=Rxt(this,h,_,oS,e);let T=Pxt(this,h);l(T)||(DK(this,h,oS,e),T=this._lastRenderedFrame),l(T)&&Abe(this,T,oS,e),l(p)&&DK(this,p,oS,e);let C=this;l(T)&&!l(this._lastRenderedFrame)&&e.afterRender.push(function(){return!0}),l(T)&&T!==this._lastRenderedFrame&&C.frameChanged.numberOfListeners>0&&e.afterRender.push(function(){return C.frameChanged.raiseEvent(C),!0}),this._previousInterval=h,this._nextInterval=p,this._lastRenderedFrame=T;let A=this._totalMemoryUsageInBytes,S=this.maximumMemoryUsage*1024*1024;A>S&&Ebe(this,Ixt(e));let D=u.length-f;l(a)&&a.attenuation&&a.eyeDomeLighting&&D>0&&c.update(e,f,a,this.boundingSphere)};Nb.prototype.isDestroyed=function(){return!1};Nb.prototype.destroy=function(){return Ebe(this),this._clippingPlanes=this._clippingPlanes&&this._clippingPlanes.destroy(),this._pickId=this._pickId&&this._pickId.destroy(),ue(this)};var yP=Nb;function Sbe(e,t){if(l(t)){let n=t.clock;l(n)&&n.getValue(e)}}function Mxt(e){e._renderLoopRunning=!0;let t=0;function n(i){if(!e.isDestroyed())if(e._useDefaultRenderLoop)try{let o=e._targetFrameRate;if(!l(o))e.resize(),e.render(),requestAnimationFrame(n);else{let r=1e3/o,s=i-t;s>r&&(e.resize(),e.render(),t=i-s%r),requestAnimationFrame(n)}}catch(o){e._useDefaultRenderLoop=!1,e._renderLoopRunning=!1,e._showRenderLoopErrors&&e.showErrorPanel("An error occurred while rendering. Rendering has stopped.",void 0,o)}else e._renderLoopRunning=!1}requestAnimationFrame(n)}function vbe(e){let t=e._useBrowserRecommendedResolution?1:window.devicePixelRatio;return t*=e._resolutionScale,l(e._scene)&&(e._scene.pixelRatio=t),t}function wbe(e){let t=e._canvas,n=t.clientWidth,i=t.clientHeight,o=vbe(e);e._canvasClientWidth=n,e._canvasClientHeight=i,n*=o,i*=o,t.width=n,t.height=i,e._canRender=n!==0&&i!==0,e._lastDevicePixelRatio=window.devicePixelRatio}function Dbe(e){let t=e._canvas,n=t.width,i=t.height;if(n!==0&&i!==0){let o=e._scene.camera.frustum;l(o.aspectRatio)?o.aspectRatio=n/i:(o.top=o.right*(i/n),o.bottom=-o.top)}}function Ao(e,t){e=Rn(e),t=y(t,y.EMPTY_OBJECT);let n=document.createElement("div");n.className="cesium-widget",e.appendChild(n);let i=document.createElement("canvas"),o=zt.supportsImageRenderingPixelated();this._supportsImageRenderingPixelated=o,o&&(i.style.imageRendering=zt.imageRenderingValue()),i.oncontextmenu=function(){return!1},i.onselectstart=function(){return!1};function r(){i!==i.ownerDocument.activeElement&&i.ownerDocument.activeElement.blur()}y(t.blurActiveElementOnCanvasFocus,!0)&&(i.addEventListener("mousedown",r),i.addEventListener("pointerdown",r)),n.appendChild(i);let a=document.createElement("div");a.className="cesium-widget-credits";let c=l(t.creditContainer)?Rn(t.creditContainer):n;c.appendChild(a);let u=l(t.creditViewport)?Rn(t.creditViewport):n,f=y(t.showRenderLoopErrors,!0),h=y(t.useBrowserRecommendedResolution,!0);this._element=n,this._container=e,this._canvas=i,this._canvasClientWidth=0,this._canvasClientHeight=0,this._lastDevicePixelRatio=0,this._creditViewport=u,this._creditContainer=c,this._innerCreditContainer=a,this._canRender=!1,this._renderLoopRunning=!1,this._showRenderLoopErrors=f,this._resolutionScale=1,this._useBrowserRecommendedResolution=h,this._forceResize=!1,this._entityView=void 0,this._clockTrackedDataSource=void 0,this._trackedEntity=void 0,this._needTrackedEntityUpdate=!1,this._zoomIsFlight=!1,this._zoomTarget=void 0,this._zoomPromise=void 0,this._zoomOptions=void 0,this._trackedEntityChanged=new pe,this._allowDataSourcesToSuspendAnimation=!0,this._clock=l(t.clock)?t.clock:new um,l(t.shouldAnimate)&&(this._clock.shouldAnimate=t.shouldAnimate),wbe(this);try{let p=y(t.ellipsoid,ee.default),_=new uH({canvas:i,contextOptions:t.contextOptions,creditContainer:a,creditViewport:u,ellipsoid:p,mapProjection:t.mapProjection,orderIndependentTranslucency:t.orderIndependentTranslucency,scene3DOnly:y(t.scene3DOnly,!1),shadows:t.shadows,mapMode2D:t.mapMode2D,requestRenderMode:t.requestRenderMode,maximumRenderTimeChange:t.maximumRenderTimeChange,depthPlaneEllipsoidOffset:t.depthPlaneEllipsoidOffset,msaaSamples:t.msaaSamples});this._scene=_,_.camera.constrainedAxis=d.UNIT_Z,vbe(this),Dbe(this);let m=t.globe;l(m)||(m=new UU(p)),m!==!1&&(_.globe=m,_.globe.shadows=y(t.terrainShadows,xn.RECEIVE_ONLY));let x=t.skyBox;!l(x)&&ee.WGS84.equals(p)&&(x=gH.createEarthSkyBox()),x!==!1&&(_.skyBox=x,_.sun=new bH,ee.WGS84.equals(p)&&(_.moon=new XU));let b=t.skyAtmosphere;!l(b)&&ee.WGS84.equals(p)&&(b=new hH(p),b.show=t.globe!==!1&&m.show),b!==!1&&(_.skyAtmosphere=b);let T=t.baseLayer;t.globe!==!1&&T!==!1&&(l(T)||(T=uc.fromWorldImagery()),_.imageryLayers.add(T)),l(t.terrainProvider)&&t.globe!==!1&&(_.terrainProvider=t.terrainProvider),l(t.terrain)&&t.globe!==!1&&_.setTerrain(t.terrain),this._screenSpaceEventHandler=new $f(i),l(t.sceneMode)&&(t.sceneMode===ne.SCENE2D&&this._scene.morphTo2D(0),t.sceneMode===ne.COLUMBUS_VIEW&&this._scene.morphToColumbusView(0)),this._useDefaultRenderLoop=void 0,this.useDefaultRenderLoop=y(t.useDefaultRenderLoop,!0),this._targetFrameRate=void 0,this.targetFrameRate=t.targetFrameRate;let C=this;this._onRenderError=function(R,M){C._useDefaultRenderLoop=!1,C._renderLoopRunning=!1,C._showRenderLoopErrors&&C.showErrorPanel("An error occurred while rendering. Rendering has stopped.",void 0,M)},_.renderError.addEventListener(this._onRenderError);let A=t.dataSources,S=!1;l(A)||(A=new P3,S=!0);let v=new yk({scene:_,dataSourceCollection:A}),D=new _r;this._dataSourceChangedListeners={},this._automaticallyTrackDataSourceClocks=t.automaticallyTrackDataSourceClocks??!0,this._dataSourceCollection=A,this._destroyDataSourceCollection=S,this._dataSourceDisplay=v,this._eventHelper=D,this._canAnimateUpdateCallback=this._updateCanAnimate,D.add(this._clock.onTick,Ao.prototype._onTick,this),D.add(_.morphStart,Ao.prototype._clearTrackedObject,this),D.add(A.dataSourceAdded,Ao.prototype._onDataSourceAdded,this),D.add(A.dataSourceRemoved,Ao.prototype._onDataSourceRemoved,this),D.add(_.postRender,Ao.prototype._postRender,this);let O=A.length;for(let R=0;R<O;R++)this._dataSourceAdded(A,A.get(R));this._dataSourceAdded(void 0,v.defaultDataSource),D.add(A.dataSourceAdded,Ao.prototype._dataSourceAdded,this),D.add(A.dataSourceRemoved,Ao.prototype._dataSourceRemoved,this)}catch(p){throw f&&this.showErrorPanel("Error constructing CesiumWidget.",'Visit <a href="http://get.webgl.org">http://get.webgl.org</a> to verify that your web browser and hardware support WebGL. Consider trying a different web browser or updating your video drivers. Detailed error information is below:',p),p}}Object.defineProperties(Ao.prototype,{container:{get:function(){return this._container}},canvas:{get:function(){return this._canvas}},creditContainer:{get:function(){return this._creditContainer}},creditViewport:{get:function(){return this._creditViewport}},scene:{get:function(){return this._scene}},imageryLayers:{get:function(){return this._scene.imageryLayers}},terrainProvider:{get:function(){return this._scene.terrainProvider},set:function(e){this._scene.terrainProvider=e}},creditDisplay:{get:function(){return this._scene.frameState.creditDisplay}},dataSourceDisplay:{get:function(){return this._dataSourceDisplay}},entities:{get:function(){return this._dataSourceDisplay.defaultDataSource.entities}},dataSources:{get:function(){return this._dataSourceCollection}},camera:{get:function(){return this._scene.camera}},ellipsoid:{get:function(){return this._scene.ellipsoid}},clock:{get:function(){return this._clock}},screenSpaceEventHandler:{get:function(){return this._screenSpaceEventHandler}},targetFrameRate:{get:function(){return this._targetFrameRate},set:function(e){this._targetFrameRate=e}},useDefaultRenderLoop:{get:function(){return this._useDefaultRenderLoop},set:function(e){this._useDefaultRenderLoop!==e&&(this._useDefaultRenderLoop=e,e&&!this._renderLoopRunning&&Mxt(this))}},resolutionScale:{get:function(){return this._resolutionScale},set:function(e){this._resolutionScale!==e&&(this._resolutionScale=e,this._forceResize=!0)}},useBrowserRecommendedResolution:{get:function(){return this._useBrowserRecommendedResolution},set:function(e){this._useBrowserRecommendedResolution!==e&&(this._useBrowserRecommendedResolution=e,this._forceResize=!0)}},allowDataSourcesToSuspendAnimation:{get:function(){return this._allowDataSourcesToSuspendAnimation},set:function(e){this._allowDataSourcesToSuspendAnimation=e}},trackedEntity:{get:function(){return this._trackedEntity},set:function(e){if(this._trackedEntity!==e){this._trackedEntity=e,PK(this);let t=this.scene,n=t.mode;!l(e)||!l(e.position)?(this._needTrackedEntityUpdate=!1,(n===ne.COLUMBUS_VIEW||n===ne.SCENE2D)&&(t.screenSpaceCameraController.enableTranslate=!0),(n===ne.COLUMBUS_VIEW||n===ne.SCENE3D)&&(t.screenSpaceCameraController.enableTilt=!0),this._entityView=void 0,this.camera.lookAtTransform(F.IDENTITY)):this._needTrackedEntityUpdate=!0,this._trackedEntityChanged.raiseEvent(e),this.scene.requestRender()}}},trackedEntityChanged:{get:function(){return this._trackedEntityChanged}},clockTrackedDataSource:{get:function(){return this._clockTrackedDataSource},set:function(e){this._clockTrackedDataSource!==e&&(this._clockTrackedDataSource=e,Sbe(this.clock,e))}}});Ao.prototype.showErrorPanel=function(e,t,n){let i=this._element,o=document.createElement("div");o.className="cesium-widget-errorPanel";let r=document.createElement("div");r.className="cesium-widget-errorPanel-content",o.appendChild(r);let s=document.createElement("div");s.className="cesium-widget-errorPanel-header",s.appendChild(document.createTextNode(e)),r.appendChild(s);let a=document.createElement("div");a.className="cesium-widget-errorPanel-scroll",r.appendChild(a);function c(){a.style.maxHeight=`${Math.max(Math.round(i.clientHeight*.9-100),30)}px`}c(),l(window.addEventListener)&&window.addEventListener("resize",c,!1);let u=l(t),f=l(n);if(u||f){let _=document.createElement("div");if(_.className="cesium-widget-errorPanel-message",a.appendChild(_),f){let m=fg(n);u||(typeof n=="string"&&(n=new Error(n)),t=fg({name:n.name,message:n.message}),m=n.stack),typeof console<"u"&&console.error(`${e}
${t}
${m}`);let x=document.createElement("div");x.className="cesium-widget-errorPanel-message-details collapsed";let b=document.createElement("span");b.className="cesium-widget-errorPanel-more-details",b.appendChild(document.createTextNode("See more...")),x.appendChild(b),x.onclick=function(T){x.removeChild(b),x.appendChild(document.createTextNode(m)),x.className="cesium-widget-errorPanel-message-details",r.className="cesium-widget-errorPanel-content expanded",x.onclick=void 0},a.appendChild(x)}_.innerHTML=`<p>${t}</p>`}let h=document.createElement("div");h.className="cesium-widget-errorPanel-buttonPanel",r.appendChild(h);let p=document.createElement("button");p.setAttribute("type","button"),p.className="cesium-button",p.appendChild(document.createTextNode("OK")),p.onclick=function(){l(c)&&l(window.removeEventListener)&&window.removeEventListener("resize",c,!1),i.removeChild(o)},h.appendChild(p),i.appendChild(o)};Ao.prototype.isDestroyed=function(){return!1};Ao.prototype.destroy=function(){let e=this.dataSources,t=e.length;for(let n=0;n<t;n++)this._dataSourceRemoved(e,e.get(n));this._dataSourceRemoved(void 0,this._dataSourceDisplay.defaultDataSource),this._dataSourceDisplay=this._dataSourceDisplay.destroy(),l(this._scene)&&(this._scene.renderError.removeEventListener(this._onRenderError),this._scene=this._scene.destroy()),this._container.removeChild(this._element),this._creditContainer.removeChild(this._innerCreditContainer),this._eventHelper.removeAll(),this._destroyDataSourceCollection&&(this._dataSourceCollection=this._dataSourceCollection.destroy()),ue(this)};Ao.prototype.resize=function(){let e=this._canvas;!this._forceResize&&this._canvasClientWidth===e.clientWidth&&this._canvasClientHeight===e.clientHeight&&this._lastDevicePixelRatio===window.devicePixelRatio||(this._forceResize=!1,wbe(this),Dbe(this),this._scene.requestRender())};Ao.prototype.render=function(){if(this._canRender){this._scene.initializeFrame();let e=this._clock.tick();this._scene.render(e)}else this._clock.tick()};Ao.prototype._dataSourceAdded=function(e,t){t.entities.collectionChanged.addEventListener(Ao.prototype._onEntityCollectionChanged,this)};Ao.prototype._dataSourceRemoved=function(e,t){let n=t.entities;n.collectionChanged.removeEventListener(Ao.prototype._onEntityCollectionChanged,this),l(this.trackedEntity)&&n.getById(this.trackedEntity.id)===this.trackedEntity&&(this.trackedEntity=void 0)};Ao.prototype._updateCanAnimate=function(e){this._clock.canAnimate=e};var rS=new ae;Ao.prototype._onTick=function(e){let t=e.currentTime,n=this._dataSourceDisplay.update(t);this._allowDataSourcesToSuspendAnimation&&this._canAnimateUpdateCallback(n);let i=this._entityView;if(l(i)){let o=this._trackedEntity;this._dataSourceDisplay.getBoundingSphere(o,!0,rS)===at.DONE&&i.update(t,rS)}};Ao.prototype._onEntityCollectionChanged=function(e,t,n){let i=n.length;for(let o=0;o<i;o++){let r=n[o];this.trackedEntity===r&&(this.trackedEntity=void 0)}};Ao.prototype._clearTrackedObject=function(){this.trackedEntity=void 0};Ao.prototype._onDataSourceChanged=function(e){this.clockTrackedDataSource===e&&Sbe(this.clock,e)};Ao.prototype._onDataSourceAdded=function(e,t){this._automaticallyTrackDataSourceClocks&&(this.clockTrackedDataSource=t);let n=t.entities.id,i=this._eventHelper.add(t.changedEvent,Ao.prototype._onDataSourceChanged,this);this._dataSourceChangedListeners[n]=i};Ao.prototype._onDataSourceRemoved=function(e,t){let n=this.clockTrackedDataSource===t,i=t.entities.id;if(this._dataSourceChangedListeners[i](),this._dataSourceChangedListeners[i]=void 0,n){let o=e.length;this._automaticallyTrackDataSourceClocks&&o>0?this.clockTrackedDataSource=e.get(o-1):this.clockTrackedDataSource=void 0}};Ao.prototype.zoomTo=function(e,t){return Ibe(this,e,{offset:t},!1)};Ao.prototype.flyTo=function(e,t){return Ibe(this,e,t,!0)};function Ibe(e,t,n,i){PK(e);let o=new Promise(r=>{e._completeZoom=function(s){r(s)}});return e._zoomPromise=o,e._zoomIsFlight=i,e._zoomOptions=n,Promise.resolve(t).then(function(r){if(e._zoomPromise===o){if(r instanceof uc){let s;l(r.imageryProvider)?s=Promise.resolve(r.getImageryRectangle()):s=new Promise(a=>{let c=r.readyEvent.addEventListener(()=>{c(),a(r.getImageryRectangle())})}),s.then(function(a){return TE(a,e.scene)}).then(function(a){e._zoomPromise===o&&(e._zoomTarget=a)});return}if(r instanceof Cs||r instanceof yP||r instanceof Rb){e._zoomTarget=r;return}if(r.isLoading&&l(r.loadingEvent)){let s=r.loadingEvent.addEventListener(function(){s(),e._zoomPromise===o&&(e._zoomTarget=r.entities.values.slice(0))});return}if(Array.isArray(r)){e._zoomTarget=r.slice(0);return}r=r.values??r,l(r.entities)&&(r=r.entities.values),Array.isArray(r)?e._zoomTarget=r.slice(0):e._zoomTarget=[r]}}),e.scene.requestRender(),o}function xP(e){e._zoomPromise=void 0,e._zoomTarget=void 0,e._zoomOptions=void 0}function PK(e){let t=e._zoomPromise;l(t)&&(xP(e),e._completeZoom(!1))}Ao.prototype._postRender=function(){Lxt(this),Nxt(this)};function Lxt(e){let t=e._zoomTarget;if(!l(t)||e.scene.mode===ne.MORPHING)return;let n=e.scene,i=n.camera,o=e._zoomOptions??{},r;function s(f){l(o.offset)||(o.offset=new Kd(0,-.5,f.radius)),r={offset:o.offset,duration:o.duration,maximumHeight:o.maximumHeight,complete:function(){e._completeZoom(!0)},cancel:function(){e._completeZoom(!1)}},e._zoomIsFlight?i.flyToBoundingSphere(t.boundingSphere,r):(i.viewBoundingSphere(f,o.offset),i.lookAtTransform(F.IDENTITY),e._completeZoom(!0)),xP(e)}if(t instanceof yP){if(l(t.boundingSphere)){s(t.boundingSphere);return}let f=t.frameChanged.addEventListener(function(h){s(h.boundingSphere),f()});return}if(t instanceof Cs||t instanceof Rb){s(t.boundingSphere);return}if(t instanceof fe){r={destination:n.ellipsoid.cartographicToCartesian(t),duration:o.duration,maximumHeight:o.maximumHeight,complete:function(){e._completeZoom(!0)},cancel:function(){e._completeZoom(!1)}},e._zoomIsFlight?i.flyTo(r):(i.setView(r),e._completeZoom(!0)),xP(e);return}let a=t,c=[];for(let f=0,h=a.length;f<h;f++){let p=e._dataSourceDisplay.getBoundingSphere(a[f],!1,rS);if(p===at.PENDING)return;p!==at.FAILED&&c.push(ae.clone(rS))}if(c.length===0){PK(e);return}e.trackedEntity=void 0;let u=ae.fromBoundingSpheres(c);e._zoomIsFlight?(xP(e),i.flyToBoundingSphere(u,{duration:o.duration,maximumHeight:o.maximumHeight,complete:function(){e._completeZoom(!0)},cancel:function(){e._completeZoom(!1)},offset:o.offset})):(i.viewBoundingSphere(u,o.offset),i.lookAtTransform(F.IDENTITY),xP(e),e._completeZoom(!0))}function Nxt(e){if(!e._needTrackedEntityUpdate)return;let t=e._trackedEntity,n=e.clock.currentTime,i=q.getValueOrUndefined(t.position,n);if(!l(i))return;let o=e.scene,r=e._dataSourceDisplay.getBoundingSphere(t,!1,rS);if(r===at.PENDING)return;let s=o.mode;(s===ne.COLUMBUS_VIEW||s===ne.SCENE2D)&&(o.screenSpaceCameraController.enableTranslate=!1),(s===ne.COLUMBUS_VIEW||s===ne.SCENE3D)&&(o.screenSpaceCameraController.enableTilt=!1);let a=r!==at.FAILED?rS:void 0;e._entityView=new Tk(t,o,o.ellipsoid),e._entityView.update(n,a),e._needTrackedEntityUpdate=!1}var SH=Ao;var vH=`uniform sampler2D u_noiseTexture;
uniform vec3 u_noiseTextureDimensions;
uniform float u_noiseDetail;
in vec2 v_offset;
in vec3 v_maximumSize;
in vec4 v_color;
in float v_slice;
in float v_brightness;
float wrap(float value, float rangeLength) {
if(value < 0.0) {
float absValue = abs(value);
float modValue = mod(absValue, rangeLength);
return mod(rangeLength - modValue, rangeLength);
}
return mod(value, rangeLength);
}
vec3 wrapVec(vec3 value, float rangeLength) {
return vec3(wrap(value.x, rangeLength),
wrap(value.y, rangeLength),
wrap(value.z, rangeLength));
}
vec2 voxelToUV(vec3 voxelIndex) {
float textureSliceWidth = u_noiseTextureDimensions.x;
float noiseTextureRows = u_noiseTextureDimensions.y;
float inverseNoiseTextureRows = u_noiseTextureDimensions.z;
float textureSliceWidthSquared = textureSliceWidth * textureSliceWidth;
vec2 inverseNoiseTextureDimensions = vec2(noiseTextureRows / textureSliceWidthSquared,
inverseNoiseTextureRows / textureSliceWidth);
vec3 wrappedIndex = wrapVec(voxelIndex, textureSliceWidth);
float column = mod(wrappedIndex.z, textureSliceWidth * inverseNoiseTextureRows);
float row = floor(wrappedIndex.z / textureSliceWidth * noiseTextureRows);
float xPixelCoord = wrappedIndex.x + column * textureSliceWidth;
float yPixelCoord = wrappedIndex.y + row * textureSliceWidth;
return vec2(xPixelCoord, yPixelCoord) * inverseNoiseTextureDimensions;
}
// Interpolate a voxel with its neighbor (along the positive X-axis)
vec4 lerpSamplesX(vec3 voxelIndex, float x) {
vec2 uv0 = voxelToUV(voxelIndex);
vec2 uv1 = voxelToUV(voxelIndex + vec3(1.0, 0.0, 0.0));
vec4 sample0 = texture(u_noiseTexture, uv0);
vec4 sample1 = texture(u_noiseTexture, uv1);
return mix(sample0, sample1, x);
}
vec4 sampleNoiseTexture(vec3 position) {
float textureSliceWidth = u_noiseTextureDimensions.x;
vec3 recenteredPos = position + vec3(textureSliceWidth / 2.0);
vec3 lerpValue = fract(recenteredPos);
vec3 voxelIndex = floor(recenteredPos);
vec4 xLerp00 = lerpSamplesX(voxelIndex, lerpValue.x);
vec4 xLerp01 = lerpSamplesX(voxelIndex + vec3(0.0, 0.0, 1.0), lerpValue.x);
vec4 xLerp10 = lerpSamplesX(voxelIndex + vec3(0.0, 1.0, 0.0), lerpValue.x);
vec4 xLerp11 = lerpSamplesX(voxelIndex + vec3(0.0, 1.0, 1.0), lerpValue.x);
vec4 yLerp0 = mix(xLerp00, xLerp10, lerpValue.y);
vec4 yLerp1 = mix(xLerp01, xLerp11, lerpValue.y);
return mix(yLerp0, yLerp1, lerpValue.z);
}
// Intersection with a unit sphere with radius 0.5 at center (0, 0, 0).
bool intersectSphere(vec3 origin, vec3 dir, float slice,
out vec3 point, out vec3 normal) {
float A = dot(dir, dir);
float B = dot(origin, dir);
float C = dot(origin, origin) - 0.25;
float discriminant = (B * B) - (A * C);
if(discriminant < 0.0) {
return false;
}
float root = sqrt(discriminant);
float t = (-B - root) / A;
if(t < 0.0) {
t = (-B + root) / A;
}
point = origin + t * dir;
if(slice >= 0.0) {
point.z = (slice / 2.0) - 0.5;
if(length(point) > 0.5) {
return false;
}
}
normal = normalize(point);
point -= czm_epsilon2 * normal;
return true;
}
// Transforms the ray origin and direction into unit sphere space,
// then transforms the result back into the ellipsoid's space.
bool intersectEllipsoid(vec3 origin, vec3 dir, vec3 center, vec3 scale, float slice,
out vec3 point, out vec3 normal) {
if(scale.x <= 0.01 || scale.y < 0.01 || scale.z < 0.01) {
return false;
}
vec3 o = (origin - center) / scale;
vec3 d = dir / scale;
vec3 p, n;
bool intersected = intersectSphere(o, d, slice, p, n);
if(intersected) {
point = (p * scale) + center;
normal = n;
}
return intersected;
}
// Assume that if phase shift is being called for octave i,
// the frequency is of i - 1. This saves us from doing extra
// division / multiplication operations.
vec2 phaseShift2D(vec2 p, vec2 freq) {
return (czm_pi / 2.0) * sin(freq.yx * p.yx);
}
vec2 phaseShift3D(vec3 p, vec2 freq) {
return phaseShift2D(p.xy, freq) + czm_pi * vec2(sin(freq.x * p.z));
}
// The cloud texture function derived from Gardner's 1985 paper,
// "Visual Simulation of Clouds."
// https://www.cs.drexel.edu/~david/Classes/Papers/p297-gardner.pdf
const float T0 = 0.6; // contrast of the texture pattern
const float k = 0.1; // computed to produce a maximum value of 1
const float C0 = 0.8; // coefficient
const float FX0 = 0.6; // frequency X
const float FY0 = 0.6; // frequency Y
const int octaves = 5;
float T(vec3 point) {
vec2 sum = vec2(0.0);
float Ci = C0;
vec2 FXY = vec2(FX0, FY0);
vec2 PXY = vec2(0.0);
for(int i = 1; i <= octaves; i++) {
PXY = phaseShift3D(point, FXY);
Ci *= 0.707;
FXY *= 2.0;
vec2 sinTerm = sin(FXY * point.xy + PXY);
sum += Ci * sinTerm + vec2(T0);
}
return k * sum.x * sum.y;
}
const float a = 0.5; // fraction of surface reflection due to ambient or scattered light,
const float t = 0.4; // fraction of texture shading
const float s = 0.25; // fraction of specular reflection
float I(float Id, float Is, float It) {
return (1.0 - a) * ((1.0 - t) * ((1.0 - s) * Id + s * Is) + t * It) + a;
}
const vec3 lightDir = normalize(vec3(0.2, -1.0, 0.7));
vec4 drawCloud(vec3 rayOrigin, vec3 rayDir, vec3 cloudCenter, vec3 cloudScale, float cloudSlice,
float brightness) {
vec3 cloudPoint, cloudNormal;
if(!intersectEllipsoid(rayOrigin, rayDir, cloudCenter, cloudScale, cloudSlice,
cloudPoint, cloudNormal)) {
return vec4(0.0);
}
float Id = clamp(dot(cloudNormal, -lightDir), 0.0, 1.0); // diffuse reflection
float Is = max(pow(dot(-lightDir, -rayDir), 2.0), 0.0); // specular reflection
float It = T(cloudPoint); // texture function
float intensity = I(Id, Is, It);
vec3 color = vec3(intensity * clamp(brightness, 0.1, 1.0));
vec4 noise = sampleNoiseTexture(u_noiseDetail * cloudPoint);
float W = noise.x;
float W2 = noise.y;
float W3 = noise.z;
// The dot product between the cloud's normal and the ray's direction is greatest
// in the center of the ellipsoid's surface. It decreases towards the edge.
// Thus, it is used to blur the areas leading to the edges of the ellipsoid,
// so that no harsh lines appear.
// The first (and biggest) layer of worley noise is then subtracted from this.
// The final result is scaled up so that the base cloud is not too translucent.
float ndDot = clamp(dot(cloudNormal, -rayDir), 0.0, 1.0);
float TR = pow(ndDot, 3.0) - W; // translucency
TR *= 1.3;
// Subtracting the second and third layers of worley noise is more complicated.
// If these layers of noise were simply subtracted from the current translucency,
// the shape derived from the first layer of noise would be completely deleted.
// The erosion of this noise should thus be constricted to the edges of the cloud.
// However, because the edges of the ellipsoid were already blurred away, mapping
// the noise to (1.0 - ndDot) will have no impact on most of the cloud's appearance.
// The value of (0.5 - ndDot) provides the best compromise.
float minusDot = 0.5 - ndDot;
// Even with the previous calculation, subtracting the second layer of wnoise
// erode too much of the cloud. The addition of it, however, will detailed
// volume to the cloud. As long as the noise is only added and not subtracted,
// the results are aesthetically pleasing.
// The minusDot product is mapped in a way that it is larger at the edges of
// the ellipsoid, so a subtraction and min operation are used instead of
// an addition and max one.
TR -= min(minusDot * W2, 0.0);
// The third level of worley noise is subtracted from the result, with some
// modifications. First, a scalar is added to minusDot so that the noise
// starts affecting the shape farther away from the center of the ellipsoid's
// surface. Then, it is scaled down so its impact is not too intense.
TR -= 0.8 * (minusDot + 0.25) * W3;
// The texture function's shading does not correlate with the shape of the cloud
// produced by the layers of noise, so an extra shading scalar is calculated.
// The darkest areas of the cloud are assigned to be where the noise erodes
// the cloud the most. This is then interpolated based on the translucency
// and the diffuse shading term of that point in the cloud.
float shading = mix(1.0 - 0.8 * W * W, 1.0, Id * TR);
// To avoid values that are too dark, this scalar is increased by a small amount
// and clamped so it never goes to zero.
shading = clamp(shading + 0.2, 0.3, 1.0);
// Finally, the contrast of the cloud's color is increased.
vec3 finalColor = mix(vec3(0.5), shading * color, 1.15);
return vec4(finalColor, clamp(TR, 0.0, 1.0)) * v_color;
}
void main() {
#ifdef DEBUG_BILLBOARDS
out_FragColor = vec4(0.0, 0.5, 0.5, 1.0);
#endif
// To avoid calculations with high values,
// we raycast from an arbitrarily smaller space.
vec2 coordinate = v_maximumSize.xy * v_offset;
vec3 ellipsoidScale = 0.82 * v_maximumSize;
vec3 ellipsoidCenter = vec3(0.0);
float zOffset = max(ellipsoidScale.z - 10.0, 0.0);
vec3 eye = vec3(0, 0, -10.0 - zOffset);
vec3 rayDir = normalize(vec3(coordinate, 1.0) - eye);
vec3 rayOrigin = eye;
#ifdef DEBUG_ELLIPSOIDS
vec3 point, normal;
if(intersectEllipsoid(rayOrigin, rayDir, ellipsoidCenter, ellipsoidScale, v_slice,
point, normal)) {
out_FragColor = v_brightness * v_color;
}
#else
#ifndef DEBUG_BILLBOARDS
vec4 cloud = drawCloud(rayOrigin, rayDir,
ellipsoidCenter, ellipsoidScale, v_slice, v_brightness);
if(cloud.w < 0.01) {
discard;
}
out_FragColor = cloud;
#endif
#endif
}
`;var wH=`#ifdef INSTANCED
in vec2 direction;
#endif
in vec4 positionHighAndScaleX;
in vec4 positionLowAndScaleY;
in vec4 packedAttribute0;
in vec4 packedAttribute1;
in vec4 color;
out vec2 v_offset;
out vec3 v_maximumSize;
out vec4 v_color;
out float v_slice;
out float v_brightness;
void main() {
// Unpack attributes.
vec3 positionHigh = positionHighAndScaleX.xyz;
vec3 positionLow = positionLowAndScaleY.xyz;
vec2 scale = vec2(positionHighAndScaleX.w, positionLowAndScaleY.w);
float show = packedAttribute0.x;
float brightness = packedAttribute0.y;
vec2 coordinates = packedAttribute0.wz;
vec3 maximumSize = packedAttribute1.xyz;
float slice = packedAttribute1.w;
#ifdef INSTANCED
vec2 dir = direction;
#else
vec2 dir = coordinates;
#endif
vec2 offset = dir - vec2(0.5, 0.5);
vec2 scaledOffset = scale * offset;
vec4 p = czm_translateRelativeToEye(positionHigh, positionLow);
vec4 positionEC = czm_modelViewRelativeToEye * p;
positionEC.xy += scaledOffset;
positionEC.xyz *= show;
gl_Position = czm_projection * positionEC;
v_offset = offset;
v_maximumSize = maximumSize;
v_color = color;
v_slice = slice;
v_brightness = brightness;
}
`;var DH=`uniform vec3 u_noiseTextureDimensions;
uniform float u_noiseDetail;
uniform vec3 u_noiseOffset;
in vec2 v_position;
float wrap(float value, float rangeLength) {
if(value < 0.0) {
float absValue = abs(value);
float modValue = mod(absValue, rangeLength);
return mod(rangeLength - modValue, rangeLength);
}
return mod(value, rangeLength);
}
vec3 wrapVec(vec3 value, float rangeLength) {
return vec3(wrap(value.x, rangeLength),
wrap(value.y, rangeLength),
wrap(value.z, rangeLength));
}
vec3 random3(vec3 p) {
float dot1 = dot(p, vec3(127.1, 311.7, 932.8));
float dot2 = dot(p, vec3(269.5, 183.3, 421.4));
return fract(vec3(sin(dot1 - dot2), cos(dot1 * dot2), dot1 * dot2));
}
// Frequency corresponds to cell size.
// The higher the frequency, the smaller the cell size.
vec3 getWorleyCellPoint(vec3 centerCell, vec3 offset, float freq) {
float textureSliceWidth = u_noiseTextureDimensions.x;
vec3 cell = centerCell + offset;
cell = wrapVec(cell, textureSliceWidth / u_noiseDetail);
cell += floor(u_noiseOffset / u_noiseDetail);
vec3 p = offset + random3(cell);
return p;
}
float worleyNoise(vec3 p, float freq) {
vec3 centerCell = floor(p * freq);
vec3 pointInCell = fract(p * freq);
float shortestDistance = 1000.0;
for(float z = -1.0; z <= 1.0; z++) {
for(float y = -1.0; y <= 1.0; y++) {
for(float x = -1.0; x <= 1.0; x++) {
vec3 offset = vec3(x, y, z);
vec3 point = getWorleyCellPoint(centerCell, offset, freq);
float distance = length(pointInCell - point);
if(distance < shortestDistance) {
shortestDistance = distance;
}
}
}
}
return shortestDistance;
}
const float MAX_FBM_ITERATIONS = 10.0;
float worleyFBMNoise(vec3 p, float octaves, float scale) {
float noise = 0.0;
float freq = 1.0;
float persistence = 0.625;
for(float i = 0.0; i < MAX_FBM_ITERATIONS; i++) {
if(i >= octaves) {
break;
}
noise += worleyNoise(p * scale, freq * scale) * persistence;
persistence *= 0.5;
freq *= 2.0;
}
return noise;
}
void main() {
float textureSliceWidth = u_noiseTextureDimensions.x;
float inverseNoiseTextureRows = u_noiseTextureDimensions.z;
float x = mod(v_position.x, textureSliceWidth);
float y = mod(v_position.y, textureSliceWidth);
float sliceRow = floor(v_position.y / textureSliceWidth);
float z = floor(v_position.x / textureSliceWidth) + sliceRow * inverseNoiseTextureRows * textureSliceWidth;
vec3 position = vec3(x, y, z);
position /= u_noiseDetail;
float worley0 = clamp(worleyFBMNoise(position, 3.0, 1.0), 0.0, 1.0);
float worley1 = clamp(worleyFBMNoise(position, 3.0, 2.0), 0.0, 1.0);
float worley2 = clamp(worleyFBMNoise(position, 3.0, 3.0), 0.0, 1.0);
out_FragColor = vec4(worley0, worley1, worley2, 1.0);
}
`;var IH=`uniform vec3 u_noiseTextureDimensions;
in vec2 position;
out vec2 v_position;
void main()
{
gl_Position = vec4(position, 0.1, 1.0);
float textureSliceWidth = u_noiseTextureDimensions.x;
float noiseTextureRows = u_noiseTextureDimensions.y;
float inverseNoiseTextureRows = u_noiseTextureDimensions.z;
vec2 transformedPos = (position * 0.5) + vec2(0.5);
transformedPos *= textureSliceWidth;
transformedPos.x *= textureSliceWidth * inverseNoiseTextureRows;
transformedPos.y *= noiseTextureRows;
v_position = transformedPos;
}
`;var PH=`
in vec2 v_textureCoordinates;
void main()
{
czm_materialInput materialInput;
materialInput.s = v_textureCoordinates.s;
materialInput.st = v_textureCoordinates;
materialInput.str = vec3(v_textureCoordinates, 0.0);
materialInput.normalEC = vec3(0.0, 0.0, -1.0);
czm_material material = czm_getMaterial(materialInput);
out_FragColor = vec4(material.diffuse + material.emission, material.alpha);
}
`;function cS(e,t){this._tilingScheme=e,this._maximumLevel=t,this._rootNodes=[]}var Fb=new se;function Fxt(e,t,n,i){let o=i.length;for(let r=0;r<o;++r){let s=i[r];if(s.x===t&&s.y===n&&s.level===e)return!0}return!1}cS.prototype.addAvailableTileRange=function(e,t,n,i,o){let r=this._tilingScheme,s=this._rootNodes;if(e===0)for(let p=n;p<=o;++p)for(let _=t;_<=i;++_)Fxt(e,_,p,s)||s.push(new sS(r,void 0,0,_,p));r.tileXYToRectangle(t,n,e,Fb);let a=Fb.west,c=Fb.north;r.tileXYToRectangle(i,o,e,Fb);let u=Fb.east,f=Fb.south,h=new zxt(e,a,f,u,c);for(let p=0;p<s.length;++p){let _=s[p];RK(_.extent,h)&&Hxt(this._maximumLevel,_,h)}};cS.prototype.computeMaximumLevelAtPosition=function(e){let t;for(let n=0;n<this._rootNodes.length;++n){let i=this._rootNodes[n];if(aS(i.extent,e)){t=i;break}}return l(t)?bP(void 0,t,e):-1};var Bxt=[],kxt=[],Vxt=new se,Uxt=new se;cS.prototype.computeBestAvailableLevelOverRectangle=function(e){let t=Bxt;t.length=0,e.east<e.west?(t.push(se.fromRadians(-Math.PI,e.south,e.east,e.north,Vxt)),t.push(se.fromRadians(e.west,e.south,Math.PI,e.north,Uxt))):t.push(e);let n=kxt;n.length=0;let i;for(i=0;i<this._rootNodes.length;++i)TP(n,this._rootNodes[i],t);for(i=n.length-1;i>=0;--i)if(l(n[i])&&n[i].length===0)return i;return 0};var Pbe=new fe;cS.prototype.isTileAvailable=function(e,t,n){let i=this._tilingScheme.tileXYToRectangle(t,n,e,Fb);return se.center(i,Pbe),this.computeMaximumLevelAtPosition(Pbe)>=e};cS.prototype.computeChildMaskForTile=function(e,t,n){let i=e+1;if(i>=this._maximumLevel)return 0;let o=0;return o|=this.isTileAvailable(i,2*t,2*n+1)?1:0,o|=this.isTileAvailable(i,2*t+1,2*n+1)?2:0,o|=this.isTileAvailable(i,2*t,2*n)?4:0,o|=this.isTileAvailable(i,2*t+1,2*n)?8:0,o};function sS(e,t,n,i,o){this.tilingScheme=e,this.parent=t,this.level=n,this.x=i,this.y=o,this.extent=e.tileXYToRectangle(i,o,n),this.rectangles=[],this._sw=void 0,this._se=void 0,this._nw=void 0,this._ne=void 0}Object.defineProperties(sS.prototype,{nw:{get:function(){return this._nw||(this._nw=new sS(this.tilingScheme,this,this.level+1,this.x*2,this.y*2)),this._nw}},ne:{get:function(){return this._ne||(this._ne=new sS(this.tilingScheme,this,this.level+1,this.x*2+1,this.y*2)),this._ne}},sw:{get:function(){return this._sw||(this._sw=new sS(this.tilingScheme,this,this.level+1,this.x*2,this.y*2+1)),this._sw}},se:{get:function(){return this._se||(this._se=new sS(this.tilingScheme,this,this.level+1,this.x*2+1,this.y*2+1)),this._se}}});function zxt(e,t,n,i,o){this.level=e,this.west=t,this.south=n,this.east=i,this.north=o}function RK(e,t){let n=Math.max(e.west,t.west),i=Math.max(e.south,t.south),o=Math.min(e.east,t.east),r=Math.min(e.north,t.north);return i<r&&n<o}function Hxt(e,t,n){for(;t.level<e;)if(RH(t.nw.extent,n))t=t.nw;else if(RH(t.ne.extent,n))t=t.ne;else if(RH(t.sw.extent,n))t=t.sw;else if(RH(t.se.extent,n))t=t.se;else break;if(t.rectangles.length===0||t.rectangles[t.rectangles.length-1].level<=n.level)t.rectangles.push(n);else{let i=Mo(t.rectangles,n.level,Gxt);i<0&&(i=~i),t.rectangles.splice(i,0,n)}}function Gxt(e,t){return e.level-t}function RH(e,t){return t.west>=e.west&&t.east<=e.east&&t.south>=e.south&&t.north<=e.north}function aS(e,t){return t.longitude>=e.west&&t.longitude<=e.east&&t.latitude>=e.south&&t.latitude<=e.north}function bP(e,t,n){let i=0,o=!1;for(;!o;){let r=t._nw&&aS(t._nw.extent,n),s=t._ne&&aS(t._ne.extent,n),a=t._sw&&aS(t._sw.extent,n),c=t._se&&aS(t._se.extent,n);if(r+s+a+c>1){r&&(i=Math.max(i,bP(t,t._nw,n))),s&&(i=Math.max(i,bP(t,t._ne,n))),a&&(i=Math.max(i,bP(t,t._sw,n))),c&&(i=Math.max(i,bP(t,t._se,n)));break}else r?t=t._nw:s?t=t._ne:a?t=t._sw:c?t=t._se:o=!0}for(;t!==e;){let r=t.rectangles;for(let s=r.length-1;s>=0&&r[s].level>i;--s){let a=r[s];aS(a,n)&&(i=a.level)}t=t.parent}return i}function TP(e,t,n){if(!t)return;let i,o=!1;for(i=0;i<n.length;++i)o=o||RK(t.extent,n[i]);if(!o)return;let r=t.rectangles;for(i=0;i<r.length;++i){let s=r[i];e[s.level]||(e[s.level]=n),e[s.level]=Wxt(e[s.level],s)}TP(e,t._nw,n),TP(e,t._ne,n),TP(e,t._sw,n),TP(e,t._se,n)}function Wxt(e,t){let n=[];for(let i=0;i<e.length;++i){let o=e[i];RK(o,t)?(o.west<t.west&&n.push(new se(o.west,o.south,t.west,o.north)),o.east>t.east&&n.push(new se(t.east,o.south,o.east,o.north)),o.south<t.south&&n.push(new se(Math.max(t.west,o.west),o.south,Math.min(t.east,o.east),t.south)),o.north>t.north&&n.push(new se(Math.max(t.west,o.west),t.north,Math.min(t.east,o.east),o.north))):n.push(o)}return n}var jm=cS;var jxt=15;function Rbe(e){this.ellipsoid=y(e.ellipsoid,ee.default),this.credit=void 0,this.tilingScheme=void 0,this.height=void 0,this.width=void 0,this.encoding=void 0,this.lodCount=void 0,this.hasAvailability=!1,this.tilesAvailable=void 0,this.tilesAvailabilityLoaded=void 0,this.levelZeroMaximumGeometricError=void 0,this.terrainDataStructure=void 0}Rbe.prototype.build=function(e){e._credit=this.credit,e._tilingScheme=this.tilingScheme,e._height=this.height,e._width=this.width,e._encoding=this.encoding,e._lodCount=this.lodCount,e._hasAvailability=this.hasAvailability,e._tilesAvailable=this.tilesAvailable,e._tilesAvailabilityLoaded=this.tilesAvailabilityLoaded,e._levelZeroMaximumGeometricError=this.levelZeroMaximumGeometricError,e._terrainDataStructure=this.terrainDataStructure};function qxt(e,t){let n=t.copyrightText;l(n)&&(e.credit=new Ct(n));let i=t.spatialReference,o=y(i.latestWkid,i.wkid),r=t.extent,s={ellipsoid:e.ellipsoid};if(o===4326)s.rectangle=se.fromDegrees(r.xmin,r.ymin,r.xmax,r.ymax),e.tilingScheme=new Xi(s);else if(o===3857){let u=Math.PI*e.ellipsoid.maximumRadius;t.extent.xmax>u&&(t.extent.xmax=u),t.extent.ymax>u&&(t.extent.ymax=u),t.extent.xmin<-u&&(t.extent.xmin=-u),t.extent.ymin<-u&&(t.extent.ymin=-u),s.rectangleSouthwestInMeters=new U(r.xmin,r.ymin),s.rectangleNortheastInMeters=new U(r.xmax,r.ymax),e.tilingScheme=new us(s)}else throw new re("Invalid spatial reference");let a=t.tileInfo;if(!l(a))throw new re("tileInfo is required");e.width=a.rows+1,e.height=a.cols+1,e.encoding=a.format==="LERC"?nh.LERC:nh.NONE,e.lodCount=a.lods.length-1,(e.hasAvailability=t.capabilities.indexOf("Tilemap")!==-1)&&(e.tilesAvailable=new jm(e.tilingScheme,e.lodCount),e.tilesAvailable.addAvailableTileRange(0,0,0,e.tilingScheme.getNumberOfXTilesAtLevel(0),e.tilingScheme.getNumberOfYTilesAtLevel(0)),e.tilesAvailabilityLoaded=new jm(e.tilingScheme,e.lodCount)),e.levelZeroMaximumGeometricError=ls.getEstimatedLevelZeroGeometricErrorForAHeightmap(e.tilingScheme.ellipsoid,e.width,e.tilingScheme.getNumberOfXTilesAtLevel(0)),t.bandCount>1&&console.log("ArcGISTiledElevationTerrainProvider: Terrain data has more than 1 band. Using the first one."),l(t.minValues)&&l(t.maxValues)?e.terrainDataStructure={elementMultiplier:1,lowestEncodedHeight:t.minValues[0],highestEncodedHeight:t.maxValues[0]}:e.terrainDataStructure={elementMultiplier:1}}async function Yxt(e,t,n){try{let i=await t.fetchJson();qxt(e,i)}catch(i){let o=`An error occurred while accessing ${t}.`;throw Po.reportError(void 0,n,l(n)?n._errorEvent:void 0,o),i}}function r0(e){e=y(e,y.EMPTY_OBJECT),this._resource=void 0,this._credit=void 0,this._tilingScheme=void 0,this._levelZeroMaximumGeometricError=void 0,this._maxLevel=void 0,this._terrainDataStructure=void 0,this._width=void 0,this._height=void 0,this._encoding=void 0,this._lodCount=void 0,this._hasAvailability=!1,this._tilesAvailable=void 0,this._tilesAvailabilityLoaded=void 0,this._availableCache={},this._errorEvent=new pe}Object.defineProperties(r0.prototype,{errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){return this._credit}},tilingScheme:{get:function(){return this._tilingScheme}},hasWaterMask:{get:function(){return!1}},hasVertexNormals:{get:function(){return!1}},availability:{get:function(){return this._tilesAvailable}}});r0.fromUrl=async function(e,t){t=y(t,y.EMPTY_OBJECT),e=await Promise.resolve(e);let n=Se.createIfNeeded(e);n.appendForwardSlash(),l(t.token)&&(n=n.getDerivedResource({queryParameters:{token:t.token}}));let i=n.getDerivedResource({queryParameters:{f:"pjson"}}),o=new Rbe(t);await Yxt(o,i);let r=new r0(t);return o.build(r),r._resource=n,r};r0.prototype.requestTileGeometry=function(e,t,n,i){let o=this._resource.getDerivedResource({url:`tile/${n}/${t}/${e}`,request:i}),r=this._hasAvailability,s=Promise.resolve(!0),a;if(r&&!l(OK(this,n+1,e*2,t*2))){let h=Obe(this,n+1,e*2,t*2);s=h.promise,a=h.request}let c=o.fetchArrayBuffer();if(!l(c)||!l(s))return;let u=this,f=this._tilesAvailable;return Promise.all([c,s]).then(function(h){return new cc({buffer:h[0],width:u._width,height:u._height,childTileMask:r?f.computeChildMaskForTile(n,e,t):jxt,structure:u._terrainDataStructure,encoding:u._encoding})}).catch(async function(h){if(l(a)&&a.state===$n.CANCELLED){i.cancel();try{await i.deferred?.promise}catch{}return i.state=$n.CANCELLED,Promise.reject(h)}return Promise.reject(h)})};function OK(e,t,n,i){if(!e._hasAvailability)return;let o=e._tilesAvailabilityLoaded,r=e._tilesAvailable;if(t>e._lodCount)return!1;if(r.isTileAvailable(t,n,i))return!0;if(o.isTileAvailable(t,n,i))return!1}r0.prototype.getLevelMaximumGeometricError=function(e){return this._levelZeroMaximumGeometricError/(1<<e)};r0.prototype.getTileDataAvailable=function(e,t,n){if(!this._hasAvailability)return;let i=OK(this,n,e,t);if(l(i))return i;Obe(this,n,e,t)};r0.prototype.loadTileDataAvailability=function(e,t,n){};function Xxt(e,t,n,i){let o=t-1,r=n-1,s=i[e.y*t+e.x],a=[],c={startX:e.x,startY:e.y,endX:0,endY:0},u=new U(e.x+1,e.y+1),f=!1,h=!1;for(;!(f&&h);){let p=u.x,_=h?u.y+1:u.y;if(!f){for(let m=e.y;m<_;++m)if(i[m*t+u.x]!==s){f=!0;break}f?(a.push(new U(u.x,e.y)),--u.x,--p,c.endX=u.x):u.x===o?(c.endX=u.x,f=!0):++u.x}if(!h){let m=u.y*t;for(let x=e.x;x<=p;++x)if(i[m+x]!==s){h=!0;break}h?(a.push(new U(e.x,u.y)),--u.y,c.endY=u.y):u.y===r?