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/**
* @license
* Cesium - https://github.com/CesiumGS/cesium
* Version 1.124
*
* Copyright 2011-2022 Cesium Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* Columbus View (Pat. Pend.)
*
* Portions licensed separately.
* See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
*/
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*
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*
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*
* Licensed under
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*
* Author: Rodney Rehm
* Web: http://medialize.github.io/URI.js/
*
* Licensed under
* MIT License http://www.opensource.org/licenses/mit-license
*
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this._parts.urn?E===void 0?"":this:(E!==void 0&&(E===0&&(E=null),E&&(E+="",E.charAt(0)===":"&&(E=E.substring(1)),r.ensureValidPort(E))),M.call(this,E,w))},a.hostname=function(E,w){if(this._parts.urn)return E===void 0?"":this;if(E!==void 0){var I={preventInvalidHostname:this._parts.preventInvalidHostname},N=r.parseHost(E,I);if(N!=="/")throw new TypeError('Hostname "'+E+'" contains characters other than [A-Z0-9.-]');E=I.hostname,this._parts.preventInvalidHostname&&r.ensureValidHostname(E,this._parts.protocol)}return L.call(this,E,w)},a.origin=function(E,w){if(this._parts.urn)return E===void 0?"":this;if(E===void 0){var I=this.protocol(),N=this.authority();return N?(I?I+"://":"")+this.authority():""}else{var B=r(E);return this.protocol(B.protocol()).authority(B.authority()).build(!w),this}},a.host=function(E,w){if(this._parts.urn)return E===void 0?"":this;if(E===void 0)return this._parts.hostname?r.buildHost(this._parts):"";var I=r.parseHost(E,this._parts);if(I!=="/")throw new TypeError('Hostname "'+E+'" contains characters other than [A-Z0-9.-]');return this.build(!w),this},a.authority=function(E,w){if(this._parts.urn)return E===void 0?"":this;if(E===void 0)return this._parts.hostname?r.buildAuthority(this._parts):"";var I=r.parseAuthority(E,this._parts);if(I!=="/")throw new TypeError('Hostname "'+E+'" contains characters other than [A-Z0-9.-]');return this.build(!w),this},a.userinfo=function(E,w){if(this._parts.urn)return E===void 0?"":this;if(E===void 0){var I=r.buildUserinfo(this._parts);return I&&I.substring(0,I.length-1)}else return E[E.length-1]!=="@"&&(E+="@"),r.parseUserinfo(E,this._parts),this.build(!w),this},a.resource=function(E,w){var I;return E===void 0?this.path()+this.search()+this.hash():(I=r.parse(E),this._parts.path=I.path,this._parts.query=I.query,this._parts.fragment=I.fragment,this.build(!w),this)},a.subdomain=function(E,w){if(this._parts.urn)return E===void 0?"":this;if(E===void 0){if(!this._parts.hostname||this.is("IP"))return"";var I=this._parts.hostname.length-this.domain().length-1;return this._parts.hostname.substring(0,I)||""}else{var N=this._parts.hostname.length-this.domain().length,B=this._parts.hostname.substring(0,N),H=new RegExp("^"+u(B));if(E&&E.charAt(E.length-1)!=="."&&(E+="."),E.indexOf(":")!==-1)throw new TypeError("Domains cannot contain colons");return E&&r.ensureValidHostname(E,this._parts.protocol),this._parts.hostname=this._parts.hostname.replace(H,E),this.build(!w),this}},a.domain=function(E,w){if(this._parts.urn)return E===void 0?"":this;if(typeof E=="boolean"&&(w=E,E=void 0),E===void 0){if(!this._parts.hostname||this.is("IP"))return"";var I=this._parts.hostname.match(/\./g);if(I&&I.length<2)return this._parts.hostname;var N=this._parts.hostname.length-this.tld(w).length-1;return N=this._parts.hostname.lastIndexOf(".",N-1)+1,this._parts.hostname.substring(N)||""}else{if(!E)throw new TypeError("cannot set domain empty");if(E.indexOf(":")!==-1)throw new TypeError("Domains cannot contain colons");if(r.ensureValidHostname(E,this._parts.protocol),!this._parts.hostname||this.is("IP"))this._parts.hostname=E;else{var B=new RegExp(u(this.domain())+"$");this._parts.hostname=this._parts.hostname.replace(B,E)}return this.build(!w),this}},a.tld=function(E,w){if(this._parts.urn)return E===void 0?"":this;if(typeof E=="boolean"&&(w=E,E=void 0),E===void 0){if(!this._parts.hostname||this.is("IP"))return"";var I=this._parts.hostname.lastIndexOf("."),N=this._parts.hostname.substring(I+1);return w!==!0&&n&&n.list[N.toLowerCase()]&&n.get(this._parts.hostname)||N}else{var B;if(E)if(E.match(/[^a-zA-Z0-9-]/))if(n&&n.is(E))B=new RegExp(u(this.tld())+"$"),this._parts.hostname=this._parts.hostname.replace(B,E);else throw new TypeError('TLD "'+E+'" contains characters other than [A-Z0-9]');else{if(!this._parts.hostname||this.is("IP"))throw new ReferenceError("cannot set TLD on non-domain host");B=new RegExp(u(this.tld())+"$"),this._parts.hostname=this._parts.hostname.replace(B,E)}else throw new TypeError("cannot set TLD empty");return this.build(!w),this}},a.directory=function(E,w){if(this._parts.urn)return E===void 0?"":this;if(E===void 0||E===!0){if(!this._parts.path&&!this._parts.hostname)return"";if(this._parts.path==="/")return"/";var I=this._parts.path.length-this.filename().length-1,N=this._parts.path.substring(0,I)||(this._parts.hostname?"/":"");return E?r.decodePath(N):N}else{var B=this._parts.path.length-this.filename().length,H=this._parts.path.substring(0,B),V=new RegExp("^"+u(H));return this.is("relative")||(E||(E="/"),E.charAt(0)!=="/"&&(E="/"+E)),E&&E.charAt(E.length-1)!=="/"&&(E+="/"),E=r.recodePath(E),this._parts.path=this._parts.path.replace(V,E),this.build(!w),this}},a.filename=function(E,w){if(this._parts.urn)return E===void 0?"":this;if(typeof E!="string"){if(!this._parts.path||this._parts.path==="/")return"";var I=this._parts.path.lastIndexOf("/"),N=this._parts.path.substring(I+1);return E?r.decodePathSegment(N):N}else{var B=!1;E.charAt(0)==="/"&&(E=E.substring(1)),E.match(/\.?\//)&&(B=!0);var H=new RegExp(u(this.filename())+"$");return E=r.recodePath(E),this._parts.path=this._parts.path.replace(H,E),B?this.normalizePath(w):this.build(!w),this}},a.suffix=function(E,w){if(this._parts.urn)return E===void 0?"":this;if(E===void 0||E===!0){if(!this._parts.path||this._parts.path==="/")return"";var I=this.filename(),N=I.lastIndexOf("."),B,H;return N===-1?"":(B=I.substring(N+1),H=/^[a-z0-9%]+$/i.test(B)?B:"",E?r.decodePathSegment(H):H)}else{E.charAt(0)==="."&&(E=E.substring(1));var V=this.suffix(),G;if(V)E?G=new RegExp(u(V)+"$"):G=new RegExp(u("."+V)+"$");else{if(!E)return this;this._parts.path+="."+r.recodePath(E)}return G&&(E=r.recodePath(E),this._parts.path=this._parts.path.replace(G,E)),this.build(!w),this}},a.segment=function(E,w,I){var N=this._parts.urn?":":"/",B=this.path(),H=B.substring(0,1)==="/",V=B.split(N);if(E!==void 0&&typeof E!="number"&&(I=w,w=E,E=void 0),E!==void 0&&typeof E!="number")throw new Error('Bad segment "'+E+'", must be 0-based integer');if(H&&V.shift(),E<0&&(E=Math.max(V.length+E,0)),w===void 0)return E===void 0?V:V[E];if(E===null||V[E]===void 0)if(h(w)){V=[];for(var G=0,k=w.length;G<k;G++)!w[G].length&&(!V.length||!V[V.length-1].length)||(V.length&&!V[V.length-1].length&&V.pop(),V.push(x(w[G])))}else(w||typeof w=="string")&&(w=x(w),V[V.length-1]===""?V[V.length-1]=w:V.push(w));else w?V[E]=x(w):V.splice(E,1);return H&&V.unshift(""),this.path(V.join(N),I)},a.segmentCoded=function(E,w,I){var N,B,H;if(typeof E!="number"&&(I=w,w=E,E=void 0),w===void 0){if(N=this.segment(E,w,I),!h(N))N=N!==void 0?r.decode(N):void 0;else for(B=0,H=N.length;B<H;B++)N[B]=r.decode(N[B]);return N}if(!h(w))w=typeof w=="string"||w instanceof String?r.encode(w):w;else for(B=0,H=w.length;B<H;B++)w[B]=r.encode(w[B]);return this.segment(E,w,I)};var g=a.query;return a.query=function(E,w){if(E===!0)return r.parseQuery(this._parts.query,this._parts.escapeQuerySpace);if(typeof E=="function"){var I=r.parseQuery(this._parts.query,this._parts.escapeQuerySpace),N=E.call(this,I);return this._parts.query=r.buildQuery(N||I,this._parts.duplicateQueryParameters,this._parts.escapeQuerySpace),this.build(!w),this}else return E!==void 0&&typeof E!="string"?(this._parts.query=r.buildQuery(E,this._parts.duplicateQueryParameters,this._parts.escapeQuerySpace),this.build(!w),this):g.call(this,E,w)},a.setQuery=function(E,w,I){var N=r.parseQuery(this._parts.query,this._parts.escapeQuerySpace);if(typeof E=="string"||E instanceof String)N[E]=w!==void 0?w:null;else if(typeof E=="object")for(var B in E)c.call(E,B)&&(N[B]=E[B]);else throw new TypeError("URI.addQuery() accepts an object, string as the name parameter");return this._parts.query=r.buildQuery(N,this._parts.duplicateQueryParameters,this._parts.escapeQuerySpace),typeof E!="string"&&(I=w),this.build(!I),this},a.addQuery=function(E,w,I){var N=r.parseQuery(this._parts.query,this._parts.escapeQuerySpace);return r.addQuery(N,E,w===void 0?null:w),this._parts.query=r.buildQuery(N,this._parts.duplicateQueryParameters,this._parts.escapeQuerySpace),typeof E!="string"&&(I=w),this.build(!I),this},a.removeQuery=function(E,w,I){var N=r.parseQuery(this._parts.query,this._parts.escapeQuerySpace);return r.removeQuery(N,E,w),this._parts.query=r.buildQuery(N,this._parts.duplicateQueryParameters,this._parts.escapeQuerySpace),typeof E!="string"&&(I=w),this.build(!I),this},a.hasQuery=function(E,w,I){var N=r.parseQuery(this._parts.query,this._parts.escapeQuerySpace);return r.hasQuery(N,E,w,I)},a.setSearch=a.setQuery,a.addSearch=a.addQuery,a.removeSearch=a.removeQuery,a.hasSearch=a.hasQuery,a.normalize=function(){return this._parts.urn?this.normalizeProtocol(!1).normalizePath(!1).normalizeQuery(!1).normalizeFragment(!1).build():this.normalizeProtocol(!1).normalizeHostname(!1).normalizePort(!1).normalizePath(!1).normalizeQuery(!1).normalizeFragment(!1).build()},a.normalizeProtocol=function(E){return typeof this._parts.protocol=="string"&&(this._parts.protocol=this._parts.protocol.toLowerCase(),this.build(!E)),this},a.normalizeHostname=function(E){return this._parts.hostname&&(this.is("IDN")&&e?this._parts.hostname=e.toASCII(this._parts.hostname):this.is("IPv6")&&t&&(this._parts.hostname=t.best(this._parts.hostname)),this._parts.hostname=this._parts.hostname.toLowerCase(),this.build(!E)),this},a.normalizePort=function(E){return typeof this._parts.protocol=="string"&&this._parts.port===r.defaultPorts[this._parts.protocol]&&(this._parts.port=null,this.build(!E)),this},a.normalizePath=function(E){var w=this._parts.path;if(!w)return this;if(this._parts.urn)return this._parts.path=r.recodeUrnPath(this._parts.path),this.build(!E),this;if(this._parts.path==="/")return this;w=r.recodePath(w);var I,N="",B,H;for(w.charAt(0)!=="/"&&(I=!0,w="/"+w),(w.slice(-3)==="/.."||w.slice(-2)==="/.")&&(w+="/"),w=w.replace(/(\/(\.\/)+)|(\/\.$)/g,"/").replace(/\/{2,}/g,"/"),I&&(N=w.substring(1).match(/^(\.\.\/)+/)||"",N&&(N=N[0]));B=w.search(/\/\.\.(\/|$)/),B!==-1;){if(B===0){w=w.substring(3);continue}H=w.substring(0,B).lastIndexOf("/"),H===-1&&(H=B),w=w.substring(0,H)+w.substring(B+3)}return I&&this.is("relative")&&(w=N+w.substring(1)),this._parts.path=w,this.build(!E),this},a.normalizePathname=a.normalizePath,a.normalizeQuery=function(E){return typeof this._parts.query=="string"&&(this._parts.query.length?this.query(r.parseQuery(this._parts.query,this._parts.escapeQuerySpace)):this._parts.query=null,this.build(!E)),this},a.normalizeFragment=function(E){return this._parts.fragment||(this._parts.fragment=null,this.build(!E)),this},a.normalizeSearch=a.normalizeQuery,a.normalizeHash=a.normalizeFragment,a.iso8859=function(){var E=r.encode,w=r.decode;r.encode=escape,r.decode=decodeURIComponent;try{this.normalize()}finally{r.encode=E,r.decode=w}return this},a.unicode=function(){var E=r.encode,w=r.decode;r.encode=T,r.decode=unescape;try{this.normalize()}finally{r.encode=E,r.decode=w}return this},a.readable=function(){var E=this.clone();E.username("").password("").normalize();var w="";if(E._parts.protocol&&(w+=E._parts.protocol+"://"),E._parts.hostname&&(E.is("punycode")&&e?(w+=e.toUnicode(E._parts.hostname),E._parts.port&&(w+=":"+E._parts.port)):w+=E.host()),E._parts.hostname&&E._parts.path&&E._parts.path.charAt(0)!=="/"&&(w+="/"),w+=E.path(!0),E._parts.query){for(var I="",N=0,B=E._parts.query.split("&"),H=B.length;N<H;N++){var V=(B[N]||"").split("=");I+="&"+r.decodeQuery(V[0],this._parts.escapeQuerySpace).replace(/&/g,"%26"),V[1]!==void 0&&(I+="="+r.decodeQuery(V[1],this._parts.escapeQuerySpace).replace(/&/g,"%26"))}w+="?"+I.substring(1)}return w+=r.decodeQuery(E.hash(),!0),w},a.absoluteTo=function(E){var w=this.clone(),I=["protocol","username","password","hostname","port"],N,B,H;if(this._parts.urn)throw new Error("URNs do not have any generally defined hierarchical components");if(E instanceof r||(E=new r(E)),w._parts.protocol||(w._parts.protocol=E._parts.protocol,this._parts.hostname))return w;for(B=0;H=I[B];B++)w._parts[H]=E._parts[H];return w._parts.path?(w._parts.path.substring(-2)===".."&&(w._parts.path+="/"),w.path().charAt(0)!=="/"&&(N=E.directory(),N=N||(E.path().indexOf("/")===0?"/":""),w._parts.path=(N?N+"/":"")+w._parts.path,w.normalizePath())):(w._parts.path=E._parts.path,w._parts.query||(w._parts.query=E._parts.query)),w.build(),w},a.relativeTo=function(E){var w=this.clone().normalize(),I,N,B,H,V;if(w._parts.urn)throw new Error("URNs do not have any generally defined hierarchical components");if(E=new r(E).normalize(),I=w._parts,N=E._parts,H=w.path(),V=E.path(),H.charAt(0)!=="/")throw new Error("URI is already relative");if(V.charAt(0)!=="/")throw new Error("Cannot calculate a URI relative to another relative URI");if(I.protocol===N.protocol&&(I.protocol=null),I.username!==N.username||I.password!==N.password||I.protocol!==null||I.username!==null||I.password!==null)return w.build();if(I.hostname===N.hostname&&I.port===N.port)I.hostname=null,I.port=null;else return w.build();if(H===V)return I.path="",w.build();if(B=r.commonPath(H,V),!B)return w.build();var G=N.path.substring(B.length).replace(/[^\/]*$/,"").replace(/.*?\//g,"../");return I.path=G+I.path.substring(B.length)||"./",w.build()},a.equals=function(E){var w=this.clone(),I=new r(E),N={},B={},H={},V,G,k;if(w.normalize(),I.normalize(),w.toString()===I.toString())return!0;if(V=w.query(),G=I.query(),w.query(""),I.query(""),w.toString()!==I.toString()||V.length!==G.length)return!1;N=r.parseQuery(V,this._parts.escapeQuerySpace),B=r.parseQuery(G,this._parts.escapeQuerySpace);for(k in N)if(c.call(N,k)){if(h(N[k])){if(!m(N[k],B[k]))return!1}else if(N[k]!==B[k])return!1;H[k]=!0}for(k in B)if(c.call(B,k)&&!H[k])return!1;return!0},a.preventInvalidHostname=function(E){return this._parts.preventInvalidHostname=!!E,this},a.duplicateQueryParameters=function(E){return this._parts.duplicateQueryParameters=!!E,this},a.escapeQuerySpace=function(E){return this._parts.escapeQuerySpace=!!E,this},r})});var bae=Gu((hvn,xae)=>{"use strict";xae.exports=CWe;var Fw=1e20;function CWe(e,t){t||(t={});var n=t.cutoff==null?.25:t.cutoff,i=t.radius==null?8:t.radius,o=t.channel||0,r,s,a,c,u,f,h,p,_,m,x;if(ArrayBuffer.isView(e)||Array.isArray(e)){if(!t.width||!t.height)throw Error("For raw data width and height should be provided by options");r=t.width,s=t.height,c=e,t.stride?f=t.stride:f=Math.floor(e.length/r/s)}else window.HTMLCanvasElement&&e instanceof window.HTMLCanvasElement?(p=e,h=p.getContext("2d"),r=p.width,s=p.height,_=h.getImageData(0,0,r,s),c=_.data,f=4):window.CanvasRenderingContext2D&&e instanceof 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u=65535,f=65535,h=c.length,p=Math.floor(h/2),_=0;p;){var m=p>=359?359:p;p-=m;do u+=c[_++]<<8,f+=u+=c[_++];while(--m);u=(u&65535)+(u>>>16),f=(f&65535)+(f>>>16)}return h&1&&(f+=u+=c[_]<<8),u=(u&65535)+(u>>>16),f=(f&65535)+(f>>>16),(f<<16|u)>>>0},readHeaderInfo:function(c,u){var f=u.ptr,h=new Uint8Array(c,f,6),p={};if(p.fileIdentifierString=String.fromCharCode.apply(null,h),p.fileIdentifierString.lastIndexOf("Lerc2",0)!==0)throw"Unexpected file identifier string (expect Lerc2 ): "+p.fileIdentifierString;f+=6;var _=new DataView(c,f,8),m=_.getInt32(0,!0);p.fileVersion=m,f+=4,m>=3&&(p.checksum=_.getUint32(4,!0),f+=4),_=new DataView(c,f,12),p.height=_.getUint32(0,!0),p.width=_.getUint32(4,!0),f+=8,m>=4?(p.numDims=_.getUint32(8,!0),f+=4):p.numDims=1,_=new 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DataView(c,f,4),x={};if(x.numBytes=m.getUint32(0,!0),f+=4,(_===0||p===_)&&x.numBytes!==0)throw"invalid mask";var b,T;if(_===0)b=new Uint8Array(Math.ceil(p/8)),x.bitset=b,T=new Uint8Array(p),u.pixels.resultMask=T,f+=x.numBytes;else if(x.numBytes>0){b=new Uint8Array(Math.ceil(p/8)),m=new DataView(c,f,x.numBytes);var C=m.getInt16(0,!0),A=2,S=0,v=0;do{if(C>0)for(;C--;)b[S++]=m.getUint8(A++);else for(v=m.getUint8(A++),C=-C;C--;)b[S++]=v;C=m.getInt16(A,!0),A+=2}while(A<x.numBytes);if(C!==-32768||S<b.length)throw"Unexpected end of mask RLE encoding";T=new Uint8Array(p);var D=0,O=0;for(O=0;O<p;O++)O&7?(D=b[O>>3],D<<=O&7):D=b[O>>3],D&128&&(T[O]=1);u.pixels.resultMask=T,x.bitset=b,f+=x.numBytes}return u.ptr=f,u.mask=x,!0},readDataOneSweep:function(c,u,f){var h=u.ptr,p=u.headerInfo,_=p.numDims,m=p.width*p.height,x=p.imageType,b=p.numValidPixel*r.getDataTypeSize(x)*_,T,C=u.pixels.resultMask;if(f===Uint8Array)T=new Uint8Array(c,h,b);else{var A=new ArrayBuffer(b),S=new Uint8Array(A);S.set(new Uint8Array(c,h,b)),T=new f(A)}if(T.length===m*_)u.pixels.resultPixels=T;else{u.pixels.resultPixels=new f(m*_);var v=0,D=0,O=0,R=0;if(_>1)for(O=0;O<_;O++)for(R=O*m,D=0;D<m;D++)C[D]&&(u.pixels.resultPixels[R+D]=T[v++]);else for(D=0;D<m;D++)C[D]&&(u.pixels.resultPixels[D]=T[v++])}return h+=b,u.ptr=h,!0},readHuffmanTree:function(c,u){var f=this.HUFFMAN_LUT_BITS_MAX,h=new DataView(c,u.ptr,16);u.ptr+=16;var p=h.getInt32(0,!0);if(p<2)throw"unsupported Huffman version";var _=h.getInt32(4,!0),m=h.getInt32(8,!0),x=h.getInt32(12,!0);if(m>=x)return!1;var b=new Uint32Array(x-m);r.decodeBits(c,u,b);var T=[],C,A,S,v;for(C=m;C<x;C++)A=C-(C<_?0:_),T[A]={first:b[C-m],second:null};var D=c.byteLength-u.ptr,O=Math.ceil(D/4),R=new ArrayBuffer(O*4),M=new Uint8Array(R);M.set(new Uint8Array(c,u.ptr,D));var L=new Uint32Array(R),g=0,E,w=0;for(E=L[0],C=m;C<x;C++)A=C-(C<_?0:_),v=T[A].first,v>0&&(T[A].second=E<<g>>>32-v,32-g>=v?(g+=v,g===32&&(g=0,w++,E=L[w])):(g+=v-32,w++,E=L[w],T[A].second|=E>>>32-g));var I=0,N=0,B=new s;for(C=0;C<T.length;C++)T[C]!==void 0&&(I=Math.max(I,T[C].first));I>=f?N=f:N=I,I>=30&&console.log("WARning, large NUM LUT BITS IS "+I);var H=[],V,G,k,W,Y,J;for(C=m;C<x;C++)if(A=C-(C<_?0:_),v=T[A].first,v>0)if(V=[v,A],v<=N)for(G=T[A].second<<N-v,k=1<<N-v,S=0;S<k;S++)H[G|S]=V;else for(G=T[A].second,J=B,W=v-1;W>=0;W--)Y=G>>>W&1,Y?(J.right||(J.right=new s),J=J.right):(J.left||(J.left=new s),J=J.left),W===0&&!J.val&&(J.val=V[1]);return{decodeLut:H,numBitsLUTQick:N,numBitsLUT:I,tree:B,stuffedData:L,srcPtr:w,bitPos:g}},readHuffman:function(c,u,f){var h=u.headerInfo,p=h.numDims,_=u.headerInfo.height,m=u.headerInfo.width,x=m*_,b=this.readHuffmanTree(c,u),T=b.decodeLut,C=b.tree,A=b.stuffedData,S=b.srcPtr,v=b.bitPos,D=b.numBitsLUTQick,O=b.numBitsLUT,R=u.headerInfo.imageType===0?128:0,M,L,g,E=u.pixels.resultMask,w,I,N,B,H,V,G,k=0;v>0&&(S++,v=0);var W=A[S],Y=u.encodeMode===1,J=new f(x*p),j=J,K;for(K=0;K<h.numDims;K++){if(p>1&&(j=new f(J.buffer,x*K,x),k=0),u.headerInfo.numValidPixel===m*_)for(V=0,B=0;B<_;B++)for(H=0;H<m;H++,V++){if(L=0,w=W<<v>>>32-D,I=w,32-v<D&&(w|=A[S+1]>>>64-v-D,I=w),T[I])L=T[I][1],v+=T[I][0];else for(w=W<<v>>>32-O,I=w,32-v<O&&(w|=A[S+1]>>>64-v-O,I=w),M=C,G=0;G<O;G++)if(N=w>>>O-G-1&1,M=N?M.right:M.left,!(M.left||M.right)){L=M.val,v=v+G+1;break}v>=32&&(v-=32,S++,W=A[S]),g=L-R,Y?(H>0?g+=k:B>0?g+=j[V-m]:g+=k,g&=255,j[V]=g,k=g):j[V]=g}else for(V=0,B=0;B<_;B++)for(H=0;H<m;H++,V++)if(E[V]){if(L=0,w=W<<v>>>32-D,I=w,32-v<D&&(w|=A[S+1]>>>64-v-D,I=w),T[I])L=T[I][1],v+=T[I][0];else for(w=W<<v>>>32-O,I=w,32-v<O&&(w|=A[S+1]>>>64-v-O,I=w),M=C,G=0;G<O;G++)if(N=w>>>O-G-1&1,M=N?M.right:M.left,!(M.left||M.right)){L=M.val,v=v+G+1;break}v>=32&&(v-=32,S++,W=A[S]),g=L-R,Y?(H>0&&E[V-1]?g+=k:B>0&&E[V-m]?g+=j[V-m]:g+=k,g&=255,j[V]=g,k=g):j[V]=g}u.ptr=u.ptr+(S+1)*4+(v>0?4:0)}u.pixels.resultPixels=J},decodeBits:function(c,u,f,h,p){{var _=u.headerInfo,m=_.fileVersion,x=0,b=new DataView(c,u.ptr,5),T=b.getUint8(0);x++;var C=T>>6,A=C===0?4:3-C,S=(T&32)>0,v=T&31,D=0;if(A===1)D=b.getUint8(x),x++;else if(A===2)D=b.getUint16(x,!0),x+=2;else if(A===4)D=b.getUint32(x,!0),x+=4;else throw"Invalid valid pixel count type";var O=2*_.maxZError,R,M,L,g,E,w,I,N,B,H,V=_.numDims>1?_.maxValues[p]:_.zMax;if(S){for(u.counter.lut++,N=b.getUint8(x),B=v,x++,g=Math.ceil((N-1)*v/8),E=Math.ceil(g/4),M=new ArrayBuffer(E*4),L=new Uint8Array(M),u.ptr+=x,L.set(new Uint8Array(c,u.ptr,g)),I=new Uint32Array(M),u.ptr+=g,H=0;N-1>>>H;)H++;g=Math.ceil(D*H/8),E=Math.ceil(g/4),M=new ArrayBuffer(E*4),L=new Uint8Array(M),L.set(new Uint8Array(c,u.ptr,g)),R=new Uint32Array(M),u.ptr+=g,m>=3?w=o.unstuffLUT2(I,v,N-1,h,O,V):w=o.unstuffLUT(I,v,N-1,h,O,V),m>=3?o.unstuff2(R,f,H,D,w):o.unstuff(R,f,H,D,w)}else u.counter.bitstuffer++,H=v,u.ptr+=x,H>0&&(g=Math.ceil(D*H/8),E=Math.ceil(g/4),M=new ArrayBuffer(E*4),L=new Uint8Array(M),L.set(new Uint8Array(c,u.ptr,g)),R=new Uint32Array(M),u.ptr+=g,m>=3?h==null?o.originalUnstuff2(R,f,H,D):o.unstuff2(R,f,H,D,!1,h,O,V):h==null?o.originalUnstuff(R,f,H,D):o.unstuff(R,f,H,D,!1,h,O,V))}},readTiles:function(c,u,f){var h=u.headerInfo,p=h.width,_=h.height,m=h.microBlockSize,x=h.imageType,b=r.getDataTypeSize(x),T=Math.ceil(p/m),C=Math.ceil(_/m);u.pixels.numBlocksY=C,u.pixels.numBlocksX=T,u.pixels.ptr=0;var A=0,S=0,v=0,D=0,O=0,R=0,M=0,L=0,g=0,E=0,w=0,I=0,N=0,B=0,H=0,V=0,G,k,W,Y,J,j,K=new f(m*m),Q=_%m||m,de=p%m||m,ye,ce,ge=h.numDims,xe,De=u.pixels.resultMask,Ae=u.pixels.resultPixels;for(v=0;v<C;v++)for(O=v!==C-1?m:Q,D=0;D<T;D++)for(R=D!==T-1?m:de,w=v*p*m+D*m,I=p-R,xe=0;xe<ge;xe++){if(ge>1&&(Ae=new f(u.pixels.resultPixels.buffer,p*_*xe*b,p*_)),M=c.byteLength-u.ptr,G=new DataView(c,u.ptr,Math.min(10,M)),k={},V=0,L=G.getUint8(0),V++,g=L>>6&255,E=L>>2&15,E!==(D*m>>3&15))throw"integrity issue";if(j=L&3,j>3)throw u.ptr+=V,"Invalid block encoding ("+j+")";if(j===2){u.counter.constant++,u.ptr+=V;continue}else if(j===0){if(u.counter.uncompressed++,u.ptr+=V,N=O*R*b,B=c.byteLength-u.ptr,N=N<B?N:B,W=new ArrayBuffer(N%b===0?N:N+b-N%b),Y=new Uint8Array(W),Y.set(new Uint8Array(c,u.ptr,N)),J=new f(W),H=0,De)for(A=0;A<O;A++){for(S=0;S<R;S++)De[w]&&(Ae[w]=J[H++]),w++;w+=I}else for(A=0;A<O;A++){for(S=0;S<R;S++)Ae[w++]=J[H++];w+=I}u.ptr+=H*b}else if(ye=r.getDataTypeUsed(x,g),ce=r.getOnePixel(k,V,ye,G),V+=r.getDataTypeSize(ye),j===3)if(u.ptr+=V,u.counter.constantoffset++,De)for(A=0;A<O;A++){for(S=0;S<R;S++)De[w]&&(Ae[w]=ce),w++;w+=I}else for(A=0;A<O;A++){for(S=0;S<R;S++)Ae[w++]=ce;w+=I}else if(u.ptr+=V,r.decodeBits(c,u,K,ce,xe),V=0,De)for(A=0;A<O;A++){for(S=0;S<R;S++)De[w]&&(Ae[w]=K[V++]),w++;w+=I}else for(A=0;A<O;A++){for(S=0;S<R;S++)Ae[w++]=K[V++];w+=I}}},formatFileInfo:function(c){return{fileIdentifierString:c.headerInfo.fileIdentifierString,fileVersion:c.headerInfo.fileVersion,imageType:c.headerInfo.imageType,height:c.headerInfo.height,width:c.headerInfo.width,numValidPixel:c.headerInfo.numValidPixel,microBlockSize:c.headerInfo.microBlockSize,blobSize:c.headerInfo.blobSize,maxZError:c.headerInfo.maxZError,pixelType:r.getPixelType(c.headerInfo.imageType),eofOffset:c.eofOffset,mask:c.mask?{numBytes:c.mask.numBytes}:null,pixels:{numBlocksX:c.pixels.numBlocksX,numBlocksY:c.pixels.numBlocksY,maxValue:c.headerInfo.zMax,minValue:c.headerInfo.zMin,noDataValue:c.noDataValue}}},constructConstantSurface:function(c){var u=c.headerInfo.zMax,f=c.headerInfo.numDims,h=c.headerInfo.height*c.headerInfo.width,p=h*f,_=0,m=0,x=0,b=c.pixels.resultMask;if(b)if(f>1)for(_=0;_<f;_++)for(x=_*h,m=0;m<h;m++)b[m]&&(c.pixels.resultPixels[x+m]=u);else for(m=0;m<h;m++)b[m]&&(c.pixels.resultPixels[m]=u);else if(c.pixels.resultPixels.fill)c.pixels.resultPixels.fill(u);else for(m=0;m<p;m++)c.pixels.resultPixels[m]=u},getDataTypeArray:function(c){var u;switch(c){case 0:u=Int8Array;break;case 1:u=Uint8Array;break;case 2:u=Int16Array;break;case 3:u=Uint16Array;break;case 4:u=Int32Array;break;case 5:u=Uint32Array;break;case 6:u=Float32Array;break;case 7:u=Float64Array;break;default:u=Float32Array}return u},getPixelType:function(c){var u;switch(c){case 0:u="S8";break;case 1:u="U8";break;case 2:u="S16";break;case 3:u="U16";break;case 4:u="S32";break;case 5:u="U32";break;case 6:u="F32";break;case 7:u="F64";break;default:u="F32"}return u},isValidPixelValue:function(c,u){if(u==null)return!1;var f;switch(c){case 0:f=u>=-128&&u<=127;break;case 1:f=u>=0&&u<=255;break;case 2:f=u>=-32768&&u<=32767;break;case 3:f=u>=0&&u<=65536;break;case 4:f=u>=-2147483648&&u<=2147483647;break;case 5:f=u>=0&&u<=4294967296;break;case 6:f=u>=-34027999387901484e22&&u<=34027999387901484e22;break;case 7:f=u>=5e-324&&u<=17976931348623157e292;break;default:f=!1}return f},getDataTypeSize:function(c){var u=0;switch(c){case 0:case 1:u=1;break;case 2:case 3:u=2;break;case 4:case 5:case 6:u=4;break;case 7:u=8;break;default:u=c}return u},getDataTypeUsed:function(c,u){var f=c;switch(c){case 2:case 4:f=c-u;break;case 3:case 5:f=c-2*u;break;case 6:u===0?f=c:u===1?f=2:f=1;break;case 7:u===0?f=c:f=c-2*u+1;break;default:f=c;break}return f},getOnePixel:function(c,u,f,h){var p=0;switch(f){case 0:p=h.getInt8(u);break;case 1:p=h.getUint8(u);break;case 2:p=h.getInt16(u,!0);break;case 3:p=h.getUint16(u,!0);break;case 4:p=h.getInt32(u,!0);break;case 5:p=h.getUInt32(u,!0);break;case 6:p=h.getFloat32(u,!0);break;case 7:p=h.getFloat64(u,!0);break;default:throw"the decoder does not understand this pixel type"}return p}},s=function(c,u,f){this.val=c,this.left=u,this.right=f},a={decode:function(c,u){u=u||{};var f=u.noDataValue,h=0,p={};if(p.ptr=u.inputOffset||0,p.pixels={},!!r.readHeaderInfo(c,p)){var _=p.headerInfo,m=_.fileVersion,x=r.getDataTypeArray(_.imageType);r.readMask(c,p),_.numValidPixel!==_.width*_.height&&!p.pixels.resultMask&&(p.pixels.resultMask=u.maskData);var b=_.width*_.height;if(p.pixels.resultPixels=new x(b*_.numDims),p.counter={onesweep:0,uncompressed:0,lut:0,bitstuffer:0,constant:0,constantoffset:0},_.numValidPixel!==0)if(_.zMax===_.zMin)r.constructConstantSurface(p);else if(m>=4&&r.checkMinMaxRanges(c,p))r.constructConstantSurface(p);else{var T=new DataView(c,p.ptr,2),C=T.getUint8(0);if(p.ptr++,C)r.readDataOneSweep(c,p,x);else if(m>1&&_.imageType<=1&&Math.abs(_.maxZError-.5)<1e-5){var A=T.getUint8(1);if(p.ptr++,p.encodeMode=A,A>2||m<4&&A>1)throw"Invalid Huffman flag "+A;A?r.readHuffman(c,p,x):r.readTiles(c,p,x)}else r.readTiles(c,p,x)}p.eofOffset=p.ptr;var S;u.inputOffset?(S=p.headerInfo.blobSize+u.inputOffset-p.ptr,Math.abs(S)>=1&&(p.eofOffset=u.inputOffset+p.headerInfo.blobSize)):(S=p.headerInfo.blobSize-p.ptr,Math.abs(S)>=1&&(p.eofOffset=p.headerInfo.blobSize));var v={width:_.width,height:_.height,pixelData:p.pixels.resultPixels,minValue:_.zMin,maxValue:_.zMax,validPixelCount:_.numValidPixel,dimCount:_.numDims,dimStats:{minValues:_.minValues,maxValues:_.maxValues},maskData:p.pixels.resultMask};if(p.pixels.resultMask&&r.isValidPixelValue(_.imageType,f)){var D=p.pixels.resultMask;for(h=0;h<b;h++)D[h]||(v.pixelData[h]=f);v.noDataValue=f}return p.noDataValue=f,u.returnFileInfo&&(v.fileInfo=r.formatFileInfo(p)),v}},getBandCount:function(c){var u=0,f=0,h={};for(h.ptr=0,h.pixels={};f<c.byteLength-58;)r.readHeaderInfo(c,h),f+=h.headerInfo.blobSize,u++,h.ptr=f;return u}};return a}(),n=function(){var o=new ArrayBuffer(4),r=new Uint8Array(o),s=new Uint32Array(o);return s[0]=1,r[0]===1}(),i={decode:function(o,r){if(!n)throw"Big endian system is not supported.";r=r||{};var s=r.inputOffset||0,a=new Uint8Array(o,s,10),c=String.fromCharCode.apply(null,a),u,f;if(c.trim()==="CntZImage")u=e,f=1;else if(c.substring(0,5)==="Lerc2")u=t,f=2;else throw"Unexpected file identifier string: "+c;for(var h=0,p=o.byteLength-10,_,m=[],x,b,T={width:0,height:0,pixels:[],pixelType:r.pixelType,mask:null,statistics:[]};s<p;){var C=u.decode(o,{inputOffset:s,encodedMaskData:_,maskData:b,returnMask:h===0,returnEncodedMask:h===0,returnFileInfo:!0,pixelType:r.pixelType||null,noDataValue:r.noDataValue||null});s=C.fileInfo.eofOffset,h===0&&(_=C.encodedMaskData,b=C.maskData,T.width=C.width,T.height=C.height,T.dimCount=C.dimCount||1,T.pixelType=C.pixelType||C.fileInfo.pixelType,T.mask=C.maskData),f>1&&C.fileInfo.mask&&C.fileInfo.mask.numBytes>0&&m.push(C.maskData),h++,T.pixels.push(C.pixelData),T.statistics.push({minValue:C.minValue,maxValue:C.maxValue,noDataValue:C.noDataValue,dimStats:C.dimStats})}var A,S,v;if(f>1&&m.length>1){for(v=T.width*T.height,T.bandMasks=m,b=new Uint8Array(v),b.set(m[0]),A=1;A<m.length;A++)for(x=m[A],S=0;S<v;S++)b[S]=b[S]&x[S];T.maskData=b}return T}};typeof define=="function"&&define.amd?define([],function(){return i}):typeof p8<"u"&&p8.exports?p8.exports=i:this.Lerc=i})()});var 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n=e.x*e.x,i=e.x*e.y,o=e.x*e.z,r=e.x*e.w,s=e.y*e.y,a=e.y*e.z,c=e.y*e.w,u=e.z*e.z,f=e.z*e.w,h=e.w*e.w,p=n-s-u+h,_=2*(i-f),m=2*(o+c),x=2*(i+f),b=-n+s-u+h,T=2*(a-r),C=2*(o-c),A=2*(a+r),S=-n-s+u+h;return l(t)?(t[0]=p,t[1]=x,t[2]=C,t[3]=_,t[4]=b,t[5]=A,t[6]=m,t[7]=T,t[8]=S,t):new Je(p,_,m,x,b,T,C,A,S)};Je.fromHeadingPitchRoll=function(e,t){let n=Math.cos(-e.pitch),i=Math.cos(-e.heading),o=Math.cos(e.roll),r=Math.sin(-e.pitch),s=Math.sin(-e.heading),a=Math.sin(e.roll),c=n*i,u=-o*s+a*r*i,f=a*s+o*r*i,h=n*s,p=o*i+a*r*s,_=-a*i+o*r*s,m=-r,x=a*n,b=o*n;return l(t)?(t[0]=c,t[1]=h,t[2]=m,t[3]=u,t[4]=p,t[5]=x,t[6]=f,t[7]=_,t[8]=b,t):new Je(c,u,f,h,p,_,m,x,b)};Je.fromScale=function(e,t){return l(t)?(t[0]=e.x,t[1]=0,t[2]=0,t[3]=0,t[4]=e.y,t[5]=0,t[6]=0,t[7]=0,t[8]=e.z,t):new Je(e.x,0,0,0,e.y,0,0,0,e.z)};Je.fromUniformScale=function(e,t){return l(t)?(t[0]=e,t[1]=0,t[2]=0,t[3]=0,t[4]=e,t[5]=0,t[6]=0,t[7]=0,t[8]=e,t):new Je(e,0,0,0,e,0,0,0,e)};Je.fromCrossProduct=function(e,t){return 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t[0]=-e[0],t[1]=-e[1],t[2]=-e[2],t[3]=-e[3],t[4]=-e[4],t[5]=-e[5],t[6]=-e[6],t[7]=-e[7],t[8]=-e[8],t};Je.transpose=function(e,t){let n=e[0],i=e[3],o=e[6],r=e[1],s=e[4],a=e[7],c=e[2],u=e[5],f=e[8];return t[0]=n,t[1]=i,t[2]=o,t[3]=r,t[4]=s,t[5]=a,t[6]=c,t[7]=u,t[8]=f,t};function jAe(e){let t=0;for(let n=0;n<9;++n){let i=e[n];t+=i*i}return Math.sqrt(t)}var FG=[1,0,0],BG=[2,2,1];function qAe(e){let t=0;for(let n=0;n<3;++n){let i=e[Je.getElementIndex(BG[n],FG[n])];t+=2*i*i}return Math.sqrt(t)}function YAe(e,t){let n=P.EPSILON15,i=0,o=1;for(let u=0;u<3;++u){let f=Math.abs(e[Je.getElementIndex(BG[u],FG[u])]);f>i&&(o=u,i=f)}let r=1,s=0,a=FG[o],c=BG[o];if(Math.abs(e[Je.getElementIndex(c,a)])>n){let u=e[Je.getElementIndex(c,c)],f=e[Je.getElementIndex(a,a)],h=e[Je.getElementIndex(c,a)],p=(u-f)/2/h,_;p<0?_=-1/(-p+Math.sqrt(1+p*p)):_=1/(p+Math.sqrt(1+p*p)),r=1/Math.sqrt(1+_*_),s=_*r}return t=Je.clone(Je.IDENTITY,t),t[Je.getElementIndex(a,a)]=t[Je.getElementIndex(c,c)]=r,t[Je.getElementIndex(c,a)]=s,t[Je.getElementIndex(a,c)]=-s,t}var KP=new Je,GZ=new Je;Je.computeEigenDecomposition=function(e,t){let n=P.EPSILON20,i=10,o=0,r=0;l(t)||(t={});let s=t.unitary=Je.clone(Je.IDENTITY,t.unitary),a=t.diagonal=Je.clone(e,t.diagonal),c=n*jAe(a);for(;r<i&&qAe(a)>c;)YAe(a,KP),Je.transpose(KP,GZ),Je.multiply(a,KP,a),Je.multiply(GZ,a,a),Je.multiply(s,KP,s),++o>2&&(++r,o=0);return t};Je.abs=function(e,t){return t[0]=Math.abs(e[0]),t[1]=Math.abs(e[1]),t[2]=Math.abs(e[2]),t[3]=Math.abs(e[3]),t[4]=Math.abs(e[4]),t[5]=Math.abs(e[5]),t[6]=Math.abs(e[6]),t[7]=Math.abs(e[7]),t[8]=Math.abs(e[8]),t};Je.determinant=function(e){let t=e[0],n=e[3],i=e[6],o=e[1],r=e[4],s=e[7],a=e[2],c=e[5],u=e[8];return t*(r*u-c*s)+o*(c*i-n*u)+a*(n*s-r*i)};Je.inverse=function(e,t){let n=e[0],i=e[1],o=e[2],r=e[3],s=e[4],a=e[5],c=e[6],u=e[7],f=e[8],h=Je.determinant(e);t[0]=s*f-u*a,t[1]=u*o-i*f,t[2]=i*a-s*o,t[3]=c*a-r*f,t[4]=n*f-c*o,t[5]=r*o-n*a,t[6]=r*u-c*s,t[7]=c*i-n*u,t[8]=n*s-r*i;let p=1/h;return Je.multiplyByScalar(t,p,t)};var XAe=new Je;Je.inverseTranspose=function(e,t){return Je.inverse(Je.transpose(e,XAe),t)};Je.equals=function(e,t){return e===t||l(e)&&l(t)&&e[0]===t[0]&&e[1]===t[1]&&e[2]===t[2]&&e[3]===t[3]&&e[4]===t[4]&&e[5]===t[5]&&e[6]===t[6]&&e[7]===t[7]&&e[8]===t[8]};Je.equalsEpsilon=function(e,t,n){return n=y(n,0),e===t||l(e)&&l(t)&&Math.abs(e[0]-t[0])<=n&&Math.abs(e[1]-t[1])<=n&&Math.abs(e[2]-t[2])<=n&&Math.abs(e[3]-t[3])<=n&&Math.abs(e[4]-t[4])<=n&&Math.abs(e[5]-t[5])<=n&&Math.abs(e[6]-t[6])<=n&&Math.abs(e[7]-t[7])<=n&&Math.abs(e[8]-t[8])<=n};Je.IDENTITY=Object.freeze(new Je(1,0,0,0,1,0,0,0,1));Je.ZERO=Object.freeze(new Je(0,0,0,0,0,0,0,0,0));Je.COLUMN0ROW0=0;Je.COLUMN0ROW1=1;Je.COLUMN0ROW2=2;Je.COLUMN1ROW0=3;Je.COLUMN1ROW1=4;Je.COLUMN1ROW2=5;Je.COLUMN2ROW0=6;Je.COLUMN2ROW1=7;Je.COLUMN2ROW2=8;Object.defineProperties(Je.prototype,{length:{get:function(){return Je.packedLength}}});Je.prototype.clone=function(e){return Je.clone(this,e)};Je.prototype.equals=function(e){return Je.equals(this,e)};Je.equalsArray=function(e,t,n){return e[0]===t[n]&&e[1]===t[n+1]&&e[2]===t[n+2]&&e[3]===t[n+3]&&e[4]===t[n+4]&&e[5]===t[n+5]&&e[6]===t[n+6]&&e[7]===t[n+7]&&e[8]===t[n+8]};Je.prototype.equalsEpsilon=function(e,t){return Je.equalsEpsilon(this,e,t)};Je.prototype.toString=function(){return`(${this[0]}, ${this[3]}, ${this[6]})
(${this[1]}, ${this[4]}, ${this[7]})
(${this[2]}, ${this[5]}, ${this[8]})`};var $=Je;function IS(e){this.name="RuntimeError",this.message=e;let t;try{throw new Error}catch(n){t=n.stack}this.stack=t}l(Object.create)&&(IS.prototype=Object.create(Error.prototype),IS.prototype.constructor=IS);IS.prototype.toString=function(){let e=`${this.name}: ${this.message}`;return l(this.stack)&&(e+=`
${this.stack.toString()}`),e};var re=IS;function Qe(e,t,n,i,o,r,s,a,c,u,f,h,p,_,m,x){this[0]=y(e,0),this[1]=y(o,0),this[2]=y(c,0),this[3]=y(p,0),this[4]=y(t,0),this[5]=y(r,0),this[6]=y(u,0),this[7]=y(_,0),this[8]=y(n,0),this[9]=y(s,0),this[10]=y(f,0),this[11]=y(m,0),this[12]=y(i,0),this[13]=y(a,0),this[14]=y(h,0),this[15]=y(x,0)}Qe.packedLength=16;Qe.pack=function(e,t,n){return n=y(n,0),t[n++]=e[0],t[n++]=e[1],t[n++]=e[2],t[n++]=e[3],t[n++]=e[4],t[n++]=e[5],t[n++]=e[6],t[n++]=e[7],t[n++]=e[8],t[n++]=e[9],t[n++]=e[10],t[n++]=e[11],t[n++]=e[12],t[n++]=e[13],t[n++]=e[14],t[n]=e[15],t};Qe.unpack=function(e,t,n){return t=y(t,0),l(n)||(n=new Qe),n[0]=e[t++],n[1]=e[t++],n[2]=e[t++],n[3]=e[t++],n[4]=e[t++],n[5]=e[t++],n[6]=e[t++],n[7]=e[t++],n[8]=e[t++],n[9]=e[t++],n[10]=e[t++],n[11]=e[t++],n[12]=e[t++],n[13]=e[t++],n[14]=e[t++],n[15]=e[t],n};Qe.packArray=function(e,t){let n=e.length,i=n*16;l(t)?!Array.isArray(t)&&t.length!==i||t.length!==i&&(t.length=i):t=new Array(i);for(let o=0;o<n;++o)Qe.pack(e[o],t,o*16);return t};Qe.unpackArray=function(e,t){let n=e.length;l(t)?t.length=n/16:t=new Array(n/16);for(let i=0;i<n;i+=16){let o=i/16;t[o]=Qe.unpack(e,i,t[o])}return t};Qe.clone=function(e,t){if(l(e))return l(t)?(t[0]=e[0],t[1]=e[1],t[2]=e[2],t[3]=e[3],t[4]=e[4],t[5]=e[5],t[6]=e[6],t[7]=e[7],t[8]=e[8],t[9]=e[9],t[10]=e[10],t[11]=e[11],t[12]=e[12],t[13]=e[13],t[14]=e[14],t[15]=e[15],t):new Qe(e[0],e[4],e[8],e[12],e[1],e[5],e[9],e[13],e[2],e[6],e[10],e[14],e[3],e[7],e[11],e[15])};Qe.fromArray=Qe.unpack;Qe.fromColumnMajorArray=function(e,t){return Qe.clone(e,t)};Qe.fromRowMajorArray=function(e,t){return l(t)?(t[0]=e[0],t[1]=e[4],t[2]=e[8],t[3]=e[12],t[4]=e[1],t[5]=e[5],t[6]=e[9],t[7]=e[13],t[8]=e[2],t[9]=e[6],t[10]=e[10],t[11]=e[14],t[12]=e[3],t[13]=e[7],t[14]=e[11],t[15]=e[15],t):new Qe(e[0],e[1],e[2],e[3],e[4],e[5],e[6],e[7],e[8],e[9],e[10],e[11],e[12],e[13],e[14],e[15])};Qe.fromRotationTranslation=function(e,t,n){return t=y(t,d.ZERO),l(n)?(n[0]=e[0],n[1]=e[1],n[2]=e[2],n[3]=0,n[4]=e[3],n[5]=e[4],n[6]=e[5],n[7]=0,n[8]=e[6],n[9]=e[7],n[10]=e[8],n[11]=0,n[12]=t.x,n[13]=t.y,n[14]=t.z,n[15]=1,n):new Qe(e[0],e[3],e[6],t.x,e[1],e[4],e[7],t.y,e[2],e[5],e[8],t.z,0,0,0,1)};Qe.fromTranslationQuaternionRotationScale=function(e,t,n,i){l(i)||(i=new Qe);let o=n.x,r=n.y,s=n.z,a=t.x*t.x,c=t.x*t.y,u=t.x*t.z,f=t.x*t.w,h=t.y*t.y,p=t.y*t.z,_=t.y*t.w,m=t.z*t.z,x=t.z*t.w,b=t.w*t.w,T=a-h-m+b,C=2*(c-x),A=2*(u+_),S=2*(c+x),v=-a+h-m+b,D=2*(p-f),O=2*(u-_),R=2*(p+f),M=-a-h+m+b;return i[0]=T*o,i[1]=S*o,i[2]=O*o,i[3]=0,i[4]=C*r,i[5]=v*r,i[6]=R*r,i[7]=0,i[8]=A*s,i[9]=D*s,i[10]=M*s,i[11]=0,i[12]=e.x,i[13]=e.y,i[14]=e.z,i[15]=1,i};Qe.fromTranslationRotationScale=function(e,t){return Qe.fromTranslationQuaternionRotationScale(e.translation,e.rotation,e.scale,t)};Qe.fromTranslation=function(e,t){return Qe.fromRotationTranslation($.IDENTITY,e,t)};Qe.fromScale=function(e,t){return l(t)?(t[0]=e.x,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=e.y,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=e.z,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t):new Qe(e.x,0,0,0,0,e.y,0,0,0,0,e.z,0,0,0,0,1)};Qe.fromUniformScale=function(e,t){return l(t)?(t[0]=e,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=e,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=e,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t):new Qe(e,0,0,0,0,e,0,0,0,0,e,0,0,0,0,1)};Qe.fromRotation=function(e,t){return l(t)||(t=new Qe),t[0]=e[0],t[1]=e[1],t[2]=e[2],t[3]=0,t[4]=e[3],t[5]=e[4],t[6]=e[5],t[7]=0,t[8]=e[6],t[9]=e[7],t[10]=e[8],t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t};var $b=new d,Qb=new d,PS=new d;Qe.fromCamera=function(e,t){let n=e.position,i=e.direction,o=e.up;d.normalize(i,$b),d.normalize(d.cross($b,o,Qb),Qb),d.normalize(d.cross(Qb,$b,PS),PS);let r=Qb.x,s=Qb.y,a=Qb.z,c=$b.x,u=$b.y,f=$b.z,h=PS.x,p=PS.y,_=PS.z,m=n.x,x=n.y,b=n.z,T=r*-m+s*-x+a*-b,C=h*-m+p*-x+_*-b,A=c*m+u*x+f*b;return l(t)?(t[0]=r,t[1]=h,t[2]=-c,t[3]=0,t[4]=s,t[5]=p,t[6]=-u,t[7]=0,t[8]=a,t[9]=_,t[10]=-f,t[11]=0,t[12]=T,t[13]=C,t[14]=A,t[15]=1,t):new Qe(r,s,a,T,h,p,_,C,-c,-u,-f,A,0,0,0,1)};Qe.computePerspectiveFieldOfView=function(e,t,n,i,o){let s=1/Math.tan(e*.5),a=s/t,c=(i+n)/(n-i),u=2*i*n/(n-i);return o[0]=a,o[1]=0,o[2]=0,o[3]=0,o[4]=0,o[5]=s,o[6]=0,o[7]=0,o[8]=0,o[9]=0,o[10]=c,o[11]=-1,o[12]=0,o[13]=0,o[14]=u,o[15]=0,o};Qe.computeOrthographicOffCenter=function(e,t,n,i,o,r,s){let a=1/(t-e),c=1/(i-n),u=1/(r-o),f=-(t+e)*a,h=-(i+n)*c,p=-(r+o)*u;return a*=2,c*=2,u*=-2,s[0]=a,s[1]=0,s[2]=0,s[3]=0,s[4]=0,s[5]=c,s[6]=0,s[7]=0,s[8]=0,s[9]=0,s[10]=u,s[11]=0,s[12]=f,s[13]=h,s[14]=p,s[15]=1,s};Qe.computePerspectiveOffCenter=function(e,t,n,i,o,r,s){let a=2*o/(t-e),c=2*o/(i-n),u=(t+e)/(t-e),f=(i+n)/(i-n),h=-(r+o)/(r-o),p=-1,_=-2*r*o/(r-o);return s[0]=a,s[1]=0,s[2]=0,s[3]=0,s[4]=0,s[5]=c,s[6]=0,s[7]=0,s[8]=u,s[9]=f,s[10]=h,s[11]=p,s[12]=0,s[13]=0,s[14]=_,s[15]=0,s};Qe.computeInfinitePerspectiveOffCenter=function(e,t,n,i,o,r){let s=2*o/(t-e),a=2*o/(i-n),c=(t+e)/(t-e),u=(i+n)/(i-n),f=-1,h=-1,p=-2*o;return r[0]=s,r[1]=0,r[2]=0,r[3]=0,r[4]=0,r[5]=a,r[6]=0,r[7]=0,r[8]=c,r[9]=u,r[10]=f,r[11]=h,r[12]=0,r[13]=0,r[14]=p,r[15]=0,r};Qe.computeViewportTransformation=function(e,t,n,i){l(i)||(i=new Qe),e=y(e,y.EMPTY_OBJECT);let o=y(e.x,0),r=y(e.y,0),s=y(e.width,0),a=y(e.height,0);t=y(t,0),n=y(n,1);let c=s*.5,u=a*.5,f=(n-t)*.5,h=c,p=u,_=f,m=o+c,x=r+u,b=t+f,T=1;return i[0]=h,i[1]=0,i[2]=0,i[3]=0,i[4]=0,i[5]=p,i[6]=0,i[7]=0,i[8]=0,i[9]=0,i[10]=_,i[11]=0,i[12]=m,i[13]=x,i[14]=b,i[15]=T,i};Qe.computeView=function(e,t,n,i,o){return o[0]=i.x,o[1]=n.x,o[2]=-t.x,o[3]=0,o[4]=i.y,o[5]=n.y,o[6]=-t.y,o[7]=0,o[8]=i.z,o[9]=n.z,o[10]=-t.z,o[11]=0,o[12]=-d.dot(i,e),o[13]=-d.dot(n,e),o[14]=d.dot(t,e),o[15]=1,o};Qe.toArray=function(e,t){return l(t)?(t[0]=e[0],t[1]=e[1],t[2]=e[2],t[3]=e[3],t[4]=e[4],t[5]=e[5],t[6]=e[6],t[7]=e[7],t[8]=e[8],t[9]=e[9],t[10]=e[10],t[11]=e[11],t[12]=e[12],t[13]=e[13],t[14]=e[14],t[15]=e[15],t):[e[0],e[1],e[2],e[3],e[4],e[5],e[6],e[7],e[8],e[9],e[10],e[11],e[12],e[13],e[14],e[15]]};Qe.getElementIndex=function(e,t){return e*4+t};Qe.getColumn=function(e,t,n){let i=t*4,o=e[i],r=e[i+1],s=e[i+2],a=e[i+3];return n.x=o,n.y=r,n.z=s,n.w=a,n};Qe.setColumn=function(e,t,n,i){i=Qe.clone(e,i);let o=t*4;return i[o]=n.x,i[o+1]=n.y,i[o+2]=n.z,i[o+3]=n.w,i};Qe.getRow=function(e,t,n){let i=e[t],o=e[t+4],r=e[t+8],s=e[t+12];return n.x=i,n.y=o,n.z=r,n.w=s,n};Qe.setRow=function(e,t,n,i){return i=Qe.clone(e,i),i[t]=n.x,i[t+4]=n.y,i[t+8]=n.z,i[t+12]=n.w,i};Qe.setTranslation=function(e,t,n){return n[0]=e[0],n[1]=e[1],n[2]=e[2],n[3]=e[3],n[4]=e[4],n[5]=e[5],n[6]=e[6],n[7]=e[7],n[8]=e[8],n[9]=e[9],n[10]=e[10],n[11]=e[11],n[12]=t.x,n[13]=t.y,n[14]=t.z,n[15]=e[15],n};var KAe=new d;Qe.setScale=function(e,t,n){let i=Qe.getScale(e,KAe),o=t.x/i.x,r=t.y/i.y,s=t.z/i.z;return n[0]=e[0]*o,n[1]=e[1]*o,n[2]=e[2]*o,n[3]=e[3],n[4]=e[4]*r,n[5]=e[5]*r,n[6]=e[6]*r,n[7]=e[7],n[8]=e[8]*s,n[9]=e[9]*s,n[10]=e[10]*s,n[11]=e[11],n[12]=e[12],n[13]=e[13],n[14]=e[14],n[15]=e[15],n};var ZAe=new d;Qe.setUniformScale=function(e,t,n){let i=Qe.getScale(e,ZAe),o=t/i.x,r=t/i.y,s=t/i.z;return n[0]=e[0]*o,n[1]=e[1]*o,n[2]=e[2]*o,n[3]=e[3],n[4]=e[4]*r,n[5]=e[5]*r,n[6]=e[6]*r,n[7]=e[7],n[8]=e[8]*s,n[9]=e[9]*s,n[10]=e[10]*s,n[11]=e[11],n[12]=e[12],n[13]=e[13],n[14]=e[14],n[15]=e[15],n};var kG=new d;Qe.getScale=function(e,t){return t.x=d.magnitude(d.fromElements(e[0],e[1],e[2],kG)),t.y=d.magnitude(d.fromElements(e[4],e[5],e[6],kG)),t.z=d.magnitude(d.fromElements(e[8],e[9],e[10],kG)),t};var WZ=new d;Qe.getMaximumScale=function(e){return Qe.getScale(e,WZ),d.maximumComponent(WZ)};var $Ae=new d;Qe.setRotation=function(e,t,n){let i=Qe.getScale(e,$Ae);return n[0]=t[0]*i.x,n[1]=t[1]*i.x,n[2]=t[2]*i.x,n[3]=e[3],n[4]=t[3]*i.y,n[5]=t[4]*i.y,n[6]=t[5]*i.y,n[7]=e[7],n[8]=t[6]*i.z,n[9]=t[7]*i.z,n[10]=t[8]*i.z,n[11]=e[11],n[12]=e[12],n[13]=e[13],n[14]=e[14],n[15]=e[15],n};var QAe=new d;Qe.getRotation=function(e,t){let n=Qe.getScale(e,QAe);return t[0]=e[0]/n.x,t[1]=e[1]/n.x,t[2]=e[2]/n.x,t[3]=e[4]/n.y,t[4]=e[5]/n.y,t[5]=e[6]/n.y,t[6]=e[8]/n.z,t[7]=e[9]/n.z,t[8]=e[10]/n.z,t};Qe.multiply=function(e,t,n){let i=e[0],o=e[1],r=e[2],s=e[3],a=e[4],c=e[5],u=e[6],f=e[7],h=e[8],p=e[9],_=e[10],m=e[11],x=e[12],b=e[13],T=e[14],C=e[15],A=t[0],S=t[1],v=t[2],D=t[3],O=t[4],R=t[5],M=t[6],L=t[7],g=t[8],E=t[9],w=t[10],I=t[11],N=t[12],B=t[13],H=t[14],V=t[15],G=i*A+a*S+h*v+x*D,k=o*A+c*S+p*v+b*D,W=r*A+u*S+_*v+T*D,Y=s*A+f*S+m*v+C*D,J=i*O+a*R+h*M+x*L,j=o*O+c*R+p*M+b*L,K=r*O+u*R+_*M+T*L,Q=s*O+f*R+m*M+C*L,de=i*g+a*E+h*w+x*I,ye=o*g+c*E+p*w+b*I,ce=r*g+u*E+_*w+T*I,ge=s*g+f*E+m*w+C*I,xe=i*N+a*B+h*H+x*V,De=o*N+c*B+p*H+b*V,Ae=r*N+u*B+_*H+T*V,ke=s*N+f*B+m*H+C*V;return n[0]=G,n[1]=k,n[2]=W,n[3]=Y,n[4]=J,n[5]=j,n[6]=K,n[7]=Q,n[8]=de,n[9]=ye,n[10]=ce,n[11]=ge,n[12]=xe,n[13]=De,n[14]=Ae,n[15]=ke,n};Qe.add=function(e,t,n){return n[0]=e[0]+t[0],n[1]=e[1]+t[1],n[2]=e[2]+t[2],n[3]=e[3]+t[3],n[4]=e[4]+t[4],n[5]=e[5]+t[5],n[6]=e[6]+t[6],n[7]=e[7]+t[7],n[8]=e[8]+t[8],n[9]=e[9]+t[9],n[10]=e[10]+t[10],n[11]=e[11]+t[11],n[12]=e[12]+t[12],n[13]=e[13]+t[13],n[14]=e[14]+t[14],n[15]=e[15]+t[15],n};Qe.subtract=function(e,t,n){return n[0]=e[0]-t[0],n[1]=e[1]-t[1],n[2]=e[2]-t[2],n[3]=e[3]-t[3],n[4]=e[4]-t[4],n[5]=e[5]-t[5],n[6]=e[6]-t[6],n[7]=e[7]-t[7],n[8]=e[8]-t[8],n[9]=e[9]-t[9],n[10]=e[10]-t[10],n[11]=e[11]-t[11],n[12]=e[12]-t[12],n[13]=e[13]-t[13],n[14]=e[14]-t[14],n[15]=e[15]-t[15],n};Qe.multiplyTransformation=function(e,t,n){let i=e[0],o=e[1],r=e[2],s=e[4],a=e[5],c=e[6],u=e[8],f=e[9],h=e[10],p=e[12],_=e[13],m=e[14],x=t[0],b=t[1],T=t[2],C=t[4],A=t[5],S=t[6],v=t[8],D=t[9],O=t[10],R=t[12],M=t[13],L=t[14],g=i*x+s*b+u*T,E=o*x+a*b+f*T,w=r*x+c*b+h*T,I=i*C+s*A+u*S,N=o*C+a*A+f*S,B=r*C+c*A+h*S,H=i*v+s*D+u*O,V=o*v+a*D+f*O,G=r*v+c*D+h*O,k=i*R+s*M+u*L+p,W=o*R+a*M+f*L+_,Y=r*R+c*M+h*L+m;return n[0]=g,n[1]=E,n[2]=w,n[3]=0,n[4]=I,n[5]=N,n[6]=B,n[7]=0,n[8]=H,n[9]=V,n[10]=G,n[11]=0,n[12]=k,n[13]=W,n[14]=Y,n[15]=1,n};Qe.multiplyByMatrix3=function(e,t,n){let i=e[0],o=e[1],r=e[2],s=e[4],a=e[5],c=e[6],u=e[8],f=e[9],h=e[10],p=t[0],_=t[1],m=t[2],x=t[3],b=t[4],T=t[5],C=t[6],A=t[7],S=t[8],v=i*p+s*_+u*m,D=o*p+a*_+f*m,O=r*p+c*_+h*m,R=i*x+s*b+u*T,M=o*x+a*b+f*T,L=r*x+c*b+h*T,g=i*C+s*A+u*S,E=o*C+a*A+f*S,w=r*C+c*A+h*S;return n[0]=v,n[1]=D,n[2]=O,n[3]=0,n[4]=R,n[5]=M,n[6]=L,n[7]=0,n[8]=g,n[9]=E,n[10]=w,n[11]=0,n[12]=e[12],n[13]=e[13],n[14]=e[14],n[15]=e[15],n};Qe.multiplyByTranslation=function(e,t,n){let i=t.x,o=t.y,r=t.z,s=i*e[0]+o*e[4]+r*e[8]+e[12],a=i*e[1]+o*e[5]+r*e[9]+e[13],c=i*e[2]+o*e[6]+r*e[10]+e[14];return n[0]=e[0],n[1]=e[1],n[2]=e[2],n[3]=e[3],n[4]=e[4],n[5]=e[5],n[6]=e[6],n[7]=e[7],n[8]=e[8],n[9]=e[9],n[10]=e[10],n[11]=e[11],n[12]=s,n[13]=a,n[14]=c,n[15]=e[15],n};Qe.multiplyByScale=function(e,t,n){let i=t.x,o=t.y,r=t.z;return i===1&&o===1&&r===1?Qe.clone(e,n):(n[0]=i*e[0],n[1]=i*e[1],n[2]=i*e[2],n[3]=e[3],n[4]=o*e[4],n[5]=o*e[5],n[6]=o*e[6],n[7]=e[7],n[8]=r*e[8],n[9]=r*e[9],n[10]=r*e[10],n[11]=e[11],n[12]=e[12],n[13]=e[13],n[14]=e[14],n[15]=e[15],n)};Qe.multiplyByUniformScale=function(e,t,n){return n[0]=e[0]*t,n[1]=e[1]*t,n[2]=e[2]*t,n[3]=e[3],n[4]=e[4]*t,n[5]=e[5]*t,n[6]=e[6]*t,n[7]=e[7],n[8]=e[8]*t,n[9]=e[9]*t,n[10]=e[10]*t,n[11]=e[11],n[12]=e[12],n[13]=e[13],n[14]=e[14],n[15]=e[15],n};Qe.multiplyByVector=function(e,t,n){let i=t.x,o=t.y,r=t.z,s=t.w,a=e[0]*i+e[4]*o+e[8]*r+e[12]*s,c=e[1]*i+e[5]*o+e[9]*r+e[13]*s,u=e[2]*i+e[6]*o+e[10]*r+e[14]*s,f=e[3]*i+e[7]*o+e[11]*r+e[15]*s;return n.x=a,n.y=c,n.z=u,n.w=f,n};Qe.multiplyByPointAsVector=function(e,t,n){let i=t.x,o=t.y,r=t.z,s=e[0]*i+e[4]*o+e[8]*r,a=e[1]*i+e[5]*o+e[9]*r,c=e[2]*i+e[6]*o+e[10]*r;return n.x=s,n.y=a,n.z=c,n};Qe.multiplyByPoint=function(e,t,n){let i=t.x,o=t.y,r=t.z,s=e[0]*i+e[4]*o+e[8]*r+e[12],a=e[1]*i+e[5]*o+e[9]*r+e[13],c=e[2]*i+e[6]*o+e[10]*r+e[14];return n.x=s,n.y=a,n.z=c,n};Qe.multiplyByScalar=function(e,t,n){return n[0]=e[0]*t,n[1]=e[1]*t,n[2]=e[2]*t,n[3]=e[3]*t,n[4]=e[4]*t,n[5]=e[5]*t,n[6]=e[6]*t,n[7]=e[7]*t,n[8]=e[8]*t,n[9]=e[9]*t,n[10]=e[10]*t,n[11]=e[11]*t,n[12]=e[12]*t,n[13]=e[13]*t,n[14]=e[14]*t,n[15]=e[15]*t,n};Qe.negate=function(e,t){return t[0]=-e[0],t[1]=-e[1],t[2]=-e[2],t[3]=-e[3],t[4]=-e[4],t[5]=-e[5],t[6]=-e[6],t[7]=-e[7],t[8]=-e[8],t[9]=-e[9],t[10]=-e[10],t[11]=-e[11],t[12]=-e[12],t[13]=-e[13],t[14]=-e[14],t[15]=-e[15],t};Qe.transpose=function(e,t){let n=e[1],i=e[2],o=e[3],r=e[6],s=e[7],a=e[11];return t[0]=e[0],t[1]=e[4],t[2]=e[8],t[3]=e[12],t[4]=n,t[5]=e[5],t[6]=e[9],t[7]=e[13],t[8]=i,t[9]=r,t[10]=e[10],t[11]=e[14],t[12]=o,t[13]=s,t[14]=a,t[15]=e[15],t};Qe.abs=function(e,t){return t[0]=Math.abs(e[0]),t[1]=Math.abs(e[1]),t[2]=Math.abs(e[2]),t[3]=Math.abs(e[3]),t[4]=Math.abs(e[4]),t[5]=Math.abs(e[5]),t[6]=Math.abs(e[6]),t[7]=Math.abs(e[7]),t[8]=Math.abs(e[8]),t[9]=Math.abs(e[9]),t[10]=Math.abs(e[10]),t[11]=Math.abs(e[11]),t[12]=Math.abs(e[12]),t[13]=Math.abs(e[13]),t[14]=Math.abs(e[14]),t[15]=Math.abs(e[15]),t};Qe.equals=function(e,t){return e===t||l(e)&&l(t)&&e[12]===t[12]&&e[13]===t[13]&&e[14]===t[14]&&e[0]===t[0]&&e[1]===t[1]&&e[2]===t[2]&&e[4]===t[4]&&e[5]===t[5]&&e[6]===t[6]&&e[8]===t[8]&&e[9]===t[9]&&e[10]===t[10]&&e[3]===t[3]&&e[7]===t[7]&&e[11]===t[11]&&e[15]===t[15]};Qe.equalsEpsilon=function(e,t,n){return n=y(n,0),e===t||l(e)&&l(t)&&Math.abs(e[0]-t[0])<=n&&Math.abs(e[1]-t[1])<=n&&Math.abs(e[2]-t[2])<=n&&Math.abs(e[3]-t[3])<=n&&Math.abs(e[4]-t[4])<=n&&Math.abs(e[5]-t[5])<=n&&Math.abs(e[6]-t[6])<=n&&Math.abs(e[7]-t[7])<=n&&Math.abs(e[8]-t[8])<=n&&Math.abs(e[9]-t[9])<=n&&Math.abs(e[10]-t[10])<=n&&Math.abs(e[11]-t[11])<=n&&Math.abs(e[12]-t[12])<=n&&Math.abs(e[13]-t[13])<=n&&Math.abs(e[14]-t[14])<=n&&Math.abs(e[15]-t[15])<=n};Qe.getTranslation=function(e,t){return t.x=e[12],t.y=e[13],t.z=e[14],t};Qe.getMatrix3=function(e,t){return t[0]=e[0],t[1]=e[1],t[2]=e[2],t[3]=e[4],t[4]=e[5],t[5]=e[6],t[6]=e[8],t[7]=e[9],t[8]=e[10],t};var JAe=new $,eEe=new $,tEe=new oe,nEe=new oe(0,0,0,1);Qe.inverse=function(e,t){let n=e[0],i=e[4],o=e[8],r=e[12],s=e[1],a=e[5],c=e[9],u=e[13],f=e[2],h=e[6],p=e[10],_=e[14],m=e[3],x=e[7],b=e[11],T=e[15],C=p*T,A=_*b,S=h*T,v=_*x,D=h*b,O=p*x,R=f*T,M=_*m,L=f*b,g=p*m,E=f*x,w=h*m,I=C*a+v*c+D*u-(A*a+S*c+O*u),N=A*s+R*c+g*u-(C*s+M*c+L*u),B=S*s+M*a+E*u-(v*s+R*a+w*u),H=O*s+L*a+w*c-(D*s+g*a+E*c),V=A*i+S*o+O*r-(C*i+v*o+D*r),G=C*n+M*o+L*r-(A*n+R*o+g*r),k=v*n+R*i+w*r-(S*n+M*i+E*r),W=D*n+g*i+E*o-(O*n+L*i+w*o);C=o*u,A=r*c,S=i*u,v=r*a,D=i*c,O=o*a,R=n*u,M=r*s,L=n*c,g=o*s,E=n*a,w=i*s;let Y=C*x+v*b+D*T-(A*x+S*b+O*T),J=A*m+R*b+g*T-(C*m+M*b+L*T),j=S*m+M*x+E*T-(v*m+R*x+w*T),K=O*m+L*x+w*b-(D*m+g*x+E*b),Q=S*p+O*_+A*h-(D*_+C*h+v*p),de=L*_+C*f+M*p-(R*p+g*_+A*f),ye=R*h+w*_+v*f-(E*_+S*f+M*h),ce=E*p+D*f+g*h-(L*h+w*p+O*f),ge=n*I+i*N+o*B+r*H;if(Math.abs(ge)<P.EPSILON21){if($.equalsEpsilon(Qe.getMatrix3(e,JAe),eEe,P.EPSILON7)&&oe.equals(Qe.getRow(e,3,tEe),nEe))return t[0]=0,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=0,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=0,t[11]=0,t[12]=-e[12],t[13]=-e[13],t[14]=-e[14],t[15]=1,t;throw new re("matrix is not invertible because its determinate is zero.")}return ge=1/ge,t[0]=I*ge,t[1]=N*ge,t[2]=B*ge,t[3]=H*ge,t[4]=V*ge,t[5]=G*ge,t[6]=k*ge,t[7]=W*ge,t[8]=Y*ge,t[9]=J*ge,t[10]=j*ge,t[11]=K*ge,t[12]=Q*ge,t[13]=de*ge,t[14]=ye*ge,t[15]=ce*ge,t};Qe.inverseTransformation=function(e,t){let n=e[0],i=e[1],o=e[2],r=e[4],s=e[5],a=e[6],c=e[8],u=e[9],f=e[10],h=e[12],p=e[13],_=e[14],m=-n*h-i*p-o*_,x=-r*h-s*p-a*_,b=-c*h-u*p-f*_;return t[0]=n,t[1]=r,t[2]=c,t[3]=0,t[4]=i,t[5]=s,t[6]=u,t[7]=0,t[8]=o,t[9]=a,t[10]=f,t[11]=0,t[12]=m,t[13]=x,t[14]=b,t[15]=1,t};var iEe=new Qe;Qe.inverseTranspose=function(e,t){return Qe.inverse(Qe.transpose(e,iEe),t)};Qe.IDENTITY=Object.freeze(new Qe(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1));Qe.ZERO=Object.freeze(new Qe(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0));Qe.COLUMN0ROW0=0;Qe.COLUMN0ROW1=1;Qe.COLUMN0ROW2=2;Qe.COLUMN0ROW3=3;Qe.COLUMN1ROW0=4;Qe.COLUMN1ROW1=5;Qe.COLUMN1ROW2=6;Qe.COLUMN1ROW3=7;Qe.COLUMN2ROW0=8;Qe.COLUMN2ROW1=9;Qe.COLUMN2ROW2=10;Qe.COLUMN2ROW3=11;Qe.COLUMN3ROW0=12;Qe.COLUMN3ROW1=13;Qe.COLUMN3ROW2=14;Qe.COLUMN3ROW3=15;Object.defineProperties(Qe.prototype,{length:{get:function(){return Qe.packedLength}}});Qe.prototype.clone=function(e){return Qe.clone(this,e)};Qe.prototype.equals=function(e){return Qe.equals(this,e)};Qe.equalsArray=function(e,t,n){return e[0]===t[n]&&e[1]===t[n+1]&&e[2]===t[n+2]&&e[3]===t[n+3]&&e[4]===t[n+4]&&e[5]===t[n+5]&&e[6]===t[n+6]&&e[7]===t[n+7]&&e[8]===t[n+8]&&e[9]===t[n+9]&&e[10]===t[n+10]&&e[11]===t[n+11]&&e[12]===t[n+12]&&e[13]===t[n+13]&&e[14]===t[n+14]&&e[15]===t[n+15]};Qe.prototype.equalsEpsilon=function(e,t){return Qe.equalsEpsilon(this,e,t)};Qe.prototype.toString=function(){return`(${this[0]}, ${this[4]}, ${this[8]}, ${this[12]})
(${this[1]}, ${this[5]}, ${this[9]}, ${this[13]})
(${this[2]}, ${this[6]}, ${this[10]}, ${this[14]})
(${this[3]}, ${this[7]}, ${this[11]}, ${this[15]})`};var F=Qe;var 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l(t)?(t.red=n,t.green=i,t.blue=o,t.alpha=r,t):new ie(n,i,o,r)};var bEe=/^#([0-9a-f])([0-9a-f])([0-9a-f])([0-9a-f])?$/i,TEe=/^#([0-9a-f]{2})([0-9a-f]{2})([0-9a-f]{2})([0-9a-f]{2})?$/i,CEe=/^rgba?\s*\(\s*([0-9.]+%?)\s*[,\s]+\s*([0-9.]+%?)\s*[,\s]+\s*([0-9.]+%?)(?:\s*[,\s/]+\s*([0-9.]+))?\s*\)$/i,AEe=/^hsla?\s*\(\s*([0-9.]+)\s*[,\s]+\s*([0-9.]+%)\s*[,\s]+\s*([0-9.]+%)(?:\s*[,\s/]+\s*([0-9.]+))?\s*\)$/i;ie.fromCssColorString=function(e,t){l(t)||(t=new ie),e=e.trim();let n=ie[e.toUpperCase()];if(l(n))return ie.clone(n,t),t;let i=bEe.exec(e);return i!==null?(t.red=parseInt(i[1],16)/15,t.green=parseInt(i[2],16)/15,t.blue=parseInt(i[3],16)/15,t.alpha=parseInt(y(i[4],"f"),16)/15,t):(i=TEe.exec(e),i!==null?(t.red=parseInt(i[1],16)/255,t.green=parseInt(i[2],16)/255,t.blue=parseInt(i[3],16)/255,t.alpha=parseInt(y(i[4],"ff"),16)/255,t):(i=CEe.exec(e),i!==null?(t.red=parseFloat(i[1])/(i[1].substr(-1)==="%"?100:255),t.green=parseFloat(i[2])/(i[2].substr(-1)==="%"?100:255),t.blue=parseFloat(i[3])/(i[3].substr(-1)==="%"?100:255),t.alpha=parseFloat(y(i[4],"1.0")),t):(i=AEe.exec(e),i!==null?ie.fromHsl(parseFloat(i[1])/360,parseFloat(i[2])/100,parseFloat(i[3])/100,parseFloat(y(i[4],"1.0")),t):(t=void 0,t))))};ie.packedLength=4;ie.pack=function(e,t,n){return n=y(n,0),t[n++]=e.red,t[n++]=e.green,t[n++]=e.blue,t[n]=e.alpha,t};ie.unpack=function(e,t,n){return t=y(t,0),l(n)||(n=new ie),n.red=e[t++],n.green=e[t++],n.blue=e[t++],n.alpha=e[t],n};ie.byteToFloat=function(e){return e/255};ie.floatToByte=function(e){return e===1?255:e*256|0};ie.clone=function(e,t){if(l(e))return l(t)?(t.red=e.red,t.green=e.green,t.blue=e.blue,t.alpha=e.alpha,t):new ie(e.red,e.green,e.blue,e.alpha)};ie.equals=function(e,t){return e===t||l(e)&&l(t)&&e.red===t.red&&e.green===t.green&&e.blue===t.blue&&e.alpha===t.alpha};ie.equalsArray=function(e,t,n){return e.red===t[n]&&e.green===t[n+1]&&e.blue===t[n+2]&&e.alpha===t[n+3]};ie.prototype.clone=function(e){return ie.clone(this,e)};ie.prototype.equals=function(e){return ie.equals(this,e)};ie.prototype.equalsEpsilon=function(e,t){return this===e||l(e)&&Math.abs(this.red-e.red)<=t&&Math.abs(this.green-e.green)<=t&&Math.abs(this.blue-e.blue)<=t&&Math.abs(this.alpha-e.alpha)<=t};ie.prototype.toString=function(){return`(${this.red}, ${this.green}, ${this.blue}, ${this.alpha})`};ie.prototype.toCssColorString=function(){let e=ie.floatToByte(this.red),t=ie.floatToByte(this.green),n=ie.floatToByte(this.blue);return this.alpha===1?`rgb(${e},${t},${n})`:`rgba(${e},${t},${n},${this.alpha})`};ie.prototype.toCssHexString=function(){let e=ie.floatToByte(this.red).toString(16);e.length<2&&(e=`0${e}`);let t=ie.floatToByte(this.green).toString(16);t.length<2&&(t=`0${t}`);let n=ie.floatToByte(this.blue).toString(16);if(n.length<2&&(n=`0${n}`),this.alpha<1){let i=ie.floatToByte(this.alpha).toString(16);return i.length<2&&(i=`0${i}`),`#${e}${t}${n}${i}`}return`#${e}${t}${n}`};ie.prototype.toBytes=function(e){let t=ie.floatToByte(this.red),n=ie.floatToByte(this.green),i=ie.floatToByte(this.blue),o=ie.floatToByte(this.alpha);return l(e)?(e[0]=t,e[1]=n,e[2]=i,e[3]=o,e):[t,n,i,o]};ie.prototype.toRgba=function(){return $m[0]=ie.floatToByte(this.red),$m[1]=ie.floatToByte(this.green),$m[2]=ie.floatToByte(this.blue),$m[3]=ie.floatToByte(this.alpha),XG[0]};ie.prototype.brighten=function(e,t){return e=1-e,t.red=1-(1-this.red)*e,t.green=1-(1-this.green)*e,t.blue=1-(1-this.blue)*e,t.alpha=this.alpha,t};ie.prototype.darken=function(e,t){return e=1-e,t.red=this.red*e,t.green=this.green*e,t.blue=this.blue*e,t.alpha=this.alpha,t};ie.prototype.withAlpha=function(e,t){return ie.fromAlpha(this,e,t)};ie.add=function(e,t,n){return n.red=e.red+t.red,n.green=e.green+t.green,n.blue=e.blue+t.blue,n.alpha=e.alpha+t.alpha,n};ie.subtract=function(e,t,n){return n.red=e.red-t.red,n.green=e.green-t.green,n.blue=e.blue-t.blue,n.alpha=e.alpha-t.alpha,n};ie.multiply=function(e,t,n){return n.red=e.red*t.red,n.green=e.green*t.green,n.blue=e.blue*t.blue,n.alpha=e.alpha*t.alpha,n};ie.divide=function(e,t,n){return n.red=e.red/t.red,n.green=e.green/t.green,n.blue=e.blue/t.blue,n.alpha=e.alpha/t.alpha,n};ie.mod=function(e,t,n){return n.red=e.red%t.red,n.green=e.green%t.green,n.blue=e.blue%t.blue,n.alpha=e.alpha%t.alpha,n};ie.lerp=function(e,t,n,i){return i.red=P.lerp(e.red,t.red,n),i.green=P.lerp(e.green,t.green,n),i.blue=P.lerp(e.blue,t.blue,n),i.alpha=P.lerp(e.alpha,t.alpha,n),i};ie.multiplyByScalar=function(e,t,n){return n.red=e.red*t,n.green=e.green*t,n.blue=e.blue*t,n.alpha=e.alpha*t,n};ie.divideByScalar=function(e,t,n){return n.red=e.red/t,n.green=e.green/t,n.blue=e.blue/t,n.alpha=e.alpha/t,n};ie.ALICEBLUE=Object.freeze(ie.fromCssColorString("#F0F8FF"));ie.ANTIQUEWHITE=Object.freeze(ie.fromCssColorString("#FAEBD7"));ie.AQUA=Object.freeze(ie.fromCssColorString("#00FFFF"));ie.AQUAMARINE=Object.freeze(ie.fromCssColorString("#7FFFD4"));ie.AZURE=Object.freeze(ie.fromCssColorString("#F0FFFF"));ie.BEIGE=Object.freeze(ie.fromCssColorString("#F5F5DC"));ie.BISQUE=Object.freeze(ie.fromCssColorString("#FFE4C4"));ie.BLACK=Object.freeze(ie.fromCssColorString("#000000"));ie.BLANCHEDALMOND=Object.freeze(ie.fromCssColorString("#FFEBCD"));ie.BLUE=Object.freeze(ie.fromCssColorString("#0000FF"));ie.BLUEVIOLET=Object.freeze(ie.fromCssColorString("#8A2BE2"));ie.BROWN=Object.freeze(ie.fromCssColorString("#A52A2A"));ie.BURLYWOOD=Object.freeze(ie.fromCssColorString("#DEB887"));ie.CADETBLUE=Object.freeze(ie.fromCssColorString("#5F9EA0"));ie.CHARTREUSE=Object.freeze(ie.fromCssColorString("#7FFF00"));ie.CHOCOLATE=Object.freeze(ie.fromCssColorString("#D2691E"));ie.CORAL=Object.freeze(ie.fromCssColorString("#FF7F50"));ie.CORNFLOWERBLUE=Object.freeze(ie.fromCssColorString("#6495ED"));ie.CORNSILK=Object.freeze(ie.fromCssColorString("#FFF8DC"));ie.CRIMSON=Object.freeze(ie.fromCssColorString("#DC143C"));ie.CYAN=Object.freeze(ie.fromCssColorString("#00FFFF"));ie.DARKBLUE=Object.freeze(ie.fromCssColorString("#00008B"));ie.DARKCYAN=Object.freeze(ie.fromCssColorString("#008B8B"));ie.DARKGOLDENROD=Object.freeze(ie.fromCssColorString("#B8860B"));ie.DARKGRAY=Object.freeze(ie.fromCssColorString("#A9A9A9"));ie.DARKGREEN=Object.freeze(ie.fromCssColorString("#006400"));ie.DARKGREY=ie.DARKGRAY;ie.DARKKHAKI=Object.freeze(ie.fromCssColorString("#BDB76B"));ie.DARKMAGENTA=Object.freeze(ie.fromCssColorString("#8B008B"));ie.DARKOLIVEGREEN=Object.freeze(ie.fromCssColorString("#556B2F"));ie.DARKORANGE=Object.freeze(ie.fromCssColorString("#FF8C00"));ie.DARKORCHID=Object.freeze(ie.fromCssColorString("#9932CC"));ie.DARKRED=Object.freeze(ie.fromCssColorString("#8B0000"));ie.DARKSALMON=Object.freeze(ie.fromCssColorString("#E9967A"));ie.DARKSEAGREEN=Object.freeze(ie.fromCssColorString("#8FBC8F"));ie.DARKSLATEBLUE=Object.freeze(ie.fromCssColorString("#483D8B"));ie.DARKSLATEGRAY=Object.freeze(ie.fromCssColorString("#2F4F4F"));ie.DARKSLATEGREY=ie.DARKSLATEGRAY;ie.DARKTURQUOISE=Object.freeze(ie.fromCssColorString("#00CED1"));ie.DARKVIOLET=Object.freeze(ie.fromCssColorString("#9400D3"));ie.DEEPPINK=Object.freeze(ie.fromCssColorString("#FF1493"));ie.DEEPSKYBLUE=Object.freeze(ie.fromCssColorString("#00BFFF"));ie.DIMGRAY=Object.freeze(ie.fromCssColorString("#696969"));ie.DIMGREY=ie.DIMGRAY;ie.DODGERBLUE=Object.freeze(ie.fromCssColorString("#1E90FF"));ie.FIREBRICK=Object.freeze(ie.fromCssColorString("#B22222"));ie.FLORALWHITE=Object.freeze(ie.fromCssColorString("#FFFAF0"));ie.FORESTGREEN=Object.freeze(ie.fromCssColorString("#228B22"));ie.FUCHSIA=Object.freeze(ie.fromCssColorString("#FF00FF"));ie.GAINSBORO=Object.freeze(ie.fromCssColorString("#DCDCDC"));ie.GHOSTWHITE=Object.freeze(ie.fromCssColorString("#F8F8FF"));ie.GOLD=Object.freeze(ie.fromCssColorString("#FFD700"));ie.GOLDENROD=Object.freeze(ie.fromCssColorString("#DAA520"));ie.GRAY=Object.freeze(ie.fromCssColorString("#808080"));ie.GREEN=Object.freeze(ie.fromCssColorString("#008000"));ie.GREENYELLOW=Object.freeze(ie.fromCssColorString("#ADFF2F"));ie.GREY=ie.GRAY;ie.HONEYDEW=Object.freeze(ie.fromCssColorString("#F0FFF0"));ie.HOTPINK=Object.freeze(ie.fromCssColorString("#FF69B4"));ie.INDIANRED=Object.freeze(ie.fromCssColorString("#CD5C5C"));ie.INDIGO=Object.freeze(ie.fromCssColorString("#4B0082"));ie.IVORY=Object.freeze(ie.fromCssColorString("#FFFFF0"));ie.KHAKI=Object.freeze(ie.fromCssColorString("#F0E68C"));ie.LAVENDER=Object.freeze(ie.fromCssColorString("#E6E6FA"));ie.LAVENDAR_BLUSH=Object.freeze(ie.fromCssColorString("#FFF0F5"));ie.LAWNGREEN=Object.freeze(ie.fromCssColorString("#7CFC00"));ie.LEMONCHIFFON=Object.freeze(ie.fromCssColorString("#FFFACD"));ie.LIGHTBLUE=Object.freeze(ie.fromCssColorString("#ADD8E6"));ie.LIGHTCORAL=Object.freeze(ie.fromCssColorString("#F08080"));ie.LIGHTCYAN=Object.freeze(ie.fromCssColorString("#E0FFFF"));ie.LIGHTGOLDENRODYELLOW=Object.freeze(ie.fromCssColorString("#FAFAD2"));ie.LIGHTGRAY=Object.freeze(ie.fromCssColorString("#D3D3D3"));ie.LIGHTGREEN=Object.freeze(ie.fromCssColorString("#90EE90"));ie.LIGHTGREY=ie.LIGHTGRAY;ie.LIGHTPINK=Object.freeze(ie.fromCssColorString("#FFB6C1"));ie.LIGHTSEAGREEN=Object.freeze(ie.fromCssColorString("#20B2AA"));ie.LIGHTSKYBLUE=Object.freeze(ie.fromCssColorString("#87CEFA"));ie.LIGHTSLATEGRAY=Object.freeze(ie.fromCssColorString("#778899"));ie.LIGHTSLATEGREY=ie.LIGHTSLATEGRAY;ie.LIGHTSTEELBLUE=Object.freeze(ie.fromCssColorString("#B0C4DE"));ie.LIGHTYELLOW=Object.freeze(ie.fromCssColorString("#FFFFE0"));ie.LIME=Object.freeze(ie.fromCssColorString("#00FF00"));ie.LIMEGREEN=Object.freeze(ie.fromCssColorString("#32CD32"));ie.LINEN=Object.freeze(ie.fromCssColorString("#FAF0E6"));ie.MAGENTA=Object.freeze(ie.fromCssColorString("#FF00FF"));ie.MAROON=Object.freeze(ie.fromCssColorString("#800000"));ie.MEDIUMAQUAMARINE=Object.freeze(ie.fromCssColorString("#66CDAA"));ie.MEDIUMBLUE=Object.freeze(ie.fromCssColorString("#0000CD"));ie.MEDIUMORCHID=Object.freeze(ie.fromCssColorString("#BA55D3"));ie.MEDIUMPURPLE=Object.freeze(ie.fromCssColorString("#9370DB"));ie.MEDIUMSEAGREEN=Object.freeze(ie.fromCssColorString("#3CB371"));ie.MEDIUMSLATEBLUE=Object.freeze(ie.fromCssColorString("#7B68EE"));ie.MEDIUMSPRINGGREEN=Object.freeze(ie.fromCssColorString("#00FA9A"));ie.MEDIUMTURQUOISE=Object.freeze(ie.fromCssColorString("#48D1CC"));ie.MEDIUMVIOLETRED=Object.freeze(ie.fromCssColorString("#C71585"));ie.MIDNIGHTBLUE=Object.freeze(ie.fromCssColorString("#191970"));ie.MINTCREAM=Object.freeze(ie.fromCssColorString("#F5FFFA"));ie.MISTYROSE=Object.freeze(ie.fromCssColorString("#FFE4E1"));ie.MOCCASIN=Object.freeze(ie.fromCssColorString("#FFE4B5"));ie.NAVAJOWHITE=Object.freeze(ie.fromCssColorString("#FFDEAD"));ie.NAVY=Object.freeze(ie.fromCssColorString("#000080"));ie.OLDLACE=Object.freeze(ie.fromCssColorString("#FDF5E6"));ie.OLIVE=Object.freeze(ie.fromCssColorString("#808000"));ie.OLIVEDRAB=Object.freeze(ie.fromCssColorString("#6B8E23"));ie.ORANGE=Object.freeze(ie.fromCssColorString("#FFA500"));ie.ORANGERED=Object.freeze(ie.fromCssColorString("#FF4500"));ie.ORCHID=Object.freeze(ie.fromCssColorString("#DA70D6"));ie.PALEGOLDENROD=Object.freeze(ie.fromCssColorString("#EEE8AA"));ie.PALEGREEN=Object.freeze(ie.fromCssColorString("#98FB98"));ie.PALETURQUOISE=Object.freeze(ie.fromCssColorString("#AFEEEE"));ie.PALEVIOLETRED=Object.freeze(ie.fromCssColorString("#DB7093"));ie.PAPAYAWHIP=Object.freeze(ie.fromCssColorString("#FFEFD5"));ie.PEACHPUFF=Object.freeze(ie.fromCssColorString("#FFDAB9"));ie.PERU=Object.freeze(ie.fromCssColorString("#CD853F"));ie.PINK=Object.freeze(ie.fromCssColorString("#FFC0CB"));ie.PLUM=Object.freeze(ie.fromCssColorString("#DDA0DD"));ie.POWDERBLUE=Object.freeze(ie.fromCssColorString("#B0E0E6"));ie.PURPLE=Object.freeze(ie.fromCssColorString("#800080"));ie.RED=Object.freeze(ie.fromCssColorString("#FF0000"));ie.ROSYBROWN=Object.freeze(ie.fromCssColorString("#BC8F8F"));ie.ROYALBLUE=Object.freeze(ie.fromCssColorString("#4169E1"));ie.SADDLEBROWN=Object.freeze(ie.fromCssColorString("#8B4513"));ie.SALMON=Object.freeze(ie.fromCssColorString("#FA8072"));ie.SANDYBROWN=Object.freeze(ie.fromCssColorString("#F4A460"));ie.SEAGREEN=Object.freeze(ie.fromCssColorString("#2E8B57"));ie.SEASHELL=Object.freeze(ie.fromCssColorString("#FFF5EE"));ie.SIENNA=Object.freeze(ie.fromCssColorString("#A0522D"));ie.SILVER=Object.freeze(ie.fromCssColorString("#C0C0C0"));ie.SKYBLUE=Object.freeze(ie.fromCssColorString("#87CEEB"));ie.SLATEBLUE=Object.freeze(ie.fromCssColorString("#6A5ACD"));ie.SLATEGRAY=Object.freeze(ie.fromCssColorString("#708090"));ie.SLATEGREY=ie.SLATEGRAY;ie.SNOW=Object.freeze(ie.fromCssColorString("#FFFAFA"));ie.SPRINGGREEN=Object.freeze(ie.fromCssColorString("#00FF7F"));ie.STEELBLUE=Object.freeze(ie.fromCssColorString("#4682B4"));ie.TAN=Object.freeze(ie.fromCssColorString("#D2B48C"));ie.TEAL=Object.freeze(ie.fromCssColorString("#008080"));ie.THISTLE=Object.freeze(ie.fromCssColorString("#D8BFD8"));ie.TOMATO=Object.freeze(ie.fromCssColorString("#FF6347"));ie.TURQUOISE=Object.freeze(ie.fromCssColorString("#40E0D0"));ie.VIOLET=Object.freeze(ie.fromCssColorString("#EE82EE"));ie.WHEAT=Object.freeze(ie.fromCssColorString("#F5DEB3"));ie.WHITE=Object.freeze(ie.fromCssColorString("#FFFFFF"));ie.WHITESMOKE=Object.freeze(ie.fromCssColorString("#F5F5F5"));ie.YELLOW=Object.freeze(ie.fromCssColorString("#FFFF00"));ie.YELLOWGREEN=Object.freeze(ie.fromCssColorString("#9ACD32"));ie.TRANSPARENT=Object.freeze(new 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u5=nt.multiplyByScalar(e,Math.sin((1-n)*s),u5),f5=nt.multiplyByScalar(r,Math.sin(n*s),f5),i=nt.add(u5,f5,i),nt.multiplyByScalar(i,1/Math.sin(s),i)};nt.log=function(e,t){let n=P.acosClamped(e.w),i=0;return n!==0&&(i=n/Math.sin(n)),d.multiplyByScalar(e,i,t)};nt.exp=function(e,t){let n=d.magnitude(e),i=0;return n!==0&&(i=Math.sin(n)/n),t.x=e.x*i,t.y=e.y*i,t.z=e.z*i,t.w=Math.cos(n),t};var kSe=new d,VSe=new d,kS=new nt,dT=new nt;nt.computeInnerQuadrangle=function(e,t,n,i){let o=nt.conjugate(t,kS);nt.multiply(o,n,dT);let r=nt.log(dT,kSe);nt.multiply(o,e,dT);let s=nt.log(dT,VSe);return d.add(r,s,r),d.multiplyByScalar(r,.25,r),d.negate(r,r),nt.exp(r,kS),nt.multiply(t,kS,i)};nt.squad=function(e,t,n,i,o,r){let s=nt.slerp(e,t,o,kS),a=nt.slerp(n,i,o,dT);return nt.slerp(s,a,2*o*(1-o),r)};var USe=new nt,z$=1.9011074535173003,D1=Ht.supportsTypedArrays()?new Float32Array(8):[],I1=Ht.supportsTypedArrays()?new Float32Array(8):[],tp=Ht.supportsTypedArrays()?new Float32Array(8):[],np=Ht.supportsTypedArrays()?new Float32Array(8):[];for(let e=0;e<7;++e){let t=e+1,n=2*t+1;D1[e]=1/(t*n),I1[e]=t/n}D1[7]=z$/(8*17);I1[7]=z$*8/17;nt.fastSlerp=function(e,t,n,i){let o=nt.dot(e,t),r;o>=0?r=1:(r=-1,o=-o);let s=o-1,a=1-n,c=n*n,u=a*a;for(let _=7;_>=0;--_)tp[_]=(D1[_]*c-I1[_])*s,np[_]=(D1[_]*u-I1[_])*s;let f=r*n*(1+tp[0]*(1+tp[1]*(1+tp[2]*(1+tp[3]*(1+tp[4]*(1+tp[5]*(1+tp[6]*(1+tp[7])))))))),h=a*(1+np[0]*(1+np[1]*(1+np[2]*(1+np[3]*(1+np[4]*(1+np[5]*(1+np[6]*(1+np[7])))))))),p=nt.multiplyByScalar(e,h,USe);return nt.multiplyByScalar(t,f,i),nt.add(p,i,i)};nt.fastSquad=function(e,t,n,i,o,r){let s=nt.fastSlerp(e,t,o,kS),a=nt.fastSlerp(n,i,o,dT);return nt.fastSlerp(s,a,2*o*(1-o),r)};nt.equals=function(e,t){return e===t||l(e)&&l(t)&&e.x===t.x&&e.y===t.y&&e.z===t.z&&e.w===t.w};nt.equalsEpsilon=function(e,t,n){return n=y(n,0),e===t||l(e)&&l(t)&&Math.abs(e.x-t.x)<=n&&Math.abs(e.y-t.y)<=n&&Math.abs(e.z-t.z)<=n&&Math.abs(e.w-t.w)<=n};nt.ZERO=Object.freeze(new nt(0,0,0,0));nt.IDENTITY=Object.freeze(new nt(0,0,0,1));nt.prototype.clone=function(e){return nt.clone(this,e)};nt.prototype.equals=function(e){return nt.equals(this,e)};nt.prototype.equalsEpsilon=function(e,t){return nt.equalsEpsilon(this,e,t)};nt.prototype.toString=function(){return`(${this.x}, ${this.y}, ${this.z}, ${this.w})`};var Oe=nt;var ai={},d5={up:{south:"east",north:"west",west:"south",east:"north"},down:{south:"west",north:"east",west:"north",east:"south"},south:{up:"west",down:"east",west:"down",east:"up"},north:{up:"east",down:"west",west:"up",east:"down"},west:{up:"north",down:"south",north:"down",south:"up"},east:{up:"south",down:"north",north:"up",south:"down"}},hT={north:[-1,0,0],east:[0,1,0],up:[0,0,1],south:[1,0,0],west:[0,-1,0],down:[0,0,-1]},h5={},cl={east:new d,north:new d,up:new d,west:new d,south:new d,down:new d},Lg=new d,Ng=new d,Fg=new d;ai.localFrameToFixedFrameGenerator=function(e,t){if(!d5.hasOwnProperty(e)||!d5[e].hasOwnProperty(t))throw new he("firstAxis and secondAxis must be east, north, up, west, south or down.");let n=d5[e][t],i,o=e+t;return l(h5[o])?i=h5[o]:(i=function(r,s,a){if(l(a)||(a=new F),d.equalsEpsilon(r,d.ZERO,P.EPSILON14))d.unpack(hT[e],0,Lg),d.unpack(hT[t],0,Ng),d.unpack(hT[n],0,Fg);else if(P.equalsEpsilon(r.x,0,P.EPSILON14)&&P.equalsEpsilon(r.y,0,P.EPSILON14)){let c=P.sign(r.z);d.unpack(hT[e],0,Lg),e!=="east"&&e!=="west"&&d.multiplyByScalar(Lg,c,Lg),d.unpack(hT[t],0,Ng),t!=="east"&&t!=="west"&&d.multiplyByScalar(Ng,c,Ng),d.unpack(hT[n],0,Fg),n!=="east"&&n!=="west"&&d.multiplyByScalar(Fg,c,Fg)}else{s=y(s,ee.default),s.geodeticSurfaceNormal(r,cl.up);let c=cl.up,u=cl.east;u.x=-r.y,u.y=r.x,u.z=0,d.normalize(u,cl.east),d.cross(c,u,cl.north),d.multiplyByScalar(cl.up,-1,cl.down),d.multiplyByScalar(cl.east,-1,cl.west),d.multiplyByScalar(cl.north,-1,cl.south),Lg=cl[e],Ng=cl[t],Fg=cl[n]}return a[0]=Lg.x,a[1]=Lg.y,a[2]=Lg.z,a[3]=0,a[4]=Ng.x,a[5]=Ng.y,a[6]=Ng.z,a[7]=0,a[8]=Fg.x,a[9]=Fg.y,a[10]=Fg.z,a[11]=0,a[12]=r.x,a[13]=r.y,a[14]=r.z,a[15]=1,a},h5[o]=i),i};ai.eastNorthUpToFixedFrame=ai.localFrameToFixedFrameGenerator("east","north");ai.northEastDownToFixedFrame=ai.localFrameToFixedFrameGenerator("north","east");ai.northUpEastToFixedFrame=ai.localFrameToFixedFrameGenerator("north","up");ai.northWestUpToFixedFrame=ai.localFrameToFixedFrameGenerator("north","west");var zSe=new Oe,HSe=new d(1,1,1),GSe=new F;ai.headingPitchRollToFixedFrame=function(e,t,n,i,o){i=y(i,ai.eastNorthUpToFixedFrame);let r=Oe.fromHeadingPitchRoll(t,zSe),s=F.fromTranslationQuaternionRotationScale(d.ZERO,r,HSe,GSe);return o=i(e,n,o),F.multiply(o,s,o)};var WSe=new F,jSe=new $;ai.headingPitchRollQuaternion=function(e,t,n,i,o){let r=ai.headingPitchRollToFixedFrame(e,t,n,i,WSe),s=F.getMatrix3(r,jSe);return Oe.fromRotationMatrix(s,o)};var qSe=new d(1,1,1),YSe=new d,H$=new F,XSe=new F,KSe=new $,ZSe=new Oe;ai.fixedFrameToHeadingPitchRoll=function(e,t,n,i){t=y(t,ee.default),n=y(n,ai.eastNorthUpToFixedFrame),l(i)||(i=new Ha);let o=F.getTranslation(e,YSe);if(d.equals(o,d.ZERO))return i.heading=0,i.pitch=0,i.roll=0,i;let r=F.inverseTransformation(n(o,t,H$),H$),s=F.setScale(e,qSe,XSe);s=F.setTranslation(s,d.ZERO,s),r=F.multiply(r,s,r);let a=Oe.fromRotationMatrix(F.getMatrix3(r,KSe),ZSe);return a=Oe.normalize(a,a),Ha.fromQuaternion(a,i)};var $Se=6*3600+41*60+50.54841,QSe=8640184812866e-6,JSe=.093104,eve=-62e-7,tve=11772758384668e-32,nve=72921158553e-15,ive=P.TWO_PI/86400,P1=new Z;ai.computeIcrfToCentralBodyFixedMatrix=function(e,t){let n=ai.computeIcrfToFixedMatrix(e,t);return l(n)||(n=ai.computeTemeToPseudoFixedMatrix(e,t)),n};ai.computeTemeToPseudoFixedMatrix=function(e,t){P1=Z.addSeconds(e,-Z.computeTaiMinusUtc(e),P1);let n=P1.dayNumber,i=P1.secondsOfDay,o,r=n-2451545;i>=43200?o=(r+.5)/jn.DAYS_PER_JULIAN_CENTURY:o=(r-.5)/jn.DAYS_PER_JULIAN_CENTURY;let a=($Se+o*(QSe+o*(JSe+o*eve)))*ive%P.TWO_PI,c=nve+tve*(n-24515455e-1),u=(i+jn.SECONDS_PER_DAY*.5)%jn.SECONDS_PER_DAY,f=a+c*u,h=Math.cos(f),p=Math.sin(f);return l(t)?(t[0]=h,t[1]=-p,t[2]=0,t[3]=p,t[4]=h,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t):new $(h,p,0,-p,h,0,0,0,1)};ai.iau2006XysData=new S1;ai.earthOrientationParameters=C1.NONE;var g5=32.184,ove=2451545;ai.preloadIcrfFixed=function(e){let t=e.start.dayNumber,n=e.start.secondsOfDay+g5,i=e.stop.dayNumber,o=e.stop.secondsOfDay+g5;return ai.iau2006XysData.preload(t,n,i,o)};ai.computeIcrfToFixedMatrix=function(e,t){l(t)||(t=new $);let n=ai.computeFixedToIcrfMatrix(e,t);if(l(n))return $.transpose(n,t)};var rve=32.184,sve=2451545,R1=new Ha,ave=new $,cve=new Z;ai.computeMoonFixedToIcrfMatrix=function(e,t){l(t)||(t=new $);let n=Z.addSeconds(e,rve,cve),i=Z.totalDays(n)-sve,o=P.toRadians(12.112)-P.toRadians(.052992)*i,r=P.toRadians(24.224)-P.toRadians(.105984)*i,s=P.toRadians(227.645)+P.toRadians(13.012)*i,a=P.toRadians(261.105)+P.toRadians(13.340716)*i,c=P.toRadians(358)+P.toRadians(.9856)*i;return R1.pitch=P.toRadians(180)-P.toRadians(3.878)*Math.sin(o)-P.toRadians(.12)*Math.sin(r)+P.toRadians(.07)*Math.sin(s)-P.toRadians(.017)*Math.sin(a),R1.roll=P.toRadians(66.53-90)+P.toRadians(1.543)*Math.cos(o)+P.toRadians(.24)*Math.cos(r)-P.toRadians(.028)*Math.cos(s)+P.toRadians(.007)*Math.cos(a),R1.heading=P.toRadians(244.375-90)+P.toRadians(13.17635831)*i+P.toRadians(3.558)*Math.sin(o)+P.toRadians(.121)*Math.sin(r)-P.toRadians(.064)*Math.sin(s)+P.toRadians(.016)*Math.sin(a)+P.toRadians(.025)*Math.sin(c),$.fromHeadingPitchRoll(R1,ave)};ai.computeIcrfToMoonFixedMatrix=function(e,t){l(t)||(t=new $);let n=ai.computeMoonFixedToIcrfMatrix(e,t);if(l(n))return $.transpose(n,t)};var lve=new fT(0,0,0),uve=new A0(0,0,0,0,0,0),m5=new $,p5=new $;ai.computeFixedToIcrfMatrix=function(e,t){l(t)||(t=new $);let n=ai.earthOrientationParameters.compute(e,uve);if(!l(n))return;let i=e.dayNumber,o=e.secondsOfDay+g5,r=ai.iau2006XysData.computeXysRadians(i,o,lve);if(!l(r))return;let s=r.x+n.xPoleOffset,a=r.y+n.yPoleOffset,c=1/(1+Math.sqrt(1-s*s-a*a)),u=m5;u[0]=1-c*s*s,u[3]=-c*s*a,u[6]=s,u[1]=-c*s*a,u[4]=1-c*a*a,u[7]=a,u[2]=-s,u[5]=-a,u[8]=1-c*(s*s+a*a);let f=$.fromRotationZ(-r.s,p5),h=$.multiply(u,f,m5),p=e.dayNumber,_=e.secondsOfDay-Z.computeTaiMinusUtc(e)+n.ut1MinusUtc,m=p-2451545,x=_/jn.SECONDS_PER_DAY,b=.779057273264+x+.00273781191135448*(m+x);b=b%1*P.TWO_PI;let T=$.fromRotationZ(b,p5),C=$.multiply(h,T,m5),A=Math.cos(n.xPoleWander),S=Math.cos(n.yPoleWander),v=Math.sin(n.xPoleWander),D=Math.sin(n.yPoleWander),O=i-ove+o/jn.SECONDS_PER_DAY;O/=36525;let R=-47e-6*O*P.RADIANS_PER_DEGREE/3600,M=Math.cos(R),L=Math.sin(R),g=p5;return g[0]=A*M,g[1]=A*L,g[2]=v,g[3]=-S*L+D*v*M,g[4]=S*M+D*v*L,g[5]=-D*A,g[6]=-D*L-S*v*M,g[7]=D*M-S*v*L,g[8]=S*A,$.multiply(C,g,t)};var fve=new oe;ai.pointToWindowCoordinates=function(e,t,n,i){return i=ai.pointToGLWindowCoordinates(e,t,n,i),i.y=2*t[5]-i.y,i};ai.pointToGLWindowCoordinates=function(e,t,n,i){l(i)||(i=new U);let o=fve;return F.multiplyByVector(e,oe.fromElements(n.x,n.y,n.z,1,o),o),oe.multiplyByScalar(o,1/o.w,o),F.multiplyByVector(t,o,o),U.fromCartesian4(o,i)};var dve=new d,hve=new d,mve=new d;ai.rotationMatrixFromPositionVelocity=function(e,t,n,i){let o=y(n,ee.default).geodeticSurfaceNormal(e,dve),r=d.cross(t,o,hve);d.equalsEpsilon(r,d.ZERO,P.EPSILON6)&&(r=d.clone(d.UNIT_X,r));let s=d.cross(r,t,mve);return d.normalize(s,s),d.cross(t,s,r),d.negate(r,r),d.normalize(r,r),l(i)||(i=new $),i[0]=t.x,i[1]=t.y,i[2]=t.z,i[3]=r.x,i[4]=r.y,i[5]=r.z,i[6]=s.x,i[7]=s.y,i[8]=s.z,i};var G$=new F(0,0,1,0,1,0,0,0,0,1,0,0,0,0,0,1),W$=new fe,_5=new d,pve=new d,gve=new $,y5=new F,j$=new F;ai.basisTo2D=function(e,t,n){let i=F.getTranslation(t,pve),o=e.ellipsoid,r;if(d.equals(i,d.ZERO))r=d.clone(d.ZERO,_5);else{let f=o.cartesianToCartographic(i,W$);r=e.project(f,_5),d.fromElements(r.z,r.x,r.y,r)}let s=ai.eastNorthUpToFixedFrame(i,o,y5),a=F.inverseTransformation(s,j$),c=F.getMatrix3(t,gve),u=F.multiplyByMatrix3(a,c,n);return F.multiply(G$,u,n),F.setTranslation(n,r,n),n};ai.ellipsoidTo2DModelMatrix=function(e,t,n){let i=e.ellipsoid,o=ai.eastNorthUpToFixedFrame(t,i,y5),r=F.inverseTransformation(o,j$),s=i.cartesianToCartographic(t,W$),a=e.project(s,_5);d.fromElements(a.z,a.x,a.y,a);let c=F.fromTranslation(a,y5);return F.multiply(G$,r,n),F.multiply(c,n,n),n};var Mt=ai;function vn(e,t,n,i){this.west=y(e,0),this.south=y(t,0),this.east=y(n,0),this.north=y(i,0)}Object.defineProperties(vn.prototype,{width:{get:function(){return vn.computeWidth(this)}},height:{get:function(){return vn.computeHeight(this)}}});vn.packedLength=4;vn.pack=function(e,t,n){return n=y(n,0),t[n++]=e.west,t[n++]=e.south,t[n++]=e.east,t[n]=e.north,t};vn.unpack=function(e,t,n){return t=y(t,0),l(n)||(n=new vn),n.west=e[t++],n.south=e[t++],n.east=e[t++],n.north=e[t],n};vn.computeWidth=function(e){let t=e.east,n=e.west;return t<n&&(t+=P.TWO_PI),t-n};vn.computeHeight=function(e){return e.north-e.south};vn.fromDegrees=function(e,t,n,i,o){return e=P.toRadians(y(e,0)),t=P.toRadians(y(t,0)),n=P.toRadians(y(n,0)),i=P.toRadians(y(i,0)),l(o)?(o.west=e,o.south=t,o.east=n,o.north=i,o):new vn(e,t,n,i)};vn.fromRadians=function(e,t,n,i,o){return l(o)?(o.west=y(e,0),o.south=y(t,0),o.east=y(n,0),o.north=y(i,0),o):new vn(e,t,n,i)};vn.fromCartographicArray=function(e,t){let n=Number.MAX_VALUE,i=-Number.MAX_VALUE,o=Number.MAX_VALUE,r=-Number.MAX_VALUE,s=Number.MAX_VALUE,a=-Number.MAX_VALUE;for(let c=0,u=e.length;c<u;c++){let f=e[c];n=Math.min(n,f.longitude),i=Math.max(i,f.longitude),s=Math.min(s,f.latitude),a=Math.max(a,f.latitude);let h=f.longitude>=0?f.longitude:f.longitude+P.TWO_PI;o=Math.min(o,h),r=Math.max(r,h)}return i-n>r-o&&(n=o,i=r,i>P.PI&&(i=i-P.TWO_PI),n>P.PI&&(n=n-P.TWO_PI)),l(t)?(t.west=n,t.south=s,t.east=i,t.north=a,t):new vn(n,s,i,a)};vn.fromCartesianArray=function(e,t,n){t=y(t,ee.default);let i=Number.MAX_VALUE,o=-Number.MAX_VALUE,r=Number.MAX_VALUE,s=-Number.MAX_VALUE,a=Number.MAX_VALUE,c=-Number.MAX_VALUE;for(let u=0,f=e.length;u<f;u++){let h=t.cartesianToCartographic(e[u]);i=Math.min(i,h.longitude),o=Math.max(o,h.longitude),a=Math.min(a,h.latitude),c=Math.max(c,h.latitude);let p=h.longitude>=0?h.longitude:h.longitude+P.TWO_PI;r=Math.min(r,p),s=Math.max(s,p)}return o-i>s-r&&(i=r,o=s,o>P.PI&&(o=o-P.TWO_PI),i>P.PI&&(i=i-P.TWO_PI)),l(n)?(n.west=i,n.south=a,n.east=o,n.north=c,n):new vn(i,a,o,c)};var _ve=new d,yve=new d,xve=new d,bve=new d,Tve=new d,x5=new Array(5);for(let e=0;e<x5.length;++e)x5[e]=new d;vn.fromBoundingSphere=function(e,t,n){let i=e.center,o=e.radius;if(l(t)||(t=ee.default),l(n)||(n=new vn),d.equals(i,d.ZERO))return vn.clone(vn.MAX_VALUE,n),n;let r=Mt.eastNorthUpToFixedFrame(i,t,_ve),s=F.multiplyByPointAsVector(r,d.UNIT_X,yve);d.normalize(s,s);let a=F.multiplyByPointAsVector(r,d.UNIT_Y,xve);d.normalize(a,a),d.multiplyByScalar(a,o,a),d.multiplyByScalar(s,o,s);let c=d.negate(a,Tve),u=d.negate(s,bve),f=x5,h=f[0];return d.add(i,a,h),h=f[1],d.add(i,u,h),h=f[2],d.add(i,c,h),h=f[3],d.add(i,s,h),f[4]=i,vn.fromCartesianArray(f,t,n)};vn.clone=function(e,t){if(l(e))return l(t)?(t.west=e.west,t.south=e.south,t.east=e.east,t.north=e.north,t):new vn(e.west,e.south,e.east,e.north)};vn.equalsEpsilon=function(e,t,n){return n=y(n,0),e===t||l(e)&&l(t)&&Math.abs(e.west-t.west)<=n&&Math.abs(e.south-t.south)<=n&&Math.abs(e.east-t.east)<=n&&Math.abs(e.north-t.north)<=n};vn.prototype.clone=function(e){return vn.clone(this,e)};vn.prototype.equals=function(e){return vn.equals(this,e)};vn.equals=function(e,t){return e===t||l(e)&&l(t)&&e.west===t.west&&e.south===t.south&&e.east===t.east&&e.north===t.north};vn.prototype.equalsEpsilon=function(e,t){return vn.equalsEpsilon(this,e,t)};vn._validate=function(e){};vn.southwest=function(e,t){return l(t)?(t.longitude=e.west,t.latitude=e.south,t.height=0,t):new fe(e.west,e.south)};vn.northwest=function(e,t){return l(t)?(t.longitude=e.west,t.latitude=e.north,t.height=0,t):new fe(e.west,e.north)};vn.northeast=function(e,t){return l(t)?(t.longitude=e.east,t.latitude=e.north,t.height=0,t):new fe(e.east,e.north)};vn.southeast=function(e,t){return l(t)?(t.longitude=e.east,t.latitude=e.south,t.height=0,t):new fe(e.east,e.south)};vn.center=function(e,t){let n=e.east,i=e.west;n<i&&(n+=P.TWO_PI);let o=P.negativePiToPi((i+n)*.5),r=(e.south+e.north)*.5;return l(t)?(t.longitude=o,t.latitude=r,t.height=0,t):new fe(o,r)};vn.intersection=function(e,t,n){let i=e.east,o=e.west,r=t.east,s=t.west;i<o&&r>0?i+=P.TWO_PI:r<s&&i>0&&(r+=P.TWO_PI),i<o&&s<0?s+=P.TWO_PI:r<s&&o<0&&(o+=P.TWO_PI);let a=P.negativePiToPi(Math.max(o,s)),c=P.negativePiToPi(Math.min(i,r));if((e.west<e.east||t.west<t.east)&&c<=a)return;let u=Math.max(e.south,t.south),f=Math.min(e.north,t.north);if(!(u>=f))return l(n)?(n.west=a,n.south=u,n.east=c,n.north=f,n):new vn(a,u,c,f)};vn.simpleIntersection=function(e,t,n){let i=Math.max(e.west,t.west),o=Math.max(e.south,t.south),r=Math.min(e.east,t.east),s=Math.min(e.north,t.north);if(!(o>=s||i>=r))return l(n)?(n.west=i,n.south=o,n.east=r,n.north=s,n):new vn(i,o,r,s)};vn.union=function(e,t,n){l(n)||(n=new vn);let i=e.east,o=e.west,r=t.east,s=t.west;i<o&&r>0?i+=P.TWO_PI:r<s&&i>0&&(r+=P.TWO_PI),i<o&&s<0?s+=P.TWO_PI:r<s&&o<0&&(o+=P.TWO_PI);let a=P.negativePiToPi(Math.min(o,s)),c=P.negativePiToPi(Math.max(i,r));return n.west=a,n.south=Math.min(e.south,t.south),n.east=c,n.north=Math.max(e.north,t.north),n};vn.expand=function(e,t,n){return l(n)||(n=new vn),n.west=Math.min(e.west,t.longitude),n.south=Math.min(e.south,t.latitude),n.east=Math.max(e.east,t.longitude),n.north=Math.max(e.north,t.latitude),n};vn.contains=function(e,t){let n=t.longitude,i=t.latitude,o=e.west,r=e.east;return r<o&&(r+=P.TWO_PI,n<0&&(n+=P.TWO_PI)),(n>o||P.equalsEpsilon(n,o,P.EPSILON14))&&(n<r||P.equalsEpsilon(n,r,P.EPSILON14))&&i>=e.south&&i<=e.north};var Cve=new fe;vn.subsample=function(e,t,n,i){t=y(t,ee.default),n=y(n,0),l(i)||(i=[]);let o=0,r=e.north,s=e.south,a=e.east,c=e.west,u=Cve;u.height=n,u.longitude=c,u.latitude=r,i[o]=t.cartographicToCartesian(u,i[o]),o++,u.longitude=a,i[o]=t.cartographicToCartesian(u,i[o]),o++,u.latitude=s,i[o]=t.cartographicToCartesian(u,i[o]),o++,u.longitude=c,i[o]=t.cartographicToCartesian(u,i[o]),o++,r<0?u.latitude=r:s>0?u.latitude=s:u.latitude=0;for(let f=1;f<8;++f)u.longitude=-Math.PI+f*P.PI_OVER_TWO,vn.contains(e,u)&&(i[o]=t.cartographicToCartesian(u,i[o]),o++);return u.latitude===0&&(u.longitude=c,i[o]=t.cartographicToCartesian(u,i[o]),o++,u.longitude=a,i[o]=t.cartographicToCartesian(u,i[o]),o++),i.length=o,i};vn.subsection=function(e,t,n,i,o,r){if(l(r)||(r=new vn),e.west<=e.east){let a=e.east-e.west;r.west=e.west+t*a,r.east=e.west+i*a}else{let a=P.TWO_PI+e.east-e.west;r.west=P.negativePiToPi(e.west+t*a),r.east=P.negativePiToPi(e.west+i*a)}let s=e.north-e.south;return r.south=e.south+n*s,r.north=e.south+o*s,t===1&&(r.west=e.east),i===1&&(r.east=e.east),n===1&&(r.south=e.north),o===1&&(r.north=e.north),r};vn.MAX_VALUE=Object.freeze(new vn(-Math.PI,-P.PI_OVER_TWO,Math.PI,P.PI_OVER_TWO));var se=vn;function vr(e,t,n,i){this.x=y(e,0),this.y=y(t,0),this.width=y(n,0),this.height=y(i,0)}vr.packedLength=4;vr.pack=function(e,t,n){return n=y(n,0),t[n++]=e.x,t[n++]=e.y,t[n++]=e.width,t[n]=e.height,t};vr.unpack=function(e,t,n){return t=y(t,0),l(n)||(n=new vr),n.x=e[t++],n.y=e[t++],n.width=e[t++],n.height=e[t],n};vr.fromPoints=function(e,t){if(l(t)||(t=new vr),!l(e)||e.length===0)return t.x=0,t.y=0,t.width=0,t.height=0,t;let n=e.length,i=e[0].x,o=e[0].y,r=e[0].x,s=e[0].y;for(let a=1;a<n;a++){let c=e[a],u=c.x,f=c.y;i=Math.min(u,i),r=Math.max(u,r),o=Math.min(f,o),s=Math.max(f,s)}return t.x=i,t.y=o,t.width=r-i,t.height=s-o,t};var q$=new Ii,Ave=new fe,Eve=new fe;vr.fromRectangle=function(e,t,n){if(l(n)||(n=new vr),!l(e))return n.x=0,n.y=0,n.width=0,n.height=0,n;q$._ellipsoid=ee.default,t=y(t,q$);let i=t.project(se.southwest(e,Ave)),o=t.project(se.northeast(e,Eve));return U.subtract(o,i,o),n.x=i.x,n.y=i.y,n.width=o.x,n.height=o.y,n};vr.clone=function(e,t){if(l(e))return l(t)?(t.x=e.x,t.y=e.y,t.width=e.width,t.height=e.height,t):new vr(e.x,e.y,e.width,e.height)};vr.union=function(e,t,n){l(n)||(n=new vr);let i=Math.min(e.x,t.x),o=Math.min(e.y,t.y),r=Math.max(e.x+e.width,t.x+t.width),s=Math.max(e.y+e.height,t.y+t.height);return n.x=i,n.y=o,n.width=r-i,n.height=s-o,n};vr.expand=function(e,t,n){n=vr.clone(e,n);let i=t.x-n.x,o=t.y-n.y;return i>n.width?n.width=i:i<0&&(n.width-=i,n.x=t.x),o>n.height?n.height=o:o<0&&(n.height-=o,n.y=t.y),n};vr.intersect=function(e,t){let n=e.x,i=e.y,o=t.x,r=t.y;return n>o+t.width||n+e.width<o||i+e.height<r||i>r+t.height?jt.OUTSIDE:jt.INTERSECTING};vr.equals=function(e,t){return e===t||l(e)&&l(t)&&e.x===t.x&&e.y===t.y&&e.width===t.width&&e.height===t.height};vr.prototype.clone=function(e){return vr.clone(this,e)};vr.prototype.intersect=function(e){return vr.intersect(this,e)};vr.prototype.equals=function(e){return vr.equals(this,e)};var qe=vr;var xa={POINTS:te.POINTS,LINES:te.LINES,LINE_LOOP:te.LINE_LOOP,LINE_STRIP:te.LINE_STRIP,TRIANGLES:te.TRIANGLES,TRIANGLE_STRIP:te.TRIANGLE_STRIP,TRIANGLE_FAN:te.TRIANGLE_FAN};xa.isLines=function(e){return e===xa.LINES||e===xa.LINE_LOOP||e===xa.LINE_STRIP};xa.isTriangles=function(e){return e===xa.TRIANGLES||e===xa.TRIANGLE_STRIP||e===xa.TRIANGLE_FAN};xa.validate=function(e){return e===xa.POINTS||e===xa.LINES||e===xa.LINE_LOOP||e===xa.LINE_STRIP||e===xa.TRIANGLES||e===xa.TRIANGLE_STRIP||e===xa.TRIANGLE_FAN};var Me=Object.freeze(xa);var mT=`in vec4 position;
in vec2 textureCoordinates;
out vec2 v_textureCoordinates;
void main()
{
gl_Position = position;
v_textureCoordinates = textureCoordinates;
}
`;var ur={CULL:1,OCCLUDE:2,EXECUTE_IN_CLOSEST_FRUSTUM:4,DEBUG_SHOW_BOUNDING_VOLUME:8,CAST_SHADOWS:16,RECEIVE_SHADOWS:32,PICK_ONLY:64,DEPTH_FOR_TRANSLUCENT_CLASSIFICATION:128};function VS(e){e=y(e,y.EMPTY_OBJECT),this._boundingVolume=e.boundingVolume,this._orientedBoundingBox=e.orientedBoundingBox,this._modelMatrix=e.modelMatrix,this._primitiveType=y(e.primitiveType,Me.TRIANGLES),this._vertexArray=e.vertexArray,this._count=e.count,this._offset=y(e.offset,0),this._instanceCount=y(e.instanceCount,0),this._shaderProgram=e.shaderProgram,this._uniformMap=e.uniformMap,this._renderState=e.renderState,this._framebuffer=e.framebuffer,this._pass=e.pass,this._owner=e.owner,this._debugOverlappingFrustums=0,this._pickId=e.pickId,this._pickMetadataAllowed=e.pickMetadataAllowed===!0,this._pickedMetadataInfo=void 0,this._flags=0,this.cull=y(e.cull,!0),this.occlude=y(e.occlude,!0),this.executeInClosestFrustum=y(e.executeInClosestFrustum,!1),this.debugShowBoundingVolume=y(e.debugShowBoundingVolume,!1),this.castShadows=y(e.castShadows,!1),this.receiveShadows=y(e.receiveShadows,!1),this.pickOnly=y(e.pickOnly,!1),this.depthForTranslucentClassification=y(e.depthForTranslucentClassification,!1),this.dirty=!0,this.lastDirtyTime=0,this.derivedCommands={}}function Ga(e,t){return(e._flags&t)===t}function Bg(e,t,n){n?e._flags|=t:e._flags&=~t}Object.defineProperties(VS.prototype,{boundingVolume:{get:function(){return this._boundingVolume},set:function(e){this._boundingVolume!==e&&(this._boundingVolume=e,this.dirty=!0)}},orientedBoundingBox:{get:function(){return this._orientedBoundingBox},set:function(e){this._orientedBoundingBox!==e&&(this._orientedBoundingBox=e,this.dirty=!0)}},cull:{get:function(){return Ga(this,ur.CULL)},set:function(e){Ga(this,ur.CULL)!==e&&(Bg(this,ur.CULL,e),this.dirty=!0)}},occlude:{get:function(){return Ga(this,ur.OCCLUDE)},set:function(e){Ga(this,ur.OCCLUDE)!==e&&(Bg(this,ur.OCCLUDE,e),this.dirty=!0)}},modelMatrix:{get:function(){return this._modelMatrix},set:function(e){this._modelMatrix!==e&&(this._modelMatrix=e,this.dirty=!0)}},primitiveType:{get:function(){return this._primitiveType},set:function(e){this._primitiveType!==e&&(this._primitiveType=e,this.dirty=!0)}},vertexArray:{get:function(){return this._vertexArray},set:function(e){this._vertexArray!==e&&(this._vertexArray=e,this.dirty=!0)}},count:{get:function(){return this._count},set:function(e){this._count!==e&&(this._count=e,this.dirty=!0)}},offset:{get:function(){return this._offset},set:function(e){this._offset!==e&&(this._offset=e,this.dirty=!0)}},instanceCount:{get:function(){return this._instanceCount},set:function(e){this._instanceCount!==e&&(this._instanceCount=e,this.dirty=!0)}},shaderProgram:{get:function(){return this._shaderProgram},set:function(e){this._shaderProgram!==e&&(this._shaderProgram=e,this.dirty=!0)}},castShadows:{get:function(){return Ga(this,ur.CAST_SHADOWS)},set:function(e){Ga(this,ur.CAST_SHADOWS)!==e&&(Bg(this,ur.CAST_SHADOWS,e),this.dirty=!0)}},receiveShadows:{get:function(){return Ga(this,ur.RECEIVE_SHADOWS)},set:function(e){Ga(this,ur.RECEIVE_SHADOWS)!==e&&(Bg(this,ur.RECEIVE_SHADOWS,e),this.dirty=!0)}},uniformMap:{get:function(){return this._uniformMap},set:function(e){this._uniformMap!==e&&(this._uniformMap=e,this.dirty=!0)}},renderState:{get:function(){return this._renderState},set:function(e){this._renderState!==e&&(this._renderState=e,this.dirty=!0)}},framebuffer:{get:function(){return this._framebuffer},set:function(e){this._framebuffer!==e&&(this._framebuffer=e,this.dirty=!0)}},pass:{get:function(){return this._pass},set:function(e){this._pass!==e&&(this._pass=e,this.dirty=!0)}},executeInClosestFrustum:{get:function(){return Ga(this,ur.EXECUTE_IN_CLOSEST_FRUSTUM)},set:function(e){Ga(this,ur.EXECUTE_IN_CLOSEST_FRUSTUM)!==e&&(Bg(this,ur.EXECUTE_IN_CLOSEST_FRUSTUM,e),this.dirty=!0)}},owner:{get:function(){return this._owner},set:function(e){this._owner!==e&&(this._owner=e,this.dirty=!0)}},debugShowBoundingVolume:{get:function(){return Ga(this,ur.DEBUG_SHOW_BOUNDING_VOLUME)},set:function(e){Ga(this,ur.DEBUG_SHOW_BOUNDING_VOLUME)!==e&&(Bg(this,ur.DEBUG_SHOW_BOUNDING_VOLUME,e),this.dirty=!0)}},debugOverlappingFrustums:{get:function(){return this._debugOverlappingFrustums},set:function(e){this._debugOverlappingFrustums!==e&&(this._debugOverlappingFrustums=e,this.dirty=!0)}},pickId:{get:function(){return this._pickId},set:function(e){this._pickId!==e&&(this._pickId=e,this.dirty=!0)}},pickMetadataAllowed:{get:function(){return this._pickMetadataAllowed}},pickedMetadataInfo:{get:function(){return this._pickedMetadataInfo},set:function(e){this._pickedMetadataInfo!==e&&(this._pickedMetadataInfo=e,this.dirty=!0)}},pickOnly:{get:function(){return Ga(this,ur.PICK_ONLY)},set:function(e){Ga(this,ur.PICK_ONLY)!==e&&(Bg(this,ur.PICK_ONLY,e),this.dirty=!0)}},depthForTranslucentClassification:{get:function(){return Ga(this,ur.DEPTH_FOR_TRANSLUCENT_CLASSIFICATION)},set:function(e){Ga(this,ur.DEPTH_FOR_TRANSLUCENT_CLASSIFICATION)!==e&&(Bg(this,ur.DEPTH_FOR_TRANSLUCENT_CLASSIFICATION,e),this.dirty=!0)}}});VS.shallowClone=function(e,t){if(l(e))return l(t)||(t=new VS),t._boundingVolume=e._boundingVolume,t._orientedBoundingBox=e._orientedBoundingBox,t._modelMatrix=e._modelMatrix,t._primitiveType=e._primitiveType,t._vertexArray=e._vertexArray,t._count=e._count,t._offset=e._offset,t._instanceCount=e._instanceCount,t._shaderProgram=e._shaderProgram,t._uniformMap=e._uniformMap,t._renderState=e._renderState,t._framebuffer=e._framebuffer,t._pass=e._pass,t._owner=e._owner,t._debugOverlappingFrustums=e._debugOverlappingFrustums,t._pickId=e._pickId,t._pickMetadataAllowed=e._pickMetadataAllowed,t._pickedMetadataInfo=e._pickedMetadataInfo,t._flags=e._flags,t.dirty=!0,t.lastDirtyTime=0,t};VS.prototype.execute=function(e,t){e.draw(this,t)};var $e=VS;var ci={UNSIGNED_BYTE:te.UNSIGNED_BYTE,UNSIGNED_SHORT:te.UNSIGNED_SHORT,UNSIGNED_INT:te.UNSIGNED_INT,FLOAT:te.FLOAT,HALF_FLOAT:te.HALF_FLOAT_OES,UNSIGNED_INT_24_8:te.UNSIGNED_INT_24_8,UNSIGNED_SHORT_4_4_4_4:te.UNSIGNED_SHORT_4_4_4_4,UNSIGNED_SHORT_5_5_5_1:te.UNSIGNED_SHORT_5_5_5_1,UNSIGNED_SHORT_5_6_5:te.UNSIGNED_SHORT_5_6_5};ci.toWebGLConstant=function(e,t){switch(e){case ci.UNSIGNED_BYTE:return te.UNSIGNED_BYTE;case ci.UNSIGNED_SHORT:return te.UNSIGNED_SHORT;case ci.UNSIGNED_INT:return te.UNSIGNED_INT;case ci.FLOAT:return te.FLOAT;case ci.HALF_FLOAT:return t.webgl2?te.HALF_FLOAT:te.HALF_FLOAT_OES;case ci.UNSIGNED_INT_24_8:return te.UNSIGNED_INT_24_8;case ci.UNSIGNED_SHORT_4_4_4_4:return te.UNSIGNED_SHORT_4_4_4_4;case ci.UNSIGNED_SHORT_5_5_5_1:return te.UNSIGNED_SHORT_5_5_5_1;case ci.UNSIGNED_SHORT_5_6_5:return ci.UNSIGNED_SHORT_5_6_5}};ci.isPacked=function(e){return e===ci.UNSIGNED_INT_24_8||e===ci.UNSIGNED_SHORT_4_4_4_4||e===ci.UNSIGNED_SHORT_5_5_5_1||e===ci.UNSIGNED_SHORT_5_6_5};ci.sizeInBytes=function(e){switch(e){case ci.UNSIGNED_BYTE:return 1;case ci.UNSIGNED_SHORT:case ci.UNSIGNED_SHORT_4_4_4_4:case ci.UNSIGNED_SHORT_5_5_5_1:case ci.UNSIGNED_SHORT_5_6_5:case ci.HALF_FLOAT:return 2;case ci.UNSIGNED_INT:case ci.FLOAT:case ci.UNSIGNED_INT_24_8:return 4}};ci.validate=function(e){return e===ci.UNSIGNED_BYTE||e===ci.UNSIGNED_SHORT||e===ci.UNSIGNED_INT||e===ci.FLOAT||e===ci.HALF_FLOAT||e===ci.UNSIGNED_INT_24_8||e===ci.UNSIGNED_SHORT_4_4_4_4||e===ci.UNSIGNED_SHORT_5_5_5_1||e===ci.UNSIGNED_SHORT_5_6_5};ci.getTypedArrayConstructor=function(e){let t=ci.sizeInBytes(e);return t===Uint8Array.BYTES_PER_ELEMENT?Uint8Array:t===Uint16Array.BYTES_PER_ELEMENT?Uint16Array:t===Float32Array.BYTES_PER_ELEMENT&&e===ci.FLOAT?Float32Array:Uint32Array};var Ke=Object.freeze(ci);var rt={DEPTH_COMPONENT:te.DEPTH_COMPONENT,DEPTH_STENCIL:te.DEPTH_STENCIL,ALPHA:te.ALPHA,RED:te.RED,RG:te.RG,RGB:te.RGB,RGBA:te.RGBA,LUMINANCE:te.LUMINANCE,LUMINANCE_ALPHA:te.LUMINANCE_ALPHA,RGB_DXT1:te.COMPRESSED_RGB_S3TC_DXT1_EXT,RGBA_DXT1:te.COMPRESSED_RGBA_S3TC_DXT1_EXT,RGBA_DXT3:te.COMPRESSED_RGBA_S3TC_DXT3_EXT,RGBA_DXT5:te.COMPRESSED_RGBA_S3TC_DXT5_EXT,RGB_PVRTC_4BPPV1:te.COMPRESSED_RGB_PVRTC_4BPPV1_IMG,RGB_PVRTC_2BPPV1:te.COMPRESSED_RGB_PVRTC_2BPPV1_IMG,RGBA_PVRTC_4BPPV1:te.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG,RGBA_PVRTC_2BPPV1:te.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG,RGBA_ASTC:te.COMPRESSED_RGBA_ASTC_4x4_WEBGL,RGB_ETC1:te.COMPRESSED_RGB_ETC1_WEBGL,RGB8_ETC2:te.COMPRESSED_RGB8_ETC2,RGBA8_ETC2_EAC:te.COMPRESSED_RGBA8_ETC2_EAC,RGBA_BC7:te.COMPRESSED_RGBA_BPTC_UNORM};rt.componentsLength=function(e){switch(e){case rt.RGB:return 3;case rt.RGBA:return 4;case rt.LUMINANCE_ALPHA:case rt.RG:return 2;case rt.ALPHA:case rt.RED:case rt.LUMINANCE:return 1;default:return 1}};rt.validate=function(e){return e===rt.DEPTH_COMPONENT||e===rt.DEPTH_STENCIL||e===rt.ALPHA||e===rt.RED||e===rt.RG||e===rt.RGB||e===rt.RGBA||e===rt.LUMINANCE||e===rt.LUMINANCE_ALPHA||e===rt.RGB_DXT1||e===rt.RGBA_DXT1||e===rt.RGBA_DXT3||e===rt.RGBA_DXT5||e===rt.RGB_PVRTC_4BPPV1||e===rt.RGB_PVRTC_2BPPV1||e===rt.RGBA_PVRTC_4BPPV1||e===rt.RGBA_PVRTC_2BPPV1||e===rt.RGBA_ASTC||e===rt.RGB_ETC1||e===rt.RGB8_ETC2||e===rt.RGBA8_ETC2_EAC||e===rt.RGBA_BC7};rt.isColorFormat=function(e){return e===rt.RED||e===rt.ALPHA||e===rt.RGB||e===rt.RGBA||e===rt.LUMINANCE||e===rt.LUMINANCE_ALPHA};rt.isDepthFormat=function(e){return e===rt.DEPTH_COMPONENT||e===rt.DEPTH_STENCIL};rt.isCompressedFormat=function(e){return e===rt.RGB_DXT1||e===rt.RGBA_DXT1||e===rt.RGBA_DXT3||e===rt.RGBA_DXT5||e===rt.RGB_PVRTC_4BPPV1||e===rt.RGB_PVRTC_2BPPV1||e===rt.RGBA_PVRTC_4BPPV1||e===rt.RGBA_PVRTC_2BPPV1||e===rt.RGBA_ASTC||e===rt.RGB_ETC1||e===rt.RGB8_ETC2||e===rt.RGBA8_ETC2_EAC||e===rt.RGBA_BC7};rt.isDXTFormat=function(e){return 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wh.encode(e.x,rp),n.x=rp.high,i.x=rp.low,wh.encode(e.y,rp),n.y=rp.high,i.y=rp.low,wh.encode(e.z,rp),n.z=rp.high,i.z=rp.low,t};var G5=new wh;wh.writeElements=function(e,t,n){wh.fromCartesian(e,G5);let i=G5.high,o=G5.low;t[n]=i.x,t[n+1]=i.y,t[n+2]=i.z,t[n+3]=o.x,t[n+4]=o.y,t[n+5]=o.z};var Hn=wh;var W5={};W5.computeDiscriminant=function(e,t,n){return t*t-4*e*n};function tJ(e,t,n){let i=e+t;return P.sign(e)!==P.sign(t)&&Math.abs(i/Math.max(Math.abs(e),Math.abs(t)))<n?0:i}W5.computeRealRoots=function(e,t,n){let i;if(e===0)return t===0?[]:[-n/t];if(t===0){if(n===0)return[0,0];let c=Math.abs(n),u=Math.abs(e);if(c<u&&c/u<P.EPSILON14)return[0,0];if(c>u&&u/c<P.EPSILON14)return[];if(i=-n/e,i<0)return[];let f=Math.sqrt(i);return[-f,f]}else if(n===0)return i=-t/e,i<0?[i,0]:[0,i];let o=t*t,r=4*e*n,s=tJ(o,-r,P.EPSILON14);if(s<0)return[];let a=-.5*tJ(t,P.sign(t)*Math.sqrt(s),P.EPSILON14);return t>0?[a/e,n/a]:[n/a,a/e]};var ll=W5;var q5={};q5.computeDiscriminant=function(e,t,n,i){let o=e*e,r=t*t,s=n*n,a=i*i;return 18*e*t*n*i+r*s-27*o*a-4*(e*s*n+r*t*i)};function j5(e,t,n,i){let o=e,r=t/3,s=n/3,a=i,c=o*s,u=r*a,f=r*r,h=s*s,p=o*s-f,_=o*a-r*s,m=r*a-h,x=4*p*m-_*_,b,T;if(x<0){let W,Y,J;f*u>=c*h?(W=o,Y=p,J=-2*r*p+o*_):(W=a,Y=m,J=-a*_+2*s*m);let K=-(J<0?-1:1)*Math.abs(W)*Math.sqrt(-x);T=-J+K;let Q=T/2,de=Q<0?-Math.pow(-Q,1/3):Math.pow(Q,1/3),ye=T===K?-de:-Y/de;return b=Y<=0?de+ye:-J/(de*de+ye*ye+Y),f*u>=c*h?[(b-r)/o]:[-a/(b+s)]}let C=p,A=-2*r*p+o*_,S=m,v=-a*_+2*s*m,D=Math.sqrt(x),O=Math.sqrt(3)/2,R=Math.abs(Math.atan2(o*D,-A)/3);b=2*Math.sqrt(-C);let M=Math.cos(R);T=b*M;let L=b*(-M/2-O*Math.sin(R)),g=T+L>2*r?T-r:L-r,E=o,w=g/E;R=Math.abs(Math.atan2(a*D,-v)/3),b=2*Math.sqrt(-S),M=Math.cos(R),T=b*M,L=b*(-M/2-O*Math.sin(R));let I=-a,N=T+L<2*s?T+s:L+s,B=I/N,H=E*N,V=-g*N-E*I,G=g*I,k=(s*V-r*G)/(-r*V+s*H);return w<=k?w<=B?k<=B?[w,k,B]:[w,B,k]:[B,w,k]:w<=B?[k,w,B]:k<=B?[k,B,w]:[B,k,w]}q5.computeRealRoots=function(e,t,n,i){let o,r;if(e===0)return ll.computeRealRoots(t,n,i);if(t===0){if(n===0){if(i===0)return[0,0,0];r=-i/e;let s=r<0?-Math.pow(-r,1/3):Math.pow(r,1/3);return[s,s,s]}else if(i===0)return o=ll.computeRealRoots(e,0,n),o.Length===0?[0]:[o[0],0,o[1]];return j5(e,0,n,i)}else{if(n===0)return i===0?(r=-t/e,r<0?[r,0,0]:[0,0,r]):j5(e,t,0,i);if(i===0)return o=ll.computeRealRoots(e,t,n),o.length===0?[0]:o[1]<=0?[o[0],o[1],0]:o[0]>=0?[0,o[0],o[1]]:[o[0],0,o[1]]}return j5(e,t,n,i)};var _T=q5;var Y5={};Y5.computeDiscriminant=function(e,t,n,i,o){let r=e*e,s=r*e,a=t*t,c=a*t,u=n*n,f=u*n,h=i*i,p=h*i,_=o*o,m=_*o;return a*u*h-4*c*p-4*e*f*h+18*e*t*n*p-27*r*h*h+256*s*m+o*(18*c*n*i-4*a*f+16*e*u*u-80*e*t*u*i-6*e*a*h+144*r*n*h)+_*(144*e*a*n-27*a*a-128*r*u-192*r*t*i)};function ud(e,t,n,i){let o=e*e,r=t-3*o/8,s=n-t*e/2+o*e/8,a=i-n*e/4+t*o/16-3*o*o/256,c=_T.computeRealRoots(1,2*r,r*r-4*a,-s*s);if(c.length>0){let u=-e/4,f=c[c.length-1];if(Math.abs(f)<P.EPSILON14){let h=ll.computeRealRoots(1,r,a);if(h.length===2){let p=h[0],_=h[1],m;if(p>=0&&_>=0){let x=Math.sqrt(p),b=Math.sqrt(_);return[u-b,u-x,u+x,u+b]}else{if(p>=0&&_<0)return m=Math.sqrt(p),[u-m,u+m];if(p<0&&_>=0)return m=Math.sqrt(_),[u-m,u+m]}}return[]}else if(f>0){let h=Math.sqrt(f),p=(r+f-s/h)/2,_=(r+f+s/h)/2,m=ll.computeRealRoots(1,h,p),x=ll.computeRealRoots(1,-h,_);return m.length!==0?(m[0]+=u,m[1]+=u,x.length!==0?(x[0]+=u,x[1]+=u,m[1]<=x[0]?[m[0],m[1],x[0],x[1]]:x[1]<=m[0]?[x[0],x[1],m[0],m[1]]:m[0]>=x[0]&&m[1]<=x[1]?[x[0],m[0],m[1],x[1]]:x[0]>=m[0]&&x[1]<=m[1]?[m[0],x[0],x[1],m[1]]:m[0]>x[0]&&m[0]<x[1]?[x[0],m[0],x[1],m[1]]:[m[0],x[0],m[1],x[1]]):m):x.length!==0?(x[0]+=u,x[1]+=u,x):[]}}return[]}function GS(e,t,n,i){let o=n*n,r=t*t,s=e*e,a=-2*t,c=n*e+r-4*i,u=s*i-n*t*e+o,f=_T.computeRealRoots(1,a,c,u);if(f.length>0){let h=f[0],p=t-h,_=p*p,m=e/2,x=p/2,b=_-4*i,T=_+4*Math.abs(i),C=s-4*h,A=s+4*Math.abs(h),S,v;if(h<0||b*A<C*T){let E=Math.sqrt(C);S=E/2,v=E===0?0:(e*x-n)/E}else{let E=Math.sqrt(b);S=E===0?0:(e*x-n)/E,v=E/2}let D,O;m===0&&S===0?(D=0,O=0):P.sign(m)===P.sign(S)?(D=m+S,O=h/D):(O=m-S,D=h/O);let R,M;x===0&&v===0?(R=0,M=0):P.sign(x)===P.sign(v)?(R=x+v,M=i/R):(M=x-v,R=i/M);let L=ll.computeRealRoots(1,D,R),g=ll.computeRealRoots(1,O,M);if(L.length!==0)return g.length!==0?L[1]<=g[0]?[L[0],L[1],g[0],g[1]]:g[1]<=L[0]?[g[0],g[1],L[0],L[1]]:L[0]>=g[0]&&L[1]<=g[1]?[g[0],L[0],L[1],g[1]]:g[0]>=L[0]&&g[1]<=L[1]?[L[0],g[0],g[1],L[1]]:L[0]>g[0]&&L[0]<g[1]?[g[0],L[0],g[1],L[1]]:[L[0],g[0],L[1],g[1]]:L;if(g.length!==0)return g}return[]}Y5.computeRealRoots=function(e,t,n,i,o){if(Math.abs(e)<P.EPSILON15)return _T.computeRealRoots(t,n,i,o);let r=t/e,s=n/e,a=i/e,c=o/e,u=r<0?1:0;switch(u+=s<0?u+1:u,u+=a<0?u+1:u,u+=c<0?u+1:u,u){case 0:return ud(r,s,a,c);case 1:return GS(r,s,a,c);case 2:return GS(r,s,a,c);case 3:return ud(r,s,a,c);case 4:return ud(r,s,a,c);case 5:return GS(r,s,a,c);case 6:return ud(r,s,a,c);case 7:return ud(r,s,a,c);case 8:return GS(r,s,a,c);case 9:return ud(r,s,a,c);case 10:return ud(r,s,a,c);case 11:return GS(r,s,a,c);case 12:return ud(r,s,a,c);case 13:return ud(r,s,a,c);case 14:return ud(r,s,a,c);case 15:return ud(r,s,a,c);default:return}};var H1=Y5;function G1(e,t){t=d.clone(y(t,d.ZERO)),d.equals(t,d.ZERO)||d.normalize(t,t),this.origin=d.clone(y(e,d.ZERO)),this.direction=t}G1.clone=function(e,t){if(l(e))return l(t)?(t.origin=d.clone(e.origin),t.direction=d.clone(e.direction),t):new G1(e.origin,e.direction)};G1.getPoint=function(e,t,n){return l(n)||(n=new d),n=d.multiplyByScalar(e.direction,t,n),d.add(e.origin,n,n)};var pn=G1;var Mo={};Mo.rayPlane=function(e,t,n){l(n)||(n=new d);let i=e.origin,o=e.direction,r=t.normal,s=d.dot(r,o);if(Math.abs(s)<P.EPSILON15)return;let a=(-t.distance-d.dot(r,i))/s;if(!(a<0))return n=d.multiplyByScalar(o,a,n),d.add(i,n,n)};var Vwe=new d,Uwe=new d,lJ=new d,nJ=new d,iJ=new d;Mo.rayTriangleParametric=function(e,t,n,i,o){o=y(o,!1);let r=e.origin,s=e.direction,a=d.subtract(n,t,Vwe),c=d.subtract(i,t,Uwe),u=d.cross(s,c,lJ),f=d.dot(a,u),h,p,_,m,x;if(o){if(f<P.EPSILON6||(h=d.subtract(r,t,nJ),_=d.dot(h,u),_<0||_>f)||(p=d.cross(h,a,iJ),m=d.dot(s,p),m<0||_+m>f))return;x=d.dot(c,p)/f}else{if(Math.abs(f)<P.EPSILON6)return;let b=1/f;if(h=d.subtract(r,t,nJ),_=d.dot(h,u)*b,_<0||_>1||(p=d.cross(h,a,iJ),m=d.dot(s,p)*b,m<0||_+m>1))return;x=d.dot(c,p)*b}return x};Mo.rayTriangle=function(e,t,n,i,o,r){let s=Mo.rayTriangleParametric(e,t,n,i,o);if(!(!l(s)||s<0))return l(r)||(r=new d),d.multiplyByScalar(e.direction,s,r),d.add(e.origin,r,r)};var zwe=new pn;Mo.lineSegmentTriangle=function(e,t,n,i,o,r,s){let a=zwe;d.clone(e,a.origin),d.subtract(t,e,a.direction),d.normalize(a.direction,a.direction);let c=Mo.rayTriangleParametric(a,n,i,o,r);if(!(!l(c)||c<0||c>d.distance(e,t)))return l(s)||(s=new d),d.multiplyByScalar(a.direction,c,s),d.add(a.origin,s,s)};function Hwe(e,t,n,i){let o=t*t-4*e*n;if(o<0)return;if(o>0){let s=1/(2*e),a=Math.sqrt(o),c=(-t+a)*s,u=(-t-a)*s;return c<u?(i.root0=c,i.root1=u):(i.root0=u,i.root1=c),i}let r=-t/(2*e);if(r!==0)return i.root0=i.root1=r,i}var Gwe={root0:0,root1:0};function uJ(e,t,n){l(n)||(n=new Wa);let i=e.origin,o=e.direction,r=t.center,s=t.radius*t.radius,a=d.subtract(i,r,lJ),c=d.dot(o,o),u=2*d.dot(o,a),f=d.magnitudeSquared(a)-s,h=Hwe(c,u,f,Gwe);if(l(h))return n.start=h.root0,n.stop=h.root1,n}Mo.raySphere=function(e,t,n){if(n=uJ(e,t,n),!(!l(n)||n.stop<0))return n.start=Math.max(n.start,0),n};var Wwe=new pn;Mo.lineSegmentSphere=function(e,t,n,i){let o=Wwe;d.clone(e,o.origin);let r=d.subtract(t,e,o.direction),s=d.magnitude(r);if(d.normalize(r,r),i=uJ(o,n,i),!(!l(i)||i.stop<0||i.start>s))return i.start=Math.max(i.start,0),i.stop=Math.min(i.stop,s),i};var jwe=new d,qwe=new d;Mo.rayEllipsoid=function(e,t){let n=t.oneOverRadii,i=d.multiplyComponents(n,e.origin,jwe),o=d.multiplyComponents(n,e.direction,qwe),r=d.magnitudeSquared(i),s=d.dot(i,o),a,c,u,f,h;if(r>1){if(s>=0)return;let p=s*s;if(a=r-1,c=d.magnitudeSquared(o),u=c*a,p<u)return;if(p>u){f=s*s-u,h=-s+Math.sqrt(f);let m=h/c,x=a/h;return m<x?new Wa(m,x):{start:x,stop:m}}let _=Math.sqrt(a/c);return new Wa(_,_)}else if(r<1)return a=r-1,c=d.magnitudeSquared(o),u=c*a,f=s*s-u,h=-s+Math.sqrt(f),new Wa(0,h/c);if(s<0)return c=d.magnitudeSquared(o),new Wa(0,-s/c)};function P0(e,t,n){let i=e+t;return P.sign(e)!==P.sign(t)&&Math.abs(i/Math.max(Math.abs(e),Math.abs(t)))<n?0:i}Mo.quadraticVectorExpression=function(e,t,n,i,o){let r=i*i,s=o*o,a=(e[$.COLUMN1ROW1]-e[$.COLUMN2ROW2])*s,c=o*(i*P0(e[$.COLUMN1ROW0],e[$.COLUMN0ROW1],P.EPSILON15)+t.y),u=e[$.COLUMN0ROW0]*r+e[$.COLUMN2ROW2]*s+i*t.x+n,f=s*P0(e[$.COLUMN2ROW1],e[$.COLUMN1ROW2],P.EPSILON15),h=o*(i*P0(e[$.COLUMN2ROW0],e[$.COLUMN0ROW2])+t.z),p,_=[];if(h===0&&f===0){if(p=ll.computeRealRoots(a,c,u),p.length===0)return _;let R=p[0],M=Math.sqrt(Math.max(1-R*R,0));if(_.push(new d(i,o*R,o*-M)),_.push(new d(i,o*R,o*M)),p.length===2){let L=p[1],g=Math.sqrt(Math.max(1-L*L,0));_.push(new d(i,o*L,o*-g)),_.push(new d(i,o*L,o*g))}return _}let m=h*h,x=f*f,b=a*a,T=h*f,C=b+x,A=2*(c*a+T),S=2*u*a+c*c-x+m,v=2*(u*c-T),D=u*u-m;if(C===0&&A===0&&S===0&&v===0)return _;p=H1.computeRealRoots(C,A,S,v,D);let O=p.length;if(O===0)return _;for(let R=0;R<O;++R){let M=p[R],L=M*M,g=Math.max(1-L,0),E=Math.sqrt(g),w;P.sign(a)===P.sign(u)?w=P0(a*L+u,c*M,P.EPSILON12):P.sign(u)===P.sign(c*M)?w=P0(a*L,c*M+u,P.EPSILON12):w=P0(a*L+c*M,u,P.EPSILON12);let I=P0(f*M,h,P.EPSILON15),N=w*I;N<0?_.push(new d(i,o*M,o*E)):N>0?_.push(new d(i,o*M,o*-E)):E!==0?(_.push(new d(i,o*M,o*-E)),_.push(new d(i,o*M,o*E)),++R):_.push(new d(i,o*M,o*E))}return _};var X5=new d,oJ=new d,rJ=new d,W1=new d,Ywe=new d,Xwe=new $,Kwe=new $,Zwe=new $,$we=new $,Qwe=new $,sJ=new $,aJ=new $,cJ=new d,Jwe=new d,eDe=new fe;Mo.grazingAltitudeLocation=function(e,t){let n=e.origin,i=e.direction;if(!d.equals(n,d.ZERO)){let D=t.geodeticSurfaceNormal(n,X5);if(d.dot(i,D)>=0)return n}let o=l(this.rayEllipsoid(e,t)),r=t.transformPositionToScaledSpace(i,X5),s=d.normalize(r,r),a=d.mostOrthogonalAxis(r,W1),c=d.normalize(d.cross(a,s,oJ),oJ),u=d.normalize(d.cross(s,c,rJ),rJ),f=Xwe;f[0]=s.x,f[1]=s.y,f[2]=s.z,f[3]=c.x,f[4]=c.y,f[5]=c.z,f[6]=u.x,f[7]=u.y,f[8]=u.z;let h=$.transpose(f,Kwe),p=$.fromScale(t.radii,Zwe),_=$.fromScale(t.oneOverRadii,$we),m=Qwe;m[0]=0,m[1]=-i.z,m[2]=i.y,m[3]=i.z,m[4]=0,m[5]=-i.x,m[6]=-i.y,m[7]=i.x,m[8]=0;let x=$.multiply($.multiply(h,_,sJ),m,sJ),b=$.multiply($.multiply(x,p,aJ),f,aJ),T=$.multiplyByVector(x,n,Ywe),C=Mo.quadraticVectorExpression(b,d.negate(T,X5),0,0,1),A,S,v=C.length;if(v>0){let D=d.clone(d.ZERO,Jwe),O=Number.NEGATIVE_INFINITY;for(let M=0;M<v;++M){A=$.multiplyByVector(p,$.multiplyByVector(f,C[M],cJ),cJ);let L=d.normalize(d.subtract(A,n,W1),W1),g=d.dot(L,i);g>O&&(O=g,D=d.clone(A,D))}let R=t.cartesianToCartographic(D,eDe);return O=P.clamp(O,0,1),S=d.magnitude(d.subtract(D,n,W1))*Math.sqrt(1-O*O),S=o?-S:S,R.height=S,t.cartographicToCartesian(R,new d)}};var tDe=new d;Mo.lineSegmentPlane=function(e,t,n,i){l(i)||(i=new d);let o=d.subtract(t,e,tDe),r=n.normal,s=d.dot(r,o);if(Math.abs(s)<P.EPSILON6)return;let a=d.dot(r,e),c=-(n.distance+a)/s;if(!(c<0||c>1))return d.multiplyByScalar(o,c,i),d.add(e,i,i),i};Mo.trianglePlaneIntersection=function(e,t,n,i){let o=i.normal,r=i.distance,s=d.dot(o,e)+r<0,a=d.dot(o,t)+r<0,c=d.dot(o,n)+r<0,u=0;u+=s?1:0,u+=a?1:0,u+=c?1:0;let f,h;if((u===1||u===2)&&(f=new d,h=new d),u===1){if(s)return Mo.lineSegmentPlane(e,t,i,f),Mo.lineSegmentPlane(e,n,i,h),{positions:[e,t,n,f,h],indices:[0,3,4,1,2,4,1,4,3]};if(a)return Mo.lineSegmentPlane(t,n,i,f),Mo.lineSegmentPlane(t,e,i,h),{positions:[e,t,n,f,h],indices:[1,3,4,2,0,4,2,4,3]};if(c)return Mo.lineSegmentPlane(n,e,i,f),Mo.lineSegmentPlane(n,t,i,h),{positions:[e,t,n,f,h],indices:[2,3,4,0,1,4,0,4,3]}}else if(u===2)if(s)if(a){if(!c)return Mo.lineSegmentPlane(e,n,i,f),Mo.lineSegmentPlane(t,n,i,h),{positions:[e,t,n,f,h],indices:[0,1,4,0,4,3,2,3,4]}}else return Mo.lineSegmentPlane(n,t,i,f),Mo.lineSegmentPlane(e,t,i,h),{positions:[e,t,n,f,h],indices:[2,0,4,2,4,3,1,3,4]};else return Mo.lineSegmentPlane(t,e,i,f),Mo.lineSegmentPlane(n,e,i,h),{positions:[e,t,n,f,h],indices:[1,2,4,1,4,3,0,3,4]}};var Zn=Mo;function Rs(e,t){this.normal=d.clone(e),this.distance=t}Rs.fromPointNormal=function(e,t,n){let i=-d.dot(t,e);return l(n)?(d.clone(t,n.normal),n.distance=i,n):new Rs(t,i)};var nDe=new d;Rs.fromCartesian4=function(e,t){let n=d.fromCartesian4(e,nDe),i=e.w;return l(t)?(d.clone(n,t.normal),t.distance=i,t):new Rs(n,i)};Rs.getPointDistance=function(e,t){return d.dot(e.normal,t)+e.distance};var iDe=new d;Rs.projectPointOntoPlane=function(e,t,n){l(n)||(n=new d);let i=Rs.getPointDistance(e,t),o=d.multiplyByScalar(e.normal,i,iDe);return d.subtract(t,o,n)};var oDe=new F,rDe=new oe,sDe=new d;Rs.transform=function(e,t,n){let i=e.normal,o=e.distance,r=F.inverseTranspose(t,oDe),s=oe.fromElements(i.x,i.y,i.z,o,rDe);s=F.multiplyByVector(r,s,s);let a=d.fromCartesian4(s,sDe);return s=oe.divideByScalar(s,d.magnitude(a),s),Rs.fromCartesian4(s,n)};Rs.clone=function(e,t){return l(t)?(d.clone(e.normal,t.normal),t.distance=e.distance,t):new Rs(e.normal,e.distance)};Rs.equals=function(e,t){return e.distance===t.distance&&d.equals(e.normal,t.normal)};Rs.ORIGIN_XY_PLANE=Object.freeze(new Rs(d.UNIT_Z,0));Rs.ORIGIN_YZ_PLANE=Object.freeze(new Rs(d.UNIT_X,0));Rs.ORIGIN_ZX_PLANE=Object.freeze(new Rs(d.UNIT_Y,0));var an=Rs;var K5={};K5.calculateACMR=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.indices,n=e.maximumIndex,i=y(e.cacheSize,24),o=t.length;if(!l(n)){n=0;let a=0,c=t[a];for(;a<o;)c>n&&(n=c),++a,c=t[a]}let r=[];for(let a=0;a<n+1;a++)r[a]=0;let s=i+1;for(let a=0;a<o;++a)s-r[t[a]]>i&&(r[t[a]]=s,++s);return(s-i+1)/(o/3)};K5.tipsify=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.indices,n=e.maximumIndex,i=y(e.cacheSize,24),o;function r(g,E,w,I){for(;E.length>=1;){let N=E[E.length-1];if(E.splice(E.length-1,1),g[N].numLiveTriangles>0)return N}for(;o<I;){if(g[o].numLiveTriangles>0)return++o,o-1;++o}return-1}function s(g,E,w,I,N,B,H){let V=-1,G,k=-1,W=0;for(;W<w.length;){let Y=w[W];I[Y].numLiveTriangles&&(G=0,N-I[Y].timeStamp+2*I[Y].numLiveTriangles<=E&&(G=N-I[Y].timeStamp),(G>k||k===-1)&&(k=G,V=Y)),++W}return V===-1?r(I,B,g,H):V}let a=t.length,c=0,u=0,f=t[u],h=a;if(l(n))c=n+1;else{for(;u<h;)f>c&&(c=f),++u,f=t[u];if(c===-1)return 0;++c}let p=[],_;for(_=0;_<c;_++)p[_]={numLiveTriangles:0,timeStamp:0,vertexTriangles:[]};u=0;let m=0;for(;u<h;)p[t[u]].vertexTriangles.push(m),++p[t[u]].numLiveTriangles,p[t[u+1]].vertexTriangles.push(m),++p[t[u+1]].numLiveTriangles,p[t[u+2]].vertexTriangles.push(m),++p[t[u+2]].numLiveTriangles,++m,u+=3;let x=0,b=i+1;o=1;let T=[],C=[],A,S,v=0,D=[],O=a/3,R=[];for(_=0;_<O;_++)R[_]=!1;let M,L;for(;x!==-1;){T=[],S=p[x],L=S.vertexTriangles.length;for(let g=0;g<L;++g)if(m=S.vertexTriangles[g],!R[m]){R[m]=!0,u=m+m+m;for(let E=0;E<3;++E)M=t[u],T.push(M),C.push(M),D[v]=M,++v,A=p[M],--A.numLiveTriangles,b-A.timeStamp>i&&(A.timeStamp=b,++b),++u}x=s(t,i,T,p,b,C,c)}return D};var j1=K5;var Tc={};function Q1(e,t,n,i,o){e[t++]=n,e[t++]=i,e[t++]=i,e[t++]=o,e[t++]=o,e[t]=n}function aDe(e){let t=e.length,n=t/3*6,i=Ne.createTypedArray(t,n),o=0;for(let r=0;r<t;r+=3,o+=6)Q1(i,o,e[r],e[r+1],e[r+2]);return i}function cDe(e){let t=e.length;if(t>=3){let n=(t-2)*6,i=Ne.createTypedArray(t,n);Q1(i,0,e[0],e[1],e[2]);let o=6;for(let r=3;r<t;++r,o+=6)Q1(i,o,e[r-1],e[r],e[r-2]);return i}return new Uint16Array}function lDe(e){if(e.length>0){let t=e.length-1,n=(t-1)*6,i=Ne.createTypedArray(t,n),o=e[0],r=0;for(let s=1;s<t;++s,r+=6)Q1(i,r,o,e[s],e[s+1]);return i}return new Uint16Array}Tc.toWireframe=function(e){let t=e.indices;if(l(t)){switch(e.primitiveType){case Me.TRIANGLES:e.indices=aDe(t);break;case Me.TRIANGLE_STRIP:e.indices=cDe(t);break;case Me.TRIANGLE_FAN:e.indices=lDe(t);break}e.primitiveType=Me.LINES}return e};Tc.createLineSegmentsForVectors=function(e,t,n){t=y(t,"normal"),n=y(n,1e4);let i=e.attributes.position.values,o=e.attributes[t].values,r=i.length,s=new Float64Array(2*r),a=0;for(let f=0;f<r;f+=3)s[a++]=i[f],s[a++]=i[f+1],s[a++]=i[f+2],s[a++]=i[f]+o[f]*n,s[a++]=i[f+1]+o[f+1]*n,s[a++]=i[f+2]+o[f+2]*n;let c,u=e.boundingSphere;return l(u)&&(c=new ae(u.center,u.radius+n)),new at({attributes:{position:new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:s})},primitiveType:Me.LINES,boundingSphere:c})};Tc.createAttributeLocations=function(e){let t=["position","positionHigh","positionLow","position3DHigh","position3DLow","position2DHigh","position2DLow","pickColor","normal","st","tangent","bitangent","extrudeDirection","compressedAttributes"],n=e.attributes,i={},o=0,r,s=t.length;for(r=0;r<s;++r){let a=t[r];l(n[a])&&(i[a]=o++)}for(let a in n)n.hasOwnProperty(a)&&!l(i[a])&&(i[a]=o++);return i};Tc.reorderForPreVertexCache=function(e){let t=at.computeNumberOfVertices(e),n=e.indices;if(l(n)){let i=new Int32Array(t);for(let p=0;p<t;p++)i[p]=-1;let o=n,r=o.length,s=Ne.createTypedArray(t,r),a=0,c=0,u=0,f;for(;a<r;)f=i[o[a]],f!==-1?s[c]=f:(f=o[a],i[f]=u,s[c]=u,++u),++a,++c;e.indices=s;let h=e.attributes;for(let p in h)if(h.hasOwnProperty(p)&&l(h[p])&&l(h[p].values)){let _=h[p],m=_.values,x=0,b=_.componentsPerAttribute,T=X.createTypedArray(_.componentDatatype,u*b);for(;x<t;){let C=i[x];if(C!==-1)for(let A=0;A<b;A++)T[b*C+A]=m[b*x+A];++x}_.values=T}}return e};Tc.reorderForPostVertexCache=function(e,t){let n=e.indices;if(e.primitiveType===Me.TRIANGLES&&l(n)){let i=n.length,o=0;for(let r=0;r<i;r++)n[r]>o&&(o=n[r]);e.indices=j1.tipsify({indices:n,maximumIndex:o,cacheSize:t})}return e};function fJ(e){let t={};for(let n in e)if(e.hasOwnProperty(n)&&l(e[n])&&l(e[n].values)){let i=e[n];t[n]=new ve({componentDatatype:i.componentDatatype,componentsPerAttribute:i.componentsPerAttribute,normalize:i.normalize,values:[]})}return t}function uDe(e,t,n){for(let i in t)if(t.hasOwnProperty(i)&&l(t[i])&&l(t[i].values)){let o=t[i];for(let r=0;r<o.componentsPerAttribute;++r)e[i].values.push(o.values[n*o.componentsPerAttribute+r])}}Tc.fitToUnsignedShortIndices=function(e){let t=[],n=at.computeNumberOfVertices(e);if(l(e.indices)&&n>=P.SIXTY_FOUR_KILOBYTES){let 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ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:c}),delete e.attributes[t],e};var Z5={high:0,low:0};Tc.encodeAttribute=function(e,t,n,i){let o=e.attributes[t],r=o.values,s=r.length,a=new Float32Array(s),c=new Float32Array(s);for(let f=0;f<s;++f)Hn.encode(r[f],Z5),a[f]=Z5.high,c[f]=Z5.low;let u=o.componentsPerAttribute;return e.attributes[n]=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:u,values:a}),e.attributes[i]=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:u,values:c}),delete e.attributes[t],e};var dd=new d;function $5(e,t){if(l(t)){let n=t.values,i=n.length;for(let o=0;o<i;o+=3)d.unpack(n,o,dd),F.multiplyByPoint(e,dd,dd),d.pack(dd,n,o)}}function Q5(e,t){if(l(t)){let n=t.values,i=n.length;for(let o=0;o<i;o+=3)d.unpack(n,o,dd),$.multiplyByVector(e,dd,dd),dd=d.normalize(dd,dd),d.pack(dd,n,o)}}var q1=new F,Y1=new $;Tc.transformToWorldCoordinates=function(e){let t=e.modelMatrix;if(F.equals(t,F.IDENTITY))return e;let 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n=e.length,i,o,r,s,a=e[0].modelMatrix,c=l(e[0][t].indices),u=e[0][t].primitiveType,f=dDe(e,t),h,p,_;for(i in f)if(f.hasOwnProperty(i))for(h=f[i].values,s=0,o=0;o<n;++o)for(p=e[o][t].attributes[i].values,_=p.length,r=0;r<_;++r)h[s++]=p[r];let m;if(c){let C=0;for(o=0;o<n;++o)C+=e[o][t].indices.length;let A=at.computeNumberOfVertices(new at({attributes:f,primitiveType:Me.POINTS})),S=Ne.createTypedArray(A,C),v=0,D=0;for(o=0;o<n;++o){let O=e[o][t].indices,R=O.length;for(s=0;s<R;++s)S[v++]=D+O[s];D+=at.computeNumberOfVertices(e[o][t])}m=S}let x=new d,b=0,T;for(o=0;o<n;++o){if(T=e[o][t].boundingSphere,!l(T)){x=void 0;break}d.add(T.center,x,x)}if(l(x))for(d.divideByScalar(x,n,x),o=0;o<n;++o){T=e[o][t].boundingSphere;let C=d.magnitude(d.subtract(T.center,x,hDe))+T.radius;C>b&&(b=C)}return new at({attributes:f,indices:m,primitiveType:u,boundingSphere:l(x)?new ae(x,b):void 0})}Tc.combineInstances=function(e){let t=[],n=[],i=e.length;for(let r=0;r<i;++r){let s=e[r];l(s.geometry)?t.push(s):l(s.westHemisphereGeometry)&&l(s.eastHemisphereGeometry)&&n.push(s)}let o=[];return t.length>0&&o.push(J5(t,"geometry")),n.length>0&&(o.push(J5(n,"westHemisphereGeometry")),o.push(J5(n,"eastHemisphereGeometry"))),o};var Xu=new d,WS=new d,yT=new d,xT=new d;Tc.computeNormal=function(e){let t=e.indices,n=e.attributes,i=n.position.values,o=n.position.values.length/3,r=t.length,s=new Array(o),a=new Array(r/3),c=new Array(r),u;for(u=0;u<o;u++)s[u]={indexOffset:0,count:0,currentCount:0};let f=0;for(u=0;u<r;u+=3){let m=t[u],x=t[u+1],b=t[u+2],T=m*3,C=x*3,A=b*3;WS.x=i[T],WS.y=i[T+1],WS.z=i[T+2],yT.x=i[C],yT.y=i[C+1],yT.z=i[C+2],xT.x=i[A],xT.y=i[A+1],xT.z=i[A+2],s[m].count++,s[x].count++,s[b].count++,d.subtract(yT,WS,yT),d.subtract(xT,WS,xT),a[f]=d.cross(yT,xT,new d),f++}let h=0;for(u=0;u<o;u++)s[u].indexOffset+=h,h+=s[u].count;f=0;let p;for(u=0;u<r;u+=3){p=s[t[u]];let m=p.indexOffset+p.currentCount;c[m]=f,p.currentCount++,p=s[t[u+1]],m=p.indexOffset+p.currentCount,c[m]=f,p.currentCount++,p=s[t[u+2]],m=p.indexOffset+p.currentCount,c[m]=f,p.currentCount++,f++}let _=new Float32Array(o*3);for(u=0;u<o;u++){let m=u*3;if(p=s[u],d.clone(d.ZERO,Xu),p.count>0){for(f=0;f<p.count;f++)d.add(Xu,a[c[p.indexOffset+f]],Xu);d.equalsEpsilon(d.ZERO,Xu,P.EPSILON10)&&d.clone(a[c[p.indexOffset]],Xu)}d.equalsEpsilon(d.ZERO,Xu,P.EPSILON10)&&(Xu.z=1),d.normalize(Xu,Xu),_[m]=Xu.x,_[m+1]=Xu.y,_[m+2]=Xu.z}return e.attributes.normal=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:_}),e};var mDe=new d,hJ=new d,pDe=new d;Tc.computeTangentAndBitangent=function(e){let t=e.attributes,n=e.indices,i=e.attributes.position.values,o=e.attributes.normal.values,r=e.attributes.st.values,s=e.attributes.position.values.length/3,a=n.length,c=new Array(s*3),u;for(u=0;u<c.length;u++)c[u]=0;let f,h,p;for(u=0;u<a;u+=3){let x=n[u],b=n[u+1],T=n[u+2];f=x*3,h=b*3,p=T*3;let C=x*2,A=b*2,S=T*2,v=i[f],D=i[f+1],O=i[f+2],R=r[C],M=r[C+1],L=r[A+1]-M,g=r[S+1]-M,E=1/((r[A]-R)*g-(r[S]-R)*L),w=(g*(i[h]-v)-L*(i[p]-v))*E,I=(g*(i[h+1]-D)-L*(i[p+1]-D))*E,N=(g*(i[h+2]-O)-L*(i[p+2]-O))*E;c[f]+=w,c[f+1]+=I,c[f+2]+=N,c[h]+=w,c[h+1]+=I,c[h+2]+=N,c[p]+=w,c[p+1]+=I,c[p+2]+=N}let _=new Float32Array(s*3),m=new Float32Array(s*3);for(u=0;u<s;u++){f=u*3,h=f+1,p=f+2;let x=d.fromArray(o,f,mDe),b=d.fromArray(c,f,pDe),T=d.dot(x,b);d.multiplyByScalar(x,T,hJ),d.normalize(d.subtract(b,hJ,b),b),_[f]=b.x,_[h]=b.y,_[p]=b.z,d.normalize(d.cross(x,b,b),b),m[f]=b.x,m[h]=b.y,m[p]=b.z}return e.attributes.tangent=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:_}),e.attributes.bitangent=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:m}),e};var jS=new U,fd=new d,mJ=new d,pJ=new d,X1=new U;Tc.compressVertices=function(e){let t=e.attributes.extrudeDirection,n,i;if(l(t)){let D=t.values;i=D.length/3;let O=new 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b=h,T=h+2,C=d.fromArray(i,b*3,SJ),A=d.fromArray(i,T*3,vJ);if(Math.abs(C.y)<Z1)for(C.y=Z1*(A.y<0?-1:1),i[h*3+1]=C.y,i[(h+1)*3+1]=C.y,p=b*3;p<b*3+4*3;p+=3)o[p]=i[h*3],o[p+1]=i[h*3+1],o[p+2]=i[h*3+2];if(Math.abs(A.y)<Z1)for(A.y=Z1*(C.y<0?-1:1),i[(h+2)*3+1]=A.y,i[(h+3)*3+1]=A.y,p=b*3;p<b*3+4*3;p+=3)r[p]=i[(h+2)*3],r[p+1]=i[(h+2)*3+1],r[p+2]=i[(h+2)*3+2];let S=u.attributes,v=u.indices,D=f.attributes,O=f.indices,R=Zn.lineSegmentPlane(C,A,EJ,MDe);if(l(R)){m=!0;let M=d.multiplyByScalar(d.UNIT_Y,FDe,LDe);C.y<0&&(d.negate(M,M),S=f.attributes,v=f.indices,D=u.attributes,O=u.indices);let 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g=U.fromArray(s,b*2,bJ),E=Math.abs(g.y);S.expandAndWidth.values.push(-1,E,1,E),S.expandAndWidth.values.push(-1,-E,1,-E),D.expandAndWidth.values.push(-1,E,1,E),D.expandAndWidth.values.push(-1,-E,1,-E);let w=d.magnitudeSquared(d.subtract(R,C,i6));if(w/=d.magnitudeSquared(d.subtract(A,C,i6)),l(c)){let I=oe.fromArray(c,b*4,TJ),N=oe.fromArray(c,T*4,TJ),B=P.lerp(I.x,N.x,w),H=P.lerp(I.y,N.y,w),V=P.lerp(I.z,N.z,w),G=P.lerp(I.w,N.w,w);for(p=b*4;p<b*4+2*4;++p)S.color.values.push(c[p]);for(S.color.values.push(B,H,V,G),S.color.values.push(B,H,V,G),D.color.values.push(B,H,V,G),D.color.values.push(B,H,V,G),p=T*4;p<T*4+2*4;++p)D.color.values.push(c[p])}if(l(a)){let I=U.fromArray(a,b*2,bJ),N=U.fromArray(a,(h+3)*2,ODe),B=P.lerp(I.x,N.x,w);for(p=b*2;p<b*2+2*2;++p)S.st.values.push(a[p]);for(S.st.values.push(B,I.y),S.st.values.push(B,N.y),D.st.values.push(B,I.y),D.st.values.push(B,N.y),p=T*2;p<T*2+2*2;++p)D.st.values.push(a[p])}_=S.position.values.length/3-4,v.push(_,_+2,_+1),v.push(_+1,_+2,_+3),_=D.position.values.length/3-4,O.push(_,_+2,_+1),O.push(_+1,_+2,_+3)}else{let M,L;for(C.y<0?(M=f.attributes,L=f.indices):(M=u.attributes,L=u.indices),M.position.values.push(C.x,C.y,C.z),M.position.values.push(C.x,C.y,C.z),M.position.values.push(A.x,A.y,A.z),M.position.values.push(A.x,A.y,A.z),p=h*3;p<h*3+4*3;++p)M.prevPosition.values.push(o[p]),M.nextPosition.values.push(r[p]);for(p=h*2;p<h*2+4*2;++p)M.expandAndWidth.values.push(s[p]),l(a)&&M.st.values.push(a[p]);if(l(c))for(p=h*4;p<h*4+4*4;++p)M.color.values.push(c[p]);_=M.position.values.length/3-4,L.push(_,_+2,_+1),L.push(_+1,_+2,_+3)}}m&&(CJ(f),CJ(u)),o6(e,f,u)}Tc.splitLongitude=function(e){let t=e.geometry,n=t.boundingSphere;if(l(n)&&(n.center.x-n.radius>0||ae.intersectPlane(n,an.ORIGIN_ZX_PLANE)!==jt.INTERSECTING))return e;if(t.geometryType!==ld.NONE)switch(t.geometryType){case ld.POLYLINES:BDe(e);break;case ld.TRIANGLES:yJ(e);break;case ld.LINES:xJ(e);break}else CDe(t),t.primitiveType===Me.TRIANGLES?yJ(e):t.primitiveType===Me.LINES&&xJ(e);return e};var Nn=Tc;function YS(e,t,n,i,o,r,s,a,c,u,f){this._context=e,this._texture=t,this._textureTarget=n,this._targetFace=i,this._pixelDatatype=s,this._internalFormat=o,this._pixelFormat=r,this._size=a,this._preMultiplyAlpha=c,this._flipY=u,this._initialized=f}Object.defineProperties(YS.prototype,{pixelFormat:{get:function(){return this._pixelFormat}},pixelDatatype:{get:function(){return this._pixelDatatype}},_target:{get:function(){return this._targetFace}}});YS.prototype.copyFrom=function(e){let{xOffset:t=0,yOffset:n=0,source:i,skipColorSpaceConversion:o=!1}=e,{width:r,height:s}=i,a=this._context._gl,c=this._textureTarget,u=this._targetFace;a.activeTexture(a.TEXTURE0),a.bindTexture(c,this._texture);let f=i.arrayBufferView,h=this._size,p=this._pixelFormat,_=this._internalFormat,m=this._pixelDatatype,x=this._preMultiplyAlpha,b=this._flipY,T=4;l(f)&&(T=tt.alignmentInBytes(p,m,r)),a.pixelStorei(a.UNPACK_ALIGNMENT,T),o?a.pixelStorei(a.UNPACK_COLORSPACE_CONVERSION_WEBGL,a.NONE):a.pixelStorei(a.UNPACK_COLORSPACE_CONVERSION_WEBGL,a.BROWSER_DEFAULT_WEBGL);let C=!1;if(!this._initialized){let A;t===0&&n===0&&r===h&&s===h?(l(f)?(a.pixelStorei(a.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!1),a.pixelStorei(a.UNPACK_FLIP_Y_WEBGL,!1),b&&(f=tt.flipY(f,p,m,h,h)),A=f):(a.pixelStorei(a.UNPACK_PREMULTIPLY_ALPHA_WEBGL,x),a.pixelStorei(a.UNPACK_FLIP_Y_WEBGL,b),A=i),C=!0):(a.pixelStorei(a.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!1),a.pixelStorei(a.UNPACK_FLIP_Y_WEBGL,!1),A=tt.createTypedArray(p,m,h,h)),a.texImage2D(u,0,_,h,h,0,p,Ke.toWebGLConstant(m,this._context),A),this._initialized=!0}C||(l(f)?(a.pixelStorei(a.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!1),a.pixelStorei(a.UNPACK_FLIP_Y_WEBGL,!1),b&&(f=tt.flipY(f,p,m,r,s)),a.texSubImage2D(u,0,t,n,r,s,p,Ke.toWebGLConstant(m,this._context),f)):(a.pixelStorei(a.UNPACK_PREMULTIPLY_ALPHA_WEBGL,x),a.pixelStorei(a.UNPACK_FLIP_Y_WEBGL,b),a.texSubImage2D(u,0,t,n,p,Ke.toWebGLConstant(m,this._context),i))),a.bindTexture(c,null)};YS.prototype.copyFromFramebuffer=function(e,t,n,i,o,r){e=y(e,0),t=y(t,0),n=y(n,0),i=y(i,0),o=y(o,this._size),r=y(r,this._size);let s=this._context._gl,a=this._textureTarget;s.activeTexture(s.TEXTURE0),s.bindTexture(a,this._texture),s.copyTexSubImage2D(this._targetFace,0,e,t,n,i,o,r),s.bindTexture(a,null),this._initialized=!0};YS.prototype.copyMipmapFromFramebuffer=function(e,t,n,i,o){e=y(e,0),t=y(t,0),n=y(n,this._size),i=y(i,this._size),o=y(o,0);let r=this._context._gl,s=this._textureTarget;r.activeTexture(r.TEXTURE0),r.bindTexture(s,this._texture),r.copyTexImage2D(this._targetFace,o,this._internalFormat,e,t,n,i,0),r.bindTexture(s,null),this._initialized=!0};var J1=YS;var eR={DONT_CARE:te.DONT_CARE,FASTEST:te.FASTEST,NICEST:te.NICEST,validate:function(e){return e===eR.DONT_CARE||e===eR.FASTEST||e===eR.NICEST}},sp=Object.freeze(eR);var tR={NEAREST:te.NEAREST,LINEAR:te.LINEAR};tR.validate=function(e){return e===tR.NEAREST||e===tR.LINEAR};var di=Object.freeze(tR);var Vg={NEAREST:te.NEAREST,LINEAR:te.LINEAR,NEAREST_MIPMAP_NEAREST:te.NEAREST_MIPMAP_NEAREST,LINEAR_MIPMAP_NEAREST:te.LINEAR_MIPMAP_NEAREST,NEAREST_MIPMAP_LINEAR:te.NEAREST_MIPMAP_LINEAR,LINEAR_MIPMAP_LINEAR:te.LINEAR_MIPMAP_LINEAR};Vg.validate=function(e){return e===Vg.NEAREST||e===Vg.LINEAR||e===Vg.NEAREST_MIPMAP_NEAREST||e===Vg.LINEAR_MIPMAP_NEAREST||e===Vg.NEAREST_MIPMAP_LINEAR||e===Vg.LINEAR_MIPMAP_LINEAR};var Zt=Object.freeze(Vg);var nR={CLAMP_TO_EDGE:te.CLAMP_TO_EDGE,REPEAT:te.REPEAT,MIRRORED_REPEAT:te.MIRRORED_REPEAT,validate:function(e){return e===nR.CLAMP_TO_EDGE||e===nR.REPEAT||e===nR.MIRRORED_REPEAT}},An=Object.freeze(nR);function XS(e){e=y(e,y.EMPTY_OBJECT);let{wrapS:t=An.CLAMP_TO_EDGE,wrapT:n=An.CLAMP_TO_EDGE,minificationFilter:i=Zt.LINEAR,magnificationFilter:o=di.LINEAR,maximumAnisotropy:r=1}=e;this._wrapS=t,this._wrapT=n,this._minificationFilter=i,this._magnificationFilter=o,this._maximumAnisotropy=r}Object.defineProperties(XS.prototype,{wrapS:{get:function(){return this._wrapS}},wrapT:{get:function(){return this._wrapT}},minificationFilter:{get:function(){return this._minificationFilter}},magnificationFilter:{get:function(){return this._magnificationFilter}},maximumAnisotropy:{get:function(){return this._maximumAnisotropy}}});XS.equals=function(e,t){return e===t||l(e)&&l(t)&&e._wrapS===t._wrapS&&e._wrapT===t._wrapT&&e._minificationFilter===t._minificationFilter&&e._magnificationFilter===t._magnificationFilter&&e._maximumAnisotropy===t._maximumAnisotropy};XS.NEAREST=Object.freeze(new XS({wrapS:An.CLAMP_TO_EDGE,wrapT:An.CLAMP_TO_EDGE,minificationFilter:Zt.NEAREST,magnificationFilter:di.NEAREST}));var $t=XS;function kDe(e,t,n,i){let o=l(t.vertexBuffer),r=l(t.value),s=t.value?t.value.length:t.componentsPerAttribute,a={index:y(t.index,n),enabled:y(t.enabled,!0),vertexBuffer:t.vertexBuffer,value:r?t.value.slice(0):void 0,componentsPerAttribute:s,componentDatatype:y(t.componentDatatype,X.FLOAT),normalize:y(t.normalize,!1),offsetInBytes:y(t.offsetInBytes,0),strideInBytes:y(t.strideInBytes,0),instanceDivisor:y(t.instanceDivisor,0)};if(o)a.vertexAttrib=function(c){let u=this.index;c.bindBuffer(c.ARRAY_BUFFER,this.vertexBuffer._getBuffer()),c.vertexAttribPointer(u,this.componentsPerAttribute,this.componentDatatype,this.normalize,this.strideInBytes,this.offsetInBytes),c.enableVertexAttribArray(u),this.instanceDivisor>0&&(i.glVertexAttribDivisor(u,this.instanceDivisor),i._vertexAttribDivisors[u]=this.instanceDivisor,i._previousDrawInstanced=!0)},a.disableVertexAttribArray=function(c){c.disableVertexAttribArray(this.index),this.instanceDivisor>0&&i.glVertexAttribDivisor(n,0)};else{switch(a.componentsPerAttribute){case 1:a.vertexAttrib=function(c){c.vertexAttrib1fv(this.index,this.value)};break;case 2:a.vertexAttrib=function(c){c.vertexAttrib2fv(this.index,this.value)};break;case 3:a.vertexAttrib=function(c){c.vertexAttrib3fv(this.index,this.value)};break;case 4:a.vertexAttrib=function(c){c.vertexAttrib4fv(this.index,this.value)};break}a.disableVertexAttribArray=function(c){}}e.push(a)}function DJ(e,t,n){for(let i=0;i<t.length;++i){let o=t[i];o.enabled&&o.vertexAttrib(e)}l(n)&&e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,n._getBuffer())}function ap(e){e=y(e,y.EMPTY_OBJECT);let t=e.context,n=t._gl,i=e.attributes,o=e.indexBuffer,r,s=[],a=1,c=!1,u=!1,f=i.length;for(r=0;r<f;++r)kDe(s,i[r],r,t);for(f=s.length,r=0;r<f;++r){let p=s[r];if(l(p.vertexBuffer)&&p.instanceDivisor===0){let _=p.strideInBytes||p.componentsPerAttribute*X.getSizeInBytes(p.componentDatatype);a=p.vertexBuffer.sizeInBytes/_;break}}for(r=0;r<f;++r)s[r].instanceDivisor>0&&(c=!0),l(s[r].value)&&(u=!0);let h;t.vertexArrayObject&&(h=t.glCreateVertexArray(),t.glBindVertexArray(h),DJ(n,s,o),t.glBindVertexArray(null)),this._numberOfVertices=a,this._hasInstancedAttributes=c,this._hasConstantAttributes=u,this._context=t,this._gl=n,this._vao=h,this._attributes=s,this._indexBuffer=o}function wJ(e){return e.values.length/e.componentsPerAttribute}function VDe(e){return X.getSizeInBytes(e.componentDatatype)*e.componentsPerAttribute}function UDe(e){let t,n,i,o=[];for(n in e)e.hasOwnProperty(n)&&l(e[n])&&l(e[n].values)&&(o.push(n),e[n].componentDatatype===X.DOUBLE&&(e[n].componentDatatype=X.FLOAT,e[n].values=X.createTypedArray(X.FLOAT,e[n].values)));let r,s=o.length;if(s>0)for(r=wJ(e[o[0]]),t=1;t<s;++t){let u=wJ(e[o[t]]);if(u!==r)throw new re(`Each attribute list must have the same number of vertices. Attribute ${o[t]} has a different number of vertices (${u.toString()}) than attribute ${o[0]} (${r.toString()}).`)}o.sort(function(u,f){return X.getSizeInBytes(e[f].componentDatatype)-X.getSizeInBytes(e[u].componentDatatype)});let a=0,c={};for(t=0;t<s;++t)n=o[t],i=e[n],c[n]=a,a+=VDe(i);if(a>0){let u=X.getSizeInBytes(e[o[0]].componentDatatype),f=a%u;f!==0&&(a+=u-f);let h=r*a,p=new ArrayBuffer(h),_={};for(t=0;t<s;++t){n=o[t];let m=X.getSizeInBytes(e[n].componentDatatype);_[n]={pointer:X.createTypedArray(e[n].componentDatatype,p),index:c[n]/m,strideInComponentType:a/m}}for(t=0;t<r;++t)for(let m=0;m<s;++m){n=o[m],i=e[n];let x=i.values,b=_[n],T=b.pointer,C=i.componentsPerAttribute;for(let A=0;A<C;++A)T[b.index+A]=x[t*C+A];b.index+=b.strideInComponentType}return{buffer:p,offsetsInBytes:c,vertexSizeInBytes:a}}}ap.fromGeometry=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.context,n=y(e.geometry,y.EMPTY_OBJECT),i=y(e.bufferUsage,Fe.DYNAMIC_DRAW),o=y(e.attributeLocations,y.EMPTY_OBJECT),r=y(e.interleave,!1),s=e.vertexArrayAttributes,a,c,u,f=l(s)?s:[],h=n.attributes;if(r){let m=UDe(h);if(l(m)){u=yt.createVertexBuffer({context:t,typedArray:m.buffer,usage:i});let x=m.offsetsInBytes,b=m.vertexSizeInBytes;for(a in h)h.hasOwnProperty(a)&&l(h[a])&&(c=h[a],l(c.values)?f.push({index:o[a],vertexBuffer:u,componentDatatype:c.componentDatatype,componentsPerAttribute:c.componentsPerAttribute,normalize:c.normalize,offsetInBytes:x[a],strideInBytes:b}):f.push({index:o[a],value:c.value,componentDatatype:c.componentDatatype,normalize:c.normalize}))}}else for(a in h)if(h.hasOwnProperty(a)&&l(h[a])){c=h[a];let m=c.componentDatatype;m===X.DOUBLE&&(m=X.FLOAT),u=void 0,l(c.values)&&(u=yt.createVertexBuffer({context:t,typedArray:X.createTypedArray(m,c.values),usage:i})),f.push({index:o[a],vertexBuffer:u,value:c.value,componentDatatype:m,componentsPerAttribute:c.componentsPerAttribute,normalize:c.normalize})}let p,_=n.indices;return l(_)&&(at.computeNumberOfVertices(n)>=P.SIXTY_FOUR_KILOBYTES&&t.elementIndexUint?p=yt.createIndexBuffer({context:t,typedArray:new Uint32Array(_),usage:i,indexDatatype:Ne.UNSIGNED_INT}):p=yt.createIndexBuffer({context:t,typedArray:new Uint16Array(_),usage:i,indexDatatype:Ne.UNSIGNED_SHORT})),new ap({context:t,attributes:f,indexBuffer:p})};Object.defineProperties(ap.prototype,{numberOfAttributes:{get:function(){return this._attributes.length}},numberOfVertices:{get:function(){return this._numberOfVertices}},indexBuffer:{get:function(){return this._indexBuffer}}});ap.prototype.getAttribute=function(e){return this._attributes[e]};function zDe(e){let t=e._context,n=e._hasInstancedAttributes;if(!n&&!t._previousDrawInstanced)return;t._previousDrawInstanced=n;let i=t._vertexAttribDivisors,o=e._attributes,r=Bt.maximumVertexAttributes,s;if(n){let a=o.length;for(s=0;s<a;++s){let c=o[s];if(c.enabled){let u=c.instanceDivisor,f=c.index;u!==i[f]&&(t.glVertexAttribDivisor(f,u),i[f]=u)}}}else for(s=0;s<r;++s)i[s]>0&&(t.glVertexAttribDivisor(s,0),i[s]=0)}function HDe(e,t){let n=e._attributes,i=n.length;for(let o=0;o<i;++o){let r=n[o];r.enabled&&l(r.value)&&r.vertexAttrib(t)}}ap.prototype._bind=function(){l(this._vao)?(this._context.glBindVertexArray(this._vao),this._context.instancedArrays&&zDe(this),this._hasConstantAttributes&&HDe(this,this._gl)):DJ(this._gl,this._attributes,this._indexBuffer)};ap.prototype._unBind=function(){if(l(this._vao))this._context.glBindVertexArray(null);else{let e=this._attributes,t=this._gl;for(let n=0;n<e.length;++n){let i=e[n];i.enabled&&i.disableVertexAttribArray(t)}this._indexBuffer&&t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,null)}};ap.prototype.isDestroyed=function(){return!1};ap.prototype.destroy=function(){let e=this._attributes;for(let n=0;n<e.length;++n){let i=e[n].vertexBuffer;l(i)&&!i.isDestroyed()&&i.vertexArrayDestroyable&&i.destroy()}let t=this._indexBuffer;return l(t)&&!t.isDestroyed()&&t.vertexArrayDestroyable&&t.destroy(),l(this._vao)&&this._context.glDeleteVertexArray(this._vao),ue(this)};var ti=ap;function Wo(e){e=y(e,y.EMPTY_OBJECT);let{context:t,source:n,pixelFormat:i=tt.RGBA,pixelDatatype:o=Ke.UNSIGNED_BYTE,flipY:r=!0,skipColorSpaceConversion:s=!1,sampler:a=new $t}=e,c=e.preMultiplyAlpha||i===tt.RGB||i===tt.LUMINANCE,{width:u,height:f}=e;l(n)&&({width:u,height:f}=n.positiveX);let h=u,p=tt.textureSizeInBytes(i,o,h,h)*6,_=tt.toInternalFormat(i,o,t),m=t._gl,x=m.TEXTURE_CUBE_MAP,b=m.createTexture();this._context=t,this._textureFilterAnisotropic=t._textureFilterAnisotropic,this._textureTarget=x,this._texture=b,this._pixelFormat=i,this._pixelDatatype=o,this._size=h,this._hasMipmap=!1,this._sizeInBytes=p,this._preMultiplyAlpha=c,this._flipY=r;let T=l(n);function C(A){return new J1(t,b,x,A,_,i,o,h,c,r,T)}this._positiveX=C(m.TEXTURE_CUBE_MAP_POSITIVE_X),this._negativeX=C(m.TEXTURE_CUBE_MAP_NEGATIVE_X),this._positiveY=C(m.TEXTURE_CUBE_MAP_POSITIVE_Y),this._negativeY=C(m.TEXTURE_CUBE_MAP_NEGATIVE_Y),this._positiveZ=C(m.TEXTURE_CUBE_MAP_POSITIVE_Z),this._negativeZ=C(m.TEXTURE_CUBE_MAP_NEGATIVE_Z),this._sampler=a,IJ(this,a),m.activeTexture(m.TEXTURE0),m.bindTexture(x,b),s?m.pixelStorei(m.UNPACK_COLORSPACE_CONVERSION_WEBGL,m.NONE):m.pixelStorei(m.UNPACK_COLORSPACE_CONVERSION_WEBGL,m.BROWSER_DEFAULT_WEBGL);for(let A of Wo.faceNames())s6(this[A],n?.[A],0);m.bindTexture(x,null)}Wo.prototype.copyFace=function(e,t,n,i){let o=e.context,r=new zr({context:o,colorTextures:[t],destroyAttachments:!1});r._bind(),this[n].copyMipmapFromFramebuffer(0,0,t.width,t.height,y(i,0)),r._unBind(),r.destroy()};Wo.FaceName=Object.freeze({POSITIVEX:"positiveX",NEGATIVEX:"negativeX",POSITIVEY:"positiveY",NEGATIVEY:"negativeY",POSITIVEZ:"positiveZ",NEGATIVEZ:"negativeZ"});function*GDe(){yield Wo.FaceName.POSITIVEX,yield Wo.FaceName.NEGATIVEX,yield Wo.FaceName.POSITIVEY,yield Wo.FaceName.NEGATIVEY,yield Wo.FaceName.POSITIVEZ,yield Wo.FaceName.NEGATIVEZ}Wo.faceNames=function(){return GDe()};function s6(e,t,n){n=y(n,0);let i=e._targetFace,o=Math.max(Math.floor(e._size/2**n),1),r=e._pixelFormat,s=e._pixelDatatype,a=e._internalFormat,c=e._flipY,u=e._preMultiplyAlpha,f=e._context,h=f._gl;if(!l(t)){h.texImage2D(i,n,a,o,o,0,r,Ke.toWebGLConstant(s,f),null);return}let{arrayBufferView:p}=t,_=4;l(p)&&(_=tt.alignmentInBytes(r,s,o)),h.pixelStorei(h.UNPACK_ALIGNMENT,_),l(p)?(h.pixelStorei(h.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!1),h.pixelStorei(h.UNPACK_FLIP_Y_WEBGL,!1),c&&(p=tt.flipY(p,r,s,o,o)),h.texImage2D(i,n,a,o,o,0,r,Ke.toWebGLConstant(s,f),p)):(h.pixelStorei(h.UNPACK_PREMULTIPLY_ALPHA_WEBGL,u),h.pixelStorei(h.UNPACK_FLIP_Y_WEBGL,c),h.texImage2D(i,n,a,r,Ke.toWebGLConstant(s,f),t))}Wo.loadFace=s6;Object.defineProperties(Wo.prototype,{positiveX:{get:function(){return this._positiveX}},negativeX:{get:function(){return this._negativeX}},positiveY:{get:function(){return this._positiveY}},negativeY:{get:function(){return this._negativeY}},positiveZ:{get:function(){return this._positiveZ}},negativeZ:{get:function(){return this._negativeZ}},sampler:{get:function(){return this._sampler},set:function(e){IJ(this,e),this._sampler=e}},pixelFormat:{get:function(){return this._pixelFormat}},pixelDatatype:{get:function(){return this._pixelDatatype}},width:{get:function(){return this._size}},height:{get:function(){return this._size}},sizeInBytes:{get:function(){return this._hasMipmap?Math.floor(this._sizeInBytes*4/3):this._sizeInBytes}},preMultiplyAlpha:{get:function(){return this._preMultiplyAlpha}},flipY:{get:function(){return this._flipY}},_target:{get:function(){return this._textureTarget}}});Wo.getDirection=function(e,t){switch(e){case Wo.FaceName.POSITIVEX:return d.clone(d.UNIT_X,t);case Wo.FaceName.NEGATIVEX:return d.negate(d.UNIT_X,t);case Wo.FaceName.POSITIVEY:return d.clone(d.UNIT_Y,t);case Wo.FaceName.NEGATIVEY:return d.negate(d.UNIT_Y,t);case Wo.FaceName.POSITIVEZ:return d.clone(d.UNIT_Z,t);case Wo.FaceName.NEGATIVEZ:return d.negate(d.UNIT_Z,t)}};function IJ(e,t){let{minificationFilter:n,magnificationFilter:i}=t,o=[Zt.NEAREST_MIPMAP_NEAREST,Zt.NEAREST_MIPMAP_LINEAR,Zt.LINEAR_MIPMAP_NEAREST,Zt.LINEAR_MIPMAP_LINEAR].includes(n),r=e._context,s=e._pixelDatatype;(s===Ke.FLOAT&&!r.textureFloatLinear||s===Ke.HALF_FLOAT&&!r.textureHalfFloatLinear)&&(n=o?Zt.NEAREST_MIPMAP_NEAREST:Zt.NEAREST,i=di.NEAREST);let a=r._gl,c=e._textureTarget;a.activeTexture(a.TEXTURE0),a.bindTexture(c,e._texture),a.texParameteri(c,a.TEXTURE_MIN_FILTER,n),a.texParameteri(c,a.TEXTURE_MAG_FILTER,i),a.texParameteri(c,a.TEXTURE_WRAP_S,t.wrapS),a.texParameteri(c,a.TEXTURE_WRAP_T,t.wrapT),l(e._textureFilterAnisotropic)&&a.texParameteri(c,e._textureFilterAnisotropic.TEXTURE_MAX_ANISOTROPY_EXT,t.maximumAnisotropy),a.bindTexture(c,null)}Wo.prototype.loadMipmaps=function(e,t){t=y(t,!1);let n=this._context._gl,i=this._texture,o=this._textureTarget;n.activeTexture(n.TEXTURE0),n.bindTexture(o,i),t?n.pixelStorei(n.UNPACK_COLORSPACE_CONVERSION_WEBGL,n.NONE):n.pixelStorei(n.UNPACK_COLORSPACE_CONVERSION_WEBGL,n.BROWSER_DEFAULT_WEBGL);for(let r=0;r<e.length;r++){let s=e[r],a=r+1;for(let c of Wo.faceNames())s6(this[c],s[c],a)}n.bindTexture(o,null),this._hasMipmap=!0};Wo.prototype.generateMipmap=function(e){e=y(e,sp.DONT_CARE),this._hasMipmap=!0;let t=this._context._gl,n=this._textureTarget;t.hint(t.GENERATE_MIPMAP_HINT,e),t.activeTexture(t.TEXTURE0),t.bindTexture(n,this._texture),t.generateMipmap(n),t.bindTexture(n,null)};Wo.createVertexArray=function(e){let t=ja.createGeometry(ja.fromDimensions({dimensions:new d(2,2,2),vertexFormat:Ie.POSITION_ONLY})),n=this._attributeLocations=Nn.createAttributeLocations(t);return ti.fromGeometry({context:e,geometry:t,attributeLocations:n,bufferUsage:Fe.STATIC_DRAW})};Wo.prototype.isDestroyed=function(){return!1};Wo.prototype.destroy=function(){return this._context._gl.deleteTexture(this._texture),this._positiveX=ue(this._positiveX),this._negativeX=ue(this._negativeX),this._positiveY=ue(this._positiveY),this._negativeY=ue(this._negativeY),this._positiveZ=ue(this._positiveZ),this._negativeZ=ue(this._negativeZ),ue(this)};var wr=Wo;function WDe(e){this.context=e,this.framebuffer=void 0,this.blendingEnabled=void 0,this.scissorTest=void 0,this.viewport=void 0}var Cc=WDe;var iR=`/**
* A built-in GLSL floating-point constant for converting radians to degrees.
*
* @alias czm_degreesPerRadian
* @glslConstant
*
* @see CesiumMath.DEGREES_PER_RADIAN
*
* @example
* // GLSL declaration
* const float czm_degreesPerRadian = ...;
*
* // Example
* float deg = czm_degreesPerRadian * rad;
*/
const float czm_degreesPerRadian = 57.29577951308232;
`;var oR=`/**
* A built-in GLSL vec2 constant for defining the depth range.
* This is a workaround to a bug where IE11 does not implement gl_DepthRange.
*
* @alias czm_depthRange
* @glslConstant
*
* @example
* // GLSL declaration
* float depthRangeNear = czm_depthRange.near;
* float depthRangeFar = czm_depthRange.far;
*
*/
const czm_depthRangeStruct czm_depthRange = czm_depthRangeStruct(0.0, 1.0);
`;var rR=`/**
* 0.1
*
* @name czm_epsilon1
* @glslConstant
*/
const float czm_epsilon1 = 0.1;
`;var sR=`/**
* 0.01
*
* @name czm_epsilon2
* @glslConstant
*/
const float czm_epsilon2 = 0.01;
`;var aR=`/**
* 0.001
*
* @name czm_epsilon3
* @glslConstant
*/
const float czm_epsilon3 = 0.001;
`;var cR=`/**
* 0.0001
*
* @name czm_epsilon4
* @glslConstant
*/
const float czm_epsilon4 = 0.0001;
`;var lR=`/**
* 0.00001
*
* @name czm_epsilon5
* @glslConstant
*/
const float czm_epsilon5 = 0.00001;
`;var uR=`/**
* 0.000001
*
* @name czm_epsilon6
* @glslConstant
*/
const float czm_epsilon6 = 0.000001;
`;var fR=`/**
* 0.0000001
*
* @name czm_epsilon7
* @glslConstant
*/
const float czm_epsilon7 = 0.0000001;
`;var dR=`/**
* DOC_TBA
*
* @name czm_infinity
* @glslConstant
*/
const float czm_infinity = 5906376272000.0; // Distance from the Sun to Pluto in meters. TODO: What is best given lowp, mediump, and highp?
`;var hR=`/**
* A built-in GLSL floating-point constant for <code>1/pi</code>.
*
* @alias czm_oneOverPi
* @glslConstant
*
* @see CesiumMath.ONE_OVER_PI
*
* @example
* // GLSL declaration
* const float czm_oneOverPi = ...;
*
* // Example
* float pi = 1.0 / czm_oneOverPi;
*/
const float czm_oneOverPi = 0.3183098861837907;
`;var mR=`/**
* A built-in GLSL floating-point constant for <code>1/2pi</code>.
*
* @alias czm_oneOverTwoPi
* @glslConstant
*
* @see CesiumMath.ONE_OVER_TWO_PI
*
* @example
* // GLSL declaration
* const float czm_oneOverTwoPi = ...;
*
* // Example
* float pi = 2.0 * czm_oneOverTwoPi;
*/
const float czm_oneOverTwoPi = 0.15915494309189535;
`;var pR=`/**
* The automatic GLSL constant for {@link Pass#CESIUM_3D_TILE}
*
* @name czm_passCesium3DTile
* @glslConstant
*
* @see czm_pass
*/
const float czm_passCesium3DTile = 4.0;
`;var gR=`/**
* The automatic GLSL constant for {@link Pass#CESIUM_3D_TILE_CLASSIFICATION}
*
* @name czm_passCesium3DTileClassification
* @glslConstant
*
* @see czm_pass
*/
const float czm_passCesium3DTileClassification = 5.0;
`;var _R=`/**
* The automatic GLSL constant for {@link Pass#CESIUM_3D_TILE_CLASSIFICATION_IGNORE_SHOW}
*
* @name czm_passCesium3DTileClassificationIgnoreShow
* @glslConstant
*
* @see czm_pass
*/
const float czm_passCesium3DTileClassificationIgnoreShow = 6.0;
`;var yR=`/**
* The automatic GLSL constant for {@link Pass#CLASSIFICATION}
*
* @name czm_passClassification
* @glslConstant
*
* @see czm_pass
*/
const float czm_passClassification = 7.0;
`;var xR=`/**
* The automatic GLSL constant for {@link Pass#COMPUTE}
*
* @name czm_passCompute
* @glslConstant
*
* @see czm_pass
*/
const float czm_passCompute = 1.0;
`;var bR=`/**
* The automatic GLSL constant for {@link Pass#ENVIRONMENT}
*
* @name czm_passEnvironment
* @glslConstant
*
* @see czm_pass
*/
const float czm_passEnvironment = 0.0;
`;var TR=`/**
* The automatic GLSL constant for {@link Pass#GLOBE}
*
* @name czm_passGlobe
* @glslConstant
*
* @see czm_pass
*/
const float czm_passGlobe = 2.0;
`;var CR=`/**
* The automatic GLSL constant for {@link Pass#OPAQUE}
*
* @name czm_passOpaque
* @glslConstant
*
* @see czm_pass
*/
const float czm_passOpaque = 7.0;
`;var AR=`/**
* The automatic GLSL constant for {@link Pass#OVERLAY}
*
* @name czm_passOverlay
* @glslConstant
*
* @see czm_pass
*/
const float czm_passOverlay = 10.0;
`;var ER=`/**
* The automatic GLSL constant for {@link Pass#TERRAIN_CLASSIFICATION}
*
* @name czm_passTerrainClassification
* @glslConstant
*
* @see czm_pass
*/
const float czm_passTerrainClassification = 3.0;
`;var SR=`/**
* The automatic GLSL constant for {@link Pass#TRANSLUCENT}
*
* @name czm_passTranslucent
* @glslConstant
*
* @see czm_pass
*/
const float czm_passTranslucent = 8.0;
`;var vR=`/**
* The automatic GLSL constant for {@link Pass#VOXELS}
*
* @name czm_passVoxels
* @glslConstant
*
* @see czm_pass
*/
const float czm_passVoxels = 9.0;
`;var wR=`/**
* A built-in GLSL floating-point constant for <code>Math.PI</code>.
*
* @alias czm_pi
* @glslConstant
*
* @see CesiumMath.PI
*
* @example
* // GLSL declaration
* const float czm_pi = ...;
*
* // Example
* float twoPi = 2.0 * czm_pi;
*/
const float czm_pi = 3.141592653589793;
`;var DR=`/**
* A built-in GLSL floating-point constant for <code>pi/4</code>.
*
* @alias czm_piOverFour
* @glslConstant
*
* @see CesiumMath.PI_OVER_FOUR
*
* @example
* // GLSL declaration
* const float czm_piOverFour = ...;
*
* // Example
* float pi = 4.0 * czm_piOverFour;
*/
const float czm_piOverFour = 0.7853981633974483;
`;var IR=`/**
* A built-in GLSL floating-point constant for <code>pi/6</code>.
*
* @alias czm_piOverSix
* @glslConstant
*
* @see CesiumMath.PI_OVER_SIX
*
* @example
* // GLSL declaration
* const float czm_piOverSix = ...;
*
* // Example
* float pi = 6.0 * czm_piOverSix;
*/
const float czm_piOverSix = 0.5235987755982988;
`;var PR=`/**
* A built-in GLSL floating-point constant for <code>pi/3</code>.
*
* @alias czm_piOverThree
* @glslConstant
*
* @see CesiumMath.PI_OVER_THREE
*
* @example
* // GLSL declaration
* const float czm_piOverThree = ...;
*
* // Example
* float pi = 3.0 * czm_piOverThree;
*/
const float czm_piOverThree = 1.0471975511965976;
`;var RR=`/**
* A built-in GLSL floating-point constant for <code>pi/2</code>.
*
* @alias czm_piOverTwo
* @glslConstant
*
* @see CesiumMath.PI_OVER_TWO
*
* @example
* // GLSL declaration
* const float czm_piOverTwo = ...;
*
* // Example
* float pi = 2.0 * czm_piOverTwo;
*/
const float czm_piOverTwo = 1.5707963267948966;
`;var OR=`/**
* A built-in GLSL floating-point constant for converting degrees to radians.
*
* @alias czm_radiansPerDegree
* @glslConstant
*
* @see CesiumMath.RADIANS_PER_DEGREE
*
* @example
* // GLSL declaration
* const float czm_radiansPerDegree = ...;
*
* // Example
* float rad = czm_radiansPerDegree * deg;
*/
const float czm_radiansPerDegree = 0.017453292519943295;
`;var MR=`/**
* The constant identifier for the 2D {@link SceneMode}
*
* @name czm_sceneMode2D
* @glslConstant
* @see czm_sceneMode
* @see czm_sceneModeColumbusView
* @see czm_sceneMode3D
* @see czm_sceneModeMorphing
*/
const float czm_sceneMode2D = 2.0;
`;var LR=`/**
* The constant identifier for the 3D {@link SceneMode}
*
* @name czm_sceneMode3D
* @glslConstant
* @see czm_sceneMode
* @see czm_sceneMode2D
* @see czm_sceneModeColumbusView
* @see czm_sceneModeMorphing
*/
const float czm_sceneMode3D = 3.0;
`;var NR=`/**
* The constant identifier for the Columbus View {@link SceneMode}
*
* @name czm_sceneModeColumbusView
* @glslConstant
* @see czm_sceneMode
* @see czm_sceneMode2D
* @see czm_sceneMode3D
* @see czm_sceneModeMorphing
*/
const float czm_sceneModeColumbusView = 1.0;
`;var FR=`/**
* The constant identifier for the Morphing {@link SceneMode}
*
* @name czm_sceneModeMorphing
* @glslConstant
* @see czm_sceneMode
* @see czm_sceneMode2D
* @see czm_sceneModeColumbusView
* @see czm_sceneMode3D
*/
const float czm_sceneModeMorphing = 0.0;
`;var BR=`/**
* A built-in GLSL floating-point constant for one solar radius.
*
* @alias czm_solarRadius
* @glslConstant
*
* @see CesiumMath.SOLAR_RADIUS
*
* @example
* // GLSL declaration
* const float czm_solarRadius = ...;
*/
const float czm_solarRadius = 695500000.0;
`;var kR=`/**
* A built-in GLSL floating-point constant for <code>3pi/2</code>.
*
* @alias czm_threePiOver2
* @glslConstant
*
* @see CesiumMath.THREE_PI_OVER_TWO
*
* @example
* // GLSL declaration
* const float czm_threePiOver2 = ...;
*
* // Example
* float pi = (2.0 / 3.0) * czm_threePiOver2;
*/
const float czm_threePiOver2 = 4.71238898038469;
`;var VR=`/**
* A built-in GLSL floating-point constant for <code>2pi</code>.
*
* @alias czm_twoPi
* @glslConstant
*
* @see CesiumMath.TWO_PI
*
* @example
* // GLSL declaration
* const float czm_twoPi = ...;
*
* // Example
* float pi = czm_twoPi / 2.0;
*/
const float czm_twoPi = 6.283185307179586;
`;var UR=`/**
* The maximum latitude, in radians, both North and South, supported by a Web Mercator
* (EPSG:3857) projection. Technically, the Mercator projection is defined
* for any latitude up to (but not including) 90 degrees, but it makes sense
* to cut it off sooner because it grows exponentially with increasing latitude.
* The logic behind this particular cutoff value, which is the one used by
* Google Maps, Bing Maps, and Esri, is that it makes the projection
* square. That is, the rectangle is equal in the X and Y directions.
*
* The constant value is computed as follows:
* czm_pi * 0.5 - (2.0 * atan(exp(-czm_pi)))
*
* @name czm_webMercatorMaxLatitude
* @glslConstant
*/
const float czm_webMercatorMaxLatitude = 1.4844222297453324;
`;var zR=`/**
* @name czm_depthRangeStruct
* @glslStruct
*/
struct czm_depthRangeStruct
{
float near;
float far;
};
`;var HR=`/**
* Holds material information that can be used for lighting. Returned by all czm_getMaterial functions.
*
* @name czm_material
* @glslStruct
*
* @property {vec3} diffuse Incoming light that scatters evenly in all directions.
* @property {float} specular Intensity of incoming light reflecting in a single direction.
* @property {float} shininess The sharpness of the specular reflection. Higher values create a smaller, more focused specular highlight.
* @property {vec3} normal Surface's normal in eye coordinates. It is used for effects such as normal mapping. The default is the surface's unmodified normal.
* @property {vec3} emission Light emitted by the material equally in all directions. The default is vec3(0.0), which emits no light.
* @property {float} alpha Alpha of this material. 0.0 is completely transparent; 1.0 is completely opaque.
*/
struct czm_material
{
vec3 diffuse;
float specular;
float shininess;
vec3 normal;
vec3 emission;
float alpha;
};
`;var GR=`/**
* Used as input to every material's czm_getMaterial function.
*
* @name czm_materialInput
* @glslStruct
*
* @property {float} s 1D texture coordinates.
* @property {vec2} st 2D texture coordinates.
* @property {vec3} str 3D texture coordinates.
* @property {vec3} normalEC Unperturbed surface normal in eye coordinates.
* @property {mat3} tangentToEyeMatrix Matrix for converting a tangent space normal to eye space.
* @property {vec3} positionToEyeEC Vector from the fragment to the eye in eye coordinates. The magnitude is the distance in meters from the fragment to the eye.
* @property {float} height The height of the terrain in meters above or below the ellipsoid. Only available for globe materials.
* @property {float} slope The slope of the terrain in radians. 0 is flat; pi/2 is vertical. Only available for globe materials.
* @property {float} aspect The aspect of the terrain in radians. 0 is East, pi/2 is North, pi is West, 3pi/2 is South. Only available for globe materials.
* @property {float} waterMask The value of the water mask. 0 is land, 1 is water. Only available for globe materials.
*/
struct czm_materialInput
{
float s;
vec2 st;
vec3 str;
vec3 normalEC;
mat3 tangentToEyeMatrix;
vec3 positionToEyeEC;
float height;
float slope;
float aspect;
float waterMask;
};
`;var WR=`/**
* Struct for representing a material for a {@link Model}. The model
* rendering pipeline will pass this struct between material, custom shaders,
* and lighting stages. This is not to be confused with {@link czm_material}
* which is used by the older Fabric materials system, although they are similar.
* <p>
* All color values (diffuse, specular, emissive) are in linear color space.
* </p>
*
* @name czm_modelMaterial
* @glslStruct
*
* @property {vec4} baseColor The base color of the material.
* @property {vec3} diffuse Incoming light that scatters evenly in all directions.
* @property {float} alpha Alpha of this material. 0.0 is completely transparent; 1.0 is completely opaque.
* @property {vec3} specular Color of reflected light at normal incidence in PBR materials. This is sometimes referred to as f0 in the literature.
* @property {float} roughness A number from 0.0 to 1.0 representing how rough the surface is. Values near 0.0 produce glossy surfaces, while values near 1.0 produce rough surfaces.
* @property {vec3} normalEC Surface's normal in eye coordinates. It is used for effects such as normal mapping. The default is the surface's unmodified normal.
* @property {float} occlusion Ambient occlusion recieved at this point on the material. 1.0 means fully lit, 0.0 means fully occluded.
* @property {vec3} emissive Light emitted by the material equally in all directions. The default is vec3(0.0), which emits no light.
*/
struct czm_modelMaterial {
vec4 baseColor;
vec3 diffuse;
float alpha;
vec3 specular;
float roughness;
vec3 normalEC;
float occlusion;
vec3 emissive;
#ifdef USE_SPECULAR
float specularWeight;
#endif
#ifdef USE_ANISOTROPY
vec3 anisotropicT;
vec3 anisotropicB;
float anisotropyStrength;
#endif
#ifdef USE_CLEARCOAT
float clearcoatFactor;
float clearcoatRoughness;
vec3 clearcoatNormal;
// Add clearcoatF0 when KHR_materials_ior is implemented
#endif
};
`;var jR=`/**
* Struct for representing the output of a custom vertex shader.
*
* @name czm_modelVertexOutput
* @glslStruct
*
* @see {@link CustomShader}
* @see {@link Model}
*
* @property {vec3} positionMC The position of the vertex in model coordinates
* @property {float} pointSize A custom value for gl_PointSize. This is only used for point primitives.
*/
struct czm_modelVertexOutput {
vec3 positionMC;
float pointSize;
};
`;var qR=`/**
* DOC_TBA
*
* @name czm_ray
* @glslStruct
*/
struct czm_ray
{
vec3 origin;
vec3 direction;
};
`;var YR=`/**
* DOC_TBA
*
* @name czm_raySegment
* @glslStruct
*/
struct czm_raySegment
{
float start;
float stop;
};
/**
* DOC_TBA
*
* @name czm_emptyRaySegment
* @glslConstant
*/
const czm_raySegment czm_emptyRaySegment = czm_raySegment(-czm_infinity, -czm_infinity);
/**
* DOC_TBA
*
* @name czm_fullRaySegment
* @glslConstant
*/
const czm_raySegment czm_fullRaySegment = czm_raySegment(0.0, czm_infinity);
`;var XR=`struct czm_shadowParameters
{
#ifdef USE_CUBE_MAP_SHADOW
vec3 texCoords;
#else
vec2 texCoords;
#endif
float depthBias;
float depth;
float nDotL;
vec2 texelStepSize;
float normalShadingSmooth;
float darkness;
};
`;var KR=`/**
* Converts an HSB color (hue, saturation, brightness) to RGB
* HSB <-> RGB conversion with minimal branching: {@link http://lolengine.net/blog/2013/07/27/rgb-to-hsv-in-glsl}
*
* @name czm_HSBToRGB
* @glslFunction
*
* @param {vec3} hsb The color in HSB.
*
* @returns {vec3} The color in RGB.
*
* @example
* vec3 hsb = czm_RGBToHSB(rgb);
* hsb.z *= 0.1;
* rgb = czm_HSBToRGB(hsb);
*/
const vec4 K_HSB2RGB = vec4(1.0, 2.0 / 3.0, 1.0 / 3.0, 3.0);
vec3 czm_HSBToRGB(vec3 hsb)
{
vec3 p = abs(fract(hsb.xxx + K_HSB2RGB.xyz) * 6.0 - K_HSB2RGB.www);
return hsb.z * mix(K_HSB2RGB.xxx, clamp(p - K_HSB2RGB.xxx, 0.0, 1.0), hsb.y);
}
`;var ZR=`/**
* Converts an HSL color (hue, saturation, lightness) to RGB
* HSL <-> RGB conversion: {@link http://www.chilliant.com/rgb2hsv.html}
*
* @name czm_HSLToRGB
* @glslFunction
*
* @param {vec3} rgb The color in HSL.
*
* @returns {vec3} The color in RGB.
*
* @example
* vec3 hsl = czm_RGBToHSL(rgb);
* hsl.z *= 0.1;
* rgb = czm_HSLToRGB(hsl);
*/
vec3 hueToRGB(float hue)
{
float r = abs(hue * 6.0 - 3.0) - 1.0;
float g = 2.0 - abs(hue * 6.0 - 2.0);
float b = 2.0 - abs(hue * 6.0 - 4.0);
return clamp(vec3(r, g, b), 0.0, 1.0);
}
vec3 czm_HSLToRGB(vec3 hsl)
{
vec3 rgb = hueToRGB(hsl.x);
float c = (1.0 - abs(2.0 * hsl.z - 1.0)) * hsl.y;
return (rgb - 0.5) * c + hsl.z;
}
`;var $R=`/**
* Converts an RGB color to HSB (hue, saturation, brightness)
* HSB <-> RGB conversion with minimal branching: {@link http://lolengine.net/blog/2013/07/27/rgb-to-hsv-in-glsl}
*
* @name czm_RGBToHSB
* @glslFunction
*
* @param {vec3} rgb The color in RGB.
*
* @returns {vec3} The color in HSB.
*
* @example
* vec3 hsb = czm_RGBToHSB(rgb);
* hsb.z *= 0.1;
* rgb = czm_HSBToRGB(hsb);
*/
const vec4 K_RGB2HSB = vec4(0.0, -1.0 / 3.0, 2.0 / 3.0, -1.0);
vec3 czm_RGBToHSB(vec3 rgb)
{
vec4 p = mix(vec4(rgb.bg, K_RGB2HSB.wz), vec4(rgb.gb, K_RGB2HSB.xy), step(rgb.b, rgb.g));
vec4 q = mix(vec4(p.xyw, rgb.r), vec4(rgb.r, p.yzx), step(p.x, rgb.r));
float d = q.x - min(q.w, q.y);
return vec3(abs(q.z + (q.w - q.y) / (6.0 * d + czm_epsilon7)), d / (q.x + czm_epsilon7), q.x);
}
`;var QR=`/**
* Converts an RGB color to HSL (hue, saturation, lightness)
* HSL <-> RGB conversion: {@link http://www.chilliant.com/rgb2hsv.html}
*
* @name czm_RGBToHSL
* @glslFunction
*
* @param {vec3} rgb The color in RGB.
*
* @returns {vec3} The color in HSL.
*
* @example
* vec3 hsl = czm_RGBToHSL(rgb);
* hsl.z *= 0.1;
* rgb = czm_HSLToRGB(hsl);
*/
vec3 RGBtoHCV(vec3 rgb)
{
// Based on work by Sam Hocevar and Emil Persson
vec4 p = (rgb.g < rgb.b) ? vec4(rgb.bg, -1.0, 2.0 / 3.0) : vec4(rgb.gb, 0.0, -1.0 / 3.0);
vec4 q = (rgb.r < p.x) ? vec4(p.xyw, rgb.r) : vec4(rgb.r, p.yzx);
float c = q.x - min(q.w, q.y);
float h = abs((q.w - q.y) / (6.0 * c + czm_epsilon7) + q.z);
return vec3(h, c, q.x);
}
vec3 czm_RGBToHSL(vec3 rgb)
{
vec3 hcv = RGBtoHCV(rgb);
float l = hcv.z - hcv.y * 0.5;
float s = hcv.y / (1.0 - abs(l * 2.0 - 1.0) + czm_epsilon7);
return vec3(hcv.x, s, l);
}
`;var JR=`/**
* Converts an RGB color to CIE Yxy.
* <p>The conversion is described in
* {@link http://content.gpwiki.org/index.php/D3DBook:High-Dynamic_Range_Rendering#Luminance_Transform|Luminance Transform}
* </p>
*
* @name czm_RGBToXYZ
* @glslFunction
*
* @param {vec3} rgb The color in RGB.
*
* @returns {vec3} The color in CIE Yxy.
*
* @example
* vec3 xyz = czm_RGBToXYZ(rgb);
* xyz.x = max(xyz.x - luminanceThreshold, 0.0);
* rgb = czm_XYZToRGB(xyz);
*/
vec3 czm_RGBToXYZ(vec3 rgb)
{
const mat3 RGB2XYZ = mat3(0.4124, 0.2126, 0.0193,
0.3576, 0.7152, 0.1192,
0.1805, 0.0722, 0.9505);
vec3 xyz = RGB2XYZ * rgb;
vec3 Yxy;
Yxy.r = xyz.g;
float temp = dot(vec3(1.0), xyz);
Yxy.gb = xyz.rg / temp;
return Yxy;
}
`;var eO=`/**
* Converts a CIE Yxy color to RGB.
* <p>The conversion is described in
* {@link http://content.gpwiki.org/index.php/D3DBook:High-Dynamic_Range_Rendering#Luminance_Transform|Luminance Transform}
* </p>
*
* @name czm_XYZToRGB
* @glslFunction
*
* @param {vec3} Yxy The color in CIE Yxy.
*
* @returns {vec3} The color in RGB.
*
* @example
* vec3 xyz = czm_RGBToXYZ(rgb);
* xyz.x = max(xyz.x - luminanceThreshold, 0.0);
* rgb = czm_XYZToRGB(xyz);
*/
vec3 czm_XYZToRGB(vec3 Yxy)
{
const mat3 XYZ2RGB = mat3( 3.2405, -0.9693, 0.0556,
-1.5371, 1.8760, -0.2040,
-0.4985, 0.0416, 1.0572);
vec3 xyz;
xyz.r = Yxy.r * Yxy.g / Yxy.b;
xyz.g = Yxy.r;
xyz.b = Yxy.r * (1.0 - Yxy.g - Yxy.b) / Yxy.b;
return XYZ2RGB * xyz;
}
`;var tO=`// See:
// https://knarkowicz.wordpress.com/2016/01/06/aces-filmic-tone-mapping-curve/
vec3 czm_acesTonemapping(vec3 color) {
float g = 0.985;
float a = 0.065;
float b = 0.0001;
float c = 0.433;
float d = 0.238;
color = (color * (color + a) - b) / (color * (g * color + c) + d);
color = clamp(color, 0.0, 1.0);
return color;
}
`;var nO=`/**
* @private
*/
float czm_alphaWeight(float a)
{
float z = (gl_FragCoord.z - czm_viewportTransformation[3][2]) / czm_viewportTransformation[2][2];
// See Weighted Blended Order-Independent Transparency for examples of different weighting functions:
// http://jcgt.org/published/0002/02/09/
return pow(a + 0.01, 4.0) + max(1e-2, min(3.0 * 1e3, 0.003 / (1e-5 + pow(abs(z) / 200.0, 4.0))));
}
`;var iO=`/**
* Procedural anti-aliasing by blurring two colors that meet at a sharp edge.
*
* @name czm_antialias
* @glslFunction
*
* @param {vec4} color1 The color on one side of the edge.
* @param {vec4} color2 The color on the other side of the edge.
* @param {vec4} currentcolor The current color, either <code>color1</code> or <code>color2</code>.
* @param {float} dist The distance to the edge in texture coordinates.
* @param {float} [fuzzFactor=0.1] Controls the blurriness between the two colors.
* @returns {vec4} The anti-aliased color.
*
* @example
* // GLSL declarations
* vec4 czm_antialias(vec4 color1, vec4 color2, vec4 currentColor, float dist, float fuzzFactor);
* vec4 czm_antialias(vec4 color1, vec4 color2, vec4 currentColor, float dist);
*
* // get the color for a material that has a sharp edge at the line y = 0.5 in texture space
* float dist = abs(textureCoordinates.t - 0.5);
* vec4 currentColor = mix(bottomColor, topColor, step(0.5, textureCoordinates.t));
* vec4 color = czm_antialias(bottomColor, topColor, currentColor, dist, 0.1);
*/
vec4 czm_antialias(vec4 color1, vec4 color2, vec4 currentColor, float dist, float fuzzFactor)
{
float val1 = clamp(dist / fuzzFactor, 0.0, 1.0);
float val2 = clamp((dist - 0.5) / fuzzFactor, 0.0, 1.0);
val1 = val1 * (1.0 - val2);
val1 = val1 * val1 * (3.0 - (2.0 * val1));
val1 = pow(val1, 0.5); //makes the transition nicer
vec4 midColor = (color1 + color2) * 0.5;
return mix(midColor, currentColor, val1);
}
vec4 czm_antialias(vec4 color1, vec4 color2, vec4 currentColor, float dist)
{
return czm_antialias(color1, color2, currentColor, dist, 0.1);
}
`;var oO=`/**
* Apply a HSB color shift to an RGB color.
*
* @param {vec3} rgb The color in RGB space.
* @param {vec3} hsbShift The amount to shift each component. The xyz components correspond to hue, saturation, and brightness. Shifting the hue by +/- 1.0 corresponds to shifting the hue by a full cycle. Saturation and brightness are clamped between 0 and 1 after the adjustment
* @param {bool} ignoreBlackPixels If true, black pixels will be unchanged. This is necessary in some shaders such as atmosphere-related effects.
*
* @return {vec3} The RGB color after shifting in HSB space and clamping saturation and brightness to a valid range.
*/
vec3 czm_applyHSBShift(vec3 rgb, vec3 hsbShift, bool ignoreBlackPixels) {
// Convert rgb color to hsb
vec3 hsb = czm_RGBToHSB(rgb);
// Perform hsb shift
// Hue cycles around so no clamp is needed.
hsb.x += hsbShift.x; // hue
hsb.y = clamp(hsb.y + hsbShift.y, 0.0, 1.0); // saturation
// brightness
//
// Some shaders such as atmosphere-related effects need to leave black
// pixels unchanged
if (ignoreBlackPixels) {
hsb.z = hsb.z > czm_epsilon7 ? hsb.z + hsbShift.z : 0.0;
} else {
hsb.z = hsb.z + hsbShift.z;
}
hsb.z = clamp(hsb.z, 0.0, 1.0);
// Convert shifted hsb back to rgb
return czm_HSBToRGB(hsb);
}
`;var rO=`/**
* Approximately computes spherical coordinates given a normal.
* Uses approximate inverse trigonometry for speed and consistency,
* since inverse trigonometry can differ from vendor-to-vendor and when compared with the CPU.
*
* @name czm_approximateSphericalCoordinates
* @glslFunction
*
* @param {vec3} normal arbitrary-length normal.
*
* @returns {vec2} Approximate latitude and longitude spherical coordinates.
*/
vec2 czm_approximateSphericalCoordinates(vec3 normal) {
// Project into plane with vertical for latitude
float latitudeApproximation = czm_fastApproximateAtan(sqrt(normal.x * normal.x + normal.y * normal.y), normal.z);
float longitudeApproximation = czm_fastApproximateAtan(normal.x, normal.y);
return vec2(latitudeApproximation, longitudeApproximation);
}
`;var sO=`/**
* Compute a rational approximation to tanh(x)
*
* @param {float} x A real number input
* @returns {float} An approximation for tanh(x)
*/
float czm_approximateTanh(float x) {
float x2 = x * x;
return max(-1.0, min(1.0, x * (27.0 + x2) / (27.0 + 9.0 * x2)));
}
`;var aO=`/**
* Determines if the fragment is back facing
*
* @name czm_backFacing
* @glslFunction
*
* @returns {bool} <code>true</code> if the fragment is back facing; otherwise, <code>false</code>.
*/
bool czm_backFacing()
{
// !gl_FrontFacing doesn't work as expected on Mac/Intel so use the more verbose form instead. See https://github.com/CesiumGS/cesium/pull/8494.
return gl_FrontFacing == false;
}
`;var cO=`/**
* Branchless ternary operator to be used when it's inexpensive to explicitly
* evaluate both possibilities for a float expression.
*
* @name czm_branchFreeTernary
* @glslFunction
*
* @param {bool} comparison A comparison statement
* @param {float} a Value to return if the comparison is true.
* @param {float} b Value to return if the comparison is false.
*
* @returns {float} equivalent of comparison ? a : b
*/
float czm_branchFreeTernary(bool comparison, float a, float b) {
float useA = float(comparison);
return a * useA + b * (1.0 - useA);
}
/**
* Branchless ternary operator to be used when it's inexpensive to explicitly
* evaluate both possibilities for a vec2 expression.
*
* @name czm_branchFreeTernary
* @glslFunction
*
* @param {bool} comparison A comparison statement
* @param {vec2} a Value to return if the comparison is true.
* @param {vec2} b Value to return if the comparison is false.
*
* @returns {vec2} equivalent of comparison ? a : b
*/
vec2 czm_branchFreeTernary(bool comparison, vec2 a, vec2 b) {
float useA = float(comparison);
return a * useA + b * (1.0 - useA);
}
/**
* Branchless ternary operator to be used when it's inexpensive to explicitly
* evaluate both possibilities for a vec3 expression.
*
* @name czm_branchFreeTernary
* @glslFunction
*
* @param {bool} comparison A comparison statement
* @param {vec3} a Value to return if the comparison is true.
* @param {vec3} b Value to return if the comparison is false.
*
* @returns {vec3} equivalent of comparison ? a : b
*/
vec3 czm_branchFreeTernary(bool comparison, vec3 a, vec3 b) {
float useA = float(comparison);
return a * useA + b * (1.0 - useA);
}
/**
* Branchless ternary operator to be used when it's inexpensive to explicitly
* evaluate both possibilities for a vec4 expression.
*
* @name czm_branchFreeTernary
* @glslFunction
*
* @param {bool} comparison A comparison statement
* @param {vec3} a Value to return if the comparison is true.
* @param {vec3} b Value to return if the comparison is false.
*
* @returns {vec3} equivalent of comparison ? a : b
*/
vec4 czm_branchFreeTernary(bool comparison, vec4 a, vec4 b) {
float useA = float(comparison);
return a * useA + b * (1.0 - useA);
}
`;var lO=`
vec4 czm_cascadeColor(vec4 weights)
{
return vec4(1.0, 0.0, 0.0, 1.0) * weights.x +
vec4(0.0, 1.0, 0.0, 1.0) * weights.y +
vec4(0.0, 0.0, 1.0, 1.0) * weights.z +
vec4(1.0, 0.0, 1.0, 1.0) * weights.w;
}
`;var uO=`
uniform vec4 shadowMap_cascadeDistances;
float czm_cascadeDistance(vec4 weights)
{
return dot(shadowMap_cascadeDistances, weights);
}
`;var fO=`
uniform mat4 shadowMap_cascadeMatrices[4];
mat4 czm_cascadeMatrix(vec4 weights)
{
return shadowMap_cascadeMatrices[0] * weights.x +
shadowMap_cascadeMatrices[1] * weights.y +
shadowMap_cascadeMatrices[2] * weights.z +
shadowMap_cascadeMatrices[3] * weights.w;
}
`;var dO=`
uniform vec4 shadowMap_cascadeSplits[2];
vec4 czm_cascadeWeights(float depthEye)
{
// One component is set to 1.0 and all others set to 0.0.
vec4 near = step(shadowMap_cascadeSplits[0], vec4(depthEye));
vec4 far = step(depthEye, shadowMap_cascadeSplits[1]);
return near * far;
}
`;var hO=`float getSignedDistance(vec2 uv, highp sampler2D clippingDistance) {
float signedDistance = texture(clippingDistance, uv).r;
return (signedDistance - 0.5) * 2.0;
}
void czm_clipPolygons(highp sampler2D clippingDistance, int extentsLength, vec2 clippingPosition, int regionIndex) {
// Position is completely outside of polygons bounds
vec2 rectUv = clippingPosition;
if (regionIndex < 0 || rectUv.x <= 0.0 || rectUv.y <= 0.0 || rectUv.x >= 1.0 || rectUv.y >= 1.0) {
#ifdef CLIPPING_INVERSE
discard;
#endif
return;
}
vec2 clippingDistanceTextureDimensions = vec2(textureSize(clippingDistance, 0));
vec2 sampleOffset = max(1.0 / clippingDistanceTextureDimensions, vec2(0.005));
float dimension = float(extentsLength);
if (extentsLength > 2) {
dimension = ceil(log2(float(extentsLength)));
}
vec2 textureOffset = vec2(mod(float(regionIndex), dimension), floor(float(regionIndex) / dimension)) / dimension;
vec2 uv = textureOffset + rectUv / dimension;
float signedDistance = getSignedDistance(uv, clippingDistance);
#ifdef CLIPPING_INVERSE
if (signedDistance > 0.0) {
discard;
}
#else
if (signedDistance < 0.0) {
discard;
}
#endif
}
`;var mO=`/**
* DOC_TBA
*
* @name czm_columbusViewMorph
* @glslFunction
*/
vec4 czm_columbusViewMorph(vec4 position2D, vec4 position3D, float time)
{
// Just linear for now.
vec3 p = mix(position2D.xyz, position3D.xyz, time);
return vec4(p, 1.0);
}
`;var pO=`/**
* Compute the atmosphere color, applying Rayleigh and Mie scattering. This
* builtin uses automatic uniforms so the atmophere settings are synced with the
* state of the Scene, even in other contexts like Model.
*
* @name czm_computeAtmosphereColor
* @glslFunction
*
* @param {vec3} positionWC Position of the fragment in world coords (low precision)
* @param {vec3} lightDirection Light direction from the sun or other light source.
* @param {vec3} rayleighColor The Rayleigh scattering color computed by a scattering function
* @param {vec3} mieColor The Mie scattering color computed by a scattering function
* @param {float} opacity The opacity computed by a scattering function.
*/
vec4 czm_computeAtmosphereColor(
vec3 positionWC,
vec3 lightDirection,
vec3 rayleighColor,
vec3 mieColor,
float opacity
) {
// Setup the primary ray: from the camera position to the vertex position.
vec3 cameraToPositionWC = positionWC - czm_viewerPositionWC;
vec3 cameraToPositionWCDirection = normalize(cameraToPositionWC);
float cosAngle = dot(cameraToPositionWCDirection, lightDirection);
float cosAngleSq = cosAngle * cosAngle;
float G = czm_atmosphereMieAnisotropy;
float GSq = G * G;
// The Rayleigh phase function.
float rayleighPhase = 3.0 / (50.2654824574) * (1.0 + cosAngleSq);
// The Mie phase function.
float miePhase = 3.0 / (25.1327412287) * ((1.0 - GSq) * (cosAngleSq + 1.0)) / (pow(1.0 + GSq - 2.0 * cosAngle * G, 1.5) * (2.0 + GSq));
// The final color is generated by combining the effects of the Rayleigh and Mie scattering.
vec3 rayleigh = rayleighPhase * rayleighColor;
vec3 mie = miePhase * mieColor;
vec3 color = (rayleigh + mie) * czm_atmosphereLightIntensity;
return vec4(color, opacity);
}
/**
* Compute the atmosphere color, applying Rayleigh and Mie scattering. This
* builtin uses automatic uniforms so the atmophere settings are synced with the
* state of the Scene, even in other contexts like Model.
*
* @name czm_computeAtmosphereColor
* @glslFunction
*
* @param {czm_ray} primaryRay Ray from the origin to sky fragment to in world coords (low precision)
* @param {vec3} lightDirection Light direction from the sun or other light source.
* @param {vec3} rayleighColor The Rayleigh scattering color computed by a scattering function
* @param {vec3} mieColor The Mie scattering color computed by a scattering function
* @param {float} opacity The opacity computed by a scattering function.
*/
vec4 czm_computeAtmosphereColor(
czm_ray primaryRay,
vec3 lightDirection,
vec3 rayleighColor,
vec3 mieColor,
float opacity
) {
vec3 direction = normalize(primaryRay.direction);
float cosAngle = dot(direction, lightDirection);
float cosAngleSq = cosAngle * cosAngle;
float G = czm_atmosphereMieAnisotropy;
float GSq = G * G;
// The Rayleigh phase function.
float rayleighPhase = 3.0 / (50.2654824574) * (1.0 + cosAngleSq);
// The Mie phase function.
float miePhase = 3.0 / (25.1327412287) * ((1.0 - GSq) * (cosAngleSq + 1.0)) / (pow(1.0 + GSq - 2.0 * cosAngle * G, 1.5) * (2.0 + GSq));
// The final color is generated by combining the effects of the Rayleigh and Mie scattering.
vec3 rayleigh = rayleighPhase * rayleighColor;
vec3 mie = miePhase * mieColor;
vec3 color = (rayleigh + mie) * czm_atmosphereLightIntensity;
return vec4(color, opacity);
}
`;var gO=`/**
* Compute atmosphere scattering for the ground atmosphere and fog. This method
* uses automatic uniforms so it is always synced with the scene settings.
*
* @name czm_computeGroundAtmosphereScattering
* @glslfunction
*
* @param {vec3} positionWC The position of the fragment in world coordinates.
* @param {vec3} lightDirection The direction of the light to calculate the scattering from.
* @param {vec3} rayleighColor The variable the Rayleigh scattering will be written to.
* @param {vec3} mieColor The variable the Mie scattering will be written to.
* @param {float} opacity The variable the transmittance will be written to.
*/
void czm_computeGroundAtmosphereScattering(vec3 positionWC, vec3 lightDirection, out vec3 rayleighColor, out vec3 mieColor, out float opacity) {
vec3 cameraToPositionWC = positionWC - czm_viewerPositionWC;
vec3 cameraToPositionWCDirection = normalize(cameraToPositionWC);
czm_ray primaryRay = czm_ray(czm_viewerPositionWC, cameraToPositionWCDirection);
float atmosphereInnerRadius = length(positionWC);
czm_computeScattering(
primaryRay,
length(cameraToPositionWC),
lightDirection,
atmosphereInnerRadius,
rayleighColor,
mieColor,
opacity
);
}
`;var _O=`/**
* Returns a position in model coordinates relative to eye taking into
* account the current scene mode: 3D, 2D, or Columbus view.
* <p>
* This uses standard position attributes, <code>position3DHigh</code>,
* <code>position3DLow</code>, <code>position2DHigh</code>, and <code>position2DLow</code>,
* and should be used when writing a vertex shader for an {@link Appearance}.
* </p>
*
* @name czm_computePosition
* @glslFunction
*
* @returns {vec4} The position relative to eye.
*
* @example
* vec4 p = czm_computePosition();
* v_positionEC = (czm_modelViewRelativeToEye * p).xyz;
* gl_Position = czm_modelViewProjectionRelativeToEye * p;
*
* @see czm_translateRelativeToEye
*/
vec4 czm_computePosition();
`;var yO=`/**
* This function computes the colors contributed by Rayliegh and Mie scattering on a given ray, as well as
* the transmittance value for the ray. This function uses automatic uniforms
* so the atmosphere settings are always synced with the current scene.
*
* @name czm_computeScattering
* @glslfunction
*
* @param {czm_ray} primaryRay The ray from the camera to the position.
* @param {float} primaryRayLength The length of the primary ray.
* @param {vec3} lightDirection The direction of the light to calculate the scattering from.
* @param {vec3} rayleighColor The variable the Rayleigh scattering will be written to.
* @param {vec3} mieColor The variable the Mie scattering will be written to.
* @param {float} opacity The variable the transmittance will be written to.
*/
void czm_computeScattering(
czm_ray primaryRay,
float primaryRayLength,
vec3 lightDirection,
float atmosphereInnerRadius,
out vec3 rayleighColor,
out vec3 mieColor,
out float opacity
) {
const float ATMOSPHERE_THICKNESS = 111e3; // The thickness of the atmosphere in meters.
const int PRIMARY_STEPS_MAX = 16; // Maximum number of times the ray from the camera to the world position (primary ray) is sampled.
const int LIGHT_STEPS_MAX = 4; // Maximum number of times the light is sampled from the light source's intersection with the atmosphere to a sample position on the primary ray.
// Initialize the default scattering amounts to 0.
rayleighColor = vec3(0.0);
mieColor = vec3(0.0);
opacity = 0.0;
float atmosphereOuterRadius = atmosphereInnerRadius + ATMOSPHERE_THICKNESS;
vec3 origin = vec3(0.0);
// Calculate intersection from the camera to the outer ring of the atmosphere.
czm_raySegment primaryRayAtmosphereIntersect = czm_raySphereIntersectionInterval(primaryRay, origin, atmosphereOuterRadius);
// Return empty colors if no intersection with the atmosphere geometry.
if (primaryRayAtmosphereIntersect == czm_emptyRaySegment) {
return;
}
// To deal with smaller values of PRIMARY_STEPS (e.g. 4)
// we implement a split strategy: sky or horizon.
// For performance reasons, instead of a if/else branch
// a soft choice is implemented through a weight 0.0 <= w_stop_gt_lprl <= 1.0
float x = 1e-7 * primaryRayAtmosphereIntersect.stop / length(primaryRayLength);
// Value close to 0.0: close to the horizon
// Value close to 1.0: above in the sky
float w_stop_gt_lprl = 0.5 * (1.0 + czm_approximateTanh(x));
// The ray should start from the first intersection with the outer atmopshere, or from the camera position, if it is inside the atmosphere.
float start_0 = primaryRayAtmosphereIntersect.start;
primaryRayAtmosphereIntersect.start = max(primaryRayAtmosphereIntersect.start, 0.0);
// The ray should end at the exit from the atmosphere or at the distance to the vertex, whichever is smaller.
primaryRayAtmosphereIntersect.stop = min(primaryRayAtmosphereIntersect.stop, length(primaryRayLength));
// For the number of ray steps, distinguish inside or outside atmosphere (outer space)
// (1) from outer space we have to use more ray steps to get a realistic rendering
// (2) within atmosphere we need fewer steps for faster rendering
float x_o_a = start_0 - ATMOSPHERE_THICKNESS; // ATMOSPHERE_THICKNESS used as an ad-hoc constant, no precise meaning here, only the order of magnitude matters
float w_inside_atmosphere = 1.0 - 0.5 * (1.0 + czm_approximateTanh(x_o_a));
int PRIMARY_STEPS = PRIMARY_STEPS_MAX - int(w_inside_atmosphere * 12.0); // Number of times the ray from the camera to the world position (primary ray) is sampled.
int LIGHT_STEPS = LIGHT_STEPS_MAX - int(w_inside_atmosphere * 2.0); // Number of times the light is sampled from the light source's intersection with the atmosphere to a sample position on the primary ray.
// Setup for sampling positions along the ray - starting from the intersection with the outer ring of the atmosphere.
float rayPositionLength = primaryRayAtmosphereIntersect.start;
// (1) Outside the atmosphere: constant rayStepLength
// (2) Inside atmosphere: variable rayStepLength to compensate the rough rendering of the smaller number of ray steps
float totalRayLength = primaryRayAtmosphereIntersect.stop - rayPositionLength;
float rayStepLengthIncrease = w_inside_atmosphere * ((1.0 - w_stop_gt_lprl) * totalRayLength / (float(PRIMARY_STEPS * (PRIMARY_STEPS + 1)) / 2.0));
float rayStepLength = max(1.0 - w_inside_atmosphere, w_stop_gt_lprl) * totalRayLength / max(7.0 * w_inside_atmosphere, float(PRIMARY_STEPS));
vec3 rayleighAccumulation = vec3(0.0);
vec3 mieAccumulation = vec3(0.0);
vec2 opticalDepth = vec2(0.0);
vec2 heightScale = vec2(czm_atmosphereRayleighScaleHeight, czm_atmosphereMieScaleHeight);
// Sample positions on the primary ray.
for (int i = 0; i < PRIMARY_STEPS_MAX; ++i) {
// The loop should be: for (int i = 0; i < PRIMARY_STEPS; ++i) {...} but WebGL1 cannot
// loop with non-constant condition, so it has to break early instead
if (i >= PRIMARY_STEPS) {
break;
}
// Calculate sample position along viewpoint ray.
vec3 samplePosition = primaryRay.origin + primaryRay.direction * (rayPositionLength + rayStepLength);
// Calculate height of sample position above ellipsoid.
float sampleHeight = length(samplePosition) - atmosphereInnerRadius;
// Calculate and accumulate density of particles at the sample position.
vec2 sampleDensity = exp(-sampleHeight / heightScale) * rayStepLength;
opticalDepth += sampleDensity;
// Generate ray from the sample position segment to the light source, up to the outer ring of the atmosphere.
czm_ray lightRay = czm_ray(samplePosition, lightDirection);
czm_raySegment lightRayAtmosphereIntersect = czm_raySphereIntersectionInterval(lightRay, origin, atmosphereOuterRadius);
float lightStepLength = lightRayAtmosphereIntersect.stop / float(LIGHT_STEPS);
float lightPositionLength = 0.0;
vec2 lightOpticalDepth = vec2(0.0);
// Sample positions along the light ray, to accumulate incidence of light on the latest sample segment.
for (int j = 0; j < LIGHT_STEPS_MAX; ++j) {
// The loop should be: for (int j = 0; i < LIGHT_STEPS; ++j) {...} but WebGL1 cannot
// loop with non-constant condition, so it has to break early instead
if (j >= LIGHT_STEPS) {
break;
}
// Calculate sample position along light ray.
vec3 lightPosition = samplePosition + lightDirection * (lightPositionLength + lightStepLength * 0.5);
// Calculate height of the light sample position above ellipsoid.
float lightHeight = length(lightPosition) - atmosphereInnerRadius;
// Calculate density of photons at the light sample position.
lightOpticalDepth += exp(-lightHeight / heightScale) * lightStepLength;
// Increment distance on light ray.
lightPositionLength += lightStepLength;
}
// Compute attenuation via the primary ray and the light ray.
vec3 attenuation = exp(-((czm_atmosphereMieCoefficient * (opticalDepth.y + lightOpticalDepth.y)) + (czm_atmosphereRayleighCoefficient * (opticalDepth.x + lightOpticalDepth.x))));
// Accumulate the scattering.
rayleighAccumulation += sampleDensity.x * attenuation;
mieAccumulation += sampleDensity.y * attenuation;
// Increment distance on primary ray.
rayPositionLength += (rayStepLength += rayStepLengthIncrease);
}
// Compute the scattering amount.
rayleighColor = czm_atmosphereRayleighCoefficient * rayleighAccumulation;
mieColor = czm_atmosphereMieCoefficient * mieAccumulation;
// Compute the transmittance i.e. how much light is passing through the atmosphere.
opacity = length(exp(-((czm_atmosphereMieCoefficient * opticalDepth.y) + (czm_atmosphereRayleighCoefficient * opticalDepth.x))));
}
`;var xO=`/**
* @private
*/
vec2 cordic(float angle)
{
// Scale the vector by the appropriate factor for the 24 iterations to follow.
vec2 vector = vec2(6.0725293500888267e-1, 0.0);
// Iteration 1
float sense = (angle < 0.0) ? -1.0 : 1.0;
// float factor = sense * 1.0; // 2^-0
mat2 rotation = mat2(1.0, sense, -sense, 1.0);
vector = rotation * vector;
angle -= sense * 7.8539816339744828e-1; // atan(2^-0)
// Iteration 2
sense = (angle < 0.0) ? -1.0 : 1.0;
float factor = sense * 5.0e-1; // 2^-1
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 4.6364760900080609e-1; // atan(2^-1)
// Iteration 3
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 2.5e-1; // 2^-2
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 2.4497866312686414e-1; // atan(2^-2)
// Iteration 4
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 1.25e-1; // 2^-3
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 1.2435499454676144e-1; // atan(2^-3)
// Iteration 5
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 6.25e-2; // 2^-4
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 6.2418809995957350e-2; // atan(2^-4)
// Iteration 6
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 3.125e-2; // 2^-5
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 3.1239833430268277e-2; // atan(2^-5)
// Iteration 7
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 1.5625e-2; // 2^-6
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 1.5623728620476831e-2; // atan(2^-6)
// Iteration 8
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 7.8125e-3; // 2^-7
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 7.8123410601011111e-3; // atan(2^-7)
// Iteration 9
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 3.90625e-3; // 2^-8
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 3.9062301319669718e-3; // atan(2^-8)
// Iteration 10
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 1.953125e-3; // 2^-9
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 1.9531225164788188e-3; // atan(2^-9)
// Iteration 11
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 9.765625e-4; // 2^-10
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 9.7656218955931946e-4; // atan(2^-10)
// Iteration 12
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 4.8828125e-4; // 2^-11
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 4.8828121119489829e-4; // atan(2^-11)
// Iteration 13
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 2.44140625e-4; // 2^-12
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 2.4414062014936177e-4; // atan(2^-12)
// Iteration 14
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 1.220703125e-4; // 2^-13
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 1.2207031189367021e-4; // atan(2^-13)
// Iteration 15
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 6.103515625e-5; // 2^-14
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 6.1035156174208773e-5; // atan(2^-14)
// Iteration 16
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 3.0517578125e-5; // 2^-15
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 3.0517578115526096e-5; // atan(2^-15)
// Iteration 17
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 1.52587890625e-5; // 2^-16
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 1.5258789061315762e-5; // atan(2^-16)
// Iteration 18
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 7.62939453125e-6; // 2^-17
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 7.6293945311019700e-6; // atan(2^-17)
// Iteration 19
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 3.814697265625e-6; // 2^-18
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 3.8146972656064961e-6; // atan(2^-18)
// Iteration 20
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 1.9073486328125e-6; // 2^-19
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 1.9073486328101870e-6; // atan(2^-19)
// Iteration 21
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 9.5367431640625e-7; // 2^-20
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 9.5367431640596084e-7; // atan(2^-20)
// Iteration 22
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 4.76837158203125e-7; // 2^-21
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 4.7683715820308884e-7; // atan(2^-21)
// Iteration 23
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 2.384185791015625e-7; // 2^-22
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 2.3841857910155797e-7; // atan(2^-22)
// Iteration 24
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 1.1920928955078125e-7; // 2^-23
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
// angle -= sense * 1.1920928955078068e-7; // atan(2^-23)
return vector;
}
/**
* Computes the cosine and sine of the provided angle using the CORDIC algorithm.
*
* @name czm_cosineAndSine
* @glslFunction
*
* @param {float} angle The angle in radians.
*
* @returns {vec2} The resulting cosine of the angle (as the x coordinate) and sine of the angle (as the y coordinate).
*
* @example
* vec2 v = czm_cosineAndSine(czm_piOverSix);
* float cosine = v.x;
* float sine = v.y;
*/
vec2 czm_cosineAndSine(float angle)
{
if (angle < -czm_piOverTwo || angle > czm_piOverTwo)
{
if (angle < 0.0)
{
return -cordic(angle + czm_pi);
}
else
{
return -cordic(angle - czm_pi);
}
}
else
{
return cordic(angle);
}
}
`;var bO=`/**
* Decompresses texture coordinates that were packed into a single float.
*
* @name czm_decompressTextureCoordinates
* @glslFunction
*
* @param {float} encoded The compressed texture coordinates.
* @returns {vec2} The decompressed texture coordinates.
*/
vec2 czm_decompressTextureCoordinates(float encoded)
{
float temp = encoded / 4096.0;
float xZeroTo4095 = floor(temp);
float stx = xZeroTo4095 / 4095.0;
float sty = (encoded - xZeroTo4095 * 4096.0) / 4095.0;
return vec2(stx, sty);
}
`;var TO=`// emulated noperspective
#if (__VERSION__ == 300 || defined(GL_EXT_frag_depth)) && !defined(LOG_DEPTH)
out float v_WindowZ;
#endif
/**
* Emulates GL_DEPTH_CLAMP, which is not available in WebGL 1 or 2.
* GL_DEPTH_CLAMP clamps geometry that is outside the near and far planes,
* capping the shadow volume. More information here:
* https://www.khronos.org/registry/OpenGL/extensions/ARB/ARB_depth_clamp.txt.
*
* When GL_EXT_frag_depth is available we emulate GL_DEPTH_CLAMP by ensuring
* no geometry gets clipped by setting the clip space z value to 0.0 and then
* sending the unaltered screen space z value (using emulated noperspective
* interpolation) to the frag shader where it is clamped to [0,1] and then
* written with gl_FragDepth (see czm_writeDepthClamp). This technique is based on:
* https://stackoverflow.com/questions/5960757/how-to-emulate-gl-depth-clamp-nv.
*
* When GL_EXT_frag_depth is not available, which is the case on some mobile
* devices, we must attempt to fix this only in the vertex shader.
* The approach is to clamp the z value to the far plane, which closes the
* shadow volume but also distorts the geometry, so there can still be artifacts
* on frustum seams.
*
* @name czm_depthClamp
* @glslFunction
*
* @param {vec4} coords The vertex in clip coordinates.
* @returns {vec4} The modified vertex.
*
* @example
* gl_Position = czm_depthClamp(czm_modelViewProjection * vec4(position, 1.0));
*
* @see czm_writeDepthClamp
*/
vec4 czm_depthClamp(vec4 coords)
{
#ifndef LOG_DEPTH
#if __VERSION__ == 300 || defined(GL_EXT_frag_depth)
v_WindowZ = (0.5 * (coords.z / coords.w) + 0.5) * coords.w;
coords.z = 0.0;
#else
coords.z = min(coords.z, coords.w);
#endif
#endif
return coords;
}
`;var CO=`/**
* Computes a 3x3 rotation matrix that transforms vectors from an ellipsoid's east-north-up coordinate system
* to eye coordinates. In east-north-up coordinates, x points east, y points north, and z points along the
* surface normal. East-north-up can be used as an ellipsoid's tangent space for operations such as bump mapping.
* <br /><br />
* The ellipsoid is assumed to be centered at the model coordinate's origin.
*
* @name czm_eastNorthUpToEyeCoordinates
* @glslFunction
*
* @param {vec3} positionMC The position on the ellipsoid in model coordinates.
* @param {vec3} normalEC The normalized ellipsoid surface normal, at <code>positionMC</code>, in eye coordinates.
*
* @returns {mat3} A 3x3 rotation matrix that transforms vectors from the east-north-up coordinate system to eye coordinates.
*
* @example
* // Transform a vector defined in the east-north-up coordinate
* // system, (0, 0, 1) which is the surface normal, to eye
* // coordinates.
* mat3 m = czm_eastNorthUpToEyeCoordinates(positionMC, normalEC);
* vec3 normalEC = m * vec3(0.0, 0.0, 1.0);
*/
mat3 czm_eastNorthUpToEyeCoordinates(vec3 positionMC, vec3 normalEC)
{
vec3 tangentMC = normalize(vec3(-positionMC.y, positionMC.x, 0.0)); // normalized surface tangent in model coordinates
vec3 tangentEC = normalize(czm_normal3D * tangentMC); // normalized surface tangent in eye coordinates
vec3 bitangentEC = normalize(cross(normalEC, tangentEC)); // normalized surface bitangent in eye coordinates
return mat3(
tangentEC.x, tangentEC.y, tangentEC.z,
bitangentEC.x, bitangentEC.y, bitangentEC.z,
normalEC.x, normalEC.y, normalEC.z);
}
`;var AO=`/**
* DOC_TBA
*
* @name czm_ellipsoidContainsPoint
* @glslFunction
*
*/
bool czm_ellipsoidContainsPoint(vec3 ellipsoid_inverseRadii, vec3 point)
{
vec3 scaled = ellipsoid_inverseRadii * (czm_inverseModelView * vec4(point, 1.0)).xyz;
return (dot(scaled, scaled) <= 1.0);
}
`;var EO=`/**
* Approximate uv coordinates based on the ellipsoid normal.
*
* @name czm_ellipsoidTextureCoordinates
* @glslFunction
*/
vec2 czm_ellipsoidTextureCoordinates(vec3 normal)
{
return vec2(atan(normal.y, normal.x) * czm_oneOverTwoPi + 0.5, asin(normal.z) * czm_oneOverPi + 0.5);
}
`;var SO=`/**
* Compares <code>left</code> and <code>right</code> componentwise. Returns <code>true</code>
* if they are within <code>epsilon</code> and <code>false</code> otherwise. The inputs
* <code>left</code> and <code>right</code> can be <code>float</code>s, <code>vec2</code>s,
* <code>vec3</code>s, or <code>vec4</code>s.
*
* @name czm_equalsEpsilon
* @glslFunction
*
* @param {} left The first vector.
* @param {} right The second vector.
* @param {float} epsilon The epsilon to use for equality testing.
* @returns {bool} <code>true</code> if the components are within <code>epsilon</code> and <code>false</code> otherwise.
*
* @example
* // GLSL declarations
* bool czm_equalsEpsilon(float left, float right, float epsilon);
* bool czm_equalsEpsilon(vec2 left, vec2 right, float epsilon);
* bool czm_equalsEpsilon(vec3 left, vec3 right, float epsilon);
* bool czm_equalsEpsilon(vec4 left, vec4 right, float epsilon);
*/
bool czm_equalsEpsilon(vec4 left, vec4 right, float epsilon) {
return all(lessThanEqual(abs(left - right), vec4(epsilon)));
}
bool czm_equalsEpsilon(vec3 left, vec3 right, float epsilon) {
return all(lessThanEqual(abs(left - right), vec3(epsilon)));
}
bool czm_equalsEpsilon(vec2 left, vec2 right, float epsilon) {
return all(lessThanEqual(abs(left - right), vec2(epsilon)));
}
bool czm_equalsEpsilon(float left, float right, float epsilon) {
return (abs(left - right) <= epsilon);
}
`;var vO=`/**
* DOC_TBA
*
* @name czm_eyeOffset
* @glslFunction
*
* @param {vec4} positionEC DOC_TBA.
* @param {vec3} eyeOffset DOC_TBA.
*
* @returns {vec4} DOC_TBA.
*/
vec4 czm_eyeOffset(vec4 positionEC, vec3 eyeOffset)
{
// This equation is approximate in x and y.
vec4 p = positionEC;
vec4 zEyeOffset = normalize(p) * eyeOffset.z;
p.xy += eyeOffset.xy + zEyeOffset.xy;
p.z += zEyeOffset.z;
return p;
}
`;var wO=`/**
* Transforms a position from eye to window coordinates. The transformation
* from eye to clip coordinates is done using {@link czm_projection}.
* The transform from normalized device coordinates to window coordinates is
* done using {@link czm_viewportTransformation}, which assumes a depth range
* of <code>near = 0</code> and <code>far = 1</code>.
* <br /><br />
* This transform is useful when there is a need to manipulate window coordinates
* in a vertex shader as done by {@link BillboardCollection}.
*
* @name czm_eyeToWindowCoordinates
* @glslFunction
*
* @param {vec4} position The position in eye coordinates to transform.
*
* @returns {vec4} The transformed position in window coordinates.
*
* @see czm_modelToWindowCoordinates
* @see czm_projection
* @see czm_viewportTransformation
* @see BillboardCollection
*
* @example
* vec4 positionWC = czm_eyeToWindowCoordinates(positionEC);
*/
vec4 czm_eyeToWindowCoordinates(vec4 positionEC)
{
vec4 q = czm_projection * positionEC; // clip coordinates
q.xyz /= q.w; // normalized device coordinates
q.xyz = (czm_viewportTransformation * vec4(q.xyz, 1.0)).xyz; // window coordinates
return q;
}
`;var DO=`/**
* Approxiamtes atan over the range [0, 1]. Safe to flip output for negative input.
*
* Based on Michal Drobot's approximation from ShaderFastLibs, which in turn is based on
* "Efficient approximations for the arctangent function," Rajan, S. Sichun Wang Inkol, R. Joyal, A., May 2006.
* Adapted from ShaderFastLibs under MIT License.
*
* Chosen for the following characteristics over range [0, 1]:
* - basically no error at 0 and 1, important for getting around range limit (naive atan2 via atan requires infinite range atan)
* - no visible artifacts from first-derivative discontinuities, unlike latitude via range-reduced sqrt asin approximations (at equator)
*
* The original code is x * (-0.1784 * abs(x) - 0.0663 * x * x + 1.0301);
* Removed the abs() in here because it isn't needed, the input range is guaranteed as [0, 1] by how we're approximating atan2.
*
* @name czm_fastApproximateAtan
* @glslFunction
*
* @param {float} x Value between 0 and 1 inclusive.
*
* @returns {float} Approximation of atan(x)
*/
float czm_fastApproximateAtan(float x) {
return x * (-0.1784 * x - 0.0663 * x * x + 1.0301);
}
/**
* Approximation of atan2.
*
* Range reduction math based on nvidia's cg reference implementation for atan2: http://developer.download.nvidia.com/cg/atan2.html
* However, we replaced their atan curve with Michael Drobot's (see above).
*
* @name czm_fastApproximateAtan
* @glslFunction
*
* @param {float} x Value between -1 and 1 inclusive.
* @param {float} y Value between -1 and 1 inclusive.
*
* @returns {float} Approximation of atan2(x, y)
*/
float czm_fastApproximateAtan(float x, float y) {
// atan approximations are usually only reliable over [-1, 1], or, in our case, [0, 1] due to modifications.
// So range-reduce using abs and by flipping whether x or y is on top.
float t = abs(x); // t used as swap and atan result.
float opposite = abs(y);
float adjacent = max(t, opposite);
opposite = min(t, opposite);
t = czm_fastApproximateAtan(opposite / adjacent);
// Undo range reduction
t = czm_branchFreeTernary(abs(y) > abs(x), czm_piOverTwo - t, t);
t = czm_branchFreeTernary(x < 0.0, czm_pi - t, t);
t = czm_branchFreeTernary(y < 0.0, -t, t);
return t;
}
`;var IO=`/**
* Gets the color with fog at a distance from the camera.
*
* @name czm_fog
* @glslFunction
*
* @param {float} distanceToCamera The distance to the camera in meters.
* @param {vec3} color The original color.
* @param {vec3} fogColor The color of the fog.
*
* @returns {vec3} The color adjusted for fog at the distance from the camera.
*/
vec3 czm_fog(float distanceToCamera, vec3 color, vec3 fogColor)
{
float scalar = distanceToCamera * czm_fogDensity;
float fog = 1.0 - exp(-(scalar * scalar));
return mix(color, fogColor, fog);
}
/**
* Gets the color with fog at a distance from the camera.
*
* @name czm_fog
* @glslFunction
*
* @param {float} distanceToCamera The distance to the camera in meters.
* @param {vec3} color The original color.
* @param {vec3} fogColor The color of the fog.
* @param {float} fogModifierConstant A constant to modify the appearance of fog.
*
* @returns {vec3} The color adjusted for fog at the distance from the camera.
*/
vec3 czm_fog(float distanceToCamera, vec3 color, vec3 fogColor, float fogModifierConstant)
{
float scalar = distanceToCamera * czm_fogDensity;
float fog = 1.0 - exp(-((fogModifierConstant * scalar + fogModifierConstant) * (scalar * (1.0 + fogModifierConstant))));
return mix(color, fogColor, fog);
}
`;var PO=`/**
* Converts a color from RGB space to linear space.
*
* @name czm_gammaCorrect
* @glslFunction
*
* @param {vec3} color The color in RGB space.
* @returns {vec3} The color in linear space.
*/
vec3 czm_gammaCorrect(vec3 color) {
#ifdef HDR
color = pow(color, vec3(czm_gamma));
#endif
return color;
}
vec4 czm_gammaCorrect(vec4 color) {
#ifdef HDR
color.rgb = pow(color.rgb, vec3(czm_gamma));
#endif
return color;
}
`;var RO=`/**
* DOC_TBA
*
* @name czm_geodeticSurfaceNormal
* @glslFunction
*
* @param {vec3} positionOnEllipsoid DOC_TBA
* @param {vec3} ellipsoidCenter DOC_TBA
* @param {vec3} oneOverEllipsoidRadiiSquared DOC_TBA
*
* @returns {vec3} DOC_TBA.
*/
vec3 czm_geodeticSurfaceNormal(vec3 positionOnEllipsoid, vec3 ellipsoidCenter, vec3 oneOverEllipsoidRadiiSquared)
{
return normalize((positionOnEllipsoid - ellipsoidCenter) * oneOverEllipsoidRadiiSquared);
}
`;var OO=`/**
* An czm_material with default values. Every material's czm_getMaterial
* should use this default material as a base for the material it returns.
* The default normal value is given by materialInput.normalEC.
*
* @name czm_getDefaultMaterial
* @glslFunction
*
* @param {czm_materialInput} input The input used to construct the default material.
*
* @returns {czm_material} The default material.
*
* @see czm_materialInput
* @see czm_material
* @see czm_getMaterial
*/
czm_material czm_getDefaultMaterial(czm_materialInput materialInput)
{
czm_material material;
material.diffuse = vec3(0.0);
material.specular = 0.0;
material.shininess = 1.0;
material.normal = materialInput.normalEC;
material.emission = vec3(0.0);
material.alpha = 1.0;
return material;
}
`;var MO=`/**
* Select which direction vector to use for dynamic atmosphere lighting based on an enum value
*
* @name czm_getDynamicAtmosphereLightDirection
* @glslfunction
* @see DynamicAtmosphereLightingType.js
*
* @param {vec3} positionWC the position of the vertex/fragment in world coordinates. This is normalized and returned when dynamic lighting is turned off.
* @param {float} lightEnum The enum value for selecting between light sources.
* @return {vec3} The normalized light direction vector. Depending on the enum value, it is either positionWC, czm_lightDirectionWC or czm_sunDirectionWC
*/
vec3 czm_getDynamicAtmosphereLightDirection(vec3 positionWC, float lightEnum) {
const float NONE = 0.0;
const float SCENE_LIGHT = 1.0;
const float SUNLIGHT = 2.0;
vec3 lightDirection =
positionWC * float(lightEnum == NONE) +
czm_lightDirectionWC * float(lightEnum == SCENE_LIGHT) +
czm_sunDirectionWC * float(lightEnum == SUNLIGHT);
return normalize(lightDirection);
}
`;var LO=`/**
* Calculates the intensity of diffusely reflected light.
*
* @name czm_getLambertDiffuse
* @glslFunction
*
* @param {vec3} lightDirectionEC Unit vector pointing to the light source in eye coordinates.
* @param {vec3} normalEC The surface normal in eye coordinates.
*
* @returns {float} The intensity of the diffuse reflection.
*
* @see czm_phong
*
* @example
* float diffuseIntensity = czm_getLambertDiffuse(lightDirectionEC, normalEC);
* float specularIntensity = czm_getSpecular(lightDirectionEC, toEyeEC, normalEC, 200);
* vec3 color = (diffuseColor * diffuseIntensity) + (specularColor * specularIntensity);
*/
float czm_getLambertDiffuse(vec3 lightDirectionEC, vec3 normalEC)
{
return max(dot(lightDirectionEC, normalEC), 0.0);
}
`;var NO=`/**
* Calculates the specular intensity of reflected light.
*
* @name czm_getSpecular
* @glslFunction
*
* @param {vec3} lightDirectionEC Unit vector pointing to the light source in eye coordinates.
* @param {vec3} toEyeEC Unit vector pointing to the eye position in eye coordinates.
* @param {vec3} normalEC The surface normal in eye coordinates.
* @param {float} shininess The sharpness of the specular reflection. Higher values create a smaller, more focused specular highlight.
*
* @returns {float} The intensity of the specular highlight.
*
* @see czm_phong
*
* @example
* float diffuseIntensity = czm_getLambertDiffuse(lightDirectionEC, normalEC);
* float specularIntensity = czm_getSpecular(lightDirectionEC, toEyeEC, normalEC, 200);
* vec3 color = (diffuseColor * diffuseIntensity) + (specularColor * specularIntensity);
*/
float czm_getSpecular(vec3 lightDirectionEC, vec3 toEyeEC, vec3 normalEC, float shininess)
{
vec3 toReflectedLight = reflect(-lightDirectionEC, normalEC);
float specular = max(dot(toReflectedLight, toEyeEC), 0.0);
// pow has undefined behavior if both parameters <= 0.
// Prevent this by making sure shininess is at least czm_epsilon2.
return pow(specular, max(shininess, czm_epsilon2));
}
`;var FO=`/**
* @private
*/
vec4 czm_getWaterNoise(sampler2D normalMap, vec2 uv, float time, float angleInRadians)
{
float cosAngle = cos(angleInRadians);
float sinAngle = sin(angleInRadians);
// time dependent sampling directions
vec2 s0 = vec2(1.0/17.0, 0.0);
vec2 s1 = vec2(-1.0/29.0, 0.0);
vec2 s2 = vec2(1.0/101.0, 1.0/59.0);
vec2 s3 = vec2(-1.0/109.0, -1.0/57.0);
// rotate sampling direction by specified angle
s0 = vec2((cosAngle * s0.x) - (sinAngle * s0.y), (sinAngle * s0.x) + (cosAngle * s0.y));
s1 = vec2((cosAngle * s1.x) - (sinAngle * s1.y), (sinAngle * s1.x) + (cosAngle * s1.y));
s2 = vec2((cosAngle * s2.x) - (sinAngle * s2.y), (sinAngle * s2.x) + (cosAngle * s2.y));
s3 = vec2((cosAngle * s3.x) - (sinAngle * s3.y), (sinAngle * s3.x) + (cosAngle * s3.y));
vec2 uv0 = (uv/103.0) + (time * s0);
vec2 uv1 = uv/107.0 + (time * s1) + vec2(0.23);
vec2 uv2 = uv/vec2(897.0, 983.0) + (time * s2) + vec2(0.51);
vec2 uv3 = uv/vec2(991.0, 877.0) + (time * s3) + vec2(0.71);
uv0 = fract(uv0);
uv1 = fract(uv1);
uv2 = fract(uv2);
uv3 = fract(uv3);
vec4 noise = (texture(normalMap, uv0)) +
(texture(normalMap, uv1)) +
(texture(normalMap, uv2)) +
(texture(normalMap, uv3));
// average and scale to between -1 and 1
return ((noise / 4.0) - 0.5) * 2.0;
}
`;var BO=`/**
* Adjusts the hue of a color.
*
* @name czm_hue
* @glslFunction
*
* @param {vec3} rgb The color.
* @param {float} adjustment The amount to adjust the hue of the color in radians.
*
* @returns {float} The color with the hue adjusted.
*
* @example
* vec3 adjustHue = czm_hue(color, czm_pi); // The same as czm_hue(color, -czm_pi)
*/
vec3 czm_hue(vec3 rgb, float adjustment)
{
const mat3 toYIQ = mat3(0.299, 0.587, 0.114,
0.595716, -0.274453, -0.321263,
0.211456, -0.522591, 0.311135);
const mat3 toRGB = mat3(1.0, 0.9563, 0.6210,
1.0, -0.2721, -0.6474,
1.0, -1.107, 1.7046);
vec3 yiq = toYIQ * rgb;
float hue = atan(yiq.z, yiq.y) + adjustment;
float chroma = sqrt(yiq.z * yiq.z + yiq.y * yiq.y);
vec3 color = vec3(yiq.x, chroma * cos(hue), chroma * sin(hue));
return toRGB * color;
}
`;var kO=`/**
* Converts a color in linear space to RGB space.
*
* @name czm_inverseGamma
* @glslFunction
*
* @param {vec3} color The color in linear space.
* @returns {vec3} The color in RGB space.
*/
vec3 czm_inverseGamma(vec3 color) {
return pow(color, vec3(1.0 / czm_gamma));
}
`;var VO=`/**
* Determines if a time interval is empty.
*
* @name czm_isEmpty
* @glslFunction
*
* @param {czm_raySegment} interval The interval to test.
*
* @returns {bool} <code>true</code> if the time interval is empty; otherwise, <code>false</code>.
*
* @example
* bool b0 = czm_isEmpty(czm_emptyRaySegment); // true
* bool b1 = czm_isEmpty(czm_raySegment(0.0, 1.0)); // false
* bool b2 = czm_isEmpty(czm_raySegment(1.0, 1.0)); // false, contains 1.0.
*/
bool czm_isEmpty(czm_raySegment interval)
{
return (interval.stop < 0.0);
}
`;var UO=`/**
* Determines if a time interval is empty.
*
* @name czm_isFull
* @glslFunction
*
* @param {czm_raySegment} interval The interval to test.
*
* @returns {bool} <code>true</code> if the time interval is empty; otherwise, <code>false</code>.
*
* @example
* bool b0 = czm_isEmpty(czm_emptyRaySegment); // true
* bool b1 = czm_isEmpty(czm_raySegment(0.0, 1.0)); // false
* bool b2 = czm_isEmpty(czm_raySegment(1.0, 1.0)); // false, contains 1.0.
*/
bool czm_isFull(czm_raySegment interval)
{
return (interval.start == 0.0 && interval.stop == czm_infinity);
}
`;var zO=`/**
* Computes the fraction of a Web Wercator rectangle at which a given geodetic latitude is located.
*
* @name czm_latitudeToWebMercatorFraction
* @glslFunction
*
* @param {float} latitude The geodetic latitude, in radians.
* @param {float} southMercatorY The Web Mercator coordinate of the southern boundary of the rectangle.
* @param {float} oneOverMercatorHeight The total height of the rectangle in Web Mercator coordinates.
*
* @returns {float} The fraction of the rectangle at which the latitude occurs. If the latitude is the southern
* boundary of the rectangle, the return value will be zero. If it is the northern boundary, the return
* value will be 1.0. Latitudes in between are mapped according to the Web Mercator projection.
*/
float czm_latitudeToWebMercatorFraction(float latitude, float southMercatorY, float oneOverMercatorHeight)
{
float sinLatitude = sin(latitude);
float mercatorY = 0.5 * log((1.0 + sinLatitude) / (1.0 - sinLatitude));
return (mercatorY - southMercatorY) * oneOverMercatorHeight;
}
`;var HO=`/**
* Computes distance from an point in 2D to a line in 2D.
*
* @name czm_lineDistance
* @glslFunction
*
* param {vec2} point1 A point along the line.
* param {vec2} point2 A point along the line.
* param {vec2} point A point that may or may not be on the line.
* returns {float} The distance from the point to the line.
*/
float czm_lineDistance(vec2 point1, vec2 point2, vec2 point) {
return abs((point2.y - point1.y) * point.x - (point2.x - point1.x) * point.y + point2.x * point1.y - point2.y * point1.x) / distance(point2, point1);
}
`;var GO=`/**
* Converts a linear RGB color to an sRGB color.
*
* @param {vec3|vec4} linearIn The color in linear color space.
* @returns {vec3|vec4} The color in sRGB color space. The vector type matches the input.
*/
vec3 czm_linearToSrgb(vec3 linearIn)
{
return pow(linearIn, vec3(1.0/2.2));
}
vec4 czm_linearToSrgb(vec4 linearIn)
{
vec3 srgbOut = pow(linearIn.rgb, vec3(1.0/2.2));
return vec4(srgbOut, linearIn.a);
}
`;var WO=`/**
* Computes the luminance of a color.
*
* @name czm_luminance
* @glslFunction
*
* @param {vec3} rgb The color.
*
* @returns {float} The luminance.
*
* @example
* float light = czm_luminance(vec3(0.0)); // 0.0
* float dark = czm_luminance(vec3(1.0)); // ~1.0
*/
float czm_luminance(vec3 rgb)
{
// Algorithm from Chapter 10 of Graphics Shaders.
const vec3 W = vec3(0.2125, 0.7154, 0.0721);
return dot(rgb, W);
}
`;var jO=`/**
* Find the maximum component of a vector.
*
* @name czm_maximumComponent
* @glslFunction
*
* @param {vec2|vec3|vec4} v The input vector.
* @returns {float} The value of the largest component.
*/
float czm_maximumComponent(vec2 v)
{
return max(v.x, v.y);
}
float czm_maximumComponent(vec3 v)
{
return max(max(v.x, v.y), v.z);
}
float czm_maximumComponent(vec4 v)
{
return max(max(max(v.x, v.y), v.z), v.w);
}
`;var qO=`/**
* Computes the size of a pixel in meters at a distance from the eye.
* <p>
* Use this version when passing in a custom pixel ratio. For example, passing in 1.0 will return meters per native device pixel.
* </p>
* @name czm_metersPerPixel
* @glslFunction
*
* @param {vec3} positionEC The position to get the meters per pixel in eye coordinates.
* @param {float} pixelRatio The scaling factor from pixel space to coordinate space
*
* @returns {float} The meters per pixel at positionEC.
*/
float czm_metersPerPixel(vec4 positionEC, float pixelRatio)
{
float width = czm_viewport.z;
float height = czm_viewport.w;
float pixelWidth;
float pixelHeight;
float top = czm_frustumPlanes.x;
float bottom = czm_frustumPlanes.y;
float left = czm_frustumPlanes.z;
float right = czm_frustumPlanes.w;
if (czm_sceneMode == czm_sceneMode2D || czm_orthographicIn3D == 1.0)
{
float frustumWidth = right - left;
float frustumHeight = top - bottom;
pixelWidth = frustumWidth / width;
pixelHeight = frustumHeight / height;
}
else
{
float distanceToPixel = -positionEC.z;
float inverseNear = 1.0 / czm_currentFrustum.x;
float tanTheta = top * inverseNear;
pixelHeight = 2.0 * distanceToPixel * tanTheta / height;
tanTheta = right * inverseNear;
pixelWidth = 2.0 * distanceToPixel * tanTheta / width;
}
return max(pixelWidth, pixelHeight) * pixelRatio;
}
/**
* Computes the size of a pixel in meters at a distance from the eye.
* <p>
* Use this version when scaling by pixel ratio.
* </p>
* @name czm_metersPerPixel
* @glslFunction
*
* @param {vec3} positionEC The position to get the meters per pixel in eye coordinates.
*
* @returns {float} The meters per pixel at positionEC.
*/
float czm_metersPerPixel(vec4 positionEC)
{
return czm_metersPerPixel(positionEC, czm_pixelRatio);
}
`;var YO=`/**
* Transforms a position from model to window coordinates. The transformation
* from model to clip coordinates is done using {@link czm_modelViewProjection}.
* The transform from normalized device coordinates to window coordinates is
* done using {@link czm_viewportTransformation}, which assumes a depth range
* of <code>near = 0</code> and <code>far = 1</code>.
* <br /><br />
* This transform is useful when there is a need to manipulate window coordinates
* in a vertex shader as done by {@link BillboardCollection}.
* <br /><br />
* This function should not be confused with {@link czm_viewportOrthographic},
* which is an orthographic projection matrix that transforms from window
* coordinates to clip coordinates.
*
* @name czm_modelToWindowCoordinates
* @glslFunction
*
* @param {vec4} position The position in model coordinates to transform.
*
* @returns {vec4} The transformed position in window coordinates.
*
* @see czm_eyeToWindowCoordinates
* @see czm_modelViewProjection
* @see czm_viewportTransformation
* @see czm_viewportOrthographic
* @see BillboardCollection
*
* @example
* vec4 positionWC = czm_modelToWindowCoordinates(positionMC);
*/
vec4 czm_modelToWindowCoordinates(vec4 position)
{
vec4 q = czm_modelViewProjection * position; // clip coordinates
q.xyz /= q.w; // normalized device coordinates
q.xyz = (czm_viewportTransformation * vec4(q.xyz, 1.0)).xyz; // window coordinates
return q;
}
`;var XO=`/**
* DOC_TBA
*
* @name czm_multiplyWithColorBalance
* @glslFunction
*/
vec3 czm_multiplyWithColorBalance(vec3 left, vec3 right)
{
// Algorithm from Chapter 10 of Graphics Shaders.
const vec3 W = vec3(0.2125, 0.7154, 0.0721);
vec3 target = left * right;
float leftLuminance = dot(left, W);
float rightLuminance = dot(right, W);
float targetLuminance = dot(target, W);
return ((leftLuminance + rightLuminance) / (2.0 * targetLuminance)) * target;
}
`;var KO=`/**
* Computes a value that scales with distance. The scaling is clamped at the near and
* far distances, and does not extrapolate. This function works with the
* {@link NearFarScalar} JavaScript class.
*
* @name czm_nearFarScalar
* @glslFunction
*
* @param {vec4} nearFarScalar A vector with 4 components: Near distance (x), Near value (y), Far distance (z), Far value (w).
* @param {float} cameraDistSq The square of the current distance from the camera.
*
* @returns {float} The value at this distance.
*/
float czm_nearFarScalar(vec4 nearFarScalar, float cameraDistSq)
{
float valueAtMin = nearFarScalar.y;
float valueAtMax = nearFarScalar.w;
float nearDistanceSq = nearFarScalar.x * nearFarScalar.x;
float farDistanceSq = nearFarScalar.z * nearFarScalar.z;
float t = (cameraDistSq - nearDistanceSq) / (farDistanceSq - nearDistanceSq);
t = pow(clamp(t, 0.0, 1.0), 0.2);
return mix(valueAtMin, valueAtMax, t);
}
`;var ZO=` /**
* Decodes a unit-length vector in 'oct' encoding to a normalized 3-component Cartesian vector.
* The 'oct' encoding is described in "A Survey of Efficient Representations of Independent Unit Vectors",
* Cigolle et al 2014: http://jcgt.org/published/0003/02/01/
*
* @name czm_octDecode
* @param {vec2} encoded The oct-encoded, unit-length vector
* @param {float} range The maximum value of the SNORM range. The encoded vector is stored in log2(rangeMax+1) bits.
* @returns {vec3} The decoded and normalized vector
*/
vec3 czm_octDecode(vec2 encoded, float range)
{
if (encoded.x == 0.0 && encoded.y == 0.0) {
return vec3(0.0, 0.0, 0.0);
}
encoded = encoded / range * 2.0 - 1.0;
vec3 v = vec3(encoded.x, encoded.y, 1.0 - abs(encoded.x) - abs(encoded.y));
if (v.z < 0.0)
{
v.xy = (1.0 - abs(v.yx)) * czm_signNotZero(v.xy);
}
return normalize(v);
}
/**
* Decodes a unit-length vector in 'oct' encoding to a normalized 3-component Cartesian vector.
* The 'oct' encoding is described in "A Survey of Efficient Representations of Independent Unit Vectors",
* Cigolle et al 2014: http://jcgt.org/published/0003/02/01/
*
* @name czm_octDecode
* @param {vec2} encoded The oct-encoded, unit-length vector
* @returns {vec3} The decoded and normalized vector
*/
vec3 czm_octDecode(vec2 encoded)
{
return czm_octDecode(encoded, 255.0);
}
/**
* Decodes a unit-length vector in 'oct' encoding packed into a floating-point number to a normalized 3-component Cartesian vector.
* The 'oct' encoding is described in "A Survey of Efficient Representations of Independent Unit Vectors",
* Cigolle et al 2014: http://jcgt.org/published/0003/02/01/
*
* @name czm_octDecode
* @param {float} encoded The oct-encoded, unit-length vector
* @returns {vec3} The decoded and normalized vector
*/
vec3 czm_octDecode(float encoded)
{
float temp = encoded / 256.0;
float x = floor(temp);
float y = (temp - x) * 256.0;
return czm_octDecode(vec2(x, y));
}
/**
* Decodes three unit-length vectors in 'oct' encoding packed into two floating-point numbers to normalized 3-component Cartesian vectors.
* The 'oct' encoding is described in "A Survey of Efficient Representations of Independent Unit Vectors",
* Cigolle et al 2014: http://jcgt.org/published/0003/02/01/
*
* @name czm_octDecode
* @param {vec2} encoded The packed oct-encoded, unit-length vectors.
* @param {vec3} vector1 One decoded and normalized vector.
* @param {vec3} vector2 One decoded and normalized vector.
* @param {vec3} vector3 One decoded and normalized vector.
*/
void czm_octDecode(vec2 encoded, out vec3 vector1, out vec3 vector2, out vec3 vector3)
{
float temp = encoded.x / 65536.0;
float x = floor(temp);
float encodedFloat1 = (temp - x) * 65536.0;
temp = encoded.y / 65536.0;
float y = floor(temp);
float encodedFloat2 = (temp - y) * 65536.0;
vector1 = czm_octDecode(encodedFloat1);
vector2 = czm_octDecode(encodedFloat2);
vector3 = czm_octDecode(vec2(x, y));
}
`;var $O=`/**
* Packs a depth value into a vec4 that can be represented by unsigned bytes.
*
* @name czm_packDepth
* @glslFunction
*
* @param {float} depth The floating-point depth.
* @returns {vec4} The packed depth.
*/
vec4 czm_packDepth(float depth)
{
// See Aras Pranckevi\u010Dius' post Encoding Floats to RGBA
// http://aras-p.info/blog/2009/07/30/encoding-floats-to-rgba-the-final/
vec4 enc = vec4(1.0, 255.0, 65025.0, 16581375.0) * depth;
enc = fract(enc);
enc -= enc.yzww * vec4(1.0 / 255.0, 1.0 / 255.0, 1.0 / 255.0, 0.0);
return enc;
}
`;var QO=`vec3 lambertianDiffuse(vec3 diffuseColor)
{
return diffuseColor / czm_pi;
}
vec3 fresnelSchlick2(vec3 f0, vec3 f90, float VdotH)
{
float versine = 1.0 - VdotH;
// pow(versine, 5.0) is slow. See https://stackoverflow.com/a/68793086/10082269
float versineSquared = versine * versine;
return f0 + (f90 - f0) * versineSquared * versineSquared * versine;
}
#ifdef USE_ANISOTROPY
/**
* @param {float} bitangentRoughness Material roughness (along the anisotropy bitangent)
* @param {float} tangentialRoughness Anisotropic roughness (along the anisotropy tangent)
* @param {vec3} lightDirection The direction from the fragment to the light source, transformed to tangent-bitangent-normal coordinates
* @param {vec3} viewDirection The direction from the fragment to the camera, transformed to tangent-bitangent-normal coordinates
*/
float smithVisibilityGGX_anisotropic(float bitangentRoughness, float tangentialRoughness, vec3 lightDirection, vec3 viewDirection)
{
vec3 roughnessScale = vec3(tangentialRoughness, bitangentRoughness, 1.0);
float GGXV = lightDirection.z * length(roughnessScale * viewDirection);
float GGXL = viewDirection.z * length(roughnessScale * lightDirection);
float v = 0.5 / (GGXV + GGXL);
return clamp(v, 0.0, 1.0);
}
/**
* @param {float} bitangentRoughness Material roughness (along the anisotropy bitangent)
* @param {float} tangentialRoughness Anisotropic roughness (along the anisotropy tangent)
* @param {vec3} halfwayDirection The unit vector halfway between light and view directions, transformed to tangent-bitangent-normal coordinates
*/
float GGX_anisotropic(float bitangentRoughness, float tangentialRoughness, vec3 halfwayDirection)
{
float roughnessSquared = bitangentRoughness * tangentialRoughness;
vec3 f = halfwayDirection * vec3(bitangentRoughness, tangentialRoughness, roughnessSquared);
float w2 = roughnessSquared / dot(f, f);
return roughnessSquared * w2 * w2 / czm_pi;
}
#endif
/**
* Estimate the geometric self-shadowing of the microfacets in a surface,
* using the Smith Joint GGX visibility function.
* Note: Vis = G / (4 * NdotL * NdotV)
* see Eric Heitz. 2014. Understanding the Masking-Shadowing Function in Microfacet-Based BRDFs. Journal of Computer Graphics Techniques, 3
* see Real-Time Rendering. Page 331 to 336.
* see https://google.github.io/filament/Filament.md.html#materialsystem/specularbrdf/geometricshadowing(specularg)
*
* @param {float} alphaRoughness The roughness of the material, expressed as the square of perceptual roughness.
* @param {float} NdotL The cosine of the angle between the surface normal and the direction to the light source.
* @param {float} NdotV The cosine of the angle between the surface normal and the direction to the camera.
*/
float smithVisibilityGGX(float alphaRoughness, float NdotL, float NdotV)
{
float alphaRoughnessSq = alphaRoughness * alphaRoughness;
float GGXV = NdotL * sqrt(NdotV * NdotV * (1.0 - alphaRoughnessSq) + alphaRoughnessSq);
float GGXL = NdotV * sqrt(NdotL * NdotL * (1.0 - alphaRoughnessSq) + alphaRoughnessSq);
float GGX = GGXV + GGXL;
if (GGX > 0.0)
{
return 0.5 / GGX;
}
return 0.0;
}
/**
* Estimate the fraction of the microfacets in a surface that are aligned with
* the halfway vector, which is aligned halfway between the directions from
* the fragment to the camera and from the fragment to the light source.
*
* @param {float} alphaRoughness The roughness of the material, expressed as the square of perceptual roughness.
* @param {float} NdotH The cosine of the angle between the surface normal and the halfway vector.
* @return {float} The fraction of microfacets aligned to the halfway vector.
*/
float GGX(float alphaRoughness, float NdotH)
{
float alphaRoughnessSquared = alphaRoughness * alphaRoughness;
float f = (NdotH * alphaRoughnessSquared - NdotH) * NdotH + 1.0;
return alphaRoughnessSquared / (czm_pi * f * f);
}
/**
* Compute the strength of the specular reflection due to direct lighting.
*
* @param {vec3} normal The surface normal.
* @param {vec3} lightDirection The unit vector pointing from the fragment to the light source.
* @param {vec3} viewDirection The unit vector pointing from the fragment to the camera.
* @param {vec3} halfwayDirection The unit vector pointing from the fragment to halfway between the light source and the camera.
* @param {float} alphaRoughness The roughness of the material, expressed as the square of perceptual roughness.
* @return {float} The strength of the specular reflection.
*/
float computeDirectSpecularStrength(vec3 normal, vec3 lightDirection, vec3 viewDirection, vec3 halfwayDirection, float alphaRoughness)
{
float NdotL = clamp(dot(normal, lightDirection), 0.0, 1.0);
float NdotV = clamp(dot(normal, viewDirection), 0.0, 1.0);
float G = smithVisibilityGGX(alphaRoughness, NdotL, NdotV);
float NdotH = clamp(dot(normal, halfwayDirection), 0.0, 1.0);
float D = GGX(alphaRoughness, NdotH);
return G * D;
}
/**
* Compute the diffuse and specular contributions using physically based
* rendering. This function only handles direct lighting.
* <p>
* This function only handles the lighting calculations. Metallic/roughness
* and specular/glossy must be handled separately. See {@MaterialStageFS}
* </p>
*
* @name czm_pbrLighting
* @glslFunction
*
* @param {vec3} viewDirectionEC Unit vector pointing from the fragment to the eye position
* @param {vec3} normalEC The surface normal in eye coordinates
* @param {vec3} lightDirectionEC Unit vector pointing to the light source in eye coordinates.
* @param {czm_modelMaterial} The material properties.
* @return {vec3} The computed HDR color
*/
vec3 czm_pbrLighting(vec3 viewDirectionEC, vec3 normalEC, vec3 lightDirectionEC, czm_modelMaterial material)
{
vec3 halfwayDirectionEC = normalize(viewDirectionEC + lightDirectionEC);
float VdotH = clamp(dot(viewDirectionEC, halfwayDirectionEC), 0.0, 1.0);
float NdotL = clamp(dot(normalEC, lightDirectionEC), 0.001, 1.0);
vec3 f0 = material.specular;
float reflectance = czm_maximumComponent(f0);
// Typical dielectrics will have reflectance 0.04, so f90 will be 1.0.
// In this case, at grazing angle, all incident energy is reflected.
vec3 f90 = vec3(clamp(reflectance * 25.0, 0.0, 1.0));
vec3 F = fresnelSchlick2(f0, f90, VdotH);
#if defined(USE_SPECULAR)
F *= material.specularWeight;
#endif
float alphaRoughness = material.roughness * material.roughness;
#ifdef USE_ANISOTROPY
mat3 tbn = mat3(material.anisotropicT, material.anisotropicB, normalEC);
vec3 lightDirection = lightDirectionEC * tbn;
vec3 viewDirection = viewDirectionEC * tbn;
vec3 halfwayDirection = halfwayDirectionEC * tbn;
float anisotropyStrength = material.anisotropyStrength;
float tangentialRoughness = mix(alphaRoughness, 1.0, anisotropyStrength * anisotropyStrength);
float bitangentRoughness = clamp(alphaRoughness, 0.001, 1.0);
float G = smithVisibilityGGX_anisotropic(bitangentRoughness, tangentialRoughness, lightDirection, viewDirection);
float D = GGX_anisotropic(bitangentRoughness, tangentialRoughness, halfwayDirection);
vec3 specularContribution = F * G * D;
#else
float specularStrength = computeDirectSpecularStrength(normalEC, lightDirectionEC, viewDirectionEC, halfwayDirectionEC, alphaRoughness);
vec3 specularContribution = F * specularStrength;
#endif
vec3 diffuseColor = material.diffuse;
// F here represents the specular contribution
vec3 diffuseContribution = (1.0 - F) * lambertianDiffuse(diffuseColor);
// Lo = (diffuse + specular) * Li * NdotL
return (diffuseContribution + specularContribution) * NdotL;
}
`;var JO=`// KhronosGroup https://github.com/KhronosGroup/ToneMapping/tree/main/PBR_Neutral
// Input color is non-negative and resides in the Linear Rec. 709 color space.
// Output color is also Linear Rec. 709, but in the [0, 1] range.
vec3 czm_pbrNeutralTonemapping(vec3 color) {
const float startCompression = 0.8 - 0.04;
const float desaturation = 0.15;
float x = min(color.r, min(color.g, color.b));
float offset = czm_branchFreeTernary(x < 0.08, x - 6.25 * x * x, 0.04);
color -= offset;
float peak = max(color.r, max(color.g, color.b));
if (peak < startCompression) return color;
const float d = 1.0 - startCompression;
float newPeak = 1.0 - d * d / (peak + d - startCompression);
color *= newPeak / peak;
float g = 1.0 - 1.0 / (desaturation * (peak - newPeak) + 1.0);
return mix(color, newPeak * vec3(1.0, 1.0, 1.0), g);
}
`;var eM=`float czm_private_getLambertDiffuseOfMaterial(vec3 lightDirectionEC, czm_material material)
{
return czm_getLambertDiffuse(lightDirectionEC, material.normal);
}
float czm_private_getSpecularOfMaterial(vec3 lightDirectionEC, vec3 toEyeEC, czm_material material)
{
return czm_getSpecular(lightDirectionEC, toEyeEC, material.normal, material.shininess);
}
/**
* Computes a color using the Phong lighting model.
*
* @name czm_phong
* @glslFunction
*
* @param {vec3} toEye A normalized vector from the fragment to the eye in eye coordinates.
* @param {czm_material} material The fragment's material.
*
* @returns {vec4} The computed color.
*
* @example
* vec3 positionToEyeEC = // ...
* czm_material material = // ...
* vec3 lightDirectionEC = // ...
* out_FragColor = czm_phong(normalize(positionToEyeEC), material, lightDirectionEC);
*
* @see czm_getMaterial
*/
vec4 czm_phong(vec3 toEye, czm_material material, vec3 lightDirectionEC)
{
// Diffuse from directional light sources at eye (for top-down)
float diffuse = czm_private_getLambertDiffuseOfMaterial(vec3(0.0, 0.0, 1.0), material);
if (czm_sceneMode == czm_sceneMode3D) {
// (and horizon views in 3D)
diffuse += czm_private_getLambertDiffuseOfMaterial(vec3(0.0, 1.0, 0.0), material);
}
float specular = czm_private_getSpecularOfMaterial(lightDirectionEC, toEye, material);
// Temporary workaround for adding ambient.
vec3 materialDiffuse = material.diffuse * 0.5;
vec3 ambient = materialDiffuse;
vec3 color = ambient + material.emission;
color += materialDiffuse * diffuse * czm_lightColor;
color += material.specular * specular * czm_lightColor;
return vec4(color, material.alpha);
}
vec4 czm_private_phong(vec3 toEye, czm_material material, vec3 lightDirectionEC)
{
float diffuse = czm_private_getLambertDiffuseOfMaterial(lightDirectionEC, material);
float specular = czm_private_getSpecularOfMaterial(lightDirectionEC, toEye, material);
vec3 ambient = vec3(0.0);
vec3 color = ambient + material.emission;
color += material.diffuse * diffuse * czm_lightColor;
color += material.specular * specular * czm_lightColor;
return vec4(color, material.alpha);
}
`;var tM=`/**
* Computes distance from a point to a plane.
*
* @name czm_planeDistance
* @glslFunction
*
* param {vec4} plane A Plane in Hessian Normal Form. See Plane.js
* param {vec3} point A point in the same space as the plane.
* returns {float} The distance from the point to the plane.
*/
float czm_planeDistance(vec4 plane, vec3 point) {
return (dot(plane.xyz, point) + plane.w);
}
/**
* Computes distance from a point to a plane.
*
* @name czm_planeDistance
* @glslFunction
*
* param {vec3} planeNormal Normal for a plane in Hessian Normal Form. See Plane.js
* param {float} planeDistance Distance for a plane in Hessian Normal form. See Plane.js
* param {vec3} point A point in the same space as the plane.
* returns {float} The distance from the point to the plane.
*/
float czm_planeDistance(vec3 planeNormal, float planeDistance, vec3 point) {
return (dot(planeNormal, point) + planeDistance);
}
`;var nM=`/**
* Computes the point along a ray at the given time. <code>time</code> can be positive, negative, or zero.
*
* @name czm_pointAlongRay
* @glslFunction
*
* @param {czm_ray} ray The ray to compute the point along.
* @param {float} time The time along the ray.
*
* @returns {vec3} The point along the ray at the given time.
*
* @example
* czm_ray ray = czm_ray(vec3(0.0), vec3(1.0, 0.0, 0.0)); // origin, direction
* vec3 v = czm_pointAlongRay(ray, 2.0); // (2.0, 0.0, 0.0)
*/
vec3 czm_pointAlongRay(czm_ray ray, float time)
{
return ray.origin + (time * ray.direction);
}
`;var iM=`/**
* DOC_TBA
*
* @name czm_rayEllipsoidIntersectionInterval
* @glslFunction
*/
czm_raySegment czm_rayEllipsoidIntersectionInterval(czm_ray ray, vec3 ellipsoid_center, vec3 ellipsoid_inverseRadii)
{
// ray and ellipsoid center in eye coordinates. radii in model coordinates.
vec3 q = ellipsoid_inverseRadii * (czm_inverseModelView * vec4(ray.origin, 1.0)).xyz;
vec3 w = ellipsoid_inverseRadii * (czm_inverseModelView * vec4(ray.direction, 0.0)).xyz;
q = q - ellipsoid_inverseRadii * (czm_inverseModelView * vec4(ellipsoid_center, 1.0)).xyz;
float q2 = dot(q, q);
float qw = dot(q, w);
if (q2 > 1.0) // Outside ellipsoid.
{
if (qw >= 0.0) // Looking outward or tangent (0 intersections).
{
return czm_emptyRaySegment;
}
else // qw < 0.0.
{
float qw2 = qw * qw;
float difference = q2 - 1.0; // Positively valued.
float w2 = dot(w, w);
float product = w2 * difference;
if (qw2 < product) // Imaginary roots (0 intersections).
{
return czm_emptyRaySegment;
}
else if (qw2 > product) // Distinct roots (2 intersections).
{
float discriminant = qw * qw - product;
float temp = -qw + sqrt(discriminant); // Avoid cancellation.
float root0 = temp / w2;
float root1 = difference / temp;
if (root0 < root1)
{
czm_raySegment i = czm_raySegment(root0, root1);
return i;
}
else
{
czm_raySegment i = czm_raySegment(root1, root0);
return i;
}
}
else // qw2 == product. Repeated roots (2 intersections).
{
float root = sqrt(difference / w2);
czm_raySegment i = czm_raySegment(root, root);
return i;
}
}
}
else if (q2 < 1.0) // Inside ellipsoid (2 intersections).
{
float difference = q2 - 1.0; // Negatively valued.
float w2 = dot(w, w);
float product = w2 * difference; // Negatively valued.
float discriminant = qw * qw - product;
float temp = -qw + sqrt(discriminant); // Positively valued.
czm_raySegment i = czm_raySegment(0.0, temp / w2);
return i;
}
else // q2 == 1.0. On ellipsoid.
{
if (qw < 0.0) // Looking inward.
{
float w2 = dot(w, w);
czm_raySegment i = czm_raySegment(0.0, -qw / w2);
return i;
}
else // qw >= 0.0. Looking outward or tangent.
{
return czm_emptyRaySegment;
}
}
}
`;var oM=`/**
* Compute the intersection interval of a ray with a sphere.
*
* @name czm_raySphereIntersectionInterval
* @glslFunction
*
* @param {czm_ray} ray The ray.
* @param {vec3} center The center of the sphere.
* @param {float} radius The radius of the sphere.
* @return {czm_raySegment} The intersection interval of the ray with the sphere.
*/
czm_raySegment czm_raySphereIntersectionInterval(czm_ray ray, vec3 center, float radius)
{
vec3 o = ray.origin;
vec3 d = ray.direction;
vec3 oc = o - center;
float a = dot(d, d);
float b = 2.0 * dot(d, oc);
float c = dot(oc, oc) - (radius * radius);
float det = (b * b) - (4.0 * a * c);
if (det < 0.0) {
return czm_emptyRaySegment;
}
float sqrtDet = sqrt(det);
float t0 = (-b - sqrtDet) / (2.0 * a);
float t1 = (-b + sqrtDet) / (2.0 * a);
czm_raySegment result = czm_raySegment(t0, t1);
return result;
}
`;var rM=`float czm_readDepth(sampler2D depthTexture, vec2 texCoords)
{
return czm_reverseLogDepth(texture(depthTexture, texCoords).r);
}
`;var sM=`/**
* Reads a value previously transformed with {@link czm_writeNonPerspective}
* by dividing it by \`w\`, the value used in the perspective divide.
* This function is intended to be called in a fragment shader to access a
* \`varying\` that should not be subject to perspective interpolation.
* For example, screen-space texture coordinates. The value should have been
* previously written in the vertex shader with a call to
* {@link czm_writeNonPerspective}.
*
* @name czm_readNonPerspective
* @glslFunction
*
* @param {float|vec2|vec3|vec4} value The non-perspective value to be read.
* @param {float} oneOverW One over the perspective divide value, \`w\`. Usually this is simply \`gl_FragCoord.w\`.
* @returns {float|vec2|vec3|vec4} The usable value.
*/
float czm_readNonPerspective(float value, float oneOverW) {
return value * oneOverW;
}
vec2 czm_readNonPerspective(vec2 value, float oneOverW) {
return value * oneOverW;
}
vec3 czm_readNonPerspective(vec3 value, float oneOverW) {
return value * oneOverW;
}
vec4 czm_readNonPerspective(vec4 value, float oneOverW) {
return value * oneOverW;
}
`;var aM=`float czm_reverseLogDepth(float logZ)
{
#ifdef LOG_DEPTH
float near = czm_currentFrustum.x;
float far = czm_currentFrustum.y;
float log2Depth = logZ * czm_log2FarDepthFromNearPlusOne;
float depthFromNear = exp2(log2Depth) - 1.0;
return far * (1.0 - near / (depthFromNear + near)) / (far - near);
#endif
return logZ;
}
`;var cM=`/**
* Round a floating point value. This function exists because round() doesn't
* exist in GLSL 1.00.
*
* @param {float|vec2|vec3|vec4} value The value to round
* @param {float|vec2|vec3|vec3} The rounded value. The type matches the input.
*/
float czm_round(float value) {
return floor(value + 0.5);
}
vec2 czm_round(vec2 value) {
return floor(value + 0.5);
}
vec3 czm_round(vec3 value) {
return floor(value + 0.5);
}
vec4 czm_round(vec4 value) {
return floor(value + 0.5);
}
`;var lM=`/**
* Adjusts the saturation of a color.
*
* @name czm_saturation
* @glslFunction
*
* @param {vec3} rgb The color.
* @param {float} adjustment The amount to adjust the saturation of the color.
*
* @returns {float} The color with the saturation adjusted.
*
* @example
* vec3 greyScale = czm_saturation(color, 0.0);
* vec3 doubleSaturation = czm_saturation(color, 2.0);
*/
vec3 czm_saturation(vec3 rgb, float adjustment)
{
// Algorithm from Chapter 16 of OpenGL Shading Language
const vec3 W = vec3(0.2125, 0.7154, 0.0721);
vec3 intensity = vec3(dot(rgb, W));
return mix(intensity, rgb, adjustment);
}
`;var uM=`
float czm_sampleShadowMap(highp samplerCube shadowMap, vec3 d)
{
return czm_unpackDepth(czm_textureCube(shadowMap, d));
}
float czm_sampleShadowMap(highp sampler2D shadowMap, vec2 uv)
{
#ifdef USE_SHADOW_DEPTH_TEXTURE
return texture(shadowMap, uv).r;
#else
return czm_unpackDepth(texture(shadowMap, uv));
#endif
}
float czm_shadowDepthCompare(samplerCube shadowMap, vec3 uv, float depth)
{
return step(depth, czm_sampleShadowMap(shadowMap, uv));
}
float czm_shadowDepthCompare(sampler2D shadowMap, vec2 uv, float depth)
{
return step(depth, czm_sampleShadowMap(shadowMap, uv));
}
`;var fM=`
float czm_private_shadowVisibility(float visibility, float nDotL, float normalShadingSmooth, float darkness)
{
#ifdef USE_NORMAL_SHADING
#ifdef USE_NORMAL_SHADING_SMOOTH
float strength = clamp(nDotL / normalShadingSmooth, 0.0, 1.0);
#else
float strength = step(0.0, nDotL);
#endif
visibility *= strength;
#endif
visibility = max(visibility, darkness);
return visibility;
}
#ifdef USE_CUBE_MAP_SHADOW
float czm_shadowVisibility(samplerCube shadowMap, czm_shadowParameters shadowParameters)
{
float depthBias = shadowParameters.depthBias;
float depth = shadowParameters.depth;
float nDotL = shadowParameters.nDotL;
float normalShadingSmooth = shadowParameters.normalShadingSmooth;
float darkness = shadowParameters.darkness;
vec3 uvw = shadowParameters.texCoords;
depth -= depthBias;
float visibility = czm_shadowDepthCompare(shadowMap, uvw, depth);
return czm_private_shadowVisibility(visibility, nDotL, normalShadingSmooth, darkness);
}
#else
float czm_shadowVisibility(sampler2D shadowMap, czm_shadowParameters shadowParameters)
{
float depthBias = shadowParameters.depthBias;
float depth = shadowParameters.depth;
float nDotL = shadowParameters.nDotL;
float normalShadingSmooth = shadowParameters.normalShadingSmooth;
float darkness = shadowParameters.darkness;
vec2 uv = shadowParameters.texCoords;
depth -= depthBias;
#ifdef USE_SOFT_SHADOWS
vec2 texelStepSize = shadowParameters.texelStepSize;
float radius = 1.0;
float dx0 = -texelStepSize.x * radius;
float dy0 = -texelStepSize.y * radius;
float dx1 = texelStepSize.x * radius;
float dy1 = texelStepSize.y * radius;
float visibility = (
czm_shadowDepthCompare(shadowMap, uv, depth) +
czm_shadowDepthCompare(shadowMap, uv + vec2(dx0, dy0), depth) +
czm_shadowDepthCompare(shadowMap, uv + vec2(0.0, dy0), depth) +
czm_shadowDepthCompare(shadowMap, uv + vec2(dx1, dy0), depth) +
czm_shadowDepthCompare(shadowMap, uv + vec2(dx0, 0.0), depth) +
czm_shadowDepthCompare(shadowMap, uv + vec2(dx1, 0.0), depth) +
czm_shadowDepthCompare(shadowMap, uv + vec2(dx0, dy1), depth) +
czm_shadowDepthCompare(shadowMap, uv + vec2(0.0, dy1), depth) +
czm_shadowDepthCompare(shadowMap, uv + vec2(dx1, dy1), depth)
) * (1.0 / 9.0);
#else
float visibility = czm_shadowDepthCompare(shadowMap, uv, depth);
#endif
return czm_private_shadowVisibility(visibility, nDotL, normalShadingSmooth, darkness);
}
#endif
`;var dM=`/**
* Returns 1.0 if the given value is positive or zero, and -1.0 if it is negative. This is similar to the GLSL
* built-in function <code>sign</code> except that returns 1.0 instead of 0.0 when the input value is 0.0.
*
* @name czm_signNotZero
* @glslFunction
*
* @param {} value The value for which to determine the sign.
* @returns {} 1.0 if the value is positive or zero, -1.0 if the value is negative.
*/
float czm_signNotZero(float value)
{
return value >= 0.0 ? 1.0 : -1.0;
}
vec2 czm_signNotZero(vec2 value)
{
return vec2(czm_signNotZero(value.x), czm_signNotZero(value.y));
}
vec3 czm_signNotZero(vec3 value)
{
return vec3(czm_signNotZero(value.x), czm_signNotZero(value.y), czm_signNotZero(value.z));
}
vec4 czm_signNotZero(vec4 value)
{
return vec4(czm_signNotZero(value.x), czm_signNotZero(value.y), czm_signNotZero(value.z), czm_signNotZero(value.w));
}
`;var hM=`/**
* Computes a color from the third order spherical harmonic coefficients and a normalized direction vector.
* <p>
* The order of the coefficients is [L00, L1_1, L10, L11, L2_2, L2_1, L20, L21, L22].
* </p>
*
* @name czm_sphericalHarmonics
* @glslFunction
*
* @param {vec3} normal The normalized direction.
* @param {vec3[9]} coefficients The third order spherical harmonic coefficients.
* @returns {vec3} The color at the direction.
*
* @see https://graphics.stanford.edu/papers/envmap/envmap.pdf
*/
vec3 czm_sphericalHarmonics(vec3 normal, vec3 coefficients[9])
{
vec3 L00 = coefficients[0];
vec3 L1_1 = coefficients[1];
vec3 L10 = coefficients[2];
vec3 L11 = coefficients[3];
vec3 L2_2 = coefficients[4];
vec3 L2_1 = coefficients[5];
vec3 L20 = coefficients[6];
vec3 L21 = coefficients[7];
vec3 L22 = coefficients[8];
float x = normal.x;
float y = normal.y;
float z = normal.z;
vec3 L =
L00
+ L1_1 * y
+ L10 * z
+ L11 * x
+ L2_2 * (y * x)
+ L2_1 * (y * z)
+ L20 * (3.0 * z * z - 1.0)
+ L21 * (z * x)
+ L22 * (x * x - y * y);
return max(L, vec3(0.0));
}
`;var mM=`/**
* Converts an sRGB color to a linear RGB color.
*
* @param {vec3|vec4} srgbIn The color in sRGB space
* @returns {vec3|vec4} The color in linear color space. The vector type matches the input.
*/
vec3 czm_srgbToLinear(vec3 srgbIn)
{
return pow(srgbIn, vec3(2.2));
}
vec4 czm_srgbToLinear(vec4 srgbIn)
{
vec3 linearOut = pow(srgbIn.rgb, vec3(2.2));
return vec4(linearOut, srgbIn.a);
}
`;var pM=`/**
* Creates a matrix that transforms vectors from tangent space to eye space.
*
* @name czm_tangentToEyeSpaceMatrix
* @glslFunction
*
* @param {vec3} normalEC The normal vector in eye coordinates.
* @param {vec3} tangentEC The tangent vector in eye coordinates.
* @param {vec3} bitangentEC The bitangent vector in eye coordinates.
*
* @returns {mat3} The matrix that transforms from tangent space to eye space.
*
* @example
* mat3 tangentToEye = czm_tangentToEyeSpaceMatrix(normalEC, tangentEC, bitangentEC);
* vec3 normal = tangentToEye * texture(normalMap, st).xyz;
*/
mat3 czm_tangentToEyeSpaceMatrix(vec3 normalEC, vec3 tangentEC, vec3 bitangentEC)
{
vec3 normal = normalize(normalEC);
vec3 tangent = normalize(tangentEC);
vec3 bitangent = normalize(bitangentEC);
return mat3(tangent.x , tangent.y , tangent.z,
bitangent.x, bitangent.y, bitangent.z,
normal.x , normal.y , normal.z);
}
`;var gM=`/**
* A wrapper around the texture (WebGL2) / textureCube (WebGL1)
* function to allow for WebGL 1 support.
*
* @name czm_textureCube
* @glslFunction
*
* @param {samplerCube} sampler The sampler.
* @param {vec3} p The coordinate at which to sample the texture.
*/
vec4 czm_textureCube(samplerCube sampler, vec3 p) {
#if __VERSION__ == 300
return texture(sampler, p);
#else
return textureCube(sampler, p);
#endif
}
/**
* A wrapper around the textureLod (WebGL2) / textureCube (WebGL1)
* function to allow for WebGL 1 support in fragment shaders.
*
* @name czm_textureCubeLod
* @glslFunction
*
* @param {samplerCube} sampler The sampler.
* @param {vec3} p The coordinate at which to sample the texture.
* @param {float} lod The mipmap level from which to sample.
*/
vec4 czm_textureCube(samplerCube sampler, vec3 p, float lod) {
#if __VERSION__ == 300
return textureLod(sampler, p, lod);
#elif defined(GL_EXT_shader_texture_lod)
return textureCubeLodEXT(sampler, p, lod);
#endif
}`;var _M=`/**
* Transforms a plane.
*
* @name czm_transformPlane
* @glslFunction
*
* @param {vec4} plane The plane in Hessian Normal Form.
* @param {mat4} transform The inverse-transpose of a transformation matrix.
*/
vec4 czm_transformPlane(vec4 plane, mat4 transform) {
vec4 transformedPlane = transform * plane;
// Convert the transformed plane to Hessian Normal Form
float normalMagnitude = length(transformedPlane.xyz);
return transformedPlane / normalMagnitude;
}
`;var yM=`/**
* Translates a position (or any <code>vec3</code>) that was encoded with {@link EncodedCartesian3},
* and then provided to the shader as separate <code>high</code> and <code>low</code> bits to
* be relative to the eye. As shown in the example, the position can then be transformed in eye
* or clip coordinates using {@link czm_modelViewRelativeToEye} or {@link czm_modelViewProjectionRelativeToEye},
* respectively.
* <p>
* This technique, called GPU RTE, eliminates jittering artifacts when using large coordinates as
* described in {@link http://help.agi.com/AGIComponents/html/BlogPrecisionsPrecisions.htm|Precisions, Precisions}.
* </p>
*
* @name czm_translateRelativeToEye
* @glslFunction
*
* @param {vec3} high The position's high bits.
* @param {vec3} low The position's low bits.
* @returns {vec3} The position translated to be relative to the camera's position.
*
* @example
* in vec3 positionHigh;
* in vec3 positionLow;
*
* void main()
* {
* vec4 p = czm_translateRelativeToEye(positionHigh, positionLow);
* gl_Position = czm_modelViewProjectionRelativeToEye * p;
* }
*
* @see czm_modelViewRelativeToEye
* @see czm_modelViewProjectionRelativeToEye
* @see czm_computePosition
* @see EncodedCartesian3
*/
vec4 czm_translateRelativeToEye(vec3 high, vec3 low)
{
vec3 highDifference = high - czm_encodedCameraPositionMCHigh;
// This check handles the case when NaN values have gotten into \`highDifference\`.
// Such a thing could happen on devices running iOS.
if (length(highDifference) == 0.0) {
highDifference = vec3(0);
}
vec3 lowDifference = low - czm_encodedCameraPositionMCLow;
return vec4(highDifference + lowDifference, 1.0);
}
`;var xM=`/**
* @private
*/
vec4 czm_translucentPhong(vec3 toEye, czm_material material, vec3 lightDirectionEC)
{
// Diffuse from directional light sources at eye (for top-down and horizon views)
float diffuse = czm_getLambertDiffuse(vec3(0.0, 0.0, 1.0), material.normal);
if (czm_sceneMode == czm_sceneMode3D) {
// (and horizon views in 3D)
diffuse += czm_getLambertDiffuse(vec3(0.0, 1.0, 0.0), material.normal);
}
diffuse = clamp(diffuse, 0.0, 1.0);
float specular = czm_getSpecular(lightDirectionEC, toEye, material.normal, material.shininess);
// Temporary workaround for adding ambient.
vec3 materialDiffuse = material.diffuse * 0.5;
vec3 ambient = materialDiffuse;
vec3 color = ambient + material.emission;
color += materialDiffuse * diffuse * czm_lightColor;
color += material.specular * specular * czm_lightColor;
return vec4(color, material.alpha);
}
`;var bM=`/**
* Returns the transpose of the matrix. The input <code>matrix</code> can be
* a <code>mat2</code>, <code>mat3</code>, or <code>mat4</code>.
*
* @name czm_transpose
* @glslFunction
*
* @param {} matrix The matrix to transpose.
*
* @returns {} The transposed matrix.
*
* @example
* // GLSL declarations
* mat2 czm_transpose(mat2 matrix);
* mat3 czm_transpose(mat3 matrix);
* mat4 czm_transpose(mat4 matrix);
*
* // Transpose a 3x3 rotation matrix to find its inverse.
* mat3 eastNorthUpToEye = czm_eastNorthUpToEyeCoordinates(
* positionMC, normalEC);
* mat3 eyeToEastNorthUp = czm_transpose(eastNorthUpToEye);
*/
mat2 czm_transpose(mat2 matrix)
{
return mat2(
matrix[0][0], matrix[1][0],
matrix[0][1], matrix[1][1]);
}
mat3 czm_transpose(mat3 matrix)
{
return mat3(
matrix[0][0], matrix[1][0], matrix[2][0],
matrix[0][1], matrix[1][1], matrix[2][1],
matrix[0][2], matrix[1][2], matrix[2][2]);
}
mat4 czm_transpose(mat4 matrix)
{
return mat4(
matrix[0][0], matrix[1][0], matrix[2][0], matrix[3][0],
matrix[0][1], matrix[1][1], matrix[2][1], matrix[3][1],
matrix[0][2], matrix[1][2], matrix[2][2], matrix[3][2],
matrix[0][3], matrix[1][3], matrix[2][3], matrix[3][3]);
}
`;var TM=`vec2 getLookupUv(vec2 dimensions, int i) {
int pixY = i / int(dimensions.x);
int pixX = i - (pixY * int(dimensions.x));
float pixelWidth = 1.0 / dimensions.x;
float pixelHeight = 1.0 / dimensions.y;
float u = (float(pixX) + 0.5) * pixelWidth; // sample from center of pixel
float v = (float(pixY) + 0.5) * pixelHeight;
return vec2(u, v);
}
vec4 czm_unpackClippingExtents(highp sampler2D extentsTexture, int index) {
vec2 textureDimensions = vec2(textureSize(extentsTexture, 0));
return texture(extentsTexture, getLookupUv(textureDimensions, index));
}`;var CM=`/**
* Unpacks a vec4 depth value to a float in [0, 1) range.
*
* @name czm_unpackDepth
* @glslFunction
*
* @param {vec4} packedDepth The packed depth.
*
* @returns {float} The floating-point depth in [0, 1) range.
*/
float czm_unpackDepth(vec4 packedDepth)
{
// See Aras Pranckevi\u010Dius' post Encoding Floats to RGBA
// http://aras-p.info/blog/2009/07/30/encoding-floats-to-rgba-the-final/
return dot(packedDepth, vec4(1.0, 1.0 / 255.0, 1.0 / 65025.0, 1.0 / 16581375.0));
}
`;var AM=`/**
* Unpack an IEEE 754 single-precision float that is packed as a little-endian unsigned normalized vec4.
*
* @name czm_unpackFloat
* @glslFunction
*
* @param {vec4} packedFloat The packed float.
*
* @returns {float} The floating-point depth in arbitrary range.
*/
float czm_unpackFloat(vec4 packedFloat)
{
// Convert to [0.0, 255.0] and round to integer
packedFloat = floor(packedFloat * 255.0 + 0.5);
float sign = 1.0 - step(128.0, packedFloat[3]) * 2.0;
float exponent = 2.0 * mod(packedFloat[3], 128.0) + step(128.0, packedFloat[2]) - 127.0;
if (exponent == -127.0)
{
return 0.0;
}
float mantissa = mod(packedFloat[2], 128.0) * 65536.0 + packedFloat[1] * 256.0 + packedFloat[0] + float(0x800000);
float result = sign * exp2(exponent - 23.0) * mantissa;
return result;
}
`;var EM=`/**
* Unpack unsigned integers of 1-4 bytes. in WebGL 1, there is no uint type,
* so the return value is an int.
* <p>
* There are also precision limitations in WebGL 1. highp int is still limited
* to 24 bits. Above the value of 2^24 = 16777216, precision loss may occur.
* </p>
*
* @param {float|vec2|vec3|vec4} packed The packed value. For vectors, the components are listed in little-endian order.
*
* @return {int} The unpacked value.
*/
int czm_unpackUint(float packedValue) {
float rounded = czm_round(packedValue * 255.0);
return int(rounded);
}
int czm_unpackUint(vec2 packedValue) {
vec2 rounded = czm_round(packedValue * 255.0);
return int(dot(rounded, vec2(1.0, 256.0)));
}
int czm_unpackUint(vec3 packedValue) {
vec3 rounded = czm_round(packedValue * 255.0);
return int(dot(rounded, vec3(1.0, 256.0, 65536.0)));
}
int czm_unpackUint(vec4 packedValue) {
vec4 rounded = czm_round(packedValue * 255.0);
return int(dot(rounded, vec4(1.0, 256.0, 65536.0, 16777216.0)));
}
`;var SM=`/**
* Transform metadata values following the EXT_structural_metadata spec
* by multiplying by scale and adding the offset. Operations are always
* performed component-wise, even for matrices.
*
* @param {float|vec2|vec3|vec4|mat2|mat3|mat4} offset The offset to add
* @param {float|vec2|vec3|vec4|mat2|mat3|mat4} scale The scale factor to multiply
* @param {float|vec2|vec3|vec4|mat2|mat3|mat4} value The original value.
*
* @return {float|vec2|vec3|vec4|mat2|mat3|mat4} The transformed value of the same scalar/vector/matrix type as the input.
*/
float czm_valueTransform(float offset, float scale, float value) {
return scale * value + offset;
}
vec2 czm_valueTransform(vec2 offset, vec2 scale, vec2 value) {
return scale * value + offset;
}
vec3 czm_valueTransform(vec3 offset, vec3 scale, vec3 value) {
return scale * value + offset;
}
vec4 czm_valueTransform(vec4 offset, vec4 scale, vec4 value) {
return scale * value + offset;
}
mat2 czm_valueTransform(mat2 offset, mat2 scale, mat2 value) {
return matrixCompMult(scale, value) + offset;
}
mat3 czm_valueTransform(mat3 offset, mat3 scale, mat3 value) {
return matrixCompMult(scale, value) + offset;
}
mat4 czm_valueTransform(mat4 offset, mat4 scale, mat4 value) {
return matrixCompMult(scale, value) + offset;
}
`;var vM=`#ifdef LOG_DEPTH
// 1.0 at the near plane, increasing linearly from there.
out float v_depthFromNearPlusOne;
#ifdef SHADOW_MAP
out vec3 v_logPositionEC;
#endif
#endif
vec4 czm_updatePositionDepth(vec4 coords) {
#if defined(LOG_DEPTH)
#ifdef SHADOW_MAP
vec3 logPositionEC = (czm_inverseProjection * coords).xyz;
v_logPositionEC = logPositionEC;
#endif
// With the very high far/near ratios used with the logarithmic depth
// buffer, floating point rounding errors can cause linear depth values
// to end up on the wrong side of the far plane, even for vertices that
// are really nowhere near it. Since we always write a correct logarithmic
// depth value in the fragment shader anyway, we just need to make sure
// such errors don't cause the primitive to be clipped entirely before
// we even get to the fragment shader.
coords.z = clamp(coords.z / coords.w, -1.0, 1.0) * coords.w;
#endif
return coords;
}
/**
* Writes the logarithmic depth to gl_Position using the already computed gl_Position.
*
* @name czm_vertexLogDepth
* @glslFunction
*/
void czm_vertexLogDepth()
{
#ifdef LOG_DEPTH
v_depthFromNearPlusOne = (gl_Position.w - czm_currentFrustum.x) + 1.0;
gl_Position = czm_updatePositionDepth(gl_Position);
#endif
}
/**
* Writes the logarithmic depth to gl_Position using the provided clip coordinates.
* <p>
* An example use case for this function would be moving the vertex in window coordinates
* before converting back to clip coordinates. Use the original vertex clip coordinates.
* </p>
* @name czm_vertexLogDepth
* @glslFunction
*
* @param {vec4} clipCoords The vertex in clip coordinates.
*
* @example
* czm_vertexLogDepth(czm_projection * vec4(positionEyeCoordinates, 1.0));
*/
void czm_vertexLogDepth(vec4 clipCoords)
{
#ifdef LOG_DEPTH
v_depthFromNearPlusOne = (clipCoords.w - czm_currentFrustum.x) + 1.0;
czm_updatePositionDepth(clipCoords);
#endif
}
`;var wM=`vec4 czm_screenToEyeCoordinates(vec4 screenCoordinate)
{
// Reconstruct NDC coordinates
float x = 2.0 * screenCoordinate.x - 1.0;
float y = 2.0 * screenCoordinate.y - 1.0;
float z = (screenCoordinate.z - czm_viewportTransformation[3][2]) / czm_viewportTransformation[2][2];
vec4 q = vec4(x, y, z, 1.0);
// Reverse the perspective division to obtain clip coordinates.
q /= screenCoordinate.w;
// Reverse the projection transformation to obtain eye coordinates.
if (!(czm_inverseProjection == mat4(0.0))) // IE and Edge sometimes do something weird with != between mat4s
{
q = czm_inverseProjection * q;
}
else
{
float top = czm_frustumPlanes.x;
float bottom = czm_frustumPlanes.y;
float left = czm_frustumPlanes.z;
float right = czm_frustumPlanes.w;
float near = czm_currentFrustum.x;
float far = czm_currentFrustum.y;
q.x = (q.x * (right - left) + left + right) * 0.5;
q.y = (q.y * (top - bottom) + bottom + top) * 0.5;
q.z = (q.z * (near - far) - near - far) * 0.5;
q.w = 1.0;
}
return q;
}
/**
* Transforms a position from window to eye coordinates.
* The transform from window to normalized device coordinates is done using components
* of (@link czm_viewport} and {@link czm_viewportTransformation} instead of calculating
* the inverse of <code>czm_viewportTransformation</code>. The transformation from
* normalized device coordinates to clip coordinates is done using <code>fragmentCoordinate.w</code>,
* which is expected to be the scalar used in the perspective divide. The transformation
* from clip to eye coordinates is done using {@link czm_inverseProjection}.
*
* @name czm_windowToEyeCoordinates
* @glslFunction
*
* @param {vec4} fragmentCoordinate The position in window coordinates to transform.
*
* @returns {vec4} The transformed position in eye coordinates.
*
* @see czm_modelToWindowCoordinates
* @see czm_eyeToWindowCoordinates
* @see czm_inverseProjection
* @see czm_viewport
* @see czm_viewportTransformation
*
* @example
* vec4 positionEC = czm_windowToEyeCoordinates(gl_FragCoord);
*/
vec4 czm_windowToEyeCoordinates(vec4 fragmentCoordinate)
{
vec2 screenCoordXY = (fragmentCoordinate.xy - czm_viewport.xy) / czm_viewport.zw;
return czm_screenToEyeCoordinates(vec4(screenCoordXY, fragmentCoordinate.zw));
}
vec4 czm_screenToEyeCoordinates(vec2 screenCoordinateXY, float depthOrLogDepth)
{
// See reverseLogDepth.glsl. This is separate to re-use the pow.
#if defined(LOG_DEPTH) || defined(LOG_DEPTH_READ_ONLY)
float near = czm_currentFrustum.x;
float far = czm_currentFrustum.y;
float log2Depth = depthOrLogDepth * czm_log2FarDepthFromNearPlusOne;
float depthFromNear = exp2(log2Depth) - 1.0;
float depthFromCamera = depthFromNear + near;
vec4 screenCoord = vec4(screenCoordinateXY, far * (1.0 - near / depthFromCamera) / (far - near), 1.0);
vec4 eyeCoordinate = czm_screenToEyeCoordinates(screenCoord);
eyeCoordinate.w = 1.0 / depthFromCamera; // Better precision
return eyeCoordinate;
#else
vec4 screenCoord = vec4(screenCoordinateXY, depthOrLogDepth, 1.0);
vec4 eyeCoordinate = czm_screenToEyeCoordinates(screenCoord);
#endif
return eyeCoordinate;
}
/**
* Transforms a position given as window x/y and a depth or a log depth from window to eye coordinates.
* This function produces more accurate results for window positions with log depth than
* conventionally unpacking the log depth using czm_reverseLogDepth and using the standard version
* of czm_windowToEyeCoordinates.
*
* @name czm_windowToEyeCoordinates
* @glslFunction
*
* @param {vec2} fragmentCoordinateXY The XY position in window coordinates to transform.
* @param {float} depthOrLogDepth A depth or log depth for the fragment.
*
* @see czm_modelToWindowCoordinates
* @see czm_eyeToWindowCoordinates
* @see czm_inverseProjection
* @see czm_viewport
* @see czm_viewportTransformation
*
* @returns {vec4} The transformed position in eye coordinates.
*/
vec4 czm_windowToEyeCoordinates(vec2 fragmentCoordinateXY, float depthOrLogDepth)
{
vec2 screenCoordXY = (fragmentCoordinateXY.xy - czm_viewport.xy) / czm_viewport.zw;
return czm_screenToEyeCoordinates(screenCoordXY, depthOrLogDepth);
}
`;var DM=`// emulated noperspective
#if !defined(LOG_DEPTH)
in float v_WindowZ;
#endif
/**
* Emulates GL_DEPTH_CLAMP. Clamps a fragment to the near and far plane
* by writing the fragment's depth. See czm_depthClamp for more details.
*
* @name czm_writeDepthClamp
* @glslFunction
*
* @example
* out_FragColor = color;
* czm_writeDepthClamp();
*
* @see czm_depthClamp
*/
void czm_writeDepthClamp()
{
#if (!defined(LOG_DEPTH) && (__VERSION__ == 300 || defined(GL_EXT_frag_depth)))
gl_FragDepth = clamp(v_WindowZ * gl_FragCoord.w, 0.0, 1.0);
#endif
}
`;var IM=`#ifdef LOG_DEPTH
in float v_depthFromNearPlusOne;
#ifdef POLYGON_OFFSET
uniform vec2 u_polygonOffset;
#endif
#endif
/**
* Writes the fragment depth to the logarithmic depth buffer.
* <p>
* Use this when the vertex shader does not call {@link czm_vertexLogDepth}, for example, when
* ray-casting geometry using a full screen quad.
* </p>
* @name czm_writeLogDepth
* @glslFunction
*
* @param {float} depth The depth coordinate, where 1.0 is on the near plane and
* depth increases in eye-space units from there
*
* @example
* czm_writeLogDepth((czm_projection * v_positionEyeCoordinates).w + 1.0);
*/
void czm_writeLogDepth(float depth)
{
#if (defined(LOG_DEPTH) && (__VERSION__ == 300 || defined(GL_EXT_frag_depth)))
// Discard the vertex if it's not between the near and far planes.
// We allow a bit of epsilon on the near plane comparison because a 1.0
// from the vertex shader (indicating the vertex should be _on_ the near
// plane) will not necessarily come here as exactly 1.0.
if (depth <= 0.9999999 || depth > czm_farDepthFromNearPlusOne) {
discard;
}
#ifdef POLYGON_OFFSET
// Polygon offset: m * factor + r * units
float factor = u_polygonOffset[0];
float units = u_polygonOffset[1];
#if (__VERSION__ == 300 || defined(GL_OES_standard_derivatives))
// This factor doesn't work in IE 10
if (factor != 0.0) {
// m = sqrt(dZdX^2 + dZdY^2);
float x = dFdx(depth);
float y = dFdy(depth);
float m = sqrt(x * x + y * y);
// Apply the factor before computing the log depth.
depth += m * factor;
}
#endif
#endif
gl_FragDepth = log2(depth) * czm_oneOverLog2FarDepthFromNearPlusOne;
#ifdef POLYGON_OFFSET
// Apply the units after the log depth.
gl_FragDepth += czm_epsilon7 * units;
#endif
#endif
}
/**
* Writes the fragment depth to the logarithmic depth buffer.
* <p>
* Use this when the vertex shader calls {@link czm_vertexLogDepth}.
* </p>
*
* @name czm_writeLogDepth
* @glslFunction
*/
void czm_writeLogDepth() {
#ifdef LOG_DEPTH
czm_writeLogDepth(v_depthFromNearPlusOne);
#endif
}
`;var PM=`/**
* Transforms a value for non-perspective interpolation by multiplying
* it by w, the value used in the perspective divide. This function is
* intended to be called in a vertex shader to compute the value of a
* \`varying\` that should not be subject to perspective interpolation.
* For example, screen-space texture coordinates. The fragment shader
* must call {@link czm_readNonPerspective} to retrieve the final
* non-perspective value.
*
* @name czm_writeNonPerspective
* @glslFunction
*
* @param {float|vec2|vec3|vec4} value The value to be interpolated without accounting for perspective.
* @param {float} w The perspective divide value. Usually this is the computed \`gl_Position.w\`.
* @returns {float|vec2|vec3|vec4} The transformed value, intended to be stored in a \`varying\` and read in the
* fragment shader with {@link czm_readNonPerspective}.
*/
float czm_writeNonPerspective(float value, float w) {
return value * w;
}
vec2 czm_writeNonPerspective(vec2 value, float w) {
return value * w;
}
vec3 czm_writeNonPerspective(vec3 value, float w) {
return value * w;
}
vec4 czm_writeNonPerspective(vec4 value, float w) {
return value * w;
}
`;var CT={czm_degreesPerRadian:iR,czm_depthRange:oR,czm_epsilon1:rR,czm_epsilon2:sR,czm_epsilon3:aR,czm_epsilon4:cR,czm_epsilon5:lR,czm_epsilon6:uR,czm_epsilon7:fR,czm_infinity:dR,czm_oneOverPi:hR,czm_oneOverTwoPi:mR,czm_passCesium3DTile:pR,czm_passCesium3DTileClassification:gR,czm_passCesium3DTileClassificationIgnoreShow:_R,czm_passClassification:yR,czm_passCompute:xR,czm_passEnvironment:bR,czm_passGlobe:TR,czm_passOpaque:CR,czm_passOverlay:AR,czm_passTerrainClassification:ER,czm_passTranslucent:SR,czm_passVoxels:vR,czm_pi:wR,czm_piOverFour:DR,czm_piOverSix:IR,czm_piOverThree:PR,czm_piOverTwo:RR,czm_radiansPerDegree:OR,czm_sceneMode2D:MR,czm_sceneMode3D:LR,czm_sceneModeColumbusView:NR,czm_sceneModeMorphing:FR,czm_solarRadius:BR,czm_threePiOver2:kR,czm_twoPi:VR,czm_webMercatorMaxLatitude:UR,czm_depthRangeStruct:zR,czm_material:HR,czm_materialInput:GR,czm_modelMaterial:WR,czm_modelVertexOutput:jR,czm_ray:qR,czm_raySegment:YR,czm_shadowParameters:XR,czm_HSBToRGB:KR,czm_HSLToRGB:ZR,czm_RGBToHSB:$R,czm_RGBToHSL:QR,czm_RGBToXYZ:JR,czm_XYZToRGB:eO,czm_acesTonemapping:tO,czm_alphaWeight:nO,czm_antialias:iO,czm_applyHSBShift:oO,czm_approximateSphericalCoordinates:rO,czm_approximateTanh:sO,czm_backFacing:aO,czm_branchFreeTernary:cO,czm_cascadeColor:lO,czm_cascadeDistance:uO,czm_cascadeMatrix:fO,czm_cascadeWeights:dO,czm_clipPolygons:hO,czm_columbusViewMorph:mO,czm_computeAtmosphereColor:pO,czm_computeGroundAtmosphereScattering:gO,czm_computePosition:_O,czm_computeScattering:yO,czm_cosineAndSine:xO,czm_decompressTextureCoordinates:bO,czm_depthClamp:TO,czm_eastNorthUpToEyeCoordinates:CO,czm_ellipsoidContainsPoint:AO,czm_ellipsoidTextureCoordinates:EO,czm_equalsEpsilon:SO,czm_eyeOffset:vO,czm_eyeToWindowCoordinates:wO,czm_fastApproximateAtan:DO,czm_fog:IO,czm_gammaCorrect:PO,czm_geodeticSurfaceNormal:RO,czm_getDefaultMaterial:OO,czm_getDynamicAtmosphereLightDirection:MO,czm_getLambertDiffuse:LO,czm_getSpecular:NO,czm_getWaterNoise:FO,czm_hue:BO,czm_inverseGamma:kO,czm_isEmpty:VO,czm_isFull:UO,czm_latitudeToWebMercatorFraction:zO,czm_lineDistance:HO,czm_linearToSrgb:GO,czm_luminance:WO,czm_maximumComponent:jO,czm_metersPerPixel:qO,czm_modelToWindowCoordinates:YO,czm_multiplyWithColorBalance:XO,czm_nearFarScalar:KO,czm_octDecode:ZO,czm_packDepth:$O,czm_pbrLighting:QO,czm_pbrNeutralTonemapping:JO,czm_phong:eM,czm_planeDistance:tM,czm_pointAlongRay:nM,czm_rayEllipsoidIntersectionInterval:iM,czm_raySphereIntersectionInterval:oM,czm_readDepth:rM,czm_readNonPerspective:sM,czm_reverseLogDepth:aM,czm_round:cM,czm_saturation:lM,czm_shadowDepthCompare:uM,czm_shadowVisibility:fM,czm_signNotZero:dM,czm_sphericalHarmonics:hM,czm_srgbToLinear:mM,czm_tangentToEyeSpaceMatrix:pM,czm_textureCube:gM,czm_transformPlane:_M,czm_translateRelativeToEye:yM,czm_translucentPhong:xM,czm_transpose:bM,czm_unpackClippingExtents:TM,czm_unpackDepth:CM,czm_unpackFloat:AM,czm_unpackUint:EM,czm_valueTransform:SM,czm_vertexLogDepth:vM,czm_windowToEyeCoordinates:wM,czm_writeDepthClamp:DM,czm_writeLogDepth:IM,czm_writeNonPerspective:PM};function jDe(e,t){let n=e;return n=n.replaceAll("version 300 es",""),n=n.replaceAll(/(texture\()/g,"texture2D("),t?(n=n.replaceAll(/\n\s*(in)\s+(vec\d|mat\d|float)/g,`
varying $2`),/out_FragData_(\d+)/.test(n)&&(n=`#extension GL_EXT_draw_buffers : enable
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${n}`,n=n.replaceAll(/gl_FragDepth/g,"gl_FragDepthEXT")),n=`#ifdef GL_EXT_shader_texture_lod
#extension GL_EXT_shader_texture_lod : enable
#endif
${n}`,n=`#ifdef GL_OES_standard_derivatives
#extension GL_OES_standard_derivatives : enable
#endif
${n}`):(n=n.replaceAll(/(in)\s+(vec\d|mat\d|float)/g,"attribute $2"),n=n.replaceAll(/(out)\s+(vec\d|mat\d|float)\s+([\w]+);/g,"varying $2 $3;")),n=`#version 100
${n}`,n}var RM=jDe;function PJ(e){return e=e.replace(/\/\/.*/g,""),e.replace(/\/\*\*[\s\S]*?\*\//gm,function(t){let n=t.match(/\n/gm).length,i="";for(let o=0;o<n;++o)i+=`
`;return i})}function RJ(e,t,n){let i;for(let o=0;o<n.length;++o)n[o].name===e&&(i=n[o]);return l(i)||(t=PJ(t),i={name:e,glslSource:t,dependsOn:[],requiredBy:[],evaluated:!1},n.push(i)),i}function OJ(e,t){if(e.evaluated)return;e.evaluated=!0;let n=e.glslSource.match(/\bczm_[a-zA-Z0-9_]*/g);l(n)&&n!==null&&(n=n.filter(function(i,o){return n.indexOf(i)===o}),n.forEach(function(i){if(i!==e.name&&Os._czmBuiltinsAndUniforms.hasOwnProperty(i)){let o=RJ(i,Os._czmBuiltinsAndUniforms[i],t);e.dependsOn.push(o),o.requiredBy.push(e),OJ(o,t)}}))}function qDe(e){let t=[],n=[];for(;e.length>0;){let o=e.pop();n.push(o),o.requiredBy.length===0&&t.push(o)}for(;t.length>0;){let o=t.shift();e.push(o);for(let r=0;r<o.dependsOn.length;++r){let s=o.dependsOn[r],a=s.requiredBy.indexOf(o);s.requiredBy.splice(a,1),s.requiredBy.length===0&&t.push(s)}}let i=[];for(let o=0;o<n.length;++o)n[o].requiredBy.length!==0&&i.push(n[o])}function YDe(e){let t=[],n=RJ("main",e,t);OJ(n,t),qDe(t);let i="";for(let o=t.length-1;o>=0;--o)i=`${i+t[o].glslSource}
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#line 0
${s[i]}`;r=PJ(r);let a;r=r.replace(/#version\s+(.*?)\n/gm,function(x,b){return a=b,`
`});let c=[];r=r.replace(/#extension.*\n/gm,function(x){return c.push(x),`
`}),r=r.replace(/precision\s(lowp|mediump|highp)\s(float|int);/,"");let u=e.pickColorQualifier;l(u)&&(r=Os.createPickFragmentShaderSource(r,u));let f="",h=c.length;for(i=0;i<h;i++)f+=c[i];t&&(f+=`#ifdef GL_FRAGMENT_PRECISION_HIGH
precision highp float;
precision highp int;
#else
precision mediump float;
precision mediump int;
#define highp mediump
#endif
`);let p=e.defines;if(l(p))for(i=0,o=p.length;i<o;++i){let x=p[i];x.length!==0&&(f+=`#define ${x}
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`),n.floatingPointTexture&&(f+=`#define OES_texture_float
`);let _="";e.includeBuiltIns&&(_=YDe(r)),f+=`
#line 0
`;let m=_+r;return n.webgl2&&t&&!/layout\s*\(location\s*=\s*0\)\s*out\s+vec4\s+out_FragColor;/g.test(m)&&!/czm_out_FragColor/g.test(m)&&/out_FragColor/g.test(m)&&(f+=`layout(location = 0) out vec4 out_FragColor;
`),f+=_,f+=r,n.webgl2?f=`#version 300 es
${f}`:f=RM(f,t),f}function Os(e){e=y(e,y.EMPTY_OBJECT);let t=e.pickColorQualifier;this.defines=l(e.defines)?e.defines.slice(0):[],this.sources=l(e.sources)?e.sources.slice(0):[],this.pickColorQualifier=t,this.includeBuiltIns=y(e.includeBuiltIns,!0)}Os.prototype.clone=function(){return new Os({sources:this.sources,defines:this.defines,pickColorQualifier:this.pickColorQualifier,includeBuiltIns:this.includeBuiltIns})};Os.replaceMain=function(e,t){return t=`void ${t}()`,e.replace(/void\s+main\s*\(\s*(?:void)?\s*\)/g,t)};Os.prototype.getCacheKey=function(){let t=this.defines.slice().sort().join(","),n=this.pickColorQualifier,i=this.includeBuiltIns,o=this.sources.join(`
`);return`${t}:${n}:${i}:${o}`};Os.prototype.createCombinedVertexShader=function(e){return MJ(this,!1,e)};Os.prototype.createCombinedFragmentShader=function(e){return MJ(this,!0,e)};Os._czmBuiltinsAndUniforms={};for(let e in CT)CT.hasOwnProperty(e)&&(Os._czmBuiltinsAndUniforms[e]=CT[e]);for(let e in Ig)if(Ig.hasOwnProperty(e)){let t=Ig[e];typeof t.getDeclaration=="function"&&(Os._czmBuiltinsAndUniforms[e]=t.getDeclaration(e))}Os.createPickVertexShaderSource=function(e){return`${Os.replaceMain(e,"czm_old_main")}
in vec4 pickColor;
out vec4 czm_pickColor;
void main()
{
czm_old_main();
czm_pickColor = pickColor;
}`};Os.createPickFragmentShaderSource=function(e,t){let n=Os.replaceMain(e,"czm_old_main"),i=`${t} vec4 czm_pickColor;
void main()
{
czm_old_main();
if (out_FragColor.a == 0.0) {
discard;
}
out_FragColor = czm_pickColor;
}`;return`${n}
${i}`};function XDe(e,t){let n=e.defines,i=n.length;for(let o=0;o<i;++o)if(n[o]===t)return!0;return!1}function LJ(e,t){let n=e.sources,i=n.length;for(let o=0;o<i;++o)if(n[o].indexOf(t)!==-1)return!0;return!1}function NJ(e,t){let n=t.length;for(let i=0;i<n;++i){let o=t[i];if(LJ(e,o))return o}}var KDe=["v_normalEC","v_normal"];Os.findNormalVarying=function(e){return LJ(e,"#ifdef HAS_NORMALS")?XDe(e,"HAS_NORMALS")?"v_normalEC":void 0:NJ(e,KDe)};var ZDe=["v_positionEC"];Os.findPositionVarying=function(e){return NJ(e,ZDe)};var Ue=Os;function hd(e){this._context=e,this._shaders={},this._numberOfShaders=0,this._shadersToRelease={}}Object.defineProperties(hd.prototype,{numberOfShaders:{get:function(){return this._numberOfShaders}}});hd.prototype.replaceShaderProgram=function(e){return l(e.shaderProgram)&&e.shaderProgram.destroy(),this.getShaderProgram(e)};function $De(e){let t=Object.keys(e).sort();return JSON.stringify(e,t)}hd.prototype.getShaderProgram=function(e){let t=e.vertexShaderSource,n=e.fragmentShaderSource,i=e.attributeLocations;typeof t=="string"&&(t=new Ue({sources:[t]})),typeof n=="string"&&(n=new Ue({sources:[n]}));let o=t.getCacheKey(),r=n.getCacheKey(),s=l(i)?$De(i):"",a=`${o}:${r}:${s}`,c;if(l(this._shaders[a]))c=this._shaders[a],delete this._shadersToRelease[a];else{let u=this._context,f=t.createCombinedVertexShader(u),h=n.createCombinedFragmentShader(u),p=new en({gl:u._gl,logShaderCompilation:u.logShaderCompilation,debugShaders:u.debugShaders,vertexShaderSource:t,vertexShaderText:f,fragmentShaderSource:n,fragmentShaderText:h,attributeLocations:i});c={cache:this,shaderProgram:p,keyword:a,derivedKeywords:[],count:0},p._cachedShader=c,this._shaders[a]=c,++this._numberOfShaders}return++c.count,c.shaderProgram};hd.prototype.replaceDerivedShaderProgram=function(e,t,n){let i=e._cachedShader,o=t+i.keyword,r=this._shaders[o];if(l(r)){a6(this,r);let s=i.derivedKeywords.indexOf(t);s>-1&&i.derivedKeywords.splice(s,1)}return this.createDerivedShaderProgram(e,t,n)};hd.prototype.getDerivedShaderProgram=function(e,t){let n=e._cachedShader,i=t+n.keyword,o=this._shaders[i];if(l(o))return o.shaderProgram};hd.prototype.createDerivedShaderProgram=function(e,t,n){let i=e._cachedShader,o=t+i.keyword,r=n.vertexShaderSource,s=n.fragmentShaderSource,a=n.attributeLocations;typeof r=="string"&&(r=new Ue({sources:[r]})),typeof s=="string"&&(s=new Ue({sources:[s]}));let c=this._context,u=r.createCombinedVertexShader(c),f=s.createCombinedFragmentShader(c),h=new en({gl:c._gl,logShaderCompilation:c.logShaderCompilation,debugShaders:c.debugShaders,vertexShaderSource:r,vertexShaderText:u,fragmentShaderSource:s,fragmentShaderText:f,attributeLocations:a}),p={cache:this,shaderProgram:h,keyword:o,derivedKeywords:[],count:0};return i.derivedKeywords.push(t),h._cachedShader=p,this._shaders[o]=p,h};function a6(e,t){let n=t.derivedKeywords,i=n.length;for(let o=0;o<i;++o){let r=n[o]+t.keyword,s=e._shaders[r];a6(e,s)}delete e._shaders[t.keyword],t.shaderProgram.finalDestroy()}hd.prototype.destroyReleasedShaderPrograms=function(){let e=this._shadersToRelease;for(let t in e)if(e.hasOwnProperty(t)){let n=e[t];a6(this,n),--this._numberOfShaders}this._shadersToRelease={}};hd.prototype.releaseShaderProgram=function(e){if(l(e)){let t=e._cachedShader;t&&--t.count===0&&(this._shadersToRelease[t.keyword]=t)}};hd.prototype.isDestroyed=function(){return!1};hd.prototype.destroy=function(){let e=this._shaders;for(let t in e)e.hasOwnProperty(t)&&e[t].shaderProgram.finalDestroy();return ue(this)};var OM=hd;function md(e){e=y(e,y.EMPTY_OBJECT);let{context:t,source:n,pixelFormat:i=tt.RGBA,pixelDatatype:o=Ke.UNSIGNED_BYTE,flipY:r=!0,skipColorSpaceConversion:s=!1,sampler:a=new $t}=e,{width:c,height:u}=e;l(n)&&(l(c)||(c=n.videoWidth??n.naturalWidth??n.width),l(u)||(u=n.videoHeight??n.naturalHeight??n.height));let f=e.preMultiplyAlpha||i===tt.RGB||i===tt.LUMINANCE,h=tt.toInternalFormat(i,o,t),p=tt.isCompressedFormat(h),_=t._gl,m=p?tt.compressedTextureSizeInBytes(i,c,u):tt.textureSizeInBytes(i,o,c,u);this._id=e.id??zn(),this._context=t,this._textureFilterAnisotropic=t._textureFilterAnisotropic,this._textureTarget=_.TEXTURE_2D,this._texture=_.createTexture(),this._internalFormat=h,this._pixelFormat=i,this._pixelDatatype=o,this._width=c,this._height=u,this._dimensions=new U(c,u),this._hasMipmap=!1,this._sizeInBytes=m,this._preMultiplyAlpha=f,this._flipY=r,this._initialized=!1,this._sampler=void 0,this._sampler=a,VJ(this,a),_.activeTexture(_.TEXTURE0),_.bindTexture(this._textureTarget,this._texture),l(n)?(s?_.pixelStorei(_.UNPACK_COLORSPACE_CONVERSION_WEBGL,_.NONE):_.pixelStorei(_.UNPACK_COLORSPACE_CONVERSION_WEBGL,_.BROWSER_DEFAULT_WEBGL),l(n.arrayBufferView)?tt.isCompressedFormat(h)?QDe(this,n):FJ(this,n):l(n.framebuffer)?eIe(this,n):BJ(this,n),this._initialized=!0):kJ(this),_.bindTexture(this._textureTarget,null)}function QDe(e,t){let i=e._context._gl,o=e._textureTarget,r=e._internalFormat,{width:s,height:a}=e;if(i.pixelStorei(i.UNPACK_ALIGNMENT,4),i.pixelStorei(i.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!1),i.pixelStorei(i.UNPACK_FLIP_Y_WEBGL,!1),i.compressedTexImage2D(o,0,r,s,a,0,t.arrayBufferView),l(t.mipLevels)){let c=s,u=a;for(let f=0;f<t.mipLevels.length;++f)c=MM(c),u=MM(u),i.compressedTexImage2D(o,f+1,r,c,u,0,t.mipLevels[f])}}function FJ(e,t){let n=e._context,i=n._gl,o=e._textureTarget,r=e._internalFormat,{width:s,height:a,pixelFormat:c,pixelDatatype:u,flipY:f}=e,h=tt.alignmentInBytes(c,u,s);i.pixelStorei(i.UNPACK_ALIGNMENT,h),i.pixelStorei(i.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!1),i.pixelStorei(i.UNPACK_FLIP_Y_WEBGL,!1);let{arrayBufferView:p}=t;if(f&&(p=tt.flipY(p,c,u,s,a)),i.texImage2D(o,0,r,s,a,0,c,Ke.toWebGLConstant(u,n),p),l(t.mipLevels)){let _=s,m=a;for(let x=0;x<t.mipLevels.length;++x)_=MM(_),m=MM(m),i.texImage2D(o,x+1,r,_,m,0,c,Ke.toWebGLConstant(u,n),t.mipLevels[x])}}function JDe(e,t,n,i,o,r){let s=e._context,a=s._gl,{pixelFormat:c,pixelDatatype:u}=e,f=tt.alignmentInBytes(c,u,o);a.pixelStorei(a.UNPACK_ALIGNMENT,f),a.pixelStorei(a.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!1),a.pixelStorei(a.UNPACK_FLIP_Y_WEBGL,!1),e.flipY&&(t=tt.flipY(t,c,u,o,r)),a.texSubImage2D(e._textureTarget,0,n,i,o,r,c,Ke.toWebGLConstant(u,s),t)}function eIe(e,t){let n=e._context,i=n._gl;i.pixelStorei(i.UNPACK_ALIGNMENT,4),i.pixelStorei(i.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!1),i.pixelStorei(i.UNPACK_FLIP_Y_WEBGL,!1),t.framebuffer!==n.defaultFramebuffer&&t.framebuffer._bind(),i.copyTexImage2D(e._textureTarget,0,e._internalFormat,t.xOffset,t.yOffset,e.width,e.height,0),t.framebuffer!==n.defaultFramebuffer&&t.framebuffer._unBind()}function BJ(e,t){let n=e._context,i=n._gl;i.pixelStorei(i.UNPACK_ALIGNMENT,4),i.pixelStorei(i.UNPACK_PREMULTIPLY_ALPHA_WEBGL,e.preMultiplyAlpha),i.pixelStorei(i.UNPACK_FLIP_Y_WEBGL,e.flipY),i.texImage2D(e._textureTarget,0,e._internalFormat,e.pixelFormat,Ke.toWebGLConstant(e.pixelDatatype,n),t)}function tIe(e,t,n,i){let o=e._context,r=o._gl;r.pixelStorei(r.UNPACK_ALIGNMENT,4),r.pixelStorei(r.UNPACK_PREMULTIPLY_ALPHA_WEBGL,e.preMultiplyAlpha),r.pixelStorei(r.UNPACK_FLIP_Y_WEBGL,e.flipY),r.texSubImage2D(e._textureTarget,0,n,i,e.pixelFormat,Ke.toWebGLConstant(e.pixelDatatype,o),t)}function MM(e){let t=Math.floor(e/2)|0;return Math.max(t,1)}function kJ(e){let t=e._context;t._gl.texImage2D(e._textureTarget,0,e._internalFormat,e._width,e._height,0,e._pixelFormat,Ke.toWebGLConstant(e._pixelDatatype,t),null)}md.create=function(e){return new md(e)};md.fromFramebuffer=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.context,n=t._gl,{pixelFormat:i=tt.RGB,framebufferXOffset:o=0,framebufferYOffset:r=0,width:s=n.drawingBufferWidth,height:a=n.drawingBufferHeight,framebuffer:c}=e;return new md({context:t,width:s,height:a,pixelFormat:i,source:{framebuffer:l(c)?c:t.defaultFramebuffer,xOffset:o,yOffset:r,width:s,height:a}})};Object.defineProperties(md.prototype,{id:{get:function(){return this._id}},sampler:{get:function(){return this._sampler},set:function(e){VJ(this,e),this._sampler=e}},pixelFormat:{get:function(){return this._pixelFormat}},pixelDatatype:{get:function(){return this._pixelDatatype}},dimensions:{get:function(){return this._dimensions}},preMultiplyAlpha:{get:function(){return this._preMultiplyAlpha}},flipY:{get:function(){return this._flipY}},width:{get:function(){return this._width}},height:{get:function(){return this._height}},sizeInBytes:{get:function(){return this._hasMipmap?Math.floor(this._sizeInBytes*4/3):this._sizeInBytes}},_target:{get:function(){return this._textureTarget}}});function VJ(e,t){let{minificationFilter:n,magnificationFilter:i}=t,o=[Zt.NEAREST_MIPMAP_NEAREST,Zt.NEAREST_MIPMAP_LINEAR,Zt.LINEAR_MIPMAP_NEAREST,Zt.LINEAR_MIPMAP_LINEAR].includes(n),r=e._context,s=e._pixelFormat,a=e._pixelDatatype;(a===Ke.FLOAT&&!r.textureFloatLinear||a===Ke.HALF_FLOAT&&!r.textureHalfFloatLinear)&&(n=o?Zt.NEAREST_MIPMAP_NEAREST:Zt.NEAREST,i=di.NEAREST),r.webgl2&&tt.isDepthFormat(s)&&(n=Zt.NEAREST,i=di.NEAREST);let c=r._gl,u=e._textureTarget;c.activeTexture(c.TEXTURE0),c.bindTexture(u,e._texture),c.texParameteri(u,c.TEXTURE_MIN_FILTER,n),c.texParameteri(u,c.TEXTURE_MAG_FILTER,i),c.texParameteri(u,c.TEXTURE_WRAP_S,t.wrapS),c.texParameteri(u,c.TEXTURE_WRAP_T,t.wrapT),l(e._textureFilterAnisotropic)&&c.texParameteri(u,e._textureFilterAnisotropic.TEXTURE_MAX_ANISOTROPY_EXT,t.maximumAnisotropy),c.bindTexture(u,null)}md.prototype.copyFrom=function(e){let{xOffset:t=0,yOffset:n=0,source:i,skipColorSpaceConversion:o=!1}=e,s=this._context._gl,a=this._textureTarget;s.activeTexture(s.TEXTURE0),s.bindTexture(a,this._texture);let{width:c,height:u}=i;l(i.videoWidth)&&l(i.videoHeight)?(c=i.videoWidth,u=i.videoHeight):l(i.naturalWidth)&&l(i.naturalHeight)&&(c=i.naturalWidth,u=i.naturalHeight),o?s.pixelStorei(s.UNPACK_COLORSPACE_CONVERSION_WEBGL,s.NONE):s.pixelStorei(s.UNPACK_COLORSPACE_CONVERSION_WEBGL,s.BROWSER_DEFAULT_WEBGL);let f=!1;this._initialized||(t===0&&n===0&&c===this._width&&u===this._height?(l(i.arrayBufferView)?FJ(this,i):BJ(this,i),f=!0):(s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!1),s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL,!1),kJ(this)),this._initialized=!0),f||(l(i.arrayBufferView)?JDe(this,i.arrayBufferView,t,n,c,u):tIe(this,i,t,n)),s.bindTexture(a,null)};md.prototype.copyFromFramebuffer=function(e,t,n,i,o,r){e=y(e,0),t=y(t,0),n=y(n,0),i=y(i,0),o=y(o,this._width),r=y(r,this._height);let s=this._context._gl,a=this._textureTarget;s.activeTexture(s.TEXTURE0),s.bindTexture(a,this._texture),s.copyTexSubImage2D(a,0,e,t,n,i,o,r),s.bindTexture(a,null),this._initialized=!0};md.prototype.generateMipmap=function(e){e=y(e,sp.DONT_CARE),this._hasMipmap=!0;let t=this._context._gl,n=this._textureTarget;t.hint(t.GENERATE_MIPMAP_HINT,e),t.activeTexture(t.TEXTURE0),t.bindTexture(n,this._texture),t.generateMipmap(n),t.bindTexture(n,null)};md.prototype.isDestroyed=function(){return!1};md.prototype.destroy=function(){return this._context._gl.deleteTexture(this._texture),ue(this)};var Ot=md;function N0(){this._textures={},this._numberOfTextures=0,this._texturesToRelease={}}Object.defineProperties(N0.prototype,{numberOfTextures:{get:function(){return this._numberOfTextures}}});N0.prototype.getTexture=function(e){let t=this._textures[e];if(l(t))return delete this._texturesToRelease[e],++t.count,t.texture};N0.prototype.addTexture=function(e,t){let n={texture:t,count:1};t.finalDestroy=t.destroy;let i=this;t.destroy=function(){--n.count===0&&(i._texturesToRelease[e]=n)},this._textures[e]=n,++this._numberOfTextures};N0.prototype.destroyReleasedTextures=function(){let e=this._texturesToRelease;for(let t in e)if(e.hasOwnProperty(t)){let n=e[t];delete this._textures[t],n.texture.finalDestroy(),--this._numberOfTextures}this._texturesToRelease={}};N0.prototype.isDestroyed=function(){return!1};N0.prototype.destroy=function(){let e=this._textures;for(let t in e)e.hasOwnProperty(t)&&e[t].texture.finalDestroy();return ue(this)};var LM=N0;function Zu(e){this.planes=y(e,[])}var KS=[new d,new d,new d];d.clone(d.UNIT_X,KS[0]);d.clone(d.UNIT_Y,KS[1]);d.clone(d.UNIT_Z,KS[2]);var Ug=new d,nIe=new d,UJ=new an(new d(1,0,0),0);Zu.fromBoundingSphere=function(e,t){l(t)||(t=new Zu);let n=KS.length,i=t.planes;i.length=2*n;let o=e.center,r=e.radius,s=0;for(let a=0;a<n;++a){let c=KS[a],u=i[s],f=i[s+1];l(u)||(u=i[s]=new oe),l(f)||(f=i[s+1]=new oe),d.multiplyByScalar(c,-r,Ug),d.add(o,Ug,Ug),u.x=c.x,u.y=c.y,u.z=c.z,u.w=-d.dot(c,Ug),d.multiplyByScalar(c,r,Ug),d.add(o,Ug,Ug),f.x=-c.x,f.y=-c.y,f.z=-c.z,f.w=-d.dot(d.negate(c,nIe),Ug),s+=2}return t};Zu.prototype.computeVisibility=function(e){let t=this.planes,n=!1;for(let i=0,o=t.length;i<o;++i){let r=e.intersectPlane(an.fromCartesian4(t[i],UJ));if(r===jt.OUTSIDE)return jt.OUTSIDE;r===jt.INTERSECTING&&(n=!0)}return n?jt.INTERSECTING:jt.INSIDE};Zu.prototype.computeVisibilityWithPlaneMask=function(e,t){if(t===Zu.MASK_OUTSIDE||t===Zu.MASK_INSIDE)return t;let n=Zu.MASK_INSIDE,i=this.planes;for(let o=0,r=i.length;o<r;++o){let s=o<31?1<<o:0;if(o<31&&!(t&s))continue;let a=e.intersectPlane(an.fromCartesian4(i[o],UJ));if(a===jt.OUTSIDE)return Zu.MASK_OUTSIDE;a===jt.INTERSECTING&&(n|=s)}return n};Zu.MASK_OUTSIDE=4294967295;Zu.MASK_INSIDE=0;Zu.MASK_INDETERMINATE=2147483647;var ys=Zu;function Ih(e){e=y(e,y.EMPTY_OBJECT),this.left=e.left,this._left=void 0,this.right=e.right,this._right=void 0,this.top=e.top,this._top=void 0,this.bottom=e.bottom,this._bottom=void 0,this.near=y(e.near,1),this._near=this.near,this.far=y(e.far,5e8),this._far=this.far,this._cullingVolume=new ys,this._orthographicMatrix=new F}function zJ(e){(e.top!==e._top||e.bottom!==e._bottom||e.left!==e._left||e.right!==e._right||e.near!==e._near||e.far!==e._far)&&(e._left=e.left,e._right=e.right,e._top=e.top,e._bottom=e.bottom,e._near=e.near,e._far=e.far,e._orthographicMatrix=F.computeOrthographicOffCenter(e.left,e.right,e.bottom,e.top,e.near,e.far,e._orthographicMatrix))}Object.defineProperties(Ih.prototype,{projectionMatrix:{get:function(){return zJ(this),this._orthographicMatrix}}});var iIe=new d,oIe=new d,rIe=new d,c6=new d;Ih.prototype.computeCullingVolume=function(e,t,n){let i=this._cullingVolume.planes,o=this.top,r=this.bottom,s=this.right,a=this.left,c=this.near,u=this.far,f=d.cross(t,n,iIe);d.normalize(f,f);let h=oIe;d.multiplyByScalar(t,c,h),d.add(e,h,h);let p=rIe;d.multiplyByScalar(f,a,p),d.add(h,p,p);let _=i[0];return l(_)||(_=i[0]=new oe),_.x=f.x,_.y=f.y,_.z=f.z,_.w=-d.dot(f,p),d.multiplyByScalar(f,s,p),d.add(h,p,p),_=i[1],l(_)||(_=i[1]=new oe),_.x=-f.x,_.y=-f.y,_.z=-f.z,_.w=-d.dot(d.negate(f,c6),p),d.multiplyByScalar(n,r,p),d.add(h,p,p),_=i[2],l(_)||(_=i[2]=new oe),_.x=n.x,_.y=n.y,_.z=n.z,_.w=-d.dot(n,p),d.multiplyByScalar(n,o,p),d.add(h,p,p),_=i[3],l(_)||(_=i[3]=new oe),_.x=-n.x,_.y=-n.y,_.z=-n.z,_.w=-d.dot(d.negate(n,c6),p),_=i[4],l(_)||(_=i[4]=new oe),_.x=t.x,_.y=t.y,_.z=t.z,_.w=-d.dot(t,h),d.multiplyByScalar(t,u,p),d.add(e,p,p),_=i[5],l(_)||(_=i[5]=new oe),_.x=-t.x,_.y=-t.y,_.z=-t.z,_.w=-d.dot(d.negate(t,c6),p),this._cullingVolume};Ih.prototype.getPixelDimensions=function(e,t,n,i,o){zJ(this);let r=this.right-this.left,s=this.top-this.bottom,a=i*r/e,c=i*s/t;return o.x=a,o.y=c,o};Ih.prototype.clone=function(e){return l(e)||(e=new Ih),e.left=this.left,e.right=this.right,e.top=this.top,e.bottom=this.bottom,e.near=this.near,e.far=this.far,e._left=void 0,e._right=void 0,e._top=void 0,e._bottom=void 0,e._near=void 0,e._far=void 0,e};Ih.prototype.equals=function(e){return l(e)&&e instanceof Ih&&this.right===e.right&&this.left===e.left&&this.top===e.top&&this.bottom===e.bottom&&this.near===e.near&&this.far===e.far};Ih.prototype.equalsEpsilon=function(e,t,n){return e===this||l(e)&&e instanceof Ih&&P.equalsEpsilon(this.right,e.right,t,n)&&P.equalsEpsilon(this.left,e.left,t,n)&&P.equalsEpsilon(this.top,e.top,t,n)&&P.equalsEpsilon(this.bottom,e.bottom,t,n)&&P.equalsEpsilon(this.near,e.near,t,n)&&P.equalsEpsilon(this.far,e.far,t,n)};var Hr=Ih;function ul(e){e=y(e,y.EMPTY_OBJECT),this._offCenterFrustum=new Hr,this.width=e.width,this._width=void 0,this.aspectRatio=e.aspectRatio,this._aspectRatio=void 0,this.near=y(e.near,1),this._near=this.near,this.far=y(e.far,5e8),this._far=this.far}ul.packedLength=4;ul.pack=function(e,t,n){return n=y(n,0),t[n++]=e.width,t[n++]=e.aspectRatio,t[n++]=e.near,t[n]=e.far,t};ul.unpack=function(e,t,n){return t=y(t,0),l(n)||(n=new ul),n.width=e[t++],n.aspectRatio=e[t++],n.near=e[t++],n.far=e[t],n};function zg(e){let t=e._offCenterFrustum;if(e.width!==e._width||e.aspectRatio!==e._aspectRatio||e.near!==e._near||e.far!==e._far){e._aspectRatio=e.aspectRatio,e._width=e.width,e._near=e.near,e._far=e.far;let n=1/e.aspectRatio;t.right=e.width*.5,t.left=-t.right,t.top=n*t.right,t.bottom=-t.top,t.near=e.near,t.far=e.far}}Object.defineProperties(ul.prototype,{projectionMatrix:{get:function(){return zg(this),this._offCenterFrustum.projectionMatrix}},offCenterFrustum:{get:function(){return zg(this),this._offCenterFrustum}}});ul.prototype.computeCullingVolume=function(e,t,n){return zg(this),this._offCenterFrustum.computeCullingVolume(e,t,n)};ul.prototype.getPixelDimensions=function(e,t,n,i,o){return zg(this),this._offCenterFrustum.getPixelDimensions(e,t,n,i,o)};ul.prototype.clone=function(e){return l(e)||(e=new ul),e.aspectRatio=this.aspectRatio,e.width=this.width,e.near=this.near,e.far=this.far,e._aspectRatio=void 0,e._width=void 0,e._near=void 0,e._far=void 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this._model},set:function(e){F.clone(e,this._model),this._modelView3DDirty=!0,this._inverseModelView3DDirty=!0,this._inverseModelDirty=!0,this._inverseTransposeModelDirty=!0,this._modelViewDirty=!0,this._inverseModelViewDirty=!0,this._modelViewRelativeToEyeDirty=!0,this._inverseModelViewDirty=!0,this._modelViewProjectionDirty=!0,this._inverseModelViewProjectionDirty=!0,this._modelViewProjectionRelativeToEyeDirty=!0,this._modelViewInfiniteProjectionDirty=!0,this._normalDirty=!0,this._inverseNormalDirty=!0,this._normal3DDirty=!0,this._inverseNormal3DDirty=!0,this._encodedCameraPositionMCDirty=!0}},inverseModel:{get:function(){return this._inverseModelDirty&&(this._inverseModelDirty=!1,F.inverse(this._model,this._inverseModel)),this._inverseModel}},inverseTransposeModel:{get:function(){let e=this._inverseTransposeModel;return this._inverseTransposeModelDirty&&(this._inverseTransposeModelDirty=!1,F.getMatrix3(this.inverseModel,e),$.transpose(e,e)),e}},view:{get:function(){return this._view}},view3D:{get:function(){return f6(this),this._view3D}},viewRotation:{get:function(){return f6(this),this._viewRotation}},viewRotation3D:{get:function(){return f6(this),this._viewRotation3D}},inverseView:{get:function(){return this._inverseView}},inverseView3D:{get:function(){return mee(this),this._inverseView3D}},inverseViewRotation:{get:function(){return this._inverseViewRotation}},inverseViewRotation3D:{get:function(){return mee(this),this._inverseViewRotation3D}},projection:{get:function(){return this._projection}},inverseProjection:{get:function(){return dPe(this),this._inverseProjection}},infiniteProjection:{get:function(){return this._infiniteProjection}},modelView:{get:function(){return hPe(this),this._modelView}},modelView3D:{get:function(){return mPe(this),this._modelView3D}},modelViewRelativeToEye:{get:function(){return bPe(this),this._modelViewRelativeToEye}},inverseModelView:{get:function(){return 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this._sunDirectionWC}},sunDirectionEC:{get:function(){return this._sunDirectionEC}},moonDirectionEC:{get:function(){return this._moonDirectionEC}},lightDirectionWC:{get:function(){return this._lightDirectionWC}},lightDirectionEC:{get:function(){return this._lightDirectionEC}},lightColor:{get:function(){return this._lightColor}},lightColorHdr:{get:function(){return this._lightColorHdr}},encodedCameraPositionMCHigh:{get:function(){return hee(this),this._encodedCameraPositionMC.high}},encodedCameraPositionMCLow:{get:function(){return hee(this),this._encodedCameraPositionMC.low}},temeToPseudoFixedMatrix:{get:function(){return this._temeToPseudoFixed}},pixelRatio:{get:function(){return this._pixelRatio}},fogDensity:{get:function(){return this._fogDensity}},fogVisualDensityScalar:{get:function(){return this._fogVisualDensityScalar}},fogMinimumBrightness:{get:function(){return this._fogMinimumBrightness}},atmosphereHsbShift:{get:function(){return this._atmosphereHsbShift}},atmosphereLightIntensity:{get:function(){return this._atmosphereLightIntensity}},atmosphereRayleighCoefficient:{get:function(){return this._atmosphereRayleighCoefficient}},atmosphereRayleighScaleHeight:{get:function(){return this._atmosphereRayleighScaleHeight}},atmosphereMieCoefficient:{get:function(){return this._atmosphereMieCoefficient}},atmosphereMieScaleHeight:{get:function(){return this._atmosphereMieScaleHeight}},atmosphereMieAnisotropy:{get:function(){return this._atmosphereMieAnisotropy}},atmosphereDynamicLighting:{get:function(){return this._atmosphereDynamicLighting}},geometricToleranceOverMeter:{get:function(){return this._geometricToleranceOverMeter}},pass:{get:function(){return this._pass}},backgroundColor:{get:function(){return this._backgroundColor}},brdfLut:{get:function(){return this._brdfLut}},environmentMap:{get:function(){return this._environmentMap}},sphericalHarmonicCoefficients:{get:function(){return this._sphericalHarmonicCoefficients}},specularEnvironmentMaps:{get:function(){return this._specularEnvironmentMaps}},specularEnvironmentMapsMaximumLOD:{get:function(){return this._specularEnvironmentMapsMaximumLOD}},splitPosition:{get:function(){return this._splitPosition}},minimumDisableDepthTestDistance:{get:function(){return this._minimumDisableDepthTestDistance}},invertClassificationColor:{get:function(){return this._invertClassificationColor}},orthographicIn3D:{get:function(){return this._orthographicIn3D}},ellipsoid:{get:function(){return y(this._ellipsoid,ee.default)}}});function nPe(e,t){F.clone(t,e._view),F.getMatrix3(t,e._viewRotation),e._view3DDirty=!0,e._inverseView3DDirty=!0,e._modelViewDirty=!0,e._modelView3DDirty=!0,e._modelViewRelativeToEyeDirty=!0,e._inverseModelViewDirty=!0,e._inverseModelView3DDirty=!0,e._viewProjectionDirty=!0,e._inverseViewProjectionDirty=!0,e._modelViewProjectionDirty=!0,e._modelViewProjectionRelativeToEyeDirty=!0,e._modelViewInfiniteProjectionDirty=!0,e._normalDirty=!0,e._inverseNormalDirty=!0,e._normal3DDirty=!0,e._inverseNormal3DDirty=!0}function iPe(e,t){F.clone(t,e._inverseView),F.getMatrix3(t,e._inverseViewRotation)}function oPe(e,t){F.clone(t,e._projection),e._inverseProjectionDirty=!0,e._viewProjectionDirty=!0,e._inverseViewProjectionDirty=!0,e._modelViewProjectionDirty=!0,e._modelViewProjectionRelativeToEyeDirty=!0}function rPe(e,t){F.clone(t,e._infiniteProjection),e._modelViewInfiniteProjectionDirty=!0}var uee=new d,sPe=new F;function aPe(e,t){d.clone(t.positionWC,e._cameraPosition),d.clone(t.directionWC,e._cameraDirection),d.clone(t.rightWC,e._cameraRight),d.clone(t.upWC,e._cameraUp);let n=e._ellipsoid,i,o=t.positionCartographic;if(l(o)?(e._eyeHeight=o.height,e._eyeEllipsoidNormalEC=n.geodeticSurfaceNormalCartographic(o,e._eyeEllipsoidNormalEC),i=d.fromRadians(o.longitude,o.latitude,0,n,uee)):(e._eyeHeight=-n.maximumRadius,d.magnitude(t.positionWC)>0&&(e._eyeEllipsoidNormalEC=d.normalize(t.positionWC,e._eyeEllipsoidNormalEC)),i=n.scaleToGeodeticSurface(t.positionWC,uee)),e._encodedCameraPositionMCDirty=!0,!l(i))return;e._eyeEllipsoidNormalEC=$.multiplyByVector(e._viewRotation,e._eyeEllipsoidNormalEC,e._eyeEllipsoidNormalEC);let r=Mt.eastNorthUpToFixedFrame(i,n,sPe);e._enuToModel=F.multiplyTransformation(e.inverseModel,r,e._enuToModel),e._modelToEnu=F.inverseTransformation(e._enuToModel,e._modelToEnu),P.equalsEpsilon(n._radii.x,n._radii.y,P.EPSILON15)&&(e._eyeEllipsoidCurvature=n.getLocalCurvature(i,e._eyeEllipsoidCurvature))}var u6=new $,cPe=new fe;function lPe(e,t){Mt.computeIcrfToCentralBodyFixedMatrix(t.time,u6);let n=F0.computeSunPositionInEarthInertialFrame(t.time,e._sunPositionWC);$.multiplyByVector(u6,n,n),d.normalize(n,e._sunDirectionWC),n=$.multiplyByVector(e.viewRotation3D,n,e._sunDirectionEC),d.normalize(n,n),n=F0.computeMoonPositionInEarthInertialFrame(t.time,e._moonDirectionEC),$.multiplyByVector(u6,n,n),$.multiplyByVector(e.viewRotation3D,n,n),d.normalize(n,n);let i=t.mapProjection,r=i.ellipsoid.cartesianToCartographic(e._sunPositionWC,cPe);i.project(r,e._sunPositionColumbusView)}ET.prototype.updateCamera=function(e){nPe(this,e.viewMatrix),iPe(this,e.inverseViewMatrix),aPe(this,e),this._entireFrustum.x=e.frustum.near,this._entireFrustum.y=e.frustum.far,this.updateFrustum(e.frustum),this._orthographicIn3D=this._mode!==ne.SCENE2D&&e.frustum instanceof rn};ET.prototype.updateFrustum=function(e){oPe(this,e.projectionMatrix),l(e.infiniteProjectionMatrix)&&rPe(this,e.infiniteProjectionMatrix),this._currentFrustum.x=e.near,this._currentFrustum.y=e.far,this._farDepthFromNearPlusOne=e.far-e.near+1,this._log2FarDepthFromNearPlusOne=P.log2(this._farDepthFromNearPlusOne),this._oneOverLog2FarDepthFromNearPlusOne=1/this._log2FarDepthFromNearPlusOne;let t=e.offCenterFrustum;l(t)&&(e=t),this._frustumPlanes.x=e.top,this._frustumPlanes.y=e.bottom,this._frustumPlanes.z=e.left,this._frustumPlanes.w=e.right};ET.prototype.updatePass=function(e){this._pass=e};var uPe=[],fPe=new Hg;ET.prototype.update=function(e){this._mode=e.mode,this._mapProjection=e.mapProjection,this._ellipsoid=e.mapProjection.ellipsoid,this._pixelRatio=e.pixelRatio;let t=e.camera;this.updateCamera(t),e.mode===ne.SCENE2D?(this._frustum2DWidth=t.frustum.right-t.frustum.left,this._eyeHeight2D.x=this._frustum2DWidth*.5,this._eyeHeight2D.y=this._eyeHeight2D.x*this._eyeHeight2D.x):(this._frustum2DWidth=0,this._eyeHeight2D.x=0,this._eyeHeight2D.y=0),lPe(this,e);let n=y(e.light,fPe);n instanceof Hg?(this._lightDirectionWC=d.clone(this._sunDirectionWC,this._lightDirectionWC),this._lightDirectionEC=d.clone(this._sunDirectionEC,this._lightDirectionEC)):(this._lightDirectionWC=d.normalize(d.negate(n.direction,this._lightDirectionWC),this._lightDirectionWC),this._lightDirectionEC=$.multiplyByVector(this.viewRotation3D,this._lightDirectionWC,this._lightDirectionEC));let i=n.color,o=d.fromElements(i.red,i.green,i.blue,this._lightColorHdr);o=d.multiplyByScalar(o,n.intensity,o);let r=d.maximumComponent(o);r>1?d.divideByScalar(o,r,this._lightColor):d.clone(o,this._lightColor);let s=e.brdfLutGenerator,a=l(s)?s.colorTexture:void 0;this._brdfLut=a,this._environmentMap=y(e.environmentMap,e.context.defaultCubeMap),this._sphericalHarmonicCoefficients=y(e.sphericalHarmonicCoefficients,uPe),this._specularEnvironmentMaps=e.specularEnvironmentMaps,this._specularEnvironmentMapsMaximumLOD=e.specularEnvironmentMapsMaximumLOD,this._fogDensity=e.fog.density,this._fogVisualDensityScalar=e.fog.visualDensityScalar,this._fogMinimumBrightness=e.fog.minimumBrightness;let c=e.atmosphere;l(c)&&(this._atmosphereHsbShift=d.fromElements(c.hueShift,c.saturationShift,c.brightnessShift,this._atmosphereHsbShift),this._atmosphereLightIntensity=c.lightIntensity,this._atmosphereRayleighCoefficient=d.clone(c.rayleighCoefficient,this._atmosphereRayleighCoefficient),this._atmosphereRayleighScaleHeight=c.rayleighScaleHeight,this._atmosphereMieCoefficient=d.clone(c.mieCoefficient,this._atmosphereMieCoefficient),this._atmosphereMieScaleHeight=c.mieScaleHeight,this._atmosphereMieAnisotropy=c.mieAnisotropy,this._atmosphereDynamicLighting=c.dynamicLighting),this._invertClassificationColor=e.invertClassificationColor,this._frameState=e,this._temeToPseudoFixed=Mt.computeTemeToPseudoFixedMatrix(e.time,this._temeToPseudoFixed),this._splitPosition=e.splitPosition*e.context.drawingBufferWidth;let u=t.frustum.fov,f=this._viewport,h;l(u)?f.height>f.width?h=Math.tan(.5*u)*2/f.height:h=Math.tan(.5*u)*2/f.width:h=1/Math.max(f.width,f.height),this._geometricToleranceOverMeter=h*e.maximumScreenSpaceError,z.clone(e.backgroundColor,this._backgroundColor),this._minimumDisableDepthTestDistance=e.minimumDisableDepthTestDistance,this._minimumDisableDepthTestDistance*=this._minimumDisableDepthTestDistance,this._minimumDisableDepthTestDistance===Number.POSITIVE_INFINITY&&(this._minimumDisableDepthTestDistance=-1)};function fee(e){if(e._viewportDirty){let t=e._viewport;F.computeOrthographicOffCenter(t.x,t.x+t.width,t.y,t.y+t.height,0,1,e._viewportOrthographicMatrix),F.computeViewportTransformation(t,0,1,e._viewportTransformation),e._viewportDirty=!1}}function dPe(e){e._inverseProjectionDirty&&(e._inverseProjectionDirty=!1,e._mode!==ne.SCENE2D&&e._mode!==ne.MORPHING&&!e._orthographicIn3D?F.inverse(e._projection,e._inverseProjection):F.clone(F.ZERO,e._inverseProjection))}function hPe(e){e._modelViewDirty&&(e._modelViewDirty=!1,F.multiplyTransformation(e._view,e._model,e._modelView))}function mPe(e){e._modelView3DDirty&&(e._modelView3DDirty=!1,F.multiplyTransformation(e.view3D,e._model,e._modelView3D))}function pPe(e){e._inverseModelViewDirty&&(e._inverseModelViewDirty=!1,F.inverse(e.modelView,e._inverseModelView))}function gPe(e){e._inverseModelView3DDirty&&(e._inverseModelView3DDirty=!1,F.inverse(e.modelView3D,e._inverseModelView3D))}function _Pe(e){e._viewProjectionDirty&&(e._viewProjectionDirty=!1,F.multiply(e._projection,e._view,e._viewProjection))}function yPe(e){e._inverseViewProjectionDirty&&(e._inverseViewProjectionDirty=!1,F.inverse(e.viewProjection,e._inverseViewProjection))}function xPe(e){e._modelViewProjectionDirty&&(e._modelViewProjectionDirty=!1,F.multiply(e._projection,e.modelView,e._modelViewProjection))}function bPe(e){if(e._modelViewRelativeToEyeDirty){e._modelViewRelativeToEyeDirty=!1;let t=e.modelView,n=e._modelViewRelativeToEye;n[0]=t[0],n[1]=t[1],n[2]=t[2],n[3]=t[3],n[4]=t[4],n[5]=t[5],n[6]=t[6],n[7]=t[7],n[8]=t[8],n[9]=t[9],n[10]=t[10],n[11]=t[11],n[12]=0,n[13]=0,n[14]=0,n[15]=t[15]}}function TPe(e){e._inverseModelViewProjectionDirty&&(e._inverseModelViewProjectionDirty=!1,F.inverse(e.modelViewProjection,e._inverseModelViewProjection))}function CPe(e){e._modelViewProjectionRelativeToEyeDirty&&(e._modelViewProjectionRelativeToEyeDirty=!1,F.multiply(e._projection,e.modelViewRelativeToEye,e._modelViewProjectionRelativeToEye))}function APe(e){e._modelViewInfiniteProjectionDirty&&(e._modelViewInfiniteProjectionDirty=!1,F.multiply(e._infiniteProjection,e.modelView,e._modelViewInfiniteProjection))}function EPe(e){if(e._normalDirty){e._normalDirty=!1;let t=e._normal;F.getMatrix3(e.inverseModelView,t),$.transpose(t,t)}}function SPe(e){if(e._normal3DDirty){e._normal3DDirty=!1;let t=e._normal3D;F.getMatrix3(e.inverseModelView3D,t),$.transpose(t,t)}}function vPe(e){if(e._inverseNormalDirty){e._inverseNormalDirty=!1;let t=e._inverseNormal;F.getMatrix3(e.modelView,t),$.transpose(t,t)}}function wPe(e){if(e._inverseNormal3DDirty){e._inverseNormal3DDirty=!1;let t=e._inverseNormal3D;F.getMatrix3(e.modelView3D,t),$.transpose(t,t)}}var dee=new d;function hee(e){e._encodedCameraPositionMCDirty&&(e._encodedCameraPositionMCDirty=!1,F.multiplyByPoint(e.inverseModel,e._cameraPosition,dee),Hn.fromCartesian(dee,e._encodedCameraPositionMC))}var DPe=new d,IPe=new d,PPe=new d,RPe=new d,OPe=new fe,MPe=new d,LPe=new F;function NPe(e,t,n,i,o,r,s,a){let c=DPe;c.x=e.y,c.y=e.z,c.z=e.x;let u=IPe;u.x=n.y,u.y=n.z,u.z=n.x;let f=PPe;f.x=i.y,f.y=i.z,f.z=i.x;let h=RPe;h.x=t.y,h.y=t.z,h.z=t.x,r===ne.SCENE2D&&(c.z=o*.5);let p=s.unproject(c,OPe);p.longitude=P.clamp(p.longitude,-Math.PI,Math.PI),p.latitude=P.clamp(p.latitude,-P.PI_OVER_TWO,P.PI_OVER_TWO);let _=s.ellipsoid,m=_.cartographicToCartesian(p,MPe),x=Mt.eastNorthUpToFixedFrame(m,_,LPe);return F.multiplyByPointAsVector(x,u,u),F.multiplyByPointAsVector(x,f,f),F.multiplyByPointAsVector(x,h,h),l(a)||(a=new F),a[0]=u.x,a[1]=f.x,a[2]=-h.x,a[3]=0,a[4]=u.y,a[5]=f.y,a[6]=-h.y,a[7]=0,a[8]=u.z,a[9]=f.z,a[10]=-h.z,a[11]=0,a[12]=-d.dot(u,m),a[13]=-d.dot(f,m),a[14]=d.dot(h,m),a[15]=1,a}function f6(e){e._view3DDirty&&(e._mode===ne.SCENE3D?F.clone(e._view,e._view3D):NPe(e._cameraPosition,e._cameraDirection,e._cameraRight,e._cameraUp,e._frustum2DWidth,e._mode,e._mapProjection,e._view3D),F.getMatrix3(e._view3D,e._viewRotation3D),e._view3DDirty=!1)}function mee(e){e._inverseView3DDirty&&(F.inverseTransformation(e.view3D,e._inverseView3D),F.getMatrix3(e._inverseView3D,e._inverseViewRotation3D),e._inverseView3DDirty=!1)}var BM=ET;function Yl(e,t){let{getWebGLStub:n,requestWebgl1:i,webgl:o={},allowTextureFilterAnisotropic:r=!0}=y(t,{});o.alpha=y(o.alpha,!1),o.stencil=y(o.stencil,!0),o.powerPreference=y(o.powerPreference,"high-performance");let s=l(n)?n(e,o):FPe(e,o,i),c=typeof 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this._blendMinmax||this._webgl2}},elementIndexUint:{get:function(){return this._elementIndexUint||this._webgl2}},depthTexture:{get:function(){return this._depthTexture||this._webgl2}},floatingPointTexture:{get:function(){return this._webgl2||this._textureFloat}},halfFloatingPointTexture:{get:function(){return this._webgl2||this._textureHalfFloat}},textureFloatLinear:{get:function(){return this._textureFloatLinear}},textureHalfFloatLinear:{get:function(){return this._webgl2&&this._textureFloatLinear||!this._webgl2&&this._textureHalfFloatLinear}},supportsTextureLod:{get:function(){return this._webgl2||this._supportsTextureLod}},textureFilterAnisotropic:{get:function(){return!!this._textureFilterAnisotropic}},s3tc:{get:function(){return this._s3tc}},pvrtc:{get:function(){return this._pvrtc}},astc:{get:function(){return this._astc}},etc:{get:function(){return this._etc}},etc1:{get:function(){return this._etc1}},bc7:{get:function(){return this._bc7}},supportsBasis:{get:function(){return this._s3tc||this._pvrtc||this._astc||this._etc||this._etc1||this._bc7}},vertexArrayObject:{get:function(){return this._vertexArrayObject||this._webgl2}},fragmentDepth:{get:function(){return this._fragDepth||this._webgl2}},instancedArrays:{get:function(){return this._instancedArrays||this._webgl2}},colorBufferFloat:{get:function(){return this._colorBufferFloat}},colorBufferHalfFloat:{get:function(){return this._webgl2&&this._colorBufferFloat||!this._webgl2&&this._colorBufferHalfFloat}},drawBuffers:{get:function(){return this._drawBuffers||this._webgl2}},debugShaders:{get:function(){return this._debugShaders}},throwOnWebGLError:{get:function(){return this._throwOnWebGLError},set:function(e){this._throwOnWebGLError=e,this._gl=zPe(this._originalGLContext,e?VPe:void 0)}},defaultTexture:{get:function(){return this._defaultTexture===void 0&&(this._defaultTexture=new Ot({context:this,source:{width:1,height:1,arrayBufferView:new 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this._gl.drawingBufferHeight}},drawingBufferWidth:{get:function(){return this._gl.drawingBufferWidth}},defaultFramebuffer:{get:function(){return HPe}}});function pee(e,t,n,i){let o=e._currentRenderState,r=e._currentPassState;e._currentRenderState=t,e._currentPassState=n,Ve.partialApply(e._gl,o,t,r,n,i)}var d6;typeof WebGLRenderingContext<"u"&&(d6=[te.BACK]);function h6(e,t){if(t!==e._currentFramebuffer){e._currentFramebuffer=t;let n=d6;if(l(t))t._bind(),n=t._getActiveColorAttachments();else{let i=e._gl;i.bindFramebuffer(i.FRAMEBUFFER,null)}e.drawBuffers&&e.glDrawBuffers(n)}}var GPe=new ei;Yl.prototype.clear=function(e,t){e=y(e,GPe),t=y(t,this._defaultPassState);let n=this._gl,i=0,o=e.color,r=e.depth,s=e.stencil;l(o)&&(z.equals(this._clearColor,o)||(z.clone(o,this._clearColor),n.clearColor(o.red,o.green,o.blue,o.alpha)),i|=n.COLOR_BUFFER_BIT),l(r)&&(r!==this._clearDepth&&(this._clearDepth=r,n.clearDepth(r)),i|=n.DEPTH_BUFFER_BIT),l(s)&&(s!==this._clearStencil&&(this._clearStencil=s,n.clearStencil(s)),i|=n.STENCIL_BUFFER_BIT);let a=y(e.renderState,this._defaultRenderState);pee(this,a,t,!0);let c=y(e.framebuffer,t.framebuffer);h6(this,c),n.clear(i)};function WPe(e,t,n,i,o){h6(e,t),pee(e,o,n,!1),i._bind(),e._maxFrameTextureUnitIndex=Math.max(e._maxFrameTextureUnitIndex,i.maximumTextureUnitIndex)}function jPe(e,t,n,i){let o=t._primitiveType,r=t._vertexArray,s=t._offset,a=t._count,c=t.instanceCount;e._us.model=y(t._modelMatrix,F.IDENTITY),n._setUniforms(i,e._us,e.validateShaderProgram),r._bind();let u=r.indexBuffer;l(u)?(s=s*u.bytesPerIndex,l(a)?a=Math.min(a,u.numberOfIndices):a=u.numberOfIndices,c===0?e._gl.drawElements(o,a,u.indexDatatype,s):e.glDrawElementsInstanced(o,a,u.indexDatatype,s,c)):(l(a)?a=Math.min(a,r.numberOfVertices):a=r.numberOfVertices,c===0?e._gl.drawArrays(o,s,a):e.glDrawArraysInstanced(o,s,a,c)),r._unBind()}Yl.prototype.draw=function(e,t,n,i){t=y(t,this._defaultPassState);let o=y(e._framebuffer,t.framebuffer),r=y(e._renderState,this._defaultRenderState);n=y(n,e._shaderProgram),i=y(i,e._uniformMap),WPe(this,o,t,n,r),jPe(this,e,n,i)};Yl.prototype.endFrame=function(){let e=this._gl;e.useProgram(null),this._currentFramebuffer=void 0,e.bindFramebuffer(e.FRAMEBUFFER,null);let t=d6;this.drawBuffers&&this.glDrawBuffers(t);let n=this._maxFrameTextureUnitIndex;this._maxFrameTextureUnitIndex=0;for(let i=0;i<n;++i)e.activeTexture(e.TEXTURE0+i),e.bindTexture(e.TEXTURE_2D,null),e.bindTexture(e.TEXTURE_CUBE_MAP,null)};Yl.prototype.readPixels=function(e){let t=this._gl;e=y(e,y.EMPTY_OBJECT);let n=Math.max(y(e.x,0),0),i=Math.max(y(e.y,0),0),o=y(e.width,t.drawingBufferWidth),r=y(e.height,t.drawingBufferHeight),s=e.framebuffer,a=Ke.UNSIGNED_BYTE;l(s)&&s.numberOfColorAttachments>0&&(a=s.getColorTexture(0).pixelDatatype);let c=tt.createTypedArray(tt.RGBA,a,o,r);return h6(this,s),t.readPixels(n,i,o,r,tt.RGBA,Ke.toWebGLConstant(a,this),c),c};var gee={position:0,textureCoordinates:1};Yl.prototype.getViewportQuadVertexArray=function(){let e=this.cache.viewportQuad_vertexArray;if(!l(e)){let t=new at({attributes:{position:new ve({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:[-1,-1,1,-1,1,1,-1,1]}),textureCoordinates:new ve({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:[0,0,1,0,1,1,0,1]})},indices:new Uint16Array([0,1,2,0,2,3]),primitiveType:Me.TRIANGLES});e=ti.fromGeometry({context:this,geometry:t,attributeLocations:gee,bufferUsage:Fe.STATIC_DRAW,interleave:!0}),this.cache.viewportQuad_vertexArray=e}return e};Yl.prototype.createViewportQuadCommand=function(e,t){return t=y(t,y.EMPTY_OBJECT),new $e({vertexArray:this.getViewportQuadVertexArray(),primitiveType:Me.TRIANGLES,renderState:t.renderState,shaderProgram:en.fromCache({context:this,vertexShaderSource:mT,fragmentShaderSource:e,attributeLocations:gee}),uniformMap:t.uniformMap,owner:t.owner,framebuffer:t.framebuffer,pass:t.pass})};Yl.prototype.getObjectByPickColor=function(e){return this._pickObjects[e.toRgba()]};function m6(e,t,n){this._pickObjects=e,this.key=t,this.color=n}Object.defineProperties(m6.prototype,{object:{get:function(){return this._pickObjects[this.key]},set:function(e){this._pickObjects[this.key]=e}}});m6.prototype.destroy=function(){delete this._pickObjects[this.key]};Yl.prototype.createPickId=function(e){++this._nextPickColor[0];let t=this._nextPickColor[0];if(t===0)throw new re("Out of unique Pick IDs.");return this._pickObjects[t]=e,new m6(this._pickObjects,t,z.fromRgba(t))};Yl.prototype.isDestroyed=function(){return!1};Yl.prototype.destroy=function(){let e=this.cache;for(let t in e)if(e.hasOwnProperty(t)){let n=e[t];l(n.destroy)&&n.destroy()}return this._shaderCache=this._shaderCache.destroy(),this._textureCache=this._textureCache.destroy(),this._defaultTexture=this._defaultTexture&&this._defaultTexture.destroy(),this._defaultEmissiveTexture=this._defaultEmissiveTexture&&this._defaultEmissiveTexture.destroy(),this._defaultNormalTexture=this._defaultNormalTexture&&this._defaultNormalTexture.destroy(),this._defaultCubeMap=this._defaultCubeMap&&this._defaultCubeMap.destroy(),ue(this)};Yl._deprecationWarning=_s;var kM=Yl;function ST(e){e=y(e,y.EMPTY_OBJECT);let{context:t,width:n,height:i,colorRenderbuffers:o,colorTextures:r,depthStencilRenderbuffer:s,depthStencilTexture:a,destroyAttachments:c}=e;if(this._width=n,this._height=i,l(o)!==l(r))throw new he("Both color renderbuffer and texture attachments must be 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n=e._gl,i=0;this._colorFramebuffer._colorTextures.length>0&&(i|=n.COLOR_BUFFER_BIT),l(this._colorFramebuffer.depthStencilTexture)&&(i|=n.DEPTH_BUFFER_BIT|(t?n.STENCIL_BUFFER_BIT:0)),n.blitFramebuffer(0,0,this._width,this._height,0,0,this._width,this._height,i,n.NEAREST),n.bindFramebuffer(n.READ_FRAMEBUFFER,null),n.bindFramebuffer(n.DRAW_FRAMEBUFFER,null)};ST.prototype.isDestroyed=function(){return!1};ST.prototype.destroy=function(){return this._renderFramebuffer.destroy(),this._colorFramebuffer.destroy(),ue(this)};var VM=ST;var fl={RGBA4:te.RGBA4,RGBA8:te.RGBA8,RGBA16F:te.RGBA16F,RGBA32F:te.RGBA32F,RGB5_A1:te.RGB5_A1,RGB565:te.RGB565,DEPTH_COMPONENT16:te.DEPTH_COMPONENT16,STENCIL_INDEX8:te.STENCIL_INDEX8,DEPTH_STENCIL:te.DEPTH_STENCIL,DEPTH24_STENCIL8:te.DEPTH24_STENCIL8,validate:function(e){return e===fl.RGBA4||e===fl.RGBA8||e===fl.RGBA16F||e===fl.RGBA32F||e===fl.RGB5_A1||e===fl.RGB565||e===fl.DEPTH_COMPONENT16||e===fl.STENCIL_INDEX8||e===fl.DEPTH_STENCIL||e===fl.DEPTH24_STENCIL8},getColorFormat:function(e){return e===te.FLOAT?fl.RGBA32F:e===te.HALF_FLOAT_OES?fl.RGBA16F:fl.RGBA8}},dl=Object.freeze(fl);function $S(e){e=y(e,y.EMPTY_OBJECT);let n=e.context._gl,i=Bt.maximumRenderbufferSize,o=y(e.format,dl.RGBA4),r=l(e.width)?e.width:n.drawingBufferWidth,s=l(e.height)?e.height:n.drawingBufferHeight,a=y(e.numSamples,1);this._gl=n,this._format=o,this._width=r,this._height=s,this._renderbuffer=this._gl.createRenderbuffer(),n.bindRenderbuffer(n.RENDERBUFFER,this._renderbuffer),a>1?n.renderbufferStorageMultisample(n.RENDERBUFFER,a,o,r,s):n.renderbufferStorage(n.RENDERBUFFER,o,r,s),n.bindRenderbuffer(n.RENDERBUFFER,null)}Object.defineProperties($S.prototype,{format:{get:function(){return this._format}},width:{get:function(){return this._width}},height:{get:function(){return this._height}}});$S.prototype._getRenderbuffer=function(){return this._renderbuffer};$S.prototype.isDestroyed=function(){return!1};$S.prototype.destroy=function(){return this._gl.deleteRenderbuffer(this._renderbuffer),ue(this)};var Qu=$S;function xs(e){e=y(e,y.EMPTY_OBJECT),this._numSamples=y(e.numSamples,1),this._colorAttachmentsLength=y(e.colorAttachmentsLength,1),this._color=y(e.color,!0),this._depth=y(e.depth,!1),this._depthStencil=y(e.depthStencil,!1),this._supportsDepthTexture=y(e.supportsDepthTexture,!1),this._createColorAttachments=y(e.createColorAttachments,!0),this._createDepthAttachments=y(e.createDepthAttachments,!0),this._pixelDatatype=e.pixelDatatype,this._pixelFormat=e.pixelFormat,this._width=void 0,this._height=void 0,this._framebuffer=void 0,this._multisampleFramebuffer=void 0,this._colorTextures=void 0,this._color&&(this._colorTextures=new Array(this._colorAttachmentsLength),this._colorRenderbuffers=new Array(this._colorAttachmentsLength)),this._colorRenderbuffer=void 0,this._depthStencilRenderbuffer=void 0,this._depthStencilTexture=void 0,this._depthRenderbuffer=void 0,this._depthTexture=void 0,this._attachmentsDirty=!1}Object.defineProperties(xs.prototype,{framebuffer:{get:function(){return this._numSamples>1?this._multisampleFramebuffer.getRenderFramebuffer():this._framebuffer}},numSamples:{get:function(){return this._numSamples}},status:{get:function(){return this.framebuffer.status}}});xs.prototype.isDirty=function(e,t,n,i,o){n=y(n,1);let r=this._width!==e||this._height!==t,s=this._numSamples!==n,a=l(i)&&this._pixelDatatype!==i||l(o)&&this._pixelFormat!==o,c=n===1?l(this._framebuffer):l(this._multisampleFramebuffer);return this._attachmentsDirty||r||s||a||!c||this._color&&!l(this._colorTextures[0])};xs.prototype.update=function(e,t,n,i,o,r){if(i=e.msaa?y(i,1):1,o=y(o,this._color?y(this._pixelDatatype,Ke.UNSIGNED_BYTE):void 0),r=y(r,this._color?y(this._pixelFormat,tt.RGBA):void 0),this.isDirty(t,n,i,o,r)){if(this.destroy(),this._width=t,this._height=n,this._numSamples=i,this._pixelDatatype=o,this._pixelFormat=r,this._attachmentsDirty=!1,this._color&&this._createColorAttachments){for(let s=0;s<this._colorAttachmentsLength;++s)if(this._colorTextures[s]=new Ot({context:e,width:t,height:n,pixelFormat:r,pixelDatatype:o,sampler:$t.NEAREST}),this._numSamples>1){let a=dl.getColorFormat(o);this._colorRenderbuffers[s]=new Qu({context:e,width:t,height:n,format:a,numSamples:this._numSamples})}}this._depthStencil&&this._createDepthAttachments&&(this._supportsDepthTexture&&e.depthTexture?(this._depthStencilTexture=new Ot({context:e,width:t,height:n,pixelFormat:tt.DEPTH_STENCIL,pixelDatatype:Ke.UNSIGNED_INT_24_8,sampler:$t.NEAREST}),this._numSamples>1&&(this._depthStencilRenderbuffer=new Qu({context:e,width:t,height:n,format:dl.DEPTH24_STENCIL8,numSamples:this._numSamples}))):this._depthStencilRenderbuffer=new Qu({context:e,width:t,height:n,format:dl.DEPTH_STENCIL})),this._depth&&this._createDepthAttachments&&(this._supportsDepthTexture&&e.depthTexture?this._depthTexture=new Ot({context:e,width:t,height:n,pixelFormat:tt.DEPTH_COMPONENT,pixelDatatype:Ke.UNSIGNED_INT,sampler:$t.NEAREST}):this._depthRenderbuffer=new Qu({context:e,width:t,height:n,format:dl.DEPTH_COMPONENT16})),this._numSamples>1?this._multisampleFramebuffer=new VM({context:e,width:this._width,height:this._height,colorTextures:this._colorTextures,colorRenderbuffers:this._colorRenderbuffers,depthStencilTexture:this._depthStencilTexture,depthStencilRenderbuffer:this._depthStencilRenderbuffer,destroyAttachments:!1}):this._framebuffer=new zr({context:e,colorTextures:this._colorTextures,depthTexture:this._depthTexture,depthRenderbuffer:this._depthRenderbuffer,depthStencilTexture:this._depthStencilTexture,depthStencilRenderbuffer:this._depthStencilRenderbuffer,destroyAttachments:!1})}};xs.prototype.getColorTexture=function(e){return e=y(e,0),this._colorTextures[e]};xs.prototype.setColorTexture=function(e,t){t=y(t,0),this._attachmentsDirty=e!==this._colorTextures[t],this._colorTextures[t]=e};xs.prototype.getColorRenderbuffer=function(e){return e=y(e,0),this._colorRenderbuffers[e]};xs.prototype.setColorRenderbuffer=function(e,t){t=y(t,0),this._attachmentsDirty=e!==this._colorRenderbuffers[t],this._colorRenderbuffers[t]=e};xs.prototype.getDepthRenderbuffer=function(){return this._depthRenderbuffer};xs.prototype.setDepthRenderbuffer=function(e){this._attachmentsDirty=e!==this._depthRenderbuffer,this._depthRenderbuffer=e};xs.prototype.getDepthTexture=function(){return this._depthTexture};xs.prototype.setDepthTexture=function(e){this._attachmentsDirty=e!==this._depthTexture,this._depthTexture=e};xs.prototype.getDepthStencilRenderbuffer=function(){return this._depthStencilRenderbuffer};xs.prototype.setDepthStencilRenderbuffer=function(e){this._attachmentsDirty=e!==this._depthStencilRenderbuffer,this._depthStencilRenderbuffer=e};xs.prototype.getDepthStencilTexture=function(){return this._depthStencilTexture};xs.prototype.setDepthStencilTexture=function(e){this._attachmentsDirty=e!==this._depthStencilTexture,this._depthStencilTexture=e};xs.prototype.prepareTextures=function(e,t){this._numSamples>1&&this._multisampleFramebuffer.blitFramebuffers(e,t)};xs.prototype.clear=function(e,t,n){let i=t.framebuffer;t.framebuffer=this.framebuffer,t.execute(e,n),t.framebuffer=i};xs.prototype.destroyFramebuffer=function(){this._framebuffer=this._framebuffer&&this._framebuffer.destroy(),this._multisampleFramebuffer=this._multisampleFramebuffer&&this._multisampleFramebuffer.destroy()};xs.prototype.destroy=function(){if(this._color){let e=this._colorTextures,t=this._colorRenderbuffers;for(let n=0;n<e.length;++n){let i=e[n];this._createColorAttachments&&l(i)&&!i.isDestroyed()&&i.destroy(),l(i)&&i.isDestroyed()&&(e[n]=void 0);let o=t[n];this._createColorAttachments&&l(o)&&!o.isDestroyed()&&o.destroy(),l(o)&&o.isDestroyed()&&(t[n]=void 0)}}this._depthStencil&&(this._createDepthAttachments&&(this._depthStencilTexture=this._depthStencilTexture&&this._depthStencilTexture.destroy(),this._depthStencilRenderbuffer=this._depthStencilRenderbuffer&&this._depthStencilRenderbuffer.destroy()),l(this._depthStencilTexture)&&this._depthStencilTexture.isDestroyed()&&(this._depthStencilTexture=void 0),l(this._depthStencilRenderbuffer)&&this._depthStencilRenderbuffer.isDestroyed()&&(this._depthStencilRenderbuffer=void 0)),this._depth&&(this._createDepthAttachments&&(this._depthTexture=this._depthTexture&&this._depthTexture.destroy(),this._depthRenderbuffer=this._depthRenderbuffer&&this._depthRenderbuffer.destroy()),l(this._depthTexture)&&this._depthTexture.isDestroyed()&&(this._depthTexture=void 0),l(this._depthRenderbuffer)&&this._depthRenderbuffer.isDestroyed()&&(this._depthRenderbuffer=void 0)),this.destroyFramebuffer()};var hi=xs;var B0={VERTEX:0,FRAGMENT:1,BOTH:2};B0.includesVertexShader=function(e){return e===B0.VERTEX||e===B0.BOTH};B0.includesFragmentShader=function(e){return e===B0.FRAGMENT||e===B0.BOTH};var pe=Object.freeze(B0);function p6(e){this.name=e,this.fields=[]}p6.prototype.addField=function(e,t){let n=` ${e} ${t};`;this.fields.push(n)};p6.prototype.generateGlslLines=function(){let e=this.fields;return e.length===0&&(e=[" float _empty;"]),[].concat(`struct ${this.name}`,"{",e,"};")};var UM=p6;function g6(e){this.signature=e,this.body=[]}g6.prototype.addLines=function(e){let t=this.body;if(Array.isArray(e)){let n=e.length;for(let i=0;i<n;i++)t.push(` ${e[i]}`)}else t.push(` ${e}`)};g6.prototype.generateGlslLines=function(){return[].concat(this.signature,"{",this.body,"}")};var zM=g6;function Ac(){this._positionAttributeLine=void 0,this._nextAttributeLocation=1,this._attributeLocations={},this._attributeLines=[],this._structs={},this._functions={},this._vertexShaderParts={defineLines:[],uniformLines:[],shaderLines:[],varyingLines:[],structIds:[],functionIds:[]},this._fragmentShaderParts={defineLines:[],uniformLines:[],shaderLines:[],varyingLines:[],structIds:[],functionIds:[]}}Object.defineProperties(Ac.prototype,{attributeLocations:{get:function(){return this._attributeLocations}}});Ac.prototype.addDefine=function(e,t,n){n=y(n,pe.BOTH);let i=e;l(t)&&(i+=` ${t.toString()}`),pe.includesVertexShader(n)&&this._vertexShaderParts.defineLines.push(i),pe.includesFragmentShader(n)&&this._fragmentShaderParts.defineLines.push(i)};Ac.prototype.addStruct=function(e,t,n){this._structs[e]=new UM(t),pe.includesVertexShader(n)&&this._vertexShaderParts.structIds.push(e),pe.includesFragmentShader(n)&&this._fragmentShaderParts.structIds.push(e)};Ac.prototype.addStructField=function(e,t,n){this._structs[e].addField(t,n)};Ac.prototype.addFunction=function(e,t,n){this._functions[e]=new zM(t),pe.includesVertexShader(n)&&this._vertexShaderParts.functionIds.push(e),pe.includesFragmentShader(n)&&this._fragmentShaderParts.functionIds.push(e)};Ac.prototype.addFunctionLines=function(e,t){this._functions[e].addLines(t)};Ac.prototype.addUniform=function(e,t,n){n=y(n,pe.BOTH);let i=`uniform ${e} ${t};`;pe.includesVertexShader(n)&&this._vertexShaderParts.uniformLines.push(i),pe.includesFragmentShader(n)&&this._fragmentShaderParts.uniformLines.push(i)};Ac.prototype.setPositionAttribute=function(e,t){return this._positionAttributeLine=`in ${e} ${t};`,this._attributeLocations[t]=0,0};Ac.prototype.addAttribute=function(e,t){let n=`in ${e} ${t};`;this._attributeLines.push(n);let i=this._nextAttributeLocation;return this._attributeLocations[t]=i,this._nextAttributeLocation+=YPe(e),i};Ac.prototype.addVarying=function(e,t,n){n=l(n)?`${n} `:"";let i=`${e} ${t};`;this._vertexShaderParts.varyingLines.push(`${n}out ${i}`),this._fragmentShaderParts.varyingLines.push(`${n}in ${i}`)};Ac.prototype.addVertexLines=function(e){let t=this._vertexShaderParts.shaderLines;Array.isArray(e)?t.push.apply(t,e):t.push(e)};Ac.prototype.addFragmentLines=function(e){let t=this._fragmentShaderParts.shaderLines;Array.isArray(e)?t.push.apply(t,e):t.push(e)};Ac.prototype.buildShaderProgram=function(e){let t=l(this._positionAttributeLine)?[this._positionAttributeLine]:[],n=qPe(this),i=XPe(this),o=t.concat(this._attributeLines,this._vertexShaderParts.uniformLines,this._vertexShaderParts.varyingLines,n.vertexLines,i.vertexLines,this._vertexShaderParts.shaderLines).join(`
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vT=Ac;function Ms(e,t,n,i){let o=Ms._verifyAttributes(t);n=y(n,0);let r=[],s={},a,c,u=o.length;for(let h=0;h<u;++h){let p=o[h];if(p.vertexBuffer){r.push(p);continue}c=p.usage,a=s[c],l(a)||(a=s[c]=[]),a.push(p)}function f(h,p){return X.getSizeInBytes(p.componentDatatype)-X.getSizeInBytes(h.componentDatatype)}this._allBuffers=[];for(c in s)if(s.hasOwnProperty(c)){a=s[c],a.sort(f);let h=Ms._vertexSizeInBytes(a),p=a[0].usage,_={vertexSizeInBytes:h,vertexBuffer:void 0,usage:p,needsCommit:!1,arrayBuffer:void 0,arrayViews:Ms._createArrayViews(a,h)};this._allBuffers.push(_)}this._size=0,this._instanced=y(i,!1),this._precreated=r,this._context=e,this.writers=void 0,this.va=void 0,this.resize(n)}Ms._verifyAttributes=function(e){let t=[];for(let i=0;i<e.length;++i){let 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_6(e){let t=e.va;if(!l(t))return;let n=t.length;for(let i=0;i<n;++i)t[i].va.destroy();e.va=void 0}Ms.prototype.isDestroyed=function(){return!1};Ms.prototype.destroy=function(){let e=this._allBuffers;for(let t=0,n=e.length;t<n;++t){let i=e[t];i.vertexBuffer=i.vertexBuffer&&i.vertexBuffer.destroy()}return _6(this),ue(this)};var Gg=Ms;function QPe(e,t,n){let i={flipY:!0,skipColorSpaceConversion:n,preferImageBitmap:!0},o=[Se.createIfNeeded(t.positiveX).fetchImage(i),Se.createIfNeeded(t.negativeX).fetchImage(i),Se.createIfNeeded(t.positiveY).fetchImage(i),Se.createIfNeeded(t.negativeY).fetchImage(i),Se.createIfNeeded(t.positiveZ).fetchImage(i),Se.createIfNeeded(t.negativeZ).fetchImage(i)];return Promise.all(o).then(function(r){return new wr({context:e,source:{positiveX:r[0],negativeX:r[1],positiveY:r[2],negativeY:r[3],positiveZ:r[4],negativeZ:r[5]}})})}var HM=QPe;var QS=`#ifdef MRT
layout (location = 0) out vec4 out_FragData_0;
layout (location = 1) out vec4 out_FragData_1;
#else
layout (location = 0) out vec4 out_FragColor;
#endif
uniform vec4 u_bgColor;
uniform sampler2D u_depthTexture;
in vec2 v_textureCoordinates;
void main()
{
if (texture(u_depthTexture, v_textureCoordinates).r < 1.0)
{
#ifdef MRT
out_FragData_0 = u_bgColor;
out_FragData_1 = vec4(u_bgColor.a);
#else
out_FragColor = u_bgColor;
#endif
return;
}
discard;
}
`;var Ph=`uniform vec3 u_radiiAndDynamicAtmosphereColor;
uniform float u_atmosphereLightIntensity;
uniform float u_atmosphereRayleighScaleHeight;
uniform float u_atmosphereMieScaleHeight;
uniform float u_atmosphereMieAnisotropy;
uniform vec3 u_atmosphereRayleighCoefficient;
uniform vec3 u_atmosphereMieCoefficient;
const float ATMOSPHERE_THICKNESS = 111e3; // The thickness of the atmosphere in meters.
const int PRIMARY_STEPS_MAX = 16; // Maximum number of times the ray from the camera to the world position (primary ray) is sampled.
const int LIGHT_STEPS_MAX = 4; // Maximum number of times the light is sampled from the light source's intersection with the atmosphere to a sample position on the primary ray.
/**
* This function computes the colors contributed by Rayliegh and Mie scattering on a given ray, as well as
* the transmittance value for the ray.
*
* @param {czm_ray} primaryRay The ray from the camera to the position.
* @param {float} primaryRayLength The length of the primary ray.
* @param {vec3} lightDirection The direction of the light to calculate the scattering from.
* @param {vec3} rayleighColor The variable the Rayleigh scattering will be written to.
* @param {vec3} mieColor The variable the Mie scattering will be written to.
* @param {float} opacity The variable the transmittance will be written to.
* @glslFunction
*/
void computeScattering(
czm_ray primaryRay,
float primaryRayLength,
vec3 lightDirection,
float atmosphereInnerRadius,
out vec3 rayleighColor,
out vec3 mieColor,
out float opacity
) {
// Initialize the default scattering amounts to 0.
rayleighColor = vec3(0.0);
mieColor = vec3(0.0);
opacity = 0.0;
float atmosphereOuterRadius = atmosphereInnerRadius + ATMOSPHERE_THICKNESS;
vec3 origin = vec3(0.0);
// Calculate intersection from the camera to the outer ring of the atmosphere.
czm_raySegment primaryRayAtmosphereIntersect = czm_raySphereIntersectionInterval(primaryRay, origin, atmosphereOuterRadius);
// Return empty colors if no intersection with the atmosphere geometry.
if (primaryRayAtmosphereIntersect == czm_emptyRaySegment) {
return;
}
// To deal with smaller values of PRIMARY_STEPS (e.g. 4)
// we implement a split strategy: sky or horizon.
// For performance reasons, instead of a if/else branch
// a soft choice is implemented through a weight 0.0 <= w_stop_gt_lprl <= 1.0
float x = 1e-7 * primaryRayAtmosphereIntersect.stop / length(primaryRayLength);
// Value close to 0.0: close to the horizon
// Value close to 1.0: above in the sky
float w_stop_gt_lprl = 0.5 * (1.0 + czm_approximateTanh(x));
// The ray should start from the first intersection with the outer atmopshere, or from the camera position, if it is inside the atmosphere.
float start_0 = primaryRayAtmosphereIntersect.start;
primaryRayAtmosphereIntersect.start = max(primaryRayAtmosphereIntersect.start, 0.0);
// The ray should end at the exit from the atmosphere or at the distance to the vertex, whichever is smaller.
primaryRayAtmosphereIntersect.stop = min(primaryRayAtmosphereIntersect.stop, length(primaryRayLength));
// For the number of ray steps, distinguish inside or outside atmosphere (outer space)
// (1) from outer space we have to use more ray steps to get a realistic rendering
// (2) within atmosphere we need fewer steps for faster rendering
float x_o_a = start_0 - ATMOSPHERE_THICKNESS; // ATMOSPHERE_THICKNESS used as an ad-hoc constant, no precise meaning here, only the order of magnitude matters
float w_inside_atmosphere = 1.0 - 0.5 * (1.0 + czm_approximateTanh(x_o_a));
int PRIMARY_STEPS = PRIMARY_STEPS_MAX - int(w_inside_atmosphere * 12.0); // Number of times the ray from the camera to the world position (primary ray) is sampled.
int LIGHT_STEPS = LIGHT_STEPS_MAX - int(w_inside_atmosphere * 2.0); // Number of times the light is sampled from the light source's intersection with the atmosphere to a sample position on the primary ray.
// Setup for sampling positions along the ray - starting from the intersection with the outer ring of the atmosphere.
float rayPositionLength = primaryRayAtmosphereIntersect.start;
// (1) Outside the atmosphere: constant rayStepLength
// (2) Inside atmosphere: variable rayStepLength to compensate the rough rendering of the smaller number of ray steps
float totalRayLength = primaryRayAtmosphereIntersect.stop - rayPositionLength;
float rayStepLengthIncrease = w_inside_atmosphere * ((1.0 - w_stop_gt_lprl) * totalRayLength / (float(PRIMARY_STEPS * (PRIMARY_STEPS + 1)) / 2.0));
float rayStepLength = max(1.0 - w_inside_atmosphere, w_stop_gt_lprl) * totalRayLength / max(7.0 * w_inside_atmosphere, float(PRIMARY_STEPS));
vec3 rayleighAccumulation = vec3(0.0);
vec3 mieAccumulation = vec3(0.0);
vec2 opticalDepth = vec2(0.0);
vec2 heightScale = vec2(u_atmosphereRayleighScaleHeight, u_atmosphereMieScaleHeight);
// Sample positions on the primary ray.
for (int i = 0; i < PRIMARY_STEPS_MAX; ++i) {
// The loop should be: for (int i = 0; i < PRIMARY_STEPS; ++i) {...} but WebGL1 cannot
// loop with non-constant condition, so it has to break early instead
if (i >= PRIMARY_STEPS) {
break;
}
// Calculate sample position along viewpoint ray.
vec3 samplePosition = primaryRay.origin + primaryRay.direction * (rayPositionLength + rayStepLength);
// Calculate height of sample position above ellipsoid.
float sampleHeight = length(samplePosition) - atmosphereInnerRadius;
// Calculate and accumulate density of particles at the sample position.
vec2 sampleDensity = exp(-sampleHeight / heightScale) * rayStepLength;
opticalDepth += sampleDensity;
// Generate ray from the sample position segment to the light source, up to the outer ring of the atmosphere.
czm_ray lightRay = czm_ray(samplePosition, lightDirection);
czm_raySegment lightRayAtmosphereIntersect = czm_raySphereIntersectionInterval(lightRay, origin, atmosphereOuterRadius);
float lightStepLength = lightRayAtmosphereIntersect.stop / float(LIGHT_STEPS);
float lightPositionLength = 0.0;
vec2 lightOpticalDepth = vec2(0.0);
// Sample positions along the light ray, to accumulate incidence of light on the latest sample segment.
for (int j = 0; j < LIGHT_STEPS_MAX; ++j) {
// The loop should be: for (int j = 0; i < LIGHT_STEPS; ++j) {...} but WebGL1 cannot
// loop with non-constant condition, so it has to break early instead
if (j >= LIGHT_STEPS) {
break;
}
// Calculate sample position along light ray.
vec3 lightPosition = samplePosition + lightDirection * (lightPositionLength + lightStepLength * 0.5);
// Calculate height of the light sample position above ellipsoid.
float lightHeight = length(lightPosition) - atmosphereInnerRadius;
// Calculate density of photons at the light sample position.
lightOpticalDepth += exp(-lightHeight / heightScale) * lightStepLength;
// Increment distance on light ray.
lightPositionLength += lightStepLength;
}
// Compute attenuation via the primary ray and the light ray.
vec3 attenuation = exp(-((u_atmosphereMieCoefficient * (opticalDepth.y + lightOpticalDepth.y)) + (u_atmosphereRayleighCoefficient * (opticalDepth.x + lightOpticalDepth.x))));
// Accumulate the scattering.
rayleighAccumulation += sampleDensity.x * attenuation;
mieAccumulation += sampleDensity.y * attenuation;
// Increment distance on primary ray.
rayPositionLength += (rayStepLength += rayStepLengthIncrease);
}
// Compute the scattering amount.
rayleighColor = u_atmosphereRayleighCoefficient * rayleighAccumulation;
mieColor = u_atmosphereMieCoefficient * mieAccumulation;
// Compute the transmittance i.e. how much light is passing through the atmosphere.
opacity = length(exp(-((u_atmosphereMieCoefficient * opticalDepth.y) + (u_atmosphereRayleighCoefficient * opticalDepth.x))));
}
vec4 computeAtmosphereColor(
vec3 positionWC,
vec3 lightDirection,
vec3 rayleighColor,
vec3 mieColor,
float opacity
) {
// Setup the primary ray: from the camera position to the vertex position.
vec3 cameraToPositionWC = positionWC - czm_viewerPositionWC;
vec3 cameraToPositionWCDirection = normalize(cameraToPositionWC);
float cosAngle = dot(cameraToPositionWCDirection, lightDirection);
float cosAngleSq = cosAngle * cosAngle;
float G = u_atmosphereMieAnisotropy;
float GSq = G * G;
// The Rayleigh phase function.
float rayleighPhase = 3.0 / (50.2654824574) * (1.0 + cosAngleSq);
// The Mie phase function.
float miePhase = 3.0 / (25.1327412287) * ((1.0 - GSq) * (cosAngleSq + 1.0)) / (pow(1.0 + GSq - 2.0 * cosAngle * G, 1.5) * (2.0 + GSq));
// The final color is generated by combining the effects of the Rayleigh and Mie scattering.
vec3 rayleigh = rayleighPhase * rayleighColor;
vec3 mie = miePhase * mieColor;
vec3 color = (rayleigh + mie) * u_atmosphereLightIntensity;
return vec4(color, opacity);
}
`;var GM=`uniform sampler2D u_atlas;
#ifdef VECTOR_TILE
uniform vec4 u_highlightColor;
#endif
in vec2 v_textureCoordinates;
in vec4 v_pickColor;
in vec4 v_color;
in float v_splitDirection;
#ifdef SDF
in vec4 v_outlineColor;
in float v_outlineWidth;
#endif
#ifdef FRAGMENT_DEPTH_CHECK
in vec4 v_textureCoordinateBounds; // the min and max x and y values for the texture coordinates
in vec4 v_originTextureCoordinateAndTranslate; // texture coordinate at the origin, billboard translate (used for label glyphs)
in vec4 v_compressed; // x: eyeDepth, y: applyTranslate & enableDepthCheck, z: dimensions, w: imageSize
in mat2 v_rotationMatrix;
const float SHIFT_LEFT12 = 4096.0;
const float SHIFT_LEFT1 = 2.0;
const float SHIFT_RIGHT12 = 1.0 / 4096.0;
const float SHIFT_RIGHT1 = 1.0 / 2.0;
float getGlobeDepth(vec2 adjustedST, vec2 depthLookupST, bool applyTranslate, vec2 dimensions, vec2 imageSize)
{
vec2 lookupVector = imageSize * (depthLookupST - adjustedST);
lookupVector = v_rotationMatrix * lookupVector;
vec2 labelOffset = (dimensions - imageSize) * (depthLookupST - vec2(0.0, v_originTextureCoordinateAndTranslate.y)); // aligns label glyph with bounding rectangle. Will be zero for billboards because dimensions and imageSize will be equal
vec2 translation = v_originTextureCoordinateAndTranslate.zw;
if (applyTranslate)
{
// this is only needed for labels where the horizontal origin is not LEFT
// it moves the label back to where the "origin" should be since all label glyphs are set to HorizontalOrigin.LEFT
translation += (dimensions * v_originTextureCoordinateAndTranslate.xy * vec2(1.0, 0.0));
}
vec2 st = ((lookupVector - translation + labelOffset) + gl_FragCoord.xy) / czm_viewport.zw;
float logDepthOrDepth = czm_unpackDepth(texture(czm_globeDepthTexture, st));
if (logDepthOrDepth == 0.0)
{
return 0.0; // not on the globe
}
vec4 eyeCoordinate = czm_windowToEyeCoordinates(gl_FragCoord.xy, logDepthOrDepth);
return eyeCoordinate.z / eyeCoordinate.w;
}
#endif
#ifdef SDF
// Get the distance from the edge of a glyph at a given position sampling an SDF texture.
float getDistance(vec2 position)
{
return texture(u_atlas, position).r;
}
// Samples the sdf texture at the given position and produces a color based on the fill color and the outline.
vec4 getSDFColor(vec2 position, float outlineWidth, vec4 outlineColor, float smoothing)
{
float distance = getDistance(position);
if (outlineWidth > 0.0)
{
// Don't get the outline edge exceed the SDF_EDGE
float outlineEdge = clamp(SDF_EDGE - outlineWidth, 0.0, SDF_EDGE);
float outlineFactor = smoothstep(SDF_EDGE - smoothing, SDF_EDGE + smoothing, distance);
vec4 sdfColor = mix(outlineColor, v_color, outlineFactor);
float alpha = smoothstep(outlineEdge - smoothing, outlineEdge + smoothing, distance);
return vec4(sdfColor.rgb, sdfColor.a * alpha);
}
else
{
float alpha = smoothstep(SDF_EDGE - smoothing, SDF_EDGE + smoothing, distance);
return vec4(v_color.rgb, v_color.a * alpha);
}
}
#endif
void main()
{
if (v_splitDirection < 0.0 && gl_FragCoord.x > czm_splitPosition) discard;
if (v_splitDirection > 0.0 && gl_FragCoord.x < czm_splitPosition) discard;
vec4 color = texture(u_atlas, v_textureCoordinates);
#ifdef SDF
float outlineWidth = v_outlineWidth;
vec4 outlineColor = v_outlineColor;
// Get the current distance
float distance = getDistance(v_textureCoordinates);
#if (__VERSION__ == 300 || defined(GL_OES_standard_derivatives))
float smoothing = fwidth(distance);
// Get an offset that is approximately half the distance to the neighbor pixels
// 0.354 is approximately half of 1/sqrt(2)
vec2 sampleOffset = 0.354 * vec2(dFdx(v_textureCoordinates) + dFdy(v_textureCoordinates));
// Sample the center point
vec4 center = getSDFColor(v_textureCoordinates, outlineWidth, outlineColor, smoothing);
// Sample the 4 neighbors
vec4 color1 = getSDFColor(v_textureCoordinates + vec2(sampleOffset.x, sampleOffset.y), outlineWidth, outlineColor, smoothing);
vec4 color2 = getSDFColor(v_textureCoordinates + vec2(-sampleOffset.x, sampleOffset.y), outlineWidth, outlineColor, smoothing);
vec4 color3 = getSDFColor(v_textureCoordinates + vec2(-sampleOffset.x, -sampleOffset.y), outlineWidth, outlineColor, smoothing);
vec4 color4 = getSDFColor(v_textureCoordinates + vec2(sampleOffset.x, -sampleOffset.y), outlineWidth, outlineColor, smoothing);
// Equally weight the center sample and the 4 neighboring samples
color = (center + color1 + color2 + color3 + color4)/5.0;
#else
// If no derivatives available (IE 10?), just do a single sample
float smoothing = 1.0/32.0;
color = getSDFColor(v_textureCoordinates, outlineWidth, outlineColor, smoothing);
#endif
color = czm_gammaCorrect(color);
#else
color = czm_gammaCorrect(color);
color *= czm_gammaCorrect(v_color);
#endif
// Fully transparent parts of the billboard are not pickable.
#if !defined(OPAQUE) && !defined(TRANSLUCENT)
if (color.a < 0.005) // matches 0/255 and 1/255
{
discard;
}
#else
// The billboard is rendered twice. The opaque pass discards translucent fragments
// and the translucent pass discards opaque fragments.