(c.endY=u.y,h=!0):++u.y}}return{endingIndices:a,range:c,value:s}}function Kxt(e,t,n,i,o){let r=[];if(o.every(function(c){return c===o[0]}))return o[0]===1&&r.push({startX:e,startY:t,endX:e+n-1,endY:t+i-1}),r;let a=[new U(0,0)];for(;a.length>0;){let c=a.pop(),u=Xxt(c,n,i,o);if(u.value===1){let h=u.range;h.startX+=e,h.endX+=e,h.startY+=t,h.endY+=t,r.push(h)}let f=u.endingIndices;f.length>0&&(a=a.concat(f))}return r}function Obe(e,t,n,i){if(!e._hasAvailability)return{};let o=Math.floor(n/128)*128,r=Math.floor(i/128)*128,s=Math.min(1<<t,128),a=`tilemap/${t}/${r}/${o}/${s}/${s}`,c=e._availableCache;if(l(c[a]))return c[a];let u=new nr({throttle:!1,throttleByServer:!0,type:ps.TERRAIN}),h=e._resource.getDerivedResource({url:a,request:u}).fetchJson();return l(h)?(h=h.then(function(p){let _=Kxt(o,r,s,s,p.data);e._tilesAvailabilityLoaded.addAvailableTileRange(t,o,r,o+s,r+s);let m=e._tilesAvailable;for(let x=0;x<_.length;++x){let b=_[x];m.addAvailableTileRange(t,b.startX,b.startY,b.endX,b.endY)}return OK(e,t,n,i)}),c[a]={promise:h,request:u},h=h.finally(function(p){return delete c[a],p}),{promise:h,request:u}):{}}var Mbe=r0;var Lbe="https://dev.virtualearth.net/REST/v1/Locations";function MK(e){e=y(e,y.EMPTY_OBJECT);let t=e.key;this._key=t;let n={key:t};l(e.culture)&&(n.culture=e.culture),this._resource=new Se({url:Lbe,queryParameters:n}),this._credit=new Ct('<img src="http://dev.virtualearth.net/Branding/logo_powered_by.png"/>',!1)}Object.defineProperties(MK.prototype,{url:{get:function(){return Lbe}},key:{get:function(){return this._key}},credit:{get:function(){return this._credit}}});MK.prototype.geocode=async function(e){return this._resource.getDerivedResource({queryParameters:{query:e}}).fetchJsonp("jsonp").then(function(n){return n.resourceSets.length===0?[]:n.resourceSets[0].resources.map(function(o){let r=o.bbox,s=r[0],a=r[1],c=r[2],u=r[3];return{displayName:o.name,destination:se.fromDegrees(a,s,u,c)}})})};var Nbe=MK;function LK(){}Object.defineProperties(LK.prototype,{credit:{get:function(){}}});LK.prototype.geocode=function(e){let t=e.match(/[^\s,\n]+/g);if(t.length===2||t.length===3){let n=+t[0],i=+t[1],o=t.length===3?+t[2]:300;if(isNaN(n)&&isNaN(i)){let r=/^(\d+.?\d*)([nsew])/i;for(let s=0;s<t.length;++s){let a=t[s].match(r);r.test(t[s])&&a.length===3&&(/^[ns]/i.test(a[2])?i=/^[n]/i.test(a[2])?+a[1]:-a[1]:/^[ew]/i.test(a[2])&&(n=/^[e]/i.test(a[2])?+a[1]:-a[1]))}}if(!isNaN(n)&&!isNaN(i)&&!isNaN(o)){let r={displayName:e,destination:d.fromDegrees(n,i,o)};return Promise.resolve([r])}}return Promise.resolve([])};var Fbe=LK;var Zxt=new oe,Bbe=new d,lS=new d;function $xt(e){let t=e.points,n=e.times;if(t.length<3){let i=n[0],o=1/(n[1]-i),r=t[0],s=t[1];return function(a,c){l(c)||(c=new d);let u=(a-i)*o;return d.lerp(r,s,u,c)}}return function(i,o){l(o)||(o=new d);let r=e._lastTimeIndex=e.findTimeInterval(i,e._lastTimeIndex),s=(i-n[r])/(n[r+1]-n[r]),a=Zxt;a.z=s,a.y=s*s,a.x=a.y*s,a.w=1;let c,u,f,h,p;return r===0?(c=t[0],u=t[1],f=e.firstTangent,h=d.subtract(t[2],c,Bbe),d.multiplyByScalar(h,.5,h),p=F.multiplyByVector(gx.hermiteCoefficientMatrix,a,a)):r===t.length-2?(c=t[r],u=t[r+1],h=e.lastTangent,f=d.subtract(u,t[r-1],Bbe),d.multiplyByScalar(f,.5,f),p=F.multiplyByVector(gx.hermiteCoefficientMatrix,a,a)):(c=t[r-1],u=t[r],f=t[r+1],h=t[r+2],p=F.multiplyByVector(s0.catmullRomCoefficientMatrix,a,a)),o=d.multiplyByScalar(c,p.x,o),d.multiplyByScalar(u,p.y,lS),d.add(o,lS,o),d.multiplyByScalar(f,p.z,lS),d.add(o,lS,o),d.multiplyByScalar(h,p.w,lS),d.add(o,lS,o)}}var Qxt=new d,Jxt=new d;function s0(e){e=y(e,y.EMPTY_OBJECT);let t=e.points,n=e.times,i=e.firstTangent,o=e.lastTangent;if(t.length>2&&(l(i)||(i=Qxt,d.multiplyByScalar(t[1],2,i),d.subtract(i,t[2],i),d.subtract(i,t[0],i),d.multiplyByScalar(i,.5,i)),!l(o))){let r=t.length-1;o=Jxt,d.multiplyByScalar(t[r-1],2,o),d.subtract(t[r],o,o),d.add(o,t[r-2],o),d.multiplyByScalar(o,.5,o)}this._times=n,this._points=t,this._firstTangent=d.clone(i),this._lastTangent=d.clone(o),this._evaluateFunction=$xt(this),this._lastTimeIndex=0}Object.defineProperties(s0.prototype,{times:{get:function(){return this._times}},points:{get:function(){return this._points}},firstTangent:{get:function(){return this._firstTangent}},lastTangent:{get:function(){return this._lastTangent}}});s0.catmullRomCoefficientMatrix=new F(-.5,1,-.5,0,1.5,-2.5,0,1,-1.5,2,.5,0,.5,-.5,0,0);s0.prototype.findTimeInterval=io.prototype.findTimeInterval;s0.prototype.wrapTime=io.prototype.wrapTime;s0.prototype.clampTime=io.prototype.clampTime;s0.prototype.evaluate=function(e,t){return this._evaluateFunction(e,t)};var kbe=s0;var OH={};OH.clipTriangleAtAxisAlignedThreshold=function(e,t,n,i,o,r){l(r)?r.length=0:r=[];let s,a,c;t?(s=n<e,a=i<e,c=o<e):(s=n>e,a=i>e,c=o>e);let u=s+a+c,f,h,p,_,m,x;return u===1?s?(f=(e-n)/(i-n),h=(e-n)/(o-n),r.push(1),r.push(2),h!==1&&(r.push(-1),r.push(0),r.push(2),r.push(h)),f!==1&&(r.push(-1),r.push(0),r.push(1),r.push(f))):a?(p=(e-i)/(o-i),_=(e-i)/(n-i),r.push(2),r.push(0),_!==1&&(r.push(-1),r.push(1),r.push(0),r.push(_)),p!==1&&(r.push(-1),r.push(1),r.push(2),r.push(p))):c&&(m=(e-o)/(n-o),x=(e-o)/(i-o),r.push(0),r.push(1),x!==1&&(r.push(-1),r.push(2),r.push(1),r.push(x)),m!==1&&(r.push(-1),r.push(2),r.push(0),r.push(m))):u===2?!s&&n!==e?(_=(e-i)/(n-i),m=(e-o)/(n-o),r.push(0),r.push(-1),r.push(1),r.push(0),r.push(_),r.push(-1),r.push(2),r.push(0),r.push(m)):!a&&i!==e?(x=(e-o)/(i-o),f=(e-n)/(i-n),r.push(1),r.push(-1),r.push(2),r.push(1),r.push(x),r.push(-1),r.push(0),r.push(1),r.push(f)):!c&&o!==e&&(h=(e-n)/(o-n),p=(e-i)/(o-i),r.push(2),r.push(-1),r.push(0),r.push(2),r.push(h),r.push(-1),r.push(1),r.push(2),r.push(p)):u!==3&&(r.push(0),r.push(1),r.push(2)),r};OH.computeBarycentricCoordinates=function(e,t,n,i,o,r,s,a,c){let u=n-s,f=s-o,h=r-a,p=i-a,_=1/(h*u+f*p),m=t-a,x=e-s,b=(h*x+f*m)*_,T=(-p*x+u*m)*_,C=1-b-T;return l(c)?(c.x=b,c.y=T,c.z=C,c):new d(b,T,C)};OH.computeLineSegmentLineSegmentIntersection=function(e,t,n,i,o,r,s,a,c){let u=(s-o)*(t-r)-(a-r)*(e-o),f=(n-e)*(t-r)-(i-t)*(e-o),h=(a-r)*(n-e)-(s-o)*(i-t);if(h===0)return;let p=u/h,_=f/h;if(p>=0&&p<=1&&_>=0&&_<=1)return l(c)||(c=new U),c.x=e+p*(n-e),c.y=t+p*(i-t),c};var a0=OH;function c0(e){this._quantizedVertices=e.quantizedVertices,this._encodedNormals=e.encodedNormals,this._indices=e.indices,this._minimumHeight=e.minimumHeight,this._maximumHeight=e.maximumHeight,this._boundingSphere=e.boundingSphere,this._orientedBoundingBox=e.orientedBoundingBox,this._horizonOcclusionPoint=e.horizonOcclusionPoint,this._credits=e.credits;let t=this._quantizedVertices.length/3,n=this._uValues=this._quantizedVertices.subarray(0,t),i=this._vValues=this._quantizedVertices.subarray(t,2*t);this._heightValues=this._quantizedVertices.subarray(2*t,3*t);function o(s,a){return i[s]-i[a]}function r(s,a){return n[s]-n[a]}this._westIndices=LH(e.westIndices,o,t),this._southIndices=LH(e.southIndices,r,t),this._eastIndices=LH(e.eastIndices,o,t),this._northIndices=LH(e.northIndices,r,t),this._westSkirtHeight=e.westSkirtHeight,this._southSkirtHeight=e.southSkirtHeight,this._eastSkirtHeight=e.eastSkirtHeight,this._northSkirtHeight=e.northSkirtHeight,this._childTileMask=y(e.childTileMask,15),this._createdByUpsampling=y(e.createdByUpsampling,!1),this._waterMask=e.waterMask,this._mesh=void 0}Object.defineProperties(c0.prototype,{credits:{get:function(){return this._credits}},waterMask:{get:function(){return this._waterMask}},childTileMask:{get:function(){return this._childTileMask}},canUpsample:{get:function(){return l(this._mesh)}}});var MH=[];function LH(e,t,n){MH.length=e.length;let i=!1;for(let o=0,r=e.length;o<r;++o)MH[o]=e[o],i=i||o>0&&t(e[o-1],e[o])>0;return i?(MH.sort(t),Ne.createTypedArray(n,MH)):e}var Vbe="createVerticesFromQuantizedTerrainMesh",ebt=new yi(Vbe),tbt=new yi(Vbe,Om.maximumAsynchronousTasks);c0.prototype.createMesh=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.tilingScheme,n=e.x,i=e.y,o=e.level,r=y(e.exaggeration,1),s=y(e.exaggerationRelativeHeight,0),a=y(e.throttle,!0),c=t.ellipsoid,u=t.tileXYToRectangle(n,i,o),h=(a?tbt:ebt).scheduleTask({minimumHeight:this._minimumHeight,maximumHeight:this._maximumHeight,quantizedVertices:this._quantizedVertices,octEncodedNormals:this._encodedNormals,includeWebMercatorT:!0,indices:this._indices,westIndices:this._westIndices,southIndices:this._southIndices,eastIndices:this._eastIndices,northIndices:this._northIndices,westSkirtHeight:this._westSkirtHeight,southSkirtHeight:this._southSkirtHeight,eastSkirtHeight:this._eastSkirtHeight,northSkirtHeight:this._northSkirtHeight,rectangle:u,relativeToCenter:this._boundingSphere.center,ellipsoid:c,exaggeration:r,exaggerationRelativeHeight:s});if(!l(h))return;let p=this;return Promise.resolve(h).then(function(_){let m=p._quantizedVertices.length/3,x=m+p._westIndices.length+p._southIndices.length+p._eastIndices.length+p._northIndices.length,b=Ne.createTypedArray(x,_.indices),T=new Float32Array(_.vertices),C=_.center,A=_.minimumHeight,S=_.maximumHeight,v=p._boundingSphere,D=p._orientedBoundingBox,O=y(d.clone(_.occludeePointInScaledSpace),p._horizonOcclusionPoint),R=_.vertexStride,M=Zc.clone(_.encoding);return p._mesh=new ih(C,T,b,_.indexCountWithoutSkirts,m,A,S,v,O,R,D,M,_.westIndicesSouthToNorth,_.southIndicesEastToWest,_.eastIndicesNorthToSouth,_.northIndicesWestToEast),p._quantizedVertices=void 0,p._encodedNormals=void 0,p._indices=void 0,p._uValues=void 0,p._vValues=void 0,p._heightValues=void 0,p._westIndices=void 0,p._southIndices=void 0,p._eastIndices=void 0,p._northIndices=void 0,p._mesh})};var nbt=new yi("upsampleQuantizedTerrainMesh",Om.maximumAsynchronousTasks);c0.prototype.upsample=function(e,t,n,i,o,r,s){let a=this._mesh;if(!l(this._mesh))return;let c=t*2!==o,u=n*2===r,f=e.ellipsoid,h=e.tileXYToRectangle(o,r,s),p=nbt.scheduleTask({vertices:a.vertices,vertexCountWithoutSkirts:a.vertexCountWithoutSkirts,indices:a.indices,indexCountWithoutSkirts:a.indexCountWithoutSkirts,encoding:a.encoding,minimumHeight:this._minimumHeight,maximumHeight:this._maximumHeight,isEastChild:c,isNorthChild:u,childRectangle:h,ellipsoid:f});if(!l(p))return;let _=Math.min(this._westSkirtHeight,this._eastSkirtHeight);_=Math.min(_,this._southSkirtHeight),_=Math.min(_,this._northSkirtHeight);let m=c?_*.5:this._westSkirtHeight,x=u?_*.5:this._southSkirtHeight,b=c?this._eastSkirtHeight:_*.5,T=u?this._northSkirtHeight:_*.5,C=this._credits;return Promise.resolve(p).then(function(A){let S=new Uint16Array(A.vertices),v=Ne.createTypedArray(S.length/3,A.indices),D;return l(A.encodedNormals)&&(D=new Uint8Array(A.encodedNormals)),new c0({quantizedVertices:S,indices:v,encodedNormals:D,minimumHeight:A.minimumHeight,maximumHeight:A.maximumHeight,boundingSphere:ae.clone(A.boundingSphere),orientedBoundingBox:wn.clone(A.orientedBoundingBox),horizonOcclusionPoint:d.clone(A.horizonOcclusionPoint),westIndices:A.westIndices,southIndices:A.southIndices,eastIndices:A.eastIndices,northIndices:A.northIndices,westSkirtHeight:m,southSkirtHeight:x,eastSkirtHeight:b,northSkirtHeight:T,childTileMask:0,credits:C,createdByUpsampling:!0})})};var NK=32767,Ube=new d;c0.prototype.interpolateHeight=function(e,t,n){let i=P.clamp((t-e.west)/e.width,0,1);i*=NK;let o=P.clamp((n-e.south)/e.height,0,1);return o*=NK,l(this._mesh)?sbt(this,i,o):abt(this,i,o)};function zbe(e,t,n,i,o,r,s,a){let c=Math.min(n,o,s),u=Math.max(n,o,s),f=Math.min(i,r,a),h=Math.max(i,r,a);return e>=c&&e<=u&&t>=f&&t<=h}var ibt=new U,obt=new U,rbt=new U;function sbt(e,t,n){let i=e._mesh,o=i.vertices,r=i.encoding,s=i.indices;for(let a=0,c=s.length;a<c;a+=3){let u=s[a],f=s[a+1],h=s[a+2],p=r.decodeTextureCoordinates(o,u,ibt),_=r.decodeTextureCoordinates(o,f,obt),m=r.decodeTextureCoordinates(o,h,rbt);if(zbe(t,n,p.x,p.y,_.x,_.y,m.x,m.y)){let x=a0.computeBarycentricCoordinates(t,n,p.x,p.y,_.x,_.y,m.x,m.y,Ube);if(x.x>=-1e-15&&x.y>=-1e-15&&x.z>=-1e-15){let b=r.decodeHeight(o,u),T=r.decodeHeight(o,f),C=r.decodeHeight(o,h);return x.x*b+x.y*T+x.z*C}}}}function abt(e,t,n){let i=e._uValues,o=e._vValues,r=e._heightValues,s=e._indices;for(let a=0,c=s.length;a<c;a+=3){let u=s[a],f=s[a+1],h=s[a+2],p=i[u],_=i[f],m=i[h],x=o[u],b=o[f],T=o[h];if(zbe(t,n,p,x,_,b,m,T)){let C=a0.computeBarycentricCoordinates(t,n,p,x,_,b,m,T,Ube);if(C.x>=-1e-15&&C.y>=-1e-15&&C.z>=-1e-15){let A=C.x*r[u]+C.y*r[f]+C.z*r[h];return P.lerp(e._minimumHeight,e._maximumHeight,A/NK)}}}}c0.prototype.isChildAvailable=function(e,t,n,i){let o=2;return n!==e*2&&++o,i!==t*2&&(o-=2),(this._childTileMask&1<<o)!==0};c0.prototype.wasCreatedByUpsampling=function(){return this._createdByUpsampling};var uS=c0;function cbt(e){this.resource=e.resource,this.version=e.version,this.isHeightmap=e.isHeightmap,this.tileUrlTemplates=e.tileUrlTemplates,this.availability=e.availability,this.hasVertexNormals=e.hasVertexNormals,this.hasWaterMask=e.hasWaterMask,this.hasMetadata=e.hasMetadata,this.availabilityLevels=e.availabilityLevels,this.availabilityTilesLoaded=e.availabilityTilesLoaded,this.littleEndianExtensionSize=e.littleEndianExtensionSize,this.availabilityPromiseCache={}}function Gbe(e){this.requestVertexNormals=y(e.requestVertexNormals,!1),this.requestWaterMask=y(e.requestWaterMask,!1),this.requestMetadata=y(e.requestMetadata,!0),this.ellipsoid=y(e.ellipsoid,ee.default),this.heightmapWidth=65,this.heightmapStructure=void 0,this.hasWaterMask=!1,this.hasMetadata=!1,this.hasVertexNormals=!1,this.scheme=void 0,this.lastResource=void 0,this.layerJsonResource=void 0,this.previousError=void 0,this.availability=void 0,this.tilingScheme=void 0,this.levelZeroMaximumGeometricError=void 0,this.heightmapStructure=void 0,this.layers=[],this.attribution="",this.overallAvailability=[],this.overallMaxZoom=0,this.tileCredits=[]}Gbe.prototype.build=function(e){e._heightmapWidth=this.heightmapWidth,e._scheme=this.scheme;let t=l(this.lastResource.credits)?this.lastResource.credits:[];e._tileCredits=t.concat(this.tileCredits),e._availability=this.availability,e._tilingScheme=this.tilingScheme,e._requestWaterMask=this.requestWaterMask,e._levelZeroMaximumGeometricError=this.levelZeroMaximumGeometricError,e._heightmapStructure=this.heightmapStructure,e._layers=this.layers,e._hasWaterMask=this.hasWaterMask,e._hasVertexNormals=this.hasVertexNormals,e._hasMetadata=this.hasMetadata};async function Wbe(e,t,n){if(!t.format){let x="The tile format is not specified in the layer.json file.";throw e.previousError=Po.reportError(e.previousError,n,l(n)?n._errorEvent:void 0,x),new re(x)}if(!t.tiles||t.tiles.length===0){let x="The layer.json file does not specify any tile URL templates.";throw e.previousError=Po.reportError(e.previousError,n,l(n)?n._errorEvent:void 0,x),new re(x)}let i=!1,o=!1,r=!1,s=!0,a=!1;if(t.format==="heightmap-1.0")a=!0,l(e.heightmapStructure)||(e.heightmapStructure={heightScale:1/5,heightOffset:-1e3,elementsPerHeight:1,stride:1,elementMultiplier:256,isBigEndian:!1,lowestEncodedHeight:0,highestEncodedHeight:256*256-1}),o=!0,e.requestWaterMask=!0;else if(t.format.indexOf("quantized-mesh-1.")!==0){let x=`The tile format "${t.format}" is invalid or not supported.`;throw e.previousError=Po.reportError(e.previousError,n,l(n)?n._errorEvent:void 0,x),new re(x)}let c=t.tiles,u=t.maxzoom;if(e.overallMaxZoom=Math.max(e.overallMaxZoom,u),!t.projection||t.projection==="EPSG:4326")e.tilingScheme=new Xi({numberOfLevelZeroTilesX:2,numberOfLevelZeroTilesY:1,ellipsoid:e.ellipsoid});else if(t.projection==="EPSG:3857")e.tilingScheme=new us({numberOfLevelZeroTilesX:1,numberOfLevelZeroTilesY:1,ellipsoid:e.ellipsoid});else{let x=`The projection "${t.projection}" is invalid or not supported.`;throw e.previousError=Po.reportError(e.previousError,n,l(n)?n._errorEvent:void 0,x),new re(x)}if(e.levelZeroMaximumGeometricError=ls.getEstimatedLevelZeroGeometricErrorForAHeightmap(e.tilingScheme.ellipsoid,e.heightmapWidth,e.tilingScheme.getNumberOfXTilesAtLevel(0)),!t.scheme||t.scheme==="tms"||t.scheme==="slippyMap")e.scheme=t.scheme;else{let x=`The scheme "${t.scheme}" is invalid or not supported.`;throw e.previousError=Po.reportError(e.previousError,n,l(n)?n._errorEvent:void 0,x),new re(x)}let f;l(t.extensions)&&t.extensions.indexOf("octvertexnormals")!==-1?i=!0:l(t.extensions)&&t.extensions.indexOf("vertexnormals")!==-1&&(i=!0,s=!1),l(t.extensions)&&t.extensions.indexOf("watermask")!==-1&&(o=!0),l(t.extensions)&&t.extensions.indexOf("metadata")!==-1&&(r=!0);let h=t.metadataAvailability,p=t.available,_;if(l(p)&&!l(h)){_=new jm(e.tilingScheme,p.length);for(let x=0;x<p.length;++x){let b=p[x],T=e.tilingScheme.getNumberOfYTilesAtLevel(x);l(e.overallAvailability[x])||(e.overallAvailability[x]=[]);for(let C=0;C<b.length;++C){let A=b[C],S=T-A.endY-1,v=T-A.startY-1;e.overallAvailability[x].push([A.startX,S,A.endX,v]),_.addAvailableTileRange(x,A.startX,S,A.endX,v)}}}else l(h)&&(f=new jm(e.tilingScheme,u),_=new jm(e.tilingScheme,u),e.overallAvailability[0]=[[0,0,1,0]],_.addAvailableTileRange(0,0,0,1,0));e.hasWaterMask=e.hasWaterMask||o,e.hasVertexNormals=e.hasVertexNormals||i,e.hasMetadata=e.hasMetadata||r,l(t.attribution)&&(e.attribution.length>0&&(e.attribution+=" "),e.attribution+=t.attribution),e.layers.push(new cbt({resource:e.lastResource,version:t.version,isHeightmap:a,tileUrlTemplates:c,availability:_,hasVertexNormals:i,hasWaterMask:o,hasMetadata:r,availabilityLevels:h,availabilityTilesLoaded:f,littleEndianExtensionSize:s}));let m=t.parentUrl;return l(m)?l(_)?(e.lastResource=e.lastResource.getDerivedResource({url:m}),e.lastResource.appendForwardSlash(),e.layerJsonResource=e.lastResource.getDerivedResource({url:"layer.json"}),await kK(e),!0):(console.log("A layer.json can't have a parentUrl if it does't have an available array."),!0):!0}function lbt(e,t,n){let i=`An error occurred while accessing ${e.layerJsonResource.url}.`;if(l(t)&&(i+=`
${t.message}`),e.previousError=Po.reportError(e.previousError,n,l(n)?n._errorEvent:void 0,i),e.previousError.retry)return kK(e,n);throw new re(i)}async function ubt(e,t,n){await Wbe(e,t,n);let i=e.overallAvailability.length;if(i>0){let o=e.availability=new jm(e.tilingScheme,e.overallMaxZoom);for(let r=0;r<i;++r){let s=e.overallAvailability[r];for(let a=0;a<s.length;++a){let c=s[a];o.addAvailableTileRange(r,c[0],c[1],c[2],c[3])}}}if(e.attribution.length>0){let o=new Ct(e.attribution);e.tileCredits.push(o)}return!0}async function kK(e,t){try{let n=await e.layerJsonResource.fetchJson();return ubt(e,n,t)}catch(n){return l(n)&&n.statusCode===404?(await Wbe(e,{tilejson:"2.1.0",format:"heightmap-1.0",version:"1.0.0",scheme:"tms",tiles:["{z}/{x}/{y}.terrain?v={version}"]},t),!0):lbt(e,n,t)}}function hh(e){e=y(e,y.EMPTY_OBJECT),this._heightmapWidth=void 0,this._heightmapStructure=void 0,this._hasWaterMask=!1,this._hasVertexNormals=!1,this._hasMetadata=!1,this._scheme=void 0,this._ellipsoid=e.ellipsoid,this._requestVertexNormals=y(e.requestVertexNormals,!1),this._requestWaterMask=y(e.requestWaterMask,!1),this._requestMetadata=y(e.requestMetadata,!0),this._errorEvent=new pe;let t=e.credit;typeof t=="string"&&(t=new Ct(t)),this._credit=t,this._availability=void 0,this._tilingScheme=void 0,this._levelZeroMaximumGeometricError=void 0,this._layers=void 0,this._tileCredits=void 0}var FK={OCT_VERTEX_NORMALS:1,WATER_MASK:2,METADATA:4};function Hbe(e){return!l(e)||e.length===0?{Accept:"application/vnd.quantized-mesh,application/octet-stream;q=0.9,*/*;q=0.01"}:{Accept:`application/vnd.quantized-mesh;extensions=${e.join("-")},application/octet-stream;q=0.9,*/*;q=0.01`}}function fbt(e,t,n,i,o){let r=new Uint16Array(t,0,e._heightmapWidth*e._heightmapWidth);return new cc({buffer:r,childTileMask:new Uint8Array(t,r.byteLength,1)[0],waterMask:new Uint8Array(t,r.byteLength+1,t.byteLength-r.byteLength-1),width:e._heightmapWidth,height:e._heightmapWidth,structure:e._heightmapStructure,credits:e._tileCredits})}function dbt(e,t,n,i,o,r){let s=r.littleEndianExtensionSize,a=0,c=3,u=c+1,f=Float64Array.BYTES_PER_ELEMENT*c,h=Float64Array.BYTES_PER_ELEMENT*u,_=Uint16Array.BYTES_PER_ELEMENT*3,m=3,x=Uint16Array.BYTES_PER_ELEMENT,b=x*m,T=new DataView(t),C=new d(T.getFloat64(a,!0),T.getFloat64(a+8,!0),T.getFloat64(a+16,!0));a+=f;let A=T.getFloat32(a,!0);a+=Float32Array.BYTES_PER_ELEMENT;let S=T.getFloat32(a,!0);a+=Float32Array.BYTES_PER_ELEMENT;let v=new ae(new d(T.getFloat64(a,!0),T.getFloat64(a+8,!0),T.getFloat64(a+16,!0)),T.getFloat64(a+f,!0));a+=h;let D=new d(T.getFloat64(a,!0),T.getFloat64(a+8,!0),T.getFloat64(a+16,!0));a+=f;let O=T.getUint32(a,!0);a+=Uint32Array.BYTES_PER_ELEMENT;let R=new Uint16Array(t,a,O*3);a+=O*_,O>64*1024&&(x=Uint32Array.BYTES_PER_ELEMENT,b=x*m);let M=R.subarray(0,O),L=R.subarray(O,2*O),g=R.subarray(O*2,3*O);Ln.zigZagDeltaDecode(M,L,g),a%x!==0&&(a+=x-a%x);let E=T.getUint32(a,!0);a+=Uint32Array.BYTES_PER_ELEMENT;let w=Ne.createTypedArrayFromArrayBuffer(O,t,a,E*m);a+=E*b;let I=0,N=w.length;for(let ce=0;ce<N;++ce){let _e=w[ce];w[ce]=I-_e,_e===0&&++I}let B=T.getUint32(a,!0);a+=Uint32Array.BYTES_PER_ELEMENT;let H=Ne.createTypedArrayFromArrayBuffer(O,t,a,B);a+=B*x;let V=T.getUint32(a,!0);a+=Uint32Array.BYTES_PER_ELEMENT;let G=Ne.createTypedArrayFromArrayBuffer(O,t,a,V);a+=V*x;let k=T.getUint32(a,!0);a+=Uint32Array.BYTES_PER_ELEMENT;let W=Ne.createTypedArrayFromArrayBuffer(O,t,a,k);a+=k*x;let Y=T.getUint32(a,!0);a+=Uint32Array.BYTES_PER_ELEMENT;let J=Ne.createTypedArrayFromArrayBuffer(O,t,a,Y);a+=Y*x;let j,K;for(;a<T.byteLength;){let ce=T.getUint8(a,!0);a+=Uint8Array.BYTES_PER_ELEMENT;let _e=T.getUint32(a,s);if(a+=Uint32Array.BYTES_PER_ELEMENT,ce===FK.OCT_VERTEX_NORMALS&&e._requestVertexNormals)j=new Uint8Array(t,a,O*2);else if(ce===FK.WATER_MASK&&e._requestWaterMask)K=new Uint8Array(t,a,_e);else if(ce===FK.METADATA&&e._requestMetadata){let be=T.getUint32(a,!0);if(be>0){let Ae=Bo(new Uint8Array(t),a+Uint32Array.BYTES_PER_ELEMENT,be).available;if(l(Ae))for(let ke=0;ke<Ae.length;++ke){let ze=n+ke+1,et=Ae[ke],Et=e._tilingScheme.getNumberOfYTilesAtLevel(ze);for(let ht=0;ht<et.length;++ht){let Be=et[ht],qt=Et-Be.endY-1,Tt=Et-Be.startY-1;e.availability.addAvailableTileRange(ze,Be.startX,qt,Be.endX,Tt),r.availability.addAvailableTileRange(ze,Be.startX,qt,Be.endX,Tt)}}}r.availabilityTilesLoaded.addAvailableTileRange(n,i,o,i,o)}a+=_e}let Q=e.getLevelMaximumGeometricError(n)*5,de=e._tilingScheme.tileXYToRectangle(i,o,n),xe=wn.fromRectangle(de,A,S,e._tilingScheme.ellipsoid);return new uS({center:C,minimumHeight:A,maximumHeight:S,boundingSphere:v,orientedBoundingBox:xe,horizonOcclusionPoint:D,quantizedVertices:R,encodedNormals:j,indices:w,westIndices:H,southIndices:G,eastIndices:W,northIndices:J,westSkirtHeight:Q,southSkirtHeight:Q,eastSkirtHeight:Q,northSkirtHeight:Q,childTileMask:e.availability.computeChildMaskForTile(n,i,o),waterMask:K,credits:e._tileCredits})}hh.prototype.requestTileGeometry=function(e,t,n,i){let o=this._layers,r,s=o.length,a=!1,c=Promise.resolve();if(s===1)r=o[0];else for(let u=0;u<s;++u){let f=o[u];if(!l(f.availability)||f.availability.isTileAvailable(n,e,t)){r=f;break}let h=VK(this,e,t,n,f,u===0);h.result&&(a=!0,c=c.then(()=>h.promise))}return!l(r)&&a?c.then(()=>new Promise(u=>{setTimeout(()=>{let f=this.requestTileGeometry(e,t,n,i);u(f)},0)})):jbe(this,e,t,n,r,i)};function jbe(e,t,n,i,o,r){if(!l(o))return Promise.reject(new re("Terrain tile doesn't exist"));let s=o.tileUrlTemplates;if(s.length===0)return;let a;!e._scheme||e._scheme==="tms"?a=e._tilingScheme.getNumberOfYTilesAtLevel(i)-n-1:a=n;let c=[];e._requestVertexNormals&&o.hasVertexNormals&&c.push(o.littleEndianExtensionSize?"octvertexnormals":"vertexnormals"),e._requestWaterMask&&o.hasWaterMask&&c.push("watermask"),e._requestMetadata&&o.hasMetadata&&c.push("metadata");let u,f,h=s[(t+a+i)%s.length],p=o.resource;l(p._ionEndpoint)&&!l(p._ionEndpoint.externalType)?(c.length!==0&&(f={extensions:c.join("-")}),u=Hbe(void 0)):u=Hbe(c);let _=p.getDerivedResource({url:h,templateValues:{version:o.version,z:i,x:t,y:a},queryParameters:f,headers:u,request:r}).fetchArrayBuffer();if(l(_))return _.then(function(m){return l(m)?l(e._heightmapStructure)?fbt(e,m,i,t,n):dbt(e,m,i,t,n,o):Promise.reject(new re("Mesh buffer doesn't exist."))})}Object.defineProperties(hh.prototype,{errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){return this._credit}},tilingScheme:{get:function(){return this._tilingScheme}},hasWaterMask:{get:function(){return this._hasWaterMask&&this._requestWaterMask}},hasVertexNormals:{get:function(){return this._hasVertexNormals&&this._requestVertexNormals}},hasMetadata:{get:function(){return this._hasMetadata&&this._requestMetadata}},requestVertexNormals:{get:function(){return this._requestVertexNormals}},requestWaterMask:{get:function(){return this._requestWaterMask}},requestMetadata:{get:function(){return this._requestMetadata}},availability:{get:function(){return this._availability}}});hh.prototype.getLevelMaximumGeometricError=function(e){return this._levelZeroMaximumGeometricError/(1<<e)};hh.fromIonAssetId=async function(e,t){let n=await cf.fromAssetId(e);return hh.fromUrl(n,t)};hh.fromUrl=async function(e,t){t=y(t,y.EMPTY_OBJECT),e=await Promise.resolve(e);let n=Se.createIfNeeded(e);n.appendForwardSlash();let i=new Gbe(t);i.lastResource=n,i.layerJsonResource=i.lastResource.getDerivedResource({url:"layer.json"}),await kK(i);let o=new hh(t);return i.build(o),o};hh.prototype.getTileDataAvailable=function(e,t,n){if(!l(this._availability))return;if(n>this._availability._maximumLevel)return!1;if(this._availability.isTileAvailable(n,e,t))return!0;if(!this._hasMetadata)return!1;let i=this._layers,o=i.length;for(let r=0;r<o;++r)if(VK(this,e,t,n,i[r],r===0).result)return;return!1};hh.prototype.loadTileDataAvailability=function(e,t,n){if(!l(this._availability)||n>this._availability._maximumLevel||this._availability.isTileAvailable(n,e,t)||!this._hasMetadata)return;let i=this._layers,o=i.length;for(let r=0;r<o;++r){let s=VK(this,e,t,n,i[r],r===0);if(l(s.promise))return s.promise}};function BK(e,t,n,i){if(i===0)return;let o=e.availabilityLevels,r=i%o===0?i-o:(i/o|0)*o,s=1<<i-r,a=t/s|0,c=n/s|0;return{level:r,x:a,y:c}}function VK(e,t,n,i,o,r){if(!l(o.availabilityLevels))return{result:!1};let s,a=function(){delete o.availabilityPromiseCache[s]},c=o.availabilityTilesLoaded,u=o.availability,f=BK(o,t,n,i);for(;l(f);){if(u.isTileAvailable(f.level,f.x,f.y)&&!c.isTileAvailable(f.level,f.x,f.y)){let h;if(!r&&(s=`${f.level}-${f.x}-${f.y}`,h=o.availabilityPromiseCache[s],!l(h))){let p=new nr({throttle:!1,throttleByServer:!0,type:ps.TERRAIN});h=jbe(e,f.x,f.y,f.level,o,p),l(h)&&(o.availabilityPromiseCache[s]=h,h.then(a))}return{result:!0,promise:h}}f=BK(o,f.x,f.y,f.level)}return{result:!1}}hh._getAvailabilityTile=BK;var fS=hh;function wg(e){e=y(e,y.EMPTY_OBJECT);let t=e.radius,n={center:e.center,semiMajorAxis:t,semiMinorAxis:t,ellipsoid:e.ellipsoid,height:e.height,extrudedHeight:e.extrudedHeight,granularity:e.granularity,vertexFormat:e.vertexFormat,stRotation:e.stRotation,shadowVolume:e.shadowVolume};this._ellipseGeometry=new Il(n),this._workerName="createCircleGeometry"}wg.packedLength=Il.packedLength;wg.pack=function(e,t,n){return Il.pack(e._ellipseGeometry,t,n)};var qbe=new Il({center:new 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i=e._ellipseGeometry._granularity,o=e._ellipseGeometry._ellipsoid,r=t(i,o),s=n(i,o);return new wg({center:e._ellipseGeometry._center,radius:e._ellipseGeometry._semiMajorAxis,ellipsoid:o,stRotation:e._ellipseGeometry._stRotation,granularity:i,extrudedHeight:r,height:s,vertexFormat:Ie.POSITION_ONLY,shadowVolume:!0})};Object.defineProperties(wg.prototype,{rectangle:{get:function(){return this._ellipseGeometry.rectangle}},textureCoordinateRotationPoints:{get:function(){return this._ellipseGeometry.textureCoordinateRotationPoints}}});var Ybe=wg;function dS(e){e=y(e,y.EMPTY_OBJECT);let t=e.radius,n={center:e.center,semiMajorAxis:t,semiMinorAxis:t,ellipsoid:e.ellipsoid,height:e.height,extrudedHeight:e.extrudedHeight,granularity:e.granularity,numberOfVerticalLines:e.numberOfVerticalLines};this._ellipseGeometry=new Vf(n),this._workerName="createCircleOutlineGeometry"}dS.packedLength=Vf.packedLength;dS.pack=function(e,t,n){return Vf.pack(e._ellipseGeometry,t,n)};var hbt=new Vf({center:new d,semiMajorAxis:1,semiMinorAxis:1}),Fu={center:new d,radius:void 0,ellipsoid:ee.clone(ee.UNIT_SPHERE),height:void 0,extrudedHeight:void 0,granularity:void 0,numberOfVerticalLines:void 0,semiMajorAxis:void 0,semiMinorAxis:void 0};dS.unpack=function(e,t,n){let i=Vf.unpack(e,t,hbt);return Fu.center=d.clone(i._center,Fu.center),Fu.ellipsoid=ee.clone(i._ellipsoid,Fu.ellipsoid),Fu.height=i._height,Fu.extrudedHeight=i._extrudedHeight,Fu.granularity=i._granularity,Fu.numberOfVerticalLines=i._numberOfVerticalLines,l(n)?(Fu.semiMajorAxis=i._semiMajorAxis,Fu.semiMinorAxis=i._semiMinorAxis,n._ellipseGeometry=new Vf(Fu),n):(Fu.radius=i._semiMajorAxis,new dS(Fu))};dS.createGeometry=function(e){return Vf.createGeometry(e._ellipseGeometry)};var Xbe=dS;function hS(e){e=y(e,y.EMPTY_OBJECT),this._callback=e.callback,this._tilingScheme=e.tilingScheme,l(this._tilingScheme)||(this._tilingScheme=new Xi({ellipsoid:y(e.ellipsoid,ee.default)})),this._width=e.width,this._height=e.height;let t=Math.max(this._width,this._height);this._levelZeroMaximumGeometricError=ls.getEstimatedLevelZeroGeometricErrorForAHeightmap(this._tilingScheme.ellipsoid,t,this._tilingScheme.getNumberOfXTilesAtLevel(0)),this._errorEvent=new pe;let n=e.credit;typeof n=="string"&&(n=new Ct(n)),this._credit=n}Object.defineProperties(hS.prototype,{errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){return this._credit}},tilingScheme:{get:function(){return this._tilingScheme}},hasWaterMask:{get:function(){return!1}},hasVertexNormals:{get:function(){return!1}},availability:{get:function(){}},width:{get:function(){return this._width}},height:{get:function(){return this._height}}});hS.prototype.requestTileGeometry=function(e,t,n,i){let o=this._callback(e,t,n);if(!l(o))return;let r=this._width,s=this._height;return Promise.resolve(o).then(function(a){let c=a;return Array.isArray(c)&&(c=new Float64Array(c)),new cc({buffer:c,width:r,height:s})})};hS.prototype.getLevelMaximumGeometricError=function(e){return this._levelZeroMaximumGeometricError/(1<<e)};hS.prototype.getTileDataAvailable=function(e,t,n){};hS.prototype.loadTileDataAvailability=function(e,t,n){};var Kbe=hS;function Zbe(e){this.proxy=e}Zbe.prototype.getURL=function(e){let t=this.proxy.indexOf("?")===-1?"?":"";return this.proxy+t+encodeURIComponent(e)};var $be=Zbe;var mbt={SEARCH:0,AUTOCOMPLETE:1},Bb=Object.freeze(mbt);function NH(){he.throwInstantiationError()}Object.defineProperties(NH.prototype,{credit:{get:he.throwInstantiationError}});NH.getCreditsFromResult=function(e){if(l(e.attributions))return e.attributions.map(Ct.getIonCredit)};NH.prototype.geocode=he.throwInstantiationError;var CP=NH;function Qbe(){he.throwInstantiationError()}Qbe.createGeometry=function(e){he.throwInstantiationError()};var Jbe=Qbe;var bbt=Ur(UK(),1);function pbt(e,t){return(e&t)!==0}var tl=pbt;var gbt=[1,2,4,8],eTe=15,_bt=16,ybt=64,xbt=128;function qm(e,t,n,i,o,r){this._bits=e,this.cnodeVersion=t,this.imageryVersion=n,this.terrainVersion=i,this.imageryProvider=o,this.terrainProvider=r,this.ancestorHasTerrain=!1,this.terrainState=void 0}qm.clone=function(e,t){return l(t)?(t._bits=e._bits,t.cnodeVersion=e.cnodeVersion,t.imageryVersion=e.imageryVersion,t.terrainVersion=e.terrainVersion,t.imageryProvider=e.imageryProvider,t.terrainProvider=e.terrainProvider):t=new qm(e._bits,e.cnodeVersion,e.imageryVersion,e.terrainVersion,e.imageryProvider,e.terrainProvider),t.ancestorHasTerrain=e.ancestorHasTerrain,t.terrainState=e.terrainState,t};qm.prototype.setParent=function(e){this.ancestorHasTerrain=e.ancestorHasTerrain||this.hasTerrain()};qm.prototype.hasSubtree=function(){return tl(this._bits,_bt)};qm.prototype.hasImagery=function(){return tl(this._bits,ybt)};qm.prototype.hasTerrain=function(){return tl(this._bits,xbt)};qm.prototype.hasChildren=function(){return tl(this._bits,eTe)};qm.prototype.hasChild=function(e){return 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\x90\xDD\x9D\\\xDA\xDEQ\xCF\xF0\xFCYRe|3\xDF\xF3H\xDA\xBB*u\xDB\`\xB2\xD4\xFC\xED\x1B\xEC\x7F5\xA8\xFF(1\x07-\xC8\xDC\x88F|\x8A["`);function Bu(e){this.imageryPresent=!0,this.protoImagery=void 0,this.terrainPresent=!0,this.negativeAltitudeExponentBias=32,this.negativeAltitudeThreshold=P.EPSILON12,this.providers={},this.key=void 0,this._resource=void 0,this._quadPacketVersion=1,this._tileInfo={},this._subtreePromises={}}Object.defineProperties(Bu.prototype,{url:{get:function(){return this._resource.url}},proxy:{get:function(){return this._resource.proxy}},resource:{get:function(){return this._resource}}});Bu.fromUrl=async function(e){let t=e;typeof t!="string"&&!(t instanceof Se)&&(t=e.url);let n=Se.createIfNeeded(t);n.appendForwardSlash();let i=new Bu;i._resource=n;try{await Abt(i),await i.getQuadTreePacket("",i._quadPacketVersion)}catch(o){let r=`An error occurred while accessing ${nTe(i,"",1).url}: ${o}`;throw new re(r)}return i};Bu.tileXYToQuadKey=function(e,t,n){let i="";for(let o=n;o>=0;--o){let r=1<<o,s=0;tl(t,r)?tl(e,r)&&(s|=1):(s|=2,tl(e,r)||(s|=1)),i+=s}return i};Bu.quadKeyToTileXY=function(e){let t=0,n=0,i=e.length-1;for(let o=i;o>=0;--o){let r=1<<o,s=+e[i-o];tl(s,2)?tl(s,1)||(t|=r):(n|=r,tl(s,1)&&(t|=r))}return{x:t,y:n,level:i}};Bu.prototype.isValid=function(e){let t=this.getTileInformationFromQuadKey(e);if(l(t))return t!==null;let n=!0,i=e,o;for(;i.length>1;)if(o=i.substring(i.length-1),i=i.substring(0,i.length-1),t=this.getTileInformationFromQuadKey(i),l(t)){!t.hasSubtree()&&!t.hasChild(parseInt(o))&&(n=!1);break}else if(t===null){n=!1;break}return n};var tTe=new yi("decodeGoogleEarthEnterprisePacket");Bu.prototype.getQuadTreePacket=function(e,t,n){t=y(t,1),e=y(e,"");let o=nTe(this,e,t,n).fetchArrayBuffer();if(!l(o))return;let r=this._tileInfo,s=this.key;return o.then(function(a){return tTe.scheduleTask({buffer:a,quadKey:e,type:"Metadata",key:s},[a]).then(function(u){let f,h=-1;if(e!==""){h=e.length+1;let m=u[e];f=r[e],f._bits|=m._bits,delete u[e]}let p=Object.keys(u);p.sort(function(m,x){return m.length-x.length});let _=p.length;for(let m=0;m<_;++m){let x=p[m];if(u[x]!==null){let T=FH.clone(u[x]),C=x.length;if(C===h)T.setParent(f);else if(C>1){let A=r[x.substring(0,x.length-1)];T.setParent(A)}r[x]=T}else r[x]=null}})})};Bu.prototype.populateSubtree=function(e,t,n,i){let o=Bu.tileXYToQuadKey(e,t,n);return GK(this,o,i)};function GK(e,t,n){let i=e._tileInfo,o=t,r=i[o];if(l(r)&&(!r.hasSubtree()||r.hasChildren()))return r;for(;r===void 0&&o.length>1;)o=o.substring(0,o.length-1),r=i[o];let s,a=e._subtreePromises,c=a[o];if(l(c))return c.then(function(){return s=new nr({throttle:n.throttle,throttleByServer:n.throttleByServer,type:n.type,priorityFunction:n.priorityFunction}),GK(e,t,s)});if(!l(r)||!r.hasSubtree())return Promise.reject(new re(`Couldn't load metadata for tile ${t}`));if(c=e.getQuadTreePacket(o,r.cnodeVersion,n),!!l(c))return a[o]=c,c.then(function(){return s=new nr({throttle:n.throttle,throttleByServer:n.throttleByServer,type:n.type,priorityFunction:n.priorityFunction}),GK(e,t,s)}).finally(function(){delete a[o]})}Bu.prototype.getTileInformation=function(e,t,n){let i=Bu.tileXYToQuadKey(e,t,n);return this._tileInfo[i]};Bu.prototype.getTileInformationFromQuadKey=function(e){return this._tileInfo[e]};function nTe(e,t,n,i){return e._resource.getDerivedResource({url:`flatfile?q2-0${t}-q.${n.toString()}`,request:i})}var zK,HK;function Abt(e){let t=e._resource.getDerivedResource({url:"dbRoot.v5",queryParameters:{output:"proto"}});if(!l(HK)){let n=en("ThirdParty/google-earth-dbroot-parser.js"),i=window.cesiumGoogleEarthDbRootParser;HK=sT(n).then(function(){zK=window.cesiumGoogleEarthDbRootParser(bbt),l(i)?window.cesiumGoogleEarthDbRootParser=i:delete window.cesiumGoogleEarthDbRootParser})}return HK.then(function(){return t.fetchArrayBuffer()}).then(function(n){let i=zK.EncryptedDbRootProto.decode(new Uint8Array(n)),o=i.encryptionData,r=o.byteOffset,s=r+o.byteLength,a=e.key=o.buffer.slice(r,s);o=i.dbrootData,r=o.byteOffset,s=r+o.byteLength;let c=o.buffer.slice(r,s);return tTe.scheduleTask({buffer:c,type:"DbRoot",key:a},[c])}).then(function(n){let i=zK.DbRootProto.decode(new Uint8Array(n.buffer));if(e.imageryPresent=y(i.imageryPresent,e.imageryPresent),e.protoImagery=i.protoImagery,e.terrainPresent=y(i.terrainPresent,e.terrainPresent),l(i.endSnippet)&&l(i.endSnippet.model)){let a=i.endSnippet.model;e.negativeAltitudeExponentBias=y(a.negativeAltitudeExponentBias,e.negativeAltitudeExponentBias),e.negativeAltitudeThreshold=y(a.compressedNegativeAltitudeThreshold,e.negativeAltitudeThreshold)}l(i.databaseVersion)&&(e._quadPacketVersion=y(i.databaseVersion.quadtreeVersion,e._quadPacketVersion));let o=e.providers,r=y(i.providerInfo,[]),s=r.length;for(let a=0;a<s;++a){let c=r[a],u=c.copyrightString;l(u)&&(o[c.providerId]=new Ct(u.value))}}).catch(function(){console.log(`Failed to retrieve ${t.url}. Using defaults.`),e.key=Cbt})}var l0=Bu;function kb(e){e=y(e,y.EMPTY_OBJECT),this._buffer=e.buffer,this._credits=e.credits,this._negativeAltitudeExponentBias=e.negativeAltitudeExponentBias,this._negativeElevationThreshold=e.negativeElevationThreshold;let t=y(e.childTileMask,15),n=t&3;n|=t&4?8:0,n|=t&8?4:0,this._childTileMask=n,this._createdByUpsampling=y(e.createdByUpsampling,!1),this._skirtHeight=void 0,this._bufferType=this._buffer.constructor,this._mesh=void 0,this._minimumHeight=void 0,this._maximumHeight=void 0}Object.defineProperties(kb.prototype,{credits:{get:function(){return this._credits}},waterMask:{get:function(){}}});var rTe="createVerticesFromGoogleEarthEnterpriseBuffer",Ebt=new yi(rTe),Sbt=new yi(rTe,Om.maximumAsynchronousTasks),iTe=new se,WK=new se;kb.prototype.createMesh=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.tilingScheme,n=e.x,i=e.y,o=e.level,r=y(e.exaggeration,1),s=y(e.exaggerationRelativeHeight,0),a=y(e.throttle,!0),c=t.ellipsoid;t.tileXYToNativeRectangle(n,i,o,iTe),t.tileXYToRectangle(n,i,o,WK);let u=c.cartographicToCartesian(se.center(WK)),h=40075.16/(1<<o);this._skirtHeight=Math.min(h*8,1e3);let _=(a?Sbt:Ebt).scheduleTask({buffer:this._buffer,nativeRectangle:iTe,rectangle:WK,relativeToCenter:u,ellipsoid:c,skirtHeight:this._skirtHeight,exaggeration:r,exaggerationRelativeHeight:s,includeWebMercatorT:!0,negativeAltitudeExponentBias:this._negativeAltitudeExponentBias,negativeElevationThreshold:this._negativeElevationThreshold});if(!l(_))return;let m=this;return _.then(function(x){return m._mesh=new ih(u,new Float32Array(x.vertices),new Uint16Array(x.indices),x.indexCountWithoutSkirts,x.vertexCountWithoutSkirts,x.minimumHeight,x.maximumHeight,ae.clone(x.boundingSphere3D),d.clone(x.occludeePointInScaledSpace),x.numberOfAttributes,wn.clone(x.orientedBoundingBox),Zc.clone(x.encoding),x.westIndicesSouthToNorth,x.southIndicesEastToWest,x.eastIndicesNorthToSouth,x.northIndicesWestToEast),m._minimumHeight=x.minimumHeight,m._maximumHeight=x.maximumHeight,m._buffer=void 0,m._mesh})};kb.prototype.interpolateHeight=function(e,t,n){let i=P.clamp((t-e.west)/e.width,0,1),o=P.clamp((n-e.south)/e.height,0,1);return l(this._mesh)?Pbt(this,i,o):Mbt(this,i,o,e)};var vbt=new yi("upsampleQuantizedTerrainMesh",Om.maximumAsynchronousTasks);kb.prototype.upsample=function(e,t,n,i,o,r,s){let a=this._mesh;if(!l(this._mesh))return;let c=t*2!==o,u=n*2===r,f=e.ellipsoid,h=e.tileXYToRectangle(o,r,s),p=vbt.scheduleTask({vertices:a.vertices,indices:a.indices,indexCountWithoutSkirts:a.indexCountWithoutSkirts,vertexCountWithoutSkirts:a.vertexCountWithoutSkirts,encoding:a.encoding,minimumHeight:this._minimumHeight,maximumHeight:this._maximumHeight,isEastChild:c,isNorthChild:u,childRectangle:h,ellipsoid:f});if(!l(p))return;let _=this;return p.then(function(m){let x=new Uint16Array(m.vertices),b=Ne.createTypedArray(x.length/3,m.indices),T=_._skirtHeight;return new uS({quantizedVertices:x,indices:b,minimumHeight:m.minimumHeight,maximumHeight:m.maximumHeight,boundingSphere:ae.clone(m.boundingSphere),orientedBoundingBox:wn.clone(m.orientedBoundingBox),horizonOcclusionPoint:d.clone(m.horizonOcclusionPoint),westIndices:m.westIndices,southIndices:m.southIndices,eastIndices:m.eastIndices,northIndices:m.northIndices,westSkirtHeight:T,southSkirtHeight:T,eastSkirtHeight:T,northSkirtHeight:T,childTileMask:0,createdByUpsampling:!0,credits:_._credits})})};kb.prototype.isChildAvailable=function(e,t,n,i){let o=2;return n!==e*2&&++o,i!==t*2&&(o-=2),(this._childTileMask&1<<o)!==0};kb.prototype.wasCreatedByUpsampling=function(){return this._createdByUpsampling};var wbt=new U,Dbt=new U,Ibt=new U,sTe=new d;function Pbt(e,t,n){let i=e._mesh,o=i.vertices,r=i.encoding,s=i.indices;for(let a=0,c=s.length;a<c;a+=3){let u=s[a],f=s[a+1],h=s[a+2],p=r.decodeTextureCoordinates(o,u,wbt),_=r.decodeTextureCoordinates(o,f,Dbt),m=r.decodeTextureCoordinates(o,h,Ibt),x=a0.computeBarycentricCoordinates(t,n,p.x,p.y,_.x,_.y,m.x,m.y,sTe);if(x.x>=-1e-15&&x.y>=-1e-15&&x.z>=-1e-15){let b=r.decodeHeight(o,u),T=r.decodeHeight(o,f),C=r.decodeHeight(o,h);return x.x*b+x.y*T+x.z*C}}}var Rbt=Uint16Array.BYTES_PER_ELEMENT,oTe=Uint32Array.BYTES_PER_ELEMENT,jK=Int32Array.BYTES_PER_ELEMENT,Obt=Float32Array.BYTES_PER_ELEMENT,qK=Float64Array.BYTES_PER_ELEMENT;function Mbt(e,t,n,i){let o=e._buffer,r=0,s=0,a=0;n>.5?(t>.5?(r=2,s=.5):r=3,a=.5):t>.5&&(r=1,s=.5);let c=new DataView(o),u=0;for(let v=0;v<r;++v)u+=c.getUint32(u,!0),u+=oTe;u+=oTe,u+=2*qK;let f=P.toRadians(c.getFloat64(u,!0)*180);u+=qK;let h=P.toRadians(c.getFloat64(u,!0)*180);u+=qK;let p=i.width/f/2,_=i.height/h/2,m=c.getInt32(u,!0);u+=jK;let x=c.getInt32(u,!0)*3;u+=jK,u+=jK;let b=new Array(m),T=new Array(m),C=new Array(m),A;for(A=0;A<m;++A)b[A]=s+c.getUint8(u++)*p,T[A]=a+c.getUint8(u++)*_,C[A]=c.getFloat32(u,!0)*6371010,u+=Obt;let S=new Array(x);for(A=0;A<x;++A)S[A]=c.getUint16(u,!0),u+=Rbt;for(A=0;A<x;A+=3){let v=S[A],D=S[A+1],O=S[A+2],R=b[v],M=b[D],L=b[O],g=T[v],E=T[D],w=T[O],I=a0.computeBarycentricCoordinates(t,n,R,g,M,E,L,w,sTe);if(I.x>=-1e-15&&I.y>=-1e-15&&I.z>=-1e-15)return I.x*C[v]+I.y*C[D]+I.z*C[O]}}var AP=kb;var td={UNKNOWN:0,NONE:1,SELF:2,PARENT:3},BH=new Z;function kH(){this._terrainCache={},this._lastTidy=Z.now()}kH.prototype.add=function(e,t){this._terrainCache[e]={buffer:t,timestamp:Z.now()}};kH.prototype.get=function(e){let n=this._terrainCache[e];if(l(n))return delete this._terrainCache[e],n.buffer};kH.prototype.tidy=function(){if(Z.now(BH),Z.secondsDifference(BH,this._lastTidy)>10){let e=this._terrainCache,t=Object.keys(e),n=t.length;for(let i=0;i<n;++i){let o=t[i],r=e[o];Z.secondsDifference(BH,r.timestamp)>10&&delete e[o]}Z.clone(BH,this._lastTidy)}};function u0(e){e=y(e,y.EMPTY_OBJECT),this._tilingScheme=new Xi({numberOfLevelZeroTilesX:2,numberOfLevelZeroTilesY:2,rectangle:new se(-P.PI,-P.PI,P.PI,P.PI),ellipsoid:e.ellipsoid});let t=e.credit;typeof t=="string"&&(t=new Ct(t)),this._credit=t,this._levelZeroMaximumGeometricError=40075.16,this._terrainCache=new kH,this._terrainPromises={},this._terrainRequests={},this._errorEvent=new pe}Object.defineProperties(u0.prototype,{url:{get:function(){return this._metadata.url}},proxy:{get:function(){return this._metadata.proxy}},tilingScheme:{get:function(){return this._tilingScheme}},errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){return this._credit}},hasWaterMask:{get:function(){return!1}},hasVertexNormals:{get:function(){return!1}},availability:{get:function(){}}});u0.fromMetadata=function(e,t){if(!e.terrainPresent)throw new re(`The server ${e.url} doesn't have terrain`);let n=new u0(t);return n._metadata=e,n};var Lbt=new yi("decodeGoogleEarthEnterprisePacket");function aTe(e,t,n){let i=t.getChildBitmask();if(t.terrainState===td.PARENT){i=0;for(let o=0;o<4;++o){let r=n.getTileInformationFromQuadKey(e+o.toString());l(r)&&r.hasTerrain()&&(i|=1<<o)}}return i}u0.prototype.requestTileGeometry=function(e,t,n,i){let o=l0.tileXYToQuadKey(e,t,n),r=this._terrainCache,s=this._metadata,a=s.getTileInformationFromQuadKey(o);if(!l(a))return Promise.reject(new re("Terrain tile doesn't exist"));let c=a.terrainState;l(c)||(c=a.terrainState=td.UNKNOWN);let u=r.get(o);if(l(u)){let T=s.providers[a.terrainProvider];return Promise.resolve(new AP({buffer:u,childTileMask:aTe(o,a,s),credits:l(T)?[T]:void 0,negativeAltitudeExponentBias:s.negativeAltitudeExponentBias,negativeElevationThreshold:s.negativeAltitudeThreshold}))}if(r.tidy(),a.ancestorHasTerrain){if(c===td.NONE)return Promise.reject(new re("Terrain tile doesn't exist"))}else return Promise.resolve(new cc({buffer:new Uint8Array(16*16),width:16,height:16}));let f,h=o,p=-1;switch(c){case td.SELF:p=a.terrainVersion;break;case td.PARENT:h=h.substring(0,h.length-1),f=s.getTileInformationFromQuadKey(h),p=f.terrainVersion;break;case td.UNKNOWN:a.hasTerrain()?p=a.terrainVersion:(h=h.substring(0,h.length-1),f=s.getTileInformationFromQuadKey(h),l(f)&&f.hasTerrain()&&(p=f.terrainVersion));break}if(p<0)return Promise.reject(new re("Terrain tile doesn't exist"));let _=this._terrainPromises,m=this._terrainRequests,x,b;if(l(_[h]))x=_[h],b=m[h];else{b=i;let T=Nbt(this,h,p,b).fetchArrayBuffer();if(!l(T))return;x=T.then(function(C){return l(C)?Lbt.scheduleTask({buffer:C,type:"Terrain",key:s.key},[C]).then(function(A){let S=s.getTileInformationFromQuadKey(h);S.terrainState=td.SELF,r.add(h,A[0]);let v=S.terrainProvider,D=A.length-1;for(let O=0;O<D;++O){let R=h+O.toString(),M=s.getTileInformationFromQuadKey(R);l(M)&&(r.add(R,A[O+1]),M.terrainState=td.PARENT,M.terrainProvider===0&&(M.terrainProvider=v))}}):Promise.reject(new re("Failed to load terrain."))}),_[h]=x,m[h]=b,x=x.finally(function(){delete _[h],delete m[h]})}return x.then(function(){let T=r.get(o);if(l(T)){let C=s.providers[a.terrainProvider];return new AP({buffer:T,childTileMask:aTe(o,a,s),credits:l(C)?[C]:void 0,negativeAltitudeExponentBias:s.negativeAltitudeExponentBias,negativeElevationThreshold:s.negativeAltitudeThreshold})}return Promise.reject(new re("Failed to load terrain."))}).catch(function(T){return b.state===$n.CANCELLED?(i.state=b.state,Promise.reject(T)):(a.terrainState=td.NONE,Promise.reject(T))})};u0.prototype.getLevelMaximumGeometricError=function(e){return this._levelZeroMaximumGeometricError/(1<<e)};u0.prototype.getTileDataAvailable=function(e,t,n){let i=this._metadata,o=l0.tileXYToQuadKey(e,t,n),r=i.getTileInformation(e,t,n);if(r===null)return!1;if(l(r)){if(!r.ancestorHasTerrain)return!0;let s=r.terrainState;if(s===td.NONE)return!1;if((!l(s)||s===td.UNKNOWN)&&(r.terrainState=td.UNKNOWN,!r.hasTerrain())){o=o.substring(0,o.length-1);let a=i.getTileInformationFromQuadKey(o);if(!l(a)||!a.hasTerrain())return!1}return!0}if(i.isValid(o)){let s=new nr({throttle:!1,throttleByServer:!0,type:ps.TERRAIN});i.populateSubtree(e,t,n,s)}return!1};u0.prototype.loadTileDataAvailability=function(e,t,n){};function Nbt(e,t,n,i){return n=l(n)&&n>0?n:1,e._metadata.resource.getDerivedResource({url:`flatfile?f1c-0${t}-t.${n.toString()}`,request:i})}var cTe=u0;var Fbt="https://maps.googleapis.com/maps/api/geocode/json",lTe='<img alt="Google" src="https://assets.ion.cesium.com/google-credit.png" style="vertical-align:-5px">';function YK(e){e=y(e,y.EMPTY_OBJECT);let t=e.key;this._resource=new Se({url:Fbt,queryParameters:{key:t}}),this._credit=new Ct(lTe,!0)}Object.defineProperties(YK.prototype,{credit:{get:function(){return this._credit}}});YK.prototype.geocode=async function(e){let n=await this._resource.getDerivedResource({queryParameters:{address:e}}).fetchJson();if(n.status==="ZERO_RESULTS")return[];if(n.status!=="OK")throw new re(`GoogleGeocoderService got a bad response ${n.status}: ${n.error_message}`);return n.results.map(o=>{let r=o.geometry.viewport.southwest,s=o.geometry.viewport.northeast;return{displayName:o.formatted_address,destination:se.fromDegrees(r.lng,r.lat,s.lng,s.lat),attribution:{html:lTe,collapsible:!1}}})};var uTe=YK;var VH={};VH.defaultApiKey=void 0;VH.mapTilesApiEndpoint=new Se({url:"https://tile.googleapis.com/v1/"});VH.getDefaultCredit=function(){return new Ct('<img src="https://assets.ion.cesium.com/google-credit.png" style="vertical-align: -5px" alt="Google">',!0)};var mS=VH;var pc={};pc.ExportStatus=Object.freeze({NotStarted:"NotStarted",InProgress:"InProgress",Complete:"Complete",Invalid:"Invalid"});pc.ExportType=Object.freeze({IMODEL:"IMODEL",CESIUM:"CESIUM","3DTILES":"3DTILES"});pc.RealityDataType=Object.freeze({Cesium3DTiles:"Cesium3DTiles",PNTS:"PNTS",RealityMesh3DTiles:"RealityMesh3DTiles",Terrain3DTiles:"Terrain3DTiles",KML:"KML",GeoJSON:"GeoJSON",Unstructured:"Unstructured"});pc.defaultAccessToken=void 0;pc.apiEndpoint=new Se({url:"https://api.bentley.com"});pc.getExports=async function(e){let t=new Se({url:`${pc.apiEndpoint}mesh-export`,headers:{Authorization:`Bearer ${pc.defaultAccessToken}`,Accept:"application/vnd.bentley.itwin-platform.v1+json",Prefer:"return=representation"},queryParameters:{iModelId:e,exportType:pc.ExportType["3DTILES"],$top:"5",client:"CesiumJS"}});typeof CESIUM_VERSION<"u"&&t.appendQueryParameters({clientVersion:CESIUM_VERSION});try{return await t.fetchJson()}catch(n){let i=JSON.parse(n.response);throw n.statusCode===401?new re(`Unauthorized, bad token, wrong scopes or headers bad. ${i.error.details[0].code}`):n.statusCode===403?(console.error(i.error.code,i.error.message),new re("Not allowed, forbidden")):n.statusCode===422?new re(`Unprocessable Entity:${i.error.code} ${i.error.message}`):n.statusCode===429?new re("Too many requests"):new re(`Unknown request failure ${n.statusCode}`)}};pc.getRealityDataMetadata=async function(e,t){let n=new Se({url:`${pc.apiEndpoint}reality-management/reality-data/${t}`,headers:{Authorization:`Bearer ${pc.defaultAccessToken}`,Accept:"application/vnd.bentley.itwin-platform.v1+json"},queryParameters:{iTwinId:e}});try{return(await n.fetchJson()).realityData}catch(i){let o=JSON.parse(i.response);throw i.statusCode===401?new re(`Unauthorized, bad token, wrong scopes or headers bad. ${o.error.details[0].code}`):i.statusCode===403?(console.error(o.error.code,o.error.message),new re("Not allowed, forbidden")):i.statusCode===404?new re(`Reality data not found: ${e}, ${t}`):i.statusCode===422?new re(`Unprocessable Entity:${o.error.code} ${o.error.message}`):i.statusCode===429?new re("Too many requests"):new re(`Unknown request failure ${i.statusCode}`)}};pc.getRealityDataURL=async function(e,t,n){let i=new Se({url:`${pc.apiEndpoint}reality-management/reality-data/${t}/readaccess`,headers:{Authorization:`Bearer ${pc.defaultAccessToken}`,Accept:"application/vnd.bentley.itwin-platform.v1+json"},queryParameters:{iTwinId:e}});try{let r=(await i.fetchJson())._links.containerUrl.href,s=new URL(r);return s.pathname=`${s.pathname}/${n}`,s.toString()}catch(o){let r=JSON.parse(o.response);throw o.statusCode===401?new re(`Unauthorized, bad token, wrong scopes or headers bad. ${r.error.details[0].code}`):o.statusCode===403?(console.error(r.error.code,r.error.message),new re("Not allowed, forbidden")):o.statusCode===404?new re(`Reality data not found: ${e}, ${t}`):o.statusCode===422?new re(`Unprocessable Entity:${r.error.code} ${r.error.message}`):o.statusCode===429?new re("Too many requests"):new re(`Unknown request failure ${o.statusCode}`)}};var Ma=pc;var EP={};EP.type=void 0;EP.getRequiredDataPoints=he.throwInstantiationError;EP.interpolateOrderZero=he.throwInstantiationError;EP.interpolate=he.throwInstantiationError;var fTe=EP;var Bbt={GOOGLE:"GOOGLE",BING:"BING",DEFAULT:"DEFAULT"},f0=Object.freeze(Bbt);function XK(e){this._url=Se.createIfNeeded(e),this._url.appendForwardSlash()}Object.defineProperties(XK.prototype,{url:{get:function(){return this._url}},credit:{get:function(){}}});XK.prototype.geocode=async function(e,t){return this._url.getDerivedResource({url:t===Bb.AUTOCOMPLETE?"autocomplete":"search",queryParameters:{text:e}}).fetchJson().then(function(i){return i.features.map(function(o){let r,s=o.bbox;if(l(s))r=se.fromDegrees(s[0],s[1],s[2],s[3]);else{let a=o.geometry.coordinates[0],c=o.geometry.coordinates[1];r=d.fromDegrees(a,c)}return{displayName:o.properties.label,destination:r,attributions:i.attributions}})})};var UH=XK;function kbt(e){if(!Object.values(f0).some(t=>t===e))throw new he(`Invalid geocodeProviderType: "${e}"`)}var dTe=Object.freeze({[f0.GOOGLE]:"google",[f0.BING]:"bing",[f0.DEFAULT]:void 0});function Vbt(e){return dTe[e]}function Ubt(e){return Object.entries(dTe).find(t=>t[1]===e)[0]}function KK(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.geocodeProviderType,f0.DEFAULT),n=y(e.accessToken,zh.defaultAccessToken),i=Se.createIfNeeded(y(e.server,zh.defaultServer));i.appendForwardSlash();let o=zh.getDefaultTokenCredit(n);l(o)&&e.scene.frameState.creditDisplay.addStaticCredit(Ct.clone(o));let r=i.getDerivedResource({url:"v1/geocode"});l(n)&&r.appendQueryParameters({access_token:n}),this._accessToken=n,this._server=i,this._pelias=new UH(r),this.geocodeProviderType=t}Object.defineProperties(KK.prototype,{credit:{get:function(){}},geocodeProviderType:{get:function(){return Ubt(this._pelias.url.queryParameters.geocoder)},set:function(e){kbt(e);let t={...this._pelias.url.queryParameters,geocoder:Vbt(e)};l(t.geocoder)||delete t.geocoder,this._pelias.url.setQueryParameters(t)}}});KK.prototype.geocode=async function(e,t){return this._pelias.geocode(e,t)};var pS=KK;function zH(){he.throwInstantiationError()}Object.defineProperties(zH.prototype,{ellipsoid:{get:he.throwInstantiationError}});zH.prototype.project=he.throwInstantiationError;zH.prototype.unproject=he.throwInstantiationError;var hTe=zH;function gS(e){e=y(e,y.EMPTY_OBJECT);let t=e.weights,n=e.times;this._times=n,this._weights=t,this._count=t.length/n.length,this._lastTimeIndex=0}Object.defineProperties(gS.prototype,{times:{get:function(){return this._times}},weights:{get:function(){return this._weights}}});gS.prototype.findTimeInterval=io.prototype.findTimeInterval;gS.prototype.wrapTime=io.prototype.wrapTime;gS.prototype.clampTime=io.prototype.clampTime;gS.prototype.evaluate=function(e,t){let n=this.weights,i=this.times,o=this._lastTimeIndex=this.findTimeInterval(e,this._lastTimeIndex),r=(e-i[o])/(i[o+1]-i[o]);l(t)||(t=new Array(this._count));for(let s=0;s<this._count;s++){let a=o*this._count+s;t[s]=n[a]*(1-r)+n[a+this._count]*r}return t};var mTe=gS;function ZK(e,t,n){e=Se.createIfNeeded(e),e.appendForwardSlash(),e.setQueryParameters({key:t}),this._url=e,this._params=y(n,{}),this._credit=new Ct('Geodata copyright <a href="https://www.openstreetmap.org/">OpenStreetMap</a> contributors',!1)}Object.defineProperties(ZK.prototype,{url:{get:function(){return this._url}},params:{get:function(){return this._params}},credit:{get:function(){return this._credit}}});ZK.prototype.geocode=async function(e){return this._url.getDerivedResource({url:"json",queryParameters:xt(this._params,{q:e})}).fetchJson().then(function(n){return n.results.map(function(i){let o,r=i.bounds;if(l(r))o=se.fromDegrees(r.southwest.lng,r.southwest.lat,r.northeast.lng,r.northeast.lat);else{let s=i.geometry.lat,a=i.geometry.lng;o=d.fromDegrees(s,a)}return{displayName:i.formatted,destination:o}})})};var pTe=ZK;var zbt={packedLength:void 0,pack:he.throwInstantiationError,unpack:he.throwInstantiationError},gTe=zbt;var Hbt={packedInterpolationLength:void 0,convertPackedArrayForInterpolation:he.throwInstantiationError,unpackInterpolationResult:he.throwInstantiationError},_Te=Hbt;function yTe(){he.throwInstantiationError()}yTe.prototype.getURL=he.throwInstantiationError;var xTe=yTe;function Gbt(e,t,n,i,o,r,s){let a=Ni.numberOfPoints(e,t,o),c,u=n.red,f=n.green,h=n.blue,p=n.alpha,_=i.red,m=i.green,x=i.blue,b=i.alpha;if(z.equals(n,i)){for(c=0;c<a;c++)r[s++]=z.floatToByte(u),r[s++]=z.floatToByte(f),r[s++]=z.floatToByte(h),r[s++]=z.floatToByte(p);return s}let T=(_-u)/a,C=(m-f)/a,A=(x-h)/a,S=(b-p)/a,v=s;for(c=0;c<a;c++)r[v++]=z.floatToByte(u+c*T),r[v++]=z.floatToByte(f+c*C),r[v++]=z.floatToByte(h+c*A),r[v++]=z.floatToByte(p+c*S);return v}function SP(e){e=y(e,y.EMPTY_OBJECT);let t=e.positions,n=e.colors,i=y(e.colorsPerVertex,!1);this._positions=t,this._colors=n,this._colorsPerVertex=i,this._arcType=y(e.arcType,Jt.GEODESIC),this._granularity=y(e.granularity,P.RADIANS_PER_DEGREE),this._ellipsoid=y(e.ellipsoid,ee.default),this._workerName="createSimplePolylineGeometry";let o=1+t.length*d.packedLength;o+=l(n)?1+n.length*z.packedLength:1,this.packedLength=o+ee.packedLength+3}SP.pack=function(e,t,n){n=y(n,0);let i,o=e._positions,r=o.length;for(t[n++]=r,i=0;i<r;++i,n+=d.packedLength)d.pack(o[i],t,n);let s=e._colors;for(r=l(s)?s.length:0,t[n++]=r,i=0;i<r;++i,n+=z.packedLength)z.pack(s[i],t,n);return ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,t[n++]=e._colorsPerVertex?1:0,t[n++]=e._arcType,t[n]=e._granularity,t};SP.unpack=function(e,t,n){t=y(t,0);let i,o=e[t++],r=new Array(o);for(i=0;i<o;++i,t+=d.packedLength)r[i]=d.unpack(e,t);o=e[t++];let s=o>0?new Array(o):void 0;for(i=0;i<o;++i,t+=z.packedLength)s[i]=z.unpack(e,t);let a=ee.unpack(e,t);t+=ee.packedLength;let c=e[t++]===1,u=e[t++],f=e[t];return l(n)?(n._positions=r,n._colors=s,n._ellipsoid=a,n._colorsPerVertex=c,n._arcType=u,n._granularity=f,n):new SP({positions:r,colors:s,ellipsoid:a,colorsPerVertex:c,arcType:u,granularity:f})};var HH=new Array(2),GH=new Array(2),Wbt={positions:HH,height:GH,ellipsoid:void 0,minDistance:void 0,granularity:void 0};SP.createGeometry=function(e){let t=e._positions,n=e._colors,i=e._colorsPerVertex,o=e._arcType,r=e._granularity,s=e._ellipsoid,a=P.chordLength(r,s.maximumRadius),c=l(n)&&!i,u,f=t.length,h,p,_,m,x=0;if(o===Jt.GEODESIC||o===Jt.RHUMB){let S,v,D;o===Jt.GEODESIC?(S=P.chordLength(r,s.maximumRadius),v=Ni.numberOfPoints,D=Ni.generateArc):(S=r,v=Ni.numberOfPointsRhumbLine,D=Ni.generateRhumbArc);let O=Ni.extractHeights(t,s),R=Wbt;if(o===Jt.GEODESIC?R.minDistance=a:R.granularity=r,R.ellipsoid=s,c){let M=0;for(u=0;u<f-1;u++)M+=v(t[u],t[u+1],S)+1;h=new Float64Array(M*3),_=new Uint8Array(M*4),R.positions=HH,R.height=GH;let L=0;for(u=0;u<f-1;++u){HH[0]=t[u],HH[1]=t[u+1],GH[0]=O[u],GH[1]=O[u+1];let g=D(R);if(l(n)){let E=g.length/3;m=n[u];for(let w=0;w<E;++w)_[L++]=z.floatToByte(m.red),_[L++]=z.floatToByte(m.green),_[L++]=z.floatToByte(m.blue),_[L++]=z.floatToByte(m.alpha)}h.set(g,x),x+=g.length}}else if(R.positions=t,R.height=O,h=new Float64Array(D(R)),l(n)){for(_=new Uint8Array(h.length/3*4),u=0;u<f-1;++u){let L=t[u],g=t[u+1],E=n[u],w=n[u+1];x=Gbt(L,g,E,w,a,_,x)}let M=n[f-1];_[x++]=z.floatToByte(M.red),_[x++]=z.floatToByte(M.green),_[x++]=z.floatToByte(M.blue),_[x++]=z.floatToByte(M.alpha)}}else{p=c?f*2-2:f,h=new Float64Array(p*3),_=l(n)?new Uint8Array(p*4):void 0;let S=0,v=0;for(u=0;u<f;++u){let D=t[u];if(c&&u>0&&(d.pack(D,h,S),S+=3,m=n[u-1],_[v++]=z.floatToByte(m.red),_[v++]=z.floatToByte(m.green),_[v++]=z.floatToByte(m.blue),_[v++]=z.floatToByte(m.alpha)),c&&u===f-1)break;d.pack(D,h,S),S+=3,l(n)&&(m=n[u],_[v++]=z.floatToByte(m.red),_[v++]=z.floatToByte(m.green),_[v++]=z.floatToByte(m.blue),_[v++]=z.floatToByte(m.alpha))}}let b=new dn;b.position=new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:h}),l(n)&&(b.color=new ve({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:4,values:_,normalize:!0})),p=h.length/3;let T=(p-1)*2,C=Ne.createTypedArray(p,T),A=0;for(u=0;u<p-1;++u)C[A++]=u,C[A++]=u+1;return new st({attributes:b,indices:C,primitiveType:Me.LINES,boundingSphere:ae.fromPoints(t)})};var bTe=SP;function _S(e){let t=y(e.radius,1),i={radii:new d(t,t,t),stackPartitions:e.stackPartitions,slicePartitions:e.slicePartitions,vertexFormat:e.vertexFormat};this._ellipsoidGeometry=new ua(i),this._workerName="createSphereGeometry"}_S.packedLength=ua.packedLength;_S.pack=function(e,t,n){return ua.pack(e._ellipsoidGeometry,t,n)};var jbt=new ua,d0={radius:void 0,radii:new d,vertexFormat:new Ie,stackPartitions:void 0,slicePartitions:void 0};_S.unpack=function(e,t,n){let i=ua.unpack(e,t,jbt);return d0.vertexFormat=Ie.clone(i._vertexFormat,d0.vertexFormat),d0.stackPartitions=i._stackPartitions,d0.slicePartitions=i._slicePartitions,l(n)?(d.clone(i._radii,d0.radii),n._ellipsoidGeometry=new ua(d0),n):(d0.radius=i._radii.x,new _S(d0))};_S.createGeometry=function(e){return ua.createGeometry(e._ellipsoidGeometry)};var TTe=_S;function h0(e){}Object.defineProperties(h0.prototype,{ellipsoid:{get:he.throwInstantiationError},rectangle:{get:he.throwInstantiationError},projection:{get:he.throwInstantiationError}});h0.prototype.getNumberOfXTilesAtLevel=he.throwInstantiationError;h0.prototype.getNumberOfYTilesAtLevel=he.throwInstantiationError;h0.prototype.rectangleToNativeRectangle=he.throwInstantiationError;h0.prototype.tileXYToNativeRectangle=he.throwInstantiationError;h0.prototype.tileXYToRectangle=he.throwInstantiationError;h0.prototype.positionToTileXY=he.throwInstantiationError;var CTe=h0;function qbt(e,t){this.rectangle=e,this.maxLevel=t}function ATe(e){this.ellipsoid=y(e.ellipsoid,ee.default),this.tilingScheme=void 0,this.heightmapWidth=void 0,this.heightmapHeight=void 0,this.levelZeroMaximumGeometricError=void 0,this.rectangles=[]}ATe.prototype.build=function(e){e._tilingScheme=this.tilingScheme,e._heightmapWidth=this.heightmapWidth,e._heightmapHeight=this.heightmapHeight,e._levelZeroMaximumGeometricError=this.levelZeroMaximumGeometricError,e._rectangles=this.rectangles};function Ybt(e,t){let n=t.getElementsByTagName("SRS")[0].textContent;if(n==="EPSG:4326")e.tilingScheme=new Xi({ellipsoid:e.ellipsoid});else throw new re(`SRS ${n} is not supported`);let i=t.getElementsByTagName("TileFormat")[0];e.heightmapWidth=parseInt(i.getAttribute("width"),10),e.heightmapHeight=parseInt(i.getAttribute("height"),10),e.levelZeroMaximumGeometricError=ls.getEstimatedLevelZeroGeometricErrorForAHeightmap(e.ellipsoid,Math.min(e.heightmapWidth,e.heightmapHeight),e.tilingScheme.getNumberOfXTilesAtLevel(0));let o=t.getElementsByTagName("DataExtent");for(let r=0;r<o.length;++r){let s=o[r],a=P.toRadians(parseFloat(s.getAttribute("minx"))),c=P.toRadians(parseFloat(s.getAttribute("miny"))),u=P.toRadians(parseFloat(s.getAttribute("maxx"))),f=P.toRadians(parseFloat(s.getAttribute("maxy"))),h=parseInt(s.getAttribute("maxlevel"),10);e.rectangles.push(new qbt(new se(a,c,u,f),h))}}function Xbt(e,t,n){let i=`An error occurred while accessing ${e.url}`;throw l(t)&&l(t.message)&&(i=`${i}: ${t.message}`),Po.reportError(void 0,n,l(n)?n._errorEvent:void 0,i),new re(i)}async function Kbt(e,t,n){try{let i=await t.fetchXML();Ybt(e,i)}catch(i){Xbt(t,i,n)}}function m0(e){e=y(e,y.EMPTY_OBJECT),this._errorEvent=new pe,this._terrainDataStructure={heightScale:1/1e3,heightOffset:-1e3,elementsPerHeight:3,stride:4,elementMultiplier:256,isBigEndian:!0,lowestEncodedHeight:0,highestEncodedHeight:256*256*256-1};let t=e.credit;typeof t=="string"&&(t=new Ct(t)),this._credit=t,this._tilingScheme=void 0,this._rectangles=[]}Object.defineProperties(m0.prototype,{errorEvent:{get:function(){return 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Zbt(e,t,n,i){let o=e._tilingScheme,r=e._rectangles,s=o.tileXYToRectangle(t,n,i),a=0;for(let c=0;c<r.length&&a!==15;++c){let u=r[c];if(u.maxLevel<=i)continue;let f=u.rectangle,h=se.intersection(f,s,ETe);l(h)&&(WH(o,f,t*2,n*2,i+1)&&(a|=4),WH(o,f,t*2+1,n*2,i+1)&&(a|=8),WH(o,f,t*2,n*2+1,i+1)&&(a|=1),WH(o,f,t*2+1,n*2+1,i+1)&&(a|=2))}return a}function WH(e,t,n,i,o){let r=e.tileXYToRectangle(n,i,o);return l(se.intersection(r,t,ETe))}m0.prototype.getTileDataAvailable=function(e,t,n){};m0.prototype.loadTileDataAvailability=function(e,t,n){};var STe=m0;function Vb(e){e=y(e,y.EMPTY_OBJECT),this._clock=void 0,this._element=void 0,this._clockSubscription=void 0,this._seekFunction=void 0,this._lastPlaybackRate=void 0,this.clock=e.clock,this.element=e.element,this.epoch=y(e.epoch,He.MINIMUM_VALUE),this.tolerance=y(e.tolerance,1),this._seeking=!1,this._seekFunction=void 0,this._firstTickAfterSeek=!1}Object.defineProperties(Vb.prototype,{clock:{get:function(){return this._clock},set:function(e){let t=this._clock;t!==e&&(l(t)&&(this._clockSubscription(),this._clockSubscription=void 0),l(e)&&(this._clockSubscription=e.onTick.addEventListener(Vb.prototype._onTick,this)),this._clock=e)}},element:{get:function(){return this._element},set:function(e){let t=this._element;t!==e&&(l(t)&&t.removeEventListener("seeked",this._seekFunction,!1),l(e)&&(this._seeking=!1,this._seekFunction=$bt(this),e.addEventListener("seeked",this._seekFunction,!1)),this._element=e,this._seeking=!1,this._firstTickAfterSeek=!1)}}});Vb.prototype.destroy=function(){return this.element=void 0,this.clock=void 0,ue(this)};Vb.prototype.isDestroyed=function(){return!1};Vb.prototype._trySetPlaybackRate=function(e){if(this._lastPlaybackRate===e.multiplier)return;let t=this._element;try{t.playbackRate=e.multiplier}catch{t.playbackRate=0}this._lastPlaybackRate=e.multiplier};Vb.prototype._onTick=function(e){let t=this._element;if(!l(t)||t.readyState<2)return;let 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o=this._runtimeConditions;if(!l(o)||o.length===0)return;let r="",s=o.length;for(let a=0;a<s;++a){let c=o[a],u=c.condition.getShaderExpression(t,n),f=c.expression.getShaderExpression(t,n);r+=` ${a===0?"if":"else if"} (${u})
{
return ${f};
}
`}return r=`${i} ${e}
{
${r} return ${i}(1.0);
}
`,r};bS.prototype.getVariables=function(){let e=[],t=this._runtimeConditions;if(!l(t)||t.length===0)return e;let n=t.length;for(let i=0;i<n;++i){let o=t[i];e.push.apply(e,o.condition.getVariables()),e.push.apply(e,o.expression.getVariables())}return e=e.filter(function(i,o,r){return r.indexOf(i)===o}),e};var XH=bS;function p0(e){this._style={},this._ready=!1,this._show=void 0,this._color=void 0,this._pointSize=void 0,this._pointOutlineColor=void 0,this._pointOutlineWidth=void 0,this._labelColor=void 0,this._labelOutlineColor=void 0,this._labelOutlineWidth=void 0,this._font=void 0,this._labelStyle=void 0,this._labelText=void 0,this._backgroundColor=void 0,this._backgroundPadding=void 0,this._backgroundEnabled=void 0,this._scaleByDistance=void 0,this._translucencyByDistance=void 0,this._distanceDisplayCondition=void 0,this._heightOffset=void 0,this._anchorLineEnabled=void 0,this._anchorLineColor=void 0,this._image=void 0,this._disableDepthTestDistance=void 0,this._horizontalOrigin=void 0,this._verticalOrigin=void 0,this._labelHorizontalOrigin=void 0,this._labelVerticalOrigin=void 0,this._meta=void 0,this._colorShaderFunction=void 0,this._showShaderFunction=void 0,this._pointSizeShaderFunction=void 0,this._colorShaderFunctionReady=!1,this._showShaderFunctionReady=!1,this._pointSizeShaderFunctionReady=!1,this._colorShaderTranslucent=!1,dTt(this,e)}function dTt(e,t){t=y(Ge(t,!0),e._style),e._style=t,e.show=t.show,e.color=t.color,e.pointSize=t.pointSize,e.pointOutlineColor=t.pointOutlineColor,e.pointOutlineWidth=t.pointOutlineWidth,e.labelColor=t.labelColor,e.labelOutlineColor=t.labelOutlineColor,e.labelOutlineWidth=t.labelOutlineWidth,e.labelStyle=t.labelStyle,e.font=t.font,e.labelText=t.labelText,e.backgroundColor=t.backgroundColor,e.backgroundPadding=t.backgroundPadding,e.backgroundEnabled=t.backgroundEnabled,e.scaleByDistance=t.scaleByDistance,e.translucencyByDistance=t.translucencyByDistance,e.distanceDisplayCondition=t.distanceDisplayCondition,e.heightOffset=t.heightOffset,e.anchorLineEnabled=t.anchorLineEnabled,e.anchorLineColor=t.anchorLineColor,e.image=t.image,e.disableDepthTestDistance=t.disableDepthTestDistance,e.horizontalOrigin=t.horizontalOrigin,e.verticalOrigin=t.verticalOrigin,e.labelHorizontalOrigin=t.labelHorizontalOrigin,e.labelVerticalOrigin=t.labelVerticalOrigin;let n={};if(l(t.meta)){let i=t.defines,o=y(t.meta,y.EMPTY_OBJECT);for(let r in o)o.hasOwnProperty(r)&&(n[r]=new yd(o[r],i))}e._meta=n,e._ready=!0}function er(e,t){let n=y(e._style,y.EMPTY_OBJECT).defines;if(l(t)){if(typeof t=="boolean"||typeof t=="number")return new yd(String(t));if(typeof t=="string")return new yd(t,n);if(l(t.conditions))return new XH(t,n)}else return;return t}function tr(e){if(l(e)){if(l(e.expression))return e.expression;if(l(e.conditionsExpression))return Ge(e.conditionsExpression,!0)}else return;return e}Object.defineProperties(p0.prototype,{style:{get:function(){return this._style}},show:{get:function(){return this._show},set:function(e){this._show=er(this,e),this._style.show=tr(this._show),this._showShaderFunctionReady=!1}},color:{get:function(){return this._color},set:function(e){this._color=er(this,e),this._style.color=tr(this._color),this._colorShaderFunctionReady=!1}},pointSize:{get:function(){return this._pointSize},set:function(e){this._pointSize=er(this,e),this._style.pointSize=tr(this._pointSize),this._pointSizeShaderFunctionReady=!1}},pointOutlineColor:{get:function(){return this._pointOutlineColor},set:function(e){this._pointOutlineColor=er(this,e),this._style.pointOutlineColor=tr(this._pointOutlineColor)}},pointOutlineWidth:{get:function(){return this._pointOutlineWidth},set:function(e){this._pointOutlineWidth=er(this,e),this._style.pointOutlineWidth=tr(this._pointOutlineWidth)}},labelColor:{get:function(){return this._labelColor},set:function(e){this._labelColor=er(this,e),this._style.labelColor=tr(this._labelColor)}},labelOutlineColor:{get:function(){return this._labelOutlineColor},set:function(e){this._labelOutlineColor=er(this,e),this._style.labelOutlineColor=tr(this._labelOutlineColor)}},labelOutlineWidth:{get:function(){return this._labelOutlineWidth},set:function(e){this._labelOutlineWidth=er(this,e),this._style.labelOutlineWidth=tr(this._labelOutlineWidth)}},font:{get:function(){return this._font},set:function(e){this._font=er(this,e),this._style.font=tr(this._font)}},labelStyle:{get:function(){return this._labelStyle},set:function(e){this._labelStyle=er(this,e),this._style.labelStyle=tr(this._labelStyle)}},labelText:{get:function(){return this._labelText},set:function(e){this._labelText=er(this,e),this._style.labelText=tr(this._labelText)}},backgroundColor:{get:function(){return this._backgroundColor},set:function(e){this._backgroundColor=er(this,e),this._style.backgroundColor=tr(this._backgroundColor)}},backgroundPadding:{get:function(){return this._backgroundPadding},set:function(e){this._backgroundPadding=er(this,e),this._style.backgroundPadding=tr(this._backgroundPadding)}},backgroundEnabled:{get:function(){return this._backgroundEnabled},set:function(e){this._backgroundEnabled=er(this,e),this._style.backgroundEnabled=tr(this._backgroundEnabled)}},scaleByDistance:{get:function(){return this._scaleByDistance},set:function(e){this._scaleByDistance=er(this,e),this._style.scaleByDistance=tr(this._scaleByDistance)}},translucencyByDistance:{get:function(){return this._translucencyByDistance},set:function(e){this._translucencyByDistance=er(this,e),this._style.translucencyByDistance=tr(this._translucencyByDistance)}},distanceDisplayCondition:{get:function(){return this._distanceDisplayCondition},set:function(e){this._distanceDisplayCondition=er(this,e),this._style.distanceDisplayCondition=tr(this._distanceDisplayCondition)}},heightOffset:{get:function(){return this._heightOffset},set:function(e){this._heightOffset=er(this,e),this._style.heightOffset=tr(this._heightOffset)}},anchorLineEnabled:{get:function(){return this._anchorLineEnabled},set:function(e){this._anchorLineEnabled=er(this,e),this._style.anchorLineEnabled=tr(this._anchorLineEnabled)}},anchorLineColor:{get:function(){return this._anchorLineColor},set:function(e){this._anchorLineColor=er(this,e),this._style.anchorLineColor=tr(this._anchorLineColor)}},image:{get:function(){return this._image},set:function(e){this._image=er(this,e),this._style.image=tr(this._image)}},disableDepthTestDistance:{get:function(){return this._disableDepthTestDistance},set:function(e){this._disableDepthTestDistance=er(this,e),this._style.disableDepthTestDistance=tr(this._disableDepthTestDistance)}},horizontalOrigin:{get:function(){return this._horizontalOrigin},set:function(e){this._horizontalOrigin=er(this,e),this._style.horizontalOrigin=tr(this._horizontalOrigin)}},verticalOrigin:{get:function(){return this._verticalOrigin},set:function(e){this._verticalOrigin=er(this,e),this._style.verticalOrigin=tr(this._verticalOrigin)}},labelHorizontalOrigin:{get:function(){return this._labelHorizontalOrigin},set:function(e){this._labelHorizontalOrigin=er(this,e),this._style.labelHorizontalOrigin=tr(this._labelHorizontalOrigin)}},labelVerticalOrigin:{get:function(){return this._labelVerticalOrigin},set:function(e){this._labelVerticalOrigin=er(this,e),this._style.labelVerticalOrigin=tr(this._labelVerticalOrigin)}},meta:{get:function(){return this._meta},set:function(e){this._meta=e}}});p0.fromUrl=function(e){return Se.createIfNeeded(e).fetchJson(e).then(function(n){return new p0(n)})};p0.prototype.getColorShaderFunction=function(e,t,n){return this._colorShaderFunctionReady?(n.translucent=this._colorShaderTranslucent,this._colorShaderFunction):(this._colorShaderFunctionReady=!0,l(this.color)&&l(this.color.getShaderFunction)?this._colorShaderFunction=this.color.getShaderFunction(e,t,n,"vec4"):this._colorShaderFunction=void 0,this._colorShaderTranslucent=n.translucent,this._colorShaderFunction)};p0.prototype.getShowShaderFunction=function(e,t,n){return this._showShaderFunctionReady?this._showShaderFunction:(this._showShaderFunctionReady=!0,l(this.show)&&l(this.show.getShaderFunction)?this._showShaderFunction=this.show.getShaderFunction(e,t,n,"bool"):this._showShaderFunction=void 0,this._showShaderFunction)};p0.prototype.getPointSizeShaderFunction=function(e,t,n){return this._pointSizeShaderFunctionReady?this._pointSizeShaderFunction:(this._pointSizeShaderFunctionReady=!0,l(this.pointSize)&&l(this.pointSize.getShaderFunction)?this._pointSizeShaderFunction=this.pointSize.getShaderFunction(e,t,n,"float"):this._pointSizeShaderFunction=void 0,this._pointSizeShaderFunction)};p0.prototype.getVariables=function(){let e=[];return l(this.color)&&l(this.color.getVariables)&&e.push.apply(e,this.color.getVariables()),l(this.show)&&l(this.show.getVariables)&&e.push.apply(e,this.show.getVariables()),l(this.pointSize)&&l(this.pointSize.getVariables)&&e.push.apply(e,this.pointSize.getVariables()),e=e.filter(function(t,n,i){return i.indexOf(t)===n}),e};var TS=p0;function vP(e){e=y(e,y.EMPTY_OBJECT),this._maximumSubtreeCount=y(e.maximumSubtreeCount,0),this._subtreeRequestCounter=0,this._queue=new QE({comparator:vP.comparator})}vP.prototype.addSubtree=function(e){let t=new hTt(e,this._subtreeRequestCounter);this._subtreeRequestCounter++,this._queue.insert(t);let n=e.implicitCoordinates;if(n.level>0){let i=n.getParentSubtreeCoordinates(),o=this.find(i)}if(this._maximumSubtreeCount>0)for(;this._queue.length>this._maximumSubtreeCount&&this._queue.getMinimum()!==t;)this._queue.removeMinimum()};vP.prototype.find=function(e){let t=this._queue,n=t.internalArray,i=t.length;for(let o=0;o<i;o++){let r=n[o],a=r.subtree.implicitCoordinates;if(e.isEqual(a))return r.subtree}};vP.comparator=function(e,t){let n=e.subtree.implicitCoordinates,i=t.subtree.implicitCoordinates;return n.isAncestor(i)?1:i.isAncestor(n)?-1:e.stamp-t.stamp};function hTt(e,t){this.subtree=e,this.stamp=t}var KH=vP;function ZH(e){this._resource=e,this._metadataTable=void 0}Object.defineProperties(ZH.prototype,{metadataTable:{get:function(){return this._metadataTable}}});ZH.fromJson=async function(e,t,n,i){let o;l(t)?o={json:t,binary:void 0}:o=pTt(n);let r=await mTt(e,o.json,o.binary),s={},a=o.json.bufferViews.length;for(let h=0;h<a;++h){let p=o.json.bufferViews[h],_=p.byteOffset,m=_+p.byteLength,b=r[p.buffer].subarray(_,m);s[h]=b}let c=o.json.voxelTable,u=o.json.propertyTables[c],f=new ZH(e);return f._metadataTable=new iu({count:u.count,properties:u.properties,class:i.classes[u.class],bufferViews:s}),f};function mTt(e,t,n){let i=t.buffers.length,o=new Array(i);for(let r=0;r<i;r++){let s=t.buffers[r];if(l(s.uri)){let c=e.getDerivedResource({url:s.uri});o[r]=c.fetchArrayBuffer().then(function(u){return new Uint8Array(u)})}else o[r]=Promise.resolve(n)}return Promise.all(o)}function pTt(e){let n=new DataView(e.buffer,e.byteOffset),i=8,o=n.getUint32(i,!0);i+=8;let r=n.getUint32(i,!0);i+=8;let s=Bo(e,i,o);i+=o;let a=e.subarray(i,i+r);return{json:s,binary:a}}var $H=ZH;function QH(e){e=y(e,y.EMPTY_OBJECT),this.shapeTransform=void 0,this.globalTransform=void 0,this.shape=void 0,this.minBounds=void 0,this.maxBounds=void 0,this.dimensions=void 0,this.paddingBefore=void 0,this.paddingAfter=void 0,this.names=void 0,this.types=void 0,this.componentTypes=void 0,this.minimumValues=void 0,this.maximumValues=void 0,this.maximumTileCount=void 0,this._implicitTileset=void 0,this._subtreeCache=new KH}QH.fromUrl=async function(e){let t=Se.createIfNeeded(e),n=await t.fetchJson();_Tt(n);let i=CTt(n,t);await i.load();let o=n.root,r=o.content.extensions["3DTILES_content_voxels"],s=r.class,a=ri(n,"3DTILES_metadata")?n.extensions["3DTILES_metadata"]:n,c=i.schema,u=new aA({metadataJson:a,schema:c}),f=new QH;ATt(f,u,s);let h=new lA(t,o,c),{shape:p,minBounds:_,maxBounds:m,shapeTransform:x,globalTransform:b}=yTt(o);f.shape=p,f.minBounds=_,f.maxBounds=m,f.dimensions=d.unpack(r.dimensions),f.shapeTransform=x,f.globalTransform=b,f.maximumTileCount=gTt(u);let T,C;return l(r.padding)&&(T=d.unpack(r.padding.before),C=d.unpack(r.padding.after)),f.paddingBefore=T,f.paddingAfter=C,f._implicitTileset=h,vi.unload(i),f};function gTt(e){if(l(e.tileset))return e.tileset.getPropertyBySemantic(hC.TILESET_TILE_COUNT)}function _Tt(e){let t=e.root;if(!l(t.content))throw new re("Root must have content");if(!ri(t.content,"3DTILES_content_voxels"))throw new re("Root tile content must have 3DTILES_content_voxels extension");if(!ri(t,"3DTILES_implicit_tiling")&&!l(t.implicitTiling))throw new re("Root tile must have implicit tiling");if(!l(e.schema)&&!l(e.schemaUri)&&!ri(e,"3DTILES_metadata"))throw new re("Tileset must have a metadata schema")}function yTt(e){let t=e.boundingVolume,n;if(l(e.transform)?n=F.unpack(e.transform):n=F.clone(F.IDENTITY),l(t.box))return bTt(t.box,n);if(l(t.region))return xTt(t.region);if(ri(t,"3DTILES_bounding_volume_cylinder"))return TTt(t.extensions["3DTILES_bounding_volume_cylinder"].cylinder,n);throw new re("Only box, region and 3DTILES_bounding_volume_cylinder are supported in Cesium3DTilesVoxelProvider")}function xTt(e){let t=e[0],n=e[1],i=e[2],o=e[3],r=e[4],s=e[5],a=F.fromScale(ee.WGS84.radii),c=new d(t,n,r),u=new d(i,o,s);return{shape:Vi.ELLIPSOID,minBounds:c,maxBounds:u,shapeTransform:a,globalTransform:F.clone(F.IDENTITY)}}function bTt(e,t){let n=wn.unpack(e),i=F.fromRotationTranslation(n.halfAxes,n.center);return{shape:Vi.BOX,minBounds:d.clone(Ag.DefaultMinBounds),maxBounds:d.clone(Ag.DefaultMaxBounds),shapeTransform:i,globalTransform:t}}function TTt(e,t){let n=wn.unpack(e),i=F.fromRotationTranslation(n.halfAxes,n.center);return{shape:Vi.CYLINDER,minBounds:d.clone(Eg.DefaultMinBounds),maxBounds:d.clone(Eg.DefaultMaxBounds),shapeTransform:i,globalTransform:t}}function CTt(e,t){let{schemaUri:n,schema:i}=e;return l(n)?vi.getSchemaLoader({resource:t.getDerivedResource({url:n})}):vi.getSchemaLoader({schema:i})}function ATt(e,t,n){let{schema:i,statistics:o}=t,r=o?.classes[n],s=i.classes[n].properties,a=Object.entries(s).map(([h,p])=>{let{type:_,componentType:m}=p,x=r?.properties[h].min,b=r?.properties[h].max,T=ct.getComponentCount(_),C=OTe(x,T),A=OTe(b,T);return{id:h,type:_,componentType:m,minValue:C,maxValue:A}});e.names=a.map(h=>h.id),e.types=a.map(h=>h.type),e.componentTypes=a.map(h=>h.componentType);let c=a.map(h=>h.minValue),u=a.map(h=>h.maxValue),f=c.some(l);e.minimumValues=f?c:void 0,e.maximumValues=f?u:void 0}function OTe(e,t){if(!l(e))return;let n=Array.isArray(e)?e:[e];return Array.from({length:t},(i,o)=>n[o])}async function ETt(e,t){let n=e.contentUriTemplates[0].getDerivedResource({templateValues:t.getTemplateValues()}),i=e.baseResource.getDerivedResource({url:n.url}),o=await i.fetchArrayBuffer(),r=Gp(o);return await $H.fromJson(i,r.jsonPayload,r.binaryPayload,e.metadataSchema)}async function STt(e,t){let n=e._implicitTileset,i=e._subtreeCache,o=i.find(t);if(l(o))return o;let r=n.subtreeUriTemplate.getDerivedResource({templateValues:t.getTemplateValues()}),s=n.baseResource.getDerivedResource({url:r.url}),a=await s.fetchArrayBuffer();if(o=i.find(t),l(o))return o;let c=Gp(a);return o=await dC.fromSubtreeJson(s,c.jsonPayload,c.binaryPayload,n,t),i.addSubtree(o),o}QH.prototype.requestData=function(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.tileLevel,0),n=y(e.tileX,0),i=y(e.tileY,0),o=y(e.tileZ,0);if(y(e.keyframe,0)!==0)return;let s=this._implicitTileset,a=this.names,c=new uA({subdivisionScheme:s.subdivisionScheme,subtreeLevels:s.subtreeLevels,level:t,x:n,y:i,z:o}),u=c.isSubtreeRoot()&&c.level>0,f=u?c.getParentSubtreeCoordinates():c.getSubtreeCoordinates();return STt(this,f).then(function(p){return(u?p.childSubtreeIsAvailableAtCoordinates(c):p.tileIsAvailableAtCoordinates(c))?ETt(s,c):Promise.reject("Tile is not available")}).then(function(p){return a.map(function(_){return p.metadataTable.getPropertyTypedArray(_)})})};var MTe=QH;function JK(e){e=y(e,1),this._radius=y(e,1)}Object.defineProperties(JK.prototype,{radius:{get:function(){return this._radius},set:function(e){this._radius=e}}});JK.prototype.emit=function(e){let t=P.randomBetween(0,P.TWO_PI),n=P.randomBetween(0,this._radius),i=n*Math.cos(t),o=n*Math.sin(t),r=0;e.position=d.fromElements(i,o,r,e.position),e.velocity=d.clone(d.UNIT_Z,e.velocity)};var JH=JK;var eZ={CUMULUS:0};eZ.validate=function(e){return e===eZ.CUMULUS};var wP=Object.freeze(eZ);function mh(e,t){if(e=y(e,y.EMPTY_OBJECT),this._show=y(e.show,!0),this._position=d.clone(y(e.position,d.ZERO)),!l(e.scale)&&l(e.maximumSize))this._maximumSize=d.clone(e.maximumSize),this._scale=new U(this._maximumSize.x,this._maximumSize.y);else{this._scale=U.clone(y(e.scale,new U(20,12)));let n=new d(this._scale.x,this._scale.y,Math.min(this._scale.x,this._scale.y)/1.5);this._maximumSize=d.clone(y(e.maximumSize,n))}this._slice=y(e.slice,-1),this._color=z.clone(y(e.color,z.WHITE)),this._brightness=y(e.brightness,1),this._cloudCollection=t,this._index=-1}var vTt=mh.SHOW_INDEX=0,wTt=mh.POSITION_INDEX=1,DTt=mh.SCALE_INDEX=2,ITt=mh.MAXIMUM_SIZE_INDEX=3,PTt=mh.SLICE_INDEX=4,RTt=mh.BRIGHTNESS_INDEX=5,OTt=mh.COLOR_INDEX=6;mh.NUMBER_OF_PROPERTIES=7;function Ub(e,t){let n=e._cloudCollection;l(n)&&(n._updateCloud(e,t),e._dirty=!0)}Object.defineProperties(mh.prototype,{show:{get:function(){return this._show},set:function(e){this._show!