#ifdef OPAQUE
if (color.a < 0.995) // matches < 254/255
{
discard;
}
#else
if (color.a >= 0.995) // matches 254/255 and 255/255
{
discard;
}
#endif
#endif
#ifdef VECTOR_TILE
color *= u_highlightColor;
#endif
out_FragColor = color;
#ifdef LOG_DEPTH
czm_writeLogDepth();
#endif
#ifdef FRAGMENT_DEPTH_CHECK
float temp = v_compressed.y;
temp = temp * SHIFT_RIGHT1;
float temp2 = (temp - floor(temp)) * SHIFT_LEFT1;
bool enableDepthTest = temp2 != 0.0;
bool applyTranslate = floor(temp) != 0.0;
if (enableDepthTest) {
temp = v_compressed.z;
temp = temp * SHIFT_RIGHT12;
vec2 dimensions;
dimensions.y = (temp - floor(temp)) * SHIFT_LEFT12;
dimensions.x = floor(temp);
temp = v_compressed.w;
temp = temp * SHIFT_RIGHT12;
vec2 imageSize;
imageSize.y = (temp - floor(temp)) * SHIFT_LEFT12;
imageSize.x = floor(temp);
vec2 adjustedST = v_textureCoordinates - v_textureCoordinateBounds.xy;
adjustedST = adjustedST / vec2(v_textureCoordinateBounds.z - v_textureCoordinateBounds.x, v_textureCoordinateBounds.w - v_textureCoordinateBounds.y);
float epsilonEyeDepth = v_compressed.x + czm_epsilon1;
float globeDepth1 = getGlobeDepth(adjustedST, v_originTextureCoordinateAndTranslate.xy, applyTranslate, dimensions, imageSize);
// negative values go into the screen
if (globeDepth1 != 0.0 && globeDepth1 > epsilonEyeDepth)
{
float globeDepth2 = getGlobeDepth(adjustedST, vec2(0.0, 1.0), applyTranslate, dimensions, imageSize); // top left corner
if (globeDepth2 != 0.0 && globeDepth2 > epsilonEyeDepth)
{
float globeDepth3 = getGlobeDepth(adjustedST, vec2(1.0, 1.0), applyTranslate, dimensions, imageSize); // top right corner
if (globeDepth3 != 0.0 && globeDepth3 > epsilonEyeDepth)
{
discard;
}
}
}
}
#endif
}
`;var WM=`#ifdef INSTANCED
in vec2 direction;
#endif
in vec4 positionHighAndScale;
in vec4 positionLowAndRotation;
in vec4 compressedAttribute0; // pixel offset, translate, horizontal origin, vertical origin, show, direction, texture coordinates (texture offset)
in vec4 compressedAttribute1; // aligned axis, translucency by distance, image width
in vec4 compressedAttribute2; // label horizontal origin, image height, color, pick color, size in meters, valid aligned axis, 13 bits free
in vec4 eyeOffset; // eye offset in meters, 4 bytes free (texture range)
in vec4 scaleByDistance; // near, nearScale, far, farScale
in vec4 pixelOffsetScaleByDistance; // near, nearScale, far, farScale
in vec4 compressedAttribute3; // distance display condition near, far, disableDepthTestDistance, dimensions
in vec2 sdf; // sdf outline color (rgb) and width (w)
in float splitDirection; // splitDirection
#if defined(VERTEX_DEPTH_CHECK) || defined(FRAGMENT_DEPTH_CHECK)
in vec4 textureCoordinateBoundsOrLabelTranslate; // the min and max x and y values for the texture coordinates
#endif
#ifdef VECTOR_TILE
in float a_batchId;
#endif
out vec2 v_textureCoordinates;
#ifdef FRAGMENT_DEPTH_CHECK
out vec4 v_textureCoordinateBounds;
out vec4 v_originTextureCoordinateAndTranslate;
out vec4 v_compressed; // x: eyeDepth, y: applyTranslate & enableDepthCheck, z: dimensions, w: imageSize
out mat2 v_rotationMatrix;
#endif
out vec4 v_pickColor;
out vec4 v_color;
out float v_splitDirection;
#ifdef SDF
out vec4 v_outlineColor;
out float v_outlineWidth;
#endif
const float UPPER_BOUND = 32768.0;
const float SHIFT_LEFT16 = 65536.0;
const float SHIFT_LEFT12 = 4096.0;
const float SHIFT_LEFT8 = 256.0;
const float SHIFT_LEFT7 = 128.0;
const float SHIFT_LEFT5 = 32.0;
const float SHIFT_LEFT3 = 8.0;
const float SHIFT_LEFT2 = 4.0;
const float SHIFT_LEFT1 = 2.0;
const float SHIFT_RIGHT12 = 1.0 / 4096.0;
const float SHIFT_RIGHT8 = 1.0 / 256.0;
const float SHIFT_RIGHT7 = 1.0 / 128.0;
const float SHIFT_RIGHT5 = 1.0 / 32.0;
const float SHIFT_RIGHT3 = 1.0 / 8.0;
const float SHIFT_RIGHT2 = 1.0 / 4.0;
const float SHIFT_RIGHT1 = 1.0 / 2.0;
vec4 addScreenSpaceOffset(vec4 positionEC, vec2 imageSize, float scale, vec2 direction, vec2 origin, vec2 translate, vec2 pixelOffset, vec3 alignedAxis, bool validAlignedAxis, float rotation, bool sizeInMeters, out mat2 rotationMatrix, out float mpp)
{
// Note the halfSize cannot be computed in JavaScript because it is sent via
// compressed vertex attributes that coerce it to an integer.
vec2 halfSize = imageSize * scale * 0.5;
halfSize *= ((direction * 2.0) - 1.0);
vec2 originTranslate = origin * abs(halfSize);
#if defined(ROTATION) || defined(ALIGNED_AXIS)
if (validAlignedAxis || rotation != 0.0)
{
float angle = rotation;
if (validAlignedAxis)
{
vec4 projectedAlignedAxis = czm_modelView3D * vec4(alignedAxis, 0.0);
angle += sign(-projectedAlignedAxis.x) * acos(sign(projectedAlignedAxis.y) * (projectedAlignedAxis.y * projectedAlignedAxis.y) /
(projectedAlignedAxis.x * projectedAlignedAxis.x + projectedAlignedAxis.y * projectedAlignedAxis.y));
}
float cosTheta = cos(angle);
float sinTheta = sin(angle);
rotationMatrix = mat2(cosTheta, sinTheta, -sinTheta, cosTheta);
halfSize = rotationMatrix * halfSize;
}
else
{
rotationMatrix = mat2(1.0, 0.0, 0.0, 1.0);
}
#endif
mpp = czm_metersPerPixel(positionEC);
positionEC.xy += (originTranslate + halfSize) * czm_branchFreeTernary(sizeInMeters, 1.0, mpp);
positionEC.xy += (translate + pixelOffset) * mpp;
return positionEC;
}
#ifdef VERTEX_DEPTH_CHECK
float getGlobeDepth(vec4 positionEC)
{
vec4 posWC = czm_eyeToWindowCoordinates(positionEC);
float globeDepth = czm_unpackDepth(texture(czm_globeDepthTexture, posWC.xy / czm_viewport.zw));
if (globeDepth == 0.0)
{
return 0.0; // not on the globe
}
vec4 eyeCoordinate = czm_windowToEyeCoordinates(posWC.xy, globeDepth);
return eyeCoordinate.z / eyeCoordinate.w;
}
#endif
void main()
{
// Modifying this shader may also require modifications to Billboard._computeScreenSpacePosition
// unpack attributes
vec3 positionHigh = positionHighAndScale.xyz;
vec3 positionLow = positionLowAndRotation.xyz;
float scale = positionHighAndScale.w;
#if defined(ROTATION) || defined(ALIGNED_AXIS)
float rotation = positionLowAndRotation.w;
#else
float rotation = 0.0;
#endif
float compressed = compressedAttribute0.x;
vec2 pixelOffset;
pixelOffset.x = floor(compressed * SHIFT_RIGHT7);
compressed -= pixelOffset.x * SHIFT_LEFT7;
pixelOffset.x -= UPPER_BOUND;
vec2 origin;
origin.x = floor(compressed * SHIFT_RIGHT5);
compressed -= origin.x * SHIFT_LEFT5;
origin.y = floor(compressed * SHIFT_RIGHT3);
compressed -= origin.y * SHIFT_LEFT3;
#ifdef FRAGMENT_DEPTH_CHECK
vec2 depthOrigin = origin.xy;
#endif
origin -= vec2(1.0);
float show = floor(compressed * SHIFT_RIGHT2);
compressed -= show * SHIFT_LEFT2;
#ifdef INSTANCED
vec2 textureCoordinatesBottomLeft = czm_decompressTextureCoordinates(compressedAttribute0.w);
vec2 textureCoordinatesRange = czm_decompressTextureCoordinates(eyeOffset.w);
vec2 textureCoordinates = textureCoordinatesBottomLeft + direction * textureCoordinatesRange;
#else
vec2 direction;
direction.x = floor(compressed * SHIFT_RIGHT1);
direction.y = compressed - direction.x * SHIFT_LEFT1;
vec2 textureCoordinates = czm_decompressTextureCoordinates(compressedAttribute0.w);
#endif
float temp = compressedAttribute0.y * SHIFT_RIGHT8;
pixelOffset.y = -(floor(temp) - UPPER_BOUND);
vec2 translate;
translate.y = (temp - floor(temp)) * SHIFT_LEFT16;
temp = compressedAttribute0.z * SHIFT_RIGHT8;
translate.x = floor(temp) - UPPER_BOUND;
translate.y += (temp - floor(temp)) * SHIFT_LEFT8;
translate.y -= UPPER_BOUND;
temp = compressedAttribute1.x * SHIFT_RIGHT8;
float temp2 = floor(compressedAttribute2.w * SHIFT_RIGHT2);
vec2 imageSize = vec2(floor(temp), temp2);
#ifdef FRAGMENT_DEPTH_CHECK
float labelHorizontalOrigin = floor(compressedAttribute2.w - (temp2 * SHIFT_LEFT2));
float applyTranslate = 0.0;
if (labelHorizontalOrigin != 0.0) // is a billboard, so set apply translate to false
{
applyTranslate = 1.0;
labelHorizontalOrigin -= 2.0;
depthOrigin.x = labelHorizontalOrigin + 1.0;
}
depthOrigin = vec2(1.0) - (depthOrigin * 0.5);
#endif
#ifdef EYE_DISTANCE_TRANSLUCENCY
vec4 translucencyByDistance;
translucencyByDistance.x = compressedAttribute1.z;
translucencyByDistance.z = compressedAttribute1.w;
translucencyByDistance.y = ((temp - floor(temp)) * SHIFT_LEFT8) / 255.0;
temp = compressedAttribute1.y * SHIFT_RIGHT8;
translucencyByDistance.w = ((temp - floor(temp)) * SHIFT_LEFT8) / 255.0;
#endif
#if defined(VERTEX_DEPTH_CHECK) || defined(FRAGMENT_DEPTH_CHECK)
temp = compressedAttribute3.w;
temp = temp * SHIFT_RIGHT12;
vec2 dimensions;
dimensions.y = (temp - floor(temp)) * SHIFT_LEFT12;
dimensions.x = floor(temp);
#endif
#ifdef ALIGNED_AXIS
vec3 alignedAxis = czm_octDecode(floor(compressedAttribute1.y * SHIFT_RIGHT8));
temp = compressedAttribute2.z * SHIFT_RIGHT5;
bool validAlignedAxis = (temp - floor(temp)) * SHIFT_LEFT1 > 0.0;
#else
vec3 alignedAxis = vec3(0.0);
bool validAlignedAxis = false;
#endif
vec4 pickColor;
vec4 color;
temp = compressedAttribute2.y;
temp = temp * SHIFT_RIGHT8;
pickColor.b = (temp - floor(temp)) * SHIFT_LEFT8;
temp = floor(temp) * SHIFT_RIGHT8;
pickColor.g = (temp - floor(temp)) * SHIFT_LEFT8;
pickColor.r = floor(temp);
temp = compressedAttribute2.x;
temp = temp * SHIFT_RIGHT8;
color.b = (temp - floor(temp)) * SHIFT_LEFT8;
temp = floor(temp) * SHIFT_RIGHT8;
color.g = (temp - floor(temp)) * SHIFT_LEFT8;
color.r = floor(temp);
temp = compressedAttribute2.z * SHIFT_RIGHT8;
bool sizeInMeters = floor((temp - floor(temp)) * SHIFT_LEFT7) > 0.0;
temp = floor(temp) * SHIFT_RIGHT8;
pickColor.a = (temp - floor(temp)) * SHIFT_LEFT8;
pickColor /= 255.0;
color.a = floor(temp);
color /= 255.0;
///////////////////////////////////////////////////////////////////////////
vec4 p = czm_translateRelativeToEye(positionHigh, positionLow);
vec4 positionEC = czm_modelViewRelativeToEye * p;
#if defined(FRAGMENT_DEPTH_CHECK) || defined(VERTEX_DEPTH_CHECK)
float eyeDepth = positionEC.z;
#endif
positionEC = czm_eyeOffset(positionEC, eyeOffset.xyz);
positionEC.xyz *= show;
///////////////////////////////////////////////////////////////////////////
#if defined(EYE_DISTANCE_SCALING) || defined(EYE_DISTANCE_TRANSLUCENCY) || defined(EYE_DISTANCE_PIXEL_OFFSET) || defined(DISTANCE_DISPLAY_CONDITION) || defined(DISABLE_DEPTH_DISTANCE)
float lengthSq;
if (czm_sceneMode == czm_sceneMode2D)
{
// 2D camera distance is a special case
// treat all billboards as flattened to the z=0.0 plane
lengthSq = czm_eyeHeight2D.y;
}
else
{
lengthSq = dot(positionEC.xyz, positionEC.xyz);
}
#endif
#ifdef EYE_DISTANCE_SCALING
float distanceScale = czm_nearFarScalar(scaleByDistance, lengthSq);
scale *= distanceScale;
translate *= distanceScale;
// push vertex behind near plane for clipping
if (scale == 0.0)
{
positionEC.xyz = vec3(0.0);
}
#endif
float translucency = 1.0;
#ifdef EYE_DISTANCE_TRANSLUCENCY
translucency = czm_nearFarScalar(translucencyByDistance, lengthSq);
// push vertex behind near plane for clipping
if (translucency == 0.0)
{
positionEC.xyz = vec3(0.0);
}
#endif
#ifdef EYE_DISTANCE_PIXEL_OFFSET
float pixelOffsetScale = czm_nearFarScalar(pixelOffsetScaleByDistance, lengthSq);
pixelOffset *= pixelOffsetScale;
#endif
#ifdef DISTANCE_DISPLAY_CONDITION
float nearSq = compressedAttribute3.x;
float farSq = compressedAttribute3.y;
if (lengthSq < nearSq || lengthSq > farSq)
{
positionEC.xyz = vec3(0.0);
}
#endif
mat2 rotationMatrix;
float mpp;
#ifdef DISABLE_DEPTH_DISTANCE
float disableDepthTestDistance = compressedAttribute3.z;
#endif
#ifdef VERTEX_DEPTH_CHECK
if (lengthSq < disableDepthTestDistance) {
float depthsilon = 10.0;
vec2 labelTranslate = textureCoordinateBoundsOrLabelTranslate.xy;
vec4 pEC1 = addScreenSpaceOffset(positionEC, dimensions, scale, vec2(0.0), origin, labelTranslate, pixelOffset, alignedAxis, validAlignedAxis, rotation, sizeInMeters, rotationMatrix, mpp);
float globeDepth1 = getGlobeDepth(pEC1);
if (globeDepth1 != 0.0 && pEC1.z + depthsilon < globeDepth1)
{
vec4 pEC2 = addScreenSpaceOffset(positionEC, dimensions, scale, vec2(0.0, 1.0), origin, labelTranslate, pixelOffset, alignedAxis, validAlignedAxis, rotation, sizeInMeters, rotationMatrix, mpp);
float globeDepth2 = getGlobeDepth(pEC2);
if (globeDepth2 != 0.0 && pEC2.z + depthsilon < globeDepth2)
{
vec4 pEC3 = addScreenSpaceOffset(positionEC, dimensions, scale, vec2(1.0), origin, labelTranslate, pixelOffset, alignedAxis, validAlignedAxis, rotation, sizeInMeters, rotationMatrix, mpp);
float globeDepth3 = getGlobeDepth(pEC3);
if (globeDepth3 != 0.0 && pEC3.z + depthsilon < globeDepth3)
{
positionEC.xyz = vec3(0.0);
}
}
}
}
#endif
positionEC = addScreenSpaceOffset(positionEC, imageSize, scale, direction, origin, translate, pixelOffset, alignedAxis, validAlignedAxis, rotation, sizeInMeters, rotationMatrix, mpp);
gl_Position = czm_projection * positionEC;
v_textureCoordinates = textureCoordinates;
#ifdef LOG_DEPTH
czm_vertexLogDepth();
#endif
#ifdef DISABLE_DEPTH_DISTANCE
if (disableDepthTestDistance == 0.0 && czm_minimumDisableDepthTestDistance != 0.0)
{
disableDepthTestDistance = czm_minimumDisableDepthTestDistance;
}
if (disableDepthTestDistance != 0.0)
{
// Don't try to "multiply both sides" by w. Greater/less-than comparisons won't work for negative values of w.
float zclip = gl_Position.z / gl_Position.w;
bool clipped = (zclip < -1.0 || zclip > 1.0);
if (!clipped && (disableDepthTestDistance < 0.0 || (lengthSq > 0.0 && lengthSq < disableDepthTestDistance)))
{
// Position z on the near plane.
gl_Position.z = -gl_Position.w;
#ifdef LOG_DEPTH
v_depthFromNearPlusOne = 1.0;
#endif
}
}
#endif
#ifdef FRAGMENT_DEPTH_CHECK
if (sizeInMeters) {
translate /= mpp;
dimensions /= mpp;
imageSize /= mpp;
}
#if defined(ROTATION) || defined(ALIGNED_AXIS)
v_rotationMatrix = rotationMatrix;
#else
v_rotationMatrix = mat2(1.0, 0.0, 0.0, 1.0);
#endif
float enableDepthCheck = 0.0;
if (lengthSq < disableDepthTestDistance)
{
enableDepthCheck = 1.0;
}
float dw = floor(clamp(dimensions.x, 0.0, SHIFT_LEFT12));
float dh = floor(clamp(dimensions.y, 0.0, SHIFT_LEFT12));
float iw = floor(clamp(imageSize.x, 0.0, SHIFT_LEFT12));
float ih = floor(clamp(imageSize.y, 0.0, SHIFT_LEFT12));
v_compressed.x = eyeDepth;
v_compressed.y = applyTranslate * SHIFT_LEFT1 + enableDepthCheck;
v_compressed.z = dw * SHIFT_LEFT12 + dh;
v_compressed.w = iw * SHIFT_LEFT12 + ih;
v_originTextureCoordinateAndTranslate.xy = depthOrigin;
v_originTextureCoordinateAndTranslate.zw = translate;
v_textureCoordinateBounds = textureCoordinateBoundsOrLabelTranslate;
#endif
#ifdef SDF
vec4 outlineColor;
float outlineWidth;
temp = sdf.x;
temp = temp * SHIFT_RIGHT8;
outlineColor.b = (temp - floor(temp)) * SHIFT_LEFT8;
temp = floor(temp) * SHIFT_RIGHT8;
outlineColor.g = (temp - floor(temp)) * SHIFT_LEFT8;
outlineColor.r = floor(temp);
temp = sdf.y;
temp = temp * SHIFT_RIGHT8;
float temp3 = (temp - floor(temp)) * SHIFT_LEFT8;
temp = floor(temp) * SHIFT_RIGHT8;
outlineWidth = (temp - floor(temp)) * SHIFT_LEFT8;
outlineColor.a = floor(temp);
outlineColor /= 255.0;
v_outlineWidth = outlineWidth / 255.0;
v_outlineColor = outlineColor;
v_outlineColor.a *= translucency;
#endif
v_pickColor = pickColor;
v_color = color;
v_color.a *= translucency;
v_splitDirection = splitDirection;
}
`;var jM=`in vec2 v_textureCoordinates;
const float M_PI = 3.141592653589793;
float vdcRadicalInverse(int i)
{
float r;
float base = 2.0;
float value = 0.0;
float invBase = 1.0 / base;
float invBi = invBase;
for (int x = 0; x < 100; x++)
{
if (i <= 0)
{
break;
}
r = mod(float(i), base);
value += r * invBi;
invBi *= invBase;
i = int(float(i) * invBase);
}
return value;
}
vec2 hammersley2D(int i, int N)
{
return vec2(float(i) / float(N), vdcRadicalInverse(i));
}
vec3 importanceSampleGGX(vec2 xi, float alphaRoughness, vec3 N)
{
float alphaRoughnessSquared = alphaRoughness * alphaRoughness;
float phi = 2.0 * M_PI * xi.x;
float cosTheta = sqrt((1.0 - xi.y) / (1.0 + (alphaRoughnessSquared - 1.0) * xi.y));
float sinTheta = sqrt(1.0 - cosTheta * cosTheta);
vec3 H = vec3(sinTheta * cos(phi), sinTheta * sin(phi), cosTheta);
vec3 upVector = abs(N.z) < 0.999 ? vec3(0.0, 0.0, 1.0) : vec3(1.0, 0.0, 0.0);
vec3 tangentX = normalize(cross(upVector, N));
vec3 tangentY = cross(N, tangentX);
return tangentX * H.x + tangentY * H.y + N * H.z;
}
/**
* Estimate the geometric self-shadowing of the microfacets in a surface,
* using the Smith Joint GGX visibility function.
* Note: Vis = G / (4 * NdotL * NdotV)
* see Eric Heitz. 2014. Understanding the Masking-Shadowing Function in Microfacet-Based BRDFs. Journal of Computer Graphics Techniques, 3
* see Real-Time Rendering. Page 331 to 336.
* see https://google.github.io/filament/Filament.md.html#materialsystem/specularbrdf/geometricshadowing(specularg)
*
* @param {float} alphaRoughness The roughness of the material, expressed as the square of perceptual roughness.
* @param {float} NdotL The cosine of the angle between the surface normal and the direction to the light source.
* @param {float} NdotV The cosine of the angle between the surface normal and the direction to the camera.
*/
float smithVisibilityGGX(float alphaRoughness, float NdotL, float NdotV)
{
float alphaRoughnessSq = alphaRoughness * alphaRoughness;
float GGXV = NdotL * sqrt(NdotV * NdotV * (1.0 - alphaRoughnessSq) + alphaRoughnessSq);
float GGXL = NdotV * sqrt(NdotL * NdotL * (1.0 - alphaRoughnessSq) + alphaRoughnessSq);
float GGX = GGXV + GGXL; // 2.0 if NdotL = NdotV = 1.0
if (GGX > 0.0)
{
return 0.5 / GGX; // 1/4 if NdotL = NdotV = 1.0
}
return 0.0;
}
vec2 integrateBrdf(float roughness, float NdotV)
{
vec3 V = vec3(sqrt(1.0 - NdotV * NdotV), 0.0, NdotV);
float A = 0.0;
float B = 0.0;
const int NumSamples = 1024;
float alphaRoughness = roughness * roughness;
for (int i = 0; i < NumSamples; i++)
{
vec2 xi = hammersley2D(i, NumSamples);
vec3 H = importanceSampleGGX(xi, alphaRoughness, vec3(0.0, 0.0, 1.0));
vec3 L = 2.0 * dot(V, H) * H - V;
float NdotL = clamp(L.z, 0.0, 1.0);
float NdotH = clamp(H.z, 0.0, 1.0);
float VdotH = clamp(dot(V, H), 0.0, 1.0);
if (NdotL > 0.0)
{
float G = smithVisibilityGGX(alphaRoughness, NdotL, NdotV);
float G_Vis = 4.0 * G * VdotH * NdotL / NdotH;
float Fc = pow(1.0 - VdotH, 5.0);
A += (1.0 - Fc) * G_Vis;
B += Fc * G_Vis;
}
}
return vec2(A, B) / float(NumSamples);
}
void main()
{
out_FragColor = vec4(integrateBrdf(v_textureCoordinates.y, v_textureCoordinates.x), 0.0, 1.0);
}
`;var qM=`uniform sampler2D u_noiseTexture;
uniform vec3 u_noiseTextureDimensions;
uniform float u_noiseDetail;
in vec2 v_offset;
in vec3 v_maximumSize;
in vec4 v_color;
in float v_slice;
in float v_brightness;
float wrap(float value, float rangeLength) {
if(value < 0.0) {
float absValue = abs(value);
float modValue = mod(absValue, rangeLength);
return mod(rangeLength - modValue, rangeLength);
}
return mod(value, rangeLength);
}
vec3 wrapVec(vec3 value, float rangeLength) {
return vec3(wrap(value.x, rangeLength),
wrap(value.y, rangeLength),
wrap(value.z, rangeLength));
}
vec2 voxelToUV(vec3 voxelIndex) {
float textureSliceWidth = u_noiseTextureDimensions.x;
float noiseTextureRows = u_noiseTextureDimensions.y;
float inverseNoiseTextureRows = u_noiseTextureDimensions.z;
float textureSliceWidthSquared = textureSliceWidth * textureSliceWidth;
vec2 inverseNoiseTextureDimensions = vec2(noiseTextureRows / textureSliceWidthSquared,
inverseNoiseTextureRows / textureSliceWidth);
vec3 wrappedIndex = wrapVec(voxelIndex, textureSliceWidth);
float column = mod(wrappedIndex.z, textureSliceWidth * inverseNoiseTextureRows);
float row = floor(wrappedIndex.z / textureSliceWidth * noiseTextureRows);
float xPixelCoord = wrappedIndex.x + column * textureSliceWidth;
float yPixelCoord = wrappedIndex.y + row * textureSliceWidth;
return vec2(xPixelCoord, yPixelCoord) * inverseNoiseTextureDimensions;
}
// Interpolate a voxel with its neighbor (along the positive X-axis)
vec4 lerpSamplesX(vec3 voxelIndex, float x) {
vec2 uv0 = voxelToUV(voxelIndex);
vec2 uv1 = voxelToUV(voxelIndex + vec3(1.0, 0.0, 0.0));
vec4 sample0 = texture(u_noiseTexture, uv0);
vec4 sample1 = texture(u_noiseTexture, uv1);
return mix(sample0, sample1, x);
}
vec4 sampleNoiseTexture(vec3 position) {
float textureSliceWidth = u_noiseTextureDimensions.x;
vec3 recenteredPos = position + vec3(textureSliceWidth / 2.0);
vec3 lerpValue = fract(recenteredPos);
vec3 voxelIndex = floor(recenteredPos);
vec4 xLerp00 = lerpSamplesX(voxelIndex, lerpValue.x);
vec4 xLerp01 = lerpSamplesX(voxelIndex + vec3(0.0, 0.0, 1.0), lerpValue.x);
vec4 xLerp10 = lerpSamplesX(voxelIndex + vec3(0.0, 1.0, 0.0), lerpValue.x);
vec4 xLerp11 = lerpSamplesX(voxelIndex + vec3(0.0, 1.0, 1.0), lerpValue.x);
vec4 yLerp0 = mix(xLerp00, xLerp10, lerpValue.y);
vec4 yLerp1 = mix(xLerp01, xLerp11, lerpValue.y);
return mix(yLerp0, yLerp1, lerpValue.z);
}
// Intersection with a unit sphere with radius 0.5 at center (0, 0, 0).
bool intersectSphere(vec3 origin, vec3 dir, float slice,
out vec3 point, out vec3 normal) {
float A = dot(dir, dir);
float B = dot(origin, dir);
float C = dot(origin, origin) - 0.25;
float discriminant = (B * B) - (A * C);
if(discriminant < 0.0) {
return false;
}
float root = sqrt(discriminant);
float t = (-B - root) / A;
if(t < 0.0) {
t = (-B + root) / A;
}
point = origin + t * dir;
if(slice >= 0.0) {
point.z = (slice / 2.0) - 0.5;
if(length(point) > 0.5) {
return false;
}
}
normal = normalize(point);
point -= czm_epsilon2 * normal;
return true;
}
// Transforms the ray origin and direction into unit sphere space,
// then transforms the result back into the ellipsoid's space.
bool intersectEllipsoid(vec3 origin, vec3 dir, vec3 center, vec3 scale, float slice,
out vec3 point, out vec3 normal) {
if(scale.x <= 0.01 || scale.y < 0.01 || scale.z < 0.01) {
return false;
}
vec3 o = (origin - center) / scale;
vec3 d = dir / scale;
vec3 p, n;
bool intersected = intersectSphere(o, d, slice, p, n);
if(intersected) {
point = (p * scale) + center;
normal = n;
}
return intersected;
}
// Assume that if phase shift is being called for octave i,
// the frequency is of i - 1. This saves us from doing extra
// division / multiplication operations.
vec2 phaseShift2D(vec2 p, vec2 freq) {
return (czm_pi / 2.0) * sin(freq.yx * p.yx);
}
vec2 phaseShift3D(vec3 p, vec2 freq) {
return phaseShift2D(p.xy, freq) + czm_pi * vec2(sin(freq.x * p.z));
}
// The cloud texture function derived from Gardner's 1985 paper,
// "Visual Simulation of Clouds."
// https://www.cs.drexel.edu/~david/Classes/Papers/p297-gardner.pdf
const float T0 = 0.6; // contrast of the texture pattern
const float k = 0.1; // computed to produce a maximum value of 1
const float C0 = 0.8; // coefficient
const float FX0 = 0.6; // frequency X
const float FY0 = 0.6; // frequency Y
const int octaves = 5;
float T(vec3 point) {
vec2 sum = vec2(0.0);
float Ci = C0;
vec2 FXY = vec2(FX0, FY0);
vec2 PXY = vec2(0.0);
for(int i = 1; i <= octaves; i++) {
PXY = phaseShift3D(point, FXY);
Ci *= 0.707;
FXY *= 2.0;
vec2 sinTerm = sin(FXY * point.xy + PXY);
sum += Ci * sinTerm + vec2(T0);
}
return k * sum.x * sum.y;
}
const float a = 0.5; // fraction of surface reflection due to ambient or scattered light,
const float t = 0.4; // fraction of texture shading
const float s = 0.25; // fraction of specular reflection
float I(float Id, float Is, float It) {
return (1.0 - a) * ((1.0 - t) * ((1.0 - s) * Id + s * Is) + t * It) + a;
}
const vec3 lightDir = normalize(vec3(0.2, -1.0, 0.7));
vec4 drawCloud(vec3 rayOrigin, vec3 rayDir, vec3 cloudCenter, vec3 cloudScale, float cloudSlice,
float brightness) {
vec3 cloudPoint, cloudNormal;
if(!intersectEllipsoid(rayOrigin, rayDir, cloudCenter, cloudScale, cloudSlice,
cloudPoint, cloudNormal)) {
return vec4(0.0);
}
float Id = clamp(dot(cloudNormal, -lightDir), 0.0, 1.0); // diffuse reflection
float Is = max(pow(dot(-lightDir, -rayDir), 2.0), 0.0); // specular reflection
float It = T(cloudPoint); // texture function
float intensity = I(Id, Is, It);
vec3 color = vec3(intensity * clamp(brightness, 0.1, 1.0));
vec4 noise = sampleNoiseTexture(u_noiseDetail * cloudPoint);
float W = noise.x;
float W2 = noise.y;
float W3 = noise.z;
// The dot product between the cloud's normal and the ray's direction is greatest
// in the center of the ellipsoid's surface. It decreases towards the edge.
// Thus, it is used to blur the areas leading to the edges of the ellipsoid,
// so that no harsh lines appear.
// The first (and biggest) layer of worley noise is then subtracted from this.
// The final result is scaled up so that the base cloud is not too translucent.
float ndDot = clamp(dot(cloudNormal, -rayDir), 0.0, 1.0);
float TR = pow(ndDot, 3.0) - W; // translucency
TR *= 1.3;
// Subtracting the second and third layers of worley noise is more complicated.
// If these layers of noise were simply subtracted from the current translucency,
// the shape derived from the first layer of noise would be completely deleted.
// The erosion of this noise should thus be constricted to the edges of the cloud.
// However, because the edges of the ellipsoid were already blurred away, mapping
// the noise to (1.0 - ndDot) will have no impact on most of the cloud's appearance.
// The value of (0.5 - ndDot) provides the best compromise.
float minusDot = 0.5 - ndDot;
// Even with the previous calculation, subtracting the second layer of wnoise
// erode too much of the cloud. The addition of it, however, will detailed
// volume to the cloud. As long as the noise is only added and not subtracted,
// the results are aesthetically pleasing.
// The minusDot product is mapped in a way that it is larger at the edges of
// the ellipsoid, so a subtraction and min operation are used instead of
// an addition and max one.
TR -= min(minusDot * W2, 0.0);
// The third level of worley noise is subtracted from the result, with some
// modifications. First, a scalar is added to minusDot so that the noise
// starts affecting the shape farther away from the center of the ellipsoid's
// surface. Then, it is scaled down so its impact is not too intense.
TR -= 0.8 * (minusDot + 0.25) * W3;
// The texture function's shading does not correlate with the shape of the cloud
// produced by the layers of noise, so an extra shading scalar is calculated.
// The darkest areas of the cloud are assigned to be where the noise erodes
// the cloud the most. This is then interpolated based on the translucency
// and the diffuse shading term of that point in the cloud.
float shading = mix(1.0 - 0.8 * W * W, 1.0, Id * TR);
// To avoid values that are too dark, this scalar is increased by a small amount
// and clamped so it never goes to zero.
shading = clamp(shading + 0.2, 0.3, 1.0);
// Finally, the contrast of the cloud's color is increased.
vec3 finalColor = mix(vec3(0.5), shading * color, 1.15);
return vec4(finalColor, clamp(TR, 0.0, 1.0)) * v_color;
}
void main() {
#ifdef DEBUG_BILLBOARDS
out_FragColor = vec4(0.0, 0.5, 0.5, 1.0);
#endif
// To avoid calculations with high values,
// we raycast from an arbitrarily smaller space.
vec2 coordinate = v_maximumSize.xy * v_offset;
vec3 ellipsoidScale = 0.82 * v_maximumSize;
vec3 ellipsoidCenter = vec3(0.0);
float zOffset = max(ellipsoidScale.z - 10.0, 0.0);
vec3 eye = vec3(0, 0, -10.0 - zOffset);
vec3 rayDir = normalize(vec3(coordinate, 1.0) - eye);
vec3 rayOrigin = eye;
#ifdef DEBUG_ELLIPSOIDS
vec3 point, normal;
if(intersectEllipsoid(rayOrigin, rayDir, ellipsoidCenter, ellipsoidScale, v_slice,
point, normal)) {
out_FragColor = v_brightness * v_color;
}
#else
#ifndef DEBUG_BILLBOARDS
vec4 cloud = drawCloud(rayOrigin, rayDir,
ellipsoidCenter, ellipsoidScale, v_slice, v_brightness);
if(cloud.w < 0.01) {
discard;
}
out_FragColor = cloud;
#endif
#endif
}
`;var YM=`#ifdef INSTANCED
in vec2 direction;
#endif
in vec4 positionHighAndScaleX;
in vec4 positionLowAndScaleY;
in vec4 packedAttribute0;
in vec4 packedAttribute1;
in vec4 color;
out vec2 v_offset;
out vec3 v_maximumSize;
out vec4 v_color;
out float v_slice;
out float v_brightness;
void main() {
// Unpack attributes.
vec3 positionHigh = positionHighAndScaleX.xyz;
vec3 positionLow = positionLowAndScaleY.xyz;
vec2 scale = vec2(positionHighAndScaleX.w, positionLowAndScaleY.w);
float show = packedAttribute0.x;
float brightness = packedAttribute0.y;
vec2 coordinates = packedAttribute0.wz;
vec3 maximumSize = packedAttribute1.xyz;
float slice = packedAttribute1.w;
#ifdef INSTANCED
vec2 dir = direction;
#else
vec2 dir = coordinates;
#endif
vec2 offset = dir - vec2(0.5, 0.5);
vec2 scaledOffset = scale * offset;
vec4 p = czm_translateRelativeToEye(positionHigh, positionLow);
vec4 positionEC = czm_modelViewRelativeToEye * p;
positionEC.xy += scaledOffset;
positionEC.xyz *= show;
gl_Position = czm_projection * positionEC;
v_offset = offset;
v_maximumSize = maximumSize;
v_color = color;
v_slice = slice;
v_brightness = brightness;
}
`;var XM=`uniform vec3 u_noiseTextureDimensions;
uniform float u_noiseDetail;
uniform vec3 u_noiseOffset;
in vec2 v_position;
float wrap(float value, float rangeLength) {
if(value < 0.0) {
float absValue = abs(value);
float modValue = mod(absValue, rangeLength);
return mod(rangeLength - modValue, rangeLength);
}
return mod(value, rangeLength);
}
vec3 wrapVec(vec3 value, float rangeLength) {
return vec3(wrap(value.x, rangeLength),
wrap(value.y, rangeLength),
wrap(value.z, rangeLength));
}
vec3 random3(vec3 p) {
float dot1 = dot(p, vec3(127.1, 311.7, 932.8));
float dot2 = dot(p, vec3(269.5, 183.3, 421.4));
return fract(vec3(sin(dot1 - dot2), cos(dot1 * dot2), dot1 * dot2));
}
// Frequency corresponds to cell size.
// The higher the frequency, the smaller the cell size.
vec3 getWorleyCellPoint(vec3 centerCell, vec3 offset, float freq) {
float textureSliceWidth = u_noiseTextureDimensions.x;
vec3 cell = centerCell + offset;
cell = wrapVec(cell, textureSliceWidth / u_noiseDetail);
cell += floor(u_noiseOffset / u_noiseDetail);
vec3 p = offset + random3(cell);
return p;
}
float worleyNoise(vec3 p, float freq) {
vec3 centerCell = floor(p * freq);
vec3 pointInCell = fract(p * freq);
float shortestDistance = 1000.0;
for(float z = -1.0; z <= 1.0; z++) {
for(float y = -1.0; y <= 1.0; y++) {
for(float x = -1.0; x <= 1.0; x++) {
vec3 offset = vec3(x, y, z);
vec3 point = getWorleyCellPoint(centerCell, offset, freq);
float distance = length(pointInCell - point);
if(distance < shortestDistance) {
shortestDistance = distance;
}
}
}
}
return shortestDistance;
}
const float MAX_FBM_ITERATIONS = 10.0;
float worleyFBMNoise(vec3 p, float octaves, float scale) {
float noise = 0.0;
float freq = 1.0;
float persistence = 0.625;
for(float i = 0.0; i < MAX_FBM_ITERATIONS; i++) {
if(i >= octaves) {
break;
}
noise += worleyNoise(p * scale, freq * scale) * persistence;
persistence *= 0.5;
freq *= 2.0;
}
return noise;
}
void main() {
float textureSliceWidth = u_noiseTextureDimensions.x;
float inverseNoiseTextureRows = u_noiseTextureDimensions.z;
float x = mod(v_position.x, textureSliceWidth);
float y = mod(v_position.y, textureSliceWidth);
float sliceRow = floor(v_position.y / textureSliceWidth);
float z = floor(v_position.x / textureSliceWidth) + sliceRow * inverseNoiseTextureRows * textureSliceWidth;
vec3 position = vec3(x, y, z);
position /= u_noiseDetail;
float worley0 = clamp(worleyFBMNoise(position, 3.0, 1.0), 0.0, 1.0);
float worley1 = clamp(worleyFBMNoise(position, 3.0, 2.0), 0.0, 1.0);
float worley2 = clamp(worleyFBMNoise(position, 3.0, 3.0), 0.0, 1.0);
out_FragColor = vec4(worley0, worley1, worley2, 1.0);
}
`;var KM=`uniform vec3 u_noiseTextureDimensions;
in vec2 position;
out vec2 v_position;
void main()
{
gl_Position = vec4(position, 0.1, 1.0);
float textureSliceWidth = u_noiseTextureDimensions.x;
float noiseTextureRows = u_noiseTextureDimensions.y;
float inverseNoiseTextureRows = u_noiseTextureDimensions.z;
vec2 transformedPos = (position * 0.5) + vec2(0.5);
transformedPos *= textureSliceWidth;
transformedPos.x *= textureSliceWidth * inverseNoiseTextureRows;
transformedPos.y *= noiseTextureRows;
v_position = transformedPos;
}
`;var ZM=`uniform sampler2D u_opaqueDepthTexture;
uniform sampler2D u_translucentDepthTexture;
in vec2 v_textureCoordinates;
void main()
{
float opaqueDepth = texture(u_opaqueDepthTexture, v_textureCoordinates).r;
float translucentDepth = texture(u_translucentDepthTexture, v_textureCoordinates).r;
translucentDepth = czm_branchFreeTernary(translucentDepth > opaqueDepth, 1.0, translucentDepth);
out_FragColor = czm_packDepth(translucentDepth);
}
`;var $M=`/**
* Compositing for Weighted Blended Order-Independent Transparency. See:
* - http://jcgt.org/published/0002/02/09/
* - http://casual-effects.blogspot.com/2014/03/weighted-blended-order-independent.html
*/
uniform sampler2D u_opaque;
uniform sampler2D u_accumulation;
uniform sampler2D u_revealage;
in vec2 v_textureCoordinates;
void main()
{
vec4 opaque = texture(u_opaque, v_textureCoordinates);
vec4 accum = texture(u_accumulation, v_textureCoordinates);
float r = texture(u_revealage, v_textureCoordinates).r;
#ifdef MRT
vec4 transparent = vec4(accum.rgb / clamp(r, 1e-4, 5e4), accum.a);
#else
vec4 transparent = vec4(accum.rgb / clamp(accum.a, 1e-4, 5e4), r);
#endif
out_FragColor = (1.0 - transparent.a) * transparent + transparent.a * opaque;
if (opaque != czm_backgroundColor)
{
out_FragColor.a = 1.0;
}
}
`;var QM=`uniform samplerCube u_radianceMap;
in vec2 v_textureCoordinates;
const float twoSqrtPi = 2.0 * sqrt(czm_pi);
// Coutesy of https://www.ppsloan.org/publications/StupidSH36.pdf
float computeShBasis(int index, vec3 s) {
if (index == 0) { // l = 0, m = 0
return 1.0 / twoSqrtPi;
}
if (index == 1) { // l = 1, m = -1
return -sqrt(3.0) * s.y / twoSqrtPi;
}
if (index == 2) { // l = 1, m = 0
return sqrt(3.0) * s.z / twoSqrtPi;
}
if (index == 3) { // l = 1, m = 1
return -sqrt(3.0) * s.x / twoSqrtPi;
}
if (index == 4) { // l = 2, m = -2
return sqrt(15.0) * s.y * s.x / twoSqrtPi;
}
if (index == 5) { // l = 2, m = -1
return -sqrt(15.0) * s.y * s.z / twoSqrtPi;
}
if (index == 6) { // l = 2, m = 0
return sqrt(5.0) * (3.0 * s.z * s.z - 1.0) / 2.0 / twoSqrtPi;
}
if (index == 7) { // l = 2, m = 1
return -sqrt(15.0) * s.x * s.z / twoSqrtPi;
}
if (index == 8) { // l = 2, m = 2
return sqrt(15.0) * (s.x * s.x - s.y * s.y) / 2.0 / twoSqrtPi;
}
return 0.0;
}
float vdcRadicalInverse(int i)
{
float r;
float base = 2.0;
float value = 0.0;
float invBase = 1.0 / base;
float invBi = invBase;
for (int x = 0; x < 100; x++)
{
if (i <= 0)
{
break;
}
r = mod(float(i), base);
value += r * invBi;
invBi *= invBase;
i = int(float(i) * invBase);
}
return value;
}
vec2 hammersley2D(int i, int N)
{
return vec2(float(i) / float(N), vdcRadicalInverse(i));
}
// Sample count is relatively low for the sake of performance, but should still be enough to capture directionality needed for third-order harmonics
const int samples = 256;
const float solidAngle = 1.0 / float(samples);
void main() {
// Get the current coefficient based on the uv
vec2 uv = v_textureCoordinates.xy * 3.0;
int coefficientIndex = int(floor(uv.y) * 3.0 + floor(uv.x));
for (int i = 0; i < samples; ++i) {
vec2 xi = hammersley2D(i, samples);
float phi = czm_twoPi * xi.x;
float cosTheta = 1.0 - 2.0 * sqrt(1.0 - xi.y * xi.y);
float sinTheta = sqrt(1.0 - cosTheta * cosTheta);
vec3 direction = normalize(vec3(sinTheta * cos(phi), cosTheta, sinTheta * sin(phi)));
// Generate the spherical harmonics basis from the direction
float Ylm = computeShBasis(coefficientIndex, direction);
vec3 lookupDirection = -direction.xyz;
lookupDirection.z = -lookupDirection.z;
vec4 color = czm_textureCube(u_radianceMap, lookupDirection, 0.0);
// Use the relevant function for this coefficient
out_FragColor += Ylm * color * solidAngle * sinTheta;
}
}
`;var JM=`precision highp float;
in vec2 v_textureCoordinates;
uniform vec3 u_faceDirection; // Current cubemap face
uniform vec3 u_positionWC;
uniform mat4 u_enuToFixedFrame;
uniform vec4 u_brightnessSaturationGammaIntensity;
uniform vec4 u_groundColor; // alpha component represent albedo
vec4 getCubeMapDirection(vec2 uv, vec3 faceDir) {
vec2 scaledUV = uv * 2.0 - 1.0;
if (faceDir.x != 0.0) {
return vec4(faceDir.x, scaledUV.x * faceDir.x, -scaledUV.y, 0.0);
} else if (faceDir.y != 0.0) {
return vec4(scaledUV.x, -scaledUV.y * faceDir.y, faceDir.y, 0.0);
} else {
return vec4(scaledUV.x * faceDir.z, -faceDir.z, -scaledUV.y, 0.0);
}
}
void main() {
float height = length(u_positionWC);
float atmosphereInnerRadius = u_radiiAndDynamicAtmosphereColor.y;
float ellipsoidHeight = max(height - atmosphereInnerRadius, 0.0);
// Scale the position to ensure the sky color is present, even when underground.
vec3 positionWC = u_positionWC / height * (ellipsoidHeight + atmosphereInnerRadius);
float atmosphereOuterRadius = u_radiiAndDynamicAtmosphereColor.x;
float atmosphereHeight = atmosphereOuterRadius - atmosphereInnerRadius;
vec3 direction = (u_enuToFixedFrame * getCubeMapDirection(v_textureCoordinates, u_faceDirection)).xyz;
vec3 normalizedDirection = normalize(direction);
czm_ray ray = czm_ray(positionWC, normalizedDirection);
czm_raySegment intersection = czm_raySphereIntersectionInterval(ray, vec3(0.0), atmosphereInnerRadius);
if (!czm_isEmpty(intersection)) {
intersection = czm_rayEllipsoidIntersectionInterval(ray, vec3(0.0), czm_ellipsoidInverseRadii);
}
bool onEllipsoid = intersection.start >= 0.0;
float rayLength = czm_branchFreeTernary(onEllipsoid, intersection.start, atmosphereOuterRadius);
// Compute sky color for each position on a sphere at radius centered around the provided position's origin
vec3 skyPositionWC = positionWC + normalizedDirection * rayLength;
float lightEnum = u_radiiAndDynamicAtmosphereColor.z;
vec3 lightDirectionWC = normalize(czm_getDynamicAtmosphereLightDirection(skyPositionWC, lightEnum));
vec3 mieColor;
vec3 rayleighColor;
float opacity;
czm_computeScattering(
ray,
rayLength,
lightDirectionWC,
atmosphereInnerRadius,
rayleighColor,
mieColor,
opacity
);
vec4 atmopshereColor = czm_computeAtmosphereColor(ray, lightDirectionWC, rayleighColor, mieColor, opacity);
#ifdef ATMOSPHERE_COLOR_CORRECT
const bool ignoreBlackPixels = true;
atmopshereColor.rgb = czm_applyHSBShift(atmopshereColor.rgb, czm_atmosphereHsbShift, ignoreBlackPixels);
#endif
vec3 lookupDirection = -normalizedDirection;
// Flipping the X vector is a cheap way to get the inverse of czm_temeToPseudoFixed, since that's a rotation about Z.
lookupDirection.x = -lookupDirection.x;
lookupDirection = -normalize(czm_temeToPseudoFixed * lookupDirection);
lookupDirection.x = -lookupDirection.x;
// Values outside the atmopshere are rendered as black, when they should be treated as transparent
float skyAlpha = clamp((1.0 - ellipsoidHeight / atmosphereHeight) * atmopshereColor.a, 0.0, 1.0);
skyAlpha = czm_branchFreeTernary(length(atmopshereColor.rgb) <= czm_epsilon7, 0.0, skyAlpha); // Treat black as transparent
// Blend starmap with atmopshere scattering
float intensity = u_brightnessSaturationGammaIntensity.w;
vec4 sceneSkyBoxColor = czm_textureCube(czm_environmentMap, lookupDirection);
vec3 skyBackgroundColor = mix(czm_backgroundColor.rgb, sceneSkyBoxColor.rgb, sceneSkyBoxColor.a);
vec4 combinedSkyColor = vec4(mix(skyBackgroundColor, atmopshereColor.rgb * intensity, skyAlpha), 1.0);
// Compute ground color based on amount of reflected light, then blend it with ground atmosphere based on height
vec3 up = normalize(positionWC);
float occlusion = max(dot(lightDirectionWC, up), 0.05);
vec4 groundColor = vec4(u_groundColor.rgb * u_groundColor.a * (vec3(intensity * occlusion) + atmopshereColor.rgb), 1.0);
vec4 blendedGroundColor = mix(groundColor, atmopshereColor, clamp(ellipsoidHeight / atmosphereHeight, 0.0, 1.0));
vec4 color = czm_branchFreeTernary(onEllipsoid, blendedGroundColor, combinedSkyColor);
float brightness = u_brightnessSaturationGammaIntensity.x;
float saturation = u_brightnessSaturationGammaIntensity.y;
float gamma = u_brightnessSaturationGammaIntensity.z;
#ifdef ENVIRONMENT_COLOR_CORRECT
color.rgb = mix(vec3(0.0), color.rgb, brightness);
color.rgb = czm_saturation(color.rgb, saturation);
#endif
color.rgb = pow(color.rgb, vec3(gamma)); // Normally this would be in the ifdef above, but there is a precision issue with the atmopshere scattering transmittance (alpha). Having this line is a workaround for that issue, even when gamma is 1.0.
color.rgb = czm_gammaCorrect(color.rgb);
out_FragColor = color;
}
`;var eL=`precision highp float;
in vec3 v_textureCoordinates;
uniform float u_roughness;
uniform samplerCube u_radianceTexture;
uniform vec3 u_faceDirection;
float vdcRadicalInverse(int i)
{
float r;
float base = 2.0;
float value = 0.0;
float invBase = 1.0 / base;
float invBi = invBase;
for (int x = 0; x < 100; x++)
{
if (i <= 0)
{
break;
}
r = mod(float(i), base);
value += r * invBi;
invBi *= invBase;
i = int(float(i) * invBase);
}
return value;
}
vec2 hammersley2D(int i, int N)
{
return vec2(float(i) / float(N), vdcRadicalInverse(i));
}
vec3 importanceSampleGGX(vec2 xi, float alphaRoughness, vec3 N)
{
float alphaRoughnessSquared = alphaRoughness * alphaRoughness;
float phi = czm_twoPi * xi.x;
float cosTheta = sqrt((1.0 - xi.y) / (1.0 + (alphaRoughnessSquared - 1.0) * xi.y));
float sinTheta = sqrt(1.0 - cosTheta * cosTheta);
vec3 H = vec3(sinTheta * cos(phi), sinTheta * sin(phi), cosTheta);
vec3 upVector = abs(N.z) < 0.999 ? vec3(0.0, 0.0, 1.0) : vec3(1.0, 0.0, 0.0);
vec3 tangentX = normalize(cross(upVector, N));
vec3 tangentY = cross(N, tangentX);
return tangentX * H.x + tangentY * H.y + N * H.z;
}
// Sample count is relatively low for the sake of performance, but should still be enough to prevent artifacting in lower roughnesses
const int samples = 128;
void main() {
vec3 normal = u_faceDirection;
vec3 V = normalize(v_textureCoordinates);
float roughness = u_roughness;
vec4 color = vec4(0.0);
float weight = 0.0;
for (int i = 0; i < samples; ++i) {
vec2 xi = hammersley2D(i, samples);
vec3 H = importanceSampleGGX(xi, roughness, V);
vec3 L = 2.0 * dot(V, H) * H - V; // reflected vector
float NdotL = max(dot(V, L), 0.0);
if (NdotL > 0.0) {
color += vec4(czm_textureCube(u_radianceTexture, L).rgb, 1.0) * NdotL;
weight += NdotL;
}
}
out_FragColor = color / weight;
}
`;var tL=`in vec3 position;
out vec3 v_textureCoordinates;
uniform vec3 u_faceDirection;
vec3 getCubeMapDirection(vec2 uv, vec3 faceDir) {
vec2 scaledUV = uv;
if (faceDir.x != 0.0) {
return vec3(faceDir.x, scaledUV.y, scaledUV.x * faceDir.x);
} else if (faceDir.y != 0.0) {
return vec3(scaledUV.x, -faceDir.y, -scaledUV.y * faceDir.y);
} else {
return vec3(scaledUV.x * faceDir.z, scaledUV.y, -faceDir.z);
}
}
void main()
{
v_textureCoordinates = getCubeMapDirection(position.xy, u_faceDirection);
v_textureCoordinates.y = -v_textureCoordinates.y;
v_textureCoordinates.z = -v_textureCoordinates.z;
gl_Position = vec4(position, 1.0);
}
`;var nL=`in vec4 positionEC;
void main()
{
vec3 position;
vec3 direction;
if (czm_orthographicIn3D == 1.0)
{
vec2 uv = (gl_FragCoord.xy - czm_viewport.xy) / czm_viewport.zw;
vec2 minPlane = vec2(czm_frustumPlanes.z, czm_frustumPlanes.y); // left, bottom
vec2 maxPlane = vec2(czm_frustumPlanes.w, czm_frustumPlanes.x); // right, top
position = vec3(mix(minPlane, maxPlane, uv), 0.0);
direction = vec3(0.0, 0.0, -1.0);
}
else
{
position = vec3(0.0);
direction = normalize(positionEC.xyz);
}
czm_ray ray = czm_ray(position, direction);
vec3 ellipsoid_center = czm_view[3].xyz;
czm_raySegment intersection = czm_rayEllipsoidIntersectionInterval(ray, ellipsoid_center, czm_ellipsoidInverseRadii);
if (!czm_isEmpty(intersection))
{
out_FragColor = vec4(1.0, 1.0, 0.0, 1.0);
}
else
{
discard;
}
czm_writeLogDepth();
}
`;var iL=`in vec4 position;
out vec4 positionEC;
void main()
{
positionEC = czm_modelView * position;
gl_Position = czm_modelViewProjection * position;
czm_vertexLogDepth();
}
`;var JS=`uniform vec3 u_radii;
uniform vec3 u_oneOverEllipsoidRadiiSquared;
in vec3 v_positionEC;
vec4 computeEllipsoidColor(czm_ray ray, float intersection, float side)
{
vec3 positionEC = czm_pointAlongRay(ray, intersection);
vec3 positionMC = (czm_inverseModelView * vec4(positionEC, 1.0)).xyz;
vec3 geodeticNormal = normalize(czm_geodeticSurfaceNormal(positionMC, vec3(0.0), u_oneOverEllipsoidRadiiSquared));
vec3 sphericalNormal = normalize(positionMC / u_radii);
vec3 normalMC = geodeticNormal * side; // normalized surface normal (always facing the viewer) in model coordinates
vec3 normalEC = normalize(czm_normal * normalMC); // normalized surface normal in eye coordinates
vec2 st = czm_ellipsoidTextureCoordinates(sphericalNormal);
vec3 positionToEyeEC = -positionEC;
czm_materialInput materialInput;
materialInput.s = st.s;
materialInput.st = st;
materialInput.str = (positionMC + u_radii) / u_radii;
materialInput.normalEC = normalEC;
materialInput.tangentToEyeMatrix = czm_eastNorthUpToEyeCoordinates(positionMC, normalEC);
materialInput.positionToEyeEC = positionToEyeEC;
czm_material material = czm_getMaterial(materialInput);
#ifdef ONLY_SUN_LIGHTING
return czm_private_phong(normalize(positionToEyeEC), material, czm_sunDirectionEC);
#else
return czm_phong(normalize(positionToEyeEC), material, czm_lightDirectionEC);
#endif
}
void main()
{
// PERFORMANCE_TODO: When dynamic branching is available, compute ratio of maximum and minimum radii
// in the vertex shader. Only when it is larger than some constant, march along the ray.
// Otherwise perform one intersection test which will be the common case.
// Test if the ray intersects a sphere with the ellipsoid's maximum radius.
// For very oblate ellipsoids, using the ellipsoid's radii for an intersection test
// may cause false negatives. This will discard fragments before marching the ray forward.
float maxRadius = max(u_radii.x, max(u_radii.y, u_radii.z)) * 1.5;
vec3 direction = normalize(v_positionEC);
vec3 ellipsoidCenter = czm_modelView[3].xyz;
float t1 = -1.0;
float t2 = -1.0;
float b = -2.0 * dot(direction, ellipsoidCenter);
float c = dot(ellipsoidCenter, ellipsoidCenter) - maxRadius * maxRadius;
float discriminant = b * b - 4.0 * c;
if (discriminant >= 0.0) {
t1 = (-b - sqrt(discriminant)) * 0.5;
t2 = (-b + sqrt(discriminant)) * 0.5;
}
if (t1 < 0.0 && t2 < 0.0) {
discard;
}
float t = min(t1, t2);
if (t < 0.0) {
t = 0.0;
}
// March ray forward to intersection with larger sphere and find
czm_ray ray = czm_ray(t * direction, direction);
vec3 ellipsoid_inverseRadii = vec3(1.0 / u_radii.x, 1.0 / u_radii.y, 1.0 / u_radii.z);
czm_raySegment intersection = czm_rayEllipsoidIntersectionInterval(ray, ellipsoidCenter, ellipsoid_inverseRadii);
if (czm_isEmpty(intersection))
{
discard;
}
// If the viewer is outside, compute outsideFaceColor, with normals facing outward.
vec4 outsideFaceColor = (intersection.start != 0.0) ? computeEllipsoidColor(ray, intersection.start, 1.0) : vec4(0.0);
// If the viewer either is inside or can see inside, compute insideFaceColor, with normals facing inward.
vec4 insideFaceColor = (outsideFaceColor.a < 1.0) ? computeEllipsoidColor(ray, intersection.stop, -1.0) : vec4(0.0);
out_FragColor = mix(insideFaceColor, outsideFaceColor, outsideFaceColor.a);
out_FragColor.a = 1.0 - (1.0 - insideFaceColor.a) * (1.0 - outsideFaceColor.a);
#if (defined(WRITE_DEPTH) && (__VERSION__ == 300 || defined(GL_EXT_frag_depth)))
t = (intersection.start != 0.0) ? intersection.start : intersection.stop;
vec3 positionEC = czm_pointAlongRay(ray, t);
vec4 positionCC = czm_projection * vec4(positionEC, 1.0);
#ifdef LOG_DEPTH
czm_writeLogDepth(1.0 + positionCC.w);
#else
float z = positionCC.z / positionCC.w;
float n = czm_depthRange.near;
float f = czm_depthRange.far;
gl_FragDepth = (z * (f - n) + f + n) * 0.5;
#endif
#endif
}
`;var ev=`in vec3 position;
uniform vec3 u_radii;
out vec3 v_positionEC;
void main()
{
// In the vertex data, the cube goes from (-1.0, -1.0, -1.0) to (1.0, 1.0, 1.0) in model coordinates.
// Scale to consider the radii. We could also do this once on the CPU when using the BoxGeometry,
// but doing it here allows us to change the radii without rewriting the vertex data, and
// allows all ellipsoids to reuse the same vertex data.
vec4 p = vec4(u_radii * position, 1.0);
v_positionEC = (czm_modelView * p).xyz; // position in eye coordinates
gl_Position = czm_modelViewProjection * p; // position in clip coordinates
// With multi-frustum, when the ellipsoid primitive is positioned on the intersection of two frustums
// and close to terrain, the terrain (writes depth) in the closest frustum can overwrite part of the
// ellipsoid (does not write depth) that was rendered in the farther frustum.
//
// Here, we clamp the depth in the vertex shader to avoid being overwritten; however, this creates
// artifacts since some fragments can be alpha blended twice. This is solved by only rendering
// the ellipsoid in the closest frustum to the viewer.
gl_Position.z = clamp(gl_Position.z, czm_depthRange.near, czm_depthRange.far);
czm_vertexLogDepth();
}
`;/**
* @license
* Copyright (c) 2014-2015, NVIDIA CORPORATION. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of NVIDIA CORPORATION nor the names of its
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/var oL=`/**
* @license
* Copyright (c) 2014-2015, NVIDIA CORPORATION. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of NVIDIA CORPORATION nor the names of its
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS \`\`AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
// NVIDIA GameWorks Graphics Samples GitHub link: https://github.com/NVIDIAGameWorks/GraphicsSamples
// Original FXAA 3.11 shader link: https://github.com/NVIDIAGameWorks/GraphicsSamples/blob/master/samples/es3-kepler/FXAA/FXAA3_11.h
// Steps used to integrate into Cesium:
// * The following defines are set:
// #define FXAA_PC 1
// #define FXAA_WEBGL_1 1
// #define FXAA_GREEN_AS_LUMA 1
// #define FXAA_EARLY_EXIT 1
// #define FXAA_GLSL_120 1
// * All other preprocessor directives besides the FXAA_QUALITY__P* directives were removed.
// * Double underscores are invalid for preprocessor directives so replace them with a single underscore. Replace
// /FXAA_QUALITY__P(.*)/g with /FXAA_QUALITY__P$1/.
// * There are no implicit conversions from ivec* to vec* so replace:
// #define FxaaInt2 ivec2
// with
// #define FxaaInt2 vec2
// * The texture2DLod function is only available in vertex shaders so replace:
// #define FxaaTexTop(t, p) texture2DLod(t, p, 0.0)
// #define FxaaTexOff(t, p, o, r) texture2DLod(t, p + (o * r), 0.0)
// with
// #define FxaaTexTop(t, p) texture(t, p)
// #define FxaaTexOff(t, p, o, r) texture(t, p + (o * r))
// * FXAA_QUALITY_PRESET is prepended in the javascript code. We may want to expose that setting in the future.
// * The following parameters to FxaaPixelShader are unused and can be removed:
// fxaaConsolePosPos
// fxaaConsoleRcpFrameOpt
// fxaaConsoleRcpFrameOpt2
// fxaaConsole360RcpFrameOpt2
// fxaaConsoleEdgeSharpness
// fxaaConsoleEdgeThreshold
// fxaaConsoleEdgeThresholdMi
// fxaaConsole360ConstDir
//
// Choose the quality preset.
// This needs to be compiled into the shader as it effects code.
// Best option to include multiple presets is to
// in each shader define the preset, then include this file.
//
// OPTIONS
// -----------------------------------------------------------------------
// 10 to 15 - default medium dither (10=fastest, 15=highest quality)
// 20 to 29 - less dither, more expensive (20=fastest, 29=highest quality)
// 39 - no dither, very expensive
//
// NOTES
// -----------------------------------------------------------------------
// 12 = slightly faster then FXAA 3.9 and higher edge quality (default)
// 13 = about same speed as FXAA 3.9 and better than 12
// 23 = closest to FXAA 3.9 visually and performance wise
// _ = the lowest digit is directly related to performance
// _ = the highest digit is directly related to style
//
//#define FXAA_QUALITY_PRESET 12
#if (FXAA_QUALITY_PRESET == 10)
#define FXAA_QUALITY_PS 3
#define FXAA_QUALITY_P0 1.5
#define FXAA_QUALITY_P1 3.0
#define FXAA_QUALITY_P2 12.0
#endif
#if (FXAA_QUALITY_PRESET == 11)
#define FXAA_QUALITY_PS 4
#define FXAA_QUALITY_P0 1.0
#define FXAA_QUALITY_P1 1.5
#define FXAA_QUALITY_P2 3.0
#define FXAA_QUALITY_P3 12.0
#endif
#if (FXAA_QUALITY_PRESET == 12)
#define FXAA_QUALITY_PS 5
#define FXAA_QUALITY_P0 1.0
#define FXAA_QUALITY_P1 1.5
#define FXAA_QUALITY_P2 2.0
#define FXAA_QUALITY_P3 4.0
#define FXAA_QUALITY_P4 12.0
#endif
#if (FXAA_QUALITY_PRESET == 13)
#define FXAA_QUALITY_PS 6
#define FXAA_QUALITY_P0 1.0
#define FXAA_QUALITY_P1 1.5
#define FXAA_QUALITY_P2 2.0
#define FXAA_QUALITY_P3 2.0
#define FXAA_QUALITY_P4 4.0
#define FXAA_QUALITY_P5 12.0
#endif
#if (FXAA_QUALITY_PRESET == 14)
#define FXAA_QUALITY_PS 7
#define FXAA_QUALITY_P0 1.0
#define FXAA_QUALITY_P1 1.5
#define FXAA_QUALITY_P2 2.0
#define FXAA_QUALITY_P3 2.0
#define FXAA_QUALITY_P4 2.0
#define FXAA_QUALITY_P5 4.0
#define FXAA_QUALITY_P6 12.0
#endif
#if (FXAA_QUALITY_PRESET == 15)
#define FXAA_QUALITY_PS 8
#define FXAA_QUALITY_P0 1.0
#define FXAA_QUALITY_P1 1.5
#define FXAA_QUALITY_P2 2.0
#define FXAA_QUALITY_P3 2.0
#define FXAA_QUALITY_P4 2.0
#define FXAA_QUALITY_P5 2.0
#define FXAA_QUALITY_P6 4.0
#define FXAA_QUALITY_P7 12.0
#endif
#if (FXAA_QUALITY_PRESET == 20)
#define FXAA_QUALITY_PS 3
#define FXAA_QUALITY_P0 1.5
#define FXAA_QUALITY_P1 2.0
#define FXAA_QUALITY_P2 8.0
#endif
#if (FXAA_QUALITY_PRESET == 21)
#define FXAA_QUALITY_PS 4
#define FXAA_QUALITY_P0 1.0
#define FXAA_QUALITY_P1 1.5
#define FXAA_QUALITY_P2 2.0
#define FXAA_QUALITY_P3 8.0
#endif
#if (FXAA_QUALITY_PRESET == 22)
#define FXAA_QUALITY_PS 5
#define FXAA_QUALITY_P0 1.0
#define FXAA_QUALITY_P1 1.5
#define FXAA_QUALITY_P2 2.0
#define FXAA_QUALITY_P3 2.0
#define FXAA_QUALITY_P4 8.0
#endif
#if (FXAA_QUALITY_PRESET == 23)
#define FXAA_QUALITY_PS 6
#define FXAA_QUALITY_P0 1.0
#define FXAA_QUALITY_P1 1.5
#define FXAA_QUALITY_P2 2.0
#define FXAA_QUALITY_P3 2.0
#define FXAA_QUALITY_P4 2.0
#define FXAA_QUALITY_P5 8.0
#endif
#if (FXAA_QUALITY_PRESET == 24)
#define FXAA_QUALITY_PS 7
#define FXAA_QUALITY_P0 1.0
#define FXAA_QUALITY_P1 1.5
#define FXAA_QUALITY_P2 2.0
#define FXAA_QUALITY_P3 2.0
#define FXAA_QUALITY_P4 2.0
#define FXAA_QUALITY_P5 3.0
#define FXAA_QUALITY_P6 8.0
#endif
#if (FXAA_QUALITY_PRESET == 25)
#define FXAA_QUALITY_PS 8
#define FXAA_QUALITY_P0 1.0
#define FXAA_QUALITY_P1 1.5
#define FXAA_QUALITY_P2 2.0
#define FXAA_QUALITY_P3 2.0
#define FXAA_QUALITY_P4 2.0
#define FXAA_QUALITY_P5 2.0
#define FXAA_QUALITY_P6 4.0
#define FXAA_QUALITY_P7 8.0
#endif
#if (FXAA_QUALITY_PRESET == 26)
#define FXAA_QUALITY_PS 9
#define FXAA_QUALITY_P0 1.0
#define FXAA_QUALITY_P1 1.5
#define FXAA_QUALITY_P2 2.0
#define FXAA_QUALITY_P3 2.0
#define FXAA_QUALITY_P4 2.0
#define FXAA_QUALITY_P5 2.0
#define FXAA_QUALITY_P6 2.0
#define FXAA_QUALITY_P7 4.0
#define FXAA_QUALITY_P8 8.0
#endif
#if (FXAA_QUALITY_PRESET == 27)
#define FXAA_QUALITY_PS 10
#define FXAA_QUALITY_P0 1.0
#define FXAA_QUALITY_P1 1.5
#define FXAA_QUALITY_P2 2.0
#define FXAA_QUALITY_P3 2.0
#define FXAA_QUALITY_P4 2.0
#define FXAA_QUALITY_P5 2.0
#define FXAA_QUALITY_P6 2.0
#define FXAA_QUALITY_P7 2.0
#define FXAA_QUALITY_P8 4.0
#define FXAA_QUALITY_P9 8.0
#endif
#if (FXAA_QUALITY_PRESET == 28)
#define FXAA_QUALITY_PS 11
#define FXAA_QUALITY_P0 1.0
#define FXAA_QUALITY_P1 1.5
#define FXAA_QUALITY_P2 2.0
#define FXAA_QUALITY_P3 2.0
#define FXAA_QUALITY_P4 2.0
#define FXAA_QUALITY_P5 2.0
#define FXAA_QUALITY_P6 2.0
#define FXAA_QUALITY_P7 2.0
#define FXAA_QUALITY_P8 2.0
#define FXAA_QUALITY_P9 4.0
#define FXAA_QUALITY_P10 8.0
#endif
#if (FXAA_QUALITY_PRESET == 29)
#define FXAA_QUALITY_PS 12
#define FXAA_QUALITY_P0 1.0
#define FXAA_QUALITY_P1 1.5
#define FXAA_QUALITY_P2 2.0
#define FXAA_QUALITY_P3 2.0
#define FXAA_QUALITY_P4 2.0
#define FXAA_QUALITY_P5 2.0
#define FXAA_QUALITY_P6 2.0
#define FXAA_QUALITY_P7 2.0
#define FXAA_QUALITY_P8 2.0
#define FXAA_QUALITY_P9 2.0
#define FXAA_QUALITY_P10 4.0
#define FXAA_QUALITY_P11 8.0
#endif
#if (FXAA_QUALITY_PRESET == 39)
#define FXAA_QUALITY_PS 12
#define FXAA_QUALITY_P0 1.0
#define FXAA_QUALITY_P1 1.0
#define FXAA_QUALITY_P2 1.0
#define FXAA_QUALITY_P3 1.0
#define FXAA_QUALITY_P4 1.0
#define FXAA_QUALITY_P5 1.5
#define FXAA_QUALITY_P6 2.0
#define FXAA_QUALITY_P7 2.0
#define FXAA_QUALITY_P8 2.0
#define FXAA_QUALITY_P9 2.0
#define FXAA_QUALITY_P10 4.0
#define FXAA_QUALITY_P11 8.0
#endif
#define FxaaBool bool
#define FxaaFloat float
#define FxaaFloat2 vec2
#define FxaaFloat3 vec3
#define FxaaFloat4 vec4
#define FxaaHalf float
#define FxaaHalf2 vec2
#define FxaaHalf3 vec3
#define FxaaHalf4 vec4
#define FxaaInt2 vec2
#define FxaaTex sampler2D
#define FxaaSat(x) clamp(x, 0.0, 1.0)
#define FxaaTexTop(t, p) texture(t, p)
#define FxaaTexOff(t, p, o, r) texture(t, p + (o * r))
FxaaFloat FxaaLuma(FxaaFloat4 rgba) { return rgba.y; }
FxaaFloat4 FxaaPixelShader(
//
// Use noperspective interpolation here (turn off perspective interpolation).
// {xy} = center of pixel
FxaaFloat2 pos,
//
// Input color texture.
// {rgb_} = color in linear or perceptual color space
// if (FXAA_GREEN_AS_LUMA == 0)
// {___a} = luma in perceptual color space (not linear)
FxaaTex tex,
//
// Only used on FXAA Quality.
// This must be from a constant/uniform.
// {x_} = 1.0/screenWidthInPixels
// {_y} = 1.0/screenHeightInPixels
FxaaFloat2 fxaaQualityRcpFrame,
//
// Only used on FXAA Quality.
// This used to be the FXAA_QUALITY_SUBPIX define.
// It is here now to allow easier tuning.
// Choose the amount of sub-pixel aliasing removal.
// This can effect sharpness.
// 1.00 - upper limit (softer)
// 0.75 - default amount of filtering
// 0.50 - lower limit (sharper, less sub-pixel aliasing removal)
// 0.25 - almost off
// 0.00 - completely off
FxaaFloat fxaaQualitySubpix,
//
// Only used on FXAA Quality.
// This used to be the FXAA_QUALITY_EDGE_THRESHOLD define.
// It is here now to allow easier tuning.
// The minimum amount of local contrast required to apply algorithm.
// 0.333 - too little (faster)
// 0.250 - low quality
// 0.166 - default
// 0.125 - high quality
// 0.063 - overkill (slower)
FxaaFloat fxaaQualityEdgeThreshold,
//
// Only used on FXAA Quality.
// This used to be the FXAA_QUALITY_EDGE_THRESHOLD_MIN define.
// It is here now to allow easier tuning.
// Trims the algorithm from processing darks.
// 0.0833 - upper limit (default, the start of visible unfiltered edges)
// 0.0625 - high quality (faster)
// 0.0312 - visible limit (slower)
// Special notes when using FXAA_GREEN_AS_LUMA,
// Likely want to set this to zero.
// As colors that are mostly not-green
// will appear very dark in the green channel!
// Tune by looking at mostly non-green content,
// then start at zero and increase until aliasing is a problem.
FxaaFloat fxaaQualityEdgeThresholdMin
) {
/*--------------------------------------------------------------------------*/
FxaaFloat2 posM;
posM.x = pos.x;
posM.y = pos.y;
FxaaFloat4 rgbyM = FxaaTexTop(tex, posM);
#define lumaM rgbyM.y
FxaaFloat lumaS = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 0, 1), fxaaQualityRcpFrame.xy));
FxaaFloat lumaE = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 1, 0), fxaaQualityRcpFrame.xy));
FxaaFloat lumaN = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 0,-1), fxaaQualityRcpFrame.xy));
FxaaFloat lumaW = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2(-1, 0), fxaaQualityRcpFrame.xy));
/*--------------------------------------------------------------------------*/
FxaaFloat maxSM = max(lumaS, lumaM);
FxaaFloat minSM = min(lumaS, lumaM);
FxaaFloat maxESM = max(lumaE, maxSM);
FxaaFloat minESM = min(lumaE, minSM);
FxaaFloat maxWN = max(lumaN, lumaW);
FxaaFloat minWN = min(lumaN, lumaW);
FxaaFloat rangeMax = max(maxWN, maxESM);
FxaaFloat rangeMin = min(minWN, minESM);
FxaaFloat rangeMaxScaled = rangeMax * fxaaQualityEdgeThreshold;
FxaaFloat range = rangeMax - rangeMin;
FxaaFloat rangeMaxClamped = max(fxaaQualityEdgeThresholdMin, rangeMaxScaled);
FxaaBool earlyExit = range < rangeMaxClamped;
/*--------------------------------------------------------------------------*/
if(earlyExit)
return rgbyM;
/*--------------------------------------------------------------------------*/
FxaaFloat lumaNW = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2(-1,-1), fxaaQualityRcpFrame.xy));
FxaaFloat lumaSE = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 1, 1), fxaaQualityRcpFrame.xy));
FxaaFloat lumaNE = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 1,-1), fxaaQualityRcpFrame.xy));
FxaaFloat lumaSW = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2(-1, 1), fxaaQualityRcpFrame.xy));
/*--------------------------------------------------------------------------*/
FxaaFloat lumaNS = lumaN + lumaS;
FxaaFloat lumaWE = lumaW + lumaE;
FxaaFloat subpixRcpRange = 1.0/range;
FxaaFloat subpixNSWE = lumaNS + lumaWE;
FxaaFloat edgeHorz1 = (-2.0 * lumaM) + lumaNS;
FxaaFloat edgeVert1 = (-2.0 * lumaM) + lumaWE;
/*--------------------------------------------------------------------------*/
FxaaFloat lumaNESE = lumaNE + lumaSE;
FxaaFloat lumaNWNE = lumaNW + lumaNE;
FxaaFloat edgeHorz2 = (-2.0 * lumaE) + lumaNESE;
FxaaFloat edgeVert2 = (-2.0 * lumaN) + lumaNWNE;
/*--------------------------------------------------------------------------*/
FxaaFloat lumaNWSW = lumaNW + lumaSW;
FxaaFloat lumaSWSE = lumaSW + lumaSE;
FxaaFloat edgeHorz4 = (abs(edgeHorz1) * 2.0) + abs(edgeHorz2);
FxaaFloat edgeVert4 = (abs(edgeVert1) * 2.0) + abs(edgeVert2);
FxaaFloat edgeHorz3 = (-2.0 * lumaW) + lumaNWSW;
FxaaFloat edgeVert3 = (-2.0 * lumaS) + lumaSWSE;
FxaaFloat edgeHorz = abs(edgeHorz3) + edgeHorz4;
FxaaFloat edgeVert = abs(edgeVert3) + edgeVert4;
/*--------------------------------------------------------------------------*/
FxaaFloat subpixNWSWNESE = lumaNWSW + lumaNESE;
FxaaFloat lengthSign = fxaaQualityRcpFrame.x;
FxaaBool horzSpan = edgeHorz >= edgeVert;
FxaaFloat subpixA = subpixNSWE * 2.0 + subpixNWSWNESE;
/*--------------------------------------------------------------------------*/
if(!horzSpan) lumaN = lumaW;
if(!horzSpan) lumaS = lumaE;
if(horzSpan) lengthSign = fxaaQualityRcpFrame.y;
FxaaFloat subpixB = (subpixA * (1.0/12.0)) - lumaM;
/*--------------------------------------------------------------------------*/
FxaaFloat gradientN = lumaN - lumaM;
FxaaFloat gradientS = lumaS - lumaM;
FxaaFloat lumaNN = lumaN + lumaM;
FxaaFloat lumaSS = lumaS + lumaM;
FxaaBool pairN = abs(gradientN) >= abs(gradientS);
FxaaFloat gradient = max(abs(gradientN), abs(gradientS));
if(pairN) lengthSign = -lengthSign;
FxaaFloat subpixC = FxaaSat(abs(subpixB) * subpixRcpRange);
/*--------------------------------------------------------------------------*/
FxaaFloat2 posB;
posB.x = posM.x;
posB.y = posM.y;
FxaaFloat2 offNP;
offNP.x = (!horzSpan) ? 0.0 : fxaaQualityRcpFrame.x;
offNP.y = ( horzSpan) ? 0.0 : fxaaQualityRcpFrame.y;
if(!horzSpan) posB.x += lengthSign * 0.5;
if( horzSpan) posB.y += lengthSign * 0.5;
/*--------------------------------------------------------------------------*/
FxaaFloat2 posN;
posN.x = posB.x - offNP.x * FXAA_QUALITY_P0;
posN.y = posB.y - offNP.y * FXAA_QUALITY_P0;
FxaaFloat2 posP;
posP.x = posB.x + offNP.x * FXAA_QUALITY_P0;
posP.y = posB.y + offNP.y * FXAA_QUALITY_P0;
FxaaFloat subpixD = ((-2.0)*subpixC) + 3.0;
FxaaFloat lumaEndN = FxaaLuma(FxaaTexTop(tex, posN));
FxaaFloat subpixE = subpixC * subpixC;
FxaaFloat lumaEndP = FxaaLuma(FxaaTexTop(tex, posP));
/*--------------------------------------------------------------------------*/
if(!pairN) lumaNN = lumaSS;
FxaaFloat gradientScaled = gradient * 1.0/4.0;
FxaaFloat lumaMM = lumaM - lumaNN * 0.5;
FxaaFloat subpixF = subpixD * subpixE;
FxaaBool lumaMLTZero = lumaMM < 0.0;
/*--------------------------------------------------------------------------*/
lumaEndN -= lumaNN * 0.5;
lumaEndP -= lumaNN * 0.5;
FxaaBool doneN = abs(lumaEndN) >= gradientScaled;
FxaaBool doneP = abs(lumaEndP) >= gradientScaled;
if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P1;
if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P1;
FxaaBool doneNP = (!doneN) || (!doneP);
if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P1;
if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P1;
/*--------------------------------------------------------------------------*/
if(doneNP) {
if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
doneN = abs(lumaEndN) >= gradientScaled;
doneP = abs(lumaEndP) >= gradientScaled;
if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P2;
if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P2;
doneNP = (!doneN) || (!doneP);
if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P2;
if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P2;
/*--------------------------------------------------------------------------*/
#if (FXAA_QUALITY_PS > 3)
if(doneNP) {
if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
doneN = abs(lumaEndN) >= gradientScaled;
doneP = abs(lumaEndP) >= gradientScaled;
if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P3;
if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P3;
doneNP = (!doneN) || (!doneP);
if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P3;
if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P3;
/*--------------------------------------------------------------------------*/
#if (FXAA_QUALITY_PS > 4)
if(doneNP) {
if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
doneN = abs(lumaEndN) >= gradientScaled;
doneP = abs(lumaEndP) >= gradientScaled;
if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P4;
if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P4;
doneNP = (!doneN) || (!doneP);
if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P4;
if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P4;
/*--------------------------------------------------------------------------*/
#if (FXAA_QUALITY_PS > 5)
if(doneNP) {
if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
doneN = abs(lumaEndN) >= gradientScaled;
doneP = abs(lumaEndP) >= gradientScaled;
if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P5;
if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P5;
doneNP = (!doneN) || (!doneP);
if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P5;
if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P5;
/*--------------------------------------------------------------------------*/
#if (FXAA_QUALITY_PS > 6)
if(doneNP) {
if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
doneN = abs(lumaEndN) >= gradientScaled;
doneP = abs(lumaEndP) >= gradientScaled;
if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P6;
if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P6;
doneNP = (!doneN) || (!doneP);
if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P6;
if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P6;
/*--------------------------------------------------------------------------*/
#if (FXAA_QUALITY_PS > 7)
if(doneNP) {
if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
doneN = abs(lumaEndN) >= gradientScaled;
doneP = abs(lumaEndP) >= gradientScaled;
if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P7;
if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P7;
doneNP = (!doneN) || (!doneP);
if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P7;
if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P7;
/*--------------------------------------------------------------------------*/
#if (FXAA_QUALITY_PS > 8)
if(doneNP) {
if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
doneN = abs(lumaEndN) >= gradientScaled;
doneP = abs(lumaEndP) >= gradientScaled;
if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P8;
if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P8;
doneNP = (!doneN) || (!doneP);
if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P8;
if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P8;
/*--------------------------------------------------------------------------*/
#if (FXAA_QUALITY_PS > 9)
if(doneNP) {
if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
doneN = abs(lumaEndN) >= gradientScaled;
doneP = abs(lumaEndP) >= gradientScaled;
if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P9;
if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P9;
doneNP = (!doneN) || (!doneP);
if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P9;
if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P9;
/*--------------------------------------------------------------------------*/
#if (FXAA_QUALITY_PS > 10)
if(doneNP) {
if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
doneN = abs(lumaEndN) >= gradientScaled;
doneP = abs(lumaEndP) >= gradientScaled;
if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P10;
if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P10;
doneNP = (!doneN) || (!doneP);
if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P10;
if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P10;
/*--------------------------------------------------------------------------*/
#if (FXAA_QUALITY_PS > 11)
if(doneNP) {
if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
doneN = abs(lumaEndN) >= gradientScaled;
doneP = abs(lumaEndP) >= gradientScaled;
if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P11;
if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P11;
doneNP = (!doneN) || (!doneP);
if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P11;
if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P11;
/*--------------------------------------------------------------------------*/
#if (FXAA_QUALITY_PS > 12)
if(doneNP) {
if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
doneN = abs(lumaEndN) >= gradientScaled;
doneP = abs(lumaEndP) >= gradientScaled;
if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P12;
if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P12;
doneNP = (!doneN) || (!doneP);
if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P12;
if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P12;
/*--------------------------------------------------------------------------*/
}
#endif
/*--------------------------------------------------------------------------*/
}
#endif
/*--------------------------------------------------------------------------*/
}
#endif
/*--------------------------------------------------------------------------*/
}
#endif
/*--------------------------------------------------------------------------*/
}
#endif
/*--------------------------------------------------------------------------*/
}
#endif
/*--------------------------------------------------------------------------*/
}
#endif
/*--------------------------------------------------------------------------*/
}
#endif
/*--------------------------------------------------------------------------*/
}
#endif
/*--------------------------------------------------------------------------*/
}
#endif
/*--------------------------------------------------------------------------*/
}
/*--------------------------------------------------------------------------*/
FxaaFloat dstN = posM.x - posN.x;
FxaaFloat dstP = posP.x - posM.x;
if(!horzSpan) dstN = posM.y - posN.y;
if(!horzSpan) dstP = posP.y - posM.y;
/*--------------------------------------------------------------------------*/
FxaaBool goodSpanN = (lumaEndN < 0.0) != lumaMLTZero;
FxaaFloat spanLength = (dstP + dstN);
FxaaBool goodSpanP = (lumaEndP < 0.0) != lumaMLTZero;
FxaaFloat spanLengthRcp = 1.0/spanLength;
/*--------------------------------------------------------------------------*/
FxaaBool directionN = dstN < dstP;
FxaaFloat dst = min(dstN, dstP);
FxaaBool goodSpan = directionN ? goodSpanN : goodSpanP;
FxaaFloat subpixG = subpixF * subpixF;
FxaaFloat pixelOffset = (dst * (-spanLengthRcp)) + 0.5;
FxaaFloat subpixH = subpixG * fxaaQualitySubpix;
/*--------------------------------------------------------------------------*/
FxaaFloat pixelOffsetGood = goodSpan ? pixelOffset : 0.0;
FxaaFloat pixelOffsetSubpix = max(pixelOffsetGood, subpixH);
if(!horzSpan) posM.x += pixelOffsetSubpix * lengthSign;
if( horzSpan) posM.y += pixelOffsetSubpix * lengthSign;
return FxaaFloat4(FxaaTexTop(tex, posM).xyz, lumaM);
}
`;var rL=`uniform vec4 u_initialColor;
#if TEXTURE_UNITS > 0
uniform sampler2D u_dayTextures[TEXTURE_UNITS];
uniform vec4 u_dayTextureTranslationAndScale[TEXTURE_UNITS];
uniform bool u_dayTextureUseWebMercatorT[TEXTURE_UNITS];
#ifdef APPLY_ALPHA
uniform float u_dayTextureAlpha[TEXTURE_UNITS];
#endif
#ifdef APPLY_DAY_NIGHT_ALPHA
uniform float u_dayTextureNightAlpha[TEXTURE_UNITS];
uniform float u_dayTextureDayAlpha[TEXTURE_UNITS];
#endif
#ifdef APPLY_SPLIT
uniform float u_dayTextureSplit[TEXTURE_UNITS];
#endif
#ifdef APPLY_BRIGHTNESS
uniform float u_dayTextureBrightness[TEXTURE_UNITS];
#endif
#ifdef APPLY_CONTRAST
uniform float u_dayTextureContrast[TEXTURE_UNITS];
#endif
#ifdef APPLY_HUE
uniform float u_dayTextureHue[TEXTURE_UNITS];
#endif
#ifdef APPLY_SATURATION
uniform float u_dayTextureSaturation[TEXTURE_UNITS];
#endif
#ifdef APPLY_GAMMA
uniform float u_dayTextureOneOverGamma[TEXTURE_UNITS];
#endif
#ifdef APPLY_IMAGERY_CUTOUT
uniform vec4 u_dayTextureCutoutRectangles[TEXTURE_UNITS];
#endif
#ifdef APPLY_COLOR_TO_ALPHA
uniform vec4 u_colorsToAlpha[TEXTURE_UNITS];
#endif
uniform vec4 u_dayTextureTexCoordsRectangle[TEXTURE_UNITS];
#endif
#if defined(HAS_WATER_MASK) && (defined(SHOW_REFLECTIVE_OCEAN) || defined(APPLY_MATERIAL))
uniform sampler2D u_waterMask;
uniform vec4 u_waterMaskTranslationAndScale;
uniform float u_zoomedOutOceanSpecularIntensity;
#endif
#ifdef SHOW_OCEAN_WAVES
uniform sampler2D u_oceanNormalMap;
#endif
#if defined(ENABLE_DAYNIGHT_SHADING) || defined(GROUND_ATMOSPHERE)
uniform vec2 u_lightingFadeDistance;
#endif
#ifdef TILE_LIMIT_RECTANGLE
uniform vec4 u_cartographicLimitRectangle;
#endif
#ifdef GROUND_ATMOSPHERE
uniform vec2 u_nightFadeDistance;
#endif
#ifdef ENABLE_CLIPPING_PLANES
uniform highp sampler2D u_clippingPlanes;
uniform mat4 u_clippingPlanesMatrix;
uniform vec4 u_clippingPlanesEdgeStyle;
#endif
#ifdef ENABLE_CLIPPING_POLYGONS
uniform highp sampler2D u_clippingDistance;
in vec2 v_clippingPosition;
flat in int v_regionIndex;
#endif
#if defined(GROUND_ATMOSPHERE) || defined(FOG) && defined(DYNAMIC_ATMOSPHERE_LIGHTING) && (defined(ENABLE_VERTEX_LIGHTING) || defined(ENABLE_DAYNIGHT_SHADING))
uniform float u_minimumBrightness;
#endif
#ifdef COLOR_CORRECT
uniform vec3 u_hsbShift; // Hue, saturation, brightness
#endif
#ifdef HIGHLIGHT_FILL_TILE
uniform vec4 u_fillHighlightColor;
#endif
#ifdef TRANSLUCENT
uniform vec4 u_frontFaceAlphaByDistance;
uniform vec4 u_backFaceAlphaByDistance;
uniform vec4 u_translucencyRectangle;
#endif
#ifdef UNDERGROUND_COLOR
uniform vec4 u_undergroundColor;
uniform vec4 u_undergroundColorAlphaByDistance;
#endif
#ifdef ENABLE_VERTEX_LIGHTING
uniform float u_lambertDiffuseMultiplier;
uniform float u_vertexShadowDarkness;
#endif
in vec3 v_positionMC;
in vec3 v_positionEC;
in vec3 v_textureCoordinates;
in vec3 v_normalMC;
in vec3 v_normalEC;
#ifdef APPLY_MATERIAL
in float v_height;
in float v_slope;
in float v_aspect;
#endif
#if defined(FOG) || defined(GROUND_ATMOSPHERE) || defined(UNDERGROUND_COLOR) || defined(TRANSLUCENT)
in float v_distance;
#endif
#if defined(GROUND_ATMOSPHERE) || defined(FOG)
in vec3 v_atmosphereRayleighColor;
in vec3 v_atmosphereMieColor;
in float v_atmosphereOpacity;
#endif
#if defined(UNDERGROUND_COLOR) || defined(TRANSLUCENT)
float interpolateByDistance(vec4 nearFarScalar, float distance)
{
float startDistance = nearFarScalar.x;
float startValue = nearFarScalar.y;
float endDistance = nearFarScalar.z;
float endValue = nearFarScalar.w;
float t = clamp((distance - startDistance) / (endDistance - startDistance), 0.0, 1.0);
return mix(startValue, endValue, t);
}
#endif
#if defined(UNDERGROUND_COLOR) || defined(TRANSLUCENT) || defined(APPLY_MATERIAL)
vec4 alphaBlend(vec4 sourceColor, vec4 destinationColor)
{
return sourceColor * vec4(sourceColor.aaa, 1.0) + destinationColor * (1.0 - sourceColor.a);
}
#endif
#ifdef TRANSLUCENT
bool inTranslucencyRectangle()
{
return
v_textureCoordinates.x > u_translucencyRectangle.x &&
v_textureCoordinates.x < u_translucencyRectangle.z &&
v_textureCoordinates.y > u_translucencyRectangle.y &&
v_textureCoordinates.y < u_translucencyRectangle.w;
}
#endif
vec4 sampleAndBlend(
vec4 previousColor,
sampler2D textureToSample,
vec2 tileTextureCoordinates,
vec4 textureCoordinateRectangle,
vec4 textureCoordinateTranslationAndScale,
float textureAlpha,
float textureNightAlpha,
float textureDayAlpha,
float textureBrightness,
float textureContrast,
float textureHue,
float textureSaturation,
float textureOneOverGamma,
float split,
vec4 colorToAlpha,
float nightBlend)
{
// This crazy step stuff sets the alpha to 0.0 if this following condition is true:
// tileTextureCoordinates.s < textureCoordinateRectangle.s ||
// tileTextureCoordinates.s > textureCoordinateRectangle.p ||
// tileTextureCoordinates.t < textureCoordinateRectangle.t ||
// tileTextureCoordinates.t > textureCoordinateRectangle.q
// In other words, the alpha is zero if the fragment is outside the rectangle
// covered by this texture. Would an actual 'if' yield better performance?
vec2 alphaMultiplier = step(textureCoordinateRectangle.st, tileTextureCoordinates);
textureAlpha = textureAlpha * alphaMultiplier.x * alphaMultiplier.y;
alphaMultiplier = step(vec2(0.0), textureCoordinateRectangle.pq - tileTextureCoordinates);
textureAlpha = textureAlpha * alphaMultiplier.x * alphaMultiplier.y;
#if defined(APPLY_DAY_NIGHT_ALPHA) && defined(ENABLE_DAYNIGHT_SHADING)
textureAlpha *= mix(textureDayAlpha, textureNightAlpha, nightBlend);
#endif
vec2 translation = textureCoordinateTranslationAndScale.xy;
vec2 scale = textureCoordinateTranslationAndScale.zw;
vec2 textureCoordinates = tileTextureCoordinates * scale + translation;
vec4 value = texture(textureToSample, textureCoordinates);
vec3 color = value.rgb;
float alpha = value.a;
#ifdef APPLY_COLOR_TO_ALPHA
vec3 colorDiff = abs(color.rgb - colorToAlpha.rgb);
colorDiff.r = czm_maximumComponent(colorDiff);
alpha = czm_branchFreeTernary(colorDiff.r < colorToAlpha.a, 0.0, alpha);
#endif
#if !defined(APPLY_GAMMA)
vec4 tempColor = czm_gammaCorrect(vec4(color, alpha));
color = tempColor.rgb;
alpha = tempColor.a;
#else
color = pow(color, vec3(textureOneOverGamma));
#endif
#ifdef APPLY_SPLIT
float splitPosition = czm_splitPosition;
// Split to the left
if (split < 0.0 && gl_FragCoord.x > splitPosition) {
alpha = 0.0;
}
// Split to the right
else if (split > 0.0 && gl_FragCoord.x < splitPosition) {
alpha = 0.0;
}
#endif
#ifdef APPLY_BRIGHTNESS
color = mix(vec3(0.0), color, textureBrightness);
#endif
#ifdef APPLY_CONTRAST
color = mix(vec3(0.5), color, textureContrast);
#endif
#ifdef APPLY_HUE
color = czm_hue(color, textureHue);
#endif
#ifdef APPLY_SATURATION
color = czm_saturation(color, textureSaturation);
#endif
float sourceAlpha = alpha * textureAlpha;
float outAlpha = mix(previousColor.a, 1.0, sourceAlpha);
outAlpha += sign(outAlpha) - 1.0;
vec3 outColor = mix(previousColor.rgb * previousColor.a, color, sourceAlpha) / outAlpha;
// When rendering imagery for a tile in multiple passes,
// some GPU/WebGL implementation combinations will not blend fragments in
// additional passes correctly if their computation includes an unmasked
// divide-by-zero operation,
// even if it's not in the output or if the output has alpha zero.
//
// For example, without sanitization for outAlpha,
// this renders without artifacts:
// if (outAlpha == 0.0) { outColor = vec3(0.0); }
//
// but using czm_branchFreeTernary will cause portions of the tile that are
// alpha-zero in the additional pass to render as black instead of blending
// with the previous pass:
// outColor = czm_branchFreeTernary(outAlpha == 0.0, vec3(0.0), outColor);
//
// So instead, sanitize against divide-by-zero,
// store this state on the sign of outAlpha, and correct on return.
return vec4(outColor, max(outAlpha, 0.0));
}
vec4 computeDayColor(vec4 initialColor, vec3 textureCoordinates, float nightBlend);
vec4 computeWaterColor(vec3 positionEyeCoordinates, vec2 textureCoordinates, mat3 enuToEye, vec4 imageryColor, float specularMapValue, float fade);
const float fExposure = 2.0;
vec3 computeEllipsoidPosition()
{
float mpp = czm_metersPerPixel(vec4(0.0, 0.0, -czm_currentFrustum.x, 1.0), 1.0);
vec2 xy = gl_FragCoord.xy / czm_viewport.zw * 2.0 - vec2(1.0);
xy *= czm_viewport.zw * mpp * 0.5;
vec3 direction = normalize(vec3(xy, -czm_currentFrustum.x));
czm_ray ray = czm_ray(vec3(0.0), direction);
vec3 ellipsoid_center = czm_view[3].xyz;
czm_raySegment intersection = czm_rayEllipsoidIntersectionInterval(ray, ellipsoid_center, czm_ellipsoidInverseRadii);
vec3 ellipsoidPosition = czm_pointAlongRay(ray, intersection.start);
return (czm_inverseView * vec4(ellipsoidPosition, 1.0)).xyz;
}
void main()
{
#ifdef TILE_LIMIT_RECTANGLE
if (v_textureCoordinates.x < u_cartographicLimitRectangle.x || u_cartographicLimitRectangle.z < v_textureCoordinates.x ||
v_textureCoordinates.y < u_cartographicLimitRectangle.y || u_cartographicLimitRectangle.w < v_textureCoordinates.y)
{
discard;
}
#endif
#ifdef ENABLE_CLIPPING_PLANES
float clipDistance = clip(gl_FragCoord, u_clippingPlanes, u_clippingPlanesMatrix);
#endif
#if defined(SHOW_REFLECTIVE_OCEAN) || defined(ENABLE_DAYNIGHT_SHADING) || defined(HDR)
vec3 normalMC = czm_geodeticSurfaceNormal(v_positionMC, vec3(0.0), vec3(1.0)); // normalized surface normal in model coordinates
vec3 normalEC = czm_normal3D * normalMC; // normalized surface normal in eye coordinates
#endif
#if defined(APPLY_DAY_NIGHT_ALPHA) && defined(ENABLE_DAYNIGHT_SHADING)
float nightBlend = 1.0 - clamp(czm_getLambertDiffuse(czm_lightDirectionEC, normalEC) * 5.0, 0.0, 1.0);
#else
float nightBlend = 0.0;
#endif
// The clamp below works around an apparent bug in Chrome Canary v23.0.1241.0
// where the fragment shader sees textures coordinates < 0.0 and > 1.0 for the
// fragments on the edges of tiles even though the vertex shader is outputting
// coordinates strictly in the 0-1 range.
vec4 color = computeDayColor(u_initialColor, clamp(v_textureCoordinates, 0.0, 1.0), nightBlend);
#ifdef SHOW_TILE_BOUNDARIES
if (v_textureCoordinates.x < (1.0/256.0) || v_textureCoordinates.x > (255.0/256.0) ||
v_textureCoordinates.y < (1.0/256.0) || v_textureCoordinates.y > (255.0/256.0))
{
color = vec4(1.0, 0.0, 0.0, 1.0);
}
#endif
#if defined(ENABLE_DAYNIGHT_SHADING) || defined(GROUND_ATMOSPHERE)
float cameraDist;
if (czm_sceneMode == czm_sceneMode2D)
{
cameraDist = max(czm_frustumPlanes.x - czm_frustumPlanes.y, czm_frustumPlanes.w - czm_frustumPlanes.z) * 0.5;
}
else if (czm_sceneMode == czm_sceneModeColumbusView)
{
cameraDist = -czm_view[3].z;
}
else
{
cameraDist = length(czm_view[3]);
}
float fadeOutDist = u_lightingFadeDistance.x;
float fadeInDist = u_lightingFadeDistance.y;
if (czm_sceneMode != czm_sceneMode3D) {
vec3 radii = czm_ellipsoidRadii;
float maxRadii = max(radii.x, max(radii.y, radii.z));
fadeOutDist -= maxRadii;
fadeInDist -= maxRadii;
}
float fade = clamp((cameraDist - fadeOutDist) / (fadeInDist - fadeOutDist), 0.0, 1.0);
#else
float fade = 0.0;
#endif
#if defined(HAS_WATER_MASK) && (defined(SHOW_REFLECTIVE_OCEAN) || defined(APPLY_MATERIAL))
vec2 waterMaskTranslation = u_waterMaskTranslationAndScale.xy;
vec2 waterMaskScale = u_waterMaskTranslationAndScale.zw;
vec2 waterMaskTextureCoordinates = v_textureCoordinates.xy * waterMaskScale + waterMaskTranslation;
waterMaskTextureCoordinates.y = 1.0 - waterMaskTextureCoordinates.y;
float mask = texture(u_waterMask, waterMaskTextureCoordinates).r;
#ifdef SHOW_REFLECTIVE_OCEAN
if (mask > 0.0)
{
mat3 enuToEye = czm_eastNorthUpToEyeCoordinates(v_positionMC, normalEC);
vec2 ellipsoidTextureCoordinates = czm_ellipsoidTextureCoordinates(normalMC);
vec2 ellipsoidFlippedTextureCoordinates = czm_ellipsoidTextureCoordinates(normalMC.zyx);
vec2 textureCoordinates = mix(ellipsoidTextureCoordinates, ellipsoidFlippedTextureCoordinates, czm_morphTime * smoothstep(0.9, 0.95, normalMC.z));
color = computeWaterColor(v_positionEC, textureCoordinates, enuToEye, color, mask, fade);
}
#endif
#endif
#ifdef APPLY_MATERIAL
czm_materialInput materialInput;
materialInput.st = v_textureCoordinates.st;
materialInput.normalEC = normalize(v_normalEC);
materialInput.positionToEyeEC = -v_positionEC;
materialInput.tangentToEyeMatrix = czm_eastNorthUpToEyeCoordinates(v_positionMC, normalize(v_normalEC));
materialInput.slope = v_slope;
materialInput.height = v_height;
materialInput.aspect = v_aspect;
#ifdef HAS_WATER_MASK
materialInput.waterMask = mask;
#endif
czm_material material = czm_getMaterial(materialInput);
vec4 materialColor = vec4(material.diffuse, material.alpha);
color = alphaBlend(materialColor, color);
#endif
#ifdef ENABLE_VERTEX_LIGHTING
float diffuseIntensity = clamp(czm_getLambertDiffuse(czm_lightDirectionEC, normalize(v_normalEC)) * u_lambertDiffuseMultiplier + u_vertexShadowDarkness, 0.0, 1.0);
vec4 finalColor = vec4(color.rgb * czm_lightColor * diffuseIntensity, color.a);
#elif defined(ENABLE_DAYNIGHT_SHADING)
float diffuseIntensity = clamp(czm_getLambertDiffuse(czm_lightDirectionEC, normalEC) * 5.0 + 0.3, 0.0, 1.0);
diffuseIntensity = mix(1.0, diffuseIntensity, fade);
vec4 finalColor = vec4(color.rgb * czm_lightColor * diffuseIntensity, color.a);
#else
vec4 finalColor = color;
#endif
#ifdef ENABLE_CLIPPING_PLANES
vec4 clippingPlanesEdgeColor = vec4(1.0);
clippingPlanesEdgeColor.rgb = u_clippingPlanesEdgeStyle.rgb;
float clippingPlanesEdgeWidth = u_clippingPlanesEdgeStyle.a;
if (clipDistance < clippingPlanesEdgeWidth)
{
finalColor = clippingPlanesEdgeColor;
}
#endif
#ifdef ENABLE_CLIPPING_POLYGONS
vec2 clippingPosition = v_clippingPosition;
int regionIndex = v_regionIndex;
clipPolygons(u_clippingDistance, CLIPPING_POLYGON_REGIONS_LENGTH, clippingPosition, regionIndex);
#endif
#ifdef HIGHLIGHT_FILL_TILE
finalColor = vec4(mix(finalColor.rgb, u_fillHighlightColor.rgb, u_fillHighlightColor.a), finalColor.a);
#endif
#if defined(DYNAMIC_ATMOSPHERE_LIGHTING_FROM_SUN)
vec3 atmosphereLightDirection = czm_sunDirectionWC;
#else
vec3 atmosphereLightDirection = czm_lightDirectionWC;
#endif
#if defined(GROUND_ATMOSPHERE) || defined(FOG)
if (!czm_backFacing())
{
bool dynamicLighting = false;
#if defined(DYNAMIC_ATMOSPHERE_LIGHTING) && (defined(ENABLE_DAYNIGHT_SHADING) || defined(ENABLE_VERTEX_LIGHTING))
dynamicLighting = true;
#endif
vec3 rayleighColor;
vec3 mieColor;
float opacity;
vec3 positionWC;
vec3 lightDirection;
// When the camera is far away (camera distance > nightFadeOutDistance), the scattering is computed in the fragment shader.
// Otherwise, the scattering is computed in the vertex shader.
#ifdef PER_FRAGMENT_GROUND_ATMOSPHERE
positionWC = computeEllipsoidPosition();
lightDirection = czm_branchFreeTernary(dynamicLighting, atmosphereLightDirection, normalize(positionWC));
computeAtmosphereScattering(
positionWC,
lightDirection,
rayleighColor,
mieColor,
opacity
);
#else
positionWC = v_positionMC;
lightDirection = czm_branchFreeTernary(dynamicLighting, atmosphereLightDirection, normalize(positionWC));
rayleighColor = v_atmosphereRayleighColor;
mieColor = v_atmosphereMieColor;
opacity = v_atmosphereOpacity;
#endif
#ifdef COLOR_CORRECT
const bool ignoreBlackPixels = true;
rayleighColor = czm_applyHSBShift(rayleighColor, u_hsbShift, ignoreBlackPixels);
mieColor = czm_applyHSBShift(mieColor, u_hsbShift, ignoreBlackPixels);
#endif
vec4 groundAtmosphereColor = computeAtmosphereColor(positionWC, lightDirection, rayleighColor, mieColor, opacity);
// Fog is applied to tiles selected for fog, close to the Earth.
#ifdef FOG
vec3 fogColor = groundAtmosphereColor.rgb;
// If there is lighting, apply that to the fog.
#if defined(DYNAMIC_ATMOSPHERE_LIGHTING) && (defined(ENABLE_VERTEX_LIGHTING) || defined(ENABLE_DAYNIGHT_SHADING))
float darken = clamp(dot(normalize(czm_viewerPositionWC), atmosphereLightDirection), u_minimumBrightness, 1.0);
fogColor *= darken;
#endif
#ifndef HDR
fogColor.rgb = czm_pbrNeutralTonemapping(fogColor.rgb);
fogColor.rgb = czm_inverseGamma(fogColor.rgb);
#endif
finalColor = vec4(czm_fog(v_distance, finalColor.rgb, fogColor.rgb, czm_fogVisualDensityScalar), finalColor.a);
#else
// Apply ground atmosphere. This happens when the camera is far away from the earth.
// The transmittance is based on optical depth i.e. the length of segment of the ray inside the atmosphere.
// This value is larger near the "circumference", as it is further away from the camera. We use it to
// brighten up that area of the ground atmosphere.
const float transmittanceModifier = 0.5;
float transmittance = transmittanceModifier + clamp(1.0 - groundAtmosphereColor.a, 0.0, 1.0);
vec3 finalAtmosphereColor = finalColor.rgb + groundAtmosphereColor.rgb * transmittance;
#if defined(DYNAMIC_ATMOSPHERE_LIGHTING) && (defined(ENABLE_VERTEX_LIGHTING) || defined(ENABLE_DAYNIGHT_SHADING))
float fadeInDist = u_nightFadeDistance.x;
float fadeOutDist = u_nightFadeDistance.y;
float sunlitAtmosphereIntensity = clamp((cameraDist - fadeOutDist) / (fadeInDist - fadeOutDist), 0.05, 1.0);
float darken = clamp(dot(normalize(positionWC), atmosphereLightDirection), 0.0, 1.0);
vec3 darkenendGroundAtmosphereColor = mix(groundAtmosphereColor.rgb, finalAtmosphereColor.rgb, darken);
finalAtmosphereColor = mix(darkenendGroundAtmosphereColor, finalAtmosphereColor, sunlitAtmosphereIntensity);
#endif
#ifndef HDR
finalAtmosphereColor.rgb = vec3(1.0) - exp(-fExposure * finalAtmosphereColor.rgb);
#else
finalAtmosphereColor.rgb = czm_saturation(finalAtmosphereColor.rgb, 1.6);
#endif
finalColor.rgb = mix(finalColor.rgb, finalAtmosphereColor.rgb, fade);
#endif
}
#endif
#ifdef UNDERGROUND_COLOR
if (czm_backFacing())
{
float distanceFromEllipsoid = max(czm_eyeHeight, 0.0);
float distance = max(v_distance - distanceFromEllipsoid, 0.0);
float blendAmount = interpolateByDistance(u_undergroundColorAlphaByDistance, distance);
vec4 undergroundColor = vec4(u_undergroundColor.rgb, u_undergroundColor.a * blendAmount);
finalColor = alphaBlend(undergroundColor, finalColor);
}
#endif
#ifdef TRANSLUCENT
if (inTranslucencyRectangle())
{
vec4 alphaByDistance = gl_FrontFacing ? u_frontFaceAlphaByDistance : u_backFaceAlphaByDistance;
finalColor.a *= interpolateByDistance(alphaByDistance, v_distance);
}
#endif
out_FragColor = finalColor;
}
#ifdef SHOW_REFLECTIVE_OCEAN
float waveFade(float edge0, float edge1, float x)
{
float y = clamp((x - edge0) / (edge1 - edge0), 0.0, 1.0);
return pow(1.0 - y, 5.0);
}
float linearFade(float edge0, float edge1, float x)
{
return clamp((x - edge0) / (edge1 - edge0), 0.0, 1.0);
}
// Based on water rendering by Jonas Wagner:
// http://29a.ch/2012/7/19/webgl-terrain-rendering-water-fog
// low altitude wave settings
const float oceanFrequencyLowAltitude = 825000.0;
const float oceanAnimationSpeedLowAltitude = 0.004;
const float oceanOneOverAmplitudeLowAltitude = 1.0 / 2.0;
const float oceanSpecularIntensity = 0.5;
// high altitude wave settings
const float oceanFrequencyHighAltitude = 125000.0;
const float oceanAnimationSpeedHighAltitude = 0.008;
const float oceanOneOverAmplitudeHighAltitude = 1.0 / 2.0;
vec4 computeWaterColor(vec3 positionEyeCoordinates, vec2 textureCoordinates, mat3 enuToEye, vec4 imageryColor, float maskValue, float fade)
{
vec3 positionToEyeEC = -positionEyeCoordinates;
float positionToEyeECLength = length(positionToEyeEC);
// The double normalize below works around a bug in Firefox on Android devices.
vec3 normalizedPositionToEyeEC = normalize(normalize(positionToEyeEC));
// Fade out the waves as the camera moves far from the surface.
float waveIntensity = waveFade(70000.0, 1000000.0, positionToEyeECLength);
#ifdef SHOW_OCEAN_WAVES
// high altitude waves
float time = czm_frameNumber * oceanAnimationSpeedHighAltitude;
vec4 noise = czm_getWaterNoise(u_oceanNormalMap, textureCoordinates * oceanFrequencyHighAltitude, time, 0.0);
vec3 normalTangentSpaceHighAltitude = vec3(noise.xy, noise.z * oceanOneOverAmplitudeHighAltitude);
// low altitude waves
time = czm_frameNumber * oceanAnimationSpeedLowAltitude;
noise = czm_getWaterNoise(u_oceanNormalMap, textureCoordinates * oceanFrequencyLowAltitude, time, 0.0);
vec3 normalTangentSpaceLowAltitude = vec3(noise.xy, noise.z * oceanOneOverAmplitudeLowAltitude);
// blend the 2 wave layers based on distance to surface
float highAltitudeFade = linearFade(0.0, 60000.0, positionToEyeECLength);
float lowAltitudeFade = 1.0 - linearFade(20000.0, 60000.0, positionToEyeECLength);
vec3 normalTangentSpace =
(highAltitudeFade * normalTangentSpaceHighAltitude) +
(lowAltitudeFade * normalTangentSpaceLowAltitude);
normalTangentSpace = normalize(normalTangentSpace);
// fade out the normal perturbation as we move farther from the water surface
normalTangentSpace.xy *= waveIntensity;
normalTangentSpace = normalize(normalTangentSpace);
#else
vec3 normalTangentSpace = vec3(0.0, 0.0, 1.0);
#endif
vec3 normalEC = enuToEye * normalTangentSpace;
const vec3 waveHighlightColor = vec3(0.3, 0.45, 0.6);
// Use diffuse light to highlight the waves
float diffuseIntensity = czm_getLambertDiffuse(czm_lightDirectionEC, normalEC) * maskValue;
vec3 diffuseHighlight = waveHighlightColor * diffuseIntensity * (1.0 - fade);
#ifdef SHOW_OCEAN_WAVES
// Where diffuse light is low or non-existent, use wave highlights based solely on
// the wave bumpiness and no particular light direction.
float tsPerturbationRatio = normalTangentSpace.z;
vec3 nonDiffuseHighlight = mix(waveHighlightColor * 5.0 * (1.0 - tsPerturbationRatio), vec3(0.0), diffuseIntensity);
#else
vec3 nonDiffuseHighlight = vec3(0.0);
#endif
// Add specular highlights in 3D, and in all modes when zoomed in.
float specularIntensity = czm_getSpecular(czm_lightDirectionEC, normalizedPositionToEyeEC, normalEC, 10.0);
float surfaceReflectance = mix(0.0, mix(u_zoomedOutOceanSpecularIntensity, oceanSpecularIntensity, waveIntensity), maskValue);
float specular = specularIntensity * surfaceReflectance;
#ifdef HDR
specular *= 1.4;
float e = 0.2;
float d = 3.3;
float c = 1.7;
vec3 color = imageryColor.rgb + (c * (vec3(e) + imageryColor.rgb * d) * (diffuseHighlight + nonDiffuseHighlight + specular));
#else
vec3 color = imageryColor.rgb + diffuseHighlight + nonDiffuseHighlight + specular;
#endif
return vec4(color, imageryColor.a);
}
#endif // #ifdef SHOW_REFLECTIVE_OCEAN
`;var sL=`#ifdef QUANTIZATION_BITS12
in vec4 compressed0;
in float compressed1;
#else
in vec4 position3DAndHeight;
in vec4 textureCoordAndEncodedNormals;
#endif
#ifdef GEODETIC_SURFACE_NORMALS
in vec3 geodeticSurfaceNormal;
#endif
#ifdef EXAGGERATION
uniform vec2 u_verticalExaggerationAndRelativeHeight;
#endif
uniform vec3 u_center3D;
uniform mat4 u_modifiedModelView;
uniform mat4 u_modifiedModelViewProjection;
uniform vec4 u_tileRectangle;
// Uniforms for 2D Mercator projection
uniform vec2 u_southAndNorthLatitude;
uniform vec2 u_southMercatorYAndOneOverHeight;
out vec3 v_positionMC;
out vec3 v_positionEC;
out vec3 v_textureCoordinates;
out vec3 v_normalMC;
out vec3 v_normalEC;
#ifdef APPLY_MATERIAL
out float v_slope;
out float v_aspect;
out float v_height;
#endif
#if defined(FOG) || defined(GROUND_ATMOSPHERE) || defined(UNDERGROUND_COLOR) || defined(TRANSLUCENT)
out float v_distance;
#endif
#if defined(FOG) || defined(GROUND_ATMOSPHERE)
out vec3 v_atmosphereRayleighColor;
out vec3 v_atmosphereMieColor;
out float v_atmosphereOpacity;
#endif
#ifdef ENABLE_CLIPPING_POLYGONS
uniform highp sampler2D u_clippingExtents;
out vec2 v_clippingPosition;
flat out int v_regionIndex;
#endif
// These functions are generated at runtime.
vec4 getPosition(vec3 position, float height, vec2 textureCoordinates);
float get2DYPositionFraction(vec2 textureCoordinates);
vec4 getPosition3DMode(vec3 position, float height, vec2 textureCoordinates)
{
return u_modifiedModelViewProjection * vec4(position, 1.0);
}
float get2DMercatorYPositionFraction(vec2 textureCoordinates)
{
// The width of a tile at level 11, in radians and assuming a single root tile, is
// 2.0 * czm_pi / pow(2.0, 11.0)
// We want to just linearly interpolate the 2D position from the texture coordinates
// when we're at this level or higher. The constant below is the expression
// above evaluated and then rounded up at the 4th significant digit.
const float maxTileWidth = 0.003068;
float positionFraction = textureCoordinates.y;
float southLatitude = u_southAndNorthLatitude.x;
float northLatitude = u_southAndNorthLatitude.y;
if (northLatitude - southLatitude > maxTileWidth)
{
float southMercatorY = u_southMercatorYAndOneOverHeight.x;
float oneOverMercatorHeight = u_southMercatorYAndOneOverHeight.y;
float currentLatitude = mix(southLatitude, northLatitude, textureCoordinates.y);
currentLatitude = clamp(currentLatitude, -czm_webMercatorMaxLatitude, czm_webMercatorMaxLatitude);
positionFraction = czm_latitudeToWebMercatorFraction(currentLatitude, southMercatorY, oneOverMercatorHeight);
}
return positionFraction;
}
float get2DGeographicYPositionFraction(vec2 textureCoordinates)
{
return textureCoordinates.y;
}
vec4 getPositionPlanarEarth(vec3 position, float height, vec2 textureCoordinates)
{
float yPositionFraction = get2DYPositionFraction(textureCoordinates);
vec4 rtcPosition2D = vec4(height, mix(u_tileRectangle.st, u_tileRectangle.pq, vec2(textureCoordinates.x, yPositionFraction)), 1.0);
return u_modifiedModelViewProjection * rtcPosition2D;
}
vec4 getPosition2DMode(vec3 position, float height, vec2 textureCoordinates)
{
return getPositionPlanarEarth(position, 0.0, textureCoordinates);
}
vec4 getPositionColumbusViewMode(vec3 position, float height, vec2 textureCoordinates)
{
return getPositionPlanarEarth(position, height, textureCoordinates);
}
vec4 getPositionMorphingMode(vec3 position, float height, vec2 textureCoordinates)
{
// We do not do RTC while morphing, so there is potential for jitter.
// This is unlikely to be noticeable, though.
vec3 position3DWC = position + u_center3D;
float yPositionFraction = get2DYPositionFraction(textureCoordinates);
vec4 position2DWC = vec4(height, mix(u_tileRectangle.st, u_tileRectangle.pq, vec2(textureCoordinates.x, yPositionFraction)), 1.0);
vec4 morphPosition = czm_columbusViewMorph(position2DWC, vec4(position3DWC, 1.0), czm_morphTime);
return czm_modelViewProjection * morphPosition;
}
#ifdef QUANTIZATION_BITS12
uniform vec2 u_minMaxHeight;
uniform mat4 u_scaleAndBias;
#endif
void main()
{
#ifdef QUANTIZATION_BITS12
vec2 xy = czm_decompressTextureCoordinates(compressed0.x);
vec2 zh = czm_decompressTextureCoordinates(compressed0.y);
vec3 position = vec3(xy, zh.x);
float height = zh.y;
vec2 textureCoordinates = czm_decompressTextureCoordinates(compressed0.z);
height = height * (u_minMaxHeight.y - u_minMaxHeight.x) + u_minMaxHeight.x;
position = (u_scaleAndBias * vec4(position, 1.0)).xyz;
#if (defined(ENABLE_VERTEX_LIGHTING) || defined(GENERATE_POSITION_AND_NORMAL)) && defined(INCLUDE_WEB_MERCATOR_Y) || defined(APPLY_MATERIAL)
float webMercatorT = czm_decompressTextureCoordinates(compressed0.w).x;
float encodedNormal = compressed1;
#elif defined(INCLUDE_WEB_MERCATOR_Y)
float webMercatorT = czm_decompressTextureCoordinates(compressed0.w).x;
float encodedNormal = 0.0;
#elif defined(ENABLE_VERTEX_LIGHTING) || defined(GENERATE_POSITION_AND_NORMAL)
float webMercatorT = textureCoordinates.y;
float encodedNormal = compressed0.w;
#else
float webMercatorT = textureCoordinates.y;
float encodedNormal = 0.0;
#endif
#else
// A single float per element
vec3 position = position3DAndHeight.xyz;
float height = position3DAndHeight.w;
vec2 textureCoordinates = textureCoordAndEncodedNormals.xy;
#if (defined(ENABLE_VERTEX_LIGHTING) || defined(GENERATE_POSITION_AND_NORMAL) || defined(APPLY_MATERIAL)) && defined(INCLUDE_WEB_MERCATOR_Y)
float webMercatorT = textureCoordAndEncodedNormals.z;
float encodedNormal = textureCoordAndEncodedNormals.w;
#elif defined(ENABLE_VERTEX_LIGHTING) || defined(GENERATE_POSITION_AND_NORMAL) || defined(APPLY_MATERIAL)
float webMercatorT = textureCoordinates.y;
float encodedNormal = textureCoordAndEncodedNormals.z;
#elif defined(INCLUDE_WEB_MERCATOR_Y)
float webMercatorT = textureCoordAndEncodedNormals.z;
float encodedNormal = 0.0;
#else
float webMercatorT = textureCoordinates.y;
float encodedNormal = 0.0;
#endif
#endif
vec3 position3DWC = position + u_center3D;
#ifdef GEODETIC_SURFACE_NORMALS
vec3 ellipsoidNormal = geodeticSurfaceNormal;
#else
vec3 ellipsoidNormal = normalize(position3DWC);
#endif
#if defined(EXAGGERATION) && defined(GEODETIC_SURFACE_NORMALS)
float exaggeration = u_verticalExaggerationAndRelativeHeight.x;
float relativeHeight = u_verticalExaggerationAndRelativeHeight.y;
float newHeight = (height - relativeHeight) * exaggeration + relativeHeight;
// stop from going through center of earth
float minRadius = min(min(czm_ellipsoidRadii.x, czm_ellipsoidRadii.y), czm_ellipsoidRadii.z);
newHeight = max(newHeight, -minRadius);
vec3 offset = ellipsoidNormal * (newHeight - height);
position += offset;
position3DWC += offset;
height = newHeight;
#endif
gl_Position = getPosition(position, height, textureCoordinates);
v_positionEC = (u_modifiedModelView * vec4(position, 1.0)).xyz;
v_positionMC = position3DWC; // position in model coordinates
v_textureCoordinates = vec3(textureCoordinates, webMercatorT);
#if defined(ENABLE_VERTEX_LIGHTING) || defined(GENERATE_POSITION_AND_NORMAL) || defined(APPLY_MATERIAL)
vec3 normalMC = czm_octDecode(encodedNormal);
#if defined(EXAGGERATION) && defined(GEODETIC_SURFACE_NORMALS)
vec3 projection = dot(normalMC, ellipsoidNormal) * ellipsoidNormal;
vec3 rejection = normalMC - projection;
normalMC = normalize(projection + rejection * exaggeration);
#endif
v_normalMC = normalMC;
v_normalEC = czm_normal3D * v_normalMC;
#endif
#ifdef ENABLE_CLIPPING_POLYGONS
vec2 sphericalLatLong = czm_approximateSphericalCoordinates(position3DWC);
sphericalLatLong.y = czm_branchFreeTernary(sphericalLatLong.y < czm_pi, sphericalLatLong.y, sphericalLatLong.y - czm_twoPi);
vec2 minDistance = vec2(czm_infinity);
v_clippingPosition = vec2(czm_infinity);
v_regionIndex = -1;
for (int regionIndex = 0; regionIndex < CLIPPING_POLYGON_REGIONS_LENGTH; regionIndex++) {
vec4 extents = unpackClippingExtents(u_clippingExtents, regionIndex);
vec2 rectUv = (sphericalLatLong.yx - extents.yx) * extents.wz;
vec2 clamped = clamp(rectUv, vec2(0.0), vec2(1.0));
vec2 distance = abs(rectUv - clamped) * extents.wz;
float threshold = 0.01;
if (minDistance.x > distance.x || minDistance.y > distance.y) {
minDistance = distance;
v_clippingPosition = rectUv;
if (rectUv.x > threshold && rectUv.y > threshold && rectUv.x < 1.0 - threshold && rectUv.y < 1.0 - threshold) {
v_regionIndex = regionIndex;
}
}
}
#endif
#if defined(FOG) || (defined(GROUND_ATMOSPHERE) && !defined(PER_FRAGMENT_GROUND_ATMOSPHERE))
bool dynamicLighting = false;
#if defined(DYNAMIC_ATMOSPHERE_LIGHTING) && (defined(ENABLE_DAYNIGHT_SHADING) || defined(ENABLE_VERTEX_LIGHTING))
dynamicLighting = true;
#endif
#if defined(DYNAMIC_ATMOSPHERE_LIGHTING_FROM_SUN)
vec3 atmosphereLightDirection = czm_sunDirectionWC;
#else
vec3 atmosphereLightDirection = czm_lightDirectionWC;
#endif
vec3 lightDirection = czm_branchFreeTernary(dynamicLighting, atmosphereLightDirection, normalize(position3DWC));
computeAtmosphereScattering(
position3DWC,
lightDirection,
v_atmosphereRayleighColor,
v_atmosphereMieColor,
v_atmosphereOpacity
);
#endif
#if defined(FOG) || defined(GROUND_ATMOSPHERE) || defined(UNDERGROUND_COLOR) || defined(TRANSLUCENT)
v_distance = length((czm_modelView3D * vec4(position3DWC, 1.0)).xyz);
#endif
#ifdef APPLY_MATERIAL
float northPoleZ = czm_ellipsoidRadii.z;
vec3 northPolePositionMC = vec3(0.0, 0.0, northPoleZ);
vec3 vectorEastMC = normalize(cross(northPolePositionMC - v_positionMC, ellipsoidNormal));
float dotProd = abs(dot(ellipsoidNormal, v_normalMC));
v_slope = acos(dotProd);
vec3 normalRejected = ellipsoidNormal * dotProd;
vec3 normalProjected = v_normalMC - normalRejected;
vec3 aspectVector = normalize(normalProjected);
v_aspect = acos(dot(aspectVector, vectorEastMC));
float determ = dot(cross(vectorEastMC, aspectVector), ellipsoidNormal);
v_aspect = czm_branchFreeTernary(determ < 0.0, 2.0 * czm_pi - v_aspect, v_aspect);
v_height = height;
#endif
}
`;var tv=`void computeAtmosphereScattering(vec3 positionWC, vec3 lightDirection, out vec3 rayleighColor, out vec3 mieColor, out float opacity) {
vec3 cameraToPositionWC = positionWC - czm_viewerPositionWC;
vec3 cameraToPositionWCDirection = normalize(cameraToPositionWC);
czm_ray primaryRay = czm_ray(czm_viewerPositionWC, cameraToPositionWCDirection);
float atmosphereInnerRadius = length(positionWC);
computeScattering(
primaryRay,
length(cameraToPositionWC),
lightDirection,
atmosphereInnerRadius,
rayleighColor,
mieColor,
opacity
);
}
`;var k0=`in vec4 v_color;
in vec4 v_outlineColor;
in float v_innerPercent;
in float v_pixelDistance;
in vec4 v_pickColor;
in float v_splitDirection;
void main()
{
if (v_splitDirection < 0.0 && gl_FragCoord.x > czm_splitPosition) discard;
if (v_splitDirection > 0.0 && gl_FragCoord.x < czm_splitPosition) discard;
// The distance in UV space from this fragment to the center of the point, at most 0.5.
float distanceToCenter = length(gl_PointCoord - vec2(0.5));
// The max distance stops one pixel shy of the edge to leave space for anti-aliasing.
float maxDistance = max(0.0, 0.5 - v_pixelDistance);
float wholeAlpha = 1.0 - smoothstep(maxDistance, 0.5, distanceToCenter);
float innerAlpha = 1.0 - smoothstep(maxDistance * v_innerPercent, 0.5 * v_innerPercent, distanceToCenter);
vec4 color = mix(v_outlineColor, v_color, innerAlpha);
color.a *= wholeAlpha;
// Fully transparent parts of the billboard are not pickable.
#if !defined(OPAQUE) && !defined(TRANSLUCENT)
if (color.a < 0.005) // matches 0/255 and 1/255
{
discard;
}
#else
// The billboard is rendered twice. The opaque pass discards translucent fragments
// and the translucent pass discards opaque fragments.
#ifdef OPAQUE
if (color.a < 0.995) // matches < 254/255
{
discard;
}
#else
if (color.a >= 0.995) // matches 254/255 and 255/255
{
discard;
}
#endif
#endif
out_FragColor = czm_gammaCorrect(color);
czm_writeLogDepth();
}
`;var aL=`uniform float u_maxTotalPointSize;
in vec4 positionHighAndSize;
in vec4 positionLowAndOutline;
in vec4 compressedAttribute0; // color, outlineColor, pick color
in vec4 compressedAttribute1; // show, translucency by distance, some free space
in vec4 scaleByDistance; // near, nearScale, far, farScale
in vec4 distanceDisplayConditionAndDisableDepthAndSplitDirection; // near, far, disableDepthTestDistance, splitDirection
out vec4 v_color;
out vec4 v_outlineColor;
out float v_innerPercent;
out float v_pixelDistance;
out vec4 v_pickColor;
out float v_splitDirection;
const float SHIFT_LEFT8 = 256.0;
const float SHIFT_RIGHT8 = 1.0 / 256.0;
void main()
{
// Modifying this shader may also require modifications to PointPrimitive._computeScreenSpacePosition
// unpack attributes
vec3 positionHigh = positionHighAndSize.xyz;
vec3 positionLow = positionLowAndOutline.xyz;
float outlineWidthBothSides = 2.0 * positionLowAndOutline.w;
float totalSize = positionHighAndSize.w + outlineWidthBothSides;
float outlinePercent = outlineWidthBothSides / totalSize;
// Scale in response to browser-zoom.
totalSize *= czm_pixelRatio;
float temp = compressedAttribute1.x * SHIFT_RIGHT8;
float show = floor(temp);
#ifdef EYE_DISTANCE_TRANSLUCENCY
vec4 translucencyByDistance;
translucencyByDistance.x = compressedAttribute1.z;
translucencyByDistance.z = compressedAttribute1.w;
translucencyByDistance.y = ((temp - floor(temp)) * SHIFT_LEFT8) / 255.0;
temp = compressedAttribute1.y * SHIFT_RIGHT8;
translucencyByDistance.w = ((temp - floor(temp)) * SHIFT_LEFT8) / 255.0;
#endif
///////////////////////////////////////////////////////////////////////////
vec4 color;
vec4 outlineColor;
vec4 pickColor;
// compressedAttribute0.z => pickColor.rgb
temp = compressedAttribute0.z * SHIFT_RIGHT8;
pickColor.b = (temp - floor(temp)) * SHIFT_LEFT8;
temp = floor(temp) * SHIFT_RIGHT8;
pickColor.g = (temp - floor(temp)) * SHIFT_LEFT8;
pickColor.r = floor(temp);
// compressedAttribute0.x => color.rgb
temp = compressedAttribute0.x * SHIFT_RIGHT8;
color.b = (temp - floor(temp)) * SHIFT_LEFT8;
temp = floor(temp) * SHIFT_RIGHT8;
color.g = (temp - floor(temp)) * SHIFT_LEFT8;
color.r = floor(temp);
// compressedAttribute0.y => outlineColor.rgb
temp = compressedAttribute0.y * SHIFT_RIGHT8;
outlineColor.b = (temp - floor(temp)) * SHIFT_LEFT8;
temp = floor(temp) * SHIFT_RIGHT8;
outlineColor.g = (temp - floor(temp)) * SHIFT_LEFT8;
outlineColor.r = floor(temp);
// compressedAttribute0.w => color.a, outlineColor.a, pickColor.a
temp = compressedAttribute0.w * SHIFT_RIGHT8;
pickColor.a = (temp - floor(temp)) * SHIFT_LEFT8;
pickColor = pickColor / 255.0;
temp = floor(temp) * SHIFT_RIGHT8;
outlineColor.a = (temp - floor(temp)) * SHIFT_LEFT8;
outlineColor /= 255.0;
color.a = floor(temp);
color /= 255.0;
///////////////////////////////////////////////////////////////////////////
vec4 p = czm_translateRelativeToEye(positionHigh, positionLow);
vec4 positionEC = czm_modelViewRelativeToEye * p;
///////////////////////////////////////////////////////////////////////////
#if defined(EYE_DISTANCE_SCALING) || defined(EYE_DISTANCE_TRANSLUCENCY) || defined(DISTANCE_DISPLAY_CONDITION) || defined(DISABLE_DEPTH_DISTANCE)
float lengthSq;
if (czm_sceneMode == czm_sceneMode2D)
{
// 2D camera distance is a special case
// treat all billboards as flattened to the z=0.0 plane
lengthSq = czm_eyeHeight2D.y;
}
else
{
lengthSq = dot(positionEC.xyz, positionEC.xyz);
}
#endif
#ifdef EYE_DISTANCE_SCALING
totalSize *= czm_nearFarScalar(scaleByDistance, lengthSq);
#endif
if (totalSize > 0.0) {
// Add padding for anti-aliasing on both sides.
totalSize += 3.0;
}
// Clamp to max point size.
totalSize = min(totalSize, u_maxTotalPointSize);
// If size is too small, push vertex behind near plane for clipping.
// Note that context.minimumAliasedPointSize "will be at most 1.0".
if (totalSize < 1.0)
{
positionEC.xyz = vec3(0.0);
totalSize = 1.0;
}
float translucency = 1.0;
#ifdef EYE_DISTANCE_TRANSLUCENCY
translucency = czm_nearFarScalar(translucencyByDistance, lengthSq);
// push vertex behind near plane for clipping
if (translucency < 0.004)
{
positionEC.xyz = vec3(0.0);
}
#endif
#ifdef DISTANCE_DISPLAY_CONDITION
float nearSq = distanceDisplayConditionAndDisableDepthAndSplitDirection.x;
float farSq = distanceDisplayConditionAndDisableDepthAndSplitDirection.y;
if (lengthSq < nearSq || lengthSq > farSq) {
// push vertex behind camera to force it to be clipped
positionEC.xyz = vec3(0.0, 0.0, 1.0);
}
#endif
gl_Position = czm_projection * positionEC;
czm_vertexLogDepth();
#ifdef DISABLE_DEPTH_DISTANCE
float disableDepthTestDistance = distanceDisplayConditionAndDisableDepthAndSplitDirection.z;
if (disableDepthTestDistance == 0.0 && czm_minimumDisableDepthTestDistance != 0.0)
{
disableDepthTestDistance = czm_minimumDisableDepthTestDistance;
}
if (disableDepthTestDistance != 0.0)
{
// Don't try to "multiply both sides" by w. Greater/less-than comparisons won't work for negative values of w.
float zclip = gl_Position.z / gl_Position.w;
bool clipped = (zclip < -1.0 || zclip > 1.0);
if (!clipped && (disableDepthTestDistance < 0.0 || (lengthSq > 0.0 && lengthSq < disableDepthTestDistance)))
{
// Position z on the near plane.
gl_Position.z = -gl_Position.w;
#ifdef LOG_DEPTH
czm_vertexLogDepth(vec4(czm_currentFrustum.x));
#endif
}
}
#endif
v_color = color;
v_color.a *= translucency * show;
v_outlineColor = outlineColor;
v_outlineColor.a *= translucency * show;
v_innerPercent = 1.0 - outlinePercent;
v_pixelDistance = 2.0 / totalSize;
gl_PointSize = totalSize * show;
gl_Position *= show;
v_pickColor = pickColor;
v_splitDirection = distanceDisplayConditionAndDisableDepthAndSplitDirection.w;
}
`;var cL=`in vec2 v_textureCoordinates;
uniform int u_polygonsLength;
uniform int u_extentsLength;
uniform highp sampler2D u_polygonTexture;
uniform highp sampler2D u_extentsTexture;
int getPolygonIndex(float dimension, vec2 coord) {
vec2 uv = coord.xy * dimension;
return int(floor(uv.y) * dimension + floor(uv.x));
}
vec2 getLookupUv(ivec2 dimensions, int i) {
int pixY = i / dimensions.x;
int pixX = i - (pixY * dimensions.x);
float pixelWidth = 1.0 / float(dimensions.x);
float pixelHeight = 1.0 / float(dimensions.y);
float u = (float(pixX) + 0.5) * pixelWidth; // sample from center of pixel
float v = (float(pixY) + 0.5) * pixelHeight;
return vec2(u, v);
}
vec4 getExtents(int i) {
return texture(u_extentsTexture, getLookupUv(textureSize(u_extentsTexture, 0), i));
}
ivec2 getPositionsLengthAndExtentsIndex(int i) {
vec2 uv = getLookupUv(textureSize(u_polygonTexture, 0), i);
vec4 value = texture(u_polygonTexture, uv);
return ivec2(int(value.x), int(value.y));
}
vec2 getPolygonPosition(int i) {
vec2 uv = getLookupUv(textureSize(u_polygonTexture, 0), i);
return texture(u_polygonTexture, uv).xy;
}
vec2 getCoordinates(vec2 textureCoordinates, vec4 extents) {
float latitude = mix(extents.x, extents.x + 1.0 / extents.z, textureCoordinates.y);
float longitude = mix(extents.y, extents.y + 1.0 / extents.w, textureCoordinates.x);
return vec2(latitude, longitude);
}
void main() {
int lastPolygonIndex = 0;
out_FragColor = vec4(1.0);
// Get the relevant region of the texture
float dimension = float(u_extentsLength);
if (u_extentsLength > 2) {
dimension = ceil(log2(float(u_extentsLength)));
}
int regionIndex = getPolygonIndex(dimension, v_textureCoordinates);
for (int polygonIndex = 0; polygonIndex < u_polygonsLength; polygonIndex++) {
ivec2 positionsLengthAndExtents = getPositionsLengthAndExtentsIndex(lastPolygonIndex);
int positionsLength = positionsLengthAndExtents.x;
int polygonExtentsIndex = positionsLengthAndExtents.y;
lastPolygonIndex += 1;
// Only compute signed distance for the relevant part of the atlas
if (polygonExtentsIndex == regionIndex) {
float clipAmount = czm_infinity;
vec4 extents = getExtents(polygonExtentsIndex);
vec2 textureOffset = vec2(mod(float(polygonExtentsIndex), dimension), floor(float(polygonExtentsIndex) / dimension)) / dimension;
vec2 p = getCoordinates((v_textureCoordinates - textureOffset) * dimension, extents);
float s = 1.0;
// Check each edge for absolute distance
for (int i = 0, j = positionsLength - 1; i < positionsLength; j = i, i++) {
vec2 a = getPolygonPosition(lastPolygonIndex + i);
vec2 b = getPolygonPosition(lastPolygonIndex + j);
vec2 ab = b - a;
vec2 pa = p - a;
float t = dot(pa, ab) / dot(ab, ab);
t = clamp(t, 0.0, 1.0);
vec2 pq = pa - t * ab;
float d = length(pq);
// Inside / outside computation to determine sign
bvec3 cond = bvec3(p.y >= a.y,
p.y < b.y,
ab.x * pa.y > ab.y * pa.x);
if (all(cond) || all(not(cond))) s = -s;
if (abs(d) < abs(clipAmount)) {
clipAmount = d;
}
}
// Normalize the range to [0,1]
vec4 result = (s * vec4(clipAmount * length(extents.zw))) / 2.0 + 0.5;
// In the case where we've iterated through multiple polygons, take the minimum
out_FragColor = min(out_FragColor, result);
}
lastPolygonIndex += positionsLength;
}
}`;var Ju=`void clipLineSegmentToNearPlane(
vec3 p0,
vec3 p1,
out vec4 positionWC,
out bool clipped,
out bool culledByNearPlane,
out vec4 clippedPositionEC)
{
culledByNearPlane = false;
clipped = false;
vec3 p0ToP1 = p1 - p0;
float magnitude = length(p0ToP1);
vec3 direction = normalize(p0ToP1);
// Distance that p0 is behind the near plane. Negative means p0 is
// in front of the near plane.
float endPoint0Distance = czm_currentFrustum.x + p0.z;
// Camera looks down -Z.
// When moving a point along +Z: LESS VISIBLE
// * Points in front of the camera move closer to the camera.
// * Points behind the camrea move farther away from the camera.
// When moving a point along -Z: MORE VISIBLE
// * Points in front of the camera move farther away from the camera.
// * Points behind the camera move closer to the camera.
// Positive denominator: -Z, becoming more visible
// Negative denominator: +Z, becoming less visible
// Nearly zero: parallel to near plane
float denominator = -direction.z;
if (endPoint0Distance > 0.0 && abs(denominator) < czm_epsilon7)
{
// p0 is behind the near plane and the line to p1 is nearly parallel to
// the near plane, so cull the segment completely.
culledByNearPlane = true;
}
else if (endPoint0Distance > 0.0)
{
// p0 is behind the near plane, and the line to p1 is moving distinctly
// toward or away from it.
// t = (-plane distance - dot(plane normal, ray origin)) / dot(plane normal, ray direction)
float t = endPoint0Distance / denominator;
if (t < 0.0 || t > magnitude)
{
// Near plane intersection is not between the two points.
// We already confirmed p0 is behind the naer plane, so now
// we know the entire segment is behind it.
culledByNearPlane = true;
}
else
{
// Segment crosses the near plane, update p0 to lie exactly on it.
p0 = p0 + t * direction;
// Numerical noise might put us a bit on the wrong side of the near plane.
// Don't let that happen.
p0.z = min(p0.z, -czm_currentFrustum.x);
clipped = true;
}
}
clippedPositionEC = vec4(p0, 1.0);
positionWC = czm_eyeToWindowCoordinates(clippedPositionEC);
}
vec4 getPolylineWindowCoordinatesEC(vec4 positionEC, vec4 prevEC, vec4 nextEC, float expandDirection, float width, bool usePrevious, out float angle)
{
// expandDirection +1 is to the _left_ when looking from positionEC toward nextEC.
#ifdef POLYLINE_DASH
// Compute the window coordinates of the points.
vec4 positionWindow = czm_eyeToWindowCoordinates(positionEC);
vec4 previousWindow = czm_eyeToWindowCoordinates(prevEC);
vec4 nextWindow = czm_eyeToWindowCoordinates(nextEC);
// Determine the relative screen space direction of the line.
vec2 lineDir;
if (usePrevious) {
lineDir = normalize(positionWindow.xy - previousWindow.xy);
}
else {
lineDir = normalize(nextWindow.xy - positionWindow.xy);
}
angle = atan(lineDir.x, lineDir.y) - 1.570796327; // precomputed atan(1,0)
// Quantize the angle so it doesn't change rapidly between segments.
angle = floor(angle / czm_piOverFour + 0.5) * czm_piOverFour;
#endif
vec4 clippedPrevWC, clippedPrevEC;
bool prevSegmentClipped, prevSegmentCulled;
clipLineSegmentToNearPlane(prevEC.xyz, positionEC.xyz, clippedPrevWC, prevSegmentClipped, prevSegmentCulled, clippedPrevEC);
vec4 clippedNextWC, clippedNextEC;
bool nextSegmentClipped, nextSegmentCulled;
clipLineSegmentToNearPlane(nextEC.xyz, positionEC.xyz, clippedNextWC, nextSegmentClipped, nextSegmentCulled, clippedNextEC);
bool segmentClipped, segmentCulled;
vec4 clippedPositionWC, clippedPositionEC;
clipLineSegmentToNearPlane(positionEC.xyz, usePrevious ? prevEC.xyz : nextEC.xyz, clippedPositionWC, segmentClipped, segmentCulled, clippedPositionEC);
if (segmentCulled)
{
return vec4(0.0, 0.0, 0.0, 1.0);
}
vec2 directionToPrevWC = normalize(clippedPrevWC.xy - clippedPositionWC.xy);
vec2 directionToNextWC = normalize(clippedNextWC.xy - clippedPositionWC.xy);
// If a segment was culled, we can't use the corresponding direction
// computed above. We should never see both of these be true without
// \`segmentCulled\` above also being true.
if (prevSegmentCulled)
{
directionToPrevWC = -directionToNextWC;
}
else if (nextSegmentCulled)
{
directionToNextWC = -directionToPrevWC;
}
vec2 thisSegmentForwardWC, otherSegmentForwardWC;
if (usePrevious)
{
thisSegmentForwardWC = -directionToPrevWC;
otherSegmentForwardWC = directionToNextWC;
}
else
{
thisSegmentForwardWC = directionToNextWC;
otherSegmentForwardWC = -directionToPrevWC;
}
vec2 thisSegmentLeftWC = vec2(-thisSegmentForwardWC.y, thisSegmentForwardWC.x);
vec2 leftWC = thisSegmentLeftWC;
float expandWidth = width * 0.5;
// When lines are split at the anti-meridian, the position may be at the
// same location as the next or previous position, and we need to handle
// that to avoid producing NaNs.
if (!czm_equalsEpsilon(prevEC.xyz - positionEC.xyz, vec3(0.0), czm_epsilon1) && !czm_equalsEpsilon(nextEC.xyz - positionEC.xyz, vec3(0.0), czm_epsilon1))
{
vec2 otherSegmentLeftWC = vec2(-otherSegmentForwardWC.y, otherSegmentForwardWC.x);
vec2 leftSumWC = thisSegmentLeftWC + otherSegmentLeftWC;
float leftSumLength = length(leftSumWC);
leftWC = leftSumLength < czm_epsilon6 ? thisSegmentLeftWC : (leftSumWC / leftSumLength);
// The sine of the angle between the two vectors is given by the formula
// |a x b| = |a||b|sin(theta)
// which is
// float sinAngle = length(cross(vec3(leftWC, 0.0), vec3(-thisSegmentForwardWC, 0.0)));
// Because the z components of both vectors are zero, the x and y coordinate will be zero.
// Therefore, the sine of the angle is just the z component of the cross product.
vec2 u = -thisSegmentForwardWC;
vec2 v = leftWC;
float sinAngle = abs(u.x * v.y - u.y * v.x);
expandWidth = clamp(expandWidth / sinAngle, 0.0, width * 2.0);
}
vec2 offset = leftWC * expandDirection * expandWidth * czm_pixelRatio;
return vec4(clippedPositionWC.xy + offset, -clippedPositionWC.z, 1.0) * (czm_projection * clippedPositionEC).w;
}
vec4 getPolylineWindowCoordinates(vec4 position, vec4 previous, vec4 next, float expandDirection, float width, bool usePrevious, out float angle)
{
vec4 positionEC = czm_modelViewRelativeToEye * position;
vec4 prevEC = czm_modelViewRelativeToEye * previous;
vec4 nextEC = czm_modelViewRelativeToEye * next;
return getPolylineWindowCoordinatesEC(positionEC, prevEC, nextEC, expandDirection, width, usePrevious, angle);
}
`;var wT=`#ifdef VECTOR_TILE
uniform vec4 u_highlightColor;
#endif
in vec2 v_st;
void main()
{
czm_materialInput materialInput;
vec2 st = v_st;
st.t = czm_readNonPerspective(st.t, gl_FragCoord.w);
materialInput.s = st.s;
materialInput.st = st;
materialInput.str = vec3(st, 0.0);
czm_material material = czm_getMaterial(materialInput);
out_FragColor = vec4(material.diffuse + material.emission, material.alpha);
#ifdef VECTOR_TILE
out_FragColor *= u_highlightColor;
#endif
czm_writeLogDepth();
}
`;var lL=`in vec4 v_startPlaneNormalEcAndHalfWidth;
in vec4 v_endPlaneNormalEcAndBatchId;
in vec4 v_rightPlaneEC; // Technically can compute distance for this here
in vec4 v_endEcAndStartEcX;
in vec4 v_texcoordNormalizationAndStartEcYZ;
#ifdef PER_INSTANCE_COLOR
in vec4 v_color;
#endif
void main(void)
{
float logDepthOrDepth = czm_branchFreeTernary(czm_sceneMode == czm_sceneMode2D, gl_FragCoord.z, czm_unpackDepth(texture(czm_globeDepthTexture, gl_FragCoord.xy / czm_viewport.zw)));
vec3 ecStart = vec3(v_endEcAndStartEcX.w, v_texcoordNormalizationAndStartEcYZ.zw);
// Discard for sky
if (logDepthOrDepth == 0.0) {
#ifdef DEBUG_SHOW_VOLUME
out_FragColor = vec4(1.0, 0.0, 0.0, 0.5);
return;
#else // DEBUG_SHOW_VOLUME
discard;
#endif // DEBUG_SHOW_VOLUME
}
vec4 eyeCoordinate = czm_windowToEyeCoordinates(gl_FragCoord.xy, logDepthOrDepth);
eyeCoordinate /= eyeCoordinate.w;
float halfMaxWidth = v_startPlaneNormalEcAndHalfWidth.w * czm_metersPerPixel(eyeCoordinate);
// Check distance of the eye coordinate against the right-facing plane
float widthwiseDistance = czm_planeDistance(v_rightPlaneEC, eyeCoordinate.xyz);
// Check eye coordinate against the mitering planes
float distanceFromStart = czm_planeDistance(v_startPlaneNormalEcAndHalfWidth.xyz, -dot(ecStart, v_startPlaneNormalEcAndHalfWidth.xyz), eyeCoordinate.xyz);
float distanceFromEnd = czm_planeDistance(v_endPlaneNormalEcAndBatchId.xyz, -dot(v_endEcAndStartEcX.xyz, v_endPlaneNormalEcAndBatchId.xyz), eyeCoordinate.xyz);
if (abs(widthwiseDistance) > halfMaxWidth || distanceFromStart < 0.0 || distanceFromEnd < 0.0) {
#ifdef DEBUG_SHOW_VOLUME
out_FragColor = vec4(1.0, 0.0, 0.0, 0.5);
return;
#else // DEBUG_SHOW_VOLUME
discard;
#endif // DEBUG_SHOW_VOLUME
}
// Check distance of the eye coordinate against start and end planes with normals in the right plane.
// For computing unskewed lengthwise texture coordinate.
// Can also be used for clipping extremely pointy miters, but in practice unnecessary because of miter breaking.
// aligned plane: cross the right plane normal with miter plane normal, then cross the result with right again to point it more "forward"
vec3 alignedPlaneNormal;
// start aligned plane
alignedPlaneNormal = cross(v_rightPlaneEC.xyz, v_startPlaneNormalEcAndHalfWidth.xyz);
alignedPlaneNormal = normalize(cross(alignedPlaneNormal, v_rightPlaneEC.xyz));
distanceFromStart = czm_planeDistance(alignedPlaneNormal, -dot(alignedPlaneNormal, ecStart), eyeCoordinate.xyz);
// end aligned plane
alignedPlaneNormal = cross(v_rightPlaneEC.xyz, v_endPlaneNormalEcAndBatchId.xyz);
alignedPlaneNormal = normalize(cross(alignedPlaneNormal, v_rightPlaneEC.xyz));
distanceFromEnd = czm_planeDistance(alignedPlaneNormal, -dot(alignedPlaneNormal, v_endEcAndStartEcX.xyz), eyeCoordinate.xyz);
#ifdef PER_INSTANCE_COLOR
out_FragColor = czm_gammaCorrect(v_color);
#else // PER_INSTANCE_COLOR
// Clamp - distance to aligned planes may be negative due to mitering,
// so fragment texture coordinate might be out-of-bounds.
float s = clamp(distanceFromStart / (distanceFromStart + distanceFromEnd), 0.0, 1.0);
s = (s * v_texcoordNormalizationAndStartEcYZ.x) + v_texcoordNormalizationAndStartEcYZ.y;
float t = (widthwiseDistance + halfMaxWidth) / (2.0 * halfMaxWidth);
czm_materialInput materialInput;
materialInput.s = s;
materialInput.st = vec2(s, t);
materialInput.str = vec3(s, t, 0.0);
czm_material material = czm_getMaterial(materialInput);
out_FragColor = vec4(material.diffuse + material.emission, material.alpha);
#endif // PER_INSTANCE_COLOR
// Premultiply alpha. Required for classification primitives on translucent globe.
out_FragColor.rgb *= out_FragColor.a;
czm_writeDepthClamp();
}
`;var uL=`in vec3 v_forwardDirectionEC;
in vec3 v_texcoordNormalizationAndHalfWidth;
in float v_batchId;
#ifdef PER_INSTANCE_COLOR
in vec4 v_color;
#else
in vec2 v_alignedPlaneDistances;
in float v_texcoordT;
#endif
float rayPlaneDistanceUnsafe(vec3 origin, vec3 direction, vec3 planeNormal, float planeDistance) {
// We don't expect the ray to ever be parallel to the plane
return (-planeDistance - dot(planeNormal, origin)) / dot(planeNormal, direction);
}
void main(void)
{
vec4 eyeCoordinate = gl_FragCoord;
eyeCoordinate /= eyeCoordinate.w;
#ifdef PER_INSTANCE_COLOR
out_FragColor = czm_gammaCorrect(v_color);
#else // PER_INSTANCE_COLOR
// Use distances for planes aligned with segment to prevent skew in dashing
float distanceFromStart = rayPlaneDistanceUnsafe(eyeCoordinate.xyz, -v_forwardDirectionEC, v_forwardDirectionEC.xyz, v_alignedPlaneDistances.x);
float distanceFromEnd = rayPlaneDistanceUnsafe(eyeCoordinate.xyz, v_forwardDirectionEC, -v_forwardDirectionEC.xyz, v_alignedPlaneDistances.y);
// Clamp - distance to aligned planes may be negative due to mitering
distanceFromStart = max(0.0, distanceFromStart);
distanceFromEnd = max(0.0, distanceFromEnd);
float s = distanceFromStart / (distanceFromStart + distanceFromEnd);
s = (s * v_texcoordNormalizationAndHalfWidth.x) + v_texcoordNormalizationAndHalfWidth.y;
czm_materialInput materialInput;
materialInput.s = s;
materialInput.st = vec2(s, v_texcoordT);
materialInput.str = vec3(s, v_texcoordT, 0.0);
czm_material material = czm_getMaterial(materialInput);
out_FragColor = vec4(material.diffuse + material.emission, material.alpha);
#endif // PER_INSTANCE_COLOR
}
`;var fL=`in vec3 position3DHigh;
in vec3 position3DLow;
in vec4 startHiAndForwardOffsetX;
in vec4 startLoAndForwardOffsetY;
in vec4 startNormalAndForwardOffsetZ;
in vec4 endNormalAndTextureCoordinateNormalizationX;
in vec4 rightNormalAndTextureCoordinateNormalizationY;
in vec4 startHiLo2D;
in vec4 offsetAndRight2D;
in vec4 startEndNormals2D;
in vec2 texcoordNormalization2D;
in float batchId;
out vec3 v_forwardDirectionEC;
out vec3 v_texcoordNormalizationAndHalfWidth;
out float v_batchId;
// For materials
#ifdef WIDTH_VARYING
out float v_width;
#endif
#ifdef ANGLE_VARYING
out float v_polylineAngle;
#endif
#ifdef PER_INSTANCE_COLOR
out vec4 v_color;
#else
out vec2 v_alignedPlaneDistances;
out float v_texcoordT;
#endif
// Morphing planes using SLERP or NLERP doesn't seem to work, so instead draw the material directly on the shadow volume.
// Morph views are from very far away and aren't meant to be used precisely, so this should be sufficient.
void main()
{
v_batchId = batchId;
// Start position
vec4 posRelativeToEye2D = czm_translateRelativeToEye(vec3(0.0, startHiLo2D.xy), vec3(0.0, startHiLo2D.zw));
vec4 posRelativeToEye3D = czm_translateRelativeToEye(startHiAndForwardOffsetX.xyz, startLoAndForwardOffsetY.xyz);
vec4 posRelativeToEye = czm_columbusViewMorph(posRelativeToEye2D, posRelativeToEye3D, czm_morphTime);
vec3 posEc2D = (czm_modelViewRelativeToEye * posRelativeToEye2D).xyz;
vec3 posEc3D = (czm_modelViewRelativeToEye * posRelativeToEye3D).xyz;
vec3 startEC = (czm_modelViewRelativeToEye * posRelativeToEye).xyz;
// Start plane
vec4 startPlane2D;
vec4 startPlane3D;
startPlane2D.xyz = czm_normal * vec3(0.0, startEndNormals2D.xy);
startPlane3D.xyz = czm_normal * startNormalAndForwardOffsetZ.xyz;
startPlane2D.w = -dot(startPlane2D.xyz, posEc2D);
startPlane3D.w = -dot(startPlane3D.xyz, posEc3D);
// Right plane
vec4 rightPlane2D;
vec4 rightPlane3D;
rightPlane2D.xyz = czm_normal * vec3(0.0, offsetAndRight2D.zw);
rightPlane3D.xyz = czm_normal * rightNormalAndTextureCoordinateNormalizationY.xyz;
rightPlane2D.w = -dot(rightPlane2D.xyz, posEc2D);
rightPlane3D.w = -dot(rightPlane3D.xyz, posEc3D);
// End position
posRelativeToEye2D = posRelativeToEye2D + vec4(0.0, offsetAndRight2D.xy, 0.0);
posRelativeToEye3D = posRelativeToEye3D + vec4(startHiAndForwardOffsetX.w, startLoAndForwardOffsetY.w, startNormalAndForwardOffsetZ.w, 0.0);
posRelativeToEye = czm_columbusViewMorph(posRelativeToEye2D, posRelativeToEye3D, czm_morphTime);
posEc2D = (czm_modelViewRelativeToEye * posRelativeToEye2D).xyz;
posEc3D = (czm_modelViewRelativeToEye * posRelativeToEye3D).xyz;
vec3 endEC = (czm_modelViewRelativeToEye * posRelativeToEye).xyz;
vec3 forwardEc3D = czm_normal * normalize(vec3(startHiAndForwardOffsetX.w, startLoAndForwardOffsetY.w, startNormalAndForwardOffsetZ.w));
vec3 forwardEc2D = czm_normal * normalize(vec3(0.0, offsetAndRight2D.xy));
// End plane
vec4 endPlane2D;
vec4 endPlane3D;
endPlane2D.xyz = czm_normal * vec3(0.0, startEndNormals2D.zw);
endPlane3D.xyz = czm_normal * endNormalAndTextureCoordinateNormalizationX.xyz;
endPlane2D.w = -dot(endPlane2D.xyz, posEc2D);
endPlane3D.w = -dot(endPlane3D.xyz, posEc3D);
// Forward direction
v_forwardDirectionEC = normalize(endEC - startEC);
vec2 cleanTexcoordNormalization2D;
cleanTexcoordNormalization2D.x = abs(texcoordNormalization2D.x);
cleanTexcoordNormalization2D.y = czm_branchFreeTernary(texcoordNormalization2D.y > 1.0, 0.0, abs(texcoordNormalization2D.y));
vec2 cleanTexcoordNormalization3D;
cleanTexcoordNormalization3D.x = abs(endNormalAndTextureCoordinateNormalizationX.w);
cleanTexcoordNormalization3D.y = rightNormalAndTextureCoordinateNormalizationY.w;
cleanTexcoordNormalization3D.y = czm_branchFreeTernary(cleanTexcoordNormalization3D.y > 1.0, 0.0, abs(cleanTexcoordNormalization3D.y));
v_texcoordNormalizationAndHalfWidth.xy = mix(cleanTexcoordNormalization2D, cleanTexcoordNormalization3D, czm_morphTime);
#ifdef PER_INSTANCE_COLOR
v_color = czm_batchTable_color(batchId);
#else // PER_INSTANCE_COLOR
// For computing texture coordinates
v_alignedPlaneDistances.x = -dot(v_forwardDirectionEC, startEC);
v_alignedPlaneDistances.y = -dot(-v_forwardDirectionEC, endEC);
#endif // PER_INSTANCE_COLOR
#ifdef WIDTH_VARYING
float width = czm_batchTable_width(batchId);
float halfWidth = width * 0.5;
v_width = width;
v_texcoordNormalizationAndHalfWidth.z = halfWidth;
#else
float halfWidth = 0.5 * czm_batchTable_width(batchId);
v_texcoordNormalizationAndHalfWidth.z = halfWidth;
#endif
// Compute a normal along which to "push" the position out, extending the miter depending on view distance.
// Position has already been "pushed" by unit length along miter normal, and miter normals are encoded in the planes.
// Decode the normal to use at this specific vertex, push the position back, and then push to where it needs to be.
// Since this is morphing, compute both 3D and 2D positions and then blend.
// ****** 3D ******
// Check distance to the end plane and start plane, pick the plane that is closer
vec4 positionEc3D = czm_modelViewRelativeToEye * czm_translateRelativeToEye(position3DHigh, position3DLow); // w = 1.0, see czm_computePosition
float absStartPlaneDistance = abs(czm_planeDistance(startPlane3D, positionEc3D.xyz));
float absEndPlaneDistance = abs(czm_planeDistance(endPlane3D, positionEc3D.xyz));
vec3 planeDirection = czm_branchFreeTernary(absStartPlaneDistance < absEndPlaneDistance, startPlane3D.xyz, endPlane3D.xyz);
vec3 upOrDown = normalize(cross(rightPlane3D.xyz, planeDirection)); // Points "up" for start plane, "down" at end plane.
vec3 normalEC = normalize(cross(planeDirection, upOrDown)); // In practice, the opposite seems to work too.
// Nudge the top vertex upwards to prevent flickering
vec3 geodeticSurfaceNormal = normalize(cross(normalEC, forwardEc3D));
geodeticSurfaceNormal *= float(0.0 <= rightNormalAndTextureCoordinateNormalizationY.w && rightNormalAndTextureCoordinateNormalizationY.w <= 1.0);
geodeticSurfaceNormal *= MAX_TERRAIN_HEIGHT;
positionEc3D.xyz += geodeticSurfaceNormal;
// Determine if this vertex is on the "left" or "right"
normalEC *= sign(endNormalAndTextureCoordinateNormalizationX.w);
// A "perfect" implementation would push along normals according to the angle against forward.
// In practice, just pushing the normal out by halfWidth is sufficient for morph views.
positionEc3D.xyz += halfWidth * max(0.0, czm_metersPerPixel(positionEc3D)) * normalEC; // prevent artifacts when czm_metersPerPixel is negative (behind camera)
// ****** 2D ******
// Check distance to the end plane and start plane, pick the plane that is closer
vec4 positionEc2D = czm_modelViewRelativeToEye * czm_translateRelativeToEye(position2DHigh.zxy, position2DLow.zxy); // w = 1.0, see czm_computePosition
absStartPlaneDistance = abs(czm_planeDistance(startPlane2D, positionEc2D.xyz));
absEndPlaneDistance = abs(czm_planeDistance(endPlane2D, positionEc2D.xyz));
planeDirection = czm_branchFreeTernary(absStartPlaneDistance < absEndPlaneDistance, startPlane2D.xyz, endPlane2D.xyz);
upOrDown = normalize(cross(rightPlane2D.xyz, planeDirection)); // Points "up" for start plane, "down" at end plane.
normalEC = normalize(cross(planeDirection, upOrDown)); // In practice, the opposite seems to work too.
// Nudge the top vertex upwards to prevent flickering
geodeticSurfaceNormal = normalize(cross(normalEC, forwardEc2D));
geodeticSurfaceNormal *= float(0.0 <= texcoordNormalization2D.y && texcoordNormalization2D.y <= 1.0);
geodeticSurfaceNormal *= MAX_TERRAIN_HEIGHT;
positionEc2D.xyz += geodeticSurfaceNormal;
// Determine if this vertex is on the "left" or "right"
normalEC *= sign(texcoordNormalization2D.x);
#ifndef PER_INSTANCE_COLOR
// Use vertex's sidedness to compute its texture coordinate.
v_texcoordT = clamp(sign(texcoordNormalization2D.x), 0.0, 1.0);
#endif
// A "perfect" implementation would push along normals according to the angle against forward.
// In practice, just pushing the normal out by halfWidth is sufficient for morph views.
positionEc2D.xyz += halfWidth * max(0.0, czm_metersPerPixel(positionEc2D)) * normalEC; // prevent artifacts when czm_metersPerPixel is negative (behind camera)
// Blend for actual position
gl_Position = czm_projection * mix(positionEc2D, positionEc3D, czm_morphTime);
#ifdef ANGLE_VARYING
// Approximate relative screen space direction of the line.
vec2 approxLineDirection = normalize(vec2(v_forwardDirectionEC.x, -v_forwardDirectionEC.y));
approxLineDirection.y = czm_branchFreeTernary(approxLineDirection.x == 0.0 && approxLineDirection.y == 0.0, -1.0, approxLineDirection.y);
v_polylineAngle = czm_fastApproximateAtan(approxLineDirection.x, approxLineDirection.y);
#endif
}
`;var dL=`in vec3 position3DHigh;
in vec3 position3DLow;
// In 2D and in 3D, texture coordinate normalization component signs encodes:
// * X sign - sidedness relative to right plane
// * Y sign - is negative OR magnitude is greater than 1.0 if vertex is on bottom of volume
#ifndef COLUMBUS_VIEW_2D
in vec4 startHiAndForwardOffsetX;
in vec4 startLoAndForwardOffsetY;
in vec4 startNormalAndForwardOffsetZ;
in vec4 endNormalAndTextureCoordinateNormalizationX;
in vec4 rightNormalAndTextureCoordinateNormalizationY;
#else
in vec4 startHiLo2D;
in vec4 offsetAndRight2D;
in vec4 startEndNormals2D;
in vec2 texcoordNormalization2D;
#endif
in float batchId;
out vec4 v_startPlaneNormalEcAndHalfWidth;
out vec4 v_endPlaneNormalEcAndBatchId;
out vec4 v_rightPlaneEC;
out vec4 v_endEcAndStartEcX;
out vec4 v_texcoordNormalizationAndStartEcYZ;
// For materials
#ifdef WIDTH_VARYING
out float v_width;
#endif
#ifdef ANGLE_VARYING
out float v_polylineAngle;
#endif
#ifdef PER_INSTANCE_COLOR
out vec4 v_color;
#endif
void main()
{
#ifdef COLUMBUS_VIEW_2D
vec3 ecStart = (czm_modelViewRelativeToEye * czm_translateRelativeToEye(vec3(0.0, startHiLo2D.xy), vec3(0.0, startHiLo2D.zw))).xyz;
vec3 forwardDirectionEC = czm_normal * vec3(0.0, offsetAndRight2D.xy);
vec3 ecEnd = forwardDirectionEC + ecStart;
forwardDirectionEC = normalize(forwardDirectionEC);
// Right plane
v_rightPlaneEC.xyz = czm_normal * vec3(0.0, offsetAndRight2D.zw);
v_rightPlaneEC.w = -dot(v_rightPlaneEC.xyz, ecStart);
// start plane
vec4 startPlaneEC;
startPlaneEC.xyz = czm_normal * vec3(0.0, startEndNormals2D.xy);
startPlaneEC.w = -dot(startPlaneEC.xyz, ecStart);
// end plane
vec4 endPlaneEC;
endPlaneEC.xyz = czm_normal * vec3(0.0, startEndNormals2D.zw);
endPlaneEC.w = -dot(endPlaneEC.xyz, ecEnd);
v_texcoordNormalizationAndStartEcYZ.x = abs(texcoordNormalization2D.x);
v_texcoordNormalizationAndStartEcYZ.y = texcoordNormalization2D.y;
#else // COLUMBUS_VIEW_2D
vec3 ecStart = (czm_modelViewRelativeToEye * czm_translateRelativeToEye(startHiAndForwardOffsetX.xyz, startLoAndForwardOffsetY.xyz)).xyz;
vec3 offset = czm_normal * vec3(startHiAndForwardOffsetX.w, startLoAndForwardOffsetY.w, startNormalAndForwardOffsetZ.w);
vec3 ecEnd = ecStart + offset;
vec3 forwardDirectionEC = normalize(offset);
// start plane
vec4 startPlaneEC;
startPlaneEC.xyz = czm_normal * startNormalAndForwardOffsetZ.xyz;
startPlaneEC.w = -dot(startPlaneEC.xyz, ecStart);
// end plane
vec4 endPlaneEC;
endPlaneEC.xyz = czm_normal * endNormalAndTextureCoordinateNormalizationX.xyz;
endPlaneEC.w = -dot(endPlaneEC.xyz, ecEnd);
// Right plane
v_rightPlaneEC.xyz = czm_normal * rightNormalAndTextureCoordinateNormalizationY.xyz;
v_rightPlaneEC.w = -dot(v_rightPlaneEC.xyz, ecStart);
v_texcoordNormalizationAndStartEcYZ.x = abs(endNormalAndTextureCoordinateNormalizationX.w);
v_texcoordNormalizationAndStartEcYZ.y = rightNormalAndTextureCoordinateNormalizationY.w;
#endif // COLUMBUS_VIEW_2D
v_endEcAndStartEcX.xyz = ecEnd;
v_endEcAndStartEcX.w = ecStart.x;
v_texcoordNormalizationAndStartEcYZ.zw = ecStart.yz;
#ifdef PER_INSTANCE_COLOR
v_color = czm_batchTable_color(batchId);
#endif // PER_INSTANCE_COLOR
// Compute a normal along which to "push" the position out, extending the miter depending on view distance.
// Position has already been "pushed" by unit length along miter normal, and miter normals are encoded in the planes.
// Decode the normal to use at this specific vertex, push the position back, and then push to where it needs to be.
vec4 positionRelativeToEye = czm_computePosition();
// Check distance to the end plane and start plane, pick the plane that is closer
vec4 positionEC = czm_modelViewRelativeToEye * positionRelativeToEye; // w = 1.0, see czm_computePosition
float absStartPlaneDistance = abs(czm_planeDistance(startPlaneEC, positionEC.xyz));
float absEndPlaneDistance = abs(czm_planeDistance(endPlaneEC, positionEC.xyz));
vec3 planeDirection = czm_branchFreeTernary(absStartPlaneDistance < absEndPlaneDistance, startPlaneEC.xyz, endPlaneEC.xyz);
vec3 upOrDown = normalize(cross(v_rightPlaneEC.xyz, planeDirection)); // Points "up" for start plane, "down" at end plane.
vec3 normalEC = normalize(cross(planeDirection, upOrDown)); // In practice, the opposite seems to work too.
// Extrude bottom vertices downward for far view distances, like for GroundPrimitives
upOrDown = cross(forwardDirectionEC, normalEC);
upOrDown = float(czm_sceneMode == czm_sceneMode3D) * upOrDown;
upOrDown = float(v_texcoordNormalizationAndStartEcYZ.y > 1.0 || v_texcoordNormalizationAndStartEcYZ.y < 0.0) * upOrDown;
upOrDown = min(GLOBE_MINIMUM_ALTITUDE, czm_geometricToleranceOverMeter * length(positionRelativeToEye.xyz)) * upOrDown;
positionEC.xyz += upOrDown;
v_texcoordNormalizationAndStartEcYZ.y = czm_branchFreeTernary(v_texcoordNormalizationAndStartEcYZ.y > 1.0, 0.0, abs(v_texcoordNormalizationAndStartEcYZ.y));
// Determine distance along normalEC to push for a volume of appropriate width.
// Make volumes about double pixel width for a conservative fit - in practice the
// extra cost here is minimal compared to the loose volume heights.
//
// N = normalEC (guaranteed "right-facing")
// R = rightEC
// p = angle between N and R
// w = distance to push along R if R == N
// d = distance to push along N
//
// N R
// { p| } * cos(p) = dot(N, R) = w / d
// d | |w * d = w / dot(N, R)
// { | }
// o---------- polyline segment ---->
//
float width = czm_batchTable_width(batchId);
#ifdef WIDTH_VARYING
v_width = width;
#endif
v_startPlaneNormalEcAndHalfWidth.xyz = startPlaneEC.xyz;
v_startPlaneNormalEcAndHalfWidth.w = width * 0.5;
v_endPlaneNormalEcAndBatchId.xyz = endPlaneEC.xyz;
v_endPlaneNormalEcAndBatchId.w = batchId;
width = width * max(0.0, czm_metersPerPixel(positionEC)); // width = distance to push along R
width = width / dot(normalEC, v_rightPlaneEC.xyz); // width = distance to push along N
// Determine if this vertex is on the "left" or "right"
#ifdef COLUMBUS_VIEW_2D
normalEC *= sign(texcoordNormalization2D.x);
#else
normalEC *= sign(endNormalAndTextureCoordinateNormalizationX.w);
#endif
positionEC.xyz += width * normalEC;
gl_Position = czm_depthClamp(czm_projection * positionEC);
#ifdef ANGLE_VARYING
// Approximate relative screen space direction of the line.
vec2 approxLineDirection = normalize(vec2(forwardDirectionEC.x, -forwardDirectionEC.y));
approxLineDirection.y = czm_branchFreeTernary(approxLineDirection.x == 0.0 && approxLineDirection.y == 0.0, -1.0, approxLineDirection.y);
v_polylineAngle = czm_fastApproximateAtan(approxLineDirection.x, approxLineDirection.y);
#endif
}
`;var hL=`in vec3 position3DHigh;
in vec3 position3DLow;
in vec3 position2DHigh;
in vec3 position2DLow;
in vec3 prevPosition3DHigh;
in vec3 prevPosition3DLow;
in vec3 prevPosition2DHigh;
in vec3 prevPosition2DLow;
in vec3 nextPosition3DHigh;
in vec3 nextPosition3DLow;
in vec3 nextPosition2DHigh;
in vec3 nextPosition2DLow;
in vec4 texCoordExpandAndBatchIndex;
out vec2 v_st;
out float v_width;
out vec4 v_pickColor;
out float v_polylineAngle;
void main()
{
float texCoord = texCoordExpandAndBatchIndex.x;
float expandDir = texCoordExpandAndBatchIndex.y;
bool usePrev = texCoordExpandAndBatchIndex.z < 0.0;
float batchTableIndex = texCoordExpandAndBatchIndex.w;
vec2 widthAndShow = batchTable_getWidthAndShow(batchTableIndex);
float width = widthAndShow.x + 0.5;
float show = widthAndShow.y;
if (width < 1.0)
{
show = 0.0;
}
vec4 pickColor = batchTable_getPickColor(batchTableIndex);
vec4 p, prev, next;
if (czm_morphTime == 1.0)
{
p = czm_translateRelativeToEye(position3DHigh.xyz, position3DLow.xyz);
prev = czm_translateRelativeToEye(prevPosition3DHigh.xyz, prevPosition3DLow.xyz);
next = czm_translateRelativeToEye(nextPosition3DHigh.xyz, nextPosition3DLow.xyz);
}
else if (czm_morphTime == 0.0)
{
p = czm_translateRelativeToEye(position2DHigh.zxy, position2DLow.zxy);
prev = czm_translateRelativeToEye(prevPosition2DHigh.zxy, prevPosition2DLow.zxy);
next = czm_translateRelativeToEye(nextPosition2DHigh.zxy, nextPosition2DLow.zxy);
}
else
{
p = czm_columbusViewMorph(
czm_translateRelativeToEye(position2DHigh.zxy, position2DLow.zxy),
czm_translateRelativeToEye(position3DHigh.xyz, position3DLow.xyz),
czm_morphTime);
prev = czm_columbusViewMorph(
czm_translateRelativeToEye(prevPosition2DHigh.zxy, prevPosition2DLow.zxy),
czm_translateRelativeToEye(prevPosition3DHigh.xyz, prevPosition3DLow.xyz),
czm_morphTime);
next = czm_columbusViewMorph(
czm_translateRelativeToEye(nextPosition2DHigh.zxy, nextPosition2DLow.zxy),
czm_translateRelativeToEye(nextPosition3DHigh.xyz, nextPosition3DLow.xyz),
czm_morphTime);
}
#ifdef DISTANCE_DISPLAY_CONDITION
vec3 centerHigh = batchTable_getCenterHigh(batchTableIndex);
vec4 centerLowAndRadius = batchTable_getCenterLowAndRadius(batchTableIndex);
vec3 centerLow = centerLowAndRadius.xyz;
float radius = centerLowAndRadius.w;
vec2 distanceDisplayCondition = batchTable_getDistanceDisplayCondition(batchTableIndex);
float lengthSq;
if (czm_sceneMode == czm_sceneMode2D)
{
lengthSq = czm_eyeHeight2D.y;
}
else
{
vec4 center = czm_translateRelativeToEye(centerHigh.xyz, centerLow.xyz);
lengthSq = max(0.0, dot(center.xyz, center.xyz) - radius * radius);
}
float nearSq = distanceDisplayCondition.x * distanceDisplayCondition.x;
float farSq = distanceDisplayCondition.y * distanceDisplayCondition.y;
if (lengthSq < nearSq || lengthSq > farSq)
{
show = 0.0;
}
#endif
float polylineAngle;
vec4 positionWC = getPolylineWindowCoordinates(p, prev, next, expandDir, width, usePrev, polylineAngle);
gl_Position = czm_viewportOrthographic * positionWC * show;
v_st.s = texCoord;
v_st.t = czm_writeNonPerspective(clamp(expandDir, 0.0, 1.0), gl_Position.w);
v_width = width;
v_pickColor = pickColor;
v_polylineAngle = polylineAngle;
}
`;var mL=`uniform sampler2D u_texture;
in vec2 v_textureCoordinates;
void main()
{
out_FragColor = texture(u_texture, v_textureCoordinates);
}
`;var pL=`in vec4 position;
in float webMercatorT;
uniform vec2 u_textureDimensions;
out vec2 v_textureCoordinates;
void main()
{
v_textureCoordinates = vec2(position.x, webMercatorT);
gl_Position = czm_viewportOrthographic * (position * vec4(u_textureDimensions, 1.0, 1.0));
}
`;var nv=`#ifdef TEXTURE_COORDINATES
#ifdef SPHERICAL
in vec4 v_sphericalExtents;
#else // SPHERICAL
in vec2 v_inversePlaneExtents;
in vec4 v_westPlane;
in vec4 v_southPlane;
#endif // SPHERICAL
in vec3 v_uvMinAndSphericalLongitudeRotation;
in vec3 v_uMaxAndInverseDistance;
in vec3 v_vMaxAndInverseDistance;
#endif // TEXTURE_COORDINATES
#ifdef PER_INSTANCE_COLOR
in vec4 v_color;
#endif
#ifdef NORMAL_EC
vec3 getEyeCoordinate3FromWindowCoordinate(vec2 fragCoord, float logDepthOrDepth) {
vec4 eyeCoordinate = czm_windowToEyeCoordinates(fragCoord, logDepthOrDepth);
return eyeCoordinate.xyz / eyeCoordinate.w;
}
vec3 vectorFromOffset(vec4 eyeCoordinate, vec2 positiveOffset) {
vec2 glFragCoordXY = gl_FragCoord.xy;
// Sample depths at both offset and negative offset
float upOrRightLogDepth = czm_unpackDepth(texture(czm_globeDepthTexture, (glFragCoordXY + positiveOffset) / czm_viewport.zw));
float downOrLeftLogDepth = czm_unpackDepth(texture(czm_globeDepthTexture, (glFragCoordXY - positiveOffset) / czm_viewport.zw));
// Explicitly evaluate both paths
// Necessary for multifrustum and for edges of the screen
bvec2 upOrRightInBounds = lessThan(glFragCoordXY + positiveOffset, czm_viewport.zw);
float useUpOrRight = float(upOrRightLogDepth > 0.0 && upOrRightInBounds.x && upOrRightInBounds.y);
float useDownOrLeft = float(useUpOrRight == 0.0);
vec3 upOrRightEC = getEyeCoordinate3FromWindowCoordinate(glFragCoordXY + positiveOffset, upOrRightLogDepth);
vec3 downOrLeftEC = getEyeCoordinate3FromWindowCoordinate(glFragCoordXY - positiveOffset, downOrLeftLogDepth);
return (upOrRightEC - (eyeCoordinate.xyz / eyeCoordinate.w)) * useUpOrRight + ((eyeCoordinate.xyz / eyeCoordinate.w) - downOrLeftEC) * useDownOrLeft;
}
#endif // NORMAL_EC
void main(void)
{
#ifdef REQUIRES_EC
float logDepthOrDepth = czm_unpackDepth(texture(czm_globeDepthTexture, gl_FragCoord.xy / czm_viewport.zw));
vec4 eyeCoordinate = czm_windowToEyeCoordinates(gl_FragCoord.xy, logDepthOrDepth);
#endif
#ifdef REQUIRES_WC
vec4 worldCoordinate4 = czm_inverseView * eyeCoordinate;
vec3 worldCoordinate = worldCoordinate4.xyz / worldCoordinate4.w;
#endif
#ifdef TEXTURE_COORDINATES
vec2 uv;
#ifdef SPHERICAL
// Treat world coords as a sphere normal for spherical coordinates
vec2 sphericalLatLong = czm_approximateSphericalCoordinates(worldCoordinate);
sphericalLatLong.y += v_uvMinAndSphericalLongitudeRotation.z;
sphericalLatLong.y = czm_branchFreeTernary(sphericalLatLong.y < czm_pi, sphericalLatLong.y, sphericalLatLong.y - czm_twoPi);
uv.x = (sphericalLatLong.y - v_sphericalExtents.y) * v_sphericalExtents.w;
uv.y = (sphericalLatLong.x - v_sphericalExtents.x) * v_sphericalExtents.z;
#else // SPHERICAL
// Unpack planes and transform to eye space
uv.x = czm_planeDistance(v_westPlane, eyeCoordinate.xyz / eyeCoordinate.w) * v_inversePlaneExtents.x;
uv.y = czm_planeDistance(v_southPlane, eyeCoordinate.xyz / eyeCoordinate.w) * v_inversePlaneExtents.y;
#endif // SPHERICAL
#endif // TEXTURE_COORDINATES
#ifdef PICK
#ifdef CULL_FRAGMENTS
// When classifying translucent geometry, logDepthOrDepth == 0.0
// indicates a region that should not be classified, possibly due to there
// being opaque pixels there in another buffer.
// Check for logDepthOrDepth != 0.0 to make sure this should be classified.
if (0.0 <= uv.x && uv.x <= 1.0 && 0.0 <= uv.y && uv.y <= 1.0 || logDepthOrDepth != 0.0) {
out_FragColor.a = 1.0; // 0.0 alpha leads to discard from ShaderSource.createPickFragmentShaderSource
czm_writeDepthClamp();
}
#else // CULL_FRAGMENTS
out_FragColor.a = 1.0;
#endif // CULL_FRAGMENTS
#else // PICK
#ifdef CULL_FRAGMENTS
// When classifying translucent geometry, logDepthOrDepth == 0.0
// indicates a region that should not be classified, possibly due to there
// being opaque pixels there in another buffer.
if (uv.x <= 0.0 || 1.0 <= uv.x || uv.y <= 0.0 || 1.0 <= uv.y || logDepthOrDepth == 0.0) {
discard;
}
#endif
#ifdef NORMAL_EC
// Compute normal by sampling adjacent pixels in 2x2 block in screen space
vec3 downUp = vectorFromOffset(eyeCoordinate, vec2(0.0, 1.0));
vec3 leftRight = vectorFromOffset(eyeCoordinate, vec2(1.0, 0.0));
vec3 normalEC = normalize(cross(leftRight, downUp));
#endif
#ifdef PER_INSTANCE_COLOR
vec4 color = czm_gammaCorrect(v_color);
#ifdef FLAT
out_FragColor = color;
#else // FLAT
czm_materialInput materialInput;
materialInput.normalEC = normalEC;
materialInput.positionToEyeEC = -eyeCoordinate.xyz;
czm_material material = czm_getDefaultMaterial(materialInput);
material.diffuse = color.rgb;
material.alpha = color.a;
out_FragColor = czm_phong(normalize(-eyeCoordinate.xyz), material, czm_lightDirectionEC);
#endif // FLAT
// Premultiply alpha. Required for classification primitives on translucent globe.
out_FragColor.rgb *= out_FragColor.a;
#else // PER_INSTANCE_COLOR
// Material support.
// USES_ is distinct from REQUIRES_, because some things are dependencies of each other or
// dependencies for culling but might not actually be used by the material.
czm_materialInput materialInput;
#ifdef USES_NORMAL_EC
materialInput.normalEC = normalEC;
#endif
#ifdef USES_POSITION_TO_EYE_EC
materialInput.positionToEyeEC = -eyeCoordinate.xyz;
#endif
#ifdef USES_TANGENT_TO_EYE
materialInput.tangentToEyeMatrix = czm_eastNorthUpToEyeCoordinates(worldCoordinate, normalEC);
#endif
#ifdef USES_ST
// Remap texture coordinates from computed (approximately aligned with cartographic space) to the desired
// texture coordinate system, which typically forms a tight oriented bounding box around the geometry.
// Shader is provided a set of reference points for remapping.
materialInput.st.x = czm_lineDistance(v_uvMinAndSphericalLongitudeRotation.xy, v_uMaxAndInverseDistance.xy, uv) * v_uMaxAndInverseDistance.z;
materialInput.st.y = czm_lineDistance(v_uvMinAndSphericalLongitudeRotation.xy, v_vMaxAndInverseDistance.xy, uv) * v_vMaxAndInverseDistance.z;
#endif
czm_material material = czm_getMaterial(materialInput);
#ifdef FLAT
out_FragColor = vec4(material.diffuse + material.emission, material.alpha);
#else // FLAT
out_FragColor = czm_phong(normalize(-eyeCoordinate.xyz), material, czm_lightDirectionEC);
#endif // FLAT
// Premultiply alpha. Required for classification primitives on translucent globe.
out_FragColor.rgb *= out_FragColor.a;
#endif // PER_INSTANCE_COLOR
czm_writeDepthClamp();
#endif // PICK
}
`;var gL=`in vec3 position3DHigh;
in vec3 position3DLow;
in float batchId;
#ifdef EXTRUDED_GEOMETRY
in vec3 extrudeDirection;
uniform float u_globeMinimumAltitude;
#endif // EXTRUDED_GEOMETRY
#ifdef PER_INSTANCE_COLOR
out vec4 v_color;
#endif // PER_INSTANCE_COLOR
#ifdef TEXTURE_COORDINATES
#ifdef SPHERICAL
out vec4 v_sphericalExtents;
#else // SPHERICAL
out vec2 v_inversePlaneExtents;
out vec4 v_westPlane;
out vec4 v_southPlane;
#endif // SPHERICAL
out vec3 v_uvMinAndSphericalLongitudeRotation;
out vec3 v_uMaxAndInverseDistance;
out vec3 v_vMaxAndInverseDistance;
#endif // TEXTURE_COORDINATES
void main()
{
vec4 position = czm_computePosition();
#ifdef EXTRUDED_GEOMETRY
float delta = min(u_globeMinimumAltitude, czm_geometricToleranceOverMeter * length(position.xyz));
delta *= czm_sceneMode == czm_sceneMode3D ? 1.0 : 0.0;
//extrudeDirection is zero for the top layer
position = position + vec4(extrudeDirection * delta, 0.0);
#endif
#ifdef TEXTURE_COORDINATES
#ifdef SPHERICAL
v_sphericalExtents = czm_batchTable_sphericalExtents(batchId);
v_uvMinAndSphericalLongitudeRotation.z = czm_batchTable_longitudeRotation(batchId);
#else // SPHERICAL
#ifdef COLUMBUS_VIEW_2D
vec4 planes2D_high = czm_batchTable_planes2D_HIGH(batchId);
vec4 planes2D_low = czm_batchTable_planes2D_LOW(batchId);
// If the primitive is split across the IDL (planes2D_high.x > planes2D_high.w):
// - If this vertex is on the east side of the IDL (position3DLow.y > 0.0, comparison with position3DHigh may produce artifacts)
// - existing "east" is on the wrong side of the world, far away (planes2D_high/low.w)
// - so set "east" as beyond the eastmost extent of the projection (idlSplitNewPlaneHiLow)
vec2 idlSplitNewPlaneHiLow = vec2(EAST_MOST_X_HIGH - (WEST_MOST_X_HIGH - planes2D_high.w), EAST_MOST_X_LOW - (WEST_MOST_X_LOW - planes2D_low.w));
bool idlSplit = planes2D_high.x > planes2D_high.w && position3DLow.y > 0.0;
planes2D_high.w = czm_branchFreeTernary(idlSplit, idlSplitNewPlaneHiLow.x, planes2D_high.w);
planes2D_low.w = czm_branchFreeTernary(idlSplit, idlSplitNewPlaneHiLow.y, planes2D_low.w);
// - else, if this vertex is on the west side of the IDL (position3DLow.y < 0.0)
// - existing "west" is on the wrong side of the world, far away (planes2D_high/low.x)
// - so set "west" as beyond the westmost extent of the projection (idlSplitNewPlaneHiLow)
idlSplit = planes2D_high.x > planes2D_high.w && position3DLow.y < 0.0;
idlSplitNewPlaneHiLow = vec2(WEST_MOST_X_HIGH - (EAST_MOST_X_HIGH - planes2D_high.x), WEST_MOST_X_LOW - (EAST_MOST_X_LOW - planes2D_low.x));
planes2D_high.x = czm_branchFreeTernary(idlSplit, idlSplitNewPlaneHiLow.x, planes2D_high.x);
planes2D_low.x = czm_branchFreeTernary(idlSplit, idlSplitNewPlaneHiLow.y, planes2D_low.x);
vec3 southWestCorner = (czm_modelViewRelativeToEye * czm_translateRelativeToEye(vec3(0.0, planes2D_high.xy), vec3(0.0, planes2D_low.xy))).xyz;
vec3 northWestCorner = (czm_modelViewRelativeToEye * czm_translateRelativeToEye(vec3(0.0, planes2D_high.x, planes2D_high.z), vec3(0.0, planes2D_low.x, planes2D_low.z))).xyz;
vec3 southEastCorner = (czm_modelViewRelativeToEye * czm_translateRelativeToEye(vec3(0.0, planes2D_high.w, planes2D_high.y), vec3(0.0, planes2D_low.w, planes2D_low.y))).xyz;
#else // COLUMBUS_VIEW_2D
// 3D case has smaller "plane extents," so planes encoded as a 64 bit position and 2 vec3s for distances/direction
vec3 southWestCorner = (czm_modelViewRelativeToEye * czm_translateRelativeToEye(czm_batchTable_southWest_HIGH(batchId), czm_batchTable_southWest_LOW(batchId))).xyz;
vec3 northWestCorner = czm_normal * czm_batchTable_northward(batchId) + southWestCorner;
vec3 southEastCorner = czm_normal * czm_batchTable_eastward(batchId) + southWestCorner;
#endif // COLUMBUS_VIEW_2D
vec3 eastWard = southEastCorner - southWestCorner;
float eastExtent = length(eastWard);
eastWard /= eastExtent;
vec3 northWard = northWestCorner - southWestCorner;
float northExtent = length(northWard);
northWard /= northExtent;
v_westPlane = vec4(eastWard, -dot(eastWard, southWestCorner));
v_southPlane = vec4(northWard, -dot(northWard, southWestCorner));
v_inversePlaneExtents = vec2(1.0 / eastExtent, 1.0 / northExtent);
#endif // SPHERICAL
vec4 uvMinAndExtents = czm_batchTable_uvMinAndExtents(batchId);
vec4 uMaxVmax = czm_batchTable_uMaxVmax(batchId);
v_uMaxAndInverseDistance = vec3(uMaxVmax.xy, uvMinAndExtents.z);
v_vMaxAndInverseDistance = vec3(uMaxVmax.zw, uvMinAndExtents.w);
v_uvMinAndSphericalLongitudeRotation.xy = uvMinAndExtents.xy;
#endif // TEXTURE_COORDINATES
#ifdef PER_INSTANCE_COLOR
v_color = czm_batchTable_color(batchId);
#endif
gl_Position = czm_depthClamp(czm_modelViewProjectionRelativeToEye * position);
}
`;var V0=`#ifdef VECTOR_TILE
uniform vec4 u_highlightColor;
#endif
void main(void)
{
#ifdef VECTOR_TILE
out_FragColor = czm_gammaCorrect(u_highlightColor);
#else
out_FragColor = vec4(1.0);
#endif
czm_writeDepthClamp();
}
`;var iv=`float interpolateByDistance(vec4 nearFarScalar, float distance)
{
float startDistance = nearFarScalar.x;
float startValue = nearFarScalar.y;
float endDistance = nearFarScalar.z;
float endValue = nearFarScalar.w;
float t = clamp((distance - startDistance) / (endDistance - startDistance), 0.0, 1.0);
return mix(startValue, endValue, t);
}
void computeAtmosphereScattering(vec3 positionWC, vec3 lightDirection, out vec3 rayleighColor, out vec3 mieColor, out float opacity, out float underTranslucentGlobe)
{
float ellipsoidRadiiDifference = czm_ellipsoidRadii.x - czm_ellipsoidRadii.z;
// Adjustment to the atmosphere radius applied based on the camera height.
float distanceAdjustMin = czm_ellipsoidRadii.x / 4.0;
float distanceAdjustMax = czm_ellipsoidRadii.x;
float distanceAdjustModifier = ellipsoidRadiiDifference / 2.0;
float distanceAdjust = distanceAdjustModifier * clamp((czm_eyeHeight - distanceAdjustMin) / (distanceAdjustMax - distanceAdjustMin), 0.0, 1.0);
// Since atmosphere scattering assumes the atmosphere is a spherical shell, we compute an inner radius of the atmosphere best fit
// for the position on the ellipsoid.
float radiusAdjust = (ellipsoidRadiiDifference / 4.0) + distanceAdjust;
float atmosphereInnerRadius = (length(czm_viewerPositionWC) - czm_eyeHeight) - radiusAdjust;
// Setup the primary ray: from the camera position to the vertex position.
vec3 cameraToPositionWC = positionWC - czm_viewerPositionWC;
vec3 cameraToPositionWCDirection = normalize(cameraToPositionWC);
czm_ray primaryRay = czm_ray(czm_viewerPositionWC, cameraToPositionWCDirection);
underTranslucentGlobe = 0.0;
// Brighten the sky atmosphere under the Earth's atmosphere when translucency is enabled.
#if defined(GLOBE_TRANSLUCENT)
// Check for intersection with the inner radius of the atmopshere.
czm_raySegment primaryRayEarthIntersect = czm_raySphereIntersectionInterval(primaryRay, vec3(0.0), atmosphereInnerRadius + radiusAdjust);
if (primaryRayEarthIntersect.start > 0.0 && primaryRayEarthIntersect.stop > 0.0) {
// Compute position on globe.
vec3 direction = normalize(positionWC);
czm_ray ellipsoidRay = czm_ray(positionWC, -direction);
czm_raySegment ellipsoidIntersection = czm_rayEllipsoidIntersectionInterval(ellipsoidRay, vec3(0.0), czm_ellipsoidInverseRadii);
vec3 onEarth = positionWC - (direction * ellipsoidIntersection.start);
// Control the color using the camera angle.
float angle = dot(normalize(czm_viewerPositionWC), normalize(onEarth));
// Control the opacity using the distance from Earth.
opacity = interpolateByDistance(vec4(0.0, 1.0, czm_ellipsoidRadii.x, 0.0), length(czm_viewerPositionWC - onEarth));
vec3 horizonColor = vec3(0.1, 0.2, 0.3);
vec3 nearColor = vec3(0.0);
rayleighColor = mix(nearColor, horizonColor, exp(-angle) * opacity);
// Set the traslucent flag to avoid alpha adjustment in computeFinalColor funciton.
underTranslucentGlobe = 1.0;
return;
}
#endif
computeScattering(
primaryRay,
length(cameraToPositionWC),
lightDirection,
atmosphereInnerRadius,
rayleighColor,
mieColor,
opacity
);
// Alter the opacity based on how close the viewer is to the ground.
// (0.0 = At edge of atmosphere, 1.0 = On ground)
float cameraHeight = czm_eyeHeight + atmosphereInnerRadius;
float atmosphereOuterRadius = atmosphereInnerRadius + ATMOSPHERE_THICKNESS;
opacity = clamp((atmosphereOuterRadius - cameraHeight) / (atmosphereOuterRadius - atmosphereInnerRadius), 0.0, 1.0);
// Alter alpha based on time of day (0.0 = night , 1.0 = day)
float nightAlpha = (u_radiiAndDynamicAtmosphereColor.z != 0.0) ? clamp(dot(normalize(positionWC), lightDirection), 0.0, 1.0) : 1.0;
opacity *= pow(nightAlpha, 0.5);
}
`;var _L=`in vec3 v_outerPositionWC;
uniform vec3 u_hsbShift;
#ifndef PER_FRAGMENT_ATMOSPHERE
in vec3 v_mieColor;
in vec3 v_rayleighColor;
in float v_opacity;
in float v_translucent;
#endif
void main (void)
{
float lightEnum = u_radiiAndDynamicAtmosphereColor.z;
vec3 lightDirection = czm_getDynamicAtmosphereLightDirection(v_outerPositionWC, lightEnum);
vec3 mieColor;
vec3 rayleighColor;
float opacity;
float translucent;
#ifdef PER_FRAGMENT_ATMOSPHERE
computeAtmosphereScattering(
v_outerPositionWC,
lightDirection,
rayleighColor,
mieColor,
opacity,
translucent
);
#else
mieColor = v_mieColor;
rayleighColor = v_rayleighColor;
opacity = v_opacity;
translucent = v_translucent;
#endif
vec4 color = computeAtmosphereColor(v_outerPositionWC, lightDirection, rayleighColor, mieColor, opacity);
#ifndef HDR
color.rgb = czm_pbrNeutralTonemapping(color.rgb);
color.rgb = czm_inverseGamma(color.rgb);
#endif
#ifdef COLOR_CORRECT
const bool ignoreBlackPixels = true;
color.rgb = czm_applyHSBShift(color.rgb, u_hsbShift, ignoreBlackPixels);
#endif
// For the parts of the sky atmosphere that are not behind a translucent globe,
// we mix in the default opacity so that the sky atmosphere still appears at distance.
// This is needed because the opacity in the sky atmosphere is initially adjusted based
// on the camera height.
if (translucent == 0.0) {
color.a = mix(color.b, 1.0, color.a) * smoothstep(0.0, 1.0, czm_morphTime);
}
out_FragColor = color;
}
`;var yL=`in vec4 position;
out vec3 v_outerPositionWC;
#ifndef PER_FRAGMENT_ATMOSPHERE
out vec3 v_mieColor;
out vec3 v_rayleighColor;
out float v_opacity;
out float v_translucent;
#endif
void main(void)
{
vec4 positionWC = czm_model * position;
float lightEnum = u_radiiAndDynamicAtmosphereColor.z;
vec3 lightDirection = czm_getDynamicAtmosphereLightDirection(positionWC.xyz, lightEnum);
#ifndef PER_FRAGMENT_ATMOSPHERE
computeAtmosphereScattering(
positionWC.xyz,
lightDirection,
v_rayleighColor,
v_mieColor,
v_opacity,
v_translucent
);
#endif
v_outerPositionWC = positionWC.xyz;
gl_Position = czm_modelViewProjection * position;
}
`;var xL=`uniform samplerCube u_cubeMap;
in vec3 v_texCoord;
void main()
{
vec4 color = czm_textureCube(u_cubeMap, normalize(v_texCoord));
out_FragColor = vec4(czm_gammaCorrect(color).rgb, czm_morphTime);
}
`;var bL=`in vec3 position;
out vec3 v_texCoord;
void main()
{
vec3 p = czm_viewRotation * (czm_temeToPseudoFixed * (czm_entireFrustum.y * position));
gl_Position = czm_projection * vec4(p, 1.0);
v_texCoord = position.xyz;
}
`;var TL=`uniform sampler2D u_texture;
in vec2 v_textureCoordinates;
void main()
{
vec4 color = texture(u_texture, v_textureCoordinates);
out_FragColor = czm_gammaCorrect(color);
}
`;var CL=`uniform float u_radiusTS;
in vec2 v_textureCoordinates;
vec2 rotate(vec2 p, vec2 direction)
{
return vec2(p.x * direction.x - p.y * direction.y, p.x * direction.y + p.y * direction.x);
}
vec4 addBurst(vec2 position, vec2 direction, float lengthScalar)
{
vec2 rotatedPosition = rotate(position, direction) * vec2(25.0, 0.75);
float radius = length(rotatedPosition) * lengthScalar;
float burst = 1.0 - smoothstep(0.0, 0.55, radius);
return vec4(burst);
}
void main()
{
float lengthScalar = 2.0 / sqrt(2.0);
vec2 position = v_textureCoordinates - vec2(0.5);
float radius = length(position) * lengthScalar;
float surface = step(radius, u_radiusTS);
vec4 color = vec4(vec2(1.0), surface + 0.2, surface);
float glow = 1.0 - smoothstep(0.0, 0.55, radius);
color.ba += mix(vec2(0.0), vec2(1.0), glow) * 0.75;
vec4 burst = vec4(0.0);
// The following loop has been manually unrolled for speed, to
// avoid sin() and cos().
//
//for (float i = 0.4; i < 3.2; i += 1.047) {
// vec2 direction = vec2(sin(i), cos(i));
// burst += 0.4 * addBurst(position, direction, lengthScalar);
//
// direction = vec2(sin(i - 0.08), cos(i - 0.08));
// burst += 0.3 * addBurst(position, direction, lengthScalar);
//}
burst += 0.4 * addBurst(position, vec2(0.38942, 0.92106), lengthScalar); // angle == 0.4
burst += 0.4 * addBurst(position, vec2(0.99235, 0.12348), lengthScalar); // angle == 0.4 + 1.047
burst += 0.4 * addBurst(position, vec2(0.60327, -0.79754), lengthScalar); // angle == 0.4 + 1.047 * 2.0
burst += 0.3 * addBurst(position, vec2(0.31457, 0.94924), lengthScalar); // angle == 0.4 - 0.08
burst += 0.3 * addBurst(position, vec2(0.97931, 0.20239), lengthScalar); // angle == 0.4 + 1.047 - 0.08
burst += 0.3 * addBurst(position, vec2(0.66507, -0.74678), lengthScalar); // angle == 0.4 + 1.047 * 2.0 - 0.08
// End of manual loop unrolling.
color += clamp(burst, vec4(0.0), vec4(1.0)) * 0.15;
out_FragColor = clamp(color, vec4(0.0), vec4(1.0));
}
`;var AL=`in vec2 direction;
uniform float u_size;
out vec2 v_textureCoordinates;
void main()
{
vec4 position;
if (czm_morphTime == 1.0)
{
position = vec4(czm_sunPositionWC, 1.0);
}
else
{
position = vec4(czm_sunPositionColumbusView.zxy, 1.0);
}
vec4 positionEC = czm_view * position;
vec4 positionWC = czm_eyeToWindowCoordinates(positionEC);
vec2 halfSize = vec2(u_size * 0.5);
halfSize *= ((direction * 2.0) - 1.0);
gl_Position = czm_viewportOrthographic * vec4(positionWC.xy + halfSize, -positionWC.z, 1.0);
v_textureCoordinates = direction;
}
`;var EL=`in vec4 v_startPlaneEC;
in vec4 v_endPlaneEC;
in vec4 v_rightPlaneEC;
in float v_halfWidth;
in vec3 v_volumeUpEC;
uniform vec4 u_highlightColor;
void main()
{
float logDepthOrDepth = czm_branchFreeTernary(czm_sceneMode == czm_sceneMode2D, gl_FragCoord.z, czm_unpackDepth(texture(czm_globeDepthTexture, gl_FragCoord.xy / czm_viewport.zw)));
// Discard for sky
if (logDepthOrDepth == 0.0) {
#ifdef DEBUG_SHOW_VOLUME
out_FragColor = vec4(0.0, 0.0, 1.0, 0.5);
return;
#else // DEBUG_SHOW_VOLUME
discard;
#endif // DEBUG_SHOW_VOLUME
}
vec4 eyeCoordinate = czm_windowToEyeCoordinates(gl_FragCoord.xy, logDepthOrDepth);
eyeCoordinate /= eyeCoordinate.w;
float halfMaxWidth = v_halfWidth * czm_metersPerPixel(eyeCoordinate);
// Expand halfMaxWidth if direction to camera is almost perpendicular with the volume's up direction
halfMaxWidth += halfMaxWidth * (1.0 - dot(-normalize(eyeCoordinate.xyz), v_volumeUpEC));
// Check distance of the eye coordinate against the right-facing plane
float widthwiseDistance = czm_planeDistance(v_rightPlaneEC, eyeCoordinate.xyz);
// Check eye coordinate against the mitering planes
float distanceFromStart = czm_planeDistance(v_startPlaneEC, eyeCoordinate.xyz);
float distanceFromEnd = czm_planeDistance(v_endPlaneEC, eyeCoordinate.xyz);
if (abs(widthwiseDistance) > halfMaxWidth || distanceFromStart < 0.0 || distanceFromEnd < 0.0) {
#ifdef DEBUG_SHOW_VOLUME
out_FragColor = vec4(logDepthOrDepth, 0.0, 0.0, 0.5);
return;
#else // DEBUG_SHOW_VOLUME
discard;
#endif // DEBUG_SHOW_VOLUME
}
out_FragColor = u_highlightColor;
czm_writeDepthClamp();
}
`;var SL=`in vec3 startEllipsoidNormal;
in vec3 endEllipsoidNormal;
in vec4 startPositionAndHeight;
in vec4 endPositionAndHeight;
in vec4 startFaceNormalAndVertexCorner;
in vec4 endFaceNormalAndHalfWidth;
in float a_batchId;
uniform mat4 u_modifiedModelView;
uniform vec2 u_minimumMaximumVectorHeights;
out vec4 v_startPlaneEC;
out vec4 v_endPlaneEC;
out vec4 v_rightPlaneEC;
out float v_halfWidth;
out vec3 v_volumeUpEC;
void main()
{
// vertex corner IDs
// 3-----------7
// /| left /|
// / | 1 / |
// 2-----------6 5 end
// | / | /
// start |/ right |/
// 0-----------4
//
float isEnd = floor(startFaceNormalAndVertexCorner.w * 0.251); // 0 for front, 1 for end
float isTop = floor(startFaceNormalAndVertexCorner.w * mix(0.51, 0.19, isEnd)); // 0 for bottom, 1 for top
vec3 forward = endPositionAndHeight.xyz - startPositionAndHeight.xyz;
vec3 right = normalize(cross(forward, startEllipsoidNormal));
vec4 position = vec4(startPositionAndHeight.xyz, 1.0);
position.xyz += forward * isEnd;
v_volumeUpEC = czm_normal * normalize(cross(right, forward));
// Push for volume height
float offset;
vec3 ellipsoidNormal = mix(startEllipsoidNormal, endEllipsoidNormal, isEnd);
// offset height to create volume
offset = mix(startPositionAndHeight.w, endPositionAndHeight.w, isEnd);
offset = mix(u_minimumMaximumVectorHeights.y, u_minimumMaximumVectorHeights.x, isTop) - offset;
position.xyz += offset * ellipsoidNormal;
// move from RTC to EC
position = u_modifiedModelView * position;
right = czm_normal * right;
// Push for width in a direction that is in the start or end plane and in a plane with right
// N = normalEC ("right-facing" direction for push)
// R = right
// p = angle between N and R
// w = distance to push along R if R == N
// d = distance to push along N
//
// N R
// { p| } * cos(p) = dot(N, R) = w / d
// d | |w * d = w / dot(N, R)
// { | }
// o---------- polyline segment ---->
//
vec3 scratchNormal = mix(-startFaceNormalAndVertexCorner.xyz, endFaceNormalAndHalfWidth.xyz, isEnd);
scratchNormal = cross(scratchNormal, mix(startEllipsoidNormal, endEllipsoidNormal, isEnd));
vec3 miterPushNormal = czm_normal * normalize(scratchNormal);
offset = 2.0 * endFaceNormalAndHalfWidth.w * max(0.0, czm_metersPerPixel(position)); // offset = widthEC
offset = offset / dot(miterPushNormal, right);
position.xyz += miterPushNormal * (offset * sign(0.5 - mod(startFaceNormalAndVertexCorner.w, 2.0)));
gl_Position = czm_depthClamp(czm_projection * position);
position = u_modifiedModelView * vec4(startPositionAndHeight.xyz, 1.0);
vec3 startNormalEC = czm_normal * startFaceNormalAndVertexCorner.xyz;
v_startPlaneEC = vec4(startNormalEC, -dot(startNormalEC, position.xyz));
v_rightPlaneEC = vec4(right, -dot(right, position.xyz));
position = u_modifiedModelView * vec4(endPositionAndHeight.xyz, 1.0);
vec3 endNormalEC = czm_normal * endFaceNormalAndHalfWidth.xyz;
v_endPlaneEC = vec4(endNormalEC, -dot(endNormalEC, position.xyz));
v_halfWidth = endFaceNormalAndHalfWidth.w;
}
`;var vL=`in vec4 currentPosition;
in vec4 previousPosition;
in vec4 nextPosition;
in vec2 expandAndWidth;
in float a_batchId;
uniform mat4 u_modifiedModelView;
void main()
{
float expandDir = expandAndWidth.x;
float width = abs(expandAndWidth.y) + 0.5;
bool usePrev = expandAndWidth.y < 0.0;
vec4 p = u_modifiedModelView * currentPosition;
vec4 prev = u_modifiedModelView * previousPosition;
vec4 next = u_modifiedModelView * nextPosition;
float angle;
vec4 positionWC = getPolylineWindowCoordinatesEC(p, prev, next, expandDir, width, usePrev, angle);
gl_Position = czm_viewportOrthographic * positionWC;
}
`;var ov=`in vec3 position;
in float a_batchId;
uniform mat4 u_modifiedModelViewProjection;
void main()
{
gl_Position = czm_depthClamp(u_modifiedModelViewProjection * vec4(position, 1.0));
}
`;var wL=`
in vec2 v_textureCoordinates;
void main()
{
czm_materialInput materialInput;
materialInput.s = v_textureCoordinates.s;
materialInput.st = v_textureCoordinates;
materialInput.str = vec3(v_textureCoordinates, 0.0);
materialInput.normalEC = vec3(0.0, 0.0, -1.0);
czm_material material = czm_getMaterial(materialInput);
out_FragColor = vec4(material.diffuse + material.emission, material.alpha);
}
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av(e,t,n){e=y(e,0),t=y(t,0),n=y(n,0),this.value=new Float32Array([e,t,n])}Object.defineProperties(av.prototype,{componentDatatype:{get:function(){return X.FLOAT}},componentsPerAttribute:{get:function(){return 3}},normalize:{get:function(){return!1}}});av.fromCartesian3=function(e){return new av(e.x,e.y,e.z)};av.toValue=function(e,t){return l(t)||(t=new Float32Array([e.x,e.y,e.z])),t[0]=e.x,t[1]=e.y,t[2]=e.z,t};var Qi=av;function IL(e){e=y(e,!0),this.value=IL.toValue(e)}Object.defineProperties(IL.prototype,{componentDatatype:{get:function(){return X.UNSIGNED_BYTE}},componentsPerAttribute:{get:function(){return 1}},normalize:{get:function(){return!1}}});IL.toValue=function(e,t){return l(t)?(t[0]=e,t):new Uint8Array([e])};var yn=IL;var PL=`in vec3 v_positionEC;
in vec3 v_normalEC;
in vec3 v_tangentEC;
in vec3 v_bitangentEC;
in vec2 v_st;
void main()
{
vec3 positionToEyeEC = -v_positionEC;
mat3 tangentToEyeMatrix = czm_tangentToEyeSpaceMatrix(v_normalEC, v_tangentEC, v_bitangentEC);
vec3 normalEC = normalize(v_normalEC);
#ifdef FACE_FORWARD
normalEC = faceforward(normalEC, vec3(0.0, 0.0, 1.0), -normalEC);
#endif
czm_materialInput materialInput;
materialInput.normalEC = normalEC;
materialInput.tangentToEyeMatrix = tangentToEyeMatrix;
materialInput.positionToEyeEC = positionToEyeEC;
materialInput.st = v_st;
czm_material material = czm_getMaterial(materialInput);
#ifdef FLAT
out_FragColor = vec4(material.diffuse + material.emission, material.alpha);
#else
out_FragColor = czm_phong(normalize(positionToEyeEC), material, czm_lightDirectionEC);
#endif
}
`;var RL=`in vec3 position3DHigh;
in vec3 position3DLow;
in vec3 normal;
in vec3 tangent;
in vec3 bitangent;
in vec2 st;
in float batchId;
out vec3 v_positionEC;
out vec3 v_normalEC;
out vec3 v_tangentEC;
out vec3 v_bitangentEC;
out vec2 v_st;
void main()
{
vec4 p = czm_computePosition();
v_positionEC = (czm_modelViewRelativeToEye * p).xyz; // position in eye coordinates
v_normalEC = czm_normal * normal; // normal in eye coordinates
v_tangentEC = czm_normal * tangent; // tangent in eye coordinates
v_bitangentEC = czm_normal * bitangent; // bitangent in eye coordinates
v_st = st;
gl_Position = czm_modelViewProjectionRelativeToEye * p;
}
`;var OL=`in vec3 v_positionEC;
in vec3 v_normalEC;
void main()
{
vec3 positionToEyeEC = -v_positionEC;
vec3 normalEC = normalize(v_normalEC);
#ifdef FACE_FORWARD
normalEC = faceforward(normalEC, vec3(0.0, 0.0, 1.0), -normalEC);
#endif
czm_materialInput materialInput;
materialInput.normalEC = normalEC;
materialInput.positionToEyeEC = positionToEyeEC;
czm_material material = czm_getMaterial(materialInput);
#ifdef FLAT
out_FragColor = vec4(material.diffuse + material.emission, material.alpha);
#else
out_FragColor = czm_phong(normalize(positionToEyeEC), material, czm_lightDirectionEC);
#endif
}
`;var ML=`in vec3 position3DHigh;
in vec3 position3DLow;
in vec3 normal;
in float batchId;
out vec3 v_positionEC;
out vec3 v_normalEC;
void main()
{
vec4 p = czm_computePosition();
v_positionEC = (czm_modelViewRelativeToEye * p).xyz; // position in eye coordinates
v_normalEC = czm_normal * normal; // normal in eye coordinates
gl_Position = czm_modelViewProjectionRelativeToEye * p;
}
`;var LL=`in vec3 v_positionEC;
in vec3 v_normalEC;
in vec2 v_st;
void main()
{
vec3 positionToEyeEC = -v_positionEC;
vec3 normalEC = normalize(v_normalEC);
#ifdef FACE_FORWARD
normalEC = faceforward(normalEC, vec3(0.0, 0.0, 1.0), -normalEC);
#endif
czm_materialInput materialInput;
materialInput.normalEC = normalEC;
materialInput.positionToEyeEC = positionToEyeEC;
materialInput.st = v_st;
czm_material material = czm_getMaterial(materialInput);
#ifdef FLAT
out_FragColor = vec4(material.diffuse + material.emission, material.alpha);
#else
out_FragColor = czm_phong(normalize(positionToEyeEC), material, czm_lightDirectionEC);
#endif
}
`;var NL=`in vec3 position3DHigh;
in vec3 position3DLow;
in vec3 normal;
in vec2 st;
in float batchId;
out vec3 v_positionEC;
out vec3 v_normalEC;
out vec2 v_st;
void main()
{
vec4 p = czm_computePosition();
v_positionEC = (czm_modelViewRelativeToEye * p).xyz; // position in eye coordinates
v_normalEC = czm_normal * normal; // normal in eye coordinates
v_st = st;
gl_Position = czm_modelViewProjectionRelativeToEye * p;
}
`;var P1e={ADD:te.FUNC_ADD,SUBTRACT:te.FUNC_SUBTRACT,REVERSE_SUBTRACT:te.FUNC_REVERSE_SUBTRACT,MIN:te.MIN,MAX:te.MAX},qa=Object.freeze(P1e);var R1e={ZERO:te.ZERO,ONE:te.ONE,SOURCE_COLOR:te.SRC_COLOR,ONE_MINUS_SOURCE_COLOR:te.ONE_MINUS_SRC_COLOR,DESTINATION_COLOR:te.DST_COLOR,ONE_MINUS_DESTINATION_COLOR:te.ONE_MINUS_DST_COLOR,SOURCE_ALPHA:te.SRC_ALPHA,ONE_MINUS_SOURCE_ALPHA:te.ONE_MINUS_SRC_ALPHA,DESTINATION_ALPHA:te.DST_ALPHA,ONE_MINUS_DESTINATION_ALPHA:te.ONE_MINUS_DST_ALPHA,CONSTANT_COLOR:te.CONSTANT_COLOR,ONE_MINUS_CONSTANT_COLOR:te.ONE_MINUS_CONSTANT_COLOR,CONSTANT_ALPHA:te.CONSTANT_ALPHA,ONE_MINUS_CONSTANT_ALPHA:te.ONE_MINUS_CONSTANT_ALPHA,SOURCE_ALPHA_SATURATE:te.SRC_ALPHA_SATURATE},So=Object.freeze(R1e);var O1e={DISABLED:Object.freeze({enabled:!1}),ALPHA_BLEND:Object.freeze({enabled:!0,equationRgb:qa.ADD,equationAlpha:qa.ADD,functionSourceRgb:So.SOURCE_ALPHA,functionSourceAlpha:So.ONE,functionDestinationRgb:So.ONE_MINUS_SOURCE_ALPHA,functionDestinationAlpha:So.ONE_MINUS_SOURCE_ALPHA}),PRE_MULTIPLIED_ALPHA_BLEND:Object.freeze({enabled:!0,equationRgb:qa.ADD,equationAlpha:qa.ADD,functionSourceRgb:So.ONE,functionSourceAlpha:So.ONE,functionDestinationRgb:So.ONE_MINUS_SOURCE_ALPHA,functionDestinationAlpha:So.ONE_MINUS_SOURCE_ALPHA}),ADDITIVE_BLEND:Object.freeze({enabled:!0,equationRgb:qa.ADD,equationAlpha:qa.ADD,functionSourceRgb:So.SOURCE_ALPHA,functionSourceAlpha:So.ONE,functionDestinationRgb:So.ONE,functionDestinationAlpha:So.ONE})},un=Object.freeze(O1e);var M1e={FRONT:te.FRONT,BACK:te.BACK,FRONT_AND_BACK:te.FRONT_AND_BACK},xi=Object.freeze(M1e);function RT(e){e=y(e,y.EMPTY_OBJECT),this.material=e.material,this.translucent=y(e.translucent,!0),this._vertexShaderSource=e.vertexShaderSource,this._fragmentShaderSource=e.fragmentShaderSource,this._renderState=e.renderState,this._closed=y(e.closed,!1)}Object.defineProperties(RT.prototype,{vertexShaderSource:{get:function(){return this._vertexShaderSource}},fragmentShaderSource:{get:function(){return this._fragmentShaderSource}},renderState:{get:function(){return this._renderState}},closed:{get:function(){return this._closed}}});RT.prototype.getFragmentShaderSource=function(){let e=[];return this.flat&&e.push("#define FLAT"),this.faceForward&&e.push("#define FACE_FORWARD"),l(this.material)&&e.push(this.material.shaderSource),e.push(this.fragmentShaderSource),e.join(`
`)};RT.prototype.isTranslucent=function(){return l(this.material)&&this.material.isTranslucent()||!l(this.material)&&this.translucent};RT.prototype.getRenderState=function(){let e=this.isTranslucent(),t=Ge(this.renderState,!1);return e?(t.depthMask=!1,t.blending=un.ALPHA_BLEND):t.depthMask=!0,t};RT.getDefaultRenderState=function(e,t,n){let i={depthTest:{enabled:!0}};return e&&(i.depthMask=!1,i.blending=un.ALPHA_BLEND),t&&(i.cull={enabled:!0,face:xi.BACK}),l(n)&&(i=bt(n,i,!0)),i};var to=RT;var FL=`uniform sampler2D image;
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
vec4 rampColor = texture(image, vec2(materialInput.aspect / (2.0 * czm_pi), 0.5));
rampColor = czm_gammaCorrect(rampColor);
material.diffuse = rampColor.rgb;
material.alpha = rampColor.a;
return material;
}
`;var BL=`uniform sampler2D image;
uniform float strength;
uniform vec2 repeat;
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
vec2 st = materialInput.st;
vec2 centerPixel = fract(repeat * st);
float centerBump = texture(image, centerPixel).channel;
float imageWidth = float(imageDimensions.x);
vec2 rightPixel = fract(repeat * (st + vec2(1.0 / imageWidth, 0.0)));
float rightBump = texture(image, rightPixel).channel;
float imageHeight = float(imageDimensions.y);
vec2 leftPixel = fract(repeat * (st + vec2(0.0, 1.0 / imageHeight)));
float topBump = texture(image, leftPixel).channel;
vec3 normalTangentSpace = normalize(vec3(centerBump - rightBump, centerBump - topBump, clamp(1.0 - strength, 0.1, 1.0)));
vec3 normalEC = materialInput.tangentToEyeMatrix * normalTangentSpace;
material.normal = normalEC;
material.diffuse = vec3(0.01);
return material;
}
`;var kL=`uniform vec4 lightColor;
uniform vec4 darkColor;
uniform vec2 repeat;
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
vec2 st = materialInput.st;
// From Stefan Gustavson's Procedural Textures in GLSL in OpenGL Insights
float b = mod(floor(repeat.s * st.s) + floor(repeat.t * st.t), 2.0); // 0.0 or 1.0
// Find the distance from the closest separator (region between two colors)
float scaledWidth = fract(repeat.s * st.s);
scaledWidth = abs(scaledWidth - floor(scaledWidth + 0.5));
float scaledHeight = fract(repeat.t * st.t);
scaledHeight = abs(scaledHeight - floor(scaledHeight + 0.5));
float value = min(scaledWidth, scaledHeight);
vec4 currentColor = mix(lightColor, darkColor, b);
vec4 color = czm_antialias(lightColor, darkColor, currentColor, value, 0.03);
color = czm_gammaCorrect(color);
material.diffuse = color.rgb;
material.alpha = color.a;
return material;
}
`;var VL=`uniform vec4 lightColor;
uniform vec4 darkColor;
uniform vec2 repeat;
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
// From Stefan Gustavson's Procedural Textures in GLSL in OpenGL Insights
float b = smoothstep(0.3, 0.32, length(fract(repeat * materialInput.st) - 0.5)); // 0.0 or 1.0
vec4 color = mix(lightColor, darkColor, b);
color = czm_gammaCorrect(color);
material.diffuse = color.rgb;
material.alpha = color.a;
return material;
}
`;var UL=`uniform sampler2D heights;
uniform sampler2D colors;
// This material expects heights to be sorted from lowest to highest.
float getHeight(int idx, float invTexSize)
{
vec2 uv = vec2((float(idx) + 0.5) * invTexSize, 0.5);
#ifdef OES_texture_float
return texture(heights, uv).x;
#else
return czm_unpackFloat(texture(heights, uv));
#endif
}
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
float height = materialInput.height;
float invTexSize = 1.0 / float(heightsDimensions.x);
float minHeight = getHeight(0, invTexSize);
float maxHeight = getHeight(heightsDimensions.x - 1, invTexSize);
// early-out when outside the height range
if (height < minHeight || height > maxHeight) {
material.diffuse = vec3(0.0);
material.alpha = 0.0;
return material;
}
// Binary search to find heights above and below.
int idxBelow = 0;
int idxAbove = heightsDimensions.x;
float heightBelow = minHeight;
float heightAbove = maxHeight;
// while loop not allowed, so use for loop with max iterations.
// maxIterations of 16 supports a texture size up to 65536 (2^16).
const int maxIterations = 16;
for (int i = 0; i < maxIterations; i++) {
if (idxBelow >= idxAbove - 1) {
break;
}
int idxMid = (idxBelow + idxAbove) / 2;
float heightTex = getHeight(idxMid, invTexSize);
if (height > heightTex) {
idxBelow = idxMid;
heightBelow = heightTex;
} else {
idxAbove = idxMid;
heightAbove = heightTex;
}
}
float lerper = heightBelow == heightAbove ? 1.0 : (height - heightBelow) / (heightAbove - heightBelow);
vec2 colorUv = vec2(invTexSize * (float(idxBelow) + 0.5 + lerper), 0.5);
vec4 color = texture(colors, colorUv);
// undo preumultiplied alpha
if (color.a > 0.0)
{
color.rgb /= color.a;
}
color.rgb = czm_gammaCorrect(color.rgb);
material.diffuse = color.rgb;
material.alpha = color.a;
return material;
}
`;var zL=`uniform vec4 color;
uniform float spacing;
uniform float width;
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
float distanceToContour = mod(materialInput.height, spacing);
#if (__VERSION__ == 300 || defined(GL_OES_standard_derivatives))
float dxc = abs(dFdx(materialInput.height));
float dyc = abs(dFdy(materialInput.height));
float dF = max(dxc, dyc) * czm_pixelRatio * width;
float alpha = (distanceToContour < dF) ? 1.0 : 0.0;
#else
// If no derivatives available (IE 10?), use pixel ratio
float alpha = (distanceToContour < (czm_pixelRatio * width)) ? 1.0 : 0.0;
#endif
vec4 outColor = czm_gammaCorrect(vec4(color.rgb, alpha * color.a));
material.diffuse = outColor.rgb;
material.alpha = outColor.a;
return material;
}
`;var HL=`uniform sampler2D image;
uniform float minimumHeight;
uniform float maximumHeight;
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
float scaledHeight = clamp((materialInput.height - minimumHeight) / (maximumHeight - minimumHeight), 0.0, 1.0);
vec4 rampColor = texture(image, vec2(scaledHeight, 0.5));
rampColor = czm_gammaCorrect(rampColor);
material.diffuse = rampColor.rgb;
material.alpha = rampColor.a;
return material;
}
`;var GL=`uniform vec4 fadeInColor;
uniform vec4 fadeOutColor;
uniform float maximumDistance;
uniform bool repeat;
uniform vec2 fadeDirection;
uniform vec2 time;
float getTime(float t, float coord)
{
float scalar = 1.0 / maximumDistance;
float q = distance(t, coord) * scalar;
if (repeat)
{
float r = distance(t, coord + 1.0) * scalar;
float s = distance(t, coord - 1.0) * scalar;
q = min(min(r, s), q);
}
return clamp(q, 0.0, 1.0);
}
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
vec2 st = materialInput.st;
float s = getTime(time.x, st.s) * fadeDirection.s;
float t = getTime(time.y, st.t) * fadeDirection.t;
float u = length(vec2(s, t));
vec4 color = mix(fadeInColor, fadeOutColor, u);
color = czm_gammaCorrect(color);
material.emission = color.rgb;
material.alpha = color.a;
return material;
}
`;var WL=`uniform vec4 color;
uniform float cellAlpha;
uniform vec2 lineCount;
uniform vec2 lineThickness;
uniform vec2 lineOffset;
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
vec2 st = materialInput.st;
float scaledWidth = fract(lineCount.s * st.s - lineOffset.s);
scaledWidth = abs(scaledWidth - floor(scaledWidth + 0.5));
float scaledHeight = fract(lineCount.t * st.t - lineOffset.t);
scaledHeight = abs(scaledHeight - floor(scaledHeight + 0.5));
float value;
// Fuzz Factor - Controls blurriness of lines
#if (__VERSION__ == 300 || defined(GL_OES_standard_derivatives))
const float fuzz = 1.2;
vec2 thickness = (lineThickness * czm_pixelRatio) - 1.0;
// From "3D Engine Design for Virtual Globes" by Cozzi and Ring, Listing 4.13.
vec2 dx = abs(dFdx(st));
vec2 dy = abs(dFdy(st));
vec2 dF = vec2(max(dx.s, dy.s), max(dx.t, dy.t)) * lineCount;
value = min(
smoothstep(dF.s * thickness.s, dF.s * (fuzz + thickness.s), scaledWidth),
smoothstep(dF.t * thickness.t, dF.t * (fuzz + thickness.t), scaledHeight));
#else
// If no derivatives available (IE 10?), revert to view-dependent fuzz
const float fuzz = 0.05;
vec2 range = 0.5 - (lineThickness * 0.05);
value = min(
1.0 - smoothstep(range.s, range.s + fuzz, scaledWidth),
1.0 - smoothstep(range.t, range.t + fuzz, scaledHeight));
#endif
// Edges taken from RimLightingMaterial.glsl
// See http://www.fundza.com/rman_shaders/surface/fake_rim/fake_rim1.html
float dRim = 1.0 - abs(dot(materialInput.normalEC, normalize(materialInput.positionToEyeEC)));
float sRim = smoothstep(0.8, 1.0, dRim);
value *= (1.0 - sRim);
vec4 halfColor;
halfColor.rgb = color.rgb * 0.5;
halfColor.a = color.a * (1.0 - ((1.0 - cellAlpha) * value));
halfColor = czm_gammaCorrect(halfColor);
material.diffuse = halfColor.rgb;
material.emission = halfColor.rgb;
material.alpha = halfColor.a;
return material;
}
`;var jL=`uniform sampler2D image;
uniform float strength;
uniform vec2 repeat;
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
vec4 textureValue = texture(image, fract(repeat * materialInput.st));
vec3 normalTangentSpace = textureValue.channels;
normalTangentSpace.xy = normalTangentSpace.xy * 2.0 - 1.0;
normalTangentSpace.z = clamp(1.0 - strength, 0.1, 1.0);
normalTangentSpace = normalize(normalTangentSpace);
vec3 normalEC = materialInput.tangentToEyeMatrix * normalTangentSpace;
material.normal = normalEC;
return material;
}
`;var qL=`uniform vec4 color;
float getPointOnLine(vec2 p0, vec2 p1, float x)
{
float slope = (p0.y - p1.y) / (p0.x - p1.x);
return slope * (x - p0.x) + p0.y;
}
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
vec2 st = materialInput.st;
#if (__VERSION__ == 300 || defined(GL_OES_standard_derivatives))
float base = 1.0 - abs(fwidth(st.s)) * 10.0 * czm_pixelRatio;
#else
// If no derivatives available (IE 10?), 2.5% of the line will be the arrow head
float base = 0.975;
#endif
vec2 center = vec2(1.0, 0.5);
float ptOnUpperLine = getPointOnLine(vec2(base, 1.0), center, st.s);
float ptOnLowerLine = getPointOnLine(vec2(base, 0.0), center, st.s);
float halfWidth = 0.15;
float s = step(0.5 - halfWidth, st.t);
s *= 1.0 - step(0.5 + halfWidth, st.t);
s *= 1.0 - step(base, st.s);
float t = step(base, materialInput.st.s);
t *= 1.0 - step(ptOnUpperLine, st.t);
t *= step(ptOnLowerLine, st.t);
// Find the distance from the closest separator (region between two colors)
float dist;
if (st.s < base)
{
float d1 = abs(st.t - (0.5 - halfWidth));
float d2 = abs(st.t - (0.5 + halfWidth));
dist = min(d1, d2);
}
else
{
float d1 = czm_infinity;
if (st.t < 0.5 - halfWidth && st.t > 0.5 + halfWidth)
{
d1 = abs(st.s - base);
}
float d2 = abs(st.t - ptOnUpperLine);
float d3 = abs(st.t - ptOnLowerLine);
dist = min(min(d1, d2), d3);
}
vec4 outsideColor = vec4(0.0);
vec4 currentColor = mix(outsideColor, color, clamp(s + t, 0.0, 1.0));
vec4 outColor = czm_antialias(outsideColor, color, currentColor, dist);
outColor = czm_gammaCorrect(outColor);
material.diffuse = outColor.rgb;
material.alpha = outColor.a;
return material;
}
`;var YL=`uniform vec4 color;
uniform vec4 gapColor;
uniform float dashLength;
uniform float dashPattern;
in float v_polylineAngle;
const float maskLength = 16.0;
mat2 rotate(float rad) {
float c = cos(rad);
float s = sin(rad);
return mat2(
c, s,
-s, c
);
}
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
vec2 pos = rotate(v_polylineAngle) * gl_FragCoord.xy;
// Get the relative position within the dash from 0 to 1
float dashPosition = fract(pos.x / (dashLength * czm_pixelRatio));
// Figure out the mask index.
float maskIndex = floor(dashPosition * maskLength);
// Test the bit mask.
float maskTest = floor(dashPattern / pow(2.0, maskIndex));
vec4 fragColor = (mod(maskTest, 2.0) < 1.0) ? gapColor : color;
if (fragColor.a < 0.005) { // matches 0/255 and 1/255
discard;
}
fragColor = czm_gammaCorrect(fragColor);
material.emission = fragColor.rgb;
material.alpha = fragColor.a;
return material;
}
`;var XL=`uniform vec4 color;
uniform float glowPower;
uniform float taperPower;
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
vec2 st = materialInput.st;
float glow = glowPower / abs(st.t - 0.5) - (glowPower / 0.5);
if (taperPower <= 0.99999) {
glow *= min(1.0, taperPower / (0.5 - st.s * 0.5) - (taperPower / 0.5));
}
vec4 fragColor;
fragColor.rgb = max(vec3(glow - 1.0 + color.rgb), color.rgb);
fragColor.a = clamp(0.0, 1.0, glow) * color.a;
fragColor = czm_gammaCorrect(fragColor);
material.emission = fragColor.rgb;
material.alpha = fragColor.a;
return material;
}
`;var KL=`uniform vec4 color;
uniform vec4 outlineColor;
uniform float outlineWidth;
in float v_width;
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
vec2 st = materialInput.st;
float halfInteriorWidth = 0.5 * (v_width - outlineWidth) / v_width;
float b = step(0.5 - halfInteriorWidth, st.t);
b *= 1.0 - step(0.5 + halfInteriorWidth, st.t);
// Find the distance from the closest separator (region between two colors)
float d1 = abs(st.t - (0.5 - halfInteriorWidth));
float d2 = abs(st.t - (0.5 + halfInteriorWidth));
float dist = min(d1, d2);
vec4 currentColor = mix(outlineColor, color, b);
vec4 outColor = czm_antialias(outlineColor, color, currentColor, dist);
outColor = czm_gammaCorrect(outColor);
material.diffuse = outColor.rgb;
material.alpha = outColor.a;
return material;
}
`;var ZL=`uniform vec4 color;
uniform vec4 rimColor;
uniform float width;
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
// See http://www.fundza.com/rman_shaders/surface/fake_rim/fake_rim1.html
float d = 1.0 - dot(materialInput.normalEC, normalize(materialInput.positionToEyeEC));
float s = smoothstep(1.0 - width, 1.0, d);
vec4 outColor = czm_gammaCorrect(color);
vec4 outRimColor = czm_gammaCorrect(rimColor);
material.diffuse = outColor.rgb;
material.emission = outRimColor.rgb * s;
material.alpha = mix(outColor.a, outRimColor.a, s);
return material;
}
`;var $L=`uniform sampler2D image;
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
vec4 rampColor = texture(image, vec2(materialInput.slope / (czm_pi / 2.0), 0.5));
rampColor = czm_gammaCorrect(rampColor);
material.diffuse = rampColor.rgb;
material.alpha = rampColor.a;
return material;
}
`;var QL=`uniform vec4 evenColor;
uniform vec4 oddColor;
uniform float offset;
uniform float repeat;
uniform bool horizontal;
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
// Based on the Stripes Fragment Shader in the Orange Book (11.1.2)
float coord = mix(materialInput.st.s, materialInput.st.t, float(horizontal));
float value = fract((coord - offset) * (repeat * 0.5));
float dist = min(value, min(abs(value - 0.5), 1.0 - value));
vec4 currentColor = mix(evenColor, oddColor, step(0.5, value));
vec4 color = czm_antialias(evenColor, oddColor, currentColor, dist);
color = czm_gammaCorrect(color);
material.diffuse = color.rgb;
material.alpha = color.a;
return material;
}
`;var JL=`uniform vec4 waterColor;
uniform vec4 landColor;
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
vec4 outColor = mix(landColor, waterColor, materialInput.waterMask);
outColor = czm_gammaCorrect(outColor);
material.diffuse = outColor.rgb;
material.alpha = outColor.a;
return material;
}
`;var eN=`// Thanks for the contribution Jonas
// http://29a.ch/2012/7/19/webgl-terrain-rendering-water-fog
uniform sampler2D specularMap;
uniform sampler2D normalMap;
uniform vec4 baseWaterColor;
uniform vec4 blendColor;
uniform float frequency;
uniform float animationSpeed;
uniform float amplitude;
uniform float specularIntensity;
uniform float fadeFactor;
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
float time = czm_frameNumber * animationSpeed;
// fade is a function of the distance from the fragment and the frequency of the waves
float fade = max(1.0, (length(materialInput.positionToEyeEC) / 10000000000.0) * frequency * fadeFactor);
float specularMapValue = texture(specularMap, materialInput.st).r;
// note: not using directional motion at this time, just set the angle to 0.0;
vec4 noise = czm_getWaterNoise(normalMap, materialInput.st * frequency, time, 0.0);
vec3 normalTangentSpace = noise.xyz * vec3(1.0, 1.0, (1.0 / amplitude));
// fade out the normal perturbation as we move further from the water surface
normalTangentSpace.xy /= fade;
// attempt to fade out the normal perturbation as we approach non water areas (low specular map value)
normalTangentSpace = mix(vec3(0.0, 0.0, 50.0), normalTangentSpace, specularMapValue);
normalTangentSpace = normalize(normalTangentSpace);
// get ratios for alignment of the new normal vector with a vector perpendicular to the tangent plane
float tsPerturbationRatio = clamp(dot(normalTangentSpace, vec3(0.0, 0.0, 1.0)), 0.0, 1.0);
// fade out water effect as specular map value decreases
material.alpha = mix(blendColor.a, baseWaterColor.a, specularMapValue) * specularMapValue;
// base color is a blend of the water and non-water color based on the value from the specular map
// may need a uniform blend factor to better control this
material.diffuse = mix(blendColor.rgb, baseWaterColor.rgb, specularMapValue);
// diffuse highlights are based on how perturbed the normal is
material.diffuse += (0.1 * tsPerturbationRatio);
material.diffuse = material.diffuse;
material.normal = normalize(materialInput.tangentToEyeMatrix * normalTangentSpace);
material.specular = specularIntensity;
material.shininess = 10.0;
return material;
}
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z(1,0,0,1),width:1},source:zL},translucent:!1});We.ElevationRampType="ElevationRamp";We._materialCache.addMaterial(We.ElevationRampType,{fabric:{type:We.ElevationRampType,uniforms:{image:We.DefaultImageId,minimumHeight:0,maximumHeight:1e4},source:HL},translucent:!1});We.SlopeRampMaterialType="SlopeRamp";We._materialCache.addMaterial(We.SlopeRampMaterialType,{fabric:{type:We.SlopeRampMaterialType,uniforms:{image:We.DefaultImageId},source:$L},translucent:!1});We.AspectRampMaterialType="AspectRamp";We._materialCache.addMaterial(We.AspectRampMaterialType,{fabric:{type:We.AspectRampMaterialType,uniforms:{image:We.DefaultImageId},source:FL},translucent:!1});We.ElevationBandType="ElevationBand";We._materialCache.addMaterial(We.ElevationBandType,{fabric:{type:We.ElevationBandType,uniforms:{heights:We.DefaultImageId,colors:We.DefaultImageId},source:UL},translucent:!0});We.WaterMaskType="WaterMask";We._materialCache.addMaterial(We.WaterMaskType,{fabric:{type:We.WaterMaskType,source:JL,uniforms:{waterColor:new z(1,1,1,1),landColor:new z(0,0,0,0)}},translucent:!1});var Yi=We;function H0(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.translucent,!0),n=y(e.closed,!1),i=y(e.materialSupport,H0.MaterialSupport.TEXTURED);this.material=l(e.material)?e.material:Yi.fromType(Yi.ColorType),this.translucent=t,this._vertexShaderSource=y(e.vertexShaderSource,i.vertexShaderSource),this._fragmentShaderSource=y(e.fragmentShaderSource,i.fragmentShaderSource),this._renderState=to.getDefaultRenderState(t,n,e.renderState),this._closed=n,this._materialSupport=i,this._vertexFormat=i.vertexFormat,this._flat=y(e.flat,!1),this._faceForward=y(e.faceForward,!n)}Object.defineProperties(H0.prototype,{vertexShaderSource:{get:function(){return this._vertexShaderSource}},fragmentShaderSource:{get:function(){return this._fragmentShaderSource}},renderState:{get:function(){return this._renderState}},closed:{get:function(){return this._closed}},materialSupport:{get:function(){return this._materialSupport}},vertexFormat:{get:function(){return this._vertexFormat}},flat:{get:function(){return this._flat}},faceForward:{get:function(){return this._faceForward}}});H0.prototype.getFragmentShaderSource=to.prototype.getFragmentShaderSource;H0.prototype.isTranslucent=to.prototype.isTranslucent;H0.prototype.getRenderState=to.prototype.getRenderState;H0.MaterialSupport={BASIC:Object.freeze({vertexFormat:Ie.POSITION_AND_NORMAL,vertexShaderSource:ML,fragmentShaderSource:OL}),TEXTURED:Object.freeze({vertexFormat:Ie.POSITION_NORMAL_AND_ST,vertexShaderSource:NL,fragmentShaderSource:LL}),ALL:Object.freeze({vertexFormat:Ie.ALL,vertexShaderSource:RL,fragmentShaderSource:PL})};var so=H0;var tN=`in vec3 v_positionEC;
in vec3 v_normalEC;
in vec4 v_color;
void main()
{
vec3 positionToEyeEC = -v_positionEC;
vec3 normalEC = normalize(v_normalEC);
#ifdef FACE_FORWARD
normalEC = faceforward(normalEC, vec3(0.0, 0.0, 1.0), -normalEC);
#endif
vec4 color = czm_gammaCorrect(v_color);
czm_materialInput materialInput;
materialInput.normalEC = normalEC;
materialInput.positionToEyeEC = positionToEyeEC;
czm_material material = czm_getDefaultMaterial(materialInput);
material.diffuse = color.rgb;
material.alpha = color.a;
out_FragColor = czm_phong(normalize(positionToEyeEC), material, czm_lightDirectionEC);
}
`;var nN=`in vec3 position3DHigh;
in vec3 position3DLow;
in vec3 normal;
in vec4 color;
in float batchId;
out vec3 v_positionEC;
out vec3 v_normalEC;
out vec4 v_color;
void main()
{
vec4 p = czm_computePosition();
v_positionEC = (czm_modelViewRelativeToEye * p).xyz; // position in eye coordinates
v_normalEC = czm_normal * normal; // normal in eye coordinates
v_color = color;
gl_Position = czm_modelViewProjectionRelativeToEye * p;
}
`;var OT=`in vec4 v_color;
void main()
{
out_FragColor = czm_gammaCorrect(v_color);
}
`;var iN=`in vec3 position3DHigh;
in vec3 position3DLow;
in vec4 color;
in float batchId;
out vec4 v_color;
void main()
{
vec4 p = czm_computePosition();
v_color = color;
gl_Position = czm_modelViewProjectionRelativeToEye * p;
}
`;function cp(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.translucent,!0),n=y(e.closed,!1),i=y(e.flat,!1),o=i?iN:nN,r=i?OT:tN,s=i?cp.FLAT_VERTEX_FORMAT:cp.VERTEX_FORMAT;this.material=void 0,this.translucent=t,this._vertexShaderSource=y(e.vertexShaderSource,o),this._fragmentShaderSource=y(e.fragmentShaderSource,r),this._renderState=to.getDefaultRenderState(t,n,e.renderState),this._closed=n,this._vertexFormat=s,this._flat=i,this._faceForward=y(e.faceForward,!n)}Object.defineProperties(cp.prototype,{vertexShaderSource:{get:function(){return this._vertexShaderSource}},fragmentShaderSource:{get:function(){return this._fragmentShaderSource}},renderState:{get:function(){return this._renderState}},closed:{get:function(){return this._closed}},vertexFormat:{get:function(){return this._vertexFormat}},flat:{get:function(){return this._flat}},faceForward:{get:function(){return this._faceForward}}});cp.VERTEX_FORMAT=Ie.POSITION_AND_NORMAL;cp.FLAT_VERTEX_FORMAT=Ie.POSITION_ONLY;cp.prototype.getFragmentShaderSource=to.prototype.getFragmentShaderSource;cp.prototype.isTranslucent=to.prototype.isTranslucent;cp.prototype.getRenderState=to.prototype.getRenderState;var cn=cp;function MT(e){this._definitionChanged=new me,this._color=void 0,this._colorSubscription=void 0,this.color=e}Object.defineProperties(MT.prototype,{isConstant:{get:function(){return q.isConstant(this._color)}},definitionChanged:{get:function(){return this._definitionChanged}},color:le("color")});MT.prototype.getType=function(e){return"Color"};var X1e=new Z;MT.prototype.getValue=function(e,t){return l(e)||(e=Z.now(X1e)),l(t)||(t={}),t.color=q.getValueOrClonedDefault(this._color,e,z.WHITE,t.color),t};MT.prototype.equals=function(e){return this===e||e instanceof MT&&q.equals(this._color,e._color)};var zt=MT;function qg(e){e=y(e,y.EMPTY_OBJECT),this._ellipsoid=y(e.ellipsoid,ee.default),this._rectangle=y(e.rectangle,se.MAX_VALUE),this._projection=new Ii(this._ellipsoid),this._numberOfLevelZeroTilesX=y(e.numberOfLevelZeroTilesX,2),this._numberOfLevelZeroTilesY=y(e.numberOfLevelZeroTilesY,1)}Object.defineProperties(qg.prototype,{ellipsoid:{get:function(){return this._ellipsoid}},rectangle:{get:function(){return this._rectangle}},projection:{get:function(){return this._projection}}});qg.prototype.getNumberOfXTilesAtLevel=function(e){return this._numberOfLevelZeroTilesX<<e};qg.prototype.getNumberOfYTilesAtLevel=function(e){return this._numberOfLevelZeroTilesY<<e};qg.prototype.rectangleToNativeRectangle=function(e,t){let n=P.toDegrees(e.west),i=P.toDegrees(e.south),o=P.toDegrees(e.east),r=P.toDegrees(e.north);return l(t)?(t.west=n,t.south=i,t.east=o,t.north=r,t):new se(n,i,o,r)};qg.prototype.tileXYToNativeRectangle=function(e,t,n,i){let o=this.tileXYToRectangle(e,t,n,i);return o.west=P.toDegrees(o.west),o.south=P.toDegrees(o.south),o.east=P.toDegrees(o.east),o.north=P.toDegrees(o.north),o};qg.prototype.tileXYToRectangle=function(e,t,n,i){let o=this._rectangle,r=this.getNumberOfXTilesAtLevel(n),s=this.getNumberOfYTilesAtLevel(n),a=o.width/r,c=e*a+o.west,u=(e+1)*a+o.west,f=o.height/s,h=o.north-t*f,p=o.north-(t+1)*f;return l(i)||(i=new se(c,p,u,h)),i.west=c,i.south=p,i.east=u,i.north=h,i};qg.prototype.positionToTileXY=function(e,t,n){let i=this._rectangle;if(!se.contains(i,e))return;let o=this.getNumberOfXTilesAtLevel(t),r=this.getNumberOfYTilesAtLevel(t),s=i.width/o,a=i.height/r,c=e.longitude;i.east<i.west&&(c+=P.TWO_PI);let u=(c-i.west)/s|0;u>=o&&(u=o-1);let f=(i.north-e.latitude)/a|0;return f>=r&&(f=r-1),l(n)?(n.x=u,n.y=f,n):new U(u,f)};var Xi=qg;var vee=new d,wee=new d,Dee=new fe,b6=new d,K1e=new d,Iee=new ae,Z1e=new Xi,lv=[new fe,new fe,new fe,new fe],uv=new U,Wr={};Wr.initialize=function(){let e=Wr._initPromise;return l(e)||(e=Se.fetchJson(nn("Assets/approximateTerrainHeights.json")).then(function(t){Wr._terrainHeights=t}),Wr._initPromise=e),e};Wr.getMinimumMaximumHeights=function(e,t){t=y(t,ee.default);let n=Pee(e),i=Wr._defaultMinTerrainHeight,o=Wr._defaultMaxTerrainHeight;if(l(n)){let r=`${n.level}-${n.x}-${n.y}`,s=Wr._terrainHeights[r];l(s)&&(i=s[0],o=s[1]),t.cartographicToCartesian(se.northeast(e,Dee),vee),t.cartographicToCartesian(se.southwest(e,Dee),wee),d.midpoint(wee,vee,b6);let a=t.scaleToGeodeticSurface(b6,K1e);if(l(a)){let c=d.distance(b6,a);i=Math.min(i,-c)}else i=Wr._defaultMinTerrainHeight}return i=Math.max(Wr._defaultMinTerrainHeight,i),{minimumTerrainHeight:i,maximumTerrainHeight:o}};Wr.getBoundingSphere=function(e,t){t=y(t,ee.default);let n=Pee(e),i=Wr._defaultMaxTerrainHeight;if(l(n)){let r=`${n.level}-${n.x}-${n.y}`,s=Wr._terrainHeights[r];l(s)&&(i=s[1])}let o=ae.fromRectangle3D(e,t,0);return ae.fromRectangle3D(e,t,i,Iee),ae.union(o,Iee,o)};function Pee(e){fe.fromRadians(e.east,e.north,0,lv[0]),fe.fromRadians(e.west,e.north,0,lv[1]),fe.fromRadians(e.east,e.south,0,lv[2]),fe.fromRadians(e.west,e.south,0,lv[3]);let t=0,n=0,i=0,o=0,r=Wr._terrainHeightsMaxLevel,s;for(s=0;s<=r;++s){let a=!1;for(let c=0;c<4;++c){let u=lv[c];if(Z1e.positionToTileXY(u,s,uv),c===0)i=uv.x,o=uv.y;else if(i!==uv.x||o!==uv.y){a=!0;break}}if(a)break;t=i,n=o}if(s!==0)return{x:t,y:n,level:s>r?r:s-1}}Wr._terrainHeightsMaxLevel=6;Wr._defaultMaxTerrainHeight=9e3;Wr._defaultMinTerrainHeight=-1e5;Wr._terrainHeights=void 0;Wr._initPromise=void 0;Object.defineProperties(Wr,{initialized:{get:function(){return l(Wr._terrainHeights)}}});var li=Wr;function Sc(e,t,n){this.minimum=d.clone(y(e,d.ZERO)),this.maximum=d.clone(y(t,d.ZERO)),l(n)?n=d.clone(n):n=d.midpoint(this.minimum,this.maximum,new d),this.center=n}Sc.fromCorners=function(e,t,n){return l(n)||(n=new Sc),n.minimum=d.clone(e,n.minimum),n.maximum=d.clone(t,n.maximum),n.center=d.midpoint(e,t,n.center),n};Sc.fromPoints=function(e,t){if(l(t)||(t=new Sc),!l(e)||e.length===0)return t.minimum=d.clone(d.ZERO,t.minimum),t.maximum=d.clone(d.ZERO,t.maximum),t.center=d.clone(d.ZERO,t.center),t;let n=e[0].x,i=e[0].y,o=e[0].z,r=e[0].x,s=e[0].y,a=e[0].z,c=e.length;for(let h=1;h<c;h++){let p=e[h],_=p.x,m=p.y,x=p.z;n=Math.min(_,n),r=Math.max(_,r),i=Math.min(m,i),s=Math.max(m,s),o=Math.min(x,o),a=Math.max(x,a)}let u=t.minimum;u.x=n,u.y=i,u.z=o;let f=t.maximum;return f.x=r,f.y=s,f.z=a,t.center=d.midpoint(u,f,t.center),t};Sc.clone=function(e,t){if(l(e))return l(t)?(t.minimum=d.clone(e.minimum,t.minimum),t.maximum=d.clone(e.maximum,t.maximum),t.center=d.clone(e.center,t.center),t):new Sc(e.minimum,e.maximum,e.center)};Sc.equals=function(e,t){return e===t||l(e)&&l(t)&&d.equals(e.center,t.center)&&d.equals(e.minimum,t.minimum)&&d.equals(e.maximum,t.maximum)};var oN=new d;Sc.intersectPlane=function(e,t){oN=d.subtract(e.maximum,e.minimum,oN);let n=d.multiplyByScalar(oN,.5,oN),i=t.normal,o=n.x*Math.abs(i.x)+n.y*Math.abs(i.y)+n.z*Math.abs(i.z),r=d.dot(e.center,i)+t.distance;return r-o>0?jt.INSIDE:r+o<0?jt.OUTSIDE:jt.INTERSECTING};Sc.prototype.clone=function(e){return Sc.clone(this,e)};Sc.prototype.intersectPlane=function(e){return Sc.intersectPlane(this,e)};Sc.prototype.equals=function(e){return Sc.equals(this,e)};var G0=Sc;var T6=new oe;function Mh(e,t){t=y(t,ee.default),e=t.scaleToGeodeticSurface(e);let n=Mt.eastNorthUpToFixedFrame(e,t);this._ellipsoid=t,this._origin=e,this._xAxis=d.fromCartesian4(F.getColumn(n,0,T6)),this._yAxis=d.fromCartesian4(F.getColumn(n,1,T6));let i=d.fromCartesian4(F.getColumn(n,2,T6));this._plane=an.fromPointNormal(e,i)}Object.defineProperties(Mh.prototype,{ellipsoid:{get:function(){return this._ellipsoid}},origin:{get:function(){return this._origin}},plane:{get:function(){return this._plane}},xAxis:{get:function(){return this._xAxis}},yAxis:{get:function(){return this._yAxis}},zAxis:{get:function(){return this._plane.normal}}});var $1e=new G0;Mh.fromPoints=function(e,t){let n=G0.fromPoints(e,$1e);return new Mh(n.center,t)};var Ree=new pn,rN=new d;Mh.prototype.projectPointOntoPlane=function(e,t){let n=Ree;n.origin=e,d.normalize(e,n.direction);let i=Zn.rayPlane(n,this._plane,rN);if(l(i)||(d.negate(n.direction,n.direction),i=Zn.rayPlane(n,this._plane,rN)),l(i)){let o=d.subtract(i,this._origin,i),r=d.dot(this._xAxis,o),s=d.dot(this._yAxis,o);return l(t)?(t.x=r,t.y=s,t):new U(r,s)}};Mh.prototype.projectPointsOntoPlane=function(e,t){l(t)||(t=[]);let n=0,i=e.length;for(let o=0;o<i;o++){let r=this.projectPointOntoPlane(e[o],t[n]);l(r)&&(t[n]=r,n++)}return t.length=n,t};Mh.prototype.projectPointToNearestOnPlane=function(e,t){l(t)||(t=new U);let n=Ree;n.origin=e,d.clone(this._plane.normal,n.direction);let i=Zn.rayPlane(n,this._plane,rN);l(i)||(d.negate(n.direction,n.direction),i=Zn.rayPlane(n,this._plane,rN));let o=d.subtract(i,this._origin,i),r=d.dot(this._xAxis,o),s=d.dot(this._yAxis,o);return t.x=r,t.y=s,t};Mh.prototype.projectPointsToNearestOnPlane=function(e,t){l(t)||(t=[]);let n=e.length;t.length=n;for(let i=0;i<n;i++)t[i]=this.projectPointToNearestOnPlane(e[i],t[i]);return t};var Q1e=new d;Mh.prototype.projectPointOntoEllipsoid=function(e,t){l(t)||(t=new d);let n=this._ellipsoid,i=this._origin,o=this._xAxis,r=this._yAxis,s=Q1e;return d.multiplyByScalar(o,e.x,s),t=d.add(i,s,t),d.multiplyByScalar(r,e.y,s),d.add(t,s,t),n.scaleToGeocentricSurface(t,t),t};Mh.prototype.projectPointsOntoEllipsoid=function(e,t){let n=e.length;l(t)?t.length=n:t=new Array(n);for(let i=0;i<n;++i)t[i]=this.projectPointOntoEllipsoid(e[i],t[i]);return t};var ns=Mh;function Ri(e,t){this.center=d.clone(y(e,d.ZERO)),this.halfAxes=$.clone(y(t,$.ZERO))}Ri.packedLength=d.packedLength+$.packedLength;Ri.pack=function(e,t,n){return n=y(n,0),d.pack(e.center,t,n),$.pack(e.halfAxes,t,n+d.packedLength),t};Ri.unpack=function(e,t,n){return t=y(t,0),l(n)||(n=new Ri),d.unpack(e,t,n.center),$.unpack(e,t+d.packedLength,n.halfAxes),n};var J1e=new d,eRe=new d,tRe=new d,nRe=new d,iRe=new d,oRe=new d,rRe=new $,sRe={unitary:new $,diagonal:new $};Ri.fromPoints=function(e,t){if(l(t)||(t=new Ri),!l(e)||e.length===0)return t.halfAxes=$.ZERO,t.center=d.ZERO,t;let n,i=e.length,o=d.clone(e[0],J1e);for(n=1;n<i;n++)d.add(o,e[n],o);let r=1/i;d.multiplyByScalar(o,r,o);let s=0,a=0,c=0,u=0,f=0,h=0,p;for(n=0;n<i;n++)p=d.subtract(e[n],o,eRe),s+=p.x*p.x,a+=p.x*p.y,c+=p.x*p.z,u+=p.y*p.y,f+=p.y*p.z,h+=p.z*p.z;s*=r,a*=r,c*=r,u*=r,f*=r,h*=r;let _=rRe;_[0]=s,_[1]=a,_[2]=c,_[3]=a,_[4]=u,_[5]=f,_[6]=c,_[7]=f,_[8]=h;let m=$.computeEigenDecomposition(_,sRe),x=$.clone(m.unitary,t.halfAxes),b=$.getColumn(x,0,nRe),T=$.getColumn(x,1,iRe),C=$.getColumn(x,2,oRe),A=-Number.MAX_VALUE,S=-Number.MAX_VALUE,v=-Number.MAX_VALUE,D=Number.MAX_VALUE,O=Number.MAX_VALUE,R=Number.MAX_VALUE;for(n=0;n<i;n++)p=e[n],A=Math.max(d.dot(b,p),A),S=Math.max(d.dot(T,p),S),v=Math.max(d.dot(C,p),v),D=Math.min(d.dot(b,p),D),O=Math.min(d.dot(T,p),O),R=Math.min(d.dot(C,p),R);b=d.multiplyByScalar(b,.5*(D+A),b),T=d.multiplyByScalar(T,.5*(O+S),T),C=d.multiplyByScalar(C,.5*(R+v),C);let M=d.add(b,T,t.center);d.add(M,C,M);let L=tRe;return L.x=A-D,L.y=S-O,L.z=v-R,d.multiplyByScalar(L,.5,L),$.multiplyByScale(t.halfAxes,L,t.halfAxes),t};var Bee=new d,aRe=new d;function Oee(e,t,n,i,o,r,s,a,c,u,f){l(f)||(f=new Ri);let h=f.halfAxes;$.setColumn(h,0,t,h),$.setColumn(h,1,n,h),$.setColumn(h,2,i,h);let p=Bee;p.x=(o+r)/2,p.y=(s+a)/2,p.z=(c+u)/2;let _=aRe;_.x=(r-o)/2,_.y=(a-s)/2,_.z=(u-c)/2;let m=f.center;return p=$.multiplyByVector(h,p,p),d.add(e,p,m),$.multiplyByScale(h,_,h),f}var Mee=new fe,cRe=new d,lRe=new fe,uRe=new fe,fRe=new fe,dRe=new fe,hRe=new fe,mRe=new d,Lee=new d,pRe=new d,Nee=new d,gRe=new d,_Re=new U,yRe=new U,xRe=new U,bRe=new U,TRe=new U,CRe=new d,ARe=new d,ERe=new d,SRe=new d,vRe=new U,wRe=new d,DRe=new d,IRe=new d,PRe=new an(d.UNIT_X,0);Ri.fromRectangle=function(e,t,n,i,o){t=y(t,0),n=y(n,0),i=y(i,ee.default);let r,s,a,c,u,f,h;if(e.width<=P.PI){let O=se.center(e,Mee),R=i.cartographicToCartesian(O,cRe),M=new ns(R,i);h=M.plane;let L=O.longitude,g=e.south<0&&e.north>0?0:O.latitude,E=fe.fromRadians(L,e.north,n,lRe),w=fe.fromRadians(e.west,e.north,n,uRe),I=fe.fromRadians(e.west,g,n,fRe),N=fe.fromRadians(e.west,e.south,n,dRe),B=fe.fromRadians(L,e.south,n,hRe),H=i.cartographicToCartesian(E,mRe),V=i.cartographicToCartesian(w,Lee),G=i.cartographicToCartesian(I,pRe),k=i.cartographicToCartesian(N,Nee),W=i.cartographicToCartesian(B,gRe),Y=M.projectPointToNearestOnPlane(H,_Re),J=M.projectPointToNearestOnPlane(V,yRe),j=M.projectPointToNearestOnPlane(G,xRe),K=M.projectPointToNearestOnPlane(k,bRe),Q=M.projectPointToNearestOnPlane(W,TRe);return r=Math.min(J.x,j.x,K.x),s=-r,c=Math.max(J.y,Y.y),a=Math.min(K.y,Q.y),w.height=N.height=t,V=i.cartographicToCartesian(w,Lee),k=i.cartographicToCartesian(N,Nee),u=Math.min(an.getPointDistance(h,V),an.getPointDistance(h,k)),f=n,Oee(M.origin,M.xAxis,M.yAxis,M.zAxis,r,s,a,c,u,f,o)}let p=e.south>0,_=e.north<0,m=p?e.south:_?e.north:0,x=se.center(e,Mee).longitude,b=d.fromRadians(x,m,n,i,CRe);b.z=0;let C=Math.abs(b.x)<P.EPSILON10&&Math.abs(b.y)<P.EPSILON10?d.UNIT_X:d.normalize(b,ARe),A=d.UNIT_Z,S=d.cross(C,A,ERe);h=an.fromPointNormal(b,C,PRe);let v=d.fromRadians(x+P.PI_OVER_TWO,m,n,i,SRe);s=d.dot(an.projectPointOntoPlane(h,v,vRe),S),r=-s,c=d.fromRadians(0,e.north,_?t:n,i,wRe).z,a=d.fromRadians(0,e.south,p?t:n,i,DRe).z;let D=d.fromRadians(e.east,m,n,i,IRe);return u=an.getPointDistance(h,D),f=0,Oee(b,S,A,C,r,s,a,c,u,f,o)};Ri.fromTransformation=function(e,t){return l(t)||(t=new Ri),t.center=F.getTranslation(e,t.center),t.halfAxes=F.getMatrix3(e,t.halfAxes),t.halfAxes=$.multiplyByScalar(t.halfAxes,.5,t.halfAxes),t};Ri.clone=function(e,t){if(l(e))return l(t)?(d.clone(e.center,t.center),$.clone(e.halfAxes,t.halfAxes),t):new Ri(e.center,e.halfAxes)};Ri.intersectPlane=function(e,t){let n=e.center,i=t.normal,o=e.halfAxes,r=i.x,s=i.y,a=i.z,c=Math.abs(r*o[$.COLUMN0ROW0]+s*o[$.COLUMN0ROW1]+a*o[$.COLUMN0ROW2])+Math.abs(r*o[$.COLUMN1ROW0]+s*o[$.COLUMN1ROW1]+a*o[$.COLUMN1ROW2])+Math.abs(r*o[$.COLUMN2ROW0]+s*o[$.COLUMN2ROW1]+a*o[$.COLUMN2ROW2]),u=d.dot(i,n)+t.distance;return u<=-c?jt.OUTSIDE:u>=c?jt.INSIDE:jt.INTERSECTING};var kee=new d,Vee=new d,Uee=new d,RRe=new d,Fee=new d,ORe=new d;Ri.distanceSquaredTo=function(e,t){let n=d.subtract(t,e.center,Bee),i=e.halfAxes,o=$.getColumn(i,0,kee),r=$.getColumn(i,1,Vee),s=$.getColumn(i,2,Uee),a=d.magnitude(o),c=d.magnitude(r),u=d.magnitude(s),f=!0,h=!0,p=!0;a>0?d.divideByScalar(o,a,o):f=!1,c>0?d.divideByScalar(r,c,r):h=!1,u>0?d.divideByScalar(s,u,s):p=!1;let _=!f+!h+!p,m,x,b;if(_===1){let S=o;m=r,x=s,h?p||(S=s,x=o):(S=r,m=o),b=d.cross(m,x,Fee),S===o?o=b:S===r?r=b:S===s&&(s=b)}else if(_===2){m=o,h?m=r:p&&(m=s);let S=d.UNIT_Y;S.equalsEpsilon(m,P.EPSILON3)&&(S=d.UNIT_X),x=d.cross(m,S,RRe),d.normalize(x,x),b=d.cross(m,x,Fee),d.normalize(b,b),m===o?(r=x,s=b):m===r?(s=x,o=b):m===s&&(o=x,r=b)}else _===3&&(o=d.UNIT_X,r=d.UNIT_Y,s=d.UNIT_Z);let T=ORe;T.x=d.dot(n,o),T.y=d.dot(n,r),T.z=d.dot(n,s);let C=0,A;return T.x<-a?(A=T.x+a,C+=A*A):T.x>a&&(A=T.x-a,C+=A*A),T.y<-c?(A=T.y+c,C+=A*A):T.y>c&&(A=T.y-c,C+=A*A),T.z<-u?(A=T.z+u,C+=A*A):T.z>u&&(A=T.z-u,C+=A*A),C};var MRe=new d,LRe=new d;Ri.computePlaneDistances=function(e,t,n,i){l(i)||(i=new Wa);let o=Number.POSITIVE_INFINITY,r=Number.NEGATIVE_INFINITY,s=e.center,a=e.halfAxes,c=$.getColumn(a,0,kee),u=$.getColumn(a,1,Vee),f=$.getColumn(a,2,Uee),h=d.add(c,u,MRe);d.add(h,f,h),d.add(h,s,h);let p=d.subtract(h,t,LRe),_=d.dot(n,p);return o=Math.min(_,o),r=Math.max(_,r),d.add(s,c,h),d.add(h,u,h),d.subtract(h,f,h),d.subtract(h,t,p),_=d.dot(n,p),o=Math.min(_,o),r=Math.max(_,r),d.add(s,c,h),d.subtract(h,u,h),d.add(h,f,h),d.subtract(h,t,p),_=d.dot(n,p),o=Math.min(_,o),r=Math.max(_,r),d.add(s,c,h),d.subtract(h,u,h),d.subtract(h,f,h),d.subtract(h,t,p),_=d.dot(n,p),o=Math.min(_,o),r=Math.max(_,r),d.subtract(s,c,h),d.add(h,u,h),d.add(h,f,h),d.subtract(h,t,p),_=d.dot(n,p),o=Math.min(_,o),r=Math.max(_,r),d.subtract(s,c,h),d.add(h,u,h),d.subtract(h,f,h),d.subtract(h,t,p),_=d.dot(n,p),o=Math.min(_,o),r=Math.max(_,r),d.subtract(s,c,h),d.subtract(h,u,h),d.add(h,f,h),d.subtract(h,t,p),_=d.dot(n,p),o=Math.min(_,o),r=Math.max(_,r),d.subtract(s,c,h),d.subtract(h,u,h),d.subtract(h,f,h),d.subtract(h,t,p),_=d.dot(n,p),o=Math.min(_,o),r=Math.max(_,r),i.start=o,i.stop=r,i};var NRe=new d,FRe=new d,BRe=new d;Ri.computeCorners=function(e,t){l(t)||(t=[new d,new d,new d,new d,new d,new d,new d,new d]);let n=e.center,i=e.halfAxes,o=$.getColumn(i,0,NRe),r=$.getColumn(i,1,FRe),s=$.getColumn(i,2,BRe);return d.clone(n,t[0]),d.subtract(t[0],o,t[0]),d.subtract(t[0],r,t[0]),d.subtract(t[0],s,t[0]),d.clone(n,t[1]),d.subtract(t[1],o,t[1]),d.subtract(t[1],r,t[1]),d.add(t[1],s,t[1]),d.clone(n,t[2]),d.subtract(t[2],o,t[2]),d.add(t[2],r,t[2]),d.subtract(t[2],s,t[2]),d.clone(n,t[3]),d.subtract(t[3],o,t[3]),d.add(t[3],r,t[3]),d.add(t[3],s,t[3]),d.clone(n,t[4]),d.add(t[4],o,t[4]),d.subtract(t[4],r,t[4]),d.subtract(t[4],s,t[4]),d.clone(n,t[5]),d.add(t[5],o,t[5]),d.subtract(t[5],r,t[5]),d.add(t[5],s,t[5]),d.clone(n,t[6]),d.add(t[6],o,t[6]),d.add(t[6],r,t[6]),d.subtract(t[6],s,t[6]),d.clone(n,t[7]),d.add(t[7],o,t[7]),d.add(t[7],r,t[7]),d.add(t[7],s,t[7]),t};var kRe=new $;Ri.computeTransformation=function(e,t){l(t)||(t=new F);let n=e.center,i=$.multiplyByUniformScale(e.halfAxes,2,kRe);return F.fromRotationTranslation(i,n,t)};var VRe=new ae;Ri.isOccluded=function(e,t){let n=ae.fromOrientedBoundingBox(e,VRe);return!t.isBoundingSphereVisible(n)};Ri.prototype.intersectPlane=function(e){return Ri.intersectPlane(this,e)};Ri.prototype.distanceSquaredTo=function(e){return Ri.distanceSquaredTo(this,e)};Ri.prototype.computePlaneDistances=function(e,t,n){return Ri.computePlaneDistances(this,e,t,n)};Ri.prototype.computeCorners=function(e){return Ri.computeCorners(this,e)};Ri.prototype.computeTransformation=function(e){return Ri.computeTransformation(this,e)};Ri.prototype.isOccluded=function(e){return Ri.isOccluded(this,e)};Ri.equals=function(e,t){return e===t||l(e)&&l(t)&&d.equals(e.center,t.center)&&$.equals(e.halfAxes,t.halfAxes)};Ri.prototype.clone=function(e){return Ri.clone(this,e)};Ri.prototype.equals=function(e){return Ri.equals(this,e)};var wn=Ri;var sN={};sN.getHeight=function(e,t,n){return(e-n)*t+n};var URe=new fe;sN.getPosition=function(e,t,n,i,o){let r=t.cartesianToCartographic(e,URe);if(!l(r))return d.clone(e,o);let s=sN.getHeight(r.height,n,i);return d.fromRadians(r.longitude,r.latitude,s,t,o)};var Dr=sN;var zee={TERRAIN:0,CESIUM_3D_TILE:1,BOTH:2};zee.NUMBER_OF_CLASSIFICATION_TYPES=3;var kn=Object.freeze(zee);var zRe={NEVER:te.NEVER,LESS:te.LESS,EQUAL:te.EQUAL,LESS_OR_EQUAL:te.LEQUAL,GREATER:te.GREATER,NOT_EQUAL:te.NOTEQUAL,GREATER_OR_EQUAL:te.GEQUAL,ALWAYS:te.ALWAYS},vc=Object.freeze(zRe);function HRe(e,t){let n=[],i=e.length,o=0;for(;o<i;){let r=Math.ceil((i-o)/t--);n.push(e.slice(o,o+r)),o+=r}return n}var aN=HRe;function lp(e,t,n){if(this._attributes=t,this._numberOfInstances=n,t.length===0)return;let i=GRe(t),o=e.floatingPointTexture,r=i===Ke.FLOAT&&!o,s=WRe(t,r),a=jRe(s,t,r),c=Math.floor(Bt.maximumTextureSize/a),u=Math.min(n,c),f=a*u,h=Math.ceil(n/u),p=1/f,_=p*.5,m=1/h,x=m*.5;this._textureDimensions=new U(f,h),this._textureStep=new oe(p,_,m,x),this._pixelDatatype=r?Ke.UNSIGNED_BYTE:i,this._packFloats=r,this._offsets=s,this._stride=a,this._texture=void 0;let b=4*f*h;this._batchValues=i===Ke.FLOAT&&!r?new Float32Array(b):new Uint8Array(b),this._batchValuesDirty=!1}Object.defineProperties(lp.prototype,{attributes:{get:function(){return this._attributes}},numberOfInstances:{get:function(){return this._numberOfInstances}}});function GRe(e){let t=!1,n=e.length;for(let i=0;i<n;++i)if(e[i].componentDatatype!==X.UNSIGNED_BYTE){t=!0;break}return t?Ke.FLOAT:Ke.UNSIGNED_BYTE}function Gee(e,t){let n=e[t].componentsPerAttribute;return n===2?U:n===3?d:n===4?oe:Number}function WRe(e,t){let n=new Array(e.length),i=0,o=e.length;for(let r=0;r<o;++r){let a=e[r].componentDatatype;n[r]=i,a!==X.UNSIGNED_BYTE&&t?i+=4:++i}return n}function jRe(e,t,n){let i=e.length,o=e[i-1];return t[i-1].componentDatatype!==X.UNSIGNED_BYTE&&n?o+4:o+1}var fv=new oe;function qRe(e,t,n){let i=oe.unpack(e,t,fv),o=oe.unpackFloat(i);i=oe.unpack(e,t+4,fv);let r=oe.unpackFloat(i);i=oe.unpack(e,t+8,fv);let s=oe.unpackFloat(i);i=oe.unpack(e,t+12,fv);let a=oe.unpackFloat(i);return oe.fromElements(o,r,s,a,n)}function YRe(e,t,n){let i=oe.packFloat(e.x,fv);oe.pack(i,t,n),i=oe.packFloat(e.y,i),oe.pack(i,t,n+4),i=oe.packFloat(e.z,i),oe.pack(i,t,n+8),i=oe.packFloat(e.w,i),oe.pack(i,t,n+12)}var Hee=new oe;lp.prototype.getBatchedAttribute=function(e,t,n){let i=this._attributes,o=this._offsets[t],s=4*this._stride*e+4*o,a;this._packFloats&&i[t].componentDatatype!==Ke.UNSIGNED_BYTE?a=qRe(this._batchValues,s,Hee):a=oe.unpack(this._batchValues,s,Hee);let c=Gee(i,t);return l(c.fromCartesian4)?c.fromCartesian4(a,n):l(c.clone)?c.clone(a,n):a.x};var XRe=[void 0,void 0,new U,new d,new oe],KRe=new oe;lp.prototype.setBatchedAttribute=function(e,t,n){let i=this._attributes,o=XRe[i[t].componentsPerAttribute],r=this.getBatchedAttribute(e,t,o),s=Gee(this._attributes,t);if(l(s.equals)?s.equals(r,n):r===n)return;let c=KRe;c.x=l(n.x)?n.x:n,c.y=l(n.y)?n.y:0,c.z=l(n.z)?n.z:0,c.w=l(n.w)?n.w:0;let u=this._offsets[t],h=4*this._stride*e+4*u;this._packFloats&&i[t].componentDatatype!==Ke.UNSIGNED_BYTE?YRe(c,this._batchValues,h):oe.pack(c,this._batchValues,h),this._batchValuesDirty=!0};function ZRe(e,t){let n=e._textureDimensions;e._texture=new Ot({context:t,pixelFormat:tt.RGBA,pixelDatatype:e._pixelDatatype,width:n.x,height:n.y,sampler:$t.NEAREST,flipY:!1})}function $Re(e){let t=e._textureDimensions;e._texture.copyFrom({source:{width:t.x,height:t.y,arrayBufferView:e._batchValues}})}lp.prototype.update=function(e){l(this._texture)&&!this._batchValuesDirty||this._attributes.length===0||(this._batchValuesDirty=!1,l(this._texture)||ZRe(this,e.context),$Re(this))};lp.prototype.getUniformMapCallback=function(){let e=this;return function(t){return e._attributes.length===0?t:bt(t,{batchTexture:function(){return e._texture},batchTextureDimensions:function(){return e._textureDimensions},batchTextureStep:function(){return e._textureStep}})}};function QRe(e){let t=e._stride;return e._textureDimensions.y===1?`uniform vec4 batchTextureStep;
vec2 computeSt(float batchId)
{
float stepX = batchTextureStep.x;
float centerX = batchTextureStep.y;
float numberOfAttributes = float(${t});
return vec2(centerX + (batchId * numberOfAttributes * stepX), 0.5);
}
`:`uniform vec4 batchTextureStep;
uniform vec2 batchTextureDimensions;
vec2 computeSt(float batchId)
{
float stepX = batchTextureStep.x;
float centerX = batchTextureStep.y;
float stepY = batchTextureStep.z;
float centerY = batchTextureStep.w;
float numberOfAttributes = float(${t});
float xId = mod(batchId * numberOfAttributes, batchTextureDimensions.x);
float yId = floor(batchId * numberOfAttributes / batchTextureDimensions.x);
return vec2(centerX + (xId * stepX), centerY + (yId * stepY));
}
`}function JRe(e){return e===1?"float":`vec${e}`}function eOe(e){return e===1?".x":e===2?".xy":e===3?".xyz":""}function tOe(e,t){let i=e._attributes[t],o=i.componentsPerAttribute,r=i.functionName,s=JRe(o),a=eOe(o),c=e._offsets[t],u=`${s} ${r}(float batchId)
{
vec2 st = computeSt(batchId);
st.x += batchTextureStep.x * float(${c});
`;return e._packFloats&&i.componentDatatype!==Ke.UNSIGNED_BYTE?u+=`vec4 textureValue;
textureValue.x = czm_unpackFloat(texture(batchTexture, st));
textureValue.y = czm_unpackFloat(texture(batchTexture, st + vec2(batchTextureStep.x, 0.0)));
textureValue.z = czm_unpackFloat(texture(batchTexture, st + vec2(batchTextureStep.x * 2.0, 0.0)));
textureValue.w = czm_unpackFloat(texture(batchTexture, st + vec2(batchTextureStep.x * 3.0, 0.0)));
`:u+=` vec4 textureValue = texture(batchTexture, st);
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`,e._pixelDatatype===Ke.UNSIGNED_BYTE&&i.componentDatatype===X.UNSIGNED_BYTE&&!i.normalize?u+=`value *= 255.0;
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${s}`}};lp.prototype.isDestroyed=function(){return!1};lp.prototype.destroy=function(){return this._texture=this._texture&&this._texture.destroy(),ue(this)};var LT=lp;function hl(e){this._ellipsoid=y(e,ee.WGS84),this._semimajorAxis=this._ellipsoid.maximumRadius,this._oneOverSemimajorAxis=1/this._semimajorAxis}Object.defineProperties(hl.prototype,{ellipsoid:{get:function(){return this._ellipsoid}}});hl.mercatorAngleToGeodeticLatitude=function(e){return P.PI_OVER_TWO-2*Math.atan(Math.exp(-e))};hl.geodeticLatitudeToMercatorAngle=function(e){e>hl.MaximumLatitude?e=hl.MaximumLatitude:e<-hl.MaximumLatitude&&(e=-hl.MaximumLatitude);let t=Math.sin(e);return .5*Math.log((1+t)/(1-t))};hl.MaximumLatitude=hl.mercatorAngleToGeodeticLatitude(Math.PI);hl.prototype.project=function(e,t){let n=this._semimajorAxis,i=e.longitude*n,o=hl.geodeticLatitudeToMercatorAngle(e.latitude)*n,r=e.height;return l(t)?(t.x=i,t.y=o,t.z=r,t):new d(i,o,r)};hl.prototype.unproject=function(e,t){let n=this._oneOverSemimajorAxis,i=e.x*n,o=hl.mercatorAngleToGeodeticLatitude(e.y*n),r=e.z;return l(t)?(t.longitude=i,t.latitude=o,t.height=r,t):new fe(i,o,r)};var Oi=hl;function nOe(e,t,n){let i=!n,o=e.length,r;if(!i&&o>1){let s=e[0].modelMatrix;for(r=1;r<o;++r)if(!F.equals(s,e[r].modelMatrix)){i=!0;break}}if(i)for(r=0;r<o;++r)l(e[r].geometry)&&Nn.transformToWorldCoordinates(e[r]);else F.multiplyTransformation(t,e[0].modelMatrix,t)}function C6(e,t){let n=e.attributes,i=n.position,o=i.values.length/i.componentsPerAttribute;n.batchId=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:1,values:new Float32Array(o)});let r=n.batchId.values;for(let s=0;s<o;++s)r[s]=t}function iOe(e){let t=e.length;for(let n=0;n<t;++n){let i=e[n];l(i.geometry)?C6(i.geometry,n):l(i.westHemisphereGeometry)&&l(i.eastHemisphereGeometry)&&(C6(i.westHemisphereGeometry,n),C6(i.eastHemisphereGeometry,n))}}function oOe(e){let t=e.instances,n=e.projection,i=e.elementIndexUintSupported,o=e.scene3DOnly,r=e.vertexCacheOptimize,s=e.compressVertices,a=e.modelMatrix,c,u,f,h=t.length;for(c=0;c<h;++c)if(l(t[c].geometry)){f=t[c].geometry.primitiveType;break}if(nOe(t,a,o),!o)for(c=0;c<h;++c)l(t[c].geometry)&&Nn.splitLongitude(t[c]);if(iOe(t),r)for(c=0;c<h;++c){let _=t[c];l(_.geometry)?(Nn.reorderForPostVertexCache(_.geometry),Nn.reorderForPreVertexCache(_.geometry)):l(_.westHemisphereGeometry)&&l(_.eastHemisphereGeometry)&&(Nn.reorderForPostVertexCache(_.westHemisphereGeometry),Nn.reorderForPreVertexCache(_.westHemisphereGeometry),Nn.reorderForPostVertexCache(_.eastHemisphereGeometry),Nn.reorderForPreVertexCache(_.eastHemisphereGeometry))}let p=Nn.combineInstances(t);for(h=p.length,c=0;c<h;++c){u=p[c];let _=u.attributes;if(o)for(let m in _)_.hasOwnProperty(m)&&_[m].componentDatatype===X.DOUBLE&&Nn.encodeAttribute(u,m,`${m}3DHigh`,`${m}3DLow`);else for(let m in _)if(_.hasOwnProperty(m)&&_[m].componentDatatype===X.DOUBLE){let x=`${m}3D`,b=`${m}2D`;Nn.projectTo2D(u,m,x,b,n),l(u.boundingSphere)&&m==="position"&&(u.boundingSphereCV=ae.fromVertices(u.attributes.position2D.values)),Nn.encodeAttribute(u,x,`${x}High`,`${x}Low`),Nn.encodeAttribute(u,b,`${b}High`,`${b}Low`)}s&&Nn.compressVertices(u)}if(!i){let _=[];for(h=p.length,c=0;c<h;++c)u=p[c],_=_.concat(Nn.fitToUnsignedShortIndices(u));p=_}return p}function A6(e,t,n,i){let o,r,s,a=i.length-1;if(a>=0){let u=i[a];o=u.offset+u.count,s=u.index,r=n[s].indices.length}else o=0,s=0,r=n[s].indices.length;let c=e.length;for(let u=0;u<c;++u){let h=e[u][t];if(!l(h))continue;let p=h.indices.length;o+p>r&&(o=0,r=n[++s].indices.length),i.push({index:s,offset:o,count:p}),o+=p}}function rOe(e,t){let n=[];return A6(e,"geometry",t,n),A6(e,"westHemisphereGeometry",t,n),A6(e,"eastHemisphereGeometry",t,n),n}var up={};up.combineGeometry=function(e){let t,n,i=e.instances,o=i.length,r,s,a=!1;o>0&&(t=oOe(e),t.length>0&&(n=Nn.createAttributeLocations(t[0]),e.createPickOffsets&&(r=rOe(i,t))),l(i[0].attributes)&&l(i[0].attributes.offset)&&(s=new Array(o),a=!0));let c=new Array(o),u=new Array(o);for(let f=0;f<o;++f){let h=i[f],p=h.geometry;l(p)&&(c[f]=p.boundingSphere,u[f]=p.boundingSphereCV,a&&(s[f]=h.geometry.offsetAttribute));let _=h.eastHemisphereGeometry,m=h.westHemisphereGeometry;l(_)&&l(m)&&(l(_.boundingSphere)&&l(m.boundingSphere)&&(c[f]=ae.union(_.boundingSphere,m.boundingSphere)),l(_.boundingSphereCV)&&l(m.boundingSphereCV)&&(u[f]=ae.union(_.boundingSphereCV,m.boundingSphereCV)))}return{geometries:t,modelMatrix:e.modelMatrix,attributeLocations:n,pickOffsets:r,offsetInstanceExtend:s,boundingSpheres:c,boundingSpheresCV:u}};function sOe(e,t){let n=e.attributes;for(let i in n)if(n.hasOwnProperty(i)){let o=n[i];l(o)&&l(o.values)&&t.push(o.values.buffer)}l(e.indices)&&t.push(e.indices.buffer)}function aOe(e,t){let n=e.length;for(let 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b=_[x],T=p[b];n[s++]=o[b],n[s++]=T.componentDatatype,n[s++]=T.componentsPerAttribute,n[s++]=T.normalize?1:0,n[s++]=T.values.length,n.set(T.values,s),s+=T.values.length}let m=l(c.indices)?c.indices.length:0;n[s++]=m,m>0&&(n.set(c.indices,s),s+=m)}return t.push(n.buffer),{stringTable:i,packedData:n}};up.unpackCreateGeometryResults=function(e){let t=e.stringTable,n=e.packedData,i,o=new Array(n[0]),r=0,s=1;for(;s<n.length;){if(!(n[s++]===1)){o[r++]=void 0;continue}let c=n[s++],u=n[s++],f=n[s++];f===-1&&(f=void 0);let h,p;n[s++]===1&&(h=ae.unpack(n,s)),s+=ae.packedLength,n[s++]===1&&(p=ae.unpack(n,s)),s+=ae.packedLength;let x,b,T,C=new hn,A=n[s++];for(i=0;i<A;i++){let v=t[n[s++]],D=n[s++];T=n[s++];let O=n[s++]!==0;x=n[s++],b=X.createTypedArray(D,x);for(let R=0;R<x;R++)b[R]=n[s++];C[v]=new ve({componentDatatype:D,componentsPerAttribute:T,normalize:O,values:b})}let S;if(x=n[s++],x>0){let v=b.length/T;for(S=Ne.createTypedArray(v,x),i=0;i<x;i++)S[i]=n[s++]}o[r++]=new at({primitiveType:c,geometryType:u,boundingSphere:h,boundingSphereCV:p,indices:S,attributes:C,offsetAttribute:f})}return o};function lOe(e,t){let n=e.length,i=new Float64Array(1+n*19),o=0;i[o++]=n;for(let r=0;r<n;r++){let s=e[r];if(F.pack(s.modelMatrix,i,o),o+=F.packedLength,l(s.attributes)&&l(s.attributes.offset)){let a=s.attributes.offset.value;i[o]=a[0],i[o+1]=a[1],i[o+2]=a[2]}o+=3}return t.push(i.buffer),i}function uOe(e){let t=e,n=new Array(t[0]),i=0,o=1;for(;o<t.length;){let r=F.unpack(t,o),s;o+=F.packedLength,l(t[o])&&(s={offset:new Qi(t[o],t[o+1],t[o+2])}),o+=3,n[i++]={modelMatrix:r,attributes:s}}return n}up.packCombineGeometryParameters=function(e,t){let n=e.createGeometryResults,i=n.length;for(let o=0;o<i;o++)t.push(n[o].packedData.buffer);return{createGeometryResults:e.createGeometryResults,packedInstances:lOe(e.instances,t),ellipsoid:e.ellipsoid,isGeographic:e.projection instanceof Ii,elementIndexUintSupported:e.elementIndexUintSupported,scene3DOnly:e.scene3DOnly,vertexCacheOptimize:e.vertexCacheOptimize,compressVertices:e.compressVertices,modelMatrix:e.modelMatrix,createPickOffsets:e.createPickOffsets}};up.unpackCombineGeometryParameters=function(e){let t=uOe(e.packedInstances),n=e.createGeometryResults,i=n.length,o=0;for(let a=0;a<i;a++){let c=up.unpackCreateGeometryResults(n[a]),u=c.length;for(let f=0;f<u;f++){let h=c[f],p=t[o];p.geometry=h,++o}}let r=ee.clone(e.ellipsoid),s=e.isGeographic?new Ii(r):new Oi(r);return{instances:t,ellipsoid:r,projection:s,elementIndexUintSupported:e.elementIndexUintSupported,scene3DOnly:e.scene3DOnly,vertexCacheOptimize:e.vertexCacheOptimize,compressVertices:e.compressVertices,modelMatrix:F.clone(e.modelMatrix),createPickOffsets:e.createPickOffsets}};function Wee(e){let t=e.length,n=1+(ae.packedLength+1)*t,i=new Float32Array(n),o=0;i[o++]=t;for(let r=0;r<t;++r){let s=e[r];l(s)?(i[o++]=1,ae.pack(e[r],i,o)):i[o++]=0,o+=ae.packedLength}return i}function jee(e){let t=new Array(e[0]),n=0,i=1;for(;i<e.length;)e[i++]===1&&(t[n]=ae.unpack(e,i)),++n,i+=ae.packedLength;return t}up.packCombineGeometryResults=function(e,t){l(e.geometries)&&aOe(e.geometries,t);let n=Wee(e.boundingSpheres),i=Wee(e.boundingSpheresCV);return t.push(n.buffer,i.buffer),{geometries:e.geometries,attributeLocations:e.attributeLocations,modelMatrix:e.modelMatrix,pickOffsets:e.pickOffsets,offsetInstanceExtend:e.offsetInstanceExtend,boundingSpheres:n,boundingSpheresCV:i}};up.unpackCombineGeometryResults=function(e){return{geometries:e.geometries,attributeLocations:e.attributeLocations,modelMatrix:e.modelMatrix,pickOffsets:e.pickOffsets,offsetInstanceExtend:e.offsetInstanceExtend,boundingSpheres:jee(e.boundingSpheres),boundingSpheresCV:jee(e.boundingSpheresCV)}};var NT=up;var fOe={READY:0,CREATING:1,CREATED:2,COMBINING:3,COMBINED:4,COMPLETE:5,FAILED:6},Ir=Object.freeze(fOe);var Kl={DISABLED:0,ENABLED:1,CAST_ONLY:2,RECEIVE_ONLY:3};Kl.NUMBER_OF_SHADOW_MODES=4;Kl.castShadows=function(e){return e===Kl.ENABLED||e===Kl.CAST_ONLY};Kl.receiveShadows=function(e){return e===Kl.ENABLED||e===Kl.RECEIVE_ONLY};Kl.fromCastReceive=function(e,t){return e&&t?Kl.ENABLED:e?Kl.CAST_ONLY:t?Kl.RECEIVE_ONLY:Kl.DISABLED};var xn=Object.freeze(Kl);function hr(e){e=y(e,y.EMPTY_OBJECT),this.geometryInstances=e.geometryInstances,this.appearance=e.appearance,this._appearance=void 0,this._material=void 0,this.depthFailAppearance=e.depthFailAppearance,this._depthFailAppearance=void 0,this._depthFailMaterial=void 0,this.modelMatrix=F.clone(y(e.modelMatrix,F.IDENTITY)),this._modelMatrix=new F,this.show=y(e.show,!0),this._vertexCacheOptimize=y(e.vertexCacheOptimize,!1),this._interleave=y(e.interleave,!1),this._releaseGeometryInstances=y(e.releaseGeometryInstances,!0),this._allowPicking=y(e.allowPicking,!0),this._asynchronous=y(e.asynchronous,!0),this._compressVertices=y(e.compressVertices,!0),this.cull=y(e.cull,!0),this.debugShowBoundingVolume=y(e.debugShowBoundingVolume,!1),this.rtcCenter=e.rtcCenter,this.shadows=y(e.shadows,xn.DISABLED),this._translucent=void 0,this._state=Ir.READY,this._geometries=[],this._error=void 0,this._numberOfInstances=0,this._boundingSpheres=[],this._boundingSphereWC=[],this._boundingSphereCV=[],this._boundingSphere2D=[],this._boundingSphereMorph=[],this._perInstanceAttributeCache=new Map,this._instanceIds=[],this._lastPerInstanceAttributeIndex=0,this._va=[],this._attributeLocations=void 0,this._primitiveType=void 0,this._frontFaceRS=void 0,this._backFaceRS=void 0,this._sp=void 0,this._depthFailAppearance=void 0,this._spDepthFail=void 0,this._frontFaceDepthFailRS=void 0,this._backFaceDepthFailRS=void 0,this._pickIds=[],this._colorCommands=[],this._pickCommands=[],this._createBoundingVolumeFunction=e._createBoundingVolumeFunction,this._createRenderStatesFunction=e._createRenderStatesFunction,this._createShaderProgramFunction=e._createShaderProgramFunction,this._createCommandsFunction=e._createCommandsFunction,this._updateAndQueueCommandsFunction=e._updateAndQueueCommandsFunction,this._createPickOffsets=e._createPickOffsets,this._pickOffsets=void 0,this._createGeometryResults=void 0,this._ready=!1,this._batchTable=void 0,this._batchTableAttributeIndices=void 0,this._offsetInstanceExtend=void 0,this._batchTableOffsetAttribute2DIndex=void 0,this._batchTableOffsetsUpdated=!1,this._instanceBoundingSpheres=void 0,this._instanceBoundingSpheresCV=void 0,this._tempBoundingSpheres=void 0,this._recomputeBoundingSpheres=!1,this._batchTableBoundingSpheresUpdated=!1,this._batchTableBoundingSphereAttributeIndices=void 0}Object.defineProperties(hr.prototype,{vertexCacheOptimize:{get:function(){return this._vertexCacheOptimize}},interleave:{get:function(){return this._interleave}},releaseGeometryInstances:{get:function(){return this._releaseGeometryInstances}},allowPicking:{get:function(){return this._allowPicking}},asynchronous:{get:function(){return this._asynchronous}},compressVertices:{get:function(){return this._compressVertices}},ready:{get:function(){return this._ready}}});function dOe(e){let t=e.length,n=[],i=e[0].attributes,o;for(o in i)if(i.hasOwnProperty(o)&&l(i[o])){let r=i[o],s=!0;for(let a=1;a<t;++a){let c=e[a].attributes[o];if(!l(c)||r.componentDatatype!==c.componentDatatype||r.componentsPerAttribute!==c.componentsPerAttribute||r.normalize!==c.normalize){s=!1;break}}s&&n.push(o)}return n}var hOe=new U,mOe=new d,ete=new oe;function tte(e){let t=e.length;if(t===1)return e[0];if(t===2)return U.unpack(e,0,hOe);if(t===3)return d.unpack(e,0,mOe);if(t===4)return oe.unpack(e,0,ete)}function pOe(e,t){let n=e.geometryInstances,i=Array.isArray(n)?n:[n],o=i.length;if(o===0)return;let r=dOe(i),s=r.length,a=[],c={},u={},f,p=i[0].attributes,_,m,x;for(_=0;_<s;++_)m=r[_],x=p[m],c[m]=_,a.push({functionName:`czm_batchTable_${m}`,componentDatatype:x.componentDatatype,componentsPerAttribute:x.componentsPerAttribute,normalize:x.normalize});r.indexOf("distanceDisplayCondition")!==-1&&(a.push({functionName:"czm_batchTable_boundingSphereCenter3DHigh",componentDatatype:X.FLOAT,componentsPerAttribute:3},{functionName:"czm_batchTable_boundingSphereCenter3DLow",componentDatatype:X.FLOAT,componentsPerAttribute:3},{functionName:"czm_batchTable_boundingSphereCenter2DHigh",componentDatatype:X.FLOAT,componentsPerAttribute:3},{functionName:"czm_batchTable_boundingSphereCenter2DLow",componentDatatype:X.FLOAT,componentsPerAttribute:3},{functionName:"czm_batchTable_boundingSphereRadius",componentDatatype:X.FLOAT,componentsPerAttribute:1}),u.center3DHigh=a.length-5,u.center3DLow=a.length-4,u.center2DHigh=a.length-3,u.center2DLow=a.length-2,u.radius=a.length-1),r.indexOf("offset")!==-1&&(a.push({functionName:"czm_batchTable_offset2D",componentDatatype:X.FLOAT,componentsPerAttribute:3}),f=a.length-1),a.push({functionName:"czm_batchTable_pickColor",componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:4,normalize:!0});let b=a.length,T=new LT(t,a,o);for(_=0;_<o;++_){let C=i[_];p=C.attributes;for(let O=0;O<s;++O){m=r[O],x=p[m];let R=tte(x.value),M=c[m];T.setBatchedAttribute(_,M,R)}let A={primitive:y(C.pickPrimitive,e)};l(C.id)&&(A.id=C.id);let S=t.createPickId(A);e._pickIds.push(S);let v=S.color,D=ete;D.x=z.floatToByte(v.red),D.y=z.floatToByte(v.green),D.z=z.floatToByte(v.blue),D.w=z.floatToByte(v.alpha),T.setBatchedAttribute(_,b-1,D)}e._batchTable=T,e._batchTableAttributeIndices=c,e._batchTableBoundingSphereAttributeIndices=u,e._batchTableOffsetAttribute2DIndex=f}function gOe(e){let t;return Array.isArray(e.values)?t=e.values.slice(0):t=new e.values.constructor(e.values),new ve({componentDatatype:e.componentDatatype,componentsPerAttribute:e.componentsPerAttribute,normalize:e.normalize,values:t})}function _Oe(e){let t=e.attributes,n=new hn;for(let o in t)t.hasOwnProperty(o)&&l(t[o])&&(n[o]=gOe(t[o]));let i;if(l(e.indices)){let o=e.indices;Array.isArray(o)?i=o.slice(0):i=new o.constructor(o)}return new at({attributes:n,indices:i,primitiveType:e.primitiveType,boundingSphere:ae.clone(e.boundingSphere)})}function yOe(e,t){return{geometry:t,attributes:e.attributes,modelMatrix:F.clone(e.modelMatrix),pickPrimitive:e.pickPrimitive,id:e.id}}var xOe=/in\s+vec(?:3|4)\s+(.*)3DHigh;/g;hr._modifyShaderPosition=function(e,t,n){let i,o="",r="",s="";for(;(i=xOe.exec(t))!==null;){let a=i[1],c=`vec4 czm_compute${a[0].toUpperCase()}${a.substr(1)}()`;c!=="vec4 czm_computePosition()"&&(o+=`${c};
`),l(e.rtcCenter)?(t=t.replace(/in\s+vec(?:3|4)\s+position3DHigh;/g,""),t=t.replace(/in\s+vec(?:3|4)\s+position3DLow;/g,""),o+=`uniform mat4 u_modifiedModelView;
`,r+=`in vec4 position;
`,s+=`${c}
{
return u_modifiedModelView * position;
}
`,t=t.replace(/czm_modelViewRelativeToEye\s+\*\s+/g,""),t=t.replace(/czm_modelViewProjectionRelativeToEye/g,"czm_projection")):n?s+=`${c}
{
return czm_translateRelativeToEye(${a}3DHigh, ${a}3DLow);
}
`:(r+=`in vec3 ${a}2DHigh;
in vec3 ${a}2DLow;
`,s+=`${c}
{
vec4 p;
if (czm_morphTime == 1.0)
{
p = czm_translateRelativeToEye(${a}3DHigh, ${a}3DLow);
}
else if (czm_morphTime == 0.0)
{
p = czm_translateRelativeToEye(${a}2DHigh.zxy, ${a}2DLow.zxy);
}
else
{
p = czm_columbusViewMorph(
czm_translateRelativeToEye(${a}2DHigh.zxy, ${a}2DLow.zxy),
czm_translateRelativeToEye(${a}3DHigh, ${a}3DLow),
czm_morphTime);
}
return p;
}
`)}return[o,r,t,s].join(`
`)};hr._appendShowToShader=function(e,t){return l(e._batchTableAttributeIndices.show)?`${Ue.replaceMain(t,"czm_non_show_main")}
void main()
{
czm_non_show_main();
gl_Position *= czm_batchTable_show(batchId);
}`:t};hr._updateColorAttribute=function(e,t,n){if(!l(e._batchTableAttributeIndices.color)&&!l(e._batchTableAttributeIndices.depthFailColor)||t.search(/in\s+vec4\s+color;/g)===-1)return t;let i=t;return i=i.replace(/in\s+vec4\s+color;/g,""),n?i=i.replace(/(\b)color(\b)/g,"$1czm_batchTable_depthFailColor(batchId)$2"):i=i.replace(/(\b)color(\b)/g,"$1czm_batchTable_color(batchId)$2"),i};function qee(e){return`${Ue.replaceMain(e,"czm_non_pick_main")}
out vec4 v_pickColor;
void main()
{
czm_non_pick_main();
v_pickColor = czm_batchTable_pickColor(batchId);
}`}function Yee(e){return`in vec4 v_pickColor;
${e}`}hr._updatePickColorAttribute=function(e){let t=e.replace(/in\s+vec4\s+pickColor;/g,"");return t=t.replace(/(\b)pickColor(\b)/g,"$1czm_batchTable_pickColor(batchId)$2"),t};hr._appendOffsetToShader=function(e,t){if(!l(e._batchTableAttributeIndices.offset))return t;let n=`in float batchId;
`;n+="in float applyOffset;";let i=t.replace(/in\s+float\s+batchId;/g,n),o=`vec4 $1 = czm_computePosition();
`;return o+=` if (czm_sceneMode == czm_sceneMode3D)
`,o+=` {
`,o+=" $1 = $1 + vec4(czm_batchTable_offset(batchId) * applyOffset, 0.0);",o+=` }
`,o+=` else
`,o+=` {
`,o+=" $1 = $1 + vec4(czm_batchTable_offset2D(batchId) * applyOffset, 0.0);",o+=` }
`,i=i.replace(/vec4\s+([A-Za-z0-9_]+)\s+=\s+czm_computePosition\(\);/g,o),i};hr._appendDistanceDisplayConditionToShader=function(e,t,n){if(!l(e._batchTableAttributeIndices.distanceDisplayCondition))return t;let i=Ue.replaceMain(t,"czm_non_distanceDisplayCondition_main"),o=`void main()
{
czm_non_distanceDisplayCondition_main();
vec2 distanceDisplayCondition = czm_batchTable_distanceDisplayCondition(batchId);
vec3 boundingSphereCenter3DHigh = czm_batchTable_boundingSphereCenter3DHigh(batchId);
vec3 boundingSphereCenter3DLow = czm_batchTable_boundingSphereCenter3DLow(batchId);
float boundingSphereRadius = czm_batchTable_boundingSphereRadius(batchId);
`;return n?o+=` vec4 centerRTE = czm_translateRelativeToEye(boundingSphereCenter3DHigh, boundingSphereCenter3DLow);
`:o+=` vec3 boundingSphereCenter2DHigh = czm_batchTable_boundingSphereCenter2DHigh(batchId);
vec3 boundingSphereCenter2DLow = czm_batchTable_boundingSphereCenter2DLow(batchId);
vec4 centerRTE;
if (czm_morphTime == 1.0)
{
centerRTE = czm_translateRelativeToEye(boundingSphereCenter3DHigh, boundingSphereCenter3DLow);
}
else if (czm_morphTime == 0.0)
{
centerRTE = czm_translateRelativeToEye(boundingSphereCenter2DHigh.zxy, boundingSphereCenter2DLow.zxy);
}
else
{
centerRTE = czm_columbusViewMorph(
czm_translateRelativeToEye(boundingSphereCenter2DHigh.zxy, boundingSphereCenter2DLow.zxy),
czm_translateRelativeToEye(boundingSphereCenter3DHigh, boundingSphereCenter3DLow),
czm_morphTime);
}
`,o+=` float radiusSq = boundingSphereRadius * boundingSphereRadius;
float distanceSq;
if (czm_sceneMode == czm_sceneMode2D)
{
distanceSq = czm_eyeHeight2D.y - radiusSq;
}
else
{
distanceSq = dot(centerRTE.xyz, centerRTE.xyz) - radiusSq;
}
distanceSq = max(distanceSq, 0.0);
float nearSq = distanceDisplayCondition.x * distanceDisplayCondition.x;
float farSq = distanceDisplayCondition.y * distanceDisplayCondition.y;
float show = (distanceSq >= nearSq && distanceSq <= farSq) ? 1.0 : 0.0;
gl_Position *= show;
}`,`${i}
${o}`};function Xee(e,t){if(!e.compressVertices)return t;let n=t.search(/in\s+vec3\s+normal;/g)!==-1,i=t.search(/in\s+vec2\s+st;/g)!==-1;if(!n&&!i)return t;let o=t.search(/in\s+vec3\s+tangent;/g)!==-1,r=t.search(/in\s+vec3\s+bitangent;/g)!==-1,s=i&&n?2:1;s+=o||r?1:0;let a=s>1?`vec${s}`:"float",c="compressedAttributes",u=`in ${a} ${c};`,f="",h="";if(i){f+=`vec2 st;
`;let m=s>1?`${c}.x`:c;h+=` st = czm_decompressTextureCoordinates(${m});
`}n&&o&&r?(f+=`vec3 normal;
vec3 tangent;
vec3 bitangent;
`,h+=` czm_octDecode(${c}.${i?"yz":"xy"}, normal, tangent, bitangent);
`):(n&&(f+=`vec3 normal;
`,h+=` normal = czm_octDecode(${c}${s>1?`.${i?"y":"x"}`:""});
`),o&&(f+=`vec3 tangent;
`,h+=` tangent = czm_octDecode(${c}.${i&&n?"z":"y"});
`),r&&(f+=`vec3 bitangent;
`,h+=` bitangent = czm_octDecode(${c}.${i&&n?"z":"y"});
`));let p=t;p=p.replace(/in\s+vec3\s+normal;/g,""),p=p.replace(/in\s+vec2\s+st;/g,""),p=p.replace(/in\s+vec3\s+tangent;/g,""),p=p.replace(/in\s+vec3\s+bitangent;/g,""),p=Ue.replaceMain(p,"czm_non_compressed_main");let _=`void main()
{
${h} czm_non_compressed_main();
}`;return[u,f,p,_].join(`
`)}function bOe(e){let t=Ue.replaceMain(e,"czm_non_depth_clamp_main");return t+=`void main() {
czm_non_depth_clamp_main();
gl_Position = czm_depthClamp(gl_Position);}
`,t}function TOe(e){let t=Ue.replaceMain(e,"czm_non_depth_clamp_main");return t+=`void main() {
czm_non_depth_clamp_main();
#if defined(LOG_DEPTH)
czm_writeLogDepth();
#else
czm_writeDepthClamp();
#endif
}
`,t}function Kee(e,t){let n=e.vertexAttributes}function COe(e,t){return function(){return e[t]}}var E6=Math.max(Ht.hardwareConcurrency-1,1),cN,AOe=new _i("combineGeometry");function EOe(e,t){let n,i,o,r,s=e._instanceIds;if(e._state===Ir.READY){n=Array.isArray(e.geometryInstances)?e.geometryInstances:[e.geometryInstances];let a=e._numberOfInstances=n.length,c=[],u=[];for(o=0;o<a;++o)i=n[o].geometry,s.push(n[o].id),u.push({moduleName:i._workerName,modulePath:i._workerPath,geometry:i});if(!l(cN))for(cN=new Array(E6),o=0;o<E6;o++)cN[o]=new _i("createGeometry");let f;for(u=aN(u,E6),o=0;o<u.length;o++){let h=0,p=u[o],_=p.length;for(r=0;r<_;++r)f=p[r],i=f.geometry,l(i.constructor.pack)&&(f.offset=h,h+=y(i.constructor.packedLength,i.packedLength));let m;if(h>0){let x=new Float64Array(h);for(m=[x.buffer],r=0;r<_;++r)f=p[r],i=f.geometry,l(i.constructor.pack)&&(i.constructor.pack(i,x,f.offset),f.geometry=x)}c.push(cN[o].scheduleTask({subTasks:u[o]},m))}e._state=Ir.CREATING,Promise.all(c).then(function(h){e._createGeometryResults=h,e._state=Ir.CREATED}).catch(function(h){hv(e,t,Ir.FAILED,h)})}else if(e._state===Ir.CREATED){let a=[];n=Array.isArray(e.geometryInstances)?e.geometryInstances:[e.geometryInstances];let c=t.scene3DOnly,u=t.mapProjection,f=AOe.scheduleTask(NT.packCombineGeometryParameters({createGeometryResults:e._createGeometryResults,instances:n,ellipsoid:u.ellipsoid,projection:u,elementIndexUintSupported:t.context.elementIndexUint,scene3DOnly:c,vertexCacheOptimize:e.vertexCacheOptimize,compressVertices:e.compressVertices,modelMatrix:e.modelMatrix,createPickOffsets:e._createPickOffsets},a),a);e._createGeometryResults=void 0,e._state=Ir.COMBINING,Promise.resolve(f).then(function(h){let p=NT.unpackCombineGeometryResults(h);e._geometries=p.geometries,e._attributeLocations=p.attributeLocations,e.modelMatrix=F.clone(p.modelMatrix,e.modelMatrix),e._pickOffsets=p.pickOffsets,e._offsetInstanceExtend=p.offsetInstanceExtend,e._instanceBoundingSpheres=p.boundingSpheres,e._instanceBoundingSpheresCV=p.boundingSpheresCV,l(e._geometries)&&e._geometries.length>0?(e._recomputeBoundingSpheres=!0,e._state=Ir.COMBINED):hv(e,t,Ir.FAILED,void 0)}).catch(function(h){hv(e,t,Ir.FAILED,h)})}}function SOe(e,t){let n=Array.isArray(e.geometryInstances)?e.geometryInstances:[e.geometryInstances],i=e._numberOfInstances=n.length,o=new Array(i),r=e._instanceIds,s,a,c=0;for(a=0;a<i;a++){s=n[a];let p=s.geometry,_;l(p.attributes)&&l(p.primitiveType)?_=_Oe(p):_=p.constructor.createGeometry(p),o[c++]=yOe(s,_),r.push(s.id)}o.length=c;let u=t.scene3DOnly,f=t.mapProjection,h=NT.combineGeometry({instances:o,ellipsoid:f.ellipsoid,projection:f,elementIndexUintSupported:t.context.elementIndexUint,scene3DOnly:u,vertexCacheOptimize:e.vertexCacheOptimize,compressVertices:e.compressVertices,modelMatrix:e.modelMatrix,createPickOffsets:e._createPickOffsets});e._geometries=h.geometries,e._attributeLocations=h.attributeLocations,e.modelMatrix=F.clone(h.modelMatrix,e.modelMatrix),e._pickOffsets=h.pickOffsets,e._offsetInstanceExtend=h.offsetInstanceExtend,e._instanceBoundingSpheres=h.boundingSpheres,e._instanceBoundingSpheresCV=h.boundingSpheresCV,l(e._geometries)&&e._geometries.length>0?(e._recomputeBoundingSpheres=!0,e._state=Ir.COMBINED):hv(e,t,Ir.FAILED,void 0)}function vOe(e,t){let n=e._batchTableAttributeIndices.offset;if(!e._recomputeBoundingSpheres||!l(n)){e._recomputeBoundingSpheres=!1;return}let i,o=e._offsetInstanceExtend,r=e._instanceBoundingSpheres,s=r.length,a=e._tempBoundingSpheres;if(!l(a)){for(a=new Array(s),i=0;i<s;i++)a[i]=new ae;e._tempBoundingSpheres=a}for(i=0;i<s;++i){let x=a[i],b=e._batchTable.getBatchedAttribute(i,n,new d);x=r[i].clone(x),rte(x,b,o[i])}let c=[],u=[],f=[];for(i=0;i<s;++i){let x=a[i];x.center.x-x.radius>0||ae.intersectPlane(x,an.ORIGIN_ZX_PLANE)!==jt.INTERSECTING?c.push(x):(u.push(x),f.push(x))}let h=c[0],p=f[0],_=u[0];for(i=1;i<c.length;i++)h=ae.union(h,c[i]);for(i=1;i<f.length;i++)p=ae.union(p,f[i]);for(i=1;i<u.length;i++)_=ae.union(_,u[i]);let m=[];for(l(h)&&m.push(h),l(p)&&m.push(p),l(_)&&m.push(_),i=0;i<m.length;i++){let x=m[i].clone(e._boundingSpheres[i]);e._boundingSpheres[i]=x,e._boundingSphereCV[i]=ae.projectTo2D(x,t.mapProjection,e._boundingSphereCV[i])}hr._updateBoundingVolumes(e,t,e.modelMatrix,!0),e._recomputeBoundingSpheres=!1}var Zee=new Hn,nte=new fe,ite=new d,ote=new ae;function wOe(e,t){if(!l(e._batchTableAttributeIndices.distanceDisplayCondition)||e._batchTableBoundingSpheresUpdated)return;let i=e._batchTableBoundingSphereAttributeIndices,o=i.center3DHigh,r=i.center3DLow,s=i.center2DHigh,a=i.center2DLow,c=i.radius,u=t.mapProjection,f=u.ellipsoid,h=e._batchTable,p=e._instanceBoundingSpheres,_=p.length;for(let m=0;m<_;++m){let x=p[m];if(!l(x))continue;let b=e.modelMatrix;l(b)&&(x=ae.transform(x,b,ote));let T=x.center,C=x.radius,A=Hn.fromCartesian(T,Zee);if(h.setBatchedAttribute(m,o,A.high),h.setBatchedAttribute(m,r,A.low),!t.scene3DOnly){let S=f.cartesianToCartographic(T,nte),v=u.project(S,ite);A=Hn.fromCartesian(v,Zee),h.setBatchedAttribute(m,s,A.high),h.setBatchedAttribute(m,a,A.low)}h.setBatchedAttribute(m,c,C)}e._batchTableBoundingSpheresUpdated=!0}var S6=new d,DOe=new d;function $ee(e,t){if(!l(e._batchTableAttributeIndices.offset)||e._batchTableOffsetsUpdated||t.scene3DOnly)return;let i=e._batchTableOffsetAttribute2DIndex,o=t.mapProjection,r=o.ellipsoid,s=e._batchTable,a=e._instanceBoundingSpheres,c=a.length;for(let u=0;u<c;++u){let f=a[u];if(!l(f))continue;let h=s.getBatchedAttribute(u,e._batchTableAttributeIndices.offset);if(d.equals(h,d.ZERO)){s.setBatchedAttribute(u,i,d.ZERO);continue}let p=e.modelMatrix;l(p)&&(f=ae.transform(f,p,ote));let _=f.center;_=r.scaleToGeodeticSurface(_,DOe);let m=r.cartesianToCartographic(_,nte),x=o.project(m,ite),b=d.add(h,_,S6);m=r.cartesianToCartographic(b,m);let T=o.project(m,S6),C=d.subtract(T,x,S6),A=C.x;C.x=C.z,C.z=C.y,C.y=A,s.setBatchedAttribute(u,i,C)}e._batchTableOffsetsUpdated=!0}function IOe(e,t){let n=e._attributeLocations,i=e._geometries,o=t.scene3DOnly,r=t.context,s=[],a=i.length;for(let c=0;c<a;++c){let u=i[c];if(s.push(ti.fromGeometry({context:r,geometry:u,attributeLocations:n,bufferUsage:Fe.STATIC_DRAW,interleave:e._interleave})),l(e._createBoundingVolumeFunction))e._createBoundingVolumeFunction(t,u);else if(e._boundingSpheres.push(ae.clone(u.boundingSphere)),e._boundingSphereWC.push(new ae),!o){let f=u.boundingSphereCV.center,h=f.x,p=f.y,_=f.z;f.x=_,f.y=h,f.z=p,e._boundingSphereCV.push(ae.clone(u.boundingSphereCV)),e._boundingSphere2D.push(new ae),e._boundingSphereMorph.push(new ae)}}e._va=s,e._primitiveType=i[0].primitiveType,e.releaseGeometryInstances&&(e.geometryInstances=void 0),e._geometries=void 0,hv(e,t,Ir.COMPLETE,void 0)}function POe(e,t,n,i){let o=n.getRenderState(),r;i?(r=Ge(o,!1),r.cull={enabled:!0,face:xi.BACK},e._frontFaceRS=Ve.fromCache(r),r.cull.face=xi.FRONT,e._backFaceRS=Ve.fromCache(r)):(e._frontFaceRS=Ve.fromCache(o),e._backFaceRS=e._frontFaceRS),r=Ge(o,!1),l(e._depthFailAppearance)&&(r.depthTest.enabled=!1),l(e._depthFailAppearance)&&(o=e._depthFailAppearance.getRenderState(),r=Ge(o,!1),r.depthTest.func=vc.GREATER,i?(r.cull={enabled:!0,face:xi.BACK},e._frontFaceDepthFailRS=Ve.fromCache(r),r.cull.face=xi.FRONT,e._backFaceDepthFailRS=Ve.fromCache(r)):(e._frontFaceDepthFailRS=Ve.fromCache(r),e._backFaceDepthFailRS=e._frontFaceRS))}function ROe(e,t,n){let i=t.context,o=e._attributeLocations,r=e._batchTable.getVertexShaderCallback()(n.vertexShaderSource);r=hr._appendOffsetToShader(e,r),r=hr._appendShowToShader(e,r),r=hr._appendDistanceDisplayConditionToShader(e,r,t.scene3DOnly),r=qee(r),r=hr._updateColorAttribute(e,r,!1),r=Xee(e,r),r=hr._modifyShaderPosition(e,r,t.scene3DOnly);let s=n.getFragmentShaderSource();s=Yee(s),e._sp=en.replaceCache({context:i,shaderProgram:e._sp,vertexShaderSource:r,fragmentShaderSource:s,attributeLocations:o}),Kee(e._sp,o),l(e._depthFailAppearance)&&(r=e._batchTable.getVertexShaderCallback()(e._depthFailAppearance.vertexShaderSource),r=hr._appendShowToShader(e,r),r=hr._appendDistanceDisplayConditionToShader(e,r,t.scene3DOnly),r=qee(r),r=hr._updateColorAttribute(e,r,!0),r=Xee(e,r),r=hr._modifyShaderPosition(e,r,t.scene3DOnly),r=bOe(r),s=e._depthFailAppearance.getFragmentShaderSource(),s=Yee(s),s=TOe(s),e._spDepthFail=en.replaceCache({context:i,shaderProgram:e._spDepthFail,vertexShaderSource:r,fragmentShaderSource:s,attributeLocations:o}),Kee(e._spDepthFail,o))}var dv=new F,Qee=new d;function Jee(e,t,n,i){let o=l(n)?n._uniforms:void 0,r={},s=t.uniforms;if(l(s))for(let c in s)s.hasOwnProperty(c)&&(r[c]=COe(s,c));let a=bt(r,o);return a=e._batchTable.getUniformMapCallback()(a),l(e.rtcCenter)&&(a.u_modifiedModelView=function(){let c=i.context.uniformState.view;return F.multiply(c,e._modelMatrix,dv),F.multiplyByPoint(dv,e.rtcCenter,Qee),F.setTranslation(dv,Qee,dv),dv}),a}function OOe(e,t,n,i,o,r,s,a){let c=Jee(e,t,n,a),u;l(e._depthFailAppearance)&&(u=Jee(e,e._depthFailAppearance,e._depthFailAppearance.material,a));let f=i?we.TRANSLUCENT:we.OPAQUE,h=o?2:1;h*=l(e._depthFailAppearance)?2:1,r.length=e._va.length*h;let p=r.length,_=0;for(let m=0;m<p;++m){let x;o&&(x=r[m],l(x)||(x=r[m]=new $e({owner:e,primitiveType:e._primitiveType})),x.vertexArray=e._va[_],x.renderState=e._backFaceRS,x.shaderProgram=e._sp,x.uniformMap=c,x.pass=f,++m),x=r[m],l(x)||(x=r[m]=new $e({owner:e,primitiveType:e._primitiveType})),x.vertexArray=e._va[_],x.renderState=e._frontFaceRS,x.shaderProgram=e._sp,x.uniformMap=c,x.pass=f,l(e._depthFailAppearance)&&(o&&(++m,x=r[m],l(x)||(x=r[m]=new $e({owner:e,primitiveType:e._primitiveType})),x.vertexArray=e._va[_],x.renderState=e._backFaceDepthFailRS,x.shaderProgram=e._spDepthFail,x.uniformMap=u,x.pass=f),++m,x=r[m],l(x)||(x=r[m]=new $e({owner:e,primitiveType:e._primitiveType})),x.vertexArray=e._va[_],x.renderState=e._frontFaceDepthFailRS,x.shaderProgram=e._spDepthFail,x.uniformMap=u,x.pass=f),++_}}hr._updateBoundingVolumes=function(e,t,n,i){let o,r,s;if(i||!F.equals(n,e._modelMatrix))for(F.clone(n,e._modelMatrix),r=e._boundingSpheres.length,o=0;o<r;++o)s=e._boundingSpheres[o],l(s)&&(e._boundingSphereWC[o]=ae.transform(s,n,e._boundingSphereWC[o]),t.scene3DOnly||(e._boundingSphere2D[o]=ae.clone(e._boundingSphereCV[o],e._boundingSphere2D[o]),e._boundingSphere2D[o].center.x=0,e._boundingSphereMorph[o]=ae.union(e._boundingSphereWC[o],e._boundingSphereCV[o])));let a=e.appearance.pixelSize;if(l(a))for(r=e._boundingSpheres.length,o=0;o<r;++o){s=e._boundingSpheres[o];let c=e._boundingSphereWC[o],f=t.camera.getPixelSize(s,t.context.drawingBufferWidth,t.context.drawingBufferHeight)*a;c.radius=s.radius+f}};function MOe(e,t,n,i,o,r,s,a){hr._updateBoundingVolumes(e,t,o);let c;t.mode===ne.SCENE3D?c=e._boundingSphereWC:t.mode===ne.COLUMBUS_VIEW?c=e._boundingSphereCV:t.mode===ne.SCENE2D&&l(e._boundingSphere2D)?c=e._boundingSphere2D:l(e._boundingSphereMorph)&&(c=e._boundingSphereMorph);let u=t.commandList,f=t.passes;if(f.render||f.pick){let h=e.allowPicking,p=xn.castShadows(e.shadows),_=xn.receiveShadows(e.shadows),m=n.length,x=a?2:1;x*=l(e._depthFailAppearance)?2:1;for(let b=0;b<m;++b){let T=Math.floor(b/x),C=n[b];C.modelMatrix=o,C.boundingVolume=c[T],C.cull=r,C.debugShowBoundingVolume=s,C.castShadows=p,C.receiveShadows=_,h?C.pickId="v_pickColor":C.pickId=void 0,u.push(C)}}}hr.prototype.update=function(e){if(!l(this.geometryInstances)&&this._va.length===0||l(this.geometryInstances)&&Array.isArray(this.geometryInstances)&&this.geometryInstances.length===0||!l(this.appearance)||e.mode!==ne.SCENE3D&&e.scene3DOnly||!e.passes.render&&!e.passes.pick)return;if(l(this._error))throw this._error;if(this._state===Ir.FAILED)return;let t=e.context;if(l(this._batchTable)||pOe(this,t),this._batchTable.attributes.length>0){if(Bt.maximumVertexTextureImageUnits===0)throw new re("Vertex texture fetch support is required to render primitives with per-instance attributes. The maximum number of vertex texture image units must be greater than zero.");this._batchTable.update(e)}if(this._state!==Ir.COMPLETE&&this._state!==Ir.COMBINED&&(this.asynchronous?EOe(this,e):SOe(this,e)),this._state===Ir.COMBINED&&(wOe(this,e),$ee(this,e),IOe(this,e)),!this.show||this._state!==Ir.COMPLETE)return;this._batchTableOffsetsUpdated||$ee(this,e),this._recomputeBoundingSpheres&&vOe(this,e);let n=this.appearance,i=n.material,o=!1,r=!1;this._appearance!==n?(this._appearance=n,this._material=i,o=!0,r=!0):this._material!==i&&(this._material=i,r=!0);let s=this.depthFailAppearance,a=l(s)?s.material:void 0;this._depthFailAppearance!==s?(this._depthFailAppearance=s,this._depthFailMaterial=a,o=!0,r=!0):this._depthFailMaterial!==a&&(this._depthFailMaterial=a,r=!0);let c=this._appearance.isTranslucent();this._translucent!==c&&(this._translucent=c,o=!0),l(this._material)&&this._material.update(t);let u=n.closed&&c;o&&y(this._createRenderStatesFunction,POe)(this,t,n,u),r&&y(this._createShaderProgramFunction,ROe)(this,e,n),(o||r)&&y(this._createCommandsFunction,OOe)(this,n,i,c,u,this._colorCommands,this._pickCommands,e),y(this._updateAndQueueCommandsFunction,MOe)(this,e,this._colorCommands,this._pickCommands,this.modelMatrix,this.cull,this.debugShowBoundingVolume,u)};var LOe=new ae,NOe=new ae;function rte(e,t,n){if(n===sn.TOP){let i=ae.clone(e,LOe),o=ae.clone(e,NOe);o.center=d.add(o.center,t,o.center),e=ae.union(i,o,e)}else n===sn.ALL&&(e.center=d.add(e.center,t,e.center));return e}function FOe(e,t,n){return function(){let i=e.getBatchedAttribute(t,n),o=e.attributes[n],r=o.componentsPerAttribute,s=X.createTypedArray(o.componentDatatype,r);return l(i.constructor.pack)?i.constructor.pack(i,s,0):s[0]=i,s}}function BOe(e,t,n,i,o){return function(r){let s=tte(r);e.setBatchedAttribute(t,n,s),o==="offset"&&(i._recomputeBoundingSpheres=!0,i._batchTableOffsetsUpdated=!1)}}var kOe=new d;function VOe(e,t,n){t.boundingSphere={get:function(){let i=e._instanceBoundingSpheres[n];if(l(i)){i=i.clone();let o=e.modelMatrix,r=t.offset;l(r)&&rte(i,d.fromArray(r.get(),0,kOe),e._offsetInstanceExtend[n]),l(o)&&(i=ae.transform(i,o))}return i}},t.boundingSphereCV={get:function(){return e._instanceBoundingSpheresCV[n]}}}function UOe(e,t,n){t.pickId={get:function(){return e._pickIds[n]}}}hr.prototype.getGeometryInstanceAttributes=function(e){let t=this._perInstanceAttributeCache.get(e);if(l(t))return t;let n=-1,i=this._lastPerInstanceAttributeIndex,o=this._instanceIds,r=o.length;for(let u=0;u<r;++u){let f=(i+u)%r;if(e===o[f]){n=f;break}}if(n===-1)return;let s=this._batchTable,a=this._batchTableAttributeIndices;t={};let c={};for(let u in a)if(a.hasOwnProperty(u)){let f=a[u];c[u]={get:FOe(s,n,f),set:BOe(s,n,f,this,u)}}return VOe(this,c,n),UOe(this,c,n),Object.defineProperties(t,c),this._lastPerInstanceAttributeIndex=n,this._perInstanceAttributeCache.set(e,t),t};hr.prototype.isDestroyed=function(){return!1};hr.prototype.destroy=function(){let e,t;this._sp=this._sp&&this._sp.destroy(),this._spDepthFail=this._spDepthFail&&this._spDepthFail.destroy();let n=this._va;for(e=n.length,t=0;t<e;++t)n[t].destroy();this._va=void 0;let i=this._pickIds;for(e=i.length,t=0;t<e;++t)i[t].destroy();return this._pickIds=void 0,this._batchTable=this._batchTable&&this._batchTable.destroy(),this._instanceIds=void 0,this._perInstanceAttributeCache=void 0,this._attributeLocations=void 0,ue(this)};function hv(e,t,n,i){e._error=i,e._state=n,t.afterRender.push(function(){e._ready=e._state===Ir.COMPLETE||e._state===Ir.FAILED})}var In=hr;function zOe(e){e=y(e,y.EMPTY_OBJECT),this.componentDatatype=e.componentDatatype,this.componentsPerAttribute=e.componentsPerAttribute,this.normalize=y(e.normalize,!1),this.value=e.value}var wc=zOe;function nf(e,t,n){this._projectionExtentDefines={eastMostYhighDefine:"",eastMostYlowDefine:"",westMostYhighDefine:"",westMostYlowDefine:""};let i=new v6;i.requiresTextureCoordinates=e,i.requiresEC=!n.flat;let o=new v6;if(o.requiresTextureCoordinates=e,n instanceof cn)i.requiresNormalEC=!n.flat;else{let r=`${n.material.shaderSource}
${n.fragmentShaderSource}`;i.normalEC=r.indexOf("materialInput.normalEC")!==-1||r.indexOf("czm_getDefaultMaterial")!==-1,i.positionToEyeEC=r.indexOf("materialInput.positionToEyeEC")!==-1,i.tangentToEyeMatrix=r.indexOf("materialInput.tangentToEyeMatrix")!==-1,i.st=r.indexOf("materialInput.st")!==-1}this._colorShaderDependencies=i,this._pickShaderDependencies=o,this._appearance=n,this._extentsCulling=e,this._planarExtents=t}nf.prototype.createFragmentShader=function(e){let t=this._appearance,n=this._colorShaderDependencies,i=[];!e&&!this._planarExtents&&i.push("SPHERICAL"),n.requiresEC&&i.push("REQUIRES_EC"),n.requiresWC&&i.push("REQUIRES_WC"),n.requiresTextureCoordinates&&i.push("TEXTURE_COORDINATES"),this._extentsCulling&&i.push("CULL_FRAGMENTS"),n.requiresNormalEC&&i.push("NORMAL_EC"),t instanceof cn&&i.push("PER_INSTANCE_COLOR"),n.normalEC&&i.push("USES_NORMAL_EC"),n.positionToEyeEC&&i.push("USES_POSITION_TO_EYE_EC"),n.tangentToEyeMatrix&&i.push("USES_TANGENT_TO_EYE"),n.st&&i.push("USES_ST"),t.flat&&i.push("FLAT");let o="";return t instanceof cn||(o=t.material.shaderSource),new Ue({defines:i,sources:[o,nv]})};nf.prototype.createPickFragmentShader=function(e){let t=this._pickShaderDependencies,n=["PICK"];return!e&&!this._planarExtents&&n.push("SPHERICAL"),t.requiresEC&&n.push("REQUIRES_EC"),t.requiresWC&&n.push("REQUIRES_WC"),t.requiresTextureCoordinates&&n.push("TEXTURE_COORDINATES"),this._extentsCulling&&n.push("CULL_FRAGMENTS"),new Ue({defines:n,sources:[nv],pickColorQualifier:"in"})};nf.prototype.createVertexShader=function(e,t,n,i){return hte(this._colorShaderDependencies,this._planarExtents,n,e,t,this._appearance,i,this._projectionExtentDefines)};nf.prototype.createPickVertexShader=function(e,t,n,i){return hte(this._pickShaderDependencies,this._planarExtents,n,e,t,void 0,i,this._projectionExtentDefines)};var ste=new d,ate=new fe,cte={high:0,low:0};function hte(e,t,n,i,o,r,s,a){let c=i.slice();if(a.eastMostYhighDefine===""){let u=ate;u.longitude=P.PI,u.latitude=0,u.height=0;let f=s.project(u,ste),h=Hn.encode(f.x,cte);a.eastMostYhighDefine=`EAST_MOST_X_HIGH ${h.high.toFixed(`${h.high}`.length+1)}`,a.eastMostYlowDefine=`EAST_MOST_X_LOW ${h.low.toFixed(`${h.low}`.length+1)}`;let p=ate;p.longitude=-P.PI,p.latitude=0,p.height=0;let _=s.project(p,ste);h=Hn.encode(_.x,cte),a.westMostYhighDefine=`WEST_MOST_X_HIGH ${h.high.toFixed(`${h.high}`.length+1)}`,a.westMostYlowDefine=`WEST_MOST_X_LOW ${h.low.toFixed(`${h.low}`.length+1)}`}return n&&(c.push(a.eastMostYhighDefine),c.push(a.eastMostYlowDefine),c.push(a.westMostYhighDefine),c.push(a.westMostYlowDefine)),l(r)&&r instanceof cn&&c.push("PER_INSTANCE_COLOR"),e.requiresTextureCoordinates&&(c.push("TEXTURE_COORDINATES"),t||n||c.push("SPHERICAL"),n&&c.push("COLUMBUS_VIEW_2D")),new Ue({defines:c,sources:[o]})}function v6(){this._requiresEC=!1,this._requiresWC=!1,this._requiresNormalEC=!1,this._requiresTextureCoordinates=!1,this._usesNormalEC=!1,this._usesPositionToEyeEC=!1,this._usesTangentToEyeMat=!1,this._usesSt=!1}Object.defineProperties(v6.prototype,{requiresEC:{get:function(){return this._requiresEC},set:function(e){this._requiresEC=e||this._requiresEC}},requiresWC:{get:function(){return this._requiresWC},set:function(e){this._requiresWC=e||this._requiresWC,this.requiresEC=this._requiresWC}},requiresNormalEC:{get:function(){return this._requiresNormalEC},set:function(e){this._requiresNormalEC=e||this._requiresNormalEC,this.requiresEC=this._requiresNormalEC}},requiresTextureCoordinates:{get:function(){return this._requiresTextureCoordinates},set:function(e){this._requiresTextureCoordinates=e||this._requiresTextureCoordinates,this.requiresWC=this._requiresTextureCoordinates}},normalEC:{set:function(e){this.requiresNormalEC=e,this._usesNormalEC=e},get:function(){return this._usesNormalEC}},tangentToEyeMatrix:{set:function(e){this.requiresWC=e,this.requiresNormalEC=e,this._usesTangentToEyeMat=e},get:function(){return this._usesTangentToEyeMat}},positionToEyeEC:{set:function(e){this.requiresEC=e,this._usesPositionToEyeEC=e},get:function(){return this._usesPositionToEyeEC}},st:{set:function(e){this.requiresTextureCoordinates=e,this._usesSt=e},get:function(){return this._usesSt}}});function lte(e,t,n){return Math.abs((t.y-e.y)*n.x-(t.x-e.x)*n.y+t.x*e.y-t.y*e.x)/U.distance(t,e)}var HOe=[new U,new U,new U,new U];function mte(e,t){let n=HOe,i=U.unpack(t,0,n[0]),o=U.unpack(t,2,n[1]),r=U.unpack(t,4,n[2]);e.uMaxVmax=new wc({componentDatatype:X.FLOAT,componentsPerAttribute:4,normalize:!1,value:[o.x,o.y,r.x,r.y]});let s=1/lte(i,o,r),a=1/lte(i,r,o);e.uvMinAndExtents=new wc({componentDatatype:X.FLOAT,componentsPerAttribute:4,normalize:!1,value:[i.x,i.y,s,a]})}var pte=new fe,gte=new d,GOe=new d,WOe=new d,lN={high:0,low:0};function _te(e,t,n){let i=pte;i.height=0,i.longitude=e.west,i.latitude=e.south;let o=t.project(i,gte);i.latitude=e.north;let r=t.project(i,GOe);i.longitude=e.east,i.latitude=e.south;let s=t.project(i,WOe),a=[0,0,0,0],c=[0,0,0,0],u=Hn.encode(o.x,lN);a[0]=u.high,c[0]=u.low,u=Hn.encode(o.y,lN),a[1]=u.high,c[1]=u.low,u=Hn.encode(r.y,lN),a[2]=u.high,c[2]=u.low,u=Hn.encode(s.x,lN),a[3]=u.high,c[3]=u.low,n.planes2D_HIGH=new wc({componentDatatype:X.FLOAT,componentsPerAttribute:4,normalize:!1,value:a}),n.planes2D_LOW=new wc({componentDatatype:X.FLOAT,componentsPerAttribute:4,normalize:!1,value:c})}var jOe=new F,qOe=new F,ute=new d,YOe=new fe,XOe=[new fe,new fe,new fe,new fe,new fe,new fe,new fe,new fe];function KOe(e,t,n,i,o,r){let s=se.center(e,YOe);s.height=n;let a=fe.toCartesian(s,t,ute),c=Mt.eastNorthUpToFixedFrame(a,t,jOe),u=F.inverse(c,qOe),f=e.west,h=e.east,p=e.north,_=e.south,m=XOe;m[0].latitude=_,m[0].longitude=f,m[1].latitude=p,m[1].longitude=f,m[2].latitude=p,m[2].longitude=h,m[3].latitude=_,m[3].longitude=h;let x=(f+h)*.5,b=(p+_)*.5;m[4].latitude=_,m[4].longitude=x,m[5].latitude=p,m[5].longitude=x,m[6].latitude=b,m[6].longitude=f,m[7].latitude=b,m[7].longitude=h;let T=Number.POSITIVE_INFINITY,C=Number.NEGATIVE_INFINITY,A=Number.POSITIVE_INFINITY,S=Number.NEGATIVE_INFINITY;for(let R=0;R<8;R++){m[R].height=n;let M=fe.toCartesian(m[R],t,ute);F.multiplyByPoint(u,M,M),M.z=0,T=Math.min(T,M.x),C=Math.max(C,M.x),A=Math.min(A,M.y),S=Math.max(S,M.y)}let v=i;v.x=T,v.y=A,v.z=0,F.multiplyByPoint(c,v,v);let D=o;D.x=C,D.y=A,D.z=0,F.multiplyByPoint(c,D,D),d.subtract(D,v,o);let O=r;O.x=T,O.y=S,O.z=0,F.multiplyByPoint(c,O,O),d.subtract(O,v,r)}var ZOe=new d,$Oe=new d,QOe=new Hn;nf.getPlanarTextureCoordinateAttributes=function(e,t,n,i,o){let r=gte,s=ZOe,a=$Oe;KOe(e,n,y(o,0),r,s,a);let c={};mte(c,t);let u=Hn.fromCartesian(r,QOe);return c.southWest_HIGH=new wc({componentDatatype:X.FLOAT,componentsPerAttribute:3,normalize:!1,value:d.pack(u.high,[0,0,0])}),c.southWest_LOW=new wc({componentDatatype:X.FLOAT,componentsPerAttribute:3,normalize:!1,value:d.pack(u.low,[0,0,0])}),c.eastward=new wc({componentDatatype:X.FLOAT,componentsPerAttribute:3,normalize:!1,value:d.pack(s,[0,0,0])}),c.northward=new wc({componentDatatype:X.FLOAT,componentsPerAttribute:3,normalize:!1,value:d.pack(a,[0,0,0])}),_te(e,i,c),c};var JOe=new d;function fte(e,t,n,i){let o=pte;o.latitude=e,o.longitude=t,o.height=0;let r=fe.toCartesian(o,n,JOe),s=Math.sqrt(r.x*r.x+r.y*r.y),a=P.fastApproximateAtan2(s,r.z),c=P.fastApproximateAtan2(r.x,r.y);return i.x=a,i.y=c,i}var dte=new U;nf.getSphericalExtentGeometryInstanceAttributes=function(e,t,n,i){let o=fte(e.south,e.west,n,dte),r=o.x,s=o.y,a=fte(e.north,e.east,n,dte),c=a.x,u=a.y,f=0;s>u&&(f=P.PI-s,s=-P.PI,u+=f),r-=P.EPSILON5,s-=P.EPSILON5,c+=P.EPSILON5,u+=P.EPSILON5;let h=1/(u-s),p=1/(c-r),_={sphericalExtents:new wc({componentDatatype:X.FLOAT,componentsPerAttribute:4,normalize:!1,value:[r,s,p,h]}),longitudeRotation:new wc({componentDatatype:X.FLOAT,componentsPerAttribute:1,normalize:!1,value:[f]})};return mte(_,t),_te(e,i,_),_};nf.hasAttributesForTextureCoordinatePlanes=function(e){return l(e.southWest_HIGH)&&l(e.southWest_LOW)&&l(e.northward)&&l(e.eastward)&&l(e.planes2D_HIGH)&&l(e.planes2D_LOW)&&l(e.uMaxVmax)&&l(e.uvMinAndExtents)};nf.hasAttributesForSphericalExtents=function(e){return l(e.sphericalExtents)&&l(e.longitudeRotation)&&l(e.planes2D_HIGH)&&l(e.planes2D_LOW)&&l(e.uMaxVmax)&&l(e.uvMinAndExtents)};function eMe(e){return Math.max(e.width,e.height)>nf.MAX_WIDTH_FOR_PLANAR_EXTENTS}nf.shouldUseSphericalCoordinates=function(e){return eMe(e)};nf.MAX_WIDTH_FOR_PLANAR_EXTENTS=P.toRadians(1);var of=nf;var tMe={NEVER:te.NEVER,LESS:te.LESS,EQUAL:te.EQUAL,LESS_OR_EQUAL:te.LEQUAL,GREATER:te.GREATER,NOT_EQUAL:te.NOTEQUAL,GREATER_OR_EQUAL:te.GEQUAL,ALWAYS:te.ALWAYS},Vn=Object.freeze(tMe);var nMe={ZERO:te.ZERO,KEEP:te.KEEP,REPLACE:te.REPLACE,INCREMENT:te.INCR,DECREMENT:te.DECR,INVERT:te.INVERT,INCREMENT_WRAP:te.INCR_WRAP,DECREMENT_WRAP:te.DECR_WRAP},dt=Object.freeze(nMe);var uN={CESIUM_3D_TILE_MASK:128,SKIP_LOD_MASK:112,SKIP_LOD_BIT_SHIFT:4,CLASSIFICATION_MASK:15};uN.setCesium3DTileBit=function(){return{enabled:!0,frontFunction:Vn.ALWAYS,frontOperation:{fail:dt.KEEP,zFail:dt.KEEP,zPass:dt.REPLACE},backFunction:Vn.ALWAYS,backOperation:{fail:dt.KEEP,zFail:dt.KEEP,zPass:dt.REPLACE},reference:uN.CESIUM_3D_TILE_MASK,mask:uN.CESIUM_3D_TILE_MASK}};var Ut=Object.freeze(uN);function W0(e){e=y(e,y.EMPTY_OBJECT);let t=e.geometryInstances;this.geometryInstances=t,this.show=y(e.show,!0),this.classificationType=y(e.classificationType,kn.BOTH),this.debugShowBoundingVolume=y(e.debugShowBoundingVolume,!1),this.debugShowShadowVolume=y(e.debugShowShadowVolume,!1),this._debugShowShadowVolume=!1,this._extruded=y(e._extruded,!1),this._uniformMap=e._uniformMap,this._sp=void 0,this._spStencil=void 0,this._spPick=void 0,this._spColor=void 0,this._spPick2D=void 0,this._spColor2D=void 0,this._rsStencilDepthPass=void 0,this._rsStencilDepthPass3DTiles=void 0,this._rsColorPass=void 0,this._rsPickPass=void 0,this._commandsIgnoreShow=[],this._ready=!1,this._primitive=void 0,this._pickPrimitive=e._pickPrimitive,this._hasSphericalExtentsAttribute=!1,this._hasPlanarExtentsAttributes=!1,this._hasPerColorAttribute=!1,this.appearance=e.appearance,this._createBoundingVolumeFunction=e._createBoundingVolumeFunction,this._updateAndQueueCommandsFunction=e._updateAndQueueCommandsFunction,this._usePickOffsets=!1,this._primitiveOptions={geometryInstances:void 0,appearance:void 0,vertexCacheOptimize:y(e.vertexCacheOptimize,!1),interleave:y(e.interleave,!1),releaseGeometryInstances:y(e.releaseGeometryInstances,!0),allowPicking:y(e.allowPicking,!0),asynchronous:y(e.asynchronous,!0),compressVertices:y(e.compressVertices,!0),_createBoundingVolumeFunction:void 0,_createRenderStatesFunction:void 0,_createShaderProgramFunction:void 0,_createCommandsFunction:void 0,_updateAndQueueCommandsFunction:void 0,_createPickOffsets:!0}}Object.defineProperties(W0.prototype,{vertexCacheOptimize:{get:function(){return this._primitiveOptions.vertexCacheOptimize}},interleave:{get:function(){return this._primitiveOptions.interleave}},releaseGeometryInstances:{get:function(){return this._primitiveOptions.releaseGeometryInstances}},allowPicking:{get:function(){return this._primitiveOptions.allowPicking}},asynchronous:{get:function(){return this._primitiveOptions.asynchronous}},compressVertices:{get:function(){return this._primitiveOptions.compressVertices}},ready:{get:function(){return this._ready}},_needs2DShader:{get:function(){return this._hasPlanarExtentsAttributes||this._hasSphericalExtentsAttribute}}});W0.isSupported=function(e){return e.context.stencilBuffer};function FT(e,t){let n=t?Vn.EQUAL:Vn.ALWAYS;return{colorMask:{red:!1,green:!1,blue:!1,alpha:!1},stencilTest:{enabled:e,frontFunction:n,frontOperation:{fail:dt.KEEP,zFail:dt.DECREMENT_WRAP,zPass:dt.KEEP},backFunction:n,backOperation:{fail:dt.KEEP,zFail:dt.INCREMENT_WRAP,zPass:dt.KEEP},reference:Ut.CESIUM_3D_TILE_MASK,mask:Ut.CESIUM_3D_TILE_MASK},stencilMask:Ut.CLASSIFICATION_MASK,depthTest:{enabled:!0,func:vc.LESS_OR_EQUAL},depthMask:!1}}function D6(e){return{stencilTest:{enabled:e,frontFunction:Vn.NOT_EQUAL,frontOperation:{fail:dt.ZERO,zFail:dt.ZERO,zPass:dt.ZERO},backFunction:Vn.NOT_EQUAL,backOperation:{fail:dt.ZERO,zFail:dt.ZERO,zPass:dt.ZERO},reference:0,mask:Ut.CLASSIFICATION_MASK},stencilMask:Ut.CLASSIFICATION_MASK,depthTest:{enabled:!1},depthMask:!1,blending:un.PRE_MULTIPLIED_ALPHA_BLEND}}var iMe={stencilTest:{enabled:!0,frontFunction:Vn.NOT_EQUAL,frontOperation:{fail:dt.ZERO,zFail:dt.ZERO,zPass:dt.ZERO},backFunction:Vn.NOT_EQUAL,backOperation:{fail:dt.ZERO,zFail:dt.ZERO,zPass:dt.ZERO},reference:0,mask:Ut.CLASSIFICATION_MASK},stencilMask:Ut.CLASSIFICATION_MASK,depthTest:{enabled:!1},depthMask:!1};function oMe(e,t,n,i){if(l(e._rsStencilDepthPass))return;let o=!e.debugShowShadowVolume;e._rsStencilDepthPass=Ve.fromCache(FT(o,!1)),e._rsStencilDepthPass3DTiles=Ve.fromCache(FT(o,!0)),e._rsColorPass=Ve.fromCache(D6(o,!1)),e._rsPickPass=Ve.fromCache(iMe)}function rMe(e,t){if(!e.compressVertices)return t;if(t.search(/in\s+vec3\s+extrudeDirection;/g)!==-1){let n="compressedAttributes",i=`in vec2 ${n};`,o=`vec3 extrudeDirection;
`,r=` extrudeDirection = czm_octDecode(${n}, 65535.0);
`,s=t;s=s.replace(/in\s+vec3\s+extrudeDirection;/g,""),s=Ue.replaceMain(s,"czm_non_compressed_main");let a=`void main()
{
${r} czm_non_compressed_main();
}`;return[i,o,s,a].join(`
`)}}function sMe(e,t){let n=t.context,i=e._primitive,o=gL;o=e._primitive._batchTable.getVertexShaderCallback()(o),o=In._appendDistanceDisplayConditionToShader(i,o),o=In._modifyShaderPosition(e,o,t.scene3DOnly),o=In._updateColorAttribute(i,o);let r=e._hasPlanarExtentsAttributes,s=r||e._hasSphericalExtentsAttribute;e._extruded&&(o=rMe(i,o));let a=e._extruded?"EXTRUDED_GEOMETRY":"",c=new Ue({defines:[a],sources:[o]}),u=new Ue({sources:[V0]}),f=e._primitive._attributeLocations,h=new of(s,r,e.appearance);if(e._spStencil=en.replaceCache({context:n,shaderProgram:e._spStencil,vertexShaderSource:c,fragmentShaderSource:u,attributeLocations:f}),e._primitive.allowPicking){let m=Ue.createPickVertexShaderSource(o);m=In._appendShowToShader(i,m),m=In._updatePickColorAttribute(m);let x=h.createPickFragmentShader(!1),b=h.createPickVertexShader([a],m,!1,t.mapProjection);if(e._spPick=en.replaceCache({context:n,shaderProgram:e._spPick,vertexShaderSource:b,fragmentShaderSource:x,attributeLocations:f}),s){let T=n.shaderCache.getDerivedShaderProgram(e._spPick,"2dPick");if(!l(T)){let C=h.createPickFragmentShader(!0),A=h.createPickVertexShader([a],m,!0,t.mapProjection);T=n.shaderCache.createDerivedShaderProgram(e._spPick,"2dPick",{vertexShaderSource:A,fragmentShaderSource:C,attributeLocations:f})}e._spPick2D=T}}else e._spPick=en.fromCache({context:n,vertexShaderSource:c,fragmentShaderSource:u,attributeLocations:f});o=In._appendShowToShader(i,o),c=new Ue({defines:[a],sources:[o]}),e._sp=en.replaceCache({context:n,shaderProgram:e._sp,vertexShaderSource:c,fragmentShaderSource:u,attributeLocations:f});let p=h.createFragmentShader(!1),_=h.createVertexShader([a],o,!1,t.mapProjection);if(e._spColor=en.replaceCache({context:n,shaderProgram:e._spColor,vertexShaderSource:_,fragmentShaderSource:p,attributeLocations:f}),s){let m=n.shaderCache.getDerivedShaderProgram(e._spColor,"2dColor");if(!l(m)){let x=h.createFragmentShader(!0),b=h.createVertexShader([a],o,!0,t.mapProjection);m=n.shaderCache.createDerivedShaderProgram(e._spColor,"2dColor",{vertexShaderSource:b,fragmentShaderSource:x,attributeLocations:f})}e._spColor2D=m}}function aMe(e,t){let n=e._primitive,i=n._va.length*2;t.length=i;let o,r,s,a=0,c=n._batchTable.getUniformMapCallback()(e._uniformMap),u=e._needs2DShader;for(o=0;o<i;o+=2){let _=n._va[a++];r=t[o],l(r)||(r=t[o]=new $e({owner:e,primitiveType:n._primitiveType})),r.vertexArray=_,r.renderState=e._rsStencilDepthPass,r.shaderProgram=e._sp,r.uniformMap=c,r.pass=we.TERRAIN_CLASSIFICATION,s=$e.shallowClone(r,r.derivedCommands.tileset),s.renderState=e._rsStencilDepthPass3DTiles,s.pass=we.CESIUM_3D_TILE_CLASSIFICATION,r.derivedCommands.tileset=s,r=t[o+1],l(r)||(r=t[o+1]=new $e({owner:e,primitiveType:n._primitiveType})),r.vertexArray=_,r.renderState=e._rsColorPass,r.shaderProgram=e._spColor,r.pass=we.TERRAIN_CLASSIFICATION;let x=e.appearance.material;if(l(x)&&(c=bt(c,x._uniforms)),r.uniformMap=c,s=$e.shallowClone(r,r.derivedCommands.tileset),s.pass=we.CESIUM_3D_TILE_CLASSIFICATION,r.derivedCommands.tileset=s,u){let b=$e.shallowClone(r,r.derivedCommands.appearance2D);b.shaderProgram=e._spColor2D,r.derivedCommands.appearance2D=b,b=$e.shallowClone(s,s.derivedCommands.appearance2D),b.shaderProgram=e._spColor2D,s.derivedCommands.appearance2D=b}}let f=e._commandsIgnoreShow,h=e._spStencil,p=0;i=f.length=i/2;for(let _=0;_<i;++_){let m=f[_]=$e.shallowClone(t[p],f[_]);m.shaderProgram=h,m.pass=we.CESIUM_3D_TILE_CLASSIFICATION_IGNORE_SHOW,p+=2}}function cMe(e,t){let n=e._usePickOffsets,i=e._primitive,o=i._va.length*2,r,s=0,a;n&&(r=i._pickOffsets,o=r.length*2),t.length=o;let c,u,f,h=0,p=i._batchTable.getUniformMapCallback()(e._uniformMap),_=e._needs2DShader;for(c=0;c<o;c+=2){let m=i._va[h++];if(n&&(a=r[s++],m=i._va[a.index]),u=t[c],l(u)||(u=t[c]=new $e({owner:e,primitiveType:i._primitiveType,pickOnly:!0})),u.vertexArray=m,u.renderState=e._rsStencilDepthPass,u.shaderProgram=e._sp,u.uniformMap=p,u.pass=we.TERRAIN_CLASSIFICATION,n&&(u.offset=a.offset,u.count=a.count),f=$e.shallowClone(u,u.derivedCommands.tileset),f.renderState=e._rsStencilDepthPass3DTiles,f.pass=we.CESIUM_3D_TILE_CLASSIFICATION,u.derivedCommands.tileset=f,u=t[c+1],l(u)||(u=t[c+1]=new $e({owner:e,primitiveType:i._primitiveType,pickOnly:!0})),u.vertexArray=m,u.renderState=e._rsPickPass,u.shaderProgram=e._spPick,u.uniformMap=p,u.pass=we.TERRAIN_CLASSIFICATION,n&&(u.offset=a.offset,u.count=a.count),f=$e.shallowClone(u,u.derivedCommands.tileset),f.pass=we.CESIUM_3D_TILE_CLASSIFICATION,u.derivedCommands.tileset=f,_){let x=$e.shallowClone(u,u.derivedCommands.pick2D);x.shaderProgram=e._spPick2D,u.derivedCommands.pick2D=x,x=$e.shallowClone(f,f.derivedCommands.pick2D),x.shaderProgram=e._spPick2D,f.derivedCommands.pick2D=x}}}function lMe(e,t,n,i,o,r,s){aMe(e,r),cMe(e,s)}function yte(e,t){return Math.floor(e%t/2)}function w6(e,t,n,i,o,r){e.modelMatrix=n,e.boundingVolume=o,e.cull=i,e.debugShowBoundingVolume=r,t.commandList.push(e)}function xte(e,t,n,i,o){e.modelMatrix=n,e.boundingVolume=o,e.cull=i,t.commandList.push(e)}function uMe(e,t,n,i,o,r,s,a){let c=e._primitive;In._updateBoundingVolumes(c,t,o);let u;t.mode===ne.SCENE3D?u=c._boundingSphereWC:t.mode===ne.COLUMBUS_VIEW?u=c._boundingSphereCV:t.mode===ne.SCENE2D&&l(c._boundingSphere2D)?u=c._boundingSphere2D:l(c._boundingSphereMorph)&&(u=c._boundingSphereMorph);let f=e.classificationType,h=f!==kn.CESIUM_3D_TILE,p=f!==kn.TERRAIN,_=t.passes,m,x,b;if(_.render){let T=n.length;for(m=0;m<T;++m)x=u[yte(m,T)],h&&(b=n[m],w6(b,t,o,r,x,s)),p&&(b=n[m].derivedCommands.tileset,w6(b,t,o,r,x,s));if(t.invertClassification){let C=e._commandsIgnoreShow,A=C.length;for(m=0;m<A;++m)x=u[m],b=C[m],w6(b,t,o,r,x,s)}}if(_.pick){let T=i.length,C=c._pickOffsets;for(m=0;m<T;++m){let A=C[yte(m,T)];x=u[A.index],h&&(b=i[m],xte(b,t,o,r,x)),p&&(b=i[m].derivedCommands.tileset,xte(b,t,o,r,x))}}}W0.prototype.update=function(e){if(!l(this._primitive)&&!l(this.geometryInstances))return;let t=this.appearance;l(t)&&l(t.material)&&t.material.update(e.context);let n=this,i=this._primitiveOptions;if(!l(this._primitive)){let o=Array.isArray(this.geometryInstances)?this.geometryInstances:[this.geometryInstances],r=o.length,s,a,c,u=!1,f=!0,h,p=!1,_=!1;for(r>0&&(c=o[0].attributes,p=of.hasAttributesForSphericalExtents(c),_=of.hasAttributesForTextureCoordinatePlanes(c),h=c.color),s=0;s<r;s++){a=o[s];let x=a.attributes.color;l(x)&&(u=!0),f=f&&l(x)&&Wt.equals(h,x)}if(!f&&!p&&!_)throw new he("All GeometryInstances must have the same color attribute except via GroundPrimitives");u&&!l(t)&&(t=new cn({flat:!0}),this.appearance=t),this._usePickOffsets=!p&&!_,this._hasSphericalExtentsAttribute=p,this._hasPlanarExtentsAttributes=_,this._hasPerColorAttribute=u;let m=new Array(r);for(s=0;s<r;++s)a=o[s],m[s]=new wt({geometry:a.geometry,attributes:a.attributes,modelMatrix:a.modelMatrix,id:a.id,pickPrimitive:y(this._pickPrimitive,n)});i.appearance=t,i.geometryInstances=m,l(this._createBoundingVolumeFunction)&&(i._createBoundingVolumeFunction=function(x,b){n._createBoundingVolumeFunction(x,b)}),i._createRenderStatesFunction=function(x,b,T,C){oMe(n,b)},i._createShaderProgramFunction=function(x,b,T){sMe(n,b)},i._createCommandsFunction=function(x,b,T,C,A,S,v){lMe(n,void 0,void 0,!0,!1,S,v)},l(this._updateAndQueueCommandsFunction)?i._updateAndQueueCommandsFunction=function(x,b,T,C,A,S,v,D){n._updateAndQueueCommandsFunction(x,b,T,C,A,S,v,D)}:i._updateAndQueueCommandsFunction=function(x,b,T,C,A,S,v,D){uMe(n,b,T,C,A,S,v,D)},this._primitive=new In(i)}this.debugShowShadowVolume&&!this._debugShowShadowVolume&&this._ready?(this._debugShowShadowVolume=!0,this._rsStencilDepthPass=Ve.fromCache(FT(!1,!1)),this._rsStencilDepthPass3DTiles=Ve.fromCache(FT(!1,!0)),this._rsColorPass=Ve.fromCache(D6(!1))):!this.debugShowShadowVolume&&this._debugShowShadowVolume&&(this._debugShowShadowVolume=!1,this._rsStencilDepthPass=Ve.fromCache(FT(!0,!1)),this._rsStencilDepthPass3DTiles=Ve.fromCache(FT(!0,!0)),this._rsColorPass=Ve.fromCache(D6(!0))),this._primitive.appearance!==t&&(this._primitive.appearance=t),this._primitive.show=this.show,this._primitive.debugShowBoundingVolume=this.debugShowBoundingVolume,this._primitive.update(e),e.afterRender.push(()=>{l(this._primitive)&&this._primitive.ready&&(this._ready=!0,this.releaseGeometryInstances&&(this.geometryInstances=void 0))})};W0.prototype.getGeometryInstanceAttributes=function(e){return this._primitive.getGeometryInstanceAttributes(e)};W0.prototype.isDestroyed=function(){return!1};W0.prototype.destroy=function(){return this._primitive=this._primitive&&this._primitive.destroy(),this._sp=this._sp&&this._sp.destroy(),this._spPick=this._spPick&&this._spPick.destroy(),this._spColor=this._spColor&&this._spColor.destroy(),this._spPick2D=void 0,this._spColor2D=void 0,ue(this)};var mv=W0;var fMe={u_globeMinimumAltitude:function(){return 55e3}};function ml(e){e=y(e,y.EMPTY_OBJECT);let t=e.appearance,n=e.geometryInstances;if(!l(t)&&l(n)){let o=Array.isArray(n)?n:[n],r=o.length;for(let s=0;s<r;s++){let a=o[s].attributes;if(l(a)&&l(a.color)){t=new cn({flat:!0});break}}}this.appearance=t,this.geometryInstances=e.geometryInstances,this.show=y(e.show,!0),this.classificationType=y(e.classificationType,kn.BOTH),this.debugShowBoundingVolume=y(e.debugShowBoundingVolume,!1),this.debugShowShadowVolume=y(e.debugShowShadowVolume,!1),this._boundingVolumes=[],this._boundingVolumes2D=[],this._ready=!1,this._primitive=void 0,this._maxHeight=void 0,this._minHeight=void 0,this._maxTerrainHeight=li._defaultMaxTerrainHeight,this._minTerrainHeight=li._defaultMinTerrainHeight,this._boundingSpheresKeys=[],this._boundingSpheres=[],this._useFragmentCulling=!1,this._zIndex=void 0;let i=this;this._classificationPrimitiveOptions={geometryInstances:void 0,appearance:void 0,vertexCacheOptimize:y(e.vertexCacheOptimize,!1),interleave:y(e.interleave,!1),releaseGeometryInstances:y(e.releaseGeometryInstances,!0),allowPicking:y(e.allowPicking,!0),asynchronous:y(e.asynchronous,!0),compressVertices:y(e.compressVertices,!0),_createBoundingVolumeFunction:void 0,_updateAndQueueCommandsFunction:void 0,_pickPrimitive:i,_extruded:!0,_uniformMap:fMe}}Object.defineProperties(ml.prototype,{vertexCacheOptimize:{get:function(){return this._classificationPrimitiveOptions.vertexCacheOptimize}},interleave:{get:function(){return this._classificationPrimitiveOptions.interleave}},releaseGeometryInstances:{get:function(){return this._classificationPrimitiveOptions.releaseGeometryInstances}},allowPicking:{get:function(){return this._classificationPrimitiveOptions.allowPicking}},asynchronous:{get:function(){return this._classificationPrimitiveOptions.asynchronous}},compressVertices:{get:function(){return this._classificationPrimitiveOptions.compressVertices}},ready:{get:function(){return this._ready}}});ml.isSupported=mv.isSupported;function bte(e){return function(t,n){let i=n.maximumRadius,o=i/Math.cos(t*.5)-i;return e._maxHeight+o}}function Tte(e){return function(t,n){return e._minHeight}}var dMe=new d,hMe=new d,mMe=new d,pMe=new fe,gMe=new se;function fN(e,t){let n=e.mapProjection.ellipsoid;if(!l(t.attributes)||!l(t.attributes.position3DHigh))return l(t.rectangle)?t.rectangle:void 0;let i=t.attributes.position3DHigh.values,o=t.attributes.position3DLow.values,r=i.length,s=Number.POSITIVE_INFINITY,a=Number.POSITIVE_INFINITY,c=Number.NEGATIVE_INFINITY,u=Number.NEGATIVE_INFINITY;for(let h=0;h<r;h+=3){let p=d.unpack(i,h,dMe),_=d.unpack(o,h,hMe),m=d.add(p,_,mMe),x=n.cartesianToCartographic(m,pMe),b=x.latitude,T=x.longitude;s=Math.min(s,b),a=Math.min(a,T),c=Math.max(c,b),u=Math.max(u,T)}let f=gMe;return f.north=c,f.south=s,f.east=u,f.west=a,f}function _Me(e,t,n){let i=li.getMinimumMaximumHeights(t,n);e._minTerrainHeight=i.minimumTerrainHeight,e._maxTerrainHeight=i.maximumTerrainHeight}function yMe(e,t,n){let i=t.mapProjection.ellipsoid,o=fN(t,n),r=wn.fromRectangle(o,e._minHeight,e._maxHeight,i);if(e._boundingVolumes.push(r),!t.scene3DOnly){let s=t.mapProjection,a=ae.fromRectangleWithHeights2D(o,s,e._maxHeight,e._minHeight);d.fromElements(a.center.z,a.center.x,a.center.y,a.center),e._boundingVolumes2D.push(a)}}function I6(e,t){return Math.floor(e%t/2)}function P6(e,t,n,i,o,r,s){let a=e._primitive;n.mode!==ne.SCENE3D&&t.shaderProgram===a._spColor&&a._needs2DShader&&(t=t.derivedCommands.appearance2D),t.owner=e,t.modelMatrix=i,t.boundingVolume=r,t.cull=o,t.debugShowBoundingVolume=s,n.commandList.push(t)}function Cte(e,t,n,i,o,r){let s=e._primitive;n.mode!==ne.SCENE3D&&t.shaderProgram===s._spPick&&s._needs2DShader&&(t=t.derivedCommands.pick2D),t.owner=e,t.modelMatrix=i,t.boundingVolume=r,t.cull=o,n.commandList.push(t)}function xMe(e,t,n,i,o,r,s,a){let c;t.mode===ne.SCENE3D?c=e._boundingVolumes:c=e._boundingVolumes2D;let u=e.classificationType,f=u!==kn.CESIUM_3D_TILE,h=u!==kn.TERRAIN,p=t.passes,_=e._primitive,m,x,b;if(p.render){let T=n.length;for(m=0;m<T;++m)x=c[I6(m,T)],f&&(b=n[m],P6(e,b,t,o,r,x,s)),h&&(b=n[m].derivedCommands.tileset,P6(e,b,t,o,r,x,s));if(t.invertClassification){let C=_._commandsIgnoreShow,A=C.length;for(m=0;m<A;++m)x=c[m],b=C[m],P6(e,b,t,o,r,x,s)}}if(p.pick){let T=i.length,C;for(e._useFragmentCulling||(C=_._primitive._pickOffsets),m=0;m<T;++m){if(x=c[I6(m,T)],!e._useFragmentCulling){let A=C[I6(m,T)];x=c[A.index]}f&&(b=i[m],Cte(e,b,t,o,r,x)),h&&(b=i[m].derivedCommands.tileset,Cte(e,b,t,o,r,x))}}}ml.initializeTerrainHeights=function(){return li.initialize()};ml.prototype.update=function(e){if(!l(this._primitive)&&!l(this.geometryInstances))return;if(!li.initialized){ml.initializeTerrainHeights();return}let t=this,n=this._classificationPrimitiveOptions;if(!l(this._primitive)){let i=e.mapProjection.ellipsoid,o,r,s,a=Array.isArray(this.geometryInstances)?this.geometryInstances:[this.geometryInstances],c=a.length,u=new Array(c),f,h;for(f=0;f<c;++f){o=a[f],r=o.geometry;let x=fN(e,r);l(h)?l(x)&&se.union(h,x,h):h=se.clone(x);let b=o.id;if(l(b)&&l(x)){let T=li.getBoundingSphere(x,i);this._boundingSpheresKeys.push(b),this._boundingSpheres.push(T)}s=r.constructor,!l(s)||l(s.createShadowVolume)}_Me(this,h,i);let p=e.verticalExaggeration,_=e.verticalExaggerationRelativeHeight;this._minHeight=Dr.getHeight(this._minTerrainHeight,p,_),this._maxHeight=Dr.getHeight(this._maxTerrainHeight,p,_);let m=ml._supportsMaterials(e.context);if(this._useFragmentCulling=m,m){let x,b=!0;for(f=0;f<c;++f)if(o=a[f],r=o.geometry,h=fN(e,r),of.shouldUseSphericalCoordinates(h)){b=!1;break}for(f=0;f<c;++f){o=a[f],r=o.geometry,s=r.constructor;let T=fN(e,r),C=r.textureCoordinateRotationPoints;b?x=of.getPlanarTextureCoordinateAttributes(T,C,i,e.mapProjection,this._maxHeight):x=of.getSphericalExtentGeometryInstanceAttributes(T,C,i,e.mapProjection);let A=o.attributes;for(let S in A)A.hasOwnProperty(S)&&(x[S]=A[S]);u[f]=new wt({geometry:s.createShadowVolume(r,Tte(this),bte(this)),attributes:x,id:o.id})}}else for(f=0;f<c;++f)o=a[f],r=o.geometry,s=r.constructor,u[f]=new wt({geometry:s.createShadowVolume(r,Tte(this),bte(this)),attributes:o.attributes,id:o.id});n.geometryInstances=u,n.appearance=this.appearance,n._createBoundingVolumeFunction=function(x,b){yMe(t,x,b)},n._updateAndQueueCommandsFunction=function(x,b,T,C,A,S,v,D){xMe(t,b,T,C,A,S,v,D)},this._primitive=new mv(n)}this._primitive.appearance=this.appearance,this._primitive.show=this.show,this._primitive.debugShowShadowVolume=this.debugShowShadowVolume,this._primitive.debugShowBoundingVolume=this.debugShowBoundingVolume,this._primitive.update(e),e.afterRender.push(()=>{!this._ready&&l(this._primitive)&&this._primitive.ready&&(this._ready=!0,this.releaseGeometryInstances&&(this.geometryInstances=void 0))})};ml.prototype.getBoundingSphere=function(e){let t=this._boundingSpheresKeys.indexOf(e);if(t!==-1)return this._boundingSpheres[t]};ml.prototype.getGeometryInstanceAttributes=function(e){return this._primitive.getGeometryInstanceAttributes(e)};ml.prototype.isDestroyed=function(){return!1};ml.prototype.destroy=function(){return this._primitive=this._primitive&&this._primitive.destroy(),ue(this)};ml._supportsMaterials=function(e){return e.depthTexture};ml.supportsMaterials=function(e){return ml._supportsMaterials(e.frameState.context)};var pl=ml;function BT(){he.throwInstantiationError()}Object.defineProperties(BT.prototype,{isConstant:{get:he.throwInstantiationError},definitionChanged:{get:he.throwInstantiationError}});BT.prototype.getType=he.throwInstantiationError;BT.prototype.getValue=he.throwInstantiationError;BT.prototype.equals=he.throwInstantiationError;var bMe=new Z;BT.getValue=function(e,t,n){let i;return l(e)||(e=Z.now(bMe)),l(t)&&(i=t.getType(e),l(i))?((!l(n)||n.type!==i)&&(n=Yi.fromType(i)),t.getValue(e,n.uniforms),n):((!l(n)||n.type!==Yi.ColorType)&&(n=Yi.fromType(Yi.ColorType)),z.clone(z.WHITE,n.uniforms.color),n)};var ir=BT;function j0(e,t,n){this._primitives=t,this._orderedGroundPrimitives=n,this._primitive=void 0,this._outlinePrimitive=void 0,this._geometryUpdater=e,this._options=e._options,this._entity=e._entity,this._material=void 0}j0.prototype._isHidden=function(e,t,n){return!e.isShowing||!e.isAvailable(n)||!q.getValueOrDefault(t.show,n,!0)};j0.prototype._setOptions=he.throwInstantiationError;j0.prototype.update=function(e){let t=this._geometryUpdater,n=t._onTerrain,i=this._primitives,o=this._orderedGroundPrimitives;n?o.remove(this._primitive):(i.removeAndDestroy(this._primitive),i.removeAndDestroy(this._outlinePrimitive),this._outlinePrimitive=void 0),this._primitive=void 0;let r=this._entity,s=r[this._geometryUpdater._geometryPropertyName];if(this._setOptions(r,s,e),this._isHidden(r,s,e))return;let a=this._geometryUpdater.shadowsProperty.getValue(e),c=this._options;if(!l(s.fill)||s.fill.getValue(e)){let u=t.fillMaterialProperty,f=u instanceof zt,h,p=t._getIsClosed(c);if(f)h=new cn({closed:p,flat:n&&!t._supportsMaterialsforEntitiesOnTerrain});else{let _=ir.getValue(e,u,this._material);this._material=_,h=new so({material:_,translucent:_.isTranslucent(),closed:p})}if(n)c.vertexFormat=cn.VERTEX_FORMAT,this._primitive=o.add(new pl({geometryInstances:this._geometryUpdater.createFillGeometryInstance(e),appearance:h,asynchronous:!1,shadows:a,classificationType:this._geometryUpdater.classificationTypeProperty.getValue(e)}),q.getValueOrUndefined(this._geometryUpdater.zIndex,e));else{c.vertexFormat=h.vertexFormat;let _=this._geometryUpdater.createFillGeometryInstance(e);f&&(h.translucent=_.attributes.color.value[3]!==255),this._primitive=i.add(new In({geometryInstances:_,appearance:h,asynchronous:!1,shadows:a}))}}if(!n&&l(s.outline)&&s.outline.getValue(e)){let u=this._geometryUpdater.createOutlineGeometryInstance(e),f=q.getValueOrDefault(s.outlineWidth,e,1);this._outlinePrimitive=i.add(new In({geometryInstances:u,appearance:new cn({flat:!0,translucent:u.attributes.color.value[3]!==255,renderState:{lineWidth:t._scene.clampLineWidth(f)}}),asynchronous:!1,shadows:a}))}};j0.prototype.getBoundingSphere=function(e){let t=this._entity,n=this._primitive,i=this._outlinePrimitive,o;return l(n)&&n.show&&n.ready&&(o=n.getGeometryInstanceAttributes(t),l(o)&&l(o.boundingSphere))?(ae.clone(o.boundingSphere,e),ct.DONE):l(i)&&i.show&&i.ready&&(o=i.getGeometryInstanceAttributes(t),l(o)&&l(o.boundingSphere))?(ae.clone(o.boundingSphere,e),ct.DONE):l(n)&&!n.ready||l(i)&&!i.ready?ct.PENDING:ct.FAILED};j0.prototype.isDestroyed=function(){return!1};j0.prototype.destroy=function(){let e=this._primitives,t=this._orderedGroundPrimitives;this._geometryUpdater._onTerrain?t.remove(this._primitive):e.removeAndDestroy(this._primitive),e.removeAndDestroy(this._outlinePrimitive),ue(this)};var ni=j0;var TMe={AUTODETECT:0,ENU:1,INERTIAL:2,VELOCITY:3},Yg=Object.freeze(TMe);var CMe={NONE:0,GEODESIC:1,RHUMB:2},tn=Object.freeze(CMe);var Ate=P.EPSILON10;function AMe(e,t,n,i){if(!l(e))return;n=y(n,!1);let o=l(i),r=e.length;if(r<2)return e;let s,a=e[0],c,u,f=0,h=-1;for(s=1;s<r;++s)c=e[s],t(a,c,Ate)?(l(u)||(u=e.slice(0,s),f=s-1,h=0),o&&i.push(s)):(l(u)&&(u.push(c),f=s,o&&(h=i.length)),a=c);return n&&t(e[0],e[r-1],Ate)&&(o&&(l(u)?i.splice(h,0,f):i.push(r-1)),l(u)?u.length-=1:u=e.slice(0,-1)),l(u)?u:e}var bo=AMe;function EMe(e){let t=e._uSquared,n=e._ellipsoid.maximumRadius,i=e._ellipsoid.minimumRadius,o=(n-i)/n,r=Math.cos(e._startHeading),s=Math.sin(e._startHeading),a=(1-o)*Math.tan(e._start.latitude),c=1/Math.sqrt(1+a*a),u=c*a,f=Math.atan2(a,r),h=c*s,p=h*h,_=1-p,m=Math.sqrt(_),x=t/4,b=x*x,T=b*x,C=b*b,A=1+x-3*b/4+5*T/4-175*C/64,S=1-x+15*b/8-35*T/8,v=1-3*x+35*b/4,D=1-5*x,O=A*f-S*Math.sin(2*f)*x/2-v*Math.sin(4*f)*b/16-D*Math.sin(6*f)*T/48-Math.sin(8*f)*5*C/512,R=e._constants;R.a=n,R.b=i,R.f=o,R.cosineHeading=r,R.sineHeading=s,R.tanU=a,R.cosineU=c,R.sineU=u,R.sigma=f,R.sineAlpha=h,R.sineSquaredAlpha=p,R.cosineSquaredAlpha=_,R.cosineAlpha=m,R.u2Over4=x,R.u4Over16=b,R.u6Over64=T,R.u8Over256=C,R.a0=A,R.a1=S,R.a2=v,R.a3=D,R.distanceRatio=O}function SMe(e,t){return e*t*(4+e*(4-3*t))/16}function Ete(e,t,n,i,o,r,s){let a=SMe(e,n);return(1-a)*e*t*(i+a*o*(s+a*r*(2*s*s-1)))}function vMe(e,t,n,i,o,r,s){let a=(t-n)/t,c=r-i,u=Math.atan((1-a)*Math.tan(o)),f=Math.atan((1-a)*Math.tan(s)),h=Math.cos(u),p=Math.sin(u),_=Math.cos(f),m=Math.sin(f),x=h*_,b=h*m,T=p*m,C=p*_,A=c,S=P.TWO_PI,v=Math.cos(A),D=Math.sin(A),O,R,M,L,g;do{v=Math.cos(A),D=Math.sin(A);let k=b-C*v;M=Math.sqrt(_*_*D*D+k*k),R=T+x*v,O=Math.atan2(M,R);let W;M===0?(W=0,L=1):(W=x*D/M,L=1-W*W),S=A,g=R-2*T/L,isFinite(g)||(g=0),A=c+Ete(a,W,L,O,M,R,g)}while(Math.abs(A-S)>P.EPSILON12);let E=L*(t*t-n*n)/(n*n),w=1+E*(4096+E*(E*(320-175*E)-768))/16384,I=E*(256+E*(E*(74-47*E)-128))/1024,N=g*g,B=I*M*(g+I*(R*(2*N-1)-I*g*(4*M*M-3)*(4*N-3)/6)/4),H=n*w*(O-B),V=Math.atan2(_*D,b-C*v),G=Math.atan2(h*D,b*v-C);e._distance=H,e._startHeading=V,e._endHeading=G,e._uSquared=E}var wMe=new d,R6=new d;function Ste(e,t,n,i){let o=d.normalize(i.cartographicToCartesian(t,R6),wMe),r=d.normalize(i.cartographicToCartesian(n,R6),R6);vMe(e,i.maximumRadius,i.minimumRadius,t.longitude,t.latitude,n.longitude,n.latitude),e._start=fe.clone(t,e._start),e._end=fe.clone(n,e._end),e._start.height=0,e._end.height=0,EMe(e)}function pv(e,t,n){let i=y(n,ee.default);this._ellipsoid=i,this._start=new fe,this._end=new fe,this._constants={},this._startHeading=void 0,this._endHeading=void 0,this._distance=void 0,this._uSquared=void 0,l(e)&&l(t)&&Ste(this,e,t,i)}Object.defineProperties(pv.prototype,{ellipsoid:{get:function(){return this._ellipsoid}},surfaceDistance:{get:function(){return this._distance}},start:{get:function(){return this._start}},end:{get:function(){return this._end}},startHeading:{get:function(){return this._startHeading}},endHeading:{get:function(){return this._endHeading}}});pv.prototype.setEndPoints=function(e,t){Ste(this,e,t,this._ellipsoid)};pv.prototype.interpolateUsingFraction=function(e,t){return this.interpolateUsingSurfaceDistance(this._distance*e,t)};pv.prototype.interpolateUsingSurfaceDistance=function(e,t){let n=this._constants,i=n.distanceRatio+e/n.b,o=Math.cos(2*i),r=Math.cos(4*i),s=Math.cos(6*i),a=Math.sin(2*i),c=Math.sin(4*i),u=Math.sin(6*i),f=Math.sin(8*i),h=i*i,p=i*h,_=n.u8Over256,m=n.u2Over4,x=n.u6Over64,b=n.u4Over16,T=2*p*_*o/3+i*(1-m+7*b/4-15*x/4+579*_/64-(b-15*x/4+187*_/16)*o-(5*x/4-115*_/16)*r-29*_*s/16)+(m/2-b+71*x/32-85*_/16)*a+(5*b/16-5*x/4+383*_/96)*c-h*((x-11*_/2)*a+5*_*c/2)+(29*x/96-29*_/16)*u+539*_*f/1536,C=Math.asin(Math.sin(T)*n.cosineAlpha),A=Math.atan(n.a/n.b*Math.tan(C));T=T-n.sigma;let S=Math.cos(2*n.sigma+T),v=Math.sin(T),D=Math.cos(T),O=n.cosineU*D,R=n.sineU*v,L=Math.atan2(v*n.sineHeading,O-R*n.cosineHeading)-Ete(n.f,n.sineAlpha,n.cosineSquaredAlpha,T,v,D,S);return l(t)?(t.longitude=this._start.longitude+L,t.latitude=A,t.height=0,t):new fe(this._start.longitude+L,A,0)};var Xg=pv;function M6(e,t,n){if(e===0)return t*n;let i=e*e,o=i*i,r=o*i,s=r*i,a=s*i,c=a*i,u=n,f=Math.sin(2*u),h=Math.sin(4*u),p=Math.sin(6*u),_=Math.sin(8*u),m=Math.sin(10*u),x=Math.sin(12*u);return t*((1-i/4-3*o/64-5*r/256-175*s/16384-441*a/65536-4851*c/1048576)*u-(3*i/8+3*o/32+45*r/1024+105*s/4096+2205*a/131072+6237*c/524288)*f+(15*o/256+45*r/1024+525*s/16384+1575*a/65536+155925*c/8388608)*h-(35*r/3072+175*s/12288+3675*a/262144+13475*c/1048576)*p+(315*s/131072+2205*a/524288+43659*c/8388608)*_-(693*a/1310720+6237*c/5242880)*m+1001*c/8388608*x)}function DMe(e,t,n){let i=e/n;if(t===0)return i;let o=i*i,r=o*i,s=r*i,a=t,c=a*a,u=c*c,f=u*c,h=f*c,p=h*c,_=p*c,m=Math.sin(2*i),x=Math.cos(2*i),b=Math.sin(4*i),T=Math.cos(4*i),C=Math.sin(6*i),A=Math.cos(6*i),S=Math.sin(8*i),v=Math.cos(8*i),D=Math.sin(10*i),O=Math.cos(10*i),R=Math.sin(12*i);return 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Math.log(Math.tan(.5*(P.PI_OVER_TWO+t)))-e/2*Math.log((1+n)/(1-n))}function IMe(e,t,n,i,o){let r=kT(e._ellipticity,n),s=kT(e._ellipticity,o);return Math.atan2(P.negativePiToPi(i-t),s-r)}function PMe(e,t,n,i,o,r,s){let a=e._heading,c=r-i,u=0;if(P.equalsEpsilon(Math.abs(a),P.PI_OVER_TWO,P.EPSILON8))if(t===n)u=t*Math.cos(o)*P.negativePiToPi(c);else{let f=Math.sin(o);u=t*Math.cos(o)*P.negativePiToPi(c)/Math.sqrt(1-e._ellipticitySquared*f*f)}else{let f=M6(e._ellipticity,t,o);u=(M6(e._ellipticity,t,s)-f)/Math.cos(a)}return Math.abs(u)}var RMe=new d,O6=new d;function vte(e,t,n,i){let o=d.normalize(i.cartographicToCartesian(t,O6),RMe),r=d.normalize(i.cartographicToCartesian(n,O6),O6),s=i.maximumRadius,a=i.minimumRadius,c=s*s,u=a*a;e._ellipticitySquared=(c-u)/c,e._ellipticity=Math.sqrt(e._ellipticitySquared),e._start=fe.clone(t,e._start),e._start.height=0,e._end=fe.clone(n,e._end),e._end.height=0,e._heading=IMe(e,t.longitude,t.latitude,n.longitude,n.latitude),e._distance=PMe(e,i.maximumRadius,i.minimumRadius,t.longitude,t.latitude,n.longitude,n.latitude)}function wte(e,t,n,i,o,r){if(n===0)return fe.clone(e,r);let s=o*o,a,c,u;if(Math.abs(P.PI_OVER_TWO-Math.abs(t))>P.EPSILON8){let f=M6(o,i,e.latitude),h=n*Math.cos(t),p=f+h;if(c=DMe(p,o,i),Math.abs(t)<P.EPSILON10)a=P.negativePiToPi(e.longitude);else{let _=kT(o,e.latitude),m=kT(o,c);u=Math.tan(t)*(m-_),a=P.negativePiToPi(e.longitude+u)}}else{c=e.latitude;let f;if(o===0)f=i*Math.cos(e.latitude);else{let 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fp(e,h,r):(o.setEndPoints(e,h),o)};fp.prototype.setEndPoints=function(e,t){vte(this,e,t,this._ellipsoid)};fp.prototype.interpolateUsingFraction=function(e,t){return this.interpolateUsingSurfaceDistance(e*this._distance,t)};fp.prototype.interpolateUsingSurfaceDistance=function(e,t){return wte(this._start,this._heading,e,this._ellipsoid.maximumRadius,this._ellipticity,t)};fp.prototype.findIntersectionWithLongitude=function(e,t){let n=this._ellipticity,i=this._heading,o=Math.abs(i),r=this._start;if(e=P.negativePiToPi(e),P.equalsEpsilon(Math.abs(e),Math.PI,P.EPSILON14)&&(e=P.sign(r.longitude)*Math.PI),l(t)||(t=new fe),Math.abs(P.PI_OVER_TWO-o)<=P.EPSILON8)return t.longitude=e,t.latitude=r.latitude,t.height=0,t;if(P.equalsEpsilon(Math.abs(P.PI_OVER_TWO-o),P.PI_OVER_TWO,P.EPSILON8))return P.equalsEpsilon(e,r.longitude,P.EPSILON12)?void 0:(t.longitude=e,t.latitude=P.PI_OVER_TWO*P.sign(P.PI_OVER_TWO-i),t.height=0,t);let 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t=e.positions;this.width=y(e.width,1),this._positions=t,this.granularity=y(e.granularity,9999),this.loop=y(e.loop,!1),this.arcType=y(e.arcType,tn.GEODESIC),this._ellipsoid=ee.default,this._projectionIndex=0,this._workerName="createGroundPolylineGeometry",this._scene3DOnly=!1}Object.defineProperties(Zg.prototype,{packedLength:{get:function(){return 1+this._positions.length*3+1+1+1+ee.packedLength+1+1}}});Zg.setProjectionAndEllipsoid=function(e,t){let n=0;for(let i=0;i<OMe;i++)if(t instanceof z6[i]){n=i;break}e._projectionIndex=n,e._ellipsoid=t.ellipsoid};var MMe=new d,Ite=new d,Pte=new d;function U6(e,t,n,i,o){let r=Dc(i,e,0,MMe),s=Dc(i,e,n,Ite),a=Dc(i,t,0,Pte),c=dp(s,r,Ite),u=dp(a,r,Pte);return d.cross(u,c,o),d.normalize(o,o)}var LMe=new fe,NMe=new d,FMe=new d,BMe=new d;function L6(e,t,n,i,o,r,s,a,c,u,f){if(o===0)return;let h;r===tn.GEODESIC?h=new Xg(e,t,s):r===tn.RHUMB&&(h=new Ya(e,t,s));let p=h.surfaceDistance;if(p<o)return;let 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dp(e,t,n){return d.subtract(e,t,n),d.normalize(n,n),n}function Rte(e,t,n,i){return i=dp(e,t,i),i=d.cross(i,n,i),i=d.normalize(i,i),i=d.cross(n,i,i),i}var kMe=new d,VMe=new d,UMe=new d,Zte=new d,zMe=0,HMe=-1;function F6(e,t,n,i,o){let r=dp(n,t,Zte),s=Rte(e,t,r,kMe),a=Rte(i,t,r,VMe);if(P.equalsEpsilon(d.dot(s,a),HMe,P.EPSILON5))return o=d.cross(r,s,o),o=d.normalize(o,o),o;o=d.add(a,s,o),o=d.normalize(o,o);let c=d.cross(r,o,UMe);return d.dot(a,c)<zMe&&(o=d.negate(o,o)),o}var pN=an.fromPointNormal(d.ZERO,d.UNIT_Y),GMe=new d,WMe=new d,jMe=new d,qMe=new d,YMe=new d,dN=new d,hN=new fe,Ote=new fe,Mte=new fe;Zg.createGeometry=function(e){let t=!e._scene3DOnly,n=e.loop,i=e._ellipsoid,o=e.granularity,r=e.arcType,s=new z6[e._projectionIndex](i),a=Xte,c=Kte,u,f,h=e._positions,p=h.length;p===2&&(n=!1);let _,m,x,b,T=new Ya(void 0,void 0,i),C,A,S,v=[h[0]];for(f=0;f<p-1;f++)_=h[f],m=h[f+1],C=Zn.lineSegmentPlane(_,m,pN,dN),l(C)&&!d.equalsEpsilon(C,_,P.EPSILON7)&&!d.equalsEpsilon(C,m,P.EPSILON7)&&(e.arcType===tn.GEODESIC?v.push(d.clone(C)):e.arcType===tn.RHUMB&&(S=i.cartesianToCartographic(C,hN).longitude,x=i.cartesianToCartographic(_,hN),b=i.cartesianToCartographic(m,Ote),T.setEndPoints(x,b),A=T.findIntersectionWithLongitude(S,Mte),C=i.cartographicToCartesian(A,dN),l(C)&&!d.equalsEpsilon(C,_,P.EPSILON7)&&!d.equalsEpsilon(C,m,P.EPSILON7)&&v.push(d.clone(C)))),v.push(m);n&&(_=h[p-1],m=h[0],C=Zn.lineSegmentPlane(_,m,pN,dN),l(C)&&!d.equalsEpsilon(C,_,P.EPSILON7)&&!d.equalsEpsilon(C,m,P.EPSILON7)&&(e.arcType===tn.GEODESIC?v.push(d.clone(C)):e.arcType===tn.RHUMB&&(S=i.cartesianToCartographic(C,hN).longitude,x=i.cartesianToCartographic(_,hN),b=i.cartesianToCartographic(m,Ote),T.setEndPoints(x,b),A=T.findIntersectionWithLongitude(S,Mte),C=i.cartographicToCartesian(A,dN),l(C)&&!d.equalsEpsilon(C,_,P.EPSILON7)&&!d.equalsEpsilon(C,m,P.EPSILON7)&&v.push(d.clone(C)))));let D=v.length,O=new Array(D);for(f=0;f<D;f++){let Y=fe.fromCartesian(v[f],i);Y.height=0,O[f]=Y}if(O=bo(O,fe.equalsEpsilon),D=O.length,D<2)return;let R=[],M=[],L=[],g=[],E=GMe,w=WMe,I=jMe,N=qMe,B=YMe,H=O[0],V=O[1],G=O[D-1];for(E=Dc(i,G,a,E),N=Dc(i,V,a,N),w=Dc(i,H,a,w),I=Dc(i,H,c,I),n?B=F6(E,w,I,N,B):B=U6(H,V,c,i,B),d.pack(B,M,0),d.pack(w,L,0),d.pack(I,g,0),R.push(H.latitude),R.push(H.longitude),L6(H,V,a,c,o,r,i,M,L,g,R),f=1;f<D-1;++f){E=d.clone(w,E),w=d.clone(N,w);let Y=O[f];Dc(i,Y,c,I),Dc(i,O[f+1],a,N),F6(E,w,I,N,B),u=M.length,d.pack(B,M,u),d.pack(w,L,u),d.pack(I,g,u),R.push(Y.latitude),R.push(Y.longitude),L6(O[f],O[f+1],a,c,o,r,i,M,L,g,R)}let k=O[D-1],W=O[D-2];if(w=Dc(i,k,a,w),I=Dc(i,k,c,I),n){let Y=O[0];E=Dc(i,W,a,E),N=Dc(i,Y,a,N),B=F6(E,w,I,N,B)}else B=U6(W,k,c,i,B);if(u=M.length,d.pack(B,M,u),d.pack(w,L,u),d.pack(I,g,u),R.push(k.latitude),R.push(k.longitude),n){for(L6(k,H,a,c,o,r,i,M,L,g,R),u=M.length,f=0;f<3;++f)M[u+f]=M[f],L[u+f]=L[f],g[u+f]=g[f];R.push(H.latitude),R.push(H.longitude)}return xLe(n,s,L,g,M,R,t)};var XMe=new d,KMe=new $,ZMe=new Oe;function Lte(e,t,n,i){let o=dp(n,t,XMe),r=d.dot(o,e);if(r>Yte||r<Dte){let s=dp(i,n,Zte),a=r<Dte?P.PI_OVER_TWO:-P.PI_OVER_TWO,c=Oe.fromAxisAngle(s,a,ZMe),u=$.fromQuaternion(c,KMe);return $.multiplyByVector(u,e,e),!0}return!1}var Nte=new fe,$Me=new d,Fte=new d;function gv(e,t,n,i,o){let r=fe.toCartesian(t,e._ellipsoid,$Me),s=d.add(r,n,Fte),a=!1,c=e._ellipsoid,u=c.cartesianToCartographic(s,Nte);Math.abs(t.longitude-u.longitude)>P.PI_OVER_TWO&&(a=!0,s=d.subtract(r,n,Fte),u=c.cartesianToCartographic(s,Nte)),u.height=0;let f=e.project(u,o);return o=d.subtract(f,i,o),o.z=0,o=d.normalize(o,o),a&&d.negate(o,o),o}var QMe=new d,Bte=new d;function kte(e,t,n,i,o,r){let s=d.subtract(t,e,QMe);d.normalize(s,s);let a=n-Xte,c=d.multiplyByScalar(s,a,Bte);d.add(e,c,o);let u=i-Kte;c=d.multiplyByScalar(s,u,Bte),d.add(t,c,r)}var JMe=new d;function mN(e,t){let n=an.getPointDistance(pN,e),i=an.getPointDistance(pN,t),o=JMe;P.equalsEpsilon(n,0,P.EPSILON2)?(o=dp(t,e,o),d.multiplyByScalar(o,P.EPSILON2,o),d.add(e,o,e)):P.equalsEpsilon(i,0,P.EPSILON2)&&(o=dp(e,t,o),d.multiplyByScalar(o,P.EPSILON2,o),d.add(t,o,t))}function eLe(e,t){let n=Math.abs(e.longitude),i=Math.abs(t.longitude);if(P.equalsEpsilon(n,P.PI,P.EPSILON11)){let o=P.sign(t.longitude);return e.longitude=o*(n-P.EPSILON11),1}else if(P.equalsEpsilon(i,P.PI,P.EPSILON11)){let o=P.sign(e.longitude);return t.longitude=o*(i-P.EPSILON11),2}return 0}var $te=new fe,Qte=new fe,Vte=new d,B6=new d,Ute=new d,zte=new d,tLe=new d,Hte=new d,nLe=[$te,Qte],iLe=new se,oLe=new d,rLe=new d,sLe=new d,aLe=new d,cLe=new d,lLe=new d,k6=new d,V6=new d,uLe=new d,fLe=new d,dLe=new d,Gte=new d,hLe=new d,mLe=new d,pLe=new Hn,gLe=new Hn,Wte=new d,_Le=new d,jte=new d,yLe=[new ae,new ae],Jte=[0,2,1,0,3,2,0,7,3,0,4,7,0,5,4,0,1,5,5,7,4,5,6,7,5,2,6,5,1,2,3,6,2,3,7,6],qte=Jte.length;function xLe(e,t,n,i,o,r,s){let a,c,u=t._ellipsoid,f=n.length/3-1,h=f*8,p=h*4,_=f*36,m=h>65535?new Uint32Array(_):new Uint16Array(_),x=new Float64Array(h*3),b=new Float32Array(p),T=new Float32Array(p),C=new Float32Array(p),A=new Float32Array(p),S=new Float32Array(p),v,D,O,R;s&&(v=new Float32Array(p),D=new Float32Array(p),O=new Float32Array(p),R=new Float32Array(h*2));let M=r.length/2,L=0,g=$te;g.height=0;let E=Qte;E.height=0;let w=Vte,I=B6;if(s)for(c=0,a=1;a<M;a++)g.latitude=r[c],g.longitude=r[c+1],E.latitude=r[c+2],E.longitude=r[c+3],w=t.project(g,w),I=t.project(E,I),L+=d.distance(w,I),c+=2;let N=i.length/3;I=d.unpack(i,0,I);let B=0;for(c=3,a=1;a<N;a++)w=d.clone(I,w),I=d.unpack(i,c,I),B+=d.distance(w,I),c+=3;let H;c=3;let V=0,G=0,k=0,W=0,Y=!1,J=d.unpack(n,0,zte),j=d.unpack(i,0,B6),K=d.unpack(o,0,Hte);if(e){let Ae=d.unpack(n,n.length-6,Ute);Lte(K,Ae,J,j)&&(K=d.negate(K,K))}let Q=0,de=0,ye=0;for(a=0;a<f;a++){let Ae=d.clone(J,Ute),ke=d.clone(j,Vte),ze=d.clone(K,tLe);Y&&(ze=d.negate(ze,ze)),J=d.unpack(n,c,zte),j=d.unpack(i,c,B6),K=d.unpack(o,c,Hte),Y=Lte(K,Ae,J,j),g.latitude=r[V],g.longitude=r[V+1],E.latitude=r[V+2],E.longitude=r[V+3];let et,St,mt,Be;if(s){let ui=eLe(g,E);et=t.project(g,cLe),St=t.project(E,lLe);let Ys=dp(St,et,Wte);Ys.y=Math.abs(Ys.y),mt=k6,Be=V6,ui===0||d.dot(Ys,d.UNIT_Y)>Yte?(mt=gv(t,g,ze,et,k6),Be=gv(t,E,K,St,V6)):ui===1?(Be=gv(t,E,K,St,V6),mt.x=0,mt.y=P.sign(g.longitude-Math.abs(E.longitude)),mt.z=0):(mt=gv(t,g,ze,et,k6),Be.x=0,Be.y=P.sign(g.longitude-E.longitude),Be.z=0)}let Yt=d.distance(ke,j),Ct=Hn.fromCartesian(Ae,pLe),ut=d.subtract(J,Ae,uLe),Jt=d.normalize(ut,Gte),Ce=d.subtract(ke,Ae,fLe);Ce=d.normalize(Ce,Ce);let Te=d.cross(Jt,Ce,Gte);Te=d.normalize(Te,Te);let it=d.cross(Ce,ze,hLe);it=d.normalize(it,it);let Vi=d.subtract(j,J,dLe);Vi=d.normalize(Vi,Vi);let ft=d.cross(K,Vi,mLe);ft=d.normalize(ft,ft);let mo=Yt/B,Ho=Q/B,Ma=0,Cr,hs,Le,ot=0,je=0;if(s){Ma=d.distance(et,St),Cr=Hn.fromCartesian(et,gLe),hs=d.subtract(St,et,Wte),Le=d.normalize(hs,_Le);let ui=Le.x;Le.x=Le.y,Le.y=-ui,ot=Ma/L,je=de/L}for(H=0;H<8;H++){let ui=W+H*4,Ys=G+H*2,kr=ui+3,il=H<4?1:-1,po=H===2||H===3||H===6||H===7?1:-1;d.pack(Ct.high,b,ui),b[kr]=ut.x,d.pack(Ct.low,T,ui),T[kr]=ut.y,d.pack(it,C,ui),C[kr]=ut.z,d.pack(ft,A,ui),A[kr]=mo*il,d.pack(Te,S,ui);let Ar=Ho*po;Ar===0&&po<0&&(Ar=9),S[kr]=Ar,s&&(v[ui]=Cr.high.x,v[ui+1]=Cr.high.y,v[ui+2]=Cr.low.x,v[ui+3]=Cr.low.y,O[ui]=-mt.y,O[ui+1]=mt.x,O[ui+2]=Be.y,O[ui+3]=-Be.x,D[ui]=hs.x,D[ui+1]=hs.y,D[ui+2]=Le.x,D[ui+3]=Le.y,R[Ys]=ot*il,Ar=je*po,Ar===0&&po<0&&(Ar=9),R[Ys+1]=Ar)}let Xe=sLe,ht=aLe,Gt=oLe,_n=rLe,Eo=se.fromCartographicArray(nLe,iLe),yo=li.getMinimumMaximumHeights(Eo,u),La=yo.minimumTerrainHeight,Na=yo.maximumTerrainHeight;ye+=Math.abs(La),ye+=Math.abs(Na),kte(Ae,ke,La,Na,Xe,Gt),kte(J,j,La,Na,ht,_n);let gi=d.multiplyByScalar(Te,P.EPSILON5,jte);d.add(Xe,gi,Xe),d.add(ht,gi,ht),d.add(Gt,gi,Gt),d.add(_n,gi,_n),mN(Xe,ht),mN(Gt,_n),d.pack(Xe,x,k),d.pack(ht,x,k+3),d.pack(_n,x,k+6),d.pack(Gt,x,k+9),gi=d.multiplyByScalar(Te,-2*P.EPSILON5,jte),d.add(Xe,gi,Xe),d.add(ht,gi,ht),d.add(Gt,gi,Gt),d.add(_n,gi,_n),mN(Xe,ht),mN(Gt,_n),d.pack(Xe,x,k+12),d.pack(ht,x,k+15),d.pack(_n,x,k+18),d.pack(Gt,x,k+21),V+=2,c+=3,G+=16,k+=24,W+=32,Q+=Yt,de+=Ma}c=0;let ce=0;for(a=0;a<f;a++){for(H=0;H<qte;H++)m[c+H]=Jte[H]+ce;ce+=8,c+=qte}let ge=yLe;ae.fromVertices(n,d.ZERO,3,ge[0]),ae.fromVertices(i,d.ZERO,3,ge[1]);let xe=ae.fromBoundingSpheres(ge);xe.radius+=ye/(f*2);let De={position:new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,normalize:!1,values:x}),startHiAndForwardOffsetX:Kg(b),startLoAndForwardOffsetY:Kg(T),startNormalAndForwardOffsetZ:Kg(C),endNormalAndTextureCoordinateNormalizationX:Kg(A),rightNormalAndTextureCoordinateNormalizationY:Kg(S)};return s&&(De.startHiLo2D=Kg(v),De.offsetAndRight2D=Kg(D),De.startEndNormals2D=Kg(O),De.texcoordNormalization2D=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:2,normalize:!1,values:R})),new at({attributes:De,indices:m,boundingSphere:xe})}function Kg(e){return new ve({componentDatatype:X.FLOAT,componentsPerAttribute:4,normalize:!1,values:e})}Zg._projectNormal=gv;var VT=Zg;var gN=`in vec3 position3DHigh;
in vec3 position3DLow;
in vec3 prevPosition3DHigh;
in vec3 prevPosition3DLow;
in vec3 nextPosition3DHigh;
in vec3 nextPosition3DLow;
in vec2 expandAndWidth;
in vec4 color;
in float batchId;
out vec4 v_color;
void main()
{
float expandDir = expandAndWidth.x;
float width = abs(expandAndWidth.y) + 0.5;
bool usePrev = expandAndWidth.y < 0.0;
vec4 p = czm_computePosition();
vec4 prev = czm_computePrevPosition();
vec4 next = czm_computeNextPosition();
float angle;
vec4 positionWC = getPolylineWindowCoordinates(p, prev, next, expandDir, width, usePrev, angle);
gl_Position = czm_viewportOrthographic * positionWC;
v_color = color;
}
`;var H6=`${Ju}
${gN}`,bLe=OT;Ht.isInternetExplorer()||(H6=`#define CLIP_POLYLINE
${H6}`);function q0(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.translucent,!0),n=!1,i=q0.VERTEX_FORMAT;this.material=void 0,this.translucent=t,this._vertexShaderSource=y(e.vertexShaderSource,H6),this._fragmentShaderSource=y(e.fragmentShaderSource,bLe),this._renderState=to.getDefaultRenderState(t,n,e.renderState),this._closed=n,this._vertexFormat=i}Object.defineProperties(q0.prototype,{vertexShaderSource:{get:function(){return this._vertexShaderSource}},fragmentShaderSource:{get:function(){return this._fragmentShaderSource}},renderState:{get:function(){return this._renderState}},closed:{get:function(){return this._closed}},vertexFormat:{get:function(){return this._vertexFormat}}});q0.VERTEX_FORMAT=Ie.POSITION_ONLY;q0.prototype.getFragmentShaderSource=to.prototype.getFragmentShaderSource;q0.prototype.isTranslucent=to.prototype.isTranslucent;q0.prototype.getRenderState=to.prototype.getRenderState;var is=q0;var _N=`in vec3 position3DHigh;
in vec3 position3DLow;
in vec3 prevPosition3DHigh;
in vec3 prevPosition3DLow;
in vec3 nextPosition3DHigh;
in vec3 nextPosition3DLow;
in vec2 expandAndWidth;
in vec2 st;
in float batchId;
out float v_width;
out vec2 v_st;
out float v_polylineAngle;
void main()
{
float expandDir = expandAndWidth.x;
float width = abs(expandAndWidth.y) + 0.5;
bool usePrev = expandAndWidth.y < 0.0;
vec4 p = czm_computePosition();
vec4 prev = czm_computePrevPosition();
vec4 next = czm_computeNextPosition();
float angle;
vec4 positionWC = getPolylineWindowCoordinates(p, prev, next, expandDir, width, usePrev, angle);
gl_Position = czm_viewportOrthographic * positionWC;
v_width = width;
v_st.s = st.s;
v_st.t = czm_writeNonPerspective(st.t, gl_Position.w);
v_polylineAngle = angle;
}
`;var G6=`${Ju}
${_N}`,TLe=wT;Ht.isInternetExplorer()||(G6=`#define CLIP_POLYLINE
${G6}`);function Y0(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.translucent,!0),n=!1,i=Y0.VERTEX_FORMAT;this.material=l(e.material)?e.material:Yi.fromType(Yi.ColorType),this.translucent=t,this._vertexShaderSource=y(e.vertexShaderSource,G6),this._fragmentShaderSource=y(e.fragmentShaderSource,TLe),this._renderState=to.getDefaultRenderState(t,n,e.renderState),this._closed=n,this._vertexFormat=i}Object.defineProperties(Y0.prototype,{vertexShaderSource:{get:function(){let e=this._vertexShaderSource;return this.material.shaderSource.search(/in\s+float\s+v_polylineAngle;/g)!==-1&&(e=`#define POLYLINE_DASH
${e}`),e}},fragmentShaderSource:{get:function(){return this._fragmentShaderSource}},renderState:{get:function(){return this._renderState}},closed:{get:function(){return this._closed}},vertexFormat:{get:function(){return this._vertexFormat}}});Y0.VERTEX_FORMAT=Ie.POSITION_AND_ST;Y0.prototype.getFragmentShaderSource=to.prototype.getFragmentShaderSource;Y0.prototype.isTranslucent=to.prototype.isTranslucent;Y0.prototype.getRenderState=to.prototype.getRenderState;var Ta=Y0;function hp(e){e=y(e,y.EMPTY_OBJECT),this.geometryInstances=e.geometryInstances,this._hasPerInstanceColors=!0;let t=e.appearance;l(t)||(t=new Ta),this.appearance=t,this.show=y(e.show,!0),this.classificationType=y(e.classificationType,kn.BOTH),this.debugShowBoundingVolume=y(e.debugShowBoundingVolume,!1),this._debugShowShadowVolume=y(e.debugShowShadowVolume,!1),this._primitiveOptions={geometryInstances:void 0,appearance:void 0,vertexCacheOptimize:!1,interleave:y(e.interleave,!1),releaseGeometryInstances:y(e.releaseGeometryInstances,!0),allowPicking:y(e.allowPicking,!0),asynchronous:y(e.asynchronous,!0),compressVertices:!1,_createShaderProgramFunction:void 0,_createCommandsFunction:void 0,_updateAndQueueCommandsFunction:void 0},this._zIndex=void 0,this._ready=!1,this._primitive=void 0,this._sp=void 0,this._sp2D=void 0,this._spMorph=void 0,this._renderState=ene(!1),this._renderState3DTiles=ene(!0),this._renderStateMorph=Ve.fromCache({cull:{enabled:!0,face:xi.FRONT},depthTest:{enabled:!0},blending:un.PRE_MULTIPLIED_ALPHA_BLEND,depthMask:!1})}Object.defineProperties(hp.prototype,{interleave:{get:function(){return this._primitiveOptions.interleave}},releaseGeometryInstances:{get:function(){return this._primitiveOptions.releaseGeometryInstances}},allowPicking:{get:function(){return this._primitiveOptions.allowPicking}},asynchronous:{get:function(){return this._primitiveOptions.asynchronous}},ready:{get:function(){return this._ready}},debugShowShadowVolume:{get:function(){return this._debugShowShadowVolume}}});hp.initializeTerrainHeights=function(){return li.initialize()};function CLe(e,t,n){let i=t.context,o=e._primitive,r=o._attributeLocations,s=o._batchTable.getVertexShaderCallback()(dL);s=In._appendShowToShader(o,s),s=In._appendDistanceDisplayConditionToShader(o,s),s=In._modifyShaderPosition(e,s,t.scene3DOnly);let a=o._batchTable.getVertexShaderCallback()(fL);a=In._appendShowToShader(o,a),a=In._appendDistanceDisplayConditionToShader(o,a),a=In._modifyShaderPosition(e,a,t.scene3DOnly);let c=o._batchTable.getVertexShaderCallback()(lL),u=[`GLOBE_MINIMUM_ALTITUDE ${t.mapProjection.ellipsoid.minimumRadius.toFixed(1)}`],f="",h="";l(n.material)?(h=l(n.material)?n.material.shaderSource:"",h.search(/in\s+float\s+v_polylineAngle;/g)!==-1&&u.push("ANGLE_VARYING"),h.search(/in\s+float\s+v_width;/g)!==-1&&u.push("WIDTH_VARYING")):f="PER_INSTANCE_COLOR",u.push(f);let p=e.debugShowShadowVolume?["DEBUG_SHOW_VOLUME",f]:[f],_=new Ue({defines:u,sources:[s]}),m=new Ue({defines:p,sources:[h,c]});e._sp=en.replaceCache({context:i,shaderProgram:o._sp,vertexShaderSource:_,fragmentShaderSource:m,attributeLocations:r});let x=i.shaderCache.getDerivedShaderProgram(e._sp,"2dColor");if(!l(x)){let T=new Ue({defines:u.concat(["COLUMBUS_VIEW_2D"]),sources:[s]});x=i.shaderCache.createDerivedShaderProgram(e._sp,"2dColor",{context:i,shaderProgram:e._sp2D,vertexShaderSource:T,fragmentShaderSource:m,attributeLocations:r})}e._sp2D=x;let b=i.shaderCache.getDerivedShaderProgram(e._sp,"MorphColor");if(!l(b)){let T=new Ue({defines:u.concat([`MAX_TERRAIN_HEIGHT 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$e({owner:e,primitiveType:s._primitiveType})),_.vertexArray=p,_.renderState=e._renderState,_.shaderProgram=e._sp,_.uniformMap=f,_.pass=we.TERRAIN_CLASSIFICATION,_.pickId="czm_batchTable_pickColor(v_endPlaneNormalEcAndBatchId.w)";let m=$e.shallowClone(_,_.derivedCommands.tileset);m.renderState=e._renderState3DTiles,m.pass=we.CESIUM_3D_TILE_CLASSIFICATION,_.derivedCommands.tileset=m;let x=$e.shallowClone(_,_.derivedCommands.color2D);x.shaderProgram=e._sp2D,_.derivedCommands.color2D=x;let b=$e.shallowClone(m,m.derivedCommands.color2D);b.shaderProgram=e._sp2D,m.derivedCommands.color2D=b;let T=$e.shallowClone(_,_.derivedCommands.colorMorph);T.renderState=e._renderStateMorph,T.shaderProgram=e._spMorph,T.pickId="czm_batchTable_pickColor(v_batchId)",_.derivedCommands.colorMorph=T}}function tne(e,t,n,i,o,r,s){n.mode===ne.MORPHING?t=t.derivedCommands.colorMorph:n.mode!==ne.SCENE3D&&(t=t.derivedCommands.color2D),t.modelMatrix=i,t.boundingVolume=r,t.cull=o,t.debugShowBoundingVolume=s,n.commandList.push(t)}function ELe(e,t,n,i,o,r,s){let a=e._primitive;In._updateBoundingVolumes(a,t,o);let c;t.mode===ne.SCENE3D?c=a._boundingSphereWC:t.mode===ne.COLUMBUS_VIEW?c=a._boundingSphereCV:t.mode===ne.SCENE2D&&l(a._boundingSphere2D)?c=a._boundingSphere2D:l(a._boundingSphereMorph)&&(c=a._boundingSphereMorph);let u=t.mode===ne.MORPHING,f=e.classificationType,h=f!==kn.CESIUM_3D_TILE,p=f!==kn.TERRAIN&&!u,_,m=t.passes;if(m.render||m.pick&&a.allowPicking){let x=n.length;for(let b=0;b<x;++b){let T=c[b];h&&(_=n[b],tne(e,_,t,o,r,T,s)),p&&(_=n[b].derivedCommands.tileset,tne(e,_,t,o,r,T,s))}}}hp.prototype.update=function(e){if(!l(this._primitive)&&!l(this.geometryInstances))return;if(!li.initialized){hp.initializeTerrainHeights();return}let t,n=this,i=this._primitiveOptions;if(!l(this._primitive)){let o=Array.isArray(this.geometryInstances)?this.geometryInstances:[this.geometryInstances],r=o.length,s=new Array(r),a;for(t=0;t<r;++t)if(a=o[t].attributes,!l(a)||!l(a.color)){this._hasPerInstanceColors=!1;break}for(t=0;t<r;++t){let c=o[t];a={};let u=c.attributes;for(let f in u)u.hasOwnProperty(f)&&(a[f]=u[f]);l(a.width)||(a.width=new wc({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,value:[c.geometry.width]})),c.geometry._scene3DOnly=e.scene3DOnly,VT.setProjectionAndEllipsoid(c.geometry,e.mapProjection),s[t]=new wt({geometry:c.geometry,attributes:a,id:c.id,pickPrimitive:n})}i.geometryInstances=s,i.appearance=this.appearance,i._createShaderProgramFunction=function(c,u,f){CLe(n,u,f)},i._createCommandsFunction=function(c,u,f,h,p,_,m){ALe(n,u,f,h,_,m)},i._updateAndQueueCommandsFunction=function(c,u,f,h,p,_,m,x){ELe(n,u,f,h,p,_,m)},this._primitive=new In(i)}if(this.appearance instanceof is&&!this._hasPerInstanceColors)throw new he("All GeometryInstances must have color attributes to use PolylineColorAppearance with GroundPolylinePrimitive.");this._primitive.appearance=this.appearance,this._primitive.show=this.show,this._primitive.debugShowBoundingVolume=this.debugShowBoundingVolume,this._primitive.update(e),e.afterRender.push(()=>{!this._ready&&l(this._primitive)&&this._primitive.ready&&(this._ready=!0,this.releaseGeometryInstances&&(this.geometryInstances=void 0))})};hp.prototype.getGeometryInstanceAttributes=function(e){return this._primitive.getGeometryInstanceAttributes(e)};hp.isSupported=function(e){return e.frameState.context.depthTexture};hp.prototype.isDestroyed=function(){return!1};hp.prototype.destroy=function(){return this._primitive=this._primitive&&this._primitive.destroy(),this._sp=this._sp&&this._sp.destroy(),this._sp2D=void 0,this._spMorph=void 0,ue(this)};var Lh=hp;var SLe=new U(1,1),vLe=!1,wLe=z.WHITE;function UT(e){e=y(e,y.EMPTY_OBJECT),this._definitionChanged=new me,this._image=void 0,this._imageSubscription=void 0,this._repeat=void 0,this._repeatSubscription=void 0,this._color=void 0,this._colorSubscription=void 0,this._transparent=void 0,this._transparentSubscription=void 0,this.image=e.image,this.repeat=e.repeat,this.color=e.color,this.transparent=e.transparent}Object.defineProperties(UT.prototype,{isConstant:{get:function(){return q.isConstant(this._image)&&q.isConstant(this._repeat)}},definitionChanged:{get:function(){return this._definitionChanged}},image:le("image"),repeat:le("repeat"),color:le("color"),transparent:le("transparent")});UT.prototype.getType=function(e){return"Image"};var DLe=new Z;UT.prototype.getValue=function(e,t){return l(e)||(e=Z.now(DLe)),l(t)||(t={}),t.image=q.getValueOrUndefined(this._image,e),t.repeat=q.getValueOrClonedDefault(this._repeat,e,SLe,t.repeat),t.color=q.getValueOrClonedDefault(this._color,e,wLe,t.color),q.getValueOrDefault(this._transparent,e,vLe)&&(t.color.alpha=Math.min(.99,t.color.alpha)),t};UT.prototype.equals=function(e){return this===e||e instanceof UT&&q.equals(this._image,e._image)&&q.equals(this._repeat,e._repeat)&&q.equals(this._color,e._color)&&q.equals(this._transparent,e._transparent)};var X0=UT;function ILe(e){if(e instanceof z)return new zt(e);if(typeof e=="string"||e instanceof Se||e instanceof HTMLCanvasElement||e instanceof HTMLVideoElement){let t=new X0;return t.image=e,t}}function PLe(e,t){return le(e,t,ILe)}var Lo=PLe;function _v(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._dimensions=void 0,this._dimensionsSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(_v.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),dimensions:le("dimensions"),heightReference:le("heightReference"),fill:le("fill"),material:Lo("material"),outline:le("outline"),outlineColor:le("outlineColor"),outlineWidth:le("outlineWidth"),shadows:le("shadows"),distanceDisplayCondition:le("distanceDisplayCondition")});_v.prototype.clone=function(e){return l(e)?(e.show=this.show,e.dimensions=this.dimensions,e.heightReference=this.heightReference,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e):new _v(this)};_v.prototype.merge=function(e){this.show=y(this.show,e.show),this.dimensions=y(this.dimensions,e.dimensions),this.heightReference=y(this.heightReference,e.heightReference),this.fill=y(this.fill,e.fill),this.material=y(this.material,e.material),this.outline=y(this.outline,e.outline),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.shadows=y(this.shadows,e.shadows),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition)};var zT=_v;var RLe={FIXED:0,INERTIAL:1},Ui=Object.freeze(RLe);function HT(){he.throwInstantiationError()}Object.defineProperties(HT.prototype,{isConstant:{get:he.throwInstantiationError},definitionChanged:{get:he.throwInstantiationError},referenceFrame:{get:he.throwInstantiationError}});HT.prototype.getValue=he.throwInstantiationError;HT.prototype.getValueInReferenceFrame=he.throwInstantiationError;HT.prototype.equals=he.throwInstantiationError;var nne=new $;HT.convertToReferenceFrame=function(e,t,n,i,o){if(!l(t))return t;if(l(o)||(o=new d),n===i)return d.clone(t,o);let r=Mt.computeIcrfToCentralBodyFixedMatrix(e,nne);if(n===Ui.INERTIAL)return $.multiplyByVector(r,t,o);if(n===Ui.FIXED)return $.multiplyByVector($.transpose(r,nne),t,o)};var Nh=HT;function K0(e,t){this._definitionChanged=new me,this._value=d.clone(e),this._referenceFrame=y(t,Ui.FIXED)}Object.defineProperties(K0.prototype,{isConstant:{get:function(){return!l(this._value)||this._referenceFrame===Ui.FIXED}},definitionChanged:{get:function(){return this._definitionChanged}},referenceFrame:{get:function(){return this._referenceFrame}}});var OLe=new Z;K0.prototype.getValue=function(e,t){return l(e)||(e=Z.now(OLe)),this.getValueInReferenceFrame(e,Ui.FIXED,t)};K0.prototype.setValue=function(e,t){let n=!1;d.equals(this._value,e)||(n=!0,this._value=d.clone(e)),l(t)&&this._referenceFrame!==t&&(n=!0,this._referenceFrame=t),n&&this._definitionChanged.raiseEvent(this)};K0.prototype.getValueInReferenceFrame=function(e,t,n){return Nh.convertToReferenceFrame(e,this._value,this._referenceFrame,t,n)};K0.prototype.equals=function(e){return this===e||e instanceof K0&&d.equals(this._value,e._value)&&this._referenceFrame===e._referenceFrame};var gl=K0;function yv(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._positions=void 0,this._positionsSubscription=void 0,this._width=void 0,this._widthSubscription=void 0,this._height=void 0,this._heightSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._extrudedHeight=void 0,this._extrudedHeightSubscription=void 0,this._extrudedHeightReference=void 0,this._extrudedHeightReferenceSubscription=void 0,this._cornerType=void 0,this._cornerTypeSubscription=void 0,this._granularity=void 0,this._granularitySubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this._classificationType=void 0,this._classificationTypeSubscription=void 0,this._zIndex=void 0,this._zIndexSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(yv.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),positions:le("positions"),width:le("width"),height:le("height"),heightReference:le("heightReference"),extrudedHeight:le("extrudedHeight"),extrudedHeightReference:le("extrudedHeightReference"),cornerType:le("cornerType"),granularity:le("granularity"),fill:le("fill"),material:Lo("material"),outline:le("outline"),outlineColor:le("outlineColor"),outlineWidth:le("outlineWidth"),shadows:le("shadows"),distanceDisplayCondition:le("distanceDisplayCondition"),classificationType:le("classificationType"),zIndex:le("zIndex")});yv.prototype.clone=function(e){return l(e)?(e.show=this.show,e.positions=this.positions,e.width=this.width,e.height=this.height,e.heightReference=this.heightReference,e.extrudedHeight=this.extrudedHeight,e.extrudedHeightReference=this.extrudedHeightReference,e.cornerType=this.cornerType,e.granularity=this.granularity,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e.classificationType=this.classificationType,e.zIndex=this.zIndex,e):new yv(this)};yv.prototype.merge=function(e){this.show=y(this.show,e.show),this.positions=y(this.positions,e.positions),this.width=y(this.width,e.width),this.height=y(this.height,e.height),this.heightReference=y(this.heightReference,e.heightReference),this.extrudedHeight=y(this.extrudedHeight,e.extrudedHeight),this.extrudedHeightReference=y(this.extrudedHeightReference,e.extrudedHeightReference),this.cornerType=y(this.cornerType,e.cornerType),this.granularity=y(this.granularity,e.granularity),this.fill=y(this.fill,e.fill),this.material=y(this.material,e.material),this.outline=y(this.outline,e.outline),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.shadows=y(this.shadows,e.shadows),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition),this.classificationType=y(this.classificationType,e.classificationType),this.zIndex=y(this.zIndex,e.zIndex)};var GT=yv;function MLe(e){return e}function LLe(e,t){return le(e,t,MLe)}var _l=LLe;function xv(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._length=void 0,this._lengthSubscription=void 0,this._topRadius=void 0,this._topRadiusSubscription=void 0,this._bottomRadius=void 0,this._bottomRadiusSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._numberOfVerticalLines=void 0,this._numberOfVerticalLinesSubscription=void 0,this._slices=void 0,this._slicesSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(xv.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),length:le("length"),topRadius:le("topRadius"),bottomRadius:le("bottomRadius"),heightReference:le("heightReference"),fill:le("fill"),material:Lo("material"),outline:le("outline"),outlineColor:le("outlineColor"),outlineWidth:le("outlineWidth"),numberOfVerticalLines:le("numberOfVerticalLines"),slices:le("slices"),shadows:le("shadows"),distanceDisplayCondition:le("distanceDisplayCondition")});xv.prototype.clone=function(e){return l(e)?(e.show=this.show,e.length=this.length,e.topRadius=this.topRadius,e.bottomRadius=this.bottomRadius,e.heightReference=this.heightReference,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.numberOfVerticalLines=this.numberOfVerticalLines,e.slices=this.slices,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e):new xv(this)};xv.prototype.merge=function(e){this.show=y(this.show,e.show),this.length=y(this.length,e.length),this.topRadius=y(this.topRadius,e.topRadius),this.bottomRadius=y(this.bottomRadius,e.bottomRadius),this.heightReference=y(this.heightReference,e.heightReference),this.fill=y(this.fill,e.fill),this.material=y(this.material,e.material),this.outline=y(this.outline,e.outline),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.numberOfVerticalLines=y(this.numberOfVerticalLines,e.numberOfVerticalLines),this.slices=y(this.slices,e.slices),this.shadows=y(this.shadows,e.shadows),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition)};var WT=xv;function bv(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._semiMajorAxis=void 0,this._semiMajorAxisSubscription=void 0,this._semiMinorAxis=void 0,this._semiMinorAxisSubscription=void 0,this._height=void 0,this._heightSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._extrudedHeight=void 0,this._extrudedHeightSubscription=void 0,this._extrudedHeightReference=void 0,this._extrudedHeightReferenceSubscription=void 0,this._rotation=void 0,this._rotationSubscription=void 0,this._stRotation=void 0,this._stRotationSubscription=void 0,this._granularity=void 0,this._granularitySubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._numberOfVerticalLines=void 0,this._numberOfVerticalLinesSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this._classificationType=void 0,this._classificationTypeSubscription=void 0,this._zIndex=void 0,this._zIndexSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(bv.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),semiMajorAxis:le("semiMajorAxis"),semiMinorAxis:le("semiMinorAxis"),height:le("height"),heightReference:le("heightReference"),extrudedHeight:le("extrudedHeight"),extrudedHeightReference:le("extrudedHeightReference"),rotation:le("rotation"),stRotation:le("stRotation"),granularity:le("granularity"),fill:le("fill"),material:Lo("material"),outline:le("outline"),outlineColor:le("outlineColor"),outlineWidth:le("outlineWidth"),numberOfVerticalLines:le("numberOfVerticalLines"),shadows:le("shadows"),distanceDisplayCondition:le("distanceDisplayCondition"),classificationType:le("classificationType"),zIndex:le("zIndex")});bv.prototype.clone=function(e){return l(e)?(e.show=this.show,e.semiMajorAxis=this.semiMajorAxis,e.semiMinorAxis=this.semiMinorAxis,e.height=this.height,e.heightReference=this.heightReference,e.extrudedHeight=this.extrudedHeight,e.extrudedHeightReference=this.extrudedHeightReference,e.rotation=this.rotation,e.stRotation=this.stRotation,e.granularity=this.granularity,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.numberOfVerticalLines=this.numberOfVerticalLines,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e.classificationType=this.classificationType,e.zIndex=this.zIndex,e):new bv(this)};bv.prototype.merge=function(e){this.show=y(this.show,e.show),this.semiMajorAxis=y(this.semiMajorAxis,e.semiMajorAxis),this.semiMinorAxis=y(this.semiMinorAxis,e.semiMinorAxis),this.height=y(this.height,e.height),this.heightReference=y(this.heightReference,e.heightReference),this.extrudedHeight=y(this.extrudedHeight,e.extrudedHeight),this.extrudedHeightReference=y(this.extrudedHeightReference,e.extrudedHeightReference),this.rotation=y(this.rotation,e.rotation),this.stRotation=y(this.stRotation,e.stRotation),this.granularity=y(this.granularity,e.granularity),this.fill=y(this.fill,e.fill),this.material=y(this.material,e.material),this.outline=y(this.outline,e.outline),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.numberOfVerticalLines=y(this.numberOfVerticalLines,e.numberOfVerticalLines),this.shadows=y(this.shadows,e.shadows),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition),this.classificationType=y(this.classificationType,e.classificationType),this.zIndex=y(this.zIndex,e.zIndex)};var jT=bv;function Tv(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._radii=void 0,this._radiiSubscription=void 0,this._innerRadii=void 0,this._innerRadiiSubscription=void 0,this._minimumClock=void 0,this._minimumClockSubscription=void 0,this._maximumClock=void 0,this._maximumClockSubscription=void 0,this._minimumCone=void 0,this._minimumConeSubscription=void 0,this._maximumCone=void 0,this._maximumConeSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._stackPartitions=void 0,this._stackPartitionsSubscription=void 0,this._slicePartitions=void 0,this._slicePartitionsSubscription=void 0,this._subdivisions=void 0,this._subdivisionsSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(Tv.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),radii:le("radii"),innerRadii:le("innerRadii"),minimumClock:le("minimumClock"),maximumClock:le("maximumClock"),minimumCone:le("minimumCone"),maximumCone:le("maximumCone"),heightReference:le("heightReference"),fill:le("fill"),material:Lo("material"),outline:le("outline"),outlineColor:le("outlineColor"),outlineWidth:le("outlineWidth"),stackPartitions:le("stackPartitions"),slicePartitions:le("slicePartitions"),subdivisions:le("subdivisions"),shadows:le("shadows"),distanceDisplayCondition:le("distanceDisplayCondition")});Tv.prototype.clone=function(e){return l(e)?(e.show=this.show,e.radii=this.radii,e.innerRadii=this.innerRadii,e.minimumClock=this.minimumClock,e.maximumClock=this.maximumClock,e.minimumCone=this.minimumCone,e.maximumCone=this.maximumCone,e.heightReference=this.heightReference,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.stackPartitions=this.stackPartitions,e.slicePartitions=this.slicePartitions,e.subdivisions=this.subdivisions,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e):new Tv(this)};Tv.prototype.merge=function(e){this.show=y(this.show,e.show),this.radii=y(this.radii,e.radii),this.innerRadii=y(this.innerRadii,e.innerRadii),this.minimumClock=y(this.minimumClock,e.minimumClock),this.maximumClock=y(this.maximumClock,e.maximumClock),this.minimumCone=y(this.minimumCone,e.minimumCone),this.maximumCone=y(this.maximumCone,e.maximumCone),this.heightReference=y(this.heightReference,e.heightReference),this.fill=y(this.fill,e.fill),this.material=y(this.material,e.material),this.outline=y(this.outline,e.outline),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.stackPartitions=y(this.stackPartitions,e.stackPartitions),this.slicePartitions=y(this.slicePartitions,e.slicePartitions),this.subdivisions=y(this.subdivisions,e.subdivisions),this.shadows=y(this.shadows,e.shadows),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition)};var qT=Tv;function Cv(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._text=void 0,this._textSubscription=void 0,this._font=void 0,this._fontSubscription=void 0,this._style=void 0,this._styleSubscription=void 0,this._scale=void 0,this._scaleSubscription=void 0,this._showBackground=void 0,this._showBackgroundSubscription=void 0,this._backgroundColor=void 0,this._backgroundColorSubscription=void 0,this._backgroundPadding=void 0,this._backgroundPaddingSubscription=void 0,this._pixelOffset=void 0,this._pixelOffsetSubscription=void 0,this._eyeOffset=void 0,this._eyeOffsetSubscription=void 0,this._horizontalOrigin=void 0,this._horizontalOriginSubscription=void 0,this._verticalOrigin=void 0,this._verticalOriginSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._fillColor=void 0,this._fillColorSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._translucencyByDistance=void 0,this._translucencyByDistanceSubscription=void 0,this._pixelOffsetScaleByDistance=void 0,this._pixelOffsetScaleByDistanceSubscription=void 0,this._scaleByDistance=void 0,this._scaleByDistanceSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this._disableDepthTestDistance=void 0,this._disableDepthTestDistanceSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(Cv.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),text:le("text"),font:le("font"),style:le("style"),scale:le("scale"),showBackground:le("showBackground"),backgroundColor:le("backgroundColor"),backgroundPadding:le("backgroundPadding"),pixelOffset:le("pixelOffset"),eyeOffset:le("eyeOffset"),horizontalOrigin:le("horizontalOrigin"),verticalOrigin:le("verticalOrigin"),heightReference:le("heightReference"),fillColor:le("fillColor"),outlineColor:le("outlineColor"),outlineWidth:le("outlineWidth"),translucencyByDistance:le("translucencyByDistance"),pixelOffsetScaleByDistance:le("pixelOffsetScaleByDistance"),scaleByDistance:le("scaleByDistance"),distanceDisplayCondition:le("distanceDisplayCondition"),disableDepthTestDistance:le("disableDepthTestDistance")});Cv.prototype.clone=function(e){return l(e)?(e.show=this.show,e.text=this.text,e.font=this.font,e.style=this.style,e.scale=this.scale,e.showBackground=this.showBackground,e.backgroundColor=this.backgroundColor,e.backgroundPadding=this.backgroundPadding,e.pixelOffset=this.pixelOffset,e.eyeOffset=this.eyeOffset,e.horizontalOrigin=this.horizontalOrigin,e.verticalOrigin=this.verticalOrigin,e.heightReference=this.heightReference,e.fillColor=this.fillColor,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.translucencyByDistance=this.translucencyByDistance,e.pixelOffsetScaleByDistance=this.pixelOffsetScaleByDistance,e.scaleByDistance=this.scaleByDistance,e.distanceDisplayCondition=this.distanceDisplayCondition,e.disableDepthTestDistance=this.disableDepthTestDistance,e):new Cv(this)};Cv.prototype.merge=function(e){this.show=y(this.show,e.show),this.text=y(this.text,e.text),this.font=y(this.font,e.font),this.style=y(this.style,e.style),this.scale=y(this.scale,e.scale),this.showBackground=y(this.showBackground,e.showBackground),this.backgroundColor=y(this.backgroundColor,e.backgroundColor),this.backgroundPadding=y(this.backgroundPadding,e.backgroundPadding),this.pixelOffset=y(this.pixelOffset,e.pixelOffset),this.eyeOffset=y(this.eyeOffset,e.eyeOffset),this.horizontalOrigin=y(this.horizontalOrigin,e.horizontalOrigin),this.verticalOrigin=y(this.verticalOrigin,e.verticalOrigin),this.heightReference=y(this.heightReference,e.heightReference),this.fillColor=y(this.fillColor,e.fillColor),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.translucencyByDistance=y(this.translucencyByDistance,e.translucencyByDistance),this.pixelOffsetScaleByDistance=y(this.pixelOffsetScaleByDistance,e.pixelOffsetScaleByDistance),this.scaleByDistance=y(this.scaleByDistance,e.scaleByDistance),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition),this.disableDepthTestDistance=y(this.disableDepthTestDistance,e.disableDepthTestDistance)};var Fh=Cv;var NLe=new d(1,1,1),FLe=d.ZERO,BLe=Oe.IDENTITY;function ine(e,t,n){this.translation=d.clone(y(e,FLe)),this.rotation=Oe.clone(y(t,BLe)),this.scale=d.clone(y(n,NLe))}ine.prototype.equals=function(e){return this===e||l(e)&&d.equals(this.translation,e.translation)&&Oe.equals(this.rotation,e.rotation)&&d.equals(this.scale,e.scale)};var Z0=ine;var W6=new Z0;function Av(e){e=y(e,y.EMPTY_OBJECT),this._definitionChanged=new me,this._translation=void 0,this._translationSubscription=void 0,this._rotation=void 0,this._rotationSubscription=void 0,this._scale=void 0,this._scaleSubscription=void 0,this.translation=e.translation,this.rotation=e.rotation,this.scale=e.scale}Object.defineProperties(Av.prototype,{isConstant:{get:function(){return q.isConstant(this._translation)&&q.isConstant(this._rotation)&&q.isConstant(this._scale)}},definitionChanged:{get:function(){return this._definitionChanged}},translation:le("translation"),rotation:le("rotation"),scale:le("scale")});var kLe=new Z;Av.prototype.getValue=function(e,t){return l(e)||(e=Z.now(kLe)),l(t)||(t=new Z0),t.translation=q.getValueOrClonedDefault(this._translation,e,W6.translation,t.translation),t.rotation=q.getValueOrClonedDefault(this._rotation,e,W6.rotation,t.rotation),t.scale=q.getValueOrClonedDefault(this._scale,e,W6.scale,t.scale),t};Av.prototype.equals=function(e){return this===e||e instanceof Av&&q.equals(this._translation,e._translation)&&q.equals(this._rotation,e._rotation)&&q.equals(this._scale,e._scale)};var YT=Av;function mp(e,t){this._propertyNames=[],this._definitionChanged=new me,l(e)&&this.merge(e,t)}Object.defineProperties(mp.prototype,{propertyNames:{get:function(){return this._propertyNames}},isConstant:{get:function(){let e=this._propertyNames;for(let t=0,n=e.length;t<n;t++)if(!q.isConstant(this[e[t]]))return!1;return!0}},definitionChanged:{get:function(){return this._definitionChanged}}});mp.prototype.hasProperty=function(e){return this._propertyNames.indexOf(e)!==-1};function VLe(e){return new Yn(e)}mp.prototype.addProperty=function(e,t,n){this._propertyNames.push(e),Object.defineProperty(this,e,le(e,!0,y(n,VLe))),l(t)&&(this[e]=t),this._definitionChanged.raiseEvent(this)};mp.prototype.removeProperty=function(e){let n=this._propertyNames.indexOf(e);this._propertyNames.splice(n,1),delete this[e],this._definitionChanged.raiseEvent(this)};var ULe=new Z;mp.prototype.getValue=function(e,t){l(e)||(e=Z.now(ULe)),l(t)||(t={});let n=this._propertyNames;for(let i=0,o=n.length;i<o;i++){let r=n[i];t[r]=q.getValueOrUndefined(this[r],e,t[r])}return t};mp.prototype.merge=function(e,t){let n=this._propertyNames,i=l(e._propertyNames)?e._propertyNames:Object.keys(e);for(let o=0,r=i.length;o<r;o++){let s=i[o],a=this[s],c=e[s];a===void 0&&n.indexOf(s)===-1&&this.addProperty(s,void 0,t),c!==void 0&&(a!==void 0?l(a)&&l(a.merge)&&a.merge(c):l(c)&&l(c.merge)&&l(c.clone)?this[s]=c.clone():this[s]=c)}};function zLe(e,t){let n=e._propertyNames,i=t._propertyNames,o=n.length;if(o!==i.length)return!1;for(let r=0;r<o;++r){let s=n[r];if(i.indexOf(s)===-1||!q.equals(e[s],t[s]))return!1}return!0}mp.prototype.equals=function(e){return this===e||e instanceof mp&&zLe(this,e)};var Zl=mp;function one(e){return new YT(e)}function HLe(e){return new Zl(e,one)}function GLe(e){return new Zl(e)}function Ev(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._uri=void 0,this._uriSubscription=void 0,this._scale=void 0,this._scaleSubscription=void 0,this._hasVerticalExaggeration=void 0,this._hasVerticalExaggerationSubscription=void 0,this._enableVerticalExaggeration=void 0,this._enableVerticalExaggerationSubscription=void 0,this._minimumPixelSize=void 0,this._minimumPixelSizeSubscription=void 0,this._maximumScale=void 0,this._maximumScaleSubscription=void 0,this._incrementallyLoadTextures=void 0,this._incrementallyLoadTexturesSubscription=void 0,this._runAnimations=void 0,this._runAnimationsSubscription=void 0,this._clampAnimations=void 0,this._clampAnimationsSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._silhouetteColor=void 0,this._silhouetteColorSubscription=void 0,this._silhouetteSize=void 0,this._silhouetteSizeSubscription=void 0,this._color=void 0,this._colorSubscription=void 0,this._colorBlendMode=void 0,this._colorBlendModeSubscription=void 0,this._colorBlendAmount=void 0,this._colorBlendAmountSubscription=void 0,this._imageBasedLightingFactor=void 0,this._imageBasedLightingFactorSubscription=void 0,this._lightColor=void 0,this._lightColorSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this._nodeTransformations=void 0,this._nodeTransformationsSubscription=void 0,this._articulations=void 0,this._articulationsSubscription=void 0,this._clippingPlanes=void 0,this._clippingPlanesSubscription=void 0,this._customShader=void 0,this._customShaderSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(Ev.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),uri:le("uri"),scale:le("scale"),enableVerticalExaggeration:le("enableVerticalExaggeration"),minimumPixelSize:le("minimumPixelSize"),maximumScale:le("maximumScale"),incrementallyLoadTextures:le("incrementallyLoadTextures"),runAnimations:le("runAnimations"),clampAnimations:le("clampAnimations"),shadows:le("shadows"),heightReference:le("heightReference"),silhouetteColor:le("silhouetteColor"),silhouetteSize:le("silhouetteSize"),color:le("color"),colorBlendMode:le("colorBlendMode"),colorBlendAmount:le("colorBlendAmount"),imageBasedLightingFactor:le("imageBasedLightingFactor"),lightColor:le("lightColor"),distanceDisplayCondition:le("distanceDisplayCondition"),nodeTransformations:le("nodeTransformations",void 0,HLe),articulations:le("articulations",void 0,GLe),clippingPlanes:le("clippingPlanes"),customShader:le("customShader")});Ev.prototype.clone=function(e){return l(e)?(e.show=this.show,e.uri=this.uri,e.scale=this.scale,e.enableVerticalExaggeration=this.enableVerticalExaggeration,e.minimumPixelSize=this.minimumPixelSize,e.maximumScale=this.maximumScale,e.incrementallyLoadTextures=this.incrementallyLoadTextures,e.runAnimations=this.runAnimations,e.clampAnimations=this.clampAnimations,e.heightReference=this._heightReference,e.silhouetteColor=this.silhouetteColor,e.silhouetteSize=this.silhouetteSize,e.color=this.color,e.colorBlendMode=this.colorBlendMode,e.colorBlendAmount=this.colorBlendAmount,e.imageBasedLightingFactor=this.imageBasedLightingFactor,e.lightColor=this.lightColor,e.distanceDisplayCondition=this.distanceDisplayCondition,e.nodeTransformations=this.nodeTransformations,e.articulations=this.articulations,e.clippingPlanes=this.clippingPlanes,e.customShader=this.customShader,e):new Ev(this)};Ev.prototype.merge=function(e){this.show=y(this.show,e.show),this.uri=y(this.uri,e.uri),this.scale=y(this.scale,e.scale),this.enableVerticalExaggeration=y(this.enableVerticalExaggeration,e.enableVerticalExaggeration),this.minimumPixelSize=y(this.minimumPixelSize,e.minimumPixelSize),this.maximumScale=y(this.maximumScale,e.maximumScale),this.incrementallyLoadTextures=y(this.incrementallyLoadTextures,e.incrementallyLoadTextures),this.runAnimations=y(this.runAnimations,e.runAnimations),this.clampAnimations=y(this.clampAnimations,e.clampAnimations),this.shadows=y(this.shadows,e.shadows),this.heightReference=y(this.heightReference,e.heightReference),this.silhouetteColor=y(this.silhouetteColor,e.silhouetteColor),this.silhouetteSize=y(this.silhouetteSize,e.silhouetteSize),this.color=y(this.color,e.color),this.colorBlendMode=y(this.colorBlendMode,e.colorBlendMode),this.colorBlendAmount=y(this.colorBlendAmount,e.colorBlendAmount),this.imageBasedLightingFactor=y(this.imageBasedLightingFactor,e.imageBasedLightingFactor),this.lightColor=y(this.lightColor,e.lightColor),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition),this.clippingPlanes=y(this.clippingPlanes,e.clippingPlanes),this.customShader=y(this.customShader,e.customShader);let t=e.nodeTransformations;if(l(t)){let i=this.nodeTransformations;l(i)?i.merge(t):this.nodeTransformations=new Zl(t,one)}let n=e.articulations;if(l(n)){let i=this.articulations;l(i)?i.merge(n):this.articulations=new Zl(n)}};var $g=Ev;function Sv(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._uri=void 0,this._uriSubscription=void 0,this._maximumScreenSpaceError=void 0,this._maximumScreenSpaceErrorSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(Sv.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),uri:le("uri"),maximumScreenSpaceError:le("maximumScreenSpaceError")});Sv.prototype.clone=function(e){return l(e)?(e.show=this.show,e.uri=this.uri,e.maximumScreenSpaceError=this.maximumScreenSpaceError,e):new Sv(this)};Sv.prototype.merge=function(e){this.show=y(this.show,e.show),this.uri=y(this.uri,e.uri),this.maximumScreenSpaceError=y(this.maximumScreenSpaceError,e.maximumScreenSpaceError)};var XT=Sv;function vv(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._leadTime=void 0,this._leadTimeSubscription=void 0,this._trailTime=void 0,this._trailTimeSubscription=void 0,this._width=void 0,this._widthSubscription=void 0,this._resolution=void 0,this._resolutionSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(vv.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),leadTime:le("leadTime"),trailTime:le("trailTime"),width:le("width"),resolution:le("resolution"),material:Lo("material"),distanceDisplayCondition:le("distanceDisplayCondition")});vv.prototype.clone=function(e){return l(e)?(e.show=this.show,e.leadTime=this.leadTime,e.trailTime=this.trailTime,e.width=this.width,e.resolution=this.resolution,e.material=this.material,e.distanceDisplayCondition=this.distanceDisplayCondition,e):new vv(this)};vv.prototype.merge=function(e){this.show=y(this.show,e.show),this.leadTime=y(this.leadTime,e.leadTime),this.trailTime=y(this.trailTime,e.trailTime),this.width=y(this.width,e.width),this.resolution=y(this.resolution,e.resolution),this.material=y(this.material,e.material),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition)};var Qg=vv;function wv(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._plane=void 0,this._planeSubscription=void 0,this._dimensions=void 0,this._dimensionsSubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(wv.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),plane:le("plane"),dimensions:le("dimensions"),fill:le("fill"),material:Lo("material"),outline:le("outline"),outlineColor:le("outlineColor"),outlineWidth:le("outlineWidth"),shadows:le("shadows"),distanceDisplayCondition:le("distanceDisplayCondition")});wv.prototype.clone=function(e){return l(e)?(e.show=this.show,e.plane=this.plane,e.dimensions=this.dimensions,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e):new wv(this)};wv.prototype.merge=function(e){this.show=y(this.show,e.show),this.plane=y(this.plane,e.plane),this.dimensions=y(this.dimensions,e.dimensions),this.fill=y(this.fill,e.fill),this.material=y(this.material,e.material),this.outline=y(this.outline,e.outline),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.shadows=y(this.shadows,e.shadows),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition)};var yN=wv;function Dv(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._pixelSize=void 0,this._pixelSizeSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._color=void 0,this._colorSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._scaleByDistance=void 0,this._scaleByDistanceSubscription=void 0,this._translucencyByDistance=void 0,this._translucencyByDistanceSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this._disableDepthTestDistance=void 0,this._disableDepthTestDistanceSubscription=void 0,this._splitDirection=void 0,this._splitDirectionSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(Dv.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),pixelSize:le("pixelSize"),heightReference:le("heightReference"),color:le("color"),outlineColor:le("outlineColor"),outlineWidth:le("outlineWidth"),scaleByDistance:le("scaleByDistance"),translucencyByDistance:le("translucencyByDistance"),distanceDisplayCondition:le("distanceDisplayCondition"),disableDepthTestDistance:le("disableDepthTestDistance"),splitDirection:le("splitDirection")});Dv.prototype.clone=function(e){return l(e)?(e.show=this.show,e.pixelSize=this.pixelSize,e.heightReference=this.heightReference,e.color=this.color,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.scaleByDistance=this.scaleByDistance,e.translucencyByDistance=this._translucencyByDistance,e.distanceDisplayCondition=this.distanceDisplayCondition,e.disableDepthTestDistance=this.disableDepthTestDistance,e.splitDirection=this.splitDirection,e):new Dv(this)};Dv.prototype.merge=function(e){this.show=y(this.show,e.show),this.pixelSize=y(this.pixelSize,e.pixelSize),this.heightReference=y(this.heightReference,e.heightReference),this.color=y(this.color,e.color),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.scaleByDistance=y(this.scaleByDistance,e.scaleByDistance),this.translucencyByDistance=y(this._translucencyByDistance,e.translucencyByDistance),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition),this.disableDepthTestDistance=y(this.disableDepthTestDistance,e.disableDepthTestDistance),this.splitDirection=y(this.splitDirection,e.splitDirection)};var KT=Dv;function WLe(e,t){this.positions=l(e)?e:[],this.holes=l(t)?t:[]}var Xa=WLe;function jLe(e){return Array.isArray(e)&&(e=new Xa(e)),new Yn(e)}function Iv(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._hierarchy=void 0,this._hierarchySubscription=void 0,this._height=void 0,this._heightSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._extrudedHeight=void 0,this._extrudedHeightSubscription=void 0,this._extrudedHeightReference=void 0,this._extrudedHeightReferenceSubscription=void 0,this._stRotation=void 0,this._stRotationSubscription=void 0,this._granularity=void 0,this._granularitySubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._perPositionHeight=void 0,this._perPositionHeightSubscription=void 0,this._closeTop=void 0,this._closeTopSubscription=void 0,this._closeBottom=void 0,this._closeBottomSubscription=void 0,this._arcType=void 0,this._arcTypeSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this._classificationType=void 0,this._classificationTypeSubscription=void 0,this._zIndex=void 0,this._zIndexSubscription=void 0,this._textureCoordinates=void 0,this._textureCoordinatesSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(Iv.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),hierarchy:le("hierarchy",void 0,jLe),height:le("height"),heightReference:le("heightReference"),extrudedHeight:le("extrudedHeight"),extrudedHeightReference:le("extrudedHeightReference"),stRotation:le("stRotation"),granularity:le("granularity"),fill:le("fill"),material:Lo("material"),outline:le("outline"),outlineColor:le("outlineColor"),outlineWidth:le("outlineWidth"),perPositionHeight:le("perPositionHeight"),closeTop:le("closeTop"),closeBottom:le("closeBottom"),arcType:le("arcType"),shadows:le("shadows"),distanceDisplayCondition:le("distanceDisplayCondition"),classificationType:le("classificationType"),zIndex:le("zIndex"),textureCoordinates:le("textureCoordinates")});Iv.prototype.clone=function(e){return l(e)?(e.show=this.show,e.hierarchy=this.hierarchy,e.height=this.height,e.heightReference=this.heightReference,e.extrudedHeight=this.extrudedHeight,e.extrudedHeightReference=this.extrudedHeightReference,e.stRotation=this.stRotation,e.granularity=this.granularity,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.perPositionHeight=this.perPositionHeight,e.closeTop=this.closeTop,e.closeBottom=this.closeBottom,e.arcType=this.arcType,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e.classificationType=this.classificationType,e.zIndex=this.zIndex,e.textureCoordinates=this.textureCoordinates,e):new Iv(this)};Iv.prototype.merge=function(e){this.show=y(this.show,e.show),this.hierarchy=y(this.hierarchy,e.hierarchy),this.height=y(this.height,e.height),this.heightReference=y(this.heightReference,e.heightReference),this.extrudedHeight=y(this.extrudedHeight,e.extrudedHeight),this.extrudedHeightReference=y(this.extrudedHeightReference,e.extrudedHeightReference),this.stRotation=y(this.stRotation,e.stRotation),this.granularity=y(this.granularity,e.granularity),this.fill=y(this.fill,e.fill),this.material=y(this.material,e.material),this.outline=y(this.outline,e.outline),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.perPositionHeight=y(this.perPositionHeight,e.perPositionHeight),this.closeTop=y(this.closeTop,e.closeTop),this.closeBottom=y(this.closeBottom,e.closeBottom),this.arcType=y(this.arcType,e.arcType),this.shadows=y(this.shadows,e.shadows),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition),this.classificationType=y(this.classificationType,e.classificationType),this.zIndex=y(this.zIndex,e.zIndex),this.textureCoordinates=y(this.textureCoordinates,e.textureCoordinates)};var Bh=Iv;function Pv(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._positions=void 0,this._positionsSubscription=void 0,this._width=void 0,this._widthSubscription=void 0,this._granularity=void 0,this._granularitySubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._depthFailMaterial=void 0,this._depthFailMaterialSubscription=void 0,this._arcType=void 0,this._arcTypeSubscription=void 0,this._clampToGround=void 0,this._clampToGroundSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this._classificationType=void 0,this._classificationTypeSubscription=void 0,this._zIndex=void 0,this._zIndexSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(Pv.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),positions:le("positions"),width:le("width"),granularity:le("granularity"),material:Lo("material"),depthFailMaterial:Lo("depthFailMaterial"),arcType:le("arcType"),clampToGround:le("clampToGround"),shadows:le("shadows"),distanceDisplayCondition:le("distanceDisplayCondition"),classificationType:le("classificationType"),zIndex:le("zIndex")});Pv.prototype.clone=function(e){return l(e)?(e.show=this.show,e.positions=this.positions,e.width=this.width,e.granularity=this.granularity,e.material=this.material,e.depthFailMaterial=this.depthFailMaterial,e.arcType=this.arcType,e.clampToGround=this.clampToGround,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e.classificationType=this.classificationType,e.zIndex=this.zIndex,e):new Pv(this)};Pv.prototype.merge=function(e){this.show=y(this.show,e.show),this.positions=y(this.positions,e.positions),this.width=y(this.width,e.width),this.granularity=y(this.granularity,e.granularity),this.material=y(this.material,e.material),this.depthFailMaterial=y(this.depthFailMaterial,e.depthFailMaterial),this.arcType=y(this.arcType,e.arcType),this.clampToGround=y(this.clampToGround,e.clampToGround),this.shadows=y(this.shadows,e.shadows),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition),this.classificationType=y(this.classificationType,e.classificationType),this.zIndex=y(this.zIndex,e.zIndex)};var Ic=Pv;function Rv(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._positions=void 0,this._positionsSubscription=void 0,this._shape=void 0,this._shapeSubscription=void 0,this._cornerType=void 0,this._cornerTypeSubscription=void 0,this._granularity=void 0,this._granularitySubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubsription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(Rv.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),positions:le("positions"),shape:le("shape"),cornerType:le("cornerType"),granularity:le("granularity"),fill:le("fill"),material:Lo("material"),outline:le("outline"),outlineColor:le("outlineColor"),outlineWidth:le("outlineWidth"),shadows:le("shadows"),distanceDisplayCondition:le("distanceDisplayCondition")});Rv.prototype.clone=function(e){return l(e)?(e.show=this.show,e.positions=this.positions,e.shape=this.shape,e.cornerType=this.cornerType,e.granularity=this.granularity,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e):new Rv(this)};Rv.prototype.merge=function(e){this.show=y(this.show,e.show),this.positions=y(this.positions,e.positions),this.shape=y(this.shape,e.shape),this.cornerType=y(this.cornerType,e.cornerType),this.granularity=y(this.granularity,e.granularity),this.fill=y(this.fill,e.fill),this.material=y(this.material,e.material),this.outline=y(this.outline,e.outline),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.shadows=y(this.shadows,e.shadows),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition)};var ZT=Rv;function Ov(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._coordinates=void 0,this._coordinatesSubscription=void 0,this._height=void 0,this._heightSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._extrudedHeight=void 0,this._extrudedHeightSubscription=void 0,this._extrudedHeightReference=void 0,this._extrudedHeightReferenceSubscription=void 0,this._rotation=void 0,this._rotationSubscription=void 0,this._stRotation=void 0,this._stRotationSubscription=void 0,this._granularity=void 0,this._granularitySubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distancedisplayConditionSubscription=void 0,this._classificationType=void 0,this._classificationTypeSubscription=void 0,this._zIndex=void 0,this._zIndexSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(Ov.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),coordinates:le("coordinates"),height:le("height"),heightReference:le("heightReference"),extrudedHeight:le("extrudedHeight"),extrudedHeightReference:le("extrudedHeightReference"),rotation:le("rotation"),stRotation:le("stRotation"),granularity:le("granularity"),fill:le("fill"),material:Lo("material"),outline:le("outline"),outlineColor:le("outlineColor"),outlineWidth:le("outlineWidth"),shadows:le("shadows"),distanceDisplayCondition:le("distanceDisplayCondition"),classificationType:le("classificationType"),zIndex:le("zIndex")});Ov.prototype.clone=function(e){return l(e)?(e.show=this.show,e.coordinates=this.coordinates,e.height=this.height,e.heightReference=this.heightReference,e.extrudedHeight=this.extrudedHeight,e.extrudedHeightReference=this.extrudedHeightReference,e.rotation=this.rotation,e.stRotation=this.stRotation,e.granularity=this.granularity,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e.classificationType=this.classificationType,e.zIndex=this.zIndex,e):new Ov(this)};Ov.prototype.merge=function(e){this.show=y(this.show,e.show),this.coordinates=y(this.coordinates,e.coordinates),this.height=y(this.height,e.height),this.heightReference=y(this.heightReference,e.heightReference),this.extrudedHeight=y(this.extrudedHeight,e.extrudedHeight),this.extrudedHeightReference=y(this.extrudedHeightReference,e.extrudedHeightReference),this.rotation=y(this.rotation,e.rotation),this.stRotation=y(this.stRotation,e.stRotation),this.granularity=y(this.granularity,e.granularity),this.fill=y(this.fill,e.fill),this.material=y(this.material,e.material),this.outline=y(this.outline,e.outline),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.shadows=y(this.shadows,e.shadows),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition),this.classificationType=y(this.classificationType,e.classificationType),this.zIndex=y(this.zIndex,e.zIndex)};var kh=Ov;function Mv(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._positions=void 0,this._positionsSubscription=void 0,this._minimumHeights=void 0,this._minimumHeightsSubscription=void 0,this._maximumHeights=void 0,this._maximumHeightsSubscription=void 0,this._granularity=void 0,this._granularitySubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(Mv.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),positions:le("positions"),minimumHeights:le("minimumHeights"),maximumHeights:le("maximumHeights"),granularity:le("granularity"),fill:le("fill"),material:Lo("material"),outline:le("outline"),outlineColor:le("outlineColor"),outlineWidth:le("outlineWidth"),shadows:le("shadows"),distanceDisplayCondition:le("distanceDisplayCondition")});Mv.prototype.clone=function(e){return l(e)?(e.show=this.show,e.positions=this.positions,e.minimumHeights=this.minimumHeights,e.maximumHeights=this.maximumHeights,e.granularity=this.granularity,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e):new Mv(this)};Mv.prototype.merge=function(e){this.show=y(this.show,e.show),this.positions=y(this.positions,e.positions),this.minimumHeights=y(this.minimumHeights,e.minimumHeights),this.maximumHeights=y(this.maximumHeights,e.maximumHeights),this.granularity=y(this.granularity,e.granularity),this.fill=y(this.fill,e.fill),this.material=y(this.material,e.material),this.outline=y(this.outline,e.outline),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.shadows=y(this.shadows,e.shadows),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition)};var Jg=Mv;var qLe=new fe,j6=[];function YLe(e){return new gl(e)}function XLe(e){return le(e,void 0,YLe)}function Ls(e,t){return le(e,void 0,function(n){return n instanceof t?n:new t(n)})}function rf(e){e=y(e,y.EMPTY_OBJECT);let t=e.id;l(t)||(t=zn()),this._availability=void 0,this._id=t,this._definitionChanged=new me,this._name=e.name,this._show=y(e.show,!0),this._trackingReferenceFrame=y(e.trackingReferenceFrame,Yg.AUTODETECT),this._parent=void 0,this._propertyNames=["billboard","box","corridor","cylinder","description","ellipse","ellipsoid","label","model","tileset","orientation","path","plane","point","polygon","polyline","polylineVolume","position","properties","rectangle","viewFrom","wall",...j6],this._billboard=void 0,this._billboardSubscription=void 0,this._box=void 0,this._boxSubscription=void 0,this._corridor=void 0,this._corridorSubscription=void 0,this._cylinder=void 0,this._cylinderSubscription=void 0,this._description=void 0,this._descriptionSubscription=void 0,this._ellipse=void 0,this._ellipseSubscription=void 0,this._ellipsoid=void 0,this._ellipsoidSubscription=void 0,this._label=void 0,this._labelSubscription=void 0,this._model=void 0,this._modelSubscription=void 0,this._tileset=void 0,this._tilesetSubscription=void 0,this._orientation=void 0,this._orientationSubscription=void 0,this._path=void 0,this._pathSubscription=void 0,this._plane=void 0,this._planeSubscription=void 0,this._point=void 0,this._pointSubscription=void 0,this._polygon=void 0,this._polygonSubscription=void 0,this._polyline=void 0,this._polylineSubscription=void 0,this._polylineVolume=void 0,this._polylineVolumeSubscription=void 0,this._position=void 0,this._positionSubscription=void 0,this._properties=void 0,this._propertiesSubscription=void 0,this._rectangle=void 0,this._rectangleSubscription=void 0,this._viewFrom=void 0,this._viewFromSubscription=void 0,this._wall=void 0,this._wallSubscription=void 0,this._children=[],this.entityCollection=void 0,this.parent=e.parent,this.merge(e)}function q6(e,t,n){let i=t.length;for(let o=0;o<i;o++){let r=t[o],s=r._show;(!n&&s)!==(n&&s)&&q6(r,r._children,n)}e._definitionChanged.raiseEvent(e,"isShowing",n,!n)}Object.defineProperties(rf.prototype,{availability:_l("availability"),id:{get:function(){return this._id}},definitionChanged:{get:function(){return this._definitionChanged}},name:_l("name"),show:{get:function(){return this._show},set:function(e){if(e===this._show)return;let t=this.isShowing;this._show=e;let n=this.isShowing;t!==n&&q6(this,this._children,n),this._definitionChanged.raiseEvent(this,"show",e,!e)}},trackingReferenceFrame:_l("trackingReferenceFrame"),isShowing:{get:function(){return this._show&&(!l(this.entityCollection)||this.entityCollection.show)&&(!l(this._parent)||this._parent.isShowing)}},parent:{get:function(){return this._parent},set:function(e){let t=this._parent;if(t===e)return;let n=this.isShowing;if(l(t)){let o=t._children.indexOf(this);t._children.splice(o,1)}this._parent=e,l(e)&&e._children.push(this);let i=this.isShowing;n!==i&&q6(this,this._children,i),this._definitionChanged.raiseEvent(this,"parent",e,t)}},propertyNames:{get:function(){return this._propertyNames}},billboard:Ls("billboard",Ec),box:Ls("box",zT),corridor:Ls("corridor",GT),cylinder:Ls("cylinder",WT),description:le("description"),ellipse:Ls("ellipse",jT),ellipsoid:Ls("ellipsoid",qT),label:Ls("label",Fh),model:Ls("model",$g),tileset:Ls("tileset",XT),orientation:le("orientation"),path:Ls("path",Qg),plane:Ls("plane",yN),point:Ls("point",KT),polygon:Ls("polygon",Bh),polyline:Ls("polyline",Ic),polylineVolume:Ls("polylineVolume",ZT),properties:Ls("properties",Zl),position:XLe("position"),rectangle:Ls("rectangle",kh),viewFrom:le("viewFrom"),wall:Ls("wall",Jg)});rf.registerEntityType=function(e,t){Object.defineProperties(rf.prototype,{[e]:Ls(e,t)}),j6.includes(e)||j6.push(e)};rf.prototype.isAvailable=function(e){let t=this._availability;return!l(t)||t.contains(e)};rf.prototype.addProperty=function(e){this._propertyNames.push(e),Object.defineProperty(this,e,_l(e,!0))};rf.prototype.removeProperty=function(e){let n=this._propertyNames.indexOf(e);this._propertyNames.splice(n,1),delete this[e]};rf.prototype.merge=function(e){this.name=y(this.name,e.name),this.availability=y(this.availability,e.availability);let t=this._propertyNames,n=l(e._propertyNames)?e._propertyNames:Object.keys(e),i=n.length;for(let o=0;o<i;o++){let r=n[o];if(r==="parent"||r==="name"||r==="availability"||r==="children")continue;let s=this[r],a=e[r];!l(s)&&t.indexOf(r)===-1&&this.addProperty(r),l(a)&&(l(s)?l(s.merge)&&s.merge(a):l(a.merge)&&l(a.clone)?this[r]=a.clone():this[r]=a)}};var rne=new $,sne=new d,ane=new Oe;rf.prototype.computeModelMatrix=function(e,t){let n=q.getValueOrUndefined(this._position,e,sne);if(!l(n))return;let i=q.getValueOrUndefined(this._orientation,e,ane);return l(i)?t=F.fromRotationTranslation($.fromQuaternion(i,rne),n,t):t=Mt.eastNorthUpToFixedFrame(n,void 0,t),t};rf.prototype.computeModelMatrixForHeightReference=function(e,t,n,i,o){let r=q.getValueOrDefault(t,e,Ye.NONE),s=q.getValueOrUndefined(this._position,e,sne);if(r===Ye.NONE||!l(s)||d.equalsEpsilon(s,d.ZERO,P.EPSILON8))return this.computeModelMatrix(e,o);let a=i.cartesianToCartographic(s,qLe);tf(r)?a.height=n:a.height+=n,s=i.cartographicToCartesian(a,s);let c=q.getValueOrUndefined(this._orientation,e,ane);return l(c)?o=F.fromRotationTranslation($.fromQuaternion(c,rne),s,o):o=Mt.eastNorthUpToFixedFrame(s,void 0,o),o};rf.supportsMaterialsforEntitiesOnTerrain=function(e){return pl.supportsMaterials(e)};rf.supportsPolylinesOnTerrain=function(e){return Lh.isSupported(e)};var or=rf;var KLe=new zt(z.WHITE),ZLe=new Yn(!0),$Le=new Yn(!0),QLe=new Yn(!1),JLe=new Yn(z.BLACK),eNe=new Yn(xn.DISABLED),tNe=new Yn(new Lt),nNe=new Yn(kn.BOTH);function Pc(e){let t=e.entity,n=e.geometryPropertyName;this._entity=t,this._scene=e.scene,this._fillEnabled=!1,this._isClosed=!1,this._onTerrain=!1,this._dynamic=!1,this._outlineEnabled=!1,this._geometryChanged=new me,this._showProperty=void 0,this._materialProperty=void 0,this._showOutlineProperty=void 0,this._outlineColorProperty=void 0,this._outlineWidth=1,this._shadowsProperty=void 0,this._distanceDisplayConditionProperty=void 0,this._classificationTypeProperty=void 0,this._options=e.geometryOptions,this._geometryPropertyName=n,this._id=`${n}-${t.id}`,this._observedPropertyNames=e.observedPropertyNames,this._supportsMaterialsforEntitiesOnTerrain=or.supportsMaterialsforEntitiesOnTerrain(e.scene)}Object.defineProperties(Pc.prototype,{id:{get:function(){return this._id}},entity:{get:function(){return this._entity}},fillEnabled:{get:function(){return this._fillEnabled}},hasConstantFill:{get:function(){return!this._fillEnabled||!l(this._entity.availability)&&q.isConstant(this._showProperty)&&q.isConstant(this._fillProperty)}},fillMaterialProperty:{get:function(){return this._materialProperty}},outlineEnabled:{get:function(){return this._outlineEnabled}},hasConstantOutline:{get:function(){return!this._outlineEnabled||!l(this._entity.availability)&&q.isConstant(this._showProperty)&&q.isConstant(this._showOutlineProperty)}},outlineColorProperty:{get:function(){return this._outlineColorProperty}},outlineWidth:{get:function(){return this._outlineWidth}},shadowsProperty:{get:function(){return this._shadowsProperty}},distanceDisplayConditionProperty:{get:function(){return this._distanceDisplayConditionProperty}},classificationTypeProperty:{get:function(){return this._classificationTypeProperty}},isDynamic:{get:function(){return this._dynamic}},isClosed:{get:function(){return this._isClosed}},onTerrain:{get:function(){return this._onTerrain}},geometryChanged:{get:function(){return this._geometryChanged}}});Pc.prototype.isOutlineVisible=function(e){let t=this._entity,n=this._outlineEnabled&&t.isAvailable(e)&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e);return y(n,!1)};Pc.prototype.isFilled=function(e){let t=this._entity,n=this._fillEnabled&&t.isAvailable(e)&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e);return y(n,!1)};Pc.prototype.createFillGeometryInstance=he.throwInstantiationError;Pc.prototype.createOutlineGeometryInstance=he.throwInstantiationError;Pc.prototype.isDestroyed=function(){return!1};Pc.prototype.destroy=function(){ue(this)};Pc.prototype._isHidden=function(e,t){let n=t.show;return l(n)&&n.isConstant&&!n.getValue(He.MINIMUM_VALUE)};Pc.prototype._isOnTerrain=function(e,t){return!1};Pc.prototype._getIsClosed=function(e){return!0};Pc.prototype._isDynamic=he.throwInstantiationError;Pc.prototype._setStaticOptions=he.throwInstantiationError;Pc.prototype._onEntityPropertyChanged=function(e,t,n,i){if(this._observedPropertyNames.indexOf(t)===-1)return;let 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r;l(n)&&(r=n.extensions),this._extensions=y(r,{});let s=$Ne(n);this._properties=s,this._batchTableHierarchy=QNe(this,n,i);let a=Lne(t,s,i);this._binaryPropertiesByteLength=JNe(a),this._batchTableBinaryProperties=a,this._content=e,this._batchTexture=new xl({featuresLength:t,colorChangedCallback:o,owner:e,statistics:e.tileset.statistics})}ao._deprecationWarning=_s;Object.defineProperties(ao.prototype,{batchTableByteLength:{get:function(){let e=this._binaryPropertiesByteLength;return l(this._batchTableHierarchy)&&(e+=this._batchTableHierarchy.byteLength),e+=this._batchTexture.byteLength,e}}});function $Ne(e){let t={};if(!l(e))return t;for(let n in e)e.hasOwnProperty(n)&&n!=="HIERARCHY"&&n!=="extensions"&&n!=="extras"&&(t[n]=Ge(e[n],!0));return t}function QNe(e,t,n){if(!l(t))return;let i=e._extensions["3DTILES_batch_table_hierarchy"],o=t.HIERARCHY;if(l(o)&&(ao._deprecationWarning("batchTableHierarchyExtension","The batch table HIERARCHY property has been moved to an extension. 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vec2 computeSt(float batchId)
{
float stepX = tile_textureStep.x;
float centerX = tile_textureStep.y;
return vec2(centerX + (batchId * stepX), 0.5);
}
`:`uniform vec4 tile_textureStep;
uniform vec2 tile_textureDimensions;
vec2 computeSt(float batchId)
{
float stepX = tile_textureStep.x;
float centerX = tile_textureStep.y;
float stepY = tile_textureStep.z;
float centerY = tile_textureStep.w;
float xId = mod(batchId, tile_textureDimensions.x);
float yId = floor(batchId / tile_textureDimensions.x);
return vec2(centerX + (xId * stepX), centerY + (yId * stepY));
}
`}ao.prototype.getVertexShaderCallback=function(e,t,n){if(this.featuresLength===0)return;let i=this;return function(o){let r=Nne(o,n,!1),s;return Bt.maximumVertexTextureImageUnits>0?(s="",e&&(s+=`uniform bool tile_translucentCommand;
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out vec4 tile_featureColor;
out vec2 tile_featureSt;
void main()
{
vec2 st = computeSt(${t});
vec4 featureProperties = texture(tile_batchTexture, st);
tile_color(featureProperties);
float show = ceil(featureProperties.a);
gl_Position *= show;
`,e&&(s+=` bool isStyleTranslucent = (featureProperties.a != 1.0);
if (czm_pass == czm_passTranslucent)
{
if (!isStyleTranslucent && !tile_translucentCommand)
{
gl_Position *= 0.0;
}
}
else
{
if (isStyleTranslucent)
{
gl_Position *= 0.0;
}
}
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tile_featureSt = st;
}`):s=`out vec2 tile_featureSt;
void main()
{
tile_color(vec4(1.0));
tile_featureSt = computeSt(${t});
}`,`${r}
${iFe(i)}${s}`}};function Mne(e,t){return e=Ue.replaceMain(e,"tile_main"),t?`${e}uniform float tile_colorBlend;
void tile_color(vec4 tile_featureColor)
{
tile_main();
tile_featureColor = czm_gammaCorrect(tile_featureColor);
out_FragColor.a *= tile_featureColor.a;
float highlight = ceil(tile_colorBlend);
out_FragColor.rgb *= mix(tile_featureColor.rgb, vec3(1.0), highlight);
}
`:`${e}void tile_color(vec4 tile_featureColor)
{
tile_main();
}
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}
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{
vec4 blendDiffuse = mix(sourceDiffuse, tileDiffuse, tile_colorBlend);
vec4 diffuse = isWhite(tileDiffuse.rgb) ? sourceDiffuse : blendDiffuse;
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}
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vec4 tile_diffuse = vec4(1.0);
${a}${r}
${e}
void tile_color(vec4 tile_featureColor)
{
${u}`,n&&(e+=c),e+=`}
`,e}ao.prototype.getFragmentShaderCallback=function(e,t,n){if(this.featuresLength!==0)return function(i){return i=Nne(i,t,!0),Bt.maximumVertexTextureImageUnits>0?(i+=`uniform sampler2D tile_pickTexture;
in vec2 tile_featureSt;
in vec4 tile_featureColor;
void main()
{
tile_color(tile_featureColor);
`,n&&(i+=` out_FragColor.rgb *= out_FragColor.a;
`),i+="}"):(e&&(i+=`uniform bool tile_translucentCommand;
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uniform sampler2D tile_batchTexture;
in vec2 tile_featureSt;
void main()
{
vec4 featureProperties = texture(tile_batchTexture, tile_featureSt);
if (featureProperties.a == 0.0) {
discard;
}
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if (czm_pass == czm_passTranslucent)
{
if (!isStyleTranslucent && !tile_translucentCommand)
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discard;
}
}
else
{
if (isStyleTranslucent)
{
discard;
}
}
`),i+=` tile_color(featureProperties);
`,n&&(i+=` out_FragColor.rgb *= out_FragColor.a;
`),i+=`}
`),i}};ao.prototype.getClassificationFragmentShaderCallback=function(){if(this.featuresLength!==0)return function(e){return e=Ue.replaceMain(e,"tile_main"),Bt.maximumVertexTextureImageUnits>0?e+=`uniform sampler2D tile_pickTexture;
in vec2 tile_featureSt;
in vec4 tile_featureColor;
void main()
{
tile_main();
out_FragColor = tile_featureColor;
out_FragColor.rgb *= out_FragColor.a;
}`:e+=`uniform sampler2D tile_batchTexture;
uniform sampler2D tile_pickTexture;
in vec2 tile_featureSt;
void main()
{
tile_main();
vec4 featureProperties = texture(tile_batchTexture, tile_featureSt);
if (featureProperties.a == 0.0) {
discard;
}
out_FragColor = featureProperties;
out_FragColor.rgb *= out_FragColor.a;
}
`,e}};function rFe(e){let t=e._content.tileset,n=t.colorBlendMode,i=t.colorBlendAmount;if(n===eu.HIGHLIGHT)return 0;if(n===eu.REPLACE)return 1;if(n===eu.MIX)return P.clamp(i,P.EPSILON4,1)}ao.prototype.getUniformMapCallback=function(){if(this.featuresLength===0)return;let e=this;return function(t){return bt(t,{tile_batchTexture:function(){return y(e._batchTexture.batchTexture,e._batchTexture.defaultTexture)},tile_textureDimensions:function(){return e._batchTexture.textureDimensions},tile_textureStep:function(){return e._batchTexture.textureStep},tile_colorBlend:function(){return rFe(e)},tile_pickTexture:function(){return e._batchTexture.pickTexture}})}};ao.prototype.getPickId=function(){return"texture(tile_pickTexture, tile_featureSt)"};var n_={ALL_OPAQUE:0,ALL_TRANSLUCENT:1,OPAQUE_AND_TRANSLUCENT:2};ao.prototype.addDerivedCommands=function(e,t){let n=e.commandList,i=n.length,o=this._content._tile,r=o._finalResolution,s=o.tileset,a=s.isSkippingLevelOfDetail&&s.hasMixedContent&&e.context.stencilBuffer,c=sFe(this);for(let u=t;u<i;++u){let f=n[u];if(f.pass===we.COMPUTE)continue;let h=f.derivedCommands.tileset;(!l(h)||f.dirty)&&(h={},f.derivedCommands.tileset=h,h.originalCommand=aFe(f),f.dirty=!1);let p=h.originalCommand;c!==n_.ALL_OPAQUE&&f.pass!==we.TRANSLUCENT&&(l(h.translucent)||(h.translucent=cFe(p))),c!==n_.ALL_TRANSLUCENT&&f.pass!==we.TRANSLUCENT&&(l(h.opaque)||(h.opaque=lFe(p)),a&&(r||(l(h.zback)||(h.zback=fFe(e.context,p)),s._backfaceCommands.push(h.zback)),(!l(h.stencil)||o._selectionDepth!==hFe(h.stencil))&&(f.renderState.depthMask?h.stencil=dFe(p,o._selectionDepth):h.stencil=h.opaque)));let _=a?h.stencil:h.opaque,m=h.translucent;f.pass!==we.TRANSLUCENT?(c===n_.ALL_OPAQUE&&(n[u]=_),c===n_.ALL_TRANSLUCENT&&(n[u]=m),c===n_.OPAQUE_AND_TRANSLUCENT&&(n[u]=_,n.push(m))):n[u]=p}};function sFe(e){let t=e._batchTexture.translucentFeaturesLength;return t===0?n_.ALL_OPAQUE:t===e.featuresLength?n_.ALL_TRANSLUCENT:n_.OPAQUE_AND_TRANSLUCENT}function aFe(e){let t=$e.shallowClone(e),n=t.pass===we.TRANSLUCENT;return t.uniformMap=l(t.uniformMap)?t.uniformMap:{},t.uniformMap.tile_translucentCommand=function(){return n},t}function cFe(e){let t=$e.shallowClone(e);return t.pass=we.TRANSLUCENT,t.renderState=mFe(e.renderState),t}function lFe(e){let t=$e.shallowClone(e);return t.renderState=pFe(e.renderState),t}function uFe(e,t){let n=e.shaderCache.getDerivedShaderProgram(t,"zBackfaceLogDepth");if(!l(n)){let i=t.fragmentShaderSource.clone();i.defines=l(i.defines)?i.defines.slice(0):[],i.defines.push("POLYGON_OFFSET"),n=e.shaderCache.createDerivedShaderProgram(t,"zBackfaceLogDepth",{vertexShaderSource:t.vertexShaderSource,fragmentShaderSource:i,attributeLocations:t._attributeLocations})}return n}function fFe(e,t){let n=$e.shallowClone(t),i=Ge(n.renderState,!0);i.cull.enabled=!0,i.cull.face=xi.FRONT,i.colorMask={red:!1,green:!1,blue:!1,alpha:!1},i.polygonOffset={enabled:!0,factor:5,units:5},i.stencilTest=Ut.setCesium3DTileBit(),i.stencilMask=Ut.CESIUM_3D_TILE_MASK,n.renderState=Ve.fromCache(i),n.castShadows=!1,n.receiveShadows=!1,n.uniformMap=Ge(t.uniformMap);let o=new U(5,5);return n.uniformMap.u_polygonOffset=function(){return o},n.shaderProgram=uFe(e,t.shaderProgram),n}function dFe(e,t){let n=$e.shallowClone(e),i=Ge(n.renderState,!0);return i.stencilTest.enabled=!0,i.stencilTest.mask=Ut.SKIP_LOD_MASK,i.stencilTest.reference=Ut.CESIUM_3D_TILE_MASK|t<<Ut.SKIP_LOD_BIT_SHIFT,i.stencilTest.frontFunction=Vn.GREATER_OR_EQUAL,i.stencilTest.frontOperation.zPass=dt.REPLACE,i.stencilTest.backFunction=Vn.GREATER_OR_EQUAL,i.stencilTest.backOperation.zPass=dt.REPLACE,i.stencilMask=Ut.CESIUM_3D_TILE_MASK|Ut.SKIP_LOD_MASK,n.renderState=Ve.fromCache(i),n}function hFe(e){return(e.renderState.stencilTest.reference&Ut.SKIP_LOD_MASK)>>>Ut.SKIP_LOD_BIT_SHIFT}function mFe(e){let t=Ge(e,!0);return t.cull.enabled=!1,t.depthTest.enabled=!0,t.depthMask=!1,t.blending=un.ALPHA_BLEND,t.stencilTest=Ut.setCesium3DTileBit(),t.stencilMask=Ut.CESIUM_3D_TILE_MASK,Ve.fromCache(t)}function pFe(e){let t=Ge(e,!0);return t.stencilTest=Ut.setCesium3DTileBit(),t.stencilMask=Ut.CESIUM_3D_TILE_MASK,Ve.fromCache(t)}ao.prototype.update=function(e,t){this._batchTexture.update(e,t)};ao.prototype.isDestroyed=function(){return!1};ao.prototype.destroy=function(){return this._batchTexture=this._batchTexture&&this._batchTexture.destroy(),ue(this)};var i_=ao;function gFe(e){this.offset=e.offset,this.count=e.count,this.color=e.color,this.batchIds=e.batchIds}var _p=gFe;function uf(e,t){this._content=e,this._batchId=t,this._color=void 0}Object.defineProperties(uf.prototype,{show:{get:function(){return 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WFe(e){return e.substr(0,4)==="czm_"}function jFe(e){return e.substr(4)}function bi(e,t){let n,i,o,r;if(t.type==="Literal")n=BFe(t);else if(t.type==="CallExpression")n=kFe(e,t);else if(t.type==="Identifier")n=UFe(t);else if(t.type==="UnaryExpression"){i=t.operator;let s=bi(e,t.argument);if(CFe.indexOf(i)>-1)n=new Tt(pt.UNARY,i,s);else throw new re(`Unexpected operator "${i}".`)}else if(t.type==="BinaryExpression")if(i=t.operator,o=bi(e,t.left),r=bi(e,t.right),Fne.indexOf(i)>-1)n=new Tt(pt.BINARY,i,o,r);else throw new re(`Unexpected operator "${i}".`);else if(t.type==="LogicalExpression")i=t.operator,o=bi(e,t.left),r=bi(e,t.right),Fne.indexOf(i)>-1&&(n=new Tt(pt.BINARY,i,o,r));else if(t.type==="ConditionalExpression"){let s=bi(e,t.test);o=bi(e,t.consequent),r=bi(e,t.alternate),n=new Tt(pt.CONDITIONAL,"?",o,r,s)}else if(t.type==="MemberExpression")n=GFe(e,t);else if(t.type==="ArrayExpression"){let s=[];for(let a=0;a<t.elements.length;a++)s[a]=bi(e,t.elements[a]);n=new Tt(pt.ARRAY,s)}else 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YFe(e){return l(e)?e.content.tileset.timeSinceLoad:0}function XFe(e){let t=PN[e];return function(n){let i=this._left.evaluate(n);return t(e,i)}}function KFe(e){let t=RN[e];return function(n){let i=this._left.evaluate(n),o=this._right.evaluate(n);return t(e,i,o)}}function ZFe(e){let t=u9[e];return function(n){let i=this._left.evaluate(n),o=this._right.evaluate(n),r=this._test.evaluate(n);return t(e,i,o,r)}}function ON(e,t){if(l(e))return e.getPropertyInherited(t)}Tt.prototype._evaluateLiteral=function(){return this._value};Tt.prototype._evaluateLiteralColor=function(e){let t=IN,n=this._left;if(this._value==="color")l(n)?n.length>1?(z.fromCssColorString(n[0].evaluate(e),t),t.alpha=n[1].evaluate(e)):z.fromCssColorString(n[0].evaluate(e),t):z.fromBytes(255,255,255,255,t);else if(this._value==="rgb")z.fromBytes(n[0].evaluate(e),n[1].evaluate(e),n[2].evaluate(e),255,t);else if(this._value==="rgba"){let i=n[3].evaluate(e)*255;z.fromBytes(n[0].evaluate(e),n[1].evaluate(e),n[2].evaluate(e),i,t)}else this._value==="hsl"?z.fromHsl(n[0].evaluate(e),n[1].evaluate(e),n[2].evaluate(e),1,t):this._value==="hsla"&&z.fromHsl(n[0].evaluate(e),n[1].evaluate(e),n[2].evaluate(e),n[3].evaluate(e),t);return oe.fromColor(t,Pn.getCartesian4())};Tt.prototype._evaluateLiteralVector=function(e){let t=Pn.getArray(),n=this._value,i=this._left,o=i.length;for(let a=0;a<o;++a){let c=i[a].evaluate(e);if(typeof c=="number")t.push(c);else if(c instanceof U)t.push(c.x,c.y);else if(c instanceof d)t.push(c.x,c.y,c.z);else if(c instanceof oe)t.push(c.x,c.y,c.z,c.w);else throw new re(`${n} argument must be a vector or number. Argument is ${c}.`)}let r=t.length,s=parseInt(n.charAt(3));if(r===0)throw new re(`Invalid ${n} constructor. No valid arguments.`);if(r<s&&r>1)throw new re(`Invalid ${n} constructor. Not enough arguments.`);if(r>s&&o>1)throw new re(`Invalid ${n} constructor. Too many arguments.`);if(r===1){let a=t[0];t.push(a,a,a)}if(n==="vec2")return U.fromArray(t,0,Pn.getCartesian2());if(n==="vec3")return d.fromArray(t,0,Pn.getCartesian3());if(n==="vec4")return oe.fromArray(t,0,Pn.getCartesian4())};Tt.prototype._evaluateLiteralString=function(){return this._value};Tt.prototype._evaluateVariableString=function(e){let t=this._value,n=DN.exec(t);for(;n!==null;){let i=n[0],o=n[1],r=ON(e,o);l(r)||(r=""),t=t.replace(i,r),n=DN.exec(t)}return t};Tt.prototype._evaluateVariable=function(e){return ON(e,this._value)};function ex(e){return e._value==="feature"}Tt.prototype._evaluateMemberDot=function(e){if(ex(this._left))return ON(e,this._right.evaluate(e));let t=this._left.evaluate(e);if(!l(t))return;let n=this._right.evaluate(e);if(t instanceof U||t instanceof d||t instanceof oe){if(n==="r")return t.x;if(n==="g")return t.y;if(n==="b")return t.z;if(n==="a")return t.w}return t[n]};Tt.prototype._evaluateMemberBrackets=function(e){if(ex(this._left))return ON(e,this._right.evaluate(e));let t=this._left.evaluate(e);if(!l(t))return;let n=this._right.evaluate(e);if(t instanceof U||t instanceof d||t instanceof oe){if(n===0||n==="r")return t.x;if(n===1||n==="g")return t.y;if(n===2||n==="b")return t.z;if(n===3||n==="a")return t.w}return t[n]};Tt.prototype._evaluateArray=function(e){let t=[];for(let n=0;n<this._value.length;n++)t[n]=this._value[n].evaluate(e);return t};Tt.prototype._evaluateNot=function(e){let t=this._left.evaluate(e);if(typeof t!="boolean")throw new re(`Operator "!" requires a boolean argument. Argument is ${t}.`);return!t};Tt.prototype._evaluateNegative=function(e){let t=this._left.evaluate(e);if(t instanceof U)return U.negate(t,Pn.getCartesian2());if(t instanceof d)return d.negate(t,Pn.getCartesian3());if(t instanceof oe)return oe.negate(t,Pn.getCartesian4());if(typeof t=="number")return-t;throw new re(`Operator "-" requires a vector or number argument. Argument is ${t}.`)};Tt.prototype._evaluatePositive=function(e){let t=this._left.evaluate(e);if(!(t instanceof U||t instanceof d||t instanceof oe||typeof t=="number"))throw new re(`Operator "+" requires a vector or number argument. Argument is ${t}.`);return t};Tt.prototype._evaluateLessThan=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(typeof t!="number"||typeof n!="number")throw new re(`Operator "<" requires number arguments. Arguments are ${t} and ${n}.`);return t<n};Tt.prototype._evaluateLessThanOrEquals=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(typeof t!="number"||typeof n!="number")throw new re(`Operator "<=" requires number arguments. Arguments are ${t} and ${n}.`);return t<=n};Tt.prototype._evaluateGreaterThan=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(typeof t!="number"||typeof n!="number")throw new re(`Operator ">" requires number arguments. Arguments are ${t} and ${n}.`);return t>n};Tt.prototype._evaluateGreaterThanOrEquals=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(typeof t!="number"||typeof n!="number")throw new re(`Operator ">=" requires number arguments. Arguments are ${t} and ${n}.`);return t>=n};Tt.prototype._evaluateOr=function(e){let t=this._left.evaluate(e);if(typeof t!="boolean")throw new re(`Operator "||" requires boolean arguments. First argument is ${t}.`);if(t)return!0;let n=this._right.evaluate(e);if(typeof n!="boolean")throw new re(`Operator "||" requires boolean arguments. Second argument is ${n}.`);return t||n};Tt.prototype._evaluateAnd=function(e){let t=this._left.evaluate(e);if(typeof t!="boolean")throw new re(`Operator "&&" requires boolean arguments. First argument is ${t}.`);if(!t)return!1;let n=this._right.evaluate(e);if(typeof n!="boolean")throw new re(`Operator "&&" requires boolean arguments. Second argument is ${n}.`);return t&&n};Tt.prototype._evaluatePlus=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(n instanceof U&&t instanceof U)return U.add(t,n,Pn.getCartesian2());if(n instanceof d&&t instanceof d)return d.add(t,n,Pn.getCartesian3());if(n instanceof oe&&t instanceof oe)return oe.add(t,n,Pn.getCartesian4());if(typeof t=="string"||typeof n=="string")return t+n;if(typeof t=="number"&&typeof n=="number")return t+n;throw new re(`Operator "+" requires vector or number arguments of matching types, or at least one string argument. Arguments are ${t} and ${n}.`)};Tt.prototype._evaluateMinus=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(n instanceof U&&t instanceof U)return U.subtract(t,n,Pn.getCartesian2());if(n instanceof d&&t instanceof d)return d.subtract(t,n,Pn.getCartesian3());if(n instanceof oe&&t instanceof oe)return oe.subtract(t,n,Pn.getCartesian4());if(typeof t=="number"&&typeof n=="number")return t-n;throw new re(`Operator "-" requires vector or number arguments of matching types. Arguments are ${t} and ${n}.`)};Tt.prototype._evaluateTimes=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(n instanceof U&&t instanceof U)return U.multiplyComponents(t,n,Pn.getCartesian2());if(n instanceof U&&typeof t=="number")return U.multiplyByScalar(n,t,Pn.getCartesian2());if(t instanceof U&&typeof n=="number")return U.multiplyByScalar(t,n,Pn.getCartesian2());if(n instanceof d&&t instanceof d)return d.multiplyComponents(t,n,Pn.getCartesian3());if(n instanceof d&&typeof t=="number")return d.multiplyByScalar(n,t,Pn.getCartesian3());if(t instanceof d&&typeof n=="number")return d.multiplyByScalar(t,n,Pn.getCartesian3());if(n instanceof oe&&t instanceof oe)return oe.multiplyComponents(t,n,Pn.getCartesian4());if(n instanceof oe&&typeof t=="number")return oe.multiplyByScalar(n,t,Pn.getCartesian4());if(t instanceof oe&&typeof n=="number")return oe.multiplyByScalar(t,n,Pn.getCartesian4());if(typeof t=="number"&&typeof n=="number")return t*n;throw new re(`Operator "*" requires vector or number arguments. If both arguments are vectors they must be matching types. Arguments are ${t} and ${n}.`)};Tt.prototype._evaluateDivide=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(n instanceof U&&t instanceof U)return U.divideComponents(t,n,Pn.getCartesian2());if(t instanceof U&&typeof n=="number")return U.divideByScalar(t,n,Pn.getCartesian2());if(n instanceof d&&t instanceof d)return d.divideComponents(t,n,Pn.getCartesian3());if(t instanceof d&&typeof n=="number")return d.divideByScalar(t,n,Pn.getCartesian3());if(n instanceof oe&&t instanceof oe)return oe.divideComponents(t,n,Pn.getCartesian4());if(t instanceof oe&&typeof n=="number")return oe.divideByScalar(t,n,Pn.getCartesian4());if(typeof t=="number"&&typeof n=="number")return t/n;throw new re(`Operator "/" requires vector or number arguments of matching types, or a number as the second argument. Arguments are ${t} and ${n}.`)};Tt.prototype._evaluateMod=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(n instanceof U&&t instanceof U)return U.fromElements(t.x%n.x,t.y%n.y,Pn.getCartesian2());if(n instanceof d&&t instanceof d)return d.fromElements(t.x%n.x,t.y%n.y,t.z%n.z,Pn.getCartesian3());if(n instanceof oe&&t instanceof oe)return oe.fromElements(t.x%n.x,t.y%n.y,t.z%n.z,t.w%n.w,Pn.getCartesian4());if(typeof t=="number"&&typeof n=="number")return t%n;throw new re(`Operator "%" requires vector or number arguments of matching types. Arguments are ${t} and ${n}.`)};Tt.prototype._evaluateEqualsStrict=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);return n instanceof U&&t instanceof U||n instanceof d&&t instanceof d||n instanceof oe&&t instanceof oe?t.equals(n):t===n};Tt.prototype._evaluateNotEqualsStrict=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);return n instanceof U&&t instanceof U||n instanceof d&&t instanceof d||n instanceof oe&&t instanceof oe?!t.equals(n):t!==n};Tt.prototype._evaluateConditional=function(e){let t=this._test.evaluate(e);if(typeof t!="boolean")throw new re(`Conditional argument of conditional expression must be a boolean. Argument is ${t}.`);return t?this._left.evaluate(e):this._right.evaluate(e)};Tt.prototype._evaluateNaN=function(e){return isNaN(this._left.evaluate(e))};Tt.prototype._evaluateIsFinite=function(e){return isFinite(this._left.evaluate(e))};Tt.prototype._evaluateIsExactClass=function(e){return l(e)?e.isExactClass(this._left.evaluate(e)):!1};Tt.prototype._evaluateIsClass=function(e){return l(e)?e.isClass(this._left.evaluate(e)):!1};Tt.prototype._evaluateGetExactClassName=function(e){if(l(e))return e.getExactClassName()};Tt.prototype._evaluateBooleanConversion=function(e){return!!this._left.evaluate(e)};Tt.prototype._evaluateNumberConversion=function(e){return Number(this._left.evaluate(e))};Tt.prototype._evaluateStringConversion=function(e){return String(this._left.evaluate(e))};Tt.prototype._evaluateRegExp=function(e){let t=this._value.evaluate(e),n="";l(this._left)&&(n=this._left.evaluate(e));let i;try{i=new RegExp(t,n)}catch(o){throw new re(o)}return i};Tt.prototype._evaluateRegExpTest=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(!(t instanceof RegExp&&typeof n=="string"))throw new re(`RegExp.test requires the first argument to be a RegExp and the second argument to be a string. Arguments are ${t} and ${n}.`);return t.test(n)};Tt.prototype._evaluateRegExpMatch=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(t instanceof RegExp&&typeof n=="string")return t.test(n);if(n instanceof RegExp&&typeof t=="string")return n.test(t);throw new re(`Operator "=~" requires one RegExp argument and one string argument. Arguments are ${t} and ${n}.`)};Tt.prototype._evaluateRegExpNotMatch=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(t instanceof RegExp&&typeof n=="string")return!t.test(n);if(n instanceof RegExp&&typeof t=="string")return!n.test(t);throw new re(`Operator "!~" requires one RegExp argument and one string argument. Arguments are ${t} and ${n}.`)};Tt.prototype._evaluateRegExpExec=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(!(t instanceof RegExp&&typeof n=="string"))throw new re(`RegExp.exec requires the first argument to be a RegExp and the second argument to be a string. Arguments are ${t} and ${n}.`);let i=t.exec(n);return l(i)?i[1]:null};Tt.prototype._evaluateToString=function(e){let t=this._left.evaluate(e);if(t instanceof RegExp||t instanceof U||t instanceof d||t instanceof oe)return String(t);throw new re(`Unexpected function call "${this._value}".`)};function kne(e){let t=e._left,n=t.length;for(let a=0;a<n;++a)if(t[a]._type!==pt.LITERAL_NUMBER)return;let i=t[0]._value,o=t[1]._value,r=t[2]._value,s=n===4?t[3]._value:1;return z.fromHsl(i,o,r,s,IN)}function Vne(e){let t=e._left,n=t.length;for(let o=0;o<n;++o)if(t[o]._type!==pt.LITERAL_NUMBER)return;let i=IN;return i.red=t[0]._value/255,i.green=t[1]._value/255,i.blue=t[2]._value/255,i.alpha=n===4?t[3]._value:1,i}function r_(e){return e%1===0?e.toFixed(1):e.toString()}function $Fe(e){let t=r_(e.red),n=r_(e.green),i=r_(e.blue);return`vec3(${t}, ${n}, ${i})`}function wN(e){let t=r_(e.red),n=r_(e.green),i=r_(e.blue),o=r_(e.alpha);return`vec4(${t}, ${n}, ${i}, ${o})`}function Une(e,t,n,i){let o=e.length,r=new Array(o);for(let s=0;s<o;++s)r[s]=e[s].getShaderExpression(t,n,i);return r}function zne(e,t){return l(t[e])?t[e]:_d.NULL_SENTINEL}_d.NULL_SENTINEL="czm_infinity";Tt.prototype.getShaderExpression=function(e,t,n){let i,o,r,s,a=this._type,c=this._value;l(this._left)&&(Array.isArray(this._left)?o=Une(this._left,e,t,this):o=this._left.getShaderExpression(e,t,this)),l(this._right)&&(r=this._right.getShaderExpression(e,t,this)),l(this._test)&&(s=this._test.getShaderExpression(e,t,this)),Array.isArray(this._value)&&(c=Une(this._value,e,t,this));let u,f,h;switch(a){case pt.VARIABLE:return ex(this)?void 0:zne(c,e);case pt.UNARY:if(c==="Boolean")return`bool(${o})`;if(c==="Number")return`float(${o})`;if(c==="round")return`floor(${o} + 0.5)`;if(l(PN[c]))return`${c}(${o})`;if(c==="isNaN")return`(${o} != ${o})`;if(c==="isFinite")return`(abs(${o}) < czm_infinity)`;if(c==="String"||c==="isExactClass"||c==="isClass"||c==="getExactClassName")throw new re(`Error generating style shader: "${c}" is not supported.`);return c+o;case pt.BINARY:return c==="%"?`mod(${o}, ${r})`:c==="==="?`(${o} == ${r})`:c==="!=="?`(${o} != ${r})`:c==="atan2"?`atan(${o}, ${r})`:l(RN[c])?`${c}(${o}, ${r})`:`(${o} ${c} ${r})`;case pt.TERNARY:if(l(u9[c]))return`${c}(${o}, ${r}, ${s})`;break;case pt.CONDITIONAL:return`(${s} ? ${o} : ${r})`;case pt.MEMBER:return ex(this._left)?zne(r,e):r==="r"||r==="x"||r==="0.0"?`${o}[0]`:r==="g"||r==="y"||r==="1.0"?`${o}[1]`:r==="b"||r==="z"||r==="2.0"?`${o}[2]`:r==="a"||r==="w"||r==="3.0"?`${o}[3]`:`${o}[int(${r})]`;case pt.FUNCTION_CALL:throw new re(`Error generating style shader: "${c}" is not supported.`);case pt.ARRAY:if(c.length===4)return`vec4(${c[0]}, ${c[1]}, ${c[2]}, ${c[3]})`;if(c.length===3)return`vec3(${c[0]}, ${c[1]}, ${c[2]})`;if(c.length===2)return`vec2(${c[0]}, ${c[1]})`;throw new re("Error generating style shader: Invalid array length. Array length should be 2, 3, or 4.");case pt.REGEX:throw new re("Error generating style shader: Regular expressions are not supported.");case pt.VARIABLE_IN_STRING:throw new re("Error generating style shader: Converting a variable to a string is not supported.");case pt.LITERAL_NULL:return _d.NULL_SENTINEL;case pt.LITERAL_BOOLEAN:return c?"true":"false";case pt.LITERAL_NUMBER:return r_(c);case pt.LITERAL_STRING:if(l(n)&&n._type===pt.MEMBER&&(c==="r"||c==="g"||c==="b"||c==="a"||c==="x"||c==="y"||c==="z"||c==="w"||ex(n._left)))return c;if(i=z.fromCssColorString(c,IN),l(i))return $Fe(i);throw new re("Error generating style shader: String literals are not supported.");case pt.LITERAL_COLOR:if(u=o,c==="color"){if(l(u)){if(u.length>1){let p=u[0],_=u[1];return _!=="1.0"&&(t.translucent=!0),`vec4(${p}, ${_})`}}else return"vec4(1.0)";return`vec4(${u[0]}, 1.0)`}else{if(c==="rgb")return i=Vne(this),l(i)?wN(i):`vec4(${u[0]} / 255.0, ${u[1]} / 255.0, ${u[2]} / 255.0, 1.0)`;if(c==="rgba")return u[3]!=="1.0"&&(t.translucent=!0),i=Vne(this),l(i)?wN(i):`vec4(${u[0]} / 255.0, ${u[1]} / 255.0, ${u[2]} / 255.0, ${u[3]})`;if(c==="hsl")return i=kne(this),l(i)?wN(i):`vec4(czm_HSLToRGB(vec3(${u[0]}, ${u[1]}, ${u[2]})), 1.0)`;if(c==="hsla")return i=kne(this),l(i)?(i.alpha!==1&&(t.translucent=!0),wN(i)):(u[3]!=="1.0"&&(t.translucent=!0),`vec4(czm_HSLToRGB(vec3(${u[0]}, ${u[1]}, ${u[2]})), ${u[3]})`)}break;case pt.LITERAL_VECTOR:f=o.length,h=`${c}(`;for(let p=0;p<f;++p)h+=o[p],p<f-1&&(h+=", ");return h+=")",h;case pt.LITERAL_REGEX:throw new re("Error generating style shader: Regular expressions are not supported.");case pt.LITERAL_UNDEFINED:return _d.NULL_SENTINEL;case pt.BUILTIN_VARIABLE:if(c==="tiles3d_tileset_time")return c}};Tt.prototype.getVariables=function(e,t){let n,i,o,r=this._type,s=this._value;if(l(this._left))if(Array.isArray(this._left))for(n=this._left,i=n.length,o=0;o<i;++o)n[o].getVariables(e,this);else this._left.getVariables(e,this);if(l(this._right)&&this._right.getVariables(e,this),l(this._test)&&this._test.getVariables(e,this),Array.isArray(this._value))for(n=this._value,i=n.length,o=0;o<i;++o)n[o].getVariables(e,this);let a;switch(r){case pt.VARIABLE:ex(this)||e.push(s);break;case pt.VARIABLE_IN_STRING:for(a=DN.exec(s);a!==null;)e.push(a[1]),a=DN.exec(s);break;case pt.LITERAL_STRING:l(t)&&t._type===pt.MEMBER&&ex(t._left)&&e.push(s);break}};var yd=_d;function yp(e){e=y(e,y.EMPTY_OBJECT),this._batchTable=e.batchTable,this._batchIds=e.batchIds,this._positions=e.positions,this._vertexBatchIds=e.vertexBatchIds,this._indices=e.indices,this._indexCounts=e.indexCounts,this._indexOffsets=e.indexOffsets,this._batchedIndices=e.batchedIndices,this._boundingVolume=e.boundingVolume,this._boundingVolumes=e.boundingVolumes,this._center=y(e.center,d.ZERO),this._va=void 0,this._sp=void 0,this._spStencil=void 0,this._spPick=void 0,this._uniformMap=void 0,this._vaSwap=void 0,this._rsStencilDepthPass=void 0,this._rsStencilDepthPass3DTiles=void 0,this._rsColorPass=void 0,this._rsPickPass=void 0,this._rsWireframe=void 0,this._commands=[],this._commandsIgnoreShow=[],this._pickCommands=[],this._constantColor=z.clone(z.WHITE),this._highlightColor=this._constantColor,this._batchDirty=!0,this._pickCommandsDirty=!0,this._framesSinceLastRebatch=0,this._updatingAllCommands=!1,this._trianglesLength=this._indices.length/3,this._geometryByteLength=this._indices.byteLength+this._positions.byteLength+this._vertexBatchIds.byteLength,this.debugWireframe=!1,this._debugWireframe=this.debugWireframe,this._wireframeDirty=!1,this.forceRebatch=!1,this.classificationType=y(e.classificationType,kn.BOTH),this._vertexShaderSource=e._vertexShaderSource,this._fragmentShaderSource=e._fragmentShaderSource,this._attributeLocations=e._attributeLocations,this._uniformMap=e._uniformMap,this._pickId=e._pickId,this._modelMatrix=e._modelMatrix,this._boundingSphere=e._boundingSphere,this._batchIdLookUp={};let t=this._batchIds.length;for(let n=0;n<t;++n){let i=this._batchIds[n];this._batchIdLookUp[i]=n}}Object.defineProperties(yp.prototype,{trianglesLength:{get:function(){return this._trianglesLength}},geometryByteLength:{get:function(){return this._geometryByteLength}}});var QFe={position:0,a_batchId:1};function JFe(e,t){if(l(e._va))return;let n=yt.createVertexBuffer({context:t,typedArray:e._positions,usage:Fe.STATIC_DRAW}),i=yt.createVertexBuffer({context:t,typedArray:e._vertexBatchIds,usage:Fe.STATIC_DRAW}),o=yt.createIndexBuffer({context:t,typedArray:e._indices,usage:Fe.DYNAMIC_DRAW,indexDatatype:e._indices.BYTES_PER_ELEMENT===2?Ne.UNSIGNED_SHORT:Ne.UNSIGNED_INT}),r=[{index:0,vertexBuffer:n,componentDatatype:X.fromTypedArray(e._positions),componentsPerAttribute:3},{index:1,vertexBuffer:i,componentDatatype:X.fromTypedArray(e._vertexBatchIds),componentsPerAttribute:1}];e._va=new ti({context:t,attributes:r,indexBuffer:o}),t.webgl2&&(e._vaSwap=new ti({context:t,attributes:r,indexBuffer:yt.createIndexBuffer({context:t,sizeInBytes:o.sizeInBytes,usage:Fe.DYNAMIC_DRAW,indexDatatype:o.indexDatatype})})),e._batchedPositions=void 0,e._transferrableBatchIds=void 0,e._vertexBatchIds=void 0}function e2e(e,t){if(l(e._sp))return;let n=e._batchTable,i=y(e._attributeLocations,QFe),o=e._pickId,r=e._vertexShaderSource,s=e._fragmentShaderSource;if(l(r)){e._sp=en.fromCache({context:t,vertexShaderSource:r,fragmentShaderSource:s,attributeLocations:i}),e._spStencil=e._sp,s=Ue.replaceMain(s,"czm_non_pick_main"),s=`${s}void main()
{
czm_non_pick_main();
out_FragColor = ${o};
}
`,e._spPick=en.fromCache({context:t,vertexShaderSource:r,fragmentShaderSource:s,attributeLocations:i});return}let a=n.getVertexShaderCallback(!1,"a_batchId",void 0)(ov),c=n.getFragmentShaderCallback(!1,void 0,!0)(V0);o=n.getPickId();let u=new Ue({sources:[a]}),f=new Ue({defines:["VECTOR_TILE"],sources:[c]});e._sp=en.fromCache({context:t,vertexShaderSource:u,fragmentShaderSource:f,attributeLocations:i}),u=new Ue({sources:[ov]}),f=new Ue({defines:["VECTOR_TILE"],sources:[V0]}),e._spStencil=en.fromCache({context:t,vertexShaderSource:u,fragmentShaderSource:f,attributeLocations:i}),c=Ue.replaceMain(c,"czm_non_pick_main"),c=`${c}
void main()
{
czm_non_pick_main();
out_FragColor = ${o};
}
`;let h=new Ue({sources:[a]}),p=new Ue({defines:["VECTOR_TILE"],sources:[c]});e._spPick=en.fromCache({context:t,vertexShaderSource:h,fragmentShaderSource:p,attributeLocations:i})}function Hne(e){let t=e?Vn.EQUAL:Vn.ALWAYS;return{colorMask:{red:!1,green:!1,blue:!1,alpha:!1},stencilTest:{enabled:!0,frontFunction:t,frontOperation:{fail:dt.KEEP,zFail:dt.DECREMENT_WRAP,zPass:dt.KEEP},backFunction:t,backOperation:{fail:dt.KEEP,zFail:dt.INCREMENT_WRAP,zPass:dt.KEEP},reference:Ut.CESIUM_3D_TILE_MASK,mask:Ut.CESIUM_3D_TILE_MASK},stencilMask:Ut.CLASSIFICATION_MASK,depthTest:{enabled:!0,func:vc.LESS_OR_EQUAL},depthMask:!1}}var t2e={stencilTest:{enabled:!0,frontFunction:Vn.NOT_EQUAL,frontOperation:{fail:dt.ZERO,zFail:dt.ZERO,zPass:dt.ZERO},backFunction:Vn.NOT_EQUAL,backOperation:{fail:dt.ZERO,zFail:dt.ZERO,zPass:dt.ZERO},reference:0,mask:Ut.CLASSIFICATION_MASK},stencilMask:Ut.CLASSIFICATION_MASK,depthTest:{enabled:!1},depthMask:!1,blending:un.PRE_MULTIPLIED_ALPHA_BLEND},n2e={stencilTest:{enabled:!0,frontFunction:Vn.NOT_EQUAL,frontOperation:{fail:dt.ZERO,zFail:dt.ZERO,zPass:dt.ZERO},backFunction:Vn.NOT_EQUAL,backOperation:{fail:dt.ZERO,zFail:dt.ZERO,zPass:dt.ZERO},reference:0,mask:Ut.CLASSIFICATION_MASK},stencilMask:Ut.CLASSIFICATION_MASK,depthTest:{enabled:!1},depthMask:!1};function i2e(e){l(e._rsStencilDepthPass)||(e._rsStencilDepthPass=Ve.fromCache(Hne(!1)),e._rsStencilDepthPass3DTiles=Ve.fromCache(Hne(!0)),e._rsColorPass=Ve.fromCache(t2e),e._rsPickPass=Ve.fromCache(n2e))}var tx=new F,Gne=new d;function o2e(e,t){if(l(e._uniformMap))return;let n={u_modifiedModelViewProjection:function(){let i=t.uniformState.view,o=t.uniformState.projection;return F.clone(i,tx),F.multiplyByPoint(tx,e._center,Gne),F.setTranslation(tx,Gne,tx),F.multiply(o,tx,tx),tx},u_highlightColor:function(){return e._highlightColor}};e._uniformMap=e._batchTable.getUniformMapCallback()(n)}function f9(e,t,n,i,o,r,s){let a=e.constructor.BYTES_PER_ELEMENT,c=r.length;for(let u=0;u<c;++u){let f=r[u],h=s[f],p=i[h],_=o[h],m=new e.constructor(e.buffer,a*p,_);t.set(m,n),i[h]=n,n+=_}return n}function r2e(e,t){let n=e._indices,i=e._indexOffsets,o=e._indexCounts,r=e._batchIdLookUp,s=new n.constructor(n.length),a=t.pop(),c=[a],u=f9(n,s,0,i,o,a.batchIds,r);for(a.offset=0,a.count=u;t.length>0;){let f=t.pop();if(z.equals(f.color,a.color))u=f9(n,s,u,i,o,f.batchIds,r),a.batchIds=a.batchIds.concat(f.batchIds),a.count=u-a.offset;else{let h=u;u=f9(n,s,u,i,o,f.batchIds,r),f.offset=h,f.count=u-h,c.push(f),a=f}}e._va.indexBuffer.copyFromArrayView(s),e._indices=s,e._batchedIndices=c}function d9(e,t,n,i,o,r,s){let a=e.bytesPerIndex,c=r.length;for(let u=0;u<c;++u){let f=r[u],h=s[f],p=i[h],_=o[h];t.copyFromBuffer(e,p*a,n*a,_*a),i[h]=n,n+=_}return n}function s2e(e,t){let n=e._indexOffsets,i=e._indexCounts,o=e._batchIdLookUp,r=t.pop(),s=[r],a=e._va.indexBuffer,c=e._vaSwap.indexBuffer,u=d9(a,c,0,n,i,r.batchIds,o);for(r.offset=0,r.count=u;t.length>0;){let h=t.pop();if(z.equals(h.color,r.color))u=d9(a,c,u,n,i,h.batchIds,o),r.batchIds=r.batchIds.concat(h.batchIds),r.count=u-r.offset;else{let p=u;u=d9(a,c,u,n,i,h.batchIds,o),h.offset=p,h.count=u-p,s.push(h),r=h}}let f=e._va;e._va=e._vaSwap,e._vaSwap=f,e._batchedIndices=s}function a2e(e,t){return t.color.toRgba()-e.color.toRgba()}function c2e(e,t){if(!e._batchDirty)return!1;let n=e._batchedIndices,i=n.length,o=!1,r={};for(let s=0;s<i;++s){let c=n[s].color.toRgba();if(l(r[c])){o=!0;break}else r[c]=!0}if(!o)return e._batchDirty=!1,!1;if(o&&!e.forceRebatch&&e._framesSinceLastRebatch<120){++e._framesSinceLastRebatch;return}return n.sort(a2e),t.webgl2?s2e(e,n):r2e(e,n),e._framesSinceLastRebatch=0,e._batchDirty=!1,e._pickCommandsDirty=!0,e._wireframeDirty=!0,!0}function l2e(e,t){let n=c2e(e,t),i=e._commands,o=e._batchedIndices,r=o.length,s=r*2;if(l(i)&&!n&&i.length===s)return;i.length=s;let a=e._va,c=e._sp,u=y(e._modelMatrix,F.IDENTITY),f=e._uniformMap,h=e._boundingVolume;for(let p=0;p<r;++p){let _=o[p].offset,m=o[p].count,x=i[p*2];l(x)||(x=i[p*2]=new $e({owner:e})),x.vertexArray=a,x.modelMatrix=u,x.offset=_,x.count=m,x.renderState=e._rsStencilDepthPass,x.shaderProgram=c,x.uniformMap=f,x.boundingVolume=h,x.cull=!1,x.pass=we.TERRAIN_CLASSIFICATION;let b=$e.shallowClone(x,x.derivedCommands.tileset);b.renderState=e._rsStencilDepthPass3DTiles,b.pass=we.CESIUM_3D_TILE_CLASSIFICATION,x.derivedCommands.tileset=b;let T=i[p*2+1];l(T)||(T=i[p*2+1]=new $e({owner:e})),T.vertexArray=a,T.modelMatrix=u,T.offset=_,T.count=m,T.renderState=e._rsColorPass,T.shaderProgram=c,T.uniformMap=f,T.boundingVolume=h,T.cull=!1,T.pass=we.TERRAIN_CLASSIFICATION;let C=$e.shallowClone(T,T.derivedCommands.tileset);C.pass=we.CESIUM_3D_TILE_CLASSIFICATION,T.derivedCommands.tileset=C}e._commandsDirty=!0}function u2e(e,t){if(e.classificationType===kn.TERRAIN||!t.invertClassification||l(e._commandsIgnoreShow)&&!e._commandsDirty)return;let n=e._commands,i=e._commandsIgnoreShow,o=e._spStencil,r=n.length,s=i.length=r/2,a=0;for(let c=0;c<s;++c){let u=i[c]=$e.shallowClone(n[a],i[c]);u.shaderProgram=o,u.pass=we.CESIUM_3D_TILE_CLASSIFICATION_IGNORE_SHOW,a+=2}e._commandsDirty=!1}function f2e(e){if(!e._pickCommandsDirty)return;let t=e._indexOffsets.length,n=e._pickCommands;n.length=t*2;let i=e._va,o=e._spStencil,r=e._spPick,s=y(e._modelMatrix,F.IDENTITY),a=e._uniformMap;for(let c=0;c<t;++c){let u=e._indexOffsets[c],f=e._indexCounts[c],h=l(e._boundingVolumes)?e._boundingVolumes[c]:e.boundingVolume,p=n[c*2];l(p)||(p=n[c*2]=new $e({owner:e,pickOnly:!0})),p.vertexArray=i,p.modelMatrix=s,p.offset=u,p.count=f,p.renderState=e._rsStencilDepthPass,p.shaderProgram=o,p.uniformMap=a,p.boundingVolume=h,p.pass=we.TERRAIN_CLASSIFICATION;let _=$e.shallowClone(p,p.derivedCommands.tileset);_.renderState=e._rsStencilDepthPass3DTiles,_.pass=we.CESIUM_3D_TILE_CLASSIFICATION,p.derivedCommands.tileset=_;let m=n[c*2+1];l(m)||(m=n[c*2+1]=new $e({owner:e,pickOnly:!0})),m.vertexArray=i,m.modelMatrix=s,m.offset=u,m.count=f,m.renderState=e._rsPickPass,m.shaderProgram=r,m.uniformMap=a,m.boundingVolume=h,m.pass=we.TERRAIN_CLASSIFICATION;let x=$e.shallowClone(m,m.derivedCommands.tileset);x.pass=we.CESIUM_3D_TILE_CLASSIFICATION,m.derivedCommands.tileset=x}e._pickCommandsDirty=!1}yp.prototype.createFeatures=function(e,t){let n=this._batchIds,i=n.length;for(let o=0;o<i;++o){let r=n[o];t[r]=new $s(e,r)}};yp.prototype.applyDebugSettings=function(e,t){this._highlightColor=e?t:this._constantColor};function d2e(e,t){e._updatingAllCommands=!0;let n=e._batchIds,i=n.length,o;for(o=0;o<i;++o){let s=n[o],a=t[s];a.show=!0,a.color=z.WHITE}let r=e._batchedIndices;for(i=r.length,o=0;o<i;++o)r[o].color=z.clone(z.WHITE);e._updatingAllCommands=!1,e._batchDirty=!0}var h2e=new z,m2e=z.WHITE,p2e=!0,g2e=/\$/;yp.prototype.applyStyle=function(e,t){if(!l(e)){d2e(this,t);return}let n=e.color,i=n instanceof yd&&!g2e.test(n.expression);this._updatingAllCommands=i;let o=this._batchIds,r=o.length,s;for(s=0;s<r;++s){let a=o[s],c=t[a];c.color=l(e.color)?e.color.evaluateColor(c,h2e):m2e,c.show=l(e.show)?e.show.evaluate(c):p2e}if(i){let a=this._batchedIndices;for(r=a.length,s=0;s<r;++s)a[s].color=z.clone(z.WHITE);this._updatingAllCommands=!1,this._batchDirty=!0}};yp.prototype.updateCommands=function(e,t){if(this._updatingAllCommands)return;let n=this._batchIdLookUp,i=n[e];if(!l(i))return;let o=this._indexOffsets,r=this._indexCounts,s=o[i],a=r[i],c=this._batchedIndices,u=c.length,f;for(f=0;f<u;++f){let x=c[f].offset,b=c[f].count;if(s>=x&&s<x+b)break}c.push(new _p({color:z.clone(t),offset:s,count:a,batchIds:[e]}));let h=[],p=[],_=c[f].batchIds,m=_.length;for(let x=0;x<m;++x){let b=_[x];if(b===e)continue;let T=n[b];o[T]<s?h.push(b):p.push(b)}p.length!==0&&c.push(new _p({color:z.clone(c[f].color),offset:s+a,count:c[f].offset+c[f].count-(s+a),batchIds:p})),h.length!==0?(c[f].count=s-c[f].offset,c[f].batchIds=h):c.splice(f,1),this._batchDirty=!0};function Wne(e,t,n,i){let o=e.classificationType,r=o!==kn.CESIUM_3D_TILE,s=o!==kn.TERRAIN,a=t.commandList,c=n.length,u,f;for(f=0;f<c;++f)r&&(u=n[f],u.pass=we.TERRAIN_CLASSIFICATION,a.push(u)),s&&(u=n[f].derivedCommands.tileset,u.pass=we.CESIUM_3D_TILE_CLASSIFICATION,a.push(u));if(!(!t.invertClassification||!l(i)))for(c=i.length,f=0;f<c;++f)a.push(i[f])}function _2e(e,t){let n=e.commandList,i=t.length;for(let o=0;o<i;o+=2){let r=t[o+1];r.pass=we.OPAQUE,n.push(r)}}function y2e(e){let t=e.debugWireframe===e._debugWireframe;if(t=t&&!(e.debugWireframe&&e._wireframeDirty),t)return;l(e._rsWireframe)||(e._rsWireframe=Ve.fromCache({}));let n,i;e.debugWireframe?(n=e._rsWireframe,i=Me.LINES):(n=e._rsColorPass,i=Me.TRIANGLES);let o=e._commands,r=o.length;for(let s=0;s<r;s+=2){let a=o[s+1];a.renderState=n,a.primitiveType=i}e._debugWireframe=e.debugWireframe,e._wireframeDirty=!1}yp.prototype.update=function(e){let t=e.context;JFe(this,t),e2e(this,t),i2e(this),o2e(this,t);let n=e.passes;n.render&&(l2e(this,t),u2e(this,e),y2e(this),this._debugWireframe?_2e(e,this._commands):Wne(this,e,this._commands,this._commandsIgnoreShow)),n.pick&&(f2e(this),Wne(this,e,this._pickCommands))};yp.prototype.isDestroyed=function(){return!1};yp.prototype.destroy=function(){return this._va=this._va&&this._va.destroy(),this._sp=this._sp&&this._sp.destroy(),this._spPick=this._spPick&&this._spPick.destroy(),this._vaSwap=this._vaSwap&&this._vaSwap.destroy(),ue(this)};var oC=yp;function tu(e){this._boxes=e.boxes,this._boxBatchIds=e.boxBatchIds,this._cylinders=e.cylinders,this._cylinderBatchIds=e.cylinderBatchIds,this._ellipsoids=e.ellipsoids,this._ellipsoidBatchIds=e.ellipsoidBatchIds,this._spheres=e.spheres,this._sphereBatchIds=e.sphereBatchIds,this._modelMatrix=e.modelMatrix,this._batchTable=e.batchTable,this._boundingVolume=e.boundingVolume,this._center=e.center,l(this._center)||(l(this._boundingVolume)?this._center=d.clone(this._boundingVolume.center):this._center=d.clone(d.ZERO)),this._boundingVolumes=void 0,this._batchedIndices=void 0,this._indices=void 0,this._indexOffsets=void 0,this._indexCounts=void 0,this._positions=void 0,this._vertexBatchIds=void 0,this._batchIds=void 0,this._batchTableColors=void 0,this._packedBuffer=void 0,this._ready=!1,this._promise=void 0,this._error=void 0,this._verticesPromise=void 0,this._primitive=void 0,this.debugWireframe=!1,this.forceRebatch=!1,this.classificationType=kn.BOTH}Object.defineProperties(tu.prototype,{trianglesLength:{get:function(){return l(this._primitive)?this._primitive.trianglesLength:0}},geometryByteLength:{get:function(){return l(this._primitive)?this._primitive.geometryByteLength:0}},ready:{get:function(){return this._ready}}});tu.packedBoxLength=F.packedLength+d.packedLength;tu.packedCylinderLength=F.packedLength+2;tu.packedEllipsoidLength=F.packedLength+d.packedLength;tu.packedSphereLength=d.packedLength+1;function x2e(e){let t=new Float64Array(F.packedLength+d.packedLength),n=0;return d.pack(e._center,t,n),n+=d.packedLength,F.pack(e._modelMatrix,t,n),t}function b2e(e,t){let n=0,i=t[n++],o=t[n++],r=e._boundingVolumes=new Array(o);for(let c=0;c<o;++c)r[c]=ae.unpack(t,n),n+=ae.packedLength;let s=t[n++],a=e._batchedIndices=new Array(s);for(let c=0;c<s;++c){let u=z.unpack(t,n);n+=z.packedLength;let f=t[n++],h=t[n++],p=t[n++],_=new Array(p);for(let m=0;m<p;++m)_[m]=t[n++];a[c]=new _p({color:u,offset:f,count:h,batchIds:_})}return i}var T2e=new _i("createVectorTileGeometries",5),C2e=new z;function A2e(e){if(!l(e._primitive)&&!l(e._verticesPromise)){let t=e._boxes,n=e._boxBatchIds,i=e._cylinders,o=e._cylinderBatchIds,r=e._ellipsoids,s=e._ellipsoidBatchIds,a=e._spheres,c=e._sphereBatchIds,u=e._batchTableColors,f=e._packedBuffer;if(!l(u)){let m=0;l(e._boxes)&&(t=e._boxes=t.slice(),n=e._boxBatchIds=n.slice(),m+=n.length),l(e._cylinders)&&(i=e._cylinders=i.slice(),o=e._cylinderBatchIds=o.slice(),m+=o.length),l(e._ellipsoids)&&(r=e._ellipsoids=r.slice(),s=e._ellipsoidBatchIds=s.slice(),m+=s.length),l(e._spheres)&&(a=e._sphere=a.slice(),c=e._sphereBatchIds=c.slice(),m+=c.length),u=e._batchTableColors=new Uint32Array(m);let x=e._batchTable;for(let b=0;b<m;++b){let T=x.getColor(b,C2e);u[b]=T.toRgba()}f=e._packedBuffer=x2e(e)}let h=[];l(t)&&h.push(t.buffer,n.buffer),l(i)&&h.push(i.buffer,o.buffer),l(r)&&h.push(r.buffer,s.buffer),l(a)&&h.push(a.buffer,c.buffer),h.push(u.buffer,f.buffer);let p={boxes:l(t)?t.buffer:void 0,boxBatchIds:l(t)?n.buffer:void 0,cylinders:l(i)?i.buffer:void 0,cylinderBatchIds:l(i)?o.buffer:void 0,ellipsoids:l(r)?r.buffer:void 0,ellipsoidBatchIds:l(r)?s.buffer:void 0,spheres:l(a)?a.buffer:void 0,sphereBatchIds:l(a)?c.buffer:void 0,batchTableColors:u.buffer,packedBuffer:f.buffer},_=e._verticesPromise=T2e.scheduleTask(p,h);return l(_)?_.then(function(m){if(e.isDestroyed())return;let x=new Float64Array(m.packedBuffer);b2e(e,x)===2?e._indices=new Uint16Array(m.indices):e._indices=new Uint32Array(m.indices),e._indexOffsets=new Uint32Array(m.indexOffsets),e._indexCounts=new Uint32Array(m.indexCounts),e._positions=new Float32Array(m.positions),e._vertexBatchIds=new Uint16Array(m.vertexBatchIds),e._batchIds=new Uint16Array(m.batchIds),E2e(e),e._ready=!0}).catch(m=>{e.isDestroyed()||(e._error=m)}):void 0}}function E2e(e){l(e._primitive)||(e._primitive=new oC({batchTable:e._batchTable,positions:e._positions,batchIds:e._batchIds,vertexBatchIds:e._vertexBatchIds,indices:e._indices,indexOffsets:e._indexOffsets,indexCounts:e._indexCounts,batchedIndices:e._batchedIndices,boundingVolume:e._boundingVolume,boundingVolumes:e._boundingVolumes,center:e._center,pickObject:y(e._pickObject,e)}),e._boxes=void 0,e._boxBatchIds=void 0,e._cylinders=void 0,e._cylinderBatchIds=void 0,e._ellipsoids=void 0,e._ellipsoidBatchIds=void 0,e._spheres=void 0,e._sphereBatchIds=void 0,e._center=void 0,e._modelMatrix=void 0,e._batchTable=void 0,e._boundingVolume=void 0,e._boundingVolumes=void 0,e._batchedIndices=void 0,e._indices=void 0,e._indexOffsets=void 0,e._indexCounts=void 0,e._positions=void 0,e._vertexBatchIds=void 0,e._batchIds=void 0,e._batchTableColors=void 0,e._packedBuffer=void 0,e._verticesPromise=void 0)}tu.prototype.createFeatures=function(e,t){this._primitive.createFeatures(e,t)};tu.prototype.applyDebugSettings=function(e,t){this._primitive.applyDebugSettings(e,t)};tu.prototype.applyStyle=function(e,t){this._primitive.applyStyle(e,t)};tu.prototype.updateCommands=function(e,t){this._primitive.updateCommands(e,t)};tu.prototype.update=function(e){if(!this._ready){if(l(this._promise)||(this._promise=A2e(this)),l(this._error)){let t=this._error;throw this._error=void 0,t}return}this._primitive.debugWireframe=this.debugWireframe,this._primitive.forceRebatch=this.forceRebatch,this._primitive.classificationType=this.classificationType,this._primitive.update(e)};tu.prototype.isDestroyed=function(){return!1};tu.prototype.destroy=function(){return this._primitive=this._primitive&&this._primitive.destroy(),ue(this)};var s_=tu;function jh(e,t,n,i,o){this._tileset=e,this._tile=t,this._resource=n,this._geometries=void 0,this._metadata=void 0,this._batchTable=void 0,this._features=void 0,this.featurePropertiesDirty=!1,this._group=void 0,this._ready=!1,w2e(this,i,o)}Object.defineProperties(jh.prototype,{featuresLength:{get:function(){return l(this._batchTable)?this._batchTable.featuresLength:0}},pointsLength:{get:function(){return 0}},trianglesLength:{get:function(){return l(this._geometries)?this._geometries.trianglesLength:0}},geometryByteLength:{get:function(){return l(this._geometries)?this._geometries.geometryByteLength:0}},texturesByteLength:{get:function(){return 0}},batchTableByteLength:{get:function(){return l(this._batchTable)?this._batchTable.batchTableByteLength:0}},innerContents:{get:function(){}},ready:{get:function(){return this._ready}},tileset:{get:function(){return this._tileset}},tile:{get:function(){return this._tile}},url:{get:function(){return this._resource.getUrlComponent(!0)}},metadata:{get:function(){return this._metadata},set:function(e){this._metadata=e}},batchTable:{get:function(){return this._batchTable}},group:{get:function(){return this._group},set:function(e){this._group=e}}});function S2e(e){return function(t,n){l(e._geometries)&&e._geometries.updateCommands(t,n)}}function v2e(e,t){let n,i,o,r,s,a=y(e.BOXES_LENGTH,0),c=y(e.CYLINDERS_LENGTH,0),u=y(e.ELLIPSOIDS_LENGTH,0),f=y(e.SPHERES_LENGTH,0);if(a>0&&l(e.BOX_BATCH_IDS)){let m=t.byteOffset+e.BOX_BATCH_IDS.byteOffset;n=new Uint16Array(t.buffer,m,a)}if(c>0&&l(e.CYLINDER_BATCH_IDS)){let m=t.byteOffset+e.CYLINDER_BATCH_IDS.byteOffset;i=new Uint16Array(t.buffer,m,c)}if(u>0&&l(e.ELLIPSOID_BATCH_IDS)){let m=t.byteOffset+e.ELLIPSOID_BATCH_IDS.byteOffset;o=new Uint16Array(t.buffer,m,u)}if(f>0&&l(e.SPHERE_BATCH_IDS)){let m=t.byteOffset+e.SPHERE_BATCH_IDS.byteOffset;r=new Uint16Array(t.buffer,m,f)}let h=l(n)||l(i)||l(o)||l(r),p=a>0&&!l(n)||c>0&&!l(i)||u>0&&!l(o)||f>0&&!l(r);if(h&&p)throw new re("If one group of batch ids is defined, then all batch ids must be defined");if(!l(n)&&!l(i)&&!l(o)&&!l(r)){let m=0;if(!l(n)&&a>0)for(n=new Uint16Array(a),s=0;s<a;++s)n[s]=m++;if(!l(i)&&c>0)for(i=new Uint16Array(c),s=0;s<c;++s)i[s]=m++;if(!l(o)&&u>0)for(o=new Uint16Array(u),s=0;s<u;++s)o[s]=m++;if(!l(r)&&f>0)for(r=new Uint16Array(f),s=0;s<f;++s)r[s]=m++}return{boxes:n,cylinders:i,ellipsoids:o,spheres:r}}var nx=Uint32Array.BYTES_PER_ELEMENT;function w2e(e,t,n){n=y(n,0);let i=new Uint8Array(t),o=new DataView(t);n+=nx;let r=o.getUint32(n,!0);if(r!==1)throw new re(`Only Geometry tile version 1 is supported. Version ${r} is not.`);n+=nx;let s=o.getUint32(n,!0);if(n+=nx,s===0){e._ready=!0;return}let a=o.getUint32(n,!0);if(n+=nx,a===0)throw new re("Feature table must have a byte length greater than zero");let c=o.getUint32(n,!0);n+=nx;let u=o.getUint32(n,!0);n+=nx;let f=o.getUint32(n,!0);n+=nx;let h=Fo(i,n,a);n+=a;let p=new Uint8Array(t,n,c);n+=c;let _,m;u>0&&(_=Fo(i,n,u),n+=u,f>0&&(m=new Uint8Array(t,n,f),m=new Uint8Array(m)));let x=y(h.BOXES_LENGTH,0),b=y(h.CYLINDERS_LENGTH,0),T=y(h.ELLIPSOIDS_LENGTH,0),C=y(h.SPHERES_LENGTH,0),A=x+b+T+C,S=new i_(e,A,_,m,S2e(e));if(e._batchTable=S,A===0)return;let v=e.tile.computedTransform,D;l(h.RTC_CENTER)&&(D=d.unpack(h.RTC_CENTER),F.multiplyByPoint(v,D,D));let O=v2e(h,p);if(x>0||b>0||T>0||C>0){let R,M,L,g;if(x>0){let E=p.byteOffset+h.BOXES.byteOffset;R=new Float32Array(p.buffer,E,s_.packedBoxLength*x)}if(b>0){let E=p.byteOffset+h.CYLINDERS.byteOffset;M=new Float32Array(p.buffer,E,s_.packedCylinderLength*b)}if(T>0){let E=p.byteOffset+h.ELLIPSOIDS.byteOffset;L=new Float32Array(p.buffer,E,s_.packedEllipsoidLength*T)}if(C>0){let E=p.byteOffset+h.SPHERES.byteOffset;g=new Float32Array(p.buffer,E,s_.packedSphereLength*C)}return e._geometries=new s_({boxes:R,boxBatchIds:O.boxes,cylinders:M,cylinderBatchIds:O.cylinders,ellipsoids:L,ellipsoidBatchIds:O.ellipsoids,spheres:g,sphereBatchIds:O.spheres,center:D,modelMatrix:v,batchTable:S,boundingVolume:e.tile.boundingVolume.boundingVolume}),e}return Promise.resolve(e)}function jne(e){let t=e.featuresLength;if(!l(e._features)&&t>0){let n=new Array(t);l(e._geometries)&&e._geometries.createFeatures(e,n),e._features=n}}jh.prototype.hasProperty=function(e,t){return this._batchTable.hasProperty(e,t)};jh.prototype.getFeature=function(e){return jne(this),this._features[e]};jh.prototype.applyDebugSettings=function(e,t){l(this._geometries)&&this._geometries.applyDebugSettings(e,t)};jh.prototype.applyStyle=function(e){jne(this),l(this._geometries)&&this._geometries.applyStyle(e,this._features)};jh.prototype.update=function(e,t){l(this._geometries)&&(this._geometries.classificationType=this._tileset.classificationType,this._geometries.debugWireframe=this._tileset.debugWireframe,this._geometries.update(t)),l(this._batchTable)&&this._geometries.ready&&(this._batchTable.update(e,t),this._ready=!0)};jh.prototype.pick=function(e,t,n){};jh.prototype.isDestroyed=function(){return!1};jh.prototype.destroy=function(){return this._geometries=this._geometries&&this._geometries.destroy(),this._batchTable=this._batchTable&&this._batchTable.destroy(),ue(this)};var MN=jh;var h9={};h9.encode2D=function(e,t,n){let 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8ZaeIdCMUdCaea8SaeIdKMUdKaeaIaeId3MUd3aea8VaeIdaMUdaaea8PaeId8KMUd8KaeaRaeIdyMUdyaHcxfhHaAcifgAad6mbkcbhiabhKinabaicdtfhYcbhHinaXaYaHc:G1jjbfydbcdtfydbgOfRbbhedndnaXaKaHfydbgCfRbbgAc99fcFeGcpe0mbaeceSmbaecd9hmekdnaAcufcFeGce0mbahaCcdtfydbaO9hmekdnaecufcFeGce0mbagaOcdtfydbaC9hmekdnaAcv2aefcj1jjbfRbbTmbaQaOcdtfydbaQaCcdtfydb0mekJbbacJbbacJbbjZaeceSEaAceSEh8ZdnaaaYaHc:K1jjbfydbcdtfydbcx2fgeIdwaaaCcx2fgAIdwg8R:tg8VaaaOcx2fgLIdwa8R:tg8Sa8SNaLIdbaAIdbg8W:tgIaINaLIdlaAIdlg8U:tgRaRNMMg8PNa8Va8SNaeIdba8W:tg80aINaRaeIdla8U:tg8YNMMg8Xa8SN:tg8Va8VNa80a8PNa8XaIN:tg8Sa8SNa8Ya8PNa8XaRN:tgIaINMM:rgRJbbbb9ETmba8VaR:vh8VaIaR:vhIa8SaR:vh8SkaqaQaCcdtfydbc8S2fgea8Sa8Za8P:rNgRa8SNNg8XaeIdbMUdbaeaIaRaINg8ZNg80aeIdlMUdlaea8VaRa8VNg8PNg8YaeIdwMUdwaea8Za8SNg8ZaeIdxMUdxaea8Pa8SNg81aeIdzMUdzaea8PaINgBaeIdCMUdCaea8SaRa8Va8RNa8Sa8WNa8UaINMM:mg8RNg8PNg8SaeIdKMUdKaeaIa8PNgIaeId3MUd3aea8Va8PNg8VaeIdaMUdaaea8Pa8RNg8PaeId8KMUd8KaeaRaeIdyMUdyaqaQaOcdtfydbc8S2fgea8XaeIdbMUdbaea80aeIdlMUdlaea8YaeIdwMUdwaea8ZaeIdxMUdxaea81aeIdzMUdzaeaBaeIdCMUdCaea8SaeIdKMUdKaeaIaeId3MUd3aea8VaeIdaMUdaaea8PaeId8KMUd8KaeaRaeIdyMUdykaHclfgHcx9hmbkaKcxfhKaicifgiad6mbkdna8JTmbcbhKinJbbbbh8WaaabaKcdtfgeclfydbgLcx2fgHIdwaaaeydbgicx2fgOIdwg8Y:tgIaINaHIdbaOIdbg81:tg8Va8VNaHIdlaOIdlgB:tgRaRNMMg8Zaaaecwfydbg8Fcx2fgeIdwa8Y:tg8PNaIaIa8PNa8VaeIdba81:tg8RNaRaeIdlaB:tg8UNMMg8SN:tJbbbbJbbjZa8Za8Pa8PNa8Ra8RNa8Ua8UNMMg80Na8Sa8SN:tg8X:va8XJbbbb9BEg8XNh83a80aINa8Pa8SN:ta8XNhUa8Za8UNaRa8SN:ta8XNh85a80aRNa8Ua8SN:ta8XNh86a8Za8RNa8Va8SN:ta8XNh87a80a8VNa8Ra8SN:ta8XNh88a8Va8UNa8RaRN:tg8Sa8SNaRa8PNa8UaIN:tg8Sa8SNaIa8RNa8Pa8VN:tg8Sa8SNMM:rJbbbZNh8Sayaia8J2g3cdtfhHaya8Fa8J2gwcdtfhOayaLa8J2g8LcdtfhCa8Y:mh89aB:mh8:a81:mhZcbhAa8JhYJbbbbh8UJbbbbh8XJbbbbh8ZJbbbbh80Jbbbbh8YJbbbbh81JbbbbhBJbbbbhnJbbbbhcinasc;WbfaAfgecwfa8SaUaCIdbaHIdbg8P:tgRNa83aOIdba8P:tg8RNMgINUdbaeclfa8Sa86aRNa85a8RNMg8VNUdbaea8Sa88aRNa87a8RNMgRNUdbaecxfa8Sa89aINa8:a8VNa8PaZaRNMMMg8PNUdba8SaIa8VNNa80Mh80a8SaIaRNNa8YMh8Ya8Sa8VaRNNa81Mh81a8Sa8Pa8PNNa8WMh8Wa8SaIa8PNNa8UMh8Ua8Sa8Va8PNNa8XMh8Xa8SaRa8PNNa8ZMh8Za8SaIaINNaBMhBa8Sa8Va8VNNanMhna8SaRaRNNacMhcaHclfhHaCclfhCaOclfhOaAczfhAaYcufgYmbkavaic8S2fgeacaeIdbMUdbaeanaeIdlMUdlaeaBaeIdwMUdwaea81aeIdxMUdxaea8YaeIdzMUdzaea80aeIdCMUdCaea8ZaeIdKMUdKaea8XaeId3MUd3aea8UaeIdaMUdaaea8WaeId8KMUd8Kaea8SaeIdyMUdyavaLc8S2fgeacaeIdbMUdbaeanaeIdlMUdlaeaBaeIdwMUdwaea81aeIdxMUdxaea8YaeIdzMUdzaea80aeIdCMUdCaea8ZaeIdKMUdKaea8XaeId3MUd3aea8UaeIdaMUdaaea8WaeId8KMUd8Kaea8SaeIdyMUdyava8Fc8S2fgeacaeIdbMUdbaeanaeIdlMUdlaeaBaeIdwMUdwaea81aeIdxMUdxaea8YaeIdzMUdzaea80aeIdCMUdCaea8ZaeIdKMUdKaea8XaeId3MUd3aea8UaeIdaMUdaaea8WaeId8KMUd8Kaea8SaeIdyMUdyara3cltfhYcbhHa8JhCinaYaHfgeasc;WbfaHfgOIdbaeIdbMUdbaeclfgAaOclfIdbaAIdbMUdbaecwfgAaOcwfIdbaAIdbMUdbaecxfgeaOcxfIdbaeIdbMUdbaHczfhHaCcufgCmbkara8LcltfhYcbhHa8JhCinaYaHfgeasc;WbfaHfgOIdbaeIdbMUdbaeclfgAaOclfIdbaAIdbMUdbaecwfgAaOcwfIdbaAIdbMUdbaecxfgeaOcxfIdbaeIdbMUdbaHczfhHaCcufgCmbkarawcltfhYcbhHa8JhCinaYaHfgeasc;WbfaHfgOIdbaeIdbMUdbaeclfgAaOclfIdbaAIdbMUdbaecwfgAaOcwfIdbaAIdbMUdbaecxfgeaOcxfIdbaeIdbMUdbaHczfhHaCcufgCmbkaKcifgKad6mbkkcbhOxekcehOcbhrkcbh8FdndnamcwGg9cmbJbbbbh8ZcbhJcbhocbhCxekcbhea5cbyd;S1jjbHjjjjbbhCascxfasyd2gHcdtfaCBdbasaHcefBd2dnalTmbaChHinaHaeBdbaHclfhHalaecefge9hmbkkdnaOmbcbhiinabaicdtfhLcbhKinaQaLaKcdtgec:G1jjbfydbcdtfydbcdtfydbhHdnaCaQaLaefydbcdtfydbgOcdtfgAydbgeaOSmbinaAaCaegOcdtfgYydbgeBdbaYhAaOae9hmbkkdnaCaHcdtfgAydbgeaHSmbinaAaCaegHcdtfgYydbgeBdbaYhAaHae9hmbkkdnaOaHSmbaCaOaHaOaH0EcdtfaOaHaOaH6EBdbkaKcefgKci9hmbkaicifgiad6mbkkcbhJdnalTmbcbhYindnaQaYcdtgefydbaY9hmbaYhHdnaCaefgKydbgeaYSmbaKhOinaOaCaegHcdtfgAydbgeBdbaAhOaHae9hmbkkaKaHBdbkaYcefgYal9hmbkcbheaQhOaChHcbhJindndnaeaOydbgA9hmbdnaeaHydbgA9hmbaHaJBdbaJcefhJxdkaHaCaAcdtfydbBdbxekaHaCaAcdtfydbBdbkaOclfhOaHclfhHalaecefge9hmbkkcuaJcltgeaJcjjjjiGEcbyd;S1jjbHjjjjbbhoascxfasyd2gHcdtfaoBdbasaHcefBd2aocbaez:ljjjbhAdnalTmbaChOaahealhYinaecwfIdbh8SaeclfIdbhIaAaOydbcltfgHaeIdbaHIdbMUdbaHclfgKaIaKIdbMUdbaHcwfgKa8SaKIdbMUdbaHcxfgHaHIdbJbbjZMUdbaOclfhOaecxfheaYcufgYmbkkdnaJTmbaAheaJhHinaecxfgOIdbh8SaOcbBdbaeaeIdbJbbbbJbbjZa8S:va8SJbbbb9BEg8SNUdbaeclfgOa8SaOIdbNUdbaecwfgOa8SaOIdbNUdbaeczfheaHcufgHmbkkdnalTmbaChOaahealhYinaAaOydbcltfgHcxfgKaecwfIdbaHcwfIdb:tg8Sa8SNaeIdbaHIdb:tg8Sa8SNaeclfIdbaHclfIdb:tg8Sa8SNMMg8SaKIdbgIaIa8S9DEUdbaOclfhOaecxfheaYcufgYmbkkdnaJmbcbhJJFFuuh8ZxekaAcxfheaAhHaJhOinaHaeIdbUdbaeczfheaHclfhHaOcufgOmbkJFFuuh8ZaAheaJhHinaeIdbg8Sa8Za8Za8S9EEh8ZaeclfheaHcufgHmbkkasydlh9ednalTmba9eclfhea9eydbhAaXhHalhYcbhOincbaeydbgKaA9RaHRbbcpeGEaOfhOaHcefhHaeclfheaKhAaYcufgYmbkaOce4h8Fkcuada8F9RcifgTcx2aTc;v:Q;v:Qe0Ecbyd;S1jjbHjjjjbbhDascxfasyd2gecdtfaDBdbasaecefBd2cuaTcdtaTcFFFFi0Ecbyd;S1jjbHjjjjbbhSascxfasyd2gecdtfaSBdbasaecefBd2a5cbyd;S1jjbHjjjjbbh8Mascxfasyd2gecdtfa8MBdbasaecefBd2alcbyd;S1jjbHjjjjbbh9hascxfasyd2gecdtfa9hBdbasaecefBd2axaxNa8NJbbjZamclGEg83a83N:vhcJbbbbhndnadak9nmbdnaTci6mba8Jclth9iaDcwfh6JbbbbhBJbbbbhninasclfabadalaQz:cjjjbabh8FcbhEcbh5inaba5cdtfh3cbheindnaQa8FaefydbgOcdtgifydbgYaQa3aec:W1jjbfydbcdtfydbgHcdtgwfydbgKSmbaXaHfRbbgLcv2aXaOfRbbgAfc;a1jjbfRbbg8AaAcv2aLfg8Lc;a1jjbfRbbg8KVc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Uint8Array([32,0,65,2,1,106,34,33,3,128,11,4,13,64,6,253,10,7,15,116,127,5,8,12,40,16,19,54,20,9,27,255,113,17,42,67,24,23,146,148,18,14,22,45,70,69,56,114,101,21,25,63,75,136,108,28,118,29,73,115]);if(typeof WebAssembly!="object")return{supported:!1};var n,i=WebAssembly.instantiate(o(e),{}).then(function(m){n=m.instance,n.exports.__wasm_call_ctors()});function o(m){for(var x=new Uint8Array(m.length),b=0;b<m.length;++b){var T=m.charCodeAt(b);x[b]=T>96?T-97:T>64?T-39:T+4}for(var C=0,b=0;b<m.length;++b)x[C++]=x[b]<60?t[x[b]]:(x[b]-60)*64+x[++b];return x.buffer.slice(0,C)}function r(m){if(!m)throw new Error("Assertion failed")}function s(m){return new Uint8Array(m.buffer,m.byteOffset,m.byteLength)}var a=48,c=16;function u(m,x){var b=m.meshlets[x*4+0],T=m.meshlets[x*4+1],C=m.meshlets[x*4+2],A=m.meshlets[x*4+3];return{vertices:m.vertices.subarray(b,b+C),triangles:m.triangles.subarray(T,T+A*3)}}function f(m,x,b,T,C,A,S){var v=n.exports.sbrk,D=n.exports.meshopt_buildMeshletsBound(m.length,C,A),O=v(D*c),R=v(D*C*4),M=v(D*A*3),L=v(m.byteLength),g=v(x.byteLength),E=new Uint8Array(n.exports.memory.buffer);E.set(s(m),L),E.set(s(x),g);var w=n.exports.meshopt_buildMeshlets(O,R,M,L,m.length,g,b,T,C,A,S);E=new Uint8Array(n.exports.memory.buffer);for(var I=E.subarray(O,O+w*c),N=new Uint32Array(I.buffer,I.byteOffset,I.byteLength/4).slice(),B=0;B<w;++B){var H=N[B*4+0],V=N[B*4+1],b=N[B*4+2],G=N[B*4+3];n.exports.meshopt_optimizeMeshlet(R+H*4,M+V,G,b)}var k=N[(w-1)*4+0],W=N[(w-1)*4+1],Y=N[(w-1)*4+2],J=N[(w-1)*4+3],j=k+Y,K=W+(J*3+3&-4),Q={meshlets:N,vertices:new Uint32Array(E.buffer,R,j).slice(),triangles:new Uint8Array(E.buffer,M,K*3).slice(),meshletCount:w};return v(O-v(0)),Q}function h(m){var x=new Float32Array(n.exports.memory.buffer,m,a/4);return{centerX:x[0],centerY:x[1],centerZ:x[2],radius:x[3],coneApexX:x[4],coneApexY:x[5],coneApexZ:x[6],coneAxisX:x[7],coneAxisY:x[8],coneAxisZ:x[9],coneCutoff:x[10]}}function p(m,x,b,T){var C=n.exports.sbrk,A=[],S=C(x.byteLength),v=C(m.vertices.byteLength),D=C(m.triangles.byteLength),O=C(a),R=new Uint8Array(n.exports.memory.buffer);R.set(s(x),S),R.set(s(m.vertices),v),R.set(s(m.triangles),D);for(var M=0;M<m.meshletCount;++M){var L=m.meshlets[M*4+0],g=m.meshlets[M*4+0+1],E=m.meshlets[M*4+0+3];n.exports.meshopt_computeMeshletBounds(O,v+L*4,D+g,E,S,b,T),A.push(h(O))}return C(S-C(0)),A}function _(m,x,b,T){var C=n.exports.sbrk,A=C(a),S=C(m.byteLength),v=C(x.byteLength),D=new Uint8Array(n.exports.memory.buffer);D.set(s(m),S),D.set(s(x),v),n.exports.meshopt_computeClusterBounds(A,S,m.length,v,b,T);var O=h(A);return C(A-C(0)),O}return{ready:i,supported:!0,buildMeshlets:function(m,x,b,T,C,A){r(m.length%3==0),r(x instanceof Float32Array),r(x.length%b==0),r(b>=3),r(T<=255||T>0),r(C<=512),r(C%4==0),A=A||0;var S=m.BYTES_PER_ELEMENT==4?m:new Uint32Array(m);return f(S,x,x.length/b,b*4,T,C,A)},computeClusterBounds:function(m,x,b){r(m.length%3==0),r(m.length/3<=512),r(x 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b=n.buffers[c];this._hasMeshopt=h,this._meshoptByteStride=p,this._meshoptCount=_,this._meshoptMode=m,this._meshoptFilter=x,this._resourceCache=t,this._gltfResource=o,this._baseResource=r,this._buffer=b,this._bufferId=c,this._byteOffset=u,this._byteLength=f,this._cacheKey=s,this._bufferLoader=void 0,this._typedArray=void 0,this._state=gt.UNLOADED,this._promise=void 0}l(Object.create)&&(ox.prototype=Object.create(Ki.prototype),ox.prototype.constructor=ox);Object.defineProperties(ox.prototype,{cacheKey:{get:function(){return this._cacheKey}},typedArray:{get:function(){return this._typedArray}}});async function pBe(e){try{let t=gBe(e);if(e._bufferLoader=t,await t.load(),e.isDestroyed())return;let n=t.typedArray,i=new Uint8Array(n.buffer,n.byteOffset+e._byteOffset,e._byteLength);if(e.unload(),e._typedArray=i,e._hasMeshopt){let o=e._meshoptCount,r=e._meshoptByteStride,s=new Uint8Array(o*r);lie.decodeGltfBuffer(s,o,r,e._typedArray,e._meshoptMode,e._meshoptFilter),e._typedArray=s}return e._state=gt.READY,e}catch(t){if(e.isDestroyed())return;throw e.unload(),e._state=gt.FAILED,e.getError("Failed to load buffer view",t)}}ox.prototype.load=async function(){return l(this._promise)?this._promise:(this._state=gt.LOADING,this._promise=pBe(this),this._promise)};function gBe(e){let t=e._resourceCache,n=e._buffer;if(l(n.uri)){let o=e._baseResource.getDerivedResource({url:n.uri});return t.getExternalBufferLoader({resource:o})}return t.getEmbeddedBufferLoader({parentResource:e._gltfResource,bufferId:e._bufferId})}ox.prototype.unload=function(){l(this._bufferLoader)&&!this._bufferLoader.isDestroyed()&&this._resourceCache.unload(this._bufferLoader),this._bufferLoader=void 0,this._typedArray=void 0};var Yv=ox;function Pr(){}Pr._maxDecodingConcurrency=Math.max(Ht.hardwareConcurrency-1,1);Pr._decoderTaskProcessor=void 0;Pr._taskProcessorReady=!1;Pr._error=void 0;Pr._getDecoderTaskProcessor=function(){if(!l(Pr._decoderTaskProcessor)){let e=new 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Js(e,t,n){this._resource=e,this._subtreeJson=void 0,this._bufferLoader=void 0,this._tileAvailability=void 0,this._contentAvailabilityBitstreams=[],this._childSubtreeAvailability=void 0,this._implicitCoordinates=n,this._subtreeLevels=t.subtreeLevels,this._subdivisionScheme=t.subdivisionScheme,this._branchingFactor=t.branchingFactor,this._metadata=void 0,this._tileMetadataTable=void 0,this._tilePropertyTableJson=void 0,this._contentMetadataTables=[],this._contentPropertyTableJsons=[],this._tileJumpBuffer=void 0,this._contentJumpBuffers=[],this._ready=!1}Object.defineProperties(Js.prototype,{ready:{get:function(){return this._ready}},metadata:{get:function(){return this._metadata}},tileMetadataTable:{get:function(){return this._tileMetadataTable}},tilePropertyTableJson:{get:function(){return this._tilePropertyTableJson}},contentMetadataTables:{get:function(){return this._contentMetadataTables}},contentPropertyTableJsons:{get:function(){return this._contentPropertyTableJsons}},implicitCoordinates:{get:function(){return this._implicitCoordinates}}});Js.prototype.tileIsAvailableAtIndex=function(e){return this._tileAvailability.getBit(e)};Js.prototype.tileIsAvailableAtCoordinates=function(e){let t=this.getTileIndex(e);return this.tileIsAvailableAtIndex(t)};Js.prototype.contentIsAvailableAtIndex=function(e,t){return t=y(t,0),this._contentAvailabilityBitstreams[t].getBit(e)};Js.prototype.contentIsAvailableAtCoordinates=function(e,t){let n=this.getTileIndex(e);return this.contentIsAvailableAtIndex(n,t)};Js.prototype.childSubtreeIsAvailableAtIndex=function(e){return this._childSubtreeAvailability.getBit(e)};Js.prototype.childSubtreeIsAvailableAtCoordinates=function(e){let t=this.getChildSubtreeIndex(e);return this.childSubtreeIsAvailableAtIndex(t)};Js.prototype.getLevelOffset=function(e){let t=this._branchingFactor;return(Math.pow(t,e)-1)/(t-1)};Js.prototype.getParentMortonIndex=function(e){let t=2;return this._subdivisionScheme===os.OCTREE&&(t=3),e>>t};Js.fromSubtreeJson=async function(e,t,n,i,o){let r=new Js(e,i,o),s;l(t)?s={json:t,binary:void 0}:s=Rke(n);let a=s.json;r._subtreeJson=a;let c;if(oi(a,"3DTILES_metadata"))c=a.extensions["3DTILES_metadata"];else if(l(a.tileMetadata)){let C=a.tileMetadata;c=a.propertyTables[C]}let u=[];if(l(a.contentMetadata)){let C=a.contentMetadata.length;for(let A=0;A<C;A++){let S=a.contentMetadata[A];u.push(a.propertyTables[S])}}let f,h=i.metadataSchema,p=a.subtreeMetadata;if(l(p)){let C=p.class,A=h.classes[C];f=new BN({subtreeMetadata:p,class:A})}r._metadata=f,r._tilePropertyTableJson=c,r._contentPropertyTableJsons=u;let _={constant:0};a.contentAvailabilityHeaders=[],oi(a,"3DTILES_multiple_contents")?a.contentAvailabilityHeaders=a.extensions["3DTILES_multiple_contents"].contentAvailability:Array.isArray(a.contentAvailability)?a.contentAvailabilityHeaders=a.contentAvailability:a.contentAvailabilityHeaders.push(y(a.contentAvailability,_));let m=Oke(a.buffers),x=Mke(a.bufferViews,m);Lke(a,x),l(c)&&Rie(c,x);for(let C=0;C<u.length;C++){let A=u[C];Rie(A,x)}let b=await Nke(r,m,s.binary),T=Bke(x,b);return kke(r,a,i,T),l(c)&&(Vke(r,i,T),zke(r)),Uke(r,i,T),Hke(r),r._ready=!0,r};function Rke(e){let n=new DataView(e.buffer,e.byteOffset),i=8,o=n.getUint32(i,!0);i+=8;let r=n.getUint32(i,!0);i+=8;let s=Fo(e,i,o);i+=o;let a=e.subarray(i,i+r);return{json:s,binary:a}}function Oke(e){e=l(e)?e:[];for(let t=0;t<e.length;t++){let n=e[t];n.isExternal=l(n.uri),n.isActive=!1}return e}function Mke(e,t){e=l(e)?e:[];for(let n=0;n<e.length;n++){let i=e[n],o=t[i.buffer];i.bufferHeader=o,i.isActive=!1}return e}function Lke(e,t){let n,i=e.tileAvailability;l(i.bitstream)?n=t[i.bitstream]:l(i.bufferView)&&(n=t[i.bufferView]),l(n)&&(n.isActive=!0,n.bufferHeader.isActive=!0);let o=e.contentAvailabilityHeaders;for(let s=0;s<o.length;s++)n=void 0,l(o[s].bitstream)?n=t[o[s].bitstream]:l(o[s].bufferView)&&(n=t[o[s].bufferView]),l(n)&&(n.isActive=!0,n.bufferHeader.isActive=!0);n=void 0;let r=e.childSubtreeAvailability;l(r.bitstream)?n=t[r.bitstream]:l(r.bufferView)&&(n=t[r.bufferView]),l(n)&&(n.isActive=!0,n.bufferHeader.isActive=!0)}function Rie(e,t){let n=e.properties,i;for(let o in n)if(n.hasOwnProperty(o)){let r=n[o],s=y(r.values,r.bufferView);i=t[s],i.isActive=!0,i.bufferHeader.isActive=!0;let a=y(r.stringOffsets,r.stringOffsetBufferView);l(a)&&(i=t[a],i.isActive=!0,i.bufferHeader.isActive=!0);let c=y(r.arrayOffsets,r.arrayOffsetBufferView);l(c)&&(i=t[c],i.isActive=!0,i.bufferHeader.isActive=!0)}}function Nke(e,t,n){let i=[];for(let o=0;o<t.length;o++){let r=t[o];if(!r.isActive)i.push(Promise.resolve(void 0));else if(r.isExternal){let s=Fke(e,r);i.push(s)}else i.push(Promise.resolve(n))}return Promise.all(i).then(function(o){let r={};for(let s=0;s<o.length;s++){let a=o[s];l(a)&&(r[s]=a)}return r})}async function Fke(e,t){let i=e._resource.getDerivedResource({url:t.uri}),o=Ei.getExternalBufferLoader({resource:i});e._bufferLoader=o;try{await o.load()}catch(r){if(o.isDestroyed())return;throw r}return o.typedArray}function Bke(e,t){let n={};for(let i=0;i<e.length;i++){let o=e[i];if(!o.isActive)continue;let r=o.byteOffset,s=r+o.byteLength,c=t[o.buffer].subarray(r,s);n[i]=c}return n}function kke(e,t,n,i){let o=n.branchingFactor,r=n.subtreeLevels,s=(Math.pow(o,r)-1)/(o-1),a=Math.pow(o,r),c=oi(t,"3DTILES_metadata"),u=l(e._tilePropertyTableJson),f=c||u;e._tileAvailability=O9(t.tileAvailability,i,s,f);let h=e._contentPropertyTableJsons.length>0;f=f||h;for(let p=0;p<t.contentAvailabilityHeaders.length;p++){let _=O9(t.contentAvailabilityHeaders[p],i,s,f);e._contentAvailabilityBitstreams.push(_)}e._childSubtreeAvailability=O9(t.childSubtreeAvailability,i,a)}function O9(e,t,n,i){if(l(e.constant))return new Wv({constant:!!e.constant,lengthBits:n,availableCount:e.availableCount});let o;return l(e.bitstream)?o=t[e.bitstream]:l(e.bufferView)&&(o=t[e.bufferView]),new Wv({bitstream:o,lengthBits:n,availableCount:e.availableCount,computeAvailableCountEnabled:i})}function Vke(e,t,n){let i=e._tilePropertyTableJson,o=e._tileAvailability.availableCount,r=t.metadataSchema,s=i.class,a=r.classes[s];e._tileMetadataTable=new nu({class:a,count:o,properties:i.properties,bufferViews:n})}function Uke(e,t,n){let i=e._contentPropertyTableJsons,o=e._contentAvailabilityBitstreams,r=t.metadataSchema,s=e._contentMetadataTables;for(let a=0;a<i.length;a++){let c=i[a],f=o[a].availableCount,h=c.class,p=r.classes[h],_=new nu({class:p,count:f,properties:c.properties,bufferViews:n});s.push(_)}}function Oie(e){let t=0,n=e.lengthBits,i=e.availableCount,o;i<256?o=new Uint8Array(n):i<65536?o=new Uint16Array(n):o=new Uint32Array(n);for(let r=0;r<e.lengthBits;r++)e.getBit(r)&&(o[r]=t,t++);return o}function zke(e){let t=Oie(e._tileAvailability);e._tileJumpBuffer=t}function Hke(e){let t=e._contentJumpBuffers,n=e._contentAvailabilityBitstreams;for(let i=0;i<n.length;i++){let o=n[i],r=Oie(o);t.push(r)}}Js.prototype.getTileIndex=function(e){let t=e.level-this._implicitCoordinates.level;if(t<0||this._subtreeLevels<=t)throw new re("level is out of bounds for this subtree");return e.getSubtreeCoordinates().getOffsetCoordinates(e).tileIndex};Js.prototype.getChildSubtreeIndex=function(e){if(e.level-this._implicitCoordinates.level!==this._implicitCoordinates.subtreeLevels)throw new re("level is out of bounds for this subtree");return e.getParentSubtreeCoordinates().getOffsetCoordinates(e).mortonIndex};function Gke(e,t){if(!l(e._tileMetadataTable))return;let n=e.getTileIndex(t);if(e._tileAvailability.getBit(n))return e._tileJumpBuffer[n]}function Wke(e,t,n){let i=e._contentMetadataTables;if(!l(i))return;let o=i[n];if(!l(o))return;let r=e._contentAvailabilityBitstreams[n],s=e.getTileIndex(t);if(r.getBit(s))return e._contentJumpBuffers[n][s]}Js.prototype.getTileMetadataView=function(e){let t=Gke(this,e);if(!l(t))return;let n=this._tileMetadataTable;return new jv({class:n.class,metadataTable:n,entityId:t,propertyTableJson:this._tilePropertyTableJson})};Js.prototype.getContentMetadataView=function(e,t){let n=Wke(this,e,t);if(!l(n))return;let i=this._contentMetadataTables[t],o=this._contentPropertyTableJsons[t];return new jv({class:i.class,metadataTable:i,entityId:n,contentIndex:t,propertyTableJson:o})};Js.prototype.isDestroyed=function(){return!1};Js.prototype.destroy=function(){return l(this._bufferLoader)&&Ei.unload(this._bufferLoader),ue(this)};var dC=Js;var jke={ID:"ID",NAME:"NAME",DESCRIPTION:"DESCRIPTION",TILESET_TILE_COUNT:"TILESET_TILE_COUNT",TILE_BOUNDING_BOX:"TILE_BOUNDING_BOX",TILE_BOUNDING_REGION:"TILE_BOUNDING_REGION",TILE_BOUNDING_SPHERE:"TILE_BOUNDING_SPHERE",TILE_MINIMUM_HEIGHT:"TILE_MINIMUM_HEIGHT",TILE_MAXIMUM_HEIGHT:"TILE_MAXIMUM_HEIGHT",TILE_HORIZON_OCCLUSION_POINT:"TILE_HORIZON_OCCLUSION_POINT",TILE_GEOMETRIC_ERROR:"TILE_GEOMETRIC_ERROR",CONTENT_BOUNDING_BOX:"CONTENT_BOUNDING_BOX",CONTENT_BOUNDING_REGION:"CONTENT_BOUNDING_REGION",CONTENT_BOUNDING_SPHERE:"CONTENT_BOUNDING_SPHERE",CONTENT_MINIMUM_HEIGHT:"CONTENT_MINIMUM_HEIGHT",CONTENT_MAXIMUM_HEIGHT:"CONTENT_MAXIMUM_HEIGHT",CONTENT_HORIZON_OCCLUSION_POINT:"CONTENT_HORIZON_OCCLUSION_POINT"},hC=Object.freeze(jke);var Cd={};Cd.parseAllBoundingVolumeSemantics=function(e){return{tile:{boundingVolume:Cd.parseBoundingVolumeSemantic("TILE",e),minimumHeight:Cd._parseMinimumHeight("TILE",e),maximumHeight:Cd._parseMaximumHeight("TILE",e)},content:{boundingVolume:Cd.parseBoundingVolumeSemantic("CONTENT",e),minimumHeight:Cd._parseMinimumHeight("CONTENT",e),maximumHeight:Cd._parseMaximumHeight("CONTENT",e)}}};Cd.parseBoundingVolumeSemantic=function(e,t){let n=`${e}_BOUNDING_BOX`,i=t.getPropertyBySemantic(n);if(l(i))return{box:i};let o=`${e}_BOUNDING_REGION`,r=t.getPropertyBySemantic(o);if(l(r))return{region:r};let s=`${e}_BOUNDING_SPHERE`,a=t.getPropertyBySemantic(s);if(l(a))return{sphere:a}};Cd._parseMinimumHeight=function(e,t){let n=`${e}_MINIMUM_HEIGHT`;return t.getPropertyBySemantic(n)};Cd._parseMaximumHeight=function(e,t){let n=`${e}_MAXIMUM_HEIGHT`;return t.getPropertyBySemantic(n)};var mC=Cd;function Lc(e,t,n){let i=t.implicitTileset,o=t.implicitCoordinates;this._implicitTileset=i,this._implicitCoordinates=o,this._implicitSubtree=void 0,this._tileset=e,this._tile=t,this._resource=n,this._metadata=void 0,this.featurePropertiesDirty=!1,this._group=void 0;let r=o.getTemplateValues(),s=i.subtreeUriTemplate.getDerivedResource({templateValues:r});this._url=s.getUrlComponent(!0),this._ready=!1}Object.defineProperties(Lc.prototype,{featuresLength:{get:function(){return 0}},pointsLength:{get:function(){return 0}},trianglesLength:{get:function(){return 0}},geometryByteLength:{get:function(){return 0}},texturesByteLength:{get:function(){return 0}},batchTableByteLength:{get:function(){return 0}},innerContents:{get:function(){}},ready:{get:function(){return this._ready}},tileset:{get:function(){return this._tileset}},tile:{get:function(){return this._tile}},url:{get:function(){return this._url}},metadata:{get:function(){},set:function(){}},batchTable:{get:function(){}},group:{get:function(){return this._group},set:function(e){this._group=e}}});Lc.fromSubtreeJson=async function(e,t,n,i,o,r){r=y(r,0);let s;l(o)&&(s=new Uint8Array(o,r));let a=t.implicitTileset,c=t.implicitCoordinates,u=await dC.fromSubtreeJson(n,i,s,a,c),f=new Lc(e,t,n);return f._implicitSubtree=u,qke(f,u),f._ready=!0,f};function qke(e,t){let n=e._tile,i=e._implicitCoordinates.childIndex,o=Xke(e,t,n,i),r=e._tileset.statistics;n.children.push(o.rootTile),r.numberOfTilesTotal++;let s=Yke(e,t,o.bottomRow);for(let a=0;a<s.length;a++){let c=s[a],u=c.tile,f=iVe(e,u,c.childIndex);u.children.push(f),r.numberOfTilesTotal++}}function Yke(e,t,n){let i=[],o=e._implicitTileset.branchingFactor;for(let r=0;r<n.length;r++){let s=n[r];if(l(s))for(let a=0;a<o;a++){let c=r*o+a;t.childSubtreeIsAvailableAtIndex(c)&&i.push({tile:s,childIndex:a})}}return i}function Xke(e,t,n,i){let s=Mie(e,t,n,i,0,!0),a=e._tileset.statistics,c=[s],u=[],f=e._implicitTileset;for(let h=1;h<f.subtreeLevels;h++){let p=t.getLevelOffset(h),_=f.branchingFactor*c.length;for(let m=0;m<_;m++){let x=p+m;if(!t.tileIsAvailableAtIndex(x)){u.push(void 0);continue}let b=t.getParentMortonIndex(m),T=c[b],C=m%f.branchingFactor,A=Mie(e,t,T,C,x);T.children.push(A),a.numberOfTilesTotal++,u.push(A)}c=u,u=[]}return{rootTile:s,bottomRow:c}}function Lie(e,t,n){let i=hC.TILE_GEOMETRIC_ERROR;return l(e)&&e.hasPropertyBySemantic(i)?e.getPropertyBySemantic(i):t.geometricError/Math.pow(2,n.level)}function Mie(e,t,n,i,o,r){let s=e._implicitTileset,a;y(r,!1)?a=n.implicitCoordinates:a=n.implicitCoordinates.getChildCoordinates(i);let c,u,f;if(l(t.tilePropertyTableJson)){c=t.getTileMetadataView(a);let D=mC.parseAllBoundingVolumeSemantics(c);u=D.tile,f=D.content}let p=t.contentPropertyTableJsons.length,_=!1;for(let D=0;D<p;D++)if(t.contentIsAvailableAtCoordinates(a,D)){_=!0;break}let m=$ke(s,a,i,r,n,u),x=[];for(let D=0;D<s.contentCount;D++){if(!t.contentIsAvailableAtIndex(o,D))continue;let M={uri:s.contentUriTemplates[D].getDerivedResource({templateValues:a.getTemplateValues()}).url},L=Qke(m,f);l(L)&&(M.boundingVolume=L),x.push(bt(M,s.contentHeaders[D]))}let b=Lie(c,s,a),T={boundingVolume:m,geometricError:b,refine:s.refine,contents:x},C=!0,A=Ge(s.tileHeader,C);delete A.boundingVolume,delete A.transform,delete A.metadata;let S=bt(T,A,C),v=Vie(e,s.baseResource,S,n);return v.implicitCoordinates=a,v.implicitSubtree=t,v.metadata=c,v.hasImplicitContentMetadata=_,v}function uF(e,t){return l(e)&&l(t)&&(l(t.minimumHeight)||l(t.maximumHeight))&&(oi(e,"3DTILES_bounding_volume_S2")||l(e.region))}function L9(e,t){l(t)&&(oi(e,"3DTILES_bounding_volume_S2")?Zke(e.extensions["3DTILES_bounding_volume_S2"],t.minimumHeight,t.maximumHeight):l(e.region)&&Kke(e.region,t.minimumHeight,t.maximumHeight))}function Kke(e,t,n){l(t)&&(e[4]=t),l(n)&&(e[5]=n)}function Zke(e,t,n){l(t)&&(e.minimumHeight=t),l(n)&&(e.maximumHeight=n)}function $ke(e,t,n,i,o,r){let s;return!l(r)||!l(r.boundingVolume)||!uF(r.boundingVolume,r)&&uF(e.boundingVolume,r)?s=Nie(e,t,n,y(i,!1),o):s=r.boundingVolume,L9(s,r),s}function Qke(e,t){let n;return l(t)&&(n=t.boundingVolume),uF(n,t)?L9(n,t):uF(e,t)&&(n=Ge(e,!0),L9(n,t)),n}function Nie(e,t,n,i,o){let r=e.boundingVolume;return oi(r,"3DTILES_bounding_volume_S2")?Fie(i,o,n,t.level,t.x,t.y,t.z):l(r.region)?{region:kie(r.region,t.level,t.x,t.y,t.z)}:{box:Bie(r.box,t.level,t.x,t.y,t.z)}}function Fie(e,t,n,i,o,r,s){let a=t._boundingVolume;if(e)return{extensions:{"3DTILES_bounding_volume_S2":{token:u_.getTokenFromId(a.s2Cell._cellId),minimumHeight:a.minimumHeight,maximumHeight:a.maximumHeight}}};let c=Number(t._boundingVolume.s2Cell._cellId>>BigInt(61)),u=c%2===0?Gv.encode2D(i,o,r):Gv.encode2D(i,r,o),f=u_.fromFacePositionLevel(c,BigInt(u),i),h,p;if(l(s)){let _=(a.maximumHeight+a.minimumHeight)/2;h=n<4?a.minimumHeight:_,p=n<4?_:a.maximumHeight}else h=a.minimumHeight,p=a.maximumHeight;return{extensions:{"3DTILES_bounding_volume_S2":{token:u_.getTokenFromId(f._cellId),minimumHeight:h,maximumHeight:p}}}}var Jke=new d,eVe=new d,M9=new d,tVe=new $;function Bie(e,t,n,i,o){if(t===0)return e;let r=d.unpack(e,0,eVe),s=$.unpack(e,3,tVe),a=Math.pow(2,-t),c=-1+(2*n+1)*a,u=-1+(2*i+1)*a,f=0,h=d.fromElements(a,a,1,Jke);l(o)&&(f=-1+(2*o+1)*a,h.z=a);let p=d.fromElements(c,u,f,M9);p=$.multiplyByVector(s,p,M9),p=d.add(p,r,M9);let _=$.clone(s);_=$.multiplyByScale(_,h,_);let m=new Array(12);return d.pack(p,m),$.pack(_,m,3),m}var nVe=new se;function kie(e,t,n,i,o){if(t===0)return e.slice();let r=se.unpack(e,0,nVe),s=e[4],a=e[5],c=Math.pow(2,-t),u=c*r.width,f=P.negativePiToPi(r.west+n*u),h=P.negativePiToPi(f+u),p=c*r.height,_=P.negativePiToPi(r.south+i*p),m=P.negativePiToPi(_+p),x=s,b=a;if(l(o)){let T=c*(a-s);x+=o*T,b=x+T}return[f,_,h,m,x,b]}function iVe(e,t,n){let i=e._implicitTileset,o=t.implicitCoordinates.getChildCoordinates(n),r=Nie(i,o,n,!1,t),s=Lie(void 0,i,o),a=i.subtreeUriTemplate.getDerivedResource({templateValues:o.getTemplateValues()}).url,c={boundingVolume:r,geometricError:s,refine:i.refine,contents:[{uri:a}]},u=Vie(e,i.baseResource,c,t);return u.implicitTileset=i,u.implicitCoordinates=o,u}function Vie(e,t,n,i){let o=e._tile.constructor;return new o(e._tileset,t,n,i)}Lc.prototype.hasProperty=function(e,t){return!1};Lc.prototype.getFeature=function(e){};Lc.prototype.applyDebugSettings=function(e,t){};Lc.prototype.applyStyle=function(e){};Lc.prototype.update=function(e,t){};Lc.prototype.pick=function(e,t,n){};Lc.prototype.isDestroyed=function(){return!1};Lc.prototype.destroy=function(){return this._implicitSubtree=this._implicitSubtree&&this._implicitSubtree.destroy(),ue(this)};Lc._deriveBoundingBox=Bie;Lc._deriveBoundingRegion=kie;Lc._deriveBoundingVolumeS2=Fie;var cw=Lc;var oVe={NONE:0,REPEAT:1,MIRRORED_REPEAT:2},su=Object.freeze(oVe);function pC(e,t){this._distance=t,this._normal=new Uie(e,this),this.onChangeCallback=void 0,this.index=-1}Object.defineProperties(pC.prototype,{distance:{get:function(){return this._distance},set:function(e){l(this.onChangeCallback)&&e!==this._distance&&this.onChangeCallback(this.index),this._distance=e}},normal:{get:function(){return this._normal},set:function(e){l(this.onChangeCallback)&&!d.equals(this._normal._cartesian3,e)&&this.onChangeCallback(this.index),d.clone(e,this._normal._cartesian3)}}});pC.fromPlane=function(e,t){return l(t)?(t.normal=e.normal,t.distance=e.distance):t=new pC(e.normal,e.distance),t};pC.clone=function(e,t){return l(t)?(t.normal=e.normal,t.distance=e.distance,t):new pC(e.normal,e.distance)};function Uie(e,t){this._clippingPlane=t,this._cartesian3=d.clone(e)}Object.defineProperties(Uie.prototype,{x:{get:function(){return this._cartesian3.x},set:function(e){l(this._clippingPlane.onChangeCallback)&&e!==this._cartesian3.x&&this._clippingPlane.onChangeCallback(this._clippingPlane.index),this._cartesian3.x=e}},y:{get:function(){return this._cartesian3.y},set:function(e){l(this._clippingPlane.onChangeCallback)&&e!==this._cartesian3.y&&this._clippingPlane.onChangeCallback(this._clippingPlane.index),this._cartesian3.y=e}},z:{get:function(){return this._cartesian3.z},set:function(e){l(this._clippingPlane.onChangeCallback)&&e!==this._cartesian3.z&&this._clippingPlane.onChangeCallback(this._clippingPlane.index),this._cartesian3.z=e}}});var gC=pC;function Qa(e){e=y(e,y.EMPTY_OBJECT),this._planes=[],this._dirtyIndex=-1,this._multipleDirtyPlanes=!1,this._enabled=y(e.enabled,!0),this.modelMatrix=F.clone(y(e.modelMatrix,F.IDENTITY)),this.edgeColor=z.clone(y(e.edgeColor,z.WHITE)),this.edgeWidth=y(e.edgeWidth,0),this.planeAdded=new me,this.planeRemoved=new me,this._owner=void 0;let t=y(e.unionClippingRegions,!1);this._unionClippingRegions=t,this._testIntersection=t?jie:qie,this._uint8View=void 0,this._float32View=void 0,this._clippingPlanesTexture=void 0;let n=e.planes;if(l(n)){let i=n.length;for(let o=0;o<i;++o)this.add(n[o])}}function jie(e){return e===jt.OUTSIDE}function qie(e){return e===jt.INSIDE}Object.defineProperties(Qa.prototype,{length:{get:function(){return this._planes.length}},unionClippingRegions:{get:function(){return this._unionClippingRegions},set:function(e){this._unionClippingRegions!==e&&(this._unionClippingRegions=e,this._testIntersection=e?jie:qie)}},enabled:{get:function(){return this._enabled},set:function(e){this._enabled!==e&&(this._enabled=e)}},texture:{get:function(){return this._clippingPlanesTexture}},owner:{get:function(){return this._owner}},clippingPlanesState:{get:function(){return this._unionClippingRegions?this._planes.length:-this._planes.length}}});function 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s=0,a=0;i?(a=Math.floor(r/t.width),s=Math.floor(r-a*t.width),Gie(this,r,r+1),t.copyFrom({source:{width:1,height:1,arrayBufferView:this._float32View},xOffset:s,yOffset:a})):(a=Math.floor(r*2/t.width),s=Math.floor(r*2-a*t.width),Hie(this,r,r+1),t.copyFrom({source:{width:2,height:1,arrayBufferView:this._uint8View},xOffset:s,yOffset:a}))}this._multipleDirtyPlanes=!1,this._dirtyIndex=-1}};var cVe=new F,Wie=new an(d.UNIT_X,0);Qa.prototype.computeIntersectionWithBoundingVolume=function(e,t){let n=this._planes,i=n.length,o=this.modelMatrix;l(t)&&(o=F.multiply(t,o,cVe));let r=jt.INSIDE;!this.unionClippingRegions&&i>0&&(r=jt.OUTSIDE);for(let s=0;s<i;++s){let a=n[s];an.transform(a,o,Wie);let c=e.intersectPlane(Wie);if(c===jt.INTERSECTING)r=c;else if(this._testIntersection(c))return c}return r};Qa.setOwner=function(e,t,n){e!==t[n]&&(t[n]=t[n]&&t[n].destroy(),l(e)&&(e._owner=t,t[n]=e))};Qa.useFloatTexture=function(e){return e.floatingPointTexture};Qa.getTextureResolution=function(e,t,n){let 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e=U.magnitude(this.position),t=2*this.ellipsoid.maximumRadius;return this.tangentPlane.plane.normal.z*(P.PI_OVER_TWO-2*Math.atan2(e,t))}},longitude:{get:function(){let e=P.PI_OVER_TWO+Math.atan2(this.y,this.x);return e>Math.PI&&(e-=P.TWO_PI),e}}});var xC=new fe,XVe=new d;Or.prototype.getLatitude=function(e){l(e)||(e=ee.default),xC.latitude=this.conformalLatitude,xC.longitude=this.longitude,xC.height=0;let t=this.ellipsoid.cartographicToCartesian(xC,XVe);return e.cartesianToCartographic(t,xC),xC.latitude};var KVe=new pn,ZVe=new d,$Ve=new d;Or.fromCartesian=function(e,t){let n=P.signNotZero(e.z),i=Or.NORTH_POLE_TANGENT_PLANE,o=Or.SOUTH_POLE;n<0&&(i=Or.SOUTH_POLE_TANGENT_PLANE,o=Or.NORTH_POLE);let r=KVe;r.origin=i.ellipsoid.scaleToGeocentricSurface(e,r.origin),r.direction=d.subtract(r.origin,o,ZVe),d.normalize(r.direction,r.direction);let s=Zn.rayPlane(r,i.plane,$Ve),a=d.subtract(s,o,s),c=d.dot(i.xAxis,a),u=n*d.dot(i.yAxis,a);return l(t)?(t.position=new U(c,u),t.tangentPlane=i,t):new 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V=$.multiplyByVector(E,H,eUe);V=_.scaleToGeodeticSurface(V,V);let G=p([V],aUe)[0];U.subtract(G,b,G);let k=P.clamp(G.x/f.width,0,1),W=P.clamp(G.y/f.height,0,1);u&&(T[D+N]=k,T[D+1+N]=W),c&&(T[D]=k,T[D+1]=W),D+=2}if(t.normal||t.tangent||t.bitangent||i){let V=O+1,G=O+2;if(a){if(B+3<s){let k=d.fromArray(o,B+3,oUe);if(g){let W=d.fromArray(o,B+s,rUe);x&&JVe(H,k,W,_),d.subtract(k,H,k),d.subtract(W,H,W),R=d.normalize(d.cross(W,k,R),R),g=!1}d.equalsEpsilon(k,H,P.EPSILON10)&&(g=!0)}(t.tangent||t.bitangent)&&(L=_.geodeticSurfaceNormal(H,L),t.tangent&&(M=d.normalize(d.cross(L,R,M),M)))}else R=_.geodeticSurfaceNormal(H,R),(t.tangent||t.bitangent)&&(x&&(_F=d.fromArray(C,O,_F),Kh=d.cross(d.UNIT_Z,_F,Kh),Kh=d.normalize($.multiplyByVector(w,Kh,Kh),Kh),t.bitangent&&(bC=d.normalize(d.cross(_F,Kh,bC),bC))),M=d.cross(d.UNIT_Z,R,M),M=d.normalize($.multiplyByVector(w,M,M),M),t.bitangent&&(L=d.normalize(d.cross(R,M,L),L)));t.normal&&(e.wall?(C[O+I]=R.x,C[V+I]=R.y,C[G+I]=R.z):u&&(C[O+I]=-R.x,C[V+I]=-R.y,C[G+I]=-R.z),(c&&!x||a)&&(C[O]=R.x,C[V]=R.y,C[G]=R.z)),i&&(a&&(R=_.geodeticSurfaceNormal(H,R)),v[O+I]=-R.x,v[V+I]=-R.y,v[G+I]=-R.z),t.tangent&&(e.wall?(A[O+I]=M.x,A[V+I]=M.y,A[G+I]=M.z):u&&(A[O+I]=-M.x,A[V+I]=-M.y,A[G+I]=-M.z),c&&(x?(A[O]=Kh.x,A[V]=Kh.y,A[G]=Kh.z):(A[O]=M.x,A[V]=M.y,A[G]=M.z))),t.bitangent&&(u&&(S[O+I]=L.x,S[V+I]=L.y,S[G+I]=L.z),c&&(x?(S[O]=bC.x,S[V]=bC.y,S[G]=bC.z):(S[O]=L.x,S[V]=L.y,S[G]=L.z))),O+=3}}t.st&&!l(r)&&(n.attributes.st=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:T})),t.normal&&(n.attributes.normal=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:C})),t.tangent&&(n.attributes.tangent=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:A})),t.bitangent&&(n.attributes.bitangent=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:S})),i&&(n.attributes.extrudeDirection=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:v}))}if(e.extrude&&l(e.offsetAttribute)){let f=o.length/3,h=new Uint8Array(f);if(e.offsetAttribute===sn.TOP)c&&u||a?h=h.fill(1,0,f/2):c&&(h=h.fill(1));else{let p=e.offsetAttribute===sn.NONE?0:1;h=h.fill(p)}n.attributes.applyOffset=new ve({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:h})}return n}var poe=[];function fUe(e,t,n,i,o,r,s,a,c,u){let f={walls:[]},h;if(s||a){let C=Un.createGeometryFromPositions(e,t,n,i,r,c,u),A=C.attributes.position.values,S=C.indices,v,D;if(s&&a){let O=A.concat(A);v=O.length/3,D=Ne.createTypedArray(v,S.length*2),D.set(S);let R=S.length,M=v/2;for(h=0;h<R;h+=3){let L=D[h]+M,g=D[h+1]+M,E=D[h+2]+M;D[h+R]=E,D[h+1+R]=g,D[h+2+R]=L}if(C.attributes.position.values=O,r&&c.normal){let L=C.attributes.normal.values;C.attributes.normal.values=new Float32Array(O.length),C.attributes.normal.values.set(L)}if(c.st&&l(n)){let L=C.attributes.st.values;C.attributes.st.values=new Float32Array(v*2),C.attributes.st.values=L.concat(L)}C.indices=D}else if(a){for(v=A.length/3,D=Ne.createTypedArray(v,S.length),h=0;h<S.length;h+=3)D[h]=S[h+2],D[h+1]=S[h+1],D[h+2]=S[h];C.indices=D}f.topAndBottom=new wt({geometry:C})}let p=o.outerRing,_=ns.fromPoints(p,e),m=_.projectPointsOntoPlane(p,poe),x=ri.computeWindingOrder2D(m);x===gs.CLOCKWISE&&(p=p.slice().reverse());let b=Un.computeWallGeometry(p,n,e,i,r,u);f.walls.push(new wt({geometry:b}));let T=o.holes;for(h=0;h<T.length;h++){let C=T[h];m=_.projectPointsOntoPlane(C,poe),x=ri.computeWindingOrder2D(m),x===gs.COUNTER_CLOCKWISE&&(C=C.slice().reverse()),b=Un.computeWallGeometry(C,n,e,i,r,u),f.walls.push(new wt({geometry:b}))}return f}function mf(e){let t=e.polygonHierarchy,n=y(e.vertexFormat,Ie.DEFAULT),i=y(e.ellipsoid,ee.default),o=y(e.granularity,P.RADIANS_PER_DEGREE),r=y(e.stRotation,0),s=e.textureCoordinates,a=y(e.perPositionHeight,!1),c=a&&l(e.extrudedHeight),u=y(e.height,0),f=y(e.extrudedHeight,u);if(!c){let h=Math.max(u,f);f=Math.min(u,f),u=h}this._vertexFormat=Ie.clone(n),this._ellipsoid=ee.clone(i),this._granularity=o,this._stRotation=r,this._height=u,this._extrudedHeight=f,this._closeTop=y(e.closeTop,!0),this._closeBottom=y(e.closeBottom,!0),this._polygonHierarchy=t,this._perPositionHeight=a,this._perPositionHeightExtrude=c,this._shadowVolume=y(e.shadowVolume,!1),this._workerName="createPolygonGeometry",this._offsetAttribute=e.offsetAttribute,this._arcType=y(e.arcType,tn.GEODESIC),this._rectangle=void 0,this._textureCoordinateRotationPoints=void 0,this._textureCoordinates=s,this.packedLength=Un.computeHierarchyPackedLength(t,d)+ee.packedLength+Ie.packedLength+(s?Un.computeHierarchyPackedLength(s,U):1)+12}mf.fromPositions=function(e){e=y(e,y.EMPTY_OBJECT);let t={polygonHierarchy:{positions:e.positions},height:e.height,extrudedHeight:e.extrudedHeight,vertexFormat:e.vertexFormat,stRotation:e.stRotation,ellipsoid:e.ellipsoid,granularity:e.granularity,perPositionHeight:e.perPositionHeight,closeTop:e.closeTop,closeBottom:e.closeBottom,offsetAttribute:e.offsetAttribute,arcType:e.arcType,textureCoordinates:e.textureCoordinates};return new mf(t)};mf.pack=function(e,t,n){return n=y(n,0),n=Un.packPolygonHierarchy(e._polygonHierarchy,t,n,d),ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,Ie.pack(e._vertexFormat,t,n),n+=Ie.packedLength,t[n++]=e._height,t[n++]=e._extrudedHeight,t[n++]=e._granularity,t[n++]=e._stRotation,t[n++]=e._perPositionHeightExtrude?1:0,t[n++]=e._perPositionHeight?1:0,t[n++]=e._closeTop?1:0,t[n++]=e._closeBottom?1:0,t[n++]=e._shadowVolume?1:0,t[n++]=y(e._offsetAttribute,-1),t[n++]=e._arcType,l(e._textureCoordinates)?n=Un.packPolygonHierarchy(e._textureCoordinates,t,n,U):t[n++]=-1,t[n++]=e.packedLength,t};var dUe=ee.clone(ee.UNIT_SPHERE),hUe=new Ie,mUe={polygonHierarchy:{}};mf.unpack=function(e,t,n){t=y(t,0);let i=Un.unpackPolygonHierarchy(e,t,d);t=i.startingIndex,delete i.startingIndex;let o=ee.unpack(e,t,dUe);t+=ee.packedLength;let r=Ie.unpack(e,t,hUe);t+=Ie.packedLength;let s=e[t++],a=e[t++],c=e[t++],u=e[t++],f=e[t++]===1,h=e[t++]===1,p=e[t++]===1,_=e[t++]===1,m=e[t++]===1,x=e[t++],b=e[t++],T=e[t]===-1?void 0:Un.unpackPolygonHierarchy(e,t,U);l(T)?(t=T.startingIndex,delete T.startingIndex):t++;let C=e[t++];return l(n)||(n=new mf(mUe)),n._polygonHierarchy=i,n._ellipsoid=ee.clone(o,n._ellipsoid),n._vertexFormat=Ie.clone(r,n._vertexFormat),n._height=s,n._extrudedHeight=a,n._granularity=c,n._stRotation=u,n._perPositionHeightExtrude=f,n._perPositionHeight=h,n._closeTop=p,n._closeBottom=_,n._shadowVolume=m,n._offsetAttribute=x===-1?void 0:x,n._arcType=b,n._textureCoordinates=T,n.packedLength=C,n};var pUe=new U,gUe=new U,_Ue=new Nc;function goe(e,t,n,i,o,r){let s=e.longitude,a=s>=0?s:s+P.TWO_PI;o.westOverIdl=Math.min(o.westOverIdl,a),o.eastOverIdl=Math.max(o.eastOverIdl,a),r.west=Math.min(r.west,s),r.east=Math.max(r.east,s);let c=e.getLatitude(n),u=c;if(r.south=Math.min(r.south,c),r.north=Math.max(r.north,c),i!==tn.RHUMB){let p=U.subtract(t.position,e.position,pUe),_=U.dot(t.position,p)/U.dot(p,p);if(_>0&&_<1){let m=U.add(t.position,U.multiplyByScalar(p,-_,p),gUe),x=Nc.clone(t,_Ue);x.position=m;let b=x.getLatitude(n);r.south=Math.min(r.south,b),r.north=Math.max(r.north,b),Math.abs(c)>Math.abs(b)&&(u=b)}}let f=t.x*e.y-e.x*t.y,h=Math.sign(f);h!==0&&(h*=U.angleBetween(t.position,e.position)),u>=0&&(o.northAngle+=h),u<=0&&(o.southAngle+=h)}var _oe=new Nc,yUe=new Nc,hf={northAngle:0,southAngle:0,westOverIdl:0,eastOverIdl:0};mf.computeRectangleFromPositions=function(e,t,n,i){if(l(i)||(i=new se),e.length<3)return i;i.west=Number.POSITIVE_INFINITY,i.east=Number.NEGATIVE_INFINITY,i.south=Number.POSITIVE_INFINITY,i.north=Number.NEGATIVE_INFINITY,hf.northAngle=0,hf.southAngle=0,hf.westOverIdl=Number.POSITIVE_INFINITY,hf.eastOverIdl=Number.NEGATIVE_INFINITY;let o=e.length,r=Nc.fromCartesian(e[0],yUe);for(let s=1;s<o;s++){let a=Nc.fromCartesian(e[s],_oe);goe(a,r,t,n,hf,i),r=Nc.clone(a,r)}return goe(Nc.fromCartesian(e[0],_oe),r,t,n,hf,i),i.east-i.west>hf.eastOverIdl-hf.westOverIdl&&(i.west=hf.westOverIdl,i.east=hf.eastOverIdl,i.east>P.PI&&(i.east=i.east-P.TWO_PI),i.west>P.PI&&(i.west=i.west-P.TWO_PI)),P.equalsEpsilon(Math.abs(hf.northAngle),P.TWO_PI,P.EPSILON10)&&(i.north=P.PI_OVER_TWO,i.east=P.PI,i.west=-P.PI),P.equalsEpsilon(Math.abs(hf.southAngle),P.TWO_PI,P.EPSILON10)&&(i.south=-P.PI_OVER_TWO,i.east=P.PI,i.west=-P.PI),i};var xUe=new Nc;function bUe(e,t,n){return e.height>=P.PI||e.width>=P.PI?Nc.fromCartesian(t[0],xUe).tangentPlane:ns.fromPoints(t,n)}var yoe=new fe;function TUe(e,t,n){return(i,o)=>{if(e.height>=P.PI||e.width>=P.PI){if(e.south<0&&e.north>0){l(o)||(o=[]);for(let s=0;s<i.length;++s){let a=n.cartesianToCartographic(i[s],yoe);o[s]=new U(a.longitude/P.PI,a.latitude/P.PI_OVER_TWO)}return o.length=i.length,o}return Nc.fromCartesianArray(i,o)}return ns.fromPoints(t,n).projectPointsOntoPlane(i,o)}}function CUe(e,t,n){if(e.height>=P.PI||e.width>=P.PI)return(o,r)=>{if(e.south<0&&e.north>0){let s=n.cartesianToCartographic(o,yoe);return l(r)||(r=new U),r.x=s.longitude/P.PI,r.y=s.latitude/P.PI_OVER_TWO,r}return Nc.fromCartesian(o,r)};let i=ns.fromPoints(t,n);return(o,r)=>i.projectPointsOntoPlane(o,r)}function AUe(e,t,n,i){return(o,r)=>!i&&(e.height>=P.PI_OVER_TWO||e.width>=2*P.PI_OVER_THREE)?Un.splitPolygonsOnEquator(o,t,n,r):o}function EUe(e,t,n,i){if(t.height>=P.PI||t.width>=P.PI)return qe.fromRectangle(t,void 0,hoe);let o=e,r=ns.fromPoints(o,n);return Un.computeBoundingRectangle(r.plane.normal,r.projectPointOntoPlane.bind(r),o,i,hoe)}mf.createGeometry=function(e){let t=e._vertexFormat,n=e._ellipsoid,i=e._granularity,o=e._stRotation,r=e._polygonHierarchy,s=e._perPositionHeight,a=e._closeTop,c=e._closeBottom,u=e._arcType,f=e._textureCoordinates,h=l(f),p=r.positions;if(p.length<3)return;let _=e.rectangle,m=Un.polygonsFromHierarchy(r,h,TUe(_,p,n),!s,n,AUe(_,n,u,s)),x=m.hierarchy,b=m.polygons,T=function(I){return I},C=h?Un.polygonsFromHierarchy(f,!0,T,!1,n).polygons:void 0;if(x.length===0)return;let A=x[0].outerRing,S=EUe(A,_,n,o),v=[],D=e._height,O=e._extrudedHeight,R=e._perPositionHeightExtrude||!P.equalsEpsilon(D,O,0,P.EPSILON2),M={perPositionHeight:s,vertexFormat:t,geometry:void 0,rotationAxis:bUe(_,A,n).plane.normal,projectTo2d:CUe(_,A,n),boundingRectangle:S,ellipsoid:n,stRotation:o,textureCoordinates:void 0,bottom:!1,top:!0,wall:!1,extrude:!1,arcType:u},L;if(R)for(M.extrude=!0,M.top=a,M.bottom=c,M.shadowVolume=e._shadowVolume,M.offsetAttribute=e._offsetAttribute,L=0;L<b.length;L++){let I=fUe(n,b[L],h?C[L]:void 0,i,x[L],s,a,c,t,u),N;a&&c?(N=I.topAndBottom,M.geometry=Un.scaleToGeodeticHeightExtruded(N.geometry,D,O,n,s)):a?(N=I.topAndBottom,N.geometry.attributes.position.values=ri.scaleToGeodeticHeight(N.geometry.attributes.position.values,D,n,!s),M.geometry=N.geometry):c&&(N=I.topAndBottom,N.geometry.attributes.position.values=ri.scaleToGeodeticHeight(N.geometry.attributes.position.values,O,n,!0),M.geometry=N.geometry),(a||c)&&(M.wall=!1,N.geometry=V9(M),v.push(N));let B=I.walls;M.wall=!0;for(let H=0;H<B.length;H++){let V=B[H];M.geometry=Un.scaleToGeodeticHeightExtruded(V.geometry,D,O,n,s),V.geometry=V9(M),v.push(V)}}else for(L=0;L<b.length;L++){let I=new wt({geometry:Un.createGeometryFromPositions(n,b[L],h?C[L]:void 0,i,s,t,u)});if(I.geometry.attributes.position.values=ri.scaleToGeodeticHeight(I.geometry.attributes.position.values,D,n,!s),M.geometry=I.geometry,I.geometry=V9(M),l(e._offsetAttribute)){let N=I.geometry.attributes.position.values.length,B=e._offsetAttribute===sn.NONE?0:1,H=new Uint8Array(N/3).fill(B);I.geometry.attributes.applyOffset=new ve({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:H})}v.push(I)}let g=Nn.combineInstances(v)[0];g.attributes.position.values=new Float64Array(g.attributes.position.values),g.indices=Ne.createTypedArray(g.attributes.position.values.length/3,g.indices);let E=g.attributes,w=ae.fromVertices(E.position.values);return t.position||delete E.position,new at({attributes:E,indices:g.indices,primitiveType:g.primitiveType,boundingSphere:w,offsetAttribute:e._offsetAttribute})};mf.createShadowVolume=function(e,t,n){let i=e._granularity,o=e._ellipsoid,r=t(i,o),s=n(i,o);return new mf({polygonHierarchy:e._polygonHierarchy,ellipsoid:o,stRotation:e._stRotation,granularity:i,perPositionHeight:!1,extrudedHeight:r,height:s,vertexFormat:Ie.POSITION_ONLY,shadowVolume:!0,arcType:e._arcType})};function SUe(e){let t=-e._stRotation;if(t===0)return[0,0,0,1,1,0];let n=e._ellipsoid,i=e._polygonHierarchy.positions,o=e.rectangle;return at._textureCoordinateRotationPoints(i,t,n,o)}Object.defineProperties(mf.prototype,{rectangle:{get:function(){if(!l(this._rectangle)){let e=this._polygonHierarchy.positions;this._rectangle=mf.computeRectangleFromPositions(e,this._ellipsoid,this._arcType)}return this._rectangle}},textureCoordinateRotationPoints:{get:function(){return l(this._textureCoordinateRotationPoints)||(this._textureCoordinateRotationPoints=SUe(this)),this._textureCoordinateRotationPoints}}});var A_=mf;function hx(e){this._ellipsoid=y(e.ellipsoid,ee.default),this._positions=[...e.positions]}Object.defineProperties(hx.prototype,{length:{get:function(){return this._positions.length}},positions:{get:function(){return this._positions}},ellipsoid:{get:function(){return this._ellipsoid}}});hx.clone=function(e,t){return l(t)?(t._ellipsoid=e.ellipsoid,t._positions.length=0,t._positions.push(...e.positions),t):new hx({positions:e.positions,ellipsoid:e.ellipsoid})};hx.equals=function(e,t){return e.ellipsoid.equals(t.ellipsoid)&&e.positions===t.positions};hx.prototype.computeRectangle=function(e){return A_.computeRectangleFromPositions(this.positions,this.ellipsoid,void 0,e)};var vUe=new se,xoe=new d;hx.prototype.computeSphericalExtents=function(e){l(e)||(e=new se);let t=this.computeRectangle(vUe),n=fe.toCartesian(se.southwest(t),this.ellipsoid,xoe),i=Math.sqrt(n.x*n.x+n.y*n.y),o=P.fastApproximateAtan2(i,n.z),r=P.fastApproximateAtan2(n.x,n.y);return e.south=o,e.west=r,n=fe.toCartesian(se.northeast(t),this.ellipsoid,xoe),i=Math.sqrt(n.x*n.x+n.y*n.y),o=P.fastApproximateAtan2(i,n.z),r=P.fastApproximateAtan2(n.x,n.y),e.north=o,e.east=r,e};var dw=hx;function qr(e){e=y(e,y.EMPTY_OBJECT),this._polygons=[],this._totalPositions=0,this.enabled=y(e.enabled,!0),this.inverse=y(e.inverse,!1),this.polygonAdded=new me,this.polygonRemoved=new me,this._owner=void 0,this._float32View=void 0,this._extentsFloat32View=void 0,this._extentsCount=0,this._polygonsTexture=void 0,this._extentsTexture=void 0,this._signedDistanceTexture=void 0,this._signedDistanceComputeCommand=void 0;let t=e.polygons;if(l(t)){let n=t.length;for(let i=0;i<n;++i)this._polygons.push(t[i])}}Object.defineProperties(qr.prototype,{length:{get:function(){return this._polygons.length}},totalPositions:{get:function(){return this._totalPositions}},extentsTexture:{get:function(){return this._extentsTexture}},extentsCount:{get:function(){return this._extentsCount}},pixelsNeededForExtents:{get:function(){return this.length}},pixelsNeededForPolygonPositions:{get:function(){return this.totalPositions+this.length}},clippingTexture:{get:function(){return this._signedDistanceTexture}},owner:{get:function(){return this._owner}},clippingPolygonsState:{get:function(){return this.inverse?-this.extentsCount:this.extentsCount}}});qr.prototype.add=function(e){let t=this._polygons.length;return this._polygons.push(e),this.polygonAdded.raiseEvent(e,t),e};qr.prototype.get=function(e){return this._polygons[e]};qr.prototype.contains=function(e){return this._polygons.some(t=>dw.equals(t,e))};qr.prototype.remove=function(e){let t=this._polygons,n=t.findIndex(i=>dw.equals(i,e));return n===-1?!1:(t.splice(n,1),this.polygonRemoved.raiseEvent(e,n),!0)};var wUe=new se;function DUe(e){let t=[],n=[],i=e.length;for(let r=0;r<i;++r){let a=e[r].computeSphericalExtents(),c=Math.max(a.height*2.5,.001),u=Math.max(a.width*2.5,.001),f=se.clone(a);f.south-=c,f.west-=u,f.north+=c,f.east+=u,f.south=Math.max(f.south,-Math.PI),f.west=Math.max(f.west,-Math.PI),f.north=Math.min(f.north,Math.PI),f.east=Math.min(f.east,Math.PI);let h=[r];for(let p=0;p<t.length;++p){let _=t[p];if(l(_)&&l(se.simpleIntersection(_,f))&&!se.equals(_,f)){let m=n[p];h.push(...m),m.reduce((x,b)=>se.union(e[b].computeSphericalExtents(wUe),x,x),a),t[p]=void 0,n[p]=void 0,c=Math.max(a.height*2.5,.001),u=Math.max(a.width*2.5,.001),f=se.clone(a,f),f.south-=c,f.west-=u,f.north+=c,f.east+=u,f.south=Math.max(f.south,-Math.PI),f.west=Math.max(f.west,-Math.PI),f.north=Math.min(f.north,Math.PI),f.east=Math.min(f.east,Math.PI),p=-1}}t.push(f),n.push(h)}let o=new Map;return n.filter(l).forEach((r,s)=>r.forEach(a=>o.set(a,s))),{extentsList:t.filter(l),extentsIndexByPolygon:o}}qr.prototype.removeAll=function(){let e=this._polygons,t=e.length;for(let n=0;n<t;++n){let i=e[n];this.polygonRemoved.raiseEvent(i,n)}this._polygons=[]};function IUe(e){let t=e._float32View,n=e._extentsFloat32View,i=e._polygons,{extentsList:o,extentsIndexByPolygon:r}=DUe(i),s=0;for(let[c,u]of i.entries()){let f=u.length;t[s++]=f,t[s++]=r.get(c);for(let h=0;h<f;++h){let p=u.positions[h],_=Math.hypot(p.x,p.y),m=P.fastApproximateAtan2(_,p.z),x=P.fastApproximateAtan2(p.x,p.y);t[s++]=m,t[s++]=x}}let a=0;for(let c of o){let u=1/(c.east-c.west),f=1/(c.north-c.south);n[a++]=c.south,n[a++]=c.west,n[a++]=f,n[a++]=u}e._extentsCount=o.length}var U9=new U;qr.prototype.update=function(e){let t=e.context;if(!qr.isSupported(e))throw new re("ClippingPolygonCollections are only supported for WebGL 2.");let n=this._polygons.reduce((s,a)=>s+a.length,0);if(n===this.totalPositions||(this._totalPositions=n,this.length===0))return;l(this._signedDistanceComputeCommand)&&(this._signedDistanceComputeCommand.canceled=!0,this._signedDistanceComputeCommand=void 0);let i=this._polygonsTexture,o=this._extentsTexture,r=this._signedDistanceTexture;if(l(i)){let s=i.width*i.height;(s<this.pixelsNeededForPolygonPositions||this.pixelsNeededForPolygonPositions<.25*s)&&(i.destroy(),i=void 0,this._polygonsTexture=void 0)}if(!l(i)){let s=qr.getTextureResolution(i,this.pixelsNeededForPolygonPositions,U9);i=new Ot({context:t,width:s.x,height:s.y,pixelFormat:tt.RG,pixelDatatype:Ke.FLOAT,sampler:$t.NEAREST,flipY:!1}),this._float32View=new Float32Array(s.x*s.y*2),this._polygonsTexture=i}if(l(o)){let s=o.width*o.height;(s<this.pixelsNeededForExtents||this.pixelsNeededForExtents<.25*s)&&(o.destroy(),o=void 0,this._extentsTexture=void 0)}if(!l(o)){let s=qr.getTextureResolution(o,this.pixelsNeededForExtents,U9);o=new Ot({context:t,width:s.x,height:s.y,pixelFormat:tt.RGBA,pixelDatatype:Ke.FLOAT,sampler:$t.NEAREST,flipY:!1}),this._extentsFloat32View=new Float32Array(s.x*s.y*4),this._extentsTexture=o}if(IUe(this),o.copyFrom({source:{width:o.width,height:o.height,arrayBufferView:this._extentsFloat32View}}),i.copyFrom({source:{width:i.width,height:i.height,arrayBufferView:this._float32View}}),!l(r)){let s=qr.getClippingDistanceTextureResolution(this,U9);r=new Ot({context:t,width:s.x,height:s.y,pixelFormat:t.webgl2?tt.RED:tt.LUMINANCE,pixelDatatype:Ke.FLOAT,sampler:new $t({wrapS:An.CLAMP_TO_EDGE,wrapT:An.CLAMP_TO_EDGE,minificationFilter:Zt.LINEAR,magnificationFilter:di.LINEAR}),flipY:!1}),this._signedDistanceTexture=r}this._signedDistanceComputeCommand=PUe(this)};qr.prototype.queueCommands=function(e){l(this._signedDistanceComputeCommand)&&e.commandList.push(this._signedDistanceComputeCommand)};function PUe(e){let t=e._polygonsTexture,n=e._extentsTexture;return new al({fragmentShaderSource:cL,outputTexture:e._signedDistanceTexture,uniformMap:{u_polygonsLength:function(){return e.length},u_extentsLength:function(){return e.extentsCount},u_extentsTexture:function(){return n},u_polygonTexture:function(){return t}},persists:!1,owner:e,postExecute:()=>{e._signedDistanceComputeCommand=void 0}})}var boe=new se,RUe=new se;qr.prototype.computeIntersectionWithBoundingVolume=function(e,t){let n=this._polygons,i=n.length,o=jt.OUTSIDE;this.inverse&&(o=jt.INSIDE);for(let r=0;r<i;++r){let a=n[r].computeRectangle(),c=e.rectangle;if(!l(c)&&l(e.boundingVolume?.computeCorners)){let f=e.boundingVolume.computeCorners();c=se.fromCartesianArray(f,t,boe)}l(c)||(c=se.fromBoundingSphere(e.boundingSphere,t,boe));let u=se.simpleIntersection(c,a,RUe);l(u)&&(o=jt.INTERSECTING)}return o};qr.setOwner=function(e,t,n){e!==t[n]&&(t[n]=t[n]&&t[n].destroy(),l(e)&&(e._owner=t,t[n]=e))};qr.isSupported=function(e){return e?.context.webgl2};qr.getTextureResolution=function(e,t,n){if(l(e))return n.x=e.width,n.y=e.height,n;let i=Bt.maximumTextureSize;return n.x=Math.min(t,i),n.y=Math.ceil(t/n.x),n.y*=2,n};qr.getClippingDistanceTextureResolution=function(e,t){let n=e.signedDistanceTexture;return l(n)?(t.x=n.width,t.y=n.height,t):(t.x=Math.min(Bt.maximumTextureSize,4096),t.y=Math.min(Bt.maximumTextureSize,4096),t)};qr.getClippingExtentsTextureResolution=function(e,t){let n=e.extentsTexture;return l(n)?(t.x=n.width,t.y=n.height,t):qr.getTextureResolution(n,e.pixelsNeededForExtents,t)};qr.prototype.isDestroyed=function(){return!1};qr.prototype.destroy=function(){return l(this._signedDistanceComputeCommand)&&(this._signedDistanceComputeCommand.canceled=!0),this._polygonsTexture=this._polygonsTexture&&this._polygonsTexture.destroy(),this._extentsTexture=this._extentsTexture&&this._extentsTexture.destroy(),this._signedDistanceTexture=this._signedDistanceTexture&&this._signedDistanceTexture.destroy(),ue(this)};var Zh=qr;var hw={NONE:0,SCENE_LIGHT:1,SUNLIGHT:2};hw.fromGlobeFlags=function(e){return e.enableLighting&&e.dynamicAtmosphereLighting?e.dynamicAtmosphereLightingFromSun?hw.SUNLIGHT:hw.SCENE_LIGHT:hw.NONE};var E_=Object.freeze(hw);function Toe(){this.lightIntensity=10,this.rayleighCoefficient=new d(55e-7,13e-6,284e-7),this.mieCoefficient=new d(21e-6,21e-6,21e-6),this.rayleighScaleHeight=1e4,this.mieScaleHeight=3200,this.mieAnisotropy=.9,this.hueShift=0,this.saturationShift=0,this.brightnessShift=0,this.dynamicLighting=E_.NONE}Toe.requiresColorCorrect=function(e){return!(P.equalsEpsilon(e.hueShift,0,P.EPSILON7)&&P.equalsEpsilon(e.saturationShift,0,P.EPSILON7)&&P.equalsEpsilon(e.brightnessShift,0,P.EPSILON7))};var TC=Toe;function Qn(e){this._position=void 0,this._radianceMapDirty=!1,this._radianceCommandsDirty=!1,this._convolutionsCommandsDirty=!1,this._irradianceCommandDirty=!1,this._irradianceTextureDirty=!1,this._sphericalHarmonicCoefficientsDirty=!1,this._shouldRegenerateShaders=!1,e=y(e,y.EMPTY_OBJECT);let t=Math.min(y(e.mipmapLevels,10),Math.log2(Bt.maximumCubeMapSize));this._mipmapLevels=t,this._radianceMapComputeCommands=new Array(6),this._convolutionComputeCommands=new Array((t-1)*6),this._irradianceComputeCommand=void 0,this._radianceMapFS=void 0,this._irradianceMapFS=void 0,this._convolveSP=void 0,this._va=void 0,this._radianceMapTextures=new Array(6),this._specularMapTextures=new Array((t-1)*6),this._radianceCubeMap=void 0,this._irradianceMapTexture=void 0,this._sphericalHarmonicCoefficients=Qn.DEFAULT_SPHERICAL_HARMONIC_COEFFICIENTS.slice(),this._lastTime=new Z;let n=Math.pow(2,t-1);this._textureDimensions=new U(n,n),this._radiiAndDynamicAtmosphereColor=new d,this._sceneEnvironmentMap=void 0,this._backgroundColor=void 0,this._owner=void 0,this.enabled=y(e.enabled,!0),this.shouldUpdate=!0,this.maximumSecondsDifference=y(e.maximumSecondsDifference,60*60),this.maximumPositionEpsilon=y(e.maximumPositionEpsilon,1e3),this.atmosphereScatteringIntensity=y(e.atmosphereScatteringIntensity,2),this.gamma=y(e.gamma,1),this.brightness=y(e.brightness,1),this.saturation=y(e.saturation,1),this.groundColor=y(e.groundColor,Qn.AVERAGE_EARTH_GROUND_COLOR),this.groundAlbedo=y(e.groundAlbedo,.31)}Object.defineProperties(Qn.prototype,{owner:{get:function(){return this._owner}},shouldRegenerateShaders:{get:function(){return this._shouldRegenerateShaders}},position:{get:function(){return this._position},set:function(e){d.equalsEpsilon(e,this._position,0,this.maximumPositionEpsilon)||(this._position=d.clone(e,this._position),this.reset())}},radianceCubeMap:{get:function(){return this._radianceCubeMap}},maximumMipmapLevel:{get:function(){return this._mipmapLevels}},sphericalHarmonicCoefficients:{get:function(){return this._sphericalHarmonicCoefficients}}});Qn._maximumComputeCommandCount=8;Qn._activeComputeCommandCount=0;Qn._nextFrameCommandQueue=[];Qn._queueCommand=(e,t)=>{if(Qn._activeComputeCommandCount>=Qn._maximumComputeCommandCount){Qn._nextFrameCommandQueue.push(e);return}t.commandList.push(e),Qn._activeComputeCommandCount++};Qn._updateCommandQueue=e=>{if(Qn._maximumComputeCommandCount=Math.log2(Bt.maximumCubeMapSize),Qn._nextFrameCommandQueue.length>0&&Qn._activeComputeCommandCount<Qn._maximumComputeCommandCount){let t=Qn._nextFrameCommandQueue.shift();for(;l(t)&&Qn._activeComputeCommandCount<Qn._maximumComputeCommandCount;){if(t.canceled){t=Qn._nextFrameCommandQueue.shift();continue}e.commandList.push(t),Qn._activeComputeCommandCount++,t=Qn._nextFrameCommandQueue.shift()}}};Qn.setOwner=function(e,t,n){e!==t[n]&&(t[n]=t[n]&&t[n].destroy(),l(e)&&(e._owner=t,t[n]=e))};Qn.prototype.reset=function(){let e=this._radianceMapComputeCommands.length;for(let t=0;t<e;++t)l(this._radianceMapComputeCommands[t])&&(this._radianceMapComputeCommands[t].canceled=!0,Qn._activeComputeCommandCount--),this._radianceMapComputeCommands[t]=void 0;e=this._convolutionComputeCommands.length;for(let t=0;t<e;++t)l(this._convolutionComputeCommands[t])&&(this._convolutionComputeCommands[t].canceled=!0,Qn._activeComputeCommandCount--),this._convolutionComputeCommands[t]=void 0;l(this._irradianceComputeCommand)&&(this._irradianceComputeCommand.canceled=!0,Qn._activeComputeCommandCount--,this._irradianceComputeCommand=void 0),this._radianceMapDirty=!0,this._radianceCommandsDirty=!0};var OUe=new d,MUe=new d;function LUe(e,t){let n=e._position,i=t.atmosphere,o=t.mapProjection.ellipsoid,r=o.scaleToGeodeticSurface(n,MUe),s=1.025,a=OUe,c=l(r)?d.magnitude(r):o.maximumRadius;return a.x=c*s,a.y=c,a.z=i.dynamicLighting,!d.equalsEpsilon(e._radiiAndDynamicAtmosphereColor,a)||t.environmentMap!==e._sceneEnvironmentMap||t.backgroundColor!==e._backgroundColor?(d.clone(a,e._radiiAndDynamicAtmosphereColor),e._sceneEnvironmentMap=t.environmentMap,e._backgroundColor=t.backgroundColor,!0):!1}var Coe=new d,NUe=new F,FUe=new oe,BUe=new z;function kUe(e,t){let n=t.context,i=e._textureDimensions;if(l(e._radianceCubeMap)||(e._radianceCubeMap=new wr({context:n,width:i.x,height:i.y,pixelDatatype:Ke.UNSIGNED_BYTE,pixelFormat:tt.RGBA})),e._radianceCommandsDirty){let o=e._radianceMapFS;l(o)||(o=new Ue({sources:[Ph,JM]}),e._radianceMapFS=o),TC.requiresColorCorrect(t.atmosphere)&&o.defines.push("ATMOSPHERE_COLOR_CORRECT");let r=e._position,s=e._radiiAndDynamicAtmosphereColor,a=t.mapProjection.ellipsoid,c=Mt.eastNorthUpToFixedFrame(r,a,NUe),u=FUe;u.x=e.brightness,u.y=e.saturation,u.z=e.gamma,u.w=e.atmosphereScatteringIntensity,(e.brightness!==1||e.saturation!==1||e.gamma!==1)&&o.defines.push("ENVIRONMENT_COLOR_CORRECT");let f=0;for(let h of wr.faceNames()){let p=e._radianceMapTextures[f];l(p)&&p.destroy(),p=new Ot({context:n,width:i.x,height:i.y,pixelDatatype:Ke.UNSIGNED_BYTE,pixelFormat:tt.RGBA}),e._radianceMapTextures[f]=p;let _=f,m=new al({fragmentShaderSource:o,outputTexture:p,uniformMap:{u_radiiAndDynamicAtmosphereColor:()=>s,u_enuToFixedFrame:()=>c,u_faceDirection:()=>wr.getDirection(h,Coe),u_positionWC:()=>r,u_brightnessSaturationGammaIntensity:()=>u,u_groundColor:()=>e.groundColor.withAlpha(e.groundAlbedo,BUe)},persists:!0,owner:e,postExecute:()=>{let x=e._radianceMapComputeCommands;if(!l(x[_]))return;x[_]=void 0;let b=new zr({context:n,colorTextures:[e._radianceMapTextures[_]],destroyAttachments:!1});b._bind(),e._radianceCubeMap[h].copyFromFramebuffer(),b._unBind(),b.destroy(),Qn._activeComputeCommandCount--,x.some(l)||(e._convolutionsCommandsDirty=!0,e._shouldRegenerateShaders=!0)}});e._radianceMapComputeCommands[f]=m,Qn._queueCommand(m,t),f++}e._radianceCommandsDirty=!1}}function VUe(e,t){let n=e._radianceCubeMap;n.generateMipmap();let i=e._mipmapLevels,o=e._textureDimensions,r=o.x/2,s=o.y/2,a=t.context,c=0,u=(h,p,_,m)=>()=>{let x=e._convolutionComputeCommands;!l(x[h])||x[h].canceled||(x[h]=void 0,n.copyFace(t,p,_,m),c++,Qn._activeComputeCommandCount--,c===e._specularMapTextures.length&&(e._irradianceCommandDirty=!0,n.sampler=new $t({minificationFilter:Zt.LINEAR_MIPMAP_LINEAR}),e._shouldRegenerateShaders=!0))},f=0;for(let h=1;h<i;++h){for(let p of wr.faceNames()){let _=e._specularMapTextures[f]=new Ot({context:a,width:r,height:s,pixelDatatype:Ke.UNSIGNED_BYTE,pixelFormat:tt.RGBA}),m=e._va;l(m)||(m=wr.createVertexArray(a,p),e._va=m);let x=e._convolveSP;l(x)||(x=en.fromCache({context:a,vertexShaderSource:tL,fragmentShaderSource:eL,attributeLocations:{positions:0}}),e._convolveSP=x);let b=new al({shaderProgram:x,vertexArray:m,outputTexture:_,persists:!0,owner:e,uniformMap:{u_roughness:()=>h/(i-1),u_radianceTexture:()=>n??a.defaultTexture,u_faceDirection:()=>wr.getDirection(p,Coe)},postExecute:u(f,_,p,h)});e._convolutionComputeCommands[f]=b,Qn._queueCommand(b,t),++f}r/=2,s/=2}}var Aoe=new U(3,3);function UUe(e,t){let n=t.context,i=Aoe,o=e._irradianceMapTexture;l(o)||(o=new Ot({context:n,width:i.x,height:i.y,pixelDatatype:Ke.FLOAT,pixelFormat:tt.RGBA}),e._irradianceMapTexture=o);let r=e._irradianceMapFS;l(r)||(r=new Ue({sources:[QM]}),e._irradianceMapFS=r);let s=new al({fragmentShaderSource:r,outputTexture:o,uniformMap:{u_radianceMap:()=>e._radianceCubeMap??n.defaultTexture},postExecute:()=>{l(e._irradianceComputeCommand)&&(e._irradianceTextureDirty=!1,e._irradianceComputeCommand=void 0,e._sphericalHarmonicCoefficientsDirty=!0,Qn._activeComputeCommandCount--)}});e._irradianceComputeCommand=s,Qn._queueCommand(s,t),e._irradianceTextureDirty=!0}function zUe(e,t){let n=t.context,i=new zr({context:n,colorTextures:[e._irradianceMapTexture],destroyAttachments:!1}),o=Aoe,r=n.readPixels({x:0,y:0,width:o.x,height:o.y,framebuffer:i});for(let s=0;s<9;++s)e._sphericalHarmonicCoefficients[s]=d.unpack(r,s*4),d.multiplyByScalar(e._sphericalHarmonicCoefficients[s],e.atmosphereScatteringIntensity,e._sphericalHarmonicCoefficients[s]);i.destroy(),e._shouldRegenerateShaders=!0}Qn.prototype.update=function(e){let t=e.mode;if(!Qn.isDynamicUpdateSupported(e)||!this.enabled||!this.shouldUpdate||!l(this._position)||t===ne.MORPHING){this._shouldRegenerateShaders=!1;return}Qn._updateCommandQueue(e);let i=e.atmosphere.dynamicLighting;if((LUe(this,e)||i===E_.SUNLIGHT&&!Z.equalsEpsilon(e.time,this._lastTime,this.maximumSecondsDifference))&&(this.reset(),this._lastTime=Z.clone(e.time,this._lastTime)),this._radianceMapDirty&&(kUe(this,e),this._radianceMapDirty=!1),this._convolutionsCommandsDirty&&(VUe(this,e),this._convolutionsCommandsDirty=!1),this._irradianceCommandDirty&&(UUe(this,e),this._irradianceCommandDirty=!1),this._irradianceTextureDirty){this._shouldRegenerateShaders=!1;return}if(this._sphericalHarmonicCoefficientsDirty){zUe(this,e),this._sphericalHarmonicCoefficientsDirty=!1;return}this._shouldRegenerateShaders=!1};Qn.prototype.isDestroyed=function(){return!1};Qn.prototype.destroy=function(){let e=this._radianceMapComputeCommands.length;for(let t=0;t<e;++t)this._radianceMapComputeCommands[t]=void 0;e=this._convolutionComputeCommands.length;for(let t=0;t<e;++t)this._convolutionComputeCommands[t]=void 0;this._irradianceMapComputeCommand=void 0,e=this._radianceMapTextures.length;for(let t=0;t<e;++t)this._radianceMapTextures[t]=this._radianceMapTextures[t]&&this._radianceMapTextures[t].destroy();e=this._specularMapTextures.length;for(let t=0;t<e;++t)this._specularMapTextures[t]=this._specularMapTextures[t]&&this._specularMapTextures[t].destroy();return this._radianceCubeMap=this._radianceCubeMap&&this._radianceCubeMap.destroy(),this._irradianceMapTexture=this._irradianceMapTexture&&this._irradianceMapTexture.destroy(),ue(this)};Qn.isDynamicUpdateSupported=function(e){let t=e.context;return t.halfFloatingPointTexture||t.colorBufferFloat};Qn.AVERAGE_EARTH_GROUND_COLOR=Object.freeze(z.fromCssColorString("#717145"));Qn.DEFAULT_SPHERICAL_HARMONIC_COEFFICIENTS=Object.freeze([Object.freeze(new d(.35449,.35449,.35449)),d.ZERO,d.ZERO,d.ZERO,d.ZERO,d.ZERO,d.ZERO,d.ZERO,d.ZERO]);var S_=Qn;var mw={HIGHLIGHT:0,REPLACE:1,MIX:2};mw.getColorBlend=function(e,t){if(e===mw.HIGHLIGHT)return 0;if(e===mw.REPLACE)return 1;if(e===mw.MIX)return P.clamp(t,P.EPSILON4,1)};var Fc=Object.freeze(mw);var HUe={XTRANSLATE:"xTranslate",YTRANSLATE:"yTranslate",ZTRANSLATE:"zTranslate",XROTATE:"xRotate",YROTATE:"yRotate",ZROTATE:"zRotate",XSCALE:"xScale",YSCALE:"yScale",ZSCALE:"zScale",UNIFORMSCALE:"uniformScale"},Bc=Object.freeze(HUe);var GUe={STEP:0,LINEAR:1,CUBICSPLINE:2},$h=Object.freeze(GUe);var Eoe={};function pw(e){this._count=e.count,this._properties=Ge(e.properties,!0)}pw.prototype.hasProperty=function(e){return Fn.hasProperty(e,this._properties,Eoe)};pw.prototype.getPropertyIds=function(e){return Fn.getPropertyIds(this._properties,Eoe,e)};pw.prototype.getProperty=function(e,t){let n=this._properties[t];if(l(n))return Ge(n[e],!0)};pw.prototype.setProperty=function(e,t,n){let i=this._properties[t];l(i)||(i=new Array(this._count),this._properties[t]=i),i[e]=Ge(n,!0)};var v_=pw;function Ja(e){e=y(e,y.EMPTY_OBJECT),this._name=e.name,this._id=e.id,this._count=e.count,this._extras=e.extras,this._extensions=e.extensions,this._metadataTable=e.metadataTable,this._jsonMetadataTable=e.jsonMetadataTable,this._batchTableHierarchy=e.batchTableHierarchy}Object.defineProperties(Ja.prototype,{name:{get:function(){return this._name}},id:{get:function(){return this._id}},count:{get:function(){return this._count}},class:{get:function(){if(l(this._metadataTable))return this._metadataTable.class}},extras:{get:function(){return this._extras}},extensions:{get:function(){return this._extensions}},byteLength:{get:function(){let e=0;return l(this._metadataTable)&&(e+=this._metadataTable.byteLength),l(this._batchTableHierarchy)&&(e+=this._batchTableHierarchy.byteLength),e}}});Ja.prototype.hasProperty=function(e,t){return!!(l(this._metadataTable)&&this._metadataTable.hasProperty(t)||l(this._batchTableHierarchy)&&this._batchTableHierarchy.hasProperty(e,t)||l(this._jsonMetadataTable)&&this._jsonMetadataTable.hasProperty(t))};Ja.prototype.hasPropertyBySemantic=function(e,t){return l(this._metadataTable)?this._metadataTable.hasPropertyBySemantic(t):!1};Ja.prototype.propertyExists=function(e){return!!(l(this._metadataTable)&&this._metadataTable.hasProperty(e)||l(this._batchTableHierarchy)&&this._batchTableHierarchy.propertyExists(e)||l(this._jsonMetadataTable)&&this._jsonMetadataTable.hasProperty(e))};Ja.prototype.propertyExistsBySemantic=function(e){return l(this._metadataTable)?this._metadataTable.hasPropertyBySemantic(e):!1};var z9=[];Ja.prototype.getPropertyIds=function(e,t){return t=l(t)?t:[],t.length=0,l(this._metadataTable)&&t.push.apply(t,this._metadataTable.getPropertyIds(z9)),l(this._batchTableHierarchy)&&t.push.apply(t,this._batchTableHierarchy.getPropertyIds(e,z9)),l(this._jsonMetadataTable)&&t.push.apply(t,this._jsonMetadataTable.getPropertyIds(z9)),t};Ja.prototype.getProperty=function(e,t){let n;if(l(this._metadataTable)&&(n=this._metadataTable.getProperty(e,t),l(n))||l(this._batchTableHierarchy)&&(n=this._batchTableHierarchy.getProperty(e,t),l(n))||l(this._jsonMetadataTable)&&(n=this._jsonMetadataTable.getProperty(e,t),l(n)))return n};Ja.prototype.setProperty=function(e,t,n){l(this._metadataTable)&&this._metadataTable.setProperty(e,t,n)||l(this._batchTableHierarchy)&&this._batchTableHierarchy.setProperty(e,t,n)||(l(this._jsonMetadataTable)||(this._jsonMetadataTable=new v_({count:this._count,properties:{}})),this._jsonMetadataTable.setProperty(e,t,n))};Ja.prototype.getPropertyBySemantic=function(e,t){if(l(this._metadataTable))return this._metadataTable.getPropertyBySemantic(e,t)};Ja.prototype.setPropertyBySemantic=function(e,t,n){return l(this._metadataTable)?this._metadataTable.setPropertyBySemantic(e,t,n):!1};Ja.prototype.getPropertyTypedArray=function(e){if(l(this._metadataTable))return this._metadataTable.getPropertyTypedArray(e)};Ja.prototype.getPropertyTypedArrayBySemantic=function(e){if(l(this._metadataTable))return this._metadataTable.getPropertyTypedArrayBySemantic(e)};Ja.prototype.isClass=function(e,t){let n=this._batchTableHierarchy;return l(n)?n.isClass(e,t):!1};Ja.prototype.isExactClass=function(e,t){return this.getExactClassName(e)===t};Ja.prototype.getExactClassName=function(e){let t=this._batchTableHierarchy;if(l(t))return t.getClassName(e)};var Tl=Ja;function gw(e){e=y(e,y.EMPTY_OBJECT);let t=e.property,n=e.classProperty,i=e.textures,o=l(t.channels)?t.channels:[0],r=t,s=ou.createModelTextureReader({textureInfo:r,channels:qUe(o),texture:i[r.index]});this._min=t.min,this._max=t.max;let a=t.offset,c=t.scale,u=n.hasValueTransform||l(a)||l(c);a=y(a,n.offset),c=y(c,n.scale),a=n.unpackVectorAndMatrixTypes(a),c=n.unpackVectorAndMatrixTypes(c),this._offset=a,this._scale=c,this._hasValueTransform=u,this._textureReader=s,this._classProperty=n,this._extras=t.extras,this._extensions=t.extensions}Object.defineProperties(gw.prototype,{textureReader:{get:function(){return this._textureReader}},hasValueTransform:{get:function(){return this._hasValueTransform}},offset:{get:function(){return this._offset}},scale:{get:function(){return this._scale}},classProperty:{get:function(){return this._classProperty}},extras:{get:function(){return this._extras}},extensions:{get:function(){return this._extensions}}});gw.prototype.isGpuCompatible=function(){let e=this._classProperty,t=e.type,n=e.componentType;return e.isArray?e.isVariableLengthArray?(xt(`Property texture property ${e.id} is a variable-length array, which is not supported`),!1):e.arrayLength>4?(xt(`Property texture property ${e.id} 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H9(e){e=y(e,y.EMPTY_OBJECT);let t=e.propertyTexture,n=e.class,i=e.textures,o=t.extensions,r=t.extras,s={};if(l(t.properties))for(let a in t.properties)t.properties.hasOwnProperty(a)&&(s[a]=new yF({property:t.properties[a],classProperty:n.properties[a],textures:i}));this._name=e.name,this._id=e.id,this._class=n,this._properties=s,this._extras=r,this._extensions=o}Object.defineProperties(H9.prototype,{name:{get:function(){return this._name}},id:{get:function(){return this._id}},class:{get:function(){return this._class}},properties:{get:function(){return this._properties}},extras:{get:function(){return this._extras}},extensions:{get:function(){return this._extensions}}});H9.prototype.getProperty=function(e){return this._properties[e]};var w_=H9;function Soe(e){e=y(e,y.EMPTY_OBJECT);let t=e.property,n=e.classProperty;this._attribute=t.attribute,this._classProperty=n,this._min=t.min,this._max=t.max;let i=t.offset,o=t.scale,r=n.hasValueTransform||l(i)||l(o);i=y(i,n.offset),o=y(o,n.scale),i=n.unpackVectorAndMatrixTypes(i),o=n.unpackVectorAndMatrixTypes(o),this._offset=i,this._scale=o,this._hasValueTransform=r,this._extras=t.extras,this._extensions=t.extensions}Object.defineProperties(Soe.prototype,{attribute:{get:function(){return this._attribute}},hasValueTransform:{get:function(){return this._hasValueTransform}},offset:{get:function(){return this._offset}},scale:{get:function(){return this._scale}},classProperty:{get:function(){return this._classProperty}},extras:{get:function(){return this._extras}},extensions:{get:function(){return this._extensions}}});var xF=Soe;function G9(e){e=y(e,y.EMPTY_OBJECT);let t=e.propertyAttribute,n=e.class,i={};if(l(t.properties))for(let o in t.properties)t.properties.hasOwnProperty(o)&&(i[o]=new xF({property:t.properties[o],classProperty:n.properties[o]}));this._name=e.name,this._id=e.id,this._class=n,this._properties=i,this._extras=t.extras,this._extensions=t.extensions}Object.defineProperties(G9.prototype,{name:{get:function(){return this._name}},id:{get:function(){return this._id}},class:{get:function(){return this._class}},properties:{get:function(){return this._properties}},extras:{get:function(){return this._extras}},extensions:{get:function(){return this._extensions}}});G9.prototype.getProperty=function(e){return this._properties[e]};var CC=G9;function _w(e){e=y(e,y.EMPTY_OBJECT),this._schema=e.schema;let t=e.propertyTables;this._propertyTableCount=l(t)?t.length:0,this._propertyTables=t,this._propertyTextures=e.propertyTextures,this._propertyAttributes=e.propertyAttributes,this._statistics=e.statistics,this._extras=e.extras,this._extensions=e.extensions}Object.defineProperties(_w.prototype,{schema:{get:function(){return this._schema}},statistics:{get:function(){return this._statistics}},extras:{get:function(){return this._extras}},extensions:{get:function(){return this._extensions}},propertyTableCount:{get:function(){return this._propertyTableCount}},propertyTables:{get:function(){return this._propertyTables}},propertyTextures:{get:function(){return this._propertyTextures}},propertyAttributes:{get:function(){return this._propertyAttributes}},propertyTablesByteLength:{get:function(){if(!l(this._propertyTables))return 0;let e=0,t=this._propertyTables.length;for(let n=0;n<t;n++)e+=this._propertyTables[n].byteLength;return e}}});_w.prototype.getPropertyTable=function(e){return this._propertyTables[e]};_w.prototype.getPropertyTexture=function(e){return this._propertyTextures[e]};_w.prototype.getPropertyAttribute=function(e){return this._propertyAttributes[e]};var ea=_w;function YUe(e){e=y(e,y.EMPTY_OBJECT);let t=e.extension,n=e.schema,i=[];if(l(t.propertyTables))for(let s=0;s<t.propertyTables.length;s++){let a=t.propertyTables[s],c=n.classes[a.class],u=new nu({count:a.count,properties:a.properties,class:c,bufferViews:e.bufferViews});i.push(new Tl({id:s,name:a.name,count:a.count,metadataTable:u,extras:a.extras,extensions:a.extensions}))}let o=[];if(l(t.propertyTextures))for(let s=0;s<t.propertyTextures.length;s++){let a=t.propertyTextures[s];o.push(new w_({id:s,name:a.name,propertyTexture:a,class:n.classes[a.class],textures:e.textures}))}let r=[];if(l(t.propertyAttributes))for(let s=0;s<t.propertyAttributes.length;s++){let a=t.propertyAttributes[s];r.push(new CC({id:s,name:a.name,class:n.classes[a.class],propertyAttribute:a}))}return new ea({schema:n,propertyTables:i,propertyTextures:o,propertyAttributes:r,statistics:t.statistics,extras:t.extras,extensions:t.extensions})}var bF=YUe;function XUe(e){e=y(e,y.EMPTY_OBJECT);let t=e.extension,n=e.schema,i,o=[],r;if(l(t.featureTables))for(r=Object.keys(t.featureTables).sort(),i=0;i<r.length;i++){let a=r[i],c=t.featureTables[a],u=n.classes[c.class],f=new nu({count:c.count,properties:c.properties,class:u,bufferViews:e.bufferViews});o.push(new Tl({id:a,count:c.count,metadataTable:f,extras:c.extras,extensions:c.extensions}))}let s=[];if(l(t.featureTextures))for(r=Object.keys(t.featureTextures).sort(),i=0;i<r.length;i++){let a=r[i],c=t.featureTextures[a];s.push(new w_({id:a,propertyTexture:KUe(c),class:n.classes[c.class],textures:e.textures}))}return new ea({schema:n,propertyTables:o,propertyTextures:s,statistics:t.statistics,extras:t.extras,extensions:t.extensions})}function KUe(e){let t={class:e.class,properties:{}},n=e.properties;for(let i in n)if(n.hasOwnProperty(i)){let o=n[i],r={channels:ZUe(o.channels),extras:o.extras,extensions:o.extensions};t.properties[i]=bt(o.texture,r,!0)}return t}function ZUe(e){let t=e.length,n=new Array(t);for(let i=0;i<t;i++)n[i]="rgba".indexOf(e[i]);return n}var TF=XUe;function D_(e){e=y(e,y.EMPTY_OBJECT);let{gltf:t,extension:n,extensionLegacy:i,gltfResource:o,baseResource:r,supportedImageFormats:s,frameState:a,cacheKey:c,asynchronous:u=!0}=e;this._gltfResource=o,this._baseResource=r,this._gltf=t,this._extension=n,this._extensionLegacy=i,this._supportedImageFormats=s,this._frameState=a,this._cacheKey=c,this._asynchronous=u,this._bufferViewLoaders=[],this._bufferViewIds=[],this._textureLoaders=[],this._textureIds=[],this._schemaLoader=void 0,this._structuralMetadata=void 0,this._state=gt.UNLOADED,this._promise=void 0}l(Object.create)&&(D_.prototype=Object.create(Ki.prototype),D_.prototype.constructor=D_);Object.defineProperties(D_.prototype,{cacheKey:{get:function(){return this._cacheKey}},structuralMetadata:{get:function(){return this._structuralMetadata}}});async function $Ue(e){try{let t=nze(e),n=aze(e),i=cze(e);return await Promise.all([t,n,i]),e.isDestroyed()?void 0:(e._gltf=void 0,e._state=gt.LOADED,e)}catch(t){if(e.isDestroyed())return;throw e.unload(),e._state=gt.FAILED,e.getError("Failed to load structural metadata",t)}}D_.prototype.load=function(){return l(this._promise)?this._promise:(this._state=gt.LOADING,this._promise=$Ue(this),this._promise)};function QUe(e,t){for(let n in e)if(e.hasOwnProperty(n)){let i=e[n],o=i.values,r=i.arrayOffsets,s=i.stringOffsets;l(o)&&(t[o]=!0),l(r)&&(t[r]=!0),l(s)&&(t[s]=!0)}}function JUe(e,t){for(let n in e)if(e.hasOwnProperty(n)){let i=e[n],o=i.bufferView,r=i.arrayOffsetBufferView,s=i.stringOffsetBufferView;l(o)&&(t[o]=!0),l(r)&&(t[r]=!0),l(s)&&(t[s]=!0)}}function eze(e){let t=e.propertyTables,n={};if(l(t))for(let i=0;i<t.length;i++){let o=t[i];QUe(o.properties,n)}return n}function tze(e){let t=e.featureTables,n={};if(l(t)){for(let i in t)if(t.hasOwnProperty(i)){let r=t[i].properties;l(r)&&JUe(r,n)}}return n}async function nze(e){let t;l(e._extension)?t=eze(e._extension):t=tze(e._extensionLegacy);let n=[];for(let i in t)if(t.hasOwnProperty(i)){let o=Ei.getBufferViewLoader({gltf:e._gltf,bufferViewId:parseInt(i),gltfResource:e._gltfResource,baseResource:e._baseResource});e._bufferViewLoaders.push(o),e._bufferViewIds.push(i),n.push(o.load())}return Promise.all(n)}function ize(e){let t={},n=e.propertyTextures;if(l(n))for(let i=0;i<n.length;i++){let r=n[i].properties;l(r)&&oze(r,t)}return t}function oze(e,t){for(let n in e)if(e.hasOwnProperty(n)){let i=e[n];t[i.index]=i}}function rze(e){let t={},n=e.featureTextures;if(l(n)){for(let i in n)if(n.hasOwnProperty(i)){let r=n[i].properties;l(r)&&sze(r,t)}}return t}function sze(e,t){for(let n in e)if(e.hasOwnProperty(n)){let o=e[n].texture;t[o.index]=o}}function aze(e){let t;l(e._extension)?t=ize(e._extension):t=rze(e._extensionLegacy);let n=e._gltf,i=e._gltfResource,o=e._baseResource,r=e._supportedImageFormats,s=e._frameState,a=e._asynchronous,c=[];for(let u in t)if(t.hasOwnProperty(u)){let f=Ei.getTextureLoader({gltf:n,textureInfo:t[u],gltfResource:i,baseResource:o,supportedImageFormats:r,frameState:s,asynchronous:a});e._textureLoaders.push(f),e._textureIds.push(u),c.push(f.load())}return Promise.all(c)}async function cze(e){let t=y(e._extension,e._extensionLegacy),n;if(l(t.schemaUri)){let i=e._baseResource.getDerivedResource({url:t.schemaUri});n=Ei.getSchemaLoader({resource:i})}else n=Ei.getSchemaLoader({schema:t.schema});if(e._schemaLoader=n,await n.load(),!n.isDestroyed())return n.schema}D_.prototype.process=function(e){if(this._state===gt.READY)return!0;if(this._state!==gt.LOADED)return!1;let t=this._textureLoaders,n=t.length,i=!0;for(let a=0;a<n;++a){let u=t[a].process(e);i=i&&u}if(!i)return!1;let o=this._schemaLoader.schema,r={};for(let a=0;a<this._bufferViewIds.length;++a){let c=this._bufferViewIds[a],u=this._bufferViewLoaders[a];if(!u.isDestroyed()){let f=new Uint8Array(u.typedArray);r[c]=f}}let s={};for(let a=0;a<this._textureIds.length;++a){let c=this._textureIds[a],u=t[a];u.isDestroyed()||(s[c]=u.texture)}return l(this._extension)?this._structuralMetadata=bF({extension:this._extension,schema:o,bufferViews:r,textures:s}):this._structuralMetadata=TF({extension:this._extensionLegacy,schema:o,bufferViews:r,textures:s}),voe(this),this._state=gt.READY,!0};function voe(e){let t=e._bufferViewLoaders,n=t.length;for(let i=0;i<n;++i)Ei.unload(t[i]);e._bufferViewLoaders.length=0,e._bufferViewIds.length=0}function lze(e){let t=e._textureLoaders,n=t.length;for(let i=0;i<n;++i)Ei.unload(t[i]);e._textureLoaders.length=0,e._textureIds.length=0}D_.prototype.unload=function(){voe(this),lze(this),l(this._schemaLoader)&&Ei.unload(this._schemaLoader),this._schemaLoader=void 0,this._structuralMetadata=void 0};var CF=D_;var AC={TRANSLATION:"TRANSLATION",ROTATION:"ROTATION",SCALE:"SCALE",FEATURE_ID:"_FEATURE_ID"};AC.fromGltfSemantic=function(e){let t=e,i=/^(\w+)_\d+$/.exec(e);switch(i!==null&&(t=i[1]),t){case"TRANSLATION":return AC.TRANSLATION;case"ROTATION":return AC.ROTATION;case"SCALE":return AC.SCALE;case"_FEATURE_ID":return AC.FEATURE_ID}};var rs=Object.freeze(AC);var uze=65534,fze=255;function AF(e){e=y(e,y.EMPTY_OBJECT);let t=e.triangleIndices,n=e.outlineIndices,i=e.originalVertexCount;this._triangleIndices=t,this._originalVertexCount=i,this._edges=new Ioe(n,i),this._outlineCoordinatesTypedArray=void 0,this._extraVertices=[],dze(this)}Object.defineProperties(AF.prototype,{updatedTriangleIndices:{get:function(){return this._triangleIndices}},outlineCoordinates:{get:function(){return this._outlineCoordinatesTypedArray}}});function dze(e){let t=e._triangleIndices,n=e._edges,i=[],o=e._extraVertices,r=e._originalVertexCount,s={};for(let a=0;a<t.length;a+=3){let c=t[a],u=t[a+1],f=t[a+2],h=!1,p=h||n.hasEdge(c,u),_=h||n.hasEdge(u,f),m=h||n.hasEdge(f,c),x=woe(i,c,u,f,p,_,m);for(;l(x);){let b=s[x];if(!l(b)){b=r+o.length;let T=x;for(;T>=r;)T=o[T-r];o.push(T),s[x]=b}b>uze&&(t instanceof Uint16Array||t instanceof Uint8Array)?t=new Uint32Array(t):b>fze&&t instanceof Uint8Array&&(t=new Uint16Array(t)),x===c?(c=b,t[a]=b):x===u?(u=b,t[a+1]=b):(f=b,t[a+2]=b),x=woe(i,c,u,f,p,_,m)}}e._triangleIndices=t,e._outlineCoordinatesTypedArray=new Float32Array(i)}function woe(e,t,n,i,o,r,s){let a=s?1:0,c=o?1:0,u=0,f=W9(e,t,a,c,u);if(f===0)return t;let h=0,p=o?1:0,_=r?1:0,m=W9(e,n,h,p,_);if(m===0)return n;let x=s?1:0,b=0,T=r?1:0,C=W9(e,i,x,b,T);if(C===0)return i;let A=f&m&C,S,v,D;if(A&1)S=0,v=1,D=2;else if(A&2)S=0,D=1,v=2;else if(A&4)v=0,S=1,D=2;else if(A&8)v=0,D=1,S=2;else if(A&16)D=0,S=1,v=2;else if(A&32)D=0,v=1,S=2;else{let L=j9(f),g=j9(m),E=j9(C);return L<g&&L<E?t:g<E?n:i}let O=t*3;e[O+S]=a,e[O+v]=c,e[O+D]=u;let R=n*3;e[R+S]=h,e[R+v]=p,e[R+D]=_;let M=i*3;e[M+S]=x,e[M+v]=b,e[M+D]=T}function W9(e,t,n,i,o){let r=t*3,s=e[r],a=e[r+1],c=e[r+2];return l(s)?(s===n&&a===i&&c===o)<<0|(s===n&&a===o&&c===i)<<1|(s===i&&a===n&&c===o)<<2|(s===i&&a===o&&c===n)<<3|(s===o&&a===n&&c===i)<<4|(s===o&&a===i&&c===n)<<5:63}function j9(e){return(e&1)+(e>>1&1)+(e>>2&1)+(e>>3&1)+(e>>4&1)+(e>>5&1)}AF.prototype.updateAttribute=function(e){let t=this._extraVertices,n=e.length,i=n/this._originalVertexCount,o=t.length,r=e.constructor,s=new r(e.length+o*i);s.set(e);for(let a=0;a<o;a++){let c=t[a]*i,u=n+a*i;for(let f=0;f<i;f++)s[u+f]=s[c+f]}return s};AF.createTexture=function(e){let t=e.cache.modelOutliningCache;if(l(t)||(t=e.cache.modelOutliningCache={}),l(t.outlineTexture))return t.outlineTexture;let n=Math.min(4096,Bt.maximumTextureSize),i=n,o=Doe(i),r=[];for(;i>1;)i>>=1,r.push(Doe(i));let s=new Ot({context:e,source:{arrayBufferView:o,mipLevels:r},width:n,height:1,pixelFormat:tt.LUMINANCE,sampler:new $t({wrapS:An.CLAMP_TO_EDGE,wrapT:An.CLAMP_TO_EDGE,minificationFilter:Zt.LINEAR_MIPMAP_LINEAR,magnificationFilter:di.LINEAR})});return t.outlineTexture=s,s};function Doe(e){let t=new Uint8Array(e);return t[e-1]=192,e===8?t[e-1]=96:e===4?t[e-1]=48:e===2?t[e-1]=24:e===1&&(t[e-1]=12),t}function Ioe(e,t){this._originalVertexCount=t,this._edges=new Set;for(let n=0;n<e.length;n+=2){let i=e[n],o=e[n+1],r=Math.min(i,o),s=Math.max(i,o),a=r*this._originalVertexCount+s;this._edges.add(a)}}Ioe.prototype.hasEdge=function(e,t){let n=Math.min(e,t),i=Math.max(e,t),o=n*this._originalVertexCount+i;return this._edges.has(o)};var EC=AF;function Poe(e){this.attribute=e,this.loadBuffer=!1,this.loadTypedArray=!1}function hze(e){this.indices=e,this.loadBuffer=!1,this.loadTypedArray=!1}function EF(e){this.primitive=e,this.attributePlans=[],this.indicesPlan=void 0,this.needsOutlines=!1,this.outlineIndices=void 0}EF.prototype.postProcess=function(e){this.needsOutlines&&(mze(this),gze(this,e))};function mze(e){let t=e.primitive,n=t.indices,i=t.attributes[0].count,o=new EC({triangleIndices:n.typedArray,outlineIndices:e.outlineIndices,originalVertexCount:i});n.typedArray=o.updatedTriangleIndices,n.indexDatatype=Ne.fromTypedArray(n.typedArray);let r=pze(o.outlineCoordinates),s=new Poe(r);s.loadBuffer=!0,s.loadTypedArray=!1,e.attributePlans.push(s),t.outlineCoordinates=s.attribute;let a=e.attributePlans,c=e.attributePlans.length;for(let u=0;u<c;u++){let f=a[u].attribute;f.typedArray=o.updateAttribute(f.typedArray)}}function pze(e){let t=new bn.Attribute;return t.name="_OUTLINE_COORDINATES",t.typedArray=e,t.componentDatatype=X.FLOAT,t.type=on.VEC3,t.normalized=!1,t.count=e.length/3,t}function gze(e,t){_ze(e.attributePlans,t),l(e.indicesPlan)&&yze(e.indicesPlan,t)}function _ze(e,t){let n=e.length;for(let i=0;i<n;i++){let o=e[i],r=o.attribute,s=r.typedArray;if(o.loadBuffer){let a=yt.createVertexBuffer({typedArray:s,context:t,usage:Fe.STATIC_DRAW});a.vertexArrayDestroyable=!1,r.buffer=a}o.loadTypedArray||(r.typedArray=void 0)}}function yze(e,t){let n=e.indices;if(e.loadBuffer){let i=yt.createIndexBuffer({typedArray:n.typedArray,context:t,usage:Fe.STATIC_DRAW,indexDatatype:n.indexDatatype});n.buffer=i,i.vertexArrayDestroyable=!1}e.loadTypedArray||(n.typedArray=void 0)}EF.AttributeLoadPlan=Poe;EF.IndicesLoadPlan=hze;var SC=EF;function xze(e){e=y(e,y.EMPTY_OBJECT),this.webp=y(e.webp,!1),this.basis=y(e.basis,!1)}var SF=xze;function Roe(e){this._position=e.position,this._adjustmentParams=e.adjustmentParams}Object.defineProperties(Roe.prototype,{position:{get:function(){return this._position}},adjustmentParams:{get:function(){return this._adjustmentParams}}});var vF=Roe;function Ooe(e){this._position=e.position,this._adjustmentParams=e.adjustmentParams,this._covarianceMatrix=e.covarianceMatrix}Object.defineProperties(Ooe.prototype,{position:{get:function(){return this._position}},adjustmentParams:{get:function(){return this._adjustmentParams}},covarianceMatrix:{get:function(){return this._covarianceMatrix}}});var wF=Ooe;function Moe(e){this._groupFlags=e.groupFlags,this._rotationThetas=e.rotationThetas,this._params=e.params}Object.defineProperties(Moe.prototype,{groupFlags:{get:function(){return this._groupFlags}},rotationThetas:{get:function(){return this._rotationThetas}},params:{get:function(){return this._params}}});var DF=Moe;var bze={Direct:"Direct",Indirect:"Indirect"},mx=Object.freeze(bze);function Loe(e){this._storageType=e.storageType,this._anchorPointsIndirect=e.anchorPointsIndirect,this._anchorPointsDirect=e.anchorPointsDirect,this._intraTileCorrelationGroups=e.intraTileCorrelationGroups,this._covarianceDirect=e.covarianceDirect}Object.defineProperties(Loe.prototype,{storageType:{get:function(){return this._storageType}},anchorPointsIndirect:{get:function(){return this._anchorPointsIndirect}},anchorPointsDirect:{get:function(){return this._anchorPointsDirect}},intraTileCorrelationGroups:{get:function(){return this._intraTileCorrelationGroups}},covarianceDirect:{get:function(){return this._covarianceDirect}}});var yw=Loe;function Noe(e){this._A=e.A,this._alpha=e.alpha,this._beta=e.beta,this._T=e.T}Object.defineProperties(Noe.prototype,{A:{get:function(){return this._A}},alpha:{get:function(){return this._alpha}},beta:{get:function(){return this._beta}},T:{get:function(){return this._T}}});var IF=Noe;function vC(){}function Foe(e){return new $(e[0],e[1],e[3],e[1],e[2],e[4],e[3],e[4],e[5])}function Tze(e){let t=d.fromArray(e.position,0,new d),n=d.fromArray(e.adjustmentParams,0,new d);return new vF({position:t,adjustmentParams:n})}function Cze(e){let t=d.fromArray(e.position,0,new d),n=d.fromArray(e.adjustmentParams,0,new d),i=Foe(e.covarianceMatrix);return new wF({position:t,adjustmentParams:n,covarianceMatrix:i})}function Aze(e){let t=e.groupFlags,n=d.fromArray(e.rotationThetas,0,new d),i=[];for(let r of e.params){let s=new IF({A:r.A,alpha:r.alpha,beta:r.beta,T:r.T});i.push(s)}return new DF({groupFlags:t,rotationThetas:n,params:i})}vC.load=function(e){let t=e.storageType;if(t===mx.Direct)return vC.loadDirect(e);if(t===mx.Indirect)return vC.loadIndirect(e);throw new re(`Invalid storage type in NGA_gpm_local - expected 'Direct' or 'Indirect', but found ${t}`)};vC.loadDirect=function(e){let t=[],n=e.anchorPointsDirect;for(let r of n){let s=Tze(r);t.push(s)}let i=Foe(e.covarianceDirectUpperTriangle);return new yw({storageType:mx.Direct,anchorPointsDirect:t,covarianceDirect:i})};vC.loadIndirect=function(e){let t=[],n=e.anchorPointsIndirect;for(let s of n){let a=Cze(s);t.push(a)}let i=e.intraTileCorrelationGroups,o=[];for(let s of i){let a=Aze(s);o.push(a)}return new yw({storageType:mx.Indirect,anchorPointsIndirect:t,intraTileCorrelationGroups:o})};var PF=vC;function Boe(e){this._traits=e.traits,this._noData=e.noData,this._offset=e.offset,this._scale=e.scale,this._index=e.index,this._texCoord=e.texCoord}Object.defineProperties(Boe.prototype,{traits:{get:function(){return this._traits}},noData:{get:function(){return this._noData}},offset:{get:function(){return this._offset}},scale:{get:function(){return this._scale}},index:{get:function(){return this._index}},texCoord:{get:function(){return this._texCoord}}});var RF=Boe;function koe(e){this._min=e.min,this._max=e.max,this._source=e.source}Object.defineProperties(koe.prototype,{min:{get:function(){return this._min}},max:{get:function(){return this._max}},source:{get:function(){return this._source}}});var OF=koe;function Voe(e){this._ppeTextures=e}Object.defineProperties(Voe.prototype,{ppeTextures:{get:function(){return this._ppeTextures}}});var MF=Voe;function pr(e){e=y(e,y.EMPTY_OBJECT);let t=e.gltf,n=e.extension,i=e.gltfResource,o=e.baseResource,r=e.supportedImageFormats,s=e.frameState,a=e.cacheKey,c=y(e.asynchronous,!0);this._gltfResource=i,this._baseResource=o,this._gltf=t,this._extension=n,this._supportedImageFormats=r,this._frameState=s,this._cacheKey=a,this._asynchronous=c,this._textureLoaders=[],this._textureIds=[],this._meshPrimitiveGpmLocal=void 0,this._structuralMetadata=void 0,this._state=gt.UNLOADED,this._promise=void 0}l(Object.create)&&(pr.prototype=Object.create(Ki.prototype),pr.prototype.constructor=pr);Object.defineProperties(pr.prototype,{cacheKey:{get:function(){return this._cacheKey}},meshPrimitiveGpmLocal:{get:function(){return this._meshPrimitiveGpmLocal}},structuralMetadata:{get:function(){return this._structuralMetadata}}});pr.prototype._loadResources=async function(){try{return await this._loadTextures(),this.isDestroyed()?void 0:(this._gltf=void 0,this._state=gt.LOADED,this)}catch(e){if(this.isDestroyed())return;throw this.unload(),this._state=gt.FAILED,this.getError("Failed to load GPM data",e)}};pr.prototype.load=function(){return l(this._promise)?this._promise:(this._state=gt.LOADING,this._promise=this._loadResources(this),this._promise)};function Eze(e){let t={},n=e.ppeTextures;if(l(n))for(let i=0;i<n.length;i++){let o=n[i];t[o.index]=o}return t}pr.prototype._loadTextures=function(){let e;l(this._extension)&&(e=Eze(this._extension));let t=this._gltf,n=this._gltfResource,i=this._baseResource,o=this._supportedImageFormats,r=this._frameState,s=this._asynchronous,a=[];for(let c in e)if(e.hasOwnProperty(c)){let u=Ei.getTextureLoader({gltf:t,textureInfo:e[c],gltfResource:n,baseResource:i,supportedImageFormats:o,frameState:r,asynchronous:s});this._textureLoaders.push(u),this._textureIds.push(c),a.push(u.load())}return Promise.all(a)};pr.ppeTexturesMetadataSchemaCache=new Map;pr._createPpeTextureClassJson=function(e,t){let n=e.traits,i=n.source,o=e.offset??0,r=(e.scale??1)*255;return{name:`PPE texture class ${t}`,properties:{[i]:{name:"PPE",type:"SCALAR",componentType:"UINT8",normalized:!0,offset:o,scale:r,min:n.min,max:n.max}}}};pr._obtainPpeTexturesMetadataSchema=function(e){let n=pr._collectPpeTexturePropertyIdentifiers(e).toString(),i=pr.ppeTexturesMetadataSchemaCache.get(n);if(l(i))return i;let r={id:`PPE_TEXTURE_SCHEMA_${pr.ppeTexturesMetadataSchemaCache.size}`,classes:{}},s=e.ppeTextures;for(let a=0;a<s.length;a++){let c=s[a],u=`ppeTexture_${a}`,f=pr._createPpeTextureClassJson(c,a);r.classes[u]=f}return i=df.fromJson(r),pr.ppeTexturesMetadataSchemaCache.set(n,i),i};pr._collectPpeTexturePropertyIdentifiers=function(e){let t=[],n=e.ppeTextures;for(let i=0;i<n.length;i++){let o=n[i],r=pr._createPpeTextureClassJson(o,i),s=JSON.stringify(r);t.push(s)}return t};pr._convertToStructuralMetadata=function(e,t){let n=[],i=pr._obtainPpeTexturesMetadataSchema(e),o=e.ppeTextures;for(let s=0;s<o.length;s++){let a=o[s],c=`ppeTexture_${s}`,f=a.traits.source,h=i.classes[c],p={class:c,properties:{[f]:{index:a.index,texCoord:a.texCoord}}};n.push(new w_({id:s,name:a.name,propertyTexture:p,class:h,textures:t}))}return new ea({schema:i,propertyTables:[],propertyTextures:n,propertyAttributes:[]})};pr.prototype.process=function(e){if(this._state===gt.READY)return!0;if(this._state!==gt.LOADED)return!1;let t=this._textureLoaders,n=t.length,i=!0;for(let u=0;u<n;++u){let h=t[u].process(e);i=i&&h}if(!i)return!1;let o={};for(let u=0;u<this._textureIds.length;++u){let f=this._textureIds[u],h=t[u];h.isDestroyed()||(o[f]=h.texture)}let r=[],s=this._extension;if(l(s.ppeTextures)){let u=s.ppeTextures;for(let f of u){let h=f.traits,p=new OF({min:h.min,max:h.max,source:h.source}),_=new RF({traits:p,noData:f.noData,offset:f.offset,scale:f.scale,index:f.index,texCoord:f.texCoord});r.push(_)}}let a=new MF(r);this._meshPrimitiveGpmLocal=a;let c=pr._convertToStructuralMetadata(a,o);return this._structuralMetadata=c,this._state=gt.READY,!0};pr.prototype._unloadTextures=function(){let e=this._textureLoaders,t=e.length;for(let n=0;n<t;++n)Ei.unload(e[n]);this._textureLoaders.length=0,this._textureIds.length=0};pr.prototype.unload=function(){this._unloadTextures(),this._gltf=void 0,this._extension=void 0,this._structuralMetadata=void 0};var LF=pr;var{Attribute:Sze,Indices:vze,FeatureIdAttribute:Uoe,FeatureIdTexture:zoe,FeatureIdImplicitRange:Hoe,MorphTarget:wze,Primitive:Dze,Instances:Ize,Skin:Pze,Node:Rze,AnimatedPropertyType:Oze,AnimationSampler:Mze,AnimationTarget:Lze,AnimationChannel:Nze,Animation:Fze,ArticulationStage:Bze,Articulation:kze,Asset:Vze,Scene:Uze,Components:zze,MetallicRoughness:Hze,SpecularGlossiness:Gze,Specular:Wze,Anisotropy:q9,Clearcoat:Y9,Material:jze}=bn,vo={NOT_LOADED:0,LOADING:1,LOADED:2,PROCESSING:3,POST_PROCESSING:4,PROCESSED:5,READY:6,FAILED:7,UNLOADED:8};function Ad(e){e=y(e,y.EMPTY_OBJECT);let{gltfResource:t,typedArray:n,releaseGltfJson:i=!1,asynchronous:o=!0,incrementallyLoadTextures:r=!0,upAxis:s=No.Y,forwardAxis:a=No.Z,loadAttributesAsTypedArray:c=!1,loadAttributesFor2D:u=!1,enablePick:f=!1,loadIndicesForWireframe:h=!1,loadPrimitiveOutline:p=!0,loadForClassification:_=!1,renameBatchIdSemantic:m=!1}=e,{baseResource:x=t.clone()}=e;this._gltfJson=e.gltfJson,this._gltfResource=t,this._baseResource=x,this._typedArray=n,this._releaseGltfJson=i,this._asynchronous=o,this._incrementallyLoadTextures=r,this._upAxis=s,this._forwardAxis=a,this._loadAttributesAsTypedArray=c,this._loadAttributesFor2D=u,this._enablePick=f,this._loadIndicesForWireframe=h,this._loadPrimitiveOutline=p,this._loadForClassification=_,this._renameBatchIdSemantic=m,this._sortedPropertyTableIds=void 0,this._sortedFeatureTextureIds=void 0,this._gltfJsonLoader=void 0,this._state=vo.NOT_LOADED,this._textureState=vo.NOT_LOADED,this._promise=void 0,this._processError=void 0,this._textureErrors=[],this._primitiveLoadPlans=[],this._loaderPromises=[],this._textureLoaders=[],this._texturesPromises=[],this._textureCallbacks=[],this._bufferViewLoaders=[],this._geometryLoaders=[],this._geometryCallbacks=[],this._structuralMetadataLoader=void 0,this._meshPrimitiveGpmLoader=void 0,this._loadResourcesPromise=void 0,this._resourcesLoaded=!1,this._texturesLoaded=!1,this._supportedImageFormats=void 0,this._postProcessBuffers=[],this._components=void 0}l(Object.create)&&(Ad.prototype=Object.create(Ki.prototype),Ad.prototype.constructor=Ad);Object.defineProperties(Ad.prototype,{cacheKey:{get:function(){}},components:{get:function(){return this._components}},gltfJson:{get:function(){return l(this._gltfJsonLoader)?this._gltfJsonLoader.gltf:this._gltfJson}},incrementallyLoadTextures:{get:function(){return this._incrementallyLoadTextures}},texturesLoaded:{get:function(){return this._texturesLoaded}}});async function qze(e){e._state=vo.LOADING,e._textureState=vo.LOADING;try{let t=Ei.getGltfJsonLoader({gltfResource:e._gltfResource,baseResource:e._baseResource,typedArray:e._typedArray,gltfJson:e._gltfJson});return e._gltfJsonLoader=t,await t.load(),e.isDestroyed()||e.isUnloaded()||t.isDestroyed()?void 0:(e._state=vo.LOADED,e._textureState=vo.LOADED,e)}catch(t){if(e.isDestroyed())return;e._state=vo.FAILED,e._textureState=vo.FAILED,NF(e,t)}}async function Yze(e,t){Ht.supportsWebP.initialized||await Ht.supportsWebP.initialize(),e._supportedImageFormats=new SF({webp:Ht.supportsWebP(),basis:t.context.supportsBasis});let n=Z4e(e,t);return e._state=vo.PROCESSING,e._textureState=vo.PROCESSING,l(e._gltfJsonLoader)&&e._releaseGltfJson&&(Ei.unload(e._gltfJsonLoader),e._gltfJsonLoader=void 0),n}Ad.prototype.load=async function(){return l(this._promise)?this._promise:(this._promise=qze(this),this._promise)};function NF(e,t){throw e.unload(),e.getError("Failed to load glTF",t)}function Xze(e,t){let n=!0,i=e._geometryLoaders;for(let s=0;s<i.length;++s){let a=i[s].process(t);a&&l(e._geometryCallbacks[s])&&(e._geometryCallbacks[s](),e._geometryCallbacks[s]=void 0),n=n&&a}let o=e._structuralMetadataLoader;if(l(o)){let s=o.process(t);s&&(e._components.structuralMetadata=o.structuralMetadata),n=n&&s}let r=e._meshPrimitiveGpmLoader;if(l(r)){let s=r.process(t);s&&(l(e._components.structuralMetadata)&&xt("structural-metadata-gpm","The model defines both the 'EXT_structural_metadata' extension and the 'NGA_gpm_local' extension. 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i=!1;try{i=this._processTextures(e)}catch(o){this._textureState=vo.FAILED,NF(this,o)}return this._incrementallyLoadTextures?n:n&&i};function $ze(e,t,n,i,o,r,s){let a=e.gltfJson,u=a.accessors[t].bufferView;return Ei.getVertexBufferLoader({gltf:a,gltfResource:e._gltfResource,baseResource:e._baseResource,frameState:s,bufferViewId:u,draco:i,attributeSemantic:n,accessorId:t,asynchronous:e._asynchronous,loadBuffer:o,loadTypedArray:r})}function Qze(e,t,n,i,o,r){return Ei.getIndexBufferLoader({gltf:e.gltfJson,accessorId:t,gltfResource:e._gltfResource,baseResource:e._baseResource,frameState:r,draco:n,asynchronous:e._asynchronous,loadBuffer:i,loadTypedArray:o})}function Jze(e,t){let n=Ei.getBufferViewLoader({gltf:e.gltfJson,bufferViewId:t,gltfResource:e._gltfResource,baseResource:e._baseResource});return e._bufferViewLoaders.push(n),n}function Goe(e,t,n){let i=t.byteOffset,o=iu(e,t),r=t.count,s=ff(t.type),a=t.componentType,c=X.getSizeInBytes(a),u=c*s,f=r*s;if(o===u)return n=new 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s=e.gltfJson.accessors[t],a=s.bufferView;if(!l(n)&&!l(a))return;let c=new vze;c.count=s.count;let u=e._loadAttributesAsTypedArray,f=(e._loadIndicesForWireframe||e._enablePick)&&!r.context.webgl2,h=e._loadForClassification&&i,_=!u,m=u||f||h,T=Qze(e,t,n,o?!1:_,o?!0:m,r),C=e._geometryLoaders.length;e._geometryLoaders.push(T);let A=T.load();e._loaderPromises.push(A),e._geometryCallbacks[C]=()=>{c.indexDatatype=T.indexDatatype,c.buffer=T.buffer,c.typedArray=T.typedArray};let S=new SC.IndicesLoadPlan(c);return S.loadBuffer=_,S.loadTypedArray=m,S}function kc(e,t,n,i){let o=e.gltfJson,r=ou.getImageIdFromTexture({gltf:o,textureId:t.index,supportedImageFormats:e._supportedImageFormats});if(!l(r))return;let 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l(i)&&(c.baseColorTexture=kc(e,i,n)),l(o)&&(c.metallicRoughnessTexture=kc(e,o,n)),c.baseColorFactor=au(oe,r),c.metallicFactor=s,c.roughnessFactor=a,c}function _4e(e,t,n){let{specularFactor:i,specularTexture:o,specularColorFactor:r,specularColorTexture:s}=t,a=new Wze;return l(o)&&(a.specularTexture=kc(e,o,n)),l(s)&&(a.specularColorTexture=kc(e,s,n)),a.specularFactor=i,a.specularColorFactor=au(d,r),a}function y4e(e,t,n){let{anisotropyStrength:i=q9.DEFAULT_ANISOTROPY_STRENGTH,anisotropyRotation:o=q9.DEFAULT_ANISOTROPY_ROTATION,anisotropyTexture:r}=t,s=new q9;return l(r)&&(s.anisotropyTexture=kc(e,r,n)),s.anisotropyStrength=i,s.anisotropyRotation=o,s}function x4e(e,t,n){let{clearcoatFactor:i=Y9.DEFAULT_CLEARCOAT_FACTOR,clearcoatTexture:o,clearcoatRoughnessFactor:r=Y9.DEFAULT_CLEARCOAT_ROUGHNESS_FACTOR,clearcoatRoughnessTexture:s,clearcoatNormalTexture:a}=t,c=new Y9;return l(o)&&(c.clearcoatTexture=kc(e,o,n)),l(s)&&(c.clearcoatRoughnessTexture=kc(e,s,n)),l(a)&&(c.clearcoatNormalTexture=kc(e,a,n)),c.clearcoatFactor=i,c.clearcoatRoughnessFactor=r,c}function b4e(e,t,n){let i=new jze,o=y(t.extensions,y.EMPTY_OBJECT),r=o.KHR_materials_pbrSpecularGlossiness,s=o.KHR_materials_specular,a=o.KHR_materials_anisotropy,c=o.KHR_materials_clearcoat,u=t.pbrMetallicRoughness;return i.unlit=l(o.KHR_materials_unlit),l(r)?i.specularGlossiness=p4e(e,r,n):(l(u)&&(i.metallicRoughness=g4e(e,u,n)),l(s)&&!i.unlit&&(i.specular=_4e(e,s,n)),l(a)&&!i.unlit&&(i.anisotropy=y4e(e,a,n)),l(c)&&!i.unlit&&(i.clearcoat=x4e(e,c,n))),l(t.emissiveTexture)&&(i.emissiveTexture=kc(e,t.emissiveTexture,n)),l(t.normalTexture)&&!e._loadForClassification&&(i.normalTexture=kc(e,t.normalTexture,n)),l(t.occlusionTexture)&&(i.occlusionTexture=kc(e,t.occlusionTexture,n)),i.emissiveFactor=au(d,t.emissiveFactor),i.alphaMode=t.alphaMode,i.alphaCutoff=t.alphaCutoff,i.doubleSided=t.doubleSided,i}function Yoe(e,t){let n=new Uoe;return n.featureCount=e.featureCount,n.nullFeatureId=e.nullFeatureId,n.propertyTableId=e.propertyTable,n.setIndex=e.attribute,n.label=e.label,n.positionalLabel=t,n}function Xoe(e,t,n,i){let o=new Uoe,r=e.featureIds;return o.featureCount=n,o.propertyTableId=t,o.setIndex=Woe(r.attribute),o.positionalLabel=i,o}function Koe(e,t){let n=new Hoe;return n.propertyTableId=e.propertyTable,n.featureCount=e.featureCount,n.nullFeatureId=e.nullFeatureId,n.label=e.label,n.positionalLabel=t,n.offset=0,n.repeat=1,n}function Zoe(e,t,n,i){let o=new Hoe,r=e.featureIds;o.propertyTableId=t,o.featureCount=n,o.offset=y(r.constant,0);let s=y(r.divisor,0);return o.repeat=s===0?void 0:s,o.positionalLabel=i,o}function T4e(e,t,n,i){let o=new zoe;o.featureCount=t.featureCount,o.nullFeatureId=t.nullFeatureId,o.propertyTableId=t.propertyTable,o.label=t.label,o.positionalLabel=i;let r=t.texture;o.textureReader=kc(e,r,n,$t.NEAREST);let a=(l(r.channels)?r.channels:[0]).map(function(c){return"rgba".charAt(c)}).join("");return o.textureReader.channels=a,o}function C4e(e,t,n,i,o,r){let s=new zoe,a=t.featureIds,c=a.texture;return s.featureCount=o,s.propertyTableId=n,s.textureReader=kc(e,c,i,$t.NEAREST),s.textureReader.channels=a.channels,s.positionalLabel=r,s}function A4e(e,t,n,i,o){let r=new wze,s=void 0,a=!1;for(let c in t){if(!t.hasOwnProperty(c))continue;let u=t[c],f=X9(e,Et,c),h=qoe(e,u,f,s,a,n,o);r.attributes.push(h.attribute),i.attributePlans.push(h)}return r}function E4e(e,t,n,i){let o=new Dze,r=new SC(o);e._primitiveLoadPlans.push(r);let s=t.material;l(s)&&(o.material=b4e(e,e.gltfJson.materials[s],i));let a=y(t.extensions,y.EMPTY_OBJECT),c=!1,u=a.CESIUM_primitive_outline;e._loadPrimitiveOutline&&l(u)&&(c=!0,r.needsOutlines=!0,r.outlineIndices=S4e(e,u,r));let f=e._loadForClassification,h=a.KHR_draco_mesh_compression,p=!1,_=t.attributes;if(l(_))for(let v in _){if(!_.hasOwnProperty(v))continue;let 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w4e(e,t,n,i){let{featureTables:o}=e.gltfJson.extensions.EXT_feature_metadata,r=0,s=n.featureIdAttributes;if(l(s))for(let c=0;c<s.length;++c){let u=s[c],f=u.featureTable,h=e._sortedPropertyTableIds.indexOf(f),p=o[f].count,_=`featureId_${r}`;r++;let m;l(u.featureIds.attribute)?m=Xoe(u,h,p,_):m=Zoe(u,h,p,_),t.featureIds.push(m)}let a=n.featureIdTextures;if(l(a))for(let c=0;c<a.length;++c){let u=a[c],f=u.featureTable,h=e._sortedPropertyTableIds.indexOf(f),p=o[f].count,_=`featureId_${r}`;r++;let m=C4e(e,u,h,i,p,_);t.featureIds.push(m)}}function D4e(e,t){l(t)&&(l(t.propertyTextures)&&(e.propertyTextureIds=t.propertyTextures),l(t.propertyAttributes)&&(e.propertyAttributeIds=t.propertyAttributes))}function I4e(e,t,n){l(n.featureTextures)&&(t.propertyTextureIds=n.featureTextures.map(function(i){return e._sortedFeatureTextureIds.indexOf(i)}))}function P4e(e,t,n){let i=t.EXT_mesh_gpu_instancing,o=new Ize,r=i.attributes;if(l(r))for(let u in r){if(!r.hasOwnProperty(u))continue;let 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i=n.map(function(r,s){let a=N4e(e,r,t);return a.index=s,a}),o=e.gltfJson.nodes;for(let r=0;r<t.length;++r){let s=o[r].skin;l(s)&&(t[r].skin=i[s])}return i}async function B4e(e,t,n,i){let o=new CF({gltf:e.gltfJson,extension:t,extensionLegacy:n,gltfResource:e._gltfResource,baseResource:e._baseResource,supportedImageFormats:e._supportedImageFormats,frameState:i,asynchronous:e._asynchronous});return e._structuralMetadataLoader=o,o.load()}async function k4e(e,t,n,i){let o=new LF({gltf:t,extension:n,gltfResource:e._gltfResource,baseResource:e._baseResource,supportedImageFormats:e._supportedImageFormats,frameState:i,asynchronous:e._asynchronous});return e._meshPrimitiveGpmLoader=o,o.load()}function V4e(e,t){let n=new Mze,i=e.gltfJson.accessors,o=i[t.input];n.input=FF(e,o);let r=t.interpolation;n.interpolation=y($h[r],$h.LINEAR);let s=i[t.output];return n.output=FF(e,s,!0),n}function U4e(e,t){let n=new Lze,i=e.node;if(!l(i))return;n.node=t[i];let o=e.path.toUpperCase();return n.path=Oze[o],n}function z4e(e,t,n){let i=new Nze,o=e.sampler;return i.sampler=t[o],i.target=U4e(e.target,n),i}function H4e(e,t,n){let i=new Fze;i.name=t.name;let o=t.samplers.map(function(s,a){let c=V4e(e,s);return c.index=a,c}),r=t.channels.map(function(s){return z4e(s,o,n)});return i.samplers=o,i.channels=r,i}function G4e(e,t){let n=e.gltfJson.animations;return e._loadForClassification||!l(n)?[]:n.map(function(o,r){let s=H4e(e,o,t);return s.index=r,s})}function W4e(e){let t=new Bze;t.name=e.name;let n=e.type.toUpperCase();return t.type=Bc[n],t.minimumValue=e.minimumValue,t.maximumValue=e.maximumValue,t.initialValue=e.initialValue,t}function j4e(e){let t=new kze;return t.name=e.name,t.stages=e.stages.map(W4e),t}function q4e(e){let n=y(e.extensions,y.EMPTY_OBJECT).AGI_articulations?.articulations;return l(n)?n.map(j4e):[]}function Y4e(e){let t;return l(e.scenes)&&l(e.scene)&&(t=e.scenes[e.scene].nodes),t=y(t,e.nodes),t=l(t)?t:[],t}function X4e(e,t){let n=new Uze,i=Y4e(e);return n.nodes=i.map(function(o){return t[o]}),n}var K4e=new d;function Z4e(e,t){let n=e.gltfJson,i=y(n.extensions,y.EMPTY_OBJECT),o=i.EXT_structural_metadata,r=i.EXT_feature_metadata,s=i.CESIUM_RTC;if(l(r)){let C=r.featureTables,A=r.featureTextures,S=l(C)?C:[],v=l(A)?A:[];e._sortedPropertyTableIds=Object.keys(S).sort(),e._sortedFeatureTextureIds=Object.keys(v).sort()}let a=L4e(e,t),c=F4e(e,a),u=G4e(e,a),f=q4e(n),h=X4e(n,a),p=new zze,_=new Vze,m=n.asset.copyright;if(l(m)){let C=m.split(";").map(function(A){return new At(A.trim())});_.credits=C}if(p.asset=_,p.scene=h,p.nodes=a,p.skins=c,p.animations=u,p.articulations=f,p.upAxis=e._upAxis,p.forwardAxis=e._forwardAxis,l(s)){let C=d.fromArray(s.center,0,K4e);p.transform=F.fromTranslation(C,p.transform)}if(e._components=p,l(o)||l(r)){let C=B4e(e,o,r,t);e._loaderPromises.push(C)}let x=i.NGA_gpm_local;if(l(x)){let C=PF.load(x);e._components.extensions.NGA_gpm_local=C}let b=n.meshes;if(l(b))for(let C of b){let A=C.primitives;if(l(A))for(let S of A){let v=S.extensions;if(l(v)){let D=v.NGA_gpm_local;if(l(D)){let O=k4e(e,n,D,t);e._loaderPromises.push(O)}}}}let T=[];return T.push.apply(T,e._loaderPromises),e._incrementallyLoadTextures||T.push.apply(T,e._texturesPromises),Promise.all(T)}function $4e(e){let t=e._textureLoaders;for(let n=0;n<t.length;++n)t[n]=!t[n].isDestroyed()&&Ei.unload(t[n]);e._textureLoaders.length=0}function $oe(e){let t=e._bufferViewLoaders;for(let n=0;n<t.length;++n)t[n]=!t[n].isDestroyed()&&Ei.unload(t[n]);e._bufferViewLoaders.length=0}function Q4e(e){let t=e._geometryLoaders;for(let n=0;n<t.length;++n)t[n]=!t[n].isDestroyed()&&Ei.unload(t[n]);e._geometryLoaders.length=0}function J4e(e){let t=e._postProcessBuffers;for(let n=0;n<t.length;n++){let i=t[n];i.isDestroyed()||i.destroy()}t.length=0}function eHe(e){l(e._structuralMetadataLoader)&&!e._structuralMetadataLoader.isDestroyed()&&(e._structuralMetadataLoader.destroy(),e._structuralMetadataLoader=void 0)}function tHe(e){l(e._meshPrimitiveGpmLoader)&&!e._meshPrimitiveGpmLoader.isDestroyed()&&(e._meshPrimitiveGpmLoader.destroy(),e._meshPrimitiveGpmLoader=void 0)}Ad.prototype.isUnloaded=function(){return this._state===vo.UNLOADED};Ad.prototype.unload=function(){l(this._gltfJsonLoader)&&!this._gltfJsonLoader.isDestroyed()&&Ei.unload(this._gltfJsonLoader),this._gltfJsonLoader=void 0,$4e(this),$oe(this),Q4e(this),J4e(this),eHe(this),tHe(this),this._components=void 0,this._typedArray=void 0,this._state=vo.UNLOADED};var I_=Ad;var BF=`uniform sampler2D u_pointCloud_colorGBuffer;
uniform sampler2D u_pointCloud_depthGBuffer;
uniform vec2 u_distanceAndEdlStrength;
in vec2 v_textureCoordinates;
vec2 neighborContribution(float log2Depth, vec2 offset)
{
float dist = u_distanceAndEdlStrength.x;
vec2 texCoordOrig = v_textureCoordinates + offset * dist;
vec2 texCoord0 = v_textureCoordinates + offset * floor(dist);
vec2 texCoord1 = v_textureCoordinates + offset * ceil(dist);
float depthOrLogDepth0 = czm_unpackDepth(texture(u_pointCloud_depthGBuffer, texCoord0));
float depthOrLogDepth1 = czm_unpackDepth(texture(u_pointCloud_depthGBuffer, texCoord1));
// ignore depth values that are the clear depth
if (depthOrLogDepth0 == 0.0 || depthOrLogDepth1 == 0.0) {
return vec2(0.0);
}
// interpolate the two adjacent depth values
float depthMix = mix(depthOrLogDepth0, depthOrLogDepth1, fract(dist));
vec4 eyeCoordinate = czm_windowToEyeCoordinates(texCoordOrig, depthMix);
return vec2(max(0.0, log2Depth - log2(-eyeCoordinate.z / eyeCoordinate.w)), 1.0);
}
void main()
{
float depthOrLogDepth = czm_unpackDepth(texture(u_pointCloud_depthGBuffer, v_textureCoordinates));
vec4 eyeCoordinate = czm_windowToEyeCoordinates(gl_FragCoord.xy, depthOrLogDepth);
eyeCoordinate /= eyeCoordinate.w;
float log2Depth = log2(-eyeCoordinate.z);
if (depthOrLogDepth == 0.0) // 0.0 is the clear value for the gbuffer
{
discard;
}
vec4 color = texture(u_pointCloud_colorGBuffer, v_textureCoordinates);
// sample from neighbors left, right, down, up
vec2 texelSize = 1.0 / czm_viewport.zw;
vec2 responseAndCount = vec2(0.0);
responseAndCount += neighborContribution(log2Depth, vec2(-texelSize.x, 0.0));
responseAndCount += neighborContribution(log2Depth, vec2(+texelSize.x, 0.0));
responseAndCount += neighborContribution(log2Depth, vec2(0.0, -texelSize.y));
responseAndCount += neighborContribution(log2Depth, vec2(0.0, +texelSize.y));
float response = responseAndCount.x / responseAndCount.y;
float strength = u_distanceAndEdlStrength.y;
float shade = exp(-response * 300.0 * strength);
color.rgb *= shade;
out_FragColor = vec4(color);
// Input and output depth are the same.
gl_FragDepth = depthOrLogDepth;
}
`;function wC(){this._framebuffer=new hi({colorAttachmentsLength:2,depth:!0,supportsDepthTexture:!0}),this._drawCommand=void 0,this._clearCommand=void 0,this._strength=1,this._radius=1}Object.defineProperties(wC.prototype,{framebuffer:{get:function(){return this._framebuffer.framebuffer}},colorGBuffer:{get:function(){return this._framebuffer.getColorTexture(0)}},depthGBuffer:{get:function(){return this._framebuffer.getColorTexture(1)}}});function nHe(e){e._framebuffer.destroy(),e._drawCommand=void 0,e._clearCommand=void 0}var K9=new U;function iHe(e,t){let n=new Ue({defines:["LOG_DEPTH_WRITE"],sources:[BF]}),i={u_pointCloud_colorGBuffer:function(){return e.colorGBuffer},u_pointCloud_depthGBuffer:function(){return e.depthGBuffer},u_distanceAndEdlStrength:function(){return K9.x=e._radius,K9.y=e._strength,K9}},o=Ve.fromCache({blending:un.ALPHA_BLEND,depthMask:!0,depthTest:{enabled:!0},stencilTest:Ut.setCesium3DTileBit(),stencilMask:Ut.CESIUM_3D_TILE_MASK});e._drawCommand=t.createViewportQuadCommand(n,{uniformMap:i,renderState:o,pass:we.CESIUM_3D_TILE,owner:e}),e._clearCommand=new ei({framebuffer:e.framebuffer,color:new z(0,0,0,0),depth:1,renderState:Ve.fromCache(),pass:we.CESIUM_3D_TILE,owner:e})}function oHe(e,t){let n=t.drawingBufferWidth,i=t.drawingBufferHeight;e._framebuffer.update(t,n,i),iHe(e,t)}function Qoe(e){return e.drawBuffers&&e.fragmentDepth}wC.isSupported=Qoe;function rHe(e,t){let n=e.shaderCache.getDerivedShaderProgram(t,"EC");if(!l(n)){let i=t._attributeLocations,o=t.fragmentShaderSource.clone();o.sources.splice(0,0,`layout (location = 0) out vec4 out_FragData_0;
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{
czm_point_cloud_post_process_main();
#ifdef LOG_DEPTH
czm_writeLogDepth();
out_FragData_1 = czm_packDepth(gl_FragDepth);
#else
out_FragData_1 = czm_packDepth(gl_FragCoord.z);
#endif
}`),n=e.shaderCache.createDerivedShaderProgram(t,"EC",{vertexShaderSource:t.vertexShaderSource,fragmentShaderSource:o,attributeLocations:i})}return n}wC.prototype.update=function(e,t,n,i){if(!Qoe(e.context))return;this._strength=n.eyeDomeLightingStrength,this._radius=n.eyeDomeLightingRadius*e.pixelRatio,oHe(this,e.context);let o,r=e.commandList,s=r.length;for(o=t;o<s;++o){let u=r[o];if(u.primitiveType!==Me.POINTS||u.pass===we.TRANSLUCENT)continue;let f,h,p=u.derivedCommands.pointCloudProcessor;l(p)&&(f=p.command,h=p.originalShaderProgram),(!l(f)||u.dirty||h!==u.shaderProgram||f.framebuffer!==this.framebuffer)&&(f=$e.shallowClone(u,f),f.framebuffer=this.framebuffer,f.shaderProgram=rHe(e.context,u.shaderProgram),f.castShadows=!1,f.receiveShadows=!1,l(p)||(p={command:f,originalShaderProgram:u.shaderProgram},u.derivedCommands.pointCloudProcessor=p),p.originalShaderProgram=u.shaderProgram),r[o]=f}let a=this._clearCommand,c=this._drawCommand;c.boundingVolume=i,r.push(c),r.push(a)};wC.prototype.isDestroyed=function(){return!1};wC.prototype.destroy=function(){return nHe(this),ue(this)};var P_=wC;function Joe(e){let t=y(e,{});this.attenuation=y(t.attenuation,!1),this.geometricErrorScale=y(t.geometricErrorScale,1),this.maximumAttenuation=t.maximumAttenuation,this.baseResolution=t.baseResolution,this.eyeDomeLighting=y(t.eyeDomeLighting,!0),this.eyeDomeLightingStrength=y(t.eyeDomeLightingStrength,1),this.eyeDomeLightingRadius=y(t.eyeDomeLightingRadius,1),this.backFaceCulling=y(t.backFaceCulling,!1),this.normalShading=y(t.normalShading,!0)}Joe.isSupported=function(e){return P_.isSupported(e.context)};var vp=Joe;var Aa={},sHe=new oe(0,0,0,1),ec=new oe,aHe=new qe,Z9=new U,$9=new U;Aa.worldToWindowCoordinates=function(e,t,n){return Aa.worldWithEyeOffsetToWindowCoordinates(e,t,d.ZERO,n)};var ere=new oe,tre=new d;function xw(e,t,n,i){let o=n.viewMatrix,r=F.multiplyByVector(o,oe.fromElements(e.x,e.y,e.z,1,ere),ere),s=d.multiplyComponents(t,d.normalize(r,tre),tre);return r.x+=t.x+s.x,r.y+=t.y+s.y,r.z+=s.z,F.multiplyByVector(n.frustum.projectionMatrix,r,i)}var cHe=new fe(Math.PI,P.PI_OVER_TWO),lHe=new d,uHe=new d;Aa.worldWithEyeOffsetToWindowCoordinates=function(e,t,n,i){let o=e.frameState,r=Aa.computeActualEllipsoidPosition(o,t,sHe);if(!l(r))return;let s=e.canvas,a=aHe;a.x=0,a.y=0,a.width=s.clientWidth,a.height=s.clientHeight;let c=e.camera,u=!1;if(o.mode===ne.SCENE2D){let f=e.mapProjection,h=cHe,p=f.project(h,lHe),_=d.clone(c.position,uHe),m=c.frustum.clone(),x=F.computeViewportTransformation(a,0,1,new F),b=c.frustum.projectionMatrix,T=c.positionWC.y,C=d.fromElements(P.sign(T)*p.x-T,0,-c.positionWC.x),A=Mt.pointToGLWindowCoordinates(b,x,C);if(T===0||A.x<=0||A.x>=s.clientWidth)u=!0;else{if(A.x>s.clientWidth*.5){a.width=A.x,c.frustum.right=p.x-T,ec=xw(r,n,c,ec),Aa.clipToGLWindowCoordinates(a,ec,Z9),a.x+=A.x,c.position.x=-c.position.x;let S=c.frustum.right;c.frustum.right=-c.frustum.left,c.frustum.left=-S,ec=xw(r,n,c,ec),Aa.clipToGLWindowCoordinates(a,ec,$9)}else{a.x+=A.x,a.width-=A.x,c.frustum.left=-p.x-T,ec=xw(r,n,c,ec),Aa.clipToGLWindowCoordinates(a,ec,Z9),a.x=a.x-a.width,c.position.x=-c.position.x;let S=c.frustum.left;c.frustum.left=-c.frustum.right,c.frustum.right=-S,ec=xw(r,n,c,ec),Aa.clipToGLWindowCoordinates(a,ec,$9)}d.clone(_,c.position),c.frustum=m.clone(),i=U.clone(Z9,i),(i.x<0||i.x>s.clientWidth)&&(i.x=$9.x)}}if(o.mode!==ne.SCENE2D||u){if(ec=xw(r,n,c,ec),ec.z<0&&!(c.frustum instanceof rn)&&!(c.frustum instanceof Hr))return;i=Aa.clipToGLWindowCoordinates(a,ec,i)}return 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u={upAxis:this._upAxis,forwardAxis:this._forwardAxis,releaseGltfJson:this._releaseGltfJson,incrementallyLoadTextures:this._incrementallyLoadTextures,loadAttributesAsTypedArray:this._loadAttributesAsTypedArray,enablePick:this._enablePick,loadIndicesForWireframe:this._loadIndicesForWireframe,loadPrimitiveOutline:this._loadPrimitiveOutline};if(r===0){let h=Jl(e.gltf);h=h.replace(/[\s\0]+$/,"");let p=this._baseResource.getDerivedResource({url:h});u.gltfResource=p,u.baseResource=p}else u.gltfResource=this._i3dmResource,u.typedArray=e.gltf;let f=new I_(u);return this._gltfLoader=f,this._state=Ip.LOADING,this._promise=f.load().then(()=>{if(!this.isDestroyed())return this._state=Ip.PROCESSING,this}).catch(h=>{if(!this.isDestroyed())throw NHe(this,h)}),this._promise};function NHe(e,t){return e.unload(),e._state=Ip.FAILED,e.getError("Failed to load i3dm",t)}Pp.prototype.process=function(e){if(this._state===Ip.READY)return!0;let 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N=t.nodes,B=N.length,H=!1;for(i=0;i<B;i++){let V=N[i];V.primitives.length>0&&(V.instances=H?VHe(M):M,H=!0)}}function VHe(e){let t=new dre;t.transformInWorldSpace=e.transformInWorldSpace;let n=e.attributes,i=n.length;for(let o=0;o<i;o++){let r=Ge(n[o],!1);t.attributes.push(r)}return t.featureIds=e.featureIds,t}function UHe(e,t){if(e.hasProperty("POSITION"))return e.getPropertyArray("POSITION",X.FLOAT,3);if(e.hasProperty("POSITION_QUANTIZED")){let n=e.getPropertyArray("POSITION_QUANTIZED",X.UNSIGNED_SHORT,3),i=e.getGlobalProperty("QUANTIZED_VOLUME_OFFSET",X.FLOAT,3);if(!l(i))throw new re("Global property: QUANTIZED_VOLUME_OFFSET must be defined for quantized positions.");let o=e.getGlobalProperty("QUANTIZED_VOLUME_SCALE",X.FLOAT,3);if(!l(o))throw new re("Global property: QUANTIZED_VOLUME_SCALE must be defined for quantized positions.");let r=new Float32Array(n.length);for(let s=0;s<n.length/3;s++)for(let a=0;a<3;a++){let c=3*s+a;r[c]=n[c]/65535*o[a]+i[a]}return r}else throw new re("Either POSITION or POSITION_QUANTIZED must be defined for each instance.")}var fre=new Array(4);function zHe(e,t,n,i,o,r,s,a,c,u){let f=e.getProperty("NORMAL_UP",X.FLOAT,3,n,eW),h=e.getProperty("NORMAL_RIGHT",X.FLOAT,3,n,fre),p=!1;if(l(f)){if(!l(h))throw new re("To define a custom orientation, both NORMAL_UP and NORMAL_RIGHT must be defined.");d.unpack(f,0,r),d.unpack(h,0,s),p=!0}else{let _=e.getProperty("NORMAL_UP_OCT32P",X.UNSIGNED_SHORT,2,n,eW),m=e.getProperty("NORMAL_RIGHT_OCT32P",X.UNSIGNED_SHORT,2,n,fre);if(l(_)){if(!l(m))throw new re("To define a custom orientation with oct-encoded vectors, both NORMAL_UP_OCT32P and NORMAL_RIGHT_OCT32P must be defined.");Ln.octDecodeInRange(_[0],_[1],65535,r),Ln.octDecodeInRange(m[0],m[1],65535,s),p=!0}else t?(Mt.eastNorthUpToFixedFrame(o,ee.WGS84,u),F.getMatrix3(u,c)):$.clone($.IDENTITY,c)}p&&(d.cross(s,r,a),d.normalize(a,a),$.setColumn(c,0,s,c),$.setColumn(c,1,r,c),$.setColumn(c,2,a,c)),Oe.fromRotationMatrix(c,i)}function HHe(e,t,n){n=d.fromElements(1,1,1,n);let i=e.getProperty("SCALE",X.FLOAT,1,t);l(i)&&d.multiplyByScalar(n,i,n);let o=e.getProperty("SCALE_NON_UNIFORM",X.FLOAT,3,t,eW);l(o)&&(n.x*=o[0],n.y*=o[1],n.z*=o[2])}function GHe(e){let t=e._buffers,n=t.length;for(let i=0;i<n;i++){let o=t[i];o.isDestroyed()||o.destroy()}t.length=0}Pp.prototype.isUnloaded=function(){return this._state===Ip.UNLOADED};Pp.prototype.unload=function(){l(this._gltfLoader)&&!this._gltfLoader.isDestroyed()&&this._gltfLoader.unload(),GHe(this),this._components=void 0,this._arrayBuffer=void 0,this._state=Ip.UNLOADED};var qF=Pp;var WHe={STOPPED:0,ANIMATING:1},Jh=Object.freeze(WHe);function IC(){this.times=void 0,this.points=void 0,he.throwInstantiationError()}IC.getPointType=function(e){if(typeof e=="number")return Number;if(e instanceof d)return d;if(e instanceof Oe)return Oe};IC.prototype.evaluate=he.throwInstantiationError;IC.prototype.findTimeInterval=function(e,t){let n=this.times,i=n.length;if(t=y(t,0),e>=n[t]){if(t+1<i&&e<n[t+1])return t;if(t+2<i&&e<n[t+2])return t+1}else if(t-1>=0&&e>=n[t-1])return t-1;let o;if(e>n[t])for(o=t;o<i-1&&!(e>=n[o]&&e<n[o+1]);++o);else for(o=t-1;o>=0&&!(e>=n[o]&&e<n[o+1]);--o);return o===i-1&&(o=i-2),o};IC.prototype.wrapTime=function(e){let t=this.times,n=t[t.length-1],i=t[0],o=n-i,r;return e<i&&(r=Math.floor((i-e)/o)+1,e+=r*o),e>n&&(r=Math.floor((e-n)/o)+1,e-=r*o),e};IC.prototype.clampTime=function(e){let t=this.times;return P.clamp(e,t[0],t[t.length-1])};var no=IC;function PC(e){this._value=e,this._valueType=no.getPointType(e)}Object.defineProperties(PC.prototype,{value:{get:function(){return this._value}}});PC.prototype.findTimeInterval=function(e){};PC.prototype.wrapTime=function(e){return 0};PC.prototype.clampTime=function(e){return 0};PC.prototype.evaluate=function(e,t){let n=this._value,i=this._valueType;return i===Number?n:i.clone(n,t)};var YF=PC;function RC(e){e=y(e,y.EMPTY_OBJECT);let t=e.points,n=e.times;this._times=n,this._points=t,this._pointType=no.getPointType(t[0]),this._lastTimeIndex=0}Object.defineProperties(RC.prototype,{times:{get:function(){return this._times}},points:{get:function(){return this._points}}});RC.prototype.findTimeInterval=no.prototype.findTimeInterval;RC.prototype.wrapTime=no.prototype.wrapTime;RC.prototype.clampTime=no.prototype.clampTime;RC.prototype.evaluate=function(e,t){let n=this.points,i=this.times,o=this._lastTimeIndex=this.findTimeInterval(e,this._lastTimeIndex),r=(e-i[o])/(i[o+1]-i[o]);return this._pointType===Number?(1-r)*n[o]+r*n[o+1]:(l(t)||(t=new d),d.lerp(n[o],n[o+1],r,t))};var gx=RC;var hre={};hre.solve=function(e,t,n,i){let o=new Array(n.length),r=new Array(i.length),s=new Array(i.length),a;for(a=0;a<r.length;a++)r[a]=new d,s[a]=new d;o[0]=n[0]/t[0],r[0]=d.multiplyByScalar(i[0],1/t[0],r[0]);let c;for(a=1;a<o.length;++a)c=1/(t[a]-o[a-1]*e[a-1]),o[a]=n[a]*c,r[a]=d.subtract(i[a],d.multiplyByScalar(r[a-1],e[a-1],r[a]),r[a]),r[a]=d.multiplyByScalar(r[a],c,r[a]);for(c=1/(t[a]-o[a-1]*e[a-1]),r[a]=d.subtract(i[a],d.multiplyByScalar(r[a-1],e[a-1],r[a]),r[a]),r[a]=d.multiplyByScalar(r[a],c,r[a]),s[s.length-1]=r[r.length-1],a=s.length-2;a>=0;--a)s[a]=d.subtract(r[a],d.multiplyByScalar(s[a+1],o[a],s[a]),s[a]);return s};var Cw=hre;var mre=[],pre=[],gre=[],_re=[];function jHe(e,t,n){let i=mre,o=gre,r=pre,s=_re;i.length=o.length=e.length-1,r.length=s.length=e.length;let a;i[0]=r[0]=1,o[0]=0;let c=s[0];for(l(c)||(c=s[0]=new d),d.clone(t,c),a=1;a<i.length-1;++a)i[a]=o[a]=1,r[a]=4,c=s[a],l(c)||(c=s[a]=new d),d.subtract(e[a+1],e[a-1],c),d.multiplyByScalar(c,3,c);return i[a]=0,o[a]=1,r[a]=4,c=s[a],l(c)||(c=s[a]=new d),d.subtract(e[a+1],e[a-1],c),d.multiplyByScalar(c,3,c),r[a+1]=1,c=s[a+1],l(c)||(c=s[a+1]=new d),d.clone(n,c),Cw.solve(i,r,o,s)}function qHe(e){let t=mre,n=gre,i=pre,o=_re;t.length=n.length=e.length-1,i.length=o.length=e.length;let r;t[0]=n[0]=1,i[0]=2;let s=o[0];for(l(s)||(s=o[0]=new d),d.subtract(e[1],e[0],s),d.multiplyByScalar(s,3,s),r=1;r<t.length;++r)t[r]=n[r]=1,i[r]=4,s=o[r],l(s)||(s=o[r]=new d),d.subtract(e[r+1],e[r-1],s),d.multiplyByScalar(s,3,s);return i[r]=2,s=o[r],l(s)||(s=o[r]=new d),d.subtract(e[r],e[r-1],s),d.multiplyByScalar(s,3,s),Cw.solve(t,i,n,o)}function Cl(e){e=y(e,y.EMPTY_OBJECT);let t=e.points,n=e.times,i=e.inTangents,o=e.outTangents;this._times=n,this._points=t,this._pointType=no.getPointType(t[0]),this._inTangents=i,this._outTangents=o,this._lastTimeIndex=0}Object.defineProperties(Cl.prototype,{times:{get:function(){return this._times}},points:{get:function(){return this._points}},inTangents:{get:function(){return this._inTangents}},outTangents:{get:function(){return this._outTangents}}});Cl.createC1=function(e){e=y(e,y.EMPTY_OBJECT);let 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this._runtimeAnimations[e]};var QF=[];function t8e(e,t,n){return function(){e.animationRemoved.raiseEvent(t,n)}}Rp.prototype.update=function(e){let t=this._runtimeAnimations,n=t.length;if(n===0)return this._previousTime=void 0,!1;if(!this.animateWhilePaused&&Z.equals(e.time,this._previousTime))return!1;this._previousTime=Z.clone(e.time,this._previousTime);let i=!1,o=e.time,r=this._model;for(let s=0;s<n;++s){let a=t[s];l(a._computedStartTime)||(a._computedStartTime=Z.addSeconds(y(a.startTime,o),a.delay,new Z)),l(a._duration)||(a._duration=a.localStopTime*(1/a.multiplier));let c=a._computedStartTime,u=a._duration,f=a.stopTime,h=Z.lessThanOrEquals(c,o),p=l(f)&&Z.greaterThan(o,f),_=0;if(u!==0){let b=Z.secondsDifference(p?f:o,c);_=l(a._animationTime)?a._animationTime(u,b):b/u}let m=a.loop===su.REPEAT||a.loop===su.MIRRORED_REPEAT,x=(h||m&&!l(a.startTime))&&(_<=1||m)&&!p;if(_===a._prevAnimationDelta){let 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this._featureTable.getShow(this._featureId)},set:function(e){this._featureTable.setShow(this._featureId,e)}},color:{get:function(){return l(this._color)||(this._color=new z),this._featureTable.getColor(this._featureId,this._color)},set:function(e){this._featureTable.setColor(this._featureId,e)}},primitive:{get:function(){return this._model}},featureTable:{get:function(){return this._featureTable}},featureId:{get:function(){return this._featureId}}});yx.prototype.hasProperty=function(e){return this._featureTable.hasProperty(this._featureId,e)};yx.prototype.getProperty=function(e){return this._featureTable.getProperty(this._featureId,e)};yx.prototype.getPropertyInherited=function(e){return this._featureTable.hasPropertyBySemantic(this._featureId,e)?this._featureTable.getPropertyBySemantic(this._featureId,e):this._featureTable.getProperty(this._featureId,e)};yx.prototype.getPropertyIds=function(e){return this._featureTable.getPropertyIds(e)};yx.prototype.setProperty=function(e,t){return this._featureTable.setProperty(this._featureId,e,t)};var e2=yx;var Aw={ALL_OPAQUE:0,ALL_TRANSLUCENT:1,OPAQUE_AND_TRANSLUCENT:2};Aw.getStyleCommandsNeeded=function(e,t){return t===0?Aw.ALL_OPAQUE:t===e?Aw.ALL_TRANSLUCENT:Aw.OPAQUE_AND_TRANSLUCENT};var em=Object.freeze(Aw);var N_={GLTF:"GLTF",TILE_GLTF:"TILE_GLTF",TILE_B3DM:"B3DM",TILE_I3DM:"I3DM",TILE_PNTS:"PNTS",TILE_GEOJSON:"TILE_GEOJSON"};N_.is3DTiles=function(e){switch(e){case N_.TILE_GLTF:case N_.TILE_B3DM:case N_.TILE_I3DM:case N_.TILE_PNTS:case N_.TILE_GEOJSON:return!0;case N_.GLTF:return!1}};var gr=Object.freeze(N_);function Mr(e){let t=e.model,n=e.propertyTable;this._propertyTable=n,this._model=t,this._features=void 0,this._featuresLength=0,this._batchTexture=void 0,this._styleCommandsNeededDirty=!1,this._styleCommandsNeeded=em.ALL_OPAQUE,n8e(this)}Object.defineProperties(Mr.prototype,{batchTexture:{get:function(){return this._batchTexture}},featuresLength:{get:function(){return this._featuresLength}},batchTextureByteLength:{get:function(){return l(this._batchTexture)?this._batchTexture.byteLength:0}},styleCommandsNeededDirty:{get:function(){return this._styleCommandsNeededDirty}}});function n8e(e){let t=e._model,n=gr.is3DTiles(t.type),i=e._propertyTable.count;if(i===0)return;let o,r=new Array(i);if(n){let s=t.content;for(o=0;o<i;o++)r[o]=new $s(s,o)}else for(o=0;o<i;o++)r[o]=new e2({model:t,featureId:o,featureTable:e});e._features=r,e._featuresLength=i,e._batchTexture=new xl({featuresLength:i,owner:e,statistics:n?t.content.tileset.statistics:void 0})}Mr.prototype.update=function(e){this._styleCommandsNeededDirty=!1,this._batchTexture.update(void 0,e);let t=em.getStyleCommandsNeeded(this._featuresLength,this._batchTexture.translucentFeaturesLength);this._styleCommandsNeeded!==t&&(this._styleCommandsNeededDirty=!0,this._styleCommandsNeeded=t)};Mr.prototype.setShow=function(e,t){this._batchTexture.setShow(e,t)};Mr.prototype.setAllShow=function(e){this._batchTexture.setAllShow(e)};Mr.prototype.getShow=function(e){return this._batchTexture.getShow(e)};Mr.prototype.setColor=function(e,t){this._batchTexture.setColor(e,t)};Mr.prototype.setAllColor=function(e){this._batchTexture.setAllColor(e)};Mr.prototype.getColor=function(e,t){return this._batchTexture.getColor(e,t)};Mr.prototype.getPickColor=function(e){return this._batchTexture.getPickColor(e)};Mr.prototype.getFeature=function(e){return this._features[e]};Mr.prototype.hasProperty=function(e,t){return this._propertyTable.hasProperty(e,t)};Mr.prototype.hasPropertyBySemantic=function(e,t){return this._propertyTable.hasPropertyBySemantic(e,t)};Mr.prototype.getProperty=function(e,t){return this._propertyTable.getProperty(e,t)};Mr.prototype.getPropertyBySemantic=function(e,t){return this._propertyTable.getPropertyBySemantic(e,t)};Mr.prototype.getPropertyIds=function(e){return this._propertyTable.getPropertyIds(e)};Mr.prototype.setProperty=function(e,t,n){return this._propertyTable.setProperty(e,t,n)};Mr.prototype.isClass=function(e,t){return this._propertyTable.isClass(e,t)};Mr.prototype.isExactClass=function(e,t){return this._propertyTable.isExactClass(e,t)};Mr.prototype.getExactClassName=function(e){return this._propertyTable.getExactClassName(e)};var i8e=new z;Mr.prototype.applyStyle=function(e){if(!l(e)){this.setAllColor(xl.DEFAULT_COLOR_VALUE),this.setAllShow(xl.DEFAULT_SHOW_VALUE);return}for(let t=0;t<this._featuresLength;t++){let n=this.getFeature(t),i=l(e.color)?y(e.color.evaluateColor(n,i8e),xl.DEFAULT_COLOR_VALUE):xl.DEFAULT_COLOR_VALUE,o=l(e.show)?y(e.show.evaluate(n),xl.DEFAULT_SHOW_VALUE):xl.DEFAULT_SHOW_VALUE;this.setColor(t,i),this.setShow(t,o)}};Mr.prototype.isDestroyed=function(){return!1};Mr.prototype.destroy=function(e){this._batchTexture=this._batchTexture&&this._batchTexture.destroy(),ue(this)};var t2=Mr;var xre={name:"TilesetPipelineStage"};xre.process=function(e,t,n){if(t.hasSkipLevelOfDetail(n)){e.shaderBuilder.addDefine("POLYGON_OFFSET",void 0,pe.FRAGMENT);let r={u_polygonOffset:function(){return U.ZERO}};e.uniformMap=bt(r,e.uniformMap),e.hasSkipLevelOfDetail=!0}let i=e.renderStateOptions;i.stencilTest=Ut.setCesium3DTileBit(),i.stencilMask=Ut.CESIUM_3D_TILE_MASK};var n2=xre;var i2=`// robust iterative solution without trig functions
// https://github.com/0xfaded/ellipse_demo/issues/1
// https://stackoverflow.com/questions/22959698/distance-from-given-point-to-given-ellipse
//
// This version uses only a single iteration for best performance. For fog
// rendering, the difference is negligible.
vec2 nearestPointOnEllipseFast(vec2 pos, vec2 radii) {
vec2 p = abs(pos);
vec2 inverseRadii = 1.0 / radii;
vec2 evoluteScale = (radii.x * radii.x - radii.y * radii.y) * vec2(1.0, -1.0) * inverseRadii;
// We describe the ellipse parametrically: v = radii * vec2(cos(t), sin(t))
// but store the cos and sin of t in a vec2 for efficiency.
// Initial guess: t = cos(pi/4)
vec2 tTrigs = vec2(0.70710678118);
vec2 v = radii * tTrigs;
// Find the evolute of the ellipse (center of curvature) at v.
vec2 evolute = evoluteScale * tTrigs * tTrigs * tTrigs;
// Find the (approximate) intersection of p - evolute with the ellipsoid.
vec2 q = normalize(p - evolute) * length(v - evolute);
// Update the estimate of t.
tTrigs = (q + evolute) * inverseRadii;
tTrigs = normalize(clamp(tTrigs, 0.0, 1.0));
v = radii * tTrigs;
return v * sign(pos);
}
vec3 computeEllipsoidPositionWC(vec3 positionMC) {
// Get the world-space position and project onto a meridian plane of
// the ellipsoid
vec3 positionWC = (czm_model * vec4(positionMC, 1.0)).xyz;
vec2 positionEllipse = vec2(length(positionWC.xy), positionWC.z);
vec2 nearestPoint = nearestPointOnEllipseFast(positionEllipse, czm_ellipsoidRadii.xz);
// Reconstruct a 3D point in world space
return vec3(nearestPoint.x * normalize(positionWC.xy), nearestPoint.y);
}
void applyFog(inout vec4 color, vec4 groundAtmosphereColor, vec3 lightDirection, float distanceToCamera) {
vec3 fogColor = groundAtmosphereColor.rgb;
// If there is dynamic lighting, apply that to the fog.
const float NONE = 0.0;
if (czm_atmosphereDynamicLighting != NONE) {
float darken = clamp(dot(normalize(czm_viewerPositionWC), lightDirection), czm_fogMinimumBrightness, 1.0);
fogColor *= darken;
}
// Tonemap if HDR rendering is disabled
#ifndef HDR
fogColor.rgb = czm_pbrNeutralTonemapping(fogColor.rgb);
fogColor.rgb = czm_inverseGamma(fogColor.rgb);
#endif
vec3 withFog = czm_fog(distanceToCamera, color.rgb, fogColor, czm_fogVisualDensityScalar);
color = vec4(withFog, color.a);
}
void atmosphereStage(inout vec4 color, in ProcessedAttributes attributes) {
vec3 rayleighColor;
vec3 mieColor;
float opacity;
vec3 positionWC;
vec3 lightDirection;
// When the camera is in space, compute the position per-fragment for
// more accurate ground atmosphere. All other cases will use
//
// The if condition will be added in https://github.com/CesiumGS/cesium/issues/11717
if (false) {
positionWC = computeEllipsoidPositionWC(attributes.positionMC);
lightDirection = czm_getDynamicAtmosphereLightDirection(positionWC, czm_atmosphereDynamicLighting);
// The fog color is derived from the ground atmosphere color
czm_computeGroundAtmosphereScattering(
positionWC,
lightDirection,
rayleighColor,
mieColor,
opacity
);
} else {
positionWC = attributes.positionWC;
lightDirection = czm_getDynamicAtmosphereLightDirection(positionWC, czm_atmosphereDynamicLighting);
rayleighColor = v_atmosphereRayleighColor;
mieColor = v_atmosphereMieColor;
opacity = v_atmosphereOpacity;
}
//color correct rayleigh and mie colors
const bool ignoreBlackPixels = true;
rayleighColor = czm_applyHSBShift(rayleighColor, czm_atmosphereHsbShift, ignoreBlackPixels);
mieColor = czm_applyHSBShift(mieColor, czm_atmosphereHsbShift, ignoreBlackPixels);
vec4 groundAtmosphereColor = czm_computeAtmosphereColor(positionWC, lightDirection, rayleighColor, mieColor, opacity);
if (u_isInFog) {
float distanceToCamera = length(attributes.positionEC);
applyFog(color, groundAtmosphereColor, lightDirection, distanceToCamera);
} else {
// Ground atmosphere
}
}
`;var o2=`void atmosphereStage(ProcessedAttributes attributes) {
vec3 lightDirection = czm_getDynamicAtmosphereLightDirection(v_positionWC, czm_atmosphereDynamicLighting);
czm_computeGroundAtmosphereScattering(
// This assumes the geometry stage came before this.
v_positionWC,
lightDirection,
v_atmosphereRayleighColor,
v_atmosphereMieColor,
v_atmosphereOpacity
);
}
`;var bre={name:"AtmospherePipelineStage"};bre.process=function(e,t,n){let i=e.shaderBuilder;i.addDefine("HAS_ATMOSPHERE",void 0,pe.BOTH),i.addDefine("COMPUTE_POSITION_WC_ATMOSPHERE",void 0,pe.BOTH),i.addVarying("vec3","v_atmosphereRayleighColor"),i.addVarying("vec3","v_atmosphereMieColor"),i.addVarying("float","v_atmosphereOpacity"),i.addVertexLines([o2]),i.addFragmentLines([i2]),i.addUniform("bool","u_isInFog",pe.FRAGMENT),e.uniformMap.u_isInFog=function(){let o=d.distance(n.camera.positionWC,t.boundingSphere.center);return P.fog(o,n.fog.density)>P.EPSILON3}};var r2=bre;var s2=`#ifdef DIFFUSE_IBL
vec3 sampleDiffuseEnvironment(vec3 cubeDir)
{
#ifdef CUSTOM_SPHERICAL_HARMONICS
return czm_sphericalHarmonics(cubeDir, model_sphericalHarmonicCoefficients);
#else
return czm_sphericalHarmonics(cubeDir, czm_sphericalHarmonicCoefficients);
#endif
}
#endif
#ifdef SPECULAR_IBL
vec3 sampleSpecularEnvironment(vec3 cubeDir, float roughness)
{
#ifdef CUSTOM_SPECULAR_IBL
float lod = roughness * model_specularEnvironmentMapsMaximumLOD;
return czm_textureCube(model_specularEnvironmentMaps, cubeDir, lod).rgb;
#else
float lod = roughness * czm_specularEnvironmentMapsMaximumLOD;
return czm_textureCube(czm_specularEnvironmentMaps, cubeDir, lod).rgb;
#endif
}
vec3 computeSpecularIBL(vec3 cubeDir, float NdotV, vec3 f0, float roughness)
{
// see https://bruop.github.io/ibl/ at Single Scattering Results
// Roughness dependent fresnel, from Fdez-Aguera
vec3 f90 = max(vec3(1.0 - roughness), f0);
vec3 F = fresnelSchlick2(f0, f90, NdotV);
vec2 brdfLut = texture(czm_brdfLut, vec2(NdotV, roughness)).rg;
vec3 specularSample = sampleSpecularEnvironment(cubeDir, roughness);
return specularSample * (F * brdfLut.x + brdfLut.y);
}
#endif
#if defined(DIFFUSE_IBL) || defined(SPECULAR_IBL)
/**
* Compute the light contributions from environment maps and spherical harmonic coefficients.
* See Fdez-Aguera, https://www.jcgt.org/published/0008/01/03/paper.pdf, for explanation
* of the single- and multi-scattering terms.
*
* @param {vec3} viewDirectionEC Unit vector pointing from the fragment to the eye position.
* @param {vec3} normalEC The surface normal in eye coordinates.
* @param {czm_modelMaterial} The material properties.
* @return {vec3} The computed HDR color.
*/
vec3 textureIBL(vec3 viewDirectionEC, vec3 normalEC, czm_modelMaterial material) {
vec3 f0 = material.specular;
float roughness = material.roughness;
float specularWeight = 1.0;
#ifdef USE_SPECULAR
specularWeight = material.specularWeight;
#endif
float NdotV = clamp(dot(normalEC, viewDirectionEC), 0.0, 1.0);
// see https://bruop.github.io/ibl/ at Single Scattering Results
// Roughness dependent fresnel, from Fdez-Aguera
vec3 f90 = max(vec3(1.0 - roughness), f0);
vec3 singleScatterFresnel = fresnelSchlick2(f0, f90, NdotV);
vec2 brdfLut = texture(czm_brdfLut, vec2(NdotV, roughness)).rg;
vec3 FssEss = specularWeight * (singleScatterFresnel * brdfLut.x + brdfLut.y);
#ifdef DIFFUSE_IBL
vec3 normalMC = normalize(model_iblReferenceFrameMatrix * normalEC);
vec3 irradiance = sampleDiffuseEnvironment(normalMC);
vec3 averageFresnel = f0 + (1.0 - f0) / 21.0;
float Ems = specularWeight * (1.0 - brdfLut.x - brdfLut.y);
vec3 FmsEms = FssEss * averageFresnel * Ems / (1.0 - averageFresnel * Ems);
vec3 dielectricScattering = (1.0 - FssEss - FmsEms) * material.diffuse;
vec3 diffuseContribution = irradiance * (FmsEms + dielectricScattering) * model_iblFactor.x;
#else
vec3 diffuseContribution = vec3(0.0);
#endif
#ifdef USE_ANISOTROPY
// Bend normal to account for anisotropic distortion of specular reflection
vec3 anisotropyDirection = material.anisotropicB;
vec3 anisotropicTangent = cross(anisotropyDirection, viewDirectionEC);
vec3 anisotropicNormal = cross(anisotropicTangent, anisotropyDirection);
float bendFactor = 1.0 - material.anisotropyStrength * (1.0 - roughness);
float bendFactorPow4 = bendFactor * bendFactor * bendFactor * bendFactor;
vec3 bentNormal = normalize(mix(anisotropicNormal, normalEC, bendFactorPow4));
vec3 reflectEC = reflect(-viewDirectionEC, bentNormal);
#else
vec3 reflectEC = reflect(-viewDirectionEC, normalEC);
#endif
#ifdef SPECULAR_IBL
vec3 reflectMC = normalize(model_iblReferenceFrameMatrix * reflectEC);
vec3 radiance = sampleSpecularEnvironment(reflectMC, roughness);
vec3 specularContribution = radiance * FssEss * model_iblFactor.y;
#else
vec3 specularContribution = vec3(0.0);
#endif
return diffuseContribution + specularContribution;
}
#endif
`;var Tre={name:"ImageBasedLightingPipelineStage"},o8e=new U;Tre.process=function(e,t,n){let i=t.imageBasedLighting,o=t.environmentMapManager,r=e.shaderBuilder,s;l(i.specularEnvironmentMaps)||(s=o.radianceCubeMap);let a=i.sphericalHarmonicCoefficients??o.sphericalHarmonicCoefficients;r.addDefine("USE_IBL_LIGHTING",void 0,pe.FRAGMENT),r.addUniform("vec2","model_iblFactor",pe.FRAGMENT),zh.isSupported(n.context)&&((i.useSphericalHarmonics||i.useSpecularEnvironmentMaps||i.enabled)&&r.addUniform("mat3","model_iblReferenceFrameMatrix",pe.FRAGMENT),l(s)&&r.addDefine("COMPUTE_POSITION_WC_ATMOSPHERE",void 0,pe.BOTH),l(a)&&l(a[0])?(r.addDefine("DIFFUSE_IBL",void 0,pe.FRAGMENT),r.addDefine("CUSTOM_SPHERICAL_HARMONICS",void 0,pe.FRAGMENT),r.addUniform("vec3","model_sphericalHarmonicCoefficients[9]",pe.FRAGMENT)):i.useDefaultSphericalHarmonics&&r.addDefine("DIFFUSE_IBL",void 0,pe.FRAGMENT),l(i.specularEnvironmentCubeMap)&&i.specularEnvironmentCubeMap.ready||l(s)?(r.addDefine("SPECULAR_IBL",void 0,pe.FRAGMENT),r.addDefine("CUSTOM_SPECULAR_IBL",void 0,pe.FRAGMENT),r.addUniform("samplerCube","model_specularEnvironmentMaps",pe.FRAGMENT),r.addUniform("float","model_specularEnvironmentMapsMaximumLOD",pe.FRAGMENT)):t.useDefaultSpecularMaps&&r.addDefine("SPECULAR_IBL",void 0,pe.FRAGMENT)),r.addFragmentLines(s2);let c={model_iblFactor:function(){return U.multiplyByScalar(i.imageBasedLightingFactor,o?.intensity||1,o8e)},model_iblReferenceFrameMatrix:function(){return t._iblReferenceFrameMatrix},model_sphericalHarmonicCoefficients:function(){return a},model_specularEnvironmentMaps:function(){return i.specularEnvironmentCubeMap.texture},model_specularEnvironmentMapsMaximumLOD:function(){return i.specularEnvironmentCubeMap.maximumMipmapLevel}};l(s)&&(c.model_specularEnvironmentMaps=function(){return s},c.model_specularEnvironmentMapsMaximumLOD=function(){return o.maximumMipmapLevel}),e.uniformMap=bt(c,e.uniformMap)};var a2=Tre;var r8e=P.EPSILON16;function rW(e){e=y(e,y.EMPTY_OBJECT);let t=e.stage,n=e.runtimeArticulation;this._stage=t,this._runtimeArticulation=n,this._name=t.name,this._type=t.type,this._minimumValue=t.minimumValue,this._maximumValue=t.maximumValue,this._currentValue=t.initialValue}Object.defineProperties(rW.prototype,{stage:{get:function(){return this._stage}},runtimeArticulation:{get:function(){return this._runtimeArticulation}},name:{get:function(){return this._name}},type:{get:function(){return this._type}},minimumValue:{get:function(){return this._minimumValue}},maximumValue:{get:function(){return this._maximumValue}},currentValue:{get:function(){return this._currentValue},set:function(e){e=P.clamp(e,this.minimumValue,this.maximumValue),P.equalsEpsilon(this._currentValue,e,r8e)||(this._currentValue=e,this.runtimeArticulation._dirty=!0)}}});var s8e=new d,oW=new $;rW.prototype.applyStageToMatrix=function(e){let t=this.type,n=this.currentValue,i=s8e,o;switch(t){case Bc.XROTATE:o=$.fromRotationX(P.toRadians(n),oW),e=F.multiplyByMatrix3(e,o,e);break;case Bc.YROTATE:o=$.fromRotationY(P.toRadians(n),oW),e=F.multiplyByMatrix3(e,o,e);break;case Bc.ZROTATE:o=$.fromRotationZ(P.toRadians(n),oW),e=F.multiplyByMatrix3(e,o,e);break;case Bc.XTRANSLATE:i.x=n,i.y=0,i.z=0,e=F.multiplyByTranslation(e,i,e);break;case Bc.YTRANSLATE:i.x=0,i.y=n,i.z=0,e=F.multiplyByTranslation(e,i,e);break;case Bc.ZTRANSLATE:i.x=0,i.y=0,i.z=n,e=F.multiplyByTranslation(e,i,e);break;case Bc.XSCALE:i.x=n,i.y=1,i.z=1,e=F.multiplyByScale(e,i,e);break;case Bc.YSCALE:i.x=1,i.y=n,i.z=1,e=F.multiplyByScale(e,i,e);break;case Bc.ZSCALE:i.x=1,i.y=1,i.z=n,e=F.multiplyByScale(e,i,e);break;case Bc.UNIFORMSCALE:e=F.multiplyByUniformScale(e,n,e);break;default:break}return e};var c2=rW;function l2(e){e=y(e,y.EMPTY_OBJECT);let t=e.articulation,n=e.sceneGraph;this._articulation=t,this._sceneGraph=n,this._name=t.name,this._runtimeStages=[],this._runtimeStagesByName={},this._runtimeNodes=[],this._dirty=!0,a8e(this)}Object.defineProperties(l2.prototype,{articulation:{get:function(){return this._articulation}},sceneGraph:{get:function(){return this._sceneGraph}},name:{get:function(){return this._name}},runtimeStages:{get:function(){return this._runtimeStages}},runtimeNodes:{get:function(){return this._runtimeNodes}}});function a8e(e){let n=e.articulation.stages,i=n.length,o=e._runtimeStages,r=e._runtimeStagesByName;for(let s=0;s<i;s++){let a=n[s],c=new c2({stage:a,runtimeArticulation:e});o.push(c);let u=a.name;r[u]=c}}l2.prototype.setArticulationStage=function(e,t){let n=this._runtimeStagesByName[e];l(n)&&(n.currentValue=t)};var c8e=new F,l8e=new F;l2.prototype.apply=function(){if(!this._dirty)return;this._dirty=!1;let e=F.clone(F.IDENTITY,c8e),t,n=this._runtimeStages,i=n.length;for(t=0;t<i;t++)e=n[t].applyStageToMatrix(e);let o=this._runtimeNodes,r=o.length;for(t=0;t<r;t++){let s=o[t],a=F.multiplyTransformation(s.originalTransform,e,l8e);s.transform=a}};var u2=l2;var f2=`void modelColorStage(inout czm_modelMaterial material)
{
material.diffuse = mix(material.diffuse, model_color.rgb, model_colorBlend);
float highlight = ceil(model_colorBlend);
material.diffuse *= mix(model_color.rgb, vec3(1.0), highlight);
material.alpha *= model_color.a;
}
`;var FC={name:"ModelColorPipelineStage",COLOR_UNIFORM_NAME:"model_color",COLOR_BLEND_UNIFORM_NAME:"model_colorBlend"};FC.process=function(e,t,n){let i=e.shaderBuilder;i.addDefine("HAS_MODEL_COLOR",void 0,pe.FRAGMENT),i.addFragmentLines(f2);let o={},r=t.color;r.alpha===0&&!t.hasSilhouette(n)&&(e.renderStateOptions.colorMask={red:!1,green:!1,blue:!1,alpha:!1}),r.alpha<1&&(e.alphaOptions.pass=we.TRANSLUCENT),i.addUniform("vec4",FC.COLOR_UNIFORM_NAME,pe.FRAGMENT),o[FC.COLOR_UNIFORM_NAME]=function(){return t.color},i.addUniform("float",FC.COLOR_BLEND_UNIFORM_NAME,pe.FRAGMENT),o[FC.COLOR_BLEND_UNIFORM_NAME]=function(){return Fc.getColorBlend(t.colorBlendMode,t.colorBlendAmount)},e.uniformMap=bt(o,e.uniformMap)};var xx=FC;var d2=`#ifdef USE_CLIPPING_PLANES_FLOAT_TEXTURE
vec4 getClippingPlane(
highp sampler2D packedClippingPlanes,
int clippingPlaneNumber,
mat4 transform
) {
int pixY = clippingPlaneNumber / CLIPPING_PLANES_TEXTURE_WIDTH;
int pixX = clippingPlaneNumber - (pixY * CLIPPING_PLANES_TEXTURE_WIDTH);
float pixelWidth = 1.0 / float(CLIPPING_PLANES_TEXTURE_WIDTH);
float pixelHeight = 1.0 / float(CLIPPING_PLANES_TEXTURE_HEIGHT);
float u = (float(pixX) + 0.5) * pixelWidth; // sample from center of pixel
float v = (float(pixY) + 0.5) * pixelHeight;
vec4 plane = texture(packedClippingPlanes, vec2(u, v));
return czm_transformPlane(plane, transform);
}
#else
// Handle uint8 clipping texture instead
vec4 getClippingPlane(
highp sampler2D packedClippingPlanes,
int clippingPlaneNumber,
mat4 transform
) {
int clippingPlaneStartIndex = clippingPlaneNumber * 2; // clipping planes are two pixels each
int pixY = clippingPlaneStartIndex / CLIPPING_PLANES_TEXTURE_WIDTH;
int pixX = clippingPlaneStartIndex - (pixY * CLIPPING_PLANES_TEXTURE_WIDTH);
float pixelWidth = 1.0 / float(CLIPPING_PLANES_TEXTURE_WIDTH);
float pixelHeight = 1.0 / float(CLIPPING_PLANES_TEXTURE_HEIGHT);
float u = (float(pixX) + 0.5) * pixelWidth; // sample from center of pixel
float v = (float(pixY) + 0.5) * pixelHeight;
vec4 oct32 = texture(packedClippingPlanes, vec2(u, v)) * 255.0;
vec2 oct = vec2(oct32.x * 256.0 + oct32.y, oct32.z * 256.0 + oct32.w);
vec4 plane;
plane.xyz = czm_octDecode(oct, 65535.0);
plane.w = czm_unpackFloat(texture(packedClippingPlanes, vec2(u + pixelWidth, v)));
return czm_transformPlane(plane, transform);
}
#endif
float clip(vec4 fragCoord, sampler2D clippingPlanes, mat4 clippingPlanesMatrix) {
vec4 position = czm_windowToEyeCoordinates(fragCoord);
vec3 clipNormal = vec3(0.0);
vec3 clipPosition = vec3(0.0);
float pixelWidth = czm_metersPerPixel(position);
#ifdef UNION_CLIPPING_REGIONS
float clipAmount; // For union planes, we want to get the min distance. So we set the initial value to the first plane distance in the loop below.
#else
float clipAmount = 0.0;
bool clipped = true;
#endif
for (int i = 0; i < CLIPPING_PLANES_LENGTH; ++i) {
vec4 clippingPlane = getClippingPlane(clippingPlanes, i, clippingPlanesMatrix);
clipNormal = clippingPlane.xyz;
clipPosition = -clippingPlane.w * clipNormal;
float amount = dot(clipNormal, (position.xyz - clipPosition)) / pixelWidth;
#ifdef UNION_CLIPPING_REGIONS
clipAmount = czm_branchFreeTernary(i == 0, amount, min(amount, clipAmount));
if (amount <= 0.0) {
discard;
}
#else
clipAmount = max(amount, clipAmount);
clipped = clipped && (amount <= 0.0);
#endif
}
#ifndef UNION_CLIPPING_REGIONS
if (clipped) {
discard;
}
#endif
return clipAmount;
}
void modelClippingPlanesStage(inout vec4 color)
{
float clipDistance = clip(gl_FragCoord, model_clippingPlanes, model_clippingPlanesMatrix);
vec4 clippingPlanesEdgeColor = vec4(1.0);
clippingPlanesEdgeColor.rgb = model_clippingPlanesEdgeStyle.rgb;
float clippingPlanesEdgeWidth = model_clippingPlanesEdgeStyle.a;
if (clipDistance > 0.0 && clipDistance < clippingPlanesEdgeWidth) {
color = clippingPlanesEdgeColor;
}
}
`;var Cre={name:"ModelClippingPlanesPipelineStage"},u8e=new U;Cre.process=function(e,t,n){let i=t.clippingPlanes,o=n.context,r=e.shaderBuilder;r.addDefine("HAS_CLIPPING_PLANES",void 0,pe.FRAGMENT),r.addDefine("CLIPPING_PLANES_LENGTH",i.length,pe.FRAGMENT),i.unionClippingRegions&&r.addDefine("UNION_CLIPPING_REGIONS",void 0,pe.FRAGMENT),bs.useFloatTexture(o)&&r.addDefine("USE_CLIPPING_PLANES_FLOAT_TEXTURE",void 0,pe.FRAGMENT);let s=bs.getTextureResolution(i,o,u8e);r.addDefine("CLIPPING_PLANES_TEXTURE_WIDTH",s.x,pe.FRAGMENT),r.addDefine("CLIPPING_PLANES_TEXTURE_HEIGHT",s.y,pe.FRAGMENT),r.addUniform("sampler2D","model_clippingPlanes",pe.FRAGMENT),r.addUniform("vec4","model_clippingPlanesEdgeStyle",pe.FRAGMENT),r.addUniform("mat4","model_clippingPlanesMatrix",pe.FRAGMENT),r.addFragmentLines(d2);let a={model_clippingPlanes:function(){return i.texture},model_clippingPlanesEdgeStyle:function(){let c=z.clone(i.edgeColor);return c.alpha=i.edgeWidth,c},model_clippingPlanesMatrix:function(){return t._clippingPlanesMatrix}};e.uniformMap=bt(a,e.uniformMap)};var h2=Cre;var m2=`void modelClippingPolygonsStage(ProcessedAttributes attributes)
{
vec2 sphericalLatLong = czm_approximateSphericalCoordinates(v_positionWC);
sphericalLatLong.y = czm_branchFreeTernary(sphericalLatLong.y < czm_pi, sphericalLatLong.y, sphericalLatLong.y - czm_twoPi);
vec2 minDistance = vec2(czm_infinity);
v_regionIndex = -1;
v_clippingPosition = vec2(czm_infinity);
for (int regionIndex = 0; regionIndex < CLIPPING_POLYGON_REGIONS_LENGTH; regionIndex++) {
vec4 extents = czm_unpackClippingExtents(model_clippingExtents, regionIndex);
vec2 rectUv = (sphericalLatLong.yx - extents.yx) * extents.wz;
vec2 clamped = clamp(rectUv, vec2(0.0), vec2(1.0));
vec2 distance = abs(rectUv - clamped) * extents.wz;
if (minDistance.x > distance.x || minDistance.y > distance.y) {
minDistance = distance;
v_clippingPosition = rectUv;
}
float threshold = 0.01;
if (rectUv.x > threshold && rectUv.y > threshold && rectUv.x < 1.0 - threshold && rectUv.y < 1.0 - threshold) {
v_regionIndex = regionIndex;
}
}
}
`;var p2=`void modelClippingPolygonsStage()
{
vec2 clippingPosition = v_clippingPosition;
int regionIndex = v_regionIndex;
czm_clipPolygons(model_clippingDistance, CLIPPING_POLYGON_REGIONS_LENGTH, clippingPosition, regionIndex);
}
`;var Are={name:"ModelClippingPolygonsPipelineStage"};Are.process=function(e,t,n){let i=t.clippingPolygons,o=e.shaderBuilder;o.addDefine("ENABLE_CLIPPING_POLYGONS",void 0,pe.BOTH),i.inverse&&o.addDefine("CLIPPING_INVERSE",void 0,pe.FRAGMENT),o.addDefine("CLIPPING_POLYGON_REGIONS_LENGTH",i.extentsCount,pe.BOTH),o.addUniform("sampler2D","model_clippingDistance",pe.FRAGMENT),o.addUniform("sampler2D","model_clippingExtents",pe.VERTEX),o.addVarying("vec2","v_clippingPosition"),o.addVarying("int","v_regionIndex","flat"),o.addVertexLines(m2),o.addFragmentLines(p2);let r={model_clippingDistance:function(){return i.clippingTexture},model_clippingExtents:function(){return i.extentsTexture}};e.uniformMap=bt(r,e.uniformMap)};var g2=Are;function Ere(e,t){this._model=e,this._runtimeNode=t}Object.defineProperties(Ere.prototype,{name:{get:function(){return this._runtimeNode._name}},id:{get:function(){return this._runtimeNode._id}},show:{get:function(){return this._runtimeNode.show},set:function(e){this._runtimeNode.show=e}},matrix:{get:function(){return this._runtimeNode.transform},set:function(e){l(e)?(this._runtimeNode.transform=e,this._runtimeNode.userAnimated=!0,this._model._userAnimationDirty=!0):(this._runtimeNode.transform=this.originalMatrix,this._runtimeNode.userAnimated=!1)}},originalMatrix:{get:function(){return this._runtimeNode.originalTransform}}});var _2=Ere;var y2=`mat4 getInstancingTransform()
{
mat4 instancingTransform;
#ifdef HAS_INSTANCE_MATRICES
instancingTransform = mat4(
a_instancingTransformRow0.x, a_instancingTransformRow1.x, a_instancingTransformRow2.x, 0.0, // Column 1
a_instancingTransformRow0.y, a_instancingTransformRow1.y, a_instancingTransformRow2.y, 0.0, // Column 2
a_instancingTransformRow0.z, a_instancingTransformRow1.z, a_instancingTransformRow2.z, 0.0, // Column 3
a_instancingTransformRow0.w, a_instancingTransformRow1.w, a_instancingTransformRow2.w, 1.0 // Column 4
);
#else
vec3 translation = vec3(0.0, 0.0, 0.0);
vec3 scale = vec3(1.0, 1.0, 1.0);
#ifdef HAS_INSTANCE_TRANSLATION
translation = a_instanceTranslation;
#endif
#ifdef HAS_INSTANCE_SCALE
scale = a_instanceScale;
#endif
instancingTransform = mat4(
scale.x, 0.0, 0.0, 0.0,
0.0, scale.y, 0.0, 0.0,
0.0, 0.0, scale.z, 0.0,
translation.x, translation.y, translation.z, 1.0
);
#endif
return instancingTransform;
}
#ifdef USE_2D_INSTANCING
mat4 getInstancingTransform2D()
{
mat4 instancingTransform2D;
#ifdef HAS_INSTANCE_MATRICES
instancingTransform2D = mat4(
a_instancingTransform2DRow0.x, a_instancingTransform2DRow1.x, a_instancingTransform2DRow2.x, 0.0, // Column 1
a_instancingTransform2DRow0.y, a_instancingTransform2DRow1.y, a_instancingTransform2DRow2.y, 0.0, // Column 2
a_instancingTransform2DRow0.z, a_instancingTransform2DRow1.z, a_instancingTransform2DRow2.z, 0.0, // Column 3
a_instancingTransform2DRow0.w, a_instancingTransform2DRow1.w, a_instancingTransform2DRow2.w, 1.0 // Column 4
);
#else
vec3 translation2D = vec3(0.0, 0.0, 0.0);
vec3 scale = vec3(1.0, 1.0, 1.0);
#ifdef HAS_INSTANCE_TRANSLATION
translation2D = a_instanceTranslation2D;
#endif
#ifdef HAS_INSTANCE_SCALE
scale = a_instanceScale;
#endif
instancingTransform2D = mat4(
scale.x, 0.0, 0.0, 0.0,
0.0, scale.y, 0.0, 0.0,
0.0, 0.0, scale.z, 0.0,
translation2D.x, translation2D.y, translation2D.z, 1.0
);
#endif
return instancingTransform2D;
}
#endif
`;var x2=`void instancingStage(inout ProcessedAttributes attributes)
{
vec3 positionMC = attributes.positionMC;
mat4 instancingTransform = getInstancingTransform();
attributes.positionMC = (instancingTransform * vec4(positionMC, 1.0)).xyz;
#ifdef HAS_NORMALS
vec3 normalMC = attributes.normalMC;
attributes.normalMC = (instancingTransform * vec4(normalMC, 0.0)).xyz;
#endif
#ifdef USE_2D_INSTANCING
mat4 instancingTransform2D = getInstancingTransform2D();
attributes.position2D = (instancingTransform2D * vec4(positionMC, 1.0)).xyz;
#endif
}
`;var b2=`void legacyInstancingStage(
inout ProcessedAttributes attributes,
out mat4 instanceModelView,
out mat3 instanceModelViewInverseTranspose)
{
vec3 positionMC = attributes.positionMC;
mat4 instancingTransform = getInstancingTransform();
mat4 instanceModel = instancingTransform * u_instance_nodeTransform;
instanceModelView = u_instance_modifiedModelView;
instanceModelViewInverseTranspose = mat3(u_instance_modifiedModelView * instanceModel);
attributes.positionMC = (instanceModel * vec4(positionMC, 1.0)).xyz;
#ifdef USE_2D_INSTANCING
mat4 instancingTransform2D = getInstancingTransform2D();
attributes.position2D = (instancingTransform2D * vec4(positionMC, 1.0)).xyz;
#endif
}
`;var T2=new F,f8e=new F,d8e=new F,vre={name:"InstancingPipelineStage",_getInstanceTransformsAsMatrices:Rre,_transformsToTypedArray:aW};vre.process=function(e,t,n){let i=t.instances,o=i.attributes[0].count,r=e.shaderBuilder;r.addDefine("HAS_INSTANCING"),r.addVertexLines(y2);let s=e.model,a=s.sceneGraph,c=e.runtimeNode,u=n.mode!==ne.SCENE3D&&!n.scene3DOnly&&s._projectTo2D,f=s._enablePick&&!n.context.webgl2,h=[];w8e(e,n,i,h,u,f),P8e(e,n,i,h);let p={};if(i.transformInWorldSpace?(r.addDefine("USE_LEGACY_INSTANCING",void 0,pe.VERTEX),r.addUniform("mat4","u_instance_modifiedModelView",pe.VERTEX),r.addUniform("mat4","u_instance_nodeTransform",pe.VERTEX),p.u_instance_modifiedModelView=function(){let _=F.multiplyTransformation(s.modelMatrix,a.components.transform,T2);return u?F.multiplyTransformation(n.context.uniformState.view3D,_,T2):(n.mode!==ne.SCENE3D&&(_=Mt.basisTo2D(n.mapProjection,_,T2)),F.multiplyTransformation(n.context.uniformState.view,_,T2))},p.u_instance_nodeTransform=function(){return F.multiplyTransformation(a.axisCorrectionMatrix,c.computedTransform,f8e)},r.addVertexLines(b2)):r.addVertexLines(x2),u){r.addDefine("USE_2D_INSTANCING",void 0,pe.VERTEX),r.addUniform("mat4","u_modelView2D",pe.VERTEX);let _=n.context,m=F.fromTranslation(c.instancingReferencePoint2D,new F);p.u_modelView2D=function(){return F.multiplyTransformation(_.uniformState.view,m,d8e)}}e.uniformMap=bt(p,e.uniformMap),e.instanceCount=o,e.attributes.push.apply(e.attributes,h)};var Ew=new F,h8e=new d;function m8e(e,t,n,i,o){let r=F.multiplyTransformation(t,e,Ew);return r=F.multiplyTransformation(r,n,Ew),o=Mt.basisTo2D(i.mapProjection,r,o),o}function p8e(e,t,n,i,o){let r=F.fromTranslation(e,Ew),s=F.multiplyTransformation(t,r,Ew);s=F.multiplyTransformation(s,n,Ew);let a=F.getTranslation(s,h8e);return o=zi.computeActualEllipsoidPosition(i,a,o),o}function wre(e,t,n){let i=e.model,o=i.sceneGraph;e.runtimeNode.node.instances.transformInWorldSpace?(t=F.multiplyTransformation(i.modelMatrix,o.components.transform,t),n=F.multiplyTransformation(o.axisCorrectionMatrix,e.runtimeNode.computedTransform,n)):(t=F.clone(o.computedModelMatrix,t),t=F.multiplyTransformation(t,e.runtimeNode.computedTransform,t),n=F.clone(F.IDENTITY,n))}var Dre=new F,Ire=new F,g8e=new F,_8e=new d;function y8e(e,t,n,i){let o=Dre,r=Ire;wre(t,o,r);let a=t.runtimeNode.instancingReferencePoint2D,c=e.length;for(let u=0;u<c;u++){let f=e[u],h=m8e(f,o,r,n,g8e),p=F.getTranslation(h,_8e),_=d.subtract(p,a,p);i[u]=F.setTranslation(h,_,i[u])}return i}function x8e(e,t,n,i){let o=Dre,r=Ire;wre(t,o,r);let a=t.runtimeNode.instancingReferencePoint2D,c=e.length;for(let u=0;u<c;u++){let f=e[u],h=p8e(f,o,r,n,f);i[u]=d.subtract(h,a,i[u])}return i}var b8e=new d,T8e=new d;function Pre(e,t){let n=e.runtimeNode,i=e.model.sceneGraph.computedModelMatrix,o=F.multiplyByPoint(i,n.instancingTranslationMin,b8e),r=zi.computeActualEllipsoidPosition(t,o,o),s=F.multiplyByPoint(i,n.instancingTranslationMax,T8e),a=zi.computeActualEllipsoidPosition(t,s,s);n.instancingReferencePoint2D=d.lerp(r,a,.5,new d)}function aW(e){let n=e.length,i=new Float32Array(n*12);for(let o=0;o<n;o++){let r=e[o],s=12*o;i[s+0]=r[0],i[s+1]=r[4],i[s+2]=r[8],i[s+3]=r[12],i[s+4]=r[1],i[s+5]=r[5],i[s+6]=r[9],i[s+7]=r[13],i[s+8]=r[2],i[s+9]=r[6],i[s+10]=r[10],i[s+11]=r[14]}return i}function C8e(e){let n=e.length,i=new Float32Array(n*3);for(let o=0;o<n;o++){let r=e[o],s=3*o;i[s+0]=r[0],i[s+1]=r[4],i[s+2]=r[8]}return i}var A8e=new d,E8e=new Oe,S8e=new d;function Rre(e,t,n){let i=new Array(t),o=Kt.getAttributeBySemantic(e,rs.TRANSLATION),r=Kt.getAttributeBySemantic(e,rs.ROTATION),s=Kt.getAttributeBySemantic(e,rs.SCALE),a=new d(-Number.MAX_VALUE,-Number.MAX_VALUE,-Number.MAX_VALUE),c=new d(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE),u=l(o),f=l(r),h=l(s),p=u?o.typedArray:new Float32Array(t*3),_=f?r.typedArray:new Float32Array(t*4);f&&r.normalized&&(_=Ln.dequantize(_,r.componentDatatype,r.type,t));let m;h?m=s.typedArray:(m=new Float32Array(t*3),m.fill(1));for(let b=0;b<t;b++){let T=new d(p[b*3],p[b*3+1],p[b*3+2],A8e);d.maximumByComponent(a,T,a),d.minimumByComponent(c,T,c);let C=new Oe(_[b*4],_[b*4+1],_[b*4+2],f?_[b*4+3]:1,E8e),A=new d(m[b*3],m[b*3+1],m[b*3+2],S8e),S=F.fromTranslationQuaternionRotationScale(T,C,A,new F);i[b]=S}let x=n.runtimeNode;return x.instancingTranslationMin=c,x.instancingTranslationMax=a,u&&(o.typedArray=void 0),f&&(r.typedArray=void 0),h&&(s.typedArray=void 0),i}function v8e(e,t,n){let i=new Array(t),o=e.typedArray,r=new d(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE),s=new d(-Number.MAX_VALUE,-Number.MAX_VALUE,-Number.MAX_VALUE);for(let c=0;c<t;c++){let u=new d(o[c*3],o[c*3+1],o[c*3+2]);i[c]=u,d.minimumByComponent(r,u,r),d.maximumByComponent(s,u,s)}let a=n.runtimeNode;return a.instancingTranslationMin=r,a.instancingTranslationMax=s,e.typedArray=void 0,i}function cW(e,t){let n=yt.createVertexBuffer({context:t.context,typedArray:e,usage:Fe.STATIC_DRAW});return n.vertexArrayDestroyable=!1,n}function w8e(e,t,n,i,o,r){let s=Kt.getAttributeBySemantic(n,rs.ROTATION);l(s)?D8e(e,n,i,t,o,r):I8e(e,n,i,t,o)}function D8e(e,t,n,i,o,r){let s=e.shaderBuilder,a=t.attributes[0].count,c=e.model,u=e.runtimeNode;s.addDefine("HAS_INSTANCE_MATRICES");let f="Transform",h,p=u.instancingTransformsBuffer;if(!l(p)){h=Rre(t,a,e);let b=aW(h);p=cW(b,i),c._modelResources.push(p),r&&(u.transformsTypedArray=b),u.instancingTransformsBuffer=p}if(Sre(e,p,n,f),!o)return;let _=Ge(i);_.mode=ne.COLUMBUS_VIEW,Pre(e,_);let m=u.instancingTransformsBuffer2D;if(!l(m)){let b=y8e(h,e,_,h),T=aW(b);m=cW(T,i),c._modelResources.push(m),u.instancingTransformsBuffer2D=m}Sre(e,m,n,"Transform2D")}function I8e(e,t,n,i,o,r){let s=e.shaderBuilder,a=e.runtimeNode,c=Kt.getAttributeBySemantic(t,rs.TRANSLATION),u=Kt.getAttributeBySemantic(t,rs.SCALE);if(l(u)&&(s.addDefine("HAS_INSTANCE_SCALE"),sW(e,u.buffer,u.byteOffset,u.byteStride,n,"Scale")),!l(c))return;let f,h=c.typedArray;if(l(h)?f=v8e(c,c.count,e):l(a.instancingTranslationMin)||(a.instancingTranslationMin=c.min,a.instancingTranslationMax=c.max),s.addDefine("HAS_INSTANCE_TRANSLATION"),sW(e,c.buffer,c.byteOffset,c.byteStride,n,"Translation"),!o&&!r)return;let _=Ge(i);_.mode=ne.COLUMBUS_VIEW,Pre(e,_);let m=a.instancingTranslationBuffer2D;if(!l(m)){let C=x8e(f,e,_,f),A=C8e(C);r&&(a.transformsTypedArray=A),m=cW(A,i),e.model._modelResources.push(m),a.instancingTranslationBuffer2D=m}if(!o)return;sW(e,m,0,void 0,n,"Translation2D")}function Sre(e,t,n,i){let r=X.getSizeInBytes(X.FLOAT),s=r*12,a=[{index:e.attributeIndex++,vertexBuffer:t,componentsPerAttribute:4,componentDatatype:X.FLOAT,normalize:!1,offsetInBytes:0,strideInBytes:s,instanceDivisor:1},{index:e.attributeIndex++,vertexBuffer:t,componentsPerAttribute:4,componentDatatype:X.FLOAT,normalize:!1,offsetInBytes:r*4,strideInBytes:s,instanceDivisor:1},{index:e.attributeIndex++,vertexBuffer:t,componentsPerAttribute:4,componentDatatype:X.FLOAT,normalize:!1,offsetInBytes:r*8,strideInBytes:s,instanceDivisor:1}],c=e.shaderBuilder;c.addAttribute("vec4",`a_instancing${i}Row0`),c.addAttribute("vec4",`a_instancing${i}Row1`),c.addAttribute("vec4",`a_instancing${i}Row2`),n.push.apply(n,a)}function sW(e,t,n,i,o,r){o.push({index:e.attributeIndex++,vertexBuffer:t,componentsPerAttribute:3,componentDatatype:X.FLOAT,normalize:!1,offsetInBytes:n,strideInBytes:i,instanceDivisor:1}),e.shaderBuilder.addAttribute("vec3",`a_instance${r}`)}function P8e(e,t,n,i){let o=n.attributes,r=e.shaderBuilder;for(let s=0;s<o.length;s++){let a=o[s];a.semantic===rs.FEATURE_ID&&(a.setIndex>=e.featureIdVertexAttributeSetIndex&&(e.featureIdVertexAttributeSetIndex=a.setIndex+1),i.push({index:e.attributeIndex++,vertexBuffer:a.buffer,componentsPerAttribute:on.getNumberOfComponents(a.type),componentDatatype:a.componentDatatype,normalize:!1,offsetInBytes:a.byteOffset,strideInBytes:a.byteStride,instanceDivisor:1}),r.addAttribute("float",`a_instanceFeatureId_${a.setIndex}`))}}var C2=vre;var lW={};lW.name="ModelMatrixUpdateStage";lW.update=function(e,t,n){let i=n.mode!==ne.SCENE3D;if(!(i&&t._model._projectTo2D)&&e._transformDirty){let o=i?t._computedModelMatrix2D:t._computedModelMatrix;Ore(e,t,o,e.transformToRoot),e._transformDirty=!1}};function R8e(e,t,n){e.modelMatrix=F.multiplyTransformation(t,n,e.modelMatrix),e.cullFace=Kt.getCullFace(e.modelMatrix,e.primitiveType)}function Ore(e,t,n,i){let o;i=F.multiplyTransformation(i,e.transform,new F),e.updateComputedTransform();let r=e.runtimePrimitives.length;for(o=0;o<r;o++){let a=e.runtimePrimitives[o];R8e(a.drawCommand,n,i)}let s=e.children.length;for(o=0;o<s;o++){let a=t._runtimeNodes[e.children[o]];a._transformToRoot=F.clone(i,a._transformToRoot),Ore(a,t,n,i),a._transformDirty=!1}}var A2=lW;var Mre={name:"NodeStatisticsPipelineStage",_countInstancingAttributes:Lre,_countGeneratedBuffers:Nre};Mre.process=function(e,t,n){let i=e.model.statistics,o=t.instances,r=e.runtimeNode;Lre(i,o),Nre(i,r)};function Lre(e,t){if(!l(t))return;let n=t.attributes,i=n.length;for(let o=0;o<i;o++){let r=n[o];l(r.buffer)&&e.addBuffer(r.buffer,!1)}}function Nre(e,t){l(t.instancingTransformsBuffer)&&e.addBuffer(t.instancingTransformsBuffer,!1),l(t.instancingTransformsBuffer2D)&&e.addBuffer(t.instancingTransformsBuffer2D,!1),l(t.instancingTranslationBuffer2D)&&e.addBuffer(t.instancingTranslationBuffer2D,!1)}var E2=Mre;function BC(e){e=y(e,y.EMPTY_OBJECT);let t=e.node,n=e.transform,i=e.transformToRoot,o=e.sceneGraph,r=e.children;this._node=t,this._name=t.name,this._id=t.index,this._sceneGraph=o,this._children=r,this._originalTransform=F.clone(n,this._originalTransform),this._transform=F.clone(n,this._transform),this._transformToRoot=F.clone(i,this._transformToRoot),this._computedTransform=new F,this._transformDirty=!1,this._transformParameters=void 0,this._morphWeights=[],this._runtimeSkin=void 0,this._computedJointMatrices=[],this.show=!0,this.userAnimated=!1,this.pipelineStages=[],this.runtimePrimitives=[],this.updateStages=[],this.instancingTranslationMin=void 0,this.instancingTranslationMax=void 0,this.instancingTransformsBuffer=void 0,this.instancingTransformsBuffer2D=void 0,this.instancingTranslationBuffer2D=void 0,this.instancingReferencePoint2D=void 0,O8e(this)}Object.defineProperties(BC.prototype,{node:{get:function(){return this._node}},sceneGraph:{get:function(){return this._sceneGraph}},children:{get:function(){return this._children}},transform:{get:function(){return this._transform},set:function(e){this._transformDirty=!0,this._transform=F.clone(e,this._transform)}},transformToRoot:{get:function(){return this._transformToRoot}},computedTransform:{get:function(){return this._computedTransform}},originalTransform:{get:function(){return this._originalTransform}},translation:{get:function(){return l(this._transformParameters)?this._transformParameters.translation:void 0},set:function(e){let t=this._transformParameters,n=t.translation;d.equals(n,e)||(t.translation=d.clone(e,t.translation),uW(this,t))}},rotation:{get:function(){return l(this._transformParameters)?this._transformParameters.rotation:void 0},set:function(e){let t=this._transformParameters,n=t.rotation;Oe.equals(n,e)||(t.rotation=Oe.clone(e,t.rotation),uW(this,t))}},scale:{get:function(){return l(this._transformParameters)?this._transformParameters.scale:void 0},set:function(e){let t=this._transformParameters,n=t.scale;d.equals(n,e)||(t.scale=d.clone(e,t.scale),uW(this,t))}},morphWeights:{get:function(){return this._morphWeights},set:function(e){let t=e.length;for(let n=0;n<t;n++)this._morphWeights[n]=e[n]}},runtimeSkin:{get:function(){return this._runtimeSkin}},computedJointMatrices:{get:function(){return this._computedJointMatrices}}});function O8e(e){let t=e.transform,n=e.transformToRoot,i=e._computedTransform;e._computedTransform=F.multiply(n,t,i);let o=e.node;l(o.matrix)||(e._transformParameters=new Z0(o.translation,o.rotation,o.scale)),l(o.morphWeights)&&(e._morphWeights=o.morphWeights.slice());let r=o.articulationName;if(l(r)){let c=e.sceneGraph._runtimeArticulations[r];l(c)&&c.runtimeNodes.push(e)}}function uW(e,t){e._transformDirty=!0,e._transform=F.fromTranslationRotationScale(t,e._transform)}BC.prototype.getChild=function(e){return this.sceneGraph._runtimeNodes[this.children[e]]};BC.prototype.configurePipeline=function(){let e=this.node,t=this.pipelineStages;t.length=0;let n=this.updateStages;n.length=0,l(e.instances)&&t.push(C2),t.push(E2),n.push(A2)};BC.prototype.updateComputedTransform=function(){this._computedTransform=F.multiply(this._transformToRoot,this._transform,this._computedTransform)};BC.prototype.updateJointMatrices=function(){let e=this._runtimeSkin;if(!l(e))return;e.updateJointMatrices();let t=this._computedJointMatrices,n=e.jointMatrices,i=n.length;for(let o=0;o<i;o++){l(t[o])||(t[o]=new F);let r=F.multiplyTransformation(this.transformToRoot,this.transform,t[o]),s=F.inverseTransformation(r,t[o]);t[o]=F.multiplyTransformation(s,n[o],t[o])}};var S2=BC;var Fre={name:"AlphaPipelineStage"};Fre.process=function(e,t,n){let i=e.alphaOptions,o=e.model;i.pass=y(i.pass,o.opaquePass);let r=e.renderStateOptions;i.pass===we.TRANSLUCENT&&(r.cull.enabled=!1,r.depthMask=!1,r.blending=un.ALPHA_BLEND);let s=e.shaderBuilder,a=e.uniformMap;l(i.alphaCutoff)&&(s.addDefine("ALPHA_MODE_MASK",void 0,pe.FRAGMENT),s.addUniform("float","u_alphaCutoff",pe.FRAGMENT),a.u_alphaCutoff=function(){return i.alphaCutoff})};var v2=Fre;var Bre={name:"BatchTexturePipelineStage"};Bre.process=function(e,t,n){let i=e.shaderBuilder,o={},r=e.model,s=r.featureTables[r.featureTableId],a=s.featuresLength;i.addUniform("int","model_featuresLength"),o.model_featuresLength=function(){return a};let c=s.batchTexture;i.addUniform("sampler2D","model_batchTexture"),o.model_batchTexture=function(){return y(c.batchTexture,c.defaultTexture)},i.addUniform("vec4","model_textureStep"),o.model_textureStep=function(){return c.textureStep},c.textureDimensions.y>1&&(i.addDefine("MULTILINE_BATCH_TEXTURE"),i.addUniform("vec2","model_textureDimensions"),o.model_textureDimensions=function(){return c.textureDimensions}),e.uniformMap=bt(o,e.uniformMap)};var w2=Bre;var kre={name:"ClassificationPipelineStage"};kre.process=function(e,t,n){e.shaderBuilder.addDefine("HAS_CLASSIFICATION",void 0,pe.BOTH);let o=e.runtimePrimitive;l(o.batchLengths)||M8e(t,o)};function M8e(e,t){let n=Kt.getAttributeBySemantic(e,Et.POSITION);if(!l(n))throw new re("Primitives must have a position attribute to be used for classification.");let i,o=e.indices,r=l(o);r&&(i=o.typedArray,o.typedArray=void 0);let s=r?o.count:n.count,a=Kt.getAttributeBySemantic(e,Et.FEATURE_ID,0);if(!l(a)){t.batchLengths=[s],t.batchOffsets=[0];return}let c=a.typedArray;a.typedArray=void 0;let u=[],f=[0],h=r?i[0]:0,p=c[h],_=0;for(let x=1;x<s;x++){let b=r?i[x]:x,T=c[b];if(T!==p){let C=x-_,A=x;u.push(C),f.push(A),_=A,p=T}}let m=s-_;u.push(m),t.batchLengths=u,t.batchOffsets=f}var D2=kre;var I2=`void filterByPassType(inout vec3 positionMC, vec4 featureColor)
{
bool styleTranslucent = (featureColor.a != 1.0);
// Only render translucent features in the translucent pass (if the style or the original command has translucency).
if (czm_pass == czm_passTranslucent && !styleTranslucent && !model_commandTranslucent)
{
// If the model has a translucent silhouette, it needs to render during the silhouette color command,
// (i.e. the command where model_silhouettePass = true), even if the model isn't translucent.
#ifdef HAS_SILHOUETTE
positionMC *= float(model_silhouettePass);
#else
positionMC *= 0.0;
#endif
}
// If the current pass is not the translucent pass and the style is not translucent, don't render the feature.
else if (czm_pass != czm_passTranslucent && styleTranslucent)
{
positionMC *= 0.0;
}
}
void cpuStylingStage(inout vec3 positionMC, inout SelectedFeature feature)
{
float show = ceil(feature.color.a);
positionMC *= show;
#if defined(HAS_SELECTED_FEATURE_ID_ATTRIBUTE) && !defined(HAS_CLASSIFICATION)
filterByPassType(positionMC, feature.color);
#endif
}
`;var P2=`void filterByPassType(vec4 featureColor)
{
bool styleTranslucent = (featureColor.a != 1.0);
// Only render translucent features in the translucent pass (if the style or the original command has translucency).
if (czm_pass == czm_passTranslucent && !styleTranslucent && !model_commandTranslucent)
{
// If the model has a translucent silhouette, it needs to render during the silhouette color command,
// (i.e. the command where model_silhouettePass = true), even if the model isn't translucent.
#ifdef HAS_SILHOUETTE
if(!model_silhouettePass) {
discard;
}
#else
discard;
#endif
}
// If the current pass is not the translucent pass and the style is not translucent, don't render the feature.
else if (czm_pass != czm_passTranslucent && styleTranslucent)
{
discard;
}
}
void cpuStylingStage(inout czm_modelMaterial material, SelectedFeature feature)
{
vec4 featureColor = feature.color;
if (featureColor.a == 0.0)
{
discard;
}
// If a feature ID vertex attribute is used, the pass type filter is applied in the vertex shader.
// So, we only apply in in the fragment shader if the feature ID texture is used.
#if defined(HAS_SELECTED_FEATURE_ID_TEXTURE) && !defined(HAS_CLASSIFICATION)
filterByPassType(featureColor);
#endif
featureColor = czm_gammaCorrect(featureColor);
// Classification models compute the diffuse differently.
#ifdef HAS_CLASSIFICATION
material.diffuse = featureColor.rgb * featureColor.a;
#else
float highlight = ceil(model_colorBlend);
material.diffuse *= mix(featureColor.rgb, vec3(1.0), highlight);
#endif
material.alpha *= featureColor.a;
}
`;var Vre={name:"CPUStylingPipelineStage"};Vre.process=function(e,t,n){let i=e.model,o=e.shaderBuilder;o.addVertexLines(I2),o.addFragmentLines(P2),o.addDefine("USE_CPU_STYLING",void 0,pe.BOTH),l(i.color)||(o.addUniform("float",xx.COLOR_BLEND_UNIFORM_NAME,pe.FRAGMENT),e.uniformMap[xx.COLOR_BLEND_UNIFORM_NAME]=function(){return Fc.getColorBlend(i.colorBlendMode,i.colorBlendAmount)}),o.addUniform("bool","model_commandTranslucent",pe.BOTH),e.uniformMap.model_commandTranslucent=function(){return e.alphaOptions.pass===we.TRANSLUCENT}};var R2=Vre;var Ure={MODIFY_MATERIAL:"MODIFY_MATERIAL",REPLACE_MATERIAL:"REPLACE_MATERIAL"};Ure.getDefineName=function(e){return`CUSTOM_SHADER_${e}`};var F_=Object.freeze(Ure);var O2=`void customShaderStage(
inout czm_modelVertexOutput vsOutput,
inout ProcessedAttributes attributes,
FeatureIds featureIds,
Metadata metadata,
MetadataClass metadataClass,
MetadataStatistics metadataStatistics
) {
// VertexInput and initializeInputStruct() are dynamically generated in JS,
// see CustomShaderPipelineStage.js
VertexInput vsInput;
initializeInputStruct(vsInput, attributes);
vsInput.featureIds = featureIds;
vsInput.metadata = metadata;
vsInput.metadataClass = metadataClass;
vsInput.metadataStatistics = metadataStatistics;
vertexMain(vsInput, vsOutput);
attributes.positionMC = vsOutput.positionMC;
}
`;var M2=`void customShaderStage(
inout czm_modelMaterial material,
ProcessedAttributes attributes,
FeatureIds featureIds,
Metadata metadata,
MetadataClass metadataClass,
MetadataStatistics metadataStatistics
) {
// FragmentInput and initializeInputStruct() are dynamically generated in JS,
// see CustomShaderPipelineStage.js
FragmentInput fsInput;
initializeInputStruct(fsInput, attributes);
fsInput.featureIds = featureIds;
fsInput.metadata = metadata;
fsInput.metadataClass = metadataClass;
fsInput.metadataStatistics = metadataStatistics;
fragmentMain(fsInput, material);
}
`;var L2=`void featureIdStage(out FeatureIds featureIds, ProcessedAttributes attributes) {
initializeFeatureIds(featureIds, attributes);
initializeFeatureIdAliases(featureIds);
}
`;var N2=`void featureIdStage(out FeatureIds featureIds, ProcessedAttributes attributes)
{
initializeFeatureIds(featureIds, attributes);
initializeFeatureIdAliases(featureIds);
setFeatureIdVaryings();
}
`;var Mi={name:"FeatureIdPipelineStage",STRUCT_ID_FEATURE_IDS_VS:"FeatureIdsVS",STRUCT_ID_FEATURE_IDS_FS:"FeatureIdsFS",STRUCT_NAME_FEATURE_IDS:"FeatureIds",FUNCTION_ID_INITIALIZE_FEATURE_IDS_VS:"initializeFeatureIdsVS",FUNCTION_ID_INITIALIZE_FEATURE_IDS_FS:"initializeFeatureIdsFS",FUNCTION_ID_INITIALIZE_FEATURE_ID_ALIASES_VS:"initializeFeatureIdAliasesVS",FUNCTION_ID_INITIALIZE_FEATURE_ID_ALIASES_FS:"initializeFeatureIdAliasesFS",FUNCTION_SIGNATURE_INITIALIZE_FEATURE_IDS:"void initializeFeatureIds(out FeatureIds featureIds, ProcessedAttributes attributes)",FUNCTION_SIGNATURE_INITIALIZE_FEATURE_ID_ALIASES:"void initializeFeatureIdAliases(inout FeatureIds featureIds)",FUNCTION_ID_SET_FEATURE_ID_VARYINGS:"setFeatureIdVaryings",FUNCTION_SIGNATURE_SET_FEATURE_ID_VARYINGS:"void setFeatureIdVaryings()"};Mi.process=function(e,t,n){let i=e.shaderBuilder;L8e(i);let o=e.runtimeNode.node.instances;l(o)&&N8e(e,o,n),F8e(e,t,n),i.addVertexLines(N2),i.addFragmentLines(L2)};function L8e(e){e.addStruct(Mi.STRUCT_ID_FEATURE_IDS_VS,Mi.STRUCT_NAME_FEATURE_IDS,pe.VERTEX),e.addStruct(Mi.STRUCT_ID_FEATURE_IDS_FS,Mi.STRUCT_NAME_FEATURE_IDS,pe.FRAGMENT),e.addFunction(Mi.FUNCTION_ID_INITIALIZE_FEATURE_IDS_VS,Mi.FUNCTION_SIGNATURE_INITIALIZE_FEATURE_IDS,pe.VERTEX),e.addFunction(Mi.FUNCTION_ID_INITIALIZE_FEATURE_IDS_FS,Mi.FUNCTION_SIGNATURE_INITIALIZE_FEATURE_IDS,pe.FRAGMENT),e.addFunction(Mi.FUNCTION_ID_INITIALIZE_FEATURE_ID_ALIASES_VS,Mi.FUNCTION_SIGNATURE_INITIALIZE_FEATURE_ID_ALIASES,pe.VERTEX),e.addFunction(Mi.FUNCTION_ID_INITIALIZE_FEATURE_ID_ALIASES_FS,Mi.FUNCTION_SIGNATURE_INITIALIZE_FEATURE_ID_ALIASES,pe.FRAGMENT),e.addFunction(Mi.FUNCTION_ID_SET_FEATURE_ID_VARYINGS,Mi.FUNCTION_SIGNATURE_SET_FEATURE_ID_VARYINGS,pe.VERTEX)}function N8e(e,t,n){let i=t.featureIds,o=t.attributes[0].count;for(let r=0;r<i.length;r++){let s=i[r],a=s.positionalLabel;s instanceof bn.FeatureIdAttribute?B8e(e,s,a):zre(e,s,a,o,1,n);let c=s.label;l(c)&&Hre(e,a,c,pe.BOTH)}}function F8e(e,t,n){let i=t.featureIds,r=Kt.getAttributeBySemantic(t,Et.POSITION).count;for(let s=0;s<i.length;s++){let a=i[s],c=a.positionalLabel,u=pe.BOTH;a instanceof bn.FeatureIdAttribute?k8e(e,a,c):a instanceof bn.FeatureIdImplicitRange?zre(e,a,c,r,void 0,n):(V8e(e,a,c,s,n),u=pe.FRAGMENT);let f=a.label;l(f)&&Hre(e,c,f,u)}}function B8e(e,t,n){let i=e.shaderBuilder;i.addStructField(Mi.STRUCT_ID_FEATURE_IDS_VS,"int",n),i.addStructField(Mi.STRUCT_ID_FEATURE_IDS_FS,"int",n);let o=t.setIndex,r=n.replace(/_\d+$/,"_"),s=`a_${r}${o}`,a=`v_${r}${o}`,c=`featureIds.${n} = int(czm_round(${s}));`,u=`featureIds.${n} = int(czm_round(${a}));`;i.addFunctionLines(Mi.FUNCTION_ID_INITIALIZE_FEATURE_IDS_VS,[c]),i.addFunctionLines(Mi.FUNCTION_ID_INITIALIZE_FEATURE_IDS_FS,[u]),i.addVarying("float",a),i.addFunctionLines(Mi.FUNCTION_ID_SET_FEATURE_ID_VARYINGS,[`${a} = ${s};`])}function k8e(e,t,n){let i=e.shaderBuilder;i.addStructField(Mi.STRUCT_ID_FEATURE_IDS_VS,"int",n),i.addStructField(Mi.STRUCT_ID_FEATURE_IDS_FS,"int",n);let o=t.setIndex,r=n.replace(/_\d+$/,"_"),s=[`featureIds.${n} = int(czm_round(attributes.${r}${o}));`];i.addFunctionLines(Mi.FUNCTION_ID_INITIALIZE_FEATURE_IDS_VS,s),i.addFunctionLines(Mi.FUNCTION_ID_INITIALIZE_FEATURE_IDS_FS,s)}function zre(e,t,n,i,o,r){U8e(e,t,i,o,r);let s=e.shaderBuilder,a=`a_implicit_${n}`;s.addAttribute("float",a);let c=`v_implicit_${n}`;s.addVarying("float",c),s.addStructField(Mi.STRUCT_ID_FEATURE_IDS_VS,"int",n),s.addStructField(Mi.STRUCT_ID_FEATURE_IDS_FS,"int",n),s.addFunctionLines(Mi.FUNCTION_ID_SET_FEATURE_ID_VARYINGS,[`${c} = ${a};`]),s.addFunctionLines(Mi.FUNCTION_ID_INITIALIZE_FEATURE_IDS_VS,[`featureIds.${n} = int(czm_round(${a}));`]),s.addFunctionLines(Mi.FUNCTION_ID_INITIALIZE_FEATURE_IDS_FS,[`featureIds.${n} = int(czm_round(${c}));`])}function V8e(e,t,n,i,o){let r=`u_featureIdTexture_${i}`,s=e.uniformMap,a=t.textureReader;s[r]=function(){return y(a.texture,o.context.defaultTexture)};let c=a.channels,u=e.shaderBuilder;u.addStructField(Mi.STRUCT_ID_FEATURE_IDS_FS,"int",n),u.addUniform("sampler2D",r,pe.FRAGMENT);let h=`v_texCoord_${a.texCoord}`,p=h,_=a.transform;if(l(_)&&!$.equals(_,$.IDENTITY)){let b=`${r}Transform`;u.addUniform("mat3",b,pe.FRAGMENT),s[b]=function(){return _},p=`vec2(${b} * vec3(${h}, 1.0))`}let m=`texture(${r}, ${p}).${c}`,x=`featureIds.${n} = czm_unpackUint(${m});`;u.addFunctionLines(Mi.FUNCTION_ID_INITIALIZE_FEATURE_IDS_FS,[x])}function Hre(e,t,n,i){let o=e.shaderBuilder,r=pe.includesVertexShader(i);r&&o.addStructField(Mi.STRUCT_ID_FEATURE_IDS_VS,"int",n),o.addStructField(Mi.STRUCT_ID_FEATURE_IDS_FS,"int",n);let s=[`featureIds.${n} = featureIds.${t};`];r&&o.addFunctionLines(Mi.FUNCTION_ID_INITIALIZE_FEATURE_ID_ALIASES_VS,s),o.addFunctionLines(Mi.FUNCTION_ID_INITIALIZE_FEATURE_ID_ALIASES_FS,s)}function U8e(e,t,n,i,o){let r=e.model,s,a;if(l(t.repeat)){let u=z8e(t,n);s=yt.createVertexBuffer({context:o.context,typedArray:u,usage:Fe.STATIC_DRAW}),s.vertexArrayDestroyable=!1,r._pipelineResources.push(s),r.statistics.addBuffer(s,!1)}else a=[t.offset];let c={index:e.attributeIndex++,instanceDivisor:i,value:a,vertexBuffer:s,normalize:!1,componentsPerAttribute:1,componentDatatype:X.FLOAT,strideInBytes:X.getSizeInBytes(X.FLOAT),offsetInBytes:0};e.attributes.push(c)}function z8e(e,t){let n=e.offset,i=e.repeat,o=new Float32Array(t);for(let r=0;r<t;r++)o[r]=n+Math.floor(r/i);return o}var bx=Mi;var F2=`void metadataStage(
out Metadata metadata,
out MetadataClass metadataClass,
out MetadataStatistics metadataStatistics,
ProcessedAttributes attributes
)
{
initializeMetadata(metadata, metadataClass, metadataStatistics, attributes);
}
`;var B2=`void metadataStage(
out Metadata metadata,
out MetadataClass metadataClass,
out MetadataStatistics metadataStatistics,
ProcessedAttributes attributes
)
{
initializeMetadata(metadata, metadataClass, metadataStatistics, attributes);
setMetadataVaryings();
}
`;var Ti={name:"MetadataPipelineStage",STRUCT_ID_METADATA_VS:"MetadataVS",STRUCT_ID_METADATA_FS:"MetadataFS",STRUCT_NAME_METADATA:"Metadata",STRUCT_ID_METADATA_CLASS_VS:"MetadataClassVS",STRUCT_ID_METADATA_CLASS_FS:"MetadataClassFS",STRUCT_NAME_METADATA_CLASS:"MetadataClass",STRUCT_ID_METADATA_STATISTICS_VS:"MetadataStatisticsVS",STRUCT_ID_METADATA_STATISTICS_FS:"MetadataStatisticsFS",STRUCT_NAME_METADATA_STATISTICS:"MetadataStatistics",FUNCTION_ID_INITIALIZE_METADATA_VS:"initializeMetadataVS",FUNCTION_ID_INITIALIZE_METADATA_FS:"initializeMetadataFS",FUNCTION_SIGNATURE_INITIALIZE_METADATA:"void initializeMetadata(out Metadata metadata, out MetadataClass metadataClass, out MetadataStatistics metadataStatistics, ProcessedAttributes attributes)",FUNCTION_ID_SET_METADATA_VARYINGS:"setMetadataVaryings",FUNCTION_SIGNATURE_SET_METADATA_VARYINGS:"void setMetadataVaryings()",METADATA_CLASS_FIELDS:[{specName:"noData",shaderName:"noData"},{specName:"default",shaderName:"defaultValue"},{specName:"min",shaderName:"minValue"},{specName:"max",shaderName:"maxValue"}],METADATA_STATISTICS_FIELDS:[{specName:"min",shaderName:"minValue"},{specName:"max",shaderName:"maxValue"},{specName:"mean",shaderName:"mean",type:"float"},{specName:"median",shaderName:"median"},{specName:"standardDeviation",shaderName:"standardDeviation",type:"float"},{specName:"variance",shaderName:"variance",type:"float"},{specName:"sum",shaderName:"sum"}]};Ti.process=function(e,t,n){let{shaderBuilder:i,model:o}=e,{structuralMetadata:r={},content:s}=o,a=s?.tileset.metadataExtension?.statistics,c=H8e(r.propertyAttributes,t,a),u=W8e(r.propertyTextures,a),f=c.concat(u);q8e(i,f),K8e(i),i.addVertexLines(B2),i.addFragmentLines(F2);for(let h=0;h<c.length;h++){let p=c[h];Z8e(e,p)}for(let h=0;h<u.length;h++){let p=u[h];Q8e(e,p)}};function H8e(e,t,n){return l(e)?e.flatMap(i=>G8e(i,t,n)):[]}function G8e(e,t,n){let{getAttributeByName:i,getAttributeInfo:o,sanitizeGlslIdentifier:r}=Kt,s=e.class.id,a=n?.classes[s],c=Object.entries(e.properties),u=new Array(c.length);for(let f=0;f<c.length;f++){let[h,p]=c[f],_=i(t,p.attribute),{glslType:m,variableName:x}=o(_);u[f]={metadataVariable:r(h),property:p,type:p.classProperty.type,glslType:m,variableName:x,propertyStatistics:a?.properties[h],shaderDestination:pe.BOTH}}return u}function W8e(e,t){return l(e)?e.flatMap(n=>j8e(n,t)):[]}function j8e(e,t){let{sanitizeGlslIdentifier:n}=Kt,i=e.class.id,o=t?.classes[i],r=Object.entries(e.properties).filter(([a,c])=>c.isGpuCompatible()),s=new Array(r.length);for(let a=0;a<r.length;a++){let[c,u]=r[a];s[a]={metadataVariable:n(c),property:u,type:u.classProperty.type,glslType:u.getGlslType(),propertyStatistics:o?.properties[c],shaderDestination:pe.FRAGMENT}}return s}function q8e(e,t){let n=new Set,i=new Set;for(let a=0;a<t.length;a++){let{type:c,glslType:u,propertyStatistics:f}=t[a];n.add(u),l(f)&&c!==lt.ENUM&&i.add(u)}let o=Ti.METADATA_CLASS_FIELDS;for(let a of n){let c=`${a}MetadataClass`;s(c,a,o)}let r=Ti.METADATA_STATISTICS_FIELDS;for(let a of i){let c=`${a}MetadataStatistics`;s(c,a,r)}function s(a,c,u){e.addStruct(a,a,pe.BOTH);for(let f=0;f<u.length;f++){let{shaderName:h}=u[f],p=u[f].type==="float"?X8e(c):c;e.addStructField(a,p,h)}}}var Y8e={int:"float",ivec2:"vec2",ivec3:"vec3",ivec4:"vec4"};function X8e(e){let t=Y8e[e];return l(t)?t:e}function K8e(e){e.addStruct(Ti.STRUCT_ID_METADATA_VS,Ti.STRUCT_NAME_METADATA,pe.VERTEX),e.addStruct(Ti.STRUCT_ID_METADATA_FS,Ti.STRUCT_NAME_METADATA,pe.FRAGMENT),e.addStruct(Ti.STRUCT_ID_METADATA_CLASS_VS,Ti.STRUCT_NAME_METADATA_CLASS,pe.VERTEX),e.addStruct(Ti.STRUCT_ID_METADATA_CLASS_FS,Ti.STRUCT_NAME_METADATA_CLASS,pe.FRAGMENT),e.addStruct(Ti.STRUCT_ID_METADATA_STATISTICS_VS,Ti.STRUCT_NAME_METADATA_STATISTICS,pe.VERTEX),e.addStruct(Ti.STRUCT_ID_METADATA_STATISTICS_FS,Ti.STRUCT_NAME_METADATA_STATISTICS,pe.FRAGMENT),e.addFunction(Ti.FUNCTION_ID_INITIALIZE_METADATA_VS,Ti.FUNCTION_SIGNATURE_INITIALIZE_METADATA,pe.VERTEX),e.addFunction(Ti.FUNCTION_ID_INITIALIZE_METADATA_FS,Ti.FUNCTION_SIGNATURE_INITIALIZE_METADATA,pe.FRAGMENT),e.addFunction(Ti.FUNCTION_ID_SET_METADATA_VARYINGS,Ti.FUNCTION_SIGNATURE_SET_METADATA_VARYINGS,pe.VERTEX)}function Z8e(e,t){$8e(e,t),Gre(e.shaderBuilder,t),Wre(e.shaderBuilder,t)}function $8e(e,t){let{shaderBuilder:n}=e,{metadataVariable:i,property:o,glslType:r}=t,s=qre({valueExpression:`attributes.${t.variableName}`,renderResources:e,glslType:r,metadataVariable:i,shaderDestination:pe.BOTH,property:o});n.addStructField(Ti.STRUCT_ID_METADATA_VS,r,i),n.addStructField(Ti.STRUCT_ID_METADATA_FS,r,i);let a=`metadata.${i} = ${s};`;n.addFunctionLines(Ti.FUNCTION_ID_INITIALIZE_METADATA_VS,[a]),n.addFunctionLines(Ti.FUNCTION_ID_INITIALIZE_METADATA_FS,[a])}function Q8e(e,t){J8e(e,t),Gre(e.shaderBuilder,t),Wre(e.shaderBuilder,t)}function J8e(e,t){let{shaderBuilder:n,uniformMap:i}=e,{metadataVariable:o,glslType:r,property:s}=t,{texCoord:a,channels:c,index:u,texture:f,transform:h}=s.textureReader,p=`u_propertyTexture_${u}`;i.hasOwnProperty(p)||(n.addUniform("sampler2D",p,pe.FRAGMENT),i[p]=()=>f),n.addStructField(Ti.STRUCT_ID_METADATA_FS,r,o);let _=`attributes.texCoord_${a}`,m=_;if(l(h)&&!$.equals(h,$.IDENTITY)){let A=`${p}Transform`;n.addUniform("mat3",A,pe.FRAGMENT),i[A]=function(){return h},m=`vec2(${A} * vec3(${_}, 1.0))`}let x=`texture(${p}, ${m}).${c}`,b=s.unpackInShader(x),T=qre({valueExpression:b,renderResources:e,glslType:r,metadataVariable:o,shaderDestination:pe.FRAGMENT,property:s}),C=`metadata.${o} = ${T};`;n.addFunctionLines(Ti.FUNCTION_ID_INITIALIZE_METADATA_FS,[C])}function Gre(e,t){let{classProperty:n}=t.property,{metadataVariable:i,glslType:o,shaderDestination:r}=t,s=jre(Ti.METADATA_CLASS_FIELDS,n,`metadataClass.${i}`,o),a=`${o}MetadataClass`;e.addStructField(Ti.STRUCT_ID_METADATA_CLASS_FS,a,i),e.addFunctionLines(Ti.FUNCTION_ID_INITIALIZE_METADATA_FS,s),pe.includesVertexShader(r)&&(e.addStructField(Ti.STRUCT_ID_METADATA_CLASS_VS,a,i),e.addFunctionLines(Ti.FUNCTION_ID_INITIALIZE_METADATA_VS,s))}function Wre(e,t){let{propertyStatistics:n}=t;if(!l(n))return;let{metadataVariable:i,type:o,glslType:r}=t;if(o===lt.ENUM)return;let s=Ti.METADATA_STATISTICS_FIELDS,a=`metadataStatistics.${i}`,c=jre(s,n,a,r),u=`${r}MetadataStatistics`;e.addStructField(Ti.STRUCT_ID_METADATA_STATISTICS_FS,u,i),e.addFunctionLines(Ti.FUNCTION_ID_INITIALIZE_METADATA_FS,c),pe.includesVertexShader(t.shaderDestination)&&(e.addStructField(Ti.STRUCT_ID_METADATA_STATISTICS_VS,u,i),e.addFunctionLines(Ti.FUNCTION_ID_INITIALIZE_METADATA_VS,c))}function jre(e,t,n,i){function o(r){let s=t[r.specName];if(l(s))return`${n}.${r.shaderName} = ${i}(${s});`}return l(t)?e.map(o).filter(l):[]}function qre(e){let{valueExpression:t,property:n}=e;if(!n.hasValueTransform)return t;let i=e.metadataVariable,o=`u_${i}_offset`,r=`u_${i}_scale`,{shaderBuilder:s,uniformMap:a}=e.renderResources,{glslType:c,shaderDestination:u}=e;s.addUniform(c,o,u),s.addUniform(c,r,u);let{offset:f,scale:h}=n;return a[o]=()=>f,a[r]=()=>h,`czm_valueTransform(${o}, ${r}, ${t})`}var Ed=Ti;var eGe={INHERIT:0,OPAQUE:1,TRANSLUCENT:2},Tx=Object.freeze(eGe);var ta={name:"CustomShaderPipelineStage",STRUCT_ID_ATTRIBUTES_VS:"AttributesVS",STRUCT_ID_ATTRIBUTES_FS:"AttributesFS",STRUCT_NAME_ATTRIBUTES:"Attributes",STRUCT_ID_VERTEX_INPUT:"VertexInput",STRUCT_NAME_VERTEX_INPUT:"VertexInput",STRUCT_ID_FRAGMENT_INPUT:"FragmentInput",STRUCT_NAME_FRAGMENT_INPUT:"FragmentInput",FUNCTION_ID_INITIALIZE_INPUT_STRUCT_VS:"initializeInputStructVS",FUNCTION_SIGNATURE_INITIALIZE_INPUT_STRUCT_VS:"void initializeInputStruct(out VertexInput vsInput, ProcessedAttributes attributes)",FUNCTION_ID_INITIALIZE_INPUT_STRUCT_FS:"initializeInputStructFS",FUNCTION_SIGNATURE_INITIALIZE_INPUT_STRUCT_FS:"void initializeInputStruct(out FragmentInput fsInput, ProcessedAttributes attributes)",_oneTimeWarning:xt};ta.process=function(e,t,n){let{shaderBuilder:i,model:o,alphaOptions:r}=e,{customShader:s}=o,{lightingModel:a,translucencyMode:c}=s;l(a)&&(e.lightingOptions.lightingModel=a),c===Tx.TRANSLUCENT?r.pass=we.TRANSLUCENT:c===Tx.OPAQUE&&(r.pass=void 0);let u=cGe(s,t);if(!u.customShaderEnabled)return;if(dGe(i,s,u),u.shouldComputePositionWC&&i.addDefine("COMPUTE_POSITION_WC_CUSTOM_SHADER",void 0,pe.BOTH),l(s.vertexShaderText)&&i.addDefine("HAS_CUSTOM_VERTEX_SHADER",void 0,pe.VERTEX),l(s.fragmentShaderText)){i.addDefine("HAS_CUSTOM_FRAGMENT_SHADER",void 0,pe.FRAGMENT);let p=F_.getDefineName(s.mode);i.addDefine(p,void 0,pe.FRAGMENT)}let f=s.uniforms;for(let p in f)if(f.hasOwnProperty(p)){let _=f[p];i.addUniform(_.type,p)}let h=s.varyings;for(let p in h)if(h.hasOwnProperty(p)){let _=h[p];i.addVarying(_,p)}e.uniformMap=bt(e.uniformMap,s.uniformMap)};function tGe(e){let t={};for(let n=0;n<e.length;n++){let i=Kt.getAttributeInfo(e[n]);t[i.variableName]=i}return t}var nGe={position:"vec3",normal:"vec3",tangent:"vec3",bitangent:"vec3",texCoord:"vec2",color:"vec4",joints:"ivec4",weights:"vec4"},iGe={position:"vec3(0.0)",normal:"vec3(0.0, 0.0, 1.0)",tangent:"vec3(1.0, 0.0, 0.0)",bitangent:"vec3(0.0, 1.0, 0.0)",texCoord:"vec2(0.0)",color:"vec4(1.0)",joints:"ivec4(0)",weights:"vec4(0.0)"};function Yre(e){let t=e.replace(/_[0-9]+$/,"");t=t.replace(/(MC|EC)$/,"");let n=nGe[t],i=iGe[t];if(l(n))return{attributeField:[n,e],value:i}}function oGe(e,t){if(!l(e.vertexShaderText))return{enabled:!1};let n=e.usedVariablesVertex.attributeSet,i=Xre(t,n,!1),o=Kre(t,n,!1),r,s=[],a=[];for(let c in i){if(!i.hasOwnProperty(c))continue;let f=[i[c].glslType,c];s.push(f),r=`vsInput.attributes.${c} = attributes.${c};`,a.push(r)}for(let c=0;c<o.length;c++){let u=o[c],f=Yre(u);if(!l(f))return ta._oneTimeWarning("CustomShaderPipelineStage.incompatiblePrimitiveVS",`Primitive is missing attribute ${u}, disabling custom vertex shader`),{enabled:!1};s.push(f.attributeField),r=`vsInput.attributes.${u} = ${f.value};`,a.push(r)}return{enabled:!0,attributeFields:s,initializationLines:a}}function rGe(e){let t=[],n=[],i=e.usedVariablesFragment.attributeSet;return i.hasOwnProperty("positionWC")&&(t.push(["vec3","positionWC"]),n.push("fsInput.attributes.positionWC = attributes.positionWC;")),i.hasOwnProperty("positionEC")&&(t.push(["vec3","positionEC"]),n.push("fsInput.attributes.positionEC = attributes.positionEC;")),{attributeFields:t,initializationLines:n}}function sGe(e,t){if(!l(e.fragmentShaderText))return{enabled:!1};let n=e.usedVariablesFragment.attributeSet,i=Xre(t,n,!0),o=Kre(t,n,!0),r,s=[],a=[];for(let u in i){if(!i.hasOwnProperty(u))continue;let h=[i[u].glslType,u];s.push(h),r=`fsInput.attributes.${u} = attributes.${u};`,a.push(r)}for(let u=0;u<o.length;u++){let f=o[u],h=Yre(f);if(!l(h))return ta._oneTimeWarning("CustomShaderPipelineStage.incompatiblePrimitiveFS",`Primitive is missing attribute ${f}, disabling custom fragment shader.`),{enabled:!1};s.push(h.attributeField),r=`fsInput.attributes.${f} = ${h.value};`,a.push(r)}let c=rGe(e);return{enabled:!0,attributeFields:s.concat(c.attributeFields),initializationLines:c.initializationLines.concat(a)}}var aGe={positionWC:!0,positionEC:!0};function Xre(e,t,n){let i={};for(let o in e){if(!e.hasOwnProperty(o))continue;let r=e[o],s=o;n&&o==="normalMC"?s="normalEC":n&&o==="tangentMC"&&(s="tangentEC",r.glslType="vec3"),t.hasOwnProperty(s)&&(i[s]=r)}return i}function Kre(e,t,n){let i=[];for(let o in t){if(!t.hasOwnProperty(o)||aGe.hasOwnProperty(o))continue;let r=o;n&&o==="normalEC"?r="normalMC":n&&o==="tangentEC"&&(r="tangentMC"),e.hasOwnProperty(r)||i.push(o)}return i}function cGe(e,t){let n=tGe(t.attributes),i=oGe(e,n),o=sGe(e,n),s=e.usedVariablesFragment.attributeSet.hasOwnProperty("positionWC")&&o.enabled;return{vertexLines:i,fragmentLines:o,customShaderEnabled:i.enabled||o.enabled,shouldComputePositionWC:s}}function lGe(e,t){let n=ta.STRUCT_ID_ATTRIBUTES_VS;e.addStruct(n,ta.STRUCT_NAME_ATTRIBUTES,pe.VERTEX);let{attributeFields:i,initializationLines:o}=t;for(let s=0;s<i.length;s++){let[a,c]=i[s];e.addStructField(n,a,c)}n=ta.STRUCT_ID_VERTEX_INPUT,e.addStruct(n,ta.STRUCT_NAME_VERTEX_INPUT,pe.VERTEX),e.addStructField(n,ta.STRUCT_NAME_ATTRIBUTES,"attributes"),e.addStructField(n,bx.STRUCT_NAME_FEATURE_IDS,"featureIds"),e.addStructField(n,Ed.STRUCT_NAME_METADATA,"metadata"),e.addStructField(n,Ed.STRUCT_NAME_METADATA_CLASS,"metadataClass"),e.addStructField(n,Ed.STRUCT_NAME_METADATA_STATISTICS,"metadataStatistics");let r=ta.FUNCTION_ID_INITIALIZE_INPUT_STRUCT_VS;e.addFunction(r,ta.FUNCTION_SIGNATURE_INITIALIZE_INPUT_STRUCT_VS,pe.VERTEX),e.addFunctionLines(r,o)}function uGe(e,t){let n=ta.STRUCT_ID_ATTRIBUTES_FS;e.addStruct(n,ta.STRUCT_NAME_ATTRIBUTES,pe.FRAGMENT);let{attributeFields:i,initializationLines:o}=t;for(let s=0;s<i.length;s++){let[a,c]=i[s];e.addStructField(n,a,c)}n=ta.STRUCT_ID_FRAGMENT_INPUT,e.addStruct(n,ta.STRUCT_NAME_FRAGMENT_INPUT,pe.FRAGMENT),e.addStructField(n,ta.STRUCT_NAME_ATTRIBUTES,"attributes"),e.addStructField(n,bx.STRUCT_NAME_FEATURE_IDS,"featureIds"),e.addStructField(n,Ed.STRUCT_NAME_METADATA,"metadata"),e.addStructField(n,Ed.STRUCT_NAME_METADATA_CLASS,"metadataClass"),e.addStructField(n,Ed.STRUCT_NAME_METADATA_STATISTICS,"metadataStatistics");let r=ta.FUNCTION_ID_INITIALIZE_INPUT_STRUCT_FS;e.addFunction(r,ta.FUNCTION_SIGNATURE_INITIALIZE_INPUT_STRUCT_FS,pe.FRAGMENT),e.addFunctionLines(r,o)}var fGe=[];function dGe(e,t,n){let{vertexLines:i,fragmentLines:o}=n,r=fGe;i.enabled&&(lGe(e,i),r.length=0,r.push("#line 0",t.vertexShaderText,O2),e.addVertexLines(r)),o.enabled&&(uGe(e,o),r.length=0,r.push("#line 0",t.fragmentShaderText,M2),e.addFragmentLines(r))}var k2=ta;var Sw={name:"DequantizationPipelineStage",FUNCTION_ID_DEQUANTIZATION_STAGE_VS:"dequantizationStage",FUNCTION_SIGNATURE_DEQUANTIZATION_STAGE_VS:"void dequantizationStage(inout ProcessedAttributes attributes)"};Sw.process=function(e,t,n){let i=e.shaderBuilder,o=e.model,r=l(o.classificationType);i.addDefine("USE_DEQUANTIZATION",void 0,pe.VERTEX),i.addFunction(Sw.FUNCTION_ID_DEQUANTIZATION_STAGE_VS,Sw.FUNCTION_SIGNATURE_DEQUANTIZATION_STAGE_VS,pe.VERTEX);let s=t.attributes;for(let a=0;a<s.length;a++){let c=s[a],u=c.quantization;if(!l(u))continue;let f=c.semantic===Et.POSITION,h=c.semantic===Et.TEXCOORD;if(r&&!f&&!h)continue;let p=Kt.getAttributeInfo(c);mGe(i,p),hGe(e,p)}};function hGe(e,t){let n=e.shaderBuilder,i=e.uniformMap,o=t.variableName,r=t.attribute.quantization;if(r.octEncoded){let s=`model_normalizationRange_${o}`;n.addUniform("float",s,pe.VERTEX),i[s]=function(){return r.normalizationRange}}else{let s=`model_quantizedVolumeOffset_${o}`,a=`model_quantizedVolumeStepSize_${o}`,c=t.glslType;n.addUniform(c,s,pe.VERTEX),n.addUniform(c,a,pe.VERTEX);let u=r.quantizedVolumeOffset,f=r.quantizedVolumeStepSize;/^color_\d+$/.test(o)&&(u=Zre(u,0),f=Zre(f,1)),i[s]=function(){return u},i[a]=function(){return f}}}function Zre(e,t){return e instanceof oe?e:new oe(e.x,e.y,e.z,t)}function mGe(e,t){let n=t.variableName,i=t.attribute.quantization,o;i.octEncoded?o=pGe(n,i):o=gGe(n),e.addFunctionLines(Sw.FUNCTION_ID_DEQUANTIZATION_STAGE_VS,[o])}function pGe(e,t){let n=`attributes.${e}`,i=`a_quantized_${e}`,o=`model_normalizationRange_${e}`,r=t.octEncodedZXY?".zxy":".xyz";return`${n} = czm_octDecode(${i}, ${o})${r};`}function gGe(e){let t=`attributes.${e}`,n=`a_quantized_${e}`,i=`model_quantizedVolumeOffset_${e}`,o=`model_quantizedVolumeStepSize_${e}`;return`${t} = ${i} + ${n} * ${o};`}var V2=Sw;var U2=`void geometryStage(out ProcessedAttributes attributes)
{
attributes.positionMC = v_positionMC;
attributes.positionEC = v_positionEC;
#if defined(COMPUTE_POSITION_WC_CUSTOM_SHADER) || defined(COMPUTE_POSITION_WC_STYLE) || defined(COMPUTE_POSITION_WC_ATMOSPHERE)
attributes.positionWC = v_positionWC;
#endif
#ifdef HAS_NORMALS
// renormalize after interpolation
attributes.normalEC = normalize(v_normalEC);
#endif
#ifdef HAS_TANGENTS
attributes.tangentEC = normalize(v_tangentEC);
#endif
#ifdef HAS_BITANGENTS
attributes.bitangentEC = normalize(v_bitangentEC);
#endif
// Everything else is dynamically generated in GeometryPipelineStage
setDynamicVaryings(attributes);
}
`;var z2=`vec4 geometryStage(inout ProcessedAttributes attributes, mat4 modelView, mat3 normal)
{
vec4 computedPosition;
// Compute positions in different coordinate systems
vec3 positionMC = attributes.positionMC;
v_positionMC = positionMC;
v_positionEC = (modelView * vec4(positionMC, 1.0)).xyz;
#if defined(USE_2D_POSITIONS) || defined(USE_2D_INSTANCING)
vec3 position2D = attributes.position2D;
vec3 positionEC = (u_modelView2D * vec4(position2D, 1.0)).xyz;
computedPosition = czm_projection * vec4(positionEC, 1.0);
#else
computedPosition = czm_projection * vec4(v_positionEC, 1.0);
#endif
// Sometimes the custom shader and/or style needs this
#if defined(COMPUTE_POSITION_WC_CUSTOM_SHADER) || defined(COMPUTE_POSITION_WC_STYLE) || defined(COMPUTE_POSITION_WC_ATMOSPHERE) || defined(ENABLE_CLIPPING_POLYGONS)
// Note that this is a 32-bit position which may result in jitter on small
// scales.
v_positionWC = (czm_model * vec4(positionMC, 1.0)).xyz;
#endif
#ifdef HAS_NORMALS
v_normalEC = normalize(normal * attributes.normalMC);
#endif
#ifdef HAS_TANGENTS
v_tangentEC = normalize(normal * attributes.tangentMC);
#endif
#ifdef HAS_BITANGENTS
v_bitangentEC = normalize(normal * attributes.bitangentMC);
#endif
// All other varyings need to be dynamically generated in
// GeometryPipelineStage
setDynamicVaryings(attributes);
return computedPosition;
}
`;var vw=`vec2 computeSt(float featureId)
{
float stepX = model_textureStep.x;
float centerX = model_textureStep.y;
#ifdef MULTILINE_BATCH_TEXTURE
float stepY = model_textureStep.z;
float centerY = model_textureStep.w;
float xId = mod(featureId, model_textureDimensions.x);
float yId = floor(featureId / model_textureDimensions.x);
return vec2(centerX + (xId * stepX), centerY + (yId * stepY));
#else
return vec2(centerX + (featureId * stepX), 0.5);
#endif
}
void selectedFeatureIdStage(out SelectedFeature feature, FeatureIds featureIds)
{
int featureId = featureIds.SELECTED_FEATURE_ID;
if (featureId < model_featuresLength)
{
vec2 featureSt = computeSt(float(featureId));
feature.id = featureId;
feature.st = featureSt;
feature.color = texture(model_batchTexture, featureSt);
}
// Floating point comparisons can be unreliable in GLSL, so we
// increment the feature ID to make sure it's always greater
// then the model_featuresLength - a condition we check for in the
// pick ID, to avoid sampling the pick texture if the feature ID is
// greater than the number of features.
else
{
feature.id = model_featuresLength + 1;
feature.st = vec2(0.0);
feature.color = vec4(1.0);
}
#ifdef HAS_NULL_FEATURE_ID
if (featureId == model_nullFeatureId) {
feature.id = featureId;
feature.st = vec2(0.0);
feature.color = vec4(1.0);
}
#endif
}
`;var ww={name:"SelectedFeatureIdPipelineStage",STRUCT_ID_SELECTED_FEATURE:"SelectedFeature",STRUCT_NAME_SELECTED_FEATURE:"SelectedFeature"};ww.process=function(e,t,n){let i=e.shaderBuilder;e.hasPropertyTable=!0;let o=e.model,r=e.runtimeNode.node,s=_Ge(o,r,t),a=s.shaderDestination;i.addDefine("HAS_SELECTED_FEATURE_ID",void 0,a),i.addDefine("SELECTED_FEATURE_ID",s.variableName,a),i.addDefine(s.featureIdDefine,void 0,a),yGe(i);let c=s.featureIds.nullFeatureId,u=e.uniformMap;l(c)&&(i.addDefine("HAS_NULL_FEATURE_ID",void 0,a),i.addUniform("int","model_nullFeatureId",a),u.model_nullFeatureId=function(){return c}),s.shaderDestination===pe.BOTH&&i.addVertexLines(vw),i.addFragmentLines(vw)};function $re(e){return e instanceof bn.FeatureIdTexture?"HAS_SELECTED_FEATURE_ID_TEXTURE":"HAS_SELECTED_FEATURE_ID_ATTRIBUTE"}function Qre(e){return e instanceof bn.FeatureIdTexture?pe.FRAGMENT:pe.BOTH}function _Ge(e,t,n){let i,o;return l(t.instances)&&(o=Kt.getFeatureIdsByLabel(t.instances.featureIds,e.instanceFeatureIdLabel),l(o))?(i=y(o.label,o.positionalLabel),{featureIds:o,variableName:i,shaderDestination:Qre(o),featureIdDefine:$re(o)}):(o=Kt.getFeatureIdsByLabel(n.featureIds,e.featureIdLabel),i=y(o.label,o.positionalLabel),{featureIds:o,variableName:i,shaderDestination:Qre(o),featureIdDefine:$re(o)})}function yGe(e){e.addStructField(ww.STRUCT_ID_SELECTED_FEATURE,"int","id"),e.addStructField(ww.STRUCT_ID_SELECTED_FEATURE,"vec2","st"),e.addStructField(ww.STRUCT_ID_SELECTED_FEATURE,"vec4","color")}var Cx=ww;var Bs={name:"GeometryPipelineStage",STRUCT_ID_PROCESSED_ATTRIBUTES_VS:"ProcessedAttributesVS",STRUCT_ID_PROCESSED_ATTRIBUTES_FS:"ProcessedAttributesFS",STRUCT_NAME_PROCESSED_ATTRIBUTES:"ProcessedAttributes",FUNCTION_ID_INITIALIZE_ATTRIBUTES:"initializeAttributes",FUNCTION_SIGNATURE_INITIALIZE_ATTRIBUTES:"void initializeAttributes(out ProcessedAttributes attributes)",FUNCTION_ID_SET_DYNAMIC_VARYINGS_VS:"setDynamicVaryingsVS",FUNCTION_ID_SET_DYNAMIC_VARYINGS_FS:"setDynamicVaryingsFS",FUNCTION_SIGNATURE_SET_DYNAMIC_VARYINGS:"void setDynamicVaryings(inout ProcessedAttributes attributes)"};Bs.process=function(e,t,n){let{shaderBuilder:i,model:o}=e;i.addStruct(Bs.STRUCT_ID_PROCESSED_ATTRIBUTES_VS,"ProcessedAttributes",pe.VERTEX),i.addStruct(Bs.STRUCT_ID_PROCESSED_ATTRIBUTES_FS,"ProcessedAttributes",pe.FRAGMENT),i.addStruct(Cx.STRUCT_ID_SELECTED_FEATURE,Cx.STRUCT_NAME_SELECTED_FEATURE,pe.BOTH),i.addFunction(Bs.FUNCTION_ID_INITIALIZE_ATTRIBUTES,Bs.FUNCTION_SIGNATURE_INITIALIZE_ATTRIBUTES,pe.VERTEX),i.addVarying("vec3","v_positionWC"),i.addVarying("vec3","v_positionEC"),i.addStructField(Bs.STRUCT_ID_PROCESSED_ATTRIBUTES_FS,"vec3","positionWC"),i.addStructField(Bs.STRUCT_ID_PROCESSED_ATTRIBUTES_FS,"vec3","positionEC"),i.addFunction(Bs.FUNCTION_ID_SET_DYNAMIC_VARYINGS_VS,Bs.FUNCTION_SIGNATURE_SET_DYNAMIC_VARYINGS,pe.VERTEX),i.addFunction(Bs.FUNCTION_ID_SET_DYNAMIC_VARYINGS_FS,Bs.FUNCTION_SIGNATURE_SET_DYNAMIC_VARYINGS,pe.FRAGMENT),o.type===gr.TILE_PNTS&&i.addDefine("HAS_SRGB_COLOR",void 0,pe.FRAGMENT);let r=n.mode!==ne.SCENE3D&&!n.scene3DOnly&&o._projectTo2D,s=l(e.runtimeNode.node.instances),a=r&&!s,c=t.attributes.length;for(let u=0;u<c;u++){let f=t.attributes[u],h=on.getAttributeLocationCount(f.type),p=f.semantic===Et.POSITION,_;h>1?(_=e.attributeIndex,e.attributeIndex+=h):p&&!a?_=0:_=e.attributeIndex++,xGe(e,f,_,h,r,s)}DGe(i,t.attributes),t.primitiveType===Me.POINTS&&i.addDefine("PRIMITIVE_TYPE_POINTS"),i.addVertexLines(z2),i.addFragmentLines(U2)};function xGe(e,t,n,i,o,r){let s=e.shaderBuilder,a=Kt.getAttributeInfo(t),c=o&&!r;i>1?CGe(e,t,n,i):TGe(e,t,n,c),EGe(s,a,c),AGe(s,a),l(t.semantic)&&bGe(s,t),SGe(s,a,o),vGe(s,a,c),wGe(s,a)}function bGe(e,t){let{semantic:n,setIndex:i}=t;switch(n){case Et.NORMAL:e.addDefine("HAS_NORMALS");break;case Et.TANGENT:e.addDefine("HAS_TANGENTS");break;case Et.FEATURE_ID:e.addDefine(`HAS${n}_${i}`);break;case Et.TEXCOORD:case Et.COLOR:e.addDefine(`HAS_${n}_${i}`)}}function TGe(e,t,n,i){let{quantization:o,semantic:r,setIndex:s}=t,{type:a,componentDatatype:c}=l(o)?o:t;r===Et.FEATURE_ID&&s>=e.featureIdVertexAttributeSetIndex&&(e.featureIdVertexAttributeSetIndex=s+1);let u=r===Et.POSITION,f=u?0:n,h=on.getNumberOfComponents(a),p={index:f,value:l(t.buffer)?void 0:t.constant,vertexBuffer:t.buffer,count:t.count,componentsPerAttribute:h,componentDatatype:c,offsetInBytes:t.byteOffset,strideInBytes:t.byteStride,normalize:t.normalized};if(e.attributes.push(p),!u||!i)return;let _=e.runtimePrimitive.positionBuffer2D,m={index:n,vertexBuffer:_,count:t.count,componentsPerAttribute:h,componentDatatype:X.FLOAT,offsetInBytes:0,strideInBytes:void 0,normalize:t.normalized};e.attributes.push(m)}function CGe(e,t,n,i){let{quantization:o,normalized:r}=t,{type:s,componentDatatype:a}=l(o)?o:t,u=on.getNumberOfComponents(s)/i,f=X.getSizeInBytes(a),h=u*f,p=t.byteStride;for(let _=0;_<i;_++){let m=t.byteOffset+_*h,x={index:n+_,vertexBuffer:t.buffer,componentsPerAttribute:u,componentDatatype:a,offsetInBytes:m,strideInBytes:p,normalize:r};e.attributes.push(x)}}function AGe(e,t){let n=t.variableName,i=`v_${n}`,o;n==="normalMC"?(i="v_normalEC",o=t.glslType):n==="tangentMC"?(o="vec3",i="v_tangentEC"):o=t.glslType,e.addVarying(o,i)}function EGe(e,t,n){let i=t.attribute.semantic,o=t.variableName,r,s;t.isQuantized?(r=`a_quantized_${o}`,s=t.quantizedGlslType):(r=`a_${o}`,s=t.glslType);let a=i===Et.POSITION;a?e.setPositionAttribute(s,r):e.addAttribute(s,r),a&&n&&e.addAttribute("vec3","a_position2D")}function SGe(e,t,n){let i=Bs.STRUCT_ID_PROCESSED_ATTRIBUTES_VS,o=Bs.STRUCT_ID_PROCESSED_ATTRIBUTES_FS,{variableName:r,glslType:s}=t;r==="tangentMC"?(e.addStructField(i,"vec3","tangentMC"),e.addStructField(i,"float","tangentSignMC"),e.addStructField(o,"vec3","tangentEC")):r==="normalMC"?(e.addStructField(i,"vec3","normalMC"),e.addStructField(o,"vec3","normalEC")):(e.addStructField(i,s,r),e.addStructField(o,s,r)),r==="positionMC"&&n&&e.addStructField(i,"vec3","position2D")}function vGe(e,t,n){let i=Bs.FUNCTION_ID_INITIALIZE_ATTRIBUTES,o=t.variableName;if(o==="positionMC"&&n&&e.addFunctionLines(i,["attributes.position2D = a_position2D;"]),t.isQuantized)return;let s=[];o==="tangentMC"?(s.push("attributes.tangentMC = a_tangentMC.xyz;"),s.push("attributes.tangentSignMC = a_tangentMC.w;")):s.push(`attributes.${o} = a_${o};`),e.addFunctionLines(i,s)}function wGe(e,t){let{semantic:n,setIndex:i}=t.attribute;if(l(n)&&!l(i))return;let o=Bs.FUNCTION_ID_SET_DYNAMIC_VARYINGS_VS,r=t.variableName,s=`v_${r} = attributes.${r};`;e.addFunctionLines(o,[s]),o=Bs.FUNCTION_ID_SET_DYNAMIC_VARYINGS_FS,s=`attributes.${r} = v_${r};`,e.addFunctionLines(o,[s])}function DGe(e,t){let n=!1,i=!1;for(let o=0;o<t.length;o++){let r=t[o];r.semantic===Et.NORMAL?n=!0:r.semantic===Et.TANGENT&&(i=!0)}!n||!i||(e.addDefine("HAS_BITANGENTS"),e.addVarying("vec3","v_bitangentEC"),e.addStructField(Bs.STRUCT_ID_PROCESSED_ATTRIBUTES_VS,"vec3","bitangentMC"),e.addStructField(Bs.STRUCT_ID_PROCESSED_ATTRIBUTES_FS,"vec3","bitangentEC"))}var H2=Bs;var G2=`#ifdef USE_IBL_LIGHTING
vec3 computeIBL(vec3 position, vec3 normal, vec3 lightDirection, vec3 lightColorHdr, czm_modelMaterial material)
{
#if defined(DIFFUSE_IBL) || defined(SPECULAR_IBL)
// Environment maps were provided, use them for IBL
vec3 viewDirection = -normalize(position);
vec3 iblColor = textureIBL(viewDirection, normal, material);
return iblColor;
#endif
return vec3(0.0);
}
#endif
#ifdef USE_CLEARCOAT
vec3 addClearcoatReflection(vec3 baseLayerColor, vec3 position, vec3 lightDirection, vec3 lightColorHdr, czm_modelMaterial material)
{
vec3 viewDirection = -normalize(position);
vec3 halfwayDirection = normalize(viewDirection + lightDirection);
vec3 normal = material.clearcoatNormal;
float NdotL = clamp(dot(normal, lightDirection), 0.001, 1.0);
// clearcoatF0 = vec3(pow((ior - 1.0) / (ior + 1.0), 2.0)), but without KHR_materials_ior, ior is a constant 1.5.
vec3 f0 = vec3(0.04);
vec3 f90 = vec3(1.0);
// Note: clearcoat Fresnel computed with dot(n, v) instead of dot(v, h).
// This is to make it energy conserving with a simple layering function.
float NdotV = clamp(dot(normal, viewDirection), 0.0, 1.0);
vec3 F = fresnelSchlick2(f0, f90, NdotV);
// compute specular reflection from direct lighting
float roughness = material.clearcoatRoughness;
float alphaRoughness = roughness * roughness;
float directStrength = computeDirectSpecularStrength(normal, lightDirection, viewDirection, halfwayDirection, alphaRoughness);
vec3 directReflection = F * directStrength * NdotL;
vec3 color = lightColorHdr * directReflection;
#ifdef SPECULAR_IBL
// Find the direction in which to sample the environment map
vec3 reflectMC = normalize(model_iblReferenceFrameMatrix * reflect(-viewDirection, normal));
vec3 iblColor = computeSpecularIBL(reflectMC, NdotV, f0, roughness);
color += iblColor * material.occlusion;
#endif
float clearcoatFactor = material.clearcoatFactor;
vec3 clearcoatColor = color * clearcoatFactor;
// Dim base layer based on transmission loss through clearcoat
return baseLayerColor * (1.0 - clearcoatFactor * F) + clearcoatColor;
}
#endif
#if defined(LIGHTING_PBR) && defined(HAS_NORMALS)
vec3 computePbrLighting(in czm_modelMaterial material, in vec3 position)
{
#ifdef USE_CUSTOM_LIGHT_COLOR
vec3 lightColorHdr = model_lightColorHdr;
#else
vec3 lightColorHdr = czm_lightColorHdr;
#endif
vec3 viewDirection = -normalize(position);
vec3 normal = material.normalEC;
vec3 lightDirection = normalize(czm_lightDirectionEC);
vec3 directLighting = czm_pbrLighting(viewDirection, normal, lightDirection, material);
vec3 directColor = lightColorHdr * directLighting;
// Accumulate colors from base layer
vec3 color = directColor + material.emissive;
#ifdef USE_IBL_LIGHTING
color += computeIBL(position, normal, lightDirection, lightColorHdr, material);
#endif
#ifdef USE_CLEARCOAT
color = addClearcoatReflection(color, position, lightDirection, lightColorHdr, material);
#endif
return color;
}
#endif
/**
* Compute the material color under the current lighting conditions.
* All other material properties are passed through so further stages
* have access to them.
*
* @param {czm_modelMaterial} material The material properties from {@MaterialStageFS}
* @param {ProcessedAttributes} attributes
*/
void lightingStage(inout czm_modelMaterial material, ProcessedAttributes attributes)
{
#ifdef LIGHTING_PBR
#ifdef HAS_NORMALS
vec3 color = computePbrLighting(material, attributes.positionEC);
#else
vec3 color = material.diffuse * material.occlusion + material.emissive;
#endif
// In HDR mode, the frame buffer is in linear color space. The
// post-processing stages (see PostProcessStageCollection) will handle
// tonemapping. However, if HDR is not enabled, we must tonemap else large
// values may be clamped to 1.0
#ifndef HDR
color = czm_pbrNeutralTonemapping(color);
#endif
#else // unlit
vec3 color = material.diffuse;
#endif
#ifdef HAS_POINT_CLOUD_COLOR_STYLE
// The colors resulting from point cloud styles are adjusted differently.
color = czm_gammaCorrect(color);
#elif !defined(HDR)
// If HDR is not enabled, the frame buffer stores sRGB colors rather than
// linear colors so the linear value must be converted.
color = czm_linearToSrgb(color);
#endif
material.diffuse = color;
}
`;var IGe={UNLIT:0,PBR:1},Op=Object.freeze(IGe);var Jre={name:"LightingPipelineStage"};Jre.process=function(e,t){let{model:n,lightingOptions:i,shaderBuilder:o}=e;if(l(n.lightColor)){o.addDefine("USE_CUSTOM_LIGHT_COLOR",void 0,pe.FRAGMENT),o.addUniform("vec3","model_lightColorHdr",pe.FRAGMENT);let s=e.uniformMap;s.model_lightColorHdr=function(){return n.lightColor}}let{lightingModel:r}=i;r===Op.PBR?o.addDefine("LIGHTING_PBR",void 0,pe.FRAGMENT):o.addDefine("LIGHTING_UNLIT",void 0,pe.FRAGMENT),o.addFragmentLines(G2)};var W2=Jre;var j2=`// If the style color is white, it implies the feature has not been styled.
bool isDefaultStyleColor(vec3 color)
{
return all(greaterThan(color, vec3(1.0 - czm_epsilon3)));
}
vec3 blend(vec3 sourceColor, vec3 styleColor, float styleColorBlend)
{
vec3 blendColor = mix(sourceColor, styleColor, styleColorBlend);
vec3 color = isDefaultStyleColor(styleColor.rgb) ? sourceColor : blendColor;
return color;
}
vec2 computeTextureTransform(vec2 texCoord, mat3 textureTransform)
{
return vec2(textureTransform * vec3(texCoord, 1.0));
}
#ifdef HAS_NORMAL_TEXTURE
vec2 getNormalTexCoords()
{
vec2 texCoord = TEXCOORD_NORMAL;
#ifdef HAS_NORMAL_TEXTURE_TRANSFORM
texCoord = vec2(u_normalTextureTransform * vec3(texCoord, 1.0));
#endif
return texCoord;
}
#endif
#if defined(HAS_NORMAL_TEXTURE) || defined(HAS_CLEARCOAT_NORMAL_TEXTURE)
vec3 computeTangent(in vec3 position, in vec2 normalTexCoords)
{
vec2 tex_dx = dFdx(normalTexCoords);
vec2 tex_dy = dFdy(normalTexCoords);
float determinant = tex_dx.x * tex_dy.y - tex_dy.x * tex_dx.y;
vec3 tangent = tex_dy.t * dFdx(position) - tex_dx.t * dFdy(position);
return tangent / determinant;
}
#endif
#ifdef USE_ANISOTROPY
struct NormalInfo {
vec3 tangent;
vec3 bitangent;
vec3 normal;
vec3 geometryNormal;
};
NormalInfo getNormalInfo(ProcessedAttributes attributes)
{
vec3 geometryNormal = attributes.normalEC;
#ifdef HAS_NORMAL_TEXTURE
vec2 normalTexCoords = getNormalTexCoords();
#endif
#ifdef HAS_BITANGENTS
vec3 tangent = attributes.tangentEC;
vec3 bitangent = attributes.bitangentEC;
#else // Assume HAS_NORMAL_TEXTURE
vec3 tangent = computeTangent(attributes.positionEC, normalTexCoords);
tangent = normalize(tangent - geometryNormal * dot(geometryNormal, tangent));
vec3 bitangent = normalize(cross(geometryNormal, tangent));
#endif
#ifdef HAS_NORMAL_TEXTURE
mat3 tbn = mat3(tangent, bitangent, geometryNormal);
vec3 normalSample = texture(u_normalTexture, normalTexCoords).rgb;
normalSample = 2.0 * normalSample - 1.0;
#ifdef HAS_NORMAL_TEXTURE_SCALE
normalSample.xy *= u_normalTextureScale;
#endif
vec3 normal = normalize(tbn * normalSample);
#else
vec3 normal = geometryNormal;
#endif
#ifdef HAS_DOUBLE_SIDED_MATERIAL
if (czm_backFacing()) {
tangent *= -1.0;
bitangent *= -1.0;
normal *= -1.0;
geometryNormal *= -1.0;
}
#endif
NormalInfo normalInfo;
normalInfo.tangent = tangent;
normalInfo.bitangent = bitangent;
normalInfo.normal = normal;
normalInfo.geometryNormal = geometryNormal;
return normalInfo;
}
#endif
#if defined(HAS_NORMAL_TEXTURE) && !defined(HAS_WIREFRAME)
vec3 getNormalFromTexture(ProcessedAttributes attributes, vec3 geometryNormal)
{
vec2 normalTexCoords = getNormalTexCoords();
// If HAS_BITANGENTS is set, then HAS_TANGENTS is also set
#ifdef HAS_BITANGENTS
vec3 t = attributes.tangentEC;
vec3 b = attributes.bitangentEC;
#else
vec3 t = computeTangent(attributes.positionEC, normalTexCoords);
t = normalize(t - geometryNormal * dot(geometryNormal, t));
vec3 b = normalize(cross(geometryNormal, t));
#endif
mat3 tbn = mat3(t, b, geometryNormal);
vec3 normalSample = texture(u_normalTexture, normalTexCoords).rgb;
normalSample = 2.0 * normalSample - 1.0;
#ifdef HAS_NORMAL_TEXTURE_SCALE
normalSample.xy *= u_normalTextureScale;
#endif
return normalize(tbn * normalSample);
}
#endif
#ifdef HAS_CLEARCOAT_NORMAL_TEXTURE
vec3 getClearcoatNormalFromTexture(ProcessedAttributes attributes, vec3 geometryNormal)
{
vec2 normalTexCoords = TEXCOORD_CLEARCOAT_NORMAL;
#ifdef HAS_CLEARCOAT_NORMAL_TEXTURE_TRANSFORM
normalTexCoords = vec2(u_clearcoatNormalTextureTransform * vec3(normalTexCoords, 1.0));
#endif
// If HAS_BITANGENTS is set, then HAS_TANGENTS is also set
#ifdef HAS_BITANGENTS
vec3 t = attributes.tangentEC;
vec3 b = attributes.bitangentEC;
#else
vec3 t = computeTangent(attributes.positionEC, normalTexCoords);
t = normalize(t - geometryNormal * dot(geometryNormal, t));
vec3 b = normalize(cross(geometryNormal, t));
#endif
mat3 tbn = mat3(t, b, geometryNormal);
vec3 normalSample = texture(u_clearcoatNormalTexture, normalTexCoords).rgb;
normalSample = 2.0 * normalSample - 1.0;
#ifdef HAS_CLEARCOAT_NORMAL_TEXTURE_SCALE
normalSample.xy *= u_clearcoatNormalTextureScale;
#endif
return normalize(tbn * normalSample);
}
#endif
#ifdef HAS_NORMALS
vec3 computeNormal(ProcessedAttributes attributes)
{
// Geometry normal. This is already normalized
vec3 normal = attributes.normalEC;
#if defined(HAS_NORMAL_TEXTURE) && !defined(HAS_WIREFRAME)
normal = getNormalFromTexture(attributes, normal);
#endif
#ifdef HAS_DOUBLE_SIDED_MATERIAL
if (czm_backFacing()) {
normal = -normal;
}
#endif
return normal;
}
#endif
#ifdef HAS_BASE_COLOR_TEXTURE
vec4 getBaseColorFromTexture()
{
vec2 baseColorTexCoords = TEXCOORD_BASE_COLOR;
#ifdef HAS_BASE_COLOR_TEXTURE_TRANSFORM
baseColorTexCoords = computeTextureTransform(baseColorTexCoords, u_baseColorTextureTransform);
#endif
vec4 baseColorWithAlpha = czm_srgbToLinear(texture(u_baseColorTexture, baseColorTexCoords));
#ifdef HAS_BASE_COLOR_FACTOR
baseColorWithAlpha *= u_baseColorFactor;
#endif
return baseColorWithAlpha;
}
#endif
#ifdef HAS_EMISSIVE_TEXTURE
vec3 getEmissiveFromTexture()
{
vec2 emissiveTexCoords = TEXCOORD_EMISSIVE;
#ifdef HAS_EMISSIVE_TEXTURE_TRANSFORM
emissiveTexCoords = computeTextureTransform(emissiveTexCoords, u_emissiveTextureTransform);
#endif
vec3 emissive = czm_srgbToLinear(texture(u_emissiveTexture, emissiveTexCoords).rgb);
#ifdef HAS_EMISSIVE_FACTOR
emissive *= u_emissiveFactor;
#endif
return emissive;
}
#endif
#if defined(LIGHTING_PBR) && defined(USE_SPECULAR_GLOSSINESS)
void setSpecularGlossiness(inout czm_modelMaterial material)
{
#ifdef HAS_SPECULAR_GLOSSINESS_TEXTURE
vec2 specularGlossinessTexCoords = TEXCOORD_SPECULAR_GLOSSINESS;
#ifdef HAS_SPECULAR_GLOSSINESS_TEXTURE_TRANSFORM
specularGlossinessTexCoords = computeTextureTransform(specularGlossinessTexCoords, u_specularGlossinessTextureTransform);
#endif
vec4 specularGlossiness = czm_srgbToLinear(texture(u_specularGlossinessTexture, specularGlossinessTexCoords));
vec3 specular = specularGlossiness.rgb;
float glossiness = specularGlossiness.a;
#ifdef HAS_LEGACY_SPECULAR_FACTOR
specular *= u_legacySpecularFactor;
#endif
#ifdef HAS_GLOSSINESS_FACTOR
glossiness *= u_glossinessFactor;
#endif
#else
#ifdef HAS_LEGACY_SPECULAR_FACTOR
vec3 specular = clamp(u_legacySpecularFactor, vec3(0.0), vec3(1.0));
#else
vec3 specular = vec3(1.0);
#endif
#ifdef HAS_GLOSSINESS_FACTOR
float glossiness = clamp(u_glossinessFactor, 0.0, 1.0);
#else
float glossiness = 1.0;
#endif
#endif
#ifdef HAS_DIFFUSE_TEXTURE
vec2 diffuseTexCoords = TEXCOORD_DIFFUSE;
#ifdef HAS_DIFFUSE_TEXTURE_TRANSFORM
diffuseTexCoords = computeTextureTransform(diffuseTexCoords, u_diffuseTextureTransform);
#endif
vec4 diffuse = czm_srgbToLinear(texture(u_diffuseTexture, diffuseTexCoords));
#ifdef HAS_DIFFUSE_FACTOR
diffuse *= u_diffuseFactor;
#endif
#elif defined(HAS_DIFFUSE_FACTOR)
vec4 diffuse = clamp(u_diffuseFactor, vec4(0.0), vec4(1.0));
#else
vec4 diffuse = vec4(1.0);
#endif
material.diffuse = diffuse.rgb * (1.0 - czm_maximumComponent(specular));
// the specular glossiness extension's alpha overrides anything set
// by the base material.
material.alpha = diffuse.a;
material.specular = specular;
// glossiness is the opposite of roughness, but easier for artists to use.
material.roughness = 1.0 - glossiness;
}
#elif defined(LIGHTING_PBR)
float setMetallicRoughness(inout czm_modelMaterial material)
{
#ifdef HAS_METALLIC_ROUGHNESS_TEXTURE
vec2 metallicRoughnessTexCoords = TEXCOORD_METALLIC_ROUGHNESS;
#ifdef HAS_METALLIC_ROUGHNESS_TEXTURE_TRANSFORM
metallicRoughnessTexCoords = computeTextureTransform(metallicRoughnessTexCoords, u_metallicRoughnessTextureTransform);
#endif
vec3 metallicRoughness = texture(u_metallicRoughnessTexture, metallicRoughnessTexCoords).rgb;
float metalness = clamp(metallicRoughness.b, 0.0, 1.0);
float roughness = clamp(metallicRoughness.g, 0.0, 1.0);
#ifdef HAS_METALLIC_FACTOR
metalness = clamp(metalness * u_metallicFactor, 0.0, 1.0);
#endif
#ifdef HAS_ROUGHNESS_FACTOR
roughness = clamp(roughness * u_roughnessFactor, 0.0, 1.0);
#endif
#else
#ifdef HAS_METALLIC_FACTOR
float metalness = clamp(u_metallicFactor, 0.0, 1.0);
#else
float metalness = 1.0;
#endif
#ifdef HAS_ROUGHNESS_FACTOR
float roughness = clamp(u_roughnessFactor, 0.0, 1.0);
#else
float roughness = 1.0;
#endif
#endif
// dielectrics use f0 = 0.04, metals use albedo as f0
const vec3 REFLECTANCE_DIELECTRIC = vec3(0.04);
vec3 f0 = mix(REFLECTANCE_DIELECTRIC, material.baseColor.rgb, metalness);
material.specular = f0;
// diffuse only applies to dielectrics.
material.diffuse = mix(material.baseColor.rgb, vec3(0.0), metalness);
// This is perceptual roughness. The square of this value is used for direct lighting
material.roughness = roughness;
return metalness;
}
#ifdef USE_SPECULAR
void setSpecular(inout czm_modelMaterial material, in float metalness)
{
#ifdef HAS_SPECULAR_TEXTURE
vec2 specularTexCoords = TEXCOORD_SPECULAR;
#ifdef HAS_SPECULAR_TEXTURE_TRANSFORM
specularTexCoords = computeTextureTransform(specularTexCoords, u_specularTextureTransform);
#endif
float specularWeight = texture(u_specularTexture, specularTexCoords).a;
#ifdef HAS_SPECULAR_FACTOR
specularWeight *= u_specularFactor;
#endif
#else
#ifdef HAS_SPECULAR_FACTOR
float specularWeight = u_specularFactor;
#else
float specularWeight = 1.0;
#endif
#endif
#ifdef HAS_SPECULAR_COLOR_TEXTURE
vec2 specularColorTexCoords = TEXCOORD_SPECULAR_COLOR;
#ifdef HAS_SPECULAR_COLOR_TEXTURE_TRANSFORM
specularColorTexCoords = computeTextureTransform(specularColorTexCoords, u_specularColorTextureTransform);
#endif
vec3 specularColorSample = texture(u_specularColorTexture, specularColorTexCoords).rgb;
vec3 specularColorFactor = czm_srgbToLinear(specularColorSample);
#ifdef HAS_SPECULAR_COLOR_FACTOR
specularColorFactor *= u_specularColorFactor;
#endif
#else
#ifdef HAS_SPECULAR_COLOR_FACTOR
vec3 specularColorFactor = u_specularColorFactor;
#else
vec3 specularColorFactor = vec3(1.0);
#endif
#endif
material.specularWeight = specularWeight;
vec3 f0 = material.specular;
vec3 dielectricSpecularF0 = min(f0 * specularColorFactor, vec3(1.0));
material.specular = mix(dielectricSpecularF0, material.baseColor.rgb, metalness);
}
#endif
#ifdef USE_ANISOTROPY
void setAnisotropy(inout czm_modelMaterial material, in NormalInfo normalInfo)
{
mat2 rotation = mat2(u_anisotropy.xy, -u_anisotropy.y, u_anisotropy.x);
float anisotropyStrength = u_anisotropy.z;
vec2 direction = vec2(1.0, 0.0);
#ifdef HAS_ANISOTROPY_TEXTURE
vec2 anisotropyTexCoords = TEXCOORD_ANISOTROPY;
#ifdef HAS_ANISOTROPY_TEXTURE_TRANSFORM
anisotropyTexCoords = computeTextureTransform(anisotropyTexCoords, u_anisotropyTextureTransform);
#endif
vec3 anisotropySample = texture(u_anisotropyTexture, anisotropyTexCoords).rgb;
direction = anisotropySample.rg * 2.0 - vec2(1.0);
anisotropyStrength *= anisotropySample.b;
#endif
direction = rotation * direction;
mat3 tbn = mat3(normalInfo.tangent, normalInfo.bitangent, normalInfo.normal);
vec3 anisotropicT = tbn * normalize(vec3(direction, 0.0));
vec3 anisotropicB = cross(normalInfo.geometryNormal, anisotropicT);
material.anisotropicT = anisotropicT;
material.anisotropicB = anisotropicB;
material.anisotropyStrength = anisotropyStrength;
}
#endif
#ifdef USE_CLEARCOAT
void setClearcoat(inout czm_modelMaterial material, in ProcessedAttributes attributes)
{
#ifdef HAS_CLEARCOAT_TEXTURE
vec2 clearcoatTexCoords = TEXCOORD_CLEARCOAT;
#ifdef HAS_CLEARCOAT_TEXTURE_TRANSFORM
clearcoatTexCoords = computeTextureTransform(clearcoatTexCoords, u_clearcoatTextureTransform);
#endif
float clearcoatFactor = texture(u_clearcoatTexture, clearcoatTexCoords).r;
#ifdef HAS_CLEARCOAT_FACTOR
clearcoatFactor *= u_clearcoatFactor;
#endif
#else
#ifdef HAS_CLEARCOAT_FACTOR
float clearcoatFactor = u_clearcoatFactor;
#else
// PERFORMANCE_IDEA: this case should turn the whole extension off
float clearcoatFactor = 0.0;
#endif
#endif
#ifdef HAS_CLEARCOAT_ROUGHNESS_TEXTURE
vec2 clearcoatRoughnessTexCoords = TEXCOORD_CLEARCOAT_ROUGHNESS;
#ifdef HAS_CLEARCOAT_ROUGHNESS_TEXTURE_TRANSFORM
clearcoatRoughnessTexCoords = computeTextureTransform(clearcoatRoughnessTexCoords, u_clearcoatRoughnessTextureTransform);
#endif
float clearcoatRoughness = texture(u_clearcoatRoughnessTexture, clearcoatRoughnessTexCoords).g;
#ifdef HAS_CLEARCOAT_ROUGHNESS_FACTOR
clearcoatRoughness *= u_clearcoatRoughnessFactor;
#endif
#else
#ifdef HAS_CLEARCOAT_ROUGHNESS_FACTOR
float clearcoatRoughness = u_clearcoatRoughnessFactor;
#else
float clearcoatRoughness = 0.0;
#endif
#endif
material.clearcoatFactor = clearcoatFactor;
// This is perceptual roughness. The square of this value is used for direct lighting
material.clearcoatRoughness = clearcoatRoughness;
#ifdef HAS_CLEARCOAT_NORMAL_TEXTURE
material.clearcoatNormal = getClearcoatNormalFromTexture(attributes, attributes.normalEC);
#else
material.clearcoatNormal = attributes.normalEC;
#endif
}
#endif
#endif
void materialStage(inout czm_modelMaterial material, ProcessedAttributes attributes, SelectedFeature feature)
{
#ifdef USE_ANISOTROPY
NormalInfo normalInfo = getNormalInfo(attributes);
material.normalEC = normalInfo.normal;
#elif defined(HAS_NORMALS)
material.normalEC = computeNormal(attributes);
#endif
vec4 baseColorWithAlpha = vec4(1.0);
// Regardless of whether we use PBR, set a base color
#ifdef HAS_BASE_COLOR_TEXTURE
baseColorWithAlpha = getBaseColorFromTexture();
#elif defined(HAS_BASE_COLOR_FACTOR)
baseColorWithAlpha = u_baseColorFactor;
#endif
#ifdef HAS_POINT_CLOUD_COLOR_STYLE
baseColorWithAlpha = v_pointCloudColor;
#elif defined(HAS_COLOR_0)
vec4 color = attributes.color_0;
// .pnts files store colors in the sRGB color space
#ifdef HAS_SRGB_COLOR
color = czm_srgbToLinear(color);
#endif
baseColorWithAlpha *= color;
#endif
#ifdef USE_CPU_STYLING
baseColorWithAlpha.rgb = blend(baseColorWithAlpha.rgb, feature.color.rgb, model_colorBlend);
#endif
material.baseColor = baseColorWithAlpha;
material.diffuse = baseColorWithAlpha.rgb;
material.alpha = baseColorWithAlpha.a;
#ifdef HAS_OCCLUSION_TEXTURE
vec2 occlusionTexCoords = TEXCOORD_OCCLUSION;
#ifdef HAS_OCCLUSION_TEXTURE_TRANSFORM
occlusionTexCoords = computeTextureTransform(occlusionTexCoords, u_occlusionTextureTransform);
#endif
material.occlusion = texture(u_occlusionTexture, occlusionTexCoords).r;
#endif
#ifdef HAS_EMISSIVE_TEXTURE
material.emissive = getEmissiveFromTexture();
#elif defined(HAS_EMISSIVE_FACTOR)
material.emissive = u_emissiveFactor;
#endif
#if defined(LIGHTING_PBR) && defined(USE_SPECULAR_GLOSSINESS)
setSpecularGlossiness(material);
#elif defined(LIGHTING_PBR)
float metalness = setMetallicRoughness(material);
#ifdef USE_SPECULAR
setSpecular(material, metalness);
#endif
#ifdef USE_ANISOTROPY
setAnisotropy(material, normalInfo);
#endif
#ifdef USE_CLEARCOAT
setClearcoat(material, attributes);
#endif
#endif
}
`;var{Material:PGe,MetallicRoughness:fW,SpecularGlossiness:dW,Specular:ese,Clearcoat:tse}=bn,nse={name:"MaterialPipelineStage",_processTexture:Al,_processTextureTransform:ise};nse.process=function(e,t,n){let i=t.material,{model:o,uniformMap:r,shaderBuilder:s}=e,a=l(o.classificationType),c=a,{defaultTexture:u,defaultNormalTexture:f,defaultEmissiveTexture:h}=n.context;OGe(i,r,s,u,f,h,c),l(i.specularGlossiness)?MGe(i.specularGlossiness,r,s,u,c):(l(i.specular)&&Kt.supportedExtensions.KHR_materials_specular&&LGe(i.specular,r,s,u,c),l(i.anisotropy)&&Kt.supportedExtensions.KHR_materials_anisotropy&&FGe(i.anisotropy,r,s,u,c),l(i.clearcoat)&&Kt.supportedExtensions.KHR_materials_clearcoat&&BGe(i.clearcoat,r,s,u,c),kGe(i.metallicRoughness,r,s,u,c));let p=Kt.getAttributeBySemantic(t,Et.NORMAL),_=e.lightingOptions;i.unlit||!p||a?_.lightingModel=Op.UNLIT:_.lightingModel=Op.PBR;let m=o.backFaceCulling&&!i.doubleSided;e.renderStateOptions.cull.enabled=m;let x=e.alphaOptions;i.alphaMode===Ep.BLEND?x.pass=we.TRANSLUCENT:i.alphaMode===Ep.MASK&&(x.alphaCutoff=i.alphaCutoff),s.addFragmentLines(j2),i.doubleSided&&s.addDefine("HAS_DOUBLE_SIDED_MATERIAL",void 0,pe.BOTH)};function ise(e,t,n,i,o){let r=`HAS_${o}_TEXTURE_TRANSFORM`;e.addDefine(r,void 0,pe.FRAGMENT);let s=`${i}Transform`;e.addUniform("mat3",s,pe.FRAGMENT),t[s]=function(){return n.transform}}function RGe(e,t,n,i,o){let r=`HAS_${o}_TEXTURE_SCALE`;e.addDefine(r,void 0,pe.FRAGMENT);let s=`${i}Scale`;e.addUniform("float",s,pe.FRAGMENT),t[s]=function(){return n.scale}}function Al(e,t,n,i,o,r){e.addUniform("sampler2D",i,pe.FRAGMENT),t[i]=function(){return y(n.texture,r)};let s=`HAS_${o}_TEXTURE`;e.addDefine(s,void 0,pe.FRAGMENT);let c=`v_texCoord_${n.texCoord}`,u=`TEXCOORD_${o}`;e.addDefine(u,c,pe.FRAGMENT);let f=n.transform;l(f)&&!$.equals(f,$.IDENTITY)&&ise(e,t,n,i,o);let{scale:h}=n;l(h)&&h!==1&&RGe(e,t,n,i,o)}function OGe(e,t,n,i,o,r,s){let{emissiveFactor:a,emissiveTexture:c,normalTexture:u,occlusionTexture:f}=e;l(a)&&!d.equals(a,PGe.DEFAULT_EMISSIVE_FACTOR)&&(n.addUniform("vec3","u_emissiveFactor",pe.FRAGMENT),t.u_emissiveFactor=function(){return e.emissiveFactor},n.addDefine("HAS_EMISSIVE_FACTOR",void 0,pe.FRAGMENT),l(c)&&!s&&Al(n,t,c,"u_emissiveTexture","EMISSIVE",r)),l(u)&&!s&&Al(n,t,u,"u_normalTexture","NORMAL",o),l(f)&&!s&&Al(n,t,f,"u_occlusionTexture","OCCLUSION",i)}function MGe(e,t,n,i,o){let{diffuseTexture:r,diffuseFactor:s,specularGlossinessTexture:a,specularFactor:c,glossinessFactor:u}=e;n.addDefine("USE_SPECULAR_GLOSSINESS",void 0,pe.FRAGMENT),l(r)&&!o&&Al(n,t,r,"u_diffuseTexture","DIFFUSE",i),l(s)&&!oe.equals(s,dW.DEFAULT_DIFFUSE_FACTOR)&&(n.addUniform("vec4","u_diffuseFactor",pe.FRAGMENT),t.u_diffuseFactor=function(){return e.diffuseFactor},n.addDefine("HAS_DIFFUSE_FACTOR",void 0,pe.FRAGMENT)),l(a)&&!o&&Al(n,t,a,"u_specularGlossinessTexture","SPECULAR_GLOSSINESS",i),l(c)&&!d.equals(c,dW.DEFAULT_SPECULAR_FACTOR)&&(n.addUniform("vec3","u_legacySpecularFactor",pe.FRAGMENT),t.u_legacySpecularFactor=function(){return e.specularFactor},n.addDefine("HAS_LEGACY_SPECULAR_FACTOR",void 0,pe.FRAGMENT)),l(u)&&u!==dW.DEFAULT_GLOSSINESS_FACTOR&&(n.addUniform("float","u_glossinessFactor",pe.FRAGMENT),t.u_glossinessFactor=function(){return e.glossinessFactor},n.addDefine("HAS_GLOSSINESS_FACTOR",void 0,pe.FRAGMENT))}function LGe(e,t,n,i,o){let{specularTexture:r,specularFactor:s,specularColorTexture:a,specularColorFactor:c}=e;n.addDefine("USE_SPECULAR",void 0,pe.FRAGMENT),l(r)&&!o&&Al(n,t,r,"u_specularTexture","SPECULAR",i),l(s)&&s!==ese.DEFAULT_SPECULAR_FACTOR&&(n.addUniform("float","u_specularFactor",pe.FRAGMENT),t.u_specularFactor=function(){return e.specularFactor},n.addDefine("HAS_SPECULAR_FACTOR",void 0,pe.FRAGMENT)),l(a)&&!o&&Al(n,t,a,"u_specularColorTexture","SPECULAR_COLOR",i),l(c)&&!d.equals(c,ese.DEFAULT_SPECULAR_COLOR_FACTOR)&&(n.addUniform("vec3","u_specularColorFactor",pe.FRAGMENT),t.u_specularColorFactor=function(){return e.specularColorFactor},n.addDefine("HAS_SPECULAR_COLOR_FACTOR",void 0,pe.FRAGMENT))}var NGe=new d;function FGe(e,t,n,i,o){let{anisotropyStrength:r,anisotropyRotation:s,anisotropyTexture:a}=e;n.addDefine("USE_ANISOTROPY",void 0,pe.FRAGMENT),l(a)&&!o&&Al(n,t,a,"u_anisotropyTexture","ANISOTROPY",i);let c=Math.cos(s),u=Math.sin(s);n.addUniform("vec3","u_anisotropy",pe.FRAGMENT),t.u_anisotropy=function(){return d.fromElements(c,u,r,NGe)}}function BGe(e,t,n,i,o){let{clearcoatFactor:r,clearcoatTexture:s,clearcoatRoughnessFactor:a,clearcoatRoughnessTexture:c,clearcoatNormalTexture:u}=e;n.addDefine("USE_CLEARCOAT",void 0,pe.FRAGMENT),l(r)&&r!==tse.DEFAULT_CLEARCOAT_FACTOR&&(n.addUniform("float","u_clearcoatFactor",pe.FRAGMENT),t.u_clearcoatFactor=function(){return e.clearcoatFactor},n.addDefine("HAS_CLEARCOAT_FACTOR",void 0,pe.FRAGMENT)),l(s)&&!o&&Al(n,t,s,"u_clearcoatTexture","CLEARCOAT",i),l(a)&&r!==tse.DEFAULT_CLEARCOAT_ROUGHNESS_FACTOR&&(n.addUniform("float","u_clearcoatRoughnessFactor",pe.FRAGMENT),t.u_clearcoatRoughnessFactor=function(){return e.clearcoatRoughnessFactor},n.addDefine("HAS_CLEARCOAT_ROUGHNESS_FACTOR",void 0,pe.FRAGMENT)),l(c)&&!o&&Al(n,t,c,"u_clearcoatRoughnessTexture","CLEARCOAT_ROUGHNESS",i),l(u)&&!o&&Al(n,t,u,"u_clearcoatNormalTexture","CLEARCOAT_NORMAL",i)}function kGe(e,t,n,i,o){n.addDefine("USE_METALLIC_ROUGHNESS",void 0,pe.FRAGMENT);let r=e.baseColorTexture;l(r)&&!o&&Al(n,t,r,"u_baseColorTexture","BASE_COLOR",i);let s=e.baseColorFactor;l(s)&&!oe.equals(s,fW.DEFAULT_BASE_COLOR_FACTOR)&&(n.addUniform("vec4","u_baseColorFactor",pe.FRAGMENT),t.u_baseColorFactor=function(){return e.baseColorFactor},n.addDefine("HAS_BASE_COLOR_FACTOR",void 0,pe.FRAGMENT));let a=e.metallicRoughnessTexture;l(a)&&!o&&Al(n,t,a,"u_metallicRoughnessTexture","METALLIC_ROUGHNESS",i);let c=e.metallicFactor;l(c)&&c!==fW.DEFAULT_METALLIC_FACTOR&&(n.addUniform("float","u_metallicFactor",pe.FRAGMENT),t.u_metallicFactor=function(){return e.metallicFactor},n.addDefine("HAS_METALLIC_FACTOR",void 0,pe.FRAGMENT));let u=e.roughnessFactor;l(u)&&u!==fW.DEFAULT_ROUGHNESS_FACTOR&&(n.addUniform("float","u_roughnessFactor",pe.FRAGMENT),t.u_roughnessFactor=function(){return e.roughnessFactor},n.addDefine("HAS_ROUGHNESS_FACTOR",void 0,pe.FRAGMENT))}var q2=nse;var Vc={name:"MetadataPickingPipelineStage",METADATA_PICKING_ENABLED:"METADATA_PICKING_ENABLED",METADATA_PICKING_VALUE_TYPE:"METADATA_PICKING_VALUE_TYPE",METADATA_PICKING_VALUE_STRING:"METADATA_PICKING_VALUE_STRING",METADATA_PICKING_VALUE_COMPONENT_X:"METADATA_PICKING_VALUE_COMPONENT_X",METADATA_PICKING_VALUE_COMPONENT_Y:"METADATA_PICKING_VALUE_COMPONENT_Y",METADATA_PICKING_VALUE_COMPONENT_Z:"METADATA_PICKING_VALUE_COMPONENT_Z",METADATA_PICKING_VALUE_COMPONENT_W:"METADATA_PICKING_VALUE_COMPONENT_W"};Vc.process=function(e,t,n){let i=e.shaderBuilder;i.addDefine(Vc.METADATA_PICKING_VALUE_TYPE,"float",pe.FRAGMENT),i.addDefine(Vc.METADATA_PICKING_VALUE_STRING,"0.0",pe.FRAGMENT),i.addDefine(Vc.METADATA_PICKING_VALUE_COMPONENT_X,"0.0",pe.FRAGMENT),i.addDefine(Vc.METADATA_PICKING_VALUE_COMPONENT_Y,"0.0",pe.FRAGMENT),i.addDefine(Vc.METADATA_PICKING_VALUE_COMPONENT_Z,"0.0",pe.FRAGMENT),i.addDefine(Vc.METADATA_PICKING_VALUE_COMPONENT_W,"0.0",pe.FRAGMENT),i.addFunction("metadataPickingStage","void metadataPickingStage(Metadata metadata, MetadataClass metadataClass, inout vec4 metadataValues)",pe.FRAGMENT),i.addFunctionLines("metadataPickingStage",[`${Vc.METADATA_PICKING_VALUE_TYPE} value = ${Vc.METADATA_PICKING_VALUE_TYPE}(${Vc.METADATA_PICKING_VALUE_STRING});`,`metadataValues.x = ${Vc.METADATA_PICKING_VALUE_COMPONENT_X};`,`metadataValues.y = ${Vc.METADATA_PICKING_VALUE_COMPONENT_Y};`,`metadataValues.z = ${Vc.METADATA_PICKING_VALUE_COMPONENT_Z};`,`metadataValues.w = ${Vc.METADATA_PICKING_VALUE_COMPONENT_W};`],pe.FRAGMENT)};var pf=Vc;var Y2=`void morphTargetsStage(inout ProcessedAttributes attributes)
{
vec3 positionMC = attributes.positionMC;
attributes.positionMC = getMorphedPosition(positionMC);
#ifdef HAS_NORMALS
vec3 normalMC = attributes.normalMC;
attributes.normalMC = getMorphedNormal(normalMC);
#endif
#ifdef HAS_TANGENTS
vec3 tangentMC = attributes.tangentMC;
attributes.tangentMC = getMorphedTangent(tangentMC);
#endif
}`;var Ea={name:"MorphTargetsPipelineStage",FUNCTION_ID_GET_MORPHED_POSITION:"getMorphedPosition",FUNCTION_SIGNATURE_GET_MORPHED_POSITION:"vec3 getMorphedPosition(in vec3 position)",FUNCTION_ID_GET_MORPHED_NORMAL:"getMorphedNormal",FUNCTION_SIGNATURE_GET_MORPHED_NORMAL:"vec3 getMorphedNormal(in vec3 normal)",FUNCTION_ID_GET_MORPHED_TANGENT:"getMorphedTangent",FUNCTION_SIGNATURE_GET_MORPHED_TANGENT:"vec3 getMorphedTangent(in vec3 tangent)"};Ea.process=function(e,t){let n=e.shaderBuilder;n.addDefine("HAS_MORPH_TARGETS",void 0,pe.VERTEX),WGe(n);let i=t.morphTargets.length;for(let a=0;a<i;a++){let c=t.morphTargets[a].attributes,u=c.length;for(let f=0;f<u;f++){let h=c[f],p=h.semantic;p!==Et.POSITION&&p!==Et.NORMAL&&p!==Et.TANGENT||(UGe(e,h,e.attributeIndex,a),e.attributeIndex++)}}jGe(n);let r=e.runtimeNode.morphWeights.length;n.addUniform("float",`u_morphWeights[${r}]`,pe.VERTEX),n.addVertexLines(Y2);let s={u_morphWeights:function(){return e.runtimeNode.morphWeights}};e.uniformMap=bt(s,e.uniformMap)};var VGe={attributeString:void 0,functionId:void 0};function UGe(e,t,n,i){let o=e.shaderBuilder;zGe(e,t,n);let r=HGe(t,VGe);GGe(o,r,i)}function zGe(e,t,n){let i={index:n,value:l(t.buffer)?void 0:t.constant,vertexBuffer:t.buffer,componentsPerAttribute:on.getNumberOfComponents(t.type),componentDatatype:t.componentDatatype,offsetInBytes:t.byteOffset,strideInBytes:t.byteStride,normalize:t.normalized};e.attributes.push(i)}function HGe(e,t){switch(e.semantic){case Et.POSITION:t.attributeString="Position",t.functionId=Ea.FUNCTION_ID_GET_MORPHED_POSITION;break;case Et.NORMAL:t.attributeString="Normal",t.functionId=Ea.FUNCTION_ID_GET_MORPHED_NORMAL;break;case Et.TANGENT:t.attributeString="Tangent",t.functionId=Ea.FUNCTION_ID_GET_MORPHED_TANGENT;break;default:break}return t}function GGe(e,t,n){let i=t.attributeString,o=`a_target${i}_${n}`,r=`morphed${i} += u_morphWeights[${n}] * a_target${i}_${n};`;e.addAttribute("vec3",o),e.addFunctionLines(t.functionId,[r])}function WGe(e){e.addFunction(Ea.FUNCTION_ID_GET_MORPHED_POSITION,Ea.FUNCTION_SIGNATURE_GET_MORPHED_POSITION,pe.VERTEX),e.addFunctionLines(Ea.FUNCTION_ID_GET_MORPHED_POSITION,["vec3 morphedPosition = position;"]),e.addFunction(Ea.FUNCTION_ID_GET_MORPHED_NORMAL,Ea.FUNCTION_SIGNATURE_GET_MORPHED_NORMAL,pe.VERTEX),e.addFunctionLines(Ea.FUNCTION_ID_GET_MORPHED_NORMAL,["vec3 morphedNormal = normal;"]),e.addFunction(Ea.FUNCTION_ID_GET_MORPHED_TANGENT,Ea.FUNCTION_SIGNATURE_GET_MORPHED_TANGENT,pe.VERTEX),e.addFunctionLines(Ea.FUNCTION_ID_GET_MORPHED_TANGENT,["vec3 morphedTangent = tangent;"])}function jGe(e){e.addFunctionLines(Ea.FUNCTION_ID_GET_MORPHED_POSITION,["return morphedPosition;"]),e.addFunctionLines(Ea.FUNCTION_ID_GET_MORPHED_NORMAL,["return morphedNormal;"]),e.addFunctionLines(Ea.FUNCTION_ID_GET_MORPHED_TANGENT,["return morphedTangent;"])}var X2=Ea;var ose={name:"PickingPipelineStage"};ose.process=function(e,t,n){let i=n.context,o=e.runtimeNode,r=e.shaderBuilder,s=e.model,a=o.node.instances;if(e.hasPropertyTable)qGe(e,t,a,i);else if(l(a))YGe(e,i);else{let c=rse(e),u=i.createPickId(c);s._pipelineResources.push(u),s._pickIds.push(u),r.addUniform("vec4","czm_pickColor",pe.FRAGMENT);let f=e.uniformMap;f.czm_pickColor=function(){return u.color},e.pickId="czm_pickColor"}};function rse(e,t){let n=e.model;if(l(n.pickObject))return n.pickObject;let i={model:n,node:e.runtimeNode,primitive:e.runtimePrimitive},o;if(gr.is3DTiles(n.type)){let r=n.content;o={content:r,primitive:r.tileset,detail:i}}else o={primitive:n,detail:i};return o.id=n.id,l(t)&&(o.instanceId=t),o}function qGe(e,t,n){let i=e.model,o,r,s=i.featureIdLabel,a=i.instanceFeatureIdLabel;l(i.featureTableId)?o=i.featureTableId:l(n)?(r=Kt.getFeatureIdsByLabel(n.featureIds,a),o=r.propertyTableId):(r=Kt.getFeatureIdsByLabel(t.featureIds,s),o=r.propertyTableId);let c=i.featureTables[o];e.shaderBuilder.addUniform("sampler2D","model_pickTexture",pe.FRAGMENT);let f=c.batchTexture;e.uniformMap.model_pickTexture=function(){return y(f.pickTexture,f.defaultTexture)},e.pickId="((selectedFeature.id < int(model_featuresLength)) ? texture(model_pickTexture, selectedFeature.st) : vec4(0.0))"}function YGe(e,t){let n=e.instanceCount,i=new Array(n),o=new Uint8Array(n*4),r=e.model,s=r._pipelineResources;for(let h=0;h<n;h++){let p=rse(e,h),_=t.createPickId(p);s.push(_),i[h]=_;let m=_.color;o[h*4+0]=z.floatToByte(m.red),o[h*4+1]=z.floatToByte(m.green),o[h*4+2]=z.floatToByte(m.blue),o[h*4+3]=z.floatToByte(m.alpha)}r._pickIds=i;let a=yt.createVertexBuffer({context:t,typedArray:o,usage:Fe.STATIC_DRAW});a.vertexArrayDestroyable=!1,r.statistics.addBuffer(a,!1),s.push(a);let u={index:e.attributeIndex++,vertexBuffer:a,componentsPerAttribute:4,componentDatatype:X.UNSIGNED_BYTE,normalize:!0,offsetInBytes:0,strideInBytes:0,instanceDivisor:1};e.attributes.push(u);let f=e.shaderBuilder;f.addDefine("USE_PICKING",void 0,pe.BOTH),f.addAttribute("vec4","a_pickColor"),f.addVarying("vec4","v_pickColor"),e.pickId="v_pickColor"}var K2=ose;var XGe={ADD:0,REPLACE:1},Yo=Object.freeze(XGe);var Z2=`float getPointSizeFromAttenuation(vec3 positionEC) {
// Variables are packed into a single vector to minimize gl.uniformXXX() calls
float pointSize = model_pointCloudParameters.x;
float geometricError = model_pointCloudParameters.y;
float depthMultiplier = model_pointCloudParameters.z;
float depth = -positionEC.z;
return min((geometricError / depth) * depthMultiplier, pointSize);
}
#ifdef HAS_POINT_CLOUD_SHOW_STYLE
float pointCloudShowStylingStage(in ProcessedAttributes attributes, in Metadata metadata) {
float tiles3d_tileset_time = model_pointCloudParameters.w;
return float(getShowFromStyle(attributes, metadata, tiles3d_tileset_time));
}
#endif
#ifdef HAS_POINT_CLOUD_COLOR_STYLE
vec4 pointCloudColorStylingStage(in ProcessedAttributes attributes, in Metadata metadata) {
float tiles3d_tileset_time = model_pointCloudParameters.w;
return getColorFromStyle(attributes, metadata, tiles3d_tileset_time);
}
#endif
#ifdef HAS_POINT_CLOUD_POINT_SIZE_STYLE
float pointCloudPointSizeStylingStage(in ProcessedAttributes attributes, in Metadata metadata) {
float tiles3d_tileset_time = model_pointCloudParameters.w;
return float(getPointSizeFromStyle(attributes, metadata, tiles3d_tileset_time));
}
#elif defined(HAS_POINT_CLOUD_ATTENUATION)
float pointCloudPointSizeStylingStage(in ProcessedAttributes attributes, in Metadata metadata) {
return getPointSizeFromAttenuation(v_positionEC);
}
#endif
#ifdef HAS_POINT_CLOUD_BACK_FACE_CULLING
float pointCloudBackFaceCullingStage() {
#if defined(HAS_NORMALS) && !defined(HAS_DOUBLE_SIDED_MATERIAL)
// This needs to be computed in eye coordinates so we can't use attributes.normalMC
return step(-v_normalEC.z, 0.0);
#else
return 1.0;
#endif
}
#endif`;var KGe=new oe,ase={name:"PointCloudStylingPipelineStage"};ase.process=function(e,t,n){let i=e.shaderBuilder,o=e.model,r=o.style,s=o.structuralMetadata,a=l(s)?s.propertyAttributes:void 0,c=l(o.featureTableId)&&o.featureTables[o.featureTableId].featuresLength>0,u=!l(a)&&c;if(l(r)&&!u){let x=JGe(a),b=e5e(r,x);t5e(i,b);let C=n5e(b).indexOf("normalMC")>=0,A=Kt.getAttributeBySemantic(t,Et.NORMAL);if(C&&!A)throw new re("Style references the NORMAL semantic but the point cloud does not have normals");i.addDefine("COMPUTE_POSITION_WC_STYLE",void 0,pe.VERTEX),b.styleTranslucent&&(e.alphaOptions.pass=we.TRANSLUCENT)}let f=o.pointCloudShading;f.attenuation&&i.addDefine("HAS_POINT_CLOUD_ATTENUATION",void 0,pe.VERTEX),f.backFaceCulling&&i.addDefine("HAS_POINT_CLOUD_BACK_FACE_CULLING",void 0,pe.VERTEX);let h,p,_;gr.is3DTiles(o.type)&&(p=!0,h=o.content,_=h.tile.refine===Yo.ADD),i.addUniform("vec4","model_pointCloudParameters",pe.VERTEX),i.addVertexLines(Z2);let m=e.uniformMap;m.model_pointCloudParameters=function(){let x=KGe,b=1;p&&(b=_?5:h.tileset.memoryAdjustedScreenSpaceError),x.x=y(f.maximumAttenuation,b),x.x*=n.pixelRatio;let T=ZGe(e,t,f,h);x.y=T*f.geometricErrorScale;let C=n.context,A=n.camera.frustum,S;return n.mode===ne.SCENE2D||A instanceof rn?S=Number.POSITIVE_INFINITY:S=C.drawingBufferHeight/n.camera.frustum.sseDenominator,x.z=S,p&&(x.w=h.tileset.timeSinceLoad),x}};var sse=new d;function ZGe(e,t,n,i){if(l(i)){let f=i.tile.geometricError;if(f>0)return f}if(l(n.baseResolution))return n.baseResolution;let o=Kt.getAttributeBySemantic(t,Et.POSITION),r=o.count,s=e.runtimeNode.transform,a=d.subtract(o.max,o.min,sse);a=F.multiplyByPointAsVector(s,a,sse);let c=a.x*a.y*a.z;return P.cbrt(c/r)}var $Ge={colorStyleFunction:void 0,showStyleFunction:void 0,pointSizeStyleFunction:void 0,styleTranslucent:!1},QGe={POSITION:"attributes.positionMC",POSITION_ABSOLUTE:"v_positionWC",COLOR:"attributes.color_0",NORMAL:"attributes.normalMC"};function JGe(e){let t=Ge(QGe);if(!l(e))return t;for(let n=0;n<e.length;n++){let o=e[n].properties;for(let r in o)o.hasOwnProperty(r)&&(t[r]=`metadata.${r}`)}return t}var hW="ProcessedAttributes attributes, Metadata metadata, float tiles3d_tileset_time";function e5e(e,t){let n=$Ge,i={translucent:!1};return n.colorStyleFunction=e.getColorShaderFunction(`getColorFromStyle(${hW})`,t,i),n.showStyleFunction=e.getShowShaderFunction(`getShowFromStyle(${hW})`,t,i),n.pointSizeStyleFunction=e.getPointSizeShaderFunction(`getPointSizeFromStyle(${hW})`,t,i),n.styleTranslucent=l(n.colorStyleFunction)&&i.translucent,n}function t5e(e,t){let n=t.colorStyleFunction;l(n)&&(e.addDefine("HAS_POINT_CLOUD_COLOR_STYLE",void 0,pe.BOTH),e.addVertexLines(n),e.addVarying("vec4","v_pointCloudColor"));let i=t.showStyleFunction;l(i)&&(e.addDefine("HAS_POINT_CLOUD_SHOW_STYLE",void 0,pe.BOTH),e.addVertexLines(i),e.addVarying("float","v_pointCloudShow"));let o=t.pointSizeStyleFunction;l(o)&&(e.addDefine("HAS_POINT_CLOUD_POINT_SIZE_STYLE",void 0,pe.VERTEX),e.addVertexLines(o))}function mW(e,t){let n=/attributes\.(\w+)/g,i=n.exec(e);for(;i!==null;){let o=i[1];t.indexOf(o)===-1&&t.push(o),i=n.exec(e)}}function n5e(e){let t=e.colorStyleFunction,n=e.showStyleFunction,i=e.pointSizeStyleFunction,o=[];return l(t)&&mW(t,o),l(n)&&mW(n,o),l(i)&&mW(i,o),o}var $2=ase;var Q2=`void primitiveOutlineStage() {
v_outlineCoordinates = a_outlineCoordinates;
}
`;var J2=`void primitiveOutlineStage(inout czm_modelMaterial material) {
if (!model_showOutline) {
return;
}
float outlineX =
texture(model_outlineTexture, vec2(v_outlineCoordinates.x, 0.5)).r;
float outlineY =
texture(model_outlineTexture, vec2(v_outlineCoordinates.y, 0.5)).r;
float outlineZ =
texture(model_outlineTexture, vec2(v_outlineCoordinates.z, 0.5)).r;
float outlineness = max(outlineX, max(outlineY, outlineZ));
material.diffuse = mix(material.diffuse, model_outlineColor.rgb, model_outlineColor.a * outlineness);
}
`;var cse={name:"PrimitiveOutlinePipelineStage"};cse.process=function(e,t,n){let i=e.shaderBuilder,o=e.uniformMap;i.addDefine("HAS_PRIMITIVE_OUTLINE",void 0,pe.BOTH),i.addAttribute("vec3","a_outlineCoordinates"),i.addVarying("vec3","v_outlineCoordinates");let r=t.outlineCoordinates,s={index:e.attributeIndex++,vertexBuffer:r.buffer,componentsPerAttribute:on.getNumberOfComponents(r.type),componentDatatype:r.componentDatatype,offsetInBytes:r.byteOffset,strideInBytes:r.byteStride,normalize:r.normalized};e.attributes.push(s),i.addUniform("sampler2D","model_outlineTexture",pe.FRAGMENT);let a=EC.createTexture(n.context);o.model_outlineTexture=function(){return a};let c=e.model;i.addUniform("vec4","model_outlineColor",pe.FRAGMENT),o.model_outlineColor=function(){return c.outlineColor},i.addUniform("bool","model_showOutline",pe.FRAGMENT),o.model_showOutline=function(){return c.showOutline},i.addVertexLines(Q2),i.addFragmentLines(J2)};var eB=cse;var lse={name:"PrimitiveStatisticsPipelineStage",_countGeometry:use,_count2DPositions:fse,_countMorphTargetAttributes:dse,_countMaterialTextures:hse,_countFeatureIdTextures:mse,_countBinaryMetadata:pse};lse.process=function(e,t,n){let i=e.model,o=i.statistics;use(o,t),fse(o,e.runtimePrimitive),dse(o,t),hse(o,t.material),mse(o,t.featureIds),pse(o,i)};function use(e,t){let n=l(t.indices)?t.indices.count:Kt.getAttributeBySemantic(t,"POSITION").count,i=t.primitiveType;i===Me.POINTS?e.pointsLength+=n:Me.isTriangles(i)&&(e.trianglesLength+=i5e(i,n));let o=t.attributes,r=o.length;for(let c=0;c<r;c++){let u=o[c];if(l(u.buffer)){let f=l(u.typedArray);e.addBuffer(u.buffer,f)}}let s=t.outlineCoordinates;l(s)&&l(s.buffer)&&e.addBuffer(s.buffer,!1);let a=t.indices;if(l(a)&&l(a.buffer)){let c=l(a.typedArray);e.addBuffer(a.buffer,c)}}function i5e(e,t){switch(e){case Me.TRIANGLES:return t/3;case Me.TRIANGLE_STRIP:case Me.TRIANGLE_FAN:return Math.max(t-2,0);default:return 0}}function fse(e,t){let n=t.positionBuffer2D;l(n)&&e.addBuffer(n,!0)}function dse(e,t){let n=t.morphTargets;if(!l(n))return;let i=!1,o=n.length;for(let r=0;r<o;r++){let s=n[r].attributes,a=s.length;for(let c=0;c<a;c++){let u=s[c];l(u.buffer)&&e.addBuffer(u.buffer,i)}}}function hse(e,t){let n=o5e(t),i=n.length;for(let o=0;o<i;o++){let r=n[o];l(r)&&l(r.texture)&&e.addTexture(r.texture)}}function o5e(e){let t=e.metallicRoughness,n=[e.emissiveTexture,e.normalTexture,e.occlusionTexture,t.baseColorTexture,t.metallicRoughnessTexture],i=e.specularGlossiness;return l(i)&&(n.push(i.diffuseTexture),n.push(i.specularGlossinessTexture)),n}function mse(e,t){let n=t.length;for(let i=0;i<n;i++){let o=t[i];if(o instanceof bn.FeatureIdTexture){let r=o.textureReader;l(r.texture)&&e.addTexture(r.texture)}}}function pse(e,t){let n=t.structuralMetadata;l(n)&&(r5e(e,n),e.propertyTablesByteLength+=n.propertyTablesByteLength);let i=t.featureTables;if(!l(i))return;let o=i.length;for(let r=0;r<o;r++){let s=i[r];e.addBatchTexture(s.batchTexture)}}function r5e(e,t){let n=t.propertyTextures;if(!l(n))return;let i=n.length;for(let o=0;o<i;o++){let s=n[o].properties;for(let a in s)if(s.hasOwnProperty(a)){let u=s[a].textureReader;l(u.texture)&&e.addTexture(u.texture)}}}var tB=lse;var s5e=new F,a5e=new F,gse={name:"SceneMode2DPipelineStage"};gse.process=function(e,t,n){let i=Kt.getAttributeBySemantic(t,Et.POSITION),o=e.shaderBuilder,r=e.model,s=r.sceneGraph.computedModelMatrix,a=e.runtimeNode.computedTransform,c=F.multiplyTransformation(s,a,s5e),u=u5e(e,c,n),f=e.runtimePrimitive;f.boundingSphere2D=u;let h=e.runtimeNode.node.instances;if(l(h))return;if(l(i.typedArray)){let x=h5e(i,c,u,n);f.positionBuffer2D=x,r._modelResources.push(x),i.typedArray=void 0}o.addDefine("USE_2D_POSITIONS",void 0,pe.VERTEX),o.addUniform("mat4","u_modelView2D",pe.VERTEX);let p=F.fromTranslation(u.center,new F),_=n.context,m={u_modelView2D:function(){return F.multiplyTransformation(_.uniformState.view,p,a5e)}};e.uniformMap=bt(m,e.uniformMap)};var c5e=new d,l5e=new d;function u5e(e,t,n){let i=F.multiplyByPoint(t,e.positionMin,c5e),o=zi.computeActualEllipsoidPosition(n,i,i),r=F.multiplyByPoint(t,e.positionMax,l5e),s=zi.computeActualEllipsoidPosition(n,r,r);return ae.fromCornerPoints(o,s,new ae)}var _se=new d;function f5e(e,t){let n=e.length,i=new Float32Array(n),o=t.quantizedVolumeOffset,r=t.quantizedVolumeStepSize;for(let s=0;s<n;s+=3){let a=d.fromArray(e,s,_se),c=d.multiplyComponents(a,r,a),u=d.add(c,o,c);i[s]=u.x,i[s+1]=u.y,i[s+2]=u.z}return i}function d5e(e,t,n,i){let o;l(e.quantization)?o=f5e(e.typedArray,e.quantization):o=e.typedArray.slice();let r=e.byteOffset/Float32Array.BYTES_PER_ELEMENT,s=o.length,a=l(e.byteStride)?e.byteStride/Float32Array.BYTES_PER_ELEMENT:3;for(let c=r;c<s;c+=a){let u=d.fromArray(o,c,_se);if(isNaN(u.x)||isNaN(u.y)||isNaN(u.z))continue;let f=F.multiplyByPoint(t,u,u),h=zi.computeActualEllipsoidPosition(i,f,f),p=d.subtract(h,n,h);o[c]=p.x,o[c+1]=p.y,o[c+2]=p.z}return o}function h5e(e,t,n,i){let o=Ge(i);o.mode=ne.COLUMBUS_VIEW;let r=n.center,s=d5e(e,t,r,o),a=yt.createVertexBuffer({context:i.context,typedArray:s,usage:Fe.STATIC_DRAW});return a.vertexArrayDestroyable=!1,a}var nB=gse;var iB=`void skinningStage(inout ProcessedAttributes attributes)
{
mat4 skinningMatrix = getSkinningMatrix();
mat3 skinningMatrixMat3 = mat3(skinningMatrix);
vec4 positionMC = vec4(attributes.positionMC, 1.0);
attributes.positionMC = vec3(skinningMatrix * positionMC);
#ifdef HAS_NORMALS
vec3 normalMC = attributes.normalMC;
attributes.normalMC = skinningMatrixMat3 * normalMC;
#endif
#ifdef HAS_TANGENTS
vec3 tangentMC = attributes.tangentMC;
attributes.tangentMC = skinningMatrixMat3 * tangentMC;
#endif
}`;var Ax={name:"SkinningPipelineStage",FUNCTION_ID_GET_SKINNING_MATRIX:"getSkinningMatrix",FUNCTION_SIGNATURE_GET_SKINNING_MATRIX:"mat4 getSkinningMatrix()"};Ax.process=function(e,t){let n=e.shaderBuilder;n.addDefine("HAS_SKINNING",void 0,pe.VERTEX),p5e(n,t);let i=e.runtimeNode,o=i.computedJointMatrices;n.addUniform("mat4",`u_jointMatrices[${o.length}]`,pe.VERTEX),n.addVertexLines(iB);let r={u_jointMatrices:function(){return i.computedJointMatrices}};e.uniformMap=bt(r,e.uniformMap)};function m5e(e){let t=-1,n=e.attributes,i=n.length;for(let o=0;o<i;o++){let r=n[o];(r.semantic===Et.JOINTS||r.semantic===Et.WEIGHTS)&&(t=Math.max(t,r.setIndex))}return t}function p5e(e,t){e.addFunction(Ax.FUNCTION_ID_GET_SKINNING_MATRIX,Ax.FUNCTION_SIGNATURE_GET_SKINNING_MATRIX,pe.VERTEX),e.addFunctionLines(Ax.FUNCTION_ID_GET_SKINNING_MATRIX,["mat4 skinnedMatrix = mat4(0);"]);let i,o,r=["x","y","z","w"],s=m5e(t);for(i=0;i<=s;i++)for(o=0;o<=3;o++){let c=r[o],u=`skinnedMatrix += a_weights_${i}.${c} * u_jointMatrices[int(a_joints_${i}.${c})];`;e.addFunctionLines(Ax.FUNCTION_ID_GET_SKINNING_MATRIX,[u])}e.addFunctionLines(Ax.FUNCTION_ID_GET_SKINNING_MATRIX,["return skinnedMatrix;"])}var oB=Ax;var rB=`void verticalExaggerationStage(
inout ProcessedAttributes attributes
) {
// Compute the distance from the camera to the local center of curvature.
vec4 vertexPositionENU = czm_modelToEnu * vec4(attributes.positionMC, 1.0);
vec2 vertexAzimuth = normalize(vertexPositionENU.xy);
// Curvature = 1 / radius of curvature.
float azimuthalCurvature = dot(vertexAzimuth * vertexAzimuth, czm_eyeEllipsoidCurvature);
float eyeToCenter = 1.0 / azimuthalCurvature + czm_eyeHeight;
// Compute the approximate ellipsoid normal at the vertex position.
// Uses a circular approximation for the Earth curvature along the geodesic.
vec3 vertexPositionEC = (czm_modelView * vec4(attributes.positionMC, 1.0)).xyz;
vec3 centerToVertex = eyeToCenter * czm_eyeEllipsoidNormalEC + vertexPositionEC;
vec3 vertexNormal = normalize(centerToVertex);
// Estimate the (sine of the) angle between the camera direction and the vertex normal
float verticalDistance = dot(vertexPositionEC, czm_eyeEllipsoidNormalEC);
float horizontalDistance = length(vertexPositionEC - verticalDistance * czm_eyeEllipsoidNormalEC);
float sinTheta = horizontalDistance / (eyeToCenter + verticalDistance);
bool isSmallAngle = clamp(sinTheta, 0.0, 0.05) == sinTheta;
// Approximate the change in height above the ellipsoid, from camera to vertex position.
float exactVersine = 1.0 - dot(czm_eyeEllipsoidNormalEC, vertexNormal);
float smallAngleVersine = 0.5 * sinTheta * sinTheta;
float versine = isSmallAngle ? smallAngleVersine : exactVersine;
float dHeight = dot(vertexPositionEC, vertexNormal) - eyeToCenter * versine;
float vertexHeight = czm_eyeHeight + dHeight;
// Transform the approximate vertex normal to model coordinates.
vec3 vertexNormalMC = (czm_inverseModelView * vec4(vertexNormal, 0.0)).xyz;
vertexNormalMC = normalize(vertexNormalMC);
// Compute the exaggeration and apply it along the approximate vertex normal.
float stretch = u_verticalExaggerationAndRelativeHeight.x;
float shift = u_verticalExaggerationAndRelativeHeight.y;
float exaggeration = (vertexHeight - shift) * (stretch - 1.0);
attributes.positionMC += exaggeration * vertexNormalMC;
}
`;var yse={name:"VerticalExaggerationPipelineStage"},g5e=new U;yse.process=function(e,t,n){let{shaderBuilder:i,uniformMap:o}=e;i.addVertexLines(rB),i.addDefine("HAS_VERTICAL_EXAGGERATION",void 0,pe.VERTEX),i.addUniform("vec2","u_verticalExaggerationAndRelativeHeight",pe.VERTEX),o.u_verticalExaggerationAndRelativeHeight=function(){return U.fromElements(n.verticalExaggeration,n.verticalExaggerationRelativeHeight,g5e)}};var sB=yse;var pW={};function _5e(e){let t=Ne.createTypedArray(e,e*2),n=e,i=0;for(let o=0;o<n;o+=3)t[i++]=o,t[i++]=o+1,t[i++]=o+1,t[i++]=o+2,t[i++]=o+2,t[i++]=o;return t}function y5e(e,t){let n=t.length,i=Ne.createTypedArray(e,n*2),o=0;for(let r=0;r<n;r+=3){let s=t[r],a=t[r+1],c=t[r+2];i[o++]=s,i[o++]=a,i[o++]=a,i[o++]=c,i[o++]=c,i[o++]=s}return i}function x5e(e){let t=e-2,n=2+t*4,i=Ne.createTypedArray(e,n),o=0;i[o++]=0,i[o++]=1;for(let r=0;r<t;r++)i[o++]=r+1,i[o++]=r+2,i[o++]=r+2,i[o++]=r;return i}function b5e(e,t){let i=t.length-2,o=2+i*4,r=Ne.createTypedArray(e,o),s=0;r[s++]=t[0],r[s++]=t[1];for(let a=0;a<i;a++){let c=t[a],u=t[a+1],f=t[a+2];r[s++]=u,r[s++]=f,r[s++]=f,r[s++]=c}return r}function T5e(e){let t=e-2,n=2+t*4,i=Ne.createTypedArray(e,n),o=0;i[o++]=0,i[o++]=1;for(let r=0;r<t;r++)i[o++]=r+1,i[o++]=r+2,i[o++]=r+2,i[o++]=0;return i}function C5e(e,t){let i=t.length-2,o=2+i*4,r=Ne.createTypedArray(e,o),s=0,a=t[0];r[s++]=a,r[s++]=t[1];for(let c=0;c<i;c++){let u=t[c+1],f=t[c+2];r[s++]=u,r[s++]=f,r[s++]=f,r[s++]=a}return r}pW.createWireframeIndices=function(e,t,n){let i=l(n);if(e===Me.TRIANGLES)return i?y5e(t,n):_5e(t);if(e===Me.TRIANGLE_STRIP)return i?b5e(t,n):x5e(t);if(e===Me.TRIANGLE_FAN)return i?C5e(t,n):T5e(t)};pW.getWireframeIndicesCount=function(e,t){return e===Me.TRIANGLES?t*2:e===Me.TRIANGLE_STRIP||e===Me.TRIANGLE_FAN?2+(t-2)*4:t};var Dw=pW;var xse={name:"WireframePipelineStage"};xse.process=function(e,t,n){e.shaderBuilder.addDefine("HAS_WIREFRAME",void 0,pe.FRAGMENT);let o=e.model,r=A5e(t,e.indices,n);o._pipelineResources.push(r),e.wireframeIndexBuffer=r,o.statistics.addBuffer(r,!1);let a=e.primitiveType,c=e.count;e.primitiveType=Me.LINES,e.count=Dw.getWireframeIndicesCount(a,c)};function A5e(e,t,n){let o=Kt.getAttributeBySemantic(e,Et.POSITION).count,r=n.context.webgl2,s;if(l(t)){let f=t.buffer,h=t.count;l(f)&&r?(s=f.sizeInBytes===h?new Uint8Array(h):Ne.createTypedArray(o,h),f.getBufferData(s)):s=t.typedArray}let a=e.primitiveType,c=Dw.createWireframeIndices(a,o,s),u=Ne.fromSizeInBytes(c.BYTES_PER_ELEMENT);return yt.createIndexBuffer({context:n.context,typedArray:c,usage:Fe.STATIC_DRAW,indexDatatype:u})}var aB=xse;function bse(e){e=y(e,y.EMPTY_OBJECT);let t=e.primitive,n=e.node,i=e.model;this.primitive=t,this.node=n,this.model=i,this.pipelineStages=[],this.drawCommand=void 0,this.boundingSphere=void 0,this.boundingSphere2D=void 0,this.positionBuffer2D=void 0,this.batchLengths=void 0,this.batchOffsets=void 0,this.updateStages=[]}bse.prototype.configurePipeline=function(e){let t=this.pipelineStages;t.length=0;let n=this.primitive,i=this.node,o=this.model,r=o.customShader,s=o.style,a=e.context.webgl2,u=e.mode!==ne.SCENE3D&&!e.scene3DOnly&&o._projectTo2D,f=e.verticalExaggeration!==1&&o.hasVerticalExaggeration,h=l(n.morphTargets)&&n.morphTargets.length>0,p=l(i.skin),_=l(r),x=!(_&&l(r.fragmentShaderText))||r.mode!==F_.REPLACE_MATERIAL,b=Kt.hasQuantizedAttributes(n.attributes),T=o.debugWireframe&&Me.isTriangles(n.primitiveType)&&(o._enableDebugWireframe||a),C=o.pointCloudShading,A=l(C)&&C.attenuation,S=l(C)&&C.backFaceCulling,v=n.primitiveType===Me.POINTS&&(l(s)||A||S),D=o._enableShowOutline&&l(n.outlineCoordinates),O=E5e(o,i,n),R=l(o.classificationType);u&&t.push(nB),t.push(H2),T&&t.push(aB),R&&t.push(D2),h&&t.push(X2),p&&t.push(oB),v&&t.push($2),b&&t.push(V2),x&&t.push(q2),t.push(bx),t.push(Ed),t.push(pf),O.hasPropertyTable&&(t.push(Cx),t.push(w2),t.push(R2)),f&&t.push(sB),_&&t.push(k2),t.push(W2),o.allowPicking&&t.push(K2),D&&t.push(eB),t.push(v2),t.push(tB)};function E5e(e,t,n){let i;return l(t.instances)&&(i=Kt.getFeatureIdsByLabel(t.instances.featureIds,e.instanceFeatureIdLabel),l(i))?{hasFeatureIds:!0,hasPropertyTable:l(i.propertyTableId)}:(i=Kt.getFeatureIdsByLabel(n.featureIds,e.featureIdLabel),l(i)?{hasFeatureIds:!0,hasPropertyTable:l(i.propertyTableId)}:{hasFeatureIds:!1,hasPropertyTable:!1})}var cB=bse;function gW(e){e=y(e,y.EMPTY_OBJECT),this._sceneGraph=e.sceneGraph;let t=e.skin;this._skin=t,this._inverseBindMatrices=void 0,this._joints=[],this._jointMatrices=[],S5e(this)}Object.defineProperties(gW.prototype,{skin:{get:function(){return this._skin}},sceneGraph:{get:function(){return this._sceneGraph}},inverseBindMatrices:{get:function(){return this._inverseBindMatrices}},joints:{get:function(){return this._joints}},jointMatrices:{get:function(){return this._jointMatrices}}});function S5e(e){let t=e.skin,n=t.inverseBindMatrices;e._inverseBindMatrices=n;let i=t.joints,o=i.length,r=e.sceneGraph._runtimeNodes,s=e.joints,a=e._jointMatrices;for(let c=0;c<o;c++){let u=i[c].index,f=r[u];s.push(f);let h=n[c],p=Tse(f,h,new F);a.push(p)}}function Tse(e,t,n){let i=F.multiplyTransformation(e.transformToRoot,e.transform,n);return n=F.multiplyTransformation(i,t,n),n}gW.prototype.updateJointMatrices=function(){let e=this._jointMatrices,t=e.length;for(let n=0;n<t;n++){let i=this.joints[n],o=this.inverseBindMatrices[n];e[n]=Tse(i,o,e[n])}};var lB=gW;function v5e(){this.pass=void 0,this.alphaCutoff=void 0}var uB=v5e;function w5e(e){this.shaderBuilder=new vT,this.model=e,this.uniformMap={},this.alphaOptions=new uB,this.renderStateOptions=Ve.getState(Ve.fromCache({depthTest:{enabled:!0,func:vc.LESS_OR_EQUAL}})),this.hasSilhouette=!1,this.hasSkipLevelOfDetail=!1}var fB=w5e;var dB=`void silhouetteStage(inout vec4 color) {
if(model_silhouettePass) {
color = czm_gammaCorrect(model_silhouetteColor);
}
}`;var hB=`void silhouetteStage(in ProcessedAttributes attributes, inout vec4 positionClip) {
#ifdef HAS_NORMALS
if(model_silhouettePass) {
vec3 normal = normalize(czm_normal3D * attributes.normalMC);
normal.x *= czm_projection[0][0];
normal.y *= czm_projection[1][1];
positionClip.xy += normal.xy * positionClip.w * model_silhouetteSize * czm_pixelRatio / czm_viewport.z;
}
#endif
}
`;var mB={name:"ModelSilhouettePipelineStage"};mB.silhouettesLength=0;mB.process=function(e,t,n){l(t._silhouetteId)||(t._silhouetteId=++mB.silhouettesLength);let i=e.shaderBuilder;i.addDefine("HAS_SILHOUETTE",void 0,pe.BOTH),i.addVertexLines(hB),i.addFragmentLines(dB),i.addUniform("vec4","model_silhouetteColor",pe.FRAGMENT),i.addUniform("float","model_silhouetteSize",pe.VERTEX),i.addUniform("bool","model_silhouettePass",pe.BOTH);let o={model_silhouetteColor:function(){return t.silhouetteColor},model_silhouetteSize:function(){return t.silhouetteSize},model_silhouettePass:function(){return!1}};e.uniformMap=bt(o,e.uniformMap),e.hasSilhouette=!0};var pB=mB;var gB=`void modelSplitterStage()
{
// Don't split when rendering the shadow map, because it is rendered from
// the perspective of a totally different camera.