==e&&(this._show=e,Ub(this,vTt))}},position:{get:function(){return this._position},set:function(e){let t=this._position;d.equals(t,e)||(d.clone(e,t),Ub(this,wTt))}},scale:{get:function(){return this._scale},set:function(e){let t=this._scale;U.equals(t,e)||(U.clone(e,t),Ub(this,DTt))}},maximumSize:{get:function(){return this._maximumSize},set:function(e){let t=this._maximumSize;d.equals(t,e)||(d.clone(e,t),Ub(this,ITt))}},color:{get:function(){return this._color},set:function(e){let t=this._color;z.equals(t,e)||(z.clone(e,t),Ub(this,OTt))}},slice:{get:function(){return this._slice},set:function(e){this._slice!==e&&(this._slice=e,Ub(this,PTt))}},brightness:{get:function(){return this._brightness},set:function(e){this._brightness!==e&&(this._brightness=e,Ub(this,RTt))}}});mh.prototype._destroy=function(){this._cloudCollection=void 0};var nd=mh;var ku,e8=new d,MTt={positionHighAndScaleX:0,positionLowAndScaleY:1,packedAttribute0:2,packedAttribute1:3,color:4},LTt={direction:0,positionHighAndScaleX:1,positionLowAndScaleY:2,packedAttribute0:3,packedAttribute1:4,color:5},NTt=nd.SHOW_INDEX,FTt=nd.POSITION_INDEX,BTt=nd.SCALE_INDEX,kTt=nd.MAXIMUM_SIZE_INDEX,VTt=nd.SLICE_INDEX,UTt=nd.BRIGHTNESS_INDEX,zTt=nd.NUMBER_OF_PROPERTIES,HTt=nd.COLOR_INDEX;function ph(e){e=y(e,y.EMPTY_OBJECT),this._clouds=[],this._cloudsToUpdate=[],this._cloudsToUpdateIndex=0,this._cloudsRemoved=!1,this._createVertexArray=!1,this._propertiesChanged=new Uint32Array(zTt),this._noiseTexture=void 0,this._textureSliceWidth=128,this._noiseTextureRows=4,this.noiseDetail=y(e.noiseDetail,16),this.noiseOffset=d.clone(y(e.noiseOffset,d.ZERO)),this._loading=!1,this._ready=!1;let t=this;this._uniforms={u_noiseTexture:function(){return t._noiseTexture},u_noiseTextureDimensions:LTe(t),u_noiseDetail:function(){return t.noiseDetail}},this._vaNoise=void 0,this._spNoise=void 0,this._spCreated=!1,this._sp=void 0,this._rs=void 0,this.show=y(e.show,!0),this._colorCommands=[],this.debugBillboards=y(e.debugBillboards,!1),this._compiledDebugBillboards=!1,this.debugEllipsoids=y(e.debugEllipsoids,!1),this._compiledDebugEllipsoids=!1}function LTe(e){return function(){return e8.x=e._textureSliceWidth,e8.y=e._noiseTextureRows,e8.z=1/e._noiseTextureRows,e8}}Object.defineProperties(ph.prototype,{length:{get:function(){return nZ(this),this._clouds.length}}});function NTe(e){let t=e.length;for(let n=0;n<t;++n)e[n]&&e[n]._destroy()}ph.prototype.add=function(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.cloudType,wP.CUMULUS),n;return t===wP.CUMULUS&&(n=new nd(e,this),n._index=this._clouds.length,this._clouds.push(n),this._createVertexArray=!0),n};ph.prototype.remove=function(e){return this.contains(e)?(this._clouds[e._index]=void 0,this._cloudsRemoved=!0,this._createVertexArray=!0,e._destroy(),!0):!1};ph.prototype.removeAll=function(){NTe(this._clouds),this._clouds=[],this._cloudsToUpdate=[],this._cloudsToUpdateIndex=0,this._cloudsRemoved=!1,this._createVertexArray=!0};function nZ(e){if(e._cloudsRemoved){e._cloudsRemoved=!1;let t=[],n=e._clouds,i=n.length;for(let o=0,r=0;o<i;++o){let s=n[o];l(s)&&(n._index=r++,t.push(s))}e._clouds=t}}ph.prototype._updateCloud=function(e,t){e._dirty||(this._cloudsToUpdate[this._cloudsToUpdateIndex++]=e),++this._propertiesChanged[t]};ph.prototype.contains=function(e){return l(e)&&e._cloudCollection===this};ph.prototype.get=function(e){return nZ(this),this._clouds[e]};var GTt=new Float32Array([-1,-1,1,-1,1,1,-1,1]),WTt=new Uint16Array([0,1,2,0,2,3]);function jTt(e){let t=_t.createVertexBuffer({context:e,typedArray:GTt,usage:Fe.STATIC_DRAW}),n=_t.createIndexBuffer({context:e,typedArray:WTt,usage:Fe.STATIC_DRAW,indexDatatype:Ne.UNSIGNED_SHORT}),i=[{index:0,vertexBuffer:t,componentsPerAttribute:2,componentDatatype:X.FLOAT}];return new ni({context:e,attributes:i,indexBuffer:n})}var iZ;function qTt(e){let n=e.cache.cloudCollection_indexBufferBatched;if(l(n))return n;let i=16384*6-6,o=new Uint16Array(i);for(let r=0,s=0;r<i;r+=6,s+=4)o[r]=s,o[r+1]=s+1,o[r+2]=s+2,o[r+3]=s,o[r+4]=s+2,o[r+5]=s+3;return n=_t.createIndexBuffer({context:e,typedArray:o,usage:Fe.STATIC_DRAW,indexDatatype:Ne.UNSIGNED_SHORT}),n.vertexArrayDestroyable=!1,e.cache.cloudCollection_indexBufferBatched=n,n}function YTt(e){let t=e.cache.cloudCollection_indexBufferInstanced;return l(t)||(t=_t.createIndexBuffer({context:e,typedArray:new Uint16Array([0,1,2,0,2,3]),usage:Fe.STATIC_DRAW,indexDatatype:Ne.UNSIGNED_SHORT}),t.vertexArrayDestroyable=!1,e.cache.cloudCollection_indexBufferInstanced=t),t}function XTt(e){let t=e.cache.cloudCollection_vertexBufferInstanced;return l(t)||(t=_t.createVertexBuffer({context:e,typedArray:new Float32Array([0,0,1,0,1,1,0,1]),usage:Fe.STATIC_DRAW}),t.vertexArrayDestroyable=!1,e.cache.cloudCollection_vertexBufferInstanced=t),t}function KTt(e,t,n){let i=[{index:ku.positionHighAndScaleX,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:Fe.STATIC_DRAW},{index:ku.positionLowAndScaleY,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:Fe.STATIC_DRAW},{index:ku.packedAttribute0,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:Fe.STATIC_DRAW},{index:ku.packedAttribute1,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:Fe.STATIC_DRAW},{index:ku.color,componentsPerAttribute:4,componentDatatype:X.UNSIGNED_BYTE,normalize:!0,usage:Fe.STATIC_DRAW}];n&&i.push({index:ku.direction,componentsPerAttribute:2,componentDatatype:X.FLOAT,vertexBuffer:XTt(e)});let o=n?t:4*t;return new Wg(e,i,o,n)}var tZ=new Hn;function FTe(e,t,n,i){let o,r=n[ku.positionHighAndScaleX],s=n[ku.positionLowAndScaleY],a=i.position;Hn.fromCartesian(a,tZ);let c=i.scale,u=tZ.high,f=tZ.low;e._instanced?(o=i._index,r(o,u.x,u.y,u.z,c.x),s(o,f.x,f.y,f.z,c.y)):(o=i._index*4,r(o+0,u.x,u.y,u.z,c.x),r(o+1,u.x,u.y,u.z,c.x),r(o+2,u.x,u.y,u.z,c.x),r(o+3,u.x,u.y,u.z,c.x),s(o+0,f.x,f.y,f.z,c.y),s(o+1,f.x,f.y,f.z,c.y),s(o+2,f.x,f.y,f.z,c.y),s(o+3,f.x,f.y,f.z,c.y))}function BTe(e,t,n,i){let o,r=n[ku.packedAttribute0],s=i.show,a=i.brightness;e._instanced?(o=i._index,r(o,s,a,0,0)):(o=i._index*4,r(o+0,s,a,0,0),r(o+1,s,a,1,0),r(o+2,s,a,1,1),r(o+3,s,a,0,1))}function kTe(e,t,n,i){let o,r=n[ku.packedAttribute1],s=i.maximumSize,a=i.slice;e._instanced?(o=i._index,r(o,s.x,s.y,s.z,a)):(o=i._index*4,r(o+0,s.x,s.y,s.z,a),r(o+1,s.x,s.y,s.z,a),r(o+2,s.x,s.y,s.z,a),r(o+3,s.x,s.y,s.z,a))}function VTe(e,t,n,i){let o,r=n[ku.color],s=i.color,a=z.floatToByte(s.red),c=z.floatToByte(s.green),u=z.floatToByte(s.blue),f=z.floatToByte(s.alpha);e._instanced?(o=i._index,r(o,a,c,u,f)):(o=i._index*4,r(o+0,a,c,u,f),r(o+1,a,c,u,f),r(o+2,a,c,u,f),r(o+3,a,c,u,f))}function ZTt(e,t,n,i){FTe(e,t,n,i),BTe(e,t,n,i),kTe(e,t,n,i),VTe(e,t,n,i)}function $Tt(e,t,n,i){let o=e,r=o._textureSliceWidth,s=o._noiseTextureRows,a=t.context;o._vaNoise=jTt(a),o._spNoise=Qt.fromCache({context:a,vertexShaderSource:n,fragmentShaderSource:i,attributeLocations:{position:0}});let c=o.noiseDetail,u=o.noiseOffset;o._noiseTexture=new Rt({context:a,width:r*r/s,height:r*s,pixelDatatype:Ke.UNSIGNED_BYTE,pixelFormat:tt.RGBA,sampler:new Zt({wrapS:An.REPEAT,wrapT:An.REPEAT,minificationFilter:Kt.NEAREST,magnificationFilter:hi.NEAREST})});let f=new cl({vertexArray:o._vaNoise,shaderProgram:o._spNoise,outputTexture:o._noiseTexture,uniformMap:{u_noiseTextureDimensions:LTe(o),u_noiseDetail:function(){return c},u_noiseOffset:function(){return u}},persists:!1,owner:e,postExecute:function(h){o._ready=!0,o._loading=!1}});t.commandList.push(f),o._loading=!0}function QTt(e,t){let n=e,i=t.context;n._createVertexArray=!1,n._vaf=n._vaf&&n._vaf.destroy();let o=e._clouds,r=o.length;if(r>0){n._vaf=KTt(i,r,n._instanced);let s=n._vaf.writers,a;for(a=0;a<r;++a){let c=o[a];ZTt(e,t,s,c)}n._vaf.commit(iZ(i))}}var JTt=[];function eCt(e,t){let n=t.context,i=e,r=i._clouds.length,s=i._cloudsToUpdate,a=i._cloudsToUpdateIndex,c=i._propertiesChanged,u=JTt;u.length=0,(c[FTt]||c[BTt])&&u.push(FTe),(c[NTt]||c[UTt])&&u.push(BTe),(c[kTt]||c[VTt])&&u.push(kTe),c[HTt]&&u.push(VTe);let f=u.length,h=i._vaf.writers,p,_,m;if(a/r>.1){for(p=0;p<a;++p)for(_=s[p],_._dirty=!1,m=0;m<f;++m)u[m](e,t,h,_);i._vaf.commit(iZ(n))}else{for(p=0;p<a;++p){for(_=s[p],_._dirty=!1,m=0;m<f;++m)u[m](e,t,h,_);i._instanced?i._vaf.subCommit(_._index,1):i._vaf.subCommit(_._index*4,4)}i._vaf.endSubCommits()}i._cloudsToUpdateIndex=0}function tCt(e,t,n,i){let o=t.context,r=e,s=new Ue({defines:[],sources:[n]});r._instanced&&s.defines.push("INSTANCED");let a=new Ue({defines:[],sources:[i]});r.debugBillboards&&a.defines.push("DEBUG_BILLBOARDS"),r.debugEllipsoids&&a.defines.push("DEBUG_ELLIPSOIDS"),r._sp=Qt.replaceCache({context:o,shaderProgram:r._sp,vertexShaderSource:s,fragmentShaderSource:a,attributeLocations:ku}),r._rs=Ve.fromCache({depthTest:{enabled:!0,func:te.LESS},depthMask:!1,blending:ln.ALPHA_BLEND}),r._spCreated=!0,r._compiledDebugBillboards=r.debugBillboards,r._compiledDebugEllipsoids=r.debugEllipsoids}function nCt(e,t){let n=e,i=t.passes,o=n._uniforms,r=t.commandList;if(i.render){let s=n._colorCommands,a=n._vaf.va,c=a.length;s.length=c;for(let u=0;u<c;u++){let f=s[u];l(f)||(f=s[u]=new $e),f.pass=we.TRANSLUCENT,f.owner=e,f.uniformMap=o,f.count=a[u].indicesCount,f.vertexArray=a[u].va,f.shaderProgram=n._sp,f.renderState=n._rs,n._instanced&&(f.count=6,f.instanceCount=n._clouds.length),r.push(f)}}}ph.prototype.update=function(e){if(nZ(this),!this.show)return;let t=this.debugBillboards||this.debugEllipsoids;this._ready=t?!0:l(this._noiseTexture),!this._ready&&!this._loading&&!t&&$Tt(this,e,IH,DH),this._instanced=e.context.instancedArrays,ku=this._instanced?LTt:MTt,iZ=this._instanced?YTt:qTt;let i=this._clouds.length,o=this._cloudsToUpdate,r=this._cloudsToUpdateIndex;this._createVertexArray?QTt(this,e):r>0&&eCt(this,e),r>i*1.5&&(o.length=i),!(!l(this._vaf)||!l(this._vaf.va)||!this._ready&!t)&&((!this._spCreated||this.debugBillboards!==this._compiledDebugBillboards||this.debugEllipsoids!==this._compiledDebugEllipsoids)&&tCt(this,e,wH,vH),nCt(this,e))};ph.prototype.isDestroyed=function(){return!1};ph.prototype.destroy=function(){return this._noiseTexture=this._noiseTexture&&this._noiseTexture.destroy(),this._sp=this._sp&&this._sp.destroy(),this._vaf=this._vaf&&this._vaf.destroy(),NTe(this._clouds),ue(this)};var UTe=ph;var iCt=P.toRadians(30);function oZ(e){this._angle=y(e,iCt)}Object.defineProperties(oZ.prototype,{angle:{get:function(){return this._angle},set:function(e){this._angle=e}}});oZ.prototype.emit=function(e){let t=Math.tan(this._angle),n=P.randomBetween(0,P.TWO_PI),i=P.randomBetween(0,t),o=i*Math.cos(n),r=i*Math.sin(n),s=1;e.velocity=d.fromElements(o,r,s,e.velocity),d.normalize(e.velocity,e.velocity),e.position=d.clone(d.ZERO,e.position)};var zTe=oZ;function DP(e){e=y(e,y.EMPTY_OBJECT);let t=e.attributeName,n=e.perInstanceAttribute;l(n)||(n=!1);let i=y(e.glslDatatype,"vec3"),o=`v_${t}`,r;if(t==="normal"||t==="tangent"||t==="bitangent")r=`vec4 getColor() { return vec4((${o} + vec3(1.0)) * 0.5, 1.0); }
`;else switch(t==="st"&&(i="vec2"),i){case"float":r=`vec4 getColor() { return vec4(vec3(${o}), 1.0); }
`;break;case"vec2":r=`vec4 getColor() { return vec4(${o}, 0.0, 1.0); }
`;break;case"vec3":r=`vec4 getColor() { return vec4(${o}, 1.0); }
`;break;case"vec4":r=`vec4 getColor() { return ${o}; }
`;break}let s=`in vec3 position3DHigh;
in vec3 position3DLow;
in float batchId;
${n?"":`in ${i} ${t};
`}out ${i} ${o};
void main()
{
vec4 p = czm_translateRelativeToEye(position3DHigh, position3DLow);
${n?`${o} = czm_batchTable_${t}(batchId);
`:`${o} = ${t};
`}gl_Position = czm_modelViewProjectionRelativeToEye * p;
}`,a=`in ${i} ${o};
${r}
void main()
{
out_FragColor = getColor();
}`;this.material=void 0,this.translucent=y(e.translucent,!1),this._vertexShaderSource=y(e.vertexShaderSource,s),this._fragmentShaderSource=y(e.fragmentShaderSource,a),this._renderState=no.getDefaultRenderState(!1,!1,e.renderState),this._closed=y(e.closed,!1),this._attributeName=t,this._glslDatatype=i}Object.defineProperties(DP.prototype,{vertexShaderSource:{get:function(){return this._vertexShaderSource}},fragmentShaderSource:{get:function(){return this._fragmentShaderSource}},renderState:{get:function(){return this._renderState}},closed:{get:function(){return this._closed}},attributeName:{get:function(){return this._attributeName}},glslDatatype:{get:function(){return this._glslDatatype}}});DP.prototype.getFragmentShaderSource=no.prototype.getFragmentShaderSource;DP.prototype.isTranslucent=no.prototype.isTranslucent;DP.prototype.getRenderState=no.prototype.getRenderState;var HTe=DP;function t8(e){e=y(e,y.EMPTY_OBJECT),this.length=y(e.length,1e7),this._length=void 0,this.width=y(e.width,2),this._width=void 0,this.show=y(e.show,!0),this.modelMatrix=F.clone(y(e.modelMatrix,F.IDENTITY)),this._modelMatrix=new F,this.id=e.id,this._id=void 0,this._primitive=void 0}t8.prototype.update=function(e){if(this.show){if(!l(this._primitive)||!F.equals(this._modelMatrix,this.modelMatrix)||this._length!==this.length||this._width!==this.width||this._id!==this.id){this._modelMatrix=F.clone(this.modelMatrix,this._modelMatrix),this._length=this.length,this._width=this.width,this._id=this.id,l(this._primitive)&&this._primitive.destroy(),this.modelMatrix[12]===0&&this.modelMatrix[13]===0&&this.modelMatrix[14]===0&&(this.modelMatrix[14]=.01);let t=new vt({geometry:new Cy({positions:[d.ZERO,d.UNIT_X],width:this.width,vertexFormat:is.VERTEX_FORMAT,colors:[z.RED,z.RED],arcType:Jt.NONE}),modelMatrix:F.multiplyByUniformScale(this.modelMatrix,this.length,new F),id:this.id,pickPrimitive:this}),n=new vt({geometry:new Cy({positions:[d.ZERO,d.UNIT_Y],width:this.width,vertexFormat:is.VERTEX_FORMAT,colors:[z.GREEN,z.GREEN],arcType:Jt.NONE}),modelMatrix:F.multiplyByUniformScale(this.modelMatrix,this.length,new F),id:this.id,pickPrimitive:this}),i=new vt({geometry:new Cy({positions:[d.ZERO,d.UNIT_Z],width:this.width,vertexFormat:is.VERTEX_FORMAT,colors:[z.BLUE,z.BLUE],arcType:Jt.NONE}),modelMatrix:F.multiplyByUniformScale(this.modelMatrix,this.length,new F),id:this.id,pickPrimitive:this});this._primitive=new In({geometryInstances:[t,n,i],appearance:new is,asynchronous:!1})}this._primitive.update(e)}};t8.prototype.isDestroyed=function(){return!1};t8.prototype.destroy=function(){return this._primitive=this._primitive&&this._primitive.destroy(),ue(this)};var n8=t8;function oCt(e){this.direction=d.clone(e.direction),this.color=z.clone(y(e.color,z.WHITE)),this.intensity=y(e.intensity,1)}var GTe=oCt;var i8=`in vec3 v_positionMC;
in vec3 v_positionEC;
in vec2 v_st;
void main()
{
czm_materialInput materialInput;
vec3 normalEC = normalize(czm_normal3D * czm_geodeticSurfaceNormal(v_positionMC, vec3(0.0), vec3(1.0)));
#ifdef FACE_FORWARD
normalEC = faceforward(normalEC, vec3(0.0, 0.0, 1.0), -normalEC);
#endif
materialInput.s = v_st.s;
materialInput.st = v_st;
materialInput.str = vec3(v_st, 0.0);
// Convert tangent space material normal to eye space
materialInput.normalEC = normalEC;
materialInput.tangentToEyeMatrix = czm_eastNorthUpToEyeCoordinates(v_positionMC, materialInput.normalEC);
// Convert view vector to world space
vec3 positionToEyeEC = -v_positionEC;
materialInput.positionToEyeEC = positionToEyeEC;
czm_material material = czm_getMaterial(materialInput);
#ifdef FLAT
out_FragColor = vec4(material.diffuse + material.emission, material.alpha);
#else
out_FragColor = czm_phong(normalize(positionToEyeEC), material, czm_lightDirectionEC);
#endif
}
`;var o8=`in vec3 position3DHigh;
in vec3 position3DLow;
in vec2 st;
in float batchId;
out vec3 v_positionMC;
out vec3 v_positionEC;
out vec2 v_st;
void main()
{
vec4 p = czm_computePosition();
v_positionMC = position3DHigh + position3DLow; // position in model coordinates
v_positionEC = (czm_modelViewRelativeToEye * p).xyz; // position in eye coordinates
v_st = st;
gl_Position = czm_modelViewProjectionRelativeToEye * p;
}
`;function zb(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.translucent,!0),n=y(e.aboveGround,!1);this.material=l(e.material)?e.material:Yi.fromType(Yi.ColorType),this.translucent=y(e.translucent,!0),this._vertexShaderSource=y(e.vertexShaderSource,o8),this._fragmentShaderSource=y(e.fragmentShaderSource,i8),this._renderState=no.getDefaultRenderState(t,!n,e.renderState),this._closed=!1,this._flat=y(e.flat,!1),this._faceForward=y(e.faceForward,n),this._aboveGround=n}Object.defineProperties(zb.prototype,{vertexShaderSource:{get:function(){return this._vertexShaderSource}},fragmentShaderSource:{get:function(){return this._fragmentShaderSource}},renderState:{get:function(){return this._renderState}},closed:{get:function(){return this._closed}},vertexFormat:{get:function(){return zb.VERTEX_FORMAT}},flat:{get:function(){return this._flat}},faceForward:{get:function(){return this._faceForward}},aboveGround:{get:function(){return this._aboveGround}}});zb.VERTEX_FORMAT=Ie.POSITION_AND_ST;zb.prototype.getFragmentShaderSource=no.prototype.getFragmentShaderSource;zb.prototype.isTranslucent=no.prototype.isTranslucent;zb.prototype.getRenderState=no.prototype.getRenderState;var WTe=zb;function zl(e){this._scene=e.scene,this.samplingWindow=y(e.samplingWindow,zl.defaultSettings.samplingWindow),this.quietPeriod=y(e.quietPeriod,zl.defaultSettings.quietPeriod),this.warmupPeriod=y(e.warmupPeriod,zl.defaultSettings.warmupPeriod),this.minimumFrameRateDuringWarmup=y(e.minimumFrameRateDuringWarmup,zl.defaultSettings.minimumFrameRateDuringWarmup),this.minimumFrameRateAfterWarmup=y(e.minimumFrameRateAfterWarmup,zl.defaultSettings.minimumFrameRateAfterWarmup),this._lowFrameRate=new pe,this._nominalFrameRate=new pe,this._frameTimes=[],this._needsQuietPeriod=!0,this._quietPeriodEndTime=0,this._warmupPeriodEndTime=0,this._frameRateIsLow=!1,this._lastFramesPerSecond=void 0,this._pauseCount=0;let t=this;this._preUpdateRemoveListener=this._scene.preUpdate.addEventListener(function(o,r){rCt(t,r)}),this._hiddenPropertyName=document.hidden!==void 0?"hidden":document.mozHidden!==void 0?"mozHidden":document.msHidden!==void 0?"msHidden":document.webkitHidden!==void 0?"webkitHidden":void 0;let n=document.hidden!==void 0?"visibilitychange":document.mozHidden!==void 0?"mozvisibilitychange":document.msHidden!==void 0?"msvisibilitychange":document.webkitHidden!==void 0?"webkitvisibilitychange":void 0;function i(){sCt(t)}this._visibilityChangeRemoveListener=void 0,l(n)&&(document.addEventListener(n,i,!1),this._visibilityChangeRemoveListener=function(){document.removeEventListener(n,i,!1)})}zl.defaultSettings={samplingWindow:5,quietPeriod:2,warmupPeriod:5,minimumFrameRateDuringWarmup:4,minimumFrameRateAfterWarmup:8};zl.fromScene=function(e){return(!l(e._frameRateMonitor)||e._frameRateMonitor.isDestroyed())&&(e._frameRateMonitor=new zl({scene:e})),e._frameRateMonitor};Object.defineProperties(zl.prototype,{scene:{get:function(){return this._scene}},lowFrameRate:{get:function(){return this._lowFrameRate}},nominalFrameRate:{get:function(){return this._nominalFrameRate}},lastFramesPerSecond:{get:function(){return this._lastFramesPerSecond}}});zl.prototype.pause=function(){++this._pauseCount,this._pauseCount===1&&(this._frameTimes.length=0,this._lastFramesPerSecond=void 0)};zl.prototype.unpause=function(){--this._pauseCount,this._pauseCount<=0&&(this._pauseCount=0,this._needsQuietPeriod=!0)};zl.prototype.isDestroyed=function(){return!1};zl.prototype.destroy=function(){return this._preUpdateRemoveListener(),l(this._visibilityChangeRemoveListener)&&this._visibilityChangeRemoveListener(),ue(this)};function rCt(e,t){if(e._pauseCount>0)return;let n=Ai();if(e._needsQuietPeriod)e._needsQuietPeriod=!1,e._frameTimes.length=0,e._quietPeriodEndTime=n+e.quietPeriod/qn.SECONDS_PER_MILLISECOND,e._warmupPeriodEndTime=e._quietPeriodEndTime+(e.warmupPeriod+e.samplingWindow)/qn.SECONDS_PER_MILLISECOND;else if(n>=e._quietPeriodEndTime){e._frameTimes.push(n);let i=n-e.samplingWindow/qn.SECONDS_PER_MILLISECOND;if(e._frameTimes.length>=2&&e._frameTimes[0]<=i){for(;e._frameTimes.length>=2&&e._frameTimes[1]<i;)e._frameTimes.shift();let o=(n-e._frameTimes[0])/(e._frameTimes.length-1);e._lastFramesPerSecond=1e3/o;let r=1e3/(n>e._warmupPeriodEndTime?e.minimumFrameRateAfterWarmup:e.minimumFrameRateDuringWarmup);o>r?e._frameRateIsLow||(e._frameRateIsLow=!0,e._needsQuietPeriod=!0,e.lowFrameRate.raiseEvent(e.scene,e._lastFramesPerSecond)):e._frameRateIsLow&&(e._frameRateIsLow=!1,e._needsQuietPeriod=!0,e.nominalFrameRate.raiseEvent(e.scene,e._lastFramesPerSecond))}}}function sCt(e){document[e._hiddenPropertyName]?e.pause():e.unpause()}var r8=zl;var jTe=Ur(UK(),1);function rZ(){this._image=new Image}rZ.prototype.isReady=function(){return!0};rZ.prototype.shouldDiscardImage=function(e){return e===this._image};function Hb(e){e=y(e,y.EMPTY_OBJECT),this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 0,this._defaultHue=void 0,this._defaultSaturation=void 0,this._defaultGamma=void 0,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 0,this._tileDiscardPolicy=e.tileDiscardPolicy,this._tilingScheme=new Xi({numberOfLevelZeroTilesX:2,numberOfLevelZeroTilesY:2,rectangle:new se(-P.PI,-P.PI,P.PI,P.PI),ellipsoid:e.ellipsoid});let t=e.credit;typeof t=="string"&&(t=new Ct(t)),this._credit=t,this._tileWidth=256,this._tileHeight=256,this._maximumLevel=23,l(this._tileDiscardPolicy)||(this._tileDiscardPolicy=new rZ),this._errorEvent=new pe}Object.defineProperties(Hb.prototype,{url:{get:function(){return this._metadata.url}},proxy:{get:function(){return this._metadata.proxy}},tileWidth:{get:function(){return this._tileWidth}},tileHeight:{get:function(){return this._tileHeight}},maximumLevel:{get:function(){return this._maximumLevel}},minimumLevel:{get:function(){return 0}},tilingScheme:{get:function(){return this._tilingScheme}},rectangle:{get:function(){return this._tilingScheme.rectangle}},tileDiscardPolicy:{get:function(){return this._tileDiscardPolicy}},errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){return this._credit}},hasAlphaChannel:{get:function(){return!1}}});Hb.fromMetadata=function(e,t){if(!e.imageryPresent)throw new re(`The server ${e.url} doesn't have imagery`);let n=new Hb(t);return n._metadata=e,n};Hb.prototype.getTileCredits=function(e,t,n){let i=this._metadata,o=i.getTileInformation(e,t,n);if(l(o)){let r=i.providers[o.imageryProvider];if(l(r))return[r]}};Hb.prototype.requestImage=function(e,t,n,i){let o=this._tileDiscardPolicy._image,r=this._metadata,s=l0.tileXYToQuadKey(e,t,n),a=r.getTileInformation(e,t,n);if(!l(a)){if(r.isValid(s)){let u=new nr({throttle:i.throttle,throttleByServer:i.throttleByServer,type:i.type,priorityFunction:i.priorityFunction});r.populateSubtree(e,t,n,u);return}return Promise.resolve(o)}if(!a.hasImagery())return Promise.resolve(o);let c=aCt(this,a,e,t,n,i).fetchArrayBuffer();if(l(c))return c.then(function(u){qH(r.key,u);let f=new Uint8Array(u),h,p=r.protoImagery;if((!l(p)||!p)&&(h=cCt(f)),!l(h)&&(!l(p)||p)){let _=lCt(f);h=_.imageType,f=_.imageData}return!l(h)||!l(f)?o:aC({uint8Array:f,format:h,flipY:!0})})};Hb.prototype.pickFeatures=function(e,t,n,i,o){};function aCt(e,t,n,i,o,r){let s=l0.tileXYToQuadKey(n,i,o),a=t.imageryVersion;return a=l(a)&&a>0?a:1,e._metadata.resource.getDerivedResource({url:`flatfile?f1-0${s}-i.${a.toString()}`,request:r})}function cCt(e){let t="JFIF";if(e[6]===t.charCodeAt(0)&&e[7]===t.charCodeAt(1)&&e[8]===t.charCodeAt(2)&&e[9]===t.charCodeAt(3))return"image/jpeg";let n="PNG";if(e[1]===n.charCodeAt(0)&&e[2]===n.charCodeAt(1)&&e[3]===n.charCodeAt(2))return"image/png"}function lCt(e){let t=jTe.Reader.create(e),n=t.len,i={};for(;t.pos<n;){let s=t.uint32(),a;switch(s>>>3){case 1:i.imageType=t.uint32();break;case 2:i.imageData=t.bytes();break;case 3:i.alphaType=t.uint32();break;case 4:i.imageAlpha=t.bytes();break;case 5:if(a=i.copyrightIds,l(a)||(a=i.copyrightIds=[]),(s&7)===2){let c=t.uint32()+t.pos;for(;t.pos<c;)a.push(t.uint32())}else a.push(t.uint32());break;default:t.skipType(s&7);break}}let o=i.imageType;if(l(o))switch(o){case 0:i.imageType="image/jpeg";break;case 4:i.imageType="image/png";break;default:throw new re("GoogleEarthEnterpriseImageryProvider: Unsupported image type.")}let r=i.alphaType;return l(r)&&r!==0&&(console.log("GoogleEarthEnterpriseImageryProvider: External alpha not supported."),delete i.alphaType,delete i.imageAlpha),i}var qTe=Hb;var uCt=new z(1,1,1,.4),fCt=new z(0,1,0,.05),dCt=new z(0,.5,0,.2);function Gb(e){e=y(e,y.EMPTY_OBJECT),this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 0,this._defaultHue=void 0,this._defaultSaturation=void 0,this._defaultGamma=void 0,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 0,this._tilingScheme=l(e.tilingScheme)?e.tilingScheme:new Xi({ellipsoid:e.ellipsoid}),this._cells=y(e.cells,8),this._color=y(e.color,uCt),this._glowColor=y(e.glowColor,fCt),this._glowWidth=y(e.glowWidth,6),this._backgroundColor=y(e.backgroundColor,dCt),this._errorEvent=new pe,this._tileWidth=y(e.tileWidth,256),this._tileHeight=y(e.tileHeight,256),this._canvasSize=y(e.canvasSize,256),this._canvas=this._createGridCanvas()}Object.defineProperties(Gb.prototype,{proxy:{get:function(){}},tileWidth:{get:function(){return this._tileWidth}},tileHeight:{get:function(){return this._tileHeight}},maximumLevel:{get:function(){}},minimumLevel:{get:function(){}},tilingScheme:{get:function(){return this._tilingScheme}},rectangle:{get:function(){return this._tilingScheme.rectangle}},tileDiscardPolicy:{get:function(){}},errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){}},hasAlphaChannel:{get:function(){return!0}}});Gb.prototype._drawGrid=function(e){let n=this._canvasSize;for(let i=0;i<=this._cells;++i){let r=1+i/this._cells*(n-1);e.moveTo(r,0),e.lineTo(r,n),e.moveTo(0,r),e.lineTo(n,r)}e.stroke()};Gb.prototype._createGridCanvas=function(){let e=document.createElement("canvas");e.width=this._canvasSize,e.height=this._canvasSize;let t=0,n=this._canvasSize,i=e.getContext("2d"),o=this._backgroundColor.toCssColorString();i.fillStyle=o,i.fillRect(t,t,n,n);let r=this._glowColor.toCssColorString();i.strokeStyle=r,i.lineWidth=this._glowWidth,i.strokeRect(t,t,n,n),this._drawGrid(i),i.lineWidth=this._glowWidth*.5,i.strokeRect(t,t,n,n),this._drawGrid(i);let s=this._color.toCssColorString();return i.strokeStyle=s,i.lineWidth=2,i.strokeRect(t,t,n,n),i.lineWidth=1,this._drawGrid(i),e};Gb.prototype.getTileCredits=function(e,t,n){};Gb.prototype.requestImage=function(e,t,n,i){return Promise.resolve(this._canvas)};Gb.prototype.pickFeatures=function(e,t,n,i,o){};var YTe=Gb;function gh(){}gh._maxDecodingConcurrency=Math.max(zt.hardwareConcurrency-1,1);gh._decodeTaskProcessor=new yi("decodeI3S",gh._maxDecodingConcurrency);gh._promise=void 0;async function hCt(){if(await gh._decodeTaskProcessor.initWebAssemblyModule({wasmBinaryFile:"ThirdParty/draco_decoder.wasm"}))return gh._decodeTaskProcessor;throw new re("I3S decoder could not be initialized.")}gh.decode=async function(e,t,n,i,o){return l(gh._promise)||(gh._promise=hCt()),gh._promise.then(function(r){let s=n._parent._data,a=n._parent._inverseRotationMatrix,c=0,u=0,f=0;l(s.obb)?(c=s.obb.center[0],u=s.obb.center[1],f=s.obb.center[2]):l(s.mbs)&&(c=s.mbs[0],u=s.mbs[1],f=s.mbs[2]);let h=$.fromRotationX(-P.PI_OVER_TWO),p=new $;$.multiply(h,a,p);let _=fe.fromDegrees(c,u,f),m=ee.WGS84.cartographicToCartesian(_),x={binaryData:n._data,featureData:l(i)&&l(i[0])?i[0].data:void 0,schema:t,bufferInfo:n._geometryBufferInfo,ellipsoidRadiiSquare:ee.WGS84.radiiSquared,url:e,geoidDataList:n._dataProvider._geoidDataList,cartographicCenter:_,cartesianCenter:m,parentRotation:p,enableFeatures:n._dataProvider.showFeatures,splitGeometryByColorTransparency:n._dataProvider.adjustMaterialAlphaMode,symbologyData:o,calculateNormals:n._dataProvider.calculateNormals};return r.scheduleTask(x)})};var s8=gh;function sZ(e,t){this._parent=e,this._dataProvider=e._dataProvider,this._layer=e._layer,l(this._parent._nodeIndex)?this._resource=this._parent._layer.resource.getDerivedResource({url:`nodes/${this._parent._data.mesh.attribute.resource}/${t}`}):this._resource=this._parent.resource.getDerivedResource({url:t})}Object.defineProperties(sZ.prototype,{resource:{get:function(){return this._resource}},data:{get:function(){return this._data}}});sZ.prototype.load=async function(){return this._data=await Xm.loadJson(this._resource),this._data};var a8=sZ;function Dg(e,t){this._storageInfo=t,this._parent=e,this._dataProvider=e._dataProvider,this._loadPromise=void 0;let n=`attributes/${t.key}/0`;l(this._parent._nodeIndex)?this._resource=this._parent._layer.resource.getDerivedResource({url:`nodes/${this._parent._data.mesh.attribute.resource}/${n}`}):this._resource=this._parent.resource.getDerivedResource({url:n})}Object.defineProperties(Dg.prototype,{resource:{get:function(){return this._resource}},header:{get:function(){return this._header}},values:{get:function(){if(l(this._values)){if(l(this._values.attributeValues))return this._values.attributeValues;if(l(this._values.objectIds))return this._values.objectIds}return[]}},name:{get:function(){return this._storageInfo.name}}});function c8(e){return e==="UInt8"||e==="Int8"?1:e==="UInt16"||e==="Int16"?2:e==="UInt32"||e==="Int32"||e==="Oid32"||e==="Float32"?4:e==="UInt64"||e==="Int64"||e==="Float64"?8:0}function mCt(e){return e==="String"?1:c8(e)}async function pCt(e){let t=await e._dataProvider._loadBinary(e._resource),n=new DataView(t);e._data=t,e._validateHeader(n);let i=e._parseHeader(n),o=e._getBodyOffset(i);e._validateBody(n,o),e._parseBody(n,o)}Dg.prototype.load=function(){return l(this._loadPromise)?this._loadPromise:(this._loadPromise=pCt(this).catch(function(e){console.error(e)}),this._loadPromise)};Dg.prototype._parseValue=function(e,t,n){let i;if(t==="UInt8")i=e.getUint8(n),n+=1;else if(t==="Int8")i=e.getInt8(n),n+=1;else if(t==="UInt16")i=e.getUint16(n,!0),n+=2;else if(t==="Int16")i=e.getInt16(n,!0),n+=2;else if(t==="UInt32")i=e.getUint32(n,!0),n+=4;else if(t==="Oid32")i=e.getUint32(n,!0),n+=4;else if(t==="Int32")i=e.getInt32(n,!0),n+=4;else if(t==="UInt64"){let o=e.getUint32(n,!0),r=e.getUint32(n+4,!0);i=o+Math.pow(2,32)*r,n+=8}else if(t==="Int64"){let o=e.getUint32(n,!0),r=e.getUint32(n+4,!0);r<Math.pow(2,31)?i=o+Math.pow(2,32)*r:i=o+Math.pow(2,32)*(r-Math.pow(2,32)),n+=8}else t==="Float32"?(i=e.getFloat32(n,!0),n+=4):t==="Float64"?(i=e.getFloat64(n,!0),n+=8):t==="String"&&(i=String.fromCharCode(e.getUint8(n)),n+=1);return{value:i,offset:n}};Dg.prototype._parseHeader=function(e){let t=0;this._header={};for(let n=0;n<this._storageInfo.header.length;n++){let i=this._storageInfo.header[n],o=this._parseValue(e,i.valueType,t);this._header[i.property]=o.value,t=o.offset}return t};Dg.prototype._parseBody=function(e,t){this._values={};for(let n=0;n<this._storageInfo.ordering.length;n++){let i=this._storageInfo.ordering[n],o=i==="ObjectIds"?"objectIds":i,r=this._storageInfo[o];if(l(r)){this._values[o]=[];for(let s=0;s<this._header.count;++s)if(r.valueType!=="String"){let a=this._parseValue(e,r.valueType,t);this._values[o].push(a.value),t=a.offset}else{let a=this._values.attributeByteCounts[s],c="";for(let u=0;u<a;++u){let f=this._parseValue(e,r.valueType,t);f.value.charCodeAt(0)!==0&&(c+=f.value),t=f.offset}this._values[o].push(c)}}}};Dg.prototype._getBodyOffset=function(e){let t=0;return l(this._storageInfo.attributeValues)?t=c8(this._storageInfo.attributeValues.valueType):l(this._storageInfo.objectIds)&&(t=c8(this._storageInfo.objectIds.valueType)),t>0?Math.ceil(e/t)*t:e};Dg.prototype._validateHeader=function(e){let t=0;for(let n=0;n<this._storageInfo.header.length;n++){let i=this._storageInfo.header[n];t+=mCt(i.valueType)}if(e.byteLength<t)throw new re(`Invalid attribute buffer size (field: ${this.name}, header: ${t}, actual: ${e.byteLength})`)};Dg.prototype._validateBody=function(e,t){if(!l(this._header.count))throw new re(`Invalid attribute buffer (field: ${this.name}, count is missing)`);let n;for(let i=0;i<this._storageInfo.ordering.length&&t<e.byteLength;i++){let o=this._storageInfo.ordering[i],r=o==="ObjectIds"?"objectIds":o,s=this._storageInfo[r];if(l(s))if(s.valueType!=="String"){r==="attributeByteCounts"&&(n=t);let a=c8(s.valueType);t+=a*this._header.count}else{if(!l(n))throw new re(`Invalid attribute buffer (field: ${this.name}, attributeByteCounts is missing)`);for(let a=0;a<this._header.count&&t<e.byteLength;++a){let c=this._parseValue(e,this._storageInfo.attributeByteCounts.valueType,n);t+=c.value,n=c.offset}}else throw new re(`Invalid attribute buffer (field: ${this.name}, ${r} is missing)`)}if(e.byteLength<t)throw new re(`Invalid attribute buffer size (field: ${this.name}, expected: ${t}, actual: ${e.byteLength})`)};var l8=Dg;function IP(e,t){let n=e._dataProvider,i=e._layer,o;l(e._nodeIndex)?o=i.resource.getDerivedResource({url:`nodes/${e._data.mesh.geometry.resource}/${t}`}):o=e.resource.getDerivedResource({url:t}),this._parent=e,this._dataProvider=n,this._layer=i,this._resource=o,this._customAttributes=void 0}Object.defineProperties(IP.prototype,{resource:{get:function(){return this._resource}},data:{get:function(){return this._data}},customAttributes:{get:function(){return this._customAttributes}}});IP.prototype.load=function(){let e=this;return this._dataProvider._loadBinary(this._resource).then(function(t){return e._data=t,t})};var gCt=new d,_Ct=new d,yCt=new d,xCt=new d,bCt=new d;function aZ(e,t,n,i){let o=d.subtract(i,n,gCt),r=d.cross(o,d.subtract(e,n,_Ct),xCt),s=d.cross(o,d.subtract(t,n,yCt),bCt);return d.dot(r,s)>=0}var TCt=new d,CCt=new d,ACt=new d,ECt=new d,SCt=new d,vCt=new d,wCt=new d,DCt=new d,ICt=new d,PCt=new d;IP.prototype.getClosestPointIndexOnTriangle=function(e,t,n){if(l(this._customAttributes)&&l(this._customAttributes.positions)){let i=new d(e,t,n);i.x-=this._customAttributes.cartesianCenter.x,i.y-=this._customAttributes.cartesianCenter.y,i.z-=this._customAttributes.cartesianCenter.z,$.multiplyByVector(this._customAttributes.parentRotation,i,i);let o=Number.MAX_VALUE,r,s,a,c,u=this._customAttributes.positions,f=this._customAttributes.indices,h;l(f)?h=f.length:h=u.length/3;for(let p=0;p<h;p++){let _,m,x;l(f)?(_=f[p],m=f[p+1],x=f[p+2]):(_=p*3,m=p*3+1,x=p*3+2);let b=d.fromElements(u[_*3],u[_*3+1],u[_*3+2],TCt),T=d.fromElements(u[m*3],u[m*3+1],u[m*3+2],CCt),C=new d(u[x*3],u[x*3+1],u[x*3+2],ACt);if(!aZ(i,b,T,C)||!aZ(i,T,b,C)||!aZ(i,C,b,T))continue;let A=d.subtract(T,b,ECt),S=d.subtract(C,b,SCt),v=d.cross(A,S,vCt);if(d.magnitude(v)===0)continue;let D=d.normalize(v,wCt),O=d.subtract(i,b,DCt),R=Math.abs(d.dot(O,D));if(R<o){o=R,r=p;let M=d.magnitudeSquared(d.subtract(i,b,O)),L=d.magnitudeSquared(d.subtract(i,T,ICt)),g=d.magnitudeSquared(d.subtract(i,C,PCt));M<L&&M<g?(a=_,c=b,s=M):L<g?(a=m,c=T,s=L):(a=x,c=C,s=g)}}if(l(r))return{index:a,distanceSquared:s,distance:Math.sqrt(s),queriedPosition:i,closestPosition:d.clone(c)}}return{index:-1,distanceSquared:Number.Infinity,distance:Number.Infinity}};function XTe(e){let t=[],n=e.length;for(let i=0;i<n;i++)i<3?t.push(xS(e[i])):t.push(e[i]);return t}IP.prototype._generateGltf=function(e,t,n,i,o,r,s,a){let c={pbrMetallicRoughness:{metallicFactor:0},doubleSided:!0,name:"Material"},u=!1,f,h="";if(l(this._parent._data.mesh)&&l(this._layer._data.materialDefinitions)){let A=this._parent._data.mesh.material.definition;if(A>=0&&A<this._layer._data.materialDefinitions.length){if(f=this._layer._data.materialDefinitions[A],c=f,l(c.pbrMetallicRoughness)&&l(c.pbrMetallicRoughness.baseColorTexture)){u=!0,c.pbrMetallicRoughness.baseColorTexture.index=0;let S="0";if(l(this._layer._data.textureSetDefinitions))for(let v=0;v<this._layer._data.textureSetDefinitions.length;v++){let D=this._layer._data.textureSetDefinitions[v];for(let O=0;O<D.formats.length;O++){let R=D.formats[O];if(R.format==="jpg"){S=R.name;break}}}l(this._parent._data.mesh)&&this._parent._data.mesh.material.resource>=0&&(h=this._layer.resource.getDerivedResource({url:`nodes/${this._parent._data.mesh.material.resource}/textures/${S}`}).url)}l(c.pbrMetallicRoughness)&&l(c.pbrMetallicRoughness.baseColorFactor)&&(c.pbrMetallicRoughness.baseColorFactor=XTe(c.pbrMetallicRoughness.baseColorFactor)),l(c.emissiveFactor)&&(c.emissiveFactor=XTe(c.emissiveFactor))}}else l(this._parent._data.textureData)&&(u=!0,h=this._parent.resource.getDerivedResource({url:`${this._parent._data.textureData[0].href}`}).url,c.pbrMetallicRoughness.baseColorTexture={index:0});l(c.alphaMode)&&(c.alphaMode=c.alphaMode.toUpperCase());let p=[],_=[],m=[];u&&(p=[{sampler:0,source:0}],_=[{uri:h}],m=[{magFilter:9729,minFilter:9986,wrapS:10497,wrapT:10497}]);let x=[],b=n.length;for(let C=0;C<b;C++){let A=n[C].primitives,S=A.length;for(let v=0;v<S;v++){let D=A[v];if(l(D.material)){for(;D.material>=x.length;){let R=Ge(c,!0);x.push(R)}let O=x[D.material];l(D.extra)&&D.extra.isTransparent?l(O.alphaMode)||(O.alphaMode="BLEND"):O.alphaMode==="BLEND"&&(O.alphaMode="OPAQUE")}}}return{scene:0,scenes:[{nodes:e}],nodes:t,meshes:n,buffers:i,bufferViews:o,accessors:r,materials:x,textures:p,images:_,samplers:m,asset:{version:"2.0"},extensions:s,extensionsUsed:a}};var PP=IP;function gc(e,t,n){let i,o,r,s;n?(i=0,o=e):(i=e._level+1,o=e._layer),typeof t=="number"?r=t:s=e.resource.getDerivedResource({url:`${t}/`}),this._parent=e,this._dataProvider=e._dataProvider,this._isRoot=n,this._level=i,this._layer=o,this._nodeIndex=r,this._resource=s,this._isLoading=!1,this._tile=void 0,this._data=void 0,this._geometryData=[],this._featureData=[],this._fields={},this._children=[],this._childrenReadyPromise=void 0,this._globalTransform=void 0,this._inverseGlobalTransform=void 0,this._inverseRotationMatrix=void 0,this._symbologyData=void 0}Object.defineProperties(gc.prototype,{resource:{get:function(){return this._resource}},layer:{get:function(){return this._layer}},parent:{get:function(){return this._parent}},children:{get:function(){return this._children}},geometryData:{get:function(){return this._geometryData}},featureData:{get:function(){return this._featureData}},fields:{get:function(){return this._fields}},tile:{get:function(){return this._tile}},data:{get:function(){return this._data}}});gc.prototype.load=async function(){let e=this;function t(){if(!e._isRoot){let o=e._create3DTileDefinition();e._tile=new Nd(e._layer._tileset,e._dataProvider.resource,o,e._parent._tile),e._tile._i3sNode=e}}if(!l(this._nodeIndex)){let o=await Xm.loadJson(this._resource);e._data=o,t();return}let n=await this._layer._getNodeInNodePages(this._nodeIndex);e._data=n;let i;e._isRoot?i="nodes/root/":l(n.mesh)&&(i=`../${n.mesh.geometry.resource}/`),l(i)&&l(e._parent.resource)&&(e._resource=e._parent.resource.getDerivedResource({url:i})),t()};function KTe(e,t){let n=new l8(e,t);return e._fields[t.name]=n,n.load()}gc.prototype.loadFields=function(){let e=this._layer._data.attributeStorageInfo,t=[];if(l(e))for(let n=0;n<e.length;n++){let i=e[n],o=this._fields[i.name];l(o)?t.push(o.load()):t.push(KTe(this,i))}return Promise.all(t)};gc.prototype.loadField=function(e){let t=this._fields[e];if(l(t))return t.load();let n=this._layer._data.attributeStorageInfo;if(l(n))for(let i=0;i<n.length;i++){let o=n[i];if(o.name===e)return KTe(this,o)}return Promise.resolve()};gc.prototype.getFieldsForPickedPosition=function(e){let t=this.geometryData[0];if(!l(t.customAttributes.featureIndex))return{};let n=t.getClosestPointIndexOnTriangle(e.x,e.y,e.z);if(n.index===-1||n.index>t.customAttributes.featureIndex.length)return{};let i=t.customAttributes.featureIndex[n.index];return this.getFieldsForFeature(i)};gc.prototype.getFieldsForFeature=function(e){let t={};for(let n in this.fields)if(this.fields.hasOwnProperty(n)){let i=this.fields[n];e>=0&&e<i.values.length&&(t[i.name]=i.values[e])}return t};gc.prototype._loadChildren=function(){let e=this;if(l(this._childrenReadyPromise))return this._childrenReadyPromise;let t=[];if(l(e._data.children))for(let n=0;n<e._data.children.length;n++){let i=e._data.children[n],o=new gc(e,y(i.href,i),!1);e._children.push(o),t.push(o.load())}return this._childrenReadyPromise=Promise.all(t).then(function(){for(let n=0;n<e._children.length;n++)e._tile.children.push(e._children[n]._tile)}),this._childrenReadyPromise};gc.prototype._loadGeometryData=function(){let e=[];if(l(this._data.geometryData))for(let t=0;t<this._data.geometryData.length;t++){let n=new PP(this,this._data.geometryData[t].href);this._geometryData.push(n),e.push(n.load())}else if(l(this._data.mesh)){let t=this._layer._findBestGeometryBuffers(this._data.mesh.geometry.definition,["position","uv0"]),n=`./geometries/${t.bufferIndex}/`,i=new PP(this,n);i._geometryDefinitions=t.definition,i._geometryBufferInfo=t.geometryBufferInfo,this._geometryData.push(i),e.push(i.load())}return Promise.all(e)};gc.prototype._loadFeatureData=function(){let e=[];if(l(this._data.featureData))for(let t=0;t<this._data.featureData.length;t++){let n=new a8(this,this._data.featureData[t].href);this._featureData.push(n),e.push(n.load())}return Promise.all(e)};gc.prototype._clearGeometryData=function(){this._geometryData=[]};gc.prototype._create3DTileDefinition=function(){let e=this._data.obb,t=this._data.mbs;if(!l(e)&&!l(t)){console.error("Failed to load I3S node. Bounding volume is required.");return}let n;if(l(e)?n=fe.fromDegrees(e.center[0],e.center[1],e.center[2]):n=fe.fromDegrees(t[0],t[1],t[2]),l(this._dataProvider._geoidDataList)&&l(n))for(let T=0;T<this._dataProvider._geoidDataList.length;T++){let C=this._dataProvider._geoidDataList[T],A=C.projection.project(n);if(A.x>C.nativeExtent.west&&A.x<C.nativeExtent.east&&A.y>C.nativeExtent.south&&A.y<C.nativeExtent.north){n.height+=LCt(A.x,A.y,C);break}}let i={},o,r=0;l(e)?(i={box:[0,0,0,e.halfSize[0],0,0,0,e.halfSize[1],0,0,0,e.halfSize[2]]},r=Math.max(Math.max(this._data.obb.halfSize[0],this._data.obb.halfSize[1]),this._data.obb.halfSize[2]),o=ee.WGS84.cartographicToCartesian(n)):(i={sphere:[0,0,0,t[3]]},o=ee.WGS84.cartographicToCartesian(n),r=this._data.mbs[3]),r*=2;let s=1/0;if(l(this._data.lodThreshold))if(this._layer._data.nodePages.lodSelectionMetricType==="maxScreenThresholdSQ"){let T=Math.sqrt(this._data.lodThreshold/(Math.PI*.25));s=r/T}else if(this._layer._data.nodePages.lodSelectionMetricType==="maxScreenThreshold"){let T=this._data.lodThreshold;s=r/T}else console.error("Invalid lodSelectionMetricType in Layer");else if(l(this._data.lodSelection))for(let T=0;T<this._data.lodSelection.length;T++)this._data.lodSelection[T].metricType==="maxScreenThreshold"&&(s=r/this._data.lodSelection[T].maxError);s===1/0&&(s=1e5);let a=s*16,c=new Ga(0,0,0),u=Ot.headingPitchRollQuaternion(o,c);l(this._data.obb)&&(u=new Oe(this._data.obb.quaternion[0],this._data.obb.quaternion[1],this._data.obb.quaternion[2],this._data.obb.quaternion[3]));let f=$.fromQuaternion(u),h=$.inverse(f,new $),p=new F(f[0],f[1],f[2],0,f[3],f[4],f[5],0,f[6],f[7],f[8],0,o.x,o.y,o.z,1),_=F.inverse(p,new F),m=F.clone(p);l(this._parent._globalTransform)&&F.multiply(p,this._parent._inverseGlobalTransform,m),this._globalTransform=p,this._inverseGlobalTransform=_,this._inverseRotationMatrix=h;let x=[];for(let T=0;T<this._children.length;T++)x.push(this._children[T]._create3DTileDefinition());return{children:x,refine:"REPLACE",boundingVolume:i,transform:[m[0],m[4],m[8],m[12],m[1],m[5],m[9],m[13],m[2],m[6],m[10],m[14],m[3],m[7],m[11],m[15]],content:{uri:l(this._resource)?this._resource.url:void 0},geometricError:a}};gc.prototype._loadSymbology=async function(){!l(this._symbologyData)&&l(this._layer._symbology)&&(this._symbologyData=await this._layer._symbology._getSymbology(this))};gc.prototype._createContentURL=async function(){let e={scene:0,scenes:[{nodes:[0]}],nodes:[{name:"singleNode"}],meshes:[],buffers:[],bufferViews:[],accessors:[],materials:[],textures:[],images:[],samplers:[],asset:{version:"2.0"}},t=[this._loadGeometryData()];if(this._dataProvider.legacyVersion16&&t.push(this._loadFeatureData()),await Promise.all(t),l(this._geometryData)&&this._geometryData.length>0){this._dataProvider._applySymbology&&await this._loadSymbology();let o=this._geometryData[0].resource.url,r=this._layer._data.store.defaultGeometrySchema,s=this._geometryData[0],a=await s8.decode(o,r,s,this._featureData[0],this._symbologyData);if(!l(a))return;e=s._generateGltf(a.meshData.nodesInScene,a.meshData.nodes,a.meshData.meshes,a.meshData.buffers,a.meshData.bufferViews,a.meshData.accessors,a.meshData.rootExtensions,a.meshData.extensionsUsed),this._geometryData[0]._customAttributes=a.meshData._customAttributes}let n=this._dataProvider._binarizeGltf(e),i=new Blob([n],{type:"application/binary"});return URL.createObjectURL(i)};async function RCt(e){let t=e._layer._filters,n=[];for(let i=0;i<t.length;i++){let o=e.loadField(t[i].name);n.push(o)}return await Promise.all(n),t}function OCt(e,t,n){if(!l(n.values)||n.values.length===0)return!1;let i=l(t)?t.values:[],o;e<i.length&&(o=i[e]);let r=!1;for(let s=0;s<n.values.length;s++)if(n.values[s]===o){r=!0;break}return r}async function ZTe(e,t){let n=e._tile.content.batchTable;if(l(n)&&n.featuresLength>0){n.setAllShow(!0);let i=await RCt(e);if(i.length>0)for(let o=0;o<n.featuresLength;o++)for(let r=0;r<i.length;r++){let s=i[r];if(!OCt(o,e._fields[s.name],s)){n.setShow(o,!1);break}}}t.show=!0}gc.prototype._filterFeatures=function(){let e=[];for(let n=0;n<this._children.length;n++){let i=this._children[n]._filterFeatures();e.push(i)}let t=this._tile?.content?._model;if(l(this._geometryData)&&this._geometryData.length>0&&l(t)&&t.ready){t.show=!1;let n=ZTe(this,t);e.push(n)}return Promise.all(e)};Nd.prototype._hookedRequestContent=Nd.prototype.requestContent;Nd.prototype.requestContent=function(){if(!this.tileset._isI3STileSet)return this._hookedRequestContent();if(!this._isLoading){this._isLoading=!0;let e=this;return this._i3sNode._createContentURL().then(t=>{if(!l(t)){e._isLoading=!1;return}return e._contentResource=new Se({url:t}),e._hookedRequestContent()}).then(t=>{let n=t?._model;return l(e._i3sNode._geometryData)&&e._i3sNode._geometryData.length>0&&l(n)&&(n.show=!1,n.readyEvent.addEventListener(()=>{ZTe(e._i3sNode,n)})),e._isLoading=!1,t})}};function MCt(e,t,n,i,o,r){let s=n*(1-e)+i*e,a=o*(1-e)+r*e;return s*(1-t)+a*t}function u8(e,t,n,i){let o=e+t*n;return i[o]}function LCt(e,t,n){let i=n.nativeExtent,o=(e-i.west)/(i.east-i.west)*(n.width-1),r=(t-i.south)/(i.north-i.south)*(n.height-1),s=Math.floor(o),a=Math.floor(r);o-=s,r-=a;let c=s<n.width?s+1:s,u=a<n.height?a+1:a;a=n.height-1-a,u=n.height-1-u;let f=u8(s,a,n.width,n.buffer),h=u8(c,a,n.width,n.buffer),p=u8(s,u,n.width,n.buffer),_=u8(c,u,n.width,n.buffer),m=MCt(o,r,f,h,p,_);return m=m*n.scale+n.offset,m}Object.defineProperties(Nd.prototype,{i3sNode:{get:function(){return this._i3sNode}}});var RP=gc;function f8(e){this._layer=e,this._defaultSymbology=void 0,this._valueFields=[],this._uniqueValueHash=void 0,this._classBreaksHash=void 0,this._parseLayerSymbology()}Object.defineProperties(f8.prototype,{defaultSymbology:{get:function(){return this._defaultSymbology}}});function cZ(e,t){let n=[];for(let i=0;i<e.length;i++){let o=z.byteToFloat(e[i]);i<3?n.push(xS(o)):n.push(o)}return n.length===3&&(l(t)?n.push(1-t/100):n.push(1)),n}function CS(e,t){let n={edges:void 0,material:void 0};if(l(e)&&l(e.symbolLayers))for(let i=0;i<e.symbolLayers.length;i++){let o=e.symbolLayers[i];if(o.type==="Fill"){let r=o.edges,s=o.outline;if(l(r)?(n.edges={},l(r.color)&&(n.edges.color=cZ(r.color,r.transparency))):l(s)&&(n.edges={},l(s.color)&&(n.edges.color=cZ(s.color,s.transparency))),!t){let a=o.material;l(a)&&(n.material={colorMixMode:a.colorMixMode},l(a.color)&&(n.material.color=cZ(a.color,a.transparency)))}break}}return n}function NCt(e,t){if(l(e.uniqueValueGroups)){let n={};for(let i=0;i<e.uniqueValueGroups.length;i++){let o=e.uniqueValueGroups[i].classes;if(l(o))for(let r=0;r<o.length;r++){let s=CS(o[r].symbol,t),a=o[r].values;for(let c=0;c<a.length;c++){let u=a[c],f=n;for(let h=0;h<u.length;h++){let p=u[h];h===u.length-1?f[p]=s:(l(f[p])||(f[p]={}),f=f[p])}}}}return n}if(l(e.uniqueValueInfos)){let n={};for(let i=0;i<e.uniqueValueInfos.length;i++){let o=e.uniqueValueInfos[i];n[o.value]=CS(o.symbol,t)}return n}}function FCt(e,t){if(l(e.classBreakInfos)){let n=[...e.classBreakInfos];n.sort(function(o,r){let s=y(o.classMaxValue,o.classMinValue),a=y(r.classMaxValue,r.classMinValue);return s-a});let i={ranges:[],symbols:[]};l(e.minValue)&&(i.ranges.push(e.minValue),i.symbols.push(void 0));for(let o=0;o<n.length;o++){let r=n[o];l(r.classMinValue)&&(i.ranges.length===0||r.classMinValue>i.ranges[i.ranges.length-1])&&(i.ranges.push(r.classMinValue),i.symbols.push(void 0)),l(r.classMaxValue)&&(i.ranges.length===0||r.classMaxValue>i.ranges[i.ranges.length-1])&&(i.ranges.push(r.classMaxValue),i.symbols.push(CS(r.symbol,t)))}return i.symbols.push(void 0),i}}f8.prototype._parseLayerSymbology=function(){let e=this._layer.data.drawingInfo;if(l(e)&&l(e.renderer)){let t=this._layer.data.cachedDrawingInfo,n=l(t)&&t.color===!0,i=e.renderer;i.type==="simple"?this._defaultSymbology=CS(i.symbol,n):i.type==="uniqueValue"?(this._defaultSymbology=CS(i.defaultSymbol,n),this._valueFields.push(i.field1),l(i.field2)&&this._valueFields.push(i.field2),l(i.field3)&&this._valueFields.push(i.field3),this._uniqueValueHash=NCt(i,n)):i.type==="classBreaks"&&(this._defaultSymbology=CS(i.defaultSymbol,n),this._valueFields.push(i.field),this._classBreaksHash=FCt(i,n))}};function $Te(e,t,n,i){let o=t[n];if(i<o.length){let r=o[i],s=e[r];return l(s)&&++n<t.length?$Te(s,t,n,i):s}}function BCt(e,t){let n=0,i=e.length;if(n<i)do{let o=n+i>>>1;e[o]<t?n=o+1:i=o}while(n<i);return n}function kCt(e,t,n){let i=t[n],o=BCt(e.ranges,i);return e.symbols[o]}f8.prototype._getSymbology=async function(e){let t={default:this._defaultSymbology};if(this._valueFields.length>0){let n=[];for(let r=0;r<this._valueFields.length;r++)n.push(e.loadField(this._valueFields[r]));await Promise.all(n);let i=[];for(let r=0;r<this._valueFields.length;r++)i.push(e.fields[this._valueFields[r]].values);let o;if(l(this._uniqueValueHash)?o=r=>$Te(this._uniqueValueHash,i,0,r):l(this._classBreaksHash)&&(o=r=>kCt(this._classBreaksHash,i[0],r)),l(o)){let r=i[0];for(let s=0;s<r.length;s++){let a=o(s);l(a)&&(t[s]=a)}}}return t};var d8=f8;function Hl(e,t,n){this._dataProvider=e,this._parent=n,!l(t.href)&&l(t.id)&&(t.href=`layers/${t.id}`);let i=this._parent.resource.getUrlComponent(),o="";i.match(/layers\/\d/)?o=`${i}`.replace(/\/+$/,""):o=`${i}`.replace(/\/?$/,"/").concat(`${t.href}`),this._version=t.store.version;let r=this._version.split(".");this._majorVersion=parseInt(r[0]),this._minorVersion=r.length>1?parseInt(r[1]):0,this._resource=new Se({url:o}),this._resource.setQueryParameters(this._dataProvider.resource.queryParameters),this._resource.appendForwardSlash(),this._data=t,this._rootNode=void 0,this._nodePages={},this._nodePageFetches={},this._extent=void 0,this._tileset=void 0,this._geometryDefinitions=void 0,this._filters=[],this._symbology=void 0,this._computeGeometryDefinitions(!0),this._computeExtent()}Object.defineProperties(Hl.prototype,{resource:{get:function(){return this._resource}},rootNode:{get:function(){return this._rootNode}},tileset:{get:function(){return this._tileset}},data:{get:function(){return this._data}},version:{get:function(){return this._version}},majorVersion:{get:function(){return this._majorVersion}},minorVersion:{get:function(){return this._minorVersion}},legacyVersion16:{get:function(){if(l(this.version))return this.majorVersion<1||this.majorVersion===1&&this.minorVersion<=6}}});Hl.prototype.load=async function(e){if(this._data.spatialReference.wkid!==4326)throw new re(`Unsupported spatial reference: ${this._data.spatialReference.wkid}`);if(this._dataProvider.applySymbology&&(this._symbology=new d8(this)),await this._dataProvider.loadGeoidData(),await this._loadRootNode(e),await this._create3DTileset(e),this._rootNode._tile=this._tileset._root,this._tileset._root._i3sNode=this._rootNode,this.legacyVersion16)return this._rootNode._loadChildren()};Hl.prototype._computeGeometryDefinitions=function(e){if(this._geometryDefinitions=[],l(this._data.geometryDefinitions))for(let t=0;t<this._data.geometryDefinitions.length;t++){let n=[],i=this._data.geometryDefinitions[t].geometryBuffers;for(let o=0;o<i.length;o++){let r=i[o],s=[],a=!1;if(l(r.compressedAttributes)&&e){a=!0;let c=r.compressedAttributes.attributes;for(let u=0;u<c.length;u++)s.push(c[u])}else for(let c in r)c!=="offset"&&s.push(c);n.push({compressed:a,attributes:s,index:i.indexOf(r)})}n.sort(function(o,r){return o.compressed&&!r.compressed?-1:!o.compressed&&r.compressed?1:o.attributes.length-r.attributes.length}),this._geometryDefinitions.push(n)}};Hl.prototype._findBestGeometryBuffers=function(e,t){let n=this._geometryDefinitions[e];if(l(n)){for(let i=0;i<n.length;++i){let o=n[i],r=!1,s=o.attributes;for(let a=0;a<t.length;a++)if(!s.includes(t[a])){r=!0;break}if(!r)return{bufferIndex:o.index,definition:n,geometryBufferInfo:o}}if(l(n[0]))return{bufferIndex:0,definition:n,geometryBufferInfo:n[0]}}};Hl.prototype._loadRootNode=function(e){if(l(this._data.nodePages)){let t=0;l(this._data.nodePages.rootIndex)&&(t=this._data.nodePages.rootIndex),this._rootNode=new RP(this,t,!0)}else this._rootNode=new RP(this,this._data.store.rootNode,!0);return this._rootNode.load(e)};Hl.prototype._getNodeInNodePages=function(e){let t=Math.floor(e/this._data.nodePages.nodesPerPage),n=e%this._data.nodePages.nodesPerPage;return this._loadNodePage(t).then(function(i){return i.nodes[n]})};Hl._fetchJson=function(e){return e.fetchJson()};Hl.prototype._loadNodePage=function(e){let t=this;if(!l(this._nodePageFetches[e])){let n=this.resource.getDerivedResource({url:`nodepages/${e}/`}),i=Hl._fetchJson(n).then(function(o){return l(o.error)&&o.error.code!==200?Promise.reject(o.error):(t._nodePages[e]=o.nodes,o)});this._nodePageFetches[e]=i}return this._nodePageFetches[e]};Hl.prototype._computeExtent=function(){l(this._data.fullExtent)?this._extent=se.fromDegrees(this._data.fullExtent.xmin,this._data.fullExtent.ymin,this._data.fullExtent.xmax,this._data.fullExtent.ymax):l(this._data.store.extent)&&(this._extent=se.fromDegrees(this._data.store.extent[0],this._data.store.extent[1],this._data.store.extent[2],this._data.store.extent[3]))};Hl.prototype._create3DTileset=async function(e){let t={asset:{version:"1.0"},geometricError:Number.MAX_VALUE,root:this._rootNode._create3DTileDefinition()},n=new Blob([JSON.stringify(t)],{type:"application/json"}),i=URL.createObjectURL(n),o=this._symbology?.defaultSymbology?.edges?.color;l(o)&&!l(e?.outlineColor)&&(e=l(e)?Ge(e):{},e.outlineColor=z.fromCartesian4(oe.fromArray(o))),this._tileset=await Cs.fromUrl(i,e),this._tileset.show=this._parent.show,this._tileset._isI3STileSet=!0,this._tileset.tileUnload.addEventListener(function(r){r._i3sNode._clearGeometryData(),URL.revokeObjectURL(r._contentResource._url),r._contentResource=r._i3sNode.resource}),this._tileset.tileVisible.addEventListener(function(r){l(r._i3sNode)&&r._i3sNode._loadChildren()})};Hl.prototype._updateVisibility=function(){l(this._tileset)&&(this._tileset.show=this._parent.show)};Hl.prototype.filterByAttributes=function(e){this._filters=l(e)?Ge(e,!0):[];let t=this._rootNode;return l(t)?t._filterFeatures():Promise.resolve()};var AS=Hl;function h8(e,t){this._dataProvider=e,this._resource=new Se({url:t}),this._resource.setQueryParameters(e.resource.queryParameters),this._resource.appendForwardSlash()}Object.defineProperties(h8.prototype,{resource:{get:function(){return this._resource}},data:{get:function(){return this._data}},names:{get:function(){let e=[],t=this._data.summary;if(l(t))for(let n=0;n<t.length;++n)e.push(t[n].fieldName);return e}}});h8.prototype.load=async function(){return this._data=await Xm.loadJson(this._resource),this._data};h8.prototype._getValues=function(e){let t=this._data.summary;if(l(t))for(let n=0;n<t.length;++n){let i=t[n];if(i.fieldName===e)return l(i.mostFrequentValues)?[...i.mostFrequentValues]:[]}};var m8=h8;function OP(e,t,n){this._dataProvider=e,this._parent=t,this._data=n,this._name=n.name,this._modelName=n.modelName,this._visibility=y(n.visibility,!0),this._resource=void 0,this._sublayers=[],this._i3sLayers=[]}Object.defineProperties(OP.prototype,{resource:{get:function(){return this._resource}},data:{get:function(){return this._data}},name:{get:function(){return this._name}},modelName:{get:function(){return this._modelName}},sublayers:{get:function(){return this._sublayers}},visibility:{get:function(){return this._visibility},set:function(e){if(this._visibility!==e){this._visibility=e;for(let t=0;t<this._i3sLayers.length;t++)this._i3sLayers[t]._updateVisibility()}}},show:{get:function(){return this._visibility&&this._parent.show}}});OP._fromData=async function(e,t,n,i){let o=new OP(e,i,n);if(o._data.layerType==="group"){let r=o._data.sublayers;if(l(r)){let s=[];for(let c=0;c<r.length;c++){let u=OP._fromData(e,t,r[c],o);s.push(u)}let a=await Promise.all(s);for(let c=0;c<a.length;c++){let u=a[c];o._sublayers.push(u),o._i3sLayers.push(...u._i3sLayers)}}}else if(o._data.layerType==="3DObject"){let r=t.concat(`/sublayers/${o._data.id}`),s=new Se({url:r});s.setQueryParameters(e.resource.queryParameters),s.appendForwardSlash(),o._resource=s;let a=await Xm.loadJson(o._resource),c=new AS(e,a,o);o._i3sLayers.push(c)}else console.log(`${o._data.layerType} layer ${o._data.name} is skipped as not supported.`);return o};var p8=OP;var eCe=Ur(QTe(),1);function fs(e){e=y(e,y.EMPTY_OBJECT),this._name=e.name,this._show=y(e.show,!0),this._geoidTiledTerrainProvider=e.geoidTiledTerrainProvider,this._showFeatures=y(e.showFeatures,!1),this._adjustMaterialAlphaMode=y(e.adjustMaterialAlphaMode,!1),this._applySymbology=y(e.applySymbology,!1),this._calculateNormals=y(e.calculateNormals,!1),this._cesium3dTilesetOptions=y(e.cesium3dTilesetOptions,y.EMPTY_OBJECT),this._layers=[],this._sublayers=[],this._data=void 0,this._extent=void 0,this._geoidDataPromise=void 0,this._geoidDataList=void 0,this._decoderTaskProcessor=void 0,this._taskProcessorReadyPromise=void 0,this._attributeStatistics=[],this._layersExtent=[]}Object.defineProperties(fs.prototype,{name:{get:function(){return this._name}},show:{get:function(){return this._show},set:function(e){if(this._show!==e){this._show=e;for(let t=0;t<this._layers.length;t++)this._layers[t]._updateVisibility()}}},geoidTiledTerrainProvider:{get:function(){return this._geoidTiledTerrainProvider}},layers:{get:function(){return this._layers}},sublayers:{get:function(){return this._sublayers}},data:{get:function(){return this._data}},extent:{get:function(){return this._extent}},resource:{get:function(){return this._resource}},showFeatures:{get:function(){return this._showFeatures}},adjustMaterialAlphaMode:{get:function(){return this._adjustMaterialAlphaMode}},applySymbology:{get:function(){return this._applySymbology}},calculateNormals:{get:function(){return this._calculateNormals}}});fs.prototype.destroy=function(){for(let e=0;e<this._layers.length;e++)l(this._layers[e]._tileset)&&this._layers[e]._tileset.destroy();return ue(this)};fs.prototype.isDestroyed=function(){return!1};fs.prototype.update=function(e){for(let t=0;t<this._layers.length;t++)l(this._layers[t]._tileset)&&this._layers[t]._tileset.update(e)};fs.prototype.prePassesUpdate=function(e){for(let t=0;t<this._layers.length;t++)l(this._layers[t]._tileset)&&this._layers[t]._tileset.prePassesUpdate(e)};fs.prototype.postPassesUpdate=function(e){for(let t=0;t<this._layers.length;t++)l(this._layers[t]._tileset)&&this._layers[t]._tileset.postPassesUpdate(e)};fs.prototype.updateForPass=function(e,t){for(let n=0;n<this._layers.length;n++)l(this._layers[n]._tileset)&&this._layers[n]._tileset.updateForPass(e,t)};function VCt(e,t){let n=e.resource.getUrlComponent(),i="";return n.match(/layers\/\d/)?i=`${n}`.replace(/\/+$/,""):i=`${n}`.replace(/\/?$/,"/").concat(`layers/${t}`),i}async function JTe(e,t,n){if(t.layerType==="Building"){l(n.showFeatures)||(e._showFeatures=!0),l(n.adjustMaterialAlphaMode)||(e._adjustMaterialAlphaMode=!0),l(n.applySymbology)||(e._applySymbology=!0),l(n.calculateNormals)||(e._calculateNormals=!0);let i=VCt(e,t.id);if(l(t.sublayers)){let o=[];for(let s=0;s<t.sublayers.length;s++){let a=p8._fromData(e,i,t.sublayers[s],e);o.push(a)}let r=await Promise.all(o);for(let s=0;s<r.length;s++){let a=r[s];e._sublayers.push(a),e._layers.push(...a._i3sLayers)}}if(l(t.statisticsHRef)){let o=i.concat(`/${t.statisticsHRef}`),r=new m8(e,o);await r.load(),e._attributeStatistics.push(r)}if(l(t.fullExtent)){let o=se.fromDegrees(t.fullExtent.xmin,t.fullExtent.ymin,t.fullExtent.xmax,t.fullExtent.ymax);e._layersExtent.push(o)}}else if(t.layerType==="3DObject"||t.layerType==="IntegratedMesh"){!l(n.calculateNormals)&&!l(t.textureSetDefinitions)&&(e._calculateNormals=!0);let i=new AS(e,t,e);e._layers.push(i),l(i._extent)&&e._layersExtent.push(i._extent)}else console.log(`${t.layerType} layer ${t.name} is skipped as not supported.`)}fs.fromUrl=async function(e,t){t=y(t,y.EMPTY_OBJECT);let n=Se.createIfNeeded(e);n.setQueryParameters({f:"pjson"},!0);let i=await fs.loadJson(n),o=new fs(t);if(o._resource=n,o._data=i,l(i.layers)){let s=[];for(let a=0;a<i.layers.length;a++){let c=JTe(o,i.layers[a],t);s.push(c)}await Promise.all(s)}else await JTe(o,i,t);o._computeExtent();let r=[];for(let s=0;s<o._layers.length;s++)r.push(o._layers[s].load(t.cesium3dTilesetOptions));return await Promise.all(r),o};fs._fetchJson=function(e){return e.fetchJson()};fs.loadJson=async function(e){let t=await fs._fetchJson(e);if(l(t.error)){if(console.error("Failed to fetch I3S ",e.url),l(t.error.message)&&console.error(t.error.message),l(t.error.details))for(let n=0;n<t.error.details.length;n++)console.log(t.error.details[n]);throw new re(t.error)}return t};fs.prototype._loadBinary=async function(e){let t=await e.fetchArrayBuffer();if(t.byteLength>0&&new Uint8Array(t)[0]===123&&new TextDecoder().decode(t).includes("404"))throw new re(`Failed to load binary: ${e.url}`);return t};fs.prototype._binarizeGltf=function(e){let n=new TextEncoder().encode(JSON.stringify(e)),i=new Uint8Array(n.byteLength+20),o={magic:new Uint8Array(i.buffer,0,4),version:new Uint32Array(i.buffer,4,1),length:new Uint32Array(i.buffer,8,1),chunkLength:new Uint32Array(i.buffer,12,1),chunkType:new Uint32Array(i.buffer,16,1),chunkData:new Uint8Array(i.buffer,20,n.byteLength)};return o.magic[0]=103,o.magic[1]=108,o.magic[2]=84,o.magic[3]=70,o.version[0]=2,o.length[0]=i.byteLength,o.chunkLength[0]=n.byteLength,o.chunkType[0]=1313821514,o.chunkData.set(n),i};var UCt=new U;function zCt(e,t){let n=e.tilingScheme,i=[],o={},r=e._lodCount,s=fe.fromRadians(t.west,t.north),a=fe.fromRadians(t.east,t.south),c=n.positionToTileXY(s,r),u=n.positionToTileXY(a,r);for(let h=c.x;h<=u.x;h++)for(let p=c.y;p<=u.y;p++){let _=U.fromElements(h,p,UCt),m=_.toString();if(!o.hasOwnProperty(m)){let x={x:_.x,y:_.y,level:r,tilingScheme:n,terrainProvider:e,positions:[]};o[m]=x,i.push(x)}}let f=[];for(let h=0;h<i.length;++h){let p=i[h],_=p.terrainProvider.requestTileGeometry(p.x,p.y,p.level);f.push(_)}return Promise.all(f).then(function(h){let p=[];for(let _=0;_<h.length;_++){let m={tilingScheme:n,x:i[_].x,y:i[_].y,level:i[_].level},x=h[_],b="Geographic";n._projection instanceof Mi&&(b="WebMercator");let T={projectionType:b,projection:n._projection,nativeExtent:n.tileXYToNativeRectangle(m.x,m.y,m.level),height:x._height,width:x._width,scale:x._structure.heightScale,offset:x._structure.heightOffset};if(x._encoding===nh.LERC){let C=eCe.default.decode(x._buffer);T.buffer=C.pixels[0]}else T.buffer=x._buffer;p.push(T)}return p})}async function HCt(e){let t=e._geoidTiledTerrainProvider;if(l(t))try{let n=await zCt(t,e._extent);e._geoidDataList=n}catch{console.log("Error retrieving Geoid Terrain tiles - no geoid conversion will be performed.")}}fs.prototype.loadGeoidData=async function(){return l(this._geoidDataPromise)?this._geoidDataPromise:(this._geoidDataPromise=HCt(this),this._geoidDataPromise)};fs.prototype._computeExtent=function(){let e;for(let t=0;t<this._layersExtent.length;t++){let n=this._layersExtent[t];l(e)?se.union(e,n,e):e=se.clone(n)}this._extent=e};fs.prototype.getAttributeNames=function(){let e=[];for(let t=0;t<this._attributeStatistics.length;++t)e.push(...this._attributeStatistics[t].names);return e};fs.prototype.getAttributeValues=function(e){for(let t=0;t<this._attributeStatistics.length;++t){let n=this._attributeStatistics[t]._getValues(e);if(l(n))return n}return[]};fs.prototype.filterByAttributes=function(e){let t=[];for(let n=0;n<this._layers.length;n++){let i=this._layers[n].filterByAttributes(e);t.push(i)}return Promise.all(t)};var Xm=fs;var _8={};_8.createTilesetFromIModelId=async function(e,t){let{exports:n}=await Ma.getExports(e);if(n.length>0&&n.every(a=>a.status===Ma.ExportStatus.Invalid))throw new re(`All exports for this iModel are Invalid: ${e}`);let i=n.find(a=>a.status===Ma.ExportStatus.Complete);if(!l(i))return;let o=new URL(i._links.mesh.href);o.pathname=`${o.pathname}/tileset.json`;let r=o.toString(),s=new Se({url:r});return Cs.fromUrl(s,t)};_8.createTilesetForRealityDataId=async function(e,t,n,i){if(!l(n)||!l(i)){let s=await Ma.getRealityDataMetadata(e,t);i=s.rootDocument,n=s.type}if(![Ma.RealityDataType.Cesium3DTiles,Ma.RealityDataType.PNTS,Ma.RealityDataType.RealityMesh3DTiles,Ma.RealityDataType.Terrain3DTiles].includes(n))throw new re(`Reality data type is not a mesh type: ${n}`);let r=await Ma.getRealityDataURL(e,t,i);return Cs.fromUrl(r,{maximumScreenSpaceError:4})};_8.createDataSourceForRealityDataId=async function(t,n,i,o){if(!l(i)||!l(o)){let a=await Ma.getRealityDataMetadata(t,n);o=a.rootDocument,i=a.type}if(![Ma.RealityDataType.KML,Ma.RealityDataType.GeoJSON].includes(i))throw new re(`Reality data type is not a data source type: ${i}`);let s=await Ma.getRealityDataURL(t,n,o);return i===Ma.RealityDataType.GeoJSON?oE.load(s):xE.load(s)};var tCe=_8;function nCe(){}Object.defineProperties(nCe.prototype,{color:{get:he.throwInstantiationError},intensity:{get:he.throwInstantiationError}});var iCe=nCe;var GCt=/\/$/,oCe=new Ct('&copy; <a href="https://www.mapbox.com/about/maps/">Mapbox</a> &copy; <a href="http://www.openstreetmap.org/copyright">OpenStreetMap</a> <strong><a href="https://www.mapbox.com/map-feedback/">Improve this map</a></strong>');function ES(e){e=y(e,y.EMPTY_OBJECT);let t=e.styleId,n=e.accessToken;this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 0,this._defaultHue=void 0,this._defaultSaturation=void 0,this._defaultGamma=void 0,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 0;let i=Se.createIfNeeded(y(e.url,"https://api.mapbox.com/styles/v1/"));this._styleId=t,this._accessToken=n;let o=y(e.tilesize,512);this._tilesize=o;let r=y(e.username,"mapbox");this._username=r;let s=l(e.scaleFactor)?"@2x":"",a=i.getUrlComponent();GCt.test(a)||(a+="/"),a+=`${this._username}/${t}/tiles/${this._tilesize}/{z}/{x}/{y}${s}`,i.url=a,i.setQueryParameters({access_token:n});let c;l(e.credit)?(c=e.credit,typeof c=="string"&&(c=new Ct(c))):c=oCe,this._resource=i,this._imageryProvider=new lc({url:i,credit:c,ellipsoid:e.ellipsoid,minimumLevel:e.minimumLevel,maximumLevel:e.maximumLevel,rectangle:e.rectangle})}Object.defineProperties(ES.prototype,{url:{get:function(){return this._imageryProvider.url}},rectangle:{get:function(){return this._imageryProvider.rectangle}},tileWidth:{get:function(){return this._imageryProvider.tileWidth}},tileHeight:{get:function(){return this._imageryProvider.tileHeight}},maximumLevel:{get:function(){return this._imageryProvider.maximumLevel}},minimumLevel:{get:function(){return this._imageryProvider.minimumLevel}},tilingScheme:{get:function(){return this._imageryProvider.tilingScheme}},tileDiscardPolicy:{get:function(){return this._imageryProvider.tileDiscardPolicy}},errorEvent:{get:function(){return this._imageryProvider.errorEvent}},credit:{get:function(){return this._imageryProvider.credit}},proxy:{get:function(){return this._imageryProvider.proxy}},hasAlphaChannel:{get:function(){return this._imageryProvider.hasAlphaChannel}}});ES.prototype.getTileCredits=function(e,t,n){};ES.prototype.requestImage=function(e,t,n,i){return this._imageryProvider.requestImage(e,t,n,i)};ES.prototype.pickFeatures=function(e,t,n,i,o){return this._imageryProvider.pickFeatures(e,t,n,i,o)};ES._defaultCredit=oCe;var rCe=ES;function lZ(e){}lZ.prototype.isReady=function(){return!0};lZ.prototype.shouldDiscardImage=function(e){return!1};var sCe=lZ;var WCt=new Ct("MapQuest, Open Street Map and contributors, CC-BY-SA");function y8(e){e=y(e,y.EMPTY_OBJECT);let t=Se.createIfNeeded(y(e.url,"https://tile.openstreetmap.org/"));t.appendForwardSlash(),t.url+=`{z}/{x}/{y}${e.retinaTiles?"@2x":""}.${y(e.fileExtension,"png")}`;let n=new us({ellipsoid:e.ellipsoid}),i=256,o=256,r=y(e.minimumLevel,0),s=e.maximumLevel,a=y(e.rectangle,n.rectangle),c=n.positionToTileXY(se.southwest(a),r),u=n.positionToTileXY(se.northeast(a),r),f=(Math.abs(u.x-c.x)+1)*(Math.abs(u.y-c.y)+1),h=y(e.credit,WCt);typeof h=="string"&&(h=new Ct(h)),lc.call(this,{url:t,credit:h,tilingScheme:n,tileWidth:i,tileHeight:o,minimumLevel:r,maximumLevel:s,rectangle:a})}l(Object.create)&&(y8.prototype=Object.create(lc.prototype),y8.prototype.constructor=y8);var g0=y8;var jCt=new U(1,1);function uZ(e){e=y(e,y.EMPTY_OBJECT),this.mass=y(e.mass,1),this.position=d.clone(y(e.position,d.ZERO)),this.velocity=d.clone(y(e.velocity,d.ZERO)),this.life=y(e.life,Number.MAX_VALUE),this.image=e.image,this.startColor=z.clone(y(e.startColor,z.WHITE)),this.endColor=z.clone(y(e.endColor,z.WHITE)),this.startScale=y(e.startScale,1),this.endScale=y(e.endScale,1),this.imageSize=U.clone(y(e.imageSize,jCt)),this._age=0,this._normalizedAge=0,this._billboard=void 0}Object.defineProperties(uZ.prototype,{age:{get:function(){return this._age}},normalizedAge:{get:function(){return this._normalizedAge}}});var aCe=new d;uZ.prototype.update=function(e,t){return d.multiplyByScalar(this.velocity,e,aCe),d.add(this.position,aCe,this.position),l(t)&&t(this,e),this._age+=e,this.life===Number.MAX_VALUE?this._normalizedAge=0:this._normalizedAge=this._age/this.life,this._age<=this.life};var MP=uZ;function cCe(e){e=y(e,y.EMPTY_OBJECT),this.time=y(e.time,0),this.minimum=y(e.minimum,0),this.maximum=y(e.maximum,50),this._complete=!1}Object.defineProperties(cCe.prototype,{complete:{get:function(){return this._complete}}});var lCe=cCe;function uCe(e){}uCe.prototype.emit=function(e){he.throwInstantiationError()};var fCe=uCe;var dCe=new U(1,1);function LP(e){e=y(e,y.EMPTY_OBJECT),this.show=y(e.show,!0),this.updateCallback=e.updateCallback,this.loop=y(e.loop,!0),this.image=y(e.image,void 0);let t=e.emitter;l(t)||(t=new JH(.5)),this._emitter=t,this._bursts=e.bursts,this._modelMatrix=F.clone(y(e.modelMatrix,F.IDENTITY)),this._emitterModelMatrix=F.clone(y(e.emitterModelMatrix,F.IDENTITY)),this._matrixDirty=!0,this._combinedMatrix=new F,this._startColor=z.clone(y(e.color,y(e.startColor,z.WHITE))),this._endColor=z.clone(y(e.color,y(e.endColor,z.WHITE))),this._startScale=y(e.scale,y(e.startScale,1)),this._endScale=y(e.scale,y(e.endScale,1)),this._emissionRate=y(e.emissionRate,5),this._minimumSpeed=y(e.speed,y(e.minimumSpeed,1)),this._maximumSpeed=y(e.speed,y(e.maximumSpeed,1)),this._minimumParticleLife=y(e.particleLife,y(e.minimumParticleLife,5)),this._maximumParticleLife=y(e.particleLife,y(e.maximumParticleLife,5)),this._minimumMass=y(e.mass,y(e.minimumMass,1)),this._maximumMass=y(e.mass,y(e.maximumMass,1)),this._minimumImageSize=U.clone(y(e.imageSize,y(e.minimumImageSize,dCe))),this._maximumImageSize=U.clone(y(e.imageSize,y(e.maximumImageSize,dCe))),this._sizeInMeters=y(e.sizeInMeters,!1),this._lifetime=y(e.lifetime,Number.MAX_VALUE),this._billboardCollection=void 0,this._particles=[],this._particlePool=[],this._previousTime=void 0,this._currentTime=0,this._carryOver=0,this._complete=new pe,this._isComplete=!1,this._updateParticlePool=!0,this._particleEstimate=0}Object.defineProperties(LP.prototype,{emitter:{get:function(){return this._emitter},set:function(e){this._emitter=e}},bursts:{get:function(){return this._bursts},set:function(e){this._bursts=e,this._updateParticlePool=!0}},modelMatrix:{get:function(){return this._modelMatrix},set:function(e){this._matrixDirty=this._matrixDirty||!F.equals(this._modelMatrix,e),F.clone(e,this._modelMatrix)}},emitterModelMatrix:{get:function(){return this._emitterModelMatrix},set:function(e){this._matrixDirty=this._matrixDirty||!F.equals(this._emitterModelMatrix,e),F.clone(e,this._emitterModelMatrix)}},startColor:{get:function(){return this._startColor},set:function(e){z.clone(e,this._startColor)}},endColor:{get:function(){return this._endColor},set:function(e){z.clone(e,this._endColor)}},startScale:{get:function(){return this._startScale},set:function(e){this._startScale=e}},endScale:{get:function(){return this._endScale},set:function(e){this._endScale=e}},emissionRate:{get:function(){return this._emissionRate},set:function(e){this._emissionRate=e,this._updateParticlePool=!0}},minimumSpeed:{get:function(){return this._minimumSpeed},set:function(e){this._minimumSpeed=e}},maximumSpeed:{get:function(){return this._maximumSpeed},set:function(e){this._maximumSpeed=e}},minimumParticleLife:{get:function(){return this._minimumParticleLife},set:function(e){this._minimumParticleLife=e}},maximumParticleLife:{get:function(){return this._maximumParticleLife},set:function(e){this._maximumParticleLife=e,this._updateParticlePool=!0}},minimumMass:{get:function(){return this._minimumMass},set:function(e){this._minimumMass=e}},maximumMass:{get:function(){return this._maximumMass},set:function(e){this._maximumMass=e}},minimumImageSize:{get:function(){return this._minimumImageSize},set:function(e){this._minimumImageSize=e}},maximumImageSize:{get:function(){return this._maximumImageSize},set:function(e){this._maximumImageSize=e}},sizeInMeters:{get:function(){return this._sizeInMeters},set:function(e){this._sizeInMeters=e}},lifetime:{get:function(){return this._lifetime},set:function(e){this._lifetime=e}},complete:{get:function(){return this._complete}},isComplete:{get:function(){return this._isComplete}}});function qCt(e){let t=e._emissionRate,n=e._maximumParticleLife,i=0,o=e._bursts;if(l(o)){let h=o.length;for(let p=0;p<h;++p)i+=o[p].maximum}let r=e._billboardCollection,s=e.image,a=Math.ceil(t*n+i),c=e._particles,u=e._particlePool,f=Math.max(a-c.length-u.length,0);for(let h=0;h<f;++h){let p=new MP;p._billboard=r.add({image:s,show:!1}),u.push(p)}e._particleEstimate=a}function YCt(e){let t=e._particlePool.pop();return l(t)||(t=new MP),t}function XCt(e,t){e._particlePool.push(t)}function KCt(e){let t=e._particles,n=e._particlePool,i=e._billboardCollection,o=t.length,r=n.length,s=e._particleEstimate,a=r-Math.max(s-o-r,0);for(let c=a;c<r;++c){let u=n[c];i.remove(u._billboard)}n.length=a}function ZCt(e){l(e._billboard)&&(e._billboard.show=!1)}function hCe(e,t){let n=t._billboard;l(n)||(n=t._billboard=e._billboardCollection.add({image:t.image})),n.width=t.imageSize.x,n.height=t.imageSize.y,n.position=t.position,n.sizeInMeters=e.sizeInMeters,n.show=!0;let i=P.lerp(t.startColor.red,t.endColor.red,t.normalizedAge),o=P.lerp(t.startColor.green,t.endColor.green,t.normalizedAge),r=P.lerp(t.startColor.blue,t.endColor.blue,t.normalizedAge),s=P.lerp(t.startColor.alpha,t.endColor.alpha,t.normalizedAge);n.color=new z(i,o,r,s),n.scale=P.lerp(t.startScale,t.endScale,t.normalizedAge)}function 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fZ(e){e=y(e,1),this._radius=y(e,1)}Object.defineProperties(fZ.prototype,{radius:{get:function(){return this._radius},set:function(e){this._radius=e}}});fZ.prototype.emit=function(e){let t=P.randomBetween(0,P.TWO_PI),n=P.randomBetween(0,P.PI),i=P.randomBetween(0,this._radius),o=i*Math.cos(t)*Math.sin(n),r=i*Math.sin(t)*Math.sin(n),s=i*Math.cos(n);e.position=d.fromElements(o,r,s,e.position),e.velocity=d.normalize(e.position,e.velocity)};var gCe=fZ;function NP(){}NP.prototype.evaluate=function(e,t){he.throwInstantiationError()};NP.prototype.evaluateColor=function(e,t){he.throwInstantiationError()};NP.prototype.getShaderFunction=function(e,t,n,i){he.throwInstantiationError()};NP.prototype.getVariables=function(){he.throwInstantiationError()};var _Ce=NP;function SS(e){this._ready=!1,this._provider=void 0,this._errorEvent=new pe,this._readyEvent=new pe,eAt(this,e)}Object.defineProperties(SS.prototype,{errorEvent:{get:function(){return this._errorEvent}},readyEvent:{get:function(){return 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t=this._rs;if((!l(t)||!qe.equals(t.viewport,this.rectangle))&&(this._rs=Ve.fromCache({blending:ln.ALPHA_BLEND,viewport:this.rectangle})),e.passes.render){let i=e.context;if(this._material!==this.material||!l(this._overlayCommand)){this._material=this.material,l(this._overlayCommand)&&this._overlayCommand.shaderProgram.destroy();let o=new Ue({sources:[this._material.shaderSource,PH]});this._overlayCommand=i.createViewportQuadCommand(o,{renderState:this._rs,uniformMap:this._material._uniforms,owner:this}),this._overlayCommand.pass=we.OVERLAY}this._material.update(i),this._overlayCommand.renderState=this._rs,this._overlayCommand.uniformMap=this._material._uniforms,e.commandList.push(this._overlayCommand)}};C8.prototype.isDestroyed=function(){return!1};C8.prototype.destroy=function(){return l(this._overlayCommand)&&(this._overlayCommand.shaderProgram=this._overlayCommand.shaderProgram&&this._overlayCommand.shaderProgram.destroy()),ue(this)};var TCe=C8;function 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Wb(){he.throwInstantiationError()}Object.defineProperties(Wb.prototype,{orientedBoundingBox:{get:he.throwInstantiationError},boundingSphere:{get:he.throwInstantiationError},boundTransform:{get:he.throwInstantiationError},shapeTransform:{get:he.throwInstantiationError},shaderUniforms:{get:he.throwInstantiationError},shaderDefines:{get:he.throwInstantiationError},shaderMaximumIntersectionsLength:{get:he.throwInstantiationError}});Wb.prototype.update=he.throwInstantiationError;Wb.prototype.computeOrientedBoundingBoxForTile=he.throwInstantiationError;Wb.prototype.computeOrientedBoundingBoxForSample=he.throwInstantiationError;Wb.DefaultMinBounds=he.throwInstantiationError;Wb.DefaultMaxBounds=he.throwInstantiationError;var ACe=Wb;var nAt=new z,iAt=new z,oAt=new z,rAt=new z,ECe=new oe,BP=new Uint8Array(4);function SCe(e,t,n,i){let o=t.height===n.height?0:(e-t.height)/(n.height-t.height);return z.lerp(t.color,n.color,o,i)}function A8(e,t){return{height:e,color:z.clone(t)}}function 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f=Rt.create({context:i,pixelFormat:c,pixelDatatype:a,source:{arrayBufferView:s,width:r,height:1},sampler:new Zt({wrapS:An.CLAMP_TO_EDGE,wrapT:An.CLAMP_TO_EDGE,minificationFilter:Kt.NEAREST,magnificationFilter:hi.NEAREST})}),h=new Uint8Array(r*4);for(let _=0;_<r;_++)o[_].color.toBytes(BP),h[_*4+0]=BP[0],h[_*4+1]=BP[1],h[_*4+2]=BP[2],h[_*4+3]=BP[3];let p=Rt.create({context:i,pixelFormat:tt.RGBA,pixelDatatype:Ke.UNSIGNED_BYTE,source:{arrayBufferView:h,width:r,height:1},sampler:new Zt({wrapS:An.CLAMP_TO_EDGE,wrapT:An.CLAMP_TO_EDGE,minificationFilter:Kt.LINEAR,magnificationFilter:hi.LINEAR})});return Yi.fromType("ElevationBand",{heights:f,colors:p})}Gl._useFloatTexture=function(e){return e.floatingPointTexture};Gl._maximumHeight=5906376425472;Gl._minimumHeight=-5906376425472;Gl._emptyColor=new z(0,0,0,0);var wCe=Gl;async function 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in vec2 v_textureCoordinates;
void main()
{
float z_window = czm_unpackDepth(texture(u_depthTexture, v_textureCoordinates));
z_window = czm_reverseLogDepth(z_window);
float n_range = czm_depthRange.near;
float f_range = czm_depthRange.far;
float z_ndc = (2.0 * z_window - n_range - f_range) / (f_range - n_range);
float scale = pow(z_ndc * 0.5 + 0.5, 8.0);
out_FragColor = vec4(mix(vec3(0.0), vec3(1.0), scale), 1.0);
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https://www.arcgis.com/home/item.html?id=10df2279f9684e4a9f6a7f08febac2a9`,category:"Other",creationFunction:function(){return Hy.fromBasemapType(Lm.SATELLITE,{enablePickFeatures:!1})}})),e.push(new ds({name:"ArcGIS World Hillshade",iconUrl:en("Widgets/Images/ImageryProviders/ArcGisMapServiceWorldHillshade.png"),tooltip:`ArcGIS World Hillshade map portrays elevation as an artistic hillshade. This map is designed to be used as a backdrop for topographical, soil, hydro, landcover or other outdoor recreational maps. The map was compiled from a variety of sources from several data providers. The basemap has global coverage down to a scale of ~1:72k. In select areas of the United States and Europe, coverage is available down to ~1:9k. For more information on this map, including the terms of use, visit us online at
https://www.arcgis.com/home/item.html?id=1b243539f4514b6ba35e7d995890db1d`,category:"Other",creationFunction:function(){return Hy.fromBasemapType(Lm.HILLSHADE,{enablePickFeatures:!1})}})),e.push(new ds({name:"Esri World Ocean",iconUrl:en("Widgets/Images/ImageryProviders/ArcGisMapServiceWorldOcean.png"),tooltip:`ArcGIS World Ocean map is designed to be used as a base map by marine GIS professionals and as a reference map by anyone interested in ocean data. The base map features marine bathymetry. Land features include inland waters and roads overlaid on land cover and shaded relief imagery. The map was compiled from a variety of best available sources from several data providers, including General Bathymetric Chart of the Oceans GEBCO_08 Grid, National Oceanic and Atmospheric Administration (NOAA), and National Geographic, Garmin, HERE, Geonames.org, and Esri, and various other contributors. The base map currently provides coverage for the world down to a scale of ~1:577k, and coverage down to 1:72k in US coastal areas, and various other areas. Coverage down to ~ 1:9k is available limited areas based on regional hydrographic survey data. The base map was designed and developed by Esri. For more information on this map, including our terms of use, visit us online at
https://www.arcgis.com/home/item.html?id=1e126e7520f9466c9ca28b8f28b5e500`,category:"Other",creationFunction:function(){return Hy.fromBasemapType(Lm.OCEANS,{enablePickFeatures:!1})}})),e.push(new ds({name:"Open\xADStreet\xADMap",iconUrl:en("Widgets/Images/ImageryProviders/openStreetMap.png"),tooltip:`OpenStreetMap (OSM) is a collaborative project to create a free editable map of the world.