#ifndef SHADOW_MAP
if (model_splitDirection < 0.0 && gl_FragCoord.x > czm_splitPosition) discard;
if (model_splitDirection > 0.0 && gl_FragCoord.x < czm_splitPosition) discard;
#endif
}
`;var _B={name:"ModelSplitterPipelineStage",SPLIT_DIRECTION_UNIFORM_NAME:"model_splitDirection"};_B.process=function(e,t,n){let i=e.shaderBuilder;i.addDefine("HAS_MODEL_SPLITTER",void 0,pe.FRAGMENT),i.addFragmentLines(gB);let o={};i.addUniform("float",_B.SPLIT_DIRECTION_UNIFORM_NAME,pe.FRAGMENT),o[_B.SPLIT_DIRECTION_UNIFORM_NAME]=function(){return t.splitDirection},e.uniformMap=bt(o,e.uniformMap)};var yB=_B;function D5e(e,t){this.model=e.model,this.shaderBuilder=e.shaderBuilder.clone(),this.uniformMap=Ge(e.uniformMap),this.alphaOptions=Ge(e.alphaOptions),this.renderStateOptions=Ge(e.renderStateOptions,!0),this.hasSilhouette=e.hasSilhouette,this.hasSkipLevelOfDetail=e.hasSkipLevelOfDetail,this.runtimeNode=t,this.attributes=[],this.attributeIndex=1,this.featureIdVertexAttributeSetIndex=0,this.instanceCount=0}var xB=D5e;function I5e(e){e=y(e,y.EMPTY_OBJECT),this.lightingModel=y(e.lightingModel,Op.UNLIT)}var bB=I5e;function P5e(e,t){this.model=e.model,this.runtimeNode=e.runtimeNode,this.attributes=e.attributes.slice(),this.attributeIndex=e.attributeIndex,this.featureIdVertexAttributeSetIndex=e.featureIdVertexAttributeSetIndex,this.uniformMap=Ge(e.uniformMap),this.alphaOptions=Ge(e.alphaOptions),this.renderStateOptions=Ge(e.renderStateOptions,!0),this.hasSilhouette=e.hasSilhouette,this.hasSkipLevelOfDetail=e.hasSkipLevelOfDetail,this.shaderBuilder=e.shaderBuilder.clone(),this.instanceCount=e.instanceCount,this.runtimePrimitive=t;let n=t.primitive;this.count=l(n.indices)?n.indices.count:Kt.getAttributeBySemantic(n,"POSITION").count,this.hasPropertyTable=!1,this.indices=n.indices,this.wireframeIndexBuffer=void 0,this.primitiveType=n.primitiveType;let i=Kt.getPositionMinMax(n,this.runtimeNode.instancingTranslationMin,this.runtimeNode.instancingTranslationMax);this.positionMin=d.clone(i.min,new d),this.positionMax=d.clone(i.max,new d),this.boundingSphere=ae.fromCornerPoints(this.positionMin,this.positionMax,new ae),this.lightingOptions=new bB,this.pickId=void 0}var TB=P5e;function yW(e){e=y(e,y.EMPTY_OBJECT);let t=e.command,n=e.primitiveRenderResources,i=n.model;this._command=t,this._model=i,this._runtimePrimitive=n.runtimePrimitive,this._modelMatrix=t.modelMatrix,this._boundingVolume=t.boundingVolume,this._cullFace=t.renderState.cull.face;let o=i.classificationType;this._classificationType=o,this._classifiesTerrain=o!==kn.CESIUM_3D_TILE,this._classifies3DTiles=o!==kn.TERRAIN,this._useDebugWireframe=i._enableDebugWireframe&&i.debugWireframe,this._pickId=n.pickId,this._commandListTerrain=[],this._commandList3DTiles=[],this._commandListIgnoreShow=[],this._commandListDebugWireframe=[],this._commandListTerrainPicking=[],this._commandList3DTilesPicking=[],L5e(this)}function R5e(e){return{colorMask:{red:!1,green:!1,blue:!1,alpha:!1},stencilTest:{enabled:!0,frontFunction:e,frontOperation:{fail:dt.KEEP,zFail:dt.DECREMENT_WRAP,zPass:dt.KEEP},backFunction:e,backOperation:{fail:dt.KEEP,zFail:dt.INCREMENT_WRAP,zPass:dt.KEEP},reference:Ut.CESIUM_3D_TILE_MASK,mask:Ut.CESIUM_3D_TILE_MASK},stencilMask:Ut.CLASSIFICATION_MASK,depthTest:{enabled:!0,func:vc.LESS_OR_EQUAL},depthMask:!1}}var O5e={stencilTest:{enabled:!0,frontFunction:Vn.NOT_EQUAL,frontOperation:{fail:dt.ZERO,zFail:dt.ZERO,zPass:dt.ZERO},backFunction:Vn.NOT_EQUAL,backOperation:{fail:dt.ZERO,zFail:dt.ZERO,zPass:dt.ZERO},reference:0,mask:Ut.CLASSIFICATION_MASK},stencilMask:Ut.CLASSIFICATION_MASK,depthTest:{enabled:!1},depthMask:!1,blending:un.PRE_MULTIPLIED_ALPHA_BLEND},M5e={stencilTest:{enabled:!0,frontFunction:Vn.NOT_EQUAL,frontOperation:{fail:dt.ZERO,zFail:dt.ZERO,zPass:dt.ZERO},backFunction:Vn.NOT_EQUAL,backOperation:{fail:dt.ZERO,zFail:dt.ZERO,zPass:dt.ZERO},reference:0,mask:Ut.CLASSIFICATION_MASK},stencilMask:Ut.CLASSIFICATION_MASK,depthTest:{enabled:!1},depthMask:!1},Ese=[];function L5e(e){let t=e._command,n=Ese;if(e._useDebugWireframe){t.pass=we.OPAQUE,n.length=0,n.push(t),e._commandListDebugWireframe=Iw(e,n,e._commandListDebugWireframe);let r=e._commandListDebugWireframe,s=r.length;for(let a=0;a<s;a++){let c=r[a];c.count*=2,c.offset*=2}return}let o=e.model.allowPicking;if(e._classifiesTerrain){let r=we.TERRAIN_CLASSIFICATION,s=_W(t,r),a=Cse(t,r);n.length=0,n.push(s,a),e._commandListTerrain=Iw(e,n,e._commandListTerrain),o&&(e._commandListTerrainPicking=Ase(e,n,e._commandListTerrainPicking))}if(e._classifies3DTiles){let r=we.CESIUM_3D_TILE_CLASSIFICATION,s=_W(t,r),a=Cse(t,r);n.length=0,n.push(s,a),e._commandList3DTiles=Iw(e,n,e._commandList3DTiles),o&&(e._commandList3DTilesPicking=Ase(e,n,e._commandList3DTilesPicking))}}function Iw(e,t,n){let i=e._runtimePrimitive,o=i.batchLengths,r=i.batchOffsets,s=o.length,a=t.length;for(let c=0;c<s;c++){let u=o[c],f=r[c];for(let h=0;h<a;h++){let p=t[h],_=$e.shallowClone(p);_.count=u,_.offset=f,n.push(_)}}return n}function _W(e,t){let n=$e.shallowClone(e);n.cull=!1,n.pass=t;let i=t===we.TERRAIN_CLASSIFICATION?Vn.ALWAYS:Vn.EQUAL,o=R5e(i);return n.renderState=Ve.fromCache(o),n}function Cse(e,t){let n=$e.shallowClone(e);return n.cull=!1,n.pass=t,n.renderState=Ve.fromCache(O5e),n}var N5e=[];function Ase(e,t,n){let i=Ve.fromCache(M5e),o=t[0],r=t[1],s=$e.shallowClone(o);s.cull=!0,s.pickOnly=!0;let a=$e.shallowClone(r);a.cull=!0,a.pickOnly=!0,a.renderState=i,a.pickId=e._pickId;let c=N5e;return c.length=0,c.push(s,a),Iw(e,c,n)}Object.defineProperties(yW.prototype,{command:{get:function(){return this._command}},runtimePrimitive:{get:function(){return this._runtimePrimitive}},batchLengths:{get:function(){return this._runtimePrimitive.batchLengths}},batchOffsets:{get:function(){return this._runtimePrimitive.batchOffsets}},model:{get:function(){return this._model}},classificationType:{get:function(){return this._classificationType}},modelMatrix:{get:function(){return this._modelMatrix},set:function(e){this._modelMatrix=F.clone(e,this._modelMatrix);let t=this._runtimePrimitive.boundingSphere;this._boundingVolume=ae.transform(t,this._modelMatrix,this._boundingVolume)}},boundingVolume:{get:function(){return this._boundingVolume}},cullFace:{get:function(){return this._cullFace},set:function(e){this._cullFace=e}}});yW.prototype.pushCommands=function(e,t){let n=e.passes;if(n.render){if(this._useDebugWireframe){t.push.apply(t,this._commandListDebugWireframe);return}if(this._classifiesTerrain&&t.push.apply(t,this._commandListTerrain),this._classifies3DTiles&&t.push.apply(t,this._commandList3DTiles),e.invertClassification&&this._classifies3DTiles){if(this._commandListIgnoreShow.length===0){let o=we.CESIUM_3D_TILE_CLASSIFICATION_IGNORE_SHOW,r=_W(this._command,o),s=Ese;s.length=0,s.push(r),this._commandListIgnoreShow=Iw(this,s,this._commandListIgnoreShow)}t.push.apply(t,this._commandListIgnoreShow)}}return n.pick&&(this._classifiesTerrain&&t.push.apply(t,this._commandListTerrainPicking),this._classifies3DTiles&&t.push.apply(t,this._commandList3DTilesPicking)),t};var CB=yW;function AB(e){e=y(e,y.EMPTY_OBJECT);let t=e.command,n=e.primitiveRenderResources,i=n.model;this._model=i;let o=n.runtimePrimitive;this._runtimePrimitive=o;let r=t.pass===we.TRANSLUCENT,a=!o.primitive.material.doubleSided&&!r,c=n.hasSilhouette,u=!r&&!c,f=n.hasSkipLevelOfDetail&&!r,h=c;this._command=t,this._modelMatrix=F.clone(t.modelMatrix),this._boundingVolume=ae.clone(t.boundingVolume),this._modelMatrix2D=new F,this._boundingVolume2D=new ae,this._modelMatrix2DDirty=!1,this._backFaceCulling=t.renderState.cull.enabled,this._cullFace=t.renderState.cull.face,this._shadows=i.shadows,this._debugShowBoundingVolume=t.debugShowBoundingVolume,this._usesBackFaceCulling=a,this._needsTranslucentCommand=u,this._needsSkipLevelOfDetailCommands=f,this._needsSilhouetteCommands=h,this._originalCommand=void 0,this._translucentCommand=void 0,this._skipLodBackfaceCommand=void 0,this._skipLodStencilCommand=void 0,this._silhouetteModelCommand=void 0,this._silhouetteColorCommand=void 0,this._derivedCommands=[],this._has2DCommands=!1,F5e(this)}function Mp(e){this.command=e.command,this.updateShadows=e.updateShadows,this.updateBackFaceCulling=e.updateBackFaceCulling,this.updateCullFace=e.updateCullFace,this.updateDebugShowBoundingVolume=e.updateDebugShowBoundingVolume,this.is2D=y(e.is2D,!1),this.derivedCommand2D=void 0}Mp.clone=function(e){return new Mp({command:e.command,updateShadows:e.updateShadows,updateBackFaceCulling:e.updateBackFaceCulling,updateCullFace:e.updateCullFace,updateDebugShowBoundingVolume:e.updateDebugShowBoundingVolume,is2D:e.is2D,derivedCommand2D:e.derivedCommand2D})};function F5e(e){let t=e._command;t.modelMatrix=e._modelMatrix,t.boundingVolume=e._boundingVolume;let n=e._model,i=e._usesBackFaceCulling,o=e._derivedCommands;e._originalCommand=new Mp({command:t,updateShadows:!0,updateBackFaceCulling:i,updateCullFace:i,updateDebugShowBoundingVolume:!0,is2D:!1}),o.push(e._originalCommand),e._needsTranslucentCommand&&(e._translucentCommand=new Mp({command:G5e(t),updateShadows:!0,updateBackFaceCulling:!1,updateCullFace:!1,updateDebugShowBoundingVolume:!0}),o.push(e._translucentCommand)),e._needsSkipLevelOfDetailCommands&&(e._skipLodBackfaceCommand=new Mp({command:K5e(t),updateShadows:!1,updateBackFaceCulling:!1,updateCullFace:i,updateDebugShowBoundingVolume:!1}),e._skipLodStencilCommand=new Mp({command:Z5e(t,n),updateShadows:!0,updateBackFaceCulling:i,updateCullFace:i,updateDebugShowBoundingVolume:!0}),o.push(e._skipLodBackfaceCommand),o.push(e._skipLodStencilCommand)),e._needsSilhouetteCommands&&(e._silhouetteModelCommand=new Mp({command:W5e(t,n),updateShadows:!0,updateBackFaceCulling:i,updateCullFace:i,updateDebugShowBoundingVolume:!0}),e._silhouetteColorCommand=new Mp({command:j5e(t,n),updateShadows:!1,updateBackFaceCulling:!1,updateCullFace:!1,updateDebugShowBoundingVolume:!1}),o.push(e._silhouetteModelCommand),o.push(e._silhouetteColorCommand))}Object.defineProperties(AB.prototype,{command:{get:function(){return this._command}},runtimePrimitive:{get:function(){return this._runtimePrimitive}},model:{get:function(){return this._model}},primitiveType:{get:function(){return this._command.primitiveType}},modelMatrix:{get:function(){return this._modelMatrix},set:function(e){this._modelMatrix=F.clone(e,this._modelMatrix),this._modelMatrix2DDirty=!0,this._boundingVolume=ae.transform(this.runtimePrimitive.boundingSphere,this._modelMatrix,this._boundingVolume)}},boundingVolume:{get:function(){return this._boundingVolume}},shadows:{get:function(){return this._shadows},set:function(e){this._shadows=e,k5e(this)}},backFaceCulling:{get:function(){return this._backFaceCulling},set:function(e){this._backFaceCulling!==e&&(this._backFaceCulling=e,V5e(this))}},cullFace:{get:function(){return this._cullFace},set:function(e){this._cullFace!==e&&(this._cullFace=e,U5e(this))}},debugShowBoundingVolume:{get:function(){return this._debugShowBoundingVolume},set:function(e){this._debugShowBoundingVolume!==e&&(this._debugShowBoundingVolume=e,z5e(this))}}});function B5e(e,t){let n=e._modelMatrix;e._modelMatrix2D=F.clone(n,e._modelMatrix2D),e._modelMatrix2D[13]-=P.sign(n[13])*2*P.PI*t.mapProjection.ellipsoid.maximumRadius,e._boundingVolume2D=ae.transform(e.runtimePrimitive.boundingSphere,e._modelMatrix2D,e._boundingVolume2D)}function k5e(e){let t=e.shadows,n=xn.castShadows(t),i=xn.receiveShadows(t),o=e._derivedCommands;for(let r=0;r<o.length;++r){let s=o[r];if(s.updateShadows){let a=s.command;a.castShadows=n,a.receiveShadows=i}}}function V5e(e){let t=e.backFaceCulling,n=e._derivedCommands;for(let i=0;i<n.length;++i){let o=n[i];if(o.updateBackFaceCulling){let r=o.command,s=Ge(r.renderState,!0);s.cull.enabled=t,r.renderState=Ve.fromCache(s)}}}function U5e(e){let t=e.cullFace,n=e._derivedCommands;for(let i=0;i<n.length;++i){let o=n[i];if(o.updateCullFace){let r=o.command,s=Ge(r.renderState,!0);s.cull.face=t,r.renderState=Ve.fromCache(s)}}}function z5e(e){let t=e.debugShowBoundingVolume,n=e._derivedCommands;for(let i=0;i<n.length;++i){let o=n[i];if(o.updateDebugShowBoundingVolume){let r=o.command;r.debugShowBoundingVolume=t}}}AB.prototype.pushCommands=function(e,t){let n=Sse(this,e);n&&!this._has2DCommands&&(H5e(this),this._has2DCommands=!0,this._modelMatrix2DDirty=!0),this._modelMatrix2DDirty&&(B5e(this,e),this._modelMatrix2DDirty=!1);let i=this.model.styleCommandsNeeded;if(!(this._needsTranslucentCommand&&l(i)&&(i!==em.ALL_OPAQUE&&VC(t,this._translucentCommand,n),i===em.ALL_TRANSLUCENT))){if(this._needsSkipLevelOfDetailCommands){let{tileset:o,tile:r}=this._model.content;if(o.hasMixedContent){r._finalResolution||VC(o._backfaceCommands,this._skipLodBackfaceCommand,n),q5e(this,r,n),VC(t,this._skipLodStencilCommand,n);return}}if(this._needsSilhouetteCommands){VC(t,this._silhouetteModelCommand,n);return}return VC(t,this._originalCommand,n),t}};AB.prototype.pushSilhouetteCommands=function(e,t){let n=Sse(this,e);return VC(t,this._silhouetteColorCommand,n),t};function VC(e,t,n){e.push(t.command),n&&e.push(t.derivedCommand2D.command)}function Sse(e,t){if(t.mode!==ne.SCENE2D||e.model._projectTo2D)return!1;let i=e.model.sceneGraph._boundingSphere2D,o=i.center.y-i.radius,r=i.center.y+i.radius,s=t.mapProjection.ellipsoid.maximumRadius*P.PI;return o<s&&r>s||o<-s&&r>-s}function kC(e,t){if(!l(t))return;let n=Mp.clone(t),i=$e.shallowClone(t.command);return i.modelMatrix=e._modelMatrix2D,i.boundingVolume=e._boundingVolume2D,n.command=i,n.updateShadows=!1,n.is2D=!0,t.derivedCommand2D=n,e._derivedCommands.push(n),n}function H5e(e){kC(e,e._originalCommand),kC(e,e._translucentCommand),kC(e,e._skipLodBackfaceCommand),kC(e,e._skipLodStencilCommand),kC(e,e._silhouetteModelCommand),kC(e,e._silhouetteColorCommand)}function G5e(e){let t=$e.shallowClone(e);t.pass=we.TRANSLUCENT;let n=Ge(e.renderState,!0);return n.cull.enabled=!1,n.depthMask=!1,n.blending=un.ALPHA_BLEND,t.renderState=Ve.fromCache(n),t}function W5e(e,t){let n=t._silhouetteId%255,i=$e.shallowClone(e),o=Ge(e.renderState,!0);return o.stencilTest={enabled:!0,frontFunction:te.ALWAYS,backFunction:te.ALWAYS,reference:n,mask:-1,frontOperation:{fail:te.KEEP,zFail:te.KEEP,zPass:te.REPLACE},backOperation:{fail:te.KEEP,zFail:te.KEEP,zPass:te.REPLACE}},t.isInvisible()&&(o.colorMask={red:!1,green:!1,blue:!1,alpha:!1}),i.renderState=Ve.fromCache(o),i}function j5e(e,t){let n=t._silhouetteId%255,i=$e.shallowClone(e),o=Ge(e.renderState,!0);o.cull.enabled=!1,(e.pass===we.TRANSLUCENT||t.silhouetteColor.alpha<1)&&(i.pass=we.TRANSLUCENT,o.depthMask=!1,o.blending=un.ALPHA_BLEND),o.stencilTest={enabled:!0,frontFunction:te.NOTEQUAL,backFunction:te.NOTEQUAL,reference:n,mask:-1,frontOperation:{fail:te.KEEP,zFail:te.KEEP,zPass:te.KEEP},backOperation:{fail:te.KEEP,zFail:te.KEEP,zPass:te.KEEP}};let s=Ge(e.uniformMap);return s.model_silhouettePass=function(){return!0},i.renderState=Ve.fromCache(o),i.uniformMap=s,i.castShadows=!1,i.receiveShadows=!1,i}function q5e(e,t,n){let i=e._skipLodStencilCommand,o=i.command,r=t._selectionDepth,s=Y5e(o);if(r!==s){let a=X5e(r),c=Ge(o.renderState,!0);c.stencilTest.reference=a,o.renderState=Ve.fromCache(c),n&&(i.derivedCommand2D.renderState=c)}}function Y5e(e){return(e.renderState.stencilTest.reference&Ut.SKIP_LOD_MASK)>>>Ut.SKIP_LOD_BIT_SHIFT}function X5e(e){return Ut.CESIUM_3D_TILE_MASK|e<<Ut.SKIP_LOD_BIT_SHIFT}function K5e(e){let t=$e.shallowClone(e),n=Ge(e.renderState,!0);n.cull.enabled=!0,n.cull.face=xi.FRONT,n.colorMask={red:!1,green:!1,blue:!1,alpha:!1},n.polygonOffset={enabled:!0,factor:5,units:5};let i=Ge(t.uniformMap),o=new U(5,5);return i.u_polygonOffset=function(){return o},t.renderState=Ve.fromCache(n),t.uniformMap=i,t.castShadows=!1,t.receiveShadows=!1,t}function Z5e(e){let t=$e.shallowClone(e),n=Ge(e.renderState,!0),{stencilTest:i}=n;return i.enabled=!0,i.mask=Ut.SKIP_LOD_MASK,i.reference=Ut.CESIUM_3D_TILE_MASK,i.frontFunction=Vn.GREATER_OR_EQUAL,i.frontOperation.zPass=dt.REPLACE,i.backFunction=Vn.GREATER_OR_EQUAL,i.backOperation.zPass=dt.REPLACE,n.stencilMask=Ut.CESIUM_3D_TILE_MASK|Ut.SKIP_LOD_MASK,t.renderState=Ve.fromCache(n),t}var EB=AB;var SB=`precision highp float;
czm_modelVertexOutput defaultVertexOutput(vec3 positionMC) {
czm_modelVertexOutput vsOutput;
vsOutput.positionMC = positionMC;
vsOutput.pointSize = 1.0;
return vsOutput;
}
void main()
{
// Initialize the attributes struct with all
// attributes except quantized ones.
ProcessedAttributes attributes;
initializeAttributes(attributes);
// Dequantize the quantized ones and add them to the
// attributes struct.
#ifdef USE_DEQUANTIZATION
dequantizationStage(attributes);
#endif
#ifdef HAS_MORPH_TARGETS
morphTargetsStage(attributes);
#endif
#ifdef HAS_SKINNING
skinningStage(attributes);
#endif
#ifdef HAS_PRIMITIVE_OUTLINE
primitiveOutlineStage();
#endif
// Compute the bitangent according to the formula in the glTF spec.
// Normal and tangents can be affected by morphing and skinning, so
// the bitangent should not be computed until their values are finalized.
#ifdef HAS_BITANGENTS
attributes.bitangentMC = normalize(cross(attributes.normalMC, attributes.tangentMC) * attributes.tangentSignMC);
#endif
FeatureIds featureIds;
featureIdStage(featureIds, attributes);
#ifdef HAS_SELECTED_FEATURE_ID
SelectedFeature feature;
selectedFeatureIdStage(feature, featureIds);
// Handle any show properties that come from the style.
cpuStylingStage(attributes.positionMC, feature);
#endif
#if defined(USE_2D_POSITIONS) || defined(USE_2D_INSTANCING)
// The scene mode 2D pipeline stage and instancing stage add a different
// model view matrix to accurately project the model to 2D. However, the
// output positions and normals should be transformed by the 3D matrices
// to keep the data the same for the fragment shader.
mat4 modelView = czm_modelView3D;
mat3 normal = czm_normal3D;
#else
// These are used for individual model projection because they will
// automatically change based on the scene mode.
mat4 modelView = czm_modelView;
mat3 normal = czm_normal;
#endif
// Update the position for this instance in place
#ifdef HAS_INSTANCING
// The legacy instance stage is used when rendering i3dm models that
// encode instances transforms in world space, as opposed to glTF models
// that use EXT_mesh_gpu_instancing, where instance transforms are encoded
// in object space.
#ifdef USE_LEGACY_INSTANCING
mat4 instanceModelView;
mat3 instanceModelViewInverseTranspose;
legacyInstancingStage(attributes, instanceModelView, instanceModelViewInverseTranspose);
modelView = instanceModelView;
normal = instanceModelViewInverseTranspose;
#else
instancingStage(attributes);
#endif
#ifdef USE_PICKING
v_pickColor = a_pickColor;
#endif
#endif
Metadata metadata;
MetadataClass metadataClass;
MetadataStatistics metadataStatistics;
metadataStage(metadata, metadataClass, metadataStatistics, attributes);
#ifdef HAS_VERTICAL_EXAGGERATION
verticalExaggerationStage(attributes);
#endif
#ifdef HAS_CUSTOM_VERTEX_SHADER
czm_modelVertexOutput vsOutput = defaultVertexOutput(attributes.positionMC);
customShaderStage(vsOutput, attributes, featureIds, metadata, metadataClass, metadataStatistics);
#endif
// Compute the final position in each coordinate system needed.
// This returns the value that will be assigned to gl_Position.
vec4 positionClip = geometryStage(attributes, modelView, normal);
// This must go after the geometry stage as it needs v_positionWC
#ifdef HAS_ATMOSPHERE
atmosphereStage(attributes);
#endif
#ifdef ENABLE_CLIPPING_POLYGONS
modelClippingPolygonsStage(attributes);
#endif
#ifdef HAS_SILHOUETTE
silhouetteStage(attributes, positionClip);
#endif
#ifdef HAS_POINT_CLOUD_SHOW_STYLE
float show = pointCloudShowStylingStage(attributes, metadata);
#else
float show = 1.0;
#endif
#ifdef HAS_POINT_CLOUD_BACK_FACE_CULLING
show *= pointCloudBackFaceCullingStage();
#endif
#ifdef HAS_POINT_CLOUD_COLOR_STYLE
v_pointCloudColor = pointCloudColorStylingStage(attributes, metadata);
#endif
#ifdef PRIMITIVE_TYPE_POINTS
#ifdef HAS_CUSTOM_VERTEX_SHADER
gl_PointSize = vsOutput.pointSize;
#elif defined(HAS_POINT_CLOUD_POINT_SIZE_STYLE) || defined(HAS_POINT_CLOUD_ATTENUATION)
gl_PointSize = pointCloudPointSizeStylingStage(attributes, metadata);
#else
gl_PointSize = 1.0;
#endif
gl_PointSize *= show;
#endif
// Important NOT to compute gl_Position = show * positionClip or we hit:
// https://github.com/CesiumGS/cesium/issues/11270
//
// We will discard points with v_pointCloudShow == 0 in the fragment shader.
gl_Position = positionClip;
#ifdef HAS_POINT_CLOUD_SHOW_STYLE
v_pointCloudShow = show;
#endif
}
`;var vB=`
precision highp float;
czm_modelMaterial defaultModelMaterial()
{
czm_modelMaterial material;
material.diffuse = vec3(0.0);
material.specular = vec3(1.0);
material.roughness = 1.0;
material.occlusion = 1.0;
material.normalEC = vec3(0.0, 0.0, 1.0);
material.emissive = vec3(0.0);
material.alpha = 1.0;
return material;
}
vec4 handleAlpha(vec3 color, float alpha)
{
#ifdef ALPHA_MODE_MASK
if (alpha < u_alphaCutoff) {
discard;
}
#endif
return vec4(color, alpha);
}
SelectedFeature selectedFeature;
void main()
{
#ifdef HAS_POINT_CLOUD_SHOW_STYLE
if (v_pointCloudShow == 0.0)
{
discard;
}
#endif
#ifdef HAS_MODEL_SPLITTER
modelSplitterStage();
#endif
czm_modelMaterial material = defaultModelMaterial();
ProcessedAttributes attributes;
geometryStage(attributes);
FeatureIds featureIds;
featureIdStage(featureIds, attributes);
Metadata metadata;
MetadataClass metadataClass;
MetadataStatistics metadataStatistics;
metadataStage(metadata, metadataClass, metadataStatistics, attributes);
//========================================================================
// When not picking metadata START
#ifndef METADATA_PICKING_ENABLED
#ifdef HAS_SELECTED_FEATURE_ID
selectedFeatureIdStage(selectedFeature, featureIds);
#endif
#ifndef CUSTOM_SHADER_REPLACE_MATERIAL
materialStage(material, attributes, selectedFeature);
#endif
#ifdef HAS_CUSTOM_FRAGMENT_SHADER
customShaderStage(material, attributes, featureIds, metadata, metadataClass, metadataStatistics);
#endif
lightingStage(material, attributes);
#ifdef HAS_SELECTED_FEATURE_ID
cpuStylingStage(material, selectedFeature);
#endif
#ifdef HAS_MODEL_COLOR
modelColorStage(material);
#endif
#ifdef HAS_PRIMITIVE_OUTLINE
primitiveOutlineStage(material);
#endif
vec4 color = handleAlpha(material.diffuse, material.alpha);
// When not picking metadata END
//========================================================================
#else
//========================================================================
// When picking metadata START
vec4 metadataValues = vec4(0.0, 0.0, 0.0, 0.0);
metadataPickingStage(metadata, metadataClass, metadataValues);
vec4 color = metadataValues;
#endif
// When picking metadata END
//========================================================================
#ifdef HAS_CLIPPING_PLANES
modelClippingPlanesStage(color);
#endif
#ifdef ENABLE_CLIPPING_POLYGONS
modelClippingPolygonsStage();
#endif
//========================================================================
// When not picking metadata START
#ifndef METADATA_PICKING_ENABLED
#if defined(HAS_SILHOUETTE) && defined(HAS_NORMALS)
silhouetteStage(color);
#endif
#ifdef HAS_ATMOSPHERE
atmosphereStage(color, attributes);
#endif
#endif
// When not picking metadata END
//========================================================================
out_FragColor = color;
}
`;function vse(){}vse.buildModelDrawCommand=function(e,t){let n=e.shaderBuilder,i=$5e(e,n,t),o=Q5e(e,i,t),r=e.model;return l(r.classificationType)?new CB({primitiveRenderResources:e,command:o}):new EB({primitiveRenderResources:e,command:o})};function $5e(e,t,n){t.addVertexLines(SB),t.addFragmentLines(vB);let i=e.model,o=t.buildShaderProgram(n.context);return i._pipelineResources.push(o),o}function Q5e(e,t,n){let i=J5e(e),o=new ti({context:n.context,indexBuffer:i,attributes:e.attributes}),r=e.model;r._pipelineResources.push(o);let s=e.alphaOptions.pass,a=r.sceneGraph,c=n.mode===ne.SCENE3D,u,f;if(!c&&!n.scene3DOnly&&r._projectTo2D)u=F.multiplyTransformation(a._computedModelMatrix,e.runtimeNode.computedTransform,new F),f=e.runtimePrimitive.boundingSphere2D;else{let T=c?a._computedModelMatrix:a._computedModelMatrix2D;u=F.multiplyTransformation(T,e.runtimeNode.computedTransform,new F),f=ae.transform(e.boundingSphere,u)}let h=Ge(Ve.fromCache(e.renderStateOptions),!0);h.cull.face=Kt.getCullFace(u,e.primitiveType),h=Ve.fromCache(h);let p=l(r.classificationType),_=p?!1:xn.castShadows(r.shadows),m=p?!1:xn.receiveShadows(r.shadows),x=p?void 0:e.pickId;return new $e({boundingVolume:f,modelMatrix:u,uniformMap:e.uniformMap,renderState:h,vertexArray:o,shaderProgram:t,cull:r.cull,pass:s,count:e.count,owner:r,pickId:x,pickMetadataAllowed:!0,instanceCount:e.instanceCount,primitiveType:e.primitiveType,debugShowBoundingVolume:r.debugShowBoundingVolume,castShadows:_,receiveShadows:m})}function J5e(e){let t=e.wireframeIndexBuffer;if(l(t))return t;let n=e.indices;if(l(n))return n.buffer}var wB=vse;function cu(e){e=y(e,y.EMPTY_OBJECT);let t=e.modelComponents;this._model=e.model,this._components=t,this._pipelineStages=[],this._updateStages=[],this._runtimeNodes=[],this._rootNodes=[],this._skinnedNodes=[],this._runtimeSkins=[],this.modelPipelineStages=[],this._boundingSphere=void 0,this._boundingSphere2D=void 0,this._computedModelMatrix=F.clone(F.IDENTITY),this._computedModelMatrix2D=F.clone(F.IDENTITY),this._axisCorrectionMatrix=Kt.getAxisCorrectionMatrix(t.upAxis,t.forwardAxis,new F),this._runtimeArticulations={},e6e(this)}Object.defineProperties(cu.prototype,{components:{get:function(){return this._components}},computedModelMatrix:{get:function(){return this._computedModelMatrix}},axisCorrectionMatrix:{get:function(){return this._axisCorrectionMatrix}},boundingSphere:{get:function(){return this._boundingSphere}}});function e6e(e){let t=e._components,n=t.scene,o=e._model.modelMatrix;wse(e,o);let r=t.articulations,s=r.length,a=e._runtimeArticulations;for(let C=0;C<s;C++){let A=r[C],S=new u2({articulation:A,sceneGraph:e}),v=S.name;a[v]=S}let c=t.nodes,u=c.length;e._runtimeNodes=new Array(u);let h=n.nodes.length,p=F.IDENTITY;for(let C=0;C<h;C++){let A=n.nodes[C],S=Dse(e,A,p);e._rootNodes.push(S)}let _=t.skins,m=e._runtimeSkins,x=_.length;for(let C=0;C<x;C++){let A=_[C];m.push(new lB({skin:A,sceneGraph:e}))}let b=e._skinnedNodes,T=b.length;for(let C=0;C<T;C++){let A=b[C],S=e._runtimeNodes[A],D=c[A].skin.index;S._runtimeSkin=m[D],S.updateJointMatrices()}e.applyArticulations()}function wse(e,t){let n=e._components,i=e._model;e._computedModelMatrix=F.multiplyTransformation(t,n.transform,e._computedModelMatrix),e._computedModelMatrix=F.multiplyTransformation(e._computedModelMatrix,e._axisCorrectionMatrix,e._computedModelMatrix),e._computedModelMatrix=F.multiplyByUniformScale(e._computedModelMatrix,i.computedScale,e._computedModelMatrix)}var t6e=new d;function n6e(e,t){let n=e._computedModelMatrix,i=F.getTranslation(n,t6e);if(!d.equals(i,d.ZERO))e._computedModelMatrix2D=Mt.basisTo2D(t.mapProjection,n,e._computedModelMatrix2D);else{let o=e.boundingSphere.center,r=Mt.ellipsoidTo2DModelMatrix(t.mapProjection,o,e._computedModelMatrix2D);e._computedModelMatrix2D=F.multiply(r,n,e._computedModelMatrix2D)}e._boundingSphere2D=ae.transform(e._boundingSphere,e._computedModelMatrix2D,e._boundingSphere2D)}function Dse(e,t,n){let i=[],o=Kt.getNodeTransform(t),r=t.children.length;for(let f=0;f<r;f++){let h=t.children[f],p=F.multiplyTransformation(n,o,new F),_=Dse(e,h,p);i.push(_)}let s=new S2({node:t,transform:o,transformToRoot:n,children:i,sceneGraph:e}),a=t.primitives.length;for(let f=0;f<a;f++)s.runtimePrimitives.push(new cB({primitive:t.primitives[f],node:t,model:e._model}));let c=t.index;e._runtimeNodes[c]=s,l(t.skin)&&e._skinnedNodes.push(c);let u=t.name;if(l(u)){let f=e._model,h=new _2(f,s);f._nodesByName[u]=h}return c}var i6e=new d,o6e=new d,r6e=new d,s6e=new d;cu.prototype.buildDrawCommands=function(e){let t=this._model,n=new fB(t);t.statistics.clear(),this.configurePipeline(e);let i=this.modelPipelineStages,o,r,s;for(o=0;o<i.length;o++)i[o].process(n,t,e);let a=d.fromElements(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE,i6e),c=d.fromElements(-Number.MAX_VALUE,-Number.MAX_VALUE,-Number.MAX_VALUE,o6e);for(o=0;o<this._runtimeNodes.length;o++){let u=this._runtimeNodes[o];if(!l(u))continue;u.configurePipeline();let f=u.pipelineStages,h=new xB(n,u);for(r=0;r<f.length;r++)f[r].process(h,u.node,e);let p=u.computedTransform;for(r=0;r<u.runtimePrimitives.length;r++){let _=u.runtimePrimitives[r];_.configurePipeline(e);let m=_.pipelineStages,x=new TB(h,_);for(s=0;s<m.length;s++)m[s].process(x,_.primitive,e);_.boundingSphere=ae.clone(x.boundingSphere,new ae);let b=F.multiplyByPoint(p,x.positionMin,r6e),T=F.multiplyByPoint(p,x.positionMax,s6e);d.minimumByComponent(a,b,a),d.maximumByComponent(c,T,c);let C=wB.buildModelDrawCommand(x,e);_.drawCommand=C}}this._boundingSphere=ae.fromCornerPoints(a,c,new ae),this._boundingSphere=ae.transformWithoutScale(this._boundingSphere,this._axisCorrectionMatrix,this._boundingSphere),this._boundingSphere=ae.transform(this._boundingSphere,this._components.transform,this._boundingSphere),t._boundingSphere=ae.transform(this._boundingSphere,t.modelMatrix,t._boundingSphere),t._initialRadius=t._boundingSphere.radius,t._boundingSphere.radius*=t._clampedScale};cu.prototype.configurePipeline=function(e){let t=this.modelPipelineStages;t.length=0;let n=this._model,i=e.fog.enabled&&e.fog.renderable;l(n.color)&&t.push(xx),!l(n.classificationType)&&(n.imageBasedLighting.enabled&&t.push(a2),n.isClippingEnabled()&&t.push(h2),n.isClippingPolygonsEnabled()&&t.push(g2),n.hasSilhouette(e)&&t.push(pB),l(n.splitDirection)&&n.splitDirection!==Gr.NONE&&t.push(yB),gr.is3DTiles(n.type)&&t.push(n2),i&&t.push(r2))};cu.prototype.update=function(e,t){let n,i,o;for(n=0;n<this._runtimeNodes.length;n++){let r=this._runtimeNodes[n];if(!l(r))continue;for(i=0;i<r.updateStages.length;i++)r.updateStages[i].update(r,this,e);let s=e.mode!==ne.SCENE3D&&this._model._projectTo2D;for(t&&!s&&this.updateJointMatrices(),i=0;i<r.runtimePrimitives.length;i++){let a=r.runtimePrimitives[i];for(o=0;o<a.updateStages.length;o++)a.updateStages[o].update(a,this)}}};cu.prototype.updateModelMatrix=function(e,t){wse(this,e),t.mode!==ne.SCENE3D&&n6e(this,t);let n=this._rootNodes;for(let i=0;i<n.length;i++){let o=this._runtimeNodes[n[i]];o._transformDirty=!0}};cu.prototype.updateJointMatrices=function(){let e=this._skinnedNodes,t=e.length;for(let n=0;n<t;n++){let i=e[n];this._runtimeNodes[i].updateJointMatrices()}};function Ise(e,t,n,i,o){if(n&&!t.show)return;let r=t.children.length;for(let c=0;c<r;c++){let u=t.getChild(c);Ise(e,u,n,i,o)}let s=t.runtimePrimitives,a=s.length;for(let c=0;c<a;c++){let u=s[c];i(u,o)}}function DB(e,t,n,i){let o=e._rootNodes,r=o.length;for(let s=0;s<r;s++){let a=o[s],c=e._runtimeNodes[a];Ise(e,c,t,n,i)}}var a6e={backFaceCulling:void 0};cu.prototype.updateBackFaceCulling=function(e){let t=a6e;t.backFaceCulling=e,DB(this,!1,c6e,t)};function c6e(e,t){let n=e.drawCommand;n.backFaceCulling=t.backFaceCulling}var l6e={shadowMode:void 0};cu.prototype.updateShadows=function(e){let t=l6e;t.shadowMode=e,DB(this,!1,u6e,t)};function u6e(e,t){let n=e.drawCommand;n.shadows=t.shadowMode}var f6e={debugShowBoundingVolume:void 0};cu.prototype.updateShowBoundingVolume=function(e){let t=f6e;t.debugShowBoundingVolume=e,DB(this,!1,d6e,t)};function d6e(e,t){let n=e.drawCommand;n.debugShowBoundingVolume=t.debugShowBoundingVolume}var Pse=[],h6e={frameState:void 0,hasSilhouette:void 0};cu.prototype.pushDrawCommands=function(e){let t=Pse;t.length=0;let n=h6e;n.hasSilhouette=this._model.hasSilhouette(e),n.frameState=e,DB(this,!0,m6e,n),e.commandList.push.apply(e.commandList,t)};function m6e(e,t){let n=t.frameState,i=t.hasSilhouette,o=n.passes,r=Pse,s=e.drawCommand;s.pushCommands(n,n.commandList),i&&!o.pick&&s.pushSilhouetteCommands(n,r)}cu.prototype.setArticulationStage=function(e,t){let n=e.split(" ");if(n.length!==2)return;let i=n[0],o=n[1],r=this._runtimeArticulations[i];l(r)&&r.setArticulationStage(o,t)};cu.prototype.applyArticulations=function(){let e=this._runtimeArticulations;for(let t in e)e.hasOwnProperty(t)&&e[t].apply()};var IB=cu;function B_(){this.pointsLength=0,this.trianglesLength=0,this.geometryByteLength=0,this.texturesByteLength=0,this.propertyTablesByteLength=0,this._bufferIdSet={},this._textureIdByteLengths={},this._batchTextureIdMap=new vt}Object.defineProperties(B_.prototype,{batchTexturesByteLength:{get:function(){let e=this._batchTextureIdMap.length,t=this._batchTextureIdMap.values,n=0;for(let i=0;i<e;i++)n+=t[i].byteLength;return n}}});B_.prototype.clear=function(){this.pointsLength=0,this.trianglesLength=0,this.geometryByteLength=0,this.texturesByteLength=0,this.propertyTablesByteLength=0,this._bufferIdSet={},this._textureIdByteLengths={},this._batchTextureIdMap.removeAll()};B_.prototype.addBuffer=function(e,t){if(!this._bufferIdSet.hasOwnProperty(e._id)){let n=t?2:1;this.geometryByteLength+=e.sizeInBytes*n}this._bufferIdSet[e._id]=!0};B_.prototype.addTexture=function(e){this._textureIdByteLengths.hasOwnProperty(e._id)||(this.texturesByteLength+=e.sizeInBytes,this._textureIdByteLengths[e._id]=e.sizeInBytes)};B_.prototype.getTextureIds=function(){return Object.keys(this._textureIdByteLengths)};B_.prototype.getTextureByteLengthById=function(e){return this._textureIdByteLengths[e]};B_.prototype.addBatchTexture=function(e){this._batchTextureIdMap.contains(e._id)||this._batchTextureIdMap.set(e._id,e)};var PB=B_;var Lse=Ur(WP(),1);var Rse={},Ex=Uint32Array.BYTES_PER_ELEMENT;Rse.parse=function(e,t){t=y(t,0);let n=new Uint8Array(e),i=new DataView(e);t+=Ex;let o=i.getUint32(t,!0);if(o!==1)throw new re(`Only Point Cloud tile version 1 is supported. Version ${o} is not.`);t+=Ex,t+=Ex;let r=i.getUint32(t,!0);if(r===0)throw new re("Feature table must have a byte length greater than zero");t+=Ex;let s=i.getUint32(t,!0);t+=Ex;let a=i.getUint32(t,!0);t+=Ex;let c=i.getUint32(t,!0);t+=Ex;let u=Fo(n,t,r);t+=r;let f=new Uint8Array(e,t,s);t+=s;let h,p;a>0&&(h=Fo(n,t,a),t+=a,c>0&&(p=new Uint8Array(e,t,c),t+=c));let _=new Qh(u,f),m=_.getGlobalProperty("POINTS_LENGTH");if(_.featuresLength=m,!l(m))throw new re("Feature table global property: POINTS_LENGTH must be defined");let x=_.getGlobalProperty("RTC_CENTER",X.FLOAT,3);l(x)&&(x=d.unpack(x));let b=p6e(_,h);if(b.rtcCenter=x,b.pointsLength=m,!b.hasPositions){let T=g6e(_);b.positions=T,b.hasPositions=b.hasPositions||l(T)}if(!b.hasPositions)throw new re("Either POSITION or POSITION_QUANTIZED must be defined.");if(!b.hasNormals){let T=y6e(_);b.normals=T,b.hasNormals=b.hasNormals||l(T)}if(!b.hasColors){let T=_6e(_);b.colors=T,b.hasColors=b.hasColors||l(T),b.hasConstantColor=l(b.constantColor),b.isTranslucent=l(T)&&T.isTranslucent}if(!b.hasBatchIds){let T=x6e(_);b.batchIds=T,b.hasBatchIds=b.hasBatchIds||l(T)}if(b.hasBatchIds){let T=_.getGlobalProperty("BATCH_LENGTH");if(!l(T))throw new re("Global property: BATCH_LENGTH must be defined when BATCH_ID is defined.");b.batchLength=T}return l(p)&&(p=new Uint8Array(p),b.batchTableJson=h,b.batchTableBinary=p),b};function p6e(e,t){let n=e.json,i,o,r,s=l(n.extensions)?n.extensions["3DTILES_draco_point_compression"]:void 0,a=l(t)&&l(t.extensions)?t.extensions["3DTILES_draco_point_compression"]:void 0;l(a)&&(r=a.properties);let c,u,f,h,p;if(l(s)){o=s.properties;let m=s.byteOffset,x=s.byteLength;if(!l(o)||!l(m)||!l(x))throw new re("Draco properties, byteOffset, and byteLength must be defined");i=e.buffer.slice(m,m+x),c=l(o.POSITION),u=l(o.RGB)||l(o.RGBA),f=l(o.NORMAL),h=l(o.BATCH_ID),p=l(o.RGBA)}let _;return l(i)&&(_={buffer:i,featureTableProperties:o,batchTableProperties:r,properties:bt(o,r),dequantizeInShader:!0}),{draco:_,hasPositions:c,hasColors:u,isTranslucent:p,hasNormals:f,hasBatchIds:h}}function g6e(e){let t=e.json,n;if(l(t.POSITION))return n=e.getPropertyArray("POSITION",X.FLOAT,3),{name:Et.POSITION,semantic:Et.POSITION,typedArray:n,isQuantized:!1,componentDatatype:X.FLOAT,type:on.VEC3};if(l(t.POSITION_QUANTIZED)){n=e.getPropertyArray("POSITION_QUANTIZED",X.UNSIGNED_SHORT,3);let i=e.getGlobalProperty("QUANTIZED_VOLUME_SCALE",X.FLOAT,3);if(!l(i))throw new re("Global property: QUANTIZED_VOLUME_SCALE must be defined for quantized positions.");let o=65535,r=e.getGlobalProperty("QUANTIZED_VOLUME_OFFSET",X.FLOAT,3);if(!l(r))throw new re("Global property: QUANTIZED_VOLUME_OFFSET must be defined for quantized positions.");return{name:Et.POSITION,semantic:Et.POSITION,typedArray:n,isQuantized:!0,componentDatatype:X.FLOAT,type:on.VEC3,quantizedRange:o,quantizedVolumeOffset:d.unpack(r),quantizedVolumeScale:d.unpack(i),quantizedComponentDatatype:X.UNSIGNED_SHORT,quantizedType:on.VEC3}}}function _6e(e){let t=e.json,n;if(l(t.RGBA))return n=e.getPropertyArray("RGBA",X.UNSIGNED_BYTE,4),{name:Et.COLOR,semantic:Et.COLOR,setIndex:0,typedArray:n,componentDatatype:X.UNSIGNED_BYTE,type:on.VEC4,normalized:!0,isRGB565:!1,isTranslucent:!0};if(l(t.RGB))return n=e.getPropertyArray("RGB",X.UNSIGNED_BYTE,3),{name:"COLOR",semantic:Et.COLOR,setIndex:0,typedArray:n,componentDatatype:X.UNSIGNED_BYTE,type:on.VEC3,normalized:!0,isRGB565:!1,isTranslucent:!1};if(l(t.RGB565))return n=e.getPropertyArray("RGB565",X.UNSIGNED_SHORT,1),{name:"COLOR",semantic:Et.COLOR,setIndex:0,typedArray:n,componentDatatype:X.FLOAT,type:on.VEC3,normalized:!1,isRGB565:!0,isTranslucent:!1};if(l(t.CONSTANT_RGBA)){let i=e.getGlobalProperty("CONSTANT_RGBA",X.UNSIGNED_BYTE,4),o=i[3],r=z.fromBytes(i[0],i[1],i[2],o),s=o<255;return{name:Et.COLOR,semantic:Et.COLOR,setIndex:0,constantColor:r,componentDatatype:X.FLOAT,type:on.VEC4,isQuantized:!1,isTranslucent:s}}}function y6e(e){let t=e.json,n;if(l(t.NORMAL))return n=e.getPropertyArray("NORMAL",X.FLOAT,3),{name:Et.NORMAL,semantic:Et.NORMAL,typedArray:n,octEncoded:!1,octEncodedZXY:!1,componentDatatype:X.FLOAT,type:on.VEC3};if(l(t.NORMAL_OCT16P))return n=e.getPropertyArray("NORMAL_OCT16P",X.UNSIGNED_BYTE,2),{name:Et.NORMAL,semantic:Et.NORMAL,typedArray:n,octEncoded:!0,octEncodedZXY:!1,quantizedRange:(1<<8)-1,quantizedType:on.VEC2,quantizedComponentDatatype:X.UNSIGNED_BYTE,componentDatatype:X.FLOAT,type:on.VEC3}}function x6e(e){let t=e.json;if(l(t.BATCH_ID)){let n=e.getPropertyArray("BATCH_ID",X.UNSIGNED_SHORT,1);return{name:Et.FEATURE_ID,semantic:Et.FEATURE_ID,setIndex:0,typedArray:n,componentDatatype:X.fromTypedArray(n),type:on.SCALAR}}}var UC=Rse;var b6e=bn.Components,T6e=bn.Scene,C6e=bn.Node,A6e=bn.Primitive,E6e=bn.Attribute,Ose=bn.Quantization,S6e=bn.FeatureIdAttribute,v6e=bn.Material,w6e=bn.MetallicRoughness;function k_(e){e=y(e,y.EMPTY_OBJECT);let t=e.arrayBuffer,n=y(e.byteOffset,0);this._arrayBuffer=t,this._byteOffset=n,this._loadAttributesFor2D=y(e.loadAttributesFor2D,!1),this._parsedContent=void 0,this._decodePromise=void 0,this._decodedAttributes=void 0,this._promise=void 0,this._error=void 0,this._state=gt.UNLOADED,this._buffers=[],this._components=void 0,this._transform=F.IDENTITY}l(Object.create)&&(k_.prototype=Object.create(Ki.prototype),k_.prototype.constructor=k_);Object.defineProperties(k_.prototype,{cacheKey:{get:function(){}},components:{get:function(){return this._components}},transform:{get:function(){return this._transform}}});k_.prototype.load=function(){if(l(this._promise))return this._promise;this._parsedContent=UC.parse(this._arrayBuffer,this._byteOffset),this._state=gt.PROCESSING,this._promise=Promise.resolve(this)};k_.prototype.process=function(e){if(l(this._error)){let t=this._error;throw this._error=void 0,t}if(this._state===gt.READY)return!0;if(this._state===gt.PROCESSING){if(l(this._decodePromise))return!1;this._decodePromise=D6e(this,e.context)}return!1};function D6e(e,t){let i=e._parsedContent.draco,o;if(l(i)?o=d_.decodePointCloud(i,t):o=Promise.resolve(),!!l(o))return e._decodePromise=o,o.then(function(r){if(!e.isDestroyed())return l(r)&&I6e(e,i,r),U6e(e,t),e._state=gt.READY,e}).catch(function(r){e.unload(),e._state=gt.FAILED;let s="Failed to load Draco pnts";e._error=e.getError(s,r)})}function I6e(e,t,n){e._state=gt.READY;let i=e._parsedContent,o;if(l(n.POSITION)){if(o={name:"POSITION",semantic:Et.POSITION,typedArray:n.POSITION.array,componentDatatype:X.FLOAT,type:on.VEC3,isQuantized:!1},l(n.POSITION.data.quantization)){let a=n.POSITION.data.quantization,c=a.range,u=d.fromElements(c,c,c),f=d.unpack(a.minValues),h=(1<<a.quantizationBits)-1;o.isQuantized=!0,o.quantizedRange=h,o.quantizedVolumeOffset=f,o.quantizedVolumeScale=u,o.quantizedComponentDatatype=h<=255?X.UNSIGNED_BYTE:X.UNSIGNED_SHORT,o.quantizedType=on.VEC3}i.positions=o}if(l(n.NORMAL)){if(o={name:"NORMAL",semantic:Et.NORMAL,typedArray:n.NORMAL.array,componentDatatype:X.FLOAT,type:on.VEC3,isQuantized:!1,octEncoded:!1,octEncodedZXY:!1},l(n.NORMAL.data.quantization)){let a=(1<<n.NORMAL.data.quantization.quantizationBits)-1;o.quantizedRange=a,o.octEncoded=!0,o.octEncodedZXY=!0,o.quantizedComponentDatatype=X.UNSIGNED_BYTE,o.quantizedType=on.VEC2}i.normals=o}if(l(n.RGBA)?i.colors={name:"COLOR",semantic:Et.COLOR,setIndex:0,typedArray:n.RGBA.array,componentDatatype:X.UNSIGNED_BYTE,type:on.VEC4,normalized:!0,isTranslucent:!0}:l(n.RGB)&&(i.colors={name:"COLOR",semantic:Et.COLOR,setIndex:0,typedArray:n.RGB.array,componentDatatype:X.UNSIGNED_BYTE,type:on.VEC3,normalized:!0,isTranslucent:!1}),l(n.BATCH_ID)){let a=n.BATCH_ID.array;i.batchIds={name:"_FEATURE_ID",semantic:Et.FEATURE_ID,setIndex:0,typedArray:a,componentDatatype:X.fromTypedArray(a),type:on.SCALAR}}let r=i.batchTableJson,s=t.batchTableProperties;for(let a in s)if(s.hasOwnProperty(a)){let c=n[a];l(r)||(r={}),i.hasDracoBatchTable=!0;let u=c.data;r[a]={byteOffset:u.byteOffset,type:P6e(u.componentsPerAttribute),componentType:R6e(u.componentDatatype),typedArray:c.array}}i.batchTableJson=r}function P6e(e){switch(e){case 1:return"SCALAR";case 2:return"VEC2";case 3:return"VEC3";case 4:return"VEC4"}}function R6e(e){switch(e){case te.BYTE:return"BYTE";case te.UNSIGNED_BYTE:return"UNSIGNED_BYTE";case te.SHORT:return"SHORT";case te.UNSIGNED_SHORT:return"UNSIGNED_SHORT";case te.INT:return"INT";case te.UNSIGNED_INT:return"UNSIGNED_INT";case te.DOUBLE:return"DOUBLE";case te.FLOAT:return"FLOAT"}}function Pw(e,t,n){let i=t.typedArray,o;if(t.octEncoded&&(o=new Ose,o.octEncoded=t.octEncoded,o.octEncodedZXY=t.octEncodedZXY,o.normalizationRange=t.quantizedRange,o.type=t.quantizedType,o.componentDatatype=t.quantizedComponentDatatype),t.isQuantized){o=new Ose;let a=t.quantizedRange;o.normalizationRange=a,o.quantizedVolumeOffset=d.ZERO;let c=t.quantizedVolumeScale;o.quantizedVolumeDimensions=c,o.quantizedVolumeStepSize=d.divideByScalar(c,a,new d),o.componentDatatype=t.quantizedComponentDatatype,o.type=t.quantizedType}let r=new 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io(e){e=y(e,y.EMPTY_OBJECT),this._loader=e.loader,this._resource=e.resource,this.type=y(e.type,gr.GLTF),this.modelMatrix=F.clone(y(e.modelMatrix,F.IDENTITY)),this._modelMatrix=F.clone(this.modelMatrix),this._scale=y(e.scale,1),this._minimumPixelSize=y(e.minimumPixelSize,0),this._maximumScale=e.maximumScale,this._clampedScale=l(this._maximumScale)?Math.min(this._scale,this._maximumScale):this._scale,this._computedScale=this._clampedScale,this._updateModelMatrix=!1,this.referenceMatrix=void 0,this._iblReferenceFrameMatrix=$.clone($.IDENTITY),this._resourcesLoaded=!1,this._drawCommandsBuilt=!1,this._ready=!1,this._customShader=e.customShader,this._content=e.content,this._texturesLoaded=!1,this._defaultTexture=void 0,this._activeAnimations=new JF(this),this._clampAnimations=y(e.clampAnimations,!0),this._userAnimationDirty=!1,this._id=e.id,this._idDirty=!1,this._color=z.clone(e.color),this._colorBlendMode=y(e.colorBlendMode,Fc.HIGHLIGHT),this._colorBlendAmount=y(e.colorBlendAmount,.5);let t=y(e.silhouetteColor,z.RED);this._silhouetteColor=z.clone(t),this._silhouetteSize=y(e.silhouetteSize,0),this._silhouetteDirty=!1,this._silhouetteId=void 0,this._cull=y(e.cull,!0),this._opaquePass=y(e.opaquePass,we.OPAQUE),this._allowPicking=y(e.allowPicking,!0),this._show=y(e.show,!0),this._style=void 0,this._styleDirty=!1,this._styleCommandsNeeded=void 0;let n=y(e.featureIdLabel,"featureId_0");typeof n=="number"&&(n=`featureId_${n}`),this._featureIdLabel=n;let i=y(e.instanceFeatureIdLabel,"instanceFeatureId_0");typeof i=="number"&&(i=`instanceFeatureId_${i}`),this._instanceFeatureIdLabel=i,this._featureTables=[],this._featureTableId=void 0,this._featureTableIdDirty=!0,this._pipelineResources=[],this._modelResources=[],this._pickIds=[],this._boundingSphere=new ae,this._initialRadius=void 0,this._heightReference=y(e.heightReference,Ye.NONE),this._heightDirty=this._heightReference!==Ye.NONE,this._removeUpdateHeightCallback=void 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tC,this._shouldDestroyImageBasedLighting=!l(e.imageBasedLighting),this._environmentMapManager=void 0;let c=new S_(e.environmentMapOptions);S_.setOwner(c,this,"_environmentMapManager"),this._backFaceCulling=y(e.backFaceCulling,!0),this._backFaceCullingDirty=!1,this._shadows=y(e.shadows,xn.ENABLED),this._shadowsDirty=!1,this._debugShowBoundingVolumeDirty=!1,this._debugShowBoundingVolume=y(e.debugShowBoundingVolume,!1),this._enableDebugWireframe=y(e.enableDebugWireframe,!1),this._enableShowOutline=y(e.enableShowOutline,!0),this._debugWireframe=y(e.debugWireframe,!1),this._debugWireframe===!0&&this._enableDebugWireframe===!1&&this.type===gr.GLTF&&xt("model-debug-wireframe-ignored","enableDebugWireframe must be set to true in Model.fromGltf, otherwise debugWireframe will be ignored.");let u=e.credit;typeof u=="string"&&(u=new 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this._clippingPlanes},set:function(e){e!==this._clippingPlanes&&(bs.setOwner(e,this,"_clippingPlanes"),this.resetDrawCommands())}},clippingPolygons:{get:function(){return this._clippingPolygons},set:function(e){e!==this._clippingPolygons&&(Zh.setOwner(e,this,"_clippingPolygons"),this.resetDrawCommands())}},enableVerticalExaggeration:{get:function(){return this._enableVerticalExaggeration},set:function(e){e!==this._enableVerticalExaggeration&&this.resetDrawCommands(),this._enableVerticalExaggeration=e}},hasVerticalExaggeration:{get:function(){return this._hasVerticalExaggeration}},lightColor:{get:function(){return this._lightColor},set:function(e){l(e)!==l(this._lightColor)&&this.resetDrawCommands(),this._lightColor=d.clone(e,this._lightColor)}},imageBasedLighting:{get:function(){return this._imageBasedLighting},set:function(e){e!==this._imageBasedLighting&&(this._shouldDestroyImageBasedLighting&&!this._imageBasedLighting.isDestroyed()&&this._imageBasedLighting.destroy(),this._imageBasedLighting=e,this._shouldDestroyImageBasedLighting=!1,this.resetDrawCommands())}},environmentMapManager:{get:function(){return this._environmentMapManager},set:function(e){e!==this.environmentMapManager&&(S_.setOwner(e,this,"_environmentMapManager"),this.resetDrawCommands())}},backFaceCulling:{get:function(){return this._backFaceCulling},set:function(e){e!==this._backFaceCulling&&(this._backFaceCullingDirty=!0),this._backFaceCulling=e}},scale:{get:function(){return this._scale},set:function(e){e!==this._scale&&(this._updateModelMatrix=!0),this._scale=e}},computedScale:{get:function(){return this._computedScale}},minimumPixelSize:{get:function(){return this._minimumPixelSize},set:function(e){e!==this._minimumPixelSize&&(this._updateModelMatrix=!0),this._minimumPixelSize=e}},maximumScale:{get:function(){return this._maximumScale},set:function(e){e!==this._maximumScale&&(this._updateModelMatrix=!0),this._maximumScale=e}},shadows:{get:function(){return this._shadows},set:function(e){e!==this._shadows&&(this._shadowsDirty=!0),this._shadows=e}},credit:{get:function(){return this._credit}},showCreditsOnScreen:{get:function(){return this._showCreditsOnScreen},set:function(e){this._showCreditsOnScreen!==e&&(this._showCreditsOnScreenDirty=!0),this._showCreditsOnScreen=e}},splitDirection:{get:function(){return this._splitDirection},set:function(e){this._splitDirection!==e&&this.resetDrawCommands(),this._splitDirection=e}},classificationType:{get:function(){return this._classificationType}},pickIds:{get:function(){return this._pickIds}},styleCommandsNeeded:{get:function(){return this._styleCommandsNeeded}}});io.prototype.getNode=function(e){return this._nodesByName[e]};io.prototype.setArticulationStage=function(e,t){this._sceneGraph.setArticulationStage(e,t)};io.prototype.applyArticulations=function(){this._sceneGraph.applyArticulations()};io.prototype.getExtension=function(e){return this._loader.components.extensions[e]};io.prototype.makeStyleDirty=function(){this._styleDirty=!0};io.prototype.resetDrawCommands=function(){this._drawCommandsBuilt=!1};var Q6e=new F,J6e=new $,e9e=new F;io.prototype.update=function(e){let t=!1;try{t=t9e(this,e)}catch(n){if(!this._loader.incrementallyLoadTextures&&n.name==="TextureError")bW(this,n);else{let i=Kt.getError("model",this._resource,n);bW(this,i)}}if(n9e(this,e),i9e(this,e),o9e(this,e),!this._resourcesLoaded&&t){this._resourcesLoaded=!0;let n=this._loader.components;if(!l(n)){if(this._loader.isUnloaded())return;let r=Kt.getError("model",this._resource,new re("Failed to load model."));bW(r),this._rejectLoad=this._rejectLoad&&this._rejectLoad(r)}let i=n.structuralMetadata;l(i)&&i.propertyTableCount>0&&Z6e(this,i);let o=new IB({model:this,modelComponents:n});this._sceneGraph=o,this._gltfCredits=o.components.asset.credits}if(!(!this._resourcesLoaded||e.mode===ne.MORPHING)){if(r9e(this),s9e(this),a9e(this,e),c9e(this),l9e(this,e),u9e(this,e),f9e(this,e),d9e(this,e),h9e(this,e),m9e(this,e),p9e(this,e),this._defaultTexture=e.context.defaultTexture,g9e(this,e),_9e(this,e),y9e(this),x9e(this,e),A9e(this,e),!this._ready){e.afterRender.push(()=>{this._ready=!0,this._readyEvent.raiseEvent(this)});return}this._loader.incrementallyLoadTextures&&!this._texturesLoaded&&this._loader.texturesLoaded&&(this.resetDrawCommands(),this._texturesLoaded=!0,this._texturesReadyEvent.raiseEvent(this)),T9e(this),E9e(this,e),S9e(this),v9e(this,e)}};function t9e(e,t){return!e._resourcesLoaded||e._loader.incrementallyLoadTextures&&!e._texturesLoaded?(t.afterRender.push(()=>!0),e._loader.process(t)):!0}function n9e(e,t){l(e._customShader)&&e._customShader.update(t)}function i9e(e,t){let n=e._environmentMapManager,i=t.passes.pick||t.passes.pickVoxel;e._ready&&n.owner===e&&!i&&(n.position=e._boundingSphere.center,n.shouldUpdate=!l(e._imageBasedLighting.sphericalHarmonicCoefficients)||!l(e._imageBasedLighting.specularEnvironmentMaps),n.update(t),n.shouldRegenerateShaders&&e.resetDrawCommands())}function o9e(e,t){e._imageBasedLighting.update(t),e._imageBasedLighting.shouldRegenerateShaders&&e.resetDrawCommands()}function r9e(e){if(!e._featureTableIdDirty)return;e._featureTableIdDirty=!1;let t=e._sceneGraph.components,n=t.structuralMetadata;l(n)&&n.propertyTableCount>0&&(e.featureTableId=$6e(t,e),e._styleDirty=!0,e.resetDrawCommands())}function s9e(e){e._styleDirty&&(e.applyStyle(e._style),e._styleDirty=!1)}function a9e(e,t){let n=e._featureTables,i=n.length,o=!1;for(let r=0;r<i;r++)n[r].update(t),n[r].styleCommandsNeededDirty&&(o=!0);o&&Fse(e)}function Fse(e){let t=e.featureTables[e.featureTableId];e._styleCommandsNeeded=em.getStyleCommandsNeeded(t.featuresLength,t.batchTexture.translucentFeaturesLength)}function c9e(e){let t=e.pointCloudShading;t.attenuation!==e._attenuation&&(e.resetDrawCommands(),e._attenuation=t.attenuation),t.backFaceCulling!==e._pointCloudBackFaceCulling&&(e.resetDrawCommands(),e._pointCloudBackFaceCulling=t.backFaceCulling)}function l9e(e,t){e._silhouetteDirty&&(kse(t)&&e.resetDrawCommands(),e._silhouetteDirty=!1)}function u9e(e,t){let n=e.hasSkipLevelOfDetail(t);n!==e._skipLevelOfDetail&&(e.resetDrawCommands(),e._skipLevelOfDetail=n)}function f9e(e,t){let n=0;e.isClippingEnabled()&&(e._clippingPlanes.owner===e&&e._clippingPlanes.update(t),n=e._clippingPlanes.clippingPlanesState),n!==e._clippingPlanesState&&(e.resetDrawCommands(),e._clippingPlanesState=n)}function d9e(e,t){let n=0;e.isClippingPolygonsEnabled()&&(e._clippingPolygons.owner===e&&(e._clippingPolygons.update(t),e._clippingPolygons.queueCommands(t)),n=e._clippingPolygons.clippingPolygonsState),n!==e._clippingPolygonsState&&(e.resetDrawCommands(),e._clippingPolygonsState=n)}function h9e(e,t){t.mode!==e._sceneMode&&(e._projectTo2D?e.resetDrawCommands():e._updateModelMatrix=!0,e._sceneMode=t.mode)}function m9e(e,t){let n=t.fog.enabled&&t.fog.renderable;n!==e._fogRenderable&&(e.resetDrawCommands(),e._fogRenderable=n)}function p9e(e,t){if(e.enableVerticalExaggeration){let n=t.verticalExaggeration!==1;e.hasVerticalExaggeration!==n&&(e.resetDrawCommands(),e._hasVerticalExaggeration=n)}else e.hasVerticalExaggeration&&(e.resetDrawCommands(),e._hasVerticalExaggeration=!1)}function g9e(e,t){e._drawCommandsBuilt||(e.destroyPipelineResources(),e._sceneGraph.buildDrawCommands(t),e._drawCommandsBuilt=!0)}function _9e(e,t){F.equals(e.modelMatrix,e._modelMatrix)||(e._updateModelMatrix=!0,e._modelMatrix=F.clone(e.modelMatrix,e._modelMatrix))}var V_=new d,TW=new fe;function y9e(e){if(!e._updateModelMatrix&&!e._heightDirty&&e._minimumPixelSize===0)return;l(e._removeUpdateHeightCallback)&&(e._removeUpdateHeightCallback(),e._removeUpdateHeightCallback=void 0);let t=e._scene;if(!l(t)||e.heightReference===Ye.NONE){e._clampedModelMatrix=void 0;return}let n=y(t.ellipsoid,ee.default),i=e.modelMatrix;V_.x=i[12],V_.y=i[13],V_.z=i[14];let o=n.cartesianToCartographic(V_);l(e._clampedModelMatrix)||(e._clampedModelMatrix=F.clone(i,new F)),e._removeUpdateHeightCallback=t.updateHeight(o,Nse(e,n,o),e.heightReference);let r=t.getHeight(o,e.heightReference);if(l(r)){let s=Nse(e,n,o);fe.clone(o,TW),TW.height=r,s(TW)}e._heightDirty=!1,e._updateModelMatrix=!0}function x9e(e,t){if(!e._updateModelMatrix&&e._minimumPixelSize===0)return;let n=l(e._clampedModelMatrix)?e._clampedModelMatrix:e.modelMatrix;Bse(e,n),b9e(e,n,t)}function Bse(e,t){e._clampedScale=l(e._maximumScale)?Math.min(e._scale,e._maximumScale):e._scale,e._boundingSphere.center=d.multiplyByScalar(e._sceneGraph.boundingSphere.center,e._clampedScale,e._boundingSphere.center),e._boundingSphere.radius=e._initialRadius*e._clampedScale,e._boundingSphere=ae.transform(e._boundingSphere,t,e._boundingSphere)}function b9e(e,t,n){let i=e.scale;if(e.minimumPixelSize!==0&&!e._projectTo2D){let o=n.context,r=Math.max(o.drawingBufferWidth,o.drawingBufferHeight);F.getTranslation(t,V_),e._sceneMode!==ne.SCENE3D&&zi.computeActualEllipsoidPosition(n,V_,V_);let s=e._boundingSphere.radius,a=w9e(V_,s,n),c=1/a;Math.min(c*(2*s),r)<e.minimumPixelSize&&(i=e.minimumPixelSize*a/(2*e._initialRadius))}e._computedScale=l(e.maximumScale)?Math.min(e.maximumScale,i):i}function T9e(e){if(!e._idDirty)return;e._idDirty=!1;let t=e._id,n=e._pickIds,i=n.length;for(let o=0;o<i;++o)n[o].object.id=t}var C9e=new $(1,0,0,0,0,1,0,-1,0);function A9e(e,t){let n=l(e._clampedModelMatrix)?e._clampedModelMatrix:e.modelMatrix,i=y(e.referenceMatrix,n),o=t.context,r=J6e,s=Q6e;if(s=F.multiply(o.uniformState.view3D,i,s),r=F.getRotation(s,r),r=$.transpose(r,r),e._iblReferenceFrameMatrix=$.multiply(C9e,r,e._iblReferenceFrameMatrix),e.isClippingEnabled()){let a=e9e;a=F.multiply(o.uniformState.view3D,i,a),a=F.multiply(a,e._clippingPlanes.modelMatrix,a),e._clippingPlanesMatrix=F.inverseTranspose(a,e._clippingPlanesMatrix)}}function E9e(e,t){let n=e._sceneGraph;if(e._updateModelMatrix||e._minimumPixelSize!==0){let o=l(e._clampedModelMatrix)?e._clampedModelMatrix:e.modelMatrix;n.updateModelMatrix(o,t),e._updateModelMatrix=!1}e._backFaceCullingDirty&&(n.updateBackFaceCulling(e._backFaceCulling),e._backFaceCullingDirty=!1),e._shadowsDirty&&(n.updateShadows(e._shadows),e._shadowsDirty=!1),e._debugShowBoundingVolumeDirty&&(n.updateShowBoundingVolume(e._debugShowBoundingVolume),e._debugShowBoundingVolumeDirty=!1);let i=!1;l(e.classificationType)||(i=e._userAnimationDirty||e._activeAnimations.update(t)),n.update(t,i),e._userAnimationDirty=!1}function S9e(e){if(!e._showCreditsOnScreenDirty)return;e._showCreditsOnScreenDirty=!1,e._credits.length=0;let t=e._showCreditsOnScreen;if(l(e._credit)){let s=At.clone(e._credit);s.showOnScreen=s.showOnScreen||t,e._credits.push(s)}let n=e._resourceCredits,i=n.length;for(let s=0;s<i;s++){let a=At.clone(n[s]);a.showOnScreen=a.showOnScreen||t,e._credits.push(a)}let o=e._gltfCredits,r=o.length;for(let s=0;s<r;s++){let a=At.clone(o[s]);a.showOnScreen=a.showOnScreen||t,e._credits.push(a)}}function v9e(e,t){let n=I9e(e,t),i=e.isInvisible(),o=e.hasSilhouette(t),r=e._show&&e._computedScale!==0&&n&&(!i||o),s=t.passes,a=s.render||s.pick&&e.allowPicking;r&&!e._ignoreCommands&&a&&(P9e(e,t),e._sceneGraph.pushDrawCommands(t))}var CW=new ae;function w9e(e,t,n){return CW.center=e,CW.radius=t,n.camera.getPixelSize(CW,n.context.drawingBufferWidth,n.context.drawingBufferHeight)}var MB=new d;function Nse(e,t,n){return function(i){DT(e.heightReference)&&(i.height+=n.height),t.cartographicToCartesian(i,MB);let o=e._clampedModelMatrix;F.clone(e.modelMatrix,o),o[12]=MB.x,o[13]=MB.y,o[14]=MB.z,e._heightDirty=!0}}var D9e=new d;function I9e(e,t){let n=e.distanceDisplayCondition;if(!l(n))return!0;let i=n.near*n.near,o=n.far*n.far,r;if(t.mode===ne.SCENE2D){let a=(t.camera.frustum.right-t.camera.frustum.left)*.5;r=a*a}else{let s=F.getTranslation(e.modelMatrix,D9e);zi.computeActualEllipsoidPosition(t,s,s),r=d.distanceSquared(s,t.camera.positionWC)}return r>=i&&r<=o}function P9e(e,t){let n=t.creditDisplay,i=e._credits,o=i.length;for(let r=0;r<o;r++)n.addCreditToNextFrame(i[r])}io.prototype.isTranslucent=function(){let e=this.color;return l(e)&&e.alpha>0&&e.alpha<1};io.prototype.isInvisible=function(){let e=this.color;return l(e)&&e.alpha===0};function kse(e){return e.context.stencilBuffer}io.prototype.hasSilhouette=function(e){return kse(e)&&this._silhouetteSize>0&&this._silhouetteColor.alpha>0&&!l(this._classificationType)};io.prototype.hasSkipLevelOfDetail=function(e){if(!gr.is3DTiles(this.type))return!1;let t=e.context.stencilBuffer,n=this._content.tileset;return t&&n.isSkippingLevelOfDetail};io.prototype.isClippingEnabled=function(){let e=this._clippingPlanes;return l(e)&&e.enabled&&e.length!==0};io.prototype.pick=function(e,t,n,i,o){return Rw(this,e,t,n,i,o)};io.prototype.isClippingPolygonsEnabled=function(){let e=this._clippingPolygons;return l(e)&&e.enabled&&e.length!==0};io.prototype.isDestroyed=function(){return!1};io.prototype.destroy=function(){let e=this._loader;l(e)&&e.destroy();let t=this._featureTables;if(l(t)){let r=t.length;for(let s=0;s<r;s++)t[s].destroy()}this.destroyPipelineResources(),this.destroyModelResources(),l(this._removeUpdateHeightCallback)&&(this._removeUpdateHeightCallback(),this._removeUpdateHeightCallback=void 0),l(this._terrainProviderChangedCallback)&&(this._terrainProviderChangedCallback(),this._terrainProviderChangedCallback=void 0);let n=this._clippingPlanes;l(n)&&!n.isDestroyed()&&n.owner===this&&n.destroy(),this._clippingPlanes=void 0;let i=this._clippingPolygons;l(i)&&!i.isDestroyed()&&i.owner===this&&i.destroy(),this._clippingPolygons=void 0,this._shouldDestroyImageBasedLighting&&!this._imageBasedLighting.isDestroyed()&&this._imageBasedLighting.destroy(),this._imageBasedLighting=void 0;let o=this._environmentMapManager;!o.isDestroyed()&&o.owner===this&&o.destroy(),this._environmentMapManager=void 0,ue(this)};io.prototype.destroyPipelineResources=function(){let e=this._pipelineResources;for(let t=0;t<e.length;t++)e[t].destroy();this._pipelineResources.length=0,this._pickIds.length=0};io.prototype.destroyModelResources=function(){let e=this._modelResources;for(let t=0;t<e.length;t++)e[t].destroy();this._modelResources.length=0};io.fromGltfAsync=async function(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.url,e.gltf),n={releaseGltfJson:e.releaseGltfJson,asynchronous:e.asynchronous,incrementallyLoadTextures:e.incrementallyLoadTextures,upAxis:e.upAxis,forwardAxis:e.forwardAxis,loadAttributesFor2D:e.projectTo2D,enablePick:e.enablePick,loadIndicesForWireframe:e.enableDebugWireframe,loadPrimitiveOutline:e.enableShowOutline,loadForClassification:l(e.classificationType)},i=y(e.basePath,""),o=Se.createIfNeeded(i);l(t.asset)?(n.gltfJson=t,n.baseResource=o,n.gltfResource=o):t instanceof Uint8Array?(n.typedArray=t,n.baseResource=o,n.gltfResource=o):n.gltfResource=Se.createIfNeeded(t);let r=new I_(n),a=l(e.content)?gr.TILE_GLTF:gr.GLTF,c=n.gltfResource,u=Ow(r,a,e);u.resource=c,u.environmentMapOptions=e.environmentMapOptions;try{await r.load()}catch(_){throw r.destroy(),Kt.getError("model",c,_)}let f=e.gltfCallback;l(f)&&f(r.gltfJson);let h=new io(u),p=h._resource.credits;if(l(p)){let _=p.length;for(let m=0;m<_;m++)h._resourceCredits.push(At.clone(p[m]))}return h};io.fromB3dm=async function(e){let t={b3dmResource:e.resource,arrayBuffer:e.arrayBuffer,byteOffset:e.byteOffset,releaseGltfJson:e.releaseGltfJson,asynchronous:e.asynchronous,incrementallyLoadTextures:e.incrementallyLoadTextures,upAxis:e.upAxis,forwardAxis:e.forwardAxis,loadAttributesFor2D:e.projectTo2D,enablePick:e.enablePick,loadIndicesForWireframe:e.enableDebugWireframe,loadPrimitiveOutline:e.enableShowOutline,loadForClassification:l(e.classificationType)},n=new VF(t);try{await n.load();let i=Ow(n,gr.TILE_B3DM,e);return new io(i)}catch(i){throw n.destroy(),i}};io.fromPnts=async function(e){let t={arrayBuffer:e.arrayBuffer,byteOffset:e.byteOffset,loadAttributesFor2D:e.projectTo2D},n=new OB(t);try{await n.load();let i=Ow(n,gr.TILE_PNTS,e);return new io(i)}catch(i){throw n.destroy(),i}};io.fromI3dm=async function(e){let t={i3dmResource:e.resource,arrayBuffer:e.arrayBuffer,byteOffset:e.byteOffset,releaseGltfJson:e.releaseGltfJson,asynchronous:e.asynchronous,incrementallyLoadTextures:e.incrementallyLoadTextures,upAxis:e.upAxis,forwardAxis:e.forwardAxis,loadAttributesFor2D:e.projectTo2D,enablePick:e.enablePick,loadIndicesForWireframe:e.enableDebugWireframe,loadPrimitiveOutline:e.enableShowOutline},n=new qF(t);try{await n.load();let i=Ow(n,gr.TILE_I3DM,e);return new io(i)}catch(i){throw n.destroy(),i}};io.fromGeoJson=async function(e){let t={geoJson:e.geoJson},n=new zF(t),i=Ow(n,gr.TILE_GEOJSON,e);return new io(i)};var R9e=new z;io.prototype.applyColorAndShow=function(e){let t=z.clone(this._color,R9e),n=l(e)&&l(e.color),i=l(e)&&l(e.show);this._color=n?e.color.evaluateColor(void 0,this._color):z.clone(z.WHITE,this._color),this._show=i?e.show.evaluate(void 0):!0,AW(t,this._color)&&this.resetDrawCommands()};io.prototype.applyStyle=function(e){let t=this.type===gr.TILE_PNTS,n=l(this.featureTableId)&&this.featureTables[this.featureTableId].featuresLength>0,i=l(this.structuralMetadata)?this.structuralMetadata.propertyAttributes:void 0,o=l(i)&&l(i[0]);if(t&&(!n||o)){this.resetDrawCommands();return}n?(this.featureTables[this.featureTableId].applyStyle(e),Fse(this,e)):(this.applyColorAndShow(e),this._styleCommandsNeeded=void 0)};function Ow(e,t,n){return{loader:e,type:t,resource:n.resource,show:n.show,modelMatrix:n.modelMatrix,scale:n.scale,enableVerticalExaggeration:n.enableVerticalExaggeration,minimumPixelSize:n.minimumPixelSize,maximumScale:n.maximumScale,id:n.id,allowPicking:n.allowPicking,clampAnimations:n.clampAnimations,shadows:n.shadows,debugShowBoundingVolume:n.debugShowBoundingVolume,enableDebugWireframe:n.enableDebugWireframe,debugWireframe:n.debugWireframe,cull:n.cull,opaquePass:n.opaquePass,customShader:n.customShader,content:n.content,heightReference:n.heightReference,scene:n.scene,distanceDisplayCondition:n.distanceDisplayCondition,color:n.color,colorBlendAmount:n.colorBlendAmount,colorBlendMode:n.colorBlendMode,silhouetteColor:n.silhouetteColor,silhouetteSize:n.silhouetteSize,enableShowOutline:n.enableShowOutline,showOutline:n.showOutline,outlineColor:n.outlineColor,clippingPlanes:n.clippingPlanes,clippingPolygons:n.clippingPolygons,lightColor:n.lightColor,imageBasedLighting:n.imageBasedLighting,backFaceCulling:n.backFaceCulling,credit:n.credit,showCreditsOnScreen:n.showCreditsOnScreen,splitDirection:n.splitDirection,projectTo2D:n.projectTo2D,enablePick:n.enablePick,featureIdLabel:n.featureIdLabel,instanceFeatureIdLabel:n.instanceFeatureIdLabel,pointCloudShading:n.pointCloudShading,classificationType:n.classificationType,pickObject:n.pickObject}}var tm=io;function Lr(e,t,n){this._tileset=e,this._tile=t,this._resource=n,this._model=void 0,this._metadata=void 0,this._group=void 0,this._ready=!1}Object.defineProperties(Lr.prototype,{featuresLength:{get:function(){let e=this._model,t=e.featureTables,n=e.featureTableId;return l(t)&&l(t[n])?t[n].featuresLength:0}},pointsLength:{get:function(){return this._model.statistics.pointsLength}},trianglesLength:{get:function(){return this._model.statistics.trianglesLength}},geometryByteLength:{get:function(){return this._model.statistics.geometryByteLength}},texturesByteLength:{get:function(){return this._model.statistics.texturesByteLength}},batchTableByteLength:{get:function(){let e=this._model.statistics;return e.propertyTablesByteLength+e.batchTexturesByteLength}},innerContents:{get:function(){}},ready:{get:function(){return this._ready}},tileset:{get:function(){return this._tileset}},tile:{get:function(){return this._tile}},url:{get:function(){return this._resource.getUrlComponent(!0)}},batchTable:{get:function(){let e=this._model,t=e.featureTables,n=e.featureTableId;if(l(t)&&l(t[n]))return t[n]}},metadata:{get:function(){return this._metadata},set:function(e){this._metadata=e}},group:{get:function(){return this._group},set:function(e){this._group=e}}});Lr.prototype.getTextureIds=function(){return this._model.statistics.getTextureIds()};Lr.prototype.getTextureByteLengthById=function(e){return this._model.statistics.getTextureByteLengthById(e)};Lr.prototype.getExtension=function(e){return this._model.getExtension(e)};Lr.prototype.getFeature=function(e){let t=this._model,n=t.featureTableId;return t.featureTables[n].getFeature(e)};Lr.prototype.hasProperty=function(e,t){let n=this._model,i=n.featureTableId;return l(i)?n.featureTables[i].hasProperty(e,t):!1};Lr.prototype.applyDebugSettings=function(e,t){t=e?t:z.WHITE,this.featuresLength===0?this._model.color=t:l(this.batchTable)&&this.batchTable.setAllColor(t)};Lr.prototype.applyStyle=function(e){this._model.style=e};Lr.prototype.update=function(e,t){let n=this._model,i=this._tile;n.colorBlendAmount=e.colorBlendAmount,n.colorBlendMode=e.colorBlendMode,n.modelMatrix=i.computedTransform,n.customShader=e.customShader,n.featureIdLabel=e.featureIdLabel,n.instanceFeatureIdLabel=e.instanceFeatureIdLabel,n.lightColor=e.lightColor,n.imageBasedLighting=e.imageBasedLighting,n.backFaceCulling=e.backFaceCulling,n.shadows=e.shadows,n.showCreditsOnScreen=e.showCreditsOnScreen,n.splitDirection=e.splitDirection,n.debugWireframe=e.debugWireframe,n.showOutline=e.showOutline,n.outlineColor=e.outlineColor,n.pointCloudShading=e.pointCloudShading;let o=e.clippingPlanes;n.referenceMatrix=e.clippingPlanesOriginMatrix,l(o)&&i.clippingPlanesDirty&&(n._clippingPlanes=o.enabled&&i._isClipped?o:void 0);let r=e.environmentMapManager;n.environmentMapManager!==o&&(n._environmentMapManager=r),l(o)&&l(n._clippingPlanes)&&n._clippingPlanes!==o&&(n._clippingPlanes=o,n._clippingPlanesState=0);let s=e.clippingPolygons;l(s)&&i.clippingPolygonsDirty&&(n._clippingPolygons=s.enabled&&i._isClippedByPolygon?s:void 0),l(s)&&l(n._clippingPolygons)&&n._clippingPolygons!==s&&(n._clippingPolygons=s,n._clippingPolygonsState=0),n.update(t),!this._ready&&n.ready&&(n.activeAnimations.addAll({loop:su.REPEAT}),this._ready=!0)};Lr.prototype.isDestroyed=function(){return!1};Lr.prototype.destroy=function(){return this._model=this._model&&this._model.destroy(),ue(this)};Lr.fromGltf=async function(e,t,n,i){let o=new Lr(e,t,n),s=Mw(e,t,o,{gltf:i,basePath:n}),a=e.vectorClassificationOnly?void 0:e.classificationType;s.classificationType=a;let c=await tm.fromGltfAsync(s);return o._model=c,o};Lr.fromB3dm=async function(e,t,n,i,o){let r=new Lr(e,t,n),a=Mw(e,t,r,{arrayBuffer:i,byteOffset:o,resource:n}),c=e.vectorClassificationOnly?void 0:e.classificationType;a.classificationType=c;let u=await tm.fromB3dm(a);return r._model=u,r};Lr.fromI3dm=async function(e,t,n,i,o){let r=new Lr(e,t,n),a=Mw(e,t,r,{arrayBuffer:i,byteOffset:o,resource:n}),c=await tm.fromI3dm(a);return r._model=c,r};Lr.fromPnts=async function(e,t,n,i,o){let r=new Lr(e,t,n),a=Mw(e,t,r,{arrayBuffer:i,byteOffset:o,resource:n}),c=await tm.fromPnts(a);return r._model=c,r};Lr.fromGeoJson=async function(e,t,n,i){let o=new Lr(e,t,n),s=Mw(e,t,o,{geoJson:i,resource:n}),a=await tm.fromGeoJson(s);return o._model=a,o};Lr.prototype.pick=function(e,t,n){if(!l(this._model)||!this._ready)return;let i=t.verticalExaggeration,o=t.verticalExaggerationRelativeHeight;return this._model.pick(e,t,i,o,ee.WGS84,n)};function Mw(e,t,n,i){let o={cull:!1,releaseGltfJson:!0,opaquePass:we.CESIUM_3D_TILE,modelMatrix:t.computedTransform,upAxis:e._modelUpAxis,forwardAxis:e._modelForwardAxis,incrementallyLoadTextures:!1,customShader:e.customShader,content:n,colorBlendMode:e.colorBlendMode,colorBlendAmount:e.colorBlendAmount,lightColor:e.lightColor,imageBasedLighting:e.imageBasedLighting,featureIdLabel:e.featureIdLabel,instanceFeatureIdLabel:e.instanceFeatureIdLabel,pointCloudShading:e.pointCloudShading,clippingPlanes:e.clippingPlanes,backFaceCulling:e.backFaceCulling,shadows:e.shadows,showCreditsOnScreen:e.showCreditsOnScreen,splitDirection:e.splitDirection,enableDebugWireframe:e._enableDebugWireframe,debugWireframe:e.debugWireframe,projectTo2D:e._projectTo2D,enablePick:e._enablePick,enableShowOutline:e._enableShowOutline,showOutline:e.showOutline,outlineColor:e.outlineColor};return bt(i,o)}var gf=Lr;function _f(e,t,n){this._tileset=e,this._tile=t,this._resource=n,this.featurePropertiesDirty=!1,this._metadata=void 0,this._group=void 0,this._ready=!1}Object.defineProperties(_f.prototype,{featuresLength:{get:function(){return 0}},pointsLength:{get:function(){return 0}},trianglesLength:{get:function(){return 0}},geometryByteLength:{get:function(){return 0}},texturesByteLength:{get:function(){return 0}},batchTableByteLength:{get:function(){return 0}},innerContents:{get:function(){}},ready:{get:function(){return this._ready}},tileset:{get:function(){return this._tileset}},tile:{get:function(){return this._tile}},url:{get:function(){return this._resource.getUrlComponent(!0)}},batchTable:{get:function(){}},metadata:{get:function(){return this._metadata},set:function(e){this._metadata=e}},group:{get:function(){return this._group},set:function(e){this._group=e}}});_f.fromJson=function(e,t,n,i){let o=new _f(e,t,n);return o._tileset.loadTileset(o._resource,i,o._tile),o._ready=!0,o};_f.prototype.hasProperty=function(e,t){return!1};_f.prototype.getFeature=function(e){};_f.prototype.applyDebugSettings=function(e,t){};_f.prototype.applyStyle=function(e){};_f.prototype.update=function(e,t){};_f.prototype.pick=function(e,t,n){};_f.prototype.isDestroyed=function(){return!1};_f.prototype.destroy=function(){return ue(this)};var LB=_f;function mi(e,t){e=y(e,y.EMPTY_OBJECT);let n=e.translucencyByDistance,i=e.pixelOffsetScaleByDistance,o=e.scaleByDistance,r=e.distanceDisplayCondition;l(n)&&(n=kt.clone(n)),l(i)&&(i=kt.clone(i)),l(o)&&(o=kt.clone(o)),l(r)&&(r=Lt.clone(r)),this._show=y(e.show,!0),this._position=d.clone(y(e.position,d.ZERO)),this._actualPosition=d.clone(this._position),this._pixelOffset=U.clone(y(e.pixelOffset,U.ZERO)),this._translate=new U(0,0),this._eyeOffset=d.clone(y(e.eyeOffset,d.ZERO)),this._heightReference=y(e.heightReference,Ye.NONE),this._verticalOrigin=y(e.verticalOrigin,On.CENTER),this._horizontalOrigin=y(e.horizontalOrigin,yi.CENTER),this._scale=y(e.scale,1),this._color=z.clone(y(e.color,z.WHITE)),this._rotation=y(e.rotation,0),this._alignedAxis=d.clone(y(e.alignedAxis,d.ZERO)),this._width=e.width,this._height=e.height,this._scaleByDistance=o,this._translucencyByDistance=n,this._pixelOffsetScaleByDistance=i,this._sizeInMeters=y(e.sizeInMeters,!1),this._distanceDisplayCondition=r,this._disableDepthTestDistance=e.disableDepthTestDistance,this._id=e.id,this._collection=y(e.collection,t),this._pickId=void 0,this._pickPrimitive=y(e._pickPrimitive,this),this._billboardCollection=t,this._dirty=!1,this._index=-1,this._batchIndex=void 0,this._imageIndex=-1,this._imageIndexPromise=void 0,this._imageId=void 0,this._image=void 0,this._imageSubRegion=void 0,this._imageWidth=void 0,this._imageHeight=void 0,this._labelDimensions=void 0,this._labelHorizontalOrigin=void 0,this._labelTranslate=void 0;let s=e.image,a=e.imageId;l(s)&&(l(a)||(typeof s=="string"?a=s:l(s.src)?a=s.src:a=zn()),this._imageId=a,this._image=s),l(e.imageSubRegion)&&(this._imageId=a,this._imageSubRegion=e.imageSubRegion),l(this._billboardCollection._textureAtlas)&&this._loadImage(),this._actualClampedPosition=void 0,this._removeCallbackFunc=void 0,this._mode=ne.SCENE3D,this._clusterShow=!0,this._outlineColor=z.clone(y(e.outlineColor,z.BLACK)),this._outlineWidth=y(e.outlineWidth,0),this._updateClamping(),this._splitDirection=y(e.splitDirection,Gr.NONE)}var Vse=mi.SHOW_INDEX=0,FB=mi.POSITION_INDEX=1,Gse=mi.PIXEL_OFFSET_INDEX=2,O9e=mi.EYE_OFFSET_INDEX=3,M9e=mi.HORIZONTAL_ORIGIN_INDEX=4,L9e=mi.VERTICAL_ORIGIN_INDEX=5,N9e=mi.SCALE_INDEX=6,BB=mi.IMAGE_INDEX_INDEX=7,Use=mi.COLOR_INDEX=8,F9e=mi.ROTATION_INDEX=9,B9e=mi.ALIGNED_AXIS_INDEX=10,k9e=mi.SCALE_BY_DISTANCE_INDEX=11,V9e=mi.TRANSLUCENCY_BY_DISTANCE_INDEX=12,U9e=mi.PIXEL_OFFSET_SCALE_BY_DISTANCE_INDEX=13,z9e=mi.DISTANCE_DISPLAY_CONDITION=14,H9e=mi.DISABLE_DEPTH_DISTANCE=15;mi.TEXTURE_COORDINATE_BOUNDS=16;var zse=mi.SDF_INDEX=17,G9e=mi.SPLIT_DIRECTION_INDEX=18;mi.NUMBER_OF_PROPERTIES=19;function wo(e,t){let n=e._billboardCollection;l(n)&&(n._updateBillboard(e,t),e._dirty=!0)}Object.defineProperties(mi.prototype,{show:{get:function(){return this._show},set:function(e){this._show!==e&&(this._show=e,wo(this,Vse))}},position:{get:function(){return this._position},set:function(e){let t=this._position;d.equals(t,e)||(d.clone(e,t),d.clone(e,this._actualPosition),this._updateClamping(),wo(this,FB))}},heightReference:{get:function(){return this._heightReference},set:function(e){let t=this._heightReference;e!==t&&(this._heightReference=e,this._updateClamping(),wo(this,FB))}},pixelOffset:{get:function(){return this._pixelOffset},set:function(e){let t=this._pixelOffset;U.equals(t,e)||(U.clone(e,t),wo(this,Gse))}},scaleByDistance:{get:function(){return this._scaleByDistance},set:function(e){let t=this._scaleByDistance;kt.equals(t,e)||(this._scaleByDistance=kt.clone(e,t),wo(this,k9e))}},translucencyByDistance:{get:function(){return this._translucencyByDistance},set:function(e){let t=this._translucencyByDistance;kt.equals(t,e)||(this._translucencyByDistance=kt.clone(e,t),wo(this,V9e))}},pixelOffsetScaleByDistance:{get:function(){return this._pixelOffsetScaleByDistance},set:function(e){let t=this._pixelOffsetScaleByDistance;kt.equals(t,e)||(this._pixelOffsetScaleByDistance=kt.clone(e,t),wo(this,U9e))}},eyeOffset:{get:function(){return this._eyeOffset},set:function(e){let t=this._eyeOffset;d.equals(t,e)||(d.clone(e,t),wo(this,O9e))}},horizontalOrigin:{get:function(){return this._horizontalOrigin},set:function(e){this._horizontalOrigin!==e&&(this._horizontalOrigin=e,wo(this,M9e))}},verticalOrigin:{get:function(){return this._verticalOrigin},set:function(e){this._verticalOrigin!==e&&(this._verticalOrigin=e,wo(this,L9e))}},scale:{get:function(){return this._scale},set:function(e){this._scale!==e&&(this._scale=e,wo(this,N9e))}},color:{get:function(){return this._color},set:function(e){let t=this._color;z.equals(t,e)||(z.clone(e,t),wo(this,Use))}},rotation:{get:function(){return this._rotation},set:function(e){this._rotation!==e&&(this._rotation=e,wo(this,F9e))}},alignedAxis:{get:function(){return this._alignedAxis},set:function(e){let t=this._alignedAxis;d.equals(t,e)||(d.clone(e,t),wo(this,B9e))}},width:{get:function(){return y(this._width,this._imageWidth)},set:function(e){this._width!==e&&(this._width=e,wo(this,BB))}},height:{get:function(){return y(this._height,this._imageHeight)},set:function(e){this._height!==e&&(this._height=e,wo(this,BB))}},sizeInMeters:{get:function(){return this._sizeInMeters},set:function(e){this._sizeInMeters!==e&&(this._sizeInMeters=e,wo(this,Use))}},distanceDisplayCondition:{get:function(){return this._distanceDisplayCondition},set:function(e){Lt.equals(e,this._distanceDisplayCondition)||(this._distanceDisplayCondition=Lt.clone(e,this._distanceDisplayCondition),wo(this,z9e))}},disableDepthTestDistance:{get:function(){return this._disableDepthTestDistance},set:function(e){this._disableDepthTestDistance!==e&&(this._disableDepthTestDistance=e,wo(this,H9e))}},id:{get:function(){return this._id},set:function(e){this._id=e,l(this._pickId)&&(this._pickId.object.id=e)}},pickPrimitive:{get:function(){return this._pickPrimitive},set:function(e){this._pickPrimitive=e,l(this._pickId)&&(this._pickId.object.primitive=e)}},pickId:{get:function(){return this._pickId}},image:{get:function(){return this._imageId},set:function(e){l(e)?typeof e=="string"?this.setImage(e,e):e instanceof Se?this.setImage(e.url,e):l(e.src)?this.setImage(e.src,e):this.setImage(zn(),e):(this._imageIndex=-1,this._imageSubRegion=void 0,this._imageId=void 0,this._image=void 0,this._imageIndexPromise=void 0,wo(this,BB))}},ready:{get:function(){return this._imageIndex!==-1}},_clampedPosition:{get:function(){return this._actualClampedPosition},set:function(e){this._actualClampedPosition=d.clone(e,this._actualClampedPosition),wo(this,FB)}},clusterShow:{get:function(){return this._clusterShow},set:function(e){this._clusterShow!==e&&(this._clusterShow=e,wo(this,Vse))}},outlineColor:{get:function(){return this._outlineColor},set:function(e){let t=this._outlineColor;z.equals(t,e)||(z.clone(e,t),wo(this,zse))}},outlineWidth:{get:function(){return this._outlineWidth},set:function(e){this._outlineWidth!==e&&(this._outlineWidth=e,wo(this,zse))}},splitDirection:{get:function(){return this._splitDirection},set:function(e){this._splitDirection!==e&&(this._splitDirection=e,wo(this,G9e))}}});mi.prototype.getPickId=function(e){return l(this._pickId)||(this._pickId=e.createPickId({primitive:this._pickPrimitive,collection:this._collection,id:this._id})),this._pickId};mi.prototype._updateClamping=function(){mi._updateClamping(this._billboardCollection,this)};var kB=new fe;mi._updateClamping=function(e,t){let n=e._scene;if(!l(n))return;let i=y(n.ellipsoid,ee.default),o=n.frameState.mode,r=o!==t._mode;if(t._mode=o,(t._heightReference===Ye.NONE||r)&&l(t._removeCallbackFunc)&&(t._removeCallbackFunc(),t._removeCallbackFunc=void 0,t._clampedPosition=void 0),t._heightReference===Ye.NONE||!l(t._position))return;l(t._removeCallbackFunc)&&t._removeCallbackFunc();let s=i.cartesianToCartographic(t._position);if(!l(s)){t._actualClampedPosition=void 0;return}function a(u){let f=i.cartographicToCartesian(u,t._clampedPosition);DT(t._heightReference)&&(t._mode===ne.SCENE3D?(u.height+=s.height,i.cartographicToCartesian(u,f)):f.x+=s.height),t._clampedPosition=f}t._removeCallbackFunc=n.updateHeight(s,a,t._heightReference),fe.clone(s,kB);let c=n.getHeight(s,t._heightReference);l(c)&&(kB.height=c),a(kB)};mi.prototype._loadImage=function(){let e=this._billboardCollection._textureAtlas,t=this._imageId,n=this._image,i=this._imageSubRegion,o,r=this;function s(c){if(r._imageId!==t||r._image!==n||!qe.equals(r._imageSubRegion,i))return;let u=e.textureCoordinates[c];r._imageWidth=e.texture.width*u.width,r._imageHeight=e.texture.height*u.height,r._imageIndex=c,r._ready=!0,r._image=void 0,r._imageIndexPromise=void 0,wo(r,BB);let f=r._billboardCollection._scene;l(f)&&f.frameState.afterRender.push(()=>!0)}if(l(n)&&(o=e.addImage(t,n)),l(i)&&(o=e.addSubRegion(t,i)),this._imageIndexPromise=o,!l(o))return;let a=e.getImageIndex(t);if(l(a)&&!l(i)){s(a);return}o.then(s).catch(function(c){console.error(`Error loading image for billboard: ${c}`),r._imageIndexPromise=void 0})};mi.prototype.setImage=function(e,t){this._imageId!==e&&(this._imageIndex=-1,this._imageSubRegion=void 0,this._imageId=e,this._image=t,l(this._billboardCollection._textureAtlas)&&this._loadImage())};mi.prototype.setImageSubRegion=function(e,t){this._imageId===e&&qe.equals(this._imageSubRegion,t)||(this._imageIndex=-1,this._imageId=e,this._imageSubRegion=qe.clone(t),l(this._billboardCollection._textureAtlas)&&this._loadImage())};mi.prototype._setTranslate=function(e){let t=this._translate;U.equals(t,e)||(U.clone(e,t),wo(this,Gse))};mi.prototype._getActualPosition=function(){return l(this._clampedPosition)?this._clampedPosition:this._actualPosition};mi.prototype._setActualPosition=function(e){l(this._clampedPosition)||d.clone(e,this._actualPosition),wo(this,FB)};var Hse=new oe;mi._computeActualPosition=function(e,t,n,i){return l(e._clampedPosition)?(n.mode!==e._mode&&e._updateClamping(),e._clampedPosition):n.mode===ne.SCENE3D?t:(F.multiplyByPoint(i,t,Hse),zi.computeActualEllipsoidPosition(n,Hse))};var Wse=new d;mi._computeScreenSpacePosition=function(e,t,n,i,o,r){let s=F.multiplyByPoint(e,t,Wse),a=zi.worldWithEyeOffsetToWindowCoordinates(o,s,n,r);if(l(a))return U.add(a,i,a),a};var NB=new U(0,0);mi.prototype.computeScreenSpacePosition=function(e,t){let n=this._billboardCollection;l(t)||(t=new U),U.clone(this._pixelOffset,NB),U.add(NB,this._translate,NB);let i=n.modelMatrix,o=this._position;if(l(this._clampedPosition)&&(o=this._clampedPosition,e.mode!==ne.SCENE3D)){let s=e.mapProjection,a=s.ellipsoid,c=s.unproject(o,kB);o=a.cartographicToCartesian(c,Wse),i=F.IDENTITY}return mi._computeScreenSpacePosition(i,o,this._eyeOffset,NB,e,t)};mi.getScreenSpaceBoundingBox=function(e,t,n){let i=e.width,o=e.height,r=e.scale;i*=r,o*=r;let s=t.x;e.horizontalOrigin===yi.RIGHT?s-=i:e.horizontalOrigin===yi.CENTER&&(s-=i*.5);let a=t.y;return e.verticalOrigin===On.BOTTOM||e.verticalOrigin===On.BASELINE?a-=o:e.verticalOrigin===On.CENTER&&(a-=o*.5),l(n)||(n=new qe),n.x=s,n.y=a,n.width=i,n.height=o,n};mi.prototype.equals=function(e){return this===e||l(e)&&this._id===e._id&&d.equals(this._position,e._position)&&this._imageId===e._imageId&&this._show===e._show&&this._scale===e._scale&&this._verticalOrigin===e._verticalOrigin&&this._horizontalOrigin===e._horizontalOrigin&&this._heightReference===e._heightReference&&qe.equals(this._imageSubRegion,e._imageSubRegion)&&z.equals(this._color,e._color)&&U.equals(this._pixelOffset,e._pixelOffset)&&U.equals(this._translate,e._translate)&&d.equals(this._eyeOffset,e._eyeOffset)&&kt.equals(this._scaleByDistance,e._scaleByDistance)&&kt.equals(this._translucencyByDistance,e._translucencyByDistance)&&kt.equals(this._pixelOffsetScaleByDistance,e._pixelOffsetScaleByDistance)&&Lt.equals(this._distanceDisplayCondition,e._distanceDisplayCondition)&&this._disableDepthTestDistance===e._disableDepthTestDistance&&this._splitDirection===e._splitDirection};mi.prototype._destroy=function(){l(this._customData)&&(this._billboardCollection._scene.globe._surface.removeTileCustomData(this._customData),this._customData=void 0),l(this._removeCallbackFunc)&&(this._removeCallbackFunc(),this._removeCallbackFunc=void 0),this.image=void 0,this._pickId=this._pickId&&this._pickId.destroy(),this._billboardCollection=void 0};var co=mi;var W9e={OPAQUE:0,TRANSLUCENT:1,OPAQUE_AND_TRANSLUCENT:2},Do=Object.freeze(W9e);var j9e={FONT_SIZE:48,PADDING:10,RADIUS:8,CUTOFF:.25},na=Object.freeze(j9e);function Lp(e,t,n,i,o){this.bottomLeft=y(e,U.ZERO),this.topRight=y(t,U.ZERO),this.childNode1=n,this.childNode2=i,this.imageIndex=o}var q9e=new U(16,16);function U_(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.borderWidthInPixels,1),n=y(e.initialSize,q9e);this._context=e.context,this._pixelFormat=y(e.pixelFormat,tt.RGBA),this._borderWidthInPixels=t,this._textureCoordinates=[],this._guid=zn(),this._idHash={},this._indexHash={},this._initialSize=n,this._root=void 0}Object.defineProperties(U_.prototype,{borderWidthInPixels:{get:function(){return this._borderWidthInPixels}},textureCoordinates:{get:function(){return this._textureCoordinates}},texture:{get:function(){return l(this._texture)||(this._texture=new Ot({context:this._context,width:this._initialSize.x,height:this._initialSize.y,pixelFormat:this._pixelFormat})),this._texture}},numberOfImages:{get:function(){return this._textureCoordinates.length}},guid:{get:function(){return this._guid}}});function Y9e(e,t){let n=e._context,i=e.numberOfImages,o=2,r=e._borderWidthInPixels;if(i>0){let s=e._texture.width,a=e._texture.height,c=o*(s+t.width+r),u=o*(a+t.height+r),f=s/c,h=a/u,p=new Lp(new U(s+r,r),new U(c,a)),_=new Lp(new U,new U(c,a),e._root,p),m=new Lp(new U(r,a+r),new U(c,u)),x=new Lp(new U,new U(c,u),_,m);for(let C=0;C<e._textureCoordinates.length;C++){let A=e._textureCoordinates[C];l(A)&&(A.x*=f,A.y*=h,A.width*=f,A.height*=h)}let b=new Ot({context:e._context,width:c,height:u,pixelFormat:e._pixelFormat}),T=new zr({context:n,colorTextures:[e._texture],destroyAttachments:!1});T._bind(),b.copyFromFramebuffer(0,0,0,0,c,u),T._unBind(),T.destroy(),e._texture=e._texture&&e._texture.destroy(),e._texture=b,e._root=x}else{let s=o*(t.width+2*r),a=o*(t.height+2*r);s<e._initialSize.x&&(s=e._initialSize.x),a<e._initialSize.y&&(a=e._initialSize.y),e._texture=e._texture&&e._texture.destroy(),e._texture=new Ot({context:e._context,width:s,height:a,pixelFormat:e._pixelFormat}),e._root=new Lp(new U(r,r),new U(s,a))}}function VB(e,t,n){if(l(t)){if(!l(t.childNode1)&&!l(t.childNode2)){if(l(t.imageIndex))return;let i=t.topRight.x-t.bottomLeft.x,o=t.topRight.y-t.bottomLeft.y,r=i-n.width,s=o-n.height;if(r<0||s<0)return;if(r===0&&s===0)return t;if(r>s){t.childNode1=new Lp(new U(t.bottomLeft.x,t.bottomLeft.y),new U(t.bottomLeft.x+n.width,t.topRight.y));let a=t.bottomLeft.x+n.width+e._borderWidthInPixels;a<t.topRight.x&&(t.childNode2=new Lp(new U(a,t.bottomLeft.y),new U(t.topRight.x,t.topRight.y)))}else{t.childNode1=new Lp(new U(t.bottomLeft.x,t.bottomLeft.y),new U(t.topRight.x,t.bottomLeft.y+n.height));let a=t.bottomLeft.y+n.height+e._borderWidthInPixels;a<t.topRight.y&&(t.childNode2=new Lp(new U(t.bottomLeft.x,a),new U(t.topRight.x,t.topRight.y)))}return VB(e,t.childNode1,n)}return VB(e,t.childNode1,n)||VB(e,t.childNode2,n)}}function jse(e,t,n){let i=VB(e,e._root,t);if(l(i)){i.imageIndex=n;let o=e._texture.width,r=e._texture.height,s=i.topRight.x-i.bottomLeft.x,a=i.topRight.y-i.bottomLeft.y,c=i.bottomLeft.x/o,u=i.bottomLeft.y/r,f=s/o,h=a/r;e._textureCoordinates[n]=new qe(c,u,f,h),e._texture.copyFrom({source:t,xOffset:i.bottomLeft.x,yOffset:i.bottomLeft.y})}else Y9e(e,t),jse(e,t,n);e._guid=zn()}function qse(e,t){if(!l(e)||e.isDestroyed())return-1;let n=e.numberOfImages;return jse(e,t,n),n}U_.prototype.getImageIndex=function(e){return this._indexHash[e]};U_.prototype.addImageSync=function(e,t){let n=this._indexHash[e];return l(n)||(n=qse(this,t),this._idHash[e]=Promise.resolve(n),this._indexHash[e]=n),n};U_.prototype.addImage=function(e,t){let n=this._idHash[e];if(l(n))return n;typeof t=="function"?t=t(e):(typeof t=="string"||t instanceof Se)&&(t=Se.createIfNeeded(t).fetchImage());let i=this;return n=Promise.resolve(t).then(function(o){let r=qse(i,o);return i._indexHash[e]=r,r}),this._idHash[e]=n,n};U_.prototype.addSubRegion=function(e,t){let n=this._idHash[e];if(!l(n))throw new re(`image with id "${e}" not found in the atlas.`);let i=this;return Promise.resolve(n).then(function(o){if(o===-1)return-1;let r=i._texture.width,s=i._texture.height,a=i._textureCoordinates[o],c=a.x+t.x/r,u=a.y+t.y/s,f=t.width/r,h=t.height/s,p=i._textureCoordinates.push(new qe(c,u,f,h))-1;return i._indexHash[e]=p,i._guid=zn(),p})};U_.prototype.isDestroyed=function(){return!1};U_.prototype.destroy=function(){return this._texture=this._texture&&this._texture.destroy(),ue(this)};var Sx=U_;var X9e=co.SHOW_INDEX,Nw=co.POSITION_INDEX,Yse=co.PIXEL_OFFSET_INDEX,Xse=co.EYE_OFFSET_INDEX,K9e=co.HORIZONTAL_ORIGIN_INDEX,Z9e=co.VERTICAL_ORIGIN_INDEX,$9e=co.SCALE_INDEX,Lw=co.IMAGE_INDEX_INDEX,Kse=co.COLOR_INDEX,Q9e=co.ROTATION_INDEX,J9e=co.ALIGNED_AXIS_INDEX,Zse=co.SCALE_BY_DISTANCE_INDEX,$se=co.TRANSLUCENCY_BY_DISTANCE_INDEX,Qse=co.PIXEL_OFFSET_SCALE_BY_DISTANCE_INDEX,Jse=co.DISTANCE_DISPLAY_CONDITION,eWe=co.DISABLE_DEPTH_DISTANCE,tWe=co.TEXTURE_COORDINATE_BOUNDS,eae=co.SDF_INDEX,tae=co.SPLIT_DIRECTION_INDEX,PW=co.NUMBER_OF_PROPERTIES,oo,nWe={positionHighAndScale:0,positionLowAndRotation:1,compressedAttribute0:2,compressedAttribute1:3,compressedAttribute2:4,eyeOffset:5,scaleByDistance:6,pixelOffsetScaleByDistance:7,compressedAttribute3:8,textureCoordinateBoundsOrLabelTranslate:9,a_batchId:10,sdf:11,splitDirection:12},iWe={direction:0,positionHighAndScale:1,positionLowAndRotation:2,compressedAttribute0:3,compressedAttribute1:4,compressedAttribute2:5,eyeOffset:6,scaleByDistance:7,pixelOffsetScaleByDistance:8,compressedAttribute3:9,textureCoordinateBoundsOrLabelTranslate:10,a_batchId:11,sdf:12,splitDirection:13};function bf(e){e=y(e,y.EMPTY_OBJECT),this._scene=e.scene,this._batchTable=e.batchTable,this._textureAtlas=void 0,this._textureAtlasGUID=void 0,this._destroyTextureAtlas=!0,this._sp=void 0,this._spTranslucent=void 0,this._rsOpaque=void 0,this._rsTranslucent=void 0,this._vaf=void 0,this._billboards=[],this._billboardsToUpdate=[],this._billboardsToUpdateIndex=0,this._billboardsRemoved=!1,this._createVertexArray=!1,this._shaderRotation=!1,this._compiledShaderRotation=!1,this._shaderAlignedAxis=!1,this._compiledShaderAlignedAxis=!1,this._shaderScaleByDistance=!1,this._compiledShaderScaleByDistance=!1,this._shaderTranslucencyByDistance=!1,this._compiledShaderTranslucencyByDistance=!1,this._shaderPixelOffsetScaleByDistance=!1,this._compiledShaderPixelOffsetScaleByDistance=!1,this._shaderDistanceDisplayCondition=!1,this._compiledShaderDistanceDisplayCondition=!1,this._shaderDisableDepthDistance=!1,this._compiledShaderDisableDepthDistance=!1,this._shaderClampToGround=!1,this._compiledShaderClampToGround=!1,this._propertiesChanged=new Uint32Array(PW),this._maxSize=0,this._maxEyeOffset=0,this._maxScale=1,this._maxPixelOffset=0,this._allHorizontalCenter=!0,this._allVerticalCenter=!0,this._allSizedInMeters=!0,this._baseVolume=new ae,this._baseVolumeWC=new ae,this._baseVolume2D=new ae,this._boundingVolume=new ae,this._boundingVolumeDirty=!1,this._colorCommands=[],this.show=y(e.show,!0),this.modelMatrix=F.clone(y(e.modelMatrix,F.IDENTITY)),this._modelMatrix=F.clone(F.IDENTITY),this.debugShowBoundingVolume=y(e.debugShowBoundingVolume,!1),this.debugShowTextureAtlas=y(e.debugShowTextureAtlas,!1),this.blendOption=y(e.blendOption,Do.OPAQUE_AND_TRANSLUCENT),this._blendOption=void 0,this._mode=ne.SCENE3D,this._buffersUsage=[Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW],this._highlightColor=z.clone(z.WHITE);let t=this;this._uniforms={u_atlas:function(){return t._textureAtlas.texture},u_highlightColor:function(){return t._highlightColor}};let n=this._scene;l(n)&&l(n.terrainProviderChanged)&&(this._removeCallbackFunc=n.terrainProviderChanged.addEventListener(function(){let i=this._billboards,o=i.length;for(let r=0;r<o;++r)l(i[r])&&i[r]._updateClamping()},this))}Object.defineProperties(bf.prototype,{length:{get:function(){return RW(this),this._billboards.length}},textureAtlas:{get:function(){return this._textureAtlas},set:function(e){this._textureAtlas!==e&&(this._textureAtlas=this._destroyTextureAtlas&&this._textureAtlas&&this._textureAtlas.destroy(),this._textureAtlas=e,this._createVertexArray=!0)}},destroyTextureAtlas:{get:function(){return this._destroyTextureAtlas},set:function(e){this._destroyTextureAtlas=e}}});function nae(e){let t=e.length;for(let n=0;n<t;++n)e[n]&&e[n]._destroy()}bf.prototype.add=function(e){let t=new co(e,this);return t._index=this._billboards.length,this._billboards.push(t),this._createVertexArray=!0,t};bf.prototype.remove=function(e){return this.contains(e)?(this._billboards[e._index]=void 0,this._billboardsRemoved=!0,this._createVertexArray=!0,e._destroy(),!0):!1};bf.prototype.removeAll=function(){nae(this._billboards),this._billboards=[],this._billboardsToUpdate=[],this._billboardsToUpdateIndex=0,this._billboardsRemoved=!1,this._createVertexArray=!0};function RW(e){if(e._billboardsRemoved){e._billboardsRemoved=!1;let t=[],n=e._billboards,i=n.length;for(let o=0,r=0;o<i;++o){let s=n[o];l(s)&&(s._index=r++,t.push(s))}e._billboards=t}}bf.prototype._updateBillboard=function(e,t){e._dirty||(this._billboardsToUpdate[this._billboardsToUpdateIndex++]=e),++this._propertiesChanged[t]};bf.prototype.contains=function(e){return l(e)&&e._billboardCollection===this};bf.prototype.get=function(e){return RW(this),this._billboards[e]};var EW;function oWe(e){let n=e.cache.billboardCollection_indexBufferBatched;if(l(n))return n;let i=16384*6-6,o=new Uint16Array(i);for(let r=0,s=0;r<i;r+=6,s+=4)o[r]=s,o[r+1]=s+1,o[r+2]=s+2,o[r+3]=s+0,o[r+4]=s+2,o[r+5]=s+3;return n=yt.createIndexBuffer({context:e,typedArray:o,usage:Fe.STATIC_DRAW,indexDatatype:Ne.UNSIGNED_SHORT}),n.vertexArrayDestroyable=!1,e.cache.billboardCollection_indexBufferBatched=n,n}function rWe(e){let t=e.cache.billboardCollection_indexBufferInstanced;return l(t)||(t=yt.createIndexBuffer({context:e,typedArray:new Uint16Array([0,1,2,0,2,3]),usage:Fe.STATIC_DRAW,indexDatatype:Ne.UNSIGNED_SHORT}),t.vertexArrayDestroyable=!1,e.cache.billboardCollection_indexBufferInstanced=t),t}function sWe(e){let t=e.cache.billboardCollection_vertexBufferInstanced;return l(t)||(t=yt.createVertexBuffer({context:e,typedArray:new Float32Array([0,0,1,0,1,1,0,1]),usage:Fe.STATIC_DRAW}),t.vertexArrayDestroyable=!1,e.cache.billboardCollection_vertexBufferInstanced=t),t}bf.prototype.computeNewBuffersUsage=function(){let e=this._buffersUsage,t=!1,n=this._propertiesChanged;for(let i=0;i<PW;++i){let o=n[i]===0?Fe.STATIC_DRAW:Fe.STREAM_DRAW;t=t||e[i]!==o,e[i]=o}return t};function aWe(e,t,n,i,o,r){let s=[{index:oo.positionHighAndScale,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[Nw]},{index:oo.positionLowAndRotation,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[Nw]},{index:oo.compressedAttribute0,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[Yse]},{index:oo.compressedAttribute1,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[$se]},{index:oo.compressedAttribute2,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[Kse]},{index:oo.eyeOffset,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[Xse]},{index:oo.scaleByDistance,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[Zse]},{index:oo.pixelOffsetScaleByDistance,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[Qse]},{index:oo.compressedAttribute3,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[Jse]},{index:oo.textureCoordinateBoundsOrLabelTranslate,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[tWe]},{index:oo.splitDirection,componentsPerAttribute:1,componentDatatype:X.FLOAT,usage:n[tae]}];i&&s.push({index:oo.direction,componentsPerAttribute:2,componentDatatype:X.FLOAT,vertexBuffer:sWe(e)}),l(o)&&s.push({index:oo.a_batchId,componentsPerAttribute:1,componentDatatype:X.FLOAT,bufferUsage:Fe.STATIC_DRAW}),r&&s.push({index:oo.sdf,componentsPerAttribute:2,componentDatatype:X.FLOAT,usage:n[eae]});let a=i?t:4*t;return new Gg(e,s,a,i)}var SW=new Hn;function iae(e,t,n,i,o){let r,s=i[oo.positionHighAndScale],a=i[oo.positionLowAndRotation],c=o._getActualPosition();e._mode===ne.SCENE3D&&(ae.expand(e._baseVolume,c,e._baseVolume),e._boundingVolumeDirty=!0),Hn.fromCartesian(c,SW);let u=o.scale,f=o.rotation;f!==0&&(e._shaderRotation=!0),e._maxScale=Math.max(e._maxScale,u);let h=SW.high,p=SW.low;e._instanced?(r=o._index,s(r,h.x,h.y,h.z,u),a(r,p.x,p.y,p.z,f)):(r=o._index*4,s(r+0,h.x,h.y,h.z,u),s(r+1,h.x,h.y,h.z,u),s(r+2,h.x,h.y,h.z,u),s(r+3,h.x,h.y,h.z,u),a(r+0,p.x,p.y,p.z,f),a(r+1,p.x,p.y,p.z,f),a(r+2,p.x,p.y,p.z,f),a(r+3,p.x,p.y,p.z,f))}var xf=new U,yf=32768,zC=65536,vW=4096,nm=256,cWe=128,lWe=32,uWe=8,oae=4,fWe=1/256,rae=0,sae=2,aae=3,cae=1;function lae(e,t,n,i,o){let r,s=i[oo.compressedAttribute0],a=o.pixelOffset,c=a.x,u=a.y,f=o._translate,h=f.x,p=f.y;e._maxPixelOffset=Math.max(e._maxPixelOffset,Math.abs(c+h),Math.abs(-u+p));let _=o.horizontalOrigin,m=o._verticalOrigin,x=o.show&&o.clusterShow;o.color.alpha===0&&(x=!1),m===On.BASELINE&&(m=On.BOTTOM),e._allHorizontalCenter=e._allHorizontalCenter&&_===yi.CENTER,e._allVerticalCenter=e._allVerticalCenter&&m===On.CENTER;let b=0,T=0,C=0,A=0,S=o._imageIndex;if(S!==-1){let H=n[S];b=H.x,T=H.y,C=H.width,A=H.height}let v=b+C,D=T+A,O=Math.floor(P.clamp(c,-yf,yf)+yf)*cWe;O+=(_+1)*lWe,O+=(m+1)*uWe,O+=(x?1:0)*oae;let R=Math.floor(P.clamp(u,-yf,yf)+yf)*nm,M=Math.floor(P.clamp(h,-yf,yf)+yf)*nm,L=(P.clamp(p,-yf,yf)+yf)*fWe,g=Math.floor(L),E=Math.floor((L-g)*nm);R+=g,M+=E,xf.x=b,xf.y=T;let w=Ln.compressTextureCoordinates(xf);xf.x=v;let I=Ln.compressTextureCoordinates(xf);xf.y=D;let N=Ln.compressTextureCoordinates(xf);xf.x=b;let B=Ln.compressTextureCoordinates(xf);e._instanced?(r=o._index,s(r,O,R,M,w)):(r=o._index*4,s(r+0,O+rae,R,M,w),s(r+1,O+sae,R,M,I),s(r+2,O+aae,R,M,N),s(r+3,O+cae,R,M,B))}function uae(e,t,n,i,o){let r,s=i[oo.compressedAttribute1],a=o.alignedAxis;d.equals(a,d.ZERO)||(e._shaderAlignedAxis=!0);let c=0,u=1,f=1,h=1,p=o.translucencyByDistance;l(p)&&(c=p.near,u=p.nearValue,f=p.far,h=p.farValue,(u!==1||h!==1)&&(e._shaderTranslucencyByDistance=!0));let _=0,m=o._imageIndex;m!==-1&&(_=n[m].width);let x=e._textureAtlas.texture.width,b=Math.round(y(o.width,x*_));e._maxSize=Math.max(e._maxSize,b);let T=P.clamp(b,0,zC),C=0;Math.abs(d.magnitudeSquared(a)-1)<P.EPSILON6&&(C=Ln.octEncodeFloat(a)),u=P.clamp(u,0,1),u=u===1?255:u*255|0,T=T*nm+u,h=P.clamp(h,0,1),h=h===1?255:h*255|0,C=C*nm+h,e._instanced?(r=o._index,s(r,T,C,c,f)):(r=o._index*4,s(r+0,T,C,c,f),s(r+1,T,C,c,f),s(r+2,T,C,c,f),s(r+3,T,C,c,f))}function DW(e,t,n,i,o){let r,s=i[oo.compressedAttribute2],a=o.color,c=l(e._batchTable)?z.WHITE:o.getPickId(t.context).color,u=o.sizeInMeters?1:0,f=Math.abs(d.magnitudeSquared(o.alignedAxis)-1)<P.EPSILON6?1:0;e._allSizedInMeters=e._allSizedInMeters&&u===1;let h=0,p=o._imageIndex;p!==-1&&(h=n[p].height);let _=e._textureAtlas.texture.dimensions,m=Math.round(y(o.height,_.y*h));e._maxSize=Math.max(e._maxSize,m);let x=y(o._labelHorizontalOrigin,-2);x+=2;let b=m*oae+x,T=z.floatToByte(a.red),C=z.floatToByte(a.green),A=z.floatToByte(a.blue),S=T*zC+C*nm+A;T=z.floatToByte(c.red),C=z.floatToByte(c.green),A=z.floatToByte(c.blue);let v=T*zC+C*nm+A,D=z.floatToByte(a.alpha)*zC+z.floatToByte(c.alpha)*nm;D+=u*2+f,e._instanced?(r=o._index,s(r,S,v,D,b)):(r=o._index*4,s(r+0,S,v,D,b),s(r+1,S,v,D,b),s(r+2,S,v,D,b),s(r+3,S,v,D,b))}function IW(e,t,n,i,o){let r,s=i[oo.eyeOffset],a=o.eyeOffset,c=a.z;if(o._heightReference!==Ye.NONE&&(c*=1.005),e._maxEyeOffset=Math.max(e._maxEyeOffset,Math.abs(a.x),Math.abs(a.y),Math.abs(c)),e._instanced){let u=0,f=0,h=o._imageIndex;if(h!==-1){let _=n[h];u=_.width,f=_.height}xf.x=u,xf.y=f;let p=Ln.compressTextureCoordinates(xf);r=o._index,s(r,a.x,a.y,c,p)}else r=o._index*4,s(r+0,a.x,a.y,c,0),s(r+1,a.x,a.y,c,0),s(r+2,a.x,a.y,c,0),s(r+3,a.x,a.y,c,0)}function fae(e,t,n,i,o){let r,s=i[oo.scaleByDistance],a=0,c=1,u=1,f=1,h=o.scaleByDistance;l(h)&&(a=h.near,c=h.nearValue,u=h.far,f=h.farValue,(c!==1||f!==1)&&(e._shaderScaleByDistance=!0)),e._instanced?(r=o._index,s(r,a,c,u,f)):(r=o._index*4,s(r+0,a,c,u,f),s(r+1,a,c,u,f),s(r+2,a,c,u,f),s(r+3,a,c,u,f))}function dae(e,t,n,i,o){let r,s=i[oo.pixelOffsetScaleByDistance],a=0,c=1,u=1,f=1,h=o.pixelOffsetScaleByDistance;l(h)&&(a=h.near,c=h.nearValue,u=h.far,f=h.farValue,(c!==1||f!==1)&&(e._shaderPixelOffsetScaleByDistance=!0)),e._instanced?(r=o._index,s(r,a,c,u,f)):(r=o._index*4,s(r+0,a,c,u,f),s(r+1,a,c,u,f),s(r+2,a,c,u,f),s(r+3,a,c,u,f))}function hae(e,t,n,i,o){let r,s=i[oo.compressedAttribute3],a=0,c=Number.MAX_VALUE,u=o.distanceDisplayCondition;l(u)&&(a=u.near,c=u.far,a*=a,c*=c,e._shaderDistanceDisplayCondition=!0);let f=o.disableDepthTestDistance,h=tf(o.heightReference)&&t.context.depthTexture;l(f)||(f=h?5e3:0),f*=f,(h||f>0)&&(e._shaderDisableDepthDistance=!0,f===Number.POSITIVE_INFINITY&&(f=-1));let p,_;if(l(o._labelDimensions))_=o._labelDimensions.x,p=o._labelDimensions.y;else{let T=0,C=0,A=o._imageIndex;if(A!==-1){let v=n[A];T=v.height,C=v.width}p=Math.round(y(o.height,e._textureAtlas.texture.dimensions.y*T));let S=e._textureAtlas.texture.width;_=Math.round(y(o.width,S*C))}let m=Math.floor(P.clamp(_,0,vW)),x=Math.floor(P.clamp(p,0,vW)),b=m*vW+x;e._instanced?(r=o._index,s(r,a,c,f,b)):(r=o._index*4,s(r+0,a,c,f,b),s(r+1,a,c,f,b),s(r+2,a,c,f,b),s(r+3,a,c,f,b))}function mae(e,t,n,i,o){if(tf(o.heightReference)){let m=e._scene,x=t.context,b=t.globeTranslucencyState.translucent,T=l(m.globe)&&m.globe.depthTestAgainstTerrain;e._shaderClampToGround=x.depthTexture&&!b&&T}let r,s=i[oo.textureCoordinateBoundsOrLabelTranslate];if(Bt.maximumVertexTextureImageUnits>0){let m=0,x=0;l(o._labelTranslate)&&(m=o._labelTranslate.x,x=o._labelTranslate.y),e._instanced?(r=o._index,s(r,m,x,0,0)):(r=o._index*4,s(r+0,m,x,0,0),s(r+1,m,x,0,0),s(r+2,m,x,0,0),s(r+3,m,x,0,0));return}let a=0,c=0,u=0,f=0,h=o._imageIndex;if(h!==-1){let m=n[h];a=m.x,c=m.y,u=m.width,f=m.height}let p=a+u,_=c+f;e._instanced?(r=o._index,s(r,a,c,p,_)):(r=o._index*4,s(r+0,a,c,p,_),s(r+1,a,c,p,_),s(r+2,a,c,p,_),s(r+3,a,c,p,_))}function dWe(e,t,n,i,o){if(!l(e._batchTable))return;let r=i[oo.a_batchId],s=o._batchIndex,a;e._instanced?(a=o._index,r(a,s)):(a=o._index*4,r(a+0,s),r(a+1,s),r(a+2,s),r(a+3,s))}function pae(e,t,n,i,o){if(!e._sdf)return;let r,s=i[oo.sdf],a=o.outlineColor,c=o.outlineWidth,u=z.floatToByte(a.red),f=z.floatToByte(a.green),h=z.floatToByte(a.blue),p=u*zC+f*nm+h,_=c/na.RADIUS,m=z.floatToByte(a.alpha)*zC+z.floatToByte(_)*nm;e._instanced?(r=o._index,s(r,p,m)):(r=o._index*4,s(r+0,p+rae,m),s(r+1,p+sae,m),s(r+2,p+aae,m),s(r+3,p+cae,m))}function gae(e,t,n,i,o){let r=i[oo.splitDirection],s=0,a=o.splitDirection;l(a)&&(s=a);let c;e._instanced?(c=o._index,r(c,s)):(c=o._index*4,r(c+0,s),r(c+1,s),r(c+2,s),r(c+3,s))}function hWe(e,t,n,i,o){iae(e,t,n,i,o),lae(e,t,n,i,o),uae(e,t,n,i,o),DW(e,t,n,i,o),IW(e,t,n,i,o),fae(e,t,n,i,o),dae(e,t,n,i,o),hae(e,t,n,i,o),mae(e,t,n,i,o),dWe(e,t,n,i,o),pae(e,t,n,i,o),gae(e,t,n,i,o)}function wW(e,t,n,i,o,r){let s;i.mode===ne.SCENE3D?(s=e._baseVolume,e._boundingVolumeDirty=!0):s=e._baseVolume2D;let a=[];for(let c=0;c<n;++c){let u=t[c],f=u.position,h=co._computeActualPosition(u,f,i,o);l(h)&&(u._setActualPosition(h),r?a.push(h):ae.expand(s,h,s))}r&&ae.fromPoints(a,s)}function mWe(e,t){let n=t.mode,i=e._billboards,o=e._billboardsToUpdate,r=e._modelMatrix;e._createVertexArray||e._mode!==n||n!==ne.SCENE3D&&!F.equals(r,e.modelMatrix)?(e._mode=n,F.clone(e.modelMatrix,r),e._createVertexArray=!0,(n===ne.SCENE3D||n===ne.SCENE2D||n===ne.COLUMBUS_VIEW)&&wW(e,i,i.length,t,r,!0)):n===ne.MORPHING?wW(e,i,i.length,t,r,!0):(n===ne.SCENE2D||n===ne.COLUMBUS_VIEW)&&wW(e,o,e._billboardsToUpdateIndex,t,r,!1)}function pWe(e,t,n){let i=1;(!e._allSizedInMeters||e._maxPixelOffset!==0)&&(i=t.camera.getPixelSize(n,t.context.drawingBufferWidth,t.context.drawingBufferHeight));let o=i*e._maxScale*e._maxSize*2;e._allHorizontalCenter&&e._allVerticalCenter&&(o*=.5);let r=i*e._maxPixelOffset+e._maxEyeOffset;n.radius+=o+r}function gWe(e,t){let i=t.createViewportQuadCommand(`uniform sampler2D billboard_texture;
in vec2 v_textureCoordinates;
void main()
{
out_FragColor = texture(billboard_texture, v_textureCoordinates);
}
`,{uniformMap:{billboard_texture:function(){return e._textureAtlas.texture}}});return i.pass=we.OVERLAY,i}var _We=[];bf.prototype.update=function(e){if(RW(this),!this.show)return;let t=this._billboards,n=t.length,i=e.context;this._instanced=i.instancedArrays,oo=this._instanced?iWe:nWe,EW=this._instanced?rWe:oWe;let o=this._textureAtlas;if(!l(o)){o=this._textureAtlas=new Sx({context:i});for(let R=0;R<n;++R)t[R]._loadImage()}let r=o.textureCoordinates;if(r.length===0)return;mWe(this,e),t=this._billboards,n=t.length;let s=this._billboardsToUpdate,a=this._billboardsToUpdateIndex,c=this._propertiesChanged,u=o.guid,f=this._createVertexArray||this._textureAtlasGUID!==u;this._textureAtlasGUID=u;let h,p=e.passes,_=p.pick;if(f||!_&&this.computeNewBuffersUsage()){this._createVertexArray=!1;for(let R=0;R<PW;++R)c[R]=0;if(this._vaf=this._vaf&&this._vaf.destroy(),n>0){this._vaf=aWe(i,n,this._buffersUsage,this._instanced,this._batchTable,this._sdf),h=this._vaf.writers;for(let R=0;R<n;++R){let M=this._billboards[R];M._dirty=!1,hWe(this,e,r,h,M)}this._vaf.commit(EW(i))}this._billboardsToUpdateIndex=0}else if(a>0){let R=_We;R.length=0,(c[Nw]||c[Q9e]||c[$9e])&&R.push(iae),(c[Lw]||c[Yse]||c[K9e]||c[Z9e]||c[X9e])&&(R.push(lae),this._instanced&&R.push(IW)),(c[Lw]||c[J9e]||c[$se])&&(R.push(uae),R.push(DW)),(c[Lw]||c[Kse])&&R.push(DW),c[Xse]&&R.push(IW),c[Zse]&&R.push(fae),c[Qse]&&R.push(dae),(c[Jse]||c[eWe]||c[Lw]||c[Nw])&&R.push(hae),(c[Lw]||c[Nw])&&R.push(mae),c[eae]&&R.push(pae),c[tae]&&R.push(gae);let M=R.length;if(h=this._vaf.writers,a/n>.1){for(let L=0;L<a;++L){let g=s[L];g._dirty=!1;for(let E=0;E<M;++E)R[E](this,e,r,h,g)}this._vaf.commit(EW(i))}else{for(let L=0;L<a;++L){let g=s[L];g._dirty=!1;for(let E=0;E<M;++E)R[E](this,e,r,h,g);this._instanced?this._vaf.subCommit(g._index,1):this._vaf.subCommit(g._index*4,4)}this._vaf.endSubCommits()}this._billboardsToUpdateIndex=0}if(a>n*1.5&&(s.length=n),!l(this._vaf)||!l(this._vaf.va))return;this._boundingVolumeDirty&&(this._boundingVolumeDirty=!1,ae.transform(this._baseVolume,this.modelMatrix,this._baseVolumeWC));let m,x=F.IDENTITY;e.mode===ne.SCENE3D?(x=this.modelMatrix,m=ae.clone(this._baseVolumeWC,this._boundingVolume)):m=ae.clone(this._baseVolume2D,this._boundingVolume),pWe(this,e,m);let b=this._blendOption!==this.blendOption;if(this._blendOption=this.blendOption,b){this._blendOption===Do.OPAQUE||this._blendOption===Do.OPAQUE_AND_TRANSLUCENT?this._rsOpaque=Ve.fromCache({depthTest:{enabled:!0,func:te.LESS},depthMask:!0}):this._rsOpaque=void 0;let R=this._blendOption===Do.TRANSLUCENT;this._blendOption===Do.TRANSLUCENT||this._blendOption===Do.OPAQUE_AND_TRANSLUCENT?this._rsTranslucent=Ve.fromCache({depthTest:{enabled:!0,func:R?te.LEQUAL:te.LESS},depthMask:R,blending:un.ALPHA_BLEND}):this._rsTranslucent=void 0}this._shaderDisableDepthDistance=this._shaderDisableDepthDistance||e.minimumDisableDepthTestDistance!==0;let T,C,A,S,v,D=Bt.maximumVertexTextureImageUnits>0;if(b||this._shaderRotation!==this._compiledShaderRotation||this._shaderAlignedAxis!==this._compiledShaderAlignedAxis||this._shaderScaleByDistance!==this._compiledShaderScaleByDistance||this._shaderTranslucencyByDistance!==this._compiledShaderTranslucencyByDistance||this._shaderPixelOffsetScaleByDistance!==this._compiledShaderPixelOffsetScaleByDistance||this._shaderDistanceDisplayCondition!==this._compiledShaderDistanceDisplayCondition||this._shaderDisableDepthDistance!==this._compiledShaderDisableDepthDistance||this._shaderClampToGround!==this._compiledShaderClampToGround||this._sdf!==this._compiledSDF){T=WM,C=GM,v=[],l(this._batchTable)&&(v.push("VECTOR_TILE"),T=this._batchTable.getVertexShaderCallback(!1,"a_batchId",void 0)(T),C=this._batchTable.getFragmentShaderCallback(!1,void 0)(C)),A=new Ue({defines:v,sources:[T]}),this._instanced&&A.defines.push("INSTANCED"),this._shaderRotation&&A.defines.push("ROTATION"),this._shaderAlignedAxis&&A.defines.push("ALIGNED_AXIS"),this._shaderScaleByDistance&&A.defines.push("EYE_DISTANCE_SCALING"),this._shaderTranslucencyByDistance&&A.defines.push("EYE_DISTANCE_TRANSLUCENCY"),this._shaderPixelOffsetScaleByDistance&&A.defines.push("EYE_DISTANCE_PIXEL_OFFSET"),this._shaderDistanceDisplayCondition&&A.defines.push("DISTANCE_DISPLAY_CONDITION"),this._shaderDisableDepthDistance&&A.defines.push("DISABLE_DEPTH_DISTANCE"),this._shaderClampToGround&&(D?A.defines.push("VERTEX_DEPTH_CHECK"):A.defines.push("FRAGMENT_DEPTH_CHECK"));let R=1-na.CUTOFF;this._sdf&&A.defines.push("SDF");let M=l(this._batchTable)?"VECTOR_TILE":"";this._blendOption===Do.OPAQUE_AND_TRANSLUCENT&&(S=new Ue({defines:["OPAQUE",M],sources:[C]}),this._shaderClampToGround&&(D?S.defines.push("VERTEX_DEPTH_CHECK"):S.defines.push("FRAGMENT_DEPTH_CHECK")),this._sdf&&(S.defines.push("SDF"),S.defines.push(`SDF_EDGE ${R}`)),this._sp=en.replaceCache({context:i,shaderProgram:this._sp,vertexShaderSource:A,fragmentShaderSource:S,attributeLocations:oo}),S=new Ue({defines:["TRANSLUCENT",M],sources:[C]}),this._shaderClampToGround&&(D?S.defines.push("VERTEX_DEPTH_CHECK"):S.defines.push("FRAGMENT_DEPTH_CHECK")),this._sdf&&(S.defines.push("SDF"),S.defines.push(`SDF_EDGE ${R}`)),this._spTranslucent=en.replaceCache({context:i,shaderProgram:this._spTranslucent,vertexShaderSource:A,fragmentShaderSource:S,attributeLocations:oo})),this._blendOption===Do.OPAQUE&&(S=new Ue({defines:[M],sources:[C]}),this._shaderClampToGround&&(D?S.defines.push("VERTEX_DEPTH_CHECK"):S.defines.push("FRAGMENT_DEPTH_CHECK")),this._sdf&&(S.defines.push("SDF"),S.defines.push(`SDF_EDGE ${R}`)),this._sp=en.replaceCache({context:i,shaderProgram:this._sp,vertexShaderSource:A,fragmentShaderSource:S,attributeLocations:oo})),this._blendOption===Do.TRANSLUCENT&&(S=new Ue({defines:[M],sources:[C]}),this._shaderClampToGround&&(D?S.defines.push("VERTEX_DEPTH_CHECK"):S.defines.push("FRAGMENT_DEPTH_CHECK")),this._sdf&&(S.defines.push("SDF"),S.defines.push(`SDF_EDGE ${R}`)),this._spTranslucent=en.replaceCache({context:i,shaderProgram:this._spTranslucent,vertexShaderSource:A,fragmentShaderSource:S,attributeLocations:oo})),this._compiledShaderRotation=this._shaderRotation,this._compiledShaderAlignedAxis=this._shaderAlignedAxis,this._compiledShaderScaleByDistance=this._shaderScaleByDistance,this._compiledShaderTranslucencyByDistance=this._shaderTranslucencyByDistance,this._compiledShaderPixelOffsetScaleByDistance=this._shaderPixelOffsetScaleByDistance,this._compiledShaderDistanceDisplayCondition=this._shaderDistanceDisplayCondition,this._compiledShaderDisableDepthDistance=this._shaderDisableDepthDistance,this._compiledShaderClampToGround=this._shaderClampToGround,this._compiledSDF=this._sdf}let O=e.commandList;if(p.render||p.pick){let R=this._colorCommands,M=this._blendOption===Do.OPAQUE,L=this._blendOption===Do.OPAQUE_AND_TRANSLUCENT,g=this._vaf.va,E=g.length,w=this._uniforms,I;l(this._batchTable)?(w=this._batchTable.getUniformMapCallback()(w),I=this._batchTable.getPickId()):I="v_pickColor",R.length=E;let N=L?E*2:E;for(let B=0;B<N;++B){let H=R[B];l(H)||(H=R[B]=new $e);let V=M||L&&B%2===0;H.pass=V||!L?we.OPAQUE:we.TRANSLUCENT,H.owner=this;let G=L?Math.floor(B/2):B;H.boundingVolume=m,H.modelMatrix=x,H.count=g[G].indicesCount,H.shaderProgram=V?this._sp:this._spTranslucent,H.uniformMap=w,H.vertexArray=g[G].va,H.renderState=V?this._rsOpaque:this._rsTranslucent,H.debugShowBoundingVolume=this.debugShowBoundingVolume,H.pickId=I,this._instanced&&(H.count=6,H.instanceCount=n),O.push(H)}this.debugShowTextureAtlas&&(l(this.debugCommand)||(this.debugCommand=gWe(this,e.context)),O.push(this.debugCommand))}};bf.prototype.isDestroyed=function(){return!1};bf.prototype.destroy=function(){return l(this._removeCallbackFunc)&&(this._removeCallbackFunc(),this._removeCallbackFunc=void 0),this._textureAtlas=this._destroyTextureAtlas&&this._textureAtlas&&this._textureAtlas.destroy(),this._sp=this._sp&&this._sp.destroy(),this._spTranslucent=this._spTranslucent&&this._spTranslucent.destroy(),this._vaf=this._vaf&&this._vaf.destroy(),nae(this._billboards),ue(this)};var Tf=bf;function yWe(e,t,n,i,o){return function(){let r=document.createElement("canvas"),s=o+2*i;r.height=r.width=s;let a=r.getContext("2d");return a.clearRect(0,0,s,s),i!==0&&(a.beginPath(),a.arc(s/2,s/2,s/2,0,2*Math.PI,!0),a.closePath(),a.fillStyle=n,a.fill(),e<1&&(a.save(),a.globalCompositeOperation="destination-out",a.beginPath(),a.arc(s/2,s/2,o/2,0,2*Math.PI,!0),a.closePath(),a.fillStyle="black",a.fill(),a.restore())),a.beginPath(),a.arc(s/2,s/2,o/2,0,2*Math.PI,!0),a.closePath(),a.fillStyle=t,a.fill(),r}}var HC=yWe;function ia(e,t,n,i,o){this._content=e,this._billboard=n,this._label=i,this._polyline=o,this._batchId=t,this._billboardImage=void 0,this._billboardColor=void 0,this._billboardOutlineColor=void 0,this._billboardOutlineWidth=void 0,this._billboardSize=void 0,this._pointSize=void 0,this._color=void 0,this._pointSize=void 0,this._pointOutlineColor=void 0,this._pointOutlineWidth=void 0,this._heightOffset=void 0,this._pickIds=new Array(3),GC(this)}var xWe=new fe;Object.defineProperties(ia.prototype,{show:{get:function(){return this._label.show},set:function(e){this._label.show=e,this._billboard.show=e,this._polyline.show=e}},color:{get:function(){return this._color},set:function(e){this._color=z.clone(e,this._color),GC(this)}},pointSize:{get:function(){return this._pointSize},set:function(e){this._pointSize=e,GC(this)}},pointOutlineColor:{get:function(){return this._pointOutlineColor},set:function(e){this._pointOutlineColor=z.clone(e,this._pointOutlineColor),GC(this)}},pointOutlineWidth:{get:function(){return this._pointOutlineWidth},set:function(e){this._pointOutlineWidth=e,GC(this)}},labelColor:{get:function(){return this._label.fillColor},set:function(e){this._label.fillColor=e,this._polyline.show=this._label.show&&e.alpha>0}},labelOutlineColor:{get:function(){return this._label.outlineColor},set:function(e){this._label.outlineColor=e}},labelOutlineWidth:{get:function(){return this._label.outlineWidth},set:function(e){this._label.outlineWidth=e}},font:{get:function(){return this._label.font},set:function(e){this._label.font=e}},labelStyle:{get:function(){return this._label.style},set:function(e){this._label.style=e}},labelText:{get:function(){return this._label.text},set:function(e){l(e)||(e=""),this._label.text=e}},backgroundColor:{get:function(){return this._label.backgroundColor},set:function(e){this._label.backgroundColor=e}},backgroundPadding:{get:function(){return this._label.backgroundPadding},set:function(e){this._label.backgroundPadding=e}},backgroundEnabled:{get:function(){return this._label.showBackground},set:function(e){this._label.showBackground=e}},scaleByDistance:{get:function(){return this._label.scaleByDistance},set:function(e){this._label.scaleByDistance=e,this._billboard.scaleByDistance=e}},translucencyByDistance:{get:function(){return this._label.translucencyByDistance},set:function(e){this._label.translucencyByDistance=e,this._billboard.translucencyByDistance=e}},distanceDisplayCondition:{get:function(){return this._label.distanceDisplayCondition},set:function(e){this._label.distanceDisplayCondition=e,this._polyline.distanceDisplayCondition=e,this._billboard.distanceDisplayCondition=e}},heightOffset:{get:function(){return this._heightOffset},set:function(e){let t=y(this._heightOffset,0),n=this._content.tileset.ellipsoid,i=n.cartesianToCartographic(this._billboard.position,xWe);i.height=i.height-t+e;let o=n.cartographicToCartesian(i);this._billboard.position=o,this._label.position=this._billboard.position,this._polyline.positions=[this._polyline.positions[0],o],this._heightOffset=e}},anchorLineEnabled:{get:function(){return this._polyline.show},set:function(e){this._polyline.show=e}},anchorLineColor:{get:function(){return this._polyline.material.uniforms.color},set:function(e){this._polyline.material.uniforms.color=z.clone(e,this._polyline.material.uniforms.color)}},image:{get:function(){return this._billboardImage},set:function(e){let t=this._billboardImage!==e;this._billboardImage=e,t&&GC(this)}},disableDepthTestDistance:{get:function(){return this._label.disableDepthTestDistance},set:function(e){this._label.disableDepthTestDistance=e,this._billboard.disableDepthTestDistance=e}},horizontalOrigin:{get:function(){return this._billboard.horizontalOrigin},set:function(e){this._billboard.horizontalOrigin=e}},verticalOrigin:{get:function(){return this._billboard.verticalOrigin},set:function(e){this._billboard.verticalOrigin=e}},labelHorizontalOrigin:{get:function(){return this._label.horizontalOrigin},set:function(e){this._label.horizontalOrigin=e}},labelVerticalOrigin:{get:function(){return this._label.verticalOrigin},set:function(e){this._label.verticalOrigin=e}},content:{get:function(){return this._content}},tileset:{get:function(){return this._content.tileset}},primitive:{get:function(){return this._content.tileset}},pickIds:{get:function(){let e=this._pickIds;return e[0]=this._billboard.pickId,e[1]=this._label.pickId,e[2]=this._polyline.pickId,e}}});ia.defaultColor=z.WHITE;ia.defaultPointOutlineColor=z.BLACK;ia.defaultPointOutlineWidth=0;ia.defaultPointSize=8;function GC(e){let t=e._billboard;if(l(e._billboardImage)&&e._billboardImage!==t.image){t.image=e._billboardImage;return}if(l(e._billboardImage))return;let n=y(e._color,ia.defaultColor),i=y(e._pointOutlineColor,ia.defaultPointOutlineColor),o=y(e._pointOutlineWidth,ia.defaultPointOutlineWidth),r=y(e._pointSize,ia.defaultPointSize),s=e._billboardColor,a=e._billboardOutlineColor,c=e._billboardOutlineWidth,u=e._billboardSize;if(z.equals(n,s)&&z.equals(i,a)&&o===c&&r===u)return;e._billboardColor=z.clone(n,e._billboardColor),e._billboardOutlineColor=z.clone(i,e._billboardOutlineColor),e._billboardOutlineWidth=o,e._billboardSize=r;let f=n.alpha,h=n.toCssColorString(),p=i.toCssColorString(),_=JSON.stringify([h,r,p,o]);t.setImage(_,HC(f,h,p,o,r))}ia.prototype.hasProperty=function(e){return this._content.batchTable.hasProperty(this._batchId,e)};ia.prototype.getPropertyIds=function(e){return this._content.batchTable.getPropertyIds(this._batchId,e)};ia.prototype.getProperty=function(e){return this._content.batchTable.getProperty(this._batchId,e)};ia.prototype.getPropertyInherited=function(e){return $s.getPropertyInherited(this._content,this._batchId,e)};ia.prototype.setProperty=function(e,t){this._content.batchTable.setProperty(this._batchId,e,t),this._content.featurePropertiesDirty=!0};ia.prototype.isExactClass=function(e){return this._content.batchTable.isExactClass(this._batchId,e)};ia.prototype.isClass=function(e){return this._content.batchTable.isClass(this._batchId,e)};ia.prototype.getExactClassName=function(){return this._content.batchTable.getExactClassName(this._batchId)};var z_=ia;function bWe(e,t,n,i,o){let r=e.measureText(t);if(!!/\S/.test(t)){let a=document.defaultView.getComputedStyle(e.canvas).getPropertyValue("font-size").replace("px",""),c=document.createElement("canvas"),u=100,f=r.width+u|0,h=3*a,p=h/2;c.width=f,c.height=h;let 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r=t[i].billboard;l(r)&&(r.heightReference=e)}let n=this._backgroundBillboard;l(n)&&(n.heightReference=e),Bw(this),this._updateClamping()}}},text:{get:function(){return this._text},set:function(e){if(this._text!==e){this._text=e;let t=Sd.filterUnsupportedCharacters(e);this._renderedText=Sd.enableRightToLeftDetection?OWe(t):t,wx(this)}}},font:{get:function(){return this._font},set:function(e){this._font!==e&&(this._font=e,wx(this),Eae(this))}},fillColor:{get:function(){return this._fillColor},set:function(e){let t=this._fillColor;z.equals(t,e)||(z.clone(e,t),wx(this))}},outlineColor:{get:function(){return this._outlineColor},set:function(e){let t=this._outlineColor;z.equals(t,e)||(z.clone(e,t),wx(this))}},outlineWidth:{get:function(){return this._outlineWidth},set:function(e){this._outlineWidth!==e&&(this._outlineWidth=e,wx(this))}},showBackground:{get:function(){return this._showBackground},set:function(e){this._showBackground!==e&&(this._showBackground=e,wx(this))}},backgroundColor:{get:function(){return this._backgroundColor},set:function(e){let t=this._backgroundColor;if(!z.equals(t,e)){z.clone(e,t);let n=this._backgroundBillboard;l(n)&&(n.color=t)}}},backgroundPadding:{get:function(){return this._backgroundPadding},set:function(e){let t=this._backgroundPadding;U.equals(t,e)||(U.clone(e,t),Bw(this))}},style:{get:function(){return this._style},set:function(e){this._style!==e&&(this._style=e,wx(this))}},pixelOffset:{get:function(){return this._pixelOffset},set:function(e){let t=this._pixelOffset;if(!U.equals(t,e)){U.clone(e,t);let n=this._glyphs;for(let o=0,r=n.length;o<r;o++){let s=n[o];l(s.billboard)&&(s.billboard.pixelOffset=e)}let i=this._backgroundBillboard;l(i)&&(i.pixelOffset=e)}}},translucencyByDistance:{get:function(){return this._translucencyByDistance},set:function(e){let t=this._translucencyByDistance;if(!kt.equals(t,e)){this._translucencyByDistance=kt.clone(e,t);let n=this._glyphs;for(let o=0,r=n.length;o<r;o++){let s=n[o];l(s.billboard)&&(s.billboard.translucencyByDistance=e)}let i=this._backgroundBillboard;l(i)&&(i.translucencyByDistance=e)}}},pixelOffsetScaleByDistance:{get:function(){return this._pixelOffsetScaleByDistance},set:function(e){let t=this._pixelOffsetScaleByDistance;if(!kt.equals(t,e)){this._pixelOffsetScaleByDistance=kt.clone(e,t);let n=this._glyphs;for(let o=0,r=n.length;o<r;o++){let s=n[o];l(s.billboard)&&(s.billboard.pixelOffsetScaleByDistance=e)}let i=this._backgroundBillboard;l(i)&&(i.pixelOffsetScaleByDistance=e)}}},scaleByDistance:{get:function(){return this._scaleByDistance},set:function(e){let t=this._scaleByDistance;if(!kt.equals(t,e)){this._scaleByDistance=kt.clone(e,t);let n=this._glyphs;for(let o=0,r=n.length;o<r;o++){let s=n[o];l(s.billboard)&&(s.billboard.scaleByDistance=e)}let i=this._backgroundBillboard;l(i)&&(i.scaleByDistance=e)}}},eyeOffset:{get:function(){return this._eyeOffset},set:function(e){let t=this._eyeOffset;if(!d.equals(t,e)){d.clone(e,t);let n=this._glyphs;for(let o=0,r=n.length;o<r;o++){let s=n[o];l(s.billboard)&&(s.billboard.eyeOffset=e)}let i=this._backgroundBillboard;l(i)&&(i.eyeOffset=e)}}},horizontalOrigin:{get:function(){return this._horizontalOrigin},set:function(e){this._horizontalOrigin!==e&&(this._horizontalOrigin=e,Bw(this))}},verticalOrigin:{get:function(){return this._verticalOrigin},set:function(e){if(this._verticalOrigin!==e){this._verticalOrigin=e;let t=this._glyphs;for(let i=0,o=t.length;i<o;i++){let r=t[i];l(r.billboard)&&(r.billboard.verticalOrigin=e)}let n=this._backgroundBillboard;l(n)&&(n.verticalOrigin=e),Bw(this)}}},scale:{get:function(){return this._scale},set:function(e){if(this._scale!==e){this._scale=e;let t=this._glyphs;for(let i=0,o=t.length;i<o;i++){let r=t[i];l(r.billboard)&&(r.billboard.scale=e*this._relativeSize)}let n=this._backgroundBillboard;l(n)&&(n.scale=e*this._relativeSize),Bw(this)}}},totalScale:{get:function(){return this._scale*this._relativeSize}},distanceDisplayCondition:{get:function(){return this._distanceDisplayCondition},set:function(e){if(!Lt.equals(e,this._distanceDisplayCondition)){this._distanceDisplayCondition=Lt.clone(e,this._distanceDisplayCondition);let t=this._glyphs;for(let i=0,o=t.length;i<o;i++){let r=t[i];l(r.billboard)&&(r.billboard.distanceDisplayCondition=e)}let n=this._backgroundBillboard;l(n)&&(n.distanceDisplayCondition=e)}}},disableDepthTestDistance:{get:function(){return this._disableDepthTestDistance},set:function(e){if(this._disableDepthTestDistance!==e){this._disableDepthTestDistance=e;let t=this._glyphs;for(let i=0,o=t.length;i<o;i++){let r=t[i];l(r.billboard)&&(r.billboard.disableDepthTestDistance=e)}let n=this._backgroundBillboard;l(n)&&(n.disableDepthTestDistance=e)}}},id:{get:function(){return this._id},set:function(e){if(this._id!==e){this._id=e;let t=this._glyphs;for(let i=0,o=t.length;i<o;i++){let r=t[i];l(r.billboard)&&(r.billboard.id=e)}let n=this._backgroundBillboard;l(n)&&(n.id=e)}}},pickId:{get:function(){if(!(this._glyphs.length===0||!l(this._glyphs[0].billboard)))return this._glyphs[0].billboard.pickId}},_clampedPosition:{get:function(){return this._actualClampedPosition},set:function(e){this._actualClampedPosition=d.clone(e,this._actualClampedPosition);let t=this._glyphs;for(let i=0,o=t.length;i<o;i++){let r=t[i];l(r.billboard)&&(r.billboard._clampedPosition=e)}let n=this._backgroundBillboard;l(n)&&(n._clampedPosition=e)}},clusterShow:{get:function(){return this._clusterShow},set:function(e){if(this._clusterShow!==e){this._clusterShow=e;let t=this._glyphs;for(let i=0,o=t.length;i<o;i++){let r=t[i];l(r.billboard)&&(r.billboard.clusterShow=e)}let n=this._backgroundBillboard;l(n)&&(n.clusterShow=e)}}}});Sd.prototype._updateClamping=function(){co._updateClamping(this._labelCollection,this)};Sd.prototype.computeScreenSpacePosition=function(e,t){l(t)||(t=new U);let i=this._labelCollection.modelMatrix,o=l(this._actualClampedPosition)?this._actualClampedPosition:this._position;return co._computeScreenSpacePosition(i,o,this._eyeOffset,this._pixelOffset,e,t)};Sd.getScreenSpaceBoundingBox=function(e,t,n){let i=0,o=0,r=0,s=0,a=e.totalScale,c=e._backgroundBillboard;if(l(c))i=t.x+c._translate.x,o=t.y-c._translate.y,r=c.width*a,s=c.height*a,e.verticalOrigin===On.BOTTOM||e.verticalOrigin===On.BASELINE?o-=s:e.verticalOrigin===On.CENTER&&(o-=s*.5);else{i=Number.POSITIVE_INFINITY,o=Number.POSITIVE_INFINITY;let u=0,f=0,h=e._glyphs,p=h.length;for(let _=0;_<p;++_){let m=h[_],x=m.billboard;if(!l(x))continue;let b=t.x+x._translate.x,T=t.y-x._translate.y,C=m.dimensions.width*a,A=m.dimensions.height*a;e.verticalOrigin===On.BOTTOM||e.verticalOrigin===On.BASELINE?T-=A:e.verticalOrigin===On.CENTER&&(T-=A*.5),e._verticalOrigin===On.TOP?T+=na.PADDING*a:(e._verticalOrigin===On.BOTTOM||e._verticalOrigin===On.BASELINE)&&(T-=na.PADDING*a),i=Math.min(i,b),o=Math.min(o,T),u=Math.max(u,b+C),f=Math.max(f,T+A)}r=u-i,s=f-o}return l(n)||(n=new qe),n.x=i,n.y=o,n.width=r,n.height=s,n};Sd.filterUnsupportedCharacters=function(e){let t=new RegExp(/[\u0000-\u0008\u000E-\u001F\u00ad\u202a-\u206f\u200b-\u200f]/,"g");return e.replace(t,"")};Sd.prototype.equals=function(e){return this===e||l(e)&&this._show===e._show&&this._scale===e._scale&&this._outlineWidth===e._outlineWidth&&this._showBackground===e._showBackground&&this._style===e._style&&this._verticalOrigin===e._verticalOrigin&&this._horizontalOrigin===e._horizontalOrigin&&this._heightReference===e._heightReference&&this._renderedText===e._renderedText&&this._font===e._font&&d.equals(this._position,e._position)&&z.equals(this._fillColor,e._fillColor)&&z.equals(this._outlineColor,e._outlineColor)&&z.equals(this._backgroundColor,e._backgroundColor)&&U.equals(this._backgroundPadding,e._backgroundPadding)&&U.equals(this._pixelOffset,e._pixelOffset)&&d.equals(this._eyeOffset,e._eyeOffset)&&kt.equals(this._translucencyByDistance,e._translucencyByDistance)&&kt.equals(this._pixelOffsetScaleByDistance,e._pixelOffsetScaleByDistance)&&kt.equals(this._scaleByDistance,e._scaleByDistance)&&Lt.equals(this._distanceDisplayCondition,e._distanceDisplayCondition)&&this._disableDepthTestDistance===e._disableDepthTestDistance&&this._id===e._id};Sd.prototype.isDestroyed=function(){return!1};Sd.enableRightToLeftDetection=!1;function 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Tf({scene:this._scene,batchTable:this._batchTable}),this._billboardCollection.destroyTextureAtlas=!1,this._billboardCollection._sdf=!0,this._spareBillboards=[],this._glyphTextureCache={},this._labels=[],this._labelsToUpdate=[],this._totalGlyphCount=0,this._highlightColor=z.clone(z.WHITE),this.show=y(e.show,!0),this.modelMatrix=F.clone(y(e.modelMatrix,F.IDENTITY)),this.debugShowBoundingVolume=y(e.debugShowBoundingVolume,!1),this.blendOption=y(e.blendOption,Do.OPAQUE_AND_TRANSLUCENT)}Object.defineProperties(im.prototype,{length:{get:function(){return this._labels.length}}});im.prototype.add=function(e){let t=new Dx(e,this);return this._labels.push(t),this._labelsToUpdate.push(t),t};im.prototype.remove=function(e){if(l(e)&&e._labelCollection===this){let t=this._labels.indexOf(e);if(t!==-1)return this._labels.splice(t,1),Pae(this,e),!0}return!1};im.prototype.removeAll=function(){let e=this._labels;for(let t=0,n=e.length;t<n;++t)Pae(this,e[t]);e.length=0};im.prototype.contains=function(e){return l(e)&&e._labelCollection===this};im.prototype.get=function(e){return this._labels[e]};im.prototype.update=function(e){if(!this.show)return;let t=this._billboardCollection,n=this._backgroundBillboardCollection;t.modelMatrix=this.modelMatrix,t.debugShowBoundingVolume=this.debugShowBoundingVolume,n.modelMatrix=this.modelMatrix,n.debugShowBoundingVolume=this.debugShowBoundingVolume;let i=e.context;l(this._textureAtlas)||(this._textureAtlas=new Sx({context:i}),t.textureAtlas=this._textureAtlas),l(this._backgroundTextureAtlas)||(this._backgroundTextureAtlas=new Sx({context:i,initialSize:OW}),n.textureAtlas=this._backgroundTextureAtlas,kWe(this._backgroundTextureAtlas));let o=this._labelsToUpdate.length;for(let s=0;s<o;++s){let a=this._labelsToUpdate[s];if(a.isDestroyed())continue;let c=a._glyphs.length;a._rebindAllGlyphs&&(HWe(this,a),a._rebindAllGlyphs=!1),a._repositionAllGlyphs&&(WWe(a),a._repositionAllGlyphs=!1);let u=a._glyphs.length-c;this._totalGlyphCount+=u}let r=n.length>0?Do.TRANSLUCENT:this.blendOption;t.blendOption=r,n.blendOption=r,t._highlightColor=this._highlightColor,n._highlightColor=this._highlightColor,this._labelsToUpdate.length=0,n.update(e),t.update(e)};im.prototype.isDestroyed=function(){return!1};im.prototype.destroy=function(){return this.removeAll(),this._billboardCollection=this._billboardCollection.destroy(),this._textureAtlas=this._textureAtlas&&this._textureAtlas.destroy(),this._backgroundBillboardCollection=this._backgroundBillboardCollection.destroy(),this._backgroundTextureAtlas=this._backgroundTextureAtlas&&this._backgroundTextureAtlas.destroy(),ue(this)};var Np=im;var Uc={};Uc.numberOfPoints=function(e,t,n){let i=d.distance(e,t);return Math.ceil(i/n)};Uc.numberOfPointsRhumbLine=function(e,t,n){let i=Math.pow(e.longitude-t.longitude,2)+Math.pow(e.latitude-t.latitude,2);return Math.max(1,Math.ceil(Math.sqrt(i/(n*n))))};var jWe=new fe;Uc.extractHeights=function(e,t){let n=e.length,i=new Array(n);for(let o=0;o<n;o++){let r=e[o];i[o]=t.cartesianToCartographic(r,jWe).height}return i};var qWe=new F,YWe=new d,Rae=new d,XWe=new an(d.UNIT_X,0),Oae=new d,KWe=new an(d.UNIT_X,0),ZWe=new d,$We=new d,NW=[];function Lae(e,t,n){let i=NW;i.length=e;let o;if(t===n){for(o=0;o<e;o++)i[o]=t;return i}let s=(n-t)/e;for(o=0;o<e;o++){let a=t+o*s;i[o]=a}return i}var HB=new fe,zB=new fe,H_=new d,FW=new d,QWe=new d,LW=new Xg,Uw=new Ya;function JWe(e,t,n,i,o,r,s,a){let c=i.scaleToGeodeticSurface(e,FW),u=i.scaleToGeodeticSurface(t,QWe),f=Uc.numberOfPoints(e,t,n),h=i.cartesianToCartographic(c,HB),p=i.cartesianToCartographic(u,zB),_=Lae(f,o,r);LW.setEndPoints(h,p);let m=LW.surfaceDistance/f,x=a;h.height=o;let b=i.cartographicToCartesian(h,H_);d.pack(b,s,x),x+=3;for(let T=1;T<f;T++){let C=LW.interpolateUsingSurfaceDistance(T*m,zB);C.height=_[T],b=i.cartographicToCartesian(C,H_),d.pack(b,s,x),x+=3}return x}function eje(e,t,n,i,o,r,s,a){let c=i.cartesianToCartographic(e,HB),u=i.cartesianToCartographic(t,zB),f=Uc.numberOfPointsRhumbLine(c,u,n);c.height=0,u.height=0;let h=Lae(f,o,r);Uw.ellipsoid.equals(i)||(Uw=new Ya(void 0,void 0,i)),Uw.setEndPoints(c,u);let p=Uw.surfaceDistance/f,_=a;c.height=o;let m=i.cartographicToCartesian(c,H_);d.pack(m,s,_),_+=3;for(let x=1;x<f;x++){let b=Uw.interpolateUsingSurfaceDistance(x*p,zB);b.height=h[x],m=i.cartographicToCartesian(b,H_),d.pack(m,s,_),_+=3}return _}Uc.wrapLongitude=function(e,t){let n=[],i=[];if(l(e)&&e.length>0){t=y(t,F.IDENTITY);let o=F.inverseTransformation(t,qWe),r=F.multiplyByPoint(o,d.ZERO,YWe),s=d.normalize(F.multiplyByPointAsVector(o,d.UNIT_Y,Rae),Rae),a=an.fromPointNormal(r,s,XWe),c=d.normalize(F.multiplyByPointAsVector(o,d.UNIT_X,Oae),Oae),u=an.fromPointNormal(r,c,KWe),f=1;n.push(d.clone(e[0]));let h=n[0],p=e.length;for(let _=1;_<p;++_){let m=e[_];if(an.getPointDistance(u,h)<0||an.getPointDistance(u,m)<0){let x=Zn.lineSegmentPlane(h,m,a,ZWe);if(l(x)){let b=d.multiplyByScalar(s,5e-9,$We);an.getPointDistance(a,h)<0&&d.negate(b,b),n.push(d.add(x,b,new d)),i.push(f+1),d.negate(b,b),n.push(d.add(x,b,new d)),f=1}}n.push(d.clone(e[_])),f++,h=m}i.push(f)}return{positions:n,lengths:i}};Uc.generateArc=function(e){l(e)||(e={});let t=e.positions,n=t.length,i=y(e.ellipsoid,ee.default),o=y(e.height,0),r=Array.isArray(o);if(n<1)return[];if(n===1){let x=i.scaleToGeodeticSurface(t[0],FW);if(o=r?o[0]:o,o!==0){let b=i.geodeticSurfaceNormal(x,H_);d.multiplyByScalar(b,o,b),d.add(x,b,x)}return[x.x,x.y,x.z]}let s=e.minDistance;if(!l(s)){let x=y(e.granularity,P.RADIANS_PER_DEGREE);s=P.chordLength(x,i.maximumRadius)}let a=0,c;for(c=0;c<n-1;c++)a+=Uc.numberOfPoints(t[c],t[c+1],s);let u=(a+1)*3,f=new Array(u),h=0;for(c=0;c<n-1;c++){let x=t[c],b=t[c+1],T=r?o[c]:o,C=r?o[c+1]:o;h=JWe(x,b,s,i,T,C,f,h)}NW.length=0;let p=t[n-1],_=i.cartesianToCartographic(p,HB);_.height=r?o[n-1]:o;let m=i.cartographicToCartesian(_,H_);return d.pack(m,f,u-3),f};var Mae=new fe,tje=new fe;Uc.generateRhumbArc=function(e){l(e)||(e={});let t=e.positions,n=t.length,i=y(e.ellipsoid,ee.default),o=y(e.height,0),r=Array.isArray(o);if(n<1)return[];if(n===1){let T=i.scaleToGeodeticSurface(t[0],FW);if(o=r?o[0]:o,o!==0){let C=i.geodeticSurfaceNormal(T,H_);d.multiplyByScalar(C,o,C),d.add(T,C,T)}return[T.x,T.y,T.z]}let s=y(e.granularity,P.RADIANS_PER_DEGREE),a=0,c,u=i.cartesianToCartographic(t[0],Mae),f;for(c=0;c<n-1;c++)f=i.cartesianToCartographic(t[c+1],tje),a+=Uc.numberOfPointsRhumbLine(u,f,s),u=fe.clone(f,Mae);let h=(a+1)*3,p=new Array(h),_=0;for(c=0;c<n-1;c++){let T=t[c],C=t[c+1],A=r?o[c]:o,S=r?o[c+1]:o;_=eje(T,C,s,i,A,S,p,_)}NW.length=0;let m=t[n-1],x=i.cartesianToCartographic(m,HB);x.height=r?o[n-1]:o;let b=i.cartographicToCartesian(x,H_);return d.pack(b,p,h-3),p};Uc.generateCartesianArc=function(e){let t=Uc.generateArc(e),n=t.length/3,i=new Array(n);for(let o=0;o<n;o++)i[o]=d.unpack(t,o*3);return i};Uc.generateCartesianRhumbArc=function(e){let t=Uc.generateRhumbArc(e),n=t.length/3,i=new Array(n);for(let o=0;o<n;o++)i[o]=d.unpack(t,o*3);return i};var Li=Uc;function lu(e,t){e=y(e,y.EMPTY_OBJECT),this._show=y(e.show,!0),this._width=y(e.width,1),this._loop=y(e.loop,!1),this._distanceDisplayCondition=e.distanceDisplayCondition,this._material=e.material,l(this._material)||(this._material=Yi.fromType(Yi.ColorType,{color:new z(1,1,1,1)}));let n=e.positions;l(n)||(n=[]),this._positions=n,this._actualPositions=bo(n,d.equalsEpsilon),this._loop&&this._actualPositions.length>2&&(this._actualPositions===this._positions&&(this._actualPositions=n.slice()),this._actualPositions.push(d.clone(this._actualPositions[0]))),this._length=this._actualPositions.length,this._id=e.id;let i;l(t)&&(i=F.clone(t.modelMatrix)),this._modelMatrix=i,this._segments=Li.wrapLongitude(this._actualPositions,i),this._actualLength=void 0,this._propertiesChanged=new Uint32Array(Fae),this._polylineCollection=t,this._dirty=!1,this._pickId=void 0,this._boundingVolume=ae.fromPoints(this._actualPositions),this._boundingVolumeWC=ae.transform(this._boundingVolume,this._modelMatrix),this._boundingVolume2D=new ae}var Nae=lu.POSITION_INDEX=0,nje=lu.SHOW_INDEX=1,ije=lu.WIDTH_INDEX=2,oje=lu.MATERIAL_INDEX=3,zw=lu.POSITION_SIZE_INDEX=4,rje=lu.DISTANCE_DISPLAY_CONDITION=5,Fae=lu.NUMBER_OF_PROPERTIES=6;function Fp(e,t){++e._propertiesChanged[t];let n=e._polylineCollection;l(n)&&(n._updatePolyline(e,t),e._dirty=!0)}Object.defineProperties(lu.prototype,{show:{get:function(){return this._show},set:function(e){e!==this._show&&(this._show=e,Fp(this,nje))}},positions:{get:function(){return this._positions},set:function(e){let t=bo(e,d.equalsEpsilon);this._loop&&t.length>2&&(t===e&&(t=e.slice()),t.push(d.clone(t[0]))),(this._actualPositions.length!==t.length||this._actualPositions.length!==this._length)&&Fp(this,zw),this._positions=e,this._actualPositions=t,this._length=t.length,this._boundingVolume=ae.fromPoints(this._actualPositions,this._boundingVolume),this._boundingVolumeWC=ae.transform(this._boundingVolume,this._modelMatrix,this._boundingVolumeWC),Fp(this,Nae),this.update()}},material:{get:function(){return this._material},set:function(e){this._material!==e&&(this._material=e,Fp(this,oje))}},width:{get:function(){return this._width},set:function(e){let t=this._width;e!==t&&(this._width=e,Fp(this,ije))}},loop:{get:function(){return this._loop},set:function(e){if(e!==this._loop){let t=this._actualPositions;e?t.length>2&&!d.equals(t[0],t[t.length-1])&&(t.length===this._positions.length&&(this._actualPositions=t=this._positions.slice()),t.push(d.clone(t[0]))):t.length>2&&d.equals(t[0],t[t.length-1])&&(t.length-1===this._positions.length?this._actualPositions=this._positions:t.pop()),this._loop=e,Fp(this,zw)}}},id:{get:function(){return this._id},set:function(e){this._id=e,l(this._pickId)&&(this._pickId.object.id=e)}},pickId:{get:function(){return this._pickId}},isDestroyed:{get:function(){return!l(this._polylineCollection)}},distanceDisplayCondition:{get:function(){return this._distanceDisplayCondition},set:function(e){Lt.equals(e,this._distanceDisplayCondition)||(this._distanceDisplayCondition=Lt.clone(e,this._distanceDisplayCondition),Fp(this,rje))}}});lu.prototype.update=function(){let e=F.IDENTITY;l(this._polylineCollection)&&(e=this._polylineCollection.modelMatrix);let t=this._segments.positions.length,n=this._segments.lengths,i=this._propertiesChanged[Nae]>0||this._propertiesChanged[zw]>0;if((!F.equals(e,this._modelMatrix)||i)&&(this._segments=Li.wrapLongitude(this._actualPositions,e),this._boundingVolumeWC=ae.transform(this._boundingVolume,e,this._boundingVolumeWC)),this._modelMatrix=F.clone(e,this._modelMatrix),this._segments.positions.length!==t)Fp(this,zw);else{let o=n.length;for(let r=0;r<o;++r)if(n[r]!==this._segments.lengths[r]){Fp(this,zw);break}}};lu.prototype.getPickId=function(e){return l(this._pickId)||(this._pickId=e.createPickId({primitive:this,collection:this._polylineCollection,id:this._id})),this._pickId};lu.prototype._clean=function(){this._dirty=!1;let e=this._propertiesChanged;for(let t=0;t<Fae-1;++t)e[t]=0};lu.prototype._destroy=function(){this._pickId=this._pickId&&this._pickId.destroy(),this._material=this._material&&this._material.destroy(),this._polylineCollection=void 0};var vd=lu;var sje=vd.SHOW_INDEX,aje=vd.WIDTH_INDEX,kW=vd.POSITION_INDEX,cje=vd.MATERIAL_INDEX,Bae=vd.POSITION_SIZE_INDEX,lje=vd.DISTANCE_DISPLAY_CONDITION,Wae=vd.NUMBER_OF_PROPERTIES,El={texCoordExpandAndBatchIndex:0,position3DHigh:1,position3DLow:2,position2DHigh:3,position2DLow:4,prevPosition3DHigh:5,prevPosition3DLow:6,prevPosition2DHigh:7,prevPosition2DLow:8,nextPosition3DHigh:9,nextPosition3DLow:10,nextPosition2DHigh:11,nextPosition2DLow:12};function wd(e){e=y(e,y.EMPTY_OBJECT),this.show=y(e.show,!0),this.modelMatrix=F.clone(y(e.modelMatrix,F.IDENTITY)),this._modelMatrix=F.clone(F.IDENTITY),this.debugShowBoundingVolume=y(e.debugShowBoundingVolume,!1),this._opaqueRS=void 0,this._translucentRS=void 0,this._colorCommands=[],this._polylinesUpdated=!1,this._polylinesRemoved=!1,this._createVertexArray=!1,this._propertiesChanged=new Uint32Array(Wae),this._polylines=[],this._polylineBuckets={},this._positionBufferUsage={bufferUsage:Fe.STATIC_DRAW,frameCount:0},this._mode=void 0,this._polylinesToUpdate=[],this._vertexArrays=[],this._positionBuffer=void 0,this._texCoordExpandAndBatchIndexBuffer=void 0,this._batchTable=void 0,this._createBatchTable=!1,this._useHighlightColor=!1,this._highlightColor=z.clone(z.WHITE);let t=this;this._uniformMap={u_highlightColor:function(){return t._highlightColor}}}Object.defineProperties(wd.prototype,{length:{get:function(){return VW(this),this._polylines.length}}});wd.prototype.add=function(e){let t=new vd(e,this);return t._index=this._polylines.length,this._polylines.push(t),this._createVertexArray=!0,this._createBatchTable=!0,t};wd.prototype.remove=function(e){if(this.contains(e)){if(this._polylinesRemoved=!0,this._createVertexArray=!0,this._createBatchTable=!0,l(e._bucket)){let t=e._bucket;t.shaderProgram=t.shaderProgram&&t.shaderProgram.destroy()}return e._destroy(),!0}return!1};wd.prototype.removeAll=function(){UW(this),Kae(this),this._polylineBuckets={},this._polylinesRemoved=!1,this._polylines.length=0,this._polylinesToUpdate.length=0,this._createVertexArray=!0};wd.prototype.contains=function(e){return l(e)&&e._polylineCollection===this};wd.prototype.get=function(e){return VW(this),this._polylines[e]};function uje(e,t){l(e._batchTable)&&e._batchTable.destroy();let n=[{functionName:"batchTable_getWidthAndShow",componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:2},{functionName:"batchTable_getPickColor",componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:4,normalize:!0},{functionName:"batchTable_getCenterHigh",componentDatatype:X.FLOAT,componentsPerAttribute:3},{functionName:"batchTable_getCenterLowAndRadius",componentDatatype:X.FLOAT,componentsPerAttribute:4},{functionName:"batchTable_getDistanceDisplayCondition",componentDatatype:X.FLOAT,componentsPerAttribute:2}];e._batchTable=new LT(t,n,e._polylines.length)}var jae=new Hn,qae=new oe,Yae=new U;wd.prototype.update=function(e){if(VW(this),this._polylines.length===0||!this.show)return;gje(this,e);let t=e.context,n=e.mapProjection,i,o=this._propertiesChanged;if(this._createBatchTable){if(Bt.maximumVertexTextureImageUnits===0)throw new re("Vertex texture fetch support is required to render polylines. The maximum number of vertex texture image units must be greater than zero.");uje(this,t),this._createBatchTable=!1}if(this._createVertexArray||dje(this))Uae(this,t,n);else if(this._polylinesUpdated){let c=this._polylinesToUpdate;if(this._mode!==ne.SCENE3D){let u=c.length;for(let f=0;f<u;++f)i=c[f],i.update()}if(o[Bae]||o[cje])Uae(this,t,n);else{let u=c.length,f=this._polylineBuckets;for(let h=0;h<u;++h){i=c[h],o=i._propertiesChanged;let p=i._bucket,_=0;for(let m in f)if(f.hasOwnProperty(m)){if(f[m]===p){o[kW]&&p.writeUpdate(_,i,this._positionBuffer,n);break}_+=f[m].lengthOfPositions}if((o[sje]||o[aje])&&this._batchTable.setBatchedAttribute(i._index,0,new U(i._width,i._show)),this._batchTable.attributes.length>2){if(o[kW]||o[Bae]){let m=e.mode===ne.SCENE2D?i._boundingVolume2D:i._boundingVolumeWC,x=Hn.fromCartesian(m.center,jae),b=oe.fromElements(x.low.x,x.low.y,x.low.z,m.radius,qae);this._batchTable.setBatchedAttribute(i._index,2,x.high),this._batchTable.setBatchedAttribute(i._index,3,b)}if(o[lje]){let m=Yae;m.x=0,m.y=Number.MAX_VALUE;let x=i.distanceDisplayCondition;l(x)&&(m.x=x.near,m.y=x.far),this._batchTable.setBatchedAttribute(i._index,4,m)}}i._clean()}}c.length=0,this._polylinesUpdated=!1}o=this._propertiesChanged;for(let c=0;c<Wae;++c)o[c]=0;let r=F.IDENTITY;e.mode===ne.SCENE3D&&(r=this.modelMatrix);let s=e.passes,a=e.morphTime!==0;if((!l(this._opaqueRS)||this._opaqueRS.depthTest.enabled!==a)&&(this._opaqueRS=Ve.fromCache({depthMask:a,depthTest:{enabled:a}})),(!l(this._translucentRS)||this._translucentRS.depthTest.enabled!==a)&&(this._translucentRS=Ve.fromCache({blending:un.ALPHA_BLEND,depthMask:!a,depthTest:{enabled:a}})),this._batchTable.update(e),s.render||s.pick){let c=this._colorCommands;fje(this,e,c,r)}};var Hw=new ae,kae=new ae;function fje(e,t,n,i){let o=t.context,r=t.commandList,s=n.length,a=0,c=!0,u=e._vertexArrays,f=e.debugShowBoundingVolume,p=e._batchTable.getUniformMapCallback(),_=u.length;for(let m=0;m<_;++m){let x=u[m],b=x.buckets,T=b.length;for(let C=0;C<T;++C){let A=b[C],S=A.offset,v=A.bucket.shaderProgram,D=A.bucket.polylines,O=D.length,R,M,L=0,g,E;for(let w=0;w<O;++w){let I=D[w],N=mje(I._material);if(N!==R){if(l(R)&&L>0){let G=M.isTranslucent();a>=s?(g=new $e({owner:e}),n.push(g)):g=n[a],++a,E=bt(p(M._uniforms),e._uniformMap),g.boundingVolume=ae.clone(Hw,g.boundingVolume),g.modelMatrix=i,g.shaderProgram=v,g.vertexArray=x.va,g.renderState=G?e._translucentRS:e._opaqueRS,g.pass=G?we.TRANSLUCENT:we.OPAQUE,g.debugShowBoundingVolume=f,g.pickId="v_pickColor",g.uniformMap=E,g.count=L,g.offset=S,S+=L,L=0,c=!0,r.push(g)}M=I._material,M.update(o),R=N}let B=I._locatorBuckets,H=B.length;for(let G=0;G<H;++G){let k=B[G];k.locator===A&&(L+=k.count)}let V;t.mode===ne.SCENE3D?V=I._boundingVolumeWC:t.mode===ne.COLUMBUS_VIEW?V=I._boundingVolume2D:t.mode===ne.SCENE2D?l(I._boundingVolume2D)&&(V=ae.clone(I._boundingVolume2D,kae),V.center.x=0):l(I._boundingVolumeWC)&&l(I._boundingVolume2D)&&(V=ae.union(I._boundingVolumeWC,I._boundingVolume2D,kae)),c?(c=!1,ae.clone(V,Hw)):ae.union(V,Hw,Hw)}l(R)&&L>0&&(a>=s?(g=new $e({owner:e}),n.push(g)):g=n[a],++a,E=bt(p(M._uniforms),e._uniformMap),g.boundingVolume=ae.clone(Hw,g.boundingVolume),g.modelMatrix=i,g.shaderProgram=v,g.vertexArray=x.va,g.renderState=M.isTranslucent()?e._translucentRS:e._opaqueRS,g.pass=M.isTranslucent()?we.TRANSLUCENT:we.OPAQUE,g.debugShowBoundingVolume=f,g.pickId="v_pickColor",g.uniformMap=E,g.count=L,g.offset=S,c=!0,r.push(g)),R=void 0}}n.length=a}wd.prototype.isDestroyed=function(){return!1};wd.prototype.destroy=function(){return Xae(this),UW(this),Kae(this),this._batchTable=this._batchTable&&this._batchTable.destroy(),ue(this)};function dje(e){let t=!1,n=e._propertiesChanged,i=e._positionBufferUsage;return n[kW]?(i.bufferUsage!==Fe.STREAM_DRAW&&(t=!0,i.bufferUsage=Fe.STREAM_DRAW),i.frameCount=100):i.bufferUsage!==Fe.STATIC_DRAW&&(i.frameCount===0?(t=!0,i.bufferUsage=Fe.STATIC_DRAW):i.frameCount--),t}var Vae=[0,0,0];function Uae(e,t,n){e._createVertexArray=!1,UW(e),Xae(e),pje(e);let i=[[]],o=i[0],r=e._batchTable,s=e._useHighlightColor,a=[0],c=0,u=[[]],f=0,h=e._polylineBuckets,p,_;for(p in h)h.hasOwnProperty(p)&&(_=h[p],_.updateShader(t,r,s),f+=_.lengthOfPositions);if(f>0){let m=e._mode,x=new Float32Array(6*f*3),b=new Float32Array(f*4),T,C=0,A=0,S=0;for(p in h)if(h.hasOwnProperty(p)){_=h[p],_.write(x,b,C,A,S,r,t,n),m===ne.MORPHING&&(l(T)||(T=new Float32Array(6*f*3)),_.writeForMorph(T,C));let E=_.lengthOfPositions;C+=6*E*3,A+=E*4,S+=E*4,c=_.updateIndices(i,a,u,c)}let v=e._positionBufferUsage.bufferUsage,D=Fe.STATIC_DRAW;e._positionBuffer=yt.createVertexBuffer({context:t,typedArray:x,usage:v});let O;l(T)&&(O=yt.createVertexBuffer({context:t,typedArray:T,usage:v})),e._texCoordExpandAndBatchIndexBuffer=yt.createVertexBuffer({context:t,typedArray:b,usage:D});let R=3*Float32Array.BYTES_PER_ELEMENT,M=4*Float32Array.BYTES_PER_ELEMENT,L=0,g=i.length;for(let E=0;E<g;++E)if(o=i[E],o.length>0){let w=new Uint16Array(o),I=yt.createIndexBuffer({context:t,typedArray:w,usage:Fe.STATIC_DRAW,indexDatatype:Ne.UNSIGNED_SHORT});L+=a[E];let N=6*(E*(R*P.SIXTY_FOUR_KILOBYTES)-L*R),B=R+N,H=R+B,V=R+H,G=R+V,k=R+G,W=E*(M*P.SIXTY_FOUR_KILOBYTES)-L*M,Y=[{index:El.position3DHigh,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:N,strideInBytes:6*R},{index:El.position3DLow,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:B,strideInBytes:6*R},{index:El.position2DHigh,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:N,strideInBytes:6*R},{index:El.position2DLow,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:B,strideInBytes:6*R},{index:El.prevPosition3DHigh,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:H,strideInBytes:6*R},{index:El.prevPosition3DLow,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:V,strideInBytes:6*R},{index:El.prevPosition2DHigh,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:H,strideInBytes:6*R},{index:El.prevPosition2DLow,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:V,strideInBytes:6*R},{index:El.nextPosition3DHigh,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:G,strideInBytes:6*R},{index:El.nextPosition3DLow,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:k,strideInBytes:6*R},{index:El.nextPosition2DHigh,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:G,strideInBytes:6*R},{index:El.nextPosition2DLow,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:k,strideInBytes:6*R},{index:El.texCoordExpandAndBatchIndex,componentsPerAttribute:4,componentDatatype:X.FLOAT,vertexBuffer:e._texCoordExpandAndBatchIndexBuffer,offsetInBytes:W}],J,j,K,Q;m===ne.SCENE3D?(j=e._positionBuffer,J="vertexBuffer",K=Vae,Q="value"):m===ne.SCENE2D||m===ne.COLUMBUS_VIEW?(j=Vae,J="value",K=e._positionBuffer,Q="vertexBuffer"):(j=O,J="vertexBuffer",K=e._positionBuffer,Q="vertexBuffer"),Y[0][J]=j,Y[1][J]=j,Y[2][Q]=K,Y[3][Q]=K,Y[4][J]=j,Y[5][J]=j,Y[6][Q]=K,Y[7][Q]=K,Y[8][J]=j,Y[9][J]=j,Y[10][Q]=K,Y[11][Q]=K;let de=new ti({context:t,attributes:Y,indexBuffer:I});e._vertexArrays.push({va:de,buckets:u[E]})}}}function hje(e,t){return t instanceof Ot?t.id:t}var GB=[];function mje(e){let t=Yi._uniformList[e.type],n=t.length;GB.length=2*n;let i=0;for(let o=0;o<n;++o){let r=t[o];GB[i]=r,GB[i+1]=e._uniforms[r](),i+=2}return`${e.type}:${JSON.stringify(GB,hje)}`}function pje(e){let t=e._mode,n=e._modelMatrix,i=e._polylineBuckets={},o=e._polylines,r=o.length;for(let s=0;s<r;++s){let a=o[s];if(a._actualPositions.length>1){a.update();let c=a.material,u=i[c.type];l(u)||(u=i[c.type]=new om(c,t,n)),u.addPolyline(a)}}}function gje(e,t){let n=t.mode;(e._mode!==n||!F.equals(e._modelMatrix,e.modelMatrix))&&(e._mode=n,e._modelMatrix=F.clone(e.modelMatrix),e._createVertexArray=!0)}function VW(e){if(e._polylinesRemoved){e._polylinesRemoved=!1;let t=[],n=[],i=0,o,r=e._polylines.length;for(let s=0;s<r;++s)o=e._polylines[s],o.isDestroyed||(o._index=i++,n.push(o),t.push(o));e._polylines=t,e._polylinesToUpdate=n}}function UW(e){let t=e._polylines,n=t.length;for(let i=0;i<n;++i)if(!t[i].isDestroyed){let o=t[i]._bucket;l(o)&&(o.shaderProgram=o.shaderProgram&&o.shaderProgram.destroy())}}function Xae(e){let t=e._vertexArrays.length;for(let n=0;n<t;++n)e._vertexArrays[n].va.destroy();e._vertexArrays.length=0}wd.prototype._updatePolyline=function(e,t){this._polylinesUpdated=!0,e._dirty||this._polylinesToUpdate.push(e),++this._propertiesChanged[t]};function Kae(e){let t=e._polylines,n=t.length;for(let i=0;i<n;++i)t[i].isDestroyed||t[i]._destroy()}function BW(e,t,n){this.count=e,this.offset=t,this.bucket=n}function om(e,t,n){this.polylines=[],this.lengthOfPositions=0,this.material=e,this.shaderProgram=void 0,this.mode=t,this.modelMatrix=n}om.prototype.addPolyline=function(e){this.polylines.push(e),e._actualLength=this.getPolylinePositionsLength(e),this.lengthOfPositions+=e._actualLength,e._bucket=this};om.prototype.updateShader=function(e,t,n){if(l(this.shaderProgram))return;let i=["DISTANCE_DISPLAY_CONDITION"];n&&i.push("VECTOR_TILE"),this.material.shaderSource.search(/in\s+float\s+v_polylineAngle;/g)!==-1&&i.push("POLYLINE_DASH"),Ht.isInternetExplorer()||i.push("CLIP_POLYLINE");let o=new Ue({defines:i,sources:[`in vec4 v_pickColor;
`,this.material.shaderSource,wT]}),r=t.getVertexShaderCallback()(hL),s=new Ue({defines:i,sources:[Ju,r]});this.shaderProgram=en.fromCache({context:e,vertexShaderSource:s,fragmentShaderSource:o,attributeLocations:El})};function Zae(e){return d.dot(d.UNIT_X,e._boundingVolume.center)<0||e._boundingVolume.intersectPlane(an.ORIGIN_ZX_PLANE)===jt.INTERSECTING}om.prototype.getPolylinePositionsLength=function(e){let t;if(this.mode===ne.SCENE3D||!Zae(e))return t=e._actualPositions.length,t*4-4;let n=0,i=e._segments.lengths;t=i.length;for(let o=0;o<t;++o)n+=i[o]*4-4;return n};var Ts=new d,Af=new d,Ef=new d,WB=new d,_je=new oe,yje=new U;om.prototype.write=function(e,t,n,i,o,r,s,a){let c=this.mode,u=a.ellipsoid.maximumRadius*P.PI,f=this.polylines,h=f.length;for(let p=0;p<h;++p){let _=f[p],m=_.width,x=_.show&&m>0,b=_._index,T=this.getSegments(_,a),C=T.positions,A=T.lengths,S=C.length,v=_.getPickId(s).color,D=0,O=0,R;for(let H=0;H<S;++H){H===0?_._loop?R=C[S-2]:(R=WB,d.subtract(C[0],C[1],R),d.add(C[0],R,R)):R=C[H-1],d.clone(R,Af),d.clone(C[H],Ts),H===S-1?_._loop?R=C[1]:(R=WB,d.subtract(C[S-1],C[S-2],R),d.add(C[S-1],R,R)):R=C[H+1],d.clone(R,Ef);let V=A[D];H===O+V&&(O+=V,++D);let G=H-O===0,k=H===O+A[D]-1;c===ne.SCENE2D&&(Af.z=0,Ts.z=0,Ef.z=0),(c===ne.SCENE2D||c===ne.MORPHING)&&(G||k)&&u-Math.abs(Ts.x)<1&&((Ts.x<0&&Af.x>0||Ts.x>0&&Af.x<0)&&d.clone(Ts,Af),(Ts.x<0&&Ef.x>0||Ts.x>0&&Ef.x<0)&&d.clone(Ts,Ef));let W=G?2:0,Y=k?2:4;for(let J=W;J<Y;++J){Hn.writeElements(Ts,e,n),Hn.writeElements(Af,e,n+6),Hn.writeElements(Ef,e,n+12);let j=J-2<0?-1:1;t[o]=H/(S-1),t[o+1]=2*(J%2)-1,t[o+2]=j,t[o+3]=b,n+=6*3,o+=4}}let M=_je;M.x=z.floatToByte(v.red),M.y=z.floatToByte(v.green),M.z=z.floatToByte(v.blue),M.w=z.floatToByte(v.alpha);let L=yje;L.x=m,L.y=x?1:0;let g=c===ne.SCENE2D?_._boundingVolume2D:_._boundingVolumeWC,E=Hn.fromCartesian(g.center,jae),w=E.high,I=oe.fromElements(E.low.x,E.low.y,E.low.z,g.radius,qae),N=Yae;N.x=0,N.y=Number.MAX_VALUE;let B=_.distanceDisplayCondition;l(B)&&(N.x=B.near,N.y=B.far),r.setBatchedAttribute(b,0,L),r.setBatchedAttribute(b,1,M),r.attributes.length>2&&(r.setBatchedAttribute(b,2,w),r.setBatchedAttribute(b,3,I),r.setBatchedAttribute(b,4,N))}};var xje=new d,bje=new d,Tje=new d,zae=new d;om.prototype.writeForMorph=function(e,t){let n=this.modelMatrix,i=this.polylines,o=i.length;for(let r=0;r<o;++r){let s=i[r],a=s._segments.positions,c=s._segments.lengths,u=a.length,f=0,h=0;for(let p=0;p<u;++p){let _;p===0?s._loop?_=a[u-2]:(_=zae,d.subtract(a[0],a[1],_),d.add(a[0],_,_)):_=a[p-1],_=F.multiplyByPoint(n,_,bje);let m=F.multiplyByPoint(n,a[p],xje),x;p===u-1?s._loop?x=a[1]:(x=zae,d.subtract(a[u-1],a[u-2],x),d.add(a[u-1],x,x)):x=a[p+1],x=F.multiplyByPoint(n,x,Tje);let b=c[f];p===h+b&&(h+=b,++f);let T=p-h===0,C=p===h+c[f]-1,A=T?2:0,S=C?2:4;for(let v=A;v<S;++v)Hn.writeElements(m,e,t),Hn.writeElements(_,e,t+6),Hn.writeElements(x,e,t+12),t+=6*3}}};var Cje=new Array(1);om.prototype.updateIndices=function(e,t,n,i){let o=n.length-1,r=new BW(0,i,this);n[o].push(r);let s=0,a=e[e.length-1],c=0;a.length>0&&(c=a[a.length-1]+1);let u=this.polylines,f=u.length;for(let h=0;h<f;++h){let p=u[h];p._locatorBuckets=[];let _;if(this.mode===ne.SCENE3D){_=Cje;let x=p._actualPositions.length;if(x>0)_[0]=x;else continue}else _=p._segments.lengths;let m=_.length;if(m>0){let x=0;for(let b=0;b<m;++b){let T=_[b]-1;for(let C=0;C<T;++C)c+4>P.SIXTY_FOUR_KILOBYTES&&(p._locatorBuckets.push({locator:r,count:x}),x=0,t.push(4),a=[],e.push(a),c=0,r.count=s,s=0,i=0,r=new BW(0,0,this),n[++o]=[r]),a.push(c,c+2,c+1),a.push(c+1,c+2,c+3),x+=6,s+=6,i+=6,c+=4}p._locatorBuckets.push({locator:r,count:x}),c+4>P.SIXTY_FOUR_KILOBYTES&&(t.push(0),a=[],e.push(a),c=0,r.count=s,i=0,s=0,r=new BW(0,0,this),n[++o]=[r])}p._clean()}return r.count=s,i};om.prototype.getPolylineStartIndex=function(e){let t=this.polylines,n=0,i=t.length;for(let o=0;o<i;++o){let r=t[o];if(r===e)break;n+=r._actualLength}return n};var jC={positions:void 0,lengths:void 0},Hae=new Array(1),Aje=new d,Eje=new fe;om.prototype.getSegments=function(e,t){let n=e._actualPositions;if(this.mode===ne.SCENE3D)return Hae[0]=n.length,jC.positions=n,jC.lengths=Hae,jC;Zae(e)&&(n=e._segments.positions);let i=t.ellipsoid,o=[],r=this.modelMatrix,s=n.length,a,c=Aje;for(let u=0;u<s;++u)a=n[u],c=F.multiplyByPoint(r,a,c),o.push(t.project(i.cartesianToCartographic(c,Eje)));if(o.length>0){e._boundingVolume2D=ae.fromPoints(o,e._boundingVolume2D);let u=e._boundingVolume2D.center;e._boundingVolume2D.center=new d(u.z,u.x,u.y)}return jC.positions=o,jC.lengths=e._segments.lengths,jC};var Gae;om.prototype.writeUpdate=function(e,t,n,i){let o=this.mode,r=i.ellipsoid.maximumRadius*P.PI,s=t._actualLength;if(s){e+=this.getPolylineStartIndex(t);let a=Gae,c=6*s*3;!l(a)||a.length<c?a=Gae=new Float32Array(c):a.length>c&&(a=new Float32Array(a.buffer,0,c));let u=this.getSegments(t,i),f=u.positions,h=u.lengths,p=0,_=0,m=0,x;s=f.length;for(let b=0;b<s;++b){b===0?t._loop?x=f[s-2]:(x=WB,d.subtract(f[0],f[1],x),d.add(f[0],x,x)):x=f[b-1],d.clone(x,Af),d.clone(f[b],Ts),b===s-1?t._loop?x=f[1]:(x=WB,d.subtract(f[s-1],f[s-2],x),d.add(f[s-1],x,x)):x=f[b+1],d.clone(x,Ef);let T=h[_];b===m+T&&(m+=T,++_);let C=b-m===0,A=b===m+h[_]-1;o===ne.SCENE2D&&(Af.z=0,Ts.z=0,Ef.z=0),(o===ne.SCENE2D||o===ne.MORPHING)&&(C||A)&&r-Math.abs(Ts.x)<1&&((Ts.x<0&&Af.x>0||Ts.x>0&&Af.x<0)&&d.clone(Ts,Af),(Ts.x<0&&Ef.x>0||Ts.x>0&&Ef.x<0)&&d.clone(Ts,Ef));let S=C?2:0,v=A?2:4;for(let D=S;D<v;++D)Hn.writeElements(Ts,a,p),Hn.writeElements(Af,a,p+6),Hn.writeElements(Ef,a,p+12),p+=6*3}n.copyFromArrayView(a,6*3*Float32Array.BYTES_PER_ELEMENT*e)}};var rm=wd;function G_(e){this._positions=e.positions,this._batchTable=e.batchTable,this._batchIds=e.batchIds,this._rectangle=e.rectangle,this._minHeight=e.minimumHeight,this._maxHeight=e.maximumHeight,this._billboardCollection=new Tf({batchTable:e.batchTable}),this._labelCollection=new Np({batchTable:e.batchTable}),this._polylineCollection=new rm,this._polylineCollection._useHighlightColor=!0,this._packedBuffer=void 0,this._ready=!1,this._promise=void 0,this._error=void 0}Object.defineProperties(G_.prototype,{ready:{get:function(){return this._ready}},pointsLength:{get:function(){return this._billboardCollection.length}},texturesByteLength:{get:function(){let e=this._billboardCollection.textureAtlas.texture.sizeInBytes,t=this._labelCollection._textureAtlas.texture.sizeInBytes;return e+t}}});function Sje(e,t){let n=e._rectangle,i=e._minHeight,o=e._maxHeight,r=2+se.packedLength+ee.packedLength,s=new Float64Array(r),a=0;return s[a++]=i,s[a++]=o,se.pack(n,s,a),a+=se.packedLength,ee.pack(t,s,a),s}var vje=new _i("createVectorTilePoints",5),wje=new d;function Dje(e,t){let n=e._positions,i=e._packedBuffer;l(i)||(n=e._positions=n.slice(),e._batchIds=e._batchIds.slice(),i=e._packedBuffer=Sje(e,t));let o=[n.buffer,i.buffer],r={positions:n.buffer,packedBuffer:i.buffer},s=vje.scheduleTask(r,o);if(l(s))return s.then(a=>{if(e.isDestroyed())return;e._positions=new Float64Array(a.positions);let c=e._billboardCollection,u=e._labelCollection,f=e._polylineCollection;n=e._positions;let h=e._batchIds,p=n.length/3;for(let _=0;_<p;++_){let m=h[_],x=d.unpack(n,_*3,wje),b=c.add();b.position=x,b._batchIndex=m;let T=u.add();T.text=" ",T.position=x,T._batchIndex=m;let C=f.add();C.positions=[d.clone(x),d.clone(x)]}e._positions=void 0,e._packedBuffer=void 0,e._ready=!0}).catch(a=>{e.isDestroyed()||(e._error=a)})}G_.prototype.createFeatures=function(e,t){let n=this._billboardCollection,i=this._labelCollection,o=this._polylineCollection,r=this._batchIds,s=r.length;for(let a=0;a<s;++a){let c=r[a],u=n.get(a),f=i.get(a),h=o.get(a);t[c]=new z_(e,c,u,f,h)}};G_.prototype.applyDebugSettings=function(e,t){e?(z.clone(t,this._billboardCollection._highlightColor),z.clone(t,this._labelCollection._highlightColor),z.clone(t,this._polylineCollection._highlightColor)):(z.clone(z.WHITE,this._billboardCollection._highlightColor),z.clone(z.WHITE,this._labelCollection._highlightColor),z.clone(z.WHITE,this._polylineCollection._highlightColor))};function Ije(e,t){let n=e._batchIds,i=n.length;for(let o=0;o<i;++o){let r=n[o],s=t[r];s.show=!0,s.pointSize=z_.defaultPointSize,s.color=z_.defaultColor,s.pointOutlineColor=z_.defaultPointOutlineColor,s.pointOutlineWidth=z_.defaultPointOutlineWidth,s.labelColor=z.WHITE,s.labelOutlineColor=z.WHITE,s.labelOutlineWidth=1,s.font="30px sans-serif",s.labelStyle=Xo.FILL,s.labelText=void 0,s.backgroundColor=new z(.165,.165,.165,.8),s.backgroundPadding=new U(7,5),s.backgroundEnabled=!1,s.scaleByDistance=void 0,s.translucencyByDistance=void 0,s.distanceDisplayCondition=void 0,s.heightOffset=0,s.anchorLineEnabled=!1,s.anchorLineColor=z.WHITE,s.image=void 0,s.disableDepthTestDistance=0,s.horizontalOrigin=yi.CENTER,s.verticalOrigin=On.CENTER,s.labelHorizontalOrigin=yi.RIGHT,s.labelVerticalOrigin=On.BASELINE}}var Pje=new z,Rje=new z,Oje=new z,Mje=new z,Lje=new z,Nje=new z,Gw=new kt,Ww=new kt,zW=new Lt;G_.prototype.applyStyle=function(e,t){if(!l(e)){Ije(this,t);return}let n=this._batchIds,i=n.length;for(let o=0;o<i;++o){let r=n[o],s=t[r];if(l(e.show)&&(s.show=e.show.evaluate(s)),l(e.pointSize)&&(s.pointSize=e.pointSize.evaluate(s)),l(e.color)&&(s.color=e.color.evaluateColor(s,Pje)),l(e.pointOutlineColor)&&(s.pointOutlineColor=e.pointOutlineColor.evaluateColor(s,Rje)),l(e.pointOutlineWidth)&&(s.pointOutlineWidth=e.pointOutlineWidth.evaluate(s)),l(e.labelColor)&&(s.labelColor=e.labelColor.evaluateColor(s,Oje)),l(e.labelOutlineColor)&&(s.labelOutlineColor=e.labelOutlineColor.evaluateColor(s,Mje)),l(e.labelOutlineWidth)&&(s.labelOutlineWidth=e.labelOutlineWidth.evaluate(s)),l(e.font)&&(s.font=e.font.evaluate(s)),l(e.labelStyle)&&(s.labelStyle=e.labelStyle.evaluate(s)),l(e.labelText)?s.labelText=e.labelText.evaluate(s):s.labelText=void 0,l(e.backgroundColor)&&(s.backgroundColor=e.backgroundColor.evaluateColor(s,Lje)),l(e.backgroundPadding)&&(s.backgroundPadding=e.backgroundPadding.evaluate(s)),l(e.backgroundEnabled)&&(s.backgroundEnabled=e.backgroundEnabled.evaluate(s)),l(e.scaleByDistance)){let a=e.scaleByDistance.evaluate(s);l(a)?(Gw.near=a.x,Gw.nearValue=a.y,Gw.far=a.z,Gw.farValue=a.w,s.scaleByDistance=Gw):s.scaleByDistance=void 0}else s.scaleByDistance=void 0;if(l(e.translucencyByDistance)){let a=e.translucencyByDistance.evaluate(s);l(a)?(Ww.near=a.x,Ww.nearValue=a.y,Ww.far=a.z,Ww.farValue=a.w,s.translucencyByDistance=Ww):s.translucencyByDistance=void 0}else s.translucencyByDistance=void 0;if(l(e.distanceDisplayCondition)){let a=e.distanceDisplayCondition.evaluate(s);l(a)?(zW.near=a.x,zW.far=a.y,s.distanceDisplayCondition=zW):s.distanceDisplayCondition=void 0}else s.distanceDisplayCondition=void 0;l(e.heightOffset)&&(s.heightOffset=e.heightOffset.evaluate(s)),l(e.anchorLineEnabled)&&(s.anchorLineEnabled=e.anchorLineEnabled.evaluate(s)),l(e.anchorLineColor)&&(s.anchorLineColor=e.anchorLineColor.evaluateColor(s,Nje)),l(e.image)?s.image=e.image.evaluate(s):s.image=void 0,l(e.disableDepthTestDistance)&&(s.disableDepthTestDistance=e.disableDepthTestDistance.evaluate(s)),l(e.horizontalOrigin)&&(s.horizontalOrigin=e.horizontalOrigin.evaluate(s)),l(e.verticalOrigin)&&(s.verticalOrigin=e.verticalOrigin.evaluate(s)),l(e.labelHorizontalOrigin)&&(s.labelHorizontalOrigin=e.labelHorizontalOrigin.evaluate(s)),l(e.labelVerticalOrigin)&&(s.labelVerticalOrigin=e.labelVerticalOrigin.evaluate(s))}};G_.prototype.update=function(e){if(!this._ready){if(l(this._promise)||(this._promise=Dje(this,e.mapProjection.ellipsoid)),l(this._error)){let t=this._error;throw this._error=void 0,t}return}this._polylineCollection.update(e),this._billboardCollection.update(e),this._labelCollection.update(e)};G_.prototype.isDestroyed=function(){return!1};G_.prototype.destroy=function(){return this._billboardCollection=this._billboardCollection&&this._billboardCollection.destroy(),this._labelCollection=this._labelCollection&&this._labelCollection.destroy(),this._polylineCollection=this._polylineCollection&&this._polylineCollection.destroy(),ue(this)};var jB=G_;function Bp(e){this._batchTable=e.batchTable,this._batchIds=e.batchIds,this._positions=e.positions,this._counts=e.counts,this._indices=e.indices,this._indexCounts=e.indexCounts,this._indexOffsets=void 0,this._batchTableColors=void 0,this._packedBuffer=void 0,this._batchedPositions=void 0,this._transferrableBatchIds=void 0,this._vertexBatchIds=void 0,this._ellipsoid=y(e.ellipsoid,ee.WGS84),this._minimumHeight=e.minimumHeight,this._maximumHeight=e.maximumHeight,this._polygonMinimumHeights=e.polygonMinimumHeights,this._polygonMaximumHeights=e.polygonMaximumHeights,this._center=y(e.center,d.ZERO),this._rectangle=e.rectangle,this._center=void 0,this._boundingVolume=e.boundingVolume,this._boundingVolumes=void 0,this._batchedIndices=void 0,this._ready=!1,this._promise=void 0,this._error=void 0,this._primitive=void 0,this.debugWireframe=!1,this.forceRebatch=!1,this.classificationType=kn.BOTH}Object.defineProperties(Bp.prototype,{trianglesLength:{get:function(){return l(this._primitive)?this._primitive.trianglesLength:0}},geometryByteLength:{get:function(){return l(this._primitive)?this._primitive.geometryByteLength:0}},ready:{get:function(){return this._ready}}});function Fje(e){let t=new Float64Array(3+d.packedLength+ee.packedLength+se.packedLength),n=0;return t[n++]=e._indices.BYTES_PER_ELEMENT,t[n++]=e._minimumHeight,t[n++]=e._maximumHeight,d.pack(e._center,t,n),n+=d.packedLength,ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,se.pack(e._rectangle,t,n),t}function Bje(e,t){let n=1,i=t[n++],o=e._boundingVolumes=new Array(i);for(let a=0;a<i;++a)o[a]=wn.unpack(t,n),n+=wn.packedLength;let r=t[n++],s=e._batchedIndices=new Array(r);for(let a=0;a<r;++a){let c=z.unpack(t,n);n+=z.packedLength;let u=t[n++],f=t[n++],h=t[n++],p=new Array(h);for(let _=0;_<h;++_)p[_]=t[n++];s[a]=new _p({color:c,offset:u,count:f,batchIds:p})}}var kje=new _i("createVectorTilePolygons",5),Vje=new z;function Uje(e){if(l(e._primitive))return;let t=e._positions,n=e._counts,i=e._indexCounts,o=e._indices,r=e._transferrableBatchIds,s=e._batchTableColors,a=e._packedBuffer;if(!l(s)){t=e._positions=e._positions.slice(),n=e._counts=e._counts.slice(),i=e._indexCounts=e._indexCounts.slice(),o=e._indices=e._indices.slice(),e._center=e._ellipsoid.cartographicToCartesian(se.center(e._rectangle)),r=e._transferrableBatchIds=new Uint32Array(e._batchIds),s=e._batchTableColors=new Uint32Array(r.length);let _=e._batchTable,m=s.length;for(let x=0;x<m;++x){let b=_.getColor(x,Vje);s[x]=b.toRgba()}a=e._packedBuffer=Fje(e)}let c=[t.buffer,n.buffer,i.buffer,o.buffer,r.buffer,s.buffer,a.buffer],u={packedBuffer:a.buffer,positions:t.buffer,counts:n.buffer,indexCounts:i.buffer,indices:o.buffer,batchIds:r.buffer,batchTableColors:s.buffer},f=e._polygonMinimumHeights,h=e._polygonMaximumHeights;l(f)&&l(h)&&(f=f.slice(),h=h.slice(),c.push(f.buffer,h.buffer),u.minimumHeights=f,u.maximumHeights=h);let p=kje.scheduleTask(u,c);if(l(p))return p.then(_=>{if(e.isDestroyed())return;e._positions=void 0,e._counts=void 0,e._polygonMinimumHeights=void 0,e._polygonMaximumHeights=void 0;let m=new Float64Array(_.packedBuffer),x=m[0];Bje(e,m),e._indices=Ne.getSizeInBytes(x)===2?new Uint16Array(_.indices):new Uint32Array(_.indices),e._indexOffsets=new Uint32Array(_.indexOffsets),e._indexCounts=new Uint32Array(_.indexCounts),e._batchedPositions=new Float32Array(_.positions),e._vertexBatchIds=new Uint16Array(_.batchIds),zje(e),e._ready=!0}).catch(_=>{e.isDestroyed()||(e._error=_)})}function zje(e){l(e._primitive)||(e._primitive=new oC({batchTable:e._batchTable,positions:e._batchedPositions,batchIds:e._batchIds,vertexBatchIds:e._vertexBatchIds,indices:e._indices,indexOffsets:e._indexOffsets,indexCounts:e._indexCounts,batchedIndices:e._batchedIndices,boundingVolume:e._boundingVolume,boundingVolumes:e._boundingVolumes,center:e._center}),e._batchTable=void 0,e._batchIds=void 0,e._positions=void 0,e._counts=void 0,e._indices=void 0,e._indexCounts=void 0,e._indexOffsets=void 0,e._batchTableColors=void 0,e._packedBuffer=void 0,e._batchedPositions=void 0,e._transferrableBatchIds=void 0,e._vertexBatchIds=void 0,e._ellipsoid=void 0,e._minimumHeight=void 0,e._maximumHeight=void 0,e._polygonMinimumHeights=void 0,e._polygonMaximumHeights=void 0,e._center=void 0,e._rectangle=void 0,e._boundingVolume=void 0,e._boundingVolumes=void 0,e._batchedIndices=void 0)}Bp.prototype.createFeatures=function(e,t){this._primitive.createFeatures(e,t)};Bp.prototype.applyDebugSettings=function(e,t){this._primitive.applyDebugSettings(e,t)};Bp.prototype.applyStyle=function(e,t){this._primitive.applyStyle(e,t)};Bp.prototype.updateCommands=function(e,t){this._primitive.updateCommands(e,t)};Bp.prototype.update=function(e){if(!this._ready){if(l(this._promise)||(this._promise=Uje(this)),l(this._error)){let t=this._error;throw this._error=void 0,t}return}this._primitive.debugWireframe=this.debugWireframe,this._primitive.forceRebatch=this.forceRebatch,this._primitive.classificationType=this.classificationType,this._primitive.update(e)};Bp.prototype.isDestroyed=function(){return!1};Bp.prototype.destroy=function(){return this._primitive=this._primitive&&this._primitive.destroy(),ue(this)};var qB=Bp;function Dd(e){this._positions=e.positions,this._widths=e.widths,this._counts=e.counts,this._batchIds=e.batchIds,this._ellipsoid=y(e.ellipsoid,ee.WGS84),this._minimumHeight=e.minimumHeight,this._maximumHeight=e.maximumHeight,this._center=e.center,this._rectangle=e.rectangle,this._boundingVolume=e.boundingVolume,this._batchTable=e.batchTable,this._va=void 0,this._sp=void 0,this._rs=void 0,this._uniformMap=void 0,this._command=void 0,this._transferrableBatchIds=void 0,this._packedBuffer=void 0,this._keepDecodedPositions=e.keepDecodedPositions,this._decodedPositions=void 0,this._decodedPositionOffsets=void 0,this._currentPositions=void 0,this._previousPositions=void 0,this._nextPositions=void 0,this._expandAndWidth=void 0,this._vertexBatchIds=void 0,this._indices=void 0,this._constantColor=z.clone(z.WHITE),this._highlightColor=this._constantColor,this._trianglesLength=0,this._geometryByteLength=0,this._ready=!1,this._promise=void 0,this._error=void 0}Object.defineProperties(Dd.prototype,{trianglesLength:{get:function(){return this._trianglesLength}},geometryByteLength:{get:function(){return this._geometryByteLength}},ready:{get:function(){return this._ready}}});function Hje(e){let t=e._rectangle,n=e._minimumHeight,i=e._maximumHeight,o=e._ellipsoid,r=e._center,s=2+se.packedLength+ee.packedLength+d.packedLength,a=new Float64Array(s),c=0;return a[c++]=n,a[c++]=i,se.pack(t,a,c),c+=se.packedLength,ee.pack(o,a,c),c+=ee.packedLength,d.pack(r,a,c),a}var Gje=new _i("createVectorTilePolylines",5),qC={previousPosition:0,currentPosition:1,nextPosition:2,expandAndWidth:3,a_batchId:4};function Wje(e,t){if(l(e._va))return;let n=e._positions,i=e._widths,o=e._counts,r=e._transferrableBatchIds,s=e._packedBuffer;l(s)||(n=e._positions=n.slice(),i=e._widths=i.slice(),o=e._counts=o.slice(),r=e._transferrableBatchIds=e._batchIds.slice(),s=e._packedBuffer=Hje(e));let a=[n.buffer,i.buffer,o.buffer,r.buffer,s.buffer],c={positions:n.buffer,widths:i.buffer,counts:o.buffer,batchIds:r.buffer,packedBuffer:s.buffer,keepDecodedPositions:e._keepDecodedPositions},u=Gje.scheduleTask(c,a);if(l(u))return u.then(function(f){if(e.isDestroyed())return;e._keepDecodedPositions&&(e._decodedPositions=new Float64Array(f.decodedPositions),e._decodedPositionOffsets=new Uint32Array(f.decodedPositionOffsets)),e._currentPositions=new Float32Array(f.currentPositions),e._previousPositions=new Float32Array(f.previousPositions),e._nextPositions=new Float32Array(f.nextPositions),e._expandAndWidth=new Float32Array(f.expandAndWidth),e._vertexBatchIds=new Uint16Array(f.batchIds);let h=f.indexDatatype;e._indices=h===Ne.UNSIGNED_SHORT?new Uint16Array(f.indices):new Uint32Array(f.indices),jje(e,t),e._ready=!0}).catch(f=>{e.isDestroyed()||(e._error=f)})}function jje(e,t){if(!l(e._va)){let n=e._currentPositions,i=e._previousPositions,o=e._nextPositions,r=e._expandAndWidth,s=e._vertexBatchIds,a=e._indices,c=i.byteLength+n.byteLength+o.byteLength;c+=r.byteLength+s.byteLength+a.byteLength,e._trianglesLength=a.length/3,e._geometryByteLength=c;let u=yt.createVertexBuffer({context:t,typedArray:i,usage:Fe.STATIC_DRAW}),f=yt.createVertexBuffer({context:t,typedArray:n,usage:Fe.STATIC_DRAW}),h=yt.createVertexBuffer({context:t,typedArray:o,usage:Fe.STATIC_DRAW}),p=yt.createVertexBuffer({context:t,typedArray:r,usage:Fe.STATIC_DRAW}),_=yt.createVertexBuffer({context:t,typedArray:s,usage:Fe.STATIC_DRAW}),m=yt.createIndexBuffer({context:t,typedArray:a,usage:Fe.STATIC_DRAW,indexDatatype:a.BYTES_PER_ELEMENT===2?Ne.UNSIGNED_SHORT:Ne.UNSIGNED_INT}),x=[{index:qC.previousPosition,vertexBuffer:u,componentDatatype:X.FLOAT,componentsPerAttribute:3},{index:qC.currentPosition,vertexBuffer:f,componentDatatype:X.FLOAT,componentsPerAttribute:3},{index:qC.nextPosition,vertexBuffer:h,componentDatatype:X.FLOAT,componentsPerAttribute:3},{index:qC.expandAndWidth,vertexBuffer:p,componentDatatype:X.FLOAT,componentsPerAttribute:2},{index:qC.a_batchId,vertexBuffer:_,componentDatatype:X.UNSIGNED_SHORT,componentsPerAttribute:1}];e._va=new ti({context:t,attributes:x,indexBuffer:m}),e._positions=void 0,e._widths=void 0,e._counts=void 0,e._ellipsoid=void 0,e._minimumHeight=void 0,e._maximumHeight=void 0,e._rectangle=void 0,e._transferrableBatchIds=void 0,e._packedBuffer=void 0,e._currentPositions=void 0,e._previousPositions=void 0,e._nextPositions=void 0,e._expandAndWidth=void 0,e._vertexBatchIds=void 0,e._indices=void 0}}var jw=new F,$ae=new d;function qje(e,t){l(e._uniformMap)||(e._uniformMap={u_modifiedModelView:function(){let n=t.uniformState.view;return F.clone(n,jw),F.multiplyByPoint(jw,e._center,$ae),F.setTranslation(jw,$ae,jw),jw},u_highlightColor:function(){return e._highlightColor}})}function Yje(e){if(l(e._rs))return;let t={enabled:!0,factor:-5,units:-5};e._rs=Ve.fromCache({blending:un.ALPHA_BLEND,depthMask:!1,depthTest:{enabled:!0},polygonOffset:t})}var Xje=`uniform vec4 u_highlightColor;
void main()
{
out_FragColor = u_highlightColor;
}
`;function Kje(e,t){if(l(e._sp))return;let n=e._batchTable,i=n.getVertexShaderCallback(!1,"a_batchId",void 0)(vL),o=n.getFragmentShaderCallback(!1,void 0,!1)(Xje),r=new Ue({defines:["VECTOR_TILE",Ht.isInternetExplorer()?"":"CLIP_POLYLINE"],sources:[Ju,i]}),s=new Ue({defines:["VECTOR_TILE"],sources:[o]});e._sp=en.fromCache({context:t,vertexShaderSource:r,fragmentShaderSource:s,attributeLocations:qC})}function Zje(e,t){if(!l(e._command)){let n=e._batchTable.getUniformMapCallback()(e._uniformMap);e._command=new $e({owner:e,vertexArray:e._va,renderState:e._rs,shaderProgram:e._sp,uniformMap:n,boundingVolume:e._boundingVolume,pass:we.TRANSLUCENT,pickId:e._batchTable.getPickId()})}t.commandList.push(e._command)}Dd.getPolylinePositions=function(e,t){let n=e._batchIds,i=e._decodedPositions,o=e._decodedPositionOffsets;if(!l(n)||!l(i))return;let r,s,a=n.length,c=0,u=0;for(r=0;r<a;++r)n[r]===t&&(c+=o[r+1]-o[r]);if(c===0)return;let f=new Float64Array(c*3);for(r=0;r<a;++r)if(n[r]===t){let h=o[r],p=o[r+1]-h;for(s=0;s<p;++s){let _=(h+s)*3;f[u++]=i[_],f[u++]=i[_+1],f[u++]=i[_+2]}}return f};Dd.prototype.getPositions=function(e){return Dd.getPolylinePositions(this,e)};Dd.prototype.createFeatures=function(e,t){let n=this._batchIds,i=n.length;for(let o=0;o<i;++o){let r=n[o];t[r]=new $s(e,r)}};Dd.prototype.applyDebugSettings=function(e,t){this._highlightColor=e?t:this._constantColor};function $je(e,t){let n=e._batchIds,i=n.length;for(let o=0;o<i;++o){let r=n[o],s=t[r];s.show=!0,s.color=z.WHITE}}var Qje=new z,Jje=z.WHITE,e7e=!0;Dd.prototype.applyStyle=function(e,t){if(!l(e)){$je(this,t);return}let n=this._batchIds,i=n.length;for(let o=0;o<i;++o){let r=n[o],s=t[r];s.color=l(e.color)?e.color.evaluateColor(s,Qje):Jje,s.show=l(e.show)?e.show.evaluate(s):e7e}};Dd.prototype.update=function(e){let t=e.context;if(!this._ready){if(l(this._promise)||(this._promise=Wje(this,t)),l(this._error)){let i=this._error;throw this._error=void 0,i}return}qje(this,t),Kje(this,t),Yje(this);let n=e.passes;(n.render||n.pick)&&Zje(this,e)};Dd.prototype.isDestroyed=function(){return!1};Dd.prototype.destroy=function(){return this._va=this._va&&this._va.destroy(),this._sp=this._sp&&this._sp.destroy(),ue(this)};var YC=Dd;function kp(e){this._positions=e.positions,this._widths=e.widths,this._counts=e.counts,this._batchIds=e.batchIds,this._ellipsoid=y(e.ellipsoid,ee.WGS84),this._minimumHeight=e.minimumHeight,this._maximumHeight=e.maximumHeight,this._center=e.center,this._rectangle=e.rectangle,this._batchTable=e.batchTable,this._va=void 0,this._sp=void 0,this._rs=void 0,this._uniformMap=void 0,this._command=void 0,this._transferrableBatchIds=void 0,this._packedBuffer=void 0,this._minimumMaximumVectorHeights=new U(li._defaultMinTerrainHeight,li._defaultMaxTerrainHeight),this._boundingVolume=wn.fromRectangle(e.rectangle,li._defaultMinTerrainHeight,li._defaultMaxTerrainHeight,this._ellipsoid),this._classificationType=e.classificationType,this._keepDecodedPositions=e.keepDecodedPositions,this._decodedPositions=void 0,this._decodedPositionOffsets=void 0,this._startEllipsoidNormals=void 0,this._endEllipsoidNormals=void 0,this._startPositionAndHeights=void 0,this._startFaceNormalAndVertexCornerIds=void 0,this._endPositionAndHeights=void 0,this._endFaceNormalAndHalfWidths=void 0,this._vertexBatchIds=void 0,this._indices=void 0,this._constantColor=z.clone(z.WHITE),this._highlightColor=this._constantColor,this._trianglesLength=0,this._geometryByteLength=0,this._ready=!1,this._promise=void 0,this._error=void 0}Object.defineProperties(kp.prototype,{trianglesLength:{get:function(){return this._trianglesLength}},geometryByteLength:{get:function(){return this._geometryByteLength}},ready:{get:function(){return this._ready}}});function t7e(e,t,n){let i=li.getMinimumMaximumHeights(t,n),o=i.minimumTerrainHeight,r=i.maximumTerrainHeight,s=e._minimumMaximumVectorHeights;s.x=o,s.y=r;let a=e._boundingVolume,c=e._rectangle;wn.fromRectangle(c,o,r,n,a)}function n7e(e){let t=e._rectangle,n=e._minimumHeight,i=e._maximumHeight,o=e._ellipsoid,r=e._center,s=2+se.packedLength+ee.packedLength+d.packedLength,a=new Float64Array(s),c=0;return a[c++]=n,a[c++]=i,se.pack(t,a,c),c+=se.packedLength,ee.pack(o,a,c),c+=ee.packedLength,d.pack(r,a,c),a}var i7e=new _i("createVectorTileClampedPolylines"),W_={startEllipsoidNormal:0,endEllipsoidNormal:1,startPositionAndHeight:2,endPositionAndHeight:3,startFaceNormalAndVertexCorner:4,endFaceNormalAndHalfWidth:5,a_batchId:6};function o7e(e,t){if(l(e._va))return;let n=e._positions,i=e._widths,o=e._counts,r=e._transferrableBatchIds,s=e._packedBuffer;l(s)||(n=e._positions=n.slice(),i=e._widths=i.slice(),o=e._counts=o.slice(),r=e._transferrableBatchIds=e._batchIds.slice(),s=e._packedBuffer=n7e(e));let a=[n.buffer,i.buffer,o.buffer,r.buffer,s.buffer],c={positions:n.buffer,widths:i.buffer,counts:o.buffer,batchIds:r.buffer,packedBuffer:s.buffer,keepDecodedPositions:e._keepDecodedPositions},u=i7e.scheduleTask(c,a);if(l(u))return u.then(function(f){if(e.isDestroyed())return;e._keepDecodedPositions&&(e._decodedPositions=new Float64Array(f.decodedPositions),e._decodedPositionOffsets=new Uint32Array(f.decodedPositionOffsets)),e._startEllipsoidNormals=new Float32Array(f.startEllipsoidNormals),e._endEllipsoidNormals=new Float32Array(f.endEllipsoidNormals),e._startPositionAndHeights=new Float32Array(f.startPositionAndHeights),e._startFaceNormalAndVertexCornerIds=new Float32Array(f.startFaceNormalAndVertexCornerIds),e._endPositionAndHeights=new Float32Array(f.endPositionAndHeights),e._endFaceNormalAndHalfWidths=new Float32Array(f.endFaceNormalAndHalfWidths),e._vertexBatchIds=new Uint16Array(f.vertexBatchIds);let h=f.indexDatatype;e._indices=h===Ne.UNSIGNED_SHORT?new Uint16Array(f.indices):new Uint32Array(f.indices),r7e(e,t),e._ready=!0}).catch(f=>{e.isDestroyed()||(e._error=f)})}function r7e(e,t){if(!l(e._va)){let n=e._startEllipsoidNormals,i=e._endEllipsoidNormals,o=e._startPositionAndHeights,r=e._endPositionAndHeights,s=e._startFaceNormalAndVertexCornerIds,a=e._endFaceNormalAndHalfWidths,c=e._vertexBatchIds,u=e._indices,f=n.byteLength+i.byteLength;f+=o.byteLength+r.byteLength,f+=s.byteLength+a.byteLength,f+=c.byteLength+u.byteLength,e._trianglesLength=u.length/3,e._geometryByteLength=f;let h=yt.createVertexBuffer({context:t,typedArray:n,usage:Fe.STATIC_DRAW}),p=yt.createVertexBuffer({context:t,typedArray:i,usage:Fe.STATIC_DRAW}),_=yt.createVertexBuffer({context:t,typedArray:o,usage:Fe.STATIC_DRAW}),m=yt.createVertexBuffer({context:t,typedArray:r,usage:Fe.STATIC_DRAW}),x=yt.createVertexBuffer({context:t,typedArray:s,usage:Fe.STATIC_DRAW}),b=yt.createVertexBuffer({context:t,typedArray:a,usage:Fe.STATIC_DRAW}),T=yt.createVertexBuffer({context:t,typedArray:c,usage:Fe.STATIC_DRAW}),C=yt.createIndexBuffer({context:t,typedArray:u,usage:Fe.STATIC_DRAW,indexDatatype:u.BYTES_PER_ELEMENT===2?Ne.UNSIGNED_SHORT:Ne.UNSIGNED_INT}),A=[{index:W_.startEllipsoidNormal,vertexBuffer:h,componentDatatype:X.FLOAT,componentsPerAttribute:3},{index:W_.endEllipsoidNormal,vertexBuffer:p,componentDatatype:X.FLOAT,componentsPerAttribute:3},{index:W_.startPositionAndHeight,vertexBuffer:_,componentDatatype:X.FLOAT,componentsPerAttribute:4},{index:W_.endPositionAndHeight,vertexBuffer:m,componentDatatype:X.FLOAT,componentsPerAttribute:4},{index:W_.startFaceNormalAndVertexCorner,vertexBuffer:x,componentDatatype:X.FLOAT,componentsPerAttribute:4},{index:W_.endFaceNormalAndHalfWidth,vertexBuffer:b,componentDatatype:X.FLOAT,componentsPerAttribute:4},{index:W_.a_batchId,vertexBuffer:T,componentDatatype:X.UNSIGNED_SHORT,componentsPerAttribute:1}];e._va=new ti({context:t,attributes:A,indexBuffer:C}),e._positions=void 0,e._widths=void 0,e._counts=void 0,e._ellipsoid=void 0,e._minimumHeight=void 0,e._maximumHeight=void 0,e._rectangle=void 0,e._transferrableBatchIds=void 0,e._packedBuffer=void 0,e._startEllipsoidNormals=void 0,e._endEllipsoidNormals=void 0,e._startPositionAndHeights=void 0,e._startFaceNormalAndVertexCornerIds=void 0,e._endPositionAndHeights=void 0,e._endFaceNormalAndHalfWidths=void 0,e._vertexBatchIds=void 0,e._indices=void 0}}var qw=new F,Qae=new d;function s7e(e,t){l(e._uniformMap)||(e._uniformMap={u_modifiedModelView:function(){let n=t.uniformState.view;return F.clone(n,qw),F.multiplyByPoint(qw,e._center,Qae),F.setTranslation(qw,Qae,qw),qw},u_highlightColor:function(){return e._highlightColor},u_minimumMaximumVectorHeights:function(){return e._minimumMaximumVectorHeights}})}function Jae(e){return Ve.fromCache({cull:{enabled:!0,face:xi.FRONT},blending:un.PRE_MULTIPLIED_ALPHA_BLEND,depthMask:!1,stencilTest:{enabled:e,frontFunction:Vn.EQUAL,frontOperation:{fail:dt.KEEP,zFail:dt.KEEP,zPass:dt.KEEP},backFunction:Vn.EQUAL,backOperation:{fail:dt.KEEP,zFail:dt.KEEP,zPass:dt.KEEP},reference:Ut.CESIUM_3D_TILE_MASK,mask:Ut.CESIUM_3D_TILE_MASK}})}function a7e(e){l(e._rs)||(e._rs=Jae(!1),e._rs3DTiles=Jae(!0))}function c7e(e,t){if(l(e._sp))return;let n=e._batchTable,i=n.getVertexShaderCallback(!1,"a_batchId",void 0)(SL),o=n.getFragmentShaderCallback(!1,void 0,!0)(EL),r=new Ue({defines:["VECTOR_TILE",Ht.isInternetExplorer()?"":"CLIP_POLYLINE"],sources:[Ju,i]}),s=new Ue({defines:["VECTOR_TILE"],sources:[o]});e._sp=en.fromCache({context:t,vertexShaderSource:r,fragmentShaderSource:s,attributeLocations:W_})}function l7e(e,t){let n=e._command;if(!l(e._command)){let o=e._batchTable.getUniformMapCallback()(e._uniformMap);n=e._command=new $e({owner:e,vertexArray:e._va,renderState:e._rs,shaderProgram:e._sp,uniformMap:o,boundingVolume:e._boundingVolume,pass:we.TERRAIN_CLASSIFICATION,pickId:e._batchTable.getPickId()});let r=$e.shallowClone(n,n.derivedCommands.tileset);r.renderState=e._rs3DTiles,r.pass=we.CESIUM_3D_TILE_CLASSIFICATION,n.derivedCommands.tileset=r}let i=e._classificationType;(i===kn.TERRAIN||i===kn.BOTH)&&t.commandList.push(n),(i===kn.CESIUM_3D_TILE||i===kn.BOTH)&&t.commandList.push(n.derivedCommands.tileset)}kp.prototype.getPositions=function(e){return YC.getPolylinePositions(this,e)};kp.prototype.createFeatures=function(e,t){let n=this._batchIds,i=n.length;for(let o=0;o<i;++o){let r=n[o];t[r]=new $s(e,r)}};kp.prototype.applyDebugSettings=function(e,t){this._highlightColor=e?t:this._constantColor};function u7e(e,t){let n=e._batchIds,i=n.length;for(let o=0;o<i;++o){let r=n[o],s=t[r];s.show=!0,s.color=z.WHITE}}var f7e=new z,d7e=z.WHITE,h7e=!0;kp.prototype.applyStyle=function(e,t){if(!l(e)){u7e(this,t);return}let n=this._batchIds,i=n.length;for(let o=0;o<i;++o){let r=n[o],s=t[r];s.color=l(e.color)?e.color.evaluateColor(s,f7e):d7e,s.show=l(e.show)?e.show.evaluate(s):h7e}};function m7e(e){return li.initialize().then(function(){t7e(e,e._rectangle,e._ellipsoid)}).catch(t=>{e.isDestroyed()||(e._error=t)})}kp.prototype.update=function(e){let t=e.context;if(!this._ready){if(l(this._promise)||(this._promise=m7e(this).then(o7e(this,t))),l(this._error)){let i=this._error;throw this._error=void 0,i}return}s7e(this,t),c7e(this,t),a7e(this);let n=e.passes;(n.render||n.pick)&&l7e(this,e)};kp.prototype.isDestroyed=function(){return!1};kp.prototype.destroy=function(){return this._va=this._va&&this._va.destroy(),this._sp=this._sp&&this._sp.destroy(),ue(this)};var YB=kp;var HW=32767,p7e=new fe,g7e=new d;function _7e(e,t,n,i,o){let r=e.length/3,s=e.subarray(0,r),a=e.subarray(r,2*r),c=e.subarray(2*r,3*r);Ln.zigZagDeltaDecode(s,a,c);let u=new Float64Array(e.length);for(let f=0;f<r;++f){let h=s[f],p=a[f],_=c[f],m=P.lerp(t.west,t.east,h/HW),x=P.lerp(t.south,t.north,p/HW),b=P.lerp(n,i,_/HW),T=fe.fromRadians(m,x,b,p7e),C=o.cartographicToCartesian(T,g7e);d.pack(C,u,f*3)}return u}var XB=_7e;function Pd(e,t,n,i,o){this._tileset=e,this._tile=t,this._resource=n,this._polygons=void 0,this._polylines=void 0,this._points=void 0,this._metadata=void 0,this._batchTable=void 0,this._features=void 0,this.featurePropertiesDirty=!1,this._group=void 0,this._ready=!1,C7e(this,i,o)}Object.defineProperties(Pd.prototype,{featuresLength:{get:function(){return l(this._batchTable)?this._batchTable.featuresLength:0}},pointsLength:{get:function(){return l(this._points)?this._points.pointsLength:0}},trianglesLength:{get:function(){let e=0;return l(this._polygons)&&(e+=this._polygons.trianglesLength),l(this._polylines)&&(e+=this._polylines.trianglesLength),e}},geometryByteLength:{get:function(){let e=0;return l(this._polygons)&&(e+=this._polygons.geometryByteLength),l(this._polylines)&&(e+=this._polylines.geometryByteLength),e}},texturesByteLength:{get:function(){return l(this._points)?this._points.texturesByteLength:0}},batchTableByteLength:{get:function(){return l(this._batchTable)?this._batchTable.batchTableByteLength:0}},innerContents:{get:function(){}},ready:{get:function(){return this._ready}},tileset:{get:function(){return this._tileset}},tile:{get:function(){return this._tile}},url:{get:function(){return this._resource.getUrlComponent(!0)}},metadata:{get:function(){return this._metadata},set:function(e){this._metadata=e}},batchTable:{get:function(){return this._batchTable}},group:{get:function(){return this._group},set:function(e){this._group=e}}});function y7e(e){return function(t,n){l(e._polygons)&&e._polygons.updateCommands(t,n)}}function x7e(e,t){let n,i,o,r,s=y(e.POLYGONS_LENGTH,0),a=y(e.POLYLINES_LENGTH,0),c=y(e.POINTS_LENGTH,0);if(s>0&&l(e.POLYGON_BATCH_IDS)){let p=t.byteOffset+e.POLYGON_BATCH_IDS.byteOffset;n=new Uint16Array(t.buffer,p,s)}if(a>0&&l(e.POLYLINE_BATCH_IDS)){let p=t.byteOffset+e.POLYLINE_BATCH_IDS.byteOffset;i=new Uint16Array(t.buffer,p,a)}if(c>0&&l(e.POINT_BATCH_IDS)){let p=t.byteOffset+e.POINT_BATCH_IDS.byteOffset;o=new Uint16Array(t.buffer,p,c)}let u=l(n)||l(i)||l(o),f=s>0&&!l(n)||a>0&&!l(i)||c>0&&!l(o);if(u&&f)throw new re("If one group of batch ids is defined, then all batch ids must be defined");if(!l(n)&&!l(i)&&!l(o)){let p=0;if(!l(n)&&s>0)for(n=new Uint16Array(s),r=0;r<s;++r)n[r]=p++;if(!l(i)&&a>0)for(i=new Uint16Array(a),r=0;r<a;++r)i[r]=p++;if(!l(o)&&c>0)for(o=new Uint16Array(c),r=0;r<c;++r)o[r]=p++}return{polygons:n,polylines:i,points:o}}var Id=Uint32Array.BYTES_PER_ELEMENT;function b7e(e){return new YC(e)}function T7e(e){return new YB(e)}function C7e(e,t,n){n=y(n,0);let i=new Uint8Array(t),o=new DataView(t);n+=Id;let r=o.getUint32(n,!0);if(r!==1)throw new re(`Only Vector tile version 1 is supported. Version ${r} is not.`);n+=Id;let s=o.getUint32(n,!0);if(n+=Id,s===0){e._ready=!0;return}let a=o.getUint32(n,!0);if(n+=Id,a===0)throw new re("Feature table must have a byte length greater than zero");let c=o.getUint32(n,!0);n+=Id;let u=o.getUint32(n,!0);n+=Id;let f=o.getUint32(n,!0);n+=Id;let h=o.getUint32(n,!0);n+=Id;let p=o.getUint32(n,!0);n+=Id;let _=o.getUint32(n,!0);n+=Id;let m=o.getUint32(n,!0);n+=Id;let x=Fo(i,n,a);n+=a;let b=new Uint8Array(t,n,c);n+=c;let T,C;u>0&&(T=Fo(i,n,u),n+=u,f>0&&(C=new Uint8Array(t,n,f),C=new Uint8Array(C),n+=f));let A=y(x.POLYGONS_LENGTH,0),S=y(x.POLYLINES_LENGTH,0),v=y(x.POINTS_LENGTH,0),D=A+S+v,O=new i_(e,D,T,C,y7e(e));if(e._batchTable=O,D===0)return;let R=new Qh(x,b),M=R.getGlobalProperty("REGION");if(!l(M))throw new re("Feature table global property: REGION must be defined");let L=se.unpack(M),g=M[4],E=M[5],w=e._tile.computedTransform,I=R.getGlobalProperty("RTC_CENTER",X.FLOAT,3);l(I)?(I=d.unpack(I),F.multiplyByPoint(w,I,I)):(I=se.center(L),I.height=P.lerp(g,E,.5),I=ee.WGS84.cartographicToCartesian(I));let N=x7e(x,b);if(n+=(4-n%4)%4,A>0){R.featuresLength=A;let B=y(R.getPropertyArray("POLYGON_COUNTS",X.UNSIGNED_INT,1),R.getPropertyArray("POLYGON_COUNT",X.UNSIGNED_INT,1));if(!l(B))throw new re("Feature table property: POLYGON_COUNTS must be defined when POLYGONS_LENGTH is greater than 0");let H=y(R.getPropertyArray("POLYGON_INDEX_COUNTS",X.UNSIGNED_INT,1),R.getPropertyArray("POLYGON_INDEX_COUNT",X.UNSIGNED_INT,1));if(!l(H))throw new re("Feature table property: POLYGON_INDEX_COUNTS must be defined when POLYGONS_LENGTH is greater than 0");let V=B.reduce(function(j,K){return j+K*2},0),G=H.reduce(function(j,K){return j+K},0),k=new Uint32Array(t,n,G);n+=h;let W=new Uint16Array(t,n,V);n+=p;let Y,J;l(x.POLYGON_MINIMUM_HEIGHTS)&&l(x.POLYGON_MAXIMUM_HEIGHTS)&&(Y=R.getPropertyArray("POLYGON_MINIMUM_HEIGHTS",X.FLOAT,1),J=R.getPropertyArray("POLYGON_MAXIMUM_HEIGHTS",X.FLOAT,1)),e._polygons=new qB({positions:W,counts:B,indexCounts:H,indices:k,minimumHeight:g,maximumHeight:E,polygonMinimumHeights:Y,polygonMaximumHeights:J,center:I,rectangle:L,boundingVolume:e.tile.boundingVolume.boundingVolume,batchTable:O,batchIds:N.polygons,modelMatrix:w})}if(S>0){R.featuresLength=S;let B=y(R.getPropertyArray("POLYLINE_COUNTS",X.UNSIGNED_INT,1),R.getPropertyArray("POLYLINE_COUNT",X.UNSIGNED_INT,1));if(!l(B))throw new re("Feature table property: POLYLINE_COUNTS must be defined when POLYLINES_LENGTH is greater than 0");let H=R.getPropertyArray("POLYLINE_WIDTHS",X.UNSIGNED_SHORT,1);if(!l(H)){H=new Uint16Array(S);for(let J=0;J<S;++J)H[J]=2}let V=B.reduce(function(J,j){return J+j*3},0),G=new Uint16Array(t,n,V);n+=_;let k=e._tileset,W=k.examineVectorLinesFunction;if(l(W)){let J=XB(new Uint16Array(G),L,g,E,ee.WGS84);A7e(J,B,N.polylines,O,e.url,W)}let Y=b7e;l(k.classificationType)&&(Y=T7e),e._polylines=Y({positions:G,widths:H,counts:B,batchIds:N.polylines,minimumHeight:g,maximumHeight:E,center:I,rectangle:L,boundingVolume:e.tile.boundingVolume.boundingVolume,batchTable:O,classificationType:k.classificationType,keepDecodedPositions:k.vectorKeepDecodedPositions})}if(v>0){let B=new Uint16Array(t,n,v*3);n+=m,e._points=new jB({positions:B,batchIds:N.points,minimumHeight:g,maximumHeight:E,rectangle:L,batchTable:O})}}function GW(e){let t=e.featuresLength;if(!l(e._features)&&t>0){let n=new Array(t);l(e._polygons)&&e._polygons.createFeatures(e,n),l(e._polylines)&&e._polylines.createFeatures(e,n),l(e._points)&&e._points.createFeatures(e,n),e._features=n}}Pd.prototype.hasProperty=function(e,t){return this._batchTable.hasProperty(e,t)};Pd.prototype.getFeature=function(e){return l(this._features)||GW(this),this._features[e]};Pd.prototype.applyDebugSettings=function(e,t){l(this._polygons)&&this._polygons.applyDebugSettings(e,t),l(this._polylines)&&this._polylines.applyDebugSettings(e,t),l(this._points)&&this._points.applyDebugSettings(e,t)};Pd.prototype.applyStyle=function(e){l(this._features)||GW(this),l(this._polygons)&&this._polygons.applyStyle(e,this._features),l(this._polylines)&&this._polylines.applyStyle(e,this._features),l(this._points)&&this._points.applyStyle(e,this._features)};Pd.prototype.update=function(e,t){let n=!0;l(this._polygons)&&(this._polygons.classificationType=this._tileset.classificationType,this._polygons.debugWireframe=this._tileset.debugWireframe,this._polygons.update(t),n=n&&this._polygons.ready),l(this._polylines)&&(this._polylines.update(t),n=n&&this._polylines.ready),l(this._points)&&(this._points.update(t),n=n&&this._points.ready),l(this._batchTable)&&n&&(l(this._features)||GW(this),this._batchTable.update(e,t),this._ready=!0)};Pd.prototype.pick=function(e,t,n){};Pd.prototype.getPolylinePositions=function(e){let t=this._polylines;if(l(t))return t.getPositions(e)};Pd.prototype.isDestroyed=function(){return!1};Pd.prototype.destroy=function(){return this._polygons=this._polygons&&this._polygons.destroy(),this._polylines=this._polylines&&this._polylines.destroy(),this._points=this._points&&this._points.destroy(),this._batchTable=this._batchTable&&this._batchTable.destroy(),ue(this)};function A7e(e,t,n,i,o,r){let s=t.length,a=0;for(let c=0;c<s;c++){let u=t[c]*3,f=e.slice(a,a+u);a+=u,r(f,n[c],o,i)}}var KB=Pd;var ece={b3dm:function(e,t,n,i,o){return gf.fromB3dm(e,t,n,i,o)},pnts:function(e,t,n,i,o){return gf.fromPnts(e,t,n,i,o)},i3dm:function(e,t,n,i,o){return gf.fromI3dm(e,t,n,i,o)},cmpt:function(e,t,n,i,o){return SN.fromTileType(e,t,n,i,o,ece)},externalTileset:function(e,t,n,i){return LB.fromJson(e,t,n,i)},geom:function(e,t,n,i,o){return new MN(e,t,n,i,o)},vctr:function(e,t,n,i,o){return new KB(e,t,n,i,o)},subt:function(e,t,n,i,o){return cw.fromSubtreeJson(e,t,n,void 0,i,o)},subtreeJson:function(e,t,n,i){return cw.fromSubtreeJson(e,t,n,i)},glb:function(e,t,n,i,o){if(i.byteLength<12)throw new re("Invalid glb content");let a=new DataView(i,o).getUint32(8,!0),c=new Uint8Array(i,o,a);return gf.fromGltf(e,t,n,c)},gltf:function(e,t,n,i){return gf.fromGltf(e,t,n,i)},geoJson:function(e,t,n,i){return gf.fromGeoJson(e,t,n,i)}},XC=ece;var E7e={UNLOADED:0,LOADING:1,PROCESSING:2,READY:3,EXPIRED:4,FAILED:5},Ko=Object.freeze(E7e);var Rd={BATCHED_3D_MODEL:"b3dm",INSTANCED_3D_MODEL:"i3dm",COMPOSITE:"cmpt",POINT_CLOUD:"pnts",VECTOR:"vctr",GEOMETRY:"geom",GLTF:"gltf",GLTF_BINARY:"glb",IMPLICIT_SUBTREE:"subt",IMPLICIT_SUBTREE_JSON:"subtreeJson",EXTERNAL_TILESET:"externalTileset",MULTIPLE_CONTENT:"multipleContent",GEOJSON:"geoJson",VOXEL_BINARY:"voxl",VOXEL_JSON:"voxelJson"};Rd.isBinaryFormat=function(e){switch(e){case Rd.BATCHED_3D_MODEL:case Rd.INSTANCED_3D_MODEL:case Rd.COMPOSITE:case Rd.POINT_CLOUD:case Rd.VECTOR:case Rd.GEOMETRY:case Rd.IMPLICIT_SUBTREE:case Rd.VOXEL_BINARY:case Rd.GLTF_BINARY:return!0;default:return!1}};var ks=Object.freeze(Rd);var S7e={NOT_COMPUTED:-1,USE_OPTIMIZATION:1,SKIP_OPTIMIZATION:0},Od=Object.freeze(S7e);var Vs={RENDER:0,PICK:1,SHADOW:2,PRELOAD:3,PRELOAD_FLIGHT:4,REQUEST_RENDER_MODE_DEFER_CHECK:5,MOST_DETAILED_PRELOAD:6,MOST_DETAILED_PICK:7,NUMBER_OF_PASSES:8},Vp=new Array(Vs.NUMBER_OF_PASSES);Vp[Vs.RENDER]=Object.freeze({pass:Vs.RENDER,isRender:!0,requestTiles:!0,ignoreCommands:!1});Vp[Vs.PICK]=Object.freeze({pass:Vs.PICK,isRender:!1,requestTiles:!1,ignoreCommands:!1});Vp[Vs.SHADOW]=Object.freeze({pass:Vs.SHADOW,isRender:!1,requestTiles:!0,ignoreCommands:!1});Vp[Vs.PRELOAD]=Object.freeze({pass:Vs.PRELOAD,isRender:!1,requestTiles:!0,ignoreCommands:!0});Vp[Vs.PRELOAD_FLIGHT]=Object.freeze({pass:Vs.PRELOAD_FLIGHT,isRender:!1,requestTiles:!0,ignoreCommands:!0});Vp[Vs.REQUEST_RENDER_MODE_DEFER_CHECK]=Object.freeze({pass:Vs.REQUEST_RENDER_MODE_DEFER_CHECK,isRender:!1,requestTiles:!0,ignoreCommands:!0});Vp[Vs.MOST_DETAILED_PRELOAD]=Object.freeze({pass:Vs.MOST_DETAILED_PRELOAD,isRender:!1,requestTiles:!0,ignoreCommands:!0});Vp[Vs.MOST_DETAILED_PICK]=Object.freeze({pass:Vs.MOST_DETAILED_PICK,isRender:!1,requestTiles:!1,ignoreCommands:!1});Vs.getPassOptions=function(e){return Vp[e]};var Vo=Object.freeze(Vs);function sm(e,t){this._tileset=e,this._tile=t,this.featurePropertiesDirty=!1}Object.defineProperties(sm.prototype,{featuresLength:{get:function(){return 0}},pointsLength:{get:function(){return 0}},trianglesLength:{get:function(){return 0}},geometryByteLength:{get:function(){return 0}},texturesByteLength:{get:function(){return 0}},batchTableByteLength:{get:function(){return 0}},innerContents:{get:function(){}},ready:{get:function(){return!0}},tileset:{get:function(){return this._tileset}},tile:{get:function(){return this._tile}},url:{get:function(){}},metadata:{get:function(){},set:function(e){}},batchTable:{get:function(){}},group:{get:function(){},set:function(e){}}});sm.prototype.hasProperty=function(e,t){return!1};sm.prototype.getFeature=function(e){};sm.prototype.applyDebugSettings=function(e,t){};sm.prototype.applyStyle=function(e){};sm.prototype.update=function(e,t){};sm.prototype.pick=function(e,t,n){};sm.prototype.isDestroyed=function(){return!1};sm.prototype.destroy=function(){return ue(this)};var Yw=sm;function Up(e){e=y(e,y.EMPTY_OBJECT);let t=e.content,n=e.class;this._class=n,this._properties=t.properties,this._extensions=t.extensions,this._extras=t.extras}Object.defineProperties(Up.prototype,{class:{get:function(){return this._class}},extras:{get:function(){return this._extras}},extensions:{get:function(){return this._extensions}}});Up.prototype.hasProperty=function(e){return Fn.hasProperty(e,this._properties,this._class)};Up.prototype.hasPropertyBySemantic=function(e){return Fn.hasPropertyBySemantic(e,this._properties,this._class)};Up.prototype.getPropertyIds=function(e){return Fn.getPropertyIds(this._properties,this._class,e)};Up.prototype.getProperty=function(e){return Fn.getProperty(e,this._properties,this._class)};Up.prototype.setProperty=function(e,t){return Fn.setProperty(e,t,this._properties,this._class)};Up.prototype.getPropertyBySemantic=function(e){return Fn.getPropertyBySemantic(e,this._properties,this._class)};Up.prototype.setPropertyBySemantic=function(e,t){return Fn.setPropertyBySemantic(e,t,this._properties,this._class)};var ZB=Up;function WW(e,t){let n=oi(t,"3DTILES_metadata")?t.extensions["3DTILES_metadata"]:t.metadata;if(!l(n))return;if(!l(e.schema)){WW._oneTimeWarning("findContentMetadata-missing-root-schema","Could not find a metadata schema for content metadata. For tilesets that contain external tilesets, make sure the schema is added to the root tileset.json.");return}let i=y(e.schema.classes,y.EMPTY_OBJECT);if(l(n.class)){let o=i[n.class];return new ZB({content:n,class:o})}}WW._oneTimeWarning=xt;var KC=WW;function v7e(e,t){let n=e.metadataExtension;if(!l(n))return;let i=n.groups,o=oi(t,"3DTILES_metadata")?t.extensions["3DTILES_metadata"].group:t.group;if(typeof o=="number")return i[o];let r=n.groupIds.findIndex(function(s){return s===o});return r>=0?i[r]:void 0}var ZC=v7e;function zp(e){e=y(e,y.EMPTY_OBJECT);let t=e.tile,n=e.class;this._class=n,this._properties=t.properties,this._extensions=t.extensions,this._extras=t.extras}Object.defineProperties(zp.prototype,{class:{get:function(){return this._class}},extras:{get:function(){return this._extras}},extensions:{get:function(){return this._extensions}}});zp.prototype.hasProperty=function(e){return Fn.hasProperty(e,this._properties,this._class)};zp.prototype.hasPropertyBySemantic=function(e){return Fn.hasPropertyBySemantic(e,this._properties,this._class)};zp.prototype.getPropertyIds=function(e){return Fn.getPropertyIds(this._properties,this._class,e)};zp.prototype.getProperty=function(e){return Fn.getProperty(e,this._properties,this._class)};zp.prototype.setProperty=function(e,t){return Fn.setProperty(e,t,this._properties,this._class)};zp.prototype.getPropertyBySemantic=function(e){return Fn.getPropertyBySemantic(e,this._properties,this._class)};zp.prototype.setPropertyBySemantic=function(e,t){return Fn.setPropertyBySemantic(e,t,this._properties,this._class)};var $B=zp;function jW(e,t){let n=oi(t,"3DTILES_metadata")?t.extensions["3DTILES_metadata"]:t.metadata;if(!l(n))return;if(!l(e.schema)){jW._oneTimeWarning("findTileMetadata-missing-root-schema","Could not find a metadata schema for tile metadata. For tilesets that contain external tilesets, make sure the schema is added to the root tileset.json.");return}let i=y(e.schema.classes,y.EMPTY_OBJECT);if(l(n.class)){let o=i[n.class];return new $B({tile:n,class:o})}}jW._oneTimeWarning=xt;var QB=jW;function w7e(e){let t=new Uint8Array(e),n=Wh(t);if(n==="glTF"&&(n="glb"),ks.isBinaryFormat(n))return{contentType:n,binaryPayload:t};let i=D7e(t);if(l(i.root))return{contentType:ks.EXTERNAL_TILESET,jsonPayload:i};if(l(i.asset))return{contentType:ks.GLTF,jsonPayload:i};if(l(i.tileAvailability))return{contentType:ks.IMPLICIT_SUBTREE_JSON,jsonPayload:i};if(l(i.type))return{contentType:ks.GEOJSON,jsonPayload:i};if(l(i.voxelTable))return{contentType:ks.VOXEL_JSON,jsonPayload:i};throw new re("Invalid tile content.")}function D7e(e){let t;try{t=Fo(e)}catch{throw new re("Invalid tile content.")}return t}var Hp=w7e;function Sf(e,t,n,i){this._tileset=e,this._tile=t,this._tilesetResource=n,this._contents=[],this._contentsCreated=!1;let o=l(i.contents)?i.contents:i.content;this._innerContentHeaders=o,this._requestsInFlight=0,this._cancelCount=0;let r=this._innerContentHeaders.length;this._arrayFetchPromises=new Array(r),this._requests=new Array(r),this._ready=!1,this._innerContentResources=new Array(r),this._serverKeys=new Array(r);for(let s=0;s<r;s++){let a=n.getDerivedResource({url:o[s].uri}),c=bc.getServerKey(a.getUrlComponent());this._innerContentResources[s]=a,this._serverKeys[s]=c}}Object.defineProperties(Sf.prototype,{featurePropertiesDirty:{get:function(){let e=this._contents,t=e.length;for(let n=0;n<t;++n)if(e[n].featurePropertiesDirty)return!0;return!1},set:function(e){let t=this._contents,n=t.length;for(let i=0;i<n;++i)t[i].featurePropertiesDirty=e}},featuresLength:{get:function(){return 0}},pointsLength:{get:function(){return 0}},trianglesLength:{get:function(){return 0}},geometryByteLength:{get:function(){return 0}},texturesByteLength:{get:function(){return 0}},batchTableByteLength:{get:function(){return 0}},innerContents:{get:function(){return this._contents}},ready:{get:function(){return this._contentsCreated?this._ready:!1}},tileset:{get:function(){return this._tileset}},tile:{get:function(){return this._tile}},url:{get:function(){}},metadata:{get:function(){},set:function(){}},batchTable:{get:function(){}},group:{get:function(){},set:function(){}},innerContentUrls:{get:function(){return this._innerContentHeaders.map(function(e){return e.uri})}}});function qW(e,t){e._requestsInFlight+=t,e.tileset.statistics.numberOfPendingRequests+=t}function tce(e,t){e._cancelCount++,e._tile._contentState=t;let n=e.tileset.statistics;n.numberOfPendingRequests-=e._requestsInFlight,n.numberOfAttemptedRequests+=e._requestsInFlight,e._requestsInFlight=0;let i=e._innerContentHeaders.length;e._arrayFetchPromises=new Array(i)}Sf.prototype.requestInnerContents=function(){if(!I7e(this._serverKeys)){this.tileset.statistics.numberOfAttemptedRequests+=this._serverKeys.length;return}let e=this._innerContentHeaders;qW(this,e.length);let t=this._cancelCount;for(let n=0;n<e.length;n++)this._arrayFetchPromises[n]=P7e(this,n,t,this._tile._contentState);return R7e(this)};function I7e(e){let t={};for(let n=0;n<e.length;n++){let i=e[n];l(t[i])?t[i]++:t[i]=1}for(let n in t)if(t.hasOwnProperty(n)&&!bc.serverHasOpenSlots(n,t[n]))return!1;return bc.heapHasOpenSlots(e.length)}function P7e(e,t,n,i){let o=e._innerContentResources[t].clone(),r=e.tile,s=function(){return r._priority},a=e._serverKeys[t],c=new nr({throttle:!0,throttleByServer:!0,type:ps.TILES3D,priorityFunction:s,serverKey:a});o.request=c,e._requests[t]=c;let u=o.fetchArrayBuffer();if(l(u))return u.then(function(f){if(!(n<e._cancelCount)){if(o.request.cancelled||o.request.state===Kn.CANCELLED){tce(e,i);return}return qW(e,-1),f}}).catch(function(f){if(!(n<e._cancelCount)){if(o.request.cancelled||o.request.state===Kn.CANCELLED){tce(e,i);return}qW(e,-1),nce(e,t,f)}})}async function R7e(e){let t=e._cancelCount,n=await Promise.all(e._arrayFetchPromises);if(t<e._cancelCount)return;let i=n.map((r,s)=>O7e(e,r,s)),o=await Promise.all(i);return e._contentsCreated=!0,e._contents=o.filter(l),o}async function O7e(e,t,n){if(l(t))try{let i=Hp(t);if(i.contentType===ks.EXTERNAL_TILESET)throw new re("External tilesets are disallowed inside multiple contents");e._disableSkipLevelOfDetail=e._disableSkipLevelOfDetail||i.contentType===ks.GEOMETRY||i.contentType===ks.VECTOR;let o=e._tileset,r=e._innerContentResources[n],s=e._tile,a,c=XC[i.contentType];l(i.binaryPayload)?a=await Promise.resolve(c(o,s,r,i.binaryPayload.buffer,0)):a=await Promise.resolve(c(o,s,r,i.jsonPayload));let u=e._innerContentHeaders[n];if(s.hasImplicitContentMetadata){let h=s.implicitSubtree,p=s.implicitCoordinates;a.metadata=h.getContentMetadataView(p,n)}else s.hasImplicitContent||(a.metadata=KC(o,u));let f=ZC(o,u);return l(f)&&(a.group=new nC({metadata:f})),a}catch(i){nce(e,n,i)}}function nce(e,t,n){let i=e._tileset,o=e._innerContentResources[t].url,r=l(n.message)?n.message:n.toString();i.tileFailed.numberOfListeners>0?i.tileFailed.raiseEvent({url:o,message:r}):(console.log(`A content failed to load: ${o}`),console.log(`Error: ${r}`))}Sf.prototype.cancelRequests=function(){for(let e=0;e<this._requests.length;e++){let t=this._requests[e];l(t)&&t.cancel()}};Sf.prototype.hasProperty=function(e,t){return!1};Sf.prototype.getFeature=function(e){};Sf.prototype.applyDebugSettings=function(e,t){let n=this._contents,i=n.length;for(let o=0;o<i;++o)n[o].applyDebugSettings(e,t)};Sf.prototype.applyStyle=function(e){let t=this._contents,n=t.length;for(let i=0;i<n;++i)t[i].applyStyle(e)};Sf.prototype.update=function(e,t){let n=this._contents,i=n.length,o=!0;for(let r=0;r<i;++r)n[r].update(e,t),o=o&&n[r].ready;!this._ready&&o&&(this._ready=!0)};Sf.prototype.pick=function(e,t,n){if(!this._ready)return;let i,o=Number.POSITIVE_INFINITY,r=this._contents,s=r.length;for(let a=0;a<s;++a){let c=r[a].pick(e,t,n);if(!l(c))continue;let u=d.distance(e.origin,c);u<o&&(i=c,o=u)}if(l(i))return n};Sf.prototype.isDestroyed=function(){return!1};Sf.prototype.destroy=function(){let e=this._contents,t=e.length;for(let n=0;n<t;++n)e[n].destroy();return ue(this)};var JB=Sf;var ice=Math.cos,oce=Math.sin,M7e=Math.sqrt,YW={};YW.computePosition=function(e,t,n,i,o,r,s){let a=t.radiiSquared,c=e.nwCorner,u=e.boundingRectangle,f=c.latitude-e.granYCos*i+o*e.granXSin,h=ice(f),p=oce(f),_=a.z*p,m=c.longitude+i*e.granYSin+o*e.granXCos,x=h*ice(m),b=h*oce(m),T=a.x*x,C=a.y*b,A=M7e(T*x+C*b+_*p);if(r.x=T/A,r.y=C/A,r.z=_/A,n){let S=e.stNwCorner;l(S)?(f=S.latitude-e.stGranYCos*i+o*e.stGranXSin,m=S.longitude+i*e.stGranYSin+o*e.stGranXCos,s.x=(m-e.stWest)*e.lonScalar,s.y=(f-e.stSouth)*e.latScalar):(s.x=(m-u.west)*e.lonScalar,s.y=(f-u.south)*e.latScalar)}};var L7e=new Pi,vf=new d,N7e=new fe,e3=new d,Xw=new Ii;function rce(e,t,n,i,o,r,s){let a=Math.cos(t),c=i*a,u=n*a,f=Math.sin(t),h=i*f,p=n*f;Xw._ellipsoid=ee.default,vf=Xw.project(e,vf),vf=d.subtract(vf,e3,vf);let _=Pi.fromRotation(t,L7e);vf=Pi.multiplyByVector(_,vf,vf),vf=d.add(vf,e3,vf),e=Xw.unproject(vf,e),r-=1,s-=1;let m=e.latitude,x=m+r*p,b=m-c*s,T=m-c*s+r*p,C=Math.max(m,x,b,T),A=Math.min(m,x,b,T),S=e.longitude,v=S+r*u,D=S+s*h,O=S+s*h+r*u,R=Math.max(S,v,D,O),M=Math.min(S,v,D,O);return{north:C,south:A,east:R,west:M,granYCos:c,granYSin:h,granXCos:u,granXSin:p,nwCorner:e}}YW.computeOptions=function(e,t,n,i,o,r,s){let a=e.east,c=e.west,u=e.north,f=e.south,h=!1,p=!1;u===P.PI_OVER_TWO&&(h=!0),f===-P.PI_OVER_TWO&&(p=!0);let _,m=u-f;c>a?_=P.TWO_PI-c+a:_=a-c;let x=Math.ceil(_/t)+1,b=Math.ceil(m/t)+1,T=_/(x-1),C=m/(b-1),A=se.northwest(e,r),S=se.center(e,N7e);(n!==0||i!==0)&&(S.longitude<A.longitude&&(S.longitude+=P.TWO_PI),Xw._ellipsoid=ee.default,e3=Xw.project(S,e3));let v=C,D=T,O=0,R=0,M=se.clone(e,o),L={granYCos:v,granYSin:O,granXCos:D,granXSin:R,nwCorner:A,boundingRectangle:M,width:x,height:b,northCap:h,southCap:p};if(n!==0){let g=rce(A,n,T,C,S,x,b);u=g.north,f=g.south,a=g.east,c=g.west,L.granYCos=g.granYCos,L.granYSin=g.granYSin,L.granXCos=g.granXCos,L.granXSin=g.granXSin,M.north=u,M.south=f,M.east=a,M.west=c}if(i!==0){n=n-i;let g=se.northwest(M,s),E=rce(g,n,T,C,S,x,b);L.stGranYCos=E.granYCos,L.stGranXCos=E.granXCos,L.stGranYSin=E.granYSin,L.stGranXSin=E.granXSin,L.stNwCorner=g,L.stWest=E.west,L.stSouth=E.south}return L};var Us=YW;var F7e=new ae,B7e=new ae,k7e=new d,V7e=new se;function sce(e,t){let n=e._ellipsoid,i=t.height,o=t.width,r=t.northCap,s=t.southCap,a=i,c=2,u=0,f=4;r&&(c-=1,a-=1,u+=1,f-=2),s&&(c-=1,a-=1,u+=1,f-=2),u+=c*o+2*a-f;let h=new Float64Array(u*3),p=0,_=0,m,x=k7e;if(r)Us.computePosition(t,n,!1,_,0,x),h[p++]=x.x,h[p++]=x.y,h[p++]=x.z;else for(m=0;m<o;m++)Us.computePosition(t,n,!1,_,m,x),h[p++]=x.x,h[p++]=x.y,h[p++]=x.z;for(m=o-1,_=1;_<i;_++)Us.computePosition(t,n,!1,_,m,x),h[p++]=x.x,h[p++]=x.y,h[p++]=x.z;if(_=i-1,!s)for(m=o-2;m>=0;m--)Us.computePosition(t,n,!1,_,m,x),h[p++]=x.x,h[p++]=x.y,h[p++]=x.z;for(m=0,_=i-2;_>0;_--)Us.computePosition(t,n,!1,_,m,x),h[p++]=x.x,h[p++]=x.y,h[p++]=x.z;let b=h.length/3*2,T=Ne.createTypedArray(h.length/3,b),C=0;for(let S=0;S<h.length/3-1;S++)T[C++]=S,T[C++]=S+1;T[C++]=h.length/3-1,T[C++]=0;let A=new at({attributes:new hn,primitiveType:Me.LINES});return A.attributes.position=new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:h}),A.indices=T,A}function U7e(e,t){let n=e._surfaceHeight,i=e._extrudedHeight,o=e._ellipsoid,r=sce(e,t),s=t.height,a=t.width,c=ri.scaleToGeodeticHeight(r.attributes.position.values,n,o,!1),u=c.length,f=new Float64Array(u*2);f.set(c);let h=ri.scaleToGeodeticHeight(r.attributes.position.values,i,o);f.set(h,u),r.attributes.position.values=f;let p=t.northCap,_=t.southCap,m=4;p&&(m-=1),_&&(m-=1);let x=(f.length/3+m)*2,b=Ne.createTypedArray(f.length/3,x);u=f.length/6;let T=0;for(let A=0;A<u-1;A++)b[T++]=A,b[T++]=A+1,b[T++]=A+u,b[T++]=A+u+1;b[T++]=u-1,b[T++]=0,b[T++]=u+u-1,b[T++]=u,b[T++]=0,b[T++]=u;let C;if(p)C=s-1;else{let A=a-1;b[T++]=A,b[T++]=A+u,C=a+s-2}if(b[T++]=C,b[T++]=C+u,!_){let A=a+C-1;b[T++]=A,b[T]=A+u}return r.indices=b,r}function QC(e){e=y(e,y.EMPTY_OBJECT);let t=e.rectangle,n=y(e.granularity,P.RADIANS_PER_DEGREE),i=y(e.ellipsoid,ee.default),o=y(e.rotation,0),r=y(e.height,0),s=y(e.extrudedHeight,r);this._rectangle=se.clone(t),this._granularity=n,this._ellipsoid=i,this._surfaceHeight=Math.max(r,s),this._rotation=o,this._extrudedHeight=Math.min(r,s),this._offsetAttribute=e.offsetAttribute,this._workerName="createRectangleOutlineGeometry"}QC.packedLength=se.packedLength+ee.packedLength+5;QC.pack=function(e,t,n){return n=y(n,0),se.pack(e._rectangle,t,n),n+=se.packedLength,ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,t[n++]=e._granularity,t[n++]=e._surfaceHeight,t[n++]=e._rotation,t[n++]=e._extrudedHeight,t[n]=y(e._offsetAttribute,-1),t};var ace=new se,cce=ee.clone(ee.UNIT_SPHERE),$C={rectangle:ace,ellipsoid:cce,granularity:void 0,height:void 0,rotation:void 0,extrudedHeight:void 0,offsetAttribute:void 0};QC.unpack=function(e,t,n){t=y(t,0);let i=se.unpack(e,t,ace);t+=se.packedLength;let o=ee.unpack(e,t,cce);t+=ee.packedLength;let r=e[t++],s=e[t++],a=e[t++],c=e[t++],u=e[t];return l(n)?(n._rectangle=se.clone(i,n._rectangle),n._ellipsoid=ee.clone(o,n._ellipsoid),n._surfaceHeight=s,n._rotation=a,n._extrudedHeight=c,n._offsetAttribute=u===-1?void 0:u,n):($C.granularity=r,$C.height=s,$C.rotation=a,$C.extrudedHeight=c,$C.offsetAttribute=u===-1?void 0:u,new QC($C))};var z7e=new fe;QC.createGeometry=function(e){let t=e._rectangle,n=e._ellipsoid,i=Us.computeOptions(t,e._granularity,e._rotation,0,V7e,z7e),o,r;if(P.equalsEpsilon(t.north,t.south,P.EPSILON10)||P.equalsEpsilon(t.east,t.west,P.EPSILON10))return;let s=e._surfaceHeight,a=e._extrudedHeight,c=!P.equalsEpsilon(s,a,0,P.EPSILON2),u;if(c){if(o=U7e(e,i),l(e._offsetAttribute)){let p=o.attributes.position.values.length/3,_=new Uint8Array(p);e._offsetAttribute===sn.TOP?_=_.fill(1,0,p/2):(u=e._offsetAttribute===sn.NONE?0:1,_=_.fill(u)),o.attributes.applyOffset=new ve({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:_})}let f=ae.fromRectangle3D(t,n,s,B7e),h=ae.fromRectangle3D(t,n,a,F7e);r=ae.union(f,h)}else{if(o=sce(e,i),o.attributes.position.values=ri.scaleToGeodeticHeight(o.attributes.position.values,s,n,!1),l(e._offsetAttribute)){let f=o.attributes.position.values.length;u=e._offsetAttribute===sn.NONE?0:1;let h=new Uint8Array(f/3).fill(u);o.attributes.applyOffset=new ve({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:h})}r=ae.fromRectangle3D(t,n,s)}return new at({attributes:o.attributes,indices:o.indices,primitiveType:Me.LINES,boundingSphere:r,offsetAttribute:e._offsetAttribute})};var JC=QC;function tA(e){this.rectangle=se.clone(e.rectangle),this.minimumHeight=y(e.minimumHeight,0),this.maximumHeight=y(e.maximumHeight,0),this.southwestCornerCartesian=new d,this.northeastCornerCartesian=new d,this.westNormal=new d,this.southNormal=new d,this.eastNormal=new d,this.northNormal=new d;let t=y(e.ellipsoid,ee.WGS84);q7e(this,e.rectangle,t),this._orientedBoundingBox=void 0,this._boundingSphere=void 0,y(e.computeBoundingVolumes,!0)&&this.computeBoundingVolumes(t)}Object.defineProperties(tA.prototype,{boundingVolume:{get:function(){return this._orientedBoundingBox}},boundingSphere:{get:function(){return this._boundingSphere}}});tA.prototype.computeBoundingVolumes=function(e){this._orientedBoundingBox=wn.fromRectangle(this.rectangle,this.minimumHeight,this.maximumHeight,e),this._boundingSphere=ae.fromOrientedBoundingBox(this._orientedBoundingBox)};var lce=new d,t3=new d,uce=new d,H7e=new d,G7e=new d,W7e=new d,j7e=new d,wf=new fe,fce=new an(d.UNIT_X,0),eA=new pn;function q7e(e,t,n){n.cartographicToCartesian(se.southwest(t),e.southwestCornerCartesian),n.cartographicToCartesian(se.northeast(t),e.northeastCornerCartesian),wf.longitude=t.west,wf.latitude=(t.south+t.north)*.5,wf.height=0;let i=n.cartographicToCartesian(wf,W7e),o=d.cross(i,d.UNIT_Z,H7e);d.normalize(o,e.westNormal),wf.longitude=t.east;let r=n.cartographicToCartesian(wf,j7e),s=d.cross(d.UNIT_Z,r,lce);d.normalize(s,e.eastNormal);let a=d.subtract(i,r,lce);d.magnitude(a)===0&&(a=d.clone(o,a));let c=d.normalize(a,G7e),u=t.south,f;if(u>0){wf.longitude=(t.west+t.east)*.5,wf.latitude=u;let x=n.cartographicToCartesian(wf,eA.origin);d.clone(c,eA.direction);let b=an.fromPointNormal(e.southwestCornerCartesian,e.westNormal,fce);Zn.rayPlane(eA,b,e.southwestCornerCartesian),f=n.geodeticSurfaceNormal(x,t3)}else f=n.geodeticSurfaceNormalCartographic(se.southeast(t),t3);let h=d.cross(f,a,uce);d.normalize(h,e.southNormal);let p=t.north,_;if(p<0){wf.longitude=(t.west+t.east)*.5,wf.latitude=p;let x=n.cartographicToCartesian(wf,eA.origin);d.negate(c,eA.direction);let b=an.fromPointNormal(e.northeastCornerCartesian,e.eastNormal,fce);Zn.rayPlane(eA,b,e.northeastCornerCartesian),_=n.geodeticSurfaceNormal(x,t3)}else _=n.geodeticSurfaceNormalCartographic(se.northwest(t),t3);let m=d.cross(a,_,uce);d.normalize(m,e.northNormal)}var Y7e=new d,X7e=new d,K7e=new d(0,-1,0),Z7e=new d(0,0,-1),dce=new d;function $7e(e,t){let n=t.camera,i=n.positionWC,o=n.positionCartographic,r=0;if(!se.contains(e.rectangle,o)){let u=e.southwestCornerCartesian,f=e.northeastCornerCartesian,h=e.westNormal,p=e.southNormal,_=e.eastNormal,m=e.northNormal;t.mode!==ne.SCENE3D&&(u=t.mapProjection.project(se.southwest(e.rectangle),Y7e),u.z=u.y,u.y=u.x,u.x=0,f=t.mapProjection.project(se.northeast(e.rectangle),X7e),f.z=f.y,f.y=f.x,f.x=0,h=K7e,_=d.UNIT_Y,p=Z7e,m=d.UNIT_Z);let x=d.subtract(i,u,dce),b=d.dot(x,h),T=d.dot(x,p),C=d.subtract(i,f,dce),A=d.dot(C,_),S=d.dot(C,m);b>0?r+=b*b:A>0&&(r+=A*A),T>0?r+=T*T:S>0&&(r+=S*S)}let s,a,c;if(t.mode===ne.SCENE3D?(s=o.height,a=e.minimumHeight,c=e.maximumHeight):(s=i.x,a=0,c=0),s>c){let u=s-c;r+=u*u}else if(s<a){let u=a-s;r+=u*u}return Math.sqrt(r)}tA.prototype.distanceToCamera=function(e){let t=$7e(this,e);if(e.mode===ne.SCENE3D&&l(this._orientedBoundingBox)){let n=Math.sqrt(this._orientedBoundingBox.distanceSquaredTo(e.camera.positionWC));return Math.max(t,n)}return t};tA.prototype.intersectPlane=function(e){return this._orientedBoundingBox.intersectPlane(e)};tA.prototype.createDebugVolume=function(e){let t=new F.clone(F.IDENTITY),n=new JC({rectangle:this.rectangle,height:this.minimumHeight,extrudedHeight:this.maximumHeight}),i=new wt({geometry:n,id:"outline",modelMatrix:t,attributes:{color:Wt.fromColor(e)}});return new In({geometryInstances:i,appearance:new cn({translucent:!1,flat:!0}),asynchronous:!1})};var Md=tA;var Kw={},Q7e=new d,hce=new d,mce=new d,pce=new d,gce=new wn;Kw.validOutline=function(e){let n=wn.fromPoints(e,gce).halfAxes,i=$.getColumn(n,0,hce),o=$.getColumn(n,1,mce),r=$.getColumn(n,2,pce),s=d.magnitude(i),a=d.magnitude(o),c=d.magnitude(r);return!(s===0&&(a===0||c===0)||a===0&&c===0)};Kw.computeProjectTo2DArguments=function(e,t,n,i){let o=wn.fromPoints(e,gce),r=o.halfAxes,s=$.getColumn(r,0,hce),a=$.getColumn(r,1,mce),c=$.getColumn(r,2,pce),u=d.magnitude(s),f=d.magnitude(a),h=d.magnitude(c),p=Math.min(u,f,h);if(u===0&&(f===0||h===0)||f===0&&h===0)return!1;let _,m;return(p===f||p===h)&&(_=s),p===u?_=a:p===h&&(m=a),(p===u||p===f)&&(m=c),d.normalize(_,n),d.normalize(m,i),d.clone(o.center,t),!0};function _ce(e,t,n,i,o){let r=d.subtract(e,t,Q7e),s=d.dot(n,r),a=d.dot(i,r);return U.fromElements(s,a,o)}Kw.createProjectPointsTo2DFunction=function(e,t,n){return function(i){let o=new Array(i.length);for(let r=0;r<i.length;r++)o[r]=_ce(i[r],e,t,n);return o}};Kw.createProjectPointTo2DFunction=function(e,t,n){return function(i,o){return _ce(i,e,t,n,o)}};var j_=Kw;function J7e(e){let t=e.length,n=new Float64Array(t*3),i=Ne.createTypedArray(t,t*2),o=0,r=0;for(let a=0;a<t;a++){let c=e[a];n[o++]=c.x,n[o++]=c.y,n[o++]=c.z,i[r++]=a,i[r++]=(a+1)%t}let s=new hn({position:new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:n})});return new at({attributes:s,indices:i,primitiveType:Me.LINES})}function Ix(e){e=y(e,y.EMPTY_OBJECT);let t=e.polygonHierarchy;this._polygonHierarchy=t,this._workerName="createCoplanarPolygonOutlineGeometry",this.packedLength=Un.computeHierarchyPackedLength(t,d)+1}Ix.fromPositions=function(e){e=y(e,y.EMPTY_OBJECT);let t={polygonHierarchy:{positions:e.positions}};return new Ix(t)};Ix.pack=function(e,t,n){return n=y(n,0),n=Un.packPolygonHierarchy(e._polygonHierarchy,t,n,d),t[n]=e.packedLength,t};var eqe={polygonHierarchy:{}};Ix.unpack=function(e,t,n){t=y(t,0);let i=Un.unpackPolygonHierarchy(e,t,d);t=i.startingIndex,delete i.startingIndex;let o=e[t];return l(n)||(n=new Ix(eqe)),n._polygonHierarchy=i,n.packedLength=o,n};Ix.createGeometry=function(e){let t=e._polygonHierarchy,n=t.positions;if(n=bo(n,d.equalsEpsilon,!0),n.length<3||!j_.validOutline(n))return;let o=Un.polygonOutlinesFromHierarchy(t,!1);if(o.length===0)return;let r=[];for(let c=0;c<o.length;c++){let u=new wt({geometry:J7e(o[c])});r.push(u)}let s=Nn.combineInstances(r)[0],a=ae.fromPoints(t.positions);return new at({attributes:s.attributes,indices:s.indices,primitiveType:s.primitiveType,boundingSphere:a})};var Ld=Ix;var n3=new fe;function Zw(e){let t=u_.fromToken(e.token),n=y(e.minimumHeight,0),i=y(e.maximumHeight,0),o=y(e.ellipsoid,ee.WGS84);this.s2Cell=t,this.minimumHeight=n,this.maximumHeight=i,this.ellipsoid=o;let r=lqe(t,n,i,o);this._boundingPlanes=r;let s=hqe(r);this._vertices=s,this._edgeNormals=new Array(6),this._edgeNormals[0]=tj(r[0],s.slice(0,4));let a;for(a=0;a<4;a++)this._edgeNormals[0][a]=d.negate(this._edgeNormals[0][a],this._edgeNormals[0][a]);for(this._edgeNormals[1]=tj(r[1],s.slice(4,8)),a=0;a<4;a++)this._edgeNormals[2+a]=tj(r[2+a],[s[a%4],s[(a+1)%4],s[4+(a+1)%4],s[4+a]]);for(this._planeVertices=[this._vertices.slice(0,4),this._vertices.slice(4,8)],a=0;a<4;a++)this._planeVertices.push([this._vertices[a%4],this._vertices[(a+1)%4],this._vertices[4+(a+1)%4],this._vertices[4+a]]);let c=t.getCenter();n3=o.cartesianToCartographic(c,n3),n3.height=(i+n)/2,this.center=o.cartographicToCartesian(n3,c),this._boundingSphere=ae.fromPoints(s)}var tqe=new d,nqe=new fe,iqe=new d,oqe=new fe,rqe=new d,sqe=new d,aqe=new d,cqe=new d;function lqe(e,t,n,i){let o=new Array(6),r=e.getCenter(),s=i.geodeticSurfaceNormal(r,tqe),a=i.cartesianToCartographic(r,nqe);a.height=n;let c=i.cartographicToCartesian(a,iqe),u=an.fromPointNormal(c,s);o[0]=u;let f=0,h,p=[],_,m;for(h=0;h<4;h++){_=e.getVertex(h),p[h]=_,m=i.cartesianToCartographic(_,oqe),m.height=t;let b=an.getPointDistance(u,i.cartographicToCartesian(m,rqe));b<f&&(f=b)}let x=an.clone(u);for(x.normal=d.negate(x.normal,x.normal),x.distance=x.distance*-1+f,o[1]=x,h=0;h<4;h++){_=p[h];let b=p[(h+1)%4],T=i.geodeticSurfaceNormal(_,sqe),C=d.subtract(b,_,cqe),A=d.cross(C,T,aqe);A=d.normalize(A,A),o[2+h]=an.fromPointNormal(_,A)}return o}var Px=new d,Rx=new d,Ox=new d,XW=new d,KW=new d,ZW=new d,uqe=new d,fqe=new d,dqe=new d,$W=new d,QW=new d,JW=new d,q_=new d,am=new $;function yce(e,t,n){Px=e.normal,Rx=t.normal,Ox=n.normal,XW=d.multiplyByScalar(e.normal,-e.distance,XW),KW=d.multiplyByScalar(t.normal,-t.distance,KW),ZW=d.multiplyByScalar(n.normal,-n.distance,ZW),$W=d.multiplyByScalar(d.cross(Rx,Ox,uqe),d.dot(XW,Px),$W),QW=d.multiplyByScalar(d.cross(Ox,Px,fqe),d.dot(KW,Rx),QW),JW=d.multiplyByScalar(d.cross(Px,Rx,dqe),d.dot(ZW,Ox),JW),am[0]=Px.x,am[1]=Rx.x,am[2]=Ox.x,am[3]=Px.y,am[4]=Rx.y,am[5]=Ox.y,am[6]=Px.z,am[7]=Rx.z,am[8]=Ox.z;let i=$.determinant(am);return q_=d.add($W,QW,q_),q_=d.add(q_,JW,q_),new d(q_.x/i,q_.y/i,q_.z/i)}function hqe(e){let t=new Array(8);for(let n=0;n<4;n++)t[n]=yce(e[0],e[2+(n+3)%4],e[2+n%4]),t[n+4]=yce(e[1],e[2+(n+3)%4],e[2+n%4]);return t}var ej=new d,nA=new d;function tj(e,t){let n=[];for(let i=0;i<4;i++)ej=d.subtract(t[(i+1)%4],t[i],ej),nA=d.cross(e.normal,ej,nA),nA=d.normalize(nA,nA),n[i]=d.clone(nA);return n}Object.defineProperties(Zw.prototype,{boundingVolume:{get:function(){return this}},boundingSphere:{get:function(){return this._boundingSphere}}});var nj=new d;Zw.prototype.distanceToCamera=function(e){let t=e.camera.positionWC,n=[],i=[],o;an.getPointDistance(this._boundingPlanes[0],t)>0?(n.push(0),i.push(this._planeVertices[0]),o=this._edgeNormals[0]):an.getPointDistance(this._boundingPlanes[1],t)>0&&(n.push(1),i.push(this._planeVertices[1]),o=this._edgeNormals[1]);let r,s;for(r=0;r<4;r++)s=2+r,an.getPointDistance(this._boundingPlanes[s],t)>0&&(n.push(s),i.push(this._planeVertices[s]),o=this._edgeNormals[s]);if(n.length===0)return 0;let a,c;if(n.length===1)return c=this._boundingPlanes[n[0]],a=ij(an.projectPointOntoPlane(c,t,nj),i[0],c,o),d.distance(a,t);if(n.length===2){if(n[0]===0){let p=[this._vertices[4*n[0]+(n[1]-2)],this._vertices[4*n[0]+(n[1]-2+1)%4]];return a=xce(t,p[0],p[1]),d.distance(a,t)}let f=Number.MAX_VALUE,h;for(r=0;r<2;r++)c=this._boundingPlanes[n[r]],a=ij(an.projectPointOntoPlane(c,t,nj),i[r],c,this._edgeNormals[n[r]]),h=d.distanceSquared(a,t),h<f&&(f=h);return Math.sqrt(f)}else if(n.length>3)return a=ij(an.projectPointOntoPlane(this._boundingPlanes[1],t,nj),this._planeVertices[1],this._boundingPlanes[1],this._edgeNormals[1]),d.distance(a,t);let u=n[1]===2&&n[2]===5?0:1;return n[0]===0?d.distance(t,this._vertices[(n[1]-2+u)%4]):d.distance(t,this._vertices[4+(n[1]-2+u)%4])};var mqe=new d,pqe=new d;function xce(e,t,n){let i=d.subtract(n,t,mqe),o=d.subtract(e,t,pqe),r=d.dot(i,o);if(r<=0)return t;let s=d.dot(i,i);return r>=s?n:(r=r/s,new d((1-r)*t.x+r*n.x,(1-r)*t.y+r*n.y,(1-r)*t.z+r*n.z))}var gqe=new an(d.UNIT_X,0);function ij(e,t,n,i){let o=Number.MAX_VALUE,r,s,a;for(let c=0;c<t.length;c++){let u=an.fromPointNormal(t[c],i[c],gqe);an.getPointDistance(u,e)<0||(a=xce(e,t[c],t[(c+1)%4]),r=d.distance(e,a),r<o&&(o=r,s=a))}return l(s)?s:e}Zw.prototype.intersectPlane=function(e){let t=0,n=0;for(let i=0;i<this._vertices.length;i++)d.dot(e.normal,this._vertices[i])+e.distance<0?n++:t++;return t===this._vertices.length?jt.INSIDE:n===this._vertices.length?jt.OUTSIDE:jt.INTERSECTING};Zw.prototype.createDebugVolume=function(e){let t=new F.clone(F.IDENTITY),n=new Ld({polygonHierarchy:{positions:this._planeVertices[0]}}),i=Ld.createGeometry(n),o=new wt({geometry:i,id:"outline",modelMatrix:t,attributes:{color:Wt.fromColor(e)}}),r=new Ld({polygonHierarchy:{positions:this._planeVertices[1]}}),s=Ld.createGeometry(r),a=new wt({geometry:s,id:"outline",modelMatrix:t,attributes:{color:Wt.fromColor(e)}}),c=[];for(let u=0;u<4;u++){let f=new Ld({polygonHierarchy:{positions:this._planeVertices[2+u]}}),h=Ld.createGeometry(f);c[u]=new wt({geometry:h,id:"outline",modelMatrix:t,attributes:{color:Wt.fromColor(e)}})}return new In({geometryInstances:[c[0],c[1],c[2],c[3],a,o],appearance:new cn({translucent:!1,flat:!0}),asynchronous:!1})};var i3=Zw;var _qe=new d(1,1,1),o3=Math.cos,r3=Math.sin;function iA(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.radii,_qe),n=y(e.innerRadii,t),i=y(e.minimumClock,0),o=y(e.maximumClock,P.TWO_PI),r=y(e.minimumCone,0),s=y(e.maximumCone,P.PI),a=Math.round(y(e.stackPartitions,10)),c=Math.round(y(e.slicePartitions,8)),u=Math.round(y(e.subdivisions,128));this._radii=d.clone(t),this._innerRadii=d.clone(n),this._minimumClock=i,this._maximumClock=o,this._minimumCone=r,this._maximumCone=s,this._stackPartitions=a,this._slicePartitions=c,this._subdivisions=u,this._offsetAttribute=e.offsetAttribute,this._workerName="createEllipsoidOutlineGeometry"}iA.packedLength=2*d.packedLength+8;iA.pack=function(e,t,n){return n=y(n,0),d.pack(e._radii,t,n),n+=d.packedLength,d.pack(e._innerRadii,t,n),n+=d.packedLength,t[n++]=e._minimumClock,t[n++]=e._maximumClock,t[n++]=e._minimumCone,t[n++]=e._maximumCone,t[n++]=e._stackPartitions,t[n++]=e._slicePartitions,t[n++]=e._subdivisions,t[n]=y(e._offsetAttribute,-1),t};var bce=new d,Tce=new d,Gp={radii:bce,innerRadii:Tce,minimumClock:void 0,maximumClock:void 0,minimumCone:void 0,maximumCone:void 0,stackPartitions:void 0,slicePartitions:void 0,subdivisions:void 0,offsetAttribute:void 0};iA.unpack=function(e,t,n){t=y(t,0);let i=d.unpack(e,t,bce);t+=d.packedLength;let o=d.unpack(e,t,Tce);t+=d.packedLength;let r=e[t++],s=e[t++],a=e[t++],c=e[t++],u=e[t++],f=e[t++],h=e[t++],p=e[t];return l(n)?(n._radii=d.clone(i,n._radii),n._innerRadii=d.clone(o,n._innerRadii),n._minimumClock=r,n._maximumClock=s,n._minimumCone=a,n._maximumCone=c,n._stackPartitions=u,n._slicePartitions=f,n._subdivisions=h,n._offsetAttribute=p===-1?void 0:p,n):(Gp.minimumClock=r,Gp.maximumClock=s,Gp.minimumCone=a,Gp.maximumCone=c,Gp.stackPartitions=u,Gp.slicePartitions=f,Gp.subdivisions=h,Gp.offsetAttribute=p===-1?void 0:p,new iA(Gp))};iA.createGeometry=function(e){let t=e._radii;if(t.x<=0||t.y<=0||t.z<=0)return;let n=e._innerRadii;if(n.x<=0||n.y<=0||n.z<=0)return;let i=e._minimumClock,o=e._maximumClock,r=e._minimumCone,s=e._maximumCone,a=e._subdivisions,c=ee.fromCartesian3(t),u=e._slicePartitions+1,f=e._stackPartitions+1;u=Math.round(u*Math.abs(o-i)/P.TWO_PI),f=Math.round(f*Math.abs(s-r)/P.PI),u<2&&(u=2),f<2&&(f=2);let h=0,p=1,_=n.x!==t.x||n.y!==t.y||n.z!==t.z,m=!1,x=!1;_&&(p=2,r>0&&(m=!0,h+=u),s<Math.PI&&(x=!0,h+=u));let b=a*p*(f+u),T=new Float64Array(b*3),C=2*(b+h-(u+f)*p),A=Ne.createTypedArray(b,C),S,v,D,O,R=0,M=new Array(f),L=new Array(f);for(S=0;S<f;S++)O=r+S*(s-r)/(f-1),M[S]=r3(O),L[S]=o3(O);let g=new Array(a),E=new Array(a);for(S=0;S<a;S++)D=i+S*(o-i)/(a-1),g[S]=r3(D),E[S]=o3(D);for(S=0;S<f;S++)for(v=0;v<a;v++)T[R++]=t.x*M[S]*E[v],T[R++]=t.y*M[S]*g[v],T[R++]=t.z*L[S];if(_)for(S=0;S<f;S++)for(v=0;v<a;v++)T[R++]=n.x*M[S]*E[v],T[R++]=n.y*M[S]*g[v],T[R++]=n.z*L[S];for(M.length=a,L.length=a,S=0;S<a;S++)O=r+S*(s-r)/(a-1),M[S]=r3(O),L[S]=o3(O);for(g.length=u,E.length=u,S=0;S<u;S++)D=i+S*(o-i)/(u-1),g[S]=r3(D),E[S]=o3(D);for(S=0;S<a;S++)for(v=0;v<u;v++)T[R++]=t.x*M[S]*E[v],T[R++]=t.y*M[S]*g[v],T[R++]=t.z*L[S];if(_)for(S=0;S<a;S++)for(v=0;v<u;v++)T[R++]=n.x*M[S]*E[v],T[R++]=n.y*M[S]*g[v],T[R++]=n.z*L[S];for(R=0,S=0;S<f*p;S++){let N=S*a;for(v=0;v<a-1;v++)A[R++]=N+v,A[R++]=N+v+1}let w=f*a*p;for(S=0;S<u;S++)for(v=0;v<a-1;v++)A[R++]=w+S+v*u,A[R++]=w+S+(v+1)*u;if(_)for(w=f*a*p+u*a,S=0;S<u;S++)for(v=0;v<a-1;v++)A[R++]=w+S+v*u,A[R++]=w+S+(v+1)*u;if(_){let N=f*a*p,B=N+a*u;if(m)for(S=0;S<u;S++)A[R++]=N+S,A[R++]=B+S;if(x)for(N+=a*u-u,B+=a*u-u,S=0;S<u;S++)A[R++]=N+S,A[R++]=B+S}let I=new hn({position:new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:T})});if(l(e._offsetAttribute)){let N=T.length,B=e._offsetAttribute===sn.NONE?0:1,H=new Uint8Array(N/3).fill(B);I.applyOffset=new ve({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:H})}return new at({attributes:I,indices:A,primitiveType:Me.LINES,boundingSphere:ae.fromEllipsoid(c),offsetAttribute:e._offsetAttribute})};var Df=iA;function oA(e){let t=y(e.radius,1),i={radii:new d(t,t,t),stackPartitions:e.stackPartitions,slicePartitions:e.slicePartitions,subdivisions:e.subdivisions};this._ellipsoidGeometry=new Df(i),this._workerName="createSphereOutlineGeometry"}oA.packedLength=Df.packedLength;oA.pack=function(e,t,n){return Df.pack(e._ellipsoidGeometry,t,n)};var yqe=new Df,Mx={radius:void 0,radii:new d,stackPartitions:void 0,slicePartitions:void 0,subdivisions:void 0};oA.unpack=function(e,t,n){let i=Df.unpack(e,t,yqe);return Mx.stackPartitions=i._stackPartitions,Mx.slicePartitions=i._slicePartitions,Mx.subdivisions=i._subdivisions,l(n)?(d.clone(i._radii,Mx.radii),n._ellipsoidGeometry=new Df(Mx),n):(Mx.radius=i._radii.x,new oA(Mx))};oA.createGeometry=function(e){return Df.createGeometry(e._ellipsoidGeometry)};var Y_=oA;function rA(e,t){t===0&&(t=P.EPSILON7),this._boundingSphere=new ae(e,t)}Object.defineProperties(rA.prototype,{center:{get:function(){return this._boundingSphere.center}},radius:{get:function(){return this._boundingSphere.radius}},boundingVolume:{get:function(){return this._boundingSphere}},boundingSphere:{get:function(){return this._boundingSphere}}});rA.prototype.distanceToCamera=function(e){let t=this._boundingSphere;return Math.max(0,d.distance(t.center,e.camera.positionWC)-t.radius)};rA.prototype.intersectPlane=function(e){return ae.intersectPlane(this._boundingSphere,e)};rA.prototype.update=function(e,t){d.clone(e,this._boundingSphere.center),this._boundingSphere.radius=t};rA.prototype.createDebugVolume=function(e){let t=new Y_({radius:this.radius}),n=F.fromTranslation(this.center,new F.clone(F.IDENTITY)),i=new wt({geometry:t,id:"outline",modelMatrix:n,attributes:{color:Wt.fromColor(e)}});return new In({geometryInstances:i,appearance:new cn({translucent:!1,flat:!0}),asynchronous:!1})};var X_=rA;var xqe=new d,bqe=new d,Tqe=new d,Cqe=new d;function Lx(e,t,n){n=d.cross(e,t,n);let i=d.magnitude(n);return d.multiplyByScalar(n,P.EPSILON7/i,n)}function oj(e,t){let n=d.normalize(e,Cqe),i=d.equalsEpsilon(n,d.UNIT_X,P.EPSILON6)?d.UNIT_Y:d.UNIT_X;return Lx(e,i,t)}function Cce(e){let t=$.getColumn(e,0,xqe),n=$.getColumn(e,1,bqe),i=$.getColumn(e,2,Tqe),o=d.equals(t,d.ZERO),r=d.equals(n,d.ZERO),s=d.equals(i,d.ZERO);return!o&&!r&&!s?e:o&&r&&s?(e[0]=P.EPSILON7,e[4]=P.EPSILON7,e[8]=P.EPSILON7,e):(o&&!r&&!s?t=Lx(n,i,t):!o&&r&&!s?n=Lx(t,i,n):!o&&!r&&s?i=Lx(n,t,i):o?r?s||(t=oj(i,t),n=Lx(i,t,n)):(t=oj(n,t),i=Lx(n,t,i)):(n=oj(t,n),i=Lx(n,t,i)),$.setColumn(e,0,t,e),$.setColumn(e,1,n,e),$.setColumn(e,2,i,e),e)}function sA(e,t){t=Cce(t),this._orientedBoundingBox=new wn(e,t),this._boundingSphere=ae.fromOrientedBoundingBox(this._orientedBoundingBox)}Object.defineProperties(sA.prototype,{boundingVolume:{get:function(){return this._orientedBoundingBox}},boundingSphere:{get:function(){return this._boundingSphere}}});sA.prototype.distanceToCamera=function(e){return Math.sqrt(this._orientedBoundingBox.distanceSquaredTo(e.camera.positionWC))};sA.prototype.intersectPlane=function(e){return this._orientedBoundingBox.intersectPlane(e)};sA.prototype.update=function(e,t){d.clone(e,this._orientedBoundingBox.center),t=Cce(t),$.clone(t,this._orientedBoundingBox.halfAxes),ae.fromOrientedBoundingBox(this._orientedBoundingBox,this._boundingSphere)};sA.prototype.createDebugVolume=function(e){let t=new Oh({minimum:new d(-1,-1,-1),maximum:new d(1,1,1)}),n=F.fromRotationTranslation(this.boundingVolume.halfAxes,this.boundingVolume.center),i=new wt({geometry:t,id:"outline",modelMatrix:n,attributes:{color:Wt.fromColor(e)}});return new In({geometryInstances:i,appearance:new cn({translucent:!1,flat:!0}),asynchronous:!1})};var If=sA;function Zo(e,t,n,i){this._tileset=e,this._header=n;let o=l(n.contents),r=o&&n.contents.length>1||oi(n,"3DTILES_multiple_contents"),s=o&&!r?n.contents[0]:n.content;this._contentHeader=s,this.transform=l(n.transform)?F.unpack(n.transform):F.clone(F.IDENTITY);let a=l(i)?i.computedTransform:e.modelMatrix,c=F.multiply(a,this.transform,new F),u=l(i)?i._initialTransform:F.IDENTITY;this._initialTransform=F.multiply(u,this.transform,new F),this.computedTransform=c,this.metadata=QB(e,n),this._verticalExaggeration=1,this._verticalExaggerationRelativeHeight=0,this._boundingVolume=this.createBoundingVolume(n.boundingVolume,c),this._boundingVolume2D=void 0;let f;l(s)&&l(s.boundingVolume)&&(f=this.createBoundingVolume(s.boundingVolume,c)),this._contentBoundingVolume=f,this._contentBoundingVolume2D=void 0;let h;l(n.viewerRequestVolume)&&(h=this.createBoundingVolume(n.viewerRequestVolume,c)),this._viewerRequestVolume=h,this.geometricError=n.geometricError,this._geometricError=n.geometricError,l(this._geometricError)||(this._geometricError=l(i)?i._geometricError:e._geometricError,Zo._deprecationWarning("geometricErrorUndefined","Required property geometricError is undefined for this tile. Using parent's geometric error instead.")),this.updateGeometricErrorScale();let p;l(n.refine)?((n.refine==="replace"||n.refine==="add")&&Zo._deprecationWarning("lowercase-refine",`This tile uses a lowercase refine "${n.refine}". Instead use "${n.refine.toUpperCase()}".`),p=n.refine.toUpperCase()==="REPLACE"?Yo.REPLACE:Yo.ADD):l(i)?p=i.refine:p=Yo.REPLACE,this.refine=p,this.children=[],this.parent=i;let _,m=!1,x,b,T;if(t=Se.createIfNeeded(t),r)x=Ko.UNLOADED,b=t.clone();else if(l(s)){let v=s.uri;l(s.url)&&(Zo._deprecationWarning("contentUrl",'This tileset JSON uses the "content.url" property which has been deprecated. Use "content.uri" instead.'),v=s.url),v===""?(Zo._deprecationWarning("contentUriEmpty","content.uri property is an empty string, which creates a circular dependency, making this tileset invalid. Omit the content property instead"),_=new Yw(e,this),m=!0,x=Ko.READY):(x=Ko.UNLOADED,b=t.getDerivedResource({url:v}),T=bc.getServerKey(b.getUrlComponent()))}else _=new Yw(e,this),m=!0,x=Ko.READY;this._content=_,this._contentResource=b,this._contentState=x,this._expiredContent=void 0,this._serverKey=T,this.hasEmptyContent=m,this.hasTilesetContent=!1,this.hasImplicitContent=!1,this.hasImplicitContentMetadata=!1,this.hasMultipleContents=r,this.cacheNode=void 0;let C=n.expire,A,S;l(C)&&(A=C.duration,l(C.date)&&(S=Z.fromIso8601(C.date))),this.expireDuration=A,this.expireDate=S,this.lastStyleTime=0,this._optimChildrenWithinParent=Od.NOT_COMPUTED,this.clippingPlanesDirty=!1,this.clippingPolygonsDirty=!1,this.priorityDeferred=!1,this.implicitTileset=void 0,this.implicitCoordinates=void 0,this.implicitSubtree=void 0,this._distanceToCamera=0,this._centerZDepth=0,this._screenSpaceError=0,this._screenSpaceErrorProgressiveResolution=0,this._visibilityPlaneMask=0,this._visible=!1,this._inRequestVolume=!1,this._finalResolution=!0,this._depth=0,this._stackLength=0,this._selectionDepth=0,this._updatedVisibilityFrame=0,this._touchedFrame=0,this._visitedFrame=0,this._selectedFrame=0,this._wasSelectedLastFrame=!1,this._requestedFrame=0,this._ancestorWithContent=void 0,this._ancestorWithContentAvailable=void 0,this._refines=!1,this._shouldSelect=!1,this._isClipped=!0,this._isClippedByPolygon=!1,this._clippingPlanesState=0,this._clippingPolygonsState=0,this._debugBoundingVolume=void 0,this._debugContentBoundingVolume=void 0,this._debugViewerRequestVolume=void 0,this._debugColor=z.fromRandom({alpha:1}),this._debugColorizeTiles=!1,this._priority=0,this._priorityHolder=this,this._priorityProgressiveResolution=!1,this._priorityProgressiveResolutionScreenSpaceErrorLeaf=!1,this._priorityReverseScreenSpaceError=0,this._foveatedFactor=0,this._wasMinPriorityChild=!1,this._loadTimestamp=new Z,this._commandsLength=0,this._color=void 0,this._colorDirty=!1,this._request=void 0}Zo._deprecationWarning=_s;Object.defineProperties(Zo.prototype,{tileset:{get:function(){return this._tileset}},content:{get:function(){return this._content}},boundingVolume:{get:function(){return this._boundingVolume}},contentBoundingVolume:{get:function(){return y(this._contentBoundingVolume,this._boundingVolume)}},boundingSphere:{get:function(){return this._boundingVolume.boundingSphere}},isVisible:{get:function(){return this._visible&&this._inRequestVolume}},extras:{get:function(){return this._header.extras}},color:{get:function(){return l(this._color)||(this._color=new z),z.clone(this._color)},set:function(e){this._color=z.clone(e,this._color),this._colorDirty=!0}},hasRenderableContent:{get:function(){return!this.hasEmptyContent&&!this.hasTilesetContent&&!this.hasImplicitContent}},contentAvailable:{get:function(){return this.contentReady&&this.hasRenderableContent||l(this._expiredContent)&&!this.contentFailed}},contentReady:{get:function(){return this._contentState===Ko.READY}},contentUnloaded:{get:function(){return this._contentState===Ko.UNLOADED}},hasUnloadedRenderableContent:{get:function(){return this.hasRenderableContent&&this.contentUnloaded}},contentExpired:{get:function(){return this._contentState===Ko.EXPIRED}},contentFailed:{get:function(){return this._contentState===Ko.FAILED}},commandsLength:{get:function(){return this._commandsLength}}});var K_=new d;function Aqe(e,t){let{tileset:n,boundingSphere:i}=e,{radius:o,center:r}=i,{camera:s}=t,a=d.multiplyByScalar(s.directionWC,e._centerZDepth,K_),c=d.add(s.positionWC,a,K_),u=d.subtract(c,r,K_);if(d.magnitude(u)>o){let S=d.normalize(u,K_),v=d.multiplyByScalar(S,o,K_),D=d.add(r,v,K_),O=d.subtract(D,s.positionWC,K_),R=d.normalize(O,K_);e._foveatedFactor=1-Math.abs(d.dot(s.directionWC,R))}else e._foveatedFactor=0;let p=e.refine===Yo.REPLACE,_=n.isSkippingLevelOfDetail;if(p&&!_||!n.foveatedScreenSpaceError||n.foveatedConeSize===1||e._priorityProgressiveResolution&&p&&_||n._pass===Vo.PRELOAD_FLIGHT||n._pass===Vo.PRELOAD)return!1;let m=1-Math.cos(s.frustum.fov*.5),x=n.foveatedConeSize*m;if(e._foveatedFactor<=x)return!1;let b=m-x,T=P.clamp((e._foveatedFactor-x)/b,0,1),C=n.foveatedInterpolationCallback(n.foveatedMinimumScreenSpaceErrorRelaxation,n.memoryAdjustedScreenSpaceError,T),A=e._screenSpaceError===0&&l(e.parent)?e.parent._screenSpaceError*.5:e._screenSpaceError;return n.memoryAdjustedScreenSpaceError-C<=A}var vce=new Z;Zo.prototype.getScreenSpaceError=function(e,t,n){let i=this._tileset,o=y(n,1),r=l(this.parent)?this.parent.geometricError:i._scaledGeometricError,s=t?r:this.geometricError;if(s===0)return 0;let{camera:a,context:c}=e,u=a.frustum,f=c.drawingBufferWidth,h=c.drawingBufferHeight*o,p;if(e.mode===ne.SCENE2D||u instanceof rn){let _=u.offCenterFrustum;l(_)&&(u=_);let m=Math.max(u.top-u.bottom,u.right-u.left)/Math.max(f,h);p=s/m}else{let _=Math.max(this._distanceToCamera,P.EPSILON7),m=u.sseDenominator;if(p=s*h/(_*m),i.dynamicScreenSpaceError){let x=i._dynamicScreenSpaceErrorComputedDensity,b=i.dynamicScreenSpaceErrorFactor,T=P.fog(_,x)*b;p-=T}}return p/=e.pixelRatio,p};function Eqe(e,t){if(e.progressiveResolutionHeightFraction<=0||e.progressiveResolutionHeightFraction>.5)return!1;let n=e.memoryAdjustedScreenSpaceError,i=t._screenSpaceErrorProgressiveResolution>n;t._priorityProgressiveResolutionScreenSpaceErrorLeaf=!1;let o=t.parent,r=t._screenSpaceErrorProgressiveResolution<=n,s=l(o)&&o._screenSpaceErrorProgressiveResolution>n;return r&&s&&(t._priorityProgressiveResolutionScreenSpaceErrorLeaf=!0,i=!0),i}function Sqe(e,t){let n=t.parent,o=l(n)&&(!e.isSkippingLevelOfDetail||t._screenSpaceError===0||n.hasTilesetContent||n.hasImplicitContent)?n._screenSpaceError:t._screenSpaceError;return e.root._screenSpaceError-o}Zo.prototype.updateVisibility=function(e){let{parent:t,tileset:n}=this;if(this._updatedVisibilityFrame===n._updatedVisibilityFrame)return;let i=l(t)?t.computedTransform:n.modelMatrix,o=l(t)?t._visibilityPlaneMask:ys.MASK_INDETERMINATE;this.updateTransform(i,e),this._distanceToCamera=this.distanceToTile(e),this._centerZDepth=this.distanceToTileCenter(e),this._screenSpaceError=this.getScreenSpaceError(e,!1),this._screenSpaceErrorProgressiveResolution=this.getScreenSpaceError(e,!1,n.progressiveResolutionHeightFraction),this._visibilityPlaneMask=this.visibility(e,o),this._visible=this._visibilityPlaneMask!==ys.MASK_OUTSIDE,this._inRequestVolume=this.insideViewerRequestVolume(e),this._priorityReverseScreenSpaceError=Sqe(n,this),this._priorityProgressiveResolution=Eqe(n,this),this.priorityDeferred=Aqe(this,e),this._updatedVisibilityFrame=n._updatedVisibilityFrame};Zo.prototype.updateExpiration=function(){if(l(this.expireDate)&&this.contentReady&&!this.hasEmptyContent&&!this.hasMultipleContents){let e=Z.now(vce);Z.lessThan(this.expireDate,e)&&(this._contentState=Ko.EXPIRED,this._expiredContent=this._content)}};function vqe(e){if(!l(e.expireDuration))return;let t=Z.now(vce);Z.addSeconds(t,e.expireDuration,t),l(e.expireDate)?Z.lessThan(e.expireDate,t)&&Z.clone(t,e.expireDate):e.expireDate=Z.clone(t)}function wqe(e){return function(){return e._priority}}Zo.prototype.requestContent=function(){if(!this.hasEmptyContent)return this.hasMultipleContents?Dqe(this):Pqe(this)};function Dqe(e){let t=e._content,n=e._tileset;if(!l(t)){let o=oi(e._header,"3DTILES_multiple_contents")?e._header.extensions["3DTILES_multiple_contents"]:e._header;t=new JB(n,e,e._contentResource.clone(),o),e._content=t}let i=t.requestInnerContents();if(l(i))return e._contentState=Ko.LOADING,i.then(o=>{if(!e.isDestroyed()&&l(o))return e._contentState=Ko.PROCESSING,t}).catch(o=>{if(!e.isDestroyed())throw e._contentState=Ko.FAILED,o})}async function Iqe(e,t,n,i,o){let r=e._contentState;e._contentState=Ko.LOADING,++t.statistics.numberOfPendingRequests;let s;try{s=await o}catch(a){if(--t.statistics.numberOfPendingRequests,e.isDestroyed())return;if(n.cancelled||n.state===Kn.CANCELLED){e._contentState=r,++t.statistics.numberOfAttemptedRequests;return}throw e._contentState=Ko.FAILED,a}if(e.isDestroyed()){--t.statistics.numberOfPendingRequests;return}if(n.cancelled||n.state===Kn.CANCELLED){e._contentState=r,--t.statistics.numberOfPendingRequests,++t.statistics.numberOfAttemptedRequests;return}try{let a=await Rqe(e,s);return--t.statistics.numberOfPendingRequests,e.isDestroyed()?void 0:(i&&(e.expireDate=void 0),e._content=a,e._contentState=Ko.PROCESSING,a)}catch(a){if(--t.statistics.numberOfPendingRequests,e.isDestroyed())return;throw e._contentState=Ko.FAILED,a}}function Pqe(e){let t=e._contentResource.clone(),n=e.contentExpired;n&&t.setQueryParameters({expired:e.expireDate.toString()});let i=new nr({throttle:!0,throttleByServer:!0,type:ps.TILES3D,priorityFunction:wqe(e),serverKey:e._serverKey});e._request=i,t.request=i;let o=e._tileset,r=t.fetchArrayBuffer();if(!l(r)){++o.statistics.numberOfAttemptedRequests;return}return Iqe(e,o,i,n,r)}async function Rqe(e,t){let n=Hp(t),i=e._tileset;i._disableSkipLevelOfDetail=i._disableSkipLevelOfDetail||n.contentType===ks.GEOMETRY||n.contentType===ks.VECTOR,(n.contentType===ks.IMPLICIT_SUBTREE||n.contentType===ks.IMPLICIT_SUBTREE_JSON)&&(e.hasImplicitContent=!0),n.contentType===ks.EXTERNAL_TILESET&&(e.hasTilesetContent=!0);let o,r=XC[n.contentType];if(e.isDestroyed())return;l(n.binaryPayload)?o=await Promise.resolve(r(i,e,e._contentResource,n.binaryPayload.buffer,0)):o=await Promise.resolve(r(i,e,e._contentResource,n.jsonPayload));let s=e._contentHeader;if(e.hasImplicitContentMetadata){let c=e.implicitSubtree,u=e.implicitCoordinates;o.metadata=c.getContentMetadataView(u,0)}else e.hasImplicitContent||(o.metadata=KC(i,s));let a=ZC(i,s);return l(a)&&(o.group=new nC({metadata:a})),o}Zo.prototype.cancelRequests=function(){this.hasMultipleContents?this._content.cancelRequests():this._request.cancel()};Zo.prototype.unloadContent=function(){this.hasRenderableContent&&(this._content=this._content&&this._content.destroy(),this._contentState=Ko.UNLOADED,this.lastStyleTime=0,this.clippingPlanesDirty=this._clippingPlanesState===0,this._clippingPlanesState=0,this.clippingPolygonsDirty=this._clippingPolygonsState===0,this._clippingPolygonsState=0,this._debugColorizeTiles=!1,this._debugBoundingVolume=this._debugBoundingVolume&&this._debugBoundingVolume.destroy(),this._debugContentBoundingVolume=this._debugContentBoundingVolume&&this._debugContentBoundingVolume.destroy(),this._debugViewerRequestVolume=this._debugViewerRequestVolume&&this._debugViewerRequestVolume.destroy())};var wce=new ae;function sj(e,t){if(t.mode!==ne.SCENE3D&&!l(e._boundingVolume2D)){let n=e._boundingVolume.boundingSphere,i=ae.projectTo2D(n,t.mapProjection,wce);e._boundingVolume2D=new X_(i.center,i.radius)}return t.mode!==ne.SCENE3D?e._boundingVolume2D:e._boundingVolume}function Oqe(e,t){if(t.mode!==ne.SCENE3D&&!l(e._contentBoundingVolume2D)){let n=e._contentBoundingVolume.boundingSphere,i=ae.projectTo2D(n,t.mapProjection,wce);e._contentBoundingVolume2D=new X_(i.center,i.radius)}return t.mode!==ne.SCENE3D?e._contentBoundingVolume2D:e._contentBoundingVolume}Zo.prototype.visibility=function(e,t){let n=e.cullingVolume,i=sj(this,e),o=this._tileset,r=o.clippingPlanes;if(l(r)&&r.enabled){let a=r.computeIntersectionWithBoundingVolume(i,o.clippingPlanesOriginMatrix);if(this._isClipped=a!==jt.INSIDE,a===jt.OUTSIDE)return ys.MASK_OUTSIDE}let s=o.clippingPolygons;if(l(s)&&s.enabled){let a=s.computeIntersectionWithBoundingVolume(i);this._isClippedByPolygon=a!==jt.OUTSIDE}return n.computeVisibilityWithPlaneMask(i,t)};Zo.prototype.contentVisibility=function(e){if(!l(this._contentBoundingVolume))return jt.INSIDE;if(this._visibilityPlaneMask===ys.MASK_INSIDE)return jt.INSIDE;let t=e.cullingVolume,n=Oqe(this,e),i=this._tileset,o=i.clippingPlanes;if(l(o)&&o.enabled){let s=o.computeIntersectionWithBoundingVolume(n,i.clippingPlanesOriginMatrix);if(this._isClipped=s!==jt.INSIDE,s===jt.OUTSIDE)return jt.OUTSIDE}let r=i.clippingPolygons;if(l(r)&&r.enabled){let s=r.computeIntersectionWithBoundingVolume(n);if(this._isClippedByPolygon=s!==jt.OUTSIDE,s===jt.INSIDE)return jt.OUTSIDE}return t.computeVisibility(n)};Zo.prototype.distanceToTile=function(e){return sj(this,e).distanceToCamera(e)};var Mqe=new d;Zo.prototype.distanceToTileCenter=function(e){let n=sj(this,e).boundingVolume,i=d.subtract(n.center,e.camera.positionWC,Mqe);return d.dot(e.camera.directionWC,i)};Zo.prototype.insideViewerRequestVolume=function(e){let t=this._viewerRequestVolume;return!l(t)||t.distanceToCamera(e)===0};var Dce=new $,Ice=new d,Lqe=new $,aj=new d,Pce=new se,Rce=new wn,rj=new F;function Nqe(e,t,n){let i=d.fromElements(e[0],e[1],e[2],aj),o=$.fromArray(e,3,Lqe);i=F.multiplyByPoint(t,i,i);let r=F.getMatrix3(t,Dce);return o=$.multiply(r,o,o),l(n)?(n.update(i,o),n):new If(i,o)}function Fqe(e,t,n,i){let o=se.unpack(e,0,Pce),r=e[4],s=e[5],a=wn.fromRectangle(o,r,s,ee.WGS84,Rce),c=a.center,u=a.halfAxes;t=F.multiplyTransformation(t,F.inverseTransformation(n,rj),rj),c=F.multiplyByPoint(t,c,c);let f=F.getMatrix3(t,Dce);return u=$.multiply(f,u,u),l(i)&&i instanceof If?(i.update(c,u),i):new If(c,u)}function Bqe(e,t,n,i){if(!F.equalsEpsilon(t,n,P.EPSILON8))return Fqe(e,t,n,i);let o=se.unpack(e,0,Pce);return l(i)?(i.rectangle=se.clone(o,i.rectangle),i.minimumHeight=e[4],i.maximumHeight=e[5],i.computeBoundingVolumes(ee.WGS84),i):new Md({rectangle:o,minimumHeight:e[4],maximumHeight:e[5]})}function kqe(e,t,n){let i=d.fromElements(e[0],e[1],e[2],aj),o=e[3];i=F.multiplyByPoint(t,i,i);let r=F.getScale(t,Ice),s=d.maximumComponent(r);return o*=s,l(n)?(n.update(i,o),n):new X_(i,o)}Zo.prototype.createBoundingVolume=function(e,t,n){let i=this.metadata,o;if(l(i)&&(o=mC.parseBoundingVolumeSemantic("TILE",i)),l(o)&&(e=o),!l(e))throw new re("boundingVolume must be defined");if(oi(e,"3DTILES_bounding_volume_S2"))return new i3(e.extensions["3DTILES_bounding_volume_S2"]);let{box:r,region:s,sphere:a}=e;if(l(r)){let c=Nqe(r,t,n);return this._verticalExaggeration!==1&&Ace(c,this._verticalExaggeration,this._verticalExaggerationRelativeHeight),c}if(l(s)){let c=Bqe(s,t,this._initialTransform,n);return this._verticalExaggeration===1||(c instanceof If?Ace(c,this._verticalExaggeration,this._verticalExaggerationRelativeHeight):(c.minimumHeight=Dr.getHeight(c.minimumHeight,this._verticalExaggeration,this._verticalExaggerationRelativeHeight),c.maximumHeight=Dr.getHeight(c.maximumHeight,this._verticalExaggeration,this._verticalExaggerationRelativeHeight),c.computeBoundingVolumes(ee.WGS84))),c}if(l(a)){let c=kqe(a,t,n);if(this._verticalExaggeration!==1){let u=Dr.getPosition(c.center,ee.WGS84,this._verticalExaggeration,this._verticalExaggerationRelativeHeight,aj),f=c.radius*this._verticalExaggeration;c.update(u,f)}return c}throw new re("boundingVolume must contain a sphere, region, or box")};var Vqe=d.unpackArray(new Array(8*3).fill(0));function Ace(e,t,n){let i=e.boundingVolume.computeCorners(Vqe).map(r=>Dr.getPosition(r,ee.WGS84,t,n,r)),o=wn.fromPoints(i,Rce);e.update(o.center,o.halfAxes)}Zo.prototype.updateTransform=function(e,t){e=y(e,F.IDENTITY);let n=F.multiplyTransformation(e,this.transform,rj),i=!F.equals(n,this.computedTransform),o=l(t)&&(this._verticalExaggeration!==t.verticalExaggeration||this._verticalExaggerationRelativeHeight!==t.verticalExaggerationRelativeHeight);if(!i&&!o)return;i&&F.clone(n,this.computedTransform),o&&(this._verticalExaggeration=t.verticalExaggeration,this._verticalExaggerationRelativeHeight=t.verticalExaggerationRelativeHeight);let r=this._header,s=this._contentHeader;this._boundingVolume=this.createBoundingVolume(r.boundingVolume,this.computedTransform,this._boundingVolume),l(this._contentBoundingVolume)&&(this._contentBoundingVolume=this.createBoundingVolume(s.boundingVolume,this.computedTransform,this._contentBoundingVolume)),l(this._viewerRequestVolume)&&(this._viewerRequestVolume=this.createBoundingVolume(r.viewerRequestVolume,this.computedTransform,this._viewerRequestVolume)),this.updateGeometricErrorScale(),this._debugBoundingVolume=this._debugBoundingVolume&&this._debugBoundingVolume.destroy(),this._debugContentBoundingVolume=this._debugContentBoundingVolume&&this._debugContentBoundingVolume.destroy(),this._debugViewerRequestVolume=this._debugViewerRequestVolume&&this._debugViewerRequestVolume.destroy()};Zo.prototype.updateGeometricErrorScale=function(){let e=F.getScale(this.computedTransform,Ice),t=d.maximumComponent(e);if(this.geometricError=this._geometricError*t,!l(this.parent)){let n=this._tileset;n._scaledGeometricError=n._geometricError*t}};function Uqe(e,t,n,i){if(!i.isRender)return;let o=l(e._contentHeader)&&l(e._contentHeader.boundingVolume),r=t.debugShowBoundingVolume||t.debugShowContentBoundingVolume&&!o;if(r){let c;e._finalResolution?e.hasRenderableContent?c=z.WHITE:c=z.DARKGRAY:c=z.YELLOW,l(e._debugBoundingVolume)||(e._debugBoundingVolume=e._boundingVolume.createDebugVolume(c)),e._debugBoundingVolume.update(n);let u=e._debugBoundingVolume.getGeometryInstanceAttributes("outline");u.color=Wt.toValue(c,u.color)}else!r&&l(e._debugBoundingVolume)&&(e._debugBoundingVolume=e._debugBoundingVolume.destroy());t.debugShowContentBoundingVolume&&o?(l(e._debugContentBoundingVolume)||(e._debugContentBoundingVolume=e._contentBoundingVolume.createDebugVolume(z.BLUE)),e._debugContentBoundingVolume.update(n)):!t.debugShowContentBoundingVolume&&l(e._debugContentBoundingVolume)&&(e._debugContentBoundingVolume=e._debugContentBoundingVolume.destroy()),t.debugShowViewerRequestVolume&&l(e._viewerRequestVolume)?(l(e._debugViewerRequestVolume)||(e._debugViewerRequestVolume=e._viewerRequestVolume.createDebugVolume(z.YELLOW)),e._debugViewerRequestVolume.update(n)):!t.debugShowViewerRequestVolume&&l(e._debugViewerRequestVolume)&&(e._debugViewerRequestVolume=e._debugViewerRequestVolume.destroy());let s=t.debugColorizeTiles&&!e._debugColorizeTiles||l(t._heatmap.tilePropertyName),a=!t.debugColorizeTiles&&e._debugColorizeTiles;s?(t._heatmap.colorize(e,n),e._debugColorizeTiles=!0,e.color=e._debugColor):a&&(e._debugColorizeTiles=!1,e.color=z.WHITE),e._colorDirty&&(e._colorDirty=!1,e._content.applyDebugSettings(!0,e._color)),a&&t.makeStyleDirty()}function zqe(e,t,n){let i=e._expiredContent;if(!e.hasMultipleContents&&l(i)){if(!e.contentReady){try{i.update(t,n)}catch{}return}e._expiredContent.destroy(),e._expiredContent=void 0}if(l(e.content))try{e.content.update(t,n)}catch(o){throw e._contentState=Ko.FAILED,o}}function Hqe(e,t){let n=t.clippingPlanes,i=0;l(n)&&e._isClipped&&n.enabled&&(i=n.clippingPlanesState),i!==e._clippingPlanesState&&(e._clippingPlanesState=i,e.clippingPlanesDirty=!0)}function Gqe(e,t){let n=t.clippingPolygons,i=0;l(n)&&e._isClippedByPolygon&&n.enabled&&(i=n.clippingPolygonsState),i!==e._clippingPolygonsState&&(e._clippingPolygonsState=i,e.clippingPolygonsDirty=!0)}Zo.prototype.update=function(e,t,n){let{commandList:i}=t,o=i.length;Hqe(this,e),Gqe(this,e),Uqe(this,e,t,n),zqe(this,e,t);let r=i.length;this._commandsLength=r-o;for(let s=o;s<r;++s){let a=i[s],c=a.pass===we.TRANSLUCENT;a.depthForTranslucentClassification=c}this.clippingPlanesDirty=!1,this.clippingPolygonsDirty=!1};var Ece=[];Zo.prototype.process=function(e,t){!this.contentExpired&&!this.contentReady&&this._content.ready&&(vqe(this),this._selectedFrame=0,this.lastStyleTime=0,Z.now(this._loadTimestamp),this._contentState=Ko.READY,!this.hasTilesetContent&&!this.hasImplicitContent&&(e._statistics.incrementLoadCounts(this.content),++e._statistics.numberOfTilesWithContentReady,++e._statistics.numberOfLoadedTilesTotal,e._cache.add(this)));let n=t.commandList;t.commandList=Ece;try{this._content.update(e,t)}catch(i){throw this._contentState=Ko.FAILED,i}Ece.length=0,t.commandList=n};function Sce(e,t,n){let i=e*Math.pow(10,t);return parseInt(i)*Math.pow(10,n)}function s3(e,t,n){return Math.max(P.normalize(e,t,n)-P.EPSILON7,0)}Zo.prototype.updatePriority=function(){let e=this.tileset,t=e.preferLeaves,n=e._minimumPriority,i=e._maximumPriority,o=4,r=1,s=0,a=o,c=s+a,u=o,f=c+u,h=r,p=Math.pow(10,f),_=f+h,m=r,x=Math.pow(10,_),b=_+m,T=Math.pow(10,b),C=s3(this._depth,n.depth,i.depth);C=t?1-C:C;let S=!e.isSkippingLevelOfDetail&&this.refine===Yo.REPLACE?s3(this._priorityHolder._distanceToCamera,n.distance,i.distance):s3(this._priorityReverseScreenSpaceError,n.reverseScreenSpaceError,i.reverseScreenSpaceError),v=Sce(S,a,s),D=this._priorityProgressiveResolution?0:p,O=s3(this._priorityHolder._foveatedFactor,n.foveatedFactor,i.foveatedFactor),R=Sce(O,u,c),M=this.priorityDeferred?x:0,L=e._pass===Vo.PRELOAD_FLIGHT?0:T;this._priority=C+v+D+R+M+L};Zo.prototype.isDestroyed=function(){return!1};Zo.prototype.destroy=function(){return this._content=this._content&&this._content.destroy(),this._expiredContent=this._expiredContent&&!this._expiredContent.isDestroyed()&&this._expiredContent.destroy(),this._debugBoundingVolume=this._debugBoundingVolume&&this._debugBoundingVolume.destroy(),this._debugContentBoundingVolume=this._debugContentBoundingVolume&&this._debugContentBoundingVolume.destroy(),this._debugViewerRequestVolume=this._debugViewerRequestVolume&&this._debugViewerRequestVolume.destroy(),ue(this)};var Nd=Zo;function Wp(e){e=y(e,y.EMPTY_OBJECT);let t=e.id,n=e.group,i=e.class,o=l(n.properties)?n.properties:{};this._class=i,this._properties=o,this._id=t,this._extras=n.extras,this._extensions=n.extensions}Object.defineProperties(Wp.prototype,{class:{get:function(){return this._class}},id:{get:function(){return this._id}},extras:{get:function(){return this._extras}},extensions:{get:function(){return this._extensions}}});Wp.prototype.hasProperty=function(e){return Fn.hasProperty(e,this._properties,this._class)};Wp.prototype.hasPropertyBySemantic=function(e){return Fn.hasPropertyBySemantic(e,this._properties,this._class)};Wp.prototype.getPropertyIds=function(e){return Fn.getPropertyIds(this._properties,this._class,e)};Wp.prototype.getProperty=function(e){return Fn.getProperty(e,this._properties,this._class)};Wp.prototype.setProperty=function(e,t){return Fn.setProperty(e,t,this._properties,this._class)};Wp.prototype.getPropertyBySemantic=function(e){return Fn.getPropertyBySemantic(e,this._properties,this._class)};Wp.prototype.setPropertyBySemantic=function(e,t){return Fn.setPropertyBySemantic(e,t,this._properties,this._class)};var $w=Wp;function jp(e){e=y(e,y.EMPTY_OBJECT);let t=e.tileset,n=e.class,i=l(t.properties)?t.properties:{};this._class=n,this._properties=i,this._extras=t.extras,this._extensions=t.extensions}Object.defineProperties(jp.prototype,{class:{get:function(){return this._class}},extras:{get:function(){return this._extras}},extensions:{get:function(){return this._extensions}}});jp.prototype.hasProperty=function(e){return Fn.hasProperty(e,this._properties,this._class)};jp.prototype.hasPropertyBySemantic=function(e){return Fn.hasPropertyBySemantic(e,this._properties,this._class)};jp.prototype.getPropertyIds=function(e){return Fn.getPropertyIds(this._properties,this._class,e)};jp.prototype.getProperty=function(e){return Fn.getProperty(e,this._properties,this._class)};jp.prototype.setProperty=function(e,t){return Fn.setProperty(e,t,this._properties,this._class)};jp.prototype.getPropertyBySemantic=function(e){return Fn.getPropertyBySemantic(e,this._properties,this._class)};jp.prototype.setPropertyBySemantic=function(e,t){return Fn.setPropertyBySemantic(e,t,this._properties,this._class)};var a3=jp;function Oce(e){e=y(e,y.EMPTY_OBJECT);let t=e.metadataJson,n=e.schema,i=y(t.metadata,t.tileset),o;l(i)&&(o=new a3({tileset:i,class:n.classes[i.class]}));let r=[],s=[],a=t.groups;if(Array.isArray(a)){let c=a.length;for(let u=0;u<c;u++){let f=a[u];s.push(new $w({group:f,class:n.classes[f.class]}))}}else if(l(a)){r=Object.keys(a).sort();let c=r.length;for(let u=0;u<c;u++){let f=r[u];if(a.hasOwnProperty(f)){let h=a[f];s.push(new $w({id:f,group:a[f],class:n.classes[h.class]}))}}}this._schema=n,this._groups=s,this._groupIds=r,this._tileset=o,this._statistics=t.statistics,this._extras=t.extras,this._extensions=t.extensions}Object.defineProperties(Oce.prototype,{schema:{get:function(){return this._schema}},groups:{get:function(){return this._groups}},groupIds:{get:function(){return this._groupIds}},tileset:{get:function(){return this._tileset}},statistics:{get:function(){return this._statistics}},extras:{get:function(){return this._extras}},extensions:{get:function(){return this._extensions}}});var aA=Oce;var Mce={},Wqe=new d;Mce.checkChildrenWithinParent=function(e){let t=e.children,n=t.length,i=e.boundingVolume;if(i instanceof If||i instanceof Md){let o=i._orientedBoundingBox;e._optimChildrenWithinParent=Od.USE_OPTIMIZATION;for(let r=0;r<n;++r){let a=t[r].boundingVolume;if(!(a instanceof If||a instanceof Md)){e._optimChildrenWithinParent=Od.SKIP_OPTIMIZATION;break}let c=a._orientedBoundingBox,u=d.subtract(c.center,o.center,Wqe),f=d.magnitude(u);d.divideByScalar(u,f,u);let h=Math.abs(o.halfAxes[0]*u.x)+Math.abs(o.halfAxes[1]*u.y)+Math.abs(o.halfAxes[2]*u.z)+Math.abs(o.halfAxes[3]*u.x)+Math.abs(o.halfAxes[4]*u.y)+Math.abs(o.halfAxes[5]*u.z)+Math.abs(o.halfAxes[6]*u.x)+Math.abs(o.halfAxes[7]*u.y)+Math.abs(o.halfAxes[8]*u.z),p=Math.abs(c.halfAxes[0]*u.x)+Math.abs(c.halfAxes[1]*u.y)+Math.abs(c.halfAxes[2]*u.z)+Math.abs(c.halfAxes[3]*u.x)+Math.abs(c.halfAxes[4]*u.y)+Math.abs(c.halfAxes[5]*u.z)+Math.abs(c.halfAxes[6]*u.x)+Math.abs(c.halfAxes[7]*u.y)+Math.abs(c.halfAxes[8]*u.z);if(h<=p+f){e._optimChildrenWithinParent=Od.SKIP_OPTIMIZATION;break}}}return e._optimChildrenWithinParent===Od.USE_OPTIMIZATION};var c3=Mce;function Qw(){this.head=void 0,this.tail=void 0,this._length=0}Object.defineProperties(Qw.prototype,{length:{get:function(){return this._length}}});function jqe(e,t,n){this.item=e,this.previous=t,this.next=n}Qw.prototype.add=function(e){let t=new jqe(e,this.tail,void 0);return l(this.tail)?(this.tail.next=t,this.tail=t):(this.head=t,this.tail=t),++this._length,t};function Lce(e,t){l(t.previous)&&l(t.next)?(t.previous.next=t.next,t.next.previous=t.previous):l(t.previous)?(t.previous.next=void 0,e.tail=t.previous):l(t.next)?(t.next.previous=void 0,e.head=t.next):(e.head=void 0,e.tail=void 0),t.next=void 0,t.previous=void 0}Qw.prototype.remove=function(e){l(e)&&(Lce(this,e),--this._length)};Qw.prototype.splice=function(e,t){if(e===t)return;Lce(this,t);let n=e.next;e.next=t,this.tail===e?this.tail=t:n.previous=t,t.next=n,t.previous=e};var l3=Qw;function Nx(){this._list=new l3,this._sentinel=this._list.add(),this._trimTiles=!1}Nx.prototype.reset=function(){this._list.splice(this._list.tail,this._sentinel)};Nx.prototype.touch=function(e){let t=e.cacheNode;l(t)&&this._list.splice(this._sentinel,t)};Nx.prototype.add=function(e){l(e.cacheNode)||(e.cacheNode=this._list.add(e))};Nx.prototype.unloadTile=function(e,t,n){let i=t.cacheNode;l(i)&&(this._list.remove(i),t.cacheNode=void 0,n(e,t))};Nx.prototype.unloadTiles=function(e,t){let n=this._trimTiles;this._trimTiles=!1;let i=this._list,o=this._sentinel,r=i.head;for(;r!==o&&(e.totalMemoryUsageInBytes>e.cacheBytes||n);){let s=r.item;r=r.next,this.unloadTile(e,s,t)}};Nx.prototype.trim=function(){this._trimTiles=!0};var u3=Nx;function f3(e){this.tilePropertyName=e,this._minimum=Number.MAX_VALUE,this._maximum=-Number.MAX_VALUE,this._previousMinimum=Number.MAX_VALUE,this._previousMaximum=-Number.MAX_VALUE,this._referenceMinimum={},this._referenceMaximum={}}function lj(e,t){let n;return t==="_loadTimestamp"?n=Z.toDate(e).getTime():n=e,n}f3.prototype.setReferenceMinimumMaximum=function(e,t,n){this._referenceMinimum[n]=lj(e,n),this._referenceMaximum[n]=lj(t,n)};function qqe(e,t){let n=e.tilePropertyName;if(l(n)){let i=lj(t[n],n);return l(i)?(e._maximum=Math.max(i,e._maximum),e._minimum=Math.min(i,e._minimum),i):(e.tilePropertyName=void 0,i)}}var cj=[new z(.1,.1,.1,1),new z(.153,.278,.878,1),new z(.827,.231,.49,1),new z(.827,.188,.22,1),new z(1,.592,.259,1),new z(1,.843,0,1)];f3.prototype.colorize=function(e,t){let n=this.tilePropertyName;if(!l(n)||!e.contentAvailable||e._selectedFrame!==t.frameNumber)return;let i=qqe(this,e),o=this._previousMinimum,r=this._previousMaximum;if(o===Number.MAX_VALUE||r===-Number.MAX_VALUE)return;let s=r-o+P.EPSILON7,c=P.clamp(i-o,0,s)/s,u=cj.length-1,f=c*u,h=Math.floor(f),p=Math.ceil(f),_=f-h,m=cj[h],x=cj[p],b=z.clone(z.WHITE);b.red=P.lerp(m.red,x.red,_),b.green=P.lerp(m.green,x.green,_),b.blue=P.lerp(m.blue,x.blue,_),e._debugColor=b};f3.prototype.resetMinimumMaximum=function(){let e=this.tilePropertyName;if(l(e)){let t=this._referenceMinimum[e],n=this._referenceMaximum[e],i=l(t)&&l(n);this._previousMinimum=i?t:this._minimum,this._previousMaximum=i?n:this._maximum,this._minimum=Number.MAX_VALUE,this._maximum=-Number.MAX_VALUE}};var d3=f3;function cA(){this.selected=0,this.visited=0,this.numberOfCommands=0,this.numberOfAttemptedRequests=0,this.numberOfPendingRequests=0,this.numberOfTilesProcessing=0,this.numberOfTilesWithContentReady=0,this.numberOfTilesTotal=0,this.numberOfLoadedTilesTotal=0,this.numberOfFeaturesSelected=0,this.numberOfFeaturesLoaded=0,this.numberOfPointsSelected=0,this.numberOfPointsLoaded=0,this.numberOfTrianglesSelected=0,this.numberOfTilesStyled=0,this.numberOfFeaturesStyled=0,this.numberOfTilesCulledWithChildrenUnion=0,this.geometryByteLength=0,this.texturesByteLength=0,this.texturesReferenceCounterById={},this.batchTableByteLength=0}cA.prototype.clear=function(){this.selected=0,this.visited=0,this.numberOfCommands=0,this.numberOfAttemptedRequests=0,this.numberOfFeaturesSelected=0,this.numberOfPointsSelected=0,this.numberOfTrianglesSelected=0,this.numberOfTilesStyled=0,this.numberOfFeaturesStyled=0,this.numberOfTilesCulledWithChildrenUnion=0};cA.prototype.incrementSelectionCounts=function(e){this.numberOfFeaturesSelected+=e.featuresLength,this.numberOfPointsSelected+=e.pointsLength,this.numberOfTrianglesSelected+=e.trianglesLength;let t=e.innerContents;if(l(t)){let n=t.length;for(let i=0;i<n;++i)this.incrementSelectionCounts(t[i])}};cA.prototype.incrementLoadCounts=function(e){if(this.numberOfFeaturesLoaded+=e.featuresLength,this.numberOfPointsLoaded+=e.pointsLength,this.geometryByteLength+=e.geometryByteLength,this.batchTableByteLength+=e.batchTableByteLength,!(e instanceof gf))this.texturesByteLength+=e.texturesByteLength;else{let n=e.getTextureIds();for(let i of n){let o=this.texturesReferenceCounterById[i]??0;if(o===0){let r=e.getTextureByteLengthById(i);this.texturesByteLength+=r}this.texturesReferenceCounterById[i]=o+1}}let t=e.innerContents;if(l(t)){let n=t.length;for(let i=0;i<n;++i)this.incrementLoadCounts(t[i])}};cA.prototype.decrementLoadCounts=function(e){if(this.numberOfFeaturesLoaded-=e.featuresLength,this.numberOfPointsLoaded-=e.pointsLength,this.geometryByteLength-=e.geometryByteLength,this.batchTableByteLength-=e.batchTableByteLength,!(e instanceof gf))this.texturesByteLength-=e.texturesByteLength;else{let n=e.getTextureIds();for(let i of n){let o=this.texturesReferenceCounterById[i];if(o===1){delete this.texturesReferenceCounterById[i];let r=e.getTextureByteLengthById(i);this.texturesByteLength-=r}else this.texturesReferenceCounterById[i]=o-1}}let t=e.innerContents;if(l(t)){let n=t.length;for(let i=0;i<n;++i)this.decrementLoadCounts(t[i])}};cA.clone=function(e,t){t.selected=e.selected,t.visited=e.visited,t.numberOfCommands=e.numberOfCommands,t.selected=e.selected,t.numberOfAttemptedRequests=e.numberOfAttemptedRequests,t.numberOfPendingRequests=e.numberOfPendingRequests,t.numberOfTilesProcessing=e.numberOfTilesProcessing,t.numberOfTilesWithContentReady=e.numberOfTilesWithContentReady,t.numberOfTilesTotal=e.numberOfTilesTotal,t.numberOfFeaturesSelected=e.numberOfFeaturesSelected,t.numberOfFeaturesLoaded=e.numberOfFeaturesLoaded,t.numberOfPointsSelected=e.numberOfPointsSelected,t.numberOfPointsLoaded=e.numberOfPointsLoaded,t.numberOfTrianglesSelected=e.numberOfTrianglesSelected,t.numberOfTilesStyled=e.numberOfTilesStyled,t.numberOfFeaturesStyled=e.numberOfFeaturesStyled,t.numberOfTilesCulledWithChildrenUnion=e.numberOfTilesCulledWithChildrenUnion,t.geometryByteLength=e.geometryByteLength,t.texturesByteLength=e.texturesByteLength,t.texturesReferenceCounterById={...e.texturesReferenceCounterById},t.batchTableByteLength=e.batchTableByteLength};var Z_=cA;function Jw(){this._style=void 0,this._styleDirty=!1,this._lastStyleTime=0}Object.defineProperties(Jw.prototype,{style:{get:function(){return this._style},set:function(e){e!==this._style&&(this._style=e,this._styleDirty=!0)}}});Jw.prototype.makeDirty=function(){this._styleDirty=!0};Jw.prototype.resetDirty=function(){this._styleDirty=!1};Jw.prototype.applyStyle=function(e){if(!l(e.root)||l(this._style)&&!this._style._ready)return;let t=this._styleDirty;t&&++this._lastStyleTime;let n=this._lastStyleTime,i=e._statistics,o=t?e._selectedTiles:e._selectedTilesToStyle,r=o.length;for(let s=0;s<r;++s){let a=o[s];if(a.lastStyleTime!==n){let c=a.content;a.lastStyleTime=n,c.applyStyle(this._style),i.numberOfFeaturesStyled+=c.featuresLength,++i.numberOfTilesStyled}}};var h3=Jw;function Yqe(e,t,n){let i=oi(t,"3DTILES_implicit_tiling")?t.extensions["3DTILES_implicit_tiling"]:t.implicitTiling;this.baseResource=e,this.geometricError=t.geometricError,this.metadataSchema=n;let o=t.boundingVolume;if(!l(o.box)&&!l(o.region)&&!oi(o,"3DTILES_bounding_volume_S2")&&!oi(o,"3DTILES_bounding_volume_cylinder"))throw new re("Only box, region, 3DTILES_bounding_volume_S2, and 3DTILES_bounding_volume_cylinder are supported for implicit tiling");this.boundingVolume=o,this.refine=t.refine,this.subtreeUriTemplate=new Se({url:i.subtrees.uri}),this.contentUriTemplates=[],this.contentHeaders=[];let r=Xqe(t);for(let s=0;s<r.length;s++){let a=r[s];this.contentHeaders.push(Ge(a,!0));let c=new Se({url:a.uri});this.contentUriTemplates.push(c)}this.contentCount=this.contentHeaders.length,this.tileHeader=Kqe(t),this.subdivisionScheme=os[i.subdivisionScheme],this.branchingFactor=os.getBranchingFactor(this.subdivisionScheme),this.subtreeLevels=i.subtreeLevels,l(i.availableLevels)?this.availableLevels=i.availableLevels:this.availableLevels=i.maximumLevel+1}function Xqe(e){if(oi(e,"3DTILES_multiple_contents")){let t=e.extensions["3DTILES_multiple_contents"];return l(t.contents)?t.contents:t.content}return l(e.contents)?e.contents:l(e.content)?[e.content]:[]}function Kqe(e){let t=Ge(e,!0);return l(t.extensions)&&(delete t.extensions["3DTILES_implicit_tiling"],delete t.extensions["3DTILES_multiple_contents"],Object.keys(t.extensions).length===0&&delete t.extensions),delete t.implicitTiling,delete t.contents,delete t.content,t}var lA=Yqe;var eD={};function Nce(e){return e=(e^e<<8)&16711935,e=(e^e<<4)&252645135,e=(e^e<<2)&858993459,e=(e^e<<1)&1431655765,e}function uj(e){return e=(e^e<<16)&50331903,e=(e^e<<8)&50393103,e=(e^e<<4)&51130563,e=(e^e<<2)&153391689,e}function Fce(e){return e&=1431655765,e=(e^e>>1)&858993459,e=(e^e>>2)&252645135,e=(e^e>>4)&16711935,e=(e^e>>8)&65535,e}function fj(e){return e&=153391689,e=(e^e>>2)&51130563,e=(e^e>>4)&50393103,e=(e^e>>8)&4278190335,e=(e^e>>16)&1023,e}eD.encode2D=function(e,t){return(Nce(e)|Nce(t)<<1)>>>0};eD.decode2D=function(e,t){return l(t)||(t=new Array(2)),t[0]=Fce(e),t[1]=Fce(e>>1),t};eD.encode3D=function(e,t,n){return uj(e)|uj(t)<<1|uj(n)<<2};eD.decode3D=function(e,t){return l(t)||(t=new Array(3)),t[0]=fj(e),t[1]=fj(e>>1),t[2]=fj(e>>2),t};var Fx=eD;function Uo(e){this.subdivisionScheme=e.subdivisionScheme,this.subtreeLevels=e.subtreeLevels,this.level=e.level,this.x=e.x,this.y=e.y,this.z=void 0,e.subdivisionScheme===os.OCTREE&&(this.z=e.z)}Object.defineProperties(Uo.prototype,{childIndex:{get:function(){let e=0;return e|=this.x&1,e|=(this.y&1)<<1,this.subdivisionScheme===os.OCTREE&&(e|=(this.z&1)<<2),e}},mortonIndex:{get:function(){return this.subdivisionScheme===os.OCTREE?Fx.encode3D(this.x,this.y,this.z):Fx.encode2D(this.x,this.y)}},tileIndex:{get:function(){let e=this.subdivisionScheme===os.OCTREE?((1<<3*this.level)-1)/7:((1<<2*this.level)-1)/3,t=this.mortonIndex;return e+t}}});Uo.prototype.getDescendantCoordinates=function(e){let t=this.level+e.level,n=(this.x<<e.level)+e.x,i=(this.y<<e.level)+e.y;if(this.subdivisionScheme===os.OCTREE){let o=(this.z<<e.level)+e.z;return new Uo({subdivisionScheme:this.subdivisionScheme,subtreeLevels:this.subtreeLevels,level:t,x:n,y:i,z:o})}return new Uo({subdivisionScheme:this.subdivisionScheme,subtreeLevels:this.subtreeLevels,level:t,x:n,y:i})};Uo.prototype.getAncestorCoordinates=function(e){let t=1<<e,n=this.level-e,i=Math.floor(this.x/t),o=Math.floor(this.y/t);if(this.subdivisionScheme===os.OCTREE){let r=Math.floor(this.z/t);return new Uo({subdivisionScheme:this.subdivisionScheme,subtreeLevels:this.subtreeLevels,level:n,x:i,y:o,z:r})}return new Uo({subdivisionScheme:this.subdivisionScheme,subtreeLevels:this.subtreeLevels,level:n,x:i,y:o})};Uo.prototype.getOffsetCoordinates=function(e){let t=e.level-this.level,n=1<<t,i=e.x%n,o=e.y%n;if(this.subdivisionScheme===os.OCTREE){let r=e.z%n;return new Uo({subdivisionScheme:this.subdivisionScheme,subtreeLevels:this.subtreeLevels,level:t,x:i,y:o,z:r})}return new Uo({subdivisionScheme:this.subdivisionScheme,subtreeLevels:this.subtreeLevels,level:t,x:i,y:o})};Uo.prototype.getChildCoordinates=function(e){let t=this.level+1,n=2*this.x+e%2,i=2*this.y+Math.floor(e/2)%2;if(this.subdivisionScheme===os.OCTREE){let o=2*this.z+Math.floor(e/4)%2;return new Uo({subdivisionScheme:this.subdivisionScheme,subtreeLevels:this.subtreeLevels,level:t,x:n,y:i,z:o})}return new Uo({subdivisionScheme:this.subdivisionScheme,subtreeLevels:this.subtreeLevels,level:t,x:n,y:i})};Uo.prototype.getSubtreeCoordinates=function(){return this.getAncestorCoordinates(this.level%this.subtreeLevels)};Uo.prototype.getParentSubtreeCoordinates=function(){return this.getAncestorCoordinates(this.level%this.subtreeLevels+this.subtreeLevels)};Uo.prototype.isAncestor=function(e){let t=e.level-this.level;if(t<=0)return!1;let n=e.x>>t,i=e.y>>t,o=this.x===n,r=this.y===i;if(this.subdivisionScheme===os.OCTREE){let s=e.z>>t,a=this.z===s;return o&&r&&a}return o&&r};Uo.prototype.isEqual=function(e){return this.subdivisionScheme===e.subdivisionScheme&&this.subtreeLevels===e.subtreeLevels&&this.level===e.level&&this.x===e.x&&this.y===e.y&&(this.subdivisionScheme===os.OCTREE?this.z===e.z:!0)};Uo.prototype.isImplicitTilesetRoot=function(){return this.level===0};Uo.prototype.isSubtreeRoot=function(){return this.level%this.subtreeLevels===0};Uo.prototype.isBottomOfSubtree=function(){return this.level%this.subtreeLevels===this.subtreeLevels-1};Uo.prototype.getTemplateValues=function(){let e={level:this.level,x:this.x,y:this.y};return this.subdivisionScheme===os.OCTREE&&(e.z=this.z),e};var Bce=[0,0,0];Uo.fromMortonIndex=function(e,t,n,i){let o;return e===os.OCTREE?(o=Fx.decode3D(i,Bce),new Uo({subdivisionScheme:e,subtreeLevels:t,level:n,x:o[0],y:o[1],z:o[2]})):(o=Fx.decode2D(i,Bce),new Uo({subdivisionScheme:e,subtreeLevels:t,level:n,x:o[0],y:o[1]}))};Uo.fromTileIndex=function(e,t,n){let i,o,r;return e===os.OCTREE?(i=Math.floor(P.log2(7*n+1)/3),o=((1<<3*i)-1)/7,r=n-o):(i=Math.floor(P.log2(3*n+1)/2),o=((1<<2*i)-1)/3,r=n-o),Uo.fromMortonIndex(e,t,i,r)};var uA=Uo;function qp(){}qp.selectTiles=function(e,t){he.throwInstantiationError()};qp.sortChildrenByDistanceToCamera=function(e,t){return t._distanceToCamera===0&&e._distanceToCamera===0?t._centerZDepth-e._centerZDepth:t._distanceToCamera-e._distanceToCamera};qp.canTraverse=function(e){return e.children.length===0?!1:e.hasTilesetContent||e.hasImplicitContent?!e.contentExpired:e._screenSpaceError>e.tileset.memoryAdjustedScreenSpaceError};qp.selectTile=function(e,t){if(e.contentVisibility(t)===jt.OUTSIDE)return;e._wasSelectedLastFrame=!0;let{content:n,tileset:i}=e;n.featurePropertiesDirty?(n.featurePropertiesDirty=!1,e.lastStyleTime=0,i._selectedTilesToStyle.push(e)):e._selectedFrame<t.frameNumber-1&&(i._selectedTilesToStyle.push(e),e._wasSelectedLastFrame=!1),e._selectedFrame=t.frameNumber,i._selectedTiles.push(e)};qp.visitTile=function(e,t){++e.tileset._statistics.visited,e._visitedFrame=t.frameNumber};qp.touchTile=function(e,t){e._touchedFrame!==t.frameNumber&&(e.tileset._cache.touch(e),e._touchedFrame=t.frameNumber)};qp.loadTile=function(e,t){let{tileset:n}=e;if(e._requestedFrame===t.frameNumber||!e.hasUnloadedRenderableContent&&!e.contentExpired||!Zqe(e,t))return;let i=t.camera.timeSinceMoved<n.foveatedTimeDelay;e.priorityDeferred&&i||(e._requestedFrame=t.frameNumber,n._requestedTiles.push(e))};function Zqe(e,t){let{tileset:n}=e;if(!n._cullRequestsWhileMoving)return!0;let{positionWCDeltaMagnitude:i,positionWCDeltaMagnitudeLastFrame:o}=t.camera,r=i!==0?i:o,s=Math.max(e.boundingSphere.radius*2,1);return n.cullRequestsWhileMovingMultiplier*r/s<1}qp.updateTile=function(e,t){kce(e,t),e.updateExpiration(),e._wasMinPriorityChild=!1,e._priorityHolder=e,Jqe(e),e._shouldSelect=!1,e._finalResolution=!0};function kce(e,t){if(e.updateVisibility(t),!e.isVisible)return;let n=e.children.length>0;if((e.hasTilesetContent||e.hasImplicitContent)&&n){let r=e.children[0];kce(r,t),e._visible=r._visible;return}if($qe(e,t)){e._visible=!1;return}let i=e.refine===Yo.REPLACE,o=e._optimChildrenWithinParent===Od.USE_OPTIMIZATION;if(i&&o&&n&&!Qqe(e,t)){++e.tileset._statistics.numberOfTilesCulledWithChildrenUnion,e._visible=!1;return}}function $qe(e,t){let{parent:n,tileset:i}=e;return!l(n)||n.hasTilesetContent||n.hasImplicitContent||n.refine!==Yo.ADD?!1:e.getScreenSpaceError(t,!0)<=i.memoryAdjustedScreenSpaceError}function Qqe(e,t){let n=!1,i=e.children;for(let o=0;o<i.length;++o){let r=i[o];r.updateVisibility(t),n=n||r.isVisible}return n}function Jqe(e){let t=e.tileset._minimumPriority,n=e.tileset._maximumPriority,i=e._priorityHolder;n.distance=Math.max(i._distanceToCamera,n.distance),t.distance=Math.min(i._distanceToCamera,t.distance),n.depth=Math.max(e._depth,n.depth),t.depth=Math.min(e._depth,t.depth),n.foveatedFactor=Math.max(i._foveatedFactor,n.foveatedFactor),t.foveatedFactor=Math.min(i._foveatedFactor,t.foveatedFactor),n.reverseScreenSpaceError=Math.max(e._priorityReverseScreenSpaceError,n.reverseScreenSpaceError),t.reverseScreenSpaceError=Math.min(e._priorityReverseScreenSpaceError,t.reverseScreenSpaceError)}var oa=qp;function Vce(){}var tD={stack:new yl,stackMaximumLength:0};Vce.selectTiles=function(e,t){e._selectedTiles.length=0,e._requestedTiles.length=0,e.hasMixedContent=!1;let n=!0,i=e.root;if(i.updateVisibility(t),!i.isVisible)return n;let{touchTile:o,visitTile:r}=oa,s=tD.stack;for(s.push(i);s.length>0;){tD.stackMaximumLength=Math.max(tD.stackMaximumLength,s.length);let a=s.pop(),c=a.refine===Yo.ADD,u=a.refine===Yo.REPLACE,f=eYe(a);f&&tYe(a,s,t),(c||u&&!f)&&(nYe(e,a),o(a,t),iYe(a,t),a.hasRenderableContent&&!a.contentAvailable&&(n=!1)),r(a,t)}return tD.stack.trim(tD.stackMaximumLength),n};function eYe(e){return e.children.length===0?!1:e.hasTilesetContent||e.hasImplicitContent?!e.contentExpired:(e.hasEmptyContent,!0)}function tYe(e,t,n){let{children:i}=e;for(let o=0;o<i.length;++o){let r=i[o];r.updateVisibility(n),r.isVisible&&t.push(r)}}function nYe(e,t){(t.hasUnloadedRenderableContent||t.contentExpired)&&(t._priority=0,e._requestedTiles.push(t))}function iYe(e,t){e.contentAvailable&&e.contentVisibility(t)!==jt.OUTSIDE&&e.tileset._selectedTiles.push(e)}var m3=Vce;function Uce(){}var nD={stack:new yl,stackMaximumLength:0},iD={stack:new yl,stackMaximumLength:0};Uce.selectTiles=function(e,t){if(e._requestedTiles.length=0,e.debugFreezeFrame)return;e._selectedTiles.length=0,e._selectedTilesToStyle.length=0,e._emptyTiles.length=0,e.hasMixedContent=!1;let n=e.root;if(oa.updateTile(n,t),!n.isVisible||n.getScreenSpaceError(t,!0)<=e.memoryAdjustedScreenSpaceError)return;rYe(n,t),nD.stack.trim(nD.stackMaximumLength),iD.stack.trim(iD.stackMaximumLength);let i=e._requestedTiles;for(let o=0;o<i.length;++o)i[o].updatePriority()};function dj(e,t){e.contentAvailable&&oa.selectTile(e,t)}function oYe(e,t,n){let i=e.refine===Yo.REPLACE,{tileset:o,children:r}=e,{updateTile:s,loadTile:a,touchTile:c}=oa;for(let m=0;m<r.length;++m)s(r[m],n);r.sort(oa.sortChildrenByDistanceToCamera);let u=i&&e.hasRenderableContent,f=!0,h=!1,p=-1,_=Number.MAX_VALUE;for(let m=0;m<r.length;++m){let x=r[m];if(x.isVisible?(t.push(x),x._foveatedFactor<_&&(p=m,_=x._foveatedFactor),h=!0):(u||o.loadSiblings)&&(x._foveatedFactor<_&&(p=m,_=x._foveatedFactor),a(x,n),c(x,n)),u){let b;x._inRequestVolume?x.hasRenderableContent?b=x.contentAvailable:b=sYe(x,n):b=!1,f=f&&b}}if(h||(f=!1),p!==-1&&i){let m=r[p];m._wasMinPriorityChild=!0;let x=(e._wasMinPriorityChild||e===o.root)&&_<=e._priorityHolder._foveatedFactor?e._priorityHolder:e;x._foveatedFactor=Math.min(m._foveatedFactor,x._foveatedFactor),x._distanceToCamera=Math.min(m._distanceToCamera,x._distanceToCamera);for(let b=0;b<r.length;++b)r[b]._priorityHolder=x}return f}function rYe(e,t){let{tileset:n}=e,{canTraverse:i,loadTile:o,visitTile:r,touchTile:s}=oa,a=nD.stack;for(a.push(e);a.length>0;){nD.stackMaximumLength=Math.max(nD.stackMaximumLength,a.length);let c=a.pop(),u=c.parent,f=!l(u)||u._refines;c._refines=i(c)?oYe(c,a,t)&&f:!1;let h=!c._refines&&f;c.hasRenderableContent?c.refine===Yo.ADD?(dj(c,t),o(c,t)):c.refine===Yo.REPLACE&&(o(c,t),h&&dj(c,t)):(n._emptyTiles.push(c),o(c,t),h&&dj(c,t)),r(c,t),s(c,t)}}function sYe(e,t){let{canTraverse:n,updateTile:i,loadTile:o,touchTile:r}=oa,s=!0,a=iD.stack;for(a.push(e);a.length>0;){iD.stackMaximumLength=Math.max(iD.stackMaximumLength,a.length);let c=a.pop(),u=c.children,f=u.length,h=!c.hasRenderableContent&&n(c);if(!h&&!c.contentAvailable&&(s=!1),i(c,t),c.isVisible||(o(c,t),r(c,t)),h)for(let p=0;p<f;++p){let _=u[p];a.push(_)}}return e.hasEmptyContent||s}var p3=Uce;function zce(){}var oD={stack:new yl,stackMaximumLength:0},rD={stack:new yl,stackMaximumLength:0},Yp={stack:new yl,stackMaximumLength:0,ancestorStack:new yl,ancestorStackMaximumLength:0},aYe=2;zce.selectTiles=function(e,t){if(e._requestedTiles.length=0,e.debugFreezeFrame)return;e._selectedTiles.length=0,e._selectedTilesToStyle.length=0,e._emptyTiles.length=0,e.hasMixedContent=!1;let n=e.root;if(oa.updateTile(n,t),!n.isVisible||n.getScreenSpaceError(t,!0)<=e.memoryAdjustedScreenSpaceError)return;hYe(n,t),mYe(n,t),oD.stack.trim(oD.stackMaximumLength),rD.stack.trim(rD.stackMaximumLength),Yp.stack.trim(Yp.stackMaximumLength),Yp.ancestorStack.trim(Yp.ancestorStackMaximumLength);let i=e._requestedTiles;for(let o=0;o<i.length;++o)i[o].updatePriority()};function cYe(e,t){let{updateTile:n,touchTile:i,selectTile:o}=oa,r=rD.stack;for(r.push(e);r.length>0;){rD.stackMaximumLength=Math.max(rD.stackMaximumLength,r.length);let a=r.pop().children;for(let c=0;c<a.length;++c){let u=a[c];u.isVisible&&(u.contentAvailable?(n(u,t),i(u,t),o(u,t)):u._depth-e._depth<aYe&&r.push(u))}}}function g3(e,t){let n=e.contentAvailable?e:e._ancestorWithContentAvailable;l(n)?n._shouldSelect=!0:cYe(e,t)}function lYe(e,t){e._ancestorWithContent=void 0,e._ancestorWithContentAvailable=void 0;let{parent:n}=e;if(!l(n))return;let i=!n.hasUnloadedRenderableContent||n._requestedFrame===t.frameNumber;e._ancestorWithContent=i?n:n._ancestorWithContent,e._ancestorWithContentAvailable=n.contentAvailable?n:n._ancestorWithContentAvailable}function uYe(e,t){let n=t._ancestorWithContent;return!e.immediatelyLoadDesiredLevelOfDetail&&(t._priorityProgressiveResolutionScreenSpaceErrorLeaf||l(n)&&t._screenSpaceError<n._screenSpaceError/e.skipScreenSpaceErrorFactor&&t._depth>n._depth+e.skipLevels)}function fYe(e,t,n){let{tileset:i,children:o}=e,{updateTile:r,loadTile:s,touchTile:a}=oa;for(let u=0;u<o.length;++u)r(o[u],n);o.sort(oa.sortChildrenByDistanceToCamera);let c=!1;for(let u=0;u<o.length;++u){let f=o[u];f.isVisible?(t.push(f),c=!0):i.loadSiblings&&(s(f,n),a(f,n))}return c}function dYe(e,t){let{tileset:n}=e;return n.immediatelyLoadDesiredLevelOfDetail?!1:l(e._ancestorWithContent)?e._screenSpaceError===0?e.parent._screenSpaceError>t:e._screenSpaceError>t:!0}function hYe(e,t){let{tileset:n}=e,i=n.immediatelyLoadDesiredLevelOfDetail?Number.MAX_VALUE:Math.max(n.baseScreenSpaceError,n.memoryAdjustedScreenSpaceError),{canTraverse:o,loadTile:r,visitTile:s,touchTile:a}=oa,c=oD.stack;for(c.push(e);c.length>0;){oD.stackMaximumLength=Math.max(oD.stackMaximumLength,c.length);let u=c.pop();lYe(u,t);let f=u.parent,h=!l(f)||f._refines;u._refines=o(u)?fYe(u,c,t)&&h:!1;let p=!u._refines&&h;u.hasRenderableContent?u.refine===Yo.ADD?(g3(u,t),r(u,t)):u.refine===Yo.REPLACE&&(dYe(u,i)?(r(u,t),p&&g3(u,t)):p?(g3(u,t),r(u,t)):uYe(n,u)&&r(u,t)):(n._emptyTiles.push(u),r(u,t),p&&g3(u,t)),s(u,t),a(u,t)}}function mYe(e,t){let{selectTile:n,canTraverse:i}=oa,{stack:o,ancestorStack:r}=Yp,s;for(o.push(e);o.length>0||r.length>0;){if(Yp.stackMaximumLength=Math.max(Yp.stackMaximumLength,o.length),Yp.ancestorStackMaximumLength=Math.max(Yp.ancestorStackMaximumLength,r.length),r.length>0){let u=r.peek();if(u._stackLength===o.length){r.pop(),u!==s&&(u._finalResolution=!1),n(u,t);continue}}let a=o.pop();if(!l(a))continue;let c=i(a);if(a._shouldSelect)if(a.refine===Yo.ADD)n(a,t);else{if(a._selectionDepth=r.length,a._selectionDepth>0&&(a.tileset.hasMixedContent=!0),s=a,!c){n(a,t);continue}r.push(a),a._stackLength=o.length}if(c){let u=a.children;for(let f=0;f<u.length;++f){let h=u[f];h.isVisible&&o.push(h)}}}}var _3=zce;function $o(e){e=y(e,y.EMPTY_OBJECT),this._url=void 0,this._basePath=void 0,this._root=void 0,this._resource=void 0,this._asset=void 0,this._properties=void 0,this._geometricError=void 0,this._scaledGeometricError=void 0,this._extensionsUsed=void 0,this._extensions=void 0,this._modelUpAxis=void 0,this._modelForwardAxis=void 0,this._cache=new u3,this._processingQueue=[],this._selectedTiles=[],this._emptyTiles=[],this._requestedTiles=[],this._selectedTilesToStyle=[],this._loadTimestamp=void 0,this._timeSinceLoad=0,this._updatedVisibilityFrame=0,this._updatedModelMatrixFrame=0,this._modelMatrixChanged=!1,this._previousModelMatrix=void 0,this._extras=void 0,this._credits=void 0,this._showCreditsOnScreen=y(e.showCreditsOnScreen,!1),this._cullWithChildrenBounds=y(e.cullWithChildrenBounds,!0),this._allTilesAdditive=!0,this._hasMixedContent=!1,this._stencilClearCommand=void 0,this._backfaceCommands=new yl,this._maximumScreenSpaceError=y(e.maximumScreenSpaceError,16),this._memoryAdjustedScreenSpaceError=this._maximumScreenSpaceError,this._cacheBytes=y(e.cacheBytes,512*1024*1024);let t=y(e.maximumCacheOverflowBytes,512*1024*1024);this._maximumCacheOverflowBytes=t,this._styleEngine=new h3,this._styleApplied=!1,this._modelMatrix=l(e.modelMatrix)?F.clone(e.modelMatrix):F.clone(F.IDENTITY),this._addHeightCallbacks=[],this._statistics=new Z_,this._statisticsLast=new Z_,this._statisticsPerPass=new Array(Vo.NUMBER_OF_PASSES);for(let o=0;o<Vo.NUMBER_OF_PASSES;++o)this._statisticsPerPass[o]=new Z_;this._requestedTilesInFlight=[],this._maximumPriority={foveatedFactor:-Number.MAX_VALUE,depth:-Number.MAX_VALUE,distance:-Number.MAX_VALUE,reverseScreenSpaceError:-Number.MAX_VALUE},this._minimumPriority={foveatedFactor:Number.MAX_VALUE,depth:Number.MAX_VALUE,distance:Number.MAX_VALUE,reverseScreenSpaceError:Number.MAX_VALUE},this._heatmap=new d3(e.debugHeatmapTilePropertyName),this.cullRequestsWhileMoving=y(e.cullRequestsWhileMoving,!0),this._cullRequestsWhileMoving=!1,this.cullRequestsWhileMovingMultiplier=y(e.cullRequestsWhileMovingMultiplier,60),this.progressiveResolutionHeightFraction=P.clamp(y(e.progressiveResolutionHeightFraction,.3),0,.5),this.preferLeaves=y(e.preferLeaves,!1),this._tilesLoaded=!1,this._initialTilesLoaded=!1,this._tileDebugLabels=void 0,this._classificationType=e.classificationType,this._ellipsoid=y(e.ellipsoid,ee.WGS84),this._initialClippingPlanesOriginMatrix=F.IDENTITY,this._clippingPlanesOriginMatrix=void 0,this._clippingPlanesOriginMatrixDirty=!0,this._vectorClassificationOnly=y(e.vectorClassificationOnly,!1),this._vectorKeepDecodedPositions=y(e.vectorKeepDecodedPositions,!1),this.preloadWhenHidden=y(e.preloadWhenHidden,!1),this.preloadFlightDestinations=y(e.preloadFlightDestinations,!0),this._pass=void 0,this.dynamicScreenSpaceError=y(e.dynamicScreenSpaceError,!0),this.foveatedScreenSpaceError=y(e.foveatedScreenSpaceError,!0),this._foveatedConeSize=y(e.foveatedConeSize,.1),this._foveatedMinimumScreenSpaceErrorRelaxation=y(e.foveatedMinimumScreenSpaceErrorRelaxation,0),this.foveatedInterpolationCallback=y(e.foveatedInterpolationCallback,P.lerp),this.foveatedTimeDelay=y(e.foveatedTimeDelay,.2),this.dynamicScreenSpaceErrorDensity=y(e.dynamicScreenSpaceErrorDensity,2e-4),this.dynamicScreenSpaceErrorFactor=y(e.dynamicScreenSpaceErrorFactor,24),this.dynamicScreenSpaceErrorHeightFalloff=y(e.dynamicScreenSpaceErrorHeightFalloff,.25),this._dynamicScreenSpaceErrorComputedDensity=0,this.shadows=y(e.shadows,xn.ENABLED),this.show=y(e.show,!0),this.colorBlendMode=eu.HIGHLIGHT,this.colorBlendAmount=.5,this._pointCloudShading=new vp(e.pointCloudShading),this._pointCloudEyeDomeLighting=new P_,this.loadProgress=new me,this.allTilesLoaded=new me,this.initialTilesLoaded=new me,this.tileLoad=new me,this.tileUnload=new me,this.tileFailed=new me,this.tileVisible=new me,this.skipLevelOfDetail=y(e.skipLevelOfDetail,!1),this._disableSkipLevelOfDetail=!1,this.baseScreenSpaceError=y(e.baseScreenSpaceError,1024),this.skipScreenSpaceErrorFactor=y(e.skipScreenSpaceErrorFactor,16),this.skipLevels=y(e.skipLevels,1),this.immediatelyLoadDesiredLevelOfDetail=y(e.immediatelyLoadDesiredLevelOfDetail,!1),this.loadSiblings=y(e.loadSiblings,!1),this._clippingPlanes=void 0,l(e.clippingPlanes)&&bs.setOwner(e.clippingPlanes,this,"_clippingPlanes"),this._clippingPolygons=void 0,l(e.clippingPolygons)&&Zh.setOwner(e.clippingPolygons,this,"_clippingPolygons"),l(e.imageBasedLighting)?(this._imageBasedLighting=e.imageBasedLighting,this._shouldDestroyImageBasedLighting=!1):(this._imageBasedLighting=new tC,this._shouldDestroyImageBasedLighting=!0),this._environmentMapManager=new S_(e.environmentMapOptions),this.lightColor=e.lightColor,this.backFaceCulling=y(e.backFaceCulling,!0),this._enableShowOutline=y(e.enableShowOutline,!0),this.showOutline=y(e.showOutline,!0),this.outlineColor=y(e.outlineColor,z.BLACK),this.splitDirection=y(e.splitDirection,Gr.NONE),this.enableCollision=y(e.enableCollision,!1),this._projectTo2D=y(e.projectTo2D,!1),this._enablePick=y(e.enablePick,!1),this.debugFreezeFrame=y(e.debugFreezeFrame,!1),this.debugColorizeTiles=y(e.debugColorizeTiles,!1),this._enableDebugWireframe=y(e.enableDebugWireframe,!1),this.debugWireframe=y(e.debugWireframe,!1),this.debugWireframe===!0&&this._enableDebugWireframe===!1&&xt("tileset-debug-wireframe-ignored","enableDebugWireframe must be set to true in the Cesium3DTileset constructor, otherwise debugWireframe will be 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All tiles are relative to the url of the tileset JSON file that contains them. 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this._imageBasedLighting},set:function(e){e!==this._imageBasedLighting&&(this._shouldDestroyImageBasedLighting&&!this._imageBasedLighting.isDestroyed()&&this._imageBasedLighting.destroy(),this._imageBasedLighting=e,this._shouldDestroyImageBasedLighting=!1)}},environmentMapManager:{get:function(){return this._environmentMapManager}},vectorClassificationOnly:{get:function(){return this._vectorClassificationOnly}},vectorKeepDecodedPositions:{get:function(){return this._vectorKeepDecodedPositions}},showCreditsOnScreen:{get:function(){return this._showCreditsOnScreen},set:function(e){this._showCreditsOnScreen=e,Kce(this)}},featureIdLabel:{get:function(){return this._featureIdLabel},set:function(e){typeof e=="number"&&(e=`featureId_${e}`),this._featureIdLabel=e}},instanceFeatureIdLabel:{get:function(){return this._instanceFeatureIdLabel},set:function(e){typeof e=="number"&&(e=`instanceFeatureId_${e}`),this._instanceFeatureIdLabel=e}}});$o.fromIonAssetId=async function(e,t){let n=await af.fromAssetId(e);return $o.fromUrl(n,t)};$o.fromUrl=async function(e,t){t=y(t,y.EMPTY_OBJECT);let n=Se.createIfNeeded(e),i;n.extension==="json"?i=n.getBaseUri(!0):n.isDataUri&&(i="");let o=await $o.loadJson(n),r=await pYe(n,o),s=new $o(t);s._resource=n,s._url=n.url,s._basePath=i,s._metadataExtension=r,s._geometricError=o.geometricError,s._scaledGeometricError=o.geometricError;let a=o.asset;s._asset=a,s._extras=o.extras,Kce(s);let c=l(o.asset.gltfUpAxis)?No.fromName(o.asset.gltfUpAxis):No.Y,u=y(t.modelUpAxis,c),f=y(t.modelForwardAxis,No.X);s._properties=o.properties,s._extensionsUsed=o.extensionsUsed,s._extensions=o.extensions,s._modelUpAxis=u,s._modelForwardAxis=f,s._root=s.loadTileset(n,o);let p=s._root.createBoundingVolume(o.root.boundingVolume,F.IDENTITY).boundingSphere.center,_=s._ellipsoid.cartesianToCartographic(p);return l(_)&&_.height>li._defaultMinTerrainHeight&&(s._initialClippingPlanesOriginMatrix=Mt.eastNorthUpToFixedFrame(p)),s._clippingPlanesOriginMatrix=F.clone(s._initialClippingPlanesOriginMatrix),s};$o.loadJson=function(e){return Se.createIfNeeded(e).fetchJson()};$o.prototype.makeStyleDirty=function(){this._styleEngine.makeDirty()};$o.prototype.loadTileset=function(e,t,n){let i=t.asset;if(!l(i))throw new re("Tileset must have an asset property.");if(i.version!=="0.0"&&i.version!=="1.0"&&i.version!=="1.1")throw new re("The tileset must be 3D Tiles version 0.0, 1.0, or 1.1");l(t.extensionsRequired)&&$o.checkSupportedExtensions(t.extensionsRequired);let o=this._statistics,r=i.tilesetVersion;l(r)&&(this._basePath+=`?v=${r}`,e=e.clone(),e.setQueryParameters({v:r}));let s=Hce(this,e,t.root,n);l(n)&&(n.children.push(s),s._depth=n._depth+1);let a=[];for(a.push(s);a.length>0;){let c=a.pop();++o.numberOfTilesTotal,this._allTilesAdditive=this._allTilesAdditive&&c.refine===Yo.ADD;let u=c._header.children;if(l(u))for(let f=0;f<u.length;++f){let h=u[f],p=Hce(this,e,h,c);c.children.push(p),p._depth=c._depth+1,a.push(p)}this._cullWithChildrenBounds&&c3.checkChildrenWithinParent(c)}return s};function Hce(e,t,n,i){if(!(l(n.implicitTiling)||oi(n,"3DTILES_implicit_tiling")))return new Nd(e,t,n,i);let r=e.schema,s=new lA(t,n,r),a=new uA({subdivisionScheme:s.subdivisionScheme,subtreeLevels:s.subtreeLevels,level:0,x:0,y:0,z:0}),c=s.subtreeUriTemplate.getDerivedResource({templateValues:a.getTemplateValues()}).url,f=Ge(n,!0);f.contents=[{uri:c}],delete f.content,delete f.extensions;let h=new Nd(e,t,f,i);return h.implicitTileset=s,h.implicitCoordinates=a,h}async function pYe(e,t){let n=oi(t,"3DTILES_metadata")?t.extensions["3DTILES_metadata"]:t,i;if(l(n.schemaUri))e=e.getDerivedResource({url:n.schemaUri}),i=Ei.getSchemaLoader({resource:e});else if(l(n.schema))i=Ei.getSchemaLoader({schema:n.schema});else return;await i.load();let o=new aA({schema:i.schema,metadataJson:n});return Ei.unload(i),o}var Gce=new d,gYe=new fe,_Ye=new F,yYe=new d,xYe=new d,bYe=new d,TYe=new d;function CYe(e,t){let n,i,o,r,s,a=t.camera,c=e._root,u=c.contentBoundingVolume;if(u instanceof Md)n=d.normalize(a.positionWC,Gce),i=a.directionWC,o=a.positionCartographic.height,r=u.minimumHeight,s=u.maximumHeight;else{let x=F.inverseTransformation(c.computedTransform,_Ye),b=t.mapProjection.ellipsoid,T=u.boundingVolume,C=F.multiplyByPoint(x,T.center,yYe);if(d.magnitude(C)>b.minimumRadius){let A=fe.fromCartesian(C,b,gYe);n=d.normalize(a.positionWC,Gce),i=a.directionWC,o=a.positionCartographic.height,r=0,s=A.height*2}else{let A=F.multiplyByPoint(x,a.positionWC,xYe);if(n=d.UNIT_Z,i=F.multiplyByPointAsVector(x,a.directionWC,bYe),i=d.normalize(i,i),o=A.z,u instanceof If){let S=$.getColumn(T.halfAxes,2,TYe),v=d.magnitude(S);r=C.z-v,s=C.z+v}else if(u instanceof X_){let S=T.radius;r=C.z-S,s=C.z+S}}}let f=e.dynamicScreenSpaceErrorHeightFalloff,h=r+(s-r)*f,p=s,_=P.clamp((o-h)/(p-h),0,1),m=1-Math.abs(d.dot(i,n));m=m*(1-_),e._dynamicScreenSpaceErrorComputedDensity=e.dynamicScreenSpaceErrorDensity*m}function AYe(e,t){if(t.hasEmptyContent)return;let{statistics:n}=e,i=t.contentExpired,o=t.requestContent();l(o)&&(o.then(r=>{!l(r)||t.isDestroyed()||e.isDestroyed()||(e._processingQueue.push(t),++n.numberOfTilesProcessing)}).catch(r=>{qce(r,e,t)}),i&&(t.hasTilesetContent||t.hasImplicitContent?BYe(e,t):(n.decrementLoadCounts(t.content),--n.numberOfTilesWithContentReady)),e._requestedTilesInFlight.push(t))}function jce(e,t){return e._priority-t._priority}$o.prototype.postPassesUpdate=function(e){l(this._root)&&(EYe(this,e),VYe(this,e),this._cache.unloadTiles(this,Xce),this._styleApplied&&this._styleEngine.resetDirty(),this._styleApplied=!1)};$o.prototype.prePassesUpdate=function(e){if(!l(this._root))return;RYe(this,e);let t=this._clippingPlanes;this._clippingPlanesOriginMatrixDirty=!0,l(t)&&t.enabled&&t.update(e);let n=this._clippingPolygons;l(n)&&n.enabled&&n.update(e),l(this._loadTimestamp)||(this._loadTimestamp=Z.clone(e.time)),this._timeSinceLoad=Math.max(Z.secondsDifference(e.time,this._loadTimestamp)*1e3,0),this.dynamicScreenSpaceError&&CYe(this,e),e.newFrame&&this._cache.reset()};function EYe(e,t){let n=e._requestedTilesInFlight,i=0;for(let o=0;o<n.length;++o){let r=n[o],s=t.frameNumber-r._touchedFrame>=1;if(r._contentState!==Ko.LOADING){++i;continue}else if(s){r.cancelRequests(),++i;continue}i>0&&(n[o-i]=r)}n.length-=i}function SYe(e){let t=e._requestedTiles;t.sort(jce);for(let n=0;n<t.length;++n)AYe(e,t[n])}function qce(e,t,n){if(t.isDestroyed())return;let i;n.isDestroyed()||(i=n._contentResource.url);let o=l(e.message)?e.message:e.toString();t.tileFailed.numberOfListeners>0?t.tileFailed.raiseEvent({url:i,message:o}):(console.log(`A 3D tile failed to load: ${i}`),console.log(`Error: ${o}`),console.log(e.stack))}function vYe(e){let t=e._processingQueue,n=0;for(let i=0;i<t.length;++i){let o=t[i];if(o.isDestroyed()||o._contentState!==Ko.PROCESSING){++n;continue}n>0&&(t[i-n]=o)}t.length-=n}var wYe=new fe,DYe=new fe,IYe=new d;function PYe(e,t,n){if(!e.enableCollision||!e.show)return;let i=e._addHeightCallbacks,o=t.boundingSphere;for(let r of i){if(r.invoked||t._wasSelectedLastFrame)continue;let s=r.ellipsoid,a=fe.clone(r.positionCartographic,wYe),c=fe.fromCartesian(o.center,s,DYe);l(c)&&(a.height=c.height);let u=fe.toCartesian(a,s,IYe);d.distance(u,o.center)<=o.radius&&n.afterRender.push(()=>{l(r.callback)&&r.callback(a),r.invoked=!1})}}function RYe(e,t){vYe(e);let n=e._processingQueue,{cacheBytes:i,maximumCacheOverflowBytes:o,statistics:r}=e,s=i+o,a=!1;for(let c=0;c<n.length;++c){if(e.totalMemoryUsageInBytes>s){a=!0;break}let u=n[c];try{u.process(e,t),u.contentReady&&(--r.numberOfTilesProcessing,e.tileLoad.raiseEvent(u))}catch(f){--r.numberOfTilesProcessing,qce(f,e,u)}}e.totalMemoryUsageInBytes<i?MYe(e):a&&n.length>0&&OYe(e)}function OYe(e){e._memoryAdjustedScreenSpaceError*=1.02;let t=e._processingQueue;for(let n=0;n<t.length;++n)t[n].updatePriority();t.sort(jce)}function MYe(e){e._memoryAdjustedScreenSpaceError=Math.max(e.memoryAdjustedScreenSpaceError/1.02,e.maximumScreenSpaceError)}var y3=new d,LYe={maximumFractionDigits:3};function Wce(e){let t=e/1048576;return t<1?t.toLocaleString(void 0,LYe):Math.round(t).toLocaleString()}function hj(e){let{halfAxes:t,radius:n,center:i}=e.boundingVolume.boundingVolume,o=d.clone(i,y3);if(l(t))o.x+=.75*(t[0]+t[3]+t[6]),o.y+=.75*(t[1]+t[4]+t[7]),o.z+=.75*(t[2]+t[5]+t[8]);else if(l(n)){let r=d.normalize(i,y3);r=d.multiplyByScalar(r,.75*n,y3),o=d.add(r,i,y3)}return o}function mj(e,t,n){let i="",o=0;if(t.debugShowGeometricError&&(i+=`
Geometric error: ${e.geometricError}`,o++),t.debugShowRenderingStatistics&&(i+=`
Commands: ${e.commandsLength}`,o++,e.content.pointsLength>0&&(i+=`
Points: ${e.content.pointsLength}`,o++),e.content.trianglesLength>0&&(i+=`
Triangles: ${e.content.trianglesLength}`,o++),i+=`
Features: ${e.content.featuresLength}`,o++),t.debugShowMemoryUsage&&(i+=`
Texture Memory: ${Wce(e.content.texturesByteLength)}`,i+=`
Geometry Memory: ${Wce(e.content.geometryByteLength)}`,o+=2),t.debugShowUrl)if(e.hasMultipleContents){i+=`
Urls:`;let s=e.content.innerContentUrls;for(let a=0;a<s.length;a++)i+=`
- ${s[a]}`;o+=s.length}else i+=`