http://www.openstreetmap.org`,category:"Other",creationFunction:function(){return new g0({url:"https://tile.openstreetmap.org/"})}})),e.push(new ds({name:"Stadia x Stamen Watercolor",iconUrl:en("Widgets/Images/ImageryProviders/stamenWatercolor.png"),tooltip:`Based on the original basemaps created for the Knight Foundation and reminiscent of hand drawn maps, the watercolor maps from Stamen Design apply raster effect area washes and organic edges over a paper texture to add warm pop to any map.
https://docs.stadiamaps.com/map-styles/stamen-watercolor/`,category:"Other",creationFunction:function(){return new g0({url:"https://tiles.stadiamaps.com/tiles/stamen_watercolor/",fileExtension:"jpg",credit:`&copy; <a href="https://stamen.com/" target="_blank">Stamen Design</a>
&copy; <a href="https://www.stadiamaps.com/" target="_blank">Stadia Maps</a>
&copy; <a href="https://openmaptiles.org/" target="_blank">OpenMapTiles</a>
&copy; <a href="https://www.openstreetmap.org/about/" target="_blank">OpenStreetMap contributors</a>`})}})),e.push(new ds({name:"Stadia x Stamen Toner",iconUrl:en("Widgets/Images/ImageryProviders/stamenToner.png"),tooltip:`Based on the original basemaps created for the Knight Foundation and the most popular of the excellent styles from Stamen Design, these high-contrast B+W (black and white) maps are the perfect backdrop for your colorful and eye-catching overlays.
https://docs.stadiamaps.com/map-styles/stamen-toner/`,category:"Other",creationFunction:function(){return new g0({url:"https://tiles.stadiamaps.com/tiles/stamen_toner/",retinaTiles:t,credit:`&copy; <a href="https://stamen.com/" target="_blank">Stamen Design</a>
&copy; <a href="https://www.stadiamaps.com/" target="_blank">Stadia Maps</a>
&copy; <a href="https://openmaptiles.org/" target="_blank">OpenMapTiles</a>
&copy; <a href="https://www.openstreetmap.org/about/" target="_blank">OpenStreetMap contributors</a>`})}})),e.push(new ds({name:"Stadia Alidade Smooth",iconUrl:en("Widgets/Images/ImageryProviders/stadiaAlidadeSmooth.png"),tooltip:`Stadia's custom Alidade Smooth style is designed for maps that use a lot of markers or overlays. It features a muted color scheme and fewer points of interest to allow your added data to shine.
https://docs.stadiamaps.com/map-styles/alidade-smooth/`,category:"Other",creationFunction:function(){return new g0({url:"https://tiles.stadiamaps.com/tiles/alidade_smooth/",retinaTiles:t,credit:`&copy; <a href="https://www.stadiamaps.com/" target="_blank">Stadia Maps</a>
&copy; <a href="https://openmaptiles.org/" target="_blank">OpenMapTiles</a>
&copy; <a href="https://www.openstreetmap.org/about/" target="_blank">OpenStreetMap contributors</a>`})}})),e.push(new ds({name:"Stadia Alidade Smooth Dark",iconUrl:en("Widgets/Images/ImageryProviders/stadiaAlidadeSmoothDark.png"),tooltip:`Stadia Alidade Smooth Dark, like its lighter cousin, is also designed to stay out of the way. It just flips the dark mode switch on the color scheme. With the lights out, your data can now literally shine.
https://docs.stadiamaps.com/map-styles/alidade-smooth-dark/`,category:"Other",creationFunction:function(){return new g0({url:"https://tiles.stadiamaps.com/tiles/alidade_smooth_dark/",retinaTiles:t,credit:`&copy; <a href="https://www.stadiamaps.com/" target="_blank">Stadia Maps</a>
&copy; <a href="https://openmaptiles.org/" target="_blank">OpenMapTiles</a>
&copy; <a href="https://www.openstreetmap.org/about/" target="_blank">OpenStreetMap contributors</a>`})}})),e.push(new ds({name:"Sentinel-2",iconUrl:en("Widgets/Images/ImageryProviders/sentinel-2.png"),tooltip:"Sentinel-2 cloudless by EOX IT Services GmbH (Contains modified Copernicus Sentinel data 2016 and 2017).",category:"Cesium ion",creationFunction:function(){return Gy.fromAssetId(3954)}})),e.push(new ds({name:"Blue Marble",iconUrl:en("Widgets/Images/ImageryProviders/blueMarble.png"),tooltip:"Blue Marble Next Generation July, 2004 imagery from NASA.",category:"Cesium ion",creationFunction:function(){return Gy.fromAssetId(3845)}})),e.push(new ds({name:"Earth at night",iconUrl:en("Widgets/Images/ImageryProviders/earthAtNight.png"),tooltip:"The Earth at night, also known as The Black Marble, is a 500 meter resolution global composite imagery layer released by NASA.",category:"Cesium ion",creationFunction:function(){return Gy.fromAssetId(3812)}})),e.push(new ds({name:"Natural Earth\xA0II",iconUrl:en("Widgets/Images/ImageryProviders/naturalEarthII.png"),tooltip:`Natural Earth II, darkened for contrast.
http://www.naturalearthdata.com/`,category:"Cesium ion",creationFunction:function(){return ub.fromUrl(en("Assets/Textures/NaturalEarthII"))}})),e}var F8=BAt;function kAt(){let e=[];return e.push(new ds({name:"WGS84 Ellipsoid",iconUrl:en("Widgets/Images/TerrainProviders/Ellipsoid.png"),tooltip:"WGS84 standard ellipsoid, also known as EPSG:4326",category:"Cesium ion",creationFunction:function(){return new hg({ellipsoid:ee.WGS84})}})),e.push(new ds({name:"Cesium World Terrain",iconUrl:en("Widgets/Images/TerrainProviders/CesiumWorldTerrain.png"),tooltip:"High-resolution global terrain tileset curated from several datasources and hosted by Cesium ion",category:"Cesium ion",creationFunction:function(){return yS({requestWaterMask:!0,requestVertexNormals:!0})}})),e}var B8=kAt;function VAt(e){let t;if(l(e)){t="Command Statistics";let n=e.commandsInFrustums;for(let i in n)if(n.hasOwnProperty(i)){let o=parseInt(i,10),r;if(o===7)r="1, 2 and 3";else{let s=[];for(let a=2;a>=0;a--){let c=Math.pow(2,a);o>=c&&(s.push(a+1),o-=c)}r=s.reverse().join(" and ")}t+=`<br>&nbsp;&nbsp;&nbsp;&nbsp;${n[i]} in frustum ${r}`}t+=`<br>Total: ${e.totalCommands}`}return t}function bZ(e,t,n){let i=Math.min(n,t);return i=Math.max(i,e),i}var UAt=new pn,zAt=new d;function GP(e,t){let n=this,i=e.canvas,o=new $f(i);this._eventHandler=o,this._scene=e,this._canvas=i,this._primitive=void 0,this._tile=void 0,this._modelMatrixPrimitive=void 0,this._performanceDisplay=void 0,this._performanceContainer=t;let r=this._scene.globe;r.depthTestAgainstTerrain=!0,this.frustums=!1,this.frustumPlanes=!1,this.performance=!1,this.shaderCacheText="",this.primitiveBoundingSphere=!1,this.primitiveReferenceFrame=!1,this.filterPrimitive=!1,this.tileBoundingSphere=!1,this.filterTile=!1,this.wireframe=!1,this.depthFrustum=1,this._numberOfFrustums=1,this.suspendUpdates=!1,this.tileCoordinates=!1,this.frustumStatisticText=!1,this.tileText="",this.hasPickedPrimitive=!1,this.hasPickedTile=!1,this.pickPrimitiveActive=!1,this.pickTileActive=!1,this.dropDownVisible=!0,this.generalVisible=!0,this.primitivesVisible=!1,this.terrainVisible=!1,this.depthFrustumText="",Te.track(this,["frustums","frustumPlanes","performance","shaderCacheText","primitiveBoundingSphere","primitiveReferenceFrame","filterPrimitive","tileBoundingSphere","filterTile","wireframe","depthFrustum","suspendUpdates","tileCoordinates","frustumStatisticText","tileText","hasPickedPrimitive","hasPickedTile","pickPrimitiveActive","pickTileActive","dropDownVisible","generalVisible","primitivesVisible","terrainVisible","depthFrustumText"]),this._toggleDropDown=Sn(function(){n.dropDownVisible=!n.dropDownVisible}),this._toggleGeneral=Sn(function(){n.generalVisible=!n.generalVisible}),this._togglePrimitives=Sn(function(){n.primitivesVisible=!n.primitivesVisible}),this._toggleTerrain=Sn(function(){n.terrainVisible=!n.terrainVisible}),this._frustumsSubscription=Te.getObservable(this,"frustums").subscribe(function(u){n._scene.debugShowFrustums=u,n._scene.requestRender()}),this._frustumPlanesSubscription=Te.getObservable(this,"frustumPlanes").subscribe(function(u){n._scene.debugShowFrustumPlanes=u,n._scene.requestRender()}),this._performanceSubscription=Te.getObservable(this,"performance").subscribe(function(u){u?n._performanceDisplay=new $y({container:n._performanceContainer}):n._performanceContainer.innerHTML=""}),this._showPrimitiveBoundingSphere=Sn(function(){return n._primitive.debugShowBoundingVolume=n.primitiveBoundingSphere,n._scene.requestRender(),!0}),this._primitiveBoundingSphereSubscription=Te.getObservable(this,"primitiveBoundingSphere").subscribe(function(){n._showPrimitiveBoundingSphere()}),this._showPrimitiveReferenceFrame=Sn(function(){if(n.primitiveReferenceFrame){let u=n._primitive.modelMatrix;n._modelMatrixPrimitive=new n8({modelMatrix:u}),n._scene.primitives.add(n._modelMatrixPrimitive)}else l(n._modelMatrixPrimitive)&&(n._scene.primitives.remove(n._modelMatrixPrimitive),n._modelMatrixPrimitive=void 0);return n._scene.requestRender(),!0}),this._primitiveReferenceFrameSubscription=Te.getObservable(this,"primitiveReferenceFrame").subscribe(function(){n._showPrimitiveReferenceFrame()}),this._doFilterPrimitive=Sn(function(){return n.filterPrimitive?n._scene.debugCommandFilter=function(u){return l(n._modelMatrixPrimitive)&&u.owner===n._modelMatrixPrimitive._primitive?!0:l(n._primitive)?u.owner===n._primitive||u.owner===n._primitive._billboardCollection||u.owner.primitive===n._primitive:!1}:n._scene.debugCommandFilter=void 0,!0}),this._filterPrimitiveSubscription=Te.getObservable(this,"filterPrimitive").subscribe(function(){n._doFilterPrimitive(),n._scene.requestRender()}),this._wireframeSubscription=Te.getObservable(this,"wireframe").subscribe(function(u){r._surface.tileProvider._debug.wireframe=u,n._scene.requestRender()}),this._depthFrustumSubscription=Te.getObservable(this,"depthFrustum").subscribe(function(u){n._scene.debugShowDepthFrustum=u,n._scene.requestRender()}),this._incrementDepthFrustum=Sn(function(){let u=n.depthFrustum+1;return n.depthFrustum=bZ(1,n._numberOfFrustums,u),n._scene.requestRender(),!0}),this._decrementDepthFrustum=Sn(function(){let u=n.depthFrustum-1;return n.depthFrustum=bZ(1,n._numberOfFrustums,u),n._scene.requestRender(),!0}),this._suspendUpdatesSubscription=Te.getObservable(this,"suspendUpdates").subscribe(function(u){r._surface._debug.suspendLodUpdate=u,u||(n.filterTile=!1)});let s;this._showTileCoordinates=Sn(function(){return n.tileCoordinates&&!l(s)?s=e.imageryLayers.addImageryProvider(new T8({tilingScheme:e.terrainProvider.tilingScheme})):!n.tileCoordinates&&l(s)&&(e.imageryLayers.remove(s),s=void 0),!0}),this._tileCoordinatesSubscription=Te.getObservable(this,"tileCoordinates").subscribe(function(){n._showTileCoordinates(),n._scene.requestRender()}),this._tileBoundingSphereSubscription=Te.getObservable(this,"tileBoundingSphere").subscribe(function(){n._showTileBoundingSphere(),n._scene.requestRender()}),this._showTileBoundingSphere=Sn(function(){return n.tileBoundingSphere?r._surface.tileProvider._debug.boundingSphereTile=n._tile:r._surface.tileProvider._debug.boundingSphereTile=void 0,n._scene.requestRender(),!0}),this._doFilterTile=Sn(function(){return n.filterTile?(n.suspendUpdates=!0,r._surface._tilesToRender=[],l(n._tile)&&n._tile.renderable&&r._surface._tilesToRender.push(n._tile)):n.suspendUpdates=!1,!0}),this._filterTileSubscription=Te.getObservable(this,"filterTile").subscribe(function(){n.doFilterTile(),n._scene.requestRender()});function a(u){let f=n._scene.pick({x:u.position.x,y:u.position.y});l(f)&&(n.primitive=l(f.collection)?f.collection:f.primitive),n._scene.requestRender(),n.pickPrimitiveActive=!1}this._pickPrimitive=Sn(function(){n.pickPrimitiveActive=!n.pickPrimitiveActive}),this._pickPrimitiveActiveSubscription=Te.getObservable(this,"pickPrimitiveActive").subscribe(function(u){u?o.setInputAction(a,Tn.LEFT_CLICK):o.removeInputAction(Tn.LEFT_CLICK)});function c(u){let f,h=r.ellipsoid,p=n._scene.camera.getPickRay(u.position,UAt),_=r.pick(p,n._scene,zAt);if(l(_)){let m=h.cartesianToCartographic(_),x=r._surface.tileProvider._tilesToRenderByTextureCount;for(let b=0;!f&&b<x.length;++b){let T=x[b];if(l(T))for(let C=0;!f&&C<T.length;++C){let A=T[C];se.contains(A.rectangle,m)&&(f=A)}}}n.tile=f,n.pickTileActive=!1}this._pickTile=Sn(function(){n.pickTileActive=!n.pickTileActive}),this._pickTileActiveSubscription=Te.getObservable(this,"pickTileActive").subscribe(function(u){u?o.setInputAction(c,Tn.LEFT_CLICK):o.removeInputAction(Tn.LEFT_CLICK)}),this._removePostRenderEvent=e.postRender.addEventListener(function(){n._update()})}Object.defineProperties(GP.prototype,{scene:{get:function(){return this._scene}},performanceContainer:{get:function(){return this._performanceContainer}},toggleDropDown:{get:function(){return this._toggleDropDown}},showPrimitiveBoundingSphere:{get:function(){return this._showPrimitiveBoundingSphere}},showPrimitiveReferenceFrame:{get:function(){return this._showPrimitiveReferenceFrame}},doFilterPrimitive:{get:function(){return this._doFilterPrimitive}},incrementDepthFrustum:{get:function(){return this._incrementDepthFrustum}},decrementDepthFrustum:{get:function(){return this._decrementDepthFrustum}},showTileCoordinates:{get:function(){return this._showTileCoordinates}},showTileBoundingSphere:{get:function(){return this._showTileBoundingSphere}},doFilterTile:{get:function(){return this._doFilterTile}},toggleGeneral:{get:function(){return this._toggleGeneral}},togglePrimitives:{get:function(){return this._togglePrimitives}},toggleTerrain:{get:function(){return this._toggleTerrain}},pickPrimitive:{get:function(){return this._pickPrimitive}},pickTile:{get:function(){return this._pickTile}},selectParent:{get:function(){let e=this;return Sn(function(){e.tile=e.tile.parent})}},selectNW:{get:function(){let e=this;return Sn(function(){e.tile=e.tile.northwestChild})}},selectNE:{get:function(){let e=this;return Sn(function(){e.tile=e.tile.northeastChild})}},selectSW:{get:function(){let e=this;return Sn(function(){e.tile=e.tile.southwestChild})}},selectSE:{get:function(){let e=this;return Sn(function(){e.tile=e.tile.southeastChild})}},primitive:{get:function(){return this._primitive},set:function(e){let t=this._primitive;e!==t&&(this.hasPickedPrimitive=!0,l(t)&&(t.debugShowBoundingVolume=!1),this._scene.debugCommandFilter=void 0,l(this._modelMatrixPrimitive)&&(this._scene.primitives.remove(this._modelMatrixPrimitive),this._modelMatrixPrimitive=void 0),this._primitive=e,e.show=!1,setTimeout(function(){e.show=!0},50),this.showPrimitiveBoundingSphere(),this.showPrimitiveReferenceFrame(),this.doFilterPrimitive())}},tile:{get:function(){return this._tile},set:function(e){if(l(e)){this.hasPickedTile=!0;let t=this._tile;if(e!==t){this.tileText=`L: ${e.level} X: ${e.x} Y: ${e.y}`,this.tileText+=`<br>SW corner: ${e.rectangle.west}, ${e.rectangle.south}`,this.tileText+=`<br>NE corner: ${e.rectangle.east}, ${e.rectangle.north}`;let n=e.data;l(n)&&l(n.tileBoundingRegion)?this.tileText+=`<br>Min: ${n.tileBoundingRegion.minimumHeight} Max: ${n.tileBoundingRegion.maximumHeight}`:this.tileText+="<br>(Tile is not loaded)"}this._tile=e,this.showTileBoundingSphere(),this.doFilterTile()}else this.hasPickedTile=!1,this._tile=void 0}}});GP.prototype._update=function(){this.frustums&&(this.frustumStatisticText=VAt(this._scene.debugFrustumStatistics));let e=this._scene.numberOfFrustums;this._numberOfFrustums=e,this.depthFrustum=bZ(1,e,this.depthFrustum),this.depthFrustumText=`${this.depthFrustum} of ${e}`,this.performance&&this._performanceDisplay.update(),this.primitiveReferenceFrame&&(this._modelMatrixPrimitive.modelMatrix=this._primitive.modelMatrix),this.shaderCacheText=`Cached shaders: ${this._scene.context.shaderCache.numberOfShaders}`};GP.prototype.isDestroyed=function(){return!1};GP.prototype.destroy=function(){return this._eventHandler.destroy(),this._removePostRenderEvent(),this._frustumsSubscription.dispose(),this._frustumPlanesSubscription.dispose(),this._performanceSubscription.dispose(),this._primitiveBoundingSphereSubscription.dispose(),this._primitiveReferenceFrameSubscription.dispose(),this._filterPrimitiveSubscription.dispose(),this._wireframeSubscription.dispose(),this._depthFrustumSubscription.dispose(),this._suspendUpdatesSubscription.dispose(),this._tileCoordinatesSubscription.dispose(),this._tileBoundingSphereSubscription.dispose(),this._filterTileSubscription.dispose(),this._pickPrimitiveActiveSubscription.dispose(),this._pickTileActiveSubscription.dispose(),ue(this)};var k8=GP;function V8(e,t){e=Rn(e);let n=document.createElement("div"),i=new k8(t,n);this._viewModel=i,this._container=e;let o=document.createElement("div");this._element=o;let r=document.createElement("div");r.textContent="Cesium Inspector",r.className="cesium-cesiumInspector-button",r.setAttribute("data-bind","click: toggleDropDown"),o.appendChild(r),o.className="cesium-cesiumInspector",o.setAttribute("data-bind",'css: { "cesium-cesiumInspector-visible" : dropDownVisible, "cesium-cesiumInspector-hidden" : !dropDownVisible }'),e.appendChild(this._element);let s=document.createElement("div");s.className="cesium-cesiumInspector-dropDown",o.appendChild(s);let a=_c.createSection,c=_c.createCheckbox,u=a(s,"General","generalVisible","toggleGeneral"),f=c("Show Frustums","frustums"),h=document.createElement("div");h.className="cesium-cesiumInspector-frustumStatistics",h.setAttribute("data-bind","visible: frustums, html: frustumStatisticText"),f.appendChild(h),u.appendChild(f),u.appendChild(c("Show Frustum Planes","frustumPlanes")),u.appendChild(c("Performance Display","performance")),n.className="cesium-cesiumInspector-performanceDisplay",u.appendChild(n);let p=document.createElement("div");p.className="cesium-cesiumInspector-shaderCache",p.setAttribute("data-bind","html: shaderCacheText"),u.appendChild(p);let _=document.createElement("div");u.appendChild(_);let m=document.createElement("span");m.setAttribute("data-bind",'html: "&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Frustum:"'),_.appendChild(m);let x=document.createElement("span");x.setAttribute("data-bind","text: depthFrustumText"),_.appendChild(x);let b=document.createElement("input");b.type="button",b.value="-",b.className="cesium-cesiumInspector-pickButton",b.setAttribute("data-bind","click: decrementDepthFrustum"),_.appendChild(b);let T=document.createElement("input");T.type="button",T.value="+",T.className="cesium-cesiumInspector-pickButton",T.setAttribute("data-bind","click: incrementDepthFrustum"),_.appendChild(T);let C=a(s,"Primitives","primitivesVisible","togglePrimitives"),A=document.createElement("div");A.className="cesium-cesiumInspector-pickSection",C.appendChild(A);let S=document.createElement("input");S.type="button",S.value="Pick a primitive",S.className="cesium-cesiumInspector-pickButton",S.setAttribute("data-bind",'css: {"cesium-cesiumInspector-pickButtonHighlight" : pickPrimitiveActive}, click: pickPrimitive');let v=document.createElement("div");v.className="cesium-cesiumInspector-center",v.appendChild(S),A.appendChild(v),A.appendChild(c("Show bounding sphere","primitiveBoundingSphere","hasPickedPrimitive")),A.appendChild(c("Show reference frame","primitiveReferenceFrame","hasPickedPrimitive")),this._primitiveOnly=c("Show only selected","filterPrimitive","hasPickedPrimitive"),A.appendChild(this._primitiveOnly);let D=a(s,"Terrain","terrainVisible","toggleTerrain"),O=document.createElement("div");O.className="cesium-cesiumInspector-pickSection",D.appendChild(O);let R=document.createElement("input");R.type="button",R.value="Pick a tile",R.className="cesium-cesiumInspector-pickButton",R.setAttribute("data-bind",'css: {"cesium-cesiumInspector-pickButtonHighlight" : pickTileActive}, click: pickTile'),v=document.createElement("div"),v.appendChild(R),v.className="cesium-cesiumInspector-center",O.appendChild(v);let M=document.createElement("div");O.appendChild(M);let L=document.createElement("input");L.type="button",L.value="Parent",L.className="cesium-cesiumInspector-pickButton",L.setAttribute("data-bind","click: selectParent");let g=document.createElement("input");g.type="button",g.value="NW",g.className="cesium-cesiumInspector-pickButton",g.setAttribute("data-bind","click: selectNW");let E=document.createElement("input");E.type="button",E.value="NE",E.className="cesium-cesiumInspector-pickButton",E.setAttribute("data-bind","click: selectNE");let w=document.createElement("input");w.type="button",w.value="SW",w.className="cesium-cesiumInspector-pickButton",w.setAttribute("data-bind","click: selectSW");let I=document.createElement("input");I.type="button",I.value="SE",I.className="cesium-cesiumInspector-pickButton",I.setAttribute("data-bind","click: selectSE");let N=document.createElement("div");N.className="cesium-cesiumInspector-tileText",M.className="cesium-cesiumInspector-frustumStatistics",M.appendChild(N),M.setAttribute("data-bind","visible: hasPickedTile"),N.setAttribute("data-bind","html: tileText");let B=document.createElement("div");B.className="cesium-cesiumInspector-relativeText",B.textContent="Select relative:",M.appendChild(B);let H=document.createElement("table"),V=document.createElement("tr"),G=document.createElement("tr"),k=document.createElement("td");k.appendChild(L);let W=document.createElement("td");W.appendChild(g);let Y=document.createElement("td");Y.appendChild(E),V.appendChild(k),V.appendChild(W),V.appendChild(Y);let J=document.createElement("td"),j=document.createElement("td");j.appendChild(w);let K=document.createElement("td");K.appendChild(I),G.appendChild(J),G.appendChild(j),G.appendChild(K),H.appendChild(V),H.appendChild(G),M.appendChild(H),O.appendChild(c("Show bounding volume","tileBoundingSphere","hasPickedTile")),O.appendChild(c("Show only selected","filterTile","hasPickedTile")),D.appendChild(c("Wireframe","wireframe")),D.appendChild(c("Suspend LOD update","suspendUpdates")),D.appendChild(c("Show tile coordinates","tileCoordinates")),Te.applyBindings(i,this._element)}Object.defineProperties(V8.prototype,{container:{get:function(){return this._container}},viewModel:{get:function(){return this._viewModel}}});V8.prototype.isDestroyed=function(){return!1};V8.prototype.destroy=function(){return Te.cleanNode(this._element),this._container.removeChild(this._element),this.viewModel.destroy(),ue(this)};var U8=V8;function HAt(e){return function(t){let n=e._scene.pick(t.position);l(n)&&n.primitive instanceof Cs&&(e.tileset=n.primitive),e.pickActive=!1}}function $Ce(e,t){t?e._eventHandler.setInputAction(function(n){let i=e._scene.pick(n.endPosition);l(i)&&i.primitive instanceof Cs&&(e.tileset=i.primitive)},Tn.MOUSE_MOVE):(e._eventHandler.removeInputAction(Tn.MOUSE_MOVE),e.picking=e.picking)}var GAt={maximumFractionDigits:3};function WP(e){let t=e/1048576;return t<1?t.toLocaleString(void 0,GAt):Math.round(t).toLocaleString()}function jP(e,t){if(!l(e))return"";let n=t?e._statisticsPerPass[Uo.PICK]:e._statisticsPerPass[Uo.RENDER],i='<ul class="cesium-cesiumInspector-statistics">';return i+=`<li><strong>Visited: </strong>${n.visited.toLocaleString()}</li><li><strong>Selected: </strong>${n.selected.toLocaleString()}</li><li><strong>Commands: </strong>${n.numberOfCommands.toLocaleString()}</li>`,i+="</ul>",t||(i+='<ul class="cesium-cesiumInspector-statistics">',i+=`<li><strong>Requests: </strong>${n.numberOfPendingRequests.toLocaleString()}</li><li><strong>Attempted: </strong>${n.numberOfAttemptedRequests.toLocaleString()}</li><li><strong>Processing: </strong>${n.numberOfTilesProcessing.toLocaleString()}</li><li><strong>Content Ready: </strong>${n.numberOfTilesWithContentReady.toLocaleString()}</li><li><strong>Total: </strong>${n.numberOfTilesTotal.toLocaleString()}</li>`,i+="</ul>",i+='<ul class="cesium-cesiumInspector-statistics">',i+=`<li><strong>Features Selected: </strong>${n.numberOfFeaturesSelected.toLocaleString()}</li><li><strong>Features Loaded: </strong>${n.numberOfFeaturesLoaded.toLocaleString()}</li><li><strong>Points Selected: </strong>${n.numberOfPointsSelected.toLocaleString()}</li><li><strong>Points Loaded: </strong>${n.numberOfPointsLoaded.toLocaleString()}</li><li><strong>Triangles Selected: </strong>${n.numberOfTrianglesSelected.toLocaleString()}</li>`,i+="</ul>",i+='<ul class="cesium-cesiumInspector-statistics">',i+=`<li><strong>Tiles styled: </strong>${n.numberOfTilesStyled.toLocaleString()}</li><li><strong>Features styled: </strong>${n.numberOfFeaturesStyled.toLocaleString()}</li>`,i+="</ul>",i+='<ul class="cesium-cesiumInspector-statistics">',i+=`<li><strong>Children Union Culled: </strong>${n.numberOfTilesCulledWithChildrenUnion.toLocaleString()}</li>`,i+="</ul>",i+='<ul class="cesium-cesiumInspector-statistics">',i+=`<li><strong>Geometry Memory (MB): </strong>${WP(n.geometryByteLength)}</li><li><strong>Texture Memory (MB): </strong>${WP(n.texturesByteLength)}</li><li><strong>Batch Table Memory (MB): </strong>${WP(n.batchTableByteLength)}</li>`,i+="</ul>"),i}function QCe(){let e=vi.statistics;return`
<ul class="cesium-cesiumInspector-statistics">
<li><strong>Geometry Memory (MB): </strong>${WP(e.geometryByteLength)}</li>
<li><strong>Texture Memory (MB): </strong>${WP(e.texturesByteLength)}</li>
</ul>
`}var WAt=[{text:"Highlight",value:tu.HIGHLIGHT},{text:"Replace",value:tu.REPLACE},{text:"Mix",value:tu.MIX}],ZCe=new z(1,1,0,.4),jAt=new z,z8=new z;function ya(e,t){let n=this,i=e.canvas;this._eventHandler=new $f(i),this._scene=e,this._performanceContainer=t,this._canvas=i,this._performanceDisplay=new $y({container:t}),this._statisticsText="",this._pickStatisticsText="",this._resourceCacheStatisticsText="",this._editorError="",this.performance=!1,this.showStatistics=!0,this.showPickStatistics=!0,this.showResourceCacheStatistics=!1,this.inspectorVisible=!0,this.tilesetVisible=!1,this.displayVisible=!1,this.updateVisible=!1,this.loggingVisible=!1,this.styleVisible=!1,this.tileDebugLabelsVisible=!1,this.optimizationVisible=!1,this.styleString="{}",this.hasEnabledWireframe=!1,this._tileset=void 0,this._feature=void 0,this._tile=void 0,Te.track(this,["performance","inspectorVisible","_statisticsText","_pickStatisticsText","_resourceCacheStatisticsText","_editorError","showPickStatistics","showStatistics","showResourceCacheStatistics","tilesetVisible","displayVisible","updateVisible","loggingVisible","styleVisible","optimizationVisible","tileDebugLabelsVisible","styleString","_feature","_tile","_tileset","hasEnabledWireframe"]),this._properties=Te.observable({}),this.properties=[],Te.defineProperty(this,"properties",function(){let k=[],W=n._properties();for(let Y in W)W.hasOwnProperty(Y)&&k.push(Y);return k});let o=Te.observable();Te.defineProperty(this,"dynamicScreenSpaceError",{get:function(){return o()},set:function(k){o(k),l(n._tileset)&&(n._tileset.dynamicScreenSpaceError=k)}}),this.dynamicScreenSpaceError=!1;let r=Te.observable();Te.defineProperty(this,"colorBlendMode",{get:function(){return r()},set:function(k){r(k),l(n._tileset)&&(n._tileset.colorBlendMode=k,n._scene.requestRender())}}),this.colorBlendMode=tu.HIGHLIGHT;let s=Te.observable(),a=Te.observable();Te.defineProperty(this,"picking",{get:function(){return a()},set:function(k){a(k),k?n._eventHandler.setInputAction(function(W){let Y=e.pick(W.endPosition);if(Y instanceof Js?(n.feature=Y,n.tile=Y.content.tile):l(Y)&&l(Y.content)?(n.feature=void 0,n.tile=Y.content.tile):(n.feature=void 0,n.tile=void 0),!!l(n._tileset)){if(s&&l(Y)&&l(Y.content)){let J;e.pickPositionSupported&&(J=e.pickPosition(W.endPosition),l(J)&&(n._tileset.debugPickPosition=J)),n._tileset.debugPickedTile=Y.content.tile}else n._tileset.debugPickedTile=void 0;n._scene.requestRender()}},Tn.MOUSE_MOVE):(n.feature=void 0,n.tile=void 0,n._eventHandler.removeInputAction(Tn.MOUSE_MOVE))}}),this.picking=!0;let c=Te.observable();Te.defineProperty(this,"colorize",{get:function(){return c()},set:function(k){c(k),l(n._tileset)&&(n._tileset.debugColorizeTiles=k,n._scene.requestRender())}}),this.colorize=!1;let u=Te.observable();Te.defineProperty(this,"wireframe",{get:function(){return u()},set:function(k){u(k),l(n._tileset)&&(n._tileset.debugWireframe=k,n._scene.requestRender())}}),this.wireframe=!1;let f=Te.observable();Te.defineProperty(this,"showBoundingVolumes",{get:function(){return f()},set:function(k){f(k),l(n._tileset)&&(n._tileset.debugShowBoundingVolume=k,n._scene.requestRender())}}),this.showBoundingVolumes=!1;let h=Te.observable();Te.defineProperty(this,"showContentBoundingVolumes",{get:function(){return h()},set:function(k){h(k),l(n._tileset)&&(n._tileset.debugShowContentBoundingVolume=k,n._scene.requestRender())}}),this.showContentBoundingVolumes=!1;let p=Te.observable();Te.defineProperty(this,"showRequestVolumes",{get:function(){return p()},set:function(k){p(k),l(n._tileset)&&(n._tileset.debugShowViewerRequestVolume=k,n._scene.requestRender())}}),this.showRequestVolumes=!1;let _=Te.observable();Te.defineProperty(this,"freezeFrame",{get:function(){return _()},set:function(k){_(k),l(n._tileset)&&(n._tileset.debugFreezeFrame=k,n._scene.debugShowFrustumPlanes=k,n._scene.requestRender())}}),this.freezeFrame=!1,Te.defineProperty(this,"showOnlyPickedTileDebugLabel",{get:function(){return s()},set:function(k){s(k),l(n._tileset)&&(n._tileset.debugPickedTileLabelOnly=k,n._scene.requestRender())}}),this.showOnlyPickedTileDebugLabel=!1;let m=Te.observable();Te.defineProperty(this,"showGeometricError",{get:function(){return m()},set:function(k){m(k),l(n._tileset)&&(n._tileset.debugShowGeometricError=k,n._scene.requestRender())}}),this.showGeometricError=!1;let x=Te.observable();Te.defineProperty(this,"showRenderingStatistics",{get:function(){return x()},set:function(k){x(k),l(n._tileset)&&(n._tileset.debugShowRenderingStatistics=k,n._scene.requestRender())}}),this.showRenderingStatistics=!1;let b=Te.observable();Te.defineProperty(this,"showMemoryUsage",{get:function(){return b()},set:function(k){b(k),l(n._tileset)&&(n._tileset.debugShowMemoryUsage=k,n._scene.requestRender())}}),this.showMemoryUsage=!1;let T=Te.observable();Te.defineProperty(this,"showUrl",{get:function(){return T()},set:function(k){T(k),l(n._tileset)&&(n._tileset.debugShowUrl=k,n._scene.requestRender())}}),this.showUrl=!1;let C=Te.observable();Te.defineProperty(this,"maximumScreenSpaceError",{get:function(){return C()},set:function(k){k=Number(k),isNaN(k)||(C(k),l(n._tileset)&&(n._tileset.maximumScreenSpaceError=k))}}),this.maximumScreenSpaceError=16;let A=Te.observable();Te.defineProperty(this,"dynamicScreenSpaceErrorDensity",{get:function(){return A()},set:function(k){k=Number(k),isNaN(k)||(A(k),l(n._tileset)&&(n._tileset.dynamicScreenSpaceErrorDensity=k))}}),this.dynamicScreenSpaceErrorDensity=2e-4,this.dynamicScreenSpaceErrorDensitySliderValue=void 0,Te.defineProperty(this,"dynamicScreenSpaceErrorDensitySliderValue",{get:function(){return Math.pow(A(),1/6)},set:function(k){let W=Math.pow(k,6);A(W),l(n._tileset)&&(n._tileset.dynamicScreenSpaceErrorDensity=W)}});let S=Te.observable();Te.defineProperty(this,"dynamicScreenSpaceErrorFactor",{get:function(){return S()},set:function(k){k=Number(k),isNaN(k)||(S(k),l(n._tileset)&&(n._tileset.dynamicScreenSpaceErrorFactor=k))}}),this.dynamicScreenSpaceErrorFactor=24;let v=HAt(this),D=Te.observable();Te.defineProperty(this,"pickActive",{get:function(){return D()},set:function(k){D(k),k?n._eventHandler.setInputAction(v,Tn.LEFT_CLICK):n._eventHandler.removeInputAction(Tn.LEFT_CLICK)}});let O=Te.observable();Te.defineProperty(this,"pointCloudShading",{get:function(){return O()},set:function(k){O(k),l(n._tileset)&&(n._tileset.pointCloudShading.attenuation=k)}}),this.pointCloudShading=!1;let R=Te.observable();Te.defineProperty(this,"geometricErrorScale",{get:function(){return R()},set:function(k){k=Number(k),isNaN(k)||(R(k),l(n._tileset)&&(n._tileset.pointCloudShading.geometricErrorScale=k))}}),this.geometricErrorScale=1;let M=Te.observable();Te.defineProperty(this,"maximumAttenuation",{get:function(){return M()},set:function(k){k=Number(k),isNaN(k)||(M(k),l(n._tileset)&&(n._tileset.pointCloudShading.maximumAttenuation=k===0?void 0:k))}}),this.maximumAttenuation=0;let L=Te.observable();Te.defineProperty(this,"baseResolution",{get:function(){return L()},set:function(k){k=Number(k),isNaN(k)||(L(k),l(n._tileset)&&(n._tileset.pointCloudShading.baseResolution=k===0?void 0:k))}}),this.baseResolution=0;let g=Te.observable();Te.defineProperty(this,"eyeDomeLighting",{get:function(){return g()},set:function(k){g(k),l(n._tileset)&&(n._tileset.pointCloudShading.eyeDomeLighting=k)}}),this.eyeDomeLighting=!1;let E=Te.observable();Te.defineProperty(this,"eyeDomeLightingStrength",{get:function(){return E()},set:function(k){k=Number(k),isNaN(k)||(E(k),l(n._tileset)&&(n._tileset.pointCloudShading.eyeDomeLightingStrength=k))}}),this.eyeDomeLightingStrength=1;let w=Te.observable();Te.defineProperty(this,"eyeDomeLightingRadius",{get:function(){return w()},set:function(k){k=Number(k),isNaN(k)||(w(k),l(n._tileset)&&(n._tileset.pointCloudShading.eyeDomeLightingRadius=k))}}),this.eyeDomeLightingRadius=1,this.pickActive=!1;let I=Te.observable();Te.defineProperty(this,"skipLevelOfDetail",{get:function(){return I()},set:function(k){I(k),l(n._tileset)&&(n._tileset.skipLevelOfDetail=k)}}),this.skipLevelOfDetail=!0;let N=Te.observable();Te.defineProperty(this,"skipScreenSpaceErrorFactor",{get:function(){return N()},set:function(k){k=Number(k),isNaN(k)||(N(k),l(n._tileset)&&(n._tileset.skipScreenSpaceErrorFactor=k))}}),this.skipScreenSpaceErrorFactor=16;let B=Te.observable();Te.defineProperty(this,"baseScreenSpaceError",{get:function(){return B()},set:function(k){k=Number(k),isNaN(k)||(B(k),l(n._tileset)&&(n._tileset.baseScreenSpaceError=k))}}),this.baseScreenSpaceError=1024;let H=Te.observable();Te.defineProperty(this,"skipLevels",{get:function(){return H()},set:function(k){k=Number(k),isNaN(k)||(H(k),l(n._tileset)&&(n._tileset.skipLevels=k))}}),this.skipLevels=1;let V=Te.observable();Te.defineProperty(this,"immediatelyLoadDesiredLevelOfDetail",{get:function(){return V()},set:function(k){V(k),l(n._tileset)&&(n._tileset.immediatelyLoadDesiredLevelOfDetail=k)}}),this.immediatelyLoadDesiredLevelOfDetail=!1;let G=Te.observable();Te.defineProperty(this,"loadSiblings",{get:function(){return G()},set:function(k){G(k),l(n._tileset)&&(n._tileset.loadSiblings=k)}}),this.loadSiblings=!1,this._style=void 0,this._shouldStyle=!1,this._definedProperties=["properties","dynamicScreenSpaceError","colorBlendMode","picking","colorize","wireframe","showBoundingVolumes","showContentBoundingVolumes","showRequestVolumes","freezeFrame","maximumScreenSpaceError","dynamicScreenSpaceErrorDensity","baseScreenSpaceError","skipScreenSpaceErrorFactor","skipLevelOfDetail","skipLevels","immediatelyLoadDesiredLevelOfDetail","loadSiblings","dynamicScreenSpaceErrorDensitySliderValue","dynamicScreenSpaceErrorFactor","pickActive","showOnlyPickedTileDebugLabel","showGeometricError","showRenderingStatistics","showMemoryUsage","showUrl","pointCloudShading","geometricErrorScale","maximumAttenuation","baseResolution","eyeDomeLighting","eyeDomeLightingStrength","eyeDomeLightingRadius"],this._removePostRenderEvent=e.postRender.addEventListener(function(){n._update()}),l(this._tileset)||$Ce(this,!0)}Object.defineProperties(ya.prototype,{scene:{get:function(){return this._scene}},performanceContainer:{get:function(){return this._performanceContainer}},statisticsText:{get:function(){return this._statisticsText}},pickStatisticsText:{get:function(){return this._pickStatisticsText}},resourceCacheStatisticsText:{get:function(){return this._resourceCacheStatisticsText}},colorBlendModes:{get:function(){return WAt}},editorError:{get:function(){return this._editorError}},tileset:{get:function(){return this._tileset},set:function(e){if(this._tileset=e,this._style=void 0,this.styleString="{}",this.feature=void 0,this.tile=void 0,l(e)){this._properties(e.properties);let t=["colorize","wireframe","showBoundingVolumes","showContentBoundingVolumes","showRequestVolumes","freezeFrame","showOnlyPickedTileDebugLabel","showGeometricError","showRenderingStatistics","showMemoryUsage","showUrl"],n=t.length;for(let o=0;o<n;++o){let r=t[o];this[r]=this[r]}this.maximumScreenSpaceError=e.maximumScreenSpaceError,this.dynamicScreenSpaceError=e.dynamicScreenSpaceError,this.dynamicScreenSpaceErrorDensity=e.dynamicScreenSpaceErrorDensity,this.dynamicScreenSpaceErrorFactor=e.dynamicScreenSpaceErrorFactor,this.colorBlendMode=e.colorBlendMode,this.skipLevelOfDetail=e.skipLevelOfDetail,this.skipScreenSpaceErrorFactor=e.skipScreenSpaceErrorFactor,this.baseScreenSpaceError=e.baseScreenSpaceError,this.skipLevels=e.skipLevels,this.immediatelyLoadDesiredLevelOfDetail=e.immediatelyLoadDesiredLevelOfDetail,this.loadSiblings=e.loadSiblings,this.hasEnabledWireframe=e._enableDebugWireframe;let i=e.pointCloudShading;this.pointCloudShading=i.attenuation,this.geometricErrorScale=i.geometricErrorScale,this.maximumAttenuation=i.maximumAttenuation?i.maximumAttenuation:0,this.baseResolution=i.baseResolution?i.baseResolution:0,this.eyeDomeLighting=i.eyeDomeLighting,this.eyeDomeLightingStrength=i.eyeDomeLightingStrength,this.eyeDomeLightingRadius=i.eyeDomeLightingRadius,this._scene.requestRender()}else this._properties({});this._statisticsText=jP(e,!1),this._pickStatisticsText=jP(e,!0),this._resourceCacheStatisticsText=QCe(),$Ce(this,!1)}},feature:{get:function(){return this._feature},set:function(e){if(this._feature===e)return;let t=this._feature;l(t)&&!t.content.isDestroyed()&&(!this.colorize&&l(this._style)?t.color=l(this._style.color)?this._style.color.evaluateColor(t,jAt):z.WHITE:t.color=z8,this._scene.requestRender()),l(e)&&(z.clone(e.color,z8),e.color=ZCe,this._scene.requestRender()),this._feature=e}},tile:{get:function(){return this._tile},set:function(e){if(this._tile===e)return;let t=this._tile;l(t)&&!t.isDestroyed()&&!TZ(t.content)&&(t.color=z8,this._scene.requestRender()),l(e)&&!TZ(e.content)&&(z.clone(e.color,z8),e.color=ZCe,this._scene.requestRender()),this._tile=e}}});function TZ(e){if(!l(e))return!1;if(e.featuresLength>0)return!0;let t=e.innerContents;if(l(t)){let n=t.length;for(let i=0;i<n;++i)if(!TZ(t[i]))return!1;return!0}return!1}ya.prototype.togglePickTileset=function(){this.pickActive=!this.pickActive};ya.prototype.toggleInspector=function(){this.inspectorVisible=!this.inspectorVisible};ya.prototype.toggleTileset=function(){this.tilesetVisible=!this.tilesetVisible};ya.prototype.toggleDisplay=function(){this.displayVisible=!this.displayVisible};ya.prototype.toggleUpdate=function(){this.updateVisible=!this.updateVisible};ya.prototype.toggleLogging=function(){this.loggingVisible=!this.loggingVisible};ya.prototype.toggleStyle=function(){this.styleVisible=!this.styleVisible};ya.prototype.toggleTileDebugLabels=function(){this.tileDebugLabelsVisible=!this.tileDebugLabelsVisible};ya.prototype.toggleOptimization=function(){this.optimizationVisible=!this.optimizationVisible};ya.prototype.trimTilesCache=function(){l(this._tileset)&&this._tileset.trimLoadedTiles()};ya.prototype.compileStyle=function(){let e=this._tileset;if(!(!l(e)||this.styleString===JSON.stringify(e.style))){this._editorError="";try{this.styleString.length===0&&(this.styleString="{}"),this._style=new TS(JSON.parse(this.styleString)),this._shouldStyle=!0,this._scene.requestRender()}catch(t){this._editorError=t.toString()}this.feature=this._feature,this.tile=this._tile}};ya.prototype.styleEditorKeyPress=function(e,t){if(t.keyCode===9){t.preventDefault();let n=t.target,i=n.selectionStart,o=n.selectionEnd,r=o,a=n.value.slice(i,o).split(`
`),c=a.length,u;if(t.shiftKey)for(u=0;u<c;++u)a[u][0]===" "&&(a[u][1]===" "?(a[u]=a[u].substr(2),r-=2):(a[u]=a[u].substr(1),r-=1));else for(u=0;u<c;++u)a[u]=` ${a[u]}`,r+=2;let f=a.join(`
`);n.value=n.value.slice(0,i)+f+n.value.slice(o),n.selectionStart=i!==o?i:r,n.selectionEnd=r}else t.ctrlKey&&(t.keyCode===10||t.keyCode===13)&&this.compileStyle();return!0};ya.prototype._update=function(){let e=this._tileset;if(this.performance&&this._performanceDisplay.update(),l(e)){if(e.isDestroyed()){this.tile=void 0,this.feature=void 0,this.tileset=void 0;return}let t=e.style;this._style!==e.style&&(this._shouldStyle?(e.style=this._style,this._shouldStyle=!1):(this._style=t,this.styleString=JSON.stringify(t.style,null," ")))}this.showStatistics&&(this._statisticsText=jP(e,!1),this._pickStatisticsText=jP(e,!0),this._resourceCacheStatisticsText=QCe())};ya.prototype.isDestroyed=function(){return!1};ya.prototype.destroy=function(){this._eventHandler.destroy(),this._removePostRenderEvent();let e=this;return this._definedProperties.forEach(function(t){Te.getObservable(e,t).dispose()}),ue(this)};ya.getStatistics=jP;var H8=ya;function G8(e,t){e=Rn(e);let n=document.createElement("div"),i=document.createElement("div");i.setAttribute("data-bind","visible: performance");let o=new H8(t,i);this._viewModel=o,this._container=e,this._element=n;let r=document.createElement("div");r.textContent="3D Tiles Inspector",r.className="cesium-cesiumInspector-button",r.setAttribute("data-bind","click: toggleInspector"),n.appendChild(r),n.className="cesium-cesiumInspector cesium-3DTilesInspector",n.setAttribute("data-bind",'css: { "cesium-cesiumInspector-visible" : inspectorVisible, "cesium-cesiumInspector-hidden" : !inspectorVisible}'),e.appendChild(n);let s=document.createElement("div");s.className="cesium-cesiumInspector-dropDown",n.appendChild(s);let a=_c.createSection,c=_c.createCheckbox,u=_c.createRangeInput,f=_c.createButton,h=a(s,"Tileset","tilesetVisible","toggleTileset"),p=a(s,"Display","displayVisible","toggleDisplay"),_=a(s,"Update","updateVisible","toggleUpdate"),m=a(s,"Logging","loggingVisible","toggleLogging"),x=a(s,"Tile Debug 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active: $data === $parent._selectedSuggestion }"),s.appendChild(a),t.appendChild(s),Te.applyBindings(n,i),Te.applyBindings(n,s),this._container=t,this._searchSuggestionsContainer=s,this._viewModel=n,this._form=i,this._onInputBegin=function(u){let f=u.target;typeof u.composedPath=="function"&&(f=u.composedPath()[0]),t.contains(f)||(n._focusTextbox=!1,n.hideSuggestions())},this._onInputEnd=function(u){n._focusTextbox=!0,n.showSuggestions()},zt.supportsPointerEvents()?(document.addEventListener("pointerdown",this._onInputBegin,!0),t.addEventListener("pointerup",this._onInputEnd,!0),t.addEventListener("pointercancel",this._onInputEnd,!0)):(document.addEventListener("mousedown",this._onInputBegin,!0),t.addEventListener("mouseup",this._onInputEnd,!0),document.addEventListener("touchstart",this._onInputBegin,!0),t.addEventListener("touchend",this._onInputEnd,!0),t.addEventListener("touchcancel",this._onInputEnd,!0))}Object.defineProperties(Z8.prototype,{container:{get:function(){return 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n=this;this._command=Sn(function(){n._scene.camera.flyHome(n._duration)}),this.tooltip="View Home",Te.track(this,["tooltip"])}Object.defineProperties(rAe.prototype,{scene:{get:function(){return this._scene}},command:{get:function(){return this._command}},duration:{get:function(){return this._duration},set:function(e){this._duration=e}}});var Q8=rAe;function J8(e,t,n){e=Rn(e);let i=new Q8(t,n);i._svgPath="M14,4l-10,8.75h20l-4.25-3.7188v-4.6562h-2.812v2.1875l-2.938-2.5625zm-7.0938,9.906v10.094h14.094v-10.094h-14.094zm2.1876,2.313h3.3122v4.25h-3.3122v-4.25zm5.8442,1.281h3.406v6.438h-3.406v-6.438z";let o=document.createElement("button");o.type="button",o.className="cesium-button cesium-toolbar-button cesium-home-button",o.setAttribute("data-bind","attr: { title: tooltip },click: command,cesiumSvgPath: { path: _svgPath, width: 28, height: 28 }"),e.appendChild(o),Te.applyBindings(i,o),this._container=e,this._viewModel=i,this._element=o}Object.defineProperties(J8.prototype,{container:{get:function(){return this._container}},viewModel:{get:function(){return this._viewModel}}});J8.prototype.isDestroyed=function(){return!1};J8.prototype.destroy=function(){return Te.cleanNode(this._element),this._container.removeChild(this._element),ue(this)};var eG=J8;function iEt(e,t){t.currentTarget.parentElement.parentElement.querySelector(`#${e.name}-expander`).classList.toggle("active"),t.currentTarget.textContent=t.currentTarget.textContent==="+"?"-":"+"}function aAe(e,t){Te.track(e);for(let n=0;n<e.sublayers.length;n++)aAe(e.sublayers[n],t)}function tG(e){return e.modelName==="FullModel"}function cAe(e){return e.modelName==="Overview"}function lAe(e){return cAe(e)||tG(e)}function sAe(e,t){if(lAe(e)){e.visibility=!1;for(let i=0;i<e.sublayers.length;i++)e.sublayers[i].visibility=!0;let n={name:e.name,modelName:e.modelName,disable:Te.observable(!1),index:t.sublayers.length};return t.topLayers.push(n),t.sublayers.push(e),n}}function oEt(e,t){if(lAe(e)){t.sublayers.forEach(i=>i.visibility=!1),t.sublayers[e.index].visibility=!0;let n=document.getElementById("bsl-wrapper");tG(e)?(t.currentLevel=t.selectedLevel,n.style.display="block"):(t.selectedLevel=t.currentLevel,t.currentLevel="All",n.style.display="none")}}async function rEt(e,t){try{let n=e.getAttributeNames();for(let i=0;i<n.length;i++)if(n[i]==="BldgLevel"){let o=e.getAttributeValues(n[i]);for(let r=0;r<o.length;r++)t.push(o[r])}t.sort((i,o)=>i-o),t.unshift("All")}catch(n){console.log(`There was an error getting attributes: ${n}`)}}function sEt(e){let t=this;this.levels=[],this.viewModel={sublayers:[],levels:this.levels,currentLevel:Te.observable(),selectedLevel:"All",topLayers:[{name:"Select a layer to 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rEt(e,this.levels),this.viewModel.currentLevel.subscribe(function(i){i!=="All"?e.filterByAttributes([{name:"BldgLevel",values:[i]}]):e.filterByAttributes()}),this.viewModel}var nG=sEt;function aEt(e,t){let n=document.getElementById(e),i=document.createElement("div");i.classList.add("cesium-viewer-i3s-explorer"),i.innerHTML=`
<h3>Building explorer</h3>
<select
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class="cesium-timeline-ruler"></span>',this._timeBarEle=this._topDiv.childNodes[0],this._trackContainer=this._topDiv.childNodes[1],this._trackListEle=this._topDiv.childNodes[1].childNodes[0],this._needleEle=this._topDiv.childNodes[2],this._rulerEle=this._topDiv.childNodes[3],this._context=this._trackListEle.getContext("2d"),this._trackList=[],this._highlightRanges=[],this.zoomTo(t.startTime,t.stopTime),this._onMouseDown=_Et(this),this._onMouseUp=yEt(this),this._onMouseMove=xEt(this),this._onMouseWheel=bEt(this),this._onTouchStart=TEt(this),this._onTouchMove=AEt(this),this._onTouchEnd=CEt(this);let o=this._timeBarEle;n.addEventListener("mouseup",this._onMouseUp,!1),n.addEventListener("mousemove",this._onMouseMove,!1),o.addEventListener("mousedown",this._onMouseDown,!1),o.addEventListener("DOMMouseScroll",this._onMouseWheel,!1),o.addEventListener("mousewheel",this._onMouseWheel,!1),o.addEventListener("touchstart",this._onTouchStart,!1),o.addEventListener("touchmove",this._onTouchMove,!1),o.addEventListener("touchend",this._onTouchEnd,!1),o.addEventListener("touchcancel",this._onTouchEnd,!1),this._topDiv.oncontextmenu=function(){return!1},t.onTick.addEventListener(this.updateFromClock,this),this.updateFromClock()}il.prototype.addEventListener=function(e,t,n){this._topDiv.addEventListener(e,t,n)};il.prototype.removeEventListener=function(e,t,n){this._topDiv.removeEventListener(e,t,n)};il.prototype.isDestroyed=function(){return!1};il.prototype.destroy=function(){this._clock.onTick.removeEventListener(this.updateFromClock,this);let e=this.container.ownerDocument;e.removeEventListener("mouseup",this._onMouseUp,!1),e.removeEventListener("mousemove",this._onMouseMove,!1);let t=this._timeBarEle;t.removeEventListener("mousedown",this._onMouseDown,!1),t.removeEventListener("DOMMouseScroll",this._onMouseWheel,!1),t.removeEventListener("mousewheel",this._onMouseWheel,!1),t.removeEventListener("touchstart",this._onTouchStart,!1),t.removeEventListener("touchmove",this._onTouchMove,!1),t.removeEventListener("touchend",this._onTouchEnd,!1),t.removeEventListener("touchcancel",this._onTouchEnd,!1),this.container.removeChild(this._topDiv),ue(this)};il.prototype.addHighlightRange=function(e,t,n){let i=new EG(e,t,n);return this._highlightRanges.push(i),this.resize(),i};il.prototype.addTrack=function(e,t,n,i){let o=new SG(e,t,n,i);return this._trackList.push(o),this._lastHeight=void 0,this.resize(),o};il.prototype.zoomTo=function(e,t){if(this._startJulian=e,this._endJulian=t,this._timeBarSecondsSpan=Z.secondsDifference(t,e),this._clock&&this._clock.clockRange!==Kr.UNBOUNDED){let i=this._clock.startTime,o=this._clock.stopTime,r=Z.secondsDifference(o,i),s=Z.secondsDifference(i,this._startJulian),a=Z.secondsDifference(o,this._endJulian);this._timeBarSecondsSpan>=r?(this._timeBarSecondsSpan=r,this._startJulian=this._clock.startTime,this._endJulian=this._clock.stopTime):s>0?(this._endJulian=Z.addSeconds(this._endJulian,s,new Z),this._startJulian=i,this._timeBarSecondsSpan=Z.secondsDifference(this._endJulian,this._startJulian)):a<0&&(this._startJulian=Z.addSeconds(this._startJulian,a,new Z),this._endJulian=o,this._timeBarSecondsSpan=Z.secondsDifference(this._endJulian,this._startJulian))}this._makeTics();let n=document.createEvent("Event");n.initEvent("setzoom",!0,!0),n.startJulian=this._startJulian,n.endJulian=this._endJulian,n.epochJulian=this._epochJulian,n.totalSpan=this._timeBarSecondsSpan,n.mainTicSpan=this._mainTicSpan,this._topDiv.dispatchEvent(n)};il.prototype.zoomFrom=function(e){let t=Z.secondsDifference(this._scrubJulian,this._startJulian);e>1||t<0||t>this._timeBarSecondsSpan?t=this._timeBarSecondsSpan*.5:t+=t-this._timeBarSecondsSpan*.5;let n=this._timeBarSecondsSpan-t;this.zoomTo(Z.addSeconds(this._startJulian,t-t*e,new Z),Z.addSeconds(this._endJulian,n*e-n,new Z))};function wZ(e){return e<10?`0${e.toString()}`:e.toString()}il.prototype.makeLabel=function(e){let t=Z.toGregorianDate(e),n=t.millisecond,i=" UTC";if(n>0&&this._timeBarSecondsSpan<3600){for(i=Math.floor(n).toString();i.length<3;)i=`0${i}`;i=`.${i}`}return`${gEt[t.month-1]} ${t.day} ${t.year} ${wZ(t.hour)}:${wZ(t.minute)}:${wZ(t.second)}${i}`};il.prototype.smallestTicInPixels=7;il.prototype._makeTics=function(){let e=this._timeBarEle,t=Z.secondsDifference(this._scrubJulian,this._startJulian),n=Math.round(t*this._topDiv.clientWidth/this._timeBarSecondsSpan),i=n-8,o,r=this;this._needleEle.style.left=`${n.toString()}px`;let s="",a=.01,c=31536e6,u=1e-10,f=0,h=this._timeBarSecondsSpan;h<a?(h=a,this._timeBarSecondsSpan=a,this._endJulian=Z.addSeconds(this._startJulian,a,new Z)):h>c&&(h=c,this._timeBarSecondsSpan=c,this._endJulian=Z.addSeconds(this._startJulian,c,new Z));let p=this._timeBarEle.clientWidth;p<10&&(p=10);let _=this._startJulian,m=Math.min(h/p*1e-5,.4),x,b=Z.toGregorianDate(_);h>31536e4?x=Z.fromDate(new Date(Date.UTC(Math.floor(b.year/100)*100,0))):h>31536e3?x=Z.fromDate(new Date(Date.UTC(Math.floor(b.year/10)*10,0))):h>86400?x=Z.fromDate(new Date(Date.UTC(b.year,0))):x=Z.fromDate(new Date(Date.UTC(b.year,b.month,b.day)));let T=Z.secondsDifference(this._startJulian,Z.addSeconds(x,m,new Z)),C=T+h;this._epochJulian=x;function A(k){return Math.floor(T/k)*k}function S(k,W){return Math.ceil(k/W+.5)*W}function v(k){return(k-T)/h}function D(k,W){return k-W*Math.round(k/W)}this._rulerEle.innerHTML=this.makeLabel(Z.addSeconds(this._endJulian,-a,new Z));let O=this._rulerEle.offsetWidth+20;O<30&&(O=180);let R=f;f-=u;let M={startTime:T,startJulian:_,epochJulian:x,duration:h,timeBarWidth:p,getAlpha:v};this._highlightRanges.forEach(function(k){s+=k.render(M)});let L=0,g=0,E=0,w=O/p;w>1&&(w=1),w*=this._timeBarSecondsSpan;let I=-1,N=-1,B=x0.length,H;for(H=0;H<B;++H){let k=x0[H];if(++I,L=k,k>w&&k>f)break;N<0&&p*(k/this._timeBarSecondsSpan)>=this.smallestTicInPixels&&(N=I)}if(I>0){for(;I>0;)if(--I,Math.abs(D(L,x0[I]))<1e-5){x0[I]>=f&&(g=x0[I]);break}if(N>=0)for(;N<I;){if(Math.abs(D(g,x0[N]))<1e-5&&x0[N]>=f){E=x0[N];break}++N}}f=R,f>u&&E<1e-5&&Math.abs(f-L)>u&&(E=f,f<=L+u&&(g=0));let V=-999999,G;if(p*(E/this._timeBarSecondsSpan)>=3)for(o=A(E);o<=C;o=S(o,E))s+=`<span class="cesium-timeline-ticTiny" style="left: 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0;"></span>`,e.innerHTML=s,this._scrubElement=e.lastChild,this._context.clearRect(0,0,this._trackListEle.width,this._trackListEle.height),M.y=0,this._trackList.forEach(function(k){k.render(r._context,M),M.y+=k.height})};il.prototype.updateFromClock=function(){this._scrubJulian=this._clock.currentTime;let e=this._scrubElement;if(l(this._scrubElement)){let t=Z.secondsDifference(this._scrubJulian,this._startJulian),n=Math.round(t*this._topDiv.clientWidth/this._timeBarSecondsSpan);this._lastXPos!==n&&(this._lastXPos=n,e.style.left=`${n-8}px`,this._needleEle.style.left=`${n}px`)}l(this._timelineDragLocation)&&(this._setTimeBarTime(this._timelineDragLocation,this._timelineDragLocation*this._timeBarSecondsSpan/this._topDiv.clientWidth),this.zoomTo(Z.addSeconds(this._startJulian,this._timelineDrag,new Z),Z.addSeconds(this._endJulian,this._timelineDrag,new Z)))};il.prototype._setTimeBarTime=function(e,t){if(e=Math.round(e),this._scrubJulian=Z.addSeconds(this._startJulian,t,new Z),this._scrubElement){let i=e-8;this._scrubElement.style.left=`${i.toString()}px`,this._needleEle.style.left=`${e.toString()}px`}let n=document.createEvent("Event");n.initEvent("settime",!0,!0),n.clientX=e,n.timeSeconds=t,n.timeJulian=this._scrubJulian,n.clock=this._clock,this._topDiv.dispatchEvent(n)};function _Et(e){return function(t){e._mouseMode!==rd.touchOnly&&(t.button===0?(e._mouseMode=rd.scrub,e._scrubElement&&(e._scrubElement.style.backgroundPosition="-16px 0"),e._onMouseMove(t)):(e._mouseX=t.clientX,t.button===2?e._mouseMode=rd.zoom:e._mouseMode=rd.slide)),t.preventDefault()}}function yEt(e){return function(t){e._mouseMode=rd.none,e._scrubElement&&(e._scrubElement.style.backgroundPosition="0 0"),e._timelineDrag=0,e._timelineDragLocation=void 0}}function xEt(e){return function(t){let n;if(e._mouseMode===rd.scrub){t.preventDefault();let i=t.clientX-e._topDiv.getBoundingClientRect().left;i<0?(e._timelineDragLocation=0,e._timelineDrag=-.01*e._timeBarSecondsSpan):i>e._topDiv.clientWidth?(e._timelineDragLocation=e._topDiv.clientWidth,e._timelineDrag=.01*e._timeBarSecondsSpan):(e._timelineDragLocation=void 0,e._setTimeBarTime(i,i*e._timeBarSecondsSpan/e._topDiv.clientWidth))}else if(e._mouseMode===rd.slide){if(n=e._mouseX-t.clientX,e._mouseX=t.clientX,n!==0){let i=n*e._timeBarSecondsSpan/e._topDiv.clientWidth;e.zoomTo(Z.addSeconds(e._startJulian,i,new Z),Z.addSeconds(e._endJulian,i,new Z))}}else e._mouseMode===rd.zoom&&(n=e._mouseX-t.clientX,e._mouseX=t.clientX,n!==0&&e.zoomFrom(Math.pow(1.01,n)))}}function bEt(e){return function(t){let n=t.wheelDeltaY||t.wheelDelta||-t.detail;vZ=Math.max(Math.min(Math.abs(n),vZ),1),n/=vZ,e.zoomFrom(Math.pow(1.05,-n))}}function TEt(e){return function(t){let n=t.touches.length,i,o,r=e._topDiv.getBoundingClientRect().left;t.preventDefault(),e._mouseMode=rd.touchOnly,n===1?(i=Z.secondsDifference(e._scrubJulian,e._startJulian),o=Math.round(i*e._topDiv.clientWidth/e._timeBarSecondsSpan+r),Math.abs(t.touches[0].clientX-o)<50?(e._touchMode=nl.scrub,e._scrubElement&&(e._scrubElement.style.backgroundPosition=n===1?"-16px 0":"0 0")):(e._touchMode=nl.singleTap,e._touchState.centerX=t.touches[0].clientX-r)):n===2?(e._touchMode=nl.slideZoom,e._touchState.centerX=(t.touches[0].clientX+t.touches[1].clientX)*.5-r,e._touchState.spanX=Math.abs(t.touches[0].clientX-t.touches[1].clientX)):e._touchMode=nl.ignore}}function CEt(e){return function(t){let n=t.touches.length,i=e._topDiv.getBoundingClientRect().left;e._touchMode===nl.singleTap?(e._touchMode=nl.scrub,e._onTouchMove(t)):e._touchMode===nl.scrub&&e._onTouchMove(t),e._mouseMode=rd.touchOnly,n!==1?e._touchMode=n>0?nl.ignore:nl.none:e._touchMode===nl.slideZoom&&(e._touchState.centerX=t.touches[0].clientX-i),e._scrubElement&&(e._scrubElement.style.backgroundPosition="0 0")}}function AEt(e){return function(t){let n,i,o,r,s,a,c=1,u=e._topDiv.getBoundingClientRect().left;e._touchMode===nl.singleTap&&(e._touchMode=nl.slideZoom),e._mouseMode=rd.touchOnly,e._touchMode===nl.scrub?(t.preventDefault(),t.changedTouches.length===1&&(i=t.changedTouches[0].clientX-u,i>=0&&i<=e._topDiv.clientWidth&&e._setTimeBarTime(i,i*e._timeBarSecondsSpan/e._topDiv.clientWidth))):e._touchMode===nl.slideZoom&&(o=t.touches.length,o===2?(r=(t.touches[0].clientX+t.touches[1].clientX)*.5-u,s=Math.abs(t.touches[0].clientX-t.touches[1].clientX)):o===1&&(r=t.touches[0].clientX-u,s=0),l(r)&&(s>0&&e._touchState.spanX>0?(c=e._touchState.spanX/s,a=Z.addSeconds(e._startJulian,(e._touchState.centerX*e._timeBarSecondsSpan-r*e._timeBarSecondsSpan*c)/e._topDiv.clientWidth,new Z)):(n=e._touchState.centerX-r,a=Z.addSeconds(e._startJulian,n*e._timeBarSecondsSpan/e._topDiv.clientWidth,new Z)),e.zoomTo(a,Z.addSeconds(a,e._timeBarSecondsSpan*c,new Z)),e._touchState.centerX=r,e._touchState.spanX=s))}}il.prototype.resize=function(){let e=this.container.clientWidth,t=this.container.clientHeight;if(e===this._lastWidth&&t===this._lastHeight)return;this._trackContainer.style.height=`${t}px`;let n=1;this._trackList.forEach(function(i){n+=i.height}),this._trackListEle.style.height=`${n.toString()}px`,this._trackListEle.width=this._trackListEle.clientWidth,this._trackListEle.height=n,this._makeTics(),this._lastXPos=void 0,this._lastWidth=e,this._lastHeight=t};var vG=il;var _Ae=Ur(gAe(),1);function vEt(e){let t=!1,n=window.screen;return l(n)&&(l(n.lockOrientation)?t=n.lockOrientation(e):l(n.mozLockOrientation)?t=n.mozLockOrientation(e):l(n.msLockOrientation)?t=n.msLockOrientation(e):l(n.orientation&&n.orientation.lock)&&(t=n.orientation.lock(e))),t}function yAe(){let e=window.screen;l(e)&&(l(e.unlockOrientation)?e.unlockOrientation():l(e.mozUnlockOrientation)?e.mozUnlockOrientation():l(e.msUnlockOrientation)?e.msUnlockOrientation():l(e.orientation&&e.orientation.unlock)&&e.orientation.unlock())}function wEt(e,t,n,i){i()||(n()?(t.useWebVR=!1,e._locked&&(yAe(),e._locked=!1),e._noSleep.disable(),Sr.exitFullscreen(),n(!1)):(Sr.fullscreen||Sr.requestFullscreen(e._vrElement),e._noSleep.enable(),e._locked||(e._locked=vEt("landscape")),t.useWebVR=!0,n(!0)))}function wG(e,t){let n=this,i=Te.observable(Sr.enabled),o=Te.observable(!1);this.isVRMode=void 0,Te.defineProperty(this,"isVRMode",{get:function(){return o()}}),this.isVREnabled=void 0,Te.defineProperty(this,"isVREnabled",{get:function(){return i()},set:function(s){i(s&&Sr.enabled)}}),this.tooltip=void 0,Te.defineProperty(this,"tooltip",function(){return i()?o()?"Exit VR mode":"Enter VR mode":"VR mode is unavailable"});let r=Te.observable(!1);this._isOrthographic=void 0,Te.defineProperty(this,"_isOrthographic",{get:function(){return r()}}),this._eventHelper=new _r,this._eventHelper.add(e.preRender,function(){r(e.camera.frustum instanceof nn)}),this._locked=!1,this._noSleep=new 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-0.206517,0.2356 -0.844218,0.9428 -1.03125,1.1562 l 0.8125,0 c 0.01392,-0.4081 0.107026,-0.7968 0.21875,-1.1562 z";function IG(e,t,n){e=Rn(e);let i=new DG(t,n);i._exitVRPath=IEt,i._enterVRPath=DEt;let o=document.createElement("button");o.type="button",o.className="cesium-button cesium-vrButton",o.setAttribute("data-bind",'css: { "cesium-button-disabled" : _isOrthographic }, attr: { title: tooltip },click: command,enable: isVREnabled,cesiumSvgPath: { path: isVRMode ? _exitVRPath : _enterVRPath, width: 32, height: 32 }'),e.appendChild(o),Te.applyBindings(i,o),this._container=e,this._viewModel=i,this._element=o}Object.defineProperties(IG.prototype,{container:{get:function(){return this._container}},viewModel:{get:function(){return this._viewModel}}});IG.prototype.isDestroyed=function(){return!1};IG.prototype.destroy=function(){return this._viewModel.destroy(),Te.cleanNode(this._element),this._container.removeChild(this._element),ue(this)};var PG=IG;var xAe=new ae;function CAe(e){let t=e.clock;t.currentTime=e.timeJulian,t.shouldAnimate=!1}function PEt(e){let t=e.getPropertyIds(),n="";return t.forEach(function(i){let o=e.getProperty(i);l(o)&&(n+=`<tr><th>${i}</th><td>${o}</td></tr>`)}),n.length>0&&(n=`<table class="cesium-infoBox-defaultTable"><tbody>${n}</tbody></table>`),n}function REt(e){let t,n=[],i=e.getPropertyIds();for(t=0;t<i.length;t++){let r=i[t];/^name$/i.test(r)?n[0]=e.getProperty(r):/name/i.test(r)?n[1]=e.getProperty(r):/^title$/i.test(r)?n[2]=e.getProperty(r):/^(id|identifier)$/i.test(r)?n[3]=e.getProperty(r):/element/i.test(r)?n[4]=e.getProperty(r):/(id|identifier)$/i.test(r)&&(n[5]=e.getProperty(r))}let o=n.length;for(t=0;t<o;t++){let r=n[t];if(l(r)&&r!=="")return r}return"Unnamed Feature"}function bAe(e,t){let n=e.scene.pick(t.position);if(l(n)){let i=y(n.id,n.primitive.id);if(i instanceof or)return i;if(n instanceof Js)return new or({name:REt(n),description:PEt(n),feature:n})}if(l(e.scene.globe))return LEt(e,t.position)}var OEt=new Z;function RZ(e,t){if(l(t)){let n=t.clock;if(l(n)&&l(e)){let i=n.startTime,o=n.stopTime;Z.equals(i,o)&&(o=Z.addSeconds(i,P.EPSILON2,OEt)),e.updateFromClock(),e.zoomTo(i,o)}}}var MEt=new d;function LEt(e,t){let n=e.scene,i=n.camera.getPickRay(t),o=n.imageryLayers.pickImageryLayerFeatures(i,n);if(!l(o))return;let r=new or({id:"Loading...",description:"Loading feature information..."});return o.then(function(s){if(e.selectedEntity!==r)return;if(!l(s)||s.length===0){e.selectedEntity=TAe();return}let a=s[0],c=new or({id:a.name,description:a.description});if(l(a.position)){let u=e.scene.ellipsoid.cartographicToCartesian(a.position,MEt);c.position=new _l(u)}e.selectedEntity=c},function(){e.selectedEntity===r&&(e.selectedEntity=TAe())}),r}function TAe(){return new or({id:"None",description:"No features found."})}function NEt(e,t){let n=e._geocoder,i=e._homeButton,o=e._sceneModePicker,r=e._projectionPicker,s=e._baseLayerPicker,a=e._animation,c=e._timeline,u=e._fullscreenButton,f=e._infoBox,h=e._selectionIndicator,p=t?"hidden":"visible";if(l(n)&&(n.container.style.visibility=p),l(i)&&(i.container.style.visibility=p),l(o)&&(o.container.style.visibility=p),l(r)&&(r.container.style.visibility=p),l(s)&&(s.container.style.visibility=p),l(a)&&(a.container.style.visibility=p),l(c)&&(c.container.style.visibility=p),l(u)&&u.viewModel.isFullscreenEnabled&&(u.container.style.visibility=p),l(f)&&(f.container.style.visibility=p),l(h)&&(h.container.style.visibility=p),e._container){let _=t||!l(u)?0:u.container.clientWidth;e._vrButton.container.style.right=`${_}px`,e.forceResize()}}function ji(e,t){e=Rn(e),t=y(t,y.EMPTY_OBJECT);let n=(!l(t.globe)||t.globe!==!1)&&(!l(t.baseLayerPicker)||t.baseLayerPicker!==!1),i=this,o=document.createElement("div");o.className="cesium-viewer",e.appendChild(o);let r=document.createElement("div");r.className="cesium-viewer-cesiumWidgetContainer",o.appendChild(r);let s=document.createElement("div");s.className="cesium-viewer-bottom",o.appendChild(s);let a=y(t.scene3DOnly,!1),c,u,f=!1;l(t.clockViewModel)?(u=t.clockViewModel,c=u.clock):(c=new um,u=new v8(c),f=!0);let h=new SH(r,{baseLayer:n&&l(t.selectedImageryProviderViewModel)||l(t.baseLayer)||l(t.imageryProvider)?!1:void 0,clock:c,shouldAnimate:t.shouldAnimate,skyBox:t.skyBox,skyAtmosphere:t.skyAtmosphere,sceneMode:t.sceneMode,ellipsoid:t.ellipsoid,mapProjection:t.mapProjection,globe:t.globe,orderIndependentTranslucency:t.orderIndependentTranslucency,automaticallyTrackDataSourceClocks:t.automaticallyTrackDataSourceClocks,contextOptions:t.contextOptions,useDefaultRenderLoop:t.useDefaultRenderLoop,targetFrameRate:t.targetFrameRate,showRenderLoopErrors:t.showRenderLoopErrors,useBrowserRecommendedResolution:t.useBrowserRecommendedResolution,creditContainer:l(t.creditContainer)?t.creditContainer:s,creditViewport:t.creditViewport,dataSources:t.dataSources,scene3DOnly:a,shadows:t.shadows,terrainShadows:t.terrainShadows,mapMode2D:t.mapMode2D,blurActiveElementOnCanvasFocus:t.blurActiveElementOnCanvasFocus,requestRenderMode:t.requestRenderMode,maximumRenderTimeChange:t.maximumRenderTimeChange,depthPlaneEllipsoidOffset:t.depthPlaneEllipsoidOffset,msaaSamples:t.msaaSamples}),p=h.scene,_=new _r;_.add(c.onTick,ji.prototype._onTick,this);let m;if(!l(t.selectionIndicator)||t.selectionIndicator!==!1){let W=document.createElement("div");W.className="cesium-viewer-selectionIndicatorContainer",o.appendChild(W),m=new AG(W,p)}let x;if(!l(t.infoBox)||t.infoBox!==!1){let W=document.createElement("div");W.className="cesium-viewer-infoBoxContainer",o.appendChild(W),x=new rG(W);let Y=x.viewModel;_.add(Y.cameraClicked,ji.prototype._onInfoBoxCameraClicked,this),_.add(Y.closeClicked,ji.prototype._onInfoBoxClockClicked,this)}let b=document.createElement("div");b.className="cesium-viewer-toolbar",o.appendChild(b);let T;if(!l(t.geocoder)||t.geocoder!==!1){let W=document.createElement("div");W.className="cesium-viewer-geocoderContainer",b.appendChild(W);let Y;typeof t.geocoder=="string"?Y=[new pS({scene:p,geocodeProviderType:t.geocoder})]:l(t.geocoder)&&typeof t.geocoder!="boolean"&&(Y=Array.isArray(t.geocoder)?t.geocoder:[t.geocoder]),T=new $8({container:W,geocoderServices:Y,scene:p}),_.add(T.viewModel.search.beforeExecute,ji.prototype._clearObjects,this)}let C;(!l(t.homeButton)||t.homeButton!==!1)&&(C=new eG(b,p),l(T)&&_.add(C.viewModel.command.afterExecute,function(){let W=T.viewModel;W.searchText="",W.isSearchInProgress&&W.search()}),_.add(C.viewModel.command.beforeExecute,ji.prototype._clearTrackedObject,this));let A;!a&&(!l(t.sceneModePicker)||t.sceneModePicker!==!1)&&(A=new xG(b,p));let S;t.projectionPicker&&(S=new pG(b,p));let v,D;if(n){let W=y(t.imageryProviderViewModels,F8()),Y=y(t.terrainProviderViewModels,B8());v=new N8(b,{globe:p.globe,imageryProviderViewModels:W,selectedImageryProviderViewModel:t.selectedImageryProviderViewModel,terrainProviderViewModels:Y,selectedTerrainProviderViewModel:t.selectedTerrainProviderViewModel}),D=b.getElementsByClassName("cesium-baseLayerPicker-dropDown")[0]}l(t.baseLayer)&&t.baseLayer!==!1&&(n&&(v.viewModel.selectedImagery=void 0),p.imageryLayers.removeAll(),p.imageryLayers.add(t.baseLayer)),l(t.terrainProvider)&&(n&&(v.viewModel.selectedTerrain=void 0),p.terrainProvider=t.terrainProvider),l(t.terrain)&&(n&&(p.globe.depthTestAgainstTerrain=!0),p.setTerrain(t.terrain));let O;if(!l(t.navigationHelpButton)||t.navigationHelpButton!==!1){let W=!0;try{if(l(window.localStorage)){let Y=window.localStorage.getItem("cesium-hasSeenNavHelp");l(Y)&&Y?W=!1:window.localStorage.setItem("cesium-hasSeenNavHelp","true")}}catch{}O=new fG({container:b,instructionsInitiallyVisible:y(t.navigationInstructionsInitiallyVisible,W)})}let R;if(!l(t.animation)||t.animation!==!1){let W=document.createElement("div");W.className="cesium-viewer-animationContainer",o.appendChild(W),R=new R8(W,new O8(u))}let M;if(!l(t.timeline)||t.timeline!==!1){let W=document.createElement("div");W.className="cesium-viewer-timelineContainer",o.appendChild(W),M=new vG(W,c),M.addEventListener("settime",CAe,!1),M.zoomTo(c.startTime,c.stopTime)}let L,g,E;(!l(t.fullscreenButton)||t.fullscreenButton!==!1)&&(E=document.createElement("div"),E.className="cesium-viewer-fullscreenContainer",o.appendChild(E),L=new X8(E,t.fullscreenElement),g=La(L.viewModel,"isFullscreenEnabled",function(W){E.style.display=W?"block":"none",l(M)&&(M.container.style.right=`${E.clientWidth}px`,M.resize())}));let w,I,N;if(t.vrButton){let W=document.createElement("div");W.className="cesium-viewer-vrContainer",o.appendChild(W),w=new PG(W,p,t.fullScreenElement),I=La(w.viewModel,"isVREnabled",function(Y){W.style.display=Y?"block":"none",l(L)&&(W.style.right=`${E.clientWidth}px`),l(M)&&(M.container.style.right=`${W.clientWidth}px`,M.resize())}),N=La(w.viewModel,"isVRMode",function(Y){NEt(i,Y)})}this._baseLayerPickerDropDown=D,this._fullscreenSubscription=g,this._vrSubscription=I,this._vrModeSubscription=N,this._dataSourceChangedListeners={},this._container=e,this._bottomContainer=s,this._element=o,this._cesiumWidget=h,this._selectionIndicator=m,this._infoBox=x,this._clockViewModel=u,this._destroyClockViewModel=f,this._toolbar=b,this._homeButton=C,this._sceneModePicker=A,this._projectionPicker=S,this._baseLayerPicker=v,this._navigationHelpButton=O,this._animation=R,this._timeline=M,this._fullscreenButton=L,this._vrButton=w,this._geocoder=T,this._eventHelper=_,this._lastWidth=0,this._lastHeight=0,this._enableInfoOrSelection=l(x)||l(m),this._selectedEntity=void 0,this._selectedEntityChanged=new pe;let B=this._cesiumWidget.dataSources,H=this._cesiumWidget.dataSourceDisplay;_.add(B.dataSourceAdded,ji.prototype._onDataSourceAdded,this),_.add(B.dataSourceRemoved,ji.prototype._onDataSourceRemoved,this),_.add(p.postUpdate,ji.prototype.resize,this);let V=B.length;for(let W=0;W<V;W++)this._dataSourceAdded(B,B.get(W));this._dataSourceAdded(void 0,H.defaultDataSource),_.add(B.dataSourceAdded,ji.prototype._dataSourceAdded,this),_.add(B.dataSourceRemoved,ji.prototype._dataSourceRemoved,this);function G(W){let Y=bAe(i,W);l(Y)?q.getValueOrUndefined(Y.position,i.clock.currentTime)?i.trackedEntity=Y:i.zoomTo(Y):l(i.trackedEntity)&&(i.trackedEntity=void 0)}function k(W){i.selectedEntity=bAe(i,W)}h.screenSpaceEventHandler.setInputAction(k,Tn.LEFT_CLICK),h.screenSpaceEventHandler.setInputAction(G,Tn.LEFT_DOUBLE_CLICK),h._canAnimateUpdateCallback=this._updateCanAnimate(this)}Object.defineProperties(ji.prototype,{container:{get:function(){return this._container}},creditDisplay:{get:function(){return this._cesiumWidget.creditDisplay}},bottomContainer:{get:function(){return this._bottomContainer}},cesiumWidget:{get:function(){return this._cesiumWidget}},selectionIndicator:{get:function(){return this._selectionIndicator}},infoBox:{get:function(){return this._infoBox}},geocoder:{get:function(){return this._geocoder}},homeButton:{get:function(){return this._homeButton}},sceneModePicker:{get:function(){return this._sceneModePicker}},projectionPicker:{get:function(){return this._projectionPicker}},baseLayerPicker:{get:function(){return this._baseLayerPicker}},navigationHelpButton:{get:function(){return this._navigationHelpButton}},animation:{get:function(){return this._animation}},timeline:{get:function(){return this._timeline}},fullscreenButton:{get:function(){return this._fullscreenButton}},vrButton:{get:function(){return this._vrButton}},dataSourceDisplay:{get:function(){return this._cesiumWidget.dataSourceDisplay}},entities:{get:function(){return this._cesiumWidget.entities}},dataSources:{get:function(){return this._cesiumWidget.dataSources}},canvas:{get:function(){return this._cesiumWidget.canvas}},scene:{get:function(){return this._cesiumWidget.scene}},shadows:{get:function(){return this.scene.shadowMap.enabled},set:function(e){this.scene.shadowMap.enabled=e}},terrainShadows:{get:function(){return this.scene.globe.shadows},set:function(e){this.scene.globe.shadows=e}},shadowMap:{get:function(){return this.scene.shadowMap}},imageryLayers:{get:function(){return this.scene.imageryLayers}},terrainProvider:{get:function(){return this.scene.terrainProvider},set:function(e){this.scene.terrainProvider=e}},camera:{get:function(){return this.scene.camera}},ellipsoid:{get:function(){return this._scene.ellipsoid}},postProcessStages:{get:function(){return this.scene.postProcessStages}},clock:{get:function(){return this._clockViewModel.clock}},clockViewModel:{get:function(){return this._clockViewModel}},screenSpaceEventHandler:{get:function(){return this._cesiumWidget.screenSpaceEventHandler}},targetFrameRate:{get:function(){return this._cesiumWidget.targetFrameRate},set:function(e){this._cesiumWidget.targetFrameRate=e}},useDefaultRenderLoop:{get:function(){return this._cesiumWidget.useDefaultRenderLoop},set:function(e){this._cesiumWidget.useDefaultRenderLoop=e}},resolutionScale:{get:function(){return this._cesiumWidget.resolutionScale},set:function(e){this._cesiumWidget.resolutionScale=e}},useBrowserRecommendedResolution:{get:function(){return this._cesiumWidget.useBrowserRecommendedResolution},set:function(e){this._cesiumWidget.useBrowserRecommendedResolution=e}},allowDataSourcesToSuspendAnimation:{get:function(){return this._cesiumWidget.allowDataSourcesToSuspendAnimation},set:function(e){this._cesiumWidget.allowDataSourcesToSuspendAnimation=e}},trackedEntity:{get:function(){return this._cesiumWidget.trackedEntity},set:function(e){this._cesiumWidget.trackedEntity=e}},selectedEntity:{get:function(){return this._selectedEntity},set:function(e){if(this._selectedEntity!==e){this._selectedEntity=e;let t=l(this._selectionIndicator)?this._selectionIndicator.viewModel:void 0;l(e)?l(t)&&t.animateAppear():l(t)&&t.animateDepart(),this._selectedEntityChanged.raiseEvent(e)}}},selectedEntityChanged:{get:function(){return this._selectedEntityChanged}},trackedEntityChanged:{get:function(){return this._cesiumWidget.trackedEntityChanged}},clockTrackedDataSource:{get:function(){return this._cesiumWidget.clockTrackedDataSource},set:function(e){this._cesiumWidget.clockTrackedDataSource!==e&&(this._cesiumWidget.clockTrackedDataSource=e,RZ(this._timeline,e))}}});ji.prototype.extend=function(e,t){e(this,t)};ji.prototype.resize=function(){let e=this._cesiumWidget,t=this._container,n=t.clientWidth,i=t.clientHeight,o=l(this._animation),r=l(this._timeline);if(e.resize(),n===this._lastWidth&&i===this._lastHeight)return;let s=i-125,a=this._baseLayerPickerDropDown;if(l(a)&&(a.style.maxHeight=`${s}px`),l(this._geocoder)){let m=this._geocoder.searchSuggestionsContainer;m.style.maxHeight=`${s}px`}l(this._infoBox)&&(this._infoBox.viewModel.maxHeight=s);let c=this._timeline,u,f=0,h=5,p=3,_=0;if(o&&window.getComputedStyle(this._animation.container).visibility!=="hidden"){let m=this._lastWidth;u=this._animation.container,n>900?(f=169,m<=900&&(u.style.width="169px",u.style.height="112px",this._animation.resize())):n>=600?(f=136,(m<600||m>900)&&(u.style.width="136px",u.style.height="90px",this._animation.resize())):(f=106,(m>600||m===0)&&(u.style.width="106px",u.style.height="70px",this._animation.resize())),h=f+5}if(r&&window.getComputedStyle(this._timeline.container).visibility!