Url: ${e._contentHeader.uri}`,o++;let r={text:i.substring(1),position:n,font:`${19-o}px sans-serif`,showBackground:!0,disableDepthTestDistance:Number.POSITIVE_INFINITY};return t._tileDebugLabels.add(r)}function NYe(e,t){let n=e._selectedTiles,i=n.length,o=e._emptyTiles,r=o.length;if(e._tileDebugLabels.removeAll(),e.debugPickedTileLabelOnly){if(l(e.debugPickedTile)){let s=l(e.debugPickPosition)?e.debugPickPosition:hj(e.debugPickedTile),a=mj(e.debugPickedTile,e,s);a.pixelOffset=new U(15,-15)}}else{for(let s=0;s<i;++s){let a=n[s];mj(a,e,hj(a))}for(let s=0;s<r;++s){let a=o[s];(a.hasTilesetContent||a.hasImplicitContent)&&mj(a,e,hj(a))}}e._tileDebugLabels.update(t)}function FYe(e,t,n){e._styleEngine.applyStyle(e),e._styleApplied=!0;let{commandList:i,context:o}=t,r=i.length,s=e._selectedTiles,a=e.isSkippingLevelOfDetail&&e._hasMixedContent&&o.stencilBuffer&&s.length>0;e._backfaceCommands.length=0,a&&(l(e._stencilClearCommand)||(e._stencilClearCommand=new ei({stencil:0,pass:we.CESIUM_3D_TILE,renderState:Ve.fromCache({stencilMask:Ut.SKIP_LOD_MASK})})),i.push(e._stencilClearCommand));let{statistics:c,tileVisible:u}=e,f=n.isRender,h=i.length;for(let m=0;m<s.length;++m){let x=s[m];f&&u.raiseEvent(x),PYe(e,x,t),x.update(e,t,n),c.incrementSelectionCounts(x.content),++c.selected}let p=e._emptyTiles;for(let m=0;m<p.length;++m)p[m].update(e,t,n);let _=i.length-h;if(e._backfaceCommands.trim(),a){let m=e._backfaceCommands.values,x=m.length;i.length+=x;for(let b=_-1;b>=0;--b)i[h+x+b]=i[h+b];for(let b=0;b<x;++b)i[h+b]=m[b]}_=i.length-r,c.numberOfCommands=_,f&&(e.pointCloudShading.attenuation&&e.pointCloudShading.eyeDomeLighting&&_>0&&e._pointCloudEyeDomeLighting.update(t,r,e.pointCloudShading,e.boundingSphere),e.debugShowGeometricError||e.debugShowRenderingStatistics||e.debugShowMemoryUsage||e.debugShowUrl?(l(e._tileDebugLabels)||(e._tileDebugLabels=new Np),NYe(e,t)):e._tileDebugLabels=e._tileDebugLabels&&e._tileDebugLabels.destroy())}var Yce=[];function BYe(e,t){let n=t,i=Yce;for(i.push(t);i.length>0;){t=i.pop();let o=t.children;for(let r=0;r<o.length;++r)i.push(o[r]);t!==n&&(kYe(e,t),--e._statistics.numberOfTilesTotal)}n.children=[]}function Xce(e,t){e.tileUnload.raiseEvent(t),e._statistics.decrementLoadCounts(t.content),--e._statistics.numberOfTilesWithContentReady,t.unloadContent()}function kYe(e,t){e._cache.unloadTile(e,t,Xce),t.destroy()}$o.prototype.trimLoadedTiles=function(){this._cache.trim()};function VYe(e,t){let n=e._statistics,i=e._statisticsLast,o=n.numberOfPendingRequests,r=n.numberOfTilesProcessing,s=i.numberOfPendingRequests,a=i.numberOfTilesProcessing;Z_.clone(n,i);let c=o!==s||r!==a;c&&t.afterRender.push(function(){return e.loadProgress.raiseEvent(o,r),!0}),e._tilesLoaded=n.numberOfPendingRequests===0&&n.numberOfTilesProcessing===0&&n.numberOfAttemptedRequests===0,c&&e._tilesLoaded&&(t.afterRender.push(function(){return e.allTilesLoaded.raiseEvent(),!0}),e._initialTilesLoaded||(e._initialTilesLoaded=!0,t.afterRender.push(function(){return e.initialTilesLoaded.raiseEvent(),!0})))}function UYe(e){e._heatmap.resetMinimumMaximum(),e._minimumPriority.depth=Number.MAX_VALUE,e._maximumPriority.depth=-Number.MAX_VALUE,e._minimumPriority.foveatedFactor=Number.MAX_VALUE,e._maximumPriority.foveatedFactor=-Number.MAX_VALUE,e._minimumPriority.distance=Number.MAX_VALUE,e._maximumPriority.distance=-Number.MAX_VALUE,e._minimumPriority.reverseScreenSpaceError=Number.MAX_VALUE,e._maximumPriority.reverseScreenSpaceError=-Number.MAX_VALUE}function zYe(e,t){t.frameNumber===e._updatedModelMatrixFrame&&l(e._previousModelMatrix)||(e._updatedModelMatrixFrame=t.frameNumber,e._modelMatrixChanged=!F.equals(e.modelMatrix,e._previousModelMatrix),e._modelMatrixChanged&&(e._previousModelMatrix=F.clone(e.modelMatrix,e._previousModelMatrix)))}function HYe(e,t,n,i){if(t.mode===ne.MORPHING||!l(e._root))return!1;let o=e._statistics;o.clear(),++e._updatedVisibilityFrame,UYe(e),zYe(e,t),e._cullRequestsWhileMoving=e.cullRequestsWhileMoving&&!e._modelMatrixChanged;let r=e.getTraversal(i).selectTiles(e,t);if(i.requestTiles&&SYe(e),FYe(e,t,i),Z_.clone(o,n),i.isRender){let s=e._credits;if(l(s)&&o.selected!==0)for(let a=0;a<s.length;++a){let c=s[a];t.creditDisplay.addCreditToNextFrame(c)}}return r}function Kce(e){let t=e._credits;l(t)||(t=[]),t.length=0,l(e.resource.credits)&&e.resource.credits.forEach(i=>{t.push(At.clone(i))});let n=e.asset.extras;if(l(n)&&l(n.cesium)&&l(n.cesium.credits)){let i=n.cesium.credits;for(let o=0;o<i.length;++o){let r=i[o];t.push(new At(r.html))}}t.forEach(i=>i.showOnScreen=i.showOnScreen||e._showCreditsOnScreen),e._credits=t}$o.prototype.getTraversal=function(e){let{pass:t}=e;return t===Vo.MOST_DETAILED_PRELOAD||t===Vo.MOST_DETAILED_PICK?m3:this.isSkippingLevelOfDetail?_3:p3};$o.prototype.update=function(e){this.updateForPass(e,e.tilesetPassState)};$o.prototype.updateForPass=function(e,t){let n=t.pass;if(n===Vo.PRELOAD&&(!this.preloadWhenHidden||this.show)||n===Vo.PRELOAD_FLIGHT&&(!this.preloadFlightDestinations||!this.show&&!this.preloadWhenHidden)||n===Vo.REQUEST_RENDER_MODE_DEFER_CHECK&&(!this._cullRequestsWhileMoving&&this.foveatedTimeDelay<=0||!this.show))return;let i=e.commandList,o=e.camera,r=e.cullingVolume;t.ready=!1;let s=Vo.getPassOptions(n),a=s.ignoreCommands,c=y(t.commandList,i),u=c.length;if(e.commandList=c,e.camera=y(t.camera,o),e.cullingVolume=y(t.cullingVolume,r),s.isRender){let p=this._environmentMapManager;l(this._root)&&(p.position=this.boundingSphere.center),p.update(e)}let f=this._clippingPolygons;l(f)&&f.enabled&&f.queueCommands(e);let h=this._statisticsPerPass[n];(this.show||a)&&(this._pass=n,t.ready=HYe(this,e,h,s)),a&&(c.length=u),e.commandList=i,e.camera=o,e.cullingVolume=r};$o.prototype.hasExtension=function(e){return l(this._extensionsUsed)?this._extensionsUsed.indexOf(e)>-1:!1};$o.prototype.isDestroyed=function(){return!1};$o.prototype.destroy=function(){if(this._tileDebugLabels=this._tileDebugLabels&&this._tileDebugLabels.destroy(),this._clippingPlanes=this._clippingPlanes&&this._clippingPlanes.destroy(),this._clippingPolygons=this._clippingPolygons&&this._clippingPolygons.destroy(),l(this._root)){let e=Yce;for(e.push(this._root);e.length>0;){let t=e.pop();t.destroy();let n=t.children;for(let i=0;i<n.length;++i)e.push(n[i])}}return this._root=void 0,this._shouldDestroyImageBasedLighting&&!this._imageBasedLighting.isDestroyed()&&this._imageBasedLighting.destroy(),this._imageBasedLighting=void 0,this._environmentMapManager.isDestroyed()||this._environmentMapManager.destroy(),this._environmentMapManager=void 0,ue(this)};$o.supportedExtensions={"3DTILES_metadata":!0,"3DTILES_implicit_tiling":!0,"3DTILES_content_gltf":!0,"3DTILES_multiple_contents":!0,"3DTILES_bounding_volume_S2":!0,"3DTILES_batch_table_hierarchy":!0,"3DTILES_draco_point_compression":!0,MAXAR_content_geojson:!0};$o.checkSupportedExtensions=function(e){for(let t=0;t<e.length;t++)if(!$o.supportedExtensions[e[t]])throw new re(`Unsupported 3D Tiles Extension: ${e[t]}`)};var GYe=new pn,WYe=new d,jYe=new fe;$o.prototype.getHeight=function(e,t){let n=t.ellipsoid;l(n)||(n=ee.WGS84);let i=GYe,o=n.cartographicToCartesian(e,i.direction);d.normalize(i.direction,i.direction),i.direction=d.normalize(o,i.direction),i.direction=d.negate(o,i.direction),i.origin=d.multiplyByScalar(i.direction,-2*n.maximumRadius,i.origin);let r=this.pick(i,t.frameState,WYe);if(l(r))return n.cartesianToCartographic(r,jYe)?.height};$o.prototype.updateHeight=function(e,t,n){n=y(n,ee.WGS84);let i={positionCartographic:e,ellipsoid:n,callback:t,invoked:!1},o=()=>{let r=this._addHeightCallbacks,s=r.length;for(let a=0;a<s;++a)if(r[a]===i){r.splice(a,1);break}i.callback&&(i.callback=void 0)};return this._addHeightCallbacks.push(i),o};var qYe=new Wa,YYe=new d;$o.prototype.pick=function(e,t,n){if(!t.context.webgl2&&!this._enablePick)return;let i=this._selectedTiles,o=i.length,r=[];for(let c=0;c<o;++c){let u=i[c],f=Zn.raySphere(e,u.contentBoundingVolume.boundingSphere,qYe);!l(f)||!l(u.content)||r.push(u)}let s=r.length;r.sort((c,u)=>{let f=ae.distanceSquaredTo(c.contentBoundingVolume.boundingSphere,e.origin),h=ae.distanceSquaredTo(u.contentBoundingVolume.boundingSphere,e.origin);return f-h});let a;for(let c=0;c<s;++c){let f=r[c].content.pick(e,t,YYe);if(l(f))return a=d.clone(f,n),a}};var Cs=$o;var XYe=new F;function $_(e,t){t.collectionChanged.addEventListener($_.prototype._onCollectionChanged,this),this._scene=e,this._primitives=e.primitives,this._entityCollection=t,this._tilesetHash={},this._entitiesToVisualize=new vt,this._onCollectionChanged(t,t.values,[],[])}$_.prototype.update=function(e){let t=this._entitiesToVisualize.values,n=this._tilesetHash,i=this._primitives;for(let o=0,r=t.length;o<r;o++){let s=t[o],a=s._tileset,c,u=n[s.id],f=s.isShowing&&s.isAvailable(e)&&q.getValueOrDefault(a._show,e,!0),h;f&&(h=s.computeModelMatrix(e,XYe),c=Se.createIfNeeded(q.getValueOrUndefined(a._uri,e)));let p=l(u)?u.tilesetPrimitive:void 0;if(!f){l(p)&&(p.show=!1);continue}(!l(u)||c.url!==u.url)&&(l(p)&&i.removeAndDestroy(p),delete n[s.id],KYe(c,n,s,i)),l(p)&&(p.show=!0,l(h)&&(p.modelMatrix=h),p.maximumScreenSpaceError=q.getValueOrDefault(a.maximumScreenSpaceError,e,p.maximumScreenSpaceError))}return!0};$_.prototype.isDestroyed=function(){return!1};$_.prototype.destroy=function(){this._entityCollection.collectionChanged.removeEventListener($_.prototype._onCollectionChanged,this);let e=this._entitiesToVisualize.values,t=this._tilesetHash,n=this._primitives;for(let i=e.length-1;i>-1;i--)pj(this,e[i],t,n);return ue(this)};$_.prototype.getBoundingSphere=function(e,t){let n=this._tilesetHash[e.id];if(!l(n)||n.loadFail)return ct.FAILED;let i=n.tilesetPrimitive;return l(i)?i.show?(ae.clone(i.boundingSphere,t),ct.DONE):ct.FAILED:ct.PENDING};$_.prototype._onCollectionChanged=function(e,t,n,i){let o,r,s=this._entitiesToVisualize,a=this._tilesetHash,c=this._primitives;for(o=t.length-1;o>-1;o--)r=t[o],l(r._tileset)&&s.set(r.id,r);for(o=i.length-1;o>-1;o--)r=i[o],l(r._tileset)?s.set(r.id,r):(pj(this,r,a,c),s.remove(r.id));for(o=n.length-1;o>-1;o--)r=n[o],pj(this,r,a,c),s.remove(r.id)};function pj(e,t,n,i){let o=n[t.id];l(o)&&(l(o.tilesetPrimitive)&&i.removeAndDestroy(o.tilesetPrimitive),delete n[t.id])}async function KYe(e,t,n,i){t[n.id]={url:e.url,loadFail:!1};try{let o=await Cs.fromUrl(e);if(o.id=n,i.add(o),!l(t[n.id]))return;t[n.id].tilesetPrimitive=o}catch(o){console.error(o),t[n.id].loadFail=!0}}var x3=$_;var ZYe=z.WHITE,$Ye=z.BLACK,QYe=new U(2,2);function fA(e){e=y(e,y.EMPTY_OBJECT),this._definitionChanged=new me,this._evenColor=void 0,this._evenColorSubscription=void 0,this._oddColor=void 0,this._oddColorSubscription=void 0,this._repeat=void 0,this._repeatSubscription=void 0,this.evenColor=e.evenColor,this.oddColor=e.oddColor,this.repeat=e.repeat}Object.defineProperties(fA.prototype,{isConstant:{get:function(){return q.isConstant(this._evenColor)&&q.isConstant(this._oddColor)&&q.isConstant(this._repeat)}},definitionChanged:{get:function(){return this._definitionChanged}},evenColor:le("evenColor"),oddColor:le("oddColor"),repeat:le("repeat")});fA.prototype.getType=function(e){return"Checkerboard"};var JYe=new Z;fA.prototype.getValue=function(e,t){return l(e)||(e=Z.now(JYe)),l(t)||(t={}),t.lightColor=q.getValueOrClonedDefault(this._evenColor,e,ZYe,t.lightColor),t.darkColor=q.getValueOrClonedDefault(this._oddColor,e,$Ye,t.darkColor),t.repeat=q.getValueOrDefault(this._repeat,e,QYe),t};fA.prototype.equals=function(e){return this===e||e instanceof fA&&q.equals(this._evenColor,e._evenColor)&&q.equals(this._oddColor,e._oddColor)&&q.equals(this._repeat,e._repeat)};var sD=fA;var Zce={id:void 0};function aD(e){if(e._firing){e._refire=!0;return}if(e._suspendCount===0){let t=e._addedEntities,n=e._removedEntities,i=e._changedEntities;if(i.length!==0||t.length!==0||n.length!==0){e._firing=!0;do{e._refire=!1;let o=t.values.slice(0),r=n.values.slice(0),s=i.values.slice(0);t.removeAll(),n.removeAll(),i.removeAll(),e._collectionChanged.raiseEvent(e,o,r,s)}while(e._refire);e._firing=!1}}}function tc(e){this._owner=e,this._entities=new vt,this._addedEntities=new vt,this._removedEntities=new vt,this._changedEntities=new vt,this._suspendCount=0,this._collectionChanged=new me,this._id=zn(),this._show=!0,this._firing=!1,this._refire=!1}tc.prototype.suspendEvents=function(){this._suspendCount++};tc.prototype.resumeEvents=function(){this._suspendCount--,aD(this)};Object.defineProperties(tc.prototype,{collectionChanged:{get:function(){return this._collectionChanged}},id:{get:function(){return this._id}},values:{get:function(){return this._entities.values}},show:{get:function(){return this._show},set:function(e){if(e===this._show)return;this.suspendEvents();let t,n=[],i=this._entities.values,o=i.length;for(t=0;t<o;t++)n.push(i[t].isShowing);for(this._show=e,t=0;t<o;t++){let r=n[t],s=i[t];r!==s.isShowing&&s.definitionChanged.raiseEvent(s,"isShowing",s.isShowing,r)}this.resumeEvents()}},owner:{get:function(){return this._owner}}});tc.prototype.computeAvailability=function(){let e=He.MAXIMUM_VALUE,t=He.MINIMUM_VALUE,n=this._entities.values;for(let i=0,o=n.length;i<o;i++){let s=n[i].availability;if(l(s)){let a=s.start,c=s.stop;Z.lessThan(a,e)&&!a.equals(He.MINIMUM_VALUE)&&(e=a),Z.greaterThan(c,t)&&!c.equals(He.MAXIMUM_VALUE)&&(t=c)}}return He.MAXIMUM_VALUE.equals(e)&&(e=He.MINIMUM_VALUE),He.MINIMUM_VALUE.equals(t)&&(t=He.MAXIMUM_VALUE),new En({start:e,stop:t})};tc.prototype.add=function(e){e instanceof or||(e=new or(e));let t=e.id,n=this._entities;if(n.contains(t))throw new he(`An entity with id ${t} already exists in this collection.`);return e.entityCollection=this,n.set(t,e),this._removedEntities.remove(t)||this._addedEntities.set(t,e),e.definitionChanged.addEventListener(tc.prototype._onEntityDefinitionChanged,this),aD(this),e};tc.prototype.remove=function(e){return l(e)?this.removeById(e.id):!1};tc.prototype.contains=function(e){return this._entities.get(e.id)===e};tc.prototype.removeById=function(e){if(!l(e))return!1;let n=this._entities.get(e);return this._entities.remove(e)?(this._addedEntities.remove(e)||(this._removedEntities.set(e,n),this._changedEntities.remove(e)),this._entities.remove(e),n.definitionChanged.removeEventListener(tc.prototype._onEntityDefinitionChanged,this),aD(this),!0):!1};tc.prototype.removeAll=function(){let e=this._entities,t=e.length,n=e.values,i=this._addedEntities,o=this._removedEntities;for(let r=0;r<t;r++){let s=n[r],a=s.id,c=i.get(a);l(c)||(s.definitionChanged.removeEventListener(tc.prototype._onEntityDefinitionChanged,this),o.set(a,s))}e.removeAll(),i.removeAll(),this._changedEntities.removeAll(),aD(this)};tc.prototype.getById=function(e){return this._entities.get(e)};tc.prototype.getOrCreateEntity=function(e){let t=this._entities.get(e);return l(t)||(Zce.id=e,t=new or(Zce),this.add(t)),t};tc.prototype._onEntityDefinitionChanged=function(e){let t=e.id;this._addedEntities.contains(t)||this._changedEntities.set(t,e),aD(this)};var ra=tc;var b3={id:void 0},dA=new Array(2);function gj(e){let t=e.propertyNames,n=t.length;for(let i=0;i<n;i++)e[t[i]]=void 0;e._name=void 0,e._availability=void 0}function $ce(e,t,n,i){dA[0]=n,dA[1]=i.id,t[JSON.stringify(dA)]=i.definitionChanged.addEventListener(Nr.prototype._onDefinitionChanged,e)}function Qce(e,t,n,i){dA[0]=n,dA[1]=i.id;let o=JSON.stringify(dA);t[o](),t[o]=void 0}function Q_(e){if(e._shouldRecomposite=!0,e._suspendCount!==0)return;let t=e._collections,n=t.length,i=e._collectionsCopy,o=i.length,r,s,a,c,u,f=e._composite,h=new ra(e),p=e._eventHash,_;for(r=0;r<o;r++)for(u=i[r],u.collectionChanged.removeEventListener(Nr.prototype._onCollectionChanged,e),a=u.values,_=u.id,c=a.length-1;c>-1;c--)s=a[c],Qce(e,p,_,s);for(r=n-1;r>=0;r--)for(u=t[r],u.collectionChanged.addEventListener(Nr.prototype._onCollectionChanged,e),a=u.values,_=u.id,c=a.length-1;c>-1;c--){s=a[c],$ce(e,p,_,s);let x=h.getById(s.id);l(x)||(x=f.getById(s.id),l(x)?gj(x):(b3.id=s.id,x=new or(b3)),h.add(x)),x.merge(s)}e._collectionsCopy=t.slice(0),f.suspendEvents(),f.removeAll();let m=h.values;for(r=0;r<m.length;r++)f.add(m[r]);f.resumeEvents()}function Nr(e,t){this._owner=t,this._composite=new ra(this),this._suspendCount=0,this._collections=l(e)?e.slice():[],this._collectionsCopy=[],this._id=zn(),this._eventHash={},Q_(this),this._shouldRecomposite=!1}Object.defineProperties(Nr.prototype,{collectionChanged:{get:function(){return 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En;Fr.prototype.indexOf=function(e){let t=this._intervals;yj.start=e,yj.stop=e;let n=Oo(t,yj,bj);return n>=0?t[n].isStartIncluded?n:n>0&&t[n-1].stop.equals(e)&&t[n-1].isStopIncluded?n-1:~n:(n=~n,n>0&&n-1<t.length&&En.contains(t[n-1],e)?n-1:~n)};Fr.prototype.findInterval=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.start,n=e.stop,i=e.isStartIncluded,o=e.isStopIncluded,r=this._intervals;for(let s=0,a=r.length;s<a;s++){let c=r[s];if((!l(t)||c.start.equals(t))&&(!l(n)||c.stop.equals(n))&&(!l(i)||c.isStartIncluded===i)&&(!l(o)||c.isStopIncluded===o))return r[s]}};Fr.prototype.addInterval=function(e,t){if(e.isEmpty)return;let n=this._intervals;if(n.length===0||Z.greaterThan(e.start,n[n.length-1].stop)){n.push(e),this._changedEvent.raiseEvent(this);return}let i=Oo(n,e,bj);i<0?i=~i:i>0&&e.isStartIncluded&&n[i-1].isStartIncluded&&n[i-1].start.equals(e.start)?--i:i<n.length&&!e.isStartIncluded&&n[i].isStartIncluded&&n[i].start.equals(e.start)&&++i;let 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En({start:n[i-1].start,stop:e.start,isStartIncluded:n[i-1].isStartIncluded,isStopIncluded:!e.isStartIncluded,data:n[i-1].data}))));i<n.length&&(o=Z.compare(e.stop,n[i].start),o>0||o===0&&(e.isStopIncluded||n[i].isStartIncluded));)if(l(t)?t(n[i].data,e.data):n[i].data===e.data)e=new En({start:e.start,stop:Z.greaterThan(n[i].stop,e.stop)?n[i].stop:e.stop,isStartIncluded:e.isStartIncluded,isStopIncluded:Z.greaterThan(n[i].stop,e.stop)?n[i].isStopIncluded:e.isStopIncluded,data:e.data}),n.splice(i,1);else if(n[i]=new En({start:e.stop,stop:n[i].stop,isStartIncluded:!e.isStopIncluded,isStopIncluded:n[i].isStopIncluded,data:n[i].data}),n[i].isEmpty)n.splice(i,1);else break;n.splice(i,0,e),this._changedEvent.raiseEvent(this)};Fr.prototype.removeInterval=function(e){if(e.isEmpty)return!1;let t=this._intervals,n=Oo(t,e,bj);n<0&&(n=~n);let i=!1;for(n>0&&(Z.greaterThan(t[n-1].stop,e.start)||t[n-1].stop.equals(e.start)&&t[n-1].isStopIncluded&&e.isStartIncluded)&&(i=!0,(Z.greaterThan(t[n-1].stop,e.stop)||t[n-1].isStopIncluded&&!e.isStopIncluded&&t[n-1].stop.equals(e.stop))&&t.splice(n,0,new En({start:e.stop,stop:t[n-1].stop,isStartIncluded:!e.isStopIncluded,isStopIncluded:t[n-1].isStopIncluded,data:t[n-1].data})),t[n-1]=new En({start:t[n-1].start,stop:e.start,isStartIncluded:t[n-1].isStartIncluded,isStopIncluded:!e.isStartIncluded,data:t[n-1].data})),n<t.length&&!e.isStartIncluded&&t[n].isStartIncluded&&e.start.equals(t[n].start)&&(i=!0,t.splice(n,0,new En({start:t[n].start,stop:t[n].start,isStartIncluded:!0,isStopIncluded:!0,data:t[n].data})),++n);n<t.length&&Z.greaterThan(e.stop,t[n].stop);)i=!0,t.splice(n,1);return n<t.length&&e.stop.equals(t[n].stop)&&(i=!0,!e.isStopIncluded&&t[n].isStopIncluded?n+1<t.length&&t[n+1].start.equals(e.stop)&&t[n].data===t[n+1].data?(t.splice(n,1),t[n]=new 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t=hle,n=mle,i=ple,o=e[1];n=d.fromArray(e[1],o.length-3,n),i=d.fromArray(e[0],0,i),t=d.midpoint(n,i,t);let r=S3(t,n,i,Ni.ROUNDED,!1),s=e.length-1,a=e[s-1];o=e[s],n=d.fromArray(a,a.length-3,n),i=d.fromArray(o,0,i),t=d.midpoint(n,i,t);let c=S3(t,n,i,Ni.ROUNDED,!1);return[r,c]}function fle(e,t,n,i){let o=mA;return i?o=d.add(e,t,o):(t=d.negate(t,t),o=d.add(e,t,o)),[o.x,o.y,o.z,n.x,n.y,n.z]}function Sj(e,t,n,i){let o=new Array(e.length),r=new Array(e.length),s=d.multiplyByScalar(t,n,mA),a=d.negate(s,dle),c=0,u=e.length-1;for(let f=0;f<e.length;f+=3){let h=d.fromArray(e,f,wXe),p=d.add(h,a,cle);o[c++]=p.x,o[c++]=p.y,o[c++]=p.z;let _=d.add(h,s,cle);r[u--]=_.z,r[u--]=_.y,r[u--]=_.x}return i.push(o,r),i}vj.addAttribute=function(e,t,n,i){let o=t.x,r=t.y,s=t.z;l(n)&&(e[n]=o,e[n+1]=r,e[n+2]=s),l(i)&&(e[i]=s,e[i-1]=r,e[i-2]=o)};var FXe=new d,BXe=new d;vj.computePositions=function(e){let t=e.granularity,n=e.positions,i=e.ellipsoid,o=e.width/2,r=e.cornerType,s=e.saveAttributes,a=hle,c=mle,u=ple,f=DXe,h=IXe,p=PXe,_=RXe,m=OXe,x=MXe,b=LXe,T=[],C=s?[]:void 0,A=s?[]:void 0,S=n[0],v=n[1];c=d.normalize(d.subtract(v,S,c),c),a=i.geodeticSurfaceNormal(S,a),f=d.normalize(d.cross(a,c,f),f),s&&(C.push(f.x,f.y,f.z),A.push(a.x,a.y,a.z)),_=d.clone(S,_),S=v,u=d.negate(c,u);let D,O=[],R,M=n.length;for(R=1;R<M-1;R++){a=i.geodeticSurfaceNormal(S,a),v=n[R+1],c=d.normalize(d.subtract(v,S,c),c);let g=d.multiplyByScalar(a,d.dot(c,a),FXe);d.subtract(c,g,g),d.normalize(g,g);let E=d.multiplyByScalar(a,d.dot(u,a),BXe);if(d.subtract(u,E,E),d.normalize(E,E),!P.equalsEpsilon(Math.abs(d.dot(g,E)),1,P.EPSILON7)){h=d.normalize(d.add(c,u,h),h),h=d.cross(h,a,h),h=d.cross(a,h,h),h=d.normalize(h,h);let I=o/Math.max(.25,d.magnitude(d.cross(h,u,mA))),N=cm.angleIsGreaterThanPi(c,u,S,i);h=d.multiplyByScalar(h,I,h),N?(m=d.add(S,h,m),b=d.add(m,d.multiplyByScalar(f,o,b),b),x=d.add(m,d.multiplyByScalar(f,o*2,x),x),Hc[0]=d.clone(_,Hc[0]),Hc[1]=d.clone(b,Hc[1]),D=Li.generateArc({positions:Hc,granularity:t,ellipsoid:i}),T=Sj(D,f,o,T),s&&(C.push(f.x,f.y,f.z),A.push(a.x,a.y,a.z)),p=d.clone(x,p),f=d.normalize(d.cross(a,c,f),f),x=d.add(m,d.multiplyByScalar(f,o*2,x),x),_=d.add(m,d.multiplyByScalar(f,o,_),_),r===Ni.ROUNDED||r===Ni.BEVELED?O.push({leftPositions:S3(m,p,x,r,N)}):O.push({leftPositions:fle(S,d.negate(h,h),x,N)})):(x=d.add(S,h,x),b=d.add(x,d.negate(d.multiplyByScalar(f,o,b),b),b),m=d.add(x,d.negate(d.multiplyByScalar(f,o*2,m),m),m),Hc[0]=d.clone(_,Hc[0]),Hc[1]=d.clone(b,Hc[1]),D=Li.generateArc({positions:Hc,granularity:t,ellipsoid:i}),T=Sj(D,f,o,T),s&&(C.push(f.x,f.y,f.z),A.push(a.x,a.y,a.z)),p=d.clone(m,p),f=d.normalize(d.cross(a,c,f),f),m=d.add(x,d.negate(d.multiplyByScalar(f,o*2,m),m),m),_=d.add(x,d.negate(d.multiplyByScalar(f,o,_),_),_),r===Ni.ROUNDED||r===Ni.BEVELED?O.push({rightPositions:S3(x,p,m,r,N)}):O.push({rightPositions:fle(S,h,m,N)})),u=d.negate(c,u)}S=v}a=i.geodeticSurfaceNormal(S,a),Hc[0]=d.clone(_,Hc[0]),Hc[1]=d.clone(S,Hc[1]),D=Li.generateArc({positions:Hc,granularity:t,ellipsoid:i}),T=Sj(D,f,o,T),s&&(C.push(f.x,f.y,f.z),A.push(a.x,a.y,a.z));let L;return r===Ni.ROUNDED&&(L=NXe(T)),{positions:T,corners:O,lefts:C,normals:A,endPositions:L}};var Hi=vj;var yle=new d,xle=new d,v3=new d,w3=new d,kXe=new d,ble=new d,ty=new d,pA=new d;function Tle(e,t){for(let n=0;n<e.length;n++)e[n]=t.scaleToGeodeticSurface(e[n],e[n]);return e}function Fd(e,t,n,i,o,r){let s=e.normals,a=e.tangents,c=e.bitangents,u=d.normalize(d.cross(n,t,ty),ty);r.normal&&Hi.addAttribute(s,t,i,o),r.tangent&&Hi.addAttribute(a,u,i,o),r.bitangent&&Hi.addAttribute(c,n,i,o)}function Cle(e,t,n){let i=e.positions,o=e.corners,r=e.endPositions,s=e.lefts,a=e.normals,c=new hn,u,f=0,h=0,p,_=0,m;for(p=0;p<i.length;p+=2)m=i[p].length-3,f+=m,_+=m*2,h+=i[p+1].length-3;for(f+=3,h+=3,p=0;p<o.length;p++){u=o[p];let Q=o[p].leftPositions;l(Q)?(m=Q.length,f+=m,_+=m):(m=o[p].rightPositions.length,h+=m,_+=m)}let x=l(r),b;x&&(b=r[0].length-3,f+=b,h+=b,b/=3,_+=b*6);let T=f+h,C=new Float64Array(T),A=t.normal?new Float32Array(T):void 0,S=t.tangent?new Float32Array(T):void 0,v=t.bitangent?new Float32Array(T):void 0,D={normals:A,tangents:S,bitangents:v},O=0,R=T-1,M,L,g,E,w=yle,I=xle,N,B,H=b/2,V=Ne.createTypedArray(T/3,_),G=0;if(x){B=v3,N=w3;let Q=r[0];for(w=d.fromArray(a,0,w),I=d.fromArray(s,0,I),p=0;p<H;p++)B=d.fromArray(Q,(H-1-p)*3,B),N=d.fromArray(Q,(H+p)*3,N),Hi.addAttribute(C,N,O),Hi.addAttribute(C,B,void 0,R),Fd(D,w,I,O,R,t),L=O/3,E=L+1,M=(R-2)/3,g=M-1,V[G++]=M,V[G++]=L,V[G++]=g,V[G++]=g,V[G++]=L,V[G++]=E,O+=3,R-=3}let k=0,W=0,Y=i[k++],J=i[k++];C.set(Y,O),C.set(J,R-J.length+1),I=d.fromArray(s,W,I);let j,K;for(m=J.length-3,p=0;p<m;p+=3)j=n.geodeticSurfaceNormal(d.fromArray(Y,p,ty),ty),K=n.geodeticSurfaceNormal(d.fromArray(J,m-p,pA),pA),w=d.normalize(d.add(j,K,w),w),Fd(D,w,I,O,R,t),L=O/3,E=L+1,M=(R-2)/3,g=M-1,V[G++]=M,V[G++]=L,V[G++]=g,V[G++]=g,V[G++]=L,V[G++]=E,O+=3,R-=3;for(j=n.geodeticSurfaceNormal(d.fromArray(Y,m,ty),ty),K=n.geodeticSurfaceNormal(d.fromArray(J,m,pA),pA),w=d.normalize(d.add(j,K,w),w),W+=3,p=0;p<o.length;p++){let Q;u=o[p];let de=u.leftPositions,ye=u.rightPositions,ce,ge,xe=ble,De=v3,Ae=w3;if(w=d.fromArray(a,W,w),l(de)){for(Fd(D,w,I,void 0,R,t),R-=3,ce=E,ge=g,Q=0;Q<de.length/3;Q++)xe=d.fromArray(de,Q*3,xe),V[G++]=ce,V[G++]=ge-Q-1,V[G++]=ge-Q,Hi.addAttribute(C,xe,void 0,R),De=d.fromArray(C,(ge-Q-1)*3,De),Ae=d.fromArray(C,ce*3,Ae),I=d.normalize(d.subtract(De,Ae,I),I),Fd(D,w,I,void 0,R,t),R-=3;xe=d.fromArray(C,ce*3,xe),De=d.subtract(d.fromArray(C,ge*3,De),xe,De),Ae=d.subtract(d.fromArray(C,(ge-Q)*3,Ae),xe,Ae),I=d.normalize(d.add(De,Ae,I),I),Fd(D,w,I,O,void 0,t),O+=3}else{for(Fd(D,w,I,O,void 0,t),O+=3,ce=g,ge=E,Q=0;Q<ye.length/3;Q++)xe=d.fromArray(ye,Q*3,xe),V[G++]=ce,V[G++]=ge+Q,V[G++]=ge+Q+1,Hi.addAttribute(C,xe,O),De=d.fromArray(C,ce*3,De),Ae=d.fromArray(C,(ge+Q)*3,Ae),I=d.normalize(d.subtract(De,Ae,I),I),Fd(D,w,I,O,void 0,t),O+=3;xe=d.fromArray(C,ce*3,xe),De=d.subtract(d.fromArray(C,(ge+Q)*3,De),xe,De),Ae=d.subtract(d.fromArray(C,ge*3,Ae),xe,Ae),I=d.normalize(d.negate(d.add(Ae,De,I),I),I),Fd(D,w,I,void 0,R,t),R-=3}for(Y=i[k++],J=i[k++],Y.splice(0,3),J.splice(J.length-3,3),C.set(Y,O),C.set(J,R-J.length+1),m=J.length-3,W+=3,I=d.fromArray(s,W,I),Q=0;Q<J.length;Q+=3)j=n.geodeticSurfaceNormal(d.fromArray(Y,Q,ty),ty),K=n.geodeticSurfaceNormal(d.fromArray(J,m-Q,pA),pA),w=d.normalize(d.add(j,K,w),w),Fd(D,w,I,O,R,t),E=O/3,L=E-1,g=(R-2)/3,M=g+1,V[G++]=M,V[G++]=L,V[G++]=g,V[G++]=g,V[G++]=L,V[G++]=E,O+=3,R-=3;O-=3,R+=3}if(w=d.fromArray(a,a.length-3,w),Fd(D,w,I,O,R,t),x){O+=3,R-=3,B=v3,N=w3;let Q=r[1];for(p=0;p<H;p++)B=d.fromArray(Q,(b-p-1)*3,B),N=d.fromArray(Q,p*3,N),Hi.addAttribute(C,B,void 0,R),Hi.addAttribute(C,N,O),Fd(D,w,I,O,R,t),E=O/3,L=E-1,g=(R-2)/3,M=g+1,V[G++]=M,V[G++]=L,V[G++]=g,V[G++]=g,V[G++]=L,V[G++]=E,O+=3,R-=3}if(c.position=new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:C}),t.st){let Q=new Float32Array(T/3*2),de,ye,ce=0;if(x){f/=3,h/=3;let ge=Math.PI/(b+1);ye=1/(f-b+1),de=1/(h-b+1);let xe,De=b/2;for(p=De+1;p<b+1;p++)xe=P.PI_OVER_TWO+ge*p,Q[ce++]=de*(1+Math.cos(xe)),Q[ce++]=.5*(1+Math.sin(xe));for(p=1;p<h-b+1;p++)Q[ce++]=p*de,Q[ce++]=0;for(p=b;p>De;p--)xe=P.PI_OVER_TWO-p*ge,Q[ce++]=1-de*(1+Math.cos(xe)),Q[ce++]=.5*(1+Math.sin(xe));for(p=De;p>0;p--)xe=P.PI_OVER_TWO-ge*p,Q[ce++]=1-ye*(1+Math.cos(xe)),Q[ce++]=.5*(1+Math.sin(xe));for(p=f-b;p>0;p--)Q[ce++]=p*ye,Q[ce++]=1;for(p=1;p<De+1;p++)xe=P.PI_OVER_TWO+ge*p,Q[ce++]=ye*(1+Math.cos(xe)),Q[ce++]=.5*(1+Math.sin(xe))}else{for(f/=3,h/=3,ye=1/(f-1),de=1/(h-1),p=0;p<h;p++)Q[ce++]=p*de,Q[ce++]=0;for(p=f;p>0;p--)Q[ce++]=(p-1)*ye,Q[ce++]=1}c.st=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:Q})}return t.normal&&(c.normal=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:D.normals})),t.tangent&&(c.tangent=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:D.tangents})),t.bitangent&&(c.bitangent=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:D.bitangents})),{attributes:c,indices:V}}function VXe(e,t){if(!t.normal&&!t.tangent&&!t.bitangent&&!t.st)return e;let n=e.position.values,i,o;(t.normal||t.bitangent)&&(i=e.normal.values,o=e.bitangent.values);let r=e.position.values.length/18,s=r*3,a=r*2,c=s*2,u;if(t.normal||t.bitangent||t.tangent){let f=t.normal?new Float32Array(s*6):void 0,h=t.tangent?new Float32Array(s*6):void 0,p=t.bitangent?new Float32Array(s*6):void 0,_=yle,m=xle,x=v3,b=w3,T=kXe,C=ble,A=c;for(u=0;u<s;u+=3){let S=A+c;_=d.fromArray(n,u,_),m=d.fromArray(n,u+s,m),x=d.fromArray(n,(u+3)%s,x),m=d.subtract(m,_,m),x=d.subtract(x,_,x),b=d.normalize(d.cross(m,x,b),b),t.normal&&(Hi.addAttribute(f,b,S),Hi.addAttribute(f,b,S+3),Hi.addAttribute(f,b,A),Hi.addAttribute(f,b,A+3)),(t.tangent||t.bitangent)&&(C=d.fromArray(i,u,C),t.bitangent&&(Hi.addAttribute(p,C,S),Hi.addAttribute(p,C,S+3),Hi.addAttribute(p,C,A),Hi.addAttribute(p,C,A+3)),t.tangent&&(T=d.normalize(d.cross(C,b,T),T),Hi.addAttribute(h,T,S),Hi.addAttribute(h,T,S+3),Hi.addAttribute(h,T,A),Hi.addAttribute(h,T,A+3))),A+=6}if(t.normal){for(f.set(i),u=0;u<s;u+=3)f[u+s]=-i[u],f[u+s+1]=-i[u+1],f[u+s+2]=-i[u+2];e.normal.values=f}else e.normal=void 0;if(t.bitangent?(p.set(o),p.set(o,s),e.bitangent.values=p):e.bitangent=void 0,t.tangent){let S=e.tangent.values;h.set(S),h.set(S,s),e.tangent.values=h}}if(t.st){let f=e.st.values,h=new Float32Array(a*6);h.set(f),h.set(f,a);let p=a*2;for(let _=0;_<2;_++){for(h[p++]=f[0],h[p++]=f[1],u=2;u<a;u+=2){let m=f[u],x=f[u+1];h[p++]=m,h[p++]=x,h[p++]=m,h[p++]=x}h[p++]=f[0],h[p++]=f[1]}e.st.values=h}return e}function wj(e,t,n){n[t++]=e[0],n[t++]=e[1],n[t++]=e[2];for(let i=3;i<e.length;i+=3){let o=e[i],r=e[i+1],s=e[i+2];n[t++]=o,n[t++]=r,n[t++]=s,n[t++]=o,n[t++]=r,n[t++]=s}return n[t++]=e[0],n[t++]=e[1],n[t++]=e[2],n}function UXe(e,t){let n=new Ie({position:t.position,normal:t.normal||t.bitangent||e.shadowVolume,tangent:t.tangent,bitangent:t.normal||t.bitangent,st:t.st}),i=e.ellipsoid,o=Hi.computePositions(e),r=Cle(o,n,i),s=e.height,a=e.extrudedHeight,c=r.attributes,u=r.indices,f=c.position.values,h=f.length,p=new Float64Array(h*6),_=new Float64Array(h);_.set(f);let m=new Float64Array(h*4);f=ri.scaleToGeodeticHeight(f,s,i),m=wj(f,0,m),_=ri.scaleToGeodeticHeight(_,a,i),m=wj(_,h*2,m),p.set(f),p.set(_,h),p.set(m,h*2),c.position.values=p,c=VXe(c,t);let x,b=h/3;if(e.shadowVolume){let M=c.normal.values;h=M.length;let L=new Float32Array(h*6);for(x=0;x<h;x++)M[x]=-M[x];L.set(M,h),L=wj(M,h*4,L),c.extrudeDirection=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:L}),t.normal||(c.normal=void 0)}if(l(e.offsetAttribute)){let M=new Uint8Array(b*6);if(e.offsetAttribute===sn.TOP)M=M.fill(1,0,b).fill(1,b*2,b*4);else{let L=e.offsetAttribute===sn.NONE?0:1;M=M.fill(L)}c.applyOffset=new ve({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:M})}let T=u.length,C=b+b,A=Ne.createTypedArray(p.length/3,T*2+C*3);A.set(u);let S=T;for(x=0;x<T;x+=3){let M=u[x],L=u[x+1],g=u[x+2];A[S++]=g+b,A[S++]=L+b,A[S++]=M+b}let v,D,O,R;for(x=0;x<C;x+=2)v=x+C,D=v+C,O=v+1,R=D+1,A[S++]=v,A[S++]=D,A[S++]=O,A[S++]=O,A[S++]=D,A[S++]=R;return{attributes:c,indices:A}}var gle=new d,dD=new d,Rf=new fe;function _le(e,t,n,i,o,r){let s=d.subtract(t,e,gle);d.normalize(s,s);let a=n.geodeticSurfaceNormal(e,dD),c=d.cross(s,a,gle);d.multiplyByScalar(c,i,c);let u=o.latitude,f=o.longitude,h=r.latitude,p=r.longitude;d.add(e,c,dD),n.cartesianToCartographic(dD,Rf);let _=Rf.latitude,m=Rf.longitude;u=Math.min(u,_),f=Math.min(f,m),h=Math.max(h,_),p=Math.max(p,m),d.subtract(e,c,dD),n.cartesianToCartographic(dD,Rf),_=Rf.latitude,m=Rf.longitude,u=Math.min(u,_),f=Math.min(f,m),h=Math.max(h,_),p=Math.max(p,m),o.latitude=u,o.longitude=f,r.latitude=h,r.longitude=p}var Pf=new d,hD=new d,Sl=new fe,vl=new fe;function Ale(e,t,n,i,o){e=Tle(e,t);let r=bo(e,d.equalsEpsilon),s=r.length;if(s<2||n<=0)return new se;let a=n*.5;Sl.latitude=Number.POSITIVE_INFINITY,Sl.longitude=Number.POSITIVE_INFINITY,vl.latitude=Number.NEGATIVE_INFINITY,vl.longitude=Number.NEGATIVE_INFINITY;let c,u;if(i===Ni.ROUNDED){let p=r[0];d.subtract(p,r[1],Pf),d.normalize(Pf,Pf),d.multiplyByScalar(Pf,a,Pf),d.add(p,Pf,hD),t.cartesianToCartographic(hD,Rf),c=Rf.latitude,u=Rf.longitude,Sl.latitude=Math.min(Sl.latitude,c),Sl.longitude=Math.min(Sl.longitude,u),vl.latitude=Math.max(vl.latitude,c),vl.longitude=Math.max(vl.longitude,u)}for(let p=0;p<s-1;++p)_le(r[p],r[p+1],t,a,Sl,vl);let f=r[s-1];d.subtract(f,r[s-2],Pf),d.normalize(Pf,Pf),d.multiplyByScalar(Pf,a,Pf),d.add(f,Pf,hD),_le(f,hD,t,a,Sl,vl),i===Ni.ROUNDED&&(t.cartesianToCartographic(hD,Rf),c=Rf.latitude,u=Rf.longitude,Sl.latitude=Math.min(Sl.latitude,c),Sl.longitude=Math.min(Sl.longitude,u),vl.latitude=Math.max(vl.latitude,c),vl.longitude=Math.max(vl.longitude,u));let h=l(o)?o:new se;return h.north=vl.latitude,h.south=Sl.latitude,h.east=vl.longitude,h.west=Sl.longitude,h}function Zp(e){e=y(e,y.EMPTY_OBJECT);let t=e.positions,n=e.width,i=y(e.height,0),o=y(e.extrudedHeight,i);this._positions=t,this._ellipsoid=ee.clone(y(e.ellipsoid,ee.default)),this._vertexFormat=Ie.clone(y(e.vertexFormat,Ie.DEFAULT)),this._width=n,this._height=Math.max(i,o),this._extrudedHeight=Math.min(i,o),this._cornerType=y(e.cornerType,Ni.ROUNDED),this._granularity=y(e.granularity,P.RADIANS_PER_DEGREE),this._shadowVolume=y(e.shadowVolume,!1),this._workerName="createCorridorGeometry",this._offsetAttribute=e.offsetAttribute,this._rectangle=void 0,this.packedLength=1+t.length*d.packedLength+ee.packedLength+Ie.packedLength+7}Zp.pack=function(e,t,n){n=y(n,0);let i=e._positions,o=i.length;t[n++]=o;for(let r=0;r<o;++r,n+=d.packedLength)d.pack(i[r],t,n);return ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,Ie.pack(e._vertexFormat,t,n),n+=Ie.packedLength,t[n++]=e._width,t[n++]=e._height,t[n++]=e._extrudedHeight,t[n++]=e._cornerType,t[n++]=e._granularity,t[n++]=e._shadowVolume?1:0,t[n]=y(e._offsetAttribute,-1),t};var Ele=ee.clone(ee.UNIT_SPHERE),Sle=new Ie,Kp={positions:void 0,ellipsoid:Ele,vertexFormat:Sle,width:void 0,height:void 0,extrudedHeight:void 0,cornerType:void 0,granularity:void 0,shadowVolume:void 0,offsetAttribute:void 0};Zp.unpack=function(e,t,n){t=y(t,0);let i=e[t++],o=new Array(i);for(let m=0;m<i;++m,t+=d.packedLength)o[m]=d.unpack(e,t);let r=ee.unpack(e,t,Ele);t+=ee.packedLength;let s=Ie.unpack(e,t,Sle);t+=Ie.packedLength;let a=e[t++],c=e[t++],u=e[t++],f=e[t++],h=e[t++],p=e[t++]===1,_=e[t];return l(n)?(n._positions=o,n._ellipsoid=ee.clone(r,n._ellipsoid),n._vertexFormat=Ie.clone(s,n._vertexFormat),n._width=a,n._height=c,n._extrudedHeight=u,n._cornerType=f,n._granularity=h,n._shadowVolume=p,n._offsetAttribute=_===-1?void 0:_,n):(Kp.positions=o,Kp.width=a,Kp.height=c,Kp.extrudedHeight=u,Kp.cornerType=f,Kp.granularity=h,Kp.shadowVolume=p,Kp.offsetAttribute=_===-1?void 0:_,new Zp(Kp))};Zp.computeRectangle=function(e,t){e=y(e,y.EMPTY_OBJECT);let n=e.positions,i=e.width,o=y(e.ellipsoid,ee.default),r=y(e.cornerType,Ni.ROUNDED);return Ale(n,o,i,r,t)};Zp.createGeometry=function(e){let t=e._positions,n=e._width,i=e._ellipsoid;t=Tle(t,i);let o=bo(t,d.equalsEpsilon);if(o.length<2||n<=0)return;let r=e._height,s=e._extrudedHeight,a=!P.equalsEpsilon(r,s,0,P.EPSILON2),c=e._vertexFormat,u={ellipsoid:i,positions:o,width:n,cornerType:e._cornerType,granularity:e._granularity,saveAttributes:!0},f;if(a)u.height=r,u.extrudedHeight=s,u.shadowVolume=e._shadowVolume,u.offsetAttribute=e._offsetAttribute,f=UXe(u,c);else{let _=Hi.computePositions(u);if(f=Cle(_,c,i),f.attributes.position.values=ri.scaleToGeodeticHeight(f.attributes.position.values,r,i),l(e._offsetAttribute)){let m=e._offsetAttribute===sn.NONE?0:1,x=f.attributes.position.values.length,b=new Uint8Array(x/3).fill(m);f.attributes.applyOffset=new ve({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:b})}}let h=f.attributes,p=ae.fromVertices(h.position.values,void 0,3);return c.position||(f.attributes.position.values=void 0),new at({attributes:h,indices:f.indices,primitiveType:Me.TRIANGLES,boundingSphere:p,offsetAttribute:e._offsetAttribute})};Zp.createShadowVolume=function(e,t,n){let i=e._granularity,o=e._ellipsoid,r=t(i,o),s=n(i,o);return new Zp({positions:e._positions,width:e._width,cornerType:e._cornerType,ellipsoid:o,granularity:i,extrudedHeight:r,height:s,vertexFormat:Ie.POSITION_ONLY,shadowVolume:!0})};Object.defineProperties(Zp.prototype,{rectangle:{get:function(){return l(this._rectangle)||(this._rectangle=Ale(this._positions,this._ellipsoid,this._width,this._cornerType)),this._rectangle}},textureCoordinateRotationPoints:{get:function(){return[0,0,0,1,1,0]}}});var gA=Zp;var vle=new d,wle=new d,zXe=new d;function HXe(e,t){for(let n=0;n<e.length;n++)e[n]=t.scaleToGeodeticSurface(e[n],e[n]);return e}function Dle(e,t){let n=[],i=e.positions,o=e.corners,r=e.endPositions,s=new hn,a,c=0,u=0,f,h=0,p;for(f=0;f<i.length;f+=2)p=i[f].length-3,c+=p,h+=p/3*4,u+=i[f+1].length-3;for(c+=3,u+=3,f=0;f<o.length;f++){a=o[f];let N=o[f].leftPositions;l(N)?(p=N.length,c+=p,h+=p/3*2):(p=o[f].rightPositions.length,u+=p,h+=p/3*2)}let _=l(r),m;_&&(m=r[0].length-3,c+=m,u+=m,m/=3,h+=m*4);let x=c+u,b=new Float64Array(x),T=0,C=x-1,A,S,v,D,O,R,M=m/2,L=Ne.createTypedArray(x/3,h+4),g=0;if(L[g++]=T/3,L[g++]=(C-2)/3,_){n.push(T/3),R=vle,O=wle;let N=r[0];for(f=0;f<M;f++)R=d.fromArray(N,(M-1-f)*3,R),O=d.fromArray(N,(M+f)*3,O),Hi.addAttribute(b,O,T),Hi.addAttribute(b,R,void 0,C),S=T/3,D=S+1,A=(C-2)/3,v=A-1,L[g++]=A,L[g++]=v,L[g++]=S,L[g++]=D,T+=3,C-=3}let E=0,w=i[E++],I=i[E++];for(b.set(w,T),b.set(I,C-I.length+1),p=I.length-3,n.push(T/3,(C-2)/3),f=0;f<p;f+=3)S=T/3,D=S+1,A=(C-2)/3,v=A-1,L[g++]=A,L[g++]=v,L[g++]=S,L[g++]=D,T+=3,C-=3;for(f=0;f<o.length;f++){let N;a=o[f];let B=a.leftPositions,H=a.rightPositions,V,G=zXe;if(l(B)){for(C-=3,V=v,n.push(D),N=0;N<B.length/3;N++)G=d.fromArray(B,N*3,G),L[g++]=V-N-1,L[g++]=V-N,Hi.addAttribute(b,G,void 0,C),C-=3;n.push(V-Math.floor(B.length/6)),t===Ni.BEVELED&&n.push((C-2)/3+1),T+=3}else{for(T+=3,V=D,n.push(v),N=0;N<H.length/3;N++)G=d.fromArray(H,N*3,G),L[g++]=V+N,L[g++]=V+N+1,Hi.addAttribute(b,G,T),T+=3;n.push(V+Math.floor(H.length/6)),t===Ni.BEVELED&&n.push(T/3-1),C-=3}for(w=i[E++],I=i[E++],w.splice(0,3),I.splice(I.length-3,3),b.set(w,T),b.set(I,C-I.length+1),p=I.length-3,N=0;N<I.length;N+=3)D=T/3,S=D-1,v=(C-2)/3,A=v+1,L[g++]=A,L[g++]=v,L[g++]=S,L[g++]=D,T+=3,C-=3;T-=3,C+=3,n.push(T/3,(C-2)/3)}if(_){T+=3,C-=3,R=vle,O=wle;let N=r[1];for(f=0;f<M;f++)R=d.fromArray(N,(m-f-1)*3,R),O=d.fromArray(N,f*3,O),Hi.addAttribute(b,R,void 0,C),Hi.addAttribute(b,O,T),D=T/3,S=D-1,v=(C-2)/3,A=v+1,L[g++]=A,L[g++]=v,L[g++]=S,L[g++]=D,T+=3,C-=3;n.push(T/3)}else n.push(T/3,(C-2)/3);return L[g++]=T/3,L[g++]=(C-2)/3,s.position=new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:b}),{attributes:s,indices:L,wallIndices:n}}function GXe(e){let t=e.ellipsoid,n=Hi.computePositions(e),i=Dle(n,e.cornerType),o=i.wallIndices,r=e.height,s=e.extrudedHeight,a=i.attributes,c=i.indices,u=a.position.values,f=u.length,h=new Float64Array(f);h.set(u);let p=new Float64Array(f*2);if(u=ri.scaleToGeodeticHeight(u,r,t),h=ri.scaleToGeodeticHeight(h,s,t),p.set(u),p.set(h,f),a.position.values=p,f/=3,l(e.offsetAttribute)){let A=new Uint8Array(f*2);if(e.offsetAttribute===sn.TOP)A=A.fill(1,0,f);else{let S=e.offsetAttribute===sn.NONE?0:1;A=A.fill(S)}a.applyOffset=new ve({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:A})}let _,m=c.length,x=Ne.createTypedArray(p.length/3,(m+o.length)*2);x.set(c);let b=m;for(_=0;_<m;_+=2){let A=c[_],S=c[_+1];x[b++]=A+f,x[b++]=S+f}let T,C;for(_=0;_<o.length;_++)T=o[_],C=T+f,x[b++]=T,x[b++]=C;return{attributes:a,indices:x}}function mD(e){e=y(e,y.EMPTY_OBJECT);let t=e.positions,n=e.width,i=y(e.height,0),o=y(e.extrudedHeight,i);this._positions=t,this._ellipsoid=ee.clone(y(e.ellipsoid,ee.default)),this._width=n,this._height=Math.max(i,o),this._extrudedHeight=Math.min(i,o),this._cornerType=y(e.cornerType,Ni.ROUNDED),this._granularity=y(e.granularity,P.RADIANS_PER_DEGREE),this._offsetAttribute=e.offsetAttribute,this._workerName="createCorridorOutlineGeometry",this.packedLength=1+t.length*d.packedLength+ee.packedLength+6}mD.pack=function(e,t,n){n=y(n,0);let i=e._positions,o=i.length;t[n++]=o;for(let r=0;r<o;++r,n+=d.packedLength)d.pack(i[r],t,n);return ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,t[n++]=e._width,t[n++]=e._height,t[n++]=e._extrudedHeight,t[n++]=e._cornerType,t[n++]=e._granularity,t[n]=y(e._offsetAttribute,-1),t};var Ile=ee.clone(ee.UNIT_SPHERE),ny={positions:void 0,ellipsoid:Ile,width:void 0,height:void 0,extrudedHeight:void 0,cornerType:void 0,granularity:void 0,offsetAttribute:void 0};mD.unpack=function(e,t,n){t=y(t,0);let i=e[t++],o=new Array(i);for(let p=0;p<i;++p,t+=d.packedLength)o[p]=d.unpack(e,t);let r=ee.unpack(e,t,Ile);t+=ee.packedLength;let s=e[t++],a=e[t++],c=e[t++],u=e[t++],f=e[t++],h=e[t];return l(n)?(n._positions=o,n._ellipsoid=ee.clone(r,n._ellipsoid),n._width=s,n._height=a,n._extrudedHeight=c,n._cornerType=u,n._granularity=f,n._offsetAttribute=h===-1?void 0:h,n):(ny.positions=o,ny.width=s,ny.height=a,ny.extrudedHeight=c,ny.cornerType=u,ny.granularity=f,ny.offsetAttribute=h===-1?void 0:h,new mD(ny))};mD.createGeometry=function(e){let t=e._positions,n=e._width,i=e._ellipsoid;t=HXe(t,i);let o=bo(t,d.equalsEpsilon);if(o.length<2||n<=0)return;let r=e._height,s=e._extrudedHeight,a=!P.equalsEpsilon(r,s,0,P.EPSILON2),c={ellipsoid:i,positions:o,width:n,cornerType:e._cornerType,granularity:e._granularity,saveAttributes:!1},u;if(a)c.height=r,c.extrudedHeight=s,c.offsetAttribute=e._offsetAttribute,u=GXe(c);else{let p=Hi.computePositions(c);if(u=Dle(p,c.cornerType),u.attributes.position.values=ri.scaleToGeodeticHeight(u.attributes.position.values,r,i),l(e._offsetAttribute)){let _=u.attributes.position.values.length,m=e._offsetAttribute===sn.NONE?0:1,x=new Uint8Array(_/3).fill(m);u.attributes.applyOffset=new ve({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:x})}}let f=u.attributes,h=ae.fromVertices(f.position.values,void 0,3);return new at({attributes:f,indices:u.indices,primitiveType:Me.LINES,boundingSphere:h,offsetAttribute:e._offsetAttribute})};var D3=mD;var WXe=new Yn(0);function Gc(e){ii.call(this,e),this._zIndex=0,this._terrainOffsetProperty=void 0}l(Object.create)&&(Gc.prototype=Object.create(ii.prototype),Gc.prototype.constructor=Gc);Object.defineProperties(Gc.prototype,{zIndex:{get:function(){return this._zIndex}},terrainOffsetProperty:{get:function(){return this._terrainOffsetProperty}}});Gc.prototype._isOnTerrain=function(e,t){return this._fillEnabled&&!l(t.height)&&!l(t.extrudedHeight)&&pl.isSupported(this._scene)};Gc.prototype._getIsClosed=function(e){let t=e.height,n=e.extrudedHeight;return t===0||l(n)&&n!==t};Gc.prototype._computeCenter=he.throwInstantiationError;Gc.prototype._onEntityPropertyChanged=function(e,t,n,i){if(ii.prototype._onEntityPropertyChanged.call(this,e,t,n,i),this._observedPropertyNames.indexOf(t)===-1)return;let o=this._entity[this._geometryPropertyName];if(!l(o))return;l(o.zIndex)&&(l(o.height)||l(o.extrudedHeight))&&xt(xt.geometryZIndex),this._zIndex=y(o.zIndex,WXe),l(this._terrainOffsetProperty)&&(this._terrainOffsetProperty.destroy(),this._terrainOffsetProperty=void 0);let r=o.heightReference,s=o.extrudedHeightReference;if(l(r)||l(s)){let a=new Vh(this._computeCenter.bind(this),!this._dynamic);this._terrainOffsetProperty=new JT(this._scene,a,r,s)}};Gc.prototype.destroy=function(){l(this._terrainOffsetProperty)&&(this._terrainOffsetProperty.destroy(),this._terrainOffsetProperty=void 0),ii.prototype.destroy.call(this)};Gc.getGeometryHeight=function(e,t){if(!l(e)){t!==Ye.NONE&&xt(xt.geometryHeightReference);return}return tf(t)?0:e};Gc.getGeometryExtrudedHeight=function(e,t){if(!l(e)){t!==Ye.NONE&&xt(xt.geometryExtrudedHeightReference);return}return tf(t)?Gc.CLAMP_TO_GROUND:e};Gc.CLAMP_TO_GROUND="clamp";Gc.computeGeometryOffsetAttribute=function(e,t,n,i){(!l(e)||!l(t))&&(t=Ye.NONE),(!l(n)||!l(i))&&(i=Ye.NONE);let o=0;if(t!==Ye.NONE&&o++,i===Ye.RELATIVE_TO_GROUND&&o++,o===2)return sn.ALL;if(o===1)return sn.TOP};var Gn=Gc;var Ple=new z,Rle=d.ZERO,Ole=new d,Mle=new se;function jXe(e){this.id=e,this.vertexFormat=void 0,this.positions=void 0,this.width=void 0,this.cornerType=void 0,this.height=void 0,this.extrudedHeight=void 0,this.granularity=void 0,this.offsetAttribute=void 0}function Bd(e,t){Gn.call(this,{entity:e,scene:t,geometryOptions:new jXe(e),geometryPropertyName:"corridor",observedPropertyNames:["availability","corridor"]}),this._onEntityPropertyChanged(e,"corridor",e.corridor,void 0)}l(Object.create)&&(Bd.prototype=Object.create(Gn.prototype),Bd.prototype.constructor=Bd);Bd.prototype.createFillGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i={show:new yn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e)),distanceDisplayCondition:Bn.fromDistanceDisplayCondition(this._distanceDisplayConditionProperty.getValue(e)),offset:void 0,color:void 0};if(this._materialProperty instanceof zt){let o;l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||n)&&(o=this._materialProperty.color.getValue(e,Ple)),l(o)||(o=z.WHITE),i.color=Wt.fromColor(o)}return l(this._options.offsetAttribute)&&(i.offset=Qi.fromCartesian3(q.getValueOrDefault(this._terrainOffsetProperty,e,Rle,Ole))),new wt({id:t,geometry:new gA(this._options),attributes:i})};Bd.prototype.createOutlineGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=q.getValueOrDefault(this._outlineColorProperty,e,z.BLACK,Ple),o={show:new yn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e)),color:Wt.fromColor(i),distanceDisplayCondition:Bn.fromDistanceDisplayCondition(this._distanceDisplayConditionProperty.getValue(e)),offset:void 0};return l(this._options.offsetAttribute)&&(o.offset=Qi.fromCartesian3(q.getValueOrDefault(this._terrainOffsetProperty,e,Rle,Ole))),new wt({id:t,geometry:new D3(this._options),attributes:o})};Bd.prototype._computeCenter=function(e,t){let n=q.getValueOrUndefined(this._entity.corridor.positions,e);if(!(!l(n)||n.length===0))return d.clone(n[Math.floor(n.length/2)],t)};Bd.prototype._isHidden=function(e,t){return!l(t.positions)||!l(t.width)||ii.prototype._isHidden.call(this,e,t)};Bd.prototype._isDynamic=function(e,t){return!t.positions.isConstant||!q.isConstant(t.height)||!q.isConstant(t.extrudedHeight)||!q.isConstant(t.granularity)||!q.isConstant(t.width)||!q.isConstant(t.outlineWidth)||!q.isConstant(t.cornerType)||!q.isConstant(t.zIndex)||this._onTerrain&&!q.isConstant(this._materialProperty)&&!(this._materialProperty instanceof zt)};Bd.prototype._setStaticOptions=function(e,t){let n=q.getValueOrUndefined(t.height,He.MINIMUM_VALUE),i=q.getValueOrDefault(t.heightReference,He.MINIMUM_VALUE,Ye.NONE),o=q.getValueOrUndefined(t.extrudedHeight,He.MINIMUM_VALUE),r=q.getValueOrDefault(t.extrudedHeightReference,He.MINIMUM_VALUE,Ye.NONE);l(o)&&!l(n)&&(n=0);let s=this._options;s.vertexFormat=this._materialProperty instanceof zt?cn.VERTEX_FORMAT:so.MaterialSupport.TEXTURED.vertexFormat,s.positions=t.positions.getValue(He.MINIMUM_VALUE,s.positions),s.width=t.width.getValue(He.MINIMUM_VALUE),s.granularity=q.getValueOrUndefined(t.granularity,He.MINIMUM_VALUE),s.cornerType=q.getValueOrUndefined(t.cornerType,He.MINIMUM_VALUE),s.offsetAttribute=Gn.computeGeometryOffsetAttribute(n,i,o,r),s.height=Gn.getGeometryHeight(n,i),o=Gn.getGeometryExtrudedHeight(o,r),o===Gn.CLAMP_TO_GROUND&&(o=li.getMinimumMaximumHeights(gA.computeRectangle(s,Mle)).minimumTerrainHeight),s.extrudedHeight=o};Bd.DynamicGeometryUpdater=_A;function _A(e,t,n){ni.call(this,e,t,n)}l(Object.create)&&(_A.prototype=Object.create(ni.prototype),_A.prototype.constructor=_A);_A.prototype._isHidden=function(e,t,n){let i=this._options;return!l(i.positions)||!l(i.width)||ni.prototype._isHidden.call(this,e,t,n)};_A.prototype._setOptions=function(e,t,n){let i=this._options,o=q.getValueOrUndefined(t.height,n),r=q.getValueOrDefault(t.heightReference,n,Ye.NONE),s=q.getValueOrUndefined(t.extrudedHeight,n),a=q.getValueOrDefault(t.extrudedHeightReference,n,Ye.NONE);l(s)&&!l(o)&&(o=0),i.positions=q.getValueOrUndefined(t.positions,n),i.width=q.getValueOrUndefined(t.width,n),i.granularity=q.getValueOrUndefined(t.granularity,n),i.cornerType=q.getValueOrUndefined(t.cornerType,n),i.offsetAttribute=Gn.computeGeometryOffsetAttribute(o,r,s,a),i.height=Gn.getGeometryHeight(o,r),s=Gn.getGeometryExtrudedHeight(s,a),s===Gn.CLAMP_TO_GROUND&&(s=li.getMinimumMaximumHeights(gA.computeRectangle(i,Mle)).minimumTerrainHeight),i.extrudedHeight=s};var I3=Bd;function P3(){he.throwInstantiationError()}Object.defineProperties(P3.prototype,{name:{get:he.throwInstantiationError},clock:{get:he.throwInstantiationError},entities:{get:he.throwInstantiationError},isLoading:{get:he.throwInstantiationError},changedEvent:{get:he.throwInstantiationError},errorEvent:{get:he.throwInstantiationError},loadingEvent:{get:he.throwInstantiationError},show:{get:he.throwInstantiationError},clustering:{get:he.throwInstantiationError}});P3.prototype.update=function(e){he.throwInstantiationError()};P3.setLoading=function(e,t){e._isLoading!==t&&(t?e._entityCollection.suspendEvents():e._entityCollection.resumeEvents(),e._isLoading=t,e._loading.raiseEvent(e,t))};var Xr=P3;function lm(e,t){this._ellipsoid=e,this._cameraPosition=new d,this._cameraPositionInScaledSpace=new d,this._distanceToLimbInScaledSpaceSquared=0,l(t)&&(this.cameraPosition=t)}Object.defineProperties(lm.prototype,{ellipsoid:{get:function(){return this._ellipsoid}},cameraPosition:{get:function(){return this._cameraPosition},set:function(e){let n=this._ellipsoid.transformPositionToScaledSpace(e,this._cameraPositionInScaledSpace),i=d.magnitudeSquared(n)-1;d.clone(e,this._cameraPosition),this._cameraPositionInScaledSpace=n,this._distanceToLimbInScaledSpaceSquared=i}}});var Lle=new d;lm.prototype.isPointVisible=function(e){let n=this._ellipsoid.transformPositionToScaledSpace(e,Lle);return Ij(n,this._cameraPositionInScaledSpace,this._distanceToLimbInScaledSpaceSquared)};lm.prototype.isScaledSpacePointVisible=function(e){return Ij(e,this._cameraPositionInScaledSpace,this._distanceToLimbInScaledSpaceSquared)};var qXe=new d;lm.prototype.isScaledSpacePointVisiblePossiblyUnderEllipsoid=function(e,t){let n=this._ellipsoid,i,o;return l(t)&&t<0&&n.minimumRadius>-t?(o=qXe,o.x=this._cameraPosition.x/(n.radii.x+t),o.y=this._cameraPosition.y/(n.radii.y+t),o.z=this._cameraPosition.z/(n.radii.z+t),i=o.x*o.x+o.y*o.y+o.z*o.z-1):(o=this._cameraPositionInScaledSpace,i=this._distanceToLimbInScaledSpaceSquared),Ij(e,o,i)};lm.prototype.computeHorizonCullingPoint=function(e,t,n){return Ble(this._ellipsoid,e,t,n)};var Nle=ee.clone(ee.UNIT_SPHERE);lm.prototype.computeHorizonCullingPointPossiblyUnderEllipsoid=function(e,t,n,i){let o=Fle(this._ellipsoid,n,Nle);return Ble(o,e,t,i)};lm.prototype.computeHorizonCullingPointFromVertices=function(e,t,n,i,o){return kle(this._ellipsoid,e,t,n,i,o)};lm.prototype.computeHorizonCullingPointFromVerticesPossiblyUnderEllipsoid=function(e,t,n,i,o,r){let s=Fle(this._ellipsoid,o,Nle);return kle(s,e,t,n,i,r)};var YXe=[];lm.prototype.computeHorizonCullingPointFromRectangle=function(e,t,n){let i=se.subsample(e,t,0,YXe),o=ae.fromPoints(i);if(!(d.magnitude(o.center)<.1*t.minimumRadius))return this.computeHorizonCullingPoint(o.center,i,n)};var XXe=new d;function Fle(e,t,n){if(l(t)&&t<0&&e.minimumRadius>-t){let i=d.fromElements(e.radii.x+t,e.radii.y+t,e.radii.z+t,XXe);e=ee.fromCartesian3(i,n)}return e}function Ble(e,t,n,i){l(i)||(i=new d);let o=zle(e,t),r=0;for(let s=0,a=n.length;s<a;++s){let c=n[s],u=Vle(e,c,o);if(u<0)return;r=Math.max(r,u)}return Ule(o,r,i)}var R3=new d;function kle(e,t,n,i,o,r){l(r)||(r=new d),i=y(i,3),o=y(o,d.ZERO);let s=zle(e,t),a=0;for(let c=0,u=n.length;c<u;c+=i){R3.x=n[c]+o.x,R3.y=n[c+1]+o.y,R3.z=n[c+2]+o.z;let f=Vle(e,R3,s);if(f<0)return;a=Math.max(a,f)}return Ule(s,a,r)}function Ij(e,t,n){let i=t,o=n,r=d.subtract(e,i,Lle),s=-d.dot(r,i);return!(o<0?s>0:s>o&&s*s/d.magnitudeSquared(r)>o)}var KXe=new d,ZXe=new d;function Vle(e,t,n){let i=e.transformPositionToScaledSpace(t,KXe),o=d.magnitudeSquared(i),r=Math.sqrt(o),s=d.divideByScalar(i,r,ZXe);o=Math.max(1,o),r=Math.max(1,r);let a=d.dot(s,n),c=d.magnitude(d.cross(s,n,s)),u=1/r,f=Math.sqrt(o-1)*u;return 1/(a*u-c*f)}function Ule(e,t,n){if(!(t<=0||t===1/0||t!==t))return d.multiplyByScalar(e,t,n)}var Dj=new d;function zle(e,t){return d.equals(t,d.ZERO)?t:(e.transformPositionToScaledSpace(t,Dj),d.normalize(Dj,Dj))}var iy=lm;function yr(e,t){e=y(e,y.EMPTY_OBJECT);let n=e.translucencyByDistance,i=e.scaleByDistance,o=e.distanceDisplayCondition;l(n)&&(n=kt.clone(n)),l(i)&&(i=kt.clone(i)),l(o)&&(o=Lt.clone(o)),this._show=y(e.show,!0),this._position=d.clone(y(e.position,d.ZERO)),this._actualPosition=d.clone(this._position),this._color=z.clone(y(e.color,z.WHITE)),this._outlineColor=z.clone(y(e.outlineColor,z.TRANSPARENT)),this._outlineWidth=y(e.outlineWidth,0),this._pixelSize=y(e.pixelSize,10),this._scaleByDistance=i,this._translucencyByDistance=n,this._distanceDisplayCondition=o,this._disableDepthTestDistance=y(e.disableDepthTestDistance,0),this._id=e.id,this._collection=y(e.collection,t),this._clusterShow=!0,this._pickId=void 0,this._pointPrimitiveCollection=t,this._dirty=!1,this._index=-1,this._splitDirection=y(e.splitDirection,Gr.NONE)}var Hle=yr.SHOW_INDEX=0,jle=yr.POSITION_INDEX=1,$Xe=yr.COLOR_INDEX=2,QXe=yr.OUTLINE_COLOR_INDEX=3,JXe=yr.OUTLINE_WIDTH_INDEX=4,eKe=yr.PIXEL_SIZE_INDEX=5,tKe=yr.SCALE_BY_DISTANCE_INDEX=6,nKe=yr.TRANSLUCENCY_BY_DISTANCE_INDEX=7,iKe=yr.DISTANCE_DISPLAY_CONDITION_INDEX=8,oKe=yr.DISABLE_DEPTH_DISTANCE_INDEX=9,rKe=yr.SPLIT_DIRECTION_INDEX=10;yr.NUMBER_OF_PROPERTIES=11;function uu(e,t){let n=e._pointPrimitiveCollection;l(n)&&(n._updatePointPrimitive(e,t),e._dirty=!0)}Object.defineProperties(yr.prototype,{show:{get:function(){return this._show},set:function(e){this._show!==e&&(this._show=e,uu(this,Hle))}},position:{get:function(){return this._position},set:function(e){let t=this._position;d.equals(t,e)||(d.clone(e,t),d.clone(e,this._actualPosition),uu(this,jle))}},scaleByDistance:{get:function(){return this._scaleByDistance},set:function(e){let t=this._scaleByDistance;kt.equals(t,e)||(this._scaleByDistance=kt.clone(e,t),uu(this,tKe))}},translucencyByDistance:{get:function(){return this._translucencyByDistance},set:function(e){let t=this._translucencyByDistance;kt.equals(t,e)||(this._translucencyByDistance=kt.clone(e,t),uu(this,nKe))}},pixelSize:{get:function(){return this._pixelSize},set:function(e){this._pixelSize!==e&&(this._pixelSize=e,uu(this,eKe))}},color:{get:function(){return this._color},set:function(e){let t=this._color;z.equals(t,e)||(z.clone(e,t),uu(this,$Xe))}},outlineColor:{get:function(){return this._outlineColor},set:function(e){let t=this._outlineColor;z.equals(t,e)||(z.clone(e,t),uu(this,QXe))}},outlineWidth:{get:function(){return this._outlineWidth},set:function(e){this._outlineWidth!==e&&(this._outlineWidth=e,uu(this,JXe))}},distanceDisplayCondition:{get:function(){return this._distanceDisplayCondition},set:function(e){Lt.equals(this._distanceDisplayCondition,e)||(this._distanceDisplayCondition=Lt.clone(e,this._distanceDisplayCondition),uu(this,iKe))}},disableDepthTestDistance:{get:function(){return this._disableDepthTestDistance},set:function(e){this._disableDepthTestDistance!==e&&(this._disableDepthTestDistance=e,uu(this,oKe))}},id:{get:function(){return this._id},set:function(e){this._id=e,l(this._pickId)&&(this._pickId.object.id=e)}},pickId:{get:function(){return this._pickId}},clusterShow:{get:function(){return this._clusterShow},set:function(e){this._clusterShow!==e&&(this._clusterShow=e,uu(this,Hle))}},splitDirection:{get:function(){return this._splitDirection},set:function(e){this._splitDirection!==e&&(this._splitDirection=e,uu(this,rKe))}}});yr.prototype.getPickId=function(e){return l(this._pickId)||(this._pickId=e.createPickId({primitive:this,collection:this._collection,id:this._id})),this._pickId};yr.prototype._getActualPosition=function(){return this._actualPosition};yr.prototype._setActualPosition=function(e){d.clone(e,this._actualPosition),uu(this,jle)};var Gle=new oe;yr._computeActualPosition=function(e,t,n){return t.mode===ne.SCENE3D?e:(F.multiplyByPoint(n,e,Gle),zi.computeActualEllipsoidPosition(t,Gle))};var Wle=new oe;yr._computeScreenSpacePosition=function(e,t,n,i){let o=F.multiplyByVector(e,oe.fromElements(t.x,t.y,t.z,1,Wle),Wle);return zi.worldToWindowCoordinates(n,o,i)};yr.prototype.computeScreenSpacePosition=function(e,t){let n=this._pointPrimitiveCollection;l(t)||(t=new U);let i=n.modelMatrix,o=yr._computeScreenSpacePosition(i,this._actualPosition,e,t);if(l(o))return o.y=e.canvas.clientHeight-o.y,o};yr.getScreenSpaceBoundingBox=function(e,t,n){let i=e.pixelSize,o=i*.5,r=t.x-o,s=t.y-o,a=i,c=i;return l(n)||(n=new qe),n.x=r,n.y=s,n.width=a,n.height=c,n};yr.prototype.equals=function(e){return this===e||l(e)&&this._id===e._id&&d.equals(this._position,e._position)&&z.equals(this._color,e._color)&&this._pixelSize===e._pixelSize&&this._outlineWidth===e._outlineWidth&&this._show===e._show&&z.equals(this._outlineColor,e._outlineColor)&&kt.equals(this._scaleByDistance,e._scaleByDistance)&&kt.equals(this._translucencyByDistance,e._translucencyByDistance)&&Lt.equals(this._distanceDisplayCondition,e._distanceDisplayCondition)&&this._disableDepthTestDistance===e._disableDepthTestDistance&&this._splitDirection===e._splitDirection};yr.prototype._destroy=function(){this._pickId=this._pickId&&this._pickId.destroy(),this._pointPrimitiveCollection=void 0};var zs=yr;var sKe=zs.SHOW_INDEX,Oj=zs.POSITION_INDEX,qle=zs.COLOR_INDEX,aKe=zs.OUTLINE_COLOR_INDEX,cKe=zs.OUTLINE_WIDTH_INDEX,lKe=zs.PIXEL_SIZE_INDEX,Yle=zs.SCALE_BY_DISTANCE_INDEX,Xle=zs.TRANSLUCENCY_BY_DISTANCE_INDEX,Kle=zs.DISTANCE_DISPLAY_CONDITION_INDEX,uKe=zs.DISABLE_DEPTH_DISTANCE_INDEX,fKe=zs.SPLIT_DIRECTION_INDEX,Mj=zs.NUMBER_OF_PROPERTIES,ic={positionHighAndSize:0,positionLowAndOutline:1,compressedAttribute0:2,compressedAttribute1:3,scaleByDistance:4,distanceDisplayConditionAndDisableDepthAndSplitDirection:5};function Of(e){e=y(e,y.EMPTY_OBJECT),this._sp=void 0,this._spTranslucent=void 0,this._rsOpaque=void 0,this._rsTranslucent=void 0,this._vaf=void 0,this._pointPrimitives=[],this._pointPrimitivesToUpdate=[],this._pointPrimitivesToUpdateIndex=0,this._pointPrimitivesRemoved=!1,this._createVertexArray=!1,this._shaderScaleByDistance=!1,this._compiledShaderScaleByDistance=!1,this._shaderTranslucencyByDistance=!1,this._compiledShaderTranslucencyByDistance=!1,this._shaderDistanceDisplayCondition=!1,this._compiledShaderDistanceDisplayCondition=!1,this._shaderDisableDepthDistance=!1,this._compiledShaderDisableDepthDistance=!1,this._propertiesChanged=new Uint32Array(Mj),this._maxPixelSize=1,this._baseVolume=new ae,this._baseVolumeWC=new ae,this._baseVolume2D=new ae,this._boundingVolume=new ae,this._boundingVolumeDirty=!1,this._colorCommands=[],this.show=y(e.show,!0),this.modelMatrix=F.clone(y(e.modelMatrix,F.IDENTITY)),this._modelMatrix=F.clone(F.IDENTITY),this.debugShowBoundingVolume=y(e.debugShowBoundingVolume,!1),this.blendOption=y(e.blendOption,Do.OPAQUE_AND_TRANSLUCENT),this._blendOption=void 0,this._mode=ne.SCENE3D,this._maxTotalPointSize=1,this._buffersUsage=[Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW];let t=this;this._uniforms={u_maxTotalPointSize:function(){return t._maxTotalPointSize}}}Object.defineProperties(Of.prototype,{length:{get:function(){return Lj(this),this._pointPrimitives.length}}});function Zle(e){let t=e.length;for(let n=0;n<t;++n)e[n]&&e[n]._destroy()}Of.prototype.add=function(e){let t=new zs(e,this);return t._index=this._pointPrimitives.length,this._pointPrimitives.push(t),this._createVertexArray=!0,t};Of.prototype.remove=function(e){return this.contains(e)?(this._pointPrimitives[e._index]=null,this._pointPrimitivesRemoved=!0,this._createVertexArray=!0,e._destroy(),!0):!1};Of.prototype.removeAll=function(){Zle(this._pointPrimitives),this._pointPrimitives=[],this._pointPrimitivesToUpdate=[],this._pointPrimitivesToUpdateIndex=0,this._pointPrimitivesRemoved=!1,this._createVertexArray=!0};function Lj(e){if(e._pointPrimitivesRemoved){e._pointPrimitivesRemoved=!1;let t=[],n=e._pointPrimitives,i=n.length;for(let o=0,r=0;o<i;++o){let s=n[o];s&&(s._index=r++,t.push(s))}e._pointPrimitives=t}}Of.prototype._updatePointPrimitive=function(e,t){e._dirty||(this._pointPrimitivesToUpdate[this._pointPrimitivesToUpdateIndex++]=e),++this._propertiesChanged[t]};Of.prototype.contains=function(e){return l(e)&&e._pointPrimitiveCollection===this};Of.prototype.get=function(e){return Lj(this),this._pointPrimitives[e]};Of.prototype.computeNewBuffersUsage=function(){let e=this._buffersUsage,t=!1,n=this._propertiesChanged;for(let i=0;i<Mj;++i){let o=n[i]===0?Fe.STATIC_DRAW:Fe.STREAM_DRAW;t=t||e[i]!==o,e[i]=o}return t};function dKe(e,t,n){return new Gg(e,[{index:ic.positionHighAndSize,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[Oj]},{index:ic.positionLowAndShow,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[Oj]},{index:ic.compressedAttribute0,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[qle]},{index:ic.compressedAttribute1,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[Xle]},{index:ic.scaleByDistance,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[Yle]},{index:ic.distanceDisplayConditionAndDisableDepthAndSplitDirection,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[Kle]}],t)}var Pj=new Hn;function $le(e,t,n,i){let o=i._index,r=i._getActualPosition();e._mode===ne.SCENE3D&&(ae.expand(e._baseVolume,r,e._baseVolume),e._boundingVolumeDirty=!0),Hn.fromCartesian(r,Pj);let s=i.pixelSize,a=i.outlineWidth;e._maxPixelSize=Math.max(e._maxPixelSize,s+a);let c=n[ic.positionHighAndSize],u=Pj.high;c(o,u.x,u.y,u.z,s);let f=n[ic.positionLowAndOutline],h=Pj.low;f(o,h.x,h.y,h.z,a)}var O3=65536,pD=256;function Qle(e,t,n,i){let o=i._index,r=i.color,s=i.getPickId(t).color,a=i.outlineColor,c=z.floatToByte(r.red),u=z.floatToByte(r.green),f=z.floatToByte(r.blue),h=c*O3+u*pD+f;c=z.floatToByte(a.red),u=z.floatToByte(a.green),f=z.floatToByte(a.blue);let p=c*O3+u*pD+f;c=z.floatToByte(s.red),u=z.floatToByte(s.green),f=z.floatToByte(s.blue);let _=c*O3+u*pD+f,m=z.floatToByte(r.alpha)*O3+z.floatToByte(a.alpha)*pD+z.floatToByte(s.alpha),x=n[ic.compressedAttribute0];x(o,h,p,_,m)}function Jle(e,t,n,i){let o=i._index,r=0,s=1,a=1,c=1,u=i.translucencyByDistance;l(u)&&(r=u.near,s=u.nearValue,a=u.far,c=u.farValue,(s!==1||c!==1)&&(e._shaderTranslucencyByDistance=!0));let f=i.show&&i.clusterShow;i.color.alpha===0&&i.outlineColor.alpha===0&&(f=!1),s=P.clamp(s,0,1),s=s===1?255:s*255|0;let h=(f?1:0)*pD+s;c=P.clamp(c,0,1),c=c===1?255:c*255|0;let p=c,_=n[ic.compressedAttribute1];_(o,h,p,r,a)}function eue(e,t,n,i){let o=i._index,r=n[ic.scaleByDistance],s=0,a=1,c=1,u=1,f=i.scaleByDistance;l(f)&&(s=f.near,a=f.nearValue,c=f.far,u=f.farValue,(a!==1||u!==1)&&(e._shaderScaleByDistance=!0)),r(o,s,a,c,u)}function tue(e,t,n,i){let o=i._index,r=n[ic.distanceDisplayConditionAndDisableDepthAndSplitDirection],s=0,a=Number.MAX_VALUE,c=i.distanceDisplayCondition;l(c)&&(s=c.near,a=c.far,s*=s,a*=a,e._shaderDistanceDisplayCondition=!0);let u=i.disableDepthTestDistance;u*=u,u>0&&(e._shaderDisableDepthDistance=!0,u===Number.POSITIVE_INFINITY&&(u=-1));let f=0,h=i.splitDirection;l(h)&&(f=h),r(o,s,a,u,f)}function hKe(e,t,n,i){$le(e,t,n,i),Qle(e,t,n,i),Jle(e,t,n,i),eue(e,t,n,i),tue(e,t,n,i)}function Rj(e,t,n,i,o,r){let s;i.mode===ne.SCENE3D?(s=e._baseVolume,e._boundingVolumeDirty=!0):s=e._baseVolume2D;let a=[];for(let c=0;c<n;++c){let u=t[c],f=u.position,h=zs._computeActualPosition(f,i,o);l(h)&&(u._setActualPosition(h),r?a.push(h):ae.expand(s,h,s))}r&&ae.fromPoints(a,s)}function mKe(e,t){let n=t.mode,i=e._pointPrimitives,o=e._pointPrimitivesToUpdate,r=e._modelMatrix;e._createVertexArray||e._mode!==n||n!==ne.SCENE3D&&!F.equals(r,e.modelMatrix)?(e._mode=n,F.clone(e.modelMatrix,r),e._createVertexArray=!0,(n===ne.SCENE3D||n===ne.SCENE2D||n===ne.COLUMBUS_VIEW)&&Rj(e,i,i.length,t,r,!0)):n===ne.MORPHING?Rj(e,i,i.length,t,r,!0):(n===ne.SCENE2D||n===ne.COLUMBUS_VIEW)&&Rj(e,o,e._pointPrimitivesToUpdateIndex,t,r,!1)}function pKe(e,t,n){let o=t.camera.getPixelSize(n,t.context.drawingBufferWidth,t.context.drawingBufferHeight)*e._maxPixelSize;n.radius+=o}var gKe=[];Of.prototype.update=function(e){if(Lj(this),!this.show)return;this._maxTotalPointSize=Bt.maximumAliasedPointSize,mKe(this,e);let n=this._pointPrimitives.length,i=this._pointPrimitivesToUpdate,o=this._pointPrimitivesToUpdateIndex,r=this._propertiesChanged,s=this._createVertexArray,a,c=e.context,u=e.passes,f=u.pick;if(s||!f&&this.computeNewBuffersUsage()){this._createVertexArray=!1;for(let v=0;v<Mj;++v)r[v]=0;if(this._vaf=this._vaf&&this._vaf.destroy(),n>0){this._vaf=dKe(c,n,this._buffersUsage),a=this._vaf.writers;for(let v=0;v<n;++v){let D=this._pointPrimitives[v];D._dirty=!1,hKe(this,c,a,D)}this._vaf.commit()}this._pointPrimitivesToUpdateIndex=0}else if(o>0){let v=gKe;v.length=0,(r[Oj]||r[cKe]||r[lKe])&&v.push($le),(r[qle]||r[aKe])&&v.push(Qle),(r[sKe]||r[Xle])&&v.push(Jle),r[Yle]&&v.push(eue),(r[Kle]||r[uKe]||r[fKe])&&v.push(tue);let D=v.length;if(a=this._vaf.writers,o/n>.1){for(let O=0;O<o;++O){let R=i[O];R._dirty=!1;for(let M=0;M<D;++M)v[M](this,c,a,R)}this._vaf.commit()}else{for(let O=0;O<o;++O){let R=i[O];R._dirty=!1;for(let M=0;M<D;++M)v[M](this,c,a,R);this._vaf.subCommit(R._index,1)}this._vaf.endSubCommits()}this._pointPrimitivesToUpdateIndex=0}if(o>n*1.5&&(i.length=n),!l(this._vaf)||!l(this._vaf.va))return;this._boundingVolumeDirty&&(this._boundingVolumeDirty=!1,ae.transform(this._baseVolume,this.modelMatrix,this._baseVolumeWC));let h,p=F.IDENTITY;e.mode===ne.SCENE3D?(p=this.modelMatrix,h=ae.clone(this._baseVolumeWC,this._boundingVolume)):h=ae.clone(this._baseVolume2D,this._boundingVolume),pKe(this,e,h);let _=this._blendOption!==this.blendOption;this._blendOption=this.blendOption,_&&(this._blendOption===Do.OPAQUE||this._blendOption===Do.OPAQUE_AND_TRANSLUCENT?this._rsOpaque=Ve.fromCache({depthTest:{enabled:!0,func:te.LEQUAL},depthMask:!0}):this._rsOpaque=void 0,this._blendOption===Do.TRANSLUCENT||this._blendOption===Do.OPAQUE_AND_TRANSLUCENT?this._rsTranslucent=Ve.fromCache({depthTest:{enabled:!0,func:te.LEQUAL},depthMask:!1,blending:un.ALPHA_BLEND}):this._rsTranslucent=void 0),this._shaderDisableDepthDistance=this._shaderDisableDepthDistance||e.minimumDisableDepthTestDistance!==0;let m,x;(_||this._shaderScaleByDistance&&!this._compiledShaderScaleByDistance||this._shaderTranslucencyByDistance&&!this._compiledShaderTranslucencyByDistance||this._shaderDistanceDisplayCondition&&!this._compiledShaderDistanceDisplayCondition||this._shaderDisableDepthDistance!==this._compiledShaderDisableDepthDistance)&&(m=new Ue({sources:[aL]}),this._shaderScaleByDistance&&m.defines.push("EYE_DISTANCE_SCALING"),this._shaderTranslucencyByDistance&&m.defines.push("EYE_DISTANCE_TRANSLUCENCY"),this._shaderDistanceDisplayCondition&&m.defines.push("DISTANCE_DISPLAY_CONDITION"),this._shaderDisableDepthDistance&&m.defines.push("DISABLE_DEPTH_DISTANCE"),this._blendOption===Do.OPAQUE_AND_TRANSLUCENT&&(x=new Ue({defines:["OPAQUE"],sources:[k0]}),this._sp=en.replaceCache({context:c,shaderProgram:this._sp,vertexShaderSource:m,fragmentShaderSource:x,attributeLocations:ic}),x=new Ue({defines:["TRANSLUCENT"],sources:[k0]}),this._spTranslucent=en.replaceCache({context:c,shaderProgram:this._spTranslucent,vertexShaderSource:m,fragmentShaderSource:x,attributeLocations:ic})),this._blendOption===Do.OPAQUE&&(x=new Ue({sources:[k0]}),this._sp=en.replaceCache({context:c,shaderProgram:this._sp,vertexShaderSource:m,fragmentShaderSource:x,attributeLocations:ic})),this._blendOption===Do.TRANSLUCENT&&(x=new Ue({sources:[k0]}),this._spTranslucent=en.replaceCache({context:c,shaderProgram:this._spTranslucent,vertexShaderSource:m,fragmentShaderSource:x,attributeLocations:ic})),this._compiledShaderScaleByDistance=this._shaderScaleByDistance,this._compiledShaderTranslucencyByDistance=this._shaderTranslucencyByDistance,this._compiledShaderDistanceDisplayCondition=this._shaderDistanceDisplayCondition,this._compiledShaderDisableDepthDistance=this._shaderDisableDepthDistance);let b,T,C,A,S=e.commandList;if(u.render||f){let v=this._colorCommands,D=this._blendOption===Do.OPAQUE,O=this._blendOption===Do.OPAQUE_AND_TRANSLUCENT;b=this._vaf.va,T=b.length,v.length=T;let R=O?T*2:T;for(A=0;A<R;++A){let M=D||O&&A%2===0;C=v[A],l(C)||(C=v[A]=new $e),C.primitiveType=Me.POINTS,C.pass=M||!O?we.OPAQUE:we.TRANSLUCENT,C.owner=this;let L=O?Math.floor(A/2):A;C.boundingVolume=h,C.modelMatrix=p,C.shaderProgram=M?this._sp:this._spTranslucent,C.uniformMap=this._uniforms,C.vertexArray=b[L].va,C.renderState=M?this._rsOpaque:this._rsTranslucent,C.debugShowBoundingVolume=this.debugShowBoundingVolume,C.pickId="v_pickColor",S.push(C)}}};Of.prototype.isDestroyed=function(){return!1};Of.prototype.destroy=function(){return this._sp=this._sp&&this._sp.destroy(),this._spTranslucent=this._spTranslucent&&this._spTranslucent.destroy(),this._spPick=this._spPick&&this._spPick.destroy(),this._vaf=this._vaf&&this._vaf.destroy(),Zle(this._pointPrimitives),ue(this)};var gD=Of;var nue=[Int8Array,Uint8Array,Uint8ClampedArray,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array],Nj=1,_D=8,xD=class e{static from(t){if(!(t instanceof ArrayBuffer))throw new Error("Data must be an instance of ArrayBuffer.");let[n,i]=new Uint8Array(t,0,2);if(n!==219)throw new Error("Data does not appear to be in a KDBush format.");let o=i>>4;if(o!==Nj)throw new Error(`Got v${o} data when expected v${Nj}.`);let r=nue[i&15];if(!r)throw new Error("Unrecognized array type.");let[s]=new Uint16Array(t,2,1),[a]=new Uint32Array(t,4,1);return new e(a,s,r,t)}constructor(t,n=64,i=Float64Array,o){if(isNaN(t)||t<0)throw new Error(`Unpexpected numItems value: ${t}.`);this.numItems=+t,this.nodeSize=Math.min(Math.max(+n,2),65535),this.ArrayType=i,this.IndexArrayType=t<65536?Uint16Array:Uint32Array;let r=nue.indexOf(this.ArrayType),s=t*2*this.ArrayType.BYTES_PER_ELEMENT,a=t*this.IndexArrayType.BYTES_PER_ELEMENT,c=(8-a%8)%8;if(r<0)throw new Error(`Unexpected typed array class: 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f=c.pop()||0,h=c.pop()||0,p=c.pop()||0;if(h-p<=a){for(let b=p;b<=h;b++){let T=s[2*b],C=s[2*b+1];T>=t&&T<=i&&C>=n&&C<=o&&u.push(r[b])}continue}let _=p+h>>1,m=s[2*_],x=s[2*_+1];m>=t&&m<=i&&x>=n&&x<=o&&u.push(r[_]),(f===0?t<=m:n<=x)&&(c.push(p),c.push(_-1),c.push(1-f)),(f===0?i>=m:o>=x)&&(c.push(_+1),c.push(h),c.push(1-f))}return u}within(t,n,i){if(!this._finished)throw new Error("Data not yet indexed - call index.finish().");let{ids:o,coords:r,nodeSize:s}=this,a=[0,o.length-1,0],c=[],u=i*i;for(;a.length;){let f=a.pop()||0,h=a.pop()||0,p=a.pop()||0;if(h-p<=s){for(let b=p;b<=h;b++)iue(r[2*b],r[2*b+1],t,n)<=u&&c.push(o[b]);continue}let _=p+h>>1,m=r[2*_],x=r[2*_+1];iue(m,x,t,n)<=u&&c.push(o[_]),(f===0?t-i<=m:n-i<=x)&&(a.push(p),a.push(_-1),a.push(1-f)),(f===0?t+i>=m:n+i>=x)&&(a.push(_+1),a.push(h),a.push(1-f))}return c}};function Bj(e,t,n,i,o,r){if(o-i<=n)return;let s=i+o>>1;oue(e,t,s,i,o,r),Bj(e,t,n,i,s-1,1-r),Bj(e,t,n,s+1,o,1-r)}function oue(e,t,n,i,o,r){for(;o>i;){if(o-i>600){let u=o-i+1,f=n-i+1,h=Math.log(u),p=.5*Math.exp(2*h/3),_=.5*Math.sqrt(h*p*(u-p)/u)*(f-u/2<0?-1:1),m=Math.max(i,Math.floor(n-f*p/u+_)),x=Math.min(o,Math.floor(n+(u-f)*p/u+_));oue(e,t,n,m,x,r)}let s=t[2*n+r],a=i,c=o;for(yD(e,t,i,n),t[2*o+r]>s&&yD(e,t,i,o);a<c;){for(yD(e,t,a,c),a++,c--;t[2*a+r]<s;)a++;for(;t[2*c+r]>s;)c--}t[2*i+r]===s?yD(e,t,i,c):(c++,yD(e,t,c,o)),c<=n&&(i=c+1),n<=c&&(o=c-1)}}function yD(e,t,n,i){Fj(e,n,i),Fj(t,2*n,2*i),Fj(t,2*n+1,2*i+1)}function Fj(e,t,n){let i=e[t];e[t]=e[n],e[n]=i}function iue(e,t,n,i){let o=e-n,r=t-i;return o*o+r*r}function kd(e){e=y(e,y.EMPTY_OBJECT),this._enabled=y(e.enabled,!1),this._pixelRange=y(e.pixelRange,80),this._minimumClusterSize=y(e.minimumClusterSize,2),this._clusterBillboards=y(e.clusterBillboards,!0),this._clusterLabels=y(e.clusterLabels,!0),this._clusterPoints=y(e.clusterPoints,!0),this._labelCollection=void 0,this._billboardCollection=void 0,this._pointCollection=void 0,this._clusterBillboardCollection=void 0,this._clusterLabelCollection=void 0,this._clusterPointCollection=void 0,this._collectionIndicesByEntity={},this._unusedLabelIndices=[],this._unusedBillboardIndices=[],this._unusedPointIndices=[],this._previousClusters=[],this._previousHeight=void 0,this._enabledDirty=!1,this._clusterDirty=!1,this._cluster=void 0,this._removeEventListener=void 0,this._clusterEvent=new me,this.show=y(e.show,!0)}function rue(e,t){e.x-=t,e.y-=t,e.width+=t*2,e.height+=t*2}var _Ke=new qe;function sue(e,t,n,i,o){if(l(e._labelCollection)&&i._clusterLabels?o=Dx.getScreenSpaceBoundingBox(e,t,o):l(e._billboardCollection)&&i._clusterBillboards?o=co.getScreenSpaceBoundingBox(e,t,o):l(e._pointPrimitiveCollection)&&i._clusterPoints&&(o=zs.getScreenSpaceBoundingBox(e,t,o)),rue(o,n),i._clusterLabels&&!l(e._labelCollection)&&l(e.id)&&cue(i,e.id.id)&&l(e.id._label)){let r=i._collectionIndicesByEntity[e.id.id].labelIndex,s=i._labelCollection.get(r),a=Dx.getScreenSpaceBoundingBox(s,t,_Ke);rue(a,n),o=qe.union(o,a,o)}return o}function yKe(e,t){if(e.clusterShow=!0,!l(e._labelCollection)&&l(e.id)&&cue(t,e.id.id)&&l(e.id._label)){let n=t._collectionIndicesByEntity[e.id.id].labelIndex,i=t._labelCollection.get(n);i.clusterShow=!0}}function aue(e,t,n,i){let o={billboard:i._clusterBillboardCollection.add(),label:i._clusterLabelCollection.add(),point:i._clusterPointCollection.add()};o.billboard.show=!1,o.point.show=!1,o.label.show=!0,o.label.text=t.toLocaleString(),o.label.id=n,o.billboard.position=o.label.position=o.point.position=e,i._clusterEvent.raiseEvent(n,o)}function cue(e,t){return l(e)&&l(e._collectionIndicesByEntity[t])&&l(e._collectionIndicesByEntity[t].labelIndex)}function kj(e,t,n,i,o){if(!l(e))return;let r=e.length;for(let s=0;s<r;++s){let a=e.get(s);if(a.clusterShow=!1,!a.show||o._scene.mode===ne.SCENE3D&&!i.isPointVisible(a.position))continue;let c=o._clusterLabels&&l(a._labelCollection),u=o._clusterBillboards&&l(a.id._billboard),f=o._clusterPoints&&l(a.id._point);if(c&&(f||u))continue;let h=a.computeScreenSpacePosition(n);l(h)&&t.push({index:s,collection:e,clustered:!1,coord:h})}}var xKe=new qe,bKe=new qe,TKe=new qe;function CKe(e){return function(t){if(l(t)&&t<.05||!e.enabled)return;let n=e._scene,i=e._labelCollection,o=e._billboardCollection,r=e._pointCollection;if(!l(i)&&!l(o)&&!l(r)||!e._clusterBillboards&&!e._clusterLabels&&!e._clusterPoints)return;let s=e._clusterLabelCollection,a=e._clusterBillboardCollection,c=e._clusterPointCollection;l(s)?s.removeAll():s=e._clusterLabelCollection=new Np({scene:n}),l(a)?a.removeAll():a=e._clusterBillboardCollection=new Tf({scene:n}),l(c)?c.removeAll():c=e._clusterPointCollection=new gD;let u=e._pixelRange,f=e._minimumClusterSize,h=e._previousClusters,p=[],_=e._previousHeight,m=n.camera.positionCartographic.height,x=n.ellipsoid,b=n.camera.positionWC,T=new iy(x,b),C=[];e._clusterLabels&&kj(i,C,n,T,e),e._clusterBillboards&&kj(o,C,n,T,e),e._clusterPoints&&kj(r,C,n,T,e);let A,S,v,D,O,R,M,L,g,E,w,I;if(C.length>0){let N=new xD(C.length,64,Uint32Array);for(let B=0;B<C.length;++B)N.add(C[B].coord.x,C[B].coord.y);if(N.finish(),m<_)for(v=h.length,A=0;A<v;++A){let B=h[A];if(!T.isPointVisible(B.position))continue;let H=co._computeScreenSpacePosition(F.IDENTITY,B.position,d.ZERO,U.ZERO,n);if(!l(H))continue;let V=1-m/_,G=B.width=B.width*V,k=B.height=B.height*V;G=Math.max(G,B.minimumWidth),k=Math.max(k,B.minimumHeight);let W=H.x-G*.5,Y=H.y-k*.5,J=H.x+G,j=H.y+k;for(O=N.range(W,Y,J,j),R=O.length,E=0,g=[],S=0;S<R;++S)M=O[S],L=C[M],L.clustered||(++E,w=L.collection,I=L.index,g.push(w.get(I).id));if(E>=f)for(aue(B.position,E,g,e),p.push(B),S=0;S<R;++S)C[O[S]].clustered=!0}for(v=C.length,A=0;A<v;++A){let B=C[A];if(B.clustered)continue;B.clustered=!0,w=B.collection,I=B.index;let H=w.get(I);D=sue(H,B.coord,u,e,xKe);let V=qe.clone(D,bKe);O=N.range(D.x,D.y,D.x+D.width,D.y+D.height),R=O.length;let G=d.clone(H.position);for(E=1,g=[H.id],S=0;S<R;++S)if(M=O[S],L=C[M],!L.clustered){let k=L.collection.get(L.index),W=sue(k,L.coord,u,e,TKe);d.add(k.position,G,G),qe.union(V,W,V),++E,g.push(k.id)}if(E>=f){let k=d.multiplyByScalar(G,1/E,G);for(aue(k,E,g,e),p.push({position:k,width:V.width,height:V.height,minimumWidth:D.width,minimumHeight:D.height}),S=0;S<R;++S)C[O[S]].clustered=!0}else yKe(H,e)}}s.length===0&&(s.destroy(),e._clusterLabelCollection=void 0),a.length===0&&(a.destroy(),e._clusterBillboardCollection=void 0),c.length===0&&(c.destroy(),e._clusterPointCollection=void 0),e._previousClusters=p,e._previousHeight=m}}kd.prototype._initialize=function(e){this._scene=e;let t=CKe(this);this._cluster=t,this._removeEventListener=e.camera.changed.addEventListener(t)};Object.defineProperties(kd.prototype,{enabled:{get:function(){return this._enabled},set:function(e){this._enabledDirty=e!==this._enabled,this._enabled=e}},pixelRange:{get:function(){return this._pixelRange},set:function(e){this._clusterDirty=this._clusterDirty||e!==this._pixelRange,this._pixelRange=e}},minimumClusterSize:{get:function(){return this._minimumClusterSize},set:function(e){this._clusterDirty=this._clusterDirty||e!==this._minimumClusterSize,this._minimumClusterSize=e}},clusterEvent:{get:function(){return this._clusterEvent}},clusterBillboards:{get:function(){return this._clusterBillboards},set:function(e){this._clusterDirty=this._clusterDirty||e!==this._clusterBillboards,this._clusterBillboards=e}},clusterLabels:{get:function(){return this._clusterLabels},set:function(e){this._clusterDirty=this._clusterDirty||e!==this._clusterLabels,this._clusterLabels=e}},clusterPoints:{get:function(){return this._clusterPoints},set:function(e){this._clusterDirty=this._clusterDirty||e!==this._clusterPoints,this._clusterPoints=e}}});function Uj(e,t,n,i){return function(o){let r=this[e];l(this._collectionIndicesByEntity)||(this._collectionIndicesByEntity={});let s=this._collectionIndicesByEntity[o.id];if(l(s)||(s=this._collectionIndicesByEntity[o.id]={billboardIndex:void 0,labelIndex:void 0,pointIndex:void 0}),l(r)&&l(s[i]))return r.get(s[i]);l(r)||(r=this[e]=new t({scene:this._scene}));let a,c,u=this[n];u.length>0?(a=u.shift(),c=r.get(a)):(c=r.add(),a=r.length-1),s[i]=a;let f=this;return Promise.resolve().then(function(){f._clusterDirty=!0}),c}}function zj(e,t){let n=e._collectionIndicesByEntity[t];!l(n.billboardIndex)&&!l(n.labelIndex)&&!l(n.pointIndex)&&delete e._collectionIndicesByEntity[t]}kd.prototype.getLabel=Uj("_labelCollection",Np,"_unusedLabelIndices","labelIndex");kd.prototype.removeLabel=function(e){let t=this._collectionIndicesByEntity&&this._collectionIndicesByEntity[e.id];if(!l(this._labelCollection)||!l(t)||!l(t.labelIndex))return;let n=t.labelIndex;t.labelIndex=void 0,zj(this,e.id);let i=this._labelCollection.get(n);i.show=!1,i.text="",i.id=void 0,this._unusedLabelIndices.push(n),this._clusterDirty=!0};kd.prototype.getBillboard=Uj("_billboardCollection",Tf,"_unusedBillboardIndices","billboardIndex");kd.prototype.removeBillboard=function(e){let t=this._collectionIndicesByEntity&&this._collectionIndicesByEntity[e.id];if(!l(this._billboardCollection)||!l(t)||!l(t.billboardIndex))return;let n=t.billboardIndex;t.billboardIndex=void 0,zj(this,e.id);let i=this._billboardCollection.get(n);i.id=void 0,i.show=!1,i.image=void 0,this._unusedBillboardIndices.push(n),this._clusterDirty=!0};kd.prototype.getPoint=Uj("_pointCollection",gD,"_unusedPointIndices","pointIndex");kd.prototype.removePoint=function(e){let t=this._collectionIndicesByEntity&&this._collectionIndicesByEntity[e.id];if(!l(this._pointCollection)||!l(t)||!l(t.pointIndex))return;let n=t.pointIndex;t.pointIndex=void 0,zj(this,e.id);let i=this._pointCollection.get(n);i.show=!1,i.id=void 0,this._unusedPointIndices.push(n),this._clusterDirty=!0};function Vj(e){if(!l(e))return;let t=e.length;for(let n=0;n<t;++n)e.get(n).clusterShow=!0}function AKe(e){e.enabled||(l(e._clusterLabelCollection)&&e._clusterLabelCollection.destroy(),l(e._clusterBillboardCollection)&&e._clusterBillboardCollection.destroy(),l(e._clusterPointCollection)&&e._clusterPointCollection.destroy(),e._clusterLabelCollection=void 0,e._clusterBillboardCollection=void 0,e._clusterPointCollection=void 0,Vj(e._labelCollection),Vj(e._billboardCollection),Vj(e._pointCollection))}kd.prototype.update=function(e){if(!this.show)return;let t;l(this._labelCollection)&&this._labelCollection.length>0&&this._labelCollection.get(0)._glyphs.length===0&&(t=e.commandList,e.commandList=[],this._labelCollection.update(e),e.commandList=t),l(this._billboardCollection)&&this._billboardCollection.length>0&&!l(this._billboardCollection.get(0).width)&&(t=e.commandList,e.commandList=[],this._billboardCollection.update(e),e.commandList=t),this._enabledDirty&&(this._enabledDirty=!1,AKe(this),this._clusterDirty=!0),this._clusterDirty&&(this._clusterDirty=!1,this._cluster()),l(this._clusterLabelCollection)&&this._clusterLabelCollection.update(e),l(this._clusterBillboardCollection)&&this._clusterBillboardCollection.update(e),l(this._clusterPointCollection)&&this._clusterPointCollection.update(e),l(this._labelCollection)&&this._labelCollection.update(e),l(this._billboardCollection)&&this._billboardCollection.update(e),l(this._pointCollection)&&this._pointCollection.update(e)};kd.prototype.destroy=function(){this._labelCollection=this._labelCollection&&this._labelCollection.destroy(),this._billboardCollection=this._billboardCollection&&this._billboardCollection.destroy(),this._pointCollection=this._pointCollection&&this._pointCollection.destroy(),this._clusterLabelCollection=this._clusterLabelCollection&&this._clusterLabelCollection.destroy(),this._clusterBillboardCollection=this._clusterBillboardCollection&&this._clusterBillboardCollection.destroy(),this._clusterPointCollection=this._clusterPointCollection&&this._clusterPointCollection.destroy(),l(this._removeEventListener)&&(this._removeEventListener(),this._removeEventListener=void 0),this._labelCollection=void 0,this._billboardCollection=void 0,this._pointCollection=void 0,this._clusterBillboardCollection=void 0,this._clusterLabelCollection=void 0,this._clusterPointCollection=void 0,this._collectionIndicesByEntity=void 0,this._unusedLabelIndices=[],this._unusedBillboardIndices=[],this._unusedPointIndices=[],this._previousClusters=[],this._previousHeight=void 0,this._enabledDirty=!1,this._pixelRangeDirty=!1,this._minimumClusterSizeDirty=!1};var Mf=kd;function Hj(e){this._name=e,this._clock=void 0,this._changed=new me,this._error=new me,this._isLoading=!1,this._loading=new me,this._entityCollection=new ra(this),this._entityCluster=new Mf}Object.defineProperties(Hj.prototype,{name:{get:function(){return this._name},set:function(e){this._name!==e&&(this._name=e,this._changed.raiseEvent(this))}},clock:{get:function(){return this._clock},set:function(e){this._clock!==e&&(this._clock=e,this._changed.raiseEvent(this))}},entities:{get:function(){return 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Wj;$p.getUnitCylinder=function(){return l(Wj)||(Wj=$p.createGeometry(new $p({topRadius:1,bottomRadius:1,length:1,vertexFormat:Ie.POSITION_ONLY}))),Wj};var L3=$p;var jj=new U;function bA(e){e=y(e,y.EMPTY_OBJECT);let t=e.length,n=e.topRadius,i=e.bottomRadius,o=y(e.slices,128),r=Math.max(y(e.numberOfVerticalLines,16),0);this._length=t,this._topRadius=n,this._bottomRadius=i,this._slices=o,this._numberOfVerticalLines=r,this._offsetAttribute=e.offsetAttribute,this._workerName="createCylinderOutlineGeometry"}bA.packedLength=6;bA.pack=function(e,t,n){return n=y(n,0),t[n++]=e._length,t[n++]=e._topRadius,t[n++]=e._bottomRadius,t[n++]=e._slices,t[n++]=e._numberOfVerticalLines,t[n]=y(e._offsetAttribute,-1),t};var Vx={length:void 0,topRadius:void 0,bottomRadius:void 0,slices:void 0,numberOfVerticalLines:void 0,offsetAttribute:void 0};bA.unpack=function(e,t,n){t=y(t,0);let i=e[t++],o=e[t++],r=e[t++],s=e[t++],a=e[t++],c=e[t];return l(n)?(n._length=i,n._topRadius=o,n._bottomRadius=r,n._slices=s,n._numberOfVerticalLines=a,n._offsetAttribute=c===-1?void 0:c,n):(Vx.length=i,Vx.topRadius=o,Vx.bottomRadius=r,Vx.slices=s,Vx.numberOfVerticalLines=a,Vx.offsetAttribute=c===-1?void 0:c,new bA(Vx))};bA.createGeometry=function(e){let t=e._length,n=e._topRadius,i=e._bottomRadius,o=e._slices,r=e._numberOfVerticalLines;if(t<=0||n<0||i<0||n===0&&i===0)return;let s=o*2,a=yA.computePositions(t,n,i,o,!1),c=o*2,u;if(r>0){let x=Math.min(r,o);u=Math.round(o/x),c+=x}let f=Ne.createTypedArray(s,c*2),h=0,p;for(p=0;p<o-1;p++)f[h++]=p,f[h++]=p+1,f[h++]=p+o,f[h++]=p+1+o;if(f[h++]=o-1,f[h++]=0,f[h++]=o+o-1,f[h++]=o,r>0)for(p=0;p<o;p+=u)f[h++]=p,f[h++]=p+o;let _=new hn;_.position=new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:a}),jj.x=t*.5,jj.y=Math.max(i,n);let m=new ae(d.ZERO,U.magnitude(jj));if(l(e._offsetAttribute)){t=a.length;let x=e._offsetAttribute===sn.NONE?0:1,b=new Uint8Array(t/3).fill(x);_.applyOffset=new ve({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:b})}return new at({attributes:_,indices:f,primitiveType:Me.LINES,boundingSphere:m,offsetAttribute:e._offsetAttribute})};var N3=bA;var fue=d.ZERO,due=new d,DKe=new d,hue=new z;function IKe(e){this.id=e,this.vertexFormat=void 0,this.length=void 0,this.topRadius=void 0,this.bottomRadius=void 0,this.slices=void 0,this.numberOfVerticalLines=void 0,this.offsetAttribute=void 0}function fu(e,t){ii.call(this,{entity:e,scene:t,geometryOptions:new IKe(e),geometryPropertyName:"cylinder",observedPropertyNames:["availability","position","orientation","cylinder"]}),this._onEntityPropertyChanged(e,"cylinder",e.cylinder,void 0)}l(Object.create)&&(fu.prototype=Object.create(ii.prototype),fu.prototype.constructor=fu);Object.defineProperties(fu.prototype,{terrainOffsetProperty:{get:function(){return this._terrainOffsetProperty}}});fu.prototype.createFillGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=new yn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e)),o=this._distanceDisplayConditionProperty.getValue(e),r=Bn.fromDistanceDisplayCondition(o),s={show:i,distanceDisplayCondition:r,color:void 0,offset:void 0};if(this._materialProperty instanceof zt){let a;l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||n)&&(a=this._materialProperty.color.getValue(e,hue)),l(a)||(a=z.WHITE),s.color=Wt.fromColor(a)}return l(this._options.offsetAttribute)&&(s.offset=Qi.fromCartesian3(q.getValueOrDefault(this._terrainOffsetProperty,e,fue,due))),new wt({id:t,geometry:new L3(this._options),modelMatrix:t.computeModelMatrixForHeightReference(e,t.cylinder.heightReference,this._options.length*.5,this._scene.ellipsoid),attributes:s})};fu.prototype.createOutlineGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=q.getValueOrDefault(this._outlineColorProperty,e,z.BLACK,hue),o=this._distanceDisplayConditionProperty.getValue(e),r={show:new yn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e)),color:Wt.fromColor(i),distanceDisplayCondition:Bn.fromDistanceDisplayCondition(o),offset:void 0};return l(this._options.offsetAttribute)&&(r.offset=Qi.fromCartesian3(q.getValueOrDefault(this._terrainOffsetProperty,e,fue,due))),new wt({id:t,geometry:new N3(this._options),modelMatrix:t.computeModelMatrixForHeightReference(e,t.cylinder.heightReference,this._options.length*.5,this._scene.ellipsoid),attributes:r})};fu.prototype._computeCenter=function(e,t){return q.getValueOrUndefined(this._entity.position,e,t)};fu.prototype._isHidden=function(e,t){return!l(e.position)||!l(t.length)||!l(t.topRadius)||!l(t.bottomRadius)||ii.prototype._isHidden.call(this,e,t)};fu.prototype._isDynamic=function(e,t){return!e.position.isConstant||!q.isConstant(e.orientation)||!t.length.isConstant||!t.topRadius.isConstant||!t.bottomRadius.isConstant||!q.isConstant(t.slices)||!q.isConstant(t.outlineWidth)||!q.isConstant(t.numberOfVerticalLines)};fu.prototype._setStaticOptions=function(e,t){let n=q.getValueOrDefault(t.heightReference,He.MINIMUM_VALUE,Ye.NONE),i=this._options;i.vertexFormat=this._materialProperty instanceof 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y$e(e,t){let n=t.vertexFormat,i=t.center,o=t.semiMajorAxis,r=t.semiMinorAxis,s=t.ellipsoid,a=t.height,c=t.extrudedHeight,u=t.stRotation,f=e.length/3*2,h=new Float64Array(f*3),p=n.st?new Float32Array(f*2):void 0,_=n.normal?new Float32Array(f*3):void 0,m=n.tangent?new Float32Array(f*3):void 0,x=n.bitangent?new Float32Array(f*3):void 0,b=t.shadowVolume,T=b?new Float32Array(f*3):void 0,C=0,A=efe,S=tfe,v=nfe,D=new Ii(s),O=D.project(s.cartesianToCartographic(i,tk),ife),R=s.scaleToGeodeticSurface(i,MA);s.geodeticSurfaceNormal(R,R);let M=Oe.fromAxisAngle(R,u,a7),L=$.fromQuaternion(M,Jue),g=U.fromElements(Number.POSITIVE_INFINITY,Number.POSITIVE_INFINITY,ofe),E=U.fromElements(Number.NEGATIVE_INFINITY,Number.NEGATIVE_INFINITY,rfe),w=e.length,I=w/3*2;for(let B=0;B<w;B+=3){let H=B+1,V=B+2,G=d.fromArray(e,B,MA),k;if(n.st){let 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ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:T})),l(t.offsetAttribute)){let B=new Uint8Array(f);if(t.offsetAttribute===sn.TOP)B=B.fill(1,0,f/2);else{let H=t.offsetAttribute===sn.NONE?0:1;B=B.fill(H)}N.applyOffset=new ve({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:B})}return N}function x$e(e){let t=e.length/3,n=Ne.createTypedArray(t,t*6),i=0;for(let o=0;o<t;o++){let r=o,s=o+t,a=(r+1)%t,c=a+t;n[i++]=r,n[i++]=s,n[i++]=a,n[i++]=a,n[i++]=s,n[i++]=c}return n}var J3=new ae,ek=new ae;function b$e(e){let t=e.center,n=e.ellipsoid,i=e.semiMajorAxis,o=d.multiplyByScalar(n.geodeticSurfaceNormal(t,MA),e.height,MA);J3.center=d.add(t,o,J3.center),J3.radius=i,o=d.multiplyByScalar(n.geodeticSurfaceNormal(t,o),e.extrudedHeight,o),ek.center=d.add(t,o,ek.center),ek.radius=i;let r=pu.computeEllipsePositions(e,!0,!0),s=r.positions,a=r.numPts,c=r.outerPositions,u=ae.union(J3,ek),f=sfe(s,e,!0),h=afe(a),p=h.length;h.length=p*2;let _=s.length/3;for(let S=0;S<p;S+=3)h[S+p]=h[S+2]+_,h[S+1+p]=h[S+1]+_,h[S+2+p]=h[S]+_;let m=Ne.createTypedArray(_*2/3,h),x=new at({attributes:f,indices:m,primitiveType:Me.TRIANGLES}),b=y$e(c,e);h=x$e(c);let T=Ne.createTypedArray(c.length*2/3,h),C=new at({attributes:b,indices:T,primitiveType:Me.TRIANGLES}),A=Nn.combineInstances([new wt({geometry:x}),new wt({geometry:C})]);return{boundingSphere:u,attributes:A[0].attributes,indices:A[0].indices}}function cfe(e,t,n,i,o,r,s){let c=pu.computeEllipsePositions({center:e,semiMajorAxis:t,semiMinorAxis:n,rotation:i,granularity:o},!1,!0).outerPositions,u=c.length/3,f=new Array(u);for(let p=0;p<u;++p)f[p]=d.fromArray(c,p*3);let h=se.fromCartesianArray(f,r,s);return h.width>P.PI&&(h.north=h.north>0?P.PI_OVER_TWO-P.EPSILON7:h.north,h.south=h.south<0?P.EPSILON7-P.PI_OVER_TWO:h.south,h.east=P.PI,h.west=-P.PI),h}function pm(e){e=y(e,y.EMPTY_OBJECT);let t=e.center,n=y(e.ellipsoid,ee.default),i=e.semiMajorAxis,o=e.semiMinorAxis,r=y(e.granularity,P.RADIANS_PER_DEGREE),s=y(e.vertexFormat,Ie.DEFAULT),a=y(e.height,0),c=y(e.extrudedHeight,a);this._center=d.clone(t),this._semiMajorAxis=i,this._semiMinorAxis=o,this._ellipsoid=ee.clone(n),this._rotation=y(e.rotation,0),this._stRotation=y(e.stRotation,0),this._height=Math.max(c,a),this._granularity=r,this._vertexFormat=Ie.clone(s),this._extrudedHeight=Math.min(c,a),this._shadowVolume=y(e.shadowVolume,!1),this._workerName="createEllipseGeometry",this._offsetAttribute=e.offsetAttribute,this._rectangle=void 0,this._textureCoordinateRotationPoints=void 0}pm.packedLength=d.packedLength+ee.packedLength+Ie.packedLength+9;pm.pack=function(e,t,n){return n=y(n,0),d.pack(e._center,t,n),n+=d.packedLength,ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,Ie.pack(e._vertexFormat,t,n),n+=Ie.packedLength,t[n++]=e._semiMajorAxis,t[n++]=e._semiMinorAxis,t[n++]=e._rotation,t[n++]=e._stRotation,t[n++]=e._height,t[n++]=e._granularity,t[n++]=e._extrudedHeight,t[n++]=e._shadowVolume?1:0,t[n]=y(e._offsetAttribute,-1),t};var lfe=new d,ufe=new ee,ffe=new Ie,mm={center:lfe,ellipsoid:ufe,vertexFormat:ffe,semiMajorAxis:void 0,semiMinorAxis:void 0,rotation:void 0,stRotation:void 0,height:void 0,granularity:void 0,extrudedHeight:void 0,shadowVolume:void 0,offsetAttribute:void 0};pm.unpack=function(e,t,n){t=y(t,0);let i=d.unpack(e,t,lfe);t+=d.packedLength;let o=ee.unpack(e,t,ufe);t+=ee.packedLength;let r=Ie.unpack(e,t,ffe);t+=Ie.packedLength;let s=e[t++],a=e[t++],c=e[t++],u=e[t++],f=e[t++],h=e[t++],p=e[t++],_=e[t++]===1,m=e[t];return l(n)?(n._center=d.clone(i,n._center),n._ellipsoid=ee.clone(o,n._ellipsoid),n._vertexFormat=Ie.clone(r,n._vertexFormat),n._semiMajorAxis=s,n._semiMinorAxis=a,n._rotation=c,n._stRotation=u,n._height=f,n._granularity=h,n._extrudedHeight=p,n._shadowVolume=_,n._offsetAttribute=m===-1?void 0:m,n):(mm.height=f,mm.extrudedHeight=p,mm.granularity=h,mm.stRotation=u,mm.rotation=c,mm.semiMajorAxis=s,mm.semiMinorAxis=a,mm.shadowVolume=_,mm.offsetAttribute=m===-1?void 0:m,new pm(mm))};pm.computeRectangle=function(e,t){e=y(e,y.EMPTY_OBJECT);let n=e.center,i=y(e.ellipsoid,ee.default),o=e.semiMajorAxis,r=e.semiMinorAxis,s=y(e.granularity,P.RADIANS_PER_DEGREE),a=y(e.rotation,0);return cfe(n,o,r,a,s,i,t)};pm.createGeometry=function(e){if(e._semiMajorAxis<=0||e._semiMinorAxis<=0)return;let t=e._height,n=e._extrudedHeight,i=!P.equalsEpsilon(t,n,0,P.EPSILON2);e._center=e._ellipsoid.scaleToGeodeticSurface(e._center,e._center);let o={center:e._center,semiMajorAxis:e._semiMajorAxis,semiMinorAxis:e._semiMinorAxis,ellipsoid:e._ellipsoid,rotation:e._rotation,height:t,granularity:e._granularity,vertexFormat:e._vertexFormat,stRotation:e._stRotation},r;if(i)o.extrudedHeight=n,o.shadowVolume=e._shadowVolume,o.offsetAttribute=e._offsetAttribute,r=b$e(o);else if(r=_$e(o),l(e._offsetAttribute)){let s=r.attributes.position.values.length,a=e._offsetAttribute===sn.NONE?0:1,c=new Uint8Array(s/3).fill(a);r.attributes.applyOffset=new ve({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:c})}return new at({attributes:r.attributes,indices:r.indices,primitiveType:Me.TRIANGLES,boundingSphere:r.boundingSphere,offsetAttribute:e._offsetAttribute})};pm.createShadowVolume=function(e,t,n){let i=e._granularity,o=e._ellipsoid,r=t(i,o),s=n(i,o);return new pm({center:e._center,semiMajorAxis:e._semiMajorAxis,semiMinorAxis:e._semiMinorAxis,ellipsoid:o,rotation:e._rotation,stRotation:e._stRotation,granularity:i,extrudedHeight:r,height:s,vertexFormat:Ie.POSITION_ONLY,shadowVolume:!0})};function T$e(e){let t=-e._stRotation;if(t===0)return[0,0,0,1,1,0];let i=pu.computeEllipsePositions({center:e._center,semiMajorAxis:e._semiMajorAxis,semiMinorAxis:e._semiMinorAxis,rotation:e._rotation,granularity:e._granularity},!1,!0).outerPositions,o=i.length/3,r=new Array(o);for(let c=0;c<o;++c)r[c]=d.fromArray(i,c*3);let s=e._ellipsoid,a=e.rectangle;return at._textureCoordinateRotationPoints(r,t,s,a)}Object.defineProperties(pm.prototype,{rectangle:{get:function(){return l(this._rectangle)||(this._rectangle=cfe(this._center,this._semiMajorAxis,this._semiMinorAxis,this._rotation,this._granularity,this._ellipsoid)),this._rectangle}},textureCoordinateRotationPoints:{get:function(){return l(this._textureCoordinateRotationPoints)||(this._textureCoordinateRotationPoints=T$e(this)),this._textureCoordinateRotationPoints}}});var wl=pm;var dfe=new d,qx=new d;function C$e(e){let t=e.center;qx=d.multiplyByScalar(e.ellipsoid.geodeticSurfaceNormal(t,qx),e.height,qx),qx=d.add(t,qx,qx);let n=new ae(qx,e.semiMajorAxis),i=pu.computeEllipsePositions(e,!1,!0).outerPositions,o=new hn({position:new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:pu.raisePositionsToHeight(i,e,!1)})}),r=i.length/3,s=Ne.createTypedArray(r,r*2),a=0;for(let c=0;c<r;++c)s[a++]=c,s[a++]=(c+1)%r;return{boundingSphere:n,attributes:o,indices:s}}var nk=new ae,ik=new ae;function A$e(e){let t=e.center,n=e.ellipsoid,i=e.semiMajorAxis,o=d.multiplyByScalar(n.geodeticSurfaceNormal(t,dfe),e.height,dfe);nk.center=d.add(t,o,nk.center),nk.radius=i,o=d.multiplyByScalar(n.geodeticSurfaceNormal(t,o),e.extrudedHeight,o),ik.center=d.add(t,o,ik.center),ik.radius=i;let r=pu.computeEllipsePositions(e,!1,!0).outerPositions,s=new hn({position:new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:pu.raisePositionsToHeight(r,e,!0)})});r=s.position.values;let a=ae.union(nk,ik),c=r.length/3;if(l(e.offsetAttribute)){let m=new Uint8Array(c);if(e.offsetAttribute===sn.TOP)m=m.fill(1,0,c/2);else{let x=e.offsetAttribute===sn.NONE?0:1;m=m.fill(x)}s.applyOffset=new ve({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:m})}let u=y(e.numberOfVerticalLines,16);u=P.clamp(u,0,c/2);let f=Ne.createTypedArray(c,c*2+u*2);c/=2;let h=0,p;for(p=0;p<c;++p)f[h++]=p,f[h++]=(p+1)%c,f[h++]=p+c,f[h++]=(p+1)%c+c;let _;if(u>0){let m=Math.min(u,c);_=Math.round(c/m);let x=Math.min(_*u,c);for(p=0;p<x;p+=_)f[h++]=p,f[h++]=p+c}return{boundingSphere:a,attributes:s,indices:f}}function LA(e){e=y(e,y.EMPTY_OBJECT);let t=e.center,n=y(e.ellipsoid,ee.default),i=e.semiMajorAxis,o=e.semiMinorAxis,r=y(e.granularity,P.RADIANS_PER_DEGREE),s=y(e.height,0),a=y(e.extrudedHeight,s);this._center=d.clone(t),this._semiMajorAxis=i,this._semiMinorAxis=o,this._ellipsoid=ee.clone(n),this._rotation=y(e.rotation,0),this._height=Math.max(a,s),this._granularity=r,this._extrudedHeight=Math.min(a,s),this._numberOfVerticalLines=Math.max(y(e.numberOfVerticalLines,16),0),this._offsetAttribute=e.offsetAttribute,this._workerName="createEllipseOutlineGeometry"}LA.packedLength=d.packedLength+ee.packedLength+8;LA.pack=function(e,t,n){return n=y(n,0),d.pack(e._center,t,n),n+=d.packedLength,ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,t[n++]=e._semiMajorAxis,t[n++]=e._semiMinorAxis,t[n++]=e._rotation,t[n++]=e._height,t[n++]=e._granularity,t[n++]=e._extrudedHeight,t[n++]=e._numberOfVerticalLines,t[n]=y(e._offsetAttribute,-1),t};var hfe=new d,mfe=new ee,eg={center:hfe,ellipsoid:mfe,semiMajorAxis:void 0,semiMinorAxis:void 0,rotation:void 0,height:void 0,granularity:void 0,extrudedHeight:void 0,numberOfVerticalLines:void 0,offsetAttribute:void 0};LA.unpack=function(e,t,n){t=y(t,0);let i=d.unpack(e,t,hfe);t+=d.packedLength;let o=ee.unpack(e,t,mfe);t+=ee.packedLength;let r=e[t++],s=e[t++],a=e[t++],c=e[t++],u=e[t++],f=e[t++],h=e[t++],p=e[t];return l(n)?(n._center=d.clone(i,n._center),n._ellipsoid=ee.clone(o,n._ellipsoid),n._semiMajorAxis=r,n._semiMinorAxis=s,n._rotation=a,n._height=c,n._granularity=u,n._extrudedHeight=f,n._numberOfVerticalLines=h,n._offsetAttribute=p===-1?void 0:p,n):(eg.height=c,eg.extrudedHeight=f,eg.granularity=u,eg.rotation=a,eg.semiMajorAxis=r,eg.semiMinorAxis=s,eg.numberOfVerticalLines=h,eg.offsetAttribute=p===-1?void 0:p,new LA(eg))};LA.createGeometry=function(e){if(e._semiMajorAxis<=0||e._semiMinorAxis<=0)return;let t=e._height,n=e._extrudedHeight,i=!P.equalsEpsilon(t,n,0,P.EPSILON2);e._center=e._ellipsoid.scaleToGeodeticSurface(e._center,e._center);let o={center:e._center,semiMajorAxis:e._semiMajorAxis,semiMinorAxis:e._semiMinorAxis,ellipsoid:e._ellipsoid,rotation:e._rotation,height:t,granularity:e._granularity,numberOfVerticalLines:e._numberOfVerticalLines},r;if(i)o.extrudedHeight=n,o.offsetAttribute=e._offsetAttribute,r=A$e(o);else if(r=C$e(o),l(e._offsetAttribute)){let s=r.attributes.position.values.length,a=e._offsetAttribute===sn.NONE?0:1,c=new Uint8Array(s/3).fill(a);r.attributes.applyOffset=new ve({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:c})}return new at({attributes:r.attributes,indices:r.indices,primitiveType:Me.LINES,boundingSphere:r.boundingSphere,offsetAttribute:e._offsetAttribute})};var kf=LA;var pfe=new z,gfe=d.ZERO,_fe=new d,yfe=new se;function E$e(e){this.id=e,this.vertexFormat=void 0,this.center=void 0,this.semiMajorAxis=void 0,this.semiMinorAxis=void 0,this.rotation=void 0,this.height=void 0,this.extrudedHeight=void 0,this.granularity=void 0,this.stRotation=void 0,this.numberOfVerticalLines=void 0,this.offsetAttribute=void 0}function Ud(e,t){Gn.call(this,{entity:e,scene:t,geometryOptions:new E$e(e),geometryPropertyName:"ellipse",observedPropertyNames:["availability","position","ellipse"]}),this._onEntityPropertyChanged(e,"ellipse",e.ellipse,void 0)}l(Object.create)&&(Ud.prototype=Object.create(Gn.prototype),Ud.prototype.constructor=Ud);Ud.prototype.createFillGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i={show:new yn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e)),distanceDisplayCondition:Bn.fromDistanceDisplayCondition(this._distanceDisplayConditionProperty.getValue(e)),offset:void 0,color:void 0};if(this._materialProperty instanceof zt){let o;l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||n)&&(o=this._materialProperty.color.getValue(e,pfe)),l(o)||(o=z.WHITE),i.color=Wt.fromColor(o)}return l(this._options.offsetAttribute)&&(i.offset=Qi.fromCartesian3(q.getValueOrDefault(this._terrainOffsetProperty,e,gfe,_fe))),new wt({id:t,geometry:new wl(this._options),attributes:i})};Ud.prototype.createOutlineGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=q.getValueOrDefault(this._outlineColorProperty,e,z.BLACK,pfe),o=this._distanceDisplayConditionProperty.getValue(e),r={show:new yn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e)),color:Wt.fromColor(i),distanceDisplayCondition:Bn.fromDistanceDisplayCondition(o),offset:void 0};return l(this._options.offsetAttribute)&&(r.offset=Qi.fromCartesian3(q.getValueOrDefault(this._terrainOffsetProperty,e,gfe,_fe))),new wt({id:t,geometry:new kf(this._options),attributes:r})};Ud.prototype._computeCenter=function(e,t){return q.getValueOrUndefined(this._entity.position,e,t)};Ud.prototype._isHidden=function(e,t){let n=e.position;return!l(n)||!l(t.semiMajorAxis)||!l(t.semiMinorAxis)||ii.prototype._isHidden.call(this,e,t)};Ud.prototype._isDynamic=function(e,t){return!e.position.isConstant||!t.semiMajorAxis.isConstant||!t.semiMinorAxis.isConstant||!q.isConstant(t.rotation)||!q.isConstant(t.height)||!q.isConstant(t.extrudedHeight)||!q.isConstant(t.granularity)||!q.isConstant(t.stRotation)||!q.isConstant(t.outlineWidth)||!q.isConstant(t.numberOfVerticalLines)||!q.isConstant(t.zIndex)||this._onTerrain&&!q.isConstant(this._materialProperty)&&!(this._materialProperty instanceof zt)};Ud.prototype._setStaticOptions=function(e,t){let n=q.getValueOrUndefined(t.height,He.MINIMUM_VALUE),i=q.getValueOrDefault(t.heightReference,He.MINIMUM_VALUE,Ye.NONE),o=q.getValueOrUndefined(t.extrudedHeight,He.MINIMUM_VALUE),r=q.getValueOrDefault(t.extrudedHeightReference,He.MINIMUM_VALUE,Ye.NONE);l(o)&&!l(n)&&(n=0);let s=this._options;s.vertexFormat=this._materialProperty instanceof zt?cn.VERTEX_FORMAT:so.MaterialSupport.TEXTURED.vertexFormat,s.center=e.position.getValue(He.MINIMUM_VALUE,s.center),s.semiMajorAxis=t.semiMajorAxis.getValue(He.MINIMUM_VALUE,s.semiMajorAxis),s.semiMinorAxis=t.semiMinorAxis.getValue(He.MINIMUM_VALUE,s.semiMinorAxis),s.rotation=q.getValueOrUndefined(t.rotation,He.MINIMUM_VALUE),s.granularity=q.getValueOrUndefined(t.granularity,He.MINIMUM_VALUE),s.stRotation=q.getValueOrUndefined(t.stRotation,He.MINIMUM_VALUE),s.numberOfVerticalLines=q.getValueOrUndefined(t.numberOfVerticalLines,He.MINIMUM_VALUE),s.offsetAttribute=Gn.computeGeometryOffsetAttribute(n,i,o,r),s.height=Gn.getGeometryHeight(n,i),o=Gn.getGeometryExtrudedHeight(o,r),o===Gn.CLAMP_TO_GROUND&&(o=li.getMinimumMaximumHeights(wl.computeRectangle(s,yfe)).minimumTerrainHeight),s.extrudedHeight=o};Ud.DynamicGeometryUpdater=NA;function NA(e,t,n){ni.call(this,e,t,n)}l(Object.create)&&(NA.prototype=Object.create(ni.prototype),NA.prototype.constructor=NA);NA.prototype._isHidden=function(e,t,n){let i=this._options;return!l(i.center)||!l(i.semiMajorAxis)||!l(i.semiMinorAxis)||ni.prototype._isHidden.call(this,e,t,n)};NA.prototype._setOptions=function(e,t,n){let i=this._options,o=q.getValueOrUndefined(t.height,n),r=q.getValueOrDefault(t.heightReference,n,Ye.NONE),s=q.getValueOrUndefined(t.extrudedHeight,n),a=q.getValueOrDefault(t.extrudedHeightReference,n,Ye.NONE);l(s)&&!l(o)&&(o=0),i.center=q.getValueOrUndefined(e.position,n,i.center),i.semiMajorAxis=q.getValueOrUndefined(t.semiMajorAxis,n),i.semiMinorAxis=q.getValueOrUndefined(t.semiMinorAxis,n),i.rotation=q.getValueOrUndefined(t.rotation,n),i.granularity=q.getValueOrUndefined(t.granularity,n),i.stRotation=q.getValueOrUndefined(t.stRotation,n),i.numberOfVerticalLines=q.getValueOrUndefined(t.numberOfVerticalLines,n),i.offsetAttribute=Gn.computeGeometryOffsetAttribute(o,r,s,a),i.height=Gn.getGeometryHeight(o,r),s=Gn.getGeometryExtrudedHeight(s,a),s===Gn.CLAMP_TO_GROUND&&(s=li.getMinimumMaximumHeights(wl.computeRectangle(i,yfe)).minimumTerrainHeight),i.extrudedHeight=s};var ok=Ud;var S$e=new d,v$e=new d,w$e=new d,D$e=new d,I$e=new d,P$e=new d(1,1,1),xfe=Math.cos,bfe=Math.sin;function tg(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.radii,P$e),n=y(e.innerRadii,t),i=y(e.minimumClock,0),o=y(e.maximumClock,P.TWO_PI),r=y(e.minimumCone,0),s=y(e.maximumCone,P.PI),a=Math.round(y(e.stackPartitions,64)),c=Math.round(y(e.slicePartitions,64)),u=y(e.vertexFormat,Ie.DEFAULT);this._radii=d.clone(t),this._innerRadii=d.clone(n),this._minimumClock=i,this._maximumClock=o,this._minimumCone=r,this._maximumCone=s,this._stackPartitions=a,this._slicePartitions=c,this._vertexFormat=Ie.clone(u),this._offsetAttribute=e.offsetAttribute,this._workerName="createEllipsoidGeometry"}tg.packedLength=2*d.packedLength+Ie.packedLength+7;tg.pack=function(e,t,n){return n=y(n,0),d.pack(e._radii,t,n),n+=d.packedLength,d.pack(e._innerRadii,t,n),n+=d.packedLength,Ie.pack(e._vertexFormat,t,n),n+=Ie.packedLength,t[n++]=e._minimumClock,t[n++]=e._maximumClock,t[n++]=e._minimumCone,t[n++]=e._maximumCone,t[n++]=e._stackPartitions,t[n++]=e._slicePartitions,t[n]=y(e._offsetAttribute,-1),t};var Tfe=new d,Cfe=new d,Afe=new Ie,hy={radii:Tfe,innerRadii:Cfe,vertexFormat:Afe,minimumClock:void 0,maximumClock:void 0,minimumCone:void 0,maximumCone:void 0,stackPartitions:void 0,slicePartitions:void 0,offsetAttribute:void 0};tg.unpack=function(e,t,n){t=y(t,0);let i=d.unpack(e,t,Tfe);t+=d.packedLength;let o=d.unpack(e,t,Cfe);t+=d.packedLength;let r=Ie.unpack(e,t,Afe);t+=Ie.packedLength;let s=e[t++],a=e[t++],c=e[t++],u=e[t++],f=e[t++],h=e[t++],p=e[t];return l(n)?(n._radii=d.clone(i,n._radii),n._innerRadii=d.clone(o,n._innerRadii),n._vertexFormat=Ie.clone(r,n._vertexFormat),n._minimumClock=s,n._maximumClock=a,n._minimumCone=c,n._maximumCone=u,n._stackPartitions=f,n._slicePartitions=h,n._offsetAttribute=p===-1?void 0:p,n):(hy.minimumClock=s,hy.maximumClock=a,hy.minimumCone=c,hy.maximumCone=u,hy.stackPartitions=f,hy.slicePartitions=h,hy.offsetAttribute=p===-1?void 0:p,new tg(hy))};tg.createGeometry=function(e){let t=e._radii;if(t.x<=0||t.y<=0||t.z<=0)return;let n=e._innerRadii;if(n.x<=0||n.y<=0||n.z<=0)return;let i=e._minimumClock,o=e._maximumClock,r=e._minimumCone,s=e._maximumCone,a=e._vertexFormat,c=e._slicePartitions+1,u=e._stackPartitions+1;c=Math.round(c*Math.abs(o-i)/P.TWO_PI),u=Math.round(u*Math.abs(s-r)/P.PI),c<2&&(c=2),u<2&&(u=2);let f,h,p=0,_=[r],m=[i];for(f=0;f<u;f++)_.push(r+f*(s-r)/(u-1));for(_.push(s),h=0;h<c;h++)m.push(i+h*(o-i)/(c-1));m.push(o);let x=_.length,b=m.length,T=0,C=1,A=n.x!==t.x||n.y!==t.y||n.z!==t.z,S=!1,v=!1,D=!1;A&&(C=2,r>0&&(S=!0,T+=c-1),s<Math.PI&&(v=!0,T+=c-1),(o-i)%P.TWO_PI?(D=!0,T+=(u-1)*2+1):T+=1);let O=b*x*C,R=new Float64Array(O*3),M=new Array(O).fill(!1),L=new Array(O).fill(!1),g=c*u*C,E=6*(g+T+1-(c+u)*C),w=Ne.createTypedArray(g,E),I=a.normal?new Float32Array(O*3):void 0,N=a.tangent?new Float32Array(O*3):void 0,B=a.bitangent?new Float32Array(O*3):void 0,H=a.st?new Float32Array(O*2):void 0,V=new Array(x),G=new Array(x);for(f=0;f<x;f++)V[f]=bfe(_[f]),G[f]=xfe(_[f]);let k=new Array(b),W=new Array(b);for(h=0;h<b;h++)W[h]=xfe(m[h]),k[h]=bfe(m[h]);for(f=0;f<x;f++)for(h=0;h<b;h++)R[p++]=t.x*V[f]*W[h],R[p++]=t.y*V[f]*k[h],R[p++]=t.z*G[f];let Y=O/2;if(A)for(f=0;f<x;f++)for(h=0;h<b;h++)R[p++]=n.x*V[f]*W[h],R[p++]=n.y*V[f]*k[h],R[p++]=n.z*G[f],M[Y]=!0,f>0&&f!==x-1&&h!==0&&h!==b-1&&(L[Y]=!0),Y++;p=0;let J,j;for(f=1;f<x-2;f++)for(J=f*b,j=(f+1)*b,h=1;h<b-2;h++)w[p++]=j+h,w[p++]=j+h+1,w[p++]=J+h+1,w[p++]=j+h,w[p++]=J+h+1,w[p++]=J+h;if(A){let et=x*b;for(f=1;f<x-2;f++)for(J=et+f*b,j=et+(f+1)*b,h=1;h<b-2;h++)w[p++]=j+h,w[p++]=J+h,w[p++]=J+h+1,w[p++]=j+h,w[p++]=J+h+1,w[p++]=j+h+1}let K,Q;if(A){if(S)for(Q=x*b,f=1;f<b-2;f++)w[p++]=f,w[p++]=f+1,w[p++]=Q+f+1,w[p++]=f,w[p++]=Q+f+1,w[p++]=Q+f;if(v)for(K=x*b-b,Q=x*b*C-b,f=1;f<b-2;f++)w[p++]=K+f+1,w[p++]=K+f,w[p++]=Q+f,w[p++]=K+f+1,w[p++]=Q+f,w[p++]=Q+f+1}if(D){for(f=1;f<x-2;f++)Q=b*x+b*f,K=b*f,w[p++]=Q,w[p++]=K+b,w[p++]=K,w[p++]=Q,w[p++]=Q+b,w[p++]=K+b;for(f=1;f<x-2;f++)Q=b*x+b*(f+1)-1,K=b*(f+1)-1,w[p++]=K+b,w[p++]=Q,w[p++]=K,w[p++]=K+b,w[p++]=Q+b,w[p++]=Q}let de=new hn;a.position&&(de.position=new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:R}));let ye=0,ce=0,ge=0,xe=0,De=O/2,Ae,ke=ee.fromCartesian3(t),ze=ee.fromCartesian3(n);if(a.st||a.normal||a.tangent||a.bitangent){for(f=0;f<O;f++){Ae=M[f]?ze:ke;let et=d.fromArray(R,f*3,S$e),St=Ae.geodeticSurfaceNormal(et,v$e);if(L[f]&&d.negate(St,St),a.st){let mt=U.negate(St,I$e);H[ye++]=Math.atan2(mt.y,mt.x)/P.TWO_PI+.5,H[ye++]=Math.asin(St.z)/Math.PI+.5}if(a.normal&&(I[ce++]=St.x,I[ce++]=St.y,I[ce++]=St.z),a.tangent||a.bitangent){let mt=w$e,Be=0,Yt;if(M[f]&&(Be=De),!S&&f>=Be&&f<Be+b*2?Yt=d.UNIT_X:Yt=d.UNIT_Z,d.cross(Yt,St,mt),d.normalize(mt,mt),a.tangent&&(N[ge++]=mt.x,N[ge++]=mt.y,N[ge++]=mt.z),a.bitangent){let Ct=d.cross(St,mt,D$e);d.normalize(Ct,Ct),B[xe++]=Ct.x,B[xe++]=Ct.y,B[xe++]=Ct.z}}}a.st&&(de.st=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:H})),a.normal&&(de.normal=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:I})),a.tangent&&(de.tangent=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:N})),a.bitangent&&(de.bitangent=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:B}))}if(l(e._offsetAttribute)){let et=R.length,St=e._offsetAttribute===sn.NONE?0:1,mt=new Uint8Array(et/3).fill(St);de.applyOffset=new ve({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:mt})}return new at({attributes:de,indices:w,primitiveType:Me.TRIANGLES,boundingSphere:ae.fromEllipsoid(ke),offsetAttribute:e._offsetAttribute})};var c7;tg.getUnitEllipsoid=function(){return l(c7)||(c7=tg.createGeometry(new tg({radii:new d(1,1,1),vertexFormat:Ie.POSITION_ONLY}))),c7};var ca=tg;var R$e=new zt(z.WHITE),l7=d.ZERO,u7=new d,O$e=new d,M$e=new d,f7=new z,L$e=new d(1,1,1);function N$e(e){this.id=e,this.vertexFormat=void 0,this.radii=void 0,this.innerRadii=void 0,this.minimumClock=void 0,this.maximumClock=void 0,this.minimumCone=void 0,this.maximumCone=void 0,this.stackPartitions=void 0,this.slicePartitions=void 0,this.subdivisions=void 0,this.offsetAttribute=void 0}function gu(e,t){ii.call(this,{entity:e,scene:t,geometryOptions:new N$e(e),geometryPropertyName:"ellipsoid",observedPropertyNames:["availability","position","orientation","ellipsoid"]}),this._onEntityPropertyChanged(e,"ellipsoid",e.ellipsoid,void 0)}l(Object.create)&&(gu.prototype=Object.create(ii.prototype),gu.prototype.constructor=gu);Object.defineProperties(gu.prototype,{terrainOffsetProperty:{get:function(){return this._terrainOffsetProperty}}});gu.prototype.createFillGeometryInstance=function(e,t,n){let i=this._entity,o=i.isAvailable(e),r,s=new yn(o&&i.isShowing&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e)),a=this._distanceDisplayConditionProperty.getValue(e),c=Bn.fromDistanceDisplayCondition(a),u={show:s,distanceDisplayCondition:c,color:void 0,offset:void 0};if(this._materialProperty instanceof zt){let f;l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||o)&&(f=this._materialProperty.color.getValue(e,f7)),l(f)||(f=z.WHITE),r=Wt.fromColor(f),u.color=r}return l(this._options.offsetAttribute)&&(u.offset=Qi.fromCartesian3(q.getValueOrDefault(this._terrainOffsetProperty,e,l7,u7))),new wt({id:i,geometry:new ca(this._options),modelMatrix:t?void 0:i.computeModelMatrixForHeightReference(e,i.ellipsoid.heightReference,this._options.radii.z*.5,this._scene.ellipsoid,n),attributes:u})};gu.prototype.createOutlineGeometryInstance=function(e,t,n){let i=this._entity,o=i.isAvailable(e),r=q.getValueOrDefault(this._outlineColorProperty,e,z.BLACK,f7),s=this._distanceDisplayConditionProperty.getValue(e),a={show:new yn(o&&i.isShowing&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e)),color:Wt.fromColor(r),distanceDisplayCondition:Bn.fromDistanceDisplayCondition(s),offset:void 0};return l(this._options.offsetAttribute)&&(a.offset=Qi.fromCartesian3(q.getValueOrDefault(this._terrainOffsetProperty,e,l7,u7))),new wt({id:i,geometry:new Df(this._options),modelMatrix:t?void 0:i.computeModelMatrixForHeightReference(e,i.ellipsoid.heightReference,this._options.radii.z*.5,this._scene.ellipsoid,n),attributes:a})};gu.prototype._computeCenter=function(e,t){return q.getValueOrUndefined(this._entity.position,e,t)};gu.prototype._isHidden=function(e,t){return!l(e.position)||!l(t.radii)||ii.prototype._isHidden.call(this,e,t)};gu.prototype._isDynamic=function(e,t){return!e.position.isConstant||!q.isConstant(e.orientation)||!t.radii.isConstant||!q.isConstant(t.innerRadii)||!q.isConstant(t.stackPartitions)||!q.isConstant(t.slicePartitions)||!q.isConstant(t.outlineWidth)||!q.isConstant(t.minimumClock)||!q.isConstant(t.maximumClock)||!q.isConstant(t.minimumCone)||!q.isConstant(t.maximumCone)||!q.isConstant(t.subdivisions)};gu.prototype._setStaticOptions=function(e,t){let n=q.getValueOrDefault(t.heightReference,He.MINIMUM_VALUE,Ye.NONE),i=this._options;i.vertexFormat=this._materialProperty instanceof zt?cn.VERTEX_FORMAT:so.MaterialSupport.TEXTURED.vertexFormat,i.radii=t.radii.getValue(He.MINIMUM_VALUE,i.radii),i.innerRadii=q.getValueOrUndefined(t.innerRadii,i.radii),i.minimumClock=q.getValueOrUndefined(t.minimumClock,He.MINIMUM_VALUE),i.maximumClock=q.getValueOrUndefined(t.maximumClock,He.MINIMUM_VALUE),i.minimumCone=q.getValueOrUndefined(t.minimumCone,He.MINIMUM_VALUE),i.maximumCone=q.getValueOrUndefined(t.maximumCone,He.MINIMUM_VALUE),i.stackPartitions=q.getValueOrUndefined(t.stackPartitions,He.MINIMUM_VALUE),i.slicePartitions=q.getValueOrUndefined(t.slicePartitions,He.MINIMUM_VALUE),i.subdivisions=q.getValueOrUndefined(t.subdivisions,He.MINIMUM_VALUE),i.offsetAttribute=n!==Ye.NONE?sn.ALL:void 0};gu.prototype._onEntityPropertyChanged=e_;gu.DynamicGeometryUpdater=OD;function OD(e,t,n){ni.call(this,e,t,n),this._scene=e._scene,this._modelMatrix=new F,this._attributes=void 0,this._outlineAttributes=void 0,this._lastSceneMode=void 0,this._lastShow=void 0,this._lastOutlineShow=void 0,this._lastOutlineWidth=void 0,this._lastOutlineColor=void 0,this._lastOffset=new d,this._material={}}l(Object.create)&&(OD.prototype=Object.create(ni.prototype),OD.prototype.constructor=OD);OD.prototype.update=function(e){let t=this._entity,n=t.ellipsoid;if(!t.isShowing||!t.isAvailable(e)||!q.getValueOrDefault(n.show,e,!0)){l(this._primitive)&&(this._primitive.show=!1),l(this._outlinePrimitive)&&(this._outlinePrimitive.show=!1);return}let i=q.getValueOrUndefined(n.radii,e,O$e),o=l(i)?t.computeModelMatrixForHeightReference(e,n.heightReference,i.z*.5,this._scene.ellipsoid,this._modelMatrix):void 0;if(!l(o)||!l(i)){l(this._primitive)&&(this._primitive.show=!1),l(this._outlinePrimitive)&&(this._outlinePrimitive.show=!1);return}let r=q.getValueOrDefault(n.fill,e,!0),s=q.getValueOrDefault(n.outline,e,!1),a=q.getValueOrClonedDefault(n.outlineColor,e,z.BLACK,f7),c=ir.getValue(e,y(n.material,R$e),this._material),u=q.getValueOrUndefined(n.innerRadii,e,M$e),f=q.getValueOrUndefined(n.minimumClock,e),h=q.getValueOrUndefined(n.maximumClock,e),p=q.getValueOrUndefined(n.minimumCone,e),_=q.getValueOrUndefined(n.maximumCone,e),m=q.getValueOrUndefined(n.stackPartitions,e),x=q.getValueOrUndefined(n.slicePartitions,e),b=q.getValueOrUndefined(n.subdivisions,e),T=q.getValueOrDefault(n.outlineWidth,e,1),C=q.getValueOrDefault(n.heightReference,e,Ye.NONE),A=C!==Ye.NONE?sn.ALL:void 0,S=this._scene.mode,v=S===ne.SCENE3D&&C===Ye.NONE,D=this._options,O=this._geometryUpdater.shadowsProperty.getValue(e),M=this._geometryUpdater.distanceDisplayConditionProperty.getValue(e),L=q.getValueOrDefault(this._geometryUpdater.terrainOffsetProperty,e,l7,u7);if(!v||this._lastSceneMode!==S||!l(this._primitive)||D.stackPartitions!==m||D.slicePartitions!==x||l(u)&&!d.equals(D.innerRadii!==u)||D.minimumClock!==f||D.maximumClock!==h||D.minimumCone!==p||D.maximumCone!==_||D.subdivisions!==b||this._lastOutlineWidth!==T||D.offsetAttribute!==A){let E=this._primitives;E.removeAndDestroy(this._primitive),E.removeAndDestroy(this._outlinePrimitive),this._primitive=void 0,this._outlinePrimitive=void 0,this._lastSceneMode=S,this._lastOutlineWidth=T,D.stackPartitions=m,D.slicePartitions=x,D.subdivisions=b,D.offsetAttribute=A,D.radii=d.clone(v?L$e:i,D.radii),l(u)?v?D.innerRadii=d.fromElements(u.x/i.x,u.y/i.y,u.z/i.z,D.innerRadii):D.innerRadii=d.clone(u,D.innerRadii):D.innerRadii=void 0,D.minimumClock=f,D.maximumClock=h,D.minimumCone=p,D.maximumCone=_;let w=new so({material:c,translucent:c.isTranslucent(),closed:!0});D.vertexFormat=w.vertexFormat;let I=this._geometryUpdater.createFillGeometryInstance(e,v,this._modelMatrix);this._primitive=E.add(new In({geometryInstances:I,appearance:w,asynchronous:!1,shadows:O}));let N=this._geometryUpdater.createOutlineGeometryInstance(e,v,this._modelMatrix);this._outlinePrimitive=E.add(new In({geometryInstances:N,appearance:new cn({flat:!0,translucent:N.attributes.color.value[3]!==255,renderState:{lineWidth:this._geometryUpdater._scene.clampLineWidth(T)}}),asynchronous:!1,shadows:O})),this._lastShow=r,this._lastOutlineShow=s,this._lastOutlineColor=z.clone(a,this._lastOutlineColor),this._lastDistanceDisplayCondition=M,this._lastOffset=d.clone(L,this._lastOffset)}else if(this._primitive.ready){let E=this._primitive,w=this._outlinePrimitive;E.show=!0,w.show=!0,E.appearance.material=c;let I=this._attributes;l(I)||(I=E.getGeometryInstanceAttributes(t),this._attributes=I),r!==this._lastShow&&(I.show=yn.toValue(r,I.show),this._lastShow=r);let N=this._outlineAttributes;l(N)||(N=w.getGeometryInstanceAttributes(t),this._outlineAttributes=N),s!==this._lastOutlineShow&&(N.show=yn.toValue(s,N.show),this._lastOutlineShow=s),z.equals(a,this._lastOutlineColor)||(N.color=Wt.toValue(a,N.color),z.clone(a,this._lastOutlineColor)),Lt.equals(M,this._lastDistanceDisplayCondition)||(I.distanceDisplayCondition=Bn.toValue(M,I.distanceDisplayCondition),N.distanceDisplayCondition=Bn.toValue(M,N.distanceDisplayCondition),Lt.clone(M,this._lastDistanceDisplayCondition)),d.equals(L,this._lastOffset)||(I.offset=Qi.toValue(L,I.offset),N.offset=Qi.toValue(L,I.offset),d.clone(L,this._lastOffset))}v&&(i.x=Math.max(i.x,.001),i.y=Math.max(i.y,.001),i.z=Math.max(i.z,.001),o=F.multiplyByScale(o,i,o),this._primitive.modelMatrix=o,this._outlinePrimitive.modelMatrix=o)};var rk=gu;function FA(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.vertexFormat,Ie.DEFAULT);this._vertexFormat=t,this._workerName="createPlaneGeometry"}FA.packedLength=Ie.packedLength;FA.pack=function(e,t,n){return n=y(n,0),Ie.pack(e._vertexFormat,t,n),t};var Efe=new Ie,F$e={vertexFormat:Efe};FA.unpack=function(e,t,n){t=y(t,0);let i=Ie.unpack(e,t,Efe);return l(n)?(n._vertexFormat=Ie.clone(i,n._vertexFormat),n):new FA(F$e)};var sk=new d(-.5,-.5,0),ak=new d(.5,.5,0);FA.createGeometry=function(e){let t=e._vertexFormat,n=new hn,i,o;if(t.position){if(o=new Float64Array(4*3),o[0]=sk.x,o[1]=sk.y,o[2]=0,o[3]=ak.x,o[4]=sk.y,o[5]=0,o[6]=ak.x,o[7]=ak.y,o[8]=0,o[9]=sk.x,o[10]=ak.y,o[11]=0,n.position=new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:o}),t.normal){let r=new Float32Array(12);r[0]=0,r[1]=0,r[2]=1,r[3]=0,r[4]=0,r[5]=1,r[6]=0,r[7]=0,r[8]=1,r[9]=0,r[10]=0,r[11]=1,n.normal=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:r})}if(t.st){let r=new Float32Array(8);r[0]=0,r[1]=0,r[2]=1,r[3]=0,r[4]=1,r[5]=1,r[6]=0,r[7]=1,n.st=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:r})}if(t.tangent){let r=new Float32Array(12);r[0]=1,r[1]=0,r[2]=0,r[3]=1,r[4]=0,r[5]=0,r[6]=1,r[7]=0,r[8]=0,r[9]=1,r[10]=0,r[11]=0,n.tangent=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:r})}if(t.bitangent){let r=new Float32Array(12);r[0]=0,r[1]=1,r[2]=0,r[3]=0,r[4]=1,r[5]=0,r[6]=0,r[7]=1,r[8]=0,r[9]=0,r[10]=1,r[11]=0,n.bitangent=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:r})}i=new Uint16Array(2*3),i[0]=0,i[1]=1,i[2]=2,i[3]=0,i[4]=2,i[5]=3}return new at({attributes:n,indices:i,primitiveType:Me.TRIANGLES,boundingSphere:new ae(d.ZERO,Math.sqrt(2))})};var ck=FA;function BA(){this._workerName="createPlaneOutlineGeometry"}BA.packedLength=0;BA.pack=function(e,t){return t};BA.unpack=function(e,t,n){return l(n)?n:new BA};var my=new d(-.5,-.5,0),lk=new d(.5,.5,0);BA.createGeometry=function(){let e=new hn,t=new Uint16Array(4*2),n=new Float64Array(4*3);return n[0]=my.x,n[1]=my.y,n[2]=my.z,n[3]=lk.x,n[4]=my.y,n[5]=my.z,n[6]=lk.x,n[7]=lk.y,n[8]=my.z,n[9]=my.x,n[10]=lk.y,n[11]=my.z,e.position=new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:n}),t[0]=0,t[1]=1,t[2]=1,t[3]=2,t[4]=2,t[5]=3,t[6]=3,t[7]=0,new at({attributes:e,indices:t,primitiveType:Me.LINES,boundingSphere:new ae(d.ZERO,Math.sqrt(2))})};var uk=BA;var B$e=new d,Sfe=new z;function k$e(e){this.id=e,this.vertexFormat=void 0,this.plane=void 0,this.dimensions=void 0}function Vf(e,t){ii.call(this,{entity:e,scene:t,geometryOptions:new k$e(e),geometryPropertyName:"plane",observedPropertyNames:["availability","position","orientation","plane"]}),this._onEntityPropertyChanged(e,"plane",e.plane,void 0)}l(Object.create)&&(Vf.prototype=Object.create(ii.prototype),Vf.prototype.constructor=Vf);Vf.prototype.createFillGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i,o,r=new yn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e)),s=this._distanceDisplayConditionProperty.getValue(e),a=Bn.fromDistanceDisplayCondition(s);if(this._materialProperty instanceof zt){let _;l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||n)&&(_=this._materialProperty.color.getValue(e,Sfe)),l(_)||(_=z.WHITE),o=Wt.fromColor(_),i={show:r,distanceDisplayCondition:a,color:o}}else i={show:r,distanceDisplayCondition:a};let c=t.plane,u=this._options,f=t.computeModelMatrix(e),h=q.getValueOrDefault(c.plane,e,u.plane),p=q.getValueOrUndefined(c.dimensions,e,u.dimensions);return u.plane=h,u.dimensions=p,f=d7(h,p,f,f),new wt({id:t,geometry:new ck(this._options),modelMatrix:f,attributes:i})};Vf.prototype.createOutlineGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=q.getValueOrDefault(this._outlineColorProperty,e,z.BLACK,Sfe),o=this._distanceDisplayConditionProperty.getValue(e),r=t.plane,s=this._options,a=t.computeModelMatrix(e),c=q.getValueOrDefault(r.plane,e,s.plane),u=q.getValueOrUndefined(r.dimensions,e,s.dimensions);return s.plane=c,s.dimensions=u,a=d7(c,u,a,a),new wt({id:t,geometry:new uk,modelMatrix:a,attributes:{show:new yn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e)),color:Wt.fromColor(i),distanceDisplayCondition:Bn.fromDistanceDisplayCondition(o)}})};Vf.prototype._isHidden=function(e,t){return!l(t.plane)||!l(t.dimensions)||!l(e.position)||ii.prototype._isHidden.call(this,e,t)};Vf.prototype._getIsClosed=function(e){return!1};Vf.prototype._isDynamic=function(e,t){return!e.position.isConstant||!q.isConstant(e.orientation)||!t.plane.isConstant||!t.dimensions.isConstant||!q.isConstant(t.outlineWidth)};Vf.prototype._setStaticOptions=function(e,t){let n=this._materialProperty instanceof zt,i=this._options;i.vertexFormat=n?cn.VERTEX_FORMAT:so.MaterialSupport.TEXTURED.vertexFormat,i.plane=t.plane.getValue(He.MINIMUM_VALUE,i.plane),i.dimensions=t.dimensions.getValue(He.MINIMUM_VALUE,i.dimensions)};Vf.DynamicGeometryUpdater=kA;function kA(e,t,n){ni.call(this,e,t,n)}l(Object.create)&&(kA.prototype=Object.create(ni.prototype),kA.prototype.constructor=kA);kA.prototype._isHidden=function(e,t,n){let i=this._options,o=q.getValueOrUndefined(e.position,n,B$e);return!l(o)||!l(i.plane)||!l(i.dimensions)||ni.prototype._isHidden.call(this,e,t,n)};kA.prototype._setOptions=function(e,t,n){let i=this._options;i.plane=q.getValueOrDefault(t.plane,n,i.plane),i.dimensions=q.getValueOrUndefined(t.dimensions,n,i.dimensions)};var V$e=new d,U$e=new d,z$e=new d,H$e=new d,G$e=new $,W$e=new $,j$e=new F;function d7(e,t,n,i){let o=e.normal,r=e.distance,s=d.multiplyByScalar(o,-r,z$e),a=d.clone(d.UNIT_Z,U$e);P.equalsEpsilon(Math.abs(d.dot(a,o)),1,P.EPSILON8)&&(a=d.clone(d.UNIT_Y,a));let c=d.cross(a,o,V$e);a=d.cross(o,c,a),d.normalize(c,c),d.normalize(a,a);let u=G$e;$.setColumn(u,0,c,u),$.setColumn(u,1,a,u),$.setColumn(u,2,o,u);let f=d.fromElements(t.x,t.y,1,H$e),h=$.multiplyByScale(u,f,W$e),p=F.fromRotationTranslation(h,s,j$e);return F.multiplyTransformation(n,p,i)}Vf.createPrimitiveMatrix=d7;var fk=Vf;var q$e=new d,Y$e=new qe,X$e=new U,K$e=new U,Z$e=new d,$$e=new d,Q$e=new d,MD=new d,J$e=new d,eQe=new d,vfe=new Oe,tQe=new $,nQe=new $,iQe=new d;function oQe(e,t,n,i,o,r,s,a,c){let u=e.positions,f=ri.triangulate(e.positions2D,e.holes);f.length<3&&(f=[0,1,2]);let h=Ne.createTypedArray(u.length,f.length);h.set(f);let p=tQe;if(i!==0){let g=Oe.fromAxisAngle(s,i,vfe);if(p=$.fromQuaternion(g,p),t.tangent||t.bitangent){g=Oe.fromAxisAngle(s,-i,vfe);let E=$.fromQuaternion(g,nQe);a=d.normalize($.multiplyByVector(E,a,a),a),t.bitangent&&(c=d.normalize(d.cross(s,a,c),c))}}else p=$.clone($.IDENTITY,p);let _=K$e;t.st&&(_.x=n.x,_.y=n.y);let m=u.length,x=m*3,b=new Float64Array(x),T=t.normal?new Float32Array(x):void 0,C=t.tangent?new Float32Array(x):void 0,A=t.bitangent?new Float32Array(x):void 0,S=t.st?new Float32Array(m*2):void 0,v=0,D=0,O=0,R=0,M=0;for(let g=0;g<m;g++){let E=u[g];if(b[v++]=E.x,b[v++]=E.y,b[v++]=E.z,t.st)if(l(o)&&o.positions.length===m)S[M++]=o.positions[g].x,S[M++]=o.positions[g].y;else{let w=$.multiplyByVector(p,E,q$e),I=r(w,X$e);U.subtract(I,_,I);let N=P.clamp(I.x/n.width,0,1),B=P.clamp(I.y/n.height,0,1);S[M++]=N,S[M++]=B}t.normal&&(T[D++]=s.x,T[D++]=s.y,T[D++]=s.z),t.tangent&&(C[R++]=a.x,C[R++]=a.y,C[R++]=a.z),t.bitangent&&(A[O++]=c.x,A[O++]=c.y,A[O++]=c.z)}let L=new hn;return t.position&&(L.position=new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:b})),t.normal&&(L.normal=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:T})),t.tangent&&(L.tangent=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:C})),t.bitangent&&(L.bitangent=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:A})),t.st&&(L.st=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:S})),new at({attributes:L,indices:h,primitiveType:Me.TRIANGLES})}function Yx(e){e=y(e,y.EMPTY_OBJECT);let t=e.polygonHierarchy,n=e.textureCoordinates,i=y(e.vertexFormat,Ie.DEFAULT);this._vertexFormat=Ie.clone(i),this._polygonHierarchy=t,this._stRotation=y(e.stRotation,0),this._ellipsoid=ee.clone(y(e.ellipsoid,ee.default)),this._workerName="createCoplanarPolygonGeometry",this._textureCoordinates=n,this.packedLength=Un.computeHierarchyPackedLength(t,d)+Ie.packedLength+ee.packedLength+(l(n)?Un.computeHierarchyPackedLength(n,U):1)+2}Yx.fromPositions=function(e){e=y(e,y.EMPTY_OBJECT);let t={polygonHierarchy:{positions:e.positions},vertexFormat:e.vertexFormat,stRotation:e.stRotation,ellipsoid:e.ellipsoid,textureCoordinates:e.textureCoordinates};return new Yx(t)};Yx.pack=function(e,t,n){return n=y(n,0),n=Un.packPolygonHierarchy(e._polygonHierarchy,t,n,d),ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,Ie.pack(e._vertexFormat,t,n),n+=Ie.packedLength,t[n++]=e._stRotation,l(e._textureCoordinates)?n=Un.packPolygonHierarchy(e._textureCoordinates,t,n,U):t[n++]=-1,t[n++]=e.packedLength,t};var rQe=ee.clone(ee.UNIT_SPHERE),sQe=new Ie,aQe={polygonHierarchy:{}};Yx.unpack=function(e,t,n){t=y(t,0);let i=Un.unpackPolygonHierarchy(e,t,d);t=i.startingIndex,delete i.startingIndex;let o=ee.unpack(e,t,rQe);t+=ee.packedLength;let r=Ie.unpack(e,t,sQe);t+=Ie.packedLength;let s=e[t++],a=e[t]===-1?void 0:Un.unpackPolygonHierarchy(e,t,U);l(a)?(t=a.startingIndex,delete a.startingIndex):t++;let c=e[t++];return l(n)||(n=new Yx(aQe)),n._polygonHierarchy=i,n._ellipsoid=ee.clone(o,n._ellipsoid),n._vertexFormat=Ie.clone(r,n._vertexFormat),n._stRotation=s,n._textureCoordinates=a,n.packedLength=c,n};Yx.createGeometry=function(e){let t=e._vertexFormat,n=e._polygonHierarchy,i=e._stRotation,o=e._textureCoordinates,r=l(o),s=n.positions;if(s=bo(s,d.equalsEpsilon,!0),s.length<3)return;let a=Z$e,c=$$e,u=Q$e,f=J$e,h=eQe;if(!j_.computeProjectTo2DArguments(s,MD,f,h))return;if(a=d.cross(f,h,a),a=d.normalize(a,a),!d.equalsEpsilon(MD,d.ZERO,P.EPSILON6)){let M=e._ellipsoid.geodeticSurfaceNormal(MD,iQe);d.dot(a,M)<0&&(a=d.negate(a,a),f=d.negate(f,f))}let _=j_.createProjectPointsTo2DFunction(MD,f,h),m=j_.createProjectPointTo2DFunction(MD,f,h);t.tangent&&(c=d.clone(f,c)),t.bitangent&&(u=d.clone(h,u));let x=Un.polygonsFromHierarchy(n,r,_,!1),b=x.hierarchy,T=x.polygons,C=function(M){return M},A=r?Un.polygonsFromHierarchy(o,!0,C,!1).polygons:void 0;if(b.length===0)return;s=b[0].outerRing;let S=ae.fromPoints(s),v=Un.computeBoundingRectangle(a,m,s,i,Y$e),D=[];for(let M=0;M<T.length;M++){let L=new wt({geometry:oQe(T[M],t,v,i,r?A[M]:void 0,m,a,c,u)});D.push(L)}let O=Nn.combineInstances(D)[0];O.attributes.position.values=new Float64Array(O.attributes.position.values),O.indices=Ne.createTypedArray(O.attributes.position.values.length/3,O.indices);let R=O.attributes;return t.position||delete R.position,new at({attributes:R,indices:O.indices,primitiveType:O.primitiveType,boundingSphere:S})};var dk=Yx;var wfe=[],hk=[];function cQe(e,t,n,i,o){let s=ns.fromPoints(t,e).projectPointsOntoPlane(t,wfe);ri.computeWindingOrder2D(s)===gs.CLOCKWISE&&(s.reverse(),t=t.slice().reverse());let c,u,f=t.length,h=0;if(i)for(c=new Float64Array(f*2*3),u=0;u<f;u++){let m=t[u],x=t[(u+1)%f];c[h++]=m.x,c[h++]=m.y,c[h++]=m.z,c[h++]=x.x,c[h++]=x.y,c[h++]=x.z}else{let m=0;if(o===tn.GEODESIC)for(u=0;u<f;u++)m+=Un.subdivideLineCount(t[u],t[(u+1)%f],n);else if(o===tn.RHUMB)for(u=0;u<f;u++)m+=Un.subdivideRhumbLineCount(e,t[u],t[(u+1)%f],n);for(c=new Float64Array(m*3),u=0;u<f;u++){let x;o===tn.GEODESIC?x=Un.subdivideLine(t[u],t[(u+1)%f],n,hk):o===tn.RHUMB&&(x=Un.subdivideRhumbLine(e,t[u],t[(u+1)%f],n,hk));let b=x.length;for(let T=0;T<b;++T)c[h++]=x[T]}}f=c.length/3;let p=f*2,_=Ne.createTypedArray(f,p);for(h=0,u=0;u<f-1;u++)_[h++]=u,_[h++]=u+1;return _[h++]=f-1,_[h++]=0,new wt({geometry:new at({attributes:new hn({position:new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:c})}),indices:_,primitiveType:Me.LINES})})}function lQe(e,t,n,i,o){let s=ns.fromPoints(t,e).projectPointsOntoPlane(t,wfe);ri.computeWindingOrder2D(s)===gs.CLOCKWISE&&(s.reverse(),t=t.slice().reverse());let c,u,f=t.length,h=new Array(f),p=0;if(i)for(c=new Float64Array(f*2*3*2),u=0;u<f;++u){h[u]=p/3;let b=t[u],T=t[(u+1)%f];c[p++]=b.x,c[p++]=b.y,c[p++]=b.z,c[p++]=T.x,c[p++]=T.y,c[p++]=T.z}else{let b=0;if(o===tn.GEODESIC)for(u=0;u<f;u++)b+=Un.subdivideLineCount(t[u],t[(u+1)%f],n);else if(o===tn.RHUMB)for(u=0;u<f;u++)b+=Un.subdivideRhumbLineCount(e,t[u],t[(u+1)%f],n);for(c=new Float64Array(b*3*2),u=0;u<f;++u){h[u]=p/3;let T;o===tn.GEODESIC?T=Un.subdivideLine(t[u],t[(u+1)%f],n,hk):o===tn.RHUMB&&(T=Un.subdivideRhumbLine(e,t[u],t[(u+1)%f],n,hk));let C=T.length;for(let A=0;A<C;++A)c[p++]=T[A]}}f=c.length/(3*2);let _=h.length,m=(f*2+_)*2,x=Ne.createTypedArray(f+_,m);for(p=0,u=0;u<f;++u)x[p++]=u,x[p++]=(u+1)%f,x[p++]=u+f,x[p++]=(u+1)%f+f;for(u=0;u<_;u++){let b=h[u];x[p++]=b,x[p++]=b+f}return new wt({geometry:new at({attributes:new hn({position:new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:c})}),indices:x,primitiveType:Me.LINES})})}function Xx(e){let t=e.polygonHierarchy,n=y(e.ellipsoid,ee.default),i=y(e.granularity,P.RADIANS_PER_DEGREE),o=y(e.perPositionHeight,!1),r=o&&l(e.extrudedHeight),s=y(e.arcType,tn.GEODESIC),a=y(e.height,0),c=y(e.extrudedHeight,a);if(!r){let u=Math.max(a,c);c=Math.min(a,c),a=u}this._ellipsoid=ee.clone(n),this._granularity=i,this._height=a,this._extrudedHeight=c,this._arcType=s,this._polygonHierarchy=t,this._perPositionHeight=o,this._perPositionHeightExtrude=r,this._offsetAttribute=e.offsetAttribute,this._workerName="createPolygonOutlineGeometry",this.packedLength=Un.computeHierarchyPackedLength(t,d)+ee.packedLength+8}Xx.pack=function(e,t,n){return n=y(n,0),n=Un.packPolygonHierarchy(e._polygonHierarchy,t,n,d),ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,t[n++]=e._height,t[n++]=e._extrudedHeight,t[n++]=e._granularity,t[n++]=e._perPositionHeightExtrude?1:0,t[n++]=e._perPositionHeight?1:0,t[n++]=e._arcType,t[n++]=y(e._offsetAttribute,-1),t[n]=e.packedLength,t};var uQe=ee.clone(ee.UNIT_SPHERE),fQe={polygonHierarchy:{}};Xx.unpack=function(e,t,n){t=y(t,0);let i=Un.unpackPolygonHierarchy(e,t,d);t=i.startingIndex,delete i.startingIndex;let o=ee.unpack(e,t,uQe);t+=ee.packedLength;let r=e[t++],s=e[t++],a=e[t++],c=e[t++]===1,u=e[t++]===1,f=e[t++],h=e[t++],p=e[t];return l(n)||(n=new Xx(fQe)),n._polygonHierarchy=i,n._ellipsoid=ee.clone(o,n._ellipsoid),n._height=r,n._extrudedHeight=s,n._granularity=a,n._perPositionHeight=u,n._perPositionHeightExtrude=c,n._arcType=f,n._offsetAttribute=h===-1?void 0:h,n.packedLength=p,n};Xx.fromPositions=function(e){e=y(e,y.EMPTY_OBJECT);let t={polygonHierarchy:{positions:e.positions},height:e.height,extrudedHeight:e.extrudedHeight,ellipsoid:e.ellipsoid,granularity:e.granularity,perPositionHeight:e.perPositionHeight,arcType:e.arcType,offsetAttribute:e.offsetAttribute};return new Xx(t)};Xx.createGeometry=function(e){let t=e._ellipsoid,n=e._granularity,i=e._polygonHierarchy,o=e._perPositionHeight,r=e._arcType,s=Un.polygonOutlinesFromHierarchy(i,!o,t);if(s.length===0)return;let a,c=[],u=P.chordLength(n,t.maximumRadius),f=e._height,h=e._extrudedHeight,p=e._perPositionHeightExtrude||!P.equalsEpsilon(f,h,0,P.EPSILON2),_,m;if(p)for(m=0;m<s.length;m++){if(a=lQe(t,s[m],u,o,r),a.geometry=Un.scaleToGeodeticHeightExtruded(a.geometry,f,h,t,o),l(e._offsetAttribute)){let T=a.geometry.attributes.position.values.length/3,C=new Uint8Array(T);e._offsetAttribute===sn.TOP?C=C.fill(1,0,T/2):(_=e._offsetAttribute===sn.NONE?0:1,C=C.fill(_)),a.geometry.attributes.applyOffset=new ve({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:C})}c.push(a)}else for(m=0;m<s.length;m++){if(a=cQe(t,s[m],u,o,r),a.geometry.attributes.position.values=ri.scaleToGeodeticHeight(a.geometry.attributes.position.values,f,t,!o),l(e._offsetAttribute)){let T=a.geometry.attributes.position.values.length;_=e._offsetAttribute===sn.NONE?0:1;let C=new Uint8Array(T/3).fill(_);a.geometry.attributes.applyOffset=new ve({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:C})}c.push(a)}let x=Nn.combineInstances(c)[0],b=ae.fromVertices(x.attributes.position.values);return new at({attributes:x.attributes,indices:x.indices,primitiveType:x.primitiveType,boundingSphere:b,offsetAttribute:e._offsetAttribute})};var mk=Xx;var Dfe="Entity polygons cannot have both height and perPositionHeight. height will be ignored",Ife="heightReference is not supported for entity polygons with perPositionHeight. heightReference will be ignored",Pfe=new z,Rfe=d.ZERO,Ofe=new d,Mfe=new se,dQe=[],hQe=new U;function mQe(e){this.id=e,this.vertexFormat=void 0,this.polygonHierarchy=void 0,this.perPositionHeight=void 0,this.closeTop=void 0,this.closeBottom=void 0,this.height=void 0,this.extrudedHeight=void 0,this.granularity=void 0,this.stRotation=void 0,this.offsetAttribute=void 0,this.arcType=void 0,this.textureCoordinates=void 0}function _u(e,t){Gn.call(this,{entity:e,scene:t,geometryOptions:new mQe(e),geometryPropertyName:"polygon",observedPropertyNames:["availability","polygon"]}),this._onEntityPropertyChanged(e,"polygon",e.polygon,void 0)}l(Object.create)&&(_u.prototype=Object.create(Gn.prototype),_u.prototype.constructor=_u);_u.prototype.createFillGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=this._options,o={show:new yn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e)),distanceDisplayCondition:Bn.fromDistanceDisplayCondition(this._distanceDisplayConditionProperty.getValue(e)),offset:void 0,color:void 0};if(this._materialProperty instanceof zt){let s;l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||n)&&(s=this._materialProperty.color.getValue(e,Pfe)),l(s)||(s=z.WHITE),o.color=Wt.fromColor(s)}l(i.offsetAttribute)&&(o.offset=Qi.fromCartesian3(q.getValueOrDefault(this._terrainOffsetProperty,e,Rfe,Ofe)));let r;return i.perPositionHeight&&!l(i.extrudedHeight)?r=new dk(i):r=new A_(i),new wt({id:t,geometry:r,attributes:o})};_u.prototype.createOutlineGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=this._options,o=q.getValueOrDefault(this._outlineColorProperty,e,z.BLACK,Pfe),r=this._distanceDisplayConditionProperty.getValue(e),s={show:new yn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e)),color:Wt.fromColor(o),distanceDisplayCondition:Bn.fromDistanceDisplayCondition(r),offset:void 0};l(i.offsetAttribute)&&(s.offset=Qi.fromCartesian3(q.getValueOrDefault(this._terrainOffsetProperty,e,Rfe,Ofe)));let a;return i.perPositionHeight&&!l(i.extrudedHeight)?a=new Ld(i):a=new mk(i),new wt({id:t,geometry:a,attributes:s})};_u.prototype._computeCenter=function(e,t){let n=q.getValueOrUndefined(this._entity.polygon.hierarchy,e);if(!l(n))return;let i=n.positions;if(i.length===0)return;let o=this._scene.ellipsoid,r=ns.fromPoints(i,o),s=r.projectPointsOntoPlane(i,dQe),a=s.length,c=0,u=a-1,f=new U;for(let p=0;p<a;u=p++){let _=s[p],m=s[u],x=_.x*m.y-m.x*_.y,b=U.add(_,m,hQe);b=U.multiplyByScalar(b,x,b),f=U.add(f,b,f),c+=x}let h=1/(c*3);return f=U.multiplyByScalar(f,h,f),r.projectPointOntoEllipsoid(f,t)};_u.prototype._isHidden=function(e,t){return!l(t.hierarchy)||ii.prototype._isHidden.call(this,e,t)};_u.prototype._isOnTerrain=function(e,t){let n=Gn.prototype._isOnTerrain.call(this,e,t),i=t.perPositionHeight,o=l(i)&&(i.isConstant?i.getValue(He.MINIMUM_VALUE):!0);return n&&!o};_u.prototype._isDynamic=function(e,t){return!t.hierarchy.isConstant||!q.isConstant(t.height)||!q.isConstant(t.extrudedHeight)||!q.isConstant(t.granularity)||!q.isConstant(t.stRotation)||!q.isConstant(t.textureCoordinates)||!q.isConstant(t.outlineWidth)||!q.isConstant(t.perPositionHeight)||!q.isConstant(t.closeTop)||!q.isConstant(t.closeBottom)||!q.isConstant(t.zIndex)||!q.isConstant(t.arcType)||this._onTerrain&&!q.isConstant(this._materialProperty)&&!(this._materialProperty instanceof zt)};_u.prototype._setStaticOptions=function(e,t){let n=this._materialProperty instanceof zt,i=this._options;i.vertexFormat=n?cn.VERTEX_FORMAT:so.MaterialSupport.TEXTURED.vertexFormat;let o=t.hierarchy.getValue(He.MINIMUM_VALUE),r=q.getValueOrUndefined(t.height,He.MINIMUM_VALUE),s=q.getValueOrDefault(t.heightReference,He.MINIMUM_VALUE,Ye.NONE),a=q.getValueOrUndefined(t.extrudedHeight,He.MINIMUM_VALUE),c=q.getValueOrDefault(t.extrudedHeightReference,He.MINIMUM_VALUE,Ye.NONE),u=q.getValueOrDefault(t.perPositionHeight,He.MINIMUM_VALUE,!1);r=Gn.getGeometryHeight(r,s);let f;if(u?(l(r)&&(r=void 0,xt(Dfe)),s!==Ye.NONE&&u&&(r=void 0,xt(Ife))):(l(a)&&!l(r)&&(r=0),f=Gn.computeGeometryOffsetAttribute(r,s,a,c)),i.polygonHierarchy=o,i.granularity=q.getValueOrUndefined(t.granularity,He.MINIMUM_VALUE),i.stRotation=q.getValueOrUndefined(t.stRotation,He.MINIMUM_VALUE),i.perPositionHeight=u,i.closeTop=q.getValueOrDefault(t.closeTop,He.MINIMUM_VALUE,!0),i.closeBottom=q.getValueOrDefault(t.closeBottom,He.MINIMUM_VALUE,!0),i.offsetAttribute=f,i.height=r,i.arcType=q.getValueOrDefault(t.arcType,He.MINIMUM_VALUE,tn.GEODESIC),i.textureCoordinates=q.getValueOrUndefined(t.textureCoordinates,He.MINIMUM_VALUE),a=Gn.getGeometryExtrudedHeight(a,c),a===Gn.CLAMP_TO_GROUND){let h=A_.computeRectangleFromPositions(i.polygonHierarchy.positions,i.ellipsoid,i.arcType,Mfe);a=li.getMinimumMaximumHeights(h).minimumTerrainHeight}i.extrudedHeight=a};_u.prototype._getIsClosed=function(e){let t=e.height,n=e.extrudedHeight,i=l(n)&&n!==t;return!e.perPositionHeight&&(!i&&t===0||i&&e.closeTop&&e.closeBottom)};_u.DynamicGeometryUpdater=VA;function VA(e,t,n){ni.call(this,e,t,n)}l(Object.create)&&(VA.prototype=Object.create(ni.prototype),VA.prototype.constructor=VA);VA.prototype._isHidden=function(e,t,n){return!l(this._options.polygonHierarchy)||ni.prototype._isHidden.call(this,e,t,n)};VA.prototype._setOptions=function(e,t,n){let i=this._options;i.polygonHierarchy=q.getValueOrUndefined(t.hierarchy,n);let o=q.getValueOrUndefined(t.height,n),r=q.getValueOrDefault(t.heightReference,n,Ye.NONE),s=q.getValueOrDefault(t.extrudedHeightReference,n,Ye.NONE),a=q.getValueOrUndefined(t.extrudedHeight,n),c=q.getValueOrUndefined(t.perPositionHeight,n);o=Gn.getGeometryHeight(o,s);let u;if(c?(l(o)&&(o=void 0,xt(Dfe)),r!==Ye.NONE&&c&&(o=void 0,xt(Ife))):(l(a)&&!l(o)&&(o=0),u=Gn.computeGeometryOffsetAttribute(o,r,a,s)),i.granularity=q.getValueOrUndefined(t.granularity,n),i.stRotation=q.getValueOrUndefined(t.stRotation,n),i.textureCoordinates=q.getValueOrUndefined(t.textureCoordinates,n),i.perPositionHeight=q.getValueOrUndefined(t.perPositionHeight,n),i.closeTop=q.getValueOrDefault(t.closeTop,n,!0),i.closeBottom=q.getValueOrDefault(t.closeBottom,n,!0),i.offsetAttribute=u,i.height=o,i.arcType=q.getValueOrDefault(t.arcType,n,tn.GEODESIC),a=Gn.getGeometryExtrudedHeight(a,s),a===Gn.CLAMP_TO_GROUND){let f=A_.computeRectangleFromPositions(i.polygonHierarchy.positions,i.ellipsoid,i.arcType,Mfe);a=li.getMinimumMaximumHeights(f).minimumTerrainHeight}i.extrudedHeight=a};var pk=_u;function pQe(e,t,n,i){let o=new hn;i.position&&(o.position=new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:e}));let r=t.length,s=e.length/3,a=(s-r*2)/(r*2),c=ri.triangulate(t),u=(a-1)*r*6+c.length*2,f=Ne.createTypedArray(s,u),h,p,_,m,x,b,T=r*2,C=0;for(h=0;h<a-1;h++){for(p=0;p<r-1;p++)_=p*2+h*r*2,b=_+T,m=_+1,x=m+T,f[C++]=m,f[C++]=_,f[C++]=x,f[C++]=x,f[C++]=_,f[C++]=b;_=r*2-2+h*r*2,m=_+1,x=m+T,b=_+T,f[C++]=m,f[C++]=_,f[C++]=x,f[C++]=x,f[C++]=_,f[C++]=b}if(i.st||i.tangent||i.bitangent){let v=new Float32Array(s*2),D=1/(a-1),O=1/n.height,R=n.height/2,M,L,g=0;for(h=0;h<a;h++){for(M=h*D,L=O*(t[0].y+R),v[g++]=M,v[g++]=L,p=1;p<r;p++)L=O*(t[p].y+R),v[g++]=M,v[g++]=L,v[g++]=M,v[g++]=L;L=O*(t[0].y+R),v[g++]=M,v[g++]=L}for(p=0;p<r;p++)M=0,L=O*(t[p].y+R),v[g++]=M,v[g++]=L;for(p=0;p<r;p++)M=(a-1)*D,L=O*(t[p].y+R),v[g++]=M,v[g++]=L;o.st=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:new Float32Array(v)})}let A=s-r*2;for(h=0;h<c.length;h+=3){let v=c[h]+A,D=c[h+1]+A,O=c[h+2]+A;f[C++]=v,f[C++]=D,f[C++]=O,f[C++]=O+r,f[C++]=D+r,f[C++]=v+r}let S=new at({attributes:o,indices:f,boundingSphere:ae.fromVertices(e),primitiveType:Me.TRIANGLES});if(i.normal&&(S=Nn.computeNormal(S)),i.tangent||i.bitangent){try{S=Nn.computeTangentAndBitangent(S)}catch{xt("polyline-volume-tangent-bitangent","Unable to compute tangents and bitangents for polyline volume geometry")}i.tangent||(S.attributes.tangent=void 0),i.bitangent||(S.attributes.bitangent=void 0),i.st||(S.attributes.st=void 0)}return S}function ND(e){e=y(e,y.EMPTY_OBJECT);let t=e.polylinePositions,n=e.shapePositions;this._positions=t,this._shape=n,this._ellipsoid=ee.clone(y(e.ellipsoid,ee.default)),this._cornerType=y(e.cornerType,Ni.ROUNDED),this._vertexFormat=Ie.clone(y(e.vertexFormat,Ie.DEFAULT)),this._granularity=y(e.granularity,P.RADIANS_PER_DEGREE),this._workerName="createPolylineVolumeGeometry";let i=1+t.length*d.packedLength;i+=1+n.length*U.packedLength,this.packedLength=i+ee.packedLength+Ie.packedLength+2}ND.pack=function(e,t,n){n=y(n,0);let i,o=e._positions,r=o.length;for(t[n++]=r,i=0;i<r;++i,n+=d.packedLength)d.pack(o[i],t,n);let s=e._shape;for(r=s.length,t[n++]=r,i=0;i<r;++i,n+=U.packedLength)U.pack(s[i],t,n);return ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,Ie.pack(e._vertexFormat,t,n),n+=Ie.packedLength,t[n++]=e._cornerType,t[n]=e._granularity,t};var Lfe=ee.clone(ee.UNIT_SPHERE),Nfe=new Ie,LD={polylinePositions:void 0,shapePositions:void 0,ellipsoid:Lfe,vertexFormat:Nfe,cornerType:void 0,granularity:void 0};ND.unpack=function(e,t,n){t=y(t,0);let i,o=e[t++],r=new Array(o);for(i=0;i<o;++i,t+=d.packedLength)r[i]=d.unpack(e,t);o=e[t++];let s=new Array(o);for(i=0;i<o;++i,t+=U.packedLength)s[i]=U.unpack(e,t);let a=ee.unpack(e,t,Lfe);t+=ee.packedLength;let c=Ie.unpack(e,t,Nfe);t+=Ie.packedLength;let u=e[t++],f=e[t];return l(n)?(n._positions=r,n._shape=s,n._ellipsoid=ee.clone(a,n._ellipsoid),n._vertexFormat=Ie.clone(c,n._vertexFormat),n._cornerType=u,n._granularity=f,n):(LD.polylinePositions=r,LD.shapePositions=s,LD.cornerType=u,LD.granularity=f,new ND(LD))};var gQe=new qe;ND.createGeometry=function(e){let t=e._positions,n=bo(t,d.equalsEpsilon),i=e._shape;if(i=cm.removeDuplicatesFromShape(i),n.length<2||i.length<3)return;ri.computeWindingOrder2D(i)===gs.CLOCKWISE&&i.reverse();let o=qe.fromPoints(i,gQe),r=cm.computePositions(n,i,o,e,!0);return pQe(r,i,o,e._vertexFormat)};var gk=ND;function _Qe(e,t){let n=new hn;n.position=new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:e});let i=t.length,o=n.position.values.length/3,s=e.length/3/i,a=Ne.createTypedArray(o,2*i*(s+1)),c,u,f=0;c=0;let h=c*i;for(u=0;u<i-1;u++)a[f++]=u+h,a[f++]=u+h+1;for(a[f++]=i-1+h,a[f++]=h,c=s-1,h=c*i,u=0;u<i-1;u++)a[f++]=u+h,a[f++]=u+h+1;for(a[f++]=i-1+h,a[f++]=h,c=0;c<s-1;c++){let _=i*c,m=_+i;for(u=0;u<i;u++)a[f++]=u+_,a[f++]=u+m}return new at({attributes:n,indices:Ne.createTypedArray(o,a),boundingSphere:ae.fromVertices(e),primitiveType:Me.LINES})}function BD(e){e=y(e,y.EMPTY_OBJECT);let t=e.polylinePositions,n=e.shapePositions;this._positions=t,this._shape=n,this._ellipsoid=ee.clone(y(e.ellipsoid,ee.default)),this._cornerType=y(e.cornerType,Ni.ROUNDED),this._granularity=y(e.granularity,P.RADIANS_PER_DEGREE),this._workerName="createPolylineVolumeOutlineGeometry";let i=1+t.length*d.packedLength;i+=1+n.length*U.packedLength,this.packedLength=i+ee.packedLength+2}BD.pack=function(e,t,n){n=y(n,0);let i,o=e._positions,r=o.length;for(t[n++]=r,i=0;i<r;++i,n+=d.packedLength)d.pack(o[i],t,n);let s=e._shape;for(r=s.length,t[n++]=r,i=0;i<r;++i,n+=U.packedLength)U.pack(s[i],t,n);return ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,t[n++]=e._cornerType,t[n]=e._granularity,t};var Ffe=ee.clone(ee.UNIT_SPHERE),FD={polylinePositions:void 0,shapePositions:void 0,ellipsoid:Ffe,height:void 0,cornerType:void 0,granularity:void 0};BD.unpack=function(e,t,n){t=y(t,0);let i,o=e[t++],r=new Array(o);for(i=0;i<o;++i,t+=d.packedLength)r[i]=d.unpack(e,t);o=e[t++];let s=new Array(o);for(i=0;i<o;++i,t+=U.packedLength)s[i]=U.unpack(e,t);let a=ee.unpack(e,t,Ffe);t+=ee.packedLength;let c=e[t++],u=e[t];return l(n)?(n._positions=r,n._shape=s,n._ellipsoid=ee.clone(a,n._ellipsoid),n._cornerType=c,n._granularity=u,n):(FD.polylinePositions=r,FD.shapePositions=s,FD.cornerType=c,FD.granularity=u,new BD(FD))};var yQe=new qe;BD.createGeometry=function(e){let t=e._positions,n=bo(t,d.equalsEpsilon),i=e._shape;if(i=cm.removeDuplicatesFromShape(i),n.length<2||i.length<3)return;ri.computeWindingOrder2D(i)===gs.CLOCKWISE&&i.reverse();let o=qe.fromPoints(i,yQe),r=cm.computePositions(n,i,o,e,!1);return _Qe(r,i)};var _k=BD;var Bfe=new z;function xQe(e){this.id=e,this.vertexFormat=void 0,this.polylinePositions=void 0,this.shapePositions=void 0,this.cornerType=void 0,this.granularity=void 0}function gm(e,t){ii.call(this,{entity:e,scene:t,geometryOptions:new xQe(e),geometryPropertyName:"polylineVolume",observedPropertyNames:["availability","polylineVolume"]}),this._onEntityPropertyChanged(e,"polylineVolume",e.polylineVolume,void 0)}l(Object.create)&&(gm.prototype=Object.create(ii.prototype),gm.prototype.constructor=gm);gm.prototype.createFillGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i,o,r=new yn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e)),s=this._distanceDisplayConditionProperty.getValue(e),a=Bn.fromDistanceDisplayCondition(s);if(this._materialProperty instanceof zt){let c;l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||n)&&(c=this._materialProperty.color.getValue(e,Bfe)),l(c)||(c=z.WHITE),o=Wt.fromColor(c),i={show:r,distanceDisplayCondition:a,color:o}}else i={show:r,distanceDisplayCondition:a};return new wt({id:t,geometry:new gk(this._options),attributes:i})};gm.prototype.createOutlineGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=q.getValueOrDefault(this._outlineColorProperty,e,z.BLACK,Bfe),o=this._distanceDisplayConditionProperty.getValue(e);return new wt({id:t,geometry:new _k(this._options),attributes:{show:new yn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e)),color:Wt.fromColor(i),distanceDisplayCondition:Bn.fromDistanceDisplayCondition(o)}})};gm.prototype._isHidden=function(e,t){return!l(t.positions)||!l(t.shape)||ii.prototype._isHidden.call(this,e,t)};gm.prototype._isDynamic=function(e,t){return!t.positions.isConstant||!t.shape.isConstant||!q.isConstant(t.granularity)||!q.isConstant(t.outlineWidth)||!q.isConstant(t.cornerType)};gm.prototype._setStaticOptions=function(e,t){let n=t.granularity,i=t.cornerType,o=this._options,r=this._materialProperty instanceof zt;o.vertexFormat=r?cn.VERTEX_FORMAT:so.MaterialSupport.TEXTURED.vertexFormat,o.polylinePositions=t.positions.getValue(He.MINIMUM_VALUE,o.polylinePositions),o.shapePositions=t.shape.getValue(He.MINIMUM_VALUE,o.shape),o.granularity=l(n)?n.getValue(He.MINIMUM_VALUE):void 0,o.cornerType=l(i)?i.getValue(He.MINIMUM_VALUE):void 0};gm.DynamicGeometryUpdater=UA;function UA(e,t,n){ni.call(this,e,t,n)}l(Object.create)&&(UA.prototype=Object.create(ni.prototype),UA.prototype.constructor=UA);UA.prototype._isHidden=function(e,t,n){let i=this._options;return!l(i.polylinePositions)||!l(i.shapePositions)||ni.prototype._isHidden.call(this,e,t,n)};UA.prototype._setOptions=function(e,t,n){let i=this._options;i.polylinePositions=q.getValueOrUndefined(t.positions,n,i.polylinePositions),i.shapePositions=q.getValueOrUndefined(t.shape,n),i.granularity=q.getValueOrUndefined(t.granularity,n),i.cornerType=q.getValueOrUndefined(t.cornerType,n)};var yk=gm;var h7=new d,Ufe=new d,zfe=new d,Hfe=new d,Gfe=new se,bQe=new U,TQe=new ae,CQe=new ae;function Wfe(e,t){let n=new at({attributes:new hn,primitiveType:Me.TRIANGLES});return n.attributes.position=new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:t.positions}),e.normal&&(n.attributes.normal=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:t.normals})),e.tangent&&(n.attributes.tangent=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:t.tangents})),e.bitangent&&(n.attributes.bitangent=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:t.bitangents})),n}function AQe(e,t,n,i){let o=e.length,r=t.normal?new Float32Array(o):void 0,s=t.tangent?new Float32Array(o):void 0,a=t.bitangent?new Float32Array(o):void 0,c=0,u=Hfe,f=zfe,h=Ufe;if(t.normal||t.tangent||t.bitangent)for(let p=0;p<o;p+=3){let _=d.fromArray(e,p,h7),m=c+1,x=c+2;h=n.geodeticSurfaceNormal(_,h),(t.tangent||t.bitangent)&&(d.cross(d.UNIT_Z,h,f),$.multiplyByVector(i,f,f),d.normalize(f,f),t.bitangent&&d.normalize(d.cross(h,f,u),u)),t.normal&&(r[c]=h.x,r[m]=h.y,r[x]=h.z),t.tangent&&(s[c]=f.x,s[m]=f.y,s[x]=f.z),t.bitangent&&(a[c]=u.x,a[m]=u.y,a[x]=u.z),c+=3}return Wfe(t,{positions:e,normals:r,tangents:s,bitangents:a})}var m7=new d,jfe=new d;function EQe(e,t,n){let i=e.length,o=t.normal?new Float32Array(i):void 0,r=t.tangent?new Float32Array(i):void 0,s=t.bitangent?new Float32Array(i):void 0,a=0,c=0,u=0,f=!0,h=Hfe,p=zfe,_=Ufe;if(t.normal||t.tangent||t.bitangent)for(let m=0;m<i;m+=6){let x=d.fromArray(e,m,h7),b=d.fromArray(e,(m+6)%i,m7);if(f){let T=d.fromArray(e,(m+3)%i,jfe);d.subtract(b,x,b),d.subtract(T,x,T),_=d.normalize(d.cross(T,b,_),_),f=!1}d.equalsEpsilon(b,x,P.EPSILON10)&&(f=!0),(t.tangent||t.bitangent)&&(h=n.geodeticSurfaceNormal(x,h),t.tangent&&(p=d.normalize(d.cross(h,_,p),p))),t.normal&&(o[a++]=_.x,o[a++]=_.y,o[a++]=_.z,o[a++]=_.x,o[a++]=_.y,o[a++]=_.z),t.tangent&&(r[c++]=p.x,r[c++]=p.y,r[c++]=p.z,r[c++]=p.x,r[c++]=p.y,r[c++]=p.z),t.bitangent&&(s[u++]=h.x,s[u++]=h.y,s[u++]=h.z,s[u++]=h.x,s[u++]=h.y,s[u++]=h.z)}return Wfe(t,{positions:e,normals:o,tangents:r,bitangents:s})}function qfe(e,t){let n=e._vertexFormat,i=e._ellipsoid,o=t.height,r=t.width,s=t.northCap,a=t.southCap,c=0,u=o,f=o,h=0;s&&(c=1,f-=1,h+=1),a&&(u-=1,f-=1,h+=1),h+=r*f;let p=n.position?new Float64Array(h*3):void 0,_=n.st?new Float32Array(h*2):void 0,m=0,x=0,b=h7,T=bQe,C=Number.MAX_VALUE,A=Number.MAX_VALUE,S=-Number.MAX_VALUE,v=-Number.MAX_VALUE;for(let E=c;E<u;++E)for(let w=0;w<r;++w)Us.computePosition(t,i,n.st,E,w,b,T),p[m++]=b.x,p[m++]=b.y,p[m++]=b.z,n.st&&(_[x++]=T.x,_[x++]=T.y,C=Math.min(C,T.x),A=Math.min(A,T.y),S=Math.max(S,T.x),v=Math.max(v,T.y));if(s&&(Us.computePosition(t,i,n.st,0,0,b,T),p[m++]=b.x,p[m++]=b.y,p[m++]=b.z,n.st&&(_[x++]=T.x,_[x++]=T.y,C=T.x,A=T.y,S=T.x,v=T.y)),a&&(Us.computePosition(t,i,n.st,o-1,0,b,T),p[m++]=b.x,p[m++]=b.y,p[m]=b.z,n.st&&(_[x++]=T.x,_[x]=T.y,C=Math.min(C,T.x),A=Math.min(A,T.y),S=Math.max(S,T.x),v=Math.max(v,T.y))),n.st&&(C<0||A<0||S>1||v>1))for(let E=0;E<_.length;E+=2)_[E]=(_[E]-C)/(S-C),_[E+1]=(_[E+1]-A)/(v-A);let D=AQe(p,n,i,t.tangentRotationMatrix),O=6*(r-1)*(f-1);s&&(O+=3*(r-1)),a&&(O+=3*(r-1));let R=Ne.createTypedArray(h,O),M=0,L=0,g;for(g=0;g<f-1;++g){for(let E=0;E<r-1;++E){let w=M,I=w+r,N=I+1,B=w+1;R[L++]=w,R[L++]=I,R[L++]=B,R[L++]=B,R[L++]=I,R[L++]=N,++M}++M}if(s||a){let E=h-1,w=h-1;s&&a&&(E=h-2);let I,N;if(M=0,s)for(g=0;g<r-1;g++)I=M,N=I+1,R[L++]=E,R[L++]=I,R[L++]=N,++M;if(a)for(M=(f-1)*r,g=0;g<r-1;g++)I=M,N=I+1,R[L++]=I,R[L++]=w,R[L++]=N,++M}return D.indices=R,n.st&&(D.attributes.st=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:_})),D}function zA(e,t,n,i,o){return e[t++]=i[n],e[t++]=i[n+1],e[t++]=i[n+2],e[t++]=o[n],e[t++]=o[n+1],e[t]=o[n+2],e}function HA(e,t,n,i){return e[t++]=i[n],e[t++]=i[n+1],e[t++]=i[n],e[t]=i[n+1],e}var p7=new Ie;function SQe(e,t){let n=e._shadowVolume,i=e._offsetAttribute,o=e._vertexFormat,r=e._extrudedHeight,s=e._surfaceHeight,a=e._ellipsoid,c=t.height,u=t.width,f;if(n){let Be=Ie.clone(o,p7);Be.normal=!0,e._vertexFormat=Be}let h=qfe(e,t);n&&(e._vertexFormat=o);let p=ri.scaleToGeodeticHeight(h.attributes.position.values,s,a,!1);p=new Float64Array(p);let _=p.length,m=_*2,x=new Float64Array(m);x.set(p);let b=ri.scaleToGeodeticHeight(h.attributes.position.values,r,a);x.set(b,_),h.attributes.position.values=x;let T=o.normal?new Float32Array(m):void 0,C=o.tangent?new Float32Array(m):void 0,A=o.bitangent?new Float32Array(m):void 0,S=o.st?new Float32Array(m/3*2):void 0,v,D;if(o.normal){for(D=h.attributes.normal.values,T.set(D),f=0;f<_;f++)D[f]=-D[f];T.set(D,_),h.attributes.normal.values=T}if(n){D=h.attributes.normal.values,o.normal||(h.attributes.normal=void 0);let Be=new Float32Array(m);for(f=0;f<_;f++)D[f]=-D[f];Be.set(D,_),h.attributes.extrudeDirection=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:Be})}let O,R=l(i);if(R){let Be=_/3*2,Yt=new Uint8Array(Be);i===sn.TOP?Yt=Yt.fill(1,0,Be/2):(O=i===sn.NONE?0:1,Yt=Yt.fill(O)),h.attributes.applyOffset=new ve({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:Yt})}if(o.tangent){let Be=h.attributes.tangent.values;for(C.set(Be),f=0;f<_;f++)Be[f]=-Be[f];C.set(Be,_),h.attributes.tangent.values=C}if(o.bitangent){let Be=h.attributes.bitangent.values;A.set(Be),A.set(Be,_),h.attributes.bitangent.values=A}o.st&&(v=h.attributes.st.values,S.set(v),S.set(v,_/3*2),h.attributes.st.values=S);let M=h.indices,L=M.length,g=_/3,E=Ne.createTypedArray(m/3,L*2);for(E.set(M),f=0;f<L;f+=3)E[f+L]=M[f+2]+g,E[f+1+L]=M[f+1]+g,E[f+2+L]=M[f]+g;h.indices=E;let w=t.northCap,I=t.southCap,N=c,B=2,H=0,V=4,G=4;w&&(B-=1,N-=1,H+=1,V-=2,G-=1),I&&(B-=1,N-=1,H+=1,V-=2,G-=1),H+=B*u+2*N-V;let k=(H+G)*2,W=new Float64Array(k*3),Y=n?new Float32Array(k*3):void 0,J=R?new Uint8Array(k):void 0,j=o.st?new Float32Array(k*2):void 0,K=i===sn.TOP;R&&!K&&(O=i===sn.ALL?1:0,J=J.fill(O));let Q=0,de=0,ye=0,ce=0,ge=u*N,xe;for(f=0;f<ge;f+=u)xe=f*3,W=zA(W,Q,xe,p,b),Q+=6,o.st&&(j=HA(j,de,f*2,v),de+=4),n&&(ye+=3,Y[ye++]=D[xe],Y[ye++]=D[xe+1],Y[ye++]=D[xe+2]),K&&(J[ce++]=1,ce+=1);if(I){let Be=w?ge+1:ge;for(xe=Be*3,f=0;f<2;f++)W=zA(W,Q,xe,p,b),Q+=6,o.st&&(j=HA(j,de,Be*2,v),de+=4),n&&(ye+=3,Y[ye++]=D[xe],Y[ye++]=D[xe+1],Y[ye++]=D[xe+2]),K&&(J[ce++]=1,ce+=1)}else for(f=ge-u;f<ge;f++)xe=f*3,W=zA(W,Q,xe,p,b),Q+=6,o.st&&(j=HA(j,de,f*2,v),de+=4),n&&(ye+=3,Y[ye++]=D[xe],Y[ye++]=D[xe+1],Y[ye++]=D[xe+2]),K&&(J[ce++]=1,ce+=1);for(f=ge-1;f>0;f-=u)xe=f*3,W=zA(W,Q,xe,p,b),Q+=6,o.st&&(j=HA(j,de,f*2,v),de+=4),n&&(ye+=3,Y[ye++]=D[xe],Y[ye++]=D[xe+1],Y[ye++]=D[xe+2]),K&&(J[ce++]=1,ce+=1);if(w){let Be=ge;for(xe=Be*3,f=0;f<2;f++)W=zA(W,Q,xe,p,b),Q+=6,o.st&&(j=HA(j,de,Be*2,v),de+=4),n&&(ye+=3,Y[ye++]=D[xe],Y[ye++]=D[xe+1],Y[ye++]=D[xe+2]),K&&(J[ce++]=1,ce+=1)}else for(f=u-1;f>=0;f--)xe=f*3,W=zA(W,Q,xe,p,b),Q+=6,o.st&&(j=HA(j,de,f*2,v),de+=4),n&&(ye+=3,Y[ye++]=D[xe],Y[ye++]=D[xe+1],Y[ye++]=D[xe+2]),K&&(J[ce++]=1,ce+=1);let De=EQe(W,o,a);o.st&&(De.attributes.st=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:j})),n&&(De.attributes.extrudeDirection=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:Y})),R&&(De.attributes.applyOffset=new ve({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:J}));let Ae=Ne.createTypedArray(k,H*6),ke,ze,et,St;_=W.length/3;let mt=0;for(f=0;f<_-1;f+=2){ke=f,St=(ke+2)%_;let Be=d.fromArray(W,ke*3,m7),Yt=d.fromArray(W,St*3,jfe);d.equalsEpsilon(Be,Yt,P.EPSILON10)||(ze=(ke+1)%_,et=(ze+2)%_,Ae[mt++]=ke,Ae[mt++]=ze,Ae[mt++]=St,Ae[mt++]=St,Ae[mt++]=ze,Ae[mt++]=et)}return De.indices=Ae,De=Nn.combineInstances([new wt({geometry:h}),new wt({geometry:De})]),De[0]}var vQe=[new d,new d,new d,new d],Yfe=new fe,wQe=new fe;function g7(e,t,n,i,o){if(n===0)return se.clone(e,o);let r=Us.computeOptions(e,t,n,0,Gfe,Yfe),s=r.height,a=r.width,c=vQe;return Us.computePosition(r,i,!1,0,0,c[0]),Us.computePosition(r,i,!1,0,a-1,c[1]),Us.computePosition(r,i,!1,s-1,0,c[2]),Us.computePosition(r,i,!1,s-1,a-1,c[3]),se.fromCartesianArray(c,i,o)}function _m(e){e=y(e,y.EMPTY_OBJECT);let t=e.rectangle,n=y(e.height,0),i=y(e.extrudedHeight,n);this._rectangle=se.clone(t),this._granularity=y(e.granularity,P.RADIANS_PER_DEGREE),this._ellipsoid=ee.clone(y(e.ellipsoid,ee.default)),this._surfaceHeight=Math.max(n,i),this._rotation=y(e.rotation,0),this._stRotation=y(e.stRotation,0),this._vertexFormat=Ie.clone(y(e.vertexFormat,Ie.DEFAULT)),this._extrudedHeight=Math.min(n,i),this._shadowVolume=y(e.shadowVolume,!1),this._workerName="createRectangleGeometry",this._offsetAttribute=e.offsetAttribute,this._rotatedRectangle=void 0,this._textureCoordinateRotationPoints=void 0}_m.packedLength=se.packedLength+ee.packedLength+Ie.packedLength+7;_m.pack=function(e,t,n){return n=y(n,0),se.pack(e._rectangle,t,n),n+=se.packedLength,ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,Ie.pack(e._vertexFormat,t,n),n+=Ie.packedLength,t[n++]=e._granularity,t[n++]=e._surfaceHeight,t[n++]=e._rotation,t[n++]=e._stRotation,t[n++]=e._extrudedHeight,t[n++]=e._shadowVolume?1:0,t[n]=y(e._offsetAttribute,-1),t};var Xfe=new se,Kfe=ee.clone(ee.UNIT_SPHERE),py={rectangle:Xfe,ellipsoid:Kfe,vertexFormat:p7,granularity:void 0,height:void 0,rotation:void 0,stRotation:void 0,extrudedHeight:void 0,shadowVolume:void 0,offsetAttribute:void 0};_m.unpack=function(e,t,n){t=y(t,0);let i=se.unpack(e,t,Xfe);t+=se.packedLength;let o=ee.unpack(e,t,Kfe);t+=ee.packedLength;let r=Ie.unpack(e,t,p7);t+=Ie.packedLength;let s=e[t++],a=e[t++],c=e[t++],u=e[t++],f=e[t++],h=e[t++]===1,p=e[t];return l(n)?(n._rectangle=se.clone(i,n._rectangle),n._ellipsoid=ee.clone(o,n._ellipsoid),n._vertexFormat=Ie.clone(r,n._vertexFormat),n._granularity=s,n._surfaceHeight=a,n._rotation=c,n._stRotation=u,n._extrudedHeight=f,n._shadowVolume=h,n._offsetAttribute=p===-1?void 0:p,n):(py.granularity=s,py.height=a,py.rotation=c,py.stRotation=u,py.extrudedHeight=f,py.shadowVolume=h,py.offsetAttribute=p===-1?void 0:p,new _m(py))};_m.computeRectangle=function(e,t){e=y(e,y.EMPTY_OBJECT);let n=e.rectangle,i=y(e.granularity,P.RADIANS_PER_DEGREE),o=y(e.ellipsoid,ee.default),r=y(e.rotation,0);return g7(n,i,r,o,t)};var DQe=new $,kfe=new Oe,IQe=new fe;_m.createGeometry=function(e){if(P.equalsEpsilon(e._rectangle.north,e._rectangle.south,P.EPSILON10)||P.equalsEpsilon(e._rectangle.east,e._rectangle.west,P.EPSILON10))return;let t=e._rectangle,n=e._ellipsoid,i=e._rotation,o=e._stRotation,r=e._vertexFormat,s=Us.computeOptions(t,e._granularity,i,o,Gfe,Yfe,wQe),a=DQe;if(o!==0||i!==0){let _=se.center(t,IQe),m=n.geodeticSurfaceNormalCartographic(_,m7);Oe.fromAxisAngle(m,-o,kfe),$.fromQuaternion(kfe,a)}else $.clone($.IDENTITY,a);let c=e._surfaceHeight,u=e._extrudedHeight,f=!P.equalsEpsilon(c,u,0,P.EPSILON2);s.lonScalar=1/e._rectangle.width,s.latScalar=1/e._rectangle.height,s.tangentRotationMatrix=a;let h,p;if(t=e._rectangle,f){h=SQe(e,s);let _=ae.fromRectangle3D(t,n,c,CQe),m=ae.fromRectangle3D(t,n,u,TQe);p=ae.union(_,m)}else{if(h=qfe(e,s),h.attributes.position.values=ri.scaleToGeodeticHeight(h.attributes.position.values,c,n,!1),l(e._offsetAttribute)){let _=h.attributes.position.values.length,m=e._offsetAttribute===sn.NONE?0:1,x=new Uint8Array(_/3).fill(m);h.attributes.applyOffset=new ve({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:x})}p=ae.fromRectangle3D(t,n,c)}return r.position||delete h.attributes.position,new at({attributes:h.attributes,indices:h.indices,primitiveType:h.primitiveType,boundingSphere:p,offsetAttribute:e._offsetAttribute})};_m.createShadowVolume=function(e,t,n){let i=e._granularity,o=e._ellipsoid,r=t(i,o),s=n(i,o);return new _m({rectangle:e._rectangle,rotation:e._rotation,ellipsoid:o,stRotation:e._stRotation,granularity:i,extrudedHeight:s,height:r,vertexFormat:Ie.POSITION_ONLY,shadowVolume:!0})};var Vfe=new se,PQe=[new U,new U,new U],RQe=new Pi,OQe=new fe;function MQe(e){if(e._stRotation===0)return[0,0,0,1,1,0];let t=se.clone(e._rectangle,Vfe),n=e._granularity,i=e._ellipsoid,o=e._rotation-e._stRotation,r=g7(t,n,o,i,Vfe),s=PQe;s[0].x=r.west,s[0].y=r.south,s[1].x=r.west,s[1].y=r.north,s[2].x=r.east,s[2].y=r.south;let a=e.rectangle,c=Pi.fromRotation(e._stRotation,RQe),u=se.center(a,OQe);for(let m=0;m<3;++m){let x=s[m];x.x-=u.longitude,x.y-=u.latitude,Pi.multiplyByVector(c,x,x),x.x+=u.longitude,x.y+=u.latitude,x.x=(x.x-a.west)/a.width,x.y=(x.y-a.south)/a.height}let f=s[0],h=s[1],p=s[2],_=new Array(6);return U.pack(f,_),U.pack(h,_,2),U.pack(p,_,4),_}Object.defineProperties(_m.prototype,{rectangle:{get:function(){return l(this._rotatedRectangle)||(this._rotatedRectangle=g7(this._rectangle,this._granularity,this._rotation,this._ellipsoid)),this._rotatedRectangle}},textureCoordinateRotationPoints:{get:function(){return l(this._textureCoordinateRotationPoints)||(this._textureCoordinateRotationPoints=MQe(this)),this._textureCoordinateRotationPoints}}});var GA=_m;var Zfe=new z,$fe=d.ZERO,Qfe=new d,Jfe=new se,LQe=new se,NQe=new fe;function FQe(e){this.id=e,this.vertexFormat=void 0,this.rectangle=void 0,this.height=void 0,this.extrudedHeight=void 0,this.granularity=void 0,this.stRotation=void 0,this.rotation=void 0,this.offsetAttribute=void 0}function zd(e,t){Gn.call(this,{entity:e,scene:t,geometryOptions:new FQe(e),geometryPropertyName:"rectangle",observedPropertyNames:["availability","rectangle"]}),this._onEntityPropertyChanged(e,"rectangle",e.rectangle,void 0)}l(Object.create)&&(zd.prototype=Object.create(Gn.prototype),zd.prototype.constructor=zd);zd.prototype.createFillGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i={show:new yn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e)),distanceDisplayCondition:Bn.fromDistanceDisplayCondition(this._distanceDisplayConditionProperty.getValue(e)),offset:void 0,color:void 0};if(this._materialProperty instanceof zt){let o;l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||n)&&(o=this._materialProperty.color.getValue(e,Zfe)),l(o)||(o=z.WHITE),i.color=Wt.fromColor(o)}return l(this._options.offsetAttribute)&&(i.offset=Qi.fromCartesian3(q.getValueOrDefault(this._terrainOffsetProperty,e,$fe,Qfe))),new wt({id:t,geometry:new GA(this._options),attributes:i})};zd.prototype.createOutlineGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=q.getValueOrDefault(this._outlineColorProperty,e,z.BLACK,Zfe),o=this._distanceDisplayConditionProperty.getValue(e),r={show:new yn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e)),color:Wt.fromColor(i),distanceDisplayCondition:Bn.fromDistanceDisplayCondition(o),offset:void 0};return l(this._options.offsetAttribute)&&(r.offset=Qi.fromCartesian3(q.getValueOrDefault(this._terrainOffsetProperty,e,$fe,Qfe))),new wt({id:t,geometry:new JC(this._options),attributes:r})};zd.prototype._computeCenter=function(e,t){let n=q.getValueOrUndefined(this._entity.rectangle.coordinates,e,LQe);if(!l(n))return;let i=se.center(n,NQe);return fe.toCartesian(i,ee.default,t)};zd.prototype._isHidden=function(e,t){return!l(t.coordinates)||ii.prototype._isHidden.call(this,e,t)};zd.prototype._isDynamic=function(e,t){return!t.coordinates.isConstant||!q.isConstant(t.height)||!q.isConstant(t.extrudedHeight)||!q.isConstant(t.granularity)||!q.isConstant(t.stRotation)||!q.isConstant(t.rotation)||!q.isConstant(t.outlineWidth)||!q.isConstant(t.zIndex)||this._onTerrain&&!q.isConstant(this._materialProperty)&&!(this._materialProperty instanceof zt)};zd.prototype._setStaticOptions=function(e,t){let n=this._materialProperty instanceof zt,i=q.getValueOrUndefined(t.height,He.MINIMUM_VALUE),o=q.getValueOrDefault(t.heightReference,He.MINIMUM_VALUE,Ye.NONE),r=q.getValueOrUndefined(t.extrudedHeight,He.MINIMUM_VALUE),s=q.getValueOrDefault(t.extrudedHeightReference,He.MINIMUM_VALUE,Ye.NONE);l(r)&&!l(i)&&(i=0);let a=this._options;a.vertexFormat=n?cn.VERTEX_FORMAT:so.MaterialSupport.TEXTURED.vertexFormat,a.rectangle=t.coordinates.getValue(He.MINIMUM_VALUE,a.rectangle),a.granularity=q.getValueOrUndefined(t.granularity,He.MINIMUM_VALUE),a.stRotation=q.getValueOrUndefined(t.stRotation,He.MINIMUM_VALUE),a.rotation=q.getValueOrUndefined(t.rotation,He.MINIMUM_VALUE),a.offsetAttribute=Gn.computeGeometryOffsetAttribute(i,o,r,s),a.height=Gn.getGeometryHeight(i,o),r=Gn.getGeometryExtrudedHeight(r,s),r===Gn.CLAMP_TO_GROUND&&(r=li.getMinimumMaximumHeights(GA.computeRectangle(a,Jfe)).minimumTerrainHeight),a.extrudedHeight=r};zd.DynamicGeometryUpdater=WA;function WA(e,t,n){ni.call(this,e,t,n)}l(Object.create)&&(WA.prototype=Object.create(ni.prototype),WA.prototype.constructor=WA);WA.prototype._isHidden=function(e,t,n){return!l(this._options.rectangle)||ni.prototype._isHidden.call(this,e,t,n)};WA.prototype._setOptions=function(e,t,n){let i=this._options,o=q.getValueOrUndefined(t.height,n),r=q.getValueOrDefault(t.heightReference,n,Ye.NONE),s=q.getValueOrUndefined(t.extrudedHeight,n),a=q.getValueOrDefault(t.extrudedHeightReference,n,Ye.NONE);l(s)&&!l(o)&&(o=0),i.rectangle=q.getValueOrUndefined(t.coordinates,n,i.rectangle),i.granularity=q.getValueOrUndefined(t.granularity,n),i.stRotation=q.getValueOrUndefined(t.stRotation,n),i.rotation=q.getValueOrUndefined(t.rotation,n),i.offsetAttribute=Gn.computeGeometryOffsetAttribute(o,r,s,a),i.height=Gn.getGeometryHeight(o,r),s=Gn.getGeometryExtrudedHeight(s,a),s===Gn.CLAMP_TO_GROUND&&(s=li.getMinimumMaximumHeights(GA.computeRectangle(i,Jfe)).minimumTerrainHeight),i.extrudedHeight=s};var xk=zd;var ede={};function BQe(e,t){return P.equalsEpsilon(e.latitude,t.latitude,P.EPSILON10)&&P.equalsEpsilon(e.longitude,t.longitude,P.EPSILON10)}var kQe=new fe,VQe=new fe;function UQe(e,t,n,i){t=bo(t,d.equalsEpsilon);let o=t.length;if(o<2)return;let r=l(i),s=l(n),a=new Array(o),c=new Array(o),u=new Array(o),f=t[0];a[0]=f;let h=e.cartesianToCartographic(f,kQe);s&&(h.height=n[0]),c[0]=h.height,r?u[0]=i[0]:u[0]=0;let p=c[0],_=u[0],m=p===_,x=1;for(let b=1;b<o;++b){let T=t[b],C=e.cartesianToCartographic(T,VQe);s&&(C.height=n[b]),m=m&&C.height===0,BQe(h,C)?h.height<C.height&&(c[x-1]=C.height):(a[x]=T,c[x]=C.height,r?u[x]=i[b]:u[x]=0,m=m&&c[x]===u[x],fe.clone(C,h),++x)}if(!(m||x<2))return a.length=x,c.length=x,u.length=x,{positions:a,topHeights:c,bottomHeights:u}}var zQe=new Array(2),HQe=new Array(2),GQe={positions:void 0,height:void 0,granularity:void 0,ellipsoid:void 0};ede.computePositions=function(e,t,n,i,o,r){let s=UQe(e,t,n,i);if(!l(s))return;t=s.positions,n=s.topHeights,i=s.bottomHeights;let a=t.length,c=a-2,u,f,h=P.chordLength(o,e.maximumRadius),p=GQe;if(p.minDistance=h,p.ellipsoid=e,r){let _=0,m;for(m=0;m<a-1;m++)_+=Li.numberOfPoints(t[m],t[m+1],h)+1;u=new Float64Array(_*3),f=new Float64Array(_*3);let x=zQe,b=HQe;p.positions=x,p.height=b;let T=0;for(m=0;m<a-1;m++){x[0]=t[m],x[1]=t[m+1],b[0]=n[m],b[1]=n[m+1];let C=Li.generateArc(p);u.set(C,T),b[0]=i[m],b[1]=i[m+1],f.set(Li.generateArc(p),T),T+=C.length}}else p.positions=t,p.height=n,u=new Float64Array(Li.generateArc(p)),p.height=i,f=new Float64Array(Li.generateArc(p));return{bottomPositions:f,topPositions:u,numCorners:c}};var jA=ede;var _7=new d,bk=new d,WQe=new d,tde=new d,jQe=new d,qQe=new d,YQe=new d;function Kx(e){e=y(e,y.EMPTY_OBJECT);let t=e.positions,n=e.maximumHeights,i=e.minimumHeights,o=y(e.vertexFormat,Ie.DEFAULT),r=y(e.granularity,P.RADIANS_PER_DEGREE),s=y(e.ellipsoid,ee.default);this._positions=t,this._minimumHeights=i,this._maximumHeights=n,this._vertexFormat=Ie.clone(o),this._granularity=r,this._ellipsoid=ee.clone(s),this._workerName="createWallGeometry";let a=1+t.length*d.packedLength+2;l(i)&&(a+=i.length),l(n)&&(a+=n.length),this.packedLength=a+ee.packedLength+Ie.packedLength+1}Kx.pack=function(e,t,n){n=y(n,0);let i,o=e._positions,r=o.length;for(t[n++]=r,i=0;i<r;++i,n+=d.packedLength)d.pack(o[i],t,n);let s=e._minimumHeights;if(r=l(s)?s.length:0,t[n++]=r,l(s))for(i=0;i<r;++i)t[n++]=s[i];let a=e._maximumHeights;if(r=l(a)?a.length:0,t[n++]=r,l(a))for(i=0;i<r;++i)t[n++]=a[i];return ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,Ie.pack(e._vertexFormat,t,n),n+=Ie.packedLength,t[n]=e._granularity,t};var nde=ee.clone(ee.UNIT_SPHERE),ide=new Ie,kD={positions:void 0,minimumHeights:void 0,maximumHeights:void 0,ellipsoid:nde,vertexFormat:ide,granularity:void 0};Kx.unpack=function(e,t,n){t=y(t,0);let i,o=e[t++],r=new Array(o);for(i=0;i<o;++i,t+=d.packedLength)r[i]=d.unpack(e,t);o=e[t++];let s;if(o>0)for(s=new Array(o),i=0;i<o;++i)s[i]=e[t++];o=e[t++];let a;if(o>0)for(a=new Array(o),i=0;i<o;++i)a[i]=e[t++];let c=ee.unpack(e,t,nde);t+=ee.packedLength;let u=Ie.unpack(e,t,ide);t+=Ie.packedLength;let f=e[t];return l(n)?(n._positions=r,n._minimumHeights=s,n._maximumHeights=a,n._ellipsoid=ee.clone(c,n._ellipsoid),n._vertexFormat=Ie.clone(u,n._vertexFormat),n._granularity=f,n):(kD.positions=r,kD.minimumHeights=s,kD.maximumHeights=a,kD.granularity=f,new Kx(kD))};Kx.fromConstantHeights=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.positions,n,i,o=e.minimumHeight,r=e.maximumHeight,s=l(o),a=l(r);if(s||a){let u=t.length;n=s?new Array(u):void 0,i=a?new Array(u):void 0;for(let f=0;f<u;++f)s&&(n[f]=o),a&&(i[f]=r)}let c={positions:t,maximumHeights:i,minimumHeights:n,ellipsoid:e.ellipsoid,vertexFormat:e.vertexFormat};return new Kx(c)};Kx.createGeometry=function(e){let t=e._positions,n=e._minimumHeights,i=e._maximumHeights,o=e._vertexFormat,r=e._granularity,s=e._ellipsoid,a=jA.computePositions(s,t,i,n,r,!0);if(!l(a))return;let c=a.bottomPositions,u=a.topPositions,f=a.numCorners,h=u.length,p=h*2,_=o.position?new Float64Array(p):void 0,m=o.normal?new Float32Array(p):void 0,x=o.tangent?new Float32Array(p):void 0,b=o.bitangent?new Float32Array(p):void 0,T=o.st?new Float32Array(p/3*2):void 0,C=0,A=0,S=0,v=0,D=0,O=YQe,R=qQe,M=jQe,L=!0;h/=3;let g,E=0,w=1/(h-f-1);for(g=0;g<h;++g){let V=g*3,G=d.fromArray(u,V,_7),k=d.fromArray(c,V,bk);if(o.position&&(_[C++]=k.x,_[C++]=k.y,_[C++]=k.z,_[C++]=G.x,_[C++]=G.y,_[C++]=G.z),o.st&&(T[D++]=E,T[D++]=0,T[D++]=E,T[D++]=1),o.normal||o.tangent||o.bitangent){let W=d.clone(d.ZERO,tde),Y=d.subtract(G,s.geodeticSurfaceNormal(G,bk),bk);if(g+1<h&&(W=d.fromArray(u,V+3,tde)),L){let J=d.subtract(W,G,WQe),j=d.subtract(Y,G,_7);O=d.normalize(d.cross(j,J,O),O),L=!1}d.equalsEpsilon(G,W,P.EPSILON10)?L=!0:(E+=w,o.tangent&&(R=d.normalize(d.subtract(W,G,R),R)),o.bitangent&&(M=d.normalize(d.cross(O,R,M),M))),o.normal&&(m[A++]=O.x,m[A++]=O.y,m[A++]=O.z,m[A++]=O.x,m[A++]=O.y,m[A++]=O.z),o.tangent&&(x[v++]=R.x,x[v++]=R.y,x[v++]=R.z,x[v++]=R.x,x[v++]=R.y,x[v++]=R.z),o.bitangent&&(b[S++]=M.x,b[S++]=M.y,b[S++]=M.z,b[S++]=M.x,b[S++]=M.y,b[S++]=M.z)}}let I=new hn;o.position&&(I.position=new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:_})),o.normal&&(I.normal=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:m})),o.tangent&&(I.tangent=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:x})),o.bitangent&&(I.bitangent=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:b})),o.st&&(I.st=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:T}));let N=p/3;p-=6*(f+1);let B=Ne.createTypedArray(N,p),H=0;for(g=0;g<N-2;g+=2){let V=g,G=g+2,k=d.fromArray(_,V*3,_7),W=d.fromArray(_,G*3,bk);if(d.equalsEpsilon(k,W,P.EPSILON10))continue;let Y=g+1,J=g+3;B[H++]=Y,B[H++]=V,B[H++]=J,B[H++]=J,B[H++]=V,B[H++]=G}return new at({attributes:I,indices:B,primitiveType:Me.TRIANGLES,boundingSphere:new ae.fromVertices(_)})};var Tk=Kx;var ode=new d,rde=new d;function Zx(e){e=y(e,y.EMPTY_OBJECT);let t=e.positions,n=e.maximumHeights,i=e.minimumHeights,o=y(e.granularity,P.RADIANS_PER_DEGREE),r=y(e.ellipsoid,ee.default);this._positions=t,this._minimumHeights=i,this._maximumHeights=n,this._granularity=o,this._ellipsoid=ee.clone(r),this._workerName="createWallOutlineGeometry";let s=1+t.length*d.packedLength+2;l(i)&&(s+=i.length),l(n)&&(s+=n.length),this.packedLength=s+ee.packedLength+1}Zx.pack=function(e,t,n){n=y(n,0);let i,o=e._positions,r=o.length;for(t[n++]=r,i=0;i<r;++i,n+=d.packedLength)d.pack(o[i],t,n);let s=e._minimumHeights;if(r=l(s)?s.length:0,t[n++]=r,l(s))for(i=0;i<r;++i)t[n++]=s[i];let a=e._maximumHeights;if(r=l(a)?a.length:0,t[n++]=r,l(a))for(i=0;i<r;++i)t[n++]=a[i];return ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,t[n]=e._granularity,t};var sde=ee.clone(ee.UNIT_SPHERE),VD={positions:void 0,minimumHeights:void 0,maximumHeights:void 0,ellipsoid:sde,granularity:void 0};Zx.unpack=function(e,t,n){t=y(t,0);let i,o=e[t++],r=new Array(o);for(i=0;i<o;++i,t+=d.packedLength)r[i]=d.unpack(e,t);o=e[t++];let s;if(o>0)for(s=new Array(o),i=0;i<o;++i)s[i]=e[t++];o=e[t++];let a;if(o>0)for(a=new Array(o),i=0;i<o;++i)a[i]=e[t++];let c=ee.unpack(e,t,sde);t+=ee.packedLength;let u=e[t];return l(n)?(n._positions=r,n._minimumHeights=s,n._maximumHeights=a,n._ellipsoid=ee.clone(c,n._ellipsoid),n._granularity=u,n):(VD.positions=r,VD.minimumHeights=s,VD.maximumHeights=a,VD.granularity=u,new Zx(VD))};Zx.fromConstantHeights=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.positions,n,i,o=e.minimumHeight,r=e.maximumHeight,s=l(o),a=l(r);if(s||a){let u=t.length;n=s?new Array(u):void 0,i=a?new Array(u):void 0;for(let f=0;f<u;++f)s&&(n[f]=o),a&&(i[f]=r)}let c={positions:t,maximumHeights:i,minimumHeights:n,ellipsoid:e.ellipsoid};return new Zx(c)};Zx.createGeometry=function(e){let t=e._positions,n=e._minimumHeights,i=e._maximumHeights,o=e._granularity,r=e._ellipsoid,s=jA.computePositions(r,t,i,n,o,!1);if(!l(s))return;let a=s.bottomPositions,c=s.topPositions,u=c.length,f=u*2,h=new Float64Array(f),p=0;u/=3;let _;for(_=0;_<u;++_){let C=_*3,A=d.fromArray(c,C,ode),S=d.fromArray(a,C,rde);h[p++]=S.x,h[p++]=S.y,h[p++]=S.z,h[p++]=A.x,h[p++]=A.y,h[p++]=A.z}let m=new hn({position:new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:h})}),x=f/3;f=2*x-4+x;let b=Ne.createTypedArray(x,f),T=0;for(_=0;_<x-2;_+=2){let C=_,A=_+2,S=d.fromArray(h,C*3,ode),v=d.fromArray(h,A*3,rde);if(d.equalsEpsilon(S,v,P.EPSILON10))continue;let D=_+1,O=_+3;b[T++]=D,b[T++]=C,b[T++]=D,b[T++]=O,b[T++]=C,b[T++]=A}return b[T++]=x-2,b[T++]=x-1,new at({attributes:m,indices:b,primitiveType:Me.LINES,boundingSphere:new ae.fromVertices(h)})};var Ck=Zx;var ade=new z;function XQe(e){this.id=e,this.vertexFormat=void 0,this.positions=void 0,this.minimumHeights=void 0,this.maximumHeights=void 0,this.granularity=void 0}function Hd(e,t){ii.call(this,{entity:e,scene:t,geometryOptions:new XQe(e),geometryPropertyName:"wall",observedPropertyNames:["availability","wall"]}),this._onEntityPropertyChanged(e,"wall",e.wall,void 0)}l(Object.create)&&(Hd.prototype=Object.create(ii.prototype),Hd.prototype.constructor=Hd);Hd.prototype.createFillGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i,o,r=new yn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e)),s=this._distanceDisplayConditionProperty.getValue(e),a=Bn.fromDistanceDisplayCondition(s);if(this._materialProperty instanceof zt){let c;l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||n)&&(c=this._materialProperty.color.getValue(e,ade)),l(c)||(c=z.WHITE),o=Wt.fromColor(c),i={show:r,distanceDisplayCondition:a,color:o}}else i={show:r,distanceDisplayCondition:a};return new wt({id:t,geometry:new Tk(this._options),attributes:i})};Hd.prototype.createOutlineGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=q.getValueOrDefault(this._outlineColorProperty,e,z.BLACK,ade),o=this._distanceDisplayConditionProperty.getValue(e);return new wt({id:t,geometry:new Ck(this._options),attributes:{show:new yn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e)),color:Wt.fromColor(i),distanceDisplayCondition:Bn.fromDistanceDisplayCondition(o)}})};Hd.prototype._isHidden=function(e,t){return!l(t.positions)||ii.prototype._isHidden.call(this,e,t)};Hd.prototype._getIsClosed=function(e){return!1};Hd.prototype._isDynamic=function(e,t){return!t.positions.isConstant||!q.isConstant(t.minimumHeights)||!q.isConstant(t.maximumHeights)||!q.isConstant(t.outlineWidth)||!q.isConstant(t.granularity)};Hd.prototype._setStaticOptions=function(e,t){let n=t.minimumHeights,i=t.maximumHeights,o=t.granularity,r=this._materialProperty instanceof zt,s=this._options;s.vertexFormat=r?cn.VERTEX_FORMAT:so.MaterialSupport.TEXTURED.vertexFormat,s.positions=t.positions.getValue(He.MINIMUM_VALUE,s.positions),s.minimumHeights=l(n)?n.getValue(He.MINIMUM_VALUE,s.minimumHeights):void 0,s.maximumHeights=l(i)?i.getValue(He.MINIMUM_VALUE,s.maximumHeights):void 0,s.granularity=l(o)?o.getValue(He.MINIMUM_VALUE):void 0};Hd.DynamicGeometryUpdater=qA;function qA(e,t,n){ni.call(this,e,t,n)}l(Object.create)&&(qA.prototype=Object.create(ni.prototype),qA.prototype.constructor=qA);qA.prototype._isHidden=function(e,t,n){return!l(this._options.positions)||ni.prototype._isHidden.call(this,e,t,n)};qA.prototype._setOptions=function(e,t,n){let i=this._options;i.positions=q.getValueOrUndefined(t.positions,n,i.positions),i.minimumHeights=q.getValueOrUndefined(t.minimumHeights,n,i.minimumHeights),i.maximumHeights=q.getValueOrUndefined(t.maximumHeights,n,i.maximumHeights),i.granularity=q.getValueOrUndefined(t.granularity,n)};var Ak=Hd;var $x=[xN,F3,I3,ok,rk,fk,pk,yk,xk,Ak];function Qx(e,t){this.entity=e,this.scene=t;let n=new Array($x.length),i=new me,o=new _r;for(let r=0;r<n.length;r++){let s=new $x[r](e,t);o.add(s.geometryChanged,a=>{i.raiseEvent(a)}),n[r]=s}this.updaters=n,this.geometryChanged=i,this.eventHelper=o,this._removeEntitySubscription=e.definitionChanged.addEventListener(Qx.prototype._onEntityPropertyChanged,this)}Qx.prototype._onEntityPropertyChanged=function(e,t,n,i){let o=this.updaters;for(let r=0;r<o.length;r++)o[r]._onEntityPropertyChanged(e,t,n,i)};Qx.prototype.forEach=function(e){let t=this.updaters;for(let n=0;n<t.length;n++)e(t[n])};Qx.prototype.destroy=function(){this.eventHelper.removeAll();let e=this.updaters;for(let t=0;t<e.length;t++)e[t].destroy();this._removeEntitySubscription(),ue(this)};Qx.registerUpdater=function(e){$x.includes(e)||$x.push(e)};Qx.unregisterUpdater=function(e){if($x.includes(e)){let t=$x.indexOf(e);$x.splice(t,1)}};var YA=Qx;var cde=new z,KQe=new Lt,ZQe=new Lt,$Qe=d.ZERO,QQe=new d;function Gd(e,t,n,i,o,r,s){this.translucent=t,this.appearanceType=n,this.depthFailAppearanceType=i,this.depthFailMaterialProperty=o,this.depthFailMaterial=void 0,this.closed=r,this.shadows=s,this.primitives=e,this.createPrimitive=!1,this.waitingOnCreate=!1,this.primitive=void 0,this.oldPrimitive=void 0,this.geometry=new vt,this.updaters=new vt,this.updatersWithAttributes=new vt,this.attributes=new vt,this.subscriptions=new vt,this.showsUpdated=new vt,this.itemsToRemove=[],this.invalidated=!1;let a;l(o)&&(a=o.definitionChanged.addEventListener(Gd.prototype.onMaterialChanged,this)),this.removeMaterialSubscription=a}Gd.prototype.onMaterialChanged=function(){this.invalidated=!0};Gd.prototype.isMaterial=function(e){let t=this.depthFailMaterialProperty,n=e.depthFailMaterialProperty;return n===t?!0:l(t)?t.equals(n):!1};Gd.prototype.add=function(e,t){let n=e.id;if(this.createPrimitive=!0,this.geometry.set(n,t),this.updaters.set(n,e),!e.hasConstantFill||!e.fillMaterialProperty.isConstant||!q.isConstant(e.distanceDisplayConditionProperty)||!q.isConstant(e.terrainOffsetProperty))this.updatersWithAttributes.set(n,e);else{let i=this;this.subscriptions.set(n,e.entity.definitionChanged.addEventListener(function(o,r,s,a){r==="isShowing"&&i.showsUpdated.set(e.id,e)}))}};Gd.prototype.remove=function(e){let t=e.id;if(this.createPrimitive=this.geometry.remove(t)||this.createPrimitive,this.updaters.remove(t)){this.updatersWithAttributes.remove(t);let n=this.subscriptions.get(t);return l(n)&&(n(),this.subscriptions.remove(t),this.showsUpdated.remove(t)),!0}return!1};Gd.prototype.update=function(e){let t=!0,n=0,i=this.primitive,o=this.primitives,r;if(this.createPrimitive){let s=this.geometry.values;if(s.length>0){l(i)&&(l(this.oldPrimitive)?o.remove(i):this.oldPrimitive=i);let c;l(this.depthFailAppearanceType)&&(l(this.depthFailMaterialProperty)&&(this.depthFailMaterial=ir.getValue(e,this.depthFailMaterialProperty,this.depthFailMaterial)),c=new this.depthFailAppearanceType({material:this.depthFailMaterial,translucent:this.translucent,closed:this.closed})),i=new In({show:!1,asynchronous:!0,geometryInstances:s.slice(),appearance:new this.appearanceType({translucent:this.translucent,closed:this.closed}),depthFailAppearance:c,shadows:this.shadows}),o.add(i),t=!1}else{l(i)&&(o.remove(i),i=void 0);let c=this.oldPrimitive;l(c)&&(o.remove(c),this.oldPrimitive=void 0)}this.attributes.removeAll(),this.primitive=i,this.createPrimitive=!1,this.waitingOnCreate=!0}else if(l(i)&&i.ready){i.show=!0,l(this.oldPrimitive)&&(o.remove(this.oldPrimitive),this.oldPrimitive=void 0),l(this.depthFailAppearanceType)&&!(this.depthFailMaterialProperty instanceof zt)&&(this.depthFailMaterial=ir.getValue(e,this.depthFailMaterialProperty,this.depthFailMaterial),this.primitive.depthFailAppearance.material=this.depthFailMaterial);let s=this.updatersWithAttributes.values,a=s.length,c=this.waitingOnCreate;for(r=0;r<a;r++){let u=s[r],f=this.geometry.get(u.id),h=this.attributes.get(f.id.id);if(l(h)||(h=i.getGeometryInstanceAttributes(f.id),this.attributes.set(f.id.id,h)),!u.fillMaterialProperty.isConstant||c){let b=u.fillMaterialProperty.color,T=q.getValueOrDefault(b,e,z.WHITE,cde);z.equals(h._lastColor,T)||(h._lastColor=z.clone(T,h._lastColor),h.color=Wt.toValue(T,h.color),(this.translucent&&h.color[3]===255||!this.translucent&&h.color[3]!==255)&&(this.itemsToRemove[n++]=u))}if(l(this.depthFailAppearanceType)&&u.depthFailMaterialProperty instanceof zt&&(!u.depthFailMaterialProperty.isConstant||c)){let b=u.depthFailMaterialProperty.color,T=q.getValueOrDefault(b,e,z.WHITE,cde);z.equals(h._lastDepthFailColor,T)||(h._lastDepthFailColor=z.clone(T,h._lastDepthFailColor),h.depthFailColor=Wt.toValue(T,h.depthFailColor))}let p=u.entity.isShowing&&(u.hasConstantFill||u.isFilled(e)),_=h.show[0]===1;p!==_&&(h.show=yn.toValue(p,h.show));let m=u.distanceDisplayConditionProperty;if(!q.isConstant(m)){let b=q.getValueOrDefault(m,e,ZQe,KQe);Lt.equals(b,h._lastDistanceDisplayCondition)||(h._lastDistanceDisplayCondition=Lt.clone(b,h._lastDistanceDisplayCondition),h.distanceDisplayCondition=Bn.toValue(b,h.distanceDisplayCondition))}let x=u.terrainOffsetProperty;if(!q.isConstant(x)){let b=q.getValueOrDefault(x,e,$Qe,QQe);d.equals(b,h._lastOffset)||(h._lastOffset=d.clone(b,h._lastOffset),h.offset=Qi.toValue(b,h.offset))}}this.updateShows(i),this.waitingOnCreate=!1}else l(i)&&!i.ready&&(t=!1);return this.itemsToRemove.length=n,t};Gd.prototype.updateShows=function(e){let t=this.showsUpdated.values,n=t.length;for(let i=0;i<n;i++){let o=t[i],r=this.geometry.get(o.id),s=this.attributes.get(r.id.id);l(s)||(s=e.getGeometryInstanceAttributes(r.id),this.attributes.set(r.id.id,s));let a=o.entity.isShowing,c=s.show[0]===1;a!==c&&(s.show=yn.toValue(a,s.show),r.attributes.show.value[0]=s.show[0])}this.showsUpdated.removeAll()};Gd.prototype.contains=function(e){return this.updaters.contains(e.id)};Gd.prototype.getBoundingSphere=function(e,t){let n=this.primitive;if(!n.ready)return ct.PENDING;let i=n.getGeometryInstanceAttributes(e.entity);return!l(i)||!l(i.boundingSphere)||l(i.show)&&i.show[0]===0?ct.FAILED:(i.boundingSphere.clone(t),ct.DONE)};Gd.prototype.destroy=function(){let e=this.primitive,t=this.primitives;l(e)&&t.remove(e);let n=this.oldPrimitive;l(n)&&t.remove(n),l(this.removeMaterialSubscription)&&this.removeMaterialSubscription()};function XA(e,t,n,i,o){this._solidItems=[],this._translucentItems=[],this._primitives=e,this._appearanceType=t,this._depthFailAppearanceType=n,this._closed=i,this._shadows=o}XA.prototype.add=function(e,t){let n,i,o=t.createFillGeometryInstance(e);o.attributes.color.value[3]===255?(n=this._solidItems,i=!1):(n=this._translucentItems,i=!0);let r=n.length;for(let a=0;a<r;a++){let c=n[a];if(c.isMaterial(t)){c.add(t,o);return}}let s=new Gd(this._primitives,i,this._appearanceType,this._depthFailAppearanceType,t.depthFailMaterialProperty,this._closed,this._shadows);s.add(t,o),n.push(s)};function lde(e,t){let n=e.length;for(let i=n-1;i>=0;i--){let o=e[i];if(o.remove(t))return o.updaters.length===0&&(e.splice(i,1),o.destroy()),!0}return!1}XA.prototype.remove=function(e){lde(this._solidItems,e)||lde(this._translucentItems,e)};function ude(e,t,n){let i=!1,o=t.length;for(let r=0;r<o;++r){let s=t[r],a=s.itemsToRemove,c=a.length;if(c>0)for(r=0;r<c;r++){let u=a[r];s.remove(u),e.add(n,u),i=!0}}return i}function Ek(e,t,n,i){let o=t.length,r;for(r=o-1;r>=0;r--){let s=t[r];if(s.invalidated){t.splice(r,1);let a=s.updaters.values,c=a.length;for(let u=0;u<c;u++)e.add(n,a[u]);s.destroy()}}for(o=t.length,r=0;r<o;++r)i=t[r].update(n)&&i;return i}XA.prototype.update=function(e){let t=Ek(this,this._solidItems,e,!0);t=Ek(this,this._translucentItems,e,t)&&t;let n=ude(this,this._solidItems,e),i=ude(this,this._translucentItems,e);return(n||i)&&(t=Ek(this,this._solidItems,e,t)&&t,t=Ek(this,this._translucentItems,e,t)&&t),t};function fde(e,t,n){let i=e.length;for(let o=0;o<i;o++){let r=e[o];if(r.contains(t))return r.getBoundingSphere(t,n)}return ct.FAILED}XA.prototype.getBoundingSphere=function(e,t){let n=fde(this._solidItems,e,t);return n===ct.FAILED?fde(this._translucentItems,e,t):n};function dde(e){let t=e.length;for(let n=0;n<t;n++)e[n].destroy();e.length=0}XA.prototype.removeAllPrimitives=function(){dde(this._solidItems),dde(this._translucentItems)};var Wd=XA;var JQe=new Lt,eJe=new Lt,tJe=d.ZERO,nJe=new d;function jd(e,t,n,i,o,r,s){this.primitives=e,this.appearanceType=t,this.materialProperty=n,this.depthFailAppearanceType=i,this.depthFailMaterialProperty=o,this.closed=r,this.shadows=s,this.updaters=new vt,this.createPrimitive=!0,this.primitive=void 0,this.oldPrimitive=void 0,this.geometry=new vt,this.material=void 0,this.depthFailMaterial=void 0,this.updatersWithAttributes=new vt,this.attributes=new vt,this.invalidated=!1,this.removeMaterialSubscription=n.definitionChanged.addEventListener(jd.prototype.onMaterialChanged,this),this.subscriptions=new vt,this.showsUpdated=new vt}jd.prototype.onMaterialChanged=function(){this.invalidated=!0};jd.prototype.isMaterial=function(e){let t=this.materialProperty,n=e.fillMaterialProperty,i=this.depthFailMaterialProperty,o=e.depthFailMaterialProperty;if(n===t&&o===i)return!0;let r=l(t)&&t.equals(n);return r=(!l(i)&&!l(o)||l(i)&&i.equals(o))&&r,r};jd.prototype.add=function(e,t){let n=t.id;if(this.updaters.set(n,t),this.geometry.set(n,t.createFillGeometryInstance(e)),!t.hasConstantFill||!t.fillMaterialProperty.isConstant||!q.isConstant(t.distanceDisplayConditionProperty)||!q.isConstant(t.terrainOffsetProperty))this.updatersWithAttributes.set(n,t);else{let i=this;this.subscriptions.set(n,t.entity.definitionChanged.addEventListener(function(o,r,s,a){r==="isShowing"&&i.showsUpdated.set(t.id,t)}))}this.createPrimitive=!0};jd.prototype.remove=function(e){let t=e.id;if(this.createPrimitive=this.geometry.remove(t)||this.createPrimitive,this.updaters.remove(t)){this.updatersWithAttributes.remove(t);let n=this.subscriptions.get(t);return l(n)&&(n(),this.subscriptions.remove(t),this.showsUpdated.remove(t)),!0}return!1};var iJe=new z;jd.prototype.update=function(e){let t=!0,n=this.primitive,i=this.primitives,o=this.geometry.values,r;if(this.createPrimitive){if(o.length>0){l(n)&&(l(this.oldPrimitive)?i.remove(n):this.oldPrimitive=n),this.material=ir.getValue(e,this.materialProperty,this.material);let a;l(this.depthFailMaterialProperty)&&(this.depthFailMaterial=ir.getValue(e,this.depthFailMaterialProperty,this.depthFailMaterial),a=new this.depthFailAppearanceType({material:this.depthFailMaterial,translucent:this.depthFailMaterial.isTranslucent(),closed:this.closed})),n=new In({show:!1,asynchronous:!0,geometryInstances:o.slice(),appearance:new this.appearanceType({material:this.material,translucent:this.material.isTranslucent(),closed:this.closed}),depthFailAppearance:a,shadows:this.shadows}),i.add(n),t=!1}else{l(n)&&(i.remove(n),n=void 0);let a=this.oldPrimitive;l(a)&&(i.remove(a),this.oldPrimitive=void 0)}this.attributes.removeAll(),this.primitive=n,this.createPrimitive=!1}else if(l(n)&&n.ready){n.show=!0,l(this.oldPrimitive)&&(i.remove(this.oldPrimitive),this.oldPrimitive=void 0),this.material=ir.getValue(e,this.materialProperty,this.material),this.primitive.appearance.material=this.material,l(this.depthFailAppearanceType)&&!(this.depthFailMaterialProperty instanceof zt)&&(this.depthFailMaterial=ir.getValue(e,this.depthFailMaterialProperty,this.depthFailMaterial),this.primitive.depthFailAppearance.material=this.depthFailMaterial);let s=this.updatersWithAttributes.values,a=s.length;for(r=0;r<a;r++){let c=s[r],u=c.entity,f=this.geometry.get(c.id),h=this.attributes.get(f.id.id);if(l(h)||(h=n.getGeometryInstanceAttributes(f.id),this.attributes.set(f.id.id,h)),l(this.depthFailAppearanceType)&&this.depthFailMaterialProperty instanceof zt&&!c.depthFailMaterialProperty.isConstant){let b=c.depthFailMaterialProperty.color,T=q.getValueOrDefault(b,e,z.WHITE,iJe);z.equals(h._lastDepthFailColor,T)||(h._lastDepthFailColor=z.clone(T,h._lastDepthFailColor),h.depthFailColor=Wt.toValue(T,h.depthFailColor))}let p=u.isShowing&&(c.hasConstantFill||c.isFilled(e)),_=h.show[0]===1;p!==_&&(h.show=yn.toValue(p,h.show));let m=c.distanceDisplayConditionProperty;if(!q.isConstant(m)){let b=q.getValueOrDefault(m,e,eJe,JQe);Lt.equals(b,h._lastDistanceDisplayCondition)||(h._lastDistanceDisplayCondition=Lt.clone(b,h._lastDistanceDisplayCondition),h.distanceDisplayCondition=Bn.toValue(b,h.distanceDisplayCondition))}let x=c.terrainOffsetProperty;if(!q.isConstant(x)){let b=q.getValueOrDefault(x,e,tJe,nJe);d.equals(b,h._lastOffset)||(h._lastOffset=d.clone(b,h._lastOffset),h.offset=Qi.toValue(b,h.offset))}}this.updateShows(n)}else l(n)&&!n.ready&&(t=!1);return t};jd.prototype.updateShows=function(e){let t=this.showsUpdated.values,n=t.length;for(let i=0;i<n;i++){let o=t[i],r=o.entity,s=this.geometry.get(o.id),a=this.attributes.get(s.id.id);l(a)||(a=e.getGeometryInstanceAttributes(s.id),this.attributes.set(s.id.id,a));let c=r.isShowing,u=a.show[0]===1;c!==u&&(a.show=yn.toValue(c,a.show),s.attributes.show.value[0]=a.show[0])}this.showsUpdated.removeAll()};jd.prototype.contains=function(e){return this.updaters.contains(e.id)};jd.prototype.getBoundingSphere=function(e,t){let n=this.primitive;if(!n.ready)return ct.PENDING;let i=n.getGeometryInstanceAttributes(e.entity);return!l(i)||!l(i.boundingSphere)||l(i.show)&&i.show[0]===0?ct.FAILED:(i.boundingSphere.clone(t),ct.DONE)};jd.prototype.destroy=function(){let e=this.primitive,t=this.primitives;l(e)&&t.remove(e);let n=this.oldPrimitive;l(n)&&t.remove(n),this.removeMaterialSubscription()};function KA(e,t,n,i,o){this._items=[],this._primitives=e,this._appearanceType=t,this._depthFailAppearanceType=n,this._closed=i,this._shadows=o}KA.prototype.add=function(e,t){let n=this._items,i=n.length;for(let r=0;r<i;r++){let s=n[r];if(s.isMaterial(t)){s.add(e,t);return}}let o=new jd(this._primitives,this._appearanceType,t.fillMaterialProperty,this._depthFailAppearanceType,t.depthFailMaterialProperty,this._closed,this._shadows);o.add(e,t),n.push(o)};KA.prototype.remove=function(e){let t=this._items,n=t.length;for(let i=n-1;i>=0;i--){let o=t[i];if(o.remove(e)){o.updaters.length===0&&(t.splice(i,1),o.destroy());break}}};KA.prototype.update=function(e){let t,n=this._items,i=n.length;for(t=i-1;t>=0;t--){let r=n[t];if(r.invalidated){n.splice(t,1);let s=r.updaters.values,a=s.length;for(let c=0;c<a;c++)this.add(e,s[c]);r.destroy()}}let o=!0;for(t=0;t<n.length;t++)o=n[t].update(e)&&o;return o};KA.prototype.getBoundingSphere=function(e,t){let n=this._items,i=n.length;for(let o=0;o<i;o++){let r=n[o];if(r.contains(e))return r.getBoundingSphere(e,t)}return ct.FAILED};KA.prototype.removeAllPrimitives=function(){let e=this._items,t=e.length;for(let n=0;n<t;n++)e[n].destroy();this._items.length=0};var qd=KA;var mde=Ur(hde(),1);function Sk(){this._tree=new mde.default}function Jx(){this.minX=0,this.minY=0,this.maxX=0,this.maxY=0,this.id=""}Jx.fromRectangleAndId=function(e,t,n){return n.minX=t.west,n.minY=t.south,n.maxX=t.east,n.maxY=t.north,n.id=e,n};Sk.prototype.insert=function(e,t){let n=Jx.fromRectangleAndId(e,t,new Jx);this._tree.insert(n)};function oJe(e,t){return e.id===t.id}var rJe=new Jx;Sk.prototype.remove=function(e,t){let n=Jx.fromRectangleAndId(e,t,rJe);this._tree.remove(n,oJe)};var sJe=new Jx;Sk.prototype.collides=function(e){let t=Jx.fromRectangleAndId("",e,sJe);return this._tree.collides(t)};var ZA=Sk;var aJe=new z,cJe=new Lt,lJe=new Lt;function ng(e,t,n,i){this.primitives=e,this.zIndex=i,this.classificationType=t,this.color=n,this.createPrimitive=!1,this.waitingOnCreate=!1,this.primitive=void 0,this.oldPrimitive=void 0,this.geometry=new vt,this.updaters=new vt,this.updatersWithAttributes=new vt,this.attributes=new vt,this.subscriptions=new vt,this.showsUpdated=new vt,this.itemsToRemove=[],this.isDirty=!1,this.rectangleCollisionCheck=new ZA}ng.prototype.overlapping=function(e){return this.rectangleCollisionCheck.collides(e)};ng.prototype.add=function(e,t){let n=e.id;if(this.createPrimitive=!0,this.geometry.set(n,t),this.updaters.set(n,e),this.rectangleCollisionCheck.insert(n,t.geometry.rectangle),!e.hasConstantFill||!e.fillMaterialProperty.isConstant||!q.isConstant(e.distanceDisplayConditionProperty))this.updatersWithAttributes.set(n,e);else{let i=this;this.subscriptions.set(n,e.entity.definitionChanged.addEventListener(function(o,r,s,a){r==="isShowing"&&i.showsUpdated.set(e.id,e)}))}};ng.prototype.remove=function(e){let t=e.id,n=this.geometry.get(t);if(this.createPrimitive=this.geometry.remove(t)||this.createPrimitive,this.updaters.remove(t)){this.rectangleCollisionCheck.remove(t,n.geometry.rectangle),this.updatersWithAttributes.remove(t);let i=this.subscriptions.get(t);return l(i)&&(i(),this.subscriptions.remove(t),this.showsUpdated.remove(t)),!0}return!1};ng.prototype.update=function(e){let t=!0,n=0,i=this.primitive,o=this.primitives,r;if(this.createPrimitive){let s=this.geometry.values;if(s.length>0)l(i)&&(l(this.oldPrimitive)?o.remove(i):this.oldPrimitive=i),i=new pl({show:!1,asynchronous:!0,geometryInstances:s.slice(),classificationType:this.classificationType}),o.add(i,this.zIndex),t=!1;else{l(i)&&(o.remove(i),i=void 0);let c=this.oldPrimitive;l(c)&&(o.remove(c),this.oldPrimitive=void 0)}this.attributes.removeAll(),this.primitive=i,this.createPrimitive=!1,this.waitingOnCreate=!0}else if(l(i)&&i.ready){i.show=!0,l(this.oldPrimitive)&&(o.remove(this.oldPrimitive),this.oldPrimitive=void 0);let s=this.updatersWithAttributes.values,a=s.length,c=this.waitingOnCreate;for(r=0;r<a;r++){let u=s[r],f=this.geometry.get(u.id),h=this.attributes.get(f.id.id);if(l(h)||(h=i.getGeometryInstanceAttributes(f.id),this.attributes.set(f.id.id,h)),!u.fillMaterialProperty.isConstant||c){let x=u.fillMaterialProperty.color,b=q.getValueOrDefault(x,e,z.WHITE,aJe);z.equals(h._lastColor,b)||(h._lastColor=z.clone(b,h._lastColor),h.color=Wt.toValue(b,h.color))}let p=u.entity.isShowing&&(u.hasConstantFill||u.isFilled(e)),_=h.show[0]===1;p!==_&&(h.show=yn.toValue(p,h.show));let m=u.distanceDisplayConditionProperty;if(!q.isConstant(m)){let x=q.getValueOrDefault(m,e,lJe,cJe);Lt.equals(x,h._lastDistanceDisplayCondition)||(h._lastDistanceDisplayCondition=Lt.clone(x,h._lastDistanceDisplayCondition),h.distanceDisplayCondition=Bn.toValue(x,h.distanceDisplayCondition))}}this.updateShows(i),this.waitingOnCreate=!1}else l(i)&&!i.ready&&(t=!1);return this.itemsToRemove.length=n,t};ng.prototype.updateShows=function(e){let t=this.showsUpdated.values,n=t.length;for(let i=0;i<n;i++){let o=t[i],r=this.geometry.get(o.id),s=this.attributes.get(r.id.id);l(s)||(s=e.getGeometryInstanceAttributes(r.id),this.attributes.set(r.id.id,s));let a=o.entity.isShowing,c=s.show[0]===1;a!==c&&(s.show=yn.toValue(a,s.show),r.attributes.show.value[0]=s.show[0])}this.showsUpdated.removeAll()};ng.prototype.contains=function(e){return this.updaters.contains(e.id)};ng.prototype.getBoundingSphere=function(e,t){let n=this.primitive;if(!n.ready)return ct.PENDING;let i=n.getBoundingSphere(e.entity);return l(i)?(i.clone(t),ct.DONE):ct.FAILED};ng.prototype.removeAllPrimitives=function(){let e=this.primitives,t=this.primitive;l(t)&&(e.remove(t),this.primitive=void 0,this.geometry.removeAll(),this.updaters.removeAll());let n=this.oldPrimitive;l(n)&&(e.remove(n),this.oldPrimitive=void 0)};function $A(e,t){this._batches=[],this._primitives=e,this._classificationType=t}$A.prototype.add=function(e,t){let n=t.createFillGeometryInstance(e),i=this._batches,o=q.getValueOrDefault(t.zIndex,0),r,s=i.length;for(let a=0;a<s;++a){let c=i[a];if(c.zIndex===o&&!c.overlapping(n.geometry.rectangle)){r=c;break}}return l(r)||(r=new ng(this._primitives,this._classificationType,n.attributes.color.value,o),i.push(r)),r.add(t,n),r};$A.prototype.remove=function(e){let t=this._batches,n=t.length;for(let i=0;i<n;++i)if(t[i].remove(e))return};$A.prototype.update=function(e){let t,n,i=!0,o=this._batches,r=o.length;for(t=0;t<r;++t)i=o[t].update(e)&&i;for(t=0;t<r;++t){let s=o[t],a=s.itemsToRemove,c=a.length;for(let u=0;u<c;u++){n=a[u],s.remove(n);let f=this.add(e,n);s.isDirty=!0,f.isDirty=!0}}for(t=r-1;t>=0;--t){let s=o[t];s.isDirty&&(i=o[t].update(e)&&i,s.isDirty=!1),s.geometry.length===0&&o.splice(t,1)}return i};$A.prototype.getBoundingSphere=function(e,t){let n=this._batches,i=n.length;for(let o=0;o<i;++o){let r=n[o];if(r.contains(e))return r.getBoundingSphere(e,t)}return ct.FAILED};$A.prototype.removeAllPrimitives=function(){let e=this._batches,t=e.length;for(let n=0;n<t;++n)e[n].removeAllPrimitives()};var UD=$A;var uJe=new Lt,fJe=new Lt;function Uf(e,t,n,i,o,r){this.primitives=e,this.classificationType=t,this.appearanceType=n,this.materialProperty=i,this.updaters=new vt,this.createPrimitive=!0,this.primitive=void 0,this.oldPrimitive=void 0,this.geometry=new vt,this.material=void 0,this.updatersWithAttributes=new vt,this.attributes=new vt,this.invalidated=!1,this.removeMaterialSubscription=i.definitionChanged.addEventListener(Uf.prototype.onMaterialChanged,this),this.subscriptions=new vt,this.showsUpdated=new vt,this.usingSphericalTextureCoordinates=o,this.zIndex=r,this.rectangleCollisionCheck=new ZA}Uf.prototype.onMaterialChanged=function(){this.invalidated=!0};Uf.prototype.overlapping=function(e){return this.rectangleCollisionCheck.collides(e)};Uf.prototype.isMaterial=function(e){let t=this.materialProperty,n=e.fillMaterialProperty;return n===t||n instanceof zt&&t instanceof zt?!0:l(t)&&t.equals(n)};Uf.prototype.add=function(e,t,n){let i=t.id;if(this.updaters.set(i,t),this.geometry.set(i,n),this.rectangleCollisionCheck.insert(i,n.geometry.rectangle),!t.hasConstantFill||!t.fillMaterialProperty.isConstant||!q.isConstant(t.distanceDisplayConditionProperty))this.updatersWithAttributes.set(i,t);else{let o=this;this.subscriptions.set(i,t.entity.definitionChanged.addEventListener(function(r,s,a,c){s==="isShowing"&&o.showsUpdated.set(t.id,t)}))}this.createPrimitive=!0};Uf.prototype.remove=function(e){let t=e.id,n=this.geometry.get(t);if(this.createPrimitive=this.geometry.remove(t)||this.createPrimitive,this.updaters.remove(t)){this.rectangleCollisionCheck.remove(t,n.geometry.rectangle),this.updatersWithAttributes.remove(t);let i=this.subscriptions.get(t);return l(i)&&(i(),this.subscriptions.remove(t)),!0}return!1};Uf.prototype.update=function(e){let t=!0,n=this.primitive,i=this.primitives,o=this.geometry.values,r;if(this.createPrimitive){if(o.length>0)l(n)&&(l(this.oldPrimitive)?i.remove(n):this.oldPrimitive=n),this.material=ir.getValue(e,this.materialProperty,this.material),n=new pl({show:!1,asynchronous:!0,geometryInstances:o.slice(),appearance:new this.appearanceType({material:this.material}),classificationType:this.classificationType}),i.add(n,this.zIndex),t=!1;else{l(n)&&(i.remove(n),n=void 0);let a=this.oldPrimitive;l(a)&&(i.remove(a),this.oldPrimitive=void 0)}this.attributes.removeAll(),this.primitive=n,this.createPrimitive=!1}else if(l(n)&&n.ready){n.show=!0,l(this.oldPrimitive)&&(i.remove(this.oldPrimitive),this.oldPrimitive=void 0),this.material=ir.getValue(e,this.materialProperty,this.material),this.primitive.appearance.material=this.material;let s=this.updatersWithAttributes.values,a=s.length;for(r=0;r<a;r++){let c=s[r],u=c.entity,f=this.geometry.get(c.id),h=this.attributes.get(f.id.id);l(h)||(h=n.getGeometryInstanceAttributes(f.id),this.attributes.set(f.id.id,h));let p=u.isShowing&&(c.hasConstantFill||c.isFilled(e)),_=h.show[0]===1;p!==_&&(h.show=yn.toValue(p,h.show));let m=c.distanceDisplayConditionProperty;if(!q.isConstant(m)){let x=q.getValueOrDefault(m,e,fJe,uJe);Lt.equals(x,h._lastDistanceDisplayCondition)||(h._lastDistanceDisplayCondition=Lt.clone(x,h._lastDistanceDisplayCondition),h.distanceDisplayCondition=Bn.toValue(x,h.distanceDisplayCondition))}}this.updateShows(n)}else l(n)&&!n.ready&&(t=!1);return t};Uf.prototype.updateShows=function(e){let t=this.showsUpdated.values,n=t.length;for(let i=0;i<n;i++){let o=t[i],r=o.entity,s=this.geometry.get(o.id),a=this.attributes.get(s.id.id);l(a)||(a=e.getGeometryInstanceAttributes(s.id),this.attributes.set(s.id.id,a));let c=r.isShowing,u=a.show[0]===1;c!==u&&(a.show=yn.toValue(c,a.show),s.attributes.show.value[0]=a.show[0])}this.showsUpdated.removeAll()};Uf.prototype.contains=function(e){return this.updaters.contains(e.id)};Uf.prototype.getBoundingSphere=function(e,t){let n=this.primitive;if(!n.ready)return ct.PENDING;let i=n.getGeometryInstanceAttributes(e.entity);return!l(i)||!l(i.boundingSphere)||l(i.show)&&i.show[0]===0?ct.FAILED:(i.boundingSphere.clone(t),ct.DONE)};Uf.prototype.destroy=function(){let e=this.primitive,t=this.primitives;l(e)&&t.remove(e);let n=this.oldPrimitive;l(n)&&t.remove(n),this.removeMaterialSubscription()};function QA(e,t,n){this._items=[],this._primitives=e,this._classificationType=t,this._appearanceType=n}QA.prototype.add=function(e,t){let n=this._items,i=n.length,o=t.createFillGeometryInstance(e),r=of.shouldUseSphericalCoordinates(o.geometry.rectangle),s=q.getValueOrDefault(t.zIndex,0);for(let c=0;c<i;++c){let u=n[c];if(u.isMaterial(t)&&u.usingSphericalTextureCoordinates===r&&u.zIndex===s&&!u.overlapping(o.geometry.rectangle)){u.add(e,t,o);return}}let a=new Uf(this._primitives,this._classificationType,this._appearanceType,t.fillMaterialProperty,r,s);a.add(e,t,o),n.push(a)};QA.prototype.remove=function(e){let t=this._items,n=t.length;for(let i=n-1;i>=0;i--){let o=t[i];if(o.remove(e)){o.updaters.length===0&&(t.splice(i,1),o.destroy());break}}};QA.prototype.update=function(e){let t,n=this._items,i=n.length;for(t=i-1;t>=0;t--){let r=n[t];if(r.invalidated){n.splice(t,1);let s=r.updaters.values,a=s.length;for(let c=0;c<a;c++)this.add(e,s[c]);r.destroy()}}let o=!0;for(t=0;t<n.length;t++)o=n[t].update(e)&&o;return o};QA.prototype.getBoundingSphere=function(e,t){let n=this._items,i=n.length;for(let o=0;o<i;o++){let r=n[o];if(r.contains(e))return r.getBoundingSphere(e,t)}return ct.FAILED};QA.prototype.removeAllPrimitives=function(){let e=this._items,t=e.length;for(let n=0;n<t;n++)e[n].destroy();this._items.length=0};var vk=QA;var dJe=new z,hJe=new Lt,mJe=new Lt,pJe=d.ZERO,gJe=new d;function ig(e,t,n,i){this.translucent=t,this.width=n,this.shadows=i,this.primitives=e,this.createPrimitive=!1,this.waitingOnCreate=!1,this.primitive=void 0,this.oldPrimitive=void 0,this.geometry=new vt,this.updaters=new vt,this.updatersWithAttributes=new vt,this.attributes=new vt,this.itemsToRemove=[],this.subscriptions=new vt,this.showsUpdated=new vt}ig.prototype.add=function(e,t){let n=e.id;if(this.createPrimitive=!0,this.geometry.set(n,t),this.updaters.set(n,e),!e.hasConstantOutline||!e.outlineColorProperty.isConstant||!q.isConstant(e.distanceDisplayConditionProperty)||!q.isConstant(e.terrainOffsetProperty))this.updatersWithAttributes.set(n,e);else{let i=this;this.subscriptions.set(n,e.entity.definitionChanged.addEventListener(function(o,r,s,a){r==="isShowing"&&i.showsUpdated.set(e.id,e)}))}};ig.prototype.remove=function(e){let t=e.id;if(this.createPrimitive=this.geometry.remove(t)||this.createPrimitive,this.updaters.remove(t)){this.updatersWithAttributes.remove(t);let n=this.subscriptions.get(t);return l(n)&&(n(),this.subscriptions.remove(t),this.showsUpdated.remove(t)),!0}return!1};ig.prototype.update=function(e){let t=!0,n=0,i=this.primitive,o=this.primitives,r;if(this.createPrimitive){let s=this.geometry.values;if(s.length>0)l(i)&&(l(this.oldPrimitive)?o.remove(i):this.oldPrimitive=i),i=new In({show:!1,asynchronous:!0,geometryInstances:s.slice(),appearance:new cn({flat:!0,translucent:this.translucent,renderState:{lineWidth:this.width}}),shadows:this.shadows}),o.add(i),t=!1;else{l(i)&&(o.remove(i),i=void 0);let c=this.oldPrimitive;l(c)&&(o.remove(c),this.oldPrimitive=void 0)}this.attributes.removeAll(),this.primitive=i,this.createPrimitive=!1,this.waitingOnCreate=!0}else if(l(i)&&i.ready){i.show=!0,l(this.oldPrimitive)&&(o.remove(this.oldPrimitive),this.oldPrimitive=void 0);let s=this.updatersWithAttributes.values,a=s.length,c=this.waitingOnCreate;for(r=0;r<a;r++){let u=s[r],f=this.geometry.get(u.id),h=this.attributes.get(f.id.id);if(l(h)||(h=i.getGeometryInstanceAttributes(f.id),this.attributes.set(f.id.id,h)),!u.outlineColorProperty.isConstant||c){let b=u.outlineColorProperty,T=q.getValueOrDefault(b,e,z.WHITE,dJe);z.equals(h._lastColor,T)||(h._lastColor=z.clone(T,h._lastColor),h.color=Wt.toValue(T,h.color),(this.translucent&&h.color[3]===255||!this.translucent&&h.color[3]!==255)&&(this.itemsToRemove[n++]=u))}let p=u.entity.isShowing&&(u.hasConstantOutline||u.isOutlineVisible(e)),_=h.show[0]===1;p!==_&&(h.show=yn.toValue(p,h.show));let m=u.distanceDisplayConditionProperty;if(!q.isConstant(m)){let b=q.getValueOrDefault(m,e,mJe,hJe);Lt.equals(b,h._lastDistanceDisplayCondition)||(h._lastDistanceDisplayCondition=Lt.clone(b,h._lastDistanceDisplayCondition),h.distanceDisplayCondition=Bn.toValue(b,h.distanceDisplayCondition))}let x=u.terrainOffsetProperty;if(!q.isConstant(x)){let b=q.getValueOrDefault(x,e,pJe,gJe);d.equals(b,h._lastOffset)||(h._lastOffset=d.clone(b,h._lastOffset),h.offset=Qi.toValue(b,h.offset))}}this.updateShows(i),this.waitingOnCreate=!1}else l(i)&&!i.ready&&(t=!1);return this.itemsToRemove.length=n,t};ig.prototype.updateShows=function(e){let t=this.showsUpdated.values,n=t.length;for(let i=0;i<n;i++){let o=t[i],r=this.geometry.get(o.id),s=this.attributes.get(r.id.id);l(s)||(s=e.getGeometryInstanceAttributes(r.id),this.attributes.set(r.id.id,s));let a=o.entity.isShowing,c=s.show[0]===1;a!==c&&(s.show=yn.toValue(a,s.show),r.attributes.show.value[0]=s.show[0])}this.showsUpdated.removeAll()};ig.prototype.contains=function(e){return this.updaters.contains(e.id)};ig.prototype.getBoundingSphere=function(e,t){let n=this.primitive;if(!n.ready)return ct.PENDING;let i=n.getGeometryInstanceAttributes(e.entity);return!l(i)||!l(i.boundingSphere)||l(i.show)&&i.show[0]===0?ct.FAILED:(i.boundingSphere.clone(t),ct.DONE)};ig.prototype.removeAllPrimitives=function(){let e=this.primitives,t=this.primitive;l(t)&&(e.remove(t),this.primitive=void 0,this.geometry.removeAll(),this.updaters.removeAll());let n=this.oldPrimitive;l(n)&&(e.remove(n),this.oldPrimitive=void 0)};function JA(e,t,n){this._primitives=e,this._scene=t,this._shadows=n,this._solidBatches=new vt,this._translucentBatches=new vt}JA.prototype.add=function(e,t){let n=t.createOutlineGeometryInstance(e),i=this._scene.clampLineWidth(t.outlineWidth),o,r;n.attributes.color.value[3]===255?(o=this._solidBatches,r=o.get(i),l(r)||(r=new ig(this._primitives,!1,i,this._shadows),o.set(i,r)),r.add(t,n)):(o=this._translucentBatches,r=o.get(i),l(r)||(r=new ig(this._primitives,!0,i,this._shadows),o.set(i,r)),r.add(t,n))};JA.prototype.remove=function(e){let t,n=this._solidBatches.values,i=n.length;for(t=0;t<i;t++)if(n[t].remove(e))return;let o=this._translucentBatches.values,r=o.length;for(t=0;t<r;t++)if(o[t].remove(e))return};JA.prototype.update=function(e){let t,n,i,o,r=this._solidBatches.values,s=r.length,a=this._translucentBatches.values,c=a.length,u,f=!0,h=!1;do{for(h=!1,n=0;n<s;n++){o=r[n],f=o.update(e),u=o.itemsToRemove;let p=u.length;if(p>0)for(h=!0,t=0;t<p;t++)i=u[t],o.remove(i),this.add(e,i)}for(n=0;n<c;n++){o=a[n],f=o.update(e),u=o.itemsToRemove;let p=u.length;if(p>0)for(h=!0,t=0;t<p;t++)i=u[t],o.remove(i),this.add(e,i)}}while(h);return f};JA.prototype.getBoundingSphere=function(e,t){let n,i=this._solidBatches.values,o=i.length;for(n=0;n<o;n++){let a=i[n];if(a.contains(e))return a.getBoundingSphere(e,t)}let r=this._translucentBatches.values,s=r.length;for(n=0;n<s;n++){let a=r[n];if(a.contains(e))return a.getBoundingSphere(e,t)}return ct.FAILED};JA.prototype.removeAllPrimitives=function(){let e,t=this._solidBatches.values,n=t.length;for(e=0;e<n;e++)t[e].removeAllPrimitives();let i=this._translucentBatches.values,o=i.length;for(e=0;e<o;e++)i[e].removeAllPrimitives()};var zD=JA;var _Je=[];function Dl(e,t,n,i){n=y(n,e.primitives),i=y(i,e.groundPrimitives),this._scene=e,this._primitives=n,this._groundPrimitives=i,this._entityCollection=void 0,this._addedObjects=new vt,this._removedObjects=new vt,this._changedObjects=new vt;let o=xn.NUMBER_OF_SHADOW_MODES;this._outlineBatches=new Array(o*2),this._closedColorBatches=new Array(o*2),this._closedMaterialBatches=new Array(o*2),this._openColorBatches=new Array(o*2),this._openMaterialBatches=new Array(o*2);let r=or.supportsMaterialsforEntitiesOnTerrain(e);this._supportsMaterialsforEntitiesOnTerrain=r;let s;for(s=0;s<o;++s)this._outlineBatches[s]=new zD(n,e,s,!1),this._outlineBatches[o+s]=new zD(n,e,s,!0),this._closedColorBatches[s]=new Wd(n,cn,void 0,!0,s,!0),this._closedColorBatches[o+s]=new Wd(n,cn,void 0,!0,s,!1),this._closedMaterialBatches[s]=new qd(n,so,void 0,!0,s,!0),this._closedMaterialBatches[o+s]=new qd(n,so,void 0,!0,s,!1),this._openColorBatches[s]=new Wd(n,cn,void 0,!1,s,!0),this._openColorBatches[o+s]=new Wd(n,cn,void 0,!1,s,!1),this._openMaterialBatches[s]=new qd(n,so,void 0,!1,s,!0),this._openMaterialBatches[o+s]=new qd(n,so,void 0,!1,s,!1);let a=kn.NUMBER_OF_CLASSIFICATION_TYPES,c=new Array(a),u=[];if(r)for(s=0;s<a;++s)u.push(new vk(i,s,so)),c[s]=new UD(i,s);else for(s=0;s<a;++s)c[s]=new UD(i,s);this._groundColorBatches=c,this._groundMaterialBatches=u,this._dynamicBatch=new RA(n,i),this._batches=this._outlineBatches.concat(this._closedColorBatches,this._closedMaterialBatches,this._openColorBatches,this._openMaterialBatches,this._groundColorBatches,this._groundMaterialBatches,this._dynamicBatch),this._subscriptions=new vt,this._updaterSets=new vt,this._entityCollection=t,t.collectionChanged.addEventListener(Dl.prototype._onCollectionChanged,this),this._onCollectionChanged(t,t.values,_Je)}Dl.registerUpdater=function(e){YA.registerUpdater(e)};Dl.unregisterUpdater=function(e){YA.unregisterUpdater(e)};Dl.prototype.update=function(e){let t=this._addedObjects,n=t.values,i=this._removedObjects,o=i.values,r=this._changedObjects,s=r.values,a,c,u,f,h=this;for(a=s.length-1;a>-1;a--)c=s[a],u=c.id,f=this._updaterSets.get(u),f.entity===c?f.forEach(function(x){h._removeUpdater(x),h._insertUpdaterIntoBatch(e,x)}):(o.push(c),n.push(c));for(a=o.length-1;a>-1;a--)c=o[a],u=c.id,f=this._updaterSets.get(u),f.forEach(this._removeUpdater.bind(this)),f.destroy(),this._updaterSets.remove(u),this._subscriptions.get(u)(),this._subscriptions.remove(u);for(a=n.length-1;a>-1;a--)c=n[a],u=c.id,f=new YA(c,this._scene),this._updaterSets.set(u,f),f.forEach(function(x){h._insertUpdaterIntoBatch(e,x)}),this._subscriptions.set(u,f.geometryChanged.addEventListener(Dl._onGeometryChanged,this));t.removeAll(),i.removeAll(),r.removeAll();let p=!0,_=this._batches,m=_.length;for(a=0;a<m;a++)p=_[a].update(e)&&p;return p};var yJe=[],xJe=new ae;Dl.prototype.getBoundingSphere=function(e,t){let n=yJe,i=xJe,o=0,r=ct.DONE,s=this._batches,a=s.length,c=e.id,u=this._updaterSets.get(c).updaters;for(let f=0;f<u.length;f++){let h=u[f];for(let p=0;p<a;p++){if(r=s[p].getBoundingSphere(h,i),r===ct.PENDING)return ct.PENDING;r===ct.DONE&&(n[o]=ae.clone(i,n[o]),o++)}}return o===0?ct.FAILED:(n.length=o,ae.fromBoundingSpheres(n,t),ct.DONE)};Dl.prototype.isDestroyed=function(){return!1};Dl.prototype.destroy=function(){this._entityCollection.collectionChanged.removeEventListener(Dl.prototype._onCollectionChanged,this),this._addedObjects.removeAll(),this._removedObjects.removeAll();let e,t=this._batches,n=t.length;for(e=0;e<n;e++)t[e].removeAllPrimitives();let i=this._subscriptions.values;for(n=i.length,e=0;e<n;e++)i[e]();this._subscriptions.removeAll();let o=this._updaterSets.values;for(n=o.length,e=0;e<n;e++)o[e].destroy();return this._updaterSets.removeAll(),ue(this)};Dl.prototype._removeUpdater=function(e){let t=this._batches,n=t.length;for(let i=0;i<n;i++)t[i].remove(e)};Dl.prototype._insertUpdaterIntoBatch=function(e,t){if(t.isDynamic){this._dynamicBatch.add(e,t);return}let n;(t.outlineEnabled||t.fillEnabled)&&(n=t.shadowsProperty.getValue(e));let i=xn.NUMBER_OF_SHADOW_MODES;if(t.outlineEnabled&&(l(t.terrainOffsetProperty)?this._outlineBatches[i+n].add(e,t):this._outlineBatches[n].add(e,t)),t.fillEnabled)if(t.onTerrain){let o=t.classificationTypeProperty.getValue(e);t.fillMaterialProperty instanceof zt?this._groundColorBatches[o].add(e,t):this._groundMaterialBatches[o].add(e,t)}else t.isClosed?t.fillMaterialProperty instanceof zt?l(t.terrainOffsetProperty)?this._closedColorBatches[i+n].add(e,t):this._closedColorBatches[n].add(e,t):l(t.terrainOffsetProperty)?this._closedMaterialBatches[i+n].add(e,t):this._closedMaterialBatches[n].add(e,t):t.fillMaterialProperty instanceof zt?l(t.terrainOffsetProperty)?this._openColorBatches[i+n].add(e,t):this._openColorBatches[n].add(e,t):l(t.terrainOffsetProperty)?this._openMaterialBatches[i+n].add(e,t):this._openMaterialBatches[n].add(e,t)};Dl._onGeometryChanged=function(e){let t=this._removedObjects,n=this._changedObjects,i=e.entity,o=i.id;!l(t.get(o))&&!l(n.get(o))&&n.set(o,i)};Dl.prototype._onCollectionChanged=function(e,t,n){let i=this._addedObjects,o=this._removedObjects,r=this._changedObjects,s,a,c;for(s=n.length-1;s>-1;s--)c=n[s],a=c.id,i.remove(a)||(o.set(a,c),r.remove(a));for(s=t.length-1;s>-1;s--)c=t[s],a=c.id,o.remove(a)?r.set(a,c):i.set(a,c)};var wk=Dl;var bJe=1,TJe="30px sans-serif",CJe=Xo.FILL,AJe=z.WHITE,EJe=z.BLACK,SJe=1,vJe=!1,wJe=new z(.165,.165,.165,.8),DJe=new U(7,5),IJe=U.ZERO,PJe=d.ZERO,RJe=Ye.NONE,OJe=yi.CENTER,MJe=On.CENTER,LJe=new d,NJe=new z,FJe=new z,BJe=new z,kJe=new U,VJe=new d,UJe=new U,zJe=new kt,HJe=new kt,GJe=new kt,WJe=new Lt;function pde(e){this.entity=e,this.label=void 0,this.index=void 0}function gy(e,t){t.collectionChanged.addEventListener(gy.prototype._onCollectionChanged,this),this._cluster=e,this._entityCollection=t,this._items=new vt,this._onCollectionChanged(t,t.values,[],[])}gy.prototype.update=function(e){let t=this._items.values,n=this._cluster;for(let i=0,o=t.length;i<o;i++){let r=t[i],s=r.entity,a=s._label,c,u=r.label,f=s.isShowing&&s.isAvailable(e)&&q.getValueOrDefault(a._show,e,!0),h;if(f&&(h=q.getValueOrUndefined(s._position,e,LJe),c=q.getValueOrUndefined(a._text,e),f=l(h)&&l(c)),!f){b7(r,s,n);continue}q.isConstant(s._position)||(n._clusterDirty=!0);let p=!1,_=q.getValueOrDefault(a._heightReference,e,RJe);l(u)||(u=n.getLabel(s),u.id=s,r.label=u,p=d.equals(u.position,h)&&u.heightReference===_),u.show=!0,u.position=h,u.text=c,u.scale=q.getValueOrDefault(a._scale,e,bJe),u.font=q.getValueOrDefault(a._font,e,TJe),u.style=q.getValueOrDefault(a._style,e,CJe),u.fillColor=q.getValueOrDefault(a._fillColor,e,AJe,NJe),u.outlineColor=q.getValueOrDefault(a._outlineColor,e,EJe,FJe),u.outlineWidth=q.getValueOrDefault(a._outlineWidth,e,SJe),u.showBackground=q.getValueOrDefault(a._showBackground,e,vJe),u.backgroundColor=q.getValueOrDefault(a._backgroundColor,e,wJe,BJe),u.backgroundPadding=q.getValueOrDefault(a._backgroundPadding,e,DJe,kJe),u.pixelOffset=q.getValueOrDefault(a._pixelOffset,e,IJe,UJe),u.eyeOffset=q.getValueOrDefault(a._eyeOffset,e,PJe,VJe),u.heightReference=_,u.horizontalOrigin=q.getValueOrDefault(a._horizontalOrigin,e,OJe),u.verticalOrigin=q.getValueOrDefault(a._verticalOrigin,e,MJe),u.translucencyByDistance=q.getValueOrUndefined(a._translucencyByDistance,e,zJe),u.pixelOffsetScaleByDistance=q.getValueOrUndefined(a._pixelOffsetScaleByDistance,e,HJe),u.scaleByDistance=q.getValueOrUndefined(a._scaleByDistance,e,GJe),u.distanceDisplayCondition=q.getValueOrUndefined(a._distanceDisplayCondition,e,WJe),u.disableDepthTestDistance=q.getValueOrUndefined(a._disableDepthTestDistance,e),p&&u._updateClamping()}return!0};gy.prototype.getBoundingSphere=function(e,t){let n=this._items.get(e.id);if(!l(n)||!l(n.label))return ct.FAILED;let i=n.label;return t.center=d.clone(y(i._clampedPosition,i.position),t.center),t.radius=0,ct.DONE};gy.prototype.isDestroyed=function(){return!1};gy.prototype.destroy=function(){this._entityCollection.collectionChanged.removeEventListener(gy.prototype._onCollectionChanged,this);let e=this._entityCollection.values;for(let t=0;t<e.length;t++)this._cluster.removeLabel(e[t]);return ue(this)};gy.prototype._onCollectionChanged=function(e,t,n,i){let o,r,s=this._items,a=this._cluster;for(o=t.length-1;o>-1;o--)r=t[o],l(r._label)&&l(r._position)&&s.set(r.id,new pde(r));for(o=i.length-1;o>-1;o--)r=i[o],l(r._label)&&l(r._position)?s.contains(r.id)||s.set(r.id,new pde(r)):(b7(s.get(r.id),r,a),s.remove(r.id));for(o=n.length-1;o>-1;o--)r=n[o],b7(s.get(r.id),r,a),s.remove(r.id)};function b7(e,t,n){l(e)&&(e.label=void 0,n.removeLabel(t))}var Dk=gy;var jJe=1,qJe=!0,YJe=0,XJe=!0,KJe=!0,ZJe=xn.ENABLED,$Je=Ye.NONE,QJe=z.RED,JJe=0,eet=z.WHITE,tet=Fc.HIGHLIGHT,net=.5,iet=new U(1,1),oet=new F,ret=new F,gde=new z,_de=new Array(4),set=new d;function _y(e,t){t.collectionChanged.addEventListener(_y.prototype._onCollectionChanged,this),this._scene=e,this._primitives=e.primitives,this._entityCollection=t,this._modelHash={},this._entitiesToVisualize=new vt,this._onCollectionChanged(t,t.values,[],[])}async function aet(e,t,n,i){let o=e._primitives,r=e._modelHash;try{let s=await tm.fromGltfAsync({url:n,incrementallyLoadTextures:i,scene:e._scene});if(e.isDestroyed()||!l(r[t.id]))return;s.id=t,o.add(s),r[t.id].modelPrimitive=s,s.errorEvent.addEventListener(a=>{l(r[t.id])&&(console.log(a),a.name!=="TextureError"&&s.incrementallyLoadTextures&&(r[t.id].loadFailed=!0))})}catch(s){if(e.isDestroyed()||!l(r[t.id]))return;console.log(s),r[t.id].loadFailed=!0}}_y.prototype.update=function(e){let t=this._entitiesToVisualize.values,n=this._modelHash,i=this._primitives;for(let o=0,r=t.length;o<r;o++){let s=t[o],a=s._model,c,u=n[s.id],f=s.isShowing&&s.isAvailable(e)&&q.getValueOrDefault(a._show,e,!0),h;if(f&&(h=s.computeModelMatrix(e,oet),c=Se.createIfNeeded(q.getValueOrUndefined(a._uri,e)),f=l(h)&&l(c)),!f){l(u)&&u.modelPrimitive&&(u.modelPrimitive.show=!1);continue}if(!l(u)||c.url!==u.url){l(u?.modelPrimitive)&&(i.removeAndDestroy(u.modelPrimitive),delete n[s.id]),u={modelPrimitive:void 0,url:c.url,animationsRunning:!1,nodeTransformationsScratch:{},articulationsScratch:{},loadFailed:!1,modelUpdated:!1},n[s.id]=u;let m=q.getValueOrDefault(a._incrementallyLoadTextures,e,XJe);aet(this,s,c,m)}let p=u.modelPrimitive;if(!l(p))continue;p.show=!0,p.scale=q.getValueOrDefault(a._scale,e,jJe),p.enableVerticalExaggeration=q.getValueOrDefault(a._enableVerticalExaggeration,e,qJe),p.minimumPixelSize=q.getValueOrDefault(a._minimumPixelSize,e,YJe),p.maximumScale=q.getValueOrUndefined(a._maximumScale,e),p.modelMatrix=F.clone(h,p.modelMatrix),p.shadows=q.getValueOrDefault(a._shadows,e,ZJe),p.heightReference=q.getValueOrDefault(a._heightReference,e,$Je),p.distanceDisplayCondition=q.getValueOrUndefined(a._distanceDisplayCondition,e),p.silhouetteColor=q.getValueOrDefault(a._silhouetteColor,e,QJe,gde),p.silhouetteSize=q.getValueOrDefault(a._silhouetteSize,e,JJe),p.color=q.getValueOrDefault(a._color,e,eet,gde),p.colorBlendMode=q.getValueOrDefault(a._colorBlendMode,e,tet),p.colorBlendAmount=q.getValueOrDefault(a._colorBlendAmount,e,net),p.clippingPlanes=q.getValueOrUndefined(a._clippingPlanes,e),p.clampAnimations=q.getValueOrDefault(a._clampAnimations,e,KJe),p.imageBasedLighting.imageBasedLightingFactor=q.getValueOrDefault(a._imageBasedLightingFactor,e,iet);let _=q.getValueOrUndefined(a._lightColor,e);if(l(_)&&(z.pack(_,_de,0),_=d.unpack(_de,0,set)),p.lightColor=_,p.customShader=q.getValueOrUndefined(a._customShader,e),n[s.id].modelUpdated=!0,p.ready){let m=q.getValueOrDefault(a._runAnimations,e,!0);u.animationsRunning!==m&&(m?p.activeAnimations.addAll({loop:su.REPEAT}):p.activeAnimations.removeAll(),u.animationsRunning=m);let x=q.getValueOrUndefined(a._nodeTransformations,e,u.nodeTransformationsScratch);if(l(x)){let C=Object.keys(x);for(let A=0,S=C.length;A<S;++A){let v=C[A],D=x[v];if(!l(D))continue;let O=p.getNode(v);if(!l(O))continue;let R=F.fromTranslationRotationScale(D,ret);O.matrix=F.multiply(O.originalMatrix,R,R)}}let b=!1,T=q.getValueOrUndefined(a._articulations,e,u.articulationsScratch);if(l(T)){let C=Object.keys(T);for(let A=0,S=C.length;A<S;++A){let v=C[A],D=T[v];l(D)&&(b=!0,p.setArticulationStage(v,D))}}b&&p.applyArticulations()}}return!0};_y.prototype.isDestroyed=function(){return!1};_y.prototype.destroy=function(){this._entityCollection.collectionChanged.removeEventListener(_y.prototype._onCollectionChanged,this);let e=this._entitiesToVisualize.values,t=this._modelHash,n=this._primitives;for(let i=e.length-1;i>-1;i--)T7(this,e[i],t,n);return ue(this)};var Ik=new d,cet=new fe;_y.prototype.getBoundingSphere=function(e,t){let n=this._modelHash[e.id];if(!l(n))return ct.FAILED;if(n.loadFailed)return ct.FAILED;let i=n.modelPrimitive;if(!l(i)||!i.show)return ct.PENDING;if(!i.ready||!n.modelUpdated)return ct.PENDING;let o=this._scene,r=y(o.ellipsoid,ee.default);if(i.heightReference!==Ye.NONE){let a=i.modelMatrix;Ik.x=a[12],Ik.y=a[13],Ik.z=a[14];let c=r.cartesianToCartographic(Ik,cet),u=o.getHeight(c,i.heightReference);return l(u)&&(tf(i.heightReference)?c.height=u:c.height+=u),ae.clone(i.boundingSphere,t),t.center=r.cartographicToCartesian(c),ct.DONE}return ae.clone(i.boundingSphere,t),ct.DONE};_y.prototype._onCollectionChanged=function(e,t,n,i){let o,r,s=this._entitiesToVisualize,a=this._modelHash,c=this._primitives;for(o=t.length-1;o>-1;o--)r=t[o],l(r._model)&&l(r._position)&&s.set(r.id,r);for(o=i.length-1;o>-1;o--)r=i[o],l(r._model)&&l(r._position)?(uet(r,a),s.set(r.id,r)):(T7(this,r,a,c),s.remove(r.id));for(o=n.length-1;o>-1;o--)r=n[o],T7(this,r,a,c),s.remove(r.id)};function T7(e,t,n,i){let o=n[t.id];l(o)&&(i.removeAndDestroy(o.modelPrimitive),delete n[t.id])}function uet(e,t){let n=t[e.id];l(n)&&(n.nodeTransformationsScratch={},n.articulationsScratch={})}var Pk=_y;function yy(e){this._definitionChanged=new me,this._value=void 0,this._removeSubscription=void 0,this.setValue(e)}Object.defineProperties(yy.prototype,{isConstant:{get:function(){return 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det=60,het=1,xde=new En,C7=new En,A7=new En;function yde(e){this.entity=e,this.polyline=void 0,this.index=void 0,this.updater=void 0}function met(e,t,n,i,o,r,s,a,c){let u=a,f;f=e.getValueInReferenceFrame(t,r,c[u]),l(f)&&(c[u++]=f);let h=!l(o)||Z.lessThanOrEquals(o,t)||Z.greaterThanOrEquals(o,n),p=0,_=i.length,m=i[p],x=n,b=!1,T,C,A;for(;p<_;){if(!h&&Z.greaterThanOrEquals(m,o)&&(f=e.getValueInReferenceFrame(o,r,c[u]),l(f)&&(c[u++]=f),h=!0),Z.greaterThan(m,t)&&Z.lessThan(m,x)&&!m.equals(o)&&(f=e.getValueInReferenceFrame(m,r,c[u]),l(f)&&(c[u++]=f)),p<_-1){if(s>0&&!b){let S=i[p+1],v=Z.secondsDifference(S,m);b=v>s,b&&(T=Math.ceil(v/s),C=0,A=v/Math.max(T,2),T=Math.max(T-1,1))}if(b&&C<T){m=Z.addSeconds(m,A,new Z),C++;continue}}b=!1,p++,m=i[p]}return f=e.getValueInReferenceFrame(n,r,c[u]),l(f)&&(c[u++]=f),u}function pet(e,t,n,i,o,r,s,a){let 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p=h.start;h.isStartIncluded||(h.isStopIncluded?p=h.stop:p=Z.addSeconds(h.start,Z.secondsDifference(h.stop,h.start)/2,new Z));let _=e.getValueInReferenceFrame(p,o,a[c]);l(_)&&(a[c]=_,c++)}}return c}function yet(e,t,n,i,o,r,s,a){let c=e.getValueInReferenceFrame(t,o,a[s]);return l(c)&&(a[s++]=c),s}function xet(e,t,n,i,o,r,s,a){C7.start=t,C7.stop=n;let c=s,u=e.intervals;for(let f=0;f<u.length;f++){let h=u.get(f);if(!En.intersect(h,C7,xde).isEmpty){let p=h.start,_=h.stop,m=t;Z.greaterThan(p,m)&&(m=p);let x=n;Z.lessThan(_,x)&&(x=_),c=bde(h.data,m,x,i,o,r,c,a)}}return c}function bde(e,t,n,i,o,r,s,a){for(;e instanceof ay;)e=e.resolvedProperty;if(e instanceof va){let c=e._property._times;s=met(e,t,n,c,i,o,r,s,a)}else e instanceof bN?s=pet(e,t,n,i,o,r,s,a):e instanceof Sa?s=xet(e,t,n,i,o,r,s,a):e instanceof ly?s=_et(e,t,n,i,o,r,s,a):e instanceof gl||e instanceof og&&q.isConstant(e)?s=yet(e,t,n,i,o,r,s,a):s=get(e,t,n,i,o,r,s,a);return s}function Tde(e,t,n,i,o,r,s){l(s)||(s=[]);let a=bde(e,t,n,i,o,r,0,s);return s.length=a,s}var bet=new $;function HD(e,t){this._unusedIndexes=[],this._polylineCollection=new rm,this._scene=e,this._referenceFrame=t,e.primitives.add(this._polylineCollection)}HD.prototype.update=function(e){if(this._referenceFrame===Ui.INERTIAL){let t=Mt.computeIcrfToCentralBodyFixedMatrix(e,bet);F.fromRotationTranslation(t,d.ZERO,this._polylineCollection.modelMatrix)}};HD.prototype.updateObject=function(e,t){let n=t.entity,i=n._path,o=n._position,r,s,a=i._show,c=t.polyline,u=n.isShowing&&n.isAvailable(e)&&(!l(a)||a.getValue(e));if(u){let h=q.getValueOrUndefined(i._leadTime,e),p=q.getValueOrUndefined(i._trailTime,e),_=n._availability,m=l(_),x=l(h),b=l(p);if(u=m||x&&b,u){if(b&&(r=Z.addSeconds(e,-p,new Z)),x&&(s=Z.addSeconds(e,h,new Z)),m){let T=_.start,C=_.stop;(!b||Z.greaterThan(T,r))&&(r=T),(!x||Z.lessThan(C,s))&&(s=C)}u=Z.lessThan(r,s)}}if(!u){l(c)&&(this._unusedIndexes.push(t.index),t.polyline=void 0,c.show=!1,t.index=void 0);return}if(!l(c)){let h=this._unusedIndexes;if(h.length>0){let _=h.pop();c=this._polylineCollection.get(_),t.index=_}else t.index=this._polylineCollection.length,c=this._polylineCollection.add();c.id=n,t.polyline=c}let f=q.getValueOrDefault(i._resolution,e,det);c.show=!0,c.positions=Tde(o,r,s,e,this._referenceFrame,f,c.positions.slice()),c.material=ir.getValue(e,i._material,c.material),c.width=q.getValueOrDefault(i._width,e,het),c.distanceDisplayCondition=q.getValueOrUndefined(i._distanceDisplayCondition,e,c.distanceDisplayCondition)};HD.prototype.removeObject=function(e){let t=e.polyline;l(t)&&(this._unusedIndexes.push(e.index),e.polyline=void 0,t.show=!1,t.id=void 0,e.index=void 0)};HD.prototype.destroy=function(){return this._scene.primitives.remove(this._polylineCollection),ue(this)};function xy(e,t){t.collectionChanged.addEventListener(xy.prototype._onCollectionChanged,this),this._scene=e,this._updaters={},this._entityCollection=t,this._items=new vt,this._onCollectionChanged(t,t.values,[],[])}xy.prototype.update=function(e){let t=this._updaters;for(let i in t)t.hasOwnProperty(i)&&t[i].update(e);let n=this._items.values;if(n.length===0&&l(this._updaters)&&Object.keys(this._updaters).length>0){for(let i in t)t.hasOwnProperty(i)&&t[i].destroy();this._updaters={}}for(let i=0,o=n.length;i<o;i++){let r=n[i],a=r.entity._position,c=r.updater,u=Ui.FIXED;this._scene.mode===ne.SCENE3D&&(u=a.referenceFrame);let f=this._updaters[u];if(c===f&&l(f)){f.updateObject(e,r);continue}l(c)&&c.removeObject(r),l(f)||(f=new HD(this._scene,u),f.update(e),this._updaters[u]=f),r.updater=f,l(f)&&f.updateObject(e,r)}return!0};xy.prototype.isDestroyed=function(){return!1};xy.prototype.destroy=function(){this._entityCollection.collectionChanged.removeEventListener(xy.prototype._onCollectionChanged,this);let e=this._updaters;for(let t in e)e.hasOwnProperty(t)&&e[t].destroy();return ue(this)};xy.prototype._onCollectionChanged=function(e,t,n,i){let o,r,s,a=this._items;for(o=t.length-1;o>-1;o--)r=t[o],l(r._path)&&l(r._position)&&a.set(r.id,new yde(r));for(o=i.length-1;o>-1;o--)r=i[o],l(r._path)&&l(r._position)?a.contains(r.id)||a.set(r.id,new yde(r)):(s=a.get(r.id),l(s)&&(l(s.updater)&&s.updater.removeObject(s),a.remove(r.id)));for(o=n.length-1;o>-1;o--)r=n[o],s=a.get(r.id),l(s)&&(l(s.updater)&&s.updater.removeObject(s),a.remove(r.id))};xy._subSample=Tde;var Rk=xy;var Cde=z.WHITE,Ade=z.BLACK,Ede=0,Sde=1,vde=0,wde=Gr.NONE,Dde=new z,Tet=new d,Ide=new z,Pde=new kt,Rde=new kt,Ode=new Lt;function Mde(e){this.entity=e,this.pointPrimitive=void 0,this.billboard=void 0,this.color=void 0,this.outlineColor=void 0,this.pixelSize=void 0,this.outlineWidth=void 0}function by(e,t){t.collectionChanged.addEventListener(by.prototype._onCollectionChanged,this),this._cluster=e,this._entityCollection=t,this._items=new vt,this._onCollectionChanged(t,t.values,[],[])}by.prototype.update=function(e){let t=this._items.values,n=this._cluster;for(let i=0,o=t.length;i<o;i++){let r=t[i],s=r.entity,a=s._point,c=r.pointPrimitive,u=r.billboard,f=q.getValueOrDefault(a._heightReference,e,Ye.NONE),h=s.isShowing&&s.isAvailable(e)&&q.getValueOrDefault(a._show,e,!0),p;if(h&&(p=q.getValueOrUndefined(s._position,e,Tet),h=l(p)),!h){GD(r,s,n);continue}q.isConstant(s._position)||(n._clusterDirty=!0);let _=!1,m=!1;if(f!==Ye.NONE&&!l(u)?(l(c)&&(GD(r,s,n),c=void 0),u=n.getBillboard(s),u.id=s,u.image=void 0,r.billboard=u,_=!0,m=d.equals(u.position,p)&&u.heightReference===f):f===Ye.NONE&&!l(c)&&(l(u)&&(GD(r,s,n),u=void 0),c=n.getPoint(s),c.id=s,r.pointPrimitive=c),l(c))c.show=!0,c.position=p,c.scaleByDistance=q.getValueOrUndefined(a._scaleByDistance,e,Pde),c.translucencyByDistance=q.getValueOrUndefined(a._translucencyByDistance,e,Rde),c.color=q.getValueOrDefault(a._color,e,Cde,Dde),c.outlineColor=q.getValueOrDefault(a._outlineColor,e,Ade,Ide),c.outlineWidth=q.getValueOrDefault(a._outlineWidth,e,Ede),c.pixelSize=q.getValueOrDefault(a._pixelSize,e,Sde),c.distanceDisplayCondition=q.getValueOrUndefined(a._distanceDisplayCondition,e,Ode),c.disableDepthTestDistance=q.getValueOrDefault(a._disableDepthTestDistance,e,vde),c.splitDirection=q.getValueOrDefault(a._splitDirection,e,wde);else if(l(u)){u.show=!0,u.position=p,u.scaleByDistance=q.getValueOrUndefined(a._scaleByDistance,e,Pde),u.translucencyByDistance=q.getValueOrUndefined(a._translucencyByDistance,e,Rde),u.distanceDisplayCondition=q.getValueOrUndefined(a._distanceDisplayCondition,e,Ode),u.disableDepthTestDistance=q.getValueOrDefault(a._disableDepthTestDistance,e,vde),u.splitDirection=q.getValueOrDefault(a._splitDirection,e,wde),u.heightReference=f;let x=q.getValueOrDefault(a._color,e,Cde,Dde),b=q.getValueOrDefault(a._outlineColor,e,Ade,Ide),T=Math.round(q.getValueOrDefault(a._outlineWidth,e,Ede)),C=Math.max(1,Math.round(q.getValueOrDefault(a._pixelSize,e,Sde)));if(T>0?(u.scale=1,_=_||T!==r.outlineWidth||C!==r.pixelSize||!z.equals(x,r.color)||!z.equals(b,r.outlineColor)):(u.scale=C/50,C=50,_=_||T!==r.outlineWidth||!z.equals(x,r.color)||!z.equals(b,r.outlineColor)),_){r.color=z.clone(x,r.color),r.outlineColor=z.clone(b,r.outlineColor),r.pixelSize=C,r.outlineWidth=T;let A=x.alpha,S=x.toCssColorString(),v=b.toCssColorString(),D=JSON.stringify([S,C,v,T]);u.setImage(D,HC(A,S,v,T,C))}m&&u._updateClamping()}}return!0};by.prototype.getBoundingSphere=function(e,t){let n=this._items.get(e.id);if(!l(n)||!(l(n.pointPrimitive)||l(n.billboard)))return ct.FAILED;if(l(n.pointPrimitive))t.center=d.clone(n.pointPrimitive.position,t.center);else{let i=n.billboard;if(!l(i._clampedPosition))return ct.PENDING;t.center=d.clone(i._clampedPosition,t.center)}return t.radius=0,ct.DONE};by.prototype.isDestroyed=function(){return!1};by.prototype.destroy=function(){this._entityCollection.collectionChanged.removeEventListener(by.prototype._onCollectionChanged,this);let e=this._entityCollection.values;for(let t=0;t<e.length;t++)this._cluster.removePoint(e[t]);return ue(this)};by.prototype._onCollectionChanged=function(e,t,n,i){let o,r,s=this._items,a=this._cluster;for(o=t.length-1;o>-1;o--)r=t[o],l(r._point)&&l(r._position)&&s.set(r.id,new Mde(r));for(o=i.length-1;o>-1;o--)r=i[o],l(r._point)&&l(r._position)?s.contains(r.id)||s.set(r.id,new Mde(r)):(GD(s.get(r.id),r,a),s.remove(r.id));for(o=n.length-1;o>-1;o--)r=n[o],GD(s.get(r.id),r,a),s.remove(r.id)};function GD(e,t,n){if(l(e)){let i=e.pointPrimitive;if(l(i)){e.pointPrimitive=void 0,n.removePoint(t);return}let o=e.billboard;l(o)&&(e.billboard=void 0,n.removeBillboard(t))}}var Ok=by;var kde=[];function Cet(e,t,n,i,o){let r=kde;r.length=o;let s,a=n.red,c=n.green,u=n.blue,f=n.alpha,h=i.red,p=i.green,_=i.blue,m=i.alpha;if(z.equals(n,i)){for(s=0;s<o;s++)r[s]=z.clone(n);return r}let x=(h-a)/o,b=(p-c)/o,T=(_-u)/o,C=(m-f)/o;for(s=0;s<o;s++)r[s]=new z(a+s*x,c+s*b,u+s*T,f+s*C);return r}function WD(e){e=y(e,y.EMPTY_OBJECT);let t=e.positions,n=e.colors,i=y(e.width,1),o=y(e.colorsPerVertex,!1);this._positions=t,this._colors=n,this._width=i,this._colorsPerVertex=o,this._vertexFormat=Ie.clone(y(e.vertexFormat,Ie.DEFAULT)),this._arcType=y(e.arcType,tn.GEODESIC),this._granularity=y(e.granularity,P.RADIANS_PER_DEGREE),this._ellipsoid=ee.clone(y(e.ellipsoid,ee.default)),this._workerName="createPolylineGeometry";let r=1+t.length*d.packedLength;r+=l(n)?1+n.length*z.packedLength:1,this.packedLength=r+ee.packedLength+Ie.packedLength+4}WD.pack=function(e,t,n){n=y(n,0);let i,o=e._positions,r=o.length;for(t[n++]=r,i=0;i<r;++i,n+=d.packedLength)d.pack(o[i],t,n);let s=e._colors;for(r=l(s)?s.length:0,t[n++]=r,i=0;i<r;++i,n+=z.packedLength)z.pack(s[i],t,n);return ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,Ie.pack(e._vertexFormat,t,n),n+=Ie.packedLength,t[n++]=e._width,t[n++]=e._colorsPerVertex?1:0,t[n++]=e._arcType,t[n]=e._granularity,t};var Vde=ee.clone(ee.UNIT_SPHERE),Ude=new Ie,eb={positions:void 0,colors:void 0,ellipsoid:Vde,vertexFormat:Ude,width:void 0,colorsPerVertex:void 0,arcType:void 0,granularity:void 0};WD.unpack=function(e,t,n){t=y(t,0);let i,o=e[t++],r=new Array(o);for(i=0;i<o;++i,t+=d.packedLength)r[i]=d.unpack(e,t);o=e[t++];let s=o>0?new Array(o):void 0;for(i=0;i<o;++i,t+=z.packedLength)s[i]=z.unpack(e,t);let a=ee.unpack(e,t,Vde);t+=ee.packedLength;let c=Ie.unpack(e,t,Ude);t+=Ie.packedLength;let u=e[t++],f=e[t++]===1,h=e[t++],p=e[t];return l(n)?(n._positions=r,n._colors=s,n._ellipsoid=ee.clone(a,n._ellipsoid),n._vertexFormat=Ie.clone(c,n._vertexFormat),n._width=u,n._colorsPerVertex=f,n._arcType=h,n._granularity=p,n):(eb.positions=r,eb.colors=s,eb.width=u,eb.colorsPerVertex=f,eb.arcType=h,eb.granularity=p,new WD(eb))};var Lde=new d,Nde=new d,Fde=new d,Bde=new d;WD.createGeometry=function(e){let t=e._width,n=e._vertexFormat,i=e._colors,o=e._colorsPerVertex,r=e._arcType,s=e._granularity,a=e._ellipsoid,c,u,f,h=[],p=bo(e._positions,d.equalsEpsilon,!1,h);if(l(i)&&h.length>0){let N=0,B=h[0];i=i.filter(function(H,V){let G=!1;return o?G=V===B||V===0&&B===1:G=V+1===B,G?(N++,B=h[N],!1):!0})}let _=p.length;if(_<2||t<=0)return;if(r===tn.GEODESIC||r===tn.RHUMB){let N,B;r===tn.GEODESIC?(N=P.chordLength(s,a.maximumRadius),B=Li.numberOfPoints):(N=s,B=Li.numberOfPointsRhumbLine);let H=Li.extractHeights(p,a);if(l(i)){let V=1;for(c=0;c<_-1;++c)V+=B(p[c],p[c+1],N);let G=new Array(V),k=0;for(c=0;c<_-1;++c){let W=p[c],Y=p[c+1],J=i[c],j=B(W,Y,N);if(o&&c<V){let K=i[c+1],Q=Cet(W,Y,J,K,j),de=Q.length;for(u=0;u<de;++u)G[k++]=Q[u]}else for(u=0;u<j;++u)G[k++]=z.clone(J)}G[k]=z.clone(i[i.length-1]),i=G,kde.length=0}r===tn.GEODESIC?p=Li.generateCartesianArc({positions:p,minDistance:N,ellipsoid:a,height:H}):p=Li.generateCartesianRhumbArc({positions:p,granularity:N,ellipsoid:a,height:H})}_=p.length;let m=_*4-4,x=new Float64Array(m*3),b=new Float64Array(m*3),T=new Float64Array(m*3),C=new Float32Array(m*2),A=n.st?new Float32Array(m*2):void 0,S=l(i)?new Uint8Array(m*4):void 0,v=0,D=0,O=0,R=0,M;for(u=0;u<_;++u){u===0?(M=Lde,d.subtract(p[0],p[1],M),d.add(p[0],M,M)):M=p[u-1],d.clone(M,Fde),d.clone(p[u],Nde),u===_-1?(M=Lde,d.subtract(p[_-1],p[_-2],M),d.add(p[_-1],M,M)):M=p[u+1],d.clone(M,Bde);let N,B;l(S)&&(u!==0&&!o?N=i[u-1]:N=i[u],u!==_-1&&(B=i[u]));let H=u===0?2:0,V=u===_-1?2:4;for(f=H;f<V;++f){d.pack(Nde,x,v),d.pack(Fde,b,v),d.pack(Bde,T,v),v+=3;let G=f-2<0?-1:1;if(C[D++]=2*(f%2)-1,C[D++]=G*t,n.st&&(A[O++]=u/(_-1),A[O++]=Math.max(C[D-2],0)),l(S)){let k=f<2?N:B;S[R++]=z.floatToByte(k.red),S[R++]=z.floatToByte(k.green),S[R++]=z.floatToByte(k.blue),S[R++]=z.floatToByte(k.alpha)}}}let L=new hn;L.position=new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:x}),L.prevPosition=new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:b}),L.nextPosition=new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:T}),L.expandAndWidth=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:C}),n.st&&(L.st=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:A})),l(S)&&(L.color=new ve({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:4,values:S,normalize:!0}));let g=Ne.createTypedArray(m,_*6-6),E=0,w=0,I=_-1;for(u=0;u<I;++u)g[w++]=E,g[w++]=E+2,g[w++]=E+1,g[w++]=E+1,g[w++]=E+2,g[w++]=E+3,E+=4;return new at({attributes:L,indices:g,primitiveType:Me.TRIANGLES,boundingSphere:ae.fromPoints(p),geometryType:ld.POLYLINES})};var Ty=WD;var Aet=new Yn(0),Mk={},zde=new z,Eet=new zt(z.WHITE),vet=new Yn(!0),wet=new Yn(xn.DISABLED),Det=new Yn(new Lt),Iet=new Yn(kn.BOTH);function Pet(){this.vertexFormat=void 0,this.positions=void 0,this.width=void 0,this.arcType=void 0,this.granularity=void 0}function Ret(){this.positions=void 0,this.width=void 0,this.arcType=void 0,this.granularity=void 0}function Yd(e,t){this._entity=e,this._scene=t,this._entitySubscription=e.definitionChanged.addEventListener(Yd.prototype._onEntityPropertyChanged,this),this._fillEnabled=!1,this._dynamic=!1,this._geometryChanged=new me,this._showProperty=void 0,this._materialProperty=void 0,this._shadowsProperty=void 0,this._distanceDisplayConditionProperty=void 0,this._classificationTypeProperty=void 0,this._depthFailMaterialProperty=void 0,this._geometryOptions=new Pet,this._groundGeometryOptions=new Ret,this._id=`polyline-${e.id}`,this._clampToGround=!1,this._supportsPolylinesOnTerrain=or.supportsPolylinesOnTerrain(t),this._zIndex=0,this._onEntityPropertyChanged(e,"polyline",e.polyline,void 0)}Object.defineProperties(Yd.prototype,{id:{get:function(){return this._id}},entity:{get:function(){return this._entity}},fillEnabled:{get:function(){return this._fillEnabled}},hasConstantFill:{get:function(){return!this._fillEnabled||!l(this._entity.availability)&&q.isConstant(this._showProperty)}},fillMaterialProperty:{get:function(){return this._materialProperty}},depthFailMaterialProperty:{get:function(){return this._depthFailMaterialProperty}},outlineEnabled:{value:!1},hasConstantOutline:{value:!0},outlineColorProperty:{value:void 0},shadowsProperty:{get:function(){return this._shadowsProperty}},distanceDisplayConditionProperty:{get:function(){return this._distanceDisplayConditionProperty}},classificationTypeProperty:{get:function(){return this._classificationTypeProperty}},isDynamic:{get:function(){return this._dynamic}},isClosed:{value:!1},geometryChanged:{get:function(){return this._geometryChanged}},arcType:{get:function(){return this._arcType}},clampToGround:{get:function(){return this._clampToGround&&this._supportsPolylinesOnTerrain}},zIndex:{get:function(){return this._zIndex}}});Yd.prototype.isOutlineVisible=function(e){return!1};Yd.prototype.isFilled=function(e){let t=this._entity,n=this._fillEnabled&&t.isAvailable(e)&&this._showProperty.getValue(e);return y(n,!1)};Yd.prototype.createFillGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=new yn(n&&t.isShowing&&this._showProperty.getValue(e)),o=this._distanceDisplayConditionProperty.getValue(e),r=Bn.fromDistanceDisplayCondition(o),s={show:i,distanceDisplayCondition:r},a;return this._materialProperty instanceof zt&&(l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||n)&&(a=this._materialProperty.color.getValue(e,zde)),l(a)||(a=z.WHITE),s.color=Wt.fromColor(a)),this.clampToGround?new wt({id:t,geometry:new VT(this._groundGeometryOptions),attributes:s}):(l(this._depthFailMaterialProperty)&&this._depthFailMaterialProperty instanceof zt&&(l(this._depthFailMaterialProperty.color)&&(this._depthFailMaterialProperty.color.isConstant||n)&&(a=this._depthFailMaterialProperty.color.getValue(e,zde)),l(a)||(a=z.WHITE),s.depthFailColor=Wt.fromColor(a)),new wt({id:t,geometry:new Ty(this._geometryOptions),attributes:s}))};Yd.prototype.createOutlineGeometryInstance=function(e){};Yd.prototype.isDestroyed=function(){return!1};Yd.prototype.destroy=function(){this._entitySubscription(),ue(this)};Yd.prototype._onEntityPropertyChanged=function(e,t,n,i){if(!(t==="availability"||t==="polyline"))return;let o=this._entity.polyline;if(!l(o)){this._fillEnabled&&(this._fillEnabled=!1,this._geometryChanged.raiseEvent(this));return}let r=o.positions,s=o.show;if(l(s)&&s.isConstant&&!s.getValue(He.MINIMUM_VALUE)||!l(r)){this._fillEnabled&&(this._fillEnabled=!1,this._geometryChanged.raiseEvent(this));return}let a=o.zIndex,c=y(o.material,Eet),u=c instanceof zt;this._materialProperty=c,this._depthFailMaterialProperty=o.depthFailMaterial,this._showProperty=y(s,vet),this._shadowsProperty=y(o.shadows,wet),this._distanceDisplayConditionProperty=y(o.distanceDisplayCondition,Det),this._classificationTypeProperty=y(o.classificationType,Iet),this._fillEnabled=!0,this._zIndex=y(a,Aet);let f=o.width,h=o.arcType,p=o.clampToGround,_=o.granularity;if(!r.isConstant||!q.isConstant(f)||!q.isConstant(h)||!q.isConstant(_)||!q.isConstant(p)||!q.isConstant(a))this._dynamic||(this._dynamic=!0,this._geometryChanged.raiseEvent(this));else{let m=this._geometryOptions,x=r.getValue(He.MINIMUM_VALUE,m.positions);if(!l(x)||x.length<2){this._fillEnabled&&(this._fillEnabled=!1,this._geometryChanged.raiseEvent(this));return}let b;u&&(!l(this._depthFailMaterialProperty)||this._depthFailMaterialProperty instanceof zt)?b=is.VERTEX_FORMAT:b=Ta.VERTEX_FORMAT,m.vertexFormat=b,m.positions=x,m.width=l(f)?f.getValue(He.MINIMUM_VALUE):void 0,m.arcType=l(h)?h.getValue(He.MINIMUM_VALUE):void 0,m.granularity=l(_)?_.getValue(He.MINIMUM_VALUE):void 0;let T=this._groundGeometryOptions;T.positions=x,T.width=m.width,T.arcType=m.arcType,T.granularity=m.granularity,this._clampToGround=l(p)?p.getValue(He.MINIMUM_VALUE):!1,!this._clampToGround&&l(a)&&xt("Entity polylines must have clampToGround: true when using zIndex. zIndex will be ignored."),this._dynamic=!1,this._geometryChanged.raiseEvent(this)}};Yd.prototype.createDynamicUpdater=function(e,t){return new jD(e,t,this)};var eE={positions:void 0,granularity:void 0,height:void 0,ellipsoid:void 0};function jD(e,t,n){this._line=void 0,this._primitives=e,this._groundPrimitives=t,this._groundPolylinePrimitive=void 0,this._material=void 0,this._geometryUpdater=n,this._positions=[]}function Hde(e){if(l(e._line))return e._line;let t=e._primitives,n=e._geometryUpdater._scene.id+t._guid,i=Mk[n];!l(i)||i.isDestroyed()?(i=new rm,Mk[n]=i,t.add(i)):t.contains(i)||t.add(i);let o=i.add();return o.id=e._geometryUpdater._entity,e._line=o,o}jD.prototype.update=function(e){let t=this._geometryUpdater,n=t._entity,i=n.polyline,o=i.positions,r=q.getValueOrUndefined(o,e,this._positions);t._clampToGround=q.getValueOrDefault(i._clampToGround,e,!1),t._groundGeometryOptions.positions=r,t._groundGeometryOptions.width=q.getValueOrDefault(i._width,e,1),t._groundGeometryOptions.arcType=q.getValueOrDefault(i._arcType,e,tn.GEODESIC),t._groundGeometryOptions.granularity=q.getValueOrDefault(i._granularity,e,9999);let s=this._groundPrimitives;if(l(this._groundPolylinePrimitive)&&(s.remove(this._groundPolylinePrimitive),this._groundPolylinePrimitive=void 0),t.clampToGround){if(!n.isShowing||!n.isAvailable(e)||!q.getValueOrDefault(i._show,e,!0)||!l(r)||r.length<2)return;let h=t.fillMaterialProperty,p;if(h instanceof zt)p=new is;else{let _=ir.getValue(e,h,this._material);p=new Ta({material:_,translucent:_.isTranslucent()}),this._material=_}this._groundPolylinePrimitive=s.add(new Lh({geometryInstances:t.createFillGeometryInstance(e),appearance:p,classificationType:t.classificationTypeProperty.getValue(e),asynchronous:!1}),q.getValueOrUndefined(t.zIndex,e)),l(this._line)&&(this._line.show=!1);return}let a=Hde(this);if(!n.isShowing||!n.isAvailable(e)||!q.getValueOrDefault(i._show,e,!0)){a.show=!1;return}if(!l(r)||r.length<2){a.show=!1;return}let c=tn.GEODESIC;c=q.getValueOrDefault(i._arcType,e,c);let u=t._scene.globe,f=t._scene.ellipsoid;c!==tn.NONE&&l(u)&&(eE.ellipsoid=f,eE.positions=r,eE.granularity=q.getValueOrUndefined(i._granularity,e),eE.height=Li.extractHeights(r,f),c===tn.GEODESIC?r=Li.generateCartesianArc(eE):r=Li.generateCartesianRhumbArc(eE)),a.show=!0,a.positions=r.slice(),a.material=ir.getValue(e,t.fillMaterialProperty,a.material),a.width=q.getValueOrDefault(i._width,e,1),a.distanceDisplayCondition=q.getValueOrUndefined(i._distanceDisplayCondition,e,a.distanceDisplayCondition)};jD.prototype.getBoundingSphere=function(e){if(this._geometryUpdater.clampToGround){let t=this._groundPolylinePrimitive;if(l(t)&&t.show&&t.ready){let n=t.getGeometryInstanceAttributes(this._geometryUpdater._entity);if(l(n)&&l(n.boundingSphere))return ae.clone(n.boundingSphere,e),ct.DONE}return l(t)&&!t.ready?ct.PENDING:ct.DONE}else{let t=Hde(this);if(t.show&&t.positions.length>0)return ae.fromPoints(t.positions,e),ct.DONE}return ct.FAILED};jD.prototype.isDestroyed=function(){return!1};jD.prototype.destroy=function(){let t=this._geometryUpdater._scene.id+this._primitives._guid,n=Mk[t];l(n)&&(n.remove(this._line),n.length===0&&(this._primitives.removeAndDestroy(n),delete Mk[t])),l(this._groundPolylinePrimitive)&&this._groundPrimitives.remove(this._groundPolylinePrimitive),ue(this)};var Lk=Yd;var Oet=new z,Met=new Lt,Let=new Lt;function Xd(e,t,n,i,o){let r;n instanceof zt?r=is:r=Ta,this.orderedGroundPrimitives=e,this.classificationType=t,this.appearanceType=r,this.materialProperty=n,this.updaters=new vt,this.createPrimitive=!0,this.primitive=void 0,this.oldPrimitive=void 0,this.geometry=new vt,this.material=void 0,this.updatersWithAttributes=new vt,this.attributes=new vt,this.invalidated=!1,this.removeMaterialSubscription=n.definitionChanged.addEventListener(Xd.prototype.onMaterialChanged,this),this.subscriptions=new vt,this.showsUpdated=new vt,this.zIndex=i,this._asynchronous=o}Xd.prototype.onMaterialChanged=function(){this.invalidated=!0};Xd.prototype.isMaterial=function(e){let t=this.materialProperty,n=e.fillMaterialProperty;return n===t||n instanceof zt&&t instanceof zt?!0:l(t)&&t.equals(n)};Xd.prototype.add=function(e,t,n){let i=t.id;if(this.updaters.set(i,t),this.geometry.set(i,n),!t.hasConstantFill||!t.fillMaterialProperty.isConstant||!q.isConstant(t.distanceDisplayConditionProperty))this.updatersWithAttributes.set(i,t);else{let o=this;this.subscriptions.set(i,t.entity.definitionChanged.addEventListener(function(r,s,a,c){s==="isShowing"&&o.showsUpdated.set(t.id,t)}))}this.createPrimitive=!0};Xd.prototype.remove=function(e){let t=e.id;if(this.createPrimitive=this.geometry.remove(t)||this.createPrimitive,this.updaters.remove(t)){this.updatersWithAttributes.remove(t);let n=this.subscriptions.get(t);return l(n)&&(n(),this.subscriptions.remove(t)),!0}return!1};Xd.prototype.update=function(e){let t=!0,n=this.primitive,i=this.orderedGroundPrimitives,o=this.geometry.values,r;if(this.createPrimitive){if(o.length>0)l(n)&&(l(this.oldPrimitive)?i.remove(n):this.oldPrimitive=n),n=new Lh({show:!1,asynchronous:this._asynchronous,geometryInstances:o.slice(),appearance:new this.appearanceType,classificationType:this.classificationType}),this.appearanceType===Ta&&(this.material=ir.getValue(e,this.materialProperty,this.material),n.appearance.material=this.material),i.add(n,this.zIndex),t=!1;else{l(n)&&(i.remove(n),n=void 0);let a=this.oldPrimitive;l(a)&&(i.remove(a),this.oldPrimitive=void 0)}this.attributes.removeAll(),this.primitive=n,this.createPrimitive=!1}else if(l(n)&&n.ready){n.show=!0,l(this.oldPrimitive)&&(i.remove(this.oldPrimitive),this.oldPrimitive=void 0),this.appearanceType===Ta&&(this.material=ir.getValue(e,this.materialProperty,this.material),this.primitive.appearance.material=this.material);let s=this.updatersWithAttributes.values,a=s.length;for(r=0;r<a;r++){let c=s[r],u=c.entity,f=this.geometry.get(c.id),h=this.attributes.get(f.id.id);if(l(h)||(h=n.getGeometryInstanceAttributes(f.id),this.attributes.set(f.id.id,h)),!c.fillMaterialProperty.isConstant){let x=c.fillMaterialProperty.color,b=q.getValueOrDefault(x,e,z.WHITE,Oet);z.equals(h._lastColor,b)||(h._lastColor=z.clone(b,h._lastColor),h.color=Wt.toValue(b,h.color))}let p=u.isShowing&&(c.hasConstantFill||c.isFilled(e)),_=h.show[0]===1;p!==_&&(h.show=yn.toValue(p,h.show));let m=c.distanceDisplayConditionProperty;if(!q.isConstant(m)){let x=q.getValueOrDefault(m,e,Let,Met);Lt.equals(x,h._lastDistanceDisplayCondition)||(h._lastDistanceDisplayCondition=Lt.clone(x,h._lastDistanceDisplayCondition),h.distanceDisplayCondition=Bn.toValue(x,h.distanceDisplayCondition))}}this.updateShows(n)}else l(n)&&!n.ready&&(t=!1);return t};Xd.prototype.updateShows=function(e){let t=this.showsUpdated.values,n=t.length;for(let i=0;i<n;i++){let o=t[i],r=o.entity,s=this.geometry.get(o.id),a=this.attributes.get(s.id.id);l(a)||(a=e.getGeometryInstanceAttributes(s.id),this.attributes.set(s.id.id,a));let c=r.isShowing,u=a.show[0]===1;c!==u&&(a.show=yn.toValue(c,a.show),s.attributes.show.value[0]=a.show[0])}this.showsUpdated.removeAll()};Xd.prototype.contains=function(e){return this.updaters.contains(e.id)};Xd.prototype.getBoundingSphere=function(e,t){let n=this.primitive;if(!n.ready)return ct.PENDING;let i=n.getGeometryInstanceAttributes(e.entity);return!l(i)||!l(i.boundingSphere)||l(i.show)&&i.show[0]===0?ct.FAILED:(i.boundingSphere.clone(t),ct.DONE)};Xd.prototype.destroy=function(){let e=this.primitive,t=this.orderedGroundPrimitives;l(e)&&t.remove(e);let n=this.oldPrimitive;l(n)&&t.remove(n),this.removeMaterialSubscription()};function tE(e,t,n){this._items=[],this._orderedGroundPrimitives=e,this._classificationType=t,this._asynchronous=y(n,!0)}tE.prototype.add=function(e,t){let n=this._items,i=n.length,o=t.createFillGeometryInstance(e),r=q.getValueOrDefault(t.zIndex,0);for(let a=0;a<i;++a){let c=n[a];if(c.isMaterial(t)&&c.zIndex===r){c.add(e,t,o);return}}let s=new Xd(this._orderedGroundPrimitives,this._classificationType,t.fillMaterialProperty,r,this._asynchronous);s.add(e,t,o),n.push(s)};tE.prototype.remove=function(e){let t=this._items,n=t.length;for(let i=n-1;i>=0;i--){let o=t[i];if(o.remove(e)){o.updaters.length===0&&(t.splice(i,1),o.destroy());break}}};tE.prototype.update=function(e){let t,n=this._items,i=n.length;for(t=i-1;t>=0;t--){let r=n[t];if(r.invalidated){n.splice(t,1);let s=r.updaters.values,a=s.length;for(let c=0;c<a;c++)this.add(e,s[c]);r.destroy()}}let o=!0;for(t=0;t<n.length;t++)o=n[t].update(e)&&o;return o};tE.prototype.getBoundingSphere=function(e,t){let n=this._items,i=n.length;for(let o=0;o<i;o++){let r=n[o];if(r.contains(e))return r.getBoundingSphere(e,t)}return ct.FAILED};tE.prototype.removeAllPrimitives=function(){let e=this._items,t=e.length;for(let n=0;n<t;n++)e[n].destroy();this._items.length=0};var Nk=tE;var Net=[];function Gde(e,t){let n=e._batches,i=n.length;for(let o=0;o<i;o++)n[o].remove(t)}function Wde(e,t,n){if(n.isDynamic){e._dynamicBatch.add(t,n);return}if(n.clampToGround&&n.fillEnabled){let s=n.classificationTypeProperty.getValue(t);e._groundBatches[s].add(t,n);return}let i;n.fillEnabled&&(i=n.shadowsProperty.getValue(t));let o=0;l(n.depthFailMaterialProperty)&&(o=n.depthFailMaterialProperty instanceof zt?1:2);let r;l(i)&&(r=i+o*xn.NUMBER_OF_SHADOW_MODES),n.fillEnabled&&(n.fillMaterialProperty instanceof zt?e._colorBatches[r].add(t,n):e._materialBatches[r].add(t,n))}function ym(e,t,n,i){i=y(i,e.groundPrimitives),n=y(n,e.primitives),this._scene=e,this._primitives=n,this._entityCollection=void 0,this._addedObjects=new vt,this._removedObjects=new vt,this._changedObjects=new vt;let o,r=xn.NUMBER_OF_SHADOW_MODES;for(this._colorBatches=new Array(r*3),this._materialBatches=new Array(r*3),o=0;o<r;++o)this._colorBatches[o]=new Wd(n,is,void 0,!1,o),this._materialBatches[o]=new qd(n,Ta,void 0,!1,o),this._colorBatches[o+r]=new Wd(n,is,is,!1,o),this._materialBatches[o+r]=new qd(n,Ta,is,!1,o),this._colorBatches[o+r*2]=new Wd(n,is,Ta,!1,o),this._materialBatches[o+r*2]=new qd(n,Ta,Ta,!1,o);this._dynamicBatch=new RA(n,i);let s=kn.NUMBER_OF_CLASSIFICATION_TYPES;for(this._groundBatches=new Array(s),o=0;o<s;++o)this._groundBatches[o]=new Nk(i,o);this._batches=this._colorBatches.concat(this._materialBatches,this._dynamicBatch,this._groundBatches),this._subscriptions=new vt,this._updaters=new vt,this._entityCollection=t,t.collectionChanged.addEventListener(ym.prototype._onCollectionChanged,this),this._onCollectionChanged(t,t.values,Net)}ym.prototype.update=function(e){let t=this._addedObjects,n=t.values,i=this._removedObjects,o=i.values,r=this._changedObjects,s=r.values,a,c,u,f;for(a=s.length-1;a>-1;a--)c=s[a],u=c.id,f=this._updaters.get(u),f.entity===c?(Gde(this,f),Wde(this,e,f)):(o.push(c),n.push(c));for(a=o.length-1;a>-1;a--)c=o[a],u=c.id,f=this._updaters.get(u),Gde(this,f),f.destroy(),this._updaters.remove(u),this._subscriptions.get(u)(),this._subscriptions.remove(u);for(a=n.length-1;a>-1;a--)c=n[a],u=c.id,f=new Lk(c,this._scene),this._updaters.set(u,f),Wde(this,e,f),this._subscriptions.set(u,f.geometryChanged.addEventListener(ym._onGeometryChanged,this));t.removeAll(),i.removeAll(),r.removeAll();let h=!0,p=this._batches,_=p.length;for(a=0;a<_;a++)h=p[a].update(e)&&h;return h};var Fet=[],Bet=new ae;ym.prototype.getBoundingSphere=function(e,t){let n=Fet,i=Bet,o=0,r=ct.DONE,s=this._batches,a=s.length,c=this._updaters.get(e.id);for(let u=0;u<a;u++){if(r=s[u].getBoundingSphere(c,i),r===ct.PENDING)return ct.PENDING;r===ct.DONE&&(n[o]=ae.clone(i,n[o]),o++)}return o===0?ct.FAILED:(n.length=o,ae.fromBoundingSpheres(n,t),ct.DONE)};ym.prototype.isDestroyed=function(){return!1};ym.prototype.destroy=function(){this._entityCollection.collectionChanged.removeEventListener(ym.prototype._onCollectionChanged,this),this._addedObjects.removeAll(),this._removedObjects.removeAll();let e,t=this._batches,n=t.length;for(e=0;e<n;e++)t[e].removeAllPrimitives();let i=this._subscriptions.values;for(n=i.length,e=0;e<n;e++)i[e]();return this._subscriptions.removeAll(),ue(this)};ym._onGeometryChanged=function(e){let t=this._removedObjects,n=this._changedObjects,i=e.entity,o=i.id;!l(t.get(o))&&!l(n.get(o))&&n.set(o,i)};ym.prototype._onCollectionChanged=function(e,t,n){let i=this._addedObjects,o=this._removedObjects,r=this._changedObjects,s,a,c;for(s=n.length-1;s>-1;s--)c=n[s],a=c.id,i.remove(a)||(o.set(a,c),r.remove(a));for(s=t.length-1;s>-1;s--)c=t[s],a=c.id,o.remove(a)?r.set(a,c):i.set(a,c)};var Fk=ym;function Il(e){pl.initializeTerrainHeights(),Lh.initializeTerrainHeights();let t=e.scene,n=e.dataSourceCollection;this._eventHelper=new _r,this._eventHelper.add(n.dataSourceAdded,this._onDataSourceAdded,this),this._eventHelper.add(n.dataSourceRemoved,this._onDataSourceRemoved,this),this._eventHelper.add(n.dataSourceMoved,this._onDataSourceMoved,this),this._eventHelper.add(t.postRender,this._postRender,this),this._dataSourceCollection=n,this._scene=t,this._visualizersCallback=y(e.visualizersCallback,Il.defaultVisualizersCallback);let i=!1,o=new mu,r=new mu;n.length>0&&(t.primitives.add(o),t.groundPrimitives.add(r),i=!0),this._primitives=o,this._groundPrimitives=r;for(let u=0,f=n.length;u<f;u++)this._onDataSourceAdded(n,n.get(u));let s=new M3;this._onDataSourceAdded(void 0,s),this._defaultDataSource=s;let a,c;if(!i){let u=this,f=function(){t.primitives.add(o),t.groundPrimitives.add(r),a(),c(),u._removeDefaultDataSourceListener=void 0,u._removeDataSourceCollectionListener=void 0};a=s.entities.collectionChanged.addEventListener(f),c=n.dataSourceAdded.addEventListener(f)}this._removeDefaultDataSourceListener=a,this._removeDataSourceCollectionListener=c,this._ready=!1}var nE=[];Il.registerVisualizer=function(e){nE.includes(e)||nE.push(e)};Il.unregisterVisualizer=function(e){if(nE.includes(e)){let t=nE.indexOf(e);nE.splice(t,1)}};Il.defaultVisualizersCallback=function(e,t,n){let i=n.entities;return[new DL(t,i),new wk(e,i,n._primitives,n._groundPrimitives),new Dk(t,i),new Pk(e,i),new x3(e,i),new Ok(t,i),new Rk(e,i),new Fk(e,i,n._primitives,n._groundPrimitives),...nE.map(o=>new o(e,i))]};Object.defineProperties(Il.prototype,{scene:{get:function(){return this._scene}},dataSources:{get:function(){return this._dataSourceCollection}},defaultDataSource:{get:function(){return this._defaultDataSource}},ready:{get:function(){return this._ready}}});Il.prototype.isDestroyed=function(){return!1};Il.prototype.destroy=function(){this._eventHelper.removeAll();let e=this._dataSourceCollection;for(let t=0,n=e.length;t<n;++t)this._onDataSourceRemoved(this._dataSourceCollection,e.get(t));return this._onDataSourceRemoved(void 0,this._defaultDataSource),l(this._removeDefaultDataSourceListener)?(this._removeDefaultDataSourceListener(),this._removeDataSourceCollectionListener()):(this._scene.primitives.remove(this._primitives),this._scene.groundPrimitives.remove(this._groundPrimitives)),ue(this)};Il.prototype.update=function(e){if(!li.initialized)return this._ready=!1,!1;let t=!0,n,i,o,r,s=this._dataSourceCollection,a=s.length;for(n=0;n<a;n++){let c=s.get(n);for(l(c.update)&&(t=c.update(e)&&t),o=c._visualizers,r=o.length,i=0;i<r;i++)t=o[i].update(e)&&t}for(o=this._defaultDataSource._visualizers,r=o.length,i=0;i<r;i++)t=o[i].update(e)&&t;return!this._ready&&t&&this._scene.requestRender(),this._ready=t,t};Il.prototype._postRender=function(){let e=this._scene.frameState,t=this._dataSourceCollection,n=t.length;for(let i=0;i<n;i++){let o=t.get(i),r=o.credit;l(r)&&e.creditDisplay.addCreditToNextFrame(r);let s=o._resourceCredits;if(l(s)){let a=s.length;for(let c=0;c<a;c++)e.creditDisplay.addCreditToNextFrame(s[c])}}};var ket=[],Vet=new ae;Il.prototype.getBoundingSphere=function(e,t,n){if(!this._ready&&!t)return ct.PENDING;let i,o,r=this._defaultDataSource;if(!r.entities.contains(e)){r=void 0;let p=this._dataSourceCollection;for(o=p.length,i=0;i<o;i++){let _=p.get(i);if(_.entities.contains(e)){r=_;break}}}if(!l(r))return ct.FAILED;let s=ket,a=Vet,c=0,u=ct.DONE,f=r._visualizers,h=f.length;for(i=0;i<h;i++){let p=f[i];if(l(p.getBoundingSphere)){if(u=f[i].getBoundingSphere(e,a),!t&&u===ct.PENDING)return ct.PENDING;u===ct.DONE&&(s[c]=ae.clone(a,s[c]),c++)}}return c===0?ct.FAILED:(s.length=c,ae.fromBoundingSpheres(s,n),ct.DONE)};Il.prototype._onDataSourceAdded=function(e,t){let n=this._scene,i=this._primitives,o=this._groundPrimitives,r=i.add(new mu),s=o.add(new $3);t._primitives=r,t._groundPrimitives=s;let a=t.clustering;a._initialize(n),r.add(a),t._visualizers=this._visualizersCallback(n,a,t)};Il.prototype._onDataSourceRemoved=function(e,t){let n=this._primitives,i=this._groundPrimitives,o=t._primitives,r=t._groundPrimitives,s=t.clustering;o.remove(s);let a=t._visualizers,c=a.length;for(let u=0;u<c;u++)a[u].destroy();n.remove(o),i.remove(r),t._visualizers=void 0};Il.prototype._onDataSourceMoved=function(e,t,n){let i=this._primitives,o=this._groundPrimitives,r=e._primitives,s=e._groundPrimitives;t===n+1?(i.raise(r),o.raise(s)):t===n-1?(i.lower(r),o.lower(s)):t===0?(i.lowerToBottom(r),o.lowerToBottom(s),i.raise(r),o.raise(s)):(i.raiseToTop(r),o.raiseToTop(s))};var Bk=Il;function E7(e,t,n){this.heading=y(e,0),this.pitch=y(t,0),this.range=y(n,0)}E7.clone=function(e,t){if(l(e))return l(t)||(t=new E7),t.heading=e.heading,t.pitch=e.pitch,t.range=e.range,t};var Kd=E7;var jde=new $,qde=new $,Yde=new $,Uet=new F,kk=new d,Xde=new d,S7=new d,v7=new d,Kde=new d,Zde=new d,zet=new Oe,Het=new d,Get=new $,iE=new Z,Wet=1.25;function jet(e,t,n,i,o,r,s,a,c,u){let f=e.scene.mode,h=o.getValue(c,e._lastCartesian);if(l(h)){let p=!1,_=!1,m,x,b;if(f===ne.SCENE3D){Z.addSeconds(c,.001,iE);let O=o.getValue(iE,kk);if(l(O)||(Z.addSeconds(c,-.001,iE),O=o.getValue(iE,kk),_=!0),l(O)){let R=Mt.computeFixedToIcrfMatrix(c,jde),M=Mt.computeFixedToIcrfMatrix(iE,qde),L;!l(R)||!l(M)?(L=Mt.computeTemeToPseudoFixedMatrix(c,Yde),R=$.transpose(L,jde),M=Mt.computeTemeToPseudoFixedMatrix(iE,qde),$.transpose(M,M)):L=$.transpose(R,Yde);let g=$.multiplyByVector(R,h,Kde),E=$.multiplyByVector(M,O,Zde);d.subtract(g,E,v7);let w=d.magnitude(v7)*1e3,I=P.GRAVITATIONALPARAMETER,N=-I/(w*w-2*I/d.magnitude(g));N<0||N>Wet*u.maximumRadius?(m=Xde,d.normalize(h,m),d.negate(m,m),b=d.clone(d.UNIT_Z,S7),x=d.cross(b,m,kk),d.magnitude(x)>P.EPSILON7&&(d.normalize(m,m),d.normalize(x,x),b=d.cross(m,x,S7),d.normalize(b,b),p=!0)):d.equalsEpsilon(h,O,P.EPSILON7)||(b=Xde,d.normalize(g,b),d.normalize(E,E),x=d.cross(b,E,S7),_&&(x=d.multiplyByScalar(x,-1,x)),d.equalsEpsilon(x,d.ZERO,P.EPSILON7)||(m=d.cross(x,b,kk),$.multiplyByVector(L,m,m),$.multiplyByVector(L,x,x),$.multiplyByVector(L,b,b),d.normalize(m,m),d.normalize(x,x),d.normalize(b,b),p=!0))}}l(e.boundingSphere)&&(h=e.boundingSphere.center);let T,C,A;i&&(T=d.clone(t.position,v7),C=d.clone(t.direction,Kde),A=d.clone(t.up,Zde));let S=Uet,v;l(s)&&(v=s.getValue(c,zet));let D=r.getValue(c,Het);if(a===Yg.INERTIAL&&l(v))F.fromTranslationQuaternionRotationScale(h,v,d.ONE,S);else if(a===Yg.VELOCITY&&l(D)){let O=Mt.rotationMatrixFromPositionVelocity(h,D,u,Get);F.fromRotationTranslation(O,h,S)}else a===Yg.ENU||!p?Mt.eastNorthUpToFixedFrame(h,u,S):(S[0]=m.x,S[1]=m.y,S[2]=m.z,S[3]=0,S[4]=x.x,S[5]=x.y,S[6]=x.z,S[7]=0,S[8]=b.x,S[9]=b.y,S[10]=b.z,S[11]=0,S[12]=h.x,S[13]=h.y,S[14]=h.z,S[15]=0);t._setTransform(S),i&&(d.clone(T,t.position),d.clone(C,t.direction),d.clone(A,t.up),d.cross(C,A,t.right))}if(n){let p=f===ne.SCENE2D||d.equals(e._offset3D,d.ZERO)?void 0:e._offset3D;t.lookAtTransform(t.transform,p)}}function qD(e,t,n){this.entity=e,this.scene=t,this.ellipsoid=y(n,ee.default),this.boundingSphere=void 0,this._lastEntity=void 0,this._mode=void 0,this._lastCartesian=new d,this._defaultOffset3D=void 0,this._velocityProperty=new fy(e.position,!0),this._offset3D=new d}Object.defineProperties(qD,{defaultOffset3D:{get:function(){return this._defaultOffset3D},set:function(e){this._defaultOffset3D=d.clone(e,new d)}}});qD.defaultOffset3D=new d(-14e3,3500,3500);var Vk=new Kd,qet=new d;qD.prototype.update=function(e,t){let n=this.scene,i=this.ellipsoid,o=n.mode;if(o===ne.MORPHING)return;let r=this.entity,s=r.trackingReferenceFrame,a=r.position;if(!l(a))return;let c=this._velocityProperty,u=r.orientation,f=r!==this._lastEntity,h=o!==this._mode,p=n.camera,_=f||h,m=!0;if(f){let x=r.viewFrom,b=l(x);if(!b&&l(t)){Vk.pitch=-P.PI_OVER_FOUR,Vk.range=0;let T=a.getValue(e,qet);if(l(T)){let C=2-1/Math.max(1,d.magnitude(T)/i.maximumRadius);Vk.pitch*=C}p.viewBoundingSphere(t,Vk),this.boundingSphere=t,_=!1,m=!1}else(!b||!l(x.getValue(e,this._offset3D)))&&d.clone(qD._defaultOffset3D,this._offset3D)}else!h&&this._mode!==ne.SCENE2D&&d.clone(p.position,this._offset3D);this._lastEntity=r,this._mode=o,jet(this,p,_,m,a,c,u,s,e,i)};var Uk=qD;function XD(){this._cache={}}XD.prototype.fromColor=function(e,t){return zk(void 0,void 0,e,t,this._cache)};XD.prototype.fromUrl=function(e,t,n){return zk(e,void 0,t,n,this._cache)};XD.prototype.fromMakiIconId=function(e,t,n){return 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if(Xe=Le,!(c[Xe+Gt]!=gi||c[Xe+Gt-1]!=Na||c[Xe]!=c[je]||c[++Xe]!=c[je+1])){je+=2,Xe++;do;while(c[++je]==c[++Xe]&&c[++je]==c[++Xe]&&c[++je]==c[++Xe]&&c[++je]==c[++Xe]&&c[++je]==c[++Xe]&&c[++je]==c[++Xe]&&c[++je]==c[++Xe]&&c[++je]==c[++Xe]&&je<La);if(ht=cV-(La-je),je=La-cV,ht>Gt){if(D=Le,Gt=ht,ht>=Eo)break;Na=c[je+Gt-1],gi=c[je+Gt]}}while((Le=f[Le&yo]&65535)>_n&&--ot!==0);return Gt<=O?Gt:O}function Ma(Le){let ot=0,je;for(;;){if(O<bu){if(ft(),O<bu&&Le==0)return zf;if(O===0)break}if(O>=xr&&(p=(p<<b^c[v+(xr-1)]&255)&x,ot=h[p]&65535,f[v&a]=h[p],h[p]=v),ot!==0&&(v-ot&65535)<=r-bu&&E!=2&&(C=Ho(ot)),C>=xr)if(je=Ct(v-D,C-xr),O-=C,C<=L&&O>=xr){C--;do v++,p=(p<<b^c[v+(xr-1)]&255)&x,ot=h[p]&65535,f[v&a]=h[p],h[p]=v;while(--C!==0);v++}else v+=C,C=0,p=c[v]&255,p=(p<<b^c[v+1]&255)&x;else je=Ct(0,c[v]&255),O--,v++;if(je&&(Vi(!1),t.avail_out===0))return zf}return Vi(Le==4),t.avail_out===0?Le==4?QD:zf:Le==4?rV:oV}function Cr(Le){let ot=0,je,Xe;for(;;){if(O<bu){if(ft(),O<bu&&Le==0)return zf;if(O===0)break}if(O>=xr&&(p=(p<<b^c[v+(xr-1)]&255)&x,ot=h[p]&65535,f[v&a]=h[p],h[p]=v),R=C,A=D,C=xr-1,ot!==0&&R<L&&(v-ot&65535)<=r-bu&&(E!=2&&(C=Ho(ot)),C<=5&&(E==1||C==xr&&v-D>4096)&&(C=xr-1)),R>=xr&&C<=R){Xe=v+O-xr,je=Ct(v-1-A,R-xr),O-=R-1,R-=2;do++v<=Xe&&(p=(p<<b^c[v+(xr-1)]&255)&x,ot=h[p]&65535,f[v&a]=h[p],h[p]=v);while(--R!==0);if(S=0,C=xr-1,v++,je&&(Vi(!1),t.avail_out===0))return zf}else if(S!==0){if(je=Ct(0,c[v-1]&255),je&&Vi(!1),v++,O--,t.avail_out===0)return zf}else S=1,v++,O--}return S!==0&&(je=Ct(0,c[v-1]&255),S=0),Vi(Le==4),t.avail_out===0?Le==4?QD:zf:Le==4?rV:oV}function hs(Le){return Le.total_in=Le.total_out=0,Le.msg=null,e.pending=0,e.pending_out=0,n=sV,o=0,ce(),de(),0}e.deflateInit=function(Le,ot,je,Xe,ht,Gt){return Xe||(Xe=nq),ht||(ht=unt),Gt||(Gt=0),Le.msg=null,ot==-1&&(ot=6),ht<1||ht>lnt||Xe!=nq||je<9||je>15||ot<0||ot>9||Gt<0||Gt>2?-2:(Le.dstate=e,s=je,r=1<<s,a=r-1,m=ht+7,_=1<<m,x=_-1,b=Math.floor((m+xr-1)/xr),c=new Uint8Array(r*2),f=[],h=[],W=1<<ht+6,e.pending_buf=new Uint8Array(W*4),i=W*4,e.dist_buf=new Uint16Array(W),e.lc_buf=new Uint8Array(W),g=ot,E=Gt,hs(Le))},e.deflateEnd=function(){return n!=tq&&n!=sV&&n!=JD?-2:(e.lc_buf=null,e.dist_buf=null,e.pending_buf=null,h=null,f=null,c=null,e.dstate=null,n==sV?-3:0)},e.deflateParams=function(Le,ot,je){let Xe=0;return ot==-1&&(ot=6),ot<0||ot>9||je<0||je>2?-2:($d[g].func!=$d[ot].func&&Le.total_in!==0&&(Xe=Le.deflate(1)),g!=ot&&(g=ot,L=$d[g].max_lazy,w=$d[g].good_length,I=$d[g].nice_length,M=$d[g].max_chain),E=je,Xe)},e.deflateSetDictionary=function(Le,ot,je){let Xe=je,ht,Gt=0;if(!ot||n!=tq)return-2;if(Xe<xr)return 0;for(Xe>r-bu&&(Xe=r-bu,Gt=je-Xe),c.set(ot.subarray(Gt,Gt+Xe),0),v=Xe,T=Xe,p=c[0]&255,p=(p<<b^c[1]&255)&x,ht=0;ht<=Xe-xr;ht++)p=(p<<b^c[ht+(xr-1)]&255)&x,f[ht&a]=h[p],h[p]=ht;return 0},e.deflate=function(Le,ot){let je,Xe,ht,Gt,_n;if(ot>4||ot<0)return-2;if(!Le.next_out||!Le.next_in&&Le.avail_in!==0||n==JD&&ot!=4)return Le.msg=iV[4],-2;if(Le.avail_out===0)return Le.msg=iV[7],-5;if(t=Le,Gt=o,o=ot,n==tq&&(Xe=nq+(s-8<<4)<<8,ht=(g-1&255)>>1,ht>3&&(ht=3),Xe|=ht<<6,v!==0&&(Xe|=fnt),Xe+=31-Xe%31,n=sV,ke(Xe)),e.pending!==0){if(t.flush_pending(),t.avail_out===0)return o=-1,0}else if(t.avail_in===0&&ot<=Gt&&ot!=4)return t.msg=iV[7],-5;if(n==JD&&t.avail_in!==0)return Le.msg=iV[7],-5;if(t.avail_in!==0||O!==0||ot!=0&&n!=JD){switch(_n=-1,$d[g].func){case mme:_n=mo(ot);break;case aV:_n=Ma(ot);break;case tb:_n=Cr(ot);break;default:}if((_n==QD||_n==rV)&&(n=JD),_n==zf||_n==QD)return t.avail_out===0&&(o=-1),0;if(_n==oV){if(ot==1)Yt();else if(Te(0,0,!1),ot==3)for(je=0;je<_;je++)h[je]=0;if(t.flush_pending(),t.avail_out===0)return o=-1,0}}return ot!=4?0:1}}function pme(){let e=this;e.next_in_index=0,e.next_out_index=0,e.avail_in=0,e.total_in=0,e.avail_out=0,e.total_out=0}pme.prototype={deflateInit(e,t){let n=this;return n.dstate=new mnt,t||(t=15),n.dstate.deflateInit(n,e,t)},deflate(e){let t=this;return t.dstate?t.dstate.deflate(t,e):-2},deflateEnd(){let e=this;if(!e.dstate)return-2;let t=e.dstate.deflateEnd();return e.dstate=null,t},deflateParams(e,t){let n=this;return n.dstate?n.dstate.deflateParams(n,e,t):-2},deflateSetDictionary(e,t){let n=this;return n.dstate?n.dstate.deflateSetDictionary(n,e,t):-2},read_buf(e,t,n){let i=this,o=i.avail_in;return o>n&&(o=n),o===0?0:(i.avail_in-=o,e.set(i.next_in.subarray(i.next_in_index,i.next_in_index+o),t),i.next_in_index+=o,i.total_in+=o,o)},flush_pending(){let e=this,t=e.dstate.pending;t>e.avail_out&&(t=e.avail_out),t!==0&&(e.next_out.set(e.dstate.pending_buf.subarray(e.dstate.pending_out,e.dstate.pending_out+t),e.next_out_index),e.next_out_index+=t,e.dstate.pending_out+=t,e.total_out+=t,e.avail_out-=t,e.dstate.pending-=t,e.dstate.pending===0&&(e.dstate.pending_out=0))}};function gme(e){let t=this,n=new pme,i=pnt(e&&e.chunkSize?e.chunkSize:64*1024),o=0,r=new Uint8Array(i),s=e?e.level:-1;typeof s>"u"&&(s=-1),n.deflateInit(s),n.next_out=r,t.append=function(a,c){let u,f,h=0,p=0,_=0,m=[];if(a.length){n.next_in_index=0,n.next_in=a,n.avail_in=a.length;do{if(n.next_out_index=0,n.avail_out=i,u=n.deflate(o),u!=0)throw new Error("deflating: "+n.msg);n.next_out_index&&(n.next_out_index==i?m.push(new Uint8Array(r)):m.push(r.subarray(0,n.next_out_index))),_+=n.next_out_index,c&&n.next_in_index>0&&n.next_in_index!=h&&(c(n.next_in_index),h=n.next_in_index)}while(n.avail_in>0||n.avail_out===0);return m.length>1?(f=new Uint8Array(_),m.forEach(function(x){f.set(x,p),p+=x.length})):f=m[0]?new Uint8Array(m[0]):new Uint8Array,f}},t.flush=function(){let a,c,u=0,f=0,h=[];do{if(n.next_out_index=0,n.avail_out=i,a=n.deflate(4),a!=1&&a!=0)throw new Error("deflating: "+n.msg);i-n.avail_out>0&&h.push(r.slice(0,n.next_out_index)),f+=n.next_out_index}while(n.avail_in>0||n.avail_out===0);return n.deflateEnd(),c=new Uint8Array(f),h.forEach(function(p){c.set(p,u),u+=p.length}),c}}function pnt(e){return e+5*(Math.floor(e/16383)+1)}var Tu=[0,1,3,7,15,31,63,127,255,511,1023,2047,4095,8191,16383,32767,65535],Fme=1440,gnt=0,_nt=4,ynt=9,xnt=5,bnt=[96,7,256,0,8,80,0,8,16,84,8,115,82,7,31,0,8,112,0,8,48,0,9,192,80,7,10,0,8,96,0,8,32,0,9,160,0,8,0,0,8,128,0,8,64,0,9,224,80,7,6,0,8,88,0,8,24,0,9,144,83,7,59,0,8,120,0,8,56,0,9,208,81,7,17,0,8,104,0,8,40,0,9,176,0,8,8,0,8,136,0,8,72,0,9,240,80,7,4,0,8,84,0,8,20,85,8,227,83,7,43,0,8,116,0,8,52,0,9,200,81,7,13,0,8,100,0,8,36,0,9,168,0,8,4,0,8,132,0,8,68,0,9,232,80,7,8,0,8,92,0,8,28,0,9,152,84,7,83,0,8,124,0,8,60,0,9,216,82,7,23,0,8,108,0,8,44,0,9,184,0,8,12,0,8,140,0,8,76,0,9,248,80,7,3,0,8,82,0,8,18,85,8,163,83,7,35,0,8,114,0,8,50,0,9,196,81,7,11,0,8,98,0,8,34,0,9,164,0,8,2,0,8,130,0,8,66,0,9,228,80,7,7,0,8,90,0,8,26,0,9,148,84,7,67,0,8,122,0,8,58,0,9,212,82,7,19,0,8,106,0,8,42,0,9,180,0,8,10,0,8,138,0,8,74,0,9,244,80,7,5,0,8,86,0,8,22,192,8,0,83,7,51,0,8,118,0,8,54,0,9,204,81,7,15,0,8,102,0,8,38,0,9,172,0,8,6,0,8,134,0,8,70,0,9,236,80,7,9,0,8,94,0,8,30,0,9,156,84,7,99,0,8,126,0,8,62,0,9,220,82,7,27,0,8,110,0,8,46,0,9,188,0,8,14,0,8,142,0,8,78,0,9,252,96,7,256,0,8,81,0,8,17,85,8,131,82,7,31,0,8,113,0,8,49,0,9,194,80,7,10,0,8,97,0,8,33,0,9,162,0,8,1,0,8,129,0,8,65,0,9,226,80,7,6,0,8,89,0,8,25,0,9,146,83,7,59,0,8,121,0,8,57,0,9,210,81,7,17,0,8,105,0,8,41,0,9,178,0,8,9,0,8,137,0,8,73,0,9,242,80,7,4,0,8,85,0,8,21,80,8,258,83,7,43,0,8,117,0,8,53,0,9,202,81,7,13,0,8,101,0,8,37,0,9,170,0,8,5,0,8,133,0,8,69,0,9,234,80,7,8,0,8,93,0,8,29,0,9,154,84,7,83,0,8,125,0,8,61,0,9,218,82,7,23,0,8,109,0,8,45,0,9,186,0,8,13,0,8,141,0,8,77,0,9,250,80,7,3,0,8,83,0,8,19,85,8,195,83,7,35,0,8,115,0,8,51,0,9,198,81,7,11,0,8,99,0,8,35,0,9,166,0,8,3,0,8,131,0,8,67,0,9,230,80,7,7,0,8,91,0,8,27,0,9,150,84,7,67,0,8,123,0,8,59,0,9,214,82,7,19,0,8,107,0,8,43,0,9,182,0,8,11,0,8,139,0,8,75,0,9,246,80,7,5,0,8,87,0,8,23,192,8,0,83,7,51,0,8,119,0,8,55,0,9,206,81,7,15,0,8,103,0,8,39,0,9,174,0,8,7,0,8,135,0,8,71,0,9,238,80,7,9,0,8,95,0,8,31,0,9,158,84,7,99,0,8,127,0,8,63,0,9,222,82,7,27,0,8,111,0,8,47,0,9,190,0,8,15,0,8,143,0,8,79,0,9,254,96,7,256,0,8,80,0,8,16,84,8,115,82,7,31,0,8,112,0,8,48,0,9,193,80,7,10,0,8,96,0,8,32,0,9,161,0,8,0,0,8,128,0,8,64,0,9,225,80,7,6,0,8,88,0,8,24,0,9,145,83,7,59,0,8,120,0,8,56,0,9,209,81,7,17,0,8,104,0,8,40,0,9,177,0,8,8,0,8,136,0,8,72,0,9,241,80,7,4,0,8,84,0,8,20,85,8,227,83,7,43,0,8,116,0,8,52,0,9,201,81,7,13,0,8,100,0,8,36,0,9,169,0,8,4,0,8,132,0,8,68,0,9,233,80,7,8,0,8,92,0,8,28,0,9,153,84,7,83,0,8,124,0,8,60,0,9,217,82,7,23,0,8,108,0,8,44,0,9,185,0,8,12,0,8,140,0,8,76,0,9,249,80,7,3,0,8,82,0,8,18,85,8,163,83,7,35,0,8,114,0,8,50,0,9,197,81,7,11,0,8,98,0,8,34,0,9,165,0,8,2,0,8,130,0,8,66,0,9,229,80,7,7,0,8,90,0,8,26,0,9,149,84,7,67,0,8,122,0,8,58,0,9,213,82,7,19,0,8,106,0,8,42,0,9,181,0,8,10,0,8,138,0,8,74,0,9,245,80,7,5,0,8,86,0,8,22,192,8,0,83,7,51,0,8,118,0,8,54,0,9,205,81,7,15,0,8,102,0,8,38,0,9,173,0,8,6,0,8,134,0,8,70,0,9,237,80,7,9,0,8,94,0,8,30,0,9,157,84,7,99,0,8,126,0,8,62,0,9,221,82,7,27,0,8,110,0,8,46,0,9,189,0,8,14,0,8,142,0,8,78,0,9,253,96,7,256,0,8,81,0,8,17,85,8,131,82,7,31,0,8,113,0,8,49,0,9,195,80,7,10,0,8,97,0,8,33,0,9,163,0,8,1,0,8,129,0,8,65,0,9,227,80,7,6,0,8,89,0,8,25,0,9,147,83,7,59,0,8,121,0,8,57,0,9,211,81,7,17,0,8,105,0,8,41,0,9,179,0,8,9,0,8,137,0,8,73,0,9,243,80,7,4,0,8,85,0,8,21,80,8,258,83,7,43,0,8,117,0,8,53,0,9,203,81,7,13,0,8,101,0,8,37,0,9,171,0,8,5,0,8,133,0,8,69,0,9,235,80,7,8,0,8,93,0,8,29,0,9,155,84,7,83,0,8,125,0,8,61,0,9,219,82,7,23,0,8,109,0,8,45,0,9,187,0,8,13,0,8,141,0,8,77,0,9,251,80,7,3,0,8,83,0,8,19,85,8,195,83,7,35,0,8,115,0,8,51,0,9,199,81,7,11,0,8,99,0,8,35,0,9,167,0,8,3,0,8,131,0,8,67,0,9,231,80,7,7,0,8,91,0,8,27,0,9,151,84,7,67,0,8,123,0,8,59,0,9,215,82,7,19,0,8,107,0,8,43,0,9,183,0,8,11,0,8,139,0,8,75,0,9,247,80,7,5,0,8,87,0,8,23,192,8,0,83,7,51,0,8,119,0,8,55,0,9,207,81,7,15,0,8,103,0,8,39,0,9,175,0,8,7,0,8,135,0,8,71,0,9,239,80,7,9,0,8,95,0,8,31,0,9,159,84,7,99,0,8,127,0,8,63,0,9,223,82,7,27,0,8,111,0,8,47,0,9,191,0,8,15,0,8,143,0,8,79,0,9,255],Tnt=[80,5,1,87,5,257,83,5,17,91,5,4097,81,5,5,89,5,1025,85,5,65,93,5,16385,80,5,3,88,5,513,84,5,33,92,5,8193,82,5,9,90,5,2049,86,5,129,192,5,24577,80,5,2,87,5,385,83,5,25,91,5,6145,81,5,7,89,5,1537,85,5,97,93,5,24577,80,5,4,88,5,769,84,5,49,92,5,12289,82,5,13,90,5,3073,86,5,193,192,5,24577],Cnt=[3,4,5,6,7,8,9,10,11,13,15,17,19,23,27,31,35,43,51,59,67,83,99,115,131,163,195,227,258,0,0],Ant=[0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0,112,112],Ent=[1,2,3,4,5,7,9,13,17,25,33,49,65,97,129,193,257,385,513,769,1025,1537,2049,3073,4097,6145,8193,12289,16385,24577],Snt=[0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13],Dy=15;function aq(){let e=this,t,n,i,o,r,s;function a(u,f,h,p,_,m,x,b,T,C,A){let S,v,D,O,R,M,L,g,E,w,I,N,B,H,V;w=0,R=h;do i[u[f+w]]++,w++,R--;while(R!==0);if(i[0]==h)return x[0]=-1,b[0]=0,0;for(g=b[0],M=1;M<=Dy&&i[M]===0;M++);for(L=M,g<M&&(g=M),R=Dy;R!==0&&i[R]===0;R--);for(D=R,g>R&&(g=R),b[0]=g,H=1<<M;M<R;M++,H<<=1)if((H-=i[M])<0)return-3;if((H-=i[R])<0)return-3;for(i[R]+=H,s[1]=M=0,w=1,B=2;--R!==0;)s[B]=M+=i[w],B++,w++;R=0,w=0;do(M=u[f+w])!==0&&(A[s[M]++]=R),w++;while(++R<h);for(h=s[D],s[0]=R=0,w=0,O=-1,N=-g,r[0]=0,I=0,V=0;L<=D;L++)for(S=i[L];S--!==0;){for(;L>N+g;){if(O++,N+=g,V=D-N,V=V>g?g:V,(v=1<<(M=L-N))>S+1&&(v-=S+1,B=L,M<V))for(;++M<V&&!((v<<=1)<=i[++B]);)v-=i[B];if(V=1<<M,C[0]+V>Fme)return-3;r[O]=I=C[0],C[0]+=V,O!==0?(s[O]=R,o[0]=M,o[1]=g,M=R>>>N-g,o[2]=I-r[O-1]-M,T.set(o,(r[O-1]+M)*3)):x[0]=I}for(o[1]=L-N,w>=h?o[0]=192:A[w]<p?(o[0]=A[w]<256?0:96,o[2]=A[w++]):(o[0]=m[A[w]-p]+16+64,o[2]=_[A[w++]-p]),v=1<<L-N,M=R>>>N;M<V;M+=v)T.set(o,(I+M)*3);for(M=1<<L-1;R&M;M>>>=1)R^=M;for(R^=M,E=(1<<N)-1;(R&E)!=s[O];)O--,N-=g,E=(1<<N)-1}return H!==0&&D!=1?-5:0}function c(u){let f;for(t||(t=[],n=[],i=new Int32Array(Dy+1),o=[],r=new Int32Array(Dy),s=new Int32Array(Dy+1)),n.length<u&&(n=[]),f=0;f<u;f++)n[f]=0;for(f=0;f<Dy+1;f++)i[f]=0;for(f=0;f<3;f++)o[f]=0;r.set(i.subarray(0,Dy),0),s.set(i.subarray(0,Dy+1),0)}e.inflate_trees_bits=function(u,f,h,p,_){let m;return c(19),t[0]=0,m=a(u,0,19,19,null,null,h,f,p,t,n),m==-3?_.msg="oversubscribed dynamic bit lengths tree":(m==-5||f[0]===0)&&(_.msg="incomplete dynamic bit lengths tree",m=-3),m},e.inflate_trees_dynamic=function(u,f,h,p,_,m,x,b,T){let C;return c(288),t[0]=0,C=a(h,0,u,257,Cnt,Ant,m,p,b,t,n),C!=0||p[0]===0?(C==-3?T.msg="oversubscribed literal/length tree":C!=-4&&(T.msg="incomplete literal/length tree",C=-3),C):(c(288),C=a(h,u,f,0,Ent,Snt,x,_,b,t,n),C!=0||_[0]===0&&u>257?(C==-3?T.msg="oversubscribed distance tree":C==-5?(T.msg="incomplete distance tree",C=-3):C!=-4&&(T.msg="empty distance tree with lengths",C=-3),C):0)}}aq.inflate_trees_fixed=function(e,t,n,i){return e[0]=ynt,t[0]=xnt,n[0]=bnt,i[0]=Tnt,0};var fV=0,_me=1,yme=2,xme=3,bme=4,Tme=5,Cme=6,oq=7,Ame=8,dV=9;function vnt(){let e=this,t,n=0,i,o=0,r=0,s=0,a=0,c=0,u=0,f=0,h,p=0,_,m=0;function x(b,T,C,A,S,v,D,O){let R,M,L,g,E,w,I,N,B,H,V,G,k,W,Y,J;I=O.next_in_index,N=O.avail_in,E=D.bitb,w=D.bitk,B=D.write,H=B<D.read?D.read-B-1:D.end-B,V=Tu[b],G=Tu[T];do{for(;w<20;)N--,E|=(O.read_byte(I++)&255)<<w,w+=8;if(R=E&V,M=C,L=A,J=(L+R)*3,(g=M[J])===0){E>>=M[J+1],w-=M[J+1],D.win[B++]=M[J+2],H--;continue}do{if(E>>=M[J+1],w-=M[J+1],g&16){for(g&=15,k=M[J+2]+(E&Tu[g]),E>>=g,w-=g;w<15;)N--,E|=(O.read_byte(I++)&255)<<w,w+=8;R=E&G,M=S,L=v,J=(L+R)*3,g=M[J];do if(E>>=M[J+1],w-=M[J+1],g&16){for(g&=15;w<g;)N--,E|=(O.read_byte(I++)&255)<<w,w+=8;if(W=M[J+2]+(E&Tu[g]),E>>=g,w-=g,H-=k,B>=W)Y=B-W,B-Y>0&&2>B-Y?(D.win[B++]=D.win[Y++],D.win[B++]=D.win[Y++],k-=2):(D.win.set(D.win.subarray(Y,Y+2),B),B+=2,Y+=2,k-=2);else{Y=B-W;do Y+=D.end;while(Y<0);if(g=D.end-Y,k>g){if(k-=g,B-Y>0&&g>B-Y)do D.win[B++]=D.win[Y++];while(--g!==0);else D.win.set(D.win.subarray(Y,Y+g),B),B+=g,Y+=g,g=0;Y=0}}if(B-Y>0&&k>B-Y)do D.win[B++]=D.win[Y++];while(--k!==0);else D.win.set(D.win.subarray(Y,Y+k),B),B+=k,Y+=k,k=0;break}else if(!(g&64))R+=M[J+2],R+=E&Tu[g],J=(L+R)*3,g=M[J];else return O.msg="invalid distance code",k=O.avail_in-N,k=w>>3<k?w>>3:k,N+=k,I-=k,w-=k<<3,D.bitb=E,D.bitk=w,O.avail_in=N,O.total_in+=I-O.next_in_index,O.next_in_index=I,D.write=B,-3;while(!0);break}if(g&64)return g&32?(k=O.avail_in-N,k=w>>3<k?w>>3:k,N+=k,I-=k,w-=k<<3,D.bitb=E,D.bitk=w,O.avail_in=N,O.total_in+=I-O.next_in_index,O.next_in_index=I,D.write=B,1):(O.msg="invalid literal/length code",k=O.avail_in-N,k=w>>3<k?w>>3:k,N+=k,I-=k,w-=k<<3,D.bitb=E,D.bitk=w,O.avail_in=N,O.total_in+=I-O.next_in_index,O.next_in_index=I,D.write=B,-3);if(R+=M[J+2],R+=E&Tu[g],J=(L+R)*3,(g=M[J])===0){E>>=M[J+1],w-=M[J+1],D.win[B++]=M[J+2],H--;break}}while(!0)}while(H>=258&&N>=10);return k=O.avail_in-N,k=w>>3<k?w>>3:k,N+=k,I-=k,w-=k<<3,D.bitb=E,D.bitk=w,O.avail_in=N,O.total_in+=I-O.next_in_index,O.next_in_index=I,D.write=B,0}e.init=function(b,T,C,A,S,v){t=fV,u=b,f=T,h=C,p=A,_=S,m=v,i=null},e.proc=function(b,T,C){let A,S,v,D=0,O=0,R=0,M,L,g,E;for(R=T.next_in_index,M=T.avail_in,D=b.bitb,O=b.bitk,L=b.write,g=L<b.read?b.read-L-1:b.end-L;;)switch(t){case fV:if(g>=258&&M>=10&&(b.bitb=D,b.bitk=O,T.avail_in=M,T.total_in+=R-T.next_in_index,T.next_in_index=R,b.write=L,C=x(u,f,h,p,_,m,b,T),R=T.next_in_index,M=T.avail_in,D=b.bitb,O=b.bitk,L=b.write,g=L<b.read?b.read-L-1:b.end-L,C!=0)){t=C==1?oq:dV;break}r=u,i=h,o=p,t=_me;case _me:for(A=r;O<A;){if(M!==0)C=0;else return b.bitb=D,b.bitk=O,T.avail_in=M,T.total_in+=R-T.next_in_index,T.next_in_index=R,b.write=L,b.inflate_flush(T,C);M--,D|=(T.read_byte(R++)&255)<<O,O+=8}if(S=(o+(D&Tu[A]))*3,D>>>=i[S+1],O-=i[S+1],v=i[S],v===0){s=i[S+2],t=Cme;break}if(v&16){a=v&15,n=i[S+2],t=yme;break}if(!(v&64)){r=v,o=S/3+i[S+2];break}if(v&32){t=oq;break}return t=dV,T.msg="invalid literal/length code",C=-3,b.bitb=D,b.bitk=O,T.avail_in=M,T.total_in+=R-T.next_in_index,T.next_in_index=R,b.write=L,b.inflate_flush(T,C);case yme:for(A=a;O<A;){if(M!==0)C=0;else return b.bitb=D,b.bitk=O,T.avail_in=M,T.total_in+=R-T.next_in_index,T.next_in_index=R,b.write=L,b.inflate_flush(T,C);M--,D|=(T.read_byte(R++)&255)<<O,O+=8}n+=D&Tu[A],D>>=A,O-=A,r=f,i=_,o=m,t=xme;case xme:for(A=r;O<A;){if(M!==0)C=0;else return b.bitb=D,b.bitk=O,T.avail_in=M,T.total_in+=R-T.next_in_index,T.next_in_index=R,b.write=L,b.inflate_flush(T,C);M--,D|=(T.read_byte(R++)&255)<<O,O+=8}if(S=(o+(D&Tu[A]))*3,D>>=i[S+1],O-=i[S+1],v=i[S],v&16){a=v&15,c=i[S+2],t=bme;break}if(!(v&64)){r=v,o=S/3+i[S+2];break}return t=dV,T.msg="invalid distance code",C=-3,b.bitb=D,b.bitk=O,T.avail_in=M,T.total_in+=R-T.next_in_index,T.next_in_index=R,b.write=L,b.inflate_flush(T,C);case bme:for(A=a;O<A;){if(M!==0)C=0;else return b.bitb=D,b.bitk=O,T.avail_in=M,T.total_in+=R-T.next_in_index,T.next_in_index=R,b.write=L,b.inflate_flush(T,C);M--,D|=(T.read_byte(R++)&255)<<O,O+=8}c+=D&Tu[A],D>>=A,O-=A,t=Tme;case Tme:for(E=L-c;E<0;)E+=b.end;for(;n!==0;){if(g===0&&(L==b.end&&b.read!==0&&(L=0,g=L<b.read?b.read-L-1:b.end-L),g===0&&(b.write=L,C=b.inflate_flush(T,C),L=b.write,g=L<b.read?b.read-L-1:b.end-L,L==b.end&&b.read!==0&&(L=0,g=L<b.read?b.read-L-1:b.end-L),g===0)))return b.bitb=D,b.bitk=O,T.avail_in=M,T.total_in+=R-T.next_in_index,T.next_in_index=R,b.write=L,b.inflate_flush(T,C);b.win[L++]=b.win[E++],g--,E==b.end&&(E=0),n--}t=fV;break;case Cme:if(g===0&&(L==b.end&&b.read!==0&&(L=0,g=L<b.read?b.read-L-1:b.end-L),g===0&&(b.write=L,C=b.inflate_flush(T,C),L=b.write,g=L<b.read?b.read-L-1:b.end-L,L==b.end&&b.read!==0&&(L=0,g=L<b.read?b.read-L-1:b.end-L),g===0)))return b.bitb=D,b.bitk=O,T.avail_in=M,T.total_in+=R-T.next_in_index,T.next_in_index=R,b.write=L,b.inflate_flush(T,C);C=0,b.win[L++]=s,g--,t=fV;break;case oq:if(O>7&&(O-=8,M++,R--),b.write=L,C=b.inflate_flush(T,C),L=b.write,g=L<b.read?b.read-L-1:b.end-L,b.read!=b.write)return b.bitb=D,b.bitk=O,T.avail_in=M,T.total_in+=R-T.next_in_index,T.next_in_index=R,b.write=L,b.inflate_flush(T,C);t=Ame;case Ame:return C=1,b.bitb=D,b.bitk=O,T.avail_in=M,T.total_in+=R-T.next_in_index,T.next_in_index=R,b.write=L,b.inflate_flush(T,C);case dV:return C=-3,b.bitb=D,b.bitk=O,T.avail_in=M,T.total_in+=R-T.next_in_index,T.next_in_index=R,b.write=L,b.inflate_flush(T,C);default:return C=-2,b.bitb=D,b.bitk=O,T.avail_in=M,T.total_in+=R-T.next_in_index,T.next_in_index=R,b.write=L,b.inflate_flush(T,C)}},e.free=function(){}}var Eme=[16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15],rE=0,rq=1,Sme=2,vme=3,wme=4,Dme=5,hV=6,mV=7,Ime=8,nb=9;function wnt(e,t){let n=this,i=rE,o=0,r=0,s=0,a,c=[0],u=[0],f=new vnt,h=0,p=new Int32Array(Fme*3),_=0,m=new aq;n.bitk=0,n.bitb=0,n.win=new Uint8Array(t),n.end=t,n.read=0,n.write=0,n.reset=function(x,b){b&&(b[0]=_),i==hV&&f.free(x),i=rE,n.bitk=0,n.bitb=0,n.read=n.write=0},n.reset(e,null),n.inflate_flush=function(x,b){let T,C,A;return C=x.next_out_index,A=n.read,T=(A<=n.write?n.write:n.end)-A,T>x.avail_out&&(T=x.avail_out),T!==0&&b==-5&&(b=0),x.avail_out-=T,x.total_out+=T,x.next_out.set(n.win.subarray(A,A+T),C),C+=T,A+=T,A==n.end&&(A=0,n.write==n.end&&(n.write=0),T=n.write-A,T>x.avail_out&&(T=x.avail_out),T!==0&&b==-5&&(b=0),x.avail_out-=T,x.total_out+=T,x.next_out.set(n.win.subarray(A,A+T),C),C+=T,A+=T),x.next_out_index=C,n.read=A,b},n.proc=function(x,b){let T,C,A,S,v,D,O,R;for(S=x.next_in_index,v=x.avail_in,C=n.bitb,A=n.bitk,D=n.write,O=D<n.read?n.read-D-1:n.end-D;;){let M,L,g,E,w,I,N,B;switch(i){case rE:for(;A<3;){if(v!==0)b=0;else return n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=S-x.next_in_index,x.next_in_index=S,n.write=D,n.inflate_flush(x,b);v--,C|=(x.read_byte(S++)&255)<<A,A+=8}switch(T=C&7,h=T&1,T>>>1){case 0:C>>>=3,A-=3,T=A&7,C>>>=T,A-=T,i=rq;break;case 1:M=[],L=[],g=[[]],E=[[]],aq.inflate_trees_fixed(M,L,g,E),f.init(M[0],L[0],g[0],0,E[0],0),C>>>=3,A-=3,i=hV;break;case 2:C>>>=3,A-=3,i=vme;break;case 3:return C>>>=3,A-=3,i=nb,x.msg="invalid block type",b=-3,n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=S-x.next_in_index,x.next_in_index=S,n.write=D,n.inflate_flush(x,b)}break;case rq:for(;A<32;){if(v!==0)b=0;else return n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=S-x.next_in_index,x.next_in_index=S,n.write=D,n.inflate_flush(x,b);v--,C|=(x.read_byte(S++)&255)<<A,A+=8}if((~C>>>16&65535)!=(C&65535))return i=nb,x.msg="invalid stored block lengths",b=-3,n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=S-x.next_in_index,x.next_in_index=S,n.write=D,n.inflate_flush(x,b);o=C&65535,C=A=0,i=o!==0?Sme:h!==0?mV:rE;break;case Sme:if(v===0||O===0&&(D==n.end&&n.read!==0&&(D=0,O=D<n.read?n.read-D-1:n.end-D),O===0&&(n.write=D,b=n.inflate_flush(x,b),D=n.write,O=D<n.read?n.read-D-1:n.end-D,D==n.end&&n.read!==0&&(D=0,O=D<n.read?n.read-D-1:n.end-D),O===0)))return n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=S-x.next_in_index,x.next_in_index=S,n.write=D,n.inflate_flush(x,b);if(b=0,T=o,T>v&&(T=v),T>O&&(T=O),n.win.set(x.read_buf(S,T),D),S+=T,v-=T,D+=T,O-=T,(o-=T)!==0)break;i=h!==0?mV:rE;break;case vme:for(;A<14;){if(v!==0)b=0;else return n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=S-x.next_in_index,x.next_in_index=S,n.write=D,n.inflate_flush(x,b);v--,C|=(x.read_byte(S++)&255)<<A,A+=8}if(r=T=C&16383,(T&31)>29||(T>>5&31)>29)return i=nb,x.msg="too many length or distance symbols",b=-3,n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=S-x.next_in_index,x.next_in_index=S,n.write=D,n.inflate_flush(x,b);if(T=258+(T&31)+(T>>5&31),!a||a.length<T)a=[];else for(R=0;R<T;R++)a[R]=0;C>>>=14,A-=14,s=0,i=wme;case wme:for(;s<4+(r>>>10);){for(;A<3;){if(v!==0)b=0;else return n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=S-x.next_in_index,x.next_in_index=S,n.write=D,n.inflate_flush(x,b);v--,C|=(x.read_byte(S++)&255)<<A,A+=8}a[Eme[s++]]=C&7,C>>>=3,A-=3}for(;s<19;)a[Eme[s++]]=0;if(c[0]=7,T=m.inflate_trees_bits(a,c,u,p,x),T!=0)return b=T,b==-3&&(a=null,i=nb),n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=S-x.next_in_index,x.next_in_index=S,n.write=D,n.inflate_flush(x,b);s=0,i=Dme;case Dme:for(;T=r,!(s>=258+(T&31)+(T>>5&31));){let H,V;for(T=c[0];A<T;){if(v!==0)b=0;else return n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=S-x.next_in_index,x.next_in_index=S,n.write=D,n.inflate_flush(x,b);v--,C|=(x.read_byte(S++)&255)<<A,A+=8}if(T=p[(u[0]+(C&Tu[T]))*3+1],V=p[(u[0]+(C&Tu[T]))*3+2],V<16)C>>>=T,A-=T,a[s++]=V;else{for(R=V==18?7:V-14,H=V==18?11:3;A<T+R;){if(v!==0)b=0;else return n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=S-x.next_in_index,x.next_in_index=S,n.write=D,n.inflate_flush(x,b);v--,C|=(x.read_byte(S++)&255)<<A,A+=8}if(C>>>=T,A-=T,H+=C&Tu[R],C>>>=R,A-=R,R=s,T=r,R+H>258+(T&31)+(T>>5&31)||V==16&&R<1)return a=null,i=nb,x.msg="invalid bit length repeat",b=-3,n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=S-x.next_in_index,x.next_in_index=S,n.write=D,n.inflate_flush(x,b);V=V==16?a[R-1]:0;do a[R++]=V;while(--H!==0);s=R}}if(u[0]=-1,w=[],I=[],N=[],B=[],w[0]=9,I[0]=6,T=r,T=m.inflate_trees_dynamic(257+(T&31),1+(T>>5&31),a,w,I,N,B,p,x),T!=0)return T==-3&&(a=null,i=nb),b=T,n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=S-x.next_in_index,x.next_in_index=S,n.write=D,n.inflate_flush(x,b);f.init(w[0],I[0],p,N[0],p,B[0]),i=hV;case hV:if(n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=S-x.next_in_index,x.next_in_index=S,n.write=D,(b=f.proc(n,x,b))!=1)return n.inflate_flush(x,b);if(b=0,f.free(x),S=x.next_in_index,v=x.avail_in,C=n.bitb,A=n.bitk,D=n.write,O=D<n.read?n.read-D-1:n.end-D,h===0){i=rE;break}i=mV;case mV:if(n.write=D,b=n.inflate_flush(x,b),D=n.write,O=D<n.read?n.read-D-1:n.end-D,n.read!=n.write)return n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=S-x.next_in_index,x.next_in_index=S,n.write=D,n.inflate_flush(x,b);i=Ime;case Ime:return b=1,n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=S-x.next_in_index,x.next_in_index=S,n.write=D,n.inflate_flush(x,b);case nb:return b=-3,n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=S-x.next_in_index,x.next_in_index=S,n.write=D,n.inflate_flush(x,b);default:return b=-2,n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=S-x.next_in_index,x.next_in_index=S,n.write=D,n.inflate_flush(x,b)}}},n.free=function(x){n.reset(x,null),n.win=null,p=null},n.set_dictionary=function(x,b,T){n.win.set(x.subarray(b,b+T),0),n.read=n.write=T},n.sync_point=function(){return i==rq?1:0}}var Dnt=32,Int=8,Pnt=0,Pme=1,Rme=2,Ome=3,Mme=4,Lme=5,sq=6,eI=7,Nme=12,Iy=13,Rnt=[0,0,255,255];function Ont(){let e=this;e.mode=0,e.method=0,e.was=[0],e.need=0,e.marker=0,e.wbits=0;function t(n){return!n||!n.istate?-2:(n.total_in=n.total_out=0,n.msg=null,n.istate.mode=eI,n.istate.blocks.reset(n,null),0)}e.inflateEnd=function(n){return e.blocks&&e.blocks.free(n),e.blocks=null,0},e.inflateInit=function(n,i){return n.msg=null,e.blocks=null,i<8||i>15?(e.inflateEnd(n),-2):(e.wbits=i,n.istate.blocks=new wnt(n,1<<i),t(n),0)},e.inflate=function(n,i){let o,r;if(!n||!n.istate||!n.next_in)return-2;let s=n.istate;for(i=i==_nt?-5:0,o=-5;;)switch(s.mode){case Pnt:if(n.avail_in===0)return o;if(o=i,n.avail_in--,n.total_in++,((s.method=n.read_byte(n.next_in_index++))&15)!=Int){s.mode=Iy,n.msg="unknown compression method",s.marker=5;break}if((s.method>>4)+8>s.wbits){s.mode=Iy,n.msg="invalid win size",s.marker=5;break}s.mode=Pme;case Pme:if(n.avail_in===0)return o;if(o=i,n.avail_in--,n.total_in++,r=n.read_byte(n.next_in_index++)&255,((s.method<<8)+r)%31!==0){s.mode=Iy,n.msg="incorrect header check",s.marker=5;break}if(!(r&Dnt)){s.mode=eI;break}s.mode=Rme;case Rme:if(n.avail_in===0)return o;o=i,n.avail_in--,n.total_in++,s.need=(n.read_byte(n.next_in_index++)&255)<<24&4278190080,s.mode=Ome;case Ome:if(n.avail_in===0)return o;o=i,n.avail_in--,n.total_in++,s.need+=(n.read_byte(n.next_in_index++)&255)<<16&16711680,s.mode=Mme;case Mme:if(n.avail_in===0)return o;o=i,n.avail_in--,n.total_in++,s.need+=(n.read_byte(n.next_in_index++)&255)<<8&65280,s.mode=Lme;case Lme:return n.avail_in===0?o:(o=i,n.avail_in--,n.total_in++,s.need+=n.read_byte(n.next_in_index++)&255,s.mode=sq,2);case sq:return s.mode=Iy,n.msg="need dictionary",s.marker=0,-2;case eI:if(o=s.blocks.proc(n,o),o==-3){s.mode=Iy,s.marker=0;break}if(o==0&&(o=i),o!=1)return o;o=i,s.blocks.reset(n,s.was),s.mode=Nme;case Nme:return n.avail_in=0,1;case Iy:return-3;default:return-2}},e.inflateSetDictionary=function(n,i,o){let r=0,s=o;if(!n||!n.istate||n.istate.mode!=sq)return-2;let a=n.istate;return s>=1<<a.wbits&&(s=(1<<a.wbits)-1,r=o-s),a.blocks.set_dictionary(i,r,s),a.mode=eI,0},e.inflateSync=function(n){let i,o,r,s,a;if(!n||!n.istate)return-2;let c=n.istate;if(c.mode!=Iy&&(c.mode=Iy,c.marker=0),(i=n.avail_in)===0)return-5;for(o=n.next_in_index,r=c.marker;i!==0&&r<4;)n.read_byte(o)==Rnt[r]?r++:n.read_byte(o)!==0?r=0:r=4-r,o++,i--;return n.total_in+=o-n.next_in_index,n.next_in_index=o,n.avail_in=i,c.marker=r,r!=4?-3:(s=n.total_in,a=n.total_out,t(n),n.total_in=s,n.total_out=a,c.mode=eI,0)},e.inflateSyncPoint=function(n){return!n||!n.istate||!n.istate.blocks?-2:n.istate.blocks.sync_point()}}function Bme(){}Bme.prototype={inflateInit(e){let t=this;return t.istate=new Ont,e||(e=15),t.istate.inflateInit(t,e)},inflate(e){let t=this;return t.istate?t.istate.inflate(t,e):-2},inflateEnd(){let e=this;if(!e.istate)return-2;let t=e.istate.inflateEnd(e);return e.istate=null,t},inflateSync(){let e=this;return e.istate?e.istate.inflateSync(e):-2},inflateSetDictionary(e,t){let n=this;return n.istate?n.istate.inflateSetDictionary(n,e,t):-2},read_byte(e){return this.next_in[e]},read_buf(e,t){return this.next_in.subarray(e,e+t)}};function kme(e){let t=this,n=new Bme,i=e&&e.chunkSize?Math.floor(e.chunkSize*2):128*1024,o=gnt,r=new Uint8Array(i),s=!1;n.inflateInit(),n.next_out=r,t.append=function(a,c){let u=[],f,h,p=0,_=0,m=0;if(a.length!==0){n.next_in_index=0,n.next_in=a,n.avail_in=a.length;do{if(n.next_out_index=0,n.avail_out=i,n.avail_in===0&&!s&&(n.next_in_index=0,s=!0),f=n.inflate(o),s&&f===-5){if(n.avail_in!==0)throw new Error("inflating: bad input")}else if(f!==0&&f!==1)throw new Error("inflating: "+n.msg);if((s||f===1)&&n.avail_in===a.length)throw new Error("inflating: bad input");n.next_out_index&&(n.next_out_index===i?u.push(new Uint8Array(r)):u.push(r.subarray(0,n.next_out_index))),m+=n.next_out_index,c&&n.next_in_index>0&&n.next_in_index!=p&&(c(n.next_in_index),p=n.next_in_index)}while(n.avail_in>0||n.avail_out===0);return u.length>1?(h=new Uint8Array(m),u.forEach(function(x){h.set(x,_),_+=x.length})):h=u[0]?new Uint8Array(u[0]):new Uint8Array,h}},t.flush=function(){n.inflateEnd()}}var sE="/",cq=new Date(2107,11,31),lq=new Date(1980,0,1),Si=void 0,Cu="undefined",sg="function";var tI=class{constructor(t){return class extends TransformStream{constructor(n,i){let o=new t(i);super({transform(r,s){s.enqueue(o.append(r))},flush(r){let s=o.flush();s&&r.enqueue(s)}})}}}};var Mnt=64,Vme=2;try{typeof navigator!=Cu&&navigator.hardwareConcurrency&&(Vme=navigator.hardwareConcurrency)}catch{}var Lnt={chunkSize:512*1024,maxWorkers:Vme,terminateWorkerTimeout:5e3,useWebWorkers:!0,useCompressionStream:!0,workerScripts:Si,CompressionStreamNative:typeof CompressionStream!=Cu&&CompressionStream,DecompressionStreamNative:typeof DecompressionStream!=Cu&&DecompressionStream},Ry=Object.assign({},Lnt);function nI(){return Ry}function pV(e){return Math.max(e.chunkSize,Mnt)}function aE(e){let{baseURL:t,chunkSize:n,maxWorkers:i,terminateWorkerTimeout:o,useCompressionStream:r,useWebWorkers:s,Deflate:a,Inflate:c,CompressionStream:u,DecompressionStream:f,workerScripts:h}=e;if(Py("baseURL",t),Py("chunkSize",n),Py("maxWorkers",i),Py("terminateWorkerTimeout",o),Py("useCompressionStream",r),Py("useWebWorkers",s),a&&(Ry.CompressionStream=new tI(a)),c&&(Ry.DecompressionStream=new tI(c)),Py("CompressionStream",u),Py("DecompressionStream",f),h!==Si){let{deflate:p,inflate:_}=h;if((p||_)&&(Ry.workerScripts||(Ry.workerScripts={})),p){if(!Array.isArray(p))throw new Error("workerScripts.deflate must be an array");Ry.workerScripts.deflate=p}if(_){if(!Array.isArray(_))throw new Error("workerScripts.inflate must be an array");Ry.workerScripts.inflate=_}}}function Py(e,t){t!==Si&&(Ry[e]=t)}var Ume=[];for(let e=0;e<256;e++){let t=e;for(let n=0;n<8;n++)t&1?t=t>>>1^3988292384:t=t>>>1;Ume[e]=t}var ag=class{constructor(t){this.crc=t||-1}append(t){let n=this.crc|0;for(let i=0,o=t.length|0;i<o;i++)n=n>>>8^Ume[(n^t[i])&255];this.crc=n}get(){return~this.crc}};var iI=class extends TransformStream{constructor(){let t,n=new ag;super({transform(i,o){n.append(i),o.enqueue(i)},flush(){let i=new Uint8Array(4);new DataView(i.buffer).setUint32(0,n.get()),t.value=i}}),t=this}};function cE(e){if(typeof TextEncoder==Cu){e=unescape(encodeURIComponent(e));let t=new Uint8Array(e.length);for(let n=0;n<t.length;n++)t[n]=e.charCodeAt(n);return t}else return new TextEncoder().encode(e)}var qc={concat(e,t){if(e.length===0||t.length===0)return e.concat(t);let n=e[e.length-1],i=qc.getPartial(n);return i===32?e.concat(t):qc._shiftRight(t,i,n|0,e.slice(0,e.length-1))},bitLength(e){let t=e.length;if(t===0)return 0;let n=e[t-1];return(t-1)*32+qc.getPartial(n)},clamp(e,t){if(e.length*32<t)return e;e=e.slice(0,Math.ceil(t/32));let n=e.length;return t=t&31,n>0&&t&&(e[n-1]=qc.partial(t,e[n-1]&2147483648>>t-1,1)),e},partial(e,t,n){return e===32?t:(n?t|0:t<<32-e)+e*1099511627776},getPartial(e){return Math.round(e/1099511627776)||32},_shiftRight(e,t,n,i){for(i===void 0&&(i=[]);t>=32;t-=32)i.push(n),n=0;if(t===0)return i.concat(e);for(let s=0;s<e.length;s++)i.push(n|e[s]>>>t),n=e[s]<<32-t;let o=e.length?e[e.length-1]:0,r=qc.getPartial(o);return i.push(qc.partial(t+r&31,t+r>32?n:i.pop(),1)),i}},oI={bytes:{fromBits(e){let n=qc.bitLength(e)/8,i=new Uint8Array(n),o;for(let r=0;r<n;r++)r&3||(o=e[r/4]),i[r]=o>>>24,o<<=8;return i},toBits(e){let t=[],n,i=0;for(n=0;n<e.length;n++)i=i<<8|e[n],(n&3)===3&&(t.push(i),i=0);return n&3&&t.push(qc.partial(8*(n&3),i)),t}}},zme={};zme.sha1=class{constructor(e){let t=this;t.blockSize=512,t._init=[1732584193,4023233417,2562383102,271733878,3285377520],t._key=[1518500249,1859775393,2400959708,3395469782],e?(t._h=e._h.slice(0),t._buffer=e._buffer.slice(0),t._length=e._length):t.reset()}reset(){let e=this;return e._h=e._init.slice(0),e._buffer=[],e._length=0,e}update(e){let t=this;typeof e=="string"&&(e=oI.utf8String.toBits(e));let n=t._buffer=qc.concat(t._buffer,e),i=t._length,o=t._length=i+qc.bitLength(e);if(o>9007199254740991)throw new Error("Cannot hash more than 2^53 - 1 bits");let r=new Uint32Array(n),s=0;for(let a=t.blockSize+i-(t.blockSize+i&t.blockSize-1);a<=o;a+=t.blockSize)t._block(r.subarray(16*s,16*(s+1))),s+=1;return n.splice(0,16*s),t}finalize(){let e=this,t=e._buffer,n=e._h;t=qc.concat(t,[qc.partial(1,1)]);for(let i=t.length+2;i&15;i++)t.push(0);for(t.push(Math.floor(e._length/4294967296)),t.push(e._length|0);t.length;)e._block(t.splice(0,16));return e.reset(),n}_f(e,t,n,i){if(e<=19)return t&n|~t&i;if(e<=39)return t^n^i;if(e<=59)return t&n|t&i|n&i;if(e<=79)return t^n^i}_S(e,t){return t<<e|t>>>32-e}_block(e){let t=this,n=t._h,i=Array(80);for(let u=0;u<16;u++)i[u]=e[u];let o=n[0],r=n[1],s=n[2],a=n[3],c=n[4];for(let u=0;u<=79;u++){u>=16&&(i[u]=t._S(1,i[u-3]^i[u-8]^i[u-14]^i[u-16]));let f=t._S(5,o)+t._f(u,r,s,a)+c+i[u]+t._key[Math.floor(u/20)]|0;c=a,a=s,s=t._S(30,r),r=o,o=f}n[0]=n[0]+o|0,n[1]=n[1]+r|0,n[2]=n[2]+s|0,n[3]=n[3]+a|0,n[4]=n[4]+c|0}};var uq={};uq.aes=class{constructor(e){let t=this;t._tables=[[[],[],[],[],[]],[[],[],[],[],[]]],t._tables[0][0][0]||t._precompute();let n=t._tables[0][4],i=t._tables[1],o=e.length,r,s,a,c=1;if(o!==4&&o!==6&&o!==8)throw new Error("invalid aes key size");for(t._key=[s=e.slice(0),a=[]],r=o;r<4*o+28;r++){let u=s[r-1];(r%o===0||o===8&&r%o===4)&&(u=n[u>>>24]<<24^n[u>>16&255]<<16^n[u>>8&255]<<8^n[u&255],r%o===0&&(u=u<<8^u>>>24^c<<24,c=c<<1^(c>>7)*283)),s[r]=s[r-o]^u}for(let u=0;r;u++,r--){let f=s[u&3?r:r-4];r<=4||u<4?a[u]=f:a[u]=i[0][n[f>>>24]]^i[1][n[f>>16&255]]^i[2][n[f>>8&255]]^i[3][n[f&255]]}}encrypt(e){return this._crypt(e,0)}decrypt(e){return this._crypt(e,1)}_precompute(){let e=this._tables[0],t=this._tables[1],n=e[4],i=t[4],o=[],r=[],s,a,c,u;for(let f=0;f<256;f++)r[(o[f]=f<<1^(f>>7)*283)^f]=f;for(let f=s=0;!n[f];f^=a||1,s=r[s]||1){let h=s^s<<1^s<<2^s<<3^s<<4;h=h>>8^h&255^99,n[f]=h,i[h]=f,u=o[c=o[a=o[f]]];let p=u*16843009^c*65537^a*257^f*16843008,_=o[h]*257^h*16843008;for(let m=0;m<4;m++)e[m][f]=_=_<<24^_>>>8,t[m][h]=p=p<<24^p>>>8}for(let f=0;f<5;f++)e[f]=e[f].slice(0),t[f]=t[f].slice(0)}_crypt(e,t){if(e.length!==4)throw new Error("invalid aes block size");let n=this._key[t],i=n.length/4-2,o=[0,0,0,0],r=this._tables[t],s=r[0],a=r[1],c=r[2],u=r[3],f=r[4],h=e[0]^n[0],p=e[t?3:1]^n[1],_=e[2]^n[2],m=e[t?1:3]^n[3],x=4,b,T,C;for(let A=0;A<i;A++)b=s[h>>>24]^a[p>>16&255]^c[_>>8&255]^u[m&255]^n[x],T=s[p>>>24]^a[_>>16&255]^c[m>>8&255]^u[h&255]^n[x+1],C=s[_>>>24]^a[m>>16&255]^c[h>>8&255]^u[p&255]^n[x+2],m=s[m>>>24]^a[h>>16&255]^c[p>>8&255]^u[_&255]^n[x+3],x+=4,h=b,p=T,_=C;for(let A=0;A<4;A++)o[t?3&-A:A]=f[h>>>24]<<24^f[p>>16&255]<<16^f[_>>8&255]<<8^f[m&255]^n[x++],b=h,h=p,p=_,_=m,m=b;return o}};var Hme={getRandomValues(e){let t=new Uint32Array(e.buffer),n=i=>{let o=987654321,r=4294967295;return function(){return o=36969*(o&65535)+(o>>16)&r,i=18e3*(i&65535)+(i>>16)&r,(((o<<16)+i&r)/4294967296+.5)*(Math.random()>.5?1:-1)}};for(let i=0,o;i<e.length;i+=4){let r=n((o||Math.random())*4294967296);o=r()*987654071,t[i/4]=r()*4294967296|0}return e}},fq={};fq.ctrGladman=class{constructor(e,t){this._prf=e,this._initIv=t,this._iv=t}reset(){this._iv=this._initIv}update(e){return this.calculate(this._prf,e,this._iv)}incWord(e){if((e>>24&255)===255){let t=e>>16&255,n=e>>8&255,i=e&255;t===255?(t=0,n===255?(n=0,i===255?i=0:++i):++n):++t,e=0,e+=t<<16,e+=n<<8,e+=i}else e+=1<<24;return e}incCounter(e){(e[0]=this.incWord(e[0]))===0&&(e[1]=this.incWord(e[1]))}calculate(e,t,n){let i;if(!(i=t.length))return[];let o=qc.bitLength(t);for(let r=0;r<i;r+=4){this.incCounter(n);let s=e.encrypt(n);t[r]^=s[0],t[r+1]^=s[1],t[r+2]^=s[2],t[r+3]^=s[3]}return qc.clamp(t,o)}};var Oy={importKey(e){return new Oy.hmacSha1(oI.bytes.toBits(e))},pbkdf2(e,t,n,i){if(n=n||1e4,i<0||n<0)throw new Error("invalid params to pbkdf2");let o=(i>>5)+1<<2,r,s,a,c,u,f=new ArrayBuffer(o),h=new DataView(f),p=0,_=qc;for(t=oI.bytes.toBits(t),u=1;p<(o||1);u++){for(r=s=e.encrypt(_.concat(t,[u])),a=1;a<n;a++)for(s=e.encrypt(s),c=0;c<s.length;c++)r[c]^=s[c];for(a=0;p<(o||1)&&a<r.length;a++)h.setInt32(p,r[a]),p+=4}return f.slice(0,i/8)}};Oy.hmacSha1=class{constructor(e){let t=this,n=t._hash=zme.sha1,i=[[],[]];t._baseHash=[new n,new n];let o=t._baseHash[0].blockSize/32;e.length>o&&(e=new n().update(e).finalize());for(let r=0;r<o;r++)i[0][r]=e[r]^909522486,i[1][r]=e[r]^1549556828;t._baseHash[0].update(i[0]),t._baseHash[1].update(i[1]),t._resultHash=new n(t._baseHash[0])}reset(){let e=this;e._resultHash=new e._hash(e._baseHash[0]),e._updated=!1}update(e){let t=this;t._updated=!0,t._resultHash.update(e)}digest(){let e=this,t=e._resultHash.finalize(),n=new e._hash(e._baseHash[1]).update(t).finalize();return e.reset(),n}encrypt(e){if(this._updated)throw new Error("encrypt on already updated hmac called!");return this.update(e),this.digest(e)}};var Nnt=typeof crypto!=Cu&&typeof crypto.getRandomValues==sg,My="Invalid password",ib="Invalid signature",cg="zipjs-abort-check-password";function gV(e){return Nnt?crypto.getRandomValues(e):Hme.getRandomValues(e)}var lE=16,Fnt="raw",jme={name:"PBKDF2"},Bnt={name:"HMAC"},knt="SHA-1",Vnt=Object.assign({hash:Bnt},jme),dq=Object.assign({iterations:1e3,hash:{name:knt}},jme),Unt=["deriveBits"],sI=[8,12,16],rI=[16,24,32],Ly=10,znt=[0,0,0,0],xV=typeof crypto!=Cu,lI=xV&&crypto.subtle,qme=xV&&typeof lI!=Cu,Am=oI.bytes,Hnt=uq.aes,Gnt=fq.ctrGladman,Wnt=Oy.hmacSha1,Gme=xV&&qme&&typeof lI.importKey==sg,Wme=xV&&qme&&typeof lI.deriveBits==sg,_V=class extends TransformStream{constructor({password:t,rawPassword:n,signed:i,encryptionStrength:o,checkPasswordOnly:r}){super({start(){Object.assign(this,{ready:new Promise(s=>this.resolveReady=s),password:Kme(t,n),signed:i,strength:o-1,pending:new Uint8Array})},async transform(s,a){let c=this,{password:u,strength:f,resolveReady:h,ready:p}=c;u?(await jnt(c,f,u,Hf(s,0,sI[f]+2)),s=Hf(s,sI[f]+2),r?a.error(new Error(cg)):h()):await p;let _=new Uint8Array(s.length-Ly-(s.length-Ly)%lE);a.enqueue(Yme(c,s,_,0,Ly,!0))},async flush(s){let{signed:a,ctr:c,hmac:u,pending:f,ready:h}=this;if(u&&c){await h;let p=Hf(f,0,f.length-Ly),_=Hf(f,f.length-Ly),m=new Uint8Array;if(p.length){let x=cI(Am,p);u.update(x);let b=c.update(x);m=aI(Am,b)}if(a){let x=Hf(aI(Am,u.digest()),0,Ly);for(let b=0;b<Ly;b++)if(x[b]!=_[b])throw new Error(ib)}s.enqueue(m)}}})}},yV=class extends TransformStream{constructor({password:t,rawPassword:n,encryptionStrength:i}){let o;super({start(){Object.assign(this,{ready:new Promise(r=>this.resolveReady=r),password:Kme(t,n),strength:i-1,pending:new Uint8Array})},async transform(r,s){let a=this,{password:c,strength:u,resolveReady:f,ready:h}=a,p=new Uint8Array;c?(p=await qnt(a,u,c),f()):await h;let _=new Uint8Array(p.length+r.length-r.length%lE);_.set(p,0),s.enqueue(Yme(a,r,_,p.length,0))},async flush(r){let{ctr:s,hmac:a,pending:c,ready:u}=this;if(a&&s){await u;let f=new Uint8Array;if(c.length){let h=s.update(cI(Am,c));a.update(h),f=aI(Am,h)}o.signature=aI(Am,a.digest()).slice(0,Ly),r.enqueue(hq(f,o.signature))}}}),o=this}};function Yme(e,t,n,i,o,r){let{ctr:s,hmac:a,pending:c}=e,u=t.length-o;c.length&&(t=hq(c,t),n=Knt(n,u-u%lE));let f;for(f=0;f<=u-lE;f+=lE){let h=cI(Am,Hf(t,f,f+lE));r&&a.update(h);let p=s.update(h);r||a.update(p),n.set(aI(Am,p),f+i)}return e.pending=Hf(t,f),n}async function jnt(e,t,n,i){let o=await Xme(e,t,n,Hf(i,0,sI[t])),r=Hf(i,sI[t]);if(o[0]!=r[0]||o[1]!=r[1])throw new Error(My)}async function qnt(e,t,n){let i=gV(new Uint8Array(sI[t])),o=await Xme(e,t,n,i);return hq(i,o)}async function Xme(e,t,n,i){e.password=null;let o=await Ynt(Fnt,n,Vnt,!1,Unt),r=await Xnt(Object.assign({salt:i},dq),o,8*(rI[t]*2+2)),s=new Uint8Array(r),a=cI(Am,Hf(s,0,rI[t])),c=cI(Am,Hf(s,rI[t],rI[t]*2)),u=Hf(s,rI[t]*2);return Object.assign(e,{keys:{key:a,authentication:c,passwordVerification:u},ctr:new Gnt(new Hnt(a),Array.from(znt)),hmac:new Wnt(c)}),u}async function Ynt(e,t,n,i,o){if(Gme)try{return await lI.importKey(e,t,n,i,o)}catch{return Gme=!1,Oy.importKey(t)}else return Oy.importKey(t)}async function Xnt(e,t,n){if(Wme)try{return await lI.deriveBits(e,t,n)}catch{return Wme=!1,Oy.pbkdf2(t,e.salt,dq.iterations,n)}else return Oy.pbkdf2(t,e.salt,dq.iterations,n)}function Kme(e,t){return t===Si?cE(e):t}function hq(e,t){let n=e;return e.length+t.length&&(n=new Uint8Array(e.length+t.length),n.set(e,0),n.set(t,e.length)),n}function Knt(e,t){if(t&&t>e.length){let n=e;e=new Uint8Array(t),e.set(n,0)}return e}function Hf(e,t,n){return e.subarray(t,n)}function aI(e,t){return e.fromBits(t)}function cI(e,t){return e.toBits(t)}var uE=12,bV=class extends TransformStream{constructor({password:t,passwordVerification:n,checkPasswordOnly:i}){super({start(){Object.assign(this,{password:t,passwordVerification:n}),Jme(this,t)},transform(o,r){let s=this;if(s.password){let a=Zme(s,o.subarray(0,uE));if(s.password=null,a[uE-1]!=s.passwordVerification)throw new Error(My);o=o.subarray(uE)}i?r.error(new Error(cg)):r.enqueue(Zme(s,o))}})}},TV=class extends TransformStream{constructor({password:t,passwordVerification:n}){super({start(){Object.assign(this,{password:t,passwordVerification:n}),Jme(this,t)},transform(i,o){let r=this,s,a;if(r.password){r.password=null;let c=gV(new Uint8Array(uE));c[uE-1]=r.passwordVerification,s=new Uint8Array(i.length+c.length),s.set($me(r,c),0),a=uE}else s=new Uint8Array(i.length),a=0;s.set($me(r,i),a),o.enqueue(s)}})}};function Zme(e,t){let n=new Uint8Array(t.length);for(let i=0;i<t.length;i++)n[i]=epe(e)^t[i],mq(e,n[i]);return n}function $me(e,t){let n=new Uint8Array(t.length);for(let i=0;i<t.length;i++)n[i]=epe(e)^t[i],mq(e,t[i]);return n}function Jme(e,t){let n=[305419896,591751049,878082192];Object.assign(e,{keys:n,crcKey0:new ag(n[0]),crcKey2:new ag(n[2])});for(let i=0;i<t.length;i++)mq(e,t.charCodeAt(i))}function mq(e,t){let[n,i,o]=e.keys;e.crcKey0.append([t]),n=~e.crcKey0.get(),i=Qme(Math.imul(Qme(i+tpe(n)),134775813)+1),e.crcKey2.append([i>>>24]),o=~e.crcKey2.get(),e.keys=[n,i,o]}function epe(e){let t=e.keys[2]|2;return tpe(Math.imul(t,t^1)>>>8)}function tpe(e){return e&255}function Qme(e){return e&4294967295}var npe="deflate-raw",CV=class extends TransformStream{constructor(t,{chunkSize:n,CompressionStream:i,CompressionStreamNative:o}){super({});let{compressed:r,encrypted:s,useCompressionStream:a,zipCrypto:c,signed:u,level:f}=t,h=this,p,_,m=ipe(super.readable);(!s||c)&&u&&(p=new iI,m=Em(m,p)),r&&(m=rpe(m,a,{level:f,chunkSize:n},o,i)),s&&(c?m=Em(m,new TV(t)):(_=new yV(t),m=Em(m,_))),ope(h,m,()=>{let x;s&&!c&&(x=_.signature),(!s||c)&&u&&(x=new DataView(p.value.buffer).getUint32(0)),h.signature=x})}},AV=class extends TransformStream{constructor(t,{chunkSize:n,DecompressionStream:i,DecompressionStreamNative:o}){super({});let{zipCrypto:r,encrypted:s,signed:a,signature:c,compressed:u,useCompressionStream:f}=t,h,p,_=ipe(super.readable);s&&(r?_=Em(_,new bV(t)):(p=new _V(t),_=Em(_,p))),u&&(_=rpe(_,f,{chunkSize:n},o,i)),(!s||r)&&a&&(h=new iI,_=Em(_,h)),ope(this,_,()=>{if((!s||r)&&a){let m=new DataView(h.value.buffer);if(c!=m.getUint32(0,!1))throw new Error(ib)}})}};function ipe(e){return Em(e,new TransformStream({transform(t,n){t&&t.length&&n.enqueue(t)}}))}function ope(e,t,n){t=Em(t,new TransformStream({flush:n})),Object.defineProperty(e,"readable",{get(){return t}})}function rpe(e,t,n,i,o){try{let r=t&&i?i:o;e=Em(e,new r(npe,n))}catch{if(t)try{e=Em(e,new o(npe,n))}catch{return e}else return e}return e}function Em(e,t){return e.pipeThrough(t)}var spe="message",ape="start",cpe="pull",pq="data",lpe="ack",gq="close",vV="deflate",wV="inflate";var EV=class extends TransformStream{constructor(t,n){super({});let i=this,{codecType:o}=t,r;o.startsWith(vV)?r=CV:o.startsWith(wV)&&(r=AV);let s=0,a=0,c=new r(t,n),u=super.readable,f=new TransformStream({transform(p,_){p&&p.length&&(a+=p.length,_.enqueue(p))},flush(){Object.assign(i,{inputSize:a})}}),h=new TransformStream({transform(p,_){p&&p.length&&(s+=p.length,_.enqueue(p))},flush(){let{signature:p}=c;Object.assign(i,{signature:p,outputSize:s,inputSize:a})}});Object.defineProperty(i,"readable",{get(){return u.pipeThrough(f).pipeThrough(c).pipeThrough(h)}})}},SV=class extends TransformStream{constructor(t){let n;super({transform:i,flush(o){n&&n.length&&o.enqueue(n)}});function i(o,r){if(n){let s=new Uint8Array(n.length+o.length);s.set(n),s.set(o,n.length),o=s,n=null}o.length>t?(r.enqueue(o.slice(0,t)),i(o.slice(t),r)):n=o}}};var dpe=typeof Worker!=Cu;var fE=class{constructor(t,{readable:n,writable:i},{options:o,config:r,streamOptions:s,useWebWorkers:a,transferStreams:c,scripts:u},f){let{signal:h}=s;return Object.assign(t,{busy:!0,readable:n.pipeThrough(new SV(r.chunkSize)).pipeThrough(new yq(n,s),{signal:h}),writable:i,options:Object.assign({},o),scripts:u,transferStreams:c,terminate(){return new Promise(p=>{let{worker:_,busy:m}=t;_?(m?t.resolveTerminated=p:(_.terminate(),p()),t.interface=null):p()})},onTaskFinished(){let{resolveTerminated:p}=t;p&&(t.resolveTerminated=null,t.terminated=!0,t.worker.terminate(),p()),t.busy=!1,f(t)}}),(a&&dpe?Znt:hpe)(t,r)}},yq=class extends TransformStream{constructor(t,{onstart:n,onprogress:i,size:o,onend:r}){let s=0;super({async start(){n&&await _q(n,o)},async transform(a,c){s+=a.length,i&&await _q(i,s,o),c.enqueue(a)},async flush(){t.size=s,r&&await _q(r,s)}})}};async function _q(e,...t){try{await e(...t)}catch{}}function hpe(e,t){return{run:()=>$nt(e,t)}}function Znt(e,t){let{baseURL:n,chunkSize:i}=t;if(!e.interface){let o;try{o=eit(e.scripts[0],n,e)}catch{return dpe=!1,hpe(e,t)}Object.assign(e,{worker:o,interface:{run:()=>Qnt(e,{chunkSize:i})}})}return e.interface}async function $nt({options:e,readable:t,writable:n,onTaskFinished:i},o){try{let r=new EV(e,o);await t.pipeThrough(r).pipeTo(n,{preventClose:!0,preventAbort:!0});let{signature:s,inputSize:a,outputSize:c}=r;return{signature:s,inputSize:a,outputSize:c}}finally{i()}}async function Qnt(e,t){let n,i,o=new Promise((p,_)=>{n=p,i=_});Object.assign(e,{reader:null,writer:null,resolveResult:n,rejectResult:i,result:o});let{readable:r,options:s,scripts:a}=e,{writable:c,closed:u}=Jnt(e.writable),f=DV({type:ape,scripts:a.slice(1),options:s,config:t,readable:r,writable:c},e);f||Object.assign(e,{reader:r.getReader(),writer:c.getWriter()});let h=await o;return f||await c.getWriter().close(),await u,h}function Jnt(e){let t,n=new Promise(o=>t=o);return{writable:new WritableStream({async write(o){let r=e.getWriter();await r.ready,await r.write(o),r.releaseLock()},close(){t()},abort(o){return e.getWriter().abort(o)}}),closed:n}}var upe=!0,fpe=!0;function eit(e,t,n){let i={type:"module"},o,r;typeof e==sg&&(e=e());try{o=new URL(e,t)}catch{o=e}if(upe)try{r=new Worker(o)}catch{upe=!1,r=new Worker(o,i)}else r=new Worker(o,i);return r.addEventListener(spe,s=>tit(s,n)),r}function DV(e,{worker:t,writer:n,onTaskFinished:i,transferStreams:o}){try{let{value:r,readable:s,writable:a}=e,c=[];if(r&&(r.byteLength<r.buffer.byteLength?e.value=r.buffer.slice(0,r.byteLength):e.value=r.buffer,c.push(e.value)),o&&fpe?(s&&c.push(s),a&&c.push(a)):e.readable=e.writable=null,c.length)try{return t.postMessage(e,c),!0}catch{fpe=!1,e.readable=e.writable=null,t.postMessage(e)}else t.postMessage(e)}catch(r){throw n&&n.releaseLock(),i(),r}}async function tit({data:e},t){let{type:n,value:i,messageId:o,result:r,error:s}=e,{reader:a,writer:c,resolveResult:u,rejectResult:f,onTaskFinished:h}=t;try{if(s){let{message:_,stack:m,code:x,name:b}=s,T=new Error(_);Object.assign(T,{stack:m,code:x,name:b}),p(T)}else{if(n==cpe){let{value:_,done:m}=await a.read();DV({type:pq,value:_,done:m,messageId:o},t)}n==pq&&(await c.ready,await c.write(new Uint8Array(i)),DV({type:lpe,messageId:o},t)),n==gq&&p(null,r)}}catch(_){DV({type:gq,messageId:o},t),p(_)}function p(_,m){_?f(_):u(m),c&&c.releaseLock(),h()}}var ob=[],xq=[];var mpe=0;async function IV(e,t){let{options:n,config:i}=t,{transferStreams:o,useWebWorkers:r,useCompressionStream:s,codecType:a,compressed:c,signed:u,encrypted:f}=n,{workerScripts:h,maxWorkers:p}=i;t.transferStreams=o||o===Si;let _=!c&&!u&&!f&&!t.transferStreams;return t.useWebWorkers=!_&&(r||r===Si&&i.useWebWorkers),t.scripts=t.useWebWorkers&&h?h[a]:[],n.useCompressionStream=s||s===Si&&i.useCompressionStream,(await m()).run();async function m(){let b=ob.find(T=>!T.busy);if(b)return ppe(b),new fE(b,e,t,x);if(ob.length<p){let T={indexWorker:mpe};return mpe++,ob.push(T),new fE(T,e,t,x)}else return new Promise(T=>xq.push({resolve:T,stream:e,workerOptions:t}))}function x(b){if(xq.length){let[{resolve:T,stream:C,workerOptions:A}]=xq.splice(0,1);T(new fE(b,C,A,x))}else b.worker?(ppe(b),nit(b,t)):ob=ob.filter(T=>T!=b)}}function nit(e,t){let{config:n}=t,{terminateWorkerTimeout:i}=n;Number.isFinite(i)&&i>=0&&(e.terminated?e.terminated=!1:e.terminateTimeout=setTimeout(async()=>{ob=ob.filter(o=>o!=e);try{await e.terminate()}catch{}},i))}function ppe(e){let{terminateTimeout:t}=e;t&&(clearTimeout(t),e.terminateTimeout=null)}var iit="Writer iterator completed too soon",oit="text/plain";var rit="Content-Type";var sit=64*1024,Cq="writable",dE=class{constructor(){this.size=0}init(){this.initialized=!0}},PV=class extends dE{get readable(){let t=this,{chunkSize:n=sit}=t,i=new ReadableStream({start(){this.chunkOffset=0},async 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o=this,{readers:r}=this,s,a=i;a==-1&&(a=r.length-1);let c=t;for(;c>=r[a].size;)c-=r[a].size,a++;let u=r[a],f=u.size;if(c+n<=f)s=await Da(u,c,n);else{let h=f-c;s=new Uint8Array(n),s.set(await Da(u,c,h)),s.set(await o.readUint8Array(t+h,n-h,i),h)}return o.lastDiskNumber=Math.max(a,o.lastDiskNumber),s}},LV=class extends dE{constructor(t,n=4294967295){super();let i=this;Object.assign(i,{diskNumber:0,diskOffset:0,size:0,maxSize:n,availableSize:n});let o,r,s,a=new WritableStream({async write(f){let{availableSize:h}=i;if(s)f.length>=h?(await c(f.slice(0,h)),await u(),i.diskOffset+=o.size,i.diskNumber++,s=null,await this.write(f.slice(h))):await c(f);else{let{value:p,done:_}=await t.next();if(_&&!p)throw new Error(iit);o=p,o.size=0,o.maxSize&&(i.maxSize=o.maxSize),i.availableSize=i.maxSize,await vm(o),r=p.writable,s=r.getWriter(),await this.write(f)}},async close(){await s.ready,await u()}});Object.defineProperty(i,Cq,{get(){return a}});async function c(f){let h=f.length;h&&(await s.ready,await s.write(f),o.size+=h,i.size+=h,i.availableSize-=h)}async function u(){r.size=o.size,await s.close()}}};async function vm(e,t){if(e.init&&!e.initialized)await e.init(t);else return Promise.resolve()}function NV(e){return Array.isArray(e)&&(e=new Tq(e)),e instanceof ReadableStream&&(e={readable:e}),e}function FV(e){e.writable===Si&&typeof e.next==sg&&(e=new LV(e)),e instanceof WritableStream&&(e={writable:e});let{writable:t}=e;return t.size===Si&&(t.size=0),e instanceof LV||Object.assign(e,{diskNumber:0,diskOffset:0,availableSize:1/0,maxSize:1/0}),e}function Da(e,t,n,i){return e.readUint8Array(t,n,i)}var gpe="\0\u263A\u263B\u2665\u2666\u2663\u2660\u2022\u25D8\u25CB\u25D9\u2642\u2640\u266A\u266B\u263C\u25BA\u25C4\u2195\u203C\xB6\xA7\u25AC\u21A8\u2191\u2193\u2192\u2190\u221F\u2194\u25B2\u25BC !\"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_`abcdefghijklmnopqrstuvwxyz{|}~\u2302\xC7\xFC\xE9\xE2\xE4\xE0\xE5\xE7\xEA\xEB\xE8\xEF\xEE\xEC\xC4\xC5\xC9\xE6\xC6\xF4\xF6\xF2\xFB\xF9\xFF\xD6\xDC\xA2\xA3\xA5\u20A7\u0192\xE1\xED\xF3\xFA\xF1\xD1\xAA\xBA\xBF\u2310\xAC\xBD\xBC\xA1\xAB\xBB\u2591\u2592\u2593\u2502\u2524\u2561\u2562\u2556\u2555\u2563\u2551\u2557\u255D\u255C\u255B\u2510\u2514\u2534\u252C\u251C\u2500\u253C\u255E\u255F\u255A\u2554\u2569\u2566\u2560\u2550\u256C\u2567\u2568\u2564\u2565\u2559\u2558\u2552\u2553\u256B\u256A\u2518\u250C\u2588\u2584\u258C\u2590\u2580\u03B1\xDF\u0393\u03C0\u03A3\u03C3\xB5\u03C4\u03A6\u0398\u03A9\u03B4\u221E\u03C6\u03B5\u2229\u2261\xB1\u2265\u2264\u2320\u2321\xF7\u2248\xB0\u2219\xB7\u221A\u207F\xB2\u25A0 ".split(""),ait=gpe.length==256;function _pe(e){if(ait){let t="";for(let n=0;n<e.length;n++)t+=gpe[e[n]];return t}else return new TextDecoder().decode(e)}function fI(e,t){return t&&t.trim().toLowerCase()=="cp437"?_pe(e):new TextDecoder(t).decode(e)}var Aq="filename",Eq="rawFilename",Sq="comment",vq="rawComment",wq="uncompressedSize",Dq="compressedSize",Iq="offset",BV="diskNumberStart",hE="lastModDate",kV="rawLastModDate",dI="lastAccessDate",ype="rawLastAccessDate",hI="creationDate",xpe="rawCreationDate",Pq="internalFileAttribute",Rq="externalFileAttribute",Oq="msDosCompatible",VV="zip64",Mq="encrypted",Lq="version",Nq="versionMadeBy",Fq="zipCrypto",cit=[Aq,Eq,Dq,wq,hE,kV,Sq,vq,dI,hI,Iq,BV,BV,Pq,Rq,Oq,VV,Mq,Lq,Nq,Fq,"directory","bitFlag","signature","filenameUTF8","commentUTF8","compressionMethod","extraField","rawExtraField","extraFieldZip64","extraFieldUnicodePath","extraFieldUnicodeComment","extraFieldAES","extraFieldNTFS","extraFieldExtendedTimestamp"],Ny=class{constructor(t){cit.forEach(n=>this[n]=t[n])}};var Bq="File format is not recognized",dit="End of central directory not found",hit="End of Zip64 central directory locator not found",mit="Central directory header not found",pit="Local file header not found",git="Zip64 extra field not found",_it="File contains encrypted entry",yit="Encryption method not supported",bpe="Compression method not supported",Tpe="Split zip file",Cpe="utf-8",Ape="cp437",xit=[[wq,4294967295],[Dq,4294967295],[Iq,4294967295],[BV,65535]],bit={[65535]:{getValue:cs,bytes:4},[4294967295]:{getValue:UV,bytes:8}},YV=class{constructor(t,n={}){Object.assign(this,{reader:NV(t),options:n,config:nI()})}async*getEntriesGenerator(t={}){let n=this,{reader:i}=n,{config:o}=n;if(await vm(i),(i.size===Si||!i.readUint8Array)&&(i=new lg(await new Response(i.readable).blob()),await vm(i)),i.size<22)throw new Error(Bq);i.chunkSize=pV(o);let r=await Sit(i,101010256,i.size,22,65535*16);if(!r){let L=await Da(i,0,4),g=ua(L);throw cs(g)==134695760?new Error(Tpe):new Error(dit)}let s=ua(r),a=cs(s,12),c=cs(s,16),u=r.offset,f=la(s,20),h=u+22+f,p=la(s,4),_=i.lastDiskNumber||0,m=la(s,6),x=la(s,8),b=0,T=0;if(c==4294967295||a==4294967295||x==65535||m==65535){let L=await Da(i,r.offset-20,20),g=ua(L);if(cs(g,0)==117853008){c=UV(g,8);let E=await Da(i,c,56,-1),w=ua(E),I=r.offset-20-56;if(cs(w,0)!=101075792&&c!=I){let N=c;c=I,b=c-N,E=await Da(i,c,56,-1),w=ua(E)}if(cs(w,0)!=101075792)throw new Error(hit);p==65535&&(p=cs(w,16)),m==65535&&(m=cs(w,20)),x==65535&&(x=UV(w,32)),a==4294967295&&(a=UV(w,40)),c-=a}}if(c>=i.size&&(b=i.size-c-a-22,c=i.size-a-22),_!=p)throw new Error(Tpe);if(c<0)throw new Error(Bq);let C=0,A=await Da(i,c,a,m),S=ua(A);if(a){let L=r.offset-a;if(cs(S,C)!=33639248&&c!=L){let g=c;c=L,b+=c-g,A=await Da(i,c,a,m),S=ua(A)}}let v=r.offset-c-(i.lastDiskOffset||0);if(a!=v&&v>=0&&(a=v,A=await Da(i,c,a,m),S=ua(A)),c<0||c>=i.size)throw new Error(Bq);let D=Yc(n,t,"filenameEncoding"),O=Yc(n,t,"commentEncoding");for(let L=0;L<x;L++){let g=new Vq(i,o,n.options);if(cs(S,C)!=33639248)throw new Error(mit);Spe(g,S,C+6);let E=!!g.bitFlag.languageEncodingFlag,w=C+46,I=w+g.filenameLength,N=I+g.extraFieldLength,B=la(S,C+4),H=(B&0)==0,V=A.subarray(w,I),G=la(S,C+32),k=N+G,W=A.subarray(N,k),Y=E,J=E,j=H&&(mE(S,C+38)&16)==16,K=cs(S,C+42)+b;Object.assign(g,{versionMadeBy:B,msDosCompatible:H,compressedSize:0,uncompressedSize:0,commentLength:G,directory:j,offset:K,diskNumberStart:la(S,C+34),internalFileAttribute:la(S,C+36),externalFileAttribute:cs(S,C+38),rawFilename:V,filenameUTF8:Y,commentUTF8:J,rawExtraField:A.subarray(I,N)});let Q=Yc(n,t,"decodeText")||fI,de=Y?Cpe:D||Ape,ye=J?Cpe:O||Ape,ce=Q(V,de);ce===Si&&(ce=fI(V,de));let ge=Q(W,ye);ge===Si&&(ge=fI(W,ye)),Object.assign(g,{rawComment:W,filename:ce,comment:ge,directory:j||ce.endsWith(sE)}),T=Math.max(K,T),await vpe(g,g,S,C+6),g.zipCrypto=g.encrypted&&!g.extraFieldAES;let xe=new Ny(g);xe.getData=(Ae,ke)=>g.getData(Ae,xe,ke),C=k;let{onprogress:De}=t;if(De)try{await De(L+1,x,new Ny(g))}catch{}yield xe}let R=Yc(n,t,"extractPrependedData"),M=Yc(n,t,"extractAppendedData");return R&&(n.prependedData=T>0?await Da(i,0,T):new Uint8Array),n.comment=f?await Da(i,u+22,f):new Uint8Array,M&&(n.appendedData=h<i.size?await Da(i,h,i.size-h):new Uint8Array),!0}async getEntries(t={}){let n=[];for await(let i of this.getEntriesGenerator(t))n.push(i);return n}async close(){}};var Vq=class{constructor(t,n,i){Object.assign(this,{reader:t,config:n,options:i})}async getData(t,n,i={}){let o=this,{reader:r,offset:s,diskNumberStart:a,extraFieldAES:c,compressionMethod:u,config:f,bitFlag:h,signature:p,rawLastModDate:_,uncompressedSize:m,compressedSize:x}=o,b=n.localDirectory={},T=await Da(r,s,30,a),C=ua(T),A=Yc(o,i,"password"),S=Yc(o,i,"rawPassword"),v=Yc(o,i,"passThrough");if(A=A&&A.length&&A,S=S&&S.length&&S,c&&c.originalCompressionMethod!=99)throw new Error(bpe);if(u!=0&&u!=8&&!v)throw new Error(bpe);if(cs(C,0)!=67324752)throw new Error(pit);Spe(b,C,4),b.rawExtraField=b.extraFieldLength?await Da(r,s+30+b.filenameLength,b.extraFieldLength,a):new Uint8Array,await vpe(o,b,C,4,!0),Object.assign(n,{lastAccessDate:b.lastAccessDate,creationDate:b.creationDate});let D=o.encrypted&&b.encrypted&&!v,O=D&&!c;if(v||(n.zipCrypto=O),D){if(!O&&c.strength===Si)throw new Error(yit);if(!A&&!S)throw new Error(_it)}let R=s+30+b.filenameLength+b.extraFieldLength,M=x,L=r.readable;Object.assign(L,{diskNumberStart:a,offset:R,size:M});let g=Yc(o,i,"signal"),E=Yc(o,i,"checkPasswordOnly");E&&(t=new WritableStream),t=FV(t),await 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i=e.rawBitFlag=la(t,n+2),o=(i&1)==1,r=cs(t,n+6);Object.assign(e,{encrypted:o,version:la(t,n),bitFlag:{level:(i&6)>>1,dataDescriptor:(i&8)==8,languageEncodingFlag:(i&2048)==2048},rawLastModDate:r,lastModDate:vit(r),filenameLength:la(t,n+22),extraFieldLength:la(t,n+24)})}async function vpe(e,t,n,i,o){let{rawExtraField:r}=t,s=t.extraField=new Map,a=ua(new Uint8Array(r)),c=0;try{for(;c<r.length;){let T=la(a,c),C=la(a,c+2);s.set(T,{type:T,data:r.slice(c+4,c+4+C)}),c+=4+C}}catch{}let u=la(n,i+4);Object.assign(t,{signature:cs(n,i+10),uncompressedSize:cs(n,i+18),compressedSize:cs(n,i+14)});let f=s.get(1);f&&(Tit(f,t),t.extraFieldZip64=f);let h=s.get(28789);h&&(await Epe(h,Aq,Eq,t,e),t.extraFieldUnicodePath=h);let p=s.get(25461);p&&(await Epe(p,Sq,vq,t,e),t.extraFieldUnicodeComment=p);let _=s.get(39169);_?(Cit(_,t,u),t.extraFieldAES=_):t.compressionMethod=u;let m=s.get(10);m&&(Ait(m,t),t.extraFieldNTFS=m);let x=s.get(21589);x&&(Eit(x,t,o),t.extraFieldExtendedTimestamp=x);let b=s.get(6534);b&&(t.extraFieldUSDZ=b)}function Tit(e,t){t.zip64=!0;let n=ua(e.data),i=xit.filter(([o,r])=>t[o]==r);for(let o=0,r=0;o<i.length;o++){let[s,a]=i[o];if(t[s]==a){let c=bit[a];t[s]=e[s]=c.getValue(n,r),r+=c.bytes}else if(e[s])throw new Error(git)}}async function Epe(e,t,n,i,o){let r=ua(e.data),s=new ag;s.append(o[n]);let a=ua(new Uint8Array(4));a.setUint32(0,s.get(),!0);let c=cs(r,1);Object.assign(e,{version:mE(r,0),[t]:fI(e.data.subarray(5)),valid:!o.bitFlag.languageEncodingFlag&&c==cs(a,0)}),e.valid&&(i[t]=e[t],i[t+"UTF8"]=!0)}function Cit(e,t,n){let i=ua(e.data),o=mE(i,4);Object.assign(e,{vendorVersion:mE(i,0),vendorId:mE(i,2),strength:o,originalCompressionMethod:n,compressionMethod:la(i,5)}),t.compressionMethod=e.compressionMethod}function Ait(e,t){let n=ua(e.data),i=4,o;try{for(;i<e.data.length&&!o;){let r=la(n,i),s=la(n,i+2);r==1&&(o=e.data.slice(i+4,i+4+s)),i+=4+s}}catch{}try{if(o&&o.length==24){let r=ua(o),s=r.getBigUint64(0,!0),a=r.getBigUint64(8,!0),c=r.getBigUint64(16,!0);Object.assign(e,{rawLastModDate:s,rawLastAccessDate:a,rawCreationDate:c});let u=kq(s),f=kq(a),h=kq(c),p={lastModDate:u,lastAccessDate:f,creationDate:h};Object.assign(e,p),Object.assign(t,p)}}catch{}}function Eit(e,t,n){let i=ua(e.data),o=mE(i,0),r=[],s=[];n?((o&1)==1&&(r.push(hE),s.push(kV)),(o&2)==2&&(r.push(dI),s.push(ype)),(o&4)==4&&(r.push(hI),s.push(xpe))):e.data.length>=5&&(r.push(hE),s.push(kV));let a=1;r.forEach((c,u)=>{if(e.data.length>=a+4){let f=cs(i,a);t[c]=e[c]=new Date(f*1e3);let h=s[u];e[h]=f}a+=4})}async function Sit(e,t,n,i,o){let r=new Uint8Array(4),s=ua(r);wit(s,0,t);let a=i+o;return await c(i)||await c(Math.min(a,n));async function c(u){let f=n-u,h=await Da(e,f,u);for(let p=h.length-i;p>=0;p--)if(h[p]==r[0]&&h[p+1]==r[1]&&h[p+2]==r[2]&&h[p+3]==r[3])return{offset:f+p,buffer:h.slice(p,p+i).buffer}}}function Yc(e,t,n){return t[n]===Si?e.options[n]:t[n]}function vit(e){let t=(e&4294901760)>>16,n=e&65535;try{return new Date(1980+((t&65024)>>9),((t&480)>>5)-1,t&31,(n&63488)>>11,(n&2016)>>5,(n&31)*2,0)}catch{}}function kq(e){return new Date(Number(e/BigInt(1e4)-BigInt(116444736e5)))}function mE(e,t){return e.getUint8(t)}function la(e,t){return e.getUint16(t,!0)}function cs(e,t){return e.getUint32(t,!0)}function UV(e,t){return Number(e.getBigUint64(t,!0))}function wit(e,t,n){e.setUint32(t,n,!0)}function ua(e){return new DataView(e.buffer)}var Rit="File already exists",Oit="Zip file comment exceeds 64KB",Mit="File entry comment exceeds 64KB",Lit="File entry name exceeds 64KB",Ipe="Version exceeds 65535",Nit="The strength must equal 1, 2, or 3",Fit="Extra field type exceeds 65535",Bit="Extra field data exceeds 64KB",Jq="Zip64 is not supported (make sure 'keepOrder' is set to 'true')",kit="Undefined uncompressed size",Ppe=new Uint8Array([7,0,2,0,65,69,3,0,0]),$q=0,Rpe=[],ZV=class{constructor(t,n={}){t=FV(t);let i=t.availableSize!==Si&&t.availableSize>0&&t.availableSize!==1/0&&t.maxSize!==Si&&t.maxSize>0&&t.maxSize!==1/0;Object.assign(this,{writer:t,addSplitZipSignature:i,options:n,config:nI(),files:new Map,filenames:new Set,offset:n.offset===Si?t.writable.size:n.offset,pendingEntriesSize:0,pendingAddFileCalls:new Set,bufferedWrites:0})}async add(t="",n,i={}){let o=this,{pendingAddFileCalls:r,config:s}=o;$q<s.maxWorkers?$q++:await new Promise(c=>Rpe.push(c));let a;try{if(t=t.trim(),o.filenames.has(t))throw new Error(Rit);return o.filenames.add(t),a=Vit(o,t,n,i),r.add(a),await a}catch(c){throw o.filenames.delete(t),c}finally{r.delete(a);let c=Rpe.shift();c?c():$q--}}async close(t=new Uint8Array,n={}){let i=this,{pendingAddFileCalls:o,writer:r}=this,{writable:s}=r;for(;o.size;)await Promise.allSettled(Array.from(o));return await Xit(this,t,n),lo(i,n,"preventClose")||await s.getWriter().close(),r.getData?r.getData():s}};async function Vit(e,t,n,i){t=t.trim(),i.directory&&!t.endsWith(sE)?t+=sE:i.directory=t.endsWith(sE);let o=lo(e,i,"encodeText",cE),r=o(t);if(r===Si&&(r=cE(t)),Wi(r)>65535)throw new Error(Lit);let s=i.comment||"",a=o(s);if(a===Si&&(a=cE(s)),Wi(a)>65535)throw new Error(Mit);let c=lo(e,i,Lq,20);if(c>65535)throw new Error(Ipe);let u=lo(e,i,Nq,20);if(u>65535)throw new Error(Ipe);let f=lo(e,i,hE,new Date),h=lo(e,i,dI),p=lo(e,i,hI),_=lo(e,i,Oq,!0),m=lo(e,i,Pq,0),x=lo(e,i,Rq,0),b=lo(e,i,"passThrough"),T,C;b||(T=lo(e,i,"password"),C=lo(e,i,"rawPassword"));let A=lo(e,i,"encryptionStrength",3),S=lo(e,i,Fq),v=lo(e,i,"extendedTimestamp",!0),D=lo(e,i,"keepOrder",!0),O=lo(e,i,"level"),R=lo(e,i,"useWebWorkers"),M=lo(e,i,"bufferedWrite"),L=lo(e,i,"dataDescriptorSignature",!1),g=lo(e,i,"signal"),E=lo(e,i,"useUnicodeFileNames",!0),w=lo(e,i,"useCompressionStream"),I=lo(e,i,"compressionMethod"),N=lo(e,i,"dataDescriptor",!0),B=lo(e,i,VV);if(!S&&(T!==Si||C!==Si)&&!(A>=1&&A<=3))throw new Error(Nit);let H=new Uint8Array,{extraField:V}=i;if(V){let St=0,mt=0;V.forEach(Be=>St+=4+Wi(Be)),H=new Uint8Array(St),V.forEach((Be,Yt)=>{if(Yt>65535)throw new Error(Fit);if(Wi(Be)>65535)throw new Error(Bit);Es(H,new Uint16Array([Yt]),mt),Es(H,new Uint16Array([Wi(Be)]),mt+2),Es(H,Be,mt+4),mt+=4+Wi(Be)})}let G=0,k=0,W=0;if(b&&({uncompressedSize:W}=i,W===Si))throw new Error(kit);let Y=B===!0;n&&(n=NV(n),await vm(n),b?G=Ope(W):n.size===Si?(N=!0,(B||B===Si)&&(B=!0,W=G=4294967296)):(W=n.size,G=Ope(W)));let{diskOffset:J,diskNumber:j,maxSize:K}=e.writer,Q=Y||W>4294967295,de=Y||G>4294967295,ye=Y||e.offset+e.pendingEntriesSize-J>4294967295,ge=lo(e,i,"supportZip64SplitFile",!0)&&Y||j+Math.ceil(e.pendingEntriesSize/K)>65535;if(ye||Q||de||ge){if(B===!1||!D)throw new Error(Jq);B=!0}B=B||!1;let xe=lo(e,i,Mq),{signature:De}=i;i=Object.assign({},i,{rawFilename:r,rawComment:a,version:c,versionMadeBy:u,lastModDate:f,lastAccessDate:h,creationDate:p,rawExtraField:H,zip64:B,zip64UncompressedSize:Q,zip64CompressedSize:de,zip64Offset:ye,zip64DiskNumberStart:ge,password:T,rawPassword:C,level:!w&&e.config.CompressionStream===Si&&e.config.CompressionStreamNative===Si?0:O,useWebWorkers:R,encryptionStrength:A,extendedTimestamp:v,zipCrypto:S,bufferedWrite:M,keepOrder:D,useUnicodeFileNames:E,dataDescriptor:N,dataDescriptorSignature:L,signal:g,msDosCompatible:_,internalFileAttribute:m,externalFileAttribute:x,useCompressionStream:w,passThrough:b,encrypted:!!(T&&Wi(T)||C&&Wi(C))||b&&xe,signature:De,compressionMethod:I});let Ae=Hit(i),ke=Wit(i),ze=Wi(Ae.localHeaderArray,ke.dataDescriptorArray);k=ze+G,e.options.usdz&&(k+=k+64),e.pendingEntriesSize+=k;let et;try{et=await Uit(e,t,n,{headerInfo:Ae,dataDescriptorInfo:ke,metadataSize:ze},i)}finally{e.pendingEntriesSize-=k}return Object.assign(et,{name:t,comment:s,extraField:V}),new Ny(et)}async function Uit(e,t,n,i,o){let{files:r,writer:s}=e,{keepOrder:a,dataDescriptor:c,signal:u}=o,{headerInfo:f}=i,{usdz:h}=e.options,p=Array.from(r.values()).pop(),_={},m,x,b,T,C,A,S;r.set(t,_);try{let R;a&&(R=p&&p.lock,v()),(o.bufferedWrite||e.writerLocked||e.bufferedWrites&&a||!c)&&!h?(A=new TransformStream,S=new Response(A.readable).blob(),A.writable.size=0,m=!0,e.bufferedWrites++,await vm(s)):(A=s,await D()),await vm(A);let{writable:M}=s,{diskOffset:L}=s;if(e.addSplitZipSignature){delete e.addSplitZipSignature;let E=new Uint8Array(4),w=Ia(E);Gi(w,0,134695760),await wm(M,E),e.offset+=4}h&&Git(i,e.offset-L),m||(await R,await O(M));let{diskNumber:g}=s;if(C=!0,_.diskNumberStart=g,_=await zit(n,A,_,i,e.config,o),C=!1,r.set(t,_),_.filename=t,m){await A.writable.getWriter().close();let E=await S;await R,await D(),T=!0,c||(E=await qit(_,E,M,o)),await O(M),_.diskNumberStart=s.diskNumber,L=s.diskOffset,await E.stream().pipeTo(M,{preventClose:!0,preventAbort:!0,signal:u}),M.size+=E.size,T=!1}if(_.offset=e.offset-L,_.zip64)Yit(_,o);else if(_.offset>4294967295)throw new Error(Jq);return e.offset+=_.size,_}catch(R){if(m&&T||!m&&C){if(e.hasCorruptedEntries=!0,R)try{R.corruptedEntry=!0}catch{}m?e.offset+=A.writable.size:e.offset=A.writable.size}throw r.delete(t),R}finally{m&&e.bufferedWrites--,b&&b(),x&&x()}function v(){_.lock=new Promise(R=>b=R)}async function D(){e.writerLocked=!0;let{lockWriter:R}=e;e.lockWriter=new Promise(M=>x=()=>{e.writerLocked=!1,M()}),await R}async function O(R){Wi(f.localHeaderArray)>s.availableSize&&(s.availableSize=0,await wm(R,new Uint8Array))}}async function zit(e,t,{diskNumberStart:n,lock:i},o,r,s){let{headerInfo:a,dataDescriptorInfo:c,metadataSize:u}=o,{localHeaderArray:f,headerArray:h,lastModDate:p,rawLastModDate:_,encrypted:m,compressed:x,version:b,compressionMethod:T,rawExtraFieldExtendedTimestamp:C,extraFieldExtendedTimestampFlag:A,rawExtraFieldNTFS:S,rawExtraFieldAES:v}=a,{dataDescriptorArray:D}=c,{rawFilename:O,lastAccessDate:R,creationDate:M,password:L,rawPassword:g,level:E,zip64:w,zip64UncompressedSize:I,zip64CompressedSize:N,zip64Offset:B,zip64DiskNumberStart:H,zipCrypto:V,dataDescriptor:G,directory:k,versionMadeBy:W,rawComment:Y,rawExtraField:J,useWebWorkers:j,onstart:K,onprogress:Q,onend:de,signal:ye,encryptionStrength:ce,extendedTimestamp:ge,msDosCompatible:xe,internalFileAttribute:De,externalFileAttribute:Ae,useCompressionStream:ke,passThrough:ze}=s,et={lock:i,versionMadeBy:W,zip64:w,directory:!!k,filenameUTF8:!0,rawFilename:O,commentUTF8:!0,rawComment:Y,rawExtraFieldExtendedTimestamp:C,rawExtraFieldNTFS:S,rawExtraFieldAES:v,rawExtraField:J,extendedTimestamp:ge,msDosCompatible:xe,internalFileAttribute:De,externalFileAttribute:Ae,diskNumberStart:n},{signature:St,uncompressedSize:mt}=s,Be=0;ze||(mt=0);let{writable:Yt}=t;if(e){e.chunkSize=pV(r),await wm(Yt,f);let ut=e.readable,Jt=ut.size=e.size,Ce={options:{codecType:vV,level:E,rawPassword:g,password:L,encryptionStrength:ce,zipCrypto:m&&V,passwordVerification:m&&V&&_>>8&255,signed:!ze,compressed:x&&!ze,encrypted:m&&!ze,useWebWorkers:j,useCompressionStream:ke,transferStreams:!1},config:r,streamOptions:{signal:ye,size:Jt,onstart:K,onprogress:Q,onend:de}},Te=await IV({readable:ut,writable:Yt},Ce);Be=Te.outputSize,ze||(mt=Te.inputSize,St=Te.signature),Yt.size+=mt}else await wm(Yt,f);let Ct;if(w){let ut=4;I&&(ut+=8),N&&(ut+=8),B&&(ut+=8),H&&(ut+=4),Ct=new Uint8Array(ut)}else Ct=new Uint8Array;return jit({signature:St,rawExtraFieldZip64:Ct,compressedSize:Be,uncompressedSize:mt,headerInfo:a,dataDescriptorInfo:c},s),G&&await wm(Yt,D),Object.assign(et,{uncompressedSize:mt,compressedSize:Be,lastModDate:p,rawLastModDate:_,creationDate:M,lastAccessDate:R,encrypted:m,zipCrypto:V,size:u+Be,compressionMethod:T,version:b,headerArray:h,signature:St,rawExtraFieldZip64:Ct,extraFieldExtendedTimestampFlag:A,zip64UncompressedSize:I,zip64CompressedSize:N,zip64Offset:B,zip64DiskNumberStart:H}),et}function Hit(e){let{rawFilename:t,lastModDate:n,lastAccessDate:i,creationDate:o,level:r,zip64:s,zipCrypto:a,useUnicodeFileNames:c,dataDescriptor:u,directory:f,rawExtraField:h,encryptionStrength:p,extendedTimestamp:_,encrypted:m}=e,x=r!==0&&!f,{version:b,compressionMethod:T}=e,C;if(m&&!a){C=new Uint8Array(Wi(Ppe)+2);let B=Ia(C);Ji(B,0,39169),Es(C,Ppe,2),$V(B,8,p)}else C=new Uint8Array;let A,S,v;if(_){S=new Uint8Array(9+(i?4:0)+(o?4:0));let B=Ia(S);Ji(B,0,21589),Ji(B,2,Wi(S)-4),v=1+(i?2:0)+(o?4:0),$V(B,4,v);let H=5;Gi(B,H,Math.floor(n.getTime()/1e3)),H+=4,i&&(Gi(B,H,Math.floor(i.getTime()/1e3)),H+=4),o&&Gi(B,H,Math.floor(o.getTime()/1e3));try{A=new Uint8Array(36);let V=Ia(A),G=Qq(n);Ji(V,0,10),Ji(V,2,32),Ji(V,8,1),Ji(V,10,24),Rl(V,12,G),Rl(V,20,Qq(i)||G),Rl(V,28,Qq(o)||G)}catch{A=new Uint8Array}}else A=S=new Uint8Array;let D=0;c&&(D=D|2048),u&&(D=D|8),T===Si&&(T=x?8:0),T==8&&(r>=1&&r<3&&(D=D|6),r>=3&&r<5&&(D=D|1),r===9&&(D=D|2)),s&&(b=b>45?b:45),m&&(D=D|1,a||(b=b>51?b:51,C[9]=T,T=99));let O=new Uint8Array(26),R=Ia(O);Ji(R,0,b),Ji(R,2,D),Ji(R,4,T);let M=new Uint32Array(1),L=Ia(M),g;n<lq?g=lq:n>cq?g=cq:g=n,Ji(L,0,(g.getHours()<<6|g.getMinutes())<<5|g.getSeconds()/2),Ji(L,2,(g.getFullYear()-1980<<4|g.getMonth()+1)<<5|g.getDate());let E=M[0];Gi(R,6,E),Ji(R,22,Wi(t));let w=Wi(C,S,A,h);Ji(R,24,w);let I=new Uint8Array(30+Wi(t)+w),N=Ia(I);return 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${o}`),t}var ug=qot;async function Yot(e,t,n,i){return l(i)||(i=!1),Zot(e,t,n,i)}function Xot(e,t,n){let i=e[0],o=i.terrainProvider.requestTileGeometry(i.x,i.y,i.level);if(!o)return!1;let r;return n?r=o.then(xge(i)):r=o.then(xge(i)).catch($ot(i)),e.shift(),t.push(r),!0}function Kot(e){return new Promise(function(t){setTimeout(t,e)})}function TY(e,t,n){return e.length?Xot(e,t,n)?TY(e,t,n):Kot(100).then(()=>TY(e,t,n)):Promise.resolve()}function Zot(e,t,n,i){let o=e.tilingScheme,r,s=[],a={};for(r=0;r<n.length;++r){let u=o.positionToTileXY(n[r],t);if(!l(u))continue;let f=u.toString();if(!a.hasOwnProperty(f)){let h={x:u.x,y:u.y,level:t,tilingScheme:o,terrainProvider:e,positions:[]};a[f]=h,s.push(h)}a[f].positions.push(n[r])}let c=[];return TY(s,c,i).then(function(){return Promise.all(c).then(function(){return n})})}function yge(e,t,n){let i=t.interpolateHeight(n,e.longitude,e.latitude);return i===void 0?!1:(e.height=i,!0)}function xge(e){let t=e.positions,n=e.tilingScheme.tileXYToRectangle(e.x,e.y,e.level);return function(i){let o=!1;for(let r=0;r<t.length;++r){let s=t[r];if(!yge(s,i,n)){o=!0;break}}return o?i.createMesh({tilingScheme:e.tilingScheme,x:e.x,y:e.y,level:e.level,throttle:!1}).then(function(){for(let r=0;r<t.length;++r){let s=t[r];yge(s,i,n)}}):Promise.resolve()}}function $ot(e){let t=e.positions;return function(){for(let n=0;n<t.length;++n){let i=t[n];i.height=void 0}}}var hU=Yot;var CY=new U;async function bge(e,t,n){l(n)||(n=!1);let i=[],o=[],r=e.availability,s=[];for(let c=0;c<t.length;++c){let u=t[c],f=r.computeMaximumLevelAtPosition(u);if(o[c]=f,f===0){e.tilingScheme.positionToTileXY(u,1,CY);let p=e.loadTileDataAvailability(CY.x,CY.y,1);l(p)&&s.push(p)}let h=i[f];l(h)||(i[f]=h=[]),h.push(u)}await Promise.all(s),await Promise.all(i.map(function(c,u){if(l(c))return hU(e,u,c,n)}));let a=[];for(let c=0;c<t.length;++c){let u=t[c];r.computeMaximumLevelAtPosition(u)!==o[c]&&a.push(u)}return a.length>0&&await bge(e,a,n),t}var _E=bge;async function AY(e,t){let n=t.terrainProvider,i=t.mapProjection,o=i.ellipsoid,r,s=t.camera.getRectangleCameraCoordinates(e);if(t.mode===ne.SCENE3D?r=o.cartesianToCartographic(s):r=i.unproject(s),!l(n))return r;let a=n.availability;if(!l(a)||t.mode===ne.SCENE2D)return r;let c=[se.center(e),se.southeast(e),se.southwest(e),se.northeast(e),se.northwest(e)],u=await AY._sampleTerrainMostDetailed(n,c),f=!1,h=u.reduce(function(_,m){return l(m.height)?(f=!0,Math.max(m.height,_)):_},-Number.MAX_VALUE),p=r;return f&&(p.height+=h),p}AY._sampleTerrainMostDetailed=_E;var yE=AY;var Qot={NONE:0,LERC:1},nh=Object.freeze(Qot);var Jot={NONE:0,BITS12:1},fa=Object.freeze(Jot);var lb=new d,ert=new d,Gf=new U,mU=new F,trt=new F,nrt=Math.pow(2,12);function sc(e,t,n,i,o,r,s,a,c,u){let f=fa.NONE,h,p;if(l(t)&&l(n)&&l(i)&&l(o)){let _=t.minimum,m=t.maximum,x=d.subtract(m,_,ert),b=i-n;Math.max(d.maximumComponent(x),b)<nrt-1?f=fa.BITS12:f=fa.NONE,h=F.inverseTransformation(o,new F);let C=d.negate(_,lb);F.multiply(F.fromTranslation(C,mU),h,h);let A=lb;A.x=1/x.x,A.y=1/x.y,A.z=1/x.z,F.multiply(F.fromScale(A,mU),h,h),p=F.clone(o),F.setTranslation(p,d.ZERO,p),o=F.clone(o,new F);let S=F.fromTranslation(_,mU),v=F.fromScale(x,trt),D=F.multiply(S,v,mU);F.multiply(o,D,o),F.multiply(p,D,p)}this.quantization=f,this.minimumHeight=n,this.maximumHeight=i,this.center=d.clone(e),this.toScaledENU=h,this.fromScaledENU=o,this.matrix=p,this.hasVertexNormals=r,this.hasWebMercatorT=y(s,!1),this.hasGeodeticSurfaceNormals=y(a,!1),this.exaggeration=y(c,1),this.exaggerationRelativeHeight=y(u,0),this.stride=0,this._offsetGeodeticSurfaceNormal=0,this._offsetVertexNormal=0,this._calculateStrideAndOffsets()}sc.prototype.encode=function(e,t,n,i,o,r,s,a){let c=i.x,u=i.y;if(this.quantization===fa.BITS12){n=F.multiplyByPoint(this.toScaledENU,n,lb),n.x=P.clamp(n.x,0,1),n.y=P.clamp(n.y,0,1),n.z=P.clamp(n.z,0,1);let f=this.maximumHeight-this.minimumHeight,h=P.clamp((o-this.minimumHeight)/f,0,1);U.fromElements(n.x,n.y,Gf);let p=Ln.compressTextureCoordinates(Gf);U.fromElements(n.z,h,Gf);let _=Ln.compressTextureCoordinates(Gf);U.fromElements(c,u,Gf);let m=Ln.compressTextureCoordinates(Gf);if(e[t++]=p,e[t++]=_,e[t++]=m,this.hasWebMercatorT){U.fromElements(s,0,Gf);let x=Ln.compressTextureCoordinates(Gf);e[t++]=x}}else d.subtract(n,this.center,lb),e[t++]=lb.x,e[t++]=lb.y,e[t++]=lb.z,e[t++]=o,e[t++]=c,e[t++]=u,this.hasWebMercatorT&&(e[t++]=s);return this.hasVertexNormals&&(e[t++]=Ln.octPackFloat(r)),this.hasGeodeticSurfaceNormals&&(e[t++]=a.x,e[t++]=a.y,e[t++]=a.z),t};var irt=new d,Tge=new d;sc.prototype.addGeodeticSurfaceNormals=function(e,t,n){if(this.hasGeodeticSurfaceNormals)return;let i=this.stride,o=e.length/i;this.hasGeodeticSurfaceNormals=!0,this._calculateStrideAndOffsets();let r=this.stride;for(let s=0;s<o;s++){for(let f=0;f<i;f++){let h=s*i+f,p=s*r+f;t[p]=e[h]}let a=this.decodePosition(t,s,irt),c=n.geodeticSurfaceNormal(a,Tge),u=s*r+this._offsetGeodeticSurfaceNormal;t[u]=c.x,t[u+1]=c.y,t[u+2]=c.z}};sc.prototype.removeGeodeticSurfaceNormals=function(e,t){if(!this.hasGeodeticSurfaceNormals)return;let n=this.stride,i=e.length/n;this.hasGeodeticSurfaceNormals=!1,this._calculateStrideAndOffsets();let o=this.stride;for(let r=0;r<i;r++)for(let s=0;s<o;s++){let a=r*n+s,c=r*o+s;t[c]=e[a]}};sc.prototype.decodePosition=function(e,t,n){if(l(n)||(n=new d),t*=this.stride,this.quantization===fa.BITS12){let i=Ln.decompressTextureCoordinates(e[t],Gf);n.x=i.x,n.y=i.y;let o=Ln.decompressTextureCoordinates(e[t+1],Gf);return n.z=o.x,F.multiplyByPoint(this.fromScaledENU,n,n)}return n.x=e[t],n.y=e[t+1],n.z=e[t+2],d.add(n,this.center,n)};sc.prototype.getExaggeratedPosition=function(e,t,n){n=this.decodePosition(e,t,n);let i=this.exaggeration,o=this.exaggerationRelativeHeight;if(i!==1&&this.hasGeodeticSurfaceNormals){let s=this.decodeGeodeticSurfaceNormal(e,t,Tge),a=this.decodeHeight(e,t),c=Dr.getHeight(a,i,o)-a;n.x+=s.x*c,n.y+=s.y*c,n.z+=s.z*c}return n};sc.prototype.decodeTextureCoordinates=function(e,t,n){return l(n)||(n=new U),t*=this.stride,this.quantization===fa.BITS12?Ln.decompressTextureCoordinates(e[t+2],n):U.fromElements(e[t+4],e[t+5],n)};sc.prototype.decodeHeight=function(e,t){return t*=this.stride,this.quantization===fa.BITS12?Ln.decompressTextureCoordinates(e[t+1],Gf).y*(this.maximumHeight-this.minimumHeight)+this.minimumHeight:e[t+3]};sc.prototype.decodeWebMercatorT=function(e,t){return t*=this.stride,this.quantization===fa.BITS12?Ln.decompressTextureCoordinates(e[t+3],Gf).x:e[t+6]};sc.prototype.getOctEncodedNormal=function(e,t,n){t=t*this.stride+this._offsetVertexNormal;let i=e[t]/256,o=Math.floor(i),r=(i-o)*256;return U.fromElements(o,r,n)};sc.prototype.decodeGeodeticSurfaceNormal=function(e,t,n){return t=t*this.stride+this._offsetGeodeticSurfaceNormal,n.x=e[t],n.y=e[t+1],n.z=e[t+2],n};sc.prototype._calculateStrideAndOffsets=function(){let e=0;switch(this.quantization){case fa.BITS12:e+=3;break;default:e+=6}this.hasWebMercatorT&&(e+=1),this.hasVertexNormals&&(this._offsetVertexNormal=e,e+=1),this.hasGeodeticSurfaceNormals&&(this._offsetGeodeticSurfaceNormal=e,e+=3),this.stride=e};var pU={position3DAndHeight:0,textureCoordAndEncodedNormals:1,geodeticSurfaceNormal:2},gU={compressed0:0,compressed1:1,geodeticSurfaceNormal:2};sc.prototype.getAttributes=function(e){let t=X.FLOAT,n=X.getSizeInBytes(t),i=this.stride*n,o=0,r=[];function s(a,c){r.push({index:a,vertexBuffer:e,componentDatatype:t,componentsPerAttribute:c,offsetInBytes:o,strideInBytes:i}),o+=c*n}if(this.quantization===fa.NONE){s(pU.position3DAndHeight,4);let a=2;a+=this.hasWebMercatorT?1:0,a+=this.hasVertexNormals?1:0,s(pU.textureCoordAndEncodedNormals,a),this.hasGeodeticSurfaceNormals&&s(pU.geodeticSurfaceNormal,3)}else{let a=this.hasWebMercatorT||this.hasVertexNormals,c=this.hasWebMercatorT&&this.hasVertexNormals;s(gU.compressed0,a?4:3),c&&s(gU.compressed1,1),this.hasGeodeticSurfaceNormals&&s(gU.geodeticSurfaceNormal,3)}return r};sc.prototype.getAttributeLocations=function(){return this.quantization===fa.NONE?pU:gU};sc.clone=function(e,t){if(l(e))return l(t)||(t=new sc),t.quantization=e.quantization,t.minimumHeight=e.minimumHeight,t.maximumHeight=e.maximumHeight,t.center=d.clone(e.center),t.toScaledENU=F.clone(e.toScaledENU),t.fromScaledENU=F.clone(e.fromScaledENU),t.matrix=F.clone(e.matrix),t.hasVertexNormals=e.hasVertexNormals,t.hasWebMercatorT=e.hasWebMercatorT,t.hasGeodeticSurfaceNormals=e.hasGeodeticSurfaceNormals,t.exaggeration=e.exaggeration,t.exaggerationRelativeHeight=e.exaggerationRelativeHeight,t._calculateStrideAndOffsets(),t};var Kc=sc;var Pm={};Pm.DEFAULT_STRUCTURE=Object.freeze({heightScale:1,heightOffset:0,elementsPerHeight:1,stride:1,elementMultiplier:256,isBigEndian:!1});var EY=new d,ort=new F,rrt=new d,srt=new d;Pm.computeVertices=function(e){let t=Math.cos,n=Math.sin,i=Math.sqrt,o=Math.atan,r=Math.exp,s=P.PI_OVER_TWO,a=P.toRadians,c=e.heightmap,u=e.width,f=e.height,h=e.skirtHeight,p=h>0,_=y(e.isGeographic,!0),m=y(e.ellipsoid,ee.default),x=1/m.maximumRadius,b=se.clone(e.nativeRectangle),T=se.clone(e.rectangle),C,A,S,v;l(T)?(C=T.west,A=T.south,S=T.east,v=T.north):_?(C=a(b.west),A=a(b.south),S=a(b.east),v=a(b.north)):(C=b.west*x,A=s-2*o(r(-b.south*x)),S=b.east*x,v=s-2*o(r(-b.north*x)));let D=e.relativeToCenter,O=l(D);D=O?D:d.ZERO;let R=y(e.includeWebMercatorT,!1),M=y(e.exaggeration,1),L=y(e.exaggerationRelativeHeight,0),E=M!==1,w=y(e.structure,Pm.DEFAULT_STRUCTURE),I=y(w.heightScale,Pm.DEFAULT_STRUCTURE.heightScale),N=y(w.heightOffset,Pm.DEFAULT_STRUCTURE.heightOffset),B=y(w.elementsPerHeight,Pm.DEFAULT_STRUCTURE.elementsPerHeight),H=y(w.stride,Pm.DEFAULT_STRUCTURE.stride),V=y(w.elementMultiplier,Pm.DEFAULT_STRUCTURE.elementMultiplier),G=y(w.isBigEndian,Pm.DEFAULT_STRUCTURE.isBigEndian),k=se.computeWidth(b),W=se.computeHeight(b),Y=k/(u-1),J=W/(f-1);_||(k*=x,W*=x);let j=m.radiiSquared,K=j.x,Q=j.y,de=j.z,ye=65536,ce=-65536,ge=Mt.eastNorthUpToFixedFrame(D,m),xe=F.inverseTransformation(ge,ort),De,Ae;R&&(De=Oi.geodeticLatitudeToMercatorAngle(A),Ae=1/(Oi.geodeticLatitudeToMercatorAngle(v)-De));let ke=rrt;ke.x=Number.POSITIVE_INFINITY,ke.y=Number.POSITIVE_INFINITY,ke.z=Number.POSITIVE_INFINITY;let ze=srt;ze.x=Number.NEGATIVE_INFINITY,ze.y=Number.NEGATIVE_INFINITY,ze.z=Number.NEGATIVE_INFINITY;let et=Number.POSITIVE_INFINITY,St=u*f,mt=h>0?u*2+f*2:0,Be=St+mt,Yt=new Array(Be),Ct=new Array(Be),ut=new Array(Be),Jt=R?new Array(Be):[],Ce=E?new Array(Be):[],Te=0,it=f,Vi=0,ft=u;p&&(--Te,++it,--Vi,++ft);let mo=1e-5;for(let Xe=Te;Xe<it;++Xe){let ht=Xe;ht<0&&(ht=0),ht>=f&&(ht=f-1);let Gt=b.north-J*ht;_?Gt=a(Gt):Gt=s-2*o(r(-Gt*x));let _n=(Gt-A)/(v-A);_n=P.clamp(_n,0,1);let Eo=Xe===Te,yo=Xe===it-1;h>0&&(Eo?Gt+=mo*W:yo&&(Gt-=mo*W));let La=t(Gt),Na=n(Gt),gi=de*Na,ui;R&&(ui=(Oi.geodeticLatitudeToMercatorAngle(Gt)-De)*Ae);for(let Ys=Vi;Ys<ft;++Ys){let kr=Ys;kr<0&&(kr=0),kr>=u&&(kr=u-1);let il=ht*(u*H)+kr*H,po;if(B===1)po=c[il];else{po=0;let Po;if(G)for(Po=0;Po<B;++Po)po=po*V+c[il+Po];else for(Po=B-1;Po>=0;--Po)po=po*V+c[il+Po]}po=po*I+N,ce=Math.max(ce,po),ye=Math.min(ye,po);let Ar=b.west+Y*kr;_?Ar=a(Ar):Ar=Ar*x;let Km=(Ar-C)/(S-C);Km=P.clamp(Km,0,1);let Vr=ht*u+kr;if(h>0){let Po=Ys===Vi,ln=Ys===ft-1,Ee=Eo||yo||Po||ln;if((Eo||yo)&&(Po||ln))continue;Ee&&(po-=h,Po?(Vr=St+(f-ht-1),Ar-=mo*k):yo?Vr=St+f+(u-kr-1):ln?(Vr=St+f+u+ht,Ar+=mo*k):Eo&&(Vr=St+f+u+f+kr))}let Vu=La*t(Ar),Fa=La*n(Ar),b0=K*Vu,_a=Q*Fa,_c=1/i(b0*Vu+_a*Fa+gi*Na),es=b0*_c,Uu=_a*_c,zu=gi*_c,Hu=new d;Hu.x=es+Vu*po,Hu.y=Uu+Fa*po,Hu.z=zu+Na*po,F.multiplyByPoint(xe,Hu,EY),d.minimumByComponent(EY,ke,ke),d.maximumByComponent(EY,ze,ze),et=Math.min(et,po),Yt[Vr]=Hu,ut[Vr]=new U(Km,_n),Ct[Vr]=po,R&&(Jt[Vr]=ui),E&&(Ce[Vr]=m.geodeticSurfaceNormal(Hu))}}let Ho=ae.fromPoints(Yt),Ma;l(T)&&(Ma=wn.fromRectangle(T,ye,ce,m));let Cr;O&&(Cr=new iy(m).computeHorizonCullingPointPossiblyUnderEllipsoid(D,Yt,ye));let hs=new G0(ke,ze,D),Le=new Kc(D,hs,et,ce,ge,!1,R,E,M,L),ot=new Float32Array(Be*Le.stride),je=0;for(let Xe=0;Xe<Be;++Xe)je=Le.encode(ot,je,Yt[Xe],ut[Xe],Ct[Xe],void 0,Jt[Xe],Ce[Xe]);return{vertices:ot,maximumHeight:ce,minimumHeight:ye,encoding:Le,boundingSphere3D:Ho,orientedBoundingBox:Ma,occludeePointInScaledSpace:Cr}};var bI=Pm;function Vy(){he.throwInstantiationError()}Object.defineProperties(Vy.prototype,{credits:{get:he.throwInstantiationError},waterMask:{get:he.throwInstantiationError}});Vy.prototype.interpolateHeight=he.throwInstantiationError;Vy.prototype.isChildAvailable=he.throwInstantiationError;Vy.prototype.createMesh=he.throwInstantiationError;Vy.prototype.upsample=he.throwInstantiationError;Vy.prototype.wasCreatedByUpsampling=he.throwInstantiationError;Vy.maximumAsynchronousTasks=5;var Rm=Vy;function art(e,t,n,i,o,r,s,a,c,u,f,h,p,_,m,x){this.center=e,this.vertices=t,this.stride=y(u,6),this.indices=n,this.indexCountWithoutSkirts=i,this.vertexCountWithoutSkirts=o,this.minimumHeight=r,this.maximumHeight=s,this.boundingSphere3D=a,this.occludeePointInScaledSpace=c,this.orientedBoundingBox=f,this.encoding=h,this.westIndicesSouthToNorth=p,this.southIndicesEastToWest=_,this.eastIndicesNorthToSouth=m,this.northIndicesWestToEast=x}var ih=art;function Zc(){he.throwInstantiationError()}Object.defineProperties(Zc.prototype,{errorEvent:{get:he.throwInstantiationError},credit:{get:he.throwInstantiationError},tilingScheme:{get:he.throwInstantiationError},hasWaterMask:{get:he.throwInstantiationError},hasVertexNormals:{get:he.throwInstantiationError},availability:{get:he.throwInstantiationError}});var Cge=[];Zc.getRegularGridIndices=function(e,t){let n=Cge[e];l(n)||(Cge[e]=n=[]);let i=n[t];return l(i)||(e*t<P.SIXTY_FOUR_KILOBYTES?i=n[t]=new Uint16Array((e-1)*(t-1)*6):i=n[t]=new Uint32Array((e-1)*(t-1)*6),vge(e,t,i,0)),i};var Age=[];Zc.getRegularGridIndicesAndEdgeIndices=function(e,t){let n=Age[e];l(n)||(Age[e]=n=[]);let i=n[t];if(!l(i)){let o=Zc.getRegularGridIndices(e,t),r=Sge(e,t),s=r.westIndicesSouthToNorth,a=r.southIndicesEastToWest,c=r.eastIndicesNorthToSouth,u=r.northIndicesWestToEast;i=n[t]={indices:o,westIndicesSouthToNorth:s,southIndicesEastToWest:a,eastIndicesNorthToSouth:c,northIndicesWestToEast:u}}return i};var Ege=[];Zc.getRegularGridAndSkirtIndicesAndEdgeIndices=function(e,t){let n=Ege[e];l(n)||(Ege[e]=n=[]);let i=n[t];if(!l(i)){let o=e*t,r=(e-1)*(t-1)*6,s=e*2+t*2,a=Math.max(0,s-4)*6,c=o+s,u=r+a,f=Sge(e,t),h=f.westIndicesSouthToNorth,p=f.southIndicesEastToWest,_=f.eastIndicesNorthToSouth,m=f.northIndicesWestToEast,x=Ne.createTypedArray(c,u);vge(e,t,x,0),Zc.addSkirtIndices(h,p,_,m,o,x,r),i=n[t]={indices:x,westIndicesSouthToNorth:h,southIndicesEastToWest:p,eastIndicesNorthToSouth:_,northIndicesWestToEast:m,indexCountWithoutSkirts:r}}return i};Zc.addSkirtIndices=function(e,t,n,i,o,r,s){let a=o;s=_U(e,a,r,s),a+=e.length,s=_U(t,a,r,s),a+=t.length,s=_U(n,a,r,s),a+=n.length,_U(i,a,r,s)};function Sge(e,t){let n=new Array(t),i=new Array(e),o=new Array(t),r=new Array(e),s;for(s=0;s<e;++s)r[s]=s,i[s]=e*t-1-s;for(s=0;s<t;++s)o[s]=(s+1)*e-1,n[s]=(t-s-1)*e;return{westIndicesSouthToNorth:n,southIndicesEastToWest:i,eastIndicesNorthToSouth:o,northIndicesWestToEast:r}}function vge(e,t,n,i){let o=0;for(let r=0;r<t-1;++r){for(let s=0;s<e-1;++s){let a=o,c=a+e,u=c+1,f=a+1;n[i++]=a,n[i++]=c,n[i++]=f,n[i++]=f,n[i++]=c,n[i++]=u,++o}++o}}function _U(e,t,n,i){let o=e[0],r=e.length;for(let s=1;s<r;++s){let a=e[s];n[i++]=o,n[i++]=a,n[i++]=t,n[i++]=t,n[i++]=a,n[i++]=t+1,o=a,++t}return i}Zc.heightmapTerrainQuality=.25;Zc.getEstimatedLevelZeroGeometricErrorForAHeightmap=function(e,t,n){return e.maximumRadius*2*Math.PI*Zc.heightmapTerrainQuality/(t*n)};Zc.prototype.requestTileGeometry=he.throwInstantiationError;Zc.prototype.getLevelMaximumGeometricError=he.throwInstantiationError;Zc.prototype.getTileDataAvailable=he.throwInstantiationError;Zc.prototype.loadTileDataAvailability=he.throwInstantiationError;var ls=Zc;function fg(e){this._buffer=e.buffer,this._width=e.width,this._height=e.height,this._childTileMask=y(e.childTileMask,15),this._encoding=y(e.encoding,nh.NONE);let t=bI.DEFAULT_STRUCTURE,n=e.structure;l(n)?n!==t&&(n.heightScale=y(n.heightScale,t.heightScale),n.heightOffset=y(n.heightOffset,t.heightOffset),n.elementsPerHeight=y(n.elementsPerHeight,t.elementsPerHeight),n.stride=y(n.stride,t.stride),n.elementMultiplier=y(n.elementMultiplier,t.elementMultiplier),n.isBigEndian=y(n.isBigEndian,t.isBigEndian)):n=t,this._structure=n,this._createdByUpsampling=y(e.createdByUpsampling,!1),this._waterMask=e.waterMask,this._skirtHeight=void 0,this._bufferType=this._encoding===nh.LERC?Float32Array:this._buffer.constructor,this._mesh=void 0}Object.defineProperties(fg.prototype,{credits:{get:function(){}},waterMask:{get:function(){return this._waterMask}},childTileMask:{get:function(){return this._childTileMask}}});var wge="createVerticesFromHeightmap",crt=new _i(wge),lrt=new _i(wge,Rm.maximumAsynchronousTasks);fg.prototype.createMesh=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.tilingScheme,n=e.x,i=e.y,o=e.level,r=y(e.exaggeration,1),s=y(e.exaggerationRelativeHeight,0),a=y(e.throttle,!0),c=t.ellipsoid,u=t.tileXYToNativeRectangle(n,i,o),f=t.tileXYToRectangle(n,i,o),h=c.cartographicToCartesian(se.center(f)),p=this._structure,m=ls.getEstimatedLevelZeroGeometricErrorForAHeightmap(c,this._width,t.getNumberOfXTilesAtLevel(0))/(1<<o);this._skirtHeight=Math.min(m*4,1e3);let b=(a?lrt:crt).scheduleTask({heightmap:this._buffer,structure:p,includeWebMercatorT:!0,width:this._width,height:this._height,nativeRectangle:u,rectangle:f,relativeToCenter:h,ellipsoid:c,skirtHeight:this._skirtHeight,isGeographic:t.projection instanceof Ii,exaggeration:r,exaggerationRelativeHeight:s,encoding:this._encoding});if(!l(b))return;let T=this;return Promise.resolve(b).then(function(C){let A;T._skirtHeight>0?A=ls.getRegularGridAndSkirtIndicesAndEdgeIndices(C.gridWidth,C.gridHeight):A=ls.getRegularGridIndicesAndEdgeIndices(C.gridWidth,C.gridHeight);let S=C.gridWidth*C.gridHeight;return T._mesh=new ih(h,new Float32Array(C.vertices),A.indices,A.indexCountWithoutSkirts,S,C.minimumHeight,C.maximumHeight,ae.clone(C.boundingSphere3D),d.clone(C.occludeePointInScaledSpace),C.numberOfAttributes,wn.clone(C.orientedBoundingBox),Kc.clone(C.encoding),A.westIndicesSouthToNorth,A.southIndicesEastToWest,A.eastIndicesNorthToSouth,A.northIndicesWestToEast),T._buffer=void 0,T._mesh})};fg.prototype._createMeshSync=function(e){let t=e.tilingScheme,n=e.x,i=e.y,o=e.level,r=y(e.exaggeration,1),s=y(e.exaggerationRelativeHeight,0),a=t.ellipsoid,c=t.tileXYToNativeRectangle(n,i,o),u=t.tileXYToRectangle(n,i,o),f=a.cartographicToCartesian(se.center(u)),h=this._structure,_=ls.getEstimatedLevelZeroGeometricErrorForAHeightmap(a,this._width,t.getNumberOfXTilesAtLevel(0))/(1<<o);this._skirtHeight=Math.min(_*4,1e3);let m=bI.computeVertices({heightmap:this._buffer,structure:h,includeWebMercatorT:!0,width:this._width,height:this._height,nativeRectangle:c,rectangle:u,relativeToCenter:f,ellipsoid:a,skirtHeight:this._skirtHeight,isGeographic:t.projection instanceof Ii,exaggeration:r,exaggerationRelativeHeight:s});this._buffer=void 0;let x;this._skirtHeight>0?x=ls.getRegularGridAndSkirtIndicesAndEdgeIndices(this._width,this._height):x=ls.getRegularGridIndicesAndEdgeIndices(this._width,this._height);let b=m.gridWidth*m.gridHeight;return this._mesh=new ih(f,m.vertices,x.indices,x.indexCountWithoutSkirts,b,m.minimumHeight,m.maximumHeight,m.boundingSphere3D,m.occludeePointInScaledSpace,m.encoding.stride,m.orientedBoundingBox,m.encoding,x.westIndicesSouthToNorth,x.southIndicesEastToWest,x.eastIndicesNorthToSouth,x.northIndicesWestToEast),this._mesh};fg.prototype.interpolateHeight=function(e,t,n){let i=this._width,o=this._height,r=this._structure,s=r.stride,a=r.elementsPerHeight,c=r.elementMultiplier,u=r.isBigEndian,f=r.heightOffset,h=r.heightScale,p=l(this._mesh),_=this._encoding===nh.LERC;if(!p&&_)return;let x;if(p){let b=this._mesh.vertices,T=this._mesh.encoding;x=Dge(b,T,f,h,e,i,o,t,n)}else x=urt(this._buffer,a,c,s,u,e,i,o,t,n),x=x*h+f;return x};fg.prototype.upsample=function(e,t,n,i,o,r,s){let a=this._mesh;if(!l(a))return;let c=this._width,u=this._height,f=this._structure,h=f.stride,p=new this._bufferType(c*u*h),_=a.vertices,m=a.encoding,x=e.tileXYToRectangle(t,n,i),b=e.tileXYToRectangle(o,r,s),T=f.heightOffset,C=f.heightScale,A=f.elementsPerHeight,S=f.elementMultiplier,v=f.isBigEndian,D=Math.pow(S,A-1);for(let O=0;O<u;++O){let R=P.lerp(b.north,b.south,O/(u-1));for(let M=0;M<c;++M){let L=P.lerp(b.west,b.east,M/(c-1)),g=Dge(_,m,T,C,x,c,u,L,R);g=g<f.lowestEncodedHeight?f.lowestEncodedHeight:g,g=g>f.highestEncodedHeight?f.highestEncodedHeight:g,frt(p,A,S,D,h,v,O*c+M,g)}}return Promise.resolve(new fg({buffer:p,width:c,height:u,childTileMask:0,structure:this._structure,createdByUpsampling:!0}))};fg.prototype.isChildAvailable=function(e,t,n,i){let o=2;return n!==e*2&&++o,i!==t*2&&(o-=2),(this._childTileMask&1<<o)!==0};fg.prototype.wasCreatedByUpsampling=function(){return this._createdByUpsampling};function urt(e,t,n,i,o,r,s,a,c,u){let f=(c-r.west)*(s-1)/(r.east-r.west),h=(u-r.south)*(a-1)/(r.north-r.south),p=f|0,_=p+1;_>=s&&(_=s-1,p=s-2);let m=h|0,x=m+1;x>=a&&(x=a-1,m=a-2);let b=f-p,T=h-m;m=a-1-m,x=a-1-x;let C=yU(e,t,n,i,o,m*s+p),A=yU(e,t,n,i,o,m*s+_),S=yU(e,t,n,i,o,x*s+p),v=yU(e,t,n,i,o,x*s+_);return Ige(b,T,C,A,S,v)}function Dge(e,t,n,i,o,r,s,a,c){let u=(a-o.west)*(r-1)/(o.east-o.west),f=(c-o.south)*(s-1)/(o.north-o.south),h=u|0,p=h+1;p>=r&&(p=r-1,h=r-2);let _=f|0,m=_+1;m>=s&&(m=s-1,_=s-2);let x=u-h,b=f-_;_=s-1-_,m=s-1-m;let T=(t.decodeHeight(e,_*r+h)-n)/i,C=(t.decodeHeight(e,_*r+p)-n)/i,A=(t.decodeHeight(e,m*r+h)-n)/i,S=(t.decodeHeight(e,m*r+p)-n)/i;return Ige(x,b,T,C,A,S)}function Ige(e,t,n,i,o,r){return t<e?n+e*(i-n)+t*(r-i):n+e*(r-o)+t*(o-n)}function yU(e,t,n,i,o,r){r*=i;let s=0,a;if(o)for(a=0;a<t;++a)s=s*n+e[r+a];else for(a=t-1;a>=0;--a)s=s*n+e[r+a];return s}function frt(e,t,n,i,o,r,s,a){s*=o;let c;if(r)for(c=0;c<t-1;++c)e[s+c]=a/i|0,a-=e[s+c]*i,i/=n;else for(c=t-1;c>0;--c)e[s+c]=a/i|0,a-=e[s+c]*i,i/=n;e[s+c]=a}var ac=fg;function xE(e){e=y(e,y.EMPTY_OBJECT),this._tilingScheme=e.tilingScheme,l(this._tilingScheme)||(this._tilingScheme=new Xi({ellipsoid:y(e.ellipsoid,ee.default)})),this._levelZeroMaximumGeometricError=ls.getEstimatedLevelZeroGeometricErrorForAHeightmap(this._tilingScheme.ellipsoid,64,this._tilingScheme.getNumberOfXTilesAtLevel(0)),this._errorEvent=new me}Object.defineProperties(xE.prototype,{errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){}},tilingScheme:{get:function(){return this._tilingScheme}},hasWaterMask:{get:function(){return!1}},hasVertexNormals:{get:function(){return!1}},availability:{get:function(){}}});xE.prototype.requestTileGeometry=function(e,t,n,i){return Promise.resolve(new ac({buffer:new Uint8Array(16*16),width:16,height:16}))};xE.prototype.getLevelMaximumGeometricError=function(e){return this._levelZeroMaximumGeometricError/(1<<e)};xE.prototype.getTileDataAvailable=function(e,t,n){};xE.prototype.loadTileDataAvailability=function(e,t,n){};var dg=xE;var drt=new U;function hrt(e,t){let n=e.unionClippingRegions,i=e.length,o=bs.useFloatTexture(t),r=bs.getTextureResolution(e,t,drt),s=r.x,a=r.y,c=o?grt(s,a):_rt(s,a);return c+=`
`,c+=n?mrt(i):prt(i),c}function mrt(e){return`float clip(vec4 fragCoord, sampler2D clippingPlanes, mat4 clippingPlanesMatrix)
{
vec4 position = czm_windowToEyeCoordinates(fragCoord);
vec3 clipNormal = vec3(0.0);
vec3 clipPosition = vec3(0.0);
float clipAmount;
float pixelWidth = czm_metersPerPixel(position);
bool breakAndDiscard = false;
for (int i = 0; i < ${e}; ++i)
{
vec4 clippingPlane = getClippingPlane(clippingPlanes, i, clippingPlanesMatrix);
clipNormal = clippingPlane.xyz;
clipPosition = -clippingPlane.w * clipNormal;
float amount = dot(clipNormal, (position.xyz - clipPosition)) / pixelWidth;
clipAmount = czm_branchFreeTernary(i == 0, amount, min(amount, clipAmount));
if (amount <= 0.0)
{
breakAndDiscard = true;
break;
}
}
if (breakAndDiscard) {
discard;
}
return clipAmount;
}
`}function prt(e){return`float clip(vec4 fragCoord, sampler2D clippingPlanes, mat4 clippingPlanesMatrix)
{
bool clipped = true;
vec4 position = czm_windowToEyeCoordinates(fragCoord);
vec3 clipNormal = vec3(0.0);
vec3 clipPosition = vec3(0.0);
float clipAmount = 0.0;
float pixelWidth = czm_metersPerPixel(position);
for (int i = 0; i < ${e}; ++i)
{
vec4 clippingPlane = getClippingPlane(clippingPlanes, i, clippingPlanesMatrix);
clipNormal = clippingPlane.xyz;
clipPosition = -clippingPlane.w * clipNormal;
float amount = dot(clipNormal, (position.xyz - clipPosition)) / pixelWidth;
clipAmount = max(amount, clipAmount);
clipped = clipped && (amount <= 0.0);
}
if (clipped)
{
discard;
}
return clipAmount;
}
`}function grt(e,t){let n=1/e,i=1/t,o=`${n}`;o.indexOf(".")===-1&&(o+=".0");let r=`${i}`;return r.indexOf(".")===-1&&(r+=".0"),`vec4 getClippingPlane(highp sampler2D packedClippingPlanes, int clippingPlaneNumber, mat4 transform)
{
int pixY = clippingPlaneNumber / ${e};
int pixX = clippingPlaneNumber - (pixY * ${e});
float u = (float(pixX) + 0.5) * ${o};
float v = (float(pixY) + 0.5) * ${r};
vec4 plane = texture(packedClippingPlanes, vec2(u, v));
return czm_transformPlane(plane, transform);
}
`}function _rt(e,t){let n=1/e,i=1/t,o=`${n}`;o.indexOf(".")===-1&&(o+=".0");let r=`${i}`;return r.indexOf(".")===-1&&(r+=".0"),`vec4 getClippingPlane(highp sampler2D packedClippingPlanes, int clippingPlaneNumber, mat4 transform)
{
int clippingPlaneStartIndex = clippingPlaneNumber * 2;
int pixY = clippingPlaneStartIndex / ${e};
int pixX = clippingPlaneStartIndex - (pixY * ${e});
float u = (float(pixX) + 0.5) * ${o};
float v = (float(pixY) + 0.5) * ${r};
vec4 oct32 = texture(packedClippingPlanes, vec2(u, v)) * 255.0;
vec2 oct = vec2(oct32.x * 256.0 + oct32.y, oct32.z * 256.0 + oct32.w);
vec4 plane;
plane.xyz = czm_octDecode(oct, 65535.0);
plane.w = czm_unpackFloat(texture(packedClippingPlanes, vec2(u + ${o}, v)));
return czm_transformPlane(plane, transform);
}
`}var Uy=hrt;function yrt(e,t,n,i,o,r){this.numberOfDayTextures=e,this.flags=t,this.material=n,this.shaderProgram=i,this.clippingShaderState=o,this.clippingPolygonShaderState=r}function SY(){this.baseVertexShaderSource=void 0,this.baseFragmentShaderSource=void 0,this._shadersByTexturesFlags=[],this.material=void 0}function xrt(e){let t="vec4 getPosition(vec3 position, float height, vec2 textureCoordinates) { return getPosition3DMode(position, height, textureCoordinates); }",n="vec4 getPosition(vec3 position, float height, vec2 textureCoordinates) { return getPositionColumbusViewMode(position, height, textureCoordinates); }",i="vec4 getPosition(vec3 position, float height, vec2 textureCoordinates) { return getPositionMorphingMode(position, height, textureCoordinates); }",o;switch(e){case ne.SCENE3D:o=t;break;case ne.SCENE2D:case ne.COLUMBUS_VIEW:o=n;break;case ne.MORPHING:o=i;break}return o}function brt(e){return e.webgl2?`void clipPolygons(highp sampler2D clippingDistance, int regionsLength, vec2 clippingPosition, int regionIndex) {
czm_clipPolygons(clippingDistance, regionsLength, clippingPosition, regionIndex);
}`:`void clipPolygons(highp sampler2D clippingDistance, int regionsLength, vec2 clippingPosition, int regionIndex) {
}`}function Trt(e){return e.webgl2?`vec4 unpackClippingExtents(highp sampler2D extentsTexture, int index) {
return czm_unpackClippingExtents(extentsTexture, index);
}`:`vec4 unpackClippingExtents(highp sampler2D extentsTexture, int index) {
return vec4();
}`}function Crt(e){return e?"float get2DYPositionFraction(vec2 textureCoordinates) { return get2DMercatorYPositionFraction(textureCoordinates); }":"float get2DYPositionFraction(vec2 textureCoordinates) { return get2DGeographicYPositionFraction(textureCoordinates); }"}SY.prototype.getShaderProgram=function(e){let t=e.frameState,n=e.surfaceTile,i=e.numberOfDayTextures,o=e.applyBrightness,r=e.applyContrast,s=e.applyHue,a=e.applySaturation,c=e.applyGamma,u=e.applyAlpha,f=e.applyDayNightAlpha,h=e.applySplit,p=e.hasWaterMask,_=e.showReflectiveOcean,m=e.showOceanWaves,x=e.enableLighting,b=e.dynamicAtmosphereLighting,T=e.dynamicAtmosphereLightingFromSun,C=e.showGroundAtmosphere,A=e.perFragmentGroundAtmosphere,S=e.hasVertexNormals,v=e.useWebMercatorProjection,D=e.enableFog,O=e.enableClippingPlanes,R=e.clippingPlanes,M=e.enableClippingPolygons,L=e.clippingPolygons,g=e.clippedByBoundaries,E=e.hasImageryLayerCutout,w=e.colorCorrect,I=e.highlightFillTile,N=e.colorToAlpha,B=e.hasGeodeticSurfaceNormals,H=e.hasExaggeration,V=e.showUndergroundColor,G=e.translucent,k=0,W="",J=n.renderedMesh.encoding;J.quantization===fa.BITS12&&(k=1,W="QUANTIZATION_BITS12");let K=0,Q="";g&&(K=1,Q="TILE_LIMIT_RECTANGLE");let de=0,ye="";E&&(de=1,ye="APPLY_IMAGERY_CUTOUT");let ce=t.mode,ge=ce|o<<2|r<<3|s<<4|a<<5|c<<6|u<<7|p<<8|_<<9|m<<10|x<<11|b<<12|T<<13|C<<14|A<<15|S<<16|v<<17|D<<18|k<<19|h<<20|O<<21|M<<22|K<<23|de<<24|w<<25|I<<26|N<<27|B<<28|H<<29|V<<30|G<<31|f<<32,xe=0;l(R)&&R.length>0&&(xe=O?R.clippingPlanesState:0);let De=0;l(L)&&L.length>0&&(De=M?L.clippingPolygonsState:0);let Ae=n.surfaceShader;if(l(Ae)&&Ae.numberOfDayTextures===i&&Ae.flags===ge&&Ae.material===this.material&&Ae.clippingShaderState===xe&&Ae.clippingPolygonShaderState===De)return Ae.shaderProgram;let ke=this._shadersByTexturesFlags[i];if(l(ke)||(ke=this._shadersByTexturesFlags[i]=[]),Ae=ke[ge],!l(Ae)||Ae.material!==this.material||Ae.clippingShaderState!==xe||Ae.clippingPolygonShaderState!==De){let ze=this.baseVertexShaderSource.clone(),et=this.baseFragmentShaderSource.clone();xe!==0&&et.sources.unshift(Uy(R,t.context)),De!==0&&(et.sources.unshift(brt(t.context)),ze.sources.unshift(Trt(t.context))),ze.defines.push(W),et.defines.push(`TEXTURE_UNITS ${i}`,Q,ye),o&&et.defines.push("APPLY_BRIGHTNESS"),r&&et.defines.push("APPLY_CONTRAST"),s&&et.defines.push("APPLY_HUE"),a&&et.defines.push("APPLY_SATURATION"),c&&et.defines.push("APPLY_GAMMA"),u&&et.defines.push("APPLY_ALPHA"),f&&et.defines.push("APPLY_DAY_NIGHT_ALPHA"),p&&et.defines.push("HAS_WATER_MASK"),_&&(et.defines.push("SHOW_REFLECTIVE_OCEAN"),ze.defines.push("SHOW_REFLECTIVE_OCEAN")),m&&et.defines.push("SHOW_OCEAN_WAVES"),N&&et.defines.push("APPLY_COLOR_TO_ALPHA"),V&&(ze.defines.push("UNDERGROUND_COLOR"),et.defines.push("UNDERGROUND_COLOR")),G&&(ze.defines.push("TRANSLUCENT"),et.defines.push("TRANSLUCENT")),x&&(S?(ze.defines.push("ENABLE_VERTEX_LIGHTING"),et.defines.push("ENABLE_VERTEX_LIGHTING")):(ze.defines.push("ENABLE_DAYNIGHT_SHADING"),et.defines.push("ENABLE_DAYNIGHT_SHADING"))),b&&(ze.defines.push("DYNAMIC_ATMOSPHERE_LIGHTING"),et.defines.push("DYNAMIC_ATMOSPHERE_LIGHTING"),T&&(ze.defines.push("DYNAMIC_ATMOSPHERE_LIGHTING_FROM_SUN"),et.defines.push("DYNAMIC_ATMOSPHERE_LIGHTING_FROM_SUN"))),C&&(ze.defines.push("GROUND_ATMOSPHERE"),et.defines.push("GROUND_ATMOSPHERE"),A&&(ze.defines.push("PER_FRAGMENT_GROUND_ATMOSPHERE"),et.defines.push("PER_FRAGMENT_GROUND_ATMOSPHERE"))),ze.defines.push("INCLUDE_WEB_MERCATOR_Y"),et.defines.push("INCLUDE_WEB_MERCATOR_Y"),D&&(ze.defines.push("FOG"),et.defines.push("FOG")),h&&et.defines.push("APPLY_SPLIT"),O&&et.defines.push("ENABLE_CLIPPING_PLANES"),M&&(et.defines.push("ENABLE_CLIPPING_POLYGONS"),ze.defines.push("ENABLE_CLIPPING_POLYGONS"),L.inverse&&et.defines.push("CLIPPING_INVERSE"),et.defines.push(`CLIPPING_POLYGON_REGIONS_LENGTH ${L.extentsCount}`),ze.defines.push(`CLIPPING_POLYGON_REGIONS_LENGTH ${L.extentsCount}`)),w&&et.defines.push("COLOR_CORRECT"),I&&et.defines.push("HIGHLIGHT_FILL_TILE"),B&&ze.defines.push("GEODETIC_SURFACE_NORMALS"),H&&ze.defines.push("EXAGGERATION");let St=` vec4 computeDayColor(vec4 initialColor, vec3 textureCoordinates, float nightBlend)
{
vec4 color = initialColor;
`;E&&(St+=` vec4 cutoutAndColorResult;
bool texelUnclipped;
`);for(let Be=0;Be<i;++Be)E?St+=` cutoutAndColorResult = u_dayTextureCutoutRectangles[${Be}];
texelUnclipped = v_textureCoordinates.x < cutoutAndColorResult.x || cutoutAndColorResult.z < v_textureCoordinates.x || v_textureCoordinates.y < cutoutAndColorResult.y || cutoutAndColorResult.w < v_textureCoordinates.y;
cutoutAndColorResult = sampleAndBlend(
`:St+=` color = sampleAndBlend(
`,St+=` color,
u_dayTextures[${Be}],
u_dayTextureUseWebMercatorT[${Be}] ? textureCoordinates.xz : textureCoordinates.xy,
u_dayTextureTexCoordsRectangle[${Be}],
u_dayTextureTranslationAndScale[${Be}],
${u?`u_dayTextureAlpha[${Be}]`:"1.0"},
${f?`u_dayTextureNightAlpha[${Be}]`:"1.0"},
${f?`u_dayTextureDayAlpha[${Be}]`:"1.0"},
${o?`u_dayTextureBrightness[${Be}]`:"0.0"},
${r?`u_dayTextureContrast[${Be}]`:"0.0"},
${s?`u_dayTextureHue[${Be}]`:"0.0"},
${a?`u_dayTextureSaturation[${Be}]`:"0.0"},
${c?`u_dayTextureOneOverGamma[${Be}]`:"0.0"},
${h?`u_dayTextureSplit[${Be}]`:"0.0"},
${N?`u_colorsToAlpha[${Be}]`:"vec4(0.0)"},
nightBlend );
`,E&&(St+=` color = czm_branchFreeTernary(texelUnclipped, cutoutAndColorResult, color);
`);St+=` return color;