=="hidden"){let m=this._fullscreenButton,x=this._vrButton,b=c.container,T=b.style;p=b.clientHeight+3,T.left=`${f}px`;let C=0;l(m)&&(C+=m.container.clientWidth),l(x)&&(C+=x.container.clientWidth),T.right=`${C}px`,c.resize()}!r&&l(this._fullscreenButton)&&(_=this._fullscreenButton.container.clientWidth),this._bottomContainer.style.left=`${h}px`,this._bottomContainer.style.bottom=`${p}px`,this._bottomContainer.style.right=`${_}px`,this._lastWidth=n,this._lastHeight=i};ji.prototype.forceResize=function(){this._lastWidth=0,this.resize()};ji.prototype.render=function(){this._cesiumWidget.render()};ji.prototype.isDestroyed=function(){return!1};ji.prototype.destroy=function(){return l(this.screenSpaceEventHandler)&&!this.screenSpaceEventHandler.isDestroyed()&&(this.screenSpaceEventHandler.removeInputAction(Tn.LEFT_CLICK),this.screenSpaceEventHandler.removeInputAction(Tn.LEFT_DOUBLE_CLICK)),this._container.removeChild(this._element),this._element.removeChild(this._toolbar),this._eventHelper.removeAll(),l(this._geocoder)&&(this._geocoder=this._geocoder.destroy()),l(this._homeButton)&&(this._homeButton=this._homeButton.destroy()),l(this._sceneModePicker)&&(this._sceneModePicker=this._sceneModePicker.destroy()),l(this._projectionPicker)&&(this._projectionPicker=this._projectionPicker.destroy()),l(this._baseLayerPicker)&&(this._baseLayerPicker=this._baseLayerPicker.destroy()),l(this._animation)&&(this._element.removeChild(this._animation.container),this._animation=this._animation.destroy()),l(this._timeline)&&(this._timeline.removeEventListener("settime",CAe,!1),this._element.removeChild(this._timeline.container),this._timeline=this._timeline.destroy()),l(this._fullscreenButton)&&(this._fullscreenSubscription.dispose(),this._element.removeChild(this._fullscreenButton.container),this._fullscreenButton=this._fullscreenButton.destroy()),l(this._vrButton)&&(this._vrSubscription.dispose(),this._vrModeSubscription.dispose(),this._element.removeChild(this._vrButton.container),this._vrButton=this._vrButton.destroy()),l(this._infoBox)&&(this._element.removeChild(this._infoBox.container),this._infoBox=this._infoBox.destroy()),l(this._selectionIndicator)&&(this._element.removeChild(this._selectionIndicator.container),this._selectionIndicator=this._selectionIndicator.destroy()),this._destroyClockViewModel&&(this._clockViewModel=this._clockViewModel.destroy()),this._cesiumWidget=this._cesiumWidget.destroy(),ue(this)};ji.prototype._dataSourceAdded=function(e,t){t.entities.collectionChanged.addEventListener(ji.prototype._onEntityCollectionChanged,this)};ji.prototype._dataSourceRemoved=function(e,t){let n=t.entities;n.collectionChanged.removeEventListener(ji.prototype._onEntityCollectionChanged,this),l(this.selectedEntity)&&n.getById(this.selectedEntity.id)===this.selectedEntity&&(this.selectedEntity=void 0)};ji.prototype._updateCanAnimate=function(e){return function(t){e._clockViewModel.canAnimate=t}};ji.prototype._onTick=function(e){let t=e.currentTime,n,i=!1,o=this.selectedEntity,r=l(o)&&this._enableInfoOrSelection;r&&o.isShowing&&o.isAvailable(t)&&(this._cesiumWidget.dataSourceDisplay.getBoundingSphere(o,!0,xAe)!==at.FAILED?n=xAe.center:l(o.position)&&(n=o.position.getValue(t,n)),i=l(n));let s=l(this._selectionIndicator)?this._selectionIndicator.viewModel:void 0;l(s)&&(s.position=d.clone(n,s.position),s.showSelection=r&&i,s.update());let a=l(this._infoBox)?this._infoBox.viewModel:void 0;l(a)&&(a.showInfo=r,a.enableCamera=i,a.isCameraTracking=this.trackedEntity===this.selectedEntity,r?(a.titleText=y(o.name,o.id),a.description=q.getValueOrDefault(o.description,t,"")):(a.titleText="",a.description=""))};ji.prototype._onEntityCollectionChanged=function(e,t,n){let i=n.length;for(let o=0;o<i;o++){let r=n[o];this.selectedEntity===r&&(this.selectedEntity=void 0)}};ji.prototype._onInfoBoxCameraClicked=function(e){if(e.isCameraTracking&&this.trackedEntity===this.selectedEntity)this.trackedEntity=void 0;else{let n=this.selectedEntity.position;l(n)?this.trackedEntity=this.selectedEntity:this.zoomTo(this.selectedEntity)}};ji.prototype._clearTrackedObject=function(){this.trackedEntity=void 0};ji.prototype._onInfoBoxClockClicked=function(e){this.selectedEntity=void 0};ji.prototype._clearObjects=function(){this.trackedEntity=void 0,this.selectedEntity=void 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PAe=qEt;globalThis.CESIUM_VERSION="1.125";var Elo="1.125";export{Sp as AlphaMode,e2 as AlphaPipelineStage,eF as AnchorPointDirect,tF as AnchorPointIndirect,R8 as Animation,O8 as AnimationViewModel,no as Appearance,ui as ApproximateTerrainHeights,Mbe as ArcGISTiledElevationTerrainProvider,Lm as ArcGisBaseMapType,Hy as ArcGisMapServerImageryProvider,jf as ArcGisMapService,Jt as ArcType,kc as ArticulationStageType,St as AssociativeArray,TC as Atmosphere,MF as AtmospherePipelineStage,Ln as AttributeCompression,tn as AttributeType,d4 as AutoExposure,Pg as AutomaticUniforms,Fo as Axis,z0 as AxisAlignedBoundingBox,hF as B3dmLoader,dF as B3dmParser,N8 as BaseLayerPicker,M8 as BaseLayerPickerViewModel,MT as BatchTable,iC as BatchTableHierarchy,Tl as BatchTexture,t2 as BatchTexturePipelineStage,lo as Billboard,Cf as BillboardCollection,Sc as BillboardGraphics,YM as BillboardVisualizer,Nbe as BingMapsGeocoderService,oU as BingMapsImageryProvider,TI as BingMapsStyle,Ya as BlendEquation,vo as BlendFunction,Io as BlendOption,ln as BlendingState,qe as BoundingRectangle,ae as BoundingSphere,at as BoundingSphereState,mC as BoundingVolumeSemantics,PTe as BoxEmitter,qa as BoxGeometry,GL as BoxGeometryUpdater,zT as BoxGraphics,Rh as BoxOutlineGeometry,ez as BrdfLutGenerator,_t as Buffer,sC as BufferLoader,Fe as BufferUsage,r2 as CPUStylingPipelineStage,WL as CallbackPositionProperty,kh as CallbackProperty,so as Camera,_4 as CameraEventAggregator,ki as CameraEventType,tz as CameraFlightPath,U as Cartesian2,d as Cartesian3,oe as Cartesian4,fe as Cartographic,Fbe as CartographicGeocoderService,kbe as CatmullRomSpline,nC as Cesium3DContentGroup,Nd as Cesium3DTile,o_ as Cesium3DTileBatchTable,tu as Cesium3DTileColorBlendMode,RTe as Cesium3DTileContent,XC as Cesium3DTileContentFactory,Ko as Cesium3DTileContentState,ks as Cesium3DTileContentType,Js as Cesium3DTileFeature,Qh as Cesium3DTileFeatureTable,Od as Cesium3DTileOptimizationHint,HB as Cesium3DTileOptimizations,Uo as Cesium3DTilePass,ch as Cesium3DTilePassState,H_ as Cesium3DTilePointFeature,Yo as Cesium3DTileRefine,TS as Cesium3DTileStyle,YB as Cesium3DTileStyleEngine,W8 as Cesium3DTilesInspector,H8 as Cesium3DTilesInspectorViewModel,MTe as Cesium3DTilesVoxelProvider,Cs as Cesium3DTileset,KB as Cesium3DTilesetBaseTraversal,WB as Cesium3DTilesetCache,XT as Cesium3DTilesetGraphics,qB as Cesium3DTilesetHeatmap,aA as Cesium3DTilesetMetadata,XB as Cesium3DTilesetMostDetailedTraversal,$B as Cesium3DTilesetSkipTraversal,$_ as Cesium3DTilesetStatistics,sa as Cesium3DTilesetTraversal,JB as Cesium3DTilesetVisualizer,U8 as CesiumInspector,k8 as CesiumInspectorViewModel,fS as CesiumTerrainProvider,SH as CesiumWidget,xo as Check,rD as CheckerboardMaterialProperty,JH as CircleEmitter,Ybe as CircleGeometry,Xbe as CircleOutlineGeometry,Z2 as ClassificationModelDrawCommand,n2 as ClassificationPipelineStage,fv as ClassificationPrimitive,kn as ClassificationType,ti as ClearCommand,gC as ClippingPlane,bs as ClippingPlaneCollection,fw as ClippingPolygon,Kh as ClippingPolygonCollection,um as Clock,Kr as ClockRange,_o as ClockStep,v8 as ClockViewModel,UTe as CloudCollection,wP as CloudType,z as Color,Bc as ColorBlendMode,Gt as ColorGeometryInstanceAttribute,Ut as ColorMaterialProperty,HCe as Command,X as ComponentDatatype,KL as Composite3DTileContent,tle as CompositeEntityCollection,lD as CompositeMaterialProperty,va as CompositePositionProperty,Hc as CompositeProperty,G1 as CompressedTextureBuffer,cl as ComputeCommand,H1 as ComputeEngine,XH as ConditionsExpression,zTe as ConeEmitter,_l as ConstantPositionProperty,Xn as ConstantProperty,TF as ConstantSpline,PB as ContentMetadata,HM as Context,Ft as ContextLimits,Y3 as CoplanarPolygonGeometry,q_ as CoplanarPolygonGeometryLibrary,Ld as CoplanarPolygonOutlineGeometry,Fi as CornerType,nF as CorrelationGroup,gA as CorridorGeometry,Hi as CorridorGeometryLibrary,l3 as CorridorGeometryUpdater,GT as CorridorGraphics,c3 as CorridorOutlineGeometry,Ct as Credit,fz as CreditDisplay,wr as CubeMap,iR as CubeMapFace,_T as CubicRealPolynomial,bi as CullFace,ys as CullingVolume,nd as CumulusCloud,m3 as CustomDataSource,Kbe as CustomHeightmapTerrainProvider,eS as CustomShader,B_ as CustomShaderMode,d2 as CustomShaderPipelineStage,bx as CustomShaderTranslucencyMode,p3 as CylinderGeometry,yA as CylinderGeometryLibrary,_3 as CylinderGeometryUpdater,WT as CylinderGraphics,g3 as CylinderOutlineGeometry,D3 as CzmlDataSource,Xr as DataSource,fm as DataSourceClock,P3 as DataSourceCollection,yk as DataSourceDisplay,HTe as DebugAppearance,pg as DebugCameraPrimitive,R4 as DebugInspector,n8 as DebugModelMatrixPrimitive,$be as DefaultProxy,wc as DepthFunction,yz as DepthPlane,h2 as DequantizationPipelineStage,gg as DerivedCommand,he as DeveloperError,bz as DeviceOrientationCameraController,GTe as DirectionalLight,AI as DiscardEmptyTileImagePolicy,nU as DiscardMissingTileImagePolicy,Mt as DistanceDisplayCondition,Bn as DistanceDisplayConditionGeometryInstanceAttribute,QE as DoubleEndedPriorityQueue,GB as DoublyLinkedList,h_ as DracoLoader,$e as DrawCommand,S_ as DynamicAtmosphereLightingType,v_ as DynamicEnvironmentMapManager,RA as DynamicGeometryBatch,ii as DynamicGeometryUpdater,v1 as EarthOrientationParameters,A0 as EarthOrientationParametersSample,$r as EasingFunction,Il as EllipseGeometry,gu as EllipseGeometryLibrary,V3 as EllipseGeometryUpdater,jT as EllipseGraphics,Vf as EllipseOutlineGeometry,ee as Ellipsoid,Kg as EllipsoidGeodesic,ua as EllipsoidGeometry,U3 as EllipsoidGeometryUpdater,qT as EllipsoidGraphics,If as EllipsoidOutlineGeometry,jU as EllipsoidPrimitive,Xa as EllipsoidRhumbLine,WTe as EllipsoidSurfaceAppearance,ns as EllipsoidTangentPlane,hg as EllipsoidTerrainProvider,oy as EllipsoidalOccluder,qw as Empty3DTileContent,Hn as EncodedCartesian3,or as Entity,Lf as EntityCluster,aa as EntityCollection,Tk as EntityView,pe as Event,_r as EventHelper,yd as Expression,mt as ExpressionNodeType,Nf as ExtrapolationType,zt as FeatureDetection,xx as FeatureIdPipelineStage,Tz as Fog,Pe as ForEach,r8 as FrameRateMonitor,Cz as FrameState,zr as Framebuffer,mi as FramebufferManager,Iz as FrustumCommands,BE as FrustumGeometry,hz as FrustumOutlineGeometry,Sr as Fullscreen,X8 as FullscreenButton,q8 as FullscreenButtonViewModel,oE as GeoJsonDataSource,pF as GeoJsonLoader,Bb as GeocodeType,$8 as Geocoder,CP as GeocoderService,K8 as GeocoderViewModel,Pi as GeographicProjection,Xi as GeographicTilingScheme,st as Geometry,iN as Geometry3DTileContent,ve as GeometryAttribute,dn as GeometryAttributes,Jbe as GeometryFactory,vt as GeometryInstance,Dc as GeometryInstanceAttribute,rn as GeometryOffsetAttribute,Nn as GeometryPipeline,g2 as GeometryPipelineStage,ld as GeometryType,oi as GeometryUpdater,YA as GeometryUpdaterSet,ck as GeometryVisualizer,IE as GetFeatureInfoFormat,UU as Globe,Pz as GlobeDepth,eU as GlobeSurfaceShaderSet,oh as GlobeSurfaceTile,IU as GlobeSurfaceTileProvider,PU as GlobeTranslucency,Rz as GlobeTranslucencyFramebuffer,Az as GlobeTranslucencyState,jv as GltfBufferViewLoader,qv as GltfDracoLoader,oF as GltfGpmLoader,_w as GltfGpmLocal,Yv as GltfImageLoader,Xv as GltfIndexBufferLoader,Zv as GltfJsonLoader,P_ as GltfLoader,ru as GltfLoaderUtil,cF as GltfMeshPrimitiveGpmLoader,ZN as GltfStructuralMetadataLoader,ew as GltfTextureLoader,tw as GltfVertexBufferLoader,qTe as GoogleEarthEnterpriseImageryProvider,uU as GoogleEarthEnterpriseMapsProvider,l0 as GoogleEarthEnterpriseMetadata,AP as GoogleEarthEnterpriseTerrainData,cTe as GoogleEarthEnterpriseTerrainProvider,FH as GoogleEarthEnterpriseTileInformation,uTe as GoogleGeocoderService,mS as GoogleMaps,Nk as GpxDataSource,Og as GregorianDate,YTe as GridImageryProvider,xD as GridMaterialProperty,Gn as GroundGeometryUpdater,kT as GroundPolylineGeometry,Mh as GroundPolylinePrimitive,gl as GroundPrimitive,Zw as GroupMetadata,Kd as HeadingPitchRange,Ga as HeadingPitchRoll,T1 as Heap,Ye as HeightReference,nh as HeightmapEncoding,cc as HeightmapTerrainData,xI as HeightmapTessellator,x3 as HermitePolynomialApproximation,gx as HermiteSpline,zv as HilbertOrder,eG as HomeButton,Q8 as HomeButtonViewModel,xi as HorizontalOrigin,uAe as I3SBuildingSceneLayerExplorer,nG as I3SBuildingSceneLayerExplorerViewModel,Xm as I3SDataProvider,s8 as I3SDecoder,a8 as I3SFeature,l8 as I3SField,PP as I3SGeometry,AS as I3SLayer,RP as I3SNode,m8 as I3SStatistics,p8 as I3SSublayer,d8 as I3SSymbology,bF as I3dmLoader,_F as I3dmParser,tCe as ITwinData,Ma as ITwinPlatform,HU as Iau2000Orientation,I1 as Iau2006XysData,fT as Iau2006XysSample,GU as IauOrientationAxes,zU as IauOrientationParameters,tC as ImageBasedLighting,NF as ImageBasedLightingPipelineStage,Y0 as ImageMaterialProperty,DI as Imagery,uc as ImageryLayer,OU as ImageryLayerCollection,Mm as ImageryLayerFeatureInfo,Fl as ImageryProvider,ai as ImageryState,sw as Implicit3DTileContent,Hv as ImplicitAvailabilityBitstream,Gv as ImplicitMetadataView,os as ImplicitSubdivisionScheme,dC as ImplicitSubtree,KH as ImplicitSubtreeCache,aN as ImplicitSubtreeMetadata,uA as ImplicitTileCoordinates,lA as ImplicitTileset,Ne as IndexDatatype,rG as InfoBox,iG as InfoBoxViewModel,_c as InspectorShared,rs as InstanceAttributeSemantic,ZF as InstancingPipelineStage,fTe as InterpolationAlgorithm,$h as InterpolationType,Wt as Intersect,Qn as IntersectionTests,a0 as Intersections2D,ja as Interval,YI as InvertClassification,zh as Ion,f0 as IonGeocodeProviderType,pS as IonGeocoderService,Gy as IonImageryProvider,cf as IonResource,Wy as IonWorldImageryStyle,He as Iso8601,Sz as JobScheduler,$a as JobType,w_ as JsonMetadataTable,Z as JulianDate,W1 as KTX2Transcoder,_a as KeyboardEventModifier,eo as KeyframeNode,Fk as KmlCamera,xE as KmlDataSource,OV as KmlLookAt,LV as KmlTour,FV as KmlTourFlyTo,BV as KmlTourWait,wx as Label,Fp as LabelCollection,Nh as LabelGraphics,Xo as LabelStyle,lk as LabelVisualizer,b3 as LagrangePolynomialApproximation,qi as LeapSecond,iCe as Light,Mp as LightingModel,y2 as LightingPipelineStage,CA as LinearApproximation,px as LinearSpline,bl as ManagedArray,Iu as MapMode2D,hTe as MapProjection,fU as MapboxImageryProvider,rCe as MapboxStyleImageryProvider,Yi as Material,ao as MaterialAppearance,b2 as MaterialPipelineStage,ir as MaterialProperty,P as Math,Ri as Matrix2,$ as Matrix3,F as Matrix4,cP as Megatexture,aF as MeshPrimitiveGpmLocal,Yh as MetadataClass,Cp as MetadataClassProperty,kt as MetadataComponentType,Fn as MetadataEntity,PN as MetadataEnum,DN as MetadataEnumValue,wz as MetadataPicking,gf as MetadataPickingPipelineStage,Ed as MetadataPipelineStage,hf as MetadataSchema,iw as MetadataSchemaLoader,hC as MetadataSemantic,iu as MetadataTable,lN as MetadataTableProperty,ct as MetadataType,ap as MipmapHint,tm as Model,_f as Model3DTileContent,k2 as ModelAlphaOptions,SF as ModelAnimation,EF as ModelAnimationChannel,wF as ModelAnimationCollection,au as ModelAnimationLoop,Jh as ModelAnimationState,kF as ModelArticulation,FF as ModelArticulationStage,zF as ModelClippingPlanesPipelineStage,WF as ModelClippingPolygonsPipelineStage,yx as ModelColorPipelineStage,bn as ModelComponents,Q2 as ModelDrawCommand,tB as ModelDrawCommands,DF as ModelFeature,IF as ModelFeatureTable,Qg as ModelGraphics,X2 as ModelLightingOptions,$F as ModelMatrixUpdateStage,jF as ModelNode,V2 as ModelRenderResources,JF as ModelRuntimeNode,F2 as ModelRuntimePrimitive,iB as ModelSceneGraph,G2 as ModelSilhouettePipelineStage,B2 as ModelSkin,q2 as ModelSplitterPipelineStage,oB as ModelStatistics,gr as ModelType,Xt as ModelUtility,fk as ModelVisualizer,XU as Moon,C2 as MorphTargetsPipelineStage,mTe as MorphWeightSpline,Nx as MortonOrder,MB as Multiple3DTileContent,GM as MultisampleFramebuffer,fG as NavigationHelpButton,lG as NavigationHelpButtonViewModel,Bt as NearFarScalar,sCe as NeverTileDiscardPolicy,Y2 as NodeRenderResources,QF as NodeStatisticsPipelineStage,YT as NodeTransformationProperty,Mz as OIT,QU as Occluder,Qi as OffsetGeometryInstanceAttribute,pTe as OpenCageGeocoderService,g0 as OpenStreetMapImageryProvider,O3 as OrderedGroundPrimitiveCollection,wn as OrientedBoundingBox,nn as OrthographicFrustum,Hr as OrthographicOffCenterFrustum,gTe as Packable,_Te as PackableForInterpolation,MP as Particle,lCe as ParticleBurst,fCe as ParticleEmitter,mCe as ParticleSystem,we as Pass,Ac as PassState,Jg as PathGraphics,dk as PathVisualizer,UH as PeliasGeocoderService,an as PerInstanceColorAppearance,$y as PerformanceDisplay,cG as PerformanceWatchdog,sG as PerformanceWatchdogViewModel,Ii as PerspectiveFrustum,kl as PerspectiveOffCenterFrustum,Dz as PickDepth,Lz as PickDepthFramebuffer,Nz as PickFramebuffer,sH as PickedMetadataInfo,qz as Picking,A2 as PickingPipelineStage,Ay as PinBuilder,Ke as PixelDatatype,tt as PixelFormat,sn as Plane,G3 as PlaneGeometry,q3 as PlaneGeometryUpdater,HL as PlaneGraphics,j3 as PlaneOutlineGeometry,sB as PntsLoader,UC as PntsParser,EH as PointCloud,R_ as PointCloudEyeDomeLighting,wp as PointCloudShading,S2 as PointCloudStylingPipelineStage,KT as PointGraphics,zs as PointPrimitive,pD as PointPrimitiveCollection,hk as PointVisualizer,E_ as PolygonGeometry,Un as PolygonGeometryLibrary,Z3 as PolygonGeometryUpdater,Fh as PolygonGraphics,Ka as PolygonHierarchy,K3 as PolygonOutlineGeometry,si as PolygonPipeline,vd as Polyline,bD as PolylineArrowMaterialProperty,rm as PolylineCollection,is as PolylineColorAppearance,TD as PolylineDashMaterialProperty,Cy as PolylineGeometry,pk as PolylineGeometryUpdater,CD as PolylineGlowMaterialProperty,Pc as PolylineGraphics,Ca as PolylineMaterialAppearance,zx as PolylineOutlineMaterialProperty,Ni as PolylinePipeline,_k as PolylineVisualizer,$3 as PolylineVolumeGeometry,cm as PolylineVolumeGeometryLibrary,J3 as PolylineVolumeGeometryUpdater,ZT as PolylineVolumeGraphics,Q3 as PolylineVolumeOutlineGeometry,Lh as PositionProperty,sy as PositionPropertyArray,mo as PostProcessStage,h4 as PostProcessStageCollection,Ru as PostProcessStageComposite,Zf as PostProcessStageLibrary,Kf as PostProcessStageSampleMode,qE as PostProcessStageTextureCache,sF as PpeMetadata,NCe as PpeSource,rF as PpeTexture,In as Primitive,pu as PrimitiveCollection,SC as PrimitiveLoadPlan,EC as PrimitiveOutlineGenerator,D2 as PrimitiveOutlinePipelineStage,LT as PrimitivePipeline,K2 as PrimitiveRenderResources,Ir as PrimitiveState,I2 as PrimitiveStatisticsPipelineStage,Me as PrimitiveType,pG as ProjectionPicker,hG as ProjectionPickerViewModel,q as Property,AD as PropertyArray,CC as PropertyAttribute,YN as PropertyAttributeProperty,xl as PropertyBag,Al as PropertyTable,D_ as PropertyTexture,qN as PropertyTextureProperty,ds as ProviderViewModel,xTe as Proxy,ul as QuadraticRealPolynomial,MU as QuadtreeOccluders,VU as QuadtreePrimitive,NU as QuadtreeTile,ma as QuadtreeTileLoadState,pCe as QuadtreeTileProvider,uS as QuantizedMeshTerrainData,q1 as QuarticRealPolynomial,Oe as Quaternion,AF as QuaternionSpline,ux as Queue,pn as Ray,se as Rectangle,ZA as RectangleCollisionChecker,GA as RectangleGeometry,Us as RectangleGeometryLibrary,ek as RectangleGeometryUpdater,Bh as RectangleGraphics,JC as RectangleOutlineGeometry,Ui as ReferenceFrame,cy as ReferenceProperty,Ve as RenderState,Ju as Renderbuffer,hl as RenderbufferFormat,nr as Request,ep as RequestErrorEvent,Tc as RequestScheduler,$n as RequestState,ps as RequestType,Se as Resource,vi as ResourceCache,su as ResourceCacheKey,MN as ResourceCacheStatistics,Ki as ResourceLoader,pt as ResourceLoaderState,Vd as Rotation,re as RuntimeError,f_ as S2Cell,oa as SDFSettings,wa as SampledPositionProperty,Bf as SampledProperty,Zt as Sampler,rg as ScaledPositionProperty,uH as Scene,HE as SceneFramebuffer,ne as SceneMode,P2 as SceneMode2DPipelineStage,xG as SceneModePicker,_G as SceneModePickerViewModel,zi as SceneTransforms,g4 as SceneTransitioner,w4 as ScreenSpaceCameraController,$f as ScreenSpaceEventHandler,Tn as ScreenSpaceEventType,Tx as SelectedFeatureIdPipelineStage,AG as SelectionIndicator,TG as SelectionIndicatorViewModel,vD as SensorVolumePortionToDisplay,vT as ShaderBuilder,FM as ShaderCache,ge as ShaderDestination,jM as ShaderFunction,Qt as ShaderProgram,Ue as ShaderSource,WM as ShaderStruct,Jy as ShadowMap,xg as ShadowMapShader,xn as ShadowMode,of as ShadowVolumeAppearance,yn as ShowGeometryInstanceAttribute,F0 as Simon1994PlanetaryPositions,bTe as SimplePolylineGeometry,dU as SingleTileImageryProvider,O2 as SkinningPipelineStage,hH as SkyAtmosphere,gH as SkyBox,eH as SpatialNode,iF as Spdcf,Uh as SpecularEnvironmentCubeMap,gCe as SphereEmitter,TTe as SphereGeometry,X_ as SphereOutlineGeometry,T3 as Spherical,io as Spline,Gr as SplitDirection,gP as Splitter,Wd as StaticGeometryColorBatch,qd as StaticGeometryPerMaterialBatch,VD as StaticGroundGeometryColorBatch,ak as StaticGroundGeometryPerMaterialBatch,gk as StaticGroundPolylinePerMaterialBatch,UD as StaticOutlineGeometryBatch,Vt as StencilConstants,Vn as StencilFunction,ut as StencilOperation,CF as SteppedSpline,Fc as Stereographic,hx as StorageType,ED as StripeMaterialProperty,dm as StripeOrientation,na as StructuralMetadata,em as StyleCommandsNeeded,_Ce as StyleExpression,bH as Sun,Gg as SunLight,P4 as SunPostProcess,JN as SupportedImageFormats,S8 as SvgPathBindingHandler,yi as TaskProcessor,b8 as Terrain,Om as TerrainData,Zc as TerrainEncoding,RI as TerrainFillMesh,ih as TerrainMesh,JT as TerrainOffsetProperty,ls as TerrainProvider,ha as TerrainQuantization,ho as TerrainState,Rt as Texture,Ex as TextureAtlas,kM as TextureCache,hi as TextureMagnificationFilter,oH as TextureManager,Kt as TextureMinificationFilter,MCe as TextureUniform,An as TextureWrap,jm as TileAvailability,Md as TileBoundingRegion,BB as TileBoundingS2Cell,K_ as TileBoundingSphere,yCe as TileBoundingVolume,T8 as TileCoordinatesImageryProvider,xCe as TileDiscardPolicy,gn as TileEdge,II as TileImagery,ub as TileMapServiceImageryProvider,RB as TileMetadata,Pf as TileOrientedBoundingBox,Po as TileProviderError,BU as TileReplacementQueue,Yn as TileSelectionResult,bCe as TileState,cB as Tileset3DTileContent,zB as TilesetMetadata,PF as TilesetPipelineStage,CTe as TilingScheme,qn as TimeConstants,PE as TimeDynamicImagery,yP as TimeDynamicPointCloud,En as TimeInterval,Yr as TimeIntervalCollection,uy as TimeIntervalCollectionPositionProperty,fy as TimeIntervalCollectionProperty,jn as TimeStandard,vG as Timeline,EG as TimelineHighlightRange,SG as TimelineTrack,K1 as Tipsify,jb as ToggleButtonViewModel,t0 as Tonemapper,Xg as TrackingReferenceFrame,Ot as Transforms,K0 as TranslationRotationScale,kz as TranslucentTileClassification,Tw as TridiagonalSystemSolver,BS as TrustedServers,XE as TweenCollection,zM as UniformState,fP as UniformType,lc as UrlTemplateImageryProvider,Elo as VERSION,PG as VRButton,DG as VRButtonViewModel,STe as VRTheWorldTerrainProvider,LCe as VaryingType,yp as Vector3DTileBatch,wB as Vector3DTileClampedPolylines,IB as Vector3DTileContent,a_ as Vector3DTileGeometry,CB as Vector3DTilePoints,AB as Vector3DTilePolygons,YC as Vector3DTilePolylines,oC as Vector3DTilePrimitive,A3 as VelocityOrientationProperty,dy as VelocityVectorProperty,ni as VertexArray,Wg as VertexArrayFacade,At as VertexAttributeSemantic,Ie as VertexFormat,Dr as VerticalExaggeration,L2 as VerticalExaggerationPipelineStage,On as VerticalOrigin,vTe as VideoSynchronizer,WE as View,AAe as Viewer,TCe as ViewportQuad,br as Visibility,lge as Visualizer,Ag as VoxelBoxShape,O4 as VoxelCell,$H as VoxelContent,Eg as VoxelCylinderShape,$E as VoxelEllipsoidShape,MG as VoxelInspector,RG as VoxelInspectorViewModel,Rb as VoxelPrimitive,CCe as VoxelProvider,Y4 as VoxelRenderResources,ACe as VoxelShape,Vi as VoxelShapeType,uP as VoxelTraversal,wTe as VulkanConstants,nk as WallGeometry,jA as WallGeometryLibrary,ok as WallGeometryUpdater,e_ as WallGraphics,ik as WallOutlineGeometry,te as WebGLConstants,mU as WebMapServiceImageryProvider,pU as WebMapTileServiceImageryProvider,Mi as WebMercatorProjection,us as WebMercatorTilingScheme,gs as WindingOrder,ww as WireframeIndexGenerator,N2 as WireframePipelineStage,Yz as _shadersAcesTonemappingStage,D4 as _shadersAdditiveBlend,XI as _shadersAdjustTranslucentFS,KM as _shadersAllMaterialAppearanceFS,ZM as _shadersAllMaterialAppearanceVS,Xz as _shadersAmbientOcclusionGenerate,Kz as _shadersAmbientOcclusionModulate,tL as _shadersAspectRampMaterial,Zh as _shadersAtmosphereCommon,RF as _shadersAtmosphereStageFS,OF as _shadersAtmosphereStageVS,$M as _shadersBasicMaterialAppearanceFS,QM as _shadersBasicMaterialAppearanceVS,lB as _shadersBillboardCollectionFS,uB as _shadersBillboardCollectionVS,Zz as _shadersBlackAndWhite,$z as _shadersBloomComposite,JU as _shadersBrdfLutGeneratorFS,I4 as _shadersBrightPass,Qz as _shadersBrightness,nL as _shadersBumpMapMaterial,o2 as _shadersCPUStylingStageFS,i2 as _shadersCPUStylingStageVS,iL as _shadersCheckerboardMaterial,vH as _shadersCloudCollectionFS,wH as _shadersCloudCollectionVS,DH as _shadersCloudNoiseFS,IH as _shadersCloudNoiseVS,Bz as _shadersCompareAndPackTranslucentDepth,Oz as _shadersCompositeOITFS,GE as _shadersCompositeTranslucentClassification,HN as _shadersComputeIrradianceFS,GN as _shadersComputeRadianceMapFS,Jz as _shadersContrastBias,WN as _shadersConvolveSpecularMapFS,jN as _shadersConvolveSpecularMapVS,a2 as _shadersCustomShaderStageFS,s2 as _shadersCustomShaderStageVS,CT as _shadersCzmBuiltins,e4 as _shadersDepthOfField,pz as _shadersDepthPlaneFS,gz as _shadersDepthPlaneVS,t4 as _shadersDepthView,OCe as _shadersDepthViewPacked,oL as _shadersDotMaterial,n4 as _shadersEdgeDetection,rL as _shadersElevationBandMaterial,sL as _shadersElevationContourMaterial,aL as _shadersElevationRampMaterial,NI as _shadersEllipsoidFS,i8 as _shadersEllipsoidSurfaceAppearanceFS,o8 as _shadersEllipsoidSurfaceAppearanceVS,FI as _shadersEllipsoidVS,r4 as _shadersFXAA,f4 as _shadersFXAA3_11,cL as _shadersFadeMaterial,c2 as _shadersFeatureIdStageFS,l2 as _shadersFeatureIdStageVS,i4 as _shadersFilmicTonemapping,bb as _shadersGaussianBlur1D,m2 as _shadersGeometryStageFS,p2 as _shadersGeometryStageVS,QV as _shadersGlobeFS,JV as _shadersGlobeVS,lL as _shadersGridMaterial,bI as _shadersGroundAtmosphere,JR as _shadersHSBToRGB,eO as _shadersHSLToRGB,LF as _shadersImageBasedLightingStageFS,qF as _shadersInstancingStageCommon,YF as _shadersInstancingStageVS,V4 as _shadersIntersectBox,k4 as _shadersIntersectClippingPlanes,U4 as _shadersIntersectCylinder,B4 as _shadersIntersectDepth,z4 as _shadersIntersectEllipsoid,sP as _shadersIntersectLongitude,ZE as _shadersIntersection,F4 as _shadersIntersectionUtils,XF as _shadersLegacyInstancingStageVS,s4 as _shadersLensFlare,_2 as _shadersLightingStageFS,x2 as _shadersMaterialStageFS,q4 as _shadersMegatexture,u2 as _shadersMetadataStageFS,f2 as _shadersMetadataStageVS,UF as _shadersModelClippingPlanesStageFS,GF as _shadersModelClippingPolygonsStageFS,HF as _shadersModelClippingPolygonsStageVS,VF as _shadersModelColorStageFS,eB as _shadersModelFS,U2 as _shadersModelSilhouetteStageFS,z2 as _shadersModelSilhouetteStageVS,W2 as _shadersModelSplitterStageFS,J2 as _shadersModelVS,a4 as _shadersModifiedReinhardTonemapping,T2 as _shadersMorphTargetsStageVS,c4 as _shadersNightVision,uL as _shadersNormalMapMaterial,j4 as _shadersOctree,Pu as _shadersPassThrough,_b as _shadersPassThroughDepth,o4 as _shadersPbrNeutralTonemapping,bL as _shadersPerInstanceColorAppearanceFS,TL as _shadersPerInstanceColorAppearanceVS,RT as _shadersPerInstanceFlatColorAppearanceFS,CL as _shadersPerInstanceFlatColorAppearanceVS,fF as _shadersPointCloudEyeDomeLighting,E2 as _shadersPointCloudStylingStageVS,kx as _shadersPointPrimitiveCollectionFS,d3 as _shadersPointPrimitiveCollectionVS,zN as _shadersPolygonSignedDistanceFS,fL as _shadersPolylineArrowMaterial,UL as _shadersPolylineColorAppearanceVS,rf as _shadersPolylineCommon,dL as _shadersPolylineDashMaterial,VT as _shadersPolylineFS,hL as _shadersPolylineGlowMaterial,zL as _shadersPolylineMaterialAppearanceVS,mL as _shadersPolylineOutlineMaterial,FL as _shadersPolylineShadowVolumeFS,BL as _shadersPolylineShadowVolumeMorphFS,kL as _shadersPolylineShadowVolumeMorphVS,VL as _shadersPolylineShadowVolumeVS,_B as _shadersPolylineVS,w2 as _shadersPrimitiveOutlineStageFS,v2 as _shadersPrimitiveOutlineStageVS,tO as _shadersRGBToHSB,nO as _shadersRGBToHSL,iO as _shadersRGBToXYZ,l4 as _shadersReinhardTonemapping,gU as _shadersReprojectWebMercatorFS,_U as _shadersReprojectWebMercatorVS,pL as _shadersRimLightingMaterial,Sw as _shadersSelectedFeatureIdStageCommon,uv as _shadersShadowVolumeAppearanceFS,vL as _shadersShadowVolumeAppearanceVS,H0 as _shadersShadowVolumeFS,u4 as _shadersSilhouette,R2 as _shadersSkinningStageVS,hP as _shadersSkyAtmosphereCommon,fH as _shadersSkyAtmosphereFS,dH as _shadersSkyAtmosphereVS,mH as _shadersSkyBoxFS,pH as _shadersSkyBoxVS,gL as _shadersSlopeRampMaterial,_L as _shadersStripeMaterial,_H as _shadersSunFS,yH as _shadersSunTextureFS,xH as _shadersSunVS,JM as _shadersTexturedMaterialAppearanceFS,eL as _shadersTexturedMaterialAppearanceVS,vB as _shadersVector3DTileClampedPolylinesFS,SB as _shadersVector3DTileClampedPolylinesVS,EB as _shadersVector3DTilePolylinesVS,Uv as _shadersVectorTileVS,M2 as _shadersVerticalExaggerationStageVS,PH as _shadersViewportQuadFS,mT as _shadersViewportQuadVS,L4 as _shadersVoxelFS,M4 as _shadersVoxelUtils,N4 as _shadersVoxelVS,xL as _shadersWater,yL as _shadersWaterMaskMaterial,oO as _shadersXYZToRGB,rO as _shadersacesTonemapping,sO as _shadersalphaWeight,aO as _shadersantialias,cO as _shadersapplyHSBShift,lO as _shadersapproximateSphericalCoordinates,uO as _shadersapproximateTanh,fO as _shadersbackFacing,dO as _shadersbranchFreeTernary,hO as _shaderscascadeColor,mO as _shaderscascadeDistance,pO as _shaderscascadeMatrix,gO as _shaderscascadeWeights,_O as _shadersclipPolygons,yO as _shaderscolumbusViewMorph,xO as _shaderscomputeAtmosphereColor,bO as _shaderscomputeGroundAtmosphereScattering,TO as _shaderscomputePosition,CO as _shaderscomputeScattering,H4 as _shadersconvertUvToBox,G4 as _shadersconvertUvToCylinder,W4 as _shadersconvertUvToEllipsoid,AO as _shaderscosineAndSine,EO as _shadersdecompressTextureCoordinates,aR as _shadersdegreesPerRadian,SO as _shadersdepthClamp,cR as _shadersdepthRange,jR as _shadersdepthRangeStruct,vO as _shaderseastNorthUpToEyeCoordinates,wO as _shadersellipsoidContainsPoint,DO as _shadersellipsoidTextureCoordinates,lR as _shadersepsilon1,uR as _shadersepsilon2,fR as _shadersepsilon3,dR as _shadersepsilon4,hR as _shadersepsilon5,mR as _shadersepsilon6,pR as _shadersepsilon7,IO as _shadersequalsEpsilon,PO as _shaderseyeOffset,RO as _shaderseyeToWindowCoordinates,OO as _shadersfastApproximateAtan,MO as _shadersfog,LO as _shadersgammaCorrect,NO as _shadersgeodeticSurfaceNormal,FO as _shadersgetDefaultMaterial,BO as _shadersgetDynamicAtmosphereLightDirection,kO as _shadersgetLambertDiffuse,VO as _shadersgetSpecular,UO as _shadersgetWaterNoise,zO as _shadershue,gR as _shadersinfinity,HO as _shadersinverseGamma,GO as _shadersisEmpty,WO as _shadersisFull,jO as _shaderslatitudeToWebMercatorFraction,qO as _shaderslineDistance,YO as _shaderslinearToSrgb,XO as _shadersluminance,qR as _shadersmaterial,YR as _shadersmaterialInput,KO as _shadersmaximumComponent,ZO as _shadersmetersPerPixel,XR as _shadersmodelMaterial,$O as _shadersmodelToWindowCoordinates,KR as _shadersmodelVertexOutput,QO as _shadersmultiplyWithColorBalance,JO as _shadersnearFarScalar,eM as _shadersoctDecode,_R as _shadersoneOverPi,yR as _shadersoneOverTwoPi,tM as _shaderspackDepth,xR as _shaderspassCesium3DTile,bR as _shaderspassCesium3DTileClassification,TR as _shaderspassCesium3DTileClassificationIgnoreShow,CR as _shaderspassClassification,AR as _shaderspassCompute,ER as _shaderspassEnvironment,SR as _shaderspassGlobe,vR as _shaderspassOpaque,wR as _shaderspassOverlay,DR as _shaderspassTerrainClassification,IR as _shaderspassTranslucent,PR as _shaderspassVoxels,nM as _shaderspbrLighting,iM as _shaderspbrNeutralTonemapping,oM as _shadersphong,RR as _shaderspi,OR as _shaderspiOverFour,MR as _shaderspiOverSix,LR as _shaderspiOverThree,NR as _shaderspiOverTwo,rM as _shadersplaneDistance,sM as _shaderspointAlongRay,FR as _shadersradiansPerDegree,ZR as _shadersray,aM as _shadersrayEllipsoidIntersectionInterval,$R as _shadersraySegment,cM as _shadersraySphereIntersectionInterval,lM as _shadersreadDepth,uM as _shadersreadNonPerspective,fM as _shadersreverseLogDepth,dM as _shadersround,hM as _shaderssaturation,BR as _shaderssceneMode2D,kR as _shaderssceneMode3D,VR as _shaderssceneModeColumbusView,UR as _shaderssceneModeMorphing,mM as _shadersshadowDepthCompare,QR as _shadersshadowParameters,pM as _shadersshadowVisibility,gM as _shaderssignNotZero,zR as _shaderssolarRadius,_M as _shaderssphericalHarmonics,yM as _shaderssrgbToLinear,xM as _shaderstangentToEyeSpaceMatrix,bM as _shaderstextureCube,HR as _shadersthreePiOver2,TM as _shaderstransformPlane,CM as _shaderstranslateRelativeToEye,AM as _shaderstranslucentPhong,EM as _shaderstranspose,GR as _shaderstwoPi,SM as _shadersunpackClippingExtents,vM as _shadersunpackDepth,wM as _shadersunpackFloat,DM as _shadersunpackUint,IM as _shadersvalueTransform,PM as _shadersvertexLogDepth,WR as _shaderswebMercatorMaxLatitude,RM as _shaderswindowToEyeCoordinates,OM as _shaderswriteDepthClamp,MM as _shaderswriteLogDepth,LM as _shaderswriteNonPerspective,bN as addBuffer,uN as addDefaults,_N as addExtensionsRequired,bd as addExtensionsUsed,rx as addPipelineExtras,Fs as addToArray,_1 as appendForwardSlash,bo as arrayRemoveDuplicates,gT as barycentricCoordinates,Mo as binarySearch,en as buildModuleUrl,Z4 as buildVoxelDrawCommands,Ge as clone,xt as combine,TE as computeFlyToLocationForRectangle,HC as createBillboardPointCallback,Sn as createCommand,F8 as createDefaultImageryProviderViewModels,B8 as createDefaultTerrainProviderViewModels,wCe as createElevationBandMaterial,ICe as createGooglePhotorealistic3DTileset,zn as createGuid,No as createMaterialPropertyDescriptor,PCe as createOsmBuildingsAsync,le as createPropertyDescriptor,yl as createRawPropertyDescriptor,RCe as createTangentSpaceDebugPrimitive,FCe as createTaskProcessorWorker,k1 as createUniform,V1 as createUniformArray,jH as createWorldBathymetryAsync,jy as createWorldImageryAsync,yS as createWorldTerrainAsync,qH as decodeGoogleEarthEnterpriseData,DB as decodeVectorPolylinePositions,y as defaultValue,jl as defer,l as defined,NM as demodernizeShader,_s as deprecationWarning,ue as destroyObject,xge as exportKml,lC as findAccessorMinMax,KC as findContentMetadata,ZC as findGroupMetadata,OB as findTileMetadata,Kv as forEachTextureInMaterial,fg as formatError,X$ as freezeRenderState,Jm as getAbsoluteUri,ou as getAccessorByteStride,y1 as getBaseUri,uf as getBinaryAccessor,TH as getClipAndStyleCode,Uy as getClippingFunction,g_ as getComponentReader,Rn as getElement,oT as getExtensionFromUri,ry as getFilenameFromUri,nH as getImageFromTypedArray,bh as getImagePixels,Bo as getJsonFromTypedArray,Gh as getMagic,rH as getMetadataClassProperty,aH as getMetadataProperty,eu as getStringFromTypedArray,Ai as getTimestamp,ri as hasExtension,t_ as heightReferenceOnEntityPropertyChanged,tl as isBitSet,rT as isBlobUri,E0 as isCrossOriginUrl,Lg as isDataUri,xh as isLeapYear,Te as knockout,wS as knockout_3_5_1,E8 as knockout_es5,sT as loadAndExecuteScript,qM as loadCubeMap,aC as loadImageFromTypedArray,ql as loadKTX2,Yy as mergeSort,gN as moveTechniqueRenderStates,yN as moveTechniquesToExtension,df as numberOfComponentsForType,aT as objectToQuery,yt as oneTimeWarning,O_ as parseBatchTable,KN as parseFeatureMetadataLegacy,hN as parseGlb,b1 as parseResponseHeaders,XN as parseStructuralMetadata,Pw as pickModel,DTe as pointInsideTriangle,Gp as preprocess3DTileContent,K4 as processVoxelProperties,Xu as queryToObject,TN as readAccessorPacked,uC as removeExtension,dN as removeExtensionsRequired,cC as removeExtensionsUsed,pN as removePipelineExtras,xN as removeUnusedElements,ax as resizeImageToNextPowerOfTwo,qV as sampleTerrain,bE as sampleTerrainMostDetailed,eT as scaleToGeodeticSurface,xS as srgbToLinear,wL as subdivideArray,La as subscribeAndEvaluate,AN as updateAccessorComponentTypes,SN as updateVersion,mr as usesExtension,EAe as viewerCesium3DTilesInspectorMixin,SAe as viewerCesiumInspectorMixin,wAe as viewerDragDropMixin,DAe as viewerPerformanceWatchdogMixin,PAe as viewerVoxelInspectorMixin,ITe as webGLConstantToGlslType,YH as wrapFunction,WC as writeTextToCanvas};