}`,et.sources.push(St),ze.sources.push(xrt(ce)),ze.sources.push(Crt(v));let mt=en.fromCache({context:t.context,vertexShaderSource:ze,fragmentShaderSource:et,attributeLocations:J.getAttributeLocations()});Ae=ke[ge]=new yrt(i,ge,this.material,mt,xe,De)}return n.surfaceShader=Ae,Ae.shaderProgram};SY.prototype.destroy=function(){let e,t,n=this._shadersByTexturesFlags;for(let i in n)if(n.hasOwnProperty(i)){let o=n[i];if(!l(o))continue;for(e in o)o.hasOwnProperty(e)&&(t=o[e],l(t)&&t.shaderProgram.destroy())}return ue(this)};var xU=SY;var Art={NONE:-1,PARTIAL:0,FULL:1},br=Object.freeze(Art);function bU(e,t,n,i,o,r,s){this.provider=e,this.message=t,this.x=n,this.y=i,this.level=o,this.timesRetried=y(r,0),this.retry=!1,this.error=s}bU.reportError=function(e,t,n,i,o,r,s,a){let c=e;return l(e)?(c.provider=t,c.message=i,c.x=o,c.y=r,c.level=s,c.retry=!1,c.error=a,++c.timesRetried):c=new bU(t,i,o,r,s,0,a),l(n)&&n.numberOfListeners>0?n.raiseEvent(c):l(t)&&console.log(`An error occurred in "${t.constructor.name}": ${ug(i)}`),c};bU.reportSuccess=function(e){l(e)&&(e.timesRetried=-1)};var Io=bU;var Ert={UNLOADED:0,TRANSITIONING:1,RECEIVED:2,TEXTURE_LOADED:3,READY:4,FAILED:5,INVALID:6,PLACEHOLDER:7},si=Object.freeze(Ert);var Srt={START:0,LOADING:1,DONE:2,FAILED:3},da=Object.freeze(Srt);var vrt={FAILED:0,UNLOADED:1,RECEIVING:2,RECEIVED:3,TRANSFORMING:4,TRANSFORMED:5,READY:6},fo=Object.freeze(vrt);function Qo(){this.imagery=[],this.waterMaskTexture=void 0,this.waterMaskTranslationAndScale=new oe(0,0,1,1),this.terrainData=void 0,this.vertexArray=void 0,this.tileBoundingRegion=void 0,this.occludeePointInScaledSpace=new d,this.boundingVolumeSourceTile=void 0,this.boundingVolumeIsFromMesh=!1,this.terrainState=fo.UNLOADED,this.mesh=void 0,this.fill=void 0,this.pickBoundingSphere=new ae,this.surfaceShader=void 0,this.isClipped=!0,this.clippedByBoundaries=!1}Object.defineProperties(Qo.prototype,{eligibleForUnloading:{get:function(){let e=this.terrainState,n=!(e===fo.RECEIVING||e===fo.TRANSFORMING),i=this.imagery;for(let o=0,r=i.length;n&&o<r;++o){let s=i[o];n=!l(s.loadingImagery)||s.loadingImagery.state!==si.TRANSITIONING}return n}},renderedMesh:{get:function(){if(l(this.vertexArray))return this.mesh;if(l(this.fill))return this.fill.mesh}}});var wrt=new fe;function vY(e,t,n,i,o,r){let s=e.getExaggeratedPosition(i,o,r);if(l(t)&&t!==ne.SCENE3D){let c=n.ellipsoid.cartesianToCartographic(s,wrt);s=n.project(c,r),s=d.fromElements(s.z,s.x,s.y,r)}return s}var Drt=new d,Irt=new d,Prt=new d;Qo.prototype.pick=function(e,t,n,i,o){let r=this.renderedMesh;if(!l(r))return;let s=r.vertices,a=r.indices,c=r.encoding,u=a.length,f=Number.MAX_VALUE;for(let h=0;h<u;h+=3){let p=a[h],_=a[h+1],m=a[h+2],x=vY(c,t,n,s,p,Drt),b=vY(c,t,n,s,_,Irt),T=vY(c,t,n,s,m,Prt),C=Zn.rayTriangleParametric(e,x,b,T,i);l(C)&&C<f&&C>=0&&(f=C)}return f!==Number.MAX_VALUE?pn.getPoint(e,f,o):void 0};Qo.prototype.freeResources=function(){l(this.waterMaskTexture)&&(--this.waterMaskTexture.referenceCount,this.waterMaskTexture.referenceCount===0&&this.waterMaskTexture.destroy(),this.waterMaskTexture=void 0),this.terrainData=void 0,this.terrainState=fo.UNLOADED,this.mesh=void 0,this.fill=this.fill&&this.fill.destroy();let e=this.imagery;for(let t=0,n=e.length;t<n;++t)e[t].freeResources();this.imagery.length=0,this.freeVertexArray()};Qo.prototype.freeVertexArray=function(){Qo._freeVertexArray(this.vertexArray),this.vertexArray=void 0,Qo._freeVertexArray(this.wireframeVertexArray),this.wireframeVertexArray=void 0};Qo.initialize=function(e,t,n){let i=e.data;l(i)||(i=e.data=new Qo),e.state===da.START&&(Rrt(e,t,n),e.state=da.LOADING)};Qo.processStateMachine=function(e,t,n,i,o,r,s){Qo.initialize(e,n,i);let a=e.data;if(e.state===da.LOADING&&Ort(e,t,n,i,o,r),s)return;let c=e.renderable;e.renderable=l(a.vertexArray);let u=a.terrainState===fo.READY;e.upsampledFromParent=l(a.terrainData)&&a.terrainData.wasCreatedByUpsampling();let f=a.processImagery(e,n,t);if(u&&f){let h=e._loadedCallbacks,p={};for(let _ in h)h.hasOwnProperty(_)&&(h[_](e)||(p[_]=h[_]));e._loadedCallbacks=p,e.state=da.DONE}c&&(e.renderable=!0)};Qo.prototype.processImagery=function(e,t,n,i){let o=e.data,r=e.upsampledFromParent,s=!1,a=!0,c=o.imagery,u,f;for(u=0,f=c.length;u<f;++u){let h=c[u];if(!l(h.loadingImagery)){r=!1;continue}if(h.loadingImagery.state===si.PLACEHOLDER){let _=h.loadingImagery.imageryLayer;if(_.ready){h.freeResources(),c.splice(u,1),_._createTileImagerySkeletons(e,t,u),--u,f=c.length;continue}else r=!1}let p=h.processStateMachine(e,n,i);a=a&&p,s=s||p||l(h.readyImagery),r=r&&l(h.loadingImagery)&&(h.loadingImagery.state===si.FAILED||h.loadingImagery.state===si.INVALID)}return e.upsampledFromParent=r,e.renderable=e.renderable&&(s||a),a};function Pge(e,t,n,i){let o=e.renderedMesh,r=o.vertices,s=o.encoding,a=r.length/s.stride,c=Kc.clone(s);c.hasGeodeticSurfaceNormals=t,c=Kc.clone(c);let u=c.stride,f=new Float32Array(a*u);t?s.addGeodeticSurfaceNormals(r,f,n):s.removeGeodeticSurfaceNormals(r,f),o.vertices=f,o.stride=u,o!==e.mesh?(Qo._freeVertexArray(e.fill.vertexArray),e.fill.vertexArray=Qo._createVertexArrayForMesh(i.context,o)):(Qo._freeVertexArray(e.vertexArray),e.vertexArray=Qo._createVertexArrayForMesh(i.context,o)),Qo._freeVertexArray(e.wireframeVertexArray),e.wireframeVertexArray=void 0}Qo.prototype.addGeodeticSurfaceNormals=function(e,t){Pge(this,!0,e,t)};Qo.prototype.removeGeodeticSurfaceNormals=function(e){Pge(this,!1,void 0,e)};Qo.prototype.updateExaggeration=function(e,t,n){let i=this,o=i.renderedMesh;if(o===void 0)return;let r=t.verticalExaggeration,s=t.verticalExaggerationRelativeHeight,a=r!==1,c=o.encoding,u=c.exaggeration!==r,f=c.exaggerationRelativeHeight!==s;if(u||f){if(u)if(a&&!c.hasGeodeticSurfaceNormals){let h=e.tilingScheme.ellipsoid;i.addGeodeticSurfaceNormals(h,t)}else!a&&c.hasGeodeticSurfaceNormals&&i.removeGeodeticSurfaceNormals(t);if(c.exaggeration=r,c.exaggerationRelativeHeight=s,n!==void 0){n._tileToUpdateHeights.push(e);let h=e.customData,p=h.length;for(let _=0;_<p;_++){let m=h[_];m.level=-1}}}};function Rrt(e,t,n){let i=t.getTileDataAvailable(e.x,e.y,e.level);if(!l(i)&&l(e.parent)){let o=e.parent,r=o.data;l(r)&&l(r.terrainData)&&(i=r.terrainData.isChildAvailable(o.x,o.y,e.x,e.y))}i===!1&&(e.data.terrainState=fo.FAILED);for(let o=0,r=n.length;o<r;++o){let s=n.get(o);s.show&&s._createTileImagerySkeletons(e,t)}}function Ort(e,t,n,i,o,r){let s=e.data,a=e.parent;if(s.terrainState===fo.FAILED&&a!==void 0&&(a.data!==void 0&&a.data.terrainData!==void 0&&a.data.terrainData.canUpsample!==!1||Qo.processStateMachine(a,t,n,i,o,r,!0)),s.terrainState===fo.FAILED&&Mrt(s,e,t,n,e.x,e.y,e.level),s.terrainState===fo.UNLOADED&&Lrt(s,n,e.x,e.y,e.level),s.terrainState===fo.RECEIVED&&Frt(s,t,n,e.x,e.y,e.level),s.terrainState===fo.TRANSFORMED&&(Brt(s,t.context,n,e.x,e.y,e.level,r),s.updateExaggeration(e,t,o)),s.terrainState>=fo.RECEIVED&&s.waterMaskTexture===void 0&&n.hasWaterMask)if(s.terrainData.waterMask!==void 0)Vrt(t.context,s);else{let u=s._findAncestorTileWithTerrainData(e);l(u)&&l(u.data.waterMaskTexture)&&(s.waterMaskTexture=u.data.waterMaskTexture,++s.waterMaskTexture.referenceCount,s._computeWaterMaskTranslationAndScale(e,u,s.waterMaskTranslationAndScale))}}function Mrt(e,t,n,i,o,r,s){let a=t.parent;if(!a){t.state=da.FAILED;return}let c=a.data.terrainData,u=a.x,f=a.y,h=a.level;if(!l(c))return;let p=c.upsample(i.tilingScheme,u,f,h,o,r,s);l(p)&&(e.terrainState=fo.RECEIVING,Promise.resolve(p).then(function(_){l(_)&&(e.terrainData=_,e.terrainState=fo.RECEIVED)}).catch(function(){e.terrainState=fo.FAILED}))}function Lrt(e,t,n,i,o){function r(c){if(!l(c)){e.terrainState=fo.UNLOADED,e.request=void 0;return}e.terrainData=c,e.terrainState=fo.RECEIVED,e.request=void 0}function s(c){if(e.request.state===Kn.CANCELLED){e.terrainData=void 0,e.terrainState=fo.UNLOADED,e.request=void 0;return}e.terrainState=fo.FAILED,e.request=void 0;let u=`Failed to obtain terrain tile X: ${n} Y: ${i} Level: ${o}. Error message: "${c}"`;t._requestError=Io.reportError(t._requestError,t,t.errorEvent,u,n,i,o),t._requestError.retry&&a()}function a(){let c=new nr({throttle:!1,throttleByServer:!0,type:ps.TERRAIN});e.request=c;let u=t.requestTileGeometry(n,i,o,c);l(u)?(e.terrainState=fo.RECEIVING,Promise.resolve(u).then(function(f){r(f)}).catch(function(f){s(f)})):(e.terrainState=fo.UNLOADED,e.request=void 0)}a()}var Nrt={tilingScheme:void 0,x:0,y:0,level:0,exaggeration:1,exaggerationRelativeHeight:0,throttle:!0};function Frt(e,t,n,i,o,r){let s=n.tilingScheme,a=Nrt;a.tilingScheme=s,a.x=i,a.y=o,a.level=r,a.exaggeration=t.verticalExaggeration,a.exaggerationRelativeHeight=t.verticalExaggerationRelativeHeight,a.throttle=!0;let u=e.terrainData.createMesh(a);l(u)&&(e.terrainState=fo.TRANSFORMING,Promise.resolve(u).then(function(f){e.mesh=f,e.terrainState=fo.TRANSFORMED}).catch(function(){e.terrainState=fo.FAILED}))}Qo._createVertexArrayForMesh=function(e,t){let n=t.vertices,i=yt.createVertexBuffer({context:e,typedArray:n,usage:Fe.STATIC_DRAW}),o=t.encoding.getAttributes(i),r=t.indices.indexBuffers||{},s=r[e.id];if(!l(s)||s.isDestroyed()){let a=t.indices;s=yt.createIndexBuffer({context:e,typedArray:a,usage:Fe.STATIC_DRAW,indexDatatype:Ne.fromSizeInBytes(a.BYTES_PER_ELEMENT)}),s.vertexArrayDestroyable=!1,s.referenceCount=1,r[e.id]=s,t.indices.indexBuffers=r}else++s.referenceCount;return new ti({context:e,attributes:o,indexBuffer:s})};Qo._freeVertexArray=function(e){if(l(e)){let t=e.indexBuffer;e.isDestroyed()||e.destroy(),l(t)&&!t.isDestroyed()&&l(t.referenceCount)&&(--t.referenceCount,t.referenceCount===0&&t.destroy())}};function Brt(e,t,n,i,o,r,s){e.vertexArray=Qo._createVertexArrayForMesh(t,e.mesh),e.terrainState=fo.READY,e.fill=e.fill&&e.fill.destroy(s)}function krt(e){let t=e.cache.tile_waterMaskData;if(!l(t)){let n=Ot.create({context:e,pixelFormat:tt.LUMINANCE,pixelDatatype:Ke.UNSIGNED_BYTE,source:{arrayBufferView:new Uint8Array([255]),width:1,height:1}});n.referenceCount=1;let i=new $t({wrapS:An.CLAMP_TO_EDGE,wrapT:An.CLAMP_TO_EDGE,minificationFilter:Zt.LINEAR,magnificationFilter:di.LINEAR});t={allWaterTexture:n,sampler:i,destroy:function(){this.allWaterTexture.destroy()}},e.cache.tile_waterMaskData=t}return t}function Vrt(e,t){let n=t.terrainData.waterMask,i=krt(e),o,r=n.length;if(r===1)if(n[0]!==0)o=i.allWaterTexture;else return;else{let s=Math.sqrt(r);o=Ot.create({context:e,pixelFormat:tt.LUMINANCE,pixelDatatype:Ke.UNSIGNED_BYTE,source:{width:s,height:s,arrayBufferView:n},sampler:i.sampler,flipY:!1}),o.referenceCount=0}++o.referenceCount,t.waterMaskTexture=o,oe.fromElements(0,0,1,1,t.waterMaskTranslationAndScale)}Qo.prototype._findAncestorTileWithTerrainData=function(e){let t=e.parent;for(;l(t)&&(!l(t.data)||!l(t.data.terrainData)||t.data.terrainData.wasCreatedByUpsampling());)t=t.parent;return t};Qo.prototype._computeWaterMaskTranslationAndScale=function(e,t,n){let i=t.rectangle,o=e.rectangle,r=o.width,s=o.height,a=r/i.width,c=s/i.height;return n.x=a*(o.west-i.west)/r,n.y=c*(o.south-i.south)/s,n.z=a,n.w=c,n};var oh=Qo;function zy(e){if(e=y(e,y.EMPTY_OBJECT),this._ellipsoid=y(e.ellipsoid,ee.default),this._numberOfLevelZeroTilesX=y(e.numberOfLevelZeroTilesX,1),this._numberOfLevelZeroTilesY=y(e.numberOfLevelZeroTilesY,1),this._projection=new Oi(this._ellipsoid),l(e.rectangleSouthwestInMeters)&&l(e.rectangleNortheastInMeters))this._rectangleSouthwestInMeters=e.rectangleSouthwestInMeters,this._rectangleNortheastInMeters=e.rectangleNortheastInMeters;else{let i=this._ellipsoid.maximumRadius*Math.PI;this._rectangleSouthwestInMeters=new U(-i,-i),this._rectangleNortheastInMeters=new U(i,i)}let t=this._projection.unproject(this._rectangleSouthwestInMeters),n=this._projection.unproject(this._rectangleNortheastInMeters);this._rectangle=new se(t.longitude,t.latitude,n.longitude,n.latitude)}Object.defineProperties(zy.prototype,{ellipsoid:{get:function(){return this._ellipsoid}},rectangle:{get:function(){return this._rectangle}},projection:{get:function(){return this._projection}}});zy.prototype.getNumberOfXTilesAtLevel=function(e){return this._numberOfLevelZeroTilesX<<e};zy.prototype.getNumberOfYTilesAtLevel=function(e){return this._numberOfLevelZeroTilesY<<e};zy.prototype.rectangleToNativeRectangle=function(e,t){let n=this._projection,i=n.project(se.southwest(e)),o=n.project(se.northeast(e));return l(t)?(t.west=i.x,t.south=i.y,t.east=o.x,t.north=o.y,t):new se(i.x,i.y,o.x,o.y)};zy.prototype.tileXYToNativeRectangle=function(e,t,n,i){let o=this.getNumberOfXTilesAtLevel(n),r=this.getNumberOfYTilesAtLevel(n),s=(this._rectangleNortheastInMeters.x-this._rectangleSouthwestInMeters.x)/o,a=this._rectangleSouthwestInMeters.x+e*s,c=this._rectangleSouthwestInMeters.x+(e+1)*s,u=(this._rectangleNortheastInMeters.y-this._rectangleSouthwestInMeters.y)/r,f=this._rectangleNortheastInMeters.y-t*u,h=this._rectangleNortheastInMeters.y-(t+1)*u;return l(i)?(i.west=a,i.south=h,i.east=c,i.north=f,i):new se(a,h,c,f)};zy.prototype.tileXYToRectangle=function(e,t,n,i){let o=this.tileXYToNativeRectangle(e,t,n,i),r=this._projection,s=r.unproject(new U(o.west,o.south)),a=r.unproject(new U(o.east,o.north));return o.west=s.longitude,o.south=s.latitude,o.east=a.longitude,o.north=a.latitude,o};zy.prototype.positionToTileXY=function(e,t,n){let i=this._rectangle;if(!se.contains(i,e))return;let o=this.getNumberOfXTilesAtLevel(t),r=this.getNumberOfYTilesAtLevel(t),a=(this._rectangleNortheastInMeters.x-this._rectangleSouthwestInMeters.x)/o,u=(this._rectangleNortheastInMeters.y-this._rectangleSouthwestInMeters.y)/r,h=this._projection.project(e),p=h.x-this._rectangleSouthwestInMeters.x,_=this._rectangleNortheastInMeters.y-h.y,m=p/a|0;m>=o&&(m=o-1);let x=_/u|0;return x>=r&&(x=r-1),l(n)?(n.x=m,n.y=x,n):new U(m,x)};var us=zy;var wY,Rge="AAPTxy8BH1VEsoebNVZXo8HurEOF051kAEKlhkOhBEc9BmSrZYLHFXe7j_lQcsSJKc8-7rwh0IFSNWLGZErkzXRnYjMjURTz-hGiKMEeAJIZBG7uiYEn0Mt1rrwlJGIpirZQC4iO428519DlO3QC9DnRBqLXGTBhirgoU7-Z2209sy87s49kw6NOC8_Eew6nCLf-pZ883DRPRyAYH7LC8cvRLInud0EdndtUFa4y83TamrA.AT1_ahjrWDrq",bE={};bE.defaultAccessToken=Rge;bE.defaultWorldImageryServer=new Se({url:"https://ibasemaps-api.arcgis.com/arcgis/rest/services/World_Imagery/MapServer"});bE.defaultWorldHillshadeServer=new Se({url:"https://ibasemaps-api.arcgis.com/arcgis/rest/services/Elevation/World_Hillshade/MapServer"});bE.defaultWorldOceanServer=new Se({url:"https://ibasemaps-api.arcgis.com/arcgis/rest/services/Ocean/World_Ocean_Base/MapServer"});bE.getDefaultTokenCredit=function(e){if(e===Rge){if(!l(wY)){let t='<b> This application is using a default ArcGIS access token. Please assign <i>Cesium.ArcGisMapService.defaultAccessToken</i> with an API key from your ArcGIS Developer account before using the ArcGIS tile services. You can sign up for a free ArcGIS Developer account at <a href="https://developers.arcgis.com/">https://developers.arcgis.com/</a>.</b>';wY=new At(t,!0)}return wY}};var Wf=bE;function DY(e){e=y(e,y.EMPTY_OBJECT),this._pixelsToCheck=e.pixelsToCheck,this._missingImagePixels=void 0,this._missingImageByteLength=void 0,this._isReady=!1;let t=Se.createIfNeeded(e.missingImageUrl),n=this;function i(r){l(r.blob)&&(n._missingImageByteLength=r.blob.size);let s=bh(r);if(e.disableCheckIfAllPixelsAreTransparent){let a=!0,c=r.width,u=e.pixelsToCheck;for(let f=0,h=u.length;a&&f<h;++f){let p=u[f],_=p.x*4+p.y*c;s[_+3]>0&&(a=!1)}a&&(s=void 0)}n._missingImagePixels=s,n._isReady=!0}function o(){n._missingImagePixels=void 0,n._isReady=!0}t.fetchImage({preferBlob:!0,preferImageBitmap:!0,flipY:!0}).then(i).catch(o)}DY.prototype.isReady=function(){return this._isReady};DY.prototype.shouldDiscardImage=function(e){let t=this._pixelsToCheck,n=this._missingImagePixels;if(!l(n)||l(e.blob)&&e.blob.size!==this._missingImageByteLength)return!1;let i=bh(e),o=e.width;for(let r=0,s=t.length;r<s;++r){let a=t[r],c=a.x*4+a.y*o;for(let u=0;u<4;++u){let f=c+u;if(i[f]!==n[f])return!1}}return!0};var TU=DY;function IY(){this.name=void 0,this.description=void 0,this.position=void 0,this.data=void 0,this.imageryLayer=void 0}IY.prototype.configureNameFromProperties=function(e){let t=10,n;for(let i in e)if(e.hasOwnProperty(i)&&e[i]){let o=i.toLowerCase();t>1&&o==="name"?(t=1,n=i):t>2&&o==="title"?(t=2,n=i):t>3&&/name/i.test(i)?(t=3,n=i):t>4&&/title/i.test(i)&&(t=4,n=i)}l(n)&&(this.name=e[n])};IY.prototype.configureDescriptionFromProperties=function(e){function t(n){let i='<table class="cesium-infoBox-defaultTable">';for(let o in n)if(n.hasOwnProperty(o)){let r=n[o];l(r)&&(typeof r=="object"?i+=`<tr><td>${o}</td><td>${t(r)}</td></tr>`:i+=`<tr><td>${o}</td><td>${r}</td></tr>`)}return i+="</table>",i}this.description=t(e)};var Om=IY;function TE(){he.throwInstantiationError()}Object.defineProperties(TE.prototype,{rectangle:{get:he.throwInstantiationError},tileWidth:{get:he.throwInstantiationError},tileHeight:{get:he.throwInstantiationError},maximumLevel:{get:he.throwInstantiationError},minimumLevel:{get:he.throwInstantiationError},tilingScheme:{get:he.throwInstantiationError},tileDiscardPolicy:{get:he.throwInstantiationError},errorEvent:{get:he.throwInstantiationError},credit:{get:he.throwInstantiationError},proxy:{get:he.throwInstantiationError},hasAlphaChannel:{get:he.throwInstantiationError}});TE.prototype.getTileCredits=function(e,t,n){he.throwInstantiationError()};TE.prototype.requestImage=function(e,t,n,i){he.throwInstantiationError()};TE.prototype.pickFeatures=function(e,t,n,i,o){he.throwInstantiationError()};var Urt=/\.ktx2$/i;TE.loadImage=function(e,t){let n=Se.createIfNeeded(t);return Urt.test(n.url)?Wl(n):l(e)&&l(e.tileDiscardPolicy)?n.fetchImage({preferBlob:!0,preferImageBitmap:!0,flipY:!0}):n.fetchImage({preferImageBitmap:!0,flipY:!0})};var Ll=TE;var zrt={SATELLITE:1,OCEANS:2,HILLSHADE:3},Mm=Object.freeze(zrt);function Oge(e){this.useTiles=y(e.usePreCachedTilesIfAvailable,!0);let t=e.ellipsoid;this.tilingScheme=y(e.tilingScheme,new Xi({ellipsoid:t})),this.rectangle=y(e.rectangle,this.tilingScheme.rectangle),this.ellipsoid=t;let n=e.credit;typeof n=="string"&&(n=new At(n)),this.credit=n,this.tileCredits=void 0,this.tileDiscardPolicy=e.tileDiscardPolicy,this.tileWidth=y(e.tileWidth,256),this.tileHeight=y(e.tileHeight,256),this.maximumLevel=e.maximumLevel}Oge.prototype.build=function(e){e._useTiles=this.useTiles,e._tilingScheme=this.tilingScheme,e._rectangle=this.rectangle,e._credit=this.credit,e._tileCredits=this.tileCredits,e._tileDiscardPolicy=this.tileDiscardPolicy,e._tileWidth=this.tileWidth,e._tileHeight=this.tileHeight,e._maximumLevel=this.maximumLevel,this.useTiles&&!l(this.tileDiscardPolicy)&&(e._tileDiscardPolicy=new TU({missingImageUrl:Mge(e,0,0,this.maximumLevel).url,pixelsToCheck:[new U(0,0),new U(200,20),new U(20,200),new U(80,110),new U(160,130)],disableCheckIfAllPixelsAreTransparent:!0}))};function Hrt(e,t){let n=e.tileInfo;if(!l(n))t.useTiles=!1;else{if(t.tileWidth=n.rows,t.tileHeight=n.cols,n.spatialReference.wkid===102100||n.spatialReference.wkid===102113)t.tilingScheme=new us({ellipsoid:t.ellipsoid});else if(e.tileInfo.spatialReference.wkid===4326)t.tilingScheme=new Xi({ellipsoid:t.ellipsoid});else{let i=`Tile spatial reference WKID ${e.tileInfo.spatialReference.wkid} is not supported.`;throw new re(i)}if(t.maximumLevel=e.tileInfo.lods.length-1,l(e.fullExtent)){if(l(e.fullExtent.spatialReference)&&l(e.fullExtent.spatialReference.wkid))if(e.fullExtent.spatialReference.wkid===102100||e.fullExtent.spatialReference.wkid===102113){let i=new Oi,o=e.fullExtent,r=i.unproject(new d(Math.max(o.xmin,-t.tilingScheme.ellipsoid.maximumRadius*Math.PI),Math.max(o.ymin,-t.tilingScheme.ellipsoid.maximumRadius*Math.PI),0)),s=i.unproject(new d(Math.min(o.xmax,t.tilingScheme.ellipsoid.maximumRadius*Math.PI),Math.min(o.ymax,t.tilingScheme.ellipsoid.maximumRadius*Math.PI),0));t.rectangle=new se(r.longitude,r.latitude,s.longitude,s.latitude)}else if(e.fullExtent.spatialReference.wkid===4326)t.rectangle=se.fromDegrees(e.fullExtent.xmin,e.fullExtent.ymin,e.fullExtent.xmax,e.fullExtent.ymax);else{let i=`fullExtent.spatialReference WKID ${e.fullExtent.spatialReference.wkid} is not supported.`;throw new re(i)}}else t.rectangle=t.tilingScheme.rectangle;t.useTiles=!0}l(e.copyrightText)&&e.copyrightText.length>0&&(l(t.credit)?t.tileCredits=[new At(e.copyrightText)]:t.credit=new At(e.copyrightText))}function Grt(e,t){let n=`An error occurred while accessing ${e.url}`;throw l(t)&&l(t.message)&&(n+=`: ${t.message}`),new re(n)}async function Wrt(e,t){let n=e.getDerivedResource({queryParameters:{f:"json"}});try{let i=await n.fetchJson();Hrt(i,t)}catch(i){Grt(e,i)}}function Lm(e){e=y(e,y.EMPTY_OBJECT),this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 0,this._defaultHue=void 0,this._defaultSaturation=void 0,this._defaultGamma=void 0,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 0,this._tileDiscardPolicy=e.tileDiscardPolicy,this._tileWidth=y(e.tileWidth,256),this._tileHeight=y(e.tileHeight,256),this._maximumLevel=e.maximumLevel,this._tilingScheme=y(e.tilingScheme,new Xi({ellipsoid:e.ellipsoid})),this._useTiles=y(e.usePreCachedTilesIfAvailable,!0),this._rectangle=y(e.rectangle,this._tilingScheme.rectangle),this._layers=e.layers,this._credit=e.credit,this._tileCredits=void 0;let t=e.credit;typeof t=="string"&&(t=new At(t)),this.enablePickFeatures=y(e.enablePickFeatures,!0),this._errorEvent=new me}Lm.fromBasemapType=async function(e,t){t=y(t,y.EMPTY_OBJECT);let n,i,o;switch(e){case Mm.SATELLITE:{n=y(t.token,Wf.defaultAccessToken),i=Se.createIfNeeded(Wf.defaultWorldImageryServer),i.appendForwardSlash();let r=Wf.getDefaultTokenCredit(n);l(r)&&(o=At.clone(r))}break;case Mm.OCEANS:{n=y(t.token,Wf.defaultAccessToken),i=Se.createIfNeeded(Wf.defaultWorldOceanServer),i.appendForwardSlash();let r=Wf.getDefaultTokenCredit(n);l(r)&&(o=At.clone(r))}break;case Mm.HILLSHADE:{n=y(t.token,Wf.defaultAccessToken),i=Se.createIfNeeded(Wf.defaultWorldHillshadeServer),i.appendForwardSlash();let r=Wf.getDefaultTokenCredit(n);l(r)&&(o=At.clone(r))}break;default:}return Lm.fromUrl(i,{...t,token:n,credit:o,usePreCachedTilesIfAvailable:!0})};function Mge(e,t,n,i,o){let r;if(e._useTiles)r=e._resource.getDerivedResource({url:`tile/${i}/${n}/${t}`,request:o});else{let s=e._tilingScheme.tileXYToNativeRectangle(t,n,i),c={bbox:`${s.west},${s.south},${s.east},${s.north}`,size:`${e._tileWidth},${e._tileHeight}`,format:"png32",transparent:!0,f:"image"};e._tilingScheme.projection instanceof Ii?(c.bboxSR=4326,c.imageSR=4326):(c.bboxSR=3857,c.imageSR=3857),e.layers&&(c.layers=`show:${e.layers}`),r=e._resource.getDerivedResource({url:"export",request:o,queryParameters:c})}return r}Object.defineProperties(Lm.prototype,{url:{get:function(){return this._resource._url}},token:{get:function(){return this._resource.queryParameters.token}},proxy:{get:function(){return this._resource.proxy}},tileWidth:{get:function(){return this._tileWidth}},tileHeight:{get:function(){return this._tileHeight}},maximumLevel:{get:function(){return this._maximumLevel}},minimumLevel:{get:function(){return 0}},tilingScheme:{get:function(){return this._tilingScheme}},rectangle:{get:function(){return this._rectangle}},tileDiscardPolicy:{get:function(){return this._tileDiscardPolicy}},errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){return this._credit}},usingPrecachedTiles:{get:function(){return this._useTiles}},hasAlphaChannel:{get:function(){return!0}},layers:{get:function(){return this._layers}}});Lm.fromUrl=async function(e,t){t=y(t,y.EMPTY_OBJECT);let n=Se.createIfNeeded(e);n.appendForwardSlash(),l(t.token)&&n.setQueryParameters({token:t.token});let i=new Lm(t);i._resource=n;let o=new Oge(t);return y(t.usePreCachedTilesIfAvailable,!0)&&await Wrt(n,o),o.build(i),i};Lm.prototype.getTileCredits=function(e,t,n){return this._tileCredits};Lm.prototype.requestImage=function(e,t,n,i){return Ll.loadImage(this,Mge(this,e,t,n,i))};Lm.prototype.pickFeatures=function(e,t,n,i,o){if(!this.enablePickFeatures)return;let r=this._tilingScheme.tileXYToNativeRectangle(e,t,n),s,a,c;if(this._tilingScheme.projection instanceof Ii)s=P.toDegrees(i),a=P.toDegrees(o),c="4326";else{let p=this._tilingScheme.projection.project(new fe(i,o,0));s=p.x,a=p.y,c="3857"}let u="visible";l(this._layers)&&(u+=`:${this._layers}`);let f={f:"json",tolerance:2,geometryType:"esriGeometryPoint",geometry:`${s},${a}`,mapExtent:`${r.west},${r.south},${r.east},${r.north}`,imageDisplay:`${this._tileWidth},${this._tileHeight},96`,sr:c,layers:u};return this._resource.getDerivedResource({url:"identify",queryParameters:f}).fetchJson().then(function(p){let _=[],m=p.results;if(!l(m))return _;for(let x=0;x<m.length;++x){let b=m[x],T=new Om;if(T.data=b,T.name=b.value,T.properties=b.attributes,T.configureDescriptionFromProperties(b.attributes),b.geometryType==="esriGeometryPoint"&&b.geometry){let C=b.geometry.spatialReference&&b.geometry.spatialReference.wkid?b.geometry.spatialReference.wkid:4326;if(C===4326||C===4283)T.position=fe.fromDegrees(b.geometry.x,b.geometry.y,b.geometry.z);else if(C===102100||C===900913||C===3857){let A=new Oi;T.position=A.unproject(new d(b.geometry.x,b.geometry.y,b.geometry.z))}}_.push(T)}return _})};Lm._metadataCache={};var Hy=Lm;var jrt={AERIAL:"Aerial",AERIAL_WITH_LABELS:"AerialWithLabels",AERIAL_WITH_LABELS_ON_DEMAND:"AerialWithLabelsOnDemand",ROAD:"Road",ROAD_ON_DEMAND:"RoadOnDemand",CANVAS_DARK:"CanvasDark",CANVAS_LIGHT:"CanvasLight",CANVAS_GRAY:"CanvasGray",ORDNANCE_SURVEY:"OrdnanceSurvey",COLLINS_BART:"CollinsBart"},TI=Object.freeze(jrt);function CI(e){}CI.prototype.isReady=function(){return!0};CI.prototype.shouldDiscardImage=function(e){return CI.EMPTY_IMAGE===e};var CU;Object.defineProperties(CI,{EMPTY_IMAGE:{get:function(){return l(CU)||(CU=new Image,CU.src="data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAEAAAABCAQAAAC1HAwCAAAAC0lEQVR42mNkYAAAAAYAAjCB0C8AAAAASUVORK5CYII="),CU}}});var AI=CI;function Lge(e){this.tileWidth=void 0,this.tileHeight=void 0,this.maximumLevel=void 0,this.imageUrlSubdomains=void 0,this.imageUrlTemplate=void 0,this.attributionList=void 0}Lge.prototype.build=function(e){e._tileWidth=this.tileWidth,e._tileHeight=this.tileHeight,e._maximumLevel=this.maximumLevel,e._imageUrlSubdomains=this.imageUrlSubdomains,e._imageUrlTemplate=this.imageUrlTemplate;let t=e._attributionList=this.attributionList;t||(t=[]),e._attributionList=t;for(let n=0,i=t.length;n<i;++n){let o=t[n];if(o.credit instanceof At)break;o.credit=new At(o.attribution);let r=o.coverageAreas;for(let s=0,a=o.coverageAreas.length;s<a;++s){let c=r[s],u=c.bbox;c.bbox=new se(P.toRadians(u[1]),P.toRadians(u[0]),P.toRadians(u[3]),P.toRadians(u[2]))}}};function qrt(e,t){if(e.resourceSets.length!==1)throw new re("metadata does not specify one resource in resourceSets");let n=e.resourceSets[0].resources[0];t.tileWidth=n.imageWidth,t.tileHeight=n.imageHeight,t.maximumLevel=n.zoomMax-1,t.imageUrlSubdomains=n.imageUrlSubdomains,t.imageUrlTemplate=n.imageUrl;let i=n.imageryProviders;l(n.imageryProviders)&&(i=n.imageryProviders.filter(o=>o.coverageAreas?.some(r=>l(r.bbox)))),t.attributionList=i}function Yrt(e,t,n){let i=`An error occurred while accessing ${e.url}`;throw l(t)&&l(t.message)&&(i+=`: ${t.message}`),Io.reportError(void 0,n,l(n)?n._errorEvent:void 0,i,void 0,void 0,void 0,t),new re(i)}async function Xrt(e,t,n){let i=e.url,o=vs._metadataCache[i];l(o)||(o=e.fetchJsonp("jsonp"),vs._metadataCache[i]=o);try{let r=await o;return qrt(r,t)}catch(r){Yrt(e,r,n)}}function vs(e){e=y(e,y.EMPTY_OBJECT),this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 0,this._defaultHue=void 0,this._defaultSaturation=void 0,this._defaultGamma=1,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 0,this._mapStyle=y(e.mapStyle,TI.AERIAL),this._mapLayer=e.mapLayer,this._culture=y(e.culture,""),this._key=e.key,this._tileDiscardPolicy=e.tileDiscardPolicy,l(this._tileDiscardPolicy)||(this._tileDiscardPolicy=new AI),this._proxy=e.proxy,this._credit=new At(`<a href="https://www.microsoft.com/en-us/maps/bing-maps/product"><img src="${vs.logoUrl}" title="Bing Imagery"/></a>`),this._tilingScheme=new us({numberOfLevelZeroTilesX:2,numberOfLevelZeroTilesY:2,ellipsoid:e.ellipsoid}),this._tileWidth=void 0,this._tileHeight=void 0,this._maximumLevel=void 0,this._imageUrlTemplate=void 0,this._imageUrlSubdomains=void 0,this._attributionList=void 0,this._errorEvent=new me}Object.defineProperties(vs.prototype,{url:{get:function(){return this._resource.url}},proxy:{get:function(){return this._resource.proxy}},key:{get:function(){return this._key}},mapStyle:{get:function(){return this._mapStyle}},mapLayer:{get:function(){return this._mapLayer}},culture:{get:function(){return this._culture}},tileWidth:{get:function(){return this._tileWidth}},tileHeight:{get:function(){return this._tileHeight}},maximumLevel:{get:function(){return this._maximumLevel}},minimumLevel:{get:function(){return 0}},tilingScheme:{get:function(){return this._tilingScheme}},rectangle:{get:function(){return this._tilingScheme.rectangle}},tileDiscardPolicy:{get:function(){return this._tileDiscardPolicy}},errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){return this._credit}},hasAlphaChannel:{get:function(){return l(this.mapLayer)}}});vs.fromUrl=async function(e,t){t=y(t,y.EMPTY_OBJECT);let n=t.tileProtocol;l(n)?n.length>0&&n[n.length-1]===":"&&(n=n.substr(0,n.length-1)):n=document.location.protocol==="http:"?"http":"https";let i=y(t.mapStyle,TI.AERIAL),o=Se.createIfNeeded(e);o.appendForwardSlash();let r={incl:"ImageryProviders",key:t.key,uriScheme:n};l(t.mapLayer)&&(r.mapLayer=t.mapLayer),l(t.culture)&&(r.culture=t.culture);let s=o.getDerivedResource({url:`REST/v1/Imagery/Metadata/${i}`,queryParameters:r}),a=new vs(t);a._resource=o;let c=new Lge(t);return await Xrt(s,c),c.build(a),a};var Krt=new se;vs.prototype.getTileCredits=function(e,t,n){let i=this._tilingScheme.tileXYToRectangle(e,t,n,Krt);return Qrt(this._attributionList,n,i)};vs.prototype.requestImage=function(e,t,n,i){let o=Ll.loadImage(this,Zrt(this,e,t,n,i));if(l(o))return o.catch(function(r){return l(r.blob)&&r.blob.size===0?AI.EMPTY_IMAGE:Promise.reject(r)})};vs.prototype.pickFeatures=function(e,t,n,i,o){};vs.tileXYToQuadKey=function(e,t,n){let i="";for(let o=n;o>=0;--o){let r=1<<o,s=0;e&r&&(s|=1),t&r&&(s|=2),i+=s}return i};vs.quadKeyToTileXY=function(e){let t=0,n=0,i=e.length-1;for(let o=i;o>=0;--o){let r=1<<o,s=+e[i-o];s&1&&(t|=r),s&2&&(n|=r)}return{x:t,y:n,level:i}};vs._logoUrl=void 0;Object.defineProperties(vs,{logoUrl:{get:function(){return l(vs._logoUrl)||(vs._logoUrl=nn("Assets/Images/bing_maps_credit.png")),vs._logoUrl},set:function(e){vs._logoUrl=e}}});function Zrt(e,t,n,i,o){let r=e._imageUrlTemplate,s=e._imageUrlSubdomains,a=(t+n+i)%s.length;return e._resource.getDerivedResource({url:r,request:o,templateValues:{quadkey:vs.tileXYToQuadKey(t,n,i),subdomain:s[a],culture:e._culture},queryParameters:{n:"z"}})}var $rt=new se;function Qrt(e,t,n){++t;let i=[];for(let o=0,r=e.length;o<r;++o){let s=e[o],a=s.coverageAreas,c=!1;for(let u=0,f=s.coverageAreas.length;!c&&u<f;++u){let h=a[u];if(t>=h.zoomMin&&t<=h.zoomMax){let p=se.intersection(n,h.bbox,$rt);l(p)&&(c=!0)}}c&&i.push(s.credit)}return i}vs._metadataCache={};var AU=vs;var Nge=/{[^}]+}/g,Fge={x:nst,y:ost,z:ast,s:cst,reverseX:ist,reverseY:rst,reverseZ:sst,westDegrees:lst,southDegrees:ust,eastDegrees:fst,northDegrees:dst,westProjected:hst,southProjected:mst,eastProjected:pst,northProjected:gst,width:_st,height:yst},Jrt=bt(Fge,{i:xst,j:bst,reverseI:Tst,reverseJ:Cst,longitudeDegrees:Est,latitudeDegrees:Sst,longitudeProjected:vst,latitudeProjected:wst,format:Ist});function EI(e){e=y(e,y.EMPTY_OBJECT),this._errorEvent=new me;let t=Se.createIfNeeded(e.url),n=Se.createIfNeeded(e.pickFeaturesUrl);this._resource=t,this._urlSchemeZeroPadding=e.urlSchemeZeroPadding,this._getFeatureInfoFormats=e.getFeatureInfoFormats,this._pickFeaturesResource=n;let i=e.subdomains;Array.isArray(i)?i=i.slice():l(i)&&i.length>0?i=i.split(""):i=["a","b","c"],this._subdomains=i,this._tileWidth=y(e.tileWidth,256),this._tileHeight=y(e.tileHeight,256),this._minimumLevel=y(e.minimumLevel,0),this._maximumLevel=e.maximumLevel,this._tilingScheme=y(e.tilingScheme,new us({ellipsoid:e.ellipsoid})),this._rectangle=y(e.rectangle,this._tilingScheme.rectangle),this._rectangle=se.intersection(this._rectangle,this._tilingScheme.rectangle),this._tileDiscardPolicy=e.tileDiscardPolicy;let o=e.credit;typeof o=="string"&&(o=new At(o)),this._credit=o,this._hasAlphaChannel=y(e.hasAlphaChannel,!0);let r=e.customTags,s=bt(Fge,r),a=bt(Jrt,r);this._tags=s,this._pickFeaturesTags=a,this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 0,this._defaultHue=void 0,this._defaultSaturation=void 0,this._defaultGamma=void 0,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 0,this.enablePickFeatures=y(e.enablePickFeatures,!0)}Object.defineProperties(EI.prototype,{url:{get:function(){return this._resource.url}},urlSchemeZeroPadding:{get:function(){return this._urlSchemeZeroPadding}},pickFeaturesUrl:{get:function(){return this._pickFeaturesResource.url}},proxy:{get:function(){return this._resource.proxy}},tileWidth:{get:function(){return this._tileWidth}},tileHeight:{get:function(){return this._tileHeight}},maximumLevel:{get:function(){return this._maximumLevel}},minimumLevel:{get:function(){return this._minimumLevel}},tilingScheme:{get:function(){return this._tilingScheme}},rectangle:{get:function(){return this._rectangle}},tileDiscardPolicy:{get:function(){return this._tileDiscardPolicy}},errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){return this._credit}},hasAlphaChannel:{get:function(){return this._hasAlphaChannel}}});EI.prototype.getTileCredits=function(e,t,n){};EI.prototype.requestImage=function(e,t,n,i){return Ll.loadImage(this,est(this,e,t,n,i))};EI.prototype.pickFeatures=function(e,t,n,i,o){if(!this.enablePickFeatures||!l(this._pickFeaturesResource)||this._getFeatureInfoFormats.length===0)return;let r=0,s=this;function a(u,f){return u.callback(f)}function c(){if(r>=s._getFeatureInfoFormats.length)return Promise.resolve([]);let u=s._getFeatureInfoFormats[r],f=tst(s,e,t,n,i,o,u.format);return++r,u.type==="json"?f.fetchJson().then(u.callback).catch(c):u.type==="xml"?f.fetchXML().then(u.callback).catch(c):u.type==="text"||u.type==="html"?f.fetchText().then(u.callback).catch(c):f.fetch({responseType:u.format}).then(a.bind(void 0,u)).catch(c)}return c()};var EU=!1,vu=new se,SU=!1,SI=new se;function est(e,t,n,i,o){EU=!1,SU=!1;let r=e._resource,s=r.getUrlComponent(!0),a=e._tags,c={},u=s.match(Nge);return l(u)&&u.forEach(function(f){let h=f.substring(1,f.length-1);l(a[h])&&(c[h]=a[h](e,t,n,i))}),r.getDerivedResource({request:o,templateValues:c})}var PY=!1,AE=new U,RY=!1;function tst(e,t,n,i,o,r,s){EU=!1,SU=!1,PY=!1,RY=!1;let a=e._pickFeaturesResource,c=a.getUrlComponent(!0),u=e._pickFeaturesTags,f={},h=c.match(Nge);return l(h)&&h.forEach(function(p){let 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t=this._clock=e.clock;this._times=e.times,this._requestImageFunction=e.requestImageFunction,this._reloadFunction=e.reloadFunction,this._currentIntervalIndex=-1,t.onTick.addEventListener(this._clockOnTick,this),this._clockOnTick(t)}Object.defineProperties(vI.prototype,{clock:{get:function(){return this._clock},set:function(e){this._clock!==e&&(this._clock=e,this._clockOnTick(e),this._reloadFunction())}},times:{get:function(){return this._times},set:function(e){this._times!==e&&(this._times=e,this._clockOnTick(this._clock),this._reloadFunction())}},currentInterval:{get:function(){return this._times.get(this._currentIntervalIndex)}}});vI.prototype.getFromCache=function(e,t,n,i){let o=Hge(e,t,n),r,s=this._tileCache[this._currentIntervalIndex];if(l(s)&&l(s[o])){let a=s[o];r=a.promise.catch(function(c){throw i.state=a.request.state,c}),delete s[o]}return r};vI.prototype.checkApproachingInterval=function(e,t,n,i){let o=Hge(e,t,n),r=this._tilesRequestedForInterval,s=Gge(this),a={key:o,priorityFunction:i.priorityFunction};(!l(s)||!Wge(this,a,s))&&r.push(a),r.length>=512&&r.splice(0,256)};vI.prototype._clockOnTick=function(e){let t=e.currentTime,i=this._times.indexOf(t),o=this._currentIntervalIndex;if(i!==o){let s=this._tileCache[o];for(let a in s)s.hasOwnProperty(a)&&s[a].request.cancel();delete this._tileCache[o],this._tilesRequestedForInterval=[],this._currentIntervalIndex=i,this._reloadFunction();return}let r=Gge(this);if(l(r)){let s=this._tilesRequestedForInterval,a=!0;for(;a&&s.length!==0;){let c=s.pop();a=Wge(this,c,r),a||s.push(c)}}};function Hge(e,t,n){return`${e}-${t}-${n}`}function Kst(e){let t=e.split("-");if(t.length===3)return{x:Number(t[0]),y:Number(t[1]),level:Number(t[2])}}function Gge(e){let t=e._times;if(!l(t))return;let n=e._clock,i=n.currentTime,o=n.canAnimate&&n.shouldAnimate,r=n.multiplier;if(!o&&r!==0)return;let s,a=t.indexOf(i);if(a<0)return;let c=t.get(a);return r>0?(s=Z.secondsDifference(c.stop,i),++a):(s=Z.secondsDifference(c.start,i),--a),s/=r,a>=0&&s<=5?t.get(a):void 0}function Wge(e,t,n){let i=e._times.indexOf(n.start),o=e._tileCache,r=o[i];l(r)||(r=o[i]={});let s=t.key;if(l(r[s]))return!0;let a=Kst(s),c=new nr({throttle:!1,throttleByServer:!0,type:ps.IMAGERY,priorityFunction:t.priorityFunction}),u=e._requestImageFunction(a.x,a.y,a.level,c,n);return l(u)?(r[s]={promise:u,request:c},!0):!1}var wE=vI;var Zst=[3034,3035,3042,3043,3044],$st=[4471,4559];function rh(e){if(e=y(e,y.EMPTY_OBJECT),l(e.times)&&!l(e.clock))throw new he("options.times was specified, so options.clock is required.");this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 0,this._defaultHue=void 0,this._defaultSaturation=void 0,this._defaultGamma=void 0,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 0,this._getFeatureInfoUrl=y(e.getFeatureInfoUrl,e.url);let t=Se.createIfNeeded(e.url),n=Se.createIfNeeded(this._getFeatureInfoUrl);t.setQueryParameters(rh.DefaultParameters,!0),n.setQueryParameters(rh.GetFeatureInfoDefaultParameters,!0),l(e.parameters)&&t.setQueryParameters(jge(e.parameters)),l(e.getFeatureInfoParameters)&&n.setQueryParameters(jge(e.getFeatureInfoParameters));let i=this;this._reload=void 0,l(e.times)&&(this._timeDynamicImagery=new wE({clock:e.clock,times:e.times,requestImageFunction:function(s,a,c,u,f){return qge(i,s,a,c,u,f)},reloadFunction:function(){l(i._reload)&&i._reload()}}));let o={};if(o.layers=e.layers,o.bbox="{westProjected},{southProjected},{eastProjected},{northProjected}",o.width="{width}",o.height="{height}",parseFloat(t.queryParameters.version)>=1.3){o.crs=y(e.crs,e.tilingScheme&&e.tilingScheme.projection instanceof Oi?"EPSG:3857":"CRS:84");let s=o.crs.split(":");if(s[0]==="EPSG"&&s.length===2){let a=Number(s[1]);(a>=4e3&&a<5e3&&!$st.includes(a)||Zst.includes(a))&&(o.bbox="{southProjected},{westProjected},{northProjected},{eastProjected}")}}else o.srs=y(e.srs,e.tilingScheme&&e.tilingScheme.projection instanceof Oi?"EPSG:3857":"EPSG:4326");t.setQueryParameters(o,!0),n.setQueryParameters(o,!0);let r={query_layers:e.layers,info_format:"{format}"};parseFloat(n.queryParameters.version)>=1.3?(r.i="{i}",r.j="{j}"):(r.x="{i}",r.y="{j}"),n.setQueryParameters(r,!0),this._resource=t,this._pickFeaturesResource=n,this._layers=e.layers,this._tileProvider=new cc({url:t,pickFeaturesUrl:n,tilingScheme:y(e.tilingScheme,new Xi({ellipsoid:e.ellipsoid})),rectangle:e.rectangle,tileWidth:e.tileWidth,tileHeight:e.tileHeight,minimumLevel:e.minimumLevel,maximumLevel:e.maximumLevel,subdomains:e.subdomains,tileDiscardPolicy:e.tileDiscardPolicy,credit:e.credit,getFeatureInfoFormats:y(e.getFeatureInfoFormats,rh.DefaultGetFeatureInfoFormats),enablePickFeatures:e.enablePickFeatures})}function qge(e,t,n,i,o,r){let s=l(r)?r.data:void 0,a=e._tileProvider;return l(s)&&a._resource.setQueryParameters(s),a.requestImage(t,n,i,o)}function Qst(e,t,n,i,o,r,s){let a=l(s)?s.data:void 0,c=e._tileProvider;return l(a)&&c._pickFeaturesResource.setQueryParameters(a),c.pickFeatures(t,n,i,o,r)}Object.defineProperties(rh.prototype,{url:{get:function(){return this._resource._url}},proxy:{get:function(){return this._resource.proxy}},layers:{get:function(){return this._layers}},tileWidth:{get:function(){return this._tileProvider.tileWidth}},tileHeight:{get:function(){return this._tileProvider.tileHeight}},maximumLevel:{get:function(){return this._tileProvider.maximumLevel}},minimumLevel:{get:function(){return this._tileProvider.minimumLevel}},tilingScheme:{get:function(){return this._tileProvider.tilingScheme}},rectangle:{get:function(){return this._tileProvider.rectangle}},tileDiscardPolicy:{get:function(){return this._tileProvider.tileDiscardPolicy}},errorEvent:{get:function(){return this._tileProvider.errorEvent}},credit:{get:function(){return this._tileProvider.credit}},hasAlphaChannel:{get:function(){return this._tileProvider.hasAlphaChannel}},enablePickFeatures:{get:function(){return this._tileProvider.enablePickFeatures},set:function(e){this._tileProvider.enablePickFeatures=e}},clock:{get:function(){return this._timeDynamicImagery.clock},set:function(e){this._timeDynamicImagery.clock=e}},times:{get:function(){return this._timeDynamicImagery.times},set:function(e){this._timeDynamicImagery.times=e}},getFeatureInfoUrl:{get:function(){return this._getFeatureInfoUrl}}});rh.prototype.getTileCredits=function(e,t,n){return this._tileProvider.getTileCredits(e,t,n)};rh.prototype.requestImage=function(e,t,n,i){let o,r=this._timeDynamicImagery,s;return l(r)&&(s=r.currentInterval,o=r.getFromCache(e,t,n,i)),l(o)||(o=qge(this,e,t,n,i,s)),l(o)&&l(r)&&r.checkApproachingInterval(e,t,n,i),o};rh.prototype.pickFeatures=function(e,t,n,i,o){let r=this._timeDynamicImagery,s=l(r)?r.currentInterval:void 0;return Qst(this,e,t,n,i,o,s)};rh.DefaultParameters=Object.freeze({service:"WMS",version:"1.1.1",request:"GetMap",styles:"",format:"image/jpeg"});rh.GetFeatureInfoDefaultParameters=Object.freeze({service:"WMS",version:"1.1.1",request:"GetFeatureInfo"});rh.DefaultGetFeatureInfoFormats=Object.freeze([Object.freeze(new vE("json","application/json")),Object.freeze(new vE("xml","text/xml")),Object.freeze(new vE("text","text/html"))]);function jge(e){let t={};for(let n in e)e.hasOwnProperty(n)&&(t[n.toLowerCase()]=e[n]);return t}var MU=rh;var Jst=Object.freeze({service:"WMTS",version:"1.0.0",request:"GetTile"});function wI(e){e=y(e,y.EMPTY_OBJECT),this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 0,this._defaultHue=void 0,this._defaultSaturation=void 0,this._defaultGamma=void 0,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 0;let t=Se.createIfNeeded(e.url),n=e.style,i=e.tileMatrixSetID,o=t.url,r=o.match(/{/g);if(!l(r)||r.length===1&&/{s}/.test(o))t.setQueryParameters(Jst),this._useKvp=!0;else{let h={style:n,Style:n,TileMatrixSet:i};t.setTemplateValues(h),this._useKvp=!1}this._resource=t,this._layer=e.layer,this._style=n,this._tileMatrixSetID=i,this._tileMatrixLabels=e.tileMatrixLabels,this._format=y(e.format,"image/jpeg"),this._tileDiscardPolicy=e.tileDiscardPolicy,this._tilingScheme=l(e.tilingScheme)?e.tilingScheme:new us({ellipsoid:e.ellipsoid}),this._tileWidth=y(e.tileWidth,256),this._tileHeight=y(e.tileHeight,256),this._minimumLevel=y(e.minimumLevel,0),this._maximumLevel=e.maximumLevel,this._rectangle=y(e.rectangle,this._tilingScheme.rectangle),this._dimensions=e.dimensions;let s=this;this._reload=void 0,l(e.times)&&(this._timeDynamicImagery=new wE({clock:e.clock,times:e.times,requestImageFunction:function(h,p,_,m,x){return Yge(s,h,p,_,m,x)},reloadFunction:function(){l(s._reload)&&s._reload()}}));let a=this._tilingScheme.positionToTileXY(se.southwest(this._rectangle),this._minimumLevel),c=this._tilingScheme.positionToTileXY(se.northeast(this._rectangle),this._minimumLevel),u=(Math.abs(c.x-a.x)+1)*(Math.abs(c.y-a.y)+1);this._errorEvent=new me;let f=e.credit;this._credit=typeof f=="string"?new At(f):f,this._subdomains=e.subdomains,Array.isArray(this._subdomains)?this._subdomains=this._subdomains.slice():l(this._subdomains)&&this._subdomains.length>0?this._subdomains=this._subdomains.split(""):this._subdomains=["a","b","c"]}function Yge(e,t,n,i,o,r){let s=e._tileMatrixLabels,a=l(s)?s[i]:i.toString(),c=e._subdomains,u=e._dimensions,f=l(r)?r.data:void 0,h,p;if(!e._useKvp)p={TileMatrix:a,TileRow:n.toString(),TileCol:t.toString(),s:c[(t+n+i)%c.length]},h=e._resource.getDerivedResource({request:o}),h.setTemplateValues(p),l(u)&&h.setTemplateValues(u),l(f)&&h.setTemplateValues(f);else{let _={};_.tilematrix=a,_.layer=e._layer,_.style=e._style,_.tilerow=n,_.tilecol=t,_.tilematrixset=e._tileMatrixSetID,_.format=e._format,l(u)&&(_=bt(_,u)),l(f)&&(_=bt(_,f)),p={s:c[(t+n+i)%c.length]},h=e._resource.getDerivedResource({queryParameters:_,request:o}),h.setTemplateValues(p)}return Ll.loadImage(e,h)}Object.defineProperties(wI.prototype,{url:{get:function(){return this._resource.url}},proxy:{get:function(){return this._resource.proxy}},tileWidth:{get:function(){return this._tileWidth}},tileHeight:{get:function(){return this._tileHeight}},maximumLevel:{get:function(){return this._maximumLevel}},minimumLevel:{get:function(){return this._minimumLevel}},tilingScheme:{get:function(){return this._tilingScheme}},rectangle:{get:function(){return this._rectangle}},tileDiscardPolicy:{get:function(){return this._tileDiscardPolicy}},errorEvent:{get:function(){return this._errorEvent}},format:{get:function(){return this._format}},credit:{get:function(){return this._credit}},hasAlphaChannel:{get:function(){return!0}},clock:{get:function(){return this._timeDynamicImagery.clock},set:function(e){this._timeDynamicImagery.clock=e}},times:{get:function(){return this._timeDynamicImagery.times},set:function(e){this._timeDynamicImagery.times=e}},dimensions:{get:function(){return this._dimensions},set:function(e){this._dimensions!==e&&(this._dimensions=e,l(this._reload)&&this._reload())}}});wI.prototype.getTileCredits=function(e,t,n){};wI.prototype.requestImage=function(e,t,n,i){let o,r=this._timeDynamicImagery,s;return l(r)&&(s=r.currentInterval,o=r.getFromCache(e,t,n,i)),l(o)||(o=Yge(this,e,t,n,i,s)),l(o)&&l(r)&&r.checkApproachingInterval(e,t,n,i),o};wI.prototype.pickFeatures=function(e,t,n,i,o){};var LU=wI;var eat={ARCGIS_MAPSERVER:Hy.fromUrl,BING:async(e,t)=>AU.fromUrl(e,t),GOOGLE_EARTH:async(e,t)=>{let n=t.channel;return delete t.channel,IU.fromUrl(e,n,t)},MAPBOX:(e,t)=>new PU({url:e,...t}),SINGLE_TILE:RU.fromUrl,TMS:ub.fromUrl,URL_TEMPLATE:(e,t)=>new cc({url:e,...t}),WMS:(e,t)=>new MU({url:e,...t}),WMTS:(e,t)=>new LU({url:e,...t})};function Nm(e){e=y(e,y.EMPTY_OBJECT),this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 0,this._defaultHue=void 0,this._defaultSaturation=void 0,this._defaultGamma=void 0,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 0,this._tileCredits=void 0,this._errorEvent=new me}Object.defineProperties(Nm.prototype,{rectangle:{get:function(){return this._imageryProvider.rectangle}},tileWidth:{get:function(){return this._imageryProvider.tileWidth}},tileHeight:{get:function(){return this._imageryProvider.tileHeight}},maximumLevel:{get:function(){return this._imageryProvider.maximumLevel}},minimumLevel:{get:function(){return this._imageryProvider.minimumLevel}},tilingScheme:{get:function(){return this._imageryProvider.tilingScheme}},tileDiscardPolicy:{get:function(){return this._imageryProvider.tileDiscardPolicy}},errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){return this._imageryProvider.credit}},hasAlphaChannel:{get:function(){return this._imageryProvider.hasAlphaChannel}},proxy:{get:function(){}}});Nm.fromAssetId=async function(e,t){t=y(t,y.EMPTY_OBJECT);let n=af._createEndpointResource(e,t),i=e.toString()+t.accessToken+t.server,o=Nm._endpointCache[i];l(o)||(o=n.fetchJson(),Nm._endpointCache[i]=o);let r=await o;if(r.type!=="IMAGERY")throw new re(`Cesium ion asset ${e} is not an imagery asset.`);let s,a=r.externalType;if(!l(a))s=await ub.fromUrl(new af(r,n));else{let u=eat[a];if(!l(u))throw new re(`Unrecognized Cesium ion imagery type: ${a}`);let f={...r.options},h=f.url;delete f.url,s=await u(h,f)}let c=new Nm(t);return s.errorEvent.addEventListener(function(u){u.provider=c,c._errorEvent.raiseEvent(u)}),c._tileCredits=af.getCreditsFromEndpoint(r,n),c._imageryProvider=s,c};Nm.prototype.getTileCredits=function(e,t,n){let i=this._imageryProvider.getTileCredits(e,t,n);return l(i)?this._tileCredits.concat(i):this._tileCredits};Nm.prototype.requestImage=function(e,t,n,i){return this._imageryProvider.requestImage(e,t,n,i)};Nm.prototype.pickFeatures=function(e,t,n,i,o){return this._imageryProvider.pickFeatures(e,t,n,i,o)};Nm._endpointCache={};var Gy=Nm;var tat={AERIAL:2,AERIAL_WITH_LABELS:3,ROAD:4},Wy=Object.freeze(tat);function nat(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.style,Wy.AERIAL);return Gy.fromAssetId(t)}var jy=nat;function DE(e,t,n,i,o){if(this.imageryLayer=e,this.x=t,this.y=n,this.level=i,this.request=void 0,i!==0){let r=t/2|0,s=n/2|0,a=i-1;this.parent=e.getImageryFromCache(r,s,a)}this.state=si.UNLOADED,this.imageUrl=void 0,this.image=void 0,this.texture=void 0,this.textureWebMercator=void 0,this.credits=void 0,this.referenceCount=0,!l(o)&&e.ready&&(o=e.imageryProvider.tilingScheme.tileXYToRectangle(t,n,i)),this.rectangle=o}DE.createPlaceholder=function(e){let t=new DE(e,0,0,0);return t.addReference(),t.state=si.PLACEHOLDER,t};DE.prototype.addReference=function(){++this.referenceCount};DE.prototype.releaseReference=function(){return--this.referenceCount,this.referenceCount===0?(this.imageryLayer.removeImageryFromCache(this),l(this.parent)&&this.parent.releaseReference(),l(this.image)&&l(this.image.destroy)&&this.image.destroy(),l(this.texture)&&this.texture.destroy(),l(this.textureWebMercator)&&this.texture!==this.textureWebMercator&&this.textureWebMercator.destroy(),ue(this),0):this.referenceCount};DE.prototype.processStateMachine=function(e,t,n){this.state===si.UNLOADED&&!n&&(this.state=si.TRANSITIONING,this.imageryLayer._requestImagery(this)),this.state===si.RECEIVED&&(this.state=si.TRANSITIONING,this.imageryLayer._createTexture(e.context,this));let i=this.state===si.READY&&t&&!this.texture;(this.state===si.TEXTURE_LOADED||i)&&(this.state=si.TRANSITIONING,this.imageryLayer._reprojectTexture(e,this,t))};var DI=DE;function FY(e,t,n){this.readyImagery=void 0,this.loadingImagery=e,this.textureCoordinateRectangle=t,this.textureTranslationAndScale=void 0,this.useWebMercatorT=n}FY.prototype.freeResources=function(){l(this.readyImagery)&&this.readyImagery.releaseReference(),l(this.loadingImagery)&&this.loadingImagery.releaseReference()};FY.prototype.processStateMachine=function(e,t,n){let i=this.loadingImagery,o=i.imageryLayer;if(i.processStateMachine(t,!this.useWebMercatorT,n),i.state===si.READY)return l(this.readyImagery)&&this.readyImagery.releaseReference(),this.readyImagery=this.loadingImagery,this.loadingImagery=void 0,this.textureTranslationAndScale=o._calculateTextureTranslationAndScale(e,this),!0;let r=i.parent,s;for(;l(r)&&(r.state!==si.READY||!this.useWebMercatorT&&!l(r.texture));)r.state!==si.FAILED&&r.state!==si.INVALID&&(s=s||r),r=r.parent;return this.readyImagery!==r&&(l(this.readyImagery)&&this.readyImagery.releaseReference(),this.readyImagery=r,l(r)&&(r.addReference(),this.textureTranslationAndScale=o._calculateTextureTranslationAndScale(e,this))),i.state===si.FAILED||i.state===si.INVALID?l(s)?(s.processStateMachine(t,!this.useWebMercatorT,n),!1):!0:!1};var II=FY;function pi(e,t){this._imageryProvider=e,this._readyEvent=new me,this._errorEvent=new me,t=y(t,y.EMPTY_OBJECT),e=y(e,y.EMPTY_OBJECT),this.alpha=y(t.alpha,y(e._defaultAlpha,1)),this.nightAlpha=y(t.nightAlpha,y(e._defaultNightAlpha,1)),this.dayAlpha=y(t.dayAlpha,y(e._defaultDayAlpha,1)),this.brightness=y(t.brightness,y(e._defaultBrightness,pi.DEFAULT_BRIGHTNESS)),this.contrast=y(t.contrast,y(e._defaultContrast,pi.DEFAULT_CONTRAST)),this.hue=y(t.hue,y(e._defaultHue,pi.DEFAULT_HUE)),this.saturation=y(t.saturation,y(e._defaultSaturation,pi.DEFAULT_SATURATION)),this.gamma=y(t.gamma,y(e._defaultGamma,pi.DEFAULT_GAMMA)),this.splitDirection=y(t.splitDirection,pi.DEFAULT_SPLIT),this.minificationFilter=y(t.minificationFilter,y(e._defaultMinificationFilter,pi.DEFAULT_MINIFICATION_FILTER)),this.magnificationFilter=y(t.magnificationFilter,y(e._defaultMagnificationFilter,pi.DEFAULT_MAGNIFICATION_FILTER)),this.show=y(t.show,!0),this._minimumTerrainLevel=t.minimumTerrainLevel,this._maximumTerrainLevel=t.maximumTerrainLevel,this._rectangle=y(t.rectangle,se.MAX_VALUE),this._maximumAnisotropy=t.maximumAnisotropy,this._imageryCache={},this._skeletonPlaceholder=new II(DI.createPlaceholder(this)),this._show=!0,this._layerIndex=-1,this._isBaseLayer=!1,this._requestImageError=void 0,this._reprojectComputeCommands=[],this.cutoutRectangle=t.cutoutRectangle,this.colorToAlpha=t.colorToAlpha,this.colorToAlphaThreshold=y(t.colorToAlphaThreshold,pi.DEFAULT_APPLY_COLOR_TO_ALPHA_THRESHOLD)}Object.defineProperties(pi.prototype,{imageryProvider:{get:function(){return this._imageryProvider}},ready:{get:function(){return l(this._imageryProvider)}},errorEvent:{get:function(){return this._errorEvent}},readyEvent:{get:function(){return this._readyEvent}},rectangle:{get:function(){return this._rectangle}}});pi.DEFAULT_BRIGHTNESS=1;pi.DEFAULT_CONTRAST=1;pi.DEFAULT_HUE=0;pi.DEFAULT_SATURATION=1;pi.DEFAULT_GAMMA=1;pi.DEFAULT_SPLIT=Gr.NONE;pi.DEFAULT_MINIFICATION_FILTER=Zt.LINEAR;pi.DEFAULT_MAGNIFICATION_FILTER=di.LINEAR;pi.DEFAULT_APPLY_COLOR_TO_ALPHA_THRESHOLD=.004;pi.fromProviderAsync=function(e,t){let n=new pi(void 0,t);return aat(n,Promise.resolve(e)),n};pi.fromWorldImagery=function(e){return e=y(e,y.EMPTY_OBJECT),pi.fromProviderAsync(jy({style:e.style}),e)};pi.prototype.isBaseLayer=function(){return this._isBaseLayer};pi.prototype.isDestroyed=function(){return!1};pi.prototype.destroy=function(){return ue(this)};var Zge=new se,Xge=new se,BY=new se,$ge=new se;pi.prototype.getImageryRectangle=function(){let e=this._imageryProvider,t=this._rectangle;return se.intersection(e.rectangle,t)};pi.prototype._createTileImagerySkeletons=function(e,t,n){let i=e.data;if(!l(t)||l(this._minimumTerrainLevel)&&e.level<this._minimumTerrainLevel||l(this._maximumTerrainLevel)&&e.level>this._maximumTerrainLevel)return!1;l(n)||(n=i.imagery.length);let o=this._imageryProvider;if(!this.ready)return this._skeletonPlaceholder.loadingImagery.addReference(),i.imagery.splice(n,0,this._skeletonPlaceholder),!0;let r=o.tilingScheme.projection instanceof Oi&&e.rectangle.north<Oi.MaximumLatitude&&e.rectangle.south>-Oi.MaximumLatitude,s=se.intersection(o.rectangle,this._rectangle,Zge),a=se.intersection(e.rectangle,s,Xge);if(!l(a)){if(!this.isBaseLayer())return!1;let w=s,I=e.rectangle;a=Xge,I.south>=w.north?a.north=a.south=w.north:I.north<=w.south?a.north=a.south=w.south:(a.south=Math.max(I.south,w.south),a.north=Math.min(I.north,w.north)),I.west>=w.east?a.west=a.east=w.east:I.east<=w.west?a.west=a.east=w.west:(a.west=Math.max(I.west,w.west),a.east=Math.min(I.east,w.east))}let c=0;a.south>0?c=a.south:a.north<0&&(c=a.north);let f=1*t.getLevelMaximumGeometricError(e.level),h=rat(this,f,c);h=Math.max(0,h);let p=o.maximumLevel;if(h>p&&(h=p),l(o.minimumLevel)){let w=o.minimumLevel;h<w&&(h=w)}let _=o.tilingScheme,m=_.positionToTileXY(se.northwest(a),h),x=_.positionToTileXY(se.southeast(a),h),b=e.rectangle.width/512,T=e.rectangle.height/512,C=_.tileXYToRectangle(m.x,m.y,h);Math.abs(C.south-e.rectangle.north)<T&&m.y<x.y&&++m.y,Math.abs(C.east-e.rectangle.west)<b&&m.x<x.x&&++m.x;let A=_.tileXYToRectangle(x.x,x.y,h);Math.abs(A.north-e.rectangle.south)<T&&x.y>m.y&&--x.y,Math.abs(A.west-e.rectangle.east)<b&&x.x>m.x&&--x.x;let S=se.clone(e.rectangle,$ge),v=_.tileXYToRectangle(m.x,m.y,h),D=se.intersection(v,s,BY),O;r?(_.rectangleToNativeRectangle(S,S),_.rectangleToNativeRectangle(v,v),_.rectangleToNativeRectangle(D,D),_.rectangleToNativeRectangle(s,s),O=_.tileXYToNativeRectangle.bind(_),b=S.width/512,T=S.height/512):O=_.tileXYToRectangle.bind(_);let R,M=0,L=1,g;!this.isBaseLayer()&&Math.abs(D.west-S.west)>=b&&(M=Math.min(1,(D.west-S.west)/S.width)),!this.isBaseLayer()&&Math.abs(D.north-S.north)>=T&&(L=Math.max(0,(D.north-S.south)/S.height));let E=L;for(let w=m.x;w<=x.x;w++)if(R=M,v=O(w,m.y,h),D=se.simpleIntersection(v,s,BY),!!l(D)){M=Math.min(1,(D.east-S.west)/S.width),w===x.x&&(this.isBaseLayer()||Math.abs(D.east-S.east)<b)&&(M=1),L=E;for(let I=m.y;I<=x.y;I++){if(g=L,v=O(w,I,h),D=se.simpleIntersection(v,s,BY),!l(D))continue;L=Math.max(0,(D.south-S.south)/S.height),I===x.y&&(this.isBaseLayer()||Math.abs(D.south-S.south)<T)&&(L=0);let N=new oe(R,L,M,g),B=this.getImageryFromCache(w,I,h);i.imagery.splice(n,0,new II(B,N,r)),++n}}return!0};pi.prototype._calculateTextureTranslationAndScale=function(e,t){let n=t.readyImagery.rectangle,i=e.rectangle;if(t.useWebMercatorT){let c=t.readyImagery.imageryLayer.imageryProvider.tilingScheme;n=c.rectangleToNativeRectangle(n,Zge),i=c.rectangleToNativeRectangle(i,$ge)}let o=i.width,r=i.height,s=o/n.width,a=r/n.height;return new oe(s*(i.west-n.west)/o,a*(i.south-n.south)/r,s,a)};pi.prototype._requestImagery=function(e){let t=this._imageryProvider,n=this;function i(s){if(!l(s))return o();e.image=s,e.state=si.RECEIVED,e.request=void 0,Io.reportSuccess(n._requestImageError)}function o(s){if(e.request.state===Kn.CANCELLED){e.state=si.UNLOADED,e.request=void 0;return}e.state=si.FAILED,e.request=void 0;let a=`Failed to obtain image tile X: ${e.x} Y: ${e.y} Level: ${e.level}.`;n._requestImageError=Io.reportError(n._requestImageError,t,t.errorEvent,a,e.x,e.y,e.level,s),n._requestImageError.retry&&r()}function r(){let s=new nr({throttle:!1,throttleByServer:!0,type:ps.IMAGERY});e.request=s,e.state=si.TRANSITIONING;let a=t.requestImage(e.x,e.y,e.level,s);if(!l(a)){e.state=si.UNLOADED,e.request=void 0;return}l(t.getTileCredits)&&(e.credits=t.getTileCredits(e.x,e.y,e.level)),a.then(function(c){i(c)}).catch(function(c){o(c)})}r()};pi.prototype._createTextureWebGL=function(e,t){let n=new $t({minificationFilter:this.minificationFilter,magnificationFilter:this.magnificationFilter}),i=t.image;return l(i.internalFormat)?new Ot({context:e,pixelFormat:i.internalFormat,width:i.width,height:i.height,source:{arrayBufferView:i.bufferView},sampler:n}):new Ot({context:e,source:i,pixelFormat:this._imageryProvider.hasAlphaChannel?tt.RGBA:tt.RGB,sampler:n})};pi.prototype._createTexture=function(e,t){let n=this._imageryProvider,i=t.image;if(l(n.tileDiscardPolicy)){let r=n.tileDiscardPolicy;if(l(r)){if(!r.isReady()){t.state=si.RECEIVED;return}if(r.shouldDiscardImage(i)){t.state=si.INVALID;return}}}let o=this._createTextureWebGL(e,t);n.tilingScheme.projection instanceof Oi?t.textureWebMercator=o:t.texture=o,t.image=void 0,t.state=si.TEXTURE_LOADED};function Kge(e,t,n){return`${e}:${t}:${n}`}pi.prototype._finalizeReprojectTexture=function(e,t){let n=this.minificationFilter,i=this.magnificationFilter;if(n===Zt.LINEAR&&i===di.LINEAR&&!tt.isCompressedFormat(t.pixelFormat)&&P.isPowerOfTwo(t.width)&&P.isPowerOfTwo(t.height)){n=Zt.LINEAR_MIPMAP_LINEAR;let r=Bt.maximumTextureFilterAnisotropy,s=Math.min(r,y(this._maximumAnisotropy,r)),a=Kge(n,i,s),c=e.cache.imageryLayerMipmapSamplers;l(c)||(c={},e.cache.imageryLayerMipmapSamplers=c);let u=c[a];l(u)||(u=c[a]=new $t({wrapS:An.CLAMP_TO_EDGE,wrapT:An.CLAMP_TO_EDGE,minificationFilter:n,magnificationFilter:i,maximumAnisotropy:s})),t.generateMipmap(sp.NICEST),t.sampler=u}else{let r=Kge(n,i,0),s=e.cache.imageryLayerNonMipmapSamplers;l(s)||(s={},e.cache.imageryLayerNonMipmapSamplers=s);let a=s[r];l(a)||(a=s[r]=new $t({wrapS:An.CLAMP_TO_EDGE,wrapT:An.CLAMP_TO_EDGE,minificationFilter:n,magnificationFilter:i})),t.sampler=a}};pi.prototype._reprojectTexture=function(e,t,n){let i=t.textureWebMercator||t.texture,o=t.rectangle,r=e.context;if(n=y(n,!0),n&&!(this._imageryProvider.tilingScheme.projection instanceof Ii)&&o.width/i.width>1e-5){let s=this;t.addReference();let a=new al({persists:!0,owner:this,preExecute:function(c){oat(c,r,i,t.rectangle)},postExecute:function(c){t.texture=c,s._finalizeReprojectTexture(r,c),t.state=si.READY,t.releaseReference()},canceled:function(){t.state=si.TEXTURE_LOADED,t.releaseReference()}});this._reprojectComputeCommands.push(a)}else n&&(t.texture=i),this._finalizeReprojectTexture(r,i),t.state=si.READY};pi.prototype.queueReprojectionCommands=function(e){let t=this._reprojectComputeCommands,n=t.length;for(let i=0;i<n;++i)e.commandList.push(t[i]);t.length=0};pi.prototype.cancelReprojections=function(){this._reprojectComputeCommands.forEach(function(e){l(e.canceled)&&e.canceled()}),this._reprojectComputeCommands.length=0};pi.prototype.getImageryFromCache=function(e,t,n,i){let o=Qge(e,t,n),r=this._imageryCache[o];return l(r)||(r=new DI(this,e,t,n,i),this._imageryCache[o]=r),r.addReference(),r};pi.prototype.removeImageryFromCache=function(e){let t=Qge(e.x,e.y,e.level);delete this._imageryCache[t]};function Qge(e,t,n){return JSON.stringify([e,t,n])}var NU={u_textureDimensions:function(){return this.textureDimensions},u_texture:function(){return this.texture},textureDimensions:new U,texture:void 0},iat=Ht.supportsTypedArrays()?new Float32Array(2*64):void 0;function oat(e,t,n,i){let o=t.cache.imageryLayer_reproject;if(!l(o)){o=t.cache.imageryLayer_reproject={vertexArray:void 0,shaderProgram:void 0,sampler:void 0,destroy:function(){l(this.framebuffer)&&this.framebuffer.destroy(),l(this.vertexArray)&&this.vertexArray.destroy(),l(this.shaderProgram)&&this.shaderProgram.destroy()}};let b=new Float32Array(2*64*2),T=0;for(let D=0;D<64;++D){let O=D/63;b[T++]=0,b[T++]=O,b[T++]=1,b[T++]=O}let C={position:0,webMercatorT:1},A=ls.getRegularGridIndices(2,64),S=yt.createIndexBuffer({context:t,typedArray:A,usage:Fe.STATIC_DRAW,indexDatatype:Ne.UNSIGNED_SHORT});o.vertexArray=new ti({context:t,attributes:[{index:C.position,vertexBuffer:yt.createVertexBuffer({context:t,typedArray:b,usage:Fe.STATIC_DRAW}),componentsPerAttribute:2},{index:C.webMercatorT,vertexBuffer:yt.createVertexBuffer({context:t,sizeInBytes:64*2*4,usage:Fe.STREAM_DRAW}),componentsPerAttribute:1}],indexBuffer:S});let v=new Ue({sources:[pL]});o.shaderProgram=en.fromCache({context:t,vertexShaderSource:v,fragmentShaderSource:mL,attributeLocations:C}),o.sampler=new $t({wrapS:An.CLAMP_TO_EDGE,wrapT:An.CLAMP_TO_EDGE,minificationFilter:Zt.LINEAR,magnificationFilter:di.LINEAR})}n.sampler=o.sampler;let r=n.width,s=n.height;NU.textureDimensions.x=r,NU.textureDimensions.y=s,NU.texture=n;let a=Math.sin(i.south),c=.5*Math.log((1+a)/(1-a));a=Math.sin(i.north);let f=1/(.5*Math.log((1+a)/(1-a))-c),h=new Ot({context:t,width:r,height:s,pixelFormat:n.pixelFormat,pixelDatatype:n.pixelDatatype,preMultiplyAlpha:n.preMultiplyAlpha});P.isPowerOfTwo(r)&&P.isPowerOfTwo(s)&&h.generateMipmap(sp.NICEST);let p=i.south,_=i.north,m=iat,x=0;for(let b=0;b<64;++b){let T=b/63,C=P.lerp(p,_,T);a=Math.sin(C);let S=(.5*Math.log((1+a)/(1-a))-c)*f;m[x++]=S,m[x++]=S}o.vertexArray.getAttribute(1).vertexBuffer.copyFromArrayView(m),e.shaderProgram=o.shaderProgram,e.outputTexture=h,e.uniformMap=NU,e.vertexArray=o.vertexArray}function rat(e,t,n){let i=e._imageryProvider,o=i.tilingScheme,r=o.ellipsoid,s=e._imageryProvider.tilingScheme.projection instanceof Ii?1:Math.cos(n),a=o.rectangle,u=r.maximumRadius*a.width*s/(i.tileWidth*o.getNumberOfXTilesAtLevel(0))/t,f=Math.log(u)/Math.log(2);return Math.round(f)|0}function sat(e,t){e.numberOfListeners>0?e.raiseEvent(t):console.error(t)}async function aat(e,t){let n;try{if(n=await Promise.resolve(t),e.isDestroyed())return;e._imageryProvider=n,e._readyEvent.raiseEvent(n)}catch(i){sat(e._errorEvent,i)}}var lc=pi;var cat={WEST:0,NORTH:1,EAST:2,SOUTH:3,NORTHWEST:4,NORTHEAST:5,SOUTHWEST:6,SOUTHEAST:7},gn=cat;var Jge={NONE:0,CULLED:1,RENDERED:2,REFINED:3,RENDERED_AND_KICKED:6,REFINED_AND_KICKED:7,CULLED_BUT_NEEDED:9,wasKicked:function(e){return e>=Jge.RENDERED_AND_KICKED},originalResult:function(e){return e&3},kick:function(e){return e|4}},qn=Jge;function PE(e){this.tile=e,this.frameLastUpdated=void 0,this.westMeshes=[],this.westTiles=[],this.southMeshes=[],this.southTiles=[],this.eastMeshes=[],this.eastTiles=[],this.northMeshes=[],this.northTiles=[],this.southwestMesh=void 0,this.southwestTile=void 0,this.southeastMesh=void 0,this.southeastTile=void 0,this.northwestMesh=void 0,this.northwestTile=void 0,this.northeastMesh=void 0,this.northeastTile=void 0,this.changedThisFrame=!0,this.visitedFrame=void 0,this.enqueuedFrame=void 0,this.mesh=void 0,this.vertexArray=void 0,this.waterMaskTexture=void 0,this.waterMaskTranslationAndScale=new oe}PE.prototype.update=function(e,t,n){this.changedThisFrame&&(s_e(e,t,this.tile,n),this.changedThisFrame=!1)};PE.prototype.destroy=function(e){this._destroyVertexArray(e),l(this.waterMaskTexture)&&(--this.waterMaskTexture.referenceCount,this.waterMaskTexture.referenceCount===0&&this.waterMaskTexture.destroy(),this.waterMaskTexture=void 0)};PE.prototype._destroyVertexArray=function(e){l(this.vertexArray)&&(l(e)?e.push(this.vertexArray):oh._freeVertexArray(this.vertexArray),this.vertexArray=void 0)};var lat=new fx;PE.updateFillTiles=function(e,t,n,i){let o=e._quadtree,r=o._levelZeroTiles,s=o._lastSelectionFrameNumber,a=lat;a.clear();for(let u=0;u<t.length;++u){let f=t[u];l(f.data.vertexArray)&&a.enqueue(t[u])}let c=a.dequeue();for(;c!==void 0;){let u=c.findTileToWest(r),f=c.findTileToSouth(r),h=c.findTileToEast(r),p=c.findTileToNorth(r);ws(e,n,c,u,s,gn.EAST,!1,a,i),ws(e,n,c,f,s,gn.NORTH,!1,a,i),ws(e,n,c,h,s,gn.WEST,!1,a,i),ws(e,n,c,p,s,gn.SOUTH,!1,a,i);let _=u.findTileToNorth(r),m=u.findTileToSouth(r),x=h.findTileToNorth(r),b=h.findTileToSouth(r);ws(e,n,c,_,s,gn.SOUTHEAST,!1,a,i),ws(e,n,c,x,s,gn.SOUTHWEST,!1,a,i),ws(e,n,c,m,s,gn.NORTHEAST,!1,a,i),ws(e,n,c,b,s,gn.NORTHWEST,!1,a,i),c=a.dequeue()}};function ws(e,t,n,i,o,r,s,a,c){if(i===void 0)return;let u=i;for(;u&&(u._lastSelectionResultFrame!==o||qn.wasKicked(u._lastSelectionResult)||qn.originalResult(u._lastSelectionResult)===qn.CULLED);){if(s)return;let f=u.parent;if(r>=gn.NORTHWEST&&f!==void 0)switch(r){case gn.NORTHWEST:u=u===f.northwestChild?f:void 0;break;case gn.NORTHEAST:u=u===f.northeastChild?f:void 0;break;case gn.SOUTHWEST:u=u===f.southwestChild?f:void 0;break;case gn.SOUTHEAST:u=u===f.southeastChild?f:void 0;break}else u=f}if(u!==void 0){if(u._lastSelectionResult===qn.RENDERED){if(l(u.data.vertexArray))return;uat(e,t,n,u,r,o,a,c);return}if(qn.originalResult(i._lastSelectionResult)!==qn.CULLED)switch(r){case gn.WEST:ws(e,t,n,i.northwestChild,o,r,!0,a,c),ws(e,t,n,i.southwestChild,o,r,!0,a,c);break;case gn.EAST:ws(e,t,n,i.southeastChild,o,r,!0,a,c),ws(e,t,n,i.northeastChild,o,r,!0,a,c);break;case gn.SOUTH:ws(e,t,n,i.southwestChild,o,r,!0,a,c),ws(e,t,n,i.southeastChild,o,r,!0,a,c);break;case gn.NORTH:ws(e,t,n,i.northeastChild,o,r,!0,a,c),ws(e,t,n,i.northwestChild,o,r,!0,a,c);break;case gn.NORTHWEST:ws(e,t,n,i.northwestChild,o,r,!0,a,c);break;case gn.NORTHEAST:ws(e,t,n,i.northeastChild,o,r,!0,a,c);break;case gn.SOUTHWEST:ws(e,t,n,i.southwestChild,o,r,!0,a,c);break;case gn.SOUTHEAST:ws(e,t,n,i.southeastChild,o,r,!0,a,c);break;default:throw new he("Invalid edge")}}}function uat(e,t,n,i,o,r,s,a){let c=i.data;if(c.fill===void 0)c.fill=new PE(i);else if(c.fill.visitedFrame===r)return;c.fill.enqueuedFrame!==r&&(c.fill.enqueuedFrame=r,c.fill.changedThisFrame=!1,s.enqueue(i)),fat(e,t,n,i,o,a)}function fat(e,t,n,i,o,r){let s=i.data.fill,a,c=n.data.fill;l(c)?(c.visitedFrame=t.frameNumber,c.changedThisFrame&&(s_e(e,t,n,r),c.changedThisFrame=!1),a=n.data.fill.mesh):a=n.data.mesh;let u,f;switch(o){case gn.WEST:u=s.westMeshes,f=s.westTiles;break;case gn.SOUTH:u=s.southMeshes,f=s.southTiles;break;case gn.EAST:u=s.eastMeshes,f=s.eastTiles;break;case gn.NORTH:u=s.northMeshes,f=s.northTiles;break;case gn.NORTHWEST:s.changedThisFrame=s.changedThisFrame||s.northwestMesh!==a,s.northwestMesh=a,s.northwestTile=n;return;case gn.NORTHEAST:s.changedThisFrame=s.changedThisFrame||s.northeastMesh!==a,s.northeastMesh=a,s.northeastTile=n;return;case gn.SOUTHWEST:s.changedThisFrame=s.changedThisFrame||s.southwestMesh!==a,s.southwestMesh=a,s.southwestTile=n;return;case gn.SOUTHEAST:s.changedThisFrame=s.changedThisFrame||s.southeastMesh!==a,s.southeastMesh=a,s.southeastTile=n;return}if(n.level<=i.level){s.changedThisFrame=s.changedThisFrame||u[0]!==a||u.length!==1,u[0]=a,f[0]=n,u.length=1,f.length=1;return}let h,p,_,m,x=n.rectangle,b,T=i.rectangle;switch(o){case gn.WEST:for(b=(T.north-T.south)*P.EPSILON5,h=0;h<f.length&&(_=f[h],m=_.rectangle,!P.greaterThan(x.north,m.south,b));++h);for(p=h;p<f.length&&(_=f[p],m=_.rectangle,!P.greaterThanOrEquals(x.south,m.north,b));++p);break;case gn.SOUTH:for(b=(T.east-T.west)*P.EPSILON5,h=0;h<f.length&&(_=f[h],m=_.rectangle,!P.lessThan(x.west,m.east,b));++h);for(p=h;p<f.length&&(_=f[p],m=_.rectangle,!P.lessThanOrEquals(x.east,m.west,b));++p);break;case gn.EAST:for(b=(T.north-T.south)*P.EPSILON5,h=0;h<f.length&&(_=f[h],m=_.rectangle,!P.lessThan(x.south,m.north,b));++h);for(p=h;p<f.length&&(_=f[p],m=_.rectangle,!P.lessThanOrEquals(x.north,m.south,b));++p);break;case gn.NORTH:for(b=(T.east-T.west)*P.EPSILON5,h=0;h<f.length&&(_=f[h],m=_.rectangle,!P.greaterThan(x.east,m.west,b));++h);for(p=h;p<f.length&&(_=f[p],m=_.rectangle,!P.greaterThanOrEquals(x.west,m.east,b));++p);break}p-h===1?(s.changedThisFrame=s.changedThisFrame||u[h]!==a,u[h]=a,f[h]=n):(s.changedThisFrame=!0,u.splice(h,p-h,a),f.splice(h,p-h,n))}var db=new fe,dat=new fe,IE=new d,zY=new d,kY=new U,VY=new U,wu=new U;function HU(){this.height=0,this.encodedNormal=new U}function FU(e,t,n,i,o,r,s,a,c){if(l(o))return o;let u;if(l(r)&&l(s))u=(r.height+s.height)*.5;else if(l(r))u=r.height;else if(l(s))u=s.height;else if(l(a))u=a.height;else{let h=e.tile.data.tileBoundingRegion,p=0,_=0;l(h)&&(p=h.minimumHeight,_=h.maximumHeight),u=(p+_)*.5}return a_e(e,t,n,i,u,c),c}var hat={minimumHeight:0,maximumHeight:0},mat=new d,e_e=new HU,t_e=new HU,n_e=new HU,i_e=new HU,pat=typeof Uint8Array<"u"?new Uint8Array(9*9):void 0,gat={tilingScheme:void 0,x:0,y:0,level:0,exaggeration:1,exaggerationRelativeHeight:0};function s_e(e,t,n,i){oh.initialize(n,e.terrainProvider,e._imageryLayers);let o=n.data,r=o.fill,s=n.rectangle,a=t.verticalExaggeration,c=t.verticalExaggerationRelativeHeight,u=a!==1,f=n.tilingScheme.ellipsoid,h=kU(r,f,0,1,r.northwestTile,r.northwestMesh,r.northTiles,r.northMeshes,r.westTiles,r.westMeshes,n_e),p=kU(r,f,0,0,r.southwestTile,r.southwestMesh,r.westTiles,r.westMeshes,r.southTiles,r.southMeshes,e_e),_=kU(r,f,1,0,r.southeastTile,r.southeastMesh,r.southTiles,r.southMeshes,r.eastTiles,r.eastMeshes,t_e),m=kU(r,f,1,1,r.northeastTile,r.northeastMesh,r.eastTiles,r.eastMeshes,r.northTiles,r.northMeshes,i_e);h=FU(r,f,0,1,h,p,m,_,n_e),p=FU(r,f,0,0,p,h,_,m,e_e),_=FU(r,f,1,1,_,p,m,h,t_e),m=FU(r,f,1,1,m,_,h,p,i_e);let x=p.height,b=_.height,T=h.height,C=m.height,A=Math.min(x,b,T,C),S=Math.max(x,b,T,C),v=(A+S)*.5,D,O,R=e.getLevelMaximumGeometricError(n.level),M=f.maximumRadius-R,L=Math.acos(M/f.maximumRadius)*4;if(L*=1.5,s.width>L&&S-A<=R){let w=new ac({width:9,height:9,buffer:pat,structure:{heightOffset:S}}),I=gat;I.tilingScheme=n.tilingScheme,I.x=n.x,I.y=n.y,I.level=n.level,I.exaggeration=a,I.exaggerationRelativeHeight=c,r.mesh=w._createMeshSync(I)}else{let w=u,I=se.center(s,dat);I.height=v;let N=f.cartographicToCartesian(I,mat),B=new Kc(N,void 0,void 0,void 0,void 0,!0,!0,w,a,c),H=5,V;for(V=r.westMeshes,D=0,O=V.length;D<O;++D)H+=V[D].eastIndicesNorthToSouth.length;for(V=r.southMeshes,D=0,O=V.length;D<O;++D)H+=V[D].northIndicesWestToEast.length;for(V=r.eastMeshes,D=0,O=V.length;D<O;++D)H+=V[D].westIndicesSouthToNorth.length;for(V=r.northMeshes,D=0,O=V.length;D<O;++D)H+=V[D].southIndicesEastToWest.length;let G=hat;G.minimumHeight=A,G.maximumHeight=S;let k=B.stride,W=new Float32Array(H*k),Y=0,J=Y;Y=BU(f,s,B,W,Y,0,1,h.height,h.encodedNormal,1,G),Y=UU(r,f,B,W,Y,r.westTiles,r.westMeshes,gn.EAST,G);let j=Y;Y=BU(f,s,B,W,Y,0,0,p.height,p.encodedNormal,0,G),Y=UU(r,f,B,W,Y,r.southTiles,r.southMeshes,gn.NORTH,G);let K=Y;Y=BU(f,s,B,W,Y,1,0,_.height,_.encodedNormal,0,G),Y=UU(r,f,B,W,Y,r.eastTiles,r.eastMeshes,gn.WEST,G);let Q=Y;Y=BU(f,s,B,W,Y,1,1,m.height,m.encodedNormal,1,G),Y=UU(r,f,B,W,Y,r.northTiles,r.northMeshes,gn.SOUTH,G),A=G.minimumHeight,S=G.maximumHeight;let de=wn.fromRectangle(s,A,S,n.tilingScheme.ellipsoid),ye=Oi.geodeticLatitudeToMercatorAngle(s.south),ce=1/(Oi.geodeticLatitudeToMercatorAngle(s.north)-ye),ge=(Oi.geodeticLatitudeToMercatorAngle(I.latitude)-ye)*ce,xe=f.geodeticSurfaceNormalCartographic(db,zY),De=Ln.octEncode(xe,kY),Ae=Y;B.encode(W,Y*k,de.center,U.fromElements(.5,.5,wu),v,De,ge,xe),++Y;let ke=Y,ze=ke<256?1:2,et=(ke-1)*3,St=et*ze,mt=(W.length-ke*k)*Float32Array.BYTES_PER_ELEMENT,Be;if(mt>=St){let Te=ke*k*Float32Array.BYTES_PER_ELEMENT;Be=ke<256?new Uint8Array(W.buffer,Te,et):new Uint16Array(W.buffer,Te,et)}else Be=ke<256?new Uint8Array(et):new Uint16Array(et);W=new Float32Array(W.buffer,0,ke*k);let Yt=0;for(D=0;D<ke-2;++D)Be[Yt++]=Ae,Be[Yt++]=D,Be[Yt++]=D+1;Be[Yt++]=Ae,Be[Yt++]=D,Be[Yt++]=0;let Ct=[];for(D=j;D>=J;--D)Ct.push(D);let ut=[];for(D=K;D>=j;--D)ut.push(D);let Jt=[];for(D=Q;D>=K;--D)Jt.push(D);let Ce=[];for(Ce.push(0),D=Ae-1;D>=Q;--D)Ce.push(D);r.mesh=new ih(B.center,W,Be,et,ke,A,S,ae.fromOrientedBoundingBox(de),Aat(e,de.center,s,A,S),B.stride,de,B,Ct,ut,Jt,Ce)}let g=t.context;r._destroyVertexArray(i),r.vertexArray=oh._createVertexArrayForMesh(g,r.mesh),o.processImagery(n,e.terrainProvider,t,!0);let E=r.waterMaskTexture;if(r.waterMaskTexture=void 0,e.terrainProvider.hasWaterMask){let w=o._findAncestorTileWithTerrainData(n);l(w)&&l(w.data.waterMaskTexture)&&(r.waterMaskTexture=w.data.waterMaskTexture,++r.waterMaskTexture.referenceCount,o._computeWaterMaskTranslationAndScale(n,w,r.waterMaskTranslationAndScale))}l(E)&&(--E.referenceCount,E.referenceCount===0&&E.destroy())}function BU(e,t,n,i,o,r,s,a,c,u,f){let h=db;h.longitude=P.lerp(t.west,t.east,r),h.latitude=P.lerp(t.south,t.north,s),h.height=a;let p=e.cartographicToCartesian(h,IE),_;n.hasGeodeticSurfaceNormals&&(_=e.geodeticSurfaceNormal(p,zY));let m=VY;return m.x=r,m.y=s,n.encode(i,o*n.stride,p,m,a,c,u,_),f.minimumHeight=Math.min(f.minimumHeight,a),f.maximumHeight=Math.max(f.maximumHeight,a),o+1}var zU=new se;function PI(e,t,n,i){let o=e.rectangle,r=t.rectangle;t.x===0&&n.x===1&&e.x===e.tilingScheme.getNumberOfXTilesAtLevel(e.level)-1?(o=se.clone(e.rectangle,zU),o.west-=P.TWO_PI,o.east-=P.TWO_PI):e.x===0&&n.x===0&&t.x===t.tilingScheme.getNumberOfXTilesAtLevel(t.level)-1&&(o=se.clone(e.rectangle,zU),o.west+=P.TWO_PI,o.east+=P.TWO_PI);let s=o.east-o.west,a=(r.west-o.west)/s,c=(r.east-o.west)/s,u=o.north-o.south,f=(r.south-o.south)/u,h=(r.north-o.south)/u,p=(n.x-a)/(c-a),_=(n.y-f)/(h-f);return Math.abs(p)<Math.EPSILON5?p=0:Math.abs(p-1)<Math.EPSILON5&&(p=1),Math.abs(_)<Math.EPSILON5?_=0:Math.abs(_-1)<Math.EPSILON5&&(_=1),i.x=p,i.y=_,i}var _at=new U;function UY(e,t,n,i,o){let r=e.encoding,s=e.vertices;if(o.height=r.decodeHeight(s,t),r.hasVertexNormals)r.getOctEncodedNormal(s,t,o.encodedNormal);else{let a=o.encodedNormal;a.x=0,a.y=0}}var yat=new U,xat=new d;function bat(e,t,n,i,o,r,s,a,c,u){let f=i.encoding,h=i.vertices,p=PI(t,n,f.decodeTextureCoordinates(h,o,wu),wu),_=PI(t,n,f.decodeTextureCoordinates(h,r,VY),VY),m;c?m=(s-p.x)/(_.x-p.x):m=(a-p.y)/(_.y-p.y);let x=f.decodeHeight(h,o),b=f.decodeHeight(h,r),T=n.rectangle;db.longitude=P.lerp(T.west,T.east,s),db.latitude=P.lerp(T.south,T.north,a),u.height=db.height=P.lerp(x,b,m);let C;if(f.hasVertexNormals){let A=f.getOctEncodedNormal(h,o,_at),S=f.getOctEncodedNormal(h,r,yat),v=Ln.octDecode(A.x,A.y,IE),D=Ln.octDecode(S.x,S.y,xat);C=d.lerp(v,D,m,IE),d.normalize(C,C),Ln.octEncode(C,u.encodedNormal)}else C=e.geodeticSurfaceNormalCartographic(db,IE),Ln.octEncode(C,u.encodedNormal)}function a_e(e,t,n,i,o,r){r.height=o;let s=t.geodeticSurfaceNormalCartographic(db,IE);Ln.octEncode(s,r.encodedNormal)}function kU(e,t,n,i,o,r,s,a,c,u,f){if(r_e(e,t,a,s,!1,n,i,f)||r_e(e,t,u,c,!0,n,i,f))return f;let p;if(HY(o,r))return n===0?i===0?p=r.eastIndicesNorthToSouth[0]:p=r.southIndicesEastToWest[0]:i===0?p=r.northIndicesWestToEast[0]:p=r.westIndicesSouthToNorth[0],UY(r,p,n,i,f),f;let _;if(n===0?i===0?_=VU(e.westMeshes,e.westTiles,gn.EAST,e.southMeshes,e.southTiles,gn.NORTH,n,i):_=VU(e.northMeshes,e.northTiles,gn.SOUTH,e.westMeshes,e.westTiles,gn.EAST,n,i):i===0?_=VU(e.southMeshes,e.southTiles,gn.NORTH,e.eastMeshes,e.eastTiles,gn.WEST,n,i):_=VU(e.eastMeshes,e.eastTiles,gn.WEST,e.northMeshes,e.northTiles,gn.SOUTH,n,i),l(_))return a_e(e,t,n,i,_,f),f}function VU(e,t,n,i,o,r,s,a){let c=o_e(e,t,!1,n,s,a),u=o_e(i,o,!0,r,s,a);return l(c)&&l(u)?(c+u)*.5:l(c)?c:u}function UU(e,t,n,i,o,r,s,a,c){for(let u=0;u<r.length;++u)o=Tat(e,t,n,i,o,r[u],s[u],a,c);return o}function Tat(e,t,n,i,o,r,s,a,c){let u=r.rectangle;a===gn.EAST&&e.tile.x===0?(u=se.clone(r.rectangle,zU),u.west-=P.TWO_PI,u.east-=P.TWO_PI):a===gn.WEST&&r.x===0&&(u=se.clone(r.rectangle,zU),u.west+=P.TWO_PI,u.east+=P.TWO_PI);let f=e.tile.rectangle,h,p;o>0&&(n.decodeTextureCoordinates(i,o-1,wu),h=wu.x,p=wu.y);let _,m;switch(a){case gn.WEST:_=s.westIndicesSouthToNorth,m=!1;break;case gn.NORTH:_=s.northIndicesWestToEast,m=!0;break;case gn.EAST:_=s.eastIndicesNorthToSouth,m=!1;break;case gn.SOUTH:_=s.southIndicesEastToWest,m=!0;break}let x=r,b=e.tile,T=s.encoding,C=s.vertices,A=n.stride,S,v;T.hasWebMercatorT&&(S=Oi.geodeticLatitudeToMercatorAngle(f.south),v=1/(Oi.geodeticLatitudeToMercatorAngle(f.north)-S));for(let D=0;D<_.length;++D){let O=_[D],R=T.decodeTextureCoordinates(C,O,wu);PI(x,b,R,R);let M=R.x,L=R.y,g=m?M:L;if(g<0||g>1||Math.abs(M-h)<P.EPSILON5&&Math.abs(L-p)<P.EPSILON5)continue;let E=Math.abs(M)<P.EPSILON5||Math.abs(M-1)<P.EPSILON5,w=Math.abs(L)<P.EPSILON5||Math.abs(L-1)<P.EPSILON5;if(E&&w)continue;let I=T.decodePosition(C,O,IE),N=T.decodeHeight(C,O),B;T.hasVertexNormals?B=T.getOctEncodedNormal(C,O,kY):(B=kY,B.x=0,B.y=0);let H=L;if(T.hasWebMercatorT){let G=P.lerp(f.south,f.north,L);H=(Oi.geodeticLatitudeToMercatorAngle(G)-S)*v}let V;n.hasGeodeticSurfaceNormals&&(V=t.geodeticSurfaceNormal(I,zY)),n.encode(i,o*A,I,R,N,B,H,V),c.minimumHeight=Math.min(c.minimumHeight,N),c.maximumHeight=Math.max(c.maximumHeight,N),++o}return o}function o_e(e,t,n,i,o,r){let s,a,c;n?(s=0,a=e.length,c=1):(s=e.length-1,a=-1,c=-1);for(let u=s;u!==a;u+=c){let f=e[u],h=t[u];if(!HY(h,f))continue;let p;switch(i){case gn.WEST:p=f.westIndicesSouthToNorth;break;case gn.SOUTH:p=f.southIndicesEastToWest;break;case gn.EAST:p=f.eastIndicesNorthToSouth;break;case gn.NORTH:p=f.northIndicesWestToEast;break}let _=p[n?0:p.length-1];if(l(_))return f.encoding.decodeHeight(f.vertices,_)}}function HY(e,t){return l(t)&&(!l(e.data.fill)||!e.data.fill.changedThisFrame)}function r_e(e,t,n,i,o,r,s,a){let c,u,f,h,p,_=i[o?0:n.length-1],m=n[o?0:n.length-1];if(HY(_,m)&&(r===0?s===0?(c=o?m.northIndicesWestToEast:m.eastIndicesNorthToSouth,u=o,f=o):(c=o?m.eastIndicesNorthToSouth:m.southIndicesEastToWest,u=!o,f=!1):s===0?(c=o?m.westIndicesSouthToNorth:m.northIndicesWestToEast,u=!o,f=!0):(c=o?m.southIndicesEastToWest:m.westIndicesSouthToNorth,u=o,f=!o),c.length>0)){h=o?0:c.length-1,p=c[h],m.encoding.decodeTextureCoordinates(m.vertices,p,wu);let x=PI(_,e.tile,wu,wu);if(x.x===r&&x.y===s)return UY(m,p,r,s,a),!0;if(h=Oo(c,u?r:s,function(b,T){m.encoding.decodeTextureCoordinates(m.vertices,b,wu);let C=PI(_,e.tile,wu,wu);return f?u?C.x-r:C.y-s:u?r-C.x:s-C.y}),h<0){if(h=~h,h>0&&h<c.length)return bat(t,_,e.tile,m,c[h-1],c[h],r,s,u,a),!0}else return UY(m,c[h],r,s,a),!0}return!1}var Cat=[new d,new d,new d,new d];function Aat(e,t,n,i,o,r){let s=e.quadtree._occluders.ellipsoid,a=s.ellipsoid,c=Cat;return d.fromRadians(n.west,n.south,o,a,c[0]),d.fromRadians(n.east,n.south,o,a,c[1]),d.fromRadians(n.west,n.north,o,a,c[2]),d.fromRadians(n.east,n.north,o,a,c[3]),s.computeHorizonCullingPointPossiblyUnderEllipsoid(t,c,i,r)}var RI=PE;function Jo(e){this.lightingFadeOutDistance=65e5,this.lightingFadeInDistance=9e6,this.hasWaterMask=!1,this.showWaterEffect=!1,this.oceanNormalMap=void 0,this.zoomedOutOceanSpecularIntensity=.5,this.enableLighting=!1,this.dynamicAtmosphereLighting=!1,this.dynamicAtmosphereLightingFromSun=!1,this.showGroundAtmosphere=!1,this.shadows=xn.RECEIVE_ONLY,this.vertexShadowDarkness=.3,this.fillHighlightColor=void 0,this.hueShift=0,this.saturationShift=0,this.brightnessShift=0,this.showSkirts=!0,this.backFaceCulling=!0,this.undergroundColor=void 0,this.undergroundColorAlphaByDistance=void 0,this.lambertDiffuseMultiplier=0,this.materialUniformMap=void 0,this._materialUniformMap=void 0,this._quadtree=void 0,this._terrainProvider=e.terrainProvider,this._imageryLayers=e.imageryLayers,this._surfaceShaderSet=e.surfaceShaderSet,this._renderState=void 0,this._blendRenderState=void 0,this._disableCullingRenderState=void 0,this._disableCullingBlendRenderState=void 0,this._errorEvent=new me,this._removeLayerAddedListener=this._imageryLayers.layerAdded.addEventListener(Jo.prototype._onLayerAdded,this),this._removeLayerRemovedListener=this._imageryLayers.layerRemoved.addEventListener(Jo.prototype._onLayerRemoved,this),this._removeLayerMovedListener=this._imageryLayers.layerMoved.addEventListener(Jo.prototype._onLayerMoved,this),this._removeLayerShownListener=this._imageryLayers.layerShownOrHidden.addEventListener(Jo.prototype._onLayerShownOrHidden,this),this._imageryLayersUpdatedEvent=new me,this._layerOrderChanged=!1,this._tilesToRenderByTextureCount=[],this._drawCommands=[],this._uniformMaps=[],this._usedDrawCommands=0,this._vertexArraysToDestroy=[],this._debug={wireframe:!1,boundingSphereTile:void 0},this._baseColor=void 0,this._firstPassInitialColor=void 0,this.baseColor=new z(0,0,.5,1),this._clippingPlanes=void 0,this._clippingPolygons=void 0,this.cartographicLimitRectangle=se.clone(se.MAX_VALUE),this._hasLoadedTilesThisFrame=!1,this._hasFillTilesThisFrame=!1,this._oldVerticalExaggeration=void 0,this._oldVerticalExaggerationRelativeHeight=void 0}Object.defineProperties(Jo.prototype,{baseColor:{get:function(){return this._baseColor},set:function(e){this._baseColor=e,this._firstPassInitialColor=oe.fromColor(e,this._firstPassInitialColor)}},quadtree:{get:function(){return this._quadtree},set:function(e){this._quadtree=e}},tilingScheme:{get:function(){if(l(this._terrainProvider))return this._terrainProvider.tilingScheme}},errorEvent:{get:function(){return this._errorEvent}},imageryLayersUpdatedEvent:{get:function(){return this._imageryLayersUpdatedEvent}},terrainProvider:{get:function(){return this._terrainProvider},set:function(e){this._terrainProvider!==e&&(this._terrainProvider=e,l(this._quadtree)&&this._quadtree.invalidateAllTiles())}},clippingPlanes:{get:function(){return this._clippingPlanes},set:function(e){bs.setOwner(e,this,"_clippingPlanes")}},clippingPolygons:{get:function(){return this._clippingPolygons},set:function(e){Zh.setOwner(e,this,"_clippingPolygons")}}});function Eat(e,t){let n=e.loadingImagery;l(n)||(n=e.readyImagery);let i=t.loadingImagery;return l(i)||(i=t.readyImagery),n.imageryLayer._layerIndex-i.imageryLayer._layerIndex}Jo.prototype.update=function(e){this._imageryLayers._update()};function Sat(e,t){let n=t.creditDisplay,i=e._terrainProvider;l(i)&&l(i.credit)&&n.addCreditToNextFrame(i.credit);let o=e._imageryLayers;for(let r=0,s=o.length;r<s;++r){let a=o.get(r);a.ready&&a.show&&l(a.imageryProvider.credit)&&n.addCreditToNextFrame(a.imageryProvider.credit)}}Jo.prototype.initialize=function(e){this._imageryLayers.queueReprojectionCommands(e),this._layerOrderChanged&&(this._layerOrderChanged=!1,this._quadtree.forEachLoadedTile(function(i){i.data.imagery.sort(Eat)})),Sat(this,e);let t=this._vertexArraysToDestroy,n=t.length;for(let i=0;i<n;++i)oh._freeVertexArray(t[i]);t.length=0};Jo.prototype.beginUpdate=function(e){let t=this._tilesToRenderByTextureCount;for(let o=0,r=t.length;o<r;++o){let s=t[o];l(s)&&(s.length=0)}let n=this._clippingPlanes;l(n)&&n.enabled&&n.update(e);let i=this._clippingPolygons;l(i)&&i.enabled&&(i.update(e),i.queueCommands(e)),this._usedDrawCommands=0,this._hasLoadedTilesThisFrame=!1,this._hasFillTilesThisFrame=!1};Jo.prototype.endUpdate=function(e){if(!l(this._renderState)){this._renderState=Ve.fromCache({cull:{enabled:!0},depthTest:{enabled:!0,func:vc.LESS}}),this._blendRenderState=Ve.fromCache({cull:{enabled:!0},depthTest:{enabled:!0,func:vc.LESS_OR_EQUAL},blending:un.ALPHA_BLEND});let s=Ge(this._renderState,!0);s.cull.enabled=!1,this._disableCullingRenderState=Ve.fromCache(s),s=Ge(this._blendRenderState,!0),s.cull.enabled=!1,this._disableCullingBlendRenderState=Ve.fromCache(s)}this._hasFillTilesThisFrame&&this._hasLoadedTilesThisFrame&&RI.updateFillTiles(this,this._quadtree._tilesToRender,e,this._vertexArraysToDestroy);let t=this.quadtree,n=e.verticalExaggeration,i=e.verticalExaggerationRelativeHeight,o=this._oldVerticalExaggeration!==n||this._oldVerticalExaggerationRelativeHeight!==i;this._oldVerticalExaggeration=n,this._oldVerticalExaggerationRelativeHeight=i,o&&t.forEachLoadedTile(function(s){s.data.updateExaggeration(s,e,t)});let r=this._tilesToRenderByTextureCount;for(let s=0,a=r.length;s<a;++s){let c=r[s];if(l(c))for(let u=0,f=c.length;u<f;++u){let h=c[u],p=h.data.tileBoundingRegion;Kat(this,h,e),e.minimumTerrainHeight=Math.min(e.minimumTerrainHeight,p.minimumHeight)}}};function d_e(e,t){let n=t.globeTranslucencyState;if(n.translucent){let i=e.renderState.blending.enabled;n.pushDerivedCommands(e,i,t)}else t.commandList.push(e)}Jo.prototype.updateForPick=function(e){let t=this._drawCommands;for(let n=0,i=this._usedDrawCommands;n<i;++n)d_e(t[n],e)};Jo.prototype.cancelReprojections=function(){this._imageryLayers.cancelReprojections()};Jo.prototype.getLevelMaximumGeometricError=function(e){return l(this._terrainProvider)?this._terrainProvider.getLevelMaximumGeometricError(e):0};Jo.prototype.loadTile=function(e,t){let n=t.data,i=!0,o;l(n)&&(i=n.boundingVolumeSourceTile!==t||t._lastSelectionResult===qn.CULLED_BUT_NEEDED,o=n.terrainState),oh.processStateMachine(t,e,this.terrainProvider,this._imageryLayers,this.quadtree,this._vertexArraysToDestroy,i),n=t.data,i&&o!==t.data.terrainState&&this.computeTileVisibility(t,e,this.quadtree.occluders)!==br.NONE&&n.boundingVolumeSourceTile===t&&(i=!1,oh.processStateMachine(t,e,this.terrainProvider,this._imageryLayers,this.quadtree,this._vertexArraysToDestroy,i))};var vat=new ae,h_e=new se,wat=new se,Dat=new fe;function WU(e,t){if(t.west<t.east)return t;let n=se.clone(t,wat);return se.center(e,Dat).longitude>0?n.east=P.PI:n.west=-P.PI,n}function m_e(e,t){if(t.cameraUnderground||t.globeTranslucencyState.translucent)return!0;if(e.backFaceCulling)return!1;let n=e._clippingPlanes;if(l(n)&&n.enabled)return!0;let i=e._clippingPolygons;return!!(l(i)&&i.enabled||!se.equals(e.cartographicLimitRectangle,se.MAX_VALUE))}Jo.prototype.computeTileVisibility=function(e,t,n){let i=this.computeDistanceToTile(e,t);e._distance=i;let o=m_e(this,t);if(t.fog.enabled&&!o&&P.fog(i,t.fog.density)>=1)return br.NONE;let r=e.data,s=r.tileBoundingRegion;if(r.boundingVolumeSourceTile===void 0)return br.PARTIAL;let a=t.cullingVolume,c=s.boundingVolume;l(c)||(c=s.boundingSphere),r.clippedByBoundaries=!1;let u=WU(e.rectangle,this.cartographicLimitRectangle),f=se.simpleIntersection(u,e.rectangle,h_e);if(!l(f))return br.NONE;if(se.equals(f,e.rectangle)||(r.clippedByBoundaries=!0),t.mode!==ne.SCENE3D&&(c=vat,ae.fromRectangleWithHeights2D(e.rectangle,t.mapProjection,s.minimumHeight,s.maximumHeight,c),d.fromElements(c.center.z,c.center.x,c.center.y,c.center),t.mode===ne.MORPHING&&l(r.renderedMesh)&&(c=ae.union(s.boundingSphere,c,c))),!l(c))return br.PARTIAL;let h=this._clippingPlanes;if(l(h)&&h.enabled){let b=h.computeIntersectionWithBoundingVolume(c);if(e.isClipped=b!==jt.INSIDE,b===jt.OUTSIDE)return br.NONE}let p=this._clippingPolygons;if(l(p)&&p.enabled){let b=p.computeIntersectionWithBoundingVolume(s);e.isClipped=b!==jt.OUTSIDE}let _,m=a.computeVisibility(c);if(m===jt.OUTSIDE?_=br.NONE:m===jt.INTERSECTING?_=br.PARTIAL:m===jt.INSIDE&&(_=br.FULL),_===br.NONE)return _;let x=t.mode===ne.SCENE3D&&t.camera.frustum instanceof rn;if(t.mode===ne.SCENE3D&&!x&&l(n)&&!o){let b=r.occludeePointInScaledSpace;return!l(b)||n.ellipsoid.isScaledSpacePointVisiblePossiblyUnderEllipsoid(b,s.minimumHeight)?_:br.NONE}return _};Jo.prototype.canRefine=function(e){return l(e.data.terrainData)?!0:this.terrainProvider.getTileDataAvailable(e.x*2,e.y*2,e.level+1)!==void 0};var Iat=[],Pat=[];Jo.prototype.canRenderWithoutLosingDetail=function(e,t){let n=e.data,i=Iat;i.length=this._imageryLayers.length;let o=!1,r=!1,s;l(n)&&(o=n.terrainState===fo.READY,r=!0,s=n.imagery);let a,c;for(a=0,c=i.length;a<c;++a)i[a]=r;if(l(s))for(a=0,c=s.length;a<c;++a){let h=s[a],p=h.loadingImagery,_=!l(p)||p.state===si.FAILED||p.state===si.INVALID,m=(h.loadingImagery||h.readyImagery).imageryLayer._layerIndex;i[m]=_&&i[m]}let u=this.quadtree._lastSelectionFrameNumber,f=Pat;for(f.length=0,f.push(e.southwestChild,e.southeastChild,e.northwestChild,e.northeastChild);f.length>0;){let h=f.pop(),p=h._lastSelectionResultFrame===u?h._lastSelectionResult:qn.NONE;if(p===qn.RENDERED){let _=h.data;if(!l(_))continue;if(!o&&h.data.terrainState===fo.READY)return!1;let m=h.data.imagery;for(a=0,c=m.length;a<c;++a){let x=m[a],b=x.loadingImagery,T=!l(b)||b.state===si.FAILED||b.state===si.INVALID,C=(x.loadingImagery||x.readyImagery).imageryLayer._layerIndex;if(T&&!i[C])return!1}}else p===qn.REFINED&&f.push(h.southwestChild,h.southeastChild,h.northwestChild,h.northeastChild)}return!0};var Rat=new d;Jo.prototype.computeTileLoadPriority=function(e,t){let n=e.data;if(n===void 0)return 0;let i=n.tileBoundingRegion.boundingVolume;if(i===void 0)return 0;let o=t.camera.positionWC,r=t.camera.directionWC,s=d.subtract(i.center,o,Rat),a=d.magnitude(s);return a<P.EPSILON5?0:(d.divideByScalar(s,a,s),(1-d.dot(s,r))*e._distance)};var c_e=new F,GU=new F,Oat=new oe,Mat=new oe,Lat=new oe,Nat=new d,l_e=new d,Fat=new d,Bat=new d;Jo.prototype.showTileThisFrame=function(e,t){let n=0,i=e.data.imagery;for(let a=0,c=i.length;a<c;++a){let u=i[a];l(u.readyImagery)&&u.readyImagery.imageryLayer.alpha!==0&&++n}let o=this._tilesToRenderByTextureCount[n];l(o)||(o=[],this._tilesToRenderByTextureCount[n]=o),o.push(e);let r=e.data;l(r.vertexArray)?this._hasLoadedTilesThisFrame=!0:this._hasFillTilesThisFrame=!0;let s=this._debug;++s.tilesRendered,s.texturesRendered+=n};var kat=[new d,new d,new d,new d];function u_e(e,t,n,i,o,r){let s=e.quadtree._occluders.ellipsoid,a=s.ellipsoid,c=kat;return d.fromRadians(n.west,n.south,o,a,c[0]),d.fromRadians(n.east,n.south,o,a,c[1]),d.fromRadians(n.west,n.north,o,a,c[2]),d.fromRadians(n.east,n.north,o,a,c[3]),s.computeHorizonCullingPointPossiblyUnderEllipsoid(t,c,i,r)}Jo.prototype.computeDistanceToTile=function(e,t){Vat(e,this,t);let n=e.data;if(n.boundingVolumeSourceTile===void 0)return 9999999999;let o=n.tileBoundingRegion,r=o.minimumHeight,s=o.maximumHeight;if(n.boundingVolumeSourceTile!==e){let c=t.camera.positionCartographic.height,u=Math.abs(c-r),f=Math.abs(c-s);u>f?(o.minimumHeight=r,o.maximumHeight=r):(o.minimumHeight=s,o.maximumHeight=s)}let a=o.distanceToCamera(t);return o.minimumHeight=r,o.maximumHeight=s,a};function Vat(e,t,n){let i=e.data;i===void 0&&(i=e.data=new oh);let o=e.tilingScheme.ellipsoid;i.tileBoundingRegion===void 0&&(i.tileBoundingRegion=new Md({computeBoundingVolumes:!1,rectangle:e.rectangle,ellipsoid:o,minimumHeight:0,maximumHeight:0}));let r=i.tileBoundingRegion,s=r.minimumHeight,a=r.maximumHeight,c=!1,u=e,f=i.mesh,h=i.terrainData;if(f!==void 0&&f.minimumHeight!==void 0&&f.maximumHeight!==void 0)r.minimumHeight=f.minimumHeight,r.maximumHeight=f.maximumHeight,c=!0;else if(h!==void 0&&h._minimumHeight!==void 0&&h._maximumHeight!==void 0)r.minimumHeight=h._minimumHeight,r.maximumHeight=h._maximumHeight;else{r.minimumHeight=Number.NaN,r.maximumHeight=Number.NaN;let p=e.parent;for(;p!==void 0;){let _=p.data;if(_!==void 0){let m=_.mesh,x=_.terrainData;if(m!==void 0&&m.minimumHeight!==void 0&&m.maximumHeight!==void 0){r.minimumHeight=m.minimumHeight,r.maximumHeight=m.maximumHeight;break}else if(x!==void 0&&x._minimumHeight!==void 0&&x._maximumHeight!==void 0){r.minimumHeight=x._minimumHeight,r.maximumHeight=x._maximumHeight;break}}p=p.parent}u=p}if(u!==void 0){let p=n.verticalExaggeration,_=n.verticalExaggerationRelativeHeight;if(p!==1&&(c=!1,r.minimumHeight=Dr.getHeight(r.minimumHeight,p,_),r.maximumHeight=Dr.getHeight(r.maximumHeight,p,_)),c)i.boundingVolumeIsFromMesh||(r._orientedBoundingBox=wn.clone(f.orientedBoundingBox,r._orientedBoundingBox),r._boundingSphere=ae.clone(f.boundingSphere3D,r._boundingSphere),i.occludeePointInScaledSpace=d.clone(f.occludeePointInScaledSpace,i.occludeePointInScaledSpace),l(i.occludeePointInScaledSpace)||(i.occludeePointInScaledSpace=u_e(t,r._orientedBoundingBox.center,e.rectangle,r.minimumHeight,r.maximumHeight,i.occludeePointInScaledSpace)));else{let x=r._orientedBoundingBox===void 0||r._boundingSphere===void 0;(r.minimumHeight!==s||r.maximumHeight!==a||x)&&(r.computeBoundingVolumes(o),i.occludeePointInScaledSpace=u_e(t,r._orientedBoundingBox.center,e.rectangle,r.minimumHeight,r.maximumHeight,i.occludeePointInScaledSpace))}i.boundingVolumeSourceTile=u,i.boundingVolumeIsFromMesh=c}else i.boundingVolumeSourceTile=void 0,i.boundingVolumeIsFromMesh=!1}Jo.prototype.isDestroyed=function(){return!1};Jo.prototype.destroy=function(){return this._tileProvider=this._tileProvider&&this._tileProvider.destroy(),this._clippingPlanes=this._clippingPlanes&&this._clippingPlanes.destroy(),this._clippingPolygons=this._clippingPolygons&&this._clippingPolygons.destroy(),this._removeLayerAddedListener=this._removeLayerAddedListener&&this._removeLayerAddedListener(),this._removeLayerRemovedListener=this._removeLayerRemovedListener&&this._removeLayerRemovedListener(),this._removeLayerMovedListener=this._removeLayerMovedListener&&this._removeLayerMovedListener(),this._removeLayerShownListener=this._removeLayerShownListener&&this._removeLayerShownListener(),ue(this)};function Uat(e,t,n){return function(i){let o,r,s=-1,a=i.data.imagery,c=a.length,u;for(u=0;u<c;++u)if(o=a[u],r=y(o.readyImagery,o.loadingImagery),r.imageryLayer===t){s=u;break}if(s!==-1){let f=s+e;if(o=a[f],r=l(o)?y(o.readyImagery,o.loadingImagery):void 0,!l(r)||r.imageryLayer!==t)return!t._createTileImagerySkeletons(i,n,f);for(u=s;u<f;++u)a[u].freeResources();a.splice(s,e)}return!0}}Jo.prototype._onLayerAdded=function(e,t){if(!this.isDestroyed()&&e.show){let n=this._terrainProvider,i=this,o=this._imageryLayersUpdatedEvent,r=function(){e._imageryCache={},i._quadtree.forEachLoadedTile(function(s){if(l(s._loadedCallbacks[e._layerIndex]))return;let a,c=s.data.imagery,u=c.length,f=-1,h=0;for(a=0;a<u;++a){let _=c[a];if(y(_.readyImagery,_.loadingImagery).imageryLayer===e)f===-1&&(f=a),++h;else if(f!==-1)break}if(f===-1)return;let p=f+h;e._createTileImagerySkeletons(s,n,p)&&(s._loadedCallbacks[e._layerIndex]=Uat(h,e,n),s.state=da.LOADING)})};if(e.ready){let s=e.imageryProvider;s._reload=r}this._quadtree.forEachLoadedTile(function(s){e._createTileImagerySkeletons(s,n)&&(s.state=da.LOADING,s.level!==0&&(s._lastSelectionResultFrame!==i.quadtree._lastSelectionFrameNumber||s._lastSelectionResult!==qn.RENDERED)&&(s.renderable=!1))}),this._layerOrderChanged=!0,o.raiseEvent()}};Jo.prototype._onLayerRemoved=function(e,t){this._quadtree.forEachLoadedTile(function(n){let i=n.data.imagery,o=-1,r=0;for(let s=0,a=i.length;s<a;++s){let c=i[s],u=c.loadingImagery;if(l(u)||(u=c.readyImagery),u.imageryLayer===e)o===-1&&(o=s),c.freeResources(),++r;else if(o!==-1)break}o!==-1&&i.splice(o,r)}),l(e.imageryProvider)&&(e.imageryProvider._reload=void 0),this._imageryLayersUpdatedEvent.raiseEvent()};Jo.prototype._onLayerMoved=function(e,t,n){this._layerOrderChanged=!0,this._imageryLayersUpdatedEvent.raiseEvent()};Jo.prototype._onLayerShownOrHidden=function(e,t,n){n?this._onLayerAdded(e,t):this._onLayerRemoved(e,t)};var zat=new F,Hat=new F;function f_e(e,t){let n={u_initialColor:function(){return this.properties.initialColor},u_fillHighlightColor:function(){return this.properties.fillHighlightColor},u_zoomedOutOceanSpecularIntensity:function(){return this.properties.zoomedOutOceanSpecularIntensity},u_oceanNormalMap:function(){return this.properties.oceanNormalMap},u_atmosphereLightIntensity:function(){return this.properties.atmosphereLightIntensity},u_atmosphereRayleighCoefficient:function(){return this.properties.atmosphereRayleighCoefficient},u_atmosphereMieCoefficient:function(){return this.properties.atmosphereMieCoefficient},u_atmosphereRayleighScaleHeight:function(){return this.properties.atmosphereRayleighScaleHeight},u_atmosphereMieScaleHeight:function(){return this.properties.atmosphereMieScaleHeight},u_atmosphereMieAnisotropy:function(){return this.properties.atmosphereMieAnisotropy},u_lightingFadeDistance:function(){return this.properties.lightingFadeDistance},u_nightFadeDistance:function(){return this.properties.nightFadeDistance},u_center3D:function(){return this.properties.center3D},u_verticalExaggerationAndRelativeHeight:function(){return this.properties.verticalExaggerationAndRelativeHeight},u_tileRectangle:function(){return this.properties.tileRectangle},u_modifiedModelView:function(){let i=e.context.uniformState.view,o=F.multiplyByPoint(i,this.properties.rtc,l_e);return F.setTranslation(i,o,c_e),c_e},u_modifiedModelViewProjection:function(){let i=e.context.uniformState.view,o=e.context.uniformState.projection,r=F.multiplyByPoint(i,this.properties.rtc,l_e);return F.setTranslation(i,r,GU),F.multiply(o,GU,GU),GU},u_dayTextures:function(){return this.properties.dayTextures},u_dayTextureTranslationAndScale:function(){return this.properties.dayTextureTranslationAndScale},u_dayTextureTexCoordsRectangle:function(){return this.properties.dayTextureTexCoordsRectangle},u_dayTextureUseWebMercatorT:function(){return this.properties.dayTextureUseWebMercatorT},u_dayTextureAlpha:function(){return this.properties.dayTextureAlpha},u_dayTextureNightAlpha:function(){return this.properties.dayTextureNightAlpha},u_dayTextureDayAlpha:function(){return this.properties.dayTextureDayAlpha},u_dayTextureBrightness:function(){return this.properties.dayTextureBrightness},u_dayTextureContrast:function(){return this.properties.dayTextureContrast},u_dayTextureHue:function(){return this.properties.dayTextureHue},u_dayTextureSaturation:function(){return this.properties.dayTextureSaturation},u_dayTextureOneOverGamma:function(){return this.properties.dayTextureOneOverGamma},u_dayIntensity:function(){return this.properties.dayIntensity},u_southAndNorthLatitude:function(){return this.properties.southAndNorthLatitude},u_southMercatorYAndOneOverHeight:function(){return this.properties.southMercatorYAndOneOverHeight},u_waterMask:function(){return this.properties.waterMask},u_waterMaskTranslationAndScale:function(){return this.properties.waterMaskTranslationAndScale},u_minMaxHeight:function(){return this.properties.minMaxHeight},u_scaleAndBias:function(){return this.properties.scaleAndBias},u_dayTextureSplit:function(){return this.properties.dayTextureSplit},u_dayTextureCutoutRectangles:function(){return this.properties.dayTextureCutoutRectangles},u_clippingPlanes:function(){let i=t._clippingPlanes;return l(i)&&l(i.texture)?i.texture:e.context.defaultTexture},u_cartographicLimitRectangle:function(){return this.properties.localizedCartographicLimitRectangle},u_clippingPlanesMatrix:function(){let i=t._clippingPlanes,o=l(i)?F.multiply(e.context.uniformState.view,i.modelMatrix,zat):F.IDENTITY;return F.inverseTranspose(o,Hat)},u_clippingPlanesEdgeStyle:function(){let i=this.properties.clippingPlanesEdgeColor;return i.alpha=this.properties.clippingPlanesEdgeWidth,i},u_clippingDistance:function(){let i=t._clippingPolygons.clippingTexture;return l(i)?i:e.context.defaultTexture},u_clippingExtents:function(){let i=t._clippingPolygons.extentsTexture;return l(i)?i:e.context.defaultTexture},u_minimumBrightness:function(){return e.fog.minimumBrightness},u_hsbShift:function(){return this.properties.hsbShift},u_colorsToAlpha:function(){return this.properties.colorsToAlpha},u_frontFaceAlphaByDistance:function(){return this.properties.frontFaceAlphaByDistance},u_backFaceAlphaByDistance:function(){return this.properties.backFaceAlphaByDistance},u_translucencyRectangle:function(){return this.properties.localizedTranslucencyRectangle},u_undergroundColor:function(){return this.properties.undergroundColor},u_undergroundColorAlphaByDistance:function(){return this.properties.undergroundColorAlphaByDistance},u_lambertDiffuseMultiplier:function(){return this.properties.lambertDiffuseMultiplier},u_vertexShadowDarkness:function(){return this.properties.vertexShadowDarkness},properties:{initialColor:new oe(0,0,.5,1),fillHighlightColor:new z(0,0,0,0),zoomedOutOceanSpecularIntensity:.5,oceanNormalMap:void 0,lightingFadeDistance:new U(65e5,9e6),nightFadeDistance:new U(1e7,4e7),atmosphereLightIntensity:10,atmosphereRayleighCoefficient:new d(55e-7,13e-6,284e-7),atmosphereMieCoefficient:new d(21e-6,21e-6,21e-6),atmosphereRayleighScaleHeight:1e4,atmosphereMieScaleHeight:3200,atmosphereMieAnisotropy:.9,hsbShift:new d,center3D:void 0,rtc:new d,modifiedModelView:new F,tileRectangle:new oe,verticalExaggerationAndRelativeHeight:new U(1,0),dayTextures:[],dayTextureTranslationAndScale:[],dayTextureTexCoordsRectangle:[],dayTextureUseWebMercatorT:[],dayTextureAlpha:[],dayTextureNightAlpha:[],dayTextureDayAlpha:[],dayTextureBrightness:[],dayTextureContrast:[],dayTextureHue:[],dayTextureSaturation:[],dayTextureOneOverGamma:[],dayTextureSplit:[],dayTextureCutoutRectangles:[],dayIntensity:0,colorsToAlpha:[],southAndNorthLatitude:new U,southMercatorYAndOneOverHeight:new U,waterMask:void 0,waterMaskTranslationAndScale:new oe,minMaxHeight:new U,scaleAndBias:new F,clippingPlanesEdgeColor:z.clone(z.WHITE),clippingPlanesEdgeWidth:0,localizedCartographicLimitRectangle:new oe,frontFaceAlphaByDistance:new oe,backFaceAlphaByDistance:new oe,localizedTranslucencyRectangle:new oe,undergroundColor:z.clone(z.TRANSPARENT),undergroundColorAlphaByDistance:new oe,lambertDiffuseMultiplier:0,vertexShadowDarkness:0}};return l(t.materialUniformMap)?bt(n,t.materialUniformMap):n}function Gat(e,t,n){let i=n.data,o,r;if(l(i.vertexArray)?(o=i.mesh,r=i.vertexArray):l(i.fill)&&l(i.fill.vertexArray)&&(o=i.fill.mesh,r=i.fill.vertexArray),!(!l(o)||!l(r))){if(l(i.wireframeVertexArray)){if(i.wireframeVertexArray.mesh===o)return;i.wireframeVertexArray.destroy(),i.wireframeVertexArray=void 0}i.wireframeVertexArray=Wat(e,r,o),i.wireframeVertexArray.mesh=o}}function Wat(e,t,n){let o={indices:n.indices,primitiveType:Me.TRIANGLES};Nn.toWireframe(o);let r=o.indices,s=yt.createIndexBuffer({context:e,typedArray:r,usage:Fe.STATIC_DRAW,indexDatatype:Ne.fromSizeInBytes(r.BYTES_PER_ELEMENT)});return new ti({context:e,attributes:t._attributes,indexBuffer:s})}var p_e,g_e,jU;(function(){let e=new wt({geometry:Oh.fromDimensions({dimensions:new d(2,2,2)})}),t=new wt({geometry:new Y_({radius:1})}),n=new F,i,o;function r(s){return new In({geometryInstances:s,appearance:new cn({translucent:!1,flat:!0}),asynchronous:!1})}p_e=function(s,a){return s===i||(jU(),i=s,n=F.fromRotationTranslation(s.halfAxes,s.center,n),e.modelMatrix=n,e.attributes.color=Wt.fromColor(a),o=r(e)),o},g_e=function(s,a){return s===i||(jU(),i=s,n=F.fromTranslation(s.center,n),n=F.multiplyByUniformScale(n,s.radius,n),t.modelMatrix=n,t.attributes.color=Wt.fromColor(a),o=r(t)),o},jU=function(){l(o)&&(o.destroy(),o=void 0,i=void 0)}})();var jat=new oe(0,0,0,0),qat={frameState:void 0,surfaceTile:void 0,numberOfDayTextures:void 0,applyBrightness:void 0,applyContrast:void 0,applyHue:void 0,applySaturation:void 0,applyGamma:void 0,applyAlpha:void 0,applyDayNightAlpha:void 0,applySplit:void 0,showReflectiveOcean:void 0,showOceanWaves:void 0,enableLighting:void 0,dynamicAtmosphereLighting:void 0,dynamicAtmosphereLightingFromSun:void 0,showGroundAtmosphere:void 0,perFragmentGroundAtmosphere:void 0,hasVertexNormals:void 0,useWebMercatorProjection:void 0,enableFog:void 0,enableClippingPlanes:void 0,clippingPlanes:void 0,enableClippingPolygons:void 0,clippingPolygons:void 0,clippedByBoundaries:void 0,hasImageryLayerCutout:void 0,colorCorrect:void 0,colorToAlpha:void 0,hasGeodeticSurfaceNormals:void 0,hasExaggeration:void 0},Yat=z.TRANSPARENT,Xat=new kt;function Kat(e,t,n){let i=t.data;l(i.vertexArray)||(i.fill===void 0&&(i.fill=new RI(t)),i.fill.update(e,n));let o=n.creditDisplay,r=i.terrainData;if(l(r)&&l(r.credits)){let Te=r.credits;for(let it=0,Vi=Te.length;it<Vi;++it)o.addCreditToNextFrame(Te[it])}let s=Bt.maximumTextureImageUnits,a=i.waterMaskTexture,c=i.waterMaskTranslationAndScale;!l(a)&&l(i.fill)&&(a=i.fill.waterMaskTexture,c=i.fill.waterMaskTranslationAndScale);let u=n.cameraUnderground,f=n.globeTranslucencyState,h=f.translucent,p=f.frontFaceAlphaByDistance,_=f.backFaceAlphaByDistance,m=f.rectangle,x=y(e.undergroundColor,Yat),b=y(e.undergroundColorAlphaByDistance,Xat),T=m_e(e,n)&&n.mode===ne.SCENE3D&&x.alpha>0&&(b.nearValue>0||b.farValue>0),C=e.lambertDiffuseMultiplier,A=e.vertexShadowDarkness,S=e.hasWaterMask&&l(a),v=S&&e.showWaterEffect,D=e.oceanNormalMap,O=v&&l(D),R=e.terrainProvider,M=l(R)&&e.terrainProvider.hasVertexNormals,L=n.fog.enabled&&n.fog.renderable&&!u,g=e.showGroundAtmosphere&&n.mode===ne.SCENE3D,E=xn.castShadows(e.shadows)&&!h,w=xn.receiveShadows(e.shadows)&&!h,I=e.hueShift,N=e.saturationShift,B=e.brightnessShift,H=!(P.equalsEpsilon(I,0,P.EPSILON7)&&P.equalsEpsilon(N,0,P.EPSILON7)&&P.equalsEpsilon(B,0,P.EPSILON7)),V=!1;if(g){let Te=d.magnitude(n.camera.positionWC),it=e.nightFadeOutDistance;V=Te>it}S&&--s,O&&--s,l(n.shadowState)&&n.shadowState.shadowsEnabled&&--s,l(e.clippingPlanes)&&e.clippingPlanes.enabled&&--s,l(e.clippingPolygons)&&e.clippingPolygons.enabled&&(--s,--s),s-=f.numberOfTextureUniforms;let G=i.renderedMesh,k=G.center,W=G.encoding,Y=i.tileBoundingRegion,J=n.verticalExaggeration,j=n.verticalExaggerationRelativeHeight,K=J!==1,Q=W.hasGeodeticSurfaceNormals,de=Oat,ye=0,ce=0,ge=0,xe=0,De=!1;if(n.mode!==ne.SCENE3D){let Te=n.mapProjection,it=Te.project(se.southwest(t.rectangle),Fat),Vi=Te.project(se.northeast(t.rectangle),Bat);if(de.x=it.x,de.y=it.y,de.z=Vi.x,de.w=Vi.y,n.mode!==ne.MORPHING&&(k=Nat,k.x=0,k.y=(de.z+de.x)*.5,k.z=(de.w+de.y)*.5,de.x-=k.y,de.y-=k.z,de.z-=k.y,de.w-=k.z),n.mode===ne.SCENE2D&&W.quantization===fa.BITS12){let ft=1/(Math.pow(2,12)-1)*.5,mo=(de.z-de.x)*ft,Ho=(de.w-de.y)*ft;de.x-=mo,de.y-=Ho,de.z+=mo,de.w+=Ho}Te instanceof Oi&&(ye=t.rectangle.south,ce=t.rectangle.north,ge=Oi.geodeticLatitudeToMercatorAngle(ye),xe=1/(Oi.geodeticLatitudeToMercatorAngle(ce)-ge),De=!0)}let Ae=qat;Ae.frameState=n,Ae.surfaceTile=i,Ae.hasWaterMask=S,Ae.showReflectiveOcean=v,Ae.showOceanWaves=O,Ae.enableLighting=e.enableLighting,Ae.dynamicAtmosphereLighting=e.dynamicAtmosphereLighting,Ae.dynamicAtmosphereLightingFromSun=e.dynamicAtmosphereLightingFromSun,Ae.showGroundAtmosphere=g,Ae.atmosphereLightIntensity=e.atmosphereLightIntensity,Ae.atmosphereRayleighCoefficient=e.atmosphereRayleighCoefficient,Ae.atmosphereMieCoefficient=e.atmosphereMieCoefficient,Ae.atmosphereRayleighScaleHeight=e.atmosphereRayleighScaleHeight,Ae.atmosphereMieScaleHeight=e.atmosphereMieScaleHeight,Ae.atmosphereMieAnisotropy=e.atmosphereMieAnisotropy,Ae.perFragmentGroundAtmosphere=V,Ae.hasVertexNormals=M,Ae.useWebMercatorProjection=De,Ae.clippedByBoundaries=i.clippedByBoundaries,Ae.hasGeodeticSurfaceNormals=Q,Ae.hasExaggeration=K;let ke=i.imagery,ze=0,et=ke.length,St=e.showSkirts&&!u&&!h,mt=e.backFaceCulling&&!u&&!h,Be=mt?e._renderState:e._disableCullingRenderState,Yt=mt?e._blendRenderState:e._disableCullingBlendRenderState,Ct=Be,ut=e._firstPassInitialColor,Jt=n.context;if(l(e._debug.boundingSphereTile)||jU(),e._materialUniformMap!==e.materialUniformMap){e._materialUniformMap=e.materialUniformMap;let Te=e._drawCommands.length;for(let it=0;it<Te;++it)e._uniformMaps[it]=f_e(n,e)}do{let Te=0,it,Vi;if(e._drawCommands.length<=e._usedDrawCommands?(it=new $e,it.owner=t,it.cull=!1,it.boundingVolume=new ae,it.orientedBoundingBox=void 0,Vi=f_e(n,e),e._drawCommands.push(it),e._uniformMaps.push(Vi)):(it=e._drawCommands[e._usedDrawCommands],Vi=e._uniformMaps[e._usedDrawCommands]),it.owner=t,++e._usedDrawCommands,t===e._debug.boundingSphereTile){let _a=Y.boundingVolume,ol=Y.boundingSphere;l(_a)?p_e(_a,z.RED).update(n):l(ol)&&g_e(ol,z.RED).update(n)}let ft=Vi.properties;oe.clone(ut,ft.initialColor),ft.oceanNormalMap=D,ft.lightingFadeDistance.x=e.lightingFadeOutDistance,ft.lightingFadeDistance.y=e.lightingFadeInDistance,ft.nightFadeDistance.x=e.nightFadeOutDistance,ft.nightFadeDistance.y=e.nightFadeInDistance,ft.atmosphereLightIntensity=e.atmosphereLightIntensity,ft.atmosphereRayleighCoefficient=e.atmosphereRayleighCoefficient,ft.atmosphereMieCoefficient=e.atmosphereMieCoefficient,ft.atmosphereRayleighScaleHeight=e.atmosphereRayleighScaleHeight,ft.atmosphereMieScaleHeight=e.atmosphereMieScaleHeight,ft.atmosphereMieAnisotropy=e.atmosphereMieAnisotropy,ft.zoomedOutOceanSpecularIntensity=e.zoomedOutOceanSpecularIntensity;let mo=u?_:p,Ho=u?p:_;l(mo)&&(oe.fromElements(mo.near,mo.nearValue,mo.far,mo.farValue,ft.frontFaceAlphaByDistance),oe.fromElements(Ho.near,Ho.nearValue,Ho.far,Ho.farValue,ft.backFaceAlphaByDistance)),oe.fromElements(b.near,b.nearValue,b.far,b.farValue,ft.undergroundColorAlphaByDistance),z.clone(x,ft.undergroundColor),ft.lambertDiffuseMultiplier=C,ft.vertexShadowDarkness=A;let Ma=!l(i.vertexArray)&&l(e.fillHighlightColor)&&e.fillHighlightColor.alpha>0;Ma&&z.clone(e.fillHighlightColor,ft.fillHighlightColor),ft.verticalExaggerationAndRelativeHeight.x=J,ft.verticalExaggerationAndRelativeHeight.y=j,ft.center3D=G.center,d.clone(k,ft.rtc),oe.clone(de,ft.tileRectangle),ft.southAndNorthLatitude.x=ye,ft.southAndNorthLatitude.y=ce,ft.southMercatorYAndOneOverHeight.x=ge,ft.southMercatorYAndOneOverHeight.y=xe;let Cr=Mat,hs=WU(t.rectangle,e.cartographicLimitRectangle),Le=Lat,ot=WU(t.rectangle,m);d.fromElements(I,N,B,ft.hsbShift);let je=t.rectangle,Xe=1/je.width,ht=1/je.height;Cr.x=(hs.west-je.west)*Xe,Cr.y=(hs.south-je.south)*ht,Cr.z=(hs.east-je.west)*Xe,Cr.w=(hs.north-je.south)*ht,oe.clone(Cr,ft.localizedCartographicLimitRectangle),Le.x=(ot.west-je.west)*Xe,Le.y=(ot.south-je.south)*ht,Le.z=(ot.east-je.west)*Xe,Le.w=(ot.north-je.south)*ht,oe.clone(Le,ft.localizedTranslucencyRectangle);let Gt=L&&P.fog(t._distance,n.fog.density)>P.EPSILON3;H=H&&(Gt||g);let _n=!1,Eo=!1,yo=!1,La=!1,Na=!1,gi=!1,ui=!1,Ys=!1,kr=!1,il=!1;for(;Te<s&&ze<et;){let _a=ke[ze],ol=_a.readyImagery;if(++ze,!l(ol)||ol.imageryLayer.alpha===0)continue;let _c=_a.useWebMercatorT?ol.textureWebMercator:ol.texture,es=ol.imageryLayer;l(_a.textureTranslationAndScale)||(_a.textureTranslationAndScale=es._calculateTextureTranslationAndScale(t,_a)),ft.dayTextures[Te]=_c,ft.dayTextureTranslationAndScale[Te]=_a.textureTranslationAndScale,ft.dayTextureTexCoordsRectangle[Te]=_a.textureCoordinateRectangle,ft.dayTextureUseWebMercatorT[Te]=_a.useWebMercatorT,ft.dayTextureAlpha[Te]=es.alpha,gi=gi||ft.dayTextureAlpha[Te]!==1,ft.dayTextureNightAlpha[Te]=es.nightAlpha,ui=ui||ft.dayTextureNightAlpha[Te]!==1,ft.dayTextureDayAlpha[Te]=es.dayAlpha,ui=ui||ft.dayTextureDayAlpha[Te]!==1,ft.dayTextureBrightness[Te]=es.brightness,_n=_n||ft.dayTextureBrightness[Te]!==lc.DEFAULT_BRIGHTNESS,ft.dayTextureContrast[Te]=es.contrast,Eo=Eo||ft.dayTextureContrast[Te]!==lc.DEFAULT_CONTRAST,ft.dayTextureHue[Te]=es.hue,yo=yo||ft.dayTextureHue[Te]!==lc.DEFAULT_HUE,ft.dayTextureSaturation[Te]=es.saturation,La=La||ft.dayTextureSaturation[Te]!==lc.DEFAULT_SATURATION,ft.dayTextureOneOverGamma[Te]=1/es.gamma,Na=Na||ft.dayTextureOneOverGamma[Te]!==1/lc.DEFAULT_GAMMA,ft.dayTextureSplit[Te]=es.splitDirection,Ys=Ys||ft.dayTextureSplit[Te]!==0;let Uu=ft.dayTextureCutoutRectangles[Te];if(l(Uu)||(Uu=ft.dayTextureCutoutRectangles[Te]=new oe),oe.clone(oe.ZERO,Uu),l(es.cutoutRectangle)){let Po=WU(je,es.cutoutRectangle),ln=se.simpleIntersection(Po,je,h_e);kr=l(ln)||kr,Uu.x=(Po.west-je.west)*Xe,Uu.y=(Po.south-je.south)*ht,Uu.z=(Po.east-je.west)*Xe,Uu.w=(Po.north-je.south)*ht}let zu=ft.colorsToAlpha[Te];l(zu)||(zu=ft.colorsToAlpha[Te]=new oe);let Hu=l(es.colorToAlpha)&&es.colorToAlphaThreshold>0;if(il=il||Hu,Hu){let Po=es.colorToAlpha;zu.x=Po.red,zu.y=Po.green,zu.z=Po.blue,zu.w=es.colorToAlphaThreshold}else zu.w=-1;if(l(ol.credits)){let Po=ol.credits;for(let ln=0,Ee=Po.length;ln<Ee;++ln)o.addCreditToNextFrame(Po[ln])}++Te}ft.dayTextures.length=Te,ft.waterMask=a,oe.clone(c,ft.waterMaskTranslationAndScale),ft.minMaxHeight.x=W.minimumHeight,ft.minMaxHeight.y=W.maximumHeight,F.clone(W.matrix,ft.scaleAndBias);let po=e._clippingPlanes,Ar=l(po)&&po.enabled&&t.isClipped;Ar&&(ft.clippingPlanesEdgeColor=z.clone(po.edgeColor,ft.clippingPlanesEdgeColor),ft.clippingPlanesEdgeWidth=po.edgeWidth);let Km=e._clippingPolygons,Vr=l(Km)&&Km.enabled&&t.isClipped;Ae.numberOfDayTextures=Te,Ae.applyBrightness=_n,Ae.applyContrast=Eo,Ae.applyHue=yo,Ae.applySaturation=La,Ae.applyGamma=Na,Ae.applyAlpha=gi,Ae.applyDayNightAlpha=ui,Ae.applySplit=Ys,Ae.enableFog=Gt,Ae.enableClippingPlanes=Ar,Ae.clippingPlanes=po,Ae.enableClippingPolygons=Vr,Ae.clippingPolygons=Km,Ae.hasImageryLayerCutout=kr,Ae.colorCorrect=H,Ae.highlightFillTile=Ma,Ae.colorToAlpha=il,Ae.showUndergroundColor=T,Ae.translucent=h;let Vu=i.renderedMesh.indices.length;St||(Vu=i.renderedMesh.indexCountWithoutSkirts),it.shaderProgram=e._surfaceShaderSet.getShaderProgram(Ae),it.castShadows=E,it.receiveShadows=w,it.renderState=Ct,it.primitiveType=Me.TRIANGLES,it.vertexArray=i.vertexArray||i.fill.vertexArray,it.count=Vu,it.uniformMap=Vi,it.pass=we.GLOBE,e._debug.wireframe&&(Gat(Jt,e,t),l(i.wireframeVertexArray)&&(it.vertexArray=i.wireframeVertexArray,it.primitiveType=Me.LINES,it.count=Vu*2));let Fa=it.boundingVolume,b0=it.orientedBoundingBox;n.mode!==ne.SCENE3D?(ae.fromRectangleWithHeights2D(t.rectangle,n.mapProjection,Y.minimumHeight,Y.maximumHeight,Fa),d.fromElements(Fa.center.z,Fa.center.x,Fa.center.y,Fa.center),n.mode===ne.MORPHING&&(Fa=ae.union(Y.boundingSphere,Fa,Fa))):(it.boundingVolume=ae.clone(Y.boundingSphere,Fa),it.orientedBoundingBox=wn.clone(Y.boundingVolume,b0)),it.dirty=!0,h&&f.updateDerivedCommands(it,n),d_e(it,n),Ct=Yt,ut=jat}while(ze<et)}var qU=Jo;function __e(){this._enabled=!1,this._frontFaceAlpha=1,this._frontFaceAlphaByDistance=void 0,this._backFaceAlpha=1,this._backFaceAlphaByDistance=void 0,this._rectangle=se.clone(se.MAX_VALUE)}Object.defineProperties(__e.prototype,{enabled:{get:function(){return this._enabled},set:function(e){this._enabled=e}},frontFaceAlpha:{get:function(){return this._frontFaceAlpha},set:function(e){this._frontFaceAlpha=e}},frontFaceAlphaByDistance:{get:function(){return this._frontFaceAlphaByDistance},set:function(e){this._frontFaceAlphaByDistance=kt.clone(e,this._frontFaceAlphaByDistance)}},backFaceAlpha:{get:function(){return this._backFaceAlpha},set:function(e){this._backFaceAlpha=e}},backFaceAlphaByDistance:{get:function(){return this._backFaceAlphaByDistance},set:function(e){this._backFaceAlphaByDistance=kt.clone(e,this._backFaceAlphaByDistance)}},rectangle:{get:function(){return this._rectangle},set:function(e){l(e)||(e=se.clone(se.MAX_VALUE)),se.clone(e,this._rectangle)}}});var YU=__e;function Ds(){this._layers=[],this.layerAdded=new me,this.layerRemoved=new me,this.layerMoved=new me,this.layerShownOrHidden=new me}Object.defineProperties(Ds.prototype,{length:{get:function(){return this._layers.length}}});Ds.prototype.add=function(e,t){l(t)?this._layers.splice(t,0,e):(t=this._layers.length,this._layers.push(e)),this._update(),this.layerAdded.raiseEvent(e,t);let i=e.readyEvent.addEventListener(()=>{this.layerShownOrHidden.raiseEvent(e,e._layerIndex,e.show),i()})};Ds.prototype.addImageryProvider=function(e,t){let n=new lc(e);return this.add(n,t),n};Ds.prototype.remove=function(e,t){t=y(t,!0);let n=this._layers.indexOf(e);return n!==-1?(this._layers.splice(n,1),this._update(),this.layerRemoved.raiseEvent(e,n),t&&e.destroy(),!0):!1};Ds.prototype.removeAll=function(e){e=y(e,!0);let t=this._layers;for(let n=0,i=t.length;n<i;n++){let o=t[n];this.layerRemoved.raiseEvent(o,n),e&&o.destroy()}this._layers=[]};Ds.prototype.contains=function(e){return this.indexOf(e)!==-1};Ds.prototype.indexOf=function(e){return this._layers.indexOf(e)};Ds.prototype.get=function(e){return this._layers[e]};function XU(e,t){return e.indexOf(t)}function y_e(e,t,n){let i=e._layers;if(t=P.clamp(t,0,i.length-1),n=P.clamp(n,0,i.length-1),t===n)return;let o=i[t];i[t]=i[n],i[n]=o,e._update(),e.layerMoved.raiseEvent(o,n,t)}Ds.prototype.raise=function(e){let t=XU(this._layers,e);y_e(this,t,t+1)};Ds.prototype.lower=function(e){let t=XU(this._layers,e);y_e(this,t,t-1)};Ds.prototype.raiseToTop=function(e){let t=XU(this._layers,e);t!==this._layers.length-1&&(this._layers.splice(t,1),this._layers.push(e),this._update(),this.layerMoved.raiseEvent(e,this._layers.length-1,t))};Ds.prototype.lowerToBottom=function(e){let t=XU(this._layers,e);t!==0&&(this._layers.splice(t,1),this._layers.splice(0,0,e),this._update(),this.layerMoved.raiseEvent(e,0,t))};var Zat=new se;function x_e(e,t,n,i){let o=e.globe._surface._tilesToRender,r;for(let a=0;!l(r)&&a<o.length;++a){let c=o[a];se.contains(c.rectangle,t)&&(r=c)}if(!l(r))return;let s=r.data.imagery;for(let a=s.length-1;a>=0;--a){let c=s[a],u=c.readyImagery;if(!l(u)||!u.imageryLayer.ready)continue;let f=u.imageryLayer.imageryProvider;if(n&&!l(f.pickFeatures)||!se.contains(u.rectangle,t))continue;let h=Zat,p=1/1024;h.west=P.lerp(r.rectangle.west,r.rectangle.east,c.textureCoordinateRectangle.x-p),h.east=P.lerp(r.rectangle.west,r.rectangle.east,c.textureCoordinateRectangle.z+p),h.south=P.lerp(r.rectangle.south,r.rectangle.north,c.textureCoordinateRectangle.y-p),h.north=P.lerp(r.rectangle.south,r.rectangle.north,c.textureCoordinateRectangle.w+p),se.contains(h,t)&&i(u)}}Ds.prototype.pickImageryLayers=function(e,t){let n=t.globe.pick(e,t);if(!l(n))return;let i=t.ellipsoid.cartesianToCartographic(n),o=[];if(x_e(t,i,!1,function(r){o.push(r.imageryLayer)}),o.length!==0)return o};Ds.prototype.pickImageryLayerFeatures=function(e,t){let n=t.globe.pick(e,t);if(!l(n))return;let i=t.ellipsoid.cartesianToCartographic(n),o=[],r=[];if(x_e(t,i,!0,function(s){if(!s.imageryLayer.ready)return;let c=s.imageryLayer.imageryProvider.pickFeatures(s.x,s.y,s.level,i.longitude,i.latitude);l(c)&&(o.push(c),r.push(s.imageryLayer))}),o.length!==0)return Promise.all(o).then(function(s){let a=[];for(let c=0;c<s.length;++c){let u=s[c],f=r[c];if(l(u)&&u.length>0)for(let h=0;h<u.length;++h){let p=u[h];p.imageryLayer=f,l(p.position)||(p.position=i),a.push(p)}}return a})};Ds.prototype.queueReprojectionCommands=function(e){let t=this._layers;for(let n=0,i=t.length;n<i;++n)t[n].queueReprojectionCommands(e)};Ds.prototype.cancelReprojections=function(){let e=this._layers;for(let t=0,n=e.length;t<n;++t)e[t].cancelReprojections()};Ds.prototype.isDestroyed=function(){return!1};Ds.prototype.destroy=function(){return this.removeAll(!0),ue(this)};Ds.prototype._update=function(){let e=!0,t=this._layers,n,i,o,r;for(o=0,r=t.length;o<r;++o)i=t[o],i._layerIndex=o,i.show?(i._isBaseLayer=e,e=!1):i._isBaseLayer=!1,i.show!==i._show&&(l(i._show)&&(l(n)||(n=[]),n.push(i)),i._show=i.show);if(l(n))for(o=0,r=n.length;o<r;++o)i=n[o],this.layerShownOrHidden.raiseEvent(i,i._layerIndex,i.show)};var KU=Ds;function b_e(e){this._ellipsoid=new iy(e.ellipsoid,d.ZERO)}Object.defineProperties(b_e.prototype,{ellipsoid:{get:function(){return this._ellipsoid}}});var ZU=b_e;function $c(e){this._tilingScheme=e.tilingScheme,this._x=e.x,this._y=e.y,this._level=e.level,this._parent=e.parent,this._rectangle=this._tilingScheme.tileXYToRectangle(this._x,this._y,this._level),this._southwestChild=void 0,this._southeastChild=void 0,this._northwestChild=void 0,this._northeastChild=void 0,this.replacementPrevious=void 0,this.replacementNext=void 0,this._distance=0,this._loadPriority=0,this._customData=[],this._frameUpdated=void 0,this._lastSelectionResult=qn.NONE,this._lastSelectionResultFrame=void 0,this._loadedCallbacks={},this.state=da.START,this.renderable=!1,this.upsampledFromParent=!1,this.data=void 0}$c.createLevelZeroTiles=function(e){let t=e.getNumberOfXTilesAtLevel(0),n=e.getNumberOfYTilesAtLevel(0),i=new Array(t*n),o=0;for(let r=0;r<n;++r)for(let s=0;s<t;++s)i[o++]=new $c({tilingScheme:e,x:s,y:r,level:0});return i};$c.prototype._updateCustomData=function(e,t,n){let i=this.customData,o,r,s;if(l(t)&&l(n)){for(i=i.filter(function(a){return n.indexOf(a)===-1}),this._customData=i,s=this._rectangle,o=0;o<t.length;++o)r=t[o],se.contains(s,r.positionCartographic)&&i.push(r);this._frameUpdated=e}else{let a=this._parent;if(l(a)&&this._frameUpdated!==a._frameUpdated){i.length=0,s=this._rectangle;let c=a.customData;for(o=0;o<c.length;++o)r=c[o],se.contains(s,r.positionCartographic)&&i.push(r);this._frameUpdated=a._frameUpdated}}};Object.defineProperties($c.prototype,{tilingScheme:{get:function(){return this._tilingScheme}},x:{get:function(){return this._x}},y:{get:function(){return this._y}},level:{get:function(){return this._level}},parent:{get:function(){return this._parent}},rectangle:{get:function(){return this._rectangle}},children:{get:function(){return[this.northwestChild,this.northeastChild,this.southwestChild,this.southeastChild]}},southwestChild:{get:function(){return l(this._southwestChild)||(this._southwestChild=new $c({tilingScheme:this.tilingScheme,x:this.x*2,y:this.y*2+1,level:this.level+1,parent:this})),this._southwestChild}},southeastChild:{get:function(){return l(this._southeastChild)||(this._southeastChild=new $c({tilingScheme:this.tilingScheme,x:this.x*2+1,y:this.y*2+1,level:this.level+1,parent:this})),this._southeastChild}},northwestChild:{get:function(){return l(this._northwestChild)||(this._northwestChild=new $c({tilingScheme:this.tilingScheme,x:this.x*2,y:this.y*2,level:this.level+1,parent:this})),this._northwestChild}},northeastChild:{get:function(){return l(this._northeastChild)||(this._northeastChild=new $c({tilingScheme:this.tilingScheme,x:this.x*2+1,y:this.y*2,level:this.level+1,parent:this})),this._northeastChild}},customData:{get:function(){return this._customData}},needsLoading:{get:function(){return this.state<da.DONE}},eligibleForUnloading:{get:function(){let e=!0;return l(this.data)&&(e=this.data.eligibleForUnloading,l(e)||(e=!0)),e}}});$c.prototype.findLevelZeroTile=function(e,t,n){let i=this.tilingScheme.getNumberOfXTilesAtLevel(0);if(t<0?t+=i:t>=i&&(t-=i),!(n<0||n>=this.tilingScheme.getNumberOfYTilesAtLevel(0)))return e.filter(function(o){return o.x===t&&o.y===n})[0]};$c.prototype.findTileToWest=function(e){let t=this.parent;if(t===void 0)return this.findLevelZeroTile(e,this.x-1,this.y);if(t.southeastChild===this)return t.southwestChild;if(t.northeastChild===this)return t.northwestChild;let n=t.findTileToWest(e);if(n!==void 0)return t.southwestChild===this?n.southeastChild:n.northeastChild};$c.prototype.findTileToEast=function(e){let t=this.parent;if(t===void 0)return this.findLevelZeroTile(e,this.x+1,this.y);if(t.southwestChild===this)return t.southeastChild;if(t.northwestChild===this)return t.northeastChild;let n=t.findTileToEast(e);if(n!==void 0)return t.southeastChild===this?n.southwestChild:n.northwestChild};$c.prototype.findTileToSouth=function(e){let t=this.parent;if(t===void 0)return this.findLevelZeroTile(e,this.x,this.y+1);if(t.northwestChild===this)return t.southwestChild;if(t.northeastChild===this)return t.southeastChild;let n=t.findTileToSouth(e);if(n!==void 0)return t.southwestChild===this?n.northwestChild:n.northeastChild};$c.prototype.findTileToNorth=function(e){let t=this.parent;if(t===void 0)return this.findLevelZeroTile(e,this.x,this.y-1);if(t.southwestChild===this)return t.northwestChild;if(t.southeastChild===this)return t.northeastChild;let n=t.findTileToNorth(e);if(n!==void 0)return t.northwestChild===this?n.southwestChild:n.southeastChild};$c.prototype.freeResources=function(){this.state=da.START,this.renderable=!1,this.upsampledFromParent=!1,l(this.data)&&l(this.data.freeResources)&&this.data.freeResources(),$U(this._southwestChild),this._southwestChild=void 0,$U(this._southeastChild),this._southeastChild=void 0,$U(this._northwestChild),this._northwestChild=void 0,$U(this._northeastChild),this._northeastChild=void 0};function $U(e){l(e)&&e.freeResources()}var QU=$c;function JU(){this.head=void 0,this.tail=void 0,this.count=0,this._lastBeforeStartOfFrame=void 0}JU.prototype.markStartOfRenderFrame=function(){this._lastBeforeStartOfFrame=this.head};JU.prototype.trimTiles=function(e){let t=this.tail,n=!0;for(;n&&l(this._lastBeforeStartOfFrame)&&this.count>e&&l(t);){n=t!==this._lastBeforeStartOfFrame;let i=t.replacementPrevious;t.eligibleForUnloading&&(t.freeResources(),T_e(this,t)),t=i}};function T_e(e,t){let n=t.replacementPrevious,i=t.replacementNext;t===e._lastBeforeStartOfFrame&&(e._lastBeforeStartOfFrame=i),t===e.head?e.head=i:n.replacementNext=i,t===e.tail?e.tail=n:i.replacementPrevious=n,t.replacementPrevious=void 0,t.replacementNext=void 0,--e.count}JU.prototype.markTileRendered=function(e){let t=this.head;if(t===e){e===this._lastBeforeStartOfFrame&&(this._lastBeforeStartOfFrame=e.replacementNext);return}if(++this.count,!l(t)){e.replacementPrevious=void 0,e.replacementNext=void 0,this.head=e,this.tail=e;return}(l(e.replacementPrevious)||l(e.replacementNext))&&T_e(this,e),e.replacementPrevious=void 0,e.replacementNext=t,t.replacementPrevious=e,this.head=e};var ez=JU;function qf(e){this._tileProvider=e.tileProvider,this._tileProvider.quadtree=this,this._debug={enableDebugOutput:!1,maxDepth:0,maxDepthVisited:0,tilesVisited:0,tilesCulled:0,tilesRendered:0,tilesWaitingForChildren:0,lastMaxDepth:-1,lastMaxDepthVisited:-1,lastTilesVisited:-1,lastTilesCulled:-1,lastTilesRendered:-1,lastTilesWaitingForChildren:-1,suspendLodUpdate:!1};let n=this._tileProvider.tilingScheme.ellipsoid;this._tilesToRender=[],this._tileLoadQueueHigh=[],this._tileLoadQueueMedium=[],this._tileLoadQueueLow=[],this._tileReplacementQueue=new ez,this._levelZeroTiles=void 0,this._loadQueueTimeSlice=5,this._tilesInvalidated=!1,this._addHeightCallbacks=[],this._removeHeightCallbacks=[],this._tileToUpdateHeights=[],this._lastTileIndex=0,this._updateHeightsTimeSlice=2,this._cameraPositionCartographic=void 0,this._cameraReferenceFrameOriginCartographic=void 0,this.maximumScreenSpaceError=y(e.maximumScreenSpaceError,2),this.tileCacheSize=y(e.tileCacheSize,100),this.loadingDescendantLimit=20,this.preloadAncestors=!0,this.preloadSiblings=!1,this._occluders=new ZU({ellipsoid:n}),this._tileLoadProgressEvent=new me,this._lastTileLoadQueueLength=0,this._lastSelectionFrameNumber=void 0}Object.defineProperties(qf.prototype,{tileProvider:{get:function(){return this._tileProvider}},tileLoadProgressEvent:{get:function(){return this._tileLoadProgressEvent}},occluders:{get:function(){return this._occluders}}});qf.prototype.invalidateAllTiles=function(){this._tilesInvalidated=!0};function $at(e){let t=e._tileReplacementQueue;t.head=void 0,t.tail=void 0,t.count=0,A_e(e);let n=e._levelZeroTiles;if(l(n))for(let i=0;i<n.length;++i){let r=n[i].customData,s=r.length;for(let a=0;a<s;++a){let c=r[a];c.level=0,e._addHeightCallbacks.push(c)}n[i].freeResources()}e._levelZeroTiles=void 0,e._tileProvider.cancelReprojections()}qf.prototype.forEachLoadedTile=function(e){let t=this._tileReplacementQueue.head;for(;l(t);)t.state!==da.START&&e(t),t=t.replacementNext};qf.prototype.forEachRenderedTile=function(e){let t=this._tilesToRender;for(let n=0,i=t.length;n<i;++n)e(t[n])};qf.prototype.updateHeight=function(e,t){let n=this,i={positionOnEllipsoidSurface:void 0,positionCartographic:e,level:-1,callback:t};return i.removeFunc=function(){let o=n._addHeightCallbacks,r=o.length;for(let s=0;s<r;++s)if(o[s]===i){o.splice(s,1);break}n._removeHeightCallbacks.push(i),i.callback&&(i.callback=void 0)},n._addHeightCallbacks.push(i),i.removeFunc};qf.prototype.update=function(e){l(this._tileProvider.update)&&this._tileProvider.update(e)};function A_e(e){let t=e._debug;t.maxDepth=0,t.maxDepthVisited=0,t.tilesVisited=0,t.tilesCulled=0,t.tilesRendered=0,t.tilesWaitingForChildren=0,e._tileLoadQueueHigh.length=0,e._tileLoadQueueMedium.length=0,e._tileLoadQueueLow.length=0}qf.prototype.beginFrame=function(e){e.passes.render&&(this._tilesInvalidated&&($at(this),this._tilesInvalidated=!1),this._tileProvider.initialize(e),A_e(this),!this._debug.suspendLodUpdate&&this._tileReplacementQueue.markStartOfRenderFrame())};qf.prototype.render=function(e){let t=e.passes,n=this._tileProvider;t.render&&(n.beginUpdate(e),tct(this,e),fct(this,e),n.endUpdate(e)),t.pick&&this._tilesToRender.length>0&&n.updateForPick(e)};function Qat(e,t){let n=e._tileLoadQueueHigh.length+e._tileLoadQueueMedium.length+e._tileLoadQueueLow.length;if(n!==e._lastTileLoadQueueLength||e._tilesInvalidated){let o=me.prototype.raiseEvent.bind(e._tileLoadProgressEvent,n);t.afterRender.push(()=>(o(),!0)),e._lastTileLoadQueueLength=n}let i=e._debug;i.enableDebugOutput&&!i.suspendLodUpdate&&(i.maxDepth=e._tilesToRender.reduce(function(o,r){return Math.max(o,r.level)},-1),i.tilesRendered=e._tilesToRender.length,(i.tilesVisited!==i.lastTilesVisited||i.tilesRendered!==i.lastTilesRendered||i.tilesCulled!==i.lastTilesCulled||i.maxDepth!==i.lastMaxDepth||i.tilesWaitingForChildren!==i.lastTilesWaitingForChildren||i.maxDepthVisited!==i.lastMaxDepthVisited)&&(console.log(`Visited ${i.tilesVisited}, Rendered: ${i.tilesRendered}, Culled: ${i.tilesCulled}, Max Depth Rendered: ${i.maxDepth}, Max Depth Visited: ${i.maxDepthVisited}, Waiting for children: ${i.tilesWaitingForChildren}`),i.lastTilesVisited=i.tilesVisited,i.lastTilesRendered=i.tilesRendered,i.lastTilesCulled=i.tilesCulled,i.lastMaxDepth=i.maxDepth,i.lastTilesWaitingForChildren=i.tilesWaitingForChildren,i.lastMaxDepthVisited=i.maxDepthVisited))}qf.prototype.endFrame=function(e){!e.passes.render||e.mode===ne.MORPHING||(act(this,e),uct(this,e),Qat(this,e))};qf.prototype.isDestroyed=function(){return!1};qf.prototype.destroy=function(){this._tileProvider=this._tileProvider&&this._tileProvider.destroy()};var MI,C_e=new fe;function Jat(e,t){let n=se.center(e.rectangle,C_e),i=n.longitude-MI.longitude,o=n.latitude-MI.latitude;n=se.center(t.rectangle,C_e);let r=n.longitude-MI.longitude,s=n.latitude-MI.latitude;return i*i+o*o-(r*r+s*s)}var ect=new d,OI=[];function tct(e,t){let n=e._debug;if(n.suspendLodUpdate)return;let i=e._tilesToRender;i.length=0;let o,r=e._tileProvider;if(!l(e._levelZeroTiles)){let x=r.tilingScheme;if(l(x)){let b=r.tilingScheme;e._levelZeroTiles=QU.createLevelZeroTiles(b);let T=e._levelZeroTiles.length;if(OI.length<T)for(OI=new Array(T),o=0;o<T;++o)OI[o]===void 0&&(OI[o]=new LI)}else return}e._occluders.ellipsoid.cameraPosition=t.camera.positionWC;let s,a=e._levelZeroTiles,c=a.length>1?e._occluders:void 0;MI=t.camera.positionCartographic,a.sort(Jat);let u=e._addHeightCallbacks,f=e._removeHeightCallbacks,h=t.frameNumber,p;if(u.length>0||f.length>0){for(o=0,p=a.length;o<p;++o)s=a[o],s._updateCustomData(h,u,f);u.length=0,f.length=0}let _=t.camera;e._cameraPositionCartographic=_.positionCartographic;let m=F.getTranslation(_.transform,ect);for(e._cameraReferenceFrameOriginCartographic=e.tileProvider.tilingScheme.ellipsoid.cartesianToCartographic(m,e._cameraReferenceFrameOriginCartographic),o=0,p=a.length;o<p;++o)s=a[o],e._tileReplacementQueue.markTileRendered(s),s.renderable?Pa(e,s,r,t,c,!1,OI[o]):(hg(e,e._tileLoadQueueHigh,s,t),++n.tilesWaitingForChildren);e._lastSelectionFrameNumber=h}function hg(e,t,n,i){n.needsLoading&&(e.tileProvider.computeTileLoadPriority!==void 0&&(n._loadPriority=e.tileProvider.computeTileLoadPriority(n,i)),t.push(n))}function LI(){this.allAreRenderable=!0,this.anyWereRenderedLastFrame=!1,this.notYetRenderableCount=0}function E_e(){this.southwest=new LI,this.southeast=new LI,this.northwest=new LI,this.northeast=new LI}E_e.prototype.combine=function(e){let t=this.southwest,n=this.southeast,i=this.northwest,o=this.northeast;e.allAreRenderable=t.allAreRenderable&&n.allAreRenderable&&i.allAreRenderable&&o.allAreRenderable,e.anyWereRenderedLastFrame=t.anyWereRenderedLastFrame||n.anyWereRenderedLastFrame||i.anyWereRenderedLastFrame||o.anyWereRenderedLastFrame,e.notYetRenderableCount=t.notYetRenderableCount+n.notYetRenderableCount+i.notYetRenderableCount+o.notYetRenderableCount};var jY=new Array(31);for(let e=0;e<jY.length;++e)jY[e]=new E_e;function nct(e,t,n,i,o){let r=e._debug;++r.tilesVisited,e._tileReplacementQueue.markTileRendered(n),n._updateCustomData(t.frameNumber),n.level>r.maxDepthVisited&&(r.maxDepthVisited=n.level);let s=rct(e,t,n)<e.maximumScreenSpaceError,a=n.southwestChild,c=n.southeastChild,u=n.northwestChild,f=n.northeastChild,h=e._lastSelectionFrameNumber,p=n._lastSelectionResultFrame===h?n._lastSelectionResult:qn.NONE,_=e.tileProvider;if(s||i){let m=qn.originalResult(p)===qn.RENDERED,x=qn.originalResult(p)===qn.CULLED||p===qn.NONE,b=n.state===da.DONE,T=m||x||b;if(T||l(_.canRenderWithoutLosingDetail)&&(T=_.canRenderWithoutLosingDetail(n)),T){s&&hg(e,e._tileLoadQueueMedium,n,t),tz(e,n),o.allAreRenderable=n.renderable,o.anyWereRenderedLastFrame=p===qn.RENDERED,o.notYetRenderableCount=n.renderable?0:1,n._lastSelectionResultFrame=t.frameNumber,n._lastSelectionResult=qn.RENDERED,o.anyWereRenderedLastFrame||e._tileToUpdateHeights.push(n);return}i=!0,s&&hg(e,e._tileLoadQueueHigh,n,t)}if(_.canRefine(n)){if(a.upsampledFromParent&&c.upsampledFromParent&&u.upsampledFromParent&&f.upsampledFromParent){tz(e,n),hg(e,e._tileLoadQueueMedium,n,t),e._tileReplacementQueue.markTileRendered(a),e._tileReplacementQueue.markTileRendered(c),e._tileReplacementQueue.markTileRendered(u),e._tileReplacementQueue.markTileRendered(f),o.allAreRenderable=n.renderable,o.anyWereRenderedLastFrame=p===qn.RENDERED,o.notYetRenderableCount=n.renderable?0:1,n._lastSelectionResultFrame=t.frameNumber,n._lastSelectionResult=qn.RENDERED,o.anyWereRenderedLastFrame||e._tileToUpdateHeights.push(n);return}n._lastSelectionResultFrame=t.frameNumber,n._lastSelectionResult=qn.REFINED;let x=e._tilesToRender.length,b=e._tileLoadQueueLow.length,T=e._tileLoadQueueMedium.length,C=e._tileLoadQueueHigh.length,A=e._tileToUpdateHeights.length;if(ict(e,a,c,u,f,t,i,o),x!==e._tilesToRender.length){let S=o.allAreRenderable,v=o.anyWereRenderedLastFrame,D=o.notYetRenderableCount,O=!1;if(!S&&!v){let R=e._tilesToRender;for(let L=x;L<R.length;++L){let g=R[L];for(;g!==void 0&&g._lastSelectionResult!==qn.KICKED&&g!==n;)g._lastSelectionResult=qn.kick(g._lastSelectionResult),g=g.parent}e._tilesToRender.length=x,e._tileToUpdateHeights.length=A,tz(e,n),n._lastSelectionResult=qn.RENDERED;let M=p===qn.RENDERED;!M&&D>e.loadingDescendantLimit&&(e._tileLoadQueueLow.length=b,e._tileLoadQueueMedium.length=T,e._tileLoadQueueHigh.length=C,hg(e,e._tileLoadQueueMedium,n,t),o.notYetRenderableCount=n.renderable?0:1,O=!0),o.allAreRenderable=n.renderable,o.anyWereRenderedLastFrame=M,M||e._tileToUpdateHeights.push(n),++r.tilesWaitingForChildren}e.preloadAncestors&&!O&&hg(e,e._tileLoadQueueLow,n,t)}return}n._lastSelectionResultFrame=t.frameNumber,n._lastSelectionResult=qn.RENDERED,tz(e,n),hg(e,e._tileLoadQueueHigh,n,t),o.allAreRenderable=n.renderable,o.anyWereRenderedLastFrame=p===qn.RENDERED,o.notYetRenderableCount=n.renderable?0:1}function ict(e,t,n,i,o,r,s,a){let c=r.camera.positionCartographic,u=e._tileProvider,f=e._occluders,h=jY[t.level],p=h.southwest,_=h.southeast,m=h.northwest,x=h.northeast;c.longitude<t.rectangle.east?c.latitude<t.rectangle.north?(Pa(e,t,u,r,f,s,p),Pa(e,n,u,r,f,s,_),Pa(e,i,u,r,f,s,m),Pa(e,o,u,r,f,s,x)):(Pa(e,i,u,r,f,s,m),Pa(e,t,u,r,f,s,p),Pa(e,o,u,r,f,s,x),Pa(e,n,u,r,f,s,_)):c.latitude<t.rectangle.north?(Pa(e,n,u,r,f,s,_),Pa(e,t,u,r,f,s,p),Pa(e,o,u,r,f,s,x),Pa(e,i,u,r,f,s,m)):(Pa(e,o,u,r,f,s,x),Pa(e,i,u,r,f,s,m),Pa(e,n,u,r,f,s,_),Pa(e,t,u,r,f,s,p)),h.combine(a)}function oct(e,t){let n=t.rectangle;return l(e._cameraPositionCartographic)&&se.contains(n,e._cameraPositionCartographic)||l(e._cameraReferenceFrameOriginCartographic)&&se.contains(n,e._cameraReferenceFrameOriginCartographic)}function Pa(e,t,n,i,o,r,s){if(n.computeTileVisibility(t,i,o)!==br.NONE)return nct(e,i,t,r,s);if(++e._debug.tilesCulled,e._tileReplacementQueue.markTileRendered(t),s.allAreRenderable=!0,s.anyWereRenderedLastFrame=!1,s.notYetRenderableCount=0,oct(e,t)){(!l(t.data)||!l(t.data.vertexArray))&&hg(e,e._tileLoadQueueMedium,t,i);let a=e._lastSelectionFrameNumber,c=t._lastSelectionResultFrame===a?t._lastSelectionResult:qn.NONE;c!==qn.CULLED_BUT_NEEDED&&c!==qn.RENDERED&&e._tileToUpdateHeights.push(t),t._lastSelectionResult=qn.CULLED_BUT_NEEDED}else e.preloadSiblings||t.level===0?(hg(e,e._tileLoadQueueLow,t,i),t._lastSelectionResult=qn.CULLED):t._lastSelectionResult=qn.CULLED;t._lastSelectionResultFrame=i.frameNumber}function rct(e,t,n){if(t.mode===ne.SCENE2D||t.camera.frustum instanceof rn||t.camera.frustum instanceof Hr)return sct(e,t,n);let i=e._tileProvider.getLevelMaximumGeometricError(n.level),o=n._distance,r=t.context.drawingBufferHeight,s=t.camera.frustum.sseDenominator,a=i*r/(o*s);return t.fog.enabled&&(a-=P.fog(o,t.fog.density)*t.fog.sse),a/=t.pixelRatio,a}function sct(e,t,n){let o=t.camera.frustum,r=o.offCenterFrustum;l(r)&&(o=r);let s=t.context,a=s.drawingBufferWidth,c=s.drawingBufferHeight,u=e._tileProvider.getLevelMaximumGeometricError(n.level),f=Math.max(o.top-o.bottom,o.right-o.left)/Math.max(a,c),h=u/f;return t.fog.enabled&&t.mode!==ne.SCENE2D&&(h-=P.fog(n._distance,t.fog.density)*t.fog.sse),h/=t.pixelRatio,h}function tz(e,t){e._tilesToRender.push(t)}function act(e,t){let n=e._tileLoadQueueHigh,i=e._tileLoadQueueMedium,o=e._tileLoadQueueLow;if(n.length===0&&i.length===0&&o.length===0)return;e._tileReplacementQueue.trimTiles(e.tileCacheSize);let r=Ci()+e._loadQueueTimeSlice,s=e._tileProvider,a=GY(e,t,s,r,n,!1);a=GY(e,t,s,r,i,a),GY(e,t,s,r,o,a)}function cct(e,t){return e._loadPriority-t._loadPriority}function GY(e,t,n,i,o,r){n.computeTileLoadPriority!==void 0&&o.sort(cct);for(let s=0,a=o.length;s<a&&(Ci()<i||!r);++s){let c=o[s];e._tileReplacementQueue.markTileRendered(c),n.loadTile(t,c),r=!0}return r}var RE=new pn,WY=new fe,qy=new d,lct=[];function uct(e,t){if(!l(e.tileProvider.tilingScheme))return;let n=lct;n.length=0;let i=e._tileToUpdateHeights,o=Ci(),r=e._updateHeightsTimeSlice,s=o+r,a=t.mode,c=t.mapProjection,u=e.tileProvider.tilingScheme.ellipsoid,f;for(;i.length>0;){let h=i[0];if(!l(h.data)||!l(h.data.mesh)){let x=h._lastSelectionResultFrame===e._lastSelectionFrameNumber?h._lastSelectionResult:qn.NONE;(x===qn.RENDERED||x===qn.CULLED_BUT_NEEDED)&&n.push(h),i.shift(),e._lastTileIndex=0;continue}let p=h.customData,_=p.length,m=!1;for(f=e._lastTileIndex;f<_;++f){let x=p[f],b=h.data.terrainData,T=l(b)&&b.wasCreatedByUpsampling();if(h.level>x.level&&!T){if(l(x.positionOnEllipsoidSurface)||(x.positionOnEllipsoidSurface=d.fromRadians(x.positionCartographic.longitude,x.positionCartographic.latitude,0,u)),a===ne.SCENE3D){let A=u.geodeticSurfaceNormal(x.positionOnEllipsoidSurface,RE.direction),S=u.getSurfaceNormalIntersectionWithZAxis(x.positionOnEllipsoidSurface,11500,RE.origin);if(!l(S)){let v=0;l(h.data.tileBoundingRegion)&&(v=h.data.tileBoundingRegion.minimumHeight);let D=Math.min(v,-11500),O=d.multiplyByScalar(A,Math.abs(D)+1,qy);d.subtract(x.positionOnEllipsoidSurface,O,RE.origin)}}else fe.clone(x.positionCartographic,WY),WY.height=-11500,c.project(WY,qy),d.fromElements(qy.z,qy.x,qy.y,qy),d.clone(qy,RE.origin),d.clone(d.UNIT_X,RE.direction);let C=h.data.pick(RE,a,c,!1,qy);l(C)&&(l(x.callback)&&x.callback(C),x.level=h.level)}if(Ci()>=s){m=!0;break}}if(m){e._lastTileIndex=f;break}else e._lastTileIndex=0,i.shift()}for(f=0;f<n.length;f++)i.push(n[f])}function fct(e,t){let n=e._tileProvider,i=e._tilesToRender;for(let o=0,r=i.length;o<r;++o){let s=i[o];n.showTileThisFrame(s,t)}}var nz=qf;function sh(e){e=y(e,ee.default);let t=new dg({ellipsoid:e}),n=new KU;this._ellipsoid=e,this._imageryLayerCollection=n,this._surfaceShaderSet=new xU,this._material=void 0,this._surface=new nz({tileProvider:new qU({terrainProvider:t,imageryLayers:n,surfaceShaderSet:this._surfaceShaderSet})}),this._terrainProvider=t,this._terrainProviderChanged=new me,this._undergroundColor=z.clone(z.BLACK),this._undergroundColorAlphaByDistance=new kt(e.maximumRadius/1e3,0,e.maximumRadius/5,1),this._translucency=new YU,YY(this),this.show=!0,this._oceanNormalMapResourceDirty=!0,this._oceanNormalMapResource=new Se({url:nn("Assets/Textures/waterNormalsSmall.jpg")}),this.maximumScreenSpaceError=2,this.tileCacheSize=100,this.loadingDescendantLimit=20,this.preloadAncestors=!0,this.preloadSiblings=!1,this.fillHighlightColor=void 0,this.enableLighting=!1,this.lambertDiffuseMultiplier=.9,this.dynamicAtmosphereLighting=!0,this.dynamicAtmosphereLightingFromSun=!1,this.showGroundAtmosphere=ee.WGS84.equals(e),this.atmosphereLightIntensity=10,this.atmosphereRayleighCoefficient=new d(55e-7,13e-6,284e-7),this.atmosphereMieCoefficient=new d(21e-6,21e-6,21e-6),this.atmosphereRayleighScaleHeight=1e4,this.atmosphereMieScaleHeight=3200,this.atmosphereMieAnisotropy=.9,this.lightingFadeOutDistance=P.PI_OVER_TWO*e.minimumRadius,this.lightingFadeInDistance=P.PI*e.minimumRadius,this.nightFadeOutDistance=P.PI_OVER_TWO*e.minimumRadius,this.nightFadeInDistance=5*P.PI_OVER_TWO*e.minimumRadius,this.showWaterEffect=!0,this.depthTestAgainstTerrain=!1,this.shadows=xn.RECEIVE_ONLY,this.atmosphereHueShift=0,this.atmosphereSaturationShift=0,this.atmosphereBrightnessShift=0,this.showSkirts=!0,this.backFaceCulling=!0,this._oceanNormalMap=void 0,this._zoomedOutOceanSpecularIntensity=void 0,this.vertexShadowDarkness=.3}Object.defineProperties(sh.prototype,{ellipsoid:{get:function(){return this._ellipsoid}},imageryLayers:{get:function(){return this._imageryLayerCollection}},imageryLayersUpdatedEvent:{get:function(){return this._surface.tileProvider.imageryLayersUpdatedEvent}},tilesLoaded:{get:function(){return l(this._surface)?this._surface._tileLoadQueueHigh.length===0&&this._surface._tileLoadQueueMedium.length===0&&this._surface._tileLoadQueueLow.length===0:!0}},baseColor:{get:function(){return this._surface.tileProvider.baseColor},set:function(e){this._surface.tileProvider.baseColor=e}},clippingPlanes:{get:function(){return this._surface.tileProvider.clippingPlanes},set:function(e){this._surface.tileProvider.clippingPlanes=e}},clippingPolygons:{get:function(){return this._surface.tileProvider.clippingPolygons},set:function(e){this._surface.tileProvider.clippingPolygons=e}},cartographicLimitRectangle:{get:function(){return this._surface.tileProvider.cartographicLimitRectangle},set:function(e){l(e)||(e=se.clone(se.MAX_VALUE)),this._surface.tileProvider.cartographicLimitRectangle=e}},oceanNormalMapUrl:{get:function(){return this._oceanNormalMapResource.url},set:function(e){this._oceanNormalMapResource.url=e,this._oceanNormalMapResourceDirty=!0}},terrainProvider:{get:function(){return this._terrainProvider},set:function(e){e!==this._terrainProvider&&(this._terrainProvider=e,this._terrainProviderChanged.raiseEvent(e),l(this._material)&&YY(this))}},terrainProviderChanged:{get:function(){return this._terrainProviderChanged}},tileLoadProgressEvent:{get:function(){return this._surface.tileLoadProgressEvent}},material:{get:function(){return this._material},set:function(e){this._material!==e&&(this._material=e,YY(this))}},undergroundColor:{get:function(){return this._undergroundColor},set:function(e){this._undergroundColor=z.clone(e,this._undergroundColor)}},undergroundColorAlphaByDistance:{get:function(){return this._undergroundColorAlphaByDistance},set:function(e){this._undergroundColorAlphaByDistance=kt.clone(e,this._undergroundColorAlphaByDistance)}},translucency:{get:function(){return this._translucency}}});function YY(e){let t=[],n=l(e._material)&&(l(e._material.shaderSource.match(/slope/))||l(e._material.shaderSource.match("normalEC"))),i=[Ph,tv];l(e._material)&&(!n||e._terrainProvider.requestVertexNormals)?(i.push(e._material.shaderSource),t.push("APPLY_MATERIAL"),e._surface._tileProvider.materialUniformMap=e._material._uniforms):e._surface._tileProvider.materialUniformMap=void 0,i.push(rL),e._surfaceShaderSet.baseVertexShaderSource=new Ue({sources:[Ph,tv,sL],defines:t}),e._surfaceShaderSet.baseFragmentShaderSource=new Ue({sources:i,defines:t}),e._surfaceShaderSet.material=e._material}function dct(e){return function(t,n){let i=ae.distanceSquaredTo(t.pickBoundingSphere,e),o=ae.distanceSquaredTo(n.pickBoundingSphere,e);return i-o}}var hct=[],mct={start:0,stop:0};sh.prototype.pickWorldCoordinates=function(e,t,n,i){n=y(n,!0);let o=t.mode,r=t.mapProjection,s=hct;s.length=0;let a=this._surface._tilesToRender,c=a.length,u,f;for(f=0;f<c;++f){u=a[f];let p=u.data;if(!l(p))continue;let _=p.pickBoundingSphere;if(o!==ne.SCENE3D)p.pickBoundingSphere=_=ae.fromRectangleWithHeights2D(u.rectangle,r,p.tileBoundingRegion.minimumHeight,p.tileBoundingRegion.maximumHeight,_),d.fromElements(_.center.z,_.center.x,_.center.y,_.center);else if(l(p.renderedMesh))ae.clone(p.tileBoundingRegion.boundingSphere,_);else continue;let m=Zn.raySphere(e,_,mct);l(m)&&s.push(p)}s.sort(dct(e.origin));let h;for(c=s.length,f=0;f<c&&(h=s[f].pick(e,t.mode,t.mapProjection,n,i),!l(h));++f);return h};var pct=new fe;sh.prototype.pick=function(e,t,n){if(n=this.pickWorldCoordinates(e,t,!0,n),l(n)&&t.mode!==ne.SCENE3D){n=d.fromElements(n.y,n.z,n.x,n);let i=t.mapProjection.unproject(n,pct);n=this._ellipsoid.cartographicToCartesian(i,n)}return n};var gct=new d,S_e=new d,_ct=new fe,yct=new pn;function qY(e,t){return l(e)&&se.contains(e.rectangle,t)?e:void 0}sh.prototype.getHeight=function(e){let t=this._surface._levelZeroTiles;if(!l(t))return;let n,i,o=t.length;for(i=0;i<o&&(n=t[i],!se.contains(n.rectangle,e));++i);if(i>=o)return;let r=n;for(;l(n);)n=qY(n._southwestChild,e)||qY(n._southeastChild,e)||qY(n._northwestChild,e)||n._northeastChild,l(n)&&l(n.data)&&l(n.data.renderedMesh)&&(r=n);if(n=r,!l(n)||!l(n.data)||!l(n.data.renderedMesh))return;let s=this._surface._tileProvider.tilingScheme.projection,a=this._surface._tileProvider.tilingScheme.ellipsoid,c=d.fromRadians(e.longitude,e.latitude,0,a,gct),u=yct,f=a.geodeticSurfaceNormal(c,u.direction),h=a.getSurfaceNormalIntersectionWithZAxis(c,11500,u.origin);if(!l(h)){let _;l(n.data.tileBoundingRegion)&&(_=n.data.tileBoundingRegion.minimumHeight);let m=Math.min(y(_,0),-11500),x=d.multiplyByScalar(f,Math.abs(m)+1,S_e);d.subtract(c,x,u.origin)}let p=n.data.pick(u,void 0,s,!1,S_e);if(l(p))return a.cartesianToCartographic(p,_ct).height};sh.prototype.update=function(e){this.show&&e.passes.render&&this._surface.update(e)};sh.prototype.beginFrame=function(e){let t=this._surface,n=t.tileProvider,i=this.terrainProvider,o=l(i)&&i.hasWaterMask&&i.hasWaterMask;if(o&&this._oceanNormalMapResourceDirty){this._oceanNormalMapResourceDirty=!1;let a=this._oceanNormalMapResource,c=a.url;if(l(c)){let u=this;a.fetchImage().then(function(f){c===u._oceanNormalMapResource.url&&(u._oceanNormalMap=u._oceanNormalMap&&u._oceanNormalMap.destroy(),u._oceanNormalMap=new Ot({context:e.context,source:f}))})}else this._oceanNormalMap=this._oceanNormalMap&&this._oceanNormalMap.destroy()}let r=e.passes,s=e.mode;r.render&&(this.showGroundAtmosphere?this._zoomedOutOceanSpecularIntensity=.4:this._zoomedOutOceanSpecularIntensity=.5,t.maximumScreenSpaceError=this.maximumScreenSpaceError,t.tileCacheSize=this.tileCacheSize,t.loadingDescendantLimit=this.loadingDescendantLimit,t.preloadAncestors=this.preloadAncestors,t.preloadSiblings=this.preloadSiblings,n.terrainProvider=this.terrainProvider,n.lightingFadeOutDistance=this.lightingFadeOutDistance,n.lightingFadeInDistance=this.lightingFadeInDistance,n.nightFadeOutDistance=this.nightFadeOutDistance,n.nightFadeInDistance=this.nightFadeInDistance,n.zoomedOutOceanSpecularIntensity=s===ne.SCENE3D?this._zoomedOutOceanSpecularIntensity:0,n.hasWaterMask=o,n.showWaterEffect=this.showWaterEffect,n.oceanNormalMap=this._oceanNormalMap,n.enableLighting=this.enableLighting,n.dynamicAtmosphereLighting=this.dynamicAtmosphereLighting,n.dynamicAtmosphereLightingFromSun=this.dynamicAtmosphereLightingFromSun,n.showGroundAtmosphere=this.showGroundAtmosphere,n.atmosphereLightIntensity=this.atmosphereLightIntensity,n.atmosphereRayleighCoefficient=this.atmosphereRayleighCoefficient,n.atmosphereMieCoefficient=this.atmosphereMieCoefficient,n.atmosphereRayleighScaleHeight=this.atmosphereRayleighScaleHeight,n.atmosphereMieScaleHeight=this.atmosphereMieScaleHeight,n.atmosphereMieAnisotropy=this.atmosphereMieAnisotropy,n.shadows=this.shadows,n.hueShift=this.atmosphereHueShift,n.saturationShift=this.atmosphereSaturationShift,n.brightnessShift=this.atmosphereBrightnessShift,n.fillHighlightColor=this.fillHighlightColor,n.showSkirts=this.showSkirts,n.backFaceCulling=this.backFaceCulling,n.vertexShadowDarkness=this.vertexShadowDarkness,n.undergroundColor=this._undergroundColor,n.undergroundColorAlphaByDistance=this._undergroundColorAlphaByDistance,n.lambertDiffuseMultiplier=this.lambertDiffuseMultiplier,t.beginFrame(e))};sh.prototype.render=function(e){this.show&&(l(this._material)&&this._material.update(e.context),this._surface.render(e))};sh.prototype.endFrame=function(e){this.show&&e.passes.render&&this._surface.endFrame(e)};sh.prototype.isDestroyed=function(){return!1};sh.prototype.destroy=function(){return this._surfaceShaderSet=this._surfaceShaderSet&&this._surfaceShaderSet.destroy(),this._surface=this._surface&&this._surface.destroy(),this._oceanNormalMap=this._oceanNormalMap&&this._oceanNormalMap.destroy(),ue(this)};var iz=sh;function xct(e,t,n,i){this.rightAscension=e,this.declination=t,this.rotation=n,this.rotationRate=i}var oz=xct;var V_e={},bct=32.184,Tct=2451545,v_e=-.0529921,w_e=-.1059842,D_e=13.0120009,I_e=13.3407154,P_e=.9856003,R_e=26.4057084,O_e=13.064993,M_e=.3287146,L_e=1.7484877,N_e=-.1589763,F_e=.0036096,B_e=.1643573,k_e=12.9590088,XY=new Z;V_e.ComputeMoon=function(e,t){l(e)||(e=Z.now()),XY=Z.addSeconds(e,bct,XY);let n=Z.totalDays(XY)-Tct,i=n/jn.DAYS_PER_JULIAN_CENTURY,o=(125.045+v_e*n)*P.RADIANS_PER_DEGREE,r=(250.089+w_e*n)*P.RADIANS_PER_DEGREE,s=(260.008+D_e*n)*P.RADIANS_PER_DEGREE,a=(176.625+I_e*n)*P.RADIANS_PER_DEGREE,c=(357.529+P_e*n)*P.RADIANS_PER_DEGREE,u=(311.589+R_e*n)*P.RADIANS_PER_DEGREE,f=(134.963+O_e*n)*P.RADIANS_PER_DEGREE,h=(276.617+M_e*n)*P.RADIANS_PER_DEGREE,p=(34.226+L_e*n)*P.RADIANS_PER_DEGREE,_=(15.134+N_e*n)*P.RADIANS_PER_DEGREE,m=(119.743+F_e*n)*P.RADIANS_PER_DEGREE,x=(239.961+B_e*n)*P.RADIANS_PER_DEGREE,b=(25.053+k_e*n)*P.RADIANS_PER_DEGREE,T=Math.sin(o),C=Math.sin(r),A=Math.sin(s),S=Math.sin(a),v=Math.sin(c),D=Math.sin(u),O=Math.sin(f),R=Math.sin(h),M=Math.sin(p),L=Math.sin(_),g=Math.sin(m),E=Math.sin(x),w=Math.sin(b),I=Math.cos(o),N=Math.cos(r),B=Math.cos(s),H=Math.cos(a),V=Math.cos(c),G=Math.cos(u),k=Math.cos(f),W=Math.cos(h),Y=Math.cos(p),J=Math.cos(_),j=Math.cos(m),K=Math.cos(x),Q=Math.cos(b),de=(269.9949+.0031*i-3.8787*T-.1204*C+.07*A-.0172*S+.0072*D-.0052*L+.0043*w)*P.RADIANS_PER_DEGREE,ye=(66.5392+.013*i+1.5419*I+.0239*N-.0278*B+.0068*H-.0029*G+9e-4*k+8e-4*J-9e-4*Q)*P.RADIANS_PER_DEGREE,ce=(38.3213+13.17635815*n-14e-13*n*n+3.561*T+.1208*C-.0642*A+.0158*S+.0252*v-.0066*D-.0047*O-.0046*R+.0028*M+.0052*L+.004*g+.0019*E-.0044*w)*P.RADIANS_PER_DEGREE,ge=(13.17635815-14e-13*(2*n)+3.561*I*v_e+.1208*N*w_e-.0642*B*D_e+.0158*H*I_e+.0252*V*P_e-.0066*G*R_e-.0047*k*O_e-.0046*W*M_e+.0028*Y*L_e+.0052*J*N_e+.004*j*F_e+.0019*K*B_e-.0044*Q*k_e)/86400*P.RADIANS_PER_DEGREE;return l(t)||(t=new oz),t.rightAscension=de,t.declination=ye,t.rotation=ce,t.rotationRate=ge,t};var rz=V_e;function U_e(e){(!l(e)||typeof e!="function")&&(e=rz.ComputeMoon),this._computeFunction=e}var Cct=new d,Act=new d,Ect=new d;function Sct(e,t,n){let i=Cct;i.x=Math.cos(e+P.PI_OVER_TWO),i.y=Math.sin(e+P.PI_OVER_TWO),i.z=0;let o=Math.cos(t),r=Ect;r.x=o*Math.cos(e),r.y=o*Math.sin(e),r.z=Math.sin(t);let s=d.cross(r,i,Act);return l(n)||(n=new $),n[0]=i.x,n[1]=s.x,n[2]=r.x,n[3]=i.y,n[4]=s.y,n[5]=r.y,n[6]=i.z,n[7]=s.z,n[8]=r.z,n}var vct=new $,wct=new Oe;U_e.prototype.evaluate=function(e,t){l(e)||(e=Z.now());let n=this._computeFunction(e),i=Sct(n.rightAscension,n.declination,t),o=P.zeroToTwoPi(n.rotation),r=Oe.fromAxisAngle(d.UNIT_Z,o,wct),s=$.fromQuaternion(Oe.conjugate(r,r),vct);return $.multiply(s,i,i)};var sz=U_e;var KY={position:0};function az(e){e=y(e,y.EMPTY_OBJECT),this.center=d.clone(y(e.center,d.ZERO)),this._center=new d,this.radii=d.clone(e.radii),this._radii=new d,this._oneOverEllipsoidRadiiSquared=new d,this._boundingSphere=new ae,this.modelMatrix=F.clone(y(e.modelMatrix,F.IDENTITY)),this._modelMatrix=new F,this._computedModelMatrix=new F,this.show=y(e.show,!0),this.material=y(e.material,Yi.fromType(Yi.ColorType)),this._material=void 0,this._translucent=void 0,this.id=e.id,this._id=void 0,this.debugShowBoundingVolume=y(e.debugShowBoundingVolume,!1),this.onlySunLighting=y(e.onlySunLighting,!1),this._onlySunLighting=!1,this._depthTestEnabled=y(e.depthTestEnabled,!0),this._useLogDepth=!1,this._sp=void 0,this._rs=void 0,this._va=void 0,this._pickSP=void 0,this._pickId=void 0,this._colorCommand=new $e({owner:y(e._owner,this)}),this._pickCommand=new $e({owner:y(e._owner,this),pickOnly:!0});let t=this;this._uniforms={u_radii:function(){return t.radii},u_oneOverEllipsoidRadiiSquared:function(){return t._oneOverEllipsoidRadiiSquared}},this._pickUniforms={czm_pickColor:function(){return t._pickId.color}}}function Dct(e){let t=e.cache.ellipsoidPrimitive_vertexArray;if(l(t))return t;let n=ja.createGeometry(ja.fromDimensions({dimensions:new d(2,2,2),vertexFormat:Ie.POSITION_ONLY}));return t=ti.fromGeometry({context:e,geometry:n,attributeLocations:KY,bufferUsage:Fe.STATIC_DRAW,interleave:!0}),e.cache.ellipsoidPrimitive_vertexArray=t,t}az.prototype.update=function(e){if(!this.show||e.mode!==ne.SCENE3D||!l(this.center)||!l(this.radii))return;let t=e.context,n=this.material.isTranslucent(),i=this._translucent!==n;(!l(this._rs)||i)&&(this._translucent=n,this._rs=Ve.fromCache({cull:{enabled:!0,face:xi.FRONT},depthTest:{enabled:this._depthTestEnabled},depthMask:!n&&t.fragmentDepth,blending:n?un.ALPHA_BLEND:void 0})),l(this._va)||(this._va=Dct(t));let o=!1,r=this.radii;if(!d.equals(this._radii,r)){d.clone(r,this._radii);let x=this._oneOverEllipsoidRadiiSquared;x.x=1/(r.x*r.x),x.y=1/(r.y*r.y),x.z=1/(r.z*r.z),o=!0}(!F.equals(this.modelMatrix,this._modelMatrix)||!d.equals(this.center,this._center))&&(F.clone(this.modelMatrix,this._modelMatrix),d.clone(this.center,this._center),F.multiplyByTranslation(this.modelMatrix,this.center,this._computedModelMatrix),o=!0),o&&(d.clone(d.ZERO,this._boundingSphere.center),this._boundingSphere.radius=d.maximumComponent(r),ae.transform(this._boundingSphere,this._computedModelMatrix,this._boundingSphere));let s=this._material!==this.material;this._material=this.material,this._material.update(t);let a=this.onlySunLighting!==this._onlySunLighting;this._onlySunLighting=this.onlySunLighting;let c=e.useLogDepth,u=this._useLogDepth!==c;this._useLogDepth=c;let f=this._colorCommand,h,p;(s||a||i||u)&&(h=new Ue({sources:[ev]}),p=new Ue({sources:[this.material.shaderSource,JS]}),this.onlySunLighting&&p.defines.push("ONLY_SUN_LIGHTING"),!n&&t.fragmentDepth&&p.defines.push("WRITE_DEPTH"),this._useLogDepth&&(h.defines.push("LOG_DEPTH"),p.defines.push("LOG_DEPTH")),this._sp=en.replaceCache({context:t,shaderProgram:this._sp,vertexShaderSource:h,fragmentShaderSource:p,attributeLocations:KY}),f.vertexArray=this._va,f.renderState=this._rs,f.shaderProgram=this._sp,f.uniformMap=bt(this._uniforms,this.material._uniforms),f.executeInClosestFrustum=n);let _=e.commandList,m=e.passes;if(m.render&&(f.boundingVolume=this._boundingSphere,f.debugShowBoundingVolume=this.debugShowBoundingVolume,f.modelMatrix=this._computedModelMatrix,f.pass=n?we.TRANSLUCENT:we.OPAQUE,_.push(f)),m.pick){let x=this._pickCommand;(!l(this._pickId)||this._id!==this.id)&&(this._id=this.id,this._pickId=this._pickId&&this._pickId.destroy(),this._pickId=t.createPickId({primitive:this,id:this.id})),(s||a||!l(this._pickSP)||u)&&(h=new Ue({sources:[ev]}),p=new Ue({sources:[this.material.shaderSource,JS],pickColorQualifier:"uniform"}),this.onlySunLighting&&p.defines.push("ONLY_SUN_LIGHTING"),!n&&t.fragmentDepth&&p.defines.push("WRITE_DEPTH"),this._useLogDepth&&(h.defines.push("LOG_DEPTH"),p.defines.push("LOG_DEPTH")),this._pickSP=en.replaceCache({context:t,shaderProgram:this._pickSP,vertexShaderSource:h,fragmentShaderSource:p,attributeLocations:KY}),x.vertexArray=this._va,x.renderState=this._rs,x.shaderProgram=this._pickSP,x.uniformMap=bt(bt(this._uniforms,this._pickUniforms),this.material._uniforms),x.executeInClosestFrustum=n),x.boundingVolume=this._boundingSphere,x.modelMatrix=this._computedModelMatrix,x.pass=n?we.TRANSLUCENT:we.OPAQUE,_.push(x)}};az.prototype.isDestroyed=function(){return!1};az.prototype.destroy=function(){return this._sp=this._sp&&this._sp.destroy(),this._pickSP=this._pickSP&&this._pickSP.destroy(),this._pickId=this._pickId&&this._pickId.destroy(),ue(this)};var cz=az;function NI(e){e=y(e,y.EMPTY_OBJECT);let t=e.textureUrl;l(t)||(t=nn("Assets/Textures/moonSmall.jpg")),this.show=y(e.show,!0),this.textureUrl=t,this._ellipsoid=y(e.ellipsoid,ee.MOON),this.onlySunLighting=y(e.onlySunLighting,!0),this._ellipsoidPrimitive=new cz({radii:this.ellipsoid.radii,material:Yi.fromType(Yi.ImageType),depthTestEnabled:!1,_owner:this}),this._ellipsoidPrimitive.material.translucent=!1,this._axes=new sz}Object.defineProperties(NI.prototype,{ellipsoid:{get:function(){return this._ellipsoid}}});var lz=new $,Ict=new $,Pct=new d,uz=[];NI.prototype.update=function(e){if(!this.show)return;let t=this._ellipsoidPrimitive;t.material.uniforms.image=this.textureUrl,t.onlySunLighting=this.onlySunLighting;let n=e.time;l(Mt.computeIcrfToFixedMatrix(n,lz))||Mt.computeTemeToPseudoFixedMatrix(n,lz);let i=this._axes.evaluate(n,Ict);$.transpose(i,i),$.multiply(lz,i,i);let o=F0.computeMoonPositionInEarthInertialFrame(n,Pct);$.multiplyByVector(lz,o,o),F.fromRotationTranslation(i,o,t.modelMatrix);let r=e.commandList;return e.commandList=uz,uz.length=0,t.update(e),e.commandList=r,uz.length===1?uz[0]:void 0};NI.prototype.isDestroyed=function(){return!1};NI.prototype.destroy=function(){return this._ellipsoidPrimitive=this._ellipsoidPrimitive&&this._ellipsoidPrimitive.destroy(),ue(this)};var fz=NI;var ZY=[],$Y=[];function Rct(e,t,n,i,o,r){let s=o-i+1,a=r-o,c=ZY,u=$Y,f,h;for(f=0;f<s;++f)c[f]=e[i+f];for(h=0;h<a;++h)u[h]=e[o+h+1];f=0,h=0;for(let p=i;p<=r;++p){let _=c[f],m=u[h];f<s&&(h>=a||t(_,m,n)<=0)?(e[p]=_,++f):h<a&&(e[p]=m,++h)}}function QY(e,t,n,i,o){if(i>=o)return;let r=Math.floor((i+o)*.5);QY(e,t,n,i,r),QY(e,t,n,r+1,o),Rct(e,t,n,i,r,o)}function Oct(e,t,n){let i=e.length,o=Math.ceil(i*.5);ZY.length=o,$Y.length=o,QY(e,t,n,0,i-1),ZY.length=0,$Y.length=0}var Yy=Oct;function uc(e,t){this._occluderPosition=d.clone(e.center),this._occluderRadius=e.radius,this._horizonDistance=0,this._horizonPlaneNormal=void 0,this._horizonPlanePosition=void 0,this._cameraPosition=void 0,this.cameraPosition=t}var dz=new d;Object.defineProperties(uc.prototype,{position:{get:function(){return this._occluderPosition}},radius:{get:function(){return this._occluderRadius}},cameraPosition:{set:function(e){e=d.clone(e,this._cameraPosition);let t=d.subtract(this._occluderPosition,e,dz),n=d.magnitudeSquared(t),i=this._occluderRadius*this._occluderRadius,o,r,s;if(n>i){o=Math.sqrt(n-i),n=1/Math.sqrt(n),r=d.multiplyByScalar(t,n,dz);let a=o*o*n;s=d.add(e,d.multiplyByScalar(r,a,dz),dz)}else o=Number.MAX_VALUE;this._horizonDistance=o,this._horizonPlaneNormal=r,this._horizonPlanePosition=s,this._cameraPosition=e}}});uc.fromBoundingSphere=function(e,t,n){return l(n)?(d.clone(e.center,n._occluderPosition),n._occluderRadius=e.radius,n.cameraPosition=t,n):new uc(e,t)};var H_e=new d;uc.prototype.isPointVisible=function(e){if(this._horizonDistance!==Number.MAX_VALUE){let t=d.subtract(e,this._occluderPosition,H_e),n=this._occluderRadius;if(n=d.magnitudeSquared(t)-n*n,n>0)return n=Math.sqrt(n)+this._horizonDistance,t=d.subtract(e,this._cameraPosition,t),n*n>d.magnitudeSquared(t)}return!1};var Mct=new d;uc.prototype.isBoundingSphereVisible=function(e){let t=d.clone(e.center,Mct),n=e.radius;if(this._horizonDistance!==Number.MAX_VALUE){let i=d.subtract(t,this._occluderPosition,H_e),o=this._occluderRadius-n;if(o=d.magnitudeSquared(i)-o*o,n<this._occluderRadius)return o>0?(o=Math.sqrt(o)+this._horizonDistance,i=d.subtract(t,this._cameraPosition,i),o*o+n*n>d.magnitudeSquared(i)):!1;if(o>0){i=d.subtract(t,this._cameraPosition,i);let r=d.magnitudeSquared(i),s=this._occluderRadius*this._occluderRadius,a=n*n;return(this._horizonDistance*this._horizonDistance+s)*a>r*s?!0:(o=Math.sqrt(o)+this._horizonDistance,o*o+a>r)}return!0}return!1};var Lct=new d;uc.prototype.computeVisibility=function(e){let t=d.clone(e.center),n=e.radius;if(n>this._occluderRadius)return br.FULL;if(this._horizonDistance!==Number.MAX_VALUE){let i=d.subtract(t,this._occluderPosition,Lct),o=this._occluderRadius-n,r=d.magnitudeSquared(i);if(o=r-o*o,o>0){o=Math.sqrt(o)+this._horizonDistance,i=d.subtract(t,this._cameraPosition,i);let s=d.magnitudeSquared(i);return o*o+n*n<s?br.NONE:(o=this._occluderRadius+n,o=r-o*o,o>0?(o=Math.sqrt(o)+this._horizonDistance,s<o*o+n*n?br.FULL:br.PARTIAL):(i=d.subtract(t,this._horizonPlanePosition,i),d.dot(i,this._horizonPlaneNormal)>-n?br.PARTIAL:br.FULL))}}return br.NONE};var hz=new d;uc.computeOccludeePoint=function(e,t,n){let i=d.clone(t),o=d.clone(e.center),r=e.radius,s=n.length,a=d.normalize(d.subtract(i,o,hz),hz),c=-d.dot(a,o),u=uc._anyRotationVector(o,a,c),f=uc._horizonToPlaneNormalDotProduct(e,a,c,u,n[0]);if(!f)return;let h;for(let _=1;_<s;++_){if(h=uc._horizonToPlaneNormalDotProduct(e,a,c,u,n[_]),!h)return;h<f&&(f=h)}if(f<.0017453283658983088)return;let p=r/f;return d.add(o,d.multiplyByScalar(a,p,hz),hz)};var Nct=[];uc.computeOccludeePointFromRectangle=function(e,t){t=y(t,ee.default);let n=se.subsample(e,t,0,Nct),i=ae.fromPoints(n),o=d.ZERO;if(!d.equals(o,i.center))return uc.computeOccludeePoint(new ae(o,t.minimumRadius),i.center,n)};var Fct=new d;uc._anyRotationVector=function(e,t,n){let i=d.abs(t,Fct),o=i.x>i.y?0:1;(o===0&&i.z>i.x||o===1&&i.z>i.y)&&(o=2);let r=new d,s;o===0?(i.x=e.x,i.y=e.y+1,i.z=e.z+1,s=d.UNIT_X):o===1?(i.x=e.x+1,i.y=e.y,i.z=e.z+1,s=d.UNIT_Y):(i.x=e.x+1,i.y=e.y+1,i.z=e.z,s=d.UNIT_Z);let a=(d.dot(t,i)+n)/-d.dot(t,s);return d.normalize(d.subtract(d.add(i,d.multiplyByScalar(s,a,r),i),e,i),i)};var Bct=new d;uc._rotationVector=function(e,t,n,i,o){let r=d.subtract(i,e,Bct);if(r=d.normalize(r,r),d.dot(t,r)<.9999999847691291){let s=d.cross(t,r,r);if(d.magnitude(s)>P.EPSILON13)return d.normalize(s,new d)}return o};var JY=new d,kct=new d,mz=new d,z_e=new d;uc._horizonToPlaneNormalDotProduct=function(e,t,n,i,o){let r=d.clone(o,JY),s=d.clone(e.center,kct),a=e.radius,c=d.subtract(s,r,mz),u=d.magnitudeSquared(c),f=a*a;if(u<f)return!1;let h=u-f,p=Math.sqrt(h),m=1/Math.sqrt(u),b=p*m*p;c=d.normalize(c,c);let T=d.add(r,d.multiplyByScalar(c,b,z_e),z_e),C=Math.sqrt(h-b*b),A=this._rotationVector(s,t,n,r,i),S=d.fromElements(A.x*A.x*c.x+(A.x*A.y-A.z)*c.y+(A.x*A.z+A.y)*c.z,(A.x*A.y+A.z)*c.x+A.y*A.y*c.y+(A.y*A.z-A.x)*c.z,(A.x*A.z-A.y)*c.x+(A.y*A.z+A.x)*c.y+A.z*A.z*c.z,JY);S=d.normalize(S,S);let v=d.multiplyByScalar(S,C,JY);A=d.normalize(d.subtract(d.add(T,v,mz),s,mz),mz);let D=d.dot(t,A);A=d.normalize(d.subtract(d.subtract(T,v,A),s,A),A);let O=d.dot(t,A);return D<O?D:O};var pz=uc;function Fm(e){e=y(e,y.EMPTY_OBJECT),this.left=e.left,this._left=void 0,this.right=e.right,this._right=void 0,this.top=e.top,this._top=void 0,this.bottom=e.bottom,this._bottom=void 0,this.near=y(e.near,1),this._near=this.near,this.far=y(e.far,5e8),this._far=this.far,this._cullingVolume=new ys,this._perspectiveMatrix=new F,this._infinitePerspective=new F}function eX(e){let{top:t,bottom:n,right:i,left:o,near:r,far:s}=e;(t!==e._top||n!==e._bottom||o!==e._left||i!==e._right||r!==e._near||s!==e._far)&&(e._left=o,e._right=i,e._top=t,e._bottom=n,e._near=r,e._far=s,e._perspectiveMatrix=F.computePerspectiveOffCenter(o,i,n,t,r,s,e._perspectiveMatrix),e._infinitePerspective=F.computeInfinitePerspectiveOffCenter(o,i,n,t,r,e._infinitePerspective))}Object.defineProperties(Fm.prototype,{projectionMatrix:{get:function(){return eX(this),this._perspectiveMatrix}},infiniteProjectionMatrix:{get:function(){return eX(this),this._infinitePerspective}}});var Vct=new d,Uct=new d,zct=new d,Hct=new d;Fm.prototype.computeCullingVolume=function(e,t,n){let i=this._cullingVolume.planes,o=this.top,r=this.bottom,s=this.right,a=this.left,c=this.near,u=this.far,f=d.cross(t,n,Vct),h=Uct;d.multiplyByScalar(t,c,h),d.add(e,h,h);let p=zct;d.multiplyByScalar(t,u,p),d.add(e,p,p);let _=Hct;d.multiplyByScalar(f,a,_),d.add(h,_,_),d.subtract(_,e,_),d.normalize(_,_),d.cross(_,n,_),d.normalize(_,_);let m=i[0];return l(m)||(m=i[0]=new oe),m.x=_.x,m.y=_.y,m.z=_.z,m.w=-d.dot(_,e),d.multiplyByScalar(f,s,_),d.add(h,_,_),d.subtract(_,e,_),d.cross(n,_,_),d.normalize(_,_),m=i[1],l(m)||(m=i[1]=new oe),m.x=_.x,m.y=_.y,m.z=_.z,m.w=-d.dot(_,e),d.multiplyByScalar(n,r,_),d.add(h,_,_),d.subtract(_,e,_),d.cross(f,_,_),d.normalize(_,_),m=i[2],l(m)||(m=i[2]=new oe),m.x=_.x,m.y=_.y,m.z=_.z,m.w=-d.dot(_,e),d.multiplyByScalar(n,o,_),d.add(h,_,_),d.subtract(_,e,_),d.cross(_,f,_),d.normalize(_,_),m=i[3],l(m)||(m=i[3]=new oe),m.x=_.x,m.y=_.y,m.z=_.z,m.w=-d.dot(_,e),m=i[4],l(m)||(m=i[4]=new oe),m.x=t.x,m.y=t.y,m.z=t.z,m.w=-d.dot(t,h),d.negate(t,_),m=i[5],l(m)||(m=i[5]=new oe),m.x=_.x,m.y=_.y,m.z=_.z,m.w=-d.dot(_,p),this._cullingVolume};Fm.prototype.getPixelDimensions=function(e,t,n,i,o){eX(this);let r=1/this.near,s=this.top*r,a=2*i*n*s/t;s=this.right*r;let c=2*i*n*s/e;return o.x=c,o.y=a,o};Fm.prototype.clone=function(e){return l(e)||(e=new Fm),e.right=this.right,e.left=this.left,e.top=this.top,e.bottom=this.bottom,e.near=this.near,e.far=this.far,e._left=void 0,e._right=void 0,e._top=void 0,e._bottom=void 0,e._near=void 0,e._far=void 0,e};Fm.prototype.equals=function(e){return l(e)&&e instanceof Fm&&this.right===e.right&&this.left===e.left&&this.top===e.top&&this.bottom===e.bottom&&this.near===e.near&&this.far===e.far};Fm.prototype.equalsEpsilon=function(e,t,n){return e===this||l(e)&&e instanceof Fm&&P.equalsEpsilon(this.right,e.right,t,n)&&P.equalsEpsilon(this.left,e.left,t,n)&&P.equalsEpsilon(this.top,e.top,t,n)&&P.equalsEpsilon(this.bottom,e.bottom,t,n)&&P.equalsEpsilon(this.near,e.near,t,n)&&P.equalsEpsilon(this.far,e.far,t,n)};var Fl=Fm;function Bl(e){e=y(e,y.EMPTY_OBJECT),this._offCenterFrustum=new Fl,this.fov=e.fov,this._fov=void 0,this._fovy=void 0,this._sseDenominator=void 0,this.aspectRatio=e.aspectRatio,this._aspectRatio=void 0,this.near=y(e.near,1),this._near=this.near,this.far=y(e.far,5e8),this._far=this.far,this.xOffset=y(e.xOffset,0),this._xOffset=this.xOffset,this.yOffset=y(e.yOffset,0),this._yOffset=this.yOffset}Bl.packedLength=6;Bl.pack=function(e,t,n){return n=y(n,0),t[n++]=e.fov,t[n++]=e.aspectRatio,t[n++]=e.near,t[n++]=e.far,t[n++]=e.xOffset,t[n]=e.yOffset,t};Bl.unpack=function(e,t,n){return t=y(t,0),l(n)||(n=new Bl),n.fov=e[t++],n.aspectRatio=e[t++],n.near=e[t++],n.far=e[t++],n.xOffset=e[t++],n.yOffset=e[t],n};function ah(e){if(!(e.fov!==e._fov||e.aspectRatio!==e._aspectRatio||e.near!==e._near||e.far!==e._far||e.xOffset!==e._xOffset||e.yOffset!==e._yOffset))return;e._aspectRatio=e.aspectRatio,e._fov=e.fov,e._fovy=e.aspectRatio<=1?e.fov:Math.atan(Math.tan(e.fov*.5)/e.aspectRatio)*2,e._near=e.near,e._far=e.far,e._sseDenominator=2*Math.tan(.5*e._fovy),e._xOffset=e.xOffset,e._yOffset=e.yOffset;let n=e._offCenterFrustum;n.top=e.near*Math.tan(.5*e._fovy),n.bottom=-n.top,n.right=e.aspectRatio*n.top,n.left=-n.right,n.near=e.near,n.far=e.far,n.right+=e.xOffset,n.left+=e.xOffset,n.top+=e.yOffset,n.bottom+=e.yOffset}Object.defineProperties(Bl.prototype,{projectionMatrix:{get:function(){return ah(this),this._offCenterFrustum.projectionMatrix}},infiniteProjectionMatrix:{get:function(){return ah(this),this._offCenterFrustum.infiniteProjectionMatrix}},fovy:{get:function(){return ah(this),this._fovy}},sseDenominator:{get:function(){return ah(this),this._sseDenominator}},offCenterFrustum:{get:function(){return ah(this),this._offCenterFrustum}}});Bl.prototype.computeCullingVolume=function(e,t,n){return ah(this),this._offCenterFrustum.computeCullingVolume(e,t,n)};Bl.prototype.getPixelDimensions=function(e,t,n,i,o){return ah(this),this._offCenterFrustum.getPixelDimensions(e,t,n,i,o)};Bl.prototype.clone=function(e){return l(e)||(e=new Bl),e.aspectRatio=this.aspectRatio,e.fov=this.fov,e.near=this.near,e.far=this.far,e._aspectRatio=void 0,e._fov=void 0,e._near=void 0,e._far=void 0,this._offCenterFrustum.clone(e._offCenterFrustum),e};Bl.prototype.equals=function(e){return!l(e)||!(e instanceof Bl)?!1:(ah(this),ah(e),this.fov===e.fov&&this.aspectRatio===e.aspectRatio&&this._offCenterFrustum.equals(e._offCenterFrustum))};Bl.prototype.equalsEpsilon=function(e,t,n){return!l(e)||!(e instanceof Bl)?!1:(ah(this),ah(e),P.equalsEpsilon(this.fov,e.fov,t,n)&&P.equalsEpsilon(this.aspectRatio,e.aspectRatio,t,n)&&this._offCenterFrustum.equalsEpsilon(e._offCenterFrustum,t,n))};var Di=Bl;function FI(){this._colorTexture=void 0,this._drawCommand=void 0}Object.defineProperties(FI.prototype,{colorTexture:{get:function(){return this._colorTexture}}});function Gct(e,t,n){let i=t.createViewportQuadCommand(jM,{framebuffer:n,renderState:Ve.fromCache({viewport:new qe(0,0,256,256)})});e._drawCommand=i}FI.prototype.update=function(e){if(!l(this._colorTexture)){let t=e.context,n=new Ot({context:t,width:256,height:256,pixelFormat:tt.RGBA,pixelDatatype:Ke.UNSIGNED_BYTE,sampler:$t.NEAREST});this._colorTexture=n;let i=new zr({context:t,colorTextures:[n],destroyAttachments:!1});Gct(this,t,i),this._drawCommand.execute(t),i.destroy(),this._drawCommand.shaderProgram=this._drawCommand.shaderProgram&&this._drawCommand.shaderProgram.destroy()}};FI.prototype.isDestroyed=function(){return!1};FI.prototype.destroy=function(){return this._colorTexture=this._colorTexture&&this._colorTexture.destroy(),ue(this)};var gz=FI;var q_e={};function Wct(e,t,n){let i,o,r;if(e instanceof Di){let s=Math.tan(.5*e.fovy);return i=e.near,o=e.near*s,r=e.aspectRatio*o,Math.max(t*i/r,n*i/o)}else if(e instanceof Fl)return i=e.near,o=e.top,r=e.right,Math.max(t*i/r,n*i/o);return Math.max(t,n)}var jct=new d,G_e=new d;function Y_e(e,t,n,i){if(l(i)&&n(.5)>i){let o=n(0),r=n(1),s=n(.5),a=s-o,c=s-r;return function(u){let f=n(u);if(u<=.5){let p=(f-o)/a;return P.lerp(e,-P.PI_OVER_TWO,p)}let h=(f-r)/c;return P.lerp(-P.PI_OVER_TWO,t,1-h)}}return function(o){return P.lerp(e,t,o)}}function nX(e,t,n,i,o){let r=o,s=Math.max(n,i);if(!l(r)){let a=e.position,c=t,u=e.up,f=e.right,h=e.frustum,p=d.subtract(a,c,jct),_=d.magnitude(d.multiplyByScalar(u,d.dot(p,u),G_e)),m=d.magnitude(d.multiplyByScalar(f,d.dot(p,f),G_e));r=Math.min(Wct(h,_,m)*.2,1e9)}if(s<r){let u=-Math.pow((r-n)*1e6,.125),f=Math.pow((r-i)*1e6,1/8);return function(h){let p=h*(f-u)+u;return-Math.pow(p,8)/1e6+r}}return function(a){return P.lerp(n,i,a)}}function BI(e,t){return P.equalsEpsilon(e,P.TWO_PI,P.EPSILON11)&&(e=0),t>e+Math.PI?e+=P.TWO_PI:t<e-Math.PI&&(e-=P.TWO_PI),e}var X_e=new d;function qct(e,t,n,i,o,r,s,a){let c=e.camera,u=d.clone(c.position,X_e),f=c.pitch,h=BI(c.heading,i),p=BI(c.roll,r),_=nX(c,n,u.z,n.z,s),m=Y_e(f,o,_,a);function x(b){let T=b.time/t;c.setView({orientation:{heading:P.lerp(h,i,T),pitch:m(T),roll:P.lerp(p,r,T)}}),U.lerp(u,n,T,c.position),c.position.z=_(T)}return x}function Yct(e,t){e.longitude<t.longitude?e.longitude+=P.TWO_PI:t.longitude+=P.TWO_PI}function Xct(e,t){let n=e.longitude-t.longitude;n<-P.PI?e.longitude+=P.TWO_PI:n>P.PI&&(t.longitude+=P.TWO_PI)}var Kct=new fe,Zct=new fe;function $ct(e,t,n,i,o,r,s,a,c,u){let f=e.camera,p=e.mapProjection.ellipsoid,_=fe.clone(f.positionCartographic,Kct),m=f.pitch,x=BI(f.heading,i),b=BI(f.roll,r),T=p.cartesianToCartographic(n,Zct);_.longitude=P.zeroToTwoPi(_.longitude),T.longitude=P.zeroToTwoPi(T.longitude);let C=!1;if(l(a)){let D=P.zeroToTwoPi(a),O=Math.min(_.longitude,T.longitude),R=Math.max(_.longitude,T.longitude),M=D>=O&&D<=R;if(l(c)){let L=Math.abs(_.longitude-T.longitude),g=P.TWO_PI-L;(M?L:g)<(M?g:L)*c&&!M&&(C=!0)}else M||(C=!0)}C?Yct(_,T):Xct(_,T);let A=nX(f,n,_.height,T.height,s),S=Y_e(m,o,A,u);function v(){let D=_.longitude,O=T.longitude,R=_.latitude,M=T.latitude;return function(g){let E=g.time/t,w=d.fromRadians(P.lerp(D,O,E),P.lerp(R,M,E),A(E),p);f.setView({destination:w,orientation:{heading:P.lerp(x,i,E),pitch:S(E),roll:P.lerp(b,r,E)}})}}return v()}function Qct(e,t,n,i,o,r,s){let a=e.camera,c=d.clone(a.position,X_e),u=BI(a.heading,i),f=a.frustum.right-a.frustum.left,h=nX(a,n,f,n.z,s);function p(_){let m=_.time/t;a.setView({orientation:{heading:P.lerp(u,i,m)}}),U.lerp(c,n,m,a.position);let x=h(m),b=a.frustum,T=b.top/b.right,C=(x-(b.right-b.left))*.5;b.right+=C,b.left-=C,b.top=T*b.right,b.bottom=-b.top}return p}var W_e=new fe,Jct=new d;function tX(e,t){return{startObject:{},stopObject:{},duration:0,complete:e,cancel:t}}function j_e(e,t){function n(){typeof t=="function"&&t(),e.enableInputs=!0}return n}q_e.createTween=function(e,t){t=y(t,y.EMPTY_OBJECT);let n=t.destination,i=e.mode;if(i===ne.MORPHING)return tX();let o=y(t.convert,!0),r=e.mapProjection,s=r.ellipsoid,a=t.maximumHeight,c=t.flyOverLongitude,u=t.flyOverLongitudeWeight,f=t.pitchAdjustHeight,h=t.easingFunction;o&&i!==ne.SCENE3D&&(s.cartesianToCartographic(n,W_e),n=r.project(W_e,Jct));let p=e.camera,_=t.endTransform;l(_)&&p._setTransform(_);let m=t.duration;l(m)||(m=Math.ceil(d.distance(p.position,n)/1e6)+2,m=Math.min(m,3));let x=y(t.heading,0),b=y(t.pitch,-P.PI_OVER_TWO),T=y(t.roll,0),C=e.screenSpaceCameraController;C.enableInputs=!1;let A=j_e(C,t.complete),S=j_e(C,t.cancel),v=p.frustum,D=e.mode===ne.SCENE2D;if(D=D&&U.equalsEpsilon(p.position,n,P.EPSILON6),D=D&&P.equalsEpsilon(Math.max(v.right-v.left,v.top-v.bottom),n.z,P.EPSILON6),D=D||e.mode!==ne.SCENE2D&&d.equalsEpsilon(n,p.position,P.EPSILON10),D=D&&P.equalsEpsilon(P.negativePiToPi(x),P.negativePiToPi(p.heading),P.EPSILON10)&&P.equalsEpsilon(P.negativePiToPi(b),P.negativePiToPi(p.pitch),P.EPSILON10)&&P.equalsEpsilon(P.negativePiToPi(T),P.negativePiToPi(p.roll),P.EPSILON10),D)return tX(A,S);let O=new Array(4);if(O[ne.SCENE2D]=Qct,O[ne.SCENE3D]=$ct,O[ne.COLUMBUS_VIEW]=qct,m<=0)return tX(function(){O[i](e,1,n,x,b,T,a,c,u,f)({time:1}),typeof A=="function"&&A()},S);let R=O[i](e,m,n,x,b,T,a,c,u,f);if(!l(h)){let M=p.positionCartographic.height,L=i===ne.SCENE3D?s.cartesianToCartographic(n).height:n.z;M>L&&M>11500?h=$r.CUBIC_OUT:h=$r.QUINTIC_IN_OUT}return{duration:m,easingFunction:h,startObject:{time:0},stopObject:{time:m},update:R,complete:A,cancel:S}};var _z=q_e;var elt={ROTATE:0,INFINITE_SCROLL:1},Du=Object.freeze(elt);function Qt(e){this._scene=e,this._transform=F.clone(F.IDENTITY),this._invTransform=F.clone(F.IDENTITY),this._actualTransform=F.clone(F.IDENTITY),this._actualInvTransform=F.clone(F.IDENTITY),this._transformChanged=!1,this.position=new d,this._position=new d,this._positionWC=new d,this._positionCartographic=new fe,this._oldPositionWC=void 0,this.positionWCDeltaMagnitude=0,this.positionWCDeltaMagnitudeLastFrame=0,this.timeSinceMoved=0,this._lastMovedTimestamp=0,this.direction=new d,this._direction=new d,this._directionWC=new d,this.up=new d,this._up=new d,this._upWC=new d,this.right=new d,this._right=new d,this._rightWC=new d,this.frustum=new Di,this.frustum.aspectRatio=e.drawingBufferWidth/e.drawingBufferHeight,this.frustum.fov=P.toRadians(60),this.defaultMoveAmount=1e5,this.defaultLookAmount=Math.PI/60,this.defaultRotateAmount=Math.PI/3600,this.defaultZoomAmount=1e5,this.constrainedAxis=void 0,this.maximumZoomFactor=1.5,this._moveStart=new me,this._moveEnd=new me,this._changed=new me,this._changedPosition=void 0,this._changedDirection=void 0,this._changedFrustum=void 0,this._changedHeading=void 0,this._changedRoll=void 0,this.percentageChanged=.5,this._viewMatrix=new F,this._invViewMatrix=new F,nye(this),this._mode=ne.SCENE3D,this._modeChanged=!0;let t=e.mapProjection;this._projection=t,this._maxCoord=t.project(new fe(Math.PI,P.PI_OVER_TWO)),this._max2Dfrustum=void 0,mye(this,Qt.DEFAULT_VIEW_RECTANGLE,this.position,!0);let n=d.magnitude(this.position);n+=n*Qt.DEFAULT_VIEW_FACTOR,d.normalize(this.position,this.position),d.multiplyByScalar(this.position,n,this.position)}Qt.TRANSFORM_2D=new F(0,0,1,0,1,0,0,0,0,1,0,0,0,0,0,1);Qt.TRANSFORM_2D_INVERSE=F.inverseTransformation(Qt.TRANSFORM_2D,new F);Qt.DEFAULT_VIEW_RECTANGLE=se.fromDegrees(-95,-20,-70,90);Qt.DEFAULT_VIEW_FACTOR=.5;Qt.DEFAULT_OFFSET=new Kd(0,-P.PI_OVER_FOUR,0);function nye(e){F.computeView(e._position,e._direction,e._up,e._right,e._viewMatrix),F.multiply(e._viewMatrix,e._actualInvTransform,e._viewMatrix),F.inverseTransformation(e._viewMatrix,e._invViewMatrix)}function tlt(e){if(!l(e._oldPositionWC))e._oldPositionWC=d.clone(e.positionWC,e._oldPositionWC);else{e.positionWCDeltaMagnitudeLastFrame=e.positionWCDeltaMagnitude;let t=d.subtract(e.positionWC,e._oldPositionWC,e._oldPositionWC);e.positionWCDeltaMagnitude=d.magnitude(t),e._oldPositionWC=d.clone(e.positionWC,e._oldPositionWC),e.positionWCDeltaMagnitude>0?(e.timeSinceMoved=0,e._lastMovedTimestamp=Ci()):e.timeSinceMoved=Math.max(Ci()-e._lastMovedTimestamp,0)/1e3}}Qt.prototype.canPreloadFlight=function(){return l(this._currentFlight)&&this._mode!==ne.SCENE2D};Qt.prototype._updateCameraChanged=function(){let e=this;if(tlt(e),e._changed.numberOfListeners===0)return;let t=e.percentageChanged,n=e.heading;l(e._changedHeading)||(e._changedHeading=n);let i=Math.abs(e._changedHeading-n)%P.TWO_PI;i=i>P.PI?P.TWO_PI-i:i;let o=i/Math.PI;o>t&&(e._changedHeading=n);let r=e.roll;l(e._changedRoll)||(e._changedRoll=r);let s=Math.abs(e._changedRoll-r)%P.TWO_PI;s=s>P.PI?P.TWO_PI-s:s;let a=s/Math.PI;if(a>t&&(e._changedRoll=r),(a>t||o>t)&&e._changed.raiseEvent(Math.max(a,o)),e._mode===ne.SCENE2D){if(!l(e._changedFrustum)){e._changedPosition=d.clone(e.position,e._changedPosition),e._changedFrustum=e.frustum.clone();return}let p=e.position,_=e._changedPosition,m=e.frustum,x=e._changedFrustum,b=p.x+m.left,T=p.x+m.right,C=_.x+x.left,A=_.x+x.right,S=p.y+m.bottom,v=p.y+m.top,D=_.y+x.bottom,O=_.y+x.top,R=Math.max(b,C),M=Math.min(T,A),L=Math.max(S,D),g=Math.min(v,O),E;if(R>=M||L>=v)E=1;else{let w=x;b<C&&T>A&&S<D&&v>O&&(w=m),E=1-(M-R)*(g-L)/((w.right-w.left)*(w.top-w.bottom))}E>t&&(e._changed.raiseEvent(E),e._changedPosition=d.clone(e.position,e._changedPosition),e._changedFrustum=e.frustum.clone(e._changedFrustum));return}if(!l(e._changedDirection)){e._changedPosition=d.clone(e.positionWC,e._changedPosition),e._changedDirection=d.clone(e.directionWC,e._changedDirection);return}let c=P.acosClamped(d.dot(e.directionWC,e._changedDirection)),u;l(e.frustum.fovy)?u=c/(e.frustum.fovy*.5):u=c;let h=d.distance(e.positionWC,e._changedPosition)/e.positionCartographic.height;(u>t||h>t)&&(e._changed.raiseEvent(Math.max(u,h)),e._changedPosition=d.clone(e.positionWC,e._changedPosition),e._changedDirection=d.clone(e.directionWC,e._changedDirection))};function nlt(e){Mt.basisTo2D(e._projection,e._transform,e._actualTransform)}var ilt=new fe,olt=new d,yz=new d,rlt=new oe,slt=new oe,alt=new oe,clt=new oe,llt=new oe;function ult(e){let t=e._projection,n=t.ellipsoid,i=F.getColumn(e._transform,3,rlt),o=n.cartesianToCartographic(i,ilt),r=t.project(o,olt),s=slt;s.x=r.z,s.y=r.x,s.z=r.y,s.w=1;let a=oe.clone(oe.UNIT_X,llt),c=oe.add(F.getColumn(e._transform,0,yz),i,yz);n.cartesianToCartographic(c,o),t.project(o,r);let u=alt;u.x=r.z,u.y=r.x,u.z=r.y,u.w=0,d.subtract(u,s,u),u.x=0;let f=clt;if(d.magnitudeSquared(u)>P.EPSILON10)d.cross(a,u,f);else{let h=oe.add(F.getColumn(e._transform,1,yz),i,yz);n.cartesianToCartographic(h,o),t.project(o,r),f.x=r.z,f.y=r.x,f.z=r.y,f.w=0,d.subtract(f,s,f),f.x=0,d.magnitudeSquared(f)<P.EPSILON10&&(oe.clone(oe.UNIT_Y,u),oe.clone(oe.UNIT_Z,f))}d.cross(f,a,u),d.normalize(u,u),d.cross(a,u,f),d.normalize(f,f),F.setColumn(e._actualTransform,0,u,e._actualTransform),F.setColumn(e._actualTransform,1,f,e._actualTransform),F.setColumn(e._actualTransform,2,a,e._actualTransform),F.setColumn(e._actualTransform,3,s,e._actualTransform)}var iX=new d;function dc(e){let t=e._mode,n=!1,i=0;t===ne.SCENE2D&&(i=e.frustum.right-e.frustum.left,n=i!==e._positionCartographic.height);let o=e._position,r=!d.equals(o,e.position)||n;r&&(o=d.clone(e.position,e._position));let s=e._direction,a=!d.equals(s,e.direction);a&&(d.normalize(e.direction,e.direction),s=d.clone(e.direction,e._direction));let c=e._up,u=!d.equals(c,e.up);u&&(d.normalize(e.up,e.up),c=d.clone(e.up,e._up));let f=e._right,h=!d.equals(f,e.right);h&&(d.normalize(e.right,e.right),f=d.clone(e.right,e._right));let p=e._transformChanged||e._modeChanged;e._transformChanged=!1,p&&(F.inverseTransformation(e._transform,e._invTransform),e._mode===ne.COLUMBUS_VIEW||e._mode===ne.SCENE2D?F.equals(F.IDENTITY,e._transform)?F.clone(Qt.TRANSFORM_2D,e._actualTransform):e._mode===ne.COLUMBUS_VIEW?nlt(e):ult(e):F.clone(e._transform,e._actualTransform),F.inverseTransformation(e._actualTransform,e._actualInvTransform),e._modeChanged=!1);let _=e._actualTransform;if(r||p)if(e._positionWC=F.multiplyByPoint(_,o,e._positionWC),t===ne.SCENE3D||t===ne.MORPHING)e._positionCartographic=e._projection.ellipsoid.cartesianToCartographic(e._positionWC,e._positionCartographic);else{let m=iX;m.x=e._positionWC.y,m.y=e._positionWC.z,m.z=e._positionWC.x,t===ne.SCENE2D&&(m.z=i),e._projection.unproject(m,e._positionCartographic)}if(a||u||h){let m=d.dot(s,d.cross(c,f,iX));if(Math.abs(1-m)>P.EPSILON2){let x=1/d.magnitudeSquared(c),b=d.dot(c,s)*x,T=d.multiplyByScalar(s,b,iX);c=d.normalize(d.subtract(c,T,e._up),e._up),d.clone(c,e.up),f=d.cross(s,c,e._right),d.clone(f,e.right)}}(a||p)&&(e._directionWC=F.multiplyByPointAsVector(_,s,e._directionWC),d.normalize(e._directionWC,e._directionWC)),(u||p)&&(e._upWC=F.multiplyByPointAsVector(_,c,e._upWC),d.normalize(e._upWC,e._upWC)),(h||p)&&(e._rightWC=F.multiplyByPointAsVector(_,f,e._rightWC),d.normalize(e._rightWC,e._rightWC)),(r||a||u||h||p)&&nye(e)}function iye(e,t){let n;return P.equalsEpsilon(Math.abs(e.z),1,P.EPSILON3)?n=Math.atan2(t.y,t.x)-P.PI_OVER_TWO:n=Math.atan2(e.y,e.x)-P.PI_OVER_TWO,P.TWO_PI-P.zeroToTwoPi(n)}function oye(e){return P.PI_OVER_TWO-P.acosClamped(e.z)}function rye(e,t,n){let i=0;return P.equalsEpsilon(Math.abs(e.z),1,P.EPSILON3)||(i=Math.atan2(-n.z,t.z),i=P.zeroToTwoPi(i+P.TWO_PI)),i}var Tz=new F,Cz=new F;Object.defineProperties(Qt.prototype,{transform:{get:function(){return this._transform}},inverseTransform:{get:function(){return dc(this),this._invTransform}},viewMatrix:{get:function(){return dc(this),this._viewMatrix}},inverseViewMatrix:{get:function(){return dc(this),this._invViewMatrix}},positionCartographic:{get:function(){return dc(this),this._positionCartographic}},positionWC:{get:function(){return dc(this),this._positionWC}},directionWC:{get:function(){return dc(this),this._directionWC}},upWC:{get:function(){return dc(this),this._upWC}},rightWC:{get:function(){return dc(this),this._rightWC}},heading:{get:function(){if(this._mode!==ne.MORPHING){let e=this._projection.ellipsoid,t=F.clone(this._transform,Tz),n=Mt.eastNorthUpToFixedFrame(this.positionWC,e,Cz);this._setTransform(n);let i=iye(this.direction,this.up);return this._setTransform(t),i}}},pitch:{get:function(){if(this._mode!==ne.MORPHING){let e=this._projection.ellipsoid,t=F.clone(this._transform,Tz),n=Mt.eastNorthUpToFixedFrame(this.positionWC,e,Cz);this._setTransform(n);let i=oye(this.direction);return this._setTransform(t),i}}},roll:{get:function(){if(this._mode!==ne.MORPHING){let e=this._projection.ellipsoid,t=F.clone(this._transform,Tz),n=Mt.eastNorthUpToFixedFrame(this.positionWC,e,Cz);this._setTransform(n);let i=rye(this.direction,this.up,this.right);return this._setTransform(t),i}}},moveStart:{get:function(){return this._moveStart}},moveEnd:{get:function(){return this._moveEnd}},changed:{get:function(){return this._changed}}});Qt.prototype.update=function(e){let t=!1;if(e!==this._mode&&(this._mode=e,this._modeChanged=e!==ne.MORPHING,t=this._mode===ne.SCENE2D),t){let n=this._max2Dfrustum=this.frustum.clone(),i=2,o=n.top/n.right;n.right=this._maxCoord.x*i,n.left=-n.right,n.top=o*n.right,n.bottom=-n.top}this._mode===ne.SCENE2D&&lye(this,this.position)};var flt=new d,dlt=new d,hlt=new d;Qt.prototype._setTransform=function(e){let t=d.clone(this.positionWC,flt),n=d.clone(this.upWC,dlt),i=d.clone(this.directionWC,hlt);F.clone(e,this._transform),this._transformChanged=!0,dc(this);let o=this._actualInvTransform;F.multiplyByPoint(o,t,this.position),F.multiplyByPointAsVector(o,i,this.direction),F.multiplyByPointAsVector(o,n,this.up),d.cross(this.direction,this.up,this.right),dc(this)};var mlt=new U,plt=new pn,glt=new d,_lt=new d;function sye(e){if(!F.equals(F.IDENTITY,e.transform))return d.magnitude(e.position);let t=e._scene,n=t.globe,i=mlt;i.x=t.drawingBufferWidth/2,i.y=t.drawingBufferHeight/2;let o;if(l(n)){let a=e.getPickRay(i,plt);o=n.pickWorldCoordinates(a,t,!0,glt)}let r;t.pickPositionSupported&&(r=t.pickPositionWorldCoordinates(i,_lt));let s;if(l(o)||l(r)){let a=l(r)?d.distance(r,e.positionWC):Number.POSITIVE_INFINITY,c=l(o)?d.distance(o,e.positionWC):Number.POSITIVE_INFINITY;s=Math.min(a,c)}else s=Math.max(e.positionCartographic.height,0);return s}Qt.prototype._adjustOrthographicFrustum=function(e){this.frustum instanceof rn&&(!e&&this._positionCartographic.height<15e4||(this.frustum.width=sye(this)))};var Az=new d,cX=new F,ylt=new F,lX=new Oe,uX=new $,aye=new fe;function xlt(e,t,n){let i=F.clone(e.transform,cX),o=Mt.eastNorthUpToFixedFrame(t,e._projection.ellipsoid,ylt);e._setTransform(o),d.clone(d.ZERO,e.position),n.heading=n.heading-P.PI_OVER_TWO;let r=Oe.fromHeadingPitchRoll(n,lX),s=$.fromQuaternion(r,uX);$.getColumn(s,0,e.direction),$.getColumn(s,2,e.up),d.cross(e.direction,e.up,e.right),e._setTransform(i),e._adjustOrthographicFrustum(!0)}function blt(e,t,n,i){let o=F.clone(e.transform,cX);if(e._setTransform(F.IDENTITY),!d.equals(t,e.positionWC)){if(i){let a=e._projection,c=a.ellipsoid.cartesianToCartographic(t,aye);t=a.project(c,Az)}d.clone(t,e.position)}n.heading=n.heading-P.PI_OVER_TWO;let r=Oe.fromHeadingPitchRoll(n,lX),s=$.fromQuaternion(r,uX);$.getColumn(s,0,e.direction),$.getColumn(s,2,e.up),d.cross(e.direction,e.up,e.right),e._setTransform(o),e._adjustOrthographicFrustum(!0)}function Tlt(e,t,n,i){let o=F.clone(e.transform,cX);if(e._setTransform(F.IDENTITY),!d.equals(t,e.positionWC)){if(i){let c=e._projection,u=c.ellipsoid.cartesianToCartographic(t,aye);t=c.project(u,Az)}U.clone(t,e.position);let r=-t.z*.5,s=-r,a=e.frustum;if(s>r){let c=a.top/a.right;a.right=s,a.left=r,a.top=a.right*c,a.bottom=-a.top}}if(e._scene.mapMode2D===Du.ROTATE){n.heading=n.heading-P.PI_OVER_TWO,n.pitch=-P.PI_OVER_TWO,n.roll=0;let r=Oe.fromHeadingPitchRoll(n,lX),s=$.fromQuaternion(r,uX);$.getColumn(s,2,e.up),d.cross(e.direction,e.up,e.right)}e._setTransform(o)}var Clt=new d,Alt=new d,Elt=new d;function cye(e,t,n,i){let o=d.clone(n.direction,Clt),r=d.clone(n.up,Alt);if(e._scene.mode===ne.SCENE3D){let a=e._projection.ellipsoid,c=Mt.eastNorthUpToFixedFrame(t,a,Tz),u=F.inverseTransformation(c,Cz);F.multiplyByPointAsVector(u,o,o),F.multiplyByPointAsVector(u,r,r)}let s=d.cross(o,r,Elt);return i.heading=iye(o,r),i.pitch=oye(o),i.roll=rye(o,r,s),i}var aX={destination:void 0,orientation:{direction:void 0,up:void 0,heading:void 0,pitch:void 0,roll:void 0},convert:void 0,endTransform:void 0},OE=new Ha;Qt.prototype.setView=function(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.orientation,y.EMPTY_OBJECT),n=this._mode;if(n===ne.MORPHING)return;l(e.endTransform)&&this._setTransform(e.endTransform);let i=y(e.convert,!0),o=y(e.destination,d.clone(this.positionWC,Az));l(o)&&l(o.west)&&(o=this.getRectangleCameraCoordinates(o,Az),i=!1),l(t.direction)&&(t=cye(this,o,t,aX.orientation)),OE.heading=y(t.heading,0),OE.pitch=y(t.pitch,-P.PI_OVER_TWO),OE.roll=y(t.roll,0),n===ne.SCENE3D?xlt(this,o,OE):n===ne.SCENE2D?Tlt(this,o,OE,i):blt(this,o,OE,i)};var Slt=new d;Qt.prototype.flyHome=function(e){let t=this._mode;if(t===ne.MORPHING&&this._scene.completeMorph(),t===ne.SCENE2D)this.flyTo({destination:Qt.DEFAULT_VIEW_RECTANGLE,duration:e,endTransform:F.IDENTITY});else if(t===ne.SCENE3D){let n=this.getRectangleCameraCoordinates(Qt.DEFAULT_VIEW_RECTANGLE),i=d.magnitude(n);i+=i*Qt.DEFAULT_VIEW_FACTOR,d.normalize(n,n),d.multiplyByScalar(n,i,n),this.flyTo({destination:n,duration:e,endTransform:F.IDENTITY})}else if(t===ne.COLUMBUS_VIEW){let n=this._projection.ellipsoid.maximumRadius,i=new d(0,-1,1);i=d.multiplyByScalar(d.normalize(i,i),5*n,i),this.flyTo({destination:i,duration:e,orientation:{heading:0,pitch:-Math.acos(d.normalize(i,Slt).z),roll:0},endTransform:F.IDENTITY,convert:!1})}};Qt.prototype.worldToCameraCoordinates=function(e,t){return l(t)||(t=new oe),dc(this),F.multiplyByVector(this._actualInvTransform,e,t)};Qt.prototype.worldToCameraCoordinatesPoint=function(e,t){return l(t)||(t=new d),dc(this),F.multiplyByPoint(this._actualInvTransform,e,t)};Qt.prototype.worldToCameraCoordinatesVector=function(e,t){return l(t)||(t=new d),dc(this),F.multiplyByPointAsVector(this._actualInvTransform,e,t)};Qt.prototype.cameraToWorldCoordinates=function(e,t){return l(t)||(t=new oe),dc(this),F.multiplyByVector(this._actualTransform,e,t)};Qt.prototype.cameraToWorldCoordinatesPoint=function(e,t){return l(t)||(t=new d),dc(this),F.multiplyByPoint(this._actualTransform,e,t)};Qt.prototype.cameraToWorldCoordinatesVector=function(e,t){return l(t)||(t=new d),dc(this),F.multiplyByPointAsVector(this._actualTransform,e,t)};function lye(e,t){let n=e._scene.mapMode2D===Du.ROTATE,i=e._maxCoord.x,o=e._maxCoord.y,r,s;n?(s=i,r=-s):(s=t.x-i*2,r=t.x+i*2),t.x>i&&(t.x=s),t.x<-i&&(t.x=r),t.y>o&&(t.y=o),t.y<-o&&(t.y=-o)}var K_e=new d;Qt.prototype.move=function(e,t){let n=this.position;d.multiplyByScalar(e,t,K_e),d.add(n,K_e,n),this._mode===ne.SCENE2D&&lye(this,n),this._adjustOrthographicFrustum(!0)};Qt.prototype.moveForward=function(e){e=y(e,this.defaultMoveAmount),this._mode===ne.SCENE2D?Ez(this,e):this.move(this.direction,e)};Qt.prototype.moveBackward=function(e){e=y(e,this.defaultMoveAmount),this._mode===ne.SCENE2D?Ez(this,-e):this.move(this.direction,-e)};Qt.prototype.moveUp=function(e){e=y(e,this.defaultMoveAmount),this.move(this.up,e)};Qt.prototype.moveDown=function(e){e=y(e,this.defaultMoveAmount),this.move(this.up,-e)};Qt.prototype.moveRight=function(e){e=y(e,this.defaultMoveAmount),this.move(this.right,e)};Qt.prototype.moveLeft=function(e){e=y(e,this.defaultMoveAmount),this.move(this.right,-e)};Qt.prototype.lookLeft=function(e){e=y(e,this.defaultLookAmount),this._mode!==ne.SCENE2D&&this.look(this.up,-e)};Qt.prototype.lookRight=function(e){e=y(e,this.defaultLookAmount),this._mode!==ne.SCENE2D&&this.look(this.up,e)};Qt.prototype.lookUp=function(e){e=y(e,this.defaultLookAmount),this._mode!==ne.SCENE2D&&this.look(this.right,-e)};Qt.prototype.lookDown=function(e){e=y(e,this.defaultLookAmount),this._mode!==ne.SCENE2D&&this.look(this.right,e)};var vlt=new Oe,wlt=new $;Qt.prototype.look=function(e,t){let n=y(t,this.defaultLookAmount),i=Oe.fromAxisAngle(e,-n,vlt),o=$.fromQuaternion(i,wlt),r=this.direction,s=this.up,a=this.right;$.multiplyByVector(o,r,r),$.multiplyByVector(o,s,s),$.multiplyByVector(o,a,a)};Qt.prototype.twistLeft=function(e){e=y(e,this.defaultLookAmount),this.look(this.direction,e)};Qt.prototype.twistRight=function(e){e=y(e,this.defaultLookAmount),this.look(this.direction,-e)};var Dlt=new Oe,Ilt=new $;Qt.prototype.rotate=function(e,t){let n=y(t,this.defaultRotateAmount),i=Oe.fromAxisAngle(e,-n,Dlt),o=$.fromQuaternion(i,Ilt);$.multiplyByVector(o,this.position,this.position),$.multiplyByVector(o,this.direction,this.direction),$.multiplyByVector(o,this.up,this.up),d.cross(this.direction,this.up,this.right),d.cross(this.right,this.direction,this.up),this._adjustOrthographicFrustum(!1)};Qt.prototype.rotateDown=function(e){e=y(e,this.defaultRotateAmount),uye(this,e)};Qt.prototype.rotateUp=function(e){e=y(e,this.defaultRotateAmount),uye(this,-e)};var Plt=new d,Rlt=new d,Olt=new d,Z_e=new d;function uye(e,t){let n=e.position;if(l(e.constrainedAxis)&&!d.equalsEpsilon(e.position,d.ZERO,P.EPSILON2)){let i=d.normalize(n,Plt),o=d.equalsEpsilon(i,e.constrainedAxis,P.EPSILON2),r=d.equalsEpsilon(i,d.negate(e.constrainedAxis,Z_e),P.EPSILON2);if(!o&&!r){let s=d.normalize(e.constrainedAxis,Rlt),a=d.dot(i,s),c=P.acosClamped(a);t>0&&t>c&&(t=c-P.EPSILON4),a=d.dot(i,d.negate(s,Z_e)),c=P.acosClamped(a),t<0&&-t>c&&(t=-c+P.EPSILON4);let u=d.cross(s,i,Olt);e.rotate(u,t)}else(o&&t<0||r&&t>0)&&e.rotate(e.right,t)}else e.rotate(e.right,t)}Qt.prototype.rotateRight=function(e){e=y(e,this.defaultRotateAmount),fye(this,-e)};Qt.prototype.rotateLeft=function(e){e=y(e,this.defaultRotateAmount),fye(this,e)};function fye(e,t){l(e.constrainedAxis)?e.rotate(e.constrainedAxis,t):e.rotate(e.up,t)}function Ez(e,t){let n=e.frustum,i;if(t=t*.5,Math.abs(n.top)+Math.abs(n.bottom)>Math.abs(n.left)+Math.abs(n.right)){let o=n.top-t,r=n.bottom+t,s=e._maxCoord.y;e._scene.mapMode2D===Du.ROTATE&&(s*=e.maximumZoomFactor),r>s&&(r=s,o=-s),o<=r&&(o=1,r=-1),i=n.right/n.top,n.top=o,n.bottom=r,n.right=n.top*i,n.left=-n.right}else{let o=n.right-t,r=n.left+t,s=e._maxCoord.x;e._scene.mapMode2D===Du.ROTATE&&(s*=e.maximumZoomFactor),o>s&&(o=s,r=-s),o<=r&&(o=1,r=-1),i=n.top/n.right,n.right=o,n.left=r,n.top=n.right*i,n.bottom=-n.top}}function dye(e,t){e.move(e.direction,t)}Qt.prototype.zoomIn=function(e){e=y(e,this.defaultZoomAmount),this._mode===ne.SCENE2D?Ez(this,e):dye(this,e)};Qt.prototype.zoomOut=function(e){e=y(e,this.defaultZoomAmount),this._mode===ne.SCENE2D?Ez(this,-e):dye(this,-e)};Qt.prototype.getMagnitude=function(){if(this._mode===ne.SCENE3D)return d.magnitude(this.position);if(this._mode===ne.COLUMBUS_VIEW)return Math.abs(this.position.z);if(this._mode===ne.SCENE2D)return Math.max(this.frustum.right-this.frustum.left,this.frustum.top-this.frustum.bottom)};var Mlt=new F;Qt.prototype.lookAt=function(e,t){let n=this._scene,i=y(n.ellipsoid,ee.default),o=Mt.eastNorthUpToFixedFrame(e,i,Mlt);this.lookAtTransform(o,t)};var Llt=new d,Nlt=new Oe,Flt=new Oe,Blt=new $;function hye(e,t,n){t=P.clamp(t,-P.PI_OVER_TWO,P.PI_OVER_TWO),e=P.zeroToTwoPi(e)-P.PI_OVER_TWO;let i=Oe.fromAxisAngle(d.UNIT_Y,-t,Nlt),o=Oe.fromAxisAngle(d.UNIT_Z,-e,Flt),r=Oe.multiply(o,i,o),s=$.fromQuaternion(r,Blt),a=d.clone(d.UNIT_X,Llt);return $.multiplyByVector(s,a,a),d.negate(a,a),d.multiplyByScalar(a,n,a),a}Qt.prototype.lookAtTransform=function(e,t){if(this._setTransform(e),!l(t))return;let n;if(l(t.heading)?n=hye(t.heading,t.pitch,t.range):n=t,this._mode===ne.SCENE2D){U.clone(U.ZERO,this.position),d.negate(n,this.up),this.up.z=0,d.magnitudeSquared(this.up)<P.EPSILON10&&d.clone(d.UNIT_Y,this.up),d.normalize(this.up,this.up),this._setTransform(F.IDENTITY),d.negate(d.UNIT_Z,this.direction),d.cross(this.direction,this.up,this.right),d.normalize(this.right,this.right);let i=this.frustum,o=i.top/i.right;i.right=d.magnitude(n)*.5,i.left=-i.right,i.top=o*i.right,i.bottom=-i.top,this._setTransform(e);return}d.clone(n,this.position),d.negate(this.position,this.direction),d.normalize(this.direction,this.direction),d.cross(this.direction,d.UNIT_Z,this.right),d.magnitudeSquared(this.right)<P.EPSILON10&&d.clone(d.UNIT_X,this.right),d.normalize(this.right,this.right),d.cross(this.right,this.direction,this.up),d.normalize(this.up,this.up),this._adjustOrthographicFrustum(!0)};var kI=new fe,klt=new fe,Vlt=new d,Ult=new d,zlt=new d,Hlt=new d,Glt=new d,Wlt=new d,jlt=new d,oX=new d,qlt={direction:new d,right:new d,up:new d},$_e;function fc(e,t,n,i){return Math.abs(d.dot(t,n))/i-d.dot(e,n)}function mye(e,t,n,i){let o=e._projection.ellipsoid,r=i?e:qlt,{north:s,south:a,west:c}=t,{east:u}=t;c>u&&(u+=P.TWO_PI);let f=(c+u)*.5,h;if(a<-P.PI_OVER_TWO+P.RADIANS_PER_DEGREE&&s>P.PI_OVER_TWO-P.RADIANS_PER_DEGREE)h=0;else{let M=kI;M.longitude=f,M.latitude=s,M.height=0;let L=klt;L.longitude=f,L.latitude=a,L.height=0;let g=$_e;(!l(g)||g.ellipsoid!==o)&&($_e=g=new Xg(void 0,void 0,o)),g.setEndPoints(M,L),h=g.interpolateUsingFraction(.5,kI).latitude}let p=kI;p.longitude=f,p.latitude=h,p.height=0;let _=o.cartographicToCartesian(p,jlt),m=kI;m.longitude=u,m.latitude=s;let x=o.cartographicToCartesian(m,Vlt);m.longitude=c;let b=o.cartographicToCartesian(m,zlt);m.longitude=f;let T=o.cartographicToCartesian(m,Glt);m.latitude=a;let C=o.cartographicToCartesian(m,Wlt);m.longitude=u;let A=o.cartographicToCartesian(m,Hlt);m.longitude=c;let S=o.cartographicToCartesian(m,Ult);d.subtract(b,_,b),d.subtract(A,_,A),d.subtract(x,_,x),d.subtract(S,_,S),d.subtract(T,_,T),d.subtract(C,_,C);let v=o.geodeticSurfaceNormal(_,r.direction);d.negate(v,v);let D=d.cross(v,d.UNIT_Z,r.right);d.normalize(D,D);let O=d.cross(D,v,r.up),R;if(e.frustum instanceof rn){let M=Math.max(d.distance(x,b),d.distance(A,S)),L=Math.max(d.distance(x,A),d.distance(b,S)),g,E,w=e.frustum._offCenterFrustum,I=w.right/w.top,N=L*I;M>N?(g=M,E=g/I):(E=L,g=N),R=Math.max(g,E)}else{let M=Math.tan(e.frustum.fovy*.5),L=e.frustum.aspectRatio*M;if(R=Math.max(fc(v,O,b,M),fc(v,O,A,M),fc(v,O,x,M),fc(v,O,S,M),fc(v,O,T,M),fc(v,O,C,M),fc(v,D,b,L),fc(v,D,A,L),fc(v,D,x,L),fc(v,D,S,L),fc(v,D,T,L),fc(v,D,C,L)),a<0&&s>0){let g=kI;g.longitude=c,g.latitude=0,g.height=0;let E=o.cartographicToCartesian(g,oX);d.subtract(E,_,E),R=Math.max(R,fc(v,O,E,M),fc(v,D,E,L)),g.longitude=u,E=o.cartographicToCartesian(g,oX),d.subtract(E,_,E),R=Math.max(R,fc(v,O,E,M),fc(v,D,E,L))}}return d.add(_,d.multiplyByScalar(v,-R,oX),n)}var Ylt=new fe,Xlt=new d,Klt=new d;function Zlt(e,t,n){let i=e._projection;t.west>t.east&&(t=se.MAX_VALUE);let o=e._actualTransform,r=e._actualInvTransform,s=Ylt;s.longitude=t.east,s.latitude=t.north;let a=i.project(s,Xlt);F.multiplyByPoint(o,a,a),F.multiplyByPoint(r,a,a),s.longitude=t.west,s.latitude=t.south;let c=i.project(s,Klt);if(F.multiplyByPoint(o,c,c),F.multiplyByPoint(r,c,c),n.x=(a.x-c.x)*.5+c.x,n.y=(a.y-c.y)*.5+c.y,l(e.frustum.fovy)){let u=Math.tan(e.frustum.fovy*.5),f=e.frustum.aspectRatio*u;n.z=Math.max((a.x-c.x)/f,(a.y-c.y)/u)*.5}else{let u=a.x-c.x,f=a.y-c.y;n.z=Math.max(u,f)}return n}var $lt=new fe,Qlt=new d,Jlt=new d;function eut(e,t,n){let i=e._projection,o=t.east;t.west>t.east&&(e._scene.mapMode2D===Du.INFINITE_SCROLL?o+=P.TWO_PI:(t=se.MAX_VALUE,o=t.east));let r=$lt;r.longitude=o,r.latitude=t.north;let s=i.project(r,Qlt);r.longitude=t.west,r.latitude=t.south;let a=i.project(r,Jlt),c=Math.abs(s.x-a.x)*.5,u=Math.abs(s.y-a.y)*.5,f,h,p=e.frustum.right/e.frustum.top,_=u*p;return c>_?(f=c,h=f/p):(h=u,f=_),u=Math.max(2*f,2*h),n.x=(s.x-a.x)*.5+a.x,n.y=(s.y-a.y)*.5+a.y,r=i.unproject(n,r),r.height=u,n=i.project(r,n),n}Qt.prototype.getRectangleCameraCoordinates=function(e,t){let n=this._mode;if(l(t)||(t=new d),n===ne.SCENE3D)return mye(this,e,t);if(n===ne.COLUMBUS_VIEW)return Zlt(this,e,t);if(n===ne.SCENE2D)return eut(this,e,t)};var tut=new pn;function nut(e,t,n,i){n=y(n,ee.default);let o=e.getPickRay(t,tut),r=Zn.rayEllipsoid(o,n);if(!r)return;let s=r.start>0?r.start:r.stop;return pn.getPoint(o,s,i)}var iut=new pn;function out(e,t,n,i){let r=e.getPickRay(t,iut).origin;r=d.fromElements(r.y,r.z,0,r);let s=n.unproject(r);if(!(s.latitude<-P.PI_OVER_TWO||s.latitude>P.PI_OVER_TWO))return n.ellipsoid.cartographicToCartesian(s,i)}var rut=new pn;function sut(e,t,n,i){let o=e.getPickRay(t,rut),r=-o.origin.x/o.direction.x;pn.getPoint(o,r,i);let s=n.unproject(new d(i.y,i.z,0));if(!(s.latitude<-P.PI_OVER_TWO||s.latitude>P.PI_OVER_TWO||s.longitude<-Math.PI||s.longitude>Math.PI))return n.ellipsoid.cartographicToCartesian(s,i)}Qt.prototype.pickEllipsoid=function(e,t,n){let i=this._scene.canvas;if(!(i.clientWidth===0||i.clientHeight===0)){if(l(n)||(n=new d),t=y(t,ee.default),this._mode===ne.SCENE3D)n=nut(this,e,t,n);else if(this._mode===ne.SCENE2D)n=out(this,e,this._projection,n);else if(this._mode===ne.COLUMBUS_VIEW)n=sut(this,e,this._projection,n);else return;return n}};var aut=new d,cut=new d,lut=new d;function uut(e,t,n){let i=e._scene.canvas,o=i.clientWidth,r=i.clientHeight,s=Math.tan(e.frustum.fovy*.5),a=e.frustum.aspectRatio*s,c=e.frustum.near,u=2/o*t.x-1,f=2/r*(r-t.y)-1,h=e.positionWC;d.clone(h,n.origin);let p=d.multiplyByScalar(e.directionWC,c,aut);d.add(h,p,p);let _=d.multiplyByScalar(e.rightWC,u*c*a,cut),m=d.multiplyByScalar(e.upWC,f*c*s,lut),x=d.add(p,_,n.direction);return d.add(x,m,x),d.subtract(x,h,x),d.normalize(x,x),n}var xz=new d;function fut(e,t,n){let i=e._scene.canvas,o=i.clientWidth,r=i.clientHeight,s=e.frustum,a=s.offCenterFrustum;l(a)&&(s=a);let c=2/o*t.x-1;c*=(s.right-s.left)*.5;let u=2/r*(r-t.y)-1;u*=(s.top-s.bottom)*.5;let f=n.origin;return d.clone(e.position,f),d.multiplyByScalar(e.right,c,xz),d.add(xz,f,f),d.multiplyByScalar(e.up,u,xz),d.add(xz,f,f),d.clone(e.directionWC,n.direction),(e._mode===ne.COLUMBUS_VIEW||e._mode===ne.SCENE2D)&&d.fromElements(n.origin.z,n.origin.x,n.origin.y,n.origin),n}Qt.prototype.getPickRay=function(e,t){l(t)||(t=new pn);let n=this._scene.canvas;if(n.clientWidth<=0||n.clientHeight<=0)return;let i=this.frustum;return l(i.aspectRatio)&&l(i.fov)&&l(i.near)?uut(this,e,t):fut(this,e,t)};var dut=new d,hut=new d;Qt.prototype.distanceToBoundingSphere=function(e){let t=d.subtract(this.positionWC,e.center,dut),n=d.multiplyByScalar(this.directionWC,d.dot(t,this.directionWC),hut);return Math.max(0,d.magnitude(n)-e.radius)};var mut=new U;Qt.prototype.getPixelSize=function(e,t,n){let i=this.distanceToBoundingSphere(e),o=this.frustum.getPixelDimensions(t,n,i,this._scene.pixelRatio,mut);return Math.max(o.x,o.y)};function put(e,t,n,i,o,r){let s=d.clone(t);n.y>i?s.y-=n.y-i:n.y<-i&&(s.y+=-i-n.y),n.z>o?s.z-=n.z-o:n.z<-o&&(s.z+=-o-n.z);function a(c){let u=d.lerp(t,s,c.time,new d);e.worldToCameraCoordinatesPoint(u,e.position)}return{easingFunction:$r.EXPONENTIAL_OUT,startObject:{time:0},stopObject:{time:1},duration:r,update:a}}var gut=new d,Q_e=new d,_ut=new d,yut=new d;function xut(e,t){let n=e.position,i=e.direction,o=e.worldToCameraCoordinatesVector(d.UNIT_X,gut),r=-d.dot(o,n)/d.dot(o,i),s=d.add(n,d.multiplyByScalar(i,r,Q_e),Q_e);e.cameraToWorldCoordinatesPoint(s,s),n=e.cameraToWorldCoordinatesPoint(e.position,_ut);let a=Math.tan(e.frustum.fovy*.5),c=e.frustum.aspectRatio*a,u=d.magnitude(d.subtract(n,s,yut)),f=c*u,h=a*u,p=e._maxCoord.x,_=e._maxCoord.y,m=Math.max(f-p,p),x=Math.max(h-_,_);if(n.z<-m||n.z>m||n.y<-x||n.y>x){let b=s.y<-m||s.y>m,T=s.z<-x||s.z>x;if(b||T)return put(e,n,s,m,x,t)}}Qt.prototype.createCorrectPositionTween=function(e){if(this._mode===ne.COLUMBUS_VIEW)return xut(this,e)};var but=new d,Ws={destination:void 0,heading:void 0,pitch:void 0,roll:void 0,duration:void 0,complete:void 0,cancel:void 0,endTransform:void 0,maximumHeight:void 0,easingFunction:void 0};Qt.prototype.cancelFlight=function(){l(this._currentFlight)&&(this._currentFlight.cancelTween(),this._currentFlight=void 0)};Qt.prototype.completeFlight=function(){if(l(this._currentFlight)){this._currentFlight.cancelTween();let e={destination:void 0,orientation:{heading:void 0,pitch:void 0,roll:void 0}};e.destination=Ws.destination,e.orientation.heading=Ws.heading,e.orientation.pitch=Ws.pitch,e.orientation.roll=Ws.roll,this.setView(e),l(this._currentFlight.complete)&&this._currentFlight.complete(),this._currentFlight=void 0}};Qt.prototype.flyTo=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.destination;if(this._mode===ne.MORPHING)return;this.cancelFlight();let i=t instanceof se;i&&(t=this.getRectangleCameraCoordinates(t,but));let o=y(e.orientation,y.EMPTY_OBJECT);if(l(o.direction)&&(o=cye(this,t,o,aX.orientation)),l(e.duration)&&e.duration<=0){let f=aX;f.destination=e.destination,f.orientation.heading=o.heading,f.orientation.pitch=o.pitch,f.orientation.roll=o.roll,f.convert=e.convert,f.endTransform=e.endTransform,this.setView(f),typeof e.complete=="function"&&e.complete();return}let r=this,s;Ws.destination=t,Ws.heading=o.heading,Ws.pitch=o.pitch,Ws.roll=o.roll,Ws.duration=e.duration,Ws.complete=function(){s===r._currentFlight&&(r._currentFlight=void 0),l(e.complete)&&e.complete()},Ws.cancel=e.cancel,Ws.endTransform=e.endTransform,Ws.convert=i?!1:e.convert,Ws.maximumHeight=e.maximumHeight,Ws.pitchAdjustHeight=e.pitchAdjustHeight,Ws.flyOverLongitude=e.flyOverLongitude,Ws.flyOverLongitudeWeight=e.flyOverLongitudeWeight,Ws.easingFunction=e.easingFunction;let a=this._scene,c=_z.createTween(a,Ws);if(c.duration===0){typeof c.complete=="function"&&c.complete();return}s=a.tweens.add(c),this._currentFlight=s;let u=this._scene.preloadFlightCamera;this._mode!==ne.SCENE2D&&(l(u)||(u=Qt.clone(this)),u.setView({destination:t,orientation:o}),this._scene.preloadFlightCullingVolume=u.frustum.computeCullingVolume(u.positionWC,u.directionWC,u.upWC))};function Tut(e,t){let n=e.frustum,i=Math.tan(n.fovy*.5),o=n.aspectRatio*i;return Math.max(t/o,t/i)}function Cut(e,t){let n=e.frustum,i=n.offCenterFrustum;l(i)&&(n=i);let o,r,s=n.right/n.top,a=t*s;return t>a?(o=t,r=o/s):(r=t,o=a),Math.max(o,r)*1.5}var Aut=100;function pye(e,t,n){n=Kd.clone(l(n)?n:Qt.DEFAULT_OFFSET);let i=e._scene.screenSpaceCameraController.minimumZoomDistance,o=e._scene.screenSpaceCameraController.maximumZoomDistance,r=n.range;if(!l(r)||r===0){let s=t.radius;s===0?n.range=Aut:e.frustum instanceof rn||e._mode===ne.SCENE2D?n.range=Cut(e,s):n.range=Tut(e,s),n.range=P.clamp(n.range,i,o)}return n}Qt.prototype.viewBoundingSphere=function(e,t){t=pye(this,e,t),this.lookAt(e.center,t)};var Eut=new F,Sut=new d,vut=new d,wut=new d,Dut=new d,Iut=new oe,Put=new Oe,Rut=new $;Qt.prototype.flyToBoundingSphere=function(e,t){t=y(t,y.EMPTY_OBJECT);let n=this._mode===ne.SCENE2D||this._mode===ne.COLUMBUS_VIEW;this._setTransform(F.IDENTITY);let i=pye(this,e,t.offset),o;n?o=d.multiplyByScalar(d.UNIT_Z,i.range,Sut):o=hye(i.heading,i.pitch,i.range);let r=this._scene,s=y(r.ellipsoid,ee.default),a=Mt.eastNorthUpToFixedFrame(e.center,s,Eut);F.multiplyByPoint(a,o,o);let c,u;if(!n){if(c=d.subtract(e.center,o,vut),d.normalize(c,c),u=F.multiplyByPointAsVector(a,d.UNIT_Z,wut),1-Math.abs(d.dot(c,u))<P.EPSILON6){let h=Oe.fromAxisAngle(c,i.heading,Put),p=$.fromQuaternion(h,Rut);d.fromCartesian4(F.getColumn(a,1,Iut),u),$.multiplyByVector(p,u,u)}let f=d.cross(c,u,Dut);d.cross(f,c,u),d.normalize(u,u)}this.flyTo({destination:o,orientation:{direction:c,up:u},duration:t.duration,complete:t.complete,cancel:t.cancel,endTransform:t.endTransform,maximumHeight:t.maximumHeight,easingFunction:t.easingFunction,flyOverLongitude:t.flyOverLongitude,flyOverLongitudeWeight:t.flyOverLongitudeWeight,pitchAdjustHeight:t.pitchAdjustHeight})};var J_e=new d,eye=new d,rX=new d,tye=new d,VI=[new d,new d,new d,new d];function Out(e,t){let n=t.radii,i=e.positionWC,o=d.multiplyComponents(t.oneOverRadii,i,J_e),r=d.magnitude(o),s=d.normalize(o,eye),a,c;d.equalsEpsilon(s,d.UNIT_Z,P.EPSILON10)?(a=new d(0,1,0),c=new d(0,0,1)):(a=d.normalize(d.cross(d.UNIT_Z,s,rX),rX),c=d.normalize(d.cross(s,a,tye),tye));let u=Math.sqrt(d.magnitudeSquared(o)-1),f=d.multiplyByScalar(s,1/r,J_e),h=u/r,p=d.multiplyByScalar(a,h,eye),_=d.multiplyByScalar(c,h,rX),m=d.add(f,_,VI[0]);d.subtract(m,p,m),d.multiplyComponents(n,m,m);let x=d.subtract(f,_,VI[1]);d.subtract(x,p,x),d.multiplyComponents(n,x,x);let b=d.subtract(f,_,VI[2]);d.add(b,p,b),d.multiplyComponents(n,b,b);let T=d.add(f,_,VI[3]);return d.add(T,p,T),d.multiplyComponents(n,T,T),VI}var sX=new U,Mut=new d,Xy=[new fe,new fe,new fe,new fe];function bz(e,t,n,i,o,r){sX.x=e,sX.y=t;let s=i.pickEllipsoid(sX,o,Mut);return l(s)?(Xy[n]=o.cartesianToCartographic(s,Xy[n]),1):(Xy[n]=o.cartesianToCartographic(r[n],Xy[n]),0)}Qt.prototype.computeViewRectangle=function(e,t){e=y(e,ee.default);let n=this.frustum.computeCullingVolume(this.positionWC,this.directionWC,this.upWC),i=new ae(d.ZERO,e.maximumRadius);if(n.computeVisibility(i)===jt.OUTSIDE)return;let r=this._scene.canvas,s=r.clientWidth,a=r.clientHeight,c=0,u=Out(this,e);if(c+=bz(0,0,0,this,e,u),c+=bz(0,a,1,this,e,u),c+=bz(s,a,2,this,e,u),c+=bz(s,0,3,this,e,u),c<2)return se.MAX_VALUE;t=se.fromCartographicArray(Xy,t);let f=0,h=Xy[3].longitude;for(let p=0;p<4;++p){let _=Xy[p].longitude,m=Math.abs(_-h);m>P.PI?f+=P.TWO_PI-m:f+=m,h=_}return P.equalsEpsilon(Math.abs(f),P.TWO_PI,P.EPSILON9)&&(t.west=-P.PI,t.east=P.PI,Xy[0].latitude>=0?t.north=P.PI_OVER_TWO:t.south=-P.PI_OVER_TWO),t};Qt.prototype.switchToPerspectiveFrustum=function(){if(this._mode===ne.SCENE2D||this.frustum instanceof Di)return;let e=this._scene;this.frustum=new Di,this.frustum.aspectRatio=e.drawingBufferWidth/e.drawingBufferHeight,this.frustum.fov=P.toRadians(60)};Qt.prototype.switchToOrthographicFrustum=function(){if(this._mode===ne.SCENE2D||this.frustum instanceof rn)return;let e=sye(this),t=this._scene;this.frustum=new rn,this.frustum.aspectRatio=t.drawingBufferWidth/t.drawingBufferHeight,this.frustum.width=e};Qt.clone=function(e,t){return l(t)||(t=new Qt(e._scene)),d.clone(e.position,t.position),d.clone(e.direction,t.direction),d.clone(e.up,t.up),d.clone(e.right,t.right),F.clone(e._transform,t.transform),t._transformChanged=!0,t.frustum=e.frustum.clone(),t};var ro=Qt;function Lut(e){this.pass=e.pass,this.commandList=e.commandList,this.camera=e.camera,this.cullingVolume=e.cullingVolume,this.ready=!1}var ch=Lut;var bye=Ur(Hl(),1),gye=576,Nut=100,UI="#ffffff",Sz="#48b";function Tye(e,t){this.credit=e,this.count=y(t,1)}function Fut(e,t){let n=e.length;for(let i=0;i<n;i++){let o=e[i];if(At.equals(o,t))return!0}return!1}function But(e){let t=e._previousCesiumCredit,n=e._currentCesiumCredit;At.equals(n,t)||(l(t)&&e._cesiumCreditContainer.removeChild(t.element),l(n)&&e._cesiumCreditContainer.appendChild(n.element),e._previousCesiumCredit=n)}var Cye="cesium-credit-delimiter";function _ye(e){let t=document.createElement("span");return t.textContent=e,t.className=Cye,t}function yye(e,t){if(l(t)){let n=document.createElement(t);n._creditId=e._creditId,n.appendChild(e),e=n}return e}function xye(e,t,n,i){let o=e.childNodes,r=-1;t.sort(function(s,a){return a.count-s.count});for(let s=0;s<t.length;++s){let a=t[s].credit;if(l(a)){if(r=s,l(n)&&(r*=2,s>0)){let u=r-1;if(o.length<=u)e.appendChild(_ye(n));else{let f=o[u];f.className!==Cye&&e.replaceChild(_ye(n),f)}}let c=a.element;if(o.length<=r)e.appendChild(yye(c,i));else{let u=o[r];u._creditId!==a._id&&e.replaceChild(yye(c,i),u)}}}for(++r;r<o.length;)e.removeChild(o[r])}function kut(e){let t=e._lightboxCredits,n=e.viewport.clientWidth,i=e.viewport.clientHeight;n!==e._lastViewportWidth&&(n<gye?(t.className="cesium-credit-lightbox cesium-credit-lightbox-mobile",t.style.marginTop="0"):(t.className="cesium-credit-lightbox cesium-credit-lightbox-expanded",t.style.marginTop=`${Math.floor((i-t.clientHeight)*.5)}px`),e._lastViewportWidth=n),n>=gye&&i!==e._lastViewportHeight&&(t.style.marginTop=`${Math.floor((i-t.clientHeight)*.5)}px`,e._lastViewportHeight=i)}function Vut(e){let t=`
.cesium-credit-lightbox-overlay {
display: none;
z-index: 1;
position: absolute;
top: 0;
left: 0;
width: 100%;
height: 100%;
background-color: rgba(80, 80, 80, 0.8);
}
.cesium-credit-lightbox {
background-color: #303336;
color: ${UI};
position: relative;
min-height: ${Nut}px;
margin: auto;
}
.cesium-credit-lightbox > ul > li a,
.cesium-credit-lightbox > ul > li a:visited,
.cesium-credit-wrapper a,
.cesium-credit-wrapper a:visited {
color: ${UI};
}
.cesium-credit-lightbox > ul > li a:hover {
color: ${Sz};
}
.cesium-credit-lightbox.cesium-credit-lightbox-expanded {
border: 1px solid #444;
border-radius: 5px;
max-width: 370px;
}
.cesium-credit-lightbox.cesium-credit-lightbox-mobile {
height: 100%;
width: 100%;
}
.cesium-credit-lightbox-title {
padding: 20px 20px 0 20px;
}
.cesium-credit-lightbox-close {
font-size: 18pt;
cursor: pointer;
position: absolute;
top: 0;
right: 6px;
color: ${UI};
}
.cesium-credit-lightbox-close:hover {
color: ${Sz};
}
.cesium-credit-lightbox > ul {
margin: 0;
padding: 12px 20px 12px 40px;
font-size: 13px;
}
.cesium-credit-lightbox > ul > li {
padding-bottom: 6px;
}
.cesium-credit-lightbox > ul > li * {
padding: 0;
margin: 0;
}
.cesium-credit-expand-link {
padding-left: 5px;
cursor: pointer;
text-decoration: underline;
color: ${UI};
}
.cesium-credit-expand-link:hover {
color: ${Sz};
}
.cesium-credit-text {
color: ${UI};
}
.cesium-credit-delimiter {
padding: 0 5px;
}
.cesium-credit-textContainer *,
.cesium-credit-logoContainer * {
display: inline;
}
.cesium-credit-textContainer a:hover {
color: ${Sz}
}
.cesium-credit-textContainer .cesium-credit-wrapper:first-of-type {
padding-left: 5px;
}
`;function n(r){if(r.shadowRoot)return r.shadowRoot;if(r.getRootNode){let s=r.getRootNode();if(s instanceof ShadowRoot)return s}}let i=y(n(e),document.head),o=document.createElement("style");o.innerHTML=t,i.appendChild(o)}function cr(e,t,n){let i=this;n=y(n,document.body);let o=document.createElement("div");o.className="cesium-credit-lightbox-overlay",n.appendChild(o);let r=document.createElement("div");r.className="cesium-credit-lightbox",o.appendChild(r);function s(m){r.contains(m.target)||i.hideLightbox()}o.addEventListener("click",s,!1);let a=document.createElement("div");a.className="cesium-credit-lightbox-title",a.textContent="Data provided by:",r.appendChild(a);let c=document.createElement("a");c.onclick=this.hideLightbox.bind(this),c.innerHTML="&times;",c.className="cesium-credit-lightbox-close",r.appendChild(c);let u=document.createElement("ul");r.appendChild(u);let f=document.createElement("div");f.className="cesium-credit-logoContainer",f.style.display="inline",e.appendChild(f);let h=document.createElement("div");h.className="cesium-credit-textContainer",h.style.display="inline",e.appendChild(h);let p=document.createElement("a");p.className="cesium-credit-expand-link",p.onclick=this.showLightbox.bind(this),p.textContent="Data attribution",e.appendChild(p),Vut(e);let _=At.clone(cr.cesiumCredit);this._delimiter=y(t,"\u2022"),this._screenContainer=h,this._cesiumCreditContainer=f,this._lastViewportHeight=void 0,this._lastViewportWidth=void 0,this._lightboxCredits=r,this._creditList=u,this._lightbox=o,this._hideLightbox=s,this._expandLink=p,this._expanded=!1,this._staticCredits=[],this._cesiumCredit=_,this._previousCesiumCredit=void 0,this._currentCesiumCredit=_,this._creditDisplayElementPool=[],this._creditDisplayElementIndex=0,this._currentFrameCredits={screenCredits:new vt,lightboxCredits:new vt},this._defaultCredit=void 0,this.viewport=n,this.container=e}function Aye(e,t,n,i){i=y(i,1);let o=t.get(n.id);if(l(o))o.count<Number.MAX_VALUE&&(o.count+=i);else{let r=e._creditDisplayElementPool,s=e._creditDisplayElementPoolIndex;s<r.length?(o=r[s],o.credit=n,o.count=i):(o=new Tye(n,i),r.push(o)),++e._creditDisplayElementPoolIndex,t.set(n.id,o)}}cr.prototype.addCreditToNextFrame=function(e){if(e.isIon()){l(this._defaultCredit)||(this._defaultCredit=At.clone(Eye())),this._currentCesiumCredit=this._defaultCredit;return}let t;e.showOnScreen?t=this._currentFrameCredits.screenCredits:t=this._currentFrameCredits.lightboxCredits,Aye(this,t,e)};cr.prototype.addStaticCredit=function(e){let t=this._staticCredits;Fut(t,e)||t.push(e)};cr.prototype.removeStaticCredit=function(e){let t=this._staticCredits,n=t.indexOf(e);n!==-1&&t.splice(n,1)};cr.prototype.showLightbox=function(){this._lightbox.style.display="block",this._expanded=!0};cr.prototype.hideLightbox=function(){this._lightbox.style.display="none",this._expanded=!1};cr.prototype.update=function(){this._expanded&&kut(this)};cr.prototype.beginFrame=function(){let e=this._currentFrameCredits;this._creditDisplayElementPoolIndex=0;let t=e.screenCredits,n=e.lightboxCredits;t.removeAll(),n.removeAll();let i=this._staticCredits;for(let o=0;o<i.length;++o){let r=i[o],s=r.showOnScreen?t:n;r.isIon()&&At.equals(cr.cesiumCredit,this._cesiumCredit)||Aye(this,s,r,Number.MAX_VALUE)}At.equals(cr.cesiumCredit,this._cesiumCredit)||(this._cesiumCredit=At.clone(cr.cesiumCredit)),this._currentCesiumCredit=this._cesiumCredit};cr.prototype.endFrame=function(){let e=this._currentFrameCredits.screenCredits.values;xye(this._screenContainer,e,this._delimiter,void 0);let t=this._currentFrameCredits.lightboxCredits.values;this._expandLink.style.display=t.length>0?"inline":"none",xye(this._creditList,t,void 0,"li"),But(this)};cr.prototype.destroy=function(){return this._lightbox.removeEventListener("click",this._hideLightbox,!1),this.container.removeChild(this._cesiumCreditContainer),this.container.removeChild(this._screenContainer),this.container.removeChild(this._expandLink),this.viewport.removeChild(this._lightbox),ue(this)};cr.prototype.isDestroyed=function(){return!1};cr._cesiumCredit=void 0;cr._cesiumCreditInitialized=!1;var vz;function Eye(){if(!l(vz)){let e=nn("Assets/Images/ion-credit.png");e.indexOf("http://")!==0&&e.indexOf("https://")!==0&&e.indexOf("data:")!==0&&(e=new bye.default(e).path()),vz=new At(`<a href="https://cesium.com/" target="_blank"><img src="${e}" style="vertical-align: -7px" title="Cesium ion"/></a>`,!0)}return cr._cesiumCreditInitialized||(cr._cesiumCredit=vz,cr._cesiumCreditInitialized=!0),vz}Object.defineProperties(cr,{cesiumCredit:{get:function(){return Eye(),cr._cesiumCredit},set:function(e){cr._cesiumCredit=e,cr._cesiumCreditInitialized=!0}}});cr.CreditDisplayElement=Tye;var wz=cr;var Dz=0,Uut=1;function hb(e){let t=e.frustum,n=e.orientation,i=e.origin,o=y(e.vertexFormat,Ie.DEFAULT),r=y(e._drawNearPlane,!0),s,a;t instanceof Di?(s=Dz,a=Di.packedLength):t instanceof rn&&(s=Uut,a=rn.packedLength),this._frustumType=s,this._frustum=t.clone(),this._origin=d.clone(i),this._orientation=Oe.clone(n),this._drawNearPlane=r,this._vertexFormat=o,this._workerName="createFrustumGeometry",this.packedLength=2+a+d.packedLength+Oe.packedLength+Ie.packedLength}hb.pack=function(e,t,n){n=y(n,0);let i=e._frustumType,o=e._frustum;return t[n++]=i,i===Dz?(Di.pack(o,t,n),n+=Di.packedLength):(rn.pack(o,t,n),n+=rn.packedLength),d.pack(e._origin,t,n),n+=d.packedLength,Oe.pack(e._orientation,t,n),n+=Oe.packedLength,Ie.pack(e._vertexFormat,t,n),n+=Ie.packedLength,t[n]=e._drawNearPlane?1:0,t};var zut=new Di,Hut=new rn,Gut=new Oe,Wut=new d,jut=new Ie;hb.unpack=function(e,t,n){t=y(t,0);let i=e[t++],o;i===Dz?(o=Di.unpack(e,t,zut),t+=Di.packedLength):(o=rn.unpack(e,t,Hut),t+=rn.packedLength);let r=d.unpack(e,t,Wut);t+=d.packedLength;let s=Oe.unpack(e,t,Gut);t+=Oe.packedLength;let a=Ie.unpack(e,t,jut);t+=Ie.packedLength;let c=e[t]===1;if(!l(n))return new hb({frustum:o,origin:r,orientation:s,vertexFormat:a,_drawNearPlane:c});let u=i===n._frustumType?n._frustum:void 0;return n._frustum=o.clone(u),n._frustumType=i,n._origin=d.clone(r,n._origin),n._orientation=Oe.clone(s,n._orientation),n._vertexFormat=Ie.clone(a,n._vertexFormat),n._drawNearPlane=c,n};function ME(e,t,n,i,o,r,s,a){let c=e/3*2;for(let u=0;u<4;++u)l(t)&&(t[e]=r.x,t[e+1]=r.y,t[e+2]=r.z),l(n)&&(n[e]=s.x,n[e+1]=s.y,n[e+2]=s.z),l(i)&&(i[e]=a.x,i[e+1]=a.y,i[e+2]=a.z),e+=3;o[c]=0,o[c+1]=0,o[c+2]=1,o[c+3]=0,o[c+4]=1,o[c+5]=1,o[c+6]=0,o[c+7]=1}var qut=new $,Yut=new F,fX=new F,Sye=new d,vye=new d,wye=new d,Xut=new d,Kut=new d,Zut=new d,Ky=new Array(3),zI=new Array(4);zI[0]=new oe(-1,-1,1,1);zI[1]=new oe(1,-1,1,1);zI[2]=new oe(1,1,1,1);zI[3]=new oe(-1,1,1,1);var Dye=new Array(4);for(let e=0;e<4;++e)Dye[e]=new oe;hb._computeNearFarPlanes=function(e,t,n,i,o,r,s,a){let c=$.fromQuaternion(t,qut),u=y(r,Sye),f=y(s,vye),h=y(a,wye);u=$.getColumn(c,0,u),f=$.getColumn(c,1,f),h=$.getColumn(c,2,h),d.normalize(u,u),d.normalize(f,f),d.normalize(h,h),d.negate(u,u);let p=F.computeView(e,h,f,u,Yut),_,m,x=i.projectionMatrix;if(n===Dz){let b=F.multiply(x,p,fX);m=F.inverse(b,fX)}else _=F.inverseTransformation(p,fX);l(m)?(Ky[0]=i.near,Ky[1]=i.far):(Ky[0]=0,Ky[1]=i.near,Ky[2]=i.far);for(let b=0;b<2;++b)for(let T=0;T<4;++T){let C=oe.clone(zI[T],Dye[T]);if(l(m)){C=F.multiplyByVector(m,C,C);let A=1/C.w;d.multiplyByScalar(C,A,C),d.subtract(C,e,C),d.normalize(C,C);let S=d.dot(h,C);d.multiplyByScalar(C,Ky[b]/S,C),d.add(C,e,C)}else{let A=i.offCenterFrustum;l(A)&&(i=A);let S=Ky[b],v=Ky[b+1];C.x=(C.x*(i.right-i.left)+i.left+i.right)*.5,C.y=(C.y*(i.top-i.bottom)+i.bottom+i.top)*.5,C.z=(C.z*(S-v)-S-v)*.5,C.w=1,F.multiplyByVector(_,C,C)}o[12*b+T*3]=C.x,o[12*b+T*3+1]=C.y,o[12*b+T*3+2]=C.z}};hb.createGeometry=function(e){let t=e._frustumType,n=e._frustum,i=e._origin,o=e._orientation,r=e._drawNearPlane,s=e._vertexFormat,a=r?6:5,c=new Float64Array(3*4*6);hb._computeNearFarPlanes(i,o,t,n,c);let u=3*4*2;c[u]=c[3*4],c[u+1]=c[3*4+1],c[u+2]=c[3*4+2],c[u+3]=c[0],c[u+4]=c[1],c[u+5]=c[2],c[u+6]=c[3*3],c[u+7]=c[3*3+1],c[u+8]=c[3*3+2],c[u+9]=c[3*7],c[u+10]=c[3*7+1],c[u+11]=c[3*7+2],u+=3*4,c[u]=c[3*5],c[u+1]=c[3*5+1],c[u+2]=c[3*5+2],c[u+3]=c[3],c[u+4]=c[4],c[u+5]=c[5],c[u+6]=c[0],c[u+7]=c[1],c[u+8]=c[2],c[u+9]=c[3*4],c[u+10]=c[3*4+1],c[u+11]=c[3*4+2],u+=3*4,c[u]=c[3],c[u+1]=c[4],c[u+2]=c[5],c[u+3]=c[3*5],c[u+4]=c[3*5+1],c[u+5]=c[3*5+2],c[u+6]=c[3*6],c[u+7]=c[3*6+1],c[u+8]=c[3*6+2],c[u+9]=c[3*2],c[u+10]=c[3*2+1],c[u+11]=c[3*2+2],u+=3*4,c[u]=c[3*2],c[u+1]=c[3*2+1],c[u+2]=c[3*2+2],c[u+3]=c[3*6],c[u+4]=c[3*6+1],c[u+5]=c[3*6+2],c[u+6]=c[3*7],c[u+7]=c[3*7+1],c[u+8]=c[3*7+2],c[u+9]=c[3*3],c[u+10]=c[3*3+1],c[u+11]=c[3*3+2],r||(c=c.subarray(3*4));let f=new hn({position:new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:c})});if(l(s.normal)||l(s.tangent)||l(s.bitangent)||l(s.st)){let p=l(s.normal)?new Float32Array(12*a):void 0,_=l(s.tangent)?new Float32Array(3*4*a):void 0,m=l(s.bitangent)?new Float32Array(3*4*a):void 0,x=l(s.st)?new Float32Array(2*4*a):void 0,b=Sye,T=vye,C=wye,A=d.negate(b,Xut),S=d.negate(T,Kut),v=d.negate(C,Zut);u=0,r&&(ME(u,p,_,m,x,v,b,T),u+=3*4),ME(u,p,_,m,x,C,A,T),u+=3*4,ME(u,p,_,m,x,A,v,T),u+=3*4,ME(u,p,_,m,x,S,v,A),u+=3*4,ME(u,p,_,m,x,b,C,T),u+=3*4,ME(u,p,_,m,x,T,C,A),l(p)&&(f.normal=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:p})),l(_)&&(f.tangent=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:_})),l(m)&&(f.bitangent=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:m})),l(x)&&(f.st=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:x}))}let h=new Uint16Array(6*a);for(let p=0;p<a;++p){let _=p*6,m=p*4;h[_]=m,h[_+1]=m+1,h[_+2]=m+2,h[_+3]=m,h[_+4]=m+2,h[_+5]=m+3}return new at({attributes:f,indices:h,primitiveType:Me.TRIANGLES,boundingSphere:ae.fromVertices(c)})};var LE=hb;var dX=0,$ut=1;function HI(e){let t=e.frustum,n=e.orientation,i=e.origin,o=y(e._drawNearPlane,!0),r,s;t instanceof Di?(r=dX,s=Di.packedLength):t instanceof rn&&(r=$ut,s=rn.packedLength),this._frustumType=r,this._frustum=t.clone(),this._origin=d.clone(i),this._orientation=Oe.clone(n),this._drawNearPlane=o,this._workerName="createFrustumOutlineGeometry",this.packedLength=2+s+d.packedLength+Oe.packedLength}HI.pack=function(e,t,n){n=y(n,0);let i=e._frustumType,o=e._frustum;return t[n++]=i,i===dX?(Di.pack(o,t,n),n+=Di.packedLength):(rn.pack(o,t,n),n+=rn.packedLength),d.pack(e._origin,t,n),n+=d.packedLength,Oe.pack(e._orientation,t,n),n+=Oe.packedLength,t[n]=e._drawNearPlane?1:0,t};var Qut=new Di,Jut=new rn,eft=new Oe,tft=new d;HI.unpack=function(e,t,n){t=y(t,0);let i=e[t++],o;i===dX?(o=Di.unpack(e,t,Qut),t+=Di.packedLength):(o=rn.unpack(e,t,Jut),t+=rn.packedLength);let r=d.unpack(e,t,tft);t+=d.packedLength;let s=Oe.unpack(e,t,eft);t+=Oe.packedLength;let a=e[t]===1;if(!l(n))return new HI({frustum:o,origin:r,orientation:s,_drawNearPlane:a});let c=i===n._frustumType?n._frustum:void 0;return n._frustum=o.clone(c),n._frustumType=i,n._origin=d.clone(r,n._origin),n._orientation=Oe.clone(s,n._orientation),n._drawNearPlane=a,n};HI.createGeometry=function(e){let t=e._frustumType,n=e._frustum,i=e._origin,o=e._orientation,r=e._drawNearPlane,s=new Float64Array(3*4*2);LE._computeNearFarPlanes(i,o,t,n,s);let a=new hn({position:new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:s})}),c,u,f=r?2:1,h=new Uint16Array(8*(f+1)),p=r?0:1;for(;p<2;++p)c=r?p*8:0,u=p*4,h[c]=u,h[c+1]=u+1,h[c+2]=u+1,h[c+3]=u+2,h[c+4]=u+2,h[c+5]=u+3,h[c+6]=u+3,h[c+7]=u;for(p=0;p<2;++p)c=(f+p)*8,u=p*4,h[c]=u,h[c+1]=u+4,h[c+2]=u+1,h[c+3]=u+5,h[c+4]=u+2,h[c+5]=u+6,h[c+6]=u+3,h[c+7]=u+7;return new at({attributes:a,indices:h,primitiveType:Me.LINES,boundingSphere:ae.fromVertices(s)})};var Iz=HI;function Pz(e){e=y(e,y.EMPTY_OBJECT),this._camera=e.camera,this._frustumSplits=e.frustumSplits,this._color=y(e.color,z.CYAN),this._updateOnChange=y(e.updateOnChange,!0),this.show=y(e.show,!0),this.id=e.id,this._id=void 0,this._outlinePrimitives=[],this._planesPrimitives=[]}var nft=new d,ift=new $,oft=new Oe,rft=new Di,sft=new Fl,aft=new rn,cft=new Hr,lft=new z,uft=[1,1e5];Pz.prototype.update=function(e){if(!this.show)return;let t=this._planesPrimitives,n=this._outlinePrimitives,i,o;if(this._updateOnChange){for(o=t.length,i=0;i<o;++i)n[i]=n[i]&&n[i].destroy(),t[i]=t[i]&&t[i].destroy();t.length=0,n.length=0}if(t.length===0){let r=this._camera,s=r.frustum,a;s instanceof Di?a=rft:s instanceof Fl?a=sft:s instanceof rn?a=aft:a=cft,a=s.clone(a);let c,u=this._frustumSplits;!l(u)||u.length<=1?(u=uft,u[0]=this._camera.frustum.near,u[1]=this._camera.frustum.far,c=1):c=u.length-1;let f=r.positionWC,h=r.directionWC,p=r.upWC,_=r.rightWC;_=d.negate(_,nft);let m=ift;$.setColumn(m,0,_,m),$.setColumn(m,1,p,m),$.setColumn(m,2,h,m);let x=Oe.fromRotationMatrix(m,oft);for(t.length=n.length=c,i=0;i<c;++i)a.near=u[i],a.far=u[i+1],t[i]=new In({geometryInstances:new wt({geometry:new LE({origin:f,orientation:x,frustum:a,_drawNearPlane:i===0}),attributes:{color:Wt.fromColor(z.fromAlpha(this._color,.1,lft))},id:this.id,pickPrimitive:this}),appearance:new cn({translucent:!0,flat:!0}),asynchronous:!1}),n[i]=new In({geometryInstances:new wt({geometry:new Iz({origin:f,orientation:x,frustum:a,_drawNearPlane:i===0}),attributes:{color:Wt.fromColor(this._color)},id:this.id,pickPrimitive:this}),appearance:new cn({translucent:!1,flat:!0}),asynchronous:!1})}for(o=t.length,i=0;i<o;++i)n[i].update(e),t[i].update(e)};Pz.prototype.isDestroyed=function(){return!1};Pz.prototype.destroy=function(){let e=this._planesPrimitives.length;for(let t=0;t<e;++t)this._outlinePrimitives[t]=this._outlinePrimitives[t]&&this._outlinePrimitives[t].destroy(),this._planesPrimitives[t]=this._planesPrimitives[t]&&this._planesPrimitives[t].destroy();return ue(this)};var mg=Pz;function WI(e){this._rs=void 0,this._sp=void 0,this._va=void 0,this._command=void 0,this._mode=void 0,this._useLogDepth=!1,this._ellipsoidOffset=y(e,0)}var GI=Ht.supportsTypedArrays()?new Float32Array(12):[],Iye=new d,Pye=new d,hX=new d,Rye=new d,Rz=new d;function fft(e,t){let n=e.radii,i=t.camera,o,r,s;if(i.frustum instanceof rn)o=d.ZERO,r=i.rightWC,s=i.upWC;else{let h=i.positionWC,p=d.multiplyComponents(e.oneOverRadii,h,Iye),_=d.normalize(p,Pye),m=d.normalize(d.cross(d.UNIT_Z,p,hX),hX),x=d.normalize(d.cross(_,m,Rye),Rye),b=d.magnitude(p),T=Math.sqrt(b*b-1);o=d.multiplyByScalar(_,1/b,Iye);let C=T/b;r=d.multiplyByScalar(m,C,Pye),s=d.multiplyByScalar(x,C,hX)}let a=d.add(o,s,Rz);d.subtract(a,r,a),d.multiplyComponents(n,a,a),d.pack(a,GI,0);let c=d.subtract(o,s,Rz);d.subtract(c,r,c),d.multiplyComponents(n,c,c),d.pack(c,GI,3);let u=d.add(o,s,Rz);d.add(u,r,u),d.multiplyComponents(n,u,u),d.pack(u,GI,6);let f=d.subtract(o,s,Rz);return d.add(f,r,f),d.multiplyComponents(n,f,f),d.pack(f,GI,9),GI}WI.prototype.update=function(e){if(this._mode=e.mode,e.mode!==ne.SCENE3D)return;let t=e.context,n=e.mapProjection.ellipsoid.radii,i=new ee(n.x+this._ellipsoidOffset,n.y+this._ellipsoidOffset,n.z+this._ellipsoidOffset),o=e.useLogDepth;if(l(this._command)||(this._rs=Ve.fromCache({cull:{enabled:!0},depthTest:{enabled:!0},colorMask:{red:!1,green:!1,blue:!1,alpha:!1}}),this._command=new $e({renderState:this._rs,boundingVolume:new ae(d.ZERO,i.maximumRadius),pass:we.OPAQUE,owner:this})),!l(this._sp)||this._useLogDepth!==o){this._useLogDepth=o;let s=new Ue({sources:[iL]}),a=new Ue({sources:[nL]});o&&(a.defines.push("LOG_DEPTH"),s.defines.push("LOG_DEPTH")),this._sp=en.replaceCache({shaderProgram:this._sp,context:t,vertexShaderSource:s,fragmentShaderSource:a,attributeLocations:{position:0}}),this._command.shaderProgram=this._sp}let r=fft(i,e);if(l(this._va))this._va.getAttribute(0).vertexBuffer.copyFromArrayView(r);else{let s=new at({attributes:{position:new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:r})},indices:[0,1,2,2,1,3],primitiveType:Me.TRIANGLES});this._va=ti.fromGeometry({context:t,geometry:s,attributeLocations:{position:0},bufferUsage:Fe.DYNAMIC_DRAW}),this._command.vertexArray=this._va}};WI.prototype.execute=function(e,t){this._mode===ne.SCENE3D&&this._command.execute(e,t)};WI.prototype.isDestroyed=function(){return!1};WI.prototype.destroy=function(){this._sp=this._sp&&this._sp.destroy(),this._va=this._va&&this._va.destroy()};var Oz=WI;function FE(){}var dft=/\bgl_FragDepth\b/,hft=/\bdiscard\b/;function mft(e,t){let n=e.shaderCache.getDerivedShaderProgram(t,"depthOnly");if(l(n))return n;let i=t.fragmentShaderSource,o=!1,r=i.sources;for(let a=0;a<r.length;++a)if(dft.test(r[a])||hft.test(r[a])){o=!0;break}let s=i.defines.indexOf("LOG_DEPTH")>=0;if(!o&&!s){let a=`void main()
{
out_FragColor = vec4(1.0);
}
`;i=new Ue({sources:[a]})}else if(!o&&s){let a=`void main()
{
out_FragColor = vec4(1.0);
czm_writeLogDepth();
}
`;i=new Ue({defines:["LOG_DEPTH"],sources:[a]})}return e.shaderCache.createDerivedShaderProgram(t,"depthOnly",{vertexShaderSource:t.vertexShaderSource,fragmentShaderSource:i,attributeLocations:t._attributeLocations})}function pft(e,t){let n=e._depthOnlyRenderStateCache,i=n[t.id];if(l(i))return i;let o=Ve.getState(t);o.depthMask=!0,o.colorMask={red:!1,green:!1,blue:!1,alpha:!1};let r=Ve.fromCache(o);return n[t.id]=r,r}FE.createDepthOnlyDerivedCommand=function(e,t,n,i){l(i)||(i={});let o=i.depthOnlyCommand?.shaderProgram,r=i.depthOnlyCommand?.renderState;return i.depthOnlyCommand=$e.shallowClone(t,i.depthOnlyCommand),!l(o)||i.shaderProgramId!==t.shaderProgram.id?(i.depthOnlyCommand.shaderProgram=mft(n,t.shaderProgram),i.depthOnlyCommand.renderState=pft(e,t.renderState),i.shaderProgramId=t.shaderProgram.id):(i.depthOnlyCommand.shaderProgram=o,i.depthOnlyCommand.renderState=r),i};var gft=/\s+czm_writeLogDepth\(/,_ft=/\s+czm_vertexLogDepth\(/;function yft(e,t){if(t.fragmentShaderSource.defines.indexOf("LOG_DEPTH_READ_ONLY")>=0)return t;let i=e.shaderCache.getDerivedShaderProgram(t,"logDepth");if(l(i))return i;let o=t._attributeLocations,r=t.vertexShaderSource.clone(),s=t.fragmentShaderSource.clone();r.defines=l(r.defines)?r.defines.slice(0):[],r.defines.push("LOG_DEPTH"),s.defines=l(s.defines)?s.defines.slice(0):[],s.defines.push("LOG_DEPTH");let a=!1,c=r.sources;for(let f=0;f<c.length;++f)if(_ft.test(c[f])){a=!0;break}if(!a){for(let h=0;h<c.length;++h)c[h]=Ue.replaceMain(c[h],"czm_log_depth_main");c.push(`
void main()
{
czm_log_depth_main();
czm_vertexLogDepth();
}
`)}c=s.sources,a=!1;for(let f=0;f<c.length;++f)gft.test(c[f])&&(a=!0);s.defines.indexOf("LOG_DEPTH_WRITE")!==-1&&(a=!0);let u="";if(!a){for(let f=0;f<c.length;f++)c[f]=Ue.replaceMain(c[f],"czm_log_depth_main");u=`
void main()
{
czm_log_depth_main();
czm_writeLogDepth();
}
`}return c.push(u),e.shaderCache.createDerivedShaderProgram(t,"logDepth",{vertexShaderSource:r,fragmentShaderSource:s,attributeLocations:o})}FE.createLogDepthCommand=function(e,t,n){l(n)||(n={});let i=n.command?.shaderProgram;return n.command=$e.shallowClone(e,n.command),!l(i)||n.shaderProgramId!==e.shaderProgram.id?(n.command.shaderProgram=yft(t,e.shaderProgram),n.shaderProgramId=e.shaderProgram.id):n.command.shaderProgram=i,n};function xft(e,t,n){let i=e.shaderCache.getDerivedShaderProgram(t,"pick");if(l(i))return i;let o=t._attributeLocations,{sources:r,defines:s}=t.fragmentShaderSource,c=r.some(_=>_.includes("out_FragData"))?"out_FragData_0":"out_FragColor",u=`void main ()
{
czm_non_pick_main();
if (${c}.a == 0.0) {
discard;
}
${c} = ${n};
} `,f=r.length,h=new Array(f+1);for(let _=0;_<f;++_)h[_]=Ue.replaceMain(r[_],"czm_non_pick_main");h[f]=u;let p=new Ue({sources:h,defines:s});return e.shaderCache.createDerivedShaderProgram(t,"pick",{vertexShaderSource:t.vertexShaderSource,fragmentShaderSource:p,attributeLocations:o})}function Oye(e,t){let n=e.picking.pickRenderStateCache,i=n[t.id];if(l(i))return i;let o=Ve.getState(t);o.blending.enabled=!1,o.depthMask=!0;let r=Ve.fromCache(o);return n[t.id]=r,r}FE.createPickDerivedCommand=function(e,t,n,i){l(i)||(i={});let o=i.pickCommand?.shaderProgram,r=i.pickCommand?.renderState;return i.pickCommand=$e.shallowClone(t,i.pickCommand),!l(o)||i.shaderProgramId!==t.shaderProgram.id?(i.pickCommand.shaderProgram=xft(n,t.shaderProgram,t.pickId),i.pickCommand.renderState=Oye(e,t.renderState),i.shaderProgramId=t.shaderProgram.id):(i.pickCommand.shaderProgram=o,i.pickCommand.renderState=r),i};function NE(e,t,n){let i=e.length;for(let o=0;o<i;o++)e[o].trimStart().split(/\s+/)[0]===t&&(e[o]=`${t} ${n}`)}function Mye(e){return e.isArray?e.arrayLength:lt.getComponentCount(e.type)}function bft(e){let t=Mye(e);return e.normalized?t===1?"float":`vec${t}`:t===1?"int":`ivec${t}`}function Lye(e,t,n){return`((${e} - float(${t})) / float(${n}))`}function Nye(e,t){let n=Vt.getMaximum(t);return`(${e}) / float(${n})`}function Tft(e,t){let n="float(value)";if(t.hasValueTransform){let i=t.offset,o=t.scale;n=Lye(n,i,o)}return e.normalized||(n=Nye(n,e.componentType)),n}function Cft(e,t,n){let o=`float(${`value.${n}`})`;if(t.hasValueTransform){let r=t.offset[n],s=t.scale[n];o=Lye(o,r,s)}return e.normalized||(o=Nye(o,e.componentType)),o}function Aft(e,t,n){let i=n.schemaId,o=n.className,r=n.propertyName,s=`pickMetadata-${i}-${o}-${r}`,a=e.shaderCache.getDerivedShaderProgram(t,s);if(l(a))return a;let c=n.metadataProperty,u=n.classProperty,f=bft(u),h=["0.0","0.0","0.0","0.0"],p=Mye(u);if(p===1)h[0]=Tft(u,c);else{let b=["x","y","z","w"];for(let T=0;T<p;T++)h[T]=Cft(u,c,b[T])}let _=t.fragmentShaderSource.defines.slice();_.push(pf.METADATA_PICKING_ENABLED),NE(_,pf.METADATA_PICKING_VALUE_TYPE,f),NE(_,pf.METADATA_PICKING_VALUE_STRING,`metadata.${r}`),NE(_,pf.METADATA_PICKING_VALUE_COMPONENT_X,h[0]),NE(_,pf.METADATA_PICKING_VALUE_COMPONENT_Y,h[1]),NE(_,pf.METADATA_PICKING_VALUE_COMPONENT_Z,h[2]),NE(_,pf.METADATA_PICKING_VALUE_COMPONENT_W,h[3]);let m=new Ue({sources:t.fragmentShaderSource.sources,defines:_});return e.shaderCache.createDerivedShaderProgram(t,s,{vertexShaderSource:t.vertexShaderSource,fragmentShaderSource:m,attributeLocations:t._attributeLocations})}FE.createPickMetadataDerivedCommand=function(e,t,n,i){return l(i)||(i={}),i.pickMetadataCommand=$e.shallowClone(t,i.pickMetadataCommand),i.pickMetadataCommand.shaderProgram=Aft(n,t.shaderProgram,t.pickedMetadataInfo),i.pickMetadataCommand.renderState=Oye(e,t.renderState),i.shaderProgramId=t.shaderProgram.id,i};function Eft(e,t){let n=e.shaderCache.getDerivedShaderProgram(t,"HDR");if(l(n))return n;let i=t._attributeLocations,o=t.vertexShaderSource.clone(),r=t.fragmentShaderSource.clone();return o.defines=l(o.defines)?o.defines.slice(0):[],o.defines.push("HDR"),r.defines=l(r.defines)?r.defines.slice(0):[],r.defines.push("HDR"),e.shaderCache.createDerivedShaderProgram(t,"HDR",{vertexShaderSource:o,fragmentShaderSource:r,attributeLocations:i})}FE.createHdrCommand=function(e,t,n){l(n)||(n={});let i=n.command?.shaderProgram;return n.command=$e.shallowClone(e,n.command),!l(i)||n.shaderProgramId!==e.shaderProgram.id?(n.command.shaderProgram=Eft(t,e.shaderProgram),n.shaderProgramId=e.shaderProgram.id):n.command.shaderProgram=i,n};var pg=FE;function Mz(e){this._scene=e,this._lastAlpha=void 0,this._lastBeta=void 0,this._lastGamma=void 0,this._alpha=void 0,this._beta=void 0,this._gamma=void 0;let t=this;function n(i){let o=i.alpha;if(!l(o)){t._alpha=void 0,t._beta=void 0,t._gamma=void 0;return}t._alpha=P.toRadians(o),t._beta=P.toRadians(i.beta),t._gamma=P.toRadians(i.gamma)}window.addEventListener("deviceorientation",n,!1),this._removeListener=function(){window.removeEventListener("deviceorientation",n,!1)}}var Sft=new Oe,Fye=new Oe,vft=new $;function wft(e,t,n,i){let o=e.direction,r=e.right,s=e.up,a=Oe.fromAxisAngle(o,n,Fye),c=Oe.fromAxisAngle(r,i,Sft),u=Oe.multiply(c,a,c),f=Oe.fromAxisAngle(s,t,Fye);Oe.multiply(f,u,u);let h=$.fromQuaternion(u,vft);$.multiplyByVector(h,r,r),$.multiplyByVector(h,s,s),$.multiplyByVector(h,o,o)}Mz.prototype.update=function(){if(!l(this._alpha))return;l(this._lastAlpha)||(this._lastAlpha=this._alpha,this._lastBeta=this._beta,this._lastGamma=this._gamma);let e=this._lastAlpha-this._alpha,t=this._lastBeta-this._beta,n=this._lastGamma-this._gamma;wft(this._scene.camera,-e,t,n),this._lastAlpha=this._alpha,this._lastBeta=this._beta,this._lastGamma=this._gamma};Mz.prototype.isDestroyed=function(){return!1};Mz.prototype.destroy=function(){return this._removeListener(),ue(this)};var Lz=Mz;function mX(){this.enabled=!0,this.renderable=!0,this.density=6e-4,this.heightScalar=.001,this._heightFalloff=.59,this.maxHeight=8e5,this.visualDensityScalar=.15,this.screenSpaceErrorFactor=2,this.minimumBrightness=.03}Object.defineProperties(mX.prototype,{heightFalloff:{get:function(){return this._heightFalloff},set:function(e){this._heightFalloff=e}}});var Dft=new d;mX.prototype.update=function(e){if(!(e.fog.enabled=this.enabled))return;e.fog.renderable=this.renderable;let n=e.camera,i=n.positionCartographic;if(!l(i)||i.height>this.maxHeight||e.mode!==ne.SCENE3D){e.fog.enabled=!1,e.fog.density=0;return}let o=i.height,r=this.density*this.heightScalar*Math.pow(Math.max(o/this.maxHeight,P.EPSILON4),-Math.max(this._heightFalloff,0)),s=d.normalize(n.positionWC,Dft),a=Math.abs(d.dot(n.directionWC,s));r*=1-a,e.fog.density=r,e.fog.visualDensityScalar=this.visualDensityScalar,e.fog.sse=this.screenSpaceErrorFactor,e.fog.minimumBrightness=this.minimumBrightness};var Nz=mX;function Ift(e,t,n){this.context=e,this.commandList=[],this.shadowMaps=[],this.brdfLutGenerator=void 0,this.environmentMap=void 0,this.sphericalHarmonicCoefficients=void 0,this.specularEnvironmentMaps=void 0,this.specularEnvironmentMapsMaximumLOD=void 0,this.mode=ne.SCENE3D,this.morphTime=ne.getMorphTime(ne.SCENE3D),this.frameNumber=0,this.newFrame=!1,this.time=void 0,this.jobScheduler=n,this.mapProjection=void 0,this.camera=void 0,this.cameraUnderground=!1,this.globeTranslucencyState=void 0,this.cullingVolume=void 0,this.occluder=void 0,this.maximumScreenSpaceError=void 0,this.pixelRatio=1,this.passes={render:!1,pick:!1,pickVoxel:!1,depth:!1,postProcess:!1,offscreen:!1},this.creditDisplay=t,this.afterRender=[],this.scene3DOnly=!1,this.fog={enabled:!1,renderable:!1,density:void 0,visualDensityScalar:void 0,sse:void 0,minimumBrightness:void 0},this.atmosphere=void 0,this.verticalExaggeration=1,this.verticalExaggerationRelativeHeight=0,this.shadowState={shadowsEnabled:!0,shadowMaps:[],lightShadowMaps:[],nearPlane:1,farPlane:5e3,closestObjectSize:1e3,lastDirtyTime:0,outOfView:!0},this.splitPosition=0,this.frustumSplits=[],this.backgroundColor=void 0,this.light=void 0,this.minimumDisableDepthTestDistance=void 0,this.invertClassification=!1,this.invertClassificationColor=void 0,this.useLogDepth=!1,this.tilesetPassState=void 0,this.minimumTerrainHeight=0,this.pickingMetadata=!1,this.pickedMetadataInfo=void 0}var Fz=Ift;var ha={OPAQUE_FRONT_FACE:0,OPAQUE_BACK_FACE:1,DEPTH_ONLY_FRONT_FACE:2,DEPTH_ONLY_BACK_FACE:3,DEPTH_ONLY_FRONT_AND_BACK_FACE:4,TRANSLUCENT_FRONT_FACE:5,TRANSLUCENT_BACK_FACE:6,TRANSLUCENT_FRONT_FACE_MANUAL_DEPTH_TEST:7,TRANSLUCENT_BACK_FACE_MANUAL_DEPTH_TEST:8,PICK_FRONT_FACE:9,PICK_BACK_FACE:10,DERIVED_COMMANDS_MAXIMUM_LENGTH:11},mb=ha.DERIVED_COMMANDS_MAXIMUM_LENGTH,qye=["opaqueFrontFaceCommand","opaqueBackFaceCommand","depthOnlyFrontFaceCommand","depthOnlyBackFaceCommand","depthOnlyFrontAndBackFaceCommand","translucentFrontFaceCommand","translucentBackFaceCommand","translucentFrontFaceManualDepthTestCommand","translucentBackFaceManualDepthTestCommand","pickFrontFaceCommand","pickBackFaceCommand"];function pb(){this._frontFaceAlphaByDistance=new kt(0,1,0,1),this._backFaceAlphaByDistance=new kt(0,1,0,1),this._frontFaceTranslucent=!1,this._backFaceTranslucent=!1,this._requiresManualDepthTest=!1,this._sunVisibleThroughGlobe=!1,this._environmentVisible=!1,this._useDepthPlane=!1,this._numberOfTextureUniforms=0,this._globeTranslucencyFramebuffer=void 0,this._rectangle=se.clone(se.MAX_VALUE),this._derivedCommandKey=0,this._derivedCommandsDirty=!1,this._derivedCommandPacks=void 0,this._derivedCommandTypes=new Array(mb),this._derivedBlendCommandTypes=new Array(mb),this._derivedPickCommandTypes=new Array(mb),this._derivedCommandTypesToUpdate=new Array(mb),this._derivedCommandsLength=0,this._derivedBlendCommandsLength=0,this._derivedPickCommandsLength=0,this._derivedCommandsToUpdateLength=0}Object.defineProperties(pb.prototype,{frontFaceAlphaByDistance:{get:function(){return this._frontFaceAlphaByDistance}},backFaceAlphaByDistance:{get:function(){return this._backFaceAlphaByDistance}},translucent:{get:function(){return this._frontFaceTranslucent}},sunVisibleThroughGlobe:{get:function(){return this._sunVisibleThroughGlobe}},environmentVisible:{get:function(){return this._environmentVisible}},useDepthPlane:{get:function(){return this._useDepthPlane}},numberOfTextureUniforms:{get:function(){return this._numberOfTextureUniforms}},rectangle:{get:function(){return this._rectangle}}});pb.prototype.update=function(e){let t=e.globe;if(!l(t)||!t.show){this._frontFaceTranslucent=!1,this._backFaceTranslucent=!1,this._sunVisibleThroughGlobe=!0,this._environmentVisible=!0,this._useDepthPlane=!1;return}this._frontFaceAlphaByDistance=Bye(t.translucency.enabled,t.translucency.frontFaceAlpha,t.translucency.frontFaceAlphaByDistance,this._frontFaceAlphaByDistance),this._backFaceAlphaByDistance=Bye(t.translucency.enabled,t.translucency.backFaceAlpha,t.translucency.backFaceAlphaByDistance,this._backFaceAlphaByDistance),this._frontFaceTranslucent=kye(t.translucency.enabled,this._frontFaceAlphaByDistance,t),this._backFaceTranslucent=kye(t.translucency.enabled,this._backFaceAlphaByDistance,t),this._requiresManualDepthTest=Mft(this,e,t),this._sunVisibleThroughGlobe=Pft(this,e),this._environmentVisible=Rft(this,e),this._useDepthPlane=Oft(this,e),this._numberOfTextureUniforms=Lft(this),this._rectangle=se.clone(t.translucency.rectangle,this._rectangle),Nft(this,e)};function Bye(e,t,n,i){return e?l(n)?(kt.clone(n,i),i.nearValue*=t,i.farValue*=t,i):(i.nearValue=t,i.farValue=t,i):(i.nearValue=1,i.farValue=1,i)}function kye(e,t,n){return e&&(n.baseColor.alpha<1||t.nearValue<1||t.farValue<1)}function Pft(e,t){let n=e._frontFaceTranslucent,i=e._backFaceTranslucent;return n&&(t.cameraUnderground||i)}function Rft(e,t){return!t.cameraUnderground||e._frontFaceTranslucent}function Oft(e,t){return!t.cameraUnderground&&!e._frontFaceTranslucent}function Mft(e,t,n){return e._frontFaceTranslucent&&!e._backFaceTranslucent&&!n.depthTestAgainstTerrain&&t.mode!==ne.SCENE2D&&t.context.depthTexture}function Lft(e){let t=0;return e._frontFaceTranslucent&&++t,e._requiresManualDepthTest&&++t,t}function Nft(e,t){e._derivedCommandsLength=pX(e,t,!1,!1,e._derivedCommandTypes),e._derivedBlendCommandsLength=pX(e,t,!0,!1,e._derivedBlendCommandTypes),e._derivedPickCommandsLength=pX(e,t,!1,!0,e._derivedPickCommandTypes);let n,i=0;for(n=0;n<e._derivedCommandsLength;++n)i|=1<<e._derivedCommandTypes[n];for(n=0;n<e._derivedBlendCommandsLength;++n)i|=1<<e._derivedBlendCommandTypes[n];for(n=0;n<e._derivedPickCommandsLength;++n)i|=1<<e._derivedPickCommandTypes[n];let o=0;for(n=0;n<mb;++n)(i&1<<n)>0&&(e._derivedCommandTypesToUpdate[o++]=n);e._derivedCommandsToUpdateLength=o;let r=i!==e._derivedCommandKey;e._derivedCommandKey=i,e._derivedCommandsDirty=r,!l(e._derivedCommandPacks)&&e._frontFaceTranslucent&&(e._derivedCommandPacks=Zft())}function pX(e,t,n,i,o){let r=0,s=e._frontFaceTranslucent,a=e._backFaceTranslucent;if(!s)return r;let c=t.cameraUnderground,u=e._requiresManualDepthTest,f=i?ha.PICK_FRONT_FACE:u?ha.TRANSLUCENT_FRONT_FACE_MANUAL_DEPTH_TEST:ha.TRANSLUCENT_FRONT_FACE,h=i?ha.PICK_BACK_FACE:u?ha.TRANSLUCENT_BACK_FACE_MANUAL_DEPTH_TEST:ha.TRANSLUCENT_BACK_FACE;return t.mode===ne.SCENE2D?(o[r++]=ha.DEPTH_ONLY_FRONT_FACE,o[r++]=f,r):(a?(n||(o[r++]=ha.DEPTH_ONLY_FRONT_AND_BACK_FACE),c?(o[r++]=f,o[r++]=h):(o[r++]=h,o[r++]=f)):c?(n||(o[r++]=ha.DEPTH_ONLY_BACK_FACE),o[r++]=ha.OPAQUE_FRONT_FACE,o[r++]=h):(n||(o[r++]=ha.DEPTH_ONLY_FRONT_FACE),o[r++]=ha.OPAQUE_BACK_FACE,o[r++]=f),r)}function Yf(e,t){let n=e.indexOf(t);n>-1&&e.splice(n,1)}function Vye(e,t){return e.indexOf(t)>-1}function Fft(e,t){Yf(e.defines,"TRANSLUCENT"),Yf(t.defines,"TRANSLUCENT")}function Bft(e,t){Yf(e.defines,"GROUND_ATMOSPHERE"),Yf(t.defines,"GROUND_ATMOSPHERE"),Yf(e.defines,"FOG"),Yf(t.defines,"FOG"),Yf(e.defines,"TRANSLUCENT"),Yf(t.defines,"TRANSLUCENT")}function gX(e,t){if(Vye(t.defines,"TILE_LIMIT_RECTANGLE")||Vye(t.defines,"ENABLE_CLIPPING_PLANES"))return;let n=`void main()
{
out_FragColor = vec4(1.0);
}
`;t.sources=[n]}function _X(e,t){let n=t.sources,i=n.length;for(let r=0;r<i;++r)n[r]=Ue.replaceMain(n[r],"czm_globe_translucency_main");n.push(`
uniform sampler2D u_classificationTexture;
void main()
{
vec2 st = gl_FragCoord.xy / czm_viewport.zw;
#ifdef MANUAL_DEPTH_TEST
float logDepthOrDepth = czm_unpackDepth(texture(czm_globeDepthTexture, st));
if (logDepthOrDepth != 0.0)
{
vec4 eyeCoordinate = czm_windowToEyeCoordinates(gl_FragCoord.xy, logDepthOrDepth);
float depthEC = eyeCoordinate.z / eyeCoordinate.w;
if (v_positionEC.z < depthEC)
{
discard;
}
}
#endif
czm_globe_translucency_main();
vec4 classificationColor = texture(u_classificationTexture, st);
if (classificationColor.a > 0.0)
{
// Reverse premultiplication process to get the correct composited result of the classification primitives
classificationColor.rgb /= classificationColor.a;
}
out_FragColor = classificationColor * vec4(classificationColor.aaa, 1.0) + out_FragColor * (1.0 - classificationColor.a);
}
`)}function Yye(e,t){_X(e,t),Yf(e.defines,"GROUND_ATMOSPHERE"),Yf(t.defines,"GROUND_ATMOSPHERE"),Yf(e.defines,"FOG"),Yf(t.defines,"FOG")}function kft(e,t){_X(e,t),e.defines.push("GENERATE_POSITION"),t.defines.push("MANUAL_DEPTH_TEST")}function Vft(e,t){Yye(e,t),e.defines.push("GENERATE_POSITION"),t.defines.push("MANUAL_DEPTH_TEST")}function Uye(e,t){let n=`uniform sampler2D u_classificationTexture;
void main()
{
vec2 st = gl_FragCoord.xy / czm_viewport.zw;
vec4 pickColor = texture(u_classificationTexture, st);
if (pickColor == vec4(0.0))
{
discard;
}
out_FragColor = pickColor;
}
`;t.sources=[n]}function Uft(e,t,n,i,o,r){if(!l(o))return t;if(!i&&l(n))return n;let s=e.shaderCache.getDerivedShaderProgram(t,r);if(!l(s)){let a=t._attributeLocations,c=t.vertexShaderSource.clone(),u=t.fragmentShaderSource.clone();c.defines=l(c.defines)?c.defines.slice(0):[],u.defines=l(u.defines)?u.defines.slice(0):[],o(c,u),s=e.shaderCache.createDerivedShaderProgram(t,r,{vertexShaderSource:c,fragmentShaderSource:u,attributeLocations:a})}return s}function zft(e){e.cull.face=xi.BACK,e.cull.enabled=!0}function Hft(e){e.cull.face=xi.FRONT,e.cull.enabled=!0}function Gft(e){e.cull.face=xi.BACK,e.cull.enabled=!0,e.colorMask={red:!1,green:!1,blue:!1,alpha:!1}}function Wft(e){e.cull.face=xi.FRONT,e.cull.enabled=!0,e.colorMask={red:!1,green:!1,blue:!1,alpha:!1}}function jft(e){e.cull.enabled=!1,e.colorMask={red:!1,green:!1,blue:!1,alpha:!1}}function zye(e){e.cull.face=xi.BACK,e.cull.enabled=!0,e.depthMask=!1,e.blending=un.ALPHA_BLEND}function Hye(e){e.cull.face=xi.FRONT,e.cull.enabled=!0,e.depthMask=!1,e.blending=un.ALPHA_BLEND}function qft(e){e.cull.face=xi.BACK,e.cull.enabled=!0,e.blending.enabled=!1}function Yft(e){e.cull.face=xi.FRONT,e.cull.enabled=!0,e.blending.enabled=!1}function Xft(e,t,n,i,o){if(!l(i))return e;if(!n&&l(t))return t;let r=o[e.id];if(!l(r)){let s=Ve.getState(e);i(s),r=Ve.fromCache(s),o[e.id]=r}return r}function BE(e){return{u_classificationTexture:function(){return e._globeTranslucencyFramebuffer.classificationTexture}}}function Kft(e,t,n,i,o){return l(o)?!i&&l(n)?n:bt(t,o(e),!1):t}function lh(e){this.pass=e.pass,this.pickOnly=e.pickOnly,this.getShaderProgramFunction=e.getShaderProgramFunction,this.getRenderStateFunction=e.getRenderStateFunction,this.getUniformMapFunction=e.getUniformMapFunction,this.renderStateCache={}}function Zft(){return[new lh({pass:we.GLOBE,pickOnly:!1,getShaderProgramFunction:Fft,getRenderStateFunction:zft,getUniformMapFunction:void 0}),new lh({pass:we.GLOBE,pickOnly:!1,getShaderProgramFunction:Bft,getRenderStateFunction:Hft,getUniformMapFunction:void 0}),new lh({pass:we.GLOBE,pickOnly:!1,getShaderProgramFunction:gX,getRenderStateFunction:Gft,getUniformMapFunction:void 0}),new lh({pass:we.GLOBE,pickOnly:!1,getShaderProgramFunction:gX,getRenderStateFunction:Wft,getUniformMapFunction:void 0}),new lh({pass:we.GLOBE,pickOnly:!1,getShaderProgramFunction:gX,getRenderStateFunction:jft,getUniformMapFunction:void 0}),new lh({pass:we.TRANSLUCENT,pickOnly:!1,getShaderProgramFunction:_X,getRenderStateFunction:zye,getUniformMapFunction:BE}),new lh({pass:we.TRANSLUCENT,pickOnly:!1,getShaderProgramFunction:Yye,getRenderStateFunction:Hye,getUniformMapFunction:BE}),new lh({pass:we.TRANSLUCENT,pickOnly:!1,getShaderProgramFunction:kft,getRenderStateFunction:zye,getUniformMapFunction:BE}),new lh({pass:we.TRANSLUCENT,pickOnly:!1,getShaderProgramFunction:Vft,getRenderStateFunction:Hye,getUniformMapFunction:BE}),new lh({pass:we.TRANSLUCENT,pickOnly:!0,getShaderProgramFunction:Uye,getRenderStateFunction:qft,getUniformMapFunction:BE}),new lh({pass:we.TRANSLUCENT,pickOnly:!0,getShaderProgramFunction:Uye,getRenderStateFunction:Yft,getUniformMapFunction:BE})]}var Gye=new Array(mb),Wye=new Array(mb);pb.prototype.updateDerivedCommands=function(e,t){let n=this._derivedCommandTypesToUpdate,i=this._derivedCommandsToUpdateLength;if(i!==0){for(let o=0;o<i;++o)Wye[o]=this._derivedCommandPacks[n[o]],Gye[o]=qye[n[o]];$ft(this,e,i,n,Gye,Wye,t)}};function $ft(e,t,n,i,o,r,s){let a=t.derivedCommands.globeTranslucency,c=e._derivedCommandsDirty;if(t.dirty||!l(a)||c){t.dirty=!1,l(a)||(a={},t.derivedCommands.globeTranslucency=a);let u=s.frameNumber,f=y(a.uniformMapDirtyFrame,0),h=y(a.shaderProgramDirtyFrame,0),p=y(a.renderStateDirtyFrame,0),_=a.uniformMap!==t.uniformMap,m=a.shaderProgramId!==t.shaderProgram.id,x=a.renderStateId!==t.renderState.id;_&&(a.uniformMapDirtyFrame=u),m&&(a.shaderProgramDirtyFrame=u),x&&(a.renderStateDirtyFrame=u),a.uniformMap=t.uniformMap,a.shaderProgramId=t.shaderProgram.id,a.renderStateId=t.renderState.id;for(let b=0;b<n;++b){let T=r[b],C=i[b],A=o[b],S=a[A],v,D,O;l(S)?(v=S.uniformMap,D=S.shaderProgram,O=S.renderState):(v=void 0,D=void 0,O=void 0),S=$e.shallowClone(t,S),a[A]=S;let R=y(S.derivedCommands.uniformMapDirtyFrame,0),M=y(S.derivedCommands.shaderProgramDirtyFrame,0),L=y(S.derivedCommands.renderStateDirtyFrame,0),g=_||R<f,E=m||M<h,w=x||L<p;g&&(S.derivedCommands.uniformMapDirtyFrame=u),E&&(S.derivedCommands.shaderProgramDirtyFrame=u),w&&(S.derivedCommands.renderStateDirtyFrame=u),S.derivedCommands.type=C,S.pass=T.pass,S.pickOnly=T.pickOnly,S.uniformMap=Kft(e,t.uniformMap,v,g,T.getUniformMapFunction),S.shaderProgram=Uft(s.context,t.shaderProgram,D,E,T.getShaderProgramFunction,A),S.renderState=Xft(t.renderState,O,w,T.getRenderStateFunction,T.renderStateCache)}}}pb.prototype.pushDerivedCommands=function(e,t,n){let i=n.passes.pick||n.passes.pickVoxel;if(i&&t)return;let o=this._derivedCommandTypes,r=this._derivedCommandsLength;if(i?(o=this._derivedPickCommandTypes,r=this._derivedPickCommandsLength):t&&(o=this._derivedBlendCommandTypes,r=this._derivedBlendCommandsLength),r===0){n.commandList.push(e);return}let s=e.derivedCommands.globeTranslucency;for(let a=0;a<r;++a){let c=qye[o[a]];n.commandList.push(s[c])}};function Xye(e,t,n,i,o,r){for(let s=0;s<t;++s){let a=e[s],c=a.derivedCommands.type;(!l(r)||r.indexOf(c)>-1)&&n(a,i,o)}}function jye(e,t,n,i,o){for(let r=0;r<t;++r)n(e[r],i,o)}var Qft=[ha.OPAQUE_FRONT_FACE,ha.OPAQUE_BACK_FACE],Jft=[ha.DEPTH_ONLY_FRONT_FACE,ha.DEPTH_ONLY_BACK_FACE,ha.DEPTH_ONLY_FRONT_AND_BACK_FACE];pb.prototype.executeGlobeCommands=function(e,t,n,i,o){let r=i.context,s=e.commands[we.GLOBE],a=e.indices[we.GLOBE];a!==0&&(this._globeTranslucencyFramebuffer=n,n.clearClassification(r,o),Xye(s,a,t,i,o,Qft))};pb.prototype.executeGlobeClassificationCommands=function(e,t,n,i,o){let{context:r}=i,{uniformState:s}=r,a=e.commands[we.GLOBE],c=e.indices[we.GLOBE],u=e.commands[we.TERRAIN_CLASSIFICATION],f=e.indices[we.TERRAIN_CLASSIFICATION];if(c===0||f===0)return;let h=this._frontFaceTranslucent,p=this._backFaceTranslucent;if((!h||!p)&&jye(u,f,t,i,o),!h&&!p)return;this._globeTranslucencyFramebuffer=n;let _=s.globeDepthTexture,m=o.framebuffer;if(o.framebuffer=n.classificationFramebuffer,Xye(a,c,t,i,o,Jft),r.depthTexture){let x=n.packDepth(r,o);s.globeDepthTexture=x}jye(u,f,t,i,o),s.globeDepthTexture=_,o.framebuffer=m};var Bz=pb;var Iu=`uniform sampler2D colorTexture;
in vec2 v_textureCoordinates;
void main()
{
out_FragColor = texture(colorTexture, v_textureCoordinates);
}
`;function Bm(){this._numSamples=1,this.previousFramebuffer=void 0,this._previousFramebuffer=void 0,this._depthStencilTexture=void 0,this._depthStencilRenderbuffer=void 0,this._fbo=new hi({depthStencil:!0,createDepthAttachments:!1}),this._fboClassified=new hi({depthStencil:!0,createDepthAttachments:!1}),this._rsUnclassified=void 0,this._rsClassified=void 0,this._unclassifiedCommand=void 0,this._classifiedCommand=void 0,this._translucentCommand=void 0,this._clearColorCommand=new ei({color:new z(0,0,0,0),owner:this}),this._clearCommand=new ei({color:new z(0,0,0,0),depth:1,stencil:0});let e=this;this._uniformMap={colorTexture:function(){return e._fbo.getColorTexture()},depthTexture:function(){return e._depthStencilTexture},classifiedTexture:function(){return e._fboClassified.getColorTexture()}}}Object.defineProperties(Bm.prototype,{unclassifiedCommand:{get:function(){return this._unclassifiedCommand}}});Bm.isTranslucencySupported=function(e){return e.depthTexture&&e.fragmentDepth};var edt={depthMask:!1,stencilTest:{enabled:!0,frontFunction:Vn.EQUAL,frontOperation:{fail:dt.KEEP,zFail:dt.KEEP,zPass:dt.KEEP},backFunction:Vn.NEVER,reference:0,mask:Ut.CLASSIFICATION_MASK},blending:un.ALPHA_BLEND},tdt={depthMask:!1,stencilTest:{enabled:!0,frontFunction:Vn.NOT_EQUAL,frontOperation:{fail:dt.KEEP,zFail:dt.KEEP,zPass:dt.KEEP},backFunction:Vn.NEVER,reference:0,mask:Ut.CLASSIFICATION_MASK},blending:un.ALPHA_BLEND},ndt={depthMask:!0,depthTest:{enabled:!0},stencilTest:Ut.setCesium3DTileBit(),stencilMask:Ut.CESIUM_3D_TILE_MASK,blending:un.ALPHA_BLEND},idt=`uniform sampler2D colorTexture;
uniform sampler2D depthTexture;
uniform sampler2D classifiedTexture;
in vec2 v_textureCoordinates;
void main()
{
vec4 color = texture(colorTexture, v_textureCoordinates);
if (color.a == 0.0)
{
discard;
}
bool isClassified = all(equal(texture(classifiedTexture, v_textureCoordinates), vec4(0.0)));
#ifdef UNCLASSIFIED
vec4 highlightColor = czm_invertClassificationColor;
if (isClassified)
{
discard;
}
#else
vec4 highlightColor = vec4(1.0);
if (!isClassified)
{
discard;
}
#endif
out_FragColor = color * highlightColor;
gl_FragDepth = texture(depthTexture, v_textureCoordinates).r;
}
`,odt=`uniform sampler2D colorTexture;
in vec2 v_textureCoordinates;
void main()
{
vec4 color = texture(colorTexture, v_textureCoordinates);
if (color.a == 0.0)
{
discard;
}
#ifdef UNCLASSIFIED
out_FragColor = color * czm_invertClassificationColor;
#else
out_FragColor = color;
#endif
}
`;Bm.prototype.update=function(e,t,n){let i=this._fbo.getColorTexture(),o=this.previousFramebuffer!==this._previousFramebuffer;this._previousFramebuffer=this.previousFramebuffer;let r=this._numSamples!==t,s=e.drawingBufferWidth,a=e.drawingBufferHeight,c=!l(i)||i.width!==s||i.height!==a;if((c||o||r)&&(this._numSamples=t,this._depthStencilTexture=this._depthStencilTexture&&this._depthStencilTexture.destroy(),this._depthStencilRenderbuffer=this._depthStencilRenderbuffer&&this._depthStencilRenderbuffer.destroy(),l(this._previousFramebuffer)||(this._depthStencilTexture=new Ot({context:e,width:s,height:a,pixelFormat:tt.DEPTH_STENCIL,pixelDatatype:Ke.UNSIGNED_INT_24_8}),t>1&&(this._depthStencilRenderbuffer=new Qu({context:e,width:s,height:a,format:dl.DEPTH24_STENCIL8,numSamples:t})))),!l(this._fbo.framebuffer)||c||o||r){this._fbo.destroy(),this._fboClassified.destroy();let u,f;l(this._previousFramebuffer)?(u=n.getDepthStencilTexture(),f=n.getDepthStencilRenderbuffer()):(u=this._depthStencilTexture,f=this._depthStencilRenderbuffer),this._fbo.setDepthStencilTexture(u),l(f)&&this._fbo.setDepthStencilRenderbuffer(f),this._fbo.update(e,s,a,t),l(this._previousFramebuffer)||(this._fboClassified.setDepthStencilTexture(u),this._fboClassified.update(e,s,a))}if(l(this._rsUnclassified)||(this._rsUnclassified=Ve.fromCache(edt),this._rsClassified=Ve.fromCache(tdt),this._rsDefault=Ve.fromCache(ndt)),!l(this._unclassifiedCommand)||o||r){l(this._unclassifiedCommand)&&(this._unclassifiedCommand.shaderProgram=this._unclassifiedCommand.shaderProgram&&this._unclassifiedCommand.shaderProgram.destroy(),this._classifiedCommand.shaderProgram=this._classifiedCommand.shaderProgram&&this._classifiedCommand.shaderProgram.destroy());let u=l(this._previousFramebuffer)?odt:idt,f=new Ue({defines:["UNCLASSIFIED"],sources:[u]}),h=new Ue({sources:[u]});this._unclassifiedCommand=e.createViewportQuadCommand(f,{renderState:l(this._previousFramebuffer)?this._rsUnclassified:this._rsDefault,uniformMap:this._uniformMap,owner:this}),this._classifiedCommand=e.createViewportQuadCommand(h,{renderState:l(this._previousFramebuffer)?this._rsClassified:this._rsDefault,uniformMap:this._uniformMap,owner:this}),l(this._translucentCommand)&&(this._translucentCommand.shaderProgram=this._translucentCommand.shaderProgram&&this._translucentCommand.shaderProgram.destroy()),l(this._previousFramebuffer)||(this._translucentCommand=e.createViewportQuadCommand(Iu,{renderState:this._rsUnclassified,uniformMap:this._uniformMap,owner:this}))}};Bm.prototype.prepareTextures=function(e,t){this._fbo._numSamples>1&&this._fbo.prepareTextures(e,t)};Bm.prototype.clear=function(e,t){l(this._previousFramebuffer)?this._fbo.clear(e,this._clearColorCommand,t):(this._fbo.clear(e,this._clearCommand,t),this._fboClassified.clear(e,this._clearCommand,t))};Bm.prototype.executeClassified=function(e,t){if(!l(this._previousFramebuffer)){let n=t.framebuffer;this.prepareTextures(e,!0),t.framebuffer=this._fboClassified.framebuffer,this._translucentCommand.execute(e,t),t.framebuffer=n}this._classifiedCommand.execute(e,t)};Bm.prototype.executeUnclassified=function(e,t){this._unclassifiedCommand.execute(e,t)};Bm.prototype.isDestroyed=function(){return!1};Bm.prototype.destroy=function(){return this._fbo.destroy(),this._fboClassified.destroy(),this._depthStencilTexture=this._depthStencilTexture&&this._depthStencilTexture.destroy(),this._depthStencilRenderbuffer=this._depthStencilRenderbuffer&&this._depthStencilRenderbuffer.destroy(),l(this._unclassifiedCommand)&&(this._unclassifiedCommand.shaderProgram=this._unclassifiedCommand.shaderProgram&&this._unclassifiedCommand.shaderProgram.destroy(),this._classifiedCommand.shaderProgram=this._classifiedCommand.shaderProgram&&this._classifiedCommand.shaderProgram.destroy()),ue(this)};var jI=Bm;function kz(e){this._total=e,this.usedThisFrame=0,this.stolenFromMeThisFrame=0,this.starvedThisFrame=!1,this.starvedLastFrame=!1}Object.defineProperties(kz.prototype,{total:{get:function(){return this._total}}});function Zy(e){let t=new Array(Za.NUMBER_OF_JOB_TYPES);t[Za.TEXTURE]=new kz(l(e)?e[Za.TEXTURE]:10),t[Za.PROGRAM]=new kz(l(e)?e[Za.PROGRAM]:10),t[Za.BUFFER]=new kz(l(e)?e[Za.BUFFER]:30);let n=t.length,i,o=0;for(i=0;i<n;++i)o+=t[i].total;let r=new Array(n);for(i=0;i<n;++i)r[i]=!1;this._totalBudget=o,this._totalUsedThisFrame=0,this._budgets=t,this._executedThisFrame=r}Zy.getTimestamp=Ci;Object.defineProperties(Zy.prototype,{totalBudget:{get:function(){return this._totalBudget}}});Zy.prototype.disableThisFrame=function(){this._totalUsedThisFrame=this._totalBudget};Zy.prototype.resetBudgets=function(){let e=this._budgets,t=e.length;for(let n=0;n<t;++n){let i=e[n];i.starvedLastFrame=i.starvedThisFrame,i.starvedThisFrame=!1,i.usedThisFrame=0,i.stolenFromMeThisFrame=0}this._totalUsedThisFrame=0};Zy.prototype.execute=function(e,t){let n=this._budgets,i=n[t],o=this._executedThisFrame[t];if(this._totalUsedThisFrame>=this._totalBudget&&o)return i.starvedThisFrame=!0,!1;let r;if(i.usedThisFrame+i.stolenFromMeThisFrame>=i.total){let c=n.length,u;for(u=0;u<c&&(r=n[u],!(r.usedThisFrame+r.stolenFromMeThisFrame<r.total&&!r.starvedLastFrame));++u);if(u===c&&o)return!1;o&&(i.starvedThisFrame=!0)}let s=Zy.getTimestamp();e.execute();let a=Zy.getTimestamp()-s;return this._totalUsedThisFrame+=a,r?r.stolenFromMeThisFrame+=a:i.usedThisFrame+=a,this._executedThisFrame[t]=!0,!0};var Vz=Zy;function Uz(e){e=y(e,y.EMPTY_OBJECT);let t=Rn(e.container);this._container=t;let n=document.createElement("div");n.className="cesium-performanceDisplay";let i=document.createElement("div");i.className="cesium-performanceDisplay-fps",this._fpsText=document.createTextNode(""),i.appendChild(this._fpsText);let o=document.createElement("div");o.className="cesium-performanceDisplay-ms",this._msText=document.createTextNode(""),o.appendChild(this._msText),n.appendChild(o),n.appendChild(i),this._container.appendChild(n),this._lastFpsSampleTime=Ci(),this._lastMsSampleTime=Ci(),this._fpsFrameCount=0,this._msFrameCount=0,this._throttled=!1;let r=document.createElement("div");r.className="cesium-performanceDisplay-throttled",this._throttledText=document.createTextNode(""),r.appendChild(this._throttledText),n.appendChild(r)}Object.defineProperties(Uz.prototype,{throttled:{get:function(){return this._throttled},set:function(e){this._throttled!==e&&(e?this._throttledText.nodeValue="(throttled)":this._throttledText.nodeValue="",this._throttled=e)}}});Uz.prototype.update=function(e){let t=Ci(),n=y(e,!0);this._fpsFrameCount++;let i=t-this._lastFpsSampleTime;if(i>1e3){let r="N/A";n&&(r=this._fpsFrameCount*1e3/i|0),this._fpsText.nodeValue=`${r} FPS`,this._lastFpsSampleTime=t,this._fpsFrameCount=0}this._msFrameCount++;let o=t-this._lastMsSampleTime;if(o>200){let r="N/A";n&&(r=(o/this._msFrameCount).toFixed(2)),this._msText.nodeValue=`${r} MS`,this._lastMsSampleTime=t,this._msFrameCount=0}};Uz.prototype.destroy=function(){return ue(this)};var $y=Uz;var ma={};ma.decodeRawMetadataValue=function(e,t,n){switch(e){case Vt.INT8:return t.getInt8(n);case Vt.UINT8:return t.getUint8(n);case Vt.INT16:return t.getInt16(n,!0);case Vt.UINT16:return t.getUint16(n,!0);case Vt.INT32:return t.getInt32(n,!0);case Vt.UINT32:return t.getUint32(n,!0);case Vt.INT64:return t.getBigInt64(n,!0);case Vt.UINT64:return t.getBigUint64(n,!0);case Vt.FLOAT32:return t.getFloat32(n,!0);case Vt.FLOAT64:return t.getFloat64(n,!0)}throw new re(`Invalid component type: ${e}`)};ma.decodeRawMetadataValueComponent=function(e,t,n){let i=e.componentType,o=ma.decodeRawMetadataValue(i,t,n);return e.normalized?Vt.normalize(o,i):o};ma.decodeRawMetadataValueElement=function(e,t,n){let i=e.componentType,o=Vt.getSizeInBytes(i),r=e.type,s=lt.getComponentCount(r),a=o*s;if(s>1){let f=Array(s);for(let h=0;h<s;h++){let p=n*a+h*o,_=ma.decodeRawMetadataValueComponent(e,t,p);f[h]=_}return f}let c=n*a;return ma.decodeRawMetadataValueComponent(e,t,c)};ma.decodeRawMetadataValues=function(e,t){let n=new DataView(t.buffer,t.byteOffset,t.byteLength);if(e.isArray){let o=e.arrayLength,r=Array(o);for(let s=0;s<o;s++){let a=ma.decodeRawMetadataValueElement(e,n,s);r[s]=a}return r}return ma.decodeRawMetadataValueElement(e,n,0)};ma.convertToObjectType=function(e,t){if(!l(t)||e===lt.SCALAR||e===lt.STRING||e===lt.BOOLEAN||e===lt.ENUM)return t;let n=t.map(i=>Number(i));switch(e){case lt.VEC2:return U.unpack(n,0,new U);case lt.VEC3:return d.unpack(n,0,new d);case lt.VEC4:return oe.unpack(n,0,new oe);case lt.MAT2:return Pi.unpack(n,0,new Pi);case lt.MAT3:return $.unpack(n,0,new $);case lt.MAT4:return F.unpack(n,0,new F)}throw new re(`Invalid metadata object type: ${e}`)};ma.convertFromObjectType=function(e,t){if(!l(t)||e===lt.SCALAR||e===lt.STRING||e===lt.BOOLEAN||e===lt.ENUM)return t;switch(e){case lt.VEC2:return U.pack(t,Array(2));case lt.VEC3:return d.pack(t,Array(3));case lt.VEC4:return oe.pack(t,Array(4));case lt.MAT2:return Pi.pack(t,Array(4));case lt.MAT3:return $.pack(t,Array(9));case lt.MAT4:return F.pack(t,Array(16))}throw new re(`Invalid metadata object type: ${e}`)};ma.decodeMetadataValues=function(e,t,n){let i=ma.decodeRawMetadataValues(e,n);if(t.hasValueTransform){let r=ma.convertFromObjectType(e.type,t.offset),s=ma.convertFromObjectType(e.type,t.scale);i=Tp.valueTransformInPlace(i,r,s,Vt.applyValueTransform)}if(e.isArray){let r=e.arrayLength,s=Array(r);for(let a=0;a<r;a++){let c=i[a],u=ma.convertToObjectType(e.type,c);s[a]=u}return s}return ma.convertToObjectType(e.type,i)};var zz=Object.freeze(ma);function gb(){this._framebuffer=new hi,this._textureToCopy=void 0,this._copyDepthCommand=void 0}Object.defineProperties(gb.prototype,{framebuffer:{get:function(){return this._framebuffer.framebuffer}}});function rdt(e,t,n){let{width:i,height:o}=n;e._framebuffer.update(t,i,o)}function sdt(e,t,n){l(e._copyDepthCommand)||(e._copyDepthCommand=t.createViewportQuadCommand(`uniform highp sampler2D colorTexture;
in vec2 v_textureCoordinates;
void main()
{
vec4 globeDepthPacked = texture(czm_globeDepthTexture, v_textureCoordinates);
float globeDepth = czm_unpackDepth(globeDepthPacked);
float depth = texture(colorTexture, v_textureCoordinates).r;
out_FragColor = czm_branchFreeTernary(globeDepth <= 0.0 || globeDepth >= 1.0 || depth < globeDepth && depth > 0.0 && depth < 1.0,
czm_packDepth(depth), globeDepthPacked);
}
`,{renderState:Ve.fromCache(),uniformMap:{colorTexture:function(){return e._textureToCopy}},owner:e})),e._textureToCopy=n,e._copyDepthCommand.framebuffer=e.framebuffer}gb.prototype.update=function(e,t){rdt(this,e,t),sdt(this,e,t)};var adt=new oe,cdt=new oe(1,1/255,1/65025,1/16581375);gb.prototype.getDepth=function(e,t,n){if(!l(this.framebuffer))return;let i=e.readPixels({x:t,y:n,width:1,height:1,framebuffer:this.framebuffer}),o=oe.unpack(i,0,adt);return oe.divideByScalar(o,255,o),oe.dot(o,cdt)};gb.prototype.executeCopyDepth=function(e,t){this._copyDepthCommand.execute(e,t)};gb.prototype.isDestroyed=function(){return!1};gb.prototype.destroy=function(){return this._framebuffer.destroy(),l(this._copyDepthCommand)&&(this._copyDepthCommand.shaderProgram=l(this._copyDepthCommand.shaderProgram)&&this._copyDepthCommand.shaderProgram.destroy()),ue(this)};var Hz=gb;function ldt(e,t){this.near=y(e,0),this.far=y(t,0);let n=we.NUMBER_OF_PASSES,i=new Array(n),o=new Array(n);for(let r=0;r<n;++r)i[r]=[],o[r]=0;this.commands=i,this.indices=o}var Gz=ldt;var _b=`uniform highp sampler2D u_depthTexture;
in vec2 v_textureCoordinates;
void main()
{
out_FragColor = czm_packDepth(texture(u_depthTexture, v_textureCoordinates).r);
}
`;function km(){this._picking=!1,this._numSamples=1,this._tempCopyDepthTexture=void 0,this._pickColorFramebuffer=new hi({depthStencil:!0,supportsDepthTexture:!0}),this._outputFramebuffer=new hi({depthStencil:!0,supportsDepthTexture:!0}),this._copyDepthFramebuffer=new hi,this._tempCopyDepthFramebuffer=new hi,this._updateDepthFramebuffer=new hi({createColorAttachments:!1,createDepthAttachments:!1,depthStencil:!0}),this._clearGlobeColorCommand=void 0,this._copyColorCommand=void 0,this._copyDepthCommand=void 0,this._tempCopyDepthCommand=void 0,this._updateDepthCommand=void 0,this._viewport=new qe,this._rs=void 0,this._rsBlend=void 0,this._rsUpdate=void 0,this._useScissorTest=!1,this._scissorRectangle=void 0,this._useHdr=void 0,this._clearGlobeDepth=void 0}Object.defineProperties(km.prototype,{colorFramebufferManager:{get:function(){return this._picking?this._pickColorFramebuffer:this._outputFramebuffer}},framebuffer:{get:function(){return this.colorFramebufferManager.framebuffer}},depthStencilTexture:{get:function(){return this.colorFramebufferManager.getDepthStencilTexture()}},picking:{get:function(){return this._picking},set:function(e){this._picking=e}}});function Kye(e,t,n,i,o){let r=e._viewport;r.width=n,r.height=i;let s=!qe.equals(r,o.viewport),a=s!==e._useScissorTest;e._useScissorTest=s,qe.equals(e._scissorRectangle,o.viewport)||(e._scissorRectangle=qe.clone(o.viewport,e._scissorRectangle),a=!0),(!l(e._rs)||!qe.equals(r,e._rs.viewport)||a)&&(e._rs=Ve.fromCache({viewport:r,scissorTest:{enabled:e._useScissorTest,rectangle:e._scissorRectangle}}),e._rsBlend=Ve.fromCache({viewport:r,scissorTest:{enabled:e._useScissorTest,rectangle:e._scissorRectangle},blending:un.ALPHA_BLEND}),e._rsUpdate=Ve.fromCache({viewport:r,scissorTest:{enabled:e._useScissorTest,rectangle:e._scissorRectangle},stencilTest:{enabled:!0,frontFunction:Vn.EQUAL,frontOperation:{fail:dt.KEEP,zFail:dt.KEEP,zPass:dt.KEEP},backFunction:Vn.NEVER,reference:Ut.CESIUM_3D_TILE_MASK,mask:Ut.CESIUM_3D_TILE_MASK}})),l(e._copyDepthCommand)||(e._copyDepthCommand=t.createViewportQuadCommand(_b,{uniformMap:{u_depthTexture:function(){return e.colorFramebufferManager.getDepthStencilTexture()}},owner:e})),e._copyDepthCommand.framebuffer=e._copyDepthFramebuffer.framebuffer,e._copyDepthCommand.renderState=e._rs,l(e._copyColorCommand)||(e._copyColorCommand=t.createViewportQuadCommand(Iu,{uniformMap:{colorTexture:function(){return e.colorFramebufferManager.getColorTexture()}},owner:e})),e._copyColorCommand.renderState=e._rs,l(e._tempCopyDepthCommand)||(e._tempCopyDepthCommand=t.createViewportQuadCommand(_b,{uniformMap:{u_depthTexture:function(){return e._tempCopyDepthTexture}},owner:e})),e._tempCopyDepthCommand.framebuffer=e._tempCopyDepthFramebuffer.framebuffer,e._tempCopyDepthCommand.renderState=e._rs,l(e._updateDepthCommand)||(e._updateDepthCommand=t.createViewportQuadCommand(Iu,{uniformMap:{colorTexture:function(){return e._tempCopyDepthFramebuffer.getColorTexture()}},owner:e})),e._updateDepthCommand.framebuffer=e._updateDepthFramebuffer.framebuffer,e._updateDepthCommand.renderState=e._rsUpdate,l(e._clearGlobeColorCommand)||(e._clearGlobeColorCommand=new ei({color:new z(0,0,0,0),stencil:0,owner:e})),e._clearGlobeColorCommand.framebuffer=e.framebuffer}km.prototype.update=function(e,t,n,i,o,r){let{width:s,height:a}=n,c=o?e.halfFloatingPointTexture?Ke.HALF_FLOAT:Ke.FLOAT:Ke.UNSIGNED_BYTE;this._numSamples=i,this.picking?this._pickColorFramebuffer.update(e,s,a):this._outputFramebuffer.update(e,s,a,i,c),this._copyDepthFramebuffer.update(e,s,a),Kye(this,e,s,a,t),e.uniformState.globeDepthTexture=void 0,this._clearGlobeDepth=r};km.prototype.prepareColorTextures=function(e,t){!this.picking&&this._numSamples>1&&this._outputFramebuffer.prepareTextures(e,t)};km.prototype.executeCopyDepth=function(e,t){l(this._copyDepthCommand)&&(this.prepareColorTextures(e),this._copyDepthCommand.execute(e,t),e.uniformState.globeDepthTexture=this._copyDepthFramebuffer.getColorTexture())};km.prototype.executeUpdateDepth=function(e,t,n){let i=l(n)?n:t.framebuffer.depthStencilTexture;if(!this._clearGlobeDepth&&i===this.colorFramebufferManager.getDepthStencilTexture()){l(this._copyDepthCommand)&&this._copyDepthCommand.execute(e,t);return}if(!l(this._updateDepthCommand))return;let o=this._updateDepthFramebuffer;if(!l(o.framebuffer)||o.getDepthStencilTexture()!==i||o.getColorTexture()!==this._copyDepthFramebuffer.getColorTexture()){let r=this._copyDepthFramebuffer.getColorTexture(),{width:s,height:a}=r;this._tempCopyDepthFramebuffer.destroy(),this._tempCopyDepthFramebuffer.update(e,s,a),o.setColorTexture(r,0),o.setDepthStencilTexture(i),o.update(e,s,a),Kye(this,e,s,a,t)}this._tempCopyDepthTexture=i,this._tempCopyDepthCommand.execute(e,t),this._updateDepthCommand.execute(e,t)};km.prototype.executeCopyColor=function(e,t){l(this._copyColorCommand)&&this._copyColorCommand.execute(e,t)};km.prototype.clear=function(e,t,n){let i=this._clearGlobeColorCommand;l(i)&&(z.clone(n,i.color),this.colorFramebufferManager.clear(e,i,t))};km.prototype.isDestroyed=function(){return!1};km.prototype.destroy=function(){return this._pickColorFramebuffer.destroy(),this._outputFramebuffer.destroy(),this._copyDepthFramebuffer.destroy(),this._tempCopyDepthFramebuffer.destroy(),this._updateDepthFramebuffer.destroy(),l(this._copyColorCommand)&&(this._copyColorCommand.shaderProgram=this._copyColorCommand.shaderProgram.destroy()),l(this._copyDepthCommand)&&(this._copyDepthCommand.shaderProgram=this._copyDepthCommand.shaderProgram.destroy()),l(this._tempCopyDepthCommand)&&(this._tempCopyDepthCommand.shaderProgram=this._tempCopyDepthCommand.shaderProgram.destroy()),l(this._updateDepthCommand)&&(this._updateDepthCommand.shaderProgram=this._updateDepthCommand.shaderProgram.destroy()),ue(this)};var Wz=km;function yb(){this._framebuffer=new hi({depthStencil:!0,supportsDepthTexture:!0}),this._packedDepthFramebuffer=new hi,this._renderState=void 0,this._packedDepthCommand=void 0,this._clearCommand=void 0,this._viewport=new qe,this._useScissorTest=!1,this._scissorRectangle=void 0,this._useHdr=void 0}Object.defineProperties(yb.prototype,{classificationTexture:{get:function(){return this._framebuffer.getColorTexture()}},classificationFramebuffer:{get:function(){return this._framebuffer.framebuffer}},packedDepthFramebuffer:{get:function(){return this._packedDepthFramebuffer.framebuffer}},depthStencilTexture:{get:function(){return this._framebuffer.getDepthStencilTexture()}},depthStencilRenderbuffer:{get:function(){return this._framebuffer.getDepthStencilRenderbuffer()}},packedDepthTexture:{get:function(){return this._packedDepthFramebuffer.getColorTexture()}}});function udt(e){e._framebuffer.destroy(),e._packedDepthFramebuffer.destroy()}function fdt(e,t,n,i,o){let r=o?t.halfFloatingPointTexture?Ke.HALF_FLOAT:Ke.FLOAT:Ke.UNSIGNED_BYTE;e._framebuffer.update(t,n,i,1,r),e._packedDepthFramebuffer.update(t,n,i)}function ddt(e,t,n,i,o){e._viewport.width=n,e._viewport.height=i;let r=!qe.equals(e._viewport,o.viewport),s=r!==e._useScissorTest;e._useScissorTest=r,qe.equals(e._scissorRectangle,o.viewport)||(e._scissorRectangle=qe.clone(o.viewport,e._scissorRectangle),s=!0),(!l(e._renderState)||!qe.equals(e._viewport,e._renderState.viewport)||s)&&(e._renderState=Ve.fromCache({viewport:e._viewport,scissorTest:{enabled:e._useScissorTest,rectangle:e._scissorRectangle}})),l(e._packedDepthCommand)||(e._packedDepthCommand=t.createViewportQuadCommand(_b,{uniformMap:{u_depthTexture:function(){return e.depthStencilTexture}},owner:e})),l(e._clearCommand)||(e._clearCommand=new ei({color:new z(0,0,0,0),depth:1,stencil:0,owner:e})),e._packedDepthCommand.framebuffer=e._packedDepthFramebuffer.framebuffer,e._packedDepthCommand.renderState=e._renderState,e._clearCommand.framebuffer=e.classificationFramebuffer,e._clearCommand.renderState=e._renderState}yb.prototype.updateAndClear=function(e,t,n,i){let o=t.width,r=t.height;fdt(this,n,o,r,e),ddt(this,n,o,r,i),this._useHdr=e};yb.prototype.clearClassification=function(e,t){this._clearCommand.execute(e,t)};yb.prototype.packDepth=function(e,t){return this._packedDepthCommand.execute(e,t),this.packedDepthTexture};yb.prototype.isDestroyed=function(){return!1};yb.prototype.destroy=function(){return udt(this),ue(this)};var jz=yb;function gg(e){this._numSamples=1,this._translucentMultipassSupport=!1,this._translucentMRTSupport=!1;let t=e.colorBufferFloat&&e.depthTexture&&e.floatBlend;this._translucentMRTSupport=e.drawBuffers&&t,this._translucentMultipassSupport=!this._translucentMRTSupport&&t,this._opaqueFBO=void 0,this._opaqueTexture=void 0,this._depthStencilTexture=void 0,this._accumulationTexture=void 0,this._translucentFBO=new hi({colorAttachmentsLength:this._translucentMRTSupport?2:1,createColorAttachments:!1,createDepthAttachments:!1,depth:!0}),this._alphaFBO=new hi({createColorAttachments:!1,createDepthAttachments:!1,depth:!0}),this._adjustTranslucentFBO=new hi({colorAttachmentsLength:this._translucentMRTSupport?2:1,createColorAttachments:!1}),this._adjustAlphaFBO=new hi({createColorAttachments:!1}),this._opaqueClearCommand=new ei({color:new z(0,0,0,0),owner:this}),this._translucentMRTClearCommand=new ei({color:new z(0,0,0,1),owner:this}),this._translucentMultipassClearCommand=new ei({color:new z(0,0,0,0),owner:this}),this._alphaClearCommand=new ei({color:new z(1,1,1,1),owner:this}),this._translucentRenderStateCache={},this._alphaRenderStateCache={},this._compositeCommand=void 0,this._adjustTranslucentCommand=void 0,this._adjustAlphaCommand=void 0,this._viewport=new qe,this._rs=void 0,this._useScissorTest=!1,this._scissorRectangle=void 0,this._useHDR=!1}function Zye(e){e._accumulationTexture=e._accumulationTexture&&!e._accumulationTexture.isDestroyed()&&e._accumulationTexture.destroy(),e._revealageTexture=e._revealageTexture&&!e._revealageTexture.isDestroyed()&&e._revealageTexture.destroy()}function yX(e){e._translucentFBO.destroy(),e._alphaFBO.destroy(),e._adjustTranslucentFBO.destroy(),e._adjustAlphaFBO.destroy()}function $ye(e){Zye(e),yX(e)}function hdt(e,t,n,i){Zye(e),e._accumulationTexture=new Ot({context:t,width:n,height:i,pixelFormat:tt.RGBA,pixelDatatype:Ke.FLOAT}),e._revealageTexture=new Ot({context:t,pixelFormat:tt.RGBA,pixelDatatype:Ke.FLOAT,width:n,height:i,flipY:!1})}function mdt(e,t){yX(e);let n=te.FRAMEBUFFER_COMPLETE,i=!0,{width:o,height:r}=e._accumulationTexture;if(e._translucentMRTSupport&&(e._translucentFBO.setColorTexture(e._accumulationTexture,0),e._translucentFBO.setColorTexture(e._revealageTexture,1),e._translucentFBO.setDepthStencilTexture(e._depthStencilTexture),e._translucentFBO.update(t,o,r),e._adjustTranslucentFBO.setColorTexture(e._accumulationTexture,0),e._adjustTranslucentFBO.setColorTexture(e._revealageTexture,1),e._adjustTranslucentFBO.update(t,o,r),(e._translucentFBO.status!==n||e._adjustTranslucentFBO.status!==n)&&(yX(e),e._translucentMRTSupport=!1)),!e._translucentMRTSupport){e._translucentFBO.setColorTexture(e._accumulationTexture),e._translucentFBO.setDepthStencilTexture(e._depthStencilTexture),e._translucentFBO.update(t,o,r),e._alphaFBO.setColorTexture(e._revealageTexture),e._alphaFBO.setDepthStencilTexture(e._depthStencilTexture),e._alphaFBO.update(t,o,r),e._adjustTranslucentFBO.setColorTexture(e._accumulationTexture),e._adjustTranslucentFBO.update(t,o,r),e._adjustAlphaFBO.setColorTexture(e._revealageTexture),e._adjustAlphaFBO.update(t,o,r);let s=e._translucentFBO.status===n,a=e._alphaFBO.status===n,c=e._adjustTranslucentFBO.status===n,u=e._adjustAlphaFBO.status===n;(!s||!a||!c||!u)&&($ye(e),e._translucentMultipassSupport=!1,i=!1)}return i}gg.prototype.update=function(e,t,n,i,o){if(!this.isSupported())return;this._opaqueFBO=n,this._opaqueTexture=n.getColorTexture(0),this._depthStencilTexture=n.getDepthStencilTexture();let{width:r,height:s}=this._opaqueTexture,a=this._accumulationTexture,c=!l(a)||a.width!==r||a.height!==s||i!==this._useHDR,u=this._numSamples!==o;if((c||u)&&(this._numSamples=o,hdt(this,e,r,s)),(!l(this._translucentFBO.framebuffer)||c||u)&&!mdt(this,e))return;this._useHDR=i;let f=this,h,p;l(this._compositeCommand)||(h=new Ue({sources:[$M]}),this._translucentMRTSupport&&h.defines.push("MRT"),p={u_opaque:function(){return f._opaqueTexture},u_accumulation:function(){return f._accumulationTexture},u_revealage:function(){return f._revealageTexture}},this._compositeCommand=e.createViewportQuadCommand(h,{uniformMap:p,owner:this})),l(this._adjustTranslucentCommand)||(this._translucentMRTSupport?(h=new Ue({defines:["MRT"],sources:[QS]}),p={u_bgColor:function(){return f._translucentMRTClearCommand.color},u_depthTexture:function(){return f._depthStencilTexture}},this._adjustTranslucentCommand=e.createViewportQuadCommand(h,{uniformMap:p,owner:this})):this._translucentMultipassSupport&&(h=new Ue({sources:[QS]}),p={u_bgColor:function(){return f._translucentMultipassClearCommand.color},u_depthTexture:function(){return f._depthStencilTexture}},this._adjustTranslucentCommand=e.createViewportQuadCommand(h,{uniformMap:p,owner:this}),p={u_bgColor:function(){return f._alphaClearCommand.color},u_depthTexture:function(){return f._depthStencilTexture}},this._adjustAlphaCommand=e.createViewportQuadCommand(h,{uniformMap:p,owner:this}))),this._viewport.width=r,this._viewport.height=s;let _=!qe.equals(this._viewport,t.viewport),m=_!==this._useScissorTest;this._useScissorTest=_,qe.equals(this._scissorRectangle,t.viewport)||(this._scissorRectangle=qe.clone(t.viewport,this._scissorRectangle),m=!0),(!l(this._rs)||!qe.equals(this._viewport,this._rs.viewport)||m)&&(this._rs=Ve.fromCache({viewport:this._viewport,scissorTest:{enabled:this._useScissorTest,rectangle:this._scissorRectangle}})),l(this._compositeCommand)&&(this._compositeCommand.renderState=this._rs),this._adjustTranslucentCommand&&(this._adjustTranslucentCommand.renderState=this._rs),l(this._adjustAlphaCommand)&&(this._adjustAlphaCommand.renderState=this._rs)};var pdt={enabled:!0,color:new z(0,0,0,0),equationRgb:qa.ADD,equationAlpha:qa.ADD,functionSourceRgb:So.ONE,functionDestinationRgb:So.ONE,functionSourceAlpha:So.ZERO,functionDestinationAlpha:So.ONE_MINUS_SOURCE_ALPHA},gdt={enabled:!0,color:new z(0,0,0,0),equationRgb:qa.ADD,equationAlpha:qa.ADD,functionSourceRgb:So.ONE,functionDestinationRgb:So.ONE,functionSourceAlpha:So.ONE,functionDestinationAlpha:So.ONE},_dt={enabled:!0,color:new z(0,0,0,0),equationRgb:qa.ADD,equationAlpha:qa.ADD,functionSourceRgb:So.ZERO,functionDestinationRgb:So.ONE_MINUS_SOURCE_ALPHA,functionSourceAlpha:So.ZERO,functionDestinationAlpha:So.ONE_MINUS_SOURCE_ALPHA};function xX(e,t,n,i){let o=n[i.id];if(!l(o)){let r=Ve.getState(i);r.depthMask=!1,r.blending=t,o=Ve.fromCache(r),n[i.id]=o}return o}function ydt(e,t,n){return xX(t,pdt,e._translucentRenderStateCache,n)}function xdt(e,t,n){return xX(t,gdt,e._translucentRenderStateCache,n)}function bdt(e,t,n){return xX(t,_dt,e._alphaRenderStateCache,n)}var Tdt=` vec3 Ci = czm_out_FragColor.rgb * czm_out_FragColor.a;
float ai = czm_out_FragColor.a;
float wzi = czm_alphaWeight(ai);
out_FragData_0 = vec4(Ci * wzi, ai);
out_FragData_1 = vec4(ai * wzi);
`,Cdt=` vec3 Ci = czm_out_FragColor.rgb * czm_out_FragColor.a;
float ai = czm_out_FragColor.a;
float wzi = czm_alphaWeight(ai);
out_FragColor = vec4(Ci, ai) * wzi;
`,Adt=` float ai = czm_out_FragColor.a;
out_FragColor = vec4(ai);
`;function bX(e,t,n,i){let{shaderCache:o}=e,r=o.getDerivedShaderProgram(t,n);if(l(r))return r;let s=t._attributeLocations,a=t.fragmentShaderSource.clone();a.sources=a.sources.map(function(f){return Ue.replaceMain(f,"czm_translucent_main").replace(/out_FragColor/g,"czm_out_FragColor").replace(/layout\s*\(location\s*=\s*0\)\s*out\s+vec4\s+out_FragColor;/g,"").replace(/\bdiscard\b/g,"czm_discard = true").replace(/czm_phong/g,"czm_translucentPhong")}),a.sources.splice(0,0,`vec4 czm_out_FragColor;
bool czm_discard = false;
`);let c=[...i.matchAll(/out_FragData_(\d+)/g)],u="";for(let f=0;f<c.length;f++){let h=c[f];u=`layout (location = ${h[1]}) out vec4 ${h[0]};
${u}`}return a.sources.push(u),a.sources.push(`void main()
{
czm_translucent_main();
if (czm_discard)
{
discard;
}
${i}}
`),o.createDerivedShaderProgram(t,n,{vertexShaderSource:t.vertexShaderSource,fragmentShaderSource:a,attributeLocations:s})}function Edt(e,t){return bX(e,t,"translucentMRT",Tdt)}function Sdt(e,t){return bX(e,t,"translucentMultipass",Cdt)}function vdt(e,t){return bX(e,t,"alphaMultipass",Adt)}gg.prototype.createDerivedCommands=function(e,t,n){if(l(n)||(n={}),this._translucentMRTSupport){let a,c;return l(n.translucentCommand)&&(a=n.translucentCommand.shaderProgram,c=n.translucentCommand.renderState),n.translucentCommand=$e.shallowClone(e,n.translucentCommand),!l(a)||n.shaderProgramId!==e.shaderProgram.id?(n.translucentCommand.shaderProgram=Edt(t,e.shaderProgram),n.translucentCommand.renderState=ydt(this,t,e.renderState),n.shaderProgramId=e.shaderProgram.id):(n.translucentCommand.shaderProgram=a,n.translucentCommand.renderState=c),n}let i,o,r,s;return l(n.translucentCommand)&&(i=n.translucentCommand.shaderProgram,o=n.translucentCommand.renderState,r=n.alphaCommand.shaderProgram,s=n.alphaCommand.renderState),n.translucentCommand=$e.shallowClone(e,n.translucentCommand),n.alphaCommand=$e.shallowClone(e,n.alphaCommand),!l(i)||n.shaderProgramId!==e.shaderProgram.id?(n.translucentCommand.shaderProgram=Sdt(t,e.shaderProgram),n.translucentCommand.renderState=xdt(this,t,e.renderState),n.alphaCommand.shaderProgram=vdt(t,e.shaderProgram),n.alphaCommand.renderState=bdt(this,t,e.renderState),n.shaderProgramId=e.shaderProgram.id):(n.translucentCommand.shaderProgram=i,n.translucentCommand.renderState=o,n.alphaCommand.shaderProgram=r,n.alphaCommand.renderState=s),n};function wdt(e,t,n,i,o,r){let{context:s,frameState:a}=t,{useLogDepth:c,shadowState:u}=a,f=t._hdr,h=i.framebuffer,p=u.lightShadowsEnabled;i.framebuffer=e._adjustTranslucentFBO.framebuffer,e._adjustTranslucentCommand.execute(s,i),i.framebuffer=e._adjustAlphaFBO.framebuffer,e._adjustAlphaCommand.execute(s,i);let _=e._opaqueFBO.framebuffer;i.framebuffer=e._translucentFBO.framebuffer;for(let m=0;m<o.length;++m){let x=o[m];x=c?x.derivedCommands.logDepth.command:x,x=f?x.derivedCommands.hdr.command:x;let b=p&&x.receiveShadows?x.derivedCommands.oit.shadows.translucentCommand:x.derivedCommands.oit.translucentCommand;n(b,t,i,_)}if(l(r)){let m=r.unclassifiedCommand,x=p&&m.receiveShadows?m.derivedCommands.oit.shadows.translucentCommand:m.derivedCommands.oit.translucentCommand;n(x,t,i,_)}i.framebuffer=e._alphaFBO.framebuffer;for(let m=0;m<o.length;++m){let x=o[m];x=c?x.derivedCommands.logDepth.command:x,x=f?x.derivedCommands.hdr.command:x;let b=p&&x.receiveShadows?x.derivedCommands.oit.shadows.alphaCommand:x.derivedCommands.oit.alphaCommand;n(b,t,i,_)}if(l(r)){let m=r.unclassifiedCommand,x=p&&m.receiveShadows?m.derivedCommands.oit.shadows.alphaCommand:m.derivedCommands.oit.alphaCommand;n(x,t,i,_)}i.framebuffer=h}function Ddt(e,t,n,i,o,r){let{context:s,frameState:a}=t,{useLogDepth:c,shadowState:u}=a,f=t._hdr,h=i.framebuffer,p=u.lightShadowsEnabled;i.framebuffer=e._adjustTranslucentFBO.framebuffer,e._adjustTranslucentCommand.execute(s,i);let _=e._opaqueFBO.framebuffer;i.framebuffer=e._translucentFBO.framebuffer;for(let m=0;m<o.length;++m){let x=o[m];x=c?x.derivedCommands.logDepth.command:x,x=f?x.derivedCommands.hdr.command:x;let b=p&&x.receiveShadows?x.derivedCommands.oit.shadows.translucentCommand:x.derivedCommands.oit.translucentCommand;n(b,t,i,_)}if(l(r)){let m=r.unclassifiedCommand,x=p&&m.receiveShadows?m.derivedCommands.oit.shadows.translucentCommand:m.derivedCommands.oit.translucentCommand;n(x,t,i,_)}i.framebuffer=h}gg.prototype.executeCommands=function(e,t,n,i,o){if(this._translucentMRTSupport){Ddt(this,e,t,n,i,o);return}wdt(this,e,t,n,i,o)};gg.prototype.execute=function(e,t){this._compositeCommand.execute(e,t)};gg.prototype.clear=function(e,t,n){let i=t.framebuffer;t.framebuffer=this._opaqueFBO.framebuffer,z.clone(n,this._opaqueClearCommand.color),this._opaqueClearCommand.execute(e,t),t.framebuffer=this._translucentFBO.framebuffer,(this._translucentMRTSupport?this._translucentMRTClearCommand:this._translucentMultipassClearCommand).execute(e,t),this._translucentMultipassSupport&&(t.framebuffer=this._alphaFBO.framebuffer,this._alphaClearCommand.execute(e,t)),t.framebuffer=i};gg.prototype.isSupported=function(){return this._translucentMRTSupport||this._translucentMultipassSupport};gg.prototype.isDestroyed=function(){return!1};gg.prototype.destroy=function(){return $ye(this),l(this._compositeCommand)&&(this._compositeCommand.shaderProgram=this._compositeCommand.shaderProgram&&this._compositeCommand.shaderProgram.destroy()),l(this._adjustTranslucentCommand)&&(this._adjustTranslucentCommand.shaderProgram=this._adjustTranslucentCommand.shaderProgram&&this._adjustTranslucentCommand.shaderProgram.destroy()),l(this._adjustAlphaCommand)&&(this._adjustAlphaCommand.shaderProgram=this._adjustAlphaCommand.shaderProgram&&this._adjustAlphaCommand.shaderProgram.destroy()),ue(this)};var qz=gg;function qI(){this._framebuffer=new hi({color:!1,depthStencil:!0,supportsDepthTexture:!0}),this._passState=void 0}Object.defineProperties(qI.prototype,{framebuffer:{get:function(){return this._framebuffer.framebuffer}}});function Idt(e){e._framebuffer.destroy()}function Pdt(e,t){let n=t.drawingBufferWidth,i=t.drawingBufferHeight;e._framebuffer.update(t,n,i);let o=new Cc(t);o.blendingEnabled=!1,o.scissorTest={enabled:!0,rectangle:new qe},o.viewport=new qe,e._passState=o}qI.prototype.update=function(e,t,n){let i=n.width,o=n.height;this._framebuffer.isDirty(i,o)&&Pdt(this,e);let r=this.framebuffer,s=this._passState;return s.framebuffer=r,s.viewport.width=i,s.viewport.height=o,s.scissorTest.rectangle.x=t.x,s.scissorTest.rectangle.y=o-t.y,s.scissorTest.rectangle.width=1,s.scissorTest.rectangle.height=1,s};qI.prototype.isDestroyed=function(){return!1};qI.prototype.destroy=function(){return Idt(this),ue(this)};var Yz=qI;function kE(e){let t=new Cc(e);t.blendingEnabled=!1,t.scissorTest={enabled:!0,rectangle:new qe},t.viewport=new qe,this._context=e,this._fb=new hi({depthStencil:!0}),this._passState=t,this._width=0,this._height=0}kE.prototype.begin=function(e,t){let n=this._context,{width:i,height:o}=t;return qe.clone(e,this._passState.scissorTest.rectangle),this._width=i,this._height=o,this._fb.update(n,i,o),this._passState.framebuffer=this._fb.framebuffer,this._passState.viewport.width=i,this._passState.viewport.height=o,this._passState};var YI=new z;kE.prototype.end=function(e){let t=y(e.width,1),n=y(e.height,1),i=this._context,o=i.readPixels({x:e.x,y:e.y,width:t,height:n,framebuffer:this._fb.framebuffer}),r=Math.max(t,n),s=r*r,a=Math.floor(t*.5),c=Math.floor(n*.5),u=0,f=0,h=0,p=-1;for(let _=0;_<s;++_){if(-a<=u&&u<=a&&-c<=f&&f<=c){let m=4*((c-f)*t+u+a);YI.red=z.byteToFloat(o[m]),YI.green=z.byteToFloat(o[m+1]),YI.blue=z.byteToFloat(o[m+2]),YI.alpha=z.byteToFloat(o[m+3]);let x=i.getObjectByPickColor(YI);if(l(x))return x}if(u===f||u<0&&-u===f||u>0&&u===1-f){let m=h;h=-p,p=m}u+=h,f+=p}};kE.prototype.readCenterPixel=function(e){let t=y(e.width,1),n=y(e.height,1),o=this._context.readPixels({x:e.x,y:e.y,width:t,height:n,framebuffer:this._fb.framebuffer}),r=Math.floor(t*.5),a=4*(Math.floor(n*.5)*t+r);return o.slice(a,a+4)};kE.prototype.isDestroyed=function(){return!1};kE.prototype.destroy=function(){return this._fb.destroy(),ue(this)};var Xz=kE;function _g(){this._numSamples=1,this._colorFramebuffer=new hi({depthStencil:!0,supportsDepthTexture:!0}),this._idFramebuffer=new hi({depthStencil:!0,supportsDepthTexture:!0}),this._idClearColor=new z(0,0,0,0),this._clearCommand=new ei({color:new z(0,0,0,0),depth:1,owner:this})}function Rdt(e){e._colorFramebuffer.destroy(),e._idFramebuffer.destroy()}Object.defineProperties(_g.prototype,{framebuffer:{get:function(){return this._colorFramebuffer.framebuffer}},idFramebuffer:{get:function(){return this._idFramebuffer.framebuffer}},depthStencilTexture:{get:function(){return this._colorFramebuffer.getDepthStencilTexture()}}});_g.prototype.update=function(e,t,n,i){let o=t.width,r=t.height,s=n?e.halfFloatingPointTexture?Ke.HALF_FLOAT:Ke.FLOAT:Ke.UNSIGNED_BYTE;this._numSamples=i,this._colorFramebuffer.update(e,o,r,i,s),this._idFramebuffer.update(e,o,r)};_g.prototype.clear=function(e,t,n){z.clone(n,this._clearCommand.color),z.clone(this._idClearColor,this._clearCommand.color),this._colorFramebuffer.clear(e,this._clearCommand,t),this._idFramebuffer.clear(e,this._clearCommand,t)};_g.prototype.getFramebuffer=function(){return this._colorFramebuffer.framebuffer};_g.prototype.getIdFramebuffer=function(){return this._idFramebuffer.framebuffer};_g.prototype.prepareColorTextures=function(e){this._numSamples>1&&this._colorFramebuffer.prepareTextures(e)};_g.prototype.isDestroyed=function(){return!1};_g.prototype.destroy=function(){return Rdt(this),ue(this)};var VE=_g;function xb(){}xb.getShadowCastShaderKeyword=function(e,t,n,i){return`castShadow ${e} ${t} ${n} ${i}`};xb.createShadowCastVertexShader=function(e,t,n){let i=e.defines.slice(0),o=e.sources.slice(0);i.push("SHADOW_MAP"),n&&i.push("GENERATE_POSITION");let r=Ue.findPositionVarying(e),s=l(r);if(t&&!s){let a=o.length;for(let u=0;u<a;++u)o[u]=Ue.replaceMain(o[u],"czm_shadow_cast_main");o.push(`out vec3 v_positionEC;
void main()
{
czm_shadow_cast_main();
v_positionEC = (czm_inverseProjection * gl_Position).xyz;
}`)}return new Ue({defines:i,sources:o})};xb.createShadowCastFragmentShader=function(e,t,n,i){let o=e.defines.slice(0),r=e.sources.slice(0);o.push("SHADOW_MAP");let s=Ue.findPositionVarying(e),a=l(s);a||(s="v_positionEC");let c=r.length;for(let f=0;f<c;++f)r[f]=Ue.replaceMain(r[f],"czm_shadow_cast_main");let u="";return t&&(a||(u+=`in vec3 v_positionEC;
`),u+=`uniform vec4 shadowMap_lightPositionEC;
`),i?u+=`void main()
{
`:u+=`void main()
{
czm_shadow_cast_main();
if (out_FragColor.a == 0.0)
{
discard;
}
`,t?u+=` float distance = length(${s});
if (distance >= shadowMap_lightPositionEC.w)
{
discard;
}
distance /= shadowMap_lightPositionEC.w; // radius
out_FragColor = czm_packDepth(distance);
`:n?u+=` out_FragColor = vec4(1.0);
`:u+=` out_FragColor = czm_packDepth(gl_FragCoord.z);
`,u+=`}
`,r.push(u),new Ue({defines:o,sources:r})};xb.getShadowReceiveShaderKeyword=function(e,t,n,i){let o=e._usesDepthTexture,r=e._polygonOffsetSupported,s=e._isPointLight,a=e._isSpotLight,c=e._numberOfCascades>1,u=e.debugCascadeColors,f=e.softShadows;return`receiveShadow ${o}${r}${s}${a}${c}${u}${f}${t}${n}${i}`};xb.createShadowReceiveVertexShader=function(e,t,n){let i=e.defines.slice(0),o=e.sources.slice(0);return i.push("SHADOW_MAP"),t&&(n?i.push("GENERATE_POSITION_AND_NORMAL"):i.push("GENERATE_POSITION")),new Ue({defines:i,sources:o})};xb.createShadowReceiveFragmentShader=function(e,t,n,i,o){let r=Ue.findNormalVarying(e),s=!i&&l(r)||i&&o,a=Ue.findPositionVarying(e),c=l(a),u=t._usesDepthTexture,f=t._polygonOffsetSupported,h=t._isPointLight,p=t._isSpotLight,_=t._numberOfCascades>1,m=t.debugCascadeColors,x=t.softShadows,b=h?t._pointBias:i?t._terrainBias:t._primitiveBias,T=e.defines.slice(0),C=e.sources.slice(0),A=C.length;for(let D=0;D<A;++D)C[D]=Ue.replaceMain(C[D],"czm_shadow_receive_main");h?T.push("USE_CUBE_MAP_SHADOW"):u&&T.push("USE_SHADOW_DEPTH_TEXTURE"),x&&!h&&T.push("USE_SOFT_SHADOWS"),_&&n&&i&&(s?T.push("ENABLE_VERTEX_LIGHTING"):T.push("ENABLE_DAYNIGHT_SHADING")),n&&b.normalShading&&s&&(T.push("USE_NORMAL_SHADING"),b.normalShadingSmooth>0&&T.push("USE_NORMAL_SHADING_SMOOTH"));let S="";h?S+=`uniform samplerCube shadowMap_textureCube;
`:S+=`uniform sampler2D shadowMap_texture;
`;let v;return c?v=` return vec4(${a}, 1.0);
`:v=`#ifndef LOG_DEPTH
return czm_windowToEyeCoordinates(gl_FragCoord);
#else
return vec4(v_logPositionEC, 1.0);
#endif
`,S+=`uniform mat4 shadowMap_matrix;
uniform vec3 shadowMap_lightDirectionEC;
uniform vec4 shadowMap_lightPositionEC;
uniform vec4 shadowMap_normalOffsetScaleDistanceMaxDistanceAndDarkness;
uniform vec4 shadowMap_texelSizeDepthBiasAndNormalShadingSmooth;
#ifdef LOG_DEPTH
in vec3 v_logPositionEC;
#endif
vec4 getPositionEC()
{
${v}}
vec3 getNormalEC()
{
${s?` return normalize(${r});
`:` return vec3(1.0);
`}}
void applyNormalOffset(inout vec4 positionEC, vec3 normalEC, float nDotL)
{
${b.normalOffset&&s?` float normalOffset = shadowMap_normalOffsetScaleDistanceMaxDistanceAndDarkness.x;
float normalOffsetScale = 1.0 - nDotL;
vec3 offset = normalOffset * normalOffsetScale * normalEC;
positionEC.xyz += offset;
`:""}}
`,S+=`void main()
{
czm_shadow_receive_main();
vec4 positionEC = getPositionEC();
vec3 normalEC = getNormalEC();
float depth = -positionEC.z;
`,S+=` czm_shadowParameters shadowParameters;
shadowParameters.texelStepSize = shadowMap_texelSizeDepthBiasAndNormalShadingSmooth.xy;
shadowParameters.depthBias = shadowMap_texelSizeDepthBiasAndNormalShadingSmooth.z;
shadowParameters.normalShadingSmooth = shadowMap_texelSizeDepthBiasAndNormalShadingSmooth.w;
shadowParameters.darkness = shadowMap_normalOffsetScaleDistanceMaxDistanceAndDarkness.w;
`,i?S+=` shadowParameters.depthBias *= max(depth * 0.01, 1.0);
`:f||(S+=` shadowParameters.depthBias *= mix(1.0, 100.0, depth * 0.0015);
`),h?S+=` vec3 directionEC = positionEC.xyz - shadowMap_lightPositionEC.xyz;
float distance = length(directionEC);
directionEC = normalize(directionEC);
float radius = shadowMap_lightPositionEC.w;
// Stop early if the fragment is beyond the point light radius
if (distance > radius)
{
return;
}
vec3 directionWC = czm_inverseViewRotation * directionEC;
shadowParameters.depth = distance / radius;
shadowParameters.nDotL = clamp(dot(normalEC, -directionEC), 0.0, 1.0);
shadowParameters.texCoords = directionWC;
float visibility = czm_shadowVisibility(shadowMap_textureCube, shadowParameters);
`:p?S+=` vec3 directionEC = normalize(positionEC.xyz - shadowMap_lightPositionEC.xyz);
float nDotL = clamp(dot(normalEC, -directionEC), 0.0, 1.0);
applyNormalOffset(positionEC, normalEC, nDotL);
vec4 shadowPosition = shadowMap_matrix * positionEC;
// Spot light uses a perspective projection, so perform the perspective divide
shadowPosition /= shadowPosition.w;
// Stop early if the fragment is not in the shadow bounds
if (any(lessThan(shadowPosition.xyz, vec3(0.0))) || any(greaterThan(shadowPosition.xyz, vec3(1.0))))
{
return;
}
shadowParameters.texCoords = shadowPosition.xy;
shadowParameters.depth = shadowPosition.z;
shadowParameters.nDotL = nDotL;
float visibility = czm_shadowVisibility(shadowMap_texture, shadowParameters);
`:_?S+=` float maxDepth = shadowMap_cascadeSplits[1].w;
// Stop early if the eye depth exceeds the last cascade
if (depth > maxDepth)
{
return;
}
// Get the cascade based on the eye-space depth
vec4 weights = czm_cascadeWeights(depth);
// Apply normal offset
float nDotL = clamp(dot(normalEC, shadowMap_lightDirectionEC), 0.0, 1.0);
applyNormalOffset(positionEC, normalEC, nDotL);
// Transform position into the cascade
vec4 shadowPosition = czm_cascadeMatrix(weights) * positionEC;
// Get visibility
shadowParameters.texCoords = shadowPosition.xy;
shadowParameters.depth = shadowPosition.z;
shadowParameters.nDotL = nDotL;
float visibility = czm_shadowVisibility(shadowMap_texture, shadowParameters);
// Fade out shadows that are far away
float shadowMapMaximumDistance = shadowMap_normalOffsetScaleDistanceMaxDistanceAndDarkness.z;
float fade = max((depth - shadowMapMaximumDistance * 0.8) / (shadowMapMaximumDistance * 0.2), 0.0);
visibility = mix(visibility, 1.0, fade);
${m?` // Draw cascade colors for debugging
out_FragColor *= czm_cascadeColor(weights);
`:""}`:S+=` float nDotL = clamp(dot(normalEC, shadowMap_lightDirectionEC), 0.0, 1.0);
applyNormalOffset(positionEC, normalEC, nDotL);
vec4 shadowPosition = shadowMap_matrix * positionEC;
// Stop early if the fragment is not in the shadow bounds
if (any(lessThan(shadowPosition.xyz, vec3(0.0))) || any(greaterThan(shadowPosition.xyz, vec3(1.0))))
{
return;
}
shadowParameters.texCoords = shadowPosition.xy;
shadowParameters.depth = shadowPosition.z;
shadowParameters.nDotL = nDotL;
float visibility = czm_shadowVisibility(shadowMap_texture, shadowParameters);
`,S+=` out_FragColor.rgb *= visibility;
}
`,C.push(S),new Ue({defines:T,sources:C})};var yg=xb;function Vm(e){e=y(e,y.EMPTY_OBJECT);let t=e.context;this._enabled=y(e.enabled,!0),this._softShadows=y(e.softShadows,!1),this._normalOffset=y(e.normalOffset,!0),this.dirty=!0,this.fromLightSource=y(e.fromLightSource,!0),this.darkness=y(e.darkness,.3),this._darkness=this.darkness,this.fadingEnabled=y(e.fadingEnabled,!0),this.maximumDistance=y(e.maximumDistance,5e3),this._outOfView=!1,this._outOfViewPrevious=!1,this._needsUpdate=!0;let n=!0;(Ht.isInternetExplorer()||Ht.isEdge()||(Ht.isChrome()||Ht.isFirefox())&&Ht.isWindows()&&!t.depthTexture)&&(n=!1),this._polygonOffsetSupported=n,this._terrainBias={polygonOffset:n,polygonOffsetFactor:1.1,polygonOffsetUnits:4,normalOffset:this._normalOffset,normalOffsetScale:.5,normalShading:!0,normalShadingSmooth:.3,depthBias:1e-4},this._primitiveBias={polygonOffset:n,polygonOffsetFactor:1.1,polygonOffsetUnits:4,normalOffset:this._normalOffset,normalOffsetScale:.1,normalShading:!0,normalShadingSmooth:.05,depthBias:2e-5},this._pointBias={polygonOffset:!1,polygonOffsetFactor:1.1,polygonOffsetUnits:4,normalOffset:this._normalOffset,normalOffsetScale:0,normalShading:!0,normalShadingSmooth:.1,depthBias:5e-4},this._depthAttachment=void 0,this._colorAttachment=void 0,this._shadowMapMatrix=new F,this._shadowMapTexture=void 0,this._lightDirectionEC=new d,this._lightPositionEC=new oe,this._distance=0,this._lightCamera=e.lightCamera,this._shadowMapCamera=new Kz,this._shadowMapCullingVolume=void 0,this._sceneCamera=void 0,this._boundingSphere=new ae,this._isPointLight=y(e.isPointLight,!1),this._pointLightRadius=y(e.pointLightRadius,100),this._cascadesEnabled=this._isPointLight?!1:y(e.cascadesEnabled,!0),this._numberOfCascades=this._cascadesEnabled?y(e.numberOfCascades,4):0,this._fitNearFar=!0,this._maximumCascadeDistances=[25,150,700,Number.MAX_VALUE],this._textureSize=new U,this._isSpotLight=!1,this._cascadesEnabled?this._shadowMapCamera.frustum=new Hr:l(this._lightCamera.frustum.fov)&&(this._isSpotLight=!0),this._cascadeSplits=[new oe,new oe],this._cascadeMatrices=[new F,new F,new F,new F],this._cascadeDistances=new oe;let i;this._isPointLight?i=6:this._cascadesEnabled?i=this._numberOfCascades:i=1,this._passes=new Array(i);for(let o=0;o<i;++o)this._passes[o]=new Odt(t);this.debugShow=!1,this.debugFreezeFrame=!1,this._debugFreezeFrame=!1,this._debugCascadeColors=!1,this._debugLightFrustum=void 0,this._debugCameraFrustum=void 0,this._debugCascadeFrustums=new Array(this._numberOfCascades),this._debugShadowViewCommand=void 0,this._usesDepthTexture=t.depthTexture,this._isPointLight&&(this._usesDepthTexture=!1),this._primitiveRenderState=void 0,this._terrainRenderState=void 0,this._pointRenderState=void 0,CX(this),this._clearCommand=new ei({depth:1,color:new z}),this._clearPassState=new Cc(t),this._size=y(e.size,2048),this.size=this._size}Vm.MAXIMUM_DISTANCE=2e4;function Odt(e){this.camera=new Kz,this.passState=new Cc(e),this.framebuffer=void 0,this.textureOffsets=void 0,this.commandList=[],this.cullingVolume=void 0}function TX(e,t){return Ve.fromCache({cull:{enabled:!0,face:xi.BACK},depthTest:{enabled:!0},colorMask:{red:e,green:e,blue:e,alpha:e},depthMask:!0,polygonOffset:{enabled:t.polygonOffset,factor:t.polygonOffsetFactor,units:t.polygonOffsetUnits}})}function CX(e){let t=!e._usesDepthTexture;e._primitiveRenderState=TX(t,e._primitiveBias),e._terrainRenderState=TX(t,e._terrainBias),e._pointRenderState=TX(t,e._pointBias)}Vm.prototype.debugCreateRenderStates=function(){CX(this)};Object.defineProperties(Vm.prototype,{enabled:{get:function(){return this._enabled},set:function(e){this.dirty=this._enabled!==e,this._enabled=e}},normalOffset:{get:function(){return this._normalOffset},set:function(e){this.dirty=this._normalOffset!==e,this._normalOffset=e,this._terrainBias.normalOffset=e,this._primitiveBias.normalOffset=e,this._pointBias.normalOffset=e}},softShadows:{get:function(){return this._softShadows},set:function(e){this.dirty=this._softShadows!==e,this._softShadows=e}},size:{get:function(){return this._size},set:function(e){kdt(this,e)}},outOfView:{get:function(){return this._outOfView}},shadowMapCullingVolume:{get:function(){return this._shadowMapCullingVolume}},passes:{get:function(){return this._passes}},isPointLight:{get:function(){return this._isPointLight}},debugCascadeColors:{get:function(){return this._debugCascadeColors},set:function(e){this.dirty=this._debugCascadeColors!==e,this._debugCascadeColors=e}}});function AX(e){let t=e._passes.length;for(let n=0;n<t;++n){let i=e._passes[n],o=i.framebuffer;l(o)&&!o.isDestroyed()&&o.destroy(),i.framebuffer=void 0}e._depthAttachment=e._depthAttachment&&e._depthAttachment.destroy(),e._colorAttachment=e._colorAttachment&&e._colorAttachment.destroy()}function Mdt(e,t){let n=new Qu({context:t,width:e._textureSize.x,height:e._textureSize.y,format:dl.DEPTH_COMPONENT16}),i=new Ot({context:t,width:e._textureSize.x,height:e._textureSize.y,pixelFormat:tt.RGBA,pixelDatatype:Ke.UNSIGNED_BYTE,sampler:$t.NEAREST}),o=new zr({context:t,depthRenderbuffer:n,colorTextures:[i],destroyAttachments:!1}),r=e._passes.length;for(let s=0;s<r;++s){let a=e._passes[s];a.framebuffer=o,a.passState.framebuffer=o}e._shadowMapTexture=i,e._depthAttachment=n,e._colorAttachment=i}function Ldt(e,t){let n=new Ot({context:t,width:e._textureSize.x,height:e._textureSize.y,pixelFormat:tt.DEPTH_STENCIL,pixelDatatype:Ke.UNSIGNED_INT_24_8,sampler:$t.NEAREST}),i=new zr({context:t,depthStencilTexture:n,destroyAttachments:!1}),o=e._passes.length;for(let r=0;r<o;++r){let s=e._passes[r];s.framebuffer=i,s.passState.framebuffer=i}e._shadowMapTexture=n,e._depthAttachment=n}function Ndt(e,t){let n=new Qu({context:t,width:e._textureSize.x,height:e._textureSize.y,format:dl.DEPTH_COMPONENT16}),i=new wr({context:t,width:e._textureSize.x,height:e._textureSize.y,pixelFormat:tt.RGBA,pixelDatatype:Ke.UNSIGNED_BYTE,sampler:$t.NEAREST}),o=[i.negativeX,i.negativeY,i.negativeZ,i.positiveX,i.positiveY,i.positiveZ];for(let r=0;r<6;++r){let s=new zr({context:t,depthRenderbuffer:n,colorTextures:[o[r]],destroyAttachments:!1}),a=e._passes[r];a.framebuffer=s,a.passState.framebuffer=s}e._shadowMapTexture=i,e._depthAttachment=n,e._colorAttachment=i}function e0e(e,t){e._isPointLight?Ndt(e,t):e._usesDepthTexture?Ldt(e,t):Mdt(e,t)}function Fdt(e,t){e._usesDepthTexture&&e._passes[0].framebuffer.status!==te.FRAMEBUFFER_COMPLETE&&(e._usesDepthTexture=!1,CX(e),AX(e),e0e(e,t))}function Bdt(e,t){(!l(e._passes[0].framebuffer)||e._shadowMapTexture.width!==e._textureSize.x)&&(AX(e),e0e(e,t),Fdt(e,t),t0e(e,t))}function t0e(e,t,n){n=y(n,0),(e._isPointLight||n===0)&&(e._clearCommand.framebuffer=e._passes[n].framebuffer,e._clearCommand.execute(t,e._clearPassState))}function kdt(e,t){e._size=t;let n=e._passes,i=n.length,o=e._textureSize;if(e._isPointLight){t=Bt.maximumCubeMapSize>=t?t:Bt.maximumCubeMapSize,o.x=t,o.y=t;let r=new qe(0,0,t,t);n[0].passState.viewport=r,n[1].passState.viewport=r,n[2].passState.viewport=r,n[3].passState.viewport=r,n[4].passState.viewport=r,n[5].passState.viewport=r}else i===1?(t=Bt.maximumTextureSize>=t?t:Bt.maximumTextureSize,o.x=t,o.y=t,n[0].passState.viewport=new qe(0,0,t,t)):i===4&&(t=Bt.maximumTextureSize>=t*2?t:Bt.maximumTextureSize/2,o.x=t*2,o.y=t*2,n[0].passState.viewport=new qe(0,0,t,t),n[1].passState.viewport=new qe(t,0,t,t),n[2].passState.viewport=new qe(0,t,t,t),n[3].passState.viewport=new qe(t,t,t,t));e._clearPassState.viewport=new qe(0,0,o.x,o.y);for(let r=0;r<i;++r){let s=n[r],a=s.passState.viewport,c=a.x/o.x,u=a.y/o.y,f=a.width/o.x,h=a.height/o.y;s.textureOffsets=new F(f,0,0,c,0,h,0,u,0,0,1,0,0,0,0,1)}}var Vdt=new qe;function Udt(e,t){let n;e._isPointLight?n=`uniform samplerCube shadowMap_textureCube;
in vec2 v_textureCoordinates;
void main()
{
vec2 uv = v_textureCoordinates;
vec3 dir;
if (uv.y < 0.5)
{
if (uv.x < 0.333)
{
dir.x = -1.0;
dir.y = uv.x * 6.0 - 1.0;
dir.z = uv.y * 4.0 - 1.0;
}
else if (uv.x < 0.666)
{
dir.y = -1.0;
dir.x = uv.x * 6.0 - 3.0;
dir.z = uv.y * 4.0 - 1.0;
}
else
{
dir.z = -1.0;
dir.x = uv.x * 6.0 - 5.0;
dir.y = uv.y * 4.0 - 1.0;
}
}
else
{
if (uv.x < 0.333)
{
dir.x = 1.0;
dir.y = uv.x * 6.0 - 1.0;
dir.z = uv.y * 4.0 - 3.0;
}
else if (uv.x < 0.666)
{
dir.y = 1.0;
dir.x = uv.x * 6.0 - 3.0;
dir.z = uv.y * 4.0 - 3.0;
}
else
{
dir.z = 1.0;
dir.x = uv.x * 6.0 - 5.0;
dir.y = uv.y * 4.0 - 3.0;
}
}
float shadow = czm_unpackDepth(czm_textureCube(shadowMap_textureCube, dir));
out_FragColor = vec4(vec3(shadow), 1.0);
}
`:n=`uniform sampler2D shadowMap_texture;
in vec2 v_textureCoordinates;
void main()
{
${e._usesDepthTexture?` float shadow = texture(shadowMap_texture, v_textureCoordinates).r;
`:` float shadow = czm_unpackDepth(texture(shadowMap_texture, v_textureCoordinates));
`} out_FragColor = vec4(vec3(shadow), 1.0);
}
`;let i=t.createViewportQuadCommand(n,{uniformMap:{shadowMap_texture:function(){return e._shadowMapTexture},shadowMap_textureCube:function(){return e._shadowMapTexture}}});return i.pass=we.OVERLAY,i}function zdt(e,t){let n=t.context,i=t.context.drawingBufferWidth,o=t.context.drawingBufferHeight,r=Math.min(i,o)*.3,s=Vdt;s.x=i-r,s.y=0,s.width=r,s.height=r;let a=e._debugShadowViewCommand;l(a)||(a=Udt(e,n),e._debugShadowViewCommand=a),(!l(a.renderState)||!qe.equals(a.renderState.viewport,s))&&(a.renderState=Ve.fromCache({viewport:qe.clone(s)})),t.commandList.push(e._debugShadowViewCommand)}var Um=new Array(8);Um[0]=new oe(-1,-1,-1,1);Um[1]=new oe(1,-1,-1,1);Um[2]=new oe(1,1,-1,1);Um[3]=new oe(-1,1,-1,1);Um[4]=new oe(-1,-1,1,1);Um[5]=new oe(1,-1,1,1);Um[6]=new oe(1,1,1,1);Um[7]=new oe(-1,1,1,1);var Qy=new F,EX=new Array(8);for(let e=0;e<8;++e)EX[e]=new oe;function Hdt(e,t){let n=new wt({geometry:new Oh({minimum:new d(-.5,-.5,-.5),maximum:new d(.5,.5,.5)}),attributes:{color:Wt.fromColor(t)}}),i=new wt({geometry:new Y_({radius:.5}),attributes:{color:Wt.fromColor(t)}});return new In({geometryInstances:[n,i],appearance:new cn({translucent:!1,flat:!0}),asynchronous:!1,modelMatrix:e})}var Gdt=[z.RED,z.GREEN,z.BLUE,z.MAGENTA],Wdt=new d;function jdt(e,t){zdt(e,t);let n=e.debugFreezeFrame&&!e._debugFreezeFrame;if(e._debugFreezeFrame=e.debugFreezeFrame,e.debugFreezeFrame&&(n&&(e._debugCameraFrustum=e._debugCameraFrustum&&e._debugCameraFrustum.destroy(),e._debugCameraFrustum=new mg({camera:e._sceneCamera,color:z.CYAN,updateOnChange:!1})),e._debugCameraFrustum.update(t)),e._cascadesEnabled){if(e.debugFreezeFrame){n&&(e._debugLightFrustum=e._debugLightFrustum&&e._debugLightFrustum.destroy(),e._debugLightFrustum=new mg({camera:e._shadowMapCamera,color:z.YELLOW,updateOnChange:!1})),e._debugLightFrustum.update(t);for(let i=0;i<e._numberOfCascades;++i)n&&(e._debugCascadeFrustums[i]=e._debugCascadeFrustums[i]&&e._debugCascadeFrustums[i].destroy(),e._debugCascadeFrustums[i]=new mg({camera:e._passes[i].camera,color:Gdt[i],updateOnChange:!1})),e._debugCascadeFrustums[i].update(t)}}else if(e._isPointLight){if(!l(e._debugLightFrustum)||e._needsUpdate){let i=e._shadowMapCamera.positionWC,o=Oe.IDENTITY,r=e._pointLightRadius*2,s=d.fromElements(r,r,r,Wdt),a=F.fromTranslationQuaternionRotationScale(i,o,s,Qy);e._debugLightFrustum=e._debugLightFrustum&&e._debugLightFrustum.destroy(),e._debugLightFrustum=Hdt(a,z.YELLOW)}e._debugLightFrustum.update(t)}else(!l(e._debugLightFrustum)||e._needsUpdate)&&(e._debugLightFrustum=new mg({camera:e._shadowMapCamera,color:z.YELLOW,updateOnChange:!1})),e._debugLightFrustum.update(t)}function Kz(){this.viewMatrix=new F,this.inverseViewMatrix=new F,this.frustum=void 0,this.positionCartographic=new fe,this.positionWC=new d,this.directionWC=d.clone(d.UNIT_Z),this.upWC=d.clone(d.UNIT_Y),this.rightWC=d.clone(d.UNIT_X),this.viewProjectionMatrix=new F}Kz.prototype.clone=function(e){F.clone(e.viewMatrix,this.viewMatrix),F.clone(e.inverseViewMatrix,this.inverseViewMatrix),this.frustum=e.frustum.clone(this.frustum),fe.clone(e.positionCartographic,this.positionCartographic),d.clone(e.positionWC,this.positionWC),d.clone(e.directionWC,this.directionWC),d.clone(e.upWC,this.upWC),d.clone(e.rightWC,this.rightWC)};var qdt=new F(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1);Kz.prototype.getViewProjection=function(){let e=this.viewMatrix,t=this.frustum.projectionMatrix;return F.multiply(t,e,this.viewProjectionMatrix),F.multiply(qdt,this.viewProjectionMatrix,this.viewProjectionMatrix),this.viewProjectionMatrix};var Ydt=new Array(5),Xdt=new Di,Kdt=new Array(4),n0e=new d,i0e=new d;function Zdt(e,t){let n=e._shadowMapCamera,i=e._sceneCamera,o=i.frustum.near,r=i.frustum.far,s=e._numberOfCascades,a,c=r-o,u=r/o,f=.9,h=!1;t.shadowState.closestObjectSize<200&&(h=!0,f=.9);let p=Kdt,_=Ydt;for(_[0]=o,_[s]=r,a=0;a<s;++a){let L=(a+1)/s,g=o*Math.pow(u,L),E=o+c*L,w=P.lerp(E,g,f);_[a+1]=w,p[a]=w-_[a]}if(h){for(a=0;a<s;++a)p[a]=Math.min(p[a],e._maximumCascadeDistances[a]);let L=_[0];for(a=0;a<s-1;++a)L+=p[a],_[a+1]=L}oe.unpack(_,0,e._cascadeSplits[0]),oe.unpack(_,1,e._cascadeSplits[1]),oe.unpack(p,0,e._cascadeDistances);let m=n.frustum,x=m.left,b=m.right,T=m.bottom,C=m.top,A=m.near,S=m.far,v=n.positionWC,D=n.directionWC,O=n.upWC,R=i.frustum.clone(Xdt),M=n.getViewProjection();for(a=0;a<s;++a){R.near=_[a],R.far=_[a+1];let L=F.multiply(R.projectionMatrix,i.viewMatrix,Qy),g=F.inverse(L,Qy),E=F.multiply(M,g,Qy),w=d.fromElements(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE,n0e),I=d.fromElements(-Number.MAX_VALUE,-Number.MAX_VALUE,-Number.MAX_VALUE,i0e);for(let G=0;G<8;++G){let k=oe.clone(Um[G],EX[G]);F.multiplyByVector(E,k,k),d.divideByScalar(k,k.w,k),d.minimumByComponent(k,w,w),d.maximumByComponent(k,I,I)}w.x=Math.max(w.x,0),w.y=Math.max(w.y,0),w.z=0,I.x=Math.min(I.x,1),I.y=Math.min(I.y,1),I.z=Math.min(I.z,1);let N=e._passes[a],B=N.camera;B.clone(n);let H=B.frustum;H.left=x+w.x*(b-x),H.right=x+I.x*(b-x),H.bottom=T+w.y*(C-T),H.top=T+I.y*(C-T),H.near=A+w.z*(S-A),H.far=A+I.z*(S-A),N.cullingVolume=B.frustum.computeCullingVolume(v,D,O);let V=e._cascadeMatrices[a];F.multiply(B.getViewProjection(),i.inverseViewMatrix,V),F.multiply(N.textureOffsets,V,V)}}var $dt=new F,Qdt=new d,Jdt=new d,Qye=new d;function eht(e,t){let n=e._shadowMapCamera,i=e._sceneCamera,o=F.multiply(i.frustum.projectionMatrix,i.viewMatrix,Qy),r=F.inverse(o,Qy),s=n.directionWC,a=i.directionWC;d.equalsEpsilon(s,a,P.EPSILON10)&&(a=i.upWC);let c=d.cross(s,a,Qdt);a=d.cross(c,s,Jdt),d.normalize(a,a),d.normalize(c,c);let u=d.fromElements(0,0,0,Qye),f=F.computeView(u,s,a,c,$dt),h=F.multiply(f,r,Qy),p=d.fromElements(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE,n0e),_=d.fromElements(-Number.MAX_VALUE,-Number.MAX_VALUE,-Number.MAX_VALUE,i0e);for(let S=0;S<8;++S){let v=oe.clone(Um[S],EX[S]);F.multiplyByVector(h,v,v),d.divideByScalar(v,v.w,v),d.minimumByComponent(v,p,p),d.maximumByComponent(v,_,_)}_.z+=1e3,p.z-=10;let m=Qye;m.x=-(.5*(p.x+_.x)),m.y=-(.5*(p.y+_.y)),m.z=-_.z;let x=F.fromTranslation(m,Qy);f=F.multiply(x,f,f);let b=.5*(_.x-p.x),T=.5*(_.y-p.y),C=_.z-p.z,A=n.frustum;A.left=-b,A.right=b,A.bottom=-T,A.top=T,A.near=.01,A.far=C,F.clone(f,n.viewMatrix),F.inverse(f,n.inverseViewMatrix),F.getTranslation(n.inverseViewMatrix,n.positionWC),t.mapProjection.ellipsoid.cartesianToCartographic(n.positionWC,n.positionCartographic),d.clone(s,n.directionWC),d.clone(a,n.upWC),d.clone(c,n.rightWC)}var tht=[new d(-1,0,0),new d(0,-1,0),new d(0,0,-1),new d(1,0,0),new d(0,1,0),new d(0,0,1)],nht=[new d(0,-1,0),new d(0,0,-1),new d(0,-1,0),new d(0,-1,0),new d(0,0,1),new d(0,-1,0)],iht=[new d(0,0,1),new d(1,0,0),new d(-1,0,0),new d(0,0,-1),new d(1,0,0),new d(1,0,0)];function oht(e,t){let n=new Di;n.fov=P.PI_OVER_TWO,n.near=1,n.far=e._pointLightRadius,n.aspectRatio=1;for(let i=0;i<6;++i){let o=e._passes[i].camera;o.positionWC=e._shadowMapCamera.positionWC,o.positionCartographic=t.mapProjection.ellipsoid.cartesianToCartographic(o.positionWC,o.positionCartographic),o.directionWC=tht[i],o.upWC=nht[i],o.rightWC=iht[i],F.computeView(o.positionWC,o.directionWC,o.upWC,o.rightWC,o.viewMatrix),F.inverse(o.viewMatrix,o.inverseViewMatrix),o.frustum=n}}var rht=new d,sht=new d,o0e=new ae,Jye=o0e.center;function aht(e,t){let n=e._sceneCamera,i=e._shadowMapCamera,o=o0e;if(e._cascadesEnabled){if(n.frustum.near>=e.maximumDistance){e._outOfView=!0,e._needsUpdate=!1;return}let r=t.mapProjection.ellipsoid.geodeticSurfaceNormal(n.positionWC,rht),s=d.negate(i.directionWC,sht),a=d.dot(r,s);if(e.fadingEnabled){let c=P.clamp(a/.1,0,1);e._darkness=P.lerp(1,e.darkness,c)}else e._darkness=e.darkness;if(a<0){e._outOfView=!0,e._needsUpdate=!1;return}e._needsUpdate=!0,e._outOfView=!1}else if(e._isPointLight)o.center=i.positionWC,o.radius=e._pointLightRadius,e._outOfView=t.cullingVolume.computeVisibility(o)===jt.OUTSIDE,e._needsUpdate=!e._outOfView&&!e._boundingSphere.equals(o),ae.clone(o,e._boundingSphere);else{let r=i.frustum.far/2,s=d.add(i.positionWC,d.multiplyByScalar(i.directionWC,r,Jye),Jye);o.center=s,o.radius=r,e._outOfView=t.cullingVolume.computeVisibility(o)===jt.OUTSIDE,e._needsUpdate=!e._outOfView&&!e._boundingSphere.equals(o),ae.clone(o,e._boundingSphere)}}function cht(e,t){let n=t.camera,i=e._lightCamera,o=e._sceneCamera,r=e._shadowMapCamera;e._cascadesEnabled?d.clone(i.directionWC,r.directionWC):e._isPointLight?d.clone(i.positionWC,r.positionWC):r.clone(i);let s=e._lightDirectionEC;F.multiplyByPointAsVector(n.viewMatrix,r.directionWC,s),d.normalize(s,s),d.negate(s,s),F.multiplyByPoint(n.viewMatrix,r.positionWC,e._lightPositionEC),e._lightPositionEC.w=e._pointLightRadius;let a,c;e._fitNearFar?(a=Math.min(t.shadowState.nearPlane,e.maximumDistance),c=Math.min(t.shadowState.farPlane,e.maximumDistance),c=Math.max(c,a+1)):(a=n.frustum.near,c=e.maximumDistance),e._sceneCamera=ro.clone(n,o),n.frustum.clone(e._sceneCamera.frustum),e._sceneCamera.frustum.near=a,e._sceneCamera.frustum.far=c,e._distance=c-a,aht(e,t),!e._outOfViewPrevious&&e._outOfView&&(e._needsUpdate=!0),e._outOfViewPrevious=e._outOfView}Vm.prototype.update=function(e){if(cht(this,e),this._needsUpdate)if(Bdt(this,e.context),this._isPointLight&&oht(this,e),this._cascadesEnabled&&(eht(this,e),this._numberOfCascades>1&&Zdt(this,e)),this._isPointLight)this._shadowMapCullingVolume=ys.fromBoundingSphere(this._boundingSphere);else{let t=this._shadowMapCamera,n=t.positionWC,i=t.directionWC,o=t.upWC;this._shadowMapCullingVolume=t.frustum.computeCullingVolume(n,i,o),this._passes.length===1&&this._passes[0].camera.clone(t)}if(this._passes.length===1){let t=this._sceneCamera.inverseViewMatrix;F.multiply(this._shadowMapCamera.getViewProjection(),t,this._shadowMapMatrix)}this.debugShow&&jdt(this,e)};Vm.prototype.updatePass=function(e,t){t0e(this,e,t)};var lht=new U;function r0e(e,t,n){let i=e._isPointLight?e._pointBias:n?e._terrainBias:e._primitiveBias,o={shadowMap_texture:function(){return e._shadowMapTexture},shadowMap_textureCube:function(){return e._shadowMapTexture},shadowMap_matrix:function(){return e._shadowMapMatrix},shadowMap_cascadeSplits:function(){return e._cascadeSplits},shadowMap_cascadeMatrices:function(){return e._cascadeMatrices},shadowMap_lightDirectionEC:function(){return e._lightDirectionEC},shadowMap_lightPositionEC:function(){return e._lightPositionEC},shadowMap_cascadeDistances:function(){return e._cascadeDistances},shadowMap_texelSizeDepthBiasAndNormalShadingSmooth:function(){let r=lht;return r.x=1/e._textureSize.x,r.y=1/e._textureSize.y,oe.fromElements(r.x,r.y,i.depthBias,i.normalShadingSmooth,this.combinedUniforms1)},shadowMap_normalOffsetScaleDistanceMaxDistanceAndDarkness:function(){return oe.fromElements(i.normalOffsetScale,e._distance,e.maximumDistance,e._darkness,this.combinedUniforms2)},combinedUniforms1:new oe,combinedUniforms2:new oe};return bt(t,o,!1)}function uht(e,t,n,i,o,r){let s,a,c;if(l(r)&&(s=r.shaderProgram,a=r.renderState,c=r.uniformMap),r=$e.shallowClone(n,r),r.castShadows=!0,r.receiveShadows=!1,!l(s)||o!==n.shaderProgram.id||t){let u=n.shaderProgram,f=n.pass===we.GLOBE,h=n.pass!==we.TRANSLUCENT,p=e._isPointLight,_=e._usesDepthTexture,m=yg.getShadowCastShaderKeyword(p,f,_,h);if(s=i.shaderCache.getDerivedShaderProgram(u,m),!l(s)){let b=u.vertexShaderSource,T=u.fragmentShaderSource,C=yg.createShadowCastVertexShader(b,p,f),A=yg.createShadowCastFragmentShader(T,p,_,h);s=i.shaderCache.createDerivedShaderProgram(u,m,{vertexShaderSource:C,fragmentShaderSource:A,attributeLocations:u._attributeLocations})}a=e._primitiveRenderState,p?a=e._pointRenderState:f&&(a=e._terrainRenderState),n.renderState.cull.enabled||(a=Ge(a,!1),a.cull=Ge(a.cull,!1),a.cull.enabled=!1,a=Ve.fromCache(a)),c=r0e(e,n.uniformMap,f)}return r.shaderProgram=s,r.renderState=a,r.uniformMap=c,r}Vm.createReceiveDerivedCommand=function(e,t,n,i,o){l(o)||(o={});let r=e.length>0,s=t.shaderProgram,a=s.vertexShaderSource,c=s.fragmentShaderSource,u=t.pass===we.GLOBE,f=!1;if(u&&(f=t.owner.data.renderedMesh.encoding.hasVertexNormals),t.receiveShadows&&r){let h,p;l(o.receiveCommand)&&(h=o.receiveCommand.shaderProgram,p=o.receiveCommand.uniformMap),o.receiveCommand=$e.shallowClone(t,o.receiveCommand),o.castShadows=!1,o.receiveShadows=!0;let _=o.receiveShaderCastShadows!==t.castShadows,m=o.receiveShaderProgramId!==t.shaderProgram.id;if(!l(h)||m||n||_){let x=yg.getShadowReceiveShaderKeyword(e[0],t.castShadows,u,f);if(h=i.shaderCache.getDerivedShaderProgram(s,x),!l(h)){let b=yg.createShadowReceiveVertexShader(a,u,f),T=yg.createShadowReceiveFragmentShader(c,e[0],t.castShadows,u,f);h=i.shaderCache.createDerivedShaderProgram(s,x,{vertexShaderSource:b,fragmentShaderSource:T,attributeLocations:s._attributeLocations})}p=r0e(e[0],t.uniformMap,u)}o.receiveCommand.shaderProgram=h,o.receiveCommand.uniformMap=p,o.receiveShaderProgramId=t.shaderProgram.id,o.receiveShaderCastShadows=t.castShadows}return o};Vm.createCastDerivedCommand=function(e,t,n,i,o){if(l(o)||(o={}),t.castShadows){let r=o.castCommands;l(r)||(r=o.castCommands=[]);let s=o.castShaderProgramId,a=e.length;r.length=a;for(let c=0;c<a;++c)r[c]=uht(e[c],n,t,i,s,r[c]);o.castShaderProgramId=t.shaderProgram.id}return o};Vm.prototype.isDestroyed=function(){return!1};Vm.prototype.destroy=function(){AX(this),this._debugLightFrustum=this._debugLightFrustum&&this._debugLightFrustum.destroy(),this._debugCameraFrustum=this._debugCameraFrustum&&this._debugCameraFrustum.destroy(),this._debugShadowViewCommand=this._debugShadowViewCommand&&this._debugShadowViewCommand.shaderProgram&&this._debugShadowViewCommand.shaderProgram.destroy();for(let e=0;e<this._numberOfCascades;++e)this._debugCascadeFrustums[e]=this._debugCascadeFrustums[e]&&this._debugCascadeFrustums[e].destroy();return ue(this)};var Jy=Vm;var UE=`uniform sampler2D colorTexture;
#ifdef DEBUG_SHOW_DEPTH
uniform sampler2D u_packedTranslucentDepth;
#endif
in vec2 v_textureCoordinates;
void main()
{
#ifdef DEBUG_SHOW_DEPTH
if (v_textureCoordinates.x < 0.5)
{
out_FragColor.rgb = vec3(czm_unpackDepth(texture(u_packedTranslucentDepth, v_textureCoordinates)));
out_FragColor.a = 1.0;
}
#else
vec4 color = texture(colorTexture, v_textureCoordinates);
#ifdef PICK
if (color == vec4(0.0))
{
discard;
}
#else
// Reverse premultiplication process to get the correct composited result of the classification primitives
color.rgb /= color.a;
#endif
out_FragColor = color;
#endif
}
`;var fht=!1;function e0(e){this._drawClassificationFBO=new hi({createDepthAttachments:!1}),this._accumulationFBO=new hi({createDepthAttachments:!1}),this._packFBO=new hi,this._opaqueDepthStencilTexture=void 0,this._textureToComposite=void 0,this._translucentDepthStencilTexture=void 0,this._packDepthCommand=void 0,this._accumulateCommand=void 0,this._compositeCommand=void 0,this._copyCommand=void 0,this._clearColorCommand=new ei({color:new z(0,0,0,0),owner:this}),this._clearDepthStencilCommand=new ei({depth:1,stencil:0,owner:this}),this._supported=e.depthTexture,this._viewport=new qe,this._rsDepth=void 0,this._rsAccumulate=void 0,this._rsComp=void 0,this._useScissorTest=void 0,this._scissorRectangle=void 0,this._hasTranslucentDepth=!1,this._frustumsDrawn=0}Object.defineProperties(e0.prototype,{hasTranslucentDepth:{get:function(){return this._hasTranslucentDepth}}});function s0e(e){e._textureToComposite=void 0,e._translucentDepthStencilTexture=e._translucentDepthStencilTexture&&!e._translucentDepthStencilTexture.isDestroyed()&&e._translucentDepthStencilTexture.destroy()}function a0e(e){e._drawClassificationFBO.destroy(),e._accumulationFBO.destroy(),e._packFBO.destroy()}function dht(e,t,n,i){s0e(e),e._translucentDepthStencilTexture=new Ot({context:t,width:n,height:i,pixelFormat:tt.DEPTH_STENCIL,pixelDatatype:Ke.UNSIGNED_INT_24_8,sampler:$t.NEAREST})}function hht(e,t,n,i){a0e(e),e._drawClassificationFBO.setDepthStencilTexture(e._translucentDepthStencilTexture),e._drawClassificationFBO.update(t,n,i),e._accumulationFBO.setDepthStencilTexture(e._translucentDepthStencilTexture),e._accumulationFBO.update(t,n,i),e._packFBO.update(t,n,i)}function mht(e,t,n,i){if(!e.isSupported())return;e._opaqueDepthStencilTexture=i;let o=e._opaqueDepthStencilTexture.width,r=e._opaqueDepthStencilTexture.height;e._drawClassificationFBO.isDirty(o,r)&&(dht(e,t,o,r),hht(e,t,o,r));let s,a;if(l(e._packDepthCommand)||(s=new Ue({sources:[ZM]}),a={u_opaqueDepthTexture:function(){return e._opaqueDepthStencilTexture},u_translucentDepthTexture:function(){return e._translucentDepthStencilTexture}},e._packDepthCommand=t.createViewportQuadCommand(s,{uniformMap:a,owner:e})),!l(e._compositeCommand)){s=new Ue({sources:[UE]}),a={colorTexture:function(){return e._textureToComposite}},fht&&(s.defines=["DEBUG_SHOW_DEPTH"],a.u_packedTranslucentDepth=function(){return e._packFBO.getColorTexture()}),e._compositeCommand=t.createViewportQuadCommand(s,{uniformMap:a,owner:e});let f=e._compositeCommand,h=f.shaderProgram,p=t.shaderCache.createDerivedShaderProgram(h,"pick",{vertexShaderSource:h.vertexShaderSource,fragmentShaderSource:new Ue({sources:s.sources,defines:["PICK"]}),attributeLocations:h._attributeLocations}),_=$e.shallowClone(f);_.shaderProgram=p,f.derivedCommands.pick=_}l(e._copyCommand)||(s=new Ue({sources:[UE]}),a={colorTexture:function(){return e._drawClassificationFBO.getColorTexture()}},e._copyCommand=t.createViewportQuadCommand(s,{uniformMap:a,owner:e})),l(e._accumulateCommand)||(s=new Ue({sources:[UE]}),a={colorTexture:function(){return e._drawClassificationFBO.getColorTexture()}},e._accumulateCommand=t.createViewportQuadCommand(s,{uniformMap:a,owner:e})),e._viewport.width=o,e._viewport.height=r;let c=!qe.equals(e._viewport,n.viewport),u=c!==e._useScissorTest;e._useScissorTest=c,qe.equals(e._scissorRectangle,n.viewport)||(e._scissorRectangle=qe.clone(n.viewport,e._scissorRectangle),u=!0),(!l(e._rsDepth)||!qe.equals(e._viewport,e._rsDepth.viewport)||u)&&(e._rsDepth=Ve.fromCache({viewport:e._viewport,scissorTest:{enabled:e._useScissorTest,rectangle:e._scissorRectangle}})),l(e._packDepthCommand)&&(e._packDepthCommand.renderState=e._rsDepth),(!l(e._rsAccumulate)||!qe.equals(e._viewport,e._rsAccumulate.viewport)||u)&&(e._rsAccumulate=Ve.fromCache({viewport:e._viewport,scissorTest:{enabled:e._useScissorTest,rectangle:e._scissorRectangle},stencilTest:{enabled:!0,frontFunction:Vn.EQUAL,reference:Ut.CESIUM_3D_TILE_MASK}})),l(e._accumulateCommand)&&(e._accumulateCommand.renderState=e._rsAccumulate),(!l(e._rsComp)||!qe.equals(e._viewport,e._rsComp.viewport)||u)&&(e._rsComp=Ve.fromCache({viewport:e._viewport,scissorTest:{enabled:e._useScissorTest,rectangle:e._scissorRectangle},blending:un.ALPHA_BLEND})),l(e._compositeCommand)&&(e._compositeCommand.renderState=e._rsComp,e._compositeCommand.derivedCommands.pick.renderState=e._rsComp)}e0.prototype.executeTranslucentCommands=function(e,t,n,i,o){let r=e.frameState.useLogDepth,s=e.context,a=n.framebuffer;for(let c=0;c<i.length;++c){let u=i[c];if(u=r?u.derivedCommands.logDepth.command:u,u.depthForTranslucentClassification){this._hasTranslucentDepth=!0;break}}if(this._hasTranslucentDepth){mht(this,s,n,o),n.framebuffer=this._drawClassificationFBO.framebuffer,this._clearDepthStencilCommand.execute(s,n);for(let c=0;c<i.length;++c){let u=i[c];if(u=r?u.derivedCommands.logDepth.command:u,!u.depthForTranslucentClassification)continue;let f=u.derivedCommands.depth.depthOnlyCommand;t(f,e,n)}this._frustumsDrawn+=this._hasTranslucentDepth?1:0,this._hasTranslucentDepth&&(n.framebuffer=this._packFBO.framebuffer,this._packDepthCommand.execute(s,n)),n.framebuffer=a}};e0.prototype.executeClassificationCommands=function(e,t,n,i){if(!this._hasTranslucentDepth)return;let o=e.context,r=o.uniformState,s=n.framebuffer;n.framebuffer=this._accumulationFBO.framebuffer,this._accumulateCommand.execute(o,n),n.framebuffer=this._drawClassificationFBO.framebuffer,this._frustumsDrawn>1&&this._clearColorCommand.execute(o,n),r.updatePass(we.CESIUM_3D_TILE_CLASSIFICATION);let a=r.globeDepthTexture;r.globeDepthTexture=this._packFBO.getColorTexture();let c=i.commands[we.CESIUM_3D_TILE_CLASSIFICATION],u=i.indices[we.CESIUM_3D_TILE_CLASSIFICATION];for(let f=0;f<u;++f)t(c[f],e,n);r.globeDepthTexture=a,n.framebuffer=s,this._frustumsDrawn!==1&&(n.framebuffer=this._accumulationFBO.framebuffer,this._accumulateCommand.execute(o,n),n.framebuffer=s)};e0.prototype.execute=function(e,t){if(!this._hasTranslucentDepth)return;this._frustumsDrawn===1?this._textureToComposite=this._drawClassificationFBO.getColorTexture():this._textureToComposite=this._accumulationFBO.getColorTexture(),(e.frameState.passes.pick?this._compositeCommand.derivedCommands.pick:this._compositeCommand).execute(e.context,t),pht(this,e,t)};function pht(e,t,n){if(!e._hasTranslucentDepth)return;let i=n.framebuffer;n.framebuffer=e._drawClassificationFBO.framebuffer,e._clearColorCommand.execute(t._context,n),n.framebuffer=i,e._frustumsDrawn>1&&(n.framebuffer=e._accumulationFBO.framebuffer,e._clearColorCommand.execute(t._context,n)),e._hasTranslucentDepth=!1,e._frustumsDrawn=0}e0.prototype.isSupported=function(){return this._supported};e0.prototype.isDestroyed=function(){return!1};e0.prototype.destroy=function(){return s0e(this),a0e(this),l(this._compositeCommand)&&(this._compositeCommand.shaderProgram=this._compositeCommand.shaderProgram&&this._compositeCommand.shaderProgram.destroy()),l(this._packDepthCommand)&&(this._packDepthCommand.shaderProgram=this._packDepthCommand.shaderProgram&&this._packDepthCommand.shaderProgram.destroy()),ue(this)};var Zz=e0;function ght(){this.command=void 0,this.near=void 0,this.far=void 0}function $z(e,t,n){let i=e.context,o;i.depthTexture&&(o=new Wz);let r;e._useOIT&&i.depthTexture&&(r=new qz(i));let s=new Cc(i);s.viewport=qe.clone(n),this.camera=t,this._cameraClone=ro.clone(t),this._cameraStartFired=!1,this._cameraMovedTime=void 0,this.viewport=n,this.passState=s,this.pickFramebuffer=new Xz(i),this.pickDepthFramebuffer=new Yz,this.sceneFramebuffer=new VE,this.globeDepth=o,this.globeTranslucencyFramebuffer=new jz,this.oit=r,this.translucentTileClassification=new Zz(i),this.pickDepths=[],this.frustumCommandsList=[],this.debugFrustumStatistics=void 0,this._commandExtents=[]}var SX=new d,vX=new d;function _ht(e,t,n){let i=Math.max(d.maximumComponent(d.abs(e.position,SX)),d.maximumComponent(d.abs(t.position,vX))),o=1/Math.max(1,i);return d.multiplyByScalar(e.position,o,SX),d.multiplyByScalar(t.position,o,vX),d.equalsEpsilon(SX,vX,n)&&d.equalsEpsilon(e.direction,t.direction,n)&&d.equalsEpsilon(e.up,t.up,n)&&d.equalsEpsilon(e.right,t.right,n)&&F.equalsEpsilon(e.transform,t.transform,n)&&e.frustum.equalsEpsilon(t.frustum,n)}$z.prototype.checkForCameraUpdates=function(e){let t=this.camera,n=this._cameraClone;return _ht(t,n,P.EPSILON15)?(this._cameraStartFired&&Ci()-this._cameraMovedTime>e.cameraEventWaitTime&&(t.moveEnd.raiseEvent(),this._cameraStartFired=!1),!1):(this._cameraStartFired||(t.moveStart.raiseEvent(),this._cameraStartFired=!0),this._cameraMovedTime=Ci(),ro.clone(t,n),!0)};function yht(e,t,n,i){let{frameState:o}=t,{camera:r,useLogDepth:s}=o,a=s?t.logarithmicDepthFarToNearRatio:t.farToNearRatio,c=t.mode===ne.SCENE2D,u=t.nearToFarDistance2D;i*=1+P.EPSILON2,n=Math.min(Math.max(n,r.frustum.near),r.frustum.far),i=Math.max(Math.min(i,r.frustum.far),n);let f;c?(i=Math.min(i,r.position.z+t.nearToFarDistance2D),n=Math.min(n,i),f=Math.ceil(Math.max(1,i-n)/t.nearToFarDistance2D)):f=Math.ceil(Math.log(i/n)/Math.log(a));let{frustumCommandsList:h}=e;h.length=f;for(let p=0;p<f;++p){let _,m;c?(_=Math.min(i-u,n+p*u),m=Math.min(i,_+u)):(_=Math.max(n,Math.pow(a,p)*n),m=Math.min(i,a*_));let x=h[p];l(x)?(x.near=_,x.far=m):x=h[p]=new Gz(_,m)}}function xht(e,t,n){let{command:i,near:o,far:r}=n;t.debugShowFrustums&&(i.debugOverlappingFrustums=0);let{frustumCommandsList:s}=e;for(let a=0;a<s.length;++a){let c=s[a];if(o>c.far)continue;if(r<c.near)break;let u=i.pass,f=c.indices[u]++;if(c.commands[u][f]=i,t.debugShowFrustums&&(i.debugOverlappingFrustums|=1<<a),i.executeInClosestFrustum)break}if(t.debugShowFrustums){let{debugFrustumStatistics:a}=e,{debugOverlappingFrustums:c}=i,u=a.commandsInFrustums;u[c]=l(u[c])?u[c]+1:1,++a.totalCommands}t.updateDerivedCommands(i)}var c0e=new ys,bht=new Wa;$z.prototype.createPotentiallyVisibleSet=function(e){let{frameState:t}=e,{camera:n,commandList:i,shadowState:o}=t,{positionWC:r,directionWC:s,frustum:a}=n,c=e._computeCommandList,u=e._overlayCommandList;e.debugShowFrustums&&(this.debugFrustumStatistics={totalCommands:0,commandsInFrustums:{}});let f=this.frustumCommandsList;for(let M=0;M<f.length;++M)for(let L=0;L<we.NUMBER_OF_PASSES;++L)f[M].indices[L]=0;c.length=0,u.length=0;let h=this._commandExtents,p=h.length,_=0,m=+Number.MAX_VALUE,x=-Number.MAX_VALUE,{shadowsEnabled:b}=o,T=+Number.MAX_VALUE,C=-Number.MAX_VALUE,A=Number.MAX_VALUE,S=t.mode===ne.SCENE3D?t.occluder:void 0,{cullingVolume:v}=t,D=c0e.planes;for(let M=0;M<5;++M)D[M]=v.planes[M];v=c0e;for(let M=0;M<i.length;++M){let L=i[M],{pass:g,boundingVolume:E}=L;if(g===we.COMPUTE)c.push(L);else if(g===we.OVERLAY)u.push(L);else{let w,I;if(l(E)){if(!e.isVisible(v,L,S))continue;let B=E.computePlaneDistances(r,s,bht);if(w=B.start,I=B.stop,m=Math.min(m,w),x=Math.max(x,I),b&&L.receiveShadows&&w<Jy.MAXIMUM_DISTANCE&&!(g===we.GLOBE&&w<-100&&I>100)){let H=I-w;g!==we.GLOBE&&w<100&&(A=Math.min(A,H)),T=Math.min(T,w),C=Math.max(C,I)}}else L instanceof ei?(w=a.near,I=a.far):(w=a.near,I=a.far,m=Math.min(m,w),x=Math.max(x,I));let N=h[_];l(N)||(N=h[_]=new ght),N.command=L,N.near=w,N.far=I,_++}}b&&(T=Math.min(Math.max(T,a.near),a.far),C=Math.max(Math.min(C,a.far),T),o.nearPlane=T,o.farPlane=C,o.closestObjectSize=A),yht(this,e,m,x);for(let M=0;M<_;M++)xht(this,e,h[M]);if(_<p)for(let M=_;M<p;M++){let L=h[M];if(!l(L.command))break;L.command=void 0}let O=f.length,{frustumSplits:R}=t;R.length=O+1;for(let M=0;M<O;++M)R[M]=f[M].near,M===O-1&&(R[M+1]=f[M].far)};$z.prototype.destroy=function(){this.pickFramebuffer=this.pickFramebuffer&&this.pickFramebuffer.destroy(),this.pickDepthFramebuffer=this.pickDepthFramebuffer&&this.pickDepthFramebuffer.destroy(),this.sceneFramebuffer=this.sceneFramebuffer&&this.sceneFramebuffer.destroy(),this.globeDepth=this.globeDepth&&this.globeDepth.destroy(),this.oit=this.oit&&this.oit.destroy(),this.translucentTileClassification=this.translucentTileClassification&&this.translucentTileClassification.destroy(),this.globeTranslucencyFramebuffer=this.globeTranslucencyFramebuffer&&this.globeTranslucencyFramebuffer.destroy();let e=this.pickDepths;for(let t=0;t<e.length;++t)e[t].destroy()};var zE=$z;var u0e=.1,Tht=new ch({pass:Vo.MOST_DETAILED_PRELOAD}),Cht=new ch({pass:Vo.MOST_DETAILED_PICK}),XI=new ch({pass:Vo.PICK});function js(e){this._mostDetailedRayPicks=[],this.pickRenderStateCache={},this._pickPositionCache={},this._pickPositionCacheDirty=!1;let t=new qe(0,0,1,1),n=new ro(e);n.frustum=new rn({width:u0e,aspectRatio:1,near:.1}),this._pickOffscreenView=new zE(e,n,t)}js.prototype.update=function(){this._pickPositionCacheDirty=!0};js.prototype.getPickDepth=function(e,t){let n=e.view.pickDepths,i=n[t];return l(i)||(i=new Hz,n[t]=i),i};var Aht=new Hr,Eht=new d,Qz=new d,Sht=new U,vht=new F;function wht(e,t,n,i,o){let r=e.camera,s=r.frustum,a=s.offCenterFrustum;l(a)&&(s=a);let c=2*(t.x-o.x)/o.width-1;c*=(s.right-s.left)*.5;let u=2*(o.height-t.y-o.y)/o.height-1;u*=(s.top-s.bottom)*.5;let f=F.clone(r.transform,vht);r._setTransform(F.IDENTITY);let h=d.clone(r.position,Eht);d.multiplyByScalar(r.right,c,Qz),d.add(Qz,h,h),d.multiplyByScalar(r.up,u,Qz),d.add(Qz,h,h),r._setTransform(f),e.mode===ne.SCENE2D&&d.fromElements(h.z,h.x,h.y,h);let p=s.getPixelDimensions(o.width,o.height,1,1,Sht),_=Aht;return _.right=p.x*.5,_.left=-_.right,_.top=p.y*.5,_.bottom=-_.top,_.near=s.near,_.far=s.far,_.computeCullingVolume(h,r.directionWC,r.upWC)}var Dht=new Fl,Iht=new U;function Pht(e,t,n,i,o){let r=e.camera,s=r.frustum,a=s.near,c=Math.tan(s.fovy*.5),u=s.aspectRatio*c,f=2*(t.x-o.x)/o.width-1,h=2*(o.height-t.y-o.y)/o.height-1,p=f*a*u,_=h*a*c,m=s.getPixelDimensions(o.width,o.height,1,1,Iht),x=m.x*n*.5,b=m.y*i*.5,T=Dht;return T.top=_+b,T.bottom=_-b,T.right=p+x,T.left=p-x,T.near=a,T.far=s.far,T.computeCullingVolume(r.positionWC,r.directionWC,r.upWC)}function Jz(e,t,n,i,o){let r=e.camera.frustum;return r instanceof rn||r instanceof Hr?wht(e,t,n,i,o):Pht(e,t,n,i,o)}var e4=new qe(0,0,3,3),t4=new U,KI=new z(0,0,0,0);function wX(e,t,n,i,o){return o.width=y(n,3),o.height=y(i,o.width),o.x=t.x-(o.width-1)*.5,o.y=e-t.y-(o.height-1)*.5,o}js.prototype.pick=function(e,t,n,i){let{context:o,frameState:r,defaultView:s}=e,{viewport:a,pickFramebuffer:c}=s;e.view=s,a.x=0,a.y=0,a.width=o.drawingBufferWidth,a.height=o.drawingBufferHeight;let u=s.passState;u.viewport=qe.clone(a,u.viewport);let f=zi.transformWindowToDrawingBuffer(e,t,t4),h=wX(o.drawingBufferHeight,f,n,i,e4);e.jobScheduler.disableThisFrame(),e.updateFrameState(),r.cullingVolume=Jz(e,f,h.width,h.height,a),r.invertClassification=!1,r.passes.pick=!0,r.tilesetPassState=XI,o.uniformState.update(r),e.updateEnvironment(),u=c.begin(h,a),e.updateAndExecuteCommands(u,KI),e.resolveFramebuffers(u);let p=c.end(h);return o.endFrame(),p};js.prototype.pickVoxelCoordinate=function(e,t,n,i){let{context:o,frameState:r,defaultView:s}=e,{viewport:a,pickFramebuffer:c}=s;e.view=s,a.x=0,a.y=0,a.width=o.drawingBufferWidth,a.height=o.drawingBufferHeight;let u=s.passState;u.viewport=qe.clone(a,u.viewport);let f=zi.transformWindowToDrawingBuffer(e,t,t4),h=wX(o.drawingBufferHeight,f,n,i,e4);e.jobScheduler.disableThisFrame(),e.updateFrameState(),r.cullingVolume=Jz(e,f,h.width,h.height,a),r.invertClassification=!1,r.passes.pickVoxel=!0,r.tilesetPassState=XI,o.uniformState.update(r),e.updateEnvironment(),u=c.begin(h,a),e.updateAndExecuteCommands(u,KI),e.resolveFramebuffers(u);let p=c.readCenterPixel(h);return o.endFrame(),p};js.prototype.pickMetadata=function(e,t,n){let{context:i,frameState:o,defaultView:r}=e,{viewport:s,pickFramebuffer:a}=r;e.view=r,s.x=0,s.y=0,s.width=i.drawingBufferWidth,s.height=i.drawingBufferHeight;let c=r.passState;c.viewport=qe.clone(s,c.viewport);let u=zi.transformWindowToDrawingBuffer(e,t,t4),f=wX(i.drawingBufferHeight,u,1,1,e4);e.jobScheduler.disableThisFrame(),e.updateFrameState(),o.cullingVolume=Jz(e,u,f.width,f.height,s),o.invertClassification=!1,o.passes.pick=!0,o.tilesetPassState=XI,o.pickingMetadata=!0,o.pickedMetadataInfo=n,i.uniformState.update(o),e.updateEnvironment(),c=a.begin(f,s),e.updateAndExecuteCommands(c,KI);let h=e._environmentState.useOIT;e._environmentState.useOIT=!1,e.resolveFramebuffers(c),e._environmentState.useOIT=h;let p=a.readCenterPixel(f);return i.endFrame(),o.pickingMetadata=!1,zz.decodeMetadataValues(n.classProperty,n.metadataProperty,p)};function Rht(e,t){let{defaultView:n,context:i,frameState:o,environmentState:r}=e,{viewport:s,pickDepthFramebuffer:a}=n;e.view=n,s.x=0,s.y=0,s.width=i.drawingBufferWidth,s.height=i.drawingBufferHeight;let c=n.passState;c.viewport=qe.clone(s,c.viewport),e.clearPasses(o.passes),o.passes.pick=!0,o.passes.depth=!0,o.cullingVolume=Jz(e,t,1,1,s),o.tilesetPassState=XI,e.updateEnvironment(),r.renderTranslucentDepthForPick=!0,c=a.update(i,t,s),e.updateAndExecuteCommands(c,KI),e.resolveFramebuffers(c),i.endFrame()}var Oht=new Di,Mht=new Fl,Lht=new rn,Nht=new Hr;js.prototype.pickPositionWorldCoordinates=function(e,t,n){if(!e.useDepthPicking)return;let i=t.toString();if(this._pickPositionCacheDirty)this._pickPositionCache={},this._pickPositionCacheDirty=!1;else if(this._pickPositionCache.hasOwnProperty(i))return d.clone(this._pickPositionCache[i],n);let{context:o,frameState:r,camera:s,defaultView:a}=e,{uniformState:c}=o;e.view=a;let u=zi.transformWindowToDrawingBuffer(e,t,t4);e.pickTranslucentDepth?Rht(e,u):(e.updateFrameState(),c.update(r),e.updateEnvironment()),u.y=e.drawingBufferHeight-u.y;let f;l(s.frustum.fov)?f=s.frustum.clone(Oht):l(s.frustum.infiniteProjectionMatrix)?f=s.frustum.clone(Mht):l(s.frustum.width)?f=s.frustum.clone(Lht):f=s.frustum.clone(Nht);let{frustumCommandsList:h}=a,p=h.length;for(let _=0;_<p;++_){let x=this.getPickDepth(e,_).getDepth(o,u.x,u.y);if(l(x)&&x>0&&x<1){let b=h[_],T;return e.mode===ne.SCENE2D?(T=s.position.z,s.position.z=T-b.near+1,f.far=Math.max(1,b.far-b.near),f.near=1,c.update(r),c.updateFrustum(f)):(f.near=b.near*(_!==0?e.opaqueFrustumNearOffset:1),f.far=b.far,c.updateFrustum(f)),n=zi.drawingBufferToWorldCoordinates(e,u,x,n),e.mode===ne.SCENE2D&&(s.position.z=T,c.update(r)),this._pickPositionCache[i]=d.clone(n),n}}this._pickPositionCache[i]=void 0};var Fht=new fe;js.prototype.pickPosition=function(e,t,n){if(n=this.pickPositionWorldCoordinates(e,t,n),l(n)&&e.mode!==ne.SCENE3D){d.fromElements(n.y,n.z,n.x,n);let i=e.mapProjection,o=i.ellipsoid,r=i.unproject(n,Fht);o.cartographicToCartesian(r,n)}return n};function f0e(e,t){let n,i,o=[],r=[],s=[],a=[];l(e)||(e=Number.MAX_VALUE);let c=t();for(;l(c);){let u=c.object,f=c.position,h=c.exclude;if(l(f)&&!l(u)){o.push(c);break}if(!l(u)||!l(u.primitive)||!h&&(o.push(c),0>=--e))break;let p=u.primitive,_=!1;typeof p.getGeometryInstanceAttributes=="function"&&l(u.id)&&(i=p.getGeometryInstanceAttributes(u.id),l(i)&&l(i.show)&&(_=!0,i.show=yn.toValue(!1,i.show),s.push(i))),u instanceof $s&&(_=!0,u.show=!1,a.push(u)),_||(p.show=!1,r.push(p)),c=t()}for(n=0;n<r.length;++n)r[n].show=!0;for(n=0;n<s.length;++n)i=s[n],i.show=yn.toValue(!0,i.show);for(n=0;n<a.length;++n)a[n].show=!0;return o}js.prototype.drillPick=function(e,t,n,i,o){let r=this;return f0e(n,function(){let c=r.pick(e,t,i,o);if(l(c))return{object:c,position:void 0,exclude:!1}}).map(function(c){return c.object})};var l0e=new d,Bht=new d;function kht(e,t,n){this.ray=e,this.width=t,this.tilesets=n,this.ready=!1;let i=this;this.promise=new Promise(o=>{i._completePick=()=>{o()}})}function d0e(e,t,n,i){let o=t.direction,r=d.mostOrthogonalAxis(o,l0e),s=d.cross(o,r,l0e),a=d.cross(o,s,Bht);return i.position=t.origin,i.direction=o,i.up=a,i.right=s,i.frustum.width=y(n,u0e),i.frustum.computeCullingVolume(i.positionWC,i.directionWC,i.upWC)}function Vht(e,t,n){let i=t.frameState,{ray:o,width:r,tilesets:s}=n,a=e._pickOffscreenView.camera,c=d0e(e,o,r,a),u=Tht;u.camera=a,u.cullingVolume=c;let f=!0,h=s.length;for(let p=0;p<h;++p){let _=s[p];_.show&&t.primitives.contains(_)&&(_.updateForPass(i,u),f=f&&u.ready)}return f&&n._completePick(),f}js.prototype.updateMostDetailedRayPicks=function(e){let t=this._mostDetailedRayPicks;for(let n=0;n<t.length;++n)Vht(this,e,t[n])&&t.splice(n--,1)};function h0e(e,t,n){for(let i=0;i<e.length;++i){let o=e.get(i);o.show&&(l(o.isCesium3DTileset)?(!l(t)||t.indexOf(o)===-1)&&n.push(o):o instanceof mu&&h0e(o,t,n))}}function n4(e,t,n,i,o,r){let s=[];if(h0e(t.primitives,i,s),s.length===0)return Promise.resolve(r());let a=new kht(n,o,s);return e._mostDetailedRayPicks.push(a),a.promise.then(function(){return r()})}function Uht(e,t){return!l(e)||!l(t)||t.length===0?!1:t.indexOf(e)>-1||t.indexOf(e.primitive)>-1||t.indexOf(e.id)>-1}function zht(e,t,n,i,o,r,s){let{context:a,frameState:c}=t,u=a.uniformState,f=e._pickOffscreenView;t.view=f,d0e(e,n,o,f.camera);let h=qe.clone(f.viewport,e4),p=f.pickFramebuffer.begin(h,f.viewport);t.jobScheduler.disableThisFrame(),t.updateFrameState(),c.invertClassification=!1,c.passes.pick=!0,c.passes.offscreen=!0,s?c.tilesetPassState=Cht:c.tilesetPassState=XI,u.update(c),t.updateEnvironment(),t.updateAndExecuteCommands(p,KI),t.resolveFramebuffers(p);let _,m=f.pickFramebuffer.end(h);if(t.context.depthTexture){let{frustumCommandsList:x}=f,b=x.length;for(let T=0;T<b;++T){let A=e.getPickDepth(t,T).getDepth(a,0,0);if(l(A)&&A>0&&A<1){let S=x[T],v=S.near*(T!==0?t.opaqueFrustumNearOffset:1),D=S.far,O=v+A*(D-v);_=pn.getPoint(n,O);break}}}if(t.view=t.defaultView,a.endFrame(),l(m)||l(_))return{object:m,position:_,exclude:!l(_)&&r||Uht(m,i)}}function m0e(e,t,n,i,o,r,s,a){return f0e(i,function(){return zht(e,t,n,o,r,s,a)})}function HE(e,t,n,i,o,r,s){let a=m0e(e,t,n,1,i,o,r,s);if(a.length>0)return a[0]}function p0e(e,t,n,i,o,r,s,a){return m0e(e,t,n,i,o,r,s,a)}function i4(e,t){return new Promise((n,i)=>{t.then(function(o){let r=e.postRender.addEventListener(function(){r(),n(o)});e.requestRender()}).catch(function(o){i(o)})})}js.prototype.pickFromRay=function(e,t,n,i){return HE(this,e,t,n,i,!1,!1)};js.prototype.drillPickFromRay=function(e,t,n,i,o){return p0e(this,e,t,n,i,o,!1,!1)};js.prototype.pickFromRayMostDetailed=function(e,t,n,i){let o=this;return t=pn.clone(t),n=l(n)?n.slice():n,i4(e,n4(o,e,t,n,i,function(){return HE(o,e,t,n,i,!1,!0)}))};js.prototype.drillPickFromRayMostDetailed=function(e,t,n,i,o){let r=this;return t=pn.clone(t),i=l(i)?i.slice():i,i4(e,n4(r,e,t,i,o,function(){return p0e(r,e,t,n,i,o,!1,!0)}))};var Hht=new d,Ght=new d,Wht=new pn,g0e=new fe;function DX(e,t){let n=e.ellipsoid,i=li._defaultMaxTerrainHeight,o=n.geodeticSurfaceNormalCartographic(t,Ght),r=fe.toCartesian(t,n,Hht),s=Wht;s.origin=r,s.direction=o;let a=new pn;return pn.getPoint(s,i,a.origin),d.negate(o,a.direction),a}function _0e(e,t){let n=e.ellipsoid,i=fe.fromCartesian(t,n,g0e);return DX(e,i)}function y0e(e,t){let n=e.ellipsoid;return fe.fromCartesian(t,n,g0e).height}function jht(e,t,n,i,o){let r=DX(t,n);return n4(e,t,r,i,o,function(){let s=HE(e,t,r,i,o,!0,!0);if(l(s))return y0e(t,s.position)})}function qht(e,t,n,i,o,r){let s=_0e(t,n);return n4(e,t,s,i,o,function(){let a=HE(e,t,s,i,o,!0,!0);if(l(a))return d.clone(a.position,r)})}js.prototype.sampleHeight=function(e,t,n,i){let o=DX(e,t),r=HE(this,e,o,n,i,!0,!1);if(l(r))return y0e(e,r.position)};js.prototype.clampToHeight=function(e,t,n,i,o){let r=_0e(e,t),s=HE(this,e,r,n,i,!0,!1);if(l(s))return d.clone(s.position,o)};js.prototype.sampleHeightMostDetailed=function(e,t,n,i){n=l(n)?n.slice():n;let o=t.length,r=new Array(o);for(let s=0;s<o;++s)r[s]=jht(this,e,t[s],n,i);return i4(e,Promise.all(r).then(function(s){let a=s.length;for(let c=0;c<a;++c)t[c].height=s[c];return t}))};js.prototype.clampToHeightMostDetailed=function(e,t,n,i){n=l(n)?n.slice():n;let o=t.length,r=new Array(o);for(let s=0;s<o;++s)r[s]=qht(this,e,t[s],n,i,t[s]);return i4(e,Promise.all(r).then(function(s){let a=s.length;for(let c=0;c<a;++c)t[c]=s[c];return t}))};js.prototype.destroy=function(){this._pickOffscreenView=this._pickOffscreenView&&this._pickOffscreenView.destroy()};var o4=js;var r4=`uniform sampler2D colorTexture;
in vec2 v_textureCoordinates;
#ifdef AUTO_EXPOSURE
uniform sampler2D autoExposure;
#else
uniform float exposure;
#endif
void main()
{
vec4 fragmentColor = texture(colorTexture, v_textureCoordinates);
vec3 color = fragmentColor.rgb;
#ifdef AUTO_EXPOSURE
color /= texture(autoExposure, vec2(0.5)).r;
#else
color *= vec3(exposure);
#endif
color = czm_acesTonemapping(color);
color = czm_inverseGamma(color);
out_FragColor = vec4(color, fragmentColor.a);
}
`;var s4=`precision highp float;
uniform sampler2D randomTexture;
uniform sampler2D depthTexture;
uniform float intensity;
uniform float bias;
uniform float lengthCap;
uniform int stepCount;
uniform int directionCount;
vec4 pixelToEye(vec2 screenCoordinate)
{
vec2 uv = screenCoordinate / czm_viewport.zw;
float depth = czm_readDepth(depthTexture, uv);
vec2 xy = 2.0 * uv - vec2(1.0);
vec4 posEC = czm_inverseProjection * vec4(xy, depth, 1.0);
posEC = posEC / posEC.w;
// Avoid numerical error at far plane
if (depth >= 1.0) {
posEC.z = czm_currentFrustum.y;
}
return posEC;
}
// Reconstruct surface normal in eye coordinates, avoiding edges
vec3 getNormalXEdge(vec3 positionEC)
{
// Find the 3D surface positions at adjacent screen pixels
vec2 centerCoord = gl_FragCoord.xy;
vec3 positionLeft = pixelToEye(centerCoord + vec2(-1.0, 0.0)).xyz;
vec3 positionRight = pixelToEye(centerCoord + vec2(1.0, 0.0)).xyz;
vec3 positionUp = pixelToEye(centerCoord + vec2(0.0, 1.0)).xyz;
vec3 positionDown = pixelToEye(centerCoord + vec2(0.0, -1.0)).xyz;
// Compute potential tangent vectors
vec3 dx0 = positionEC - positionLeft;
vec3 dx1 = positionRight - positionEC;
vec3 dy0 = positionEC - positionDown;
vec3 dy1 = positionUp - positionEC;
// The shorter tangent is more likely to be on the same surface
vec3 dx = length(dx0) < length(dx1) ? dx0 : dx1;
vec3 dy = length(dy0) < length(dy1) ? dy0 : dy1;
return normalize(cross(dx, dy));
}
const float sqrtTwoPi = sqrt(czm_twoPi);
float gaussian(float x, float standardDeviation) {
float argument = x / standardDeviation;
return exp(-0.5 * argument * argument) / (sqrtTwoPi * standardDeviation);
}
void main(void)
{
vec4 positionEC = pixelToEye(gl_FragCoord.xy);
// Exit if we are too close to the back of the frustum, where the depth value is invalid.
float maxValidDepth = czm_currentFrustum.y - lengthCap;
if (-positionEC.z > maxValidDepth)
{
out_FragColor = vec4(1.0);
return;
}
vec3 normalEC = getNormalXEdge(positionEC.xyz);
float gaussianVariance = lengthCap * sqrt(-positionEC.z);
// Choose a step length such that the marching stops just before 3 * variance.
float stepLength = 3.0 * gaussianVariance / (float(stepCount) + 1.0);
float metersPerPixel = czm_metersPerPixel(positionEC, 1.0);
// Minimum step is 1 pixel to avoid double sampling
float pixelsPerStep = max(stepLength / metersPerPixel, 1.0);
stepLength = pixelsPerStep * metersPerPixel;
float angleStepScale = 1.0 / float(directionCount);
float angleStep = angleStepScale * czm_twoPi;
float cosStep = cos(angleStep);
float sinStep = sin(angleStep);
mat2 rotateStep = mat2(cosStep, sinStep, -sinStep, cosStep);
// Initial sampling direction (different for each pixel)
const float randomTextureSize = 255.0;
vec2 randomTexCoord = fract(gl_FragCoord.xy / randomTextureSize);
float randomVal = texture(randomTexture, randomTexCoord).x;
vec2 sampleDirection = vec2(cos(angleStep * randomVal), sin(angleStep * randomVal));
float ao = 0.0;
// Loop over sampling directions
#if __VERSION__ == 300
for (int i = 0; i < directionCount; i++)
{
#else
for (int i = 0; i < 16; i++)
{
if (i >= directionCount) {
break;
}
#endif
sampleDirection = rotateStep * sampleDirection;
float localAO = 0.0;
vec2 radialStep = pixelsPerStep * sampleDirection;
#if __VERSION__ == 300
for (int j = 0; j < stepCount; j++)
{
#else
for (int j = 0; j < 64; j++)
{
if (j >= stepCount) {
break;
}
#endif
// Step along sampling direction, away from output pixel
vec2 samplePixel = floor(gl_FragCoord.xy + float(j + 1) * radialStep) + vec2(0.5);
// Exit if we stepped off the screen
if (clamp(samplePixel, vec2(0.0), czm_viewport.zw) != samplePixel) {
break;
}
// Compute step vector from output point to sampled point
vec4 samplePositionEC = pixelToEye(samplePixel);
vec3 stepVector = samplePositionEC.xyz - positionEC.xyz;
// Estimate the angle from the surface normal.
float dotVal = clamp(dot(normalEC, normalize(stepVector)), 0.0, 1.0);
dotVal = czm_branchFreeTernary(dotVal > bias, dotVal, 0.0);
dotVal = czm_branchFreeTernary(-samplePositionEC.z <= maxValidDepth, dotVal, 0.0);
// Weight contribution based on the distance from the output point
float sampleDistance = length(stepVector);
float weight = gaussian(sampleDistance, gaussianVariance);
localAO += weight * dotVal;
}
ao += localAO;
}
ao *= angleStepScale * stepLength;
ao = 1.0 - clamp(ao, 0.0, 1.0);
ao = pow(ao, intensity);
out_FragColor = vec4(vec3(ao), 1.0);
}
`;var a4=`uniform sampler2D colorTexture;
uniform sampler2D ambientOcclusionTexture;
uniform bool ambientOcclusionOnly;
in vec2 v_textureCoordinates;
void main(void)
{
vec4 color = texture(colorTexture, v_textureCoordinates);
vec4 ao = texture(ambientOcclusionTexture, v_textureCoordinates);
out_FragColor = ambientOcclusionOnly ? ao : ao * color;
}
`;var c4=`uniform sampler2D colorTexture;
uniform float gradations;
in vec2 v_textureCoordinates;
void main(void)
{
vec3 rgb = texture(colorTexture, v_textureCoordinates).rgb;
#ifdef CZM_SELECTED_FEATURE
if (czm_selected()) {
out_FragColor = vec4(rgb, 1.0);
return;
}
#endif
float luminance = czm_luminance(rgb);
float darkness = luminance * gradations;
darkness = (darkness - fract(darkness)) / gradations;
out_FragColor = vec4(vec3(darkness), 1.0);
}
`;var l4=`uniform sampler2D colorTexture;
uniform sampler2D bloomTexture;
uniform bool glowOnly;
in vec2 v_textureCoordinates;
void main(void)
{
vec4 color = texture(colorTexture, v_textureCoordinates);
#ifdef CZM_SELECTED_FEATURE
if (czm_selected()) {
out_FragColor = color;
return;
}
#endif
vec4 bloom = texture(bloomTexture, v_textureCoordinates);
out_FragColor = glowOnly ? bloom : bloom + color;
}
`;var u4=`uniform sampler2D colorTexture;
uniform float brightness;
in vec2 v_textureCoordinates;
void main(void)
{
vec3 rgb = texture(colorTexture, v_textureCoordinates).rgb;
vec3 target = vec3(0.0);
out_FragColor = vec4(mix(target, rgb, brightness), 1.0);
}
`;var f4=`uniform sampler2D colorTexture;
uniform float contrast;
uniform float brightness;
in vec2 v_textureCoordinates;
void main(void)
{
vec3 sceneColor = texture(colorTexture, v_textureCoordinates).xyz;
sceneColor = czm_RGBToHSB(sceneColor);
sceneColor.z += brightness;
sceneColor = czm_HSBToRGB(sceneColor);
float factor = (259.0 * (contrast + 255.0)) / (255.0 * (259.0 - contrast));
sceneColor = factor * (sceneColor - vec3(0.5)) + vec3(0.5);
out_FragColor = vec4(sceneColor, 1.0);
}
`;var d4=`uniform sampler2D colorTexture;
uniform sampler2D blurTexture;
uniform sampler2D depthTexture;
uniform float focalDistance;
in vec2 v_textureCoordinates;
vec4 toEye(vec2 uv, float depth)
{
vec2 xy = vec2((uv.x * 2.0 - 1.0), ((1.0 - uv.y) * 2.0 - 1.0));
vec4 posInCamera = czm_inverseProjection * vec4(xy, depth, 1.0);
posInCamera = posInCamera / posInCamera.w;
return posInCamera;
}
float computeDepthBlur(float depth)
{
float f;
if (depth < focalDistance)
{
f = (focalDistance - depth) / (focalDistance - czm_currentFrustum.x);
}
else
{
f = (depth - focalDistance) / (czm_currentFrustum.y - focalDistance);
f = pow(f, 0.1);
}
f *= f;
f = clamp(f, 0.0, 1.0);
return pow(f, 0.5);
}
void main(void)
{
float depth = czm_readDepth(depthTexture, v_textureCoordinates);
vec4 posInCamera = toEye(v_textureCoordinates, depth);
float d = computeDepthBlur(-posInCamera.z);
out_FragColor = mix(texture(colorTexture, v_textureCoordinates), texture(blurTexture, v_textureCoordinates), d);
}
`;var h4=`uniform sampler2D depthTexture;
in vec2 v_textureCoordinates;
void main(void)
{
float depth = czm_readDepth(depthTexture, v_textureCoordinates);
out_FragColor = vec4(vec3(depth), 1.0);
}
`;var m4=`uniform sampler2D depthTexture;
uniform float length;
uniform vec4 color;
in vec2 v_textureCoordinates;
void main(void)
{
float directions[3];
directions[0] = -1.0;
directions[1] = 0.0;
directions[2] = 1.0;
float scalars[3];
scalars[0] = 3.0;
scalars[1] = 10.0;
scalars[2] = 3.0;
float padx = czm_pixelRatio / czm_viewport.z;
float pady = czm_pixelRatio / czm_viewport.w;
#ifdef CZM_SELECTED_FEATURE
bool selected = false;
for (int i = 0; i < 3; ++i)
{
float dir = directions[i];
selected = selected || czm_selected(vec2(-padx, dir * pady));
selected = selected || czm_selected(vec2(padx, dir * pady));
selected = selected || czm_selected(vec2(dir * padx, -pady));
selected = selected || czm_selected(vec2(dir * padx, pady));
if (selected)
{
break;
}
}
if (!selected)
{
out_FragColor = vec4(color.rgb, 0.0);
return;
}
#endif
float horizEdge = 0.0;
float vertEdge = 0.0;
for (int i = 0; i < 3; ++i)
{
float dir = directions[i];
float scale = scalars[i];
horizEdge -= texture(depthTexture, v_textureCoordinates + vec2(-padx, dir * pady)).x * scale;
horizEdge += texture(depthTexture, v_textureCoordinates + vec2(padx, dir * pady)).x * scale;
vertEdge -= texture(depthTexture, v_textureCoordinates + vec2(dir * padx, -pady)).x * scale;
vertEdge += texture(depthTexture, v_textureCoordinates + vec2(dir * padx, pady)).x * scale;
}
float len = sqrt(horizEdge * horizEdge + vertEdge * vertEdge);
out_FragColor = vec4(color.rgb, len > length ? color.a : 0.0);
}
`;var p4=`uniform sampler2D colorTexture;
in vec2 v_textureCoordinates;
#ifdef AUTO_EXPOSURE
uniform sampler2D autoExposure;
#else
uniform float exposure;
#endif
// See slides 142 and 143:
// http://www.gdcvault.com/play/1012459/Uncharted_2__HDR_Lighting
void main()
{
vec4 fragmentColor = texture(colorTexture, v_textureCoordinates);
vec3 color = fragmentColor.rgb;
#ifdef AUTO_EXPOSURE
float exposure = texture(autoExposure, vec2(0.5)).r;
color /= exposure;
#else
color *= vec3(exposure);
#endif
const float A = 0.22; // shoulder strength
const float B = 0.30; // linear strength
const float C = 0.10; // linear angle
const float D = 0.20; // toe strength
const float E = 0.01; // toe numerator
const float F = 0.30; // toe denominator
const float white = 11.2; // linear white point value
vec3 c = ((color * (A * color + C * B) + D * E) / (color * ( A * color + B) + D * F)) - E / F;
float w = ((white * (A * white + C * B) + D * E) / (white * ( A * white + B) + D * F)) - E / F;
c = czm_inverseGamma(c / w);
out_FragColor = vec4(c, fragmentColor.a);
}
`;var g4=`uniform sampler2D colorTexture;
in vec2 v_textureCoordinates;
#ifdef AUTO_EXPOSURE
uniform sampler2D autoExposure;
#else
uniform float exposure;
#endif
void main()
{
vec4 fragmentColor = texture(colorTexture, v_textureCoordinates);
vec3 color = fragmentColor.rgb;
#ifdef AUTO_EXPOSURE
color /= texture(autoExposure, vec2(0.5)).r;
#else
color *= vec3(exposure);
#endif
color = czm_pbrNeutralTonemapping(color);
color = czm_inverseGamma(color);
out_FragColor = vec4(color, fragmentColor.a);
}
`;var _4=`in vec2 v_textureCoordinates;
uniform sampler2D colorTexture;
const float fxaaQualitySubpix = 0.5;
const float fxaaQualityEdgeThreshold = 0.125;
const float fxaaQualityEdgeThresholdMin = 0.0833;
void main()
{
vec2 fxaaQualityRcpFrame = vec2(1.0) / czm_viewport.zw;
vec4 color = FxaaPixelShader(
v_textureCoordinates,
colorTexture,
fxaaQualityRcpFrame,
fxaaQualitySubpix,
fxaaQualityEdgeThreshold,
fxaaQualityEdgeThresholdMin);
float alpha = texture(colorTexture, v_textureCoordinates).a;
out_FragColor = vec4(color.rgb, alpha);
}
`;var bb=`#define SAMPLES 8
uniform float delta;
uniform float sigma;
uniform float direction; // 0.0 for x direction, 1.0 for y direction
uniform sampler2D colorTexture;
#ifdef USE_STEP_SIZE
uniform float stepSize;
#else
uniform vec2 step;
#endif
in vec2 v_textureCoordinates;
// Incremental Computation of the Gaussian:
// https://developer.nvidia.com/gpugems/GPUGems3/gpugems3_ch40.html
void main()
{
vec2 st = v_textureCoordinates;
vec2 dir = vec2(1.0 - direction, direction);
#ifdef USE_STEP_SIZE
vec2 step = vec2(stepSize * (czm_pixelRatio / czm_viewport.zw));
#else
vec2 step = step;
#endif
vec3 g;
g.x = 1.0 / (sqrt(czm_twoPi) * sigma);
g.y = exp((-0.5 * delta * delta) / (sigma * sigma));
g.z = g.y * g.y;
vec4 result = texture(colorTexture, st) * g.x;
for (int i = 1; i < SAMPLES; ++i)
{
g.xy *= g.yz;
vec2 offset = float(i) * dir * step;
result += texture(colorTexture, st - offset) * g.x;
result += texture(colorTexture, st + offset) * g.x;
}
out_FragColor = result;
}
`;var y4=`uniform sampler2D colorTexture;
uniform sampler2D dirtTexture;
uniform sampler2D starTexture;
uniform vec2 dirtTextureDimensions;
uniform float distortion;
uniform float ghostDispersal;
uniform float haloWidth;
uniform float dirtAmount;
uniform float earthRadius;
uniform float intensity;
in vec2 v_textureCoordinates;
// whether it is in space or not
// 6500000.0 is empirical value
#define DISTANCE_TO_SPACE 6500000.0
// return ndc from world coordinate biased earthRadius
vec4 getNDCFromWC(vec3 WC, float earthRadius)
{
vec4 positionEC = czm_view * vec4(WC, 1.0);
positionEC = vec4(positionEC.x + earthRadius, positionEC.y, positionEC.z, 1.0);
vec4 positionWC = czm_eyeToWindowCoordinates(positionEC);
return czm_viewportOrthographic * vec4(positionWC.xy, -positionWC.z, 1.0);
}
// Check if current pixel is included Earth
// if then mask it gradually
float isInEarth(vec2 texcoord, vec2 sceneSize)
{
vec2 NDC = texcoord * 2.0 - 1.0;
vec4 earthPosSC = getNDCFromWC(vec3(0.0), 0.0);
vec4 earthPosSCEdge = getNDCFromWC(vec3(0.0), earthRadius * 1.5);
NDC.xy -= earthPosSC.xy;
float X = abs(NDC.x) * sceneSize.x;
float Y = abs(NDC.y) * sceneSize.y;
return clamp(0.0, 1.0, max(sqrt(X * X + Y * Y) / max(abs(earthPosSCEdge.x * sceneSize.x), 1.0) - 0.8 , 0.0));
}
// For Chromatic effect
vec4 textureDistorted(sampler2D tex, vec2 texcoord, vec2 direction, vec3 distortion, bool isSpace)
{
vec2 sceneSize = czm_viewport.zw;
vec3 color;
if(isSpace)
{
color.r = isInEarth(texcoord + direction * distortion.r, sceneSize) * texture(tex, texcoord + direction * distortion.r).r;
color.g = isInEarth(texcoord + direction * distortion.g, sceneSize) * texture(tex, texcoord + direction * distortion.g).g;
color.b = isInEarth(texcoord + direction * distortion.b, sceneSize) * texture(tex, texcoord + direction * distortion.b).b;
}
else
{
color.r = texture(tex, texcoord + direction * distortion.r).r;
color.g = texture(tex, texcoord + direction * distortion.g).g;
color.b = texture(tex, texcoord + direction * distortion.b).b;
}
return vec4(clamp(color, 0.0, 1.0), 0.0);
}
void main(void)
{
vec4 originalColor = texture(colorTexture, v_textureCoordinates);
vec3 rgb = originalColor.rgb;
bool isSpace = length(czm_viewerPositionWC.xyz) > DISTANCE_TO_SPACE;
// Sun position
vec4 sunPos = czm_morphTime == 1.0 ? vec4(czm_sunPositionWC, 1.0) : vec4(czm_sunPositionColumbusView.zxy, 1.0);
vec4 sunPositionEC = czm_view * sunPos;
vec4 sunPositionWC = czm_eyeToWindowCoordinates(sunPositionEC);
sunPos = czm_viewportOrthographic * vec4(sunPositionWC.xy, -sunPositionWC.z, 1.0);
// If sun is not in the screen space, use original color.
if(!isSpace || !((sunPos.x >= -1.1 && sunPos.x <= 1.1) && (sunPos.y >= -1.1 && sunPos.y <= 1.1)))
{
// Lens flare is disabled when not in space until #5932 is fixed.
// https://github.com/CesiumGS/cesium/issues/5932
out_FragColor = originalColor;
return;
}
vec2 texcoord = vec2(1.0) - v_textureCoordinates;
vec2 pixelSize = czm_pixelRatio / czm_viewport.zw;
vec2 invPixelSize = 1.0 / pixelSize;
vec3 distortionVec = pixelSize.x * vec3(-distortion, 0.0, distortion);
// ghost vector to image centre:
vec2 ghostVec = (vec2(0.5) - texcoord) * ghostDispersal;
vec3 direction = normalize(vec3(ghostVec, 0.0));
// sample ghosts:
vec4 result = vec4(0.0);
vec4 ghost = vec4(0.0);
for (int i = 0; i < 4; ++i)
{
vec2 offset = fract(texcoord + ghostVec * float(i));
// Only bright spots from the centre of the source image
ghost += textureDistorted(colorTexture, offset, direction.xy, distortionVec, isSpace);
}
result += ghost;
// sample halo
vec2 haloVec = normalize(ghostVec) * haloWidth;
float weightForHalo = length(vec2(0.5) - fract(texcoord + haloVec)) / length(vec2(0.5));
weightForHalo = pow(1.0 - weightForHalo, 5.0);
result += textureDistorted(colorTexture, texcoord + haloVec, direction.xy, distortionVec, isSpace) * weightForHalo * 1.5;
// dirt on lens
vec2 dirtTexCoords = (v_textureCoordinates * invPixelSize) / dirtTextureDimensions;
if (dirtTexCoords.x > 1.0)
{
dirtTexCoords.x = mod(floor(dirtTexCoords.x), 2.0) == 1.0 ? 1.0 - fract(dirtTexCoords.x) : fract(dirtTexCoords.x);
}
if (dirtTexCoords.y > 1.0)
{
dirtTexCoords.y = mod(floor(dirtTexCoords.y), 2.0) == 1.0 ? 1.0 - fract(dirtTexCoords.y) : fract(dirtTexCoords.y);
}
result += dirtAmount * texture(dirtTexture, dirtTexCoords);
// Rotating starburst texture's coordinate
// dot(czm_view[0].xyz, vec3(0.0, 0.0, 1.0)) + dot(czm_view[1].xyz, vec3(0.0, 1.0, 0.0))
float camrot = czm_view[0].z + czm_view[1].y;
float cosValue = cos(camrot);
float sinValue = sin(camrot);
mat3 rotation = mat3(
cosValue, -sinValue, 0.0,
sinValue, cosValue, 0.0,
0.0, 0.0, 1.0
);
vec3 st1 = vec3(v_textureCoordinates * 2.0 - vec2(1.0), 1.0);
vec3 st2 = vec3((rotation * st1).xy, 1.0);
vec3 st3 = st2 * 0.5 + vec3(0.5);
vec2 lensStarTexcoord = st3.xy;
float weightForLensFlare = length(vec3(sunPos.xy, 0.0));
float oneMinusWeightForLensFlare = max(1.0 - weightForLensFlare, 0.0);
if (!isSpace)
{
result *= oneMinusWeightForLensFlare * intensity * 0.2;
}
else
{
result *= oneMinusWeightForLensFlare * intensity;
result *= texture(starTexture, lensStarTexcoord) * pow(weightForLensFlare, 1.0) * max((1.0 - length(vec3(st1.xy, 0.0))), 0.0) * 2.0;
}
result += texture(colorTexture, v_textureCoordinates);
out_FragColor = result;
}
`;var x4=`uniform sampler2D colorTexture;
uniform vec3 white;
in vec2 v_textureCoordinates;
#ifdef AUTO_EXPOSURE
uniform sampler2D autoExposure;
#else
uniform float exposure;
#endif
// See equation 4:
// http://www.cs.utah.edu/~reinhard/cdrom/tonemap.pdf
void main()
{
vec4 fragmentColor = texture(colorTexture, v_textureCoordinates);
vec3 color = fragmentColor.rgb;
#ifdef AUTO_EXPOSURE
float exposure = texture(autoExposure, vec2(0.5)).r;
color /= exposure;
#else
color *= vec3(exposure);
#endif
color = (color * (1.0 + color / white)) / (1.0 + color);
color = czm_inverseGamma(color);
out_FragColor = vec4(color, fragmentColor.a);
}
`;var b4=`uniform sampler2D colorTexture;
in vec2 v_textureCoordinates;
float rand(vec2 co)
{
return fract(sin(dot(co.xy ,vec2(12.9898, 78.233))) * 43758.5453);
}
void main(void)
{
float noiseValue = rand(v_textureCoordinates + sin(czm_frameNumber)) * 0.1;
vec3 rgb = texture(colorTexture, v_textureCoordinates).rgb;
vec3 green = vec3(0.0, 1.0, 0.0);
out_FragColor = vec4((noiseValue + rgb) * green, 1.0);
}
`;var T4=`uniform sampler2D colorTexture;
in vec2 v_textureCoordinates;
#ifdef AUTO_EXPOSURE
uniform sampler2D autoExposure;
#else
uniform float exposure;
#endif
// See equation 3:
// http://www.cs.utah.edu/~reinhard/cdrom/tonemap.pdf
void main()
{
vec4 fragmentColor = texture(colorTexture, v_textureCoordinates);
vec3 color = fragmentColor.rgb;
#ifdef AUTO_EXPOSURE
float exposure = texture(autoExposure, vec2(0.5)).r;
color /= exposure;
#else
color *= vec3(exposure);
#endif
color = color / (1.0 + color);
color = czm_inverseGamma(color);
out_FragColor = vec4(color, fragmentColor.a);
}
`;var C4=`uniform sampler2D colorTexture;
uniform sampler2D silhouetteTexture;
in vec2 v_textureCoordinates;
void main(void)
{
vec4 silhouetteColor = texture(silhouetteTexture, v_textureCoordinates);
vec4 color = texture(colorTexture, v_textureCoordinates);
out_FragColor = mix(color, silhouetteColor, silhouetteColor.a);
}
`;function Tb(){this._uniformMap=void 0,this._command=void 0,this._colorTexture=void 0,this._depthTexture=void 0,this._ready=!1,this._name="czm_autoexposure",this._logDepthChanged=void 0,this._useLogDepth=void 0,this._framebuffers=void 0,this._previousLuminance=new hi,this._commands=void 0,this._clearCommand=void 0,this._minMaxLuminance=new U,this.enabled=!0,this._enabled=!0,this.minimumLuminance=.1,this.maximumLuminance=10}Object.defineProperties(Tb.prototype,{ready:{get:function(){return this._ready}},name:{get:function(){return this._name}},outputTexture:{get:function(){let e=this._framebuffers;if(l(e))return e[e.length-1].getColorTexture(0)}}});function x0e(e){let t=e._framebuffers;if(!l(t))return;let n=t.length;for(let i=0;i<n;++i)t[i].destroy();e._framebuffers=void 0,e._previousLuminance.destroy(),e._previousLuminance=void 0}function Yht(e,t){x0e(e);let n=e._width,i=e._height,o=t.halfFloatingPointTexture?Ke.HALF_FLOAT:Ke.FLOAT,r=Math.ceil(Math.log(Math.max(n,i))/Math.log(3)),s=new Array(r);for(let c=0;c<r;++c)n=Math.max(Math.ceil(n/3),1),i=Math.max(Math.ceil(i/3),1),s[c]=new hi,s[c].update(t,n,i,1,o);let a=s[r-1].getColorTexture(0);e._previousLuminance.update(t,a.width,a.height,1,o),e._framebuffers=s}function b0e(e){let t=e._commands;if(!l(t))return;let n=t.length;for(let i=0;i<n;++i)t[i].shaderProgram.destroy();e._commands=void 0}function Xht(e,t){let n;if(t===0)n={colorTexture:function(){return e._colorTexture},colorTextureDimensions:function(){return e._colorTexture.dimensions}};else{let i=e._framebuffers[t-1].getColorTexture(0);n={colorTexture:function(){return i},colorTextureDimensions:function(){return i.dimensions}}}return n.minMaxLuminance=function(){return e._minMaxLuminance},n.previousLuminance=function(){return e._previousLuminance.getColorTexture(0)},n}function Kht(e,t){let n=`uniform sampler2D colorTexture;
in vec2 v_textureCoordinates;
float sampleTexture(vec2 offset) {
`;return e===0?n+=` vec4 color = texture(colorTexture, v_textureCoordinates + offset);
return czm_luminance(color.rgb);
`:n+=` return texture(colorTexture, v_textureCoordinates + offset).r;
`,n+=`}
`,n+=`uniform vec2 colorTextureDimensions;
uniform vec2 minMaxLuminance;
uniform sampler2D previousLuminance;
void main() {
float color = 0.0;
float xStep = 1.0 / colorTextureDimensions.x;
float yStep = 1.0 / colorTextureDimensions.y;
int count = 0;
for (int i = 0; i < 3; ++i) {
for (int j = 0; j < 3; ++j) {
vec2 offset;
offset.x = -xStep + float(i) * xStep;
offset.y = -yStep + float(j) * yStep;
if (offset.x < 0.0 || offset.x > 1.0 || offset.y < 0.0 || offset.y > 1.0) {
continue;
}
color += sampleTexture(offset);
++count;
}
}
if (count > 0) {
color /= float(count);
}
`,e===t-1&&(n+=` float previous = texture(previousLuminance, vec2(0.5)).r;
color = clamp(color, minMaxLuminance.x, minMaxLuminance.y);
color = previous + (color - previous) / (60.0 * 1.5);
color = clamp(color, minMaxLuminance.x, minMaxLuminance.y);
`),n+=` out_FragColor = vec4(color);
}
`,n}function Zht(e,t){b0e(e);let n=e._framebuffers,i=n.length,o=new Array(i);for(let r=0;r<i;++r)o[r]=t.createViewportQuadCommand(Kht(r,i),{framebuffer:n[r].framebuffer,uniformMap:Xht(e,r)});e._commands=o}Tb.prototype.clear=function(e){let t=this._framebuffers;if(!l(t))return;let n=this._clearCommand;l(n)||(n=this._clearCommand=new ei({color:new z(0,0,0,0),framebuffer:void 0}));let i=t.length;for(let o=0;o<i;++o)t[o].clear(e,n)};Tb.prototype.update=function(e){let t=e.drawingBufferWidth,n=e.drawingBufferHeight;(t!==this._width||n!==this._height)&&(this._width=t,this._height=n,Yht(this,e),Zht(this,e),this._ready||(this._ready=!0)),this._minMaxLuminance.x=this.minimumLuminance,this._minMaxLuminance.y=this.maximumLuminance;let i=this._framebuffers,o=i[i.length-1];i[i.length-1]=this._previousLuminance,this._commands[this._commands.length-1].framebuffer=this._previousLuminance.framebuffer,this._previousLuminance=o};Tb.prototype.execute=function(e,t){this._colorTexture=t;let n=this._commands;if(!l(n))return;let i=n.length;for(let o=0;o<i;++o)n[o].execute(e)};Tb.prototype.isDestroyed=function(){return!1};Tb.prototype.destroy=function(){return x0e(this),b0e(this),ue(this)};var A4=Tb;var $ht={NEAREST:0,LINEAR:1},Xf=$ht;function Cb(e){e=y(e,y.EMPTY_OBJECT);let{name:t=zn(),fragmentShader:n,uniforms:i,textureScale:o=1,forcePowerOfTwo:r=!1,sampleMode:s=Xf.NEAREST,pixelFormat:a=tt.RGBA,pixelDatatype:c=Ke.UNSIGNED_BYTE,clearColor:u=z.BLACK,scissorRectangle:f}=e;this._fragmentShader=n,this._uniforms=i,this._textureScale=o,this._forcePowerOfTwo=r,this._sampleMode=s,this._pixelFormat=a,this._pixelDatatype=c,this._clearColor=u,this._uniformMap=void 0,this._command=void 0,this._colorTexture=void 0,this._depthTexture=void 0,this._idTexture=void 0,this._actualUniforms={},this._dirtyUniforms=[],this._texturesToRelease=[],this._texturesToCreate=[],this._texturePromise=void 0;let h=new Cc;h.scissorTest={enabled:!0,rectangle:l(f)?qe.clone(f):new qe},this._passState=h,this._ready=!1,this._name=t,this._logDepthChanged=void 0,this._useLogDepth=void 0,this._selectedIdTexture=void 0,this._selected=void 0,this._selectedShadow=void 0,this._parentSelected=void 0,this._parentSelectedShadow=void 0,this._combinedSelected=void 0,this._combinedSelectedShadow=void 0,this._selectedLength=0,this._parentSelectedLength=0,this._selectedDirty=!0,this._textureCache=void 0,this._index=void 0,this.enabled=!0,this._enabled=!0}Object.defineProperties(Cb.prototype,{ready:{get:function(){return this._ready}},name:{get:function(){return this._name}},fragmentShader:{get:function(){return this._fragmentShader}},uniforms:{get:function(){return this._uniforms}},textureScale:{get:function(){return this._textureScale}},forcePowerOfTwo:{get:function(){return this._forcePowerOfTwo}},sampleMode:{get:function(){return this._sampleMode}},pixelFormat:{get:function(){return this._pixelFormat}},pixelDatatype:{get:function(){return this._pixelDatatype}},clearColor:{get:function(){return this._clearColor}},scissorRectangle:{get:function(){return this._passState.scissorTest.rectangle}},outputTexture:{get:function(){if(l(this._textureCache)){let e=this._textureCache.getFramebuffer(this._name);if(l(e))return e.getColorTexture(0)}}},selected:{get:function(){return this._selected},set:function(e){this._selected=e}},parentSelected:{get:function(){return this._parentSelected},set:function(e){this._parentSelected=e}}});var Qht=/uniform\s+sampler2D\s+depthTexture/g;Cb.prototype._isSupported=function(e){return!Qht.test(this._fragmentShader)||e.depthTexture};function Jht(e,t,n){let i=t[n];return(typeof i=="string"||i instanceof HTMLCanvasElement||i instanceof HTMLImageElement||i instanceof HTMLVideoElement||i instanceof ImageData)&&e._dirtyUniforms.push(n),{get:function(){return t[n]},set:function(o){let r=t[n];t[n]=o;let s=e._actualUniforms,a=s[n];l(a)&&a!==r&&a instanceof Ot&&!l(e._textureCache.getStageByName(n))&&(e._texturesToRelease.push(a),delete s[n],delete s[`${n}Dimensions`]),r instanceof Ot&&e._texturesToRelease.push(r),typeof o=="string"||o instanceof HTMLCanvasElement||o instanceof HTMLImageElement||o instanceof HTMLVideoElement||o instanceof ImageData?e._dirtyUniforms.push(n):s[n]=o}}}function emt(e,t){return function(){let n=e._actualUniforms[t];return typeof n=="function"?n():n}}function tmt(e,t){return function(){let n=e[t]();if(l(n))return n.dimensions}}function nmt(e){if(l(e._uniformMap))return;let t={},n={},i=e._uniforms,o=e._actualUniforms;for(let r in i){if(!i.hasOwnProperty(r))continue;typeof i[r]!="function"?(t[r]=emt(e,r),n[r]=Jht(e,i,r)):(t[r]=i[r],n[r]=i[r]),o[r]=i[r];let s=t[r]();(typeof s=="string"||s instanceof Ot||s instanceof HTMLImageElement||s instanceof HTMLCanvasElement||s instanceof HTMLVideoElement)&&(t[`${r}Dimensions`]=tmt(t,r))}e._uniforms={},Object.defineProperties(e._uniforms,n),e._uniformMap=bt(t,{colorTexture:function(){return e._colorTexture},colorTextureDimensions:function(){return e._colorTexture.dimensions},depthTexture:function(){return e._depthTexture},depthTextureDimensions:function(){return e._depthTexture.dimensions},czm_idTexture:function(){return e._idTexture},czm_selectedIdTexture:function(){return e._selectedIdTexture},czm_selectedIdTextureStep:function(){return 1/e._selectedIdTexture.width}})}function imt(e,t){return e=e.replace(/in\s+vec2\s+v_textureCoordinates;/g,""),`#define CZM_SELECTED_FEATURE
uniform sampler2D czm_idTexture;
uniform sampler2D czm_selectedIdTexture;
uniform float czm_selectedIdTextureStep;
in vec2 v_textureCoordinates;
bool czm_selected(vec2 offset)
{
bool selected = false;
vec4 id = texture(czm_idTexture, v_textureCoordinates + offset);
for (int i = 0; i < ${t}; ++i)
{
vec4 selectedId = texture(czm_selectedIdTexture, vec2((float(i) + 0.5) * czm_selectedIdTextureStep, 0.5));
if (all(equal(id, selectedId)))
{
return true;
}
}
return false;
}
bool czm_selected()
{
return czm_selected(vec2(0.0));
}
${e}`}function omt(e,t){if(l(e._command)&&!e._logDepthChanged&&!e._selectedDirty)return;let n=e._fragmentShader;if(l(e._selectedIdTexture)){let o=e._selectedIdTexture.width;n=imt(n,o)}let i=new Ue({defines:[e._useLogDepth?"LOG_DEPTH":""],sources:[n]});e._command=t.createViewportQuadCommand(i,{uniformMap:e._uniformMap,owner:e})}function rmt(e){let t=e._sampleMode,n,i;t===Xf.LINEAR?(n=Zt.LINEAR,i=di.LINEAR):(n=Zt.NEAREST,i=di.NEAREST);let o=e._sampler;(!l(o)||o.minificationFilter!==n||o.magnificationFilter!==i)&&(e._sampler=new $t({wrapS:An.CLAMP_TO_EDGE,wrapT:An.CLAMP_TO_EDGE,minificationFilter:n,magnificationFilter:i}))}function smt(e,t){return function(n){e._texturesToCreate.push({name:t,source:n})}}function amt(e,t){return function(){return e._textureCache.getOutputTexture(t)}}function cmt(e,t){let n=e._texturesToRelease;for(let a=0;a<n.length;++a){let c=n[a];c=c&&c.destroy()}n.length=0;let i=e._texturesToCreate;for(let a=0;a<i.length;++a){let{name:c,source:u}=i[a];e._actualUniforms[c]=new Ot({context:t,source:u})}i.length=0;let o=e._dirtyUniforms;if(o.length===0&&!l(e._texturePromise)){e._ready=!0;return}if(o.length===0||l(e._texturePromise))return;let r=e._uniforms,s=[];for(let a=0;a<o.length;++a){let c=o[a],u=r[c],f=e._textureCache.getStageByName(u);if(l(f))e._actualUniforms[c]=amt(e,u);else if(typeof u=="string"){let h=new Se({url:u});s.push(h.fetchImage().then(smt(e,c)))}else e._texturesToCreate.push({name:c,source:u})}o.length=0,s.length>0?(e._ready=!1,e._texturePromise=Promise.all(s).then(function(){e._ready=!0,e._texturePromise=void 0})):e._ready=!0}function T0e(e){l(e._command)&&(e._command.shaderProgram=e._command.shaderProgram&&e._command.shaderProgram.destroy(),e._command=void 0),e._selectedIdTexture=e._selectedIdTexture&&e._selectedIdTexture.destroy();let t=e._textureCache;if(!l(t))return;let n=e._uniforms,i=e._actualUniforms;for(let o in i){if(!i.hasOwnProperty(o))continue;let r=i[o];r instanceof Ot&&(l(t.getStageByName(n[o]))||r.destroy(),e._dirtyUniforms.push(o))}}function lmt(e){let t=l(e._selected)?e._selected.length:0,n=l(e._parentSelected)?e._parentSelected:0,i=e._selected!==e._selectedShadow||t!==e._selectedLength||e._parentSelected!==e._parentSelectedShadow||n!==e._parentSelectedLength;if(l(e._selected)&&l(e._parentSelected)?e._combinedSelected=e._selected.concat(e._parentSelected):l(e._parentSelected)?e._combinedSelected=e._parentSelected:e._combinedSelected=e._selected,!i&&l(e._combinedSelected)){if(!l(e._combinedSelectedShadow))return!0;for(let o=0;o<e._combinedSelected.length;++o)if(e._combinedSelected[o]!==e._combinedSelectedShadow[o])return!0}return i}function umt(e,t){if(!e._selectedDirty)return;e._selectedIdTexture=e._selectedIdTexture&&e._selectedIdTexture.destroy(),e._selectedIdTexture=void 0;let n=e._combinedSelected;if(!l(n))return;let i=0;for(let s=0;s<n.length;++s){let a=n[s];l(a.pickIds)?i+=a.pickIds.length:l(a.pickId)&&++i}if(n.length===0||i===0){let s=new Uint8Array([255,255,255,255]);e._selectedIdTexture=new Ot({context:t,pixelFormat:tt.RGBA,pixelDatatype:Ke.UNSIGNED_BYTE,source:{arrayBufferView:s,width:1,height:1},sampler:$t.NEAREST});return}let o=0,r=new Uint8Array(i*4);for(let s=0;s<n.length;++s){let a=n[s];if(l(a.pickIds)){let c=a.pickIds,u=c.length;for(let f=0;f<u;++f){let h=c[f].color;r[o]=z.floatToByte(h.red),r[o+1]=z.floatToByte(h.green),r[o+2]=z.floatToByte(h.blue),r[o+3]=z.floatToByte(h.alpha),o+=4}}else if(l(a.pickId)){let c=a.pickId.color;r[o]=z.floatToByte(c.red),r[o+1]=z.floatToByte(c.green),r[o+2]=z.floatToByte(c.blue),r[o+3]=z.floatToByte(c.alpha),o+=4}}e._selectedIdTexture=new Ot({context:t,pixelFormat:tt.RGBA,pixelDatatype:Ke.UNSIGNED_BYTE,source:{arrayBufferView:r,width:i,height:1},sampler:$t.NEAREST})}Cb.prototype.update=function(e,t){if(this.enabled!==this._enabled&&!this.enabled&&T0e(this),this._enabled=this.enabled,!this._enabled||(this._logDepthChanged=t!==this._useLogDepth,this._useLogDepth=t,this._selectedDirty=lmt(this),this._selectedShadow=this._selected,this._parentSelectedShadow=this._parentSelected,this._combinedSelectedShadow=this._combinedSelected,this._selectedLength=l(this._selected)?this._selected.length:0,this._parentSelectedLength=l(this._parentSelected)?this._parentSelected.length:0,umt(this,e),nmt(this),cmt(this,e),omt(this,e),rmt(this),this._selectedDirty=!1,!this._ready))return;let n=this._textureCache.getFramebuffer(this._name);if(this._command.framebuffer=n,!l(n))return;let i=n.getColorTexture(0),o;(i.width!==e.drawingBufferWidth||i.height!==e.drawingBufferHeight)&&(o=this._renderState,(!l(o)||i.width!==o.viewport.width||i.height!==o.viewport.height)&&(this._renderState=Ve.fromCache({viewport:new qe(0,0,i.width,i.height)}))),this._command.renderState=o};Cb.prototype.execute=function(e,t,n,i){if(!l(this._command)||!l(this._command.framebuffer)||!this._ready||!this._enabled)return;this._colorTexture=t,this._depthTexture=n,this._idTexture=i,$t.equals(this._colorTexture.sampler,this._sampler)||(this._colorTexture.sampler=this._sampler);let o=this.scissorRectangle.width>0&&this.scissorRectangle.height>0?this._passState:void 0;l(o)&&(o.context=e),this._command.execute(e,o)};Cb.prototype.isDestroyed=function(){return!1};Cb.prototype.destroy=function(){return T0e(this),ue(this)};var ho=Cb;function Ab(e){e=y(e,y.EMPTY_OBJECT),this._stages=e.stages,this._inputPreviousStageTexture=y(e.inputPreviousStageTexture,!0);let t=e.name;l(t)||(t=zn()),this._name=t,this._uniforms=e.uniforms,this._textureCache=void 0,this._index=void 0,this._selected=void 0,this._selectedShadow=void 0,this._parentSelected=void 0,this._parentSelectedShadow=void 0,this._combinedSelected=void 0,this._combinedSelectedShadow=void 0,this._selectedLength=0,this._parentSelectedLength=0,this._selectedDirty=!0}Object.defineProperties(Ab.prototype,{ready:{get:function(){let e=this._stages,t=e.length;for(let n=0;n<t;++n)if(!e[n].ready)return!1;return!0}},name:{get:function(){return this._name}},enabled:{get:function(){return this._stages[0].enabled},set:function(e){let t=this._stages,n=t.length;for(let i=0;i<n;++i)t[i].enabled=e}},uniforms:{get:function(){return this._uniforms}},inputPreviousStageTexture:{get:function(){return this._inputPreviousStageTexture}},length:{get:function(){return this._stages.length}},selected:{get:function(){return this._selected},set:function(e){this._selected=e}},parentSelected:{get:function(){return this._parentSelected},set:function(e){this._parentSelected=e}}});Ab.prototype._isSupported=function(e){let t=this._stages,n=t.length;for(let i=0;i<n;++i)if(!t[i]._isSupported(e))return!1;return!0};Ab.prototype.get=function(e){return this._stages[e]};function fmt(e){let t=l(e._selected)?e._selected.length:0,n=l(e._parentSelected)?e._parentSelected:0,i=e._selected!==e._selectedShadow||t!==e._selectedLength;if(i=i||e._parentSelected!==e._parentSelectedShadow||n!==e._parentSelectedLength,l(e._selected)&&l(e._parentSelected)?e._combinedSelected=e._selected.concat(e._parentSelected):l(e._parentSelected)?e._combinedSelected=e._parentSelected:e._combinedSelected=e._selected,!i&&l(e._combinedSelected)){if(!l(e._combinedSelectedShadow))return!0;t=e._combinedSelected.length;for(let o=0;o<t;++o)if(e._combinedSelected[o]!==e._combinedSelectedShadow[o])return!0}return i}Ab.prototype.update=function(e,t){this._selectedDirty=fmt(this),this._selectedShadow=this._selected,this._parentSelectedShadow=this._parentSelected,this._combinedSelectedShadow=this._combinedSelected,this._selectedLength=l(this._selected)?this._selected.length:0,this._parentSelectedLength=l(this._parentSelected)?this._parentSelected.length:0;let n=this._stages,i=n.length;for(let o=0;o<i;++o){let r=n[o];this._selectedDirty&&(r.parentSelected=this._combinedSelected),r.update(e,t)}};Ab.prototype.isDestroyed=function(){return!1};Ab.prototype.destroy=function(){let e=this._stages,t=e.length;for(let n=0;n<t;++n)e[n].destroy();return ue(this)};var Pu=Ab;var Tr={};function IX(e){let o=`#define USE_STEP_SIZE
${bb}`,r=new ho({name:`${e}_x_direction`,fragmentShader:o,uniforms:{delta:1,sigma:2,stepSize:1,direction:0},sampleMode:Xf.LINEAR}),s=new ho({name:`${e}_y_direction`,fragmentShader:o,uniforms:{delta:1,sigma:2,stepSize:1,direction:1},sampleMode:Xf.LINEAR}),a={};return Object.defineProperties(a,{delta:{get:function(){return r.uniforms.delta},set:function(c){let u=r.uniforms,f=s.uniforms;u.delta=f.delta=c}},sigma:{get:function(){return r.uniforms.sigma},set:function(c){let u=r.uniforms,f=s.uniforms;u.sigma=f.sigma=c}},stepSize:{get:function(){return r.uniforms.stepSize},set:function(c){let u=r.uniforms,f=s.uniforms;u.stepSize=f.stepSize=c}}}),new Pu({name:e,stages:[r,s],uniforms:a})}Tr.createBlurStage=function(){return IX("czm_blur")};Tr.createDepthOfFieldStage=function(){let e=IX("czm_depth_of_field_blur"),t=new ho({name:"czm_depth_of_field_composite",fragmentShader:d4,uniforms:{focalDistance:5,blurTexture:e.name}}),n={};return Object.defineProperties(n,{focalDistance:{get:function(){return t.uniforms.focalDistance},set:function(i){t.uniforms.focalDistance=i}},delta:{get:function(){return e.uniforms.delta},set:function(i){e.uniforms.delta=i}},sigma:{get:function(){return e.uniforms.sigma},set:function(i){e.uniforms.sigma=i}},stepSize:{get:function(){return e.uniforms.stepSize},set:function(i){e.uniforms.stepSize=i}}}),new Pu({name:"czm_depth_of_field",stages:[e,t],inputPreviousStageTexture:!1,uniforms:n})};Tr.isDepthOfFieldSupported=function(e){return e.context.depthTexture};Tr.createEdgeDetectionStage=function(){let e=zn();return new ho({name:`czm_edge_detection_${e}`,fragmentShader:m4,uniforms:{length:.25,color:z.clone(z.BLACK)}})};Tr.isEdgeDetectionSupported=function(e){return e.context.depthTexture};function dmt(e){if(!l(e))return Tr.createEdgeDetectionStage();let t=new Pu({name:"czm_edge_detection_multiple",stages:e,inputPreviousStageTexture:!1}),n={},i="",o="";for(let a=0;a<e.length;++a)i+=`uniform sampler2D edgeTexture${a};
`,o+=` vec4 edge${a} = texture(edgeTexture${a}, v_textureCoordinates);
if (edge${a}.a > 0.0)
{
color = edge${a};
break;
}
`,n[`edgeTexture${a}`]=e[a].name;let r=`${i}in vec2 v_textureCoordinates;
void main() {
vec4 color = vec4(0.0);
for (int i = 0; i < ${e.length}; i++)
{
${o} }
out_FragColor = color;
}
`,s=new ho({name:"czm_edge_detection_combine",fragmentShader:r,uniforms:n});return new Pu({name:"czm_edge_detection_composite",stages:[t,s]})}Tr.createSilhouetteStage=function(e){let t=dmt(e),n=new ho({name:"czm_silhouette_color_edges",fragmentShader:C4,uniforms:{silhouetteTexture:t.name}});return new Pu({name:"czm_silhouette",stages:[t,n],inputPreviousStageTexture:!1,uniforms:t.uniforms})};Tr.isSilhouetteSupported=function(e){return e.context.depthTexture};Tr.createBloomStage=function(){let e=new ho({name:"czm_bloom_contrast_bias",fragmentShader:f4,uniforms:{contrast:128,brightness:-.3}}),t=IX("czm_bloom_blur"),n=new Pu({name:"czm_bloom_contrast_bias_blur",stages:[e,t]}),i=new ho({name:"czm_bloom_generate_composite",fragmentShader:l4,uniforms:{glowOnly:!1,bloomTexture:n.name}}),o={};return Object.defineProperties(o,{glowOnly:{get:function(){return i.uniforms.glowOnly},set:function(r){i.uniforms.glowOnly=r}},contrast:{get:function(){return e.uniforms.contrast},set:function(r){e.uniforms.contrast=r}},brightness:{get:function(){return e.uniforms.brightness},set:function(r){e.uniforms.brightness=r}},delta:{get:function(){return t.uniforms.delta},set:function(r){t.uniforms.delta=r}},sigma:{get:function(){return t.uniforms.sigma},set:function(r){t.uniforms.sigma=r}},stepSize:{get:function(){return t.uniforms.stepSize},set:function(r){t.uniforms.stepSize=r}}}),new Pu({name:"czm_bloom",stages:[n,i],inputPreviousStageTexture:!1,uniforms:o})};Tr.createAmbientOcclusionStage=function(){let e=new ho({name:"czm_ambient_occlusion_generate",fragmentShader:s4,uniforms:{intensity:3,bias:.1,lengthCap:.26,directionCount:8,stepCount:32,randomTexture:void 0}}),t=new ho({name:"czm_ambient_occlusion_composite",fragmentShader:a4,uniforms:{ambientOcclusionOnly:!1,ambientOcclusionTexture:e.name}}),n={};return Object.defineProperties(n,{intensity:{get:function(){return e.uniforms.intensity},set:function(i){e.uniforms.intensity=i}},bias:{get:function(){return e.uniforms.bias},set:function(i){e.uniforms.bias=i}},lengthCap:{get:function(){return e.uniforms.lengthCap},set:function(i){e.uniforms.lengthCap=i}},directionCount:{get:function(){return e.uniforms.directionCount},set:function(i){e.uniforms.directionCount=i}},stepCount:{get:function(){return e.uniforms.stepCount},set:function(i){e.uniforms.stepCount=i}},randomTexture:{get:function(){return e.uniforms.randomTexture},set:function(i){e.uniforms.randomTexture=i}},ambientOcclusionOnly:{get:function(){return t.uniforms.ambientOcclusionOnly},set:function(i){t.uniforms.ambientOcclusionOnly=i}}}),new Pu({name:"czm_ambient_occlusion",stages:[e,t],inputPreviousStageTexture:!1,uniforms:n})};Tr.isAmbientOcclusionSupported=function(e){return e.context.depthTexture};var hmt=`#define FXAA_QUALITY_PRESET 39
${oL}
${_4}`;Tr.createFXAAStage=function(){return new ho({name:"czm_FXAA",fragmentShader:hmt,sampleMode:Xf.LINEAR})};Tr.createAcesTonemappingStage=function(e){let t=e?`#define AUTO_EXPOSURE
`:"";return t+=r4,new ho({name:"czm_aces",fragmentShader:t,uniforms:{autoExposure:void 0,exposure:1}})};Tr.createFilmicTonemappingStage=function(e){let t=e?`#define AUTO_EXPOSURE
`:"";return t+=p4,new ho({name:"czm_filmic",fragmentShader:t,uniforms:{autoExposure:void 0,exposure:1}})};Tr.createPbrNeutralTonemappingStage=function(e){let t=e?`#define AUTO_EXPOSURE
`:"";return t+=g4,new ho({name:"czm_pbr_neutral",fragmentShader:t,uniforms:{autoExposure:void 0,exposure:1}})};Tr.createReinhardTonemappingStage=function(e){let t=e?`#define AUTO_EXPOSURE
`:"";return t+=T4,new ho({name:"czm_reinhard",fragmentShader:t,uniforms:{autoExposure:void 0,exposure:1}})};Tr.createModifiedReinhardTonemappingStage=function(e){let t=e?`#define AUTO_EXPOSURE
`:"";return t+=x4,new ho({name:"czm_modified_reinhard",fragmentShader:t,uniforms:{white:z.WHITE,autoExposure:void 0,exposure:1}})};Tr.createAutoExposureStage=function(){return new A4};Tr.createBlackAndWhiteStage=function(){return new ho({name:"czm_black_and_white",fragmentShader:c4,uniforms:{gradations:5}})};Tr.createBrightnessStage=function(){return new ho({name:"czm_brightness",fragmentShader:u4,uniforms:{brightness:.5}})};Tr.createNightVisionStage=function(){return new ho({name:"czm_night_vision",fragmentShader:b4})};Tr.createDepthViewStage=function(){return new ho({name:"czm_depth_view",fragmentShader:h4})};Tr.createLensFlareStage=function(){return new ho({name:"czm_lens_flare",fragmentShader:y4,uniforms:{dirtTexture:nn("Assets/Textures/LensFlare/DirtMask.jpg"),starTexture:nn("Assets/Textures/LensFlare/StarBurst.jpg"),intensity:2,distortion:10,ghostDispersal:.4,haloWidth:.4,dirtAmount:.4,earthRadius:ee.WGS84.maximumRadius}})};var Kf=Tr;function xg(e){this._collection=e,this._framebuffers=[],this._stageNameToFramebuffer={},this._width=void 0,this._height=void 0,this._updateDependencies=!1}function $I(e){for(;l(e.length);)e=e.get(e.length-1);return e.name}function PX(e,t,n,i,o){if(!i.enabled||!i._isSupported(t))return o;let r=n[i.name]={};if(l(o)){let a=e.getStageByName(o);r[$I(a)]=!0}let s=i.uniforms;if(l(s)){let a=Object.getOwnPropertyNames(s),c=a.length;for(let u=0;u<c;++u){let f=s[a[u]];if(typeof f=="string"){let h=e.getStageByName(f);l(h)&&(r[$I(h)]=!0)}}}return i.name}function ZI(e,t,n,i,o){if(l(i.enabled)&&!i.enabled||l(i._isSupported)&&!i._isSupported(t))return o;let r=o,s=!l(i.inputPreviousStageTexture)||i.inputPreviousStageTexture,a=o,c=i.length;for(let h=0;h<c;++h){let p=i.get(h);l(p.length)?a=ZI(e,t,n,p,o):a=PX(e,t,n,p,o),s&&(o=a)}let u,f;if(s)for(u=1;u<c;++u)f=$I(i.get(u)),l(n[f])||(n[f]={}),n[f][r]=!0;else for(u=1;u<c;++u){f=$I(i.get(u));let h=n[f];for(let p=0;p<u;++p)h[$I(i.get(p))]=!0}return a}function mmt(e,t){let n={};if(l(e.ambientOcclusion)){let i=e.ambientOcclusion,o=e.bloom,r=e._tonemapping,s=e.fxaa,a=ZI(e,t,n,i,void 0);a=ZI(e,t,n,o,a),a=PX(e,t,n,r,a),a=ZI(e,t,n,e,a),PX(e,t,n,s,a)}else ZI(e,t,n,e,void 0);return n}function pmt(e,t,n){let o=e._collection.getStageByName(t),r=o._textureScale,s=o._forcePowerOfTwo,a=o._pixelFormat,c=o._pixelDatatype,u=o._clearColor,f,h,p=e._framebuffers,_=p.length;for(f=0;f<_;++f){if(h=p[f],r!==h.textureScale||s!==h.forcePowerOfTwo||a!==h.pixelFormat||c!==h.pixelDatatype||!z.equals(u,h.clearColor))continue;let m=h.stages,x=m.length,b=!1;for(let T=0;T<x;++T)if(n[m[T]]){b=!0;break}if(!b)break}return l(h)&&f<_?(h.stages.push(t),h):(h={textureScale:r,forcePowerOfTwo:s,pixelFormat:a,pixelDatatype:c,clearColor:u,stages:[t],buffer:new hi({pixelFormat:a,pixelDatatype:c}),clear:void 0},p.push(h),h)}function gmt(e,t){let n=mmt(e._collection,t);for(let i in n)n.hasOwnProperty(i)&&(e._stageNameToFramebuffer[i]=pmt(e,i,n[i]))}function RX(e){let t=e._framebuffers,n=t.length;for(let i=0;i<n;++i)t[i].buffer.destroy()}function _mt(e,t){let n=e._width,i=e._height,o=e._framebuffers,r=o.length;for(let s=0;s<r;++s){let a=o[s],c=a.textureScale,u=Math.ceil(n*c),f=Math.ceil(i*c),h=Math.min(u,f);a.forcePowerOfTwo&&(P.isPowerOfTwo(h)||(h=P.nextPowerOfTwo(h)),u=h,f=h),a.buffer.update(t,u,f),a.clear=new ei({color:a.clearColor,framebuffer:a.buffer.framebuffer})}}xg.prototype.updateDependencies=function(){this._updateDependencies=!0};xg.prototype.update=function(e){let t=this._collection,n=this._updateDependencies,i=l(t.ambientOcclusion)&&t.ambientOcclusion.enabled&&t.ambientOcclusion._isSupported(e),o=l(t.bloom)&&t.bloom.enabled&&t.bloom._isSupported(e),r=l(t._tonemapping)&&t._tonemapping.enabled&&t._tonemapping._isSupported(e),s=l(t.fxaa)&&t.fxaa.enabled&&t.fxaa._isSupported(e),a=!l(t._activeStages)||t._activeStages.length>0||i||o||r||s;if((n||!a&&this._framebuffers.length>0)&&(RX(this),this._framebuffers.length=0,this._stageNameToFramebuffer={},this._width=void 0,this._height=void 0),!n&&!a)return;this._framebuffers.length===0&&gmt(this,e);let c=e.drawingBufferWidth,u=e.drawingBufferHeight,f=this._width!==c||this._height!==u;!n&&!f||(this._width=c,this._height=u,this._updateDependencies=!1,RX(this),_mt(this,e))};xg.prototype.clear=function(e){let t=this._framebuffers;for(let n=0;n<t.length;++n)t[n].clear.execute(e)};xg.prototype.getStageByName=function(e){return this._collection.getStageByName(e)};xg.prototype.getOutputTexture=function(e){return this._collection.getOutputTexture(e)};xg.prototype.getFramebuffer=function(e){let t=this._stageNameToFramebuffer[e];if(l(t))return t.buffer.framebuffer};xg.prototype.isDestroyed=function(){return!1};xg.prototype.destroy=function(){return RX(this),ue(this)};var GE=xg;var ymt={REINHARD:"REINHARD",MODIFIED_REINHARD:"MODIFIED_REINHARD",FILMIC:"FILMIC",ACES:"ACES",PBR_NEUTRAL:"PBR_NEUTRAL"};var t0=Object.freeze(ymt);var OX=[];function Qc(){let e=Kf.createFXAAStage(),t=Kf.createAmbientOcclusionStage(),n=Kf.createBloomStage();this._autoExposureEnabled=!1,this._autoExposure=Kf.createAutoExposureStage(),this._exposure=1,this._tonemapping=void 0,this._tonemapper=void 0,this.tonemapper=t0.PBR_NEUTRAL;let i=this._tonemapping;e.enabled=!1,t.enabled=!1,n.enabled=!1,i.enabled=!1;let o=new GE(this),r={},s=OX;for(s.push(e,t,n,i);s.length>0;){let c=s.pop();r[c.name]=c,c._textureCache=o;let u=c.length;if(l(u))for(let f=0;f<u;++f)s.push(c.get(f))}this._stages=[],this._activeStages=[],this._previousActiveStages=[],this._randomTexture=void 0;let a=this;t.uniforms.randomTexture=function(){return a._randomTexture},this._ao=t,this._bloom=n,this._fxaa=e,this._aoEnabled=void 0,this._bloomEnabled=void 0,this._tonemappingEnabled=void 0,this._fxaaEnabled=void 0,this._activeStagesChanged=!1,this._stagesRemoved=!1,this._textureCacheDirty=!1,this._stageNames=r,this._textureCache=o}Object.defineProperties(Qc.prototype,{ready:{get:function(){let e=!1,t=this._stages,n=t.length;for(let a=n-1;a>=0;--a){let c=t[a];e=e||c.ready&&c.enabled}let i=this._fxaa,o=this._ao,r=this._bloom,s=this._tonemapping;return e=e||i.ready&&i.enabled,e=e||o.ready&&o.enabled,e=e||r.ready&&r.enabled,e=e||s.ready&&s.enabled,e}},fxaa:{get:function(){return this._fxaa}},ambientOcclusion:{get:function(){return this._ao}},bloom:{get:function(){return this._bloom}},length:{get:function(){return MX(this),this._stages.length}},outputTexture:{get:function(){let e=this._fxaa;if(e.enabled&&e.ready)return this.getOutputTexture(e.name);let t=this._stages,n=t.length;for(let s=n-1;s>=0;--s){let a=t[s];if(l(a)&&a.ready&&a.enabled)return this.getOutputTexture(a.name)}let i=this._tonemapping;if(i.enabled&&i.ready)return this.getOutputTexture(i.name);let o=this._bloom;if(o.enabled&&o.ready)return this.getOutputTexture(o.name);let r=this._ao;if(r.enabled&&r.ready)return this.getOutputTexture(r.name)}},hasSelected:{get:function(){let e=this._stages.slice();for(;e.length>0;){let t=e.pop();if(!l(t))continue;if(l(t.selected))return!0;let n=t.length;if(l(n))for(let i=0;i<n;++i)e.push(t.get(i))}return!1}},tonemapper:{get:function(){return this._tonemapper},set:function(e){if(this._tonemapper===e)return;l(this._tonemapping)&&(delete this._stageNames[this._tonemapping.name],this._tonemapping.destroy());let t=this._autoExposureEnabled,n;switch(e){case t0.REINHARD:n=Kf.createReinhardTonemappingStage(t);break;case t0.MODIFIED_REINHARD:n=Kf.createModifiedReinhardTonemappingStage(t);break;case t0.FILMIC:n=Kf.createFilmicTonemappingStage(t);break;case t0.PBR_NEUTRAL:n=Kf.createPbrNeutralTonemappingStage(t);break;default:n=Kf.createAcesTonemappingStage(t);break}if(t){let i=this._autoExposure;n.uniforms.autoExposure=function(){return i.outputTexture}}else n.uniforms.exposure=this._exposure;this._tonemapper=e,this._tonemapping=n,l(this._stageNames)&&(this._stageNames[n.name]=n,n._textureCache=this._textureCache),this._textureCacheDirty=!0}},exposure:{get:function(){return this._exposure},set:function(e){this._tonemapping.uniforms.exposure=e,this._exposure=e}}});function MX(e){if(!e._stagesRemoved)return;e._stagesRemoved=!1;let t=[],n=e._stages;for(let i=0,o=0;i<n.length;++i){let r=n[i];r&&(r._index=o++,t.push(r))}e._stages=t}Qc.prototype.add=function(e){let t=this._stageNames,n=OX;for(n.push(e);n.length>0;){let o=n.pop();t[o.name]=o,o._textureCache=this._textureCache;let r=o.length;if(l(r))for(let s=0;s<r;++s)n.push(o.get(s))}let i=this._stages;return e._index=i.length,i.push(e),this._textureCacheDirty=!0,e};Qc.prototype.remove=function(e){if(!this.contains(e))return!1;let t=this._stageNames,n=OX;for(n.push(e);n.length>0;){let i=n.pop();delete t[i.name];let o=i.length;if(l(o))for(let r=0;r<o;++r)n.push(i.get(r))}return this._stages[e._index]=void 0,this._stagesRemoved=!0,this._textureCacheDirty=!0,e._index=void 0,e._textureCache=void 0,e.destroy(),!0};Qc.prototype.contains=function(e){return l(e)&&l(e._index)&&e._textureCache===this._textureCache};Qc.prototype.get=function(e){return MX(this),this._stages[e]};Qc.prototype.removeAll=function(){let e=this._stages,t=e.length;for(let n=0;n<t;++n)this.remove(e[n]);e.length=0};Qc.prototype.getStageByName=function(e){return this._stageNames[e]};Qc.prototype.update=function(e,t,n){MX(this);let i=this._activeStages,o=this._activeStages=this._previousActiveStages;this._previousActiveStages=i;let r=this._stages;o.length=r.length;let s=0;for(let T=0;T<r.length;++T){let C=r[T];C.ready&&C.enabled&&C._isSupported(e)&&(o[s++]=C)}o.length=s;let a=s!==i.length;if(!a){for(let T=0;T<s;++T)if(o[T]!==i[T]){a=!0;break}}let c=this._ao,u=this._bloom,f=this._autoExposure,h=this._tonemapping,p=this._fxaa;h.enabled=n;let _=c.enabled&&c._isSupported(e),m=u.enabled&&u._isSupported(e),x=h.enabled&&h._isSupported(e),b=p.enabled&&p._isSupported(e);if((a||this._textureCacheDirty||_!==this._aoEnabled||m!==this._bloomEnabled||x!==this._tonemappingEnabled||b!==this._fxaaEnabled)&&(this._textureCache.updateDependencies(),this._aoEnabled=_,this._bloomEnabled=m,this._tonemappingEnabled=x,this._fxaaEnabled=b,this._textureCacheDirty=!1),l(this._randomTexture)&&!_&&(this._randomTexture.destroy(),this._randomTexture=void 0),!l(this._randomTexture)&&_){let C=new Uint8Array(196608);for(let A=0;A<196608;A+=3)C[A]=Math.floor(Math.random()*255);this._randomTexture=new Ot({context:e,pixelFormat:tt.RGB,pixelDatatype:Ke.UNSIGNED_BYTE,source:{arrayBufferView:C,width:256,height:256},sampler:new $t({wrapS:An.REPEAT,wrapT:An.REPEAT,minificationFilter:Zt.NEAREST,magnificationFilter:di.NEAREST})})}this._textureCache.update(e),p.update(e,t),c.update(e,t),u.update(e,t),h.update(e,t),this._autoExposureEnabled&&f.update(e,t);for(let T=0;T<r.length;++T)r[T].update(e,t);s=0;for(let T=0;T<r.length;++T){let C=r[T];C.ready&&C.enabled&&C._isSupported(e)&&s++}a=s!==o.length,a&&this.update(e,t,n)};Qc.prototype.clear=function(e){this._textureCache.clear(e),this._autoExposureEnabled&&this._autoExposure.clear(e)};function Eb(e){for(;l(e.length);)e=e.get(e.length-1);return e.outputTexture}Qc.prototype.getOutputTexture=function(e){let t=this.getStageByName(e);if(l(t))return Eb(t)};function zm(e,t,n,i,o){if(l(e.execute)){e.execute(t,n,i,o);return}if(e.inputPreviousStageTexture){zm(e.get(0),t,n,i,o);for(let r=1;r<e.length;++r)zm(e.get(r),t,Eb(e.get(r-1)),i,o)}else for(let r=0;r<e.length;++r)zm(e.get(r),t,n,i,o)}Qc.prototype.execute=function(e,t,n,i){let o=this._activeStages,r=o.length,s=this._fxaa,a=this._ao,c=this._bloom,u=this._autoExposure,f=this._tonemapping,h=a.enabled&&a._isSupported(e),p=c.enabled&&c._isSupported(e),_=this._autoExposureEnabled,m=f.enabled&&f._isSupported(e),x=s.enabled&&s._isSupported(e);if(!x&&!h&&!p&&!m&&r===0)return;let b=t;h&&a.ready&&(zm(a,e,b,n,i),b=Eb(a)),p&&c.ready&&(zm(c,e,b,n,i),b=Eb(c)),_&&u.ready&&zm(u,e,b,n,i),m&&f.ready&&(zm(f,e,b,n,i),b=Eb(f));let T=b;if(r>0){zm(o[0],e,b,n,i);for(let C=1;C<r;++C)zm(o[C],e,Eb(o[C-1]),n,i);T=Eb(o[r-1])}x&&s.ready&&zm(s,e,T,n,i)};Qc.prototype.copy=function(e,t){if(!l(this._copyColorCommand)){let n=this;this._copyColorCommand=e.createViewportQuadCommand(Iu,{uniformMap:{colorTexture:function(){return n.outputTexture}},owner:this})}this._copyColorCommand.framebuffer=t,this._copyColorCommand.execute(e)};Qc.prototype.isDestroyed=function(){return!1};Qc.prototype.destroy=function(){return this._fxaa.destroy(),this._ao.destroy(),this._bloom.destroy(),this._autoExposure.destroy(),this._tonemapping.destroy(),this.removeAll(),this._textureCache=this._textureCache&&this._textureCache.destroy(),ue(this)};var E4=Qc;var xmt={SHIFT:0,CTRL:1,ALT:2},pa=Object.freeze(xmt);var bmt={LEFT_DOWN:0,LEFT_UP:1,LEFT_CLICK:2,LEFT_DOUBLE_CLICK:3,RIGHT_DOWN:5,RIGHT_UP:6,RIGHT_CLICK:7,MIDDLE_DOWN:10,MIDDLE_UP:11,MIDDLE_CLICK:12,MOUSE_MOVE:15,WHEEL:16,PINCH_START:17,PINCH_END:18,PINCH_MOVE:19},Tn=Object.freeze(bmt);function n0(e,t,n){let i=e._element;if(i===document)return n.x=t.clientX,n.y=t.clientY,n;let o=i.getBoundingClientRect();return n.x=t.clientX-o.left,n.y=t.clientY-o.top,n}function VX(e,t){let n=e;return l(t)&&(n+=`+${t}`),n}function Sb(e){if(e.shiftKey)return pa.SHIFT;if(e.ctrlKey)return pa.CTRL;if(e.altKey)return pa.ALT}var Is={LEFT:0,MIDDLE:1,RIGHT:2};function Ru(e,t,n,i){function o(r){i(e,r)}Ht.isInternetExplorer()?n.addEventListener(t,o,!1):n.addEventListener(t,o,{capture:!1,passive:!1}),e._removalFunctions.push(function(){n.removeEventListener(t,o,!1)})}function Tmt(e){let t=e._element,n=l(t.disableRootEvents)?t:document;Ht.supportsPointerEvents()?(Ru(e,"pointerdown",t,wmt),Ru(e,"pointerup",t,R0e),Ru(e,"pointermove",t,Dmt),Ru(e,"pointercancel",t,R0e)):(Ru(e,"mousedown",t,O0e),Ru(e,"mouseup",n,M0e),Ru(e,"mousemove",n,L0e),Ru(e,"touchstart",t,Smt),Ru(e,"touchend",n,v0e),Ru(e,"touchmove",n,vmt),Ru(e,"touchcancel",n,v0e)),Ru(e,"dblclick",t,Amt);let i;"onwheel"in t?i="wheel":document.onmousewheel!==void 0?i="mousewheel":i="DOMMouseScroll",Ru(e,i,t,Emt)}function Cmt(e){let t=e._removalFunctions;for(let n=0;n<t.length;++n)t[n]()}var C0e={position:new U};function UX(e){e._lastSeenTouchEvent=Ci()}function zX(e){return Ci()-e._lastSeenTouchEvent>uh.mouseEmulationIgnoreMilliseconds}function kX(e,t,n){let i=e.x-t.x,o=e.y-t.y;return Math.sqrt(i*i+o*o)<n}function O0e(e,t){if(!zX(e))return;let n=t.button;e._buttonDown[n]=!0;let i;if(n===Is.LEFT)i=Tn.LEFT_DOWN;else if(n===Is.MIDDLE)i=Tn.MIDDLE_DOWN;else if(n===Is.RIGHT)i=Tn.RIGHT_DOWN;else return;let o=n0(e,t,e._primaryPosition);U.clone(o,e._primaryStartPosition),U.clone(o,e._primaryPreviousPosition);let r=Sb(t),s=e.getInputAction(i,r);l(s)&&(U.clone(o,C0e.position),s(C0e),t.preventDefault())}var A0e={position:new U},E0e={position:new U};function LX(e,t,n,i){let o=Sb(i),r=e.getInputAction(t,o),s=e.getInputAction(n,o);if(l(r)||l(s)){let a=n0(e,i,e._primaryPosition);if(l(r)&&(U.clone(a,A0e.position),r(A0e)),l(s)){let c=e._primaryStartPosition;kX(c,a,e._clickPixelTolerance)&&(U.clone(a,E0e.position),s(E0e))}}}function M0e(e,t){if(!zX(e))return;let n=t.button;n!==Is.LEFT&&n!==Is.MIDDLE&&n!==Is.RIGHT||(e._buttonDown[Is.LEFT]&&(LX(e,Tn.LEFT_UP,Tn.LEFT_CLICK,t),e._buttonDown[Is.LEFT]=!1),e._buttonDown[Is.MIDDLE]&&(LX(e,Tn.MIDDLE_UP,Tn.MIDDLE_CLICK,t),e._buttonDown[Is.MIDDLE]=!1),e._buttonDown[Is.RIGHT]&&(LX(e,Tn.RIGHT_UP,Tn.RIGHT_CLICK,t),e._buttonDown[Is.RIGHT]=!1))}var NX={startPosition:new U,endPosition:new U};function L0e(e,t){if(!zX(e))return;let n=Sb(t),i=n0(e,t,e._primaryPosition),o=e._primaryPreviousPosition,r=e.getInputAction(Tn.MOUSE_MOVE,n);l(r)&&(U.clone(o,NX.startPosition),U.clone(i,NX.endPosition),r(NX)),U.clone(i,o),(e._buttonDown[Is.LEFT]||e._buttonDown[Is.MIDDLE]||e._buttonDown[Is.RIGHT])&&t.preventDefault()}var S0e={position:new U};function Amt(e,t){let n=t.button,i;if(n===Is.LEFT)i=Tn.LEFT_DOUBLE_CLICK;else return;let o=Sb(t),r=e.getInputAction(i,o);l(r)&&(n0(e,t,S0e.position),r(S0e))}function Emt(e,t){let n;if(l(t.deltaY)){let r=t.deltaMode;r===t.DOM_DELTA_PIXEL?n=-t.deltaY:r===t.DOM_DELTA_LINE?n=-t.deltaY*40:n=-t.deltaY*120}else t.detail>0?n=t.detail*-120:n=t.wheelDelta;if(!l(n))return;let i=Sb(t),o=e.getInputAction(Tn.WHEEL,i);l(o)&&(o(n),t.preventDefault())}function Smt(e,t){UX(e);let n=t.changedTouches,i,o=n.length,r,s,a=e._positions;for(i=0;i<o;++i)r=n[i],s=r.identifier,a.set(s,n0(e,r,new U));S4(e,t);let c=e._previousPositions;for(i=0;i<o;++i)r=n[i],s=r.identifier,c.set(s,U.clone(a.get(s)))}function v0e(e,t){UX(e);let n=t.changedTouches,i,o=n.length,r,s,a=e._positions;for(i=0;i<o;++i)r=n[i],s=r.identifier,a.remove(s);S4(e,t);let c=e._previousPositions;for(i=0;i<o;++i)r=n[i],s=r.identifier,c.remove(s)}var w0e={position:new U},FX={position1:new U,position2:new U},D0e={position:new U},I0e={position:new U},P0e={position:new U};function S4(e,t){let n=Sb(t),i=e._positions,o=i.length,r,s,a=e._isPinching;if(o!==1&&e._buttonDown[Is.LEFT]){if(e._buttonDown[Is.LEFT]=!1,l(e._touchHoldTimer)&&(clearTimeout(e._touchHoldTimer),e._touchHoldTimer=void 0),r=e.getInputAction(Tn.LEFT_UP,n),l(r)&&(U.clone(e._primaryPosition,D0e.position),r(D0e)),o===0&&!e._isTouchHolding&&(s=e.getInputAction(Tn.LEFT_CLICK,n),l(s))){let c=e._primaryStartPosition,u=e._previousPositions.values[0];kX(c,u,e._clickPixelTolerance)&&(U.clone(e._primaryPosition,I0e.position),s(I0e))}e._isTouchHolding=!1}if(o===0&&a&&(e._isPinching=!1,r=e.getInputAction(Tn.PINCH_END,n),l(r)&&r()),o===1&&!a){let c=i.values[0];U.clone(c,e._primaryPosition),U.clone(c,e._primaryStartPosition),U.clone(c,e._primaryPreviousPosition),e._buttonDown[Is.LEFT]=!0,r=e.getInputAction(Tn.LEFT_DOWN,n),l(r)&&(U.clone(c,w0e.position),r(w0e)),e._touchHoldTimer=setTimeout(function(){if(!e.isDestroyed()&&(e._touchHoldTimer=void 0,e._isTouchHolding=!0,s=e.getInputAction(Tn.RIGHT_CLICK,n),l(s))){let u=e._primaryStartPosition,f=e._previousPositions.values[0];kX(u,f,e._holdPixelTolerance)&&(U.clone(e._primaryPosition,P0e.position),s(P0e))}},uh.touchHoldDelayMilliseconds),t.preventDefault()}o===2&&!a&&(e._isPinching=!0,r=e.getInputAction(Tn.PINCH_START,n),l(r)&&(U.clone(i.values[0],FX.position1),U.clone(i.values[1],FX.position2),r(FX),t.preventDefault()))}function vmt(e,t){UX(e);let n=t.changedTouches,i,o=n.length,r,s,a=e._positions;for(i=0;i<o;++i){r=n[i],s=r.identifier;let u=a.get(s);l(u)&&n0(e,r,u)}N0e(e,t);let c=e._previousPositions;for(i=0;i<o;++i)r=n[i],s=r.identifier,U.clone(a.get(s),c.get(s))}var BX={startPosition:new U,endPosition:new U},QI={distance:{startPosition:new U,endPosition:new U},angleAndHeight:{startPosition:new U,endPosition:new U}};function N0e(e,t){let n=Sb(t),i=e._positions,o=e._previousPositions,r=i.length,s;if(r===1&&e._buttonDown[Is.LEFT]){let a=i.values[0];U.clone(a,e._primaryPosition);let c=e._primaryPreviousPosition;s=e.getInputAction(Tn.MOUSE_MOVE,n),l(s)&&(U.clone(c,BX.startPosition),U.clone(a,BX.endPosition),s(BX)),U.clone(a,c),t.preventDefault()}else if(r===2&&e._isPinching&&(s=e.getInputAction(Tn.PINCH_MOVE,n),l(s))){let a=i.values[0],c=i.values[1],u=o.values[0],f=o.values[1],h=c.x-a.x,p=c.y-a.y,_=Math.sqrt(h*h+p*p)*.25,m=f.x-u.x,x=f.y-u.y,b=Math.sqrt(m*m+x*x)*.25,T=(c.y+a.y)*.125,C=(f.y+u.y)*.125,A=Math.atan2(p,h),S=Math.atan2(x,m);U.fromElements(0,b,QI.distance.startPosition),U.fromElements(0,_,QI.distance.endPosition),U.fromElements(S,C,QI.angleAndHeight.startPosition),U.fromElements(A,T,QI.angleAndHeight.endPosition),s(QI)}}function wmt(e,t){if(t.target.setPointerCapture(t.pointerId),t.pointerType==="touch"){let n=e._positions,i=t.pointerId;n.set(i,n0(e,t,new U)),S4(e,t),e._previousPositions.set(i,U.clone(n.get(i)))}else O0e(e,t)}function R0e(e,t){if(t.pointerType==="touch"){let n=e._positions,i=t.pointerId;n.remove(i),S4(e,t),e._previousPositions.remove(i)}else M0e(e,t)}function Dmt(e,t){if(t.pointerType==="touch"){let n=e._positions,i=t.pointerId,o=n.get(i);if(!l(o))return;n0(e,t,o),N0e(e,t);let r=e._previousPositions;U.clone(n.get(i),r.get(i))}else L0e(e,t)}function uh(e){this._inputEvents={},this._buttonDown={LEFT:!1,MIDDLE:!1,RIGHT:!1},this._isPinching=!1,this._isTouchHolding=!1,this._lastSeenTouchEvent=-uh.mouseEmulationIgnoreMilliseconds,this._primaryStartPosition=new U,this._primaryPosition=new U,this._primaryPreviousPosition=new U,this._positions=new vt,this._previousPositions=new vt,this._removalFunctions=[],this._touchHoldTimer=void 0,this._clickPixelTolerance=5,this._holdPixelTolerance=25,this._element=y(e,document),Tmt(this)}uh.prototype.setInputAction=function(e,t,n){let i=VX(t,n);this._inputEvents[i]=e};uh.prototype.getInputAction=function(e,t){let n=VX(e,t);return this._inputEvents[n]};uh.prototype.removeInputAction=function(e,t){let n=VX(e,t);delete this._inputEvents[n]};uh.prototype.isDestroyed=function(){return!1};uh.prototype.destroy=function(){return Cmt(this),ue(this)};uh.mouseEmulationIgnoreMilliseconds=800;uh.touchHoldDelayMilliseconds=1500;var Zf=uh;function vb(e){this._scene=e,this._currentTweens=[],this._morphHandler=void 0,this._morphCancelled=!1,this._completeMorph=void 0,this._morphToOrthographic=!1}vb.prototype.completeMorph=function(){l(this._completeMorph)&&this._completeMorph()};vb.prototype.morphTo2D=function(e,t){l(this._completeMorph)&&this._completeMorph();let n=this._scene;this._previousMode=n.mode,this._morphToOrthographic=n.camera.frustum instanceof rn,!(this._previousMode===ne.SCENE2D||this._previousMode===ne.MORPHING)&&(this._scene.morphStart.raiseEvent(this,this._previousMode,ne.SCENE2D,!0),n._mode=ne.MORPHING,n.camera._setTransform(F.IDENTITY),this._previousMode===ne.COLUMBUS_VIEW?apt(this,e):mpt(this,e,t),e===0&&l(this._completeMorph)&&this._completeMorph())};var Imt=new d,Pmt=new d,Rmt=new d,Omt=new d,Mmt=new d,Lmt=new d,Nmt=new d,Fmt=new fe,Bmt=new F,kmt=new Di,Vmt=new rn,Umt={position:void 0,direction:void 0,up:void 0,position2D:void 0,direction2D:void 0,up2D:void 0,frustum:void 0};vb.prototype.morphToColumbusView=function(e,t){l(this._completeMorph)&&this._completeMorph();let n=this._scene;if(this._previousMode=n.mode,this._previousMode===ne.COLUMBUS_VIEW||this._previousMode===ne.MORPHING)return;this._scene.morphStart.raiseEvent(this,this._previousMode,ne.COLUMBUS_VIEW,!0),n.camera._setTransform(F.IDENTITY);let i=Imt,o=Pmt,r=Rmt;if(e>0)i.x=0,i.y=-1,i.z=1,i=d.multiplyByScalar(d.normalize(i,i),5*t.maximumRadius,i),d.negate(d.normalize(i,o),o),d.cross(d.UNIT_X,o,r);else{let u=n.camera;if(this._previousMode===ne.SCENE2D)d.clone(u.position,i),i.z=u.frustum.right-u.frustum.left,d.negate(d.UNIT_Z,o),d.clone(d.UNIT_Y,r);else{d.clone(u.positionWC,i),d.clone(u.directionWC,o),d.clone(u.upWC,r);let f=t.scaleToGeodeticSurface(i,Nmt),h=Mt.eastNorthUpToFixedFrame(f,t,Bmt);F.inverseTransformation(h,h),n.mapProjection.project(t.cartesianToCartographic(i,Fmt),i),F.multiplyByPointAsVector(h,o,o),F.multiplyByPointAsVector(h,r,r)}}let s;this._morphToOrthographic?(s=Vmt,s.width=n.camera.frustum.right-n.camera.frustum.left,s.aspectRatio=n.drawingBufferWidth/n.drawingBufferHeight):(s=kmt,s.aspectRatio=n.drawingBufferWidth/n.drawingBufferHeight,s.fov=P.toRadians(60));let a=Umt;a.position=i,a.direction=o,a.up=r,a.frustum=s;let c=gpt(a);JI(this,c),this._previousMode===ne.SCENE2D?ppt(this,e,a,c):(a.position2D=F.multiplyByPoint(ro.TRANSFORM_2D,i,Omt),a.direction2D=F.multiplyByPointAsVector(ro.TRANSFORM_2D,o,Mmt),a.up2D=F.multiplyByPointAsVector(ro.TRANSFORM_2D,r,Lmt),n._mode=ne.MORPHING,q0e(this,e,a,c)),e===0&&l(this._completeMorph)&&this._completeMorph()};var WX={position:new d,direction:new d,up:new d,frustum:void 0},B0e=new Di;vb.prototype.morphTo3D=function(e,t){l(this._completeMorph)&&this._completeMorph();let n=this._scene;if(this._previousMode=n.mode,!(this._previousMode===ne.SCENE3D||this._previousMode===ne.MORPHING)){if(this._scene.morphStart.raiseEvent(this,this._previousMode,ne.SCENE3D,!0),n._mode=ne.MORPHING,n.camera._setTransform(F.IDENTITY),this._previousMode===ne.SCENE2D)$mt(this,e,t);else{let i;e>0?(i=WX,d.fromDegrees(0,0,5*t.maximumRadius,t,i.position),d.negate(i.position,i.direction),d.normalize(i.direction,i.direction),d.clone(d.UNIT_Z,i.up)):i=k0e(this,t);let o,r=n.camera;r.frustum instanceof rn?o=r.frustum.clone():(o=B0e,o.aspectRatio=n.drawingBufferWidth/n.drawingBufferHeight,o.fov=P.toRadians(60)),i.frustum=o;let s=X0e(i);JI(this,s),GX(this,e,i,s)}e===0&&l(this._completeMorph)&&this._completeMorph()}};vb.prototype.isDestroyed=function(){return!1};vb.prototype.destroy=function(){return v4(this),ue(this)};function JI(e,t){if(e._scene.completeMorphOnUserInput){e._morphHandler=new Zf(e._scene.canvas);let n=function(){e._morphCancelled=!0,e._scene.camera.cancelFlight(),t(e)};e._completeMorph=n,e._morphHandler.setInputAction(n,Tn.LEFT_DOWN),e._morphHandler.setInputAction(n,Tn.MIDDLE_DOWN),e._morphHandler.setInputAction(n,Tn.RIGHT_DOWN),e._morphHandler.setInputAction(n,Tn.WHEEL)}}function v4(e){let t=e._currentTweens;for(let n=0;n<t.length;++n)t[n].cancelTween();e._currentTweens.length=0,e._morphHandler=e._morphHandler&&e._morphHandler.destroy()}var zmt=new fe,Hmt=new d,Gmt=new F;function k0e(e,t){let n=e._scene,i=n.camera,o=WX,r=o.position,s=o.direction,a=o.up,c=n.mapProjection.unproject(i.position,zmt);t.cartographicToCartesian(c,r);let u=t.scaleToGeodeticSurface(r,Hmt),f=Mt.eastNorthUpToFixedFrame(u,t,Gmt);return F.multiplyByPointAsVector(f,i.direction,s),F.multiplyByPointAsVector(f,i.up,a),o}var Wmt=new d,jmt=new d,qmt=new d,Ymt=new d,Xmt=new d,Kmt=new d;function GX(e,t,n,i){t*=.5;let o=e._scene,r=o.camera,s=d.clone(r.position,Wmt),a=d.clone(r.direction,jmt),c=d.clone(r.up,qmt),u=F.multiplyByPoint(ro.TRANSFORM_2D_INVERSE,n.position,Ymt),f=F.multiplyByPointAsVector(ro.TRANSFORM_2D_INVERSE,n.direction,Xmt),h=F.multiplyByPointAsVector(ro.TRANSFORM_2D_INVERSE,n.up,Kmt);function p(m){$f(s,u,m.time,r.position),$f(a,f,m.time,r.direction),$f(c,h,m.time,r.up),d.cross(r.direction,r.up,r.right),d.normalize(r.right,r.right)}let _=o.tweens.add({duration:t,easingFunction:$r.QUARTIC_OUT,startObject:{time:0},stopObject:{time:1},update:p,complete:function(){Y0e(e,o,0,1,t,i)}});e._currentTweens.push(_)}var Zmt=new rn,V0e=new d,U0e=new d,z0e=new d,jX=new d,H0e=new d,G0e=new d;function $mt(e,t,n){t/=3;let i=e._scene,o=i.camera,r;t>0?(r=WX,d.fromDegrees(0,0,5*n.maximumRadius,n,r.position),d.negate(r.position,r.direction),d.normalize(r.direction,r.direction),d.clone(d.UNIT_Z,r.up)):(o.position.z=o.frustum.right-o.frustum.left,r=k0e(e,n));let s;e._morphToOrthographic?(s=Zmt,s.aspectRatio=i.drawingBufferWidth/i.drawingBufferHeight,s.width=o.frustum.right-o.frustum.left):(s=B0e,s.aspectRatio=i.drawingBufferWidth/i.drawingBufferHeight,s.fov=P.toRadians(60)),r.frustum=s;let a=X0e(r);JI(e,a);let c;e._morphToOrthographic?c=function(){GX(e,t,r,a)}:c=function(){j0e(e,t,r,function(){GX(e,t,r,a)})},t>0?(i._mode=ne.SCENE2D,o.flyTo({duration:t,destination:d.fromDegrees(0,0,5*n.maximumRadius,n,jX),complete:function(){i._mode=ne.MORPHING,c()}})):c()}function $f(e,t,n,i){return d.lerp(e,t,n,i)}function W0e(e,t,n,i,o){let r=e._scene,s=r.camera;if(s.frustum instanceof rn)return;let a=s.frustum.fov,c=P.RADIANS_PER_DEGREE*.5,u=n.position.z*Math.tan(a*.5);s.frustum.far=u/Math.tan(c*.5)+1e7;function f(p){s.frustum.fov=P.lerp(a,c,p.time);let _=u/Math.tan(s.frustum.fov*.5);i(s,_)}let h=r.tweens.add({duration:t,easingFunction:$r.QUARTIC_OUT,startObject:{time:0},stopObject:{time:1},update:f,complete:function(){s.frustum=n.frustum.clone(),o(e)}});e._currentTweens.push(h)}var Qmt=new d,Jmt=new d,ept=new d,HX=new d,tpt=new d,npt=new d,ipt=new Hr,opt=new pn,rpt=new d,spt={position:void 0,direction:void 0,up:void 0,frustum:void 0};function apt(e,t){t*=.5;let n=e._scene,i=n.camera,o=d.clone(i.position,Qmt),r=d.clone(i.direction,Jmt),s=d.clone(i.up,ept),a=d.negate(d.UNIT_Z,tpt),c=d.clone(d.UNIT_Y,npt),u=HX;if(t>0)d.clone(d.ZERO,HX),u.z=5*n.ellipsoid.maximumRadius;else{d.clone(o,HX);let b=opt;F.multiplyByPoint(ro.TRANSFORM_2D,o,b.origin),F.multiplyByPointAsVector(ro.TRANSFORM_2D,r,b.direction);let T=n.globe;if(l(T)){let C=T.pickWorldCoordinates(b,n,!0,rpt);l(C)&&(F.multiplyByPoint(ro.TRANSFORM_2D_INVERSE,C,u),u.z+=d.distance(o,u))}}let f=ipt;f.right=u.z*.5,f.left=-f.right,f.top=f.right*(n.drawingBufferHeight/n.drawingBufferWidth),f.bottom=-f.top;let h=spt;h.position=u,h.direction=a,h.up=c,h.frustum=f;let p=K0e(h);JI(e,p);function _(b){$f(o,u,b.time,i.position),$f(r,a,b.time,i.direction),$f(s,c,b.time,i.up),d.cross(i.direction,i.up,i.right),d.normalize(i.right,i.right),i._adjustOrthographicFrustum(!0)}function m(b,T){b.position.z=T}let x=n.tweens.add({duration:t,easingFunction:$r.QUARTIC_OUT,startObject:{time:0},stopObject:{time:1},update:_,complete:function(){W0e(e,t,h,m,p)}});e._currentTweens.push(x)}var F0e=new fe,cpt={position:new d,direction:new d,up:new d,position2D:new d,direction2D:new d,up2D:new d,frustum:new Hr},lpt={position:new d,direction:new d,up:new d,frustum:void 0},upt=new d,fpt=new pn,dpt=new F,hpt=new d;function mpt(e,t,n){t*=.5;let i=e._scene,o=i.camera,r=cpt;if(t>0)d.clone(d.ZERO,r.position),r.position.z=5*n.maximumRadius,d.negate(d.UNIT_Z,r.direction),d.clone(d.UNIT_Y,r.up);else{n.cartesianToCartographic(o.positionWC,F0e),i.mapProjection.project(F0e,r.position),d.negate(d.UNIT_Z,r.direction),d.clone(d.UNIT_Y,r.up);let h=fpt;d.clone(r.position2D,h.origin);let p=d.clone(o.directionWC,h.direction),_=n.scaleToGeodeticSurface(o.positionWC,hpt),m=Mt.eastNorthUpToFixedFrame(_,n,dpt);F.inverseTransformation(m,m),F.multiplyByPointAsVector(m,p,p),F.multiplyByPointAsVector(ro.TRANSFORM_2D,p,p);let x=i.globe;if(l(x)){let b=x.pickWorldCoordinates(h,i,!0,upt);if(l(b)){let T=d.distance(r.position2D,b);b.x+=T,d.clone(b,r.position2D)}}}function s(h,p){h.position.x=p}F.multiplyByPoint(ro.TRANSFORM_2D,r.position,r.position2D),F.multiplyByPointAsVector(ro.TRANSFORM_2D,r.direction,r.direction2D),F.multiplyByPointAsVector(ro.TRANSFORM_2D,r.up,r.up2D);let a=r.frustum;a.right=r.position.z*.5,a.left=-a.right,a.top=a.right*(i.drawingBufferHeight/i.drawingBufferWidth),a.bottom=-a.top;let c=lpt;F.multiplyByPoint(ro.TRANSFORM_2D_INVERSE,r.position2D,c.position),d.clone(r.direction,c.direction),d.clone(r.up,c.up),c.frustum=a;let u=K0e(c);JI(e,u);function f(){W0e(e,t,r,s,u)}q0e(e,t,r,f)}function j0e(e,t,n,i){let o=e._scene,r=o.camera,s=r.frustum.right-r.frustum.left;r.frustum=n.frustum.clone();let a=r.frustum.fov,c=P.RADIANS_PER_DEGREE*.5,u=s*Math.tan(a*.5);r.frustum.far=u/Math.tan(c*.5)+1e7,r.frustum.fov=c;function f(p){r.frustum.fov=P.lerp(c,a,p.time),r.position.z=u/Math.tan(r.frustum.fov*.5)}let h=o.tweens.add({duration:t,easingFunction:$r.QUARTIC_OUT,startObject:{time:0},stopObject:{time:1},update:f,complete:function(){i(e)}});e._currentTweens.push(h)}function ppt(e,t,n,i){t*=.5;let o=e._scene,r=o.camera,s=d.clone(n.position,jX),a=d.clone(n.direction,H0e),c=d.clone(n.up,G0e);o._mode=ne.MORPHING;function u(){r.frustum=n.frustum.clone();let f=d.clone(r.position,V0e),h=d.clone(r.direction,U0e),p=d.clone(r.up,z0e);f.z=s.z;function _(x){$f(f,s,x.time,r.position),$f(h,a,x.time,r.direction),$f(p,c,x.time,r.up),d.cross(r.direction,r.up,r.right),d.normalize(r.right,r.right)}let m=o.tweens.add({duration:t,easingFunction:$r.QUARTIC_OUT,startObject:{time:0},stopObject:{time:1},update:_,complete:function(){i(e)}});e._currentTweens.push(m)}e._morphToOrthographic?u():j0e(e,0,n,u)}function q0e(e,t,n,i){let o=e._scene,r=o.camera,s=d.clone(r.position,V0e),a=d.clone(r.direction,U0e),c=d.clone(r.up,z0e),u=d.clone(n.position2D,jX),f=d.clone(n.direction2D,H0e),h=d.clone(n.up2D,G0e);function p(m){$f(s,u,m.time,r.position),$f(a,f,m.time,r.direction),$f(c,h,m.time,r.up),d.cross(r.direction,r.up,r.right),d.normalize(r.right,r.right),r._adjustOrthographicFrustum(!0)}let _=o.tweens.add({duration:t,easingFunction:$r.QUARTIC_OUT,startObject:{time:0},stopObject:{time:1},update:p,complete:function(){Y0e(e,o,1,0,t,i)}});e._currentTweens.push(_)}function Y0e(e,t,n,i,o,r){let s={object:t,property:"morphTime",startValue:n,stopValue:i,duration:o,easingFunction:$r.QUARTIC_OUT};l(r)&&(s.complete=function(){r(e)});let a=t.tweens.addProperty(s);e._currentTweens.push(a)}function X0e(e){return function(t){let n=t._scene;n._mode=ne.SCENE3D,n.morphTime=ne.getMorphTime(ne.SCENE3D),v4(t);let i=n.camera;(t._previousMode!==ne.MORPHING||t._morphCancelled)&&(t._morphCancelled=!1,d.clone(e.position,i.position),d.clone(e.direction,i.direction),d.clone(e.up,i.up),d.cross(i.direction,i.up,i.right),d.normalize(i.right,i.right),i.frustum=e.frustum.clone());let o=i.frustum;n.frameState.useLogDepth&&(o.near=.1,o.far=1e10);let r=l(t._completeMorph);t._completeMorph=void 0,n.camera.update(n.mode),t._scene.morphComplete.raiseEvent(t,t._previousMode,ne.SCENE3D,r)}}function K0e(e){return function(t){let n=t._scene;n._mode=ne.SCENE2D,n.morphTime=ne.getMorphTime(ne.SCENE2D),v4(t);let i=n.camera;d.clone(e.position,i.position),i.position.z=n.ellipsoid.maximumRadius*2,d.clone(e.direction,i.direction),d.clone(e.up,i.up),d.cross(i.direction,i.up,i.right),d.normalize(i.right,i.right),i.frustum=e.frustum.clone();let o=l(t._completeMorph);t._completeMorph=void 0,n.camera.update(n.mode),t._scene.morphComplete.raiseEvent(t,t._previousMode,ne.SCENE2D,o)}}function gpt(e){return function(t){let n=t._scene;n._mode=ne.COLUMBUS_VIEW,n.morphTime=ne.getMorphTime(ne.COLUMBUS_VIEW),v4(t);let i=n.camera;(t._previousModeMode!==ne.MORPHING||t._morphCancelled)&&(t._morphCancelled=!1,d.clone(e.position,i.position),d.clone(e.direction,i.direction),d.clone(e.up,i.up),d.cross(i.direction,i.up,i.right),d.normalize(i.right,i.right));let o=i.frustum;n.frameState.useLogDepth&&(o.near=.1,o.far=1e10);let r=l(t._completeMorph);t._completeMorph=void 0,n.camera.update(n.mode),t._scene.morphComplete.raiseEvent(t,t._previousMode,ne.COLUMBUS_VIEW,r)}}var w4=vb;var _pt={LEFT_DRAG:0,RIGHT_DRAG:1,MIDDLE_DRAG:2,WHEEL:3,PINCH:4},Bi=Object.freeze(_pt);function qs(e,t){let n=`${e}`;return l(t)&&(n+=`+${t}`),n}function ypt(e,t){U.clone(e.distance.startPosition,t.distance.startPosition),U.clone(e.distance.endPosition,t.distance.endPosition),U.clone(e.angleAndHeight.startPosition,t.angleAndHeight.startPosition),U.clone(e.angleAndHeight.endPosition,t.angleAndHeight.endPosition)}function Z0e(e,t,n){let i=qs(Bi.PINCH,t),o=e._update,r=e._isDown,s=e._eventStartPosition,a=e._pressTime,c=e._releaseTime;o[i]=!0,r[i]=!1,s[i]=new U;let u=e._movement[i];l(u)||(u=e._movement[i]={}),u.distance={startPosition:new U,endPosition:new U},u.angleAndHeight={startPosition:new U,endPosition:new U},u.prevAngle=0,e._eventHandler.setInputAction(function(f){e._buttonsDown++,r[i]=!0,a[i]=new Date,U.lerp(f.position1,f.position2,.5,s[i])},Tn.PINCH_START,t),e._eventHandler.setInputAction(function(){e._buttonsDown=Math.max(e._buttonsDown-1,0),r[i]=!1,c[i]=new Date},Tn.PINCH_END,t),e._eventHandler.setInputAction(function(f){if(r[i]){o[i]?(ypt(f,u),o[i]=!1,u.prevAngle=u.angleAndHeight.startPosition.x):(U.clone(f.distance.endPosition,u.distance.endPosition),U.clone(f.angleAndHeight.endPosition,u.angleAndHeight.endPosition));let h=u.angleAndHeight.endPosition.x,p=u.prevAngle,_=Math.PI*2;for(;h>=p+Math.PI;)h-=_;for(;h<p-Math.PI;)h+=_;u.angleAndHeight.endPosition.x=-h*n.clientWidth/12,u.angleAndHeight.startPosition.x=-p*n.clientWidth/12}},Tn.PINCH_MOVE,t)}function $0e(e,t){let n=qs(Bi.WHEEL,t),i=e._pressTime,o=e._releaseTime,r=e._update;r[n]=!0;let s=e._movement[n];l(s)||(s=e._movement[n]={});let a=e._lastMovement[n];l(a)||(a=e._lastMovement[n]={startPosition:new U,endPosition:new U,valid:!1}),s.startPosition=new U,U.clone(U.ZERO,s.startPosition),s.endPosition=new U,e._eventHandler.setInputAction(function(c){let u=7.5*P.toRadians(c);i[n]=o[n]=new Date,s.endPosition.x=0,s.endPosition.y=u,U.clone(s.endPosition,a.endPosition),a.valid=!0,r[n]=!1},Tn.WHEEL,t)}function WE(e,t,n){let i=qs(n,t),o=e._isDown,r=e._eventStartPosition,s=e._pressTime;o[i]=!1,r[i]=new U;let a=e._lastMovement[i];l(a)||(a=e._lastMovement[i]={startPosition:new U,endPosition:new U,valid:!1});let c,u;n===Bi.LEFT_DRAG?(c=Tn.LEFT_DOWN,u=Tn.LEFT_UP):n===Bi.RIGHT_DRAG?(c=Tn.RIGHT_DOWN,u=Tn.RIGHT_UP):n===Bi.MIDDLE_DRAG&&(c=Tn.MIDDLE_DOWN,u=Tn.MIDDLE_UP),e._eventHandler.setInputAction(function(f){e._buttonsDown++,a.valid=!1,o[i]=!0,s[i]=new Date,U.clone(f.position,r[i])},c,t),e._eventHandler.setInputAction(function(){qX(qs(n,void 0),e);for(let f of Object.values(pa)){let h=qs(n,f);qX(h,e)}},u,t)}function qX(e,t){let n=t._releaseTime,i=t._isDown;i[e]&&(t._buttonsDown=Math.max(t._buttonsDown-1,0)),i[e]=!1,n[e]=new Date}function Q0e(e,t){U.clone(e.startPosition,t.startPosition),U.clone(e.endPosition,t.endPosition)}function xpt(e,t,n){let i=n._isDown,o=!1,r=qs(e,t);for(let[c,u]of Object.entries(i))c.startsWith(e)&&u&&c!==r&&(o=!0,qX(c,n));if(!o)return;let s=n._pressTime,a=n._lastMovement[r];l(a)||(a=n._lastMovement[r]={startPosition:new U,endPosition:new U,valid:!1}),n._buttonsDown++,a.valid=!1,i[r]=!0,s[r]=new Date}function J0e(e,t){let n=e._update,i=e._movement,o=e._lastMovement,r=e._isDown;for(let s in Bi)if(Bi.hasOwnProperty(s)){let a=Bi[s];if(l(a)){let c=qs(a,t);n[c]=!0,l(e._lastMovement[c])||(e._lastMovement[c]={startPosition:new U,endPosition:new U,valid:!1}),l(e._movement[c])||(e._movement[c]={startPosition:new U,endPosition:new U})}}e._eventHandler.setInputAction(function(s){for(let a in Bi)if(Bi.hasOwnProperty(a)){let c=Bi[a];if(l(c)){let u=qs(c,t);xpt(c,t,e),r[u]&&(n[u]?(Q0e(i[u],o[u]),o[u].valid=!0,Q0e(s,i[u]),n[u]=!1):U.clone(s.endPosition,i[u].endPosition))}}U.clone(s.endPosition,e._currentMousePosition)},Tn.MOUSE_MOVE,t)}function Qf(e){this._eventHandler=new Zf(e),this._update={},this._movement={},this._lastMovement={},this._isDown={},this._eventStartPosition={},this._pressTime={},this._releaseTime={},this._buttonsDown=0,this._currentMousePosition=new U,$0e(this,void 0),Z0e(this,void 0,e),WE(this,void 0,Bi.LEFT_DRAG),WE(this,void 0,Bi.RIGHT_DRAG),WE(this,void 0,Bi.MIDDLE_DRAG),J0e(this,void 0);for(let t in pa)if(pa.hasOwnProperty(t)){let n=pa[t];l(n)&&($0e(this,n),Z0e(this,n,e),WE(this,n,Bi.LEFT_DRAG),WE(this,n,Bi.RIGHT_DRAG),WE(this,n,Bi.MIDDLE_DRAG),J0e(this,n))}}Object.defineProperties(Qf.prototype,{currentMousePosition:{get:function(){return this._currentMousePosition}},anyButtonDown:{get:function(){let e=!this._update[qs(Bi.WHEEL)]||!this._update[qs(Bi.WHEEL,pa.SHIFT)]||!this._update[qs(Bi.WHEEL,pa.CTRL)]||!this._update[qs(Bi.WHEEL,pa.ALT)];return this._buttonsDown>0||e}}});Qf.prototype.isMoving=function(e,t){let n=qs(e,t);return!this._update[n]};Qf.prototype.getMovement=function(e,t){let n=qs(e,t);return this._movement[n]};Qf.prototype.getLastMovement=function(e,t){let n=qs(e,t),i=this._lastMovement[n];if(i.valid)return i};Qf.prototype.isButtonDown=function(e,t){let n=qs(e,t);return this._isDown[n]};Qf.prototype.getStartMousePosition=function(e,t){if(e===Bi.WHEEL)return this._currentMousePosition;let n=qs(e,t);return this._eventStartPosition[n]};Qf.prototype.getButtonPressTime=function(e,t){let n=qs(e,t);return this._pressTime[n]};Qf.prototype.getButtonReleaseTime=function(e,t){let n=qs(e,t);return this._releaseTime[n]};Qf.prototype.reset=function(){for(let e in this._update)this._update.hasOwnProperty(e)&&(this._update[e]=!0)};Qf.prototype.isDestroyed=function(){return!1};Qf.prototype.destroy=function(){return this._eventHandler=this._eventHandler&&this._eventHandler.destroy(),ue(this)};var D4=Qf;function I4(e,t,n,i,o,r,s,a,c,u){this._tweens=e,this._tweenjs=t,this._startObject=Ge(n),this._stopObject=Ge(i),this._duration=o,this._delay=r,this._easingFunction=s,this._update=a,this._complete=c,this.cancel=u,this.needsStart=!0}Object.defineProperties(I4.prototype,{startObject:{get:function(){return this._startObject}},stopObject:{get:function(){return this._stopObject}},duration:{get:function(){return this._duration}},delay:{get:function(){return this._delay}},easingFunction:{get:function(){return this._easingFunction}},update:{get:function(){return this._update}},complete:{get:function(){return this._complete}},tweenjs:{get:function(){return this._tweenjs}}});I4.prototype.cancelTween=function(){this._tweens.remove(this)};function fh(){this._tweens=[]}Object.defineProperties(fh.prototype,{length:{get:function(){return this._tweens.length}}});fh.prototype.add=function(e){if(e=y(e,y.EMPTY_OBJECT),e.duration===0)return l(e.complete)&&e.complete(),new I4(this);let t=e.duration/jn.SECONDS_PER_MILLISECOND,n=y(e.delay,0),i=n/jn.SECONDS_PER_MILLISECOND,o=y(e.easingFunction,$r.LINEAR_NONE),r=e.startObject,s=new Bpe(r);s.to(Ge(e.stopObject),t),s.delay(i),s.easing(o),l(e.update)&&s.onUpdate(function(){e.update(r)}),s.onComplete(y(e.complete,null)),s.repeat(y(e._repeat,0));let a=new I4(this,s,e.startObject,e.stopObject,e.duration,n,o,e.update,e.complete,e.cancel);return this._tweens.push(a),a};fh.prototype.addProperty=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.object,n=e.property,i=e.startValue,o=e.stopValue;function r(s){t[n]=s.value}return this.add({startObject:{value:i},stopObject:{value:o},duration:y(e.duration,3),delay:e.delay,easingFunction:e.easingFunction,update:r,complete:e.complete,cancel:e.cancel,_repeat:e._repeat})};fh.prototype.addAlpha=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.material,n=[];for(let o in t.uniforms)t.uniforms.hasOwnProperty(o)&&l(t.uniforms[o])&&l(t.uniforms[o].alpha)&&n.push(o);function i(o){let r=n.length;for(let s=0;s<r;++s)t.uniforms[n[s]].alpha=o.alpha}return this.add({startObject:{alpha:y(e.startValue,0)},stopObject:{alpha:y(e.stopValue,1)},duration:y(e.duration,3),delay:e.delay,easingFunction:e.easingFunction,update:i,complete:e.complete,cancel:e.cancel})};fh.prototype.addOffsetIncrement=function(e){e=y(e,y.EMPTY_OBJECT);let n=e.material.uniforms;return this.addProperty({object:n,property:"offset",startValue:n.offset,stopValue:n.offset+1,duration:e.duration,delay:e.delay,easingFunction:e.easingFunction,update:e.update,cancel:e.cancel,_repeat:1/0})};fh.prototype.remove=function(e){if(!l(e))return!1;let t=this._tweens.indexOf(e);return t!==-1?(e.tweenjs.stop(),l(e.cancel)&&e.cancel(),this._tweens.splice(t,1),!0):!1};fh.prototype.removeAll=function(){let e=this._tweens;for(let t=0;t<e.length;++t){let n=e[t];n.tweenjs.stop(),l(n.cancel)&&n.cancel()}e.length=0};fh.prototype.contains=function(e){return l(e)&&this._tweens.indexOf(e)!==-1};fh.prototype.get=function(e){return this._tweens[e]};fh.prototype.update=function(e){let t=this._tweens,n=0;for(e=l(e)?e/jn.SECONDS_PER_MILLISECOND:Ci();n<t.length;){let i=t[n],o=i.tweenjs;i.needsStart?(i.needsStart=!1,o.start(e)):o.update(e)?n++:(o.stop(),t.splice(n,1))}};var jE=fh;function tP(e){this.enableInputs=!0,this.enableTranslate=!0,this.enableZoom=!0,this.enableRotate=!0,this.enableTilt=!0,this.enableLook=!0,this.inertiaSpin=.9,this.inertiaTranslate=.9,this.inertiaZoom=.8,this.maximumMovementRatio=.1,this.bounceAnimationTime=3,this.minimumZoomDistance=1,this.maximumZoomDistance=Number.POSITIVE_INFINITY,this.zoomFactor=5,this.translateEventTypes=Bi.LEFT_DRAG,this.zoomEventTypes=[Bi.RIGHT_DRAG,Bi.WHEEL,Bi.PINCH],this.rotateEventTypes=Bi.LEFT_DRAG,this.tiltEventTypes=[Bi.MIDDLE_DRAG,Bi.PINCH,{eventType:Bi.LEFT_DRAG,modifier:pa.CTRL},{eventType:Bi.RIGHT_DRAG,modifier:pa.CTRL}],this.lookEventTypes={eventType:Bi.LEFT_DRAG,modifier:pa.SHIFT};let t=y(e.ellipsoid,ee.default);this.minimumPickingTerrainHeight=ee.WGS84.equals(t)?15e4:t.minimumRadius*.025,this._minimumPickingTerrainHeight=this.minimumPickingTerrainHeight,this.minimumPickingTerrainDistanceWithInertia=ee.WGS84.equals(t)?4e3:t.minimumRadius*63e-5,this.minimumCollisionTerrainHeight=ee.WGS84.equals(t)?15e3:t.minimumRadius*.0025,this._minimumCollisionTerrainHeight=this.minimumCollisionTerrainHeight,this.minimumTrackBallHeight=ee.WGS84.equals(t)?75e5:t.minimumRadius*1.175,this._minimumTrackBallHeight=this.minimumTrackBallHeight,this.enableCollisionDetection=!0,this.maximumTiltAngle=void 0,this._scene=e,this._globe=void 0,this._ellipsoid=t,this._lastGlobeHeight=0,this._aggregator=new D4(e.canvas),this._lastInertiaSpinMovement=void 0,this._lastInertiaZoomMovement=void 0,this._lastInertiaTranslateMovement=void 0,this._lastInertiaTiltMovement=void 0,this._inertiaDisablers={_lastInertiaZoomMovement:["_lastInertiaSpinMovement","_lastInertiaTranslateMovement","_lastInertiaTiltMovement"],_lastInertiaTiltMovement:["_lastInertiaSpinMovement","_lastInertiaTranslateMovement"]},this._tweens=new jE,this._tween=void 0,this._horizontalRotationAxis=void 0,this._tiltCenterMousePosition=new U(-1,-1),this._tiltCenter=new d,this._rotateMousePosition=new U(-1,-1),this._rotateStartPosition=new d,this._strafeStartPosition=new d,this._strafeMousePosition=new U,this._strafeEndMousePosition=new U,this._zoomMouseStart=new U(-1,-1),this._zoomWorldPosition=new d,this._useZoomWorldPosition=!1,this._panLastMousePosition=new U,this._panLastWorldPosition=new d,this._tiltCVOffMap=!1,this._looking=!1,this._rotating=!1,this._strafing=!1,this._zoomingOnVector=!1,this._zoomingUnderground=!1,this._rotatingZoom=!1,this._adjustedHeightForTerrain=!1,this._cameraUnderground=!1;let n=e.mapProjection;this._maxCoord=n.project(new fe(Math.PI,P.PI_OVER_TWO)),this._rotateFactor=void 0,this._rotateRateRangeAdjustment=void 0,this._maximumRotateRate=1.77,this._minimumRotateRate=1/5e3,this._minimumZoomRate=20,this._maximumZoomRate=5906376272e3,this._minimumUndergroundPickDistance=2e3,this._maximumUndergroundPickDistance=1e4}function bpt(e,t){if(e<0)return 0;let n=(1-t)*25;return Math.exp(-n*e)}function Tpt(e){return U.equalsEpsilon(e.startPosition,e.endPosition,P.EPSILON14)}var Cpt=.4;function Apt(e,t,n,i,o,r,s){let a=r[s];l(a)||(a=r[s]={startPosition:new U,endPosition:new U,motion:new U,inertiaEnabled:!0});let c=e.getButtonPressTime(t,n),u=e.getButtonReleaseTime(t,n),f=c&&u&&(u.getTime()-c.getTime())/1e3,p=u&&(new Date().getTime()-u.getTime())/1e3;if(c&&u&&f<Cpt){let _=bpt(p,i),m=e.getLastMovement(t,n);if(!l(m)||Tpt(m)||!a.inertiaEnabled||(a.motion.x=(m.endPosition.x-m.startPosition.x)*.5,a.motion.y=(m.endPosition.y-m.startPosition.y)*.5,a.startPosition=U.clone(m.startPosition,a.startPosition),a.endPosition=U.multiplyByScalar(a.motion,_,a.endPosition),a.endPosition=U.add(a.startPosition,a.endPosition,a.endPosition),isNaN(a.endPosition.x)||isNaN(a.endPosition.y)||U.distance(a.startPosition,a.endPosition)<.5))return;if(!e.isButtonDown(t,n)){let x=e.getStartMousePosition(t,n);o(r,x,a)}}}function Ept(e,t){if(l(t)){let n=e[t];l(n)&&(n.inertiaEnabled=!0);let i=e._inertiaDisablers[t];if(l(i)){let o=i.length;for(let r=0;r<o;++r)n=e[i[r]],l(n)&&(n.inertiaEnabled=!1)}}}var exe=[];function Jc(e,t,n,i,o,r){if(!l(n))return;let s=e._aggregator;Array.isArray(n)||(exe[0]=n,n=exe);let a=n.length;for(let c=0;c<a;++c){let u=n[c],f=l(u.eventType)?u.eventType:u,h=u.modifier,p=s.isMoving(f,h)&&s.getMovement(f,h),_=s.getStartMousePosition(f,h);e.enableInputs&&t&&(p?(i(e,_,p),Ept(e,r)):o<1&&Apt(s,f,h,o,i,e,r))}}var P4=new pn,Spt=new d,vpt=new U,wpt=new d,Dpt=new U,Ipt=new d,Ppt=new d,Rpt=new d,Opt=new d,dxe=new d,Mpt=new d,Lpt=new d,Npt=new d,Fpt=new d,Bpt=new d,kpt=new d,Vpt=new d,Upt=new d,zpt=new d,Hpt=new d,wb=new d,txe=new d,nxe=new d,YX={orientation:new Ha};function tK(e,t,n,i,o,r){let s=1;l(r)&&(s=P.clamp(Math.abs(r),.25,1));let a=n.endPosition.y-n.startPosition.y,u=a>0?e.minimumZoomDistance*s:0,f=e.maximumZoomDistance,h=o-u,p=i*h;p=P.clamp(p,e._minimumZoomRate,e._maximumZoomRate);let _=a/e._scene.canvas.clientHeight;_=Math.min(_,e.maximumMovementRatio);let m=p*_;if(e.enableCollisionDetection||e.minimumZoomDistance===0||!l(e._globe)){if(m>0&&Math.abs(o-u)<1||m<0&&Math.abs(o-f)<1)return;o-m<u?m=o-u-1:o-m>f&&(m=o-f)}let x=e._scene,b=x.camera,T=x.mode,C=YX.orientation;if(C.heading=b.heading,C.pitch=b.pitch,C.roll=b.roll,b.frustum instanceof rn){Math.abs(m)>0&&(b.zoomIn(m),b._adjustOrthographicFrustum(!0));return}let A=y(n.inertiaEnabled,U.equals(t,e._zoomMouseStart)),S=e._zoomingOnVector,v=e._rotatingZoom,D;if(A||(e._zoomMouseStart=U.clone(t,e._zoomMouseStart),l(e._globe)&&T===ne.SCENE2D?(D=b.getPickRay(t,P4).origin,D=d.fromElements(D.y,D.z,D.x)):l(e._globe)&&(D=bg(e,t,Spt)),l(D)?(e._useZoomWorldPosition=!0,e._zoomWorldPosition=d.clone(D,e._zoomWorldPosition)):e._useZoomWorldPosition=!1,S=e._zoomingOnVector=!1,v=e._rotatingZoom=!1,e._zoomingUnderground=e._cameraUnderground),!e._useZoomWorldPosition){b.zoomIn(m);return}let O=T===ne.COLUMBUS_VIEW;if(b.positionCartographic.height<2e6&&(v=!0),!A||v){if(T===ne.SCENE2D){let R=e._zoomWorldPosition,M=b.position;if(!d.equals(R,M)&&b.positionCartographic.height<e._maxCoord.x*2){let L=b.position.x,g=d.subtract(R,M,wpt);d.normalize(g,g);let E=d.distance(R,M)*m/(b.getMagnitude()*.5);b.move(g,E*.5),(b.position.x<0&&L>0||b.position.x>0&&L<0)&&(D=b.getPickRay(t,P4).origin,D=d.fromElements(D.y,D.z,D.x),e._zoomWorldPosition=d.clone(D,e._zoomWorldPosition))}}else if(T===ne.SCENE3D){let R=d.normalize(b.position,dxe);if(e._cameraUnderground||e._zoomingUnderground||b.positionCartographic.height<3e3&&Math.abs(d.dot(b.direction,R))<.6)O=!0;else{let M=x.canvas,L=Dpt;L.x=M.clientWidth/2,L.y=M.clientHeight/2;let g=bg(e,L,Ipt);if(!l(g))O=!0;else if(b.positionCartographic.height<1e6)if(d.dot(b.direction,R)>=-.5)O=!0;else{let E=Lpt;d.clone(b.position,E);let w=e._zoomWorldPosition,I=Mpt;if(I=d.normalize(w,I),d.dot(I,R)<0)return;let N=Hpt,B=Bpt;d.clone(b.direction,B),d.add(E,d.multiplyByScalar(B,1e3,wb),N);let H=kpt,V=Vpt;d.subtract(w,E,H),d.normalize(H,V);let G=d.dot(R,V);if(G>=0){e._zoomMouseStart.x=-1;return}let k=Math.acos(-G),W=d.magnitude(E),Y=d.magnitude(w),J=W-m,j=d.magnitude(H),K=Math.asin(P.clamp(j/Y*Math.sin(k),-1,1)),Q=Math.asin(P.clamp(J/Y*Math.sin(k),-1,1)),de=K-Q+k,ye=Npt;d.normalize(E,ye);let ce=Fpt;ce=d.cross(V,ye,ce),ce=d.normalize(ce,ce),d.normalize(d.cross(ye,ce,wb),B),d.multiplyByScalar(d.normalize(N,wb),d.magnitude(N)-m,N),d.normalize(E,E),d.multiplyByScalar(E,J,E);let ge=Upt;d.multiplyByScalar(d.add(d.multiplyByScalar(ye,Math.cos(de)-1,txe),d.multiplyByScalar(B,Math.sin(de),nxe),wb),J,ge),d.add(E,ge,E),d.normalize(N,ye),d.normalize(d.cross(ye,ce,wb),B);let xe=zpt;d.multiplyByScalar(d.add(d.multiplyByScalar(ye,Math.cos(de)-1,txe),d.multiplyByScalar(B,Math.sin(de),nxe),wb),d.magnitude(N),xe),d.add(N,xe,N),d.clone(E,b.position),d.normalize(d.subtract(N,E,wb),b.direction),d.clone(b.direction,b.direction),d.cross(b.direction,b.up,b.right),d.cross(b.right,b.direction,b.up),b.setView(YX);return}else{let E=d.normalize(g,Ppt),w=d.normalize(e._zoomWorldPosition,Rpt),I=d.dot(w,E);if(I>0&&I<1){let N=P.acosClamped(I),B=d.cross(w,E,Opt),H=Math.abs(N)>P.toRadians(20)?b.positionCartographic.height*.75:b.positionCartographic.height-m,V=m/H;b.rotate(B,N*V)}}}}e._rotatingZoom=!O}if(!A&&O||S){let R,M=zi.worldToWindowCoordinates(x,e._zoomWorldPosition,vpt);T!==ne.COLUMBUS_VIEW&&U.equals(t,e._zoomMouseStart)&&l(M)?R=b.getPickRay(M,P4):R=b.getPickRay(t,P4);let L=R.direction;(T===ne.COLUMBUS_VIEW||T===ne.SCENE2D)&&d.fromElements(L.y,L.z,L.x,L),b.move(L,m),e._zoomingOnVector=!0}else b.zoomIn(m);e._cameraUnderground||b.setView(YX)}var Gpt=new pn,Wpt=new pn,jpt=new d;function qpt(e,t,n){let o=e._scene.camera,r=o.getPickRay(n.startPosition,Gpt).origin,s=o.getPickRay(n.endPosition,Wpt).origin;r=d.fromElements(r.y,r.z,r.x,r),s=d.fromElements(s.y,s.z,s.x,s);let a=d.subtract(r,s,jpt),c=d.magnitude(a);c>0&&(d.normalize(a,a),o.move(a,c))}function ixe(e,t,n){l(n.distance)&&(n=n.distance);let o=e._scene.camera;tK(e,t,n,e.zoomFactor,o.getMagnitude())}var Ypt=new U,Xpt=new U;function oxe(e,t,n){if(l(n.angleAndHeight)){Kpt(e,t,n.angleAndHeight);return}let i=e._scene,o=i.camera,r=i.canvas,s=r.clientWidth,a=r.clientHeight,c=Ypt;c.x=2/s*n.startPosition.x-1,c.y=2/a*(a-n.startPosition.y)-1,c=U.normalize(c,c);let u=Xpt;u.x=2/s*n.endPosition.x-1,u.y=2/a*(a-n.endPosition.y)-1,u=U.normalize(u,u);let f=P.acosClamped(c.x);c.y<0&&(f=P.TWO_PI-f);let h=P.acosClamped(u.x);u.y<0&&(h=P.TWO_PI-h);let p=h-f;o.twistRight(p)}function Kpt(e,t,n){let i=e._rotateFactor*e._rotateRateRangeAdjustment;i>e._maximumRotateRate&&(i=e._maximumRotateRate),i<e._minimumRotateRate&&(i=e._minimumRotateRate);let o=e._scene,r=o.camera,s=o.canvas,a=(n.endPosition.x-n.startPosition.x)/s.clientWidth;a=Math.min(a,e.maximumMovementRatio);let c=i*a*Math.PI*4;r.twistRight(c)}function Zpt(e){let t=e._scene.mapMode2D===Du.ROTATE;F.equals(F.IDENTITY,e._scene.camera.transform)?(Jc(e,e.enableTranslate,e.translateEventTypes,qpt,e.inertiaTranslate,"_lastInertiaTranslateMovement"),Jc(e,e.enableZoom,e.zoomEventTypes,ixe,e.inertiaZoom,"_lastInertiaZoomMovement"),t&&Jc(e,e.enableRotate,e.tiltEventTypes,oxe,e.inertiaSpin,"_lastInertiaTiltMovement")):(Jc(e,e.enableZoom,e.zoomEventTypes,ixe,e.inertiaZoom,"_lastInertiaZoomMovement"),t&&Jc(e,e.enableRotate,e.translateEventTypes,oxe,e.inertiaSpin,"_lastInertiaSpinMovement"))}var hxe=new pn,$pt=new d,Qpt=new d;function bg(e,t,n){let i=e._scene,o=e._globe,r=i.camera,s;if(i.pickPositionSupported&&(s=i.pickPositionWorldCoordinates(t,$pt)),!l(o))return d.clone(s,n);let a=!e._cameraUnderground,c=r.getPickRay(t,hxe),u=o.pickWorldCoordinates(c,i,a,Qpt),f=l(s)?d.distance(s,r.positionWC):Number.POSITIVE_INFINITY,h=l(u)?d.distance(u,r.positionWC):Number.POSITIVE_INFINITY;return f<h?d.clone(s,n):d.clone(u,n)}var Jpt=new fe;function B4(e){let t=e._ellipsoid,n=e._scene,i=n.camera,o=n.mode,r=0;if(o===ne.SCENE3D){let c=t.cartesianToCartographic(i.position,Jpt);l(c)&&(r=c.height)}else r=i.position.z;let s=y(e._scene.globeHeight,0);return Math.abs(s-r)}var egt=new d;function mxe(e,t){let n=t.origin,i=t.direction,o=B4(e),r=d.normalize(n,egt),s=Math.abs(d.dot(r,i));return s=Math.max(s,.5)*2,o*s}function pxe(e,t,n,i){let o=d.distance(t.origin,n),r=B4(e),s=P.clamp(r*5,e._minimumUndergroundPickDistance,e._maximumUndergroundPickDistance);return o>s&&(o=Math.min(o,r/5),o=Math.max(o,100)),pn.getPoint(t,o,i)}function gxe(e,t,n,i){let o;return l(n)?(o=d.distance(t.origin,n),o>e._maximumUndergroundPickDistance&&(o=B4(e))):o=B4(e),pn.getPoint(t,o,i)}var tgt=new U;function _xe(e,t){let n=t.endPosition,i=U.subtract(t.endPosition,t.startPosition,tgt),o=e._strafeEndMousePosition;U.add(o,i,o),t.endPosition=o,nK(e,t,e._strafeStartPosition),t.endPosition=n}var rxe=new pn,ngt=new pn,XX=new d,igt=new d,ogt=new d,rgt=new d,sgt=new an(d.UNIT_X,0),agt=new U,cgt=new U;function lgt(e,t,n){if(d.equals(t,e._translateMousePosition)||(e._looking=!1),d.equals(t,e._strafeMousePosition)||(e._strafing=!1),e._looking){Mu(e,t,n);return}if(e._strafing){_xe(e,n);return}let o=e._scene.camera,r=e._cameraUnderground,s=U.clone(n.startPosition,agt),a=U.clone(n.endPosition,cgt),c=o.getPickRay(s,rxe),u=d.clone(d.ZERO,rgt),f=d.UNIT_X,h;if(o.position.z<e._minimumPickingTerrainHeight&&(h=bg(e,s,XX),l(h)&&(u.x=h.x)),r||u.x>o.position.z&&l(h)){let A=h;r&&(A=gxe(e,c,h,XX)),U.clone(t,e._strafeMousePosition),U.clone(t,e._strafeEndMousePosition),d.clone(A,e._strafeStartPosition),e._strafing=!0,nK(e,n,e._strafeStartPosition);return}let p=an.fromPointNormal(u,f,sgt);c=o.getPickRay(s,rxe);let _=Zn.rayPlane(c,p,XX),m=o.getPickRay(a,ngt),x=Zn.rayPlane(m,p,igt);if(!l(_)||!l(x)){e._looking=!0,Mu(e,t,n),U.clone(t,e._translateMousePosition);return}let b=d.subtract(_,x,ogt),T=b.x;b.x=b.y,b.y=b.z,b.z=T;let C=d.magnitude(b);C>P.EPSILON6&&(d.normalize(b,b),o.move(b,C))}var yxe=new U,M4=new pn,L4=new d,ugt=new d,xxe=new F,fgt=new F,dgt=new d,hgt=new an(d.UNIT_X,0),KX=new d,QX=new fe,bxe=new F,mgt=new Oe,pgt=new $,N4=new d;function ggt(e,t,n){if(l(n.angleAndHeight)&&(n=n.angleAndHeight),U.equals(t,e._tiltCenterMousePosition)||(e._tiltCVOffMap=!1,e._looking=!1),e._looking){Mu(e,t,n);return}let o=e._scene.camera;e._tiltCVOffMap||!e.onMap()||Math.abs(o.position.z)>e._minimumPickingTerrainHeight?(e._tiltCVOffMap=!0,_gt(e,t,n)):ygt(e,t,n)}function _gt(e,t,n){let i=e._scene,o=i.camera,r=i.canvas,s=yxe;s.x=r.clientWidth/2,s.y=r.clientHeight/2;let a=o.getPickRay(s,M4),c=d.UNIT_X,u=a.origin,f=a.direction,h,p=d.dot(c,f);if(Math.abs(p)>P.EPSILON6&&(h=-d.dot(c,u)/p),!l(h)||h<=0){e._looking=!0,Mu(e,t,n),U.clone(t,e._tiltCenterMousePosition);return}let _=d.multiplyByScalar(f,h,L4);d.add(u,_,_);let m=i.mapProjection,x=m.ellipsoid;d.fromElements(_.y,_.z,_.x,_);let b=m.unproject(_,QX);x.cartographicToCartesian(b,_);let T=Mt.eastNorthUpToFixedFrame(_,x,xxe),C=e._globe,A=e._ellipsoid;e._globe=void 0,e._ellipsoid=ee.UNIT_SPHERE,e._rotateFactor=1,e._rotateRateRangeAdjustment=1;let S=F.clone(o.transform,bxe);o._setTransform(T),Ou(e,t,n,d.UNIT_Z),o._setTransform(S),e._globe=C,e._ellipsoid=A;let v=A.maximumRadius;e._rotateFactor=1/v,e._rotateRateRangeAdjustment=v}function ygt(e,t,n){let i=e._scene,o=i.camera,r=e._cameraUnderground,s,a,c=d.UNIT_X;if(U.equals(t,e._tiltCenterMousePosition))s=d.clone(e._tiltCenter,L4);else{if(o.position.z<e._minimumPickingTerrainHeight&&(s=bg(e,t,L4)),!l(s)){a=o.getPickRay(t,M4);let g=a.origin,E=a.direction,w,I=d.dot(c,E);if(Math.abs(I)>P.EPSILON6&&(w=-d.dot(c,g)/I),!l(w)||w<=0){e._looking=!0,Mu(e,t,n),U.clone(t,e._tiltCenterMousePosition);return}s=d.multiplyByScalar(E,w,L4),d.add(g,s,s)}r&&(l(a)||(a=o.getPickRay(t,M4)),pxe(e,a,s,s)),U.clone(t,e._tiltCenterMousePosition),d.clone(s,e._tiltCenter)}let u=i.canvas,f=yxe;f.x=u.clientWidth/2,f.y=e._tiltCenterMousePosition.y,a=o.getPickRay(f,M4);let h=d.clone(d.ZERO,dgt);h.x=s.x;let p=an.fromPointNormal(h,c,hgt),_=Zn.rayPlane(a,p,ugt),m=o._projection,x=m.ellipsoid;d.fromElements(s.y,s.z,s.x,s);let b=m.unproject(s,QX);x.cartographicToCartesian(b,s);let T=Mt.eastNorthUpToFixedFrame(s,x,xxe),C;l(_)?(d.fromElements(_.y,_.z,_.x,_),b=m.unproject(_,QX),x.cartographicToCartesian(b,_),C=Mt.eastNorthUpToFixedFrame(_,x,fgt)):C=T;let A=e._globe,S=e._ellipsoid;e._globe=void 0,e._ellipsoid=ee.UNIT_SPHERE,e._rotateFactor=1,e._rotateRateRangeAdjustment=1;let v=d.UNIT_Z,D=F.clone(o.transform,bxe);o._setTransform(T);let O=d.cross(d.UNIT_Z,d.normalize(o.position,KX),KX),R=d.dot(o.right,O);if(Ou(e,t,n,v,!1,!0),o._setTransform(C),R<0){let g=n.startPosition.y-n.endPosition.y;(r&&g<0||!r&&g>0)&&(v=void 0);let E=o.constrainedAxis;o.constrainedAxis=void 0,Ou(e,t,n,v,!0,!1),o.constrainedAxis=E}else Ou(e,t,n,v,!0,!1);if(l(o.constrainedAxis)){let g=d.cross(o.direction,o.constrainedAxis,N4);d.equalsEpsilon(g,d.ZERO,P.EPSILON6)||(d.dot(g,o.right)<0&&d.negate(g,g),d.cross(g,o.direction,o.up),d.cross(o.direction,o.up,o.right),d.normalize(o.up,o.up),d.normalize(o.right,o.right))}o._setTransform(D),e._globe=A,e._ellipsoid=S;let M=S.maximumRadius;e._rotateFactor=1/M,e._rotateRateRangeAdjustment=M;let L=d.clone(o.positionWC,KX);if(e.enableCollisionDetection&&rK(e,!0),!d.equals(o.positionWC,L)){o._setTransform(C),o.worldToCameraCoordinatesPoint(L,L);let g=d.magnitudeSquared(L);d.magnitudeSquared(o.position)>g&&(d.normalize(o.position,o.position),d.multiplyByScalar(o.position,Math.sqrt(g),o.position));let E=d.angleBetween(L,o.position),w=d.cross(L,o.position,L);d.normalize(w,w);let I=Oe.fromAxisAngle(w,E,mgt),N=$.fromQuaternion(I,pgt);$.multiplyByVector(N,o.direction,o.direction),$.multiplyByVector(N,o.up,o.up),d.cross(o.direction,o.up,o.right),d.cross(o.right,o.direction,o.up),o._setTransform(D)}}var Txe=new U,Cxe=new pn,Axe=new d;function xgt(e,t,n){l(n.distance)&&(n=n.distance);let i=e._scene,o=i.camera,r=i.canvas,s=e._cameraUnderground,a;s?a=t:(a=Txe,a.x=r.clientWidth/2,a.y=r.clientHeight/2);let c=o.getPickRay(a,Cxe),u=c.origin,f=c.direction,h=o.position.z,p;h<e._minimumPickingTerrainHeight&&(p=bg(e,a,Axe));let _;if(l(p)&&(_=d.distance(u,p)),s){let m=mxe(e,c,h);l(_)?_=Math.min(_,m):_=m}if(!l(_)){let m=d.UNIT_X;_=-d.dot(m,u)/d.dot(m,f)}tK(e,t,n,e.zoomFactor,_)}function bgt(e){let n=e._scene.camera;if(!F.equals(F.IDENTITY,n.transform))Jc(e,e.enableRotate,e.rotateEventTypes,Ou,e.inertiaSpin,"_lastInertiaSpinMovement"),Jc(e,e.enableZoom,e.zoomEventTypes,Sxe,e.inertiaZoom,"_lastInertiaZoomMovement");else{let i=e._tweens;if(e._aggregator.anyButtonDown&&i.removeAll(),Jc(e,e.enableTilt,e.tiltEventTypes,ggt,e.inertiaSpin,"_lastInertiaTiltMovement"),Jc(e,e.enableTranslate,e.translateEventTypes,lgt,e.inertiaTranslate,"_lastInertiaTranslateMovement"),Jc(e,e.enableZoom,e.zoomEventTypes,xgt,e.inertiaZoom,"_lastInertiaZoomMovement"),Jc(e,e.enableLook,e.lookEventTypes,Mu),!e._aggregator.anyButtonDown&&!i.contains(e._tween)){let o=n.createCorrectPositionTween(e.bounceAnimationTime);l(o)&&(e._tween=i.add(o))}i.update()}}var Tgt=new pn,Cgt=new an(d.UNIT_X,0),Agt=new d,Egt=new d;function nK(e,t,n){let i=e._scene,o=i.camera,r=o.getPickRay(t.endPosition,Tgt),s=d.clone(o.direction,Egt);i.mode===ne.COLUMBUS_VIEW&&d.fromElements(s.z,s.x,s.y,s);let a=an.fromPointNormal(n,s,Cgt),c=Zn.rayPlane(r,a,Agt);l(c)&&(s=d.subtract(n,c,s),i.mode===ne.COLUMBUS_VIEW&&d.fromElements(s.y,s.z,s.x,s),d.add(o.position,s,o.position))}var sxe=new d,Exe=new fe,JX=new d,eK=new ee,Sgt=new d,vgt=new d,wgt=new d;function Dgt(e,t,n){let o=e._scene.camera,r=e._cameraUnderground,s=e._ellipsoid;if(!F.equals(o.transform,F.IDENTITY)){Ou(e,t,n);return}let a,c,u=s.geodeticSurfaceNormal(o.position,Sgt);if(U.equals(t,e._rotateMousePosition)){if(e._looking)Mu(e,t,n,u);else if(e._rotating)Ou(e,t,n);else if(e._strafing)_xe(e,n);else{if(d.magnitude(o.position)<d.magnitude(e._rotateStartPosition))return;a=d.magnitude(e._rotateStartPosition),c=JX,c.x=c.y=c.z=a,s=ee.fromCartesian3(c,eK),$X(e,t,n,s)}return}e._looking=!1,e._rotating=!1,e._strafing=!1;let f=s.cartesianToCartographic(o.positionWC,Exe).height,h=e._globe;if(l(h)&&f<e._minimumPickingTerrainHeight){let p=bg(e,n.startPosition,wgt);if(l(p)){let _=!1,m=o.getPickRay(n.startPosition,hxe);if(r)_=!0,gxe(e,m,p,p);else{let x=s.geodeticSurfaceNormal(p,vgt);Math.abs(d.dot(m.direction,x))<.05?_=!0:_=d.magnitude(o.position)<d.magnitude(p)}_?(U.clone(t,e._strafeEndMousePosition),d.clone(p,e._strafeStartPosition),e._strafing=!0,nK(e,n,e._strafeStartPosition)):(a=d.magnitude(p),c=JX,c.x=c.y=c.z=a,s=ee.fromCartesian3(c,eK),$X(e,t,n,s),d.clone(p,e._rotateStartPosition))}else e._looking=!0,Mu(e,t,n,u)}else l(o.pickEllipsoid(n.startPosition,e._ellipsoid,sxe))?($X(e,t,n,e._ellipsoid),d.clone(sxe,e._rotateStartPosition)):f>e._minimumTrackBallHeight?(e._rotating=!0,Ou(e,t,n)):(e._looking=!0,Mu(e,t,n,u));U.clone(t,e._rotateMousePosition)}function Ou(e,t,n,i,o,r){o=y(o,!1),r=y(r,!1);let s=e._scene,a=s.camera,c=s.canvas,u=a.constrainedAxis;l(i)&&(a.constrainedAxis=i);let f=d.magnitude(a.position),h=e._rotateFactor*(f-e._rotateRateRangeAdjustment);h>e._maximumRotateRate&&(h=e._maximumRotateRate),h<e._minimumRotateRate&&(h=e._minimumRotateRate);let p=(n.startPosition.x-n.endPosition.x)/c.clientWidth,_=(n.startPosition.y-n.endPosition.y)/c.clientHeight;p=Math.min(p,e.maximumMovementRatio),_=Math.min(_,e.maximumMovementRatio);let m=h*p*Math.PI*2,x=h*_*Math.PI;if(l(i)&&l(e.maximumTiltAngle)){let b=e.maximumTiltAngle,T=d.dot(a.direction,i),C=Math.PI-Math.acos(T)+x;C>b&&(x-=C-b)}o||a.rotateRight(m),r||a.rotateUp(x),a.constrainedAxis=u}var ZX=oe.clone(oe.UNIT_W),axe=oe.clone(oe.UNIT_W),R4=new d,qE=new d,O4=new d,cxe=new d,Igt=new U,Pgt=new U,Rgt=new U,Ogt=new U,Mgt=new pn;function $X(e,t,n,i){let o=e._scene,r=o.camera,s=U.clone(n.startPosition,Igt),a=U.clone(n.endPosition,Pgt),c=i.cartesianToCartographic(r.positionWC,Exe).height,u,f;if(!n.inertiaEnabled&&c<e._minimumPickingTerrainHeight&&(u=d.clone(e._panLastWorldPosition,ZX),!l(e._globe)&&!U.equalsEpsilon(s,e._panLastMousePosition)&&(u=bg(e,s,ZX)),!l(e._globe)&&l(u))){let h=d.subtract(u,r.positionWC,qE),p=d.multiplyByScalar(r.directionWC,d.dot(r.directionWC,h),qE),_=d.magnitude(p),m=r.frustum.getPixelDimensions(o.drawingBufferWidth,o.drawingBufferHeight,_,o.pixelRatio,Ogt),x=U.subtract(a,s,Rgt),b=d.multiplyByScalar(r.rightWC,x.x*m.x,qE),T=d.normalize(r.positionWC,dxe),C=r.getPickRay(a,Mgt).direction,A=d.subtract(C,d.projectVector(C,r.rightWC,O4),O4),S=d.angleBetween(A,r.directionWC),v=1;l(r.frustum.fov)&&(v=Math.max(Math.tan(S),.1));let D=Math.abs(d.dot(r.directionWC,T)),O=-x.y*m.y*2/Math.sqrt(v)*(1-D),R=d.multiplyByScalar(C,O,O4);D=Math.abs(d.dot(r.upWC,T));let M=d.multiplyByScalar(r.upWC,-x.y*(1-D)*m.y,cxe);f=d.add(u,b,axe),f=d.add(f,R,f),f=d.add(f,M,f),d.clone(f,e._panLastWorldPosition),U.clone(a,e._panLastMousePosition)}if((!l(u)||!l(f))&&(u=r.pickEllipsoid(s,i,ZX),f=r.pickEllipsoid(a,i,axe)),!l(u)||!l(f)){e._rotating=!0,Ou(e,t,n);return}if(u=r.worldToCameraCoordinates(u,u),f=r.worldToCameraCoordinates(f,f),l(r.constrainedAxis)){let h=r.constrainedAxis,p=d.mostOrthogonalAxis(h,R4);d.cross(p,h,p),d.normalize(p,p);let _=d.cross(h,p,qE),m=d.magnitude(u),x=d.dot(h,u),b=Math.acos(x/m),T=d.multiplyByScalar(h,x,O4);d.subtract(u,T,T),d.normalize(T,T);let C=d.magnitude(f),A=d.dot(h,f),S=Math.acos(A/C),v=d.multiplyByScalar(h,A,cxe);d.subtract(f,v,v),d.normalize(v,v);let D=Math.acos(d.dot(T,p));d.dot(T,_)<0&&(D=P.TWO_PI-D);let O=Math.acos(d.dot(v,p));d.dot(v,_)<0&&(O=P.TWO_PI-O);let R=D-O,M;d.equalsEpsilon(h,r.position,P.EPSILON2)?M=r.right:M=d.cross(h,r.position,R4);let L=d.cross(h,M,R4),g=d.dot(L,d.subtract(u,h,qE)),E=d.dot(L,d.subtract(f,h,qE)),w;g>0&&E>0?w=S-b:g>0&&E<=0?d.dot(r.position,h)>0?w=-b-S:w=b+S:w=b-S,r.rotateRight(R),r.rotateUp(w)}else{d.normalize(u,u),d.normalize(f,f);let h=d.dot(u,f),p=d.cross(u,f,R4);if(h<1&&!d.equalsEpsilon(p,d.ZERO,P.EPSILON14)){let _=Math.acos(h);r.rotate(p,_)}}}var Lgt=new d,Ngt=new fe,lxe=0;function Sxe(e,t,n){l(n.distance)&&(n=n.distance);let i=n.inertiaEnabled,o=e._ellipsoid,r=e._scene,s=r.camera,a=r.canvas,c=e._cameraUnderground,u;c?u=t:(u=Txe,u.x=a.clientWidth/2,u.y=a.clientHeight/2);let f=s.getPickRay(u,Cxe),h,p=o.cartesianToCartographic(s.position,Ngt).height,_=Math.abs(lxe)<e.minimumPickingTerrainDistanceWithInertia;(i?_:p<e._minimumPickingTerrainHeight)&&(h=bg(e,u,Axe));let x;if(l(h)&&(x=d.distance(f.origin,h),lxe=x),c){let T=mxe(e,f,p);l(x)?x=Math.min(x,T):x=T}l(x)||(x=p);let b=d.normalize(s.position,Lgt);tK(e,t,n,e.zoomFactor,x,d.dot(b,s.direction))}var vxe=new U,F4=new pn,eP=new d,Fgt=new d,wxe=new F,Bgt=new F,Dxe=new F,kgt=new Oe,Vgt=new $,iK=new fe,oK=new d;function Ugt(e,t,n){let o=e._scene.camera;if(!F.equals(o.transform,F.IDENTITY))return;if(l(n.angleAndHeight)&&(n=n.angleAndHeight),U.equals(t,e._tiltCenterMousePosition)||(e._tiltOnEllipsoid=!1,e._looking=!1),e._looking){let a=e._ellipsoid.geodeticSurfaceNormal(o.position,oK);Mu(e,t,n,a);return}let s=e._ellipsoid.cartesianToCartographic(o.position,iK);e._tiltOnEllipsoid||s.height>e._minimumCollisionTerrainHeight?(e._tiltOnEllipsoid=!0,Hgt(e,t,n)):Ggt(e,t,n)}var zgt=new fe;function Hgt(e,t,n){let i=e._ellipsoid,o=e._scene,r=o.camera,s=e.minimumZoomDistance*.25,a=i.cartesianToCartographic(r.positionWC,zgt).height;if(a-s-1<P.EPSILON3&&n.endPosition.y-n.startPosition.y<0)return;let c=o.canvas,u=vxe;u.x=c.clientWidth/2,u.y=c.clientHeight/2;let f=r.getPickRay(u,F4),h,p=Zn.rayEllipsoid(f,i);if(l(p))h=pn.getPoint(f,p.start,eP);else if(a>e._minimumTrackBallHeight){let C=Zn.grazingAltitudeLocation(f,i);if(!l(C))return;let A=i.cartesianToCartographic(C,iK);A.height=0,h=i.cartographicToCartesian(A,eP)}else{e._looking=!0;let C=e._ellipsoid.geodeticSurfaceNormal(r.position,oK);Mu(e,t,n,C),U.clone(t,e._tiltCenterMousePosition);return}let _=Mt.eastNorthUpToFixedFrame(h,i,wxe),m=e._globe,x=e._ellipsoid;e._globe=void 0,e._ellipsoid=ee.UNIT_SPHERE,e._rotateFactor=1,e._rotateRateRangeAdjustment=1;let b=F.clone(r.transform,Dxe);r._setTransform(_),Ou(e,t,n,d.UNIT_Z),r._setTransform(b),e._globe=m,e._ellipsoid=x;let T=x.maximumRadius;e._rotateFactor=1/T,e._rotateRateRangeAdjustment=T}function Ggt(e,t,n){let i=e._ellipsoid,o=e._scene,r=o.camera,s=e._cameraUnderground,a,c,u;if(U.equals(t,e._tiltCenterMousePosition))a=d.clone(e._tiltCenter,eP);else{if(a=bg(e,t,eP),!l(a)){if(c=r.getPickRay(t,F4),u=Zn.rayEllipsoid(c,i),!l(u)){if(i.cartesianToCartographic(r.position,iK).height<=e._minimumTrackBallHeight){e._looking=!0;let E=e._ellipsoid.geodeticSurfaceNormal(r.position,oK);Mu(e,t,n,E),U.clone(t,e._tiltCenterMousePosition)}return}a=pn.getPoint(c,u.start,eP)}s&&(l(c)||(c=r.getPickRay(t,F4)),pxe(e,c,a,a)),U.clone(t,e._tiltCenterMousePosition),d.clone(a,e._tiltCenter)}let f=o.canvas,h=vxe;h.x=f.clientWidth/2,h.y=e._tiltCenterMousePosition.y,c=r.getPickRay(h,F4);let p=d.magnitude(a),_=d.fromElements(p,p,p,JX),m=ee.fromCartesian3(_,eK);if(u=Zn.rayEllipsoid(c,m),!l(u))return;let x=d.magnitude(c.origin)>p?u.start:u.stop,b=pn.getPoint(c,x,Fgt),T=Mt.eastNorthUpToFixedFrame(a,i,wxe),C=Mt.eastNorthUpToFixedFrame(b,m,Bgt),A=e._globe,S=e._ellipsoid;e._globe=void 0,e._ellipsoid=ee.UNIT_SPHERE,e._rotateFactor=1,e._rotateRateRangeAdjustment=1;let v=d.UNIT_Z,D=F.clone(r.transform,Dxe);r._setTransform(C);let O=d.cross(b,r.positionWC,N4);if(d.dot(r.rightWC,O)<0){let g=n.startPosition.y-n.endPosition.y;(s&&g<0||!s&&g>0)&&(v=void 0);let E=r.constrainedAxis;r.constrainedAxis=void 0,Ou(e,t,n,v,!0,!1),r.constrainedAxis=E}else Ou(e,t,n,v,!0,!1);if(r._setTransform(T),Ou(e,t,n,v,!1,!0),l(r.constrainedAxis)){let g=d.cross(r.direction,r.constrainedAxis,N4);d.equalsEpsilon(g,d.ZERO,P.EPSILON6)||(d.dot(g,r.right)<0&&d.negate(g,g),d.cross(g,r.direction,r.up),d.cross(r.direction,r.up,r.right),d.normalize(r.up,r.up),d.normalize(r.right,r.right))}r._setTransform(D),e._globe=A,e._ellipsoid=S;let M=S.maximumRadius;e._rotateFactor=1/M,e._rotateRateRangeAdjustment=M;let L=d.clone(r.positionWC,N4);if(e.enableCollisionDetection&&rK(e,!0),!d.equals(r.positionWC,L)){r._setTransform(C),r.worldToCameraCoordinatesPoint(L,L);let g=d.magnitudeSquared(L);d.magnitudeSquared(r.position)>g&&(d.normalize(r.position,r.position),d.multiplyByScalar(r.position,Math.sqrt(g),r.position));let E=d.angleBetween(L,r.position),w=d.cross(L,r.position,L);d.normalize(w,w);let I=Oe.fromAxisAngle(w,E,kgt),N=$.fromQuaternion(I,Vgt);$.multiplyByVector(N,r.direction,r.direction),$.multiplyByVector(N,r.up,r.up),d.cross(r.direction,r.up,r.right),d.cross(r.right,r.direction,r.up),r._setTransform(D)}}var Wgt=new U,jgt=new U,uxe=new pn,fxe=new pn,qgt=new d,Ygt=new d;function Mu(e,t,n,i){let r=e._scene.camera,s=Wgt;s.x=n.startPosition.x,s.y=0;let a=jgt;a.x=n.endPosition.x,a.y=0;let c=r.getPickRay(s,uxe),u=r.getPickRay(a,fxe),f=0,h,p;r.frustum instanceof rn?(h=c.origin,p=u.origin,d.add(r.direction,h,h),d.add(r.direction,p,p),d.subtract(h,r.position,h),d.subtract(p,r.position,p),d.normalize(h,h),d.normalize(p,p)):(h=c.direction,p=u.direction);let _=d.dot(h,p);_<1&&(f=Math.acos(_)),f=n.startPosition.x>n.endPosition.x?-f:f;let m=e._horizontalRotationAxis;if(l(i)?r.look(i,-f):l(m)?r.look(m,-f):r.lookLeft(f),s.x=0,s.y=n.startPosition.y,a.x=0,a.y=n.endPosition.y,c=r.getPickRay(s,uxe),u=r.getPickRay(a,fxe),f=0,r.frustum instanceof rn?(h=c.origin,p=u.origin,d.add(r.direction,h,h),d.add(r.direction,p,p),d.subtract(h,r.position,h),d.subtract(p,r.position,p),d.normalize(h,h),d.normalize(p,p)):(h=c.direction,p=u.direction),_=d.dot(h,p),_<1&&(f=Math.acos(_)),f=n.startPosition.y>n.endPosition.y?-f:f,i=y(i,m),l(i)){let x=r.direction,b=d.negate(i,qgt),T=d.equalsEpsilon(x,i,P.EPSILON2),C=d.equalsEpsilon(x,b,P.EPSILON2);if(!T&&!C){_=d.dot(x,i);let A=P.acosClamped(_);f>0&&f>A&&(f=A-P.EPSILON4),_=d.dot(x,b),A=P.acosClamped(_),f<0&&-f>A&&(f=-A+P.EPSILON4);let S=d.cross(i,x,Ygt);r.look(S,f)}else(T&&f<0||C&&f>0)&&r.look(r.right,-f)}else r.lookUp(f)}function Xgt(e){Jc(e,e.enableRotate,e.rotateEventTypes,Dgt,e.inertiaSpin,"_lastInertiaSpinMovement"),Jc(e,e.enableZoom,e.zoomEventTypes,Sxe,e.inertiaZoom,"_lastInertiaZoomMovement"),Jc(e,e.enableTilt,e.tiltEventTypes,Ugt,e.inertiaSpin,"_lastInertiaTiltMovement"),Jc(e,e.enableLook,e.lookEventTypes,Mu)}var Kgt=new F,Zgt=new fe;function rK(e,t){e._adjustedHeightForTerrain=!0;let n=e._scene,i=n.mode;if(i===ne.SCENE2D||i===ne.MORPHING)return;let o=n.camera,r=y(n.ellipsoid,ee.WGS84),s=n.mapProjection,a,c;F.equals(o.transform,F.IDENTITY)||(a=F.clone(o.transform,Kgt),c=d.magnitude(o.position),o._setTransform(F.IDENTITY));let u=Zgt;i===ne.SCENE3D?r.cartesianToCartographic(o.position,u):s.unproject(o.position,u);let f=!1;if(u.height<e._minimumCollisionTerrainHeight){let h=e._scene.globeHeight;if(l(h)){let p=h+e.minimumZoomDistance,_=h-e._lastGlobeHeight,m=_/e._lastGlobeHeight;u.height<p&&(t||Math.abs(m)<=.1)&&(u.height=p,i===ne.SCENE3D?r.cartographicToCartesian(u,o.position):s.project(u,o.position),f=!0),t||Math.abs(m)<=.1?e._lastGlobeHeight=h:e._lastGlobeHeight+=_*.1}}l(a)&&(o._setTransform(a),f&&(d.normalize(o.position,o.position),d.negate(o.position,o.direction),d.multiplyByScalar(o.position,Math.max(c,e.minimumZoomDistance),o.position),d.normalize(o.direction,o.direction),d.cross(o.direction,o.up,o.right),d.cross(o.right,o.direction,o.up)))}tP.prototype.onMap=function(){let e=this._scene,t=e.mode,n=e.camera;return t===ne.COLUMBUS_VIEW?Math.abs(n.position.x)-this._maxCoord.x<0&&Math.abs(n.position.y)-this._maxCoord.y<0:!0};var $gt=new d,Qgt=new d;tP.prototype.update=function(){let e=this._scene,{camera:t,globe:n,mode:i}=e;F.equals(t.transform,F.IDENTITY)?(this._globe=n,this._ellipsoid=y(e.ellipsoid,ee.default)):(this._globe=void 0,this._ellipsoid=ee.UNIT_SPHERE);let{verticalExaggeration:o,verticalExaggerationRelativeHeight:r}=e;this._minimumCollisionTerrainHeight=Dr.getHeight(this.minimumCollisionTerrainHeight,o,r),this._minimumPickingTerrainHeight=Dr.getHeight(this.minimumPickingTerrainHeight,o,r),this._minimumTrackBallHeight=Dr.getHeight(this.minimumTrackBallHeight,o,r),this._cameraUnderground=e.cameraUnderground&&l(this._globe);let s=this._ellipsoid.maximumRadius;this._rotateFactor=1/s,this._rotateRateRangeAdjustment=s,this._adjustedHeightForTerrain=!1;let a=d.clone(t.positionWC,$gt),c=d.clone(t.directionWC,Qgt);if(i===ne.SCENE2D?Zpt(this):i===ne.COLUMBUS_VIEW?(this._horizontalRotationAxis=d.UNIT_Z,bgt(this)):i===ne.SCENE3D&&(this._horizontalRotationAxis=void 0,Xgt(this)),this.enableCollisionDetection&&!this._adjustedHeightForTerrain){let u=!d.equals(a,t.positionWC)||!d.equals(c,t.directionWC);rK(this,u)}this._aggregator.reset()};tP.prototype.isDestroyed=function(){return!1};tP.prototype.destroy=function(){return this._tweens.removeAll(),this._aggregator=this._aggregator&&this._aggregator.destroy(),ue(this)};var k4=tP;var V4=`uniform sampler2D colorTexture;
uniform sampler2D colorTexture2;
uniform vec2 center;
uniform float radius;
in vec2 v_textureCoordinates;
void main()
{
vec4 color0 = texture(colorTexture, v_textureCoordinates);
vec4 color1 = texture(colorTexture2, v_textureCoordinates);
float x = length(gl_FragCoord.xy - center) / radius;
float t = smoothstep(0.5, 0.8, x);
out_FragColor = mix(color0 + color1, color1, t);
}
`;var U4=`uniform sampler2D colorTexture;
uniform float avgLuminance;
uniform float threshold;
uniform float offset;
in vec2 v_textureCoordinates;
float key(float avg)
{
float guess = 1.5 - (1.5 / (avg * 0.1 + 1.0));
return max(0.0, guess) + 0.1;
}
// See section 9. "The bright-pass filter" of Realtime HDR Rendering
// http://www.cg.tuwien.ac.at/research/publications/2007/Luksch_2007_RHR/Luksch_2007_RHR-RealtimeHDR%20.pdf
void main()
{
vec4 color = texture(colorTexture, v_textureCoordinates);
vec3 xyz = czm_RGBToXYZ(color.rgb);
float luminance = xyz.r;
float scaledLum = key(avgLuminance) * luminance / avgLuminance;
float brightLum = max(scaledLum - threshold, 0.0);
float brightness = brightLum / (offset + brightLum);
xyz.r = brightness;
out_FragColor = vec4(czm_XYZToRGB(xyz), 1.0);
}
`;function Tg(){this._sceneFramebuffer=new VE;let e=.125,t=new Array(6);t[0]=new ho({fragmentShader:Iu,textureScale:e,forcePowerOfTwo:!0,sampleMode:Xf.LINEAR});let n=t[1]=new ho({fragmentShader:U4,uniforms:{avgLuminance:.5,threshold:.25,offset:.1},textureScale:e,forcePowerOfTwo:!0}),i=this;this._delta=1,this._sigma=2,this._blurStep=new U,t[2]=new ho({fragmentShader:bb,uniforms:{step:function(){return i._blurStep.x=i._blurStep.y=1/n.outputTexture.width,i._blurStep},delta:function(){return i._delta},sigma:function(){return i._sigma},direction:0},textureScale:e,forcePowerOfTwo:!0}),t[3]=new ho({fragmentShader:bb,uniforms:{step:function(){return i._blurStep.x=i._blurStep.y=1/n.outputTexture.width,i._blurStep},delta:function(){return i._delta},sigma:function(){return i._sigma},direction:1},textureScale:e,forcePowerOfTwo:!0}),t[4]=new ho({fragmentShader:Iu,sampleMode:Xf.LINEAR}),this._uCenter=new U,this._uRadius=void 0,t[5]=new ho({fragmentShader:V4,uniforms:{center:function(){return i._uCenter},radius:function(){return i._uRadius},colorTexture2:function(){return i._sceneFramebuffer.framebuffer.getColorTexture(0)}}}),this._stages=new Pu({stages:t});let o=new GE(this),r=t.length;for(let s=0;s<r;++s)t[s]._textureCache=o;this._textureCache=o,this.length=t.length}Tg.prototype.get=function(e){return this._stages.get(e)};Tg.prototype.getStageByName=function(e){let t=this._stages.length;for(let n=0;n<t;++n){let i=this._stages.get(n);if(i.name===e)return i}};var Jgt=new oe,Ixe=new U,e_t=new U,Pxe=new F;function t_t(e,t,n){let i=t.uniformState,o=i.sunPositionWC,r=i.view,s=i.viewProjection,a=i.projection,c=F.computeViewportTransformation(n,0,1,Pxe),u=F.multiplyByPoint(r,o,Jgt),f=Mt.pointToGLWindowCoordinates(s,c,o,Ixe);u.x+=P.SOLAR_RADIUS;let h=Mt.pointToGLWindowCoordinates(a,c,u,u),p=U.magnitude(U.subtract(h,f,h))*30*2,_=e_t;_.x=p,_.y=p,e._uCenter=U.clone(f,e._uCenter),e._uRadius=Math.max(_.x,_.y)*.15;let m=t.drawingBufferWidth,x=t.drawingBufferHeight,b=e._stages,T=b.get(0),C=T.outputTexture.width,A=T.outputTexture.height,S=new qe;S.width=C,S.height=A,c=F.computeViewportTransformation(S,0,1,Pxe),f=Mt.pointToGLWindowCoordinates(s,c,o,Ixe),_.x*=C/m,_.y*=A/x;let v=T.scissorRectangle;v.x=Math.max(f.x-_.x*.5,0),v.y=Math.max(f.y-_.y*.5,0),v.width=Math.min(_.x,m),v.height=Math.min(_.y,x);for(let D=1;D<4;++D)qe.clone(v,b.get(D).scissorRectangle)}Tg.prototype.clear=function(e,t,n){this._sceneFramebuffer.clear(e,t,n),this._textureCache.clear(e)};Tg.prototype.update=function(e){let t=e.context,n=e.viewport,i=this._sceneFramebuffer;i.update(t,n);let o=i.framebuffer;return this._textureCache.update(t),this._stages.update(t,!1),t_t(this,t,n),o};Tg.prototype.execute=function(e){let t=this._sceneFramebuffer.framebuffer.getColorTexture(0),n=this._stages,i=n.length;n.get(0).execute(e,t);for(let o=1;o<i;++o)n.get(o).execute(e,n.get(o-1).outputTexture)};Tg.prototype.copy=function(e,t){if(!l(this._copyColorCommand)){let n=this;this._copyColorCommand=e.createViewportQuadCommand(Iu,{uniformMap:{colorTexture:function(){return n._stages.get(n._stages.length-1).outputTexture}},owner:this})}this._copyColorCommand.framebuffer=t,this._copyColorCommand.execute(e)};Tg.prototype.isDestroyed=function(){return!1};Tg.prototype.destroy=function(){return this._textureCache.destroy(),this._stages.destroy(),ue(this)};var z4=Tg;function Rxe(){this._cachedShowFrustumsShaders={}}function n_t(e){let t={},n=e.vertexAttributes;for(let i in n)n.hasOwnProperty(i)&&(t[i]=n[i].index);return t}function i_t(e,t){let n=e.context,i=t,o=i.fragmentShaderSource.clone(),r=[];o.sources=o.sources.map(function(f){f=Ue.replaceMain(f,"czm_Debug_main");let h=/out_FragData_(\d+)/g,p;for(;(p=h.exec(f))!==null;)r.indexOf(p[1])===-1&&r.push(p[1]);return f});let s=r.length,a="";a+=`uniform vec3 debugShowCommandsColor;
`,a+=`uniform vec3 debugShowFrustumsColor;
`,a+=`void main()
{
czm_Debug_main();
`;let c;if(s>0)for(c=0;c<s;++c)a+=` out_FragData_${r[c]}.rgb *= debugShowCommandsColor;
`,a+=` out_FragData_${r[c]}.rgb *= debugShowFrustumsColor;
`;else a+=` out_FragColor.rgb *= debugShowCommandsColor;
`,a+=` out_FragColor.rgb *= debugShowFrustumsColor;
`;a+="}",o.sources.push(a);let u=n_t(i);return en.fromCache({context:n,vertexShaderSource:i.vertexShaderSource,fragmentShaderSource:o,attributeLocations:u})}var nP=new z;function o_t(e,t){let n;return l(t.uniformMap)?n=t.uniformMap:n={},l(n.debugShowCommandsColor)||l(n.debugShowFrustumsColor)||(n.debugShowCommandsColor=function(){return e.debugShowCommands?(l(t._debugColor)||(t._debugColor=z.fromRandom()),t._debugColor):z.WHITE},n.debugShowFrustumsColor=function(){return e.debugShowFrustums?(nP.red=t.debugOverlappingFrustums&1?1:0,nP.green=t.debugOverlappingFrustums&2?1:0,nP.blue=t.debugOverlappingFrustums&4?1:0,nP.alpha=1,nP):z.WHITE}),n}var r_t=new $e;Rxe.prototype.executeDebugShowFrustumsCommand=function(e,t,n){let i=t.shaderProgram.id,o=this._cachedShowFrustumsShaders[i];l(o)||(o=i_t(e,t.shaderProgram),this._cachedShowFrustumsShaders[i]=o);let r=$e.shallowClone(t,r_t);r.shaderProgram=o,r.uniformMap=o_t(e,t),r.execute(e.context,n)};var H4=Rxe;function Db(e,t,n){this._primitive=e,this._tileIndex=t,this._sampleIndex=n,this._metadata={},this._orientedBoundingBox=new wn}Db.fromKeyframeNode=function(e,t,n,i){let o=new Db(e,t,n),{spatialNode:r,metadata:s}=i;return o._metadata=s_t(e,s,n),o._orientedBoundingBox=c_t(e,r,n,o._orientedBoundingBox),o};function s_t(e,t,n){if(!l(t))return;let{names:i,types:o}=e.provider,r={};for(let s=0;s<i.length;s++){let a=i[s],c=lt.getComponentCount(o[s]),u=t[s].slice(n*c,(n+1)*c);r[a]=u}return r}var Oxe=new d,a_t=new d;function c_t(e,t,n,i){let o=t.dimensions,r=o.x*o.y,s=Math.floor(n/r),a=n-s*r,c=Math.floor(a/o.x),u=a-c*o.x,f=d.fromElements(u,c,s,Oxe),h=d.divideComponents(d.subtract(f,e._paddingBefore,Oxe),e.dimensions,a_t);return e._shape.computeOrientedBoundingBoxForSample(t,e.dimensions,h,i)}Object.defineProperties(Db.prototype,{metadata:{get:function(){return this._metadata}},primitive:{get:function(){return this._primitive}},sampleIndex:{get:function(){return this._sampleIndex}},tileIndex:{get:function(){return this._tileIndex}},orientedBoundingBox:{get:function(){return this._orientedBoundingBox.clone()}}});Db.prototype.hasProperty=function(e){return l(this._metadata[e])};Db.prototype.getNames=function(){return Object.keys(this._metadata)};Db.prototype.getProperty=function(e){return this._metadata[e]};var G4=Db;var W4=`struct Ray {
vec3 pos;
vec3 dir;
vec3 rawDir;
};
#if defined(JITTER)
/**
* Generate a pseudo-random value for a given 2D screen coordinate.
* Similar to https://www.shadertoy.com/view/4djSRW with a modified hashscale.
*/
float hash(vec2 p)
{
vec3 p3 = fract(vec3(p.xyx) * 50.0);
p3 += dot(p3, p3.yzx + 19.19);
return fract((p3.x + p3.y) * p3.z);
}
#endif
float minComponent(in vec3 v) {
return min(min(v.x, v.y), v.z);
}
float maxComponent(in vec3 v) {
return max(max(v.x, v.y), v.z);
}
struct PointJacobianT {
vec3 point;
mat3 jacobianT;
};
`;var j4=`// See Intersection.glsl for the definition of intersectScene
// See IntersectionUtils.glsl for the definition of nextIntersection
// See convertUvToBox.glsl, convertUvToCylinder.glsl, or convertUvToEllipsoid.glsl
// for the definition of convertUvToShapeUvSpace. The appropriate function is
// selected based on the VoxelPrimitive shape type, and added to the shader in
// Scene/VoxelRenderResources.js.
// See Octree.glsl for the definitions of TraversalData, SampleData,
// traverseOctreeFromBeginning, and traverseOctreeFromExisting
// See Megatexture.glsl for the definition of accumulatePropertiesFromMegatexture
#define STEP_COUNT_MAX 1000 // Harcoded value because GLSL doesn't like variable length loops
#if defined(PICKING_VOXEL)
#define ALPHA_ACCUM_MAX 0.1
#else
#define ALPHA_ACCUM_MAX 0.98 // Must be > 0.0 and <= 1.0
#endif
uniform mat3 u_transformDirectionViewToLocal;
uniform vec3 u_cameraPositionUv;
uniform float u_stepSize;
#if defined(PICKING)
uniform vec4 u_pickColor;
#endif
vec3 getSampleSize(in int level) {
vec3 sampleCount = exp2(float(level)) * vec3(u_dimensions);
vec3 sampleSizeUv = 1.0 / sampleCount;
return scaleShapeUvToShapeSpace(sampleSizeUv);
}
#define MINIMUM_STEP_SCALAR (0.02)
#define SHIFT_FRACTION (0.001)
/**
* Given a coordinate within a tile, and sample spacings along a ray through
* the coordinate, find the distance to the points where the ray entered and
* exited the voxel cell, along with the surface normals at those points.
* The surface normals are returned in shape space coordinates.
*/
RayShapeIntersection getVoxelIntersection(in vec3 tileUv, in vec3 sampleSizeAlongRay) {
vec3 voxelCoord = tileUv * vec3(u_dimensions);
vec3 directions = sign(sampleSizeAlongRay);
vec3 positiveDirections = max(directions, 0.0);
vec3 entryCoord = mix(ceil(voxelCoord), floor(voxelCoord), positiveDirections);
vec3 exitCoord = entryCoord + directions;
vec3 distanceFromEntry = -abs((entryCoord - voxelCoord) * sampleSizeAlongRay);
float lastEntry = maxComponent(distanceFromEntry);
bvec3 isLastEntry = equal(distanceFromEntry, vec3(lastEntry));
vec3 entryNormal = -1.0 * vec3(isLastEntry) * directions;
vec4 entry = vec4(entryNormal, lastEntry);
vec3 distanceToExit = abs((exitCoord - voxelCoord) * sampleSizeAlongRay);
float firstExit = minComponent(distanceToExit);
bvec3 isFirstExit = equal(distanceToExit, vec3(firstExit));
vec3 exitNormal = vec3(isFirstExit) * directions;
vec4 exit = vec4(exitNormal, firstExit);
return RayShapeIntersection(entry, exit);
}
vec4 getStepSize(in SampleData sampleData, in Ray viewRay, in RayShapeIntersection shapeIntersection, in mat3 jacobianT, in float currentT) {
// The Jacobian is computed in a space where the shape spans [-1, 1].
// But the ray is marched in a space where the shape fills [0, 1].
// So we need to scale the Jacobian by 2.
vec3 gradient = 2.0 * viewRay.rawDir * jacobianT;
vec3 sampleSizeAlongRay = getSampleSize(sampleData.tileCoords.w) / gradient;
RayShapeIntersection voxelIntersection = getVoxelIntersection(sampleData.tileUv, sampleSizeAlongRay);
// Transform normal from shape space to Cartesian space
vec3 voxelNormal = normalize(jacobianT * voxelIntersection.entry.xyz);
// Compare with the shape intersection, to choose the appropriate normal
vec4 voxelEntry = vec4(voxelNormal, currentT + voxelIntersection.entry.w);
vec4 entry = intersectionMax(shapeIntersection.entry, voxelEntry);
float fixedStep = minComponent(abs(sampleSizeAlongRay)) * u_stepSize;
float shift = fixedStep * SHIFT_FRACTION;
float dt = voxelIntersection.exit.w + shift;
if ((currentT + dt) > shapeIntersection.exit.w) {
// Stop at end of shape
dt = shapeIntersection.exit.w - currentT + shift;
}
float stepSize = clamp(dt, fixedStep * MINIMUM_STEP_SCALAR, fixedStep + shift);
return vec4(entry.xyz, stepSize);
}
vec2 packIntToVec2(int value) {
float shifted = float(value) / 255.0;
float lowBits = fract(shifted);
float highBits = floor(shifted) / 255.0;
return vec2(highBits, lowBits);
}
vec2 packFloatToVec2(float value) {
float lowBits = fract(value);
float highBits = floor(value) / 255.0;
return vec2(highBits, lowBits);
}
int getSampleIndex(in vec3 tileUv) {
ivec3 voxelDimensions = u_dimensions;
vec3 sampleCoordinate = tileUv * vec3(voxelDimensions);
// tileUv = 1.0 is a valid coordinate but sampleIndex = voxelDimensions is not.
// (tileUv = 1.0 corresponds to the last sample, at index = voxelDimensions - 1).
// Clamp to [0, voxelDimensions - 0.5) to avoid numerical error before flooring
vec3 maxCoordinate = vec3(voxelDimensions) - vec3(0.5);
sampleCoordinate = clamp(sampleCoordinate, vec3(0.0), maxCoordinate);
ivec3 sampleIndex = ivec3(floor(sampleCoordinate));
#if defined(PADDING)
voxelDimensions += u_paddingBefore + u_paddingAfter;
sampleIndex += u_paddingBefore;
#endif
// Convert to a 1D index for lookup in a 1D data array
return sampleIndex.x + voxelDimensions.x * (sampleIndex.y + voxelDimensions.y * sampleIndex.z);
}
void main()
{
vec4 fragCoord = gl_FragCoord;
vec2 screenCoord = (fragCoord.xy - czm_viewport.xy) / czm_viewport.zw; // [0,1]
vec3 eyeDirection = normalize(czm_windowToEyeCoordinates(fragCoord).xyz);
vec3 viewDirWorld = normalize(czm_inverseViewRotation * eyeDirection); // normalize again just in case
vec3 viewDirUv = normalize(u_transformDirectionViewToLocal * eyeDirection); // normalize again just in case
vec3 viewPosUv = u_cameraPositionUv;
#if defined(SHAPE_ELLIPSOID)
// viewDirUv has been scaled to a space where the ellipsoid is a sphere.
// Undo this scaling to get the raw direction.
vec3 rawDir = viewDirUv * u_ellipsoidRadiiUv;
Ray viewRayUv = Ray(viewPosUv, viewDirUv, rawDir);
#else
Ray viewRayUv = Ray(viewPosUv, viewDirUv, viewDirUv);
#endif
Intersections ix;
RayShapeIntersection shapeIntersection = intersectScene(screenCoord, viewRayUv, ix);
// Exit early if the scene was completely missed.
if (shapeIntersection.entry.w == NO_HIT) {
discard;
}
float currentT = shapeIntersection.entry.w;
float endT = shapeIntersection.exit.w;
vec3 positionUv = viewPosUv + currentT * viewDirUv;
PointJacobianT pointJacobian = convertUvToShapeUvSpaceDerivative(positionUv);
// Traverse the tree from the start position
TraversalData traversalData;
SampleData sampleDatas[SAMPLE_COUNT];
traverseOctreeFromBeginning(pointJacobian.point, traversalData, sampleDatas);
vec4 step = getStepSize(sampleDatas[0], viewRayUv, shapeIntersection, pointJacobian.jacobianT, currentT);
#if defined(JITTER)
float noise = hash(screenCoord); // [0,1]
currentT += noise * step.w;
positionUv += noise * step.w * viewDirUv;
#endif
FragmentInput fragmentInput;
#if defined(STATISTICS)
setStatistics(fragmentInput.metadata.statistics);
#endif
vec4 colorAccum = vec4(0.0);
for (int stepCount = 0; stepCount < STEP_COUNT_MAX; ++stepCount) {
// Read properties from the megatexture based on the traversal state
Properties properties = accumulatePropertiesFromMegatexture(sampleDatas);
// Prepare the custom shader inputs
copyPropertiesToMetadata(properties, fragmentInput.metadata);
fragmentInput.voxel.positionUv = positionUv;
fragmentInput.voxel.positionShapeUv = pointJacobian.point;
fragmentInput.voxel.positionUvLocal = sampleDatas[0].tileUv;
fragmentInput.voxel.viewDirUv = viewDirUv;
fragmentInput.voxel.viewDirWorld = viewDirWorld;
fragmentInput.voxel.surfaceNormal = step.xyz;
fragmentInput.voxel.travelDistance = step.w;
fragmentInput.voxel.stepCount = stepCount;
fragmentInput.voxel.tileIndex = sampleDatas[0].megatextureIndex;
fragmentInput.voxel.sampleIndex = getSampleIndex(sampleDatas[0].tileUv);
// Run the custom shader
czm_modelMaterial materialOutput;
fragmentMain(fragmentInput, materialOutput);
// Sanitize the custom shader output
vec4 color = vec4(materialOutput.diffuse, materialOutput.alpha);
color.rgb = max(color.rgb, vec3(0.0));
color.a = clamp(color.a, 0.0, 1.0);
// Pre-multiplied alpha blend
colorAccum += (1.0 - colorAccum.a) * vec4(color.rgb * color.a, color.a);
// Stop traversing if the alpha has been fully saturated
if (colorAccum.a > ALPHA_ACCUM_MAX) {
colorAccum.a = ALPHA_ACCUM_MAX;
break;
}
if (step.w == 0.0) {
// Shape is infinitely thin. The ray may have hit the edge of a
// foreground voxel. Step ahead slightly to check for more voxels
step.w == 0.00001;
}
// Keep raymarching
currentT += step.w;
positionUv = viewPosUv + currentT * viewDirUv;
// Check if there's more intersections.
if (currentT > endT) {
#if (INTERSECTION_COUNT == 1)
break;
#else
shapeIntersection = nextIntersection(ix);
if (shapeIntersection.entry.w == NO_HIT) {
break;
} else {
// Found another intersection. Resume raymarching there
currentT = shapeIntersection.entry.w;
endT = shapeIntersection.exit.w;
positionUv = viewPosUv + currentT * viewDirUv;
}
#endif
}
// Traverse the tree from the current ray position.
// This is similar to traverseOctreeFromBeginning but is faster when the ray is in the same tile as the previous step.
pointJacobian = convertUvToShapeUvSpaceDerivative(positionUv);
traverseOctreeFromExisting(pointJacobian.point, traversalData, sampleDatas);
step = getStepSize(sampleDatas[0], viewRayUv, shapeIntersection, pointJacobian.jacobianT, currentT);
}
// Convert the alpha from [0,ALPHA_ACCUM_MAX] to [0,1]
colorAccum.a /= ALPHA_ACCUM_MAX;
#if defined(PICKING)
// If alpha is 0.0 there is nothing to pick
if (colorAccum.a == 0.0) {
discard;
}
out_FragColor = u_pickColor;
#elif defined(PICKING_VOXEL)
// If alpha is 0.0 there is nothing to pick
if (colorAccum.a == 0.0) {
discard;
}
vec2 megatextureId = packIntToVec2(sampleDatas[0].megatextureIndex);
vec2 sampleIndex = packIntToVec2(getSampleIndex(sampleDatas[0].tileUv));
out_FragColor = vec4(megatextureId, sampleIndex);
#else
out_FragColor = colorAccum;
#endif
}
`;var q4=`in vec2 position;
uniform vec4 u_ndcSpaceAxisAlignedBoundingBox;
void main() {
vec2 aabbMin = u_ndcSpaceAxisAlignedBoundingBox.xy;
vec2 aabbMax = u_ndcSpaceAxisAlignedBoundingBox.zw;
vec2 translation = 0.5 * (aabbMax + aabbMin);
vec2 scale = 0.5 * (aabbMax - aabbMin);
gl_Position = vec4(position * scale + translation, 0.0, 1.0);
}
`;var Y4=`/* Intersection defines
#define INTERSECTION_COUNT ###
*/
#define NO_HIT (-czm_infinity)
#define INF_HIT (czm_infinity * 0.5)
struct RayShapeIntersection {
vec4 entry;
vec4 exit;
};
vec4 intersectionMin(in vec4 intersect0, in vec4 intersect1)
{
if (intersect0.w == NO_HIT) {
return intersect1;
} else if (intersect1.w == NO_HIT) {
return intersect0;
}
return (intersect0.w <= intersect1.w) ? intersect0 : intersect1;
}
vec4 intersectionMax(in vec4 intersect0, in vec4 intersect1)
{
return (intersect0.w >= intersect1.w) ? intersect0 : intersect1;
}
RayShapeIntersection intersectIntersections(in Ray ray, in RayShapeIntersection intersect0, in RayShapeIntersection intersect1)
{
bool missed = (intersect0.entry.w == NO_HIT) ||
(intersect1.entry.w == NO_HIT) ||
(intersect0.exit.w < intersect1.entry.w) ||
(intersect0.entry.w > intersect1.exit.w);
if (missed) {
vec4 miss = vec4(normalize(ray.dir), NO_HIT);
return RayShapeIntersection(miss, miss);
}
vec4 entry = intersectionMax(intersect0.entry, intersect1.entry);
vec4 exit = intersectionMin(intersect0.exit, intersect1.exit);
return RayShapeIntersection(entry, exit);
}
struct Intersections {
// Don't access these member variables directly - call the functions instead.
// Store an array of ray-surface intersections. Each intersection is composed of:
// .xyz for the surface normal at the intersection point
// .w for the T value
// The scale of the normal encodes the shape intersection type:
// length(intersection.xyz) = 1: positive shape entry
// length(intersection.xyz) = 2: positive shape exit
// length(intersection.xyz) = 3: negative shape entry
// length(intersection.xyz) = 4: negative shape exit
// INTERSECTION_COUNT is the number of ray-*shape* (volume) intersections,
// so we need twice as many to track ray-*surface* intersections
vec4 intersections[INTERSECTION_COUNT * 2];
#if (INTERSECTION_COUNT > 1)
// Maintain state for future nextIntersection calls
int index;
int surroundCount;
bool surroundIsPositive;
#endif
};
RayShapeIntersection getFirstIntersection(in Intersections ix)
{
return RayShapeIntersection(ix.intersections[0], ix.intersections[1]);
}
vec4 encodeIntersectionType(vec4 intersection, int index, bool entry)
{
float scale = float(index > 0) * 2.0 + float(!entry) + 1.0;
return vec4(intersection.xyz * scale, intersection.w);
}
// Use defines instead of real functions because WebGL1 cannot access array with non-constant index.
#define setIntersection(/*inout Intersections*/ ix, /*int*/ index, /*float*/ t, /*bool*/ positive, /*bool*/ enter) (ix).intersections[(index)] = vec4(0.0, float(!positive) * 2.0 + float(!enter) + 1.0, 0.0, (t))
#define setIntersectionPair(/*inout Intersections*/ ix, /*int*/ index, /*vec2*/ entryExit) (ix).intersections[(index) * 2 + 0] = vec4(0.0, float((index) > 0) * 2.0 + 1.0, 0.0, (entryExit).x); (ix).intersections[(index) * 2 + 1] = vec4(0.0, float((index) > 0) * 2.0 + 2.0, 0.0, (entryExit).y)
#define setSurfaceIntersection(/*inout Intersections*/ ix, /*int*/ index, /*vec4*/ intersection, /*bool*/ positive, /*bool*/ enter) (ix).intersections[(index)] = encodeIntersectionType((intersection), int(!positive), (enter))
#define setShapeIntersection(/*inout Intersections*/ ix, /*int*/ index, /*RayShapeIntersection*/ intersection) (ix).intersections[(index) * 2 + 0] = encodeIntersectionType((intersection).entry, (index), true); (ix).intersections[(index) * 2 + 1] = encodeIntersectionType((intersection).exit, (index), false)
#if (INTERSECTION_COUNT > 1)
void initializeIntersections(inout Intersections ix) {
// Sort the intersections from min T to max T with bubble sort.
// Note: If this sorting function changes, some of the intersection test may
// need to be updated. Search for "bubble sort" to find those areas.
const int sortPasses = INTERSECTION_COUNT * 2 - 1;
for (int n = sortPasses; n > 0; --n) {
for (int i = 0; i < sortPasses; ++i) {
// The loop should be: for (i = 0; i < n; ++i) {...} but WebGL1 cannot
// loop with non-constant condition, so it has to break early instead
if (i >= n) { break; }
vec4 intersect0 = ix.intersections[i + 0];
vec4 intersect1 = ix.intersections[i + 1];
bool inOrder = intersect0.w <= intersect1.w;
ix.intersections[i + 0] = inOrder ? intersect0 : intersect1;
ix.intersections[i + 1] = inOrder ? intersect1 : intersect0;
}
}
// Prepare initial state for nextIntersection
ix.index = 0;
ix.surroundCount = 0;
ix.surroundIsPositive = false;
}
#endif
#if (INTERSECTION_COUNT > 1)
RayShapeIntersection nextIntersection(inout Intersections ix) {
vec4 surfaceIntersection = vec4(0.0, 0.0, 0.0, NO_HIT);
RayShapeIntersection shapeIntersection = RayShapeIntersection(surfaceIntersection, surfaceIntersection);
const int passCount = INTERSECTION_COUNT * 2;
if (ix.index == passCount) {
return shapeIntersection;
}
for (int i = 0; i < passCount; ++i) {
// The loop should be: for (i = ix.index; i < passCount; ++i) {...} but WebGL1 cannot
// loop with non-constant condition, so it has to continue instead.
if (i < ix.index) {
continue;
}
ix.index = i + 1;
surfaceIntersection = ix.intersections[i];
int intersectionType = int(length(surfaceIntersection.xyz) - 0.5);
bool currShapeIsPositive = intersectionType < 2;
bool enter = intMod(intersectionType, 2) == 0;
ix.surroundCount += enter ? +1 : -1;
ix.surroundIsPositive = currShapeIsPositive ? enter : ix.surroundIsPositive;
// entering positive or exiting negative
if (ix.surroundCount == 1 && ix.surroundIsPositive && enter == currShapeIsPositive) {
shapeIntersection.entry = surfaceIntersection;
}
// exiting positive or entering negative after being inside positive
bool exitPositive = !enter && currShapeIsPositive && ix.surroundCount == 0;
bool enterNegativeFromPositive = enter && !currShapeIsPositive && ix.surroundCount == 2 && ix.surroundIsPositive;
if (exitPositive || enterNegativeFromPositive) {
shapeIntersection.exit = surfaceIntersection;
// entry and exit have been found, so the loop can stop
if (exitPositive) {
// After exiting positive shape there is nothing left to intersect, so jump to the end index.
ix.index = passCount;
}
break;
}
}
return shapeIntersection;
}
#endif
// NOTE: initializeIntersections, nextIntersection aren't even declared unless INTERSECTION_COUNT > 1
`;var X4=`// See IntersectionUtils.glsl for the definitions of Ray, Intersections,
// setIntersectionPair, INF_HIT, NO_HIT
/* intersectDepth defines (set in Scene/VoxelRenderResources.js)
#define DEPTH_INTERSECTION_INDEX ###
*/
uniform mat4 u_transformPositionViewToUv;
void intersectDepth(in vec2 screenCoord, in Ray ray, inout Intersections ix) {
float logDepthOrDepth = czm_unpackDepth(texture(czm_globeDepthTexture, screenCoord));
if (logDepthOrDepth != 0.0) {
// Calculate how far the ray must travel before it hits the depth buffer.
vec4 eyeCoordinateDepth = czm_screenToEyeCoordinates(screenCoord, logDepthOrDepth);
eyeCoordinateDepth /= eyeCoordinateDepth.w;
vec3 depthPositionUv = vec3(u_transformPositionViewToUv * eyeCoordinateDepth);
float t = dot(depthPositionUv - ray.pos, ray.dir);
setIntersectionPair(ix, DEPTH_INTERSECTION_INDEX, vec2(t, +INF_HIT));
} else {
// There's no depth at this location.
setIntersectionPair(ix, DEPTH_INTERSECTION_INDEX, vec2(NO_HIT));
}
}
`;var K4=`// See IntersectionUtils.glsl for the definitions of Ray, Intersections, INF_HIT,
// NO_HIT, setShapeIntersection
/* Clipping plane defines (set in Scene/VoxelRenderResources.js)
#define CLIPPING_PLANES_UNION
#define CLIPPING_PLANES_COUNT
#define CLIPPING_PLANES_INTERSECTION_INDEX
*/
uniform sampler2D u_clippingPlanesTexture;
uniform mat4 u_clippingPlanesMatrix;
// Plane is in Hessian Normal Form
vec4 intersectPlane(in Ray ray, in vec4 plane) {
vec3 n = plane.xyz; // normal
float w = plane.w; // -dot(pointOnPlane, normal)
float a = dot(ray.pos, n);
float b = dot(ray.dir, n);
float t = -(w + a) / b;
return vec4(n, t);
}
void intersectClippingPlanes(in Ray ray, inout Intersections ix) {
vec4 backSide = vec4(-ray.dir, -INF_HIT);
vec4 farSide = vec4(ray.dir, +INF_HIT);
RayShapeIntersection clippingVolume;
#if (CLIPPING_PLANES_COUNT == 1)
// Union and intersection are the same when there's one clipping plane, and the code
// is more simplified.
vec4 planeUv = getClippingPlane(u_clippingPlanesTexture, 0, u_clippingPlanesMatrix);
vec4 intersection = intersectPlane(ray, planeUv);
bool reflects = dot(ray.dir, intersection.xyz) < 0.0;
clippingVolume.entry = reflects ? backSide : intersection;
clippingVolume.exit = reflects ? intersection : farSide;
setShapeIntersection(ix, CLIPPING_PLANES_INTERSECTION_INDEX, clippingVolume);
#elif defined(CLIPPING_PLANES_UNION)
vec4 firstTransmission = vec4(ray.dir, +INF_HIT);
vec4 lastReflection = vec4(-ray.dir, -INF_HIT);
for (int i = 0; i < CLIPPING_PLANES_COUNT; i++) {
vec4 planeUv = getClippingPlane(u_clippingPlanesTexture, i, u_clippingPlanesMatrix);
vec4 intersection = intersectPlane(ray, planeUv);
if (dot(ray.dir, planeUv.xyz) > 0.0) {
firstTransmission = intersection.w <= firstTransmission.w ? intersection : firstTransmission;
} else {
lastReflection = intersection.w >= lastReflection.w ? intersection : lastReflection;
}
}
clippingVolume.entry = backSide;
clippingVolume.exit = lastReflection;
setShapeIntersection(ix, CLIPPING_PLANES_INTERSECTION_INDEX + 0, clippingVolume);
clippingVolume.entry = firstTransmission;
clippingVolume.exit = farSide;
setShapeIntersection(ix, CLIPPING_PLANES_INTERSECTION_INDEX + 1, clippingVolume);
#else // intersection
vec4 lastTransmission = vec4(ray.dir, -INF_HIT);
vec4 firstReflection = vec4(-ray.dir, +INF_HIT);
for (int i = 0; i < CLIPPING_PLANES_COUNT; i++) {
vec4 planeUv = getClippingPlane(u_clippingPlanesTexture, i, u_clippingPlanesMatrix);
vec4 intersection = intersectPlane(ray, planeUv);
if (dot(ray.dir, planeUv.xyz) > 0.0) {
lastTransmission = intersection.w > lastTransmission.w ? intersection : lastTransmission;
} else {
firstReflection = intersection.w < firstReflection.w ? intersection: firstReflection;
}
}
if (lastTransmission.w < firstReflection.w) {
clippingVolume.entry = lastTransmission;
clippingVolume.exit = firstReflection;
} else {
clippingVolume.entry = vec4(-ray.dir, NO_HIT);
clippingVolume.exit = vec4(ray.dir, NO_HIT);
}
setShapeIntersection(ix, CLIPPING_PLANES_INTERSECTION_INDEX, clippingVolume);
#endif
}
`;var iP=`// See IntersectionUtils.glsl for the definitions of Ray, NO_HIT, INF_HIT,
// RayShapeIntersection
vec4 intersectLongitude(in Ray ray, in float angle, in bool positiveNormal) {
float normalSign = positiveNormal ? 1.0 : -1.0;
vec2 planeNormal = vec2(-sin(angle), cos(angle)) * normalSign;
vec2 position = ray.pos.xy;
vec2 direction = ray.dir.xy;
float approachRate = dot(direction, planeNormal);
float distance = -dot(position, planeNormal);
float t = (approachRate == 0.0)
? NO_HIT
: distance / approachRate;
return vec4(planeNormal, 0.0, t);
}
RayShapeIntersection intersectHalfSpace(in Ray ray, in float angle, in bool positiveNormal)
{
vec4 intersection = intersectLongitude(ray, angle, positiveNormal);
vec4 farSide = vec4(normalize(ray.dir), INF_HIT);
bool hitFront = (intersection.w > 0.0) == (dot(ray.pos.xy, intersection.xy) > 0.0);
if (!hitFront) {
return RayShapeIntersection(intersection, farSide);
} else {
return RayShapeIntersection(-1.0 * farSide, intersection);
}
}
void intersectFlippedWedge(in Ray ray, in vec2 minMaxAngle, out RayShapeIntersection intersections[2])
{
intersections[0] = intersectHalfSpace(ray, minMaxAngle.x, false);
intersections[1] = intersectHalfSpace(ray, minMaxAngle.y, true);
}
bool hitPositiveHalfPlane(in Ray ray, in vec4 intersection, in bool positiveNormal) {
float normalSign = positiveNormal ? 1.0 : -1.0;
vec2 planeDirection = vec2(intersection.y, -intersection.x) * normalSign;
vec2 hit = ray.pos.xy + intersection.w * ray.dir.xy;
return dot(hit, planeDirection) > 0.0;
}
void intersectHalfPlane(in Ray ray, in float angle, out RayShapeIntersection intersections[2]) {
vec4 intersection = intersectLongitude(ray, angle, true);
vec4 farSide = vec4(normalize(ray.dir), INF_HIT);
if (hitPositiveHalfPlane(ray, intersection, true)) {
intersections[0].entry = -1.0 * farSide;
intersections[0].exit = vec4(-1.0 * intersection.xy, 0.0, intersection.w);
intersections[1].entry = intersection;
intersections[1].exit = farSide;
} else {
vec4 miss = vec4(normalize(ray.dir), NO_HIT);
intersections[0].entry = -1.0 * farSide;
intersections[0].exit = farSide;
intersections[1].entry = miss;
intersections[1].exit = miss;
}
}
RayShapeIntersection intersectRegularWedge(in Ray ray, in vec2 minMaxAngle)
{
// Note: works for maxAngle > minAngle + pi, where the "regular wedge"
// is actually a negative volume.
// Compute intersections with the two planes.
// Normals will point toward the "outside" (negative space)
vec4 intersect1 = intersectLongitude(ray, minMaxAngle.x, false);
vec4 intersect2 = intersectLongitude(ray, minMaxAngle.y, true);
// Choose intersection with smallest T as the "first", the other as "last"
// Note: first or last could be in the "shadow" wedge, beyond the tip
bool inOrder = intersect1.w <= intersect2.w;
vec4 first = inOrder ? intersect1 : intersect2;
vec4 last = inOrder ? intersect2 : intersect1;
bool firstIsAhead = first.w >= 0.0;
bool startedInsideFirst = dot(ray.pos.xy, first.xy) < 0.0;
bool exitFromInside = firstIsAhead == startedInsideFirst;
bool lastIsAhead = last.w > 0.0;
bool startedOutsideLast = dot(ray.pos.xy, last.xy) >= 0.0;
bool enterFromOutside = lastIsAhead == startedOutsideLast;
vec4 farSide = vec4(normalize(ray.dir), INF_HIT);
vec4 miss = vec4(normalize(ray.dir), NO_HIT);
if (exitFromInside && enterFromOutside) {
// Ray crosses both faces of negative wedge, exiting then entering the positive shape
return RayShapeIntersection(first, last);
} else if (!exitFromInside && enterFromOutside) {
// Ray starts inside wedge. last is in shadow wedge, and first is actually the entry
return RayShapeIntersection(-1.0 * farSide, first);
} else if (exitFromInside && !enterFromOutside) {
// First intersection was in the shadow wedge, so last is actually the exit
return RayShapeIntersection(last, farSide);
} else { // !exitFromInside && !enterFromOutside
// Both intersections were in the shadow wedge
return RayShapeIntersection(miss, miss);
}
}
`;var Z4=`// See IntersectionUtils.glsl for the definitions of Ray, RayShapeIntersection,
// NO_HIT, Intersections
/* Box defines (set in Scene/VoxelBoxShape.js)
#define BOX_INTERSECTION_INDEX ### // always 0
*/
uniform vec3 u_renderMinBounds;
uniform vec3 u_renderMaxBounds;
RayShapeIntersection intersectBox(in Ray ray, in vec3 minBound, in vec3 maxBound)
{
// Consider the box as the intersection of the space between 3 pairs of parallel planes
// Compute the distance along the ray to each plane
vec3 t0 = (minBound - ray.pos) / ray.dir;
vec3 t1 = (maxBound - ray.pos) / ray.dir;
// Identify candidate entries/exits based on distance from ray.pos
vec3 entries = min(t0, t1);
vec3 exits = max(t0, t1);
vec3 directions = sign(ray.dir);
// The actual intersection points are the furthest entry and the closest exit
float lastEntry = maxComponent(entries);
bvec3 isLastEntry = equal(entries, vec3(lastEntry));
vec3 entryNormal = -1.0 * vec3(isLastEntry) * directions;
vec4 entry = vec4(entryNormal, lastEntry);
float firstExit = minComponent(exits);
bvec3 isFirstExit = equal(exits, vec3(firstExit));
vec3 exitNormal = vec3(isLastEntry) * directions;
vec4 exit = vec4(exitNormal, firstExit);
if (entry.w > exit.w) {
entry.w = NO_HIT;
exit.w = NO_HIT;
}
return RayShapeIntersection(entry, exit);
}
void intersectShape(in Ray ray, inout Intersections ix)
{
RayShapeIntersection intersection = intersectBox(ray, u_renderMinBounds, u_renderMaxBounds);
setShapeIntersection(ix, BOX_INTERSECTION_INDEX, intersection);
}
`;var $4=`// See IntersectionUtils.glsl for the definitions of Ray, NO_HIT, Intersections,
// RayShapeIntersection, setSurfaceIntersection, setShapeIntersection,
// intersectIntersections
// See IntersectLongitude.glsl for the definitions of intersectHalfPlane,
// intersectFlippedWedge, intersectRegularWedge
/* Cylinder defines (set in Scene/VoxelCylinderShape.js)
#define CYLINDER_HAS_RENDER_BOUNDS_RADIUS_MIN
#define CYLINDER_HAS_RENDER_BOUNDS_RADIUS_FLAT
#define CYLINDER_HAS_RENDER_BOUNDS_ANGLE
#define CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_UNDER_HALF
#define CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_OVER_HALF
#define CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_EQUAL_ZERO
#define CYLINDER_INTERSECTION_INDEX_RADIUS_MAX
#define CYLINDER_INTERSECTION_INDEX_RADIUS_MIN
#define CYLINDER_INTERSECTION_INDEX_ANGLE
*/
// Cylinder uniforms
uniform vec2 u_cylinderRenderRadiusMinMax;
uniform vec2 u_cylinderRenderHeightMinMax;
#if defined(CYLINDER_HAS_RENDER_BOUNDS_ANGLE)
uniform vec2 u_cylinderRenderAngleMinMax;
#endif
/**
* Find the intersection of a ray with the volume defined by two planes of constant z
*/
RayShapeIntersection intersectHeightBounds(in Ray ray, in vec2 minMaxHeight, in bool convex)
{
float zPosition = ray.pos.z;
float zDirection = ray.dir.z;
float tmin = (minMaxHeight.x - zPosition) / zDirection;
float tmax = (minMaxHeight.y - zPosition) / zDirection;
// Normals point outside the volume
float signFlip = convex ? 1.0 : -1.0;
vec4 intersectMin = vec4(0.0, 0.0, -1.0 * signFlip, tmin);
vec4 intersectMax = vec4(0.0, 0.0, 1.0 * signFlip, tmax);
bool topEntry = zDirection < 0.0;
vec4 entry = topEntry ? intersectMax : intersectMin;
vec4 exit = topEntry ? intersectMin : intersectMax;
return RayShapeIntersection(entry, exit);
}
/**
* Find the intersection of a ray with a right cylindrical surface of a given radius
* about the z-axis.
*/
RayShapeIntersection intersectCylinder(in Ray ray, in float radius, in bool convex)
{
vec2 position = ray.pos.xy;
vec2 direction = ray.dir.xy;
float a = dot(direction, direction);
float b = dot(position, direction);
float c = dot(position, position) - radius * radius;
float determinant = b * b - a * c;
if (determinant < 0.0) {
vec4 miss = vec4(normalize(ray.dir), NO_HIT);
return RayShapeIntersection(miss, miss);
}
determinant = sqrt(determinant);
float t1 = (-b - determinant) / a;
float t2 = (-b + determinant) / a;
float signFlip = convex ? 1.0 : -1.0;
vec4 intersect1 = vec4(normalize(position + t1 * direction) * signFlip, 0.0, t1);
vec4 intersect2 = vec4(normalize(position + t2 * direction) * signFlip, 0.0, t2);
return RayShapeIntersection(intersect1, intersect2);
}
/**
* Find the intersection of a ray with a right cylindrical solid of given
* radius and height bounds. NOTE: The shape is assumed to be convex.
*/
RayShapeIntersection intersectBoundedCylinder(in Ray ray, in float radius, in vec2 minMaxHeight)
{
RayShapeIntersection cylinderIntersection = intersectCylinder(ray, radius, true);
RayShapeIntersection heightBoundsIntersection = intersectHeightBounds(ray, minMaxHeight, true);
return intersectIntersections(ray, cylinderIntersection, heightBoundsIntersection);
}
void intersectShape(Ray ray, inout Intersections ix)
{
// Position is converted from [0,1] to [-1,+1] because shape intersections assume unit space is [-1,+1].
// Direction is scaled as well to be in sync with position.
ray.pos = ray.pos * 2.0 - 1.0;
ray.dir *= 2.0;
RayShapeIntersection outerIntersect = intersectBoundedCylinder(ray, u_cylinderRenderRadiusMinMax.y, u_cylinderRenderHeightMinMax);
setShapeIntersection(ix, CYLINDER_INTERSECTION_INDEX_RADIUS_MAX, outerIntersect);
if (outerIntersect.entry.w == NO_HIT) {
return;
}
#if defined(CYLINDER_HAS_RENDER_BOUNDS_RADIUS_FLAT)
// When the cylinder is perfectly thin it's necessary to sandwich the
// inner cylinder intersection inside the outer cylinder intersection.
// Without this special case,
// [outerMin, outerMax, innerMin, innerMax] will bubble sort to
// [outerMin, innerMin, outerMax, innerMax] which will cause the back
// side of the cylinder to be invisible because it will think the ray
// is still inside the inner (negative) cylinder after exiting the
// outer (positive) cylinder.
// With this special case,
// [outerMin, innerMin, innerMax, outerMax] will bubble sort to
// [outerMin, innerMin, innerMax, outerMax] which will work correctly.
// Note: If initializeIntersections() changes its sorting function
// from bubble sort to something else, this code may need to change.
RayShapeIntersection innerIntersect = intersectCylinder(ray, 1.0, false);
setSurfaceIntersection(ix, 0, outerIntersect.entry, true, true); // positive, enter
setSurfaceIntersection(ix, 1, innerIntersect.entry, false, true); // negative, enter
setSurfaceIntersection(ix, 2, innerIntersect.exit, false, false); // negative, exit
setSurfaceIntersection(ix, 3, outerIntersect.exit, true, false); // positive, exit
#elif defined(CYLINDER_HAS_RENDER_BOUNDS_RADIUS_MIN)
RayShapeIntersection innerIntersect = intersectCylinder(ray, u_cylinderRenderRadiusMinMax.x, false);
setShapeIntersection(ix, CYLINDER_INTERSECTION_INDEX_RADIUS_MIN, innerIntersect);
#endif
#if defined(CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_UNDER_HALF)
RayShapeIntersection wedgeIntersect = intersectRegularWedge(ray, u_cylinderRenderAngleMinMax);
setShapeIntersection(ix, CYLINDER_INTERSECTION_INDEX_ANGLE, wedgeIntersect);
#elif defined(CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_OVER_HALF)
RayShapeIntersection wedgeIntersects[2];
intersectFlippedWedge(ray, u_cylinderRenderAngleMinMax, wedgeIntersects);
setShapeIntersection(ix, CYLINDER_INTERSECTION_INDEX_ANGLE + 0, wedgeIntersects[0]);
setShapeIntersection(ix, CYLINDER_INTERSECTION_INDEX_ANGLE + 1, wedgeIntersects[1]);
#elif defined(CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_EQUAL_ZERO)
RayShapeIntersection wedgeIntersects[2];
intersectHalfPlane(ray, u_cylinderRenderAngleMinMax.x, wedgeIntersects);
setShapeIntersection(ix, CYLINDER_INTERSECTION_INDEX_ANGLE + 0, wedgeIntersects[0]);
setShapeIntersection(ix, CYLINDER_INTERSECTION_INDEX_ANGLE + 1, wedgeIntersects[1]);
#endif
}
`;var Q4=`// See IntersectionUtils.glsl for the definitions of Ray, NO_HIT, INF_HIT, Intersections,
// RayShapeIntersection, setSurfaceIntersection, setShapeIntersection
// See IntersectLongitude.glsl for the definitions of intersectHalfPlane,
// intersectFlippedWedge, intersectRegularWedge
/* Ellipsoid defines (set in Scene/VoxelEllipsoidShape.js)
#define ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE
#define ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_EQUAL_ZERO
#define ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_UNDER_HALF
#define ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_OVER_HALF
#define ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_UNDER_HALF
#define ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_EQUAL_HALF
#define ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_OVER_HALF
#define ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_UNDER_HALF
#define ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_EQUAL_HALF
#define ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_OVER_HALF
#define ELLIPSOID_INTERSECTION_INDEX_LONGITUDE
#define ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MAX
#define ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MIN
#define ELLIPSOID_INTERSECTION_INDEX_HEIGHT_MAX
#define ELLIPSOID_INTERSECTION_INDEX_HEIGHT_MIN
*/
#if defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE)
uniform vec2 u_ellipsoidRenderLongitudeMinMax;
#endif
uniform float u_eccentricitySquared;
uniform vec2 u_ellipsoidRenderLatitudeSinMinMax;
uniform vec2 u_clipMinMaxHeight;
RayShapeIntersection intersectZPlane(in Ray ray, in float z) {
float t = -ray.pos.z / ray.dir.z;
bool startsOutside = sign(ray.pos.z) == sign(z);
bool entry = (t >= 0.0) != startsOutside;
vec4 intersect = vec4(0.0, 0.0, z, t);
vec4 farSide = vec4(normalize(ray.dir), INF_HIT);
if (entry) {
return RayShapeIntersection(intersect, farSide);
} else {
return RayShapeIntersection(-1.0 * farSide, intersect);
}
}
RayShapeIntersection intersectHeight(in Ray ray, in float relativeHeight, in bool convex)
{
// Scale the ray by the ellipsoid axes to make it a unit sphere
// Note: approximating ellipsoid + height as an ellipsoid
vec3 radiiCorrection = u_ellipsoidRadiiUv / (u_ellipsoidRadiiUv + relativeHeight);
vec3 position = ray.pos * radiiCorrection;
vec3 direction = ray.dir * radiiCorrection;
float a = dot(direction, direction); // ~ 1.0 (or maybe 4.0 if ray is scaled)
float b = dot(direction, position); // roughly inside [-1.0, 1.0] when zoomed in
float c = dot(position, position) - 1.0; // ~ 0.0 when zoomed in.
float determinant = b * b - a * c; // ~ b * b when zoomed in
if (determinant < 0.0) {
vec4 miss = vec4(normalize(direction), NO_HIT);
return RayShapeIntersection(miss, miss);
}
determinant = sqrt(determinant);
// Compute larger root using standard formula
float signB = b < 0.0 ? -1.0 : 1.0;
// The other root may suffer from subtractive cancellation in the standard formula.
// Compute it from the first root instead.
float t1 = (-b - signB * determinant) / a;
float t2 = c / (a * t1);
float tmin = min(t1, t2);
float tmax = max(t1, t2);
float directionScale = convex ? 1.0 : -1.0;
vec3 d1 = directionScale * normalize(position + tmin * direction);
vec3 d2 = directionScale * normalize(position + tmax * direction);
return RayShapeIntersection(vec4(d1, tmin), vec4(d2, tmax));
}
/**
* Given a circular cone around the z-axis, with apex at the origin,
* find the parametric distance(s) along a ray where that ray intersects
* the cone.
* The cone opening angle is described by the squared cosine of
* its half-angle (the angle between the Z-axis and the surface)
*/
vec2 intersectDoubleEndedCone(in Ray ray, in float cosSqrHalfAngle)
{
vec3 o = ray.pos;
vec3 d = ray.dir;
float sinSqrHalfAngle = 1.0 - cosSqrHalfAngle;
float aSin = d.z * d.z * sinSqrHalfAngle;
float aCos = -dot(d.xy, d.xy) * cosSqrHalfAngle;
float a = aSin + aCos;
float bSin = d.z * o.z * sinSqrHalfAngle;
float bCos = -dot(o.xy, d.xy) * cosSqrHalfAngle;
float b = bSin + bCos;
float cSin = o.z * o.z * sinSqrHalfAngle;
float cCos = -dot(o.xy, o.xy) * cosSqrHalfAngle;
float c = cSin + cCos;
// determinant = b * b - a * c. But bSin * bSin = aSin * cSin.
// Avoid subtractive cancellation by expanding to eliminate these terms
float determinant = 2.0 * bSin * bCos + bCos * bCos - aSin * cCos - aCos * cSin - aCos * cCos;
if (determinant < 0.0) {
return vec2(NO_HIT);
} else if (a == 0.0) {
// Ray is parallel to cone surface
return (b == 0.0)
? vec2(NO_HIT) // Ray is on cone surface
: vec2(-0.5 * c / b, NO_HIT);
}
determinant = sqrt(determinant);
// Compute larger root using standard formula
float signB = b < 0.0 ? -1.0 : 1.0;
float t1 = (-b - signB * determinant) / a;
// The other root may suffer from subtractive cancellation in the standard formula.
// Compute it from the first root instead.
float t2 = c / (a * t1);
float tmin = min(t1, t2);
float tmax = max(t1, t2);
return vec2(tmin, tmax);
}
/**
* Given a point on a conical surface, find the surface normal at that point.
*/
vec3 getConeNormal(in vec3 p, in bool convex) {
// Start with radial component pointing toward z-axis
vec2 radial = -abs(p.z) * normalize(p.xy);
// Z component points toward opening of cone
float zSign = (p.z < 0.0) ? -1.0 : 1.0;
float z = length(p.xy) * zSign;
// Flip normal if shape is convex
float flip = (convex) ? -1.0 : 1.0;
return normalize(vec3(radial, z) * flip);
}
/**
* Compute the shift between the ellipsoid origin and the apex of a cone of latitude
*/
float getLatitudeConeShift(in float sinLatitude) {
// Find prime vertical radius of curvature:
// the distance along the ellipsoid normal to the intersection with the z-axis
float x2 = u_eccentricitySquared * sinLatitude * sinLatitude;
float primeVerticalRadius = inversesqrt(1.0 - x2);
// Compute a shift from the origin to the intersection of the cone with the z-axis
return primeVerticalRadius * u_eccentricitySquared * sinLatitude;
}
void intersectFlippedCone(in Ray ray, in float cosHalfAngle, out RayShapeIntersection intersections[2]) {
// Undo the scaling from ellipsoid to sphere
ray.pos = ray.pos * u_ellipsoidRadiiUv;
ray.dir = ray.dir * u_ellipsoidRadiiUv;
// Shift the ray to account for the latitude cone not being centered at the Earth center
ray.pos.z += getLatitudeConeShift(cosHalfAngle);
float cosSqrHalfAngle = cosHalfAngle * cosHalfAngle;
vec2 intersect = intersectDoubleEndedCone(ray, cosSqrHalfAngle);
vec4 miss = vec4(normalize(ray.dir), NO_HIT);
vec4 farSide = vec4(normalize(ray.dir), INF_HIT);
// Initialize output with no intersections
intersections[0].entry = -1.0 * farSide;
intersections[0].exit = farSide;
intersections[1].entry = miss;
intersections[1].exit = miss;
if (intersect.x == NO_HIT) {
return;
}
// Find the points of intersection
float tmin = intersect.x;
float tmax = intersect.y;
vec3 p0 = ray.pos + tmin * ray.dir;
vec3 p1 = ray.pos + tmax * ray.dir;
vec4 intersect0 = vec4(getConeNormal(p0, true), tmin);
vec4 intersect1 = vec4(getConeNormal(p1, true), tmax);
bool p0InShadowCone = sign(p0.z) != sign(cosHalfAngle);
bool p1InShadowCone = sign(p1.z) != sign(cosHalfAngle);
if (p0InShadowCone && p1InShadowCone) {
// no valid intersections
} else if (p0InShadowCone) {
intersections[0].exit = intersect1;
} else if (p1InShadowCone) {
intersections[0].entry = intersect0;
} else {
intersections[0].exit = intersect0;
intersections[1].entry = intersect1;
intersections[1].exit = farSide;
}
}
RayShapeIntersection intersectRegularCone(in Ray ray, in float cosHalfAngle, in bool convex) {
// Undo the scaling from ellipsoid to sphere
ray.pos = ray.pos * u_ellipsoidRadiiUv;
ray.dir = ray.dir * u_ellipsoidRadiiUv;
// Shift the ray to account for the latitude cone not being centered at the Earth center
ray.pos.z += getLatitudeConeShift(cosHalfAngle);
float cosSqrHalfAngle = cosHalfAngle * cosHalfAngle;
vec2 intersect = intersectDoubleEndedCone(ray, cosSqrHalfAngle);
vec4 miss = vec4(normalize(ray.dir), NO_HIT);
vec4 farSide = vec4(normalize(ray.dir), INF_HIT);
if (intersect.x == NO_HIT) {
return RayShapeIntersection(miss, miss);
}
// Find the points of intersection
float tmin = intersect.x;
float tmax = intersect.y;
vec3 p0 = ray.pos + tmin * ray.dir;
vec3 p1 = ray.pos + tmax * ray.dir;
vec4 intersect0 = vec4(getConeNormal(p0, convex), tmin);
vec4 intersect1 = vec4(getConeNormal(p1, convex), tmax);
bool p0InShadowCone = sign(p0.z) != sign(cosHalfAngle);
bool p1InShadowCone = sign(p1.z) != sign(cosHalfAngle);
if (p0InShadowCone && p1InShadowCone) {
return RayShapeIntersection(miss, miss);
} else if (p0InShadowCone) {
return RayShapeIntersection(intersect1, farSide);
} else if (p1InShadowCone) {
return RayShapeIntersection(-1.0 * farSide, intersect0);
} else {
return RayShapeIntersection(intersect0, intersect1);
}
}
void intersectShape(in Ray ray, inout Intersections ix) {
// Position is converted from [0,1] to [-1,+1] because shape intersections assume unit space is [-1,+1].
// Direction is scaled as well to be in sync with position.
ray.pos = ray.pos * 2.0 - 1.0;
ray.dir *= 2.0;
// Outer ellipsoid
RayShapeIntersection outerIntersect = intersectHeight(ray, u_clipMinMaxHeight.y, true);
setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_HEIGHT_MAX, outerIntersect);
// Exit early if the outer ellipsoid was missed.
if (outerIntersect.entry.w == NO_HIT) {
return;
}
// Inner ellipsoid
RayShapeIntersection innerIntersect = intersectHeight(ray, u_clipMinMaxHeight.x, false);
if (innerIntersect.entry.w == NO_HIT) {
setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_HEIGHT_MIN, innerIntersect);
} else {
// When the ellipsoid is large and thin it's possible for floating point math
// to cause the ray to intersect the inner ellipsoid before the outer ellipsoid.
// To prevent this from happening, clamp innerIntersect to outerIntersect and
// sandwich the inner ellipsoid intersection inside the outer ellipsoid intersection.
// Without this special case,
// [outerMin, outerMax, innerMin, innerMax] will bubble sort to
// [outerMin, innerMin, outerMax, innerMax] which will cause the back
// side of the ellipsoid to be invisible because it will think the ray
// is still inside the inner (negative) ellipsoid after exiting the
// outer (positive) ellipsoid.
// With this special case,
// [outerMin, innerMin, innerMax, outerMax] will bubble sort to
// [outerMin, innerMin, innerMax, outerMax] which will work correctly.
// Note: If initializeIntersections() changes its sorting function
// from bubble sort to something else, this code may need to change.
innerIntersect.entry.w = max(innerIntersect.entry.w, outerIntersect.entry.w);
innerIntersect.exit.w = min(innerIntersect.exit.w, outerIntersect.exit.w);
setSurfaceIntersection(ix, 0, outerIntersect.entry, true, true); // positive, enter
setSurfaceIntersection(ix, 1, innerIntersect.entry, false, true); // negative, enter
setSurfaceIntersection(ix, 2, innerIntersect.exit, false, false); // negative, exit
setSurfaceIntersection(ix, 3, outerIntersect.exit, true, false); // positive, exit
}
// Bottom cone
#if defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_UNDER_HALF)
RayShapeIntersection bottomConeIntersection = intersectRegularCone(ray, u_ellipsoidRenderLatitudeSinMinMax.x, false);
setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MIN, bottomConeIntersection);
#elif defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_EQUAL_HALF)
RayShapeIntersection bottomConeIntersection = intersectZPlane(ray, -1.0);
setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MIN, bottomConeIntersection);
#elif defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_OVER_HALF)
RayShapeIntersection bottomConeIntersections[2];
intersectFlippedCone(ray, u_ellipsoidRenderLatitudeSinMinMax.x, bottomConeIntersections);
setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MIN + 0, bottomConeIntersections[0]);
setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MIN + 1, bottomConeIntersections[1]);
#endif
// Top cone
#if defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_UNDER_HALF)
RayShapeIntersection topConeIntersections[2];
intersectFlippedCone(ray, u_ellipsoidRenderLatitudeSinMinMax.y, topConeIntersections);
setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MAX + 0, topConeIntersections[0]);
setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MAX + 1, topConeIntersections[1]);
#elif defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_EQUAL_HALF)
RayShapeIntersection topConeIntersection = intersectZPlane(ray, 1.0);
setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MAX, topConeIntersection);
#elif defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_OVER_HALF)
RayShapeIntersection topConeIntersection = intersectRegularCone(ray, u_ellipsoidRenderLatitudeSinMinMax.y, false);
setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MAX, topConeIntersection);
#endif
// Wedge
#if defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_EQUAL_ZERO)
RayShapeIntersection wedgeIntersects[2];
intersectHalfPlane(ray, u_ellipsoidRenderLongitudeMinMax.x, wedgeIntersects);
setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LONGITUDE + 0, wedgeIntersects[0]);
setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LONGITUDE + 1, wedgeIntersects[1]);
#elif defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_UNDER_HALF)
RayShapeIntersection wedgeIntersect = intersectRegularWedge(ray, u_ellipsoidRenderLongitudeMinMax);
setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LONGITUDE, wedgeIntersect);
#elif defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_OVER_HALF)
RayShapeIntersection wedgeIntersects[2];
intersectFlippedWedge(ray, u_ellipsoidRenderLongitudeMinMax, wedgeIntersects);
setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LONGITUDE + 0, wedgeIntersects[0]);
setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LONGITUDE + 1, wedgeIntersects[1]);
#endif
}
`;var YE=`// Main intersection function for Voxel scenes.
// See IntersectBox.glsl, IntersectCylinder.glsl, or IntersectEllipsoid.glsl
// for the definition of intersectShape. The appropriate function is selected
// based on the VoxelPrimitive shape type, and added to the shader in
// Scene/VoxelRenderResources.js.
// See also IntersectClippingPlane.glsl and IntersectDepth.glsl.
// See IntersectionUtils.glsl for the definitions of Ray, NO_HIT,
// getFirstIntersection, initializeIntersections, nextIntersection.
/* Intersection defines (set in Scene/VoxelRenderResources.js)
#define INTERSECTION_COUNT ###
*/
RayShapeIntersection intersectScene(in vec2 screenCoord, in Ray ray, out Intersections ix) {
// Do a ray-shape intersection to find the exact starting and ending points.
intersectShape(ray, ix);
// Exit early if the positive shape was completely missed or behind the ray.
RayShapeIntersection intersection = getFirstIntersection(ix);
if (intersection.entry.w == NO_HIT) {
// Positive shape was completely missed - so exit early.
return intersection;
}
// Clipping planes
#if defined(CLIPPING_PLANES)
intersectClippingPlanes(ray, ix);
#endif
// Depth
#if defined(DEPTH_TEST)
intersectDepth(screenCoord, ray, ix);
#endif
// Find the first intersection that's in front of the ray
#if (INTERSECTION_COUNT > 1)
initializeIntersections(ix);
for (int i = 0; i < INTERSECTION_COUNT; ++i) {
intersection = nextIntersection(ix);
if (intersection.exit.w > 0.0) {
// Set start to 0.0 when ray is inside the shape.
intersection.entry.w = max(intersection.entry.w, 0.0);
break;
}
}
#else
// Set start to 0.0 when ray is inside the shape.
intersection.entry.w = max(intersection.entry.w, 0.0);
#endif
return intersection;
}
`;var J4=`/* Box defines (set in Scene/VoxelBoxShape.js)
#define BOX_HAS_SHAPE_BOUNDS
*/
#if defined(BOX_HAS_SHAPE_BOUNDS)
uniform vec3 u_boxUvToShapeUvScale;
uniform vec3 u_boxUvToShapeUvTranslate;
#endif
PointJacobianT convertUvToShapeSpaceDerivative(in vec3 positionUv) {
// For BOX, UV space = shape space, so we can use positionUv as-is,
// and the Jacobian is the identity matrix, except that a step of 1
// only spans half the shape space [-1, 1], so the identity is scaled.
return PointJacobianT(positionUv, mat3(0.5));
}
vec3 convertShapeToShapeUvSpace(in vec3 positionShape) {
#if defined(BOX_HAS_SHAPE_BOUNDS)
return positionShape * u_boxUvToShapeUvScale + u_boxUvToShapeUvTranslate;
#else
return positionShape;
#endif
}
PointJacobianT convertUvToShapeUvSpaceDerivative(in vec3 positionUv) {
PointJacobianT pointJacobian = convertUvToShapeSpaceDerivative(positionUv);
pointJacobian.point = convertShapeToShapeUvSpace(pointJacobian.point);
return pointJacobian;
}
vec3 convertShapeUvToUvSpace(in vec3 shapeUv) {
#if defined(BOX_HAS_SHAPE_BOUNDS)
return (shapeUv - u_boxUvToShapeUvTranslate) / u_boxUvToShapeUvScale;
#else
return shapeUv;
#endif
}
vec3 scaleShapeUvToShapeSpace(in vec3 shapeUv) {
#if defined(BOX_HAS_SHAPE_BOUNDS)
return shapeUv / u_boxUvToShapeUvScale;
#else
return shapeUv;
#endif
}`;var eH=`/* Cylinder defines (set in Scene/VoxelCylinderShape.js)
#define CYLINDER_HAS_SHAPE_BOUNDS_RADIUS
#define CYLINDER_HAS_SHAPE_BOUNDS_HEIGHT
#define CYLINDER_HAS_SHAPE_BOUNDS_ANGLE
#define CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_DISCONTINUITY
#define CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MAX_DISCONTINUITY
#define CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_MAX_REVERSED
*/
#if defined(CYLINDER_HAS_SHAPE_BOUNDS_RADIUS)
uniform vec2 u_cylinderUvToShapeUvRadius; // x = scale, y = offset
#endif
#if defined(CYLINDER_HAS_SHAPE_BOUNDS_HEIGHT)
uniform vec2 u_cylinderUvToShapeUvHeight; // x = scale, y = offset
#endif
#if defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE)
uniform vec2 u_cylinderUvToShapeUvAngle; // x = scale, y = offset
#endif
#if defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_DISCONTINUITY) || defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MAX_DISCONTINUITY)
uniform vec2 u_cylinderShapeUvAngleMinMax;
#endif
#if defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_DISCONTINUITY) || defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MAX_DISCONTINUITY) || defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_MAX_REVERSED)
uniform float u_cylinderShapeUvAngleRangeZeroMid;
#endif
PointJacobianT convertUvToShapeSpaceDerivative(in vec3 positionUv) {
// Convert from Cartesian UV space [0, 1] to Cartesian local space [-1, 1]
vec3 position = positionUv * 2.0 - 1.0;
float radius = length(position.xy); // [0, 1]
vec3 radial = normalize(vec3(position.xy, 0.0));
// Shape space height is defined within [0, 1]
float height = positionUv.z; // [0, 1]
vec3 z = vec3(0.0, 0.0, 1.0);
float angle = atan(position.y, position.x);
vec3 east = normalize(vec3(-position.y, position.x, 0.0));
vec3 point = vec3(radius, height, angle);
mat3 jacobianT = mat3(radial, z, east / length(position.xy));
return PointJacobianT(point, jacobianT);
}
vec3 convertShapeToShapeUvSpace(in vec3 positionShape) {
float radius = positionShape.x;
#if defined(CYLINDER_HAS_SHAPE_BOUNDS_RADIUS)
radius = radius * u_cylinderUvToShapeUvRadius.x + u_cylinderUvToShapeUvRadius.y;
#endif
float height = positionShape.y;
#if defined(CYLINDER_HAS_SHAPE_BOUNDS_HEIGHT)
height = height * u_cylinderUvToShapeUvHeight.x + u_cylinderUvToShapeUvHeight.y;
#endif
float angle = (positionShape.z + czm_pi) / czm_twoPi;
#if defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE)
#if defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_MAX_REVERSED)
// Comparing against u_cylinderShapeUvAngleMinMax has precision problems. u_cylinderShapeUvAngleRangeZeroMid is more conservative.
angle += float(angle < u_cylinderShapeUvAngleRangeZeroMid);
#endif
// Avoid flickering from reading voxels from both sides of the -pi/+pi discontinuity.
#if defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_DISCONTINUITY)
angle = angle > u_cylinderShapeUvAngleRangeZeroMid ? u_cylinderShapeUvAngleMinMax.x : angle;
#elif defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MAX_DISCONTINUITY)
angle = angle < u_cylinderShapeUvAngleRangeZeroMid ? u_cylinderShapeUvAngleMinMax.y : angle;
#endif
angle = angle * u_cylinderUvToShapeUvAngle.x + u_cylinderUvToShapeUvAngle.y;
#endif
return vec3(radius, height, angle);
}
PointJacobianT convertUvToShapeUvSpaceDerivative(in vec3 positionUv) {
PointJacobianT pointJacobian = convertUvToShapeSpaceDerivative(positionUv);
pointJacobian.point = convertShapeToShapeUvSpace(pointJacobian.point);
return pointJacobian;
}
vec3 scaleShapeUvToShapeSpace(in vec3 shapeUv) {
float radius = shapeUv.x;
#if defined(CYLINDER_HAS_SHAPE_BOUNDS_RADIUS)
radius /= u_cylinderUvToShapeUvRadius.x;
#endif
float height = shapeUv.y;
#if defined(CYLINDER_HAS_SHAPE_BOUNDS_HEIGHT)
height /= u_cylinderUvToShapeUvHeight.x;
#endif
float angle = shapeUv.z * czm_twoPi;
#if defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE)
angle /= u_cylinderUvToShapeUvAngle.x;
#endif
return vec3(radius, height, angle);
}
`;var tH=`/* Ellipsoid defines (set in Scene/VoxelEllipsoidShape.js)
#define ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MIN_DISCONTINUITY
#define ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MAX_DISCONTINUITY
#define ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE
#define ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE_MIN_MAX_REVERSED
#define ELLIPSOID_HAS_SHAPE_BOUNDS_LATITUDE
*/
uniform vec3 u_ellipsoidRadiiUv; // [0,1]
uniform vec2 u_evoluteScale; // (radiiUv.x ^ 2 - radiiUv.z ^ 2) * vec2(1.0, -1.0) / radiiUv;
uniform vec3 u_ellipsoidInverseRadiiSquaredUv;
#if defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MIN_DISCONTINUITY) || defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MAX_DISCONTINUITY) || defined(ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE_MIN_MAX_REVERSED)
uniform vec3 u_ellipsoidShapeUvLongitudeMinMaxMid;
#endif
#if defined(ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE)
uniform vec2 u_ellipsoidUvToShapeUvLongitude; // x = scale, y = offset
#endif
#if defined(ELLIPSOID_HAS_SHAPE_BOUNDS_LATITUDE)
uniform vec2 u_ellipsoidUvToShapeUvLatitude; // x = scale, y = offset
#endif
uniform float u_ellipsoidInverseHeightDifferenceUv;
// robust iterative solution without trig functions
// https://github.com/0xfaded/ellipse_demo/issues/1
// https://stackoverflow.com/questions/22959698/distance-from-given-point-to-given-ellipse
// Extended to return radius of curvature along with the point
vec3 nearestPointAndRadiusOnEllipse(vec2 pos, vec2 radii) {
vec2 p = abs(pos);
vec2 inverseRadii = 1.0 / radii;
// We describe the ellipse parametrically: v = radii * vec2(cos(t), sin(t))
// but store the cos and sin of t in a vec2 for efficiency.
// Initial guess: t = pi/4
vec2 tTrigs = vec2(0.7071067811865476);
// Initial guess of point on ellipsoid
vec2 v = radii * tTrigs;
// Center of curvature of the ellipse at v
vec2 evolute = u_evoluteScale * tTrigs * tTrigs * tTrigs;
const int iterations = 3;
for (int i = 0; i < iterations; ++i) {
// Find the (approximate) intersection of p - evolute with the ellipsoid.
vec2 q = normalize(p - evolute) * length(v - evolute);
// Update the estimate of t.
tTrigs = (q + evolute) * inverseRadii;
tTrigs = normalize(clamp(tTrigs, 0.0, 1.0));
v = radii * tTrigs;
evolute = u_evoluteScale * tTrigs * tTrigs * tTrigs;
}
return vec3(v * sign(pos), length(v - evolute));
}
PointJacobianT convertUvToShapeSpaceDerivative(in vec3 positionUv) {
// Convert from UV space [0, 1] to local space [-1, 1]
vec3 position = positionUv * 2.0 - 1.0;
// Undo the scaling from ellipsoid to sphere
position = position * u_ellipsoidRadiiUv;
float longitude = atan(position.y, position.x);
vec3 east = normalize(vec3(-position.y, position.x, 0.0));
// Convert the 3D position to a 2D position relative to the ellipse (radii.x, radii.z)
// (assume radii.y == radii.x) and find the nearest point on the ellipse and its normal
float distanceFromZAxis = length(position.xy);
vec2 posEllipse = vec2(distanceFromZAxis, position.z);
vec3 surfacePointAndRadius = nearestPointAndRadiusOnEllipse(posEllipse, u_ellipsoidRadiiUv.xz);
vec2 surfacePoint = surfacePointAndRadius.xy;
vec2 normal2d = normalize(surfacePoint * u_ellipsoidInverseRadiiSquaredUv.xz);
float latitude = atan(normal2d.y, normal2d.x);
vec3 north = vec3(-normal2d.y * normalize(position.xy), abs(normal2d.x));
float heightSign = length(posEllipse) < length(surfacePoint) ? -1.0 : 1.0;
float height = heightSign * length(posEllipse - surfacePoint);
vec3 up = normalize(cross(east, north));
vec3 point = vec3(longitude, latitude, height);
mat3 jacobianT = mat3(east / distanceFromZAxis, north / (surfacePointAndRadius.z + height), up);
return PointJacobianT(point, jacobianT);
}
vec3 convertShapeToShapeUvSpace(in vec3 positionShape) {
// Longitude: shift & scale to [0, 1]
float longitude = (positionShape.x + czm_pi) / czm_twoPi;
// Correct the angle when max < min
// Technically this should compare against min longitude - but it has precision problems so compare against the middle of empty space.
#if defined(ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE_MIN_MAX_REVERSED)
longitude += float(longitude < u_ellipsoidShapeUvLongitudeMinMaxMid.z);
#endif
// Avoid flickering from reading voxels from both sides of the -pi/+pi discontinuity.
#if defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MIN_DISCONTINUITY)
longitude = longitude > u_ellipsoidShapeUvLongitudeMinMaxMid.z ? u_ellipsoidShapeUvLongitudeMinMaxMid.x : longitude;
#endif
#if defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MAX_DISCONTINUITY)
longitude = longitude < u_ellipsoidShapeUvLongitudeMinMaxMid.z ? u_ellipsoidShapeUvLongitudeMinMaxMid.y : longitude;
#endif
#if defined(ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE)
longitude = longitude * u_ellipsoidUvToShapeUvLongitude.x + u_ellipsoidUvToShapeUvLongitude.y;
#endif
// Latitude: shift and scale to [0, 1]
float latitude = (positionShape.y + czm_piOverTwo) / czm_pi;
#if defined(ELLIPSOID_HAS_SHAPE_BOUNDS_LATITUDE)
latitude = latitude * u_ellipsoidUvToShapeUvLatitude.x + u_ellipsoidUvToShapeUvLatitude.y;
#endif
// Height: scale to the range [0, 1]
float height = 1.0 + positionShape.z * u_ellipsoidInverseHeightDifferenceUv;
return vec3(longitude, latitude, height);
}
PointJacobianT convertUvToShapeUvSpaceDerivative(in vec3 positionUv) {
PointJacobianT pointJacobian = convertUvToShapeSpaceDerivative(positionUv);
pointJacobian.point = convertShapeToShapeUvSpace(pointJacobian.point);
return pointJacobian;
}
vec3 scaleShapeUvToShapeSpace(in vec3 shapeUv) {
// Convert from [0, 1] to radians [-pi, pi]
float longitude = shapeUv.x * czm_twoPi;
#if defined (ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE)
longitude /= u_ellipsoidUvToShapeUvLongitude.x;
#endif
// Convert from [0, 1] to radians [-pi/2, pi/2]
float latitude = shapeUv.y * czm_pi;
#if defined(ELLIPSOID_HAS_SHAPE_BOUNDS_LATITUDE)
latitude /= u_ellipsoidUvToShapeUvLatitude.x;
#endif
float height = shapeUv.z / u_ellipsoidInverseHeightDifferenceUv;
return vec3(longitude, latitude, height);
}
`;var nH=`// These octree flags must be in sync with GpuOctreeFlag in VoxelTraversal.js
#define OCTREE_FLAG_INTERNAL 0
#define OCTREE_FLAG_LEAF 1
#define OCTREE_FLAG_PACKED_LEAF_FROM_PARENT 2
#define OCTREE_MAX_LEVELS 32 // Harcoded value because GLSL doesn't like variable length loops
uniform sampler2D u_octreeInternalNodeTexture;
uniform vec2 u_octreeInternalNodeTexelSizeUv;
uniform int u_octreeInternalNodeTilesPerRow;
#if (SAMPLE_COUNT > 1)
uniform sampler2D u_octreeLeafNodeTexture;
uniform vec2 u_octreeLeafNodeTexelSizeUv;
uniform int u_octreeLeafNodeTilesPerRow;
#endif
struct OctreeNodeData {
int data;
int flag;
};
struct TraversalData {
ivec4 octreeCoords;
int parentOctreeIndex;
};
struct SampleData {
int megatextureIndex;
ivec4 tileCoords;
vec3 tileUv;
#if (SAMPLE_COUNT > 1)
float weight;
#endif
};
// Integer mod: For WebGL1 only
int intMod(in int a, in int b) {
return a - (b * (a / b));
}
int normU8_toInt(in float value) {
return int(value * 255.0);
}
int normU8x2_toInt(in vec2 value) {
return int(value.x * 255.0) + 256 * int(value.y * 255.0);
}
float normU8x2_toFloat(in vec2 value) {
return float(normU8x2_toInt(value)) / 65535.0;
}
OctreeNodeData getOctreeNodeData(in vec2 octreeUv) {
vec4 texData = texture(u_octreeInternalNodeTexture, octreeUv);
OctreeNodeData data;
data.data = normU8x2_toInt(texData.xy);
data.flag = normU8x2_toInt(texData.zw);
return data;
}
OctreeNodeData getOctreeChildData(in int parentOctreeIndex, in ivec3 childCoord) {
int childIndex = childCoord.z * 4 + childCoord.y * 2 + childCoord.x;
int octreeCoordX = intMod(parentOctreeIndex, u_octreeInternalNodeTilesPerRow) * 9 + 1 + childIndex;
int octreeCoordY = parentOctreeIndex / u_octreeInternalNodeTilesPerRow;
vec2 octreeUv = u_octreeInternalNodeTexelSizeUv * vec2(float(octreeCoordX) + 0.5, float(octreeCoordY) + 0.5);
return getOctreeNodeData(octreeUv);
}
int getOctreeParentIndex(in int octreeIndex) {
int octreeCoordX = intMod(octreeIndex, u_octreeInternalNodeTilesPerRow) * 9;
int octreeCoordY = octreeIndex / u_octreeInternalNodeTilesPerRow;
vec2 octreeUv = u_octreeInternalNodeTexelSizeUv * vec2(float(octreeCoordX) + 0.5, float(octreeCoordY) + 0.5);
vec4 parentData = texture(u_octreeInternalNodeTexture, octreeUv);
int parentOctreeIndex = normU8x2_toInt(parentData.xy);
return parentOctreeIndex;
}
/**
* Convert a position in the uv-space of the tileset bounding shape
* into the uv-space of a tile within the tileset
*/
vec3 getTileUv(in vec3 shapePosition, in ivec4 octreeCoords) {
// PERFORMANCE_IDEA: use bit-shifting (only in WebGL2)
float dimAtLevel = exp2(float(octreeCoords.w));
return shapePosition * dimAtLevel - vec3(octreeCoords.xyz);
}
vec3 getClampedTileUv(in vec3 shapePosition, in ivec4 octreeCoords) {
vec3 tileUv = getTileUv(shapePosition, octreeCoords);
return clamp(tileUv, vec3(0.0), vec3(1.0));
}
void getOctreeLeafSampleData(in OctreeNodeData data, in ivec4 octreeCoords, out SampleData sampleData) {
sampleData.megatextureIndex = data.data;
sampleData.tileCoords = (data.flag == OCTREE_FLAG_PACKED_LEAF_FROM_PARENT)
? ivec4(octreeCoords.xyz / 2, octreeCoords.w - 1)
: octreeCoords;
}
#if (SAMPLE_COUNT > 1)
void getOctreeLeafSampleDatas(in OctreeNodeData data, in ivec4 octreeCoords, out SampleData sampleDatas[SAMPLE_COUNT]) {
int leafIndex = data.data;
int leafNodeTexelCount = 2;
// Adding 0.5 moves to the center of the texel
float leafCoordXStart = float(intMod(leafIndex, u_octreeLeafNodeTilesPerRow) * leafNodeTexelCount) + 0.5;
float leafCoordY = float(leafIndex / u_octreeLeafNodeTilesPerRow) + 0.5;
// Get an interpolation weight and a flag to determine whether to read the parent texture
vec2 leafUv0 = u_octreeLeafNodeTexelSizeUv * vec2(leafCoordXStart + 0.0, leafCoordY);
vec4 leafData0 = texture(u_octreeLeafNodeTexture, leafUv0);
float lerp = normU8x2_toFloat(leafData0.xy);
sampleDatas[0].weight = 1.0 - lerp;
sampleDatas[1].weight = lerp;
// TODO: this looks wrong? Should be comparing to OCTREE_FLAG_PACKED_LEAF_FROM_PARENT
sampleDatas[0].tileCoords = (normU8_toInt(leafData0.z) == 1)
? ivec4(octreeCoords.xyz / 2, octreeCoords.w - 1)
: octreeCoords;
sampleDatas[1].tileCoords = (normU8_toInt(leafData0.w) == 1)
? ivec4(octreeCoords.xyz / 2, octreeCoords.w - 1)
: octreeCoords;
// Get megatexture indices for both samples
vec2 leafUv1 = u_octreeLeafNodeTexelSizeUv * vec2(leafCoordXStart + 1.0, leafCoordY);
vec4 leafData1 = texture(u_octreeLeafNodeTexture, leafUv1);
sampleDatas[0].megatextureIndex = normU8x2_toInt(leafData1.xy);
sampleDatas[1].megatextureIndex = normU8x2_toInt(leafData1.zw);
}
#endif
OctreeNodeData traverseOctreeDownwards(in vec3 shapePosition, inout TraversalData traversalData) {
float sizeAtLevel = exp2(-1.0 * float(traversalData.octreeCoords.w));
vec3 start = vec3(traversalData.octreeCoords.xyz) * sizeAtLevel;
vec3 end = start + vec3(sizeAtLevel);
OctreeNodeData childData;
for (int i = 0; i < OCTREE_MAX_LEVELS; ++i) {
// Find out which octree child contains the position
// 0 if before center, 1 if after
vec3 center = 0.5 * (start + end);
vec3 childCoord = step(center, shapePosition);
// Get octree coords for the next level down
ivec4 octreeCoords = traversalData.octreeCoords;
traversalData.octreeCoords = ivec4(octreeCoords.xyz * 2 + ivec3(childCoord), octreeCoords.w + 1);
childData = getOctreeChildData(traversalData.parentOctreeIndex, ivec3(childCoord));
if (childData.flag != OCTREE_FLAG_INTERNAL) {
// leaf tile - stop traversing
break;
}
// interior tile - keep going deeper
start = mix(start, center, childCoord);
end = mix(center, end, childCoord);
traversalData.parentOctreeIndex = childData.data;
}
return childData;
}
/**
* Transform a given position to an octree tile coordinate and a position within that tile,
* and find the corresponding megatexture index and texture coordinates
*/
void traverseOctreeFromBeginning(in vec3 shapePosition, out TraversalData traversalData, out SampleData sampleDatas[SAMPLE_COUNT]) {
traversalData.octreeCoords = ivec4(0);
traversalData.parentOctreeIndex = 0;
OctreeNodeData nodeData = getOctreeNodeData(vec2(0.0));
if (nodeData.flag != OCTREE_FLAG_LEAF) {
nodeData = traverseOctreeDownwards(shapePosition, traversalData);
}
#if (SAMPLE_COUNT == 1)
getOctreeLeafSampleData(nodeData, traversalData.octreeCoords, sampleDatas[0]);
sampleDatas[0].tileUv = getClampedTileUv(shapePosition, sampleDatas[0].tileCoords);
#else
getOctreeLeafSampleDatas(nodeData, traversalData.octreeCoords, sampleDatas);
sampleDatas[0].tileUv = getClampedTileUv(shapePosition, sampleDatas[0].tileCoords);
sampleDatas[1].tileUv = getClampedTileUv(shapePosition, sampleDatas[1].tileCoords);
#endif
}
bool inRange(in vec3 v, in vec3 minVal, in vec3 maxVal) {
return clamp(v, minVal, maxVal) == v;
}
bool insideTile(in vec3 shapePosition, in ivec4 octreeCoords) {
vec3 tileUv = getTileUv(shapePosition, octreeCoords);
bool inside = inRange(tileUv, vec3(0.0), vec3(1.0));
// Assume (!) the position is always inside the root tile.
return inside || octreeCoords.w == 0;
}
void traverseOctreeFromExisting(in vec3 shapePosition, inout TraversalData traversalData, inout SampleData sampleDatas[SAMPLE_COUNT]) {
if (insideTile(shapePosition, traversalData.octreeCoords)) {
for (int i = 0; i < SAMPLE_COUNT; i++) {
sampleDatas[0].tileUv = getClampedTileUv(shapePosition, sampleDatas[0].tileCoords);
}
return;
}
// Go up tree until we find a parent tile containing shapePosition
for (int i = 0; i < OCTREE_MAX_LEVELS; ++i) {
traversalData.octreeCoords.xyz /= 2;
traversalData.octreeCoords.w -= 1;
if (insideTile(shapePosition, traversalData.octreeCoords)) {
break;
}
traversalData.parentOctreeIndex = getOctreeParentIndex(traversalData.parentOctreeIndex);
}
// Go down tree
OctreeNodeData nodeData = traverseOctreeDownwards(shapePosition, traversalData);
#if (SAMPLE_COUNT == 1)
getOctreeLeafSampleData(nodeData, traversalData.octreeCoords, sampleDatas[0]);
sampleDatas[0].tileUv = getClampedTileUv(shapePosition, sampleDatas[0].tileCoords);
#else
getOctreeLeafSampleDatas(nodeData, traversalData.octreeCoords, sampleDatas);
sampleDatas[0].tileUv = getClampedTileUv(shapePosition, sampleDatas[0].tileCoords);
sampleDatas[1].tileUv = getClampedTileUv(shapePosition, sampleDatas[1].tileCoords);
#endif
}
`;var iH=`// See Octree.glsl for the definitions of SampleData and intMod
/* Megatexture defines (set in Scene/VoxelRenderResources.js)
#define SAMPLE_COUNT ###
#define NEAREST_SAMPLING
#define PADDING
*/
uniform ivec2 u_megatextureSliceDimensions; // number of slices per tile, in two dimensions
uniform ivec2 u_megatextureTileDimensions; // number of tiles per megatexture, in two dimensions
uniform vec2 u_megatextureVoxelSizeUv;
uniform vec2 u_megatextureSliceSizeUv;
uniform vec2 u_megatextureTileSizeUv;
uniform ivec3 u_dimensions; // does not include padding
#if defined(PADDING)
uniform ivec3 u_paddingBefore;
uniform ivec3 u_paddingAfter;
#endif
// Integer min, max, clamp: For WebGL1 only
int intMin(int a, int b) {
return a <= b ? a : b;
}
int intMax(int a, int b) {
return a >= b ? a : b;
}
int intClamp(int v, int minVal, int maxVal) {
return intMin(intMax(v, minVal), maxVal);
}
vec2 index1DTo2DTexcoord(int index, ivec2 dimensions, vec2 uvScale)
{
int indexX = intMod(index, dimensions.x);
int indexY = index / dimensions.x;
return vec2(indexX, indexY) * uvScale;
}
/*
How is 3D data stored in a 2D megatexture?
In this example there is only one loaded tile and it has 2x2x2 voxels (8 voxels total).
The data is sliced by Z. The data at Z = 0 is placed in texels (0,0), (0,1), (1,0), (1,1) and
the data at Z = 1 is placed in texels (2,0), (2,1), (3,0), (3,1).
Note that there could be empty space in the megatexture because it's a power of two.
0 1 2 3
+---+---+---+---+
| | | | | 3
+---+---+---+---+
| | | | | 2
+-------+-------+
|010|110|011|111| 1
|--- ---|--- ---|
|000|100|001|101| 0
+-------+-------+
When doing linear interpolation the megatexture needs to be sampled twice: once for
the Z slice above the voxel coordinate and once for the slice below. The two slices
are interpolated with fract(coord.z - 0.5). For example, a Z coordinate of 1.0 is
halfway between two Z slices so the interpolation factor is 0.5. Below is a side view
of the 3D voxel grid with voxel coordinates on the left side.
2 +---+
|001|
1 +-z-+
|000|
0 +---+
When doing nearest neighbor the megatexture only needs to be sampled once at the closest Z slice.
*/
Properties getPropertiesFromMegatexture(in SampleData sampleData) {
int tileIndex = sampleData.megatextureIndex;
vec3 voxelCoord = sampleData.tileUv * vec3(u_dimensions);
ivec3 voxelDimensions = u_dimensions;
#if defined(PADDING)
voxelDimensions += u_paddingBefore + u_paddingAfter;
voxelCoord += vec3(u_paddingBefore);
#endif
#if defined(NEAREST_SAMPLING)
// Round to the center of the nearest voxel
voxelCoord = floor(voxelCoord) + vec3(0.5);
#endif
// Tile location
vec2 tileUvOffset = index1DTo2DTexcoord(tileIndex, u_megatextureTileDimensions, u_megatextureTileSizeUv);
// Slice location
float slice = voxelCoord.z - 0.5;
int sliceIndex = int(floor(slice));
int sliceIndex0 = intClamp(sliceIndex, 0, voxelDimensions.z - 1);
vec2 sliceUvOffset0 = index1DTo2DTexcoord(sliceIndex0, u_megatextureSliceDimensions, u_megatextureSliceSizeUv);
// Voxel location
vec2 voxelUvOffset = clamp(voxelCoord.xy, vec2(0.5), vec2(voxelDimensions.xy) - vec2(0.5)) * u_megatextureVoxelSizeUv;
// Final location in the megatexture
vec2 uv0 = tileUvOffset + sliceUvOffset0 + voxelUvOffset;
#if defined(NEAREST_SAMPLING)
return getPropertiesFromMegatextureAtUv(uv0);
#else
float sliceLerp = fract(slice);
int sliceIndex1 = intMin(sliceIndex + 1, voxelDimensions.z - 1);
vec2 sliceUvOffset1 = index1DTo2DTexcoord(sliceIndex1, u_megatextureSliceDimensions, u_megatextureSliceSizeUv);
vec2 uv1 = tileUvOffset + sliceUvOffset1 + voxelUvOffset;
Properties properties0 = getPropertiesFromMegatextureAtUv(uv0);
Properties properties1 = getPropertiesFromMegatextureAtUv(uv1);
return mixProperties(properties0, properties1, sliceLerp);
#endif
}
// Convert an array of sample datas to a final weighted properties.
Properties accumulatePropertiesFromMegatexture(in SampleData sampleDatas[SAMPLE_COUNT]) {
#if (SAMPLE_COUNT == 1)
return getPropertiesFromMegatexture(sampleDatas[0]);
#else
// When more than one sample is taken the accumulator needs to start at 0
Properties properties = clearProperties();
for (int i = 0; i < SAMPLE_COUNT; ++i) {
float weight = sampleDatas[i].weight;
// Avoid reading the megatexture when the weight is 0 as it can be costly.
if (weight > 0.0) {
Properties tempProperties = getPropertiesFromMegatexture(sampleDatas[i]);
tempProperties = scaleProperties(tempProperties, weight);
properties = sumProperties(properties, tempProperties);
}
}
return properties;
#endif
}
`;function l_t(e){let t=new vT;this.shaderBuilder=t;let n=e._customShader,i=bt(e._uniformMap,n.uniformMap);e._uniformMap=i;let o=n.uniforms;for(let p in o)if(o.hasOwnProperty(p)){let _=o[p];t.addUniform(_.type,p,pe.FRAGMENT)}t.addUniform("sampler2D","u_megatextureTextures[METADATA_COUNT]",pe.FRAGMENT),this.uniformMap=i;let r=e._clippingPlanes,s=l(r)&&r.enabled?r.length:0;this.clippingPlanes=r,this.clippingPlanesLength=s,t.addVertexLines([q4]),t.addFragmentLines([n.fragmentShaderText,"#line 0",nH,W4,Y4,iH]),s>0&&(t.addDefine("CLIPPING_PLANES",void 0,pe.FRAGMENT),t.addDefine("CLIPPING_PLANES_COUNT",s,pe.FRAGMENT),r.unionClippingRegions&&t.addDefine("CLIPPING_PLANES_UNION",void 0,pe.FRAGMENT),t.addFragmentLines([K4])),e._depthTest&&(t.addDefine("DEPTH_TEST",void 0,pe.FRAGMENT),t.addFragmentLines([X4]));let a=e._provider.shape;a==="BOX"?t.addFragmentLines([J4,Z4,YE]):a==="CYLINDER"?t.addFragmentLines([eH,iP,$4,YE]):a==="ELLIPSOID"&&(t.addDefine("SHAPE_ELLIPSOID",void 0,pe.FRAGMENT),t.addFragmentLines([tH,iP,Q4,YE])),t.addFragmentLines([j4]);let c=e._shape,u=c.shaderDefines;for(let p in u)if(u.hasOwnProperty(p)){let _=u[p];l(_)&&(_=_===!0?void 0:_,t.addDefine(p,_,pe.FRAGMENT))}let f=c.shaderMaximumIntersectionsLength;s>0&&(t.addDefine("CLIPPING_PLANES_INTERSECTION_INDEX",f,pe.FRAGMENT),s===1?f+=1:r.unionClippingRegions?f+=2:f+=1),e._depthTest&&(t.addDefine("DEPTH_INTERSECTION_INDEX",f,pe.FRAGMENT),f+=1),t.addDefine("INTERSECTION_COUNT",f,pe.FRAGMENT),(!d.equals(e.paddingBefore,d.ZERO)||!d.equals(e.paddingAfter,d.ZERO))&&t.addDefine("PADDING",void 0,pe.FRAGMENT),e._useLogDepth&&t.addDefine("LOG_DEPTH_READ_ONLY",void 0,pe.FRAGMENT),e._nearestSampling&&t.addDefine("NEAREST_SAMPLING",void 0,pe.FRAGMENT);let h=e._traversal;t.addDefine("SAMPLE_COUNT",`${h._sampleCount}`,pe.FRAGMENT)}var oH=l_t;function u_t(e,t){let{shaderBuilder:n}=e,{names:i,types:o,componentTypes:r,minimumValues:s,maximumValues:a}=t._provider,c=o.length,u=l(s)&&l(a);n.addDefine("METADATA_COUNT",c,pe.FRAGMENT),u&&n.addDefine("STATISTICS",void 0,pe.FRAGMENT);for(let R=0;R<c;R++){let M=i[R],L=o[R],g=`PropertyStatistics_${M}`,E=`PropertyStatistics_${M}`;n.addStruct(g,E,pe.FRAGMENT);let w=rH(L);n.addStructField(g,w,"min"),n.addStructField(g,w,"max")}let f="Statistics",h="Statistics",p="statistics";n.addStruct(f,h,pe.FRAGMENT);for(let R=0;R<c;R++){let M=i[R],L=`PropertyStatistics_${M}`,g=M;n.addStructField(f,L,g)}let _="Metadata",m="Metadata",x="metadata";n.addStruct(_,m,pe.FRAGMENT),n.addStructField(_,h,p);for(let R=0;R<c;R++){let M=i[R],L=o[R],g=rH(L);n.addStructField(_,g,M)}for(let R=0;R<c;R++){let M=i[R],L=o[R],g=d_t(L),E=`VoxelProperty_${M}`,w=`VoxelProperty_${M}`;n.addStruct(E,w,pe.FRAGMENT),n.addStructField(E,g,"partialDerivativeLocal"),n.addStructField(E,g,"partialDerivativeWorld"),n.addStructField(E,g,"partialDerivativeView"),n.addStructField(E,g,"partialDerivativeValid")}let b="Voxel",T="Voxel",C="voxel";n.addStruct(b,T,pe.FRAGMENT);for(let R=0;R<c;R++){let M=i[R],L=`VoxelProperty_${M}`;n.addStructField(b,L,M)}n.addStructField(b,"vec3","positionEC"),n.addStructField(b,"vec3","positionUv"),n.addStructField(b,"vec3","positionShapeUv"),n.addStructField(b,"vec3","positionUvLocal"),n.addStructField(b,"vec3","viewDirUv"),n.addStructField(b,"vec3","viewDirWorld"),n.addStructField(b,"vec3","surfaceNormal"),n.addStructField(b,"float","travelDistance"),n.addStructField(b,"int","stepCount"),n.addStructField(b,"int","tileIndex"),n.addStructField(b,"int","sampleIndex");let A="FragmentInput";n.addStruct(A,"FragmentInput",pe.FRAGMENT),n.addStructField(A,m,x),n.addStructField(A,T,C);let v="Properties",D="Properties",O="properties";n.addStruct(v,D,pe.FRAGMENT);for(let R=0;R<c;R++){let M=i[R],L=o[R],g=rH(L);n.addStructField(v,g,M)}{let R="clearProperties";n.addFunction(R,`${D} clearProperties()`,pe.FRAGMENT),n.addFunctionLines(R,[`${D} ${O};`]);for(let M=0;M<c;M++){let L=i[M],g=o[M],E=r[M],w=rH(g,E);n.addFunctionLines(R,[`${O}.${L} = ${w}(0.0);`])}n.addFunctionLines(R,[`return ${O};`])}{let R="sumProperties";n.addFunction(R,`${D} sumProperties(${D} propertiesA, ${D} propertiesB)`,pe.FRAGMENT),n.addFunctionLines(R,[`${D} ${O};`]);for(let M=0;M<c;M++){let L=i[M];n.addFunctionLines(R,[`${O}.${L} = propertiesA.${L} + propertiesB.${L};`])}n.addFunctionLines(R,[`return ${O};`])}{let R="scaleProperties";n.addFunction(R,`${D} scaleProperties(${D} ${O}, float scale)`,pe.FRAGMENT),n.addFunctionLines(R,[`${D} scaledProperties = ${O};`]);for(let M=0;M<c;M++){let L=i[M];n.addFunctionLines(R,[`scaledProperties.${L} *= scale;`])}n.addFunctionLines(R,["return scaledProperties;"])}{let R="mixProperties";n.addFunction(R,`${D} mixProperties(${D} propertiesA, ${D} propertiesB, float mixFactor)`,pe.FRAGMENT),n.addFunctionLines(R,[`${D} ${O};`]);for(let M=0;M<c;M++){let L=i[M];n.addFunctionLines(R,[`${O}.${L} = mix(propertiesA.${L}, propertiesB.${L}, mixFactor);`])}n.addFunctionLines(R,[`return ${O};`])}{let R="copyPropertiesToMetadata";n.addFunction(R,`void copyPropertiesToMetadata(in ${D} ${O}, inout ${m} ${x})`,pe.FRAGMENT);for(let M=0;M<c;M++){let L=i[M];n.addFunctionLines(R,[`${x}.${L} = ${O}.${L};`])}}if(u){let R="setStatistics";n.addFunction(R,`void setStatistics(inout ${h} ${p})`,pe.FRAGMENT);for(let M=0;M<c;M++){let L=i[M],g=o[M],E=lt.getComponentCount(g);for(let w=0;w<E;w++){let I=h_t(g,w),N=s[M][w],B=a[M][w];n.addFunctionLines(R,[`${p}.${L}.min${I} = ${Mxe(N)};`,`${p}.${L}.max${I} = ${Mxe(B)};`])}}}{let R="getPropertiesFromMegatextureAtUv";n.addFunction(R,`${D} getPropertiesFromMegatextureAtUv(vec2 texcoord)`,pe.FRAGMENT),n.addFunctionLines(R,[`${D} ${O};`]);for(let M=0;M<c;M++){let L=i[M],g=o[M],E=r[M],w=f_t(g,E);n.addFunctionLines(R,[`properties.${L} = texture(u_megatextureTextures[${M}], texcoord)${w};`])}n.addFunctionLines(R,[`return ${O};`])}}function rH(e){if(e===lt.SCALAR)return"float";if(e===lt.VEC2)return"vec2";if(e===lt.VEC3)return"vec3";if(e===lt.VEC4)return"vec4"}function f_t(e){if(e===lt.SCALAR)return".r";if(e===lt.VEC2)return".ra";if(e===lt.VEC3)return".rgb";if(e===lt.VEC4)return""}function d_t(e){if(e===lt.SCALAR)return"vec3";if(e===lt.VEC2)return"mat2";if(e===lt.VEC3)return"mat3";if(e===lt.VEC4)return"mat4"}function Mxe(e){let t=e.toString();return t.indexOf(".")===-1&&(t=`${e}.0`),t}function h_t(e,t){return e===lt.SCALAR?"":`[${t}]`}var sH=u_t;function m_t(e,t){let n=new oH(e);sH(n,e);let{shaderBuilder:i,clippingPlanes:o,clippingPlanesLength:r}=n;if(r>0){let T="getClippingPlane",C=Uy(o,t),A=0,S=C.indexOf(")")+1,v=C.indexOf("{",S)+1,D=C.indexOf("}",v),O=C.slice(A,S),R=C.slice(v,D);i.addFunction(T,O,pe.FRAGMENT),i.addFunctionLines(T,[R])}let s=i.clone();s.addDefine("PICKING",void 0,pe.FRAGMENT);let a=i.clone();a.addDefine("PICKING_VOXEL",void 0,pe.FRAGMENT);let c=i.buildShaderProgram(t),u=s.buildShaderProgram(t),f=a.buildShaderProgram(t),h=Ve.fromCache({cull:{enabled:!0,face:xi.BACK},depthTest:{enabled:!1},depthMask:!1,blending:un.PRE_MULTIPLIED_ALPHA_BLEND}),p=t.getViewportQuadVertexArray(),_=e._depthTest,m=new $e({vertexArray:p,primitiveType:Me.TRIANGLES,renderState:h,shaderProgram:c,uniformMap:n.uniformMap,modelMatrix:e._compoundModelMatrix,pass:we.VOXELS,executeInClosestFrustum:!0,owner:this,cull:_,occlude:_}),x=$e.shallowClone(m,new $e);x.shaderProgram=u,x.pickOnly=!0;let b=$e.shallowClone(m,new $e);if(b.shaderProgram=f,b.pickOnly=!0,l(e._drawCommand)){let T=e._drawCommand;T.shaderProgram=T.shaderProgram&&T.shaderProgram.destroy()}if(l(e._drawCommandPick)){let T=e._drawCommandPick;T.shaderProgram=T.shaderProgram&&T.shaderProgram.destroy()}if(l(e._drawCommandPickVoxel)){let T=e._drawCommandPickVoxel;T.shaderProgram=T.shaderProgram&&T.shaderProgram.destroy()}e._drawCommand=m,e._drawCommandPick=x,e._drawCommandPickVoxel=b}var aH=m_t;function kl(){this.orientedBoundingBox=new wn,this.boundingSphere=new ae,this.boundTransform=new F,this.shapeTransform=new F,this._minBounds=d.clone(kl.DefaultMinBounds,new d),this._maxBounds=d.clone(kl.DefaultMaxBounds,new d),this.shaderUniforms={renderMinBounds:new d,renderMaxBounds:new d,boxUvToShapeUvScale:new d,boxUvToShapeUvTranslate:new d},this.shaderDefines={BOX_INTERSECTION_INDEX:void 0,BOX_HAS_SHAPE_BOUNDS:void 0},this.shaderMaximumIntersectionsLength=0}var p_t=new d,sK=new d,g_t=new $,__t=new d,y_t=new d,x_t=new d,b_t=new d,Lxe=F.fromRotationTranslation($.fromUniformScale(.5,new $),new d(.5,.5,.5),new F);kl.prototype.update=function(e,t,n,i,o){i=y(i,kl.DefaultMinBounds),o=y(o,kl.DefaultMaxBounds);let r=kl.DefaultMinBounds,s=kl.DefaultMaxBounds;t=this._minBounds=d.clamp(t,r,s,this._minBounds),n=this._maxBounds=d.clamp(n,r,s,this._maxBounds),i=d.clamp(i,r,s,__t),o=d.clamp(o,r,s,y_t);let a=d.clamp(t,i,o,x_t),c=d.clamp(n,i,o,b_t),u=F.getScale(e,sK);if(a.x>c.x||a.y>c.y||a.z>c.z||(a.x===c.x)+(a.y===c.y)+(a.z===c.z)>=2||i.x>o.x||i.y>o.y||i.z>o.z||u.x===0||u.y===0||u.z===0)return!1;this.shapeTransform=F.clone(e,this.shapeTransform),this.orientedBoundingBox=cK(a,c,this.shapeTransform,this.orientedBoundingBox),this.boundTransform=F.fromRotationTranslation(this.orientedBoundingBox.halfAxes,this.orientedBoundingBox.center,this.boundTransform),this.boundingSphere=ae.fromOrientedBoundingBox(this.orientedBoundingBox,this.boundingSphere);let{shaderUniforms:f,shaderDefines:h}=this;for(let m in h)h.hasOwnProperty(m)&&(h[m]=void 0);let p=!d.equals(t,r)||!d.equals(n,s),_=0;if(h.BOX_INTERSECTION_INDEX=_,_+=1,f.renderMinBounds=F.multiplyByPoint(Lxe,a,f.renderMinBounds),f.renderMaxBounds=F.multiplyByPoint(Lxe,c,f.renderMaxBounds),p){h.BOX_HAS_SHAPE_BOUNDS=!0;let m=t,x=n;f.boxUvToShapeUvScale=d.fromElements(2/(m.x===x.x?1:x.x-m.x),2/(m.y===x.y?1:x.y-m.y),2/(m.z===x.z?1:x.z-m.z),f.boxUvToShapeUvScale),f.boxUvToShapeUvTranslate=d.fromElements(-f.boxUvToShapeUvScale.x*(m.x*.5+.5),-f.boxUvToShapeUvScale.y*(m.y*.5+.5),-f.boxUvToShapeUvScale.z*(m.z*.5+.5),f.boxUvToShapeUvTranslate)}return this.shaderMaximumIntersectionsLength=_,!0};var cH=new d,aK=new d;kl.prototype.computeOrientedBoundingBoxForTile=function(e,t,n,i,o){let r=this._minBounds,s=this._maxBounds,a=1/Math.pow(2,e),c=d.fromElements(P.lerp(r.x,s.x,a*t),P.lerp(r.y,s.y,a*n),P.lerp(r.z,s.z,a*i),cH),u=d.fromElements(P.lerp(r.x,s.x,a*(t+1)),P.lerp(r.y,s.y,a*(n+1)),P.lerp(r.z,s.z,a*(i+1)),aK);return cK(c,u,this.shapeTransform,o)};var Nxe=new d;kl.prototype.computeOrientedBoundingBoxForSample=function(e,t,n,i){let o=1/Math.pow(2,e.level),r=d.divideComponents(d.ONE,t,Nxe),s=d.multiplyByScalar(r,o,Nxe),a=d.multiplyByScalar(d.fromElements(e.x+n.x,e.y+n.y,e.z+n.z,cH),o,cH),c=d.add(a,s,aK),u=this._minBounds,f=this._maxBounds,h=d.fromElements(P.lerp(u.x,f.x,a.x),P.lerp(u.y,f.y,a.y),P.lerp(u.z,f.z,a.z),cH),p=d.fromElements(P.lerp(u.x,f.x,c.x),P.lerp(u.y,f.y,c.y),P.lerp(u.z,f.z,c.z),aK);return cK(h,p,this.shapeTransform,i)};kl.DefaultMinBounds=Object.freeze(new d(-1,-1,-1));kl.DefaultMaxBounds=Object.freeze(new d(1,1,1));function cK(e,t,n,i){let o=kl.DefaultMinBounds,r=kl.DefaultMaxBounds;if(d.equals(e,o)&&d.equals(t,r))i.center=F.getTranslation(n,i.center),i.halfAxes=F.getMatrix3(n,i.halfAxes);else{let a=F.getScale(n,sK),c=d.midpoint(e,t,p_t);i.center=F.multiplyByPoint(n,c,i.center),a=d.fromElements(a.x*.5*(t.x-e.x),a.y*.5*(t.y-e.y),a.z*.5*(t.z-e.z),sK);let u=F.getRotation(n,g_t);i.halfAxes=$.setScale(u,a,i.halfAxes)}return i}var Cg=kl;function Qr(){this.orientedBoundingBox=new wn,this.boundingSphere=new ae,this.boundTransform=new F,this.shapeTransform=new F,this._minimumRadius=Qr.DefaultMinBounds.x,this._maximumRadius=Qr.DefaultMaxBounds.x,this._minimumHeight=Qr.DefaultMinBounds.y,this._maximumHeight=Qr.DefaultMaxBounds.y,this._minimumAngle=Qr.DefaultMinBounds.z,this._maximumAngle=Qr.DefaultMaxBounds.z,this.shaderUniforms={cylinderRenderHeightMinMax:new U,cylinderRenderRadiusMinMax:new U,cylinderRenderAngleMinMax:new U,cylinderUvToShapeUvRadius:new U,cylinderUvToShapeUvHeight:new U,cylinderUvToShapeUvAngle:new U,cylinderShapeUvAngleMinMax:new U,cylinderShapeUvAngleRangeZeroMid:0},this.shaderDefines={CYLINDER_HAS_RENDER_BOUNDS_RADIUS_MIN:void 0,CYLINDER_HAS_RENDER_BOUNDS_RADIUS_FLAT:void 0,CYLINDER_HAS_RENDER_BOUNDS_ANGLE:void 0,CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_EQUAL_ZERO:void 0,CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_UNDER_HALF:void 0,CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_OVER_HALF:void 0,CYLINDER_HAS_SHAPE_BOUNDS_RADIUS:void 0,CYLINDER_HAS_SHAPE_BOUNDS_HEIGHT:void 0,CYLINDER_HAS_SHAPE_BOUNDS_ANGLE:void 0,CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_DISCONTINUITY:void 0,CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MAX_DISCONTINUITY:void 0,CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_MAX_REVERSED:void 0,CYLINDER_INTERSECTION_INDEX_RADIUS_MAX:void 0,CYLINDER_INTERSECTION_INDEX_RADIUS_MIN:void 0,CYLINDER_INTERSECTION_INDEX_ANGLE:void 0},this.shaderMaximumIntersectionsLength=0}var Vxe=new d;Qr.prototype.update=function(e,t,n,i,o){i=y(i,Qr.DefaultMinBounds),o=y(o,Qr.DefaultMaxBounds);let r=Qr.DefaultMinBounds.x,s=Qr.DefaultMaxBounds.x,a=Qr.DefaultMinBounds.y,c=Qr.DefaultMaxBounds.y,u=Qr.DefaultMinBounds.z,f=Qr.DefaultMaxBounds.z,h=f-u,p=.5*h,_=P.EPSILON10,m=P.EPSILON3,x=P.EPSILON10,b=P.clamp(t.x,r,s),T=P.clamp(n.x,r,s),C=P.clamp(i.x,r,s),A=P.clamp(o.x,r,s),S=Math.max(b,C),v=Math.min(T,A),D=P.clamp(t.y,a,c),O=P.clamp(n.y,a,c),R=P.clamp(i.y,a,c),M=P.clamp(o.y,a,c),L=Math.max(D,R),g=Math.min(O,M),E=P.negativePiToPi(t.z),w=P.negativePiToPi(n.z),I=P.negativePiToPi(i.z),N=P.negativePiToPi(o.z),B=Math.max(E,I),H=Math.min(w,N),V=F.getScale(e,Vxe);if(v===0||S>v||L>g||P.equalsEpsilon(V.x,0,void 0,_)||P.equalsEpsilon(V.y,0,void 0,_)||P.equalsEpsilon(V.z,0,void 0,_))return!1;this._minimumRadius=b,this._maximumRadius=T,this._minimumHeight=D,this._maximumHeight=O,this._minimumAngle=E,this._maximumAngle=w,this.shapeTransform=F.clone(e,this.shapeTransform),this.orientedBoundingBox=uK(S,v,L,g,B,H,this.shapeTransform,this.orientedBoundingBox),this.boundTransform=F.fromRotationTranslation(this.orientedBoundingBox.halfAxes,this.orientedBoundingBox.center,this.boundTransform),this.boundingSphere=ae.fromOrientedBoundingBox(this.orientedBoundingBox,this.boundingSphere);let W=b===r&&T===s,Y=D===a&&O===c,J=w<E,j=w-E+J*h,K=j>p+x&&j<h-x,Q=j<p-x,de=j>=p-x&&j<=p+x,ye=K||Q||de,ce=P.equalsEpsilon(E,u,void 0,m),ge=P.equalsEpsilon(w,f,void 0,m),xe=S===r,De=H<B,Ae=H-B+De*h,ke=Ae>=p-x&&Ae<h-x,ze=Ae>x&&Ae<p-x,et=Ae<=x,St=ke||ze||et,{shaderUniforms:mt,shaderDefines:Be}=this;for(let Ct in Be)Be.hasOwnProperty(Ct)&&(Be[Ct]=void 0);let Yt=0;if(Be.CYLINDER_INTERSECTION_INDEX_RADIUS_MAX=Yt,Yt+=1,xe||(Be.CYLINDER_HAS_RENDER_BOUNDS_RADIUS_MIN=!0,Be.CYLINDER_INTERSECTION_INDEX_RADIUS_MIN=Yt,Yt+=1),mt.cylinderRenderRadiusMinMax=U.fromElements(S,v,mt.cylinderRenderRadiusMinMax),S===v&&(Be.CYLINDER_HAS_RENDER_BOUNDS_RADIUS_FLAT=!0),!W){Be.CYLINDER_HAS_SHAPE_BOUNDS_RADIUS=!0;let Ct=T-b,ut=0,Jt=1;Ct!==0&&(ut=1/Ct,Jt=-b/Ct),mt.cylinderUvToShapeUvRadius=U.fromElements(ut,Jt,mt.cylinderUvToShapeUvRadius)}if(!Y){Be.CYLINDER_HAS_SHAPE_BOUNDS_HEIGHT=!0;let Ct=O-D,ut=0,Jt=1;Ct!==0&&(ut=2/Ct,Jt=-(D+1)/Ct),mt.cylinderUvToShapeUvHeight=U.fromElements(ut,Jt,mt.cylinderUvToShapeUvHeight)}if(mt.cylinderRenderHeightMinMax=U.fromElements(L,g,mt.cylinderRenderHeightMinMax),J&&(Be.CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_MAX_REVERSED=!0),St&&(Be.CYLINDER_HAS_RENDER_BOUNDS_ANGLE=!0,Be.CYLINDER_INTERSECTION_INDEX_ANGLE=Yt,ke?(Be.CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_UNDER_HALF=!0,Yt+=1):ze?(Be.CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_OVER_HALF=!0,Yt+=2):et&&(Be.CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_EQUAL_ZERO=!0,Yt+=2),mt.cylinderRenderAngleMinMax=U.fromElements(B,H,mt.cylinderRenderAngleMinMax)),ye){Be.CYLINDER_HAS_SHAPE_BOUNDS_ANGLE=!0,ce&&(Be.CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_DISCONTINUITY=!0),ge&&(Be.CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MAX_DISCONTINUITY=!0);let Ct=(E-u)/h,ut=(w-u)/h,Jt=1-j/h;if(mt.cylinderShapeUvAngleMinMax=U.fromElements(Ct,ut,mt.cylinderShapeUvAngleMinMax),mt.cylinderShapeUvAngleRangeZeroMid=(ut+.5*Jt)%1,j<=x)mt.cylinderUvToShapeUvAngle=U.fromElements(0,1,mt.cylinderUvToShapeUvAngle);else{let Ce=h/j,Te=-(E-u)/j;mt.cylinderUvToShapeUvAngle=U.fromElements(Ce,Te,mt.cylinderUvToShapeUvAngle)}}return this.shaderMaximumIntersectionsLength=Yt,!0};Qr.prototype.computeOrientedBoundingBoxForTile=function(e,t,n,i,o){let r=this._minimumRadius,s=this._maximumRadius,a=this._minimumHeight,c=this._maximumHeight,u=this._minimumAngle,f=this._maximumAngle,h=1/Math.pow(2,e),p=P.lerp(r,s,t*h),_=P.lerp(r,s,(t+1)*h),m=P.lerp(a,c,n*h),x=P.lerp(a,c,(n+1)*h),b=P.lerp(u,f,i*h),T=P.lerp(u,f,(i+1)*h);return uK(p,_,m,x,b,T,this.shapeTransform,o)};var Fxe=new d,Bxe=new d,T_t=new d;Qr.prototype.computeOrientedBoundingBoxForSample=function(e,t,n,i){let o=1/Math.pow(2,e.level),r=d.divideComponents(d.ONE,t,Fxe),s=d.multiplyByScalar(r,o,Fxe),a=d.multiplyByScalar(d.fromElements(e.x+n.x,e.y+n.y,e.z+n.z,Bxe),o,Bxe),c=d.add(a,s,T_t),u=this._minimumRadius,f=this._maximumRadius,h=this._minimumHeight,p=this._maximumHeight,_=this._minimumAngle,m=this._maximumAngle,x=P.lerp(u,f,a.x),b=P.lerp(u,f,c.x),T=P.lerp(h,p,a.y),C=P.lerp(h,p,c.y),A=P.lerp(_,m,a.z),S=P.lerp(_,m,c.z);return uK(x,b,T,C,A,S,this.shapeTransform,i)};Qr.DefaultMinBounds=Object.freeze(new d(0,-1,-P.PI));Qr.DefaultMaxBounds=Object.freeze(new d(1,1,+P.PI));var C_t=5,A_t=new Array(C_t),E_t=new d,S_t=new $,v_t=new F,w_t=new F,D_t=new F,lK=new F,I_t=new d,P_t=new d,R_t=new d,Uxe=new Array(8);for(let e=0;e<8;e++)Uxe[e]=new d;function kxe(e,t,n){return Math.abs(oe.dot(e,t))<n}function O_t(e){let t=F.getColumn(e,0,I_t),n=F.getColumn(e,1,P_t),i=F.getColumn(e,2,R_t),o=P.EPSILON4;return kxe(t,n,o)&&kxe(n,i,o)}function M_t(e,t){let n=Uxe;d.fromElements(-.5,-.5,-.5,n[0]),d.fromElements(-.5,-.5,.5,n[1]),d.fromElements(-.5,.5,-.5,n[2]),d.fromElements(-.5,.5,.5,n[3]),d.fromElements(.5,-.5,-.5,n[4]),d.fromElements(.5,-.5,.5,n[5]),d.fromElements(.5,.5,-.5,n[6]),d.fromElements(.5,.5,.5,n[7]);for(let i=0;i<8;++i)F.multiplyByPoint(e,n[i],n[i]);return wn.fromPoints(n,t)}function uK(e,t,n,i,o,r,s,a){let c=Qr.DefaultMinBounds,u=Qr.DefaultMaxBounds,f=c.x,h=u.x,p=c.y,_=u.y,m=c.z,x=u.z;if(e===f&&t===h&&n===p&&i===_&&o===m&&r===x)return a.center=F.getTranslation(s,a.center),a.halfAxes=F.getMatrix3(s,a.halfAxes),a;r<o&&(r+=P.TWO_PI);let T=r-o,C=o+T*.5,A=A_t,S=0;A[S++]=o,A[S++]=r,A[S++]=C,T>P.PI&&(A[S++]=C-P.PI_OVER_TWO,A[S++]=C+P.PI_OVER_TWO);let v=1,D=1,O=-1,R=-1;for(let J=0;J<S;++J){let j=A[J]-C,K=Math.cos(j),Q=Math.sin(j),de=K*e,ye=Q*e,ce=K*t,ge=Q*t;v=Math.min(v,de),D=Math.min(D,ye),v=Math.min(v,ce),D=Math.min(D,ge),O=Math.max(O,de),R=Math.max(R,ye),O=Math.max(O,ce),R=Math.max(R,ge)}let M=O-v,L=R-D,g=i-n,E=(v+O)*.5,w=(D+R)*.5,I=(n+i)*.5,N=d.fromElements(E,w,I,E_t),B=$.fromRotationZ(C,S_t),H=d.fromElements(M,L,g,Vxe),V=F.fromScale(H,D_t),G=F.fromRotation(B,w_t),k=F.fromTranslation(N,v_t),W=F.multiplyTransformation(G,F.multiplyTransformation(k,V,lK),lK),Y=F.multiplyTransformation(s,W,lK);return O_t(Y)?wn.fromTransformation(Y,a):M_t(Y,a)}var Ag=Qr;function Eg(){this.orientedBoundingBox=new wn,this.boundingSphere=new ae,this.boundTransform=new F,this.shapeTransform=new F,this._rectangle=new se,this._minimumHeight=Eg.DefaultMinBounds.z,this._maximumHeight=Eg.DefaultMaxBounds.z,this._ellipsoid=new ee,this._translation=new d,this._rotation=new $,this.shaderUniforms={ellipsoidRadiiUv:new d,eccentricitySquared:0,evoluteScale:new U,ellipsoidInverseRadiiSquaredUv:new d,ellipsoidRenderLongitudeMinMax:new U,ellipsoidShapeUvLongitudeMinMaxMid:new d,ellipsoidUvToShapeUvLongitude:new U,ellipsoidUvToShapeUvLatitude:new U,ellipsoidRenderLatitudeSinMinMax:new U,ellipsoidInverseHeightDifferenceUv:0,clipMinMaxHeight:new U},this.shaderDefines={ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_EQUAL_ZERO:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_UNDER_HALF:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_OVER_HALF:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MIN_DISCONTINUITY:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MAX_DISCONTINUITY:void 0,ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE:void 0,ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE_MIN_MAX_REVERSED:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_UNDER_HALF:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_EQUAL_HALF:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_OVER_HALF:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_UNDER_HALF:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_EQUAL_HALF:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_OVER_HALF:void 0,ELLIPSOID_HAS_SHAPE_BOUNDS_LATITUDE:void 0,ELLIPSOID_INTERSECTION_INDEX_LONGITUDE:void 0,ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MAX:void 0,ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MIN:void 0,ELLIPSOID_INTERSECTION_INDEX_HEIGHT_MAX:void 0,ELLIPSOID_INTERSECTION_INDEX_HEIGHT_MIN:void 0},this.shaderMaximumIntersectionsLength=0}var L_t=new d,N_t=new d,F_t=new d,B_t=new d,k_t=new d,V_t=new d,U_t=new d,z_t=new d,H_t=new $,zxe=new d,Hxe=new d,G_t=new se;Eg.prototype.update=function(e,t,n,i,o){let{DefaultMinBounds:r,DefaultMaxBounds:s}=Eg;i=y(i,r),o=y(o,s);let a=P.EPSILON10,c=P.EPSILON3,u=P.EPSILON10,f=P.EPSILON10,h=P.EPSILON3,p=F.getScale(e,z_t),_=d.clone(r,L_t);_.z=-d.minimumComponent(p);let m=d.clamp(t,_,s,N_t),x=d.clamp(n,_,s,F_t),b=d.clamp(i,_,s,B_t),T=d.clamp(o,_,s,k_t),C=d.maximumByComponent(m,b,V_t),A=d.minimumByComponent(x,T,U_t),S=d.add(p,d.fromElements(x.z,x.z,x.z,zxe),zxe),v=d.maximumComponent(S),D=d.add(p,d.fromElements(A.z,A.z,A.z,Hxe),Hxe);if(C.y>A.y||C.y===s.y||A.y===r.y||C.z>A.z||P.equalsEpsilon(D,d.ZERO,void 0,a))return!1;this._rectangle=se.fromRadians(m.x,m.y,x.x,x.y),this._translation=F.getTranslation(e,this._translation),this._rotation=F.getRotation(e,this._rotation),this._ellipsoid=ee.fromCartesian3(p,this._ellipsoid),this._minimumHeight=m.z,this._maximumHeight=x.z;let O=se.fromRadians(C.x,C.y,A.x,A.y,G_t);this.orientedBoundingBox=fK(O,C.z,A.z,this._ellipsoid,this._translation,this._rotation,this.orientedBoundingBox),this.shapeTransform=F.fromRotationTranslation($.setScale(this._rotation,S,H_t),this._translation,this.shapeTransform),this.boundTransform=F.fromRotationTranslation(this.orientedBoundingBox.halfAxes,this.orientedBoundingBox.center,this.boundTransform),this.boundingSphere=ae.fromOrientedBoundingBox(this.orientedBoundingBox,this.boundingSphere);let R=s.x-r.x,M=.5*R,L=A.x<C.x,g=A.x-C.x+L*R,E=g<=u,w=g>=M-u&&g<R-u,I=g>u&&g<M-u,N=E||w||I,B=x.x<m.x,H=x.x-m.x+B*R,V=H>M+u&&H<R-u,G=H>=M-u&&H<=M+u,k=H<M-u,W=V||G||k,Y=A.y<-h,J=A.y>=-h&&A.y<=+h,j=A.y>+h&&A.y<s.y-f,K=Y||J||j,Q=C.y>r.y+f&&C.y<-h,de=C.y>=-h&&C.y<=+h,ye=C.y>+h,ce=Q||de||ye,ge=K||ce,xe=x.y-m.y,De=x.y<-h,Ae=x.y>=-h&&x.y<=+h,ke=x.y>+h&&x.y<s.y-f,ze=De||Ae||ke,et=m.y>r.y+f&&m.y<-h,St=m.y>=-h&&m.y<=+h,mt=m.y>+h,Yt=ze||(et||St||mt),{shaderUniforms:Ct,shaderDefines:ut}=this;for(let ft in ut)ut.hasOwnProperty(ft)&&(ut[ft]=void 0);Ct.ellipsoidRadiiUv=d.divideByScalar(S,v,Ct.ellipsoidRadiiUv);let{x:Jt,z:Ce}=Ct.ellipsoidRadiiUv,Te=Ce/Jt;Ct.eccentricitySquared=1-Te*Te,Ct.evoluteScale=U.fromElements((Jt*Jt-Ce*Ce)/Jt,(Ce*Ce-Jt*Jt)/Ce,Ct.evoluteScale),Ct.ellipsoidInverseRadiiSquaredUv=d.divideComponents(d.ONE,d.multiplyComponents(Ct.ellipsoidRadiiUv,Ct.ellipsoidRadiiUv,Ct.ellipsoidInverseRadiiSquaredUv),Ct.ellipsoidInverseRadiiSquaredUv);let it=0;ut.ELLIPSOID_INTERSECTION_INDEX_HEIGHT_MAX=it,it+=1,ut.ELLIPSOID_INTERSECTION_INDEX_HEIGHT_MIN=it,it+=1,Ct.clipMinMaxHeight=U.fromElements((C.z-x.z)/v,(A.z-x.z)/v,Ct.clipMinMaxHeight);let Vi=(x.z-m.z)/v;if(Ct.ellipsoidInverseHeightDifferenceUv=1/Vi,m.z===x.z&&(Ct.ellipsoidInverseHeightDifferenceUv=0),N&&(ut.ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE=!0,ut.ELLIPSOID_INTERSECTION_INDEX_LONGITUDE=it,w?(ut.ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_UNDER_HALF=!0,it+=1):I?(ut.ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_OVER_HALF=!0,it+=2):E&&(ut.ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_EQUAL_ZERO=!0,it+=2),Ct.ellipsoidRenderLongitudeMinMax=U.fromElements(C.x,A.x,Ct.ellipsoidRenderLongitudeMinMax)),W)if(ut.ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE=!0,x.x<m.x&&(ut.ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE_MIN_MAX_REVERSED=!0),H<=u)Ct.ellipsoidUvToShapeUvLongitude=U.fromElements(0,1,Ct.ellipsoidUvToShapeUvLongitude);else{let mo=R/H,Ho=-(m.x-r.x)/H;Ct.ellipsoidUvToShapeUvLongitude=U.fromElements(mo,Ho,Ct.ellipsoidUvToShapeUvLongitude)}if(N){let ft=P.equalsEpsilon(C.x,r.x,void 0,c),mo=P.equalsEpsilon(A.x,s.x,void 0,c);ft&&(ut.ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MIN_DISCONTINUITY=!0),mo&&(ut.ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MAX_DISCONTINUITY=!0);let Ho=(m.x-r.x)/R,Ma=(x.x-r.x)/R,Cr=(A.x-r.x)/R,hs=1-g/R,Le=(Cr+.5*hs)%1;Ct.ellipsoidShapeUvLongitudeMinMaxMid=d.fromElements(Ho,Ma,Le,Ct.ellipsoidShapeUvLongitudeMinMaxMid)}if(ge&&(ce&&(ut.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN=!0,ut.ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MIN=it,Q?(ut.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_UNDER_HALF=!0,it+=1):de?(ut.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_EQUAL_HALF=!0,it+=1):ye&&(ut.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_OVER_HALF=!0,it+=2)),K&&(ut.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX=!0,ut.ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MAX=it,Y?(ut.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_UNDER_HALF=!0,it+=2):J?(ut.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_EQUAL_HALF=!0,it+=1):j&&(ut.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_OVER_HALF=!0,it+=1)),Ct.ellipsoidRenderLatitudeSinMinMax=U.fromElements(Math.sin(C.y),Math.sin(A.y),Ct.ellipsoidRenderLatitudeSinMinMax)),Yt)if(ut.ELLIPSOID_HAS_SHAPE_BOUNDS_LATITUDE=!0,xe<f)Ct.ellipsoidUvToShapeUvLatitude=U.fromElements(0,1,Ct.ellipsoidUvToShapeUvLatitude);else{let mo=(s.y-r.y)/xe,Ho=(r.y-m.y)/xe;Ct.ellipsoidUvToShapeUvLatitude=U.fromElements(mo,Ho,Ct.ellipsoidUvToShapeUvLatitude)}return this.shaderMaximumIntersectionsLength=it,!0};var jxe=new se;Eg.prototype.computeOrientedBoundingBoxForTile=function(e,t,n,i,o){let r=1/Math.pow(2,e),s=t*r,a=(t+1)*r,c=n*r,u=(n+1)*r,f=i*r,h=(i+1)*r,p=se.subsection(this._rectangle,s,c,a,u,jxe),_=P.lerp(this._minimumHeight,this._maximumHeight,f),m=P.lerp(this._minimumHeight,this._maximumHeight,h);return fK(p,_,m,this._ellipsoid,this._translation,this._rotation,o)};var Gxe=new d,Wxe=new d,W_t=new d;Eg.prototype.computeOrientedBoundingBoxForSample=function(e,t,n,i){let o=1/Math.pow(2,e.level),r=d.divideComponents(d.ONE,t,Gxe),s=d.multiplyByScalar(r,o,Gxe),a=d.multiplyByScalar(d.fromElements(e.x+n.x,e.y+n.y,e.z+n.z,Wxe),o,Wxe),c=d.add(a,s,W_t),u=se.subsection(this._rectangle,a.x,a.y,c.x,c.y,jxe),f=P.lerp(this._minimumHeight,this._maximumHeight,a.z),h=P.lerp(this._minimumHeight,this._maximumHeight,c.z);return fK(u,f,h,this._ellipsoid,this._translation,this._rotation,i)};function fK(e,t,n,i,o,r,s){return s=wn.fromRectangle(e,t,n,i,s),s.center=d.add(s.center,o,s.center),s.halfAxes=$.multiply(s.halfAxes,r,s.halfAxes),s}Eg.DefaultMinBounds=Object.freeze(new d(-P.PI,-P.PI_OVER_TWO,-ee.WGS84.minimumRadius));Eg.DefaultMaxBounds=Object.freeze(new d(P.PI,P.PI_OVER_TWO,10*ee.WGS84.maximumRadius));var XE=Eg;var Lu={BOX:"BOX",ELLIPSOID:"ELLIPSOID",CYLINDER:"CYLINDER"};Lu.getMinBounds=function(e){switch(e){case Lu.BOX:return Cg.DefaultMinBounds;case Lu.ELLIPSOID:return XE.DefaultMinBounds;case Lu.CYLINDER:return Ag.DefaultMinBounds}};Lu.getMaxBounds=function(e){switch(e){case Lu.BOX:return Cg.DefaultMaxBounds;case Lu.ELLIPSOID:return XE.DefaultMaxBounds;case Lu.CYLINDER:return Ag.DefaultMaxBounds}};Lu.getShapeConstructor=function(e){switch(e){case Lu.BOX:return Cg;case Lu.ELLIPSOID:return XE;case Lu.CYLINDER:return Ag}};var ki=Object.freeze(Lu);function dh(e){this._comparator=e.comparator,this._maximumLength=e.maximumLength,this._array=l(e.maximumLength)?new Array(e.maximumLength):[],this._length=0}Object.defineProperties(dh.prototype,{length:{get:function(){return this._length}},maximumLength:{get:function(){return this._maximumLength},set:function(e){if(l(e)){for(;this._length>e;)this.removeMinimum();this._array.length=e}this._maximumLength=e}},internalArray:{get:function(){return this._array}},comparator:{get:function(){return this._comparator}}});dh.prototype.clone=function(){let e=this._maximumLength,t=this._comparator,n=this._array,i=this._length,o=new dh({comparator:t,maximumLength:e});o._length=i;for(let r=0;r<i;r++)o._array[r]=n[r];return o};dh.prototype.reset=function(){this._length=0;let e=this._maximumLength;if(l(e))for(let t=0;t<e;t++)this._array[t]=void 0;else this._array.length=0};dh.prototype.resort=function(){let e=this._length;for(let t=0;t<e;t++)qxe(this,t)};dh.prototype.insert=function(e){let t,n=this._maximumLength;if(l(n)){if(n===0)return;if(this._length===n){let o=this._array[0];if(this._comparator(e,o)<=0)return e;t=this.removeMinimum()}}let i=this._length;return this._array[i]=e,this._length++,qxe(this,i),t};dh.prototype.removeMinimum=function(){let e=this._length;if(e===0)return;this._length--;let t=this._array[0];return e>=2&&(this._array[0]=this._array[e-1],Yxe(this,0)),this._array[e-1]=void 0,t};dh.prototype.removeMaximum=function(){let e=this._length;if(e===0)return;this._length--;let t;if(e<=2)t=this._array[e-1];else{let n=dK(this,1,2)?1:2;t=this._array[n],this._array[n]=this._array[e-1],e>=4&&Yxe(this,n)}return this._array[e-1]=void 0,t};dh.prototype.getMinimum=function(){if(this._length!==0)return this._array[0]};dh.prototype.getMaximum=function(){let e=this._length;if(e!==0)return e<=2?this._array[e-1]:this._array[dK(this,1,2)?1:2]};function lH(e,t,n){let i=e._array,o=i[t];i[t]=i[n],i[n]=o}function oP(e,t,n){return e._comparator(e._array[t],e._array[n])<0}function dK(e,t,n){return e._comparator(e._array[t],e._array[n])>0}function qxe(e,t){if(t===0)return;let n=Math.floor(P.log2(t+1))%2===0,i=Math.floor((t-1)/2),o=oP(e,t,i);for(o!==n&&(lH(e,t,i),t=i);t>=3;){let r=Math.floor((t-3)/4);if(oP(e,t,r)!==o)break;lH(e,t,r),t=r}}function Yxe(e,t){let n=e._length,i=Math.floor(P.log2(t+1))%2===0,o;for(;(o=2*t+1)<n;){let r=o,s=o+1;if(s<n){oP(e,s,r)===i&&(r=s);let a=2*o+1,c=Math.max(Math.min(n-a,4),0);for(let u=0;u<c;u++){let f=a+u;oP(e,f,r)===i&&(r=f)}}if(oP(e,r,t)===i&&(lH(e,r,t),r!==o&&r!==s)){let a=Math.floor((r-1)/2);dK(e,r,a)===i&&lH(e,r,a)}t=r}}var KE=dh;var Xxe=Object.freeze({UNLOADED:0,RECEIVING:1,RECEIVED:2,LOADED:3,FAILED:4,UNAVAILABLE:5});function uH(e,t){this.spatialNode=e,this.keyframe=t,this.state=Xxe.UNLOADED,this.metadata=[],this.megatextureIndex=-1,this.priority=-Number.MAX_VALUE,this.highPriorityFrameNumber=-1}uH.priorityComparator=function(e,t){return e.priority-t.priority};uH.searchComparator=function(e,t){return e.keyframe-t.keyframe};uH.LoadState=Xxe;var eo=uH;function i0(e,t,n,i,o){i===Vt.UNSIGNED_SHORT&&(i=Vt.FLOAT32);let r=e.floatingPointTexture;if(i===Vt.FLOAT32&&!r)throw new re("Floating point texture not supported");let s;i===Vt.FLOAT32||i===Vt.FLOAT64?s=Ke.FLOAT:i===Vt.UINT8&&(s=Ke.UNSIGNED_BYTE);let a;n===1?a=e.webgl2?tt.RED:tt.LUMINANCE:n===2?a=e.webgl2?tt.RG:tt.LUMINANCE_ALPHA:n===3?a=tt.RGB:n===4&&(a=tt.RGBA);let c=512*1024*1024,u=128*1024*1024;o=Math.min(y(o,u),c);let f=Bt.maximumTextureSize,h=Vt.getSizeInBytes(i),p=Math.floor(o/(n*h)),_=Math.min(f,P.previousPowerOfTwo(Math.floor(Math.sqrt(p)))),m=Math.ceil(Math.sqrt(t.x)),x=Math.ceil(t.z/m),b=m*t.x,T=x*t.y,C=Math.floor(_/b),A=Math.floor(_/T);if(C===0||A===0)throw new re("Tileset is too large to fit into megatexture");this.channelCount=n,this.componentType=i,this.voxelCountPerTile=d.clone(t,new d),this.maximumTileCount=C*A,this.regionCountPerMegatexture=new U(C,A),this.voxelCountPerRegion=new U(b,T),this.sliceCountPerRegion=new U(m,x),this.voxelSizeUv=new U(1/_,1/_),this.sliceSizeUv=new U(t.x/_,t.y/_),this.regionSizeUv=new U(b/_,T/_),this.texture=new Ot({context:e,pixelFormat:a,pixelDatatype:s,flipY:!1,width:_,height:_,sampler:new $t({wrapS:An.CLAMP_TO_EDGE,wrapT:An.CLAMP_TO_EDGE,minificationFilter:Zt.LINEAR,magnificationFilter:di.LINEAR})});let S=Vt.toComponentDatatype(i);this.tileVoxelDataTemp=X.createTypedArray(S,b*T*n),this.nodes=new Array(this.maximumTileCount);for(let v=0;v<this.maximumTileCount;v++)this.nodes[v]=new j_t(v);for(let v=0;v<this.maximumTileCount;v++){let D=this.nodes[v];D.previousNode=v>0?this.nodes[v-1]:void 0,D.nextNode=v<this.maximumTileCount-1?this.nodes[v+1]:void 0}this.occupiedList=void 0,this.emptyList=this.nodes[0],this.occupiedCount=0}function j_t(e){this.index=e,this.nextNode=void 0,this.previousNode=void 0}i0.prototype.add=function(e){if(this.isFull())throw new he("Trying to add when there are no empty spots");let t=this.emptyList;this.emptyList=this.emptyList.nextNode,l(this.emptyList)&&(this.emptyList.previousNode=void 0),t.nextNode=this.occupiedList,l(t.nextNode)&&(t.nextNode.previousNode=t),this.occupiedList=t;let n=t.index;return this.writeDataToTexture(n,e),this.occupiedCount++,n};i0.prototype.remove=function(e){if(e<0||e>=this.maximumTileCount)throw new he("Megatexture index out of bounds");let t=this.nodes[e];l(t.previousNode)&&(t.previousNode.nextNode=t.nextNode),l(t.nextNode)&&(t.nextNode.previousNode=t.previousNode),t.nextNode=this.emptyList,l(t.nextNode)&&(t.nextNode.previousNode=t),t.previousNode=void 0,this.emptyList=t,this.occupiedCount--};i0.prototype.isFull=function(){return this.emptyList===void 0};i0.getApproximateTextureMemoryByteLength=function(e,t,n,i){i===Vt.UNSIGNED_SHORT&&(i=Vt.FLOAT32);let o=Vt.getSizeInBytes(i),r=e*t.x*t.y*t.z,s=Math.ceil(Math.sqrt(t.x)),a=Math.ceil(t.z/s),c=s*t.x,u=a*t.y,f=P.previousPowerOfTwo(Math.floor(Math.sqrt(r)));for(;;){let p=Math.floor(f/c),_=Math.floor(f/u);if(p*_>=e)break;f*=2}return f*f*n*o};i0.prototype.writeDataToTexture=function(e,t){let n=t.constructor===Uint16Array?new Float32Array(t):t,i=this.voxelCountPerTile,o=this.sliceCountPerRegion,r=this.voxelCountPerRegion,s=this.channelCount,a=this.tileVoxelDataTemp;for(let x=0;x<i.z;x++){let b=x%o.x*i.x,T=Math.floor(x/o.x)*i.y;for(let C=0;C<i.y;C++)for(let A=0;A<i.x;A++){let S=x*i.y*i.x+C*i.x+A,v=(T+C)*r.x+(b+A);for(let D=0;D<s;D++)a[v*s+D]=n[S*s+D]}}let c=this.regionCountPerMegatexture,u=r.x,f=r.y,h=e%c.x*r.x,p=Math.floor(e/c.x)*r.y,m={source:{arrayBufferView:a,width:u,height:f},xOffset:h,yOffset:p};this.texture.copyFrom(m)};i0.prototype.isDestroyed=function(){return!1};i0.prototype.destroy=function(){return this.texture=this.texture&&this.texture.destroy(),ue(this)};var rP=i0;function Jf(e,t,n,i,o,r,s){this.children=void 0,this.parent=o,this.level=e,this.x=t,this.y=n,this.z=i,this.dimensions=d.clone(s),this.keyframeNodes=[],this.renderableKeyframeNodes=[],this.renderableKeyframeNodeLerp=0,this.renderableKeyframeNodePrevious=void 0,this.renderableKeyframeNodeNext=void 0,this.orientedBoundingBox=new wn,this.approximateVoxelSize=0,this.screenSpaceError=0,this.visitedFrameNumber=-1,this.computeBoundingVolumes(r)}var q_t=new d;Jf.prototype.computeBoundingVolumes=function(e){this.orientedBoundingBox=e.computeOrientedBoundingBoxForTile(this.level,this.x,this.y,this.z,this.orientedBoundingBox);let t=$.getScale(this.orientedBoundingBox.halfAxes,q_t),n=2*d.maximumComponent(t);this.approximateVoxelSize=n/d.minimumComponent(this.dimensions)};Jf.prototype.constructChildNodes=function(e){let{level:t,x:n,y:i,z:o}=this,r=n*2,s=i*2,a=o*2,c=s+1,u=r+1,f=a+1,h=t+1,p=[[h,r,s,a],[h,u,s,a],[h,r,c,a],[h,u,c,a],[h,r,s,f],[h,u,s,f],[h,r,c,f],[h,u,c,f]];this.children=p.map(([_,m,x,b])=>new Jf(_,m,x,b,this,e,this.dimensions))};Jf.prototype.visibility=function(e,t){let n=this.orientedBoundingBox;return e.cullingVolume.computeVisibilityWithPlaneMask(n,t)};Jf.prototype.computeScreenSpaceError=function(e,t){let n=this.orientedBoundingBox,i=Math.sqrt(n.distanceSquaredTo(e));i=Math.max(i,P.EPSILON7);let o=this.approximateVoxelSize,r=t*(o/i);this.screenSpaceError=r};var Kxe={keyframe:0};function sP(e,t){return Kxe.keyframe=e,Oo(t,Kxe,eo.searchComparator)}Jf.prototype.computeSurroundingRenderableKeyframeNodes=function(e){let t=this,n=t.level,i=Math.floor(e),o=Math.ceil(e),r,s,a=+Number.MAX_VALUE,c=+Number.MAX_VALUE;for(;l(t);){let{renderableKeyframeNodes:h}=t;if(h.length>=1){let p=Y_t(i,h),_=h[p],m=o===i||i<_.keyframe?p:Math.min(p+1,h.length-1),x=h[m],b=i-_.keyframe,T=Zxe(n-t.level,b);T<a&&(a=T,r=_);let C=x.keyframe-o,A=Zxe(n-t.level,C);if(A<c&&(c=A,s=x),b===0&&C===0)break}t=t.parent}if(this.renderableKeyframeNodePrevious=r,this.renderableKeyframeNodeNext=s,!l(r)||!l(s))return;let u=r.keyframe,f=s.keyframe;this.renderableKeyframeNodeLerp=u===f?0:P.clamp((e-u)/(f-u),0,1)};function Y_t(e,t){let n=sP(e,t);return n<0?P.clamp(~n-1,0,t.length-1):n}function Zxe(e,t){let n=Math.exp(e*4),i=t>=0?1:-200;return e*n+t*i}Jf.prototype.isVisited=function(e){return this.visitedFrameNumber===e};Jf.prototype.createKeyframeNode=function(e){let t=sP(e,this.keyframeNodes);if(t<0){t=~t;let n=new eo(this,e);this.keyframeNodes.splice(t,0,n)}};Jf.prototype.destroyKeyframeNode=function(e,t){let n=e.keyframe,i=sP(n,this.keyframeNodes);if(i<0)throw new he("Keyframe node does not exist.");if(this.keyframeNodes.splice(i,1),e.megatextureIndex!==-1){for(let r=0;r<t.length;r++)t[r].remove(e.megatextureIndex);let o=sP(n,this.renderableKeyframeNodes);if(o<0)throw new he("Renderable keyframe node does not exist.");this.renderableKeyframeNodes.splice(o,1)}e.spatialNode=void 0,e.state=eo.LoadState.UNLOADED,e.metadata={},e.megatextureIndex=-1,e.priority=-Number.MAX_VALUE,e.highPriorityFrameNumber=-1};Jf.prototype.addKeyframeNodeToMegatextures=function(e,t){if(e.state!==eo.LoadState.RECEIVED||e.megatextureIndex!==-1||e.metadata.length!==t.length)throw new he("Keyframe node cannot be added to megatexture");for(let o=0;o<t.length;o++){let r=t[o];e.megatextureIndex=r.add(e.metadata[o])}e.state=eo.LoadState.LOADED;let n=this.renderableKeyframeNodes,i=sP(e.keyframe,n);if(i>=0)throw new he("Keyframe already renderable");i=~i,n.splice(i,0,e)};Jf.prototype.isRenderable=function(e){let t=this.renderableKeyframeNodePrevious,n=this.renderableKeyframeNodeNext,i=this.level;return l(t)&&l(n)&&(t.spatialNode.level===i||n.spatialNode.level===i)&&this.visitedFrameNumber===e};var fH=Jf;function Sg(e,t,n,i,o,r,s){this._primitive=e,this.megatextures=new Array(i.length);for(let m=0;m<i.length;m++){let x=i[m],b=lt.getComponentCount(x),T=o[m];this.megatextures[m]=new rP(t,n,b,T,s)}let a=this.megatextures[0].maximumTileCount;this._simultaneousRequestCount=0,this._debugPrint=!1,this._frameNumber=0;let c=e._shape;this.rootNode=new fH(0,0,0,0,void 0,c,n),this._priorityQueue=new KE({maximumLength:a,comparator:eo.priorityComparator}),this._highPriorityKeyframeNodes=new Array(a),this._keyframeNodesInMegatexture=new Array(a),this._keyframeCount=r,this._sampleCount=void 0,this._keyframeLocation=0,this._binaryTreeKeyframeWeighting=new Array(r);let u=this._binaryTreeKeyframeWeighting;u[0]=0,u[r-1]=0,hK(u,1,r-2,0);let f=9,h=2048,p=Math.floor(h/f),_=Math.ceil(a/p);this.internalNodeTexture=new Ot({context:t,pixelFormat:tt.RGBA,pixelDatatype:Ke.UNSIGNED_BYTE,flipY:!1,width:h,height:_,sampler:new $t({minificationFilter:Zt.NEAREST,magnificationFilter:di.NEAREST})}),this.internalNodeTilesPerRow=p,this.internalNodeTexelSizeUv=new U(1/h,1/_),this.leafNodeTexture=void 0,this.leafNodeTilesPerRow=void 0,this.leafNodeTexelSizeUv=new U}Sg.prototype.findKeyframeNode=function(e){return this._keyframeNodesInMegatexture.find(function(t){return t.megatextureIndex===e})};function hK(e,t,n,i){if(t>n)return;let o=Math.floor((t+n)/2);e[o]=i,hK(e,t,o-1,i+1),hK(e,o+1,n,i+1)}Sg.simultaneousRequestCountMaximum=50;Sg.prototype.update=function(e,t,n,i){let o=this._primitive,r=e.context,s=this.megatextures[0].maximumTileCount,a=this._keyframeCount,c=o._levelBlendFactor,u=c>0,f=a>1,h=(u?2:1)*(f?2:1);this._sampleCount=h;let p=h>=2;if(p&&!l(this.leafNodeTexture)){let C=Math.floor(512),A=Math.ceil(s/C);this.leafNodeTexture=new Ot({context:r,pixelFormat:tt.RGBA,pixelDatatype:Ke.UNSIGNED_BYTE,flipY:!1,width:1024,height:A,sampler:new $t({minificationFilter:Zt.NEAREST,magnificationFilter:di.NEAREST})}),this.leafNodeTexelSizeUv=U.fromElements(1/1024,1/A,this.leafNodeTexelSizeUv),this.leafNodeTilesPerRow=C}else!p&&l(this.leafNodeTexture)&&(this.leafNodeTexture=this.leafNodeTexture.destroy());if(this._keyframeLocation=P.clamp(t,0,a-1),n&&$xe(this,this.rootNode),i)return;this._frameNumber=e.frameNumber;let _=Ci();Z_t(this,e);let m=Ci();J_t(this,h,c);let x=Ci();if(this._debugPrint){let b=m-_,T=x-m,C=x-_;Q_t(this,b,T,C)}};Sg.prototype.isRenderable=function(e){return e.isRenderable(this._frameNumber)};Sg.prototype.isDestroyed=function(){return!1};Sg.prototype.destroy=function(){let e=this.megatextures,t=e.length;for(let n=0;n<t;n++)e[n]=e[n]&&e[n].destroy();return this.internalNodeTexture=this.internalNodeTexture&&this.internalNodeTexture.destroy(),this.leafNodeTexture=this.leafNodeTexture&&this.leafNodeTexture.destroy(),ue(this)};function $xe(e,t){if(t.computeBoundingVolumes(e._primitive._shape),l(t.children))for(let n=0;n<8;n++){let i=t.children[n];$xe(e,i)}}function X_t(e,t){if(e._simultaneousRequestCount>=Sg.simultaneousRequestCountMaximum)return;let n=e._primitive._provider;function i(c){e._simultaneousRequestCount--;let u=n.types.length;if(!l(c))t.state=eo.LoadState.UNAVAILABLE;else if(c===eo.LoadState.FAILED)t.state=eo.LoadState.FAILED;else if(!Array.isArray(c)||c.length!==u)t.state=eo.LoadState.FAILED;else{let f=e.megatextures;for(let h=0;h<u;h++){let{voxelCountPerTile:p,channelCount:_}=f[h],{x:m,y:x,z:b}=p,T=m*x*b,C=c[h],A=T*_;if(C.length===A)t.metadata[h]=C,t.state=eo.LoadState.RECEIVED;else{t.state=eo.LoadState.FAILED;break}}}}function o(){e._simultaneousRequestCount--,t.state=eo.LoadState.FAILED}let{keyframe:r,spatialNode:s}=t,a=n.requestData({tileLevel:s.level,tileX:s.x,tileY:s.y,tileZ:s.z,keyframe:r});l(a)?(e._simultaneousRequestCount++,t.state=eo.LoadState.RECEIVING,a.then(i).catch(o)):t.state=eo.LoadState.FAILED}function K_t(e){return e/(1+e)}function Z_t(e,t){let n=e._frameNumber,i=e._primitive,o=i._shape,r=i.screenSpaceError,s=e._priorityQueue,a=e._keyframeCount,c=P.clamp(Math.floor(e._keyframeLocation),0,a-2),u=c+1,{camera:f,context:h,pixelRatio:p}=t,{positionWC:_,frustum:m}=f,b=h.drawingBufferHeight/p/m.sseDenominator;function T(L,g){if(L.computeScreenSpaceError(_,b),g=L.visibility(t,g),g===ys.MASK_OUTSIDE)return;if(L.visitedFrameNumber=n,a===1)L.createKeyframeNode(0);else if(L.keyframeNodes.length!==a)for(let B=0;B<a;B++)L.createKeyframeNode(B);let{screenSpaceError:E,keyframeNodes:w}=L,I=K_t(E),N=!1;for(let B=0;B<w.length;B++){let H=w[B];H.priority=10*I+$_t(c,H.keyframe,u,e),H.state!==eo.LoadState.UNAVAILABLE&&H.state!==eo.LoadState.FAILED&&H.priority!==-Number.MAX_VALUE&&s.insert(H),H.state===eo.LoadState.LOADED&&(N=!0)}if(E<r||!N){L.children=void 0;return}l(L.children)||L.constructChildNodes(o);for(let B=0;B<8;B++){let H=L.children[B];T(H,g)}}s.reset(),T(e.rootNode,ys.MASK_INDETERMINATE);let C=e._highPriorityKeyframeNodes,A=0,S;for(;s.length>0;)S=s.removeMaximum(),S.highPriorityFrameNumber=n,C[A]=S,A++;let v=e._keyframeNodesInMegatexture,D=e.megatextures[0],O=D.occupiedCount;v.length=O,v.sort(function(L,g){return L.highPriorityFrameNumber===g.highPriorityFrameNumber?g.priority-L.priority:g.highPriorityFrameNumber-L.highPriorityFrameNumber});let R=0,M=0;for(let L=0;L<A;L++)if(S=C[L],!(S.state===eo.LoadState.LOADED||S.spatialNode===void 0)&&(S.state===eo.LoadState.UNLOADED&&X_t(e,S),S.state===eo.LoadState.RECEIVED)){let g=0;if(D.isFull()){g=O-1-R,R++;let E=v[g];E.spatialNode.destroyKeyframeNode(E,e.megatextures)}else g=O+M,M++;S.spatialNode.addKeyframeNodeToMegatextures(S,e.megatextures),v[g]=S}}function $_t(e,t,n,i){let o=Math.min(Math.abs(t-e),Math.abs(t-n)),r=Math.max(e,i._keyframeCount-n-1,1),s=Math.pow(1-o/r,4),a=Math.exp(-i._binaryTreeKeyframeWeighting[t]);return P.lerp(a,s,.15+.85*s)}function Q_t(e,t,n,i){let o=e._keyframeCount,r=e.rootNode,s=Object.keys(eo.LoadState).length,a=new Array(s),c=new Array(s),u=0;for(let T=0;T<s;T++){let C=new Array(o);a[T]=C;for(let A=0;A<o;A++)C[A]=0;c[T]=0}function f(T){let C=T.keyframeNodes;for(let A=0;A<C.length;A++){let S=C[A],v=S.keyframe,D=S.state;a[D][v]+=1,c[D]+=1,u++}if(l(T.children))for(let A=0;A<8;A++){let S=T.children[A];f(S)}}f(r);let h=`KEYFRAMES: ${a[eo.LoadState.LOADED]}`,p=`UNLOADED: ${c[eo.LoadState.UNLOADED]} | RECEIVING: ${c[eo.LoadState.RECEIVING]} | RECEIVED: ${c[eo.LoadState.RECEIVED]} | LOADED: ${c[eo.LoadState.LOADED]} | FAILED: ${c[eo.LoadState.FAILED]} | UNAVAILABLE: ${c[eo.LoadState.UNAVAILABLE]} | TOTAL: ${u}`,_=Math.round(t*100)/100,m=Math.round(n*100)/100,x=Math.round(i*100)/100,b=`LOAD: ${_} | OCT: ${m} | ALL: ${x}`;console.log(`${h} || ${p} || ${b}`)}var dH={INTERNAL:0,LEAF:1,PACKED_LEAF_FROM_PARENT:2};function J_t(e,t,n){let i=e._primitive._screenSpaceError,o=e._keyframeLocation,r=e._frameNumber,s=t>=2,a=0,c=0,u=[],f=[];function h(_,m,x,b,T){let C=!1;if(l(_.children))for(let A=0;A<8;A++){let S=_.children[A];S.computeSurroundingRenderableKeyframeNodes(o),S.isRenderable(r)&&(C=!0)}if(C){u[T]=dH.INTERNAL<<16|m,u[x]=b,a++,b=m,T=b*9+1;for(let A=0;A<8;A++){let S=_.children[A];m=a,x=m*9+0,h(S,m,x,b,T+A)}}else{if(s){let A=c*5,S=_.renderableKeyframeNodePrevious,v=_.level-S.spatialNode.level,D=S.spatialNode.parent,O=l(D)?D.renderableKeyframeNodePrevious:S,R=eyt(_,i,n),M=v,L=1,g=S.megatextureIndex,E=O.megatextureIndex;f[A+0]=R,f[A+1]=M,f[A+2]=L,f[A+3]=g,f[A+4]=E,u[T]=dH.LEAF<<16|c}else{let A=_.renderableKeyframeNodePrevious,v=_.level-A.spatialNode.level===0?dH.LEAF:dH.PACKED_LEAF_FROM_PARENT;u[T]=v<<16|A.megatextureIndex}c++}}let p=e.rootNode;p.computeSurroundingRenderableKeyframeNodes(o),p.isRenderable(r)&&h(p,0,0,0,0),tyt(u,9,e.internalNodeTilesPerRow,e.internalNodeTexture),s&&nyt(f,2,e.leafNodeTilesPerRow,e.leafNodeTexture)}function eyt(e,t,n){if(e.parent===void 0)return 0;let i=e.screenSpaceError,o=e.parent.screenSpaceError,s=((t-i)/(o-i)+n-1)/n;return P.clamp(s,0,1)}function tyt(e,t,n,i){let o=tt.componentsLength(i.pixelFormat),r=Math.ceil(e.length/t),s=Math.max(1,t*Math.min(r,n)),a=Math.max(1,Math.ceil(r/n)),c=new Uint8Array(s*a*o);for(let h=0;h<e.length;h++){let p=e[h],_=h*o;for(let m=0;m<o;m++)c[_+m]=p>>>m*8&255}let f={source:{arrayBufferView:c,width:s,height:a},xOffset:0,yOffset:0};i.copyFrom(f)}function nyt(e,t,n,i){let o=tt.componentsLength(i.pixelFormat),r=5,s=Math.ceil(e.length/r),a=Math.max(1,t*Math.min(s,n)),c=Math.max(1,Math.ceil(s/n)),u=new Uint8Array(a*c*o);for(let p=0;p<s;p++){let 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r=Nyt(t.timeIntervalCollection,this._clock),s=this._traversal,a=s._sampleCount;if(s.update(e,r,i,this._disableUpdate),a!==s._sampleCount&&(this._shaderDirty=!0),!s.isRenderable(s.rootNode)||(this._debugDraw&&Gyt(this,e),this._disableRender))return;this._useLogDepth!==e.useLogDepth&&(this._useLogDepth=e.useLogDepth,this._shaderDirty=!0),Fyt(this,e)&&(this._shaderDirty=!0);let u=s.leafNodeTexture,f=this._uniforms;l(u)&&(f.octreeLeafNodeTexture=s.leafNodeTexture,f.octreeLeafNodeTexelSizeUv=U.clone(s.leafNodeTexelSizeUv,f.octreeLeafNodeTexelSizeUv),f.octreeLeafNodeTilesPerRow=s.leafNodeTilesPerRow),this._shaderDirty&&(aH(this,n),this._shaderDirty=!1);let h=n.uniformState.viewProjection,p=o.orientedBoundingBox,_=Vyt(p,h,gyt);if(_.x===1||_.y===1||_.z===-1||_.w===-1)return;f.ndcSpaceAxisAlignedBoundingBox=oe.clone(_,f.ndcSpaceAxisAlignedBoundingBox);let x=n.uniformState.inverseView;f.transformPositionViewToUv=F.multiplyTransformation(this._transformPositionWorldToUv,x,f.transformPositionViewToUv);let b=n.uniformState.view;f.transformPositionUvToView=F.multiplyTransformation(b,this._transformPositionUvToWorld,f.transformPositionUvToView);let T=n.uniformState.inverseViewRotation;f.transformDirectionViewToLocal=$.multiply(this._transformDirectionWorldToLocal,T,f.transformDirectionViewToLocal),f.transformNormalLocalToWorld=$.clone(this._transformNormalLocalToWorld,f.transformNormalLocalToWorld);let C=e.camera.positionWC;f.cameraPositionUv=F.multiplyByPoint(this._transformPositionWorldToUv,C,f.cameraPositionUv),f.stepSize=this._stepSizeMultiplier;let A=e.passes.pick?this._drawCommandPick:e.passes.pickVoxel?this._drawCommandPickVoxel:this._drawCommand;A.boundingVolume=o.boundingSphere,e.commandList.push(A)};var vyt=new d,mK=new d,wyt=new fe,Dyt=new d;function Iyt(e,t){if(e._exaggeratedMinBounds=d.clone(e._minBounds,e._exaggeratedMinBounds),e._exaggeratedMaxBounds=d.clone(e._maxBounds,e._exaggeratedMaxBounds),e.shape===ki.ELLIPSOID){let n=t.verticalExaggerationRelativeHeight,i=t.verticalExaggeration;e._exaggeratedMinBounds.z=(e._minBounds.z-n)*i+n,e._exaggeratedMaxBounds.z=(e._maxBounds.z-n)*i+n}else if(e.shape===ki.BOX){let n=d.fromElements(1,1,t.verticalExaggeration,vyt);e._exaggeratedModelMatrix=F.multiplyByScale(e._modelMatrix,n,e._exaggeratedModelMatrix),e._exaggeratedModelMatrix=F.multiplyByTranslation(e._exaggeratedModelMatrix,Pyt(e,t),e._exaggeratedModelMatrix)}}function Pyt(e,t){let{shapeTransform:n=F.IDENTITY,globalTransform:i=F.IDENTITY}=e._provider,o=F.getTranslation(n,mK),r=F.multiplyByPoint(e._modelMatrix,o,mK),s=F.multiplyByPoint(i,r,mK),c=ee.WGS84.cartesianToCartographic(s,wyt),u=0;l(c)&&(u=c.height);let f=Dr.getHeight(u,t.verticalExaggeration,t.verticalExaggerationRelativeHeight);return d.fromElements(0,0,(f-u)/t.verticalExaggeration,Dyt)}function Ryt(e,t,n){let i=e._uniforms;e._pickId=n.createPickId({primitive:e}),i.pickColor=z.clone(e._pickId.color,i.pickColor);let{shaderDefines:o,shaderUniforms:r}=e._shape;e._shapeDefinesOld=Ge(o,!0);let s=e._uniformMap;for(let a in r)if(r.hasOwnProperty(a)){let c=`u_${a}`;s[c]=function(){return r[a]}}i.dimensions=d.clone(t.dimensions,i.dimensions),e._paddingBefore=d.clone(y(t.paddingBefore,d.ZERO),e._paddingBefore),i.paddingBefore=d.clone(e._paddingBefore,i.paddingBefore),e._paddingAfter=d.clone(y(t.paddingAfter,d.ZERO),e._paddingBefore),i.paddingAfter=d.clone(e._paddingAfter,i.paddingAfter),e._traversal=Oyt(e,t,n),Myt(e._traversal,i)}function nbe(e,t){let n=y(t.shapeTransform,F.IDENTITY),i=y(t.globalTransform,F.IDENTITY);return F.multiplyTransformation(i,e._exaggeratedModelMatrix,e._compoundModelMatrix),F.multiplyTransformation(e._compoundModelMatrix,n,e._compoundModelMatrix),Pb(e,"_compoundModelMatrix","_compoundModelMatrixOld")+Pb(e,"_minBounds","_minBoundsOld")+Pb(e,"_maxBounds","_maxBoundsOld")+Pb(e,"_exaggeratedMinBounds","_exaggeratedMinBoundsOld")+Pb(e,"_exaggeratedMaxBounds","_exaggeratedMaxBoundsOld")+Pb(e,"_minClippingBounds","_minClippingBoundsOld")+Pb(e,"_maxClippingBounds","_maxClippingBoundsOld")>0}function Pb(e,t,n){let i=e[t],o=e[n],r=!i.equals(o);return r&&i.clone(o),r?1:0}function ibe(e,t,n){if(!t.update(e._compoundModelMatrix,e._exaggeratedMinBounds,e._exaggeratedMaxBounds,e.minClippingBounds,e.maxClippingBounds))return!1;let o=t.shapeTransform,r=F.inverse(o,Tyt),s=F.getRotation(o,xyt),a=F.getScale(o,_yt),c=d.maximumComponent(a),u=d.divideByScalar(a,c,yyt),f=$.multiplyByScale(s,u,byt);return e._transformPositionWorldToUv=F.multiplyTransformation(Eyt,r,e._transformPositionWorldToUv),e._transformPositionUvToWorld=F.multiplyTransformation(o,Syt,e._transformPositionUvToWorld),e._transformDirectionWorldToLocal=F.getMatrix3(r,e._transformDirectionWorldToLocal),e._transformNormalLocalToWorld=$.inverseTranspose(f,e._transformNormalLocalToWorld),!0}function Oyt(e,t,n){let i=d.clone(t.dimensions,myt);d.add(i,e._paddingBefore,i),d.add(i,e._paddingAfter,i);let o=t.maximumTileCount,r=l(o)?aP.getApproximateTextureMemoryByteLength(o,i,t.types,t.componentTypes):void 0,s=y(t.keyframeCount,1);return new aP(e,n,i,t.types,t.componentTypes,s,r)}function Myt(e,t){t.octreeInternalNodeTexture=e.internalNodeTexture,t.octreeInternalNodeTexelSizeUv=U.clone(e.internalNodeTexelSizeUv,t.octreeInternalNodeTexelSizeUv),t.octreeInternalNodeTilesPerRow=e.internalNodeTilesPerRow;let n=e.megatextures,i=n[0],o=n.length;t.megatextureTextures=new Array(o);for(let r=0;r<o;r++)t.megatextureTextures[r]=n[r].texture;t.megatextureSliceDimensions=U.clone(i.sliceCountPerRegion,t.megatextureSliceDimensions),t.megatextureTileDimensions=U.clone(i.regionCountPerMegatexture,t.megatextureTileDimensions),t.megatextureVoxelSizeUv=U.clone(i.voxelSizeUv,t.megatextureVoxelSizeUv),t.megatextureSliceSizeUv=U.clone(i.sliceSizeUv,t.megatextureSliceSizeUv),t.megatextureTileSizeUv=U.clone(i.regionSizeUv,t.megatextureTileSizeUv)}function Lyt(e,t){let n=t.shaderDefines,i=Object.keys(n).some(o=>n[o]!==e._shapeDefinesOld[o]);return i&&(e._shapeDefinesOld=Ge(n,!0)),i}function Nyt(e,t){if(!l(e)||!l(t))return 0;let n=t.currentTime,i,o=e.indexOf(n);o>=0?i=e.get(o):(o=~o,o===e.length?(o=e.length-1,i=e.get(o),n=i.stop):(i=e.get(o),n=i.start));let r=Z.secondsDifference(i.stop,i.start),a=Z.secondsDifference(n,i.start)/r;return o+a}function Fyt(e,t){let n=e.clippingPlanes;if(!l(n))return!1;n.update(t);let{clippingPlanesState:i,enabled:o}=n;if(o){let r=e._uniforms;r.clippingPlanesTexture=n.texture,r.clippingPlanesMatrix=F.transpose(F.multiplyTransformation(F.inverse(n.modelMatrix,r.clippingPlanesMatrix),e._transformPositionUvToWorld,r.clippingPlanesMatrix),r.clippingPlanesMatrix)}return e._clippingPlanesState===i&&e._clippingPlanesEnabled===o?!1:(e._clippingPlanesState=i,e._clippingPlanesEnabled=o,!0)}Hm.prototype.isDestroyed=function(){return!1};Hm.prototype.destroy=function(){let e=this._drawCommand;l(e)&&(e.shaderProgram=e.shaderProgram&&e.shaderProgram.destroy());let t=this._drawCommandPick;return l(t)&&(t.shaderProgram=t.shaderProgram&&t.shaderProgram.destroy()),this._pickId=this._pickId&&this._pickId.destroy(),this._traversal=this._traversal&&this._traversal.destroy(),this._clippingPlanes=this._clippingPlanes&&this._clippingPlanes.destroy(),ue(this)};var tbe=new Array(new oe(-1,-1,-1,1),new oe(1,-1,-1,1),new oe(-1,1,-1,1),new oe(1,1,-1,1),new oe(-1,-1,1,1),new oe(1,-1,1,1),new oe(-1,1,1,1),new oe(1,1,1,1)),Byt=new Array(1,2,4,0,3,5,0,3,6,1,2,7,0,5,6,1,4,7,2,4,7,3,5,6),kyt=new Array(new oe,new oe,new oe,new oe,new oe,new oe,new oe,new oe);function Vyt(e,t,n){let i=F.fromRotationTranslation(e.halfAxes,e.center,Cyt),o=F.multiply(t,i,Ayt),r=+Number.MAX_VALUE,s=-Number.MAX_VALUE,a=+Number.MAX_VALUE,c=-Number.MAX_VALUE,u,f=kyt,h=tbe.length;for(u=0;u<h;u++)F.multiplyByVector(o,tbe[u],f[u]);for(u=0;u<h;u++){let p=f[u];if(p.z>=-p.w){let _=p.x/p.w,m=p.y/p.w;r=Math.min(r,_),s=Math.max(s,_),a=Math.min(a,m),c=Math.max(c,m)}else for(let _=0;_<3;_++){let m=Byt[u*3+_],x=f[m];if(x.z>=-x.w){let b=p.z+p.w,T=x.z+x.w,C=b/(b-T),A=oe.lerp(p,x,C,pyt),S=A.x/A.w,v=A.y/A.w;r=Math.min(r,S),s=Math.max(s,S),a=Math.min(a,v),c=Math.max(c,v)}}}return r=P.clamp(r,-1,1),a=P.clamp(a,-1,1),s=P.clamp(s,-1,1),c=P.clamp(c,-1,1),n=oe.fromElements(r,a,s,c,n),n}var pK=3e7,Uyt=new d(pK,0,0),zyt=new d(0,pK,0),Hyt=new d(0,0,pK);function Gyt(e,t){let n=e._traversal,i=e._debugPolylines;i.removeAll();function o(c,u,f,h){i.add({positions:[c,u],width:h,material:Yi.fromType("Color",{color:f})})}function r(c,u,f){let h=c.computeCorners();o(h[0],h[1],u,f),o(h[2],h[3],u,f),o(h[4],h[5],u,f),o(h[6],h[7],u,f),o(h[0],h[2],u,f),o(h[4],h[6],u,f),o(h[1],h[3],u,f),o(h[5],h[7],u,f),o(h[0],h[4],u,f),o(h[2],h[6],u,f),o(h[1],h[5],u,f),o(h[3],h[7],u,f)}function s(c){if(!n.isRenderable(c))return;let u=c.level,h=Math.max(1,5/Math.pow(2,u)),_=[z.RED,z.LIME,z.BLUE][u%3];if(r(c.orientedBoundingBox,_,h),l(c.children))for(let m=0;m<8;m++)s(c.children[m])}r(e._shape.orientedBoundingBox,z.WHITE,5),s(n.rootNode);let a=10;o(d.ZERO,Uyt,z.RED,a),o(d.ZERO,zyt,z.LIME,a),o(d.ZERO,Hyt,z.BLUE,a),i.update(t)}Hm.DefaultCustomShader=new $E({fragmentShaderText:`void fragmentMain(FragmentInput fsInput, inout czm_modelMaterial material)
{
material.diffuse = vec3(1.0);
material.alpha = 1.0;
}`});function obe(){this.ready=!0,this.shape=ki.BOX,this.dimensions=new d(1,1,1),this.names=["data"],this.types=[lt.SCALAR],this.componentTypes=[Vt.FLOAT32],this.maximumTileCount=1}obe.prototype.requestData=function(e){if(!((l(e)?y(e.tileLevel,0):0)>=1))return Promise.resolve([new Float32Array(1)])};Hm.DefaultProvider=new obe;var Rb=Hm;function Wyt(e,t,n,i){if(!l(e)||l(t)&&e.id!==t)return;let r=(e.classes||{})[n];if(!l(r))return;let a=(r.properties||{})[i];if(l(a))return a}var gH=Wyt;function jyt(e,t,n,i,o){this.schemaId=e,this.className=t,this.propertyName=n,this.classProperty=i,this.metadataProperty=o}var _H=jyt;function qyt(e,t,n){if(!l(e))return;let i=e.propertyTextures;for(let o of i)if(o.class.id===t){let a=o.properties[n];if(l(a))return a}}var yH=qyt;var bH=function(e){return function(){e.frameState.afterRender.push(function(){e.requestRender()})}};function Jn(e){e=y(e,y.EMPTY_OBJECT);let t=e.canvas,n=e.creditContainer,i=e.creditViewport,o=Ge(e.contextOptions),r=l(n),s=new kM(t,o);r||(n=document.createElement("div"),n.style.position="absolute",n.style.bottom="0",n.style["text-shadow"]="0 0 2px #000000",n.style.color="#ffffff",n.style["font-size"]="10px",n.style["padding-right"]="5px",t.parentNode.appendChild(n)),l(i)||(i=t.parentNode),this._id=zn(),this._jobScheduler=new Vz,this._frameState=new Fz(s,new wz(n,"\u2022",i),this._jobScheduler),this._frameState.scene3DOnly=y(e.scene3DOnly,!1),this._removeCreditContainer=!r,this._creditContainer=n,this._canvas=t,this._context=s,this._computeEngine=new k1(s),this._ellipsoid=y(e.ellipsoid,ee.default),this._globe=void 0,this._globeTranslucencyState=new Bz,this._primitives=new mu,this._groundPrimitives=new mu,this._globeHeight=void 0,this._globeHeightDirty=!0,this._cameraUnderground=!1,this._removeUpdateHeightCallback=void 0,this._logDepthBuffer=Jn.defaultLogDepthBuffer&&s.fragmentDepth,this._logDepthBufferDirty=!0,this._tweens=new jE,this._shaderFrameCount=0,this._sunPostProcess=void 0,this._computeCommandList=[],this._overlayCommandList=[],this._useOIT=y(e.orderIndependentTranslucency,!0),this._executeOITFunction=void 0,this._depthPlane=new Oz(e.depthPlaneEllipsoidOffset),this._clearColorCommand=new ei({color:new z,stencil:0,owner:this}),this._depthClearCommand=new ei({depth:1,owner:this}),this._stencilClearCommand=new ei({stencil:0}),this._classificationStencilClearCommand=new ei({stencil:0,renderState:Ve.fromCache({stencilMask:Ut.CLASSIFICATION_MASK})}),this._depthOnlyRenderStateCache={},this._transitioner=new w4(this),this._preUpdate=new me,this._postUpdate=new me,this._renderError=new me,this._preRender=new me,this._postRender=new me,this._minimumDisableDepthTestDistance=0,this._debugInspector=new H4,this._msaaSamples=y(e.msaaSamples,4),this.rethrowRenderErrors=!1,this.completeMorphOnUserInput=!0,this.morphStart=new me,this.morphComplete=new me,this.skyBox=void 0,this.skyAtmosphere=void 0,this.sun=void 0,this.sunBloom=!0,this._sunBloom=void 0,this.moon=void 0,this.backgroundColor=z.clone(z.BLACK),this._mode=ne.SCENE3D,this._mapProjection=l(e.mapProjection)?e.mapProjection:new Ii(this._ellipsoid),this.morphTime=1,this.farToNearRatio=1e3,this.logarithmicDepthFarToNearRatio=1e9,this.nearToFarDistance2D=175e4,this.verticalExaggeration=1,this.verticalExaggerationRelativeHeight=0,this.debugCommandFilter=void 0,this.debugShowCommands=!1,this.debugShowFrustums=!1,this.debugShowFramesPerSecond=!1,this.debugShowDepthFrustum=1,this.debugShowFrustumPlanes=!1,this._debugShowFrustumPlanes=!1,this._debugFrustumPlanes=void 0,this.useDepthPicking=!0,this.pickTranslucentDepth=!1,this.cameraEventWaitTime=500,this.atmosphere=new TC,this.fog=new Nz,this.fog.enabled=ee.WGS84.equals(this._ellipsoid),ee.WGS84.equals(this._ellipsoid)||(ro.DEFAULT_VIEW_RECTANGLE=se.fromDegrees(-45,-45,45,45)),this._shadowMapCamera=new ro(this),this.shadowMap=new Jy({context:s,lightCamera:this._shadowMapCamera,enabled:y(e.shadows,!1)}),this.invertClassification=!1,this.invertClassificationColor=z.clone(z.WHITE),this._actualInvertClassificationColor=z.clone(this._invertClassificationColor),this._invertClassification=new jI,this.focalLength=void 0,this.eyeSeparation=void 0,this.postProcessStages=new E4,this._brdfLutGenerator=new gz,this._performanceDisplay=void 0,this._debugVolume=void 0,this._screenSpaceCameraController=new k4(this),this._cameraUnderground=!1,this._mapMode2D=y(e.mapMode2D,Du.INFINITE_SCROLL),this._environmentState={skyBoxCommand:void 0,skyAtmosphereCommand:void 0,sunDrawCommand:void 0,sunComputeCommand:void 0,moonCommand:void 0,isSunVisible:!1,isMoonVisible:!1,isReadyForAtmosphere:!1,isSkyAtmosphereVisible:!1,clearGlobeDepth:!1,useDepthPlane:!1,renderTranslucentDepthForPick:!1,originalFramebuffer:void 0,useGlobeDepthFramebuffer:!1,useOIT:!1,useInvertClassification:!1,usePostProcess:!1,usePostProcessSelected:!1,useWebVR:!1},this._useWebVR=!1,this._cameraVR=void 0,this._aspectRatioVR=void 0,this.requestRenderMode=y(e.requestRenderMode,!1),this._renderRequested=!0,this.maximumRenderTimeChange=y(e.maximumRenderTimeChange,0),this._lastRenderTime=void 0,this._frameRateMonitor=void 0,this._removeRequestListenerCallback=bc.requestCompletedEvent.addEventListener(bH(this)),this._removeTaskProcessorListenerCallback=_i.taskCompletedEvent.addEventListener(bH(this)),this._removeGlobeCallbacks=[],this._removeTerrainProviderReadyListener=void 0;let a=new qe(0,0,s.drawingBufferWidth,s.drawingBufferHeight),c=new ro(this);this._logDepthBuffer&&(c.frustum.near=.1,c.frustum.far=1e10),this.preloadFlightCamera=new ro(this),this.preloadFlightCullingVolume=void 0,this._picking=new o4(this),this._defaultView=new zE(this,c,a),this._view=this._defaultView,this._hdr=void 0,this._hdrDirty=void 0,this.highDynamicRange=!1,this.gamma=2.2,this.sphericalHarmonicCoefficients=void 0,this.specularEnvironmentMaps=void 0,this._specularEnvironmentCubeMap=void 0,this.light=new Hg,lbe(this,0,Z.now()),this.updateFrameState(),this.initializeFrame()}Jn.defaultLogDepthBuffer=!0;function Yyt(e,t){for(let i=0;i<e._removeGlobeCallbacks.length;++i)e._removeGlobeCallbacks[i]();e._removeGlobeCallbacks.length=0;let n=[];l(t)&&(n.push(t.imageryLayersUpdatedEvent.addEventListener(bH(e))),n.push(t.terrainProviderChanged.addEventListener(bH(e)))),e._removeGlobeCallbacks=n}Object.defineProperties(Jn.prototype,{canvas:{get:function(){return this._canvas}},drawingBufferHeight:{get:function(){return this._context.drawingBufferHeight}},drawingBufferWidth:{get:function(){return this._context.drawingBufferWidth}},maximumAliasedLineWidth:{get:function(){return Bt.maximumAliasedLineWidth}},maximumCubeMapSize:{get:function(){return Bt.maximumCubeMapSize}},pickPositionSupported:{get:function(){return this._context.depthTexture}},sampleHeightSupported:{get:function(){return this._context.depthTexture}},clampToHeightSupported:{get:function(){return this._context.depthTexture}},invertClassificationSupported:{get:function(){return this._context.depthTexture}},specularEnvironmentMapsSupported:{get:function(){return zh.isSupported(this._context)}},ellipsoid:{get:function(){return this._ellipsoid}},globe:{get:function(){return this._globe},set:function(e){this._globe=this._globe&&this._globe.destroy(),this._globe=e,Yyt(this,e)}},primitives:{get:function(){return this._primitives}},groundPrimitives:{get:function(){return this._groundPrimitives}},camera:{get:function(){return this._view.camera},set:function(e){this._view.camera=e}},view:{get:function(){return this._view},set:function(e){this._view=e}},defaultView:{get:function(){return this._defaultView}},picking:{get:function(){return this._picking}},screenSpaceCameraController:{get:function(){return this._screenSpaceCameraController}},mapProjection:{get:function(){return this._mapProjection}},jobScheduler:{get:function(){return this._jobScheduler}},frameState:{get:function(){return this._frameState}},environmentState:{get:function(){return this._environmentState}},tweens:{get:function(){return this._tweens}},imageryLayers:{get:function(){if(l(this.globe))return this.globe.imageryLayers}},terrainProvider:{get:function(){if(l(this.globe))return this.globe.terrainProvider},set:function(e){this._removeTerrainProviderReadyListener=this._removeTerrainProviderReadyListener&&this._removeTerrainProviderReadyListener(),l(this.globe)&&(this.globe.terrainProvider=e)}},terrainProviderChanged:{get:function(){if(l(this.globe))return this.globe.terrainProviderChanged}},preUpdate:{get:function(){return this._preUpdate}},postUpdate:{get:function(){return this._postUpdate}},renderError:{get:function(){return this._renderError}},preRender:{get:function(){return this._preRender}},postRender:{get:function(){return this._postRender}},lastRenderTime:{get:function(){return this._lastRenderTime}},context:{get:function(){return this._context}},debugFrustumStatistics:{get:function(){return this._view.debugFrustumStatistics}},scene3DOnly:{get:function(){return this._frameState.scene3DOnly}},orderIndependentTranslucency:{get:function(){return this._useOIT}},id:{get:function(){return this._id}},mode:{get:function(){return this._mode},set:function(e){e===ne.SCENE2D?this.morphTo2D(0):e===ne.SCENE3D?this.morphTo3D(0):e===ne.COLUMBUS_VIEW&&this.morphToColumbusView(0),this._mode=e}},frustumCommandsList:{get:function(){return this._view.frustumCommandsList}},numberOfFrustums:{get:function(){return this._view.frustumCommandsList.length}},useWebVR:{get:function(){return this._useWebVR},set:function(e){this._useWebVR=e,this._useWebVR?(this._frameState.creditDisplay.container.style.visibility="hidden",this._cameraVR=new ro(this),l(this._deviceOrientationCameraController)||(this._deviceOrientationCameraController=new Lz(this)),this._aspectRatioVR=this.camera.frustum.aspectRatio):(this._frameState.creditDisplay.container.style.visibility="visible",this._cameraVR=void 0,this._deviceOrientationCameraController=this._deviceOrientationCameraController&&!this._deviceOrientationCameraController.isDestroyed()&&this._deviceOrientationCameraController.destroy(),this.camera.frustum.aspectRatio=this._aspectRatioVR,this.camera.frustum.xOffset=0)}},mapMode2D:{get:function(){return this._mapMode2D}},splitPosition:{get:function(){return this._frameState.splitPosition},set:function(e){this._frameState.splitPosition=e}},minimumDisableDepthTestDistance:{get:function(){return this._minimumDisableDepthTestDistance},set:function(e){this._minimumDisableDepthTestDistance=e}},logarithmicDepthBuffer:{get:function(){return this._logDepthBuffer},set:function(e){e=this._context.fragmentDepth&&e,this._logDepthBuffer!==e&&(this._logDepthBuffer=e,this._logDepthBufferDirty=!0)}},gamma:{get:function(){return this._context.uniformState.gamma},set:function(e){this._context.uniformState.gamma=e}},highDynamicRange:{get:function(){return this._hdr},set:function(e){let t=this._context,n=e&&t.depthTexture&&(t.colorBufferFloat||t.colorBufferHalfFloat);this._hdrDirty=n!==this._hdr,this._hdr=n}},highDynamicRangeSupported:{get:function(){let e=this._context;return e.depthTexture&&(e.colorBufferFloat||e.colorBufferHalfFloat)}},cameraUnderground:{get:function(){return this._cameraUnderground}},msaaSamples:{get:function(){return this._msaaSamples},set:function(e){e=Math.min(e,Bt.maximumSamples),this._msaaSamples=e}},msaaSupported:{get:function(){return this._context.msaa}},pixelRatio:{get:function(){return this._frameState.pixelRatio},set:function(e){this._frameState.pixelRatio=e}},opaqueFrustumNearOffset:{get:function(){return .9999}},globeHeight:{get:function(){return this._globeHeight}}});Jn.prototype.getCompressedTextureFormatSupported=function(e){let t=this.context;return(e==="WEBGL_compressed_texture_s3tc"||e==="s3tc")&&t.s3tc||(e==="WEBGL_compressed_texture_pvrtc"||e==="pvrtc")&&t.pvrtc||(e==="WEBGL_compressed_texture_etc"||e==="etc")&&t.etc||(e==="WEBGL_compressed_texture_etc1"||e==="etc1")&&t.etc1||(e==="WEBGL_compressed_texture_astc"||e==="astc")&&t.astc||(e==="EXT_texture_compression_bptc"||e==="bc7")&&t.bc7};function Xyt(e,t){let n=e.pickedMetadataInfo,i=t.pickedMetadataInfo;return n?.schemaId!==i?.schemaId||n?.className!==i?.className||n?.propertyName!==i?.propertyName}function rbe(e,t,n){let i=e._frameState,o=e._context,r=e._view.oit,{lightShadowMaps:s,lightShadowsEnabled:a}=i.shadowState,c=t.derivedCommands;l(t.pickId)&&(c.picking=pg.createPickDerivedCommand(e,t,o,c.picking)),i.pickingMetadata&&t.pickMetadataAllowed&&(t.pickedMetadataInfo=i.pickedMetadataInfo,l(t.pickedMetadataInfo)&&(c.pickingMetadata=pg.createPickMetadataDerivedCommand(e,t,o,c.pickingMetadata))),t.pickOnly||(c.depth=pg.createDepthOnlyDerivedCommand(e,t,o,c.depth)),c.originalCommand=t,e._hdr&&(c.hdr=pg.createHdrCommand(t,o,c.hdr),t=c.hdr.command,c=t.derivedCommands),a&&t.receiveShadows&&(c.shadows=Jy.createReceiveDerivedCommand(s,t,n,o,c.shadows)),t.pass===we.TRANSLUCENT&&l(r)&&r.isSupported()&&(a&&t.receiveShadows?(c.oit=l(c.oit)?c.oit:{},c.oit.shadows=r.createDerivedCommands(c.shadows.receiveCommand,o,c.oit.shadows)):c.oit=r.createDerivedCommands(t,o,c.oit))}Jn.prototype.updateDerivedCommands=function(e){let{derivedCommands:t}=e;if(!l(t))return;let n=this._frameState,{shadowState:i,useLogDepth:o}=this._frameState,r=this._context,s=!1,a=i.lastDirtyTime;e.lastDirtyTime!==a&&(e.lastDirtyTime=a,e.dirty=!0,s=!0);let c=this._hdr,u=l(t.logDepth),f=l(t.hdr),h=l(t.originalCommand),p=o&&!u,_=c&&!f,m=(!o||!c)&&!h,x=n.pickingMetadata&&Xyt(e,n);if(e.dirty=e.dirty||p||_||m||x,!e.dirty)return;e.dirty=!1;let{shadowsEnabled:b,shadowMaps:T}=i;b&&e.castShadows&&(t.shadows=Jy.createCastDerivedCommand(T,e,s,r,t.shadows)),(u||p)&&(t.logDepth=pg.createLogDepthCommand(e,r,t.logDepth),rbe(this,t.logDepth.command,s)),(h||m)&&rbe(this,e,s)};var Kyt=new ch({pass:Vo.RENDER}),gK=new ch({pass:Vo.PRELOAD}),_K=new ch({pass:Vo.PRELOAD_FLIGHT}),Zyt=new ch({pass:Vo.REQUEST_RENDER_MODE_DEFER_CHECK}),sbe=new ae,yK;function $yt(e){if(!(e._mode!==ne.SCENE3D||!e.globe?.show||e._cameraUnderground||e._globeTranslucencyState.translucent))return sbe.radius=e.ellipsoid.minimumRadius+e.frameState.minimumTerrainHeight,yK=pz.fromBoundingSphere(sbe,e.camera.positionWC,yK),yK}Jn.prototype.clearPasses=function(e){e.render=!1,e.pick=!1,e.pickVoxel=!1,e.depth=!1,e.postProcess=!1,e.offscreen=!1};function lbe(e,t,n){let i=e._frameState;i.frameNumber=t,i.time=Z.clone(n,i.time)}Jn.prototype.updateFrameState=function(){let e=this.camera,t=this._frameState;t.commandList.length=0,t.shadowMaps.length=0,t.brdfLutGenerator=this._brdfLutGenerator,t.environmentMap=this.skyBox&&this.skyBox._cubeMap,t.mode=this._mode,t.morphTime=this.morphTime,t.mapProjection=this.mapProjection,t.camera=e,t.cullingVolume=e.frustum.computeCullingVolume(e.positionWC,e.directionWC,e.upWC),t.occluder=$yt(this),t.minimumTerrainHeight=0,t.minimumDisableDepthTestDistance=this._minimumDisableDepthTestDistance,t.invertClassification=this.invertClassification,t.useLogDepth=this._logDepthBuffer&&!(this.camera.frustum instanceof rn||this.camera.frustum instanceof Hr),t.light=this.light,t.cameraUnderground=this._cameraUnderground,t.globeTranslucencyState=this._globeTranslucencyState;let{globe:n}=this;l(n)&&n._terrainExaggerationChanged&&(this.verticalExaggeration=n._terrainExaggeration,this.verticalExaggerationRelativeHeight=n._terrainExaggerationRelativeHeight,n._terrainExaggerationChanged=!1),t.verticalExaggeration=this.verticalExaggeration,t.verticalExaggerationRelativeHeight=this.verticalExaggerationRelativeHeight,l(this._specularEnvironmentCubeMap)&&this._specularEnvironmentCubeMap.ready?(t.specularEnvironmentMaps=this._specularEnvironmentCubeMap.texture,t.specularEnvironmentMapsMaximumLOD=this._specularEnvironmentCubeMap.maximumMipmapLevel):(t.specularEnvironmentMaps=void 0,t.specularEnvironmentMapsMaximumLOD=void 0),t.sphericalHarmonicCoefficients=this.sphericalHarmonicCoefficients,this._actualInvertClassificationColor=z.clone(this.invertClassificationColor,this._actualInvertClassificationColor),jI.isTranslucencySupported(this._context)||(this._actualInvertClassificationColor.alpha=1),t.invertClassificationColor=this._actualInvertClassificationColor,l(this.globe)?t.maximumScreenSpaceError=this.globe.maximumScreenSpaceError:t.maximumScreenSpaceError=2,this.clearPasses(t.passes),t.tilesetPassState=void 0};Jn.prototype.isVisible=function(e,t,n){if(!l(t))return!1;let{boundingVolume:i}=t;return!l(i)||!t.cull?!0:e.computeVisibility(i)===jt.OUTSIDE?!1:!l(n)||!t.occlude||!i.isOccluded(n)};var xH=new F(0,0,1,0,1,0,0,0,0,1,0,0,0,0,0,1);xH=F.inverseTransformation(xH,xH);function Qyt(e,t,n,i){let o=t._frameState,r=o.context,s=e.boundingVolume;l(t._debugVolume)&&t._debugVolume.destroy();let a=d.clone(s.center);if(o.mode!==ne.SCENE3D){a=F.multiplyByPoint(xH,a,a);let m=o.mapProjection,x=m.unproject(a);a=m.ellipsoid.cartographicToCartesian(x)}let c,u,{radius:f}=s;l(f)?(c=ca.createGeometry(new ca({radii:new d(f,f,f),vertexFormat:cn.FLAT_VERTEX_FORMAT})),u=F.fromTranslation(a)):(c=ja.createGeometry(ja.fromDimensions({dimensions:new d(2,2,2),vertexFormat:cn.FLAT_VERTEX_FORMAT})),u=F.fromRotationTranslation(s.halfAxes,a,new F)),t._debugVolume=new In({geometryInstances:new wt({geometry:Nn.toWireframe(c),modelMatrix:u,attributes:{color:new Wt(1,0,0,1)}}),appearance:new cn({flat:!0,translucent:!1}),asynchronous:!1});let h=o.commandList,p=o.commandList=[];t._debugVolume.update(o),e=p[0],o.useLogDepth&&(e=pg.createLogDepthCommand(e,r).command);let _;l(i)&&(_=n.framebuffer,n.framebuffer=i),e.execute(r,n),l(_)&&(n.framebuffer=_),o.commandList=h}function Gm(e,t,n,i){let o=t._frameState,r=t._context;if(l(t.debugCommandFilter)&&!t.debugCommandFilter(e))return;if(e instanceof ei){e.execute(r,n);return}e.debugShowBoundingVolume&&l(e.boundingVolume)&&Qyt(e,t,n,i),o.useLogDepth&&l(e.derivedCommands.logDepth)&&(e=e.derivedCommands.logDepth.command);let s=o.passes;if(!s.pick&&!s.pickVoxel&&!s.depth&&t._hdr&&l(e.derivedCommands)&&l(e.derivedCommands.hdr)&&(e=e.derivedCommands.hdr.command),s.pick||s.depth){if(s.pick&&!s.depth){if(o.pickingMetadata&&l(e.derivedCommands.pickingMetadata)){e=e.derivedCommands.pickingMetadata.pickMetadataCommand,e.execute(r,n);return}if(!o.pickingMetadata&&l(e.derivedCommands.picking)){e=e.derivedCommands.picking.pickCommand,e.execute(r,n);return}}else if(l(e.derivedCommands.depth)){e=e.derivedCommands.depth.depthOnlyCommand,e.execute(r,n);return}}if(t.debugShowCommands||t.debugShowFrustums){t._debugInspector.executeDebugShowFrustumsCommand(t,e,n);return}o.shadowState.lightShadowsEnabled&&e.receiveShadows&&l(e.derivedCommands.shadows)?e.derivedCommands.shadows.receiveCommand.execute(r,n):e.execute(r,n)}function abe(e,t,n){let{derivedCommands:i}=e;if(!l(i))return;let o=t._frameState,r=t._context;o.useLogDepth&&l(i.logDepth)&&(e=i.logDepth.command);let{picking:s,pickingMetadata:a,depth:c}=e.derivedCommands;l(a)&&(e=i.pickingMetadata.pickMetadataCommand,e.execute(r,n)),l(s)?(e=s.pickCommand,e.execute(r,n)):l(c)&&(e=c.depthOnlyCommand,e.execute(r,n))}function ube(e,t,n){return t.boundingVolume.distanceSquaredTo(n)-e.boundingVolume.distanceSquaredTo(n)}function Jyt(e,t,n){return e.boundingVolume.distanceSquaredTo(n)-t.boundingVolume.distanceSquaredTo(n)+P.EPSILON12}function e0t(e,t,n,i,o){Yy(i,ube,e.camera.positionWC),l(o)&&t(o.unclassifiedCommand,e,n);for(let r=0;r<i.length;++r)t(i[r],e,n)}function t0t(e,t,n,i,o){Yy(i,Jyt,e.camera.positionWC),l(o)&&t(o.unclassifiedCommand,e,n);for(let r=0;r<i.length;++r)t(i[r],e,n)}function n0t(e,t,n){e.context.uniformState.updatePass(we.VOXELS);let i=n.commands[we.VOXELS];i.length=n.indices[we.VOXELS],Yy(i,ube,e.camera.positionWC);for(let o=0;o<i.length;++o)Gm(i[o],e,t)}var i0t=new Di,o0t=new Fl,r0t=new rn,s0t=new Hr;function a0t(e){let{frustum:t}=e;return l(t.fov)?t.clone(i0t):l(t.infiniteProjectionMatrix)?t.clone(o0t):l(t.width)?t.clone(r0t):t.clone(s0t)}function c0t(e){if(e._environmentState.useOIT){if(!l(e._executeOITFunction)){let{view:t,context:n}=e;e._executeOITFunction=function(i,o,r,s,a){t.globeDepth.prepareColorTextures(n),t.oit.executeCommands(i,o,r,s,a)}}return e._executeOITFunction}return e.frameState.passes.render?e0t:t0t}function l0t(e,t,n){let{frameState:i,context:o}=e,{pick:r,pickVoxel:s}=i.passes,a=r||s,c;!a&&e._environmentState.useInvertClassification&&i.invertClassificationColor.alpha<1&&(c=e._invertClassification);let u=c0t(e);o.uniformState.updatePass(we.TRANSLUCENT);let f=n.commands[we.TRANSLUCENT];f.length=n.indices[we.TRANSLUCENT],u(e,Gm,t,f,c)}function u0t(e,t,n){let{translucentTileClassification:i,globeDepth:o}=e._view;if(!(n.indices[we.CESIUM_3D_TILE_CLASSIFICATION]>0)||!i.isSupported())return;let s=n.commands[we.TRANSLUCENT];i.executeTranslucentCommands(e,Gm,t,s,o.depthStencilTexture),i.executeClassificationCommands(e,Gm,t,n)}function bK(e,t){let{camera:n,context:i,frameState:o}=e,{uniformState:r}=i;r.updateCamera(n);let s=a0t(n);s.near=n.frustum.near,s.far=n.frustum.far;let a=o.passes,c=a.pick||a.pickVoxel;c||f0t(e,t);let{clearGlobeDepth:u,renderTranslucentDepthForPick:f,useDepthPlane:h,useGlobeDepthFramebuffer:p,useInvertClassification:_,usePostProcessSelected:m}=e._environmentState,{globeDepth:x,globeTranslucencyFramebuffer:b,sceneFramebuffer:T,frustumCommandsList:C}=e._view,A=C.length,S=e._globeTranslucencyState,v=e._depthClearCommand,D=e._stencilClearCommand,O=e._classificationStencilClearCommand,R=e._depthPlane,M=n.position.z;function L(E,w){r.updatePass(w);let I=E.commands[w],N=E.indices[w];for(let B=0;B<N;++B)Gm(I[B],e,t);return N}function g(E,w){r.updatePass(w);let I=E.commands[w],N=E.indices[w];for(let B=0;B<N;++B)abe(I[B],e,t)}for(let E=0;E<A;++E){let w=A-E-1,I=C[w];e.mode===ne.SCENE2D?(n.position.z=M-I.near+1,s.far=Math.max(1,I.far-I.near),s.near=1,r.update(o),r.updateFrustum(s)):(s.near=w!==0?I.near*e.opaqueFrustumNearOffset:I.near,s.far=I.far,r.updateFrustum(s)),v.execute(i,t),i.stencilBuffer&&D.execute(i,t),S.translucent?(r.updatePass(we.GLOBE),S.executeGlobeCommands(I,Gm,b,e,t)):L(I,we.GLOBE),p&&x.executeCopyDepth(i,t),f||(S.translucent?(r.updatePass(we.TERRAIN_CLASSIFICATION),S.executeGlobeClassificationCommands(I,Gm,b,e,t)):L(I,we.TERRAIN_CLASSIFICATION)),u&&(v.execute(i,t),h&&R.execute(i,t));let N;if(!_||c||f)N=L(I,we.CESIUM_3D_TILE),N>0&&(p&&(x.prepareColorTextures(i,u),x.executeUpdateDepth(i,t,x.depthStencilTexture)),f||(N=L(I,we.CESIUM_3D_TILE_CLASSIFICATION)));else{e._invertClassification.clear(i,t);let H=t.framebuffer;t.framebuffer=e._invertClassification._fbo.framebuffer,N=L(I,we.CESIUM_3D_TILE),p&&(e._invertClassification.prepareTextures(i),x.executeUpdateDepth(i,t,e._invertClassification._fbo.getDepthStencilTexture())),N=L(I,we.CESIUM_3D_TILE_CLASSIFICATION_IGNORE_SHOW),t.framebuffer=H,e._invertClassification.executeClassified(i,t),o.invertClassificationColor.alpha===1&&e._invertClassification.executeUnclassified(i,t),N>0&&i.stencilBuffer&&O.execute(i,t),N=L(I,we.CESIUM_3D_TILE_CLASSIFICATION)}if(N>0&&i.stencilBuffer&&D.execute(i,t),n0t(e,t,I),L(I,we.OPAQUE),w!==0&&e.mode!==ne.SCENE2D&&(s.near=I.near,r.updateFrustum(s)),l0t(e,t,I),u0t(e,t,I),i.depthTexture&&e.useDepthPicking&&(p||f)){let H=e._picking.getPickDepth(e,w);H.update(i,x.depthStencilTexture),H.executeCopyDepth(i,t)}if(c||!m)continue;let B=t.framebuffer;t.framebuffer=T.getIdFramebuffer(),s.near=w!==0?I.near*e.opaqueFrustumNearOffset:I.near,s.far=I.far,r.updateFrustum(s),S.translucent?(r.updatePass(we.GLOBE),S.executeGlobeCommands(I,abe,b,e,t)):g(I,we.GLOBE),u&&(v.framebuffer=t.framebuffer,v.execute(i,t),v.framebuffer=void 0),u&&h&&R.execute(i,t),g(I,we.CESIUM_3D_TILE),g(I,we.OPAQUE),g(I,we.TRANSLUCENT),t.framebuffer=B}}function f0t(e,t){let{context:n,environmentState:i,view:o}=e;if(n.uniformState.updatePass(we.ENVIRONMENT),l(i.skyBoxCommand)&&Gm(i.skyBoxCommand,e,t),i.isSkyAtmosphereVisible&&Gm(i.skyAtmosphereCommand,e,t),i.isSunVisible&&(i.sunDrawCommand.execute(n,t),e.sunBloom&&!i.useWebVR)){let r;i.useGlobeDepthFramebuffer?r=o.globeDepth.framebuffer:i.usePostProcess?r=o.sceneFramebuffer.framebuffer:r=i.originalFramebuffer,e._sunPostProcess.execute(n),e._sunPostProcess.copy(n,r),t.framebuffer=r}i.isMoonVisible&&i.moonCommand.execute(n,t)}function fbe(e){e.context.uniformState.updatePass(we.COMPUTE);let t=e._environmentState.sunComputeCommand;l(t)&&t.execute(e._computeEngine);let n=e._computeCommandList;for(let i=0;i<n.length;++i)n[i].execute(e._computeEngine)}function d0t(e,t){e.context.uniformState.updatePass(we.OVERLAY);let n=e.context,i=e._overlayCommandList;for(let o=0;o<i.length;++o)i[o].execute(n,t)}function h0t(e,t,n){let{shadowMapCullingVolume:i,isPointLight:o,passes:r}=n,s=r.length,a=[we.GLOBE,we.CESIUM_3D_TILE,we.OPAQUE,we.TRANSLUCENT];for(let c=0;c<t.length;++c){let u=t[c];if(e.updateDerivedCommands(u),!(!u.castShadows||a.indexOf(u.pass)<0||!e.isVisible(i,u)))if(o)for(let f=0;f<s;++f)r[f].commandList.push(u);else if(s===1)r[0].commandList.push(u);else{let f=!1;for(let h=s-1;h>=0;--h){let p=r[h].cullingVolume;if(e.isVisible(p,u))r[h].commandList.push(u),f=!0;else if(f)break}}}}function dbe(e){let{shadowState:t,commandList:n}=e.frameState,{shadowsEnabled:i,shadowMaps:o}=t;if(!i)return;let{context:r}=e,{uniformState:s}=r;for(let a=0;a<o.length;++a){let c=o[a];if(c.outOfView)continue;let{passes:u}=c;for(let f=0;f<u.length;++f)u[f].commandList.length=0;h0t(e,n,c);for(let f=0;f<u.length;++f){let h=c.passes[f],{camera:p,commandList:_}=h;s.updateCamera(p),c.updatePass(r,f);for(let m=0;m<_.length;++m){let x=_[m];s.updatePass(x.pass);let b=x.derivedCommands.shadows.castCommands[a];Gm(b,e,h.passState)}}}}var m0t=new d;Jn.prototype.updateAndExecuteCommands=function(e,t){w0t(this,e,t),this._environmentState.useWebVR?p0t(this,e,t):this._frameState.mode!==ne.SCENE2D||this._mapMode2D===Du.ROTATE?o0(!0,this,e):E0t(this,e)};function p0t(e,t){let n=e._view,i=n.camera,r=e._environmentState.renderTranslucentDepthForPick;hbe(e),n.createPotentiallyVisibleSet(e),fbe(e),r||dbe(e);let s=t.viewport;s.x=0,s.y=0,s.width=s.width*.5;let a=ro.clone(i,e._cameraVR);a.frustum=i.frustum;let c=i.frustum.near,u=c*y(e.focalLength,5),f=y(e.eyeSeparation,u/30),h=d.multiplyByScalar(a.right,f*.5,m0t);i.frustum.aspectRatio=s.width/s.height;let p=.5*f*c/u;d.add(a.position,h,i.position),i.frustum.xOffset=p,bK(e,t),s.x=s.width,d.subtract(a.position,h,i.position),i.frustum.xOffset=-p,bK(e,t),ro.clone(a,i)}var g0t=new fe(Math.PI,P.PI_OVER_TWO),_0t=new d,y0t=new d,x0t=new F,b0t=new F,T0t=new d,C0t=new d,A0t=new qe;function E0t(e,t){let{frameState:n,camera:i}=e,{uniformState:o}=e.context,r=t.viewport,s=qe.clone(r,A0t);t.viewport=s;let a=g0t,c=_0t;e.mapProjection.project(a,c);let f=d.clone(i.position,y0t),h=F.clone(i.transform,b0t),p=i.frustum.clone();i._setTransform(F.IDENTITY);let _=F.computeViewportTransformation(s,0,1,x0t),m=i.frustum.projectionMatrix,x=i.positionWC.y,b=d.fromElements(P.sign(x)*c.x-x,0,-i.positionWC.x,T0t),T=Mt.pointToGLWindowCoordinates(m,_,b,C0t);T.x=Math.floor(T.x);let C=s.x,A=s.width;if(x===0||T.x<=C||T.x>=C+A)o0(!0,e,t);else if(Math.abs(C+A*.5-T.x)<1)s.width=T.x-s.x,i.position.x*=P.sign(i.position.x),i.frustum.right=0,n.cullingVolume=i.frustum.computeCullingVolume(i.positionWC,i.directionWC,i.upWC),o.update(n),o0(!0,e,t),s.x=T.x,i.position.x=-i.position.x,i.frustum.right=-i.frustum.left,i.frustum.left=0,n.cullingVolume=i.frustum.computeCullingVolume(i.positionWC,i.directionWC,i.upWC),o.update(n),o0(!1,e,t);else if(T.x>C+A*.5){s.width=T.x-C;let S=i.frustum.right;i.frustum.right=c.x-x,n.cullingVolume=i.frustum.computeCullingVolume(i.positionWC,i.directionWC,i.upWC),o.update(n),o0(!0,e,t),s.x=T.x,s.width=C+A-T.x,i.position.x=-i.position.x,i.frustum.left=-i.frustum.right,i.frustum.right=S-i.frustum.right*2,n.cullingVolume=i.frustum.computeCullingVolume(i.positionWC,i.directionWC,i.upWC),o.update(n),o0(!1,e,t)}else{s.x=T.x,s.width=C+A-T.x;let S=i.frustum.left;i.frustum.left=-c.x-x,n.cullingVolume=i.frustum.computeCullingVolume(i.positionWC,i.directionWC,i.upWC),o.update(n),o0(!0,e,t),s.x=C,s.width=T.x-C,i.position.x=-i.position.x,i.frustum.right=-i.frustum.left,i.frustum.left=S-i.frustum.left*2,n.cullingVolume=i.frustum.computeCullingVolume(i.positionWC,i.directionWC,i.upWC),o.update(n),o0(!1,e,t)}i._setTransform(h),d.clone(f,i.position),i.frustum=p.clone(),t.viewport=r}function o0(e,t,n){let i=t._view,{renderTranslucentDepthForPick:o}=t._environmentState;e||(t.frameState.commandList.length=0),hbe(t),i.createPotentiallyVisibleSet(t),e&&(fbe(t),o||dbe(t)),bK(t,n)}var cbe=new ys;Jn.prototype.updateEnvironment=function(){let e=this._frameState,t=this._view,n=this._environmentState,i=e.passes.render,o=e.passes.offscreen,r=this.atmosphere,s=this.skyAtmosphere,a=this.globe,c=this._globeTranslucencyState;if(!i||this._mode!==ne.SCENE2D&&t.camera.frustum instanceof rn||!c.environmentVisible)n.skyAtmosphereCommand=void 0,n.skyBoxCommand=void 0,n.sunDrawCommand=void 0,n.sunComputeCommand=void 0,n.moonCommand=void 0;else{if(l(s)){if(l(a))s.setDynamicLighting(E_.fromGlobeFlags(a)),n.isReadyForAtmosphere=n.isReadyForAtmosphere||!a.show||a._surface._tilesToRender.length>0;else{let T=r.dynamicLighting;s.setDynamicLighting(T),n.isReadyForAtmosphere=!0}n.skyAtmosphereCommand=s.update(e,a),l(n.skyAtmosphereCommand)&&this.updateDerivedCommands(n.skyAtmosphereCommand)}else n.skyAtmosphereCommand=void 0;n.skyBoxCommand=l(this.skyBox)?this.skyBox.update(e,this._hdr):void 0;let b=l(this.sun)?this.sun.update(e,t.passState,this._hdr):void 0;n.sunDrawCommand=l(b)?b.drawCommand:void 0,n.sunComputeCommand=l(b)?b.computeCommand:void 0,n.moonCommand=l(this.moon)?this.moon.update(e):void 0}let u=n.clearGlobeDepth=l(a)&&a.show&&(!a.depthTestAgainstTerrain||this.mode===ne.SCENE2D);(n.useDepthPlane=u&&this.mode===ne.SCENE3D&&c.useDepthPlane)&&this._depthPlane.update(e),n.renderTranslucentDepthForPick=!1,n.useWebVR=this._useWebVR&&this.mode!==ne.SCENE2D&&!o;let h=e.mode===ne.SCENE3D&&!c.sunVisibleThroughGlobe?e.occluder:void 0,p=e.cullingVolume,_=cbe.planes;for(let b=0;b<5;++b)_[b]=p.planes[b];p=cbe,n.isSkyAtmosphereVisible=l(n.skyAtmosphereCommand)&&n.isReadyForAtmosphere,n.isSunVisible=this.isVisible(p,n.sunDrawCommand,h),n.isMoonVisible=this.isVisible(p,n.moonCommand,h);let m=this.specularEnvironmentMaps,x=this._specularEnvironmentCubeMap;l(m)&&x?.url!==m?(x=x&&x.destroy(),this._specularEnvironmentCubeMap=new zh(m)):!l(m)&&l(x)&&(x.destroy(),this._specularEnvironmentCubeMap=void 0),l(this._specularEnvironmentCubeMap)&&this._specularEnvironmentCubeMap.update(e)};function S0t(e){let t=e._frameState;e.debugShowFrustumPlanes!==e._debugShowFrustumPlanes&&(e.debugShowFrustumPlanes?e._debugFrustumPlanes=new mg({camera:e.camera,updateOnChange:!1,frustumSplits:t.frustumSplits}):e._debugFrustumPlanes=e._debugFrustumPlanes&&e._debugFrustumPlanes.destroy(),e._debugShowFrustumPlanes=e.debugShowFrustumPlanes),l(e._debugFrustumPlanes)&&e._debugFrustumPlanes.update(t)}function v0t(e){let t=e._frameState,{passes:n,shadowState:i,shadowMaps:o}=t,r=o.length,s=r>0&&!n.pick&&!n.pickVoxel&&e.mode===ne.SCENE3D;if(s!==i.shadowsEnabled&&(++i.lastDirtyTime,i.shadowsEnabled=s),i.lightShadowsEnabled=!1,!!s){for(let a=0;a<r;++a)if(o[a]!==i.shadowMaps[a]){++i.lastDirtyTime;break}i.shadowMaps.length=0,i.lightShadowMaps.length=0;for(let a=0;a<r;++a){let c=o[a];c.update(t),i.shadowMaps.push(c),c.fromLightSource&&(i.lightShadowMaps.push(c),i.lightShadowsEnabled=!0),c.dirty&&(++i.lastDirtyTime,c.dirty=!1)}}}function hbe(e){let t=e._frameState;e._groundPrimitives.update(t),e._primitives.update(t),S0t(e),v0t(e),e._globe&&e._globe.render(t)}function w0t(e,t,n){let i=e._context,o=e._frameState,r=e._environmentState,s=e._view,a=o.passes,c=a.pick||a.pickVoxel;l(s.globeDepth)&&(s.globeDepth.picking=c);let u=r.useWebVR;r.originalFramebuffer=t.framebuffer,l(e.sun)&&e.sunBloom!==e._sunBloom?(e.sunBloom&&!u?e._sunPostProcess=new z4:l(e._sunPostProcess)&&(e._sunPostProcess=e._sunPostProcess.destroy()),e._sunBloom=e.sunBloom):!l(e.sun)&&l(e._sunPostProcess)&&(e._sunPostProcess=e._sunPostProcess.destroy(),e._sunBloom=!1);let f=e._clearColorCommand;z.clone(n,f.color),f.execute(i,t);let h=r.useGlobeDepthFramebuffer=l(s.globeDepth);h&&(s.globeDepth.update(i,t,s.viewport,e.msaaSamples,e._hdr,r.clearGlobeDepth),s.globeDepth.clear(i,t,n));let p=s.oit,_=r.useOIT=!c&&l(p)&&p.isSupported();_&&(p.update(i,t,s.globeDepth.colorFramebufferManager,e._hdr,e.msaaSamples),p.clear(i,t,n),r.useOIT=p.isSupported());let m=e.postProcessStages,x=r.usePostProcess=!c&&(e._hdr||m.length>0||m.ambientOcclusion.enabled||m.fxaa.enabled||m.bloom.enabled);if(r.usePostProcessSelected=!1,x&&(s.sceneFramebuffer.update(i,s.viewport,e._hdr,e.msaaSamples),s.sceneFramebuffer.clear(i,t,n),m.update(i,o.useLogDepth,e._hdr),m.clear(i),x=r.usePostProcess=m.ready,r.usePostProcessSelected=x&&m.hasSelected),r.isSunVisible&&e.sunBloom&&!u?(t.framebuffer=e._sunPostProcess.update(t),e._sunPostProcess.clear(i,t,n)):h?t.framebuffer=s.globeDepth.framebuffer:x&&(t.framebuffer=s.sceneFramebuffer.framebuffer),l(t.framebuffer)&&f.execute(i,t),r.useInvertClassification=!c&&l(t.framebuffer)&&e.invertClassification){let T;if(o.invertClassificationColor.alpha===1&&h&&(T=s.globeDepth.framebuffer),l(T)||i.depthTexture){if(e._invertClassification.previousFramebuffer=T,e._invertClassification.update(i,e.msaaSamples,s.globeDepth.colorFramebufferManager),e._invertClassification.clear(i,t),o.invertClassificationColor.alpha<1&&_){let C=e._invertClassification.unclassifiedCommand,A=C.derivedCommands;A.oit=p.createDerivedCommands(C,i,A.oit)}}else r.useInvertClassification=!1}e._globeTranslucencyState.translucent&&s.globeTranslucencyFramebuffer.updateAndClear(e._hdr,s.viewport,i,t)}Jn.prototype.resolveFramebuffers=function(e){let t=this._context,n=this._environmentState,i=this._view,{globeDepth:o,translucentTileClassification:r}=i;l(o)&&o.prepareColorTextures(t);let{useOIT:s,useGlobeDepthFramebuffer:a,usePostProcess:c,originalFramebuffer:u}=n,f=a?o.colorFramebufferManager:void 0,h=i.sceneFramebuffer._colorFramebuffer,p=i.sceneFramebuffer.idFramebuffer;if(s&&(e.framebuffer=c?h.framebuffer:u,i.oit.execute(t,e)),r.hasTranslucentDepth&&r.isSupported()&&r.execute(this,e),c){i.sceneFramebuffer.prepareColorTextures(t);let _=h;a&&!s&&(_=f);let m=this.postProcessStages,x=_.getColorTexture(0),b=p.getColorTexture(0),T=y(f,h).getDepthStencilTexture();m.execute(t,x,T,b),m.copy(t,u)}!s&&!c&&a&&(e.framebuffer=u,o.executeCopyColor(t,e))};function D0t(e){let t=e._frameState.afterRender;for(let n=0;n<t.length;++n)t[n]()&&e.requestRender();t.length=0}function I0t(e){if(e.mode===ne.MORPHING)return;let t=e.camera.positionCartographic;return e.getHeight(t)}Jn.prototype.getHeight=function(e,t){if(!l(e))return;let n=t===Ye.CLAMP_TO_TERRAIN||t===Ye.RELATIVE_TO_TERRAIN,i=t===Ye.CLAMP_TO_3D_TILE||t===Ye.RELATIVE_TO_3D_TILE;if(!l(e))return;let o=Number.NEGATIVE_INFINITY;if(!n){let s=this.primitives.length;for(let a=0;a<s;++a){let c=this.primitives.get(a);if(!c.isCesium3DTileset||!c.show||!c.enableCollision)continue;let u=c.getHeight(e,this);l(u)&&u>o&&(o=u)}}let r=this._globe;if(!i&&l(r)&&r.show){let s=r.getHeight(e);s>o&&(o=s)}if(o>Number.NEGATIVE_INFINITY)return o};var xK=new fe;Jn.prototype.updateHeight=function(e,t,n){let i=()=>{fe.clone(e,xK);let _=this.getHeight(e,n);l(_)&&(xK.height=_,t(xK))},o=n===Ye.CLAMP_TO_TERRAIN||n===Ye.RELATIVE_TO_TERRAIN,r=n===Ye.CLAMP_TO_3D_TILE||n===Ye.RELATIVE_TO_3D_TILE,s;!r&&l(this.globe)&&(s=this.globe._surface.updateHeight(e,i));let a={},c=this._ellipsoid,u=_=>{if(o||_.isDestroyed()||!_.isCesium3DTileset)return;let m=_.updateHeight(e,i,c);a[_.id]=m};if(!o){let _=this.primitives.length;for(let m=0;m<_;++m){let x=this.primitives.get(m);u(x)}}let f=this.primitives.primitiveAdded.addEventListener(u),h=this.primitives.primitiveRemoved.addEventListener(_=>{_.isDestroyed()||!_.isCesium3DTileset||(l(a[_.id])&&a[_.id](),delete a[_.id])});return()=>{s=s&&s(),Object.values(a).forEach(_=>_()),a={},f(),h()}};function P0t(e){let t=e.camera,n=e._mode,i=e._screenSpaceCameraController,o=t.positionCartographic;if(!l(o))return!1;if(!i.onMap()&&o.height<0)return!0;if(n===ne.SCENE2D||n===ne.MORPHING)return!1;let r=e._globeHeight;return l(r)&&o.height<r}Jn.prototype.initializeFrame=function(){if(this._shaderFrameCount++===120&&(this._shaderFrameCount=0,this._context.shaderCache.destroyReleasedShaderPrograms(),this._context.textureCache.destroyReleasedTextures()),this._tweens.update(),this._globeHeightDirty){l(this._removeUpdateHeightCallback)&&(this._removeUpdateHeightCallback(),this._removeUpdateHeightCallback=void 0),this._globeHeight=I0t(this),this._globeHeightDirty=!1;let e=this.camera.positionCartographic;this._removeUpdateHeightCallback=this.updateHeight(e,t=>{this.isDestroyed()||(this._globeHeight=t.height)})}this._cameraUnderground=P0t(this),this._globeTranslucencyState.update(this),this._screenSpaceCameraController.update(),l(this._deviceOrientationCameraController)&&this._deviceOrientationCameraController.update(),this.camera.update(this._mode),this.camera._updateCameraChanged()};function R0t(e,t){if(e.debugShowFramesPerSecond){if(!l(e._performanceDisplay)){let n=document.createElement("div");n.className="cesium-performanceDisplay-defaultContainer",e._canvas.parentNode.appendChild(n);let o=new $y({container:n});e._performanceDisplay=o,e._performanceContainer=n}e._performanceDisplay.throttled=e.requestRenderMode,e._performanceDisplay.update(t)}else l(e._performanceDisplay)&&(e._performanceDisplay=e._performanceDisplay&&e._performanceDisplay.destroy(),e._performanceContainer.parentNode.removeChild(e._performanceContainer))}function O0t(e){e._jobScheduler.resetBudgets();let t=e._frameState;e.primitives.prePassesUpdate(t),l(e.globe)&&e.globe.update(t),e._picking.update(),t.creditDisplay.update()}function M0t(e){e.primitives.postPassesUpdate(e._frameState),bc.update()}var L0t=new z;function N0t(e){let t=e._frameState,n=e.context,{uniformState:i}=n,o=e._defaultView;e._view=o,e.updateFrameState(),t.passes.render=!0,t.passes.postProcess=e.postProcessStages.hasSelected,t.tilesetPassState=Kyt;let r=y(e.backgroundColor,z.BLACK);e._hdr&&(r=z.clone(r,L0t),r.red=Math.pow(r.red,e.gamma),r.green=Math.pow(r.green,e.gamma),r.blue=Math.pow(r.blue,e.gamma)),t.backgroundColor=r,t.atmosphere=e.atmosphere,e.fog.update(t),i.update(t);let s=e.shadowMap;l(s)&&s.enabled&&(!l(e.light)||e.light instanceof Hg?d.negate(i.sunDirectionWC,e._shadowMapCamera.direction):d.clone(e.light.direction,e._shadowMapCamera.direction),t.shadowMaps.push(s)),e._computeCommandList.length=0,e._overlayCommandList.length=0;let a=o.viewport;a.x=0,a.y=0,a.width=n.drawingBufferWidth,a.height=n.drawingBufferHeight;let c=o.passState;c.framebuffer=void 0,c.blendingEnabled=void 0,c.scissorTest=void 0,c.viewport=qe.clone(a,c.viewport),l(e.globe)&&e.globe.beginFrame(t),e.updateEnvironment(),e.updateAndExecuteCommands(c,r),e.resolveFramebuffers(c),c.framebuffer=void 0,d0t(e,c),l(e.globe)&&(e.globe.endFrame(t),e.globe.tilesLoaded||(e._renderRequested=!0)),n.endFrame()}function Ob(e,t){try{t(e)}catch(n){if(e._renderError.raiseEvent(e,n),e.rethrowRenderErrors)throw n}}function F0t(e){return e._picking.updateMostDetailedRayPicks(e)}Jn.prototype.render=function(e){this._preUpdate.raiseEvent(this,e);let t=this._frameState;t.newFrame=!1,l(e)||(e=Z.now());let n=this._view.checkForCameraUpdates(this);n&&(this._globeHeightDirty=!0);let i=!this.requestRenderMode||this._renderRequested||n||this._logDepthBufferDirty||this._hdrDirty||this.mode===ne.MORPHING;if(!i&&l(this.maximumRenderTimeChange)&&l(this._lastRenderTime)){let o=Math.abs(Z.secondsDifference(this._lastRenderTime,e));i=i||o>this.maximumRenderTimeChange}if(i){this._lastRenderTime=Z.clone(e,this._lastRenderTime),this._renderRequested=!1,this._logDepthBufferDirty=!1,this._hdrDirty=!1;let o=P.incrementWrap(t.frameNumber,15e6,1);lbe(this,o,e),t.newFrame=!0}Ob(this,O0t),this.primitives.show&&(Ob(this,F0t),Ob(this,B0t),Ob(this,k0t),i||Ob(this,V0t)),this._postUpdate.raiseEvent(this,e),i&&(this._preRender.raiseEvent(this,e),t.creditDisplay.beginFrame(),Ob(this,N0t)),R0t(this,i),Ob(this,M0t),D0t(this),i&&(this._postRender.raiseEvent(this,e),t.creditDisplay.endFrame())};Jn.prototype.forceRender=function(e){this._renderRequested=!0,this.render(e)};Jn.prototype.requestRender=function(){this._renderRequested=!0};Jn.prototype.clampLineWidth=function(e){return Math.max(Bt.minimumAliasedLineWidth,Math.min(e,Bt.maximumAliasedLineWidth))};Jn.prototype.pick=function(e,t,n){return this._picking.pick(this,e,t,n)};Jn.prototype.pickVoxel=function(e,t,n){let i=this.pick(e,t,n);if(!l(i))return;let o=i.primitive;if(!(o instanceof Rb))return;let r=this._picking.pickVoxelCoordinate(this,e,t,n),s=255*r[0]+r[1],a=o._traversal.findKeyframeNode(s);if(!l(a))return;let c=255*r[2]+r[3];return G4.fromKeyframeNode(o,s,c,a)};Jn.prototype.pickMetadata=function(e,t,n,i){let o=this.pick(e);if(!l(o))return;let r=o.detail?.model?.structuralMetadata;if(!l(r))return;let s=r.schema,a=gH(s,t,n,i);if(!l(a))return;let c=yH(r,n,i);if(!l(c))return;let u=new _H(t,n,i,a,c);return this._picking.pickMetadata(this,e,u)};Jn.prototype.pickMetadataSchema=function(e){let t=this.pick(e);return l(t)?t.detail?.model?.structuralMetadata?.schema:void 0};Jn.prototype.pickPositionWorldCoordinates=function(e,t){return this._picking.pickPositionWorldCoordinates(this,e,t)};Jn.prototype.pickPosition=function(e,t){return this._picking.pickPosition(this,e,t)};Jn.prototype.drillPick=function(e,t,n,i){return this._picking.drillPick(this,e,t,n,i)};function B0t(e){let t=e._frameState;gK.camera=t.camera,gK.cullingVolume=t.cullingVolume,e.primitives.updateForPass(t,gK)}function k0t(e){let t=e._frameState;if(!t.camera.canPreloadFlight())return;_K.camera=e.preloadFlightCamera,_K.cullingVolume=e.preloadFlightCullingVolume,e.primitives.updateForPass(t,_K)}function V0t(e){e.primitives.updateForPass(e._frameState,Zyt)}Jn.prototype.pickFromRay=function(e,t,n){return this._picking.pickFromRay(this,e,t,n)};Jn.prototype.drillPickFromRay=function(e,t,n,i){return this._picking.drillPickFromRay(this,e,t,n,i)};Jn.prototype.pickFromRayMostDetailed=function(e,t,n){return this._picking.pickFromRayMostDetailed(this,e,t,n)};Jn.prototype.drillPickFromRayMostDetailed=function(e,t,n,i){return this._picking.drillPickFromRayMostDetailed(this,e,t,n,i)};Jn.prototype.sampleHeight=function(e,t,n){return this._picking.sampleHeight(this,e,t,n)};Jn.prototype.clampToHeight=function(e,t,n,i){return this._picking.clampToHeight(this,e,t,n,i)};Jn.prototype.sampleHeightMostDetailed=function(e,t,n){return this._picking.sampleHeightMostDetailed(this,e,t,n)};Jn.prototype.clampToHeightMostDetailed=function(e,t,n){return this._picking.clampToHeightMostDetailed(this,e,t,n)};Jn.prototype.cartesianToCanvasCoordinates=function(e,t){return zi.worldToWindowCoordinates(this,e,t)};Jn.prototype.completeMorph=function(){this._transitioner.completeMorph()};Jn.prototype.morphTo2D=function(e){e=y(e,2),this._transitioner.morphTo2D(e,this._ellipsoid)};Jn.prototype.morphToColumbusView=function(e){e=y(e,2),this._transitioner.morphToColumbusView(e,this._ellipsoid)};Jn.prototype.morphTo3D=function(e){e=y(e,2),this._transitioner.morphTo3D(e,this._ellipsoid)};function U0t(e,t){if(e._removeTerrainProviderReadyListener=e._removeTerrainProviderReadyListener&&e._removeTerrainProviderReadyListener(),t.ready){l(e.globe)&&(e.globe.terrainProvider=t.provider);return}e.globe.terrainProvider=void 0,e._removeTerrainProviderReadyListener=t.readyEvent.addEventListener(n=>{l(e)&&l(e.globe)&&(e.globe.terrainProvider=n),e._removeTerrainProviderReadyListener()})}Jn.prototype.setTerrain=function(e){return U0t(this,e),e};Jn.prototype.isDestroyed=function(){return!1};Jn.prototype.destroy=function(){this._tweens.removeAll(),this._computeEngine=this._computeEngine&&this._computeEngine.destroy(),this._screenSpaceCameraController=this._screenSpaceCameraController&&this._screenSpaceCameraController.destroy(),this._deviceOrientationCameraController=this._deviceOrientationCameraController&&!this._deviceOrientationCameraController.isDestroyed()&&this._deviceOrientationCameraController.destroy(),this._primitives=this._primitives&&this._primitives.destroy(),this._groundPrimitives=this._groundPrimitives&&this._groundPrimitives.destroy(),this._globe=this._globe&&this._globe.destroy(),this._removeTerrainProviderReadyListener=this._removeTerrainProviderReadyListener&&this._removeTerrainProviderReadyListener(),this.skyBox=this.skyBox&&this.skyBox.destroy(),this.skyAtmosphere=this.skyAtmosphere&&this.skyAtmosphere.destroy(),this._debugSphere=this._debugSphere&&this._debugSphere.destroy(),this.sun=this.sun&&this.sun.destroy(),this._sunPostProcess=this._sunPostProcess&&this._sunPostProcess.destroy(),this._depthPlane=this._depthPlane&&this._depthPlane.destroy(),this._transitioner=this._transitioner&&this._transitioner.destroy(),this._debugFrustumPlanes=this._debugFrustumPlanes&&this._debugFrustumPlanes.destroy(),this._brdfLutGenerator=this._brdfLutGenerator&&this._brdfLutGenerator.destroy(),this._picking=this._picking&&this._picking.destroy(),this._defaultView=this._defaultView&&this._defaultView.destroy(),this._view=void 0,this._removeCreditContainer&&this._canvas.parentNode.removeChild(this._creditContainer),this.postProcessStages=this.postProcessStages&&this.postProcessStages.destroy(),this._context=this._context&&this._context.destroy(),this._frameState.creditDisplay=this._frameState.creditDisplay&&this._frameState.creditDisplay.destroy(),l(this._performanceDisplay)&&(this._performanceDisplay=this._performanceDisplay&&this._performanceDisplay.destroy(),this._performanceContainer.parentNode.removeChild(this._performanceContainer)),this._removeRequestListenerCallback(),this._removeTaskProcessorListenerCallback();for(let e=0;e<this._removeGlobeCallbacks.length;++e)this._removeGlobeCallbacks[e]();return this._removeGlobeCallbacks.length=0,l(this._removeUpdateHeightCallback)&&(this._removeUpdateHeightCallback(),this._removeUpdateHeightCallback=void 0),ue(this)};var TH=Jn;function QE(e){e=y(e,ee.WGS84),this.show=!0,this.perFragmentAtmosphere=!1,this._ellipsoid=e;let t=1.025,n=d.multiplyByScalar(e.radii,t,new d);this._scaleMatrix=F.fromScale(n),this._modelMatrix=new F,this._command=new $e({owner:this,modelMatrix:this._modelMatrix}),this._spSkyFromSpace=void 0,this._spSkyFromAtmosphere=void 0,this._flags=void 0,this.atmosphereLightIntensity=50,this.atmosphereRayleighCoefficient=new d(55e-7,13e-6,284e-7),this.atmosphereMieCoefficient=new d(21e-6,21e-6,21e-6),this.atmosphereRayleighScaleHeight=1e4,this.atmosphereMieScaleHeight=3200,this.atmosphereMieAnisotropy=.9,this.hueShift=0,this.saturationShift=0,this.brightnessShift=0,this._hueSaturationBrightness=new d;let i=new d;i.x=e.maximumRadius*t,i.y=e.maximumRadius,i.z=0,this._radiiAndDynamicAtmosphereColor=i;let o=this;this._command.uniformMap={u_radiiAndDynamicAtmosphereColor:function(){return o._radiiAndDynamicAtmosphereColor},u_hsbShift:function(){return o._hueSaturationBrightness.x=o.hueShift,o._hueSaturationBrightness.y=o.saturationShift,o._hueSaturationBrightness.z=o.brightnessShift,o._hueSaturationBrightness},u_atmosphereLightIntensity:function(){return o.atmosphereLightIntensity},u_atmosphereRayleighCoefficient:function(){return o.atmosphereRayleighCoefficient},u_atmosphereMieCoefficient:function(){return o.atmosphereMieCoefficient},u_atmosphereRayleighScaleHeight:function(){return o.atmosphereRayleighScaleHeight},u_atmosphereMieScaleHeight:function(){return o.atmosphereMieScaleHeight},u_atmosphereMieAnisotropy:function(){return o.atmosphereMieAnisotropy}}}Object.defineProperties(QE.prototype,{ellipsoid:{get:function(){return this._ellipsoid}}});QE.prototype.setDynamicLighting=function(e){this._radiiAndDynamicAtmosphereColor.z=e};var TK=new F;QE.prototype.update=function(e,t){if(!this.show)return;let n=e.mode;if(n!==ne.SCENE3D&&n!==ne.MORPHING||!e.passes.render)return;let i=F.fromRotationTranslation(e.context.uniformState.inverseViewRotation,d.ZERO,TK),o=F.multiplyTransformation(i,No.Y_UP_TO_Z_UP,TK),r=F.multiply(this._scaleMatrix,o,TK);F.clone(r,this._modelMatrix);let s=e.context,a=z0t(this),c=e.globeTranslucencyState.translucent,u=this.perFragmentAtmosphere||c||!l(t)||!t.show,f=this._command;if(!l(f.vertexArray)){let p=ca.createGeometry(new ca({radii:new d(1,1,1),slicePartitions:256,stackPartitions:256,vertexFormat:Ie.POSITION_ONLY}));f.vertexArray=ti.fromGeometry({context:s,geometry:p,attributeLocations:Nn.createAttributeLocations(p),bufferUsage:Fe.STATIC_DRAW}),f.renderState=Ve.fromCache({cull:{enabled:!0,face:xi.FRONT},blending:un.ALPHA_BLEND,depthMask:!1})}let h=a|u<<2|c<<3;if(h!==this._flags){this._flags=h;let p=[];a&&p.push("COLOR_CORRECT"),u&&p.push("PER_FRAGMENT_ATMOSPHERE"),c&&p.push("GLOBE_TRANSLUCENT");let _=new Ue({defines:p,sources:[Ph,iv,yL]}),m=new Ue({defines:p,sources:[Ph,iv,_L]});this._spSkyAtmosphere=en.fromCache({context:s,vertexShaderSource:_,fragmentShaderSource:m}),f.shaderProgram=this._spSkyAtmosphere}return f};function z0t(e){return!(P.equalsEpsilon(e.hueShift,0,P.EPSILON7)&&P.equalsEpsilon(e.saturationShift,0,P.EPSILON7)&&P.equalsEpsilon(e.brightnessShift,0,P.EPSILON7))}QE.prototype.isDestroyed=function(){return!1};QE.prototype.destroy=function(){let e=this._command;return e.vertexArray=e.vertexArray&&e.vertexArray.destroy(),this._spSkyAtmosphere=this._spSkyAtmosphere&&this._spSkyAtmosphere.destroy(),ue(this)};var CH=QE;function eS(e){this.sources=e.sources,this._sources=void 0,this.show=y(e.show,!0),this._command=new $e({modelMatrix:F.clone(F.IDENTITY),owner:this}),this._cubeMap=void 0,this._attributeLocations=void 0,this._useHdr=void 0,this._hasError=!1,this._error=void 0}eS.prototype.update=function(e,t){let n=this,{mode:i,passes:o,context:r}=e;if(!this.show||i!==ne.SCENE3D&&i!==ne.MORPHING||!o.render)return;if(this._hasError){let a=this._error;throw this._hasError=!1,this._error=void 0,a}if(this._sources!==this.sources){this._sources=this.sources;let a=this.sources;typeof a.positiveX=="string"?HM(r,this._sources).then(function(c){n._cubeMap=n._cubeMap&&n._cubeMap.destroy(),n._cubeMap=c}).catch(c=>{this._hasError=!0,this._error=c}):(this._cubeMap=this._cubeMap&&this._cubeMap.destroy(),this._cubeMap=new wr({context:r,source:a}))}let s=this._command;if(!l(s.vertexArray)){s.uniformMap={u_cubeMap:function(){return n._cubeMap}};let a=ja.createGeometry(ja.fromDimensions({dimensions:new d(2,2,2),vertexFormat:Ie.POSITION_ONLY})),c=this._attributeLocations=Nn.createAttributeLocations(a);s.vertexArray=ti.fromGeometry({context:r,geometry:a,attributeLocations:c,bufferUsage:Fe.STATIC_DRAW}),s.renderState=Ve.fromCache({blending:un.ALPHA_BLEND})}if(!l(s.shaderProgram)||this._useHdr!==t){let a=new Ue({defines:[t?"HDR":""],sources:[xL]});s.shaderProgram=en.fromCache({context:r,vertexShaderSource:bL,fragmentShaderSource:a,attributeLocations:this._attributeLocations}),this._useHdr=t}if(l(this._cubeMap))return s};eS.prototype.isDestroyed=function(){return!1};eS.prototype.destroy=function(){let e=this._command;return e.vertexArray=e.vertexArray&&e.vertexArray.destroy(),e.shaderProgram=e.shaderProgram&&e.shaderProgram.destroy(),this._cubeMap=this._cubeMap&&this._cubeMap.destroy(),ue(this)};function JE(e){return nn(`Assets/Textures/SkyBox/tycho2t3_80_${e}.jpg`)}eS.createEarthSkyBox=function(){return new eS({sources:{positiveX:JE("px"),negativeX:JE("mx"),positiveY:JE("py"),negativeY:JE("my"),positiveZ:JE("pz"),negativeZ:JE("mz")}})};var AH=eS;function fP(){this.show=!0,this._drawCommand=new $e({primitiveType:Me.TRIANGLES,boundingVolume:new ae,owner:this}),this._commands={drawCommand:this._drawCommand,computeCommand:void 0},this._boundingVolume=new ae,this._boundingVolume2D=new ae,this._texture=void 0,this._drawingBufferWidth=void 0,this._drawingBufferHeight=void 0,this._radiusTS=void 0,this._size=void 0,this.glowFactor=1,this._glowFactorDirty=!1,this._useHdr=void 0;let e=this;this._uniformMap={u_texture:function(){return e._texture},u_size:function(){return e._size}}}Object.defineProperties(fP.prototype,{glowFactor:{get:function(){return this._glowFactor},set:function(e){e=Math.max(e,0),this._glowFactor=e,this._glowFactorDirty=!0}}});var H0t=new U,G0t=new U,W0t=new oe,uP=new oe;fP.prototype.update=function(e,t,n){if(!this.show)return;let i=e.mode;if(i===ne.SCENE2D||i===ne.MORPHING||!e.passes.render)return;let o=e.context,r=t.viewport.width,s=t.viewport.height;if(!l(this._texture)||r!==this._drawingBufferWidth||s!==this._drawingBufferHeight||this._glowFactorDirty||n!==this._useHdr){this._texture=this._texture&&this._texture.destroy(),this._drawingBufferWidth=r,this._drawingBufferHeight=s,this._glowFactorDirty=!1,this._useHdr=n;let S=Math.max(r,s);S=Math.pow(2,Math.ceil(Math.log(S)/Math.log(2))-2),S=Math.max(1,S);let v=n?o.halfFloatingPointTexture?Ke.HALF_FLOAT:Ke.FLOAT:Ke.UNSIGNED_BYTE;this._texture=new Ot({context:o,width:S,height:S,pixelFormat:tt.RGBA,pixelDatatype:v}),this._glowLengthTS=this._glowFactor*5,this._radiusTS=1/(1+2*this._glowLengthTS)*.5;let D=this,O={u_radiusTS:function(){return D._radiusTS}};this._commands.computeCommand=new al({fragmentShaderSource:CL,outputTexture:this._texture,uniformMap:O,persists:!1,owner:this,postExecute:function(){D._commands.computeCommand=void 0}})}let a=this._drawCommand;if(!l(a.vertexArray)){let S={direction:0},v=new Uint8Array(4*2);v[0]=0,v[1]=0,v[2]=255,v[3]=0,v[4]=255,v[5]=255,v[6]=0,v[7]=255;let D=yt.createVertexBuffer({context:o,typedArray:v,usage:Fe.STATIC_DRAW}),O=[{index:S.direction,vertexBuffer:D,componentsPerAttribute:2,normalize:!0,componentDatatype:X.UNSIGNED_BYTE}],R=yt.createIndexBuffer({context:o,typedArray:new Uint16Array([0,1,2,0,2,3]),usage:Fe.STATIC_DRAW,indexDatatype:Ne.UNSIGNED_SHORT});a.vertexArray=new ti({context:o,attributes:O,indexBuffer:R}),a.shaderProgram=en.fromCache({context:o,vertexShaderSource:AL,fragmentShaderSource:TL,attributeLocations:S}),a.renderState=Ve.fromCache({blending:un.ALPHA_BLEND}),a.uniformMap=this._uniformMap}let c=o.uniformState.sunPositionWC,u=o.uniformState.sunPositionColumbusView,f=this._boundingVolume,h=this._boundingVolume2D;d.clone(c,f.center),h.center.x=u.z,h.center.y=u.x,h.center.z=u.y,f.radius=P.SOLAR_RADIUS+P.SOLAR_RADIUS*this._glowLengthTS,h.radius=f.radius,i===ne.SCENE3D?ae.clone(f,a.boundingVolume):i===ne.COLUMBUS_VIEW&&ae.clone(h,a.boundingVolume);let p=zi.computeActualEllipsoidPosition(e,c,uP),_=d.magnitude(d.subtract(p,e.camera.position,uP)),m=o.uniformState.projection,x=W0t;x.x=0,x.y=0,x.z=-_,x.w=1;let b=F.multiplyByVector(m,x,uP),T=zi.clipToGLWindowCoordinates(t.viewport,b,H0t);x.x=P.SOLAR_RADIUS;let C=F.multiplyByVector(m,x,uP),A=zi.clipToGLWindowCoordinates(t.viewport,C,G0t);return this._size=U.magnitude(U.subtract(A,T,uP)),this._size=2*this._size*(1+2*this._glowLengthTS),this._size=Math.ceil(this._size),this._commands};fP.prototype.isDestroyed=function(){return!1};fP.prototype.destroy=function(){let e=this._drawCommand;return e.vertexArray=e.vertexArray&&e.vertexArray.destroy(),e.shaderProgram=e.shaderProgram&&e.shaderProgram.destroy(),this._texture=this._texture&&this._texture.destroy(),ue(this)};var EH=fP;var gbe=Ur(WP(),1);function j0t(e,t,n){return` float clipDistance = clip(gl_FragCoord, ${e}, ${t});
vec4 clippingPlanesEdgeColor = vec4(1.0);
clippingPlanesEdgeColor.rgb = ${n}.rgb;
float clippingPlanesEdgeWidth = ${n}.a;
if (clipDistance > 0.0 && clipDistance < clippingPlanesEdgeWidth)
{
out_FragColor = clippingPlanesEdgeColor;
}
`}var SH=j0t;var q0t={modifyFragmentShader:function(t){return t=Ue.replaceMain(t,"czm_splitter_main"),t+=`uniform float czm_splitDirection;
void main()
{
#ifndef SHADOW_MAP
if (czm_splitDirection < 0.0 && gl_FragCoord.x > czm_splitPosition) discard;
if (czm_splitDirection > 0.0 && gl_FragCoord.x < czm_splitPosition) discard;
#endif
czm_splitter_main();
}
`,t},addUniforms:function(t,n){n.czm_splitDirection=function(){return t.splitDirection}}},dP=q0t;var Mb={NEEDS_DECODE:0,DECODING:1,READY:2,FAILED:3};function hP(e){this._parsedContent=void 0,this._drawCommand=void 0,this._isTranslucent=!1,this._styleTranslucent=!1,this._constantColor=z.clone(z.DARKGRAY),this._highlightColor=z.clone(z.WHITE),this._pointSize=1,this._rtcCenter=void 0,this._quantizedVolumeScale=void 0,this._quantizedVolumeOffset=void 0,this._styleableShaderAttributes=void 0,this._isQuantized=!1,this._isOctEncoded16P=!1,this._isRGB565=!1,this._hasColors=!1,this._hasNormals=!1,this._hasBatchIds=!1,this._decodingState=Mb.READY,this._dequantizeInShader=!0,this._isQuantizedDraco=!1,this._isOctEncodedDraco=!1,this._quantizedRange=0,this._octEncodedRange=0,this.backFaceCulling=!1,this._backFaceCulling=!1,this.normalShading=!0,this._normalShading=!0,this._opaqueRenderState=void 0,this._translucentRenderState=void 0,this._mode=void 0,this._ready=!1,this._pointsLength=0,this._geometryByteLength=0,this._vertexShaderLoaded=e.vertexShaderLoaded,this._fragmentShaderLoaded=e.fragmentShaderLoaded,this._uniformMapLoaded=e.uniformMapLoaded,this._batchTableLoaded=e.batchTableLoaded,this._pickIdLoaded=e.pickIdLoaded,this._opaquePass=y(e.opaquePass,we.OPAQUE),this._cull=y(e.cull,!0),this.style=void 0,this._style=void 0,this.styleDirty=!1,this.modelMatrix=F.clone(F.IDENTITY),this._modelMatrix=F.clone(F.IDENTITY),this.time=0,this.shadows=xn.ENABLED,this._boundingSphere=void 0,this.clippingPlanes=void 0,this.isClipped=!1,this.clippingPlanesDirty=!1,this.clippingPlanesOriginMatrix=void 0,this.attenuation=!1,this._attenuation=!1,this.geometricError=0,this.geometricErrorScale=1,this.maximumAttenuation=this._pointSize,this.splitDirection=y(e.splitDirection,Gr.NONE),this._splittingEnabled=!1,this._error=void 0,Y0t(this,e)}Object.defineProperties(hP.prototype,{pointsLength:{get:function(){return this._pointsLength}},geometryByteLength:{get:function(){return this._geometryByteLength}},ready:{get:function(){return this._ready}},color:{get:function(){return z.clone(this._highlightColor)},set:function(e){this._highlightColor=z.clone(e,this._highlightColor)}},boundingSphere:{get:function(){if(l(this._drawCommand))return this._drawCommand.boundingVolume},set:function(e){this._boundingSphere=ae.clone(e,this._boundingSphere)}}});function Y0t(e,t){let n=UC.parse(t.arrayBuffer,t.byteOffset);if(e._parsedContent=n,e._rtcCenter=n.rtcCenter,e._hasNormals=n.hasNormals,e._hasColors=n.hasColors,e._hasBatchIds=n.hasBatchIds,e._isTranslucent=n.isTranslucent,!n.hasBatchIds&&l(n.batchTableBinary)&&(n.styleableProperties=i_.getBinaryProperties(n.pointsLength,n.batchTableJson,n.batchTableBinary)),l(n.draco)){let a=n.draco;e._decodingState=Mb.NEEDS_DECODE,a.dequantizeInShader=e._dequantizeInShader}let i=n.positions;l(i)&&(e._isQuantized=i.isQuantized,e._quantizedVolumeScale=i.quantizedVolumeScale,e._quantizedVolumeOffset=i.quantizedVolumeOffset,e._quantizedRange=i.quantizedRange);let o=n.normals;l(o)&&(e._isOctEncoded16P=o.octEncoded);let r=n.colors;l(r)&&(l(r.constantColor)&&(e._constantColor=z.clone(r.constantColor,e._constantColor),e._hasColors=!1),e._isRGB565=r.isRGB565);let s=n.batchIds;l(n.batchIds)&&(s.name="BATCH_ID",s.semantic="BATCH_ID",s.setIndex=void 0),n.hasBatchIds&&e._batchTableLoaded(n.batchLength,n.batchTableJson,n.batchTableBinary),e._pointsLength=n.pointsLength}var X0t=new d,K0t=new d,Z0t=new d,mbe,vH;function $0t(e){if(!l(vH)){mbe=new gbe.default(0),vH=new Array(e);for(let t=0;t<e;++t)vH[t]=mbe.random()}return vH}function Q0t(e){let n=e.length/3,i=Math.min(n,20),o=$0t(20),r=Number.MAX_VALUE,s=-Number.MAX_VALUE,a=d.fromElements(r,r,r,X0t),c=d.fromElements(s,s,s,K0t);for(let f=0;f<i;++f){let h=Math.floor(o[f]*n),p=d.unpack(e,h*3,Z0t);d.minimumByComponent(a,p,a),d.maximumByComponent(c,p,c)}let u=ae.fromCornerPoints(a,c);return u.radius+=P.EPSILON2,u}function pbe(e,t){let n=X.fromTypedArray(e);return n===X.INT||n===X.UNSIGNED_INT||n===X.DOUBLE?(xt("Cast pnts property to floats",`Point cloud property "${t}" will be cast to a float array because INT, UNSIGNED_INT, and DOUBLE are not valid WebGL vertex attribute types. Some precision may be lost.`),new Float32Array(e)):e}var J0t=new oe,ext=new oe,txt=new z,_be=0,wH=1,vK=2,ybe=3,nxt=4,CK=new F,ixt=new F;function oxt(e,t){let n=t.context,i=e._parsedContent,o=e._pointsLength,r=i.positions,s=i.colors,a=i.normals,c=i.batchIds,u=i.styleableProperties,f=l(u),h=e._isQuantized,p=e._isQuantizedDraco,_=e._isOctEncoded16P,m=e._isOctEncodedDraco,x=e._quantizedRange,b=e._octEncodedRange,T=e._isRGB565,C=e._isTranslucent,A=e._hasColors,S=e._hasNormals,v=e._hasBatchIds,D,O,R=[],M={};if(e._styleableShaderAttributes=M,f){let V=nxt;for(let G in u)if(u.hasOwnProperty(G)){let k=u[G],W=pbe(k.typedArray,G);D=k.componentCount,O=X.fromTypedArray(W);let Y=yt.createVertexBuffer({context:n,typedArray:W,usage:Fe.STATIC_DRAW});e._geometryByteLength+=Y.sizeInBytes;let J={index:V,vertexBuffer:Y,componentsPerAttribute:D,componentDatatype:O,normalize:!1,offsetInBytes:0,strideInBytes:0};R.push(J),M[G]={location:V,componentCount:D},++V}}let L=yt.createVertexBuffer({context:n,typedArray:r.typedArray,usage:Fe.STATIC_DRAW});e._geometryByteLength+=L.sizeInBytes;let g;A&&(g=yt.createVertexBuffer({context:n,typedArray:s.typedArray,usage:Fe.STATIC_DRAW}),e._geometryByteLength+=g.sizeInBytes);let E;S&&(E=yt.createVertexBuffer({context:n,typedArray:a.typedArray,usage:Fe.STATIC_DRAW}),e._geometryByteLength+=E.sizeInBytes);let w;v&&(c.typedArray=pbe(c.typedArray,"batchIds"),w=yt.createVertexBuffer({context:n,typedArray:c.typedArray,usage:Fe.STATIC_DRAW}),e._geometryByteLength+=w.sizeInBytes);let I=[];if(h?O=X.UNSIGNED_SHORT:p?O=x<=255?X.UNSIGNED_BYTE:X.UNSIGNED_SHORT:O=X.FLOAT,I.push({index:_be,vertexBuffer:L,componentsPerAttribute:3,componentDatatype:O,normalize:!1,offsetInBytes:0,strideInBytes:0}),e._cull&&(h||p?e._boundingSphere=ae.fromCornerPoints(d.ZERO,e._quantizedVolumeScale):e._boundingSphere=Q0t(r.typedArray)),A)if(T)I.push({index:wH,vertexBuffer:g,componentsPerAttribute:1,componentDatatype:X.UNSIGNED_SHORT,normalize:!1,offsetInBytes:0,strideInBytes:0});else{let V=C?4:3;I.push({index:wH,vertexBuffer:g,componentsPerAttribute:V,componentDatatype:X.UNSIGNED_BYTE,normalize:!0,offsetInBytes:0,strideInBytes:0})}S&&(_?(D=2,O=X.UNSIGNED_BYTE):m?(D=2,O=b<=255?X.UNSIGNED_BYTE:X.UNSIGNED_SHORT):(D=3,O=X.FLOAT),I.push({index:vK,vertexBuffer:E,componentsPerAttribute:D,componentDatatype:O,normalize:!1,offsetInBytes:0,strideInBytes:0})),v&&I.push({index:ybe,vertexBuffer:w,componentsPerAttribute:1,componentDatatype:X.fromTypedArray(c.typedArray),normalize:!1,offsetInBytes:0,strideInBytes:0}),f&&(I=I.concat(R));let N=new ti({context:n,attributes:I}),B={depthTest:{enabled:!0}},H={depthTest:{enabled:!0},depthMask:!1,blending:un.ALPHA_BLEND};e._opaquePass===we.CESIUM_3D_TILE&&(B.stencilTest=Ut.setCesium3DTileBit(),B.stencilMask=Ut.CESIUM_3D_TILE_MASK,H.stencilTest=Ut.setCesium3DTileBit(),H.stencilMask=Ut.CESIUM_3D_TILE_MASK),e._opaqueRenderState=Ve.fromCache(B),e._translucentRenderState=Ve.fromCache(H),e._drawCommand=new $e({boundingVolume:new ae,cull:e._cull,modelMatrix:new F,primitiveType:Me.POINTS,vertexArray:N,count:o,shaderProgram:void 0,uniformMap:void 0,renderState:C?e._translucentRenderState:e._opaqueRenderState,pass:C?we.TRANSLUCENT:e._opaquePass,owner:e,castShadows:!1,receiveShadows:!1,pickId:e._pickIdLoaded()})}function rxt(e,t){let n=t.context,i=e._isQuantized,o=e._isQuantizedDraco,r=e._isOctEncodedDraco,s={u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier:function(){let a=J0t;if(a.x=e._attenuation?e.maximumAttenuation:e._pointSize,a.x*=t.pixelRatio,a.y=e.time,e._attenuation){let c=t.camera.frustum,u;t.mode===ne.SCENE2D||c instanceof rn?u=Number.POSITIVE_INFINITY:u=n.drawingBufferHeight/t.camera.frustum.sseDenominator,a.z=e.geometricError*e.geometricErrorScale,a.w=u}return a},u_highlightColor:function(){return e._highlightColor},u_constantColor:function(){return e._constantColor},u_clippingPlanes:function(){let a=e.clippingPlanes;return e.isClipped?a.texture:n.defaultTexture},u_clippingPlanesEdgeStyle:function(){let a=e.clippingPlanes;if(!l(a))return z.TRANSPARENT;let c=z.clone(a.edgeColor,txt);return c.alpha=a.edgeWidth,c},u_clippingPlanesMatrix:function(){let a=e.clippingPlanes;if(!l(a))return F.IDENTITY;let c=y(e.clippingPlanesOriginMatrix,e._modelMatrix);F.multiply(n.uniformState.view3D,c,CK);let u=F.multiply(CK,a.modelMatrix,CK);return F.inverseTranspose(u,ixt)}};dP.addUniforms(e,s),(i||o||r)&&(s=bt(s,{u_quantizedVolumeScaleAndOctEncodedRange:function(){let a=ext;if(l(e._quantizedVolumeScale)){let c=d.clone(e._quantizedVolumeScale,a);d.divideByScalar(c,e._quantizedRange,a)}return a.w=e._octEncodedRange,a}})),l(e._uniformMapLoaded)&&(s=e._uniformMapLoaded(s)),e._drawCommand.uniformMap=s}function AK(e,t){let n=/czm_3dtiles_property_(\d+)/g,i=n.exec(e);for(;i!==null;){let o=parseInt(i[1]);t.indexOf(o)===-1&&t.push(o),i=n.exec(e)}}function EK(e,t){e=e.slice(e.indexOf(`
`));let n=/czm_3dtiles_builtin_property_(\w+)/g,i=n.exec(e);for(;i!==null;){let o=i[1];t.indexOf(o)===-1&&t.push(o),i=n.exec(e)}}function SK(e,t){let n=e.numberOfAttributes;for(let i=0;i<n;++i){let o=e.getAttribute(i);if(o.index===t)return o}}var sxt={POSITION:"czm_3dtiles_builtin_property_POSITION",POSITION_ABSOLUTE:"czm_3dtiles_builtin_property_POSITION_ABSOLUTE",COLOR:"czm_3dtiles_builtin_property_COLOR",NORMAL:"czm_3dtiles_builtin_property_NORMAL"};function axt(e,t,n){let i,o,r,s=t.context,a=l(n),c=e._isQuantized,u=e._isQuantizedDraco,f=e._isOctEncoded16P,h=e._isOctEncodedDraco,p=e._isRGB565,_=e._isTranslucent,m=e._hasColors,x=e._hasNormals,b=e._hasBatchIds,T=e._backFaceCulling,C=e._normalShading,A=e._drawCommand.vertexArray,S=e.clippingPlanes,v=e._attenuation,D,O,R,M=_,L=Ge(sxt),g={},E=e._styleableShaderAttributes;for(o in E)E.hasOwnProperty(o)&&(r=E[o],L[o]=`czm_3dtiles_property_${r.location}`,g[r.location]=r);if(a){let ce={translucent:!1},ge="(vec3 czm_3dtiles_builtin_property_POSITION, vec3 czm_3dtiles_builtin_property_POSITION_ABSOLUTE, vec4 czm_3dtiles_builtin_property_COLOR, vec3 czm_3dtiles_builtin_property_NORMAL)";D=n.getColorShaderFunction(`getColorFromStyle${ge}`,L,ce),O=n.getShowShaderFunction(`getShowFromStyle${ge}`,L,ce),R=n.getPointSizeShaderFunction(`getPointSizeFromStyle${ge}`,L,ce),l(D)&&ce.translucent&&(M=!0)}e._styleTranslucent=M;let w=l(D),I=l(O),N=l(R),B=e.isClipped,H=[],V=[];w&&(AK(D,H),EK(D,V)),I&&(AK(O,H),EK(O,V)),N&&(AK(R,H),EK(R,V));let G=V.indexOf("COLOR")>=0,k=V.indexOf("NORMAL")>=0;if(k&&!x)throw new re("Style references the NORMAL semantic but the point cloud does not have normals");for(o in E)if(E.hasOwnProperty(o)){r=E[o];let ce=H.indexOf(r.location)>=0,ge=SK(A,r.location);ge.enabled=ce}let W=m&&(!w||G);if(m){let ce=SK(A,wH);ce.enabled=W}let Y=x&&(C||T||k);if(x){let ce=SK(A,vK);ce.enabled=Y}let J={a_position:_be};W&&(J.a_color=wH),Y&&(J.a_normal=vK),b&&(J.a_batchId=ybe);let j="",K=H.length;for(i=0;i<K;++i){let ce=H[i];r=g[ce];let ge=r.componentCount,xe=`czm_3dtiles_property_${ce}`,De;ge===1?De="float":De=`vec${ge}`,j+=`in ${De} ${xe};
`,J[xe]=r.location}rxt(e,t);let Q=`in vec3 a_position;
out vec4 v_color;
uniform vec4 u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier;
uniform vec4 u_constantColor;
uniform vec4 u_highlightColor;
`;Q+=`float u_pointSize;
float tiles3d_tileset_time;
`,v&&(Q+=`float u_geometricError;
float u_depthMultiplier;
`),Q+=j,W&&(_?Q+=`in vec4 a_color;
`:p?Q+=`in float a_color;
const float SHIFT_RIGHT_11 = 1.0 / 2048.0;
const float SHIFT_RIGHT_5 = 1.0 / 32.0;
const float SHIFT_LEFT_11 = 2048.0;
const float SHIFT_LEFT_5 = 32.0;
const float NORMALIZE_6 = 1.0 / 64.0;
const float NORMALIZE_5 = 1.0 / 32.0;
`:Q+=`in vec3 a_color;
`),Y&&(f||h?Q+=`in vec2 a_normal;
`:Q+=`in vec3 a_normal;
`),b&&(Q+=`in float a_batchId;
`),(c||u||h)&&(Q+=`uniform vec4 u_quantizedVolumeScaleAndOctEncodedRange;
`),w&&(Q+=D),I&&(Q+=O),N&&(Q+=R),Q+=`void main()
{
u_pointSize = u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier.x;
tiles3d_tileset_time = u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier.y;
`,v&&(Q+=` u_geometricError = u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier.z;
u_depthMultiplier = u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier.w;
`),W?_?Q+=` vec4 color = a_color;
`:p?Q+=` float compressed = a_color;
float r = floor(compressed * SHIFT_RIGHT_11);
compressed -= r * SHIFT_LEFT_11;
float g = floor(compressed * SHIFT_RIGHT_5);
compressed -= g * SHIFT_LEFT_5;
float b = compressed;
vec3 rgb = vec3(r * NORMALIZE_5, g * NORMALIZE_6, b * NORMALIZE_5);
vec4 color = vec4(rgb, 1.0);
`:Q+=` vec4 color = vec4(a_color, 1.0);
`:Q+=` vec4 color = u_constantColor;
`,c||u?Q+=` vec3 position = a_position * u_quantizedVolumeScaleAndOctEncodedRange.xyz;
`:Q+=` vec3 position = a_position;
`,Q+=` vec3 position_absolute = vec3(czm_model * vec4(position, 1.0));
`,Y?(f?Q+=` vec3 normal = czm_octDecode(a_normal);
`:h?Q+=` vec3 normal = czm_octDecode(a_normal, u_quantizedVolumeScaleAndOctEncodedRange.w).zxy;
`:Q+=` vec3 normal = a_normal;
`,Q+=` vec3 normalEC = czm_normal * normal;
`):Q+=` vec3 normal = vec3(1.0);
`,w&&(Q+=` color = getColorFromStyle(position, position_absolute, color, normal);
`),I&&(Q+=` float show = float(getShowFromStyle(position, position_absolute, color, normal));
`),N?Q+=` gl_PointSize = getPointSizeFromStyle(position, position_absolute, color, normal) * czm_pixelRatio;
`:v?Q+=` vec4 positionEC = czm_modelView * vec4(position, 1.0);
float depth = -positionEC.z;
gl_PointSize = min((u_geometricError / depth) * u_depthMultiplier, u_pointSize);
`:Q+=` gl_PointSize = u_pointSize;
`,Q+=` color = color * u_highlightColor;
`,Y&&C&&(Q+=` float diffuseStrength = czm_getLambertDiffuse(czm_lightDirectionEC, normalEC);
diffuseStrength = max(diffuseStrength, 0.4);
color.xyz *= diffuseStrength * czm_lightColor;
`),Q+=` v_color = color;
gl_Position = czm_modelViewProjection * vec4(position, 1.0);
`,Y&&T&&(Q+=` float visible = step(-normalEC.z, 0.0);
gl_Position *= visible;
gl_PointSize *= visible;
`),I&&(Q+=` gl_Position.w *= float(show);
gl_PointSize *= float(show);
`),Q+=`}
`;let de=`in vec4 v_color;
`;B&&(de+=`uniform highp sampler2D u_clippingPlanes;
uniform mat4 u_clippingPlanesMatrix;
uniform vec4 u_clippingPlanesEdgeStyle;
`,de+=`
`,de+=Uy(S,s),de+=`
`),de+=`void main()
{
out_FragColor = czm_gammaCorrect(v_color);
`,B&&(de+=SH("u_clippingPlanes","u_clippingPlanesMatrix","u_clippingPlanesEdgeStyle")),de+=`}
`,e.splitDirection!==Gr.NONE&&(de=dP.modifyFragmentShader(de)),l(e._vertexShaderLoaded)&&(Q=e._vertexShaderLoaded(Q)),l(e._fragmentShaderLoaded)&&(de=e._fragmentShaderLoaded(de));let ye=e._drawCommand;l(ye.shaderProgram)&&ye.shaderProgram.destroy(),ye.shaderProgram=en.fromCache({context:s,vertexShaderSource:Q,fragmentShaderSource:de,attributeLocations:J});try{ye.shaderProgram._bind()}catch{throw new re("Error generating style shader: this may be caused by a type mismatch, index out-of-bounds, or other syntax error.")}}function cxt(e,t){if(e._decodingState===Mb.READY)return!1;if(e._decodingState===Mb.NEEDS_DECODE){let n=e._parsedContent,i=n.draco,o=d_.decodePointCloud(i,t);l(o)&&(e._decodingState=Mb.DECODING,o.then(function(r){e._decodingState=Mb.READY;let s=l(r.POSITION)?r.POSITION.array:void 0,a=l(r.RGB)?r.RGB.array:void 0,c=l(r.RGBA)?r.RGBA.array:void 0,u=l(r.NORMAL)?r.NORMAL.array:void 0,f=l(r.BATCH_ID)?r.BATCH_ID.array:void 0,h=l(s)&&l(r.POSITION.data.quantization),p=l(u)&&l(r.NORMAL.data.quantization);if(h){let b=r.POSITION.data.quantization,T=b.range;e._quantizedVolumeScale=d.fromElements(T,T,T),e._quantizedVolumeOffset=d.unpack(b.minValues),e._quantizedRange=(1<<b.quantizationBits)-1,e._isQuantizedDraco=!0}p&&(e._octEncodedRange=(1<<r.NORMAL.data.quantization.quantizationBits)-1,e._isOctEncodedDraco=!0);let _=n.styleableProperties,m=i.batchTableProperties;for(let b in m)if(m.hasOwnProperty(b)){let T=r[b];l(_)||(_={}),_[b]={typedArray:T.array,componentCount:T.data.componentsPerAttribute}}l(s)&&(n.positions={typedArray:s});let x=y(c,a);l(x)&&(n.colors={typedArray:x}),l(u)&&(n.normals={typedArray:u}),l(f)&&(n.batchIds={typedArray:f}),n.styleableProperties=_}).catch(function(r){e._decodingState=Mb.FAILED,e._error=r}))}return!0}var lxt=new oe,uxt=new d;hP.prototype.update=function(e){let t=e.context;if(l(this._error)){let u=this._error;throw this._error=void 0,u}if(cxt(this,t))return;let i=!1,o=!F.equals(this._modelMatrix,this.modelMatrix);if(this._mode!==e.mode&&(this._mode=e.mode,o=!0),l(this._drawCommand)||(oxt(this,e),o=!0,i=!0,this._ready=!0,this._parsedContent=void 0),o){F.clone(this.modelMatrix,this._modelMatrix);let u=this._drawCommand.modelMatrix;if(F.clone(this._modelMatrix,u),l(this._rtcCenter)&&F.multiplyByTranslation(u,this._rtcCenter,u),l(this._quantizedVolumeOffset)&&F.multiplyByTranslation(u,this._quantizedVolumeOffset,u),e.mode!==ne.SCENE3D){let h=e.mapProjection,p=F.getColumn(u,3,lxt);oe.equals(p,oe.UNIT_W)||Mt.basisTo2D(h,u,u)}let f=this._drawCommand.boundingVolume;if(ae.clone(this._boundingSphere,f),this._cull){let h=f.center;F.multiplyByPoint(u,h,h);let p=F.getScale(u,uxt);f.radius*=d.maximumComponent(p)}}this.clippingPlanesDirty&&(this.clippingPlanesDirty=!1,i=!0),this._attenuation!==this.attenuation&&(this._attenuation=this.attenuation,i=!0),this.backFaceCulling!==this._backFaceCulling&&(this._backFaceCulling=this.backFaceCulling,i=!0),this.normalShading!==this._normalShading&&(this._normalShading=this.normalShading,i=!0),(this._style!==this.style||this.styleDirty)&&(this._style=this.style,this.styleDirty=!1,i=!0);let r=this.splitDirection!==Gr.NONE;this._splittingEnabled!==r&&(this._splittingEnabled=r,i=!0),i&&axt(this,e,this._style),this._drawCommand.castShadows=xn.castShadows(this.shadows),this._drawCommand.receiveShadows=xn.receiveShadows(this.shadows);let s=this._highlightColor.alpha<1||this._constantColor.alpha<1||this._styleTranslucent;this._drawCommand.renderState=s?this._translucentRenderState:this._opaqueRenderState,this._drawCommand.pass=s?we.TRANSLUCENT:this._opaquePass;let a=e.commandList,c=e.passes;(c.render||c.pick)&&a.push(this._drawCommand)};hP.prototype.isDestroyed=function(){return!1};hP.prototype.destroy=function(){let e=this._drawCommand;return l(e)&&(e.vertexArray=e.vertexArray&&e.vertexArray.destroy(),e.shaderProgram=e.shaderProgram&&e.shaderProgram.destroy()),ue(this)};var DH=hP;function Nb(e){e=y(e,y.EMPTY_OBJECT),this.show=y(e.show,!0),this.modelMatrix=F.clone(y(e.modelMatrix,F.IDENTITY)),this.shadows=y(e.shadows,xn.ENABLED),this.maximumMemoryUsage=y(e.maximumMemoryUsage,256),this.shading=new vp(e.shading),this.style=e.style,this.frameFailed=new me,this.frameChanged=new me,this._clock=e.clock,this._intervals=e.intervals,this._clippingPlanes=void 0,this.clippingPlanes=e.clippingPlanes,this._pointCloudEyeDomeLighting=new P_,this._loadTimestamp=void 0,this._clippingPlanesState=0,this._styleDirty=!1,this._pickId=void 0,this._totalMemoryUsageInBytes=0,this._frames=[],this._previousInterval=void 0,this._nextInterval=void 0,this._lastRenderedFrame=void 0,this._clockMultiplier=0,this._runningSum=0,this._runningLength=0,this._runningIndex=0,this._runningSamples=new Array(5).fill(0),this._runningAverage=0}Object.defineProperties(Nb.prototype,{clippingPlanes:{get:function(){return this._clippingPlanes},set:function(e){bs.setOwner(e,this,"_clippingPlanes")}},totalMemoryUsageInBytes:{get:function(){return this._totalMemoryUsageInBytes}},boundingSphere:{get:function(){if(l(this._lastRenderedFrame))return this._lastRenderedFrame.pointCloud.boundingSphere}}});function fxt(e){return`uniform vec4 czm_pickColor;
${e}`}function dxt(e){return function(t){return bt(t,{czm_pickColor:function(){return e._pickId.color}})}}function hxt(){return"czm_pickColor"}Nb.prototype.makeStyleDirty=function(){this._styleDirty=!0};Nb.prototype._getAverageLoadTime=function(){return this._runningLength===0?.05:this._runningAverage};var mxt=new Z;function DK(e){let t=e._clock,n=t.canAnimate&&t.shouldAnimate,i=t.multiplier;return n?i:0}function Lb(e,t){return e._intervals.indexOf(t.start)}function pxt(e,t){let n=e._intervals,i=e._clock,o=DK(e);if(o===0)return;let r=e._getAverageLoadTime(),s=Z.addSeconds(i.currentTime,r*o,mxt),a=n.indexOf(s),c=Lb(e,t);return a===c&&(o>=0?++a:--a),n.get(a)}function gxt(e){let t=e._intervals,i=e._clock.currentTime,o=t.indexOf(i);return t.get(o)}function _xt(e,t,n){let i=DK(e),o=Lb(e,t),r=Lb(e,n);return i>=0?o>=r:o<=r}function bbe(e,t){return function(n){let i=l(n.message)?n.message:n.toString();e.frameFailed.numberOfListeners>0?e.frameFailed.raiseEvent({uri:t,message:i}):(console.log(`A frame failed to load: ${t}`),console.log(`Error: ${i}`))}}function yxt(e,t,n){let i=Lb(e,t),o=e._frames,r=o[i];if(!l(r)){let s=t.data.transform,a=l(s)?F.fromArray(s):void 0,c=t.data.uri;r={pointCloud:void 0,transform:a,timestamp:Ci(),sequential:!0,ready:!1,touchedFrameNumber:n.frameNumber,uri:c},o[i]=r,Se.fetchArrayBuffer({url:c}).then(function(u){r.pointCloud=new DH({arrayBuffer:u,cull:!0,fragmentShaderLoaded:fxt,uniformMapLoaded:dxt(e),pickIdLoaded:hxt})}).catch(bbe(e,c))}return r}function xxt(e,t){e._runningSum+=t,e._runningSum-=e._runningSamples[e._runningIndex],e._runningSamples[e._runningIndex]=t,e._runningLength=Math.min(e._runningLength+1,e._runningSamples.length),e._runningIndex=(e._runningIndex+1)%e._runningSamples.length,e._runningAverage=e._runningSum/e._runningLength}function bxt(e,t,n,i){t.touchedFrameNumber<i.frameNumber-1&&(t.sequential=!1);let o=t.pointCloud;if(l(o)&&!t.ready){let r=i.commandList,s=r.length;if(Tbe(e,t,n,i),o.ready&&(t.ready=!0,e._totalMemoryUsageInBytes+=o.geometryByteLength,r.length=s,t.sequential)){let a=(Ci()-t.timestamp)/1e3;xxt(e,a)}}t.touchedFrameNumber=i.frameNumber}var Txt=new F;function Cxt(e,t){let n=e.shading;return l(n)&&l(n.baseResolution)?n.baseResolution:l(t.boundingSphere)?P.cbrt(t.boundingSphere.volume()/t.pointsLength):0}function Axt(e){let t=e.shading;return l(t)&&l(t.maximumAttenuation)?t.maximumAttenuation:10}var Ext=new vp;function Tbe(e,t,n,i){let o=y(e.shading,Ext),r=t.pointCloud,s=y(t.transform,F.IDENTITY);r.modelMatrix=F.multiplyTransformation(e.modelMatrix,s,Txt),r.style=e.style,r.time=n.timeSinceLoad,r.shadows=e.shadows,r.clippingPlanes=e._clippingPlanes,r.isClipped=n.isClipped,r.attenuation=o.attenuation,r.backFaceCulling=o.backFaceCulling,r.normalShading=o.normalShading,r.geometricError=Cxt(e,r),r.geometricErrorScale=o.geometricErrorScale,r.maximumAttenuation=Axt(e);try{r.update(i)}catch(a){bbe(e,t.uri)(a)}t.touchedFrameNumber=i.frameNumber}function wK(e,t,n,i){let o=yxt(e,t,i);bxt(e,o,n,i)}function Sxt(e){return function(t){return t.touchedFrameNumber<e.frameNumber}}function Cbe(e,t){let n=e._frames,i=n.length;for(let o=0;o<i;++o){let r=n[o];if(l(r)&&(!l(t)||t(r))){let s=r.pointCloud;r.ready&&(e._totalMemoryUsageInBytes-=s.geometryByteLength),l(s)&&s.destroy(),r===e._lastRenderedFrame&&(e._lastRenderedFrame=void 0),n[o]=void 0}}}function vxt(e,t){let n=Lb(e,t),i=e._frames[n];if(l(i)&&i.ready)return i}function xbe(e,t,n,i,o){return l(n)?n.ready?!0:(wK(e,t,i,o),n.ready):!1}function wxt(e,t,n,i,o){let r,s,a,c=e._intervals,u=e._frames,f=Lb(e,n),h=Lb(e,t);if(f>=h){for(r=f;r>=h;--r)if(s=c.get(r),a=u[r],xbe(e,s,a,i,o))return s}else for(r=f;r<=h;++r)if(s=c.get(r),a=u[r],xbe(e,s,a,i,o))return s;return t}function Dxt(e,t,n){let i=e._frames,o=i.length;for(let r=0;r<o;++r){let s=i[r];l(s)&&l(s.pointCloud)&&(s.pointCloud.clippingPlanesDirty=t,s.pointCloud.styleDirty=n)}}var tS={timeSinceLoad:0,isClipped:!1,clippingPlanesDirty:!1};Nb.prototype.update=function(e){if(e.mode===ne.MORPHING||!this.show)return;l(this._pickId)||(this._pickId=e.context.createPickId({primitive:this})),l(this._loadTimestamp)||(this._loadTimestamp=Z.clone(e.time));let t=Math.max(Z.secondsDifference(e.time,this._loadTimestamp)*1e3,0),n=this._clippingPlanes,i=0,o=!1,r=l(n)&&n.enabled;r&&(n.update(e),i=n.clippingPlanesState),this._clippingPlanesState!==i&&(this._clippingPlanesState=i,o=!0);let s=this._styleDirty;this._styleDirty=!1,(o||s)&&Dxt(this,o,s),tS.timeSinceLoad=t,tS.isClipped=r;let a=this.shading,c=this._pointCloudEyeDomeLighting,u=e.commandList,f=u.length,h=this._previousInterval,p=this._nextInterval,_=gxt(this);if(!l(_))return;let m=!1,x=DK(this),b=x===0;x!==this._clockMultiplier&&(m=!0,this._clockMultiplier=x),(!l(h)||b)&&(h=_),(!l(p)||m||_xt(this,_,p))&&(p=pxt(this,_)),h=wxt(this,h,_,tS,e);let T=vxt(this,h);l(T)||(wK(this,h,tS,e),T=this._lastRenderedFrame),l(T)&&Tbe(this,T,tS,e),l(p)&&wK(this,p,tS,e);let C=this;l(T)&&!l(this._lastRenderedFrame)&&e.afterRender.push(function(){return!0}),l(T)&&T!==this._lastRenderedFrame&&C.frameChanged.numberOfListeners>0&&e.afterRender.push(function(){return C.frameChanged.raiseEvent(C),!0}),this._previousInterval=h,this._nextInterval=p,this._lastRenderedFrame=T;let A=this._totalMemoryUsageInBytes,S=this.maximumMemoryUsage*1024*1024;A>S&&Cbe(this,Sxt(e));let D=u.length-f;l(a)&&a.attenuation&&a.eyeDomeLighting&&D>0&&c.update(e,f,a,this.boundingSphere)};Nb.prototype.isDestroyed=function(){return!1};Nb.prototype.destroy=function(){return Cbe(this),this._clippingPlanes=this._clippingPlanes&&this._clippingPlanes.destroy(),this._pickId=this._pickId&&this._pickId.destroy(),ue(this)};var mP=Nb;function Abe(e,t){if(l(t)){let n=t.clock;l(n)&&n.getValue(e)}}function Ixt(e){e._renderLoopRunning=!0;let t=0;function n(i){if(!e.isDestroyed())if(e._useDefaultRenderLoop)try{let o=e._targetFrameRate;if(!l(o))e.resize(),e.render(),requestAnimationFrame(n);else{let r=1e3/o,s=i-t;s>r&&(e.resize(),e.render(),t=i-s%r),requestAnimationFrame(n)}}catch(o){e._useDefaultRenderLoop=!1,e._renderLoopRunning=!1,e._showRenderLoopErrors&&e.showErrorPanel("An error occurred while rendering. Rendering has stopped.",void 0,o)}else e._renderLoopRunning=!1}requestAnimationFrame(n)}function Ebe(e){let t=e._useBrowserRecommendedResolution?1:window.devicePixelRatio;return t*=e._resolutionScale,l(e._scene)&&(e._scene.pixelRatio=t),t}function Sbe(e){let t=e._canvas,n=t.clientWidth,i=t.clientHeight,o=Ebe(e);e._canvasClientWidth=n,e._canvasClientHeight=i,n*=o,i*=o,t.width=n,t.height=i,e._canRender=n!==0&&i!==0,e._lastDevicePixelRatio=window.devicePixelRatio}function vbe(e){let t=e._canvas,n=t.width,i=t.height;if(n!==0&&i!==0){let o=e._scene.camera.frustum;l(o.aspectRatio)?o.aspectRatio=n/i:(o.top=o.right*(i/n),o.bottom=-o.top)}}function Ao(e,t){e=Rn(e),t=y(t,y.EMPTY_OBJECT);let n=document.createElement("div");n.className="cesium-widget",e.appendChild(n);let i=document.createElement("canvas"),o=Ht.supportsImageRenderingPixelated();this._supportsImageRenderingPixelated=o,o&&(i.style.imageRendering=Ht.imageRenderingValue()),i.oncontextmenu=function(){return!1},i.onselectstart=function(){return!1};function r(){i!==i.ownerDocument.activeElement&&i.ownerDocument.activeElement.blur()}y(t.blurActiveElementOnCanvasFocus,!0)&&(i.addEventListener("mousedown",r),i.addEventListener("pointerdown",r)),n.appendChild(i);let a=document.createElement("div");a.className="cesium-widget-credits";let c=l(t.creditContainer)?Rn(t.creditContainer):n;c.appendChild(a);let u=l(t.creditViewport)?Rn(t.creditViewport):n,f=y(t.showRenderLoopErrors,!0),h=y(t.useBrowserRecommendedResolution,!0);this._element=n,this._container=e,this._canvas=i,this._canvasClientWidth=0,this._canvasClientHeight=0,this._lastDevicePixelRatio=0,this._creditViewport=u,this._creditContainer=c,this._innerCreditContainer=a,this._canRender=!1,this._renderLoopRunning=!1,this._showRenderLoopErrors=f,this._resolutionScale=1,this._useBrowserRecommendedResolution=h,this._forceResize=!1,this._entityView=void 0,this._clockTrackedDataSource=void 0,this._trackedEntity=void 0,this._needTrackedEntityUpdate=!1,this._zoomIsFlight=!1,this._zoomTarget=void 0,this._zoomPromise=void 0,this._zoomOptions=void 0,this._trackedEntityChanged=new me,this._allowDataSourcesToSuspendAnimation=!0,this._clock=l(t.clock)?t.clock:new um,l(t.shouldAnimate)&&(this._clock.shouldAnimate=t.shouldAnimate),Sbe(this);try{let p=y(t.ellipsoid,ee.default),_=new TH({canvas:i,contextOptions:t.contextOptions,creditContainer:a,creditViewport:u,ellipsoid:p,mapProjection:t.mapProjection,orderIndependentTranslucency:t.orderIndependentTranslucency,scene3DOnly:y(t.scene3DOnly,!1),shadows:t.shadows,mapMode2D:t.mapMode2D,requestRenderMode:t.requestRenderMode,maximumRenderTimeChange:t.maximumRenderTimeChange,depthPlaneEllipsoidOffset:t.depthPlaneEllipsoidOffset,msaaSamples:t.msaaSamples});this._scene=_,_.camera.constrainedAxis=d.UNIT_Z,Ebe(this),vbe(this);let m=t.globe;l(m)||(m=new iz(p)),m!==!1&&(_.globe=m,_.globe.shadows=y(t.terrainShadows,xn.RECEIVE_ONLY));let x=t.skyBox;!l(x)&&ee.WGS84.equals(p)&&(x=AH.createEarthSkyBox()),x!==!1&&(_.skyBox=x,_.sun=new EH,ee.WGS84.equals(p)&&(_.moon=new fz));let b=t.skyAtmosphere;!l(b)&&ee.WGS84.equals(p)&&(b=new CH(p),b.show=t.globe!==!1&&m.show),b!==!1&&(_.skyAtmosphere=b);let T=t.baseLayer;t.globe!==!1&&T!==!1&&(l(T)||(T=lc.fromWorldImagery()),_.imageryLayers.add(T)),l(t.terrainProvider)&&t.globe!==!1&&(_.terrainProvider=t.terrainProvider),l(t.terrain)&&t.globe!==!1&&_.setTerrain(t.terrain),this._screenSpaceEventHandler=new Zf(i),l(t.sceneMode)&&(t.sceneMode===ne.SCENE2D&&this._scene.morphTo2D(0),t.sceneMode===ne.COLUMBUS_VIEW&&this._scene.morphToColumbusView(0)),this._useDefaultRenderLoop=void 0,this.useDefaultRenderLoop=y(t.useDefaultRenderLoop,!0),this._targetFrameRate=void 0,this.targetFrameRate=t.targetFrameRate;let C=this;this._onRenderError=function(R,M){C._useDefaultRenderLoop=!1,C._renderLoopRunning=!1,C._showRenderLoopErrors&&C.showErrorPanel("An error occurred while rendering. Rendering has stopped.",void 0,M)},_.renderError.addEventListener(this._onRenderError);let A=t.dataSources,S=!1;l(A)||(A=new K3,S=!0);let v=new Bk({scene:_,dataSourceCollection:A}),D=new _r;this._dataSourceChangedListeners={},this._automaticallyTrackDataSourceClocks=t.automaticallyTrackDataSourceClocks??!0,this._dataSourceCollection=A,this._destroyDataSourceCollection=S,this._dataSourceDisplay=v,this._eventHelper=D,this._canAnimateUpdateCallback=this._updateCanAnimate,D.add(this._clock.onTick,Ao.prototype._onTick,this),D.add(_.morphStart,Ao.prototype._clearTrackedObject,this),D.add(A.dataSourceAdded,Ao.prototype._onDataSourceAdded,this),D.add(A.dataSourceRemoved,Ao.prototype._onDataSourceRemoved,this),D.add(_.postRender,Ao.prototype._postRender,this);let O=A.length;for(let R=0;R<O;R++)this._dataSourceAdded(A,A.get(R));this._dataSourceAdded(void 0,v.defaultDataSource),D.add(A.dataSourceAdded,Ao.prototype._dataSourceAdded,this),D.add(A.dataSourceRemoved,Ao.prototype._dataSourceRemoved,this)}catch(p){throw f&&this.showErrorPanel("Error constructing CesiumWidget.",'Visit <a href="http://get.webgl.org">http://get.webgl.org</a> to verify that your web browser and hardware support WebGL. Consider trying a different web browser or updating your video drivers. Detailed error information is below:',p),p}}Object.defineProperties(Ao.prototype,{container:{get:function(){return this._container}},canvas:{get:function(){return this._canvas}},creditContainer:{get:function(){return this._creditContainer}},creditViewport:{get:function(){return this._creditViewport}},scene:{get:function(){return this._scene}},imageryLayers:{get:function(){return this._scene.imageryLayers}},terrainProvider:{get:function(){return this._scene.terrainProvider},set:function(e){this._scene.terrainProvider=e}},creditDisplay:{get:function(){return this._scene.frameState.creditDisplay}},dataSourceDisplay:{get:function(){return this._dataSourceDisplay}},entities:{get:function(){return this._dataSourceDisplay.defaultDataSource.entities}},dataSources:{get:function(){return this._dataSourceCollection}},camera:{get:function(){return this._scene.camera}},ellipsoid:{get:function(){return this._scene.ellipsoid}},clock:{get:function(){return this._clock}},screenSpaceEventHandler:{get:function(){return this._screenSpaceEventHandler}},targetFrameRate:{get:function(){return this._targetFrameRate},set:function(e){this._targetFrameRate=e}},useDefaultRenderLoop:{get:function(){return this._useDefaultRenderLoop},set:function(e){this._useDefaultRenderLoop!==e&&(this._useDefaultRenderLoop=e,e&&!this._renderLoopRunning&&Ixt(this))}},resolutionScale:{get:function(){return this._resolutionScale},set:function(e){this._resolutionScale!==e&&(this._resolutionScale=e,this._forceResize=!0)}},useBrowserRecommendedResolution:{get:function(){return this._useBrowserRecommendedResolution},set:function(e){this._useBrowserRecommendedResolution!==e&&(this._useBrowserRecommendedResolution=e,this._forceResize=!0)}},allowDataSourcesToSuspendAnimation:{get:function(){return this._allowDataSourcesToSuspendAnimation},set:function(e){this._allowDataSourcesToSuspendAnimation=e}},trackedEntity:{get:function(){return this._trackedEntity},set:function(e){if(this._trackedEntity!==e){this._trackedEntity=e,IK(this);let t=this.scene,n=t.mode;!l(e)||!l(e.position)?(this._needTrackedEntityUpdate=!1,(n===ne.COLUMBUS_VIEW||n===ne.SCENE2D)&&(t.screenSpaceCameraController.enableTranslate=!0),(n===ne.COLUMBUS_VIEW||n===ne.SCENE3D)&&(t.screenSpaceCameraController.enableTilt=!0),this._entityView=void 0,this.camera.lookAtTransform(F.IDENTITY)):this._needTrackedEntityUpdate=!0,this._trackedEntityChanged.raiseEvent(e),this.scene.requestRender()}}},trackedEntityChanged:{get:function(){return this._trackedEntityChanged}},clockTrackedDataSource:{get:function(){return this._clockTrackedDataSource},set:function(e){this._clockTrackedDataSource!==e&&(this._clockTrackedDataSource=e,Abe(this.clock,e))}}});Ao.prototype.showErrorPanel=function(e,t,n){let i=this._element,o=document.createElement("div");o.className="cesium-widget-errorPanel";let r=document.createElement("div");r.className="cesium-widget-errorPanel-content",o.appendChild(r);let s=document.createElement("div");s.className="cesium-widget-errorPanel-header",s.appendChild(document.createTextNode(e)),r.appendChild(s);let a=document.createElement("div");a.className="cesium-widget-errorPanel-scroll",r.appendChild(a);function c(){a.style.maxHeight=`${Math.max(Math.round(i.clientHeight*.9-100),30)}px`}c(),l(window.addEventListener)&&window.addEventListener("resize",c,!1);let u=l(t),f=l(n);if(u||f){let _=document.createElement("div");if(_.className="cesium-widget-errorPanel-message",a.appendChild(_),f){let m=ug(n);u||(typeof n=="string"&&(n=new Error(n)),t=ug({name:n.name,message:n.message}),m=n.stack),typeof console<"u"&&console.error(`${e}
${t}
${m}`);let x=document.createElement("div");x.className="cesium-widget-errorPanel-message-details collapsed";let b=document.createElement("span");b.className="cesium-widget-errorPanel-more-details",b.appendChild(document.createTextNode("See more...")),x.appendChild(b),x.onclick=function(T){x.removeChild(b),x.appendChild(document.createTextNode(m)),x.className="cesium-widget-errorPanel-message-details",r.className="cesium-widget-errorPanel-content expanded",x.onclick=void 0},a.appendChild(x)}_.innerHTML=`<p>${t}</p>`}let h=document.createElement("div");h.className="cesium-widget-errorPanel-buttonPanel",r.appendChild(h);let p=document.createElement("button");p.setAttribute("type","button"),p.className="cesium-button",p.appendChild(document.createTextNode("OK")),p.onclick=function(){l(c)&&l(window.removeEventListener)&&window.removeEventListener("resize",c,!1),i.removeChild(o)},h.appendChild(p),i.appendChild(o)};Ao.prototype.isDestroyed=function(){return!1};Ao.prototype.destroy=function(){let e=this.dataSources,t=e.length;for(let n=0;n<t;n++)this._dataSourceRemoved(e,e.get(n));this._dataSourceRemoved(void 0,this._dataSourceDisplay.defaultDataSource),this._dataSourceDisplay=this._dataSourceDisplay.destroy(),l(this._scene)&&(this._scene.renderError.removeEventListener(this._onRenderError),this._scene=this._scene.destroy()),this._container.removeChild(this._element),this._creditContainer.removeChild(this._innerCreditContainer),this._eventHelper.removeAll(),this._destroyDataSourceCollection&&(this._dataSourceCollection=this._dataSourceCollection.destroy()),ue(this)};Ao.prototype.resize=function(){let e=this._canvas;!this._forceResize&&this._canvasClientWidth===e.clientWidth&&this._canvasClientHeight===e.clientHeight&&this._lastDevicePixelRatio===window.devicePixelRatio||(this._forceResize=!1,Sbe(this),vbe(this),this._scene.requestRender())};Ao.prototype.render=function(){if(this._canRender){this._scene.initializeFrame();let e=this._clock.tick();this._scene.render(e)}else this._clock.tick()};Ao.prototype._dataSourceAdded=function(e,t){t.entities.collectionChanged.addEventListener(Ao.prototype._onEntityCollectionChanged,this)};Ao.prototype._dataSourceRemoved=function(e,t){let n=t.entities;n.collectionChanged.removeEventListener(Ao.prototype._onEntityCollectionChanged,this),l(this.trackedEntity)&&n.getById(this.trackedEntity.id)===this.trackedEntity&&(this.trackedEntity=void 0)};Ao.prototype._updateCanAnimate=function(e){this._clock.canAnimate=e};var nS=new ae;Ao.prototype._onTick=function(e){let t=e.currentTime,n=this._dataSourceDisplay.update(t);this._allowDataSourcesToSuspendAnimation&&this._canAnimateUpdateCallback(n);let i=this._entityView;if(l(i)){let o=this._trackedEntity;this._dataSourceDisplay.getBoundingSphere(o,!0,nS)===ct.DONE&&i.update(t,nS)}};Ao.prototype._onEntityCollectionChanged=function(e,t,n){let i=n.length;for(let o=0;o<i;o++){let r=n[o];this.trackedEntity===r&&(this.trackedEntity=void 0)}};Ao.prototype._clearTrackedObject=function(){this.trackedEntity=void 0};Ao.prototype._onDataSourceChanged=function(e){this.clockTrackedDataSource===e&&Abe(this.clock,e)};Ao.prototype._onDataSourceAdded=function(e,t){this._automaticallyTrackDataSourceClocks&&(this.clockTrackedDataSource=t);let n=t.entities.id,i=this._eventHelper.add(t.changedEvent,Ao.prototype._onDataSourceChanged,this);this._dataSourceChangedListeners[n]=i};Ao.prototype._onDataSourceRemoved=function(e,t){let n=this.clockTrackedDataSource===t,i=t.entities.id;if(this._dataSourceChangedListeners[i](),this._dataSourceChangedListeners[i]=void 0,n){let o=e.length;this._automaticallyTrackDataSourceClocks&&o>0?this.clockTrackedDataSource=e.get(o-1):this.clockTrackedDataSource=void 0}};Ao.prototype.zoomTo=function(e,t){return wbe(this,e,{offset:t},!1)};Ao.prototype.flyTo=function(e,t){return wbe(this,e,t,!0)};function wbe(e,t,n,i){IK(e);let o=new Promise(r=>{e._completeZoom=function(s){r(s)}});return e._zoomPromise=o,e._zoomIsFlight=i,e._zoomOptions=n,Promise.resolve(t).then(function(r){if(e._zoomPromise===o){if(r instanceof lc){let s;l(r.imageryProvider)?s=Promise.resolve(r.getImageryRectangle()):s=new Promise(a=>{let c=r.readyEvent.addEventListener(()=>{c(),a(r.getImageryRectangle())})}),s.then(function(a){return yE(a,e.scene)}).then(function(a){e._zoomPromise===o&&(e._zoomTarget=a)});return}if(r instanceof Cs||r instanceof mP||r instanceof Rb){e._zoomTarget=r;return}if(r.isLoading&&l(r.loadingEvent)){let s=r.loadingEvent.addEventListener(function(){s(),e._zoomPromise===o&&(e._zoomTarget=r.entities.values.slice(0))});return}if(Array.isArray(r)){e._zoomTarget=r.slice(0);return}r=r.values??r,l(r.entities)&&(r=r.entities.values),Array.isArray(r)?e._zoomTarget=r.slice(0):e._zoomTarget=[r]}}),e.scene.requestRender(),o}function pP(e){e._zoomPromise=void 0,e._zoomTarget=void 0,e._zoomOptions=void 0}function IK(e){let t=e._zoomPromise;l(t)&&(pP(e),e._completeZoom(!1))}Ao.prototype._postRender=function(){Pxt(this),Rxt(this)};function Pxt(e){let t=e._zoomTarget;if(!l(t)||e.scene.mode===ne.MORPHING)return;let n=e.scene,i=n.camera,o=e._zoomOptions??{},r;function s(f){l(o.offset)||(o.offset=new Kd(0,-.5,f.radius)),r={offset:o.offset,duration:o.duration,maximumHeight:o.maximumHeight,complete:function(){e._completeZoom(!0)},cancel:function(){e._completeZoom(!1)}},e._zoomIsFlight?i.flyToBoundingSphere(t.boundingSphere,r):(i.viewBoundingSphere(f,o.offset),i.lookAtTransform(F.IDENTITY),e._completeZoom(!0)),pP(e)}if(t instanceof mP){if(l(t.boundingSphere)){s(t.boundingSphere);return}let f=t.frameChanged.addEventListener(function(h){s(h.boundingSphere),f()});return}if(t instanceof Cs||t instanceof Rb){s(t.boundingSphere);return}if(t instanceof fe){r={destination:n.ellipsoid.cartographicToCartesian(t),duration:o.duration,maximumHeight:o.maximumHeight,complete:function(){e._completeZoom(!0)},cancel:function(){e._completeZoom(!1)}},e._zoomIsFlight?i.flyTo(r):(i.setView(r),e._completeZoom(!0)),pP(e);return}let a=t,c=[];for(let f=0,h=a.length;f<h;f++){let p=e._dataSourceDisplay.getBoundingSphere(a[f],!1,nS);if(p===ct.PENDING)return;p!==ct.FAILED&&c.push(ae.clone(nS))}if(c.length===0){IK(e);return}e.trackedEntity=void 0;let u=ae.fromBoundingSpheres(c);e._zoomIsFlight?(pP(e),i.flyToBoundingSphere(u,{duration:o.duration,maximumHeight:o.maximumHeight,complete:function(){e._completeZoom(!0)},cancel:function(){e._completeZoom(!1)},offset:o.offset})):(i.viewBoundingSphere(u,o.offset),i.lookAtTransform(F.IDENTITY),pP(e),e._completeZoom(!0))}function Rxt(e){if(!e._needTrackedEntityUpdate)return;let t=e._trackedEntity,n=e.clock.currentTime,i=q.getValueOrUndefined(t.position,n);if(!l(i))return;let o=e.scene,r=e._dataSourceDisplay.getBoundingSphere(t,!1,nS);if(r===ct.PENDING)return;let s=o.mode;(s===ne.COLUMBUS_VIEW||s===ne.SCENE2D)&&(o.screenSpaceCameraController.enableTranslate=!1),(s===ne.COLUMBUS_VIEW||s===ne.SCENE3D)&&(o.screenSpaceCameraController.enableTilt=!1);let a=r!==ct.FAILED?nS:void 0;e._entityView=new Uk(t,o,o.ellipsoid),e._entityView.update(n,a),e._needTrackedEntityUpdate=!1}var IH=Ao;function rS(e,t){this._tilingScheme=e,this._maximumLevel=t,this._rootNodes=[]}var Fb=new se;function Oxt(e,t,n,i){let o=i.length;for(let r=0;r<o;++r){let s=i[r];if(s.x===t&&s.y===n&&s.level===e)return!0}return!1}rS.prototype.addAvailableTileRange=function(e,t,n,i,o){let r=this._tilingScheme,s=this._rootNodes;if(e===0)for(let p=n;p<=o;++p)for(let _=t;_<=i;++_)Oxt(e,_,p,s)||s.push(new iS(r,void 0,0,_,p));r.tileXYToRectangle(t,n,e,Fb);let a=Fb.west,c=Fb.north;r.tileXYToRectangle(i,o,e,Fb);let u=Fb.east,f=Fb.south,h=new Bxt(e,a,f,u,c);for(let p=0;p<s.length;++p){let _=s[p];PK(_.extent,h)&&kxt(this._maximumLevel,_,h)}};rS.prototype.computeMaximumLevelAtPosition=function(e){let t;for(let n=0;n<this._rootNodes.length;++n){let i=this._rootNodes[n];if(oS(i.extent,e)){t=i;break}}return l(t)?gP(void 0,t,e):-1};var Mxt=[],Lxt=[],Nxt=new se,Fxt=new se;rS.prototype.computeBestAvailableLevelOverRectangle=function(e){let t=Mxt;t.length=0,e.east<e.west?(t.push(se.fromRadians(-Math.PI,e.south,e.east,e.north,Nxt)),t.push(se.fromRadians(e.west,e.south,Math.PI,e.north,Fxt))):t.push(e);let n=Lxt;n.length=0;let i;for(i=0;i<this._rootNodes.length;++i)_P(n,this._rootNodes[i],t);for(i=n.length-1;i>=0;--i)if(l(n[i])&&n[i].length===0)return i;return 0};var Dbe=new fe;rS.prototype.isTileAvailable=function(e,t,n){let i=this._tilingScheme.tileXYToRectangle(t,n,e,Fb);return se.center(i,Dbe),this.computeMaximumLevelAtPosition(Dbe)>=e};rS.prototype.computeChildMaskForTile=function(e,t,n){let i=e+1;if(i>=this._maximumLevel)return 0;let o=0;return o|=this.isTileAvailable(i,2*t,2*n+1)?1:0,o|=this.isTileAvailable(i,2*t+1,2*n+1)?2:0,o|=this.isTileAvailable(i,2*t,2*n)?4:0,o|=this.isTileAvailable(i,2*t+1,2*n)?8:0,o};function iS(e,t,n,i,o){this.tilingScheme=e,this.parent=t,this.level=n,this.x=i,this.y=o,this.extent=e.tileXYToRectangle(i,o,n),this.rectangles=[],this._sw=void 0,this._se=void 0,this._nw=void 0,this._ne=void 0}Object.defineProperties(iS.prototype,{nw:{get:function(){return this._nw||(this._nw=new iS(this.tilingScheme,this,this.level+1,this.x*2,this.y*2)),this._nw}},ne:{get:function(){return this._ne||(this._ne=new iS(this.tilingScheme,this,this.level+1,this.x*2+1,this.y*2)),this._ne}},sw:{get:function(){return this._sw||(this._sw=new iS(this.tilingScheme,this,this.level+1,this.x*2,this.y*2+1)),this._sw}},se:{get:function(){return this._se||(this._se=new iS(this.tilingScheme,this,this.level+1,this.x*2+1,this.y*2+1)),this._se}}});function Bxt(e,t,n,i,o){this.level=e,this.west=t,this.south=n,this.east=i,this.north=o}function PK(e,t){let n=Math.max(e.west,t.west),i=Math.max(e.south,t.south),o=Math.min(e.east,t.east),r=Math.min(e.north,t.north);return i<r&&n<o}function kxt(e,t,n){for(;t.level<e;)if(PH(t.nw.extent,n))t=t.nw;else if(PH(t.ne.extent,n))t=t.ne;else if(PH(t.sw.extent,n))t=t.sw;else if(PH(t.se.extent,n))t=t.se;else break;if(t.rectangles.length===0||t.rectangles[t.rectangles.length-1].level<=n.level)t.rectangles.push(n);else{let i=Oo(t.rectangles,n.level,Vxt);i<0&&(i=~i),t.rectangles.splice(i,0,n)}}function Vxt(e,t){return e.level-t}function PH(e,t){return t.west>=e.west&&t.east<=e.east&&t.south>=e.south&&t.north<=e.north}function oS(e,t){return t.longitude>=e.west&&t.longitude<=e.east&&t.latitude>=e.south&&t.latitude<=e.north}function gP(e,t,n){let i=0,o=!1;for(;!o;){let r=t._nw&&oS(t._nw.extent,n),s=t._ne&&oS(t._ne.extent,n),a=t._sw&&oS(t._sw.extent,n),c=t._se&&oS(t._se.extent,n);if(r+s+a+c>1){r&&(i=Math.max(i,gP(t,t._nw,n))),s&&(i=Math.max(i,gP(t,t._ne,n))),a&&(i=Math.max(i,gP(t,t._sw,n))),c&&(i=Math.max(i,gP(t,t._se,n)));break}else r?t=t._nw:s?t=t._ne:a?t=t._sw:c?t=t._se:o=!0}for(;t!==e;){let r=t.rectangles;for(let s=r.length-1;s>=0&&r[s].level>i;--s){let a=r[s];oS(a,n)&&(i=a.level)}t=t.parent}return i}function _P(e,t,n){if(!t)return;let i,o=!1;for(i=0;i<n.length;++i)o=o||PK(t.extent,n[i]);if(!o)return;let r=t.rectangles;for(i=0;i<r.length;++i){let s=r[i];e[s.level]||(e[s.level]=n),e[s.level]=Uxt(e[s.level],s)}_P(e,t._nw,n),_P(e,t._ne,n),_P(e,t._sw,n),_P(e,t._se,n)}function Uxt(e,t){let n=[];for(let i=0;i<e.length;++i){let o=e[i];PK(o,t)?(o.west<t.west&&n.push(new se(o.west,o.south,t.west,o.north)),o.east>t.east&&n.push(new se(t.east,o.south,o.east,o.north)),o.south<t.south&&n.push(new se(Math.max(t.west,o.west),o.south,Math.min(t.east,o.east),t.south)),o.north>t.north&&n.push(new se(Math.max(t.west,o.west),t.north,Math.min(t.east,o.east),o.north))):n.push(o)}return n}var Wm=rS;var zxt=15;function Ibe(e){this.ellipsoid=y(e.ellipsoid,ee.default),this.credit=void 0,this.tilingScheme=void 0,this.height=void 0,this.width=void 0,this.encoding=void 0,this.lodCount=void 0,this.hasAvailability=!1,this.tilesAvailable=void 0,this.tilesAvailabilityLoaded=void 0,this.levelZeroMaximumGeometricError=void 0,this.terrainDataStructure=void 0}Ibe.prototype.build=function(e){e._credit=this.credit,e._tilingScheme=this.tilingScheme,e._height=this.height,e._width=this.width,e._encoding=this.encoding,e._lodCount=this.lodCount,e._hasAvailability=this.hasAvailability,e._tilesAvailable=this.tilesAvailable,e._tilesAvailabilityLoaded=this.tilesAvailabilityLoaded,e._levelZeroMaximumGeometricError=this.levelZeroMaximumGeometricError,e._terrainDataStructure=this.terrainDataStructure};function Hxt(e,t){let n=t.copyrightText;l(n)&&(e.credit=new At(n));let i=t.spatialReference,o=y(i.latestWkid,i.wkid),r=t.extent,s={ellipsoid:e.ellipsoid};if(o===4326)s.rectangle=se.fromDegrees(r.xmin,r.ymin,r.xmax,r.ymax),e.tilingScheme=new Xi(s);else if(o===3857){let u=Math.PI*e.ellipsoid.maximumRadius;t.extent.xmax>u&&(t.extent.xmax=u),t.extent.ymax>u&&(t.extent.ymax=u),t.extent.xmin<-u&&(t.extent.xmin=-u),t.extent.ymin<-u&&(t.extent.ymin=-u),s.rectangleSouthwestInMeters=new U(r.xmin,r.ymin),s.rectangleNortheastInMeters=new U(r.xmax,r.ymax),e.tilingScheme=new us(s)}else throw new re("Invalid spatial reference");let a=t.tileInfo;if(!l(a))throw new re("tileInfo is required");e.width=a.rows+1,e.height=a.cols+1,e.encoding=a.format==="LERC"?nh.LERC:nh.NONE,e.lodCount=a.lods.length-1,(e.hasAvailability=t.capabilities.indexOf("Tilemap")!==-1)&&(e.tilesAvailable=new Wm(e.tilingScheme,e.lodCount),e.tilesAvailable.addAvailableTileRange(0,0,0,e.tilingScheme.getNumberOfXTilesAtLevel(0),e.tilingScheme.getNumberOfYTilesAtLevel(0)),e.tilesAvailabilityLoaded=new Wm(e.tilingScheme,e.lodCount)),e.levelZeroMaximumGeometricError=ls.getEstimatedLevelZeroGeometricErrorForAHeightmap(e.tilingScheme.ellipsoid,e.width,e.tilingScheme.getNumberOfXTilesAtLevel(0)),t.bandCount>1&&console.log("ArcGISTiledElevationTerrainProvider: Terrain data has more than 1 band. Using the first one."),l(t.minValues)&&l(t.maxValues)?e.terrainDataStructure={elementMultiplier:1,lowestEncodedHeight:t.minValues[0],highestEncodedHeight:t.maxValues[0]}:e.terrainDataStructure={elementMultiplier:1}}async function Gxt(e,t,n){try{let i=await t.fetchJson();Hxt(e,i)}catch(i){let o=`An error occurred while accessing ${t}.`;throw Io.reportError(void 0,n,l(n)?n._errorEvent:void 0,o),i}}function r0(e){e=y(e,y.EMPTY_OBJECT),this._resource=void 0,this._credit=void 0,this._tilingScheme=void 0,this._levelZeroMaximumGeometricError=void 0,this._maxLevel=void 0,this._terrainDataStructure=void 0,this._width=void 0,this._height=void 0,this._encoding=void 0,this._lodCount=void 0,this._hasAvailability=!1,this._tilesAvailable=void 0,this._tilesAvailabilityLoaded=void 0,this._availableCache={},this._errorEvent=new me}Object.defineProperties(r0.prototype,{errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){return this._credit}},tilingScheme:{get:function(){return this._tilingScheme}},hasWaterMask:{get:function(){return!1}},hasVertexNormals:{get:function(){return!1}},availability:{get:function(){return this._tilesAvailable}}});r0.fromUrl=async function(e,t){t=y(t,y.EMPTY_OBJECT),e=await Promise.resolve(e);let n=Se.createIfNeeded(e);n.appendForwardSlash(),l(t.token)&&(n=n.getDerivedResource({queryParameters:{token:t.token}}));let i=n.getDerivedResource({queryParameters:{f:"pjson"}}),o=new Ibe(t);await Gxt(o,i);let r=new r0(t);return o.build(r),r._resource=n,r};r0.prototype.requestTileGeometry=function(e,t,n,i){let o=this._resource.getDerivedResource({url:`tile/${n}/${t}/${e}`,request:i}),r=this._hasAvailability,s=Promise.resolve(!0),a;if(r&&!l(RK(this,n+1,e*2,t*2))){let h=Pbe(this,n+1,e*2,t*2);s=h.promise,a=h.request}let c=o.fetchArrayBuffer();if(!l(c)||!l(s))return;let u=this,f=this._tilesAvailable;return Promise.all([c,s]).then(function(h){return new ac({buffer:h[0],width:u._width,height:u._height,childTileMask:r?f.computeChildMaskForTile(n,e,t):zxt,structure:u._terrainDataStructure,encoding:u._encoding})}).catch(async function(h){if(l(a)&&a.state===Kn.CANCELLED){i.cancel();try{await i.deferred?.promise}catch{}return i.state=Kn.CANCELLED,Promise.reject(h)}return Promise.reject(h)})};function RK(e,t,n,i){if(!e._hasAvailability)return;let o=e._tilesAvailabilityLoaded,r=e._tilesAvailable;if(t>e._lodCount)return!1;if(r.isTileAvailable(t,n,i))return!0;if(o.isTileAvailable(t,n,i))return!1}r0.prototype.getLevelMaximumGeometricError=function(e){return this._levelZeroMaximumGeometricError/(1<<e)};r0.prototype.getTileDataAvailable=function(e,t,n){if(!this._hasAvailability)return;let i=RK(this,n,e,t);if(l(i))return i;Pbe(this,n,e,t)};r0.prototype.loadTileDataAvailability=function(e,t,n){};function Wxt(e,t,n,i){let o=t-1,r=n-1,s=i[e.y*t+e.x],a=[],c={startX:e.x,startY:e.y,endX:0,endY:0},u=new U(e.x+1,e.y+1),f=!1,h=!1;for(;!(f&&h);){let p=u.x,_=h?u.y+1:u.y;if(!f){for(let m=e.y;m<_;++m)if(i[m*t+u.x]!==s){f=!0;break}f?(a.push(new U(u.x,e.y)),--u.x,--p,c.endX=u.x):u.x===o?(c.endX=u.x,f=!0):++u.x}if(!h){let m=u.y*t;for(let x=e.x;x<=p;++x)if(i[m+x]!==s){h=!0;break}h?(a.push(new U(e.x,u.y)),--u.y,c.endY=u.y):u.y===r?(c.endY=u.y,h=!0):++u.y}}return{endingIndices:a,range:c,value:s}}function jxt(e,t,n,i,o){let r=[];if(o.every(function(c){return c===o[0]}))return o[0]===1&&r.push({startX:e,startY:t,endX:e+n-1,endY:t+i-1}),r;let a=[new U(0,0)];for(;a.length>0;){let c=a.pop(),u=Wxt(c,n,i,o);if(u.value===1){let h=u.range;h.startX+=e,h.endX+=e,h.startY+=t,h.endY+=t,r.push(h)}let f=u.endingIndices;f.length>0&&(a=a.concat(f))}return r}function Pbe(e,t,n,i){if(!e._hasAvailability)return{};let o=Math.floor(n/128)*128,r=Math.floor(i/128)*128,s=Math.min(1<<t,128),a=`tilemap/${t}/${r}/${o}/${s}/${s}`,c=e._availableCache;if(l(c[a]))return c[a];let u=new nr({throttle:!1,throttleByServer:!0,type:ps.TERRAIN}),h=e._resource.getDerivedResource({url:a,request:u}).fetchJson();return l(h)?(h=h.then(function(p){let _=jxt(o,r,s,s,p.data);e._tilesAvailabilityLoaded.addAvailableTileRange(t,o,r,o+s,r+s);let m=e._tilesAvailable;for(let x=0;x<_.length;++x){let b=_[x];m.addAvailableTileRange(t,b.startX,b.startY,b.endX,b.endY)}return RK(e,t,n,i)}),c[a]={promise:h,request:u},h=h.finally(function(p){return delete c[a],p}),{promise:h,request:u}):{}}var Rbe=r0;var Obe="https://dev.virtualearth.net/REST/v1/Locations";function OK(e){e=y(e,y.EMPTY_OBJECT);let t=e.key;this._key=t;let n={key:t};l(e.culture)&&(n.culture=e.culture),this._resource=new Se({url:Obe,queryParameters:n}),this._credit=new At('<img src="http://dev.virtualearth.net/Branding/logo_powered_by.png"/>',!1)}Object.defineProperties(OK.prototype,{url:{get:function(){return Obe}},key:{get:function(){return this._key}},credit:{get:function(){return this._credit}}});OK.prototype.geocode=async function(e){return this._resource.getDerivedResource({queryParameters:{query:e}}).fetchJsonp("jsonp").then(function(n){return n.resourceSets.length===0?[]:n.resourceSets[0].resources.map(function(o){let r=o.bbox,s=r[0],a=r[1],c=r[2],u=r[3];return{displayName:o.name,destination:se.fromDegrees(a,s,u,c)}})})};var Mbe=OK;function MK(){}Object.defineProperties(MK.prototype,{credit:{get:function(){}}});MK.prototype.geocode=function(e){let t=e.match(/[^\s,\n]+/g);if(t.length===2||t.length===3){let n=+t[0],i=+t[1],o=t.length===3?+t[2]:300;if(isNaN(n)&&isNaN(i)){let r=/^(\d+.?\d*)([nsew])/i;for(let s=0;s<t.length;++s){let a=t[s].match(r);r.test(t[s])&&a.length===3&&(/^[ns]/i.test(a[2])?i=/^[n]/i.test(a[2])?+a[1]:-a[1]:/^[ew]/i.test(a[2])&&(n=/^[e]/i.test(a[2])?+a[1]:-a[1]))}}if(!isNaN(n)&&!isNaN(i)&&!isNaN(o)){let r={displayName:e,destination:d.fromDegrees(n,i,o)};return Promise.resolve([r])}}return Promise.resolve([])};var Lbe=MK;var qxt=new oe,Nbe=new d,sS=new d;function Yxt(e){let t=e.points,n=e.times;if(t.length<3){let i=n[0],o=1/(n[1]-i),r=t[0],s=t[1];return function(a,c){l(c)||(c=new d);let u=(a-i)*o;return d.lerp(r,s,u,c)}}return function(i,o){l(o)||(o=new d);let r=e._lastTimeIndex=e.findTimeInterval(i,e._lastTimeIndex),s=(i-n[r])/(n[r+1]-n[r]),a=qxt;a.z=s,a.y=s*s,a.x=a.y*s,a.w=1;let c,u,f,h,p;return r===0?(c=t[0],u=t[1],f=e.firstTangent,h=d.subtract(t[2],c,Nbe),d.multiplyByScalar(h,.5,h),p=F.multiplyByVector(_x.hermiteCoefficientMatrix,a,a)):r===t.length-2?(c=t[r],u=t[r+1],h=e.lastTangent,f=d.subtract(u,t[r-1],Nbe),d.multiplyByScalar(f,.5,f),p=F.multiplyByVector(_x.hermiteCoefficientMatrix,a,a)):(c=t[r-1],u=t[r],f=t[r+1],h=t[r+2],p=F.multiplyByVector(s0.catmullRomCoefficientMatrix,a,a)),o=d.multiplyByScalar(c,p.x,o),d.multiplyByScalar(u,p.y,sS),d.add(o,sS,o),d.multiplyByScalar(f,p.z,sS),d.add(o,sS,o),d.multiplyByScalar(h,p.w,sS),d.add(o,sS,o)}}var Xxt=new d,Kxt=new d;function s0(e){e=y(e,y.EMPTY_OBJECT);let t=e.points,n=e.times,i=e.firstTangent,o=e.lastTangent;if(t.length>2&&(l(i)||(i=Xxt,d.multiplyByScalar(t[1],2,i),d.subtract(i,t[2],i),d.subtract(i,t[0],i),d.multiplyByScalar(i,.5,i)),!l(o))){let r=t.length-1;o=Kxt,d.multiplyByScalar(t[r-1],2,o),d.subtract(t[r],o,o),d.add(o,t[r-2],o),d.multiplyByScalar(o,.5,o)}this._times=n,this._points=t,this._firstTangent=d.clone(i),this._lastTangent=d.clone(o),this._evaluateFunction=Yxt(this),this._lastTimeIndex=0}Object.defineProperties(s0.prototype,{times:{get:function(){return this._times}},points:{get:function(){return this._points}},firstTangent:{get:function(){return this._firstTangent}},lastTangent:{get:function(){return this._lastTangent}}});s0.catmullRomCoefficientMatrix=new F(-.5,1,-.5,0,1.5,-2.5,0,1,-1.5,2,.5,0,.5,-.5,0,0);s0.prototype.findTimeInterval=no.prototype.findTimeInterval;s0.prototype.wrapTime=no.prototype.wrapTime;s0.prototype.clampTime=no.prototype.clampTime;s0.prototype.evaluate=function(e,t){return this._evaluateFunction(e,t)};var Fbe=s0;var RH={};RH.clipTriangleAtAxisAlignedThreshold=function(e,t,n,i,o,r){l(r)?r.length=0:r=[];let s,a,c;t?(s=n<e,a=i<e,c=o<e):(s=n>e,a=i>e,c=o>e);let u=s+a+c,f,h,p,_,m,x;return u===1?s?(f=(e-n)/(i-n),h=(e-n)/(o-n),r.push(1),r.push(2),h!==1&&(r.push(-1),r.push(0),r.push(2),r.push(h)),f!==1&&(r.push(-1),r.push(0),r.push(1),r.push(f))):a?(p=(e-i)/(o-i),_=(e-i)/(n-i),r.push(2),r.push(0),_!==1&&(r.push(-1),r.push(1),r.push(0),r.push(_)),p!==1&&(r.push(-1),r.push(1),r.push(2),r.push(p))):c&&(m=(e-o)/(n-o),x=(e-o)/(i-o),r.push(0),r.push(1),x!==1&&(r.push(-1),r.push(2),r.push(1),r.push(x)),m!==1&&(r.push(-1),r.push(2),r.push(0),r.push(m))):u===2?!s&&n!==e?(_=(e-i)/(n-i),m=(e-o)/(n-o),r.push(0),r.push(-1),r.push(1),r.push(0),r.push(_),r.push(-1),r.push(2),r.push(0),r.push(m)):!a&&i!==e?(x=(e-o)/(i-o),f=(e-n)/(i-n),r.push(1),r.push(-1),r.push(2),r.push(1),r.push(x),r.push(-1),r.push(0),r.push(1),r.push(f)):!c&&o!==e&&(h=(e-n)/(o-n),p=(e-i)/(o-i),r.push(2),r.push(-1),r.push(0),r.push(2),r.push(h),r.push(-1),r.push(1),r.push(2),r.push(p)):u!==3&&(r.push(0),r.push(1),r.push(2)),r};RH.computeBarycentricCoordinates=function(e,t,n,i,o,r,s,a,c){let u=n-s,f=s-o,h=r-a,p=i-a,_=1/(h*u+f*p),m=t-a,x=e-s,b=(h*x+f*m)*_,T=(-p*x+u*m)*_,C=1-b-T;return l(c)?(c.x=b,c.y=T,c.z=C,c):new d(b,T,C)};RH.computeLineSegmentLineSegmentIntersection=function(e,t,n,i,o,r,s,a,c){let u=(s-o)*(t-r)-(a-r)*(e-o),f=(n-e)*(t-r)-(i-t)*(e-o),h=(a-r)*(n-e)-(s-o)*(i-t);if(h===0)return;let p=u/h,_=f/h;if(p>=0&&p<=1&&_>=0&&_<=1)return l(c)||(c=new U),c.x=e+p*(n-e),c.y=t+p*(i-t),c};var a0=RH;function c0(e){this._quantizedVertices=e.quantizedVertices,this._encodedNormals=e.encodedNormals,this._indices=e.indices,this._minimumHeight=e.minimumHeight,this._maximumHeight=e.maximumHeight,this._boundingSphere=e.boundingSphere,this._orientedBoundingBox=e.orientedBoundingBox,this._horizonOcclusionPoint=e.horizonOcclusionPoint,this._credits=e.credits;let t=this._quantizedVertices.length/3,n=this._uValues=this._quantizedVertices.subarray(0,t),i=this._vValues=this._quantizedVertices.subarray(t,2*t);this._heightValues=this._quantizedVertices.subarray(2*t,3*t);function o(s,a){return i[s]-i[a]}function r(s,a){return n[s]-n[a]}this._westIndices=MH(e.westIndices,o,t),this._southIndices=MH(e.southIndices,r,t),this._eastIndices=MH(e.eastIndices,o,t),this._northIndices=MH(e.northIndices,r,t),this._westSkirtHeight=e.westSkirtHeight,this._southSkirtHeight=e.southSkirtHeight,this._eastSkirtHeight=e.eastSkirtHeight,this._northSkirtHeight=e.northSkirtHeight,this._childTileMask=y(e.childTileMask,15),this._createdByUpsampling=y(e.createdByUpsampling,!1),this._waterMask=e.waterMask,this._mesh=void 0}Object.defineProperties(c0.prototype,{credits:{get:function(){return this._credits}},waterMask:{get:function(){return this._waterMask}},childTileMask:{get:function(){return this._childTileMask}},canUpsample:{get:function(){return l(this._mesh)}}});var OH=[];function MH(e,t,n){OH.length=e.length;let i=!1;for(let o=0,r=e.length;o<r;++o)OH[o]=e[o],i=i||o>0&&t(e[o-1],e[o])>0;return i?(OH.sort(t),Ne.createTypedArray(n,OH)):e}var Bbe="createVerticesFromQuantizedTerrainMesh",Zxt=new _i(Bbe),$xt=new _i(Bbe,Rm.maximumAsynchronousTasks);c0.prototype.createMesh=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.tilingScheme,n=e.x,i=e.y,o=e.level,r=y(e.exaggeration,1),s=y(e.exaggerationRelativeHeight,0),a=y(e.throttle,!0),c=t.ellipsoid,u=t.tileXYToRectangle(n,i,o),h=(a?$xt:Zxt).scheduleTask({minimumHeight:this._minimumHeight,maximumHeight:this._maximumHeight,quantizedVertices:this._quantizedVertices,octEncodedNormals:this._encodedNormals,includeWebMercatorT:!0,indices:this._indices,westIndices:this._westIndices,southIndices:this._southIndices,eastIndices:this._eastIndices,northIndices:this._northIndices,westSkirtHeight:this._westSkirtHeight,southSkirtHeight:this._southSkirtHeight,eastSkirtHeight:this._eastSkirtHeight,northSkirtHeight:this._northSkirtHeight,rectangle:u,relativeToCenter:this._boundingSphere.center,ellipsoid:c,exaggeration:r,exaggerationRelativeHeight:s});if(!l(h))return;let p=this;return Promise.resolve(h).then(function(_){let m=p._quantizedVertices.length/3,x=m+p._westIndices.length+p._southIndices.length+p._eastIndices.length+p._northIndices.length,b=Ne.createTypedArray(x,_.indices),T=new Float32Array(_.vertices),C=_.center,A=_.minimumHeight,S=_.maximumHeight,v=p._boundingSphere,D=p._orientedBoundingBox,O=y(d.clone(_.occludeePointInScaledSpace),p._horizonOcclusionPoint),R=_.vertexStride,M=Kc.clone(_.encoding);return p._mesh=new ih(C,T,b,_.indexCountWithoutSkirts,m,A,S,v,O,R,D,M,_.westIndicesSouthToNorth,_.southIndicesEastToWest,_.eastIndicesNorthToSouth,_.northIndicesWestToEast),p._quantizedVertices=void 0,p._encodedNormals=void 0,p._indices=void 0,p._uValues=void 0,p._vValues=void 0,p._heightValues=void 0,p._westIndices=void 0,p._southIndices=void 0,p._eastIndices=void 0,p._northIndices=void 0,p._mesh})};var Qxt=new _i("upsampleQuantizedTerrainMesh",Rm.maximumAsynchronousTasks);c0.prototype.upsample=function(e,t,n,i,o,r,s){let a=this._mesh;if(!l(this._mesh))return;let c=t*2!==o,u=n*2===r,f=e.ellipsoid,h=e.tileXYToRectangle(o,r,s),p=Qxt.scheduleTask({vertices:a.vertices,vertexCountWithoutSkirts:a.vertexCountWithoutSkirts,indices:a.indices,indexCountWithoutSkirts:a.indexCountWithoutSkirts,encoding:a.encoding,minimumHeight:this._minimumHeight,maximumHeight:this._maximumHeight,isEastChild:c,isNorthChild:u,childRectangle:h,ellipsoid:f});if(!l(p))return;let _=Math.min(this._westSkirtHeight,this._eastSkirtHeight);_=Math.min(_,this._southSkirtHeight),_=Math.min(_,this._northSkirtHeight);let m=c?_*.5:this._westSkirtHeight,x=u?_*.5:this._southSkirtHeight,b=c?this._eastSkirtHeight:_*.5,T=u?this._northSkirtHeight:_*.5,C=this._credits;return Promise.resolve(p).then(function(A){let S=new Uint16Array(A.vertices),v=Ne.createTypedArray(S.length/3,A.indices),D;return l(A.encodedNormals)&&(D=new Uint8Array(A.encodedNormals)),new c0({quantizedVertices:S,indices:v,encodedNormals:D,minimumHeight:A.minimumHeight,maximumHeight:A.maximumHeight,boundingSphere:ae.clone(A.boundingSphere),orientedBoundingBox:wn.clone(A.orientedBoundingBox),horizonOcclusionPoint:d.clone(A.horizonOcclusionPoint),westIndices:A.westIndices,southIndices:A.southIndices,eastIndices:A.eastIndices,northIndices:A.northIndices,westSkirtHeight:m,southSkirtHeight:x,eastSkirtHeight:b,northSkirtHeight:T,childTileMask:0,credits:C,createdByUpsampling:!0})})};var LK=32767,kbe=new d;c0.prototype.interpolateHeight=function(e,t,n){let i=P.clamp((t-e.west)/e.width,0,1);i*=LK;let o=P.clamp((n-e.south)/e.height,0,1);return o*=LK,l(this._mesh)?nbt(this,i,o):ibt(this,i,o)};function Vbe(e,t,n,i,o,r,s,a){let c=Math.min(n,o,s),u=Math.max(n,o,s),f=Math.min(i,r,a),h=Math.max(i,r,a);return e>=c&&e<=u&&t>=f&&t<=h}var Jxt=new U,ebt=new U,tbt=new U;function nbt(e,t,n){let i=e._mesh,o=i.vertices,r=i.encoding,s=i.indices;for(let a=0,c=s.length;a<c;a+=3){let u=s[a],f=s[a+1],h=s[a+2],p=r.decodeTextureCoordinates(o,u,Jxt),_=r.decodeTextureCoordinates(o,f,ebt),m=r.decodeTextureCoordinates(o,h,tbt);if(Vbe(t,n,p.x,p.y,_.x,_.y,m.x,m.y)){let x=a0.computeBarycentricCoordinates(t,n,p.x,p.y,_.x,_.y,m.x,m.y,kbe);if(x.x>=-1e-15&&x.y>=-1e-15&&x.z>=-1e-15){let b=r.decodeHeight(o,u),T=r.decodeHeight(o,f),C=r.decodeHeight(o,h);return x.x*b+x.y*T+x.z*C}}}}function ibt(e,t,n){let i=e._uValues,o=e._vValues,r=e._heightValues,s=e._indices;for(let a=0,c=s.length;a<c;a+=3){let u=s[a],f=s[a+1],h=s[a+2],p=i[u],_=i[f],m=i[h],x=o[u],b=o[f],T=o[h];if(Vbe(t,n,p,x,_,b,m,T)){let C=a0.computeBarycentricCoordinates(t,n,p,x,_,b,m,T,kbe);if(C.x>=-1e-15&&C.y>=-1e-15&&C.z>=-1e-15){let A=C.x*r[u]+C.y*r[f]+C.z*r[h];return P.lerp(e._minimumHeight,e._maximumHeight,A/LK)}}}}c0.prototype.isChildAvailable=function(e,t,n,i){let o=2;return n!==e*2&&++o,i!==t*2&&(o-=2),(this._childTileMask&1<<o)!==0};c0.prototype.wasCreatedByUpsampling=function(){return this._createdByUpsampling};var aS=c0;function obt(e){this.resource=e.resource,this.version=e.version,this.isHeightmap=e.isHeightmap,this.tileUrlTemplates=e.tileUrlTemplates,this.availability=e.availability,this.hasVertexNormals=e.hasVertexNormals,this.hasWaterMask=e.hasWaterMask,this.hasMetadata=e.hasMetadata,this.availabilityLevels=e.availabilityLevels,this.availabilityTilesLoaded=e.availabilityTilesLoaded,this.littleEndianExtensionSize=e.littleEndianExtensionSize,this.availabilityPromiseCache={}}function zbe(e){this.requestVertexNormals=y(e.requestVertexNormals,!1),this.requestWaterMask=y(e.requestWaterMask,!1),this.requestMetadata=y(e.requestMetadata,!0),this.ellipsoid=y(e.ellipsoid,ee.default),this.heightmapWidth=65,this.heightmapStructure=void 0,this.hasWaterMask=!1,this.hasMetadata=!1,this.hasVertexNormals=!1,this.scheme=void 0,this.lastResource=void 0,this.layerJsonResource=void 0,this.previousError=void 0,this.availability=void 0,this.tilingScheme=void 0,this.levelZeroMaximumGeometricError=void 0,this.heightmapStructure=void 0,this.layers=[],this.attribution="",this.overallAvailability=[],this.overallMaxZoom=0,this.tileCredits=[]}zbe.prototype.build=function(e){e._heightmapWidth=this.heightmapWidth,e._scheme=this.scheme;let t=l(this.lastResource.credits)?this.lastResource.credits:[];e._tileCredits=t.concat(this.tileCredits),e._availability=this.availability,e._tilingScheme=this.tilingScheme,e._requestWaterMask=this.requestWaterMask,e._levelZeroMaximumGeometricError=this.levelZeroMaximumGeometricError,e._heightmapStructure=this.heightmapStructure,e._layers=this.layers,e._hasWaterMask=this.hasWaterMask,e._hasVertexNormals=this.hasVertexNormals,e._hasMetadata=this.hasMetadata};async function Hbe(e,t,n){if(!t.format){let x="The tile format is not specified in the layer.json file.";throw e.previousError=Io.reportError(e.previousError,n,l(n)?n._errorEvent:void 0,x),new re(x)}if(!t.tiles||t.tiles.length===0){let x="The layer.json file does not specify any tile URL templates.";throw e.previousError=Io.reportError(e.previousError,n,l(n)?n._errorEvent:void 0,x),new re(x)}let i=!1,o=!1,r=!1,s=!0,a=!1;if(t.format==="heightmap-1.0")a=!0,l(e.heightmapStructure)||(e.heightmapStructure={heightScale:1/5,heightOffset:-1e3,elementsPerHeight:1,stride:1,elementMultiplier:256,isBigEndian:!1,lowestEncodedHeight:0,highestEncodedHeight:256*256-1}),o=!0,e.requestWaterMask=!0;else if(t.format.indexOf("quantized-mesh-1.")!==0){let x=`The tile format "${t.format}" is invalid or not supported.`;throw e.previousError=Io.reportError(e.previousError,n,l(n)?n._errorEvent:void 0,x),new re(x)}let c=t.tiles,u=t.maxzoom;if(e.overallMaxZoom=Math.max(e.overallMaxZoom,u),!t.projection||t.projection==="EPSG:4326")e.tilingScheme=new Xi({numberOfLevelZeroTilesX:2,numberOfLevelZeroTilesY:1,ellipsoid:e.ellipsoid});else if(t.projection==="EPSG:3857")e.tilingScheme=new us({numberOfLevelZeroTilesX:1,numberOfLevelZeroTilesY:1,ellipsoid:e.ellipsoid});else{let x=`The projection "${t.projection}" is invalid or not supported.`;throw e.previousError=Io.reportError(e.previousError,n,l(n)?n._errorEvent:void 0,x),new re(x)}if(e.levelZeroMaximumGeometricError=ls.getEstimatedLevelZeroGeometricErrorForAHeightmap(e.tilingScheme.ellipsoid,e.heightmapWidth,e.tilingScheme.getNumberOfXTilesAtLevel(0)),!t.scheme||t.scheme==="tms"||t.scheme==="slippyMap")e.scheme=t.scheme;else{let x=`The scheme "${t.scheme}" is invalid or not supported.`;throw e.previousError=Io.reportError(e.previousError,n,l(n)?n._errorEvent:void 0,x),new re(x)}let f;l(t.extensions)&&t.extensions.indexOf("octvertexnormals")!==-1?i=!0:l(t.extensions)&&t.extensions.indexOf("vertexnormals")!==-1&&(i=!0,s=!1),l(t.extensions)&&t.extensions.indexOf("watermask")!==-1&&(o=!0),l(t.extensions)&&t.extensions.indexOf("metadata")!==-1&&(r=!0);let h=t.metadataAvailability,p=t.available,_;if(l(p)&&!l(h)){_=new Wm(e.tilingScheme,p.length);for(let x=0;x<p.length;++x){let b=p[x],T=e.tilingScheme.getNumberOfYTilesAtLevel(x);l(e.overallAvailability[x])||(e.overallAvailability[x]=[]);for(let C=0;C<b.length;++C){let A=b[C],S=T-A.endY-1,v=T-A.startY-1;e.overallAvailability[x].push([A.startX,S,A.endX,v]),_.addAvailableTileRange(x,A.startX,S,A.endX,v)}}}else l(h)&&(f=new Wm(e.tilingScheme,u),_=new Wm(e.tilingScheme,u),e.overallAvailability[0]=[[0,0,1,0]],_.addAvailableTileRange(0,0,0,1,0));e.hasWaterMask=e.hasWaterMask||o,e.hasVertexNormals=e.hasVertexNormals||i,e.hasMetadata=e.hasMetadata||r,l(t.attribution)&&(e.attribution.length>0&&(e.attribution+=" "),e.attribution+=t.attribution),e.layers.push(new obt({resource:e.lastResource,version:t.version,isHeightmap:a,tileUrlTemplates:c,availability:_,hasVertexNormals:i,hasWaterMask:o,hasMetadata:r,availabilityLevels:h,availabilityTilesLoaded:f,littleEndianExtensionSize:s}));let m=t.parentUrl;return l(m)?l(_)?(e.lastResource=e.lastResource.getDerivedResource({url:m}),e.lastResource.appendForwardSlash(),e.layerJsonResource=e.lastResource.getDerivedResource({url:"layer.json"}),await BK(e),!0):(console.log("A layer.json can't have a parentUrl if it does't have an available array."),!0):!0}function rbt(e,t,n){let i=`An error occurred while accessing ${e.layerJsonResource.url}.`;if(l(t)&&(i+=`
${t.message}`),e.previousError=Io.reportError(e.previousError,n,l(n)?n._errorEvent:void 0,i),e.previousError.retry)return BK(e,n);throw new re(i)}async function sbt(e,t,n){await Hbe(e,t,n);let i=e.overallAvailability.length;if(i>0){let o=e.availability=new Wm(e.tilingScheme,e.overallMaxZoom);for(let r=0;r<i;++r){let s=e.overallAvailability[r];for(let a=0;a<s.length;++a){let c=s[a];o.addAvailableTileRange(r,c[0],c[1],c[2],c[3])}}}if(e.attribution.length>0){let o=new At(e.attribution);e.tileCredits.push(o)}return!0}async function BK(e,t){try{let n=await e.layerJsonResource.fetchJson();return sbt(e,n,t)}catch(n){return l(n)&&n.statusCode===404?(await Hbe(e,{tilejson:"2.1.0",format:"heightmap-1.0",version:"1.0.0",scheme:"tms",tiles:["{z}/{x}/{y}.terrain?v={version}"]},t),!0):rbt(e,n,t)}}function hh(e){e=y(e,y.EMPTY_OBJECT),this._heightmapWidth=void 0,this._heightmapStructure=void 0,this._hasWaterMask=!1,this._hasVertexNormals=!1,this._hasMetadata=!1,this._scheme=void 0,this._ellipsoid=e.ellipsoid,this._requestVertexNormals=y(e.requestVertexNormals,!1),this._requestWaterMask=y(e.requestWaterMask,!1),this._requestMetadata=y(e.requestMetadata,!0),this._errorEvent=new me;let t=e.credit;typeof t=="string"&&(t=new At(t)),this._credit=t,this._availability=void 0,this._tilingScheme=void 0,this._levelZeroMaximumGeometricError=void 0,this._layers=void 0,this._tileCredits=void 0}var NK={OCT_VERTEX_NORMALS:1,WATER_MASK:2,METADATA:4};function Ube(e){return!l(e)||e.length===0?{Accept:"application/vnd.quantized-mesh,application/octet-stream;q=0.9,*/*;q=0.01"}:{Accept:`application/vnd.quantized-mesh;extensions=${e.join("-")},application/octet-stream;q=0.9,*/*;q=0.01`}}function abt(e,t,n,i,o){let r=new Uint16Array(t,0,e._heightmapWidth*e._heightmapWidth);return new ac({buffer:r,childTileMask:new Uint8Array(t,r.byteLength,1)[0],waterMask:new Uint8Array(t,r.byteLength+1,t.byteLength-r.byteLength-1),width:e._heightmapWidth,height:e._heightmapWidth,structure:e._heightmapStructure,credits:e._tileCredits})}function cbt(e,t,n,i,o,r){let s=r.littleEndianExtensionSize,a=0,c=3,u=c+1,f=Float64Array.BYTES_PER_ELEMENT*c,h=Float64Array.BYTES_PER_ELEMENT*u,_=Uint16Array.BYTES_PER_ELEMENT*3,m=3,x=Uint16Array.BYTES_PER_ELEMENT,b=x*m,T=new DataView(t),C=new d(T.getFloat64(a,!0),T.getFloat64(a+8,!0),T.getFloat64(a+16,!0));a+=f;let A=T.getFloat32(a,!0);a+=Float32Array.BYTES_PER_ELEMENT;let S=T.getFloat32(a,!0);a+=Float32Array.BYTES_PER_ELEMENT;let v=new ae(new d(T.getFloat64(a,!0),T.getFloat64(a+8,!0),T.getFloat64(a+16,!0)),T.getFloat64(a+f,!0));a+=h;let D=new d(T.getFloat64(a,!0),T.getFloat64(a+8,!0),T.getFloat64(a+16,!0));a+=f;let O=T.getUint32(a,!0);a+=Uint32Array.BYTES_PER_ELEMENT;let R=new Uint16Array(t,a,O*3);a+=O*_,O>64*1024&&(x=Uint32Array.BYTES_PER_ELEMENT,b=x*m);let M=R.subarray(0,O),L=R.subarray(O,2*O),g=R.subarray(O*2,3*O);Ln.zigZagDeltaDecode(M,L,g),a%x!==0&&(a+=x-a%x);let E=T.getUint32(a,!0);a+=Uint32Array.BYTES_PER_ELEMENT;let w=Ne.createTypedArrayFromArrayBuffer(O,t,a,E*m);a+=E*b;let I=0,N=w.length;for(let ce=0;ce<N;++ce){let ge=w[ce];w[ce]=I-ge,ge===0&&++I}let B=T.getUint32(a,!0);a+=Uint32Array.BYTES_PER_ELEMENT;let H=Ne.createTypedArrayFromArrayBuffer(O,t,a,B);a+=B*x;let V=T.getUint32(a,!0);a+=Uint32Array.BYTES_PER_ELEMENT;let G=Ne.createTypedArrayFromArrayBuffer(O,t,a,V);a+=V*x;let k=T.getUint32(a,!0);a+=Uint32Array.BYTES_PER_ELEMENT;let W=Ne.createTypedArrayFromArrayBuffer(O,t,a,k);a+=k*x;let Y=T.getUint32(a,!0);a+=Uint32Array.BYTES_PER_ELEMENT;let J=Ne.createTypedArrayFromArrayBuffer(O,t,a,Y);a+=Y*x;let j,K;for(;a<T.byteLength;){let ce=T.getUint8(a,!0);a+=Uint8Array.BYTES_PER_ELEMENT;let ge=T.getUint32(a,s);if(a+=Uint32Array.BYTES_PER_ELEMENT,ce===NK.OCT_VERTEX_NORMALS&&e._requestVertexNormals)j=new Uint8Array(t,a,O*2);else if(ce===NK.WATER_MASK&&e._requestWaterMask)K=new Uint8Array(t,a,ge);else if(ce===NK.METADATA&&e._requestMetadata){let xe=T.getUint32(a,!0);if(xe>0){let Ae=Fo(new Uint8Array(t),a+Uint32Array.BYTES_PER_ELEMENT,xe).available;if(l(Ae))for(let ke=0;ke<Ae.length;++ke){let ze=n+ke+1,et=Ae[ke],St=e._tilingScheme.getNumberOfYTilesAtLevel(ze);for(let mt=0;mt<et.length;++mt){let Be=et[mt],Yt=St-Be.endY-1,Ct=St-Be.startY-1;e.availability.addAvailableTileRange(ze,Be.startX,Yt,Be.endX,Ct),r.availability.addAvailableTileRange(ze,Be.startX,Yt,Be.endX,Ct)}}}r.availabilityTilesLoaded.addAvailableTileRange(n,i,o,i,o)}a+=ge}let Q=e.getLevelMaximumGeometricError(n)*5,de=e._tilingScheme.tileXYToRectangle(i,o,n),ye=wn.fromRectangle(de,A,S,e._tilingScheme.ellipsoid);return new aS({center:C,minimumHeight:A,maximumHeight:S,boundingSphere:v,orientedBoundingBox:ye,horizonOcclusionPoint:D,quantizedVertices:R,encodedNormals:j,indices:w,westIndices:H,southIndices:G,eastIndices:W,northIndices:J,westSkirtHeight:Q,southSkirtHeight:Q,eastSkirtHeight:Q,northSkirtHeight:Q,childTileMask:e.availability.computeChildMaskForTile(n,i,o),waterMask:K,credits:e._tileCredits})}hh.prototype.requestTileGeometry=function(e,t,n,i){let o=this._layers,r,s=o.length,a=!1,c=Promise.resolve();if(s===1)r=o[0];else for(let u=0;u<s;++u){let f=o[u];if(!l(f.availability)||f.availability.isTileAvailable(n,e,t)){r=f;break}let h=kK(this,e,t,n,f,u===0);h.result&&(a=!0,c=c.then(()=>h.promise))}return!l(r)&&a?c.then(()=>new Promise(u=>{setTimeout(()=>{let f=this.requestTileGeometry(e,t,n,i);u(f)},0)})):Gbe(this,e,t,n,r,i)};function Gbe(e,t,n,i,o,r){if(!l(o))return Promise.reject(new re("Terrain tile doesn't exist"));let s=o.tileUrlTemplates;if(s.length===0)return;let a;!e._scheme||e._scheme==="tms"?a=e._tilingScheme.getNumberOfYTilesAtLevel(i)-n-1:a=n;let c=[];e._requestVertexNormals&&o.hasVertexNormals&&c.push(o.littleEndianExtensionSize?"octvertexnormals":"vertexnormals"),e._requestWaterMask&&o.hasWaterMask&&c.push("watermask"),e._requestMetadata&&o.hasMetadata&&c.push("metadata");let u,f,h=s[(t+a+i)%s.length],p=o.resource;l(p._ionEndpoint)&&!l(p._ionEndpoint.externalType)?(c.length!==0&&(f={extensions:c.join("-")}),u=Ube(void 0)):u=Ube(c);let _=p.getDerivedResource({url:h,templateValues:{version:o.version,z:i,x:t,y:a},queryParameters:f,headers:u,request:r}).fetchArrayBuffer();if(l(_))return _.then(function(m){return l(m)?l(e._heightmapStructure)?abt(e,m,i,t,n):cbt(e,m,i,t,n,o):Promise.reject(new re("Mesh buffer doesn't exist."))})}Object.defineProperties(hh.prototype,{errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){return this._credit}},tilingScheme:{get:function(){return this._tilingScheme}},hasWaterMask:{get:function(){return this._hasWaterMask&&this._requestWaterMask}},hasVertexNormals:{get:function(){return this._hasVertexNormals&&this._requestVertexNormals}},hasMetadata:{get:function(){return this._hasMetadata&&this._requestMetadata}},requestVertexNormals:{get:function(){return this._requestVertexNormals}},requestWaterMask:{get:function(){return this._requestWaterMask}},requestMetadata:{get:function(){return this._requestMetadata}},availability:{get:function(){return this._availability}}});hh.prototype.getLevelMaximumGeometricError=function(e){return this._levelZeroMaximumGeometricError/(1<<e)};hh.fromIonAssetId=async function(e,t){let n=await af.fromAssetId(e);return hh.fromUrl(n,t)};hh.fromUrl=async function(e,t){t=y(t,y.EMPTY_OBJECT),e=await Promise.resolve(e);let n=Se.createIfNeeded(e);n.appendForwardSlash();let i=new zbe(t);i.lastResource=n,i.layerJsonResource=i.lastResource.getDerivedResource({url:"layer.json"}),await BK(i);let o=new hh(t);return i.build(o),o};hh.prototype.getTileDataAvailable=function(e,t,n){if(!l(this._availability))return;if(n>this._availability._maximumLevel)return!1;if(this._availability.isTileAvailable(n,e,t))return!0;if(!this._hasMetadata)return!1;let i=this._layers,o=i.length;for(let r=0;r<o;++r)if(kK(this,e,t,n,i[r],r===0).result)return;return!1};hh.prototype.loadTileDataAvailability=function(e,t,n){if(!l(this._availability)||n>this._availability._maximumLevel||this._availability.isTileAvailable(n,e,t)||!this._hasMetadata)return;let i=this._layers,o=i.length;for(let r=0;r<o;++r){let s=kK(this,e,t,n,i[r],r===0);if(l(s.promise))return s.promise}};function FK(e,t,n,i){if(i===0)return;let o=e.availabilityLevels,r=i%o===0?i-o:(i/o|0)*o,s=1<<i-r,a=t/s|0,c=n/s|0;return{level:r,x:a,y:c}}function kK(e,t,n,i,o,r){if(!l(o.availabilityLevels))return{result:!1};let s,a=function(){delete o.availabilityPromiseCache[s]},c=o.availabilityTilesLoaded,u=o.availability,f=FK(o,t,n,i);for(;l(f);){if(u.isTileAvailable(f.level,f.x,f.y)&&!c.isTileAvailable(f.level,f.x,f.y)){let h;if(!r&&(s=`${f.level}-${f.x}-${f.y}`,h=o.availabilityPromiseCache[s],!l(h))){let p=new nr({throttle:!1,throttleByServer:!0,type:ps.TERRAIN});h=Gbe(e,f.x,f.y,f.level,o,p),l(h)&&(o.availabilityPromiseCache[s]=h,h.then(a))}return{result:!0,promise:h}}f=FK(o,f.x,f.y,f.level)}return{result:!1}}hh._getAvailabilityTile=FK;var cS=hh;function vg(e){e=y(e,y.EMPTY_OBJECT);let t=e.radius,n={center:e.center,semiMajorAxis:t,semiMinorAxis:t,ellipsoid:e.ellipsoid,height:e.height,extrudedHeight:e.extrudedHeight,granularity:e.granularity,vertexFormat:e.vertexFormat,stRotation:e.stRotation,shadowVolume:e.shadowVolume};this._ellipseGeometry=new wl(n),this._workerName="createCircleGeometry"}vg.packedLength=wl.packedLength;vg.pack=function(e,t,n){return wl.pack(e._ellipseGeometry,t,n)};var Wbe=new wl({center:new d,semiMajorAxis:1,semiMinorAxis:1}),Ra={center:new d,radius:void 0,ellipsoid:ee.clone(ee.default),height:void 0,extrudedHeight:void 0,granularity:void 0,vertexFormat:new Ie,stRotation:void 0,semiMajorAxis:void 0,semiMinorAxis:void 0,shadowVolume:void 0};vg.unpack=function(e,t,n){let i=wl.unpack(e,t,Wbe);return Ra.center=d.clone(i._center,Ra.center),Ra.ellipsoid=ee.clone(i._ellipsoid,Ra.ellipsoid),Ra.ellipsoid=ee.clone(i._ellipsoid,Wbe._ellipsoid),Ra.height=i._height,Ra.extrudedHeight=i._extrudedHeight,Ra.granularity=i._granularity,Ra.vertexFormat=Ie.clone(i._vertexFormat,Ra.vertexFormat),Ra.stRotation=i._stRotation,Ra.shadowVolume=i._shadowVolume,l(n)?(Ra.semiMajorAxis=i._semiMajorAxis,Ra.semiMinorAxis=i._semiMinorAxis,n._ellipseGeometry=new wl(Ra),n):(Ra.radius=i._semiMajorAxis,new vg(Ra))};vg.createGeometry=function(e){return wl.createGeometry(e._ellipseGeometry)};vg.createShadowVolume=function(e,t,n){let i=e._ellipseGeometry._granularity,o=e._ellipseGeometry._ellipsoid,r=t(i,o),s=n(i,o);return new vg({center:e._ellipseGeometry._center,radius:e._ellipseGeometry._semiMajorAxis,ellipsoid:o,stRotation:e._ellipseGeometry._stRotation,granularity:i,extrudedHeight:r,height:s,vertexFormat:Ie.POSITION_ONLY,shadowVolume:!0})};Object.defineProperties(vg.prototype,{rectangle:{get:function(){return this._ellipseGeometry.rectangle}},textureCoordinateRotationPoints:{get:function(){return this._ellipseGeometry.textureCoordinateRotationPoints}}});var jbe=vg;function lS(e){e=y(e,y.EMPTY_OBJECT);let t=e.radius,n={center:e.center,semiMajorAxis:t,semiMinorAxis:t,ellipsoid:e.ellipsoid,height:e.height,extrudedHeight:e.extrudedHeight,granularity:e.granularity,numberOfVerticalLines:e.numberOfVerticalLines};this._ellipseGeometry=new kf(n),this._workerName="createCircleOutlineGeometry"}lS.packedLength=kf.packedLength;lS.pack=function(e,t,n){return kf.pack(e._ellipseGeometry,t,n)};var lbt=new kf({center:new d,semiMajorAxis:1,semiMinorAxis:1}),Nu={center:new d,radius:void 0,ellipsoid:ee.clone(ee.UNIT_SPHERE),height:void 0,extrudedHeight:void 0,granularity:void 0,numberOfVerticalLines:void 0,semiMajorAxis:void 0,semiMinorAxis:void 0};lS.unpack=function(e,t,n){let i=kf.unpack(e,t,lbt);return Nu.center=d.clone(i._center,Nu.center),Nu.ellipsoid=ee.clone(i._ellipsoid,Nu.ellipsoid),Nu.height=i._height,Nu.extrudedHeight=i._extrudedHeight,Nu.granularity=i._granularity,Nu.numberOfVerticalLines=i._numberOfVerticalLines,l(n)?(Nu.semiMajorAxis=i._semiMajorAxis,Nu.semiMinorAxis=i._semiMinorAxis,n._ellipseGeometry=new kf(Nu),n):(Nu.radius=i._semiMajorAxis,new lS(Nu))};lS.createGeometry=function(e){return kf.createGeometry(e._ellipseGeometry)};var qbe=lS;function uS(e){e=y(e,y.EMPTY_OBJECT),this._callback=e.callback,this._tilingScheme=e.tilingScheme,l(this._tilingScheme)||(this._tilingScheme=new Xi({ellipsoid:y(e.ellipsoid,ee.default)})),this._width=e.width,this._height=e.height;let t=Math.max(this._width,this._height);this._levelZeroMaximumGeometricError=ls.getEstimatedLevelZeroGeometricErrorForAHeightmap(this._tilingScheme.ellipsoid,t,this._tilingScheme.getNumberOfXTilesAtLevel(0)),this._errorEvent=new me;let n=e.credit;typeof n=="string"&&(n=new At(n)),this._credit=n}Object.defineProperties(uS.prototype,{errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){return this._credit}},tilingScheme:{get:function(){return this._tilingScheme}},hasWaterMask:{get:function(){return!1}},hasVertexNormals:{get:function(){return!1}},availability:{get:function(){}},width:{get:function(){return this._width}},height:{get:function(){return this._height}}});uS.prototype.requestTileGeometry=function(e,t,n,i){let o=this._callback(e,t,n);if(!l(o))return;let r=this._width,s=this._height;return Promise.resolve(o).then(function(a){let c=a;return Array.isArray(c)&&(c=new Float64Array(c)),new ac({buffer:c,width:r,height:s})})};uS.prototype.getLevelMaximumGeometricError=function(e){return this._levelZeroMaximumGeometricError/(1<<e)};uS.prototype.getTileDataAvailable=function(e,t,n){};uS.prototype.loadTileDataAvailability=function(e,t,n){};var Ybe=uS;function Xbe(e){this.proxy=e}Xbe.prototype.getURL=function(e){let t=this.proxy.indexOf("?")===-1?"?":"";return this.proxy+t+encodeURIComponent(e)};var Kbe=Xbe;var ubt={SEARCH:0,AUTOCOMPLETE:1},Bb=Object.freeze(ubt);function LH(){he.throwInstantiationError()}Object.defineProperties(LH.prototype,{credit:{get:he.throwInstantiationError}});LH.getCreditsFromResult=function(e){if(l(e.attributions))return e.attributions.map(At.getIonCredit)};LH.prototype.geocode=he.throwInstantiationError;var yP=LH;function Zbe(){he.throwInstantiationError()}Zbe.createGeometry=function(e){he.throwInstantiationError()};var $be=Zbe;var gbt=Ur(VK(),1);function fbt(e,t){return(e&t)!==0}var el=fbt;var dbt=[1,2,4,8],Qbe=15,hbt=16,mbt=64,pbt=128;function jm(e,t,n,i,o,r){this._bits=e,this.cnodeVersion=t,this.imageryVersion=n,this.terrainVersion=i,this.imageryProvider=o,this.terrainProvider=r,this.ancestorHasTerrain=!1,this.terrainState=void 0}jm.clone=function(e,t){return l(t)?(t._bits=e._bits,t.cnodeVersion=e.cnodeVersion,t.imageryVersion=e.imageryVersion,t.terrainVersion=e.terrainVersion,t.imageryProvider=e.imageryProvider,t.terrainProvider=e.terrainProvider):t=new jm(e._bits,e.cnodeVersion,e.imageryVersion,e.terrainVersion,e.imageryProvider,e.terrainProvider),t.ancestorHasTerrain=e.ancestorHasTerrain,t.terrainState=e.terrainState,t};jm.prototype.setParent=function(e){this.ancestorHasTerrain=e.ancestorHasTerrain||this.hasTerrain()};jm.prototype.hasSubtree=function(){return el(this._bits,hbt)};jm.prototype.hasImagery=function(){return el(this._bits,mbt)};jm.prototype.hasTerrain=function(){return el(this._bits,pbt)};jm.prototype.hasChildren=function(){return el(this._bits,Qbe)};jm.prototype.hasChild=function(e){return el(this._bits,dbt[e])};jm.prototype.getChildBitmask=function(){return this._bits&Qbe};var NH=jm;function _bt(e){let t=e.length,n=new ArrayBuffer(t),i=new Uint8Array(n);for(let o=0;o<t;++o)i[o]=e.charCodeAt(o);return n}var ybt=_bt(`E\xF4\xBD\vy\xE2jE"\x92,\xCDq\xF8IFgQ\0B%\xC6\xE8a,f)\b\xC64\xDCjb%y
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\x90\xDD\x9D\\\xDA\xDEQ\xCF\xF0\xFCYRe|3\xDF\xF3H\xDA\xBB*u\xDB\`\xB2\xD4\xFC\xED\x1B\xEC\x7F5\xA8\xFF(1\x07-\xC8\xDC\x88F|\x8A["`);function Fu(e){this.imageryPresent=!0,this.protoImagery=void 0,this.terrainPresent=!0,this.negativeAltitudeExponentBias=32,this.negativeAltitudeThreshold=P.EPSILON12,this.providers={},this.key=void 0,this._resource=void 0,this._quadPacketVersion=1,this._tileInfo={},this._subtreePromises={}}Object.defineProperties(Fu.prototype,{url:{get:function(){return this._resource.url}},proxy:{get:function(){return this._resource.proxy}},resource:{get:function(){return this._resource}}});Fu.fromUrl=async function(e){let t=e;typeof t!="string"&&!(t instanceof Se)&&(t=e.url);let n=Se.createIfNeeded(t);n.appendForwardSlash();let i=new Fu;i._resource=n;try{await xbt(i),await i.getQuadTreePacket("",i._quadPacketVersion)}catch(o){let r=`An error occurred while accessing ${eTe(i,"",1).url}: ${o}`;throw new re(r)}return i};Fu.tileXYToQuadKey=function(e,t,n){let i="";for(let o=n;o>=0;--o){let r=1<<o,s=0;el(t,r)?el(e,r)&&(s|=1):(s|=2,el(e,r)||(s|=1)),i+=s}return i};Fu.quadKeyToTileXY=function(e){let t=0,n=0,i=e.length-1;for(let o=i;o>=0;--o){let r=1<<o,s=+e[i-o];el(s,2)?el(s,1)||(t|=r):(n|=r,el(s,1)&&(t|=r))}return{x:t,y:n,level:i}};Fu.prototype.isValid=function(e){let t=this.getTileInformationFromQuadKey(e);if(l(t))return t!==null;let n=!0,i=e,o;for(;i.length>1;)if(o=i.substring(i.length-1),i=i.substring(0,i.length-1),t=this.getTileInformationFromQuadKey(i),l(t)){!t.hasSubtree()&&!t.hasChild(parseInt(o))&&(n=!1);break}else if(t===null){n=!1;break}return n};var Jbe=new _i("decodeGoogleEarthEnterprisePacket");Fu.prototype.getQuadTreePacket=function(e,t,n){t=y(t,1),e=y(e,"");let o=eTe(this,e,t,n).fetchArrayBuffer();if(!l(o))return;let r=this._tileInfo,s=this.key;return o.then(function(a){return Jbe.scheduleTask({buffer:a,quadKey:e,type:"Metadata",key:s},[a]).then(function(u){let f,h=-1;if(e!==""){h=e.length+1;let m=u[e];f=r[e],f._bits|=m._bits,delete u[e]}let p=Object.keys(u);p.sort(function(m,x){return m.length-x.length});let _=p.length;for(let m=0;m<_;++m){let x=p[m];if(u[x]!==null){let T=NH.clone(u[x]),C=x.length;if(C===h)T.setParent(f);else if(C>1){let A=r[x.substring(0,x.length-1)];T.setParent(A)}r[x]=T}else r[x]=null}})})};Fu.prototype.populateSubtree=function(e,t,n,i){let o=Fu.tileXYToQuadKey(e,t,n);return HK(this,o,i)};function HK(e,t,n){let i=e._tileInfo,o=t,r=i[o];if(l(r)&&(!r.hasSubtree()||r.hasChildren()))return r;for(;r===void 0&&o.length>1;)o=o.substring(0,o.length-1),r=i[o];let s,a=e._subtreePromises,c=a[o];if(l(c))return c.then(function(){return s=new nr({throttle:n.throttle,throttleByServer:n.throttleByServer,type:n.type,priorityFunction:n.priorityFunction}),HK(e,t,s)});if(!l(r)||!r.hasSubtree())return Promise.reject(new re(`Couldn't load metadata for tile ${t}`));if(c=e.getQuadTreePacket(o,r.cnodeVersion,n),!!l(c))return a[o]=c,c.then(function(){return s=new nr({throttle:n.throttle,throttleByServer:n.throttleByServer,type:n.type,priorityFunction:n.priorityFunction}),HK(e,t,s)}).finally(function(){delete a[o]})}Fu.prototype.getTileInformation=function(e,t,n){let i=Fu.tileXYToQuadKey(e,t,n);return this._tileInfo[i]};Fu.prototype.getTileInformationFromQuadKey=function(e){return this._tileInfo[e]};function eTe(e,t,n,i){return e._resource.getDerivedResource({url:`flatfile?q2-0${t}-q.${n.toString()}`,request:i})}var UK,zK;function xbt(e){let t=e._resource.getDerivedResource({url:"dbRoot.v5",queryParameters:{output:"proto"}});if(!l(zK)){let n=nn("ThirdParty/google-earth-dbroot-parser.js"),i=window.cesiumGoogleEarthDbRootParser;zK=sT(n).then(function(){UK=window.cesiumGoogleEarthDbRootParser(gbt),l(i)?window.cesiumGoogleEarthDbRootParser=i:delete window.cesiumGoogleEarthDbRootParser})}return zK.then(function(){return t.fetchArrayBuffer()}).then(function(n){let i=UK.EncryptedDbRootProto.decode(new Uint8Array(n)),o=i.encryptionData,r=o.byteOffset,s=r+o.byteLength,a=e.key=o.buffer.slice(r,s);o=i.dbrootData,r=o.byteOffset,s=r+o.byteLength;let c=o.buffer.slice(r,s);return Jbe.scheduleTask({buffer:c,type:"DbRoot",key:a},[c])}).then(function(n){let i=UK.DbRootProto.decode(new Uint8Array(n.buffer));if(e.imageryPresent=y(i.imageryPresent,e.imageryPresent),e.protoImagery=i.protoImagery,e.terrainPresent=y(i.terrainPresent,e.terrainPresent),l(i.endSnippet)&&l(i.endSnippet.model)){let a=i.endSnippet.model;e.negativeAltitudeExponentBias=y(a.negativeAltitudeExponentBias,e.negativeAltitudeExponentBias),e.negativeAltitudeThreshold=y(a.compressedNegativeAltitudeThreshold,e.negativeAltitudeThreshold)}l(i.databaseVersion)&&(e._quadPacketVersion=y(i.databaseVersion.quadtreeVersion,e._quadPacketVersion));let o=e.providers,r=y(i.providerInfo,[]),s=r.length;for(let a=0;a<s;++a){let c=r[a],u=c.copyrightString;l(u)&&(o[c.providerId]=new At(u.value))}}).catch(function(){console.log(`Failed to retrieve ${t.url}. Using defaults.`),e.key=ybt})}var l0=Fu;function kb(e){e=y(e,y.EMPTY_OBJECT),this._buffer=e.buffer,this._credits=e.credits,this._negativeAltitudeExponentBias=e.negativeAltitudeExponentBias,this._negativeElevationThreshold=e.negativeElevationThreshold;let t=y(e.childTileMask,15),n=t&3;n|=t&4?8:0,n|=t&8?4:0,this._childTileMask=n,this._createdByUpsampling=y(e.createdByUpsampling,!1),this._skirtHeight=void 0,this._bufferType=this._buffer.constructor,this._mesh=void 0,this._minimumHeight=void 0,this._maximumHeight=void 0}Object.defineProperties(kb.prototype,{credits:{get:function(){return this._credits}},waterMask:{get:function(){}}});var iTe="createVerticesFromGoogleEarthEnterpriseBuffer",bbt=new _i(iTe),Tbt=new _i(iTe,Rm.maximumAsynchronousTasks),tTe=new se,GK=new se;kb.prototype.createMesh=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.tilingScheme,n=e.x,i=e.y,o=e.level,r=y(e.exaggeration,1),s=y(e.exaggerationRelativeHeight,0),a=y(e.throttle,!0),c=t.ellipsoid;t.tileXYToNativeRectangle(n,i,o,tTe),t.tileXYToRectangle(n,i,o,GK);let u=c.cartographicToCartesian(se.center(GK)),h=40075.16/(1<<o);this._skirtHeight=Math.min(h*8,1e3);let _=(a?Tbt:bbt).scheduleTask({buffer:this._buffer,nativeRectangle:tTe,rectangle:GK,relativeToCenter:u,ellipsoid:c,skirtHeight:this._skirtHeight,exaggeration:r,exaggerationRelativeHeight:s,includeWebMercatorT:!0,negativeAltitudeExponentBias:this._negativeAltitudeExponentBias,negativeElevationThreshold:this._negativeElevationThreshold});if(!l(_))return;let m=this;return _.then(function(x){return m._mesh=new ih(u,new Float32Array(x.vertices),new Uint16Array(x.indices),x.indexCountWithoutSkirts,x.vertexCountWithoutSkirts,x.minimumHeight,x.maximumHeight,ae.clone(x.boundingSphere3D),d.clone(x.occludeePointInScaledSpace),x.numberOfAttributes,wn.clone(x.orientedBoundingBox),Kc.clone(x.encoding),x.westIndicesSouthToNorth,x.southIndicesEastToWest,x.eastIndicesNorthToSouth,x.northIndicesWestToEast),m._minimumHeight=x.minimumHeight,m._maximumHeight=x.maximumHeight,m._buffer=void 0,m._mesh})};kb.prototype.interpolateHeight=function(e,t,n){let i=P.clamp((t-e.west)/e.width,0,1),o=P.clamp((n-e.south)/e.height,0,1);return l(this._mesh)?vbt(this,i,o):Ibt(this,i,o,e)};var Cbt=new _i("upsampleQuantizedTerrainMesh",Rm.maximumAsynchronousTasks);kb.prototype.upsample=function(e,t,n,i,o,r,s){let a=this._mesh;if(!l(this._mesh))return;let c=t*2!==o,u=n*2===r,f=e.ellipsoid,h=e.tileXYToRectangle(o,r,s),p=Cbt.scheduleTask({vertices:a.vertices,indices:a.indices,indexCountWithoutSkirts:a.indexCountWithoutSkirts,vertexCountWithoutSkirts:a.vertexCountWithoutSkirts,encoding:a.encoding,minimumHeight:this._minimumHeight,maximumHeight:this._maximumHeight,isEastChild:c,isNorthChild:u,childRectangle:h,ellipsoid:f});if(!l(p))return;let _=this;return p.then(function(m){let x=new Uint16Array(m.vertices),b=Ne.createTypedArray(x.length/3,m.indices),T=_._skirtHeight;return new aS({quantizedVertices:x,indices:b,minimumHeight:m.minimumHeight,maximumHeight:m.maximumHeight,boundingSphere:ae.clone(m.boundingSphere),orientedBoundingBox:wn.clone(m.orientedBoundingBox),horizonOcclusionPoint:d.clone(m.horizonOcclusionPoint),westIndices:m.westIndices,southIndices:m.southIndices,eastIndices:m.eastIndices,northIndices:m.northIndices,westSkirtHeight:T,southSkirtHeight:T,eastSkirtHeight:T,northSkirtHeight:T,childTileMask:0,createdByUpsampling:!0,credits:_._credits})})};kb.prototype.isChildAvailable=function(e,t,n,i){let o=2;return n!==e*2&&++o,i!==t*2&&(o-=2),(this._childTileMask&1<<o)!==0};kb.prototype.wasCreatedByUpsampling=function(){return this._createdByUpsampling};var Abt=new U,Ebt=new U,Sbt=new U,oTe=new d;function vbt(e,t,n){let i=e._mesh,o=i.vertices,r=i.encoding,s=i.indices;for(let a=0,c=s.length;a<c;a+=3){let u=s[a],f=s[a+1],h=s[a+2],p=r.decodeTextureCoordinates(o,u,Abt),_=r.decodeTextureCoordinates(o,f,Ebt),m=r.decodeTextureCoordinates(o,h,Sbt),x=a0.computeBarycentricCoordinates(t,n,p.x,p.y,_.x,_.y,m.x,m.y,oTe);if(x.x>=-1e-15&&x.y>=-1e-15&&x.z>=-1e-15){let b=r.decodeHeight(o,u),T=r.decodeHeight(o,f),C=r.decodeHeight(o,h);return x.x*b+x.y*T+x.z*C}}}var wbt=Uint16Array.BYTES_PER_ELEMENT,nTe=Uint32Array.BYTES_PER_ELEMENT,WK=Int32Array.BYTES_PER_ELEMENT,Dbt=Float32Array.BYTES_PER_ELEMENT,jK=Float64Array.BYTES_PER_ELEMENT;function Ibt(e,t,n,i){let o=e._buffer,r=0,s=0,a=0;n>.5?(t>.5?(r=2,s=.5):r=3,a=.5):t>.5&&(r=1,s=.5);let c=new DataView(o),u=0;for(let v=0;v<r;++v)u+=c.getUint32(u,!0),u+=nTe;u+=nTe,u+=2*jK;let f=P.toRadians(c.getFloat64(u,!0)*180);u+=jK;let h=P.toRadians(c.getFloat64(u,!0)*180);u+=jK;let p=i.width/f/2,_=i.height/h/2,m=c.getInt32(u,!0);u+=WK;let x=c.getInt32(u,!0)*3;u+=WK,u+=WK;let b=new Array(m),T=new Array(m),C=new Array(m),A;for(A=0;A<m;++A)b[A]=s+c.getUint8(u++)*p,T[A]=a+c.getUint8(u++)*_,C[A]=c.getFloat32(u,!0)*6371010,u+=Dbt;let S=new Array(x);for(A=0;A<x;++A)S[A]=c.getUint16(u,!0),u+=wbt;for(A=0;A<x;A+=3){let v=S[A],D=S[A+1],O=S[A+2],R=b[v],M=b[D],L=b[O],g=T[v],E=T[D],w=T[O],I=a0.computeBarycentricCoordinates(t,n,R,g,M,E,L,w,oTe);if(I.x>=-1e-15&&I.y>=-1e-15&&I.z>=-1e-15)return I.x*C[v]+I.y*C[D]+I.z*C[O]}}var xP=kb;var ed={UNKNOWN:0,NONE:1,SELF:2,PARENT:3},FH=new Z;function BH(){this._terrainCache={},this._lastTidy=Z.now()}BH.prototype.add=function(e,t){this._terrainCache[e]={buffer:t,timestamp:Z.now()}};BH.prototype.get=function(e){let n=this._terrainCache[e];if(l(n))return delete this._terrainCache[e],n.buffer};BH.prototype.tidy=function(){if(Z.now(FH),Z.secondsDifference(FH,this._lastTidy)>10){let e=this._terrainCache,t=Object.keys(e),n=t.length;for(let i=0;i<n;++i){let o=t[i],r=e[o];Z.secondsDifference(FH,r.timestamp)>10&&delete e[o]}Z.clone(FH,this._lastTidy)}};function u0(e){e=y(e,y.EMPTY_OBJECT),this._tilingScheme=new Xi({numberOfLevelZeroTilesX:2,numberOfLevelZeroTilesY:2,rectangle:new se(-P.PI,-P.PI,P.PI,P.PI),ellipsoid:e.ellipsoid});let t=e.credit;typeof t=="string"&&(t=new At(t)),this._credit=t,this._levelZeroMaximumGeometricError=40075.16,this._terrainCache=new BH,this._terrainPromises={},this._terrainRequests={},this._errorEvent=new me}Object.defineProperties(u0.prototype,{url:{get:function(){return this._metadata.url}},proxy:{get:function(){return this._metadata.proxy}},tilingScheme:{get:function(){return this._tilingScheme}},errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){return this._credit}},hasWaterMask:{get:function(){return!1}},hasVertexNormals:{get:function(){return!1}},availability:{get:function(){}}});u0.fromMetadata=function(e,t){if(!e.terrainPresent)throw new re(`The server ${e.url} doesn't have terrain`);let n=new u0(t);return n._metadata=e,n};var Pbt=new _i("decodeGoogleEarthEnterprisePacket");function rTe(e,t,n){let i=t.getChildBitmask();if(t.terrainState===ed.PARENT){i=0;for(let o=0;o<4;++o){let r=n.getTileInformationFromQuadKey(e+o.toString());l(r)&&r.hasTerrain()&&(i|=1<<o)}}return i}u0.prototype.requestTileGeometry=function(e,t,n,i){let o=l0.tileXYToQuadKey(e,t,n),r=this._terrainCache,s=this._metadata,a=s.getTileInformationFromQuadKey(o);if(!l(a))return Promise.reject(new re("Terrain tile doesn't exist"));let c=a.terrainState;l(c)||(c=a.terrainState=ed.UNKNOWN);let u=r.get(o);if(l(u)){let T=s.providers[a.terrainProvider];return Promise.resolve(new xP({buffer:u,childTileMask:rTe(o,a,s),credits:l(T)?[T]:void 0,negativeAltitudeExponentBias:s.negativeAltitudeExponentBias,negativeElevationThreshold:s.negativeAltitudeThreshold}))}if(r.tidy(),a.ancestorHasTerrain){if(c===ed.NONE)return Promise.reject(new re("Terrain tile doesn't exist"))}else return Promise.resolve(new ac({buffer:new Uint8Array(16*16),width:16,height:16}));let f,h=o,p=-1;switch(c){case ed.SELF:p=a.terrainVersion;break;case ed.PARENT:h=h.substring(0,h.length-1),f=s.getTileInformationFromQuadKey(h),p=f.terrainVersion;break;case ed.UNKNOWN:a.hasTerrain()?p=a.terrainVersion:(h=h.substring(0,h.length-1),f=s.getTileInformationFromQuadKey(h),l(f)&&f.hasTerrain()&&(p=f.terrainVersion));break}if(p<0)return Promise.reject(new re("Terrain tile doesn't exist"));let _=this._terrainPromises,m=this._terrainRequests,x,b;if(l(_[h]))x=_[h],b=m[h];else{b=i;let T=Rbt(this,h,p,b).fetchArrayBuffer();if(!l(T))return;x=T.then(function(C){return l(C)?Pbt.scheduleTask({buffer:C,type:"Terrain",key:s.key},[C]).then(function(A){let S=s.getTileInformationFromQuadKey(h);S.terrainState=ed.SELF,r.add(h,A[0]);let v=S.terrainProvider,D=A.length-1;for(let O=0;O<D;++O){let R=h+O.toString(),M=s.getTileInformationFromQuadKey(R);l(M)&&(r.add(R,A[O+1]),M.terrainState=ed.PARENT,M.terrainProvider===0&&(M.terrainProvider=v))}}):Promise.reject(new re("Failed to load terrain."))}),_[h]=x,m[h]=b,x=x.finally(function(){delete _[h],delete m[h]})}return x.then(function(){let T=r.get(o);if(l(T)){let C=s.providers[a.terrainProvider];return new xP({buffer:T,childTileMask:rTe(o,a,s),credits:l(C)?[C]:void 0,negativeAltitudeExponentBias:s.negativeAltitudeExponentBias,negativeElevationThreshold:s.negativeAltitudeThreshold})}return Promise.reject(new re("Failed to load terrain."))}).catch(function(T){return b.state===Kn.CANCELLED?(i.state=b.state,Promise.reject(T)):(a.terrainState=ed.NONE,Promise.reject(T))})};u0.prototype.getLevelMaximumGeometricError=function(e){return this._levelZeroMaximumGeometricError/(1<<e)};u0.prototype.getTileDataAvailable=function(e,t,n){let i=this._metadata,o=l0.tileXYToQuadKey(e,t,n),r=i.getTileInformation(e,t,n);if(r===null)return!1;if(l(r)){if(!r.ancestorHasTerrain)return!0;let s=r.terrainState;if(s===ed.NONE)return!1;if((!l(s)||s===ed.UNKNOWN)&&(r.terrainState=ed.UNKNOWN,!r.hasTerrain())){o=o.substring(0,o.length-1);let a=i.getTileInformationFromQuadKey(o);if(!l(a)||!a.hasTerrain())return!1}return!0}if(i.isValid(o)){let s=new nr({throttle:!1,throttleByServer:!0,type:ps.TERRAIN});i.populateSubtree(e,t,n,s)}return!1};u0.prototype.loadTileDataAvailability=function(e,t,n){};function Rbt(e,t,n,i){return n=l(n)&&n>0?n:1,e._metadata.resource.getDerivedResource({url:`flatfile?f1c-0${t}-t.${n.toString()}`,request:i})}var sTe=u0;var Obt="https://maps.googleapis.com/maps/api/geocode/json",aTe='<img alt="Google" src="https://assets.ion.cesium.com/google-credit.png" style="vertical-align:-5px">';function qK(e){e=y(e,y.EMPTY_OBJECT);let t=e.key;this._resource=new Se({url:Obt,queryParameters:{key:t}}),this._credit=new At(aTe,!0)}Object.defineProperties(qK.prototype,{credit:{get:function(){return this._credit}}});qK.prototype.geocode=async function(e){let n=await this._resource.getDerivedResource({queryParameters:{address:e}}).fetchJson();if(n.status==="ZERO_RESULTS")return[];if(n.status!=="OK")throw new re(`GoogleGeocoderService got a bad response ${n.status}: ${n.error_message}`);return n.results.map(o=>{let r=o.geometry.viewport.southwest,s=o.geometry.viewport.northeast;return{displayName:o.formatted_address,destination:se.fromDegrees(r.lng,r.lat,s.lng,s.lat),attribution:{html:aTe,collapsible:!1}}})};var cTe=qK;var kH={};kH.defaultApiKey=void 0;kH.mapTilesApiEndpoint=new Se({url:"https://tile.googleapis.com/v1/"});kH.getDefaultCredit=function(){return new At('<img src="https://assets.ion.cesium.com/google-credit.png" style="vertical-align: -5px" alt="Google">',!0)};var fS=kH;var mc={};mc.ExportStatus=Object.freeze({NotStarted:"NotStarted",InProgress:"InProgress",Complete:"Complete",Invalid:"Invalid"});mc.ExportType=Object.freeze({IMODEL:"IMODEL",CESIUM:"CESIUM","3DTILES":"3DTILES"});mc.RealityDataType=Object.freeze({Cesium3DTiles:"Cesium3DTiles",PNTS:"PNTS",OPC:"OPC",RealityMesh3DTiles:"RealityMesh3DTiles",Terrain3DTiles:"Terrain3DTiles","3MX":"3MX","3SM":"3SM",CCCloudProject:"CCCloudProject",CCImageCollection:"CCImageCollection",CCOrientations:"CCOrientations",ContextCaptureInputs:"ContextCaptureInputs",ContextDetector:"ContextDetector",ContextScene:"ContextScene",DAE:"DAE",DGN:"DGN",DSM:"DSM",FBX:"FBX",GLB:"GLB",GLTF:"GLTF",KML:"KML",LAS:"LAS",LAZ:"LAZ",LOD:"LOD",LodTree:"LodTree",OBJ:"OBJ",OMI:"OMI",OMR:"OMR",Orthophoto:"Orthophoto",OrthophotoDSM:"OrthophotoDSM",OSGB:"OSGB",OVF:"OVF",OBT:"OBT",PLY:"PLY",PointCloud:"PointCloud",S3C:"S3C",ScanCollection:"ScanCollection",SHP:"SHP",SLPK:"SLPK",SpaceEyes3D:"SpaceEyes3D",STL:"STL",TSM:"TSM",Unstructured:"Unstructured",Other:"Other"});mc.defaultAccessToken=void 0;mc.apiEndpoint=new Se({url:"https://api.bentley.com"});mc.getExports=async function(e){let t=new Se({url:`${mc.apiEndpoint}mesh-export`,headers:{Authorization:`Bearer ${mc.defaultAccessToken}`,Accept:"application/vnd.bentley.itwin-platform.v1+json",Prefer:"return=representation"},queryParameters:{iModelId:e,exportType:mc.ExportType["3DTILES"],$top:"5",client:"CesiumJS"}});typeof CESIUM_VERSION<"u"&&t.appendQueryParameters({clientVersion:CESIUM_VERSION});try{return await t.fetchJson()}catch(n){let i=JSON.parse(n.response);throw n.statusCode===401?new re(`Unauthorized, bad token, wrong scopes or headers bad. ${i.error.details[0].code}`):n.statusCode===403?(console.error(i.error.code,i.error.message),new re("Not allowed, forbidden")):n.statusCode===422?new re(`Unprocessable Entity:${i.error.code} ${i.error.message}`):n.statusCode===429?new re("Too many requests"):new re(`Unknown request failure ${n.statusCode}`)}};mc.getRealityDataMetadata=async function(e,t){let n=new Se({url:`${mc.apiEndpoint}reality-management/reality-data/${t}`,headers:{Authorization:`Bearer ${mc.defaultAccessToken}`,Accept:"application/vnd.bentley.itwin-platform.v1+json"},queryParameters:{iTwinId:e}});try{return(await n.fetchJson()).realityData}catch(i){let o=JSON.parse(i.response);throw i.statusCode===401?new re(`Unauthorized, bad token, wrong scopes or headers bad. ${o.error.details[0].code}`):i.statusCode===403?(console.error(o.error.code,o.error.message),new re("Not allowed, forbidden")):i.statusCode===404?new re(`Reality data not found: ${e}, ${t}`):i.statusCode===422?new re(`Unprocessable Entity:${o.error.code} ${o.error.message}`):i.statusCode===429?new re("Too many requests"):new re(`Unknown request failure ${i.statusCode}`)}};mc.getRealityDataURL=async function(e,t,n){let i=new Se({url:`${mc.apiEndpoint}reality-management/reality-data/${t}/readaccess`,headers:{Authorization:`Bearer ${mc.defaultAccessToken}`,Accept:"application/vnd.bentley.itwin-platform.v1+json"},queryParameters:{iTwinId:e}});try{let r=(await i.fetchJson())._links.containerUrl.href,s=new URL(r);return s.pathname=`${s.pathname}/${n}`,s.toString()}catch(o){let r=JSON.parse(o.response);throw o.statusCode===401?new re(`Unauthorized, bad token, wrong scopes or headers bad. ${r.error.details[0].code}`):o.statusCode===403?(console.error(r.error.code,r.error.message),new re("Not allowed, forbidden")):o.statusCode===404?new re(`Reality data not found: ${e}, ${t}`):o.statusCode===422?new re(`Unprocessable Entity:${r.error.code} ${r.error.message}`):o.statusCode===429?new re("Too many requests"):new re(`Unknown request failure ${o.statusCode}`)}};var td=mc;var bP={};bP.type=void 0;bP.getRequiredDataPoints=he.throwInstantiationError;bP.interpolateOrderZero=he.throwInstantiationError;bP.interpolate=he.throwInstantiationError;var lTe=bP;var Mbt={GOOGLE:"GOOGLE",BING:"BING",DEFAULT:"DEFAULT"},f0=Object.freeze(Mbt);function YK(e){this._url=Se.createIfNeeded(e),this._url.appendForwardSlash()}Object.defineProperties(YK.prototype,{url:{get:function(){return this._url}},credit:{get:function(){}}});YK.prototype.geocode=async function(e,t){return this._url.getDerivedResource({url:t===Bb.AUTOCOMPLETE?"autocomplete":"search",queryParameters:{text:e}}).fetchJson().then(function(i){return i.features.map(function(o){let r,s=o.bbox;if(l(s))r=se.fromDegrees(s[0],s[1],s[2],s[3]);else{let a=o.geometry.coordinates[0],c=o.geometry.coordinates[1];r=d.fromDegrees(a,c)}return{displayName:o.properties.label,destination:r,attributions:i.attributions}})})};var VH=YK;function Lbt(e){if(!Object.values(f0).some(t=>t===e))throw new he(`Invalid geocodeProviderType: "${e}"`)}var uTe=Object.freeze({[f0.GOOGLE]:"google",[f0.BING]:"bing",[f0.DEFAULT]:void 0});function Nbt(e){return uTe[e]}function Fbt(e){return Object.entries(uTe).find(t=>t[1]===e)[0]}function XK(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.geocodeProviderType,f0.DEFAULT),n=y(e.accessToken,Hh.defaultAccessToken),i=Se.createIfNeeded(y(e.server,Hh.defaultServer));i.appendForwardSlash();let o=Hh.getDefaultTokenCredit(n);l(o)&&e.scene.frameState.creditDisplay.addStaticCredit(At.clone(o));let r=i.getDerivedResource({url:"v1/geocode"});l(n)&&r.appendQueryParameters({access_token:n}),this._accessToken=n,this._server=i,this._pelias=new VH(r),this.geocodeProviderType=t}Object.defineProperties(XK.prototype,{credit:{get:function(){}},geocodeProviderType:{get:function(){return Fbt(this._pelias.url.queryParameters.geocoder)},set:function(e){Lbt(e);let t={...this._pelias.url.queryParameters,geocoder:Nbt(e)};l(t.geocoder)||delete t.geocoder,this._pelias.url.setQueryParameters(t)}}});XK.prototype.geocode=async function(e,t){return this._pelias.geocode(e,t)};var dS=XK;function UH(){he.throwInstantiationError()}Object.defineProperties(UH.prototype,{ellipsoid:{get:he.throwInstantiationError}});UH.prototype.project=he.throwInstantiationError;UH.prototype.unproject=he.throwInstantiationError;var fTe=UH;function hS(e){e=y(e,y.EMPTY_OBJECT);let t=e.weights,n=e.times;this._times=n,this._weights=t,this._count=t.length/n.length,this._lastTimeIndex=0}Object.defineProperties(hS.prototype,{times:{get:function(){return this._times}},weights:{get:function(){return this._weights}}});hS.prototype.findTimeInterval=no.prototype.findTimeInterval;hS.prototype.wrapTime=no.prototype.wrapTime;hS.prototype.clampTime=no.prototype.clampTime;hS.prototype.evaluate=function(e,t){let n=this.weights,i=this.times,o=this._lastTimeIndex=this.findTimeInterval(e,this._lastTimeIndex),r=(e-i[o])/(i[o+1]-i[o]);l(t)||(t=new Array(this._count));for(let s=0;s<this._count;s++){let a=o*this._count+s;t[s]=n[a]*(1-r)+n[a+this._count]*r}return t};var dTe=hS;function KK(e,t,n){e=Se.createIfNeeded(e),e.appendForwardSlash(),e.setQueryParameters({key:t}),this._url=e,this._params=y(n,{}),this._credit=new At('Geodata copyright <a href="https://www.openstreetmap.org/">OpenStreetMap</a> contributors',!1)}Object.defineProperties(KK.prototype,{url:{get:function(){return this._url}},params:{get:function(){return this._params}},credit:{get:function(){return this._credit}}});KK.prototype.geocode=async function(e){return this._url.getDerivedResource({url:"json",queryParameters:bt(this._params,{q:e})}).fetchJson().then(function(n){return n.results.map(function(i){let o,r=i.bounds;if(l(r))o=se.fromDegrees(r.southwest.lng,r.southwest.lat,r.northeast.lng,r.northeast.lat);else{let s=i.geometry.lat,a=i.geometry.lng;o=d.fromDegrees(s,a)}return{displayName:i.formatted,destination:o}})})};var hTe=KK;var Bbt={packedLength:void 0,pack:he.throwInstantiationError,unpack:he.throwInstantiationError},mTe=Bbt;var kbt={packedInterpolationLength:void 0,convertPackedArrayForInterpolation:he.throwInstantiationError,unpackInterpolationResult:he.throwInstantiationError},pTe=kbt;function gTe(){he.throwInstantiationError()}gTe.prototype.getURL=he.throwInstantiationError;var _Te=gTe;function Vbt(e,t,n,i,o,r,s){let a=Li.numberOfPoints(e,t,o),c,u=n.red,f=n.green,h=n.blue,p=n.alpha,_=i.red,m=i.green,x=i.blue,b=i.alpha;if(z.equals(n,i)){for(c=0;c<a;c++)r[s++]=z.floatToByte(u),r[s++]=z.floatToByte(f),r[s++]=z.floatToByte(h),r[s++]=z.floatToByte(p);return s}let T=(_-u)/a,C=(m-f)/a,A=(x-h)/a,S=(b-p)/a,v=s;for(c=0;c<a;c++)r[v++]=z.floatToByte(u+c*T),r[v++]=z.floatToByte(f+c*C),r[v++]=z.floatToByte(h+c*A),r[v++]=z.floatToByte(p+c*S);return v}function TP(e){e=y(e,y.EMPTY_OBJECT);let t=e.positions,n=e.colors,i=y(e.colorsPerVertex,!1);this._positions=t,this._colors=n,this._colorsPerVertex=i,this._arcType=y(e.arcType,tn.GEODESIC),this._granularity=y(e.granularity,P.RADIANS_PER_DEGREE),this._ellipsoid=y(e.ellipsoid,ee.default),this._workerName="createSimplePolylineGeometry";let o=1+t.length*d.packedLength;o+=l(n)?1+n.length*z.packedLength:1,this.packedLength=o+ee.packedLength+3}TP.pack=function(e,t,n){n=y(n,0);let i,o=e._positions,r=o.length;for(t[n++]=r,i=0;i<r;++i,n+=d.packedLength)d.pack(o[i],t,n);let s=e._colors;for(r=l(s)?s.length:0,t[n++]=r,i=0;i<r;++i,n+=z.packedLength)z.pack(s[i],t,n);return ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,t[n++]=e._colorsPerVertex?1:0,t[n++]=e._arcType,t[n]=e._granularity,t};TP.unpack=function(e,t,n){t=y(t,0);let i,o=e[t++],r=new Array(o);for(i=0;i<o;++i,t+=d.packedLength)r[i]=d.unpack(e,t);o=e[t++];let s=o>0?new Array(o):void 0;for(i=0;i<o;++i,t+=z.packedLength)s[i]=z.unpack(e,t);let a=ee.unpack(e,t);t+=ee.packedLength;let c=e[t++]===1,u=e[t++],f=e[t];return l(n)?(n._positions=r,n._colors=s,n._ellipsoid=a,n._colorsPerVertex=c,n._arcType=u,n._granularity=f,n):new TP({positions:r,colors:s,ellipsoid:a,colorsPerVertex:c,arcType:u,granularity:f})};var zH=new Array(2),HH=new Array(2),Ubt={positions:zH,height:HH,ellipsoid:void 0,minDistance:void 0,granularity:void 0};TP.createGeometry=function(e){let t=e._positions,n=e._colors,i=e._colorsPerVertex,o=e._arcType,r=e._granularity,s=e._ellipsoid,a=P.chordLength(r,s.maximumRadius),c=l(n)&&!i,u,f=t.length,h,p,_,m,x=0;if(o===tn.GEODESIC||o===tn.RHUMB){let S,v,D;o===tn.GEODESIC?(S=P.chordLength(r,s.maximumRadius),v=Li.numberOfPoints,D=Li.generateArc):(S=r,v=Li.numberOfPointsRhumbLine,D=Li.generateRhumbArc);let O=Li.extractHeights(t,s),R=Ubt;if(o===tn.GEODESIC?R.minDistance=a:R.granularity=r,R.ellipsoid=s,c){let M=0;for(u=0;u<f-1;u++)M+=v(t[u],t[u+1],S)+1;h=new Float64Array(M*3),_=new Uint8Array(M*4),R.positions=zH,R.height=HH;let L=0;for(u=0;u<f-1;++u){zH[0]=t[u],zH[1]=t[u+1],HH[0]=O[u],HH[1]=O[u+1];let g=D(R);if(l(n)){let E=g.length/3;m=n[u];for(let w=0;w<E;++w)_[L++]=z.floatToByte(m.red),_[L++]=z.floatToByte(m.green),_[L++]=z.floatToByte(m.blue),_[L++]=z.floatToByte(m.alpha)}h.set(g,x),x+=g.length}}else if(R.positions=t,R.height=O,h=new Float64Array(D(R)),l(n)){for(_=new Uint8Array(h.length/3*4),u=0;u<f-1;++u){let L=t[u],g=t[u+1],E=n[u],w=n[u+1];x=Vbt(L,g,E,w,a,_,x)}let M=n[f-1];_[x++]=z.floatToByte(M.red),_[x++]=z.floatToByte(M.green),_[x++]=z.floatToByte(M.blue),_[x++]=z.floatToByte(M.alpha)}}else{p=c?f*2-2:f,h=new Float64Array(p*3),_=l(n)?new Uint8Array(p*4):void 0;let S=0,v=0;for(u=0;u<f;++u){let 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ca(i),this._workerName="createSphereGeometry"}mS.packedLength=ca.packedLength;mS.pack=function(e,t,n){return ca.pack(e._ellipsoidGeometry,t,n)};var zbt=new ca,d0={radius:void 0,radii:new d,vertexFormat:new Ie,stackPartitions:void 0,slicePartitions:void 0};mS.unpack=function(e,t,n){let i=ca.unpack(e,t,zbt);return d0.vertexFormat=Ie.clone(i._vertexFormat,d0.vertexFormat),d0.stackPartitions=i._stackPartitions,d0.slicePartitions=i._slicePartitions,l(n)?(d.clone(i._radii,d0.radii),n._ellipsoidGeometry=new ca(d0),n):(d0.radius=i._radii.x,new mS(d0))};mS.createGeometry=function(e){return ca.createGeometry(e._ellipsoidGeometry)};var xTe=mS;function h0(e){}Object.defineProperties(h0.prototype,{ellipsoid:{get:he.throwInstantiationError},rectangle:{get:he.throwInstantiationError},projection:{get:he.throwInstantiationError}});h0.prototype.getNumberOfXTilesAtLevel=he.throwInstantiationError;h0.prototype.getNumberOfYTilesAtLevel=he.throwInstantiationError;h0.prototype.rectangleToNativeRectangle=he.throwInstantiationError;h0.prototype.tileXYToNativeRectangle=he.throwInstantiationError;h0.prototype.tileXYToRectangle=he.throwInstantiationError;h0.prototype.positionToTileXY=he.throwInstantiationError;var bTe=h0;function Hbt(e,t){this.rectangle=e,this.maxLevel=t}function TTe(e){this.ellipsoid=y(e.ellipsoid,ee.default),this.tilingScheme=void 0,this.heightmapWidth=void 0,this.heightmapHeight=void 0,this.levelZeroMaximumGeometricError=void 0,this.rectangles=[]}TTe.prototype.build=function(e){e._tilingScheme=this.tilingScheme,e._heightmapWidth=this.heightmapWidth,e._heightmapHeight=this.heightmapHeight,e._levelZeroMaximumGeometricError=this.levelZeroMaximumGeometricError,e._rectangles=this.rectangles};function Gbt(e,t){let n=t.getElementsByTagName("SRS")[0].textContent;if(n==="EPSG:4326")e.tilingScheme=new Xi({ellipsoid:e.ellipsoid});else throw new re(`SRS ${n} is not supported`);let i=t.getElementsByTagName("TileFormat")[0];e.heightmapWidth=parseInt(i.getAttribute("width"),10),e.heightmapHeight=parseInt(i.getAttribute("height"),10),e.levelZeroMaximumGeometricError=ls.getEstimatedLevelZeroGeometricErrorForAHeightmap(e.ellipsoid,Math.min(e.heightmapWidth,e.heightmapHeight),e.tilingScheme.getNumberOfXTilesAtLevel(0));let o=t.getElementsByTagName("DataExtent");for(let r=0;r<o.length;++r){let s=o[r],a=P.toRadians(parseFloat(s.getAttribute("minx"))),c=P.toRadians(parseFloat(s.getAttribute("miny"))),u=P.toRadians(parseFloat(s.getAttribute("maxx"))),f=P.toRadians(parseFloat(s.getAttribute("maxy"))),h=parseInt(s.getAttribute("maxlevel"),10);e.rectangles.push(new Hbt(new se(a,c,u,f),h))}}function Wbt(e,t,n){let i=`An error occurred while accessing ${e.url}`;throw l(t)&&l(t.message)&&(i=`${i}: ${t.message}`),Io.reportError(void 0,n,l(n)?n._errorEvent:void 0,i),new re(i)}async function jbt(e,t,n){try{let i=await t.fetchXML();Gbt(e,i)}catch(i){Wbt(t,i,n)}}function m0(e){e=y(e,y.EMPTY_OBJECT),this._errorEvent=new me,this._terrainDataStructure={heightScale:1/1e3,heightOffset:-1e3,elementsPerHeight:3,stride:4,elementMultiplier:256,isBigEndian:!0,lowestEncodedHeight:0,highestEncodedHeight:256*256*256-1};let t=e.credit;typeof t=="string"&&(t=new At(t)),this._credit=t,this._tilingScheme=void 0,this._rectangles=[]}Object.defineProperties(m0.prototype,{errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){return this._credit}},tilingScheme:{get:function(){return this._tilingScheme}},hasWaterMask:{get:function(){return!1}},hasVertexNormals:{get:function(){return!1}},availability:{get:function(){}}});m0.fromUrl=async function(e,t){t=y(t,y.EMPTY_OBJECT);let n=new TTe(t),i=Se.createIfNeeded(e);await jbt(n,i);let o=new m0(t);return n.build(o),o._resource=i,o};m0.prototype.requestTileGeometry=function(e,t,n,i){let o=this._tilingScheme.getNumberOfYTilesAtLevel(n),s=this._resource.getDerivedResource({url:`${n}/${e}/${o-t-1}.tif`,queryParameters:{cesium:!0},request:i}).fetchImage({preferImageBitmap:!0});if(!l(s))return;let a=this;return Promise.resolve(s).then(function(c){return new ac({buffer:bh(c),width:a._heightmapWidth,height:a._heightmapHeight,childTileMask:qbt(a,e,t,n),structure:a._terrainDataStructure})})};m0.prototype.getLevelMaximumGeometricError=function(e){return this._levelZeroMaximumGeometricError/(1<<e)};var CTe=new se;function qbt(e,t,n,i){let o=e._tilingScheme,r=e._rectangles,s=o.tileXYToRectangle(t,n,i),a=0;for(let c=0;c<r.length&&a!==15;++c){let u=r[c];if(u.maxLevel<=i)continue;let f=u.rectangle,h=se.intersection(f,s,CTe);l(h)&&(GH(o,f,t*2,n*2,i+1)&&(a|=4),GH(o,f,t*2+1,n*2,i+1)&&(a|=8),GH(o,f,t*2,n*2+1,i+1)&&(a|=1),GH(o,f,t*2+1,n*2+1,i+1)&&(a|=2))}return a}function GH(e,t,n,i,o){let r=e.tileXYToRectangle(n,i,o);return l(se.intersection(r,t,CTe))}m0.prototype.getTileDataAvailable=function(e,t,n){};m0.prototype.loadTileDataAvailability=function(e,t,n){};var ATe=m0;function Vb(e){e=y(e,y.EMPTY_OBJECT),this._clock=void 0,this._element=void 0,this._clockSubscription=void 0,this._seekFunction=void 0,this._lastPlaybackRate=void 0,this.clock=e.clock,this.element=e.element,this.epoch=y(e.epoch,He.MINIMUM_VALUE),this.tolerance=y(e.tolerance,1),this._seeking=!1,this._seekFunction=void 0,this._firstTickAfterSeek=!1}Object.defineProperties(Vb.prototype,{clock:{get:function(){return this._clock},set:function(e){let t=this._clock;t!==e&&(l(t)&&(this._clockSubscription(),this._clockSubscription=void 0),l(e)&&(this._clockSubscription=e.onTick.addEventListener(Vb.prototype._onTick,this)),this._clock=e)}},element:{get:function(){return this._element},set:function(e){let t=this._element;t!==e&&(l(t)&&t.removeEventListener("seeked",this._seekFunction,!1),l(e)&&(this._seeking=!1,this._seekFunction=Ybt(this),e.addEventListener("seeked",this._seekFunction,!1)),this._element=e,this._seeking=!1,this._firstTickAfterSeek=!1)}}});Vb.prototype.destroy=function(){return this.element=void 0,this.clock=void 0,ue(this)};Vb.prototype.isDestroyed=function(){return!1};Vb.prototype._trySetPlaybackRate=function(e){if(this._lastPlaybackRate===e.multiplier)return;let t=this._element;try{t.playbackRate=e.multiplier}catch{t.playbackRate=0}this._lastPlaybackRate=e.multiplier};Vb.prototype._onTick=function(e){let t=this._element;if(!l(t)||t.readyState<2)return;let n=t.paused,i=e.shouldAnimate;if(i===n&&(i?t.play():t.pause()),this._seeking||this._firstTickAfterSeek){this._firstTickAfterSeek=!1;return}this._trySetPlaybackRate(e);let o=e.currentTime,r=y(this.epoch,He.MINIMUM_VALUE),s=Z.secondsDifference(o,r),a=t.duration,c,u=t.currentTime;t.loop?(s=s%a,s<0&&(s=a-s),c=s):s>a?c=a:s<0?c=0:c=s;let f=i?y(this.tolerance,1):.001;Math.abs(c-u)>f&&(this._seeking=!0,t.currentTime=c)};function Ybt(e){return function(){e._seeking=!1,e._firstTickAfterSeek=!0}}var ETe=Vb;var Xbt={VK_FORMAT_UNDEFINED:0,VK_FORMAT_R4G4_UNORM_PACK8:1,VK_FORMAT_R4G4B4A4_UNORM_PACK16:2,VK_FORMAT_B4G4R4A4_UNORM_PACK16:3,VK_FORMAT_R5G6B5_UNORM_PACK16:4,VK_FORMAT_B5G6R5_UNORM_PACK16:5,VK_FORMAT_R5G5B5A1_UNORM_PACK16:6,VK_FORMAT_B5G5R5A1_UNORM_PACK16:7,VK_FORMAT_A1R5G5B5_UNORM_PACK16:8,VK_FORMAT_R8_UNORM:9,VK_FORMAT_R8_SNORM:10,VK_FORMAT_R8_USCALED:11,VK_FORMAT_R8_SSCALED:12,VK_FORMAT_R8_UINT:13,VK_FORMAT_R8_SINT:14,VK_FORMAT_R8_SRGB:15,VK_FORMAT_R8G8_UNORM:16,VK_FORMAT_R8G8_SNORM:17,VK_FORMAT_R8G8_USCALED:18,VK_FORMAT_R8G8_SSCALED:19,VK_FORMAT_R8G8_UINT:20,VK_FORMAT_R8G8_SINT:21,VK_FORMAT_R8G8_SRGB:22,VK_FORMAT_R8G8B8_UNORM:23,VK_FORMAT_R8G8B8_SNORM:24,VK_FORMAT_R8G8B8_USCALED:25,VK_FORMAT_R8G8B8_SSCALED:26,VK_FORMAT_R8G8B8_UINT:27,VK_FORMAT_R8G8B8_SINT:28,VK_FORMAT_R8G8B8_SRGB:29,VK_FORMAT_B8G8R8_UNORM:30,VK_FORMAT_B8G8R8_SNORM:31,VK_FORMAT_B8G8R8_USCALED:32,VK_FORMAT_B8G8R8_SSCALED:33,VK_FORMAT_B8G8R8_UINT:34,VK_FORMAT_B8G8R8_SINT:35,VK_FORMAT_B8G8R8_SRGB:36,VK_FORMAT_R8G8B8A8_UNORM:37,VK_FORMAT_R8G8B8A8_SNORM:38,VK_FORMAT_R8G8B8A8_USCALED:39,VK_FORMAT_R8G8B8A8_SSCALED:40,VK_FORMAT_R8G8B8A8_UINT:41,VK_FORMAT_R8G8B8A8_SINT:42,VK_FORMAT_R8G8B8A8_SRGB:43,VK_FORMAT_B8G8R8A8_UNORM:44,VK_FORMAT_B8G8R8A8_SNORM:45,VK_FORMAT_B8G8R8A8_USCALED:46,VK_FORMAT_B8G8R8A8_SSCALED:47,VK_FORMAT_B8G8R8A8_UINT:48,VK_FORMAT_B8G8R8A8_SINT:49,VK_FORMAT_B8G8R8A8_SRGB:50,VK_FORMAT_A8B8G8R8_UNORM_PACK32:51,VK_FORMAT_A8B8G8R8_SNORM_PACK32:52,VK_FORMAT_A8B8G8R8_USCALED_PACK32:53,VK_FORMAT_A8B8G8R8_SSCALED_PACK32:54,VK_FORMAT_A8B8G8R8_UINT_PACK32:55,VK_FORMAT_A8B8G8R8_SINT_PACK32:56,VK_FORMAT_A8B8G8R8_SRGB_PACK32:57,VK_FORMAT_A2R10G10B10_UNORM_PACK32:58,VK_FORMAT_A2R10G10B10_SNORM_PACK32:59,VK_FORMAT_A2R10G10B10_USCALED_PACK32:60,VK_FORMAT_A2R10G10B10_SSCALED_PACK32:61,VK_FORMAT_A2R10G10B10_UINT_PACK32:62,VK_FORMAT_A2R10G10B10_SINT_PACK32:63,VK_FORMAT_A2B10G10R10_UNORM_PACK32:64,VK_FORMAT_A2B10G10R10_SNORM_PACK32:65,VK_FORMAT_A2B10G10R10_USCALED_PACK32:66,VK_FORMAT_A2B10G10R10_SSCALED_PACK32:67,VK_FORMAT_A2B10G10R10_UINT_PACK32:68,VK_FORMAT_A2B10G10R10_SINT_PACK32:69,VK_FORMAT_R16_UNORM:70,VK_FORMAT_R16_SNORM:71,VK_FORMAT_R16_USCALED:72,VK_FORMAT_R16_SSCALED:73,VK_FORMAT_R16_UINT:74,VK_FORMAT_R16_SINT:75,VK_FORMAT_R16_SFLOAT:76,VK_FORMAT_R16G16_UNORM:77,VK_FORMAT_R16G16_SNORM:78,VK_FORMAT_R16G16_USCALED:79,VK_FORMAT_R16G16_SSCALED:80,VK_FORMAT_R16G16_UINT:81,VK_FORMAT_R16G16_SINT:82,VK_FORMAT_R16G16_SFLOAT:83,VK_FORMAT_R16G16B16_UNORM:84,VK_FORMAT_R16G16B16_SNORM:85,VK_FORMAT_R16G16B16_USCALED:86,VK_FORMAT_R16G16B16_SSCALED:87,VK_FORMAT_R16G16B16_UINT:88,VK_FORMAT_R16G16B16_SINT:89,VK_FORMAT_R16G16B16_SFLOAT:90,VK_FORMAT_R16G16B16A16_UNORM:91,VK_FORMAT_R16G16B16A16_SNORM:92,VK_FORMAT_R16G16B16A16_USCALED:93,VK_FORMAT_R16G16B16A16_SSCALED:94,VK_FORMAT_R16G16B16A16_UINT:95,VK_FORMAT_R16G16B16A16_SINT:96,VK_FORMAT_R16G16B16A16_SFLOAT:97,VK_FORMAT_R32_UINT:98,VK_FORMAT_R32_SINT:99,VK_FORMAT_R32_SFLOAT:100,VK_FORMAT_R32G32_UINT:101,VK_FORMAT_R32G32_SINT:102,VK_FORMAT_R32G32_SFLOAT:103,VK_FORMAT_R32G32B32_UINT:104,VK_FORMAT_R32G32B32_SINT:105,VK_FORMAT_R32G32B32_SFLOAT:106,VK_FORMAT_R32G32B32A32_UINT:107,VK_FORMAT_R32G32B32A32_SINT:108,VK_FORMAT_R32G32B32A32_SFLOAT:109,VK_FORMAT_R64_UINT:110,VK_FORMAT_R64_SINT:111,VK_FORMAT_R64_SFLOAT:112,VK_FORMAT_R64G64_UINT:113,VK_FORMAT_R64G64_SINT:114,VK_FORMAT_R64G64_SFLOAT:115,VK_FORMAT_R64G64B64_UINT:116,VK_FORMAT_R64G64B64_SINT:117,VK_FORMAT_R64G64B64_SFLOAT:118,VK_FORMAT_R64G64B64A64_UINT:119,VK_FORMAT_R64G64B64A64_SINT:120,VK_FORMAT_R64G64B64A64_SFLOAT:121,VK_FORMAT_B10G11R11_UFLOAT_PACK32:122,VK_FORMAT_E5B9G9R9_UFLOAT_PACK32:123,VK_FORMAT_D16_UNORM:124,VK_FORMAT_X8_D24_UNORM_PACK32:125,VK_FORMAT_D32_SFLOAT:126,VK_FORMAT_S8_UINT:127,VK_FORMAT_D16_UNORM_S8_UINT:128,VK_FORMAT_D24_UNORM_S8_UINT:129,VK_FORMAT_D32_SFLOAT_S8_UINT:130,VK_FORMAT_BC1_RGB_UNORM_BLOCK:131,VK_FORMAT_BC1_RGB_SRGB_BLOCK:132,VK_FORMAT_BC1_RGBA_UNORM_BLOCK:133,VK_FORMAT_BC1_RGBA_SRGB_BLOCK:134,VK_FORMAT_BC2_UNORM_BLOCK:135,VK_FORMAT_BC2_SRGB_BLOCK:136,VK_FORMAT_BC3_UNORM_BLOCK:137,VK_FORMAT_BC3_SRGB_BLOCK:138,VK_FORMAT_BC4_UNORM_BLOCK:139,VK_FORMAT_BC4_SNORM_BLOCK:140,VK_FORMAT_BC5_UNORM_BLOCK:141,VK_FORMAT_BC5_SNORM_BLOCK:142,VK_FORMAT_BC6H_UFLOAT_BLOCK:143,VK_FORMAT_BC6H_SFLOAT_BLOCK:144,VK_FORMAT_BC7_UNORM_BLOCK:145,VK_FORMAT_BC7_SRGB_BLOCK:146,VK_FORMAT_ETC2_R8G8B8_UNORM_BLOCK:147,VK_FORMAT_ETC2_R8G8B8_SRGB_BLOCK:148,VK_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK:149,VK_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK:150,VK_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK:151,VK_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK:152,VK_FORMAT_EAC_R11_UNORM_BLOCK:153,VK_FORMAT_EAC_R11_SNORM_BLOCK:154,VK_FORMAT_EAC_R11G11_UNORM_BLOCK:155,VK_FORMAT_EAC_R11G11_SNORM_BLOCK:156,VK_FORMAT_ASTC_4x4_UNORM_BLOCK:157,VK_FORMAT_ASTC_4x4_SRGB_BLOCK:158,VK_FORMAT_ASTC_5x4_UNORM_BLOCK:159,VK_FORMAT_ASTC_5x4_SRGB_BLOCK:160,VK_FORMAT_ASTC_5x5_UNORM_BLOCK:161,VK_FORMAT_ASTC_5x5_SRGB_BLOCK:162,VK_FORMAT_ASTC_6x5_UNORM_BLOCK:163,VK_FORMAT_ASTC_6x5_SRGB_BLOCK:164,VK_FORMAT_ASTC_6x6_UNORM_BLOCK:165,VK_FORMAT_ASTC_6x6_SRGB_BLOCK:166,VK_FORMAT_ASTC_8x5_UNORM_BLOCK:167,VK_FORMAT_ASTC_8x5_SRGB_BLOCK:168,VK_FORMAT_ASTC_8x6_UNORM_BLOCK:169,VK_FORMAT_ASTC_8x6_SRGB_BLOCK:170,VK_FORMAT_ASTC_8x8_UNORM_BLOCK:171,VK_FORMAT_ASTC_8x8_SRGB_BLOCK:172,VK_FORMAT_ASTC_10x5_UNORM_BLOCK:173,VK_FORMAT_ASTC_10x5_SRGB_BLOCK:174,VK_FORMAT_ASTC_10x6_UNORM_BLOCK:175,VK_FORMAT_ASTC_10x6_SRGB_BLOCK:176,VK_FORMAT_ASTC_10x8_UNORM_BLOCK:177,VK_FORMAT_ASTC_10x8_SRGB_BLOCK:178,VK_FORMAT_ASTC_10x10_UNORM_BLOCK:179,VK_FORMAT_ASTC_10x10_SRGB_BLOCK:180,VK_FORMAT_ASTC_12x10_UNORM_BLOCK:181,VK_FORMAT_ASTC_12x10_SRGB_BLOCK:182,VK_FORMAT_ASTC_12x12_UNORM_BLOCK:183,VK_FORMAT_ASTC_12x12_SRGB_BLOCK:184,VK_FORMAT_G8B8G8R8_422_UNORM:1000156e3,VK_FORMAT_B8G8R8G8_422_UNORM:1000156001,VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM:1000156002,VK_FORMAT_G8_B8R8_2PLANE_420_UNORM:1000156003,VK_FORMAT_G8_B8_R8_3PLANE_422_UNORM:1000156004,VK_FORMAT_G8_B8R8_2PLANE_422_UNORM:1000156005,VK_FORMAT_G8_B8_R8_3PLANE_444_UNORM:1000156006,VK_FORMAT_R10X6_UNORM_PACK16:1000156007,VK_FORMAT_R10X6G10X6_UNORM_2PACK16:1000156008,VK_FORMAT_R10X6G10X6B10X6A10X6_UNORM_4PACK16:1000156009,VK_FORMAT_G10X6B10X6G10X6R10X6_422_UNORM_4PACK16:1000156010,VK_FORMAT_B10X6G10X6R10X6G10X6_422_UNORM_4PACK16:1000156011,VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_420_UNORM_3PACK16:1000156012,VK_FORMAT_G10X6_B10X6R10X6_2PLANE_420_UNORM_3PACK16:1000156013,VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_422_UNORM_3PACK16:1000156014,VK_FORMAT_G10X6_B10X6R10X6_2PLANE_422_UNORM_3PACK16:1000156015,VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_444_UNORM_3PACK16:1000156016,VK_FORMAT_R12X4_UNORM_PACK16:1000156017,VK_FORMAT_R12X4G12X4_UNORM_2PACK16:1000156018,VK_FORMAT_R12X4G12X4B12X4A12X4_UNORM_4PACK16:1000156019,VK_FORMAT_G12X4B12X4G12X4R12X4_422_UNORM_4PACK16:1000156020,VK_FORMAT_B12X4G12X4R12X4G12X4_422_UNORM_4PACK16:1000156021,VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_420_UNORM_3PACK16:1000156022,VK_FORMAT_G12X4_B12X4R12X4_2PLANE_420_UNORM_3PACK16:1000156023,VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_422_UNORM_3PACK16:1000156024,VK_FORMAT_G12X4_B12X4R12X4_2PLANE_422_UNORM_3PACK16:1000156025,VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_444_UNORM_3PACK16:1000156026,VK_FORMAT_G16B16G16R16_422_UNORM:1000156027,VK_FORMAT_B16G16R16G16_422_UNORM:1000156028,VK_FORMAT_G16_B16_R16_3PLANE_420_UNORM:1000156029,VK_FORMAT_G16_B16R16_2PLANE_420_UNORM:1000156030,VK_FORMAT_G16_B16_R16_3PLANE_422_UNORM:1000156031,VK_FORMAT_G16_B16R16_2PLANE_422_UNORM:1000156032,VK_FORMAT_G16_B16_R16_3PLANE_444_UNORM:1000156033,VK_FORMAT_PVRTC1_2BPP_UNORM_BLOCK_IMG:1000054e3,VK_FORMAT_PVRTC1_4BPP_UNORM_BLOCK_IMG:1000054001,VK_FORMAT_PVRTC2_2BPP_UNORM_BLOCK_IMG:1000054002,VK_FORMAT_PVRTC2_4BPP_UNORM_BLOCK_IMG:1000054003,VK_FORMAT_PVRTC1_2BPP_SRGB_BLOCK_IMG:1000054004,VK_FORMAT_PVRTC1_4BPP_SRGB_BLOCK_IMG:1000054005,VK_FORMAT_PVRTC2_2BPP_SRGB_BLOCK_IMG:1000054006,VK_FORMAT_PVRTC2_4BPP_SRGB_BLOCK_IMG:1000054007,VK_FORMAT_ASTC_4x4_SFLOAT_BLOCK_EXT:1000066e3,VK_FORMAT_ASTC_5x4_SFLOAT_BLOCK_EXT:1000066001,VK_FORMAT_ASTC_5x5_SFLOAT_BLOCK_EXT:1000066002,VK_FORMAT_ASTC_6x5_SFLOAT_BLOCK_EXT:1000066003,VK_FORMAT_ASTC_6x6_SFLOAT_BLOCK_EXT:1000066004,VK_FORMAT_ASTC_8x5_SFLOAT_BLOCK_EXT:1000066005,VK_FORMAT_ASTC_8x6_SFLOAT_BLOCK_EXT:1000066006,VK_FORMAT_ASTC_8x8_SFLOAT_BLOCK_EXT:1000066007,VK_FORMAT_ASTC_10x5_SFLOAT_BLOCK_EXT:1000066008,VK_FORMAT_ASTC_10x6_SFLOAT_BLOCK_EXT:1000066009,VK_FORMAT_ASTC_10x8_SFLOAT_BLOCK_EXT:1000066010,VK_FORMAT_ASTC_10x10_SFLOAT_BLOCK_EXT:1000066011,VK_FORMAT_ASTC_12x10_SFLOAT_BLOCK_EXT:1000066012,VK_FORMAT_ASTC_12x12_SFLOAT_BLOCK_EXT:1000066013,VK_FORMAT_G8B8G8R8_422_UNORM_KHR:1000156e3,VK_FORMAT_B8G8R8G8_422_UNORM_KHR:1000156001,VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM_KHR:1000156002,VK_FORMAT_G8_B8R8_2PLANE_420_UNORM_KHR:1000156003,VK_FORMAT_G8_B8_R8_3PLANE_422_UNORM_KHR:1000156004,VK_FORMAT_G8_B8R8_2PLANE_422_UNORM_KHR:1000156005,VK_FORMAT_G8_B8_R8_3PLANE_444_UNORM_KHR:1000156006,VK_FORMAT_R10X6_UNORM_PACK16_KHR:1000156007,VK_FORMAT_R10X6G10X6_UNORM_2PACK16_KHR:1000156008,VK_FORMAT_R10X6G10X6B10X6A10X6_UNORM_4PACK16_KHR:1000156009,VK_FORMAT_G10X6B10X6G10X6R10X6_422_UNORM_4PACK16_KHR:1000156010,VK_FORMAT_B10X6G10X6R10X6G10X6_422_UNORM_4PACK16_KHR:1000156011,VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_420_UNORM_3PACK16_KHR:1000156012,VK_FORMAT_G10X6_B10X6R10X6_2PLANE_420_UNORM_3PACK16_KHR:1000156013,VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_422_UNORM_3PACK16_KHR:1000156014,VK_FORMAT_G10X6_B10X6R10X6_2PLANE_422_UNORM_3PACK16_KHR:1000156015,VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_444_UNORM_3PACK16_KHR:1000156016,VK_FORMAT_R12X4_UNORM_PACK16_KHR:1000156017,VK_FORMAT_R12X4G12X4_UNORM_2PACK16_KHR:1000156018,VK_FORMAT_R12X4G12X4B12X4A12X4_UNORM_4PACK16_KHR:1000156019,VK_FORMAT_G12X4B12X4G12X4R12X4_422_UNORM_4PACK16_KHR:1000156020,VK_FORMAT_B12X4G12X4R12X4G12X4_422_UNORM_4PACK16_KHR:1000156021,VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_420_UNORM_3PACK16_KHR:1000156022,VK_FORMAT_G12X4_B12X4R12X4_2PLANE_420_UNORM_3PACK16_KHR:1000156023,VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_422_UNORM_3PACK16_KHR:1000156024,VK_FORMAT_G12X4_B12X4R12X4_2PLANE_422_UNORM_3PACK16_KHR:1000156025,VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_444_UNORM_3PACK16_KHR:1000156026,VK_FORMAT_G16B16G16R16_422_UNORM_KHR:1000156027,VK_FORMAT_B16G16R16G16_422_UNORM_KHR:1000156028,VK_FORMAT_G16_B16_R16_3PLANE_420_UNORM_KHR:1000156029,VK_FORMAT_G16_B16R16_2PLANE_420_UNORM_KHR:1000156030,VK_FORMAT_G16_B16_R16_3PLANE_422_UNORM_KHR:1000156031,VK_FORMAT_G16_B16R16_2PLANE_422_UNORM_KHR:1000156032,VK_FORMAT_G16_B16_R16_3PLANE_444_UNORM_KHR:1000156033},STe=Object.freeze(Xbt);function 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this._colorShaderFunctionReady?(n.translucent=this._colorShaderTranslucent,this._colorShaderFunction):(this._colorShaderFunctionReady=!0,l(this.color)&&l(this.color.getShaderFunction)?this._colorShaderFunction=this.color.getShaderFunction(e,t,n,"vec4"):this._colorShaderFunction=void 0,this._colorShaderTranslucent=n.translucent,this._colorShaderFunction)};p0.prototype.getShowShaderFunction=function(e,t,n){return this._showShaderFunctionReady?this._showShaderFunction:(this._showShaderFunctionReady=!0,l(this.show)&&l(this.show.getShaderFunction)?this._showShaderFunction=this.show.getShaderFunction(e,t,n,"bool"):this._showShaderFunction=void 0,this._showShaderFunction)};p0.prototype.getPointSizeShaderFunction=function(e,t,n){return this._pointSizeShaderFunctionReady?this._pointSizeShaderFunction:(this._pointSizeShaderFunctionReady=!0,l(this.pointSize)&&l(this.pointSize.getShaderFunction)?this._pointSizeShaderFunction=this.pointSize.getShaderFunction(e,t,n,"float"):this._pointSizeShaderFunction=void 0,this._pointSizeShaderFunction)};p0.prototype.getVariables=function(){let e=[];return l(this.color)&&l(this.color.getVariables)&&e.push.apply(e,this.color.getVariables()),l(this.show)&&l(this.show.getVariables)&&e.push.apply(e,this.show.getVariables()),l(this.pointSize)&&l(this.pointSize.getVariables)&&e.push.apply(e,this.pointSize.getVariables()),e=e.filter(function(t,n,i){return i.indexOf(t)===n}),e};var yS=p0;function CP(e){e=y(e,y.EMPTY_OBJECT),this._maximumSubtreeCount=y(e.maximumSubtreeCount,0),this._subtreeRequestCounter=0,this._queue=new KE({comparator:CP.comparator})}CP.prototype.addSubtree=function(e){let t=new lTt(e,this._subtreeRequestCounter);this._subtreeRequestCounter++,this._queue.insert(t);let n=e.implicitCoordinates;if(n.level>0){let i=n.getParentSubtreeCoordinates(),o=this.find(i)}if(this._maximumSubtreeCount>0)for(;this._queue.length>this._maximumSubtreeCount&&this._queue.getMinimum()!==t;)this._queue.removeMinimum()};CP.prototype.find=function(e){let t=this._queue,n=t.internalArray,i=t.length;for(let o=0;o<i;o++){let r=n[o],a=r.subtree.implicitCoordinates;if(e.isEqual(a))return r.subtree}};CP.comparator=function(e,t){let n=e.subtree.implicitCoordinates,i=t.subtree.implicitCoordinates;return n.isAncestor(i)?1:i.isAncestor(n)?-1:e.stamp-t.stamp};function lTt(e,t){this.subtree=e,this.stamp=t}var XH=CP;function KH(e){this._resource=e,this._metadataTable=void 0}Object.defineProperties(KH.prototype,{metadataTable:{get:function(){return this._metadataTable}}});KH.fromJson=async function(e,t,n,i){let o;l(t)?o={json:t,binary:void 0}:o=fTt(n);let r=await uTt(e,o.json,o.binary),s={},a=o.json.bufferViews.length;for(let h=0;h<a;++h){let p=o.json.bufferViews[h],_=p.byteOffset,m=_+p.byteLength,b=r[p.buffer].subarray(_,m);s[h]=b}let c=o.json.voxelTable,u=o.json.propertyTables[c],f=new KH(e);return f._metadataTable=new nu({count:u.count,properties:u.properties,class:i.classes[u.class],bufferViews:s}),f};function uTt(e,t,n){let i=t.buffers.length,o=new Array(i);for(let r=0;r<i;r++){let s=t.buffers[r];if(l(s.uri)){let c=e.getDerivedResource({url:s.uri});o[r]=c.fetchArrayBuffer().then(function(u){return new Uint8Array(u)})}else o[r]=Promise.resolve(n)}return Promise.all(o)}function fTt(e){let n=new DataView(e.buffer,e.byteOffset),i=8,o=n.getUint32(i,!0);i+=8;let r=n.getUint32(i,!0);i+=8;let s=Fo(e,i,o);i+=o;let a=e.subarray(i,i+r);return{json:s,binary:a}}var ZH=KH;function $H(e){e=y(e,y.EMPTY_OBJECT),this.shapeTransform=void 0,this.globalTransform=void 0,this.shape=void 0,this.minBounds=void 0,this.maxBounds=void 0,this.dimensions=void 0,this.paddingBefore=void 0,this.paddingAfter=void 0,this.names=void 0,this.types=void 0,this.componentTypes=void 0,this.minimumValues=void 0,this.maximumValues=void 0,this.maximumTileCount=void 0,this._implicitTileset=void 0,this._subtreeCache=new XH}$H.fromUrl=async function(e){let t=Se.createIfNeeded(e),n=await t.fetchJson();hTt(n);let i=yTt(n,t);await i.load();let o=n.root,r=o.content.extensions["3DTILES_content_voxels"],s=r.class,a=oi(n,"3DTILES_metadata")?n.extensions["3DTILES_metadata"]:n,c=i.schema,u=new aA({metadataJson:a,schema:c}),f=new $H;xTt(f,u,s);let h=new lA(t,o,c),{shape:p,minBounds:_,maxBounds:m,shapeTransform:x,globalTransform:b}=mTt(o);f.shape=p,f.minBounds=_,f.maxBounds=m,f.dimensions=d.unpack(r.dimensions),f.shapeTransform=x,f.globalTransform=b,f.maximumTileCount=dTt(u);let T,C;return l(r.padding)&&(T=d.unpack(r.padding.before),C=d.unpack(r.padding.after)),f.paddingBefore=T,f.paddingAfter=C,f._implicitTileset=h,Ei.unload(i),f};function dTt(e){if(l(e.tileset))return e.tileset.getPropertyBySemantic(hC.TILESET_TILE_COUNT)}function hTt(e){let t=e.root;if(!l(t.content))throw new re("Root must have content");if(!oi(t.content,"3DTILES_content_voxels"))throw new re("Root tile content must have 3DTILES_content_voxels extension");if(!oi(t,"3DTILES_implicit_tiling")&&!l(t.implicitTiling))throw new re("Root tile must have implicit tiling");if(!l(e.schema)&&!l(e.schemaUri)&&!oi(e,"3DTILES_metadata"))throw new re("Tileset must have a metadata schema")}function mTt(e){let t=e.boundingVolume,n;if(l(e.transform)?n=F.unpack(e.transform):n=F.clone(F.IDENTITY),l(t.box))return gTt(t.box,n);if(l(t.region))return pTt(t.region);if(oi(t,"3DTILES_bounding_volume_cylinder"))return _Tt(t.extensions["3DTILES_bounding_volume_cylinder"].cylinder,n);throw new re("Only box, region and 3DTILES_bounding_volume_cylinder are supported in Cesium3DTilesVoxelProvider")}function pTt(e){let t=e[0],n=e[1],i=e[2],o=e[3],r=e[4],s=e[5],a=F.fromScale(ee.WGS84.radii),c=new d(t,n,r),u=new d(i,o,s);return{shape:ki.ELLIPSOID,minBounds:c,maxBounds:u,shapeTransform:a,globalTransform:F.clone(F.IDENTITY)}}function gTt(e,t){let n=wn.unpack(e),i=F.fromRotationTranslation(n.halfAxes,n.center);return{shape:ki.BOX,minBounds:d.clone(Cg.DefaultMinBounds),maxBounds:d.clone(Cg.DefaultMaxBounds),shapeTransform:i,globalTransform:t}}function _Tt(e,t){let n=wn.unpack(e),i=F.fromRotationTranslation(n.halfAxes,n.center);return{shape:ki.CYLINDER,minBounds:d.clone(Ag.DefaultMinBounds),maxBounds:d.clone(Ag.DefaultMaxBounds),shapeTransform:i,globalTransform:t}}function yTt(e,t){let{schemaUri:n,schema:i}=e;return l(n)?Ei.getSchemaLoader({resource:t.getDerivedResource({url:n})}):Ei.getSchemaLoader({schema:i})}function xTt(e,t,n){let{schema:i,statistics:o}=t,r=o?.classes[n],s=i.classes[n].properties,a=Object.entries(s).map(([h,p])=>{let{type:_,componentType:m}=p,x=r?.properties[h].min,b=r?.properties[h].max,T=lt.getComponentCount(_),C=PTe(x,T),A=PTe(b,T);return{id:h,type:_,componentType:m,minValue:C,maxValue:A}});e.names=a.map(h=>h.id),e.types=a.map(h=>h.type),e.componentTypes=a.map(h=>h.componentType);let c=a.map(h=>h.minValue),u=a.map(h=>h.maxValue),f=c.some(l);e.minimumValues=f?c:void 0,e.maximumValues=f?u:void 0}function PTe(e,t){if(!l(e))return;let n=Array.isArray(e)?e:[e];return Array.from({length:t},(i,o)=>n[o])}async function bTt(e,t){let n=e.contentUriTemplates[0].getDerivedResource({templateValues:t.getTemplateValues()}),i=e.baseResource.getDerivedResource({url:n.url}),o=await i.fetchArrayBuffer(),r=Hp(o);return await ZH.fromJson(i,r.jsonPayload,r.binaryPayload,e.metadataSchema)}async function TTt(e,t){let n=e._implicitTileset,i=e._subtreeCache,o=i.find(t);if(l(o))return o;let r=n.subtreeUriTemplate.getDerivedResource({templateValues:t.getTemplateValues()}),s=n.baseResource.getDerivedResource({url:r.url}),a=await s.fetchArrayBuffer();if(o=i.find(t),l(o))return o;let c=Hp(a);return o=await dC.fromSubtreeJson(s,c.jsonPayload,c.binaryPayload,n,t),i.addSubtree(o),o}$H.prototype.requestData=function(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.tileLevel,0),n=y(e.tileX,0),i=y(e.tileY,0),o=y(e.tileZ,0);if(y(e.keyframe,0)!==0)return;let s=this._implicitTileset,a=this.names,c=new uA({subdivisionScheme:s.subdivisionScheme,subtreeLevels:s.subtreeLevels,level:t,x:n,y:i,z:o}),u=c.isSubtreeRoot()&&c.level>0,f=u?c.getParentSubtreeCoordinates():c.getSubtreeCoordinates();return TTt(this,f).then(function(p){return(u?p.childSubtreeIsAvailableAtCoordinates(c):p.tileIsAvailableAtCoordinates(c))?bTt(s,c):Promise.reject("Tile is not available")}).then(function(p){return a.map(function(_){return p.metadataTable.getPropertyTypedArray(_)})})};var RTe=$H;function QK(e){e=y(e,1),this._radius=y(e,1)}Object.defineProperties(QK.prototype,{radius:{get:function(){return this._radius},set:function(e){this._radius=e}}});QK.prototype.emit=function(e){let t=P.randomBetween(0,P.TWO_PI),n=P.randomBetween(0,this._radius),i=n*Math.cos(t),o=n*Math.sin(t),r=0;e.position=d.fromElements(i,o,r,e.position),e.velocity=d.clone(d.UNIT_Z,e.velocity)};var QH=QK;var JK={CUMULUS:0};JK.validate=function(e){return e===JK.CUMULUS};var AP=Object.freeze(JK);function mh(e,t){if(e=y(e,y.EMPTY_OBJECT),this._show=y(e.show,!0),this._position=d.clone(y(e.position,d.ZERO)),!l(e.scale)&&l(e.maximumSize))this._maximumSize=d.clone(e.maximumSize),this._scale=new U(this._maximumSize.x,this._maximumSize.y);else{this._scale=U.clone(y(e.scale,new U(20,12)));let n=new d(this._scale.x,this._scale.y,Math.min(this._scale.x,this._scale.y)/1.5);this._maximumSize=d.clone(y(e.maximumSize,n))}this._slice=y(e.slice,-1),this._color=z.clone(y(e.color,z.WHITE)),this._brightness=y(e.brightness,1),this._cloudCollection=t,this._index=-1}var CTt=mh.SHOW_INDEX=0,ATt=mh.POSITION_INDEX=1,ETt=mh.SCALE_INDEX=2,STt=mh.MAXIMUM_SIZE_INDEX=3,vTt=mh.SLICE_INDEX=4,wTt=mh.BRIGHTNESS_INDEX=5,DTt=mh.COLOR_INDEX=6;mh.NUMBER_OF_PROPERTIES=7;function Ub(e,t){let n=e._cloudCollection;l(n)&&(n._updateCloud(e,t),e._dirty=!0)}Object.defineProperties(mh.prototype,{show:{get:function(){return this._show},set:function(e){this._show!==e&&(this._show=e,Ub(this,CTt))}},position:{get:function(){return this._position},set:function(e){let t=this._position;d.equals(t,e)||(d.clone(e,t),Ub(this,ATt))}},scale:{get:function(){return this._scale},set:function(e){let t=this._scale;U.equals(t,e)||(U.clone(e,t),Ub(this,ETt))}},maximumSize:{get:function(){return this._maximumSize},set:function(e){let t=this._maximumSize;d.equals(t,e)||(d.clone(e,t),Ub(this,STt))}},color:{get:function(){return this._color},set:function(e){let t=this._color;z.equals(t,e)||(z.clone(e,t),Ub(this,DTt))}},slice:{get:function(){return this._slice},set:function(e){this._slice!==e&&(this._slice=e,Ub(this,vTt))}},brightness:{get:function(){return this._brightness},set:function(e){this._brightness!==e&&(this._brightness=e,Ub(this,wTt))}}});mh.prototype._destroy=function(){this._cloudCollection=void 0};var nd=mh;var Bu,JH=new d,ITt={positionHighAndScaleX:0,positionLowAndScaleY:1,packedAttribute0:2,packedAttribute1:3,color:4},PTt={direction:0,positionHighAndScaleX:1,positionLowAndScaleY:2,packedAttribute0:3,packedAttribute1:4,color:5},RTt=nd.SHOW_INDEX,OTt=nd.POSITION_INDEX,MTt=nd.SCALE_INDEX,LTt=nd.MAXIMUM_SIZE_INDEX,NTt=nd.SLICE_INDEX,FTt=nd.BRIGHTNESS_INDEX,BTt=nd.NUMBER_OF_PROPERTIES,kTt=nd.COLOR_INDEX;function ph(e){e=y(e,y.EMPTY_OBJECT),this._clouds=[],this._cloudsToUpdate=[],this._cloudsToUpdateIndex=0,this._cloudsRemoved=!1,this._createVertexArray=!1,this._propertiesChanged=new Uint32Array(BTt),this._noiseTexture=void 0,this._textureSliceWidth=128,this._noiseTextureRows=4,this.noiseDetail=y(e.noiseDetail,16),this.noiseOffset=d.clone(y(e.noiseOffset,d.ZERO)),this._loading=!1,this._ready=!1;let t=this;this._uniforms={u_noiseTexture:function(){return t._noiseTexture},u_noiseTextureDimensions:OTe(t),u_noiseDetail:function(){return t.noiseDetail}},this._vaNoise=void 0,this._spNoise=void 0,this._spCreated=!1,this._sp=void 0,this._rs=void 0,this.show=y(e.show,!0),this._colorCommands=[],this.debugBillboards=y(e.debugBillboards,!1),this._compiledDebugBillboards=!1,this.debugEllipsoids=y(e.debugEllipsoids,!1),this._compiledDebugEllipsoids=!1}function OTe(e){return function(){return JH.x=e._textureSliceWidth,JH.y=e._noiseTextureRows,JH.z=1/e._noiseTextureRows,JH}}Object.defineProperties(ph.prototype,{length:{get:function(){return tZ(this),this._clouds.length}}});function MTe(e){let t=e.length;for(let n=0;n<t;++n)e[n]&&e[n]._destroy()}ph.prototype.add=function(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.cloudType,AP.CUMULUS),n;return t===AP.CUMULUS&&(n=new nd(e,this),n._index=this._clouds.length,this._clouds.push(n),this._createVertexArray=!0),n};ph.prototype.remove=function(e){return this.contains(e)?(this._clouds[e._index]=void 0,this._cloudsRemoved=!0,this._createVertexArray=!0,e._destroy(),!0):!1};ph.prototype.removeAll=function(){MTe(this._clouds),this._clouds=[],this._cloudsToUpdate=[],this._cloudsToUpdateIndex=0,this._cloudsRemoved=!1,this._createVertexArray=!0};function tZ(e){if(e._cloudsRemoved){e._cloudsRemoved=!1;let t=[],n=e._clouds,i=n.length;for(let o=0,r=0;o<i;++o){let s=n[o];l(s)&&(n._index=r++,t.push(s))}e._clouds=t}}ph.prototype._updateCloud=function(e,t){e._dirty||(this._cloudsToUpdate[this._cloudsToUpdateIndex++]=e),++this._propertiesChanged[t]};ph.prototype.contains=function(e){return l(e)&&e._cloudCollection===this};ph.prototype.get=function(e){return tZ(this),this._clouds[e]};var VTt=new Float32Array([-1,-1,1,-1,1,1,-1,1]),UTt=new Uint16Array([0,1,2,0,2,3]);function zTt(e){let t=yt.createVertexBuffer({context:e,typedArray:VTt,usage:Fe.STATIC_DRAW}),n=yt.createIndexBuffer({context:e,typedArray:UTt,usage:Fe.STATIC_DRAW,indexDatatype:Ne.UNSIGNED_SHORT}),i=[{index:0,vertexBuffer:t,componentsPerAttribute:2,componentDatatype:X.FLOAT}];return new ti({context:e,attributes:i,indexBuffer:n})}var nZ;function HTt(e){let n=e.cache.cloudCollection_indexBufferBatched;if(l(n))return n;let i=16384*6-6,o=new Uint16Array(i);for(let r=0,s=0;r<i;r+=6,s+=4)o[r]=s,o[r+1]=s+1,o[r+2]=s+2,o[r+3]=s,o[r+4]=s+2,o[r+5]=s+3;return n=yt.createIndexBuffer({context:e,typedArray:o,usage:Fe.STATIC_DRAW,indexDatatype:Ne.UNSIGNED_SHORT}),n.vertexArrayDestroyable=!1,e.cache.cloudCollection_indexBufferBatched=n,n}function GTt(e){let t=e.cache.cloudCollection_indexBufferInstanced;return l(t)||(t=yt.createIndexBuffer({context:e,typedArray:new Uint16Array([0,1,2,0,2,3]),usage:Fe.STATIC_DRAW,indexDatatype:Ne.UNSIGNED_SHORT}),t.vertexArrayDestroyable=!1,e.cache.cloudCollection_indexBufferInstanced=t),t}function WTt(e){let t=e.cache.cloudCollection_vertexBufferInstanced;return l(t)||(t=yt.createVertexBuffer({context:e,typedArray:new Float32Array([0,0,1,0,1,1,0,1]),usage:Fe.STATIC_DRAW}),t.vertexArrayDestroyable=!1,e.cache.cloudCollection_vertexBufferInstanced=t),t}function jTt(e,t,n){let i=[{index:Bu.positionHighAndScaleX,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:Fe.STATIC_DRAW},{index:Bu.positionLowAndScaleY,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:Fe.STATIC_DRAW},{index:Bu.packedAttribute0,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:Fe.STATIC_DRAW},{index:Bu.packedAttribute1,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:Fe.STATIC_DRAW},{index:Bu.color,componentsPerAttribute:4,componentDatatype:X.UNSIGNED_BYTE,normalize:!0,usage:Fe.STATIC_DRAW}];n&&i.push({index:Bu.direction,componentsPerAttribute:2,componentDatatype:X.FLOAT,vertexBuffer:WTt(e)});let o=n?t:4*t;return new Gg(e,i,o,n)}var eZ=new Hn;function LTe(e,t,n,i){let o,r=n[Bu.positionHighAndScaleX],s=n[Bu.positionLowAndScaleY],a=i.position;Hn.fromCartesian(a,eZ);let c=i.scale,u=eZ.high,f=eZ.low;e._instanced?(o=i._index,r(o,u.x,u.y,u.z,c.x),s(o,f.x,f.y,f.z,c.y)):(o=i._index*4,r(o+0,u.x,u.y,u.z,c.x),r(o+1,u.x,u.y,u.z,c.x),r(o+2,u.x,u.y,u.z,c.x),r(o+3,u.x,u.y,u.z,c.x),s(o+0,f.x,f.y,f.z,c.y),s(o+1,f.x,f.y,f.z,c.y),s(o+2,f.x,f.y,f.z,c.y),s(o+3,f.x,f.y,f.z,c.y))}function NTe(e,t,n,i){let o,r=n[Bu.packedAttribute0],s=i.show,a=i.brightness;e._instanced?(o=i._index,r(o,s,a,0,0)):(o=i._index*4,r(o+0,s,a,0,0),r(o+1,s,a,1,0),r(o+2,s,a,1,1),r(o+3,s,a,0,1))}function FTe(e,t,n,i){let o,r=n[Bu.packedAttribute1],s=i.maximumSize,a=i.slice;e._instanced?(o=i._index,r(o,s.x,s.y,s.z,a)):(o=i._index*4,r(o+0,s.x,s.y,s.z,a),r(o+1,s.x,s.y,s.z,a),r(o+2,s.x,s.y,s.z,a),r(o+3,s.x,s.y,s.z,a))}function BTe(e,t,n,i){let o,r=n[Bu.color],s=i.color,a=z.floatToByte(s.red),c=z.floatToByte(s.green),u=z.floatToByte(s.blue),f=z.floatToByte(s.alpha);e._instanced?(o=i._index,r(o,a,c,u,f)):(o=i._index*4,r(o+0,a,c,u,f),r(o+1,a,c,u,f),r(o+2,a,c,u,f),r(o+3,a,c,u,f))}function qTt(e,t,n,i){LTe(e,t,n,i),NTe(e,t,n,i),FTe(e,t,n,i),BTe(e,t,n,i)}function YTt(e,t,n,i){let o=e,r=o._textureSliceWidth,s=o._noiseTextureRows,a=t.context;o._vaNoise=zTt(a),o._spNoise=en.fromCache({context:a,vertexShaderSource:n,fragmentShaderSource:i,attributeLocations:{position:0}});let c=o.noiseDetail,u=o.noiseOffset;o._noiseTexture=new Ot({context:a,width:r*r/s,height:r*s,pixelDatatype:Ke.UNSIGNED_BYTE,pixelFormat:tt.RGBA,sampler:new $t({wrapS:An.REPEAT,wrapT:An.REPEAT,minificationFilter:Zt.NEAREST,magnificationFilter:di.NEAREST})});let f=new al({vertexArray:o._vaNoise,shaderProgram:o._spNoise,outputTexture:o._noiseTexture,uniformMap:{u_noiseTextureDimensions:OTe(o),u_noiseDetail:function(){return c},u_noiseOffset:function(){return u}},persists:!1,owner:e,postExecute:function(h){o._ready=!0,o._loading=!1}});t.commandList.push(f),o._loading=!0}function XTt(e,t){let n=e,i=t.context;n._createVertexArray=!1,n._vaf=n._vaf&&n._vaf.destroy();let o=e._clouds,r=o.length;if(r>0){n._vaf=jTt(i,r,n._instanced);let s=n._vaf.writers,a;for(a=0;a<r;++a){let c=o[a];qTt(e,t,s,c)}n._vaf.commit(nZ(i))}}var KTt=[];function ZTt(e,t){let n=t.context,i=e,r=i._clouds.length,s=i._cloudsToUpdate,a=i._cloudsToUpdateIndex,c=i._propertiesChanged,u=KTt;u.length=0,(c[OTt]||c[MTt])&&u.push(LTe),(c[RTt]||c[FTt])&&u.push(NTe),(c[LTt]||c[NTt])&&u.push(FTe),c[kTt]&&u.push(BTe);let f=u.length,h=i._vaf.writers,p,_,m;if(a/r>.1){for(p=0;p<a;++p)for(_=s[p],_._dirty=!1,m=0;m<f;++m)u[m](e,t,h,_);i._vaf.commit(nZ(n))}else{for(p=0;p<a;++p){for(_=s[p],_._dirty=!1,m=0;m<f;++m)u[m](e,t,h,_);i._instanced?i._vaf.subCommit(_._index,1):i._vaf.subCommit(_._index*4,4)}i._vaf.endSubCommits()}i._cloudsToUpdateIndex=0}function $Tt(e,t,n,i){let o=t.context,r=e,s=new Ue({defines:[],sources:[n]});r._instanced&&s.defines.push("INSTANCED");let a=new Ue({defines:[],sources:[i]});r.debugBillboards&&a.defines.push("DEBUG_BILLBOARDS"),r.debugEllipsoids&&a.defines.push("DEBUG_ELLIPSOIDS"),r._sp=en.replaceCache({context:o,shaderProgram:r._sp,vertexShaderSource:s,fragmentShaderSource:a,attributeLocations:Bu}),r._rs=Ve.fromCache({depthTest:{enabled:!0,func:te.LESS},depthMask:!1,blending:un.ALPHA_BLEND}),r._spCreated=!0,r._compiledDebugBillboards=r.debugBillboards,r._compiledDebugEllipsoids=r.debugEllipsoids}function QTt(e,t){let n=e,i=t.passes,o=n._uniforms,r=t.commandList;if(i.render){let s=n._colorCommands,a=n._vaf.va,c=a.length;s.length=c;for(let u=0;u<c;u++){let f=s[u];l(f)||(f=s[u]=new $e),f.pass=we.TRANSLUCENT,f.owner=e,f.uniformMap=o,f.count=a[u].indicesCount,f.vertexArray=a[u].va,f.shaderProgram=n._sp,f.renderState=n._rs,n._instanced&&(f.count=6,f.instanceCount=n._clouds.length),r.push(f)}}}ph.prototype.update=function(e){if(tZ(this),!this.show)return;let t=this.debugBillboards||this.debugEllipsoids;this._ready=t?!0:l(this._noiseTexture),!this._ready&&!this._loading&&!t&&YTt(this,e,KM,XM),this._instanced=e.context.instancedArrays,Bu=this._instanced?PTt:ITt,nZ=this._instanced?GTt:HTt;let i=this._clouds.length,o=this._cloudsToUpdate,r=this._cloudsToUpdateIndex;this._createVertexArray?XTt(this,e):r>0&&ZTt(this,e),r>i*1.5&&(o.length=i),!(!l(this._vaf)||!l(this._vaf.va)||!this._ready&!t)&&((!this._spCreated||this.debugBillboards!==this._compiledDebugBillboards||this.debugEllipsoids!==this._compiledDebugEllipsoids)&&$Tt(this,e,YM,qM),QTt(this,e))};ph.prototype.isDestroyed=function(){return!1};ph.prototype.destroy=function(){return this._noiseTexture=this._noiseTexture&&this._noiseTexture.destroy(),this._sp=this._sp&&this._sp.destroy(),this._vaf=this._vaf&&this._vaf.destroy(),MTe(this._clouds),ue(this)};var kTe=ph;var JTt=P.toRadians(30);function iZ(e){this._angle=y(e,JTt)}Object.defineProperties(iZ.prototype,{angle:{get:function(){return this._angle},set:function(e){this._angle=e}}});iZ.prototype.emit=function(e){let t=Math.tan(this._angle),n=P.randomBetween(0,P.TWO_PI),i=P.randomBetween(0,t),o=i*Math.cos(n),r=i*Math.sin(n),s=1;e.velocity=d.fromElements(o,r,s,e.velocity),d.normalize(e.velocity,e.velocity),e.position=d.clone(d.ZERO,e.position)};var VTe=iZ;function EP(e){e=y(e,y.EMPTY_OBJECT);let t=e.attributeName,n=e.perInstanceAttribute;l(n)||(n=!1);let i=y(e.glslDatatype,"vec3"),o=`v_${t}`,r;if(t==="normal"||t==="tangent"||t==="bitangent")r=`vec4 getColor() { return vec4((${o} + vec3(1.0)) * 0.5, 1.0); }
`;else switch(t==="st"&&(i="vec2"),i){case"float":r=`vec4 getColor() { return vec4(vec3(${o}), 1.0); }
`;break;case"vec2":r=`vec4 getColor() { return vec4(${o}, 0.0, 1.0); }
`;break;case"vec3":r=`vec4 getColor() { return vec4(${o}, 1.0); }
`;break;case"vec4":r=`vec4 getColor() { return ${o}; }
`;break}let s=`in vec3 position3DHigh;
in vec3 position3DLow;
in float batchId;
${n?"":`in ${i} ${t};
`}out ${i} ${o};
void main()
{
vec4 p = czm_translateRelativeToEye(position3DHigh, position3DLow);
${n?`${o} = czm_batchTable_${t}(batchId);
`:`${o} = ${t};
`}gl_Position = czm_modelViewProjectionRelativeToEye * p;
}`,a=`in ${i} ${o};
${r}
void main()
{
out_FragColor = getColor();
}`;this.material=void 0,this.translucent=y(e.translucent,!1),this._vertexShaderSource=y(e.vertexShaderSource,s),this._fragmentShaderSource=y(e.fragmentShaderSource,a),this._renderState=to.getDefaultRenderState(!1,!1,e.renderState),this._closed=y(e.closed,!1),this._attributeName=t,this._glslDatatype=i}Object.defineProperties(EP.prototype,{vertexShaderSource:{get:function(){return this._vertexShaderSource}},fragmentShaderSource:{get:function(){return this._fragmentShaderSource}},renderState:{get:function(){return this._renderState}},closed:{get:function(){return this._closed}},attributeName:{get:function(){return this._attributeName}},glslDatatype:{get:function(){return this._glslDatatype}}});EP.prototype.getFragmentShaderSource=to.prototype.getFragmentShaderSource;EP.prototype.isTranslucent=to.prototype.isTranslucent;EP.prototype.getRenderState=to.prototype.getRenderState;var UTe=EP;function e8(e){e=y(e,y.EMPTY_OBJECT),this.length=y(e.length,1e7),this._length=void 0,this.width=y(e.width,2),this._width=void 0,this.show=y(e.show,!0),this.modelMatrix=F.clone(y(e.modelMatrix,F.IDENTITY)),this._modelMatrix=new F,this.id=e.id,this._id=void 0,this._primitive=void 0}e8.prototype.update=function(e){if(this.show){if(!l(this._primitive)||!F.equals(this._modelMatrix,this.modelMatrix)||this._length!==this.length||this._width!==this.width||this._id!==this.id){this._modelMatrix=F.clone(this.modelMatrix,this._modelMatrix),this._length=this.length,this._width=this.width,this._id=this.id,l(this._primitive)&&this._primitive.destroy(),this.modelMatrix[12]===0&&this.modelMatrix[13]===0&&this.modelMatrix[14]===0&&(this.modelMatrix[14]=.01);let t=new wt({geometry:new Ty({positions:[d.ZERO,d.UNIT_X],width:this.width,vertexFormat:is.VERTEX_FORMAT,colors:[z.RED,z.RED],arcType:tn.NONE}),modelMatrix:F.multiplyByUniformScale(this.modelMatrix,this.length,new F),id:this.id,pickPrimitive:this}),n=new wt({geometry:new Ty({positions:[d.ZERO,d.UNIT_Y],width:this.width,vertexFormat:is.VERTEX_FORMAT,colors:[z.GREEN,z.GREEN],arcType:tn.NONE}),modelMatrix:F.multiplyByUniformScale(this.modelMatrix,this.length,new F),id:this.id,pickPrimitive:this}),i=new wt({geometry:new Ty({positions:[d.ZERO,d.UNIT_Z],width:this.width,vertexFormat:is.VERTEX_FORMAT,colors:[z.BLUE,z.BLUE],arcType:tn.NONE}),modelMatrix:F.multiplyByUniformScale(this.modelMatrix,this.length,new F),id:this.id,pickPrimitive:this});this._primitive=new In({geometryInstances:[t,n,i],appearance:new is,asynchronous:!1})}this._primitive.update(e)}};e8.prototype.isDestroyed=function(){return!1};e8.prototype.destroy=function(){return this._primitive=this._primitive&&this._primitive.destroy(),ue(this)};var t8=e8;function eCt(e){this.direction=d.clone(e.direction),this.color=z.clone(y(e.color,z.WHITE)),this.intensity=y(e.intensity,1)}var zTe=eCt;var n8=`in vec3 v_positionMC;
in vec3 v_positionEC;
in vec2 v_st;
void main()
{
czm_materialInput materialInput;
vec3 normalEC = normalize(czm_normal3D * czm_geodeticSurfaceNormal(v_positionMC, vec3(0.0), vec3(1.0)));
#ifdef FACE_FORWARD
normalEC = faceforward(normalEC, vec3(0.0, 0.0, 1.0), -normalEC);
#endif
materialInput.s = v_st.s;
materialInput.st = v_st;
materialInput.str = vec3(v_st, 0.0);
// Convert tangent space material normal to eye space
materialInput.normalEC = normalEC;
materialInput.tangentToEyeMatrix = czm_eastNorthUpToEyeCoordinates(v_positionMC, materialInput.normalEC);
// Convert view vector to world space
vec3 positionToEyeEC = -v_positionEC;
materialInput.positionToEyeEC = positionToEyeEC;
czm_material material = czm_getMaterial(materialInput);
#ifdef FLAT
out_FragColor = vec4(material.diffuse + material.emission, material.alpha);
#else
out_FragColor = czm_phong(normalize(positionToEyeEC), material, czm_lightDirectionEC);
#endif
}
`;var i8=`in vec3 position3DHigh;
in vec3 position3DLow;
in vec2 st;
in float batchId;
out vec3 v_positionMC;
out vec3 v_positionEC;
out vec2 v_st;
void main()
{
vec4 p = czm_computePosition();
v_positionMC = position3DHigh + position3DLow; // position in model coordinates
v_positionEC = (czm_modelViewRelativeToEye * p).xyz; // position in eye coordinates
v_st = st;
gl_Position = czm_modelViewProjectionRelativeToEye * p;
}
`;function zb(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.translucent,!0),n=y(e.aboveGround,!1);this.material=l(e.material)?e.material:Yi.fromType(Yi.ColorType),this.translucent=y(e.translucent,!0),this._vertexShaderSource=y(e.vertexShaderSource,i8),this._fragmentShaderSource=y(e.fragmentShaderSource,n8),this._renderState=to.getDefaultRenderState(t,!n,e.renderState),this._closed=!1,this._flat=y(e.flat,!1),this._faceForward=y(e.faceForward,n),this._aboveGround=n}Object.defineProperties(zb.prototype,{vertexShaderSource:{get:function(){return this._vertexShaderSource}},fragmentShaderSource:{get:function(){return this._fragmentShaderSource}},renderState:{get:function(){return this._renderState}},closed:{get:function(){return this._closed}},vertexFormat:{get:function(){return zb.VERTEX_FORMAT}},flat:{get:function(){return this._flat}},faceForward:{get:function(){return this._faceForward}},aboveGround:{get:function(){return this._aboveGround}}});zb.VERTEX_FORMAT=Ie.POSITION_AND_ST;zb.prototype.getFragmentShaderSource=to.prototype.getFragmentShaderSource;zb.prototype.isTranslucent=to.prototype.isTranslucent;zb.prototype.getRenderState=to.prototype.getRenderState;var HTe=zb;function Vl(e){this._scene=e.scene,this.samplingWindow=y(e.samplingWindow,Vl.defaultSettings.samplingWindow),this.quietPeriod=y(e.quietPeriod,Vl.defaultSettings.quietPeriod),this.warmupPeriod=y(e.warmupPeriod,Vl.defaultSettings.warmupPeriod),this.minimumFrameRateDuringWarmup=y(e.minimumFrameRateDuringWarmup,Vl.defaultSettings.minimumFrameRateDuringWarmup),this.minimumFrameRateAfterWarmup=y(e.minimumFrameRateAfterWarmup,Vl.defaultSettings.minimumFrameRateAfterWarmup),this._lowFrameRate=new me,this._nominalFrameRate=new me,this._frameTimes=[],this._needsQuietPeriod=!0,this._quietPeriodEndTime=0,this._warmupPeriodEndTime=0,this._frameRateIsLow=!1,this._lastFramesPerSecond=void 0,this._pauseCount=0;let t=this;this._preUpdateRemoveListener=this._scene.preUpdate.addEventListener(function(o,r){tCt(t,r)}),this._hiddenPropertyName=document.hidden!==void 0?"hidden":document.mozHidden!==void 0?"mozHidden":document.msHidden!==void 0?"msHidden":document.webkitHidden!==void 0?"webkitHidden":void 0;let n=document.hidden!==void 0?"visibilitychange":document.mozHidden!==void 0?"mozvisibilitychange":document.msHidden!==void 0?"msvisibilitychange":document.webkitHidden!==void 0?"webkitvisibilitychange":void 0;function i(){nCt(t)}this._visibilityChangeRemoveListener=void 0,l(n)&&(document.addEventListener(n,i,!1),this._visibilityChangeRemoveListener=function(){document.removeEventListener(n,i,!1)})}Vl.defaultSettings={samplingWindow:5,quietPeriod:2,warmupPeriod:5,minimumFrameRateDuringWarmup:4,minimumFrameRateAfterWarmup:8};Vl.fromScene=function(e){return(!l(e._frameRateMonitor)||e._frameRateMonitor.isDestroyed())&&(e._frameRateMonitor=new Vl({scene:e})),e._frameRateMonitor};Object.defineProperties(Vl.prototype,{scene:{get:function(){return this._scene}},lowFrameRate:{get:function(){return this._lowFrameRate}},nominalFrameRate:{get:function(){return this._nominalFrameRate}},lastFramesPerSecond:{get:function(){return this._lastFramesPerSecond}}});Vl.prototype.pause=function(){++this._pauseCount,this._pauseCount===1&&(this._frameTimes.length=0,this._lastFramesPerSecond=void 0)};Vl.prototype.unpause=function(){--this._pauseCount,this._pauseCount<=0&&(this._pauseCount=0,this._needsQuietPeriod=!0)};Vl.prototype.isDestroyed=function(){return!1};Vl.prototype.destroy=function(){return this._preUpdateRemoveListener(),l(this._visibilityChangeRemoveListener)&&this._visibilityChangeRemoveListener(),ue(this)};function tCt(e,t){if(e._pauseCount>0)return;let n=Ci();if(e._needsQuietPeriod)e._needsQuietPeriod=!1,e._frameTimes.length=0,e._quietPeriodEndTime=n+e.quietPeriod/jn.SECONDS_PER_MILLISECOND,e._warmupPeriodEndTime=e._quietPeriodEndTime+(e.warmupPeriod+e.samplingWindow)/jn.SECONDS_PER_MILLISECOND;else if(n>=e._quietPeriodEndTime){e._frameTimes.push(n);let i=n-e.samplingWindow/jn.SECONDS_PER_MILLISECOND;if(e._frameTimes.length>=2&&e._frameTimes[0]<=i){for(;e._frameTimes.length>=2&&e._frameTimes[1]<i;)e._frameTimes.shift();let o=(n-e._frameTimes[0])/(e._frameTimes.length-1);e._lastFramesPerSecond=1e3/o;let r=1e3/(n>e._warmupPeriodEndTime?e.minimumFrameRateAfterWarmup:e.minimumFrameRateDuringWarmup);o>r?e._frameRateIsLow||(e._frameRateIsLow=!0,e._needsQuietPeriod=!0,e.lowFrameRate.raiseEvent(e.scene,e._lastFramesPerSecond)):e._frameRateIsLow&&(e._frameRateIsLow=!1,e._needsQuietPeriod=!0,e.nominalFrameRate.raiseEvent(e.scene,e._lastFramesPerSecond))}}}function nCt(e){document[e._hiddenPropertyName]?e.pause():e.unpause()}var o8=Vl;var GTe=Ur(VK(),1);function oZ(){this._image=new Image}oZ.prototype.isReady=function(){return!0};oZ.prototype.shouldDiscardImage=function(e){return e===this._image};function Hb(e){e=y(e,y.EMPTY_OBJECT),this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 0,this._defaultHue=void 0,this._defaultSaturation=void 0,this._defaultGamma=void 0,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 0,this._tileDiscardPolicy=e.tileDiscardPolicy,this._tilingScheme=new Xi({numberOfLevelZeroTilesX:2,numberOfLevelZeroTilesY:2,rectangle:new se(-P.PI,-P.PI,P.PI,P.PI),ellipsoid:e.ellipsoid});let t=e.credit;typeof t=="string"&&(t=new At(t)),this._credit=t,this._tileWidth=256,this._tileHeight=256,this._maximumLevel=23,l(this._tileDiscardPolicy)||(this._tileDiscardPolicy=new oZ),this._errorEvent=new me}Object.defineProperties(Hb.prototype,{url:{get:function(){return this._metadata.url}},proxy:{get:function(){return this._metadata.proxy}},tileWidth:{get:function(){return this._tileWidth}},tileHeight:{get:function(){return this._tileHeight}},maximumLevel:{get:function(){return this._maximumLevel}},minimumLevel:{get:function(){return 0}},tilingScheme:{get:function(){return this._tilingScheme}},rectangle:{get:function(){return this._tilingScheme.rectangle}},tileDiscardPolicy:{get:function(){return this._tileDiscardPolicy}},errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){return this._credit}},hasAlphaChannel:{get:function(){return!1}}});Hb.fromMetadata=function(e,t){if(!e.imageryPresent)throw new re(`The server ${e.url} doesn't have imagery`);let n=new Hb(t);return n._metadata=e,n};Hb.prototype.getTileCredits=function(e,t,n){let i=this._metadata,o=i.getTileInformation(e,t,n);if(l(o)){let r=i.providers[o.imageryProvider];if(l(r))return[r]}};Hb.prototype.requestImage=function(e,t,n,i){let o=this._tileDiscardPolicy._image,r=this._metadata,s=l0.tileXYToQuadKey(e,t,n),a=r.getTileInformation(e,t,n);if(!l(a)){if(r.isValid(s)){let u=new nr({throttle:i.throttle,throttleByServer:i.throttleByServer,type:i.type,priorityFunction:i.priorityFunction});r.populateSubtree(e,t,n,u);return}return Promise.resolve(o)}if(!a.hasImagery())return Promise.resolve(o);let c=iCt(this,a,e,t,n,i).fetchArrayBuffer();if(l(c))return c.then(function(u){jH(r.key,u);let f=new Uint8Array(u),h,p=r.protoImagery;if((!l(p)||!p)&&(h=oCt(f)),!l(h)&&(!l(p)||p)){let _=rCt(f);h=_.imageType,f=_.imageData}return!l(h)||!l(f)?o:aC({uint8Array:f,format:h,flipY:!0})})};Hb.prototype.pickFeatures=function(e,t,n,i,o){};function iCt(e,t,n,i,o,r){let s=l0.tileXYToQuadKey(n,i,o),a=t.imageryVersion;return a=l(a)&&a>0?a:1,e._metadata.resource.getDerivedResource({url:`flatfile?f1-0${s}-i.${a.toString()}`,request:r})}function oCt(e){let t="JFIF";if(e[6]===t.charCodeAt(0)&&e[7]===t.charCodeAt(1)&&e[8]===t.charCodeAt(2)&&e[9]===t.charCodeAt(3))return"image/jpeg";let n="PNG";if(e[1]===n.charCodeAt(0)&&e[2]===n.charCodeAt(1)&&e[3]===n.charCodeAt(2))return"image/png"}function rCt(e){let t=GTe.Reader.create(e),n=t.len,i={};for(;t.pos<n;){let s=t.uint32(),a;switch(s>>>3){case 1:i.imageType=t.uint32();break;case 2:i.imageData=t.bytes();break;case 3:i.alphaType=t.uint32();break;case 4:i.imageAlpha=t.bytes();break;case 5:if(a=i.copyrightIds,l(a)||(a=i.copyrightIds=[]),(s&7)===2){let c=t.uint32()+t.pos;for(;t.pos<c;)a.push(t.uint32())}else a.push(t.uint32());break;default:t.skipType(s&7);break}}let o=i.imageType;if(l(o))switch(o){case 0:i.imageType="image/jpeg";break;case 4:i.imageType="image/png";break;default:throw new re("GoogleEarthEnterpriseImageryProvider: Unsupported image type.")}let r=i.alphaType;return l(r)&&r!==0&&(console.log("GoogleEarthEnterpriseImageryProvider: External alpha not supported."),delete i.alphaType,delete i.imageAlpha),i}var WTe=Hb;var sCt=new z(1,1,1,.4),aCt=new z(0,1,0,.05),cCt=new z(0,.5,0,.2);function Gb(e){e=y(e,y.EMPTY_OBJECT),this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 0,this._defaultHue=void 0,this._defaultSaturation=void 0,this._defaultGamma=void 0,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 0,this._tilingScheme=l(e.tilingScheme)?e.tilingScheme:new Xi({ellipsoid:e.ellipsoid}),this._cells=y(e.cells,8),this._color=y(e.color,sCt),this._glowColor=y(e.glowColor,aCt),this._glowWidth=y(e.glowWidth,6),this._backgroundColor=y(e.backgroundColor,cCt),this._errorEvent=new me,this._tileWidth=y(e.tileWidth,256),this._tileHeight=y(e.tileHeight,256),this._canvasSize=y(e.canvasSize,256),this._canvas=this._createGridCanvas()}Object.defineProperties(Gb.prototype,{proxy:{get:function(){}},tileWidth:{get:function(){return this._tileWidth}},tileHeight:{get:function(){return this._tileHeight}},maximumLevel:{get:function(){}},minimumLevel:{get:function(){}},tilingScheme:{get:function(){return this._tilingScheme}},rectangle:{get:function(){return this._tilingScheme.rectangle}},tileDiscardPolicy:{get:function(){}},errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){}},hasAlphaChannel:{get:function(){return!0}}});Gb.prototype._drawGrid=function(e){let n=this._canvasSize;for(let i=0;i<=this._cells;++i){let r=1+i/this._cells*(n-1);e.moveTo(r,0),e.lineTo(r,n),e.moveTo(0,r),e.lineTo(n,r)}e.stroke()};Gb.prototype._createGridCanvas=function(){let e=document.createElement("canvas");e.width=this._canvasSize,e.height=this._canvasSize;let t=0,n=this._canvasSize,i=e.getContext("2d"),o=this._backgroundColor.toCssColorString();i.fillStyle=o,i.fillRect(t,t,n,n);let r=this._glowColor.toCssColorString();i.strokeStyle=r,i.lineWidth=this._glowWidth,i.strokeRect(t,t,n,n),this._drawGrid(i),i.lineWidth=this._glowWidth*.5,i.strokeRect(t,t,n,n),this._drawGrid(i);let s=this._color.toCssColorString();return i.strokeStyle=s,i.lineWidth=2,i.strokeRect(t,t,n,n),i.lineWidth=1,this._drawGrid(i),e};Gb.prototype.getTileCredits=function(e,t,n){};Gb.prototype.requestImage=function(e,t,n,i){return Promise.resolve(this._canvas)};Gb.prototype.pickFeatures=function(e,t,n,i,o){};var jTe=Gb;function gh(){}gh._maxDecodingConcurrency=Math.max(Ht.hardwareConcurrency-1,1);gh._decodeTaskProcessor=new _i("decodeI3S",gh._maxDecodingConcurrency);gh._promise=void 0;async function lCt(){if(await gh._decodeTaskProcessor.initWebAssemblyModule({wasmBinaryFile:"ThirdParty/draco_decoder.wasm"}))return gh._decodeTaskProcessor;throw new re("I3S decoder could not be initialized.")}gh.decode=async function(e,t,n,i,o){return l(gh._promise)||(gh._promise=lCt()),gh._promise.then(function(r){let s=n._parent._data,a=n._parent._inverseRotationMatrix,c=0,u=0,f=0;l(s.obb)?(c=s.obb.center[0],u=s.obb.center[1],f=s.obb.center[2]):l(s.mbs)&&(c=s.mbs[0],u=s.mbs[1],f=s.mbs[2]);let h=$.fromRotationX(-P.PI_OVER_TWO),p=new $;$.multiply(h,a,p);let _=fe.fromDegrees(c,u,f),m=ee.WGS84.cartographicToCartesian(_),x={binaryData:n._data,featureData:l(i)&&l(i[0])?i[0].data:void 0,schema:t,bufferInfo:n._geometryBufferInfo,ellipsoidRadiiSquare:ee.WGS84.radiiSquared,url:e,geoidDataList:n._dataProvider._geoidDataList,cartographicCenter:_,cartesianCenter:m,parentRotation:p,enableFeatures:n._dataProvider.showFeatures,splitGeometryByColorTransparency:n._dataProvider.adjustMaterialAlphaMode,symbologyData:o,calculateNormals:n._dataProvider.calculateNormals};return r.scheduleTask(x)})};var r8=gh;function rZ(e,t){this._parent=e,this._dataProvider=e._dataProvider,this._layer=e._layer,l(this._parent._nodeIndex)?this._resource=this._parent._layer.resource.getDerivedResource({url:`nodes/${this._parent._data.mesh.attribute.resource}/${t}`}):this._resource=this._parent.resource.getDerivedResource({url:t})}Object.defineProperties(rZ.prototype,{resource:{get:function(){return this._resource}},data:{get:function(){return this._data}}});rZ.prototype.load=async function(){return this._data=await Ym.loadJson(this._resource),this._data};var s8=rZ;function wg(e,t){this._storageInfo=t,this._parent=e,this._dataProvider=e._dataProvider,this._loadPromise=void 0;let n=`attributes/${t.key}/0`;l(this._parent._nodeIndex)?this._resource=this._parent._layer.resource.getDerivedResource({url:`nodes/${this._parent._data.mesh.attribute.resource}/${n}`}):this._resource=this._parent.resource.getDerivedResource({url:n})}Object.defineProperties(wg.prototype,{resource:{get:function(){return this._resource}},header:{get:function(){return this._header}},values:{get:function(){if(l(this._values)){if(l(this._values.attributeValues))return this._values.attributeValues;if(l(this._values.objectIds))return this._values.objectIds}return[]}},name:{get:function(){return this._storageInfo.name}}});function a8(e){return e==="UInt8"||e==="Int8"?1:e==="UInt16"||e==="Int16"?2:e==="UInt32"||e==="Int32"||e==="Oid32"||e==="Float32"?4:e==="UInt64"||e==="Int64"||e==="Float64"?8:0}function uCt(e){return e==="String"?1:a8(e)}async function fCt(e){let t=await e._dataProvider._loadBinary(e._resource),n=new DataView(t);e._data=t,e._validateHeader(n);let i=e._parseHeader(n),o=e._getBodyOffset(i);e._validateBody(n,o),e._parseBody(n,o)}wg.prototype.load=function(){return l(this._loadPromise)?this._loadPromise:(this._loadPromise=fCt(this).catch(function(e){console.error(e)}),this._loadPromise)};wg.prototype._parseValue=function(e,t,n){let i;if(t==="UInt8")i=e.getUint8(n),n+=1;else if(t==="Int8")i=e.getInt8(n),n+=1;else if(t==="UInt16")i=e.getUint16(n,!0),n+=2;else if(t==="Int16")i=e.getInt16(n,!0),n+=2;else if(t==="UInt32")i=e.getUint32(n,!0),n+=4;else if(t==="Oid32")i=e.getUint32(n,!0),n+=4;else if(t==="Int32")i=e.getInt32(n,!0),n+=4;else if(t==="UInt64"){let o=e.getUint32(n,!0),r=e.getUint32(n+4,!0);i=o+Math.pow(2,32)*r,n+=8}else if(t==="Int64"){let o=e.getUint32(n,!0),r=e.getUint32(n+4,!0);r<Math.pow(2,31)?i=o+Math.pow(2,32)*r:i=o+Math.pow(2,32)*(r-Math.pow(2,32)),n+=8}else t==="Float32"?(i=e.getFloat32(n,!0),n+=4):t==="Float64"?(i=e.getFloat64(n,!0),n+=8):t==="String"&&(i=String.fromCharCode(e.getUint8(n)),n+=1);return{value:i,offset:n}};wg.prototype._parseHeader=function(e){let t=0;this._header={};for(let n=0;n<this._storageInfo.header.length;n++){let i=this._storageInfo.header[n],o=this._parseValue(e,i.valueType,t);this._header[i.property]=o.value,t=o.offset}return t};wg.prototype._parseBody=function(e,t){this._values={};for(let n=0;n<this._storageInfo.ordering.length;n++){let i=this._storageInfo.ordering[n],o=i==="ObjectIds"?"objectIds":i,r=this._storageInfo[o];if(l(r)){this._values[o]=[];for(let s=0;s<this._header.count;++s)if(r.valueType!=="String"){let a=this._parseValue(e,r.valueType,t);this._values[o].push(a.value),t=a.offset}else{let a=this._values.attributeByteCounts[s],c="";for(let u=0;u<a;++u){let f=this._parseValue(e,r.valueType,t);f.value.charCodeAt(0)!==0&&(c+=f.value),t=f.offset}this._values[o].push(c)}}}};wg.prototype._getBodyOffset=function(e){let t=0;return l(this._storageInfo.attributeValues)?t=a8(this._storageInfo.attributeValues.valueType):l(this._storageInfo.objectIds)&&(t=a8(this._storageInfo.objectIds.valueType)),t>0?Math.ceil(e/t)*t:e};wg.prototype._validateHeader=function(e){let t=0;for(let n=0;n<this._storageInfo.header.length;n++){let i=this._storageInfo.header[n];t+=uCt(i.valueType)}if(e.byteLength<t)throw new re(`Invalid attribute buffer size (field: ${this.name}, header: ${t}, actual: ${e.byteLength})`)};wg.prototype._validateBody=function(e,t){if(!l(this._header.count))throw new re(`Invalid attribute buffer (field: ${this.name}, count is missing)`);let n;for(let i=0;i<this._storageInfo.ordering.length&&t<e.byteLength;i++){let o=this._storageInfo.ordering[i],r=o==="ObjectIds"?"objectIds":o,s=this._storageInfo[r];if(l(s))if(s.valueType!=="String"){r==="attributeByteCounts"&&(n=t);let a=a8(s.valueType);t+=a*this._header.count}else{if(!l(n))throw new re(`Invalid attribute buffer (field: ${this.name}, attributeByteCounts is missing)`);for(let a=0;a<this._header.count&&t<e.byteLength;++a){let c=this._parseValue(e,this._storageInfo.attributeByteCounts.valueType,n);t+=c.value,n=c.offset}}else throw new re(`Invalid attribute buffer (field: ${this.name}, ${r} is missing)`)}if(e.byteLength<t)throw new re(`Invalid attribute buffer size (field: ${this.name}, expected: ${t}, actual: ${e.byteLength})`)};var c8=wg;function SP(e,t){let n=e._dataProvider,i=e._layer,o;l(e._nodeIndex)?o=i.resource.getDerivedResource({url:`nodes/${e._data.mesh.geometry.resource}/${t}`}):o=e.resource.getDerivedResource({url:t}),this._parent=e,this._dataProvider=n,this._layer=i,this._resource=o,this._customAttributes=void 0}Object.defineProperties(SP.prototype,{resource:{get:function(){return this._resource}},data:{get:function(){return this._data}},customAttributes:{get:function(){return this._customAttributes}}});SP.prototype.load=function(){let e=this;return this._dataProvider._loadBinary(this._resource).then(function(t){return e._data=t,t})};var dCt=new d,hCt=new d,mCt=new d,pCt=new d,gCt=new d;function sZ(e,t,n,i){let o=d.subtract(i,n,dCt),r=d.cross(o,d.subtract(e,n,hCt),pCt),s=d.cross(o,d.subtract(t,n,mCt),gCt);return d.dot(r,s)>=0}var _Ct=new d,yCt=new d,xCt=new d,bCt=new d,TCt=new d,CCt=new d,ACt=new d,ECt=new d,SCt=new d,vCt=new d;SP.prototype.getClosestPointIndexOnTriangle=function(e,t,n){if(l(this._customAttributes)&&l(this._customAttributes.positions)){let i=new d(e,t,n);i.x-=this._customAttributes.cartesianCenter.x,i.y-=this._customAttributes.cartesianCenter.y,i.z-=this._customAttributes.cartesianCenter.z,$.multiplyByVector(this._customAttributes.parentRotation,i,i);let o=Number.MAX_VALUE,r,s,a,c,u=this._customAttributes.positions,f=this._customAttributes.indices,h;l(f)?h=f.length:h=u.length/3;for(let p=0;p<h;p++){let _,m,x;l(f)?(_=f[p],m=f[p+1],x=f[p+2]):(_=p*3,m=p*3+1,x=p*3+2);let b=d.fromElements(u[_*3],u[_*3+1],u[_*3+2],_Ct),T=d.fromElements(u[m*3],u[m*3+1],u[m*3+2],yCt),C=new d(u[x*3],u[x*3+1],u[x*3+2],xCt);if(!sZ(i,b,T,C)||!sZ(i,T,b,C)||!sZ(i,C,b,T))continue;let A=d.subtract(T,b,bCt),S=d.subtract(C,b,TCt),v=d.cross(A,S,CCt);if(d.magnitude(v)===0)continue;let D=d.normalize(v,ACt),O=d.subtract(i,b,ECt),R=Math.abs(d.dot(O,D));if(R<o){o=R,r=p;let M=d.magnitudeSquared(d.subtract(i,b,O)),L=d.magnitudeSquared(d.subtract(i,T,SCt)),g=d.magnitudeSquared(d.subtract(i,C,vCt));M<L&&M<g?(a=_,c=b,s=M):L<g?(a=m,c=T,s=L):(a=x,c=C,s=g)}}if(l(r))return{index:a,distanceSquared:s,distance:Math.sqrt(s),queriedPosition:i,closestPosition:d.clone(c)}}return{index:-1,distanceSquared:Number.Infinity,distance:Number.Infinity}};function qTe(e){let t=[],n=e.length;for(let i=0;i<n;i++)i<3?t.push(gS(e[i])):t.push(e[i]);return t}SP.prototype._generateGltf=function(e,t,n,i,o,r,s,a){let c={pbrMetallicRoughness:{metallicFactor:0},doubleSided:!0,name:"Material"},u=!1,f,h="";if(l(this._parent._data.mesh)&&l(this._layer._data.materialDefinitions)){let A=this._parent._data.mesh.material.definition;if(A>=0&&A<this._layer._data.materialDefinitions.length){if(f=this._layer._data.materialDefinitions[A],c=f,l(c.pbrMetallicRoughness)&&l(c.pbrMetallicRoughness.baseColorTexture)){u=!0,c.pbrMetallicRoughness.baseColorTexture.index=0;let S="0";if(l(this._layer._data.textureSetDefinitions))for(let v=0;v<this._layer._data.textureSetDefinitions.length;v++){let D=this._layer._data.textureSetDefinitions[v];for(let O=0;O<D.formats.length;O++){let R=D.formats[O];if(R.format==="jpg"){S=R.name;break}}}l(this._parent._data.mesh)&&this._parent._data.mesh.material.resource>=0&&(h=this._layer.resource.getDerivedResource({url:`nodes/${this._parent._data.mesh.material.resource}/textures/${S}`}).url)}l(c.pbrMetallicRoughness)&&l(c.pbrMetallicRoughness.baseColorFactor)&&(c.pbrMetallicRoughness.baseColorFactor=qTe(c.pbrMetallicRoughness.baseColorFactor)),l(c.emissiveFactor)&&(c.emissiveFactor=qTe(c.emissiveFactor))}}else l(this._parent._data.textureData)&&(u=!0,h=this._parent.resource.getDerivedResource({url:`${this._parent._data.textureData[0].href}`}).url,c.pbrMetallicRoughness.baseColorTexture={index:0});l(c.alphaMode)&&(c.alphaMode=c.alphaMode.toUpperCase());let p=[],_=[],m=[];u&&(p=[{sampler:0,source:0}],_=[{uri:h}],m=[{magFilter:9729,minFilter:9986,wrapS:10497,wrapT:10497}]);let x=[],b=n.length;for(let C=0;C<b;C++){let A=n[C].primitives,S=A.length;for(let v=0;v<S;v++){let D=A[v];if(l(D.material)){for(;D.material>=x.length;){let R=Ge(c,!0);x.push(R)}let O=x[D.material];l(D.extra)&&D.extra.isTransparent?l(O.alphaMode)||(O.alphaMode="BLEND"):O.alphaMode==="BLEND"&&(O.alphaMode="OPAQUE")}}}return{scene:0,scenes:[{nodes:e}],nodes:t,meshes:n,buffers:i,bufferViews:o,accessors:r,materials:x,textures:p,images:_,samplers:m,asset:{version:"2.0"},extensions:s,extensionsUsed:a}};var vP=SP;function pc(e,t,n){let i,o,r,s;n?(i=0,o=e):(i=e._level+1,o=e._layer),typeof t=="number"?r=t:s=e.resource.getDerivedResource({url:`${t}/`}),this._parent=e,this._dataProvider=e._dataProvider,this._isRoot=n,this._level=i,this._layer=o,this._nodeIndex=r,this._resource=s,this._isLoading=!1,this._tile=void 0,this._data=void 0,this._geometryData=[],this._featureData=[],this._fields={},this._children=[],this._childrenReadyPromise=void 0,this._globalTransform=void 0,this._inverseGlobalTransform=void 0,this._inverseRotationMatrix=void 0,this._symbologyData=void 0}Object.defineProperties(pc.prototype,{resource:{get:function(){return this._resource}},layer:{get:function(){return this._layer}},parent:{get:function(){return this._parent}},children:{get:function(){return this._children}},geometryData:{get:function(){return this._geometryData}},featureData:{get:function(){return this._featureData}},fields:{get:function(){return this._fields}},tile:{get:function(){return this._tile}},data:{get:function(){return this._data}}});pc.prototype.load=async function(){let e=this;function t(){if(!e._isRoot){let o=e._create3DTileDefinition();e._tile=new Nd(e._layer._tileset,e._dataProvider.resource,o,e._parent._tile),e._tile._i3sNode=e}}if(!l(this._nodeIndex)){let o=await Ym.loadJson(this._resource);e._data=o,t();return}let n=await this._layer._getNodeInNodePages(this._nodeIndex);e._data=n;let i;e._isRoot?i="nodes/root/":l(n.mesh)&&(i=`../${n.mesh.geometry.resource}/`),l(i)&&l(e._parent.resource)&&(e._resource=e._parent.resource.getDerivedResource({url:i})),t()};function YTe(e,t){let n=new c8(e,t);return e._fields[t.name]=n,n.load()}pc.prototype.loadFields=function(){let e=this._layer._data.attributeStorageInfo,t=[];if(l(e))for(let n=0;n<e.length;n++){let i=e[n],o=this._fields[i.name];l(o)?t.push(o.load()):t.push(YTe(this,i))}return Promise.all(t)};pc.prototype.loadField=function(e){let t=this._fields[e];if(l(t))return t.load();let n=this._layer._data.attributeStorageInfo;if(l(n))for(let i=0;i<n.length;i++){let o=n[i];if(o.name===e)return YTe(this,o)}return Promise.resolve()};pc.prototype.getFieldsForPickedPosition=function(e){let t=this.geometryData[0];if(!l(t.customAttributes.featureIndex))return{};let n=t.getClosestPointIndexOnTriangle(e.x,e.y,e.z);if(n.index===-1||n.index>t.customAttributes.featureIndex.length)return{};let i=t.customAttributes.featureIndex[n.index];return this.getFieldsForFeature(i)};pc.prototype.getFieldsForFeature=function(e){let t={};for(let n in this.fields)if(this.fields.hasOwnProperty(n)){let i=this.fields[n];e>=0&&e<i.values.length&&(t[i.name]=i.values[e])}return t};pc.prototype._loadChildren=function(){let e=this;if(l(this._childrenReadyPromise))return this._childrenReadyPromise;let t=[];if(l(e._data.children))for(let n=0;n<e._data.children.length;n++){let i=e._data.children[n],o=new pc(e,y(i.href,i),!1);e._children.push(o),t.push(o.load())}return this._childrenReadyPromise=Promise.all(t).then(function(){for(let n=0;n<e._children.length;n++)e._tile.children.push(e._children[n]._tile)}),this._childrenReadyPromise};pc.prototype._loadGeometryData=function(){let e=[];if(l(this._data.geometryData))for(let t=0;t<this._data.geometryData.length;t++){let n=new vP(this,this._data.geometryData[t].href);this._geometryData.push(n),e.push(n.load())}else if(l(this._data.mesh)){let t=this._layer._findBestGeometryBuffers(this._data.mesh.geometry.definition,["position","uv0"]),n=`./geometries/${t.bufferIndex}/`,i=new vP(this,n);i._geometryDefinitions=t.definition,i._geometryBufferInfo=t.geometryBufferInfo,this._geometryData.push(i),e.push(i.load())}return Promise.all(e)};pc.prototype._loadFeatureData=function(){let e=[];if(l(this._data.featureData))for(let t=0;t<this._data.featureData.length;t++){let n=new s8(this,this._data.featureData[t].href);this._featureData.push(n),e.push(n.load())}return Promise.all(e)};pc.prototype._clearGeometryData=function(){this._geometryData=[]};pc.prototype._create3DTileDefinition=function(){let e=this._data.obb,t=this._data.mbs;if(!l(e)&&!l(t)){console.error("Failed to load I3S node. Bounding volume is required.");return}let n;if(l(e)?n=fe.fromDegrees(e.center[0],e.center[1],e.center[2]):n=fe.fromDegrees(t[0],t[1],t[2]),l(this._dataProvider._geoidDataList)&&l(n))for(let T=0;T<this._dataProvider._geoidDataList.length;T++){let C=this._dataProvider._geoidDataList[T],A=C.projection.project(n);if(A.x>C.nativeExtent.west&&A.x<C.nativeExtent.east&&A.y>C.nativeExtent.south&&A.y<C.nativeExtent.north){n.height+=PCt(A.x,A.y,C);break}}let i={},o,r=0;l(e)?(i={box:[0,0,0,e.halfSize[0],0,0,0,e.halfSize[1],0,0,0,e.halfSize[2]]},r=Math.max(Math.max(this._data.obb.halfSize[0],this._data.obb.halfSize[1]),this._data.obb.halfSize[2]),o=ee.WGS84.cartographicToCartesian(n)):(i={sphere:[0,0,0,t[3]]},o=ee.WGS84.cartographicToCartesian(n),r=this._data.mbs[3]),r*=2;let s=1/0;if(l(this._data.lodThreshold))if(this._layer._data.nodePages.lodSelectionMetricType==="maxScreenThresholdSQ"){let T=Math.sqrt(this._data.lodThreshold/(Math.PI*.25));s=r/T}else if(this._layer._data.nodePages.lodSelectionMetricType==="maxScreenThreshold"){let T=this._data.lodThreshold;s=r/T}else console.error("Invalid lodSelectionMetricType in Layer");else if(l(this._data.lodSelection))for(let T=0;T<this._data.lodSelection.length;T++)this._data.lodSelection[T].metricType==="maxScreenThreshold"&&(s=r/this._data.lodSelection[T].maxError);s===1/0&&(s=1e5);let a=s*16,c=new Ha(0,0,0),u=Mt.headingPitchRollQuaternion(o,c);l(this._data.obb)&&(u=new Oe(this._data.obb.quaternion[0],this._data.obb.quaternion[1],this._data.obb.quaternion[2],this._data.obb.quaternion[3]));let f=$.fromQuaternion(u),h=$.inverse(f,new $),p=new F(f[0],f[1],f[2],0,f[3],f[4],f[5],0,f[6],f[7],f[8],0,o.x,o.y,o.z,1),_=F.inverse(p,new F),m=F.clone(p);l(this._parent._globalTransform)&&F.multiply(p,this._parent._inverseGlobalTransform,m),this._globalTransform=p,this._inverseGlobalTransform=_,this._inverseRotationMatrix=h;let x=[];for(let T=0;T<this._children.length;T++)x.push(this._children[T]._create3DTileDefinition());return{children:x,refine:"REPLACE",boundingVolume:i,transform:[m[0],m[4],m[8],m[12],m[1],m[5],m[9],m[13],m[2],m[6],m[10],m[14],m[3],m[7],m[11],m[15]],content:{uri:l(this._resource)?this._resource.url:void 0},geometricError:a}};pc.prototype._loadSymbology=async function(){!l(this._symbologyData)&&l(this._layer._symbology)&&(this._symbologyData=await this._layer._symbology._getSymbology(this))};pc.prototype._createContentURL=async function(){let e={scene:0,scenes:[{nodes:[0]}],nodes:[{name:"singleNode"}],meshes:[],buffers:[],bufferViews:[],accessors:[],materials:[],textures:[],images:[],samplers:[],asset:{version:"2.0"}},t=[this._loadGeometryData()];if(this._dataProvider.legacyVersion16&&t.push(this._loadFeatureData()),await Promise.all(t),l(this._geometryData)&&this._geometryData.length>0){this._dataProvider._applySymbology&&await this._loadSymbology();let o=this._geometryData[0].resource.url,r=this._layer._data.store.defaultGeometrySchema,s=this._geometryData[0],a=await r8.decode(o,r,s,this._featureData[0],this._symbologyData);if(!l(a))return;e=s._generateGltf(a.meshData.nodesInScene,a.meshData.nodes,a.meshData.meshes,a.meshData.buffers,a.meshData.bufferViews,a.meshData.accessors,a.meshData.rootExtensions,a.meshData.extensionsUsed),this._geometryData[0]._customAttributes=a.meshData._customAttributes}let n=this._dataProvider._binarizeGltf(e),i=new Blob([n],{type:"application/binary"});return URL.createObjectURL(i)};async function wCt(e){let t=e._layer._filters,n=[];for(let i=0;i<t.length;i++){let o=e.loadField(t[i].name);n.push(o)}return await Promise.all(n),t}function DCt(e,t,n){if(!l(n.values)||n.values.length===0)return!1;let i=l(t)?t.values:[],o;e<i.length&&(o=i[e]);let r=!1;for(let s=0;s<n.values.length;s++)if(n.values[s]===o){r=!0;break}return r}async function XTe(e,t){let n=e._tile.content.batchTable;if(l(n)&&n.featuresLength>0){n.setAllShow(!0);let i=await wCt(e);if(i.length>0)for(let o=0;o<n.featuresLength;o++)for(let r=0;r<i.length;r++){let s=i[r];if(!DCt(o,e._fields[s.name],s)){n.setShow(o,!1);break}}}t.show=!0}pc.prototype._filterFeatures=function(){let e=[];for(let n=0;n<this._children.length;n++){let i=this._children[n]._filterFeatures();e.push(i)}let t=this._tile?.content?._model;if(l(this._geometryData)&&this._geometryData.length>0&&l(t)&&t.ready){t.show=!1;let n=XTe(this,t);e.push(n)}return Promise.all(e)};Nd.prototype._hookedRequestContent=Nd.prototype.requestContent;Nd.prototype.requestContent=function(){if(!this.tileset._isI3STileSet)return this._hookedRequestContent();if(!this._isLoading){this._isLoading=!0;let e=this;return this._i3sNode._createContentURL().then(t=>{if(!l(t)){e._isLoading=!1;return}return e._contentResource=new Se({url:t}),e._hookedRequestContent()}).then(t=>{let n=t?._model;return l(e._i3sNode._geometryData)&&e._i3sNode._geometryData.length>0&&l(n)&&(n.show=!1,n.readyEvent.addEventListener(()=>{XTe(e._i3sNode,n)})),e._isLoading=!1,t})}};function ICt(e,t,n,i,o,r){let s=n*(1-e)+i*e,a=o*(1-e)+r*e;return s*(1-t)+a*t}function l8(e,t,n,i){let o=e+t*n;return i[o]}function PCt(e,t,n){let i=n.nativeExtent,o=(e-i.west)/(i.east-i.west)*(n.width-1),r=(t-i.south)/(i.north-i.south)*(n.height-1),s=Math.floor(o),a=Math.floor(r);o-=s,r-=a;let c=s<n.width?s+1:s,u=a<n.height?a+1:a;a=n.height-1-a,u=n.height-1-u;let f=l8(s,a,n.width,n.buffer),h=l8(c,a,n.width,n.buffer),p=l8(s,u,n.width,n.buffer),_=l8(c,u,n.width,n.buffer),m=ICt(o,r,f,h,p,_);return m=m*n.scale+n.offset,m}Object.defineProperties(Nd.prototype,{i3sNode:{get:function(){return this._i3sNode}}});var wP=pc;function u8(e){this._layer=e,this._defaultSymbology=void 0,this._valueFields=[],this._uniqueValueHash=void 0,this._classBreaksHash=void 0,this._parseLayerSymbology()}Object.defineProperties(u8.prototype,{defaultSymbology:{get:function(){return this._defaultSymbology}}});function aZ(e,t){let n=[];for(let i=0;i<e.length;i++){let o=z.byteToFloat(e[i]);i<3?n.push(gS(o)):n.push(o)}return n.length===3&&(l(t)?n.push(1-t/100):n.push(1)),n}function xS(e,t){let n={edges:void 0,material:void 0};if(l(e)&&l(e.symbolLayers))for(let i=0;i<e.symbolLayers.length;i++){let o=e.symbolLayers[i];if(o.type==="Fill"){let r=o.edges,s=o.outline;if(l(r)?(n.edges={},l(r.color)&&(n.edges.color=aZ(r.color,r.transparency))):l(s)&&(n.edges={},l(s.color)&&(n.edges.color=aZ(s.color,s.transparency))),!t){let a=o.material;l(a)&&(n.material={colorMixMode:a.colorMixMode},l(a.color)&&(n.material.color=aZ(a.color,a.transparency)))}break}}return n}function RCt(e,t){if(l(e.uniqueValueGroups)){let n={};for(let i=0;i<e.uniqueValueGroups.length;i++){let o=e.uniqueValueGroups[i].classes;if(l(o))for(let r=0;r<o.length;r++){let s=xS(o[r].symbol,t),a=o[r].values;for(let c=0;c<a.length;c++){let u=a[c],f=n;for(let h=0;h<u.length;h++){let p=u[h];h===u.length-1?f[p]=s:(l(f[p])||(f[p]={}),f=f[p])}}}}return n}if(l(e.uniqueValueInfos)){let n={};for(let i=0;i<e.uniqueValueInfos.length;i++){let o=e.uniqueValueInfos[i];n[o.value]=xS(o.symbol,t)}return n}}function OCt(e,t){if(l(e.classBreakInfos)){let n=[...e.classBreakInfos];n.sort(function(o,r){let s=y(o.classMaxValue,o.classMinValue),a=y(r.classMaxValue,r.classMinValue);return s-a});let i={ranges:[],symbols:[]};l(e.minValue)&&(i.ranges.push(e.minValue),i.symbols.push(void 0));for(let o=0;o<n.length;o++){let r=n[o];l(r.classMinValue)&&(i.ranges.length===0||r.classMinValue>i.ranges[i.ranges.length-1])&&(i.ranges.push(r.classMinValue),i.symbols.push(void 0)),l(r.classMaxValue)&&(i.ranges.length===0||r.classMaxValue>i.ranges[i.ranges.length-1])&&(i.ranges.push(r.classMaxValue),i.symbols.push(xS(r.symbol,t)))}return i.symbols.push(void 0),i}}u8.prototype._parseLayerSymbology=function(){let e=this._layer.data.drawingInfo;if(l(e)&&l(e.renderer)){let t=this._layer.data.cachedDrawingInfo,n=l(t)&&t.color===!0,i=e.renderer;i.type==="simple"?this._defaultSymbology=xS(i.symbol,n):i.type==="uniqueValue"?(this._defaultSymbology=xS(i.defaultSymbol,n),this._valueFields.push(i.field1),l(i.field2)&&this._valueFields.push(i.field2),l(i.field3)&&this._valueFields.push(i.field3),this._uniqueValueHash=RCt(i,n)):i.type==="classBreaks"&&(this._defaultSymbology=xS(i.defaultSymbol,n),this._valueFields.push(i.field),this._classBreaksHash=OCt(i,n))}};function KTe(e,t,n,i){let o=t[n];if(i<o.length){let r=o[i],s=e[r];return l(s)&&++n<t.length?KTe(s,t,n,i):s}}function MCt(e,t){let n=0,i=e.length;if(n<i)do{let o=n+i>>>1;e[o]<t?n=o+1:i=o}while(n<i);return n}function LCt(e,t,n){let i=t[n],o=MCt(e.ranges,i);return e.symbols[o]}u8.prototype._getSymbology=async function(e){let t={default:this._defaultSymbology};if(this._valueFields.length>0){let n=[];for(let r=0;r<this._valueFields.length;r++)n.push(e.loadField(this._valueFields[r]));await Promise.all(n);let i=[];for(let r=0;r<this._valueFields.length;r++)i.push(e.fields[this._valueFields[r]].values);let o;if(l(this._uniqueValueHash)?o=r=>KTe(this._uniqueValueHash,i,0,r):l(this._classBreaksHash)&&(o=r=>LCt(this._classBreaksHash,i[0],r)),l(o)){let r=i[0];for(let s=0;s<r.length;s++){let a=o(s);l(a)&&(t[s]=a)}}}return t};var f8=u8;function Ul(e,t,n){this._dataProvider=e,this._parent=n,!l(t.href)&&l(t.id)&&(t.href=`layers/${t.id}`);let i=this._parent.resource.getUrlComponent(),o="";i.match(/layers\/\d/)?o=`${i}`.replace(/\/+$/,""):o=`${i}`.replace(/\/?$/,"/").concat(`${t.href}`),this._version=t.store.version;let r=this._version.split(".");this._majorVersion=parseInt(r[0]),this._minorVersion=r.length>1?parseInt(r[1]):0,this._resource=new Se({url:o}),this._resource.setQueryParameters(this._dataProvider.resource.queryParameters),this._resource.appendForwardSlash(),this._data=t,this._rootNode=void 0,this._nodePages={},this._nodePageFetches={},this._extent=void 0,this._tileset=void 0,this._geometryDefinitions=void 0,this._filters=[],this._symbology=void 0,this._computeGeometryDefinitions(!0),this._computeExtent()}Object.defineProperties(Ul.prototype,{resource:{get:function(){return this._resource}},rootNode:{get:function(){return this._rootNode}},tileset:{get:function(){return this._tileset}},data:{get:function(){return this._data}},version:{get:function(){return this._version}},majorVersion:{get:function(){return this._majorVersion}},minorVersion:{get:function(){return this._minorVersion}},legacyVersion16:{get:function(){if(l(this.version))return this.majorVersion<1||this.majorVersion===1&&this.minorVersion<=6}}});Ul.prototype.load=async function(e){if(this._data.spatialReference.wkid!==4326)throw new re(`Unsupported spatial reference: ${this._data.spatialReference.wkid}`);if(this._dataProvider.applySymbology&&(this._symbology=new f8(this)),await this._dataProvider.loadGeoidData(),await this._loadRootNode(e),await this._create3DTileset(e),this._rootNode._tile=this._tileset._root,this._tileset._root._i3sNode=this._rootNode,this.legacyVersion16)return this._rootNode._loadChildren()};Ul.prototype._computeGeometryDefinitions=function(e){if(this._geometryDefinitions=[],l(this._data.geometryDefinitions))for(let t=0;t<this._data.geometryDefinitions.length;t++){let n=[],i=this._data.geometryDefinitions[t].geometryBuffers;for(let o=0;o<i.length;o++){let r=i[o],s=[],a=!1;if(l(r.compressedAttributes)&&e){a=!0;let c=r.compressedAttributes.attributes;for(let u=0;u<c.length;u++)s.push(c[u])}else for(let c in r)c!=="offset"&&s.push(c);n.push({compressed:a,attributes:s,index:i.indexOf(r)})}n.sort(function(o,r){return o.compressed&&!r.compressed?-1:!o.compressed&&r.compressed?1:o.attributes.length-r.attributes.length}),this._geometryDefinitions.push(n)}};Ul.prototype._findBestGeometryBuffers=function(e,t){let n=this._geometryDefinitions[e];if(l(n)){for(let i=0;i<n.length;++i){let o=n[i],r=!1,s=o.attributes;for(let a=0;a<t.length;a++)if(!s.includes(t[a])){r=!0;break}if(!r)return{bufferIndex:o.index,definition:n,geometryBufferInfo:o}}if(l(n[0]))return{bufferIndex:0,definition:n,geometryBufferInfo:n[0]}}};Ul.prototype._loadRootNode=function(e){if(l(this._data.nodePages)){let t=0;l(this._data.nodePages.rootIndex)&&(t=this._data.nodePages.rootIndex),this._rootNode=new wP(this,t,!0)}else this._rootNode=new wP(this,this._data.store.rootNode,!0);return this._rootNode.load(e)};Ul.prototype._getNodeInNodePages=function(e){let t=Math.floor(e/this._data.nodePages.nodesPerPage),n=e%this._data.nodePages.nodesPerPage;return this._loadNodePage(t).then(function(i){return i.nodes[n]})};Ul._fetchJson=function(e){return e.fetchJson()};Ul.prototype._loadNodePage=function(e){let t=this;if(!l(this._nodePageFetches[e])){let n=this.resource.getDerivedResource({url:`nodepages/${e}/`}),i=Ul._fetchJson(n).then(function(o){return l(o.error)&&o.error.code!==200?Promise.reject(o.error):(t._nodePages[e]=o.nodes,o)});this._nodePageFetches[e]=i}return this._nodePageFetches[e]};Ul.prototype._computeExtent=function(){l(this._data.fullExtent)?this._extent=se.fromDegrees(this._data.fullExtent.xmin,this._data.fullExtent.ymin,this._data.fullExtent.xmax,this._data.fullExtent.ymax):l(this._data.store.extent)&&(this._extent=se.fromDegrees(this._data.store.extent[0],this._data.store.extent[1],this._data.store.extent[2],this._data.store.extent[3]))};Ul.prototype._create3DTileset=async function(e){let t={asset:{version:"1.0"},geometricError:Number.MAX_VALUE,root:this._rootNode._create3DTileDefinition()},n=new Blob([JSON.stringify(t)],{type:"application/json"}),i=URL.createObjectURL(n),o=this._symbology?.defaultSymbology?.edges?.color;l(o)&&!l(e?.outlineColor)&&(e=l(e)?Ge(e):{},e.outlineColor=z.fromCartesian4(oe.fromArray(o))),this._tileset=await Cs.fromUrl(i,e),this._tileset.show=this._parent.show,this._tileset._isI3STileSet=!0,this._tileset.tileUnload.addEventListener(function(r){r._i3sNode._clearGeometryData(),URL.revokeObjectURL(r._contentResource._url),r._contentResource=r._i3sNode.resource}),this._tileset.tileVisible.addEventListener(function(r){l(r._i3sNode)&&r._i3sNode._loadChildren()})};Ul.prototype._updateVisibility=function(){l(this._tileset)&&(this._tileset.show=this._parent.show)};Ul.prototype.filterByAttributes=function(e){this._filters=l(e)?Ge(e,!0):[];let t=this._rootNode;return l(t)?t._filterFeatures():Promise.resolve()};var bS=Ul;function d8(e,t){this._dataProvider=e,this._resource=new Se({url:t}),this._resource.setQueryParameters(e.resource.queryParameters),this._resource.appendForwardSlash()}Object.defineProperties(d8.prototype,{resource:{get:function(){return this._resource}},data:{get:function(){return this._data}},names:{get:function(){let e=[],t=this._data.summary;if(l(t))for(let n=0;n<t.length;++n)e.push(t[n].fieldName);return e}}});d8.prototype.load=async function(){return this._data=await Ym.loadJson(this._resource),this._data};d8.prototype._getValues=function(e){let t=this._data.summary;if(l(t))for(let n=0;n<t.length;++n){let i=t[n];if(i.fieldName===e)return l(i.mostFrequentValues)?[...i.mostFrequentValues]:[]}};var h8=d8;function DP(e,t,n){this._dataProvider=e,this._parent=t,this._data=n,this._name=n.name,this._modelName=n.modelName,this._visibility=y(n.visibility,!0),this._resource=void 0,this._sublayers=[],this._i3sLayers=[]}Object.defineProperties(DP.prototype,{resource:{get:function(){return this._resource}},data:{get:function(){return this._data}},name:{get:function(){return this._name}},modelName:{get:function(){return this._modelName}},sublayers:{get:function(){return this._sublayers}},visibility:{get:function(){return this._visibility},set:function(e){if(this._visibility!==e){this._visibility=e;for(let t=0;t<this._i3sLayers.length;t++)this._i3sLayers[t]._updateVisibility()}}},show:{get:function(){return this._visibility&&this._parent.show}}});DP._fromData=async function(e,t,n,i){let o=new DP(e,i,n);if(o._data.layerType==="group"){let r=o._data.sublayers;if(l(r)){let s=[];for(let c=0;c<r.length;c++){let u=DP._fromData(e,t,r[c],o);s.push(u)}let a=await Promise.all(s);for(let c=0;c<a.length;c++){let u=a[c];o._sublayers.push(u),o._i3sLayers.push(...u._i3sLayers)}}}else if(o._data.layerType==="3DObject"){let r=t.concat(`/sublayers/${o._data.id}`),s=new Se({url:r});s.setQueryParameters(e.resource.queryParameters),s.appendForwardSlash(),o._resource=s;let a=await Ym.loadJson(o._resource),c=new bS(e,a,o);o._i3sLayers.push(c)}else console.log(`${o._data.layerType} layer ${o._data.name} is skipped as not supported.`);return o};var m8=DP;var QTe=Ur(ZTe(),1);function fs(e){e=y(e,y.EMPTY_OBJECT),this._name=e.name,this._show=y(e.show,!0),this._geoidTiledTerrainProvider=e.geoidTiledTerrainProvider,this._showFeatures=y(e.showFeatures,!1),this._adjustMaterialAlphaMode=y(e.adjustMaterialAlphaMode,!1),this._applySymbology=y(e.applySymbology,!1),this._calculateNormals=y(e.calculateNormals,!1),this._cesium3dTilesetOptions=y(e.cesium3dTilesetOptions,y.EMPTY_OBJECT),this._layers=[],this._sublayers=[],this._data=void 0,this._extent=void 0,this._geoidDataPromise=void 0,this._geoidDataList=void 0,this._decoderTaskProcessor=void 0,this._taskProcessorReadyPromise=void 0,this._attributeStatistics=[],this._layersExtent=[]}Object.defineProperties(fs.prototype,{name:{get:function(){return this._name}},show:{get:function(){return this._show},set:function(e){if(this._show!==e){this._show=e;for(let t=0;t<this._layers.length;t++)this._layers[t]._updateVisibility()}}},geoidTiledTerrainProvider:{get:function(){return this._geoidTiledTerrainProvider}},layers:{get:function(){return this._layers}},sublayers:{get:function(){return this._sublayers}},data:{get:function(){return this._data}},extent:{get:function(){return this._extent}},resource:{get:function(){return this._resource}},showFeatures:{get:function(){return this._showFeatures}},adjustMaterialAlphaMode:{get:function(){return this._adjustMaterialAlphaMode}},applySymbology:{get:function(){return this._applySymbology}},calculateNormals:{get:function(){return this._calculateNormals}}});fs.prototype.destroy=function(){for(let e=0;e<this._layers.length;e++)l(this._layers[e]._tileset)&&this._layers[e]._tileset.destroy();return ue(this)};fs.prototype.isDestroyed=function(){return!1};fs.prototype.update=function(e){for(let t=0;t<this._layers.length;t++)l(this._layers[t]._tileset)&&this._layers[t]._tileset.update(e)};fs.prototype.prePassesUpdate=function(e){for(let t=0;t<this._layers.length;t++)l(this._layers[t]._tileset)&&this._layers[t]._tileset.prePassesUpdate(e)};fs.prototype.postPassesUpdate=function(e){for(let t=0;t<this._layers.length;t++)l(this._layers[t]._tileset)&&this._layers[t]._tileset.postPassesUpdate(e)};fs.prototype.updateForPass=function(e,t){for(let n=0;n<this._layers.length;n++)l(this._layers[n]._tileset)&&this._layers[n]._tileset.updateForPass(e,t)};function NCt(e,t){let n=e.resource.getUrlComponent(),i="";return n.match(/layers\/\d/)?i=`${n}`.replace(/\/+$/,""):i=`${n}`.replace(/\/?$/,"/").concat(`layers/${t}`),i}async function $Te(e,t,n){if(t.layerType==="Building"){l(n.showFeatures)||(e._showFeatures=!0),l(n.adjustMaterialAlphaMode)||(e._adjustMaterialAlphaMode=!0),l(n.applySymbology)||(e._applySymbology=!0),l(n.calculateNormals)||(e._calculateNormals=!0);let i=NCt(e,t.id);if(l(t.sublayers)){let o=[];for(let s=0;s<t.sublayers.length;s++){let a=m8._fromData(e,i,t.sublayers[s],e);o.push(a)}let r=await Promise.all(o);for(let s=0;s<r.length;s++){let a=r[s];e._sublayers.push(a),e._layers.push(...a._i3sLayers)}}if(l(t.statisticsHRef)){let o=i.concat(`/${t.statisticsHRef}`),r=new h8(e,o);await r.load(),e._attributeStatistics.push(r)}if(l(t.fullExtent)){let o=se.fromDegrees(t.fullExtent.xmin,t.fullExtent.ymin,t.fullExtent.xmax,t.fullExtent.ymax);e._layersExtent.push(o)}}else if(t.layerType==="3DObject"||t.layerType==="IntegratedMesh"){!l(n.calculateNormals)&&!l(t.textureSetDefinitions)&&(e._calculateNormals=!0);let i=new bS(e,t,e);e._layers.push(i),l(i._extent)&&e._layersExtent.push(i._extent)}else console.log(`${t.layerType} layer ${t.name} is skipped as not supported.`)}fs.fromUrl=async function(e,t){t=y(t,y.EMPTY_OBJECT);let n=Se.createIfNeeded(e);n.setQueryParameters({f:"pjson"},!0);let i=await fs.loadJson(n),o=new fs(t);if(o._resource=n,o._data=i,l(i.layers)){let s=[];for(let a=0;a<i.layers.length;a++){let c=$Te(o,i.layers[a],t);s.push(c)}await Promise.all(s)}else await $Te(o,i,t);o._computeExtent();let r=[];for(let s=0;s<o._layers.length;s++)r.push(o._layers[s].load(t.cesium3dTilesetOptions));return await Promise.all(r),o};fs._fetchJson=function(e){return e.fetchJson()};fs.loadJson=async function(e){let t=await fs._fetchJson(e);if(l(t.error)){if(console.error("Failed to fetch I3S ",e.url),l(t.error.message)&&console.error(t.error.message),l(t.error.details))for(let n=0;n<t.error.details.length;n++)console.log(t.error.details[n]);throw new re(t.error)}return t};fs.prototype._loadBinary=async function(e){let t=await e.fetchArrayBuffer();if(t.byteLength>0&&new Uint8Array(t)[0]===123&&new TextDecoder().decode(t).includes("404"))throw new re(`Failed to load binary: ${e.url}`);return t};fs.prototype._binarizeGltf=function(e){let n=new TextEncoder().encode(JSON.stringify(e)),i=new Uint8Array(n.byteLength+20),o={magic:new Uint8Array(i.buffer,0,4),version:new Uint32Array(i.buffer,4,1),length:new Uint32Array(i.buffer,8,1),chunkLength:new Uint32Array(i.buffer,12,1),chunkType:new Uint32Array(i.buffer,16,1),chunkData:new Uint8Array(i.buffer,20,n.byteLength)};return o.magic[0]=103,o.magic[1]=108,o.magic[2]=84,o.magic[3]=70,o.version[0]=2,o.length[0]=i.byteLength,o.chunkLength[0]=n.byteLength,o.chunkType[0]=1313821514,o.chunkData.set(n),i};var FCt=new U;function BCt(e,t){let n=e.tilingScheme,i=[],o={},r=e._lodCount,s=fe.fromRadians(t.west,t.north),a=fe.fromRadians(t.east,t.south),c=n.positionToTileXY(s,r),u=n.positionToTileXY(a,r);for(let h=c.x;h<=u.x;h++)for(let p=c.y;p<=u.y;p++){let _=U.fromElements(h,p,FCt),m=_.toString();if(!o.hasOwnProperty(m)){let x={x:_.x,y:_.y,level:r,tilingScheme:n,terrainProvider:e,positions:[]};o[m]=x,i.push(x)}}let f=[];for(let h=0;h<i.length;++h){let p=i[h],_=p.terrainProvider.requestTileGeometry(p.x,p.y,p.level);f.push(_)}return Promise.all(f).then(function(h){let p=[];for(let _=0;_<h.length;_++){let m={tilingScheme:n,x:i[_].x,y:i[_].y,level:i[_].level},x=h[_],b="Geographic";n._projection instanceof Oi&&(b="WebMercator");let T={projectionType:b,projection:n._projection,nativeExtent:n.tileXYToNativeRectangle(m.x,m.y,m.level),height:x._height,width:x._width,scale:x._structure.heightScale,offset:x._structure.heightOffset};if(x._encoding===nh.LERC){let C=QTe.default.decode(x._buffer);T.buffer=C.pixels[0]}else T.buffer=x._buffer;p.push(T)}return p})}async function kCt(e){let t=e._geoidTiledTerrainProvider;if(l(t))try{let n=await BCt(t,e._extent);e._geoidDataList=n}catch{console.log("Error retrieving Geoid Terrain tiles - no geoid conversion will be performed.")}}fs.prototype.loadGeoidData=async function(){return l(this._geoidDataPromise)?this._geoidDataPromise:(this._geoidDataPromise=kCt(this),this._geoidDataPromise)};fs.prototype._computeExtent=function(){let e;for(let t=0;t<this._layersExtent.length;t++){let n=this._layersExtent[t];l(e)?se.union(e,n,e):e=se.clone(n)}this._extent=e};fs.prototype.getAttributeNames=function(){let e=[];for(let t=0;t<this._attributeStatistics.length;++t)e.push(...this._attributeStatistics[t].names);return e};fs.prototype.getAttributeValues=function(e){for(let t=0;t<this._attributeStatistics.length;++t){let n=this._attributeStatistics[t]._getValues(e);if(l(n))return n}return[]};fs.prototype.filterByAttributes=function(e){let t=[];for(let n=0;n<this._layers.length;n++){let i=this._layers[n].filterByAttributes(e);t.push(i)}return Promise.all(t)};var Ym=fs;var cZ={};cZ.createTilesetFromIModelId=async function(e,t){let{exports:n}=await td.getExports(e);if(n.length>0&&n.every(a=>a.status===td.ExportStatus.Invalid))throw new re(`All exports for this iModel are Invalid: ${e}`);let i=n.find(a=>a.status===td.ExportStatus.Complete);if(!l(i))return;let o=new URL(i._links.mesh.href);o.pathname=`${o.pathname}/tileset.json`;let r=o.toString(),s=new Se({url:r});return Cs.fromUrl(s,t)};cZ.createTilesetForRealityDataId=async function(e,t,n,i){if(!l(n)||!l(i)){let s=await td.getRealityDataMetadata(e,t);i=s.rootDocument,n=s.type}if(![td.RealityDataType.Cesium3DTiles,td.RealityDataType.PNTS,td.RealityDataType.RealityMesh3DTiles,td.RealityDataType.Terrain3DTiles].includes(n))throw new re(`Reality data type is not a mesh type: ${n}`);let r=await td.getRealityDataURL(e,t,i);return Cs.fromUrl(r,{maximumScreenSpaceError:4})};var JTe=cZ;function eCe(){}Object.defineProperties(eCe.prototype,{color:{get:he.throwInstantiationError},intensity:{get:he.throwInstantiationError}});var tCe=eCe;var VCt=/\/$/,nCe=new At('&copy; <a href="https://www.mapbox.com/about/maps/">Mapbox</a> &copy; <a href="http://www.openstreetmap.org/copyright">OpenStreetMap</a> <strong><a href="https://www.mapbox.com/map-feedback/">Improve this map</a></strong>');function TS(e){e=y(e,y.EMPTY_OBJECT);let t=e.styleId,n=e.accessToken;this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 0,this._defaultHue=void 0,this._defaultSaturation=void 0,this._defaultGamma=void 0,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 0;let i=Se.createIfNeeded(y(e.url,"https://api.mapbox.com/styles/v1/"));this._styleId=t,this._accessToken=n;let o=y(e.tilesize,512);this._tilesize=o;let r=y(e.username,"mapbox");this._username=r;let s=l(e.scaleFactor)?"@2x":"",a=i.getUrlComponent();VCt.test(a)||(a+="/"),a+=`${this._username}/${t}/tiles/${this._tilesize}/{z}/{x}/{y}${s}`,i.url=a,i.setQueryParameters({access_token:n});let c;l(e.credit)?(c=e.credit,typeof c=="string"&&(c=new At(c))):c=nCe,this._resource=i,this._imageryProvider=new cc({url:i,credit:c,ellipsoid:e.ellipsoid,minimumLevel:e.minimumLevel,maximumLevel:e.maximumLevel,rectangle:e.rectangle})}Object.defineProperties(TS.prototype,{url:{get:function(){return this._imageryProvider.url}},rectangle:{get:function(){return this._imageryProvider.rectangle}},tileWidth:{get:function(){return this._imageryProvider.tileWidth}},tileHeight:{get:function(){return this._imageryProvider.tileHeight}},maximumLevel:{get:function(){return this._imageryProvider.maximumLevel}},minimumLevel:{get:function(){return this._imageryProvider.minimumLevel}},tilingScheme:{get:function(){return this._imageryProvider.tilingScheme}},tileDiscardPolicy:{get:function(){return this._imageryProvider.tileDiscardPolicy}},errorEvent:{get:function(){return this._imageryProvider.errorEvent}},credit:{get:function(){return this._imageryProvider.credit}},proxy:{get:function(){return this._imageryProvider.proxy}},hasAlphaChannel:{get:function(){return this._imageryProvider.hasAlphaChannel}}});TS.prototype.getTileCredits=function(e,t,n){};TS.prototype.requestImage=function(e,t,n,i){return this._imageryProvider.requestImage(e,t,n,i)};TS.prototype.pickFeatures=function(e,t,n,i,o){return this._imageryProvider.pickFeatures(e,t,n,i,o)};TS._defaultCredit=nCe;var iCe=TS;function lZ(e){}lZ.prototype.isReady=function(){return!0};lZ.prototype.shouldDiscardImage=function(e){return!1};var oCe=lZ;var UCt=new At("MapQuest, Open Street Map and contributors, CC-BY-SA");function g8(e){e=y(e,y.EMPTY_OBJECT);let t=Se.createIfNeeded(y(e.url,"https://tile.openstreetmap.org/"));t.appendForwardSlash(),t.url+=`{z}/{x}/{y}${e.retinaTiles?"@2x":""}.${y(e.fileExtension,"png")}`;let n=new us({ellipsoid:e.ellipsoid}),i=256,o=256,r=y(e.minimumLevel,0),s=e.maximumLevel,a=y(e.rectangle,n.rectangle),c=n.positionToTileXY(se.southwest(a),r),u=n.positionToTileXY(se.northeast(a),r),f=(Math.abs(u.x-c.x)+1)*(Math.abs(u.y-c.y)+1),h=y(e.credit,UCt);typeof h=="string"&&(h=new At(h)),cc.call(this,{url:t,credit:h,tilingScheme:n,tileWidth:i,tileHeight:o,minimumLevel:r,maximumLevel:s,rectangle:a})}l(Object.create)&&(g8.prototype=Object.create(cc.prototype),g8.prototype.constructor=g8);var g0=g8;var zCt=new U(1,1);function uZ(e){e=y(e,y.EMPTY_OBJECT),this.mass=y(e.mass,1),this.position=d.clone(y(e.position,d.ZERO)),this.velocity=d.clone(y(e.velocity,d.ZERO)),this.life=y(e.life,Number.MAX_VALUE),this.image=e.image,this.startColor=z.clone(y(e.startColor,z.WHITE)),this.endColor=z.clone(y(e.endColor,z.WHITE)),this.startScale=y(e.startScale,1),this.endScale=y(e.endScale,1),this.imageSize=U.clone(y(e.imageSize,zCt)),this._age=0,this._normalizedAge=0,this._billboard=void 0}Object.defineProperties(uZ.prototype,{age:{get:function(){return this._age}},normalizedAge:{get:function(){return this._normalizedAge}}});var rCe=new d;uZ.prototype.update=function(e,t){return d.multiplyByScalar(this.velocity,e,rCe),d.add(this.position,rCe,this.position),l(t)&&t(this,e),this._age+=e,this.life===Number.MAX_VALUE?this._normalizedAge=0:this._normalizedAge=this._age/this.life,this._age<=this.life};var IP=uZ;function sCe(e){e=y(e,y.EMPTY_OBJECT),this.time=y(e.time,0),this.minimum=y(e.minimum,0),this.maximum=y(e.maximum,50),this._complete=!1}Object.defineProperties(sCe.prototype,{complete:{get:function(){return this._complete}}});var aCe=sCe;function cCe(e){}cCe.prototype.emit=function(e){he.throwInstantiationError()};var lCe=cCe;var uCe=new U(1,1);function PP(e){e=y(e,y.EMPTY_OBJECT),this.show=y(e.show,!0),this.updateCallback=e.updateCallback,this.loop=y(e.loop,!0),this.image=y(e.image,void 0);let t=e.emitter;l(t)||(t=new QH(.5)),this._emitter=t,this._bursts=e.bursts,this._modelMatrix=F.clone(y(e.modelMatrix,F.IDENTITY)),this._emitterModelMatrix=F.clone(y(e.emitterModelMatrix,F.IDENTITY)),this._matrixDirty=!0,this._combinedMatrix=new F,this._startColor=z.clone(y(e.color,y(e.startColor,z.WHITE))),this._endColor=z.clone(y(e.color,y(e.endColor,z.WHITE))),this._startScale=y(e.scale,y(e.startScale,1)),this._endScale=y(e.scale,y(e.endScale,1)),this._emissionRate=y(e.emissionRate,5),this._minimumSpeed=y(e.speed,y(e.minimumSpeed,1)),this._maximumSpeed=y(e.speed,y(e.maximumSpeed,1)),this._minimumParticleLife=y(e.particleLife,y(e.minimumParticleLife,5)),this._maximumParticleLife=y(e.particleLife,y(e.maximumParticleLife,5)),this._minimumMass=y(e.mass,y(e.minimumMass,1)),this._maximumMass=y(e.mass,y(e.maximumMass,1)),this._minimumImageSize=U.clone(y(e.imageSize,y(e.minimumImageSize,uCe))),this._maximumImageSize=U.clone(y(e.imageSize,y(e.maximumImageSize,uCe))),this._sizeInMeters=y(e.sizeInMeters,!1),this._lifetime=y(e.lifetime,Number.MAX_VALUE),this._billboardCollection=void 0,this._particles=[],this._particlePool=[],this._previousTime=void 0,this._currentTime=0,this._carryOver=0,this._complete=new me,this._isComplete=!1,this._updateParticlePool=!0,this._particleEstimate=0}Object.defineProperties(PP.prototype,{emitter:{get:function(){return this._emitter},set:function(e){this._emitter=e}},bursts:{get:function(){return this._bursts},set:function(e){this._bursts=e,this._updateParticlePool=!0}},modelMatrix:{get:function(){return this._modelMatrix},set:function(e){this._matrixDirty=this._matrixDirty||!F.equals(this._modelMatrix,e),F.clone(e,this._modelMatrix)}},emitterModelMatrix:{get:function(){return this._emitterModelMatrix},set:function(e){this._matrixDirty=this._matrixDirty||!F.equals(this._emitterModelMatrix,e),F.clone(e,this._emitterModelMatrix)}},startColor:{get:function(){return this._startColor},set:function(e){z.clone(e,this._startColor)}},endColor:{get:function(){return this._endColor},set:function(e){z.clone(e,this._endColor)}},startScale:{get:function(){return this._startScale},set:function(e){this._startScale=e}},endScale:{get:function(){return 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this._maximumImageSize},set:function(e){this._maximumImageSize=e}},sizeInMeters:{get:function(){return this._sizeInMeters},set:function(e){this._sizeInMeters=e}},lifetime:{get:function(){return this._lifetime},set:function(e){this._lifetime=e}},complete:{get:function(){return this._complete}},isComplete:{get:function(){return this._isComplete}}});function HCt(e){let t=e._emissionRate,n=e._maximumParticleLife,i=0,o=e._bursts;if(l(o)){let h=o.length;for(let p=0;p<h;++p)i+=o[p].maximum}let r=e._billboardCollection,s=e.image,a=Math.ceil(t*n+i),c=e._particles,u=e._particlePool,f=Math.max(a-c.length-u.length,0);for(let h=0;h<f;++h){let p=new IP;p._billboard=r.add({image:s,show:!1}),u.push(p)}e._particleEstimate=a}function GCt(e){let t=e._particlePool.pop();return l(t)||(t=new IP),t}function WCt(e,t){e._particlePool.push(t)}function jCt(e){let t=e._particles,n=e._particlePool,i=e._billboardCollection,o=t.length,r=n.length,s=e._particleEstimate,a=r-Math.max(s-o-r,0);for(let c=a;c<r;++c){let u=n[c];i.remove(u._billboard)}n.length=a}function qCt(e){l(e._billboard)&&(e._billboard.show=!1)}function fCe(e,t){let n=t._billboard;l(n)||(n=t._billboard=e._billboardCollection.add({image:t.image})),n.width=t.imageSize.x,n.height=t.imageSize.y,n.position=t.position,n.sizeInMeters=e.sizeInMeters,n.show=!0;let i=P.lerp(t.startColor.red,t.endColor.red,t.normalizedAge),o=P.lerp(t.startColor.green,t.endColor.green,t.normalizedAge),r=P.lerp(t.startColor.blue,t.endColor.blue,t.normalizedAge),s=P.lerp(t.startColor.alpha,t.endColor.alpha,t.normalizedAge);n.color=new z(i,o,r,s),n.scale=P.lerp(t.startScale,t.endScale,t.normalizedAge)}function YCt(e,t){t.startColor=z.clone(e._startColor,t.startColor),t.endColor=z.clone(e._endColor,t.endColor),t.startScale=e._startScale,t.endScale=e._endScale,t.image=e.image,t.life=P.randomBetween(e._minimumParticleLife,e._maximumParticleLife),t.mass=P.randomBetween(e._minimumMass,e._maximumMass),t.imageSize.x=P.randomBetween(e._minimumImageSize.x,e._maximumImageSize.x),t.imageSize.y=P.randomBetween(e._minimumImageSize.y,e._maximumImageSize.y),t._normalizedAge=0,t._age=0;let n=P.randomBetween(e._minimumSpeed,e._maximumSpeed);d.multiplyByScalar(t.velocity,n,t.velocity),e._particles.push(t)}function XCt(e,t){if(e._isComplete)return 0;t=P.mod(t,e._lifetime);let n=t*e._emissionRate,i=Math.floor(n);if(e._carryOver+=n-i,e._carryOver>1&&(i++,e._carryOver-=1),l(e.bursts)){let o=e.bursts.length;for(let r=0;r<o;r++){let s=e.bursts[r],a=e._currentTime;l(s)&&!s._complete&&a>s.time&&(i+=P.randomBetween(s.minimum,s.maximum),s._complete=!0)}}return i}var _8=new d;PP.prototype.update=function(e){if(!this.show)return;l(this._billboardCollection)||(this._billboardCollection=new Tf),this._updateParticlePool&&(HCt(this),this._updateParticlePool=!1);let t=0;this._previousTime&&(t=Z.secondsDifference(e.time,this._previousTime)),t<0&&(t=0);let n=this._particles,i=this._emitter,o=this.updateCallback,r,s,a=n.length;for(r=0;r<a;++r)s=n[r],s.update(t,o)?fCe(this,s):(qCt(s),WCt(this,s),n[r]=n[a-1],--r,--a);n.length=a;let c=XCt(this,t);if(c>0&&l(i)){this._matrixDirty&&(this._combinedMatrix=F.multiply(this.modelMatrix,this.emitterModelMatrix,this._combinedMatrix),this._matrixDirty=!1);let u=this._combinedMatrix;for(r=0;r<c;r++)s=GCt(this),this._emitter.emit(s),d.add(s.position,s.velocity,_8),F.multiplyByPoint(u,_8,_8),s.position=F.multiplyByPoint(u,s.position,s.position),d.subtract(_8,s.position,s.velocity),d.normalize(s.velocity,s.velocity),YCt(this,s),fCe(this,s)}if(this._billboardCollection.update(e),this._previousTime=Z.clone(e.time,this._previousTime),this._currentTime+=t,this._lifetime!==Number.MAX_VALUE&&this._currentTime>this._lifetime)if(this.loop){if(this._currentTime=P.mod(this._currentTime,this._lifetime),this.bursts){let u=this.bursts.length;for(r=0;r<u;r++)this.bursts[r]._complete=!1}}else this._isComplete=!0,this._complete.raiseEvent(this);e.frameNumber%120===0&&jCt(this)};PP.prototype.isDestroyed=function(){return!1};PP.prototype.destroy=function(){return this._billboardCollection=this._billboardCollection&&this._billboardCollection.destroy(),ue(this)};var dCe=PP;function ku(){he.throwInstantiationError()}ku.computeDefaultLevelZeroMaximumGeometricError=function(e){return e.ellipsoid.maximumRadius*2*Math.PI*.25/(65*e.getNumberOfXTilesAtLevel(0))};Object.defineProperties(ku.prototype,{quadtree:{get:he.throwInstantiationError,set:he.throwInstantiationError},tilingScheme:{get:he.throwInstantiationError},errorEvent:{get:he.throwInstantiationError}});ku.prototype.update=he.throwInstantiationError;ku.prototype.beginUpdate=he.throwInstantiationError;ku.prototype.endUpdate=he.throwInstantiationError;ku.prototype.getLevelMaximumGeometricError=he.throwInstantiationError;ku.prototype.loadTile=he.throwInstantiationError;ku.prototype.computeTileVisibility=he.throwInstantiationError;ku.prototype.showTileThisFrame=he.throwInstantiationError;ku.prototype.computeDistanceToTile=he.throwInstantiationError;ku.prototype.isDestroyed=he.throwInstantiationError;ku.prototype.destroy=he.throwInstantiationError;var hCe=ku;function fZ(e){e=y(e,1),this._radius=y(e,1)}Object.defineProperties(fZ.prototype,{radius:{get:function(){return this._radius},set:function(e){this._radius=e}}});fZ.prototype.emit=function(e){let t=P.randomBetween(0,P.TWO_PI),n=P.randomBetween(0,P.PI),i=P.randomBetween(0,this._radius),o=i*Math.cos(t)*Math.sin(n),r=i*Math.sin(t)*Math.sin(n),s=i*Math.cos(n);e.position=d.fromElements(o,r,s,e.position),e.velocity=d.normalize(e.position,e.velocity)};var mCe=fZ;function RP(){}RP.prototype.evaluate=function(e,t){he.throwInstantiationError()};RP.prototype.evaluateColor=function(e,t){he.throwInstantiationError()};RP.prototype.getShaderFunction=function(e,t,n,i){he.throwInstantiationError()};RP.prototype.getVariables=function(){he.throwInstantiationError()};var pCe=RP;function CS(e){this._ready=!1,this._provider=void 0,this._errorEvent=new me,this._readyEvent=new me,ZCt(this,e)}Object.defineProperties(CS.prototype,{errorEvent:{get:function(){return this._errorEvent}},readyEvent:{get:function(){return this._readyEvent}},ready:{get:function(){return this._ready}},provider:{get:function(){return this._provider}}});CS.fromWorldTerrain=function(e){return new CS(pS(e))};CS.fromWorldBathymetry=function(e){return new CS(WH(e))};function KCt(e,t){e.numberOfListeners>0?e.raiseEvent(t):console.error(t)}async function ZCt(e,t){let n;try{n=await Promise.resolve(t),e._provider=n,e._ready=!0,e._readyEvent.raiseEvent(n)}catch(i){KCt(e._errorEvent,i)}}var y8=CS;function AS(){}AS.prototype.boundingVolume=void 0;AS.prototype.boundingSphere=void 0;AS.prototype.distanceToCamera=function(e){he.throwInstantiationError()};AS.prototype.intersectPlane=function(e){he.throwInstantiationError()};AS.prototype.createDebugVolume=function(e){he.throwInstantiationError()};var gCe=AS;function OP(e){e=y(e,y.EMPTY_OBJECT),this._tilingScheme=l(e.tilingScheme)?e.tilingScheme:new Xi({ellipsoid:e.ellipsoid}),this._color=y(e.color,z.YELLOW),this._errorEvent=new 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t=_0(this._themeNormal),n=_0(this._themeHover),i=_0(this._themeSelect),o=_0(this._themeDisabled),r=_0(this._themeKnob),s=_0(this._themePointer),a=_0(this._themeSwoosh),c=_0(this._themeSwooshHover),u=_h({tagName:"defs",children:[{id:"animation_buttonNormal",tagName:"linearGradient",x1:"50%",y1:"0%",x2:"50%",y2:"100%",children:[{tagName:"stop",offset:"0%","stop-color":Jr(t,BP)},{tagName:"stop",offset:"12%","stop-color":Jr(t,v8)},{tagName:"stop",offset:"46%","stop-color":Jr(t,gZ)},{tagName:"stop",offset:"81%","stop-color":Jr(t,w8)}]},{id:"animation_buttonHovered",tagName:"linearGradient",x1:"50%",y1:"0%",x2:"50%",y2:"100%",children:[{tagName:"stop",offset:"0%","stop-color":Jr(n,BP)},{tagName:"stop",offset:"12%","stop-color":Jr(n,v8)},{tagName:"stop",offset:"46%","stop-color":Jr(n,gZ)},{tagName:"stop",offset:"81%","stop-color":Jr(n,w8)}]},{id:"animation_buttonToggled",tagName:"linearGradient",x1:"50%",y1:"0%",x2:"50%",y2:"100%",children:[{tagName:"stop",offset:"0%","stop-color":Jr(i,BP)},{tagName:"stop",offset:"12%","stop-color":Jr(i,v8)},{tagName:"stop",offset:"46%","stop-color":Jr(i,gZ)},{tagName:"stop",offset:"81%","stop-color":Jr(i,w8)}]},{id:"animation_buttonDisabled",tagName:"linearGradient",x1:"50%",y1:"0%",x2:"50%",y2:"100%",children:[{tagName:"stop",offset:"0%","stop-color":Jr(o,SAt)},{tagName:"stop",offset:"75%","stop-color":Jr(o,vAt)}]},{id:"animation_blurred",tagName:"filter",width:"200%",height:"200%",x:"-50%",y:"-50%",children:[{tagName:"feGaussianBlur",stdDeviation:4,in:"SourceGraphic"}]},{id:"animation_shuttleRingSwooshGradient",tagName:"linearGradient",x1:"50%",y1:"0%",x2:"50%",y2:"100%",children:[{tagName:"stop",offset:"0%","stop-opacity":.2,"stop-color":a.toCssColorString()},{tagName:"stop",offset:"85%","stop-opacity":.85,"stop-color":a.toCssColorString()},{tagName:"stop",offset:"95%","stop-opacity":.05,"stop-color":a.toCssColorString()}]},{id:"animation_shuttleRingSwooshHovered",tagName:"linearGradient",x1:"50%",y1:"0%",x2:"50%",y2:"100%",children:[{tagName:"stop",offset:"0%","stop-opacity":.2,"stop-color":c.toCssColorString()},{tagName:"stop",offset:"85%","stop-opacity":.85,"stop-color":c.toCssColorString()},{tagName:"stop",offset:"95%","stop-opacity":.05,"stop-color":c.toCssColorString()}]},{id:"animation_shuttleRingPointerGradient",tagName:"linearGradient",x1:"0%",y1:"50%",x2:"100%",y2:"50%",children:[{tagName:"stop",offset:"0%","stop-color":s.toCssColorString()},{tagName:"stop",offset:"40%","stop-color":s.toCssColorString()},{tagName:"stop",offset:"60%","stop-color":Jr(s,GCe)},{tagName:"stop",offset:"100%","stop-color":Jr(s,GCe)}]},{id:"animation_shuttleRingPointerPaused",tagName:"linearGradient",x1:"0%",y1:"50%",x2:"100%",y2:"50%",children:[{tagName:"stop",offset:"0%","stop-color":"#CCC"},{tagName:"stop",offset:"40%","stop-color":"#CCC"},{tagName:"stop",offset:"60%","stop-color":"#555"},{tagName:"stop",offset:"100%","stop-color":"#555"}]},{id:"animation_knobOuter",tagName:"linearGradient",x1:"20%",y1:"0%",x2:"90%",y2:"100%",children:[{tagName:"stop",offset:"5%","stop-color":Jr(r,BP)},{tagName:"stop",offset:"60%","stop-color":Jr(r,HCe)},{tagName:"stop",offset:"85%","stop-color":Jr(r,v8)}]},{id:"animation_knobInner",tagName:"linearGradient",x1:"20%",y1:"0%",x2:"90%",y2:"100%",children:[{tagName:"stop",offset:"5%","stop-color":Jr(r,HCe)},{tagName:"stop",offset:"60%","stop-color":Jr(r,BP)},{tagName:"stop",offset:"85%","stop-color":Jr(r,w8)}]}]});l(this._defsElement)?this._svgNode.replaceChild(u,this._defsElement):this._svgNode.appendChild(u),this._defsElement=u};var I8=SS;var PAt=["Jan","Feb","Mar","Apr","May","Jun","Jul","Aug","Sep","Oct","Nov","Dec"],y0=15,vS=105;function jCe(e,t){return e-t}function xZ(e,t){let n=Oo(t,e,jCe);return n<0?~n:n}function RAt(e,t){if(Math.abs(e)<=y0)return e/y0;let n=y0,i=vS,o,r=0,s;return e>0?(o=Math.log(t[t.length-1]),s=(o-r)/(i-n),Math.exp(r+s*(e-n))):(o=Math.log(-t[0]),s=(o-r)/(i-n),-Math.exp(r+s*(Math.abs(e)-n)))}function OAt(e,t,n){if(n.clockStep===_o.SYSTEM_CLOCK)return y0;if(Math.abs(e)<=1)return e*y0;let i=t[t.length-1];e>i?e=i:e<-i&&(e=-i);let o=y0,r=vS,s,a=0,c;return e>0?(s=Math.log(i),c=(s-a)/(r-o),(Math.log(e)-a)/c+o):(s=Math.log(-t[0]),c=(s-a)/(r-o),-((Math.log(Math.abs(e))-a)/c+o))}function id(e){let t=this;this._clockViewModel=e,this._allShuttleRingTicks=[],this._dateFormatter=id.defaultDateFormatter,this._timeFormatter=id.defaultTimeFormatter,this.shuttleRingDragging=!1,this.snapToTicks=!1,be.track(this,["_allShuttleRingTicks","_dateFormatter","_timeFormatter","shuttleRingDragging","snapToTicks"]),this._sortedFilteredPositiveTicks=[],this.setShuttleRingTicks(id.defaultTicks),this.timeLabel=void 0,be.defineProperty(this,"timeLabel",function(){return t._timeFormatter(t._clockViewModel.currentTime,t)}),this.dateLabel=void 0,be.defineProperty(this,"dateLabel",function(){return t._dateFormatter(t._clockViewModel.currentTime,t)}),this.multiplierLabel=void 0,be.defineProperty(this,"multiplierLabel",function(){let s=t._clockViewModel;if(s.clockStep===_o.SYSTEM_CLOCK)return"Today";let a=s.multiplier;return a%1===0?`${a.toFixed(0)}x`:`${a.toFixed(3).replace(/0{0,3}$/,"")}x`}),this.shuttleRingAngle=void 0,be.defineProperty(this,"shuttleRingAngle",{get:function(){return OAt(e.multiplier,t._allShuttleRingTicks,e)},set:function(s){s=Math.max(Math.min(s,vS),-vS);let a=t._allShuttleRingTicks,c=t._clockViewModel;if(c.clockStep=_o.SYSTEM_CLOCK_MULTIPLIER,Math.abs(s)===vS){c.multiplier=s>0?a[a.length-1]:a[0];return}let u=RAt(s,a);if(t.snapToTicks)u=a[xZ(u,a)];else if(u!==0){let f=Math.abs(u);if(f>100){let h=f.toFixed(0).length-2,p=Math.pow(10,h);u=Math.round(u/p)*p|0}else f>y0?u=Math.round(u):f>1?u=+u.toFixed(1):f>0&&(u=+u.toFixed(2))}c.multiplier=u}}),this._canAnimate=void 0,be.defineProperty(this,"_canAnimate",function(){let s=t._clockViewModel,a=s.clockRange;if(t.shuttleRingDragging||a===Kr.UNBOUNDED)return!0;let c=s.multiplier,u=s.currentTime,f=s.startTime,h=!1;if(a===Kr.LOOP_STOP)h=Z.greaterThan(u,f)||u.equals(f)&&c>0;else{let p=s.stopTime;h=Z.greaterThan(u,f)&&Z.lessThan(u,p)||u.equals(f)&&c>0||u.equals(p)&&c<0}return h||(s.shouldAnimate=!1),h}),this._isSystemTimeAvailable=void 0,be.defineProperty(this,"_isSystemTimeAvailable",function(){let s=t._clockViewModel;if(s.clockRange===Kr.UNBOUNDED)return!0;let c=s.systemTime;return Z.greaterThanOrEquals(c,s.startTime)&&Z.lessThanOrEquals(c,s.stopTime)}),this._isAnimating=void 0,be.defineProperty(this,"_isAnimating",function(){return t._clockViewModel.shouldAnimate&&(t._canAnimate||t.shuttleRingDragging)});let n=Sn(function(){let s=t._clockViewModel;s.shouldAnimate?s.shouldAnimate=!1:t._canAnimate&&(s.shouldAnimate=!0)});this._pauseViewModel=new jb(n,{toggled:be.computed(function(){return!t._isAnimating}),tooltip:"Pause"});let i=Sn(function(){let s=t._clockViewModel,a=s.multiplier;a>0&&(s.multiplier=-a),s.shouldAnimate=!0});this._playReverseViewModel=new jb(i,{toggled:be.computed(function(){return t._isAnimating&&e.multiplier<0}),tooltip:"Play Reverse"});let o=Sn(function(){let s=t._clockViewModel,a=s.multiplier;a<0&&(s.multiplier=-a),s.shouldAnimate=!0});this._playForwardViewModel=new jb(o,{toggled:be.computed(function(){return t._isAnimating&&e.multiplier>0&&e.clockStep!==_o.SYSTEM_CLOCK}),tooltip:"Play Forward"});let r=Sn(function(){t._clockViewModel.clockStep=_o.SYSTEM_CLOCK},be.getObservable(this,"_isSystemTimeAvailable"));this._playRealtimeViewModel=new jb(r,{toggled:be.computed(function(){return e.clockStep===_o.SYSTEM_CLOCK}),tooltip:be.computed(function(){return t._isSystemTimeAvailable?"Today (real-time)":"Current time not in range"})}),this._slower=Sn(function(){let s=t._clockViewModel,a=t._allShuttleRingTicks,c=s.multiplier,u=xZ(c,a)-1;u>=0&&(s.multiplier=a[u])}),this._faster=Sn(function(){let s=t._clockViewModel,a=t._allShuttleRingTicks,c=s.multiplier,u=xZ(c,a)+1;u<a.length&&(s.multiplier=a[u])})}id.defaultDateFormatter=function(e,t){let n=Z.toGregorianDate(e);return`${PAt[n.month-1]} ${n.day} ${n.year}`};id.defaultTicks=[.001,.002,.005,.01,.02,.05,.1,.25,.5,1,2,5,10,15,30,60,120,300,600,900,1800,3600,7200,14400,21600,43200,86400,172800,345600,604800];id.defaultTimeFormatter=function(e,t){let n=Z.toGregorianDate(e),i=Math.round(n.millisecond);return Math.abs(t._clockViewModel.multiplier)<1?`${n.hour.toString().padStart(2,"0")}:${n.minute.toString().padStart(2,"0")}:${n.second.toString().padStart(2,"0")}.${i.toString().padStart(3,"0")}`:`${n.hour.toString().padStart(2,"0")}:${n.minute.toString().padStart(2,"0")}:${n.second.toString().padStart(2,"0")} UTC`};id.prototype.getShuttleRingTicks=function(){return this._sortedFilteredPositiveTicks.slice(0)};id.prototype.setShuttleRingTicks=function(e){let t,n,i,o={},r=this._sortedFilteredPositiveTicks;for(r.length=0,t=0,n=e.length;t<n;++t)i=e[t],o.hasOwnProperty(i)||(o[i]=!0,r.push(i));r.sort(jCe);let s=[];for(n=r.length,t=n-1;t>=0;--t)i=r[t],i!==0&&s.push(-i);Array.prototype.push.apply(s,r),this._allShuttleRingTicks=s};Object.defineProperties(id.prototype,{slower:{get:function(){return this._slower}},faster:{get:function(){return this._faster}},clockViewModel:{get:function(){return this._clockViewModel}},pauseViewModel:{get:function(){return this._pauseViewModel}},playReverseViewModel:{get:function(){return this._playReverseViewModel}},playForwardViewModel:{get:function(){return this._playForwardViewModel}},playRealtimeViewModel:{get:function(){return this._playRealtimeViewModel}},dateFormatter:{get:function(){return this._dateFormatter},set:function(e){this._dateFormatter=e}},timeFormatter:{get:function(){return this._timeFormatter},set:function(e){this._timeFormatter=e}}});id._maxShuttleRingAngle=vS;id._realtimeShuttleRingAngle=y0;var P8=id;function MAt(e){let t;if(l(e)){t="Command Statistics";let n=e.commandsInFrustums;for(let i in n)if(n.hasOwnProperty(i)){let o=parseInt(i,10),r;if(o===7)r="1, 2 and 3";else{let s=[];for(let a=2;a>=0;a--){let c=Math.pow(2,a);o>=c&&(s.push(a+1),o-=c)}r=s.reverse().join(" and ")}t+=`<br>&nbsp;&nbsp;&nbsp;&nbsp;${n[i]} in frustum ${r}`}t+=`<br>Total: ${e.totalCommands}`}return t}function bZ(e,t,n){let i=Math.min(n,t);return i=Math.max(i,e),i}var LAt=new pn,NAt=new d;function VP(e,t){let n=this,i=e.canvas,o=new Zf(i);this._eventHandler=o,this._scene=e,this._canvas=i,this._primitive=void 0,this._tile=void 0,this._modelMatrixPrimitive=void 0,this._performanceDisplay=void 0,this._performanceContainer=t;let r=this._scene.globe;r.depthTestAgainstTerrain=!0,this.frustums=!1,this.frustumPlanes=!1,this.performance=!1,this.shaderCacheText="",this.primitiveBoundingSphere=!1,this.primitiveReferenceFrame=!1,this.filterPrimitive=!1,this.tileBoundingSphere=!1,this.filterTile=!1,this.wireframe=!1,this.depthFrustum=1,this._numberOfFrustums=1,this.suspendUpdates=!1,this.tileCoordinates=!1,this.frustumStatisticText=!1,this.tileText="",this.hasPickedPrimitive=!1,this.hasPickedTile=!1,this.pickPrimitiveActive=!1,this.pickTileActive=!1,this.dropDownVisible=!0,this.generalVisible=!0,this.primitivesVisible=!1,this.terrainVisible=!1,this.depthFrustumText="",be.track(this,["frustums","frustumPlanes","performance","shaderCacheText","primitiveBoundingSphere","primitiveReferenceFrame","filterPrimitive","tileBoundingSphere","filterTile","wireframe","depthFrustum","suspendUpdates","tileCoordinates","frustumStatisticText","tileText","hasPickedPrimitive","hasPickedTile","pickPrimitiveActive","pickTileActive","dropDownVisible","generalVisible","primitivesVisible","terrainVisible","depthFrustumText"]),this._toggleDropDown=Sn(function(){n.dropDownVisible=!n.dropDownVisible}),this._toggleGeneral=Sn(function(){n.generalVisible=!n.generalVisible}),this._togglePrimitives=Sn(function(){n.primitivesVisible=!n.primitivesVisible}),this._toggleTerrain=Sn(function(){n.terrainVisible=!n.terrainVisible}),this._frustumsSubscription=be.getObservable(this,"frustums").subscribe(function(u){n._scene.debugShowFrustums=u,n._scene.requestRender()}),this._frustumPlanesSubscription=be.getObservable(this,"frustumPlanes").subscribe(function(u){n._scene.debugShowFrustumPlanes=u,n._scene.requestRender()}),this._performanceSubscription=be.getObservable(this,"performance").subscribe(function(u){u?n._performanceDisplay=new $y({container:n._performanceContainer}):n._performanceContainer.innerHTML=""}),this._showPrimitiveBoundingSphere=Sn(function(){return n._primitive.debugShowBoundingVolume=n.primitiveBoundingSphere,n._scene.requestRender(),!0}),this._primitiveBoundingSphereSubscription=be.getObservable(this,"primitiveBoundingSphere").subscribe(function(){n._showPrimitiveBoundingSphere()}),this._showPrimitiveReferenceFrame=Sn(function(){if(n.primitiveReferenceFrame){let u=n._primitive.modelMatrix;n._modelMatrixPrimitive=new t8({modelMatrix:u}),n._scene.primitives.add(n._modelMatrixPrimitive)}else l(n._modelMatrixPrimitive)&&(n._scene.primitives.remove(n._modelMatrixPrimitive),n._modelMatrixPrimitive=void 0);return n._scene.requestRender(),!0}),this._primitiveReferenceFrameSubscription=be.getObservable(this,"primitiveReferenceFrame").subscribe(function(){n._showPrimitiveReferenceFrame()}),this._doFilterPrimitive=Sn(function(){return n.filterPrimitive?n._scene.debugCommandFilter=function(u){return l(n._modelMatrixPrimitive)&&u.owner===n._modelMatrixPrimitive._primitive?!0:l(n._primitive)?u.owner===n._primitive||u.owner===n._primitive._billboardCollection||u.owner.primitive===n._primitive:!1}:n._scene.debugCommandFilter=void 0,!0}),this._filterPrimitiveSubscription=be.getObservable(this,"filterPrimitive").subscribe(function(){n._doFilterPrimitive(),n._scene.requestRender()}),this._wireframeSubscription=be.getObservable(this,"wireframe").subscribe(function(u){r._surface.tileProvider._debug.wireframe=u,n._scene.requestRender()}),this._depthFrustumSubscription=be.getObservable(this,"depthFrustum").subscribe(function(u){n._scene.debugShowDepthFrustum=u,n._scene.requestRender()}),this._incrementDepthFrustum=Sn(function(){let u=n.depthFrustum+1;return n.depthFrustum=bZ(1,n._numberOfFrustums,u),n._scene.requestRender(),!0}),this._decrementDepthFrustum=Sn(function(){let u=n.depthFrustum-1;return n.depthFrustum=bZ(1,n._numberOfFrustums,u),n._scene.requestRender(),!0}),this._suspendUpdatesSubscription=be.getObservable(this,"suspendUpdates").subscribe(function(u){r._surface._debug.suspendLodUpdate=u,u||(n.filterTile=!1)});let s;this._showTileCoordinates=Sn(function(){return n.tileCoordinates&&!l(s)?s=e.imageryLayers.addImageryProvider(new x8({tilingScheme:e.terrainProvider.tilingScheme})):!n.tileCoordinates&&l(s)&&(e.imageryLayers.remove(s),s=void 0),!0}),this._tileCoordinatesSubscription=be.getObservable(this,"tileCoordinates").subscribe(function(){n._showTileCoordinates(),n._scene.requestRender()}),this._tileBoundingSphereSubscription=be.getObservable(this,"tileBoundingSphere").subscribe(function(){n._showTileBoundingSphere(),n._scene.requestRender()}),this._showTileBoundingSphere=Sn(function(){return n.tileBoundingSphere?r._surface.tileProvider._debug.boundingSphereTile=n._tile:r._surface.tileProvider._debug.boundingSphereTile=void 0,n._scene.requestRender(),!0}),this._doFilterTile=Sn(function(){return n.filterTile?(n.suspendUpdates=!0,r._surface._tilesToRender=[],l(n._tile)&&n._tile.renderable&&r._surface._tilesToRender.push(n._tile)):n.suspendUpdates=!1,!0}),this._filterTileSubscription=be.getObservable(this,"filterTile").subscribe(function(){n.doFilterTile(),n._scene.requestRender()});function a(u){let f=n._scene.pick({x:u.position.x,y:u.position.y});l(f)&&(n.primitive=l(f.collection)?f.collection:f.primitive),n._scene.requestRender(),n.pickPrimitiveActive=!1}this._pickPrimitive=Sn(function(){n.pickPrimitiveActive=!n.pickPrimitiveActive}),this._pickPrimitiveActiveSubscription=be.getObservable(this,"pickPrimitiveActive").subscribe(function(u){u?o.setInputAction(a,Tn.LEFT_CLICK):o.removeInputAction(Tn.LEFT_CLICK)});function c(u){let f,h=r.ellipsoid,p=n._scene.camera.getPickRay(u.position,LAt),_=r.pick(p,n._scene,NAt);if(l(_)){let m=h.cartesianToCartographic(_),x=r._surface.tileProvider._tilesToRenderByTextureCount;for(let b=0;!f&&b<x.length;++b){let T=x[b];if(l(T))for(let C=0;!f&&C<T.length;++C){let A=T[C];se.contains(A.rectangle,m)&&(f=A)}}}n.tile=f,n.pickTileActive=!1}this._pickTile=Sn(function(){n.pickTileActive=!n.pickTileActive}),this._pickTileActiveSubscription=be.getObservable(this,"pickTileActive").subscribe(function(u){u?o.setInputAction(c,Tn.LEFT_CLICK):o.removeInputAction(Tn.LEFT_CLICK)}),this._removePostRenderEvent=e.postRender.addEventListener(function(){n._update()})}Object.defineProperties(VP.prototype,{scene:{get:function(){return this._scene}},performanceContainer:{get:function(){return this._performanceContainer}},toggleDropDown:{get:function(){return this._toggleDropDown}},showPrimitiveBoundingSphere:{get:function(){return this._showPrimitiveBoundingSphere}},showPrimitiveReferenceFrame:{get:function(){return this._showPrimitiveReferenceFrame}},doFilterPrimitive:{get:function(){return this._doFilterPrimitive}},incrementDepthFrustum:{get:function(){return this._incrementDepthFrustum}},decrementDepthFrustum:{get:function(){return this._decrementDepthFrustum}},showTileCoordinates:{get:function(){return this._showTileCoordinates}},showTileBoundingSphere:{get:function(){return this._showTileBoundingSphere}},doFilterTile:{get:function(){return this._doFilterTile}},toggleGeneral:{get:function(){return this._toggleGeneral}},togglePrimitives:{get:function(){return this._togglePrimitives}},toggleTerrain:{get:function(){return this._toggleTerrain}},pickPrimitive:{get:function(){return this._pickPrimitive}},pickTile:{get:function(){return this._pickTile}},selectParent:{get:function(){let e=this;return Sn(function(){e.tile=e.tile.parent})}},selectNW:{get:function(){let e=this;return Sn(function(){e.tile=e.tile.northwestChild})}},selectNE:{get:function(){let e=this;return Sn(function(){e.tile=e.tile.northeastChild})}},selectSW:{get:function(){let e=this;return Sn(function(){e.tile=e.tile.southwestChild})}},selectSE:{get:function(){let e=this;return Sn(function(){e.tile=e.tile.southeastChild})}},primitive:{get:function(){return this._primitive},set:function(e){let t=this._primitive;e!==t&&(this.hasPickedPrimitive=!0,l(t)&&(t.debugShowBoundingVolume=!1),this._scene.debugCommandFilter=void 0,l(this._modelMatrixPrimitive)&&(this._scene.primitives.remove(this._modelMatrixPrimitive),this._modelMatrixPrimitive=void 0),this._primitive=e,e.show=!1,setTimeout(function(){e.show=!0},50),this.showPrimitiveBoundingSphere(),this.showPrimitiveReferenceFrame(),this.doFilterPrimitive())}},tile:{get:function(){return this._tile},set:function(e){if(l(e)){this.hasPickedTile=!0;let t=this._tile;if(e!==t){this.tileText=`L: ${e.level} X: ${e.x} Y: ${e.y}`,this.tileText+=`<br>SW corner: ${e.rectangle.west}, ${e.rectangle.south}`,this.tileText+=`<br>NE corner: ${e.rectangle.east}, ${e.rectangle.north}`;let n=e.data;l(n)&&l(n.tileBoundingRegion)?this.tileText+=`<br>Min: ${n.tileBoundingRegion.minimumHeight} Max: ${n.tileBoundingRegion.maximumHeight}`:this.tileText+="<br>(Tile is not loaded)"}this._tile=e,this.showTileBoundingSphere(),this.doFilterTile()}else this.hasPickedTile=!1,this._tile=void 0}}});VP.prototype._update=function(){this.frustums&&(this.frustumStatisticText=MAt(this._scene.debugFrustumStatistics));let e=this._scene.numberOfFrustums;this._numberOfFrustums=e,this.depthFrustum=bZ(1,e,this.depthFrustum),this.depthFrustumText=`${this.depthFrustum} of ${e}`,this.performance&&this._performanceDisplay.update(),this.primitiveReferenceFrame&&(this._modelMatrixPrimitive.modelMatrix=this._primitive.modelMatrix),this.shaderCacheText=`Cached shaders: ${this._scene.context.shaderCache.numberOfShaders}`};VP.prototype.isDestroyed=function(){return!1};VP.prototype.destroy=function(){return this._eventHandler.destroy(),this._removePostRenderEvent(),this._frustumsSubscription.dispose(),this._frustumPlanesSubscription.dispose(),this._performanceSubscription.dispose(),this._primitiveBoundingSphereSubscription.dispose(),this._primitiveReferenceFrameSubscription.dispose(),this._filterPrimitiveSubscription.dispose(),this._wireframeSubscription.dispose(),this._depthFrustumSubscription.dispose(),this._suspendUpdatesSubscription.dispose(),this._tileCoordinatesSubscription.dispose(),this._tileBoundingSphereSubscription.dispose(),this._filterTileSubscription.dispose(),this._pickPrimitiveActiveSubscription.dispose(),this._pickTileActiveSubscription.dispose(),ue(this)};var R8=VP;function O8(e,t){e=Rn(e);let n=document.createElement("div"),i=new R8(t,n);this._viewModel=i,this._container=e;let o=document.createElement("div");this._element=o;let r=document.createElement("div");r.textContent="Cesium Inspector",r.className="cesium-cesiumInspector-button",r.setAttribute("data-bind","click: toggleDropDown"),o.appendChild(r),o.className="cesium-cesiumInspector",o.setAttribute("data-bind",'css: { "cesium-cesiumInspector-visible" : dropDownVisible, "cesium-cesiumInspector-hidden" : !dropDownVisible }'),e.appendChild(this._element);let s=document.createElement("div");s.className="cesium-cesiumInspector-dropDown",o.appendChild(s);let a=gc.createSection,c=gc.createCheckbox,u=a(s,"General","generalVisible","toggleGeneral"),f=c("Show Frustums","frustums"),h=document.createElement("div");h.className="cesium-cesiumInspector-frustumStatistics",h.setAttribute("data-bind","visible: frustums, html: frustumStatisticText"),f.appendChild(h),u.appendChild(f),u.appendChild(c("Show Frustum Planes","frustumPlanes")),u.appendChild(c("Performance Display","performance")),n.className="cesium-cesiumInspector-performanceDisplay",u.appendChild(n);let p=document.createElement("div");p.className="cesium-cesiumInspector-shaderCache",p.setAttribute("data-bind","html: shaderCacheText"),u.appendChild(p);let _=document.createElement("div");u.appendChild(_);let m=document.createElement("span");m.setAttribute("data-bind",'html: "&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Frustum:"'),_.appendChild(m);let x=document.createElement("span");x.setAttribute("data-bind","text: depthFrustumText"),_.appendChild(x);let b=document.createElement("input");b.type="button",b.value="-",b.className="cesium-cesiumInspector-pickButton",b.setAttribute("data-bind","click: decrementDepthFrustum"),_.appendChild(b);let T=document.createElement("input");T.type="button",T.value="+",T.className="cesium-cesiumInspector-pickButton",T.setAttribute("data-bind","click: incrementDepthFrustum"),_.appendChild(T);let C=a(s,"Primitives","primitivesVisible","togglePrimitives"),A=document.createElement("div");A.className="cesium-cesiumInspector-pickSection",C.appendChild(A);let S=document.createElement("input");S.type="button",S.value="Pick a primitive",S.className="cesium-cesiumInspector-pickButton",S.setAttribute("data-bind",'css: {"cesium-cesiumInspector-pickButtonHighlight" : pickPrimitiveActive}, click: pickPrimitive');let v=document.createElement("div");v.className="cesium-cesiumInspector-center",v.appendChild(S),A.appendChild(v),A.appendChild(c("Show bounding sphere","primitiveBoundingSphere","hasPickedPrimitive")),A.appendChild(c("Show reference frame","primitiveReferenceFrame","hasPickedPrimitive")),this._primitiveOnly=c("Show only selected","filterPrimitive","hasPickedPrimitive"),A.appendChild(this._primitiveOnly);let D=a(s,"Terrain","terrainVisible","toggleTerrain"),O=document.createElement("div");O.className="cesium-cesiumInspector-pickSection",D.appendChild(O);let R=document.createElement("input");R.type="button",R.value="Pick a tile",R.className="cesium-cesiumInspector-pickButton",R.setAttribute("data-bind",'css: {"cesium-cesiumInspector-pickButtonHighlight" : pickTileActive}, click: pickTile'),v=document.createElement("div"),v.appendChild(R),v.className="cesium-cesiumInspector-center",O.appendChild(v);let M=document.createElement("div");O.appendChild(M);let L=document.createElement("input");L.type="button",L.value="Parent",L.className="cesium-cesiumInspector-pickButton",L.setAttribute("data-bind","click: selectParent");let g=document.createElement("input");g.type="button",g.value="NW",g.className="cesium-cesiumInspector-pickButton",g.setAttribute("data-bind","click: selectNW");let E=document.createElement("input");E.type="button",E.value="NE",E.className="cesium-cesiumInspector-pickButton",E.setAttribute("data-bind","click: selectNE");let w=document.createElement("input");w.type="button",w.value="SW",w.className="cesium-cesiumInspector-pickButton",w.setAttribute("data-bind","click: selectSW");let I=document.createElement("input");I.type="button",I.value="SE",I.className="cesium-cesiumInspector-pickButton",I.setAttribute("data-bind","click: selectSE");let N=document.createElement("div");N.className="cesium-cesiumInspector-tileText",M.className="cesium-cesiumInspector-frustumStatistics",M.appendChild(N),M.setAttribute("data-bind","visible: hasPickedTile"),N.setAttribute("data-bind","html: tileText");let B=document.createElement("div");B.className="cesium-cesiumInspector-relativeText",B.textContent="Select relative:",M.appendChild(B);let H=document.createElement("table"),V=document.createElement("tr"),G=document.createElement("tr"),k=document.createElement("td");k.appendChild(L);let W=document.createElement("td");W.appendChild(g);let Y=document.createElement("td");Y.appendChild(E),V.appendChild(k),V.appendChild(W),V.appendChild(Y);let J=document.createElement("td"),j=document.createElement("td");j.appendChild(w);let K=document.createElement("td");K.appendChild(I),G.appendChild(J),G.appendChild(j),G.appendChild(K),H.appendChild(V),H.appendChild(G),M.appendChild(H),O.appendChild(c("Show bounding volume","tileBoundingSphere","hasPickedTile")),O.appendChild(c("Show only selected","filterTile","hasPickedTile")),D.appendChild(c("Wireframe","wireframe")),D.appendChild(c("Suspend LOD update","suspendUpdates")),D.appendChild(c("Show tile coordinates","tileCoordinates")),be.applyBindings(i,this._element)}Object.defineProperties(O8.prototype,{container:{get:function(){return this._container}},viewModel:{get:function(){return this._viewModel}}});O8.prototype.isDestroyed=function(){return!1};O8.prototype.destroy=function(){return be.cleanNode(this._element),this._container.removeChild(this._element),this.viewModel.destroy(),ue(this)};var M8=O8;function qCe(e){e=y(e,y.EMPTY_OBJECT);let t=e.globe,n=y(e.imageryProviderViewModels,[]),i=y(e.terrainProviderViewModels,[]);this._globe=t,this.imageryProviderViewModels=n.slice(0),this.terrainProviderViewModels=i.slice(0),this.dropDownVisible=!1,be.track(this,["imageryProviderViewModels","terrainProviderViewModels","dropDownVisible"]);let o=be.getObservable(this,"imageryProviderViewModels"),r=be.pureComputed(function(){let h=o(),p={},_;for(_=0;_<h.length;_++){let b=h[_],T=b.category;l(p[T])?p[T].push(b):p[T]=[b]}let m=Object.keys(p),x=[];for(_=0;_<m.length;_++){let b=m[_];x.push({name:b,providers:p[b]})}return x});this._imageryProviders=r;let s=be.getObservable(this,"terrainProviderViewModels"),a=be.pureComputed(function(){let h=s(),p={},_;for(_=0;_<h.length;_++){let b=h[_],T=b.category;l(p[T])?p[T].push(b):p[T]=[b]}let m=Object.keys(p),x=[];for(_=0;_<m.length;_++){let b=m[_];x.push({name:b,providers:p[b]})}return x});this._terrainProviders=a,this.buttonTooltip=void 0,be.defineProperty(this,"buttonTooltip",function(){let h=this.selectedImagery,p=this.selectedTerrain,_=l(h)?h.name:void 0,m=l(p)?p.name:void 0;return l(_)&&l(m)?`${_}
${m}`:l(_)?_:m}),this.buttonImageUrl=void 0,be.defineProperty(this,"buttonImageUrl",function(){let h=this.selectedImagery;if(l(h))return h.iconUrl}),this.selectedImagery=void 0;let c=be.observable();this._currentImageryLayers=[],be.defineProperty(this,"selectedImagery",{get:function(){return c()},set:function(h){if(c()===h){this.dropDownVisible=!1;return}let p,_=this._currentImageryLayers,m=_.length,x=this._globe.imageryLayers,b=!1;for(p=0;p<m;p++){let T=x.length;for(let C=0;C<T;C++){let A=x.get(C);if(A===_[p]){x.remove(A),b=!0;break}}}if(l(h)){let T=h.creationCommand();if(Array.isArray(T)){let C=T.length;for(this._currentImageryLayers=[],p=C-1;p>=0;p--){let A=lc.fromProviderAsync(T[p]);x.add(A,0),this._currentImageryLayers.push(A)}}else{this._currentImageryLayers=[];let C=lc.fromProviderAsync(T);if(C.name=h.name,b)x.add(C,0);else{let A=x.get(0);l(A)&&x.remove(A),x.add(C,0)}this._currentImageryLayers.push(C)}}c(h),this.dropDownVisible=!1}}),this.selectedTerrain=void 0;let u=be.observable();be.defineProperty(this,"selectedTerrain",{get:function(){return u()},set:function(h){if(u()===h){this.dropDownVisible=!1;return}let p;if(l(h)&&(p=h.creationCommand()),l(p)&&!l(p.then))this._globe.depthTestAgainstTerrain=!(p instanceof dg),this._globe.terrainProvider=p;else if(l(p)){let _=!1,m=this._globe.terrainProviderChanged.addEventListener(()=>{_=!0,m()}),b=new y8(p).readyEvent.addEventListener(T=>{_||(this._globe.depthTestAgainstTerrain=!(T instanceof dg),this._globe.terrainProvider=T,b())})}u(h),this.dropDownVisible=!1}});let f=this;this._toggleDropDown=Sn(function(){f.dropDownVisible=!f.dropDownVisible}),this.selectedImagery=y(e.selectedImageryProviderViewModel,n[0]),this.selectedTerrain=e.selectedTerrainProviderViewModel}Object.defineProperties(qCe.prototype,{toggleDropDown:{get:function(){return this._toggleDropDown}},globe:{get:function(){return this._globe}}});var L8=qCe;function N8(e,t){e=Rn(e);let n=new L8(t),i=document.createElement("button");i.type="button",i.className="cesium-button cesium-toolbar-button",i.setAttribute("data-bind","attr: { title: buttonTooltip },click: toggleDropDown"),e.appendChild(i);let o=document.createElement("img");o.setAttribute("draggable","false"),o.className="cesium-baseLayerPicker-selected",o.setAttribute("data-bind","attr: { src: buttonImageUrl }, visible: !!buttonImageUrl"),i.appendChild(o);let r=document.createElement("div");r.className="cesium-baseLayerPicker-dropDown",r.setAttribute("data-bind",'css: { "cesium-baseLayerPicker-dropDown-visible" : dropDownVisible }'),e.appendChild(r);let s=document.createElement("div");s.className="cesium-baseLayerPicker-sectionTitle",s.setAttribute("data-bind","visible: imageryProviderViewModels.length > 0"),s.innerHTML="Imagery",r.appendChild(s);let a=document.createElement("div");a.className="cesium-baseLayerPicker-section",a.setAttribute("data-bind","foreach: _imageryProviders"),r.appendChild(a);let c=document.createElement("div");c.className="cesium-baseLayerPicker-category",a.appendChild(c);let u=document.createElement("div");u.className="cesium-baseLayerPicker-categoryTitle",u.setAttribute("data-bind","text: name"),c.appendChild(u);let f=document.createElement("div");f.className="cesium-baseLayerPicker-choices",f.setAttribute("data-bind","foreach: providers"),c.appendChild(f);let h=document.createElement("div");h.className="cesium-baseLayerPicker-item",h.setAttribute("data-bind",'css: { "cesium-baseLayerPicker-selectedItem" : $data === $parents[1].selectedImagery },attr: { title: tooltip },visible: creationCommand.canExecute,click: function($data) { $parents[1].selectedImagery = $data; }'),f.appendChild(h);let p=document.createElement("img");p.className="cesium-baseLayerPicker-itemIcon",p.setAttribute("data-bind","attr: { src: iconUrl }"),p.setAttribute("draggable","false"),h.appendChild(p);let _=document.createElement("div");_.className="cesium-baseLayerPicker-itemLabel",_.setAttribute("data-bind","text: name"),h.appendChild(_);let m=document.createElement("div");m.className="cesium-baseLayerPicker-sectionTitle",m.setAttribute("data-bind","visible: terrainProviderViewModels.length > 0"),m.innerHTML="Terrain",r.appendChild(m);let x=document.createElement("div");x.className="cesium-baseLayerPicker-section",x.setAttribute("data-bind","foreach: _terrainProviders"),r.appendChild(x);let b=document.createElement("div");b.className="cesium-baseLayerPicker-category",x.appendChild(b);let T=document.createElement("div");T.className="cesium-baseLayerPicker-categoryTitle",T.setAttribute("data-bind","text: name"),b.appendChild(T);let C=document.createElement("div");C.className="cesium-baseLayerPicker-choices",C.setAttribute("data-bind","foreach: providers"),b.appendChild(C);let A=document.createElement("div");A.className="cesium-baseLayerPicker-item",A.setAttribute("data-bind",'css: { "cesium-baseLayerPicker-selectedItem" : $data === $parents[1].selectedTerrain },attr: { title: tooltip },visible: creationCommand.canExecute,click: function($data) { $parents[1].selectedTerrain = $data; }'),C.appendChild(A);let S=document.createElement("img");S.className="cesium-baseLayerPicker-itemIcon",S.setAttribute("data-bind","attr: { src: iconUrl }"),S.setAttribute("draggable","false"),A.appendChild(S);let v=document.createElement("div");v.className="cesium-baseLayerPicker-itemLabel",v.setAttribute("data-bind","text: name"),A.appendChild(v),be.applyBindings(n,i),be.applyBindings(n,r),this._viewModel=n,this._container=e,this._element=i,this._dropPanel=r,this._closeDropDown=function(D){i.contains(D.target)||r.contains(D.target)||(n.dropDownVisible=!1)},Ht.supportsPointerEvents()?document.addEventListener("pointerdown",this._closeDropDown,!0):(document.addEventListener("mousedown",this._closeDropDown,!0),document.addEventListener("touchstart",this._closeDropDown,!0))}Object.defineProperties(N8.prototype,{container:{get:function(){return this._container}},viewModel:{get:function(){return this._viewModel}}});N8.prototype.isDestroyed=function(){return!1};N8.prototype.destroy=function(){return Ht.supportsPointerEvents()?document.removeEventListener("pointerdown",this._closeDropDown,!0):(document.removeEventListener("mousedown",this._closeDropDown,!0),document.removeEventListener("touchstart",this._closeDropDown,!0)),be.cleanNode(this._element),be.cleanNode(this._dropPanel),this._container.removeChild(this._element),this._container.removeChild(this._dropPanel),ue(this)};var F8=N8;function YCe(e){let t=e.creationFunction;l(t.canExecute)||(t=Sn(t)),this._creationCommand=t,this.name=e.name,this.tooltip=e.tooltip,this.iconUrl=e.iconUrl,this._category=y(e.category,""),be.track(this,["name","tooltip","iconUrl"])}Object.defineProperties(YCe.prototype,{creationCommand:{get:function(){return this._creationCommand}},category:{get:function(){return this._category}}});var ds=YCe;function FAt(){let e=[],t=devicePixelRatio>=2;return e.push(new ds({name:"Bing Maps Aerial",iconUrl:nn("Widgets/Images/ImageryProviders/bingAerial.png"),tooltip:"Bing Maps aerial imagery, provided by Cesium ion",category:"Cesium ion",creationFunction:function(){return jy({style:Wy.AERIAL})}})),e.push(new ds({name:"Bing Maps Aerial with Labels",iconUrl:nn("Widgets/Images/ImageryProviders/bingAerialLabels.png"),tooltip:"Bing Maps aerial imagery with labels, provided by Cesium ion",category:"Cesium ion",creationFunction:function(){return jy({style:Wy.AERIAL_WITH_LABELS})}})),e.push(new ds({name:"Bing Maps Roads",iconUrl:nn("Widgets/Images/ImageryProviders/bingRoads.png"),tooltip:"Bing Maps standard road maps, provided by Cesium ion",category:"Cesium ion",creationFunction:function(){return jy({style:Wy.ROAD})}})),e.push(new ds({name:"ArcGIS World Imagery",iconUrl:nn("Widgets/Images/ImageryProviders/ArcGisMapServiceWorldImagery.png"),tooltip:`ArcGIS World Imagery provides one meter or better satellite and aerial imagery in many parts of the world and lower resolution satellite imagery worldwide. The map includes 15m TerraColor imagery at small and mid-scales (~1:591M down to ~1:288k) for the world. The map features Maxar imagery at 0.3m resolution for select metropolitan areas around the world, 0.5m resolution across the United States and parts of Western Europe, and 1m resolution imagery across the rest of the world. In addition to commercial sources, the World Imagery map features high-resolution aerial photography contributed by the GIS User Community. This imagery ranges from 0.3m to 0.03m resolution (down to ~1:280 nin select communities). For more information on this map, including the terms of use, visit us online at
https://www.arcgis.com/home/item.html?id=10df2279f9684e4a9f6a7f08febac2a9`,category:"Other",creationFunction:function(){return Hy.fromBasemapType(Mm.SATELLITE,{enablePickFeatures:!1})}})),e.push(new ds({name:"ArcGIS World Hillshade",iconUrl:nn("Widgets/Images/ImageryProviders/ArcGisMapServiceWorldHillshade.png"),tooltip:`ArcGIS World Hillshade map portrays elevation as an artistic hillshade. This map is designed to be used as a backdrop for topographical, soil, hydro, landcover or other outdoor recreational maps. The map was compiled from a variety of sources from several data providers. The basemap has global coverage down to a scale of ~1:72k. In select areas of the United States and Europe, coverage is available down to ~1:9k. For more information on this map, including the terms of use, visit us online at
https://www.arcgis.com/home/item.html?id=1b243539f4514b6ba35e7d995890db1d`,category:"Other",creationFunction:function(){return Hy.fromBasemapType(Mm.HILLSHADE,{enablePickFeatures:!1})}})),e.push(new ds({name:"Esri World Ocean",iconUrl:nn("Widgets/Images/ImageryProviders/ArcGisMapServiceWorldOcean.png"),tooltip:`ArcGIS World Ocean map is designed to be used as a base map by marine GIS professionals and as a reference map by anyone interested in ocean data. The base map features marine bathymetry. Land features include inland waters and roads overlaid on land cover and shaded relief imagery. The map was compiled from a variety of best available sources from several data providers, including General Bathymetric Chart of the Oceans GEBCO_08 Grid, National Oceanic and Atmospheric Administration (NOAA), and National Geographic, Garmin, HERE, Geonames.org, and Esri, and various other contributors. The base map currently provides coverage for the world down to a scale of ~1:577k, and coverage down to 1:72k in US coastal areas, and various other areas. Coverage down to ~ 1:9k is available limited areas based on regional hydrographic survey data. The base map was designed and developed by Esri. For more information on this map, including our terms of use, visit us online at
https://www.arcgis.com/home/item.html?id=1e126e7520f9466c9ca28b8f28b5e500`,category:"Other",creationFunction:function(){return Hy.fromBasemapType(Mm.OCEANS,{enablePickFeatures:!1})}})),e.push(new ds({name:"Open\xADStreet\xADMap",iconUrl:nn("Widgets/Images/ImageryProviders/openStreetMap.png"),tooltip:`OpenStreetMap (OSM) is a collaborative project to create a free editable map of the world.
http://www.openstreetmap.org`,category:"Other",creationFunction:function(){return new g0({url:"https://tile.openstreetmap.org/"})}})),e.push(new ds({name:"Stadia x Stamen Watercolor",iconUrl:nn("Widgets/Images/ImageryProviders/stamenWatercolor.png"),tooltip:`Based on the original basemaps created for the Knight Foundation and reminiscent of hand drawn maps, the watercolor maps from Stamen Design apply raster effect area washes and organic edges over a paper texture to add warm pop to any map.
https://docs.stadiamaps.com/map-styles/stamen-watercolor/`,category:"Other",creationFunction:function(){return new g0({url:"https://tiles.stadiamaps.com/tiles/stamen_watercolor/",fileExtension:"jpg",credit:`&copy; <a href="https://stamen.com/" target="_blank">Stamen Design</a>
&copy; <a href="https://www.stadiamaps.com/" target="_blank">Stadia Maps</a>
&copy; <a href="https://openmaptiles.org/" target="_blank">OpenMapTiles</a>
&copy; <a href="https://www.openstreetmap.org/about/" target="_blank">OpenStreetMap contributors</a>`})}})),e.push(new ds({name:"Stadia x Stamen Toner",iconUrl:nn("Widgets/Images/ImageryProviders/stamenToner.png"),tooltip:`Based on the original basemaps created for the Knight Foundation and the most popular of the excellent styles from Stamen Design, these high-contrast B+W (black and white) maps are the perfect backdrop for your colorful and eye-catching overlays.
https://docs.stadiamaps.com/map-styles/stamen-toner/`,category:"Other",creationFunction:function(){return new g0({url:"https://tiles.stadiamaps.com/tiles/stamen_toner/",retinaTiles:t,credit:`&copy; <a href="https://stamen.com/" target="_blank">Stamen Design</a>
&copy; <a href="https://www.stadiamaps.com/" target="_blank">Stadia Maps</a>
&copy; <a href="https://openmaptiles.org/" target="_blank">OpenMapTiles</a>
&copy; <a href="https://www.openstreetmap.org/about/" target="_blank">OpenStreetMap contributors</a>`})}})),e.push(new ds({name:"Stadia Alidade Smooth",iconUrl:nn("Widgets/Images/ImageryProviders/stadiaAlidadeSmooth.png"),tooltip:`Stadia's custom Alidade Smooth style is designed for maps that use a lot of markers or overlays. It features a muted color scheme and fewer points of interest to allow your added data to shine.
https://docs.stadiamaps.com/map-styles/alidade-smooth/`,category:"Other",creationFunction:function(){return new g0({url:"https://tiles.stadiamaps.com/tiles/alidade_smooth/",retinaTiles:t,credit:`&copy; <a href="https://www.stadiamaps.com/" target="_blank">Stadia Maps</a>
&copy; <a href="https://openmaptiles.org/" target="_blank">OpenMapTiles</a>
&copy; <a href="https://www.openstreetmap.org/about/" target="_blank">OpenStreetMap contributors</a>`})}})),e.push(new ds({name:"Stadia Alidade Smooth Dark",iconUrl:nn("Widgets/Images/ImageryProviders/stadiaAlidadeSmoothDark.png"),tooltip:`Stadia Alidade Smooth Dark, like its lighter cousin, is also designed to stay out of the way. It just flips the dark mode switch on the color scheme. With the lights out, your data can now literally shine.
https://docs.stadiamaps.com/map-styles/alidade-smooth-dark/`,category:"Other",creationFunction:function(){return new g0({url:"https://tiles.stadiamaps.com/tiles/alidade_smooth_dark/",retinaTiles:t,credit:`&copy; <a href="https://www.stadiamaps.com/" target="_blank">Stadia Maps</a>
&copy; <a href="https://openmaptiles.org/" target="_blank">OpenMapTiles</a>
&copy; <a href="https://www.openstreetmap.org/about/" target="_blank">OpenStreetMap contributors</a>`})}})),e.push(new ds({name:"Sentinel-2",iconUrl:nn("Widgets/Images/ImageryProviders/sentinel-2.png"),tooltip:"Sentinel-2 cloudless by EOX IT Services GmbH (Contains modified Copernicus Sentinel data 2016 and 2017).",category:"Cesium ion",creationFunction:function(){return Gy.fromAssetId(3954)}})),e.push(new ds({name:"Blue Marble",iconUrl:nn("Widgets/Images/ImageryProviders/blueMarble.png"),tooltip:"Blue Marble Next Generation July, 2004 imagery from NASA.",category:"Cesium ion",creationFunction:function(){return Gy.fromAssetId(3845)}})),e.push(new ds({name:"Earth at night",iconUrl:nn("Widgets/Images/ImageryProviders/earthAtNight.png"),tooltip:"The Earth at night, also known as The Black Marble, is a 500 meter resolution global composite imagery layer released by NASA.",category:"Cesium ion",creationFunction:function(){return Gy.fromAssetId(3812)}})),e.push(new ds({name:"Natural Earth\xA0II",iconUrl:nn("Widgets/Images/ImageryProviders/naturalEarthII.png"),tooltip:`Natural Earth II, darkened for contrast.
http://www.naturalearthdata.com/`,category:"Cesium ion",creationFunction:function(){return ub.fromUrl(nn("Assets/Textures/NaturalEarthII"))}})),e}var B8=FAt;function BAt(){let e=[];return e.push(new ds({name:"WGS84 Ellipsoid",iconUrl:nn("Widgets/Images/TerrainProviders/Ellipsoid.png"),tooltip:"WGS84 standard ellipsoid, also known as EPSG:4326",category:"Cesium ion",creationFunction:function(){return new dg({ellipsoid:ee.WGS84})}})),e.push(new ds({name:"Cesium World Terrain",iconUrl:nn("Widgets/Images/TerrainProviders/CesiumWorldTerrain.png"),tooltip:"High-resolution global terrain tileset curated from several datasources and hosted by Cesium ion",category:"Cesium ion",creationFunction:function(){return pS({requestWaterMask:!0,requestVertexNormals:!0})}})),e}var k8=BAt;function kAt(e){return function(t){let n=e._scene.pick(t.position);l(n)&&n.primitive instanceof Cs&&(e.tileset=n.primitive),e.pickActive=!1}}function KCe(e,t){t?e._eventHandler.setInputAction(function(n){let i=e._scene.pick(n.endPosition);l(i)&&i.primitive instanceof Cs&&(e.tileset=i.primitive)},Tn.MOUSE_MOVE):(e._eventHandler.removeInputAction(Tn.MOUSE_MOVE),e.picking=e.picking)}var VAt={maximumFractionDigits:3};function UP(e){let t=e/1048576;return t<1?t.toLocaleString(void 0,VAt):Math.round(t).toLocaleString()}function zP(e,t){if(!l(e))return"";let n=t?e._statisticsPerPass[Vo.PICK]:e._statisticsPerPass[Vo.RENDER],i='<ul class="cesium-cesiumInspector-statistics">';return i+=`<li><strong>Visited: </strong>${n.visited.toLocaleString()}</li><li><strong>Selected: </strong>${n.selected.toLocaleString()}</li><li><strong>Commands: </strong>${n.numberOfCommands.toLocaleString()}</li>`,i+="</ul>",t||(i+='<ul class="cesium-cesiumInspector-statistics">',i+=`<li><strong>Requests: </strong>${n.numberOfPendingRequests.toLocaleString()}</li><li><strong>Attempted: </strong>${n.numberOfAttemptedRequests.toLocaleString()}</li><li><strong>Processing: </strong>${n.numberOfTilesProcessing.toLocaleString()}</li><li><strong>Content Ready: </strong>${n.numberOfTilesWithContentReady.toLocaleString()}</li><li><strong>Total: </strong>${n.numberOfTilesTotal.toLocaleString()}</li>`,i+="</ul>",i+='<ul class="cesium-cesiumInspector-statistics">',i+=`<li><strong>Features Selected: </strong>${n.numberOfFeaturesSelected.toLocaleString()}</li><li><strong>Features Loaded: </strong>${n.numberOfFeaturesLoaded.toLocaleString()}</li><li><strong>Points Selected: </strong>${n.numberOfPointsSelected.toLocaleString()}</li><li><strong>Points Loaded: </strong>${n.numberOfPointsLoaded.toLocaleString()}</li><li><strong>Triangles Selected: </strong>${n.numberOfTrianglesSelected.toLocaleString()}</li>`,i+="</ul>",i+='<ul class="cesium-cesiumInspector-statistics">',i+=`<li><strong>Tiles styled: </strong>${n.numberOfTilesStyled.toLocaleString()}</li><li><strong>Features styled: </strong>${n.numberOfFeaturesStyled.toLocaleString()}</li>`,i+="</ul>",i+='<ul class="cesium-cesiumInspector-statistics">',i+=`<li><strong>Children Union Culled: </strong>${n.numberOfTilesCulledWithChildrenUnion.toLocaleString()}</li>`,i+="</ul>",i+='<ul class="cesium-cesiumInspector-statistics">',i+=`<li><strong>Geometry Memory (MB): </strong>${UP(n.geometryByteLength)}</li><li><strong>Texture Memory (MB): </strong>${UP(n.texturesByteLength)}</li><li><strong>Batch Table Memory (MB): </strong>${UP(n.batchTableByteLength)}</li>`,i+="</ul>"),i}function ZCe(){let e=Ei.statistics;return`
<ul class="cesium-cesiumInspector-statistics">
<li><strong>Geometry Memory (MB): </strong>${UP(e.geometryByteLength)}</li>
<li><strong>Texture Memory (MB): </strong>${UP(e.texturesByteLength)}</li>
</ul>
`}var UAt=[{text:"Highlight",value:eu.HIGHLIGHT},{text:"Replace",value:eu.REPLACE},{text:"Mix",value:eu.MIX}],XCe=new z(1,1,0,.4),zAt=new z,V8=new z;function ga(e,t){let n=this,i=e.canvas;this._eventHandler=new Zf(i),this._scene=e,this._performanceContainer=t,this._canvas=i,this._performanceDisplay=new $y({container:t}),this._statisticsText="",this._pickStatisticsText="",this._resourceCacheStatisticsText="",this._editorError="",this.performance=!1,this.showStatistics=!0,this.showPickStatistics=!0,this.showResourceCacheStatistics=!1,this.inspectorVisible=!0,this.tilesetVisible=!1,this.displayVisible=!1,this.updateVisible=!1,this.loggingVisible=!1,this.styleVisible=!1,this.tileDebugLabelsVisible=!1,this.optimizationVisible=!1,this.styleString="{}",this.hasEnabledWireframe=!1,this._tileset=void 0,this._feature=void 0,this._tile=void 0,be.track(this,["performance","inspectorVisible","_statisticsText","_pickStatisticsText","_resourceCacheStatisticsText","_editorError","showPickStatistics","showStatistics","showResourceCacheStatistics","tilesetVisible","displayVisible","updateVisible","loggingVisible","styleVisible","optimizationVisible","tileDebugLabelsVisible","styleString","_feature","_tile","_tileset","hasEnabledWireframe"]),this._properties=be.observable({}),this.properties=[],be.defineProperty(this,"properties",function(){let k=[],W=n._properties();for(let Y in W)W.hasOwnProperty(Y)&&k.push(Y);return k});let o=be.observable();be.defineProperty(this,"dynamicScreenSpaceError",{get:function(){return o()},set:function(k){o(k),l(n._tileset)&&(n._tileset.dynamicScreenSpaceError=k)}}),this.dynamicScreenSpaceError=!1;let r=be.observable();be.defineProperty(this,"colorBlendMode",{get:function(){return r()},set:function(k){r(k),l(n._tileset)&&(n._tileset.colorBlendMode=k,n._scene.requestRender())}}),this.colorBlendMode=eu.HIGHLIGHT;let s=be.observable(),a=be.observable();be.defineProperty(this,"picking",{get:function(){return a()},set:function(k){a(k),k?n._eventHandler.setInputAction(function(W){let Y=e.pick(W.endPosition);if(Y instanceof $s?(n.feature=Y,n.tile=Y.content.tile):l(Y)&&l(Y.content)?(n.feature=void 0,n.tile=Y.content.tile):(n.feature=void 0,n.tile=void 0),!!l(n._tileset)){if(s&&l(Y)&&l(Y.content)){let J;e.pickPositionSupported&&(J=e.pickPosition(W.endPosition),l(J)&&(n._tileset.debugPickPosition=J)),n._tileset.debugPickedTile=Y.content.tile}else n._tileset.debugPickedTile=void 0;n._scene.requestRender()}},Tn.MOUSE_MOVE):(n.feature=void 0,n.tile=void 0,n._eventHandler.removeInputAction(Tn.MOUSE_MOVE))}}),this.picking=!0;let c=be.observable();be.defineProperty(this,"colorize",{get:function(){return c()},set:function(k){c(k),l(n._tileset)&&(n._tileset.debugColorizeTiles=k,n._scene.requestRender())}}),this.colorize=!1;let u=be.observable();be.defineProperty(this,"wireframe",{get:function(){return u()},set:function(k){u(k),l(n._tileset)&&(n._tileset.debugWireframe=k,n._scene.requestRender())}}),this.wireframe=!1;let f=be.observable();be.defineProperty(this,"showBoundingVolumes",{get:function(){return f()},set:function(k){f(k),l(n._tileset)&&(n._tileset.debugShowBoundingVolume=k,n._scene.requestRender())}}),this.showBoundingVolumes=!1;let h=be.observable();be.defineProperty(this,"showContentBoundingVolumes",{get:function(){return h()},set:function(k){h(k),l(n._tileset)&&(n._tileset.debugShowContentBoundingVolume=k,n._scene.requestRender())}}),this.showContentBoundingVolumes=!1;let p=be.observable();be.defineProperty(this,"showRequestVolumes",{get:function(){return p()},set:function(k){p(k),l(n._tileset)&&(n._tileset.debugShowViewerRequestVolume=k,n._scene.requestRender())}}),this.showRequestVolumes=!1;let _=be.observable();be.defineProperty(this,"freezeFrame",{get:function(){return _()},set:function(k){_(k),l(n._tileset)&&(n._tileset.debugFreezeFrame=k,n._scene.debugShowFrustumPlanes=k,n._scene.requestRender())}}),this.freezeFrame=!1,be.defineProperty(this,"showOnlyPickedTileDebugLabel",{get:function(){return s()},set:function(k){s(k),l(n._tileset)&&(n._tileset.debugPickedTileLabelOnly=k,n._scene.requestRender())}}),this.showOnlyPickedTileDebugLabel=!1;let m=be.observable();be.defineProperty(this,"showGeometricError",{get:function(){return m()},set:function(k){m(k),l(n._tileset)&&(n._tileset.debugShowGeometricError=k,n._scene.requestRender())}}),this.showGeometricError=!1;let x=be.observable();be.defineProperty(this,"showRenderingStatistics",{get:function(){return x()},set:function(k){x(k),l(n._tileset)&&(n._tileset.debugShowRenderingStatistics=k,n._scene.requestRender())}}),this.showRenderingStatistics=!1;let b=be.observable();be.defineProperty(this,"showMemoryUsage",{get:function(){return b()},set:function(k){b(k),l(n._tileset)&&(n._tileset.debugShowMemoryUsage=k,n._scene.requestRender())}}),this.showMemoryUsage=!1;let T=be.observable();be.defineProperty(this,"showUrl",{get:function(){return T()},set:function(k){T(k),l(n._tileset)&&(n._tileset.debugShowUrl=k,n._scene.requestRender())}}),this.showUrl=!1;let C=be.observable();be.defineProperty(this,"maximumScreenSpaceError",{get:function(){return C()},set:function(k){k=Number(k),isNaN(k)||(C(k),l(n._tileset)&&(n._tileset.maximumScreenSpaceError=k))}}),this.maximumScreenSpaceError=16;let A=be.observable();be.defineProperty(this,"dynamicScreenSpaceErrorDensity",{get:function(){return A()},set:function(k){k=Number(k),isNaN(k)||(A(k),l(n._tileset)&&(n._tileset.dynamicScreenSpaceErrorDensity=k))}}),this.dynamicScreenSpaceErrorDensity=2e-4,this.dynamicScreenSpaceErrorDensitySliderValue=void 0,be.defineProperty(this,"dynamicScreenSpaceErrorDensitySliderValue",{get:function(){return Math.pow(A(),1/6)},set:function(k){let W=Math.pow(k,6);A(W),l(n._tileset)&&(n._tileset.dynamicScreenSpaceErrorDensity=W)}});let S=be.observable();be.defineProperty(this,"dynamicScreenSpaceErrorFactor",{get:function(){return S()},set:function(k){k=Number(k),isNaN(k)||(S(k),l(n._tileset)&&(n._tileset.dynamicScreenSpaceErrorFactor=k))}}),this.dynamicScreenSpaceErrorFactor=24;let v=kAt(this),D=be.observable();be.defineProperty(this,"pickActive",{get:function(){return D()},set:function(k){D(k),k?n._eventHandler.setInputAction(v,Tn.LEFT_CLICK):n._eventHandler.removeInputAction(Tn.LEFT_CLICK)}});let O=be.observable();be.defineProperty(this,"pointCloudShading",{get:function(){return 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r=t[o];this[r]=this[r]}this.maximumScreenSpaceError=e.maximumScreenSpaceError,this.dynamicScreenSpaceError=e.dynamicScreenSpaceError,this.dynamicScreenSpaceErrorDensity=e.dynamicScreenSpaceErrorDensity,this.dynamicScreenSpaceErrorFactor=e.dynamicScreenSpaceErrorFactor,this.colorBlendMode=e.colorBlendMode,this.skipLevelOfDetail=e.skipLevelOfDetail,this.skipScreenSpaceErrorFactor=e.skipScreenSpaceErrorFactor,this.baseScreenSpaceError=e.baseScreenSpaceError,this.skipLevels=e.skipLevels,this.immediatelyLoadDesiredLevelOfDetail=e.immediatelyLoadDesiredLevelOfDetail,this.loadSiblings=e.loadSiblings,this.hasEnabledWireframe=e._enableDebugWireframe;let 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this._tile},set:function(e){if(this._tile===e)return;let t=this._tile;l(t)&&!t.isDestroyed()&&!TZ(t.content)&&(t.color=V8,this._scene.requestRender()),l(e)&&!TZ(e.content)&&(z.clone(e.color,V8),e.color=XCe,this._scene.requestRender()),this._tile=e}}});function TZ(e){if(!l(e))return!1;if(e.featuresLength>0)return!0;let t=e.innerContents;if(l(t)){let n=t.length;for(let 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n=document.createElement("div"),i=document.createElement("div");i.setAttribute("data-bind","visible: performance");let o=new U8(t,i);this._viewModel=o,this._container=e,this._element=n;let r=document.createElement("div");r.textContent="3D Tiles Inspector",r.className="cesium-cesiumInspector-button",r.setAttribute("data-bind","click: toggleInspector"),n.appendChild(r),n.className="cesium-cesiumInspector cesium-3DTilesInspector",n.setAttribute("data-bind",'css: { "cesium-cesiumInspector-visible" : inspectorVisible, "cesium-cesiumInspector-hidden" : !inspectorVisible}'),e.appendChild(n);let s=document.createElement("div");s.className="cesium-cesiumInspector-dropDown",n.appendChild(s);let a=gc.createSection,c=gc.createCheckbox,u=gc.createRangeInput,f=gc.createButton,h=a(s,"Tileset","tilesetVisible","toggleTileset"),p=a(s,"Display","displayVisible","toggleDisplay"),_=a(s,"Update","updateVisible","toggleUpdate"),m=a(s,"Logging","loggingVisible","toggleLogging"),x=a(s,"Tile Debug 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active: $data === $parent._selectedSuggestion }"),s.appendChild(a),t.appendChild(s),be.applyBindings(n,i),be.applyBindings(n,s),this._container=t,this._searchSuggestionsContainer=s,this._viewModel=n,this._form=i,this._onInputBegin=function(u){let f=u.target;typeof u.composedPath=="function"&&(f=u.composedPath()[0]),t.contains(f)||(n._focusTextbox=!1,n.hideSuggestions())},this._onInputEnd=function(u){n._focusTextbox=!0,n.showSuggestions()},Ht.supportsPointerEvents()?(document.addEventListener("pointerdown",this._onInputBegin,!0),t.addEventListener("pointerup",this._onInputEnd,!0),t.addEventListener("pointercancel",this._onInputEnd,!0)):(document.addEventListener("mousedown",this._onInputBegin,!0),t.addEventListener("mouseup",this._onInputEnd,!0),document.addEventListener("touchstart",this._onInputBegin,!0),t.addEventListener("touchend",this._onInputEnd,!0),t.addEventListener("touchcancel",this._onInputEnd,!0))}Object.defineProperties(X8.prototype,{container:{get:function(){return this._container}},searchSuggestionsContainer:{get:function(){return this._searchSuggestionsContainer}},viewModel:{get:function(){return this._viewModel}}});X8.prototype.isDestroyed=function(){return!1};X8.prototype.destroy=function(){let e=this._container;return Ht.supportsPointerEvents()?(document.removeEventListener("pointerdown",this._onInputBegin,!0),e.removeEventListener("pointerup",this._onInputEnd,!0)):(document.removeEventListener("mousedown",this._onInputBegin,!0),e.removeEventListener("mouseup",this._onInputEnd,!0),document.removeEventListener("touchstart",this._onInputBegin,!0),e.removeEventListener("touchend",this._onInputEnd,!0)),this._viewModel.destroy(),be.cleanNode(this._form),be.cleanNode(this._searchSuggestionsContainer),e.removeChild(this._form),e.removeChild(this._searchSuggestionsContainer),this._textBox.removeEventListener("focus",this._onTextBoxFocus,!1),ue(this)};var K8=X8;function iAe(e,t){this._scene=e,this._duration=t;let n=this;this._command=Sn(function(){n._scene.camera.flyHome(n._duration)}),this.tooltip="View Home",be.track(this,["tooltip"])}Object.defineProperties(iAe.prototype,{scene:{get:function(){return this._scene}},command:{get:function(){return this._command}},duration:{get:function(){return this._duration},set:function(e){this._duration=e}}});var Z8=iAe;function $8(e,t,n){e=Rn(e);let i=new Z8(t,n);i._svgPath="M14,4l-10,8.75h20l-4.25-3.7188v-4.6562h-2.812v2.1875l-2.938-2.5625zm-7.0938,9.906v10.094h14.094v-10.094h-14.094zm2.1876,2.313h3.3122v4.25h-3.3122v-4.25zm5.8442,1.281h3.406v6.438h-3.406v-6.438z";let o=document.createElement("button");o.type="button",o.className="cesium-button cesium-toolbar-button cesium-home-button",o.setAttribute("data-bind","attr: { title: tooltip },click: command,cesiumSvgPath: { path: _svgPath, width: 28, height: 28 }"),e.appendChild(o),be.applyBindings(i,o),this._container=e,this._viewModel=i,this._element=o}Object.defineProperties($8.prototype,{container:{get:function(){return this._container}},viewModel:{get:function(){return this._viewModel}}});$8.prototype.isDestroyed=function(){return!1};$8.prototype.destroy=function(){return be.cleanNode(this._element),this._container.removeChild(this._element),ue(this)};var Q8=$8;function JAt(e,t){t.currentTarget.parentElement.parentElement.querySelector(`#${e.name}-expander`).classList.toggle("active"),t.currentTarget.textContent=t.currentTarget.textContent==="+"?"-":"+"}function rAe(e,t){be.track(e);for(let n=0;n<e.sublayers.length;n++)rAe(e.sublayers[n],t)}function J8(e){return e.modelName==="FullModel"}function sAe(e){return e.modelName==="Overview"}function aAe(e){return sAe(e)||J8(e)}function oAe(e,t){if(aAe(e)){e.visibility=!1;for(let i=0;i<e.sublayers.length;i++)e.sublayers[i].visibility=!0;let n={name:e.name,modelName:e.modelName,disable:be.observable(!1),index:t.sublayers.length};return t.topLayers.push(n),t.sublayers.push(e),n}}function eEt(e,t){if(aAe(e)){t.sublayers.forEach(i=>i.visibility=!1),t.sublayers[e.index].visibility=!0;let n=document.getElementById("bsl-wrapper");J8(e)?(t.currentLevel=t.selectedLevel,n.style.display="block"):(t.selectedLevel=t.currentLevel,t.currentLevel="All",n.style.display="none")}}async function tEt(e,t){try{let n=e.getAttributeNames();for(let i=0;i<n.length;i++)if(n[i]==="BldgLevel"){let o=e.getAttributeValues(n[i]);for(let r=0;r<o.length;r++)t.push(o[r])}t.sort((i,o)=>i-o),t.unshift("All")}catch(n){console.log(`There was an error getting attributes: ${n}`)}}function nEt(e){let t=this;this.levels=[],this.viewModel={sublayers:[],levels:this.levels,currentLevel:be.observable(),selectedLevel:"All",topLayers:[{name:"Select a layer to explore...",disable:be.observable(!0),index:-1}],currentLayer:be.observable(),expandClickHandler:JAt,setOptionDisable:function(i,o){be.applyBindingsToNode(i,{disable:o.disable},o)},defaultLayer:void 0},this.viewModel.currentLayer.subscribe(function(i){eEt(i,t.viewModel)});let n=e.sublayers;for(let i=0;i<n.length;i++){rAe(n[i],this.viewModel);let o=oAe(n[i],this.viewModel);l(o)&&(sAe(o)||!l(this.viewModel.defaultLayer)&&J8(o))&&(this.viewModel.defaultLayer=o)}if(this.viewModel.topLayers.length===1&&n.length>0){e.show=!1;let i={name:"Full Model",modelName:"FullModel",visibility:e.show,sublayers:e.sublayers};this.viewModel.defaultLayer=oAe(i,this.viewModel),this.viewModel.currentLayer.subscribe(function(o){e.show=J8(o)})}else this.viewModel.topLayers.length===1&&(this.viewModel.topLayers[0].name="Building layers not found");return 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<h3>Building explorer</h3>
<select
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<h3>Disciplines & Categories</h3>
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</ul>
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class="cesium-timeline-ruler"></span>',this._timeBarEle=this._topDiv.childNodes[0],this._trackContainer=this._topDiv.childNodes[1],this._trackListEle=this._topDiv.childNodes[1].childNodes[0],this._needleEle=this._topDiv.childNodes[2],this._rulerEle=this._topDiv.childNodes[3],this._context=this._trackListEle.getContext("2d"),this._trackList=[],this._highlightRanges=[],this.zoomTo(t.startTime,t.stopTime),this._onMouseDown=hEt(this),this._onMouseUp=mEt(this),this._onMouseMove=pEt(this),this._onMouseWheel=gEt(this),this._onTouchStart=_Et(this),this._onTouchMove=xEt(this),this._onTouchEnd=yEt(this);let o=this._timeBarEle;n.addEventListener("mouseup",this._onMouseUp,!1),n.addEventListener("mousemove",this._onMouseMove,!1),o.addEventListener("mousedown",this._onMouseDown,!1),o.addEventListener("DOMMouseScroll",this._onMouseWheel,!1),o.addEventListener("mousewheel",this._onMouseWheel,!1),o.addEventListener("touchstart",this._onTouchStart,!1),o.addEventListener("touchmove",this._onTouchMove,!1),o.addEventListener("touchend",this._onTouchEnd,!1),o.addEventListener("touchcancel",this._onTouchEnd,!1),this._topDiv.oncontextmenu=function(){return!1},t.onTick.addEventListener(this.updateFromClock,this),this.updateFromClock()}nl.prototype.addEventListener=function(e,t,n){this._topDiv.addEventListener(e,t,n)};nl.prototype.removeEventListener=function(e,t,n){this._topDiv.removeEventListener(e,t,n)};nl.prototype.isDestroyed=function(){return!1};nl.prototype.destroy=function(){this._clock.onTick.removeEventListener(this.updateFromClock,this);let e=this.container.ownerDocument;e.removeEventListener("mouseup",this._onMouseUp,!1),e.removeEventListener("mousemove",this._onMouseMove,!1);let t=this._timeBarEle;t.removeEventListener("mousedown",this._onMouseDown,!1),t.removeEventListener("DOMMouseScroll",this._onMouseWheel,!1),t.removeEventListener("mousewheel",this._onMouseWheel,!1),t.removeEventListener("touchstart",this._onTouchStart,!1),t.removeEventListener("touchmove",this._onTouchMove,!1),t.removeEventListener("touchend",this._onTouchEnd,!1),t.removeEventListener("touchcancel",this._onTouchEnd,!1),this.container.removeChild(this._topDiv),ue(this)};nl.prototype.addHighlightRange=function(e,t,n){let i=new CG(e,t,n);return this._highlightRanges.push(i),this.resize(),i};nl.prototype.addTrack=function(e,t,n,i){let o=new AG(e,t,n,i);return this._trackList.push(o),this._lastHeight=void 0,this.resize(),o};nl.prototype.zoomTo=function(e,t){if(this._startJulian=e,this._endJulian=t,this._timeBarSecondsSpan=Z.secondsDifference(t,e),this._clock&&this._clock.clockRange!==Kr.UNBOUNDED){let i=this._clock.startTime,o=this._clock.stopTime,r=Z.secondsDifference(o,i),s=Z.secondsDifference(i,this._startJulian),a=Z.secondsDifference(o,this._endJulian);this._timeBarSecondsSpan>=r?(this._timeBarSecondsSpan=r,this._startJulian=this._clock.startTime,this._endJulian=this._clock.stopTime):s>0?(this._endJulian=Z.addSeconds(this._endJulian,s,new Z),this._startJulian=i,this._timeBarSecondsSpan=Z.secondsDifference(this._endJulian,this._startJulian)):a<0&&(this._startJulian=Z.addSeconds(this._startJulian,a,new Z),this._endJulian=o,this._timeBarSecondsSpan=Z.secondsDifference(this._endJulian,this._startJulian))}this._makeTics();let n=document.createEvent("Event");n.initEvent("setzoom",!0,!0),n.startJulian=this._startJulian,n.endJulian=this._endJulian,n.epochJulian=this._epochJulian,n.totalSpan=this._timeBarSecondsSpan,n.mainTicSpan=this._mainTicSpan,this._topDiv.dispatchEvent(n)};nl.prototype.zoomFrom=function(e){let t=Z.secondsDifference(this._scrubJulian,this._startJulian);e>1||t<0||t>this._timeBarSecondsSpan?t=this._timeBarSecondsSpan*.5:t+=t-this._timeBarSecondsSpan*.5;let n=this._timeBarSecondsSpan-t;this.zoomTo(Z.addSeconds(this._startJulian,t-t*e,new Z),Z.addSeconds(this._endJulian,n*e-n,new Z))};function wZ(e){return e<10?`0${e.toString()}`:e.toString()}nl.prototype.makeLabel=function(e){let t=Z.toGregorianDate(e),n=t.millisecond,i=" UTC";if(n>0&&this._timeBarSecondsSpan<3600){for(i=Math.floor(n).toString();i.length<3;)i=`0${i}`;i=`.${i}`}return`${dEt[t.month-1]} ${t.day} ${t.year} ${wZ(t.hour)}:${wZ(t.minute)}:${wZ(t.second)}${i}`};nl.prototype.smallestTicInPixels=7;nl.prototype._makeTics=function(){let e=this._timeBarEle,t=Z.secondsDifference(this._scrubJulian,this._startJulian),n=Math.round(t*this._topDiv.clientWidth/this._timeBarSecondsSpan),i=n-8,o,r=this;this._needleEle.style.left=`${n.toString()}px`;let s="",a=.01,c=31536e6,u=1e-10,f=0,h=this._timeBarSecondsSpan;h<a?(h=a,this._timeBarSecondsSpan=a,this._endJulian=Z.addSeconds(this._startJulian,a,new Z)):h>c&&(h=c,this._timeBarSecondsSpan=c,this._endJulian=Z.addSeconds(this._startJulian,c,new Z));let p=this._timeBarEle.clientWidth;p<10&&(p=10);let _=this._startJulian,m=Math.min(h/p*1e-5,.4),x,b=Z.toGregorianDate(_);h>31536e4?x=Z.fromDate(new Date(Date.UTC(Math.floor(b.year/100)*100,0))):h>31536e3?x=Z.fromDate(new Date(Date.UTC(Math.floor(b.year/10)*10,0))):h>86400?x=Z.fromDate(new Date(Date.UTC(b.year,0))):x=Z.fromDate(new Date(Date.UTC(b.year,b.month,b.day)));let T=Z.secondsDifference(this._startJulian,Z.addSeconds(x,m,new Z)),C=T+h;this._epochJulian=x;function A(k){return Math.floor(T/k)*k}function S(k,W){return Math.ceil(k/W+.5)*W}function v(k){return(k-T)/h}function D(k,W){return k-W*Math.round(k/W)}this._rulerEle.innerHTML=this.makeLabel(Z.addSeconds(this._endJulian,-a,new Z));let O=this._rulerEle.offsetWidth+20;O<30&&(O=180);let R=f;f-=u;let M={startTime:T,startJulian:_,epochJulian:x,duration:h,timeBarWidth:p,getAlpha:v};this._highlightRanges.forEach(function(k){s+=k.render(M)});let L=0,g=0,E=0,w=O/p;w>1&&(w=1),w*=this._timeBarSecondsSpan;let I=-1,N=-1,B=x0.length,H;for(H=0;H<B;++H){let k=x0[H];if(++I,L=k,k>w&&k>f)break;N<0&&p*(k/this._timeBarSecondsSpan)>=this.smallestTicInPixels&&(N=I)}if(I>0){for(;I>0;)if(--I,Math.abs(D(L,x0[I]))<1e-5){x0[I]>=f&&(g=x0[I]);break}if(N>=0)for(;N<I;){if(Math.abs(D(g,x0[N]))<1e-5&&x0[N]>=f){E=x0[N];break}++N}}f=R,f>u&&E<1e-5&&Math.abs(f-L)>u&&(E=f,f<=L+u&&(g=0));let V=-999999,G;if(p*(E/this._timeBarSecondsSpan)>=3)for(o=A(E);o<=C;o=S(o,E))s+=`<span class="cesium-timeline-ticTiny" style="left: ${Math.round(p*v(o)).toString()}px;"></span>`;if(p*(g/this._timeBarSecondsSpan)>=3)for(o=A(g);o<=C;o=S(o,g))s+=`<span class="cesium-timeline-ticSub" style="left: ${Math.round(p*v(o)).toString()}px;"></span>`;if(p*(L/this._timeBarSecondsSpan)>=2){this._mainTicSpan=L,C+=L,o=A(L);let k=Z.computeTaiMinusUtc(x);for(;o<=C;){let W=Z.addSeconds(_,o-T,new Z);if(L>2.1){let K=Z.computeTaiMinusUtc(W);Math.abs(K-k)>.1&&(o+=K-k,W=Z.addSeconds(_,o-T,new Z))}let Y=Math.round(p*v(o)),J=this.makeLabel(W);this._rulerEle.innerHTML=J,G=this._rulerEle.offsetWidth,G<10&&(G=O);let j=Y-(G/2-1);j>V?(V=j+G+5,s+=`<span class="cesium-timeline-ticMain" style="left: ${Y.toString()}px;"></span><span class="cesium-timeline-ticLabel" style="left: ${j.toString()}px;">${J}</span>`):s+=`<span class="cesium-timeline-ticSub" style="left: ${Y.toString()}px;"></span>`,o=S(o,L)}}else this._mainTicSpan=-1;s+=`<span class="cesium-timeline-icon16" style="left:${i}px;bottom:0;background-position: 0 0;"></span>`,e.innerHTML=s,this._scrubElement=e.lastChild,this._context.clearRect(0,0,this._trackListEle.width,this._trackListEle.height),M.y=0,this._trackList.forEach(function(k){k.render(r._context,M),M.y+=k.height})};nl.prototype.updateFromClock=function(){this._scrubJulian=this._clock.currentTime;let e=this._scrubElement;if(l(this._scrubElement)){let t=Z.secondsDifference(this._scrubJulian,this._startJulian),n=Math.round(t*this._topDiv.clientWidth/this._timeBarSecondsSpan);this._lastXPos!==n&&(this._lastXPos=n,e.style.left=`${n-8}px`,this._needleEle.style.left=`${n}px`)}l(this._timelineDragLocation)&&(this._setTimeBarTime(this._timelineDragLocation,this._timelineDragLocation*this._timeBarSecondsSpan/this._topDiv.clientWidth),this.zoomTo(Z.addSeconds(this._startJulian,this._timelineDrag,new Z),Z.addSeconds(this._endJulian,this._timelineDrag,new Z)))};nl.prototype._setTimeBarTime=function(e,t){if(e=Math.round(e),this._scrubJulian=Z.addSeconds(this._startJulian,t,new Z),this._scrubElement){let i=e-8;this._scrubElement.style.left=`${i.toString()}px`,this._needleEle.style.left=`${e.toString()}px`}let n=document.createEvent("Event");n.initEvent("settime",!0,!0),n.clientX=e,n.timeSeconds=t,n.timeJulian=this._scrubJulian,n.clock=this._clock,this._topDiv.dispatchEvent(n)};function hEt(e){return function(t){e._mouseMode!==rd.touchOnly&&(t.button===0?(e._mouseMode=rd.scrub,e._scrubElement&&(e._scrubElement.style.backgroundPosition="-16px 0"),e._onMouseMove(t)):(e._mouseX=t.clientX,t.button===2?e._mouseMode=rd.zoom:e._mouseMode=rd.slide)),t.preventDefault()}}function mEt(e){return function(t){e._mouseMode=rd.none,e._scrubElement&&(e._scrubElement.style.backgroundPosition="0 0"),e._timelineDrag=0,e._timelineDragLocation=void 0}}function pEt(e){return function(t){let n;if(e._mouseMode===rd.scrub){t.preventDefault();let i=t.clientX-e._topDiv.getBoundingClientRect().left;i<0?(e._timelineDragLocation=0,e._timelineDrag=-.01*e._timeBarSecondsSpan):i>e._topDiv.clientWidth?(e._timelineDragLocation=e._topDiv.clientWidth,e._timelineDrag=.01*e._timeBarSecondsSpan):(e._timelineDragLocation=void 0,e._setTimeBarTime(i,i*e._timeBarSecondsSpan/e._topDiv.clientWidth))}else if(e._mouseMode===rd.slide){if(n=e._mouseX-t.clientX,e._mouseX=t.clientX,n!==0){let i=n*e._timeBarSecondsSpan/e._topDiv.clientWidth;e.zoomTo(Z.addSeconds(e._startJulian,i,new Z),Z.addSeconds(e._endJulian,i,new Z))}}else e._mouseMode===rd.zoom&&(n=e._mouseX-t.clientX,e._mouseX=t.clientX,n!==0&&e.zoomFrom(Math.pow(1.01,n)))}}function gEt(e){return function(t){let n=t.wheelDeltaY||t.wheelDelta||-t.detail;vZ=Math.max(Math.min(Math.abs(n),vZ),1),n/=vZ,e.zoomFrom(Math.pow(1.05,-n))}}function _Et(e){return function(t){let n=t.touches.length,i,o,r=e._topDiv.getBoundingClientRect().left;t.preventDefault(),e._mouseMode=rd.touchOnly,n===1?(i=Z.secondsDifference(e._scrubJulian,e._startJulian),o=Math.round(i*e._topDiv.clientWidth/e._timeBarSecondsSpan+r),Math.abs(t.touches[0].clientX-o)<50?(e._touchMode=tl.scrub,e._scrubElement&&(e._scrubElement.style.backgroundPosition=n===1?"-16px 0":"0 0")):(e._touchMode=tl.singleTap,e._touchState.centerX=t.touches[0].clientX-r)):n===2?(e._touchMode=tl.slideZoom,e._touchState.centerX=(t.touches[0].clientX+t.touches[1].clientX)*.5-r,e._touchState.spanX=Math.abs(t.touches[0].clientX-t.touches[1].clientX)):e._touchMode=tl.ignore}}function yEt(e){return function(t){let n=t.touches.length,i=e._topDiv.getBoundingClientRect().left;e._touchMode===tl.singleTap?(e._touchMode=tl.scrub,e._onTouchMove(t)):e._touchMode===tl.scrub&&e._onTouchMove(t),e._mouseMode=rd.touchOnly,n!==1?e._touchMode=n>0?tl.ignore:tl.none:e._touchMode===tl.slideZoom&&(e._touchState.centerX=t.touches[0].clientX-i),e._scrubElement&&(e._scrubElement.style.backgroundPosition="0 0")}}function xEt(e){return function(t){let n,i,o,r,s,a,c=1,u=e._topDiv.getBoundingClientRect().left;e._touchMode===tl.singleTap&&(e._touchMode=tl.slideZoom),e._mouseMode=rd.touchOnly,e._touchMode===tl.scrub?(t.preventDefault(),t.changedTouches.length===1&&(i=t.changedTouches[0].clientX-u,i>=0&&i<=e._topDiv.clientWidth&&e._setTimeBarTime(i,i*e._timeBarSecondsSpan/e._topDiv.clientWidth))):e._touchMode===tl.slideZoom&&(o=t.touches.length,o===2?(r=(t.touches[0].clientX+t.touches[1].clientX)*.5-u,s=Math.abs(t.touches[0].clientX-t.touches[1].clientX)):o===1&&(r=t.touches[0].clientX-u,s=0),l(r)&&(s>0&&e._touchState.spanX>0?(c=e._touchState.spanX/s,a=Z.addSeconds(e._startJulian,(e._touchState.centerX*e._timeBarSecondsSpan-r*e._timeBarSecondsSpan*c)/e._topDiv.clientWidth,new Z)):(n=e._touchState.centerX-r,a=Z.addSeconds(e._startJulian,n*e._timeBarSecondsSpan/e._topDiv.clientWidth,new Z)),e.zoomTo(a,Z.addSeconds(a,e._timeBarSecondsSpan*c,new Z)),e._touchState.centerX=r,e._touchState.spanX=s))}}nl.prototype.resize=function(){let e=this.container.clientWidth,t=this.container.clientHeight;if(e===this._lastWidth&&t===this._lastHeight)return;this._trackContainer.style.height=`${t}px`;let n=1;this._trackList.forEach(function(i){n+=i.height}),this._trackListEle.style.height=`${n.toString()}px`,this._trackListEle.width=this._trackListEle.clientWidth,this._trackListEle.height=n,this._makeTics(),this._lastXPos=void 0,this._lastWidth=e,this._lastHeight=t};var EG=nl;var pAe=Ur(mAe(),1);function CEt(e){let t=!1,n=window.screen;return l(n)&&(l(n.lockOrientation)?t=n.lockOrientation(e):l(n.mozLockOrientation)?t=n.mozLockOrientation(e):l(n.msLockOrientation)?t=n.msLockOrientation(e):l(n.orientation&&n.orientation.lock)&&(t=n.orientation.lock(e))),t}function gAe(){let e=window.screen;l(e)&&(l(e.unlockOrientation)?e.unlockOrientation():l(e.mozUnlockOrientation)?e.mozUnlockOrientation():l(e.msUnlockOrientation)?e.msUnlockOrientation():l(e.orientation&&e.orientation.unlock)&&e.orientation.unlock())}function AEt(e,t,n,i){i()||(n()?(t.useWebVR=!1,e._locked&&(gAe(),e._locked=!1),e._noSleep.disable(),Sr.exitFullscreen(),n(!1)):(Sr.fullscreen||Sr.requestFullscreen(e._vrElement),e._noSleep.enable(),e._locked||(e._locked=CEt("landscape")),t.useWebVR=!0,n(!0)))}function SG(e,t){let n=this,i=be.observable(Sr.enabled),o=be.observable(!1);this.isVRMode=void 0,be.defineProperty(this,"isVRMode",{get:function(){return o()}}),this.isVREnabled=void 0,be.defineProperty(this,"isVREnabled",{get:function(){return i()},set:function(s){i(s&&Sr.enabled)}}),this.tooltip=void 0,be.defineProperty(this,"tooltip",function(){return i()?o()?"Exit VR mode":"Enter VR mode":"VR mode is unavailable"});let r=be.observable(!1);this._isOrthographic=void 0,be.defineProperty(this,"_isOrthographic",{get:function(){return r()}}),this._eventHelper=new _r,this._eventHelper.add(e.preRender,function(){r(e.camera.frustum instanceof rn)}),this._locked=!1,this._noSleep=new 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-0.206517,0.2356 -0.844218,0.9428 -1.03125,1.1562 l 0.8125,0 c 0.01392,-0.4081 0.107026,-0.7968 0.21875,-1.1562 z";function wG(e,t,n){e=Rn(e);let i=new vG(t,n);i._exitVRPath=SEt,i._enterVRPath=EEt;let o=document.createElement("button");o.type="button",o.className="cesium-button cesium-vrButton",o.setAttribute("data-bind",'css: { "cesium-button-disabled" : _isOrthographic }, attr: { title: tooltip },click: command,enable: isVREnabled,cesiumSvgPath: { path: isVRMode ? _exitVRPath : _enterVRPath, width: 32, height: 32 }'),e.appendChild(o),be.applyBindings(i,o),this._container=e,this._viewModel=i,this._element=o}Object.defineProperties(wG.prototype,{container:{get:function(){return this._container}},viewModel:{get:function(){return this._viewModel}}});wG.prototype.isDestroyed=function(){return!1};wG.prototype.destroy=function(){return this._viewModel.destroy(),be.cleanNode(this._element),this._container.removeChild(this._element),ue(this)};var DG=wG;var _Ae=new ae;function bAe(e){let t=e.clock;t.currentTime=e.timeJulian,t.shouldAnimate=!1}function vEt(e){let t=e.getPropertyIds(),n="";return t.forEach(function(i){let o=e.getProperty(i);l(o)&&(n+=`<tr><th>${i}</th><td>${o}</td></tr>`)}),n.length>0&&(n=`<table class="cesium-infoBox-defaultTable"><tbody>${n}</tbody></table>`),n}function wEt(e){let t,n=[],i=e.getPropertyIds();for(t=0;t<i.length;t++){let r=i[t];/^name$/i.test(r)?n[0]=e.getProperty(r):/name/i.test(r)?n[1]=e.getProperty(r):/^title$/i.test(r)?n[2]=e.getProperty(r):/^(id|identifier)$/i.test(r)?n[3]=e.getProperty(r):/element/i.test(r)?n[4]=e.getProperty(r):/(id|identifier)$/i.test(r)&&(n[5]=e.getProperty(r))}let o=n.length;for(t=0;t<o;t++){let r=n[t];if(l(r)&&r!=="")return r}return"Unnamed Feature"}function yAe(e,t){let n=e.scene.pick(t.position);if(l(n)){let i=y(n.id,n.primitive.id);if(i instanceof or)return i;if(n instanceof $s)return new or({name:wEt(n),description:vEt(n),feature:n})}if(l(e.scene.globe))return PEt(e,t.position)}var DEt=new Z;function RZ(e,t){if(l(t)){let n=t.clock;if(l(n)&&l(e)){let i=n.startTime,o=n.stopTime;Z.equals(i,o)&&(o=Z.addSeconds(i,P.EPSILON2,DEt)),e.updateFromClock(),e.zoomTo(i,o)}}}var IEt=new d;function PEt(e,t){let n=e.scene,i=n.camera.getPickRay(t),o=n.imageryLayers.pickImageryLayerFeatures(i,n);if(!l(o))return;let r=new or({id:"Loading...",description:"Loading feature information..."});return o.then(function(s){if(e.selectedEntity!==r)return;if(!l(s)||s.length===0){e.selectedEntity=xAe();return}let a=s[0],c=new or({id:a.name,description:a.description});if(l(a.position)){let u=e.scene.ellipsoid.cartographicToCartesian(a.position,IEt);c.position=new gl(u)}e.selectedEntity=c},function(){e.selectedEntity===r&&(e.selectedEntity=xAe())}),r}function xAe(){return new or({id:"None",description:"No features found."})}function REt(e,t){let n=e._geocoder,i=e._homeButton,o=e._sceneModePicker,r=e._projectionPicker,s=e._baseLayerPicker,a=e._animation,c=e._timeline,u=e._fullscreenButton,f=e._infoBox,h=e._selectionIndicator,p=t?"hidden":"visible";if(l(n)&&(n.container.style.visibility=p),l(i)&&(i.container.style.visibility=p),l(o)&&(o.container.style.visibility=p),l(r)&&(r.container.style.visibility=p),l(s)&&(s.container.style.visibility=p),l(a)&&(a.container.style.visibility=p),l(c)&&(c.container.style.visibility=p),l(u)&&u.viewModel.isFullscreenEnabled&&(u.container.style.visibility=p),l(f)&&(f.container.style.visibility=p),l(h)&&(h.container.style.visibility=p),e._container){let _=t||!l(u)?0:u.container.clientWidth;e._vrButton.container.style.right=`${_}px`,e.forceResize()}}function ji(e,t){e=Rn(e),t=y(t,y.EMPTY_OBJECT);let n=(!l(t.globe)||t.globe!==!1)&&(!l(t.baseLayerPicker)||t.baseLayerPicker!==!1),i=this,o=document.createElement("div");o.className="cesium-viewer",e.appendChild(o);let r=document.createElement("div");r.className="cesium-viewer-cesiumWidgetContainer",o.appendChild(r);let s=document.createElement("div");s.className="cesium-viewer-bottom",o.appendChild(s);let a=y(t.scene3DOnly,!1),c,u,f=!1;l(t.clockViewModel)?(u=t.clockViewModel,c=u.clock):(c=new um,u=new E8(c),f=!0);let h=new IH(r,{baseLayer:n&&l(t.selectedImageryProviderViewModel)||l(t.baseLayer)||l(t.imageryProvider)?!1:void 0,clock:c,shouldAnimate:t.shouldAnimate,skyBox:t.skyBox,skyAtmosphere:t.skyAtmosphere,sceneMode:t.sceneMode,ellipsoid:t.ellipsoid,mapProjection:t.mapProjection,globe:t.globe,orderIndependentTranslucency:t.orderIndependentTranslucency,automaticallyTrackDataSourceClocks:t.automaticallyTrackDataSourceClocks,contextOptions:t.contextOptions,useDefaultRenderLoop:t.useDefaultRenderLoop,targetFrameRate:t.targetFrameRate,showRenderLoopErrors:t.showRenderLoopErrors,useBrowserRecommendedResolution:t.useBrowserRecommendedResolution,creditContainer:l(t.creditContainer)?t.creditContainer:s,creditViewport:t.creditViewport,dataSources:t.dataSources,scene3DOnly:a,shadows:t.shadows,terrainShadows:t.terrainShadows,mapMode2D:t.mapMode2D,blurActiveElementOnCanvasFocus:t.blurActiveElementOnCanvasFocus,requestRenderMode:t.requestRenderMode,maximumRenderTimeChange:t.maximumRenderTimeChange,depthPlaneEllipsoidOffset:t.depthPlaneEllipsoidOffset,msaaSamples:t.msaaSamples}),p=h.scene,_=new _r;_.add(c.onTick,ji.prototype._onTick,this);let m;if(!l(t.selectionIndicator)||t.selectionIndicator!==!1){let W=document.createElement("div");W.className="cesium-viewer-selectionIndicatorContainer",o.appendChild(W),m=new TG(W,p)}let x;if(!l(t.infoBox)||t.infoBox!==!1){let W=document.createElement("div");W.className="cesium-viewer-infoBoxContainer",o.appendChild(W),x=new iG(W);let Y=x.viewModel;_.add(Y.cameraClicked,ji.prototype._onInfoBoxCameraClicked,this),_.add(Y.closeClicked,ji.prototype._onInfoBoxClockClicked,this)}let b=document.createElement("div");b.className="cesium-viewer-toolbar",o.appendChild(b);let T;if(!l(t.geocoder)||t.geocoder!==!1){let W=document.createElement("div");W.className="cesium-viewer-geocoderContainer",b.appendChild(W);let Y;typeof t.geocoder=="string"?Y=[new dS({scene:p,geocodeProviderType:t.geocoder})]:l(t.geocoder)&&typeof t.geocoder!="boolean"&&(Y=Array.isArray(t.geocoder)?t.geocoder:[t.geocoder]),T=new K8({container:W,geocoderServices:Y,scene:p}),_.add(T.viewModel.search.beforeExecute,ji.prototype._clearObjects,this)}let C;(!l(t.homeButton)||t.homeButton!==!1)&&(C=new Q8(b,p),l(T)&&_.add(C.viewModel.command.afterExecute,function(){let W=T.viewModel;W.searchText="",W.isSearchInProgress&&W.search()}),_.add(C.viewModel.command.beforeExecute,ji.prototype._clearTrackedObject,this));let A;!a&&(!l(t.sceneModePicker)||t.sceneModePicker!==!1)&&(A=new _G(b,p));let S;t.projectionPicker&&(S=new hG(b,p));let v,D;if(n){let W=y(t.imageryProviderViewModels,B8()),Y=y(t.terrainProviderViewModels,k8());v=new F8(b,{globe:p.globe,imageryProviderViewModels:W,selectedImageryProviderViewModel:t.selectedImageryProviderViewModel,terrainProviderViewModels:Y,selectedTerrainProviderViewModel:t.selectedTerrainProviderViewModel}),D=b.getElementsByClassName("cesium-baseLayerPicker-dropDown")[0]}l(t.baseLayer)&&t.baseLayer!==!1&&(n&&(v.viewModel.selectedImagery=void 0),p.imageryLayers.removeAll(),p.imageryLayers.add(t.baseLayer)),l(t.terrainProvider)&&(n&&(v.viewModel.selectedTerrain=void 0),p.terrainProvider=t.terrainProvider),l(t.terrain)&&(n&&(p.globe.depthTestAgainstTerrain=!0),p.setTerrain(t.terrain));let O;if(!l(t.navigationHelpButton)||t.navigationHelpButton!==!1){let W=!0;try{if(l(window.localStorage)){let Y=window.localStorage.getItem("cesium-hasSeenNavHelp");l(Y)&&Y?W=!1:window.localStorage.setItem("cesium-hasSeenNavHelp","true")}}catch{}O=new sG({container:b,instructionsInitiallyVisible:y(t.navigationInstructionsInitiallyVisible,W)})}let R;if(!l(t.animation)||t.animation!==!1){let W=document.createElement("div");W.className="cesium-viewer-animationContainer",o.appendChild(W),R=new I8(W,new P8(u))}let M;if(!l(t.timeline)||t.timeline!==!1){let W=document.createElement("div");W.className="cesium-viewer-timelineContainer",o.appendChild(W),M=new EG(W,c),M.addEventListener("settime",bAe,!1),M.zoomTo(c.startTime,c.stopTime)}let L,g,E;(!l(t.fullscreenButton)||t.fullscreenButton!==!1)&&(E=document.createElement("div"),E.className="cesium-viewer-fullscreenContainer",o.appendChild(E),L=new q8(E,t.fullscreenElement),g=Oa(L.viewModel,"isFullscreenEnabled",function(W){E.style.display=W?"block":"none",l(M)&&(M.container.style.right=`${E.clientWidth}px`,M.resize())}));let w,I,N;if(t.vrButton){let W=document.createElement("div");W.className="cesium-viewer-vrContainer",o.appendChild(W),w=new DG(W,p,t.fullScreenElement),I=Oa(w.viewModel,"isVREnabled",function(Y){W.style.display=Y?"block":"none",l(L)&&(W.style.right=`${E.clientWidth}px`),l(M)&&(M.container.style.right=`${W.clientWidth}px`,M.resize())}),N=Oa(w.viewModel,"isVRMode",function(Y){REt(i,Y)})}this._baseLayerPickerDropDown=D,this._fullscreenSubscription=g,this._vrSubscription=I,this._vrModeSubscription=N,this._dataSourceChangedListeners={},this._container=e,this._bottomContainer=s,this._element=o,this._cesiumWidget=h,this._selectionIndicator=m,this._infoBox=x,this._clockViewModel=u,this._destroyClockViewModel=f,this._toolbar=b,this._homeButton=C,this._sceneModePicker=A,this._projectionPicker=S,this._baseLayerPicker=v,this._navigationHelpButton=O,this._animation=R,this._timeline=M,this._fullscreenButton=L,this._vrButton=w,this._geocoder=T,this._eventHelper=_,this._lastWidth=0,this._lastHeight=0,this._enableInfoOrSelection=l(x)||l(m),this._selectedEntity=void 0,this._selectedEntityChanged=new me;let B=this._cesiumWidget.dataSources,H=this._cesiumWidget.dataSourceDisplay;_.add(B.dataSourceAdded,ji.prototype._onDataSourceAdded,this),_.add(B.dataSourceRemoved,ji.prototype._onDataSourceRemoved,this),_.add(p.postUpdate,ji.prototype.resize,this);let V=B.length;for(let W=0;W<V;W++)this._dataSourceAdded(B,B.get(W));this._dataSourceAdded(void 0,H.defaultDataSource),_.add(B.dataSourceAdded,ji.prototype._dataSourceAdded,this),_.add(B.dataSourceRemoved,ji.prototype._dataSourceRemoved,this);function G(W){let Y=yAe(i,W);l(Y)?q.getValueOrUndefined(Y.position,i.clock.currentTime)?i.trackedEntity=Y:i.zoomTo(Y):l(i.trackedEntity)&&(i.trackedEntity=void 0)}function k(W){i.selectedEntity=yAe(i,W)}h.screenSpaceEventHandler.setInputAction(k,Tn.LEFT_CLICK),h.screenSpaceEventHandler.setInputAction(G,Tn.LEFT_DOUBLE_CLICK),h._canAnimateUpdateCallback=this._updateCanAnimate(this)}Object.defineProperties(ji.prototype,{container:{get:function(){return this._container}},creditDisplay:{get:function(){return this._cesiumWidget.creditDisplay}},bottomContainer:{get:function(){return this._bottomContainer}},cesiumWidget:{get:function(){return this._cesiumWidget}},selectionIndicator:{get:function(){return this._selectionIndicator}},infoBox:{get:function(){return this._infoBox}},geocoder:{get:function(){return this._geocoder}},homeButton:{get:function(){return this._homeButton}},sceneModePicker:{get:function(){return this._sceneModePicker}},projectionPicker:{get:function(){return this._projectionPicker}},baseLayerPicker:{get:function(){return this._baseLayerPicker}},navigationHelpButton:{get:function(){return this._navigationHelpButton}},animation:{get:function(){return this._animation}},timeline:{get:function(){return this._timeline}},fullscreenButton:{get:function(){return this._fullscreenButton}},vrButton:{get:function(){return this._vrButton}},dataSourceDisplay:{get:function(){return this._cesiumWidget.dataSourceDisplay}},entities:{get:function(){return this._cesiumWidget.entities}},dataSources:{get:function(){return this._cesiumWidget.dataSources}},canvas:{get:function(){return this._cesiumWidget.canvas}},scene:{get:function(){return this._cesiumWidget.scene}},shadows:{get:function(){return this.scene.shadowMap.enabled},set:function(e){this.scene.shadowMap.enabled=e}},terrainShadows:{get:function(){return this.scene.globe.shadows},set:function(e){this.scene.globe.shadows=e}},shadowMap:{get:function(){return this.scene.shadowMap}},imageryLayers:{get:function(){return this.scene.imageryLayers}},terrainProvider:{get:function(){return this.scene.terrainProvider},set:function(e){this.scene.terrainProvider=e}},camera:{get:function(){return this.scene.camera}},ellipsoid:{get:function(){return this._scene.ellipsoid}},postProcessStages:{get:function(){return this.scene.postProcessStages}},clock:{get:function(){return this._clockViewModel.clock}},clockViewModel:{get:function(){return this._clockViewModel}},screenSpaceEventHandler:{get:function(){return this._cesiumWidget.screenSpaceEventHandler}},targetFrameRate:{get:function(){return this._cesiumWidget.targetFrameRate},set:function(e){this._cesiumWidget.targetFrameRate=e}},useDefaultRenderLoop:{get:function(){return this._cesiumWidget.useDefaultRenderLoop},set:function(e){this._cesiumWidget.useDefaultRenderLoop=e}},resolutionScale:{get:function(){return this._cesiumWidget.resolutionScale},set:function(e){this._cesiumWidget.resolutionScale=e}},useBrowserRecommendedResolution:{get:function(){return this._cesiumWidget.useBrowserRecommendedResolution},set:function(e){this._cesiumWidget.useBrowserRecommendedResolution=e}},allowDataSourcesToSuspendAnimation:{get:function(){return this._cesiumWidget.allowDataSourcesToSuspendAnimation},set:function(e){this._cesiumWidget.allowDataSourcesToSuspendAnimation=e}},trackedEntity:{get:function(){return this._cesiumWidget.trackedEntity},set:function(e){this._cesiumWidget.trackedEntity=e}},selectedEntity:{get:function(){return this._selectedEntity},set:function(e){if(this._selectedEntity!==e){this._selectedEntity=e;let t=l(this._selectionIndicator)?this._selectionIndicator.viewModel:void 0;l(e)?l(t)&&t.animateAppear():l(t)&&t.animateDepart(),this._selectedEntityChanged.raiseEvent(e)}}},selectedEntityChanged:{get:function(){return this._selectedEntityChanged}},trackedEntityChanged:{get:function(){return this._cesiumWidget.trackedEntityChanged}},clockTrackedDataSource:{get:function(){return this._cesiumWidget.clockTrackedDataSource},set:function(e){this._cesiumWidget.clockTrackedDataSource!==e&&(this._cesiumWidget.clockTrackedDataSource=e,RZ(this._timeline,e))}}});ji.prototype.extend=function(e,t){e(this,t)};ji.prototype.resize=function(){let e=this._cesiumWidget,t=this._container,n=t.clientWidth,i=t.clientHeight,o=l(this._animation),r=l(this._timeline);if(e.resize(),n===this._lastWidth&&i===this._lastHeight)return;let s=i-125,a=this._baseLayerPickerDropDown;if(l(a)&&(a.style.maxHeight=`${s}px`),l(this._geocoder)){let m=this._geocoder.searchSuggestionsContainer;m.style.maxHeight=`${s}px`}l(this._infoBox)&&(this._infoBox.viewModel.maxHeight=s);let c=this._timeline,u,f=0,h=5,p=3,_=0;if(o&&window.getComputedStyle(this._animation.container).visibility!=="hidden"){let m=this._lastWidth;u=this._animation.container,n>900?(f=169,m<=900&&(u.style.width="169px",u.style.height="112px",this._animation.resize())):n>=600?(f=136,(m<600||m>900)&&(u.style.width="136px",u.style.height="90px",this._animation.resize())):(f=106,(m>600||m===0)&&(u.style.width="106px",u.style.height="70px",this._animation.resize())),h=f+5}if(r&&window.getComputedStyle(this._timeline.container).visibility!=="hidden"){let m=this._fullscreenButton,x=this._vrButton,b=c.container,T=b.style;p=b.clientHeight+3,T.left=`${f}px`;let C=0;l(m)&&(C+=m.container.clientWidth),l(x)&&(C+=x.container.clientWidth),T.right=`${C}px`,c.resize()}!r&&l(this._fullscreenButton)&&(_=this._fullscreenButton.container.clientWidth),this._bottomContainer.style.left=`${h}px`,this._bottomContainer.style.bottom=`${p}px`,this._bottomContainer.style.right=`${_}px`,this._lastWidth=n,this._lastHeight=i};ji.prototype.forceResize=function(){this._lastWidth=0,this.resize()};ji.prototype.render=function(){this._cesiumWidget.render()};ji.prototype.isDestroyed=function(){return!1};ji.prototype.destroy=function(){return l(this.screenSpaceEventHandler)&&!this.screenSpaceEventHandler.isDestroyed()&&(this.screenSpaceEventHandler.removeInputAction(Tn.LEFT_CLICK),this.screenSpaceEventHandler.removeInputAction(Tn.LEFT_DOUBLE_CLICK)),this._container.removeChild(this._element),this._element.removeChild(this._toolbar),this._eventHelper.removeAll(),l(this._geocoder)&&(this._geocoder=this._geocoder.destroy()),l(this._homeButton)&&(this._homeButton=this._homeButton.destroy()),l(this._sceneModePicker)&&(this._sceneModePicker=this._sceneModePicker.destroy()),l(this._projectionPicker)&&(this._projectionPicker=this._projectionPicker.destroy()),l(this._baseLayerPicker)&&(this._baseLayerPicker=this._baseLayerPicker.destroy()),l(this._animation)&&(this._element.removeChild(this._animation.container),this._animation=this._animation.destroy()),l(this._timeline)&&(this._timeline.removeEventListener("settime",bAe,!1),this._element.removeChild(this._timeline.container),this._timeline=this._timeline.destroy()),l(this._fullscreenButton)&&(this._fullscreenSubscription.dispose(),this._element.removeChild(this._fullscreenButton.container),this._fullscreenButton=this._fullscreenButton.destroy()),l(this._vrButton)&&(this._vrSubscription.dispose(),this._vrModeSubscription.dispose(),this._element.removeChild(this._vrButton.container),this._vrButton=this._vrButton.destroy()),l(this._infoBox)&&(this._element.removeChild(this._infoBox.container),this._infoBox=this._infoBox.destroy()),l(this._selectionIndicator)&&(this._element.removeChild(this._selectionIndicator.container),this._selectionIndicator=this._selectionIndicator.destroy()),this._destroyClockViewModel&&(this._clockViewModel=this._clockViewModel.destroy()),this._cesiumWidget=this._cesiumWidget.destroy(),ue(this)};ji.prototype._dataSourceAdded=function(e,t){t.entities.collectionChanged.addEventListener(ji.prototype._onEntityCollectionChanged,this)};ji.prototype._dataSourceRemoved=function(e,t){let n=t.entities;n.collectionChanged.removeEventListener(ji.prototype._onEntityCollectionChanged,this),l(this.selectedEntity)&&n.getById(this.selectedEntity.id)===this.selectedEntity&&(this.selectedEntity=void 0)};ji.prototype._updateCanAnimate=function(e){return function(t){e._clockViewModel.canAnimate=t}};ji.prototype._onTick=function(e){let t=e.currentTime,n,i=!1,o=this.selectedEntity,r=l(o)&&this._enableInfoOrSelection;r&&o.isShowing&&o.isAvailable(t)&&(this._cesiumWidget.dataSourceDisplay.getBoundingSphere(o,!0,_Ae)!==ct.FAILED?n=_Ae.center:l(o.position)&&(n=o.position.getValue(t,n)),i=l(n));let s=l(this._selectionIndicator)?this._selectionIndicator.viewModel:void 0;l(s)&&(s.position=d.clone(n,s.position),s.showSelection=r&&i,s.update());let a=l(this._infoBox)?this._infoBox.viewModel:void 0;l(a)&&(a.showInfo=r,a.enableCamera=i,a.isCameraTracking=this.trackedEntity===this.selectedEntity,r?(a.titleText=y(o.name,o.id),a.description=q.getValueOrDefault(o.description,t,"")):(a.titleText="",a.description=""))};ji.prototype._onEntityCollectionChanged=function(e,t,n){let i=n.length;for(let o=0;o<i;o++){let r=n[o];this.selectedEntity===r&&(this.selectedEntity=void 0)}};ji.prototype._onInfoBoxCameraClicked=function(e){if(e.isCameraTracking&&this.trackedEntity===this.selectedEntity)this.trackedEntity=void 0;else{let n=this.selectedEntity.position;l(n)?this.trackedEntity=this.selectedEntity:this.zoomTo(this.selectedEntity)}};ji.prototype._clearTrackedObject=function(){this.trackedEntity=void 0};ji.prototype._onInfoBoxClockClicked=function(e){this.selectedEntity=void 0};ji.prototype._clearObjects=function(){this.trackedEntity=void 0,this.selectedEntity=void 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t=this;t._customShaderCompilationRemoveCallback=t._voxelPrimitive.customShaderCompilationEvent.addEventListener(function(n){let i=t._voxelPrimitive.customShader.fragmentShaderText;t.shaderString=wAe(i),l(n)?(t.shaderCompilationMessage=n.message,t.shaderCompilationSuccess=!1):(t.shaderCompilationMessage="Shader compiled successfully!",t.shaderCompilationSuccess=!0)}),t._modelMatrixReady=!1;for(let 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DAe=HEt;globalThis.CESIUM_VERSION="1.124";var _lo="1.124";export{Ep as AlphaMode,v2 as AlphaPipelineStage,vF as AnchorPointDirect,wF as AnchorPointIndirect,I8 as Animation,P8 as AnimationViewModel,to as Appearance,li as ApproximateTerrainHeights,Rbe as ArcGISTiledElevationTerrainProvider,Mm as ArcGisBaseMapType,Hy as ArcGisMapServerImageryProvider,Wf as ArcGisMapService,tn as ArcType,Bc as ArticulationStageType,vt as AssociativeArray,TC as Atmosphere,r2 as AtmospherePipelineStage,Ln as AttributeCompression,on as AttributeType,A4 as AutoExposure,Ig as AutomaticUniforms,No as Axis,G0 as AxisAlignedBoundingBox,VF as B3dmLoader,kF as B3dmParser,F8 as BaseLayerPicker,L8 as BaseLayerPickerViewModel,LT as BatchTable,iC as BatchTableHierarchy,xl as BatchTexture,w2 as BatchTexturePipelineStage,co as Billboard,Tf as BillboardCollection,Ec as BillboardGraphics,DL as BillboardVisualizer,Mbe as BingMapsGeocoderService,AU as BingMapsImageryProvider,TI as BingMapsStyle,qa as BlendEquation,So as BlendFunction,Do as BlendOption,un as BlendingState,qe as BoundingRectangle,ae as BoundingSphere,ct as BoundingSphereState,mC as BoundingVolumeSemantics,DTe as BoxEmitter,ja as BoxGeometry,xN as BoxGeometryUpdater,zT as BoxGraphics,Oh as BoxOutlineGeometry,gz as BrdfLutGenerator,yt as Buffer,sC as BufferLoader,Fe as BufferUsage,R2 as CPUStylingPipelineStage,bN as CallbackPositionProperty,Vh as CallbackProperty,ro as Camera,D4 as CameraEventAggregator,Bi as CameraEventType,_z as CameraFlightPath,U as Cartesian2,d as Cartesian3,oe as Cartesian4,fe as Cartographic,Lbe as CartographicGeocoderService,Fbe as CatmullRomSpline,nC as Cesium3DContentGroup,Nd as Cesium3DTile,i_ as Cesium3DTileBatchTable,eu as Cesium3DTileColorBlendMode,ITe as Cesium3DTileContent,XC as Cesium3DTileContentFactory,Ko as Cesium3DTileContentState,ks as Cesium3DTileContentType,$s as Cesium3DTileFeature,Qh as Cesium3DTileFeatureTable,Od as Cesium3DTileOptimizationHint,c3 as Cesium3DTileOptimizations,Vo as Cesium3DTilePass,ch as Cesium3DTilePassState,z_ as Cesium3DTilePointFeature,Yo as Cesium3DTileRefine,yS as Cesium3DTileStyle,h3 as Cesium3DTileStyleEngine,H8 as Cesium3DTilesInspector,U8 as Cesium3DTilesInspectorViewModel,RTe as Cesium3DTilesVoxelProvider,Cs as Cesium3DTileset,p3 as Cesium3DTilesetBaseTraversal,u3 as Cesium3DTilesetCache,XT as Cesium3DTilesetGraphics,d3 as Cesium3DTilesetHeatmap,aA as Cesium3DTilesetMetadata,m3 as Cesium3DTilesetMostDetailedTraversal,_3 as Cesium3DTilesetSkipTraversal,Z_ as Cesium3DTilesetStatistics,oa as Cesium3DTilesetTraversal,x3 as Cesium3DTilesetVisualizer,M8 as CesiumInspector,R8 as CesiumInspectorViewModel,cS as CesiumTerrainProvider,IH as CesiumWidget,xo as Check,sD as CheckerboardMaterialProperty,QH as CircleEmitter,jbe as CircleGeometry,qbe as CircleOutlineGeometry,CB as ClassificationModelDrawCommand,D2 as ClassificationPipelineStage,mv as ClassificationPrimitive,kn as ClassificationType,ei as ClearCommand,gC as ClippingPlane,bs as ClippingPlaneCollection,dw as ClippingPolygon,Zh as ClippingPolygonCollection,um as Clock,Kr as ClockRange,_o as ClockStep,E8 as ClockViewModel,kTe as CloudCollection,AP as CloudType,z as Color,Fc as ColorBlendMode,Wt as ColorGeometryInstanceAttribute,zt as ColorMaterialProperty,UCe as Command,X as ComponentDatatype,SN as Composite3DTileContent,ele as CompositeEntityCollection,uD as CompositeMaterialProperty,Sa as CompositePositionProperty,zc as CompositeProperty,V1 as CompressedTextureBuffer,al as ComputeCommand,k1 as ComputeEngine,YH as ConditionsExpression,VTe as ConeEmitter,gl as ConstantPositionProperty,Yn as ConstantProperty,YF as ConstantSpline,ZB as ContentMetadata,kM as Context,Bt as ContextLimits,dk as CoplanarPolygonGeometry,j_ as CoplanarPolygonGeometryLibrary,Ld as CoplanarPolygonOutlineGeometry,Ni as CornerType,DF as CorrelationGroup,gA as CorridorGeometry,Hi as CorridorGeometryLibrary,I3 as CorridorGeometryUpdater,GT as CorridorGraphics,D3 as CorridorOutlineGeometry,At as Credit,wz as CreditDisplay,wr as CubeMap,J1 as CubeMapFace,_T as CubicRealPolynomial,xi as CullFace,ys as CullingVolume,nd as CumulusCloud,M3 as CustomDataSource,Ybe as CustomHeightmapTerrainProvider,$E as CustomShader,F_ as CustomShaderMode,k2 as CustomShaderPipelineStage,Tx as CustomShaderTranslucencyMode,L3 as CylinderGeometry,yA as CylinderGeometryLibrary,F3 as CylinderGeometryUpdater,WT as CylinderGraphics,N3 as CylinderOutlineGeometry,Y3 as CzmlDataSource,Xr as DataSource,fm as DataSourceClock,K3 as DataSourceCollection,Bk as DataSourceDisplay,UTe as DebugAppearance,mg as DebugCameraPrimitive,H4 as DebugInspector,t8 as DebugModelMatrixPrimitive,Kbe as DefaultProxy,vc as DepthFunction,Oz as DepthPlane,V2 as DequantizationPipelineStage,pg as DerivedCommand,he as DeveloperError,Lz as DeviceOrientationCameraController,zTe as DirectionalLight,AI as DiscardEmptyTileImagePolicy,TU as DiscardMissingTileImagePolicy,Lt as DistanceDisplayCondition,Bn as DistanceDisplayConditionGeometryInstanceAttribute,KE as DoubleEndedPriorityQueue,l3 as DoublyLinkedList,d_ as DracoLoader,$e as DrawCommand,E_ as DynamicAtmosphereLightingType,S_ as DynamicEnvironmentMapManager,RA as DynamicGeometryBatch,ni as DynamicGeometryUpdater,C1 as EarthOrientationParameters,A0 as EarthOrientationParametersSample,$r as EasingFunction,wl as EllipseGeometry,pu as EllipseGeometryLibrary,ok as EllipseGeometryUpdater,jT as EllipseGraphics,kf as EllipseOutlineGeometry,ee as Ellipsoid,Xg as EllipsoidGeodesic,ca as EllipsoidGeometry,rk as EllipsoidGeometryUpdater,qT as EllipsoidGraphics,Df as EllipsoidOutlineGeometry,cz as EllipsoidPrimitive,Ya as EllipsoidRhumbLine,HTe as EllipsoidSurfaceAppearance,ns as EllipsoidTangentPlane,dg as EllipsoidTerrainProvider,iy as EllipsoidalOccluder,Yw as Empty3DTileContent,Hn as EncodedCartesian3,or as Entity,Mf as EntityCluster,ra as EntityCollection,Uk as EntityView,me as Event,_r as EventHelper,yd as Expression,pt as ExpressionNodeType,Lf as ExtrapolationType,Ht as FeatureDetection,bx as FeatureIdPipelineStage,Nz as Fog,Pe as ForEach,o8 as FrameRateMonitor,Fz as FrameState,zr as Framebuffer,hi as FramebufferManager,Gz as FrustumCommands,LE as FrustumGeometry,Iz as FrustumOutlineGeometry,Sr as Fullscreen,q8 as FullscreenButton,W8 as FullscreenButtonViewModel,jk as GeoJsonDataSource,zF as GeoJsonLoader,Bb as GeocodeType,K8 as Geocoder,yP as GeocoderService,Y8 as GeocoderViewModel,Ii as GeographicProjection,Xi as GeographicTilingScheme,at as Geometry,MN as Geometry3DTileContent,ve as GeometryAttribute,hn as GeometryAttributes,$be as GeometryFactory,wt as GeometryInstance,wc as GeometryInstanceAttribute,sn as GeometryOffsetAttribute,Nn as GeometryPipeline,H2 as GeometryPipelineStage,ld as GeometryType,ii as GeometryUpdater,YA as GeometryUpdaterSet,wk as GeometryVisualizer,vE as GetFeatureInfoFormat,iz as Globe,Wz as GlobeDepth,xU as GlobeSurfaceShaderSet,oh as GlobeSurfaceTile,qU as GlobeSurfaceTileProvider,YU as GlobeTranslucency,jz as GlobeTranslucencyFramebuffer,Bz as GlobeTranslucencyState,Yv as GltfBufferViewLoader,Xv as GltfDracoLoader,PF as GltfGpmLoader,yw as GltfGpmLocal,Kv as GltfImageLoader,Zv as GltfIndexBufferLoader,Qv as GltfJsonLoader,I_ as GltfLoader,ou as GltfLoaderUtil,LF as GltfMeshPrimitiveGpmLoader,CF as GltfStructuralMetadataLoader,nw as GltfTextureLoader,iw as GltfVertexBufferLoader,WTe as GoogleEarthEnterpriseImageryProvider,IU as GoogleEarthEnterpriseMapsProvider,l0 as GoogleEarthEnterpriseMetadata,xP as GoogleEarthEnterpriseTerrainData,sTe as GoogleEarthEnterpriseTerrainProvider,NH as GoogleEarthEnterpriseTileInformation,cTe as GoogleGeocoderService,fS as GoogleMaps,tV as GpxDataSource,Rg as GregorianDate,jTe as GridImageryProvider,bD as GridMaterialProperty,Gn as GroundGeometryUpdater,VT as GroundPolylineGeometry,Lh as GroundPolylinePrimitive,pl as GroundPrimitive,$w as GroupMetadata,Kd as HeadingPitchRange,Ha as HeadingPitchRoll,_1 as Heap,Ye as HeightReference,nh as HeightmapEncoding,ac as HeightmapTerrainData,bI as HeightmapTessellator,k3 as HermitePolynomialApproximation,_x as HermiteSpline,Gv as HilbertOrder,Q8 as HomeButton,Z8 as HomeButtonViewModel,yi as HorizontalOrigin,cAe as I3SBuildingSceneLayerExplorer,eG as I3SBuildingSceneLayerExplorerViewModel,Ym as I3SDataProvider,r8 as I3SDecoder,s8 as I3SFeature,c8 as I3SField,vP as I3SGeometry,bS as I3SLayer,wP as I3SNode,h8 as I3SStatistics,m8 as I3SSublayer,f8 as I3SSymbology,qF as I3dmLoader,GF as I3dmParser,JTe as ITwinData,td as ITwinPlatform,rz as Iau2000Orientation,S1 as Iau2006XysData,fT as Iau2006XysSample,sz as IauOrientationAxes,oz as IauOrientationParameters,tC as ImageBasedLighting,a2 as ImageBasedLightingPipelineStage,X0 as ImageMaterialProperty,DI as Imagery,lc as ImageryLayer,KU as ImageryLayerCollection,Om as ImageryLayerFeatureInfo,Ll as ImageryProvider,si as ImageryState,cw as Implicit3DTileContent,Wv as ImplicitAvailabilityBitstream,jv as ImplicitMetadataView,os as ImplicitSubdivisionScheme,dC as ImplicitSubtree,XH as ImplicitSubtreeCache,BN as ImplicitSubtreeMetadata,uA as ImplicitTileCoordinates,lA as ImplicitTileset,Ne as IndexDatatype,iG as InfoBox,tG as InfoBoxViewModel,gc as InspectorShared,rs as InstanceAttributeSemantic,C2 as InstancingPipelineStage,lTe as InterpolationAlgorithm,$h as InterpolationType,jt as Intersect,Zn as IntersectionTests,a0 as Intersections2D,Wa as Interval,jI as InvertClassification,Hh as Ion,f0 as IonGeocodeProviderType,dS as IonGeocoderService,Gy as IonImageryProvider,af as IonResource,Wy as IonWorldImageryStyle,He as Iso8601,Vz as JobScheduler,Za as JobType,v_ as JsonMetadataTable,Z as JulianDate,U1 as KTX2Transcoder,pa as KeyboardEventModifier,eo as KeyframeNode,nV as KmlCamera,uU as KmlDataSource,QV as KmlLookAt,eU as KmlTour,nU as KmlTourFlyTo,iU as KmlTourWait,Dx as Label,Np as LabelCollection,Fh as LabelGraphics,Xo as LabelStyle,Dk as LabelVisualizer,V3 as LagrangePolynomialApproximation,qi as LeapSecond,tCe as Light,Op as LightingModel,W2 as LightingPipelineStage,CA as LinearApproximation,gx as LinearSpline,yl as ManagedArray,Du as MapMode2D,fTe as MapProjection,PU as MapboxImageryProvider,iCe as MapboxStyleImageryProvider,Yi as Material,so as MaterialAppearance,q2 as MaterialPipelineStage,ir as MaterialProperty,P as Math,Pi as Matrix2,$ as Matrix3,F as Matrix4,rP as Megatexture,MF as MeshPrimitiveGpmLocal,Xh as MetadataClass,Tp as MetadataClassProperty,Vt as MetadataComponentType,Fn as MetadataEntity,sF as MetadataEnum,oF as MetadataEnumValue,zz as MetadataPicking,pf as MetadataPickingPipelineStage,Ed as MetadataPipelineStage,df as MetadataSchema,rw as MetadataSchemaLoader,hC as MetadataSemantic,nu as MetadataTable,VN as MetadataTableProperty,lt as MetadataType,sp as MipmapHint,tm as Model,gf as Model3DTileContent,uB as ModelAlphaOptions,$F as ModelAnimation,ZF as ModelAnimationChannel,JF as ModelAnimationCollection,su as ModelAnimationLoop,Jh as ModelAnimationState,u2 as ModelArticulation,c2 as ModelArticulationStage,h2 as ModelClippingPlanesPipelineStage,g2 as ModelClippingPolygonsPipelineStage,xx as ModelColorPipelineStage,bn as ModelComponents,EB as ModelDrawCommand,wB as ModelDrawCommands,e2 as ModelFeature,t2 as ModelFeatureTable,$g as ModelGraphics,bB as ModelLightingOptions,A2 as ModelMatrixUpdateStage,_2 as ModelNode,fB as ModelRenderResources,S2 as ModelRuntimeNode,cB as ModelRuntimePrimitive,IB as ModelSceneGraph,pB as ModelSilhouettePipelineStage,lB as ModelSkin,yB as ModelSplitterPipelineStage,PB as ModelStatistics,gr as ModelType,Kt as ModelUtility,Pk as ModelVisualizer,fz as Moon,X2 as MorphTargetsPipelineStage,dTe as MorphWeightSpline,Fx as MortonOrder,JB as Multiple3DTileContent,VM as MultisampleFramebuffer,sG as NavigationHelpButton,oG as NavigationHelpButtonViewModel,kt as NearFarScalar,oCe as NeverTileDiscardPolicy,xB as NodeRenderResources,E2 as NodeStatisticsPipelineStage,YT as NodeTransformationProperty,qz as OIT,pz as Occluder,Qi as OffsetGeometryInstanceAttribute,hTe as OpenCageGeocoderService,g0 as OpenStreetMapImageryProvider,$3 as OrderedGroundPrimitiveCollection,wn as OrientedBoundingBox,rn as OrthographicFrustum,Hr as OrthographicOffCenterFrustum,mTe as Packable,pTe as PackableForInterpolation,IP as Particle,aCe as ParticleBurst,lCe as ParticleEmitter,dCe as ParticleSystem,we as Pass,Cc as PassState,Qg as PathGraphics,Rk as PathVisualizer,VH as PeliasGeocoderService,cn as PerInstanceColorAppearance,$y as PerformanceDisplay,lG as PerformanceWatchdog,aG as PerformanceWatchdogViewModel,Di as PerspectiveFrustum,Fl as PerspectiveOffCenterFrustum,Hz as PickDepth,Yz as PickDepthFramebuffer,Xz as PickFramebuffer,_H as PickedMetadataInfo,o4 as Picking,K2 as PickingPipelineStage,Cy as PinBuilder,Ke as PixelDatatype,tt as PixelFormat,an as Plane,ck as PlaneGeometry,fk as PlaneGeometryUpdater,yN as PlaneGraphics,uk as PlaneOutlineGeometry,OB as PntsLoader,UC as PntsParser,DH as PointCloud,P_ as PointCloudEyeDomeLighting,vp as PointCloudShading,$2 as PointCloudStylingPipelineStage,KT as PointGraphics,zs as PointPrimitive,gD as PointPrimitiveCollection,Ok as PointVisualizer,A_ as PolygonGeometry,Un as PolygonGeometryLibrary,pk as PolygonGeometryUpdater,Bh as PolygonGraphics,Xa as PolygonHierarchy,mk as PolygonOutlineGeometry,ri as PolygonPipeline,vd as Polyline,TD as PolylineArrowMaterialProperty,rm as PolylineCollection,is as PolylineColorAppearance,CD as PolylineDashMaterialProperty,Ty as PolylineGeometry,Lk as PolylineGeometryUpdater,AD as PolylineGlowMaterialProperty,Ic as PolylineGraphics,Ta as PolylineMaterialAppearance,zx as PolylineOutlineMaterialProperty,Li as PolylinePipeline,Fk as PolylineVisualizer,gk as PolylineVolumeGeometry,cm as PolylineVolumeGeometryLibrary,yk as PolylineVolumeGeometryUpdater,ZT as PolylineVolumeGraphics,_k as PolylineVolumeOutlineGeometry,Nh as PositionProperty,ry as PositionPropertyArray,ho as PostProcessStage,E4 as PostProcessStageCollection,Pu as PostProcessStageComposite,Kf as PostProcessStageLibrary,Xf as PostProcessStageSampleMode,GE as PostProcessStageTextureCache,OF as PpeMetadata,MCe as PpeSource,RF as PpeTexture,In as Primitive,mu as PrimitiveCollection,SC as PrimitiveLoadPlan,EC as PrimitiveOutlineGenerator,eB as PrimitiveOutlinePipelineStage,NT as PrimitivePipeline,TB as PrimitiveRenderResources,Ir as PrimitiveState,tB as PrimitiveStatisticsPipelineStage,Me as PrimitiveType,hG as ProjectionPicker,fG as ProjectionPickerViewModel,q as Property,ED as PropertyArray,CC as PropertyAttribute,xF as PropertyAttributeProperty,Zl as PropertyBag,Tl as PropertyTable,w_ as PropertyTexture,yF as PropertyTextureProperty,ds as ProviderViewModel,_Te as Proxy,ll as QuadraticRealPolynomial,ZU as QuadtreeOccluders,nz as QuadtreePrimitive,QU as QuadtreeTile,da as QuadtreeTileLoadState,hCe as QuadtreeTileProvider,aS as QuantizedMeshTerrainData,H1 as QuarticRealPolynomial,Oe as Quaternion,KF as QuaternionSpline,fx as Queue,pn as Ray,se as Rectangle,ZA as RectangleCollisionChecker,GA as RectangleGeometry,Us as RectangleGeometryLibrary,xk as RectangleGeometryUpdater,kh as RectangleGraphics,JC as RectangleOutlineGeometry,Ui as ReferenceFrame,ay as ReferenceProperty,Ve as RenderState,Qu as Renderbuffer,dl as RenderbufferFormat,nr as Request,Jm as RequestErrorEvent,bc as RequestScheduler,Kn as RequestState,ps as RequestType,Se as Resource,Ei as ResourceCache,ru as ResourceCacheKey,lF as ResourceCacheStatistics,Ki as ResourceLoader,gt as ResourceLoaderState,Vd as Rotation,re as RuntimeError,u_ as S2Cell,na as SDFSettings,va as SampledPositionProperty,Ff as SampledProperty,$t as Sampler,og as ScaledPositionProperty,TH as Scene,VE as SceneFramebuffer,ne as SceneMode,nB as SceneMode2DPipelineStage,_G as SceneModePicker,pG as SceneModePickerViewModel,zi as SceneTransforms,w4 as SceneTransitioner,k4 as ScreenSpaceCameraController,Zf as ScreenSpaceEventHandler,Tn as ScreenSpaceEventType,Cx as SelectedFeatureIdPipelineStage,TG as SelectionIndicator,xG as SelectionIndicatorViewModel,wD as SensorVolumePortionToDisplay,vT as ShaderBuilder,OM as ShaderCache,pe as ShaderDestination,zM as ShaderFunction,en as ShaderProgram,Ue as ShaderSource,UM as ShaderStruct,Jy as ShadowMap,yg as ShadowMapShader,xn as ShadowMode,of as ShadowVolumeAppearance,yn as ShowGeometryInstanceAttribute,F0 as Simon1994PlanetaryPositions,yTe as SimplePolylineGeometry,RU as SingleTileImageryProvider,oB as SkinningPipelineStage,CH as SkyAtmosphere,AH as SkyBox,fH as SpatialNode,IF as Spdcf,zh as SpecularEnvironmentCubeMap,mCe as SphereEmitter,xTe as SphereGeometry,Y_ as SphereOutlineGeometry,U3 as Spherical,no as Spline,Gr as SplitDirection,dP as Splitter,Wd as StaticGeometryColorBatch,qd as StaticGeometryPerMaterialBatch,UD as StaticGroundGeometryColorBatch,vk as StaticGroundGeometryPerMaterialBatch,Nk as StaticGroundPolylinePerMaterialBatch,zD as StaticOutlineGeometryBatch,Ut as StencilConstants,Vn as StencilFunction,dt as StencilOperation,XF as SteppedSpline,Nc as Stereographic,mx as StorageType,SD as StripeMaterialProperty,dm as StripeOrientation,ea as StructuralMetadata,em as StyleCommandsNeeded,pCe as StyleExpression,EH as Sun,Hg as SunLight,z4 as SunPostProcess,SF as SupportedImageFormats,A8 as SvgPathBindingHandler,_i as TaskProcessor,y8 as Terrain,Rm as TerrainData,Kc as TerrainEncoding,RI as TerrainFillMesh,ih as TerrainMesh,JT as TerrainOffsetProperty,ls as TerrainProvider,fa as TerrainQuantization,fo as TerrainState,Ot as Texture,Sx as TextureAtlas,LM as TextureCache,di as TextureMagnificationFilter,pH as TextureManager,Zt as TextureMinificationFilter,RCe as TextureUniform,An as TextureWrap,Wm as TileAvailability,Md as TileBoundingRegion,i3 as TileBoundingS2Cell,X_ as TileBoundingSphere,gCe as TileBoundingVolume,x8 as TileCoordinatesImageryProvider,_Ce as TileDiscardPolicy,gn as TileEdge,II as TileImagery,ub as TileMapServiceImageryProvider,$B as TileMetadata,If as TileOrientedBoundingBox,Io as TileProviderError,ez as TileReplacementQueue,qn as TileSelectionResult,yCe as TileState,LB as Tileset3DTileContent,a3 as TilesetMetadata,n2 as TilesetPipelineStage,bTe as TilingScheme,jn as TimeConstants,wE as TimeDynamicImagery,mP as TimeDynamicPointCloud,En as TimeInterval,Yr as TimeIntervalCollection,ly as TimeIntervalCollectionPositionProperty,uy as TimeIntervalCollectionProperty,Wn as TimeStandard,EG as Timeline,CG as TimelineHighlightRange,AG as TimelineTrack,j1 as Tipsify,jb as ToggleButtonViewModel,t0 as Tonemapper,Yg as TrackingReferenceFrame,Mt as Transforms,Z0 as TranslationRotationScale,Zz as TranslucentTileClassification,Cw as TridiagonalSystemSolver,LS as TrustedServers,jE as TweenCollection,BM as UniformState,cP as UniformType,cc as UrlTemplateImageryProvider,_lo as VERSION,DG as VRButton,vG as VRButtonViewModel,ATe as VRTheWorldTerrainProvider,OCe as VaryingType,_p as Vector3DTileBatch,YB as Vector3DTileClampedPolylines,KB as Vector3DTileContent,s_ as Vector3DTileGeometry,jB as Vector3DTilePoints,qB as Vector3DTilePolygons,YC as Vector3DTilePolylines,oC as Vector3DTilePrimitive,H3 as VelocityOrientationProperty,fy as VelocityVectorProperty,ti as VertexArray,Gg as VertexArrayFacade,Et as VertexAttributeSemantic,Ie as VertexFormat,Dr as VerticalExaggeration,sB as VerticalExaggerationPipelineStage,On as VerticalOrigin,ETe as VideoSynchronizer,zE as View,TAe as Viewer,xCe as ViewportQuad,br as Visibility,age as Visualizer,Cg as VoxelBoxShape,G4 as VoxelCell,ZH as VoxelContent,Ag as VoxelCylinderShape,XE as VoxelEllipsoidShape,RG as VoxelInspector,IG as VoxelInspectorViewModel,Rb as VoxelPrimitive,bCe as VoxelProvider,oH as VoxelRenderResources,TCe as VoxelShape,ki as VoxelShapeType,aP as VoxelTraversal,STe as VulkanConstants,Tk as WallGeometry,jA as WallGeometryLibrary,Ak as WallGeometryUpdater,Jg as WallGraphics,Ck as WallOutlineGeometry,te as WebGLConstants,MU as WebMapServiceImageryProvider,LU as WebMapTileServiceImageryProvider,Oi as WebMercatorProjection,us as WebMercatorTilingScheme,gs as WindingOrder,Dw as WireframeIndexGenerator,aB as WireframePipelineStage,r4 as _shadersAcesTonemappingStage,V4 as _shadersAdditiveBlend,QS as _shadersAdjustTranslucentFS,PL as _shadersAllMaterialAppearanceFS,RL as _shadersAllMaterialAppearanceVS,s4 as _shadersAmbientOcclusionGenerate,a4 as _shadersAmbientOcclusionModulate,FL as _shadersAspectRampMaterial,Ph as _shadersAtmosphereCommon,i2 as _shadersAtmosphereStageFS,o2 as _shadersAtmosphereStageVS,OL as _shadersBasicMaterialAppearanceFS,ML as _shadersBasicMaterialAppearanceVS,GM as _shadersBillboardCollectionFS,WM as _shadersBillboardCollectionVS,c4 as _shadersBlackAndWhite,l4 as _shadersBloomComposite,jM as _shadersBrdfLutGeneratorFS,U4 as _shadersBrightPass,u4 as _shadersBrightness,BL as _shadersBumpMapMaterial,P2 as _shadersCPUStylingStageFS,I2 as _shadersCPUStylingStageVS,kL as _shadersCheckerboardMaterial,qM as _shadersCloudCollectionFS,YM as _shadersCloudCollectionVS,XM as _shadersCloudNoiseFS,KM as _shadersCloudNoiseVS,ZM as _shadersCompareAndPackTranslucentDepth,$M as _shadersCompositeOITFS,UE as _shadersCompositeTranslucentClassification,QM as _shadersComputeIrradianceFS,JM as _shadersComputeRadianceMapFS,f4 as _shadersContrastBias,eL as _shadersConvolveSpecularMapFS,tL as _shadersConvolveSpecularMapVS,M2 as _shadersCustomShaderStageFS,O2 as _shadersCustomShaderStageVS,CT as _shadersCzmBuiltins,d4 as _shadersDepthOfField,nL as _shadersDepthPlaneFS,iL as _shadersDepthPlaneVS,h4 as _shadersDepthView,PCe as _shadersDepthViewPacked,VL as _shadersDotMaterial,m4 as _shadersEdgeDetection,UL as _shadersElevationBandMaterial,zL as _shadersElevationContourMaterial,HL as _shadersElevationRampMaterial,JS as _shadersEllipsoidFS,n8 as _shadersEllipsoidSurfaceAppearanceFS,i8 as _shadersEllipsoidSurfaceAppearanceVS,ev as _shadersEllipsoidVS,_4 as _shadersFXAA,oL as _shadersFXAA3_11,GL as _shadersFadeMaterial,L2 as _shadersFeatureIdStageFS,N2 as _shadersFeatureIdStageVS,p4 as _shadersFilmicTonemapping,bb as _shadersGaussianBlur1D,U2 as _shadersGeometryStageFS,z2 as _shadersGeometryStageVS,rL as _shadersGlobeFS,sL as _shadersGlobeVS,WL as _shadersGridMaterial,tv as _shadersGroundAtmosphere,KR as _shadersHSBToRGB,ZR as _shadersHSLToRGB,s2 as _shadersImageBasedLightingStageFS,y2 as _shadersInstancingStageCommon,x2 as _shadersInstancingStageVS,Z4 as _shadersIntersectBox,K4 as _shadersIntersectClippingPlanes,$4 as _shadersIntersectCylinder,X4 as _shadersIntersectDepth,Q4 as _shadersIntersectEllipsoid,iP as _shadersIntersectLongitude,YE as _shadersIntersection,Y4 as _shadersIntersectionUtils,b2 as _shadersLegacyInstancingStageVS,y4 as _shadersLensFlare,G2 as _shadersLightingStageFS,j2 as _shadersMaterialStageFS,iH as _shadersMegatexture,F2 as _shadersMetadataStageFS,B2 as _shadersMetadataStageVS,d2 as _shadersModelClippingPlanesStageFS,p2 as _shadersModelClippingPolygonsStageFS,m2 as _shadersModelClippingPolygonsStageVS,f2 as _shadersModelColorStageFS,vB as _shadersModelFS,dB as _shadersModelSilhouetteStageFS,hB as _shadersModelSilhouetteStageVS,gB as _shadersModelSplitterStageFS,SB as _shadersModelVS,x4 as _shadersModifiedReinhardTonemapping,Y2 as _shadersMorphTargetsStageVS,b4 as _shadersNightVision,jL as _shadersNormalMapMaterial,nH as _shadersOctree,Iu as _shadersPassThrough,_b as _shadersPassThroughDepth,g4 as _shadersPbrNeutralTonemapping,tN as _shadersPerInstanceColorAppearanceFS,nN as _shadersPerInstanceColorAppearanceVS,OT as _shadersPerInstanceFlatColorAppearanceFS,iN as _shadersPerInstanceFlatColorAppearanceVS,BF as _shadersPointCloudEyeDomeLighting,Z2 as _shadersPointCloudStylingStageVS,k0 as _shadersPointPrimitiveCollectionFS,aL as _shadersPointPrimitiveCollectionVS,cL as _shadersPolygonSignedDistanceFS,qL as _shadersPolylineArrowMaterial,gN as _shadersPolylineColorAppearanceVS,Ju as _shadersPolylineCommon,YL as _shadersPolylineDashMaterial,wT as _shadersPolylineFS,XL as _shadersPolylineGlowMaterial,_N as _shadersPolylineMaterialAppearanceVS,KL as _shadersPolylineOutlineMaterial,lL as _shadersPolylineShadowVolumeFS,uL as _shadersPolylineShadowVolumeMorphFS,fL as _shadersPolylineShadowVolumeMorphVS,dL as _shadersPolylineShadowVolumeVS,hL as _shadersPolylineVS,J2 as _shadersPrimitiveOutlineStageFS,Q2 as _shadersPrimitiveOutlineStageVS,$R as _shadersRGBToHSB,QR as _shadersRGBToHSL,JR as _shadersRGBToXYZ,T4 as _shadersReinhardTonemapping,mL as _shadersReprojectWebMercatorFS,pL as _shadersReprojectWebMercatorVS,ZL as _shadersRimLightingMaterial,vw as _shadersSelectedFeatureIdStageCommon,nv as _shadersShadowVolumeAppearanceFS,gL as _shadersShadowVolumeAppearanceVS,V0 as _shadersShadowVolumeFS,C4 as _shadersSilhouette,iB as _shadersSkinningStageVS,iv as _shadersSkyAtmosphereCommon,_L as _shadersSkyAtmosphereFS,yL as _shadersSkyAtmosphereVS,xL as _shadersSkyBoxFS,bL as _shadersSkyBoxVS,$L as _shadersSlopeRampMaterial,QL as _shadersStripeMaterial,TL as _shadersSunFS,CL as _shadersSunTextureFS,AL as _shadersSunVS,LL as _shadersTexturedMaterialAppearanceFS,NL as _shadersTexturedMaterialAppearanceVS,EL as _shadersVector3DTileClampedPolylinesFS,SL as _shadersVector3DTileClampedPolylinesVS,vL as _shadersVector3DTilePolylinesVS,ov as _shadersVectorTileVS,rB as _shadersVerticalExaggerationStageVS,wL as _shadersViewportQuadFS,mT as _shadersViewportQuadVS,j4 as _shadersVoxelFS,W4 as _shadersVoxelUtils,q4 as _shadersVoxelVS,eN as _shadersWater,JL as _shadersWaterMaskMaterial,eO as _shadersXYZToRGB,tO as _shadersacesTonemapping,nO as _shadersalphaWeight,iO as _shadersantialias,oO as _shadersapplyHSBShift,rO as _shadersapproximateSphericalCoordinates,sO as _shadersapproximateTanh,aO as _shadersbackFacing,cO as _shadersbranchFreeTernary,lO as _shaderscascadeColor,uO as _shaderscascadeDistance,fO as _shaderscascadeMatrix,dO as _shaderscascadeWeights,hO as _shadersclipPolygons,mO as _shaderscolumbusViewMorph,pO as _shaderscomputeAtmosphereColor,gO as _shaderscomputeGroundAtmosphereScattering,_O as _shaderscomputePosition,yO as _shaderscomputeScattering,J4 as _shadersconvertUvToBox,eH as _shadersconvertUvToCylinder,tH as _shadersconvertUvToEllipsoid,xO as _shaderscosineAndSine,bO as _shadersdecompressTextureCoordinates,iR as _shadersdegreesPerRadian,TO as _shadersdepthClamp,oR as _shadersdepthRange,zR as _shadersdepthRangeStruct,CO as _shaderseastNorthUpToEyeCoordinates,AO as _shadersellipsoidContainsPoint,EO as _shadersellipsoidTextureCoordinates,rR as _shadersepsilon1,sR as _shadersepsilon2,aR as _shadersepsilon3,cR as _shadersepsilon4,lR as _shadersepsilon5,uR as _shadersepsilon6,fR as _shadersepsilon7,SO as _shadersequalsEpsilon,vO as _shaderseyeOffset,wO as _shaderseyeToWindowCoordinates,DO as _shadersfastApproximateAtan,IO as _shadersfog,PO as _shadersgammaCorrect,RO as _shadersgeodeticSurfaceNormal,OO as _shadersgetDefaultMaterial,MO as _shadersgetDynamicAtmosphereLightDirection,LO as _shadersgetLambertDiffuse,NO as _shadersgetSpecular,FO as _shadersgetWaterNoise,BO as _shadershue,dR as _shadersinfinity,kO as _shadersinverseGamma,VO as _shadersisEmpty,UO as _shadersisFull,zO as _shaderslatitudeToWebMercatorFraction,HO as _shaderslineDistance,GO as _shaderslinearToSrgb,WO as _shadersluminance,HR as _shadersmaterial,GR as _shadersmaterialInput,jO as _shadersmaximumComponent,qO as _shadersmetersPerPixel,WR as _shadersmodelMaterial,YO as _shadersmodelToWindowCoordinates,jR as _shadersmodelVertexOutput,XO as _shadersmultiplyWithColorBalance,KO as _shadersnearFarScalar,ZO as _shadersoctDecode,hR as _shadersoneOverPi,mR as _shadersoneOverTwoPi,$O as _shaderspackDepth,pR as _shaderspassCesium3DTile,gR as _shaderspassCesium3DTileClassification,_R as _shaderspassCesium3DTileClassificationIgnoreShow,yR as _shaderspassClassification,xR as _shaderspassCompute,bR as _shaderspassEnvironment,TR as _shaderspassGlobe,CR as _shaderspassOpaque,AR as _shaderspassOverlay,ER as _shaderspassTerrainClassification,SR as _shaderspassTranslucent,vR as _shaderspassVoxels,QO as _shaderspbrLighting,JO as _shaderspbrNeutralTonemapping,eM as _shadersphong,wR as _shaderspi,DR as _shaderspiOverFour,IR as _shaderspiOverSix,PR as _shaderspiOverThree,RR as _shaderspiOverTwo,tM as _shadersplaneDistance,nM as _shaderspointAlongRay,OR as _shadersradiansPerDegree,qR as _shadersray,iM as _shadersrayEllipsoidIntersectionInterval,YR as _shadersraySegment,oM as _shadersraySphereIntersectionInterval,rM as _shadersreadDepth,sM as _shadersreadNonPerspective,aM as _shadersreverseLogDepth,cM as _shadersround,lM as _shaderssaturation,MR as _shaderssceneMode2D,LR as _shaderssceneMode3D,NR as _shaderssceneModeColumbusView,FR as _shaderssceneModeMorphing,uM as _shadersshadowDepthCompare,XR as _shadersshadowParameters,fM as _shadersshadowVisibility,dM as _shaderssignNotZero,BR as _shaderssolarRadius,hM as _shaderssphericalHarmonics,mM as _shaderssrgbToLinear,pM as _shaderstangentToEyeSpaceMatrix,gM as _shaderstextureCube,kR as _shadersthreePiOver2,_M as _shaderstransformPlane,yM as _shaderstranslateRelativeToEye,xM as _shaderstranslucentPhong,bM as _shaderstranspose,VR as _shaderstwoPi,TM as _shadersunpackClippingExtents,CM as _shadersunpackDepth,AM as _shadersunpackFloat,EM as _shadersunpackUint,SM as _shadersvalueTransform,vM as _shadersvertexLogDepth,UR as _shaderswebMercatorMaxLatitude,wM as _shaderswindowToEyeCoordinates,DM as _shaderswriteDepthClamp,IM as _shaderswriteLogDepth,PM as _shaderswriteNonPerspective,ZN as addBuffer,UN as addDefaults,YN as addExtensionsRequired,bd as addExtensionsUsed,sx as addPipelineExtras,Fs as addToArray,h1 as appendForwardSlash,bo as arrayRemoveDuplicates,gT as barycentricCoordinates,Oo as binarySearch,nn as buildModuleUrl,aH as buildVoxelDrawCommands,Ge as clone,bt as combine,yE as computeFlyToLocationForRectangle,HC as createBillboardPointCallback,Sn as createCommand,B8 as createDefaultImageryProviderViewModels,k8 as createDefaultTerrainProviderViewModels,SCe as createElevationBandMaterial,wCe as createGooglePhotorealistic3DTileset,zn as createGuid,Lo as createMaterialPropertyDescriptor,DCe as createOsmBuildingsAsync,le as createPropertyDescriptor,_l as createRawPropertyDescriptor,ICe as createTangentSpaceDebugPrimitive,LCe as createTaskProcessorWorker,L1 as createUniform,N1 as createUniformArray,WH as createWorldBathymetryAsync,jy as createWorldImageryAsync,pS as createWorldTerrainAsync,jH as decodeGoogleEarthEnterpriseData,XB as decodeVectorPolylinePositions,y as defaultValue,Gl as defer,l as defined,RM as demodernizeShader,_s as deprecationWarning,ue as destroyObject,_ge as exportKml,lC as findAccessorMinMax,KC as findContentMetadata,ZC as findGroupMetadata,QB as findTileMetadata,$v as forEachTextureInMaterial,ug as formatError,X$ as freezeRenderState,Qm as getAbsoluteUri,iu as getAccessorByteStride,m1 as getBaseUri,lf as getBinaryAccessor,SH as getClipAndStyleCode,Uy as getClippingFunction,p_ as getComponentReader,Rn as getElement,oT as getExtensionFromUri,oy as getFilenameFromUri,hH as getImageFromTypedArray,bh as getImagePixels,Fo as getJsonFromTypedArray,Wh as getMagic,gH as getMetadataClassProperty,yH as getMetadataProperty,Jl as getStringFromTypedArray,Ci as getTimestamp,oi as hasExtension,e_ as heightReferenceOnEntityPropertyChanged,el as isBitSet,rT as isBlobUri,E0 as isCrossOriginUrl,Mg as isDataUri,xh as isLeapYear,be as knockout,ES as knockout_3_5_1,C8 as knockout_es5,sT as loadAndExecuteScript,HM as loadCubeMap,aC as loadImageFromTypedArray,Wl as loadKTX2,Yy as mergeSort,qN as moveTechniqueRenderStates,XN as moveTechniquesToExtension,ff as numberOfComponentsForType,aT as objectToQuery,xt as oneTimeWarning,R_ as parseBatchTable,TF as parseFeatureMetadataLegacy,GN as parseGlb,g1 as parseResponseHeaders,bF as parseStructuralMetadata,Rw as pickModel,vTe as pointInsideTriangle,Hp as preprocess3DTileContent,sH as processVoxelProperties,Yu as queryToObject,$N as readAccessorPacked,uC as removeExtension,HN as removeExtensionsRequired,cC as removeExtensionsUsed,jN as removePipelineExtras,KN as removeUnusedElements,cx as resizeImageToNextPowerOfTwo,hU as sampleTerrain,_E as sampleTerrainMostDetailed,eT as scaleToGeodeticSurface,gS as srgbToLinear,aN as subdivideArray,Oa as subscribeAndEvaluate,JN as updateAccessorComponentTypes,tF as updateVersion,mr as usesExtension,CAe as viewerCesium3DTilesInspectorMixin,AAe as viewerCesiumInspectorMixin,SAe as viewerDragDropMixin,vAe as viewerPerformanceWatchdogMixin,DAe as viewerVoxelInspectorMixin,wTe as webGLConstantToGlslType,qH as wrapFunction,WC as writeTextToCanvas};